More fixes for bug #12878 with MS-Windows MSVC build.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2012 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator,
133 passing it the buffer position where to start iteration. For
134 iteration over strings, pass -1 as the position to init_iterator,
135 and call reseat_to_string when the string is ready, to initialize
136 the iterator for that string. Thereafter, calls to
137 get_next_display_element fill the iterator structure with relevant
138 information about the next thing to display. Calls to
139 set_iterator_to_next move the iterator to the next thing.
140
141 Besides this, an iterator also contains information about the
142 display environment in which glyphs for display elements are to be
143 produced. It has fields for the width and height of the display,
144 the information whether long lines are truncated or continued, a
145 current X and Y position, and lots of other stuff you can better
146 see in dispextern.h.
147
148 Glyphs in a desired matrix are normally constructed in a loop
149 calling get_next_display_element and then PRODUCE_GLYPHS. The call
150 to PRODUCE_GLYPHS will fill the iterator structure with pixel
151 information about the element being displayed and at the same time
152 produce glyphs for it. If the display element fits on the line
153 being displayed, set_iterator_to_next is called next, otherwise the
154 glyphs produced are discarded. The function display_line is the
155 workhorse of filling glyph rows in the desired matrix with glyphs.
156 In addition to producing glyphs, it also handles line truncation
157 and continuation, word wrap, and cursor positioning (for the
158 latter, see also set_cursor_from_row).
159
160 Frame matrices.
161
162 That just couldn't be all, could it? What about terminal types not
163 supporting operations on sub-windows of the screen? To update the
164 display on such a terminal, window-based glyph matrices are not
165 well suited. To be able to reuse part of the display (scrolling
166 lines up and down), we must instead have a view of the whole
167 screen. This is what `frame matrices' are for. They are a trick.
168
169 Frames on terminals like above have a glyph pool. Windows on such
170 a frame sub-allocate their glyph memory from their frame's glyph
171 pool. The frame itself is given its own glyph matrices. By
172 coincidence---or maybe something else---rows in window glyph
173 matrices are slices of corresponding rows in frame matrices. Thus
174 writing to window matrices implicitly updates a frame matrix which
175 provides us with the view of the whole screen that we originally
176 wanted to have without having to move many bytes around. To be
177 honest, there is a little bit more done, but not much more. If you
178 plan to extend that code, take a look at dispnew.c. The function
179 build_frame_matrix is a good starting point.
180
181 Bidirectional display.
182
183 Bidirectional display adds quite some hair to this already complex
184 design. The good news are that a large portion of that hairy stuff
185 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
186 reordering engine which is called by set_iterator_to_next and
187 returns the next character to display in the visual order. See
188 commentary on bidi.c for more details. As far as redisplay is
189 concerned, the effect of calling bidi_move_to_visually_next, the
190 main interface of the reordering engine, is that the iterator gets
191 magically placed on the buffer or string position that is to be
192 displayed next. In other words, a linear iteration through the
193 buffer/string is replaced with a non-linear one. All the rest of
194 the redisplay is oblivious to the bidi reordering.
195
196 Well, almost oblivious---there are still complications, most of
197 them due to the fact that buffer and string positions no longer
198 change monotonously with glyph indices in a glyph row. Moreover,
199 for continued lines, the buffer positions may not even be
200 monotonously changing with vertical positions. Also, accounting
201 for face changes, overlays, etc. becomes more complex because
202 non-linear iteration could potentially skip many positions with
203 changes, and then cross them again on the way back...
204
205 One other prominent effect of bidirectional display is that some
206 paragraphs of text need to be displayed starting at the right
207 margin of the window---the so-called right-to-left, or R2L
208 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
209 which have their reversed_p flag set. The bidi reordering engine
210 produces characters in such rows starting from the character which
211 should be the rightmost on display. PRODUCE_GLYPHS then reverses
212 the order, when it fills up the glyph row whose reversed_p flag is
213 set, by prepending each new glyph to what is already there, instead
214 of appending it. When the glyph row is complete, the function
215 extend_face_to_end_of_line fills the empty space to the left of the
216 leftmost character with special glyphs, which will display as,
217 well, empty. On text terminals, these special glyphs are simply
218 blank characters. On graphics terminals, there's a single stretch
219 glyph of a suitably computed width. Both the blanks and the
220 stretch glyph are given the face of the background of the line.
221 This way, the terminal-specific back-end can still draw the glyphs
222 left to right, even for R2L lines.
223
224 Bidirectional display and character compositions
225
226 Some scripts cannot be displayed by drawing each character
227 individually, because adjacent characters change each other's shape
228 on display. For example, Arabic and Indic scripts belong to this
229 category.
230
231 Emacs display supports this by providing "character compositions",
232 most of which is implemented in composite.c. During the buffer
233 scan that delivers characters to PRODUCE_GLYPHS, if the next
234 character to be delivered is a composed character, the iteration
235 calls composition_reseat_it and next_element_from_composition. If
236 they succeed to compose the character with one or more of the
237 following characters, the whole sequence of characters that where
238 composed is recorded in the `struct composition_it' object that is
239 part of the buffer iterator. The composed sequence could produce
240 one or more font glyphs (called "grapheme clusters") on the screen.
241 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
242 in the direction corresponding to the current bidi scan direction
243 (recorded in the scan_dir member of the `struct bidi_it' object
244 that is part of the buffer iterator). In particular, if the bidi
245 iterator currently scans the buffer backwards, the grapheme
246 clusters are delivered back to front. This reorders the grapheme
247 clusters as appropriate for the current bidi context. Note that
248 this means that the grapheme clusters are always stored in the
249 LGSTRING object (see composite.c) in the logical order.
250
251 Moving an iterator in bidirectional text
252 without producing glyphs
253
254 Note one important detail mentioned above: that the bidi reordering
255 engine, driven by the iterator, produces characters in R2L rows
256 starting at the character that will be the rightmost on display.
257 As far as the iterator is concerned, the geometry of such rows is
258 still left to right, i.e. the iterator "thinks" the first character
259 is at the leftmost pixel position. The iterator does not know that
260 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
261 delivers. This is important when functions from the move_it_*
262 family are used to get to certain screen position or to match
263 screen coordinates with buffer coordinates: these functions use the
264 iterator geometry, which is left to right even in R2L paragraphs.
265 This works well with most callers of move_it_*, because they need
266 to get to a specific column, and columns are still numbered in the
267 reading order, i.e. the rightmost character in a R2L paragraph is
268 still column zero. But some callers do not get well with this; a
269 notable example is mouse clicks that need to find the character
270 that corresponds to certain pixel coordinates. See
271 buffer_posn_from_coords in dispnew.c for how this is handled. */
272
273 #include <config.h>
274 #include <stdio.h>
275 #include <limits.h>
276
277 #include "lisp.h"
278 #include "atimer.h"
279 #include "keyboard.h"
280 #include "frame.h"
281 #include "window.h"
282 #include "termchar.h"
283 #include "dispextern.h"
284 #include "character.h"
285 #include "buffer.h"
286 #include "charset.h"
287 #include "indent.h"
288 #include "commands.h"
289 #include "keymap.h"
290 #include "macros.h"
291 #include "disptab.h"
292 #include "termhooks.h"
293 #include "termopts.h"
294 #include "intervals.h"
295 #include "coding.h"
296 #include "process.h"
297 #include "region-cache.h"
298 #include "font.h"
299 #include "fontset.h"
300 #include "blockinput.h"
301
302 #ifdef HAVE_X_WINDOWS
303 #include "xterm.h"
304 #endif
305 #ifdef HAVE_NTGUI
306 #include "w32term.h"
307 #endif
308 #ifdef HAVE_NS
309 #include "nsterm.h"
310 #endif
311 #ifdef USE_GTK
312 #include "gtkutil.h"
313 #endif
314
315 #include "font.h"
316
317 #ifndef FRAME_X_OUTPUT
318 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
319 #endif
320
321 #define INFINITY 10000000
322
323 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
324 Lisp_Object Qwindow_scroll_functions;
325 static Lisp_Object Qwindow_text_change_functions;
326 static Lisp_Object Qredisplay_end_trigger_functions;
327 Lisp_Object Qinhibit_point_motion_hooks;
328 static Lisp_Object QCeval, QCpropertize;
329 Lisp_Object QCfile, QCdata;
330 static Lisp_Object Qfontified;
331 static Lisp_Object Qgrow_only;
332 static Lisp_Object Qinhibit_eval_during_redisplay;
333 static Lisp_Object Qbuffer_position, Qposition, Qobject;
334 static Lisp_Object Qright_to_left, Qleft_to_right;
335
336 /* Cursor shapes. */
337 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
338
339 /* Pointer shapes. */
340 static Lisp_Object Qarrow, Qhand;
341 Lisp_Object Qtext;
342
343 /* Holds the list (error). */
344 static Lisp_Object list_of_error;
345
346 static Lisp_Object Qfontification_functions;
347
348 static Lisp_Object Qwrap_prefix;
349 static Lisp_Object Qline_prefix;
350 static Lisp_Object Qredisplay_internal;
351
352 /* Non-nil means don't actually do any redisplay. */
353
354 Lisp_Object Qinhibit_redisplay;
355
356 /* Names of text properties relevant for redisplay. */
357
358 Lisp_Object Qdisplay;
359
360 Lisp_Object Qspace, QCalign_to;
361 static Lisp_Object QCrelative_width, QCrelative_height;
362 Lisp_Object Qleft_margin, Qright_margin;
363 static Lisp_Object Qspace_width, Qraise;
364 static Lisp_Object Qslice;
365 Lisp_Object Qcenter;
366 static Lisp_Object Qmargin, Qpointer;
367 static Lisp_Object Qline_height;
368
369 /* These setters are used only in this file, so they can be private. */
370 static void
371 wset_base_line_number (struct window *w, Lisp_Object val)
372 {
373 w->base_line_number = val;
374 }
375 static void
376 wset_base_line_pos (struct window *w, Lisp_Object val)
377 {
378 w->base_line_pos = val;
379 }
380 static void
381 wset_column_number_displayed (struct window *w, Lisp_Object val)
382 {
383 w->column_number_displayed = val;
384 }
385 static void
386 wset_region_showing (struct window *w, Lisp_Object val)
387 {
388 w->region_showing = val;
389 }
390
391 #ifdef HAVE_WINDOW_SYSTEM
392
393 /* Test if overflow newline into fringe. Called with iterator IT
394 at or past right window margin, and with IT->current_x set. */
395
396 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
397 (!NILP (Voverflow_newline_into_fringe) \
398 && FRAME_WINDOW_P ((IT)->f) \
399 && ((IT)->bidi_it.paragraph_dir == R2L \
400 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
401 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
402 && (IT)->current_x == (IT)->last_visible_x \
403 && (IT)->line_wrap != WORD_WRAP)
404
405 #else /* !HAVE_WINDOW_SYSTEM */
406 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
407 #endif /* HAVE_WINDOW_SYSTEM */
408
409 /* Test if the display element loaded in IT, or the underlying buffer
410 or string character, is a space or a TAB character. This is used
411 to determine where word wrapping can occur. */
412
413 #define IT_DISPLAYING_WHITESPACE(it) \
414 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
415 || ((STRINGP (it->string) \
416 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
417 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
418 || (it->s \
419 && (it->s[IT_BYTEPOS (*it)] == ' ' \
420 || it->s[IT_BYTEPOS (*it)] == '\t')) \
421 || (IT_BYTEPOS (*it) < ZV_BYTE \
422 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
423 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
424
425 /* Name of the face used to highlight trailing whitespace. */
426
427 static Lisp_Object Qtrailing_whitespace;
428
429 /* Name and number of the face used to highlight escape glyphs. */
430
431 static Lisp_Object Qescape_glyph;
432
433 /* Name and number of the face used to highlight non-breaking spaces. */
434
435 static Lisp_Object Qnobreak_space;
436
437 /* The symbol `image' which is the car of the lists used to represent
438 images in Lisp. Also a tool bar style. */
439
440 Lisp_Object Qimage;
441
442 /* The image map types. */
443 Lisp_Object QCmap;
444 static Lisp_Object QCpointer;
445 static Lisp_Object Qrect, Qcircle, Qpoly;
446
447 /* Tool bar styles */
448 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
449
450 /* Non-zero means print newline to stdout before next mini-buffer
451 message. */
452
453 int noninteractive_need_newline;
454
455 /* Non-zero means print newline to message log before next message. */
456
457 static int message_log_need_newline;
458
459 /* Three markers that message_dolog uses.
460 It could allocate them itself, but that causes trouble
461 in handling memory-full errors. */
462 static Lisp_Object message_dolog_marker1;
463 static Lisp_Object message_dolog_marker2;
464 static Lisp_Object message_dolog_marker3;
465 \f
466 /* The buffer position of the first character appearing entirely or
467 partially on the line of the selected window which contains the
468 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
469 redisplay optimization in redisplay_internal. */
470
471 static struct text_pos this_line_start_pos;
472
473 /* Number of characters past the end of the line above, including the
474 terminating newline. */
475
476 static struct text_pos this_line_end_pos;
477
478 /* The vertical positions and the height of this line. */
479
480 static int this_line_vpos;
481 static int this_line_y;
482 static int this_line_pixel_height;
483
484 /* X position at which this display line starts. Usually zero;
485 negative if first character is partially visible. */
486
487 static int this_line_start_x;
488
489 /* The smallest character position seen by move_it_* functions as they
490 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
491 hscrolled lines, see display_line. */
492
493 static struct text_pos this_line_min_pos;
494
495 /* Buffer that this_line_.* variables are referring to. */
496
497 static struct buffer *this_line_buffer;
498
499
500 /* Values of those variables at last redisplay are stored as
501 properties on `overlay-arrow-position' symbol. However, if
502 Voverlay_arrow_position is a marker, last-arrow-position is its
503 numerical position. */
504
505 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
506
507 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
508 properties on a symbol in overlay-arrow-variable-list. */
509
510 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
511
512 Lisp_Object Qmenu_bar_update_hook;
513
514 /* Nonzero if an overlay arrow has been displayed in this window. */
515
516 static int overlay_arrow_seen;
517
518 /* Number of windows showing the buffer of the selected window (or
519 another buffer with the same base buffer). keyboard.c refers to
520 this. */
521
522 int buffer_shared;
523
524 /* Vector containing glyphs for an ellipsis `...'. */
525
526 static Lisp_Object default_invis_vector[3];
527
528 /* This is the window where the echo area message was displayed. It
529 is always a mini-buffer window, but it may not be the same window
530 currently active as a mini-buffer. */
531
532 Lisp_Object echo_area_window;
533
534 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
535 pushes the current message and the value of
536 message_enable_multibyte on the stack, the function restore_message
537 pops the stack and displays MESSAGE again. */
538
539 static Lisp_Object Vmessage_stack;
540
541 /* Nonzero means multibyte characters were enabled when the echo area
542 message was specified. */
543
544 static int message_enable_multibyte;
545
546 /* Nonzero if we should redraw the mode lines on the next redisplay. */
547
548 int update_mode_lines;
549
550 /* Nonzero if window sizes or contents have changed since last
551 redisplay that finished. */
552
553 int windows_or_buffers_changed;
554
555 /* Nonzero means a frame's cursor type has been changed. */
556
557 int cursor_type_changed;
558
559 /* Nonzero after display_mode_line if %l was used and it displayed a
560 line number. */
561
562 static int line_number_displayed;
563
564 /* The name of the *Messages* buffer, a string. */
565
566 static Lisp_Object Vmessages_buffer_name;
567
568 /* Current, index 0, and last displayed echo area message. Either
569 buffers from echo_buffers, or nil to indicate no message. */
570
571 Lisp_Object echo_area_buffer[2];
572
573 /* The buffers referenced from echo_area_buffer. */
574
575 static Lisp_Object echo_buffer[2];
576
577 /* A vector saved used in with_area_buffer to reduce consing. */
578
579 static Lisp_Object Vwith_echo_area_save_vector;
580
581 /* Non-zero means display_echo_area should display the last echo area
582 message again. Set by redisplay_preserve_echo_area. */
583
584 static int display_last_displayed_message_p;
585
586 /* Nonzero if echo area is being used by print; zero if being used by
587 message. */
588
589 static int message_buf_print;
590
591 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
592
593 static Lisp_Object Qinhibit_menubar_update;
594 static Lisp_Object Qmessage_truncate_lines;
595
596 /* Set to 1 in clear_message to make redisplay_internal aware
597 of an emptied echo area. */
598
599 static int message_cleared_p;
600
601 /* A scratch glyph row with contents used for generating truncation
602 glyphs. Also used in direct_output_for_insert. */
603
604 #define MAX_SCRATCH_GLYPHS 100
605 static struct glyph_row scratch_glyph_row;
606 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
607
608 /* Ascent and height of the last line processed by move_it_to. */
609
610 static int last_max_ascent, last_height;
611
612 /* Non-zero if there's a help-echo in the echo area. */
613
614 int help_echo_showing_p;
615
616 /* If >= 0, computed, exact values of mode-line and header-line height
617 to use in the macros CURRENT_MODE_LINE_HEIGHT and
618 CURRENT_HEADER_LINE_HEIGHT. */
619
620 int current_mode_line_height, current_header_line_height;
621
622 /* The maximum distance to look ahead for text properties. Values
623 that are too small let us call compute_char_face and similar
624 functions too often which is expensive. Values that are too large
625 let us call compute_char_face and alike too often because we
626 might not be interested in text properties that far away. */
627
628 #define TEXT_PROP_DISTANCE_LIMIT 100
629
630 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
631 iterator state and later restore it. This is needed because the
632 bidi iterator on bidi.c keeps a stacked cache of its states, which
633 is really a singleton. When we use scratch iterator objects to
634 move around the buffer, we can cause the bidi cache to be pushed or
635 popped, and therefore we need to restore the cache state when we
636 return to the original iterator. */
637 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
638 do { \
639 if (CACHE) \
640 bidi_unshelve_cache (CACHE, 1); \
641 ITCOPY = ITORIG; \
642 CACHE = bidi_shelve_cache (); \
643 } while (0)
644
645 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
646 do { \
647 if (pITORIG != pITCOPY) \
648 *(pITORIG) = *(pITCOPY); \
649 bidi_unshelve_cache (CACHE, 0); \
650 CACHE = NULL; \
651 } while (0)
652
653 #ifdef GLYPH_DEBUG
654
655 /* Non-zero means print traces of redisplay if compiled with
656 GLYPH_DEBUG defined. */
657
658 int trace_redisplay_p;
659
660 #endif /* GLYPH_DEBUG */
661
662 #ifdef DEBUG_TRACE_MOVE
663 /* Non-zero means trace with TRACE_MOVE to stderr. */
664 int trace_move;
665
666 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
667 #else
668 #define TRACE_MOVE(x) (void) 0
669 #endif
670
671 static Lisp_Object Qauto_hscroll_mode;
672
673 /* Buffer being redisplayed -- for redisplay_window_error. */
674
675 static struct buffer *displayed_buffer;
676
677 /* Value returned from text property handlers (see below). */
678
679 enum prop_handled
680 {
681 HANDLED_NORMALLY,
682 HANDLED_RECOMPUTE_PROPS,
683 HANDLED_OVERLAY_STRING_CONSUMED,
684 HANDLED_RETURN
685 };
686
687 /* A description of text properties that redisplay is interested
688 in. */
689
690 struct props
691 {
692 /* The name of the property. */
693 Lisp_Object *name;
694
695 /* A unique index for the property. */
696 enum prop_idx idx;
697
698 /* A handler function called to set up iterator IT from the property
699 at IT's current position. Value is used to steer handle_stop. */
700 enum prop_handled (*handler) (struct it *it);
701 };
702
703 static enum prop_handled handle_face_prop (struct it *);
704 static enum prop_handled handle_invisible_prop (struct it *);
705 static enum prop_handled handle_display_prop (struct it *);
706 static enum prop_handled handle_composition_prop (struct it *);
707 static enum prop_handled handle_overlay_change (struct it *);
708 static enum prop_handled handle_fontified_prop (struct it *);
709
710 /* Properties handled by iterators. */
711
712 static struct props it_props[] =
713 {
714 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
715 /* Handle `face' before `display' because some sub-properties of
716 `display' need to know the face. */
717 {&Qface, FACE_PROP_IDX, handle_face_prop},
718 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
719 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
720 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
721 {NULL, 0, NULL}
722 };
723
724 /* Value is the position described by X. If X is a marker, value is
725 the marker_position of X. Otherwise, value is X. */
726
727 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
728
729 /* Enumeration returned by some move_it_.* functions internally. */
730
731 enum move_it_result
732 {
733 /* Not used. Undefined value. */
734 MOVE_UNDEFINED,
735
736 /* Move ended at the requested buffer position or ZV. */
737 MOVE_POS_MATCH_OR_ZV,
738
739 /* Move ended at the requested X pixel position. */
740 MOVE_X_REACHED,
741
742 /* Move within a line ended at the end of a line that must be
743 continued. */
744 MOVE_LINE_CONTINUED,
745
746 /* Move within a line ended at the end of a line that would
747 be displayed truncated. */
748 MOVE_LINE_TRUNCATED,
749
750 /* Move within a line ended at a line end. */
751 MOVE_NEWLINE_OR_CR
752 };
753
754 /* This counter is used to clear the face cache every once in a while
755 in redisplay_internal. It is incremented for each redisplay.
756 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
757 cleared. */
758
759 #define CLEAR_FACE_CACHE_COUNT 500
760 static int clear_face_cache_count;
761
762 /* Similarly for the image cache. */
763
764 #ifdef HAVE_WINDOW_SYSTEM
765 #define CLEAR_IMAGE_CACHE_COUNT 101
766 static int clear_image_cache_count;
767
768 /* Null glyph slice */
769 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
770 #endif
771
772 /* True while redisplay_internal is in progress. */
773
774 bool redisplaying_p;
775
776 static Lisp_Object Qinhibit_free_realized_faces;
777 static Lisp_Object Qmode_line_default_help_echo;
778
779 /* If a string, XTread_socket generates an event to display that string.
780 (The display is done in read_char.) */
781
782 Lisp_Object help_echo_string;
783 Lisp_Object help_echo_window;
784 Lisp_Object help_echo_object;
785 ptrdiff_t help_echo_pos;
786
787 /* Temporary variable for XTread_socket. */
788
789 Lisp_Object previous_help_echo_string;
790
791 /* Platform-independent portion of hourglass implementation. */
792
793 /* Non-zero means an hourglass cursor is currently shown. */
794 int hourglass_shown_p;
795
796 /* If non-null, an asynchronous timer that, when it expires, displays
797 an hourglass cursor on all frames. */
798 struct atimer *hourglass_atimer;
799
800 /* Name of the face used to display glyphless characters. */
801 Lisp_Object Qglyphless_char;
802
803 /* Symbol for the purpose of Vglyphless_char_display. */
804 static Lisp_Object Qglyphless_char_display;
805
806 /* Method symbols for Vglyphless_char_display. */
807 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
808
809 /* Default pixel width of `thin-space' display method. */
810 #define THIN_SPACE_WIDTH 1
811
812 /* Default number of seconds to wait before displaying an hourglass
813 cursor. */
814 #define DEFAULT_HOURGLASS_DELAY 1
815
816 \f
817 /* Function prototypes. */
818
819 static void setup_for_ellipsis (struct it *, int);
820 static void set_iterator_to_next (struct it *, int);
821 static void mark_window_display_accurate_1 (struct window *, int);
822 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
823 static int display_prop_string_p (Lisp_Object, Lisp_Object);
824 static int cursor_row_p (struct glyph_row *);
825 static int redisplay_mode_lines (Lisp_Object, int);
826 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
827
828 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
829
830 static void handle_line_prefix (struct it *);
831
832 static void pint2str (char *, int, ptrdiff_t);
833 static void pint2hrstr (char *, int, ptrdiff_t);
834 static struct text_pos run_window_scroll_functions (Lisp_Object,
835 struct text_pos);
836 static void reconsider_clip_changes (struct window *, struct buffer *);
837 static int text_outside_line_unchanged_p (struct window *,
838 ptrdiff_t, ptrdiff_t);
839 static void store_mode_line_noprop_char (char);
840 static int store_mode_line_noprop (const char *, int, int);
841 static void handle_stop (struct it *);
842 static void handle_stop_backwards (struct it *, ptrdiff_t);
843 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
844 static void ensure_echo_area_buffers (void);
845 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
846 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
847 static int with_echo_area_buffer (struct window *, int,
848 int (*) (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t),
849 ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
850 static void clear_garbaged_frames (void);
851 static int current_message_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
852 static void pop_message (void);
853 static int truncate_message_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
854 static void set_message (const char *, Lisp_Object, ptrdiff_t, int);
855 static int set_message_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
856 static int display_echo_area (struct window *);
857 static int display_echo_area_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
858 static int resize_mini_window_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
859 static Lisp_Object unwind_redisplay (Lisp_Object);
860 static int string_char_and_length (const unsigned char *, int *);
861 static struct text_pos display_prop_end (struct it *, Lisp_Object,
862 struct text_pos);
863 static int compute_window_start_on_continuation_line (struct window *);
864 static void insert_left_trunc_glyphs (struct it *);
865 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
866 Lisp_Object);
867 static void extend_face_to_end_of_line (struct it *);
868 static int append_space_for_newline (struct it *, int);
869 static int cursor_row_fully_visible_p (struct window *, int, int);
870 static int try_scrolling (Lisp_Object, int, ptrdiff_t, ptrdiff_t, int, int);
871 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
872 static int trailing_whitespace_p (ptrdiff_t);
873 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
874 static void push_it (struct it *, struct text_pos *);
875 static void iterate_out_of_display_property (struct it *);
876 static void pop_it (struct it *);
877 static void sync_frame_with_window_matrix_rows (struct window *);
878 static void select_frame_for_redisplay (Lisp_Object);
879 static void redisplay_internal (void);
880 static int echo_area_display (int);
881 static void redisplay_windows (Lisp_Object);
882 static void redisplay_window (Lisp_Object, int);
883 static Lisp_Object redisplay_window_error (Lisp_Object);
884 static Lisp_Object redisplay_window_0 (Lisp_Object);
885 static Lisp_Object redisplay_window_1 (Lisp_Object);
886 static int set_cursor_from_row (struct window *, struct glyph_row *,
887 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
888 int, int);
889 static int update_menu_bar (struct frame *, int, int);
890 static int try_window_reusing_current_matrix (struct window *);
891 static int try_window_id (struct window *);
892 static int display_line (struct it *);
893 static int display_mode_lines (struct window *);
894 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
895 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
896 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
897 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
898 static void display_menu_bar (struct window *);
899 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
900 ptrdiff_t *);
901 static int display_string (const char *, Lisp_Object, Lisp_Object,
902 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
903 static void compute_line_metrics (struct it *);
904 static void run_redisplay_end_trigger_hook (struct it *);
905 static int get_overlay_strings (struct it *, ptrdiff_t);
906 static int get_overlay_strings_1 (struct it *, ptrdiff_t, int);
907 static void next_overlay_string (struct it *);
908 static void reseat (struct it *, struct text_pos, int);
909 static void reseat_1 (struct it *, struct text_pos, int);
910 static void back_to_previous_visible_line_start (struct it *);
911 void reseat_at_previous_visible_line_start (struct it *);
912 static void reseat_at_next_visible_line_start (struct it *, int);
913 static int next_element_from_ellipsis (struct it *);
914 static int next_element_from_display_vector (struct it *);
915 static int next_element_from_string (struct it *);
916 static int next_element_from_c_string (struct it *);
917 static int next_element_from_buffer (struct it *);
918 static int next_element_from_composition (struct it *);
919 static int next_element_from_image (struct it *);
920 static int next_element_from_stretch (struct it *);
921 static void load_overlay_strings (struct it *, ptrdiff_t);
922 static int init_from_display_pos (struct it *, struct window *,
923 struct display_pos *);
924 static void reseat_to_string (struct it *, const char *,
925 Lisp_Object, ptrdiff_t, ptrdiff_t, int, int);
926 static int get_next_display_element (struct it *);
927 static enum move_it_result
928 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
929 enum move_operation_enum);
930 void move_it_vertically_backward (struct it *, int);
931 static void get_visually_first_element (struct it *);
932 static void init_to_row_start (struct it *, struct window *,
933 struct glyph_row *);
934 static int init_to_row_end (struct it *, struct window *,
935 struct glyph_row *);
936 static void back_to_previous_line_start (struct it *);
937 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
938 static struct text_pos string_pos_nchars_ahead (struct text_pos,
939 Lisp_Object, ptrdiff_t);
940 static struct text_pos string_pos (ptrdiff_t, Lisp_Object);
941 static struct text_pos c_string_pos (ptrdiff_t, const char *, int);
942 static ptrdiff_t number_of_chars (const char *, int);
943 static void compute_stop_pos (struct it *);
944 static void compute_string_pos (struct text_pos *, struct text_pos,
945 Lisp_Object);
946 static int face_before_or_after_it_pos (struct it *, int);
947 static ptrdiff_t next_overlay_change (ptrdiff_t);
948 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
949 Lisp_Object, struct text_pos *, ptrdiff_t, int);
950 static int handle_single_display_spec (struct it *, Lisp_Object,
951 Lisp_Object, Lisp_Object,
952 struct text_pos *, ptrdiff_t, int, int);
953 static int underlying_face_id (struct it *);
954 static int in_ellipses_for_invisible_text_p (struct display_pos *,
955 struct window *);
956
957 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
958 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
959
960 #ifdef HAVE_WINDOW_SYSTEM
961
962 static void x_consider_frame_title (Lisp_Object);
963 static int tool_bar_lines_needed (struct frame *, int *);
964 static void update_tool_bar (struct frame *, int);
965 static void build_desired_tool_bar_string (struct frame *f);
966 static int redisplay_tool_bar (struct frame *);
967 static void display_tool_bar_line (struct it *, int);
968 static void notice_overwritten_cursor (struct window *,
969 enum glyph_row_area,
970 int, int, int, int);
971 static void append_stretch_glyph (struct it *, Lisp_Object,
972 int, int, int);
973
974
975 #endif /* HAVE_WINDOW_SYSTEM */
976
977 static void produce_special_glyphs (struct it *, enum display_element_type);
978 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
979 static int coords_in_mouse_face_p (struct window *, int, int);
980
981
982 \f
983 /***********************************************************************
984 Window display dimensions
985 ***********************************************************************/
986
987 /* Return the bottom boundary y-position for text lines in window W.
988 This is the first y position at which a line cannot start.
989 It is relative to the top of the window.
990
991 This is the height of W minus the height of a mode line, if any. */
992
993 int
994 window_text_bottom_y (struct window *w)
995 {
996 int height = WINDOW_TOTAL_HEIGHT (w);
997
998 if (WINDOW_WANTS_MODELINE_P (w))
999 height -= CURRENT_MODE_LINE_HEIGHT (w);
1000 return height;
1001 }
1002
1003 /* Return the pixel width of display area AREA of window W. AREA < 0
1004 means return the total width of W, not including fringes to
1005 the left and right of the window. */
1006
1007 int
1008 window_box_width (struct window *w, int area)
1009 {
1010 int cols = XFASTINT (w->total_cols);
1011 int pixels = 0;
1012
1013 if (!w->pseudo_window_p)
1014 {
1015 cols -= WINDOW_SCROLL_BAR_COLS (w);
1016
1017 if (area == TEXT_AREA)
1018 {
1019 if (INTEGERP (w->left_margin_cols))
1020 cols -= XFASTINT (w->left_margin_cols);
1021 if (INTEGERP (w->right_margin_cols))
1022 cols -= XFASTINT (w->right_margin_cols);
1023 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
1024 }
1025 else if (area == LEFT_MARGIN_AREA)
1026 {
1027 cols = (INTEGERP (w->left_margin_cols)
1028 ? XFASTINT (w->left_margin_cols) : 0);
1029 pixels = 0;
1030 }
1031 else if (area == RIGHT_MARGIN_AREA)
1032 {
1033 cols = (INTEGERP (w->right_margin_cols)
1034 ? XFASTINT (w->right_margin_cols) : 0);
1035 pixels = 0;
1036 }
1037 }
1038
1039 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1040 }
1041
1042
1043 /* Return the pixel height of the display area of window W, not
1044 including mode lines of W, if any. */
1045
1046 int
1047 window_box_height (struct window *w)
1048 {
1049 struct frame *f = XFRAME (w->frame);
1050 int height = WINDOW_TOTAL_HEIGHT (w);
1051
1052 eassert (height >= 0);
1053
1054 /* Note: the code below that determines the mode-line/header-line
1055 height is essentially the same as that contained in the macro
1056 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1057 the appropriate glyph row has its `mode_line_p' flag set,
1058 and if it doesn't, uses estimate_mode_line_height instead. */
1059
1060 if (WINDOW_WANTS_MODELINE_P (w))
1061 {
1062 struct glyph_row *ml_row
1063 = (w->current_matrix && w->current_matrix->rows
1064 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1065 : 0);
1066 if (ml_row && ml_row->mode_line_p)
1067 height -= ml_row->height;
1068 else
1069 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1070 }
1071
1072 if (WINDOW_WANTS_HEADER_LINE_P (w))
1073 {
1074 struct glyph_row *hl_row
1075 = (w->current_matrix && w->current_matrix->rows
1076 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1077 : 0);
1078 if (hl_row && hl_row->mode_line_p)
1079 height -= hl_row->height;
1080 else
1081 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1082 }
1083
1084 /* With a very small font and a mode-line that's taller than
1085 default, we might end up with a negative height. */
1086 return max (0, height);
1087 }
1088
1089 /* Return the window-relative coordinate of the left edge of display
1090 area AREA of window W. AREA < 0 means return the left edge of the
1091 whole window, to the right of the left fringe of W. */
1092
1093 int
1094 window_box_left_offset (struct window *w, int area)
1095 {
1096 int x;
1097
1098 if (w->pseudo_window_p)
1099 return 0;
1100
1101 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1102
1103 if (area == TEXT_AREA)
1104 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1105 + window_box_width (w, LEFT_MARGIN_AREA));
1106 else if (area == RIGHT_MARGIN_AREA)
1107 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1108 + window_box_width (w, LEFT_MARGIN_AREA)
1109 + window_box_width (w, TEXT_AREA)
1110 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1111 ? 0
1112 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1113 else if (area == LEFT_MARGIN_AREA
1114 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1115 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1116
1117 return x;
1118 }
1119
1120
1121 /* Return the window-relative coordinate of the right edge of display
1122 area AREA of window W. AREA < 0 means return the right edge of the
1123 whole window, to the left of the right fringe of W. */
1124
1125 int
1126 window_box_right_offset (struct window *w, int area)
1127 {
1128 return window_box_left_offset (w, area) + window_box_width (w, area);
1129 }
1130
1131 /* Return the frame-relative coordinate of the left edge of display
1132 area AREA of window W. AREA < 0 means return the left edge of the
1133 whole window, to the right of the left fringe of W. */
1134
1135 int
1136 window_box_left (struct window *w, int area)
1137 {
1138 struct frame *f = XFRAME (w->frame);
1139 int x;
1140
1141 if (w->pseudo_window_p)
1142 return FRAME_INTERNAL_BORDER_WIDTH (f);
1143
1144 x = (WINDOW_LEFT_EDGE_X (w)
1145 + window_box_left_offset (w, area));
1146
1147 return x;
1148 }
1149
1150
1151 /* Return the frame-relative coordinate of the right edge of display
1152 area AREA of window W. AREA < 0 means return the right edge of the
1153 whole window, to the left of the right fringe of W. */
1154
1155 int
1156 window_box_right (struct window *w, int area)
1157 {
1158 return window_box_left (w, area) + window_box_width (w, area);
1159 }
1160
1161 /* Get the bounding box of the display area AREA of window W, without
1162 mode lines, in frame-relative coordinates. AREA < 0 means the
1163 whole window, not including the left and right fringes of
1164 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1165 coordinates of the upper-left corner of the box. Return in
1166 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1167
1168 void
1169 window_box (struct window *w, int area, int *box_x, int *box_y,
1170 int *box_width, int *box_height)
1171 {
1172 if (box_width)
1173 *box_width = window_box_width (w, area);
1174 if (box_height)
1175 *box_height = window_box_height (w);
1176 if (box_x)
1177 *box_x = window_box_left (w, area);
1178 if (box_y)
1179 {
1180 *box_y = WINDOW_TOP_EDGE_Y (w);
1181 if (WINDOW_WANTS_HEADER_LINE_P (w))
1182 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1183 }
1184 }
1185
1186
1187 /* Get the bounding box of the display area AREA of window W, without
1188 mode lines. AREA < 0 means the whole window, not including the
1189 left and right fringe of the window. Return in *TOP_LEFT_X
1190 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1191 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1192 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1193 box. */
1194
1195 static void
1196 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1197 int *bottom_right_x, int *bottom_right_y)
1198 {
1199 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1200 bottom_right_y);
1201 *bottom_right_x += *top_left_x;
1202 *bottom_right_y += *top_left_y;
1203 }
1204
1205
1206 \f
1207 /***********************************************************************
1208 Utilities
1209 ***********************************************************************/
1210
1211 /* Return the bottom y-position of the line the iterator IT is in.
1212 This can modify IT's settings. */
1213
1214 int
1215 line_bottom_y (struct it *it)
1216 {
1217 int line_height = it->max_ascent + it->max_descent;
1218 int line_top_y = it->current_y;
1219
1220 if (line_height == 0)
1221 {
1222 if (last_height)
1223 line_height = last_height;
1224 else if (IT_CHARPOS (*it) < ZV)
1225 {
1226 move_it_by_lines (it, 1);
1227 line_height = (it->max_ascent || it->max_descent
1228 ? it->max_ascent + it->max_descent
1229 : last_height);
1230 }
1231 else
1232 {
1233 struct glyph_row *row = it->glyph_row;
1234
1235 /* Use the default character height. */
1236 it->glyph_row = NULL;
1237 it->what = IT_CHARACTER;
1238 it->c = ' ';
1239 it->len = 1;
1240 PRODUCE_GLYPHS (it);
1241 line_height = it->ascent + it->descent;
1242 it->glyph_row = row;
1243 }
1244 }
1245
1246 return line_top_y + line_height;
1247 }
1248
1249 /* Subroutine of pos_visible_p below. Extracts a display string, if
1250 any, from the display spec given as its argument. */
1251 static Lisp_Object
1252 string_from_display_spec (Lisp_Object spec)
1253 {
1254 if (CONSP (spec))
1255 {
1256 while (CONSP (spec))
1257 {
1258 if (STRINGP (XCAR (spec)))
1259 return XCAR (spec);
1260 spec = XCDR (spec);
1261 }
1262 }
1263 else if (VECTORP (spec))
1264 {
1265 ptrdiff_t i;
1266
1267 for (i = 0; i < ASIZE (spec); i++)
1268 {
1269 if (STRINGP (AREF (spec, i)))
1270 return AREF (spec, i);
1271 }
1272 return Qnil;
1273 }
1274
1275 return spec;
1276 }
1277
1278
1279 /* Limit insanely large values of W->hscroll on frame F to the largest
1280 value that will still prevent first_visible_x and last_visible_x of
1281 'struct it' from overflowing an int. */
1282 static int
1283 window_hscroll_limited (struct window *w, struct frame *f)
1284 {
1285 ptrdiff_t window_hscroll = w->hscroll;
1286 int window_text_width = window_box_width (w, TEXT_AREA);
1287 int colwidth = FRAME_COLUMN_WIDTH (f);
1288
1289 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1290 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1291
1292 return window_hscroll;
1293 }
1294
1295 /* Return 1 if position CHARPOS is visible in window W.
1296 CHARPOS < 0 means return info about WINDOW_END position.
1297 If visible, set *X and *Y to pixel coordinates of top left corner.
1298 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1299 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1300
1301 int
1302 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1303 int *rtop, int *rbot, int *rowh, int *vpos)
1304 {
1305 struct it it;
1306 void *itdata = bidi_shelve_cache ();
1307 struct text_pos top;
1308 int visible_p = 0;
1309 struct buffer *old_buffer = NULL;
1310
1311 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1312 return visible_p;
1313
1314 if (XBUFFER (w->buffer) != current_buffer)
1315 {
1316 old_buffer = current_buffer;
1317 set_buffer_internal_1 (XBUFFER (w->buffer));
1318 }
1319
1320 SET_TEXT_POS_FROM_MARKER (top, w->start);
1321 /* Scrolling a minibuffer window via scroll bar when the echo area
1322 shows long text sometimes resets the minibuffer contents behind
1323 our backs. */
1324 if (CHARPOS (top) > ZV)
1325 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1326
1327 /* Compute exact mode line heights. */
1328 if (WINDOW_WANTS_MODELINE_P (w))
1329 current_mode_line_height
1330 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1331 BVAR (current_buffer, mode_line_format));
1332
1333 if (WINDOW_WANTS_HEADER_LINE_P (w))
1334 current_header_line_height
1335 = display_mode_line (w, HEADER_LINE_FACE_ID,
1336 BVAR (current_buffer, header_line_format));
1337
1338 start_display (&it, w, top);
1339 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1340 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1341
1342 if (charpos >= 0
1343 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1344 && IT_CHARPOS (it) >= charpos)
1345 /* When scanning backwards under bidi iteration, move_it_to
1346 stops at or _before_ CHARPOS, because it stops at or to
1347 the _right_ of the character at CHARPOS. */
1348 || (it.bidi_p && it.bidi_it.scan_dir == -1
1349 && IT_CHARPOS (it) <= charpos)))
1350 {
1351 /* We have reached CHARPOS, or passed it. How the call to
1352 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1353 or covered by a display property, move_it_to stops at the end
1354 of the invisible text, to the right of CHARPOS. (ii) If
1355 CHARPOS is in a display vector, move_it_to stops on its last
1356 glyph. */
1357 int top_x = it.current_x;
1358 int top_y = it.current_y;
1359 /* Calling line_bottom_y may change it.method, it.position, etc. */
1360 enum it_method it_method = it.method;
1361 int bottom_y = (last_height = 0, line_bottom_y (&it));
1362 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1363
1364 if (top_y < window_top_y)
1365 visible_p = bottom_y > window_top_y;
1366 else if (top_y < it.last_visible_y)
1367 visible_p = 1;
1368 if (bottom_y >= it.last_visible_y
1369 && it.bidi_p && it.bidi_it.scan_dir == -1
1370 && IT_CHARPOS (it) < charpos)
1371 {
1372 /* When the last line of the window is scanned backwards
1373 under bidi iteration, we could be duped into thinking
1374 that we have passed CHARPOS, when in fact move_it_to
1375 simply stopped short of CHARPOS because it reached
1376 last_visible_y. To see if that's what happened, we call
1377 move_it_to again with a slightly larger vertical limit,
1378 and see if it actually moved vertically; if it did, we
1379 didn't really reach CHARPOS, which is beyond window end. */
1380 struct it save_it = it;
1381 /* Why 10? because we don't know how many canonical lines
1382 will the height of the next line(s) be. So we guess. */
1383 int ten_more_lines =
1384 10 * FRAME_LINE_HEIGHT (XFRAME (WINDOW_FRAME (w)));
1385
1386 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1387 MOVE_TO_POS | MOVE_TO_Y);
1388 if (it.current_y > top_y)
1389 visible_p = 0;
1390
1391 it = save_it;
1392 }
1393 if (visible_p)
1394 {
1395 if (it_method == GET_FROM_DISPLAY_VECTOR)
1396 {
1397 /* We stopped on the last glyph of a display vector.
1398 Try and recompute. Hack alert! */
1399 if (charpos < 2 || top.charpos >= charpos)
1400 top_x = it.glyph_row->x;
1401 else
1402 {
1403 struct it it2;
1404 start_display (&it2, w, top);
1405 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1406 get_next_display_element (&it2);
1407 PRODUCE_GLYPHS (&it2);
1408 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1409 || it2.current_x > it2.last_visible_x)
1410 top_x = it.glyph_row->x;
1411 else
1412 {
1413 top_x = it2.current_x;
1414 top_y = it2.current_y;
1415 }
1416 }
1417 }
1418 else if (IT_CHARPOS (it) != charpos)
1419 {
1420 Lisp_Object cpos = make_number (charpos);
1421 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1422 Lisp_Object string = string_from_display_spec (spec);
1423 int newline_in_string = 0;
1424
1425 if (STRINGP (string))
1426 {
1427 const char *s = SSDATA (string);
1428 const char *e = s + SBYTES (string);
1429 while (s < e)
1430 {
1431 if (*s++ == '\n')
1432 {
1433 newline_in_string = 1;
1434 break;
1435 }
1436 }
1437 }
1438 /* The tricky code below is needed because there's a
1439 discrepancy between move_it_to and how we set cursor
1440 when the display line ends in a newline from a
1441 display string. move_it_to will stop _after_ such
1442 display strings, whereas set_cursor_from_row
1443 conspires with cursor_row_p to place the cursor on
1444 the first glyph produced from the display string. */
1445
1446 /* We have overshoot PT because it is covered by a
1447 display property whose value is a string. If the
1448 string includes embedded newlines, we are also in the
1449 wrong display line. Backtrack to the correct line,
1450 where the display string begins. */
1451 if (newline_in_string)
1452 {
1453 Lisp_Object startpos, endpos;
1454 EMACS_INT start, end;
1455 struct it it3;
1456 int it3_moved;
1457
1458 /* Find the first and the last buffer positions
1459 covered by the display string. */
1460 endpos =
1461 Fnext_single_char_property_change (cpos, Qdisplay,
1462 Qnil, Qnil);
1463 startpos =
1464 Fprevious_single_char_property_change (endpos, Qdisplay,
1465 Qnil, Qnil);
1466 start = XFASTINT (startpos);
1467 end = XFASTINT (endpos);
1468 /* Move to the last buffer position before the
1469 display property. */
1470 start_display (&it3, w, top);
1471 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1472 /* Move forward one more line if the position before
1473 the display string is a newline or if it is the
1474 rightmost character on a line that is
1475 continued or word-wrapped. */
1476 if (it3.method == GET_FROM_BUFFER
1477 && it3.c == '\n')
1478 move_it_by_lines (&it3, 1);
1479 else if (move_it_in_display_line_to (&it3, -1,
1480 it3.current_x
1481 + it3.pixel_width,
1482 MOVE_TO_X)
1483 == MOVE_LINE_CONTINUED)
1484 {
1485 move_it_by_lines (&it3, 1);
1486 /* When we are under word-wrap, the #$@%!
1487 move_it_by_lines moves 2 lines, so we need to
1488 fix that up. */
1489 if (it3.line_wrap == WORD_WRAP)
1490 move_it_by_lines (&it3, -1);
1491 }
1492
1493 /* Record the vertical coordinate of the display
1494 line where we wound up. */
1495 top_y = it3.current_y;
1496 if (it3.bidi_p)
1497 {
1498 /* When characters are reordered for display,
1499 the character displayed to the left of the
1500 display string could be _after_ the display
1501 property in the logical order. Use the
1502 smallest vertical position of these two. */
1503 start_display (&it3, w, top);
1504 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1505 if (it3.current_y < top_y)
1506 top_y = it3.current_y;
1507 }
1508 /* Move from the top of the window to the beginning
1509 of the display line where the display string
1510 begins. */
1511 start_display (&it3, w, top);
1512 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1513 /* If it3_moved stays zero after the 'while' loop
1514 below, that means we already were at a newline
1515 before the loop (e.g., the display string begins
1516 with a newline), so we don't need to (and cannot)
1517 inspect the glyphs of it3.glyph_row, because
1518 PRODUCE_GLYPHS will not produce anything for a
1519 newline, and thus it3.glyph_row stays at its
1520 stale content it got at top of the window. */
1521 it3_moved = 0;
1522 /* Finally, advance the iterator until we hit the
1523 first display element whose character position is
1524 CHARPOS, or until the first newline from the
1525 display string, which signals the end of the
1526 display line. */
1527 while (get_next_display_element (&it3))
1528 {
1529 PRODUCE_GLYPHS (&it3);
1530 if (IT_CHARPOS (it3) == charpos
1531 || ITERATOR_AT_END_OF_LINE_P (&it3))
1532 break;
1533 it3_moved = 1;
1534 set_iterator_to_next (&it3, 0);
1535 }
1536 top_x = it3.current_x - it3.pixel_width;
1537 /* Normally, we would exit the above loop because we
1538 found the display element whose character
1539 position is CHARPOS. For the contingency that we
1540 didn't, and stopped at the first newline from the
1541 display string, move back over the glyphs
1542 produced from the string, until we find the
1543 rightmost glyph not from the string. */
1544 if (it3_moved
1545 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1546 {
1547 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1548 + it3.glyph_row->used[TEXT_AREA];
1549
1550 while (EQ ((g - 1)->object, string))
1551 {
1552 --g;
1553 top_x -= g->pixel_width;
1554 }
1555 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1556 + it3.glyph_row->used[TEXT_AREA]);
1557 }
1558 }
1559 }
1560
1561 *x = top_x;
1562 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1563 *rtop = max (0, window_top_y - top_y);
1564 *rbot = max (0, bottom_y - it.last_visible_y);
1565 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1566 - max (top_y, window_top_y)));
1567 *vpos = it.vpos;
1568 }
1569 }
1570 else
1571 {
1572 /* We were asked to provide info about WINDOW_END. */
1573 struct it it2;
1574 void *it2data = NULL;
1575
1576 SAVE_IT (it2, it, it2data);
1577 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1578 move_it_by_lines (&it, 1);
1579 if (charpos < IT_CHARPOS (it)
1580 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1581 {
1582 visible_p = 1;
1583 RESTORE_IT (&it2, &it2, it2data);
1584 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1585 *x = it2.current_x;
1586 *y = it2.current_y + it2.max_ascent - it2.ascent;
1587 *rtop = max (0, -it2.current_y);
1588 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1589 - it.last_visible_y));
1590 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1591 it.last_visible_y)
1592 - max (it2.current_y,
1593 WINDOW_HEADER_LINE_HEIGHT (w))));
1594 *vpos = it2.vpos;
1595 }
1596 else
1597 bidi_unshelve_cache (it2data, 1);
1598 }
1599 bidi_unshelve_cache (itdata, 0);
1600
1601 if (old_buffer)
1602 set_buffer_internal_1 (old_buffer);
1603
1604 current_header_line_height = current_mode_line_height = -1;
1605
1606 if (visible_p && w->hscroll > 0)
1607 *x -=
1608 window_hscroll_limited (w, WINDOW_XFRAME (w))
1609 * WINDOW_FRAME_COLUMN_WIDTH (w);
1610
1611 #if 0
1612 /* Debugging code. */
1613 if (visible_p)
1614 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1615 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1616 else
1617 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1618 #endif
1619
1620 return visible_p;
1621 }
1622
1623
1624 /* Return the next character from STR. Return in *LEN the length of
1625 the character. This is like STRING_CHAR_AND_LENGTH but never
1626 returns an invalid character. If we find one, we return a `?', but
1627 with the length of the invalid character. */
1628
1629 static int
1630 string_char_and_length (const unsigned char *str, int *len)
1631 {
1632 int c;
1633
1634 c = STRING_CHAR_AND_LENGTH (str, *len);
1635 if (!CHAR_VALID_P (c))
1636 /* We may not change the length here because other places in Emacs
1637 don't use this function, i.e. they silently accept invalid
1638 characters. */
1639 c = '?';
1640
1641 return c;
1642 }
1643
1644
1645
1646 /* Given a position POS containing a valid character and byte position
1647 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1648
1649 static struct text_pos
1650 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1651 {
1652 eassert (STRINGP (string) && nchars >= 0);
1653
1654 if (STRING_MULTIBYTE (string))
1655 {
1656 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1657 int len;
1658
1659 while (nchars--)
1660 {
1661 string_char_and_length (p, &len);
1662 p += len;
1663 CHARPOS (pos) += 1;
1664 BYTEPOS (pos) += len;
1665 }
1666 }
1667 else
1668 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1669
1670 return pos;
1671 }
1672
1673
1674 /* Value is the text position, i.e. character and byte position,
1675 for character position CHARPOS in STRING. */
1676
1677 static struct text_pos
1678 string_pos (ptrdiff_t charpos, Lisp_Object string)
1679 {
1680 struct text_pos pos;
1681 eassert (STRINGP (string));
1682 eassert (charpos >= 0);
1683 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1684 return pos;
1685 }
1686
1687
1688 /* Value is a text position, i.e. character and byte position, for
1689 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1690 means recognize multibyte characters. */
1691
1692 static struct text_pos
1693 c_string_pos (ptrdiff_t charpos, const char *s, int multibyte_p)
1694 {
1695 struct text_pos pos;
1696
1697 eassert (s != NULL);
1698 eassert (charpos >= 0);
1699
1700 if (multibyte_p)
1701 {
1702 int len;
1703
1704 SET_TEXT_POS (pos, 0, 0);
1705 while (charpos--)
1706 {
1707 string_char_and_length ((const unsigned char *) s, &len);
1708 s += len;
1709 CHARPOS (pos) += 1;
1710 BYTEPOS (pos) += len;
1711 }
1712 }
1713 else
1714 SET_TEXT_POS (pos, charpos, charpos);
1715
1716 return pos;
1717 }
1718
1719
1720 /* Value is the number of characters in C string S. MULTIBYTE_P
1721 non-zero means recognize multibyte characters. */
1722
1723 static ptrdiff_t
1724 number_of_chars (const char *s, int multibyte_p)
1725 {
1726 ptrdiff_t nchars;
1727
1728 if (multibyte_p)
1729 {
1730 ptrdiff_t rest = strlen (s);
1731 int len;
1732 const unsigned char *p = (const unsigned char *) s;
1733
1734 for (nchars = 0; rest > 0; ++nchars)
1735 {
1736 string_char_and_length (p, &len);
1737 rest -= len, p += len;
1738 }
1739 }
1740 else
1741 nchars = strlen (s);
1742
1743 return nchars;
1744 }
1745
1746
1747 /* Compute byte position NEWPOS->bytepos corresponding to
1748 NEWPOS->charpos. POS is a known position in string STRING.
1749 NEWPOS->charpos must be >= POS.charpos. */
1750
1751 static void
1752 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1753 {
1754 eassert (STRINGP (string));
1755 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1756
1757 if (STRING_MULTIBYTE (string))
1758 *newpos = string_pos_nchars_ahead (pos, string,
1759 CHARPOS (*newpos) - CHARPOS (pos));
1760 else
1761 BYTEPOS (*newpos) = CHARPOS (*newpos);
1762 }
1763
1764 /* EXPORT:
1765 Return an estimation of the pixel height of mode or header lines on
1766 frame F. FACE_ID specifies what line's height to estimate. */
1767
1768 int
1769 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1770 {
1771 #ifdef HAVE_WINDOW_SYSTEM
1772 if (FRAME_WINDOW_P (f))
1773 {
1774 int height = FONT_HEIGHT (FRAME_FONT (f));
1775
1776 /* This function is called so early when Emacs starts that the face
1777 cache and mode line face are not yet initialized. */
1778 if (FRAME_FACE_CACHE (f))
1779 {
1780 struct face *face = FACE_FROM_ID (f, face_id);
1781 if (face)
1782 {
1783 if (face->font)
1784 height = FONT_HEIGHT (face->font);
1785 if (face->box_line_width > 0)
1786 height += 2 * face->box_line_width;
1787 }
1788 }
1789
1790 return height;
1791 }
1792 #endif
1793
1794 return 1;
1795 }
1796
1797 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1798 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1799 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1800 not force the value into range. */
1801
1802 void
1803 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1804 int *x, int *y, NativeRectangle *bounds, int noclip)
1805 {
1806
1807 #ifdef HAVE_WINDOW_SYSTEM
1808 if (FRAME_WINDOW_P (f))
1809 {
1810 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1811 even for negative values. */
1812 if (pix_x < 0)
1813 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1814 if (pix_y < 0)
1815 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1816
1817 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1818 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1819
1820 if (bounds)
1821 STORE_NATIVE_RECT (*bounds,
1822 FRAME_COL_TO_PIXEL_X (f, pix_x),
1823 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1824 FRAME_COLUMN_WIDTH (f) - 1,
1825 FRAME_LINE_HEIGHT (f) - 1);
1826
1827 if (!noclip)
1828 {
1829 if (pix_x < 0)
1830 pix_x = 0;
1831 else if (pix_x > FRAME_TOTAL_COLS (f))
1832 pix_x = FRAME_TOTAL_COLS (f);
1833
1834 if (pix_y < 0)
1835 pix_y = 0;
1836 else if (pix_y > FRAME_LINES (f))
1837 pix_y = FRAME_LINES (f);
1838 }
1839 }
1840 #endif
1841
1842 *x = pix_x;
1843 *y = pix_y;
1844 }
1845
1846
1847 /* Find the glyph under window-relative coordinates X/Y in window W.
1848 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1849 strings. Return in *HPOS and *VPOS the row and column number of
1850 the glyph found. Return in *AREA the glyph area containing X.
1851 Value is a pointer to the glyph found or null if X/Y is not on
1852 text, or we can't tell because W's current matrix is not up to
1853 date. */
1854
1855 static
1856 struct glyph *
1857 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1858 int *dx, int *dy, int *area)
1859 {
1860 struct glyph *glyph, *end;
1861 struct glyph_row *row = NULL;
1862 int x0, i;
1863
1864 /* Find row containing Y. Give up if some row is not enabled. */
1865 for (i = 0; i < w->current_matrix->nrows; ++i)
1866 {
1867 row = MATRIX_ROW (w->current_matrix, i);
1868 if (!row->enabled_p)
1869 return NULL;
1870 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1871 break;
1872 }
1873
1874 *vpos = i;
1875 *hpos = 0;
1876
1877 /* Give up if Y is not in the window. */
1878 if (i == w->current_matrix->nrows)
1879 return NULL;
1880
1881 /* Get the glyph area containing X. */
1882 if (w->pseudo_window_p)
1883 {
1884 *area = TEXT_AREA;
1885 x0 = 0;
1886 }
1887 else
1888 {
1889 if (x < window_box_left_offset (w, TEXT_AREA))
1890 {
1891 *area = LEFT_MARGIN_AREA;
1892 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1893 }
1894 else if (x < window_box_right_offset (w, TEXT_AREA))
1895 {
1896 *area = TEXT_AREA;
1897 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1898 }
1899 else
1900 {
1901 *area = RIGHT_MARGIN_AREA;
1902 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1903 }
1904 }
1905
1906 /* Find glyph containing X. */
1907 glyph = row->glyphs[*area];
1908 end = glyph + row->used[*area];
1909 x -= x0;
1910 while (glyph < end && x >= glyph->pixel_width)
1911 {
1912 x -= glyph->pixel_width;
1913 ++glyph;
1914 }
1915
1916 if (glyph == end)
1917 return NULL;
1918
1919 if (dx)
1920 {
1921 *dx = x;
1922 *dy = y - (row->y + row->ascent - glyph->ascent);
1923 }
1924
1925 *hpos = glyph - row->glyphs[*area];
1926 return glyph;
1927 }
1928
1929 /* Convert frame-relative x/y to coordinates relative to window W.
1930 Takes pseudo-windows into account. */
1931
1932 static void
1933 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1934 {
1935 if (w->pseudo_window_p)
1936 {
1937 /* A pseudo-window is always full-width, and starts at the
1938 left edge of the frame, plus a frame border. */
1939 struct frame *f = XFRAME (w->frame);
1940 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1941 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1942 }
1943 else
1944 {
1945 *x -= WINDOW_LEFT_EDGE_X (w);
1946 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1947 }
1948 }
1949
1950 #ifdef HAVE_WINDOW_SYSTEM
1951
1952 /* EXPORT:
1953 Return in RECTS[] at most N clipping rectangles for glyph string S.
1954 Return the number of stored rectangles. */
1955
1956 int
1957 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1958 {
1959 XRectangle r;
1960
1961 if (n <= 0)
1962 return 0;
1963
1964 if (s->row->full_width_p)
1965 {
1966 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1967 r.x = WINDOW_LEFT_EDGE_X (s->w);
1968 r.width = WINDOW_TOTAL_WIDTH (s->w);
1969
1970 /* Unless displaying a mode or menu bar line, which are always
1971 fully visible, clip to the visible part of the row. */
1972 if (s->w->pseudo_window_p)
1973 r.height = s->row->visible_height;
1974 else
1975 r.height = s->height;
1976 }
1977 else
1978 {
1979 /* This is a text line that may be partially visible. */
1980 r.x = window_box_left (s->w, s->area);
1981 r.width = window_box_width (s->w, s->area);
1982 r.height = s->row->visible_height;
1983 }
1984
1985 if (s->clip_head)
1986 if (r.x < s->clip_head->x)
1987 {
1988 if (r.width >= s->clip_head->x - r.x)
1989 r.width -= s->clip_head->x - r.x;
1990 else
1991 r.width = 0;
1992 r.x = s->clip_head->x;
1993 }
1994 if (s->clip_tail)
1995 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1996 {
1997 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1998 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1999 else
2000 r.width = 0;
2001 }
2002
2003 /* If S draws overlapping rows, it's sufficient to use the top and
2004 bottom of the window for clipping because this glyph string
2005 intentionally draws over other lines. */
2006 if (s->for_overlaps)
2007 {
2008 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2009 r.height = window_text_bottom_y (s->w) - r.y;
2010
2011 /* Alas, the above simple strategy does not work for the
2012 environments with anti-aliased text: if the same text is
2013 drawn onto the same place multiple times, it gets thicker.
2014 If the overlap we are processing is for the erased cursor, we
2015 take the intersection with the rectangle of the cursor. */
2016 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2017 {
2018 XRectangle rc, r_save = r;
2019
2020 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2021 rc.y = s->w->phys_cursor.y;
2022 rc.width = s->w->phys_cursor_width;
2023 rc.height = s->w->phys_cursor_height;
2024
2025 x_intersect_rectangles (&r_save, &rc, &r);
2026 }
2027 }
2028 else
2029 {
2030 /* Don't use S->y for clipping because it doesn't take partially
2031 visible lines into account. For example, it can be negative for
2032 partially visible lines at the top of a window. */
2033 if (!s->row->full_width_p
2034 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2035 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2036 else
2037 r.y = max (0, s->row->y);
2038 }
2039
2040 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2041
2042 /* If drawing the cursor, don't let glyph draw outside its
2043 advertised boundaries. Cleartype does this under some circumstances. */
2044 if (s->hl == DRAW_CURSOR)
2045 {
2046 struct glyph *glyph = s->first_glyph;
2047 int height, max_y;
2048
2049 if (s->x > r.x)
2050 {
2051 r.width -= s->x - r.x;
2052 r.x = s->x;
2053 }
2054 r.width = min (r.width, glyph->pixel_width);
2055
2056 /* If r.y is below window bottom, ensure that we still see a cursor. */
2057 height = min (glyph->ascent + glyph->descent,
2058 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2059 max_y = window_text_bottom_y (s->w) - height;
2060 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2061 if (s->ybase - glyph->ascent > max_y)
2062 {
2063 r.y = max_y;
2064 r.height = height;
2065 }
2066 else
2067 {
2068 /* Don't draw cursor glyph taller than our actual glyph. */
2069 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2070 if (height < r.height)
2071 {
2072 max_y = r.y + r.height;
2073 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2074 r.height = min (max_y - r.y, height);
2075 }
2076 }
2077 }
2078
2079 if (s->row->clip)
2080 {
2081 XRectangle r_save = r;
2082
2083 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2084 r.width = 0;
2085 }
2086
2087 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2088 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2089 {
2090 #ifdef CONVERT_FROM_XRECT
2091 CONVERT_FROM_XRECT (r, *rects);
2092 #else
2093 *rects = r;
2094 #endif
2095 return 1;
2096 }
2097 else
2098 {
2099 /* If we are processing overlapping and allowed to return
2100 multiple clipping rectangles, we exclude the row of the glyph
2101 string from the clipping rectangle. This is to avoid drawing
2102 the same text on the environment with anti-aliasing. */
2103 #ifdef CONVERT_FROM_XRECT
2104 XRectangle rs[2];
2105 #else
2106 XRectangle *rs = rects;
2107 #endif
2108 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2109
2110 if (s->for_overlaps & OVERLAPS_PRED)
2111 {
2112 rs[i] = r;
2113 if (r.y + r.height > row_y)
2114 {
2115 if (r.y < row_y)
2116 rs[i].height = row_y - r.y;
2117 else
2118 rs[i].height = 0;
2119 }
2120 i++;
2121 }
2122 if (s->for_overlaps & OVERLAPS_SUCC)
2123 {
2124 rs[i] = r;
2125 if (r.y < row_y + s->row->visible_height)
2126 {
2127 if (r.y + r.height > row_y + s->row->visible_height)
2128 {
2129 rs[i].y = row_y + s->row->visible_height;
2130 rs[i].height = r.y + r.height - rs[i].y;
2131 }
2132 else
2133 rs[i].height = 0;
2134 }
2135 i++;
2136 }
2137
2138 n = i;
2139 #ifdef CONVERT_FROM_XRECT
2140 for (i = 0; i < n; i++)
2141 CONVERT_FROM_XRECT (rs[i], rects[i]);
2142 #endif
2143 return n;
2144 }
2145 }
2146
2147 /* EXPORT:
2148 Return in *NR the clipping rectangle for glyph string S. */
2149
2150 void
2151 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2152 {
2153 get_glyph_string_clip_rects (s, nr, 1);
2154 }
2155
2156
2157 /* EXPORT:
2158 Return the position and height of the phys cursor in window W.
2159 Set w->phys_cursor_width to width of phys cursor.
2160 */
2161
2162 void
2163 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2164 struct glyph *glyph, int *xp, int *yp, int *heightp)
2165 {
2166 struct frame *f = XFRAME (WINDOW_FRAME (w));
2167 int x, y, wd, h, h0, y0;
2168
2169 /* Compute the width of the rectangle to draw. If on a stretch
2170 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2171 rectangle as wide as the glyph, but use a canonical character
2172 width instead. */
2173 wd = glyph->pixel_width - 1;
2174 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2175 wd++; /* Why? */
2176 #endif
2177
2178 x = w->phys_cursor.x;
2179 if (x < 0)
2180 {
2181 wd += x;
2182 x = 0;
2183 }
2184
2185 if (glyph->type == STRETCH_GLYPH
2186 && !x_stretch_cursor_p)
2187 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2188 w->phys_cursor_width = wd;
2189
2190 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2191
2192 /* If y is below window bottom, ensure that we still see a cursor. */
2193 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2194
2195 h = max (h0, glyph->ascent + glyph->descent);
2196 h0 = min (h0, glyph->ascent + glyph->descent);
2197
2198 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2199 if (y < y0)
2200 {
2201 h = max (h - (y0 - y) + 1, h0);
2202 y = y0 - 1;
2203 }
2204 else
2205 {
2206 y0 = window_text_bottom_y (w) - h0;
2207 if (y > y0)
2208 {
2209 h += y - y0;
2210 y = y0;
2211 }
2212 }
2213
2214 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2215 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2216 *heightp = h;
2217 }
2218
2219 /*
2220 * Remember which glyph the mouse is over.
2221 */
2222
2223 void
2224 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2225 {
2226 Lisp_Object window;
2227 struct window *w;
2228 struct glyph_row *r, *gr, *end_row;
2229 enum window_part part;
2230 enum glyph_row_area area;
2231 int x, y, width, height;
2232
2233 /* Try to determine frame pixel position and size of the glyph under
2234 frame pixel coordinates X/Y on frame F. */
2235
2236 if (!f->glyphs_initialized_p
2237 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2238 NILP (window)))
2239 {
2240 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2241 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2242 goto virtual_glyph;
2243 }
2244
2245 w = XWINDOW (window);
2246 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2247 height = WINDOW_FRAME_LINE_HEIGHT (w);
2248
2249 x = window_relative_x_coord (w, part, gx);
2250 y = gy - WINDOW_TOP_EDGE_Y (w);
2251
2252 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2253 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2254
2255 if (w->pseudo_window_p)
2256 {
2257 area = TEXT_AREA;
2258 part = ON_MODE_LINE; /* Don't adjust margin. */
2259 goto text_glyph;
2260 }
2261
2262 switch (part)
2263 {
2264 case ON_LEFT_MARGIN:
2265 area = LEFT_MARGIN_AREA;
2266 goto text_glyph;
2267
2268 case ON_RIGHT_MARGIN:
2269 area = RIGHT_MARGIN_AREA;
2270 goto text_glyph;
2271
2272 case ON_HEADER_LINE:
2273 case ON_MODE_LINE:
2274 gr = (part == ON_HEADER_LINE
2275 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2276 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2277 gy = gr->y;
2278 area = TEXT_AREA;
2279 goto text_glyph_row_found;
2280
2281 case ON_TEXT:
2282 area = TEXT_AREA;
2283
2284 text_glyph:
2285 gr = 0; gy = 0;
2286 for (; r <= end_row && r->enabled_p; ++r)
2287 if (r->y + r->height > y)
2288 {
2289 gr = r; gy = r->y;
2290 break;
2291 }
2292
2293 text_glyph_row_found:
2294 if (gr && gy <= y)
2295 {
2296 struct glyph *g = gr->glyphs[area];
2297 struct glyph *end = g + gr->used[area];
2298
2299 height = gr->height;
2300 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2301 if (gx + g->pixel_width > x)
2302 break;
2303
2304 if (g < end)
2305 {
2306 if (g->type == IMAGE_GLYPH)
2307 {
2308 /* Don't remember when mouse is over image, as
2309 image may have hot-spots. */
2310 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2311 return;
2312 }
2313 width = g->pixel_width;
2314 }
2315 else
2316 {
2317 /* Use nominal char spacing at end of line. */
2318 x -= gx;
2319 gx += (x / width) * width;
2320 }
2321
2322 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2323 gx += window_box_left_offset (w, area);
2324 }
2325 else
2326 {
2327 /* Use nominal line height at end of window. */
2328 gx = (x / width) * width;
2329 y -= gy;
2330 gy += (y / height) * height;
2331 }
2332 break;
2333
2334 case ON_LEFT_FRINGE:
2335 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2336 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2337 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2338 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2339 goto row_glyph;
2340
2341 case ON_RIGHT_FRINGE:
2342 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2343 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2344 : window_box_right_offset (w, TEXT_AREA));
2345 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2346 goto row_glyph;
2347
2348 case ON_SCROLL_BAR:
2349 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2350 ? 0
2351 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2352 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2353 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2354 : 0)));
2355 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2356
2357 row_glyph:
2358 gr = 0, gy = 0;
2359 for (; r <= end_row && r->enabled_p; ++r)
2360 if (r->y + r->height > y)
2361 {
2362 gr = r; gy = r->y;
2363 break;
2364 }
2365
2366 if (gr && gy <= y)
2367 height = gr->height;
2368 else
2369 {
2370 /* Use nominal line height at end of window. */
2371 y -= gy;
2372 gy += (y / height) * height;
2373 }
2374 break;
2375
2376 default:
2377 ;
2378 virtual_glyph:
2379 /* If there is no glyph under the mouse, then we divide the screen
2380 into a grid of the smallest glyph in the frame, and use that
2381 as our "glyph". */
2382
2383 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2384 round down even for negative values. */
2385 if (gx < 0)
2386 gx -= width - 1;
2387 if (gy < 0)
2388 gy -= height - 1;
2389
2390 gx = (gx / width) * width;
2391 gy = (gy / height) * height;
2392
2393 goto store_rect;
2394 }
2395
2396 gx += WINDOW_LEFT_EDGE_X (w);
2397 gy += WINDOW_TOP_EDGE_Y (w);
2398
2399 store_rect:
2400 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2401
2402 /* Visible feedback for debugging. */
2403 #if 0
2404 #if HAVE_X_WINDOWS
2405 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2406 f->output_data.x->normal_gc,
2407 gx, gy, width, height);
2408 #endif
2409 #endif
2410 }
2411
2412
2413 #endif /* HAVE_WINDOW_SYSTEM */
2414
2415 \f
2416 /***********************************************************************
2417 Lisp form evaluation
2418 ***********************************************************************/
2419
2420 /* Error handler for safe_eval and safe_call. */
2421
2422 static Lisp_Object
2423 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2424 {
2425 add_to_log ("Error during redisplay: %S signaled %S",
2426 Flist (nargs, args), arg);
2427 return Qnil;
2428 }
2429
2430 /* Call function FUNC with the rest of NARGS - 1 arguments
2431 following. Return the result, or nil if something went
2432 wrong. Prevent redisplay during the evaluation. */
2433
2434 Lisp_Object
2435 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2436 {
2437 Lisp_Object val;
2438
2439 if (inhibit_eval_during_redisplay)
2440 val = Qnil;
2441 else
2442 {
2443 va_list ap;
2444 ptrdiff_t i;
2445 ptrdiff_t count = SPECPDL_INDEX ();
2446 struct gcpro gcpro1;
2447 Lisp_Object *args = alloca (nargs * word_size);
2448
2449 args[0] = func;
2450 va_start (ap, func);
2451 for (i = 1; i < nargs; i++)
2452 args[i] = va_arg (ap, Lisp_Object);
2453 va_end (ap);
2454
2455 GCPRO1 (args[0]);
2456 gcpro1.nvars = nargs;
2457 specbind (Qinhibit_redisplay, Qt);
2458 /* Use Qt to ensure debugger does not run,
2459 so there is no possibility of wanting to redisplay. */
2460 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2461 safe_eval_handler);
2462 UNGCPRO;
2463 val = unbind_to (count, val);
2464 }
2465
2466 return val;
2467 }
2468
2469
2470 /* Call function FN with one argument ARG.
2471 Return the result, or nil if something went wrong. */
2472
2473 Lisp_Object
2474 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2475 {
2476 return safe_call (2, fn, arg);
2477 }
2478
2479 static Lisp_Object Qeval;
2480
2481 Lisp_Object
2482 safe_eval (Lisp_Object sexpr)
2483 {
2484 return safe_call1 (Qeval, sexpr);
2485 }
2486
2487 /* Call function FN with two arguments ARG1 and ARG2.
2488 Return the result, or nil if something went wrong. */
2489
2490 Lisp_Object
2491 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2492 {
2493 return safe_call (3, fn, arg1, arg2);
2494 }
2495
2496
2497 \f
2498 /***********************************************************************
2499 Debugging
2500 ***********************************************************************/
2501
2502 #if 0
2503
2504 /* Define CHECK_IT to perform sanity checks on iterators.
2505 This is for debugging. It is too slow to do unconditionally. */
2506
2507 static void
2508 check_it (struct it *it)
2509 {
2510 if (it->method == GET_FROM_STRING)
2511 {
2512 eassert (STRINGP (it->string));
2513 eassert (IT_STRING_CHARPOS (*it) >= 0);
2514 }
2515 else
2516 {
2517 eassert (IT_STRING_CHARPOS (*it) < 0);
2518 if (it->method == GET_FROM_BUFFER)
2519 {
2520 /* Check that character and byte positions agree. */
2521 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2522 }
2523 }
2524
2525 if (it->dpvec)
2526 eassert (it->current.dpvec_index >= 0);
2527 else
2528 eassert (it->current.dpvec_index < 0);
2529 }
2530
2531 #define CHECK_IT(IT) check_it ((IT))
2532
2533 #else /* not 0 */
2534
2535 #define CHECK_IT(IT) (void) 0
2536
2537 #endif /* not 0 */
2538
2539
2540 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2541
2542 /* Check that the window end of window W is what we expect it
2543 to be---the last row in the current matrix displaying text. */
2544
2545 static void
2546 check_window_end (struct window *w)
2547 {
2548 if (!MINI_WINDOW_P (w)
2549 && !NILP (w->window_end_valid))
2550 {
2551 struct glyph_row *row;
2552 eassert ((row = MATRIX_ROW (w->current_matrix,
2553 XFASTINT (w->window_end_vpos)),
2554 !row->enabled_p
2555 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2556 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2557 }
2558 }
2559
2560 #define CHECK_WINDOW_END(W) check_window_end ((W))
2561
2562 #else
2563
2564 #define CHECK_WINDOW_END(W) (void) 0
2565
2566 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
2567
2568
2569 \f
2570 /***********************************************************************
2571 Iterator initialization
2572 ***********************************************************************/
2573
2574 /* Initialize IT for displaying current_buffer in window W, starting
2575 at character position CHARPOS. CHARPOS < 0 means that no buffer
2576 position is specified which is useful when the iterator is assigned
2577 a position later. BYTEPOS is the byte position corresponding to
2578 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2579
2580 If ROW is not null, calls to produce_glyphs with IT as parameter
2581 will produce glyphs in that row.
2582
2583 BASE_FACE_ID is the id of a base face to use. It must be one of
2584 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2585 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2586 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2587
2588 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2589 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2590 will be initialized to use the corresponding mode line glyph row of
2591 the desired matrix of W. */
2592
2593 void
2594 init_iterator (struct it *it, struct window *w,
2595 ptrdiff_t charpos, ptrdiff_t bytepos,
2596 struct glyph_row *row, enum face_id base_face_id)
2597 {
2598 int highlight_region_p;
2599 enum face_id remapped_base_face_id = base_face_id;
2600
2601 /* Some precondition checks. */
2602 eassert (w != NULL && it != NULL);
2603 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2604 && charpos <= ZV));
2605
2606 /* If face attributes have been changed since the last redisplay,
2607 free realized faces now because they depend on face definitions
2608 that might have changed. Don't free faces while there might be
2609 desired matrices pending which reference these faces. */
2610 if (face_change_count && !inhibit_free_realized_faces)
2611 {
2612 face_change_count = 0;
2613 free_all_realized_faces (Qnil);
2614 }
2615
2616 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2617 if (! NILP (Vface_remapping_alist))
2618 remapped_base_face_id
2619 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2620
2621 /* Use one of the mode line rows of W's desired matrix if
2622 appropriate. */
2623 if (row == NULL)
2624 {
2625 if (base_face_id == MODE_LINE_FACE_ID
2626 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2627 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2628 else if (base_face_id == HEADER_LINE_FACE_ID)
2629 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2630 }
2631
2632 /* Clear IT. */
2633 memset (it, 0, sizeof *it);
2634 it->current.overlay_string_index = -1;
2635 it->current.dpvec_index = -1;
2636 it->base_face_id = remapped_base_face_id;
2637 it->string = Qnil;
2638 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2639 it->paragraph_embedding = L2R;
2640 it->bidi_it.string.lstring = Qnil;
2641 it->bidi_it.string.s = NULL;
2642 it->bidi_it.string.bufpos = 0;
2643
2644 /* The window in which we iterate over current_buffer: */
2645 XSETWINDOW (it->window, w);
2646 it->w = w;
2647 it->f = XFRAME (w->frame);
2648
2649 it->cmp_it.id = -1;
2650
2651 /* Extra space between lines (on window systems only). */
2652 if (base_face_id == DEFAULT_FACE_ID
2653 && FRAME_WINDOW_P (it->f))
2654 {
2655 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2656 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2657 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2658 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2659 * FRAME_LINE_HEIGHT (it->f));
2660 else if (it->f->extra_line_spacing > 0)
2661 it->extra_line_spacing = it->f->extra_line_spacing;
2662 it->max_extra_line_spacing = 0;
2663 }
2664
2665 /* If realized faces have been removed, e.g. because of face
2666 attribute changes of named faces, recompute them. When running
2667 in batch mode, the face cache of the initial frame is null. If
2668 we happen to get called, make a dummy face cache. */
2669 if (FRAME_FACE_CACHE (it->f) == NULL)
2670 init_frame_faces (it->f);
2671 if (FRAME_FACE_CACHE (it->f)->used == 0)
2672 recompute_basic_faces (it->f);
2673
2674 /* Current value of the `slice', `space-width', and 'height' properties. */
2675 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2676 it->space_width = Qnil;
2677 it->font_height = Qnil;
2678 it->override_ascent = -1;
2679
2680 /* Are control characters displayed as `^C'? */
2681 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2682
2683 /* -1 means everything between a CR and the following line end
2684 is invisible. >0 means lines indented more than this value are
2685 invisible. */
2686 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2687 ? (clip_to_bounds
2688 (-1, XINT (BVAR (current_buffer, selective_display)),
2689 PTRDIFF_MAX))
2690 : (!NILP (BVAR (current_buffer, selective_display))
2691 ? -1 : 0));
2692 it->selective_display_ellipsis_p
2693 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2694
2695 /* Display table to use. */
2696 it->dp = window_display_table (w);
2697
2698 /* Are multibyte characters enabled in current_buffer? */
2699 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2700
2701 /* Non-zero if we should highlight the region. */
2702 highlight_region_p
2703 = (!NILP (Vtransient_mark_mode)
2704 && !NILP (BVAR (current_buffer, mark_active))
2705 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2706
2707 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2708 start and end of a visible region in window IT->w. Set both to
2709 -1 to indicate no region. */
2710 if (highlight_region_p
2711 /* Maybe highlight only in selected window. */
2712 && (/* Either show region everywhere. */
2713 highlight_nonselected_windows
2714 /* Or show region in the selected window. */
2715 || w == XWINDOW (selected_window)
2716 /* Or show the region if we are in the mini-buffer and W is
2717 the window the mini-buffer refers to. */
2718 || (MINI_WINDOW_P (XWINDOW (selected_window))
2719 && WINDOWP (minibuf_selected_window)
2720 && w == XWINDOW (minibuf_selected_window))))
2721 {
2722 ptrdiff_t markpos = marker_position (BVAR (current_buffer, mark));
2723 it->region_beg_charpos = min (PT, markpos);
2724 it->region_end_charpos = max (PT, markpos);
2725 }
2726 else
2727 it->region_beg_charpos = it->region_end_charpos = -1;
2728
2729 /* Get the position at which the redisplay_end_trigger hook should
2730 be run, if it is to be run at all. */
2731 if (MARKERP (w->redisplay_end_trigger)
2732 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2733 it->redisplay_end_trigger_charpos
2734 = marker_position (w->redisplay_end_trigger);
2735 else if (INTEGERP (w->redisplay_end_trigger))
2736 it->redisplay_end_trigger_charpos =
2737 clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger), PTRDIFF_MAX);
2738
2739 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2740
2741 /* Are lines in the display truncated? */
2742 if (base_face_id != DEFAULT_FACE_ID
2743 || it->w->hscroll
2744 || (! WINDOW_FULL_WIDTH_P (it->w)
2745 && ((!NILP (Vtruncate_partial_width_windows)
2746 && !INTEGERP (Vtruncate_partial_width_windows))
2747 || (INTEGERP (Vtruncate_partial_width_windows)
2748 && (WINDOW_TOTAL_COLS (it->w)
2749 < XINT (Vtruncate_partial_width_windows))))))
2750 it->line_wrap = TRUNCATE;
2751 else if (NILP (BVAR (current_buffer, truncate_lines)))
2752 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2753 ? WINDOW_WRAP : WORD_WRAP;
2754 else
2755 it->line_wrap = TRUNCATE;
2756
2757 /* Get dimensions of truncation and continuation glyphs. These are
2758 displayed as fringe bitmaps under X, but we need them for such
2759 frames when the fringes are turned off. But leave the dimensions
2760 zero for tooltip frames, as these glyphs look ugly there and also
2761 sabotage calculations of tooltip dimensions in x-show-tip. */
2762 #ifdef HAVE_WINDOW_SYSTEM
2763 if (!(FRAME_WINDOW_P (it->f)
2764 && FRAMEP (tip_frame)
2765 && it->f == XFRAME (tip_frame)))
2766 #endif
2767 {
2768 if (it->line_wrap == TRUNCATE)
2769 {
2770 /* We will need the truncation glyph. */
2771 eassert (it->glyph_row == NULL);
2772 produce_special_glyphs (it, IT_TRUNCATION);
2773 it->truncation_pixel_width = it->pixel_width;
2774 }
2775 else
2776 {
2777 /* We will need the continuation glyph. */
2778 eassert (it->glyph_row == NULL);
2779 produce_special_glyphs (it, IT_CONTINUATION);
2780 it->continuation_pixel_width = it->pixel_width;
2781 }
2782 }
2783
2784 /* Reset these values to zero because the produce_special_glyphs
2785 above has changed them. */
2786 it->pixel_width = it->ascent = it->descent = 0;
2787 it->phys_ascent = it->phys_descent = 0;
2788
2789 /* Set this after getting the dimensions of truncation and
2790 continuation glyphs, so that we don't produce glyphs when calling
2791 produce_special_glyphs, above. */
2792 it->glyph_row = row;
2793 it->area = TEXT_AREA;
2794
2795 /* Forget any previous info about this row being reversed. */
2796 if (it->glyph_row)
2797 it->glyph_row->reversed_p = 0;
2798
2799 /* Get the dimensions of the display area. The display area
2800 consists of the visible window area plus a horizontally scrolled
2801 part to the left of the window. All x-values are relative to the
2802 start of this total display area. */
2803 if (base_face_id != DEFAULT_FACE_ID)
2804 {
2805 /* Mode lines, menu bar in terminal frames. */
2806 it->first_visible_x = 0;
2807 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2808 }
2809 else
2810 {
2811 it->first_visible_x =
2812 window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2813 it->last_visible_x = (it->first_visible_x
2814 + window_box_width (w, TEXT_AREA));
2815
2816 /* If we truncate lines, leave room for the truncation glyph(s) at
2817 the right margin. Otherwise, leave room for the continuation
2818 glyph(s). Done only if the window has no fringes. Since we
2819 don't know at this point whether there will be any R2L lines in
2820 the window, we reserve space for truncation/continuation glyphs
2821 even if only one of the fringes is absent. */
2822 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
2823 || (it->bidi_p && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
2824 {
2825 if (it->line_wrap == TRUNCATE)
2826 it->last_visible_x -= it->truncation_pixel_width;
2827 else
2828 it->last_visible_x -= it->continuation_pixel_width;
2829 }
2830
2831 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2832 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2833 }
2834
2835 /* Leave room for a border glyph. */
2836 if (!FRAME_WINDOW_P (it->f)
2837 && !WINDOW_RIGHTMOST_P (it->w))
2838 it->last_visible_x -= 1;
2839
2840 it->last_visible_y = window_text_bottom_y (w);
2841
2842 /* For mode lines and alike, arrange for the first glyph having a
2843 left box line if the face specifies a box. */
2844 if (base_face_id != DEFAULT_FACE_ID)
2845 {
2846 struct face *face;
2847
2848 it->face_id = remapped_base_face_id;
2849
2850 /* If we have a boxed mode line, make the first character appear
2851 with a left box line. */
2852 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2853 if (face->box != FACE_NO_BOX)
2854 it->start_of_box_run_p = 1;
2855 }
2856
2857 /* If a buffer position was specified, set the iterator there,
2858 getting overlays and face properties from that position. */
2859 if (charpos >= BUF_BEG (current_buffer))
2860 {
2861 it->end_charpos = ZV;
2862 IT_CHARPOS (*it) = charpos;
2863
2864 /* We will rely on `reseat' to set this up properly, via
2865 handle_face_prop. */
2866 it->face_id = it->base_face_id;
2867
2868 /* Compute byte position if not specified. */
2869 if (bytepos < charpos)
2870 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2871 else
2872 IT_BYTEPOS (*it) = bytepos;
2873
2874 it->start = it->current;
2875 /* Do we need to reorder bidirectional text? Not if this is a
2876 unibyte buffer: by definition, none of the single-byte
2877 characters are strong R2L, so no reordering is needed. And
2878 bidi.c doesn't support unibyte buffers anyway. Also, don't
2879 reorder while we are loading loadup.el, since the tables of
2880 character properties needed for reordering are not yet
2881 available. */
2882 it->bidi_p =
2883 NILP (Vpurify_flag)
2884 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2885 && it->multibyte_p;
2886
2887 /* If we are to reorder bidirectional text, init the bidi
2888 iterator. */
2889 if (it->bidi_p)
2890 {
2891 /* Note the paragraph direction that this buffer wants to
2892 use. */
2893 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2894 Qleft_to_right))
2895 it->paragraph_embedding = L2R;
2896 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2897 Qright_to_left))
2898 it->paragraph_embedding = R2L;
2899 else
2900 it->paragraph_embedding = NEUTRAL_DIR;
2901 bidi_unshelve_cache (NULL, 0);
2902 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2903 &it->bidi_it);
2904 }
2905
2906 /* Compute faces etc. */
2907 reseat (it, it->current.pos, 1);
2908 }
2909
2910 CHECK_IT (it);
2911 }
2912
2913
2914 /* Initialize IT for the display of window W with window start POS. */
2915
2916 void
2917 start_display (struct it *it, struct window *w, struct text_pos pos)
2918 {
2919 struct glyph_row *row;
2920 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2921
2922 row = w->desired_matrix->rows + first_vpos;
2923 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2924 it->first_vpos = first_vpos;
2925
2926 /* Don't reseat to previous visible line start if current start
2927 position is in a string or image. */
2928 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2929 {
2930 int start_at_line_beg_p;
2931 int first_y = it->current_y;
2932
2933 /* If window start is not at a line start, skip forward to POS to
2934 get the correct continuation lines width. */
2935 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2936 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2937 if (!start_at_line_beg_p)
2938 {
2939 int new_x;
2940
2941 reseat_at_previous_visible_line_start (it);
2942 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2943
2944 new_x = it->current_x + it->pixel_width;
2945
2946 /* If lines are continued, this line may end in the middle
2947 of a multi-glyph character (e.g. a control character
2948 displayed as \003, or in the middle of an overlay
2949 string). In this case move_it_to above will not have
2950 taken us to the start of the continuation line but to the
2951 end of the continued line. */
2952 if (it->current_x > 0
2953 && it->line_wrap != TRUNCATE /* Lines are continued. */
2954 && (/* And glyph doesn't fit on the line. */
2955 new_x > it->last_visible_x
2956 /* Or it fits exactly and we're on a window
2957 system frame. */
2958 || (new_x == it->last_visible_x
2959 && FRAME_WINDOW_P (it->f)
2960 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
2961 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
2962 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
2963 {
2964 if ((it->current.dpvec_index >= 0
2965 || it->current.overlay_string_index >= 0)
2966 /* If we are on a newline from a display vector or
2967 overlay string, then we are already at the end of
2968 a screen line; no need to go to the next line in
2969 that case, as this line is not really continued.
2970 (If we do go to the next line, C-e will not DTRT.) */
2971 && it->c != '\n')
2972 {
2973 set_iterator_to_next (it, 1);
2974 move_it_in_display_line_to (it, -1, -1, 0);
2975 }
2976
2977 it->continuation_lines_width += it->current_x;
2978 }
2979 /* If the character at POS is displayed via a display
2980 vector, move_it_to above stops at the final glyph of
2981 IT->dpvec. To make the caller redisplay that character
2982 again (a.k.a. start at POS), we need to reset the
2983 dpvec_index to the beginning of IT->dpvec. */
2984 else if (it->current.dpvec_index >= 0)
2985 it->current.dpvec_index = 0;
2986
2987 /* We're starting a new display line, not affected by the
2988 height of the continued line, so clear the appropriate
2989 fields in the iterator structure. */
2990 it->max_ascent = it->max_descent = 0;
2991 it->max_phys_ascent = it->max_phys_descent = 0;
2992
2993 it->current_y = first_y;
2994 it->vpos = 0;
2995 it->current_x = it->hpos = 0;
2996 }
2997 }
2998 }
2999
3000
3001 /* Return 1 if POS is a position in ellipses displayed for invisible
3002 text. W is the window we display, for text property lookup. */
3003
3004 static int
3005 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3006 {
3007 Lisp_Object prop, window;
3008 int ellipses_p = 0;
3009 ptrdiff_t charpos = CHARPOS (pos->pos);
3010
3011 /* If POS specifies a position in a display vector, this might
3012 be for an ellipsis displayed for invisible text. We won't
3013 get the iterator set up for delivering that ellipsis unless
3014 we make sure that it gets aware of the invisible text. */
3015 if (pos->dpvec_index >= 0
3016 && pos->overlay_string_index < 0
3017 && CHARPOS (pos->string_pos) < 0
3018 && charpos > BEGV
3019 && (XSETWINDOW (window, w),
3020 prop = Fget_char_property (make_number (charpos),
3021 Qinvisible, window),
3022 !TEXT_PROP_MEANS_INVISIBLE (prop)))
3023 {
3024 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3025 window);
3026 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3027 }
3028
3029 return ellipses_p;
3030 }
3031
3032
3033 /* Initialize IT for stepping through current_buffer in window W,
3034 starting at position POS that includes overlay string and display
3035 vector/ control character translation position information. Value
3036 is zero if there are overlay strings with newlines at POS. */
3037
3038 static int
3039 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3040 {
3041 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3042 int i, overlay_strings_with_newlines = 0;
3043
3044 /* If POS specifies a position in a display vector, this might
3045 be for an ellipsis displayed for invisible text. We won't
3046 get the iterator set up for delivering that ellipsis unless
3047 we make sure that it gets aware of the invisible text. */
3048 if (in_ellipses_for_invisible_text_p (pos, w))
3049 {
3050 --charpos;
3051 bytepos = 0;
3052 }
3053
3054 /* Keep in mind: the call to reseat in init_iterator skips invisible
3055 text, so we might end up at a position different from POS. This
3056 is only a problem when POS is a row start after a newline and an
3057 overlay starts there with an after-string, and the overlay has an
3058 invisible property. Since we don't skip invisible text in
3059 display_line and elsewhere immediately after consuming the
3060 newline before the row start, such a POS will not be in a string,
3061 but the call to init_iterator below will move us to the
3062 after-string. */
3063 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3064
3065 /* This only scans the current chunk -- it should scan all chunks.
3066 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3067 to 16 in 22.1 to make this a lesser problem. */
3068 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3069 {
3070 const char *s = SSDATA (it->overlay_strings[i]);
3071 const char *e = s + SBYTES (it->overlay_strings[i]);
3072
3073 while (s < e && *s != '\n')
3074 ++s;
3075
3076 if (s < e)
3077 {
3078 overlay_strings_with_newlines = 1;
3079 break;
3080 }
3081 }
3082
3083 /* If position is within an overlay string, set up IT to the right
3084 overlay string. */
3085 if (pos->overlay_string_index >= 0)
3086 {
3087 int relative_index;
3088
3089 /* If the first overlay string happens to have a `display'
3090 property for an image, the iterator will be set up for that
3091 image, and we have to undo that setup first before we can
3092 correct the overlay string index. */
3093 if (it->method == GET_FROM_IMAGE)
3094 pop_it (it);
3095
3096 /* We already have the first chunk of overlay strings in
3097 IT->overlay_strings. Load more until the one for
3098 pos->overlay_string_index is in IT->overlay_strings. */
3099 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3100 {
3101 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3102 it->current.overlay_string_index = 0;
3103 while (n--)
3104 {
3105 load_overlay_strings (it, 0);
3106 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3107 }
3108 }
3109
3110 it->current.overlay_string_index = pos->overlay_string_index;
3111 relative_index = (it->current.overlay_string_index
3112 % OVERLAY_STRING_CHUNK_SIZE);
3113 it->string = it->overlay_strings[relative_index];
3114 eassert (STRINGP (it->string));
3115 it->current.string_pos = pos->string_pos;
3116 it->method = GET_FROM_STRING;
3117 it->end_charpos = SCHARS (it->string);
3118 /* Set up the bidi iterator for this overlay string. */
3119 if (it->bidi_p)
3120 {
3121 it->bidi_it.string.lstring = it->string;
3122 it->bidi_it.string.s = NULL;
3123 it->bidi_it.string.schars = SCHARS (it->string);
3124 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3125 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3126 it->bidi_it.string.unibyte = !it->multibyte_p;
3127 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3128 FRAME_WINDOW_P (it->f), &it->bidi_it);
3129
3130 /* Synchronize the state of the bidi iterator with
3131 pos->string_pos. For any string position other than
3132 zero, this will be done automagically when we resume
3133 iteration over the string and get_visually_first_element
3134 is called. But if string_pos is zero, and the string is
3135 to be reordered for display, we need to resync manually,
3136 since it could be that the iteration state recorded in
3137 pos ended at string_pos of 0 moving backwards in string. */
3138 if (CHARPOS (pos->string_pos) == 0)
3139 {
3140 get_visually_first_element (it);
3141 if (IT_STRING_CHARPOS (*it) != 0)
3142 do {
3143 /* Paranoia. */
3144 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3145 bidi_move_to_visually_next (&it->bidi_it);
3146 } while (it->bidi_it.charpos != 0);
3147 }
3148 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3149 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3150 }
3151 }
3152
3153 if (CHARPOS (pos->string_pos) >= 0)
3154 {
3155 /* Recorded position is not in an overlay string, but in another
3156 string. This can only be a string from a `display' property.
3157 IT should already be filled with that string. */
3158 it->current.string_pos = pos->string_pos;
3159 eassert (STRINGP (it->string));
3160 if (it->bidi_p)
3161 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3162 FRAME_WINDOW_P (it->f), &it->bidi_it);
3163 }
3164
3165 /* Restore position in display vector translations, control
3166 character translations or ellipses. */
3167 if (pos->dpvec_index >= 0)
3168 {
3169 if (it->dpvec == NULL)
3170 get_next_display_element (it);
3171 eassert (it->dpvec && it->current.dpvec_index == 0);
3172 it->current.dpvec_index = pos->dpvec_index;
3173 }
3174
3175 CHECK_IT (it);
3176 return !overlay_strings_with_newlines;
3177 }
3178
3179
3180 /* Initialize IT for stepping through current_buffer in window W
3181 starting at ROW->start. */
3182
3183 static void
3184 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3185 {
3186 init_from_display_pos (it, w, &row->start);
3187 it->start = row->start;
3188 it->continuation_lines_width = row->continuation_lines_width;
3189 CHECK_IT (it);
3190 }
3191
3192
3193 /* Initialize IT for stepping through current_buffer in window W
3194 starting in the line following ROW, i.e. starting at ROW->end.
3195 Value is zero if there are overlay strings with newlines at ROW's
3196 end position. */
3197
3198 static int
3199 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3200 {
3201 int success = 0;
3202
3203 if (init_from_display_pos (it, w, &row->end))
3204 {
3205 if (row->continued_p)
3206 it->continuation_lines_width
3207 = row->continuation_lines_width + row->pixel_width;
3208 CHECK_IT (it);
3209 success = 1;
3210 }
3211
3212 return success;
3213 }
3214
3215
3216
3217 \f
3218 /***********************************************************************
3219 Text properties
3220 ***********************************************************************/
3221
3222 /* Called when IT reaches IT->stop_charpos. Handle text property and
3223 overlay changes. Set IT->stop_charpos to the next position where
3224 to stop. */
3225
3226 static void
3227 handle_stop (struct it *it)
3228 {
3229 enum prop_handled handled;
3230 int handle_overlay_change_p;
3231 struct props *p;
3232
3233 it->dpvec = NULL;
3234 it->current.dpvec_index = -1;
3235 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3236 it->ignore_overlay_strings_at_pos_p = 0;
3237 it->ellipsis_p = 0;
3238
3239 /* Use face of preceding text for ellipsis (if invisible) */
3240 if (it->selective_display_ellipsis_p)
3241 it->saved_face_id = it->face_id;
3242
3243 do
3244 {
3245 handled = HANDLED_NORMALLY;
3246
3247 /* Call text property handlers. */
3248 for (p = it_props; p->handler; ++p)
3249 {
3250 handled = p->handler (it);
3251
3252 if (handled == HANDLED_RECOMPUTE_PROPS)
3253 break;
3254 else if (handled == HANDLED_RETURN)
3255 {
3256 /* We still want to show before and after strings from
3257 overlays even if the actual buffer text is replaced. */
3258 if (!handle_overlay_change_p
3259 || it->sp > 1
3260 /* Don't call get_overlay_strings_1 if we already
3261 have overlay strings loaded, because doing so
3262 will load them again and push the iterator state
3263 onto the stack one more time, which is not
3264 expected by the rest of the code that processes
3265 overlay strings. */
3266 || (it->current.overlay_string_index < 0
3267 ? !get_overlay_strings_1 (it, 0, 0)
3268 : 0))
3269 {
3270 if (it->ellipsis_p)
3271 setup_for_ellipsis (it, 0);
3272 /* When handling a display spec, we might load an
3273 empty string. In that case, discard it here. We
3274 used to discard it in handle_single_display_spec,
3275 but that causes get_overlay_strings_1, above, to
3276 ignore overlay strings that we must check. */
3277 if (STRINGP (it->string) && !SCHARS (it->string))
3278 pop_it (it);
3279 return;
3280 }
3281 else if (STRINGP (it->string) && !SCHARS (it->string))
3282 pop_it (it);
3283 else
3284 {
3285 it->ignore_overlay_strings_at_pos_p = 1;
3286 it->string_from_display_prop_p = 0;
3287 it->from_disp_prop_p = 0;
3288 handle_overlay_change_p = 0;
3289 }
3290 handled = HANDLED_RECOMPUTE_PROPS;
3291 break;
3292 }
3293 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3294 handle_overlay_change_p = 0;
3295 }
3296
3297 if (handled != HANDLED_RECOMPUTE_PROPS)
3298 {
3299 /* Don't check for overlay strings below when set to deliver
3300 characters from a display vector. */
3301 if (it->method == GET_FROM_DISPLAY_VECTOR)
3302 handle_overlay_change_p = 0;
3303
3304 /* Handle overlay changes.
3305 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3306 if it finds overlays. */
3307 if (handle_overlay_change_p)
3308 handled = handle_overlay_change (it);
3309 }
3310
3311 if (it->ellipsis_p)
3312 {
3313 setup_for_ellipsis (it, 0);
3314 break;
3315 }
3316 }
3317 while (handled == HANDLED_RECOMPUTE_PROPS);
3318
3319 /* Determine where to stop next. */
3320 if (handled == HANDLED_NORMALLY)
3321 compute_stop_pos (it);
3322 }
3323
3324
3325 /* Compute IT->stop_charpos from text property and overlay change
3326 information for IT's current position. */
3327
3328 static void
3329 compute_stop_pos (struct it *it)
3330 {
3331 register INTERVAL iv, next_iv;
3332 Lisp_Object object, limit, position;
3333 ptrdiff_t charpos, bytepos;
3334
3335 if (STRINGP (it->string))
3336 {
3337 /* Strings are usually short, so don't limit the search for
3338 properties. */
3339 it->stop_charpos = it->end_charpos;
3340 object = it->string;
3341 limit = Qnil;
3342 charpos = IT_STRING_CHARPOS (*it);
3343 bytepos = IT_STRING_BYTEPOS (*it);
3344 }
3345 else
3346 {
3347 ptrdiff_t pos;
3348
3349 /* If end_charpos is out of range for some reason, such as a
3350 misbehaving display function, rationalize it (Bug#5984). */
3351 if (it->end_charpos > ZV)
3352 it->end_charpos = ZV;
3353 it->stop_charpos = it->end_charpos;
3354
3355 /* If next overlay change is in front of the current stop pos
3356 (which is IT->end_charpos), stop there. Note: value of
3357 next_overlay_change is point-max if no overlay change
3358 follows. */
3359 charpos = IT_CHARPOS (*it);
3360 bytepos = IT_BYTEPOS (*it);
3361 pos = next_overlay_change (charpos);
3362 if (pos < it->stop_charpos)
3363 it->stop_charpos = pos;
3364
3365 /* If showing the region, we have to stop at the region
3366 start or end because the face might change there. */
3367 if (it->region_beg_charpos > 0)
3368 {
3369 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3370 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3371 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3372 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3373 }
3374
3375 /* Set up variables for computing the stop position from text
3376 property changes. */
3377 XSETBUFFER (object, current_buffer);
3378 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3379 }
3380
3381 /* Get the interval containing IT's position. Value is a null
3382 interval if there isn't such an interval. */
3383 position = make_number (charpos);
3384 iv = validate_interval_range (object, &position, &position, 0);
3385 if (iv)
3386 {
3387 Lisp_Object values_here[LAST_PROP_IDX];
3388 struct props *p;
3389
3390 /* Get properties here. */
3391 for (p = it_props; p->handler; ++p)
3392 values_here[p->idx] = textget (iv->plist, *p->name);
3393
3394 /* Look for an interval following iv that has different
3395 properties. */
3396 for (next_iv = next_interval (iv);
3397 (next_iv
3398 && (NILP (limit)
3399 || XFASTINT (limit) > next_iv->position));
3400 next_iv = next_interval (next_iv))
3401 {
3402 for (p = it_props; p->handler; ++p)
3403 {
3404 Lisp_Object new_value;
3405
3406 new_value = textget (next_iv->plist, *p->name);
3407 if (!EQ (values_here[p->idx], new_value))
3408 break;
3409 }
3410
3411 if (p->handler)
3412 break;
3413 }
3414
3415 if (next_iv)
3416 {
3417 if (INTEGERP (limit)
3418 && next_iv->position >= XFASTINT (limit))
3419 /* No text property change up to limit. */
3420 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3421 else
3422 /* Text properties change in next_iv. */
3423 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3424 }
3425 }
3426
3427 if (it->cmp_it.id < 0)
3428 {
3429 ptrdiff_t stoppos = it->end_charpos;
3430
3431 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3432 stoppos = -1;
3433 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3434 stoppos, it->string);
3435 }
3436
3437 eassert (STRINGP (it->string)
3438 || (it->stop_charpos >= BEGV
3439 && it->stop_charpos >= IT_CHARPOS (*it)));
3440 }
3441
3442
3443 /* Return the position of the next overlay change after POS in
3444 current_buffer. Value is point-max if no overlay change
3445 follows. This is like `next-overlay-change' but doesn't use
3446 xmalloc. */
3447
3448 static ptrdiff_t
3449 next_overlay_change (ptrdiff_t pos)
3450 {
3451 ptrdiff_t i, noverlays;
3452 ptrdiff_t endpos;
3453 Lisp_Object *overlays;
3454
3455 /* Get all overlays at the given position. */
3456 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3457
3458 /* If any of these overlays ends before endpos,
3459 use its ending point instead. */
3460 for (i = 0; i < noverlays; ++i)
3461 {
3462 Lisp_Object oend;
3463 ptrdiff_t oendpos;
3464
3465 oend = OVERLAY_END (overlays[i]);
3466 oendpos = OVERLAY_POSITION (oend);
3467 endpos = min (endpos, oendpos);
3468 }
3469
3470 return endpos;
3471 }
3472
3473 /* How many characters forward to search for a display property or
3474 display string. Searching too far forward makes the bidi display
3475 sluggish, especially in small windows. */
3476 #define MAX_DISP_SCAN 250
3477
3478 /* Return the character position of a display string at or after
3479 position specified by POSITION. If no display string exists at or
3480 after POSITION, return ZV. A display string is either an overlay
3481 with `display' property whose value is a string, or a `display'
3482 text property whose value is a string. STRING is data about the
3483 string to iterate; if STRING->lstring is nil, we are iterating a
3484 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3485 on a GUI frame. DISP_PROP is set to zero if we searched
3486 MAX_DISP_SCAN characters forward without finding any display
3487 strings, non-zero otherwise. It is set to 2 if the display string
3488 uses any kind of `(space ...)' spec that will produce a stretch of
3489 white space in the text area. */
3490 ptrdiff_t
3491 compute_display_string_pos (struct text_pos *position,
3492 struct bidi_string_data *string,
3493 int frame_window_p, int *disp_prop)
3494 {
3495 /* OBJECT = nil means current buffer. */
3496 Lisp_Object object =
3497 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3498 Lisp_Object pos, spec, limpos;
3499 int string_p = (string && (STRINGP (string->lstring) || string->s));
3500 ptrdiff_t eob = string_p ? string->schars : ZV;
3501 ptrdiff_t begb = string_p ? 0 : BEGV;
3502 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3503 ptrdiff_t lim =
3504 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3505 struct text_pos tpos;
3506 int rv = 0;
3507
3508 *disp_prop = 1;
3509
3510 if (charpos >= eob
3511 /* We don't support display properties whose values are strings
3512 that have display string properties. */
3513 || string->from_disp_str
3514 /* C strings cannot have display properties. */
3515 || (string->s && !STRINGP (object)))
3516 {
3517 *disp_prop = 0;
3518 return eob;
3519 }
3520
3521 /* If the character at CHARPOS is where the display string begins,
3522 return CHARPOS. */
3523 pos = make_number (charpos);
3524 if (STRINGP (object))
3525 bufpos = string->bufpos;
3526 else
3527 bufpos = charpos;
3528 tpos = *position;
3529 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3530 && (charpos <= begb
3531 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3532 object),
3533 spec))
3534 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3535 frame_window_p)))
3536 {
3537 if (rv == 2)
3538 *disp_prop = 2;
3539 return charpos;
3540 }
3541
3542 /* Look forward for the first character with a `display' property
3543 that will replace the underlying text when displayed. */
3544 limpos = make_number (lim);
3545 do {
3546 pos = Fnext_single_char_property_change (pos, Qdisplay, object, limpos);
3547 CHARPOS (tpos) = XFASTINT (pos);
3548 if (CHARPOS (tpos) >= lim)
3549 {
3550 *disp_prop = 0;
3551 break;
3552 }
3553 if (STRINGP (object))
3554 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3555 else
3556 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3557 spec = Fget_char_property (pos, Qdisplay, object);
3558 if (!STRINGP (object))
3559 bufpos = CHARPOS (tpos);
3560 } while (NILP (spec)
3561 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3562 bufpos, frame_window_p)));
3563 if (rv == 2)
3564 *disp_prop = 2;
3565
3566 return CHARPOS (tpos);
3567 }
3568
3569 /* Return the character position of the end of the display string that
3570 started at CHARPOS. If there's no display string at CHARPOS,
3571 return -1. A display string is either an overlay with `display'
3572 property whose value is a string or a `display' text property whose
3573 value is a string. */
3574 ptrdiff_t
3575 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3576 {
3577 /* OBJECT = nil means current buffer. */
3578 Lisp_Object object =
3579 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3580 Lisp_Object pos = make_number (charpos);
3581 ptrdiff_t eob =
3582 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3583
3584 if (charpos >= eob || (string->s && !STRINGP (object)))
3585 return eob;
3586
3587 /* It could happen that the display property or overlay was removed
3588 since we found it in compute_display_string_pos above. One way
3589 this can happen is if JIT font-lock was called (through
3590 handle_fontified_prop), and jit-lock-functions remove text
3591 properties or overlays from the portion of buffer that includes
3592 CHARPOS. Muse mode is known to do that, for example. In this
3593 case, we return -1 to the caller, to signal that no display
3594 string is actually present at CHARPOS. See bidi_fetch_char for
3595 how this is handled.
3596
3597 An alternative would be to never look for display properties past
3598 it->stop_charpos. But neither compute_display_string_pos nor
3599 bidi_fetch_char that calls it know or care where the next
3600 stop_charpos is. */
3601 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3602 return -1;
3603
3604 /* Look forward for the first character where the `display' property
3605 changes. */
3606 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3607
3608 return XFASTINT (pos);
3609 }
3610
3611
3612 \f
3613 /***********************************************************************
3614 Fontification
3615 ***********************************************************************/
3616
3617 /* Handle changes in the `fontified' property of the current buffer by
3618 calling hook functions from Qfontification_functions to fontify
3619 regions of text. */
3620
3621 static enum prop_handled
3622 handle_fontified_prop (struct it *it)
3623 {
3624 Lisp_Object prop, pos;
3625 enum prop_handled handled = HANDLED_NORMALLY;
3626
3627 if (!NILP (Vmemory_full))
3628 return handled;
3629
3630 /* Get the value of the `fontified' property at IT's current buffer
3631 position. (The `fontified' property doesn't have a special
3632 meaning in strings.) If the value is nil, call functions from
3633 Qfontification_functions. */
3634 if (!STRINGP (it->string)
3635 && it->s == NULL
3636 && !NILP (Vfontification_functions)
3637 && !NILP (Vrun_hooks)
3638 && (pos = make_number (IT_CHARPOS (*it)),
3639 prop = Fget_char_property (pos, Qfontified, Qnil),
3640 /* Ignore the special cased nil value always present at EOB since
3641 no amount of fontifying will be able to change it. */
3642 NILP (prop) && IT_CHARPOS (*it) < Z))
3643 {
3644 ptrdiff_t count = SPECPDL_INDEX ();
3645 Lisp_Object val;
3646 struct buffer *obuf = current_buffer;
3647 int begv = BEGV, zv = ZV;
3648 int old_clip_changed = current_buffer->clip_changed;
3649
3650 val = Vfontification_functions;
3651 specbind (Qfontification_functions, Qnil);
3652
3653 eassert (it->end_charpos == ZV);
3654
3655 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3656 safe_call1 (val, pos);
3657 else
3658 {
3659 Lisp_Object fns, fn;
3660 struct gcpro gcpro1, gcpro2;
3661
3662 fns = Qnil;
3663 GCPRO2 (val, fns);
3664
3665 for (; CONSP (val); val = XCDR (val))
3666 {
3667 fn = XCAR (val);
3668
3669 if (EQ (fn, Qt))
3670 {
3671 /* A value of t indicates this hook has a local
3672 binding; it means to run the global binding too.
3673 In a global value, t should not occur. If it
3674 does, we must ignore it to avoid an endless
3675 loop. */
3676 for (fns = Fdefault_value (Qfontification_functions);
3677 CONSP (fns);
3678 fns = XCDR (fns))
3679 {
3680 fn = XCAR (fns);
3681 if (!EQ (fn, Qt))
3682 safe_call1 (fn, pos);
3683 }
3684 }
3685 else
3686 safe_call1 (fn, pos);
3687 }
3688
3689 UNGCPRO;
3690 }
3691
3692 unbind_to (count, Qnil);
3693
3694 /* Fontification functions routinely call `save-restriction'.
3695 Normally, this tags clip_changed, which can confuse redisplay
3696 (see discussion in Bug#6671). Since we don't perform any
3697 special handling of fontification changes in the case where
3698 `save-restriction' isn't called, there's no point doing so in
3699 this case either. So, if the buffer's restrictions are
3700 actually left unchanged, reset clip_changed. */
3701 if (obuf == current_buffer)
3702 {
3703 if (begv == BEGV && zv == ZV)
3704 current_buffer->clip_changed = old_clip_changed;
3705 }
3706 /* There isn't much we can reasonably do to protect against
3707 misbehaving fontification, but here's a fig leaf. */
3708 else if (BUFFER_LIVE_P (obuf))
3709 set_buffer_internal_1 (obuf);
3710
3711 /* The fontification code may have added/removed text.
3712 It could do even a lot worse, but let's at least protect against
3713 the most obvious case where only the text past `pos' gets changed',
3714 as is/was done in grep.el where some escapes sequences are turned
3715 into face properties (bug#7876). */
3716 it->end_charpos = ZV;
3717
3718 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3719 something. This avoids an endless loop if they failed to
3720 fontify the text for which reason ever. */
3721 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3722 handled = HANDLED_RECOMPUTE_PROPS;
3723 }
3724
3725 return handled;
3726 }
3727
3728
3729 \f
3730 /***********************************************************************
3731 Faces
3732 ***********************************************************************/
3733
3734 /* Set up iterator IT from face properties at its current position.
3735 Called from handle_stop. */
3736
3737 static enum prop_handled
3738 handle_face_prop (struct it *it)
3739 {
3740 int new_face_id;
3741 ptrdiff_t next_stop;
3742
3743 if (!STRINGP (it->string))
3744 {
3745 new_face_id
3746 = face_at_buffer_position (it->w,
3747 IT_CHARPOS (*it),
3748 it->region_beg_charpos,
3749 it->region_end_charpos,
3750 &next_stop,
3751 (IT_CHARPOS (*it)
3752 + TEXT_PROP_DISTANCE_LIMIT),
3753 0, it->base_face_id);
3754
3755 /* Is this a start of a run of characters with box face?
3756 Caveat: this can be called for a freshly initialized
3757 iterator; face_id is -1 in this case. We know that the new
3758 face will not change until limit, i.e. if the new face has a
3759 box, all characters up to limit will have one. But, as
3760 usual, we don't know whether limit is really the end. */
3761 if (new_face_id != it->face_id)
3762 {
3763 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3764
3765 /* If new face has a box but old face has not, this is
3766 the start of a run of characters with box, i.e. it has
3767 a shadow on the left side. The value of face_id of the
3768 iterator will be -1 if this is the initial call that gets
3769 the face. In this case, we have to look in front of IT's
3770 position and see whether there is a face != new_face_id. */
3771 it->start_of_box_run_p
3772 = (new_face->box != FACE_NO_BOX
3773 && (it->face_id >= 0
3774 || IT_CHARPOS (*it) == BEG
3775 || new_face_id != face_before_it_pos (it)));
3776 it->face_box_p = new_face->box != FACE_NO_BOX;
3777 }
3778 }
3779 else
3780 {
3781 int base_face_id;
3782 ptrdiff_t bufpos;
3783 int i;
3784 Lisp_Object from_overlay
3785 = (it->current.overlay_string_index >= 0
3786 ? it->string_overlays[it->current.overlay_string_index
3787 % OVERLAY_STRING_CHUNK_SIZE]
3788 : Qnil);
3789
3790 /* See if we got to this string directly or indirectly from
3791 an overlay property. That includes the before-string or
3792 after-string of an overlay, strings in display properties
3793 provided by an overlay, their text properties, etc.
3794
3795 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3796 if (! NILP (from_overlay))
3797 for (i = it->sp - 1; i >= 0; i--)
3798 {
3799 if (it->stack[i].current.overlay_string_index >= 0)
3800 from_overlay
3801 = it->string_overlays[it->stack[i].current.overlay_string_index
3802 % OVERLAY_STRING_CHUNK_SIZE];
3803 else if (! NILP (it->stack[i].from_overlay))
3804 from_overlay = it->stack[i].from_overlay;
3805
3806 if (!NILP (from_overlay))
3807 break;
3808 }
3809
3810 if (! NILP (from_overlay))
3811 {
3812 bufpos = IT_CHARPOS (*it);
3813 /* For a string from an overlay, the base face depends
3814 only on text properties and ignores overlays. */
3815 base_face_id
3816 = face_for_overlay_string (it->w,
3817 IT_CHARPOS (*it),
3818 it->region_beg_charpos,
3819 it->region_end_charpos,
3820 &next_stop,
3821 (IT_CHARPOS (*it)
3822 + TEXT_PROP_DISTANCE_LIMIT),
3823 0,
3824 from_overlay);
3825 }
3826 else
3827 {
3828 bufpos = 0;
3829
3830 /* For strings from a `display' property, use the face at
3831 IT's current buffer position as the base face to merge
3832 with, so that overlay strings appear in the same face as
3833 surrounding text, unless they specify their own
3834 faces. */
3835 base_face_id = it->string_from_prefix_prop_p
3836 ? DEFAULT_FACE_ID
3837 : underlying_face_id (it);
3838 }
3839
3840 new_face_id = face_at_string_position (it->w,
3841 it->string,
3842 IT_STRING_CHARPOS (*it),
3843 bufpos,
3844 it->region_beg_charpos,
3845 it->region_end_charpos,
3846 &next_stop,
3847 base_face_id, 0);
3848
3849 /* Is this a start of a run of characters with box? Caveat:
3850 this can be called for a freshly allocated iterator; face_id
3851 is -1 is this case. We know that the new face will not
3852 change until the next check pos, i.e. if the new face has a
3853 box, all characters up to that position will have a
3854 box. But, as usual, we don't know whether that position
3855 is really the end. */
3856 if (new_face_id != it->face_id)
3857 {
3858 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3859 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3860
3861 /* If new face has a box but old face hasn't, this is the
3862 start of a run of characters with box, i.e. it has a
3863 shadow on the left side. */
3864 it->start_of_box_run_p
3865 = new_face->box && (old_face == NULL || !old_face->box);
3866 it->face_box_p = new_face->box != FACE_NO_BOX;
3867 }
3868 }
3869
3870 it->face_id = new_face_id;
3871 return HANDLED_NORMALLY;
3872 }
3873
3874
3875 /* Return the ID of the face ``underlying'' IT's current position,
3876 which is in a string. If the iterator is associated with a
3877 buffer, return the face at IT's current buffer position.
3878 Otherwise, use the iterator's base_face_id. */
3879
3880 static int
3881 underlying_face_id (struct it *it)
3882 {
3883 int face_id = it->base_face_id, i;
3884
3885 eassert (STRINGP (it->string));
3886
3887 for (i = it->sp - 1; i >= 0; --i)
3888 if (NILP (it->stack[i].string))
3889 face_id = it->stack[i].face_id;
3890
3891 return face_id;
3892 }
3893
3894
3895 /* Compute the face one character before or after the current position
3896 of IT, in the visual order. BEFORE_P non-zero means get the face
3897 in front (to the left in L2R paragraphs, to the right in R2L
3898 paragraphs) of IT's screen position. Value is the ID of the face. */
3899
3900 static int
3901 face_before_or_after_it_pos (struct it *it, int before_p)
3902 {
3903 int face_id, limit;
3904 ptrdiff_t next_check_charpos;
3905 struct it it_copy;
3906 void *it_copy_data = NULL;
3907
3908 eassert (it->s == NULL);
3909
3910 if (STRINGP (it->string))
3911 {
3912 ptrdiff_t bufpos, charpos;
3913 int base_face_id;
3914
3915 /* No face change past the end of the string (for the case
3916 we are padding with spaces). No face change before the
3917 string start. */
3918 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3919 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3920 return it->face_id;
3921
3922 if (!it->bidi_p)
3923 {
3924 /* Set charpos to the position before or after IT's current
3925 position, in the logical order, which in the non-bidi
3926 case is the same as the visual order. */
3927 if (before_p)
3928 charpos = IT_STRING_CHARPOS (*it) - 1;
3929 else if (it->what == IT_COMPOSITION)
3930 /* For composition, we must check the character after the
3931 composition. */
3932 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3933 else
3934 charpos = IT_STRING_CHARPOS (*it) + 1;
3935 }
3936 else
3937 {
3938 if (before_p)
3939 {
3940 /* With bidi iteration, the character before the current
3941 in the visual order cannot be found by simple
3942 iteration, because "reverse" reordering is not
3943 supported. Instead, we need to use the move_it_*
3944 family of functions. */
3945 /* Ignore face changes before the first visible
3946 character on this display line. */
3947 if (it->current_x <= it->first_visible_x)
3948 return it->face_id;
3949 SAVE_IT (it_copy, *it, it_copy_data);
3950 /* Implementation note: Since move_it_in_display_line
3951 works in the iterator geometry, and thinks the first
3952 character is always the leftmost, even in R2L lines,
3953 we don't need to distinguish between the R2L and L2R
3954 cases here. */
3955 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
3956 it_copy.current_x - 1, MOVE_TO_X);
3957 charpos = IT_STRING_CHARPOS (it_copy);
3958 RESTORE_IT (it, it, it_copy_data);
3959 }
3960 else
3961 {
3962 /* Set charpos to the string position of the character
3963 that comes after IT's current position in the visual
3964 order. */
3965 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3966
3967 it_copy = *it;
3968 while (n--)
3969 bidi_move_to_visually_next (&it_copy.bidi_it);
3970
3971 charpos = it_copy.bidi_it.charpos;
3972 }
3973 }
3974 eassert (0 <= charpos && charpos <= SCHARS (it->string));
3975
3976 if (it->current.overlay_string_index >= 0)
3977 bufpos = IT_CHARPOS (*it);
3978 else
3979 bufpos = 0;
3980
3981 base_face_id = underlying_face_id (it);
3982
3983 /* Get the face for ASCII, or unibyte. */
3984 face_id = face_at_string_position (it->w,
3985 it->string,
3986 charpos,
3987 bufpos,
3988 it->region_beg_charpos,
3989 it->region_end_charpos,
3990 &next_check_charpos,
3991 base_face_id, 0);
3992
3993 /* Correct the face for charsets different from ASCII. Do it
3994 for the multibyte case only. The face returned above is
3995 suitable for unibyte text if IT->string is unibyte. */
3996 if (STRING_MULTIBYTE (it->string))
3997 {
3998 struct text_pos pos1 = string_pos (charpos, it->string);
3999 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4000 int c, len;
4001 struct face *face = FACE_FROM_ID (it->f, face_id);
4002
4003 c = string_char_and_length (p, &len);
4004 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4005 }
4006 }
4007 else
4008 {
4009 struct text_pos pos;
4010
4011 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4012 || (IT_CHARPOS (*it) <= BEGV && before_p))
4013 return it->face_id;
4014
4015 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4016 pos = it->current.pos;
4017
4018 if (!it->bidi_p)
4019 {
4020 if (before_p)
4021 DEC_TEXT_POS (pos, it->multibyte_p);
4022 else
4023 {
4024 if (it->what == IT_COMPOSITION)
4025 {
4026 /* For composition, we must check the position after
4027 the composition. */
4028 pos.charpos += it->cmp_it.nchars;
4029 pos.bytepos += it->len;
4030 }
4031 else
4032 INC_TEXT_POS (pos, it->multibyte_p);
4033 }
4034 }
4035 else
4036 {
4037 if (before_p)
4038 {
4039 /* With bidi iteration, the character before the current
4040 in the visual order cannot be found by simple
4041 iteration, because "reverse" reordering is not
4042 supported. Instead, we need to use the move_it_*
4043 family of functions. */
4044 /* Ignore face changes before the first visible
4045 character on this display line. */
4046 if (it->current_x <= it->first_visible_x)
4047 return it->face_id;
4048 SAVE_IT (it_copy, *it, it_copy_data);
4049 /* Implementation note: Since move_it_in_display_line
4050 works in the iterator geometry, and thinks the first
4051 character is always the leftmost, even in R2L lines,
4052 we don't need to distinguish between the R2L and L2R
4053 cases here. */
4054 move_it_in_display_line (&it_copy, ZV,
4055 it_copy.current_x - 1, MOVE_TO_X);
4056 pos = it_copy.current.pos;
4057 RESTORE_IT (it, it, it_copy_data);
4058 }
4059 else
4060 {
4061 /* Set charpos to the buffer position of the character
4062 that comes after IT's current position in the visual
4063 order. */
4064 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4065
4066 it_copy = *it;
4067 while (n--)
4068 bidi_move_to_visually_next (&it_copy.bidi_it);
4069
4070 SET_TEXT_POS (pos,
4071 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4072 }
4073 }
4074 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4075
4076 /* Determine face for CHARSET_ASCII, or unibyte. */
4077 face_id = face_at_buffer_position (it->w,
4078 CHARPOS (pos),
4079 it->region_beg_charpos,
4080 it->region_end_charpos,
4081 &next_check_charpos,
4082 limit, 0, -1);
4083
4084 /* Correct the face for charsets different from ASCII. Do it
4085 for the multibyte case only. The face returned above is
4086 suitable for unibyte text if current_buffer is unibyte. */
4087 if (it->multibyte_p)
4088 {
4089 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4090 struct face *face = FACE_FROM_ID (it->f, face_id);
4091 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4092 }
4093 }
4094
4095 return face_id;
4096 }
4097
4098
4099 \f
4100 /***********************************************************************
4101 Invisible text
4102 ***********************************************************************/
4103
4104 /* Set up iterator IT from invisible properties at its current
4105 position. Called from handle_stop. */
4106
4107 static enum prop_handled
4108 handle_invisible_prop (struct it *it)
4109 {
4110 enum prop_handled handled = HANDLED_NORMALLY;
4111 int invis_p;
4112 Lisp_Object prop;
4113
4114 if (STRINGP (it->string))
4115 {
4116 Lisp_Object end_charpos, limit, charpos;
4117
4118 /* Get the value of the invisible text property at the
4119 current position. Value will be nil if there is no such
4120 property. */
4121 charpos = make_number (IT_STRING_CHARPOS (*it));
4122 prop = Fget_text_property (charpos, Qinvisible, it->string);
4123 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4124
4125 if (invis_p && IT_STRING_CHARPOS (*it) < it->end_charpos)
4126 {
4127 /* Record whether we have to display an ellipsis for the
4128 invisible text. */
4129 int display_ellipsis_p = (invis_p == 2);
4130 ptrdiff_t len, endpos;
4131
4132 handled = HANDLED_RECOMPUTE_PROPS;
4133
4134 /* Get the position at which the next visible text can be
4135 found in IT->string, if any. */
4136 endpos = len = SCHARS (it->string);
4137 XSETINT (limit, len);
4138 do
4139 {
4140 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4141 it->string, limit);
4142 if (INTEGERP (end_charpos))
4143 {
4144 endpos = XFASTINT (end_charpos);
4145 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4146 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4147 if (invis_p == 2)
4148 display_ellipsis_p = 1;
4149 }
4150 }
4151 while (invis_p && endpos < len);
4152
4153 if (display_ellipsis_p)
4154 it->ellipsis_p = 1;
4155
4156 if (endpos < len)
4157 {
4158 /* Text at END_CHARPOS is visible. Move IT there. */
4159 struct text_pos old;
4160 ptrdiff_t oldpos;
4161
4162 old = it->current.string_pos;
4163 oldpos = CHARPOS (old);
4164 if (it->bidi_p)
4165 {
4166 if (it->bidi_it.first_elt
4167 && it->bidi_it.charpos < SCHARS (it->string))
4168 bidi_paragraph_init (it->paragraph_embedding,
4169 &it->bidi_it, 1);
4170 /* Bidi-iterate out of the invisible text. */
4171 do
4172 {
4173 bidi_move_to_visually_next (&it->bidi_it);
4174 }
4175 while (oldpos <= it->bidi_it.charpos
4176 && it->bidi_it.charpos < endpos);
4177
4178 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4179 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4180 if (IT_CHARPOS (*it) >= endpos)
4181 it->prev_stop = endpos;
4182 }
4183 else
4184 {
4185 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4186 compute_string_pos (&it->current.string_pos, old, it->string);
4187 }
4188 }
4189 else
4190 {
4191 /* The rest of the string is invisible. If this is an
4192 overlay string, proceed with the next overlay string
4193 or whatever comes and return a character from there. */
4194 if (it->current.overlay_string_index >= 0
4195 && !display_ellipsis_p)
4196 {
4197 next_overlay_string (it);
4198 /* Don't check for overlay strings when we just
4199 finished processing them. */
4200 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4201 }
4202 else
4203 {
4204 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4205 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4206 }
4207 }
4208 }
4209 }
4210 else
4211 {
4212 ptrdiff_t newpos, next_stop, start_charpos, tem;
4213 Lisp_Object pos, overlay;
4214
4215 /* First of all, is there invisible text at this position? */
4216 tem = start_charpos = IT_CHARPOS (*it);
4217 pos = make_number (tem);
4218 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4219 &overlay);
4220 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4221
4222 /* If we are on invisible text, skip over it. */
4223 if (invis_p && start_charpos < it->end_charpos)
4224 {
4225 /* Record whether we have to display an ellipsis for the
4226 invisible text. */
4227 int display_ellipsis_p = invis_p == 2;
4228
4229 handled = HANDLED_RECOMPUTE_PROPS;
4230
4231 /* Loop skipping over invisible text. The loop is left at
4232 ZV or with IT on the first char being visible again. */
4233 do
4234 {
4235 /* Try to skip some invisible text. Return value is the
4236 position reached which can be equal to where we start
4237 if there is nothing invisible there. This skips both
4238 over invisible text properties and overlays with
4239 invisible property. */
4240 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4241
4242 /* If we skipped nothing at all we weren't at invisible
4243 text in the first place. If everything to the end of
4244 the buffer was skipped, end the loop. */
4245 if (newpos == tem || newpos >= ZV)
4246 invis_p = 0;
4247 else
4248 {
4249 /* We skipped some characters but not necessarily
4250 all there are. Check if we ended up on visible
4251 text. Fget_char_property returns the property of
4252 the char before the given position, i.e. if we
4253 get invis_p = 0, this means that the char at
4254 newpos is visible. */
4255 pos = make_number (newpos);
4256 prop = Fget_char_property (pos, Qinvisible, it->window);
4257 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4258 }
4259
4260 /* If we ended up on invisible text, proceed to
4261 skip starting with next_stop. */
4262 if (invis_p)
4263 tem = next_stop;
4264
4265 /* If there are adjacent invisible texts, don't lose the
4266 second one's ellipsis. */
4267 if (invis_p == 2)
4268 display_ellipsis_p = 1;
4269 }
4270 while (invis_p);
4271
4272 /* The position newpos is now either ZV or on visible text. */
4273 if (it->bidi_p)
4274 {
4275 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4276 int on_newline =
4277 bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4278 int after_newline =
4279 newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4280
4281 /* If the invisible text ends on a newline or on a
4282 character after a newline, we can avoid the costly,
4283 character by character, bidi iteration to NEWPOS, and
4284 instead simply reseat the iterator there. That's
4285 because all bidi reordering information is tossed at
4286 the newline. This is a big win for modes that hide
4287 complete lines, like Outline, Org, etc. */
4288 if (on_newline || after_newline)
4289 {
4290 struct text_pos tpos;
4291 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4292
4293 SET_TEXT_POS (tpos, newpos, bpos);
4294 reseat_1 (it, tpos, 0);
4295 /* If we reseat on a newline/ZV, we need to prep the
4296 bidi iterator for advancing to the next character
4297 after the newline/EOB, keeping the current paragraph
4298 direction (so that PRODUCE_GLYPHS does TRT wrt
4299 prepending/appending glyphs to a glyph row). */
4300 if (on_newline)
4301 {
4302 it->bidi_it.first_elt = 0;
4303 it->bidi_it.paragraph_dir = pdir;
4304 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4305 it->bidi_it.nchars = 1;
4306 it->bidi_it.ch_len = 1;
4307 }
4308 }
4309 else /* Must use the slow method. */
4310 {
4311 /* With bidi iteration, the region of invisible text
4312 could start and/or end in the middle of a
4313 non-base embedding level. Therefore, we need to
4314 skip invisible text using the bidi iterator,
4315 starting at IT's current position, until we find
4316 ourselves outside of the invisible text.
4317 Skipping invisible text _after_ bidi iteration
4318 avoids affecting the visual order of the
4319 displayed text when invisible properties are
4320 added or removed. */
4321 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4322 {
4323 /* If we were `reseat'ed to a new paragraph,
4324 determine the paragraph base direction. We
4325 need to do it now because
4326 next_element_from_buffer may not have a
4327 chance to do it, if we are going to skip any
4328 text at the beginning, which resets the
4329 FIRST_ELT flag. */
4330 bidi_paragraph_init (it->paragraph_embedding,
4331 &it->bidi_it, 1);
4332 }
4333 do
4334 {
4335 bidi_move_to_visually_next (&it->bidi_it);
4336 }
4337 while (it->stop_charpos <= it->bidi_it.charpos
4338 && it->bidi_it.charpos < newpos);
4339 IT_CHARPOS (*it) = it->bidi_it.charpos;
4340 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4341 /* If we overstepped NEWPOS, record its position in
4342 the iterator, so that we skip invisible text if
4343 later the bidi iteration lands us in the
4344 invisible region again. */
4345 if (IT_CHARPOS (*it) >= newpos)
4346 it->prev_stop = newpos;
4347 }
4348 }
4349 else
4350 {
4351 IT_CHARPOS (*it) = newpos;
4352 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4353 }
4354
4355 /* If there are before-strings at the start of invisible
4356 text, and the text is invisible because of a text
4357 property, arrange to show before-strings because 20.x did
4358 it that way. (If the text is invisible because of an
4359 overlay property instead of a text property, this is
4360 already handled in the overlay code.) */
4361 if (NILP (overlay)
4362 && get_overlay_strings (it, it->stop_charpos))
4363 {
4364 handled = HANDLED_RECOMPUTE_PROPS;
4365 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4366 }
4367 else if (display_ellipsis_p)
4368 {
4369 /* Make sure that the glyphs of the ellipsis will get
4370 correct `charpos' values. If we would not update
4371 it->position here, the glyphs would belong to the
4372 last visible character _before_ the invisible
4373 text, which confuses `set_cursor_from_row'.
4374
4375 We use the last invisible position instead of the
4376 first because this way the cursor is always drawn on
4377 the first "." of the ellipsis, whenever PT is inside
4378 the invisible text. Otherwise the cursor would be
4379 placed _after_ the ellipsis when the point is after the
4380 first invisible character. */
4381 if (!STRINGP (it->object))
4382 {
4383 it->position.charpos = newpos - 1;
4384 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4385 }
4386 it->ellipsis_p = 1;
4387 /* Let the ellipsis display before
4388 considering any properties of the following char.
4389 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4390 handled = HANDLED_RETURN;
4391 }
4392 }
4393 }
4394
4395 return handled;
4396 }
4397
4398
4399 /* Make iterator IT return `...' next.
4400 Replaces LEN characters from buffer. */
4401
4402 static void
4403 setup_for_ellipsis (struct it *it, int len)
4404 {
4405 /* Use the display table definition for `...'. Invalid glyphs
4406 will be handled by the method returning elements from dpvec. */
4407 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4408 {
4409 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4410 it->dpvec = v->contents;
4411 it->dpend = v->contents + v->header.size;
4412 }
4413 else
4414 {
4415 /* Default `...'. */
4416 it->dpvec = default_invis_vector;
4417 it->dpend = default_invis_vector + 3;
4418 }
4419
4420 it->dpvec_char_len = len;
4421 it->current.dpvec_index = 0;
4422 it->dpvec_face_id = -1;
4423
4424 /* Remember the current face id in case glyphs specify faces.
4425 IT's face is restored in set_iterator_to_next.
4426 saved_face_id was set to preceding char's face in handle_stop. */
4427 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4428 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4429
4430 it->method = GET_FROM_DISPLAY_VECTOR;
4431 it->ellipsis_p = 1;
4432 }
4433
4434
4435 \f
4436 /***********************************************************************
4437 'display' property
4438 ***********************************************************************/
4439
4440 /* Set up iterator IT from `display' property at its current position.
4441 Called from handle_stop.
4442 We return HANDLED_RETURN if some part of the display property
4443 overrides the display of the buffer text itself.
4444 Otherwise we return HANDLED_NORMALLY. */
4445
4446 static enum prop_handled
4447 handle_display_prop (struct it *it)
4448 {
4449 Lisp_Object propval, object, overlay;
4450 struct text_pos *position;
4451 ptrdiff_t bufpos;
4452 /* Nonzero if some property replaces the display of the text itself. */
4453 int display_replaced_p = 0;
4454
4455 if (STRINGP (it->string))
4456 {
4457 object = it->string;
4458 position = &it->current.string_pos;
4459 bufpos = CHARPOS (it->current.pos);
4460 }
4461 else
4462 {
4463 XSETWINDOW (object, it->w);
4464 position = &it->current.pos;
4465 bufpos = CHARPOS (*position);
4466 }
4467
4468 /* Reset those iterator values set from display property values. */
4469 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4470 it->space_width = Qnil;
4471 it->font_height = Qnil;
4472 it->voffset = 0;
4473
4474 /* We don't support recursive `display' properties, i.e. string
4475 values that have a string `display' property, that have a string
4476 `display' property etc. */
4477 if (!it->string_from_display_prop_p)
4478 it->area = TEXT_AREA;
4479
4480 propval = get_char_property_and_overlay (make_number (position->charpos),
4481 Qdisplay, object, &overlay);
4482 if (NILP (propval))
4483 return HANDLED_NORMALLY;
4484 /* Now OVERLAY is the overlay that gave us this property, or nil
4485 if it was a text property. */
4486
4487 if (!STRINGP (it->string))
4488 object = it->w->buffer;
4489
4490 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4491 position, bufpos,
4492 FRAME_WINDOW_P (it->f));
4493
4494 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4495 }
4496
4497 /* Subroutine of handle_display_prop. Returns non-zero if the display
4498 specification in SPEC is a replacing specification, i.e. it would
4499 replace the text covered by `display' property with something else,
4500 such as an image or a display string. If SPEC includes any kind or
4501 `(space ...) specification, the value is 2; this is used by
4502 compute_display_string_pos, which see.
4503
4504 See handle_single_display_spec for documentation of arguments.
4505 frame_window_p is non-zero if the window being redisplayed is on a
4506 GUI frame; this argument is used only if IT is NULL, see below.
4507
4508 IT can be NULL, if this is called by the bidi reordering code
4509 through compute_display_string_pos, which see. In that case, this
4510 function only examines SPEC, but does not otherwise "handle" it, in
4511 the sense that it doesn't set up members of IT from the display
4512 spec. */
4513 static int
4514 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4515 Lisp_Object overlay, struct text_pos *position,
4516 ptrdiff_t bufpos, int frame_window_p)
4517 {
4518 int replacing_p = 0;
4519 int rv;
4520
4521 if (CONSP (spec)
4522 /* Simple specifications. */
4523 && !EQ (XCAR (spec), Qimage)
4524 && !EQ (XCAR (spec), Qspace)
4525 && !EQ (XCAR (spec), Qwhen)
4526 && !EQ (XCAR (spec), Qslice)
4527 && !EQ (XCAR (spec), Qspace_width)
4528 && !EQ (XCAR (spec), Qheight)
4529 && !EQ (XCAR (spec), Qraise)
4530 /* Marginal area specifications. */
4531 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4532 && !EQ (XCAR (spec), Qleft_fringe)
4533 && !EQ (XCAR (spec), Qright_fringe)
4534 && !NILP (XCAR (spec)))
4535 {
4536 for (; CONSP (spec); spec = XCDR (spec))
4537 {
4538 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4539 overlay, position, bufpos,
4540 replacing_p, frame_window_p)))
4541 {
4542 replacing_p = rv;
4543 /* If some text in a string is replaced, `position' no
4544 longer points to the position of `object'. */
4545 if (!it || STRINGP (object))
4546 break;
4547 }
4548 }
4549 }
4550 else if (VECTORP (spec))
4551 {
4552 ptrdiff_t i;
4553 for (i = 0; i < ASIZE (spec); ++i)
4554 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4555 overlay, position, bufpos,
4556 replacing_p, frame_window_p)))
4557 {
4558 replacing_p = rv;
4559 /* If some text in a string is replaced, `position' no
4560 longer points to the position of `object'. */
4561 if (!it || STRINGP (object))
4562 break;
4563 }
4564 }
4565 else
4566 {
4567 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4568 position, bufpos, 0,
4569 frame_window_p)))
4570 replacing_p = rv;
4571 }
4572
4573 return replacing_p;
4574 }
4575
4576 /* Value is the position of the end of the `display' property starting
4577 at START_POS in OBJECT. */
4578
4579 static struct text_pos
4580 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4581 {
4582 Lisp_Object end;
4583 struct text_pos end_pos;
4584
4585 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4586 Qdisplay, object, Qnil);
4587 CHARPOS (end_pos) = XFASTINT (end);
4588 if (STRINGP (object))
4589 compute_string_pos (&end_pos, start_pos, it->string);
4590 else
4591 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4592
4593 return end_pos;
4594 }
4595
4596
4597 /* Set up IT from a single `display' property specification SPEC. OBJECT
4598 is the object in which the `display' property was found. *POSITION
4599 is the position in OBJECT at which the `display' property was found.
4600 BUFPOS is the buffer position of OBJECT (different from POSITION if
4601 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4602 previously saw a display specification which already replaced text
4603 display with something else, for example an image; we ignore such
4604 properties after the first one has been processed.
4605
4606 OVERLAY is the overlay this `display' property came from,
4607 or nil if it was a text property.
4608
4609 If SPEC is a `space' or `image' specification, and in some other
4610 cases too, set *POSITION to the position where the `display'
4611 property ends.
4612
4613 If IT is NULL, only examine the property specification in SPEC, but
4614 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4615 is intended to be displayed in a window on a GUI frame.
4616
4617 Value is non-zero if something was found which replaces the display
4618 of buffer or string text. */
4619
4620 static int
4621 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4622 Lisp_Object overlay, struct text_pos *position,
4623 ptrdiff_t bufpos, int display_replaced_p,
4624 int frame_window_p)
4625 {
4626 Lisp_Object form;
4627 Lisp_Object location, value;
4628 struct text_pos start_pos = *position;
4629 int valid_p;
4630
4631 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4632 If the result is non-nil, use VALUE instead of SPEC. */
4633 form = Qt;
4634 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4635 {
4636 spec = XCDR (spec);
4637 if (!CONSP (spec))
4638 return 0;
4639 form = XCAR (spec);
4640 spec = XCDR (spec);
4641 }
4642
4643 if (!NILP (form) && !EQ (form, Qt))
4644 {
4645 ptrdiff_t count = SPECPDL_INDEX ();
4646 struct gcpro gcpro1;
4647
4648 /* Bind `object' to the object having the `display' property, a
4649 buffer or string. Bind `position' to the position in the
4650 object where the property was found, and `buffer-position'
4651 to the current position in the buffer. */
4652
4653 if (NILP (object))
4654 XSETBUFFER (object, current_buffer);
4655 specbind (Qobject, object);
4656 specbind (Qposition, make_number (CHARPOS (*position)));
4657 specbind (Qbuffer_position, make_number (bufpos));
4658 GCPRO1 (form);
4659 form = safe_eval (form);
4660 UNGCPRO;
4661 unbind_to (count, Qnil);
4662 }
4663
4664 if (NILP (form))
4665 return 0;
4666
4667 /* Handle `(height HEIGHT)' specifications. */
4668 if (CONSP (spec)
4669 && EQ (XCAR (spec), Qheight)
4670 && CONSP (XCDR (spec)))
4671 {
4672 if (it)
4673 {
4674 if (!FRAME_WINDOW_P (it->f))
4675 return 0;
4676
4677 it->font_height = XCAR (XCDR (spec));
4678 if (!NILP (it->font_height))
4679 {
4680 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4681 int new_height = -1;
4682
4683 if (CONSP (it->font_height)
4684 && (EQ (XCAR (it->font_height), Qplus)
4685 || EQ (XCAR (it->font_height), Qminus))
4686 && CONSP (XCDR (it->font_height))
4687 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4688 {
4689 /* `(+ N)' or `(- N)' where N is an integer. */
4690 int steps = XINT (XCAR (XCDR (it->font_height)));
4691 if (EQ (XCAR (it->font_height), Qplus))
4692 steps = - steps;
4693 it->face_id = smaller_face (it->f, it->face_id, steps);
4694 }
4695 else if (FUNCTIONP (it->font_height))
4696 {
4697 /* Call function with current height as argument.
4698 Value is the new height. */
4699 Lisp_Object height;
4700 height = safe_call1 (it->font_height,
4701 face->lface[LFACE_HEIGHT_INDEX]);
4702 if (NUMBERP (height))
4703 new_height = XFLOATINT (height);
4704 }
4705 else if (NUMBERP (it->font_height))
4706 {
4707 /* Value is a multiple of the canonical char height. */
4708 struct face *f;
4709
4710 f = FACE_FROM_ID (it->f,
4711 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4712 new_height = (XFLOATINT (it->font_height)
4713 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4714 }
4715 else
4716 {
4717 /* Evaluate IT->font_height with `height' bound to the
4718 current specified height to get the new height. */
4719 ptrdiff_t count = SPECPDL_INDEX ();
4720
4721 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4722 value = safe_eval (it->font_height);
4723 unbind_to (count, Qnil);
4724
4725 if (NUMBERP (value))
4726 new_height = XFLOATINT (value);
4727 }
4728
4729 if (new_height > 0)
4730 it->face_id = face_with_height (it->f, it->face_id, new_height);
4731 }
4732 }
4733
4734 return 0;
4735 }
4736
4737 /* Handle `(space-width WIDTH)'. */
4738 if (CONSP (spec)
4739 && EQ (XCAR (spec), Qspace_width)
4740 && CONSP (XCDR (spec)))
4741 {
4742 if (it)
4743 {
4744 if (!FRAME_WINDOW_P (it->f))
4745 return 0;
4746
4747 value = XCAR (XCDR (spec));
4748 if (NUMBERP (value) && XFLOATINT (value) > 0)
4749 it->space_width = value;
4750 }
4751
4752 return 0;
4753 }
4754
4755 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4756 if (CONSP (spec)
4757 && EQ (XCAR (spec), Qslice))
4758 {
4759 Lisp_Object tem;
4760
4761 if (it)
4762 {
4763 if (!FRAME_WINDOW_P (it->f))
4764 return 0;
4765
4766 if (tem = XCDR (spec), CONSP (tem))
4767 {
4768 it->slice.x = XCAR (tem);
4769 if (tem = XCDR (tem), CONSP (tem))
4770 {
4771 it->slice.y = XCAR (tem);
4772 if (tem = XCDR (tem), CONSP (tem))
4773 {
4774 it->slice.width = XCAR (tem);
4775 if (tem = XCDR (tem), CONSP (tem))
4776 it->slice.height = XCAR (tem);
4777 }
4778 }
4779 }
4780 }
4781
4782 return 0;
4783 }
4784
4785 /* Handle `(raise FACTOR)'. */
4786 if (CONSP (spec)
4787 && EQ (XCAR (spec), Qraise)
4788 && CONSP (XCDR (spec)))
4789 {
4790 if (it)
4791 {
4792 if (!FRAME_WINDOW_P (it->f))
4793 return 0;
4794
4795 #ifdef HAVE_WINDOW_SYSTEM
4796 value = XCAR (XCDR (spec));
4797 if (NUMBERP (value))
4798 {
4799 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4800 it->voffset = - (XFLOATINT (value)
4801 * (FONT_HEIGHT (face->font)));
4802 }
4803 #endif /* HAVE_WINDOW_SYSTEM */
4804 }
4805
4806 return 0;
4807 }
4808
4809 /* Don't handle the other kinds of display specifications
4810 inside a string that we got from a `display' property. */
4811 if (it && it->string_from_display_prop_p)
4812 return 0;
4813
4814 /* Characters having this form of property are not displayed, so
4815 we have to find the end of the property. */
4816 if (it)
4817 {
4818 start_pos = *position;
4819 *position = display_prop_end (it, object, start_pos);
4820 }
4821 value = Qnil;
4822
4823 /* Stop the scan at that end position--we assume that all
4824 text properties change there. */
4825 if (it)
4826 it->stop_charpos = position->charpos;
4827
4828 /* Handle `(left-fringe BITMAP [FACE])'
4829 and `(right-fringe BITMAP [FACE])'. */
4830 if (CONSP (spec)
4831 && (EQ (XCAR (spec), Qleft_fringe)
4832 || EQ (XCAR (spec), Qright_fringe))
4833 && CONSP (XCDR (spec)))
4834 {
4835 int fringe_bitmap;
4836
4837 if (it)
4838 {
4839 if (!FRAME_WINDOW_P (it->f))
4840 /* If we return here, POSITION has been advanced
4841 across the text with this property. */
4842 {
4843 /* Synchronize the bidi iterator with POSITION. This is
4844 needed because we are not going to push the iterator
4845 on behalf of this display property, so there will be
4846 no pop_it call to do this synchronization for us. */
4847 if (it->bidi_p)
4848 {
4849 it->position = *position;
4850 iterate_out_of_display_property (it);
4851 *position = it->position;
4852 }
4853 return 1;
4854 }
4855 }
4856 else if (!frame_window_p)
4857 return 1;
4858
4859 #ifdef HAVE_WINDOW_SYSTEM
4860 value = XCAR (XCDR (spec));
4861 if (!SYMBOLP (value)
4862 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4863 /* If we return here, POSITION has been advanced
4864 across the text with this property. */
4865 {
4866 if (it && it->bidi_p)
4867 {
4868 it->position = *position;
4869 iterate_out_of_display_property (it);
4870 *position = it->position;
4871 }
4872 return 1;
4873 }
4874
4875 if (it)
4876 {
4877 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4878
4879 if (CONSP (XCDR (XCDR (spec))))
4880 {
4881 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4882 int face_id2 = lookup_derived_face (it->f, face_name,
4883 FRINGE_FACE_ID, 0);
4884 if (face_id2 >= 0)
4885 face_id = face_id2;
4886 }
4887
4888 /* Save current settings of IT so that we can restore them
4889 when we are finished with the glyph property value. */
4890 push_it (it, position);
4891
4892 it->area = TEXT_AREA;
4893 it->what = IT_IMAGE;
4894 it->image_id = -1; /* no image */
4895 it->position = start_pos;
4896 it->object = NILP (object) ? it->w->buffer : object;
4897 it->method = GET_FROM_IMAGE;
4898 it->from_overlay = Qnil;
4899 it->face_id = face_id;
4900 it->from_disp_prop_p = 1;
4901
4902 /* Say that we haven't consumed the characters with
4903 `display' property yet. The call to pop_it in
4904 set_iterator_to_next will clean this up. */
4905 *position = start_pos;
4906
4907 if (EQ (XCAR (spec), Qleft_fringe))
4908 {
4909 it->left_user_fringe_bitmap = fringe_bitmap;
4910 it->left_user_fringe_face_id = face_id;
4911 }
4912 else
4913 {
4914 it->right_user_fringe_bitmap = fringe_bitmap;
4915 it->right_user_fringe_face_id = face_id;
4916 }
4917 }
4918 #endif /* HAVE_WINDOW_SYSTEM */
4919 return 1;
4920 }
4921
4922 /* Prepare to handle `((margin left-margin) ...)',
4923 `((margin right-margin) ...)' and `((margin nil) ...)'
4924 prefixes for display specifications. */
4925 location = Qunbound;
4926 if (CONSP (spec) && CONSP (XCAR (spec)))
4927 {
4928 Lisp_Object tem;
4929
4930 value = XCDR (spec);
4931 if (CONSP (value))
4932 value = XCAR (value);
4933
4934 tem = XCAR (spec);
4935 if (EQ (XCAR (tem), Qmargin)
4936 && (tem = XCDR (tem),
4937 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4938 (NILP (tem)
4939 || EQ (tem, Qleft_margin)
4940 || EQ (tem, Qright_margin))))
4941 location = tem;
4942 }
4943
4944 if (EQ (location, Qunbound))
4945 {
4946 location = Qnil;
4947 value = spec;
4948 }
4949
4950 /* After this point, VALUE is the property after any
4951 margin prefix has been stripped. It must be a string,
4952 an image specification, or `(space ...)'.
4953
4954 LOCATION specifies where to display: `left-margin',
4955 `right-margin' or nil. */
4956
4957 valid_p = (STRINGP (value)
4958 #ifdef HAVE_WINDOW_SYSTEM
4959 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4960 && valid_image_p (value))
4961 #endif /* not HAVE_WINDOW_SYSTEM */
4962 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4963
4964 if (valid_p && !display_replaced_p)
4965 {
4966 int retval = 1;
4967
4968 if (!it)
4969 {
4970 /* Callers need to know whether the display spec is any kind
4971 of `(space ...)' spec that is about to affect text-area
4972 display. */
4973 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
4974 retval = 2;
4975 return retval;
4976 }
4977
4978 /* Save current settings of IT so that we can restore them
4979 when we are finished with the glyph property value. */
4980 push_it (it, position);
4981 it->from_overlay = overlay;
4982 it->from_disp_prop_p = 1;
4983
4984 if (NILP (location))
4985 it->area = TEXT_AREA;
4986 else if (EQ (location, Qleft_margin))
4987 it->area = LEFT_MARGIN_AREA;
4988 else
4989 it->area = RIGHT_MARGIN_AREA;
4990
4991 if (STRINGP (value))
4992 {
4993 it->string = value;
4994 it->multibyte_p = STRING_MULTIBYTE (it->string);
4995 it->current.overlay_string_index = -1;
4996 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4997 it->end_charpos = it->string_nchars = SCHARS (it->string);
4998 it->method = GET_FROM_STRING;
4999 it->stop_charpos = 0;
5000 it->prev_stop = 0;
5001 it->base_level_stop = 0;
5002 it->string_from_display_prop_p = 1;
5003 /* Say that we haven't consumed the characters with
5004 `display' property yet. The call to pop_it in
5005 set_iterator_to_next will clean this up. */
5006 if (BUFFERP (object))
5007 *position = start_pos;
5008
5009 /* Force paragraph direction to be that of the parent
5010 object. If the parent object's paragraph direction is
5011 not yet determined, default to L2R. */
5012 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5013 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5014 else
5015 it->paragraph_embedding = L2R;
5016
5017 /* Set up the bidi iterator for this display string. */
5018 if (it->bidi_p)
5019 {
5020 it->bidi_it.string.lstring = it->string;
5021 it->bidi_it.string.s = NULL;
5022 it->bidi_it.string.schars = it->end_charpos;
5023 it->bidi_it.string.bufpos = bufpos;
5024 it->bidi_it.string.from_disp_str = 1;
5025 it->bidi_it.string.unibyte = !it->multibyte_p;
5026 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5027 }
5028 }
5029 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5030 {
5031 it->method = GET_FROM_STRETCH;
5032 it->object = value;
5033 *position = it->position = start_pos;
5034 retval = 1 + (it->area == TEXT_AREA);
5035 }
5036 #ifdef HAVE_WINDOW_SYSTEM
5037 else
5038 {
5039 it->what = IT_IMAGE;
5040 it->image_id = lookup_image (it->f, value);
5041 it->position = start_pos;
5042 it->object = NILP (object) ? it->w->buffer : object;
5043 it->method = GET_FROM_IMAGE;
5044
5045 /* Say that we haven't consumed the characters with
5046 `display' property yet. The call to pop_it in
5047 set_iterator_to_next will clean this up. */
5048 *position = start_pos;
5049 }
5050 #endif /* HAVE_WINDOW_SYSTEM */
5051
5052 return retval;
5053 }
5054
5055 /* Invalid property or property not supported. Restore
5056 POSITION to what it was before. */
5057 *position = start_pos;
5058 return 0;
5059 }
5060
5061 /* Check if PROP is a display property value whose text should be
5062 treated as intangible. OVERLAY is the overlay from which PROP
5063 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5064 specify the buffer position covered by PROP. */
5065
5066 int
5067 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5068 ptrdiff_t charpos, ptrdiff_t bytepos)
5069 {
5070 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5071 struct text_pos position;
5072
5073 SET_TEXT_POS (position, charpos, bytepos);
5074 return handle_display_spec (NULL, prop, Qnil, overlay,
5075 &position, charpos, frame_window_p);
5076 }
5077
5078
5079 /* Return 1 if PROP is a display sub-property value containing STRING.
5080
5081 Implementation note: this and the following function are really
5082 special cases of handle_display_spec and
5083 handle_single_display_spec, and should ideally use the same code.
5084 Until they do, these two pairs must be consistent and must be
5085 modified in sync. */
5086
5087 static int
5088 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5089 {
5090 if (EQ (string, prop))
5091 return 1;
5092
5093 /* Skip over `when FORM'. */
5094 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5095 {
5096 prop = XCDR (prop);
5097 if (!CONSP (prop))
5098 return 0;
5099 /* Actually, the condition following `when' should be eval'ed,
5100 like handle_single_display_spec does, and we should return
5101 zero if it evaluates to nil. However, this function is
5102 called only when the buffer was already displayed and some
5103 glyph in the glyph matrix was found to come from a display
5104 string. Therefore, the condition was already evaluated, and
5105 the result was non-nil, otherwise the display string wouldn't
5106 have been displayed and we would have never been called for
5107 this property. Thus, we can skip the evaluation and assume
5108 its result is non-nil. */
5109 prop = XCDR (prop);
5110 }
5111
5112 if (CONSP (prop))
5113 /* Skip over `margin LOCATION'. */
5114 if (EQ (XCAR (prop), Qmargin))
5115 {
5116 prop = XCDR (prop);
5117 if (!CONSP (prop))
5118 return 0;
5119
5120 prop = XCDR (prop);
5121 if (!CONSP (prop))
5122 return 0;
5123 }
5124
5125 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5126 }
5127
5128
5129 /* Return 1 if STRING appears in the `display' property PROP. */
5130
5131 static int
5132 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5133 {
5134 if (CONSP (prop)
5135 && !EQ (XCAR (prop), Qwhen)
5136 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5137 {
5138 /* A list of sub-properties. */
5139 while (CONSP (prop))
5140 {
5141 if (single_display_spec_string_p (XCAR (prop), string))
5142 return 1;
5143 prop = XCDR (prop);
5144 }
5145 }
5146 else if (VECTORP (prop))
5147 {
5148 /* A vector of sub-properties. */
5149 ptrdiff_t i;
5150 for (i = 0; i < ASIZE (prop); ++i)
5151 if (single_display_spec_string_p (AREF (prop, i), string))
5152 return 1;
5153 }
5154 else
5155 return single_display_spec_string_p (prop, string);
5156
5157 return 0;
5158 }
5159
5160 /* Look for STRING in overlays and text properties in the current
5161 buffer, between character positions FROM and TO (excluding TO).
5162 BACK_P non-zero means look back (in this case, TO is supposed to be
5163 less than FROM).
5164 Value is the first character position where STRING was found, or
5165 zero if it wasn't found before hitting TO.
5166
5167 This function may only use code that doesn't eval because it is
5168 called asynchronously from note_mouse_highlight. */
5169
5170 static ptrdiff_t
5171 string_buffer_position_lim (Lisp_Object string,
5172 ptrdiff_t from, ptrdiff_t to, int back_p)
5173 {
5174 Lisp_Object limit, prop, pos;
5175 int found = 0;
5176
5177 pos = make_number (max (from, BEGV));
5178
5179 if (!back_p) /* looking forward */
5180 {
5181 limit = make_number (min (to, ZV));
5182 while (!found && !EQ (pos, limit))
5183 {
5184 prop = Fget_char_property (pos, Qdisplay, Qnil);
5185 if (!NILP (prop) && display_prop_string_p (prop, string))
5186 found = 1;
5187 else
5188 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5189 limit);
5190 }
5191 }
5192 else /* looking back */
5193 {
5194 limit = make_number (max (to, BEGV));
5195 while (!found && !EQ (pos, limit))
5196 {
5197 prop = Fget_char_property (pos, Qdisplay, Qnil);
5198 if (!NILP (prop) && display_prop_string_p (prop, string))
5199 found = 1;
5200 else
5201 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5202 limit);
5203 }
5204 }
5205
5206 return found ? XINT (pos) : 0;
5207 }
5208
5209 /* Determine which buffer position in current buffer STRING comes from.
5210 AROUND_CHARPOS is an approximate position where it could come from.
5211 Value is the buffer position or 0 if it couldn't be determined.
5212
5213 This function is necessary because we don't record buffer positions
5214 in glyphs generated from strings (to keep struct glyph small).
5215 This function may only use code that doesn't eval because it is
5216 called asynchronously from note_mouse_highlight. */
5217
5218 static ptrdiff_t
5219 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5220 {
5221 const int MAX_DISTANCE = 1000;
5222 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5223 around_charpos + MAX_DISTANCE,
5224 0);
5225
5226 if (!found)
5227 found = string_buffer_position_lim (string, around_charpos,
5228 around_charpos - MAX_DISTANCE, 1);
5229 return found;
5230 }
5231
5232
5233 \f
5234 /***********************************************************************
5235 `composition' property
5236 ***********************************************************************/
5237
5238 /* Set up iterator IT from `composition' property at its current
5239 position. Called from handle_stop. */
5240
5241 static enum prop_handled
5242 handle_composition_prop (struct it *it)
5243 {
5244 Lisp_Object prop, string;
5245 ptrdiff_t pos, pos_byte, start, end;
5246
5247 if (STRINGP (it->string))
5248 {
5249 unsigned char *s;
5250
5251 pos = IT_STRING_CHARPOS (*it);
5252 pos_byte = IT_STRING_BYTEPOS (*it);
5253 string = it->string;
5254 s = SDATA (string) + pos_byte;
5255 it->c = STRING_CHAR (s);
5256 }
5257 else
5258 {
5259 pos = IT_CHARPOS (*it);
5260 pos_byte = IT_BYTEPOS (*it);
5261 string = Qnil;
5262 it->c = FETCH_CHAR (pos_byte);
5263 }
5264
5265 /* If there's a valid composition and point is not inside of the
5266 composition (in the case that the composition is from the current
5267 buffer), draw a glyph composed from the composition components. */
5268 if (find_composition (pos, -1, &start, &end, &prop, string)
5269 && COMPOSITION_VALID_P (start, end, prop)
5270 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5271 {
5272 if (start < pos)
5273 /* As we can't handle this situation (perhaps font-lock added
5274 a new composition), we just return here hoping that next
5275 redisplay will detect this composition much earlier. */
5276 return HANDLED_NORMALLY;
5277 if (start != pos)
5278 {
5279 if (STRINGP (it->string))
5280 pos_byte = string_char_to_byte (it->string, start);
5281 else
5282 pos_byte = CHAR_TO_BYTE (start);
5283 }
5284 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5285 prop, string);
5286
5287 if (it->cmp_it.id >= 0)
5288 {
5289 it->cmp_it.ch = -1;
5290 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5291 it->cmp_it.nglyphs = -1;
5292 }
5293 }
5294
5295 return HANDLED_NORMALLY;
5296 }
5297
5298
5299 \f
5300 /***********************************************************************
5301 Overlay strings
5302 ***********************************************************************/
5303
5304 /* The following structure is used to record overlay strings for
5305 later sorting in load_overlay_strings. */
5306
5307 struct overlay_entry
5308 {
5309 Lisp_Object overlay;
5310 Lisp_Object string;
5311 EMACS_INT priority;
5312 int after_string_p;
5313 };
5314
5315
5316 /* Set up iterator IT from overlay strings at its current position.
5317 Called from handle_stop. */
5318
5319 static enum prop_handled
5320 handle_overlay_change (struct it *it)
5321 {
5322 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5323 return HANDLED_RECOMPUTE_PROPS;
5324 else
5325 return HANDLED_NORMALLY;
5326 }
5327
5328
5329 /* Set up the next overlay string for delivery by IT, if there is an
5330 overlay string to deliver. Called by set_iterator_to_next when the
5331 end of the current overlay string is reached. If there are more
5332 overlay strings to display, IT->string and
5333 IT->current.overlay_string_index are set appropriately here.
5334 Otherwise IT->string is set to nil. */
5335
5336 static void
5337 next_overlay_string (struct it *it)
5338 {
5339 ++it->current.overlay_string_index;
5340 if (it->current.overlay_string_index == it->n_overlay_strings)
5341 {
5342 /* No more overlay strings. Restore IT's settings to what
5343 they were before overlay strings were processed, and
5344 continue to deliver from current_buffer. */
5345
5346 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5347 pop_it (it);
5348 eassert (it->sp > 0
5349 || (NILP (it->string)
5350 && it->method == GET_FROM_BUFFER
5351 && it->stop_charpos >= BEGV
5352 && it->stop_charpos <= it->end_charpos));
5353 it->current.overlay_string_index = -1;
5354 it->n_overlay_strings = 0;
5355 it->overlay_strings_charpos = -1;
5356 /* If there's an empty display string on the stack, pop the
5357 stack, to resync the bidi iterator with IT's position. Such
5358 empty strings are pushed onto the stack in
5359 get_overlay_strings_1. */
5360 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5361 pop_it (it);
5362
5363 /* If we're at the end of the buffer, record that we have
5364 processed the overlay strings there already, so that
5365 next_element_from_buffer doesn't try it again. */
5366 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5367 it->overlay_strings_at_end_processed_p = 1;
5368 }
5369 else
5370 {
5371 /* There are more overlay strings to process. If
5372 IT->current.overlay_string_index has advanced to a position
5373 where we must load IT->overlay_strings with more strings, do
5374 it. We must load at the IT->overlay_strings_charpos where
5375 IT->n_overlay_strings was originally computed; when invisible
5376 text is present, this might not be IT_CHARPOS (Bug#7016). */
5377 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5378
5379 if (it->current.overlay_string_index && i == 0)
5380 load_overlay_strings (it, it->overlay_strings_charpos);
5381
5382 /* Initialize IT to deliver display elements from the overlay
5383 string. */
5384 it->string = it->overlay_strings[i];
5385 it->multibyte_p = STRING_MULTIBYTE (it->string);
5386 SET_TEXT_POS (it->current.string_pos, 0, 0);
5387 it->method = GET_FROM_STRING;
5388 it->stop_charpos = 0;
5389 it->end_charpos = SCHARS (it->string);
5390 if (it->cmp_it.stop_pos >= 0)
5391 it->cmp_it.stop_pos = 0;
5392 it->prev_stop = 0;
5393 it->base_level_stop = 0;
5394
5395 /* Set up the bidi iterator for this overlay string. */
5396 if (it->bidi_p)
5397 {
5398 it->bidi_it.string.lstring = it->string;
5399 it->bidi_it.string.s = NULL;
5400 it->bidi_it.string.schars = SCHARS (it->string);
5401 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5402 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5403 it->bidi_it.string.unibyte = !it->multibyte_p;
5404 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5405 }
5406 }
5407
5408 CHECK_IT (it);
5409 }
5410
5411
5412 /* Compare two overlay_entry structures E1 and E2. Used as a
5413 comparison function for qsort in load_overlay_strings. Overlay
5414 strings for the same position are sorted so that
5415
5416 1. All after-strings come in front of before-strings, except
5417 when they come from the same overlay.
5418
5419 2. Within after-strings, strings are sorted so that overlay strings
5420 from overlays with higher priorities come first.
5421
5422 2. Within before-strings, strings are sorted so that overlay
5423 strings from overlays with higher priorities come last.
5424
5425 Value is analogous to strcmp. */
5426
5427
5428 static int
5429 compare_overlay_entries (const void *e1, const void *e2)
5430 {
5431 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
5432 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
5433 int result;
5434
5435 if (entry1->after_string_p != entry2->after_string_p)
5436 {
5437 /* Let after-strings appear in front of before-strings if
5438 they come from different overlays. */
5439 if (EQ (entry1->overlay, entry2->overlay))
5440 result = entry1->after_string_p ? 1 : -1;
5441 else
5442 result = entry1->after_string_p ? -1 : 1;
5443 }
5444 else if (entry1->priority != entry2->priority)
5445 {
5446 if (entry1->after_string_p)
5447 /* After-strings sorted in order of decreasing priority. */
5448 result = entry2->priority < entry1->priority ? -1 : 1;
5449 else
5450 /* Before-strings sorted in order of increasing priority. */
5451 result = entry1->priority < entry2->priority ? -1 : 1;
5452 }
5453 else
5454 result = 0;
5455
5456 return result;
5457 }
5458
5459
5460 /* Load the vector IT->overlay_strings with overlay strings from IT's
5461 current buffer position, or from CHARPOS if that is > 0. Set
5462 IT->n_overlays to the total number of overlay strings found.
5463
5464 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5465 a time. On entry into load_overlay_strings,
5466 IT->current.overlay_string_index gives the number of overlay
5467 strings that have already been loaded by previous calls to this
5468 function.
5469
5470 IT->add_overlay_start contains an additional overlay start
5471 position to consider for taking overlay strings from, if non-zero.
5472 This position comes into play when the overlay has an `invisible'
5473 property, and both before and after-strings. When we've skipped to
5474 the end of the overlay, because of its `invisible' property, we
5475 nevertheless want its before-string to appear.
5476 IT->add_overlay_start will contain the overlay start position
5477 in this case.
5478
5479 Overlay strings are sorted so that after-string strings come in
5480 front of before-string strings. Within before and after-strings,
5481 strings are sorted by overlay priority. See also function
5482 compare_overlay_entries. */
5483
5484 static void
5485 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5486 {
5487 Lisp_Object overlay, window, str, invisible;
5488 struct Lisp_Overlay *ov;
5489 ptrdiff_t start, end;
5490 ptrdiff_t size = 20;
5491 ptrdiff_t n = 0, i, j;
5492 int invis_p;
5493 struct overlay_entry *entries = alloca (size * sizeof *entries);
5494 USE_SAFE_ALLOCA;
5495
5496 if (charpos <= 0)
5497 charpos = IT_CHARPOS (*it);
5498
5499 /* Append the overlay string STRING of overlay OVERLAY to vector
5500 `entries' which has size `size' and currently contains `n'
5501 elements. AFTER_P non-zero means STRING is an after-string of
5502 OVERLAY. */
5503 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5504 do \
5505 { \
5506 Lisp_Object priority; \
5507 \
5508 if (n == size) \
5509 { \
5510 struct overlay_entry *old = entries; \
5511 SAFE_NALLOCA (entries, 2, size); \
5512 memcpy (entries, old, size * sizeof *entries); \
5513 size *= 2; \
5514 } \
5515 \
5516 entries[n].string = (STRING); \
5517 entries[n].overlay = (OVERLAY); \
5518 priority = Foverlay_get ((OVERLAY), Qpriority); \
5519 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5520 entries[n].after_string_p = (AFTER_P); \
5521 ++n; \
5522 } \
5523 while (0)
5524
5525 /* Process overlay before the overlay center. */
5526 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5527 {
5528 XSETMISC (overlay, ov);
5529 eassert (OVERLAYP (overlay));
5530 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5531 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5532
5533 if (end < charpos)
5534 break;
5535
5536 /* Skip this overlay if it doesn't start or end at IT's current
5537 position. */
5538 if (end != charpos && start != charpos)
5539 continue;
5540
5541 /* Skip this overlay if it doesn't apply to IT->w. */
5542 window = Foverlay_get (overlay, Qwindow);
5543 if (WINDOWP (window) && XWINDOW (window) != it->w)
5544 continue;
5545
5546 /* If the text ``under'' the overlay is invisible, both before-
5547 and after-strings from this overlay are visible; start and
5548 end position are indistinguishable. */
5549 invisible = Foverlay_get (overlay, Qinvisible);
5550 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5551
5552 /* If overlay has a non-empty before-string, record it. */
5553 if ((start == charpos || (end == charpos && invis_p))
5554 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5555 && SCHARS (str))
5556 RECORD_OVERLAY_STRING (overlay, str, 0);
5557
5558 /* If overlay has a non-empty after-string, record it. */
5559 if ((end == charpos || (start == charpos && invis_p))
5560 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5561 && SCHARS (str))
5562 RECORD_OVERLAY_STRING (overlay, str, 1);
5563 }
5564
5565 /* Process overlays after the overlay center. */
5566 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5567 {
5568 XSETMISC (overlay, ov);
5569 eassert (OVERLAYP (overlay));
5570 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5571 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5572
5573 if (start > charpos)
5574 break;
5575
5576 /* Skip this overlay if it doesn't start or end at IT's current
5577 position. */
5578 if (end != charpos && start != charpos)
5579 continue;
5580
5581 /* Skip this overlay if it doesn't apply to IT->w. */
5582 window = Foverlay_get (overlay, Qwindow);
5583 if (WINDOWP (window) && XWINDOW (window) != it->w)
5584 continue;
5585
5586 /* If the text ``under'' the overlay is invisible, it has a zero
5587 dimension, and both before- and after-strings apply. */
5588 invisible = Foverlay_get (overlay, Qinvisible);
5589 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5590
5591 /* If overlay has a non-empty before-string, record it. */
5592 if ((start == charpos || (end == charpos && invis_p))
5593 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5594 && SCHARS (str))
5595 RECORD_OVERLAY_STRING (overlay, str, 0);
5596
5597 /* If overlay has a non-empty after-string, record it. */
5598 if ((end == charpos || (start == charpos && invis_p))
5599 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5600 && SCHARS (str))
5601 RECORD_OVERLAY_STRING (overlay, str, 1);
5602 }
5603
5604 #undef RECORD_OVERLAY_STRING
5605
5606 /* Sort entries. */
5607 if (n > 1)
5608 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5609
5610 /* Record number of overlay strings, and where we computed it. */
5611 it->n_overlay_strings = n;
5612 it->overlay_strings_charpos = charpos;
5613
5614 /* IT->current.overlay_string_index is the number of overlay strings
5615 that have already been consumed by IT. Copy some of the
5616 remaining overlay strings to IT->overlay_strings. */
5617 i = 0;
5618 j = it->current.overlay_string_index;
5619 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5620 {
5621 it->overlay_strings[i] = entries[j].string;
5622 it->string_overlays[i++] = entries[j++].overlay;
5623 }
5624
5625 CHECK_IT (it);
5626 SAFE_FREE ();
5627 }
5628
5629
5630 /* Get the first chunk of overlay strings at IT's current buffer
5631 position, or at CHARPOS if that is > 0. Value is non-zero if at
5632 least one overlay string was found. */
5633
5634 static int
5635 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, int compute_stop_p)
5636 {
5637 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5638 process. This fills IT->overlay_strings with strings, and sets
5639 IT->n_overlay_strings to the total number of strings to process.
5640 IT->pos.overlay_string_index has to be set temporarily to zero
5641 because load_overlay_strings needs this; it must be set to -1
5642 when no overlay strings are found because a zero value would
5643 indicate a position in the first overlay string. */
5644 it->current.overlay_string_index = 0;
5645 load_overlay_strings (it, charpos);
5646
5647 /* If we found overlay strings, set up IT to deliver display
5648 elements from the first one. Otherwise set up IT to deliver
5649 from current_buffer. */
5650 if (it->n_overlay_strings)
5651 {
5652 /* Make sure we know settings in current_buffer, so that we can
5653 restore meaningful values when we're done with the overlay
5654 strings. */
5655 if (compute_stop_p)
5656 compute_stop_pos (it);
5657 eassert (it->face_id >= 0);
5658
5659 /* Save IT's settings. They are restored after all overlay
5660 strings have been processed. */
5661 eassert (!compute_stop_p || it->sp == 0);
5662
5663 /* When called from handle_stop, there might be an empty display
5664 string loaded. In that case, don't bother saving it. But
5665 don't use this optimization with the bidi iterator, since we
5666 need the corresponding pop_it call to resync the bidi
5667 iterator's position with IT's position, after we are done
5668 with the overlay strings. (The corresponding call to pop_it
5669 in case of an empty display string is in
5670 next_overlay_string.) */
5671 if (!(!it->bidi_p
5672 && STRINGP (it->string) && !SCHARS (it->string)))
5673 push_it (it, NULL);
5674
5675 /* Set up IT to deliver display elements from the first overlay
5676 string. */
5677 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5678 it->string = it->overlay_strings[0];
5679 it->from_overlay = Qnil;
5680 it->stop_charpos = 0;
5681 eassert (STRINGP (it->string));
5682 it->end_charpos = SCHARS (it->string);
5683 it->prev_stop = 0;
5684 it->base_level_stop = 0;
5685 it->multibyte_p = STRING_MULTIBYTE (it->string);
5686 it->method = GET_FROM_STRING;
5687 it->from_disp_prop_p = 0;
5688
5689 /* Force paragraph direction to be that of the parent
5690 buffer. */
5691 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5692 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5693 else
5694 it->paragraph_embedding = L2R;
5695
5696 /* Set up the bidi iterator for this overlay string. */
5697 if (it->bidi_p)
5698 {
5699 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5700
5701 it->bidi_it.string.lstring = it->string;
5702 it->bidi_it.string.s = NULL;
5703 it->bidi_it.string.schars = SCHARS (it->string);
5704 it->bidi_it.string.bufpos = pos;
5705 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5706 it->bidi_it.string.unibyte = !it->multibyte_p;
5707 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5708 }
5709 return 1;
5710 }
5711
5712 it->current.overlay_string_index = -1;
5713 return 0;
5714 }
5715
5716 static int
5717 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5718 {
5719 it->string = Qnil;
5720 it->method = GET_FROM_BUFFER;
5721
5722 (void) get_overlay_strings_1 (it, charpos, 1);
5723
5724 CHECK_IT (it);
5725
5726 /* Value is non-zero if we found at least one overlay string. */
5727 return STRINGP (it->string);
5728 }
5729
5730
5731 \f
5732 /***********************************************************************
5733 Saving and restoring state
5734 ***********************************************************************/
5735
5736 /* Save current settings of IT on IT->stack. Called, for example,
5737 before setting up IT for an overlay string, to be able to restore
5738 IT's settings to what they were after the overlay string has been
5739 processed. If POSITION is non-NULL, it is the position to save on
5740 the stack instead of IT->position. */
5741
5742 static void
5743 push_it (struct it *it, struct text_pos *position)
5744 {
5745 struct iterator_stack_entry *p;
5746
5747 eassert (it->sp < IT_STACK_SIZE);
5748 p = it->stack + it->sp;
5749
5750 p->stop_charpos = it->stop_charpos;
5751 p->prev_stop = it->prev_stop;
5752 p->base_level_stop = it->base_level_stop;
5753 p->cmp_it = it->cmp_it;
5754 eassert (it->face_id >= 0);
5755 p->face_id = it->face_id;
5756 p->string = it->string;
5757 p->method = it->method;
5758 p->from_overlay = it->from_overlay;
5759 switch (p->method)
5760 {
5761 case GET_FROM_IMAGE:
5762 p->u.image.object = it->object;
5763 p->u.image.image_id = it->image_id;
5764 p->u.image.slice = it->slice;
5765 break;
5766 case GET_FROM_STRETCH:
5767 p->u.stretch.object = it->object;
5768 break;
5769 }
5770 p->position = position ? *position : it->position;
5771 p->current = it->current;
5772 p->end_charpos = it->end_charpos;
5773 p->string_nchars = it->string_nchars;
5774 p->area = it->area;
5775 p->multibyte_p = it->multibyte_p;
5776 p->avoid_cursor_p = it->avoid_cursor_p;
5777 p->space_width = it->space_width;
5778 p->font_height = it->font_height;
5779 p->voffset = it->voffset;
5780 p->string_from_display_prop_p = it->string_from_display_prop_p;
5781 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5782 p->display_ellipsis_p = 0;
5783 p->line_wrap = it->line_wrap;
5784 p->bidi_p = it->bidi_p;
5785 p->paragraph_embedding = it->paragraph_embedding;
5786 p->from_disp_prop_p = it->from_disp_prop_p;
5787 ++it->sp;
5788
5789 /* Save the state of the bidi iterator as well. */
5790 if (it->bidi_p)
5791 bidi_push_it (&it->bidi_it);
5792 }
5793
5794 static void
5795 iterate_out_of_display_property (struct it *it)
5796 {
5797 int buffer_p = !STRINGP (it->string);
5798 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5799 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5800
5801 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5802
5803 /* Maybe initialize paragraph direction. If we are at the beginning
5804 of a new paragraph, next_element_from_buffer may not have a
5805 chance to do that. */
5806 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5807 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5808 /* prev_stop can be zero, so check against BEGV as well. */
5809 while (it->bidi_it.charpos >= bob
5810 && it->prev_stop <= it->bidi_it.charpos
5811 && it->bidi_it.charpos < CHARPOS (it->position)
5812 && it->bidi_it.charpos < eob)
5813 bidi_move_to_visually_next (&it->bidi_it);
5814 /* Record the stop_pos we just crossed, for when we cross it
5815 back, maybe. */
5816 if (it->bidi_it.charpos > CHARPOS (it->position))
5817 it->prev_stop = CHARPOS (it->position);
5818 /* If we ended up not where pop_it put us, resync IT's
5819 positional members with the bidi iterator. */
5820 if (it->bidi_it.charpos != CHARPOS (it->position))
5821 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5822 if (buffer_p)
5823 it->current.pos = it->position;
5824 else
5825 it->current.string_pos = it->position;
5826 }
5827
5828 /* Restore IT's settings from IT->stack. Called, for example, when no
5829 more overlay strings must be processed, and we return to delivering
5830 display elements from a buffer, or when the end of a string from a
5831 `display' property is reached and we return to delivering display
5832 elements from an overlay string, or from a buffer. */
5833
5834 static void
5835 pop_it (struct it *it)
5836 {
5837 struct iterator_stack_entry *p;
5838 int from_display_prop = it->from_disp_prop_p;
5839
5840 eassert (it->sp > 0);
5841 --it->sp;
5842 p = it->stack + it->sp;
5843 it->stop_charpos = p->stop_charpos;
5844 it->prev_stop = p->prev_stop;
5845 it->base_level_stop = p->base_level_stop;
5846 it->cmp_it = p->cmp_it;
5847 it->face_id = p->face_id;
5848 it->current = p->current;
5849 it->position = p->position;
5850 it->string = p->string;
5851 it->from_overlay = p->from_overlay;
5852 if (NILP (it->string))
5853 SET_TEXT_POS (it->current.string_pos, -1, -1);
5854 it->method = p->method;
5855 switch (it->method)
5856 {
5857 case GET_FROM_IMAGE:
5858 it->image_id = p->u.image.image_id;
5859 it->object = p->u.image.object;
5860 it->slice = p->u.image.slice;
5861 break;
5862 case GET_FROM_STRETCH:
5863 it->object = p->u.stretch.object;
5864 break;
5865 case GET_FROM_BUFFER:
5866 it->object = it->w->buffer;
5867 break;
5868 case GET_FROM_STRING:
5869 it->object = it->string;
5870 break;
5871 case GET_FROM_DISPLAY_VECTOR:
5872 if (it->s)
5873 it->method = GET_FROM_C_STRING;
5874 else if (STRINGP (it->string))
5875 it->method = GET_FROM_STRING;
5876 else
5877 {
5878 it->method = GET_FROM_BUFFER;
5879 it->object = it->w->buffer;
5880 }
5881 }
5882 it->end_charpos = p->end_charpos;
5883 it->string_nchars = p->string_nchars;
5884 it->area = p->area;
5885 it->multibyte_p = p->multibyte_p;
5886 it->avoid_cursor_p = p->avoid_cursor_p;
5887 it->space_width = p->space_width;
5888 it->font_height = p->font_height;
5889 it->voffset = p->voffset;
5890 it->string_from_display_prop_p = p->string_from_display_prop_p;
5891 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
5892 it->line_wrap = p->line_wrap;
5893 it->bidi_p = p->bidi_p;
5894 it->paragraph_embedding = p->paragraph_embedding;
5895 it->from_disp_prop_p = p->from_disp_prop_p;
5896 if (it->bidi_p)
5897 {
5898 bidi_pop_it (&it->bidi_it);
5899 /* Bidi-iterate until we get out of the portion of text, if any,
5900 covered by a `display' text property or by an overlay with
5901 `display' property. (We cannot just jump there, because the
5902 internal coherency of the bidi iterator state can not be
5903 preserved across such jumps.) We also must determine the
5904 paragraph base direction if the overlay we just processed is
5905 at the beginning of a new paragraph. */
5906 if (from_display_prop
5907 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5908 iterate_out_of_display_property (it);
5909
5910 eassert ((BUFFERP (it->object)
5911 && IT_CHARPOS (*it) == it->bidi_it.charpos
5912 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5913 || (STRINGP (it->object)
5914 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5915 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
5916 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
5917 }
5918 }
5919
5920
5921 \f
5922 /***********************************************************************
5923 Moving over lines
5924 ***********************************************************************/
5925
5926 /* Set IT's current position to the previous line start. */
5927
5928 static void
5929 back_to_previous_line_start (struct it *it)
5930 {
5931 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5932 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5933 }
5934
5935
5936 /* Move IT to the next line start.
5937
5938 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5939 we skipped over part of the text (as opposed to moving the iterator
5940 continuously over the text). Otherwise, don't change the value
5941 of *SKIPPED_P.
5942
5943 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
5944 iterator on the newline, if it was found.
5945
5946 Newlines may come from buffer text, overlay strings, or strings
5947 displayed via the `display' property. That's the reason we can't
5948 simply use find_next_newline_no_quit.
5949
5950 Note that this function may not skip over invisible text that is so
5951 because of text properties and immediately follows a newline. If
5952 it would, function reseat_at_next_visible_line_start, when called
5953 from set_iterator_to_next, would effectively make invisible
5954 characters following a newline part of the wrong glyph row, which
5955 leads to wrong cursor motion. */
5956
5957 static int
5958 forward_to_next_line_start (struct it *it, int *skipped_p,
5959 struct bidi_it *bidi_it_prev)
5960 {
5961 ptrdiff_t old_selective;
5962 int newline_found_p, n;
5963 const int MAX_NEWLINE_DISTANCE = 500;
5964
5965 /* If already on a newline, just consume it to avoid unintended
5966 skipping over invisible text below. */
5967 if (it->what == IT_CHARACTER
5968 && it->c == '\n'
5969 && CHARPOS (it->position) == IT_CHARPOS (*it))
5970 {
5971 if (it->bidi_p && bidi_it_prev)
5972 *bidi_it_prev = it->bidi_it;
5973 set_iterator_to_next (it, 0);
5974 it->c = 0;
5975 return 1;
5976 }
5977
5978 /* Don't handle selective display in the following. It's (a)
5979 unnecessary because it's done by the caller, and (b) leads to an
5980 infinite recursion because next_element_from_ellipsis indirectly
5981 calls this function. */
5982 old_selective = it->selective;
5983 it->selective = 0;
5984
5985 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5986 from buffer text. */
5987 for (n = newline_found_p = 0;
5988 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5989 n += STRINGP (it->string) ? 0 : 1)
5990 {
5991 if (!get_next_display_element (it))
5992 return 0;
5993 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5994 if (newline_found_p && it->bidi_p && bidi_it_prev)
5995 *bidi_it_prev = it->bidi_it;
5996 set_iterator_to_next (it, 0);
5997 }
5998
5999 /* If we didn't find a newline near enough, see if we can use a
6000 short-cut. */
6001 if (!newline_found_p)
6002 {
6003 ptrdiff_t start = IT_CHARPOS (*it);
6004 ptrdiff_t limit = find_next_newline_no_quit (start, 1);
6005 Lisp_Object pos;
6006
6007 eassert (!STRINGP (it->string));
6008
6009 /* If there isn't any `display' property in sight, and no
6010 overlays, we can just use the position of the newline in
6011 buffer text. */
6012 if (it->stop_charpos >= limit
6013 || ((pos = Fnext_single_property_change (make_number (start),
6014 Qdisplay, Qnil,
6015 make_number (limit)),
6016 NILP (pos))
6017 && next_overlay_change (start) == ZV))
6018 {
6019 if (!it->bidi_p)
6020 {
6021 IT_CHARPOS (*it) = limit;
6022 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
6023 }
6024 else
6025 {
6026 struct bidi_it bprev;
6027
6028 /* Help bidi.c avoid expensive searches for display
6029 properties and overlays, by telling it that there are
6030 none up to `limit'. */
6031 if (it->bidi_it.disp_pos < limit)
6032 {
6033 it->bidi_it.disp_pos = limit;
6034 it->bidi_it.disp_prop = 0;
6035 }
6036 do {
6037 bprev = it->bidi_it;
6038 bidi_move_to_visually_next (&it->bidi_it);
6039 } while (it->bidi_it.charpos != limit);
6040 IT_CHARPOS (*it) = limit;
6041 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6042 if (bidi_it_prev)
6043 *bidi_it_prev = bprev;
6044 }
6045 *skipped_p = newline_found_p = 1;
6046 }
6047 else
6048 {
6049 while (get_next_display_element (it)
6050 && !newline_found_p)
6051 {
6052 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6053 if (newline_found_p && it->bidi_p && bidi_it_prev)
6054 *bidi_it_prev = it->bidi_it;
6055 set_iterator_to_next (it, 0);
6056 }
6057 }
6058 }
6059
6060 it->selective = old_selective;
6061 return newline_found_p;
6062 }
6063
6064
6065 /* Set IT's current position to the previous visible line start. Skip
6066 invisible text that is so either due to text properties or due to
6067 selective display. Caution: this does not change IT->current_x and
6068 IT->hpos. */
6069
6070 static void
6071 back_to_previous_visible_line_start (struct it *it)
6072 {
6073 while (IT_CHARPOS (*it) > BEGV)
6074 {
6075 back_to_previous_line_start (it);
6076
6077 if (IT_CHARPOS (*it) <= BEGV)
6078 break;
6079
6080 /* If selective > 0, then lines indented more than its value are
6081 invisible. */
6082 if (it->selective > 0
6083 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6084 it->selective))
6085 continue;
6086
6087 /* Check the newline before point for invisibility. */
6088 {
6089 Lisp_Object prop;
6090 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6091 Qinvisible, it->window);
6092 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6093 continue;
6094 }
6095
6096 if (IT_CHARPOS (*it) <= BEGV)
6097 break;
6098
6099 {
6100 struct it it2;
6101 void *it2data = NULL;
6102 ptrdiff_t pos;
6103 ptrdiff_t beg, end;
6104 Lisp_Object val, overlay;
6105
6106 SAVE_IT (it2, *it, it2data);
6107
6108 /* If newline is part of a composition, continue from start of composition */
6109 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6110 && beg < IT_CHARPOS (*it))
6111 goto replaced;
6112
6113 /* If newline is replaced by a display property, find start of overlay
6114 or interval and continue search from that point. */
6115 pos = --IT_CHARPOS (it2);
6116 --IT_BYTEPOS (it2);
6117 it2.sp = 0;
6118 bidi_unshelve_cache (NULL, 0);
6119 it2.string_from_display_prop_p = 0;
6120 it2.from_disp_prop_p = 0;
6121 if (handle_display_prop (&it2) == HANDLED_RETURN
6122 && !NILP (val = get_char_property_and_overlay
6123 (make_number (pos), Qdisplay, Qnil, &overlay))
6124 && (OVERLAYP (overlay)
6125 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6126 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6127 {
6128 RESTORE_IT (it, it, it2data);
6129 goto replaced;
6130 }
6131
6132 /* Newline is not replaced by anything -- so we are done. */
6133 RESTORE_IT (it, it, it2data);
6134 break;
6135
6136 replaced:
6137 if (beg < BEGV)
6138 beg = BEGV;
6139 IT_CHARPOS (*it) = beg;
6140 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6141 }
6142 }
6143
6144 it->continuation_lines_width = 0;
6145
6146 eassert (IT_CHARPOS (*it) >= BEGV);
6147 eassert (IT_CHARPOS (*it) == BEGV
6148 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6149 CHECK_IT (it);
6150 }
6151
6152
6153 /* Reseat iterator IT at the previous visible line start. Skip
6154 invisible text that is so either due to text properties or due to
6155 selective display. At the end, update IT's overlay information,
6156 face information etc. */
6157
6158 void
6159 reseat_at_previous_visible_line_start (struct it *it)
6160 {
6161 back_to_previous_visible_line_start (it);
6162 reseat (it, it->current.pos, 1);
6163 CHECK_IT (it);
6164 }
6165
6166
6167 /* Reseat iterator IT on the next visible line start in the current
6168 buffer. ON_NEWLINE_P non-zero means position IT on the newline
6169 preceding the line start. Skip over invisible text that is so
6170 because of selective display. Compute faces, overlays etc at the
6171 new position. Note that this function does not skip over text that
6172 is invisible because of text properties. */
6173
6174 static void
6175 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
6176 {
6177 int newline_found_p, skipped_p = 0;
6178 struct bidi_it bidi_it_prev;
6179
6180 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6181
6182 /* Skip over lines that are invisible because they are indented
6183 more than the value of IT->selective. */
6184 if (it->selective > 0)
6185 while (IT_CHARPOS (*it) < ZV
6186 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6187 it->selective))
6188 {
6189 eassert (IT_BYTEPOS (*it) == BEGV
6190 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6191 newline_found_p =
6192 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6193 }
6194
6195 /* Position on the newline if that's what's requested. */
6196 if (on_newline_p && newline_found_p)
6197 {
6198 if (STRINGP (it->string))
6199 {
6200 if (IT_STRING_CHARPOS (*it) > 0)
6201 {
6202 if (!it->bidi_p)
6203 {
6204 --IT_STRING_CHARPOS (*it);
6205 --IT_STRING_BYTEPOS (*it);
6206 }
6207 else
6208 {
6209 /* We need to restore the bidi iterator to the state
6210 it had on the newline, and resync the IT's
6211 position with that. */
6212 it->bidi_it = bidi_it_prev;
6213 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6214 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6215 }
6216 }
6217 }
6218 else if (IT_CHARPOS (*it) > BEGV)
6219 {
6220 if (!it->bidi_p)
6221 {
6222 --IT_CHARPOS (*it);
6223 --IT_BYTEPOS (*it);
6224 }
6225 else
6226 {
6227 /* We need to restore the bidi iterator to the state it
6228 had on the newline and resync IT with that. */
6229 it->bidi_it = bidi_it_prev;
6230 IT_CHARPOS (*it) = it->bidi_it.charpos;
6231 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6232 }
6233 reseat (it, it->current.pos, 0);
6234 }
6235 }
6236 else if (skipped_p)
6237 reseat (it, it->current.pos, 0);
6238
6239 CHECK_IT (it);
6240 }
6241
6242
6243 \f
6244 /***********************************************************************
6245 Changing an iterator's position
6246 ***********************************************************************/
6247
6248 /* Change IT's current position to POS in current_buffer. If FORCE_P
6249 is non-zero, always check for text properties at the new position.
6250 Otherwise, text properties are only looked up if POS >=
6251 IT->check_charpos of a property. */
6252
6253 static void
6254 reseat (struct it *it, struct text_pos pos, int force_p)
6255 {
6256 ptrdiff_t original_pos = IT_CHARPOS (*it);
6257
6258 reseat_1 (it, pos, 0);
6259
6260 /* Determine where to check text properties. Avoid doing it
6261 where possible because text property lookup is very expensive. */
6262 if (force_p
6263 || CHARPOS (pos) > it->stop_charpos
6264 || CHARPOS (pos) < original_pos)
6265 {
6266 if (it->bidi_p)
6267 {
6268 /* For bidi iteration, we need to prime prev_stop and
6269 base_level_stop with our best estimations. */
6270 /* Implementation note: Of course, POS is not necessarily a
6271 stop position, so assigning prev_pos to it is a lie; we
6272 should have called compute_stop_backwards. However, if
6273 the current buffer does not include any R2L characters,
6274 that call would be a waste of cycles, because the
6275 iterator will never move back, and thus never cross this
6276 "fake" stop position. So we delay that backward search
6277 until the time we really need it, in next_element_from_buffer. */
6278 if (CHARPOS (pos) != it->prev_stop)
6279 it->prev_stop = CHARPOS (pos);
6280 if (CHARPOS (pos) < it->base_level_stop)
6281 it->base_level_stop = 0; /* meaning it's unknown */
6282 handle_stop (it);
6283 }
6284 else
6285 {
6286 handle_stop (it);
6287 it->prev_stop = it->base_level_stop = 0;
6288 }
6289
6290 }
6291
6292 CHECK_IT (it);
6293 }
6294
6295
6296 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6297 IT->stop_pos to POS, also. */
6298
6299 static void
6300 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6301 {
6302 /* Don't call this function when scanning a C string. */
6303 eassert (it->s == NULL);
6304
6305 /* POS must be a reasonable value. */
6306 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6307
6308 it->current.pos = it->position = pos;
6309 it->end_charpos = ZV;
6310 it->dpvec = NULL;
6311 it->current.dpvec_index = -1;
6312 it->current.overlay_string_index = -1;
6313 IT_STRING_CHARPOS (*it) = -1;
6314 IT_STRING_BYTEPOS (*it) = -1;
6315 it->string = Qnil;
6316 it->method = GET_FROM_BUFFER;
6317 it->object = it->w->buffer;
6318 it->area = TEXT_AREA;
6319 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6320 it->sp = 0;
6321 it->string_from_display_prop_p = 0;
6322 it->string_from_prefix_prop_p = 0;
6323
6324 it->from_disp_prop_p = 0;
6325 it->face_before_selective_p = 0;
6326 if (it->bidi_p)
6327 {
6328 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6329 &it->bidi_it);
6330 bidi_unshelve_cache (NULL, 0);
6331 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6332 it->bidi_it.string.s = NULL;
6333 it->bidi_it.string.lstring = Qnil;
6334 it->bidi_it.string.bufpos = 0;
6335 it->bidi_it.string.unibyte = 0;
6336 }
6337
6338 if (set_stop_p)
6339 {
6340 it->stop_charpos = CHARPOS (pos);
6341 it->base_level_stop = CHARPOS (pos);
6342 }
6343 /* This make the information stored in it->cmp_it invalidate. */
6344 it->cmp_it.id = -1;
6345 }
6346
6347
6348 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6349 If S is non-null, it is a C string to iterate over. Otherwise,
6350 STRING gives a Lisp string to iterate over.
6351
6352 If PRECISION > 0, don't return more then PRECISION number of
6353 characters from the string.
6354
6355 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6356 characters have been returned. FIELD_WIDTH < 0 means an infinite
6357 field width.
6358
6359 MULTIBYTE = 0 means disable processing of multibyte characters,
6360 MULTIBYTE > 0 means enable it,
6361 MULTIBYTE < 0 means use IT->multibyte_p.
6362
6363 IT must be initialized via a prior call to init_iterator before
6364 calling this function. */
6365
6366 static void
6367 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6368 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6369 int multibyte)
6370 {
6371 /* No region in strings. */
6372 it->region_beg_charpos = it->region_end_charpos = -1;
6373
6374 /* No text property checks performed by default, but see below. */
6375 it->stop_charpos = -1;
6376
6377 /* Set iterator position and end position. */
6378 memset (&it->current, 0, sizeof it->current);
6379 it->current.overlay_string_index = -1;
6380 it->current.dpvec_index = -1;
6381 eassert (charpos >= 0);
6382
6383 /* If STRING is specified, use its multibyteness, otherwise use the
6384 setting of MULTIBYTE, if specified. */
6385 if (multibyte >= 0)
6386 it->multibyte_p = multibyte > 0;
6387
6388 /* Bidirectional reordering of strings is controlled by the default
6389 value of bidi-display-reordering. Don't try to reorder while
6390 loading loadup.el, as the necessary character property tables are
6391 not yet available. */
6392 it->bidi_p =
6393 NILP (Vpurify_flag)
6394 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6395
6396 if (s == NULL)
6397 {
6398 eassert (STRINGP (string));
6399 it->string = string;
6400 it->s = NULL;
6401 it->end_charpos = it->string_nchars = SCHARS (string);
6402 it->method = GET_FROM_STRING;
6403 it->current.string_pos = string_pos (charpos, string);
6404
6405 if (it->bidi_p)
6406 {
6407 it->bidi_it.string.lstring = string;
6408 it->bidi_it.string.s = NULL;
6409 it->bidi_it.string.schars = it->end_charpos;
6410 it->bidi_it.string.bufpos = 0;
6411 it->bidi_it.string.from_disp_str = 0;
6412 it->bidi_it.string.unibyte = !it->multibyte_p;
6413 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6414 FRAME_WINDOW_P (it->f), &it->bidi_it);
6415 }
6416 }
6417 else
6418 {
6419 it->s = (const unsigned char *) s;
6420 it->string = Qnil;
6421
6422 /* Note that we use IT->current.pos, not it->current.string_pos,
6423 for displaying C strings. */
6424 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6425 if (it->multibyte_p)
6426 {
6427 it->current.pos = c_string_pos (charpos, s, 1);
6428 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6429 }
6430 else
6431 {
6432 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6433 it->end_charpos = it->string_nchars = strlen (s);
6434 }
6435
6436 if (it->bidi_p)
6437 {
6438 it->bidi_it.string.lstring = Qnil;
6439 it->bidi_it.string.s = (const unsigned char *) s;
6440 it->bidi_it.string.schars = it->end_charpos;
6441 it->bidi_it.string.bufpos = 0;
6442 it->bidi_it.string.from_disp_str = 0;
6443 it->bidi_it.string.unibyte = !it->multibyte_p;
6444 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6445 &it->bidi_it);
6446 }
6447 it->method = GET_FROM_C_STRING;
6448 }
6449
6450 /* PRECISION > 0 means don't return more than PRECISION characters
6451 from the string. */
6452 if (precision > 0 && it->end_charpos - charpos > precision)
6453 {
6454 it->end_charpos = it->string_nchars = charpos + precision;
6455 if (it->bidi_p)
6456 it->bidi_it.string.schars = it->end_charpos;
6457 }
6458
6459 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6460 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6461 FIELD_WIDTH < 0 means infinite field width. This is useful for
6462 padding with `-' at the end of a mode line. */
6463 if (field_width < 0)
6464 field_width = INFINITY;
6465 /* Implementation note: We deliberately don't enlarge
6466 it->bidi_it.string.schars here to fit it->end_charpos, because
6467 the bidi iterator cannot produce characters out of thin air. */
6468 if (field_width > it->end_charpos - charpos)
6469 it->end_charpos = charpos + field_width;
6470
6471 /* Use the standard display table for displaying strings. */
6472 if (DISP_TABLE_P (Vstandard_display_table))
6473 it->dp = XCHAR_TABLE (Vstandard_display_table);
6474
6475 it->stop_charpos = charpos;
6476 it->prev_stop = charpos;
6477 it->base_level_stop = 0;
6478 if (it->bidi_p)
6479 {
6480 it->bidi_it.first_elt = 1;
6481 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6482 it->bidi_it.disp_pos = -1;
6483 }
6484 if (s == NULL && it->multibyte_p)
6485 {
6486 ptrdiff_t endpos = SCHARS (it->string);
6487 if (endpos > it->end_charpos)
6488 endpos = it->end_charpos;
6489 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6490 it->string);
6491 }
6492 CHECK_IT (it);
6493 }
6494
6495
6496 \f
6497 /***********************************************************************
6498 Iteration
6499 ***********************************************************************/
6500
6501 /* Map enum it_method value to corresponding next_element_from_* function. */
6502
6503 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6504 {
6505 next_element_from_buffer,
6506 next_element_from_display_vector,
6507 next_element_from_string,
6508 next_element_from_c_string,
6509 next_element_from_image,
6510 next_element_from_stretch
6511 };
6512
6513 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6514
6515
6516 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6517 (possibly with the following characters). */
6518
6519 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6520 ((IT)->cmp_it.id >= 0 \
6521 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6522 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6523 END_CHARPOS, (IT)->w, \
6524 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6525 (IT)->string)))
6526
6527
6528 /* Lookup the char-table Vglyphless_char_display for character C (-1
6529 if we want information for no-font case), and return the display
6530 method symbol. By side-effect, update it->what and
6531 it->glyphless_method. This function is called from
6532 get_next_display_element for each character element, and from
6533 x_produce_glyphs when no suitable font was found. */
6534
6535 Lisp_Object
6536 lookup_glyphless_char_display (int c, struct it *it)
6537 {
6538 Lisp_Object glyphless_method = Qnil;
6539
6540 if (CHAR_TABLE_P (Vglyphless_char_display)
6541 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6542 {
6543 if (c >= 0)
6544 {
6545 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6546 if (CONSP (glyphless_method))
6547 glyphless_method = FRAME_WINDOW_P (it->f)
6548 ? XCAR (glyphless_method)
6549 : XCDR (glyphless_method);
6550 }
6551 else
6552 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6553 }
6554
6555 retry:
6556 if (NILP (glyphless_method))
6557 {
6558 if (c >= 0)
6559 /* The default is to display the character by a proper font. */
6560 return Qnil;
6561 /* The default for the no-font case is to display an empty box. */
6562 glyphless_method = Qempty_box;
6563 }
6564 if (EQ (glyphless_method, Qzero_width))
6565 {
6566 if (c >= 0)
6567 return glyphless_method;
6568 /* This method can't be used for the no-font case. */
6569 glyphless_method = Qempty_box;
6570 }
6571 if (EQ (glyphless_method, Qthin_space))
6572 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6573 else if (EQ (glyphless_method, Qempty_box))
6574 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6575 else if (EQ (glyphless_method, Qhex_code))
6576 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6577 else if (STRINGP (glyphless_method))
6578 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6579 else
6580 {
6581 /* Invalid value. We use the default method. */
6582 glyphless_method = Qnil;
6583 goto retry;
6584 }
6585 it->what = IT_GLYPHLESS;
6586 return glyphless_method;
6587 }
6588
6589 /* Load IT's display element fields with information about the next
6590 display element from the current position of IT. Value is zero if
6591 end of buffer (or C string) is reached. */
6592
6593 static struct frame *last_escape_glyph_frame = NULL;
6594 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6595 static int last_escape_glyph_merged_face_id = 0;
6596
6597 struct frame *last_glyphless_glyph_frame = NULL;
6598 int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6599 int last_glyphless_glyph_merged_face_id = 0;
6600
6601 static int
6602 get_next_display_element (struct it *it)
6603 {
6604 /* Non-zero means that we found a display element. Zero means that
6605 we hit the end of what we iterate over. Performance note: the
6606 function pointer `method' used here turns out to be faster than
6607 using a sequence of if-statements. */
6608 int success_p;
6609
6610 get_next:
6611 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6612
6613 if (it->what == IT_CHARACTER)
6614 {
6615 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6616 and only if (a) the resolved directionality of that character
6617 is R..." */
6618 /* FIXME: Do we need an exception for characters from display
6619 tables? */
6620 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6621 it->c = bidi_mirror_char (it->c);
6622 /* Map via display table or translate control characters.
6623 IT->c, IT->len etc. have been set to the next character by
6624 the function call above. If we have a display table, and it
6625 contains an entry for IT->c, translate it. Don't do this if
6626 IT->c itself comes from a display table, otherwise we could
6627 end up in an infinite recursion. (An alternative could be to
6628 count the recursion depth of this function and signal an
6629 error when a certain maximum depth is reached.) Is it worth
6630 it? */
6631 if (success_p && it->dpvec == NULL)
6632 {
6633 Lisp_Object dv;
6634 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6635 int nonascii_space_p = 0;
6636 int nonascii_hyphen_p = 0;
6637 int c = it->c; /* This is the character to display. */
6638
6639 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6640 {
6641 eassert (SINGLE_BYTE_CHAR_P (c));
6642 if (unibyte_display_via_language_environment)
6643 {
6644 c = DECODE_CHAR (unibyte, c);
6645 if (c < 0)
6646 c = BYTE8_TO_CHAR (it->c);
6647 }
6648 else
6649 c = BYTE8_TO_CHAR (it->c);
6650 }
6651
6652 if (it->dp
6653 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6654 VECTORP (dv)))
6655 {
6656 struct Lisp_Vector *v = XVECTOR (dv);
6657
6658 /* Return the first character from the display table
6659 entry, if not empty. If empty, don't display the
6660 current character. */
6661 if (v->header.size)
6662 {
6663 it->dpvec_char_len = it->len;
6664 it->dpvec = v->contents;
6665 it->dpend = v->contents + v->header.size;
6666 it->current.dpvec_index = 0;
6667 it->dpvec_face_id = -1;
6668 it->saved_face_id = it->face_id;
6669 it->method = GET_FROM_DISPLAY_VECTOR;
6670 it->ellipsis_p = 0;
6671 }
6672 else
6673 {
6674 set_iterator_to_next (it, 0);
6675 }
6676 goto get_next;
6677 }
6678
6679 if (! NILP (lookup_glyphless_char_display (c, it)))
6680 {
6681 if (it->what == IT_GLYPHLESS)
6682 goto done;
6683 /* Don't display this character. */
6684 set_iterator_to_next (it, 0);
6685 goto get_next;
6686 }
6687
6688 /* If `nobreak-char-display' is non-nil, we display
6689 non-ASCII spaces and hyphens specially. */
6690 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6691 {
6692 if (c == 0xA0)
6693 nonascii_space_p = 1;
6694 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6695 nonascii_hyphen_p = 1;
6696 }
6697
6698 /* Translate control characters into `\003' or `^C' form.
6699 Control characters coming from a display table entry are
6700 currently not translated because we use IT->dpvec to hold
6701 the translation. This could easily be changed but I
6702 don't believe that it is worth doing.
6703
6704 The characters handled by `nobreak-char-display' must be
6705 translated too.
6706
6707 Non-printable characters and raw-byte characters are also
6708 translated to octal form. */
6709 if (((c < ' ' || c == 127) /* ASCII control chars */
6710 ? (it->area != TEXT_AREA
6711 /* In mode line, treat \n, \t like other crl chars. */
6712 || (c != '\t'
6713 && it->glyph_row
6714 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6715 || (c != '\n' && c != '\t'))
6716 : (nonascii_space_p
6717 || nonascii_hyphen_p
6718 || CHAR_BYTE8_P (c)
6719 || ! CHAR_PRINTABLE_P (c))))
6720 {
6721 /* C is a control character, non-ASCII space/hyphen,
6722 raw-byte, or a non-printable character which must be
6723 displayed either as '\003' or as `^C' where the '\\'
6724 and '^' can be defined in the display table. Fill
6725 IT->ctl_chars with glyphs for what we have to
6726 display. Then, set IT->dpvec to these glyphs. */
6727 Lisp_Object gc;
6728 int ctl_len;
6729 int face_id;
6730 int lface_id = 0;
6731 int escape_glyph;
6732
6733 /* Handle control characters with ^. */
6734
6735 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6736 {
6737 int g;
6738
6739 g = '^'; /* default glyph for Control */
6740 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6741 if (it->dp
6742 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6743 {
6744 g = GLYPH_CODE_CHAR (gc);
6745 lface_id = GLYPH_CODE_FACE (gc);
6746 }
6747 if (lface_id)
6748 {
6749 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6750 }
6751 else if (it->f == last_escape_glyph_frame
6752 && it->face_id == last_escape_glyph_face_id)
6753 {
6754 face_id = last_escape_glyph_merged_face_id;
6755 }
6756 else
6757 {
6758 /* Merge the escape-glyph face into the current face. */
6759 face_id = merge_faces (it->f, Qescape_glyph, 0,
6760 it->face_id);
6761 last_escape_glyph_frame = it->f;
6762 last_escape_glyph_face_id = it->face_id;
6763 last_escape_glyph_merged_face_id = face_id;
6764 }
6765
6766 XSETINT (it->ctl_chars[0], g);
6767 XSETINT (it->ctl_chars[1], c ^ 0100);
6768 ctl_len = 2;
6769 goto display_control;
6770 }
6771
6772 /* Handle non-ascii space in the mode where it only gets
6773 highlighting. */
6774
6775 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6776 {
6777 /* Merge `nobreak-space' into the current face. */
6778 face_id = merge_faces (it->f, Qnobreak_space, 0,
6779 it->face_id);
6780 XSETINT (it->ctl_chars[0], ' ');
6781 ctl_len = 1;
6782 goto display_control;
6783 }
6784
6785 /* Handle sequences that start with the "escape glyph". */
6786
6787 /* the default escape glyph is \. */
6788 escape_glyph = '\\';
6789
6790 if (it->dp
6791 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6792 {
6793 escape_glyph = GLYPH_CODE_CHAR (gc);
6794 lface_id = GLYPH_CODE_FACE (gc);
6795 }
6796 if (lface_id)
6797 {
6798 /* The display table specified a face.
6799 Merge it into face_id and also into escape_glyph. */
6800 face_id = merge_faces (it->f, Qt, lface_id,
6801 it->face_id);
6802 }
6803 else if (it->f == last_escape_glyph_frame
6804 && it->face_id == last_escape_glyph_face_id)
6805 {
6806 face_id = last_escape_glyph_merged_face_id;
6807 }
6808 else
6809 {
6810 /* Merge the escape-glyph face into the current face. */
6811 face_id = merge_faces (it->f, Qescape_glyph, 0,
6812 it->face_id);
6813 last_escape_glyph_frame = it->f;
6814 last_escape_glyph_face_id = it->face_id;
6815 last_escape_glyph_merged_face_id = face_id;
6816 }
6817
6818 /* Draw non-ASCII hyphen with just highlighting: */
6819
6820 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6821 {
6822 XSETINT (it->ctl_chars[0], '-');
6823 ctl_len = 1;
6824 goto display_control;
6825 }
6826
6827 /* Draw non-ASCII space/hyphen with escape glyph: */
6828
6829 if (nonascii_space_p || nonascii_hyphen_p)
6830 {
6831 XSETINT (it->ctl_chars[0], escape_glyph);
6832 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
6833 ctl_len = 2;
6834 goto display_control;
6835 }
6836
6837 {
6838 char str[10];
6839 int len, i;
6840
6841 if (CHAR_BYTE8_P (c))
6842 /* Display \200 instead of \17777600. */
6843 c = CHAR_TO_BYTE8 (c);
6844 len = sprintf (str, "%03o", c);
6845
6846 XSETINT (it->ctl_chars[0], escape_glyph);
6847 for (i = 0; i < len; i++)
6848 XSETINT (it->ctl_chars[i + 1], str[i]);
6849 ctl_len = len + 1;
6850 }
6851
6852 display_control:
6853 /* Set up IT->dpvec and return first character from it. */
6854 it->dpvec_char_len = it->len;
6855 it->dpvec = it->ctl_chars;
6856 it->dpend = it->dpvec + ctl_len;
6857 it->current.dpvec_index = 0;
6858 it->dpvec_face_id = face_id;
6859 it->saved_face_id = it->face_id;
6860 it->method = GET_FROM_DISPLAY_VECTOR;
6861 it->ellipsis_p = 0;
6862 goto get_next;
6863 }
6864 it->char_to_display = c;
6865 }
6866 else if (success_p)
6867 {
6868 it->char_to_display = it->c;
6869 }
6870 }
6871
6872 /* Adjust face id for a multibyte character. There are no multibyte
6873 character in unibyte text. */
6874 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6875 && it->multibyte_p
6876 && success_p
6877 && FRAME_WINDOW_P (it->f))
6878 {
6879 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6880
6881 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6882 {
6883 /* Automatic composition with glyph-string. */
6884 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6885
6886 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6887 }
6888 else
6889 {
6890 ptrdiff_t pos = (it->s ? -1
6891 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6892 : IT_CHARPOS (*it));
6893 int c;
6894
6895 if (it->what == IT_CHARACTER)
6896 c = it->char_to_display;
6897 else
6898 {
6899 struct composition *cmp = composition_table[it->cmp_it.id];
6900 int i;
6901
6902 c = ' ';
6903 for (i = 0; i < cmp->glyph_len; i++)
6904 /* TAB in a composition means display glyphs with
6905 padding space on the left or right. */
6906 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6907 break;
6908 }
6909 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6910 }
6911 }
6912
6913 done:
6914 /* Is this character the last one of a run of characters with
6915 box? If yes, set IT->end_of_box_run_p to 1. */
6916 if (it->face_box_p
6917 && it->s == NULL)
6918 {
6919 if (it->method == GET_FROM_STRING && it->sp)
6920 {
6921 int face_id = underlying_face_id (it);
6922 struct face *face = FACE_FROM_ID (it->f, face_id);
6923
6924 if (face)
6925 {
6926 if (face->box == FACE_NO_BOX)
6927 {
6928 /* If the box comes from face properties in a
6929 display string, check faces in that string. */
6930 int string_face_id = face_after_it_pos (it);
6931 it->end_of_box_run_p
6932 = (FACE_FROM_ID (it->f, string_face_id)->box
6933 == FACE_NO_BOX);
6934 }
6935 /* Otherwise, the box comes from the underlying face.
6936 If this is the last string character displayed, check
6937 the next buffer location. */
6938 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6939 && (it->current.overlay_string_index
6940 == it->n_overlay_strings - 1))
6941 {
6942 ptrdiff_t ignore;
6943 int next_face_id;
6944 struct text_pos pos = it->current.pos;
6945 INC_TEXT_POS (pos, it->multibyte_p);
6946
6947 next_face_id = face_at_buffer_position
6948 (it->w, CHARPOS (pos), it->region_beg_charpos,
6949 it->region_end_charpos, &ignore,
6950 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6951 -1);
6952 it->end_of_box_run_p
6953 = (FACE_FROM_ID (it->f, next_face_id)->box
6954 == FACE_NO_BOX);
6955 }
6956 }
6957 }
6958 else
6959 {
6960 int face_id = face_after_it_pos (it);
6961 it->end_of_box_run_p
6962 = (face_id != it->face_id
6963 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6964 }
6965 }
6966 /* If we reached the end of the object we've been iterating (e.g., a
6967 display string or an overlay string), and there's something on
6968 IT->stack, proceed with what's on the stack. It doesn't make
6969 sense to return zero if there's unprocessed stuff on the stack,
6970 because otherwise that stuff will never be displayed. */
6971 if (!success_p && it->sp > 0)
6972 {
6973 set_iterator_to_next (it, 0);
6974 success_p = get_next_display_element (it);
6975 }
6976
6977 /* Value is 0 if end of buffer or string reached. */
6978 return success_p;
6979 }
6980
6981
6982 /* Move IT to the next display element.
6983
6984 RESEAT_P non-zero means if called on a newline in buffer text,
6985 skip to the next visible line start.
6986
6987 Functions get_next_display_element and set_iterator_to_next are
6988 separate because I find this arrangement easier to handle than a
6989 get_next_display_element function that also increments IT's
6990 position. The way it is we can first look at an iterator's current
6991 display element, decide whether it fits on a line, and if it does,
6992 increment the iterator position. The other way around we probably
6993 would either need a flag indicating whether the iterator has to be
6994 incremented the next time, or we would have to implement a
6995 decrement position function which would not be easy to write. */
6996
6997 void
6998 set_iterator_to_next (struct it *it, int reseat_p)
6999 {
7000 /* Reset flags indicating start and end of a sequence of characters
7001 with box. Reset them at the start of this function because
7002 moving the iterator to a new position might set them. */
7003 it->start_of_box_run_p = it->end_of_box_run_p = 0;
7004
7005 switch (it->method)
7006 {
7007 case GET_FROM_BUFFER:
7008 /* The current display element of IT is a character from
7009 current_buffer. Advance in the buffer, and maybe skip over
7010 invisible lines that are so because of selective display. */
7011 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7012 reseat_at_next_visible_line_start (it, 0);
7013 else if (it->cmp_it.id >= 0)
7014 {
7015 /* We are currently getting glyphs from a composition. */
7016 int i;
7017
7018 if (! it->bidi_p)
7019 {
7020 IT_CHARPOS (*it) += it->cmp_it.nchars;
7021 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7022 if (it->cmp_it.to < it->cmp_it.nglyphs)
7023 {
7024 it->cmp_it.from = it->cmp_it.to;
7025 }
7026 else
7027 {
7028 it->cmp_it.id = -1;
7029 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7030 IT_BYTEPOS (*it),
7031 it->end_charpos, Qnil);
7032 }
7033 }
7034 else if (! it->cmp_it.reversed_p)
7035 {
7036 /* Composition created while scanning forward. */
7037 /* Update IT's char/byte positions to point to the first
7038 character of the next grapheme cluster, or to the
7039 character visually after the current composition. */
7040 for (i = 0; i < it->cmp_it.nchars; i++)
7041 bidi_move_to_visually_next (&it->bidi_it);
7042 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7043 IT_CHARPOS (*it) = it->bidi_it.charpos;
7044
7045 if (it->cmp_it.to < it->cmp_it.nglyphs)
7046 {
7047 /* Proceed to the next grapheme cluster. */
7048 it->cmp_it.from = it->cmp_it.to;
7049 }
7050 else
7051 {
7052 /* No more grapheme clusters in this composition.
7053 Find the next stop position. */
7054 ptrdiff_t stop = it->end_charpos;
7055 if (it->bidi_it.scan_dir < 0)
7056 /* Now we are scanning backward and don't know
7057 where to stop. */
7058 stop = -1;
7059 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7060 IT_BYTEPOS (*it), stop, Qnil);
7061 }
7062 }
7063 else
7064 {
7065 /* Composition created while scanning backward. */
7066 /* Update IT's char/byte positions to point to the last
7067 character of the previous grapheme cluster, or the
7068 character visually after the current composition. */
7069 for (i = 0; i < it->cmp_it.nchars; i++)
7070 bidi_move_to_visually_next (&it->bidi_it);
7071 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7072 IT_CHARPOS (*it) = it->bidi_it.charpos;
7073 if (it->cmp_it.from > 0)
7074 {
7075 /* Proceed to the previous grapheme cluster. */
7076 it->cmp_it.to = it->cmp_it.from;
7077 }
7078 else
7079 {
7080 /* No more grapheme clusters in this composition.
7081 Find the next stop position. */
7082 ptrdiff_t stop = it->end_charpos;
7083 if (it->bidi_it.scan_dir < 0)
7084 /* Now we are scanning backward and don't know
7085 where to stop. */
7086 stop = -1;
7087 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7088 IT_BYTEPOS (*it), stop, Qnil);
7089 }
7090 }
7091 }
7092 else
7093 {
7094 eassert (it->len != 0);
7095
7096 if (!it->bidi_p)
7097 {
7098 IT_BYTEPOS (*it) += it->len;
7099 IT_CHARPOS (*it) += 1;
7100 }
7101 else
7102 {
7103 int prev_scan_dir = it->bidi_it.scan_dir;
7104 /* If this is a new paragraph, determine its base
7105 direction (a.k.a. its base embedding level). */
7106 if (it->bidi_it.new_paragraph)
7107 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7108 bidi_move_to_visually_next (&it->bidi_it);
7109 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7110 IT_CHARPOS (*it) = it->bidi_it.charpos;
7111 if (prev_scan_dir != it->bidi_it.scan_dir)
7112 {
7113 /* As the scan direction was changed, we must
7114 re-compute the stop position for composition. */
7115 ptrdiff_t stop = it->end_charpos;
7116 if (it->bidi_it.scan_dir < 0)
7117 stop = -1;
7118 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7119 IT_BYTEPOS (*it), stop, Qnil);
7120 }
7121 }
7122 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7123 }
7124 break;
7125
7126 case GET_FROM_C_STRING:
7127 /* Current display element of IT is from a C string. */
7128 if (!it->bidi_p
7129 /* If the string position is beyond string's end, it means
7130 next_element_from_c_string is padding the string with
7131 blanks, in which case we bypass the bidi iterator,
7132 because it cannot deal with such virtual characters. */
7133 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7134 {
7135 IT_BYTEPOS (*it) += it->len;
7136 IT_CHARPOS (*it) += 1;
7137 }
7138 else
7139 {
7140 bidi_move_to_visually_next (&it->bidi_it);
7141 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7142 IT_CHARPOS (*it) = it->bidi_it.charpos;
7143 }
7144 break;
7145
7146 case GET_FROM_DISPLAY_VECTOR:
7147 /* Current display element of IT is from a display table entry.
7148 Advance in the display table definition. Reset it to null if
7149 end reached, and continue with characters from buffers/
7150 strings. */
7151 ++it->current.dpvec_index;
7152
7153 /* Restore face of the iterator to what they were before the
7154 display vector entry (these entries may contain faces). */
7155 it->face_id = it->saved_face_id;
7156
7157 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7158 {
7159 int recheck_faces = it->ellipsis_p;
7160
7161 if (it->s)
7162 it->method = GET_FROM_C_STRING;
7163 else if (STRINGP (it->string))
7164 it->method = GET_FROM_STRING;
7165 else
7166 {
7167 it->method = GET_FROM_BUFFER;
7168 it->object = it->w->buffer;
7169 }
7170
7171 it->dpvec = NULL;
7172 it->current.dpvec_index = -1;
7173
7174 /* Skip over characters which were displayed via IT->dpvec. */
7175 if (it->dpvec_char_len < 0)
7176 reseat_at_next_visible_line_start (it, 1);
7177 else if (it->dpvec_char_len > 0)
7178 {
7179 if (it->method == GET_FROM_STRING
7180 && it->n_overlay_strings > 0)
7181 it->ignore_overlay_strings_at_pos_p = 1;
7182 it->len = it->dpvec_char_len;
7183 set_iterator_to_next (it, reseat_p);
7184 }
7185
7186 /* Maybe recheck faces after display vector */
7187 if (recheck_faces)
7188 it->stop_charpos = IT_CHARPOS (*it);
7189 }
7190 break;
7191
7192 case GET_FROM_STRING:
7193 /* Current display element is a character from a Lisp string. */
7194 eassert (it->s == NULL && STRINGP (it->string));
7195 /* Don't advance past string end. These conditions are true
7196 when set_iterator_to_next is called at the end of
7197 get_next_display_element, in which case the Lisp string is
7198 already exhausted, and all we want is pop the iterator
7199 stack. */
7200 if (it->current.overlay_string_index >= 0)
7201 {
7202 /* This is an overlay string, so there's no padding with
7203 spaces, and the number of characters in the string is
7204 where the string ends. */
7205 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7206 goto consider_string_end;
7207 }
7208 else
7209 {
7210 /* Not an overlay string. There could be padding, so test
7211 against it->end_charpos . */
7212 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7213 goto consider_string_end;
7214 }
7215 if (it->cmp_it.id >= 0)
7216 {
7217 int i;
7218
7219 if (! it->bidi_p)
7220 {
7221 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7222 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7223 if (it->cmp_it.to < it->cmp_it.nglyphs)
7224 it->cmp_it.from = it->cmp_it.to;
7225 else
7226 {
7227 it->cmp_it.id = -1;
7228 composition_compute_stop_pos (&it->cmp_it,
7229 IT_STRING_CHARPOS (*it),
7230 IT_STRING_BYTEPOS (*it),
7231 it->end_charpos, it->string);
7232 }
7233 }
7234 else if (! it->cmp_it.reversed_p)
7235 {
7236 for (i = 0; i < it->cmp_it.nchars; i++)
7237 bidi_move_to_visually_next (&it->bidi_it);
7238 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7239 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7240
7241 if (it->cmp_it.to < it->cmp_it.nglyphs)
7242 it->cmp_it.from = it->cmp_it.to;
7243 else
7244 {
7245 ptrdiff_t stop = it->end_charpos;
7246 if (it->bidi_it.scan_dir < 0)
7247 stop = -1;
7248 composition_compute_stop_pos (&it->cmp_it,
7249 IT_STRING_CHARPOS (*it),
7250 IT_STRING_BYTEPOS (*it), stop,
7251 it->string);
7252 }
7253 }
7254 else
7255 {
7256 for (i = 0; i < it->cmp_it.nchars; i++)
7257 bidi_move_to_visually_next (&it->bidi_it);
7258 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7259 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7260 if (it->cmp_it.from > 0)
7261 it->cmp_it.to = it->cmp_it.from;
7262 else
7263 {
7264 ptrdiff_t stop = it->end_charpos;
7265 if (it->bidi_it.scan_dir < 0)
7266 stop = -1;
7267 composition_compute_stop_pos (&it->cmp_it,
7268 IT_STRING_CHARPOS (*it),
7269 IT_STRING_BYTEPOS (*it), stop,
7270 it->string);
7271 }
7272 }
7273 }
7274 else
7275 {
7276 if (!it->bidi_p
7277 /* If the string position is beyond string's end, it
7278 means next_element_from_string is padding the string
7279 with blanks, in which case we bypass the bidi
7280 iterator, because it cannot deal with such virtual
7281 characters. */
7282 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7283 {
7284 IT_STRING_BYTEPOS (*it) += it->len;
7285 IT_STRING_CHARPOS (*it) += 1;
7286 }
7287 else
7288 {
7289 int prev_scan_dir = it->bidi_it.scan_dir;
7290
7291 bidi_move_to_visually_next (&it->bidi_it);
7292 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7293 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7294 if (prev_scan_dir != it->bidi_it.scan_dir)
7295 {
7296 ptrdiff_t stop = it->end_charpos;
7297
7298 if (it->bidi_it.scan_dir < 0)
7299 stop = -1;
7300 composition_compute_stop_pos (&it->cmp_it,
7301 IT_STRING_CHARPOS (*it),
7302 IT_STRING_BYTEPOS (*it), stop,
7303 it->string);
7304 }
7305 }
7306 }
7307
7308 consider_string_end:
7309
7310 if (it->current.overlay_string_index >= 0)
7311 {
7312 /* IT->string is an overlay string. Advance to the
7313 next, if there is one. */
7314 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7315 {
7316 it->ellipsis_p = 0;
7317 next_overlay_string (it);
7318 if (it->ellipsis_p)
7319 setup_for_ellipsis (it, 0);
7320 }
7321 }
7322 else
7323 {
7324 /* IT->string is not an overlay string. If we reached
7325 its end, and there is something on IT->stack, proceed
7326 with what is on the stack. This can be either another
7327 string, this time an overlay string, or a buffer. */
7328 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7329 && it->sp > 0)
7330 {
7331 pop_it (it);
7332 if (it->method == GET_FROM_STRING)
7333 goto consider_string_end;
7334 }
7335 }
7336 break;
7337
7338 case GET_FROM_IMAGE:
7339 case GET_FROM_STRETCH:
7340 /* The position etc with which we have to proceed are on
7341 the stack. The position may be at the end of a string,
7342 if the `display' property takes up the whole string. */
7343 eassert (it->sp > 0);
7344 pop_it (it);
7345 if (it->method == GET_FROM_STRING)
7346 goto consider_string_end;
7347 break;
7348
7349 default:
7350 /* There are no other methods defined, so this should be a bug. */
7351 emacs_abort ();
7352 }
7353
7354 eassert (it->method != GET_FROM_STRING
7355 || (STRINGP (it->string)
7356 && IT_STRING_CHARPOS (*it) >= 0));
7357 }
7358
7359 /* Load IT's display element fields with information about the next
7360 display element which comes from a display table entry or from the
7361 result of translating a control character to one of the forms `^C'
7362 or `\003'.
7363
7364 IT->dpvec holds the glyphs to return as characters.
7365 IT->saved_face_id holds the face id before the display vector--it
7366 is restored into IT->face_id in set_iterator_to_next. */
7367
7368 static int
7369 next_element_from_display_vector (struct it *it)
7370 {
7371 Lisp_Object gc;
7372
7373 /* Precondition. */
7374 eassert (it->dpvec && it->current.dpvec_index >= 0);
7375
7376 it->face_id = it->saved_face_id;
7377
7378 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7379 That seemed totally bogus - so I changed it... */
7380 gc = it->dpvec[it->current.dpvec_index];
7381
7382 if (GLYPH_CODE_P (gc))
7383 {
7384 it->c = GLYPH_CODE_CHAR (gc);
7385 it->len = CHAR_BYTES (it->c);
7386
7387 /* The entry may contain a face id to use. Such a face id is
7388 the id of a Lisp face, not a realized face. A face id of
7389 zero means no face is specified. */
7390 if (it->dpvec_face_id >= 0)
7391 it->face_id = it->dpvec_face_id;
7392 else
7393 {
7394 int lface_id = GLYPH_CODE_FACE (gc);
7395 if (lface_id > 0)
7396 it->face_id = merge_faces (it->f, Qt, lface_id,
7397 it->saved_face_id);
7398 }
7399 }
7400 else
7401 /* Display table entry is invalid. Return a space. */
7402 it->c = ' ', it->len = 1;
7403
7404 /* Don't change position and object of the iterator here. They are
7405 still the values of the character that had this display table
7406 entry or was translated, and that's what we want. */
7407 it->what = IT_CHARACTER;
7408 return 1;
7409 }
7410
7411 /* Get the first element of string/buffer in the visual order, after
7412 being reseated to a new position in a string or a buffer. */
7413 static void
7414 get_visually_first_element (struct it *it)
7415 {
7416 int string_p = STRINGP (it->string) || it->s;
7417 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7418 ptrdiff_t bob = (string_p ? 0 : BEGV);
7419
7420 if (STRINGP (it->string))
7421 {
7422 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7423 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7424 }
7425 else
7426 {
7427 it->bidi_it.charpos = IT_CHARPOS (*it);
7428 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7429 }
7430
7431 if (it->bidi_it.charpos == eob)
7432 {
7433 /* Nothing to do, but reset the FIRST_ELT flag, like
7434 bidi_paragraph_init does, because we are not going to
7435 call it. */
7436 it->bidi_it.first_elt = 0;
7437 }
7438 else if (it->bidi_it.charpos == bob
7439 || (!string_p
7440 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7441 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7442 {
7443 /* If we are at the beginning of a line/string, we can produce
7444 the next element right away. */
7445 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7446 bidi_move_to_visually_next (&it->bidi_it);
7447 }
7448 else
7449 {
7450 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7451
7452 /* We need to prime the bidi iterator starting at the line's or
7453 string's beginning, before we will be able to produce the
7454 next element. */
7455 if (string_p)
7456 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7457 else
7458 {
7459 it->bidi_it.charpos = find_next_newline_no_quit (IT_CHARPOS (*it),
7460 -1);
7461 it->bidi_it.bytepos = CHAR_TO_BYTE (it->bidi_it.charpos);
7462 }
7463 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7464 do
7465 {
7466 /* Now return to buffer/string position where we were asked
7467 to get the next display element, and produce that. */
7468 bidi_move_to_visually_next (&it->bidi_it);
7469 }
7470 while (it->bidi_it.bytepos != orig_bytepos
7471 && it->bidi_it.charpos < eob);
7472 }
7473
7474 /* Adjust IT's position information to where we ended up. */
7475 if (STRINGP (it->string))
7476 {
7477 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7478 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7479 }
7480 else
7481 {
7482 IT_CHARPOS (*it) = it->bidi_it.charpos;
7483 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7484 }
7485
7486 if (STRINGP (it->string) || !it->s)
7487 {
7488 ptrdiff_t stop, charpos, bytepos;
7489
7490 if (STRINGP (it->string))
7491 {
7492 eassert (!it->s);
7493 stop = SCHARS (it->string);
7494 if (stop > it->end_charpos)
7495 stop = it->end_charpos;
7496 charpos = IT_STRING_CHARPOS (*it);
7497 bytepos = IT_STRING_BYTEPOS (*it);
7498 }
7499 else
7500 {
7501 stop = it->end_charpos;
7502 charpos = IT_CHARPOS (*it);
7503 bytepos = IT_BYTEPOS (*it);
7504 }
7505 if (it->bidi_it.scan_dir < 0)
7506 stop = -1;
7507 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7508 it->string);
7509 }
7510 }
7511
7512 /* Load IT with the next display element from Lisp string IT->string.
7513 IT->current.string_pos is the current position within the string.
7514 If IT->current.overlay_string_index >= 0, the Lisp string is an
7515 overlay string. */
7516
7517 static int
7518 next_element_from_string (struct it *it)
7519 {
7520 struct text_pos position;
7521
7522 eassert (STRINGP (it->string));
7523 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7524 eassert (IT_STRING_CHARPOS (*it) >= 0);
7525 position = it->current.string_pos;
7526
7527 /* With bidi reordering, the character to display might not be the
7528 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7529 that we were reseat()ed to a new string, whose paragraph
7530 direction is not known. */
7531 if (it->bidi_p && it->bidi_it.first_elt)
7532 {
7533 get_visually_first_element (it);
7534 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7535 }
7536
7537 /* Time to check for invisible text? */
7538 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7539 {
7540 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7541 {
7542 if (!(!it->bidi_p
7543 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7544 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7545 {
7546 /* With bidi non-linear iteration, we could find
7547 ourselves far beyond the last computed stop_charpos,
7548 with several other stop positions in between that we
7549 missed. Scan them all now, in buffer's logical
7550 order, until we find and handle the last stop_charpos
7551 that precedes our current position. */
7552 handle_stop_backwards (it, it->stop_charpos);
7553 return GET_NEXT_DISPLAY_ELEMENT (it);
7554 }
7555 else
7556 {
7557 if (it->bidi_p)
7558 {
7559 /* Take note of the stop position we just moved
7560 across, for when we will move back across it. */
7561 it->prev_stop = it->stop_charpos;
7562 /* If we are at base paragraph embedding level, take
7563 note of the last stop position seen at this
7564 level. */
7565 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7566 it->base_level_stop = it->stop_charpos;
7567 }
7568 handle_stop (it);
7569
7570 /* Since a handler may have changed IT->method, we must
7571 recurse here. */
7572 return GET_NEXT_DISPLAY_ELEMENT (it);
7573 }
7574 }
7575 else if (it->bidi_p
7576 /* If we are before prev_stop, we may have overstepped
7577 on our way backwards a stop_pos, and if so, we need
7578 to handle that stop_pos. */
7579 && IT_STRING_CHARPOS (*it) < it->prev_stop
7580 /* We can sometimes back up for reasons that have nothing
7581 to do with bidi reordering. E.g., compositions. The
7582 code below is only needed when we are above the base
7583 embedding level, so test for that explicitly. */
7584 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7585 {
7586 /* If we lost track of base_level_stop, we have no better
7587 place for handle_stop_backwards to start from than string
7588 beginning. This happens, e.g., when we were reseated to
7589 the previous screenful of text by vertical-motion. */
7590 if (it->base_level_stop <= 0
7591 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7592 it->base_level_stop = 0;
7593 handle_stop_backwards (it, it->base_level_stop);
7594 return GET_NEXT_DISPLAY_ELEMENT (it);
7595 }
7596 }
7597
7598 if (it->current.overlay_string_index >= 0)
7599 {
7600 /* Get the next character from an overlay string. In overlay
7601 strings, there is no field width or padding with spaces to
7602 do. */
7603 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7604 {
7605 it->what = IT_EOB;
7606 return 0;
7607 }
7608 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7609 IT_STRING_BYTEPOS (*it),
7610 it->bidi_it.scan_dir < 0
7611 ? -1
7612 : SCHARS (it->string))
7613 && next_element_from_composition (it))
7614 {
7615 return 1;
7616 }
7617 else if (STRING_MULTIBYTE (it->string))
7618 {
7619 const unsigned char *s = (SDATA (it->string)
7620 + IT_STRING_BYTEPOS (*it));
7621 it->c = string_char_and_length (s, &it->len);
7622 }
7623 else
7624 {
7625 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7626 it->len = 1;
7627 }
7628 }
7629 else
7630 {
7631 /* Get the next character from a Lisp string that is not an
7632 overlay string. Such strings come from the mode line, for
7633 example. We may have to pad with spaces, or truncate the
7634 string. See also next_element_from_c_string. */
7635 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7636 {
7637 it->what = IT_EOB;
7638 return 0;
7639 }
7640 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7641 {
7642 /* Pad with spaces. */
7643 it->c = ' ', it->len = 1;
7644 CHARPOS (position) = BYTEPOS (position) = -1;
7645 }
7646 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7647 IT_STRING_BYTEPOS (*it),
7648 it->bidi_it.scan_dir < 0
7649 ? -1
7650 : it->string_nchars)
7651 && next_element_from_composition (it))
7652 {
7653 return 1;
7654 }
7655 else if (STRING_MULTIBYTE (it->string))
7656 {
7657 const unsigned char *s = (SDATA (it->string)
7658 + IT_STRING_BYTEPOS (*it));
7659 it->c = string_char_and_length (s, &it->len);
7660 }
7661 else
7662 {
7663 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7664 it->len = 1;
7665 }
7666 }
7667
7668 /* Record what we have and where it came from. */
7669 it->what = IT_CHARACTER;
7670 it->object = it->string;
7671 it->position = position;
7672 return 1;
7673 }
7674
7675
7676 /* Load IT with next display element from C string IT->s.
7677 IT->string_nchars is the maximum number of characters to return
7678 from the string. IT->end_charpos may be greater than
7679 IT->string_nchars when this function is called, in which case we
7680 may have to return padding spaces. Value is zero if end of string
7681 reached, including padding spaces. */
7682
7683 static int
7684 next_element_from_c_string (struct it *it)
7685 {
7686 int success_p = 1;
7687
7688 eassert (it->s);
7689 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7690 it->what = IT_CHARACTER;
7691 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7692 it->object = Qnil;
7693
7694 /* With bidi reordering, the character to display might not be the
7695 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7696 we were reseated to a new string, whose paragraph direction is
7697 not known. */
7698 if (it->bidi_p && it->bidi_it.first_elt)
7699 get_visually_first_element (it);
7700
7701 /* IT's position can be greater than IT->string_nchars in case a
7702 field width or precision has been specified when the iterator was
7703 initialized. */
7704 if (IT_CHARPOS (*it) >= it->end_charpos)
7705 {
7706 /* End of the game. */
7707 it->what = IT_EOB;
7708 success_p = 0;
7709 }
7710 else if (IT_CHARPOS (*it) >= it->string_nchars)
7711 {
7712 /* Pad with spaces. */
7713 it->c = ' ', it->len = 1;
7714 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7715 }
7716 else if (it->multibyte_p)
7717 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7718 else
7719 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7720
7721 return success_p;
7722 }
7723
7724
7725 /* Set up IT to return characters from an ellipsis, if appropriate.
7726 The definition of the ellipsis glyphs may come from a display table
7727 entry. This function fills IT with the first glyph from the
7728 ellipsis if an ellipsis is to be displayed. */
7729
7730 static int
7731 next_element_from_ellipsis (struct it *it)
7732 {
7733 if (it->selective_display_ellipsis_p)
7734 setup_for_ellipsis (it, it->len);
7735 else
7736 {
7737 /* The face at the current position may be different from the
7738 face we find after the invisible text. Remember what it
7739 was in IT->saved_face_id, and signal that it's there by
7740 setting face_before_selective_p. */
7741 it->saved_face_id = it->face_id;
7742 it->method = GET_FROM_BUFFER;
7743 it->object = it->w->buffer;
7744 reseat_at_next_visible_line_start (it, 1);
7745 it->face_before_selective_p = 1;
7746 }
7747
7748 return GET_NEXT_DISPLAY_ELEMENT (it);
7749 }
7750
7751
7752 /* Deliver an image display element. The iterator IT is already
7753 filled with image information (done in handle_display_prop). Value
7754 is always 1. */
7755
7756
7757 static int
7758 next_element_from_image (struct it *it)
7759 {
7760 it->what = IT_IMAGE;
7761 it->ignore_overlay_strings_at_pos_p = 0;
7762 return 1;
7763 }
7764
7765
7766 /* Fill iterator IT with next display element from a stretch glyph
7767 property. IT->object is the value of the text property. Value is
7768 always 1. */
7769
7770 static int
7771 next_element_from_stretch (struct it *it)
7772 {
7773 it->what = IT_STRETCH;
7774 return 1;
7775 }
7776
7777 /* Scan backwards from IT's current position until we find a stop
7778 position, or until BEGV. This is called when we find ourself
7779 before both the last known prev_stop and base_level_stop while
7780 reordering bidirectional text. */
7781
7782 static void
7783 compute_stop_pos_backwards (struct it *it)
7784 {
7785 const int SCAN_BACK_LIMIT = 1000;
7786 struct text_pos pos;
7787 struct display_pos save_current = it->current;
7788 struct text_pos save_position = it->position;
7789 ptrdiff_t charpos = IT_CHARPOS (*it);
7790 ptrdiff_t where_we_are = charpos;
7791 ptrdiff_t save_stop_pos = it->stop_charpos;
7792 ptrdiff_t save_end_pos = it->end_charpos;
7793
7794 eassert (NILP (it->string) && !it->s);
7795 eassert (it->bidi_p);
7796 it->bidi_p = 0;
7797 do
7798 {
7799 it->end_charpos = min (charpos + 1, ZV);
7800 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7801 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
7802 reseat_1 (it, pos, 0);
7803 compute_stop_pos (it);
7804 /* We must advance forward, right? */
7805 if (it->stop_charpos <= charpos)
7806 emacs_abort ();
7807 }
7808 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7809
7810 if (it->stop_charpos <= where_we_are)
7811 it->prev_stop = it->stop_charpos;
7812 else
7813 it->prev_stop = BEGV;
7814 it->bidi_p = 1;
7815 it->current = save_current;
7816 it->position = save_position;
7817 it->stop_charpos = save_stop_pos;
7818 it->end_charpos = save_end_pos;
7819 }
7820
7821 /* Scan forward from CHARPOS in the current buffer/string, until we
7822 find a stop position > current IT's position. Then handle the stop
7823 position before that. This is called when we bump into a stop
7824 position while reordering bidirectional text. CHARPOS should be
7825 the last previously processed stop_pos (or BEGV/0, if none were
7826 processed yet) whose position is less that IT's current
7827 position. */
7828
7829 static void
7830 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
7831 {
7832 int bufp = !STRINGP (it->string);
7833 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7834 struct display_pos save_current = it->current;
7835 struct text_pos save_position = it->position;
7836 struct text_pos pos1;
7837 ptrdiff_t next_stop;
7838
7839 /* Scan in strict logical order. */
7840 eassert (it->bidi_p);
7841 it->bidi_p = 0;
7842 do
7843 {
7844 it->prev_stop = charpos;
7845 if (bufp)
7846 {
7847 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7848 reseat_1 (it, pos1, 0);
7849 }
7850 else
7851 it->current.string_pos = string_pos (charpos, it->string);
7852 compute_stop_pos (it);
7853 /* We must advance forward, right? */
7854 if (it->stop_charpos <= it->prev_stop)
7855 emacs_abort ();
7856 charpos = it->stop_charpos;
7857 }
7858 while (charpos <= where_we_are);
7859
7860 it->bidi_p = 1;
7861 it->current = save_current;
7862 it->position = save_position;
7863 next_stop = it->stop_charpos;
7864 it->stop_charpos = it->prev_stop;
7865 handle_stop (it);
7866 it->stop_charpos = next_stop;
7867 }
7868
7869 /* Load IT with the next display element from current_buffer. Value
7870 is zero if end of buffer reached. IT->stop_charpos is the next
7871 position at which to stop and check for text properties or buffer
7872 end. */
7873
7874 static int
7875 next_element_from_buffer (struct it *it)
7876 {
7877 int success_p = 1;
7878
7879 eassert (IT_CHARPOS (*it) >= BEGV);
7880 eassert (NILP (it->string) && !it->s);
7881 eassert (!it->bidi_p
7882 || (EQ (it->bidi_it.string.lstring, Qnil)
7883 && it->bidi_it.string.s == NULL));
7884
7885 /* With bidi reordering, the character to display might not be the
7886 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7887 we were reseat()ed to a new buffer position, which is potentially
7888 a different paragraph. */
7889 if (it->bidi_p && it->bidi_it.first_elt)
7890 {
7891 get_visually_first_element (it);
7892 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7893 }
7894
7895 if (IT_CHARPOS (*it) >= it->stop_charpos)
7896 {
7897 if (IT_CHARPOS (*it) >= it->end_charpos)
7898 {
7899 int overlay_strings_follow_p;
7900
7901 /* End of the game, except when overlay strings follow that
7902 haven't been returned yet. */
7903 if (it->overlay_strings_at_end_processed_p)
7904 overlay_strings_follow_p = 0;
7905 else
7906 {
7907 it->overlay_strings_at_end_processed_p = 1;
7908 overlay_strings_follow_p = get_overlay_strings (it, 0);
7909 }
7910
7911 if (overlay_strings_follow_p)
7912 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
7913 else
7914 {
7915 it->what = IT_EOB;
7916 it->position = it->current.pos;
7917 success_p = 0;
7918 }
7919 }
7920 else if (!(!it->bidi_p
7921 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7922 || IT_CHARPOS (*it) == it->stop_charpos))
7923 {
7924 /* With bidi non-linear iteration, we could find ourselves
7925 far beyond the last computed stop_charpos, with several
7926 other stop positions in between that we missed. Scan
7927 them all now, in buffer's logical order, until we find
7928 and handle the last stop_charpos that precedes our
7929 current position. */
7930 handle_stop_backwards (it, it->stop_charpos);
7931 return GET_NEXT_DISPLAY_ELEMENT (it);
7932 }
7933 else
7934 {
7935 if (it->bidi_p)
7936 {
7937 /* Take note of the stop position we just moved across,
7938 for when we will move back across it. */
7939 it->prev_stop = it->stop_charpos;
7940 /* If we are at base paragraph embedding level, take
7941 note of the last stop position seen at this
7942 level. */
7943 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7944 it->base_level_stop = it->stop_charpos;
7945 }
7946 handle_stop (it);
7947 return GET_NEXT_DISPLAY_ELEMENT (it);
7948 }
7949 }
7950 else if (it->bidi_p
7951 /* If we are before prev_stop, we may have overstepped on
7952 our way backwards a stop_pos, and if so, we need to
7953 handle that stop_pos. */
7954 && IT_CHARPOS (*it) < it->prev_stop
7955 /* We can sometimes back up for reasons that have nothing
7956 to do with bidi reordering. E.g., compositions. The
7957 code below is only needed when we are above the base
7958 embedding level, so test for that explicitly. */
7959 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7960 {
7961 if (it->base_level_stop <= 0
7962 || IT_CHARPOS (*it) < it->base_level_stop)
7963 {
7964 /* If we lost track of base_level_stop, we need to find
7965 prev_stop by looking backwards. This happens, e.g., when
7966 we were reseated to the previous screenful of text by
7967 vertical-motion. */
7968 it->base_level_stop = BEGV;
7969 compute_stop_pos_backwards (it);
7970 handle_stop_backwards (it, it->prev_stop);
7971 }
7972 else
7973 handle_stop_backwards (it, it->base_level_stop);
7974 return GET_NEXT_DISPLAY_ELEMENT (it);
7975 }
7976 else
7977 {
7978 /* No face changes, overlays etc. in sight, so just return a
7979 character from current_buffer. */
7980 unsigned char *p;
7981 ptrdiff_t stop;
7982
7983 /* Maybe run the redisplay end trigger hook. Performance note:
7984 This doesn't seem to cost measurable time. */
7985 if (it->redisplay_end_trigger_charpos
7986 && it->glyph_row
7987 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
7988 run_redisplay_end_trigger_hook (it);
7989
7990 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
7991 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
7992 stop)
7993 && next_element_from_composition (it))
7994 {
7995 return 1;
7996 }
7997
7998 /* Get the next character, maybe multibyte. */
7999 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8000 if (it->multibyte_p && !ASCII_BYTE_P (*p))
8001 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8002 else
8003 it->c = *p, it->len = 1;
8004
8005 /* Record what we have and where it came from. */
8006 it->what = IT_CHARACTER;
8007 it->object = it->w->buffer;
8008 it->position = it->current.pos;
8009
8010 /* Normally we return the character found above, except when we
8011 really want to return an ellipsis for selective display. */
8012 if (it->selective)
8013 {
8014 if (it->c == '\n')
8015 {
8016 /* A value of selective > 0 means hide lines indented more
8017 than that number of columns. */
8018 if (it->selective > 0
8019 && IT_CHARPOS (*it) + 1 < ZV
8020 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8021 IT_BYTEPOS (*it) + 1,
8022 it->selective))
8023 {
8024 success_p = next_element_from_ellipsis (it);
8025 it->dpvec_char_len = -1;
8026 }
8027 }
8028 else if (it->c == '\r' && it->selective == -1)
8029 {
8030 /* A value of selective == -1 means that everything from the
8031 CR to the end of the line is invisible, with maybe an
8032 ellipsis displayed for it. */
8033 success_p = next_element_from_ellipsis (it);
8034 it->dpvec_char_len = -1;
8035 }
8036 }
8037 }
8038
8039 /* Value is zero if end of buffer reached. */
8040 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8041 return success_p;
8042 }
8043
8044
8045 /* Run the redisplay end trigger hook for IT. */
8046
8047 static void
8048 run_redisplay_end_trigger_hook (struct it *it)
8049 {
8050 Lisp_Object args[3];
8051
8052 /* IT->glyph_row should be non-null, i.e. we should be actually
8053 displaying something, or otherwise we should not run the hook. */
8054 eassert (it->glyph_row);
8055
8056 /* Set up hook arguments. */
8057 args[0] = Qredisplay_end_trigger_functions;
8058 args[1] = it->window;
8059 XSETINT (args[2], it->redisplay_end_trigger_charpos);
8060 it->redisplay_end_trigger_charpos = 0;
8061
8062 /* Since we are *trying* to run these functions, don't try to run
8063 them again, even if they get an error. */
8064 wset_redisplay_end_trigger (it->w, Qnil);
8065 Frun_hook_with_args (3, args);
8066
8067 /* Notice if it changed the face of the character we are on. */
8068 handle_face_prop (it);
8069 }
8070
8071
8072 /* Deliver a composition display element. Unlike the other
8073 next_element_from_XXX, this function is not registered in the array
8074 get_next_element[]. It is called from next_element_from_buffer and
8075 next_element_from_string when necessary. */
8076
8077 static int
8078 next_element_from_composition (struct it *it)
8079 {
8080 it->what = IT_COMPOSITION;
8081 it->len = it->cmp_it.nbytes;
8082 if (STRINGP (it->string))
8083 {
8084 if (it->c < 0)
8085 {
8086 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8087 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8088 return 0;
8089 }
8090 it->position = it->current.string_pos;
8091 it->object = it->string;
8092 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8093 IT_STRING_BYTEPOS (*it), it->string);
8094 }
8095 else
8096 {
8097 if (it->c < 0)
8098 {
8099 IT_CHARPOS (*it) += it->cmp_it.nchars;
8100 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8101 if (it->bidi_p)
8102 {
8103 if (it->bidi_it.new_paragraph)
8104 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
8105 /* Resync the bidi iterator with IT's new position.
8106 FIXME: this doesn't support bidirectional text. */
8107 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8108 bidi_move_to_visually_next (&it->bidi_it);
8109 }
8110 return 0;
8111 }
8112 it->position = it->current.pos;
8113 it->object = it->w->buffer;
8114 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8115 IT_BYTEPOS (*it), Qnil);
8116 }
8117 return 1;
8118 }
8119
8120
8121 \f
8122 /***********************************************************************
8123 Moving an iterator without producing glyphs
8124 ***********************************************************************/
8125
8126 /* Check if iterator is at a position corresponding to a valid buffer
8127 position after some move_it_ call. */
8128
8129 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8130 ((it)->method == GET_FROM_STRING \
8131 ? IT_STRING_CHARPOS (*it) == 0 \
8132 : 1)
8133
8134
8135 /* Move iterator IT to a specified buffer or X position within one
8136 line on the display without producing glyphs.
8137
8138 OP should be a bit mask including some or all of these bits:
8139 MOVE_TO_X: Stop upon reaching x-position TO_X.
8140 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8141 Regardless of OP's value, stop upon reaching the end of the display line.
8142
8143 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8144 This means, in particular, that TO_X includes window's horizontal
8145 scroll amount.
8146
8147 The return value has several possible values that
8148 say what condition caused the scan to stop:
8149
8150 MOVE_POS_MATCH_OR_ZV
8151 - when TO_POS or ZV was reached.
8152
8153 MOVE_X_REACHED
8154 -when TO_X was reached before TO_POS or ZV were reached.
8155
8156 MOVE_LINE_CONTINUED
8157 - when we reached the end of the display area and the line must
8158 be continued.
8159
8160 MOVE_LINE_TRUNCATED
8161 - when we reached the end of the display area and the line is
8162 truncated.
8163
8164 MOVE_NEWLINE_OR_CR
8165 - when we stopped at a line end, i.e. a newline or a CR and selective
8166 display is on. */
8167
8168 static enum move_it_result
8169 move_it_in_display_line_to (struct it *it,
8170 ptrdiff_t to_charpos, int to_x,
8171 enum move_operation_enum op)
8172 {
8173 enum move_it_result result = MOVE_UNDEFINED;
8174 struct glyph_row *saved_glyph_row;
8175 struct it wrap_it, atpos_it, atx_it, ppos_it;
8176 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8177 void *ppos_data = NULL;
8178 int may_wrap = 0;
8179 enum it_method prev_method = it->method;
8180 ptrdiff_t prev_pos = IT_CHARPOS (*it);
8181 int saw_smaller_pos = prev_pos < to_charpos;
8182
8183 /* Don't produce glyphs in produce_glyphs. */
8184 saved_glyph_row = it->glyph_row;
8185 it->glyph_row = NULL;
8186
8187 /* Use wrap_it to save a copy of IT wherever a word wrap could
8188 occur. Use atpos_it to save a copy of IT at the desired buffer
8189 position, if found, so that we can scan ahead and check if the
8190 word later overshoots the window edge. Use atx_it similarly, for
8191 pixel positions. */
8192 wrap_it.sp = -1;
8193 atpos_it.sp = -1;
8194 atx_it.sp = -1;
8195
8196 /* Use ppos_it under bidi reordering to save a copy of IT for the
8197 position > CHARPOS that is the closest to CHARPOS. We restore
8198 that position in IT when we have scanned the entire display line
8199 without finding a match for CHARPOS and all the character
8200 positions are greater than CHARPOS. */
8201 if (it->bidi_p)
8202 {
8203 SAVE_IT (ppos_it, *it, ppos_data);
8204 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
8205 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8206 SAVE_IT (ppos_it, *it, ppos_data);
8207 }
8208
8209 #define BUFFER_POS_REACHED_P() \
8210 ((op & MOVE_TO_POS) != 0 \
8211 && BUFFERP (it->object) \
8212 && (IT_CHARPOS (*it) == to_charpos \
8213 || ((!it->bidi_p \
8214 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8215 && IT_CHARPOS (*it) > to_charpos) \
8216 || (it->what == IT_COMPOSITION \
8217 && ((IT_CHARPOS (*it) > to_charpos \
8218 && to_charpos >= it->cmp_it.charpos) \
8219 || (IT_CHARPOS (*it) < to_charpos \
8220 && to_charpos <= it->cmp_it.charpos)))) \
8221 && (it->method == GET_FROM_BUFFER \
8222 || (it->method == GET_FROM_DISPLAY_VECTOR \
8223 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8224
8225 /* If there's a line-/wrap-prefix, handle it. */
8226 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8227 && it->current_y < it->last_visible_y)
8228 handle_line_prefix (it);
8229
8230 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8231 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8232
8233 while (1)
8234 {
8235 int x, i, ascent = 0, descent = 0;
8236
8237 /* Utility macro to reset an iterator with x, ascent, and descent. */
8238 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8239 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8240 (IT)->max_descent = descent)
8241
8242 /* Stop if we move beyond TO_CHARPOS (after an image or a
8243 display string or stretch glyph). */
8244 if ((op & MOVE_TO_POS) != 0
8245 && BUFFERP (it->object)
8246 && it->method == GET_FROM_BUFFER
8247 && (((!it->bidi_p
8248 /* When the iterator is at base embedding level, we
8249 are guaranteed that characters are delivered for
8250 display in strictly increasing order of their
8251 buffer positions. */
8252 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8253 && IT_CHARPOS (*it) > to_charpos)
8254 || (it->bidi_p
8255 && (prev_method == GET_FROM_IMAGE
8256 || prev_method == GET_FROM_STRETCH
8257 || prev_method == GET_FROM_STRING)
8258 /* Passed TO_CHARPOS from left to right. */
8259 && ((prev_pos < to_charpos
8260 && IT_CHARPOS (*it) > to_charpos)
8261 /* Passed TO_CHARPOS from right to left. */
8262 || (prev_pos > to_charpos
8263 && IT_CHARPOS (*it) < to_charpos)))))
8264 {
8265 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8266 {
8267 result = MOVE_POS_MATCH_OR_ZV;
8268 break;
8269 }
8270 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8271 /* If wrap_it is valid, the current position might be in a
8272 word that is wrapped. So, save the iterator in
8273 atpos_it and continue to see if wrapping happens. */
8274 SAVE_IT (atpos_it, *it, atpos_data);
8275 }
8276
8277 /* Stop when ZV reached.
8278 We used to stop here when TO_CHARPOS reached as well, but that is
8279 too soon if this glyph does not fit on this line. So we handle it
8280 explicitly below. */
8281 if (!get_next_display_element (it))
8282 {
8283 result = MOVE_POS_MATCH_OR_ZV;
8284 break;
8285 }
8286
8287 if (it->line_wrap == TRUNCATE)
8288 {
8289 if (BUFFER_POS_REACHED_P ())
8290 {
8291 result = MOVE_POS_MATCH_OR_ZV;
8292 break;
8293 }
8294 }
8295 else
8296 {
8297 if (it->line_wrap == WORD_WRAP)
8298 {
8299 if (IT_DISPLAYING_WHITESPACE (it))
8300 may_wrap = 1;
8301 else if (may_wrap)
8302 {
8303 /* We have reached a glyph that follows one or more
8304 whitespace characters. If the position is
8305 already found, we are done. */
8306 if (atpos_it.sp >= 0)
8307 {
8308 RESTORE_IT (it, &atpos_it, atpos_data);
8309 result = MOVE_POS_MATCH_OR_ZV;
8310 goto done;
8311 }
8312 if (atx_it.sp >= 0)
8313 {
8314 RESTORE_IT (it, &atx_it, atx_data);
8315 result = MOVE_X_REACHED;
8316 goto done;
8317 }
8318 /* Otherwise, we can wrap here. */
8319 SAVE_IT (wrap_it, *it, wrap_data);
8320 may_wrap = 0;
8321 }
8322 }
8323 }
8324
8325 /* Remember the line height for the current line, in case
8326 the next element doesn't fit on the line. */
8327 ascent = it->max_ascent;
8328 descent = it->max_descent;
8329
8330 /* The call to produce_glyphs will get the metrics of the
8331 display element IT is loaded with. Record the x-position
8332 before this display element, in case it doesn't fit on the
8333 line. */
8334 x = it->current_x;
8335
8336 PRODUCE_GLYPHS (it);
8337
8338 if (it->area != TEXT_AREA)
8339 {
8340 prev_method = it->method;
8341 if (it->method == GET_FROM_BUFFER)
8342 prev_pos = IT_CHARPOS (*it);
8343 set_iterator_to_next (it, 1);
8344 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8345 SET_TEXT_POS (this_line_min_pos,
8346 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8347 if (it->bidi_p
8348 && (op & MOVE_TO_POS)
8349 && IT_CHARPOS (*it) > to_charpos
8350 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8351 SAVE_IT (ppos_it, *it, ppos_data);
8352 continue;
8353 }
8354
8355 /* The number of glyphs we get back in IT->nglyphs will normally
8356 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8357 character on a terminal frame, or (iii) a line end. For the
8358 second case, IT->nglyphs - 1 padding glyphs will be present.
8359 (On X frames, there is only one glyph produced for a
8360 composite character.)
8361
8362 The behavior implemented below means, for continuation lines,
8363 that as many spaces of a TAB as fit on the current line are
8364 displayed there. For terminal frames, as many glyphs of a
8365 multi-glyph character are displayed in the current line, too.
8366 This is what the old redisplay code did, and we keep it that
8367 way. Under X, the whole shape of a complex character must
8368 fit on the line or it will be completely displayed in the
8369 next line.
8370
8371 Note that both for tabs and padding glyphs, all glyphs have
8372 the same width. */
8373 if (it->nglyphs)
8374 {
8375 /* More than one glyph or glyph doesn't fit on line. All
8376 glyphs have the same width. */
8377 int single_glyph_width = it->pixel_width / it->nglyphs;
8378 int new_x;
8379 int x_before_this_char = x;
8380 int hpos_before_this_char = it->hpos;
8381
8382 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8383 {
8384 new_x = x + single_glyph_width;
8385
8386 /* We want to leave anything reaching TO_X to the caller. */
8387 if ((op & MOVE_TO_X) && new_x > to_x)
8388 {
8389 if (BUFFER_POS_REACHED_P ())
8390 {
8391 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8392 goto buffer_pos_reached;
8393 if (atpos_it.sp < 0)
8394 {
8395 SAVE_IT (atpos_it, *it, atpos_data);
8396 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8397 }
8398 }
8399 else
8400 {
8401 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8402 {
8403 it->current_x = x;
8404 result = MOVE_X_REACHED;
8405 break;
8406 }
8407 if (atx_it.sp < 0)
8408 {
8409 SAVE_IT (atx_it, *it, atx_data);
8410 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8411 }
8412 }
8413 }
8414
8415 if (/* Lines are continued. */
8416 it->line_wrap != TRUNCATE
8417 && (/* And glyph doesn't fit on the line. */
8418 new_x > it->last_visible_x
8419 /* Or it fits exactly and we're on a window
8420 system frame. */
8421 || (new_x == it->last_visible_x
8422 && FRAME_WINDOW_P (it->f)
8423 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8424 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8425 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8426 {
8427 if (/* IT->hpos == 0 means the very first glyph
8428 doesn't fit on the line, e.g. a wide image. */
8429 it->hpos == 0
8430 || (new_x == it->last_visible_x
8431 && FRAME_WINDOW_P (it->f)))
8432 {
8433 ++it->hpos;
8434 it->current_x = new_x;
8435
8436 /* The character's last glyph just barely fits
8437 in this row. */
8438 if (i == it->nglyphs - 1)
8439 {
8440 /* If this is the destination position,
8441 return a position *before* it in this row,
8442 now that we know it fits in this row. */
8443 if (BUFFER_POS_REACHED_P ())
8444 {
8445 if (it->line_wrap != WORD_WRAP
8446 || wrap_it.sp < 0)
8447 {
8448 it->hpos = hpos_before_this_char;
8449 it->current_x = x_before_this_char;
8450 result = MOVE_POS_MATCH_OR_ZV;
8451 break;
8452 }
8453 if (it->line_wrap == WORD_WRAP
8454 && atpos_it.sp < 0)
8455 {
8456 SAVE_IT (atpos_it, *it, atpos_data);
8457 atpos_it.current_x = x_before_this_char;
8458 atpos_it.hpos = hpos_before_this_char;
8459 }
8460 }
8461
8462 prev_method = it->method;
8463 if (it->method == GET_FROM_BUFFER)
8464 prev_pos = IT_CHARPOS (*it);
8465 set_iterator_to_next (it, 1);
8466 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8467 SET_TEXT_POS (this_line_min_pos,
8468 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8469 /* On graphical terminals, newlines may
8470 "overflow" into the fringe if
8471 overflow-newline-into-fringe is non-nil.
8472 On text terminals, and on graphical
8473 terminals with no right margin, newlines
8474 may overflow into the last glyph on the
8475 display line.*/
8476 if (!FRAME_WINDOW_P (it->f)
8477 || ((it->bidi_p
8478 && it->bidi_it.paragraph_dir == R2L)
8479 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8480 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8481 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8482 {
8483 if (!get_next_display_element (it))
8484 {
8485 result = MOVE_POS_MATCH_OR_ZV;
8486 break;
8487 }
8488 if (BUFFER_POS_REACHED_P ())
8489 {
8490 if (ITERATOR_AT_END_OF_LINE_P (it))
8491 result = MOVE_POS_MATCH_OR_ZV;
8492 else
8493 result = MOVE_LINE_CONTINUED;
8494 break;
8495 }
8496 if (ITERATOR_AT_END_OF_LINE_P (it))
8497 {
8498 result = MOVE_NEWLINE_OR_CR;
8499 break;
8500 }
8501 }
8502 }
8503 }
8504 else
8505 IT_RESET_X_ASCENT_DESCENT (it);
8506
8507 if (wrap_it.sp >= 0)
8508 {
8509 RESTORE_IT (it, &wrap_it, wrap_data);
8510 atpos_it.sp = -1;
8511 atx_it.sp = -1;
8512 }
8513
8514 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8515 IT_CHARPOS (*it)));
8516 result = MOVE_LINE_CONTINUED;
8517 break;
8518 }
8519
8520 if (BUFFER_POS_REACHED_P ())
8521 {
8522 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8523 goto buffer_pos_reached;
8524 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8525 {
8526 SAVE_IT (atpos_it, *it, atpos_data);
8527 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8528 }
8529 }
8530
8531 if (new_x > it->first_visible_x)
8532 {
8533 /* Glyph is visible. Increment number of glyphs that
8534 would be displayed. */
8535 ++it->hpos;
8536 }
8537 }
8538
8539 if (result != MOVE_UNDEFINED)
8540 break;
8541 }
8542 else if (BUFFER_POS_REACHED_P ())
8543 {
8544 buffer_pos_reached:
8545 IT_RESET_X_ASCENT_DESCENT (it);
8546 result = MOVE_POS_MATCH_OR_ZV;
8547 break;
8548 }
8549 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8550 {
8551 /* Stop when TO_X specified and reached. This check is
8552 necessary here because of lines consisting of a line end,
8553 only. The line end will not produce any glyphs and we
8554 would never get MOVE_X_REACHED. */
8555 eassert (it->nglyphs == 0);
8556 result = MOVE_X_REACHED;
8557 break;
8558 }
8559
8560 /* Is this a line end? If yes, we're done. */
8561 if (ITERATOR_AT_END_OF_LINE_P (it))
8562 {
8563 /* If we are past TO_CHARPOS, but never saw any character
8564 positions smaller than TO_CHARPOS, return
8565 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8566 did. */
8567 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8568 {
8569 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8570 {
8571 if (IT_CHARPOS (ppos_it) < ZV)
8572 {
8573 RESTORE_IT (it, &ppos_it, ppos_data);
8574 result = MOVE_POS_MATCH_OR_ZV;
8575 }
8576 else
8577 goto buffer_pos_reached;
8578 }
8579 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8580 && IT_CHARPOS (*it) > to_charpos)
8581 goto buffer_pos_reached;
8582 else
8583 result = MOVE_NEWLINE_OR_CR;
8584 }
8585 else
8586 result = MOVE_NEWLINE_OR_CR;
8587 break;
8588 }
8589
8590 prev_method = it->method;
8591 if (it->method == GET_FROM_BUFFER)
8592 prev_pos = IT_CHARPOS (*it);
8593 /* The current display element has been consumed. Advance
8594 to the next. */
8595 set_iterator_to_next (it, 1);
8596 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8597 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8598 if (IT_CHARPOS (*it) < to_charpos)
8599 saw_smaller_pos = 1;
8600 if (it->bidi_p
8601 && (op & MOVE_TO_POS)
8602 && IT_CHARPOS (*it) >= to_charpos
8603 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8604 SAVE_IT (ppos_it, *it, ppos_data);
8605
8606 /* Stop if lines are truncated and IT's current x-position is
8607 past the right edge of the window now. */
8608 if (it->line_wrap == TRUNCATE
8609 && it->current_x >= it->last_visible_x)
8610 {
8611 if (!FRAME_WINDOW_P (it->f)
8612 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8613 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8614 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8615 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8616 {
8617 int at_eob_p = 0;
8618
8619 if ((at_eob_p = !get_next_display_element (it))
8620 || BUFFER_POS_REACHED_P ()
8621 /* If we are past TO_CHARPOS, but never saw any
8622 character positions smaller than TO_CHARPOS,
8623 return MOVE_POS_MATCH_OR_ZV, like the
8624 unidirectional display did. */
8625 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8626 && !saw_smaller_pos
8627 && IT_CHARPOS (*it) > to_charpos))
8628 {
8629 if (it->bidi_p
8630 && !at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8631 RESTORE_IT (it, &ppos_it, ppos_data);
8632 result = MOVE_POS_MATCH_OR_ZV;
8633 break;
8634 }
8635 if (ITERATOR_AT_END_OF_LINE_P (it))
8636 {
8637 result = MOVE_NEWLINE_OR_CR;
8638 break;
8639 }
8640 }
8641 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8642 && !saw_smaller_pos
8643 && IT_CHARPOS (*it) > to_charpos)
8644 {
8645 if (IT_CHARPOS (ppos_it) < ZV)
8646 RESTORE_IT (it, &ppos_it, ppos_data);
8647 result = MOVE_POS_MATCH_OR_ZV;
8648 break;
8649 }
8650 result = MOVE_LINE_TRUNCATED;
8651 break;
8652 }
8653 #undef IT_RESET_X_ASCENT_DESCENT
8654 }
8655
8656 #undef BUFFER_POS_REACHED_P
8657
8658 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8659 restore the saved iterator. */
8660 if (atpos_it.sp >= 0)
8661 RESTORE_IT (it, &atpos_it, atpos_data);
8662 else if (atx_it.sp >= 0)
8663 RESTORE_IT (it, &atx_it, atx_data);
8664
8665 done:
8666
8667 if (atpos_data)
8668 bidi_unshelve_cache (atpos_data, 1);
8669 if (atx_data)
8670 bidi_unshelve_cache (atx_data, 1);
8671 if (wrap_data)
8672 bidi_unshelve_cache (wrap_data, 1);
8673 if (ppos_data)
8674 bidi_unshelve_cache (ppos_data, 1);
8675
8676 /* Restore the iterator settings altered at the beginning of this
8677 function. */
8678 it->glyph_row = saved_glyph_row;
8679 return result;
8680 }
8681
8682 /* For external use. */
8683 void
8684 move_it_in_display_line (struct it *it,
8685 ptrdiff_t to_charpos, int to_x,
8686 enum move_operation_enum op)
8687 {
8688 if (it->line_wrap == WORD_WRAP
8689 && (op & MOVE_TO_X))
8690 {
8691 struct it save_it;
8692 void *save_data = NULL;
8693 int skip;
8694
8695 SAVE_IT (save_it, *it, save_data);
8696 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8697 /* When word-wrap is on, TO_X may lie past the end
8698 of a wrapped line. Then it->current is the
8699 character on the next line, so backtrack to the
8700 space before the wrap point. */
8701 if (skip == MOVE_LINE_CONTINUED)
8702 {
8703 int prev_x = max (it->current_x - 1, 0);
8704 RESTORE_IT (it, &save_it, save_data);
8705 move_it_in_display_line_to
8706 (it, -1, prev_x, MOVE_TO_X);
8707 }
8708 else
8709 bidi_unshelve_cache (save_data, 1);
8710 }
8711 else
8712 move_it_in_display_line_to (it, to_charpos, to_x, op);
8713 }
8714
8715
8716 /* Move IT forward until it satisfies one or more of the criteria in
8717 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8718
8719 OP is a bit-mask that specifies where to stop, and in particular,
8720 which of those four position arguments makes a difference. See the
8721 description of enum move_operation_enum.
8722
8723 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8724 screen line, this function will set IT to the next position that is
8725 displayed to the right of TO_CHARPOS on the screen. */
8726
8727 void
8728 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
8729 {
8730 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8731 int line_height, line_start_x = 0, reached = 0;
8732 void *backup_data = NULL;
8733
8734 for (;;)
8735 {
8736 if (op & MOVE_TO_VPOS)
8737 {
8738 /* If no TO_CHARPOS and no TO_X specified, stop at the
8739 start of the line TO_VPOS. */
8740 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8741 {
8742 if (it->vpos == to_vpos)
8743 {
8744 reached = 1;
8745 break;
8746 }
8747 else
8748 skip = move_it_in_display_line_to (it, -1, -1, 0);
8749 }
8750 else
8751 {
8752 /* TO_VPOS >= 0 means stop at TO_X in the line at
8753 TO_VPOS, or at TO_POS, whichever comes first. */
8754 if (it->vpos == to_vpos)
8755 {
8756 reached = 2;
8757 break;
8758 }
8759
8760 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8761
8762 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8763 {
8764 reached = 3;
8765 break;
8766 }
8767 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8768 {
8769 /* We have reached TO_X but not in the line we want. */
8770 skip = move_it_in_display_line_to (it, to_charpos,
8771 -1, MOVE_TO_POS);
8772 if (skip == MOVE_POS_MATCH_OR_ZV)
8773 {
8774 reached = 4;
8775 break;
8776 }
8777 }
8778 }
8779 }
8780 else if (op & MOVE_TO_Y)
8781 {
8782 struct it it_backup;
8783
8784 if (it->line_wrap == WORD_WRAP)
8785 SAVE_IT (it_backup, *it, backup_data);
8786
8787 /* TO_Y specified means stop at TO_X in the line containing
8788 TO_Y---or at TO_CHARPOS if this is reached first. The
8789 problem is that we can't really tell whether the line
8790 contains TO_Y before we have completely scanned it, and
8791 this may skip past TO_X. What we do is to first scan to
8792 TO_X.
8793
8794 If TO_X is not specified, use a TO_X of zero. The reason
8795 is to make the outcome of this function more predictable.
8796 If we didn't use TO_X == 0, we would stop at the end of
8797 the line which is probably not what a caller would expect
8798 to happen. */
8799 skip = move_it_in_display_line_to
8800 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8801 (MOVE_TO_X | (op & MOVE_TO_POS)));
8802
8803 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8804 if (skip == MOVE_POS_MATCH_OR_ZV)
8805 reached = 5;
8806 else if (skip == MOVE_X_REACHED)
8807 {
8808 /* If TO_X was reached, we want to know whether TO_Y is
8809 in the line. We know this is the case if the already
8810 scanned glyphs make the line tall enough. Otherwise,
8811 we must check by scanning the rest of the line. */
8812 line_height = it->max_ascent + it->max_descent;
8813 if (to_y >= it->current_y
8814 && to_y < it->current_y + line_height)
8815 {
8816 reached = 6;
8817 break;
8818 }
8819 SAVE_IT (it_backup, *it, backup_data);
8820 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8821 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8822 op & MOVE_TO_POS);
8823 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8824 line_height = it->max_ascent + it->max_descent;
8825 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8826
8827 if (to_y >= it->current_y
8828 && to_y < it->current_y + line_height)
8829 {
8830 /* If TO_Y is in this line and TO_X was reached
8831 above, we scanned too far. We have to restore
8832 IT's settings to the ones before skipping. But
8833 keep the more accurate values of max_ascent and
8834 max_descent we've found while skipping the rest
8835 of the line, for the sake of callers, such as
8836 pos_visible_p, that need to know the line
8837 height. */
8838 int max_ascent = it->max_ascent;
8839 int max_descent = it->max_descent;
8840
8841 RESTORE_IT (it, &it_backup, backup_data);
8842 it->max_ascent = max_ascent;
8843 it->max_descent = max_descent;
8844 reached = 6;
8845 }
8846 else
8847 {
8848 skip = skip2;
8849 if (skip == MOVE_POS_MATCH_OR_ZV)
8850 reached = 7;
8851 }
8852 }
8853 else
8854 {
8855 /* Check whether TO_Y is in this line. */
8856 line_height = it->max_ascent + it->max_descent;
8857 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8858
8859 if (to_y >= it->current_y
8860 && to_y < it->current_y + line_height)
8861 {
8862 /* When word-wrap is on, TO_X may lie past the end
8863 of a wrapped line. Then it->current is the
8864 character on the next line, so backtrack to the
8865 space before the wrap point. */
8866 if (skip == MOVE_LINE_CONTINUED
8867 && it->line_wrap == WORD_WRAP)
8868 {
8869 int prev_x = max (it->current_x - 1, 0);
8870 RESTORE_IT (it, &it_backup, backup_data);
8871 skip = move_it_in_display_line_to
8872 (it, -1, prev_x, MOVE_TO_X);
8873 }
8874 reached = 6;
8875 }
8876 }
8877
8878 if (reached)
8879 break;
8880 }
8881 else if (BUFFERP (it->object)
8882 && (it->method == GET_FROM_BUFFER
8883 || it->method == GET_FROM_STRETCH)
8884 && IT_CHARPOS (*it) >= to_charpos
8885 /* Under bidi iteration, a call to set_iterator_to_next
8886 can scan far beyond to_charpos if the initial
8887 portion of the next line needs to be reordered. In
8888 that case, give move_it_in_display_line_to another
8889 chance below. */
8890 && !(it->bidi_p
8891 && it->bidi_it.scan_dir == -1))
8892 skip = MOVE_POS_MATCH_OR_ZV;
8893 else
8894 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
8895
8896 switch (skip)
8897 {
8898 case MOVE_POS_MATCH_OR_ZV:
8899 reached = 8;
8900 goto out;
8901
8902 case MOVE_NEWLINE_OR_CR:
8903 set_iterator_to_next (it, 1);
8904 it->continuation_lines_width = 0;
8905 break;
8906
8907 case MOVE_LINE_TRUNCATED:
8908 it->continuation_lines_width = 0;
8909 reseat_at_next_visible_line_start (it, 0);
8910 if ((op & MOVE_TO_POS) != 0
8911 && IT_CHARPOS (*it) > to_charpos)
8912 {
8913 reached = 9;
8914 goto out;
8915 }
8916 break;
8917
8918 case MOVE_LINE_CONTINUED:
8919 /* For continued lines ending in a tab, some of the glyphs
8920 associated with the tab are displayed on the current
8921 line. Since it->current_x does not include these glyphs,
8922 we use it->last_visible_x instead. */
8923 if (it->c == '\t')
8924 {
8925 it->continuation_lines_width += it->last_visible_x;
8926 /* When moving by vpos, ensure that the iterator really
8927 advances to the next line (bug#847, bug#969). Fixme:
8928 do we need to do this in other circumstances? */
8929 if (it->current_x != it->last_visible_x
8930 && (op & MOVE_TO_VPOS)
8931 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
8932 {
8933 line_start_x = it->current_x + it->pixel_width
8934 - it->last_visible_x;
8935 set_iterator_to_next (it, 0);
8936 }
8937 }
8938 else
8939 it->continuation_lines_width += it->current_x;
8940 break;
8941
8942 default:
8943 emacs_abort ();
8944 }
8945
8946 /* Reset/increment for the next run. */
8947 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
8948 it->current_x = line_start_x;
8949 line_start_x = 0;
8950 it->hpos = 0;
8951 it->current_y += it->max_ascent + it->max_descent;
8952 ++it->vpos;
8953 last_height = it->max_ascent + it->max_descent;
8954 last_max_ascent = it->max_ascent;
8955 it->max_ascent = it->max_descent = 0;
8956 }
8957
8958 out:
8959
8960 /* On text terminals, we may stop at the end of a line in the middle
8961 of a multi-character glyph. If the glyph itself is continued,
8962 i.e. it is actually displayed on the next line, don't treat this
8963 stopping point as valid; move to the next line instead (unless
8964 that brings us offscreen). */
8965 if (!FRAME_WINDOW_P (it->f)
8966 && op & MOVE_TO_POS
8967 && IT_CHARPOS (*it) == to_charpos
8968 && it->what == IT_CHARACTER
8969 && it->nglyphs > 1
8970 && it->line_wrap == WINDOW_WRAP
8971 && it->current_x == it->last_visible_x - 1
8972 && it->c != '\n'
8973 && it->c != '\t'
8974 && it->vpos < XFASTINT (it->w->window_end_vpos))
8975 {
8976 it->continuation_lines_width += it->current_x;
8977 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
8978 it->current_y += it->max_ascent + it->max_descent;
8979 ++it->vpos;
8980 last_height = it->max_ascent + it->max_descent;
8981 last_max_ascent = it->max_ascent;
8982 }
8983
8984 if (backup_data)
8985 bidi_unshelve_cache (backup_data, 1);
8986
8987 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
8988 }
8989
8990
8991 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
8992
8993 If DY > 0, move IT backward at least that many pixels. DY = 0
8994 means move IT backward to the preceding line start or BEGV. This
8995 function may move over more than DY pixels if IT->current_y - DY
8996 ends up in the middle of a line; in this case IT->current_y will be
8997 set to the top of the line moved to. */
8998
8999 void
9000 move_it_vertically_backward (struct it *it, int dy)
9001 {
9002 int nlines, h;
9003 struct it it2, it3;
9004 void *it2data = NULL, *it3data = NULL;
9005 ptrdiff_t start_pos;
9006
9007 move_further_back:
9008 eassert (dy >= 0);
9009
9010 start_pos = IT_CHARPOS (*it);
9011
9012 /* Estimate how many newlines we must move back. */
9013 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
9014
9015 /* Set the iterator's position that many lines back. */
9016 while (nlines-- && IT_CHARPOS (*it) > BEGV)
9017 back_to_previous_visible_line_start (it);
9018
9019 /* Reseat the iterator here. When moving backward, we don't want
9020 reseat to skip forward over invisible text, set up the iterator
9021 to deliver from overlay strings at the new position etc. So,
9022 use reseat_1 here. */
9023 reseat_1 (it, it->current.pos, 1);
9024
9025 /* We are now surely at a line start. */
9026 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9027 reordering is in effect. */
9028 it->continuation_lines_width = 0;
9029
9030 /* Move forward and see what y-distance we moved. First move to the
9031 start of the next line so that we get its height. We need this
9032 height to be able to tell whether we reached the specified
9033 y-distance. */
9034 SAVE_IT (it2, *it, it2data);
9035 it2.max_ascent = it2.max_descent = 0;
9036 do
9037 {
9038 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9039 MOVE_TO_POS | MOVE_TO_VPOS);
9040 }
9041 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9042 /* If we are in a display string which starts at START_POS,
9043 and that display string includes a newline, and we are
9044 right after that newline (i.e. at the beginning of a
9045 display line), exit the loop, because otherwise we will
9046 infloop, since move_it_to will see that it is already at
9047 START_POS and will not move. */
9048 || (it2.method == GET_FROM_STRING
9049 && IT_CHARPOS (it2) == start_pos
9050 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9051 eassert (IT_CHARPOS (*it) >= BEGV);
9052 SAVE_IT (it3, it2, it3data);
9053
9054 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9055 eassert (IT_CHARPOS (*it) >= BEGV);
9056 /* H is the actual vertical distance from the position in *IT
9057 and the starting position. */
9058 h = it2.current_y - it->current_y;
9059 /* NLINES is the distance in number of lines. */
9060 nlines = it2.vpos - it->vpos;
9061
9062 /* Correct IT's y and vpos position
9063 so that they are relative to the starting point. */
9064 it->vpos -= nlines;
9065 it->current_y -= h;
9066
9067 if (dy == 0)
9068 {
9069 /* DY == 0 means move to the start of the screen line. The
9070 value of nlines is > 0 if continuation lines were involved,
9071 or if the original IT position was at start of a line. */
9072 RESTORE_IT (it, it, it2data);
9073 if (nlines > 0)
9074 move_it_by_lines (it, nlines);
9075 /* The above code moves us to some position NLINES down,
9076 usually to its first glyph (leftmost in an L2R line), but
9077 that's not necessarily the start of the line, under bidi
9078 reordering. We want to get to the character position
9079 that is immediately after the newline of the previous
9080 line. */
9081 if (it->bidi_p
9082 && !it->continuation_lines_width
9083 && !STRINGP (it->string)
9084 && IT_CHARPOS (*it) > BEGV
9085 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9086 {
9087 ptrdiff_t nl_pos =
9088 find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
9089
9090 move_it_to (it, nl_pos, -1, -1, -1, MOVE_TO_POS);
9091 }
9092 bidi_unshelve_cache (it3data, 1);
9093 }
9094 else
9095 {
9096 /* The y-position we try to reach, relative to *IT.
9097 Note that H has been subtracted in front of the if-statement. */
9098 int target_y = it->current_y + h - dy;
9099 int y0 = it3.current_y;
9100 int y1;
9101 int line_height;
9102
9103 RESTORE_IT (&it3, &it3, it3data);
9104 y1 = line_bottom_y (&it3);
9105 line_height = y1 - y0;
9106 RESTORE_IT (it, it, it2data);
9107 /* If we did not reach target_y, try to move further backward if
9108 we can. If we moved too far backward, try to move forward. */
9109 if (target_y < it->current_y
9110 /* This is heuristic. In a window that's 3 lines high, with
9111 a line height of 13 pixels each, recentering with point
9112 on the bottom line will try to move -39/2 = 19 pixels
9113 backward. Try to avoid moving into the first line. */
9114 && (it->current_y - target_y
9115 > min (window_box_height (it->w), line_height * 2 / 3))
9116 && IT_CHARPOS (*it) > BEGV)
9117 {
9118 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9119 target_y - it->current_y));
9120 dy = it->current_y - target_y;
9121 goto move_further_back;
9122 }
9123 else if (target_y >= it->current_y + line_height
9124 && IT_CHARPOS (*it) < ZV)
9125 {
9126 /* Should move forward by at least one line, maybe more.
9127
9128 Note: Calling move_it_by_lines can be expensive on
9129 terminal frames, where compute_motion is used (via
9130 vmotion) to do the job, when there are very long lines
9131 and truncate-lines is nil. That's the reason for
9132 treating terminal frames specially here. */
9133
9134 if (!FRAME_WINDOW_P (it->f))
9135 move_it_vertically (it, target_y - (it->current_y + line_height));
9136 else
9137 {
9138 do
9139 {
9140 move_it_by_lines (it, 1);
9141 }
9142 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9143 }
9144 }
9145 }
9146 }
9147
9148
9149 /* Move IT by a specified amount of pixel lines DY. DY negative means
9150 move backwards. DY = 0 means move to start of screen line. At the
9151 end, IT will be on the start of a screen line. */
9152
9153 void
9154 move_it_vertically (struct it *it, int dy)
9155 {
9156 if (dy <= 0)
9157 move_it_vertically_backward (it, -dy);
9158 else
9159 {
9160 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9161 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9162 MOVE_TO_POS | MOVE_TO_Y);
9163 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9164
9165 /* If buffer ends in ZV without a newline, move to the start of
9166 the line to satisfy the post-condition. */
9167 if (IT_CHARPOS (*it) == ZV
9168 && ZV > BEGV
9169 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9170 move_it_by_lines (it, 0);
9171 }
9172 }
9173
9174
9175 /* Move iterator IT past the end of the text line it is in. */
9176
9177 void
9178 move_it_past_eol (struct it *it)
9179 {
9180 enum move_it_result rc;
9181
9182 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9183 if (rc == MOVE_NEWLINE_OR_CR)
9184 set_iterator_to_next (it, 0);
9185 }
9186
9187
9188 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9189 negative means move up. DVPOS == 0 means move to the start of the
9190 screen line.
9191
9192 Optimization idea: If we would know that IT->f doesn't use
9193 a face with proportional font, we could be faster for
9194 truncate-lines nil. */
9195
9196 void
9197 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9198 {
9199
9200 /* The commented-out optimization uses vmotion on terminals. This
9201 gives bad results, because elements like it->what, on which
9202 callers such as pos_visible_p rely, aren't updated. */
9203 /* struct position pos;
9204 if (!FRAME_WINDOW_P (it->f))
9205 {
9206 struct text_pos textpos;
9207
9208 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9209 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9210 reseat (it, textpos, 1);
9211 it->vpos += pos.vpos;
9212 it->current_y += pos.vpos;
9213 }
9214 else */
9215
9216 if (dvpos == 0)
9217 {
9218 /* DVPOS == 0 means move to the start of the screen line. */
9219 move_it_vertically_backward (it, 0);
9220 /* Let next call to line_bottom_y calculate real line height */
9221 last_height = 0;
9222 }
9223 else if (dvpos > 0)
9224 {
9225 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9226 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9227 {
9228 /* Only move to the next buffer position if we ended up in a
9229 string from display property, not in an overlay string
9230 (before-string or after-string). That is because the
9231 latter don't conceal the underlying buffer position, so
9232 we can ask to move the iterator to the exact position we
9233 are interested in. Note that, even if we are already at
9234 IT_CHARPOS (*it), the call below is not a no-op, as it
9235 will detect that we are at the end of the string, pop the
9236 iterator, and compute it->current_x and it->hpos
9237 correctly. */
9238 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9239 -1, -1, -1, MOVE_TO_POS);
9240 }
9241 }
9242 else
9243 {
9244 struct it it2;
9245 void *it2data = NULL;
9246 ptrdiff_t start_charpos, i;
9247
9248 /* Start at the beginning of the screen line containing IT's
9249 position. This may actually move vertically backwards,
9250 in case of overlays, so adjust dvpos accordingly. */
9251 dvpos += it->vpos;
9252 move_it_vertically_backward (it, 0);
9253 dvpos -= it->vpos;
9254
9255 /* Go back -DVPOS visible lines and reseat the iterator there. */
9256 start_charpos = IT_CHARPOS (*it);
9257 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
9258 back_to_previous_visible_line_start (it);
9259 reseat (it, it->current.pos, 1);
9260
9261 /* Move further back if we end up in a string or an image. */
9262 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9263 {
9264 /* First try to move to start of display line. */
9265 dvpos += it->vpos;
9266 move_it_vertically_backward (it, 0);
9267 dvpos -= it->vpos;
9268 if (IT_POS_VALID_AFTER_MOVE_P (it))
9269 break;
9270 /* If start of line is still in string or image,
9271 move further back. */
9272 back_to_previous_visible_line_start (it);
9273 reseat (it, it->current.pos, 1);
9274 dvpos--;
9275 }
9276
9277 it->current_x = it->hpos = 0;
9278
9279 /* Above call may have moved too far if continuation lines
9280 are involved. Scan forward and see if it did. */
9281 SAVE_IT (it2, *it, it2data);
9282 it2.vpos = it2.current_y = 0;
9283 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9284 it->vpos -= it2.vpos;
9285 it->current_y -= it2.current_y;
9286 it->current_x = it->hpos = 0;
9287
9288 /* If we moved too far back, move IT some lines forward. */
9289 if (it2.vpos > -dvpos)
9290 {
9291 int delta = it2.vpos + dvpos;
9292
9293 RESTORE_IT (&it2, &it2, it2data);
9294 SAVE_IT (it2, *it, it2data);
9295 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9296 /* Move back again if we got too far ahead. */
9297 if (IT_CHARPOS (*it) >= start_charpos)
9298 RESTORE_IT (it, &it2, it2data);
9299 else
9300 bidi_unshelve_cache (it2data, 1);
9301 }
9302 else
9303 RESTORE_IT (it, it, it2data);
9304 }
9305 }
9306
9307 /* Return 1 if IT points into the middle of a display vector. */
9308
9309 int
9310 in_display_vector_p (struct it *it)
9311 {
9312 return (it->method == GET_FROM_DISPLAY_VECTOR
9313 && it->current.dpvec_index > 0
9314 && it->dpvec + it->current.dpvec_index != it->dpend);
9315 }
9316
9317 \f
9318 /***********************************************************************
9319 Messages
9320 ***********************************************************************/
9321
9322
9323 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9324 to *Messages*. */
9325
9326 void
9327 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9328 {
9329 Lisp_Object args[3];
9330 Lisp_Object msg, fmt;
9331 char *buffer;
9332 ptrdiff_t len;
9333 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9334 USE_SAFE_ALLOCA;
9335
9336 fmt = msg = Qnil;
9337 GCPRO4 (fmt, msg, arg1, arg2);
9338
9339 args[0] = fmt = build_string (format);
9340 args[1] = arg1;
9341 args[2] = arg2;
9342 msg = Fformat (3, args);
9343
9344 len = SBYTES (msg) + 1;
9345 buffer = SAFE_ALLOCA (len);
9346 memcpy (buffer, SDATA (msg), len);
9347
9348 message_dolog (buffer, len - 1, 1, 0);
9349 SAFE_FREE ();
9350
9351 UNGCPRO;
9352 }
9353
9354
9355 /* Output a newline in the *Messages* buffer if "needs" one. */
9356
9357 void
9358 message_log_maybe_newline (void)
9359 {
9360 if (message_log_need_newline)
9361 message_dolog ("", 0, 1, 0);
9362 }
9363
9364
9365 /* Add a string M of length NBYTES to the message log, optionally
9366 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
9367 nonzero, means interpret the contents of M as multibyte. This
9368 function calls low-level routines in order to bypass text property
9369 hooks, etc. which might not be safe to run.
9370
9371 This may GC (insert may run before/after change hooks),
9372 so the buffer M must NOT point to a Lisp string. */
9373
9374 void
9375 message_dolog (const char *m, ptrdiff_t nbytes, int nlflag, int multibyte)
9376 {
9377 const unsigned char *msg = (const unsigned char *) m;
9378
9379 if (!NILP (Vmemory_full))
9380 return;
9381
9382 if (!NILP (Vmessage_log_max))
9383 {
9384 struct buffer *oldbuf;
9385 Lisp_Object oldpoint, oldbegv, oldzv;
9386 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9387 ptrdiff_t point_at_end = 0;
9388 ptrdiff_t zv_at_end = 0;
9389 Lisp_Object old_deactivate_mark, tem;
9390 struct gcpro gcpro1;
9391
9392 old_deactivate_mark = Vdeactivate_mark;
9393 oldbuf = current_buffer;
9394 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9395 bset_undo_list (current_buffer, Qt);
9396
9397 oldpoint = message_dolog_marker1;
9398 set_marker_restricted (oldpoint, make_number (PT), Qnil);
9399 oldbegv = message_dolog_marker2;
9400 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
9401 oldzv = message_dolog_marker3;
9402 set_marker_restricted (oldzv, make_number (ZV), Qnil);
9403 GCPRO1 (old_deactivate_mark);
9404
9405 if (PT == Z)
9406 point_at_end = 1;
9407 if (ZV == Z)
9408 zv_at_end = 1;
9409
9410 BEGV = BEG;
9411 BEGV_BYTE = BEG_BYTE;
9412 ZV = Z;
9413 ZV_BYTE = Z_BYTE;
9414 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9415
9416 /* Insert the string--maybe converting multibyte to single byte
9417 or vice versa, so that all the text fits the buffer. */
9418 if (multibyte
9419 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9420 {
9421 ptrdiff_t i;
9422 int c, char_bytes;
9423 char work[1];
9424
9425 /* Convert a multibyte string to single-byte
9426 for the *Message* buffer. */
9427 for (i = 0; i < nbytes; i += char_bytes)
9428 {
9429 c = string_char_and_length (msg + i, &char_bytes);
9430 work[0] = (ASCII_CHAR_P (c)
9431 ? c
9432 : multibyte_char_to_unibyte (c));
9433 insert_1_both (work, 1, 1, 1, 0, 0);
9434 }
9435 }
9436 else if (! multibyte
9437 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9438 {
9439 ptrdiff_t i;
9440 int c, char_bytes;
9441 unsigned char str[MAX_MULTIBYTE_LENGTH];
9442 /* Convert a single-byte string to multibyte
9443 for the *Message* buffer. */
9444 for (i = 0; i < nbytes; i++)
9445 {
9446 c = msg[i];
9447 MAKE_CHAR_MULTIBYTE (c);
9448 char_bytes = CHAR_STRING (c, str);
9449 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9450 }
9451 }
9452 else if (nbytes)
9453 insert_1 (m, nbytes, 1, 0, 0);
9454
9455 if (nlflag)
9456 {
9457 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9458 printmax_t dups;
9459 insert_1 ("\n", 1, 1, 0, 0);
9460
9461 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
9462 this_bol = PT;
9463 this_bol_byte = PT_BYTE;
9464
9465 /* See if this line duplicates the previous one.
9466 If so, combine duplicates. */
9467 if (this_bol > BEG)
9468 {
9469 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
9470 prev_bol = PT;
9471 prev_bol_byte = PT_BYTE;
9472
9473 dups = message_log_check_duplicate (prev_bol_byte,
9474 this_bol_byte);
9475 if (dups)
9476 {
9477 del_range_both (prev_bol, prev_bol_byte,
9478 this_bol, this_bol_byte, 0);
9479 if (dups > 1)
9480 {
9481 char dupstr[sizeof " [ times]"
9482 + INT_STRLEN_BOUND (printmax_t)];
9483
9484 /* If you change this format, don't forget to also
9485 change message_log_check_duplicate. */
9486 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
9487 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9488 insert_1 (dupstr, duplen, 1, 0, 1);
9489 }
9490 }
9491 }
9492
9493 /* If we have more than the desired maximum number of lines
9494 in the *Messages* buffer now, delete the oldest ones.
9495 This is safe because we don't have undo in this buffer. */
9496
9497 if (NATNUMP (Vmessage_log_max))
9498 {
9499 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9500 -XFASTINT (Vmessage_log_max) - 1, 0);
9501 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
9502 }
9503 }
9504 BEGV = XMARKER (oldbegv)->charpos;
9505 BEGV_BYTE = marker_byte_position (oldbegv);
9506
9507 if (zv_at_end)
9508 {
9509 ZV = Z;
9510 ZV_BYTE = Z_BYTE;
9511 }
9512 else
9513 {
9514 ZV = XMARKER (oldzv)->charpos;
9515 ZV_BYTE = marker_byte_position (oldzv);
9516 }
9517
9518 if (point_at_end)
9519 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9520 else
9521 /* We can't do Fgoto_char (oldpoint) because it will run some
9522 Lisp code. */
9523 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
9524 XMARKER (oldpoint)->bytepos);
9525
9526 UNGCPRO;
9527 unchain_marker (XMARKER (oldpoint));
9528 unchain_marker (XMARKER (oldbegv));
9529 unchain_marker (XMARKER (oldzv));
9530
9531 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
9532 set_buffer_internal (oldbuf);
9533 if (NILP (tem))
9534 windows_or_buffers_changed = old_windows_or_buffers_changed;
9535 message_log_need_newline = !nlflag;
9536 Vdeactivate_mark = old_deactivate_mark;
9537 }
9538 }
9539
9540
9541 /* We are at the end of the buffer after just having inserted a newline.
9542 (Note: We depend on the fact we won't be crossing the gap.)
9543 Check to see if the most recent message looks a lot like the previous one.
9544 Return 0 if different, 1 if the new one should just replace it, or a
9545 value N > 1 if we should also append " [N times]". */
9546
9547 static intmax_t
9548 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
9549 {
9550 ptrdiff_t i;
9551 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
9552 int seen_dots = 0;
9553 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9554 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9555
9556 for (i = 0; i < len; i++)
9557 {
9558 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
9559 seen_dots = 1;
9560 if (p1[i] != p2[i])
9561 return seen_dots;
9562 }
9563 p1 += len;
9564 if (*p1 == '\n')
9565 return 2;
9566 if (*p1++ == ' ' && *p1++ == '[')
9567 {
9568 char *pend;
9569 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9570 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9571 return n+1;
9572 }
9573 return 0;
9574 }
9575 \f
9576
9577 /* Display an echo area message M with a specified length of NBYTES
9578 bytes. The string may include null characters. If M is 0, clear
9579 out any existing message, and let the mini-buffer text show
9580 through.
9581
9582 This may GC, so the buffer M must NOT point to a Lisp string. */
9583
9584 void
9585 message2 (const char *m, ptrdiff_t nbytes, int multibyte)
9586 {
9587 /* First flush out any partial line written with print. */
9588 message_log_maybe_newline ();
9589 if (m)
9590 message_dolog (m, nbytes, 1, multibyte);
9591 message2_nolog (m, nbytes, multibyte);
9592 }
9593
9594
9595 /* The non-logging counterpart of message2. */
9596
9597 void
9598 message2_nolog (const char *m, ptrdiff_t nbytes, int multibyte)
9599 {
9600 struct frame *sf = SELECTED_FRAME ();
9601 message_enable_multibyte = multibyte;
9602
9603 if (FRAME_INITIAL_P (sf))
9604 {
9605 if (noninteractive_need_newline)
9606 putc ('\n', stderr);
9607 noninteractive_need_newline = 0;
9608 if (m)
9609 fwrite (m, nbytes, 1, stderr);
9610 if (cursor_in_echo_area == 0)
9611 fprintf (stderr, "\n");
9612 fflush (stderr);
9613 }
9614 /* A null message buffer means that the frame hasn't really been
9615 initialized yet. Error messages get reported properly by
9616 cmd_error, so this must be just an informative message; toss it. */
9617 else if (INTERACTIVE
9618 && sf->glyphs_initialized_p
9619 && FRAME_MESSAGE_BUF (sf))
9620 {
9621 Lisp_Object mini_window;
9622 struct frame *f;
9623
9624 /* Get the frame containing the mini-buffer
9625 that the selected frame is using. */
9626 mini_window = FRAME_MINIBUF_WINDOW (sf);
9627 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9628
9629 FRAME_SAMPLE_VISIBILITY (f);
9630 if (FRAME_VISIBLE_P (sf)
9631 && ! FRAME_VISIBLE_P (f))
9632 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
9633
9634 if (m)
9635 {
9636 set_message (m, Qnil, nbytes, multibyte);
9637 if (minibuffer_auto_raise)
9638 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9639 }
9640 else
9641 clear_message (1, 1);
9642
9643 do_pending_window_change (0);
9644 echo_area_display (1);
9645 do_pending_window_change (0);
9646 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9647 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9648 }
9649 }
9650
9651
9652 /* Display an echo area message M with a specified length of NBYTES
9653 bytes. The string may include null characters. If M is not a
9654 string, clear out any existing message, and let the mini-buffer
9655 text show through.
9656
9657 This function cancels echoing. */
9658
9659 void
9660 message3 (Lisp_Object m, ptrdiff_t nbytes, int multibyte)
9661 {
9662 struct gcpro gcpro1;
9663
9664 GCPRO1 (m);
9665 clear_message (1,1);
9666 cancel_echoing ();
9667
9668 /* First flush out any partial line written with print. */
9669 message_log_maybe_newline ();
9670 if (STRINGP (m))
9671 {
9672 USE_SAFE_ALLOCA;
9673 char *buffer = SAFE_ALLOCA (nbytes);
9674 memcpy (buffer, SDATA (m), nbytes);
9675 message_dolog (buffer, nbytes, 1, multibyte);
9676 SAFE_FREE ();
9677 }
9678 message3_nolog (m, nbytes, multibyte);
9679
9680 UNGCPRO;
9681 }
9682
9683
9684 /* The non-logging version of message3.
9685 This does not cancel echoing, because it is used for echoing.
9686 Perhaps we need to make a separate function for echoing
9687 and make this cancel echoing. */
9688
9689 void
9690 message3_nolog (Lisp_Object m, ptrdiff_t nbytes, int multibyte)
9691 {
9692 struct frame *sf = SELECTED_FRAME ();
9693 message_enable_multibyte = multibyte;
9694
9695 if (FRAME_INITIAL_P (sf))
9696 {
9697 if (noninteractive_need_newline)
9698 putc ('\n', stderr);
9699 noninteractive_need_newline = 0;
9700 if (STRINGP (m))
9701 fwrite (SDATA (m), nbytes, 1, stderr);
9702 if (cursor_in_echo_area == 0)
9703 fprintf (stderr, "\n");
9704 fflush (stderr);
9705 }
9706 /* A null message buffer means that the frame hasn't really been
9707 initialized yet. Error messages get reported properly by
9708 cmd_error, so this must be just an informative message; toss it. */
9709 else if (INTERACTIVE
9710 && sf->glyphs_initialized_p
9711 && FRAME_MESSAGE_BUF (sf))
9712 {
9713 Lisp_Object mini_window;
9714 Lisp_Object frame;
9715 struct frame *f;
9716
9717 /* Get the frame containing the mini-buffer
9718 that the selected frame is using. */
9719 mini_window = FRAME_MINIBUF_WINDOW (sf);
9720 frame = XWINDOW (mini_window)->frame;
9721 f = XFRAME (frame);
9722
9723 FRAME_SAMPLE_VISIBILITY (f);
9724 if (FRAME_VISIBLE_P (sf)
9725 && !FRAME_VISIBLE_P (f))
9726 Fmake_frame_visible (frame);
9727
9728 if (STRINGP (m) && SCHARS (m) > 0)
9729 {
9730 set_message (NULL, m, nbytes, multibyte);
9731 if (minibuffer_auto_raise)
9732 Fraise_frame (frame);
9733 /* Assume we are not echoing.
9734 (If we are, echo_now will override this.) */
9735 echo_message_buffer = Qnil;
9736 }
9737 else
9738 clear_message (1, 1);
9739
9740 do_pending_window_change (0);
9741 echo_area_display (1);
9742 do_pending_window_change (0);
9743 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9744 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9745 }
9746 }
9747
9748
9749 /* Display a null-terminated echo area message M. If M is 0, clear
9750 out any existing message, and let the mini-buffer text show through.
9751
9752 The buffer M must continue to exist until after the echo area gets
9753 cleared or some other message gets displayed there. Do not pass
9754 text that is stored in a Lisp string. Do not pass text in a buffer
9755 that was alloca'd. */
9756
9757 void
9758 message1 (const char *m)
9759 {
9760 message2 (m, (m ? strlen (m) : 0), 0);
9761 }
9762
9763
9764 /* The non-logging counterpart of message1. */
9765
9766 void
9767 message1_nolog (const char *m)
9768 {
9769 message2_nolog (m, (m ? strlen (m) : 0), 0);
9770 }
9771
9772 /* Display a message M which contains a single %s
9773 which gets replaced with STRING. */
9774
9775 void
9776 message_with_string (const char *m, Lisp_Object string, int log)
9777 {
9778 CHECK_STRING (string);
9779
9780 if (noninteractive)
9781 {
9782 if (m)
9783 {
9784 if (noninteractive_need_newline)
9785 putc ('\n', stderr);
9786 noninteractive_need_newline = 0;
9787 fprintf (stderr, m, SDATA (string));
9788 if (!cursor_in_echo_area)
9789 fprintf (stderr, "\n");
9790 fflush (stderr);
9791 }
9792 }
9793 else if (INTERACTIVE)
9794 {
9795 /* The frame whose minibuffer we're going to display the message on.
9796 It may be larger than the selected frame, so we need
9797 to use its buffer, not the selected frame's buffer. */
9798 Lisp_Object mini_window;
9799 struct frame *f, *sf = SELECTED_FRAME ();
9800
9801 /* Get the frame containing the minibuffer
9802 that the selected frame is using. */
9803 mini_window = FRAME_MINIBUF_WINDOW (sf);
9804 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9805
9806 /* A null message buffer means that the frame hasn't really been
9807 initialized yet. Error messages get reported properly by
9808 cmd_error, so this must be just an informative message; toss it. */
9809 if (FRAME_MESSAGE_BUF (f))
9810 {
9811 Lisp_Object args[2], msg;
9812 struct gcpro gcpro1, gcpro2;
9813
9814 args[0] = build_string (m);
9815 args[1] = msg = string;
9816 GCPRO2 (args[0], msg);
9817 gcpro1.nvars = 2;
9818
9819 msg = Fformat (2, args);
9820
9821 if (log)
9822 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9823 else
9824 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9825
9826 UNGCPRO;
9827
9828 /* Print should start at the beginning of the message
9829 buffer next time. */
9830 message_buf_print = 0;
9831 }
9832 }
9833 }
9834
9835
9836 /* Dump an informative message to the minibuf. If M is 0, clear out
9837 any existing message, and let the mini-buffer text show through. */
9838
9839 static void
9840 vmessage (const char *m, va_list ap)
9841 {
9842 if (noninteractive)
9843 {
9844 if (m)
9845 {
9846 if (noninteractive_need_newline)
9847 putc ('\n', stderr);
9848 noninteractive_need_newline = 0;
9849 vfprintf (stderr, m, ap);
9850 if (cursor_in_echo_area == 0)
9851 fprintf (stderr, "\n");
9852 fflush (stderr);
9853 }
9854 }
9855 else if (INTERACTIVE)
9856 {
9857 /* The frame whose mini-buffer we're going to display the message
9858 on. It may be larger than the selected frame, so we need to
9859 use its buffer, not the selected frame's buffer. */
9860 Lisp_Object mini_window;
9861 struct frame *f, *sf = SELECTED_FRAME ();
9862
9863 /* Get the frame containing the mini-buffer
9864 that the selected frame is using. */
9865 mini_window = FRAME_MINIBUF_WINDOW (sf);
9866 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9867
9868 /* A null message buffer means that the frame hasn't really been
9869 initialized yet. Error messages get reported properly by
9870 cmd_error, so this must be just an informative message; toss
9871 it. */
9872 if (FRAME_MESSAGE_BUF (f))
9873 {
9874 if (m)
9875 {
9876 ptrdiff_t len;
9877
9878 len = doprnt (FRAME_MESSAGE_BUF (f),
9879 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
9880
9881 message2 (FRAME_MESSAGE_BUF (f), len, 1);
9882 }
9883 else
9884 message1 (0);
9885
9886 /* Print should start at the beginning of the message
9887 buffer next time. */
9888 message_buf_print = 0;
9889 }
9890 }
9891 }
9892
9893 void
9894 message (const char *m, ...)
9895 {
9896 va_list ap;
9897 va_start (ap, m);
9898 vmessage (m, ap);
9899 va_end (ap);
9900 }
9901
9902
9903 #if 0
9904 /* The non-logging version of message. */
9905
9906 void
9907 message_nolog (const char *m, ...)
9908 {
9909 Lisp_Object old_log_max;
9910 va_list ap;
9911 va_start (ap, m);
9912 old_log_max = Vmessage_log_max;
9913 Vmessage_log_max = Qnil;
9914 vmessage (m, ap);
9915 Vmessage_log_max = old_log_max;
9916 va_end (ap);
9917 }
9918 #endif
9919
9920
9921 /* Display the current message in the current mini-buffer. This is
9922 only called from error handlers in process.c, and is not time
9923 critical. */
9924
9925 void
9926 update_echo_area (void)
9927 {
9928 if (!NILP (echo_area_buffer[0]))
9929 {
9930 Lisp_Object string;
9931 string = Fcurrent_message ();
9932 message3 (string, SBYTES (string),
9933 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
9934 }
9935 }
9936
9937
9938 /* Make sure echo area buffers in `echo_buffers' are live.
9939 If they aren't, make new ones. */
9940
9941 static void
9942 ensure_echo_area_buffers (void)
9943 {
9944 int i;
9945
9946 for (i = 0; i < 2; ++i)
9947 if (!BUFFERP (echo_buffer[i])
9948 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
9949 {
9950 char name[30];
9951 Lisp_Object old_buffer;
9952 int j;
9953
9954 old_buffer = echo_buffer[i];
9955 echo_buffer[i] = Fget_buffer_create
9956 (make_formatted_string (name, " *Echo Area %d*", i));
9957 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
9958 /* to force word wrap in echo area -
9959 it was decided to postpone this*/
9960 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
9961
9962 for (j = 0; j < 2; ++j)
9963 if (EQ (old_buffer, echo_area_buffer[j]))
9964 echo_area_buffer[j] = echo_buffer[i];
9965 }
9966 }
9967
9968
9969 /* Call FN with args A1..A4 with either the current or last displayed
9970 echo_area_buffer as current buffer.
9971
9972 WHICH zero means use the current message buffer
9973 echo_area_buffer[0]. If that is nil, choose a suitable buffer
9974 from echo_buffer[] and clear it.
9975
9976 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
9977 suitable buffer from echo_buffer[] and clear it.
9978
9979 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
9980 that the current message becomes the last displayed one, make
9981 choose a suitable buffer for echo_area_buffer[0], and clear it.
9982
9983 Value is what FN returns. */
9984
9985 static int
9986 with_echo_area_buffer (struct window *w, int which,
9987 int (*fn) (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t),
9988 ptrdiff_t a1, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
9989 {
9990 Lisp_Object buffer;
9991 int this_one, the_other, clear_buffer_p, rc;
9992 ptrdiff_t count = SPECPDL_INDEX ();
9993
9994 /* If buffers aren't live, make new ones. */
9995 ensure_echo_area_buffers ();
9996
9997 clear_buffer_p = 0;
9998
9999 if (which == 0)
10000 this_one = 0, the_other = 1;
10001 else if (which > 0)
10002 this_one = 1, the_other = 0;
10003 else
10004 {
10005 this_one = 0, the_other = 1;
10006 clear_buffer_p = 1;
10007
10008 /* We need a fresh one in case the current echo buffer equals
10009 the one containing the last displayed echo area message. */
10010 if (!NILP (echo_area_buffer[this_one])
10011 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10012 echo_area_buffer[this_one] = Qnil;
10013 }
10014
10015 /* Choose a suitable buffer from echo_buffer[] is we don't
10016 have one. */
10017 if (NILP (echo_area_buffer[this_one]))
10018 {
10019 echo_area_buffer[this_one]
10020 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10021 ? echo_buffer[the_other]
10022 : echo_buffer[this_one]);
10023 clear_buffer_p = 1;
10024 }
10025
10026 buffer = echo_area_buffer[this_one];
10027
10028 /* Don't get confused by reusing the buffer used for echoing
10029 for a different purpose. */
10030 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10031 cancel_echoing ();
10032
10033 record_unwind_protect (unwind_with_echo_area_buffer,
10034 with_echo_area_buffer_unwind_data (w));
10035
10036 /* Make the echo area buffer current. Note that for display
10037 purposes, it is not necessary that the displayed window's buffer
10038 == current_buffer, except for text property lookup. So, let's
10039 only set that buffer temporarily here without doing a full
10040 Fset_window_buffer. We must also change w->pointm, though,
10041 because otherwise an assertions in unshow_buffer fails, and Emacs
10042 aborts. */
10043 set_buffer_internal_1 (XBUFFER (buffer));
10044 if (w)
10045 {
10046 wset_buffer (w, buffer);
10047 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10048 }
10049
10050 bset_undo_list (current_buffer, Qt);
10051 bset_read_only (current_buffer, Qnil);
10052 specbind (Qinhibit_read_only, Qt);
10053 specbind (Qinhibit_modification_hooks, Qt);
10054
10055 if (clear_buffer_p && Z > BEG)
10056 del_range (BEG, Z);
10057
10058 eassert (BEGV >= BEG);
10059 eassert (ZV <= Z && ZV >= BEGV);
10060
10061 rc = fn (a1, a2, a3, a4);
10062
10063 eassert (BEGV >= BEG);
10064 eassert (ZV <= Z && ZV >= BEGV);
10065
10066 unbind_to (count, Qnil);
10067 return rc;
10068 }
10069
10070
10071 /* Save state that should be preserved around the call to the function
10072 FN called in with_echo_area_buffer. */
10073
10074 static Lisp_Object
10075 with_echo_area_buffer_unwind_data (struct window *w)
10076 {
10077 int i = 0;
10078 Lisp_Object vector, tmp;
10079
10080 /* Reduce consing by keeping one vector in
10081 Vwith_echo_area_save_vector. */
10082 vector = Vwith_echo_area_save_vector;
10083 Vwith_echo_area_save_vector = Qnil;
10084
10085 if (NILP (vector))
10086 vector = Fmake_vector (make_number (7), Qnil);
10087
10088 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10089 ASET (vector, i, Vdeactivate_mark); ++i;
10090 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10091
10092 if (w)
10093 {
10094 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10095 ASET (vector, i, w->buffer); ++i;
10096 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
10097 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
10098 }
10099 else
10100 {
10101 int end = i + 4;
10102 for (; i < end; ++i)
10103 ASET (vector, i, Qnil);
10104 }
10105
10106 eassert (i == ASIZE (vector));
10107 return vector;
10108 }
10109
10110
10111 /* Restore global state from VECTOR which was created by
10112 with_echo_area_buffer_unwind_data. */
10113
10114 static Lisp_Object
10115 unwind_with_echo_area_buffer (Lisp_Object vector)
10116 {
10117 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10118 Vdeactivate_mark = AREF (vector, 1);
10119 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10120
10121 if (WINDOWP (AREF (vector, 3)))
10122 {
10123 struct window *w;
10124 Lisp_Object buffer, charpos, bytepos;
10125
10126 w = XWINDOW (AREF (vector, 3));
10127 buffer = AREF (vector, 4);
10128 charpos = AREF (vector, 5);
10129 bytepos = AREF (vector, 6);
10130
10131 wset_buffer (w, buffer);
10132 set_marker_both (w->pointm, buffer,
10133 XFASTINT (charpos), XFASTINT (bytepos));
10134 }
10135
10136 Vwith_echo_area_save_vector = vector;
10137 return Qnil;
10138 }
10139
10140
10141 /* Set up the echo area for use by print functions. MULTIBYTE_P
10142 non-zero means we will print multibyte. */
10143
10144 void
10145 setup_echo_area_for_printing (int multibyte_p)
10146 {
10147 /* If we can't find an echo area any more, exit. */
10148 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10149 Fkill_emacs (Qnil);
10150
10151 ensure_echo_area_buffers ();
10152
10153 if (!message_buf_print)
10154 {
10155 /* A message has been output since the last time we printed.
10156 Choose a fresh echo area buffer. */
10157 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10158 echo_area_buffer[0] = echo_buffer[1];
10159 else
10160 echo_area_buffer[0] = echo_buffer[0];
10161
10162 /* Switch to that buffer and clear it. */
10163 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10164 bset_truncate_lines (current_buffer, Qnil);
10165
10166 if (Z > BEG)
10167 {
10168 ptrdiff_t count = SPECPDL_INDEX ();
10169 specbind (Qinhibit_read_only, Qt);
10170 /* Note that undo recording is always disabled. */
10171 del_range (BEG, Z);
10172 unbind_to (count, Qnil);
10173 }
10174 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10175
10176 /* Set up the buffer for the multibyteness we need. */
10177 if (multibyte_p
10178 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10179 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10180
10181 /* Raise the frame containing the echo area. */
10182 if (minibuffer_auto_raise)
10183 {
10184 struct frame *sf = SELECTED_FRAME ();
10185 Lisp_Object mini_window;
10186 mini_window = FRAME_MINIBUF_WINDOW (sf);
10187 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10188 }
10189
10190 message_log_maybe_newline ();
10191 message_buf_print = 1;
10192 }
10193 else
10194 {
10195 if (NILP (echo_area_buffer[0]))
10196 {
10197 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10198 echo_area_buffer[0] = echo_buffer[1];
10199 else
10200 echo_area_buffer[0] = echo_buffer[0];
10201 }
10202
10203 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10204 {
10205 /* Someone switched buffers between print requests. */
10206 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10207 bset_truncate_lines (current_buffer, Qnil);
10208 }
10209 }
10210 }
10211
10212
10213 /* Display an echo area message in window W. Value is non-zero if W's
10214 height is changed. If display_last_displayed_message_p is
10215 non-zero, display the message that was last displayed, otherwise
10216 display the current message. */
10217
10218 static int
10219 display_echo_area (struct window *w)
10220 {
10221 int i, no_message_p, window_height_changed_p;
10222
10223 /* Temporarily disable garbage collections while displaying the echo
10224 area. This is done because a GC can print a message itself.
10225 That message would modify the echo area buffer's contents while a
10226 redisplay of the buffer is going on, and seriously confuse
10227 redisplay. */
10228 ptrdiff_t count = inhibit_garbage_collection ();
10229
10230 /* If there is no message, we must call display_echo_area_1
10231 nevertheless because it resizes the window. But we will have to
10232 reset the echo_area_buffer in question to nil at the end because
10233 with_echo_area_buffer will sets it to an empty buffer. */
10234 i = display_last_displayed_message_p ? 1 : 0;
10235 no_message_p = NILP (echo_area_buffer[i]);
10236
10237 window_height_changed_p
10238 = with_echo_area_buffer (w, display_last_displayed_message_p,
10239 display_echo_area_1,
10240 (intptr_t) w, Qnil, 0, 0);
10241
10242 if (no_message_p)
10243 echo_area_buffer[i] = Qnil;
10244
10245 unbind_to (count, Qnil);
10246 return window_height_changed_p;
10247 }
10248
10249
10250 /* Helper for display_echo_area. Display the current buffer which
10251 contains the current echo area message in window W, a mini-window,
10252 a pointer to which is passed in A1. A2..A4 are currently not used.
10253 Change the height of W so that all of the message is displayed.
10254 Value is non-zero if height of W was changed. */
10255
10256 static int
10257 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
10258 {
10259 intptr_t i1 = a1;
10260 struct window *w = (struct window *) i1;
10261 Lisp_Object window;
10262 struct text_pos start;
10263 int window_height_changed_p = 0;
10264
10265 /* Do this before displaying, so that we have a large enough glyph
10266 matrix for the display. If we can't get enough space for the
10267 whole text, display the last N lines. That works by setting w->start. */
10268 window_height_changed_p = resize_mini_window (w, 0);
10269
10270 /* Use the starting position chosen by resize_mini_window. */
10271 SET_TEXT_POS_FROM_MARKER (start, w->start);
10272
10273 /* Display. */
10274 clear_glyph_matrix (w->desired_matrix);
10275 XSETWINDOW (window, w);
10276 try_window (window, start, 0);
10277
10278 return window_height_changed_p;
10279 }
10280
10281
10282 /* Resize the echo area window to exactly the size needed for the
10283 currently displayed message, if there is one. If a mini-buffer
10284 is active, don't shrink it. */
10285
10286 void
10287 resize_echo_area_exactly (void)
10288 {
10289 if (BUFFERP (echo_area_buffer[0])
10290 && WINDOWP (echo_area_window))
10291 {
10292 struct window *w = XWINDOW (echo_area_window);
10293 int resized_p;
10294 Lisp_Object resize_exactly;
10295
10296 if (minibuf_level == 0)
10297 resize_exactly = Qt;
10298 else
10299 resize_exactly = Qnil;
10300
10301 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10302 (intptr_t) w, resize_exactly,
10303 0, 0);
10304 if (resized_p)
10305 {
10306 ++windows_or_buffers_changed;
10307 ++update_mode_lines;
10308 redisplay_internal ();
10309 }
10310 }
10311 }
10312
10313
10314 /* Callback function for with_echo_area_buffer, when used from
10315 resize_echo_area_exactly. A1 contains a pointer to the window to
10316 resize, EXACTLY non-nil means resize the mini-window exactly to the
10317 size of the text displayed. A3 and A4 are not used. Value is what
10318 resize_mini_window returns. */
10319
10320 static int
10321 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly, ptrdiff_t a3, ptrdiff_t a4)
10322 {
10323 intptr_t i1 = a1;
10324 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10325 }
10326
10327
10328 /* Resize mini-window W to fit the size of its contents. EXACT_P
10329 means size the window exactly to the size needed. Otherwise, it's
10330 only enlarged until W's buffer is empty.
10331
10332 Set W->start to the right place to begin display. If the whole
10333 contents fit, start at the beginning. Otherwise, start so as
10334 to make the end of the contents appear. This is particularly
10335 important for y-or-n-p, but seems desirable generally.
10336
10337 Value is non-zero if the window height has been changed. */
10338
10339 int
10340 resize_mini_window (struct window *w, int exact_p)
10341 {
10342 struct frame *f = XFRAME (w->frame);
10343 int window_height_changed_p = 0;
10344
10345 eassert (MINI_WINDOW_P (w));
10346
10347 /* By default, start display at the beginning. */
10348 set_marker_both (w->start, w->buffer,
10349 BUF_BEGV (XBUFFER (w->buffer)),
10350 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
10351
10352 /* Don't resize windows while redisplaying a window; it would
10353 confuse redisplay functions when the size of the window they are
10354 displaying changes from under them. Such a resizing can happen,
10355 for instance, when which-func prints a long message while
10356 we are running fontification-functions. We're running these
10357 functions with safe_call which binds inhibit-redisplay to t. */
10358 if (!NILP (Vinhibit_redisplay))
10359 return 0;
10360
10361 /* Nil means don't try to resize. */
10362 if (NILP (Vresize_mini_windows)
10363 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10364 return 0;
10365
10366 if (!FRAME_MINIBUF_ONLY_P (f))
10367 {
10368 struct it it;
10369 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
10370 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
10371 int height;
10372 EMACS_INT max_height;
10373 int unit = FRAME_LINE_HEIGHT (f);
10374 struct text_pos start;
10375 struct buffer *old_current_buffer = NULL;
10376
10377 if (current_buffer != XBUFFER (w->buffer))
10378 {
10379 old_current_buffer = current_buffer;
10380 set_buffer_internal (XBUFFER (w->buffer));
10381 }
10382
10383 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10384
10385 /* Compute the max. number of lines specified by the user. */
10386 if (FLOATP (Vmax_mini_window_height))
10387 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
10388 else if (INTEGERP (Vmax_mini_window_height))
10389 max_height = XINT (Vmax_mini_window_height);
10390 else
10391 max_height = total_height / 4;
10392
10393 /* Correct that max. height if it's bogus. */
10394 max_height = max (1, max_height);
10395 max_height = min (total_height, max_height);
10396
10397 /* Find out the height of the text in the window. */
10398 if (it.line_wrap == TRUNCATE)
10399 height = 1;
10400 else
10401 {
10402 last_height = 0;
10403 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10404 if (it.max_ascent == 0 && it.max_descent == 0)
10405 height = it.current_y + last_height;
10406 else
10407 height = it.current_y + it.max_ascent + it.max_descent;
10408 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10409 height = (height + unit - 1) / unit;
10410 }
10411
10412 /* Compute a suitable window start. */
10413 if (height > max_height)
10414 {
10415 height = max_height;
10416 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10417 move_it_vertically_backward (&it, (height - 1) * unit);
10418 start = it.current.pos;
10419 }
10420 else
10421 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10422 SET_MARKER_FROM_TEXT_POS (w->start, start);
10423
10424 if (EQ (Vresize_mini_windows, Qgrow_only))
10425 {
10426 /* Let it grow only, until we display an empty message, in which
10427 case the window shrinks again. */
10428 if (height > WINDOW_TOTAL_LINES (w))
10429 {
10430 int old_height = WINDOW_TOTAL_LINES (w);
10431 freeze_window_starts (f, 1);
10432 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10433 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10434 }
10435 else if (height < WINDOW_TOTAL_LINES (w)
10436 && (exact_p || BEGV == ZV))
10437 {
10438 int old_height = WINDOW_TOTAL_LINES (w);
10439 freeze_window_starts (f, 0);
10440 shrink_mini_window (w);
10441 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10442 }
10443 }
10444 else
10445 {
10446 /* Always resize to exact size needed. */
10447 if (height > WINDOW_TOTAL_LINES (w))
10448 {
10449 int old_height = WINDOW_TOTAL_LINES (w);
10450 freeze_window_starts (f, 1);
10451 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10452 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10453 }
10454 else if (height < WINDOW_TOTAL_LINES (w))
10455 {
10456 int old_height = WINDOW_TOTAL_LINES (w);
10457 freeze_window_starts (f, 0);
10458 shrink_mini_window (w);
10459
10460 if (height)
10461 {
10462 freeze_window_starts (f, 1);
10463 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10464 }
10465
10466 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10467 }
10468 }
10469
10470 if (old_current_buffer)
10471 set_buffer_internal (old_current_buffer);
10472 }
10473
10474 return window_height_changed_p;
10475 }
10476
10477
10478 /* Value is the current message, a string, or nil if there is no
10479 current message. */
10480
10481 Lisp_Object
10482 current_message (void)
10483 {
10484 Lisp_Object msg;
10485
10486 if (!BUFFERP (echo_area_buffer[0]))
10487 msg = Qnil;
10488 else
10489 {
10490 with_echo_area_buffer (0, 0, current_message_1,
10491 (intptr_t) &msg, Qnil, 0, 0);
10492 if (NILP (msg))
10493 echo_area_buffer[0] = Qnil;
10494 }
10495
10496 return msg;
10497 }
10498
10499
10500 static int
10501 current_message_1 (ptrdiff_t a1, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
10502 {
10503 intptr_t i1 = a1;
10504 Lisp_Object *msg = (Lisp_Object *) i1;
10505
10506 if (Z > BEG)
10507 *msg = make_buffer_string (BEG, Z, 1);
10508 else
10509 *msg = Qnil;
10510 return 0;
10511 }
10512
10513
10514 /* Push the current message on Vmessage_stack for later restoration
10515 by restore_message. Value is non-zero if the current message isn't
10516 empty. This is a relatively infrequent operation, so it's not
10517 worth optimizing. */
10518
10519 bool
10520 push_message (void)
10521 {
10522 Lisp_Object msg = current_message ();
10523 Vmessage_stack = Fcons (msg, Vmessage_stack);
10524 return STRINGP (msg);
10525 }
10526
10527
10528 /* Restore message display from the top of Vmessage_stack. */
10529
10530 void
10531 restore_message (void)
10532 {
10533 Lisp_Object msg;
10534
10535 eassert (CONSP (Vmessage_stack));
10536 msg = XCAR (Vmessage_stack);
10537 if (STRINGP (msg))
10538 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
10539 else
10540 message3_nolog (msg, 0, 0);
10541 }
10542
10543
10544 /* Handler for record_unwind_protect calling pop_message. */
10545
10546 Lisp_Object
10547 pop_message_unwind (Lisp_Object dummy)
10548 {
10549 pop_message ();
10550 return Qnil;
10551 }
10552
10553 /* Pop the top-most entry off Vmessage_stack. */
10554
10555 static void
10556 pop_message (void)
10557 {
10558 eassert (CONSP (Vmessage_stack));
10559 Vmessage_stack = XCDR (Vmessage_stack);
10560 }
10561
10562
10563 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10564 exits. If the stack is not empty, we have a missing pop_message
10565 somewhere. */
10566
10567 void
10568 check_message_stack (void)
10569 {
10570 if (!NILP (Vmessage_stack))
10571 emacs_abort ();
10572 }
10573
10574
10575 /* Truncate to NCHARS what will be displayed in the echo area the next
10576 time we display it---but don't redisplay it now. */
10577
10578 void
10579 truncate_echo_area (ptrdiff_t nchars)
10580 {
10581 if (nchars == 0)
10582 echo_area_buffer[0] = Qnil;
10583 /* A null message buffer means that the frame hasn't really been
10584 initialized yet. Error messages get reported properly by
10585 cmd_error, so this must be just an informative message; toss it. */
10586 else if (!noninteractive
10587 && INTERACTIVE
10588 && !NILP (echo_area_buffer[0]))
10589 {
10590 struct frame *sf = SELECTED_FRAME ();
10591 if (FRAME_MESSAGE_BUF (sf))
10592 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
10593 }
10594 }
10595
10596
10597 /* Helper function for truncate_echo_area. Truncate the current
10598 message to at most NCHARS characters. */
10599
10600 static int
10601 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
10602 {
10603 if (BEG + nchars < Z)
10604 del_range (BEG + nchars, Z);
10605 if (Z == BEG)
10606 echo_area_buffer[0] = Qnil;
10607 return 0;
10608 }
10609
10610 /* Set the current message to a substring of S or STRING.
10611
10612 If STRING is a Lisp string, set the message to the first NBYTES
10613 bytes from STRING. NBYTES zero means use the whole string. If
10614 STRING is multibyte, the message will be displayed multibyte.
10615
10616 If S is not null, set the message to the first LEN bytes of S. LEN
10617 zero means use the whole string. MULTIBYTE_P non-zero means S is
10618 multibyte. Display the message multibyte in that case.
10619
10620 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
10621 to t before calling set_message_1 (which calls insert).
10622 */
10623
10624 static void
10625 set_message (const char *s, Lisp_Object string,
10626 ptrdiff_t nbytes, int multibyte_p)
10627 {
10628 message_enable_multibyte
10629 = ((s && multibyte_p)
10630 || (STRINGP (string) && STRING_MULTIBYTE (string)));
10631
10632 with_echo_area_buffer (0, -1, set_message_1,
10633 (intptr_t) s, string, nbytes, multibyte_p);
10634 message_buf_print = 0;
10635 help_echo_showing_p = 0;
10636
10637 if (STRINGP (Vdebug_on_message)
10638 && fast_string_match (Vdebug_on_message, string) >= 0)
10639 call_debugger (list2 (Qerror, string));
10640 }
10641
10642
10643 /* Helper function for set_message. Arguments have the same meaning
10644 as there, with A1 corresponding to S and A2 corresponding to STRING
10645 This function is called with the echo area buffer being
10646 current. */
10647
10648 static int
10649 set_message_1 (ptrdiff_t a1, Lisp_Object a2, ptrdiff_t nbytes, ptrdiff_t multibyte_p)
10650 {
10651 intptr_t i1 = a1;
10652 const char *s = (const char *) i1;
10653 const unsigned char *msg = (const unsigned char *) s;
10654 Lisp_Object string = a2;
10655
10656 /* Change multibyteness of the echo buffer appropriately. */
10657 if (message_enable_multibyte
10658 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10659 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10660
10661 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
10662 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10663 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
10664
10665 /* Insert new message at BEG. */
10666 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10667
10668 if (STRINGP (string))
10669 {
10670 ptrdiff_t nchars;
10671
10672 if (nbytes == 0)
10673 nbytes = SBYTES (string);
10674 nchars = string_byte_to_char (string, nbytes);
10675
10676 /* This function takes care of single/multibyte conversion. We
10677 just have to ensure that the echo area buffer has the right
10678 setting of enable_multibyte_characters. */
10679 insert_from_string (string, 0, 0, nchars, nbytes, 1);
10680 }
10681 else if (s)
10682 {
10683 if (nbytes == 0)
10684 nbytes = strlen (s);
10685
10686 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10687 {
10688 /* Convert from multi-byte to single-byte. */
10689 ptrdiff_t i;
10690 int c, n;
10691 char work[1];
10692
10693 /* Convert a multibyte string to single-byte. */
10694 for (i = 0; i < nbytes; i += n)
10695 {
10696 c = string_char_and_length (msg + i, &n);
10697 work[0] = (ASCII_CHAR_P (c)
10698 ? c
10699 : multibyte_char_to_unibyte (c));
10700 insert_1_both (work, 1, 1, 1, 0, 0);
10701 }
10702 }
10703 else if (!multibyte_p
10704 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10705 {
10706 /* Convert from single-byte to multi-byte. */
10707 ptrdiff_t i;
10708 int c, n;
10709 unsigned char str[MAX_MULTIBYTE_LENGTH];
10710
10711 /* Convert a single-byte string to multibyte. */
10712 for (i = 0; i < nbytes; i++)
10713 {
10714 c = msg[i];
10715 MAKE_CHAR_MULTIBYTE (c);
10716 n = CHAR_STRING (c, str);
10717 insert_1_both ((char *) str, 1, n, 1, 0, 0);
10718 }
10719 }
10720 else
10721 insert_1 (s, nbytes, 1, 0, 0);
10722 }
10723
10724 return 0;
10725 }
10726
10727
10728 /* Clear messages. CURRENT_P non-zero means clear the current
10729 message. LAST_DISPLAYED_P non-zero means clear the message
10730 last displayed. */
10731
10732 void
10733 clear_message (int current_p, int last_displayed_p)
10734 {
10735 if (current_p)
10736 {
10737 echo_area_buffer[0] = Qnil;
10738 message_cleared_p = 1;
10739 }
10740
10741 if (last_displayed_p)
10742 echo_area_buffer[1] = Qnil;
10743
10744 message_buf_print = 0;
10745 }
10746
10747 /* Clear garbaged frames.
10748
10749 This function is used where the old redisplay called
10750 redraw_garbaged_frames which in turn called redraw_frame which in
10751 turn called clear_frame. The call to clear_frame was a source of
10752 flickering. I believe a clear_frame is not necessary. It should
10753 suffice in the new redisplay to invalidate all current matrices,
10754 and ensure a complete redisplay of all windows. */
10755
10756 static void
10757 clear_garbaged_frames (void)
10758 {
10759 if (frame_garbaged)
10760 {
10761 Lisp_Object tail, frame;
10762 int changed_count = 0;
10763
10764 FOR_EACH_FRAME (tail, frame)
10765 {
10766 struct frame *f = XFRAME (frame);
10767
10768 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10769 {
10770 if (f->resized_p)
10771 {
10772 Fredraw_frame (frame);
10773 f->force_flush_display_p = 1;
10774 }
10775 clear_current_matrices (f);
10776 changed_count++;
10777 f->garbaged = 0;
10778 f->resized_p = 0;
10779 }
10780 }
10781
10782 frame_garbaged = 0;
10783 if (changed_count)
10784 ++windows_or_buffers_changed;
10785 }
10786 }
10787
10788
10789 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10790 is non-zero update selected_frame. Value is non-zero if the
10791 mini-windows height has been changed. */
10792
10793 static int
10794 echo_area_display (int update_frame_p)
10795 {
10796 Lisp_Object mini_window;
10797 struct window *w;
10798 struct frame *f;
10799 int window_height_changed_p = 0;
10800 struct frame *sf = SELECTED_FRAME ();
10801
10802 mini_window = FRAME_MINIBUF_WINDOW (sf);
10803 w = XWINDOW (mini_window);
10804 f = XFRAME (WINDOW_FRAME (w));
10805
10806 /* Don't display if frame is invisible or not yet initialized. */
10807 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10808 return 0;
10809
10810 #ifdef HAVE_WINDOW_SYSTEM
10811 /* When Emacs starts, selected_frame may be the initial terminal
10812 frame. If we let this through, a message would be displayed on
10813 the terminal. */
10814 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10815 return 0;
10816 #endif /* HAVE_WINDOW_SYSTEM */
10817
10818 /* Redraw garbaged frames. */
10819 if (frame_garbaged)
10820 clear_garbaged_frames ();
10821
10822 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10823 {
10824 echo_area_window = mini_window;
10825 window_height_changed_p = display_echo_area (w);
10826 w->must_be_updated_p = 1;
10827
10828 /* Update the display, unless called from redisplay_internal.
10829 Also don't update the screen during redisplay itself. The
10830 update will happen at the end of redisplay, and an update
10831 here could cause confusion. */
10832 if (update_frame_p && !redisplaying_p)
10833 {
10834 int n = 0;
10835
10836 /* If the display update has been interrupted by pending
10837 input, update mode lines in the frame. Due to the
10838 pending input, it might have been that redisplay hasn't
10839 been called, so that mode lines above the echo area are
10840 garbaged. This looks odd, so we prevent it here. */
10841 if (!display_completed)
10842 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10843
10844 if (window_height_changed_p
10845 /* Don't do this if Emacs is shutting down. Redisplay
10846 needs to run hooks. */
10847 && !NILP (Vrun_hooks))
10848 {
10849 /* Must update other windows. Likewise as in other
10850 cases, don't let this update be interrupted by
10851 pending input. */
10852 ptrdiff_t count = SPECPDL_INDEX ();
10853 specbind (Qredisplay_dont_pause, Qt);
10854 windows_or_buffers_changed = 1;
10855 redisplay_internal ();
10856 unbind_to (count, Qnil);
10857 }
10858 else if (FRAME_WINDOW_P (f) && n == 0)
10859 {
10860 /* Window configuration is the same as before.
10861 Can do with a display update of the echo area,
10862 unless we displayed some mode lines. */
10863 update_single_window (w, 1);
10864 FRAME_RIF (f)->flush_display (f);
10865 }
10866 else
10867 update_frame (f, 1, 1);
10868
10869 /* If cursor is in the echo area, make sure that the next
10870 redisplay displays the minibuffer, so that the cursor will
10871 be replaced with what the minibuffer wants. */
10872 if (cursor_in_echo_area)
10873 ++windows_or_buffers_changed;
10874 }
10875 }
10876 else if (!EQ (mini_window, selected_window))
10877 windows_or_buffers_changed++;
10878
10879 /* Last displayed message is now the current message. */
10880 echo_area_buffer[1] = echo_area_buffer[0];
10881 /* Inform read_char that we're not echoing. */
10882 echo_message_buffer = Qnil;
10883
10884 /* Prevent redisplay optimization in redisplay_internal by resetting
10885 this_line_start_pos. This is done because the mini-buffer now
10886 displays the message instead of its buffer text. */
10887 if (EQ (mini_window, selected_window))
10888 CHARPOS (this_line_start_pos) = 0;
10889
10890 return window_height_changed_p;
10891 }
10892
10893
10894 \f
10895 /***********************************************************************
10896 Mode Lines and Frame Titles
10897 ***********************************************************************/
10898
10899 /* A buffer for constructing non-propertized mode-line strings and
10900 frame titles in it; allocated from the heap in init_xdisp and
10901 resized as needed in store_mode_line_noprop_char. */
10902
10903 static char *mode_line_noprop_buf;
10904
10905 /* The buffer's end, and a current output position in it. */
10906
10907 static char *mode_line_noprop_buf_end;
10908 static char *mode_line_noprop_ptr;
10909
10910 #define MODE_LINE_NOPROP_LEN(start) \
10911 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10912
10913 static enum {
10914 MODE_LINE_DISPLAY = 0,
10915 MODE_LINE_TITLE,
10916 MODE_LINE_NOPROP,
10917 MODE_LINE_STRING
10918 } mode_line_target;
10919
10920 /* Alist that caches the results of :propertize.
10921 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10922 static Lisp_Object mode_line_proptrans_alist;
10923
10924 /* List of strings making up the mode-line. */
10925 static Lisp_Object mode_line_string_list;
10926
10927 /* Base face property when building propertized mode line string. */
10928 static Lisp_Object mode_line_string_face;
10929 static Lisp_Object mode_line_string_face_prop;
10930
10931
10932 /* Unwind data for mode line strings */
10933
10934 static Lisp_Object Vmode_line_unwind_vector;
10935
10936 static Lisp_Object
10937 format_mode_line_unwind_data (struct frame *target_frame,
10938 struct buffer *obuf,
10939 Lisp_Object owin,
10940 int save_proptrans)
10941 {
10942 Lisp_Object vector, tmp;
10943
10944 /* Reduce consing by keeping one vector in
10945 Vwith_echo_area_save_vector. */
10946 vector = Vmode_line_unwind_vector;
10947 Vmode_line_unwind_vector = Qnil;
10948
10949 if (NILP (vector))
10950 vector = Fmake_vector (make_number (10), Qnil);
10951
10952 ASET (vector, 0, make_number (mode_line_target));
10953 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
10954 ASET (vector, 2, mode_line_string_list);
10955 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
10956 ASET (vector, 4, mode_line_string_face);
10957 ASET (vector, 5, mode_line_string_face_prop);
10958
10959 if (obuf)
10960 XSETBUFFER (tmp, obuf);
10961 else
10962 tmp = Qnil;
10963 ASET (vector, 6, tmp);
10964 ASET (vector, 7, owin);
10965 if (target_frame)
10966 {
10967 /* Similarly to `with-selected-window', if the operation selects
10968 a window on another frame, we must restore that frame's
10969 selected window, and (for a tty) the top-frame. */
10970 ASET (vector, 8, target_frame->selected_window);
10971 if (FRAME_TERMCAP_P (target_frame))
10972 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
10973 }
10974
10975 return vector;
10976 }
10977
10978 static Lisp_Object
10979 unwind_format_mode_line (Lisp_Object vector)
10980 {
10981 Lisp_Object old_window = AREF (vector, 7);
10982 Lisp_Object target_frame_window = AREF (vector, 8);
10983 Lisp_Object old_top_frame = AREF (vector, 9);
10984
10985 mode_line_target = XINT (AREF (vector, 0));
10986 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
10987 mode_line_string_list = AREF (vector, 2);
10988 if (! EQ (AREF (vector, 3), Qt))
10989 mode_line_proptrans_alist = AREF (vector, 3);
10990 mode_line_string_face = AREF (vector, 4);
10991 mode_line_string_face_prop = AREF (vector, 5);
10992
10993 /* Select window before buffer, since it may change the buffer. */
10994 if (!NILP (old_window))
10995 {
10996 /* If the operation that we are unwinding had selected a window
10997 on a different frame, reset its frame-selected-window. For a
10998 text terminal, reset its top-frame if necessary. */
10999 if (!NILP (target_frame_window))
11000 {
11001 Lisp_Object frame
11002 = WINDOW_FRAME (XWINDOW (target_frame_window));
11003
11004 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11005 Fselect_window (target_frame_window, Qt);
11006
11007 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11008 Fselect_frame (old_top_frame, Qt);
11009 }
11010
11011 Fselect_window (old_window, Qt);
11012 }
11013
11014 if (!NILP (AREF (vector, 6)))
11015 {
11016 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11017 ASET (vector, 6, Qnil);
11018 }
11019
11020 Vmode_line_unwind_vector = vector;
11021 return Qnil;
11022 }
11023
11024
11025 /* Store a single character C for the frame title in mode_line_noprop_buf.
11026 Re-allocate mode_line_noprop_buf if necessary. */
11027
11028 static void
11029 store_mode_line_noprop_char (char c)
11030 {
11031 /* If output position has reached the end of the allocated buffer,
11032 increase the buffer's size. */
11033 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11034 {
11035 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11036 ptrdiff_t size = len;
11037 mode_line_noprop_buf =
11038 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11039 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11040 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11041 }
11042
11043 *mode_line_noprop_ptr++ = c;
11044 }
11045
11046
11047 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11048 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11049 characters that yield more columns than PRECISION; PRECISION <= 0
11050 means copy the whole string. Pad with spaces until FIELD_WIDTH
11051 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11052 pad. Called from display_mode_element when it is used to build a
11053 frame title. */
11054
11055 static int
11056 store_mode_line_noprop (const char *string, int field_width, int precision)
11057 {
11058 const unsigned char *str = (const unsigned char *) string;
11059 int n = 0;
11060 ptrdiff_t dummy, nbytes;
11061
11062 /* Copy at most PRECISION chars from STR. */
11063 nbytes = strlen (string);
11064 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11065 while (nbytes--)
11066 store_mode_line_noprop_char (*str++);
11067
11068 /* Fill up with spaces until FIELD_WIDTH reached. */
11069 while (field_width > 0
11070 && n < field_width)
11071 {
11072 store_mode_line_noprop_char (' ');
11073 ++n;
11074 }
11075
11076 return n;
11077 }
11078
11079 /***********************************************************************
11080 Frame Titles
11081 ***********************************************************************/
11082
11083 #ifdef HAVE_WINDOW_SYSTEM
11084
11085 /* Set the title of FRAME, if it has changed. The title format is
11086 Vicon_title_format if FRAME is iconified, otherwise it is
11087 frame_title_format. */
11088
11089 static void
11090 x_consider_frame_title (Lisp_Object frame)
11091 {
11092 struct frame *f = XFRAME (frame);
11093
11094 if (FRAME_WINDOW_P (f)
11095 || FRAME_MINIBUF_ONLY_P (f)
11096 || f->explicit_name)
11097 {
11098 /* Do we have more than one visible frame on this X display? */
11099 Lisp_Object tail;
11100 Lisp_Object fmt;
11101 ptrdiff_t title_start;
11102 char *title;
11103 ptrdiff_t len;
11104 struct it it;
11105 ptrdiff_t count = SPECPDL_INDEX ();
11106
11107 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
11108 {
11109 Lisp_Object other_frame = XCAR (tail);
11110 struct frame *tf = XFRAME (other_frame);
11111
11112 if (tf != f
11113 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11114 && !FRAME_MINIBUF_ONLY_P (tf)
11115 && !EQ (other_frame, tip_frame)
11116 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11117 break;
11118 }
11119
11120 /* Set global variable indicating that multiple frames exist. */
11121 multiple_frames = CONSP (tail);
11122
11123 /* Switch to the buffer of selected window of the frame. Set up
11124 mode_line_target so that display_mode_element will output into
11125 mode_line_noprop_buf; then display the title. */
11126 record_unwind_protect (unwind_format_mode_line,
11127 format_mode_line_unwind_data
11128 (f, current_buffer, selected_window, 0));
11129
11130 Fselect_window (f->selected_window, Qt);
11131 set_buffer_internal_1
11132 (XBUFFER (XWINDOW (f->selected_window)->buffer));
11133 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11134
11135 mode_line_target = MODE_LINE_TITLE;
11136 title_start = MODE_LINE_NOPROP_LEN (0);
11137 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11138 NULL, DEFAULT_FACE_ID);
11139 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
11140 len = MODE_LINE_NOPROP_LEN (title_start);
11141 title = mode_line_noprop_buf + title_start;
11142 unbind_to (count, Qnil);
11143
11144 /* Set the title only if it's changed. This avoids consing in
11145 the common case where it hasn't. (If it turns out that we've
11146 already wasted too much time by walking through the list with
11147 display_mode_element, then we might need to optimize at a
11148 higher level than this.) */
11149 if (! STRINGP (f->name)
11150 || SBYTES (f->name) != len
11151 || memcmp (title, SDATA (f->name), len) != 0)
11152 x_implicitly_set_name (f, make_string (title, len), Qnil);
11153 }
11154 }
11155
11156 #endif /* not HAVE_WINDOW_SYSTEM */
11157
11158 \f
11159 /***********************************************************************
11160 Menu Bars
11161 ***********************************************************************/
11162
11163
11164 /* Prepare for redisplay by updating menu-bar item lists when
11165 appropriate. This can call eval. */
11166
11167 void
11168 prepare_menu_bars (void)
11169 {
11170 int all_windows;
11171 struct gcpro gcpro1, gcpro2;
11172 struct frame *f;
11173 Lisp_Object tooltip_frame;
11174
11175 #ifdef HAVE_WINDOW_SYSTEM
11176 tooltip_frame = tip_frame;
11177 #else
11178 tooltip_frame = Qnil;
11179 #endif
11180
11181 /* Update all frame titles based on their buffer names, etc. We do
11182 this before the menu bars so that the buffer-menu will show the
11183 up-to-date frame titles. */
11184 #ifdef HAVE_WINDOW_SYSTEM
11185 if (windows_or_buffers_changed || update_mode_lines)
11186 {
11187 Lisp_Object tail, frame;
11188
11189 FOR_EACH_FRAME (tail, frame)
11190 {
11191 f = XFRAME (frame);
11192 if (!EQ (frame, tooltip_frame)
11193 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
11194 x_consider_frame_title (frame);
11195 }
11196 }
11197 #endif /* HAVE_WINDOW_SYSTEM */
11198
11199 /* Update the menu bar item lists, if appropriate. This has to be
11200 done before any actual redisplay or generation of display lines. */
11201 all_windows = (update_mode_lines
11202 || buffer_shared > 1
11203 || windows_or_buffers_changed);
11204 if (all_windows)
11205 {
11206 Lisp_Object tail, frame;
11207 ptrdiff_t count = SPECPDL_INDEX ();
11208 /* 1 means that update_menu_bar has run its hooks
11209 so any further calls to update_menu_bar shouldn't do so again. */
11210 int menu_bar_hooks_run = 0;
11211
11212 record_unwind_save_match_data ();
11213
11214 FOR_EACH_FRAME (tail, frame)
11215 {
11216 f = XFRAME (frame);
11217
11218 /* Ignore tooltip frame. */
11219 if (EQ (frame, tooltip_frame))
11220 continue;
11221
11222 /* If a window on this frame changed size, report that to
11223 the user and clear the size-change flag. */
11224 if (FRAME_WINDOW_SIZES_CHANGED (f))
11225 {
11226 Lisp_Object functions;
11227
11228 /* Clear flag first in case we get an error below. */
11229 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
11230 functions = Vwindow_size_change_functions;
11231 GCPRO2 (tail, functions);
11232
11233 while (CONSP (functions))
11234 {
11235 if (!EQ (XCAR (functions), Qt))
11236 call1 (XCAR (functions), frame);
11237 functions = XCDR (functions);
11238 }
11239 UNGCPRO;
11240 }
11241
11242 GCPRO1 (tail);
11243 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
11244 #ifdef HAVE_WINDOW_SYSTEM
11245 update_tool_bar (f, 0);
11246 #endif
11247 #ifdef HAVE_NS
11248 if (windows_or_buffers_changed
11249 && FRAME_NS_P (f))
11250 ns_set_doc_edited
11251 (f, Fbuffer_modified_p (XWINDOW (f->selected_window)->buffer));
11252 #endif
11253 UNGCPRO;
11254 }
11255
11256 unbind_to (count, Qnil);
11257 }
11258 else
11259 {
11260 struct frame *sf = SELECTED_FRAME ();
11261 update_menu_bar (sf, 1, 0);
11262 #ifdef HAVE_WINDOW_SYSTEM
11263 update_tool_bar (sf, 1);
11264 #endif
11265 }
11266 }
11267
11268
11269 /* Update the menu bar item list for frame F. This has to be done
11270 before we start to fill in any display lines, because it can call
11271 eval.
11272
11273 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11274
11275 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11276 already ran the menu bar hooks for this redisplay, so there
11277 is no need to run them again. The return value is the
11278 updated value of this flag, to pass to the next call. */
11279
11280 static int
11281 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11282 {
11283 Lisp_Object window;
11284 register struct window *w;
11285
11286 /* If called recursively during a menu update, do nothing. This can
11287 happen when, for instance, an activate-menubar-hook causes a
11288 redisplay. */
11289 if (inhibit_menubar_update)
11290 return hooks_run;
11291
11292 window = FRAME_SELECTED_WINDOW (f);
11293 w = XWINDOW (window);
11294
11295 if (FRAME_WINDOW_P (f)
11296 ?
11297 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11298 || defined (HAVE_NS) || defined (USE_GTK)
11299 FRAME_EXTERNAL_MENU_BAR (f)
11300 #else
11301 FRAME_MENU_BAR_LINES (f) > 0
11302 #endif
11303 : FRAME_MENU_BAR_LINES (f) > 0)
11304 {
11305 /* If the user has switched buffers or windows, we need to
11306 recompute to reflect the new bindings. But we'll
11307 recompute when update_mode_lines is set too; that means
11308 that people can use force-mode-line-update to request
11309 that the menu bar be recomputed. The adverse effect on
11310 the rest of the redisplay algorithm is about the same as
11311 windows_or_buffers_changed anyway. */
11312 if (windows_or_buffers_changed
11313 /* This used to test w->update_mode_line, but we believe
11314 there is no need to recompute the menu in that case. */
11315 || update_mode_lines
11316 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
11317 < BUF_MODIFF (XBUFFER (w->buffer)))
11318 != w->last_had_star)
11319 || ((!NILP (Vtransient_mark_mode)
11320 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11321 != !NILP (w->region_showing)))
11322 {
11323 struct buffer *prev = current_buffer;
11324 ptrdiff_t count = SPECPDL_INDEX ();
11325
11326 specbind (Qinhibit_menubar_update, Qt);
11327
11328 set_buffer_internal_1 (XBUFFER (w->buffer));
11329 if (save_match_data)
11330 record_unwind_save_match_data ();
11331 if (NILP (Voverriding_local_map_menu_flag))
11332 {
11333 specbind (Qoverriding_terminal_local_map, Qnil);
11334 specbind (Qoverriding_local_map, Qnil);
11335 }
11336
11337 if (!hooks_run)
11338 {
11339 /* Run the Lucid hook. */
11340 safe_run_hooks (Qactivate_menubar_hook);
11341
11342 /* If it has changed current-menubar from previous value,
11343 really recompute the menu-bar from the value. */
11344 if (! NILP (Vlucid_menu_bar_dirty_flag))
11345 call0 (Qrecompute_lucid_menubar);
11346
11347 safe_run_hooks (Qmenu_bar_update_hook);
11348
11349 hooks_run = 1;
11350 }
11351
11352 XSETFRAME (Vmenu_updating_frame, f);
11353 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11354
11355 /* Redisplay the menu bar in case we changed it. */
11356 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11357 || defined (HAVE_NS) || defined (USE_GTK)
11358 if (FRAME_WINDOW_P (f))
11359 {
11360 #if defined (HAVE_NS)
11361 /* All frames on Mac OS share the same menubar. So only
11362 the selected frame should be allowed to set it. */
11363 if (f == SELECTED_FRAME ())
11364 #endif
11365 set_frame_menubar (f, 0, 0);
11366 }
11367 else
11368 /* On a terminal screen, the menu bar is an ordinary screen
11369 line, and this makes it get updated. */
11370 w->update_mode_line = 1;
11371 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11372 /* In the non-toolkit version, the menu bar is an ordinary screen
11373 line, and this makes it get updated. */
11374 w->update_mode_line = 1;
11375 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11376
11377 unbind_to (count, Qnil);
11378 set_buffer_internal_1 (prev);
11379 }
11380 }
11381
11382 return hooks_run;
11383 }
11384
11385
11386 \f
11387 /***********************************************************************
11388 Output Cursor
11389 ***********************************************************************/
11390
11391 #ifdef HAVE_WINDOW_SYSTEM
11392
11393 /* EXPORT:
11394 Nominal cursor position -- where to draw output.
11395 HPOS and VPOS are window relative glyph matrix coordinates.
11396 X and Y are window relative pixel coordinates. */
11397
11398 struct cursor_pos output_cursor;
11399
11400
11401 /* EXPORT:
11402 Set the global variable output_cursor to CURSOR. All cursor
11403 positions are relative to updated_window. */
11404
11405 void
11406 set_output_cursor (struct cursor_pos *cursor)
11407 {
11408 output_cursor.hpos = cursor->hpos;
11409 output_cursor.vpos = cursor->vpos;
11410 output_cursor.x = cursor->x;
11411 output_cursor.y = cursor->y;
11412 }
11413
11414
11415 /* EXPORT for RIF:
11416 Set a nominal cursor position.
11417
11418 HPOS and VPOS are column/row positions in a window glyph matrix. X
11419 and Y are window text area relative pixel positions.
11420
11421 If this is done during an update, updated_window will contain the
11422 window that is being updated and the position is the future output
11423 cursor position for that window. If updated_window is null, use
11424 selected_window and display the cursor at the given position. */
11425
11426 void
11427 x_cursor_to (int vpos, int hpos, int y, int x)
11428 {
11429 struct window *w;
11430
11431 /* If updated_window is not set, work on selected_window. */
11432 if (updated_window)
11433 w = updated_window;
11434 else
11435 w = XWINDOW (selected_window);
11436
11437 /* Set the output cursor. */
11438 output_cursor.hpos = hpos;
11439 output_cursor.vpos = vpos;
11440 output_cursor.x = x;
11441 output_cursor.y = y;
11442
11443 /* If not called as part of an update, really display the cursor.
11444 This will also set the cursor position of W. */
11445 if (updated_window == NULL)
11446 {
11447 block_input ();
11448 display_and_set_cursor (w, 1, hpos, vpos, x, y);
11449 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
11450 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
11451 unblock_input ();
11452 }
11453 }
11454
11455 #endif /* HAVE_WINDOW_SYSTEM */
11456
11457 \f
11458 /***********************************************************************
11459 Tool-bars
11460 ***********************************************************************/
11461
11462 #ifdef HAVE_WINDOW_SYSTEM
11463
11464 /* Where the mouse was last time we reported a mouse event. */
11465
11466 FRAME_PTR last_mouse_frame;
11467
11468 /* Tool-bar item index of the item on which a mouse button was pressed
11469 or -1. */
11470
11471 int last_tool_bar_item;
11472
11473
11474 static Lisp_Object
11475 update_tool_bar_unwind (Lisp_Object frame)
11476 {
11477 selected_frame = frame;
11478 return Qnil;
11479 }
11480
11481 /* Update the tool-bar item list for frame F. This has to be done
11482 before we start to fill in any display lines. Called from
11483 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11484 and restore it here. */
11485
11486 static void
11487 update_tool_bar (struct frame *f, int save_match_data)
11488 {
11489 #if defined (USE_GTK) || defined (HAVE_NS)
11490 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11491 #else
11492 int do_update = WINDOWP (f->tool_bar_window)
11493 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
11494 #endif
11495
11496 if (do_update)
11497 {
11498 Lisp_Object window;
11499 struct window *w;
11500
11501 window = FRAME_SELECTED_WINDOW (f);
11502 w = XWINDOW (window);
11503
11504 /* If the user has switched buffers or windows, we need to
11505 recompute to reflect the new bindings. But we'll
11506 recompute when update_mode_lines is set too; that means
11507 that people can use force-mode-line-update to request
11508 that the menu bar be recomputed. The adverse effect on
11509 the rest of the redisplay algorithm is about the same as
11510 windows_or_buffers_changed anyway. */
11511 if (windows_or_buffers_changed
11512 || w->update_mode_line
11513 || update_mode_lines
11514 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
11515 < BUF_MODIFF (XBUFFER (w->buffer)))
11516 != w->last_had_star)
11517 || ((!NILP (Vtransient_mark_mode)
11518 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11519 != !NILP (w->region_showing)))
11520 {
11521 struct buffer *prev = current_buffer;
11522 ptrdiff_t count = SPECPDL_INDEX ();
11523 Lisp_Object frame, new_tool_bar;
11524 int new_n_tool_bar;
11525 struct gcpro gcpro1;
11526
11527 /* Set current_buffer to the buffer of the selected
11528 window of the frame, so that we get the right local
11529 keymaps. */
11530 set_buffer_internal_1 (XBUFFER (w->buffer));
11531
11532 /* Save match data, if we must. */
11533 if (save_match_data)
11534 record_unwind_save_match_data ();
11535
11536 /* Make sure that we don't accidentally use bogus keymaps. */
11537 if (NILP (Voverriding_local_map_menu_flag))
11538 {
11539 specbind (Qoverriding_terminal_local_map, Qnil);
11540 specbind (Qoverriding_local_map, Qnil);
11541 }
11542
11543 GCPRO1 (new_tool_bar);
11544
11545 /* We must temporarily set the selected frame to this frame
11546 before calling tool_bar_items, because the calculation of
11547 the tool-bar keymap uses the selected frame (see
11548 `tool-bar-make-keymap' in tool-bar.el). */
11549 record_unwind_protect (update_tool_bar_unwind, selected_frame);
11550 XSETFRAME (frame, f);
11551 selected_frame = frame;
11552
11553 /* Build desired tool-bar items from keymaps. */
11554 new_tool_bar
11555 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11556 &new_n_tool_bar);
11557
11558 /* Redisplay the tool-bar if we changed it. */
11559 if (new_n_tool_bar != f->n_tool_bar_items
11560 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11561 {
11562 /* Redisplay that happens asynchronously due to an expose event
11563 may access f->tool_bar_items. Make sure we update both
11564 variables within BLOCK_INPUT so no such event interrupts. */
11565 block_input ();
11566 fset_tool_bar_items (f, new_tool_bar);
11567 f->n_tool_bar_items = new_n_tool_bar;
11568 w->update_mode_line = 1;
11569 unblock_input ();
11570 }
11571
11572 UNGCPRO;
11573
11574 unbind_to (count, Qnil);
11575 set_buffer_internal_1 (prev);
11576 }
11577 }
11578 }
11579
11580
11581 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11582 F's desired tool-bar contents. F->tool_bar_items must have
11583 been set up previously by calling prepare_menu_bars. */
11584
11585 static void
11586 build_desired_tool_bar_string (struct frame *f)
11587 {
11588 int i, size, size_needed;
11589 struct gcpro gcpro1, gcpro2, gcpro3;
11590 Lisp_Object image, plist, props;
11591
11592 image = plist = props = Qnil;
11593 GCPRO3 (image, plist, props);
11594
11595 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11596 Otherwise, make a new string. */
11597
11598 /* The size of the string we might be able to reuse. */
11599 size = (STRINGP (f->desired_tool_bar_string)
11600 ? SCHARS (f->desired_tool_bar_string)
11601 : 0);
11602
11603 /* We need one space in the string for each image. */
11604 size_needed = f->n_tool_bar_items;
11605
11606 /* Reuse f->desired_tool_bar_string, if possible. */
11607 if (size < size_needed || NILP (f->desired_tool_bar_string))
11608 fset_desired_tool_bar_string
11609 (f, Fmake_string (make_number (size_needed), make_number (' ')));
11610 else
11611 {
11612 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11613 Fremove_text_properties (make_number (0), make_number (size),
11614 props, f->desired_tool_bar_string);
11615 }
11616
11617 /* Put a `display' property on the string for the images to display,
11618 put a `menu_item' property on tool-bar items with a value that
11619 is the index of the item in F's tool-bar item vector. */
11620 for (i = 0; i < f->n_tool_bar_items; ++i)
11621 {
11622 #define PROP(IDX) \
11623 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11624
11625 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11626 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11627 int hmargin, vmargin, relief, idx, end;
11628
11629 /* If image is a vector, choose the image according to the
11630 button state. */
11631 image = PROP (TOOL_BAR_ITEM_IMAGES);
11632 if (VECTORP (image))
11633 {
11634 if (enabled_p)
11635 idx = (selected_p
11636 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11637 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11638 else
11639 idx = (selected_p
11640 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11641 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11642
11643 eassert (ASIZE (image) >= idx);
11644 image = AREF (image, idx);
11645 }
11646 else
11647 idx = -1;
11648
11649 /* Ignore invalid image specifications. */
11650 if (!valid_image_p (image))
11651 continue;
11652
11653 /* Display the tool-bar button pressed, or depressed. */
11654 plist = Fcopy_sequence (XCDR (image));
11655
11656 /* Compute margin and relief to draw. */
11657 relief = (tool_bar_button_relief >= 0
11658 ? tool_bar_button_relief
11659 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11660 hmargin = vmargin = relief;
11661
11662 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
11663 INT_MAX - max (hmargin, vmargin)))
11664 {
11665 hmargin += XFASTINT (Vtool_bar_button_margin);
11666 vmargin += XFASTINT (Vtool_bar_button_margin);
11667 }
11668 else if (CONSP (Vtool_bar_button_margin))
11669 {
11670 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
11671 INT_MAX - hmargin))
11672 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11673
11674 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
11675 INT_MAX - vmargin))
11676 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11677 }
11678
11679 if (auto_raise_tool_bar_buttons_p)
11680 {
11681 /* Add a `:relief' property to the image spec if the item is
11682 selected. */
11683 if (selected_p)
11684 {
11685 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11686 hmargin -= relief;
11687 vmargin -= relief;
11688 }
11689 }
11690 else
11691 {
11692 /* If image is selected, display it pressed, i.e. with a
11693 negative relief. If it's not selected, display it with a
11694 raised relief. */
11695 plist = Fplist_put (plist, QCrelief,
11696 (selected_p
11697 ? make_number (-relief)
11698 : make_number (relief)));
11699 hmargin -= relief;
11700 vmargin -= relief;
11701 }
11702
11703 /* Put a margin around the image. */
11704 if (hmargin || vmargin)
11705 {
11706 if (hmargin == vmargin)
11707 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11708 else
11709 plist = Fplist_put (plist, QCmargin,
11710 Fcons (make_number (hmargin),
11711 make_number (vmargin)));
11712 }
11713
11714 /* If button is not enabled, and we don't have special images
11715 for the disabled state, make the image appear disabled by
11716 applying an appropriate algorithm to it. */
11717 if (!enabled_p && idx < 0)
11718 plist = Fplist_put (plist, QCconversion, Qdisabled);
11719
11720 /* Put a `display' text property on the string for the image to
11721 display. Put a `menu-item' property on the string that gives
11722 the start of this item's properties in the tool-bar items
11723 vector. */
11724 image = Fcons (Qimage, plist);
11725 props = list4 (Qdisplay, image,
11726 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11727
11728 /* Let the last image hide all remaining spaces in the tool bar
11729 string. The string can be longer than needed when we reuse a
11730 previous string. */
11731 if (i + 1 == f->n_tool_bar_items)
11732 end = SCHARS (f->desired_tool_bar_string);
11733 else
11734 end = i + 1;
11735 Fadd_text_properties (make_number (i), make_number (end),
11736 props, f->desired_tool_bar_string);
11737 #undef PROP
11738 }
11739
11740 UNGCPRO;
11741 }
11742
11743
11744 /* Display one line of the tool-bar of frame IT->f.
11745
11746 HEIGHT specifies the desired height of the tool-bar line.
11747 If the actual height of the glyph row is less than HEIGHT, the
11748 row's height is increased to HEIGHT, and the icons are centered
11749 vertically in the new height.
11750
11751 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11752 count a final empty row in case the tool-bar width exactly matches
11753 the window width.
11754 */
11755
11756 static void
11757 display_tool_bar_line (struct it *it, int height)
11758 {
11759 struct glyph_row *row = it->glyph_row;
11760 int max_x = it->last_visible_x;
11761 struct glyph *last;
11762
11763 prepare_desired_row (row);
11764 row->y = it->current_y;
11765
11766 /* Note that this isn't made use of if the face hasn't a box,
11767 so there's no need to check the face here. */
11768 it->start_of_box_run_p = 1;
11769
11770 while (it->current_x < max_x)
11771 {
11772 int x, n_glyphs_before, i, nglyphs;
11773 struct it it_before;
11774
11775 /* Get the next display element. */
11776 if (!get_next_display_element (it))
11777 {
11778 /* Don't count empty row if we are counting needed tool-bar lines. */
11779 if (height < 0 && !it->hpos)
11780 return;
11781 break;
11782 }
11783
11784 /* Produce glyphs. */
11785 n_glyphs_before = row->used[TEXT_AREA];
11786 it_before = *it;
11787
11788 PRODUCE_GLYPHS (it);
11789
11790 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11791 i = 0;
11792 x = it_before.current_x;
11793 while (i < nglyphs)
11794 {
11795 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11796
11797 if (x + glyph->pixel_width > max_x)
11798 {
11799 /* Glyph doesn't fit on line. Backtrack. */
11800 row->used[TEXT_AREA] = n_glyphs_before;
11801 *it = it_before;
11802 /* If this is the only glyph on this line, it will never fit on the
11803 tool-bar, so skip it. But ensure there is at least one glyph,
11804 so we don't accidentally disable the tool-bar. */
11805 if (n_glyphs_before == 0
11806 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11807 break;
11808 goto out;
11809 }
11810
11811 ++it->hpos;
11812 x += glyph->pixel_width;
11813 ++i;
11814 }
11815
11816 /* Stop at line end. */
11817 if (ITERATOR_AT_END_OF_LINE_P (it))
11818 break;
11819
11820 set_iterator_to_next (it, 1);
11821 }
11822
11823 out:;
11824
11825 row->displays_text_p = row->used[TEXT_AREA] != 0;
11826
11827 /* Use default face for the border below the tool bar.
11828
11829 FIXME: When auto-resize-tool-bars is grow-only, there is
11830 no additional border below the possibly empty tool-bar lines.
11831 So to make the extra empty lines look "normal", we have to
11832 use the tool-bar face for the border too. */
11833 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11834 it->face_id = DEFAULT_FACE_ID;
11835
11836 extend_face_to_end_of_line (it);
11837 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11838 last->right_box_line_p = 1;
11839 if (last == row->glyphs[TEXT_AREA])
11840 last->left_box_line_p = 1;
11841
11842 /* Make line the desired height and center it vertically. */
11843 if ((height -= it->max_ascent + it->max_descent) > 0)
11844 {
11845 /* Don't add more than one line height. */
11846 height %= FRAME_LINE_HEIGHT (it->f);
11847 it->max_ascent += height / 2;
11848 it->max_descent += (height + 1) / 2;
11849 }
11850
11851 compute_line_metrics (it);
11852
11853 /* If line is empty, make it occupy the rest of the tool-bar. */
11854 if (!row->displays_text_p)
11855 {
11856 row->height = row->phys_height = it->last_visible_y - row->y;
11857 row->visible_height = row->height;
11858 row->ascent = row->phys_ascent = 0;
11859 row->extra_line_spacing = 0;
11860 }
11861
11862 row->full_width_p = 1;
11863 row->continued_p = 0;
11864 row->truncated_on_left_p = 0;
11865 row->truncated_on_right_p = 0;
11866
11867 it->current_x = it->hpos = 0;
11868 it->current_y += row->height;
11869 ++it->vpos;
11870 ++it->glyph_row;
11871 }
11872
11873
11874 /* Max tool-bar height. */
11875
11876 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11877 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11878
11879 /* Value is the number of screen lines needed to make all tool-bar
11880 items of frame F visible. The number of actual rows needed is
11881 returned in *N_ROWS if non-NULL. */
11882
11883 static int
11884 tool_bar_lines_needed (struct frame *f, int *n_rows)
11885 {
11886 struct window *w = XWINDOW (f->tool_bar_window);
11887 struct it it;
11888 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11889 the desired matrix, so use (unused) mode-line row as temporary row to
11890 avoid destroying the first tool-bar row. */
11891 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11892
11893 /* Initialize an iterator for iteration over
11894 F->desired_tool_bar_string in the tool-bar window of frame F. */
11895 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
11896 it.first_visible_x = 0;
11897 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11898 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11899 it.paragraph_embedding = L2R;
11900
11901 while (!ITERATOR_AT_END_P (&it))
11902 {
11903 clear_glyph_row (temp_row);
11904 it.glyph_row = temp_row;
11905 display_tool_bar_line (&it, -1);
11906 }
11907 clear_glyph_row (temp_row);
11908
11909 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11910 if (n_rows)
11911 *n_rows = it.vpos > 0 ? it.vpos : -1;
11912
11913 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
11914 }
11915
11916
11917 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
11918 0, 1, 0,
11919 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
11920 (Lisp_Object frame)
11921 {
11922 struct frame *f;
11923 struct window *w;
11924 int nlines = 0;
11925
11926 if (NILP (frame))
11927 frame = selected_frame;
11928 else
11929 CHECK_FRAME (frame);
11930 f = XFRAME (frame);
11931
11932 if (WINDOWP (f->tool_bar_window)
11933 && (w = XWINDOW (f->tool_bar_window),
11934 WINDOW_TOTAL_LINES (w) > 0))
11935 {
11936 update_tool_bar (f, 1);
11937 if (f->n_tool_bar_items)
11938 {
11939 build_desired_tool_bar_string (f);
11940 nlines = tool_bar_lines_needed (f, NULL);
11941 }
11942 }
11943
11944 return make_number (nlines);
11945 }
11946
11947
11948 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11949 height should be changed. */
11950
11951 static int
11952 redisplay_tool_bar (struct frame *f)
11953 {
11954 struct window *w;
11955 struct it it;
11956 struct glyph_row *row;
11957
11958 #if defined (USE_GTK) || defined (HAVE_NS)
11959 if (FRAME_EXTERNAL_TOOL_BAR (f))
11960 update_frame_tool_bar (f);
11961 return 0;
11962 #endif
11963
11964 /* If frame hasn't a tool-bar window or if it is zero-height, don't
11965 do anything. This means you must start with tool-bar-lines
11966 non-zero to get the auto-sizing effect. Or in other words, you
11967 can turn off tool-bars by specifying tool-bar-lines zero. */
11968 if (!WINDOWP (f->tool_bar_window)
11969 || (w = XWINDOW (f->tool_bar_window),
11970 WINDOW_TOTAL_LINES (w) == 0))
11971 return 0;
11972
11973 /* Set up an iterator for the tool-bar window. */
11974 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
11975 it.first_visible_x = 0;
11976 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11977 row = it.glyph_row;
11978
11979 /* Build a string that represents the contents of the tool-bar. */
11980 build_desired_tool_bar_string (f);
11981 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11982 /* FIXME: This should be controlled by a user option. But it
11983 doesn't make sense to have an R2L tool bar if the menu bar cannot
11984 be drawn also R2L, and making the menu bar R2L is tricky due
11985 toolkit-specific code that implements it. If an R2L tool bar is
11986 ever supported, display_tool_bar_line should also be augmented to
11987 call unproduce_glyphs like display_line and display_string
11988 do. */
11989 it.paragraph_embedding = L2R;
11990
11991 if (f->n_tool_bar_rows == 0)
11992 {
11993 int nlines;
11994
11995 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
11996 nlines != WINDOW_TOTAL_LINES (w)))
11997 {
11998 Lisp_Object frame;
11999 int old_height = WINDOW_TOTAL_LINES (w);
12000
12001 XSETFRAME (frame, f);
12002 Fmodify_frame_parameters (frame,
12003 Fcons (Fcons (Qtool_bar_lines,
12004 make_number (nlines)),
12005 Qnil));
12006 if (WINDOW_TOTAL_LINES (w) != old_height)
12007 {
12008 clear_glyph_matrix (w->desired_matrix);
12009 fonts_changed_p = 1;
12010 return 1;
12011 }
12012 }
12013 }
12014
12015 /* Display as many lines as needed to display all tool-bar items. */
12016
12017 if (f->n_tool_bar_rows > 0)
12018 {
12019 int border, rows, height, extra;
12020
12021 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12022 border = XINT (Vtool_bar_border);
12023 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12024 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12025 else if (EQ (Vtool_bar_border, Qborder_width))
12026 border = f->border_width;
12027 else
12028 border = 0;
12029 if (border < 0)
12030 border = 0;
12031
12032 rows = f->n_tool_bar_rows;
12033 height = max (1, (it.last_visible_y - border) / rows);
12034 extra = it.last_visible_y - border - height * rows;
12035
12036 while (it.current_y < it.last_visible_y)
12037 {
12038 int h = 0;
12039 if (extra > 0 && rows-- > 0)
12040 {
12041 h = (extra + rows - 1) / rows;
12042 extra -= h;
12043 }
12044 display_tool_bar_line (&it, height + h);
12045 }
12046 }
12047 else
12048 {
12049 while (it.current_y < it.last_visible_y)
12050 display_tool_bar_line (&it, 0);
12051 }
12052
12053 /* It doesn't make much sense to try scrolling in the tool-bar
12054 window, so don't do it. */
12055 w->desired_matrix->no_scrolling_p = 1;
12056 w->must_be_updated_p = 1;
12057
12058 if (!NILP (Vauto_resize_tool_bars))
12059 {
12060 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
12061 int change_height_p = 0;
12062
12063 /* If we couldn't display everything, change the tool-bar's
12064 height if there is room for more. */
12065 if (IT_STRING_CHARPOS (it) < it.end_charpos
12066 && it.current_y < max_tool_bar_height)
12067 change_height_p = 1;
12068
12069 row = it.glyph_row - 1;
12070
12071 /* If there are blank lines at the end, except for a partially
12072 visible blank line at the end that is smaller than
12073 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12074 if (!row->displays_text_p
12075 && row->height >= FRAME_LINE_HEIGHT (f))
12076 change_height_p = 1;
12077
12078 /* If row displays tool-bar items, but is partially visible,
12079 change the tool-bar's height. */
12080 if (row->displays_text_p
12081 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
12082 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
12083 change_height_p = 1;
12084
12085 /* Resize windows as needed by changing the `tool-bar-lines'
12086 frame parameter. */
12087 if (change_height_p)
12088 {
12089 Lisp_Object frame;
12090 int old_height = WINDOW_TOTAL_LINES (w);
12091 int nrows;
12092 int nlines = tool_bar_lines_needed (f, &nrows);
12093
12094 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12095 && !f->minimize_tool_bar_window_p)
12096 ? (nlines > old_height)
12097 : (nlines != old_height));
12098 f->minimize_tool_bar_window_p = 0;
12099
12100 if (change_height_p)
12101 {
12102 XSETFRAME (frame, f);
12103 Fmodify_frame_parameters (frame,
12104 Fcons (Fcons (Qtool_bar_lines,
12105 make_number (nlines)),
12106 Qnil));
12107 if (WINDOW_TOTAL_LINES (w) != old_height)
12108 {
12109 clear_glyph_matrix (w->desired_matrix);
12110 f->n_tool_bar_rows = nrows;
12111 fonts_changed_p = 1;
12112 return 1;
12113 }
12114 }
12115 }
12116 }
12117
12118 f->minimize_tool_bar_window_p = 0;
12119 return 0;
12120 }
12121
12122
12123 /* Get information about the tool-bar item which is displayed in GLYPH
12124 on frame F. Return in *PROP_IDX the index where tool-bar item
12125 properties start in F->tool_bar_items. Value is zero if
12126 GLYPH doesn't display a tool-bar item. */
12127
12128 static int
12129 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12130 {
12131 Lisp_Object prop;
12132 int success_p;
12133 int charpos;
12134
12135 /* This function can be called asynchronously, which means we must
12136 exclude any possibility that Fget_text_property signals an
12137 error. */
12138 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12139 charpos = max (0, charpos);
12140
12141 /* Get the text property `menu-item' at pos. The value of that
12142 property is the start index of this item's properties in
12143 F->tool_bar_items. */
12144 prop = Fget_text_property (make_number (charpos),
12145 Qmenu_item, f->current_tool_bar_string);
12146 if (INTEGERP (prop))
12147 {
12148 *prop_idx = XINT (prop);
12149 success_p = 1;
12150 }
12151 else
12152 success_p = 0;
12153
12154 return success_p;
12155 }
12156
12157 \f
12158 /* Get information about the tool-bar item at position X/Y on frame F.
12159 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12160 the current matrix of the tool-bar window of F, or NULL if not
12161 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12162 item in F->tool_bar_items. Value is
12163
12164 -1 if X/Y is not on a tool-bar item
12165 0 if X/Y is on the same item that was highlighted before.
12166 1 otherwise. */
12167
12168 static int
12169 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12170 int *hpos, int *vpos, int *prop_idx)
12171 {
12172 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12173 struct window *w = XWINDOW (f->tool_bar_window);
12174 int area;
12175
12176 /* Find the glyph under X/Y. */
12177 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12178 if (*glyph == NULL)
12179 return -1;
12180
12181 /* Get the start of this tool-bar item's properties in
12182 f->tool_bar_items. */
12183 if (!tool_bar_item_info (f, *glyph, prop_idx))
12184 return -1;
12185
12186 /* Is mouse on the highlighted item? */
12187 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12188 && *vpos >= hlinfo->mouse_face_beg_row
12189 && *vpos <= hlinfo->mouse_face_end_row
12190 && (*vpos > hlinfo->mouse_face_beg_row
12191 || *hpos >= hlinfo->mouse_face_beg_col)
12192 && (*vpos < hlinfo->mouse_face_end_row
12193 || *hpos < hlinfo->mouse_face_end_col
12194 || hlinfo->mouse_face_past_end))
12195 return 0;
12196
12197 return 1;
12198 }
12199
12200
12201 /* EXPORT:
12202 Handle mouse button event on the tool-bar of frame F, at
12203 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
12204 0 for button release. MODIFIERS is event modifiers for button
12205 release. */
12206
12207 void
12208 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
12209 int modifiers)
12210 {
12211 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12212 struct window *w = XWINDOW (f->tool_bar_window);
12213 int hpos, vpos, prop_idx;
12214 struct glyph *glyph;
12215 Lisp_Object enabled_p;
12216
12217 /* If not on the highlighted tool-bar item, return. */
12218 frame_to_window_pixel_xy (w, &x, &y);
12219 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
12220 return;
12221
12222 /* If item is disabled, do nothing. */
12223 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12224 if (NILP (enabled_p))
12225 return;
12226
12227 if (down_p)
12228 {
12229 /* Show item in pressed state. */
12230 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12231 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
12232 last_tool_bar_item = prop_idx;
12233 }
12234 else
12235 {
12236 Lisp_Object key, frame;
12237 struct input_event event;
12238 EVENT_INIT (event);
12239
12240 /* Show item in released state. */
12241 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12242 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
12243
12244 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12245
12246 XSETFRAME (frame, f);
12247 event.kind = TOOL_BAR_EVENT;
12248 event.frame_or_window = frame;
12249 event.arg = frame;
12250 kbd_buffer_store_event (&event);
12251
12252 event.kind = TOOL_BAR_EVENT;
12253 event.frame_or_window = frame;
12254 event.arg = key;
12255 event.modifiers = modifiers;
12256 kbd_buffer_store_event (&event);
12257 last_tool_bar_item = -1;
12258 }
12259 }
12260
12261
12262 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12263 tool-bar window-relative coordinates X/Y. Called from
12264 note_mouse_highlight. */
12265
12266 static void
12267 note_tool_bar_highlight (struct frame *f, int x, int y)
12268 {
12269 Lisp_Object window = f->tool_bar_window;
12270 struct window *w = XWINDOW (window);
12271 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
12272 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12273 int hpos, vpos;
12274 struct glyph *glyph;
12275 struct glyph_row *row;
12276 int i;
12277 Lisp_Object enabled_p;
12278 int prop_idx;
12279 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12280 int mouse_down_p, rc;
12281
12282 /* Function note_mouse_highlight is called with negative X/Y
12283 values when mouse moves outside of the frame. */
12284 if (x <= 0 || y <= 0)
12285 {
12286 clear_mouse_face (hlinfo);
12287 return;
12288 }
12289
12290 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12291 if (rc < 0)
12292 {
12293 /* Not on tool-bar item. */
12294 clear_mouse_face (hlinfo);
12295 return;
12296 }
12297 else if (rc == 0)
12298 /* On same tool-bar item as before. */
12299 goto set_help_echo;
12300
12301 clear_mouse_face (hlinfo);
12302
12303 /* Mouse is down, but on different tool-bar item? */
12304 mouse_down_p = (dpyinfo->grabbed
12305 && f == last_mouse_frame
12306 && FRAME_LIVE_P (f));
12307 if (mouse_down_p
12308 && last_tool_bar_item != prop_idx)
12309 return;
12310
12311 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
12312 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12313
12314 /* If tool-bar item is not enabled, don't highlight it. */
12315 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12316 if (!NILP (enabled_p))
12317 {
12318 /* Compute the x-position of the glyph. In front and past the
12319 image is a space. We include this in the highlighted area. */
12320 row = MATRIX_ROW (w->current_matrix, vpos);
12321 for (i = x = 0; i < hpos; ++i)
12322 x += row->glyphs[TEXT_AREA][i].pixel_width;
12323
12324 /* Record this as the current active region. */
12325 hlinfo->mouse_face_beg_col = hpos;
12326 hlinfo->mouse_face_beg_row = vpos;
12327 hlinfo->mouse_face_beg_x = x;
12328 hlinfo->mouse_face_beg_y = row->y;
12329 hlinfo->mouse_face_past_end = 0;
12330
12331 hlinfo->mouse_face_end_col = hpos + 1;
12332 hlinfo->mouse_face_end_row = vpos;
12333 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12334 hlinfo->mouse_face_end_y = row->y;
12335 hlinfo->mouse_face_window = window;
12336 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12337
12338 /* Display it as active. */
12339 show_mouse_face (hlinfo, draw);
12340 hlinfo->mouse_face_image_state = draw;
12341 }
12342
12343 set_help_echo:
12344
12345 /* Set help_echo_string to a help string to display for this tool-bar item.
12346 XTread_socket does the rest. */
12347 help_echo_object = help_echo_window = Qnil;
12348 help_echo_pos = -1;
12349 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12350 if (NILP (help_echo_string))
12351 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12352 }
12353
12354 #endif /* HAVE_WINDOW_SYSTEM */
12355
12356
12357 \f
12358 /************************************************************************
12359 Horizontal scrolling
12360 ************************************************************************/
12361
12362 static int hscroll_window_tree (Lisp_Object);
12363 static int hscroll_windows (Lisp_Object);
12364
12365 /* For all leaf windows in the window tree rooted at WINDOW, set their
12366 hscroll value so that PT is (i) visible in the window, and (ii) so
12367 that it is not within a certain margin at the window's left and
12368 right border. Value is non-zero if any window's hscroll has been
12369 changed. */
12370
12371 static int
12372 hscroll_window_tree (Lisp_Object window)
12373 {
12374 int hscrolled_p = 0;
12375 int hscroll_relative_p = FLOATP (Vhscroll_step);
12376 int hscroll_step_abs = 0;
12377 double hscroll_step_rel = 0;
12378
12379 if (hscroll_relative_p)
12380 {
12381 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12382 if (hscroll_step_rel < 0)
12383 {
12384 hscroll_relative_p = 0;
12385 hscroll_step_abs = 0;
12386 }
12387 }
12388 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12389 {
12390 hscroll_step_abs = XINT (Vhscroll_step);
12391 if (hscroll_step_abs < 0)
12392 hscroll_step_abs = 0;
12393 }
12394 else
12395 hscroll_step_abs = 0;
12396
12397 while (WINDOWP (window))
12398 {
12399 struct window *w = XWINDOW (window);
12400
12401 if (WINDOWP (w->hchild))
12402 hscrolled_p |= hscroll_window_tree (w->hchild);
12403 else if (WINDOWP (w->vchild))
12404 hscrolled_p |= hscroll_window_tree (w->vchild);
12405 else if (w->cursor.vpos >= 0)
12406 {
12407 int h_margin;
12408 int text_area_width;
12409 struct glyph_row *current_cursor_row
12410 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12411 struct glyph_row *desired_cursor_row
12412 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12413 struct glyph_row *cursor_row
12414 = (desired_cursor_row->enabled_p
12415 ? desired_cursor_row
12416 : current_cursor_row);
12417 int row_r2l_p = cursor_row->reversed_p;
12418
12419 text_area_width = window_box_width (w, TEXT_AREA);
12420
12421 /* Scroll when cursor is inside this scroll margin. */
12422 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12423
12424 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
12425 /* For left-to-right rows, hscroll when cursor is either
12426 (i) inside the right hscroll margin, or (ii) if it is
12427 inside the left margin and the window is already
12428 hscrolled. */
12429 && ((!row_r2l_p
12430 && ((w->hscroll
12431 && w->cursor.x <= h_margin)
12432 || (cursor_row->enabled_p
12433 && cursor_row->truncated_on_right_p
12434 && (w->cursor.x >= text_area_width - h_margin))))
12435 /* For right-to-left rows, the logic is similar,
12436 except that rules for scrolling to left and right
12437 are reversed. E.g., if cursor.x <= h_margin, we
12438 need to hscroll "to the right" unconditionally,
12439 and that will scroll the screen to the left so as
12440 to reveal the next portion of the row. */
12441 || (row_r2l_p
12442 && ((cursor_row->enabled_p
12443 /* FIXME: It is confusing to set the
12444 truncated_on_right_p flag when R2L rows
12445 are actually truncated on the left. */
12446 && cursor_row->truncated_on_right_p
12447 && w->cursor.x <= h_margin)
12448 || (w->hscroll
12449 && (w->cursor.x >= text_area_width - h_margin))))))
12450 {
12451 struct it it;
12452 ptrdiff_t hscroll;
12453 struct buffer *saved_current_buffer;
12454 ptrdiff_t pt;
12455 int wanted_x;
12456
12457 /* Find point in a display of infinite width. */
12458 saved_current_buffer = current_buffer;
12459 current_buffer = XBUFFER (w->buffer);
12460
12461 if (w == XWINDOW (selected_window))
12462 pt = PT;
12463 else
12464 {
12465 pt = marker_position (w->pointm);
12466 pt = max (BEGV, pt);
12467 pt = min (ZV, pt);
12468 }
12469
12470 /* Move iterator to pt starting at cursor_row->start in
12471 a line with infinite width. */
12472 init_to_row_start (&it, w, cursor_row);
12473 it.last_visible_x = INFINITY;
12474 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12475 current_buffer = saved_current_buffer;
12476
12477 /* Position cursor in window. */
12478 if (!hscroll_relative_p && hscroll_step_abs == 0)
12479 hscroll = max (0, (it.current_x
12480 - (ITERATOR_AT_END_OF_LINE_P (&it)
12481 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12482 : (text_area_width / 2))))
12483 / FRAME_COLUMN_WIDTH (it.f);
12484 else if ((!row_r2l_p
12485 && w->cursor.x >= text_area_width - h_margin)
12486 || (row_r2l_p && w->cursor.x <= h_margin))
12487 {
12488 if (hscroll_relative_p)
12489 wanted_x = text_area_width * (1 - hscroll_step_rel)
12490 - h_margin;
12491 else
12492 wanted_x = text_area_width
12493 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12494 - h_margin;
12495 hscroll
12496 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12497 }
12498 else
12499 {
12500 if (hscroll_relative_p)
12501 wanted_x = text_area_width * hscroll_step_rel
12502 + h_margin;
12503 else
12504 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12505 + h_margin;
12506 hscroll
12507 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12508 }
12509 hscroll = max (hscroll, w->min_hscroll);
12510
12511 /* Don't prevent redisplay optimizations if hscroll
12512 hasn't changed, as it will unnecessarily slow down
12513 redisplay. */
12514 if (w->hscroll != hscroll)
12515 {
12516 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
12517 w->hscroll = hscroll;
12518 hscrolled_p = 1;
12519 }
12520 }
12521 }
12522
12523 window = w->next;
12524 }
12525
12526 /* Value is non-zero if hscroll of any leaf window has been changed. */
12527 return hscrolled_p;
12528 }
12529
12530
12531 /* Set hscroll so that cursor is visible and not inside horizontal
12532 scroll margins for all windows in the tree rooted at WINDOW. See
12533 also hscroll_window_tree above. Value is non-zero if any window's
12534 hscroll has been changed. If it has, desired matrices on the frame
12535 of WINDOW are cleared. */
12536
12537 static int
12538 hscroll_windows (Lisp_Object window)
12539 {
12540 int hscrolled_p = hscroll_window_tree (window);
12541 if (hscrolled_p)
12542 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12543 return hscrolled_p;
12544 }
12545
12546
12547 \f
12548 /************************************************************************
12549 Redisplay
12550 ************************************************************************/
12551
12552 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12553 to a non-zero value. This is sometimes handy to have in a debugger
12554 session. */
12555
12556 #ifdef GLYPH_DEBUG
12557
12558 /* First and last unchanged row for try_window_id. */
12559
12560 static int debug_first_unchanged_at_end_vpos;
12561 static int debug_last_unchanged_at_beg_vpos;
12562
12563 /* Delta vpos and y. */
12564
12565 static int debug_dvpos, debug_dy;
12566
12567 /* Delta in characters and bytes for try_window_id. */
12568
12569 static ptrdiff_t debug_delta, debug_delta_bytes;
12570
12571 /* Values of window_end_pos and window_end_vpos at the end of
12572 try_window_id. */
12573
12574 static ptrdiff_t debug_end_vpos;
12575
12576 /* Append a string to W->desired_matrix->method. FMT is a printf
12577 format string. If trace_redisplay_p is non-zero also printf the
12578 resulting string to stderr. */
12579
12580 static void debug_method_add (struct window *, char const *, ...)
12581 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12582
12583 static void
12584 debug_method_add (struct window *w, char const *fmt, ...)
12585 {
12586 char *method = w->desired_matrix->method;
12587 int len = strlen (method);
12588 int size = sizeof w->desired_matrix->method;
12589 int remaining = size - len - 1;
12590 va_list ap;
12591
12592 if (len && remaining)
12593 {
12594 method[len] = '|';
12595 --remaining, ++len;
12596 }
12597
12598 va_start (ap, fmt);
12599 vsnprintf (method + len, remaining + 1, fmt, ap);
12600 va_end (ap);
12601
12602 if (trace_redisplay_p)
12603 fprintf (stderr, "%p (%s): %s\n",
12604 w,
12605 ((BUFFERP (w->buffer)
12606 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
12607 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
12608 : "no buffer"),
12609 method + len);
12610 }
12611
12612 #endif /* GLYPH_DEBUG */
12613
12614
12615 /* Value is non-zero if all changes in window W, which displays
12616 current_buffer, are in the text between START and END. START is a
12617 buffer position, END is given as a distance from Z. Used in
12618 redisplay_internal for display optimization. */
12619
12620 static int
12621 text_outside_line_unchanged_p (struct window *w,
12622 ptrdiff_t start, ptrdiff_t end)
12623 {
12624 int unchanged_p = 1;
12625
12626 /* If text or overlays have changed, see where. */
12627 if (w->last_modified < MODIFF
12628 || w->last_overlay_modified < OVERLAY_MODIFF)
12629 {
12630 /* Gap in the line? */
12631 if (GPT < start || Z - GPT < end)
12632 unchanged_p = 0;
12633
12634 /* Changes start in front of the line, or end after it? */
12635 if (unchanged_p
12636 && (BEG_UNCHANGED < start - 1
12637 || END_UNCHANGED < end))
12638 unchanged_p = 0;
12639
12640 /* If selective display, can't optimize if changes start at the
12641 beginning of the line. */
12642 if (unchanged_p
12643 && INTEGERP (BVAR (current_buffer, selective_display))
12644 && XINT (BVAR (current_buffer, selective_display)) > 0
12645 && (BEG_UNCHANGED < start || GPT <= start))
12646 unchanged_p = 0;
12647
12648 /* If there are overlays at the start or end of the line, these
12649 may have overlay strings with newlines in them. A change at
12650 START, for instance, may actually concern the display of such
12651 overlay strings as well, and they are displayed on different
12652 lines. So, quickly rule out this case. (For the future, it
12653 might be desirable to implement something more telling than
12654 just BEG/END_UNCHANGED.) */
12655 if (unchanged_p)
12656 {
12657 if (BEG + BEG_UNCHANGED == start
12658 && overlay_touches_p (start))
12659 unchanged_p = 0;
12660 if (END_UNCHANGED == end
12661 && overlay_touches_p (Z - end))
12662 unchanged_p = 0;
12663 }
12664
12665 /* Under bidi reordering, adding or deleting a character in the
12666 beginning of a paragraph, before the first strong directional
12667 character, can change the base direction of the paragraph (unless
12668 the buffer specifies a fixed paragraph direction), which will
12669 require to redisplay the whole paragraph. It might be worthwhile
12670 to find the paragraph limits and widen the range of redisplayed
12671 lines to that, but for now just give up this optimization. */
12672 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
12673 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
12674 unchanged_p = 0;
12675 }
12676
12677 return unchanged_p;
12678 }
12679
12680
12681 /* Do a frame update, taking possible shortcuts into account. This is
12682 the main external entry point for redisplay.
12683
12684 If the last redisplay displayed an echo area message and that message
12685 is no longer requested, we clear the echo area or bring back the
12686 mini-buffer if that is in use. */
12687
12688 void
12689 redisplay (void)
12690 {
12691 redisplay_internal ();
12692 }
12693
12694
12695 static Lisp_Object
12696 overlay_arrow_string_or_property (Lisp_Object var)
12697 {
12698 Lisp_Object val;
12699
12700 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12701 return val;
12702
12703 return Voverlay_arrow_string;
12704 }
12705
12706 /* Return 1 if there are any overlay-arrows in current_buffer. */
12707 static int
12708 overlay_arrow_in_current_buffer_p (void)
12709 {
12710 Lisp_Object vlist;
12711
12712 for (vlist = Voverlay_arrow_variable_list;
12713 CONSP (vlist);
12714 vlist = XCDR (vlist))
12715 {
12716 Lisp_Object var = XCAR (vlist);
12717 Lisp_Object val;
12718
12719 if (!SYMBOLP (var))
12720 continue;
12721 val = find_symbol_value (var);
12722 if (MARKERP (val)
12723 && current_buffer == XMARKER (val)->buffer)
12724 return 1;
12725 }
12726 return 0;
12727 }
12728
12729
12730 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12731 has changed. */
12732
12733 static int
12734 overlay_arrows_changed_p (void)
12735 {
12736 Lisp_Object vlist;
12737
12738 for (vlist = Voverlay_arrow_variable_list;
12739 CONSP (vlist);
12740 vlist = XCDR (vlist))
12741 {
12742 Lisp_Object var = XCAR (vlist);
12743 Lisp_Object val, pstr;
12744
12745 if (!SYMBOLP (var))
12746 continue;
12747 val = find_symbol_value (var);
12748 if (!MARKERP (val))
12749 continue;
12750 if (! EQ (COERCE_MARKER (val),
12751 Fget (var, Qlast_arrow_position))
12752 || ! (pstr = overlay_arrow_string_or_property (var),
12753 EQ (pstr, Fget (var, Qlast_arrow_string))))
12754 return 1;
12755 }
12756 return 0;
12757 }
12758
12759 /* Mark overlay arrows to be updated on next redisplay. */
12760
12761 static void
12762 update_overlay_arrows (int up_to_date)
12763 {
12764 Lisp_Object vlist;
12765
12766 for (vlist = Voverlay_arrow_variable_list;
12767 CONSP (vlist);
12768 vlist = XCDR (vlist))
12769 {
12770 Lisp_Object var = XCAR (vlist);
12771
12772 if (!SYMBOLP (var))
12773 continue;
12774
12775 if (up_to_date > 0)
12776 {
12777 Lisp_Object val = find_symbol_value (var);
12778 Fput (var, Qlast_arrow_position,
12779 COERCE_MARKER (val));
12780 Fput (var, Qlast_arrow_string,
12781 overlay_arrow_string_or_property (var));
12782 }
12783 else if (up_to_date < 0
12784 || !NILP (Fget (var, Qlast_arrow_position)))
12785 {
12786 Fput (var, Qlast_arrow_position, Qt);
12787 Fput (var, Qlast_arrow_string, Qt);
12788 }
12789 }
12790 }
12791
12792
12793 /* Return overlay arrow string to display at row.
12794 Return integer (bitmap number) for arrow bitmap in left fringe.
12795 Return nil if no overlay arrow. */
12796
12797 static Lisp_Object
12798 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12799 {
12800 Lisp_Object vlist;
12801
12802 for (vlist = Voverlay_arrow_variable_list;
12803 CONSP (vlist);
12804 vlist = XCDR (vlist))
12805 {
12806 Lisp_Object var = XCAR (vlist);
12807 Lisp_Object val;
12808
12809 if (!SYMBOLP (var))
12810 continue;
12811
12812 val = find_symbol_value (var);
12813
12814 if (MARKERP (val)
12815 && current_buffer == XMARKER (val)->buffer
12816 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12817 {
12818 if (FRAME_WINDOW_P (it->f)
12819 /* FIXME: if ROW->reversed_p is set, this should test
12820 the right fringe, not the left one. */
12821 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12822 {
12823 #ifdef HAVE_WINDOW_SYSTEM
12824 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12825 {
12826 int fringe_bitmap;
12827 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12828 return make_number (fringe_bitmap);
12829 }
12830 #endif
12831 return make_number (-1); /* Use default arrow bitmap. */
12832 }
12833 return overlay_arrow_string_or_property (var);
12834 }
12835 }
12836
12837 return Qnil;
12838 }
12839
12840 /* Return 1 if point moved out of or into a composition. Otherwise
12841 return 0. PREV_BUF and PREV_PT are the last point buffer and
12842 position. BUF and PT are the current point buffer and position. */
12843
12844 static int
12845 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
12846 struct buffer *buf, ptrdiff_t pt)
12847 {
12848 ptrdiff_t start, end;
12849 Lisp_Object prop;
12850 Lisp_Object buffer;
12851
12852 XSETBUFFER (buffer, buf);
12853 /* Check a composition at the last point if point moved within the
12854 same buffer. */
12855 if (prev_buf == buf)
12856 {
12857 if (prev_pt == pt)
12858 /* Point didn't move. */
12859 return 0;
12860
12861 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12862 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12863 && COMPOSITION_VALID_P (start, end, prop)
12864 && start < prev_pt && end > prev_pt)
12865 /* The last point was within the composition. Return 1 iff
12866 point moved out of the composition. */
12867 return (pt <= start || pt >= end);
12868 }
12869
12870 /* Check a composition at the current point. */
12871 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12872 && find_composition (pt, -1, &start, &end, &prop, buffer)
12873 && COMPOSITION_VALID_P (start, end, prop)
12874 && start < pt && end > pt);
12875 }
12876
12877
12878 /* Reconsider the setting of B->clip_changed which is displayed
12879 in window W. */
12880
12881 static void
12882 reconsider_clip_changes (struct window *w, struct buffer *b)
12883 {
12884 if (b->clip_changed
12885 && !NILP (w->window_end_valid)
12886 && w->current_matrix->buffer == b
12887 && w->current_matrix->zv == BUF_ZV (b)
12888 && w->current_matrix->begv == BUF_BEGV (b))
12889 b->clip_changed = 0;
12890
12891 /* If display wasn't paused, and W is not a tool bar window, see if
12892 point has been moved into or out of a composition. In that case,
12893 we set b->clip_changed to 1 to force updating the screen. If
12894 b->clip_changed has already been set to 1, we can skip this
12895 check. */
12896 if (!b->clip_changed
12897 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
12898 {
12899 ptrdiff_t pt;
12900
12901 if (w == XWINDOW (selected_window))
12902 pt = PT;
12903 else
12904 pt = marker_position (w->pointm);
12905
12906 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
12907 || pt != w->last_point)
12908 && check_point_in_composition (w->current_matrix->buffer,
12909 w->last_point,
12910 XBUFFER (w->buffer), pt))
12911 b->clip_changed = 1;
12912 }
12913 }
12914 \f
12915
12916 /* Select FRAME to forward the values of frame-local variables into C
12917 variables so that the redisplay routines can access those values
12918 directly. */
12919
12920 static void
12921 select_frame_for_redisplay (Lisp_Object frame)
12922 {
12923 Lisp_Object tail, tem;
12924 Lisp_Object old = selected_frame;
12925 struct Lisp_Symbol *sym;
12926
12927 eassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
12928
12929 selected_frame = frame;
12930
12931 do {
12932 for (tail = XFRAME (frame)->param_alist;
12933 CONSP (tail); tail = XCDR (tail))
12934 if (CONSP (XCAR (tail))
12935 && (tem = XCAR (XCAR (tail)),
12936 SYMBOLP (tem))
12937 && (sym = indirect_variable (XSYMBOL (tem)),
12938 sym->redirect == SYMBOL_LOCALIZED)
12939 && sym->val.blv->frame_local)
12940 /* Use find_symbol_value rather than Fsymbol_value
12941 to avoid an error if it is void. */
12942 find_symbol_value (tem);
12943 } while (!EQ (frame, old) && (frame = old, 1));
12944 }
12945
12946
12947 #define STOP_POLLING \
12948 do { if (! polling_stopped_here) stop_polling (); \
12949 polling_stopped_here = 1; } while (0)
12950
12951 #define RESUME_POLLING \
12952 do { if (polling_stopped_here) start_polling (); \
12953 polling_stopped_here = 0; } while (0)
12954
12955
12956 /* Perhaps in the future avoid recentering windows if it
12957 is not necessary; currently that causes some problems. */
12958
12959 static void
12960 redisplay_internal (void)
12961 {
12962 struct window *w = XWINDOW (selected_window);
12963 struct window *sw;
12964 struct frame *fr;
12965 int pending;
12966 int must_finish = 0;
12967 struct text_pos tlbufpos, tlendpos;
12968 int number_of_visible_frames;
12969 ptrdiff_t count, count1;
12970 struct frame *sf;
12971 int polling_stopped_here = 0;
12972 Lisp_Object old_frame = selected_frame;
12973 struct backtrace backtrace;
12974
12975 /* Non-zero means redisplay has to consider all windows on all
12976 frames. Zero means, only selected_window is considered. */
12977 int consider_all_windows_p;
12978
12979 /* Non-zero means redisplay has to redisplay the miniwindow. */
12980 int update_miniwindow_p = 0;
12981
12982 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
12983
12984 /* No redisplay if running in batch mode or frame is not yet fully
12985 initialized, or redisplay is explicitly turned off by setting
12986 Vinhibit_redisplay. */
12987 if (FRAME_INITIAL_P (SELECTED_FRAME ())
12988 || !NILP (Vinhibit_redisplay))
12989 return;
12990
12991 /* Don't examine these until after testing Vinhibit_redisplay.
12992 When Emacs is shutting down, perhaps because its connection to
12993 X has dropped, we should not look at them at all. */
12994 fr = XFRAME (w->frame);
12995 sf = SELECTED_FRAME ();
12996
12997 if (!fr->glyphs_initialized_p)
12998 return;
12999
13000 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13001 if (popup_activated ())
13002 return;
13003 #endif
13004
13005 /* I don't think this happens but let's be paranoid. */
13006 if (redisplaying_p)
13007 return;
13008
13009 /* Record a function that clears redisplaying_p
13010 when we leave this function. */
13011 count = SPECPDL_INDEX ();
13012 record_unwind_protect (unwind_redisplay, selected_frame);
13013 redisplaying_p = 1;
13014 specbind (Qinhibit_free_realized_faces, Qnil);
13015
13016 /* Record this function, so it appears on the profiler's backtraces. */
13017 backtrace.next = backtrace_list;
13018 backtrace.function = Qredisplay_internal;
13019 backtrace.args = &Qnil;
13020 backtrace.nargs = 0;
13021 backtrace.debug_on_exit = 0;
13022 backtrace_list = &backtrace;
13023
13024 {
13025 Lisp_Object tail, frame;
13026
13027 FOR_EACH_FRAME (tail, frame)
13028 {
13029 struct frame *f = XFRAME (frame);
13030 f->already_hscrolled_p = 0;
13031 }
13032 }
13033
13034 retry:
13035 /* Remember the currently selected window. */
13036 sw = w;
13037
13038 if (!EQ (old_frame, selected_frame)
13039 && FRAME_LIVE_P (XFRAME (old_frame)))
13040 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
13041 selected_frame and selected_window to be temporarily out-of-sync so
13042 when we come back here via `goto retry', we need to resync because we
13043 may need to run Elisp code (via prepare_menu_bars). */
13044 select_frame_for_redisplay (old_frame);
13045
13046 pending = 0;
13047 reconsider_clip_changes (w, current_buffer);
13048 last_escape_glyph_frame = NULL;
13049 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
13050 last_glyphless_glyph_frame = NULL;
13051 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
13052
13053 /* If new fonts have been loaded that make a glyph matrix adjustment
13054 necessary, do it. */
13055 if (fonts_changed_p)
13056 {
13057 adjust_glyphs (NULL);
13058 ++windows_or_buffers_changed;
13059 fonts_changed_p = 0;
13060 }
13061
13062 /* If face_change_count is non-zero, init_iterator will free all
13063 realized faces, which includes the faces referenced from current
13064 matrices. So, we can't reuse current matrices in this case. */
13065 if (face_change_count)
13066 ++windows_or_buffers_changed;
13067
13068 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13069 && FRAME_TTY (sf)->previous_frame != sf)
13070 {
13071 /* Since frames on a single ASCII terminal share the same
13072 display area, displaying a different frame means redisplay
13073 the whole thing. */
13074 windows_or_buffers_changed++;
13075 SET_FRAME_GARBAGED (sf);
13076 #ifndef DOS_NT
13077 set_tty_color_mode (FRAME_TTY (sf), sf);
13078 #endif
13079 FRAME_TTY (sf)->previous_frame = sf;
13080 }
13081
13082 /* Set the visible flags for all frames. Do this before checking
13083 for resized or garbaged frames; they want to know if their frames
13084 are visible. See the comment in frame.h for
13085 FRAME_SAMPLE_VISIBILITY. */
13086 {
13087 Lisp_Object tail, frame;
13088
13089 number_of_visible_frames = 0;
13090
13091 FOR_EACH_FRAME (tail, frame)
13092 {
13093 struct frame *f = XFRAME (frame);
13094
13095 FRAME_SAMPLE_VISIBILITY (f);
13096 if (FRAME_VISIBLE_P (f))
13097 ++number_of_visible_frames;
13098 clear_desired_matrices (f);
13099 }
13100 }
13101
13102 /* Notice any pending interrupt request to change frame size. */
13103 do_pending_window_change (1);
13104
13105 /* do_pending_window_change could change the selected_window due to
13106 frame resizing which makes the selected window too small. */
13107 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13108 {
13109 sw = w;
13110 reconsider_clip_changes (w, current_buffer);
13111 }
13112
13113 /* Clear frames marked as garbaged. */
13114 if (frame_garbaged)
13115 clear_garbaged_frames ();
13116
13117 /* Build menubar and tool-bar items. */
13118 if (NILP (Vmemory_full))
13119 prepare_menu_bars ();
13120
13121 if (windows_or_buffers_changed)
13122 update_mode_lines++;
13123
13124 /* Detect case that we need to write or remove a star in the mode line. */
13125 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13126 {
13127 w->update_mode_line = 1;
13128 if (buffer_shared > 1)
13129 update_mode_lines++;
13130 }
13131
13132 /* Avoid invocation of point motion hooks by `current_column' below. */
13133 count1 = SPECPDL_INDEX ();
13134 specbind (Qinhibit_point_motion_hooks, Qt);
13135
13136 /* If %c is in the mode line, update it if needed. */
13137 if (!NILP (w->column_number_displayed)
13138 /* This alternative quickly identifies a common case
13139 where no change is needed. */
13140 && !(PT == w->last_point
13141 && w->last_modified >= MODIFF
13142 && w->last_overlay_modified >= OVERLAY_MODIFF)
13143 && (XFASTINT (w->column_number_displayed) != current_column ()))
13144 w->update_mode_line = 1;
13145
13146 unbind_to (count1, Qnil);
13147
13148 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
13149
13150 /* The variable buffer_shared is set in redisplay_window and
13151 indicates that we redisplay a buffer in different windows. See
13152 there. */
13153 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
13154 || cursor_type_changed);
13155
13156 /* If specs for an arrow have changed, do thorough redisplay
13157 to ensure we remove any arrow that should no longer exist. */
13158 if (overlay_arrows_changed_p ())
13159 consider_all_windows_p = windows_or_buffers_changed = 1;
13160
13161 /* Normally the message* functions will have already displayed and
13162 updated the echo area, but the frame may have been trashed, or
13163 the update may have been preempted, so display the echo area
13164 again here. Checking message_cleared_p captures the case that
13165 the echo area should be cleared. */
13166 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13167 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13168 || (message_cleared_p
13169 && minibuf_level == 0
13170 /* If the mini-window is currently selected, this means the
13171 echo-area doesn't show through. */
13172 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13173 {
13174 int window_height_changed_p = echo_area_display (0);
13175
13176 if (message_cleared_p)
13177 update_miniwindow_p = 1;
13178
13179 must_finish = 1;
13180
13181 /* If we don't display the current message, don't clear the
13182 message_cleared_p flag, because, if we did, we wouldn't clear
13183 the echo area in the next redisplay which doesn't preserve
13184 the echo area. */
13185 if (!display_last_displayed_message_p)
13186 message_cleared_p = 0;
13187
13188 if (fonts_changed_p)
13189 goto retry;
13190 else if (window_height_changed_p)
13191 {
13192 consider_all_windows_p = 1;
13193 ++update_mode_lines;
13194 ++windows_or_buffers_changed;
13195
13196 /* If window configuration was changed, frames may have been
13197 marked garbaged. Clear them or we will experience
13198 surprises wrt scrolling. */
13199 if (frame_garbaged)
13200 clear_garbaged_frames ();
13201 }
13202 }
13203 else if (EQ (selected_window, minibuf_window)
13204 && (current_buffer->clip_changed
13205 || w->last_modified < MODIFF
13206 || w->last_overlay_modified < OVERLAY_MODIFF)
13207 && resize_mini_window (w, 0))
13208 {
13209 /* Resized active mini-window to fit the size of what it is
13210 showing if its contents might have changed. */
13211 must_finish = 1;
13212 /* FIXME: this causes all frames to be updated, which seems unnecessary
13213 since only the current frame needs to be considered. This function needs
13214 to be rewritten with two variables, consider_all_windows and
13215 consider_all_frames. */
13216 consider_all_windows_p = 1;
13217 ++windows_or_buffers_changed;
13218 ++update_mode_lines;
13219
13220 /* If window configuration was changed, frames may have been
13221 marked garbaged. Clear them or we will experience
13222 surprises wrt scrolling. */
13223 if (frame_garbaged)
13224 clear_garbaged_frames ();
13225 }
13226
13227
13228 /* If showing the region, and mark has changed, we must redisplay
13229 the whole window. The assignment to this_line_start_pos prevents
13230 the optimization directly below this if-statement. */
13231 if (((!NILP (Vtransient_mark_mode)
13232 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
13233 != !NILP (w->region_showing))
13234 || (!NILP (w->region_showing)
13235 && !EQ (w->region_showing,
13236 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
13237 CHARPOS (this_line_start_pos) = 0;
13238
13239 /* Optimize the case that only the line containing the cursor in the
13240 selected window has changed. Variables starting with this_ are
13241 set in display_line and record information about the line
13242 containing the cursor. */
13243 tlbufpos = this_line_start_pos;
13244 tlendpos = this_line_end_pos;
13245 if (!consider_all_windows_p
13246 && CHARPOS (tlbufpos) > 0
13247 && !w->update_mode_line
13248 && !current_buffer->clip_changed
13249 && !current_buffer->prevent_redisplay_optimizations_p
13250 && FRAME_VISIBLE_P (XFRAME (w->frame))
13251 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13252 /* Make sure recorded data applies to current buffer, etc. */
13253 && this_line_buffer == current_buffer
13254 && current_buffer == XBUFFER (w->buffer)
13255 && !w->force_start
13256 && !w->optional_new_start
13257 /* Point must be on the line that we have info recorded about. */
13258 && PT >= CHARPOS (tlbufpos)
13259 && PT <= Z - CHARPOS (tlendpos)
13260 /* All text outside that line, including its final newline,
13261 must be unchanged. */
13262 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13263 CHARPOS (tlendpos)))
13264 {
13265 if (CHARPOS (tlbufpos) > BEGV
13266 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13267 && (CHARPOS (tlbufpos) == ZV
13268 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13269 /* Former continuation line has disappeared by becoming empty. */
13270 goto cancel;
13271 else if (w->last_modified < MODIFF
13272 || w->last_overlay_modified < OVERLAY_MODIFF
13273 || MINI_WINDOW_P (w))
13274 {
13275 /* We have to handle the case of continuation around a
13276 wide-column character (see the comment in indent.c around
13277 line 1340).
13278
13279 For instance, in the following case:
13280
13281 -------- Insert --------
13282 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13283 J_I_ ==> J_I_ `^^' are cursors.
13284 ^^ ^^
13285 -------- --------
13286
13287 As we have to redraw the line above, we cannot use this
13288 optimization. */
13289
13290 struct it it;
13291 int line_height_before = this_line_pixel_height;
13292
13293 /* Note that start_display will handle the case that the
13294 line starting at tlbufpos is a continuation line. */
13295 start_display (&it, w, tlbufpos);
13296
13297 /* Implementation note: It this still necessary? */
13298 if (it.current_x != this_line_start_x)
13299 goto cancel;
13300
13301 TRACE ((stderr, "trying display optimization 1\n"));
13302 w->cursor.vpos = -1;
13303 overlay_arrow_seen = 0;
13304 it.vpos = this_line_vpos;
13305 it.current_y = this_line_y;
13306 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13307 display_line (&it);
13308
13309 /* If line contains point, is not continued,
13310 and ends at same distance from eob as before, we win. */
13311 if (w->cursor.vpos >= 0
13312 /* Line is not continued, otherwise this_line_start_pos
13313 would have been set to 0 in display_line. */
13314 && CHARPOS (this_line_start_pos)
13315 /* Line ends as before. */
13316 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13317 /* Line has same height as before. Otherwise other lines
13318 would have to be shifted up or down. */
13319 && this_line_pixel_height == line_height_before)
13320 {
13321 /* If this is not the window's last line, we must adjust
13322 the charstarts of the lines below. */
13323 if (it.current_y < it.last_visible_y)
13324 {
13325 struct glyph_row *row
13326 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13327 ptrdiff_t delta, delta_bytes;
13328
13329 /* We used to distinguish between two cases here,
13330 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13331 when the line ends in a newline or the end of the
13332 buffer's accessible portion. But both cases did
13333 the same, so they were collapsed. */
13334 delta = (Z
13335 - CHARPOS (tlendpos)
13336 - MATRIX_ROW_START_CHARPOS (row));
13337 delta_bytes = (Z_BYTE
13338 - BYTEPOS (tlendpos)
13339 - MATRIX_ROW_START_BYTEPOS (row));
13340
13341 increment_matrix_positions (w->current_matrix,
13342 this_line_vpos + 1,
13343 w->current_matrix->nrows,
13344 delta, delta_bytes);
13345 }
13346
13347 /* If this row displays text now but previously didn't,
13348 or vice versa, w->window_end_vpos may have to be
13349 adjusted. */
13350 if ((it.glyph_row - 1)->displays_text_p)
13351 {
13352 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
13353 wset_window_end_vpos (w, make_number (this_line_vpos));
13354 }
13355 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
13356 && this_line_vpos > 0)
13357 wset_window_end_vpos (w, make_number (this_line_vpos - 1));
13358 wset_window_end_valid (w, Qnil);
13359
13360 /* Update hint: No need to try to scroll in update_window. */
13361 w->desired_matrix->no_scrolling_p = 1;
13362
13363 #ifdef GLYPH_DEBUG
13364 *w->desired_matrix->method = 0;
13365 debug_method_add (w, "optimization 1");
13366 #endif
13367 #ifdef HAVE_WINDOW_SYSTEM
13368 update_window_fringes (w, 0);
13369 #endif
13370 goto update;
13371 }
13372 else
13373 goto cancel;
13374 }
13375 else if (/* Cursor position hasn't changed. */
13376 PT == w->last_point
13377 /* Make sure the cursor was last displayed
13378 in this window. Otherwise we have to reposition it. */
13379 && 0 <= w->cursor.vpos
13380 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
13381 {
13382 if (!must_finish)
13383 {
13384 do_pending_window_change (1);
13385 /* If selected_window changed, redisplay again. */
13386 if (WINDOWP (selected_window)
13387 && (w = XWINDOW (selected_window)) != sw)
13388 goto retry;
13389
13390 /* We used to always goto end_of_redisplay here, but this
13391 isn't enough if we have a blinking cursor. */
13392 if (w->cursor_off_p == w->last_cursor_off_p)
13393 goto end_of_redisplay;
13394 }
13395 goto update;
13396 }
13397 /* If highlighting the region, or if the cursor is in the echo area,
13398 then we can't just move the cursor. */
13399 else if (! (!NILP (Vtransient_mark_mode)
13400 && !NILP (BVAR (current_buffer, mark_active)))
13401 && (EQ (selected_window,
13402 BVAR (current_buffer, last_selected_window))
13403 || highlight_nonselected_windows)
13404 && NILP (w->region_showing)
13405 && NILP (Vshow_trailing_whitespace)
13406 && !cursor_in_echo_area)
13407 {
13408 struct it it;
13409 struct glyph_row *row;
13410
13411 /* Skip from tlbufpos to PT and see where it is. Note that
13412 PT may be in invisible text. If so, we will end at the
13413 next visible position. */
13414 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13415 NULL, DEFAULT_FACE_ID);
13416 it.current_x = this_line_start_x;
13417 it.current_y = this_line_y;
13418 it.vpos = this_line_vpos;
13419
13420 /* The call to move_it_to stops in front of PT, but
13421 moves over before-strings. */
13422 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13423
13424 if (it.vpos == this_line_vpos
13425 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13426 row->enabled_p))
13427 {
13428 eassert (this_line_vpos == it.vpos);
13429 eassert (this_line_y == it.current_y);
13430 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13431 #ifdef GLYPH_DEBUG
13432 *w->desired_matrix->method = 0;
13433 debug_method_add (w, "optimization 3");
13434 #endif
13435 goto update;
13436 }
13437 else
13438 goto cancel;
13439 }
13440
13441 cancel:
13442 /* Text changed drastically or point moved off of line. */
13443 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
13444 }
13445
13446 CHARPOS (this_line_start_pos) = 0;
13447 consider_all_windows_p |= buffer_shared > 1;
13448 ++clear_face_cache_count;
13449 #ifdef HAVE_WINDOW_SYSTEM
13450 ++clear_image_cache_count;
13451 #endif
13452
13453 /* Build desired matrices, and update the display. If
13454 consider_all_windows_p is non-zero, do it for all windows on all
13455 frames. Otherwise do it for selected_window, only. */
13456
13457 if (consider_all_windows_p)
13458 {
13459 Lisp_Object tail, frame;
13460
13461 FOR_EACH_FRAME (tail, frame)
13462 XFRAME (frame)->updated_p = 0;
13463
13464 /* Recompute # windows showing selected buffer. This will be
13465 incremented each time such a window is displayed. */
13466 buffer_shared = 0;
13467
13468 FOR_EACH_FRAME (tail, frame)
13469 {
13470 struct frame *f = XFRAME (frame);
13471
13472 /* We don't have to do anything for unselected terminal
13473 frames. */
13474 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13475 && !EQ (FRAME_TTY (f)->top_frame, frame))
13476 continue;
13477
13478 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13479 {
13480 if (! EQ (frame, selected_frame))
13481 /* Select the frame, for the sake of frame-local
13482 variables. */
13483 select_frame_for_redisplay (frame);
13484
13485 /* Mark all the scroll bars to be removed; we'll redeem
13486 the ones we want when we redisplay their windows. */
13487 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13488 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13489
13490 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13491 redisplay_windows (FRAME_ROOT_WINDOW (f));
13492
13493 /* The X error handler may have deleted that frame. */
13494 if (!FRAME_LIVE_P (f))
13495 continue;
13496
13497 /* Any scroll bars which redisplay_windows should have
13498 nuked should now go away. */
13499 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13500 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13501
13502 /* If fonts changed, display again. */
13503 /* ??? rms: I suspect it is a mistake to jump all the way
13504 back to retry here. It should just retry this frame. */
13505 if (fonts_changed_p)
13506 goto retry;
13507
13508 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13509 {
13510 /* See if we have to hscroll. */
13511 if (!f->already_hscrolled_p)
13512 {
13513 f->already_hscrolled_p = 1;
13514 if (hscroll_windows (f->root_window))
13515 goto retry;
13516 }
13517
13518 /* Prevent various kinds of signals during display
13519 update. stdio is not robust about handling
13520 signals, which can cause an apparent I/O
13521 error. */
13522 if (interrupt_input)
13523 unrequest_sigio ();
13524 STOP_POLLING;
13525
13526 /* Update the display. */
13527 set_window_update_flags (XWINDOW (f->root_window), 1);
13528 pending |= update_frame (f, 0, 0);
13529 f->updated_p = 1;
13530 }
13531 }
13532 }
13533
13534 if (!EQ (old_frame, selected_frame)
13535 && FRAME_LIVE_P (XFRAME (old_frame)))
13536 /* We played a bit fast-and-loose above and allowed selected_frame
13537 and selected_window to be temporarily out-of-sync but let's make
13538 sure this stays contained. */
13539 select_frame_for_redisplay (old_frame);
13540 eassert (EQ (XFRAME (selected_frame)->selected_window,
13541 selected_window));
13542
13543 if (!pending)
13544 {
13545 /* Do the mark_window_display_accurate after all windows have
13546 been redisplayed because this call resets flags in buffers
13547 which are needed for proper redisplay. */
13548 FOR_EACH_FRAME (tail, frame)
13549 {
13550 struct frame *f = XFRAME (frame);
13551 if (f->updated_p)
13552 {
13553 mark_window_display_accurate (f->root_window, 1);
13554 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13555 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13556 }
13557 }
13558 }
13559 }
13560 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13561 {
13562 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13563 struct frame *mini_frame;
13564
13565 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
13566 /* Use list_of_error, not Qerror, so that
13567 we catch only errors and don't run the debugger. */
13568 internal_condition_case_1 (redisplay_window_1, selected_window,
13569 list_of_error,
13570 redisplay_window_error);
13571 if (update_miniwindow_p)
13572 internal_condition_case_1 (redisplay_window_1, mini_window,
13573 list_of_error,
13574 redisplay_window_error);
13575
13576 /* Compare desired and current matrices, perform output. */
13577
13578 update:
13579 /* If fonts changed, display again. */
13580 if (fonts_changed_p)
13581 goto retry;
13582
13583 /* Prevent various kinds of signals during display update.
13584 stdio is not robust about handling signals,
13585 which can cause an apparent I/O error. */
13586 if (interrupt_input)
13587 unrequest_sigio ();
13588 STOP_POLLING;
13589
13590 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13591 {
13592 if (hscroll_windows (selected_window))
13593 goto retry;
13594
13595 XWINDOW (selected_window)->must_be_updated_p = 1;
13596 pending = update_frame (sf, 0, 0);
13597 }
13598
13599 /* We may have called echo_area_display at the top of this
13600 function. If the echo area is on another frame, that may
13601 have put text on a frame other than the selected one, so the
13602 above call to update_frame would not have caught it. Catch
13603 it here. */
13604 mini_window = FRAME_MINIBUF_WINDOW (sf);
13605 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13606
13607 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13608 {
13609 XWINDOW (mini_window)->must_be_updated_p = 1;
13610 pending |= update_frame (mini_frame, 0, 0);
13611 if (!pending && hscroll_windows (mini_window))
13612 goto retry;
13613 }
13614 }
13615
13616 /* If display was paused because of pending input, make sure we do a
13617 thorough update the next time. */
13618 if (pending)
13619 {
13620 /* Prevent the optimization at the beginning of
13621 redisplay_internal that tries a single-line update of the
13622 line containing the cursor in the selected window. */
13623 CHARPOS (this_line_start_pos) = 0;
13624
13625 /* Let the overlay arrow be updated the next time. */
13626 update_overlay_arrows (0);
13627
13628 /* If we pause after scrolling, some rows in the current
13629 matrices of some windows are not valid. */
13630 if (!WINDOW_FULL_WIDTH_P (w)
13631 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13632 update_mode_lines = 1;
13633 }
13634 else
13635 {
13636 if (!consider_all_windows_p)
13637 {
13638 /* This has already been done above if
13639 consider_all_windows_p is set. */
13640 mark_window_display_accurate_1 (w, 1);
13641
13642 /* Say overlay arrows are up to date. */
13643 update_overlay_arrows (1);
13644
13645 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13646 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13647 }
13648
13649 update_mode_lines = 0;
13650 windows_or_buffers_changed = 0;
13651 cursor_type_changed = 0;
13652 }
13653
13654 /* Start SIGIO interrupts coming again. Having them off during the
13655 code above makes it less likely one will discard output, but not
13656 impossible, since there might be stuff in the system buffer here.
13657 But it is much hairier to try to do anything about that. */
13658 if (interrupt_input)
13659 request_sigio ();
13660 RESUME_POLLING;
13661
13662 /* If a frame has become visible which was not before, redisplay
13663 again, so that we display it. Expose events for such a frame
13664 (which it gets when becoming visible) don't call the parts of
13665 redisplay constructing glyphs, so simply exposing a frame won't
13666 display anything in this case. So, we have to display these
13667 frames here explicitly. */
13668 if (!pending)
13669 {
13670 Lisp_Object tail, frame;
13671 int new_count = 0;
13672
13673 FOR_EACH_FRAME (tail, frame)
13674 {
13675 int this_is_visible = 0;
13676
13677 if (XFRAME (frame)->visible)
13678 this_is_visible = 1;
13679 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
13680 if (XFRAME (frame)->visible)
13681 this_is_visible = 1;
13682
13683 if (this_is_visible)
13684 new_count++;
13685 }
13686
13687 if (new_count != number_of_visible_frames)
13688 windows_or_buffers_changed++;
13689 }
13690
13691 /* Change frame size now if a change is pending. */
13692 do_pending_window_change (1);
13693
13694 /* If we just did a pending size change, or have additional
13695 visible frames, or selected_window changed, redisplay again. */
13696 if ((windows_or_buffers_changed && !pending)
13697 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13698 goto retry;
13699
13700 /* Clear the face and image caches.
13701
13702 We used to do this only if consider_all_windows_p. But the cache
13703 needs to be cleared if a timer creates images in the current
13704 buffer (e.g. the test case in Bug#6230). */
13705
13706 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13707 {
13708 clear_face_cache (0);
13709 clear_face_cache_count = 0;
13710 }
13711
13712 #ifdef HAVE_WINDOW_SYSTEM
13713 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13714 {
13715 clear_image_caches (Qnil);
13716 clear_image_cache_count = 0;
13717 }
13718 #endif /* HAVE_WINDOW_SYSTEM */
13719
13720 end_of_redisplay:
13721 backtrace_list = backtrace.next;
13722 unbind_to (count, Qnil);
13723 RESUME_POLLING;
13724 }
13725
13726
13727 /* Redisplay, but leave alone any recent echo area message unless
13728 another message has been requested in its place.
13729
13730 This is useful in situations where you need to redisplay but no
13731 user action has occurred, making it inappropriate for the message
13732 area to be cleared. See tracking_off and
13733 wait_reading_process_output for examples of these situations.
13734
13735 FROM_WHERE is an integer saying from where this function was
13736 called. This is useful for debugging. */
13737
13738 void
13739 redisplay_preserve_echo_area (int from_where)
13740 {
13741 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13742
13743 if (!NILP (echo_area_buffer[1]))
13744 {
13745 /* We have a previously displayed message, but no current
13746 message. Redisplay the previous message. */
13747 display_last_displayed_message_p = 1;
13748 redisplay_internal ();
13749 display_last_displayed_message_p = 0;
13750 }
13751 else
13752 redisplay_internal ();
13753
13754 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
13755 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
13756 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
13757 }
13758
13759
13760 /* Function registered with record_unwind_protect in redisplay_internal.
13761 Clear redisplaying_p. Also, select the previously
13762 selected frame, unless it has been deleted (by an X connection
13763 failure during redisplay, for example). */
13764
13765 static Lisp_Object
13766 unwind_redisplay (Lisp_Object old_frame)
13767 {
13768 redisplaying_p = 0;
13769 if (! EQ (old_frame, selected_frame)
13770 && FRAME_LIVE_P (XFRAME (old_frame)))
13771 select_frame_for_redisplay (old_frame);
13772 return Qnil;
13773 }
13774
13775
13776 /* Mark the display of window W as accurate or inaccurate. If
13777 ACCURATE_P is non-zero mark display of W as accurate. If
13778 ACCURATE_P is zero, arrange for W to be redisplayed the next time
13779 redisplay_internal is called. */
13780
13781 static void
13782 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13783 {
13784 if (BUFFERP (w->buffer))
13785 {
13786 struct buffer *b = XBUFFER (w->buffer);
13787
13788 w->last_modified = accurate_p ? BUF_MODIFF(b) : 0;
13789 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF(b) : 0;
13790 w->last_had_star
13791 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
13792
13793 if (accurate_p)
13794 {
13795 b->clip_changed = 0;
13796 b->prevent_redisplay_optimizations_p = 0;
13797
13798 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13799 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13800 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13801 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13802
13803 w->current_matrix->buffer = b;
13804 w->current_matrix->begv = BUF_BEGV (b);
13805 w->current_matrix->zv = BUF_ZV (b);
13806
13807 w->last_cursor = w->cursor;
13808 w->last_cursor_off_p = w->cursor_off_p;
13809
13810 if (w == XWINDOW (selected_window))
13811 w->last_point = BUF_PT (b);
13812 else
13813 w->last_point = XMARKER (w->pointm)->charpos;
13814 }
13815 }
13816
13817 if (accurate_p)
13818 {
13819 wset_window_end_valid (w, w->buffer);
13820 w->update_mode_line = 0;
13821 }
13822 }
13823
13824
13825 /* Mark the display of windows in the window tree rooted at WINDOW as
13826 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13827 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13828 be redisplayed the next time redisplay_internal is called. */
13829
13830 void
13831 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13832 {
13833 struct window *w;
13834
13835 for (; !NILP (window); window = w->next)
13836 {
13837 w = XWINDOW (window);
13838 mark_window_display_accurate_1 (w, accurate_p);
13839
13840 if (!NILP (w->vchild))
13841 mark_window_display_accurate (w->vchild, accurate_p);
13842 if (!NILP (w->hchild))
13843 mark_window_display_accurate (w->hchild, accurate_p);
13844 }
13845
13846 if (accurate_p)
13847 {
13848 update_overlay_arrows (1);
13849 }
13850 else
13851 {
13852 /* Force a thorough redisplay the next time by setting
13853 last_arrow_position and last_arrow_string to t, which is
13854 unequal to any useful value of Voverlay_arrow_... */
13855 update_overlay_arrows (-1);
13856 }
13857 }
13858
13859
13860 /* Return value in display table DP (Lisp_Char_Table *) for character
13861 C. Since a display table doesn't have any parent, we don't have to
13862 follow parent. Do not call this function directly but use the
13863 macro DISP_CHAR_VECTOR. */
13864
13865 Lisp_Object
13866 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13867 {
13868 Lisp_Object val;
13869
13870 if (ASCII_CHAR_P (c))
13871 {
13872 val = dp->ascii;
13873 if (SUB_CHAR_TABLE_P (val))
13874 val = XSUB_CHAR_TABLE (val)->contents[c];
13875 }
13876 else
13877 {
13878 Lisp_Object table;
13879
13880 XSETCHAR_TABLE (table, dp);
13881 val = char_table_ref (table, c);
13882 }
13883 if (NILP (val))
13884 val = dp->defalt;
13885 return val;
13886 }
13887
13888
13889 \f
13890 /***********************************************************************
13891 Window Redisplay
13892 ***********************************************************************/
13893
13894 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13895
13896 static void
13897 redisplay_windows (Lisp_Object window)
13898 {
13899 while (!NILP (window))
13900 {
13901 struct window *w = XWINDOW (window);
13902
13903 if (!NILP (w->hchild))
13904 redisplay_windows (w->hchild);
13905 else if (!NILP (w->vchild))
13906 redisplay_windows (w->vchild);
13907 else if (!NILP (w->buffer))
13908 {
13909 displayed_buffer = XBUFFER (w->buffer);
13910 /* Use list_of_error, not Qerror, so that
13911 we catch only errors and don't run the debugger. */
13912 internal_condition_case_1 (redisplay_window_0, window,
13913 list_of_error,
13914 redisplay_window_error);
13915 }
13916
13917 window = w->next;
13918 }
13919 }
13920
13921 static Lisp_Object
13922 redisplay_window_error (Lisp_Object ignore)
13923 {
13924 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13925 return Qnil;
13926 }
13927
13928 static Lisp_Object
13929 redisplay_window_0 (Lisp_Object window)
13930 {
13931 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13932 redisplay_window (window, 0);
13933 return Qnil;
13934 }
13935
13936 static Lisp_Object
13937 redisplay_window_1 (Lisp_Object window)
13938 {
13939 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13940 redisplay_window (window, 1);
13941 return Qnil;
13942 }
13943 \f
13944
13945 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13946 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13947 which positions recorded in ROW differ from current buffer
13948 positions.
13949
13950 Return 0 if cursor is not on this row, 1 otherwise. */
13951
13952 static int
13953 set_cursor_from_row (struct window *w, struct glyph_row *row,
13954 struct glyph_matrix *matrix,
13955 ptrdiff_t delta, ptrdiff_t delta_bytes,
13956 int dy, int dvpos)
13957 {
13958 struct glyph *glyph = row->glyphs[TEXT_AREA];
13959 struct glyph *end = glyph + row->used[TEXT_AREA];
13960 struct glyph *cursor = NULL;
13961 /* The last known character position in row. */
13962 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13963 int x = row->x;
13964 ptrdiff_t pt_old = PT - delta;
13965 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13966 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13967 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13968 /* A glyph beyond the edge of TEXT_AREA which we should never
13969 touch. */
13970 struct glyph *glyphs_end = end;
13971 /* Non-zero means we've found a match for cursor position, but that
13972 glyph has the avoid_cursor_p flag set. */
13973 int match_with_avoid_cursor = 0;
13974 /* Non-zero means we've seen at least one glyph that came from a
13975 display string. */
13976 int string_seen = 0;
13977 /* Largest and smallest buffer positions seen so far during scan of
13978 glyph row. */
13979 ptrdiff_t bpos_max = pos_before;
13980 ptrdiff_t bpos_min = pos_after;
13981 /* Last buffer position covered by an overlay string with an integer
13982 `cursor' property. */
13983 ptrdiff_t bpos_covered = 0;
13984 /* Non-zero means the display string on which to display the cursor
13985 comes from a text property, not from an overlay. */
13986 int string_from_text_prop = 0;
13987
13988 /* Don't even try doing anything if called for a mode-line or
13989 header-line row, since the rest of the code isn't prepared to
13990 deal with such calamities. */
13991 eassert (!row->mode_line_p);
13992 if (row->mode_line_p)
13993 return 0;
13994
13995 /* Skip over glyphs not having an object at the start and the end of
13996 the row. These are special glyphs like truncation marks on
13997 terminal frames. */
13998 if (row->displays_text_p)
13999 {
14000 if (!row->reversed_p)
14001 {
14002 while (glyph < end
14003 && INTEGERP (glyph->object)
14004 && glyph->charpos < 0)
14005 {
14006 x += glyph->pixel_width;
14007 ++glyph;
14008 }
14009 while (end > glyph
14010 && INTEGERP ((end - 1)->object)
14011 /* CHARPOS is zero for blanks and stretch glyphs
14012 inserted by extend_face_to_end_of_line. */
14013 && (end - 1)->charpos <= 0)
14014 --end;
14015 glyph_before = glyph - 1;
14016 glyph_after = end;
14017 }
14018 else
14019 {
14020 struct glyph *g;
14021
14022 /* If the glyph row is reversed, we need to process it from back
14023 to front, so swap the edge pointers. */
14024 glyphs_end = end = glyph - 1;
14025 glyph += row->used[TEXT_AREA] - 1;
14026
14027 while (glyph > end + 1
14028 && INTEGERP (glyph->object)
14029 && glyph->charpos < 0)
14030 {
14031 --glyph;
14032 x -= glyph->pixel_width;
14033 }
14034 if (INTEGERP (glyph->object) && glyph->charpos < 0)
14035 --glyph;
14036 /* By default, in reversed rows we put the cursor on the
14037 rightmost (first in the reading order) glyph. */
14038 for (g = end + 1; g < glyph; g++)
14039 x += g->pixel_width;
14040 while (end < glyph
14041 && INTEGERP ((end + 1)->object)
14042 && (end + 1)->charpos <= 0)
14043 ++end;
14044 glyph_before = glyph + 1;
14045 glyph_after = end;
14046 }
14047 }
14048 else if (row->reversed_p)
14049 {
14050 /* In R2L rows that don't display text, put the cursor on the
14051 rightmost glyph. Case in point: an empty last line that is
14052 part of an R2L paragraph. */
14053 cursor = end - 1;
14054 /* Avoid placing the cursor on the last glyph of the row, where
14055 on terminal frames we hold the vertical border between
14056 adjacent windows. */
14057 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14058 && !WINDOW_RIGHTMOST_P (w)
14059 && cursor == row->glyphs[LAST_AREA] - 1)
14060 cursor--;
14061 x = -1; /* will be computed below, at label compute_x */
14062 }
14063
14064 /* Step 1: Try to find the glyph whose character position
14065 corresponds to point. If that's not possible, find 2 glyphs
14066 whose character positions are the closest to point, one before
14067 point, the other after it. */
14068 if (!row->reversed_p)
14069 while (/* not marched to end of glyph row */
14070 glyph < end
14071 /* glyph was not inserted by redisplay for internal purposes */
14072 && !INTEGERP (glyph->object))
14073 {
14074 if (BUFFERP (glyph->object))
14075 {
14076 ptrdiff_t dpos = glyph->charpos - pt_old;
14077
14078 if (glyph->charpos > bpos_max)
14079 bpos_max = glyph->charpos;
14080 if (glyph->charpos < bpos_min)
14081 bpos_min = glyph->charpos;
14082 if (!glyph->avoid_cursor_p)
14083 {
14084 /* If we hit point, we've found the glyph on which to
14085 display the cursor. */
14086 if (dpos == 0)
14087 {
14088 match_with_avoid_cursor = 0;
14089 break;
14090 }
14091 /* See if we've found a better approximation to
14092 POS_BEFORE or to POS_AFTER. */
14093 if (0 > dpos && dpos > pos_before - pt_old)
14094 {
14095 pos_before = glyph->charpos;
14096 glyph_before = glyph;
14097 }
14098 else if (0 < dpos && dpos < pos_after - pt_old)
14099 {
14100 pos_after = glyph->charpos;
14101 glyph_after = glyph;
14102 }
14103 }
14104 else if (dpos == 0)
14105 match_with_avoid_cursor = 1;
14106 }
14107 else if (STRINGP (glyph->object))
14108 {
14109 Lisp_Object chprop;
14110 ptrdiff_t glyph_pos = glyph->charpos;
14111
14112 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14113 glyph->object);
14114 if (!NILP (chprop))
14115 {
14116 /* If the string came from a `display' text property,
14117 look up the buffer position of that property and
14118 use that position to update bpos_max, as if we
14119 actually saw such a position in one of the row's
14120 glyphs. This helps with supporting integer values
14121 of `cursor' property on the display string in
14122 situations where most or all of the row's buffer
14123 text is completely covered by display properties,
14124 so that no glyph with valid buffer positions is
14125 ever seen in the row. */
14126 ptrdiff_t prop_pos =
14127 string_buffer_position_lim (glyph->object, pos_before,
14128 pos_after, 0);
14129
14130 if (prop_pos >= pos_before)
14131 bpos_max = prop_pos - 1;
14132 }
14133 if (INTEGERP (chprop))
14134 {
14135 bpos_covered = bpos_max + XINT (chprop);
14136 /* If the `cursor' property covers buffer positions up
14137 to and including point, we should display cursor on
14138 this glyph. Note that, if a `cursor' property on one
14139 of the string's characters has an integer value, we
14140 will break out of the loop below _before_ we get to
14141 the position match above. IOW, integer values of
14142 the `cursor' property override the "exact match for
14143 point" strategy of positioning the cursor. */
14144 /* Implementation note: bpos_max == pt_old when, e.g.,
14145 we are in an empty line, where bpos_max is set to
14146 MATRIX_ROW_START_CHARPOS, see above. */
14147 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14148 {
14149 cursor = glyph;
14150 break;
14151 }
14152 }
14153
14154 string_seen = 1;
14155 }
14156 x += glyph->pixel_width;
14157 ++glyph;
14158 }
14159 else if (glyph > end) /* row is reversed */
14160 while (!INTEGERP (glyph->object))
14161 {
14162 if (BUFFERP (glyph->object))
14163 {
14164 ptrdiff_t dpos = glyph->charpos - pt_old;
14165
14166 if (glyph->charpos > bpos_max)
14167 bpos_max = glyph->charpos;
14168 if (glyph->charpos < bpos_min)
14169 bpos_min = glyph->charpos;
14170 if (!glyph->avoid_cursor_p)
14171 {
14172 if (dpos == 0)
14173 {
14174 match_with_avoid_cursor = 0;
14175 break;
14176 }
14177 if (0 > dpos && dpos > pos_before - pt_old)
14178 {
14179 pos_before = glyph->charpos;
14180 glyph_before = glyph;
14181 }
14182 else if (0 < dpos && dpos < pos_after - pt_old)
14183 {
14184 pos_after = glyph->charpos;
14185 glyph_after = glyph;
14186 }
14187 }
14188 else if (dpos == 0)
14189 match_with_avoid_cursor = 1;
14190 }
14191 else if (STRINGP (glyph->object))
14192 {
14193 Lisp_Object chprop;
14194 ptrdiff_t glyph_pos = glyph->charpos;
14195
14196 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14197 glyph->object);
14198 if (!NILP (chprop))
14199 {
14200 ptrdiff_t prop_pos =
14201 string_buffer_position_lim (glyph->object, pos_before,
14202 pos_after, 0);
14203
14204 if (prop_pos >= pos_before)
14205 bpos_max = prop_pos - 1;
14206 }
14207 if (INTEGERP (chprop))
14208 {
14209 bpos_covered = bpos_max + XINT (chprop);
14210 /* If the `cursor' property covers buffer positions up
14211 to and including point, we should display cursor on
14212 this glyph. */
14213 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14214 {
14215 cursor = glyph;
14216 break;
14217 }
14218 }
14219 string_seen = 1;
14220 }
14221 --glyph;
14222 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14223 {
14224 x--; /* can't use any pixel_width */
14225 break;
14226 }
14227 x -= glyph->pixel_width;
14228 }
14229
14230 /* Step 2: If we didn't find an exact match for point, we need to
14231 look for a proper place to put the cursor among glyphs between
14232 GLYPH_BEFORE and GLYPH_AFTER. */
14233 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14234 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14235 && bpos_covered < pt_old)
14236 {
14237 /* An empty line has a single glyph whose OBJECT is zero and
14238 whose CHARPOS is the position of a newline on that line.
14239 Note that on a TTY, there are more glyphs after that, which
14240 were produced by extend_face_to_end_of_line, but their
14241 CHARPOS is zero or negative. */
14242 int empty_line_p =
14243 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14244 && INTEGERP (glyph->object) && glyph->charpos > 0;
14245
14246 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14247 {
14248 ptrdiff_t ellipsis_pos;
14249
14250 /* Scan back over the ellipsis glyphs. */
14251 if (!row->reversed_p)
14252 {
14253 ellipsis_pos = (glyph - 1)->charpos;
14254 while (glyph > row->glyphs[TEXT_AREA]
14255 && (glyph - 1)->charpos == ellipsis_pos)
14256 glyph--, x -= glyph->pixel_width;
14257 /* That loop always goes one position too far, including
14258 the glyph before the ellipsis. So scan forward over
14259 that one. */
14260 x += glyph->pixel_width;
14261 glyph++;
14262 }
14263 else /* row is reversed */
14264 {
14265 ellipsis_pos = (glyph + 1)->charpos;
14266 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14267 && (glyph + 1)->charpos == ellipsis_pos)
14268 glyph++, x += glyph->pixel_width;
14269 x -= glyph->pixel_width;
14270 glyph--;
14271 }
14272 }
14273 else if (match_with_avoid_cursor)
14274 {
14275 cursor = glyph_after;
14276 x = -1;
14277 }
14278 else if (string_seen)
14279 {
14280 int incr = row->reversed_p ? -1 : +1;
14281
14282 /* Need to find the glyph that came out of a string which is
14283 present at point. That glyph is somewhere between
14284 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14285 positioned between POS_BEFORE and POS_AFTER in the
14286 buffer. */
14287 struct glyph *start, *stop;
14288 ptrdiff_t pos = pos_before;
14289
14290 x = -1;
14291
14292 /* If the row ends in a newline from a display string,
14293 reordering could have moved the glyphs belonging to the
14294 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14295 in this case we extend the search to the last glyph in
14296 the row that was not inserted by redisplay. */
14297 if (row->ends_in_newline_from_string_p)
14298 {
14299 glyph_after = end;
14300 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14301 }
14302
14303 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14304 correspond to POS_BEFORE and POS_AFTER, respectively. We
14305 need START and STOP in the order that corresponds to the
14306 row's direction as given by its reversed_p flag. If the
14307 directionality of characters between POS_BEFORE and
14308 POS_AFTER is the opposite of the row's base direction,
14309 these characters will have been reordered for display,
14310 and we need to reverse START and STOP. */
14311 if (!row->reversed_p)
14312 {
14313 start = min (glyph_before, glyph_after);
14314 stop = max (glyph_before, glyph_after);
14315 }
14316 else
14317 {
14318 start = max (glyph_before, glyph_after);
14319 stop = min (glyph_before, glyph_after);
14320 }
14321 for (glyph = start + incr;
14322 row->reversed_p ? glyph > stop : glyph < stop; )
14323 {
14324
14325 /* Any glyphs that come from the buffer are here because
14326 of bidi reordering. Skip them, and only pay
14327 attention to glyphs that came from some string. */
14328 if (STRINGP (glyph->object))
14329 {
14330 Lisp_Object str;
14331 ptrdiff_t tem;
14332 /* If the display property covers the newline, we
14333 need to search for it one position farther. */
14334 ptrdiff_t lim = pos_after
14335 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14336
14337 string_from_text_prop = 0;
14338 str = glyph->object;
14339 tem = string_buffer_position_lim (str, pos, lim, 0);
14340 if (tem == 0 /* from overlay */
14341 || pos <= tem)
14342 {
14343 /* If the string from which this glyph came is
14344 found in the buffer at point, or at position
14345 that is closer to point than pos_after, then
14346 we've found the glyph we've been looking for.
14347 If it comes from an overlay (tem == 0), and
14348 it has the `cursor' property on one of its
14349 glyphs, record that glyph as a candidate for
14350 displaying the cursor. (As in the
14351 unidirectional version, we will display the
14352 cursor on the last candidate we find.) */
14353 if (tem == 0
14354 || tem == pt_old
14355 || (tem - pt_old > 0 && tem < pos_after))
14356 {
14357 /* The glyphs from this string could have
14358 been reordered. Find the one with the
14359 smallest string position. Or there could
14360 be a character in the string with the
14361 `cursor' property, which means display
14362 cursor on that character's glyph. */
14363 ptrdiff_t strpos = glyph->charpos;
14364
14365 if (tem)
14366 {
14367 cursor = glyph;
14368 string_from_text_prop = 1;
14369 }
14370 for ( ;
14371 (row->reversed_p ? glyph > stop : glyph < stop)
14372 && EQ (glyph->object, str);
14373 glyph += incr)
14374 {
14375 Lisp_Object cprop;
14376 ptrdiff_t gpos = glyph->charpos;
14377
14378 cprop = Fget_char_property (make_number (gpos),
14379 Qcursor,
14380 glyph->object);
14381 if (!NILP (cprop))
14382 {
14383 cursor = glyph;
14384 break;
14385 }
14386 if (tem && glyph->charpos < strpos)
14387 {
14388 strpos = glyph->charpos;
14389 cursor = glyph;
14390 }
14391 }
14392
14393 if (tem == pt_old
14394 || (tem - pt_old > 0 && tem < pos_after))
14395 goto compute_x;
14396 }
14397 if (tem)
14398 pos = tem + 1; /* don't find previous instances */
14399 }
14400 /* This string is not what we want; skip all of the
14401 glyphs that came from it. */
14402 while ((row->reversed_p ? glyph > stop : glyph < stop)
14403 && EQ (glyph->object, str))
14404 glyph += incr;
14405 }
14406 else
14407 glyph += incr;
14408 }
14409
14410 /* If we reached the end of the line, and END was from a string,
14411 the cursor is not on this line. */
14412 if (cursor == NULL
14413 && (row->reversed_p ? glyph <= end : glyph >= end)
14414 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14415 && STRINGP (end->object)
14416 && row->continued_p)
14417 return 0;
14418 }
14419 /* A truncated row may not include PT among its character positions.
14420 Setting the cursor inside the scroll margin will trigger
14421 recalculation of hscroll in hscroll_window_tree. But if a
14422 display string covers point, defer to the string-handling
14423 code below to figure this out. */
14424 else if (row->truncated_on_left_p && pt_old < bpos_min)
14425 {
14426 cursor = glyph_before;
14427 x = -1;
14428 }
14429 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14430 /* Zero-width characters produce no glyphs. */
14431 || (!empty_line_p
14432 && (row->reversed_p
14433 ? glyph_after > glyphs_end
14434 : glyph_after < glyphs_end)))
14435 {
14436 cursor = glyph_after;
14437 x = -1;
14438 }
14439 }
14440
14441 compute_x:
14442 if (cursor != NULL)
14443 glyph = cursor;
14444 else if (glyph == glyphs_end
14445 && pos_before == pos_after
14446 && STRINGP ((row->reversed_p
14447 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14448 : row->glyphs[TEXT_AREA])->object))
14449 {
14450 /* If all the glyphs of this row came from strings, put the
14451 cursor on the first glyph of the row. This avoids having the
14452 cursor outside of the text area in this very rare and hard
14453 use case. */
14454 glyph =
14455 row->reversed_p
14456 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14457 : row->glyphs[TEXT_AREA];
14458 }
14459 if (x < 0)
14460 {
14461 struct glyph *g;
14462
14463 /* Need to compute x that corresponds to GLYPH. */
14464 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14465 {
14466 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14467 emacs_abort ();
14468 x += g->pixel_width;
14469 }
14470 }
14471
14472 /* ROW could be part of a continued line, which, under bidi
14473 reordering, might have other rows whose start and end charpos
14474 occlude point. Only set w->cursor if we found a better
14475 approximation to the cursor position than we have from previously
14476 examined candidate rows belonging to the same continued line. */
14477 if (/* we already have a candidate row */
14478 w->cursor.vpos >= 0
14479 /* that candidate is not the row we are processing */
14480 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14481 /* Make sure cursor.vpos specifies a row whose start and end
14482 charpos occlude point, and it is valid candidate for being a
14483 cursor-row. This is because some callers of this function
14484 leave cursor.vpos at the row where the cursor was displayed
14485 during the last redisplay cycle. */
14486 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14487 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14488 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14489 {
14490 struct glyph *g1 =
14491 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14492
14493 /* Don't consider glyphs that are outside TEXT_AREA. */
14494 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14495 return 0;
14496 /* Keep the candidate whose buffer position is the closest to
14497 point or has the `cursor' property. */
14498 if (/* previous candidate is a glyph in TEXT_AREA of that row */
14499 w->cursor.hpos >= 0
14500 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14501 && ((BUFFERP (g1->object)
14502 && (g1->charpos == pt_old /* an exact match always wins */
14503 || (BUFFERP (glyph->object)
14504 && eabs (g1->charpos - pt_old)
14505 < eabs (glyph->charpos - pt_old))))
14506 /* previous candidate is a glyph from a string that has
14507 a non-nil `cursor' property */
14508 || (STRINGP (g1->object)
14509 && (!NILP (Fget_char_property (make_number (g1->charpos),
14510 Qcursor, g1->object))
14511 /* previous candidate is from the same display
14512 string as this one, and the display string
14513 came from a text property */
14514 || (EQ (g1->object, glyph->object)
14515 && string_from_text_prop)
14516 /* this candidate is from newline and its
14517 position is not an exact match */
14518 || (INTEGERP (glyph->object)
14519 && glyph->charpos != pt_old)))))
14520 return 0;
14521 /* If this candidate gives an exact match, use that. */
14522 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14523 /* If this candidate is a glyph created for the
14524 terminating newline of a line, and point is on that
14525 newline, it wins because it's an exact match. */
14526 || (!row->continued_p
14527 && INTEGERP (glyph->object)
14528 && glyph->charpos == 0
14529 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14530 /* Otherwise, keep the candidate that comes from a row
14531 spanning less buffer positions. This may win when one or
14532 both candidate positions are on glyphs that came from
14533 display strings, for which we cannot compare buffer
14534 positions. */
14535 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14536 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14537 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14538 return 0;
14539 }
14540 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14541 w->cursor.x = x;
14542 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14543 w->cursor.y = row->y + dy;
14544
14545 if (w == XWINDOW (selected_window))
14546 {
14547 if (!row->continued_p
14548 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14549 && row->x == 0)
14550 {
14551 this_line_buffer = XBUFFER (w->buffer);
14552
14553 CHARPOS (this_line_start_pos)
14554 = MATRIX_ROW_START_CHARPOS (row) + delta;
14555 BYTEPOS (this_line_start_pos)
14556 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14557
14558 CHARPOS (this_line_end_pos)
14559 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14560 BYTEPOS (this_line_end_pos)
14561 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14562
14563 this_line_y = w->cursor.y;
14564 this_line_pixel_height = row->height;
14565 this_line_vpos = w->cursor.vpos;
14566 this_line_start_x = row->x;
14567 }
14568 else
14569 CHARPOS (this_line_start_pos) = 0;
14570 }
14571
14572 return 1;
14573 }
14574
14575
14576 /* Run window scroll functions, if any, for WINDOW with new window
14577 start STARTP. Sets the window start of WINDOW to that position.
14578
14579 We assume that the window's buffer is really current. */
14580
14581 static struct text_pos
14582 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14583 {
14584 struct window *w = XWINDOW (window);
14585 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14586
14587 if (current_buffer != XBUFFER (w->buffer))
14588 emacs_abort ();
14589
14590 if (!NILP (Vwindow_scroll_functions))
14591 {
14592 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14593 make_number (CHARPOS (startp)));
14594 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14595 /* In case the hook functions switch buffers. */
14596 set_buffer_internal (XBUFFER (w->buffer));
14597 }
14598
14599 return startp;
14600 }
14601
14602
14603 /* Make sure the line containing the cursor is fully visible.
14604 A value of 1 means there is nothing to be done.
14605 (Either the line is fully visible, or it cannot be made so,
14606 or we cannot tell.)
14607
14608 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14609 is higher than window.
14610
14611 A value of 0 means the caller should do scrolling
14612 as if point had gone off the screen. */
14613
14614 static int
14615 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14616 {
14617 struct glyph_matrix *matrix;
14618 struct glyph_row *row;
14619 int window_height;
14620
14621 if (!make_cursor_line_fully_visible_p)
14622 return 1;
14623
14624 /* It's not always possible to find the cursor, e.g, when a window
14625 is full of overlay strings. Don't do anything in that case. */
14626 if (w->cursor.vpos < 0)
14627 return 1;
14628
14629 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14630 row = MATRIX_ROW (matrix, w->cursor.vpos);
14631
14632 /* If the cursor row is not partially visible, there's nothing to do. */
14633 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14634 return 1;
14635
14636 /* If the row the cursor is in is taller than the window's height,
14637 it's not clear what to do, so do nothing. */
14638 window_height = window_box_height (w);
14639 if (row->height >= window_height)
14640 {
14641 if (!force_p || MINI_WINDOW_P (w)
14642 || w->vscroll || w->cursor.vpos == 0)
14643 return 1;
14644 }
14645 return 0;
14646 }
14647
14648
14649 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14650 non-zero means only WINDOW is redisplayed in redisplay_internal.
14651 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14652 in redisplay_window to bring a partially visible line into view in
14653 the case that only the cursor has moved.
14654
14655 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14656 last screen line's vertical height extends past the end of the screen.
14657
14658 Value is
14659
14660 1 if scrolling succeeded
14661
14662 0 if scrolling didn't find point.
14663
14664 -1 if new fonts have been loaded so that we must interrupt
14665 redisplay, adjust glyph matrices, and try again. */
14666
14667 enum
14668 {
14669 SCROLLING_SUCCESS,
14670 SCROLLING_FAILED,
14671 SCROLLING_NEED_LARGER_MATRICES
14672 };
14673
14674 /* If scroll-conservatively is more than this, never recenter.
14675
14676 If you change this, don't forget to update the doc string of
14677 `scroll-conservatively' and the Emacs manual. */
14678 #define SCROLL_LIMIT 100
14679
14680 static int
14681 try_scrolling (Lisp_Object window, int just_this_one_p,
14682 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
14683 int temp_scroll_step, int last_line_misfit)
14684 {
14685 struct window *w = XWINDOW (window);
14686 struct frame *f = XFRAME (w->frame);
14687 struct text_pos pos, startp;
14688 struct it it;
14689 int this_scroll_margin, scroll_max, rc, height;
14690 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14691 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14692 Lisp_Object aggressive;
14693 /* We will never try scrolling more than this number of lines. */
14694 int scroll_limit = SCROLL_LIMIT;
14695
14696 #ifdef GLYPH_DEBUG
14697 debug_method_add (w, "try_scrolling");
14698 #endif
14699
14700 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14701
14702 /* Compute scroll margin height in pixels. We scroll when point is
14703 within this distance from the top or bottom of the window. */
14704 if (scroll_margin > 0)
14705 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14706 * FRAME_LINE_HEIGHT (f);
14707 else
14708 this_scroll_margin = 0;
14709
14710 /* Force arg_scroll_conservatively to have a reasonable value, to
14711 avoid scrolling too far away with slow move_it_* functions. Note
14712 that the user can supply scroll-conservatively equal to
14713 `most-positive-fixnum', which can be larger than INT_MAX. */
14714 if (arg_scroll_conservatively > scroll_limit)
14715 {
14716 arg_scroll_conservatively = scroll_limit + 1;
14717 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
14718 }
14719 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14720 /* Compute how much we should try to scroll maximally to bring
14721 point into view. */
14722 scroll_max = (max (scroll_step,
14723 max (arg_scroll_conservatively, temp_scroll_step))
14724 * FRAME_LINE_HEIGHT (f));
14725 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14726 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14727 /* We're trying to scroll because of aggressive scrolling but no
14728 scroll_step is set. Choose an arbitrary one. */
14729 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
14730 else
14731 scroll_max = 0;
14732
14733 too_near_end:
14734
14735 /* Decide whether to scroll down. */
14736 if (PT > CHARPOS (startp))
14737 {
14738 int scroll_margin_y;
14739
14740 /* Compute the pixel ypos of the scroll margin, then move IT to
14741 either that ypos or PT, whichever comes first. */
14742 start_display (&it, w, startp);
14743 scroll_margin_y = it.last_visible_y - this_scroll_margin
14744 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
14745 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14746 (MOVE_TO_POS | MOVE_TO_Y));
14747
14748 if (PT > CHARPOS (it.current.pos))
14749 {
14750 int y0 = line_bottom_y (&it);
14751 /* Compute how many pixels below window bottom to stop searching
14752 for PT. This avoids costly search for PT that is far away if
14753 the user limited scrolling by a small number of lines, but
14754 always finds PT if scroll_conservatively is set to a large
14755 number, such as most-positive-fixnum. */
14756 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
14757 int y_to_move = it.last_visible_y + slack;
14758
14759 /* Compute the distance from the scroll margin to PT or to
14760 the scroll limit, whichever comes first. This should
14761 include the height of the cursor line, to make that line
14762 fully visible. */
14763 move_it_to (&it, PT, -1, y_to_move,
14764 -1, MOVE_TO_POS | MOVE_TO_Y);
14765 dy = line_bottom_y (&it) - y0;
14766
14767 if (dy > scroll_max)
14768 return SCROLLING_FAILED;
14769
14770 if (dy > 0)
14771 scroll_down_p = 1;
14772 }
14773 }
14774
14775 if (scroll_down_p)
14776 {
14777 /* Point is in or below the bottom scroll margin, so move the
14778 window start down. If scrolling conservatively, move it just
14779 enough down to make point visible. If scroll_step is set,
14780 move it down by scroll_step. */
14781 if (arg_scroll_conservatively)
14782 amount_to_scroll
14783 = min (max (dy, FRAME_LINE_HEIGHT (f)),
14784 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
14785 else if (scroll_step || temp_scroll_step)
14786 amount_to_scroll = scroll_max;
14787 else
14788 {
14789 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14790 height = WINDOW_BOX_TEXT_HEIGHT (w);
14791 if (NUMBERP (aggressive))
14792 {
14793 double float_amount = XFLOATINT (aggressive) * height;
14794 int aggressive_scroll = float_amount;
14795 if (aggressive_scroll == 0 && float_amount > 0)
14796 aggressive_scroll = 1;
14797 /* Don't let point enter the scroll margin near top of
14798 the window. This could happen if the value of
14799 scroll_up_aggressively is too large and there are
14800 non-zero margins, because scroll_up_aggressively
14801 means put point that fraction of window height
14802 _from_the_bottom_margin_. */
14803 if (aggressive_scroll + 2*this_scroll_margin > height)
14804 aggressive_scroll = height - 2*this_scroll_margin;
14805 amount_to_scroll = dy + aggressive_scroll;
14806 }
14807 }
14808
14809 if (amount_to_scroll <= 0)
14810 return SCROLLING_FAILED;
14811
14812 start_display (&it, w, startp);
14813 if (arg_scroll_conservatively <= scroll_limit)
14814 move_it_vertically (&it, amount_to_scroll);
14815 else
14816 {
14817 /* Extra precision for users who set scroll-conservatively
14818 to a large number: make sure the amount we scroll
14819 the window start is never less than amount_to_scroll,
14820 which was computed as distance from window bottom to
14821 point. This matters when lines at window top and lines
14822 below window bottom have different height. */
14823 struct it it1;
14824 void *it1data = NULL;
14825 /* We use a temporary it1 because line_bottom_y can modify
14826 its argument, if it moves one line down; see there. */
14827 int start_y;
14828
14829 SAVE_IT (it1, it, it1data);
14830 start_y = line_bottom_y (&it1);
14831 do {
14832 RESTORE_IT (&it, &it, it1data);
14833 move_it_by_lines (&it, 1);
14834 SAVE_IT (it1, it, it1data);
14835 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14836 }
14837
14838 /* If STARTP is unchanged, move it down another screen line. */
14839 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14840 move_it_by_lines (&it, 1);
14841 startp = it.current.pos;
14842 }
14843 else
14844 {
14845 struct text_pos scroll_margin_pos = startp;
14846
14847 /* See if point is inside the scroll margin at the top of the
14848 window. */
14849 if (this_scroll_margin)
14850 {
14851 start_display (&it, w, startp);
14852 move_it_vertically (&it, this_scroll_margin);
14853 scroll_margin_pos = it.current.pos;
14854 }
14855
14856 if (PT < CHARPOS (scroll_margin_pos))
14857 {
14858 /* Point is in the scroll margin at the top of the window or
14859 above what is displayed in the window. */
14860 int y0, y_to_move;
14861
14862 /* Compute the vertical distance from PT to the scroll
14863 margin position. Move as far as scroll_max allows, or
14864 one screenful, or 10 screen lines, whichever is largest.
14865 Give up if distance is greater than scroll_max or if we
14866 didn't reach the scroll margin position. */
14867 SET_TEXT_POS (pos, PT, PT_BYTE);
14868 start_display (&it, w, pos);
14869 y0 = it.current_y;
14870 y_to_move = max (it.last_visible_y,
14871 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
14872 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14873 y_to_move, -1,
14874 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14875 dy = it.current_y - y0;
14876 if (dy > scroll_max
14877 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
14878 return SCROLLING_FAILED;
14879
14880 /* Compute new window start. */
14881 start_display (&it, w, startp);
14882
14883 if (arg_scroll_conservatively)
14884 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
14885 max (scroll_step, temp_scroll_step));
14886 else if (scroll_step || temp_scroll_step)
14887 amount_to_scroll = scroll_max;
14888 else
14889 {
14890 aggressive = BVAR (current_buffer, scroll_down_aggressively);
14891 height = WINDOW_BOX_TEXT_HEIGHT (w);
14892 if (NUMBERP (aggressive))
14893 {
14894 double float_amount = XFLOATINT (aggressive) * height;
14895 int aggressive_scroll = float_amount;
14896 if (aggressive_scroll == 0 && float_amount > 0)
14897 aggressive_scroll = 1;
14898 /* Don't let point enter the scroll margin near
14899 bottom of the window, if the value of
14900 scroll_down_aggressively happens to be too
14901 large. */
14902 if (aggressive_scroll + 2*this_scroll_margin > height)
14903 aggressive_scroll = height - 2*this_scroll_margin;
14904 amount_to_scroll = dy + aggressive_scroll;
14905 }
14906 }
14907
14908 if (amount_to_scroll <= 0)
14909 return SCROLLING_FAILED;
14910
14911 move_it_vertically_backward (&it, amount_to_scroll);
14912 startp = it.current.pos;
14913 }
14914 }
14915
14916 /* Run window scroll functions. */
14917 startp = run_window_scroll_functions (window, startp);
14918
14919 /* Display the window. Give up if new fonts are loaded, or if point
14920 doesn't appear. */
14921 if (!try_window (window, startp, 0))
14922 rc = SCROLLING_NEED_LARGER_MATRICES;
14923 else if (w->cursor.vpos < 0)
14924 {
14925 clear_glyph_matrix (w->desired_matrix);
14926 rc = SCROLLING_FAILED;
14927 }
14928 else
14929 {
14930 /* Maybe forget recorded base line for line number display. */
14931 if (!just_this_one_p
14932 || current_buffer->clip_changed
14933 || BEG_UNCHANGED < CHARPOS (startp))
14934 wset_base_line_number (w, Qnil);
14935
14936 /* If cursor ends up on a partially visible line,
14937 treat that as being off the bottom of the screen. */
14938 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
14939 /* It's possible that the cursor is on the first line of the
14940 buffer, which is partially obscured due to a vscroll
14941 (Bug#7537). In that case, avoid looping forever . */
14942 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14943 {
14944 clear_glyph_matrix (w->desired_matrix);
14945 ++extra_scroll_margin_lines;
14946 goto too_near_end;
14947 }
14948 rc = SCROLLING_SUCCESS;
14949 }
14950
14951 return rc;
14952 }
14953
14954
14955 /* Compute a suitable window start for window W if display of W starts
14956 on a continuation line. Value is non-zero if a new window start
14957 was computed.
14958
14959 The new window start will be computed, based on W's width, starting
14960 from the start of the continued line. It is the start of the
14961 screen line with the minimum distance from the old start W->start. */
14962
14963 static int
14964 compute_window_start_on_continuation_line (struct window *w)
14965 {
14966 struct text_pos pos, start_pos;
14967 int window_start_changed_p = 0;
14968
14969 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14970
14971 /* If window start is on a continuation line... Window start may be
14972 < BEGV in case there's invisible text at the start of the
14973 buffer (M-x rmail, for example). */
14974 if (CHARPOS (start_pos) > BEGV
14975 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14976 {
14977 struct it it;
14978 struct glyph_row *row;
14979
14980 /* Handle the case that the window start is out of range. */
14981 if (CHARPOS (start_pos) < BEGV)
14982 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14983 else if (CHARPOS (start_pos) > ZV)
14984 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14985
14986 /* Find the start of the continued line. This should be fast
14987 because scan_buffer is fast (newline cache). */
14988 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
14989 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
14990 row, DEFAULT_FACE_ID);
14991 reseat_at_previous_visible_line_start (&it);
14992
14993 /* If the line start is "too far" away from the window start,
14994 say it takes too much time to compute a new window start. */
14995 if (CHARPOS (start_pos) - IT_CHARPOS (it)
14996 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
14997 {
14998 int min_distance, distance;
14999
15000 /* Move forward by display lines to find the new window
15001 start. If window width was enlarged, the new start can
15002 be expected to be > the old start. If window width was
15003 decreased, the new window start will be < the old start.
15004 So, we're looking for the display line start with the
15005 minimum distance from the old window start. */
15006 pos = it.current.pos;
15007 min_distance = INFINITY;
15008 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15009 distance < min_distance)
15010 {
15011 min_distance = distance;
15012 pos = it.current.pos;
15013 move_it_by_lines (&it, 1);
15014 }
15015
15016 /* Set the window start there. */
15017 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15018 window_start_changed_p = 1;
15019 }
15020 }
15021
15022 return window_start_changed_p;
15023 }
15024
15025
15026 /* Try cursor movement in case text has not changed in window WINDOW,
15027 with window start STARTP. Value is
15028
15029 CURSOR_MOVEMENT_SUCCESS if successful
15030
15031 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15032
15033 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15034 display. *SCROLL_STEP is set to 1, under certain circumstances, if
15035 we want to scroll as if scroll-step were set to 1. See the code.
15036
15037 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15038 which case we have to abort this redisplay, and adjust matrices
15039 first. */
15040
15041 enum
15042 {
15043 CURSOR_MOVEMENT_SUCCESS,
15044 CURSOR_MOVEMENT_CANNOT_BE_USED,
15045 CURSOR_MOVEMENT_MUST_SCROLL,
15046 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15047 };
15048
15049 static int
15050 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
15051 {
15052 struct window *w = XWINDOW (window);
15053 struct frame *f = XFRAME (w->frame);
15054 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15055
15056 #ifdef GLYPH_DEBUG
15057 if (inhibit_try_cursor_movement)
15058 return rc;
15059 #endif
15060
15061 /* Previously, there was a check for Lisp integer in the
15062 if-statement below. Now, this field is converted to
15063 ptrdiff_t, thus zero means invalid position in a buffer. */
15064 eassert (w->last_point > 0);
15065
15066 /* Handle case where text has not changed, only point, and it has
15067 not moved off the frame. */
15068 if (/* Point may be in this window. */
15069 PT >= CHARPOS (startp)
15070 /* Selective display hasn't changed. */
15071 && !current_buffer->clip_changed
15072 /* Function force-mode-line-update is used to force a thorough
15073 redisplay. It sets either windows_or_buffers_changed or
15074 update_mode_lines. So don't take a shortcut here for these
15075 cases. */
15076 && !update_mode_lines
15077 && !windows_or_buffers_changed
15078 && !cursor_type_changed
15079 /* Can't use this case if highlighting a region. When a
15080 region exists, cursor movement has to do more than just
15081 set the cursor. */
15082 && !(!NILP (Vtransient_mark_mode)
15083 && !NILP (BVAR (current_buffer, mark_active)))
15084 && NILP (w->region_showing)
15085 && NILP (Vshow_trailing_whitespace)
15086 /* This code is not used for mini-buffer for the sake of the case
15087 of redisplaying to replace an echo area message; since in
15088 that case the mini-buffer contents per se are usually
15089 unchanged. This code is of no real use in the mini-buffer
15090 since the handling of this_line_start_pos, etc., in redisplay
15091 handles the same cases. */
15092 && !EQ (window, minibuf_window)
15093 /* When splitting windows or for new windows, it happens that
15094 redisplay is called with a nil window_end_vpos or one being
15095 larger than the window. This should really be fixed in
15096 window.c. I don't have this on my list, now, so we do
15097 approximately the same as the old redisplay code. --gerd. */
15098 && INTEGERP (w->window_end_vpos)
15099 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
15100 && (FRAME_WINDOW_P (f)
15101 || !overlay_arrow_in_current_buffer_p ()))
15102 {
15103 int this_scroll_margin, top_scroll_margin;
15104 struct glyph_row *row = NULL;
15105
15106 #ifdef GLYPH_DEBUG
15107 debug_method_add (w, "cursor movement");
15108 #endif
15109
15110 /* Scroll if point within this distance from the top or bottom
15111 of the window. This is a pixel value. */
15112 if (scroll_margin > 0)
15113 {
15114 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15115 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
15116 }
15117 else
15118 this_scroll_margin = 0;
15119
15120 top_scroll_margin = this_scroll_margin;
15121 if (WINDOW_WANTS_HEADER_LINE_P (w))
15122 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15123
15124 /* Start with the row the cursor was displayed during the last
15125 not paused redisplay. Give up if that row is not valid. */
15126 if (w->last_cursor.vpos < 0
15127 || w->last_cursor.vpos >= w->current_matrix->nrows)
15128 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15129 else
15130 {
15131 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
15132 if (row->mode_line_p)
15133 ++row;
15134 if (!row->enabled_p)
15135 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15136 }
15137
15138 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15139 {
15140 int scroll_p = 0, must_scroll = 0;
15141 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15142
15143 if (PT > w->last_point)
15144 {
15145 /* Point has moved forward. */
15146 while (MATRIX_ROW_END_CHARPOS (row) < PT
15147 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15148 {
15149 eassert (row->enabled_p);
15150 ++row;
15151 }
15152
15153 /* If the end position of a row equals the start
15154 position of the next row, and PT is at that position,
15155 we would rather display cursor in the next line. */
15156 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15157 && MATRIX_ROW_END_CHARPOS (row) == PT
15158 && row < w->current_matrix->rows
15159 + w->current_matrix->nrows - 1
15160 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15161 && !cursor_row_p (row))
15162 ++row;
15163
15164 /* If within the scroll margin, scroll. Note that
15165 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15166 the next line would be drawn, and that
15167 this_scroll_margin can be zero. */
15168 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15169 || PT > MATRIX_ROW_END_CHARPOS (row)
15170 /* Line is completely visible last line in window
15171 and PT is to be set in the next line. */
15172 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15173 && PT == MATRIX_ROW_END_CHARPOS (row)
15174 && !row->ends_at_zv_p
15175 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15176 scroll_p = 1;
15177 }
15178 else if (PT < w->last_point)
15179 {
15180 /* Cursor has to be moved backward. Note that PT >=
15181 CHARPOS (startp) because of the outer if-statement. */
15182 while (!row->mode_line_p
15183 && (MATRIX_ROW_START_CHARPOS (row) > PT
15184 || (MATRIX_ROW_START_CHARPOS (row) == PT
15185 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15186 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15187 row > w->current_matrix->rows
15188 && (row-1)->ends_in_newline_from_string_p))))
15189 && (row->y > top_scroll_margin
15190 || CHARPOS (startp) == BEGV))
15191 {
15192 eassert (row->enabled_p);
15193 --row;
15194 }
15195
15196 /* Consider the following case: Window starts at BEGV,
15197 there is invisible, intangible text at BEGV, so that
15198 display starts at some point START > BEGV. It can
15199 happen that we are called with PT somewhere between
15200 BEGV and START. Try to handle that case. */
15201 if (row < w->current_matrix->rows
15202 || row->mode_line_p)
15203 {
15204 row = w->current_matrix->rows;
15205 if (row->mode_line_p)
15206 ++row;
15207 }
15208
15209 /* Due to newlines in overlay strings, we may have to
15210 skip forward over overlay strings. */
15211 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15212 && MATRIX_ROW_END_CHARPOS (row) == PT
15213 && !cursor_row_p (row))
15214 ++row;
15215
15216 /* If within the scroll margin, scroll. */
15217 if (row->y < top_scroll_margin
15218 && CHARPOS (startp) != BEGV)
15219 scroll_p = 1;
15220 }
15221 else
15222 {
15223 /* Cursor did not move. So don't scroll even if cursor line
15224 is partially visible, as it was so before. */
15225 rc = CURSOR_MOVEMENT_SUCCESS;
15226 }
15227
15228 if (PT < MATRIX_ROW_START_CHARPOS (row)
15229 || PT > MATRIX_ROW_END_CHARPOS (row))
15230 {
15231 /* if PT is not in the glyph row, give up. */
15232 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15233 must_scroll = 1;
15234 }
15235 else if (rc != CURSOR_MOVEMENT_SUCCESS
15236 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15237 {
15238 struct glyph_row *row1;
15239
15240 /* If rows are bidi-reordered and point moved, back up
15241 until we find a row that does not belong to a
15242 continuation line. This is because we must consider
15243 all rows of a continued line as candidates for the
15244 new cursor positioning, since row start and end
15245 positions change non-linearly with vertical position
15246 in such rows. */
15247 /* FIXME: Revisit this when glyph ``spilling'' in
15248 continuation lines' rows is implemented for
15249 bidi-reordered rows. */
15250 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15251 MATRIX_ROW_CONTINUATION_LINE_P (row);
15252 --row)
15253 {
15254 /* If we hit the beginning of the displayed portion
15255 without finding the first row of a continued
15256 line, give up. */
15257 if (row <= row1)
15258 {
15259 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15260 break;
15261 }
15262 eassert (row->enabled_p);
15263 }
15264 }
15265 if (must_scroll)
15266 ;
15267 else if (rc != CURSOR_MOVEMENT_SUCCESS
15268 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15269 /* Make sure this isn't a header line by any chance, since
15270 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield non-zero. */
15271 && !row->mode_line_p
15272 && make_cursor_line_fully_visible_p)
15273 {
15274 if (PT == MATRIX_ROW_END_CHARPOS (row)
15275 && !row->ends_at_zv_p
15276 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15277 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15278 else if (row->height > window_box_height (w))
15279 {
15280 /* If we end up in a partially visible line, let's
15281 make it fully visible, except when it's taller
15282 than the window, in which case we can't do much
15283 about it. */
15284 *scroll_step = 1;
15285 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15286 }
15287 else
15288 {
15289 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15290 if (!cursor_row_fully_visible_p (w, 0, 1))
15291 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15292 else
15293 rc = CURSOR_MOVEMENT_SUCCESS;
15294 }
15295 }
15296 else if (scroll_p)
15297 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15298 else if (rc != CURSOR_MOVEMENT_SUCCESS
15299 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15300 {
15301 /* With bidi-reordered rows, there could be more than
15302 one candidate row whose start and end positions
15303 occlude point. We need to let set_cursor_from_row
15304 find the best candidate. */
15305 /* FIXME: Revisit this when glyph ``spilling'' in
15306 continuation lines' rows is implemented for
15307 bidi-reordered rows. */
15308 int rv = 0;
15309
15310 do
15311 {
15312 int at_zv_p = 0, exact_match_p = 0;
15313
15314 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15315 && PT <= MATRIX_ROW_END_CHARPOS (row)
15316 && cursor_row_p (row))
15317 rv |= set_cursor_from_row (w, row, w->current_matrix,
15318 0, 0, 0, 0);
15319 /* As soon as we've found the exact match for point,
15320 or the first suitable row whose ends_at_zv_p flag
15321 is set, we are done. */
15322 at_zv_p =
15323 MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p;
15324 if (rv && !at_zv_p
15325 && w->cursor.hpos >= 0
15326 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15327 w->cursor.vpos))
15328 {
15329 struct glyph_row *candidate =
15330 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15331 struct glyph *g =
15332 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15333 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15334
15335 exact_match_p =
15336 (BUFFERP (g->object) && g->charpos == PT)
15337 || (INTEGERP (g->object)
15338 && (g->charpos == PT
15339 || (g->charpos == 0 && endpos - 1 == PT)));
15340 }
15341 if (rv && (at_zv_p || exact_match_p))
15342 {
15343 rc = CURSOR_MOVEMENT_SUCCESS;
15344 break;
15345 }
15346 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15347 break;
15348 ++row;
15349 }
15350 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15351 || row->continued_p)
15352 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15353 || (MATRIX_ROW_START_CHARPOS (row) == PT
15354 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15355 /* If we didn't find any candidate rows, or exited the
15356 loop before all the candidates were examined, signal
15357 to the caller that this method failed. */
15358 if (rc != CURSOR_MOVEMENT_SUCCESS
15359 && !(rv
15360 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15361 && !row->continued_p))
15362 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15363 else if (rv)
15364 rc = CURSOR_MOVEMENT_SUCCESS;
15365 }
15366 else
15367 {
15368 do
15369 {
15370 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15371 {
15372 rc = CURSOR_MOVEMENT_SUCCESS;
15373 break;
15374 }
15375 ++row;
15376 }
15377 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15378 && MATRIX_ROW_START_CHARPOS (row) == PT
15379 && cursor_row_p (row));
15380 }
15381 }
15382 }
15383
15384 return rc;
15385 }
15386
15387 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
15388 static
15389 #endif
15390 void
15391 set_vertical_scroll_bar (struct window *w)
15392 {
15393 ptrdiff_t start, end, whole;
15394
15395 /* Calculate the start and end positions for the current window.
15396 At some point, it would be nice to choose between scrollbars
15397 which reflect the whole buffer size, with special markers
15398 indicating narrowing, and scrollbars which reflect only the
15399 visible region.
15400
15401 Note that mini-buffers sometimes aren't displaying any text. */
15402 if (!MINI_WINDOW_P (w)
15403 || (w == XWINDOW (minibuf_window)
15404 && NILP (echo_area_buffer[0])))
15405 {
15406 struct buffer *buf = XBUFFER (w->buffer);
15407 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15408 start = marker_position (w->start) - BUF_BEGV (buf);
15409 /* I don't think this is guaranteed to be right. For the
15410 moment, we'll pretend it is. */
15411 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
15412
15413 if (end < start)
15414 end = start;
15415 if (whole < (end - start))
15416 whole = end - start;
15417 }
15418 else
15419 start = end = whole = 0;
15420
15421 /* Indicate what this scroll bar ought to be displaying now. */
15422 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15423 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15424 (w, end - start, whole, start);
15425 }
15426
15427
15428 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15429 selected_window is redisplayed.
15430
15431 We can return without actually redisplaying the window if
15432 fonts_changed_p. In that case, redisplay_internal will
15433 retry. */
15434
15435 static void
15436 redisplay_window (Lisp_Object window, int just_this_one_p)
15437 {
15438 struct window *w = XWINDOW (window);
15439 struct frame *f = XFRAME (w->frame);
15440 struct buffer *buffer = XBUFFER (w->buffer);
15441 struct buffer *old = current_buffer;
15442 struct text_pos lpoint, opoint, startp;
15443 int update_mode_line;
15444 int tem;
15445 struct it it;
15446 /* Record it now because it's overwritten. */
15447 int current_matrix_up_to_date_p = 0;
15448 int used_current_matrix_p = 0;
15449 /* This is less strict than current_matrix_up_to_date_p.
15450 It indicates that the buffer contents and narrowing are unchanged. */
15451 int buffer_unchanged_p = 0;
15452 int temp_scroll_step = 0;
15453 ptrdiff_t count = SPECPDL_INDEX ();
15454 int rc;
15455 int centering_position = -1;
15456 int last_line_misfit = 0;
15457 ptrdiff_t beg_unchanged, end_unchanged;
15458
15459 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15460 opoint = lpoint;
15461
15462 /* W must be a leaf window here. */
15463 eassert (!NILP (w->buffer));
15464 #ifdef GLYPH_DEBUG
15465 *w->desired_matrix->method = 0;
15466 #endif
15467
15468 restart:
15469 reconsider_clip_changes (w, buffer);
15470
15471 /* Has the mode line to be updated? */
15472 update_mode_line = (w->update_mode_line
15473 || update_mode_lines
15474 || buffer->clip_changed
15475 || buffer->prevent_redisplay_optimizations_p);
15476
15477 if (MINI_WINDOW_P (w))
15478 {
15479 if (w == XWINDOW (echo_area_window)
15480 && !NILP (echo_area_buffer[0]))
15481 {
15482 if (update_mode_line)
15483 /* We may have to update a tty frame's menu bar or a
15484 tool-bar. Example `M-x C-h C-h C-g'. */
15485 goto finish_menu_bars;
15486 else
15487 /* We've already displayed the echo area glyphs in this window. */
15488 goto finish_scroll_bars;
15489 }
15490 else if ((w != XWINDOW (minibuf_window)
15491 || minibuf_level == 0)
15492 /* When buffer is nonempty, redisplay window normally. */
15493 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
15494 /* Quail displays non-mini buffers in minibuffer window.
15495 In that case, redisplay the window normally. */
15496 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
15497 {
15498 /* W is a mini-buffer window, but it's not active, so clear
15499 it. */
15500 int yb = window_text_bottom_y (w);
15501 struct glyph_row *row;
15502 int y;
15503
15504 for (y = 0, row = w->desired_matrix->rows;
15505 y < yb;
15506 y += row->height, ++row)
15507 blank_row (w, row, y);
15508 goto finish_scroll_bars;
15509 }
15510
15511 clear_glyph_matrix (w->desired_matrix);
15512 }
15513
15514 /* Otherwise set up data on this window; select its buffer and point
15515 value. */
15516 /* Really select the buffer, for the sake of buffer-local
15517 variables. */
15518 set_buffer_internal_1 (XBUFFER (w->buffer));
15519
15520 current_matrix_up_to_date_p
15521 = (!NILP (w->window_end_valid)
15522 && !current_buffer->clip_changed
15523 && !current_buffer->prevent_redisplay_optimizations_p
15524 && w->last_modified >= MODIFF
15525 && w->last_overlay_modified >= OVERLAY_MODIFF);
15526
15527 /* Run the window-bottom-change-functions
15528 if it is possible that the text on the screen has changed
15529 (either due to modification of the text, or any other reason). */
15530 if (!current_matrix_up_to_date_p
15531 && !NILP (Vwindow_text_change_functions))
15532 {
15533 safe_run_hooks (Qwindow_text_change_functions);
15534 goto restart;
15535 }
15536
15537 beg_unchanged = BEG_UNCHANGED;
15538 end_unchanged = END_UNCHANGED;
15539
15540 SET_TEXT_POS (opoint, PT, PT_BYTE);
15541
15542 specbind (Qinhibit_point_motion_hooks, Qt);
15543
15544 buffer_unchanged_p
15545 = (!NILP (w->window_end_valid)
15546 && !current_buffer->clip_changed
15547 && w->last_modified >= MODIFF
15548 && w->last_overlay_modified >= OVERLAY_MODIFF);
15549
15550 /* When windows_or_buffers_changed is non-zero, we can't rely on
15551 the window end being valid, so set it to nil there. */
15552 if (windows_or_buffers_changed)
15553 {
15554 /* If window starts on a continuation line, maybe adjust the
15555 window start in case the window's width changed. */
15556 if (XMARKER (w->start)->buffer == current_buffer)
15557 compute_window_start_on_continuation_line (w);
15558
15559 wset_window_end_valid (w, Qnil);
15560 }
15561
15562 /* Some sanity checks. */
15563 CHECK_WINDOW_END (w);
15564 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15565 emacs_abort ();
15566 if (BYTEPOS (opoint) < CHARPOS (opoint))
15567 emacs_abort ();
15568
15569 /* If %c is in mode line, update it if needed. */
15570 if (!NILP (w->column_number_displayed)
15571 /* This alternative quickly identifies a common case
15572 where no change is needed. */
15573 && !(PT == w->last_point
15574 && w->last_modified >= MODIFF
15575 && w->last_overlay_modified >= OVERLAY_MODIFF)
15576 && (XFASTINT (w->column_number_displayed) != current_column ()))
15577 update_mode_line = 1;
15578
15579 /* Count number of windows showing the selected buffer. An indirect
15580 buffer counts as its base buffer. */
15581 if (!just_this_one_p)
15582 {
15583 struct buffer *current_base, *window_base;
15584 current_base = current_buffer;
15585 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
15586 if (current_base->base_buffer)
15587 current_base = current_base->base_buffer;
15588 if (window_base->base_buffer)
15589 window_base = window_base->base_buffer;
15590 if (current_base == window_base)
15591 buffer_shared++;
15592 }
15593
15594 /* Point refers normally to the selected window. For any other
15595 window, set up appropriate value. */
15596 if (!EQ (window, selected_window))
15597 {
15598 ptrdiff_t new_pt = XMARKER (w->pointm)->charpos;
15599 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
15600 if (new_pt < BEGV)
15601 {
15602 new_pt = BEGV;
15603 new_pt_byte = BEGV_BYTE;
15604 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15605 }
15606 else if (new_pt > (ZV - 1))
15607 {
15608 new_pt = ZV;
15609 new_pt_byte = ZV_BYTE;
15610 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15611 }
15612
15613 /* We don't use SET_PT so that the point-motion hooks don't run. */
15614 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
15615 }
15616
15617 /* If any of the character widths specified in the display table
15618 have changed, invalidate the width run cache. It's true that
15619 this may be a bit late to catch such changes, but the rest of
15620 redisplay goes (non-fatally) haywire when the display table is
15621 changed, so why should we worry about doing any better? */
15622 if (current_buffer->width_run_cache)
15623 {
15624 struct Lisp_Char_Table *disptab = buffer_display_table ();
15625
15626 if (! disptab_matches_widthtab
15627 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
15628 {
15629 invalidate_region_cache (current_buffer,
15630 current_buffer->width_run_cache,
15631 BEG, Z);
15632 recompute_width_table (current_buffer, disptab);
15633 }
15634 }
15635
15636 /* If window-start is screwed up, choose a new one. */
15637 if (XMARKER (w->start)->buffer != current_buffer)
15638 goto recenter;
15639
15640 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15641
15642 /* If someone specified a new starting point but did not insist,
15643 check whether it can be used. */
15644 if (w->optional_new_start
15645 && CHARPOS (startp) >= BEGV
15646 && CHARPOS (startp) <= ZV)
15647 {
15648 w->optional_new_start = 0;
15649 start_display (&it, w, startp);
15650 move_it_to (&it, PT, 0, it.last_visible_y, -1,
15651 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15652 if (IT_CHARPOS (it) == PT)
15653 w->force_start = 1;
15654 /* IT may overshoot PT if text at PT is invisible. */
15655 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
15656 w->force_start = 1;
15657 }
15658
15659 force_start:
15660
15661 /* Handle case where place to start displaying has been specified,
15662 unless the specified location is outside the accessible range. */
15663 if (w->force_start || w->frozen_window_start_p)
15664 {
15665 /* We set this later on if we have to adjust point. */
15666 int new_vpos = -1;
15667
15668 w->force_start = 0;
15669 w->vscroll = 0;
15670 wset_window_end_valid (w, Qnil);
15671
15672 /* Forget any recorded base line for line number display. */
15673 if (!buffer_unchanged_p)
15674 wset_base_line_number (w, Qnil);
15675
15676 /* Redisplay the mode line. Select the buffer properly for that.
15677 Also, run the hook window-scroll-functions
15678 because we have scrolled. */
15679 /* Note, we do this after clearing force_start because
15680 if there's an error, it is better to forget about force_start
15681 than to get into an infinite loop calling the hook functions
15682 and having them get more errors. */
15683 if (!update_mode_line
15684 || ! NILP (Vwindow_scroll_functions))
15685 {
15686 update_mode_line = 1;
15687 w->update_mode_line = 1;
15688 startp = run_window_scroll_functions (window, startp);
15689 }
15690
15691 w->last_modified = 0;
15692 w->last_overlay_modified = 0;
15693 if (CHARPOS (startp) < BEGV)
15694 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
15695 else if (CHARPOS (startp) > ZV)
15696 SET_TEXT_POS (startp, ZV, ZV_BYTE);
15697
15698 /* Redisplay, then check if cursor has been set during the
15699 redisplay. Give up if new fonts were loaded. */
15700 /* We used to issue a CHECK_MARGINS argument to try_window here,
15701 but this causes scrolling to fail when point begins inside
15702 the scroll margin (bug#148) -- cyd */
15703 if (!try_window (window, startp, 0))
15704 {
15705 w->force_start = 1;
15706 clear_glyph_matrix (w->desired_matrix);
15707 goto need_larger_matrices;
15708 }
15709
15710 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
15711 {
15712 /* If point does not appear, try to move point so it does
15713 appear. The desired matrix has been built above, so we
15714 can use it here. */
15715 new_vpos = window_box_height (w) / 2;
15716 }
15717
15718 if (!cursor_row_fully_visible_p (w, 0, 0))
15719 {
15720 /* Point does appear, but on a line partly visible at end of window.
15721 Move it back to a fully-visible line. */
15722 new_vpos = window_box_height (w);
15723 }
15724
15725 /* If we need to move point for either of the above reasons,
15726 now actually do it. */
15727 if (new_vpos >= 0)
15728 {
15729 struct glyph_row *row;
15730
15731 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
15732 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
15733 ++row;
15734
15735 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
15736 MATRIX_ROW_START_BYTEPOS (row));
15737
15738 if (w != XWINDOW (selected_window))
15739 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
15740 else if (current_buffer == old)
15741 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15742
15743 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
15744
15745 /* If we are highlighting the region, then we just changed
15746 the region, so redisplay to show it. */
15747 if (!NILP (Vtransient_mark_mode)
15748 && !NILP (BVAR (current_buffer, mark_active)))
15749 {
15750 clear_glyph_matrix (w->desired_matrix);
15751 if (!try_window (window, startp, 0))
15752 goto need_larger_matrices;
15753 }
15754 }
15755
15756 #ifdef GLYPH_DEBUG
15757 debug_method_add (w, "forced window start");
15758 #endif
15759 goto done;
15760 }
15761
15762 /* Handle case where text has not changed, only point, and it has
15763 not moved off the frame, and we are not retrying after hscroll.
15764 (current_matrix_up_to_date_p is nonzero when retrying.) */
15765 if (current_matrix_up_to_date_p
15766 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
15767 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
15768 {
15769 switch (rc)
15770 {
15771 case CURSOR_MOVEMENT_SUCCESS:
15772 used_current_matrix_p = 1;
15773 goto done;
15774
15775 case CURSOR_MOVEMENT_MUST_SCROLL:
15776 goto try_to_scroll;
15777
15778 default:
15779 emacs_abort ();
15780 }
15781 }
15782 /* If current starting point was originally the beginning of a line
15783 but no longer is, find a new starting point. */
15784 else if (w->start_at_line_beg
15785 && !(CHARPOS (startp) <= BEGV
15786 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
15787 {
15788 #ifdef GLYPH_DEBUG
15789 debug_method_add (w, "recenter 1");
15790 #endif
15791 goto recenter;
15792 }
15793
15794 /* Try scrolling with try_window_id. Value is > 0 if update has
15795 been done, it is -1 if we know that the same window start will
15796 not work. It is 0 if unsuccessful for some other reason. */
15797 else if ((tem = try_window_id (w)) != 0)
15798 {
15799 #ifdef GLYPH_DEBUG
15800 debug_method_add (w, "try_window_id %d", tem);
15801 #endif
15802
15803 if (fonts_changed_p)
15804 goto need_larger_matrices;
15805 if (tem > 0)
15806 goto done;
15807
15808 /* Otherwise try_window_id has returned -1 which means that we
15809 don't want the alternative below this comment to execute. */
15810 }
15811 else if (CHARPOS (startp) >= BEGV
15812 && CHARPOS (startp) <= ZV
15813 && PT >= CHARPOS (startp)
15814 && (CHARPOS (startp) < ZV
15815 /* Avoid starting at end of buffer. */
15816 || CHARPOS (startp) == BEGV
15817 || (w->last_modified >= MODIFF
15818 && w->last_overlay_modified >= OVERLAY_MODIFF)))
15819 {
15820 int d1, d2, d3, d4, d5, d6;
15821
15822 /* If first window line is a continuation line, and window start
15823 is inside the modified region, but the first change is before
15824 current window start, we must select a new window start.
15825
15826 However, if this is the result of a down-mouse event (e.g. by
15827 extending the mouse-drag-overlay), we don't want to select a
15828 new window start, since that would change the position under
15829 the mouse, resulting in an unwanted mouse-movement rather
15830 than a simple mouse-click. */
15831 if (!w->start_at_line_beg
15832 && NILP (do_mouse_tracking)
15833 && CHARPOS (startp) > BEGV
15834 && CHARPOS (startp) > BEG + beg_unchanged
15835 && CHARPOS (startp) <= Z - end_unchanged
15836 /* Even if w->start_at_line_beg is nil, a new window may
15837 start at a line_beg, since that's how set_buffer_window
15838 sets it. So, we need to check the return value of
15839 compute_window_start_on_continuation_line. (See also
15840 bug#197). */
15841 && XMARKER (w->start)->buffer == current_buffer
15842 && compute_window_start_on_continuation_line (w)
15843 /* It doesn't make sense to force the window start like we
15844 do at label force_start if it is already known that point
15845 will not be visible in the resulting window, because
15846 doing so will move point from its correct position
15847 instead of scrolling the window to bring point into view.
15848 See bug#9324. */
15849 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
15850 {
15851 w->force_start = 1;
15852 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15853 goto force_start;
15854 }
15855
15856 #ifdef GLYPH_DEBUG
15857 debug_method_add (w, "same window start");
15858 #endif
15859
15860 /* Try to redisplay starting at same place as before.
15861 If point has not moved off frame, accept the results. */
15862 if (!current_matrix_up_to_date_p
15863 /* Don't use try_window_reusing_current_matrix in this case
15864 because a window scroll function can have changed the
15865 buffer. */
15866 || !NILP (Vwindow_scroll_functions)
15867 || MINI_WINDOW_P (w)
15868 || !(used_current_matrix_p
15869 = try_window_reusing_current_matrix (w)))
15870 {
15871 IF_DEBUG (debug_method_add (w, "1"));
15872 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
15873 /* -1 means we need to scroll.
15874 0 means we need new matrices, but fonts_changed_p
15875 is set in that case, so we will detect it below. */
15876 goto try_to_scroll;
15877 }
15878
15879 if (fonts_changed_p)
15880 goto need_larger_matrices;
15881
15882 if (w->cursor.vpos >= 0)
15883 {
15884 if (!just_this_one_p
15885 || current_buffer->clip_changed
15886 || BEG_UNCHANGED < CHARPOS (startp))
15887 /* Forget any recorded base line for line number display. */
15888 wset_base_line_number (w, Qnil);
15889
15890 if (!cursor_row_fully_visible_p (w, 1, 0))
15891 {
15892 clear_glyph_matrix (w->desired_matrix);
15893 last_line_misfit = 1;
15894 }
15895 /* Drop through and scroll. */
15896 else
15897 goto done;
15898 }
15899 else
15900 clear_glyph_matrix (w->desired_matrix);
15901 }
15902
15903 try_to_scroll:
15904
15905 w->last_modified = 0;
15906 w->last_overlay_modified = 0;
15907
15908 /* Redisplay the mode line. Select the buffer properly for that. */
15909 if (!update_mode_line)
15910 {
15911 update_mode_line = 1;
15912 w->update_mode_line = 1;
15913 }
15914
15915 /* Try to scroll by specified few lines. */
15916 if ((scroll_conservatively
15917 || emacs_scroll_step
15918 || temp_scroll_step
15919 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
15920 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
15921 && CHARPOS (startp) >= BEGV
15922 && CHARPOS (startp) <= ZV)
15923 {
15924 /* The function returns -1 if new fonts were loaded, 1 if
15925 successful, 0 if not successful. */
15926 int ss = try_scrolling (window, just_this_one_p,
15927 scroll_conservatively,
15928 emacs_scroll_step,
15929 temp_scroll_step, last_line_misfit);
15930 switch (ss)
15931 {
15932 case SCROLLING_SUCCESS:
15933 goto done;
15934
15935 case SCROLLING_NEED_LARGER_MATRICES:
15936 goto need_larger_matrices;
15937
15938 case SCROLLING_FAILED:
15939 break;
15940
15941 default:
15942 emacs_abort ();
15943 }
15944 }
15945
15946 /* Finally, just choose a place to start which positions point
15947 according to user preferences. */
15948
15949 recenter:
15950
15951 #ifdef GLYPH_DEBUG
15952 debug_method_add (w, "recenter");
15953 #endif
15954
15955 /* w->vscroll = 0; */
15956
15957 /* Forget any previously recorded base line for line number display. */
15958 if (!buffer_unchanged_p)
15959 wset_base_line_number (w, Qnil);
15960
15961 /* Determine the window start relative to point. */
15962 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15963 it.current_y = it.last_visible_y;
15964 if (centering_position < 0)
15965 {
15966 int margin =
15967 scroll_margin > 0
15968 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15969 : 0;
15970 ptrdiff_t margin_pos = CHARPOS (startp);
15971 Lisp_Object aggressive;
15972 int scrolling_up;
15973
15974 /* If there is a scroll margin at the top of the window, find
15975 its character position. */
15976 if (margin
15977 /* Cannot call start_display if startp is not in the
15978 accessible region of the buffer. This can happen when we
15979 have just switched to a different buffer and/or changed
15980 its restriction. In that case, startp is initialized to
15981 the character position 1 (BEGV) because we did not yet
15982 have chance to display the buffer even once. */
15983 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
15984 {
15985 struct it it1;
15986 void *it1data = NULL;
15987
15988 SAVE_IT (it1, it, it1data);
15989 start_display (&it1, w, startp);
15990 move_it_vertically (&it1, margin * FRAME_LINE_HEIGHT (f));
15991 margin_pos = IT_CHARPOS (it1);
15992 RESTORE_IT (&it, &it, it1data);
15993 }
15994 scrolling_up = PT > margin_pos;
15995 aggressive =
15996 scrolling_up
15997 ? BVAR (current_buffer, scroll_up_aggressively)
15998 : BVAR (current_buffer, scroll_down_aggressively);
15999
16000 if (!MINI_WINDOW_P (w)
16001 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16002 {
16003 int pt_offset = 0;
16004
16005 /* Setting scroll-conservatively overrides
16006 scroll-*-aggressively. */
16007 if (!scroll_conservatively && NUMBERP (aggressive))
16008 {
16009 double float_amount = XFLOATINT (aggressive);
16010
16011 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16012 if (pt_offset == 0 && float_amount > 0)
16013 pt_offset = 1;
16014 if (pt_offset && margin > 0)
16015 margin -= 1;
16016 }
16017 /* Compute how much to move the window start backward from
16018 point so that point will be displayed where the user
16019 wants it. */
16020 if (scrolling_up)
16021 {
16022 centering_position = it.last_visible_y;
16023 if (pt_offset)
16024 centering_position -= pt_offset;
16025 centering_position -=
16026 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0))
16027 + WINDOW_HEADER_LINE_HEIGHT (w);
16028 /* Don't let point enter the scroll margin near top of
16029 the window. */
16030 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
16031 centering_position = margin * FRAME_LINE_HEIGHT (f);
16032 }
16033 else
16034 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
16035 }
16036 else
16037 /* Set the window start half the height of the window backward
16038 from point. */
16039 centering_position = window_box_height (w) / 2;
16040 }
16041 move_it_vertically_backward (&it, centering_position);
16042
16043 eassert (IT_CHARPOS (it) >= BEGV);
16044
16045 /* The function move_it_vertically_backward may move over more
16046 than the specified y-distance. If it->w is small, e.g. a
16047 mini-buffer window, we may end up in front of the window's
16048 display area. Start displaying at the start of the line
16049 containing PT in this case. */
16050 if (it.current_y <= 0)
16051 {
16052 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16053 move_it_vertically_backward (&it, 0);
16054 it.current_y = 0;
16055 }
16056
16057 it.current_x = it.hpos = 0;
16058
16059 /* Set the window start position here explicitly, to avoid an
16060 infinite loop in case the functions in window-scroll-functions
16061 get errors. */
16062 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16063
16064 /* Run scroll hooks. */
16065 startp = run_window_scroll_functions (window, it.current.pos);
16066
16067 /* Redisplay the window. */
16068 if (!current_matrix_up_to_date_p
16069 || windows_or_buffers_changed
16070 || cursor_type_changed
16071 /* Don't use try_window_reusing_current_matrix in this case
16072 because it can have changed the buffer. */
16073 || !NILP (Vwindow_scroll_functions)
16074 || !just_this_one_p
16075 || MINI_WINDOW_P (w)
16076 || !(used_current_matrix_p
16077 = try_window_reusing_current_matrix (w)))
16078 try_window (window, startp, 0);
16079
16080 /* If new fonts have been loaded (due to fontsets), give up. We
16081 have to start a new redisplay since we need to re-adjust glyph
16082 matrices. */
16083 if (fonts_changed_p)
16084 goto need_larger_matrices;
16085
16086 /* If cursor did not appear assume that the middle of the window is
16087 in the first line of the window. Do it again with the next line.
16088 (Imagine a window of height 100, displaying two lines of height
16089 60. Moving back 50 from it->last_visible_y will end in the first
16090 line.) */
16091 if (w->cursor.vpos < 0)
16092 {
16093 if (!NILP (w->window_end_valid)
16094 && PT >= Z - XFASTINT (w->window_end_pos))
16095 {
16096 clear_glyph_matrix (w->desired_matrix);
16097 move_it_by_lines (&it, 1);
16098 try_window (window, it.current.pos, 0);
16099 }
16100 else if (PT < IT_CHARPOS (it))
16101 {
16102 clear_glyph_matrix (w->desired_matrix);
16103 move_it_by_lines (&it, -1);
16104 try_window (window, it.current.pos, 0);
16105 }
16106 else
16107 {
16108 /* Not much we can do about it. */
16109 }
16110 }
16111
16112 /* Consider the following case: Window starts at BEGV, there is
16113 invisible, intangible text at BEGV, so that display starts at
16114 some point START > BEGV. It can happen that we are called with
16115 PT somewhere between BEGV and START. Try to handle that case. */
16116 if (w->cursor.vpos < 0)
16117 {
16118 struct glyph_row *row = w->current_matrix->rows;
16119 if (row->mode_line_p)
16120 ++row;
16121 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16122 }
16123
16124 if (!cursor_row_fully_visible_p (w, 0, 0))
16125 {
16126 /* If vscroll is enabled, disable it and try again. */
16127 if (w->vscroll)
16128 {
16129 w->vscroll = 0;
16130 clear_glyph_matrix (w->desired_matrix);
16131 goto recenter;
16132 }
16133
16134 /* Users who set scroll-conservatively to a large number want
16135 point just above/below the scroll margin. If we ended up
16136 with point's row partially visible, move the window start to
16137 make that row fully visible and out of the margin. */
16138 if (scroll_conservatively > SCROLL_LIMIT)
16139 {
16140 int margin =
16141 scroll_margin > 0
16142 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
16143 : 0;
16144 int move_down = w->cursor.vpos >= WINDOW_TOTAL_LINES (w) / 2;
16145
16146 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16147 clear_glyph_matrix (w->desired_matrix);
16148 if (1 == try_window (window, it.current.pos,
16149 TRY_WINDOW_CHECK_MARGINS))
16150 goto done;
16151 }
16152
16153 /* If centering point failed to make the whole line visible,
16154 put point at the top instead. That has to make the whole line
16155 visible, if it can be done. */
16156 if (centering_position == 0)
16157 goto done;
16158
16159 clear_glyph_matrix (w->desired_matrix);
16160 centering_position = 0;
16161 goto recenter;
16162 }
16163
16164 done:
16165
16166 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16167 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16168 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16169
16170 /* Display the mode line, if we must. */
16171 if ((update_mode_line
16172 /* If window not full width, must redo its mode line
16173 if (a) the window to its side is being redone and
16174 (b) we do a frame-based redisplay. This is a consequence
16175 of how inverted lines are drawn in frame-based redisplay. */
16176 || (!just_this_one_p
16177 && !FRAME_WINDOW_P (f)
16178 && !WINDOW_FULL_WIDTH_P (w))
16179 /* Line number to display. */
16180 || INTEGERP (w->base_line_pos)
16181 /* Column number is displayed and different from the one displayed. */
16182 || (!NILP (w->column_number_displayed)
16183 && (XFASTINT (w->column_number_displayed) != current_column ())))
16184 /* This means that the window has a mode line. */
16185 && (WINDOW_WANTS_MODELINE_P (w)
16186 || WINDOW_WANTS_HEADER_LINE_P (w)))
16187 {
16188 display_mode_lines (w);
16189
16190 /* If mode line height has changed, arrange for a thorough
16191 immediate redisplay using the correct mode line height. */
16192 if (WINDOW_WANTS_MODELINE_P (w)
16193 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16194 {
16195 fonts_changed_p = 1;
16196 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16197 = DESIRED_MODE_LINE_HEIGHT (w);
16198 }
16199
16200 /* If header line height has changed, arrange for a thorough
16201 immediate redisplay using the correct header line height. */
16202 if (WINDOW_WANTS_HEADER_LINE_P (w)
16203 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16204 {
16205 fonts_changed_p = 1;
16206 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16207 = DESIRED_HEADER_LINE_HEIGHT (w);
16208 }
16209
16210 if (fonts_changed_p)
16211 goto need_larger_matrices;
16212 }
16213
16214 if (!line_number_displayed
16215 && !BUFFERP (w->base_line_pos))
16216 {
16217 wset_base_line_pos (w, Qnil);
16218 wset_base_line_number (w, Qnil);
16219 }
16220
16221 finish_menu_bars:
16222
16223 /* When we reach a frame's selected window, redo the frame's menu bar. */
16224 if (update_mode_line
16225 && EQ (FRAME_SELECTED_WINDOW (f), window))
16226 {
16227 int redisplay_menu_p = 0;
16228
16229 if (FRAME_WINDOW_P (f))
16230 {
16231 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16232 || defined (HAVE_NS) || defined (USE_GTK)
16233 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16234 #else
16235 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16236 #endif
16237 }
16238 else
16239 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16240
16241 if (redisplay_menu_p)
16242 display_menu_bar (w);
16243
16244 #ifdef HAVE_WINDOW_SYSTEM
16245 if (FRAME_WINDOW_P (f))
16246 {
16247 #if defined (USE_GTK) || defined (HAVE_NS)
16248 if (FRAME_EXTERNAL_TOOL_BAR (f))
16249 redisplay_tool_bar (f);
16250 #else
16251 if (WINDOWP (f->tool_bar_window)
16252 && (FRAME_TOOL_BAR_LINES (f) > 0
16253 || !NILP (Vauto_resize_tool_bars))
16254 && redisplay_tool_bar (f))
16255 ignore_mouse_drag_p = 1;
16256 #endif
16257 }
16258 #endif
16259 }
16260
16261 #ifdef HAVE_WINDOW_SYSTEM
16262 if (FRAME_WINDOW_P (f)
16263 && update_window_fringes (w, (just_this_one_p
16264 || (!used_current_matrix_p && !overlay_arrow_seen)
16265 || w->pseudo_window_p)))
16266 {
16267 update_begin (f);
16268 block_input ();
16269 if (draw_window_fringes (w, 1))
16270 x_draw_vertical_border (w);
16271 unblock_input ();
16272 update_end (f);
16273 }
16274 #endif /* HAVE_WINDOW_SYSTEM */
16275
16276 /* We go to this label, with fonts_changed_p set,
16277 if it is necessary to try again using larger glyph matrices.
16278 We have to redeem the scroll bar even in this case,
16279 because the loop in redisplay_internal expects that. */
16280 need_larger_matrices:
16281 ;
16282 finish_scroll_bars:
16283
16284 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16285 {
16286 /* Set the thumb's position and size. */
16287 set_vertical_scroll_bar (w);
16288
16289 /* Note that we actually used the scroll bar attached to this
16290 window, so it shouldn't be deleted at the end of redisplay. */
16291 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16292 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16293 }
16294
16295 /* Restore current_buffer and value of point in it. The window
16296 update may have changed the buffer, so first make sure `opoint'
16297 is still valid (Bug#6177). */
16298 if (CHARPOS (opoint) < BEGV)
16299 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16300 else if (CHARPOS (opoint) > ZV)
16301 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16302 else
16303 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16304
16305 set_buffer_internal_1 (old);
16306 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16307 shorter. This can be caused by log truncation in *Messages*. */
16308 if (CHARPOS (lpoint) <= ZV)
16309 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16310
16311 unbind_to (count, Qnil);
16312 }
16313
16314
16315 /* Build the complete desired matrix of WINDOW with a window start
16316 buffer position POS.
16317
16318 Value is 1 if successful. It is zero if fonts were loaded during
16319 redisplay which makes re-adjusting glyph matrices necessary, and -1
16320 if point would appear in the scroll margins.
16321 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16322 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16323 set in FLAGS.) */
16324
16325 int
16326 try_window (Lisp_Object window, struct text_pos pos, int flags)
16327 {
16328 struct window *w = XWINDOW (window);
16329 struct it it;
16330 struct glyph_row *last_text_row = NULL;
16331 struct frame *f = XFRAME (w->frame);
16332
16333 /* Make POS the new window start. */
16334 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16335
16336 /* Mark cursor position as unknown. No overlay arrow seen. */
16337 w->cursor.vpos = -1;
16338 overlay_arrow_seen = 0;
16339
16340 /* Initialize iterator and info to start at POS. */
16341 start_display (&it, w, pos);
16342
16343 /* Display all lines of W. */
16344 while (it.current_y < it.last_visible_y)
16345 {
16346 if (display_line (&it))
16347 last_text_row = it.glyph_row - 1;
16348 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16349 return 0;
16350 }
16351
16352 /* Don't let the cursor end in the scroll margins. */
16353 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16354 && !MINI_WINDOW_P (w))
16355 {
16356 int this_scroll_margin;
16357
16358 if (scroll_margin > 0)
16359 {
16360 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
16361 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
16362 }
16363 else
16364 this_scroll_margin = 0;
16365
16366 if ((w->cursor.y >= 0 /* not vscrolled */
16367 && w->cursor.y < this_scroll_margin
16368 && CHARPOS (pos) > BEGV
16369 && IT_CHARPOS (it) < ZV)
16370 /* rms: considering make_cursor_line_fully_visible_p here
16371 seems to give wrong results. We don't want to recenter
16372 when the last line is partly visible, we want to allow
16373 that case to be handled in the usual way. */
16374 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16375 {
16376 w->cursor.vpos = -1;
16377 clear_glyph_matrix (w->desired_matrix);
16378 return -1;
16379 }
16380 }
16381
16382 /* If bottom moved off end of frame, change mode line percentage. */
16383 if (XFASTINT (w->window_end_pos) <= 0
16384 && Z != IT_CHARPOS (it))
16385 w->update_mode_line = 1;
16386
16387 /* Set window_end_pos to the offset of the last character displayed
16388 on the window from the end of current_buffer. Set
16389 window_end_vpos to its row number. */
16390 if (last_text_row)
16391 {
16392 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16393 w->window_end_bytepos
16394 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16395 wset_window_end_pos
16396 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16397 wset_window_end_vpos
16398 (w, make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix)));
16399 eassert
16400 (MATRIX_ROW (w->desired_matrix,
16401 XFASTINT (w->window_end_vpos))->displays_text_p);
16402 }
16403 else
16404 {
16405 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16406 wset_window_end_pos (w, make_number (Z - ZV));
16407 wset_window_end_vpos (w, make_number (0));
16408 }
16409
16410 /* But that is not valid info until redisplay finishes. */
16411 wset_window_end_valid (w, Qnil);
16412 return 1;
16413 }
16414
16415
16416 \f
16417 /************************************************************************
16418 Window redisplay reusing current matrix when buffer has not changed
16419 ************************************************************************/
16420
16421 /* Try redisplay of window W showing an unchanged buffer with a
16422 different window start than the last time it was displayed by
16423 reusing its current matrix. Value is non-zero if successful.
16424 W->start is the new window start. */
16425
16426 static int
16427 try_window_reusing_current_matrix (struct window *w)
16428 {
16429 struct frame *f = XFRAME (w->frame);
16430 struct glyph_row *bottom_row;
16431 struct it it;
16432 struct run run;
16433 struct text_pos start, new_start;
16434 int nrows_scrolled, i;
16435 struct glyph_row *last_text_row;
16436 struct glyph_row *last_reused_text_row;
16437 struct glyph_row *start_row;
16438 int start_vpos, min_y, max_y;
16439
16440 #ifdef GLYPH_DEBUG
16441 if (inhibit_try_window_reusing)
16442 return 0;
16443 #endif
16444
16445 if (/* This function doesn't handle terminal frames. */
16446 !FRAME_WINDOW_P (f)
16447 /* Don't try to reuse the display if windows have been split
16448 or such. */
16449 || windows_or_buffers_changed
16450 || cursor_type_changed)
16451 return 0;
16452
16453 /* Can't do this if region may have changed. */
16454 if ((!NILP (Vtransient_mark_mode)
16455 && !NILP (BVAR (current_buffer, mark_active)))
16456 || !NILP (w->region_showing)
16457 || !NILP (Vshow_trailing_whitespace))
16458 return 0;
16459
16460 /* If top-line visibility has changed, give up. */
16461 if (WINDOW_WANTS_HEADER_LINE_P (w)
16462 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16463 return 0;
16464
16465 /* Give up if old or new display is scrolled vertically. We could
16466 make this function handle this, but right now it doesn't. */
16467 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16468 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
16469 return 0;
16470
16471 /* The variable new_start now holds the new window start. The old
16472 start `start' can be determined from the current matrix. */
16473 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
16474 start = start_row->minpos;
16475 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16476
16477 /* Clear the desired matrix for the display below. */
16478 clear_glyph_matrix (w->desired_matrix);
16479
16480 if (CHARPOS (new_start) <= CHARPOS (start))
16481 {
16482 /* Don't use this method if the display starts with an ellipsis
16483 displayed for invisible text. It's not easy to handle that case
16484 below, and it's certainly not worth the effort since this is
16485 not a frequent case. */
16486 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
16487 return 0;
16488
16489 IF_DEBUG (debug_method_add (w, "twu1"));
16490
16491 /* Display up to a row that can be reused. The variable
16492 last_text_row is set to the last row displayed that displays
16493 text. Note that it.vpos == 0 if or if not there is a
16494 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16495 start_display (&it, w, new_start);
16496 w->cursor.vpos = -1;
16497 last_text_row = last_reused_text_row = NULL;
16498
16499 while (it.current_y < it.last_visible_y
16500 && !fonts_changed_p)
16501 {
16502 /* If we have reached into the characters in the START row,
16503 that means the line boundaries have changed. So we
16504 can't start copying with the row START. Maybe it will
16505 work to start copying with the following row. */
16506 while (IT_CHARPOS (it) > CHARPOS (start))
16507 {
16508 /* Advance to the next row as the "start". */
16509 start_row++;
16510 start = start_row->minpos;
16511 /* If there are no more rows to try, or just one, give up. */
16512 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
16513 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
16514 || CHARPOS (start) == ZV)
16515 {
16516 clear_glyph_matrix (w->desired_matrix);
16517 return 0;
16518 }
16519
16520 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16521 }
16522 /* If we have reached alignment, we can copy the rest of the
16523 rows. */
16524 if (IT_CHARPOS (it) == CHARPOS (start)
16525 /* Don't accept "alignment" inside a display vector,
16526 since start_row could have started in the middle of
16527 that same display vector (thus their character
16528 positions match), and we have no way of telling if
16529 that is the case. */
16530 && it.current.dpvec_index < 0)
16531 break;
16532
16533 if (display_line (&it))
16534 last_text_row = it.glyph_row - 1;
16535
16536 }
16537
16538 /* A value of current_y < last_visible_y means that we stopped
16539 at the previous window start, which in turn means that we
16540 have at least one reusable row. */
16541 if (it.current_y < it.last_visible_y)
16542 {
16543 struct glyph_row *row;
16544
16545 /* IT.vpos always starts from 0; it counts text lines. */
16546 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
16547
16548 /* Find PT if not already found in the lines displayed. */
16549 if (w->cursor.vpos < 0)
16550 {
16551 int dy = it.current_y - start_row->y;
16552
16553 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16554 row = row_containing_pos (w, PT, row, NULL, dy);
16555 if (row)
16556 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
16557 dy, nrows_scrolled);
16558 else
16559 {
16560 clear_glyph_matrix (w->desired_matrix);
16561 return 0;
16562 }
16563 }
16564
16565 /* Scroll the display. Do it before the current matrix is
16566 changed. The problem here is that update has not yet
16567 run, i.e. part of the current matrix is not up to date.
16568 scroll_run_hook will clear the cursor, and use the
16569 current matrix to get the height of the row the cursor is
16570 in. */
16571 run.current_y = start_row->y;
16572 run.desired_y = it.current_y;
16573 run.height = it.last_visible_y - it.current_y;
16574
16575 if (run.height > 0 && run.current_y != run.desired_y)
16576 {
16577 update_begin (f);
16578 FRAME_RIF (f)->update_window_begin_hook (w);
16579 FRAME_RIF (f)->clear_window_mouse_face (w);
16580 FRAME_RIF (f)->scroll_run_hook (w, &run);
16581 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16582 update_end (f);
16583 }
16584
16585 /* Shift current matrix down by nrows_scrolled lines. */
16586 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16587 rotate_matrix (w->current_matrix,
16588 start_vpos,
16589 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16590 nrows_scrolled);
16591
16592 /* Disable lines that must be updated. */
16593 for (i = 0; i < nrows_scrolled; ++i)
16594 (start_row + i)->enabled_p = 0;
16595
16596 /* Re-compute Y positions. */
16597 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16598 max_y = it.last_visible_y;
16599 for (row = start_row + nrows_scrolled;
16600 row < bottom_row;
16601 ++row)
16602 {
16603 row->y = it.current_y;
16604 row->visible_height = row->height;
16605
16606 if (row->y < min_y)
16607 row->visible_height -= min_y - row->y;
16608 if (row->y + row->height > max_y)
16609 row->visible_height -= row->y + row->height - max_y;
16610 if (row->fringe_bitmap_periodic_p)
16611 row->redraw_fringe_bitmaps_p = 1;
16612
16613 it.current_y += row->height;
16614
16615 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16616 last_reused_text_row = row;
16617 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
16618 break;
16619 }
16620
16621 /* Disable lines in the current matrix which are now
16622 below the window. */
16623 for (++row; row < bottom_row; ++row)
16624 row->enabled_p = row->mode_line_p = 0;
16625 }
16626
16627 /* Update window_end_pos etc.; last_reused_text_row is the last
16628 reused row from the current matrix containing text, if any.
16629 The value of last_text_row is the last displayed line
16630 containing text. */
16631 if (last_reused_text_row)
16632 {
16633 w->window_end_bytepos
16634 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
16635 wset_window_end_pos
16636 (w, make_number (Z
16637 - MATRIX_ROW_END_CHARPOS (last_reused_text_row)));
16638 wset_window_end_vpos
16639 (w, make_number (MATRIX_ROW_VPOS (last_reused_text_row,
16640 w->current_matrix)));
16641 }
16642 else if (last_text_row)
16643 {
16644 w->window_end_bytepos
16645 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16646 wset_window_end_pos
16647 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16648 wset_window_end_vpos
16649 (w, make_number (MATRIX_ROW_VPOS (last_text_row,
16650 w->desired_matrix)));
16651 }
16652 else
16653 {
16654 /* This window must be completely empty. */
16655 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16656 wset_window_end_pos (w, make_number (Z - ZV));
16657 wset_window_end_vpos (w, make_number (0));
16658 }
16659 wset_window_end_valid (w, Qnil);
16660
16661 /* Update hint: don't try scrolling again in update_window. */
16662 w->desired_matrix->no_scrolling_p = 1;
16663
16664 #ifdef GLYPH_DEBUG
16665 debug_method_add (w, "try_window_reusing_current_matrix 1");
16666 #endif
16667 return 1;
16668 }
16669 else if (CHARPOS (new_start) > CHARPOS (start))
16670 {
16671 struct glyph_row *pt_row, *row;
16672 struct glyph_row *first_reusable_row;
16673 struct glyph_row *first_row_to_display;
16674 int dy;
16675 int yb = window_text_bottom_y (w);
16676
16677 /* Find the row starting at new_start, if there is one. Don't
16678 reuse a partially visible line at the end. */
16679 first_reusable_row = start_row;
16680 while (first_reusable_row->enabled_p
16681 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
16682 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16683 < CHARPOS (new_start)))
16684 ++first_reusable_row;
16685
16686 /* Give up if there is no row to reuse. */
16687 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
16688 || !first_reusable_row->enabled_p
16689 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16690 != CHARPOS (new_start)))
16691 return 0;
16692
16693 /* We can reuse fully visible rows beginning with
16694 first_reusable_row to the end of the window. Set
16695 first_row_to_display to the first row that cannot be reused.
16696 Set pt_row to the row containing point, if there is any. */
16697 pt_row = NULL;
16698 for (first_row_to_display = first_reusable_row;
16699 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
16700 ++first_row_to_display)
16701 {
16702 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
16703 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
16704 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
16705 && first_row_to_display->ends_at_zv_p
16706 && pt_row == NULL)))
16707 pt_row = first_row_to_display;
16708 }
16709
16710 /* Start displaying at the start of first_row_to_display. */
16711 eassert (first_row_to_display->y < yb);
16712 init_to_row_start (&it, w, first_row_to_display);
16713
16714 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
16715 - start_vpos);
16716 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
16717 - nrows_scrolled);
16718 it.current_y = (first_row_to_display->y - first_reusable_row->y
16719 + WINDOW_HEADER_LINE_HEIGHT (w));
16720
16721 /* Display lines beginning with first_row_to_display in the
16722 desired matrix. Set last_text_row to the last row displayed
16723 that displays text. */
16724 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
16725 if (pt_row == NULL)
16726 w->cursor.vpos = -1;
16727 last_text_row = NULL;
16728 while (it.current_y < it.last_visible_y && !fonts_changed_p)
16729 if (display_line (&it))
16730 last_text_row = it.glyph_row - 1;
16731
16732 /* If point is in a reused row, adjust y and vpos of the cursor
16733 position. */
16734 if (pt_row)
16735 {
16736 w->cursor.vpos -= nrows_scrolled;
16737 w->cursor.y -= first_reusable_row->y - start_row->y;
16738 }
16739
16740 /* Give up if point isn't in a row displayed or reused. (This
16741 also handles the case where w->cursor.vpos < nrows_scrolled
16742 after the calls to display_line, which can happen with scroll
16743 margins. See bug#1295.) */
16744 if (w->cursor.vpos < 0)
16745 {
16746 clear_glyph_matrix (w->desired_matrix);
16747 return 0;
16748 }
16749
16750 /* Scroll the display. */
16751 run.current_y = first_reusable_row->y;
16752 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
16753 run.height = it.last_visible_y - run.current_y;
16754 dy = run.current_y - run.desired_y;
16755
16756 if (run.height)
16757 {
16758 update_begin (f);
16759 FRAME_RIF (f)->update_window_begin_hook (w);
16760 FRAME_RIF (f)->clear_window_mouse_face (w);
16761 FRAME_RIF (f)->scroll_run_hook (w, &run);
16762 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16763 update_end (f);
16764 }
16765
16766 /* Adjust Y positions of reused rows. */
16767 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16768 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16769 max_y = it.last_visible_y;
16770 for (row = first_reusable_row; row < first_row_to_display; ++row)
16771 {
16772 row->y -= dy;
16773 row->visible_height = row->height;
16774 if (row->y < min_y)
16775 row->visible_height -= min_y - row->y;
16776 if (row->y + row->height > max_y)
16777 row->visible_height -= row->y + row->height - max_y;
16778 if (row->fringe_bitmap_periodic_p)
16779 row->redraw_fringe_bitmaps_p = 1;
16780 }
16781
16782 /* Scroll the current matrix. */
16783 eassert (nrows_scrolled > 0);
16784 rotate_matrix (w->current_matrix,
16785 start_vpos,
16786 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16787 -nrows_scrolled);
16788
16789 /* Disable rows not reused. */
16790 for (row -= nrows_scrolled; row < bottom_row; ++row)
16791 row->enabled_p = 0;
16792
16793 /* Point may have moved to a different line, so we cannot assume that
16794 the previous cursor position is valid; locate the correct row. */
16795 if (pt_row)
16796 {
16797 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16798 row < bottom_row
16799 && PT >= MATRIX_ROW_END_CHARPOS (row)
16800 && !row->ends_at_zv_p;
16801 row++)
16802 {
16803 w->cursor.vpos++;
16804 w->cursor.y = row->y;
16805 }
16806 if (row < bottom_row)
16807 {
16808 /* Can't simply scan the row for point with
16809 bidi-reordered glyph rows. Let set_cursor_from_row
16810 figure out where to put the cursor, and if it fails,
16811 give up. */
16812 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
16813 {
16814 if (!set_cursor_from_row (w, row, w->current_matrix,
16815 0, 0, 0, 0))
16816 {
16817 clear_glyph_matrix (w->desired_matrix);
16818 return 0;
16819 }
16820 }
16821 else
16822 {
16823 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
16824 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16825
16826 for (; glyph < end
16827 && (!BUFFERP (glyph->object)
16828 || glyph->charpos < PT);
16829 glyph++)
16830 {
16831 w->cursor.hpos++;
16832 w->cursor.x += glyph->pixel_width;
16833 }
16834 }
16835 }
16836 }
16837
16838 /* Adjust window end. A null value of last_text_row means that
16839 the window end is in reused rows which in turn means that
16840 only its vpos can have changed. */
16841 if (last_text_row)
16842 {
16843 w->window_end_bytepos
16844 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16845 wset_window_end_pos
16846 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16847 wset_window_end_vpos
16848 (w, make_number (MATRIX_ROW_VPOS (last_text_row,
16849 w->desired_matrix)));
16850 }
16851 else
16852 {
16853 wset_window_end_vpos
16854 (w, make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled));
16855 }
16856
16857 wset_window_end_valid (w, Qnil);
16858 w->desired_matrix->no_scrolling_p = 1;
16859
16860 #ifdef GLYPH_DEBUG
16861 debug_method_add (w, "try_window_reusing_current_matrix 2");
16862 #endif
16863 return 1;
16864 }
16865
16866 return 0;
16867 }
16868
16869
16870 \f
16871 /************************************************************************
16872 Window redisplay reusing current matrix when buffer has changed
16873 ************************************************************************/
16874
16875 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
16876 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
16877 ptrdiff_t *, ptrdiff_t *);
16878 static struct glyph_row *
16879 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
16880 struct glyph_row *);
16881
16882
16883 /* Return the last row in MATRIX displaying text. If row START is
16884 non-null, start searching with that row. IT gives the dimensions
16885 of the display. Value is null if matrix is empty; otherwise it is
16886 a pointer to the row found. */
16887
16888 static struct glyph_row *
16889 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
16890 struct glyph_row *start)
16891 {
16892 struct glyph_row *row, *row_found;
16893
16894 /* Set row_found to the last row in IT->w's current matrix
16895 displaying text. The loop looks funny but think of partially
16896 visible lines. */
16897 row_found = NULL;
16898 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
16899 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16900 {
16901 eassert (row->enabled_p);
16902 row_found = row;
16903 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
16904 break;
16905 ++row;
16906 }
16907
16908 return row_found;
16909 }
16910
16911
16912 /* Return the last row in the current matrix of W that is not affected
16913 by changes at the start of current_buffer that occurred since W's
16914 current matrix was built. Value is null if no such row exists.
16915
16916 BEG_UNCHANGED us the number of characters unchanged at the start of
16917 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
16918 first changed character in current_buffer. Characters at positions <
16919 BEG + BEG_UNCHANGED are at the same buffer positions as they were
16920 when the current matrix was built. */
16921
16922 static struct glyph_row *
16923 find_last_unchanged_at_beg_row (struct window *w)
16924 {
16925 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
16926 struct glyph_row *row;
16927 struct glyph_row *row_found = NULL;
16928 int yb = window_text_bottom_y (w);
16929
16930 /* Find the last row displaying unchanged text. */
16931 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16932 MATRIX_ROW_DISPLAYS_TEXT_P (row)
16933 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
16934 ++row)
16935 {
16936 if (/* If row ends before first_changed_pos, it is unchanged,
16937 except in some case. */
16938 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
16939 /* When row ends in ZV and we write at ZV it is not
16940 unchanged. */
16941 && !row->ends_at_zv_p
16942 /* When first_changed_pos is the end of a continued line,
16943 row is not unchanged because it may be no longer
16944 continued. */
16945 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
16946 && (row->continued_p
16947 || row->exact_window_width_line_p))
16948 /* If ROW->end is beyond ZV, then ROW->end is outdated and
16949 needs to be recomputed, so don't consider this row as
16950 unchanged. This happens when the last line was
16951 bidi-reordered and was killed immediately before this
16952 redisplay cycle. In that case, ROW->end stores the
16953 buffer position of the first visual-order character of
16954 the killed text, which is now beyond ZV. */
16955 && CHARPOS (row->end.pos) <= ZV)
16956 row_found = row;
16957
16958 /* Stop if last visible row. */
16959 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
16960 break;
16961 }
16962
16963 return row_found;
16964 }
16965
16966
16967 /* Find the first glyph row in the current matrix of W that is not
16968 affected by changes at the end of current_buffer since the
16969 time W's current matrix was built.
16970
16971 Return in *DELTA the number of chars by which buffer positions in
16972 unchanged text at the end of current_buffer must be adjusted.
16973
16974 Return in *DELTA_BYTES the corresponding number of bytes.
16975
16976 Value is null if no such row exists, i.e. all rows are affected by
16977 changes. */
16978
16979 static struct glyph_row *
16980 find_first_unchanged_at_end_row (struct window *w,
16981 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
16982 {
16983 struct glyph_row *row;
16984 struct glyph_row *row_found = NULL;
16985
16986 *delta = *delta_bytes = 0;
16987
16988 /* Display must not have been paused, otherwise the current matrix
16989 is not up to date. */
16990 eassert (!NILP (w->window_end_valid));
16991
16992 /* A value of window_end_pos >= END_UNCHANGED means that the window
16993 end is in the range of changed text. If so, there is no
16994 unchanged row at the end of W's current matrix. */
16995 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
16996 return NULL;
16997
16998 /* Set row to the last row in W's current matrix displaying text. */
16999 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
17000
17001 /* If matrix is entirely empty, no unchanged row exists. */
17002 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17003 {
17004 /* The value of row is the last glyph row in the matrix having a
17005 meaningful buffer position in it. The end position of row
17006 corresponds to window_end_pos. This allows us to translate
17007 buffer positions in the current matrix to current buffer
17008 positions for characters not in changed text. */
17009 ptrdiff_t Z_old =
17010 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
17011 ptrdiff_t Z_BYTE_old =
17012 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17013 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17014 struct glyph_row *first_text_row
17015 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17016
17017 *delta = Z - Z_old;
17018 *delta_bytes = Z_BYTE - Z_BYTE_old;
17019
17020 /* Set last_unchanged_pos to the buffer position of the last
17021 character in the buffer that has not been changed. Z is the
17022 index + 1 of the last character in current_buffer, i.e. by
17023 subtracting END_UNCHANGED we get the index of the last
17024 unchanged character, and we have to add BEG to get its buffer
17025 position. */
17026 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17027 last_unchanged_pos_old = last_unchanged_pos - *delta;
17028
17029 /* Search backward from ROW for a row displaying a line that
17030 starts at a minimum position >= last_unchanged_pos_old. */
17031 for (; row > first_text_row; --row)
17032 {
17033 /* This used to abort, but it can happen.
17034 It is ok to just stop the search instead here. KFS. */
17035 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17036 break;
17037
17038 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17039 row_found = row;
17040 }
17041 }
17042
17043 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17044
17045 return row_found;
17046 }
17047
17048
17049 /* Make sure that glyph rows in the current matrix of window W
17050 reference the same glyph memory as corresponding rows in the
17051 frame's frame matrix. This function is called after scrolling W's
17052 current matrix on a terminal frame in try_window_id and
17053 try_window_reusing_current_matrix. */
17054
17055 static void
17056 sync_frame_with_window_matrix_rows (struct window *w)
17057 {
17058 struct frame *f = XFRAME (w->frame);
17059 struct glyph_row *window_row, *window_row_end, *frame_row;
17060
17061 /* Preconditions: W must be a leaf window and full-width. Its frame
17062 must have a frame matrix. */
17063 eassert (NILP (w->hchild) && NILP (w->vchild));
17064 eassert (WINDOW_FULL_WIDTH_P (w));
17065 eassert (!FRAME_WINDOW_P (f));
17066
17067 /* If W is a full-width window, glyph pointers in W's current matrix
17068 have, by definition, to be the same as glyph pointers in the
17069 corresponding frame matrix. Note that frame matrices have no
17070 marginal areas (see build_frame_matrix). */
17071 window_row = w->current_matrix->rows;
17072 window_row_end = window_row + w->current_matrix->nrows;
17073 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17074 while (window_row < window_row_end)
17075 {
17076 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17077 struct glyph *end = window_row->glyphs[LAST_AREA];
17078
17079 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17080 frame_row->glyphs[TEXT_AREA] = start;
17081 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17082 frame_row->glyphs[LAST_AREA] = end;
17083
17084 /* Disable frame rows whose corresponding window rows have
17085 been disabled in try_window_id. */
17086 if (!window_row->enabled_p)
17087 frame_row->enabled_p = 0;
17088
17089 ++window_row, ++frame_row;
17090 }
17091 }
17092
17093
17094 /* Find the glyph row in window W containing CHARPOS. Consider all
17095 rows between START and END (not inclusive). END null means search
17096 all rows to the end of the display area of W. Value is the row
17097 containing CHARPOS or null. */
17098
17099 struct glyph_row *
17100 row_containing_pos (struct window *w, ptrdiff_t charpos,
17101 struct glyph_row *start, struct glyph_row *end, int dy)
17102 {
17103 struct glyph_row *row = start;
17104 struct glyph_row *best_row = NULL;
17105 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
17106 int last_y;
17107
17108 /* If we happen to start on a header-line, skip that. */
17109 if (row->mode_line_p)
17110 ++row;
17111
17112 if ((end && row >= end) || !row->enabled_p)
17113 return NULL;
17114
17115 last_y = window_text_bottom_y (w) - dy;
17116
17117 while (1)
17118 {
17119 /* Give up if we have gone too far. */
17120 if (end && row >= end)
17121 return NULL;
17122 /* This formerly returned if they were equal.
17123 I think that both quantities are of a "last plus one" type;
17124 if so, when they are equal, the row is within the screen. -- rms. */
17125 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17126 return NULL;
17127
17128 /* If it is in this row, return this row. */
17129 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17130 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17131 /* The end position of a row equals the start
17132 position of the next row. If CHARPOS is there, we
17133 would rather display it in the next line, except
17134 when this line ends in ZV. */
17135 && !row->ends_at_zv_p
17136 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
17137 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17138 {
17139 struct glyph *g;
17140
17141 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
17142 || (!best_row && !row->continued_p))
17143 return row;
17144 /* In bidi-reordered rows, there could be several rows
17145 occluding point, all of them belonging to the same
17146 continued line. We need to find the row which fits
17147 CHARPOS the best. */
17148 for (g = row->glyphs[TEXT_AREA];
17149 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17150 g++)
17151 {
17152 if (!STRINGP (g->object))
17153 {
17154 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17155 {
17156 mindif = eabs (g->charpos - charpos);
17157 best_row = row;
17158 /* Exact match always wins. */
17159 if (mindif == 0)
17160 return best_row;
17161 }
17162 }
17163 }
17164 }
17165 else if (best_row && !row->continued_p)
17166 return best_row;
17167 ++row;
17168 }
17169 }
17170
17171
17172 /* Try to redisplay window W by reusing its existing display. W's
17173 current matrix must be up to date when this function is called,
17174 i.e. window_end_valid must not be nil.
17175
17176 Value is
17177
17178 1 if display has been updated
17179 0 if otherwise unsuccessful
17180 -1 if redisplay with same window start is known not to succeed
17181
17182 The following steps are performed:
17183
17184 1. Find the last row in the current matrix of W that is not
17185 affected by changes at the start of current_buffer. If no such row
17186 is found, give up.
17187
17188 2. Find the first row in W's current matrix that is not affected by
17189 changes at the end of current_buffer. Maybe there is no such row.
17190
17191 3. Display lines beginning with the row + 1 found in step 1 to the
17192 row found in step 2 or, if step 2 didn't find a row, to the end of
17193 the window.
17194
17195 4. If cursor is not known to appear on the window, give up.
17196
17197 5. If display stopped at the row found in step 2, scroll the
17198 display and current matrix as needed.
17199
17200 6. Maybe display some lines at the end of W, if we must. This can
17201 happen under various circumstances, like a partially visible line
17202 becoming fully visible, or because newly displayed lines are displayed
17203 in smaller font sizes.
17204
17205 7. Update W's window end information. */
17206
17207 static int
17208 try_window_id (struct window *w)
17209 {
17210 struct frame *f = XFRAME (w->frame);
17211 struct glyph_matrix *current_matrix = w->current_matrix;
17212 struct glyph_matrix *desired_matrix = w->desired_matrix;
17213 struct glyph_row *last_unchanged_at_beg_row;
17214 struct glyph_row *first_unchanged_at_end_row;
17215 struct glyph_row *row;
17216 struct glyph_row *bottom_row;
17217 int bottom_vpos;
17218 struct it it;
17219 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17220 int dvpos, dy;
17221 struct text_pos start_pos;
17222 struct run run;
17223 int first_unchanged_at_end_vpos = 0;
17224 struct glyph_row *last_text_row, *last_text_row_at_end;
17225 struct text_pos start;
17226 ptrdiff_t first_changed_charpos, last_changed_charpos;
17227
17228 #ifdef GLYPH_DEBUG
17229 if (inhibit_try_window_id)
17230 return 0;
17231 #endif
17232
17233 /* This is handy for debugging. */
17234 #if 0
17235 #define GIVE_UP(X) \
17236 do { \
17237 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17238 return 0; \
17239 } while (0)
17240 #else
17241 #define GIVE_UP(X) return 0
17242 #endif
17243
17244 SET_TEXT_POS_FROM_MARKER (start, w->start);
17245
17246 /* Don't use this for mini-windows because these can show
17247 messages and mini-buffers, and we don't handle that here. */
17248 if (MINI_WINDOW_P (w))
17249 GIVE_UP (1);
17250
17251 /* This flag is used to prevent redisplay optimizations. */
17252 if (windows_or_buffers_changed || cursor_type_changed)
17253 GIVE_UP (2);
17254
17255 /* Verify that narrowing has not changed.
17256 Also verify that we were not told to prevent redisplay optimizations.
17257 It would be nice to further
17258 reduce the number of cases where this prevents try_window_id. */
17259 if (current_buffer->clip_changed
17260 || current_buffer->prevent_redisplay_optimizations_p)
17261 GIVE_UP (3);
17262
17263 /* Window must either use window-based redisplay or be full width. */
17264 if (!FRAME_WINDOW_P (f)
17265 && (!FRAME_LINE_INS_DEL_OK (f)
17266 || !WINDOW_FULL_WIDTH_P (w)))
17267 GIVE_UP (4);
17268
17269 /* Give up if point is known NOT to appear in W. */
17270 if (PT < CHARPOS (start))
17271 GIVE_UP (5);
17272
17273 /* Another way to prevent redisplay optimizations. */
17274 if (w->last_modified == 0)
17275 GIVE_UP (6);
17276
17277 /* Verify that window is not hscrolled. */
17278 if (w->hscroll != 0)
17279 GIVE_UP (7);
17280
17281 /* Verify that display wasn't paused. */
17282 if (NILP (w->window_end_valid))
17283 GIVE_UP (8);
17284
17285 /* Can't use this if highlighting a region because a cursor movement
17286 will do more than just set the cursor. */
17287 if (!NILP (Vtransient_mark_mode)
17288 && !NILP (BVAR (current_buffer, mark_active)))
17289 GIVE_UP (9);
17290
17291 /* Likewise if highlighting trailing whitespace. */
17292 if (!NILP (Vshow_trailing_whitespace))
17293 GIVE_UP (11);
17294
17295 /* Likewise if showing a region. */
17296 if (!NILP (w->region_showing))
17297 GIVE_UP (10);
17298
17299 /* Can't use this if overlay arrow position and/or string have
17300 changed. */
17301 if (overlay_arrows_changed_p ())
17302 GIVE_UP (12);
17303
17304 /* When word-wrap is on, adding a space to the first word of a
17305 wrapped line can change the wrap position, altering the line
17306 above it. It might be worthwhile to handle this more
17307 intelligently, but for now just redisplay from scratch. */
17308 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
17309 GIVE_UP (21);
17310
17311 /* Under bidi reordering, adding or deleting a character in the
17312 beginning of a paragraph, before the first strong directional
17313 character, can change the base direction of the paragraph (unless
17314 the buffer specifies a fixed paragraph direction), which will
17315 require to redisplay the whole paragraph. It might be worthwhile
17316 to find the paragraph limits and widen the range of redisplayed
17317 lines to that, but for now just give up this optimization and
17318 redisplay from scratch. */
17319 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
17320 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
17321 GIVE_UP (22);
17322
17323 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17324 only if buffer has really changed. The reason is that the gap is
17325 initially at Z for freshly visited files. The code below would
17326 set end_unchanged to 0 in that case. */
17327 if (MODIFF > SAVE_MODIFF
17328 /* This seems to happen sometimes after saving a buffer. */
17329 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17330 {
17331 if (GPT - BEG < BEG_UNCHANGED)
17332 BEG_UNCHANGED = GPT - BEG;
17333 if (Z - GPT < END_UNCHANGED)
17334 END_UNCHANGED = Z - GPT;
17335 }
17336
17337 /* The position of the first and last character that has been changed. */
17338 first_changed_charpos = BEG + BEG_UNCHANGED;
17339 last_changed_charpos = Z - END_UNCHANGED;
17340
17341 /* If window starts after a line end, and the last change is in
17342 front of that newline, then changes don't affect the display.
17343 This case happens with stealth-fontification. Note that although
17344 the display is unchanged, glyph positions in the matrix have to
17345 be adjusted, of course. */
17346 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
17347 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17348 && ((last_changed_charpos < CHARPOS (start)
17349 && CHARPOS (start) == BEGV)
17350 || (last_changed_charpos < CHARPOS (start) - 1
17351 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17352 {
17353 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17354 struct glyph_row *r0;
17355
17356 /* Compute how many chars/bytes have been added to or removed
17357 from the buffer. */
17358 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
17359 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17360 Z_delta = Z - Z_old;
17361 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17362
17363 /* Give up if PT is not in the window. Note that it already has
17364 been checked at the start of try_window_id that PT is not in
17365 front of the window start. */
17366 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17367 GIVE_UP (13);
17368
17369 /* If window start is unchanged, we can reuse the whole matrix
17370 as is, after adjusting glyph positions. No need to compute
17371 the window end again, since its offset from Z hasn't changed. */
17372 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17373 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17374 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17375 /* PT must not be in a partially visible line. */
17376 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17377 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17378 {
17379 /* Adjust positions in the glyph matrix. */
17380 if (Z_delta || Z_delta_bytes)
17381 {
17382 struct glyph_row *r1
17383 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17384 increment_matrix_positions (w->current_matrix,
17385 MATRIX_ROW_VPOS (r0, current_matrix),
17386 MATRIX_ROW_VPOS (r1, current_matrix),
17387 Z_delta, Z_delta_bytes);
17388 }
17389
17390 /* Set the cursor. */
17391 row = row_containing_pos (w, PT, r0, NULL, 0);
17392 if (row)
17393 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17394 else
17395 emacs_abort ();
17396 return 1;
17397 }
17398 }
17399
17400 /* Handle the case that changes are all below what is displayed in
17401 the window, and that PT is in the window. This shortcut cannot
17402 be taken if ZV is visible in the window, and text has been added
17403 there that is visible in the window. */
17404 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17405 /* ZV is not visible in the window, or there are no
17406 changes at ZV, actually. */
17407 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17408 || first_changed_charpos == last_changed_charpos))
17409 {
17410 struct glyph_row *r0;
17411
17412 /* Give up if PT is not in the window. Note that it already has
17413 been checked at the start of try_window_id that PT is not in
17414 front of the window start. */
17415 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17416 GIVE_UP (14);
17417
17418 /* If window start is unchanged, we can reuse the whole matrix
17419 as is, without changing glyph positions since no text has
17420 been added/removed in front of the window end. */
17421 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17422 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17423 /* PT must not be in a partially visible line. */
17424 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17425 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17426 {
17427 /* We have to compute the window end anew since text
17428 could have been added/removed after it. */
17429 wset_window_end_pos
17430 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17431 w->window_end_bytepos
17432 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17433
17434 /* Set the cursor. */
17435 row = row_containing_pos (w, PT, r0, NULL, 0);
17436 if (row)
17437 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17438 else
17439 emacs_abort ();
17440 return 2;
17441 }
17442 }
17443
17444 /* Give up if window start is in the changed area.
17445
17446 The condition used to read
17447
17448 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17449
17450 but why that was tested escapes me at the moment. */
17451 if (CHARPOS (start) >= first_changed_charpos
17452 && CHARPOS (start) <= last_changed_charpos)
17453 GIVE_UP (15);
17454
17455 /* Check that window start agrees with the start of the first glyph
17456 row in its current matrix. Check this after we know the window
17457 start is not in changed text, otherwise positions would not be
17458 comparable. */
17459 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17460 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17461 GIVE_UP (16);
17462
17463 /* Give up if the window ends in strings. Overlay strings
17464 at the end are difficult to handle, so don't try. */
17465 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
17466 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17467 GIVE_UP (20);
17468
17469 /* Compute the position at which we have to start displaying new
17470 lines. Some of the lines at the top of the window might be
17471 reusable because they are not displaying changed text. Find the
17472 last row in W's current matrix not affected by changes at the
17473 start of current_buffer. Value is null if changes start in the
17474 first line of window. */
17475 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17476 if (last_unchanged_at_beg_row)
17477 {
17478 /* Avoid starting to display in the middle of a character, a TAB
17479 for instance. This is easier than to set up the iterator
17480 exactly, and it's not a frequent case, so the additional
17481 effort wouldn't really pay off. */
17482 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17483 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17484 && last_unchanged_at_beg_row > w->current_matrix->rows)
17485 --last_unchanged_at_beg_row;
17486
17487 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17488 GIVE_UP (17);
17489
17490 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
17491 GIVE_UP (18);
17492 start_pos = it.current.pos;
17493
17494 /* Start displaying new lines in the desired matrix at the same
17495 vpos we would use in the current matrix, i.e. below
17496 last_unchanged_at_beg_row. */
17497 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
17498 current_matrix);
17499 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17500 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
17501
17502 eassert (it.hpos == 0 && it.current_x == 0);
17503 }
17504 else
17505 {
17506 /* There are no reusable lines at the start of the window.
17507 Start displaying in the first text line. */
17508 start_display (&it, w, start);
17509 it.vpos = it.first_vpos;
17510 start_pos = it.current.pos;
17511 }
17512
17513 /* Find the first row that is not affected by changes at the end of
17514 the buffer. Value will be null if there is no unchanged row, in
17515 which case we must redisplay to the end of the window. delta
17516 will be set to the value by which buffer positions beginning with
17517 first_unchanged_at_end_row have to be adjusted due to text
17518 changes. */
17519 first_unchanged_at_end_row
17520 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
17521 IF_DEBUG (debug_delta = delta);
17522 IF_DEBUG (debug_delta_bytes = delta_bytes);
17523
17524 /* Set stop_pos to the buffer position up to which we will have to
17525 display new lines. If first_unchanged_at_end_row != NULL, this
17526 is the buffer position of the start of the line displayed in that
17527 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17528 that we don't stop at a buffer position. */
17529 stop_pos = 0;
17530 if (first_unchanged_at_end_row)
17531 {
17532 eassert (last_unchanged_at_beg_row == NULL
17533 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
17534
17535 /* If this is a continuation line, move forward to the next one
17536 that isn't. Changes in lines above affect this line.
17537 Caution: this may move first_unchanged_at_end_row to a row
17538 not displaying text. */
17539 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
17540 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17541 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17542 < it.last_visible_y))
17543 ++first_unchanged_at_end_row;
17544
17545 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17546 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17547 >= it.last_visible_y))
17548 first_unchanged_at_end_row = NULL;
17549 else
17550 {
17551 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
17552 + delta);
17553 first_unchanged_at_end_vpos
17554 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
17555 eassert (stop_pos >= Z - END_UNCHANGED);
17556 }
17557 }
17558 else if (last_unchanged_at_beg_row == NULL)
17559 GIVE_UP (19);
17560
17561
17562 #ifdef GLYPH_DEBUG
17563
17564 /* Either there is no unchanged row at the end, or the one we have
17565 now displays text. This is a necessary condition for the window
17566 end pos calculation at the end of this function. */
17567 eassert (first_unchanged_at_end_row == NULL
17568 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17569
17570 debug_last_unchanged_at_beg_vpos
17571 = (last_unchanged_at_beg_row
17572 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
17573 : -1);
17574 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
17575
17576 #endif /* GLYPH_DEBUG */
17577
17578
17579 /* Display new lines. Set last_text_row to the last new line
17580 displayed which has text on it, i.e. might end up as being the
17581 line where the window_end_vpos is. */
17582 w->cursor.vpos = -1;
17583 last_text_row = NULL;
17584 overlay_arrow_seen = 0;
17585 while (it.current_y < it.last_visible_y
17586 && !fonts_changed_p
17587 && (first_unchanged_at_end_row == NULL
17588 || IT_CHARPOS (it) < stop_pos))
17589 {
17590 if (display_line (&it))
17591 last_text_row = it.glyph_row - 1;
17592 }
17593
17594 if (fonts_changed_p)
17595 return -1;
17596
17597
17598 /* Compute differences in buffer positions, y-positions etc. for
17599 lines reused at the bottom of the window. Compute what we can
17600 scroll. */
17601 if (first_unchanged_at_end_row
17602 /* No lines reused because we displayed everything up to the
17603 bottom of the window. */
17604 && it.current_y < it.last_visible_y)
17605 {
17606 dvpos = (it.vpos
17607 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
17608 current_matrix));
17609 dy = it.current_y - first_unchanged_at_end_row->y;
17610 run.current_y = first_unchanged_at_end_row->y;
17611 run.desired_y = run.current_y + dy;
17612 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
17613 }
17614 else
17615 {
17616 delta = delta_bytes = dvpos = dy
17617 = run.current_y = run.desired_y = run.height = 0;
17618 first_unchanged_at_end_row = NULL;
17619 }
17620 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
17621
17622
17623 /* Find the cursor if not already found. We have to decide whether
17624 PT will appear on this window (it sometimes doesn't, but this is
17625 not a very frequent case.) This decision has to be made before
17626 the current matrix is altered. A value of cursor.vpos < 0 means
17627 that PT is either in one of the lines beginning at
17628 first_unchanged_at_end_row or below the window. Don't care for
17629 lines that might be displayed later at the window end; as
17630 mentioned, this is not a frequent case. */
17631 if (w->cursor.vpos < 0)
17632 {
17633 /* Cursor in unchanged rows at the top? */
17634 if (PT < CHARPOS (start_pos)
17635 && last_unchanged_at_beg_row)
17636 {
17637 row = row_containing_pos (w, PT,
17638 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
17639 last_unchanged_at_beg_row + 1, 0);
17640 if (row)
17641 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
17642 }
17643
17644 /* Start from first_unchanged_at_end_row looking for PT. */
17645 else if (first_unchanged_at_end_row)
17646 {
17647 row = row_containing_pos (w, PT - delta,
17648 first_unchanged_at_end_row, NULL, 0);
17649 if (row)
17650 set_cursor_from_row (w, row, w->current_matrix, delta,
17651 delta_bytes, dy, dvpos);
17652 }
17653
17654 /* Give up if cursor was not found. */
17655 if (w->cursor.vpos < 0)
17656 {
17657 clear_glyph_matrix (w->desired_matrix);
17658 return -1;
17659 }
17660 }
17661
17662 /* Don't let the cursor end in the scroll margins. */
17663 {
17664 int this_scroll_margin, cursor_height;
17665
17666 this_scroll_margin =
17667 max (0, min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4));
17668 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
17669 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
17670
17671 if ((w->cursor.y < this_scroll_margin
17672 && CHARPOS (start) > BEGV)
17673 /* Old redisplay didn't take scroll margin into account at the bottom,
17674 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
17675 || (w->cursor.y + (make_cursor_line_fully_visible_p
17676 ? cursor_height + this_scroll_margin
17677 : 1)) > it.last_visible_y)
17678 {
17679 w->cursor.vpos = -1;
17680 clear_glyph_matrix (w->desired_matrix);
17681 return -1;
17682 }
17683 }
17684
17685 /* Scroll the display. Do it before changing the current matrix so
17686 that xterm.c doesn't get confused about where the cursor glyph is
17687 found. */
17688 if (dy && run.height)
17689 {
17690 update_begin (f);
17691
17692 if (FRAME_WINDOW_P (f))
17693 {
17694 FRAME_RIF (f)->update_window_begin_hook (w);
17695 FRAME_RIF (f)->clear_window_mouse_face (w);
17696 FRAME_RIF (f)->scroll_run_hook (w, &run);
17697 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17698 }
17699 else
17700 {
17701 /* Terminal frame. In this case, dvpos gives the number of
17702 lines to scroll by; dvpos < 0 means scroll up. */
17703 int from_vpos
17704 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
17705 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
17706 int end = (WINDOW_TOP_EDGE_LINE (w)
17707 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
17708 + window_internal_height (w));
17709
17710 #if defined (HAVE_GPM) || defined (MSDOS)
17711 x_clear_window_mouse_face (w);
17712 #endif
17713 /* Perform the operation on the screen. */
17714 if (dvpos > 0)
17715 {
17716 /* Scroll last_unchanged_at_beg_row to the end of the
17717 window down dvpos lines. */
17718 set_terminal_window (f, end);
17719
17720 /* On dumb terminals delete dvpos lines at the end
17721 before inserting dvpos empty lines. */
17722 if (!FRAME_SCROLL_REGION_OK (f))
17723 ins_del_lines (f, end - dvpos, -dvpos);
17724
17725 /* Insert dvpos empty lines in front of
17726 last_unchanged_at_beg_row. */
17727 ins_del_lines (f, from, dvpos);
17728 }
17729 else if (dvpos < 0)
17730 {
17731 /* Scroll up last_unchanged_at_beg_vpos to the end of
17732 the window to last_unchanged_at_beg_vpos - |dvpos|. */
17733 set_terminal_window (f, end);
17734
17735 /* Delete dvpos lines in front of
17736 last_unchanged_at_beg_vpos. ins_del_lines will set
17737 the cursor to the given vpos and emit |dvpos| delete
17738 line sequences. */
17739 ins_del_lines (f, from + dvpos, dvpos);
17740
17741 /* On a dumb terminal insert dvpos empty lines at the
17742 end. */
17743 if (!FRAME_SCROLL_REGION_OK (f))
17744 ins_del_lines (f, end + dvpos, -dvpos);
17745 }
17746
17747 set_terminal_window (f, 0);
17748 }
17749
17750 update_end (f);
17751 }
17752
17753 /* Shift reused rows of the current matrix to the right position.
17754 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
17755 text. */
17756 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17757 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
17758 if (dvpos < 0)
17759 {
17760 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
17761 bottom_vpos, dvpos);
17762 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
17763 bottom_vpos);
17764 }
17765 else if (dvpos > 0)
17766 {
17767 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
17768 bottom_vpos, dvpos);
17769 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
17770 first_unchanged_at_end_vpos + dvpos);
17771 }
17772
17773 /* For frame-based redisplay, make sure that current frame and window
17774 matrix are in sync with respect to glyph memory. */
17775 if (!FRAME_WINDOW_P (f))
17776 sync_frame_with_window_matrix_rows (w);
17777
17778 /* Adjust buffer positions in reused rows. */
17779 if (delta || delta_bytes)
17780 increment_matrix_positions (current_matrix,
17781 first_unchanged_at_end_vpos + dvpos,
17782 bottom_vpos, delta, delta_bytes);
17783
17784 /* Adjust Y positions. */
17785 if (dy)
17786 shift_glyph_matrix (w, current_matrix,
17787 first_unchanged_at_end_vpos + dvpos,
17788 bottom_vpos, dy);
17789
17790 if (first_unchanged_at_end_row)
17791 {
17792 first_unchanged_at_end_row += dvpos;
17793 if (first_unchanged_at_end_row->y >= it.last_visible_y
17794 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
17795 first_unchanged_at_end_row = NULL;
17796 }
17797
17798 /* If scrolling up, there may be some lines to display at the end of
17799 the window. */
17800 last_text_row_at_end = NULL;
17801 if (dy < 0)
17802 {
17803 /* Scrolling up can leave for example a partially visible line
17804 at the end of the window to be redisplayed. */
17805 /* Set last_row to the glyph row in the current matrix where the
17806 window end line is found. It has been moved up or down in
17807 the matrix by dvpos. */
17808 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
17809 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
17810
17811 /* If last_row is the window end line, it should display text. */
17812 eassert (last_row->displays_text_p);
17813
17814 /* If window end line was partially visible before, begin
17815 displaying at that line. Otherwise begin displaying with the
17816 line following it. */
17817 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
17818 {
17819 init_to_row_start (&it, w, last_row);
17820 it.vpos = last_vpos;
17821 it.current_y = last_row->y;
17822 }
17823 else
17824 {
17825 init_to_row_end (&it, w, last_row);
17826 it.vpos = 1 + last_vpos;
17827 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
17828 ++last_row;
17829 }
17830
17831 /* We may start in a continuation line. If so, we have to
17832 get the right continuation_lines_width and current_x. */
17833 it.continuation_lines_width = last_row->continuation_lines_width;
17834 it.hpos = it.current_x = 0;
17835
17836 /* Display the rest of the lines at the window end. */
17837 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17838 while (it.current_y < it.last_visible_y
17839 && !fonts_changed_p)
17840 {
17841 /* Is it always sure that the display agrees with lines in
17842 the current matrix? I don't think so, so we mark rows
17843 displayed invalid in the current matrix by setting their
17844 enabled_p flag to zero. */
17845 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
17846 if (display_line (&it))
17847 last_text_row_at_end = it.glyph_row - 1;
17848 }
17849 }
17850
17851 /* Update window_end_pos and window_end_vpos. */
17852 if (first_unchanged_at_end_row
17853 && !last_text_row_at_end)
17854 {
17855 /* Window end line if one of the preserved rows from the current
17856 matrix. Set row to the last row displaying text in current
17857 matrix starting at first_unchanged_at_end_row, after
17858 scrolling. */
17859 eassert (first_unchanged_at_end_row->displays_text_p);
17860 row = find_last_row_displaying_text (w->current_matrix, &it,
17861 first_unchanged_at_end_row);
17862 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
17863
17864 wset_window_end_pos (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17865 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17866 wset_window_end_vpos
17867 (w, make_number (MATRIX_ROW_VPOS (row, w->current_matrix)));
17868 eassert (w->window_end_bytepos >= 0);
17869 IF_DEBUG (debug_method_add (w, "A"));
17870 }
17871 else if (last_text_row_at_end)
17872 {
17873 wset_window_end_pos
17874 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end)));
17875 w->window_end_bytepos
17876 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
17877 wset_window_end_vpos
17878 (w, make_number (MATRIX_ROW_VPOS (last_text_row_at_end,
17879 desired_matrix)));
17880 eassert (w->window_end_bytepos >= 0);
17881 IF_DEBUG (debug_method_add (w, "B"));
17882 }
17883 else if (last_text_row)
17884 {
17885 /* We have displayed either to the end of the window or at the
17886 end of the window, i.e. the last row with text is to be found
17887 in the desired matrix. */
17888 wset_window_end_pos
17889 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
17890 w->window_end_bytepos
17891 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
17892 wset_window_end_vpos
17893 (w, make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix)));
17894 eassert (w->window_end_bytepos >= 0);
17895 }
17896 else if (first_unchanged_at_end_row == NULL
17897 && last_text_row == NULL
17898 && last_text_row_at_end == NULL)
17899 {
17900 /* Displayed to end of window, but no line containing text was
17901 displayed. Lines were deleted at the end of the window. */
17902 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
17903 int vpos = XFASTINT (w->window_end_vpos);
17904 struct glyph_row *current_row = current_matrix->rows + vpos;
17905 struct glyph_row *desired_row = desired_matrix->rows + vpos;
17906
17907 for (row = NULL;
17908 row == NULL && vpos >= first_vpos;
17909 --vpos, --current_row, --desired_row)
17910 {
17911 if (desired_row->enabled_p)
17912 {
17913 if (desired_row->displays_text_p)
17914 row = desired_row;
17915 }
17916 else if (current_row->displays_text_p)
17917 row = current_row;
17918 }
17919
17920 eassert (row != NULL);
17921 wset_window_end_vpos (w, make_number (vpos + 1));
17922 wset_window_end_pos (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17923 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17924 eassert (w->window_end_bytepos >= 0);
17925 IF_DEBUG (debug_method_add (w, "C"));
17926 }
17927 else
17928 emacs_abort ();
17929
17930 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
17931 debug_end_vpos = XFASTINT (w->window_end_vpos));
17932
17933 /* Record that display has not been completed. */
17934 wset_window_end_valid (w, Qnil);
17935 w->desired_matrix->no_scrolling_p = 1;
17936 return 3;
17937
17938 #undef GIVE_UP
17939 }
17940
17941
17942 \f
17943 /***********************************************************************
17944 More debugging support
17945 ***********************************************************************/
17946
17947 #ifdef GLYPH_DEBUG
17948
17949 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
17950 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
17951 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
17952
17953
17954 /* Dump the contents of glyph matrix MATRIX on stderr.
17955
17956 GLYPHS 0 means don't show glyph contents.
17957 GLYPHS 1 means show glyphs in short form
17958 GLYPHS > 1 means show glyphs in long form. */
17959
17960 void
17961 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
17962 {
17963 int i;
17964 for (i = 0; i < matrix->nrows; ++i)
17965 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
17966 }
17967
17968
17969 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
17970 the glyph row and area where the glyph comes from. */
17971
17972 void
17973 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
17974 {
17975 if (glyph->type == CHAR_GLYPH)
17976 {
17977 fprintf (stderr,
17978 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17979 glyph - row->glyphs[TEXT_AREA],
17980 'C',
17981 glyph->charpos,
17982 (BUFFERP (glyph->object)
17983 ? 'B'
17984 : (STRINGP (glyph->object)
17985 ? 'S'
17986 : '-')),
17987 glyph->pixel_width,
17988 glyph->u.ch,
17989 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
17990 ? glyph->u.ch
17991 : '.'),
17992 glyph->face_id,
17993 glyph->left_box_line_p,
17994 glyph->right_box_line_p);
17995 }
17996 else if (glyph->type == STRETCH_GLYPH)
17997 {
17998 fprintf (stderr,
17999 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
18000 glyph - row->glyphs[TEXT_AREA],
18001 'S',
18002 glyph->charpos,
18003 (BUFFERP (glyph->object)
18004 ? 'B'
18005 : (STRINGP (glyph->object)
18006 ? 'S'
18007 : '-')),
18008 glyph->pixel_width,
18009 0,
18010 '.',
18011 glyph->face_id,
18012 glyph->left_box_line_p,
18013 glyph->right_box_line_p);
18014 }
18015 else if (glyph->type == IMAGE_GLYPH)
18016 {
18017 fprintf (stderr,
18018 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
18019 glyph - row->glyphs[TEXT_AREA],
18020 'I',
18021 glyph->charpos,
18022 (BUFFERP (glyph->object)
18023 ? 'B'
18024 : (STRINGP (glyph->object)
18025 ? 'S'
18026 : '-')),
18027 glyph->pixel_width,
18028 glyph->u.img_id,
18029 '.',
18030 glyph->face_id,
18031 glyph->left_box_line_p,
18032 glyph->right_box_line_p);
18033 }
18034 else if (glyph->type == COMPOSITE_GLYPH)
18035 {
18036 fprintf (stderr,
18037 " %5td %4c %6"pI"d %c %3d 0x%05x",
18038 glyph - row->glyphs[TEXT_AREA],
18039 '+',
18040 glyph->charpos,
18041 (BUFFERP (glyph->object)
18042 ? 'B'
18043 : (STRINGP (glyph->object)
18044 ? 'S'
18045 : '-')),
18046 glyph->pixel_width,
18047 glyph->u.cmp.id);
18048 if (glyph->u.cmp.automatic)
18049 fprintf (stderr,
18050 "[%d-%d]",
18051 glyph->slice.cmp.from, glyph->slice.cmp.to);
18052 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18053 glyph->face_id,
18054 glyph->left_box_line_p,
18055 glyph->right_box_line_p);
18056 }
18057 }
18058
18059
18060 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18061 GLYPHS 0 means don't show glyph contents.
18062 GLYPHS 1 means show glyphs in short form
18063 GLYPHS > 1 means show glyphs in long form. */
18064
18065 void
18066 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18067 {
18068 if (glyphs != 1)
18069 {
18070 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18071 fprintf (stderr, "======================================================================\n");
18072
18073 fprintf (stderr, "%3d %5"pI"d %5"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18074 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18075 vpos,
18076 MATRIX_ROW_START_CHARPOS (row),
18077 MATRIX_ROW_END_CHARPOS (row),
18078 row->used[TEXT_AREA],
18079 row->contains_overlapping_glyphs_p,
18080 row->enabled_p,
18081 row->truncated_on_left_p,
18082 row->truncated_on_right_p,
18083 row->continued_p,
18084 MATRIX_ROW_CONTINUATION_LINE_P (row),
18085 row->displays_text_p,
18086 row->ends_at_zv_p,
18087 row->fill_line_p,
18088 row->ends_in_middle_of_char_p,
18089 row->starts_in_middle_of_char_p,
18090 row->mouse_face_p,
18091 row->x,
18092 row->y,
18093 row->pixel_width,
18094 row->height,
18095 row->visible_height,
18096 row->ascent,
18097 row->phys_ascent);
18098 fprintf (stderr, "%9"pD"d %5"pD"d\t%5d\n", row->start.overlay_string_index,
18099 row->end.overlay_string_index,
18100 row->continuation_lines_width);
18101 fprintf (stderr, "%9"pI"d %5"pI"d\n",
18102 CHARPOS (row->start.string_pos),
18103 CHARPOS (row->end.string_pos));
18104 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
18105 row->end.dpvec_index);
18106 }
18107
18108 if (glyphs > 1)
18109 {
18110 int area;
18111
18112 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18113 {
18114 struct glyph *glyph = row->glyphs[area];
18115 struct glyph *glyph_end = glyph + row->used[area];
18116
18117 /* Glyph for a line end in text. */
18118 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18119 ++glyph_end;
18120
18121 if (glyph < glyph_end)
18122 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
18123
18124 for (; glyph < glyph_end; ++glyph)
18125 dump_glyph (row, glyph, area);
18126 }
18127 }
18128 else if (glyphs == 1)
18129 {
18130 int area;
18131
18132 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18133 {
18134 char *s = alloca (row->used[area] + 1);
18135 int i;
18136
18137 for (i = 0; i < row->used[area]; ++i)
18138 {
18139 struct glyph *glyph = row->glyphs[area] + i;
18140 if (glyph->type == CHAR_GLYPH
18141 && glyph->u.ch < 0x80
18142 && glyph->u.ch >= ' ')
18143 s[i] = glyph->u.ch;
18144 else
18145 s[i] = '.';
18146 }
18147
18148 s[i] = '\0';
18149 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18150 }
18151 }
18152 }
18153
18154
18155 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18156 Sdump_glyph_matrix, 0, 1, "p",
18157 doc: /* Dump the current matrix of the selected window to stderr.
18158 Shows contents of glyph row structures. With non-nil
18159 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18160 glyphs in short form, otherwise show glyphs in long form. */)
18161 (Lisp_Object glyphs)
18162 {
18163 struct window *w = XWINDOW (selected_window);
18164 struct buffer *buffer = XBUFFER (w->buffer);
18165
18166 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18167 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18168 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18169 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18170 fprintf (stderr, "=============================================\n");
18171 dump_glyph_matrix (w->current_matrix,
18172 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18173 return Qnil;
18174 }
18175
18176
18177 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18178 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
18179 (void)
18180 {
18181 struct frame *f = XFRAME (selected_frame);
18182 dump_glyph_matrix (f->current_matrix, 1);
18183 return Qnil;
18184 }
18185
18186
18187 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18188 doc: /* Dump glyph row ROW to stderr.
18189 GLYPH 0 means don't dump glyphs.
18190 GLYPH 1 means dump glyphs in short form.
18191 GLYPH > 1 or omitted means dump glyphs in long form. */)
18192 (Lisp_Object row, Lisp_Object glyphs)
18193 {
18194 struct glyph_matrix *matrix;
18195 EMACS_INT vpos;
18196
18197 CHECK_NUMBER (row);
18198 matrix = XWINDOW (selected_window)->current_matrix;
18199 vpos = XINT (row);
18200 if (vpos >= 0 && vpos < matrix->nrows)
18201 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18202 vpos,
18203 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18204 return Qnil;
18205 }
18206
18207
18208 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18209 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18210 GLYPH 0 means don't dump glyphs.
18211 GLYPH 1 means dump glyphs in short form.
18212 GLYPH > 1 or omitted means dump glyphs in long form. */)
18213 (Lisp_Object row, Lisp_Object glyphs)
18214 {
18215 struct frame *sf = SELECTED_FRAME ();
18216 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18217 EMACS_INT vpos;
18218
18219 CHECK_NUMBER (row);
18220 vpos = XINT (row);
18221 if (vpos >= 0 && vpos < m->nrows)
18222 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18223 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18224 return Qnil;
18225 }
18226
18227
18228 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18229 doc: /* Toggle tracing of redisplay.
18230 With ARG, turn tracing on if and only if ARG is positive. */)
18231 (Lisp_Object arg)
18232 {
18233 if (NILP (arg))
18234 trace_redisplay_p = !trace_redisplay_p;
18235 else
18236 {
18237 arg = Fprefix_numeric_value (arg);
18238 trace_redisplay_p = XINT (arg) > 0;
18239 }
18240
18241 return Qnil;
18242 }
18243
18244
18245 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18246 doc: /* Like `format', but print result to stderr.
18247 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18248 (ptrdiff_t nargs, Lisp_Object *args)
18249 {
18250 Lisp_Object s = Fformat (nargs, args);
18251 fprintf (stderr, "%s", SDATA (s));
18252 return Qnil;
18253 }
18254
18255 #endif /* GLYPH_DEBUG */
18256
18257
18258 \f
18259 /***********************************************************************
18260 Building Desired Matrix Rows
18261 ***********************************************************************/
18262
18263 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18264 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18265
18266 static struct glyph_row *
18267 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18268 {
18269 struct frame *f = XFRAME (WINDOW_FRAME (w));
18270 struct buffer *buffer = XBUFFER (w->buffer);
18271 struct buffer *old = current_buffer;
18272 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18273 int arrow_len = SCHARS (overlay_arrow_string);
18274 const unsigned char *arrow_end = arrow_string + arrow_len;
18275 const unsigned char *p;
18276 struct it it;
18277 int multibyte_p;
18278 int n_glyphs_before;
18279
18280 set_buffer_temp (buffer);
18281 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18282 it.glyph_row->used[TEXT_AREA] = 0;
18283 SET_TEXT_POS (it.position, 0, 0);
18284
18285 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18286 p = arrow_string;
18287 while (p < arrow_end)
18288 {
18289 Lisp_Object face, ilisp;
18290
18291 /* Get the next character. */
18292 if (multibyte_p)
18293 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18294 else
18295 {
18296 it.c = it.char_to_display = *p, it.len = 1;
18297 if (! ASCII_CHAR_P (it.c))
18298 it.char_to_display = BYTE8_TO_CHAR (it.c);
18299 }
18300 p += it.len;
18301
18302 /* Get its face. */
18303 ilisp = make_number (p - arrow_string);
18304 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18305 it.face_id = compute_char_face (f, it.char_to_display, face);
18306
18307 /* Compute its width, get its glyphs. */
18308 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18309 SET_TEXT_POS (it.position, -1, -1);
18310 PRODUCE_GLYPHS (&it);
18311
18312 /* If this character doesn't fit any more in the line, we have
18313 to remove some glyphs. */
18314 if (it.current_x > it.last_visible_x)
18315 {
18316 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18317 break;
18318 }
18319 }
18320
18321 set_buffer_temp (old);
18322 return it.glyph_row;
18323 }
18324
18325
18326 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18327 glyphs to insert is determined by produce_special_glyphs. */
18328
18329 static void
18330 insert_left_trunc_glyphs (struct it *it)
18331 {
18332 struct it truncate_it;
18333 struct glyph *from, *end, *to, *toend;
18334
18335 eassert (!FRAME_WINDOW_P (it->f)
18336 || (!it->glyph_row->reversed_p
18337 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18338 || (it->glyph_row->reversed_p
18339 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18340
18341 /* Get the truncation glyphs. */
18342 truncate_it = *it;
18343 truncate_it.current_x = 0;
18344 truncate_it.face_id = DEFAULT_FACE_ID;
18345 truncate_it.glyph_row = &scratch_glyph_row;
18346 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18347 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18348 truncate_it.object = make_number (0);
18349 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18350
18351 /* Overwrite glyphs from IT with truncation glyphs. */
18352 if (!it->glyph_row->reversed_p)
18353 {
18354 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18355
18356 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18357 end = from + tused;
18358 to = it->glyph_row->glyphs[TEXT_AREA];
18359 toend = to + it->glyph_row->used[TEXT_AREA];
18360 if (FRAME_WINDOW_P (it->f))
18361 {
18362 /* On GUI frames, when variable-size fonts are displayed,
18363 the truncation glyphs may need more pixels than the row's
18364 glyphs they overwrite. We overwrite more glyphs to free
18365 enough screen real estate, and enlarge the stretch glyph
18366 on the right (see display_line), if there is one, to
18367 preserve the screen position of the truncation glyphs on
18368 the right. */
18369 int w = 0;
18370 struct glyph *g = to;
18371 short used;
18372
18373 /* The first glyph could be partially visible, in which case
18374 it->glyph_row->x will be negative. But we want the left
18375 truncation glyphs to be aligned at the left margin of the
18376 window, so we override the x coordinate at which the row
18377 will begin. */
18378 it->glyph_row->x = 0;
18379 while (g < toend && w < it->truncation_pixel_width)
18380 {
18381 w += g->pixel_width;
18382 ++g;
18383 }
18384 if (g - to - tused > 0)
18385 {
18386 memmove (to + tused, g, (toend - g) * sizeof(*g));
18387 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
18388 }
18389 used = it->glyph_row->used[TEXT_AREA];
18390 if (it->glyph_row->truncated_on_right_p
18391 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
18392 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
18393 == STRETCH_GLYPH)
18394 {
18395 int extra = w - it->truncation_pixel_width;
18396
18397 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
18398 }
18399 }
18400
18401 while (from < end)
18402 *to++ = *from++;
18403
18404 /* There may be padding glyphs left over. Overwrite them too. */
18405 if (!FRAME_WINDOW_P (it->f))
18406 {
18407 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18408 {
18409 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18410 while (from < end)
18411 *to++ = *from++;
18412 }
18413 }
18414
18415 if (to > toend)
18416 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18417 }
18418 else
18419 {
18420 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18421
18422 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18423 that back to front. */
18424 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18425 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18426 toend = it->glyph_row->glyphs[TEXT_AREA];
18427 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18428 if (FRAME_WINDOW_P (it->f))
18429 {
18430 int w = 0;
18431 struct glyph *g = to;
18432
18433 while (g >= toend && w < it->truncation_pixel_width)
18434 {
18435 w += g->pixel_width;
18436 --g;
18437 }
18438 if (to - g - tused > 0)
18439 to = g + tused;
18440 if (it->glyph_row->truncated_on_right_p
18441 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
18442 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
18443 {
18444 int extra = w - it->truncation_pixel_width;
18445
18446 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
18447 }
18448 }
18449
18450 while (from >= end && to >= toend)
18451 *to-- = *from--;
18452 if (!FRAME_WINDOW_P (it->f))
18453 {
18454 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
18455 {
18456 from =
18457 truncate_it.glyph_row->glyphs[TEXT_AREA]
18458 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18459 while (from >= end && to >= toend)
18460 *to-- = *from--;
18461 }
18462 }
18463 if (from >= end)
18464 {
18465 /* Need to free some room before prepending additional
18466 glyphs. */
18467 int move_by = from - end + 1;
18468 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
18469 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
18470
18471 for ( ; g >= g0; g--)
18472 g[move_by] = *g;
18473 while (from >= end)
18474 *to-- = *from--;
18475 it->glyph_row->used[TEXT_AREA] += move_by;
18476 }
18477 }
18478 }
18479
18480 /* Compute the hash code for ROW. */
18481 unsigned
18482 row_hash (struct glyph_row *row)
18483 {
18484 int area, k;
18485 unsigned hashval = 0;
18486
18487 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18488 for (k = 0; k < row->used[area]; ++k)
18489 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
18490 + row->glyphs[area][k].u.val
18491 + row->glyphs[area][k].face_id
18492 + row->glyphs[area][k].padding_p
18493 + (row->glyphs[area][k].type << 2));
18494
18495 return hashval;
18496 }
18497
18498 /* Compute the pixel height and width of IT->glyph_row.
18499
18500 Most of the time, ascent and height of a display line will be equal
18501 to the max_ascent and max_height values of the display iterator
18502 structure. This is not the case if
18503
18504 1. We hit ZV without displaying anything. In this case, max_ascent
18505 and max_height will be zero.
18506
18507 2. We have some glyphs that don't contribute to the line height.
18508 (The glyph row flag contributes_to_line_height_p is for future
18509 pixmap extensions).
18510
18511 The first case is easily covered by using default values because in
18512 these cases, the line height does not really matter, except that it
18513 must not be zero. */
18514
18515 static void
18516 compute_line_metrics (struct it *it)
18517 {
18518 struct glyph_row *row = it->glyph_row;
18519
18520 if (FRAME_WINDOW_P (it->f))
18521 {
18522 int i, min_y, max_y;
18523
18524 /* The line may consist of one space only, that was added to
18525 place the cursor on it. If so, the row's height hasn't been
18526 computed yet. */
18527 if (row->height == 0)
18528 {
18529 if (it->max_ascent + it->max_descent == 0)
18530 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
18531 row->ascent = it->max_ascent;
18532 row->height = it->max_ascent + it->max_descent;
18533 row->phys_ascent = it->max_phys_ascent;
18534 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18535 row->extra_line_spacing = it->max_extra_line_spacing;
18536 }
18537
18538 /* Compute the width of this line. */
18539 row->pixel_width = row->x;
18540 for (i = 0; i < row->used[TEXT_AREA]; ++i)
18541 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
18542
18543 eassert (row->pixel_width >= 0);
18544 eassert (row->ascent >= 0 && row->height > 0);
18545
18546 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
18547 || MATRIX_ROW_OVERLAPS_PRED_P (row));
18548
18549 /* If first line's physical ascent is larger than its logical
18550 ascent, use the physical ascent, and make the row taller.
18551 This makes accented characters fully visible. */
18552 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
18553 && row->phys_ascent > row->ascent)
18554 {
18555 row->height += row->phys_ascent - row->ascent;
18556 row->ascent = row->phys_ascent;
18557 }
18558
18559 /* Compute how much of the line is visible. */
18560 row->visible_height = row->height;
18561
18562 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
18563 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
18564
18565 if (row->y < min_y)
18566 row->visible_height -= min_y - row->y;
18567 if (row->y + row->height > max_y)
18568 row->visible_height -= row->y + row->height - max_y;
18569 }
18570 else
18571 {
18572 row->pixel_width = row->used[TEXT_AREA];
18573 if (row->continued_p)
18574 row->pixel_width -= it->continuation_pixel_width;
18575 else if (row->truncated_on_right_p)
18576 row->pixel_width -= it->truncation_pixel_width;
18577 row->ascent = row->phys_ascent = 0;
18578 row->height = row->phys_height = row->visible_height = 1;
18579 row->extra_line_spacing = 0;
18580 }
18581
18582 /* Compute a hash code for this row. */
18583 row->hash = row_hash (row);
18584
18585 it->max_ascent = it->max_descent = 0;
18586 it->max_phys_ascent = it->max_phys_descent = 0;
18587 }
18588
18589
18590 /* Append one space to the glyph row of iterator IT if doing a
18591 window-based redisplay. The space has the same face as
18592 IT->face_id. Value is non-zero if a space was added.
18593
18594 This function is called to make sure that there is always one glyph
18595 at the end of a glyph row that the cursor can be set on under
18596 window-systems. (If there weren't such a glyph we would not know
18597 how wide and tall a box cursor should be displayed).
18598
18599 At the same time this space let's a nicely handle clearing to the
18600 end of the line if the row ends in italic text. */
18601
18602 static int
18603 append_space_for_newline (struct it *it, int default_face_p)
18604 {
18605 if (FRAME_WINDOW_P (it->f))
18606 {
18607 int n = it->glyph_row->used[TEXT_AREA];
18608
18609 if (it->glyph_row->glyphs[TEXT_AREA] + n
18610 < it->glyph_row->glyphs[1 + TEXT_AREA])
18611 {
18612 /* Save some values that must not be changed.
18613 Must save IT->c and IT->len because otherwise
18614 ITERATOR_AT_END_P wouldn't work anymore after
18615 append_space_for_newline has been called. */
18616 enum display_element_type saved_what = it->what;
18617 int saved_c = it->c, saved_len = it->len;
18618 int saved_char_to_display = it->char_to_display;
18619 int saved_x = it->current_x;
18620 int saved_face_id = it->face_id;
18621 struct text_pos saved_pos;
18622 Lisp_Object saved_object;
18623 struct face *face;
18624
18625 saved_object = it->object;
18626 saved_pos = it->position;
18627
18628 it->what = IT_CHARACTER;
18629 memset (&it->position, 0, sizeof it->position);
18630 it->object = make_number (0);
18631 it->c = it->char_to_display = ' ';
18632 it->len = 1;
18633
18634 /* If the default face was remapped, be sure to use the
18635 remapped face for the appended newline. */
18636 if (default_face_p)
18637 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
18638 else if (it->face_before_selective_p)
18639 it->face_id = it->saved_face_id;
18640 face = FACE_FROM_ID (it->f, it->face_id);
18641 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
18642
18643 PRODUCE_GLYPHS (it);
18644
18645 it->override_ascent = -1;
18646 it->constrain_row_ascent_descent_p = 0;
18647 it->current_x = saved_x;
18648 it->object = saved_object;
18649 it->position = saved_pos;
18650 it->what = saved_what;
18651 it->face_id = saved_face_id;
18652 it->len = saved_len;
18653 it->c = saved_c;
18654 it->char_to_display = saved_char_to_display;
18655 return 1;
18656 }
18657 }
18658
18659 return 0;
18660 }
18661
18662
18663 /* Extend the face of the last glyph in the text area of IT->glyph_row
18664 to the end of the display line. Called from display_line. If the
18665 glyph row is empty, add a space glyph to it so that we know the
18666 face to draw. Set the glyph row flag fill_line_p. If the glyph
18667 row is R2L, prepend a stretch glyph to cover the empty space to the
18668 left of the leftmost glyph. */
18669
18670 static void
18671 extend_face_to_end_of_line (struct it *it)
18672 {
18673 struct face *face, *default_face;
18674 struct frame *f = it->f;
18675
18676 /* If line is already filled, do nothing. Non window-system frames
18677 get a grace of one more ``pixel'' because their characters are
18678 1-``pixel'' wide, so they hit the equality too early. This grace
18679 is needed only for R2L rows that are not continued, to produce
18680 one extra blank where we could display the cursor. */
18681 if (it->current_x >= it->last_visible_x
18682 + (!FRAME_WINDOW_P (f)
18683 && it->glyph_row->reversed_p
18684 && !it->glyph_row->continued_p))
18685 return;
18686
18687 /* The default face, possibly remapped. */
18688 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
18689
18690 /* Face extension extends the background and box of IT->face_id
18691 to the end of the line. If the background equals the background
18692 of the frame, we don't have to do anything. */
18693 if (it->face_before_selective_p)
18694 face = FACE_FROM_ID (f, it->saved_face_id);
18695 else
18696 face = FACE_FROM_ID (f, it->face_id);
18697
18698 if (FRAME_WINDOW_P (f)
18699 && it->glyph_row->displays_text_p
18700 && face->box == FACE_NO_BOX
18701 && face->background == FRAME_BACKGROUND_PIXEL (f)
18702 && !face->stipple
18703 && !it->glyph_row->reversed_p)
18704 return;
18705
18706 /* Set the glyph row flag indicating that the face of the last glyph
18707 in the text area has to be drawn to the end of the text area. */
18708 it->glyph_row->fill_line_p = 1;
18709
18710 /* If current character of IT is not ASCII, make sure we have the
18711 ASCII face. This will be automatically undone the next time
18712 get_next_display_element returns a multibyte character. Note
18713 that the character will always be single byte in unibyte
18714 text. */
18715 if (!ASCII_CHAR_P (it->c))
18716 {
18717 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
18718 }
18719
18720 if (FRAME_WINDOW_P (f))
18721 {
18722 /* If the row is empty, add a space with the current face of IT,
18723 so that we know which face to draw. */
18724 if (it->glyph_row->used[TEXT_AREA] == 0)
18725 {
18726 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
18727 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
18728 it->glyph_row->used[TEXT_AREA] = 1;
18729 }
18730 #ifdef HAVE_WINDOW_SYSTEM
18731 if (it->glyph_row->reversed_p)
18732 {
18733 /* Prepend a stretch glyph to the row, such that the
18734 rightmost glyph will be drawn flushed all the way to the
18735 right margin of the window. The stretch glyph that will
18736 occupy the empty space, if any, to the left of the
18737 glyphs. */
18738 struct font *font = face->font ? face->font : FRAME_FONT (f);
18739 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
18740 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
18741 struct glyph *g;
18742 int row_width, stretch_ascent, stretch_width;
18743 struct text_pos saved_pos;
18744 int saved_face_id, saved_avoid_cursor;
18745
18746 for (row_width = 0, g = row_start; g < row_end; g++)
18747 row_width += g->pixel_width;
18748 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
18749 if (stretch_width > 0)
18750 {
18751 stretch_ascent =
18752 (((it->ascent + it->descent)
18753 * FONT_BASE (font)) / FONT_HEIGHT (font));
18754 saved_pos = it->position;
18755 memset (&it->position, 0, sizeof it->position);
18756 saved_avoid_cursor = it->avoid_cursor_p;
18757 it->avoid_cursor_p = 1;
18758 saved_face_id = it->face_id;
18759 /* The last row's stretch glyph should get the default
18760 face, to avoid painting the rest of the window with
18761 the region face, if the region ends at ZV. */
18762 if (it->glyph_row->ends_at_zv_p)
18763 it->face_id = default_face->id;
18764 else
18765 it->face_id = face->id;
18766 append_stretch_glyph (it, make_number (0), stretch_width,
18767 it->ascent + it->descent, stretch_ascent);
18768 it->position = saved_pos;
18769 it->avoid_cursor_p = saved_avoid_cursor;
18770 it->face_id = saved_face_id;
18771 }
18772 }
18773 #endif /* HAVE_WINDOW_SYSTEM */
18774 }
18775 else
18776 {
18777 /* Save some values that must not be changed. */
18778 int saved_x = it->current_x;
18779 struct text_pos saved_pos;
18780 Lisp_Object saved_object;
18781 enum display_element_type saved_what = it->what;
18782 int saved_face_id = it->face_id;
18783
18784 saved_object = it->object;
18785 saved_pos = it->position;
18786
18787 it->what = IT_CHARACTER;
18788 memset (&it->position, 0, sizeof it->position);
18789 it->object = make_number (0);
18790 it->c = it->char_to_display = ' ';
18791 it->len = 1;
18792 /* The last row's blank glyphs should get the default face, to
18793 avoid painting the rest of the window with the region face,
18794 if the region ends at ZV. */
18795 if (it->glyph_row->ends_at_zv_p)
18796 it->face_id = default_face->id;
18797 else
18798 it->face_id = face->id;
18799
18800 PRODUCE_GLYPHS (it);
18801
18802 while (it->current_x <= it->last_visible_x)
18803 PRODUCE_GLYPHS (it);
18804
18805 /* Don't count these blanks really. It would let us insert a left
18806 truncation glyph below and make us set the cursor on them, maybe. */
18807 it->current_x = saved_x;
18808 it->object = saved_object;
18809 it->position = saved_pos;
18810 it->what = saved_what;
18811 it->face_id = saved_face_id;
18812 }
18813 }
18814
18815
18816 /* Value is non-zero if text starting at CHARPOS in current_buffer is
18817 trailing whitespace. */
18818
18819 static int
18820 trailing_whitespace_p (ptrdiff_t charpos)
18821 {
18822 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
18823 int c = 0;
18824
18825 while (bytepos < ZV_BYTE
18826 && (c = FETCH_CHAR (bytepos),
18827 c == ' ' || c == '\t'))
18828 ++bytepos;
18829
18830 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
18831 {
18832 if (bytepos != PT_BYTE)
18833 return 1;
18834 }
18835 return 0;
18836 }
18837
18838
18839 /* Highlight trailing whitespace, if any, in ROW. */
18840
18841 static void
18842 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
18843 {
18844 int used = row->used[TEXT_AREA];
18845
18846 if (used)
18847 {
18848 struct glyph *start = row->glyphs[TEXT_AREA];
18849 struct glyph *glyph = start + used - 1;
18850
18851 if (row->reversed_p)
18852 {
18853 /* Right-to-left rows need to be processed in the opposite
18854 direction, so swap the edge pointers. */
18855 glyph = start;
18856 start = row->glyphs[TEXT_AREA] + used - 1;
18857 }
18858
18859 /* Skip over glyphs inserted to display the cursor at the
18860 end of a line, for extending the face of the last glyph
18861 to the end of the line on terminals, and for truncation
18862 and continuation glyphs. */
18863 if (!row->reversed_p)
18864 {
18865 while (glyph >= start
18866 && glyph->type == CHAR_GLYPH
18867 && INTEGERP (glyph->object))
18868 --glyph;
18869 }
18870 else
18871 {
18872 while (glyph <= start
18873 && glyph->type == CHAR_GLYPH
18874 && INTEGERP (glyph->object))
18875 ++glyph;
18876 }
18877
18878 /* If last glyph is a space or stretch, and it's trailing
18879 whitespace, set the face of all trailing whitespace glyphs in
18880 IT->glyph_row to `trailing-whitespace'. */
18881 if ((row->reversed_p ? glyph <= start : glyph >= start)
18882 && BUFFERP (glyph->object)
18883 && (glyph->type == STRETCH_GLYPH
18884 || (glyph->type == CHAR_GLYPH
18885 && glyph->u.ch == ' '))
18886 && trailing_whitespace_p (glyph->charpos))
18887 {
18888 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
18889 if (face_id < 0)
18890 return;
18891
18892 if (!row->reversed_p)
18893 {
18894 while (glyph >= start
18895 && BUFFERP (glyph->object)
18896 && (glyph->type == STRETCH_GLYPH
18897 || (glyph->type == CHAR_GLYPH
18898 && glyph->u.ch == ' ')))
18899 (glyph--)->face_id = face_id;
18900 }
18901 else
18902 {
18903 while (glyph <= start
18904 && BUFFERP (glyph->object)
18905 && (glyph->type == STRETCH_GLYPH
18906 || (glyph->type == CHAR_GLYPH
18907 && glyph->u.ch == ' ')))
18908 (glyph++)->face_id = face_id;
18909 }
18910 }
18911 }
18912 }
18913
18914
18915 /* Value is non-zero if glyph row ROW should be
18916 used to hold the cursor. */
18917
18918 static int
18919 cursor_row_p (struct glyph_row *row)
18920 {
18921 int result = 1;
18922
18923 if (PT == CHARPOS (row->end.pos)
18924 || PT == MATRIX_ROW_END_CHARPOS (row))
18925 {
18926 /* Suppose the row ends on a string.
18927 Unless the row is continued, that means it ends on a newline
18928 in the string. If it's anything other than a display string
18929 (e.g., a before-string from an overlay), we don't want the
18930 cursor there. (This heuristic seems to give the optimal
18931 behavior for the various types of multi-line strings.)
18932 One exception: if the string has `cursor' property on one of
18933 its characters, we _do_ want the cursor there. */
18934 if (CHARPOS (row->end.string_pos) >= 0)
18935 {
18936 if (row->continued_p)
18937 result = 1;
18938 else
18939 {
18940 /* Check for `display' property. */
18941 struct glyph *beg = row->glyphs[TEXT_AREA];
18942 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
18943 struct glyph *glyph;
18944
18945 result = 0;
18946 for (glyph = end; glyph >= beg; --glyph)
18947 if (STRINGP (glyph->object))
18948 {
18949 Lisp_Object prop
18950 = Fget_char_property (make_number (PT),
18951 Qdisplay, Qnil);
18952 result =
18953 (!NILP (prop)
18954 && display_prop_string_p (prop, glyph->object));
18955 /* If there's a `cursor' property on one of the
18956 string's characters, this row is a cursor row,
18957 even though this is not a display string. */
18958 if (!result)
18959 {
18960 Lisp_Object s = glyph->object;
18961
18962 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
18963 {
18964 ptrdiff_t gpos = glyph->charpos;
18965
18966 if (!NILP (Fget_char_property (make_number (gpos),
18967 Qcursor, s)))
18968 {
18969 result = 1;
18970 break;
18971 }
18972 }
18973 }
18974 break;
18975 }
18976 }
18977 }
18978 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
18979 {
18980 /* If the row ends in middle of a real character,
18981 and the line is continued, we want the cursor here.
18982 That's because CHARPOS (ROW->end.pos) would equal
18983 PT if PT is before the character. */
18984 if (!row->ends_in_ellipsis_p)
18985 result = row->continued_p;
18986 else
18987 /* If the row ends in an ellipsis, then
18988 CHARPOS (ROW->end.pos) will equal point after the
18989 invisible text. We want that position to be displayed
18990 after the ellipsis. */
18991 result = 0;
18992 }
18993 /* If the row ends at ZV, display the cursor at the end of that
18994 row instead of at the start of the row below. */
18995 else if (row->ends_at_zv_p)
18996 result = 1;
18997 else
18998 result = 0;
18999 }
19000
19001 return result;
19002 }
19003
19004 \f
19005
19006 /* Push the property PROP so that it will be rendered at the current
19007 position in IT. Return 1 if PROP was successfully pushed, 0
19008 otherwise. Called from handle_line_prefix to handle the
19009 `line-prefix' and `wrap-prefix' properties. */
19010
19011 static int
19012 push_prefix_prop (struct it *it, Lisp_Object prop)
19013 {
19014 struct text_pos pos =
19015 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19016
19017 eassert (it->method == GET_FROM_BUFFER
19018 || it->method == GET_FROM_DISPLAY_VECTOR
19019 || it->method == GET_FROM_STRING);
19020
19021 /* We need to save the current buffer/string position, so it will be
19022 restored by pop_it, because iterate_out_of_display_property
19023 depends on that being set correctly, but some situations leave
19024 it->position not yet set when this function is called. */
19025 push_it (it, &pos);
19026
19027 if (STRINGP (prop))
19028 {
19029 if (SCHARS (prop) == 0)
19030 {
19031 pop_it (it);
19032 return 0;
19033 }
19034
19035 it->string = prop;
19036 it->string_from_prefix_prop_p = 1;
19037 it->multibyte_p = STRING_MULTIBYTE (it->string);
19038 it->current.overlay_string_index = -1;
19039 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19040 it->end_charpos = it->string_nchars = SCHARS (it->string);
19041 it->method = GET_FROM_STRING;
19042 it->stop_charpos = 0;
19043 it->prev_stop = 0;
19044 it->base_level_stop = 0;
19045
19046 /* Force paragraph direction to be that of the parent
19047 buffer/string. */
19048 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19049 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19050 else
19051 it->paragraph_embedding = L2R;
19052
19053 /* Set up the bidi iterator for this display string. */
19054 if (it->bidi_p)
19055 {
19056 it->bidi_it.string.lstring = it->string;
19057 it->bidi_it.string.s = NULL;
19058 it->bidi_it.string.schars = it->end_charpos;
19059 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19060 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19061 it->bidi_it.string.unibyte = !it->multibyte_p;
19062 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19063 }
19064 }
19065 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19066 {
19067 it->method = GET_FROM_STRETCH;
19068 it->object = prop;
19069 }
19070 #ifdef HAVE_WINDOW_SYSTEM
19071 else if (IMAGEP (prop))
19072 {
19073 it->what = IT_IMAGE;
19074 it->image_id = lookup_image (it->f, prop);
19075 it->method = GET_FROM_IMAGE;
19076 }
19077 #endif /* HAVE_WINDOW_SYSTEM */
19078 else
19079 {
19080 pop_it (it); /* bogus display property, give up */
19081 return 0;
19082 }
19083
19084 return 1;
19085 }
19086
19087 /* Return the character-property PROP at the current position in IT. */
19088
19089 static Lisp_Object
19090 get_it_property (struct it *it, Lisp_Object prop)
19091 {
19092 Lisp_Object position;
19093
19094 if (STRINGP (it->object))
19095 position = make_number (IT_STRING_CHARPOS (*it));
19096 else if (BUFFERP (it->object))
19097 position = make_number (IT_CHARPOS (*it));
19098 else
19099 return Qnil;
19100
19101 return Fget_char_property (position, prop, it->object);
19102 }
19103
19104 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19105
19106 static void
19107 handle_line_prefix (struct it *it)
19108 {
19109 Lisp_Object prefix;
19110
19111 if (it->continuation_lines_width > 0)
19112 {
19113 prefix = get_it_property (it, Qwrap_prefix);
19114 if (NILP (prefix))
19115 prefix = Vwrap_prefix;
19116 }
19117 else
19118 {
19119 prefix = get_it_property (it, Qline_prefix);
19120 if (NILP (prefix))
19121 prefix = Vline_prefix;
19122 }
19123 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19124 {
19125 /* If the prefix is wider than the window, and we try to wrap
19126 it, it would acquire its own wrap prefix, and so on till the
19127 iterator stack overflows. So, don't wrap the prefix. */
19128 it->line_wrap = TRUNCATE;
19129 it->avoid_cursor_p = 1;
19130 }
19131 }
19132
19133 \f
19134
19135 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19136 only for R2L lines from display_line and display_string, when they
19137 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19138 the line/string needs to be continued on the next glyph row. */
19139 static void
19140 unproduce_glyphs (struct it *it, int n)
19141 {
19142 struct glyph *glyph, *end;
19143
19144 eassert (it->glyph_row);
19145 eassert (it->glyph_row->reversed_p);
19146 eassert (it->area == TEXT_AREA);
19147 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19148
19149 if (n > it->glyph_row->used[TEXT_AREA])
19150 n = it->glyph_row->used[TEXT_AREA];
19151 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19152 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19153 for ( ; glyph < end; glyph++)
19154 glyph[-n] = *glyph;
19155 }
19156
19157 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19158 and ROW->maxpos. */
19159 static void
19160 find_row_edges (struct it *it, struct glyph_row *row,
19161 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19162 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19163 {
19164 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19165 lines' rows is implemented for bidi-reordered rows. */
19166
19167 /* ROW->minpos is the value of min_pos, the minimal buffer position
19168 we have in ROW, or ROW->start.pos if that is smaller. */
19169 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19170 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19171 else
19172 /* We didn't find buffer positions smaller than ROW->start, or
19173 didn't find _any_ valid buffer positions in any of the glyphs,
19174 so we must trust the iterator's computed positions. */
19175 row->minpos = row->start.pos;
19176 if (max_pos <= 0)
19177 {
19178 max_pos = CHARPOS (it->current.pos);
19179 max_bpos = BYTEPOS (it->current.pos);
19180 }
19181
19182 /* Here are the various use-cases for ending the row, and the
19183 corresponding values for ROW->maxpos:
19184
19185 Line ends in a newline from buffer eol_pos + 1
19186 Line is continued from buffer max_pos + 1
19187 Line is truncated on right it->current.pos
19188 Line ends in a newline from string max_pos + 1(*)
19189 (*) + 1 only when line ends in a forward scan
19190 Line is continued from string max_pos
19191 Line is continued from display vector max_pos
19192 Line is entirely from a string min_pos == max_pos
19193 Line is entirely from a display vector min_pos == max_pos
19194 Line that ends at ZV ZV
19195
19196 If you discover other use-cases, please add them here as
19197 appropriate. */
19198 if (row->ends_at_zv_p)
19199 row->maxpos = it->current.pos;
19200 else if (row->used[TEXT_AREA])
19201 {
19202 int seen_this_string = 0;
19203 struct glyph_row *r1 = row - 1;
19204
19205 /* Did we see the same display string on the previous row? */
19206 if (STRINGP (it->object)
19207 /* this is not the first row */
19208 && row > it->w->desired_matrix->rows
19209 /* previous row is not the header line */
19210 && !r1->mode_line_p
19211 /* previous row also ends in a newline from a string */
19212 && r1->ends_in_newline_from_string_p)
19213 {
19214 struct glyph *start, *end;
19215
19216 /* Search for the last glyph of the previous row that came
19217 from buffer or string. Depending on whether the row is
19218 L2R or R2L, we need to process it front to back or the
19219 other way round. */
19220 if (!r1->reversed_p)
19221 {
19222 start = r1->glyphs[TEXT_AREA];
19223 end = start + r1->used[TEXT_AREA];
19224 /* Glyphs inserted by redisplay have an integer (zero)
19225 as their object. */
19226 while (end > start
19227 && INTEGERP ((end - 1)->object)
19228 && (end - 1)->charpos <= 0)
19229 --end;
19230 if (end > start)
19231 {
19232 if (EQ ((end - 1)->object, it->object))
19233 seen_this_string = 1;
19234 }
19235 else
19236 /* If all the glyphs of the previous row were inserted
19237 by redisplay, it means the previous row was
19238 produced from a single newline, which is only
19239 possible if that newline came from the same string
19240 as the one which produced this ROW. */
19241 seen_this_string = 1;
19242 }
19243 else
19244 {
19245 end = r1->glyphs[TEXT_AREA] - 1;
19246 start = end + r1->used[TEXT_AREA];
19247 while (end < start
19248 && INTEGERP ((end + 1)->object)
19249 && (end + 1)->charpos <= 0)
19250 ++end;
19251 if (end < start)
19252 {
19253 if (EQ ((end + 1)->object, it->object))
19254 seen_this_string = 1;
19255 }
19256 else
19257 seen_this_string = 1;
19258 }
19259 }
19260 /* Take note of each display string that covers a newline only
19261 once, the first time we see it. This is for when a display
19262 string includes more than one newline in it. */
19263 if (row->ends_in_newline_from_string_p && !seen_this_string)
19264 {
19265 /* If we were scanning the buffer forward when we displayed
19266 the string, we want to account for at least one buffer
19267 position that belongs to this row (position covered by
19268 the display string), so that cursor positioning will
19269 consider this row as a candidate when point is at the end
19270 of the visual line represented by this row. This is not
19271 required when scanning back, because max_pos will already
19272 have a much larger value. */
19273 if (CHARPOS (row->end.pos) > max_pos)
19274 INC_BOTH (max_pos, max_bpos);
19275 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19276 }
19277 else if (CHARPOS (it->eol_pos) > 0)
19278 SET_TEXT_POS (row->maxpos,
19279 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
19280 else if (row->continued_p)
19281 {
19282 /* If max_pos is different from IT's current position, it
19283 means IT->method does not belong to the display element
19284 at max_pos. However, it also means that the display
19285 element at max_pos was displayed in its entirety on this
19286 line, which is equivalent to saying that the next line
19287 starts at the next buffer position. */
19288 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
19289 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19290 else
19291 {
19292 INC_BOTH (max_pos, max_bpos);
19293 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19294 }
19295 }
19296 else if (row->truncated_on_right_p)
19297 /* display_line already called reseat_at_next_visible_line_start,
19298 which puts the iterator at the beginning of the next line, in
19299 the logical order. */
19300 row->maxpos = it->current.pos;
19301 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
19302 /* A line that is entirely from a string/image/stretch... */
19303 row->maxpos = row->minpos;
19304 else
19305 emacs_abort ();
19306 }
19307 else
19308 row->maxpos = it->current.pos;
19309 }
19310
19311 /* Construct the glyph row IT->glyph_row in the desired matrix of
19312 IT->w from text at the current position of IT. See dispextern.h
19313 for an overview of struct it. Value is non-zero if
19314 IT->glyph_row displays text, as opposed to a line displaying ZV
19315 only. */
19316
19317 static int
19318 display_line (struct it *it)
19319 {
19320 struct glyph_row *row = it->glyph_row;
19321 Lisp_Object overlay_arrow_string;
19322 struct it wrap_it;
19323 void *wrap_data = NULL;
19324 int may_wrap = 0, wrap_x IF_LINT (= 0);
19325 int wrap_row_used = -1;
19326 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
19327 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
19328 int wrap_row_extra_line_spacing IF_LINT (= 0);
19329 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
19330 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
19331 int cvpos;
19332 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
19333 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
19334
19335 /* We always start displaying at hpos zero even if hscrolled. */
19336 eassert (it->hpos == 0 && it->current_x == 0);
19337
19338 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
19339 >= it->w->desired_matrix->nrows)
19340 {
19341 it->w->nrows_scale_factor++;
19342 fonts_changed_p = 1;
19343 return 0;
19344 }
19345
19346 /* Is IT->w showing the region? */
19347 wset_region_showing (it->w, it->region_beg_charpos > 0 ? Qt : Qnil);
19348
19349 /* Clear the result glyph row and enable it. */
19350 prepare_desired_row (row);
19351
19352 row->y = it->current_y;
19353 row->start = it->start;
19354 row->continuation_lines_width = it->continuation_lines_width;
19355 row->displays_text_p = 1;
19356 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
19357 it->starts_in_middle_of_char_p = 0;
19358
19359 /* Arrange the overlays nicely for our purposes. Usually, we call
19360 display_line on only one line at a time, in which case this
19361 can't really hurt too much, or we call it on lines which appear
19362 one after another in the buffer, in which case all calls to
19363 recenter_overlay_lists but the first will be pretty cheap. */
19364 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
19365
19366 /* Move over display elements that are not visible because we are
19367 hscrolled. This may stop at an x-position < IT->first_visible_x
19368 if the first glyph is partially visible or if we hit a line end. */
19369 if (it->current_x < it->first_visible_x)
19370 {
19371 enum move_it_result move_result;
19372
19373 this_line_min_pos = row->start.pos;
19374 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
19375 MOVE_TO_POS | MOVE_TO_X);
19376 /* If we are under a large hscroll, move_it_in_display_line_to
19377 could hit the end of the line without reaching
19378 it->first_visible_x. Pretend that we did reach it. This is
19379 especially important on a TTY, where we will call
19380 extend_face_to_end_of_line, which needs to know how many
19381 blank glyphs to produce. */
19382 if (it->current_x < it->first_visible_x
19383 && (move_result == MOVE_NEWLINE_OR_CR
19384 || move_result == MOVE_POS_MATCH_OR_ZV))
19385 it->current_x = it->first_visible_x;
19386
19387 /* Record the smallest positions seen while we moved over
19388 display elements that are not visible. This is needed by
19389 redisplay_internal for optimizing the case where the cursor
19390 stays inside the same line. The rest of this function only
19391 considers positions that are actually displayed, so
19392 RECORD_MAX_MIN_POS will not otherwise record positions that
19393 are hscrolled to the left of the left edge of the window. */
19394 min_pos = CHARPOS (this_line_min_pos);
19395 min_bpos = BYTEPOS (this_line_min_pos);
19396 }
19397 else
19398 {
19399 /* We only do this when not calling `move_it_in_display_line_to'
19400 above, because move_it_in_display_line_to calls
19401 handle_line_prefix itself. */
19402 handle_line_prefix (it);
19403 }
19404
19405 /* Get the initial row height. This is either the height of the
19406 text hscrolled, if there is any, or zero. */
19407 row->ascent = it->max_ascent;
19408 row->height = it->max_ascent + it->max_descent;
19409 row->phys_ascent = it->max_phys_ascent;
19410 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19411 row->extra_line_spacing = it->max_extra_line_spacing;
19412
19413 /* Utility macro to record max and min buffer positions seen until now. */
19414 #define RECORD_MAX_MIN_POS(IT) \
19415 do \
19416 { \
19417 int composition_p = !STRINGP ((IT)->string) \
19418 && ((IT)->what == IT_COMPOSITION); \
19419 ptrdiff_t current_pos = \
19420 composition_p ? (IT)->cmp_it.charpos \
19421 : IT_CHARPOS (*(IT)); \
19422 ptrdiff_t current_bpos = \
19423 composition_p ? CHAR_TO_BYTE (current_pos) \
19424 : IT_BYTEPOS (*(IT)); \
19425 if (current_pos < min_pos) \
19426 { \
19427 min_pos = current_pos; \
19428 min_bpos = current_bpos; \
19429 } \
19430 if (IT_CHARPOS (*it) > max_pos) \
19431 { \
19432 max_pos = IT_CHARPOS (*it); \
19433 max_bpos = IT_BYTEPOS (*it); \
19434 } \
19435 } \
19436 while (0)
19437
19438 /* Loop generating characters. The loop is left with IT on the next
19439 character to display. */
19440 while (1)
19441 {
19442 int n_glyphs_before, hpos_before, x_before;
19443 int x, nglyphs;
19444 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
19445
19446 /* Retrieve the next thing to display. Value is zero if end of
19447 buffer reached. */
19448 if (!get_next_display_element (it))
19449 {
19450 /* Maybe add a space at the end of this line that is used to
19451 display the cursor there under X. Set the charpos of the
19452 first glyph of blank lines not corresponding to any text
19453 to -1. */
19454 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19455 row->exact_window_width_line_p = 1;
19456 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
19457 || row->used[TEXT_AREA] == 0)
19458 {
19459 row->glyphs[TEXT_AREA]->charpos = -1;
19460 row->displays_text_p = 0;
19461
19462 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
19463 && (!MINI_WINDOW_P (it->w)
19464 || (minibuf_level && EQ (it->window, minibuf_window))))
19465 row->indicate_empty_line_p = 1;
19466 }
19467
19468 it->continuation_lines_width = 0;
19469 row->ends_at_zv_p = 1;
19470 /* A row that displays right-to-left text must always have
19471 its last face extended all the way to the end of line,
19472 even if this row ends in ZV, because we still write to
19473 the screen left to right. We also need to extend the
19474 last face if the default face is remapped to some
19475 different face, otherwise the functions that clear
19476 portions of the screen will clear with the default face's
19477 background color. */
19478 if (row->reversed_p
19479 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
19480 extend_face_to_end_of_line (it);
19481 break;
19482 }
19483
19484 /* Now, get the metrics of what we want to display. This also
19485 generates glyphs in `row' (which is IT->glyph_row). */
19486 n_glyphs_before = row->used[TEXT_AREA];
19487 x = it->current_x;
19488
19489 /* Remember the line height so far in case the next element doesn't
19490 fit on the line. */
19491 if (it->line_wrap != TRUNCATE)
19492 {
19493 ascent = it->max_ascent;
19494 descent = it->max_descent;
19495 phys_ascent = it->max_phys_ascent;
19496 phys_descent = it->max_phys_descent;
19497
19498 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
19499 {
19500 if (IT_DISPLAYING_WHITESPACE (it))
19501 may_wrap = 1;
19502 else if (may_wrap)
19503 {
19504 SAVE_IT (wrap_it, *it, wrap_data);
19505 wrap_x = x;
19506 wrap_row_used = row->used[TEXT_AREA];
19507 wrap_row_ascent = row->ascent;
19508 wrap_row_height = row->height;
19509 wrap_row_phys_ascent = row->phys_ascent;
19510 wrap_row_phys_height = row->phys_height;
19511 wrap_row_extra_line_spacing = row->extra_line_spacing;
19512 wrap_row_min_pos = min_pos;
19513 wrap_row_min_bpos = min_bpos;
19514 wrap_row_max_pos = max_pos;
19515 wrap_row_max_bpos = max_bpos;
19516 may_wrap = 0;
19517 }
19518 }
19519 }
19520
19521 PRODUCE_GLYPHS (it);
19522
19523 /* If this display element was in marginal areas, continue with
19524 the next one. */
19525 if (it->area != TEXT_AREA)
19526 {
19527 row->ascent = max (row->ascent, it->max_ascent);
19528 row->height = max (row->height, it->max_ascent + it->max_descent);
19529 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19530 row->phys_height = max (row->phys_height,
19531 it->max_phys_ascent + it->max_phys_descent);
19532 row->extra_line_spacing = max (row->extra_line_spacing,
19533 it->max_extra_line_spacing);
19534 set_iterator_to_next (it, 1);
19535 continue;
19536 }
19537
19538 /* Does the display element fit on the line? If we truncate
19539 lines, we should draw past the right edge of the window. If
19540 we don't truncate, we want to stop so that we can display the
19541 continuation glyph before the right margin. If lines are
19542 continued, there are two possible strategies for characters
19543 resulting in more than 1 glyph (e.g. tabs): Display as many
19544 glyphs as possible in this line and leave the rest for the
19545 continuation line, or display the whole element in the next
19546 line. Original redisplay did the former, so we do it also. */
19547 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
19548 hpos_before = it->hpos;
19549 x_before = x;
19550
19551 if (/* Not a newline. */
19552 nglyphs > 0
19553 /* Glyphs produced fit entirely in the line. */
19554 && it->current_x < it->last_visible_x)
19555 {
19556 it->hpos += nglyphs;
19557 row->ascent = max (row->ascent, it->max_ascent);
19558 row->height = max (row->height, it->max_ascent + it->max_descent);
19559 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19560 row->phys_height = max (row->phys_height,
19561 it->max_phys_ascent + it->max_phys_descent);
19562 row->extra_line_spacing = max (row->extra_line_spacing,
19563 it->max_extra_line_spacing);
19564 if (it->current_x - it->pixel_width < it->first_visible_x)
19565 row->x = x - it->first_visible_x;
19566 /* Record the maximum and minimum buffer positions seen so
19567 far in glyphs that will be displayed by this row. */
19568 if (it->bidi_p)
19569 RECORD_MAX_MIN_POS (it);
19570 }
19571 else
19572 {
19573 int i, new_x;
19574 struct glyph *glyph;
19575
19576 for (i = 0; i < nglyphs; ++i, x = new_x)
19577 {
19578 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19579 new_x = x + glyph->pixel_width;
19580
19581 if (/* Lines are continued. */
19582 it->line_wrap != TRUNCATE
19583 && (/* Glyph doesn't fit on the line. */
19584 new_x > it->last_visible_x
19585 /* Or it fits exactly on a window system frame. */
19586 || (new_x == it->last_visible_x
19587 && FRAME_WINDOW_P (it->f)
19588 && (row->reversed_p
19589 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19590 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
19591 {
19592 /* End of a continued line. */
19593
19594 if (it->hpos == 0
19595 || (new_x == it->last_visible_x
19596 && FRAME_WINDOW_P (it->f)
19597 && (row->reversed_p
19598 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19599 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
19600 {
19601 /* Current glyph is the only one on the line or
19602 fits exactly on the line. We must continue
19603 the line because we can't draw the cursor
19604 after the glyph. */
19605 row->continued_p = 1;
19606 it->current_x = new_x;
19607 it->continuation_lines_width += new_x;
19608 ++it->hpos;
19609 if (i == nglyphs - 1)
19610 {
19611 /* If line-wrap is on, check if a previous
19612 wrap point was found. */
19613 if (wrap_row_used > 0
19614 /* Even if there is a previous wrap
19615 point, continue the line here as
19616 usual, if (i) the previous character
19617 was a space or tab AND (ii) the
19618 current character is not. */
19619 && (!may_wrap
19620 || IT_DISPLAYING_WHITESPACE (it)))
19621 goto back_to_wrap;
19622
19623 /* Record the maximum and minimum buffer
19624 positions seen so far in glyphs that will be
19625 displayed by this row. */
19626 if (it->bidi_p)
19627 RECORD_MAX_MIN_POS (it);
19628 set_iterator_to_next (it, 1);
19629 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19630 {
19631 if (!get_next_display_element (it))
19632 {
19633 row->exact_window_width_line_p = 1;
19634 it->continuation_lines_width = 0;
19635 row->continued_p = 0;
19636 row->ends_at_zv_p = 1;
19637 }
19638 else if (ITERATOR_AT_END_OF_LINE_P (it))
19639 {
19640 row->continued_p = 0;
19641 row->exact_window_width_line_p = 1;
19642 }
19643 }
19644 }
19645 else if (it->bidi_p)
19646 RECORD_MAX_MIN_POS (it);
19647 }
19648 else if (CHAR_GLYPH_PADDING_P (*glyph)
19649 && !FRAME_WINDOW_P (it->f))
19650 {
19651 /* A padding glyph that doesn't fit on this line.
19652 This means the whole character doesn't fit
19653 on the line. */
19654 if (row->reversed_p)
19655 unproduce_glyphs (it, row->used[TEXT_AREA]
19656 - n_glyphs_before);
19657 row->used[TEXT_AREA] = n_glyphs_before;
19658
19659 /* Fill the rest of the row with continuation
19660 glyphs like in 20.x. */
19661 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
19662 < row->glyphs[1 + TEXT_AREA])
19663 produce_special_glyphs (it, IT_CONTINUATION);
19664
19665 row->continued_p = 1;
19666 it->current_x = x_before;
19667 it->continuation_lines_width += x_before;
19668
19669 /* Restore the height to what it was before the
19670 element not fitting on the line. */
19671 it->max_ascent = ascent;
19672 it->max_descent = descent;
19673 it->max_phys_ascent = phys_ascent;
19674 it->max_phys_descent = phys_descent;
19675 }
19676 else if (wrap_row_used > 0)
19677 {
19678 back_to_wrap:
19679 if (row->reversed_p)
19680 unproduce_glyphs (it,
19681 row->used[TEXT_AREA] - wrap_row_used);
19682 RESTORE_IT (it, &wrap_it, wrap_data);
19683 it->continuation_lines_width += wrap_x;
19684 row->used[TEXT_AREA] = wrap_row_used;
19685 row->ascent = wrap_row_ascent;
19686 row->height = wrap_row_height;
19687 row->phys_ascent = wrap_row_phys_ascent;
19688 row->phys_height = wrap_row_phys_height;
19689 row->extra_line_spacing = wrap_row_extra_line_spacing;
19690 min_pos = wrap_row_min_pos;
19691 min_bpos = wrap_row_min_bpos;
19692 max_pos = wrap_row_max_pos;
19693 max_bpos = wrap_row_max_bpos;
19694 row->continued_p = 1;
19695 row->ends_at_zv_p = 0;
19696 row->exact_window_width_line_p = 0;
19697 it->continuation_lines_width += x;
19698
19699 /* Make sure that a non-default face is extended
19700 up to the right margin of the window. */
19701 extend_face_to_end_of_line (it);
19702 }
19703 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
19704 {
19705 /* A TAB that extends past the right edge of the
19706 window. This produces a single glyph on
19707 window system frames. We leave the glyph in
19708 this row and let it fill the row, but don't
19709 consume the TAB. */
19710 if ((row->reversed_p
19711 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19712 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19713 produce_special_glyphs (it, IT_CONTINUATION);
19714 it->continuation_lines_width += it->last_visible_x;
19715 row->ends_in_middle_of_char_p = 1;
19716 row->continued_p = 1;
19717 glyph->pixel_width = it->last_visible_x - x;
19718 it->starts_in_middle_of_char_p = 1;
19719 }
19720 else
19721 {
19722 /* Something other than a TAB that draws past
19723 the right edge of the window. Restore
19724 positions to values before the element. */
19725 if (row->reversed_p)
19726 unproduce_glyphs (it, row->used[TEXT_AREA]
19727 - (n_glyphs_before + i));
19728 row->used[TEXT_AREA] = n_glyphs_before + i;
19729
19730 /* Display continuation glyphs. */
19731 it->current_x = x_before;
19732 it->continuation_lines_width += x;
19733 if (!FRAME_WINDOW_P (it->f)
19734 || (row->reversed_p
19735 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19736 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19737 produce_special_glyphs (it, IT_CONTINUATION);
19738 row->continued_p = 1;
19739
19740 extend_face_to_end_of_line (it);
19741
19742 if (nglyphs > 1 && i > 0)
19743 {
19744 row->ends_in_middle_of_char_p = 1;
19745 it->starts_in_middle_of_char_p = 1;
19746 }
19747
19748 /* Restore the height to what it was before the
19749 element not fitting on the line. */
19750 it->max_ascent = ascent;
19751 it->max_descent = descent;
19752 it->max_phys_ascent = phys_ascent;
19753 it->max_phys_descent = phys_descent;
19754 }
19755
19756 break;
19757 }
19758 else if (new_x > it->first_visible_x)
19759 {
19760 /* Increment number of glyphs actually displayed. */
19761 ++it->hpos;
19762
19763 /* Record the maximum and minimum buffer positions
19764 seen so far in glyphs that will be displayed by
19765 this row. */
19766 if (it->bidi_p)
19767 RECORD_MAX_MIN_POS (it);
19768
19769 if (x < it->first_visible_x)
19770 /* Glyph is partially visible, i.e. row starts at
19771 negative X position. */
19772 row->x = x - it->first_visible_x;
19773 }
19774 else
19775 {
19776 /* Glyph is completely off the left margin of the
19777 window. This should not happen because of the
19778 move_it_in_display_line at the start of this
19779 function, unless the text display area of the
19780 window is empty. */
19781 eassert (it->first_visible_x <= it->last_visible_x);
19782 }
19783 }
19784 /* Even if this display element produced no glyphs at all,
19785 we want to record its position. */
19786 if (it->bidi_p && nglyphs == 0)
19787 RECORD_MAX_MIN_POS (it);
19788
19789 row->ascent = max (row->ascent, it->max_ascent);
19790 row->height = max (row->height, it->max_ascent + it->max_descent);
19791 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19792 row->phys_height = max (row->phys_height,
19793 it->max_phys_ascent + it->max_phys_descent);
19794 row->extra_line_spacing = max (row->extra_line_spacing,
19795 it->max_extra_line_spacing);
19796
19797 /* End of this display line if row is continued. */
19798 if (row->continued_p || row->ends_at_zv_p)
19799 break;
19800 }
19801
19802 at_end_of_line:
19803 /* Is this a line end? If yes, we're also done, after making
19804 sure that a non-default face is extended up to the right
19805 margin of the window. */
19806 if (ITERATOR_AT_END_OF_LINE_P (it))
19807 {
19808 int used_before = row->used[TEXT_AREA];
19809
19810 row->ends_in_newline_from_string_p = STRINGP (it->object);
19811
19812 /* Add a space at the end of the line that is used to
19813 display the cursor there. */
19814 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19815 append_space_for_newline (it, 0);
19816
19817 /* Extend the face to the end of the line. */
19818 extend_face_to_end_of_line (it);
19819
19820 /* Make sure we have the position. */
19821 if (used_before == 0)
19822 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
19823
19824 /* Record the position of the newline, for use in
19825 find_row_edges. */
19826 it->eol_pos = it->current.pos;
19827
19828 /* Consume the line end. This skips over invisible lines. */
19829 set_iterator_to_next (it, 1);
19830 it->continuation_lines_width = 0;
19831 break;
19832 }
19833
19834 /* Proceed with next display element. Note that this skips
19835 over lines invisible because of selective display. */
19836 set_iterator_to_next (it, 1);
19837
19838 /* If we truncate lines, we are done when the last displayed
19839 glyphs reach past the right margin of the window. */
19840 if (it->line_wrap == TRUNCATE
19841 && (FRAME_WINDOW_P (it->f) && WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19842 ? (it->current_x >= it->last_visible_x)
19843 : (it->current_x > it->last_visible_x)))
19844 {
19845 /* Maybe add truncation glyphs. */
19846 if (!FRAME_WINDOW_P (it->f)
19847 || (row->reversed_p
19848 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19849 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19850 {
19851 int i, n;
19852
19853 if (!row->reversed_p)
19854 {
19855 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19856 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19857 break;
19858 }
19859 else
19860 {
19861 for (i = 0; i < row->used[TEXT_AREA]; i++)
19862 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19863 break;
19864 /* Remove any padding glyphs at the front of ROW, to
19865 make room for the truncation glyphs we will be
19866 adding below. The loop below always inserts at
19867 least one truncation glyph, so also remove the
19868 last glyph added to ROW. */
19869 unproduce_glyphs (it, i + 1);
19870 /* Adjust i for the loop below. */
19871 i = row->used[TEXT_AREA] - (i + 1);
19872 }
19873
19874 it->current_x = x_before;
19875 if (!FRAME_WINDOW_P (it->f))
19876 {
19877 for (n = row->used[TEXT_AREA]; i < n; ++i)
19878 {
19879 row->used[TEXT_AREA] = i;
19880 produce_special_glyphs (it, IT_TRUNCATION);
19881 }
19882 }
19883 else
19884 {
19885 row->used[TEXT_AREA] = i;
19886 produce_special_glyphs (it, IT_TRUNCATION);
19887 }
19888 }
19889 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19890 {
19891 /* Don't truncate if we can overflow newline into fringe. */
19892 if (!get_next_display_element (it))
19893 {
19894 it->continuation_lines_width = 0;
19895 row->ends_at_zv_p = 1;
19896 row->exact_window_width_line_p = 1;
19897 break;
19898 }
19899 if (ITERATOR_AT_END_OF_LINE_P (it))
19900 {
19901 row->exact_window_width_line_p = 1;
19902 goto at_end_of_line;
19903 }
19904 it->current_x = x_before;
19905 }
19906
19907 row->truncated_on_right_p = 1;
19908 it->continuation_lines_width = 0;
19909 reseat_at_next_visible_line_start (it, 0);
19910 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
19911 it->hpos = hpos_before;
19912 break;
19913 }
19914 }
19915
19916 if (wrap_data)
19917 bidi_unshelve_cache (wrap_data, 1);
19918
19919 /* If line is not empty and hscrolled, maybe insert truncation glyphs
19920 at the left window margin. */
19921 if (it->first_visible_x
19922 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
19923 {
19924 if (!FRAME_WINDOW_P (it->f)
19925 || (row->reversed_p
19926 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19927 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
19928 insert_left_trunc_glyphs (it);
19929 row->truncated_on_left_p = 1;
19930 }
19931
19932 /* Remember the position at which this line ends.
19933
19934 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
19935 cannot be before the call to find_row_edges below, since that is
19936 where these positions are determined. */
19937 row->end = it->current;
19938 if (!it->bidi_p)
19939 {
19940 row->minpos = row->start.pos;
19941 row->maxpos = row->end.pos;
19942 }
19943 else
19944 {
19945 /* ROW->minpos and ROW->maxpos must be the smallest and
19946 `1 + the largest' buffer positions in ROW. But if ROW was
19947 bidi-reordered, these two positions can be anywhere in the
19948 row, so we must determine them now. */
19949 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
19950 }
19951
19952 /* If the start of this line is the overlay arrow-position, then
19953 mark this glyph row as the one containing the overlay arrow.
19954 This is clearly a mess with variable size fonts. It would be
19955 better to let it be displayed like cursors under X. */
19956 if ((row->displays_text_p || !overlay_arrow_seen)
19957 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
19958 !NILP (overlay_arrow_string)))
19959 {
19960 /* Overlay arrow in window redisplay is a fringe bitmap. */
19961 if (STRINGP (overlay_arrow_string))
19962 {
19963 struct glyph_row *arrow_row
19964 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
19965 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
19966 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
19967 struct glyph *p = row->glyphs[TEXT_AREA];
19968 struct glyph *p2, *end;
19969
19970 /* Copy the arrow glyphs. */
19971 while (glyph < arrow_end)
19972 *p++ = *glyph++;
19973
19974 /* Throw away padding glyphs. */
19975 p2 = p;
19976 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
19977 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
19978 ++p2;
19979 if (p2 > p)
19980 {
19981 while (p2 < end)
19982 *p++ = *p2++;
19983 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
19984 }
19985 }
19986 else
19987 {
19988 eassert (INTEGERP (overlay_arrow_string));
19989 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
19990 }
19991 overlay_arrow_seen = 1;
19992 }
19993
19994 /* Highlight trailing whitespace. */
19995 if (!NILP (Vshow_trailing_whitespace))
19996 highlight_trailing_whitespace (it->f, it->glyph_row);
19997
19998 /* Compute pixel dimensions of this line. */
19999 compute_line_metrics (it);
20000
20001 /* Implementation note: No changes in the glyphs of ROW or in their
20002 faces can be done past this point, because compute_line_metrics
20003 computes ROW's hash value and stores it within the glyph_row
20004 structure. */
20005
20006 /* Record whether this row ends inside an ellipsis. */
20007 row->ends_in_ellipsis_p
20008 = (it->method == GET_FROM_DISPLAY_VECTOR
20009 && it->ellipsis_p);
20010
20011 /* Save fringe bitmaps in this row. */
20012 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
20013 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
20014 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
20015 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
20016
20017 it->left_user_fringe_bitmap = 0;
20018 it->left_user_fringe_face_id = 0;
20019 it->right_user_fringe_bitmap = 0;
20020 it->right_user_fringe_face_id = 0;
20021
20022 /* Maybe set the cursor. */
20023 cvpos = it->w->cursor.vpos;
20024 if ((cvpos < 0
20025 /* In bidi-reordered rows, keep checking for proper cursor
20026 position even if one has been found already, because buffer
20027 positions in such rows change non-linearly with ROW->VPOS,
20028 when a line is continued. One exception: when we are at ZV,
20029 display cursor on the first suitable glyph row, since all
20030 the empty rows after that also have their position set to ZV. */
20031 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20032 lines' rows is implemented for bidi-reordered rows. */
20033 || (it->bidi_p
20034 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
20035 && PT >= MATRIX_ROW_START_CHARPOS (row)
20036 && PT <= MATRIX_ROW_END_CHARPOS (row)
20037 && cursor_row_p (row))
20038 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20039
20040 /* Prepare for the next line. This line starts horizontally at (X
20041 HPOS) = (0 0). Vertical positions are incremented. As a
20042 convenience for the caller, IT->glyph_row is set to the next
20043 row to be used. */
20044 it->current_x = it->hpos = 0;
20045 it->current_y += row->height;
20046 SET_TEXT_POS (it->eol_pos, 0, 0);
20047 ++it->vpos;
20048 ++it->glyph_row;
20049 /* The next row should by default use the same value of the
20050 reversed_p flag as this one. set_iterator_to_next decides when
20051 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20052 the flag accordingly. */
20053 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20054 it->glyph_row->reversed_p = row->reversed_p;
20055 it->start = row->end;
20056 return row->displays_text_p;
20057
20058 #undef RECORD_MAX_MIN_POS
20059 }
20060
20061 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20062 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20063 doc: /* Return paragraph direction at point in BUFFER.
20064 Value is either `left-to-right' or `right-to-left'.
20065 If BUFFER is omitted or nil, it defaults to the current buffer.
20066
20067 Paragraph direction determines how the text in the paragraph is displayed.
20068 In left-to-right paragraphs, text begins at the left margin of the window
20069 and the reading direction is generally left to right. In right-to-left
20070 paragraphs, text begins at the right margin and is read from right to left.
20071
20072 See also `bidi-paragraph-direction'. */)
20073 (Lisp_Object buffer)
20074 {
20075 struct buffer *buf = current_buffer;
20076 struct buffer *old = buf;
20077
20078 if (! NILP (buffer))
20079 {
20080 CHECK_BUFFER (buffer);
20081 buf = XBUFFER (buffer);
20082 }
20083
20084 if (NILP (BVAR (buf, bidi_display_reordering))
20085 || NILP (BVAR (buf, enable_multibyte_characters))
20086 /* When we are loading loadup.el, the character property tables
20087 needed for bidi iteration are not yet available. */
20088 || !NILP (Vpurify_flag))
20089 return Qleft_to_right;
20090 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20091 return BVAR (buf, bidi_paragraph_direction);
20092 else
20093 {
20094 /* Determine the direction from buffer text. We could try to
20095 use current_matrix if it is up to date, but this seems fast
20096 enough as it is. */
20097 struct bidi_it itb;
20098 ptrdiff_t pos = BUF_PT (buf);
20099 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20100 int c;
20101 void *itb_data = bidi_shelve_cache ();
20102
20103 set_buffer_temp (buf);
20104 /* bidi_paragraph_init finds the base direction of the paragraph
20105 by searching forward from paragraph start. We need the base
20106 direction of the current or _previous_ paragraph, so we need
20107 to make sure we are within that paragraph. To that end, find
20108 the previous non-empty line. */
20109 if (pos >= ZV && pos > BEGV)
20110 {
20111 pos--;
20112 bytepos = CHAR_TO_BYTE (pos);
20113 }
20114 if (fast_looking_at (build_string ("[\f\t ]*\n"),
20115 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20116 {
20117 while ((c = FETCH_BYTE (bytepos)) == '\n'
20118 || c == ' ' || c == '\t' || c == '\f')
20119 {
20120 if (bytepos <= BEGV_BYTE)
20121 break;
20122 bytepos--;
20123 pos--;
20124 }
20125 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
20126 bytepos--;
20127 }
20128 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
20129 itb.paragraph_dir = NEUTRAL_DIR;
20130 itb.string.s = NULL;
20131 itb.string.lstring = Qnil;
20132 itb.string.bufpos = 0;
20133 itb.string.unibyte = 0;
20134 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
20135 bidi_unshelve_cache (itb_data, 0);
20136 set_buffer_temp (old);
20137 switch (itb.paragraph_dir)
20138 {
20139 case L2R:
20140 return Qleft_to_right;
20141 break;
20142 case R2L:
20143 return Qright_to_left;
20144 break;
20145 default:
20146 emacs_abort ();
20147 }
20148 }
20149 }
20150
20151
20152 \f
20153 /***********************************************************************
20154 Menu Bar
20155 ***********************************************************************/
20156
20157 /* Redisplay the menu bar in the frame for window W.
20158
20159 The menu bar of X frames that don't have X toolkit support is
20160 displayed in a special window W->frame->menu_bar_window.
20161
20162 The menu bar of terminal frames is treated specially as far as
20163 glyph matrices are concerned. Menu bar lines are not part of
20164 windows, so the update is done directly on the frame matrix rows
20165 for the menu bar. */
20166
20167 static void
20168 display_menu_bar (struct window *w)
20169 {
20170 struct frame *f = XFRAME (WINDOW_FRAME (w));
20171 struct it it;
20172 Lisp_Object items;
20173 int i;
20174
20175 /* Don't do all this for graphical frames. */
20176 #ifdef HAVE_NTGUI
20177 if (FRAME_W32_P (f))
20178 return;
20179 #endif
20180 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
20181 if (FRAME_X_P (f))
20182 return;
20183 #endif
20184
20185 #ifdef HAVE_NS
20186 if (FRAME_NS_P (f))
20187 return;
20188 #endif /* HAVE_NS */
20189
20190 #ifdef USE_X_TOOLKIT
20191 eassert (!FRAME_WINDOW_P (f));
20192 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
20193 it.first_visible_x = 0;
20194 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
20195 #else /* not USE_X_TOOLKIT */
20196 if (FRAME_WINDOW_P (f))
20197 {
20198 /* Menu bar lines are displayed in the desired matrix of the
20199 dummy window menu_bar_window. */
20200 struct window *menu_w;
20201 eassert (WINDOWP (f->menu_bar_window));
20202 menu_w = XWINDOW (f->menu_bar_window);
20203 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
20204 MENU_FACE_ID);
20205 it.first_visible_x = 0;
20206 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
20207 }
20208 else
20209 {
20210 /* This is a TTY frame, i.e. character hpos/vpos are used as
20211 pixel x/y. */
20212 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
20213 MENU_FACE_ID);
20214 it.first_visible_x = 0;
20215 it.last_visible_x = FRAME_COLS (f);
20216 }
20217 #endif /* not USE_X_TOOLKIT */
20218
20219 /* FIXME: This should be controlled by a user option. See the
20220 comments in redisplay_tool_bar and display_mode_line about
20221 this. */
20222 it.paragraph_embedding = L2R;
20223
20224 /* Clear all rows of the menu bar. */
20225 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
20226 {
20227 struct glyph_row *row = it.glyph_row + i;
20228 clear_glyph_row (row);
20229 row->enabled_p = 1;
20230 row->full_width_p = 1;
20231 }
20232
20233 /* Display all items of the menu bar. */
20234 items = FRAME_MENU_BAR_ITEMS (it.f);
20235 for (i = 0; i < ASIZE (items); i += 4)
20236 {
20237 Lisp_Object string;
20238
20239 /* Stop at nil string. */
20240 string = AREF (items, i + 1);
20241 if (NILP (string))
20242 break;
20243
20244 /* Remember where item was displayed. */
20245 ASET (items, i + 3, make_number (it.hpos));
20246
20247 /* Display the item, pad with one space. */
20248 if (it.current_x < it.last_visible_x)
20249 display_string (NULL, string, Qnil, 0, 0, &it,
20250 SCHARS (string) + 1, 0, 0, -1);
20251 }
20252
20253 /* Fill out the line with spaces. */
20254 if (it.current_x < it.last_visible_x)
20255 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
20256
20257 /* Compute the total height of the lines. */
20258 compute_line_metrics (&it);
20259 }
20260
20261
20262 \f
20263 /***********************************************************************
20264 Mode Line
20265 ***********************************************************************/
20266
20267 /* Redisplay mode lines in the window tree whose root is WINDOW. If
20268 FORCE is non-zero, redisplay mode lines unconditionally.
20269 Otherwise, redisplay only mode lines that are garbaged. Value is
20270 the number of windows whose mode lines were redisplayed. */
20271
20272 static int
20273 redisplay_mode_lines (Lisp_Object window, int force)
20274 {
20275 int nwindows = 0;
20276
20277 while (!NILP (window))
20278 {
20279 struct window *w = XWINDOW (window);
20280
20281 if (WINDOWP (w->hchild))
20282 nwindows += redisplay_mode_lines (w->hchild, force);
20283 else if (WINDOWP (w->vchild))
20284 nwindows += redisplay_mode_lines (w->vchild, force);
20285 else if (force
20286 || FRAME_GARBAGED_P (XFRAME (w->frame))
20287 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
20288 {
20289 struct text_pos lpoint;
20290 struct buffer *old = current_buffer;
20291
20292 /* Set the window's buffer for the mode line display. */
20293 SET_TEXT_POS (lpoint, PT, PT_BYTE);
20294 set_buffer_internal_1 (XBUFFER (w->buffer));
20295
20296 /* Point refers normally to the selected window. For any
20297 other window, set up appropriate value. */
20298 if (!EQ (window, selected_window))
20299 {
20300 struct text_pos pt;
20301
20302 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
20303 if (CHARPOS (pt) < BEGV)
20304 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
20305 else if (CHARPOS (pt) > (ZV - 1))
20306 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
20307 else
20308 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
20309 }
20310
20311 /* Display mode lines. */
20312 clear_glyph_matrix (w->desired_matrix);
20313 if (display_mode_lines (w))
20314 {
20315 ++nwindows;
20316 w->must_be_updated_p = 1;
20317 }
20318
20319 /* Restore old settings. */
20320 set_buffer_internal_1 (old);
20321 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
20322 }
20323
20324 window = w->next;
20325 }
20326
20327 return nwindows;
20328 }
20329
20330
20331 /* Display the mode and/or header line of window W. Value is the
20332 sum number of mode lines and header lines displayed. */
20333
20334 static int
20335 display_mode_lines (struct window *w)
20336 {
20337 Lisp_Object old_selected_window, old_selected_frame;
20338 int n = 0;
20339
20340 old_selected_frame = selected_frame;
20341 selected_frame = w->frame;
20342 old_selected_window = selected_window;
20343 XSETWINDOW (selected_window, w);
20344
20345 /* These will be set while the mode line specs are processed. */
20346 line_number_displayed = 0;
20347 wset_column_number_displayed (w, Qnil);
20348
20349 if (WINDOW_WANTS_MODELINE_P (w))
20350 {
20351 struct window *sel_w = XWINDOW (old_selected_window);
20352
20353 /* Select mode line face based on the real selected window. */
20354 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
20355 BVAR (current_buffer, mode_line_format));
20356 ++n;
20357 }
20358
20359 if (WINDOW_WANTS_HEADER_LINE_P (w))
20360 {
20361 display_mode_line (w, HEADER_LINE_FACE_ID,
20362 BVAR (current_buffer, header_line_format));
20363 ++n;
20364 }
20365
20366 selected_frame = old_selected_frame;
20367 selected_window = old_selected_window;
20368 return n;
20369 }
20370
20371
20372 /* Display mode or header line of window W. FACE_ID specifies which
20373 line to display; it is either MODE_LINE_FACE_ID or
20374 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
20375 display. Value is the pixel height of the mode/header line
20376 displayed. */
20377
20378 static int
20379 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
20380 {
20381 struct it it;
20382 struct face *face;
20383 ptrdiff_t count = SPECPDL_INDEX ();
20384
20385 init_iterator (&it, w, -1, -1, NULL, face_id);
20386 /* Don't extend on a previously drawn mode-line.
20387 This may happen if called from pos_visible_p. */
20388 it.glyph_row->enabled_p = 0;
20389 prepare_desired_row (it.glyph_row);
20390
20391 it.glyph_row->mode_line_p = 1;
20392
20393 /* FIXME: This should be controlled by a user option. But
20394 supporting such an option is not trivial, since the mode line is
20395 made up of many separate strings. */
20396 it.paragraph_embedding = L2R;
20397
20398 record_unwind_protect (unwind_format_mode_line,
20399 format_mode_line_unwind_data (NULL, NULL, Qnil, 0));
20400
20401 mode_line_target = MODE_LINE_DISPLAY;
20402
20403 /* Temporarily make frame's keyboard the current kboard so that
20404 kboard-local variables in the mode_line_format will get the right
20405 values. */
20406 push_kboard (FRAME_KBOARD (it.f));
20407 record_unwind_save_match_data ();
20408 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20409 pop_kboard ();
20410
20411 unbind_to (count, Qnil);
20412
20413 /* Fill up with spaces. */
20414 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
20415
20416 compute_line_metrics (&it);
20417 it.glyph_row->full_width_p = 1;
20418 it.glyph_row->continued_p = 0;
20419 it.glyph_row->truncated_on_left_p = 0;
20420 it.glyph_row->truncated_on_right_p = 0;
20421
20422 /* Make a 3D mode-line have a shadow at its right end. */
20423 face = FACE_FROM_ID (it.f, face_id);
20424 extend_face_to_end_of_line (&it);
20425 if (face->box != FACE_NO_BOX)
20426 {
20427 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
20428 + it.glyph_row->used[TEXT_AREA] - 1);
20429 last->right_box_line_p = 1;
20430 }
20431
20432 return it.glyph_row->height;
20433 }
20434
20435 /* Move element ELT in LIST to the front of LIST.
20436 Return the updated list. */
20437
20438 static Lisp_Object
20439 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
20440 {
20441 register Lisp_Object tail, prev;
20442 register Lisp_Object tem;
20443
20444 tail = list;
20445 prev = Qnil;
20446 while (CONSP (tail))
20447 {
20448 tem = XCAR (tail);
20449
20450 if (EQ (elt, tem))
20451 {
20452 /* Splice out the link TAIL. */
20453 if (NILP (prev))
20454 list = XCDR (tail);
20455 else
20456 Fsetcdr (prev, XCDR (tail));
20457
20458 /* Now make it the first. */
20459 Fsetcdr (tail, list);
20460 return tail;
20461 }
20462 else
20463 prev = tail;
20464 tail = XCDR (tail);
20465 QUIT;
20466 }
20467
20468 /* Not found--return unchanged LIST. */
20469 return list;
20470 }
20471
20472 /* Contribute ELT to the mode line for window IT->w. How it
20473 translates into text depends on its data type.
20474
20475 IT describes the display environment in which we display, as usual.
20476
20477 DEPTH is the depth in recursion. It is used to prevent
20478 infinite recursion here.
20479
20480 FIELD_WIDTH is the number of characters the display of ELT should
20481 occupy in the mode line, and PRECISION is the maximum number of
20482 characters to display from ELT's representation. See
20483 display_string for details.
20484
20485 Returns the hpos of the end of the text generated by ELT.
20486
20487 PROPS is a property list to add to any string we encounter.
20488
20489 If RISKY is nonzero, remove (disregard) any properties in any string
20490 we encounter, and ignore :eval and :propertize.
20491
20492 The global variable `mode_line_target' determines whether the
20493 output is passed to `store_mode_line_noprop',
20494 `store_mode_line_string', or `display_string'. */
20495
20496 static int
20497 display_mode_element (struct it *it, int depth, int field_width, int precision,
20498 Lisp_Object elt, Lisp_Object props, int risky)
20499 {
20500 int n = 0, field, prec;
20501 int literal = 0;
20502
20503 tail_recurse:
20504 if (depth > 100)
20505 elt = build_string ("*too-deep*");
20506
20507 depth++;
20508
20509 switch (XTYPE (elt))
20510 {
20511 case Lisp_String:
20512 {
20513 /* A string: output it and check for %-constructs within it. */
20514 unsigned char c;
20515 ptrdiff_t offset = 0;
20516
20517 if (SCHARS (elt) > 0
20518 && (!NILP (props) || risky))
20519 {
20520 Lisp_Object oprops, aelt;
20521 oprops = Ftext_properties_at (make_number (0), elt);
20522
20523 /* If the starting string's properties are not what
20524 we want, translate the string. Also, if the string
20525 is risky, do that anyway. */
20526
20527 if (NILP (Fequal (props, oprops)) || risky)
20528 {
20529 /* If the starting string has properties,
20530 merge the specified ones onto the existing ones. */
20531 if (! NILP (oprops) && !risky)
20532 {
20533 Lisp_Object tem;
20534
20535 oprops = Fcopy_sequence (oprops);
20536 tem = props;
20537 while (CONSP (tem))
20538 {
20539 oprops = Fplist_put (oprops, XCAR (tem),
20540 XCAR (XCDR (tem)));
20541 tem = XCDR (XCDR (tem));
20542 }
20543 props = oprops;
20544 }
20545
20546 aelt = Fassoc (elt, mode_line_proptrans_alist);
20547 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
20548 {
20549 /* AELT is what we want. Move it to the front
20550 without consing. */
20551 elt = XCAR (aelt);
20552 mode_line_proptrans_alist
20553 = move_elt_to_front (aelt, mode_line_proptrans_alist);
20554 }
20555 else
20556 {
20557 Lisp_Object tem;
20558
20559 /* If AELT has the wrong props, it is useless.
20560 so get rid of it. */
20561 if (! NILP (aelt))
20562 mode_line_proptrans_alist
20563 = Fdelq (aelt, mode_line_proptrans_alist);
20564
20565 elt = Fcopy_sequence (elt);
20566 Fset_text_properties (make_number (0), Flength (elt),
20567 props, elt);
20568 /* Add this item to mode_line_proptrans_alist. */
20569 mode_line_proptrans_alist
20570 = Fcons (Fcons (elt, props),
20571 mode_line_proptrans_alist);
20572 /* Truncate mode_line_proptrans_alist
20573 to at most 50 elements. */
20574 tem = Fnthcdr (make_number (50),
20575 mode_line_proptrans_alist);
20576 if (! NILP (tem))
20577 XSETCDR (tem, Qnil);
20578 }
20579 }
20580 }
20581
20582 offset = 0;
20583
20584 if (literal)
20585 {
20586 prec = precision - n;
20587 switch (mode_line_target)
20588 {
20589 case MODE_LINE_NOPROP:
20590 case MODE_LINE_TITLE:
20591 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
20592 break;
20593 case MODE_LINE_STRING:
20594 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
20595 break;
20596 case MODE_LINE_DISPLAY:
20597 n += display_string (NULL, elt, Qnil, 0, 0, it,
20598 0, prec, 0, STRING_MULTIBYTE (elt));
20599 break;
20600 }
20601
20602 break;
20603 }
20604
20605 /* Handle the non-literal case. */
20606
20607 while ((precision <= 0 || n < precision)
20608 && SREF (elt, offset) != 0
20609 && (mode_line_target != MODE_LINE_DISPLAY
20610 || it->current_x < it->last_visible_x))
20611 {
20612 ptrdiff_t last_offset = offset;
20613
20614 /* Advance to end of string or next format specifier. */
20615 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
20616 ;
20617
20618 if (offset - 1 != last_offset)
20619 {
20620 ptrdiff_t nchars, nbytes;
20621
20622 /* Output to end of string or up to '%'. Field width
20623 is length of string. Don't output more than
20624 PRECISION allows us. */
20625 offset--;
20626
20627 prec = c_string_width (SDATA (elt) + last_offset,
20628 offset - last_offset, precision - n,
20629 &nchars, &nbytes);
20630
20631 switch (mode_line_target)
20632 {
20633 case MODE_LINE_NOPROP:
20634 case MODE_LINE_TITLE:
20635 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
20636 break;
20637 case MODE_LINE_STRING:
20638 {
20639 ptrdiff_t bytepos = last_offset;
20640 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
20641 ptrdiff_t endpos = (precision <= 0
20642 ? string_byte_to_char (elt, offset)
20643 : charpos + nchars);
20644
20645 n += store_mode_line_string (NULL,
20646 Fsubstring (elt, make_number (charpos),
20647 make_number (endpos)),
20648 0, 0, 0, Qnil);
20649 }
20650 break;
20651 case MODE_LINE_DISPLAY:
20652 {
20653 ptrdiff_t bytepos = last_offset;
20654 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
20655
20656 if (precision <= 0)
20657 nchars = string_byte_to_char (elt, offset) - charpos;
20658 n += display_string (NULL, elt, Qnil, 0, charpos,
20659 it, 0, nchars, 0,
20660 STRING_MULTIBYTE (elt));
20661 }
20662 break;
20663 }
20664 }
20665 else /* c == '%' */
20666 {
20667 ptrdiff_t percent_position = offset;
20668
20669 /* Get the specified minimum width. Zero means
20670 don't pad. */
20671 field = 0;
20672 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
20673 field = field * 10 + c - '0';
20674
20675 /* Don't pad beyond the total padding allowed. */
20676 if (field_width - n > 0 && field > field_width - n)
20677 field = field_width - n;
20678
20679 /* Note that either PRECISION <= 0 or N < PRECISION. */
20680 prec = precision - n;
20681
20682 if (c == 'M')
20683 n += display_mode_element (it, depth, field, prec,
20684 Vglobal_mode_string, props,
20685 risky);
20686 else if (c != 0)
20687 {
20688 int multibyte;
20689 ptrdiff_t bytepos, charpos;
20690 const char *spec;
20691 Lisp_Object string;
20692
20693 bytepos = percent_position;
20694 charpos = (STRING_MULTIBYTE (elt)
20695 ? string_byte_to_char (elt, bytepos)
20696 : bytepos);
20697 spec = decode_mode_spec (it->w, c, field, &string);
20698 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
20699
20700 switch (mode_line_target)
20701 {
20702 case MODE_LINE_NOPROP:
20703 case MODE_LINE_TITLE:
20704 n += store_mode_line_noprop (spec, field, prec);
20705 break;
20706 case MODE_LINE_STRING:
20707 {
20708 Lisp_Object tem = build_string (spec);
20709 props = Ftext_properties_at (make_number (charpos), elt);
20710 /* Should only keep face property in props */
20711 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
20712 }
20713 break;
20714 case MODE_LINE_DISPLAY:
20715 {
20716 int nglyphs_before, nwritten;
20717
20718 nglyphs_before = it->glyph_row->used[TEXT_AREA];
20719 nwritten = display_string (spec, string, elt,
20720 charpos, 0, it,
20721 field, prec, 0,
20722 multibyte);
20723
20724 /* Assign to the glyphs written above the
20725 string where the `%x' came from, position
20726 of the `%'. */
20727 if (nwritten > 0)
20728 {
20729 struct glyph *glyph
20730 = (it->glyph_row->glyphs[TEXT_AREA]
20731 + nglyphs_before);
20732 int i;
20733
20734 for (i = 0; i < nwritten; ++i)
20735 {
20736 glyph[i].object = elt;
20737 glyph[i].charpos = charpos;
20738 }
20739
20740 n += nwritten;
20741 }
20742 }
20743 break;
20744 }
20745 }
20746 else /* c == 0 */
20747 break;
20748 }
20749 }
20750 }
20751 break;
20752
20753 case Lisp_Symbol:
20754 /* A symbol: process the value of the symbol recursively
20755 as if it appeared here directly. Avoid error if symbol void.
20756 Special case: if value of symbol is a string, output the string
20757 literally. */
20758 {
20759 register Lisp_Object tem;
20760
20761 /* If the variable is not marked as risky to set
20762 then its contents are risky to use. */
20763 if (NILP (Fget (elt, Qrisky_local_variable)))
20764 risky = 1;
20765
20766 tem = Fboundp (elt);
20767 if (!NILP (tem))
20768 {
20769 tem = Fsymbol_value (elt);
20770 /* If value is a string, output that string literally:
20771 don't check for % within it. */
20772 if (STRINGP (tem))
20773 literal = 1;
20774
20775 if (!EQ (tem, elt))
20776 {
20777 /* Give up right away for nil or t. */
20778 elt = tem;
20779 goto tail_recurse;
20780 }
20781 }
20782 }
20783 break;
20784
20785 case Lisp_Cons:
20786 {
20787 register Lisp_Object car, tem;
20788
20789 /* A cons cell: five distinct cases.
20790 If first element is :eval or :propertize, do something special.
20791 If first element is a string or a cons, process all the elements
20792 and effectively concatenate them.
20793 If first element is a negative number, truncate displaying cdr to
20794 at most that many characters. If positive, pad (with spaces)
20795 to at least that many characters.
20796 If first element is a symbol, process the cadr or caddr recursively
20797 according to whether the symbol's value is non-nil or nil. */
20798 car = XCAR (elt);
20799 if (EQ (car, QCeval))
20800 {
20801 /* An element of the form (:eval FORM) means evaluate FORM
20802 and use the result as mode line elements. */
20803
20804 if (risky)
20805 break;
20806
20807 if (CONSP (XCDR (elt)))
20808 {
20809 Lisp_Object spec;
20810 spec = safe_eval (XCAR (XCDR (elt)));
20811 n += display_mode_element (it, depth, field_width - n,
20812 precision - n, spec, props,
20813 risky);
20814 }
20815 }
20816 else if (EQ (car, QCpropertize))
20817 {
20818 /* An element of the form (:propertize ELT PROPS...)
20819 means display ELT but applying properties PROPS. */
20820
20821 if (risky)
20822 break;
20823
20824 if (CONSP (XCDR (elt)))
20825 n += display_mode_element (it, depth, field_width - n,
20826 precision - n, XCAR (XCDR (elt)),
20827 XCDR (XCDR (elt)), risky);
20828 }
20829 else if (SYMBOLP (car))
20830 {
20831 tem = Fboundp (car);
20832 elt = XCDR (elt);
20833 if (!CONSP (elt))
20834 goto invalid;
20835 /* elt is now the cdr, and we know it is a cons cell.
20836 Use its car if CAR has a non-nil value. */
20837 if (!NILP (tem))
20838 {
20839 tem = Fsymbol_value (car);
20840 if (!NILP (tem))
20841 {
20842 elt = XCAR (elt);
20843 goto tail_recurse;
20844 }
20845 }
20846 /* Symbol's value is nil (or symbol is unbound)
20847 Get the cddr of the original list
20848 and if possible find the caddr and use that. */
20849 elt = XCDR (elt);
20850 if (NILP (elt))
20851 break;
20852 else if (!CONSP (elt))
20853 goto invalid;
20854 elt = XCAR (elt);
20855 goto tail_recurse;
20856 }
20857 else if (INTEGERP (car))
20858 {
20859 register int lim = XINT (car);
20860 elt = XCDR (elt);
20861 if (lim < 0)
20862 {
20863 /* Negative int means reduce maximum width. */
20864 if (precision <= 0)
20865 precision = -lim;
20866 else
20867 precision = min (precision, -lim);
20868 }
20869 else if (lim > 0)
20870 {
20871 /* Padding specified. Don't let it be more than
20872 current maximum. */
20873 if (precision > 0)
20874 lim = min (precision, lim);
20875
20876 /* If that's more padding than already wanted, queue it.
20877 But don't reduce padding already specified even if
20878 that is beyond the current truncation point. */
20879 field_width = max (lim, field_width);
20880 }
20881 goto tail_recurse;
20882 }
20883 else if (STRINGP (car) || CONSP (car))
20884 {
20885 Lisp_Object halftail = elt;
20886 int len = 0;
20887
20888 while (CONSP (elt)
20889 && (precision <= 0 || n < precision))
20890 {
20891 n += display_mode_element (it, depth,
20892 /* Do padding only after the last
20893 element in the list. */
20894 (! CONSP (XCDR (elt))
20895 ? field_width - n
20896 : 0),
20897 precision - n, XCAR (elt),
20898 props, risky);
20899 elt = XCDR (elt);
20900 len++;
20901 if ((len & 1) == 0)
20902 halftail = XCDR (halftail);
20903 /* Check for cycle. */
20904 if (EQ (halftail, elt))
20905 break;
20906 }
20907 }
20908 }
20909 break;
20910
20911 default:
20912 invalid:
20913 elt = build_string ("*invalid*");
20914 goto tail_recurse;
20915 }
20916
20917 /* Pad to FIELD_WIDTH. */
20918 if (field_width > 0 && n < field_width)
20919 {
20920 switch (mode_line_target)
20921 {
20922 case MODE_LINE_NOPROP:
20923 case MODE_LINE_TITLE:
20924 n += store_mode_line_noprop ("", field_width - n, 0);
20925 break;
20926 case MODE_LINE_STRING:
20927 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
20928 break;
20929 case MODE_LINE_DISPLAY:
20930 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
20931 0, 0, 0);
20932 break;
20933 }
20934 }
20935
20936 return n;
20937 }
20938
20939 /* Store a mode-line string element in mode_line_string_list.
20940
20941 If STRING is non-null, display that C string. Otherwise, the Lisp
20942 string LISP_STRING is displayed.
20943
20944 FIELD_WIDTH is the minimum number of output glyphs to produce.
20945 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20946 with spaces. FIELD_WIDTH <= 0 means don't pad.
20947
20948 PRECISION is the maximum number of characters to output from
20949 STRING. PRECISION <= 0 means don't truncate the string.
20950
20951 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
20952 properties to the string.
20953
20954 PROPS are the properties to add to the string.
20955 The mode_line_string_face face property is always added to the string.
20956 */
20957
20958 static int
20959 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
20960 int field_width, int precision, Lisp_Object props)
20961 {
20962 ptrdiff_t len;
20963 int n = 0;
20964
20965 if (string != NULL)
20966 {
20967 len = strlen (string);
20968 if (precision > 0 && len > precision)
20969 len = precision;
20970 lisp_string = make_string (string, len);
20971 if (NILP (props))
20972 props = mode_line_string_face_prop;
20973 else if (!NILP (mode_line_string_face))
20974 {
20975 Lisp_Object face = Fplist_get (props, Qface);
20976 props = Fcopy_sequence (props);
20977 if (NILP (face))
20978 face = mode_line_string_face;
20979 else
20980 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20981 props = Fplist_put (props, Qface, face);
20982 }
20983 Fadd_text_properties (make_number (0), make_number (len),
20984 props, lisp_string);
20985 }
20986 else
20987 {
20988 len = XFASTINT (Flength (lisp_string));
20989 if (precision > 0 && len > precision)
20990 {
20991 len = precision;
20992 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
20993 precision = -1;
20994 }
20995 if (!NILP (mode_line_string_face))
20996 {
20997 Lisp_Object face;
20998 if (NILP (props))
20999 props = Ftext_properties_at (make_number (0), lisp_string);
21000 face = Fplist_get (props, Qface);
21001 if (NILP (face))
21002 face = mode_line_string_face;
21003 else
21004 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
21005 props = Fcons (Qface, Fcons (face, Qnil));
21006 if (copy_string)
21007 lisp_string = Fcopy_sequence (lisp_string);
21008 }
21009 if (!NILP (props))
21010 Fadd_text_properties (make_number (0), make_number (len),
21011 props, lisp_string);
21012 }
21013
21014 if (len > 0)
21015 {
21016 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
21017 n += len;
21018 }
21019
21020 if (field_width > len)
21021 {
21022 field_width -= len;
21023 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
21024 if (!NILP (props))
21025 Fadd_text_properties (make_number (0), make_number (field_width),
21026 props, lisp_string);
21027 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
21028 n += field_width;
21029 }
21030
21031 return n;
21032 }
21033
21034
21035 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
21036 1, 4, 0,
21037 doc: /* Format a string out of a mode line format specification.
21038 First arg FORMAT specifies the mode line format (see `mode-line-format'
21039 for details) to use.
21040
21041 By default, the format is evaluated for the currently selected window.
21042
21043 Optional second arg FACE specifies the face property to put on all
21044 characters for which no face is specified. The value nil means the
21045 default face. The value t means whatever face the window's mode line
21046 currently uses (either `mode-line' or `mode-line-inactive',
21047 depending on whether the window is the selected window or not).
21048 An integer value means the value string has no text
21049 properties.
21050
21051 Optional third and fourth args WINDOW and BUFFER specify the window
21052 and buffer to use as the context for the formatting (defaults
21053 are the selected window and the WINDOW's buffer). */)
21054 (Lisp_Object format, Lisp_Object face,
21055 Lisp_Object window, Lisp_Object buffer)
21056 {
21057 struct it it;
21058 int len;
21059 struct window *w;
21060 struct buffer *old_buffer = NULL;
21061 int face_id;
21062 int no_props = INTEGERP (face);
21063 ptrdiff_t count = SPECPDL_INDEX ();
21064 Lisp_Object str;
21065 int string_start = 0;
21066
21067 if (NILP (window))
21068 window = selected_window;
21069 CHECK_WINDOW (window);
21070 w = XWINDOW (window);
21071
21072 if (NILP (buffer))
21073 buffer = w->buffer;
21074 CHECK_BUFFER (buffer);
21075
21076 /* Make formatting the modeline a non-op when noninteractive, otherwise
21077 there will be problems later caused by a partially initialized frame. */
21078 if (NILP (format) || noninteractive)
21079 return empty_unibyte_string;
21080
21081 if (no_props)
21082 face = Qnil;
21083
21084 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
21085 : EQ (face, Qt) ? (EQ (window, selected_window)
21086 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
21087 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
21088 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
21089 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
21090 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
21091 : DEFAULT_FACE_ID;
21092
21093 old_buffer = current_buffer;
21094
21095 /* Save things including mode_line_proptrans_alist,
21096 and set that to nil so that we don't alter the outer value. */
21097 record_unwind_protect (unwind_format_mode_line,
21098 format_mode_line_unwind_data
21099 (XFRAME (WINDOW_FRAME (XWINDOW (window))),
21100 old_buffer, selected_window, 1));
21101 mode_line_proptrans_alist = Qnil;
21102
21103 Fselect_window (window, Qt);
21104 set_buffer_internal_1 (XBUFFER (buffer));
21105
21106 init_iterator (&it, w, -1, -1, NULL, face_id);
21107
21108 if (no_props)
21109 {
21110 mode_line_target = MODE_LINE_NOPROP;
21111 mode_line_string_face_prop = Qnil;
21112 mode_line_string_list = Qnil;
21113 string_start = MODE_LINE_NOPROP_LEN (0);
21114 }
21115 else
21116 {
21117 mode_line_target = MODE_LINE_STRING;
21118 mode_line_string_list = Qnil;
21119 mode_line_string_face = face;
21120 mode_line_string_face_prop
21121 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
21122 }
21123
21124 push_kboard (FRAME_KBOARD (it.f));
21125 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
21126 pop_kboard ();
21127
21128 if (no_props)
21129 {
21130 len = MODE_LINE_NOPROP_LEN (string_start);
21131 str = make_string (mode_line_noprop_buf + string_start, len);
21132 }
21133 else
21134 {
21135 mode_line_string_list = Fnreverse (mode_line_string_list);
21136 str = Fmapconcat (intern ("identity"), mode_line_string_list,
21137 empty_unibyte_string);
21138 }
21139
21140 unbind_to (count, Qnil);
21141 return str;
21142 }
21143
21144 /* Write a null-terminated, right justified decimal representation of
21145 the positive integer D to BUF using a minimal field width WIDTH. */
21146
21147 static void
21148 pint2str (register char *buf, register int width, register ptrdiff_t d)
21149 {
21150 register char *p = buf;
21151
21152 if (d <= 0)
21153 *p++ = '0';
21154 else
21155 {
21156 while (d > 0)
21157 {
21158 *p++ = d % 10 + '0';
21159 d /= 10;
21160 }
21161 }
21162
21163 for (width -= (int) (p - buf); width > 0; --width)
21164 *p++ = ' ';
21165 *p-- = '\0';
21166 while (p > buf)
21167 {
21168 d = *buf;
21169 *buf++ = *p;
21170 *p-- = d;
21171 }
21172 }
21173
21174 /* Write a null-terminated, right justified decimal and "human
21175 readable" representation of the nonnegative integer D to BUF using
21176 a minimal field width WIDTH. D should be smaller than 999.5e24. */
21177
21178 static const char power_letter[] =
21179 {
21180 0, /* no letter */
21181 'k', /* kilo */
21182 'M', /* mega */
21183 'G', /* giga */
21184 'T', /* tera */
21185 'P', /* peta */
21186 'E', /* exa */
21187 'Z', /* zetta */
21188 'Y' /* yotta */
21189 };
21190
21191 static void
21192 pint2hrstr (char *buf, int width, ptrdiff_t d)
21193 {
21194 /* We aim to represent the nonnegative integer D as
21195 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
21196 ptrdiff_t quotient = d;
21197 int remainder = 0;
21198 /* -1 means: do not use TENTHS. */
21199 int tenths = -1;
21200 int exponent = 0;
21201
21202 /* Length of QUOTIENT.TENTHS as a string. */
21203 int length;
21204
21205 char * psuffix;
21206 char * p;
21207
21208 if (1000 <= quotient)
21209 {
21210 /* Scale to the appropriate EXPONENT. */
21211 do
21212 {
21213 remainder = quotient % 1000;
21214 quotient /= 1000;
21215 exponent++;
21216 }
21217 while (1000 <= quotient);
21218
21219 /* Round to nearest and decide whether to use TENTHS or not. */
21220 if (quotient <= 9)
21221 {
21222 tenths = remainder / 100;
21223 if (50 <= remainder % 100)
21224 {
21225 if (tenths < 9)
21226 tenths++;
21227 else
21228 {
21229 quotient++;
21230 if (quotient == 10)
21231 tenths = -1;
21232 else
21233 tenths = 0;
21234 }
21235 }
21236 }
21237 else
21238 if (500 <= remainder)
21239 {
21240 if (quotient < 999)
21241 quotient++;
21242 else
21243 {
21244 quotient = 1;
21245 exponent++;
21246 tenths = 0;
21247 }
21248 }
21249 }
21250
21251 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
21252 if (tenths == -1 && quotient <= 99)
21253 if (quotient <= 9)
21254 length = 1;
21255 else
21256 length = 2;
21257 else
21258 length = 3;
21259 p = psuffix = buf + max (width, length);
21260
21261 /* Print EXPONENT. */
21262 *psuffix++ = power_letter[exponent];
21263 *psuffix = '\0';
21264
21265 /* Print TENTHS. */
21266 if (tenths >= 0)
21267 {
21268 *--p = '0' + tenths;
21269 *--p = '.';
21270 }
21271
21272 /* Print QUOTIENT. */
21273 do
21274 {
21275 int digit = quotient % 10;
21276 *--p = '0' + digit;
21277 }
21278 while ((quotient /= 10) != 0);
21279
21280 /* Print leading spaces. */
21281 while (buf < p)
21282 *--p = ' ';
21283 }
21284
21285 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
21286 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
21287 type of CODING_SYSTEM. Return updated pointer into BUF. */
21288
21289 static unsigned char invalid_eol_type[] = "(*invalid*)";
21290
21291 static char *
21292 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
21293 {
21294 Lisp_Object val;
21295 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
21296 const unsigned char *eol_str;
21297 int eol_str_len;
21298 /* The EOL conversion we are using. */
21299 Lisp_Object eoltype;
21300
21301 val = CODING_SYSTEM_SPEC (coding_system);
21302 eoltype = Qnil;
21303
21304 if (!VECTORP (val)) /* Not yet decided. */
21305 {
21306 *buf++ = multibyte ? '-' : ' ';
21307 if (eol_flag)
21308 eoltype = eol_mnemonic_undecided;
21309 /* Don't mention EOL conversion if it isn't decided. */
21310 }
21311 else
21312 {
21313 Lisp_Object attrs;
21314 Lisp_Object eolvalue;
21315
21316 attrs = AREF (val, 0);
21317 eolvalue = AREF (val, 2);
21318
21319 *buf++ = multibyte
21320 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
21321 : ' ';
21322
21323 if (eol_flag)
21324 {
21325 /* The EOL conversion that is normal on this system. */
21326
21327 if (NILP (eolvalue)) /* Not yet decided. */
21328 eoltype = eol_mnemonic_undecided;
21329 else if (VECTORP (eolvalue)) /* Not yet decided. */
21330 eoltype = eol_mnemonic_undecided;
21331 else /* eolvalue is Qunix, Qdos, or Qmac. */
21332 eoltype = (EQ (eolvalue, Qunix)
21333 ? eol_mnemonic_unix
21334 : (EQ (eolvalue, Qdos) == 1
21335 ? eol_mnemonic_dos : eol_mnemonic_mac));
21336 }
21337 }
21338
21339 if (eol_flag)
21340 {
21341 /* Mention the EOL conversion if it is not the usual one. */
21342 if (STRINGP (eoltype))
21343 {
21344 eol_str = SDATA (eoltype);
21345 eol_str_len = SBYTES (eoltype);
21346 }
21347 else if (CHARACTERP (eoltype))
21348 {
21349 unsigned char *tmp = alloca (MAX_MULTIBYTE_LENGTH);
21350 int c = XFASTINT (eoltype);
21351 eol_str_len = CHAR_STRING (c, tmp);
21352 eol_str = tmp;
21353 }
21354 else
21355 {
21356 eol_str = invalid_eol_type;
21357 eol_str_len = sizeof (invalid_eol_type) - 1;
21358 }
21359 memcpy (buf, eol_str, eol_str_len);
21360 buf += eol_str_len;
21361 }
21362
21363 return buf;
21364 }
21365
21366 /* Return a string for the output of a mode line %-spec for window W,
21367 generated by character C. FIELD_WIDTH > 0 means pad the string
21368 returned with spaces to that value. Return a Lisp string in
21369 *STRING if the resulting string is taken from that Lisp string.
21370
21371 Note we operate on the current buffer for most purposes,
21372 the exception being w->base_line_pos. */
21373
21374 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
21375
21376 static const char *
21377 decode_mode_spec (struct window *w, register int c, int field_width,
21378 Lisp_Object *string)
21379 {
21380 Lisp_Object obj;
21381 struct frame *f = XFRAME (WINDOW_FRAME (w));
21382 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
21383 /* We are going to use f->decode_mode_spec_buffer as the buffer to
21384 produce strings from numerical values, so limit preposterously
21385 large values of FIELD_WIDTH to avoid overrunning the buffer's
21386 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
21387 bytes plus the terminating null. */
21388 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
21389 struct buffer *b = current_buffer;
21390
21391 obj = Qnil;
21392 *string = Qnil;
21393
21394 switch (c)
21395 {
21396 case '*':
21397 if (!NILP (BVAR (b, read_only)))
21398 return "%";
21399 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21400 return "*";
21401 return "-";
21402
21403 case '+':
21404 /* This differs from %* only for a modified read-only buffer. */
21405 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21406 return "*";
21407 if (!NILP (BVAR (b, read_only)))
21408 return "%";
21409 return "-";
21410
21411 case '&':
21412 /* This differs from %* in ignoring read-only-ness. */
21413 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21414 return "*";
21415 return "-";
21416
21417 case '%':
21418 return "%";
21419
21420 case '[':
21421 {
21422 int i;
21423 char *p;
21424
21425 if (command_loop_level > 5)
21426 return "[[[... ";
21427 p = decode_mode_spec_buf;
21428 for (i = 0; i < command_loop_level; i++)
21429 *p++ = '[';
21430 *p = 0;
21431 return decode_mode_spec_buf;
21432 }
21433
21434 case ']':
21435 {
21436 int i;
21437 char *p;
21438
21439 if (command_loop_level > 5)
21440 return " ...]]]";
21441 p = decode_mode_spec_buf;
21442 for (i = 0; i < command_loop_level; i++)
21443 *p++ = ']';
21444 *p = 0;
21445 return decode_mode_spec_buf;
21446 }
21447
21448 case '-':
21449 {
21450 register int i;
21451
21452 /* Let lots_of_dashes be a string of infinite length. */
21453 if (mode_line_target == MODE_LINE_NOPROP ||
21454 mode_line_target == MODE_LINE_STRING)
21455 return "--";
21456 if (field_width <= 0
21457 || field_width > sizeof (lots_of_dashes))
21458 {
21459 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
21460 decode_mode_spec_buf[i] = '-';
21461 decode_mode_spec_buf[i] = '\0';
21462 return decode_mode_spec_buf;
21463 }
21464 else
21465 return lots_of_dashes;
21466 }
21467
21468 case 'b':
21469 obj = BVAR (b, name);
21470 break;
21471
21472 case 'c':
21473 /* %c and %l are ignored in `frame-title-format'.
21474 (In redisplay_internal, the frame title is drawn _before_ the
21475 windows are updated, so the stuff which depends on actual
21476 window contents (such as %l) may fail to render properly, or
21477 even crash emacs.) */
21478 if (mode_line_target == MODE_LINE_TITLE)
21479 return "";
21480 else
21481 {
21482 ptrdiff_t col = current_column ();
21483 wset_column_number_displayed (w, make_number (col));
21484 pint2str (decode_mode_spec_buf, width, col);
21485 return decode_mode_spec_buf;
21486 }
21487
21488 case 'e':
21489 #ifndef SYSTEM_MALLOC
21490 {
21491 if (NILP (Vmemory_full))
21492 return "";
21493 else
21494 return "!MEM FULL! ";
21495 }
21496 #else
21497 return "";
21498 #endif
21499
21500 case 'F':
21501 /* %F displays the frame name. */
21502 if (!NILP (f->title))
21503 return SSDATA (f->title);
21504 if (f->explicit_name || ! FRAME_WINDOW_P (f))
21505 return SSDATA (f->name);
21506 return "Emacs";
21507
21508 case 'f':
21509 obj = BVAR (b, filename);
21510 break;
21511
21512 case 'i':
21513 {
21514 ptrdiff_t size = ZV - BEGV;
21515 pint2str (decode_mode_spec_buf, width, size);
21516 return decode_mode_spec_buf;
21517 }
21518
21519 case 'I':
21520 {
21521 ptrdiff_t size = ZV - BEGV;
21522 pint2hrstr (decode_mode_spec_buf, width, size);
21523 return decode_mode_spec_buf;
21524 }
21525
21526 case 'l':
21527 {
21528 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
21529 ptrdiff_t topline, nlines, height;
21530 ptrdiff_t junk;
21531
21532 /* %c and %l are ignored in `frame-title-format'. */
21533 if (mode_line_target == MODE_LINE_TITLE)
21534 return "";
21535
21536 startpos = XMARKER (w->start)->charpos;
21537 startpos_byte = marker_byte_position (w->start);
21538 height = WINDOW_TOTAL_LINES (w);
21539
21540 /* If we decided that this buffer isn't suitable for line numbers,
21541 don't forget that too fast. */
21542 if (EQ (w->base_line_pos, w->buffer))
21543 goto no_value;
21544 /* But do forget it, if the window shows a different buffer now. */
21545 else if (BUFFERP (w->base_line_pos))
21546 wset_base_line_pos (w, Qnil);
21547
21548 /* If the buffer is very big, don't waste time. */
21549 if (INTEGERP (Vline_number_display_limit)
21550 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
21551 {
21552 wset_base_line_pos (w, Qnil);
21553 wset_base_line_number (w, Qnil);
21554 goto no_value;
21555 }
21556
21557 if (INTEGERP (w->base_line_number)
21558 && INTEGERP (w->base_line_pos)
21559 && XFASTINT (w->base_line_pos) <= startpos)
21560 {
21561 line = XFASTINT (w->base_line_number);
21562 linepos = XFASTINT (w->base_line_pos);
21563 linepos_byte = buf_charpos_to_bytepos (b, linepos);
21564 }
21565 else
21566 {
21567 line = 1;
21568 linepos = BUF_BEGV (b);
21569 linepos_byte = BUF_BEGV_BYTE (b);
21570 }
21571
21572 /* Count lines from base line to window start position. */
21573 nlines = display_count_lines (linepos_byte,
21574 startpos_byte,
21575 startpos, &junk);
21576
21577 topline = nlines + line;
21578
21579 /* Determine a new base line, if the old one is too close
21580 or too far away, or if we did not have one.
21581 "Too close" means it's plausible a scroll-down would
21582 go back past it. */
21583 if (startpos == BUF_BEGV (b))
21584 {
21585 wset_base_line_number (w, make_number (topline));
21586 wset_base_line_pos (w, make_number (BUF_BEGV (b)));
21587 }
21588 else if (nlines < height + 25 || nlines > height * 3 + 50
21589 || linepos == BUF_BEGV (b))
21590 {
21591 ptrdiff_t limit = BUF_BEGV (b);
21592 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
21593 ptrdiff_t position;
21594 ptrdiff_t distance =
21595 (height * 2 + 30) * line_number_display_limit_width;
21596
21597 if (startpos - distance > limit)
21598 {
21599 limit = startpos - distance;
21600 limit_byte = CHAR_TO_BYTE (limit);
21601 }
21602
21603 nlines = display_count_lines (startpos_byte,
21604 limit_byte,
21605 - (height * 2 + 30),
21606 &position);
21607 /* If we couldn't find the lines we wanted within
21608 line_number_display_limit_width chars per line,
21609 give up on line numbers for this window. */
21610 if (position == limit_byte && limit == startpos - distance)
21611 {
21612 wset_base_line_pos (w, w->buffer);
21613 wset_base_line_number (w, Qnil);
21614 goto no_value;
21615 }
21616
21617 wset_base_line_number (w, make_number (topline - nlines));
21618 wset_base_line_pos (w, make_number (BYTE_TO_CHAR (position)));
21619 }
21620
21621 /* Now count lines from the start pos to point. */
21622 nlines = display_count_lines (startpos_byte,
21623 PT_BYTE, PT, &junk);
21624
21625 /* Record that we did display the line number. */
21626 line_number_displayed = 1;
21627
21628 /* Make the string to show. */
21629 pint2str (decode_mode_spec_buf, width, topline + nlines);
21630 return decode_mode_spec_buf;
21631 no_value:
21632 {
21633 char* p = decode_mode_spec_buf;
21634 int pad = width - 2;
21635 while (pad-- > 0)
21636 *p++ = ' ';
21637 *p++ = '?';
21638 *p++ = '?';
21639 *p = '\0';
21640 return decode_mode_spec_buf;
21641 }
21642 }
21643 break;
21644
21645 case 'm':
21646 obj = BVAR (b, mode_name);
21647 break;
21648
21649 case 'n':
21650 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
21651 return " Narrow";
21652 break;
21653
21654 case 'p':
21655 {
21656 ptrdiff_t pos = marker_position (w->start);
21657 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
21658
21659 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
21660 {
21661 if (pos <= BUF_BEGV (b))
21662 return "All";
21663 else
21664 return "Bottom";
21665 }
21666 else if (pos <= BUF_BEGV (b))
21667 return "Top";
21668 else
21669 {
21670 if (total > 1000000)
21671 /* Do it differently for a large value, to avoid overflow. */
21672 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21673 else
21674 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
21675 /* We can't normally display a 3-digit number,
21676 so get us a 2-digit number that is close. */
21677 if (total == 100)
21678 total = 99;
21679 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
21680 return decode_mode_spec_buf;
21681 }
21682 }
21683
21684 /* Display percentage of size above the bottom of the screen. */
21685 case 'P':
21686 {
21687 ptrdiff_t toppos = marker_position (w->start);
21688 ptrdiff_t botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
21689 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
21690
21691 if (botpos >= BUF_ZV (b))
21692 {
21693 if (toppos <= BUF_BEGV (b))
21694 return "All";
21695 else
21696 return "Bottom";
21697 }
21698 else
21699 {
21700 if (total > 1000000)
21701 /* Do it differently for a large value, to avoid overflow. */
21702 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21703 else
21704 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
21705 /* We can't normally display a 3-digit number,
21706 so get us a 2-digit number that is close. */
21707 if (total == 100)
21708 total = 99;
21709 if (toppos <= BUF_BEGV (b))
21710 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
21711 else
21712 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
21713 return decode_mode_spec_buf;
21714 }
21715 }
21716
21717 case 's':
21718 /* status of process */
21719 obj = Fget_buffer_process (Fcurrent_buffer ());
21720 if (NILP (obj))
21721 return "no process";
21722 #ifndef MSDOS
21723 obj = Fsymbol_name (Fprocess_status (obj));
21724 #endif
21725 break;
21726
21727 case '@':
21728 {
21729 ptrdiff_t count = inhibit_garbage_collection ();
21730 Lisp_Object val = call1 (intern ("file-remote-p"),
21731 BVAR (current_buffer, directory));
21732 unbind_to (count, Qnil);
21733
21734 if (NILP (val))
21735 return "-";
21736 else
21737 return "@";
21738 }
21739
21740 case 't': /* indicate TEXT or BINARY */
21741 return "T";
21742
21743 case 'z':
21744 /* coding-system (not including end-of-line format) */
21745 case 'Z':
21746 /* coding-system (including end-of-line type) */
21747 {
21748 int eol_flag = (c == 'Z');
21749 char *p = decode_mode_spec_buf;
21750
21751 if (! FRAME_WINDOW_P (f))
21752 {
21753 /* No need to mention EOL here--the terminal never needs
21754 to do EOL conversion. */
21755 p = decode_mode_spec_coding (CODING_ID_NAME
21756 (FRAME_KEYBOARD_CODING (f)->id),
21757 p, 0);
21758 p = decode_mode_spec_coding (CODING_ID_NAME
21759 (FRAME_TERMINAL_CODING (f)->id),
21760 p, 0);
21761 }
21762 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
21763 p, eol_flag);
21764
21765 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
21766 #ifdef subprocesses
21767 obj = Fget_buffer_process (Fcurrent_buffer ());
21768 if (PROCESSP (obj))
21769 {
21770 p = decode_mode_spec_coding
21771 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
21772 p = decode_mode_spec_coding
21773 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
21774 }
21775 #endif /* subprocesses */
21776 #endif /* 0 */
21777 *p = 0;
21778 return decode_mode_spec_buf;
21779 }
21780 }
21781
21782 if (STRINGP (obj))
21783 {
21784 *string = obj;
21785 return SSDATA (obj);
21786 }
21787 else
21788 return "";
21789 }
21790
21791
21792 /* Count up to COUNT lines starting from START_BYTE.
21793 But don't go beyond LIMIT_BYTE.
21794 Return the number of lines thus found (always nonnegative).
21795
21796 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
21797
21798 static ptrdiff_t
21799 display_count_lines (ptrdiff_t start_byte,
21800 ptrdiff_t limit_byte, ptrdiff_t count,
21801 ptrdiff_t *byte_pos_ptr)
21802 {
21803 register unsigned char *cursor;
21804 unsigned char *base;
21805
21806 register ptrdiff_t ceiling;
21807 register unsigned char *ceiling_addr;
21808 ptrdiff_t orig_count = count;
21809
21810 /* If we are not in selective display mode,
21811 check only for newlines. */
21812 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
21813 && !INTEGERP (BVAR (current_buffer, selective_display)));
21814
21815 if (count > 0)
21816 {
21817 while (start_byte < limit_byte)
21818 {
21819 ceiling = BUFFER_CEILING_OF (start_byte);
21820 ceiling = min (limit_byte - 1, ceiling);
21821 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
21822 base = (cursor = BYTE_POS_ADDR (start_byte));
21823 while (1)
21824 {
21825 if (selective_display)
21826 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
21827 ;
21828 else
21829 while (*cursor != '\n' && ++cursor != ceiling_addr)
21830 ;
21831
21832 if (cursor != ceiling_addr)
21833 {
21834 if (--count == 0)
21835 {
21836 start_byte += cursor - base + 1;
21837 *byte_pos_ptr = start_byte;
21838 return orig_count;
21839 }
21840 else
21841 if (++cursor == ceiling_addr)
21842 break;
21843 }
21844 else
21845 break;
21846 }
21847 start_byte += cursor - base;
21848 }
21849 }
21850 else
21851 {
21852 while (start_byte > limit_byte)
21853 {
21854 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
21855 ceiling = max (limit_byte, ceiling);
21856 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
21857 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
21858 while (1)
21859 {
21860 if (selective_display)
21861 while (--cursor != ceiling_addr
21862 && *cursor != '\n' && *cursor != 015)
21863 ;
21864 else
21865 while (--cursor != ceiling_addr && *cursor != '\n')
21866 ;
21867
21868 if (cursor != ceiling_addr)
21869 {
21870 if (++count == 0)
21871 {
21872 start_byte += cursor - base + 1;
21873 *byte_pos_ptr = start_byte;
21874 /* When scanning backwards, we should
21875 not count the newline posterior to which we stop. */
21876 return - orig_count - 1;
21877 }
21878 }
21879 else
21880 break;
21881 }
21882 /* Here we add 1 to compensate for the last decrement
21883 of CURSOR, which took it past the valid range. */
21884 start_byte += cursor - base + 1;
21885 }
21886 }
21887
21888 *byte_pos_ptr = limit_byte;
21889
21890 if (count < 0)
21891 return - orig_count + count;
21892 return orig_count - count;
21893
21894 }
21895
21896
21897 \f
21898 /***********************************************************************
21899 Displaying strings
21900 ***********************************************************************/
21901
21902 /* Display a NUL-terminated string, starting with index START.
21903
21904 If STRING is non-null, display that C string. Otherwise, the Lisp
21905 string LISP_STRING is displayed. There's a case that STRING is
21906 non-null and LISP_STRING is not nil. It means STRING is a string
21907 data of LISP_STRING. In that case, we display LISP_STRING while
21908 ignoring its text properties.
21909
21910 If FACE_STRING is not nil, FACE_STRING_POS is a position in
21911 FACE_STRING. Display STRING or LISP_STRING with the face at
21912 FACE_STRING_POS in FACE_STRING:
21913
21914 Display the string in the environment given by IT, but use the
21915 standard display table, temporarily.
21916
21917 FIELD_WIDTH is the minimum number of output glyphs to produce.
21918 If STRING has fewer characters than FIELD_WIDTH, pad to the right
21919 with spaces. If STRING has more characters, more than FIELD_WIDTH
21920 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
21921
21922 PRECISION is the maximum number of characters to output from
21923 STRING. PRECISION < 0 means don't truncate the string.
21924
21925 This is roughly equivalent to printf format specifiers:
21926
21927 FIELD_WIDTH PRECISION PRINTF
21928 ----------------------------------------
21929 -1 -1 %s
21930 -1 10 %.10s
21931 10 -1 %10s
21932 20 10 %20.10s
21933
21934 MULTIBYTE zero means do not display multibyte chars, > 0 means do
21935 display them, and < 0 means obey the current buffer's value of
21936 enable_multibyte_characters.
21937
21938 Value is the number of columns displayed. */
21939
21940 static int
21941 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
21942 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
21943 int field_width, int precision, int max_x, int multibyte)
21944 {
21945 int hpos_at_start = it->hpos;
21946 int saved_face_id = it->face_id;
21947 struct glyph_row *row = it->glyph_row;
21948 ptrdiff_t it_charpos;
21949
21950 /* Initialize the iterator IT for iteration over STRING beginning
21951 with index START. */
21952 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
21953 precision, field_width, multibyte);
21954 if (string && STRINGP (lisp_string))
21955 /* LISP_STRING is the one returned by decode_mode_spec. We should
21956 ignore its text properties. */
21957 it->stop_charpos = it->end_charpos;
21958
21959 /* If displaying STRING, set up the face of the iterator from
21960 FACE_STRING, if that's given. */
21961 if (STRINGP (face_string))
21962 {
21963 ptrdiff_t endptr;
21964 struct face *face;
21965
21966 it->face_id
21967 = face_at_string_position (it->w, face_string, face_string_pos,
21968 0, it->region_beg_charpos,
21969 it->region_end_charpos,
21970 &endptr, it->base_face_id, 0);
21971 face = FACE_FROM_ID (it->f, it->face_id);
21972 it->face_box_p = face->box != FACE_NO_BOX;
21973 }
21974
21975 /* Set max_x to the maximum allowed X position. Don't let it go
21976 beyond the right edge of the window. */
21977 if (max_x <= 0)
21978 max_x = it->last_visible_x;
21979 else
21980 max_x = min (max_x, it->last_visible_x);
21981
21982 /* Skip over display elements that are not visible. because IT->w is
21983 hscrolled. */
21984 if (it->current_x < it->first_visible_x)
21985 move_it_in_display_line_to (it, 100000, it->first_visible_x,
21986 MOVE_TO_POS | MOVE_TO_X);
21987
21988 row->ascent = it->max_ascent;
21989 row->height = it->max_ascent + it->max_descent;
21990 row->phys_ascent = it->max_phys_ascent;
21991 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
21992 row->extra_line_spacing = it->max_extra_line_spacing;
21993
21994 if (STRINGP (it->string))
21995 it_charpos = IT_STRING_CHARPOS (*it);
21996 else
21997 it_charpos = IT_CHARPOS (*it);
21998
21999 /* This condition is for the case that we are called with current_x
22000 past last_visible_x. */
22001 while (it->current_x < max_x)
22002 {
22003 int x_before, x, n_glyphs_before, i, nglyphs;
22004
22005 /* Get the next display element. */
22006 if (!get_next_display_element (it))
22007 break;
22008
22009 /* Produce glyphs. */
22010 x_before = it->current_x;
22011 n_glyphs_before = row->used[TEXT_AREA];
22012 PRODUCE_GLYPHS (it);
22013
22014 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
22015 i = 0;
22016 x = x_before;
22017 while (i < nglyphs)
22018 {
22019 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
22020
22021 if (it->line_wrap != TRUNCATE
22022 && x + glyph->pixel_width > max_x)
22023 {
22024 /* End of continued line or max_x reached. */
22025 if (CHAR_GLYPH_PADDING_P (*glyph))
22026 {
22027 /* A wide character is unbreakable. */
22028 if (row->reversed_p)
22029 unproduce_glyphs (it, row->used[TEXT_AREA]
22030 - n_glyphs_before);
22031 row->used[TEXT_AREA] = n_glyphs_before;
22032 it->current_x = x_before;
22033 }
22034 else
22035 {
22036 if (row->reversed_p)
22037 unproduce_glyphs (it, row->used[TEXT_AREA]
22038 - (n_glyphs_before + i));
22039 row->used[TEXT_AREA] = n_glyphs_before + i;
22040 it->current_x = x;
22041 }
22042 break;
22043 }
22044 else if (x + glyph->pixel_width >= it->first_visible_x)
22045 {
22046 /* Glyph is at least partially visible. */
22047 ++it->hpos;
22048 if (x < it->first_visible_x)
22049 row->x = x - it->first_visible_x;
22050 }
22051 else
22052 {
22053 /* Glyph is off the left margin of the display area.
22054 Should not happen. */
22055 emacs_abort ();
22056 }
22057
22058 row->ascent = max (row->ascent, it->max_ascent);
22059 row->height = max (row->height, it->max_ascent + it->max_descent);
22060 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
22061 row->phys_height = max (row->phys_height,
22062 it->max_phys_ascent + it->max_phys_descent);
22063 row->extra_line_spacing = max (row->extra_line_spacing,
22064 it->max_extra_line_spacing);
22065 x += glyph->pixel_width;
22066 ++i;
22067 }
22068
22069 /* Stop if max_x reached. */
22070 if (i < nglyphs)
22071 break;
22072
22073 /* Stop at line ends. */
22074 if (ITERATOR_AT_END_OF_LINE_P (it))
22075 {
22076 it->continuation_lines_width = 0;
22077 break;
22078 }
22079
22080 set_iterator_to_next (it, 1);
22081 if (STRINGP (it->string))
22082 it_charpos = IT_STRING_CHARPOS (*it);
22083 else
22084 it_charpos = IT_CHARPOS (*it);
22085
22086 /* Stop if truncating at the right edge. */
22087 if (it->line_wrap == TRUNCATE
22088 && it->current_x >= it->last_visible_x)
22089 {
22090 /* Add truncation mark, but don't do it if the line is
22091 truncated at a padding space. */
22092 if (it_charpos < it->string_nchars)
22093 {
22094 if (!FRAME_WINDOW_P (it->f))
22095 {
22096 int ii, n;
22097
22098 if (it->current_x > it->last_visible_x)
22099 {
22100 if (!row->reversed_p)
22101 {
22102 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
22103 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
22104 break;
22105 }
22106 else
22107 {
22108 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
22109 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
22110 break;
22111 unproduce_glyphs (it, ii + 1);
22112 ii = row->used[TEXT_AREA] - (ii + 1);
22113 }
22114 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
22115 {
22116 row->used[TEXT_AREA] = ii;
22117 produce_special_glyphs (it, IT_TRUNCATION);
22118 }
22119 }
22120 produce_special_glyphs (it, IT_TRUNCATION);
22121 }
22122 row->truncated_on_right_p = 1;
22123 }
22124 break;
22125 }
22126 }
22127
22128 /* Maybe insert a truncation at the left. */
22129 if (it->first_visible_x
22130 && it_charpos > 0)
22131 {
22132 if (!FRAME_WINDOW_P (it->f)
22133 || (row->reversed_p
22134 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
22135 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
22136 insert_left_trunc_glyphs (it);
22137 row->truncated_on_left_p = 1;
22138 }
22139
22140 it->face_id = saved_face_id;
22141
22142 /* Value is number of columns displayed. */
22143 return it->hpos - hpos_at_start;
22144 }
22145
22146
22147 \f
22148 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
22149 appears as an element of LIST or as the car of an element of LIST.
22150 If PROPVAL is a list, compare each element against LIST in that
22151 way, and return 1/2 if any element of PROPVAL is found in LIST.
22152 Otherwise return 0. This function cannot quit.
22153 The return value is 2 if the text is invisible but with an ellipsis
22154 and 1 if it's invisible and without an ellipsis. */
22155
22156 int
22157 invisible_p (register Lisp_Object propval, Lisp_Object list)
22158 {
22159 register Lisp_Object tail, proptail;
22160
22161 for (tail = list; CONSP (tail); tail = XCDR (tail))
22162 {
22163 register Lisp_Object tem;
22164 tem = XCAR (tail);
22165 if (EQ (propval, tem))
22166 return 1;
22167 if (CONSP (tem) && EQ (propval, XCAR (tem)))
22168 return NILP (XCDR (tem)) ? 1 : 2;
22169 }
22170
22171 if (CONSP (propval))
22172 {
22173 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
22174 {
22175 Lisp_Object propelt;
22176 propelt = XCAR (proptail);
22177 for (tail = list; CONSP (tail); tail = XCDR (tail))
22178 {
22179 register Lisp_Object tem;
22180 tem = XCAR (tail);
22181 if (EQ (propelt, tem))
22182 return 1;
22183 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
22184 return NILP (XCDR (tem)) ? 1 : 2;
22185 }
22186 }
22187 }
22188
22189 return 0;
22190 }
22191
22192 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
22193 doc: /* Non-nil if the property makes the text invisible.
22194 POS-OR-PROP can be a marker or number, in which case it is taken to be
22195 a position in the current buffer and the value of the `invisible' property
22196 is checked; or it can be some other value, which is then presumed to be the
22197 value of the `invisible' property of the text of interest.
22198 The non-nil value returned can be t for truly invisible text or something
22199 else if the text is replaced by an ellipsis. */)
22200 (Lisp_Object pos_or_prop)
22201 {
22202 Lisp_Object prop
22203 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
22204 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
22205 : pos_or_prop);
22206 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
22207 return (invis == 0 ? Qnil
22208 : invis == 1 ? Qt
22209 : make_number (invis));
22210 }
22211
22212 /* Calculate a width or height in pixels from a specification using
22213 the following elements:
22214
22215 SPEC ::=
22216 NUM - a (fractional) multiple of the default font width/height
22217 (NUM) - specifies exactly NUM pixels
22218 UNIT - a fixed number of pixels, see below.
22219 ELEMENT - size of a display element in pixels, see below.
22220 (NUM . SPEC) - equals NUM * SPEC
22221 (+ SPEC SPEC ...) - add pixel values
22222 (- SPEC SPEC ...) - subtract pixel values
22223 (- SPEC) - negate pixel value
22224
22225 NUM ::=
22226 INT or FLOAT - a number constant
22227 SYMBOL - use symbol's (buffer local) variable binding.
22228
22229 UNIT ::=
22230 in - pixels per inch *)
22231 mm - pixels per 1/1000 meter *)
22232 cm - pixels per 1/100 meter *)
22233 width - width of current font in pixels.
22234 height - height of current font in pixels.
22235
22236 *) using the ratio(s) defined in display-pixels-per-inch.
22237
22238 ELEMENT ::=
22239
22240 left-fringe - left fringe width in pixels
22241 right-fringe - right fringe width in pixels
22242
22243 left-margin - left margin width in pixels
22244 right-margin - right margin width in pixels
22245
22246 scroll-bar - scroll-bar area width in pixels
22247
22248 Examples:
22249
22250 Pixels corresponding to 5 inches:
22251 (5 . in)
22252
22253 Total width of non-text areas on left side of window (if scroll-bar is on left):
22254 '(space :width (+ left-fringe left-margin scroll-bar))
22255
22256 Align to first text column (in header line):
22257 '(space :align-to 0)
22258
22259 Align to middle of text area minus half the width of variable `my-image'
22260 containing a loaded image:
22261 '(space :align-to (0.5 . (- text my-image)))
22262
22263 Width of left margin minus width of 1 character in the default font:
22264 '(space :width (- left-margin 1))
22265
22266 Width of left margin minus width of 2 characters in the current font:
22267 '(space :width (- left-margin (2 . width)))
22268
22269 Center 1 character over left-margin (in header line):
22270 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
22271
22272 Different ways to express width of left fringe plus left margin minus one pixel:
22273 '(space :width (- (+ left-fringe left-margin) (1)))
22274 '(space :width (+ left-fringe left-margin (- (1))))
22275 '(space :width (+ left-fringe left-margin (-1)))
22276
22277 */
22278
22279 #define NUMVAL(X) \
22280 ((INTEGERP (X) || FLOATP (X)) \
22281 ? XFLOATINT (X) \
22282 : - 1)
22283
22284 static int
22285 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
22286 struct font *font, int width_p, int *align_to)
22287 {
22288 double pixels;
22289
22290 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
22291 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
22292
22293 if (NILP (prop))
22294 return OK_PIXELS (0);
22295
22296 eassert (FRAME_LIVE_P (it->f));
22297
22298 if (SYMBOLP (prop))
22299 {
22300 if (SCHARS (SYMBOL_NAME (prop)) == 2)
22301 {
22302 char *unit = SSDATA (SYMBOL_NAME (prop));
22303
22304 if (unit[0] == 'i' && unit[1] == 'n')
22305 pixels = 1.0;
22306 else if (unit[0] == 'm' && unit[1] == 'm')
22307 pixels = 25.4;
22308 else if (unit[0] == 'c' && unit[1] == 'm')
22309 pixels = 2.54;
22310 else
22311 pixels = 0;
22312 if (pixels > 0)
22313 {
22314 double ppi;
22315 #ifdef HAVE_WINDOW_SYSTEM
22316 if (FRAME_WINDOW_P (it->f)
22317 && (ppi = (width_p
22318 ? FRAME_X_DISPLAY_INFO (it->f)->resx
22319 : FRAME_X_DISPLAY_INFO (it->f)->resy),
22320 ppi > 0))
22321 return OK_PIXELS (ppi / pixels);
22322 #endif
22323
22324 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
22325 || (CONSP (Vdisplay_pixels_per_inch)
22326 && (ppi = (width_p
22327 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
22328 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
22329 ppi > 0)))
22330 return OK_PIXELS (ppi / pixels);
22331
22332 return 0;
22333 }
22334 }
22335
22336 #ifdef HAVE_WINDOW_SYSTEM
22337 if (EQ (prop, Qheight))
22338 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
22339 if (EQ (prop, Qwidth))
22340 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
22341 #else
22342 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
22343 return OK_PIXELS (1);
22344 #endif
22345
22346 if (EQ (prop, Qtext))
22347 return OK_PIXELS (width_p
22348 ? window_box_width (it->w, TEXT_AREA)
22349 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
22350
22351 if (align_to && *align_to < 0)
22352 {
22353 *res = 0;
22354 if (EQ (prop, Qleft))
22355 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
22356 if (EQ (prop, Qright))
22357 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
22358 if (EQ (prop, Qcenter))
22359 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
22360 + window_box_width (it->w, TEXT_AREA) / 2);
22361 if (EQ (prop, Qleft_fringe))
22362 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22363 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
22364 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
22365 if (EQ (prop, Qright_fringe))
22366 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22367 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
22368 : window_box_right_offset (it->w, TEXT_AREA));
22369 if (EQ (prop, Qleft_margin))
22370 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
22371 if (EQ (prop, Qright_margin))
22372 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
22373 if (EQ (prop, Qscroll_bar))
22374 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
22375 ? 0
22376 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
22377 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22378 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
22379 : 0)));
22380 }
22381 else
22382 {
22383 if (EQ (prop, Qleft_fringe))
22384 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
22385 if (EQ (prop, Qright_fringe))
22386 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
22387 if (EQ (prop, Qleft_margin))
22388 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
22389 if (EQ (prop, Qright_margin))
22390 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
22391 if (EQ (prop, Qscroll_bar))
22392 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
22393 }
22394
22395 prop = buffer_local_value_1 (prop, it->w->buffer);
22396 if (EQ (prop, Qunbound))
22397 prop = Qnil;
22398 }
22399
22400 if (INTEGERP (prop) || FLOATP (prop))
22401 {
22402 int base_unit = (width_p
22403 ? FRAME_COLUMN_WIDTH (it->f)
22404 : FRAME_LINE_HEIGHT (it->f));
22405 return OK_PIXELS (XFLOATINT (prop) * base_unit);
22406 }
22407
22408 if (CONSP (prop))
22409 {
22410 Lisp_Object car = XCAR (prop);
22411 Lisp_Object cdr = XCDR (prop);
22412
22413 if (SYMBOLP (car))
22414 {
22415 #ifdef HAVE_WINDOW_SYSTEM
22416 if (FRAME_WINDOW_P (it->f)
22417 && valid_image_p (prop))
22418 {
22419 ptrdiff_t id = lookup_image (it->f, prop);
22420 struct image *img = IMAGE_FROM_ID (it->f, id);
22421
22422 return OK_PIXELS (width_p ? img->width : img->height);
22423 }
22424 #endif
22425 if (EQ (car, Qplus) || EQ (car, Qminus))
22426 {
22427 int first = 1;
22428 double px;
22429
22430 pixels = 0;
22431 while (CONSP (cdr))
22432 {
22433 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
22434 font, width_p, align_to))
22435 return 0;
22436 if (first)
22437 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
22438 else
22439 pixels += px;
22440 cdr = XCDR (cdr);
22441 }
22442 if (EQ (car, Qminus))
22443 pixels = -pixels;
22444 return OK_PIXELS (pixels);
22445 }
22446
22447 car = buffer_local_value_1 (car, it->w->buffer);
22448 if (EQ (car, Qunbound))
22449 car = Qnil;
22450 }
22451
22452 if (INTEGERP (car) || FLOATP (car))
22453 {
22454 double fact;
22455 pixels = XFLOATINT (car);
22456 if (NILP (cdr))
22457 return OK_PIXELS (pixels);
22458 if (calc_pixel_width_or_height (&fact, it, cdr,
22459 font, width_p, align_to))
22460 return OK_PIXELS (pixels * fact);
22461 return 0;
22462 }
22463
22464 return 0;
22465 }
22466
22467 return 0;
22468 }
22469
22470 \f
22471 /***********************************************************************
22472 Glyph Display
22473 ***********************************************************************/
22474
22475 #ifdef HAVE_WINDOW_SYSTEM
22476
22477 #ifdef GLYPH_DEBUG
22478
22479 void
22480 dump_glyph_string (struct glyph_string *s)
22481 {
22482 fprintf (stderr, "glyph string\n");
22483 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
22484 s->x, s->y, s->width, s->height);
22485 fprintf (stderr, " ybase = %d\n", s->ybase);
22486 fprintf (stderr, " hl = %d\n", s->hl);
22487 fprintf (stderr, " left overhang = %d, right = %d\n",
22488 s->left_overhang, s->right_overhang);
22489 fprintf (stderr, " nchars = %d\n", s->nchars);
22490 fprintf (stderr, " extends to end of line = %d\n",
22491 s->extends_to_end_of_line_p);
22492 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
22493 fprintf (stderr, " bg width = %d\n", s->background_width);
22494 }
22495
22496 #endif /* GLYPH_DEBUG */
22497
22498 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
22499 of XChar2b structures for S; it can't be allocated in
22500 init_glyph_string because it must be allocated via `alloca'. W
22501 is the window on which S is drawn. ROW and AREA are the glyph row
22502 and area within the row from which S is constructed. START is the
22503 index of the first glyph structure covered by S. HL is a
22504 face-override for drawing S. */
22505
22506 #ifdef HAVE_NTGUI
22507 #define OPTIONAL_HDC(hdc) HDC hdc,
22508 #define DECLARE_HDC(hdc) HDC hdc;
22509 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
22510 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
22511 #endif
22512
22513 #ifndef OPTIONAL_HDC
22514 #define OPTIONAL_HDC(hdc)
22515 #define DECLARE_HDC(hdc)
22516 #define ALLOCATE_HDC(hdc, f)
22517 #define RELEASE_HDC(hdc, f)
22518 #endif
22519
22520 static void
22521 init_glyph_string (struct glyph_string *s,
22522 OPTIONAL_HDC (hdc)
22523 XChar2b *char2b, struct window *w, struct glyph_row *row,
22524 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
22525 {
22526 memset (s, 0, sizeof *s);
22527 s->w = w;
22528 s->f = XFRAME (w->frame);
22529 #ifdef HAVE_NTGUI
22530 s->hdc = hdc;
22531 #endif
22532 s->display = FRAME_X_DISPLAY (s->f);
22533 s->window = FRAME_X_WINDOW (s->f);
22534 s->char2b = char2b;
22535 s->hl = hl;
22536 s->row = row;
22537 s->area = area;
22538 s->first_glyph = row->glyphs[area] + start;
22539 s->height = row->height;
22540 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
22541 s->ybase = s->y + row->ascent;
22542 }
22543
22544
22545 /* Append the list of glyph strings with head H and tail T to the list
22546 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
22547
22548 static void
22549 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22550 struct glyph_string *h, struct glyph_string *t)
22551 {
22552 if (h)
22553 {
22554 if (*head)
22555 (*tail)->next = h;
22556 else
22557 *head = h;
22558 h->prev = *tail;
22559 *tail = t;
22560 }
22561 }
22562
22563
22564 /* Prepend the list of glyph strings with head H and tail T to the
22565 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
22566 result. */
22567
22568 static void
22569 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22570 struct glyph_string *h, struct glyph_string *t)
22571 {
22572 if (h)
22573 {
22574 if (*head)
22575 (*head)->prev = t;
22576 else
22577 *tail = t;
22578 t->next = *head;
22579 *head = h;
22580 }
22581 }
22582
22583
22584 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
22585 Set *HEAD and *TAIL to the resulting list. */
22586
22587 static void
22588 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
22589 struct glyph_string *s)
22590 {
22591 s->next = s->prev = NULL;
22592 append_glyph_string_lists (head, tail, s, s);
22593 }
22594
22595
22596 /* Get face and two-byte form of character C in face FACE_ID on frame F.
22597 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
22598 make sure that X resources for the face returned are allocated.
22599 Value is a pointer to a realized face that is ready for display if
22600 DISPLAY_P is non-zero. */
22601
22602 static struct face *
22603 get_char_face_and_encoding (struct frame *f, int c, int face_id,
22604 XChar2b *char2b, int display_p)
22605 {
22606 struct face *face = FACE_FROM_ID (f, face_id);
22607
22608 if (face->font)
22609 {
22610 unsigned code = face->font->driver->encode_char (face->font, c);
22611
22612 if (code != FONT_INVALID_CODE)
22613 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22614 else
22615 STORE_XCHAR2B (char2b, 0, 0);
22616 }
22617
22618 /* Make sure X resources of the face are allocated. */
22619 #ifdef HAVE_X_WINDOWS
22620 if (display_p)
22621 #endif
22622 {
22623 eassert (face != NULL);
22624 PREPARE_FACE_FOR_DISPLAY (f, face);
22625 }
22626
22627 return face;
22628 }
22629
22630
22631 /* Get face and two-byte form of character glyph GLYPH on frame F.
22632 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
22633 a pointer to a realized face that is ready for display. */
22634
22635 static struct face *
22636 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
22637 XChar2b *char2b, int *two_byte_p)
22638 {
22639 struct face *face;
22640
22641 eassert (glyph->type == CHAR_GLYPH);
22642 face = FACE_FROM_ID (f, glyph->face_id);
22643
22644 if (two_byte_p)
22645 *two_byte_p = 0;
22646
22647 if (face->font)
22648 {
22649 unsigned code;
22650
22651 if (CHAR_BYTE8_P (glyph->u.ch))
22652 code = CHAR_TO_BYTE8 (glyph->u.ch);
22653 else
22654 code = face->font->driver->encode_char (face->font, glyph->u.ch);
22655
22656 if (code != FONT_INVALID_CODE)
22657 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22658 else
22659 STORE_XCHAR2B (char2b, 0, 0);
22660 }
22661
22662 /* Make sure X resources of the face are allocated. */
22663 eassert (face != NULL);
22664 PREPARE_FACE_FOR_DISPLAY (f, face);
22665 return face;
22666 }
22667
22668
22669 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
22670 Return 1 if FONT has a glyph for C, otherwise return 0. */
22671
22672 static int
22673 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
22674 {
22675 unsigned code;
22676
22677 if (CHAR_BYTE8_P (c))
22678 code = CHAR_TO_BYTE8 (c);
22679 else
22680 code = font->driver->encode_char (font, c);
22681
22682 if (code == FONT_INVALID_CODE)
22683 return 0;
22684 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22685 return 1;
22686 }
22687
22688
22689 /* Fill glyph string S with composition components specified by S->cmp.
22690
22691 BASE_FACE is the base face of the composition.
22692 S->cmp_from is the index of the first component for S.
22693
22694 OVERLAPS non-zero means S should draw the foreground only, and use
22695 its physical height for clipping. See also draw_glyphs.
22696
22697 Value is the index of a component not in S. */
22698
22699 static int
22700 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
22701 int overlaps)
22702 {
22703 int i;
22704 /* For all glyphs of this composition, starting at the offset
22705 S->cmp_from, until we reach the end of the definition or encounter a
22706 glyph that requires the different face, add it to S. */
22707 struct face *face;
22708
22709 eassert (s);
22710
22711 s->for_overlaps = overlaps;
22712 s->face = NULL;
22713 s->font = NULL;
22714 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
22715 {
22716 int c = COMPOSITION_GLYPH (s->cmp, i);
22717
22718 /* TAB in a composition means display glyphs with padding space
22719 on the left or right. */
22720 if (c != '\t')
22721 {
22722 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
22723 -1, Qnil);
22724
22725 face = get_char_face_and_encoding (s->f, c, face_id,
22726 s->char2b + i, 1);
22727 if (face)
22728 {
22729 if (! s->face)
22730 {
22731 s->face = face;
22732 s->font = s->face->font;
22733 }
22734 else if (s->face != face)
22735 break;
22736 }
22737 }
22738 ++s->nchars;
22739 }
22740 s->cmp_to = i;
22741
22742 if (s->face == NULL)
22743 {
22744 s->face = base_face->ascii_face;
22745 s->font = s->face->font;
22746 }
22747
22748 /* All glyph strings for the same composition has the same width,
22749 i.e. the width set for the first component of the composition. */
22750 s->width = s->first_glyph->pixel_width;
22751
22752 /* If the specified font could not be loaded, use the frame's
22753 default font, but record the fact that we couldn't load it in
22754 the glyph string so that we can draw rectangles for the
22755 characters of the glyph string. */
22756 if (s->font == NULL)
22757 {
22758 s->font_not_found_p = 1;
22759 s->font = FRAME_FONT (s->f);
22760 }
22761
22762 /* Adjust base line for subscript/superscript text. */
22763 s->ybase += s->first_glyph->voffset;
22764
22765 /* This glyph string must always be drawn with 16-bit functions. */
22766 s->two_byte_p = 1;
22767
22768 return s->cmp_to;
22769 }
22770
22771 static int
22772 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
22773 int start, int end, int overlaps)
22774 {
22775 struct glyph *glyph, *last;
22776 Lisp_Object lgstring;
22777 int i;
22778
22779 s->for_overlaps = overlaps;
22780 glyph = s->row->glyphs[s->area] + start;
22781 last = s->row->glyphs[s->area] + end;
22782 s->cmp_id = glyph->u.cmp.id;
22783 s->cmp_from = glyph->slice.cmp.from;
22784 s->cmp_to = glyph->slice.cmp.to + 1;
22785 s->face = FACE_FROM_ID (s->f, face_id);
22786 lgstring = composition_gstring_from_id (s->cmp_id);
22787 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
22788 glyph++;
22789 while (glyph < last
22790 && glyph->u.cmp.automatic
22791 && glyph->u.cmp.id == s->cmp_id
22792 && s->cmp_to == glyph->slice.cmp.from)
22793 s->cmp_to = (glyph++)->slice.cmp.to + 1;
22794
22795 for (i = s->cmp_from; i < s->cmp_to; i++)
22796 {
22797 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
22798 unsigned code = LGLYPH_CODE (lglyph);
22799
22800 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
22801 }
22802 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
22803 return glyph - s->row->glyphs[s->area];
22804 }
22805
22806
22807 /* Fill glyph string S from a sequence glyphs for glyphless characters.
22808 See the comment of fill_glyph_string for arguments.
22809 Value is the index of the first glyph not in S. */
22810
22811
22812 static int
22813 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
22814 int start, int end, int overlaps)
22815 {
22816 struct glyph *glyph, *last;
22817 int voffset;
22818
22819 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
22820 s->for_overlaps = overlaps;
22821 glyph = s->row->glyphs[s->area] + start;
22822 last = s->row->glyphs[s->area] + end;
22823 voffset = glyph->voffset;
22824 s->face = FACE_FROM_ID (s->f, face_id);
22825 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
22826 s->nchars = 1;
22827 s->width = glyph->pixel_width;
22828 glyph++;
22829 while (glyph < last
22830 && glyph->type == GLYPHLESS_GLYPH
22831 && glyph->voffset == voffset
22832 && glyph->face_id == face_id)
22833 {
22834 s->nchars++;
22835 s->width += glyph->pixel_width;
22836 glyph++;
22837 }
22838 s->ybase += voffset;
22839 return glyph - s->row->glyphs[s->area];
22840 }
22841
22842
22843 /* Fill glyph string S from a sequence of character glyphs.
22844
22845 FACE_ID is the face id of the string. START is the index of the
22846 first glyph to consider, END is the index of the last + 1.
22847 OVERLAPS non-zero means S should draw the foreground only, and use
22848 its physical height for clipping. See also draw_glyphs.
22849
22850 Value is the index of the first glyph not in S. */
22851
22852 static int
22853 fill_glyph_string (struct glyph_string *s, int face_id,
22854 int start, int end, int overlaps)
22855 {
22856 struct glyph *glyph, *last;
22857 int voffset;
22858 int glyph_not_available_p;
22859
22860 eassert (s->f == XFRAME (s->w->frame));
22861 eassert (s->nchars == 0);
22862 eassert (start >= 0 && end > start);
22863
22864 s->for_overlaps = overlaps;
22865 glyph = s->row->glyphs[s->area] + start;
22866 last = s->row->glyphs[s->area] + end;
22867 voffset = glyph->voffset;
22868 s->padding_p = glyph->padding_p;
22869 glyph_not_available_p = glyph->glyph_not_available_p;
22870
22871 while (glyph < last
22872 && glyph->type == CHAR_GLYPH
22873 && glyph->voffset == voffset
22874 /* Same face id implies same font, nowadays. */
22875 && glyph->face_id == face_id
22876 && glyph->glyph_not_available_p == glyph_not_available_p)
22877 {
22878 int two_byte_p;
22879
22880 s->face = get_glyph_face_and_encoding (s->f, glyph,
22881 s->char2b + s->nchars,
22882 &two_byte_p);
22883 s->two_byte_p = two_byte_p;
22884 ++s->nchars;
22885 eassert (s->nchars <= end - start);
22886 s->width += glyph->pixel_width;
22887 if (glyph++->padding_p != s->padding_p)
22888 break;
22889 }
22890
22891 s->font = s->face->font;
22892
22893 /* If the specified font could not be loaded, use the frame's font,
22894 but record the fact that we couldn't load it in
22895 S->font_not_found_p so that we can draw rectangles for the
22896 characters of the glyph string. */
22897 if (s->font == NULL || glyph_not_available_p)
22898 {
22899 s->font_not_found_p = 1;
22900 s->font = FRAME_FONT (s->f);
22901 }
22902
22903 /* Adjust base line for subscript/superscript text. */
22904 s->ybase += voffset;
22905
22906 eassert (s->face && s->face->gc);
22907 return glyph - s->row->glyphs[s->area];
22908 }
22909
22910
22911 /* Fill glyph string S from image glyph S->first_glyph. */
22912
22913 static void
22914 fill_image_glyph_string (struct glyph_string *s)
22915 {
22916 eassert (s->first_glyph->type == IMAGE_GLYPH);
22917 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
22918 eassert (s->img);
22919 s->slice = s->first_glyph->slice.img;
22920 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
22921 s->font = s->face->font;
22922 s->width = s->first_glyph->pixel_width;
22923
22924 /* Adjust base line for subscript/superscript text. */
22925 s->ybase += s->first_glyph->voffset;
22926 }
22927
22928
22929 /* Fill glyph string S from a sequence of stretch glyphs.
22930
22931 START is the index of the first glyph to consider,
22932 END is the index of the last + 1.
22933
22934 Value is the index of the first glyph not in S. */
22935
22936 static int
22937 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
22938 {
22939 struct glyph *glyph, *last;
22940 int voffset, face_id;
22941
22942 eassert (s->first_glyph->type == STRETCH_GLYPH);
22943
22944 glyph = s->row->glyphs[s->area] + start;
22945 last = s->row->glyphs[s->area] + end;
22946 face_id = glyph->face_id;
22947 s->face = FACE_FROM_ID (s->f, face_id);
22948 s->font = s->face->font;
22949 s->width = glyph->pixel_width;
22950 s->nchars = 1;
22951 voffset = glyph->voffset;
22952
22953 for (++glyph;
22954 (glyph < last
22955 && glyph->type == STRETCH_GLYPH
22956 && glyph->voffset == voffset
22957 && glyph->face_id == face_id);
22958 ++glyph)
22959 s->width += glyph->pixel_width;
22960
22961 /* Adjust base line for subscript/superscript text. */
22962 s->ybase += voffset;
22963
22964 /* The case that face->gc == 0 is handled when drawing the glyph
22965 string by calling PREPARE_FACE_FOR_DISPLAY. */
22966 eassert (s->face);
22967 return glyph - s->row->glyphs[s->area];
22968 }
22969
22970 static struct font_metrics *
22971 get_per_char_metric (struct font *font, XChar2b *char2b)
22972 {
22973 static struct font_metrics metrics;
22974 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
22975
22976 if (! font || code == FONT_INVALID_CODE)
22977 return NULL;
22978 font->driver->text_extents (font, &code, 1, &metrics);
22979 return &metrics;
22980 }
22981
22982 /* EXPORT for RIF:
22983 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
22984 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
22985 assumed to be zero. */
22986
22987 void
22988 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
22989 {
22990 *left = *right = 0;
22991
22992 if (glyph->type == CHAR_GLYPH)
22993 {
22994 struct face *face;
22995 XChar2b char2b;
22996 struct font_metrics *pcm;
22997
22998 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
22999 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
23000 {
23001 if (pcm->rbearing > pcm->width)
23002 *right = pcm->rbearing - pcm->width;
23003 if (pcm->lbearing < 0)
23004 *left = -pcm->lbearing;
23005 }
23006 }
23007 else if (glyph->type == COMPOSITE_GLYPH)
23008 {
23009 if (! glyph->u.cmp.automatic)
23010 {
23011 struct composition *cmp = composition_table[glyph->u.cmp.id];
23012
23013 if (cmp->rbearing > cmp->pixel_width)
23014 *right = cmp->rbearing - cmp->pixel_width;
23015 if (cmp->lbearing < 0)
23016 *left = - cmp->lbearing;
23017 }
23018 else
23019 {
23020 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
23021 struct font_metrics metrics;
23022
23023 composition_gstring_width (gstring, glyph->slice.cmp.from,
23024 glyph->slice.cmp.to + 1, &metrics);
23025 if (metrics.rbearing > metrics.width)
23026 *right = metrics.rbearing - metrics.width;
23027 if (metrics.lbearing < 0)
23028 *left = - metrics.lbearing;
23029 }
23030 }
23031 }
23032
23033
23034 /* Return the index of the first glyph preceding glyph string S that
23035 is overwritten by S because of S's left overhang. Value is -1
23036 if no glyphs are overwritten. */
23037
23038 static int
23039 left_overwritten (struct glyph_string *s)
23040 {
23041 int k;
23042
23043 if (s->left_overhang)
23044 {
23045 int x = 0, i;
23046 struct glyph *glyphs = s->row->glyphs[s->area];
23047 int first = s->first_glyph - glyphs;
23048
23049 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
23050 x -= glyphs[i].pixel_width;
23051
23052 k = i + 1;
23053 }
23054 else
23055 k = -1;
23056
23057 return k;
23058 }
23059
23060
23061 /* Return the index of the first glyph preceding glyph string S that
23062 is overwriting S because of its right overhang. Value is -1 if no
23063 glyph in front of S overwrites S. */
23064
23065 static int
23066 left_overwriting (struct glyph_string *s)
23067 {
23068 int i, k, x;
23069 struct glyph *glyphs = s->row->glyphs[s->area];
23070 int first = s->first_glyph - glyphs;
23071
23072 k = -1;
23073 x = 0;
23074 for (i = first - 1; i >= 0; --i)
23075 {
23076 int left, right;
23077 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
23078 if (x + right > 0)
23079 k = i;
23080 x -= glyphs[i].pixel_width;
23081 }
23082
23083 return k;
23084 }
23085
23086
23087 /* Return the index of the last glyph following glyph string S that is
23088 overwritten by S because of S's right overhang. Value is -1 if
23089 no such glyph is found. */
23090
23091 static int
23092 right_overwritten (struct glyph_string *s)
23093 {
23094 int k = -1;
23095
23096 if (s->right_overhang)
23097 {
23098 int x = 0, i;
23099 struct glyph *glyphs = s->row->glyphs[s->area];
23100 int first = (s->first_glyph - glyphs
23101 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
23102 int end = s->row->used[s->area];
23103
23104 for (i = first; i < end && s->right_overhang > x; ++i)
23105 x += glyphs[i].pixel_width;
23106
23107 k = i;
23108 }
23109
23110 return k;
23111 }
23112
23113
23114 /* Return the index of the last glyph following glyph string S that
23115 overwrites S because of its left overhang. Value is negative
23116 if no such glyph is found. */
23117
23118 static int
23119 right_overwriting (struct glyph_string *s)
23120 {
23121 int i, k, x;
23122 int end = s->row->used[s->area];
23123 struct glyph *glyphs = s->row->glyphs[s->area];
23124 int first = (s->first_glyph - glyphs
23125 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
23126
23127 k = -1;
23128 x = 0;
23129 for (i = first; i < end; ++i)
23130 {
23131 int left, right;
23132 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
23133 if (x - left < 0)
23134 k = i;
23135 x += glyphs[i].pixel_width;
23136 }
23137
23138 return k;
23139 }
23140
23141
23142 /* Set background width of glyph string S. START is the index of the
23143 first glyph following S. LAST_X is the right-most x-position + 1
23144 in the drawing area. */
23145
23146 static void
23147 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
23148 {
23149 /* If the face of this glyph string has to be drawn to the end of
23150 the drawing area, set S->extends_to_end_of_line_p. */
23151
23152 if (start == s->row->used[s->area]
23153 && s->area == TEXT_AREA
23154 && ((s->row->fill_line_p
23155 && (s->hl == DRAW_NORMAL_TEXT
23156 || s->hl == DRAW_IMAGE_RAISED
23157 || s->hl == DRAW_IMAGE_SUNKEN))
23158 || s->hl == DRAW_MOUSE_FACE))
23159 s->extends_to_end_of_line_p = 1;
23160
23161 /* If S extends its face to the end of the line, set its
23162 background_width to the distance to the right edge of the drawing
23163 area. */
23164 if (s->extends_to_end_of_line_p)
23165 s->background_width = last_x - s->x + 1;
23166 else
23167 s->background_width = s->width;
23168 }
23169
23170
23171 /* Compute overhangs and x-positions for glyph string S and its
23172 predecessors, or successors. X is the starting x-position for S.
23173 BACKWARD_P non-zero means process predecessors. */
23174
23175 static void
23176 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
23177 {
23178 if (backward_p)
23179 {
23180 while (s)
23181 {
23182 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
23183 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
23184 x -= s->width;
23185 s->x = x;
23186 s = s->prev;
23187 }
23188 }
23189 else
23190 {
23191 while (s)
23192 {
23193 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
23194 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
23195 s->x = x;
23196 x += s->width;
23197 s = s->next;
23198 }
23199 }
23200 }
23201
23202
23203
23204 /* The following macros are only called from draw_glyphs below.
23205 They reference the following parameters of that function directly:
23206 `w', `row', `area', and `overlap_p'
23207 as well as the following local variables:
23208 `s', `f', and `hdc' (in W32) */
23209
23210 #ifdef HAVE_NTGUI
23211 /* On W32, silently add local `hdc' variable to argument list of
23212 init_glyph_string. */
23213 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
23214 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
23215 #else
23216 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
23217 init_glyph_string (s, char2b, w, row, area, start, hl)
23218 #endif
23219
23220 /* Add a glyph string for a stretch glyph to the list of strings
23221 between HEAD and TAIL. START is the index of the stretch glyph in
23222 row area AREA of glyph row ROW. END is the index of the last glyph
23223 in that glyph row area. X is the current output position assigned
23224 to the new glyph string constructed. HL overrides that face of the
23225 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
23226 is the right-most x-position of the drawing area. */
23227
23228 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
23229 and below -- keep them on one line. */
23230 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23231 do \
23232 { \
23233 s = alloca (sizeof *s); \
23234 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23235 START = fill_stretch_glyph_string (s, START, END); \
23236 append_glyph_string (&HEAD, &TAIL, s); \
23237 s->x = (X); \
23238 } \
23239 while (0)
23240
23241
23242 /* Add a glyph string for an image glyph to the list of strings
23243 between HEAD and TAIL. START is the index of the image glyph in
23244 row area AREA of glyph row ROW. END is the index of the last glyph
23245 in that glyph row area. X is the current output position assigned
23246 to the new glyph string constructed. HL overrides that face of the
23247 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
23248 is the right-most x-position of the drawing area. */
23249
23250 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23251 do \
23252 { \
23253 s = alloca (sizeof *s); \
23254 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23255 fill_image_glyph_string (s); \
23256 append_glyph_string (&HEAD, &TAIL, s); \
23257 ++START; \
23258 s->x = (X); \
23259 } \
23260 while (0)
23261
23262
23263 /* Add a glyph string for a sequence of character glyphs to the list
23264 of strings between HEAD and TAIL. START is the index of the first
23265 glyph in row area AREA of glyph row ROW that is part of the new
23266 glyph string. END is the index of the last glyph in that glyph row
23267 area. X is the current output position assigned to the new glyph
23268 string constructed. HL overrides that face of the glyph; e.g. it
23269 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
23270 right-most x-position of the drawing area. */
23271
23272 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
23273 do \
23274 { \
23275 int face_id; \
23276 XChar2b *char2b; \
23277 \
23278 face_id = (row)->glyphs[area][START].face_id; \
23279 \
23280 s = alloca (sizeof *s); \
23281 char2b = alloca ((END - START) * sizeof *char2b); \
23282 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23283 append_glyph_string (&HEAD, &TAIL, s); \
23284 s->x = (X); \
23285 START = fill_glyph_string (s, face_id, START, END, overlaps); \
23286 } \
23287 while (0)
23288
23289
23290 /* Add a glyph string for a composite sequence to the list of strings
23291 between HEAD and TAIL. START is the index of the first glyph in
23292 row area AREA of glyph row ROW that is part of the new glyph
23293 string. END is the index of the last glyph in that glyph row area.
23294 X is the current output position assigned to the new glyph string
23295 constructed. HL overrides that face of the glyph; e.g. it is
23296 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
23297 x-position of the drawing area. */
23298
23299 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23300 do { \
23301 int face_id = (row)->glyphs[area][START].face_id; \
23302 struct face *base_face = FACE_FROM_ID (f, face_id); \
23303 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
23304 struct composition *cmp = composition_table[cmp_id]; \
23305 XChar2b *char2b; \
23306 struct glyph_string *first_s = NULL; \
23307 int n; \
23308 \
23309 char2b = alloca (cmp->glyph_len * sizeof *char2b); \
23310 \
23311 /* Make glyph_strings for each glyph sequence that is drawable by \
23312 the same face, and append them to HEAD/TAIL. */ \
23313 for (n = 0; n < cmp->glyph_len;) \
23314 { \
23315 s = alloca (sizeof *s); \
23316 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23317 append_glyph_string (&(HEAD), &(TAIL), s); \
23318 s->cmp = cmp; \
23319 s->cmp_from = n; \
23320 s->x = (X); \
23321 if (n == 0) \
23322 first_s = s; \
23323 n = fill_composite_glyph_string (s, base_face, overlaps); \
23324 } \
23325 \
23326 ++START; \
23327 s = first_s; \
23328 } while (0)
23329
23330
23331 /* Add a glyph string for a glyph-string sequence to the list of strings
23332 between HEAD and TAIL. */
23333
23334 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23335 do { \
23336 int face_id; \
23337 XChar2b *char2b; \
23338 Lisp_Object gstring; \
23339 \
23340 face_id = (row)->glyphs[area][START].face_id; \
23341 gstring = (composition_gstring_from_id \
23342 ((row)->glyphs[area][START].u.cmp.id)); \
23343 s = alloca (sizeof *s); \
23344 char2b = alloca (LGSTRING_GLYPH_LEN (gstring) * sizeof *char2b); \
23345 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23346 append_glyph_string (&(HEAD), &(TAIL), s); \
23347 s->x = (X); \
23348 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
23349 } while (0)
23350
23351
23352 /* Add a glyph string for a sequence of glyphless character's glyphs
23353 to the list of strings between HEAD and TAIL. The meanings of
23354 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
23355
23356 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23357 do \
23358 { \
23359 int face_id; \
23360 \
23361 face_id = (row)->glyphs[area][START].face_id; \
23362 \
23363 s = alloca (sizeof *s); \
23364 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23365 append_glyph_string (&HEAD, &TAIL, s); \
23366 s->x = (X); \
23367 START = fill_glyphless_glyph_string (s, face_id, START, END, \
23368 overlaps); \
23369 } \
23370 while (0)
23371
23372
23373 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
23374 of AREA of glyph row ROW on window W between indices START and END.
23375 HL overrides the face for drawing glyph strings, e.g. it is
23376 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
23377 x-positions of the drawing area.
23378
23379 This is an ugly monster macro construct because we must use alloca
23380 to allocate glyph strings (because draw_glyphs can be called
23381 asynchronously). */
23382
23383 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
23384 do \
23385 { \
23386 HEAD = TAIL = NULL; \
23387 while (START < END) \
23388 { \
23389 struct glyph *first_glyph = (row)->glyphs[area] + START; \
23390 switch (first_glyph->type) \
23391 { \
23392 case CHAR_GLYPH: \
23393 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
23394 HL, X, LAST_X); \
23395 break; \
23396 \
23397 case COMPOSITE_GLYPH: \
23398 if (first_glyph->u.cmp.automatic) \
23399 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
23400 HL, X, LAST_X); \
23401 else \
23402 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
23403 HL, X, LAST_X); \
23404 break; \
23405 \
23406 case STRETCH_GLYPH: \
23407 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
23408 HL, X, LAST_X); \
23409 break; \
23410 \
23411 case IMAGE_GLYPH: \
23412 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
23413 HL, X, LAST_X); \
23414 break; \
23415 \
23416 case GLYPHLESS_GLYPH: \
23417 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
23418 HL, X, LAST_X); \
23419 break; \
23420 \
23421 default: \
23422 emacs_abort (); \
23423 } \
23424 \
23425 if (s) \
23426 { \
23427 set_glyph_string_background_width (s, START, LAST_X); \
23428 (X) += s->width; \
23429 } \
23430 } \
23431 } while (0)
23432
23433
23434 /* Draw glyphs between START and END in AREA of ROW on window W,
23435 starting at x-position X. X is relative to AREA in W. HL is a
23436 face-override with the following meaning:
23437
23438 DRAW_NORMAL_TEXT draw normally
23439 DRAW_CURSOR draw in cursor face
23440 DRAW_MOUSE_FACE draw in mouse face.
23441 DRAW_INVERSE_VIDEO draw in mode line face
23442 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
23443 DRAW_IMAGE_RAISED draw an image with a raised relief around it
23444
23445 If OVERLAPS is non-zero, draw only the foreground of characters and
23446 clip to the physical height of ROW. Non-zero value also defines
23447 the overlapping part to be drawn:
23448
23449 OVERLAPS_PRED overlap with preceding rows
23450 OVERLAPS_SUCC overlap with succeeding rows
23451 OVERLAPS_BOTH overlap with both preceding/succeeding rows
23452 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
23453
23454 Value is the x-position reached, relative to AREA of W. */
23455
23456 static int
23457 draw_glyphs (struct window *w, int x, struct glyph_row *row,
23458 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
23459 enum draw_glyphs_face hl, int overlaps)
23460 {
23461 struct glyph_string *head, *tail;
23462 struct glyph_string *s;
23463 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
23464 int i, j, x_reached, last_x, area_left = 0;
23465 struct frame *f = XFRAME (WINDOW_FRAME (w));
23466 DECLARE_HDC (hdc);
23467
23468 ALLOCATE_HDC (hdc, f);
23469
23470 /* Let's rather be paranoid than getting a SEGV. */
23471 end = min (end, row->used[area]);
23472 start = max (0, start);
23473 start = min (end, start);
23474
23475 /* Translate X to frame coordinates. Set last_x to the right
23476 end of the drawing area. */
23477 if (row->full_width_p)
23478 {
23479 /* X is relative to the left edge of W, without scroll bars
23480 or fringes. */
23481 area_left = WINDOW_LEFT_EDGE_X (w);
23482 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
23483 }
23484 else
23485 {
23486 area_left = window_box_left (w, area);
23487 last_x = area_left + window_box_width (w, area);
23488 }
23489 x += area_left;
23490
23491 /* Build a doubly-linked list of glyph_string structures between
23492 head and tail from what we have to draw. Note that the macro
23493 BUILD_GLYPH_STRINGS will modify its start parameter. That's
23494 the reason we use a separate variable `i'. */
23495 i = start;
23496 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
23497 if (tail)
23498 x_reached = tail->x + tail->background_width;
23499 else
23500 x_reached = x;
23501
23502 /* If there are any glyphs with lbearing < 0 or rbearing > width in
23503 the row, redraw some glyphs in front or following the glyph
23504 strings built above. */
23505 if (head && !overlaps && row->contains_overlapping_glyphs_p)
23506 {
23507 struct glyph_string *h, *t;
23508 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23509 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
23510 int check_mouse_face = 0;
23511 int dummy_x = 0;
23512
23513 /* If mouse highlighting is on, we may need to draw adjacent
23514 glyphs using mouse-face highlighting. */
23515 if (area == TEXT_AREA && row->mouse_face_p)
23516 {
23517 struct glyph_row *mouse_beg_row, *mouse_end_row;
23518
23519 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
23520 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
23521
23522 if (row >= mouse_beg_row && row <= mouse_end_row)
23523 {
23524 check_mouse_face = 1;
23525 mouse_beg_col = (row == mouse_beg_row)
23526 ? hlinfo->mouse_face_beg_col : 0;
23527 mouse_end_col = (row == mouse_end_row)
23528 ? hlinfo->mouse_face_end_col
23529 : row->used[TEXT_AREA];
23530 }
23531 }
23532
23533 /* Compute overhangs for all glyph strings. */
23534 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
23535 for (s = head; s; s = s->next)
23536 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
23537
23538 /* Prepend glyph strings for glyphs in front of the first glyph
23539 string that are overwritten because of the first glyph
23540 string's left overhang. The background of all strings
23541 prepended must be drawn because the first glyph string
23542 draws over it. */
23543 i = left_overwritten (head);
23544 if (i >= 0)
23545 {
23546 enum draw_glyphs_face overlap_hl;
23547
23548 /* If this row contains mouse highlighting, attempt to draw
23549 the overlapped glyphs with the correct highlight. This
23550 code fails if the overlap encompasses more than one glyph
23551 and mouse-highlight spans only some of these glyphs.
23552 However, making it work perfectly involves a lot more
23553 code, and I don't know if the pathological case occurs in
23554 practice, so we'll stick to this for now. --- cyd */
23555 if (check_mouse_face
23556 && mouse_beg_col < start && mouse_end_col > i)
23557 overlap_hl = DRAW_MOUSE_FACE;
23558 else
23559 overlap_hl = DRAW_NORMAL_TEXT;
23560
23561 j = i;
23562 BUILD_GLYPH_STRINGS (j, start, h, t,
23563 overlap_hl, dummy_x, last_x);
23564 start = i;
23565 compute_overhangs_and_x (t, head->x, 1);
23566 prepend_glyph_string_lists (&head, &tail, h, t);
23567 clip_head = head;
23568 }
23569
23570 /* Prepend glyph strings for glyphs in front of the first glyph
23571 string that overwrite that glyph string because of their
23572 right overhang. For these strings, only the foreground must
23573 be drawn, because it draws over the glyph string at `head'.
23574 The background must not be drawn because this would overwrite
23575 right overhangs of preceding glyphs for which no glyph
23576 strings exist. */
23577 i = left_overwriting (head);
23578 if (i >= 0)
23579 {
23580 enum draw_glyphs_face overlap_hl;
23581
23582 if (check_mouse_face
23583 && mouse_beg_col < start && mouse_end_col > i)
23584 overlap_hl = DRAW_MOUSE_FACE;
23585 else
23586 overlap_hl = DRAW_NORMAL_TEXT;
23587
23588 clip_head = head;
23589 BUILD_GLYPH_STRINGS (i, start, h, t,
23590 overlap_hl, dummy_x, last_x);
23591 for (s = h; s; s = s->next)
23592 s->background_filled_p = 1;
23593 compute_overhangs_and_x (t, head->x, 1);
23594 prepend_glyph_string_lists (&head, &tail, h, t);
23595 }
23596
23597 /* Append glyphs strings for glyphs following the last glyph
23598 string tail that are overwritten by tail. The background of
23599 these strings has to be drawn because tail's foreground draws
23600 over it. */
23601 i = right_overwritten (tail);
23602 if (i >= 0)
23603 {
23604 enum draw_glyphs_face overlap_hl;
23605
23606 if (check_mouse_face
23607 && mouse_beg_col < i && mouse_end_col > end)
23608 overlap_hl = DRAW_MOUSE_FACE;
23609 else
23610 overlap_hl = DRAW_NORMAL_TEXT;
23611
23612 BUILD_GLYPH_STRINGS (end, i, h, t,
23613 overlap_hl, x, last_x);
23614 /* Because BUILD_GLYPH_STRINGS updates the first argument,
23615 we don't have `end = i;' here. */
23616 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23617 append_glyph_string_lists (&head, &tail, h, t);
23618 clip_tail = tail;
23619 }
23620
23621 /* Append glyph strings for glyphs following the last glyph
23622 string tail that overwrite tail. The foreground of such
23623 glyphs has to be drawn because it writes into the background
23624 of tail. The background must not be drawn because it could
23625 paint over the foreground of following glyphs. */
23626 i = right_overwriting (tail);
23627 if (i >= 0)
23628 {
23629 enum draw_glyphs_face overlap_hl;
23630 if (check_mouse_face
23631 && mouse_beg_col < i && mouse_end_col > end)
23632 overlap_hl = DRAW_MOUSE_FACE;
23633 else
23634 overlap_hl = DRAW_NORMAL_TEXT;
23635
23636 clip_tail = tail;
23637 i++; /* We must include the Ith glyph. */
23638 BUILD_GLYPH_STRINGS (end, i, h, t,
23639 overlap_hl, x, last_x);
23640 for (s = h; s; s = s->next)
23641 s->background_filled_p = 1;
23642 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23643 append_glyph_string_lists (&head, &tail, h, t);
23644 }
23645 if (clip_head || clip_tail)
23646 for (s = head; s; s = s->next)
23647 {
23648 s->clip_head = clip_head;
23649 s->clip_tail = clip_tail;
23650 }
23651 }
23652
23653 /* Draw all strings. */
23654 for (s = head; s; s = s->next)
23655 FRAME_RIF (f)->draw_glyph_string (s);
23656
23657 #ifndef HAVE_NS
23658 /* When focus a sole frame and move horizontally, this sets on_p to 0
23659 causing a failure to erase prev cursor position. */
23660 if (area == TEXT_AREA
23661 && !row->full_width_p
23662 /* When drawing overlapping rows, only the glyph strings'
23663 foreground is drawn, which doesn't erase a cursor
23664 completely. */
23665 && !overlaps)
23666 {
23667 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
23668 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
23669 : (tail ? tail->x + tail->background_width : x));
23670 x0 -= area_left;
23671 x1 -= area_left;
23672
23673 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
23674 row->y, MATRIX_ROW_BOTTOM_Y (row));
23675 }
23676 #endif
23677
23678 /* Value is the x-position up to which drawn, relative to AREA of W.
23679 This doesn't include parts drawn because of overhangs. */
23680 if (row->full_width_p)
23681 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
23682 else
23683 x_reached -= area_left;
23684
23685 RELEASE_HDC (hdc, f);
23686
23687 return x_reached;
23688 }
23689
23690 /* Expand row matrix if too narrow. Don't expand if area
23691 is not present. */
23692
23693 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
23694 { \
23695 if (!fonts_changed_p \
23696 && (it->glyph_row->glyphs[area] \
23697 < it->glyph_row->glyphs[area + 1])) \
23698 { \
23699 it->w->ncols_scale_factor++; \
23700 fonts_changed_p = 1; \
23701 } \
23702 }
23703
23704 /* Store one glyph for IT->char_to_display in IT->glyph_row.
23705 Called from x_produce_glyphs when IT->glyph_row is non-null. */
23706
23707 static void
23708 append_glyph (struct it *it)
23709 {
23710 struct glyph *glyph;
23711 enum glyph_row_area area = it->area;
23712
23713 eassert (it->glyph_row);
23714 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
23715
23716 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23717 if (glyph < it->glyph_row->glyphs[area + 1])
23718 {
23719 /* If the glyph row is reversed, we need to prepend the glyph
23720 rather than append it. */
23721 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23722 {
23723 struct glyph *g;
23724
23725 /* Make room for the additional glyph. */
23726 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23727 g[1] = *g;
23728 glyph = it->glyph_row->glyphs[area];
23729 }
23730 glyph->charpos = CHARPOS (it->position);
23731 glyph->object = it->object;
23732 if (it->pixel_width > 0)
23733 {
23734 glyph->pixel_width = it->pixel_width;
23735 glyph->padding_p = 0;
23736 }
23737 else
23738 {
23739 /* Assure at least 1-pixel width. Otherwise, cursor can't
23740 be displayed correctly. */
23741 glyph->pixel_width = 1;
23742 glyph->padding_p = 1;
23743 }
23744 glyph->ascent = it->ascent;
23745 glyph->descent = it->descent;
23746 glyph->voffset = it->voffset;
23747 glyph->type = CHAR_GLYPH;
23748 glyph->avoid_cursor_p = it->avoid_cursor_p;
23749 glyph->multibyte_p = it->multibyte_p;
23750 glyph->left_box_line_p = it->start_of_box_run_p;
23751 glyph->right_box_line_p = it->end_of_box_run_p;
23752 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23753 || it->phys_descent > it->descent);
23754 glyph->glyph_not_available_p = it->glyph_not_available_p;
23755 glyph->face_id = it->face_id;
23756 glyph->u.ch = it->char_to_display;
23757 glyph->slice.img = null_glyph_slice;
23758 glyph->font_type = FONT_TYPE_UNKNOWN;
23759 if (it->bidi_p)
23760 {
23761 glyph->resolved_level = it->bidi_it.resolved_level;
23762 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23763 emacs_abort ();
23764 glyph->bidi_type = it->bidi_it.type;
23765 }
23766 else
23767 {
23768 glyph->resolved_level = 0;
23769 glyph->bidi_type = UNKNOWN_BT;
23770 }
23771 ++it->glyph_row->used[area];
23772 }
23773 else
23774 IT_EXPAND_MATRIX_WIDTH (it, area);
23775 }
23776
23777 /* Store one glyph for the composition IT->cmp_it.id in
23778 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
23779 non-null. */
23780
23781 static void
23782 append_composite_glyph (struct it *it)
23783 {
23784 struct glyph *glyph;
23785 enum glyph_row_area area = it->area;
23786
23787 eassert (it->glyph_row);
23788
23789 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23790 if (glyph < it->glyph_row->glyphs[area + 1])
23791 {
23792 /* If the glyph row is reversed, we need to prepend the glyph
23793 rather than append it. */
23794 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
23795 {
23796 struct glyph *g;
23797
23798 /* Make room for the new glyph. */
23799 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
23800 g[1] = *g;
23801 glyph = it->glyph_row->glyphs[it->area];
23802 }
23803 glyph->charpos = it->cmp_it.charpos;
23804 glyph->object = it->object;
23805 glyph->pixel_width = it->pixel_width;
23806 glyph->ascent = it->ascent;
23807 glyph->descent = it->descent;
23808 glyph->voffset = it->voffset;
23809 glyph->type = COMPOSITE_GLYPH;
23810 if (it->cmp_it.ch < 0)
23811 {
23812 glyph->u.cmp.automatic = 0;
23813 glyph->u.cmp.id = it->cmp_it.id;
23814 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
23815 }
23816 else
23817 {
23818 glyph->u.cmp.automatic = 1;
23819 glyph->u.cmp.id = it->cmp_it.id;
23820 glyph->slice.cmp.from = it->cmp_it.from;
23821 glyph->slice.cmp.to = it->cmp_it.to - 1;
23822 }
23823 glyph->avoid_cursor_p = it->avoid_cursor_p;
23824 glyph->multibyte_p = it->multibyte_p;
23825 glyph->left_box_line_p = it->start_of_box_run_p;
23826 glyph->right_box_line_p = it->end_of_box_run_p;
23827 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23828 || it->phys_descent > it->descent);
23829 glyph->padding_p = 0;
23830 glyph->glyph_not_available_p = 0;
23831 glyph->face_id = it->face_id;
23832 glyph->font_type = FONT_TYPE_UNKNOWN;
23833 if (it->bidi_p)
23834 {
23835 glyph->resolved_level = it->bidi_it.resolved_level;
23836 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23837 emacs_abort ();
23838 glyph->bidi_type = it->bidi_it.type;
23839 }
23840 ++it->glyph_row->used[area];
23841 }
23842 else
23843 IT_EXPAND_MATRIX_WIDTH (it, area);
23844 }
23845
23846
23847 /* Change IT->ascent and IT->height according to the setting of
23848 IT->voffset. */
23849
23850 static void
23851 take_vertical_position_into_account (struct it *it)
23852 {
23853 if (it->voffset)
23854 {
23855 if (it->voffset < 0)
23856 /* Increase the ascent so that we can display the text higher
23857 in the line. */
23858 it->ascent -= it->voffset;
23859 else
23860 /* Increase the descent so that we can display the text lower
23861 in the line. */
23862 it->descent += it->voffset;
23863 }
23864 }
23865
23866
23867 /* Produce glyphs/get display metrics for the image IT is loaded with.
23868 See the description of struct display_iterator in dispextern.h for
23869 an overview of struct display_iterator. */
23870
23871 static void
23872 produce_image_glyph (struct it *it)
23873 {
23874 struct image *img;
23875 struct face *face;
23876 int glyph_ascent, crop;
23877 struct glyph_slice slice;
23878
23879 eassert (it->what == IT_IMAGE);
23880
23881 face = FACE_FROM_ID (it->f, it->face_id);
23882 eassert (face);
23883 /* Make sure X resources of the face is loaded. */
23884 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23885
23886 if (it->image_id < 0)
23887 {
23888 /* Fringe bitmap. */
23889 it->ascent = it->phys_ascent = 0;
23890 it->descent = it->phys_descent = 0;
23891 it->pixel_width = 0;
23892 it->nglyphs = 0;
23893 return;
23894 }
23895
23896 img = IMAGE_FROM_ID (it->f, it->image_id);
23897 eassert (img);
23898 /* Make sure X resources of the image is loaded. */
23899 prepare_image_for_display (it->f, img);
23900
23901 slice.x = slice.y = 0;
23902 slice.width = img->width;
23903 slice.height = img->height;
23904
23905 if (INTEGERP (it->slice.x))
23906 slice.x = XINT (it->slice.x);
23907 else if (FLOATP (it->slice.x))
23908 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
23909
23910 if (INTEGERP (it->slice.y))
23911 slice.y = XINT (it->slice.y);
23912 else if (FLOATP (it->slice.y))
23913 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
23914
23915 if (INTEGERP (it->slice.width))
23916 slice.width = XINT (it->slice.width);
23917 else if (FLOATP (it->slice.width))
23918 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
23919
23920 if (INTEGERP (it->slice.height))
23921 slice.height = XINT (it->slice.height);
23922 else if (FLOATP (it->slice.height))
23923 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
23924
23925 if (slice.x >= img->width)
23926 slice.x = img->width;
23927 if (slice.y >= img->height)
23928 slice.y = img->height;
23929 if (slice.x + slice.width >= img->width)
23930 slice.width = img->width - slice.x;
23931 if (slice.y + slice.height > img->height)
23932 slice.height = img->height - slice.y;
23933
23934 if (slice.width == 0 || slice.height == 0)
23935 return;
23936
23937 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
23938
23939 it->descent = slice.height - glyph_ascent;
23940 if (slice.y == 0)
23941 it->descent += img->vmargin;
23942 if (slice.y + slice.height == img->height)
23943 it->descent += img->vmargin;
23944 it->phys_descent = it->descent;
23945
23946 it->pixel_width = slice.width;
23947 if (slice.x == 0)
23948 it->pixel_width += img->hmargin;
23949 if (slice.x + slice.width == img->width)
23950 it->pixel_width += img->hmargin;
23951
23952 /* It's quite possible for images to have an ascent greater than
23953 their height, so don't get confused in that case. */
23954 if (it->descent < 0)
23955 it->descent = 0;
23956
23957 it->nglyphs = 1;
23958
23959 if (face->box != FACE_NO_BOX)
23960 {
23961 if (face->box_line_width > 0)
23962 {
23963 if (slice.y == 0)
23964 it->ascent += face->box_line_width;
23965 if (slice.y + slice.height == img->height)
23966 it->descent += face->box_line_width;
23967 }
23968
23969 if (it->start_of_box_run_p && slice.x == 0)
23970 it->pixel_width += eabs (face->box_line_width);
23971 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
23972 it->pixel_width += eabs (face->box_line_width);
23973 }
23974
23975 take_vertical_position_into_account (it);
23976
23977 /* Automatically crop wide image glyphs at right edge so we can
23978 draw the cursor on same display row. */
23979 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
23980 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
23981 {
23982 it->pixel_width -= crop;
23983 slice.width -= crop;
23984 }
23985
23986 if (it->glyph_row)
23987 {
23988 struct glyph *glyph;
23989 enum glyph_row_area area = it->area;
23990
23991 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23992 if (glyph < it->glyph_row->glyphs[area + 1])
23993 {
23994 glyph->charpos = CHARPOS (it->position);
23995 glyph->object = it->object;
23996 glyph->pixel_width = it->pixel_width;
23997 glyph->ascent = glyph_ascent;
23998 glyph->descent = it->descent;
23999 glyph->voffset = it->voffset;
24000 glyph->type = IMAGE_GLYPH;
24001 glyph->avoid_cursor_p = it->avoid_cursor_p;
24002 glyph->multibyte_p = it->multibyte_p;
24003 glyph->left_box_line_p = it->start_of_box_run_p;
24004 glyph->right_box_line_p = it->end_of_box_run_p;
24005 glyph->overlaps_vertically_p = 0;
24006 glyph->padding_p = 0;
24007 glyph->glyph_not_available_p = 0;
24008 glyph->face_id = it->face_id;
24009 glyph->u.img_id = img->id;
24010 glyph->slice.img = slice;
24011 glyph->font_type = FONT_TYPE_UNKNOWN;
24012 if (it->bidi_p)
24013 {
24014 glyph->resolved_level = it->bidi_it.resolved_level;
24015 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24016 emacs_abort ();
24017 glyph->bidi_type = it->bidi_it.type;
24018 }
24019 ++it->glyph_row->used[area];
24020 }
24021 else
24022 IT_EXPAND_MATRIX_WIDTH (it, area);
24023 }
24024 }
24025
24026
24027 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
24028 of the glyph, WIDTH and HEIGHT are the width and height of the
24029 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
24030
24031 static void
24032 append_stretch_glyph (struct it *it, Lisp_Object object,
24033 int width, int height, int ascent)
24034 {
24035 struct glyph *glyph;
24036 enum glyph_row_area area = it->area;
24037
24038 eassert (ascent >= 0 && ascent <= height);
24039
24040 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24041 if (glyph < it->glyph_row->glyphs[area + 1])
24042 {
24043 /* If the glyph row is reversed, we need to prepend the glyph
24044 rather than append it. */
24045 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24046 {
24047 struct glyph *g;
24048
24049 /* Make room for the additional glyph. */
24050 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24051 g[1] = *g;
24052 glyph = it->glyph_row->glyphs[area];
24053 }
24054 glyph->charpos = CHARPOS (it->position);
24055 glyph->object = object;
24056 glyph->pixel_width = width;
24057 glyph->ascent = ascent;
24058 glyph->descent = height - ascent;
24059 glyph->voffset = it->voffset;
24060 glyph->type = STRETCH_GLYPH;
24061 glyph->avoid_cursor_p = it->avoid_cursor_p;
24062 glyph->multibyte_p = it->multibyte_p;
24063 glyph->left_box_line_p = it->start_of_box_run_p;
24064 glyph->right_box_line_p = it->end_of_box_run_p;
24065 glyph->overlaps_vertically_p = 0;
24066 glyph->padding_p = 0;
24067 glyph->glyph_not_available_p = 0;
24068 glyph->face_id = it->face_id;
24069 glyph->u.stretch.ascent = ascent;
24070 glyph->u.stretch.height = height;
24071 glyph->slice.img = null_glyph_slice;
24072 glyph->font_type = FONT_TYPE_UNKNOWN;
24073 if (it->bidi_p)
24074 {
24075 glyph->resolved_level = it->bidi_it.resolved_level;
24076 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24077 emacs_abort ();
24078 glyph->bidi_type = it->bidi_it.type;
24079 }
24080 else
24081 {
24082 glyph->resolved_level = 0;
24083 glyph->bidi_type = UNKNOWN_BT;
24084 }
24085 ++it->glyph_row->used[area];
24086 }
24087 else
24088 IT_EXPAND_MATRIX_WIDTH (it, area);
24089 }
24090
24091 #endif /* HAVE_WINDOW_SYSTEM */
24092
24093 /* Produce a stretch glyph for iterator IT. IT->object is the value
24094 of the glyph property displayed. The value must be a list
24095 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
24096 being recognized:
24097
24098 1. `:width WIDTH' specifies that the space should be WIDTH *
24099 canonical char width wide. WIDTH may be an integer or floating
24100 point number.
24101
24102 2. `:relative-width FACTOR' specifies that the width of the stretch
24103 should be computed from the width of the first character having the
24104 `glyph' property, and should be FACTOR times that width.
24105
24106 3. `:align-to HPOS' specifies that the space should be wide enough
24107 to reach HPOS, a value in canonical character units.
24108
24109 Exactly one of the above pairs must be present.
24110
24111 4. `:height HEIGHT' specifies that the height of the stretch produced
24112 should be HEIGHT, measured in canonical character units.
24113
24114 5. `:relative-height FACTOR' specifies that the height of the
24115 stretch should be FACTOR times the height of the characters having
24116 the glyph property.
24117
24118 Either none or exactly one of 4 or 5 must be present.
24119
24120 6. `:ascent ASCENT' specifies that ASCENT percent of the height
24121 of the stretch should be used for the ascent of the stretch.
24122 ASCENT must be in the range 0 <= ASCENT <= 100. */
24123
24124 void
24125 produce_stretch_glyph (struct it *it)
24126 {
24127 /* (space :width WIDTH :height HEIGHT ...) */
24128 Lisp_Object prop, plist;
24129 int width = 0, height = 0, align_to = -1;
24130 int zero_width_ok_p = 0;
24131 double tem;
24132 struct font *font = NULL;
24133
24134 #ifdef HAVE_WINDOW_SYSTEM
24135 int ascent = 0;
24136 int zero_height_ok_p = 0;
24137
24138 if (FRAME_WINDOW_P (it->f))
24139 {
24140 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24141 font = face->font ? face->font : FRAME_FONT (it->f);
24142 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24143 }
24144 #endif
24145
24146 /* List should start with `space'. */
24147 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
24148 plist = XCDR (it->object);
24149
24150 /* Compute the width of the stretch. */
24151 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
24152 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
24153 {
24154 /* Absolute width `:width WIDTH' specified and valid. */
24155 zero_width_ok_p = 1;
24156 width = (int)tem;
24157 }
24158 #ifdef HAVE_WINDOW_SYSTEM
24159 else if (FRAME_WINDOW_P (it->f)
24160 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
24161 {
24162 /* Relative width `:relative-width FACTOR' specified and valid.
24163 Compute the width of the characters having the `glyph'
24164 property. */
24165 struct it it2;
24166 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
24167
24168 it2 = *it;
24169 if (it->multibyte_p)
24170 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
24171 else
24172 {
24173 it2.c = it2.char_to_display = *p, it2.len = 1;
24174 if (! ASCII_CHAR_P (it2.c))
24175 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
24176 }
24177
24178 it2.glyph_row = NULL;
24179 it2.what = IT_CHARACTER;
24180 x_produce_glyphs (&it2);
24181 width = NUMVAL (prop) * it2.pixel_width;
24182 }
24183 #endif /* HAVE_WINDOW_SYSTEM */
24184 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
24185 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
24186 {
24187 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
24188 align_to = (align_to < 0
24189 ? 0
24190 : align_to - window_box_left_offset (it->w, TEXT_AREA));
24191 else if (align_to < 0)
24192 align_to = window_box_left_offset (it->w, TEXT_AREA);
24193 width = max (0, (int)tem + align_to - it->current_x);
24194 zero_width_ok_p = 1;
24195 }
24196 else
24197 /* Nothing specified -> width defaults to canonical char width. */
24198 width = FRAME_COLUMN_WIDTH (it->f);
24199
24200 if (width <= 0 && (width < 0 || !zero_width_ok_p))
24201 width = 1;
24202
24203 #ifdef HAVE_WINDOW_SYSTEM
24204 /* Compute height. */
24205 if (FRAME_WINDOW_P (it->f))
24206 {
24207 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
24208 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
24209 {
24210 height = (int)tem;
24211 zero_height_ok_p = 1;
24212 }
24213 else if (prop = Fplist_get (plist, QCrelative_height),
24214 NUMVAL (prop) > 0)
24215 height = FONT_HEIGHT (font) * NUMVAL (prop);
24216 else
24217 height = FONT_HEIGHT (font);
24218
24219 if (height <= 0 && (height < 0 || !zero_height_ok_p))
24220 height = 1;
24221
24222 /* Compute percentage of height used for ascent. If
24223 `:ascent ASCENT' is present and valid, use that. Otherwise,
24224 derive the ascent from the font in use. */
24225 if (prop = Fplist_get (plist, QCascent),
24226 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
24227 ascent = height * NUMVAL (prop) / 100.0;
24228 else if (!NILP (prop)
24229 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
24230 ascent = min (max (0, (int)tem), height);
24231 else
24232 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
24233 }
24234 else
24235 #endif /* HAVE_WINDOW_SYSTEM */
24236 height = 1;
24237
24238 if (width > 0 && it->line_wrap != TRUNCATE
24239 && it->current_x + width > it->last_visible_x)
24240 {
24241 width = it->last_visible_x - it->current_x;
24242 #ifdef HAVE_WINDOW_SYSTEM
24243 /* Subtract one more pixel from the stretch width, but only on
24244 GUI frames, since on a TTY each glyph is one "pixel" wide. */
24245 width -= FRAME_WINDOW_P (it->f);
24246 #endif
24247 }
24248
24249 if (width > 0 && height > 0 && it->glyph_row)
24250 {
24251 Lisp_Object o_object = it->object;
24252 Lisp_Object object = it->stack[it->sp - 1].string;
24253 int n = width;
24254
24255 if (!STRINGP (object))
24256 object = it->w->buffer;
24257 #ifdef HAVE_WINDOW_SYSTEM
24258 if (FRAME_WINDOW_P (it->f))
24259 append_stretch_glyph (it, object, width, height, ascent);
24260 else
24261 #endif
24262 {
24263 it->object = object;
24264 it->char_to_display = ' ';
24265 it->pixel_width = it->len = 1;
24266 while (n--)
24267 tty_append_glyph (it);
24268 it->object = o_object;
24269 }
24270 }
24271
24272 it->pixel_width = width;
24273 #ifdef HAVE_WINDOW_SYSTEM
24274 if (FRAME_WINDOW_P (it->f))
24275 {
24276 it->ascent = it->phys_ascent = ascent;
24277 it->descent = it->phys_descent = height - it->ascent;
24278 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
24279 take_vertical_position_into_account (it);
24280 }
24281 else
24282 #endif
24283 it->nglyphs = width;
24284 }
24285
24286 /* Get information about special display element WHAT in an
24287 environment described by IT. WHAT is one of IT_TRUNCATION or
24288 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
24289 non-null glyph_row member. This function ensures that fields like
24290 face_id, c, len of IT are left untouched. */
24291
24292 static void
24293 produce_special_glyphs (struct it *it, enum display_element_type what)
24294 {
24295 struct it temp_it;
24296 Lisp_Object gc;
24297 GLYPH glyph;
24298
24299 temp_it = *it;
24300 temp_it.object = make_number (0);
24301 memset (&temp_it.current, 0, sizeof temp_it.current);
24302
24303 if (what == IT_CONTINUATION)
24304 {
24305 /* Continuation glyph. For R2L lines, we mirror it by hand. */
24306 if (it->bidi_it.paragraph_dir == R2L)
24307 SET_GLYPH_FROM_CHAR (glyph, '/');
24308 else
24309 SET_GLYPH_FROM_CHAR (glyph, '\\');
24310 if (it->dp
24311 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
24312 {
24313 /* FIXME: Should we mirror GC for R2L lines? */
24314 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
24315 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
24316 }
24317 }
24318 else if (what == IT_TRUNCATION)
24319 {
24320 /* Truncation glyph. */
24321 SET_GLYPH_FROM_CHAR (glyph, '$');
24322 if (it->dp
24323 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
24324 {
24325 /* FIXME: Should we mirror GC for R2L lines? */
24326 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
24327 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
24328 }
24329 }
24330 else
24331 emacs_abort ();
24332
24333 #ifdef HAVE_WINDOW_SYSTEM
24334 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
24335 is turned off, we precede the truncation/continuation glyphs by a
24336 stretch glyph whose width is computed such that these special
24337 glyphs are aligned at the window margin, even when very different
24338 fonts are used in different glyph rows. */
24339 if (FRAME_WINDOW_P (temp_it.f)
24340 /* init_iterator calls this with it->glyph_row == NULL, and it
24341 wants only the pixel width of the truncation/continuation
24342 glyphs. */
24343 && temp_it.glyph_row
24344 /* insert_left_trunc_glyphs calls us at the beginning of the
24345 row, and it has its own calculation of the stretch glyph
24346 width. */
24347 && temp_it.glyph_row->used[TEXT_AREA] > 0
24348 && (temp_it.glyph_row->reversed_p
24349 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
24350 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
24351 {
24352 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
24353
24354 if (stretch_width > 0)
24355 {
24356 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
24357 struct font *font =
24358 face->font ? face->font : FRAME_FONT (temp_it.f);
24359 int stretch_ascent =
24360 (((temp_it.ascent + temp_it.descent)
24361 * FONT_BASE (font)) / FONT_HEIGHT (font));
24362
24363 append_stretch_glyph (&temp_it, make_number (0), stretch_width,
24364 temp_it.ascent + temp_it.descent,
24365 stretch_ascent);
24366 }
24367 }
24368 #endif
24369
24370 temp_it.dp = NULL;
24371 temp_it.what = IT_CHARACTER;
24372 temp_it.len = 1;
24373 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
24374 temp_it.face_id = GLYPH_FACE (glyph);
24375 temp_it.len = CHAR_BYTES (temp_it.c);
24376
24377 PRODUCE_GLYPHS (&temp_it);
24378 it->pixel_width = temp_it.pixel_width;
24379 it->nglyphs = temp_it.pixel_width;
24380 }
24381
24382 #ifdef HAVE_WINDOW_SYSTEM
24383
24384 /* Calculate line-height and line-spacing properties.
24385 An integer value specifies explicit pixel value.
24386 A float value specifies relative value to current face height.
24387 A cons (float . face-name) specifies relative value to
24388 height of specified face font.
24389
24390 Returns height in pixels, or nil. */
24391
24392
24393 static Lisp_Object
24394 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
24395 int boff, int override)
24396 {
24397 Lisp_Object face_name = Qnil;
24398 int ascent, descent, height;
24399
24400 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
24401 return val;
24402
24403 if (CONSP (val))
24404 {
24405 face_name = XCAR (val);
24406 val = XCDR (val);
24407 if (!NUMBERP (val))
24408 val = make_number (1);
24409 if (NILP (face_name))
24410 {
24411 height = it->ascent + it->descent;
24412 goto scale;
24413 }
24414 }
24415
24416 if (NILP (face_name))
24417 {
24418 font = FRAME_FONT (it->f);
24419 boff = FRAME_BASELINE_OFFSET (it->f);
24420 }
24421 else if (EQ (face_name, Qt))
24422 {
24423 override = 0;
24424 }
24425 else
24426 {
24427 int face_id;
24428 struct face *face;
24429
24430 face_id = lookup_named_face (it->f, face_name, 0);
24431 if (face_id < 0)
24432 return make_number (-1);
24433
24434 face = FACE_FROM_ID (it->f, face_id);
24435 font = face->font;
24436 if (font == NULL)
24437 return make_number (-1);
24438 boff = font->baseline_offset;
24439 if (font->vertical_centering)
24440 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24441 }
24442
24443 ascent = FONT_BASE (font) + boff;
24444 descent = FONT_DESCENT (font) - boff;
24445
24446 if (override)
24447 {
24448 it->override_ascent = ascent;
24449 it->override_descent = descent;
24450 it->override_boff = boff;
24451 }
24452
24453 height = ascent + descent;
24454
24455 scale:
24456 if (FLOATP (val))
24457 height = (int)(XFLOAT_DATA (val) * height);
24458 else if (INTEGERP (val))
24459 height *= XINT (val);
24460
24461 return make_number (height);
24462 }
24463
24464
24465 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
24466 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
24467 and only if this is for a character for which no font was found.
24468
24469 If the display method (it->glyphless_method) is
24470 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
24471 length of the acronym or the hexadecimal string, UPPER_XOFF and
24472 UPPER_YOFF are pixel offsets for the upper part of the string,
24473 LOWER_XOFF and LOWER_YOFF are for the lower part.
24474
24475 For the other display methods, LEN through LOWER_YOFF are zero. */
24476
24477 static void
24478 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
24479 short upper_xoff, short upper_yoff,
24480 short lower_xoff, short lower_yoff)
24481 {
24482 struct glyph *glyph;
24483 enum glyph_row_area area = it->area;
24484
24485 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24486 if (glyph < it->glyph_row->glyphs[area + 1])
24487 {
24488 /* If the glyph row is reversed, we need to prepend the glyph
24489 rather than append it. */
24490 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24491 {
24492 struct glyph *g;
24493
24494 /* Make room for the additional glyph. */
24495 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24496 g[1] = *g;
24497 glyph = it->glyph_row->glyphs[area];
24498 }
24499 glyph->charpos = CHARPOS (it->position);
24500 glyph->object = it->object;
24501 glyph->pixel_width = it->pixel_width;
24502 glyph->ascent = it->ascent;
24503 glyph->descent = it->descent;
24504 glyph->voffset = it->voffset;
24505 glyph->type = GLYPHLESS_GLYPH;
24506 glyph->u.glyphless.method = it->glyphless_method;
24507 glyph->u.glyphless.for_no_font = for_no_font;
24508 glyph->u.glyphless.len = len;
24509 glyph->u.glyphless.ch = it->c;
24510 glyph->slice.glyphless.upper_xoff = upper_xoff;
24511 glyph->slice.glyphless.upper_yoff = upper_yoff;
24512 glyph->slice.glyphless.lower_xoff = lower_xoff;
24513 glyph->slice.glyphless.lower_yoff = lower_yoff;
24514 glyph->avoid_cursor_p = it->avoid_cursor_p;
24515 glyph->multibyte_p = it->multibyte_p;
24516 glyph->left_box_line_p = it->start_of_box_run_p;
24517 glyph->right_box_line_p = it->end_of_box_run_p;
24518 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
24519 || it->phys_descent > it->descent);
24520 glyph->padding_p = 0;
24521 glyph->glyph_not_available_p = 0;
24522 glyph->face_id = face_id;
24523 glyph->font_type = FONT_TYPE_UNKNOWN;
24524 if (it->bidi_p)
24525 {
24526 glyph->resolved_level = it->bidi_it.resolved_level;
24527 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24528 emacs_abort ();
24529 glyph->bidi_type = it->bidi_it.type;
24530 }
24531 ++it->glyph_row->used[area];
24532 }
24533 else
24534 IT_EXPAND_MATRIX_WIDTH (it, area);
24535 }
24536
24537
24538 /* Produce a glyph for a glyphless character for iterator IT.
24539 IT->glyphless_method specifies which method to use for displaying
24540 the character. See the description of enum
24541 glyphless_display_method in dispextern.h for the detail.
24542
24543 FOR_NO_FONT is nonzero if and only if this is for a character for
24544 which no font was found. ACRONYM, if non-nil, is an acronym string
24545 for the character. */
24546
24547 static void
24548 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
24549 {
24550 int face_id;
24551 struct face *face;
24552 struct font *font;
24553 int base_width, base_height, width, height;
24554 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
24555 int len;
24556
24557 /* Get the metrics of the base font. We always refer to the current
24558 ASCII face. */
24559 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
24560 font = face->font ? face->font : FRAME_FONT (it->f);
24561 it->ascent = FONT_BASE (font) + font->baseline_offset;
24562 it->descent = FONT_DESCENT (font) - font->baseline_offset;
24563 base_height = it->ascent + it->descent;
24564 base_width = font->average_width;
24565
24566 /* Get a face ID for the glyph by utilizing a cache (the same way as
24567 done for `escape-glyph' in get_next_display_element). */
24568 if (it->f == last_glyphless_glyph_frame
24569 && it->face_id == last_glyphless_glyph_face_id)
24570 {
24571 face_id = last_glyphless_glyph_merged_face_id;
24572 }
24573 else
24574 {
24575 /* Merge the `glyphless-char' face into the current face. */
24576 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
24577 last_glyphless_glyph_frame = it->f;
24578 last_glyphless_glyph_face_id = it->face_id;
24579 last_glyphless_glyph_merged_face_id = face_id;
24580 }
24581
24582 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
24583 {
24584 it->pixel_width = THIN_SPACE_WIDTH;
24585 len = 0;
24586 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24587 }
24588 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
24589 {
24590 width = CHAR_WIDTH (it->c);
24591 if (width == 0)
24592 width = 1;
24593 else if (width > 4)
24594 width = 4;
24595 it->pixel_width = base_width * width;
24596 len = 0;
24597 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24598 }
24599 else
24600 {
24601 char buf[7];
24602 const char *str;
24603 unsigned int code[6];
24604 int upper_len;
24605 int ascent, descent;
24606 struct font_metrics metrics_upper, metrics_lower;
24607
24608 face = FACE_FROM_ID (it->f, face_id);
24609 font = face->font ? face->font : FRAME_FONT (it->f);
24610 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24611
24612 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
24613 {
24614 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
24615 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
24616 if (CONSP (acronym))
24617 acronym = XCAR (acronym);
24618 str = STRINGP (acronym) ? SSDATA (acronym) : "";
24619 }
24620 else
24621 {
24622 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
24623 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
24624 str = buf;
24625 }
24626 for (len = 0; str[len] && ASCII_BYTE_P (str[len]) && len < 6; len++)
24627 code[len] = font->driver->encode_char (font, str[len]);
24628 upper_len = (len + 1) / 2;
24629 font->driver->text_extents (font, code, upper_len,
24630 &metrics_upper);
24631 font->driver->text_extents (font, code + upper_len, len - upper_len,
24632 &metrics_lower);
24633
24634
24635
24636 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
24637 width = max (metrics_upper.width, metrics_lower.width) + 4;
24638 upper_xoff = upper_yoff = 2; /* the typical case */
24639 if (base_width >= width)
24640 {
24641 /* Align the upper to the left, the lower to the right. */
24642 it->pixel_width = base_width;
24643 lower_xoff = base_width - 2 - metrics_lower.width;
24644 }
24645 else
24646 {
24647 /* Center the shorter one. */
24648 it->pixel_width = width;
24649 if (metrics_upper.width >= metrics_lower.width)
24650 lower_xoff = (width - metrics_lower.width) / 2;
24651 else
24652 {
24653 /* FIXME: This code doesn't look right. It formerly was
24654 missing the "lower_xoff = 0;", which couldn't have
24655 been right since it left lower_xoff uninitialized. */
24656 lower_xoff = 0;
24657 upper_xoff = (width - metrics_upper.width) / 2;
24658 }
24659 }
24660
24661 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
24662 top, bottom, and between upper and lower strings. */
24663 height = (metrics_upper.ascent + metrics_upper.descent
24664 + metrics_lower.ascent + metrics_lower.descent) + 5;
24665 /* Center vertically.
24666 H:base_height, D:base_descent
24667 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
24668
24669 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
24670 descent = D - H/2 + h/2;
24671 lower_yoff = descent - 2 - ld;
24672 upper_yoff = lower_yoff - la - 1 - ud; */
24673 ascent = - (it->descent - (base_height + height + 1) / 2);
24674 descent = it->descent - (base_height - height) / 2;
24675 lower_yoff = descent - 2 - metrics_lower.descent;
24676 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
24677 - metrics_upper.descent);
24678 /* Don't make the height shorter than the base height. */
24679 if (height > base_height)
24680 {
24681 it->ascent = ascent;
24682 it->descent = descent;
24683 }
24684 }
24685
24686 it->phys_ascent = it->ascent;
24687 it->phys_descent = it->descent;
24688 if (it->glyph_row)
24689 append_glyphless_glyph (it, face_id, for_no_font, len,
24690 upper_xoff, upper_yoff,
24691 lower_xoff, lower_yoff);
24692 it->nglyphs = 1;
24693 take_vertical_position_into_account (it);
24694 }
24695
24696
24697 /* RIF:
24698 Produce glyphs/get display metrics for the display element IT is
24699 loaded with. See the description of struct it in dispextern.h
24700 for an overview of struct it. */
24701
24702 void
24703 x_produce_glyphs (struct it *it)
24704 {
24705 int extra_line_spacing = it->extra_line_spacing;
24706
24707 it->glyph_not_available_p = 0;
24708
24709 if (it->what == IT_CHARACTER)
24710 {
24711 XChar2b char2b;
24712 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24713 struct font *font = face->font;
24714 struct font_metrics *pcm = NULL;
24715 int boff; /* baseline offset */
24716
24717 if (font == NULL)
24718 {
24719 /* When no suitable font is found, display this character by
24720 the method specified in the first extra slot of
24721 Vglyphless_char_display. */
24722 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
24723
24724 eassert (it->what == IT_GLYPHLESS);
24725 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
24726 goto done;
24727 }
24728
24729 boff = font->baseline_offset;
24730 if (font->vertical_centering)
24731 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24732
24733 if (it->char_to_display != '\n' && it->char_to_display != '\t')
24734 {
24735 int stretched_p;
24736
24737 it->nglyphs = 1;
24738
24739 if (it->override_ascent >= 0)
24740 {
24741 it->ascent = it->override_ascent;
24742 it->descent = it->override_descent;
24743 boff = it->override_boff;
24744 }
24745 else
24746 {
24747 it->ascent = FONT_BASE (font) + boff;
24748 it->descent = FONT_DESCENT (font) - boff;
24749 }
24750
24751 if (get_char_glyph_code (it->char_to_display, font, &char2b))
24752 {
24753 pcm = get_per_char_metric (font, &char2b);
24754 if (pcm->width == 0
24755 && pcm->rbearing == 0 && pcm->lbearing == 0)
24756 pcm = NULL;
24757 }
24758
24759 if (pcm)
24760 {
24761 it->phys_ascent = pcm->ascent + boff;
24762 it->phys_descent = pcm->descent - boff;
24763 it->pixel_width = pcm->width;
24764 }
24765 else
24766 {
24767 it->glyph_not_available_p = 1;
24768 it->phys_ascent = it->ascent;
24769 it->phys_descent = it->descent;
24770 it->pixel_width = font->space_width;
24771 }
24772
24773 if (it->constrain_row_ascent_descent_p)
24774 {
24775 if (it->descent > it->max_descent)
24776 {
24777 it->ascent += it->descent - it->max_descent;
24778 it->descent = it->max_descent;
24779 }
24780 if (it->ascent > it->max_ascent)
24781 {
24782 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24783 it->ascent = it->max_ascent;
24784 }
24785 it->phys_ascent = min (it->phys_ascent, it->ascent);
24786 it->phys_descent = min (it->phys_descent, it->descent);
24787 extra_line_spacing = 0;
24788 }
24789
24790 /* If this is a space inside a region of text with
24791 `space-width' property, change its width. */
24792 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
24793 if (stretched_p)
24794 it->pixel_width *= XFLOATINT (it->space_width);
24795
24796 /* If face has a box, add the box thickness to the character
24797 height. If character has a box line to the left and/or
24798 right, add the box line width to the character's width. */
24799 if (face->box != FACE_NO_BOX)
24800 {
24801 int thick = face->box_line_width;
24802
24803 if (thick > 0)
24804 {
24805 it->ascent += thick;
24806 it->descent += thick;
24807 }
24808 else
24809 thick = -thick;
24810
24811 if (it->start_of_box_run_p)
24812 it->pixel_width += thick;
24813 if (it->end_of_box_run_p)
24814 it->pixel_width += thick;
24815 }
24816
24817 /* If face has an overline, add the height of the overline
24818 (1 pixel) and a 1 pixel margin to the character height. */
24819 if (face->overline_p)
24820 it->ascent += overline_margin;
24821
24822 if (it->constrain_row_ascent_descent_p)
24823 {
24824 if (it->ascent > it->max_ascent)
24825 it->ascent = it->max_ascent;
24826 if (it->descent > it->max_descent)
24827 it->descent = it->max_descent;
24828 }
24829
24830 take_vertical_position_into_account (it);
24831
24832 /* If we have to actually produce glyphs, do it. */
24833 if (it->glyph_row)
24834 {
24835 if (stretched_p)
24836 {
24837 /* Translate a space with a `space-width' property
24838 into a stretch glyph. */
24839 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
24840 / FONT_HEIGHT (font));
24841 append_stretch_glyph (it, it->object, it->pixel_width,
24842 it->ascent + it->descent, ascent);
24843 }
24844 else
24845 append_glyph (it);
24846
24847 /* If characters with lbearing or rbearing are displayed
24848 in this line, record that fact in a flag of the
24849 glyph row. This is used to optimize X output code. */
24850 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
24851 it->glyph_row->contains_overlapping_glyphs_p = 1;
24852 }
24853 if (! stretched_p && it->pixel_width == 0)
24854 /* We assure that all visible glyphs have at least 1-pixel
24855 width. */
24856 it->pixel_width = 1;
24857 }
24858 else if (it->char_to_display == '\n')
24859 {
24860 /* A newline has no width, but we need the height of the
24861 line. But if previous part of the line sets a height,
24862 don't increase that height */
24863
24864 Lisp_Object height;
24865 Lisp_Object total_height = Qnil;
24866
24867 it->override_ascent = -1;
24868 it->pixel_width = 0;
24869 it->nglyphs = 0;
24870
24871 height = get_it_property (it, Qline_height);
24872 /* Split (line-height total-height) list */
24873 if (CONSP (height)
24874 && CONSP (XCDR (height))
24875 && NILP (XCDR (XCDR (height))))
24876 {
24877 total_height = XCAR (XCDR (height));
24878 height = XCAR (height);
24879 }
24880 height = calc_line_height_property (it, height, font, boff, 1);
24881
24882 if (it->override_ascent >= 0)
24883 {
24884 it->ascent = it->override_ascent;
24885 it->descent = it->override_descent;
24886 boff = it->override_boff;
24887 }
24888 else
24889 {
24890 it->ascent = FONT_BASE (font) + boff;
24891 it->descent = FONT_DESCENT (font) - boff;
24892 }
24893
24894 if (EQ (height, Qt))
24895 {
24896 if (it->descent > it->max_descent)
24897 {
24898 it->ascent += it->descent - it->max_descent;
24899 it->descent = it->max_descent;
24900 }
24901 if (it->ascent > it->max_ascent)
24902 {
24903 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24904 it->ascent = it->max_ascent;
24905 }
24906 it->phys_ascent = min (it->phys_ascent, it->ascent);
24907 it->phys_descent = min (it->phys_descent, it->descent);
24908 it->constrain_row_ascent_descent_p = 1;
24909 extra_line_spacing = 0;
24910 }
24911 else
24912 {
24913 Lisp_Object spacing;
24914
24915 it->phys_ascent = it->ascent;
24916 it->phys_descent = it->descent;
24917
24918 if ((it->max_ascent > 0 || it->max_descent > 0)
24919 && face->box != FACE_NO_BOX
24920 && face->box_line_width > 0)
24921 {
24922 it->ascent += face->box_line_width;
24923 it->descent += face->box_line_width;
24924 }
24925 if (!NILP (height)
24926 && XINT (height) > it->ascent + it->descent)
24927 it->ascent = XINT (height) - it->descent;
24928
24929 if (!NILP (total_height))
24930 spacing = calc_line_height_property (it, total_height, font, boff, 0);
24931 else
24932 {
24933 spacing = get_it_property (it, Qline_spacing);
24934 spacing = calc_line_height_property (it, spacing, font, boff, 0);
24935 }
24936 if (INTEGERP (spacing))
24937 {
24938 extra_line_spacing = XINT (spacing);
24939 if (!NILP (total_height))
24940 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
24941 }
24942 }
24943 }
24944 else /* i.e. (it->char_to_display == '\t') */
24945 {
24946 if (font->space_width > 0)
24947 {
24948 int tab_width = it->tab_width * font->space_width;
24949 int x = it->current_x + it->continuation_lines_width;
24950 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
24951
24952 /* If the distance from the current position to the next tab
24953 stop is less than a space character width, use the
24954 tab stop after that. */
24955 if (next_tab_x - x < font->space_width)
24956 next_tab_x += tab_width;
24957
24958 it->pixel_width = next_tab_x - x;
24959 it->nglyphs = 1;
24960 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
24961 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
24962
24963 if (it->glyph_row)
24964 {
24965 append_stretch_glyph (it, it->object, it->pixel_width,
24966 it->ascent + it->descent, it->ascent);
24967 }
24968 }
24969 else
24970 {
24971 it->pixel_width = 0;
24972 it->nglyphs = 1;
24973 }
24974 }
24975 }
24976 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
24977 {
24978 /* A static composition.
24979
24980 Note: A composition is represented as one glyph in the
24981 glyph matrix. There are no padding glyphs.
24982
24983 Important note: pixel_width, ascent, and descent are the
24984 values of what is drawn by draw_glyphs (i.e. the values of
24985 the overall glyphs composed). */
24986 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24987 int boff; /* baseline offset */
24988 struct composition *cmp = composition_table[it->cmp_it.id];
24989 int glyph_len = cmp->glyph_len;
24990 struct font *font = face->font;
24991
24992 it->nglyphs = 1;
24993
24994 /* If we have not yet calculated pixel size data of glyphs of
24995 the composition for the current face font, calculate them
24996 now. Theoretically, we have to check all fonts for the
24997 glyphs, but that requires much time and memory space. So,
24998 here we check only the font of the first glyph. This may
24999 lead to incorrect display, but it's very rare, and C-l
25000 (recenter-top-bottom) can correct the display anyway. */
25001 if (! cmp->font || cmp->font != font)
25002 {
25003 /* Ascent and descent of the font of the first character
25004 of this composition (adjusted by baseline offset).
25005 Ascent and descent of overall glyphs should not be less
25006 than these, respectively. */
25007 int font_ascent, font_descent, font_height;
25008 /* Bounding box of the overall glyphs. */
25009 int leftmost, rightmost, lowest, highest;
25010 int lbearing, rbearing;
25011 int i, width, ascent, descent;
25012 int left_padded = 0, right_padded = 0;
25013 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
25014 XChar2b char2b;
25015 struct font_metrics *pcm;
25016 int font_not_found_p;
25017 ptrdiff_t pos;
25018
25019 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
25020 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
25021 break;
25022 if (glyph_len < cmp->glyph_len)
25023 right_padded = 1;
25024 for (i = 0; i < glyph_len; i++)
25025 {
25026 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
25027 break;
25028 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
25029 }
25030 if (i > 0)
25031 left_padded = 1;
25032
25033 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
25034 : IT_CHARPOS (*it));
25035 /* If no suitable font is found, use the default font. */
25036 font_not_found_p = font == NULL;
25037 if (font_not_found_p)
25038 {
25039 face = face->ascii_face;
25040 font = face->font;
25041 }
25042 boff = font->baseline_offset;
25043 if (font->vertical_centering)
25044 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
25045 font_ascent = FONT_BASE (font) + boff;
25046 font_descent = FONT_DESCENT (font) - boff;
25047 font_height = FONT_HEIGHT (font);
25048
25049 cmp->font = font;
25050
25051 pcm = NULL;
25052 if (! font_not_found_p)
25053 {
25054 get_char_face_and_encoding (it->f, c, it->face_id,
25055 &char2b, 0);
25056 pcm = get_per_char_metric (font, &char2b);
25057 }
25058
25059 /* Initialize the bounding box. */
25060 if (pcm)
25061 {
25062 width = cmp->glyph_len > 0 ? pcm->width : 0;
25063 ascent = pcm->ascent;
25064 descent = pcm->descent;
25065 lbearing = pcm->lbearing;
25066 rbearing = pcm->rbearing;
25067 }
25068 else
25069 {
25070 width = cmp->glyph_len > 0 ? font->space_width : 0;
25071 ascent = FONT_BASE (font);
25072 descent = FONT_DESCENT (font);
25073 lbearing = 0;
25074 rbearing = width;
25075 }
25076
25077 rightmost = width;
25078 leftmost = 0;
25079 lowest = - descent + boff;
25080 highest = ascent + boff;
25081
25082 if (! font_not_found_p
25083 && font->default_ascent
25084 && CHAR_TABLE_P (Vuse_default_ascent)
25085 && !NILP (Faref (Vuse_default_ascent,
25086 make_number (it->char_to_display))))
25087 highest = font->default_ascent + boff;
25088
25089 /* Draw the first glyph at the normal position. It may be
25090 shifted to right later if some other glyphs are drawn
25091 at the left. */
25092 cmp->offsets[i * 2] = 0;
25093 cmp->offsets[i * 2 + 1] = boff;
25094 cmp->lbearing = lbearing;
25095 cmp->rbearing = rbearing;
25096
25097 /* Set cmp->offsets for the remaining glyphs. */
25098 for (i++; i < glyph_len; i++)
25099 {
25100 int left, right, btm, top;
25101 int ch = COMPOSITION_GLYPH (cmp, i);
25102 int face_id;
25103 struct face *this_face;
25104
25105 if (ch == '\t')
25106 ch = ' ';
25107 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
25108 this_face = FACE_FROM_ID (it->f, face_id);
25109 font = this_face->font;
25110
25111 if (font == NULL)
25112 pcm = NULL;
25113 else
25114 {
25115 get_char_face_and_encoding (it->f, ch, face_id,
25116 &char2b, 0);
25117 pcm = get_per_char_metric (font, &char2b);
25118 }
25119 if (! pcm)
25120 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
25121 else
25122 {
25123 width = pcm->width;
25124 ascent = pcm->ascent;
25125 descent = pcm->descent;
25126 lbearing = pcm->lbearing;
25127 rbearing = pcm->rbearing;
25128 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
25129 {
25130 /* Relative composition with or without
25131 alternate chars. */
25132 left = (leftmost + rightmost - width) / 2;
25133 btm = - descent + boff;
25134 if (font->relative_compose
25135 && (! CHAR_TABLE_P (Vignore_relative_composition)
25136 || NILP (Faref (Vignore_relative_composition,
25137 make_number (ch)))))
25138 {
25139
25140 if (- descent >= font->relative_compose)
25141 /* One extra pixel between two glyphs. */
25142 btm = highest + 1;
25143 else if (ascent <= 0)
25144 /* One extra pixel between two glyphs. */
25145 btm = lowest - 1 - ascent - descent;
25146 }
25147 }
25148 else
25149 {
25150 /* A composition rule is specified by an integer
25151 value that encodes global and new reference
25152 points (GREF and NREF). GREF and NREF are
25153 specified by numbers as below:
25154
25155 0---1---2 -- ascent
25156 | |
25157 | |
25158 | |
25159 9--10--11 -- center
25160 | |
25161 ---3---4---5--- baseline
25162 | |
25163 6---7---8 -- descent
25164 */
25165 int rule = COMPOSITION_RULE (cmp, i);
25166 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
25167
25168 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
25169 grefx = gref % 3, nrefx = nref % 3;
25170 grefy = gref / 3, nrefy = nref / 3;
25171 if (xoff)
25172 xoff = font_height * (xoff - 128) / 256;
25173 if (yoff)
25174 yoff = font_height * (yoff - 128) / 256;
25175
25176 left = (leftmost
25177 + grefx * (rightmost - leftmost) / 2
25178 - nrefx * width / 2
25179 + xoff);
25180
25181 btm = ((grefy == 0 ? highest
25182 : grefy == 1 ? 0
25183 : grefy == 2 ? lowest
25184 : (highest + lowest) / 2)
25185 - (nrefy == 0 ? ascent + descent
25186 : nrefy == 1 ? descent - boff
25187 : nrefy == 2 ? 0
25188 : (ascent + descent) / 2)
25189 + yoff);
25190 }
25191
25192 cmp->offsets[i * 2] = left;
25193 cmp->offsets[i * 2 + 1] = btm + descent;
25194
25195 /* Update the bounding box of the overall glyphs. */
25196 if (width > 0)
25197 {
25198 right = left + width;
25199 if (left < leftmost)
25200 leftmost = left;
25201 if (right > rightmost)
25202 rightmost = right;
25203 }
25204 top = btm + descent + ascent;
25205 if (top > highest)
25206 highest = top;
25207 if (btm < lowest)
25208 lowest = btm;
25209
25210 if (cmp->lbearing > left + lbearing)
25211 cmp->lbearing = left + lbearing;
25212 if (cmp->rbearing < left + rbearing)
25213 cmp->rbearing = left + rbearing;
25214 }
25215 }
25216
25217 /* If there are glyphs whose x-offsets are negative,
25218 shift all glyphs to the right and make all x-offsets
25219 non-negative. */
25220 if (leftmost < 0)
25221 {
25222 for (i = 0; i < cmp->glyph_len; i++)
25223 cmp->offsets[i * 2] -= leftmost;
25224 rightmost -= leftmost;
25225 cmp->lbearing -= leftmost;
25226 cmp->rbearing -= leftmost;
25227 }
25228
25229 if (left_padded && cmp->lbearing < 0)
25230 {
25231 for (i = 0; i < cmp->glyph_len; i++)
25232 cmp->offsets[i * 2] -= cmp->lbearing;
25233 rightmost -= cmp->lbearing;
25234 cmp->rbearing -= cmp->lbearing;
25235 cmp->lbearing = 0;
25236 }
25237 if (right_padded && rightmost < cmp->rbearing)
25238 {
25239 rightmost = cmp->rbearing;
25240 }
25241
25242 cmp->pixel_width = rightmost;
25243 cmp->ascent = highest;
25244 cmp->descent = - lowest;
25245 if (cmp->ascent < font_ascent)
25246 cmp->ascent = font_ascent;
25247 if (cmp->descent < font_descent)
25248 cmp->descent = font_descent;
25249 }
25250
25251 if (it->glyph_row
25252 && (cmp->lbearing < 0
25253 || cmp->rbearing > cmp->pixel_width))
25254 it->glyph_row->contains_overlapping_glyphs_p = 1;
25255
25256 it->pixel_width = cmp->pixel_width;
25257 it->ascent = it->phys_ascent = cmp->ascent;
25258 it->descent = it->phys_descent = cmp->descent;
25259 if (face->box != FACE_NO_BOX)
25260 {
25261 int thick = face->box_line_width;
25262
25263 if (thick > 0)
25264 {
25265 it->ascent += thick;
25266 it->descent += thick;
25267 }
25268 else
25269 thick = - thick;
25270
25271 if (it->start_of_box_run_p)
25272 it->pixel_width += thick;
25273 if (it->end_of_box_run_p)
25274 it->pixel_width += thick;
25275 }
25276
25277 /* If face has an overline, add the height of the overline
25278 (1 pixel) and a 1 pixel margin to the character height. */
25279 if (face->overline_p)
25280 it->ascent += overline_margin;
25281
25282 take_vertical_position_into_account (it);
25283 if (it->ascent < 0)
25284 it->ascent = 0;
25285 if (it->descent < 0)
25286 it->descent = 0;
25287
25288 if (it->glyph_row && cmp->glyph_len > 0)
25289 append_composite_glyph (it);
25290 }
25291 else if (it->what == IT_COMPOSITION)
25292 {
25293 /* A dynamic (automatic) composition. */
25294 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25295 Lisp_Object gstring;
25296 struct font_metrics metrics;
25297
25298 it->nglyphs = 1;
25299
25300 gstring = composition_gstring_from_id (it->cmp_it.id);
25301 it->pixel_width
25302 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
25303 &metrics);
25304 if (it->glyph_row
25305 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
25306 it->glyph_row->contains_overlapping_glyphs_p = 1;
25307 it->ascent = it->phys_ascent = metrics.ascent;
25308 it->descent = it->phys_descent = metrics.descent;
25309 if (face->box != FACE_NO_BOX)
25310 {
25311 int thick = face->box_line_width;
25312
25313 if (thick > 0)
25314 {
25315 it->ascent += thick;
25316 it->descent += thick;
25317 }
25318 else
25319 thick = - thick;
25320
25321 if (it->start_of_box_run_p)
25322 it->pixel_width += thick;
25323 if (it->end_of_box_run_p)
25324 it->pixel_width += thick;
25325 }
25326 /* If face has an overline, add the height of the overline
25327 (1 pixel) and a 1 pixel margin to the character height. */
25328 if (face->overline_p)
25329 it->ascent += overline_margin;
25330 take_vertical_position_into_account (it);
25331 if (it->ascent < 0)
25332 it->ascent = 0;
25333 if (it->descent < 0)
25334 it->descent = 0;
25335
25336 if (it->glyph_row)
25337 append_composite_glyph (it);
25338 }
25339 else if (it->what == IT_GLYPHLESS)
25340 produce_glyphless_glyph (it, 0, Qnil);
25341 else if (it->what == IT_IMAGE)
25342 produce_image_glyph (it);
25343 else if (it->what == IT_STRETCH)
25344 produce_stretch_glyph (it);
25345
25346 done:
25347 /* Accumulate dimensions. Note: can't assume that it->descent > 0
25348 because this isn't true for images with `:ascent 100'. */
25349 eassert (it->ascent >= 0 && it->descent >= 0);
25350 if (it->area == TEXT_AREA)
25351 it->current_x += it->pixel_width;
25352
25353 if (extra_line_spacing > 0)
25354 {
25355 it->descent += extra_line_spacing;
25356 if (extra_line_spacing > it->max_extra_line_spacing)
25357 it->max_extra_line_spacing = extra_line_spacing;
25358 }
25359
25360 it->max_ascent = max (it->max_ascent, it->ascent);
25361 it->max_descent = max (it->max_descent, it->descent);
25362 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
25363 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
25364 }
25365
25366 /* EXPORT for RIF:
25367 Output LEN glyphs starting at START at the nominal cursor position.
25368 Advance the nominal cursor over the text. The global variable
25369 updated_window contains the window being updated, updated_row is
25370 the glyph row being updated, and updated_area is the area of that
25371 row being updated. */
25372
25373 void
25374 x_write_glyphs (struct glyph *start, int len)
25375 {
25376 int x, hpos, chpos = updated_window->phys_cursor.hpos;
25377
25378 eassert (updated_window && updated_row);
25379 /* When the window is hscrolled, cursor hpos can legitimately be out
25380 of bounds, but we draw the cursor at the corresponding window
25381 margin in that case. */
25382 if (!updated_row->reversed_p && chpos < 0)
25383 chpos = 0;
25384 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
25385 chpos = updated_row->used[TEXT_AREA] - 1;
25386
25387 block_input ();
25388
25389 /* Write glyphs. */
25390
25391 hpos = start - updated_row->glyphs[updated_area];
25392 x = draw_glyphs (updated_window, output_cursor.x,
25393 updated_row, updated_area,
25394 hpos, hpos + len,
25395 DRAW_NORMAL_TEXT, 0);
25396
25397 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
25398 if (updated_area == TEXT_AREA
25399 && updated_window->phys_cursor_on_p
25400 && updated_window->phys_cursor.vpos == output_cursor.vpos
25401 && chpos >= hpos
25402 && chpos < hpos + len)
25403 updated_window->phys_cursor_on_p = 0;
25404
25405 unblock_input ();
25406
25407 /* Advance the output cursor. */
25408 output_cursor.hpos += len;
25409 output_cursor.x = x;
25410 }
25411
25412
25413 /* EXPORT for RIF:
25414 Insert LEN glyphs from START at the nominal cursor position. */
25415
25416 void
25417 x_insert_glyphs (struct glyph *start, int len)
25418 {
25419 struct frame *f;
25420 struct window *w;
25421 int line_height, shift_by_width, shifted_region_width;
25422 struct glyph_row *row;
25423 struct glyph *glyph;
25424 int frame_x, frame_y;
25425 ptrdiff_t hpos;
25426
25427 eassert (updated_window && updated_row);
25428 block_input ();
25429 w = updated_window;
25430 f = XFRAME (WINDOW_FRAME (w));
25431
25432 /* Get the height of the line we are in. */
25433 row = updated_row;
25434 line_height = row->height;
25435
25436 /* Get the width of the glyphs to insert. */
25437 shift_by_width = 0;
25438 for (glyph = start; glyph < start + len; ++glyph)
25439 shift_by_width += glyph->pixel_width;
25440
25441 /* Get the width of the region to shift right. */
25442 shifted_region_width = (window_box_width (w, updated_area)
25443 - output_cursor.x
25444 - shift_by_width);
25445
25446 /* Shift right. */
25447 frame_x = window_box_left (w, updated_area) + output_cursor.x;
25448 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
25449
25450 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
25451 line_height, shift_by_width);
25452
25453 /* Write the glyphs. */
25454 hpos = start - row->glyphs[updated_area];
25455 draw_glyphs (w, output_cursor.x, row, updated_area,
25456 hpos, hpos + len,
25457 DRAW_NORMAL_TEXT, 0);
25458
25459 /* Advance the output cursor. */
25460 output_cursor.hpos += len;
25461 output_cursor.x += shift_by_width;
25462 unblock_input ();
25463 }
25464
25465
25466 /* EXPORT for RIF:
25467 Erase the current text line from the nominal cursor position
25468 (inclusive) to pixel column TO_X (exclusive). The idea is that
25469 everything from TO_X onward is already erased.
25470
25471 TO_X is a pixel position relative to updated_area of
25472 updated_window. TO_X == -1 means clear to the end of this area. */
25473
25474 void
25475 x_clear_end_of_line (int to_x)
25476 {
25477 struct frame *f;
25478 struct window *w = updated_window;
25479 int max_x, min_y, max_y;
25480 int from_x, from_y, to_y;
25481
25482 eassert (updated_window && updated_row);
25483 f = XFRAME (w->frame);
25484
25485 if (updated_row->full_width_p)
25486 max_x = WINDOW_TOTAL_WIDTH (w);
25487 else
25488 max_x = window_box_width (w, updated_area);
25489 max_y = window_text_bottom_y (w);
25490
25491 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
25492 of window. For TO_X > 0, truncate to end of drawing area. */
25493 if (to_x == 0)
25494 return;
25495 else if (to_x < 0)
25496 to_x = max_x;
25497 else
25498 to_x = min (to_x, max_x);
25499
25500 to_y = min (max_y, output_cursor.y + updated_row->height);
25501
25502 /* Notice if the cursor will be cleared by this operation. */
25503 if (!updated_row->full_width_p)
25504 notice_overwritten_cursor (w, updated_area,
25505 output_cursor.x, -1,
25506 updated_row->y,
25507 MATRIX_ROW_BOTTOM_Y (updated_row));
25508
25509 from_x = output_cursor.x;
25510
25511 /* Translate to frame coordinates. */
25512 if (updated_row->full_width_p)
25513 {
25514 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
25515 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
25516 }
25517 else
25518 {
25519 int area_left = window_box_left (w, updated_area);
25520 from_x += area_left;
25521 to_x += area_left;
25522 }
25523
25524 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
25525 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
25526 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
25527
25528 /* Prevent inadvertently clearing to end of the X window. */
25529 if (to_x > from_x && to_y > from_y)
25530 {
25531 block_input ();
25532 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
25533 to_x - from_x, to_y - from_y);
25534 unblock_input ();
25535 }
25536 }
25537
25538 #endif /* HAVE_WINDOW_SYSTEM */
25539
25540
25541 \f
25542 /***********************************************************************
25543 Cursor types
25544 ***********************************************************************/
25545
25546 /* Value is the internal representation of the specified cursor type
25547 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
25548 of the bar cursor. */
25549
25550 static enum text_cursor_kinds
25551 get_specified_cursor_type (Lisp_Object arg, int *width)
25552 {
25553 enum text_cursor_kinds type;
25554
25555 if (NILP (arg))
25556 return NO_CURSOR;
25557
25558 if (EQ (arg, Qbox))
25559 return FILLED_BOX_CURSOR;
25560
25561 if (EQ (arg, Qhollow))
25562 return HOLLOW_BOX_CURSOR;
25563
25564 if (EQ (arg, Qbar))
25565 {
25566 *width = 2;
25567 return BAR_CURSOR;
25568 }
25569
25570 if (CONSP (arg)
25571 && EQ (XCAR (arg), Qbar)
25572 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
25573 {
25574 *width = XINT (XCDR (arg));
25575 return BAR_CURSOR;
25576 }
25577
25578 if (EQ (arg, Qhbar))
25579 {
25580 *width = 2;
25581 return HBAR_CURSOR;
25582 }
25583
25584 if (CONSP (arg)
25585 && EQ (XCAR (arg), Qhbar)
25586 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
25587 {
25588 *width = XINT (XCDR (arg));
25589 return HBAR_CURSOR;
25590 }
25591
25592 /* Treat anything unknown as "hollow box cursor".
25593 It was bad to signal an error; people have trouble fixing
25594 .Xdefaults with Emacs, when it has something bad in it. */
25595 type = HOLLOW_BOX_CURSOR;
25596
25597 return type;
25598 }
25599
25600 /* Set the default cursor types for specified frame. */
25601 void
25602 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
25603 {
25604 int width = 1;
25605 Lisp_Object tem;
25606
25607 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
25608 FRAME_CURSOR_WIDTH (f) = width;
25609
25610 /* By default, set up the blink-off state depending on the on-state. */
25611
25612 tem = Fassoc (arg, Vblink_cursor_alist);
25613 if (!NILP (tem))
25614 {
25615 FRAME_BLINK_OFF_CURSOR (f)
25616 = get_specified_cursor_type (XCDR (tem), &width);
25617 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
25618 }
25619 else
25620 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
25621 }
25622
25623
25624 #ifdef HAVE_WINDOW_SYSTEM
25625
25626 /* Return the cursor we want to be displayed in window W. Return
25627 width of bar/hbar cursor through WIDTH arg. Return with
25628 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
25629 (i.e. if the `system caret' should track this cursor).
25630
25631 In a mini-buffer window, we want the cursor only to appear if we
25632 are reading input from this window. For the selected window, we
25633 want the cursor type given by the frame parameter or buffer local
25634 setting of cursor-type. If explicitly marked off, draw no cursor.
25635 In all other cases, we want a hollow box cursor. */
25636
25637 static enum text_cursor_kinds
25638 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
25639 int *active_cursor)
25640 {
25641 struct frame *f = XFRAME (w->frame);
25642 struct buffer *b = XBUFFER (w->buffer);
25643 int cursor_type = DEFAULT_CURSOR;
25644 Lisp_Object alt_cursor;
25645 int non_selected = 0;
25646
25647 *active_cursor = 1;
25648
25649 /* Echo area */
25650 if (cursor_in_echo_area
25651 && FRAME_HAS_MINIBUF_P (f)
25652 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
25653 {
25654 if (w == XWINDOW (echo_area_window))
25655 {
25656 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
25657 {
25658 *width = FRAME_CURSOR_WIDTH (f);
25659 return FRAME_DESIRED_CURSOR (f);
25660 }
25661 else
25662 return get_specified_cursor_type (BVAR (b, cursor_type), width);
25663 }
25664
25665 *active_cursor = 0;
25666 non_selected = 1;
25667 }
25668
25669 /* Detect a nonselected window or nonselected frame. */
25670 else if (w != XWINDOW (f->selected_window)
25671 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
25672 {
25673 *active_cursor = 0;
25674
25675 if (MINI_WINDOW_P (w) && minibuf_level == 0)
25676 return NO_CURSOR;
25677
25678 non_selected = 1;
25679 }
25680
25681 /* Never display a cursor in a window in which cursor-type is nil. */
25682 if (NILP (BVAR (b, cursor_type)))
25683 return NO_CURSOR;
25684
25685 /* Get the normal cursor type for this window. */
25686 if (EQ (BVAR (b, cursor_type), Qt))
25687 {
25688 cursor_type = FRAME_DESIRED_CURSOR (f);
25689 *width = FRAME_CURSOR_WIDTH (f);
25690 }
25691 else
25692 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
25693
25694 /* Use cursor-in-non-selected-windows instead
25695 for non-selected window or frame. */
25696 if (non_selected)
25697 {
25698 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
25699 if (!EQ (Qt, alt_cursor))
25700 return get_specified_cursor_type (alt_cursor, width);
25701 /* t means modify the normal cursor type. */
25702 if (cursor_type == FILLED_BOX_CURSOR)
25703 cursor_type = HOLLOW_BOX_CURSOR;
25704 else if (cursor_type == BAR_CURSOR && *width > 1)
25705 --*width;
25706 return cursor_type;
25707 }
25708
25709 /* Use normal cursor if not blinked off. */
25710 if (!w->cursor_off_p)
25711 {
25712 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25713 {
25714 if (cursor_type == FILLED_BOX_CURSOR)
25715 {
25716 /* Using a block cursor on large images can be very annoying.
25717 So use a hollow cursor for "large" images.
25718 If image is not transparent (no mask), also use hollow cursor. */
25719 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25720 if (img != NULL && IMAGEP (img->spec))
25721 {
25722 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
25723 where N = size of default frame font size.
25724 This should cover most of the "tiny" icons people may use. */
25725 if (!img->mask
25726 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
25727 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
25728 cursor_type = HOLLOW_BOX_CURSOR;
25729 }
25730 }
25731 else if (cursor_type != NO_CURSOR)
25732 {
25733 /* Display current only supports BOX and HOLLOW cursors for images.
25734 So for now, unconditionally use a HOLLOW cursor when cursor is
25735 not a solid box cursor. */
25736 cursor_type = HOLLOW_BOX_CURSOR;
25737 }
25738 }
25739 return cursor_type;
25740 }
25741
25742 /* Cursor is blinked off, so determine how to "toggle" it. */
25743
25744 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
25745 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
25746 return get_specified_cursor_type (XCDR (alt_cursor), width);
25747
25748 /* Then see if frame has specified a specific blink off cursor type. */
25749 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
25750 {
25751 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
25752 return FRAME_BLINK_OFF_CURSOR (f);
25753 }
25754
25755 #if 0
25756 /* Some people liked having a permanently visible blinking cursor,
25757 while others had very strong opinions against it. So it was
25758 decided to remove it. KFS 2003-09-03 */
25759
25760 /* Finally perform built-in cursor blinking:
25761 filled box <-> hollow box
25762 wide [h]bar <-> narrow [h]bar
25763 narrow [h]bar <-> no cursor
25764 other type <-> no cursor */
25765
25766 if (cursor_type == FILLED_BOX_CURSOR)
25767 return HOLLOW_BOX_CURSOR;
25768
25769 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
25770 {
25771 *width = 1;
25772 return cursor_type;
25773 }
25774 #endif
25775
25776 return NO_CURSOR;
25777 }
25778
25779
25780 /* Notice when the text cursor of window W has been completely
25781 overwritten by a drawing operation that outputs glyphs in AREA
25782 starting at X0 and ending at X1 in the line starting at Y0 and
25783 ending at Y1. X coordinates are area-relative. X1 < 0 means all
25784 the rest of the line after X0 has been written. Y coordinates
25785 are window-relative. */
25786
25787 static void
25788 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
25789 int x0, int x1, int y0, int y1)
25790 {
25791 int cx0, cx1, cy0, cy1;
25792 struct glyph_row *row;
25793
25794 if (!w->phys_cursor_on_p)
25795 return;
25796 if (area != TEXT_AREA)
25797 return;
25798
25799 if (w->phys_cursor.vpos < 0
25800 || w->phys_cursor.vpos >= w->current_matrix->nrows
25801 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
25802 !(row->enabled_p && row->displays_text_p)))
25803 return;
25804
25805 if (row->cursor_in_fringe_p)
25806 {
25807 row->cursor_in_fringe_p = 0;
25808 draw_fringe_bitmap (w, row, row->reversed_p);
25809 w->phys_cursor_on_p = 0;
25810 return;
25811 }
25812
25813 cx0 = w->phys_cursor.x;
25814 cx1 = cx0 + w->phys_cursor_width;
25815 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
25816 return;
25817
25818 /* The cursor image will be completely removed from the
25819 screen if the output area intersects the cursor area in
25820 y-direction. When we draw in [y0 y1[, and some part of
25821 the cursor is at y < y0, that part must have been drawn
25822 before. When scrolling, the cursor is erased before
25823 actually scrolling, so we don't come here. When not
25824 scrolling, the rows above the old cursor row must have
25825 changed, and in this case these rows must have written
25826 over the cursor image.
25827
25828 Likewise if part of the cursor is below y1, with the
25829 exception of the cursor being in the first blank row at
25830 the buffer and window end because update_text_area
25831 doesn't draw that row. (Except when it does, but
25832 that's handled in update_text_area.) */
25833
25834 cy0 = w->phys_cursor.y;
25835 cy1 = cy0 + w->phys_cursor_height;
25836 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
25837 return;
25838
25839 w->phys_cursor_on_p = 0;
25840 }
25841
25842 #endif /* HAVE_WINDOW_SYSTEM */
25843
25844 \f
25845 /************************************************************************
25846 Mouse Face
25847 ************************************************************************/
25848
25849 #ifdef HAVE_WINDOW_SYSTEM
25850
25851 /* EXPORT for RIF:
25852 Fix the display of area AREA of overlapping row ROW in window W
25853 with respect to the overlapping part OVERLAPS. */
25854
25855 void
25856 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
25857 enum glyph_row_area area, int overlaps)
25858 {
25859 int i, x;
25860
25861 block_input ();
25862
25863 x = 0;
25864 for (i = 0; i < row->used[area];)
25865 {
25866 if (row->glyphs[area][i].overlaps_vertically_p)
25867 {
25868 int start = i, start_x = x;
25869
25870 do
25871 {
25872 x += row->glyphs[area][i].pixel_width;
25873 ++i;
25874 }
25875 while (i < row->used[area]
25876 && row->glyphs[area][i].overlaps_vertically_p);
25877
25878 draw_glyphs (w, start_x, row, area,
25879 start, i,
25880 DRAW_NORMAL_TEXT, overlaps);
25881 }
25882 else
25883 {
25884 x += row->glyphs[area][i].pixel_width;
25885 ++i;
25886 }
25887 }
25888
25889 unblock_input ();
25890 }
25891
25892
25893 /* EXPORT:
25894 Draw the cursor glyph of window W in glyph row ROW. See the
25895 comment of draw_glyphs for the meaning of HL. */
25896
25897 void
25898 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
25899 enum draw_glyphs_face hl)
25900 {
25901 /* If cursor hpos is out of bounds, don't draw garbage. This can
25902 happen in mini-buffer windows when switching between echo area
25903 glyphs and mini-buffer. */
25904 if ((row->reversed_p
25905 ? (w->phys_cursor.hpos >= 0)
25906 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
25907 {
25908 int on_p = w->phys_cursor_on_p;
25909 int x1;
25910 int hpos = w->phys_cursor.hpos;
25911
25912 /* When the window is hscrolled, cursor hpos can legitimately be
25913 out of bounds, but we draw the cursor at the corresponding
25914 window margin in that case. */
25915 if (!row->reversed_p && hpos < 0)
25916 hpos = 0;
25917 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25918 hpos = row->used[TEXT_AREA] - 1;
25919
25920 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
25921 hl, 0);
25922 w->phys_cursor_on_p = on_p;
25923
25924 if (hl == DRAW_CURSOR)
25925 w->phys_cursor_width = x1 - w->phys_cursor.x;
25926 /* When we erase the cursor, and ROW is overlapped by other
25927 rows, make sure that these overlapping parts of other rows
25928 are redrawn. */
25929 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
25930 {
25931 w->phys_cursor_width = x1 - w->phys_cursor.x;
25932
25933 if (row > w->current_matrix->rows
25934 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
25935 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
25936 OVERLAPS_ERASED_CURSOR);
25937
25938 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
25939 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
25940 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
25941 OVERLAPS_ERASED_CURSOR);
25942 }
25943 }
25944 }
25945
25946
25947 /* EXPORT:
25948 Erase the image of a cursor of window W from the screen. */
25949
25950 void
25951 erase_phys_cursor (struct window *w)
25952 {
25953 struct frame *f = XFRAME (w->frame);
25954 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25955 int hpos = w->phys_cursor.hpos;
25956 int vpos = w->phys_cursor.vpos;
25957 int mouse_face_here_p = 0;
25958 struct glyph_matrix *active_glyphs = w->current_matrix;
25959 struct glyph_row *cursor_row;
25960 struct glyph *cursor_glyph;
25961 enum draw_glyphs_face hl;
25962
25963 /* No cursor displayed or row invalidated => nothing to do on the
25964 screen. */
25965 if (w->phys_cursor_type == NO_CURSOR)
25966 goto mark_cursor_off;
25967
25968 /* VPOS >= active_glyphs->nrows means that window has been resized.
25969 Don't bother to erase the cursor. */
25970 if (vpos >= active_glyphs->nrows)
25971 goto mark_cursor_off;
25972
25973 /* If row containing cursor is marked invalid, there is nothing we
25974 can do. */
25975 cursor_row = MATRIX_ROW (active_glyphs, vpos);
25976 if (!cursor_row->enabled_p)
25977 goto mark_cursor_off;
25978
25979 /* If line spacing is > 0, old cursor may only be partially visible in
25980 window after split-window. So adjust visible height. */
25981 cursor_row->visible_height = min (cursor_row->visible_height,
25982 window_text_bottom_y (w) - cursor_row->y);
25983
25984 /* If row is completely invisible, don't attempt to delete a cursor which
25985 isn't there. This can happen if cursor is at top of a window, and
25986 we switch to a buffer with a header line in that window. */
25987 if (cursor_row->visible_height <= 0)
25988 goto mark_cursor_off;
25989
25990 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
25991 if (cursor_row->cursor_in_fringe_p)
25992 {
25993 cursor_row->cursor_in_fringe_p = 0;
25994 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
25995 goto mark_cursor_off;
25996 }
25997
25998 /* This can happen when the new row is shorter than the old one.
25999 In this case, either draw_glyphs or clear_end_of_line
26000 should have cleared the cursor. Note that we wouldn't be
26001 able to erase the cursor in this case because we don't have a
26002 cursor glyph at hand. */
26003 if ((cursor_row->reversed_p
26004 ? (w->phys_cursor.hpos < 0)
26005 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
26006 goto mark_cursor_off;
26007
26008 /* When the window is hscrolled, cursor hpos can legitimately be out
26009 of bounds, but we draw the cursor at the corresponding window
26010 margin in that case. */
26011 if (!cursor_row->reversed_p && hpos < 0)
26012 hpos = 0;
26013 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
26014 hpos = cursor_row->used[TEXT_AREA] - 1;
26015
26016 /* If the cursor is in the mouse face area, redisplay that when
26017 we clear the cursor. */
26018 if (! NILP (hlinfo->mouse_face_window)
26019 && coords_in_mouse_face_p (w, hpos, vpos)
26020 /* Don't redraw the cursor's spot in mouse face if it is at the
26021 end of a line (on a newline). The cursor appears there, but
26022 mouse highlighting does not. */
26023 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
26024 mouse_face_here_p = 1;
26025
26026 /* Maybe clear the display under the cursor. */
26027 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
26028 {
26029 int x, y, left_x;
26030 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
26031 int width;
26032
26033 cursor_glyph = get_phys_cursor_glyph (w);
26034 if (cursor_glyph == NULL)
26035 goto mark_cursor_off;
26036
26037 width = cursor_glyph->pixel_width;
26038 left_x = window_box_left_offset (w, TEXT_AREA);
26039 x = w->phys_cursor.x;
26040 if (x < left_x)
26041 width -= left_x - x;
26042 width = min (width, window_box_width (w, TEXT_AREA) - x);
26043 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
26044 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
26045
26046 if (width > 0)
26047 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
26048 }
26049
26050 /* Erase the cursor by redrawing the character underneath it. */
26051 if (mouse_face_here_p)
26052 hl = DRAW_MOUSE_FACE;
26053 else
26054 hl = DRAW_NORMAL_TEXT;
26055 draw_phys_cursor_glyph (w, cursor_row, hl);
26056
26057 mark_cursor_off:
26058 w->phys_cursor_on_p = 0;
26059 w->phys_cursor_type = NO_CURSOR;
26060 }
26061
26062
26063 /* EXPORT:
26064 Display or clear cursor of window W. If ON is zero, clear the
26065 cursor. If it is non-zero, display the cursor. If ON is nonzero,
26066 where to put the cursor is specified by HPOS, VPOS, X and Y. */
26067
26068 void
26069 display_and_set_cursor (struct window *w, int on,
26070 int hpos, int vpos, int x, int y)
26071 {
26072 struct frame *f = XFRAME (w->frame);
26073 int new_cursor_type;
26074 int new_cursor_width;
26075 int active_cursor;
26076 struct glyph_row *glyph_row;
26077 struct glyph *glyph;
26078
26079 /* This is pointless on invisible frames, and dangerous on garbaged
26080 windows and frames; in the latter case, the frame or window may
26081 be in the midst of changing its size, and x and y may be off the
26082 window. */
26083 if (! FRAME_VISIBLE_P (f)
26084 || FRAME_GARBAGED_P (f)
26085 || vpos >= w->current_matrix->nrows
26086 || hpos >= w->current_matrix->matrix_w)
26087 return;
26088
26089 /* If cursor is off and we want it off, return quickly. */
26090 if (!on && !w->phys_cursor_on_p)
26091 return;
26092
26093 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
26094 /* If cursor row is not enabled, we don't really know where to
26095 display the cursor. */
26096 if (!glyph_row->enabled_p)
26097 {
26098 w->phys_cursor_on_p = 0;
26099 return;
26100 }
26101
26102 glyph = NULL;
26103 if (!glyph_row->exact_window_width_line_p
26104 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
26105 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
26106
26107 eassert (input_blocked_p ());
26108
26109 /* Set new_cursor_type to the cursor we want to be displayed. */
26110 new_cursor_type = get_window_cursor_type (w, glyph,
26111 &new_cursor_width, &active_cursor);
26112
26113 /* If cursor is currently being shown and we don't want it to be or
26114 it is in the wrong place, or the cursor type is not what we want,
26115 erase it. */
26116 if (w->phys_cursor_on_p
26117 && (!on
26118 || w->phys_cursor.x != x
26119 || w->phys_cursor.y != y
26120 || new_cursor_type != w->phys_cursor_type
26121 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
26122 && new_cursor_width != w->phys_cursor_width)))
26123 erase_phys_cursor (w);
26124
26125 /* Don't check phys_cursor_on_p here because that flag is only set
26126 to zero in some cases where we know that the cursor has been
26127 completely erased, to avoid the extra work of erasing the cursor
26128 twice. In other words, phys_cursor_on_p can be 1 and the cursor
26129 still not be visible, or it has only been partly erased. */
26130 if (on)
26131 {
26132 w->phys_cursor_ascent = glyph_row->ascent;
26133 w->phys_cursor_height = glyph_row->height;
26134
26135 /* Set phys_cursor_.* before x_draw_.* is called because some
26136 of them may need the information. */
26137 w->phys_cursor.x = x;
26138 w->phys_cursor.y = glyph_row->y;
26139 w->phys_cursor.hpos = hpos;
26140 w->phys_cursor.vpos = vpos;
26141 }
26142
26143 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
26144 new_cursor_type, new_cursor_width,
26145 on, active_cursor);
26146 }
26147
26148
26149 /* Switch the display of W's cursor on or off, according to the value
26150 of ON. */
26151
26152 static void
26153 update_window_cursor (struct window *w, int on)
26154 {
26155 /* Don't update cursor in windows whose frame is in the process
26156 of being deleted. */
26157 if (w->current_matrix)
26158 {
26159 int hpos = w->phys_cursor.hpos;
26160 int vpos = w->phys_cursor.vpos;
26161 struct glyph_row *row;
26162
26163 if (vpos >= w->current_matrix->nrows
26164 || hpos >= w->current_matrix->matrix_w)
26165 return;
26166
26167 row = MATRIX_ROW (w->current_matrix, vpos);
26168
26169 /* When the window is hscrolled, cursor hpos can legitimately be
26170 out of bounds, but we draw the cursor at the corresponding
26171 window margin in that case. */
26172 if (!row->reversed_p && hpos < 0)
26173 hpos = 0;
26174 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26175 hpos = row->used[TEXT_AREA] - 1;
26176
26177 block_input ();
26178 display_and_set_cursor (w, on, hpos, vpos,
26179 w->phys_cursor.x, w->phys_cursor.y);
26180 unblock_input ();
26181 }
26182 }
26183
26184
26185 /* Call update_window_cursor with parameter ON_P on all leaf windows
26186 in the window tree rooted at W. */
26187
26188 static void
26189 update_cursor_in_window_tree (struct window *w, int on_p)
26190 {
26191 while (w)
26192 {
26193 if (!NILP (w->hchild))
26194 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
26195 else if (!NILP (w->vchild))
26196 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
26197 else
26198 update_window_cursor (w, on_p);
26199
26200 w = NILP (w->next) ? 0 : XWINDOW (w->next);
26201 }
26202 }
26203
26204
26205 /* EXPORT:
26206 Display the cursor on window W, or clear it, according to ON_P.
26207 Don't change the cursor's position. */
26208
26209 void
26210 x_update_cursor (struct frame *f, int on_p)
26211 {
26212 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
26213 }
26214
26215
26216 /* EXPORT:
26217 Clear the cursor of window W to background color, and mark the
26218 cursor as not shown. This is used when the text where the cursor
26219 is about to be rewritten. */
26220
26221 void
26222 x_clear_cursor (struct window *w)
26223 {
26224 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
26225 update_window_cursor (w, 0);
26226 }
26227
26228 #endif /* HAVE_WINDOW_SYSTEM */
26229
26230 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
26231 and MSDOS. */
26232 static void
26233 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
26234 int start_hpos, int end_hpos,
26235 enum draw_glyphs_face draw)
26236 {
26237 #ifdef HAVE_WINDOW_SYSTEM
26238 if (FRAME_WINDOW_P (XFRAME (w->frame)))
26239 {
26240 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
26241 return;
26242 }
26243 #endif
26244 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
26245 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
26246 #endif
26247 }
26248
26249 /* Display the active region described by mouse_face_* according to DRAW. */
26250
26251 static void
26252 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
26253 {
26254 struct window *w = XWINDOW (hlinfo->mouse_face_window);
26255 struct frame *f = XFRAME (WINDOW_FRAME (w));
26256
26257 if (/* If window is in the process of being destroyed, don't bother
26258 to do anything. */
26259 w->current_matrix != NULL
26260 /* Don't update mouse highlight if hidden */
26261 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
26262 /* Recognize when we are called to operate on rows that don't exist
26263 anymore. This can happen when a window is split. */
26264 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
26265 {
26266 int phys_cursor_on_p = w->phys_cursor_on_p;
26267 struct glyph_row *row, *first, *last;
26268
26269 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
26270 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
26271
26272 for (row = first; row <= last && row->enabled_p; ++row)
26273 {
26274 int start_hpos, end_hpos, start_x;
26275
26276 /* For all but the first row, the highlight starts at column 0. */
26277 if (row == first)
26278 {
26279 /* R2L rows have BEG and END in reversed order, but the
26280 screen drawing geometry is always left to right. So
26281 we need to mirror the beginning and end of the
26282 highlighted area in R2L rows. */
26283 if (!row->reversed_p)
26284 {
26285 start_hpos = hlinfo->mouse_face_beg_col;
26286 start_x = hlinfo->mouse_face_beg_x;
26287 }
26288 else if (row == last)
26289 {
26290 start_hpos = hlinfo->mouse_face_end_col;
26291 start_x = hlinfo->mouse_face_end_x;
26292 }
26293 else
26294 {
26295 start_hpos = 0;
26296 start_x = 0;
26297 }
26298 }
26299 else if (row->reversed_p && row == last)
26300 {
26301 start_hpos = hlinfo->mouse_face_end_col;
26302 start_x = hlinfo->mouse_face_end_x;
26303 }
26304 else
26305 {
26306 start_hpos = 0;
26307 start_x = 0;
26308 }
26309
26310 if (row == last)
26311 {
26312 if (!row->reversed_p)
26313 end_hpos = hlinfo->mouse_face_end_col;
26314 else if (row == first)
26315 end_hpos = hlinfo->mouse_face_beg_col;
26316 else
26317 {
26318 end_hpos = row->used[TEXT_AREA];
26319 if (draw == DRAW_NORMAL_TEXT)
26320 row->fill_line_p = 1; /* Clear to end of line */
26321 }
26322 }
26323 else if (row->reversed_p && row == first)
26324 end_hpos = hlinfo->mouse_face_beg_col;
26325 else
26326 {
26327 end_hpos = row->used[TEXT_AREA];
26328 if (draw == DRAW_NORMAL_TEXT)
26329 row->fill_line_p = 1; /* Clear to end of line */
26330 }
26331
26332 if (end_hpos > start_hpos)
26333 {
26334 draw_row_with_mouse_face (w, start_x, row,
26335 start_hpos, end_hpos, draw);
26336
26337 row->mouse_face_p
26338 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
26339 }
26340 }
26341
26342 #ifdef HAVE_WINDOW_SYSTEM
26343 /* When we've written over the cursor, arrange for it to
26344 be displayed again. */
26345 if (FRAME_WINDOW_P (f)
26346 && phys_cursor_on_p && !w->phys_cursor_on_p)
26347 {
26348 int hpos = w->phys_cursor.hpos;
26349
26350 /* When the window is hscrolled, cursor hpos can legitimately be
26351 out of bounds, but we draw the cursor at the corresponding
26352 window margin in that case. */
26353 if (!row->reversed_p && hpos < 0)
26354 hpos = 0;
26355 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26356 hpos = row->used[TEXT_AREA] - 1;
26357
26358 block_input ();
26359 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
26360 w->phys_cursor.x, w->phys_cursor.y);
26361 unblock_input ();
26362 }
26363 #endif /* HAVE_WINDOW_SYSTEM */
26364 }
26365
26366 #ifdef HAVE_WINDOW_SYSTEM
26367 /* Change the mouse cursor. */
26368 if (FRAME_WINDOW_P (f))
26369 {
26370 if (draw == DRAW_NORMAL_TEXT
26371 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
26372 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
26373 else if (draw == DRAW_MOUSE_FACE)
26374 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
26375 else
26376 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
26377 }
26378 #endif /* HAVE_WINDOW_SYSTEM */
26379 }
26380
26381 /* EXPORT:
26382 Clear out the mouse-highlighted active region.
26383 Redraw it un-highlighted first. Value is non-zero if mouse
26384 face was actually drawn unhighlighted. */
26385
26386 int
26387 clear_mouse_face (Mouse_HLInfo *hlinfo)
26388 {
26389 int cleared = 0;
26390
26391 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
26392 {
26393 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
26394 cleared = 1;
26395 }
26396
26397 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
26398 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
26399 hlinfo->mouse_face_window = Qnil;
26400 hlinfo->mouse_face_overlay = Qnil;
26401 return cleared;
26402 }
26403
26404 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
26405 within the mouse face on that window. */
26406 static int
26407 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
26408 {
26409 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
26410
26411 /* Quickly resolve the easy cases. */
26412 if (!(WINDOWP (hlinfo->mouse_face_window)
26413 && XWINDOW (hlinfo->mouse_face_window) == w))
26414 return 0;
26415 if (vpos < hlinfo->mouse_face_beg_row
26416 || vpos > hlinfo->mouse_face_end_row)
26417 return 0;
26418 if (vpos > hlinfo->mouse_face_beg_row
26419 && vpos < hlinfo->mouse_face_end_row)
26420 return 1;
26421
26422 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
26423 {
26424 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
26425 {
26426 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
26427 return 1;
26428 }
26429 else if ((vpos == hlinfo->mouse_face_beg_row
26430 && hpos >= hlinfo->mouse_face_beg_col)
26431 || (vpos == hlinfo->mouse_face_end_row
26432 && hpos < hlinfo->mouse_face_end_col))
26433 return 1;
26434 }
26435 else
26436 {
26437 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
26438 {
26439 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
26440 return 1;
26441 }
26442 else if ((vpos == hlinfo->mouse_face_beg_row
26443 && hpos <= hlinfo->mouse_face_beg_col)
26444 || (vpos == hlinfo->mouse_face_end_row
26445 && hpos > hlinfo->mouse_face_end_col))
26446 return 1;
26447 }
26448 return 0;
26449 }
26450
26451
26452 /* EXPORT:
26453 Non-zero if physical cursor of window W is within mouse face. */
26454
26455 int
26456 cursor_in_mouse_face_p (struct window *w)
26457 {
26458 int hpos = w->phys_cursor.hpos;
26459 int vpos = w->phys_cursor.vpos;
26460 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
26461
26462 /* When the window is hscrolled, cursor hpos can legitimately be out
26463 of bounds, but we draw the cursor at the corresponding window
26464 margin in that case. */
26465 if (!row->reversed_p && hpos < 0)
26466 hpos = 0;
26467 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26468 hpos = row->used[TEXT_AREA] - 1;
26469
26470 return coords_in_mouse_face_p (w, hpos, vpos);
26471 }
26472
26473
26474 \f
26475 /* Find the glyph rows START_ROW and END_ROW of window W that display
26476 characters between buffer positions START_CHARPOS and END_CHARPOS
26477 (excluding END_CHARPOS). DISP_STRING is a display string that
26478 covers these buffer positions. This is similar to
26479 row_containing_pos, but is more accurate when bidi reordering makes
26480 buffer positions change non-linearly with glyph rows. */
26481 static void
26482 rows_from_pos_range (struct window *w,
26483 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
26484 Lisp_Object disp_string,
26485 struct glyph_row **start, struct glyph_row **end)
26486 {
26487 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26488 int last_y = window_text_bottom_y (w);
26489 struct glyph_row *row;
26490
26491 *start = NULL;
26492 *end = NULL;
26493
26494 while (!first->enabled_p
26495 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
26496 first++;
26497
26498 /* Find the START row. */
26499 for (row = first;
26500 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
26501 row++)
26502 {
26503 /* A row can potentially be the START row if the range of the
26504 characters it displays intersects the range
26505 [START_CHARPOS..END_CHARPOS). */
26506 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
26507 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
26508 /* See the commentary in row_containing_pos, for the
26509 explanation of the complicated way to check whether
26510 some position is beyond the end of the characters
26511 displayed by a row. */
26512 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
26513 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
26514 && !row->ends_at_zv_p
26515 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
26516 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
26517 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
26518 && !row->ends_at_zv_p
26519 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
26520 {
26521 /* Found a candidate row. Now make sure at least one of the
26522 glyphs it displays has a charpos from the range
26523 [START_CHARPOS..END_CHARPOS).
26524
26525 This is not obvious because bidi reordering could make
26526 buffer positions of a row be 1,2,3,102,101,100, and if we
26527 want to highlight characters in [50..60), we don't want
26528 this row, even though [50..60) does intersect [1..103),
26529 the range of character positions given by the row's start
26530 and end positions. */
26531 struct glyph *g = row->glyphs[TEXT_AREA];
26532 struct glyph *e = g + row->used[TEXT_AREA];
26533
26534 while (g < e)
26535 {
26536 if (((BUFFERP (g->object) || INTEGERP (g->object))
26537 && start_charpos <= g->charpos && g->charpos < end_charpos)
26538 /* A glyph that comes from DISP_STRING is by
26539 definition to be highlighted. */
26540 || EQ (g->object, disp_string))
26541 *start = row;
26542 g++;
26543 }
26544 if (*start)
26545 break;
26546 }
26547 }
26548
26549 /* Find the END row. */
26550 if (!*start
26551 /* If the last row is partially visible, start looking for END
26552 from that row, instead of starting from FIRST. */
26553 && !(row->enabled_p
26554 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
26555 row = first;
26556 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
26557 {
26558 struct glyph_row *next = row + 1;
26559 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
26560
26561 if (!next->enabled_p
26562 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
26563 /* The first row >= START whose range of displayed characters
26564 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
26565 is the row END + 1. */
26566 || (start_charpos < next_start
26567 && end_charpos < next_start)
26568 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
26569 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
26570 && !next->ends_at_zv_p
26571 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
26572 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
26573 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
26574 && !next->ends_at_zv_p
26575 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
26576 {
26577 *end = row;
26578 break;
26579 }
26580 else
26581 {
26582 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
26583 but none of the characters it displays are in the range, it is
26584 also END + 1. */
26585 struct glyph *g = next->glyphs[TEXT_AREA];
26586 struct glyph *s = g;
26587 struct glyph *e = g + next->used[TEXT_AREA];
26588
26589 while (g < e)
26590 {
26591 if (((BUFFERP (g->object) || INTEGERP (g->object))
26592 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
26593 /* If the buffer position of the first glyph in
26594 the row is equal to END_CHARPOS, it means
26595 the last character to be highlighted is the
26596 newline of ROW, and we must consider NEXT as
26597 END, not END+1. */
26598 || (((!next->reversed_p && g == s)
26599 || (next->reversed_p && g == e - 1))
26600 && (g->charpos == end_charpos
26601 /* Special case for when NEXT is an
26602 empty line at ZV. */
26603 || (g->charpos == -1
26604 && !row->ends_at_zv_p
26605 && next_start == end_charpos)))))
26606 /* A glyph that comes from DISP_STRING is by
26607 definition to be highlighted. */
26608 || EQ (g->object, disp_string))
26609 break;
26610 g++;
26611 }
26612 if (g == e)
26613 {
26614 *end = row;
26615 break;
26616 }
26617 /* The first row that ends at ZV must be the last to be
26618 highlighted. */
26619 else if (next->ends_at_zv_p)
26620 {
26621 *end = next;
26622 break;
26623 }
26624 }
26625 }
26626 }
26627
26628 /* This function sets the mouse_face_* elements of HLINFO, assuming
26629 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
26630 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
26631 for the overlay or run of text properties specifying the mouse
26632 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
26633 before-string and after-string that must also be highlighted.
26634 DISP_STRING, if non-nil, is a display string that may cover some
26635 or all of the highlighted text. */
26636
26637 static void
26638 mouse_face_from_buffer_pos (Lisp_Object window,
26639 Mouse_HLInfo *hlinfo,
26640 ptrdiff_t mouse_charpos,
26641 ptrdiff_t start_charpos,
26642 ptrdiff_t end_charpos,
26643 Lisp_Object before_string,
26644 Lisp_Object after_string,
26645 Lisp_Object disp_string)
26646 {
26647 struct window *w = XWINDOW (window);
26648 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26649 struct glyph_row *r1, *r2;
26650 struct glyph *glyph, *end;
26651 ptrdiff_t ignore, pos;
26652 int x;
26653
26654 eassert (NILP (disp_string) || STRINGP (disp_string));
26655 eassert (NILP (before_string) || STRINGP (before_string));
26656 eassert (NILP (after_string) || STRINGP (after_string));
26657
26658 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
26659 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
26660 if (r1 == NULL)
26661 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26662 /* If the before-string or display-string contains newlines,
26663 rows_from_pos_range skips to its last row. Move back. */
26664 if (!NILP (before_string) || !NILP (disp_string))
26665 {
26666 struct glyph_row *prev;
26667 while ((prev = r1 - 1, prev >= first)
26668 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
26669 && prev->used[TEXT_AREA] > 0)
26670 {
26671 struct glyph *beg = prev->glyphs[TEXT_AREA];
26672 glyph = beg + prev->used[TEXT_AREA];
26673 while (--glyph >= beg && INTEGERP (glyph->object));
26674 if (glyph < beg
26675 || !(EQ (glyph->object, before_string)
26676 || EQ (glyph->object, disp_string)))
26677 break;
26678 r1 = prev;
26679 }
26680 }
26681 if (r2 == NULL)
26682 {
26683 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26684 hlinfo->mouse_face_past_end = 1;
26685 }
26686 else if (!NILP (after_string))
26687 {
26688 /* If the after-string has newlines, advance to its last row. */
26689 struct glyph_row *next;
26690 struct glyph_row *last
26691 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26692
26693 for (next = r2 + 1;
26694 next <= last
26695 && next->used[TEXT_AREA] > 0
26696 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
26697 ++next)
26698 r2 = next;
26699 }
26700 /* The rest of the display engine assumes that mouse_face_beg_row is
26701 either above mouse_face_end_row or identical to it. But with
26702 bidi-reordered continued lines, the row for START_CHARPOS could
26703 be below the row for END_CHARPOS. If so, swap the rows and store
26704 them in correct order. */
26705 if (r1->y > r2->y)
26706 {
26707 struct glyph_row *tem = r2;
26708
26709 r2 = r1;
26710 r1 = tem;
26711 }
26712
26713 hlinfo->mouse_face_beg_y = r1->y;
26714 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
26715 hlinfo->mouse_face_end_y = r2->y;
26716 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
26717
26718 /* For a bidi-reordered row, the positions of BEFORE_STRING,
26719 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
26720 could be anywhere in the row and in any order. The strategy
26721 below is to find the leftmost and the rightmost glyph that
26722 belongs to either of these 3 strings, or whose position is
26723 between START_CHARPOS and END_CHARPOS, and highlight all the
26724 glyphs between those two. This may cover more than just the text
26725 between START_CHARPOS and END_CHARPOS if the range of characters
26726 strides the bidi level boundary, e.g. if the beginning is in R2L
26727 text while the end is in L2R text or vice versa. */
26728 if (!r1->reversed_p)
26729 {
26730 /* This row is in a left to right paragraph. Scan it left to
26731 right. */
26732 glyph = r1->glyphs[TEXT_AREA];
26733 end = glyph + r1->used[TEXT_AREA];
26734 x = r1->x;
26735
26736 /* Skip truncation glyphs at the start of the glyph row. */
26737 if (r1->displays_text_p)
26738 for (; glyph < end
26739 && INTEGERP (glyph->object)
26740 && glyph->charpos < 0;
26741 ++glyph)
26742 x += glyph->pixel_width;
26743
26744 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26745 or DISP_STRING, and the first glyph from buffer whose
26746 position is between START_CHARPOS and END_CHARPOS. */
26747 for (; glyph < end
26748 && !INTEGERP (glyph->object)
26749 && !EQ (glyph->object, disp_string)
26750 && !(BUFFERP (glyph->object)
26751 && (glyph->charpos >= start_charpos
26752 && glyph->charpos < end_charpos));
26753 ++glyph)
26754 {
26755 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26756 are present at buffer positions between START_CHARPOS and
26757 END_CHARPOS, or if they come from an overlay. */
26758 if (EQ (glyph->object, before_string))
26759 {
26760 pos = string_buffer_position (before_string,
26761 start_charpos);
26762 /* If pos == 0, it means before_string came from an
26763 overlay, not from a buffer position. */
26764 if (!pos || (pos >= start_charpos && pos < end_charpos))
26765 break;
26766 }
26767 else if (EQ (glyph->object, after_string))
26768 {
26769 pos = string_buffer_position (after_string, end_charpos);
26770 if (!pos || (pos >= start_charpos && pos < end_charpos))
26771 break;
26772 }
26773 x += glyph->pixel_width;
26774 }
26775 hlinfo->mouse_face_beg_x = x;
26776 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26777 }
26778 else
26779 {
26780 /* This row is in a right to left paragraph. Scan it right to
26781 left. */
26782 struct glyph *g;
26783
26784 end = r1->glyphs[TEXT_AREA] - 1;
26785 glyph = end + r1->used[TEXT_AREA];
26786
26787 /* Skip truncation glyphs at the start of the glyph row. */
26788 if (r1->displays_text_p)
26789 for (; glyph > end
26790 && INTEGERP (glyph->object)
26791 && glyph->charpos < 0;
26792 --glyph)
26793 ;
26794
26795 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26796 or DISP_STRING, and the first glyph from buffer whose
26797 position is between START_CHARPOS and END_CHARPOS. */
26798 for (; glyph > end
26799 && !INTEGERP (glyph->object)
26800 && !EQ (glyph->object, disp_string)
26801 && !(BUFFERP (glyph->object)
26802 && (glyph->charpos >= start_charpos
26803 && glyph->charpos < end_charpos));
26804 --glyph)
26805 {
26806 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26807 are present at buffer positions between START_CHARPOS and
26808 END_CHARPOS, or if they come from an overlay. */
26809 if (EQ (glyph->object, before_string))
26810 {
26811 pos = string_buffer_position (before_string, start_charpos);
26812 /* If pos == 0, it means before_string came from an
26813 overlay, not from a buffer position. */
26814 if (!pos || (pos >= start_charpos && pos < end_charpos))
26815 break;
26816 }
26817 else if (EQ (glyph->object, after_string))
26818 {
26819 pos = string_buffer_position (after_string, end_charpos);
26820 if (!pos || (pos >= start_charpos && pos < end_charpos))
26821 break;
26822 }
26823 }
26824
26825 glyph++; /* first glyph to the right of the highlighted area */
26826 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
26827 x += g->pixel_width;
26828 hlinfo->mouse_face_beg_x = x;
26829 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26830 }
26831
26832 /* If the highlight ends in a different row, compute GLYPH and END
26833 for the end row. Otherwise, reuse the values computed above for
26834 the row where the highlight begins. */
26835 if (r2 != r1)
26836 {
26837 if (!r2->reversed_p)
26838 {
26839 glyph = r2->glyphs[TEXT_AREA];
26840 end = glyph + r2->used[TEXT_AREA];
26841 x = r2->x;
26842 }
26843 else
26844 {
26845 end = r2->glyphs[TEXT_AREA] - 1;
26846 glyph = end + r2->used[TEXT_AREA];
26847 }
26848 }
26849
26850 if (!r2->reversed_p)
26851 {
26852 /* Skip truncation and continuation glyphs near the end of the
26853 row, and also blanks and stretch glyphs inserted by
26854 extend_face_to_end_of_line. */
26855 while (end > glyph
26856 && INTEGERP ((end - 1)->object))
26857 --end;
26858 /* Scan the rest of the glyph row from the end, looking for the
26859 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26860 DISP_STRING, or whose position is between START_CHARPOS
26861 and END_CHARPOS */
26862 for (--end;
26863 end > glyph
26864 && !INTEGERP (end->object)
26865 && !EQ (end->object, disp_string)
26866 && !(BUFFERP (end->object)
26867 && (end->charpos >= start_charpos
26868 && end->charpos < end_charpos));
26869 --end)
26870 {
26871 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26872 are present at buffer positions between START_CHARPOS and
26873 END_CHARPOS, or if they come from an overlay. */
26874 if (EQ (end->object, before_string))
26875 {
26876 pos = string_buffer_position (before_string, start_charpos);
26877 if (!pos || (pos >= start_charpos && pos < end_charpos))
26878 break;
26879 }
26880 else if (EQ (end->object, after_string))
26881 {
26882 pos = string_buffer_position (after_string, end_charpos);
26883 if (!pos || (pos >= start_charpos && pos < end_charpos))
26884 break;
26885 }
26886 }
26887 /* Find the X coordinate of the last glyph to be highlighted. */
26888 for (; glyph <= end; ++glyph)
26889 x += glyph->pixel_width;
26890
26891 hlinfo->mouse_face_end_x = x;
26892 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
26893 }
26894 else
26895 {
26896 /* Skip truncation and continuation glyphs near the end of the
26897 row, and also blanks and stretch glyphs inserted by
26898 extend_face_to_end_of_line. */
26899 x = r2->x;
26900 end++;
26901 while (end < glyph
26902 && INTEGERP (end->object))
26903 {
26904 x += end->pixel_width;
26905 ++end;
26906 }
26907 /* Scan the rest of the glyph row from the end, looking for the
26908 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26909 DISP_STRING, or whose position is between START_CHARPOS
26910 and END_CHARPOS */
26911 for ( ;
26912 end < glyph
26913 && !INTEGERP (end->object)
26914 && !EQ (end->object, disp_string)
26915 && !(BUFFERP (end->object)
26916 && (end->charpos >= start_charpos
26917 && end->charpos < end_charpos));
26918 ++end)
26919 {
26920 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26921 are present at buffer positions between START_CHARPOS and
26922 END_CHARPOS, or if they come from an overlay. */
26923 if (EQ (end->object, before_string))
26924 {
26925 pos = string_buffer_position (before_string, start_charpos);
26926 if (!pos || (pos >= start_charpos && pos < end_charpos))
26927 break;
26928 }
26929 else if (EQ (end->object, after_string))
26930 {
26931 pos = string_buffer_position (after_string, end_charpos);
26932 if (!pos || (pos >= start_charpos && pos < end_charpos))
26933 break;
26934 }
26935 x += end->pixel_width;
26936 }
26937 /* If we exited the above loop because we arrived at the last
26938 glyph of the row, and its buffer position is still not in
26939 range, it means the last character in range is the preceding
26940 newline. Bump the end column and x values to get past the
26941 last glyph. */
26942 if (end == glyph
26943 && BUFFERP (end->object)
26944 && (end->charpos < start_charpos
26945 || end->charpos >= end_charpos))
26946 {
26947 x += end->pixel_width;
26948 ++end;
26949 }
26950 hlinfo->mouse_face_end_x = x;
26951 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
26952 }
26953
26954 hlinfo->mouse_face_window = window;
26955 hlinfo->mouse_face_face_id
26956 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
26957 mouse_charpos + 1,
26958 !hlinfo->mouse_face_hidden, -1);
26959 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26960 }
26961
26962 /* The following function is not used anymore (replaced with
26963 mouse_face_from_string_pos), but I leave it here for the time
26964 being, in case someone would. */
26965
26966 #if 0 /* not used */
26967
26968 /* Find the position of the glyph for position POS in OBJECT in
26969 window W's current matrix, and return in *X, *Y the pixel
26970 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
26971
26972 RIGHT_P non-zero means return the position of the right edge of the
26973 glyph, RIGHT_P zero means return the left edge position.
26974
26975 If no glyph for POS exists in the matrix, return the position of
26976 the glyph with the next smaller position that is in the matrix, if
26977 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
26978 exists in the matrix, return the position of the glyph with the
26979 next larger position in OBJECT.
26980
26981 Value is non-zero if a glyph was found. */
26982
26983 static int
26984 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
26985 int *hpos, int *vpos, int *x, int *y, int right_p)
26986 {
26987 int yb = window_text_bottom_y (w);
26988 struct glyph_row *r;
26989 struct glyph *best_glyph = NULL;
26990 struct glyph_row *best_row = NULL;
26991 int best_x = 0;
26992
26993 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26994 r->enabled_p && r->y < yb;
26995 ++r)
26996 {
26997 struct glyph *g = r->glyphs[TEXT_AREA];
26998 struct glyph *e = g + r->used[TEXT_AREA];
26999 int gx;
27000
27001 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
27002 if (EQ (g->object, object))
27003 {
27004 if (g->charpos == pos)
27005 {
27006 best_glyph = g;
27007 best_x = gx;
27008 best_row = r;
27009 goto found;
27010 }
27011 else if (best_glyph == NULL
27012 || ((eabs (g->charpos - pos)
27013 < eabs (best_glyph->charpos - pos))
27014 && (right_p
27015 ? g->charpos < pos
27016 : g->charpos > pos)))
27017 {
27018 best_glyph = g;
27019 best_x = gx;
27020 best_row = r;
27021 }
27022 }
27023 }
27024
27025 found:
27026
27027 if (best_glyph)
27028 {
27029 *x = best_x;
27030 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
27031
27032 if (right_p)
27033 {
27034 *x += best_glyph->pixel_width;
27035 ++*hpos;
27036 }
27037
27038 *y = best_row->y;
27039 *vpos = best_row - w->current_matrix->rows;
27040 }
27041
27042 return best_glyph != NULL;
27043 }
27044 #endif /* not used */
27045
27046 /* Find the positions of the first and the last glyphs in window W's
27047 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
27048 (assumed to be a string), and return in HLINFO's mouse_face_*
27049 members the pixel and column/row coordinates of those glyphs. */
27050
27051 static void
27052 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
27053 Lisp_Object object,
27054 ptrdiff_t startpos, ptrdiff_t endpos)
27055 {
27056 int yb = window_text_bottom_y (w);
27057 struct glyph_row *r;
27058 struct glyph *g, *e;
27059 int gx;
27060 int found = 0;
27061
27062 /* Find the glyph row with at least one position in the range
27063 [STARTPOS..ENDPOS], and the first glyph in that row whose
27064 position belongs to that range. */
27065 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27066 r->enabled_p && r->y < yb;
27067 ++r)
27068 {
27069 if (!r->reversed_p)
27070 {
27071 g = r->glyphs[TEXT_AREA];
27072 e = g + r->used[TEXT_AREA];
27073 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
27074 if (EQ (g->object, object)
27075 && startpos <= g->charpos && g->charpos <= endpos)
27076 {
27077 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
27078 hlinfo->mouse_face_beg_y = r->y;
27079 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
27080 hlinfo->mouse_face_beg_x = gx;
27081 found = 1;
27082 break;
27083 }
27084 }
27085 else
27086 {
27087 struct glyph *g1;
27088
27089 e = r->glyphs[TEXT_AREA];
27090 g = e + r->used[TEXT_AREA];
27091 for ( ; g > e; --g)
27092 if (EQ ((g-1)->object, object)
27093 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
27094 {
27095 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
27096 hlinfo->mouse_face_beg_y = r->y;
27097 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
27098 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
27099 gx += g1->pixel_width;
27100 hlinfo->mouse_face_beg_x = gx;
27101 found = 1;
27102 break;
27103 }
27104 }
27105 if (found)
27106 break;
27107 }
27108
27109 if (!found)
27110 return;
27111
27112 /* Starting with the next row, look for the first row which does NOT
27113 include any glyphs whose positions are in the range. */
27114 for (++r; r->enabled_p && r->y < yb; ++r)
27115 {
27116 g = r->glyphs[TEXT_AREA];
27117 e = g + r->used[TEXT_AREA];
27118 found = 0;
27119 for ( ; g < e; ++g)
27120 if (EQ (g->object, object)
27121 && startpos <= g->charpos && g->charpos <= endpos)
27122 {
27123 found = 1;
27124 break;
27125 }
27126 if (!found)
27127 break;
27128 }
27129
27130 /* The highlighted region ends on the previous row. */
27131 r--;
27132
27133 /* Set the end row and its vertical pixel coordinate. */
27134 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
27135 hlinfo->mouse_face_end_y = r->y;
27136
27137 /* Compute and set the end column and the end column's horizontal
27138 pixel coordinate. */
27139 if (!r->reversed_p)
27140 {
27141 g = r->glyphs[TEXT_AREA];
27142 e = g + r->used[TEXT_AREA];
27143 for ( ; e > g; --e)
27144 if (EQ ((e-1)->object, object)
27145 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
27146 break;
27147 hlinfo->mouse_face_end_col = e - g;
27148
27149 for (gx = r->x; g < e; ++g)
27150 gx += g->pixel_width;
27151 hlinfo->mouse_face_end_x = gx;
27152 }
27153 else
27154 {
27155 e = r->glyphs[TEXT_AREA];
27156 g = e + r->used[TEXT_AREA];
27157 for (gx = r->x ; e < g; ++e)
27158 {
27159 if (EQ (e->object, object)
27160 && startpos <= e->charpos && e->charpos <= endpos)
27161 break;
27162 gx += e->pixel_width;
27163 }
27164 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
27165 hlinfo->mouse_face_end_x = gx;
27166 }
27167 }
27168
27169 #ifdef HAVE_WINDOW_SYSTEM
27170
27171 /* See if position X, Y is within a hot-spot of an image. */
27172
27173 static int
27174 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
27175 {
27176 if (!CONSP (hot_spot))
27177 return 0;
27178
27179 if (EQ (XCAR (hot_spot), Qrect))
27180 {
27181 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
27182 Lisp_Object rect = XCDR (hot_spot);
27183 Lisp_Object tem;
27184 if (!CONSP (rect))
27185 return 0;
27186 if (!CONSP (XCAR (rect)))
27187 return 0;
27188 if (!CONSP (XCDR (rect)))
27189 return 0;
27190 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
27191 return 0;
27192 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
27193 return 0;
27194 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
27195 return 0;
27196 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
27197 return 0;
27198 return 1;
27199 }
27200 else if (EQ (XCAR (hot_spot), Qcircle))
27201 {
27202 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
27203 Lisp_Object circ = XCDR (hot_spot);
27204 Lisp_Object lr, lx0, ly0;
27205 if (CONSP (circ)
27206 && CONSP (XCAR (circ))
27207 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
27208 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
27209 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
27210 {
27211 double r = XFLOATINT (lr);
27212 double dx = XINT (lx0) - x;
27213 double dy = XINT (ly0) - y;
27214 return (dx * dx + dy * dy <= r * r);
27215 }
27216 }
27217 else if (EQ (XCAR (hot_spot), Qpoly))
27218 {
27219 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
27220 if (VECTORP (XCDR (hot_spot)))
27221 {
27222 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
27223 Lisp_Object *poly = v->contents;
27224 ptrdiff_t n = v->header.size;
27225 ptrdiff_t i;
27226 int inside = 0;
27227 Lisp_Object lx, ly;
27228 int x0, y0;
27229
27230 /* Need an even number of coordinates, and at least 3 edges. */
27231 if (n < 6 || n & 1)
27232 return 0;
27233
27234 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
27235 If count is odd, we are inside polygon. Pixels on edges
27236 may or may not be included depending on actual geometry of the
27237 polygon. */
27238 if ((lx = poly[n-2], !INTEGERP (lx))
27239 || (ly = poly[n-1], !INTEGERP (lx)))
27240 return 0;
27241 x0 = XINT (lx), y0 = XINT (ly);
27242 for (i = 0; i < n; i += 2)
27243 {
27244 int x1 = x0, y1 = y0;
27245 if ((lx = poly[i], !INTEGERP (lx))
27246 || (ly = poly[i+1], !INTEGERP (ly)))
27247 return 0;
27248 x0 = XINT (lx), y0 = XINT (ly);
27249
27250 /* Does this segment cross the X line? */
27251 if (x0 >= x)
27252 {
27253 if (x1 >= x)
27254 continue;
27255 }
27256 else if (x1 < x)
27257 continue;
27258 if (y > y0 && y > y1)
27259 continue;
27260 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
27261 inside = !inside;
27262 }
27263 return inside;
27264 }
27265 }
27266 return 0;
27267 }
27268
27269 Lisp_Object
27270 find_hot_spot (Lisp_Object map, int x, int y)
27271 {
27272 while (CONSP (map))
27273 {
27274 if (CONSP (XCAR (map))
27275 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
27276 return XCAR (map);
27277 map = XCDR (map);
27278 }
27279
27280 return Qnil;
27281 }
27282
27283 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
27284 3, 3, 0,
27285 doc: /* Lookup in image map MAP coordinates X and Y.
27286 An image map is an alist where each element has the format (AREA ID PLIST).
27287 An AREA is specified as either a rectangle, a circle, or a polygon:
27288 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
27289 pixel coordinates of the upper left and bottom right corners.
27290 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
27291 and the radius of the circle; r may be a float or integer.
27292 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
27293 vector describes one corner in the polygon.
27294 Returns the alist element for the first matching AREA in MAP. */)
27295 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
27296 {
27297 if (NILP (map))
27298 return Qnil;
27299
27300 CHECK_NUMBER (x);
27301 CHECK_NUMBER (y);
27302
27303 return find_hot_spot (map,
27304 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
27305 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
27306 }
27307
27308
27309 /* Display frame CURSOR, optionally using shape defined by POINTER. */
27310 static void
27311 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
27312 {
27313 /* Do not change cursor shape while dragging mouse. */
27314 if (!NILP (do_mouse_tracking))
27315 return;
27316
27317 if (!NILP (pointer))
27318 {
27319 if (EQ (pointer, Qarrow))
27320 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27321 else if (EQ (pointer, Qhand))
27322 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
27323 else if (EQ (pointer, Qtext))
27324 cursor = FRAME_X_OUTPUT (f)->text_cursor;
27325 else if (EQ (pointer, intern ("hdrag")))
27326 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
27327 #ifdef HAVE_X_WINDOWS
27328 else if (EQ (pointer, intern ("vdrag")))
27329 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
27330 #endif
27331 else if (EQ (pointer, intern ("hourglass")))
27332 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
27333 else if (EQ (pointer, Qmodeline))
27334 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
27335 else
27336 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27337 }
27338
27339 if (cursor != No_Cursor)
27340 FRAME_RIF (f)->define_frame_cursor (f, cursor);
27341 }
27342
27343 #endif /* HAVE_WINDOW_SYSTEM */
27344
27345 /* Take proper action when mouse has moved to the mode or header line
27346 or marginal area AREA of window W, x-position X and y-position Y.
27347 X is relative to the start of the text display area of W, so the
27348 width of bitmap areas and scroll bars must be subtracted to get a
27349 position relative to the start of the mode line. */
27350
27351 static void
27352 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
27353 enum window_part area)
27354 {
27355 struct window *w = XWINDOW (window);
27356 struct frame *f = XFRAME (w->frame);
27357 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27358 #ifdef HAVE_WINDOW_SYSTEM
27359 Display_Info *dpyinfo;
27360 #endif
27361 Cursor cursor = No_Cursor;
27362 Lisp_Object pointer = Qnil;
27363 int dx, dy, width, height;
27364 ptrdiff_t charpos;
27365 Lisp_Object string, object = Qnil;
27366 Lisp_Object pos IF_LINT (= Qnil), help;
27367
27368 Lisp_Object mouse_face;
27369 int original_x_pixel = x;
27370 struct glyph * glyph = NULL, * row_start_glyph = NULL;
27371 struct glyph_row *row IF_LINT (= 0);
27372
27373 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
27374 {
27375 int x0;
27376 struct glyph *end;
27377
27378 /* Kludge alert: mode_line_string takes X/Y in pixels, but
27379 returns them in row/column units! */
27380 string = mode_line_string (w, area, &x, &y, &charpos,
27381 &object, &dx, &dy, &width, &height);
27382
27383 row = (area == ON_MODE_LINE
27384 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
27385 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
27386
27387 /* Find the glyph under the mouse pointer. */
27388 if (row->mode_line_p && row->enabled_p)
27389 {
27390 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
27391 end = glyph + row->used[TEXT_AREA];
27392
27393 for (x0 = original_x_pixel;
27394 glyph < end && x0 >= glyph->pixel_width;
27395 ++glyph)
27396 x0 -= glyph->pixel_width;
27397
27398 if (glyph >= end)
27399 glyph = NULL;
27400 }
27401 }
27402 else
27403 {
27404 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
27405 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
27406 returns them in row/column units! */
27407 string = marginal_area_string (w, area, &x, &y, &charpos,
27408 &object, &dx, &dy, &width, &height);
27409 }
27410
27411 help = Qnil;
27412
27413 #ifdef HAVE_WINDOW_SYSTEM
27414 if (IMAGEP (object))
27415 {
27416 Lisp_Object image_map, hotspot;
27417 if ((image_map = Fplist_get (XCDR (object), QCmap),
27418 !NILP (image_map))
27419 && (hotspot = find_hot_spot (image_map, dx, dy),
27420 CONSP (hotspot))
27421 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27422 {
27423 Lisp_Object plist;
27424
27425 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
27426 If so, we could look for mouse-enter, mouse-leave
27427 properties in PLIST (and do something...). */
27428 hotspot = XCDR (hotspot);
27429 if (CONSP (hotspot)
27430 && (plist = XCAR (hotspot), CONSP (plist)))
27431 {
27432 pointer = Fplist_get (plist, Qpointer);
27433 if (NILP (pointer))
27434 pointer = Qhand;
27435 help = Fplist_get (plist, Qhelp_echo);
27436 if (!NILP (help))
27437 {
27438 help_echo_string = help;
27439 XSETWINDOW (help_echo_window, w);
27440 help_echo_object = w->buffer;
27441 help_echo_pos = charpos;
27442 }
27443 }
27444 }
27445 if (NILP (pointer))
27446 pointer = Fplist_get (XCDR (object), QCpointer);
27447 }
27448 #endif /* HAVE_WINDOW_SYSTEM */
27449
27450 if (STRINGP (string))
27451 pos = make_number (charpos);
27452
27453 /* Set the help text and mouse pointer. If the mouse is on a part
27454 of the mode line without any text (e.g. past the right edge of
27455 the mode line text), use the default help text and pointer. */
27456 if (STRINGP (string) || area == ON_MODE_LINE)
27457 {
27458 /* Arrange to display the help by setting the global variables
27459 help_echo_string, help_echo_object, and help_echo_pos. */
27460 if (NILP (help))
27461 {
27462 if (STRINGP (string))
27463 help = Fget_text_property (pos, Qhelp_echo, string);
27464
27465 if (!NILP (help))
27466 {
27467 help_echo_string = help;
27468 XSETWINDOW (help_echo_window, w);
27469 help_echo_object = string;
27470 help_echo_pos = charpos;
27471 }
27472 else if (area == ON_MODE_LINE)
27473 {
27474 Lisp_Object default_help
27475 = buffer_local_value_1 (Qmode_line_default_help_echo,
27476 w->buffer);
27477
27478 if (STRINGP (default_help))
27479 {
27480 help_echo_string = default_help;
27481 XSETWINDOW (help_echo_window, w);
27482 help_echo_object = Qnil;
27483 help_echo_pos = -1;
27484 }
27485 }
27486 }
27487
27488 #ifdef HAVE_WINDOW_SYSTEM
27489 /* Change the mouse pointer according to what is under it. */
27490 if (FRAME_WINDOW_P (f))
27491 {
27492 dpyinfo = FRAME_X_DISPLAY_INFO (f);
27493 if (STRINGP (string))
27494 {
27495 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27496
27497 if (NILP (pointer))
27498 pointer = Fget_text_property (pos, Qpointer, string);
27499
27500 /* Change the mouse pointer according to what is under X/Y. */
27501 if (NILP (pointer)
27502 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
27503 {
27504 Lisp_Object map;
27505 map = Fget_text_property (pos, Qlocal_map, string);
27506 if (!KEYMAPP (map))
27507 map = Fget_text_property (pos, Qkeymap, string);
27508 if (!KEYMAPP (map))
27509 cursor = dpyinfo->vertical_scroll_bar_cursor;
27510 }
27511 }
27512 else
27513 /* Default mode-line pointer. */
27514 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
27515 }
27516 #endif
27517 }
27518
27519 /* Change the mouse face according to what is under X/Y. */
27520 if (STRINGP (string))
27521 {
27522 mouse_face = Fget_text_property (pos, Qmouse_face, string);
27523 if (!NILP (mouse_face)
27524 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27525 && glyph)
27526 {
27527 Lisp_Object b, e;
27528
27529 struct glyph * tmp_glyph;
27530
27531 int gpos;
27532 int gseq_length;
27533 int total_pixel_width;
27534 ptrdiff_t begpos, endpos, ignore;
27535
27536 int vpos, hpos;
27537
27538 b = Fprevious_single_property_change (make_number (charpos + 1),
27539 Qmouse_face, string, Qnil);
27540 if (NILP (b))
27541 begpos = 0;
27542 else
27543 begpos = XINT (b);
27544
27545 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
27546 if (NILP (e))
27547 endpos = SCHARS (string);
27548 else
27549 endpos = XINT (e);
27550
27551 /* Calculate the glyph position GPOS of GLYPH in the
27552 displayed string, relative to the beginning of the
27553 highlighted part of the string.
27554
27555 Note: GPOS is different from CHARPOS. CHARPOS is the
27556 position of GLYPH in the internal string object. A mode
27557 line string format has structures which are converted to
27558 a flattened string by the Emacs Lisp interpreter. The
27559 internal string is an element of those structures. The
27560 displayed string is the flattened string. */
27561 tmp_glyph = row_start_glyph;
27562 while (tmp_glyph < glyph
27563 && (!(EQ (tmp_glyph->object, glyph->object)
27564 && begpos <= tmp_glyph->charpos
27565 && tmp_glyph->charpos < endpos)))
27566 tmp_glyph++;
27567 gpos = glyph - tmp_glyph;
27568
27569 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
27570 the highlighted part of the displayed string to which
27571 GLYPH belongs. Note: GSEQ_LENGTH is different from
27572 SCHARS (STRING), because the latter returns the length of
27573 the internal string. */
27574 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
27575 tmp_glyph > glyph
27576 && (!(EQ (tmp_glyph->object, glyph->object)
27577 && begpos <= tmp_glyph->charpos
27578 && tmp_glyph->charpos < endpos));
27579 tmp_glyph--)
27580 ;
27581 gseq_length = gpos + (tmp_glyph - glyph) + 1;
27582
27583 /* Calculate the total pixel width of all the glyphs between
27584 the beginning of the highlighted area and GLYPH. */
27585 total_pixel_width = 0;
27586 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
27587 total_pixel_width += tmp_glyph->pixel_width;
27588
27589 /* Pre calculation of re-rendering position. Note: X is in
27590 column units here, after the call to mode_line_string or
27591 marginal_area_string. */
27592 hpos = x - gpos;
27593 vpos = (area == ON_MODE_LINE
27594 ? (w->current_matrix)->nrows - 1
27595 : 0);
27596
27597 /* If GLYPH's position is included in the region that is
27598 already drawn in mouse face, we have nothing to do. */
27599 if ( EQ (window, hlinfo->mouse_face_window)
27600 && (!row->reversed_p
27601 ? (hlinfo->mouse_face_beg_col <= hpos
27602 && hpos < hlinfo->mouse_face_end_col)
27603 /* In R2L rows we swap BEG and END, see below. */
27604 : (hlinfo->mouse_face_end_col <= hpos
27605 && hpos < hlinfo->mouse_face_beg_col))
27606 && hlinfo->mouse_face_beg_row == vpos )
27607 return;
27608
27609 if (clear_mouse_face (hlinfo))
27610 cursor = No_Cursor;
27611
27612 if (!row->reversed_p)
27613 {
27614 hlinfo->mouse_face_beg_col = hpos;
27615 hlinfo->mouse_face_beg_x = original_x_pixel
27616 - (total_pixel_width + dx);
27617 hlinfo->mouse_face_end_col = hpos + gseq_length;
27618 hlinfo->mouse_face_end_x = 0;
27619 }
27620 else
27621 {
27622 /* In R2L rows, show_mouse_face expects BEG and END
27623 coordinates to be swapped. */
27624 hlinfo->mouse_face_end_col = hpos;
27625 hlinfo->mouse_face_end_x = original_x_pixel
27626 - (total_pixel_width + dx);
27627 hlinfo->mouse_face_beg_col = hpos + gseq_length;
27628 hlinfo->mouse_face_beg_x = 0;
27629 }
27630
27631 hlinfo->mouse_face_beg_row = vpos;
27632 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
27633 hlinfo->mouse_face_beg_y = 0;
27634 hlinfo->mouse_face_end_y = 0;
27635 hlinfo->mouse_face_past_end = 0;
27636 hlinfo->mouse_face_window = window;
27637
27638 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
27639 charpos,
27640 0, 0, 0,
27641 &ignore,
27642 glyph->face_id,
27643 1);
27644 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27645
27646 if (NILP (pointer))
27647 pointer = Qhand;
27648 }
27649 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27650 clear_mouse_face (hlinfo);
27651 }
27652 #ifdef HAVE_WINDOW_SYSTEM
27653 if (FRAME_WINDOW_P (f))
27654 define_frame_cursor1 (f, cursor, pointer);
27655 #endif
27656 }
27657
27658
27659 /* EXPORT:
27660 Take proper action when the mouse has moved to position X, Y on
27661 frame F as regards highlighting characters that have mouse-face
27662 properties. Also de-highlighting chars where the mouse was before.
27663 X and Y can be negative or out of range. */
27664
27665 void
27666 note_mouse_highlight (struct frame *f, int x, int y)
27667 {
27668 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27669 enum window_part part = ON_NOTHING;
27670 Lisp_Object window;
27671 struct window *w;
27672 Cursor cursor = No_Cursor;
27673 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
27674 struct buffer *b;
27675
27676 /* When a menu is active, don't highlight because this looks odd. */
27677 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
27678 if (popup_activated ())
27679 return;
27680 #endif
27681
27682 if (NILP (Vmouse_highlight)
27683 || !f->glyphs_initialized_p
27684 || f->pointer_invisible)
27685 return;
27686
27687 hlinfo->mouse_face_mouse_x = x;
27688 hlinfo->mouse_face_mouse_y = y;
27689 hlinfo->mouse_face_mouse_frame = f;
27690
27691 if (hlinfo->mouse_face_defer)
27692 return;
27693
27694 if (gc_in_progress)
27695 {
27696 hlinfo->mouse_face_deferred_gc = 1;
27697 return;
27698 }
27699
27700 /* Which window is that in? */
27701 window = window_from_coordinates (f, x, y, &part, 1);
27702
27703 /* If displaying active text in another window, clear that. */
27704 if (! EQ (window, hlinfo->mouse_face_window)
27705 /* Also clear if we move out of text area in same window. */
27706 || (!NILP (hlinfo->mouse_face_window)
27707 && !NILP (window)
27708 && part != ON_TEXT
27709 && part != ON_MODE_LINE
27710 && part != ON_HEADER_LINE))
27711 clear_mouse_face (hlinfo);
27712
27713 /* Not on a window -> return. */
27714 if (!WINDOWP (window))
27715 return;
27716
27717 /* Reset help_echo_string. It will get recomputed below. */
27718 help_echo_string = Qnil;
27719
27720 /* Convert to window-relative pixel coordinates. */
27721 w = XWINDOW (window);
27722 frame_to_window_pixel_xy (w, &x, &y);
27723
27724 #ifdef HAVE_WINDOW_SYSTEM
27725 /* Handle tool-bar window differently since it doesn't display a
27726 buffer. */
27727 if (EQ (window, f->tool_bar_window))
27728 {
27729 note_tool_bar_highlight (f, x, y);
27730 return;
27731 }
27732 #endif
27733
27734 /* Mouse is on the mode, header line or margin? */
27735 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
27736 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
27737 {
27738 note_mode_line_or_margin_highlight (window, x, y, part);
27739 return;
27740 }
27741
27742 #ifdef HAVE_WINDOW_SYSTEM
27743 if (part == ON_VERTICAL_BORDER)
27744 {
27745 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
27746 help_echo_string = build_string ("drag-mouse-1: resize");
27747 }
27748 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
27749 || part == ON_SCROLL_BAR)
27750 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27751 else
27752 cursor = FRAME_X_OUTPUT (f)->text_cursor;
27753 #endif
27754
27755 /* Are we in a window whose display is up to date?
27756 And verify the buffer's text has not changed. */
27757 b = XBUFFER (w->buffer);
27758 if (part == ON_TEXT
27759 && EQ (w->window_end_valid, w->buffer)
27760 && w->last_modified == BUF_MODIFF (b)
27761 && w->last_overlay_modified == BUF_OVERLAY_MODIFF (b))
27762 {
27763 int hpos, vpos, dx, dy, area = LAST_AREA;
27764 ptrdiff_t pos;
27765 struct glyph *glyph;
27766 Lisp_Object object;
27767 Lisp_Object mouse_face = Qnil, position;
27768 Lisp_Object *overlay_vec = NULL;
27769 ptrdiff_t i, noverlays;
27770 struct buffer *obuf;
27771 ptrdiff_t obegv, ozv;
27772 int same_region;
27773
27774 /* Find the glyph under X/Y. */
27775 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
27776
27777 #ifdef HAVE_WINDOW_SYSTEM
27778 /* Look for :pointer property on image. */
27779 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27780 {
27781 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27782 if (img != NULL && IMAGEP (img->spec))
27783 {
27784 Lisp_Object image_map, hotspot;
27785 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
27786 !NILP (image_map))
27787 && (hotspot = find_hot_spot (image_map,
27788 glyph->slice.img.x + dx,
27789 glyph->slice.img.y + dy),
27790 CONSP (hotspot))
27791 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27792 {
27793 Lisp_Object plist;
27794
27795 /* Could check XCAR (hotspot) to see if we enter/leave
27796 this hot-spot.
27797 If so, we could look for mouse-enter, mouse-leave
27798 properties in PLIST (and do something...). */
27799 hotspot = XCDR (hotspot);
27800 if (CONSP (hotspot)
27801 && (plist = XCAR (hotspot), CONSP (plist)))
27802 {
27803 pointer = Fplist_get (plist, Qpointer);
27804 if (NILP (pointer))
27805 pointer = Qhand;
27806 help_echo_string = Fplist_get (plist, Qhelp_echo);
27807 if (!NILP (help_echo_string))
27808 {
27809 help_echo_window = window;
27810 help_echo_object = glyph->object;
27811 help_echo_pos = glyph->charpos;
27812 }
27813 }
27814 }
27815 if (NILP (pointer))
27816 pointer = Fplist_get (XCDR (img->spec), QCpointer);
27817 }
27818 }
27819 #endif /* HAVE_WINDOW_SYSTEM */
27820
27821 /* Clear mouse face if X/Y not over text. */
27822 if (glyph == NULL
27823 || area != TEXT_AREA
27824 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
27825 /* Glyph's OBJECT is an integer for glyphs inserted by the
27826 display engine for its internal purposes, like truncation
27827 and continuation glyphs and blanks beyond the end of
27828 line's text on text terminals. If we are over such a
27829 glyph, we are not over any text. */
27830 || INTEGERP (glyph->object)
27831 /* R2L rows have a stretch glyph at their front, which
27832 stands for no text, whereas L2R rows have no glyphs at
27833 all beyond the end of text. Treat such stretch glyphs
27834 like we do with NULL glyphs in L2R rows. */
27835 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
27836 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
27837 && glyph->type == STRETCH_GLYPH
27838 && glyph->avoid_cursor_p))
27839 {
27840 if (clear_mouse_face (hlinfo))
27841 cursor = No_Cursor;
27842 #ifdef HAVE_WINDOW_SYSTEM
27843 if (FRAME_WINDOW_P (f) && NILP (pointer))
27844 {
27845 if (area != TEXT_AREA)
27846 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27847 else
27848 pointer = Vvoid_text_area_pointer;
27849 }
27850 #endif
27851 goto set_cursor;
27852 }
27853
27854 pos = glyph->charpos;
27855 object = glyph->object;
27856 if (!STRINGP (object) && !BUFFERP (object))
27857 goto set_cursor;
27858
27859 /* If we get an out-of-range value, return now; avoid an error. */
27860 if (BUFFERP (object) && pos > BUF_Z (b))
27861 goto set_cursor;
27862
27863 /* Make the window's buffer temporarily current for
27864 overlays_at and compute_char_face. */
27865 obuf = current_buffer;
27866 current_buffer = b;
27867 obegv = BEGV;
27868 ozv = ZV;
27869 BEGV = BEG;
27870 ZV = Z;
27871
27872 /* Is this char mouse-active or does it have help-echo? */
27873 position = make_number (pos);
27874
27875 if (BUFFERP (object))
27876 {
27877 /* Put all the overlays we want in a vector in overlay_vec. */
27878 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
27879 /* Sort overlays into increasing priority order. */
27880 noverlays = sort_overlays (overlay_vec, noverlays, w);
27881 }
27882 else
27883 noverlays = 0;
27884
27885 same_region = coords_in_mouse_face_p (w, hpos, vpos);
27886
27887 if (same_region)
27888 cursor = No_Cursor;
27889
27890 /* Check mouse-face highlighting. */
27891 if (! same_region
27892 /* If there exists an overlay with mouse-face overlapping
27893 the one we are currently highlighting, we have to
27894 check if we enter the overlapping overlay, and then
27895 highlight only that. */
27896 || (OVERLAYP (hlinfo->mouse_face_overlay)
27897 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
27898 {
27899 /* Find the highest priority overlay with a mouse-face. */
27900 Lisp_Object overlay = Qnil;
27901 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
27902 {
27903 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
27904 if (!NILP (mouse_face))
27905 overlay = overlay_vec[i];
27906 }
27907
27908 /* If we're highlighting the same overlay as before, there's
27909 no need to do that again. */
27910 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
27911 goto check_help_echo;
27912 hlinfo->mouse_face_overlay = overlay;
27913
27914 /* Clear the display of the old active region, if any. */
27915 if (clear_mouse_face (hlinfo))
27916 cursor = No_Cursor;
27917
27918 /* If no overlay applies, get a text property. */
27919 if (NILP (overlay))
27920 mouse_face = Fget_text_property (position, Qmouse_face, object);
27921
27922 /* Next, compute the bounds of the mouse highlighting and
27923 display it. */
27924 if (!NILP (mouse_face) && STRINGP (object))
27925 {
27926 /* The mouse-highlighting comes from a display string
27927 with a mouse-face. */
27928 Lisp_Object s, e;
27929 ptrdiff_t ignore;
27930
27931 s = Fprevious_single_property_change
27932 (make_number (pos + 1), Qmouse_face, object, Qnil);
27933 e = Fnext_single_property_change
27934 (position, Qmouse_face, object, Qnil);
27935 if (NILP (s))
27936 s = make_number (0);
27937 if (NILP (e))
27938 e = make_number (SCHARS (object) - 1);
27939 mouse_face_from_string_pos (w, hlinfo, object,
27940 XINT (s), XINT (e));
27941 hlinfo->mouse_face_past_end = 0;
27942 hlinfo->mouse_face_window = window;
27943 hlinfo->mouse_face_face_id
27944 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
27945 glyph->face_id, 1);
27946 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27947 cursor = No_Cursor;
27948 }
27949 else
27950 {
27951 /* The mouse-highlighting, if any, comes from an overlay
27952 or text property in the buffer. */
27953 Lisp_Object buffer IF_LINT (= Qnil);
27954 Lisp_Object disp_string IF_LINT (= Qnil);
27955
27956 if (STRINGP (object))
27957 {
27958 /* If we are on a display string with no mouse-face,
27959 check if the text under it has one. */
27960 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
27961 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
27962 pos = string_buffer_position (object, start);
27963 if (pos > 0)
27964 {
27965 mouse_face = get_char_property_and_overlay
27966 (make_number (pos), Qmouse_face, w->buffer, &overlay);
27967 buffer = w->buffer;
27968 disp_string = object;
27969 }
27970 }
27971 else
27972 {
27973 buffer = object;
27974 disp_string = Qnil;
27975 }
27976
27977 if (!NILP (mouse_face))
27978 {
27979 Lisp_Object before, after;
27980 Lisp_Object before_string, after_string;
27981 /* To correctly find the limits of mouse highlight
27982 in a bidi-reordered buffer, we must not use the
27983 optimization of limiting the search in
27984 previous-single-property-change and
27985 next-single-property-change, because
27986 rows_from_pos_range needs the real start and end
27987 positions to DTRT in this case. That's because
27988 the first row visible in a window does not
27989 necessarily display the character whose position
27990 is the smallest. */
27991 Lisp_Object lim1 =
27992 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27993 ? Fmarker_position (w->start)
27994 : Qnil;
27995 Lisp_Object lim2 =
27996 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27997 ? make_number (BUF_Z (XBUFFER (buffer))
27998 - XFASTINT (w->window_end_pos))
27999 : Qnil;
28000
28001 if (NILP (overlay))
28002 {
28003 /* Handle the text property case. */
28004 before = Fprevious_single_property_change
28005 (make_number (pos + 1), Qmouse_face, buffer, lim1);
28006 after = Fnext_single_property_change
28007 (make_number (pos), Qmouse_face, buffer, lim2);
28008 before_string = after_string = Qnil;
28009 }
28010 else
28011 {
28012 /* Handle the overlay case. */
28013 before = Foverlay_start (overlay);
28014 after = Foverlay_end (overlay);
28015 before_string = Foverlay_get (overlay, Qbefore_string);
28016 after_string = Foverlay_get (overlay, Qafter_string);
28017
28018 if (!STRINGP (before_string)) before_string = Qnil;
28019 if (!STRINGP (after_string)) after_string = Qnil;
28020 }
28021
28022 mouse_face_from_buffer_pos (window, hlinfo, pos,
28023 NILP (before)
28024 ? 1
28025 : XFASTINT (before),
28026 NILP (after)
28027 ? BUF_Z (XBUFFER (buffer))
28028 : XFASTINT (after),
28029 before_string, after_string,
28030 disp_string);
28031 cursor = No_Cursor;
28032 }
28033 }
28034 }
28035
28036 check_help_echo:
28037
28038 /* Look for a `help-echo' property. */
28039 if (NILP (help_echo_string)) {
28040 Lisp_Object help, overlay;
28041
28042 /* Check overlays first. */
28043 help = overlay = Qnil;
28044 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
28045 {
28046 overlay = overlay_vec[i];
28047 help = Foverlay_get (overlay, Qhelp_echo);
28048 }
28049
28050 if (!NILP (help))
28051 {
28052 help_echo_string = help;
28053 help_echo_window = window;
28054 help_echo_object = overlay;
28055 help_echo_pos = pos;
28056 }
28057 else
28058 {
28059 Lisp_Object obj = glyph->object;
28060 ptrdiff_t charpos = glyph->charpos;
28061
28062 /* Try text properties. */
28063 if (STRINGP (obj)
28064 && charpos >= 0
28065 && charpos < SCHARS (obj))
28066 {
28067 help = Fget_text_property (make_number (charpos),
28068 Qhelp_echo, obj);
28069 if (NILP (help))
28070 {
28071 /* If the string itself doesn't specify a help-echo,
28072 see if the buffer text ``under'' it does. */
28073 struct glyph_row *r
28074 = MATRIX_ROW (w->current_matrix, vpos);
28075 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
28076 ptrdiff_t p = string_buffer_position (obj, start);
28077 if (p > 0)
28078 {
28079 help = Fget_char_property (make_number (p),
28080 Qhelp_echo, w->buffer);
28081 if (!NILP (help))
28082 {
28083 charpos = p;
28084 obj = w->buffer;
28085 }
28086 }
28087 }
28088 }
28089 else if (BUFFERP (obj)
28090 && charpos >= BEGV
28091 && charpos < ZV)
28092 help = Fget_text_property (make_number (charpos), Qhelp_echo,
28093 obj);
28094
28095 if (!NILP (help))
28096 {
28097 help_echo_string = help;
28098 help_echo_window = window;
28099 help_echo_object = obj;
28100 help_echo_pos = charpos;
28101 }
28102 }
28103 }
28104
28105 #ifdef HAVE_WINDOW_SYSTEM
28106 /* Look for a `pointer' property. */
28107 if (FRAME_WINDOW_P (f) && NILP (pointer))
28108 {
28109 /* Check overlays first. */
28110 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
28111 pointer = Foverlay_get (overlay_vec[i], Qpointer);
28112
28113 if (NILP (pointer))
28114 {
28115 Lisp_Object obj = glyph->object;
28116 ptrdiff_t charpos = glyph->charpos;
28117
28118 /* Try text properties. */
28119 if (STRINGP (obj)
28120 && charpos >= 0
28121 && charpos < SCHARS (obj))
28122 {
28123 pointer = Fget_text_property (make_number (charpos),
28124 Qpointer, obj);
28125 if (NILP (pointer))
28126 {
28127 /* If the string itself doesn't specify a pointer,
28128 see if the buffer text ``under'' it does. */
28129 struct glyph_row *r
28130 = MATRIX_ROW (w->current_matrix, vpos);
28131 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
28132 ptrdiff_t p = string_buffer_position (obj, start);
28133 if (p > 0)
28134 pointer = Fget_char_property (make_number (p),
28135 Qpointer, w->buffer);
28136 }
28137 }
28138 else if (BUFFERP (obj)
28139 && charpos >= BEGV
28140 && charpos < ZV)
28141 pointer = Fget_text_property (make_number (charpos),
28142 Qpointer, obj);
28143 }
28144 }
28145 #endif /* HAVE_WINDOW_SYSTEM */
28146
28147 BEGV = obegv;
28148 ZV = ozv;
28149 current_buffer = obuf;
28150 }
28151
28152 set_cursor:
28153
28154 #ifdef HAVE_WINDOW_SYSTEM
28155 if (FRAME_WINDOW_P (f))
28156 define_frame_cursor1 (f, cursor, pointer);
28157 #else
28158 /* This is here to prevent a compiler error, about "label at end of
28159 compound statement". */
28160 return;
28161 #endif
28162 }
28163
28164
28165 /* EXPORT for RIF:
28166 Clear any mouse-face on window W. This function is part of the
28167 redisplay interface, and is called from try_window_id and similar
28168 functions to ensure the mouse-highlight is off. */
28169
28170 void
28171 x_clear_window_mouse_face (struct window *w)
28172 {
28173 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28174 Lisp_Object window;
28175
28176 block_input ();
28177 XSETWINDOW (window, w);
28178 if (EQ (window, hlinfo->mouse_face_window))
28179 clear_mouse_face (hlinfo);
28180 unblock_input ();
28181 }
28182
28183
28184 /* EXPORT:
28185 Just discard the mouse face information for frame F, if any.
28186 This is used when the size of F is changed. */
28187
28188 void
28189 cancel_mouse_face (struct frame *f)
28190 {
28191 Lisp_Object window;
28192 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28193
28194 window = hlinfo->mouse_face_window;
28195 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
28196 {
28197 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28198 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28199 hlinfo->mouse_face_window = Qnil;
28200 }
28201 }
28202
28203
28204 \f
28205 /***********************************************************************
28206 Exposure Events
28207 ***********************************************************************/
28208
28209 #ifdef HAVE_WINDOW_SYSTEM
28210
28211 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
28212 which intersects rectangle R. R is in window-relative coordinates. */
28213
28214 static void
28215 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
28216 enum glyph_row_area area)
28217 {
28218 struct glyph *first = row->glyphs[area];
28219 struct glyph *end = row->glyphs[area] + row->used[area];
28220 struct glyph *last;
28221 int first_x, start_x, x;
28222
28223 if (area == TEXT_AREA && row->fill_line_p)
28224 /* If row extends face to end of line write the whole line. */
28225 draw_glyphs (w, 0, row, area,
28226 0, row->used[area],
28227 DRAW_NORMAL_TEXT, 0);
28228 else
28229 {
28230 /* Set START_X to the window-relative start position for drawing glyphs of
28231 AREA. The first glyph of the text area can be partially visible.
28232 The first glyphs of other areas cannot. */
28233 start_x = window_box_left_offset (w, area);
28234 x = start_x;
28235 if (area == TEXT_AREA)
28236 x += row->x;
28237
28238 /* Find the first glyph that must be redrawn. */
28239 while (first < end
28240 && x + first->pixel_width < r->x)
28241 {
28242 x += first->pixel_width;
28243 ++first;
28244 }
28245
28246 /* Find the last one. */
28247 last = first;
28248 first_x = x;
28249 while (last < end
28250 && x < r->x + r->width)
28251 {
28252 x += last->pixel_width;
28253 ++last;
28254 }
28255
28256 /* Repaint. */
28257 if (last > first)
28258 draw_glyphs (w, first_x - start_x, row, area,
28259 first - row->glyphs[area], last - row->glyphs[area],
28260 DRAW_NORMAL_TEXT, 0);
28261 }
28262 }
28263
28264
28265 /* Redraw the parts of the glyph row ROW on window W intersecting
28266 rectangle R. R is in window-relative coordinates. Value is
28267 non-zero if mouse-face was overwritten. */
28268
28269 static int
28270 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
28271 {
28272 eassert (row->enabled_p);
28273
28274 if (row->mode_line_p || w->pseudo_window_p)
28275 draw_glyphs (w, 0, row, TEXT_AREA,
28276 0, row->used[TEXT_AREA],
28277 DRAW_NORMAL_TEXT, 0);
28278 else
28279 {
28280 if (row->used[LEFT_MARGIN_AREA])
28281 expose_area (w, row, r, LEFT_MARGIN_AREA);
28282 if (row->used[TEXT_AREA])
28283 expose_area (w, row, r, TEXT_AREA);
28284 if (row->used[RIGHT_MARGIN_AREA])
28285 expose_area (w, row, r, RIGHT_MARGIN_AREA);
28286 draw_row_fringe_bitmaps (w, row);
28287 }
28288
28289 return row->mouse_face_p;
28290 }
28291
28292
28293 /* Redraw those parts of glyphs rows during expose event handling that
28294 overlap other rows. Redrawing of an exposed line writes over parts
28295 of lines overlapping that exposed line; this function fixes that.
28296
28297 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
28298 row in W's current matrix that is exposed and overlaps other rows.
28299 LAST_OVERLAPPING_ROW is the last such row. */
28300
28301 static void
28302 expose_overlaps (struct window *w,
28303 struct glyph_row *first_overlapping_row,
28304 struct glyph_row *last_overlapping_row,
28305 XRectangle *r)
28306 {
28307 struct glyph_row *row;
28308
28309 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
28310 if (row->overlapping_p)
28311 {
28312 eassert (row->enabled_p && !row->mode_line_p);
28313
28314 row->clip = r;
28315 if (row->used[LEFT_MARGIN_AREA])
28316 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
28317
28318 if (row->used[TEXT_AREA])
28319 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
28320
28321 if (row->used[RIGHT_MARGIN_AREA])
28322 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
28323 row->clip = NULL;
28324 }
28325 }
28326
28327
28328 /* Return non-zero if W's cursor intersects rectangle R. */
28329
28330 static int
28331 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
28332 {
28333 XRectangle cr, result;
28334 struct glyph *cursor_glyph;
28335 struct glyph_row *row;
28336
28337 if (w->phys_cursor.vpos >= 0
28338 && w->phys_cursor.vpos < w->current_matrix->nrows
28339 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
28340 row->enabled_p)
28341 && row->cursor_in_fringe_p)
28342 {
28343 /* Cursor is in the fringe. */
28344 cr.x = window_box_right_offset (w,
28345 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
28346 ? RIGHT_MARGIN_AREA
28347 : TEXT_AREA));
28348 cr.y = row->y;
28349 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
28350 cr.height = row->height;
28351 return x_intersect_rectangles (&cr, r, &result);
28352 }
28353
28354 cursor_glyph = get_phys_cursor_glyph (w);
28355 if (cursor_glyph)
28356 {
28357 /* r is relative to W's box, but w->phys_cursor.x is relative
28358 to left edge of W's TEXT area. Adjust it. */
28359 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
28360 cr.y = w->phys_cursor.y;
28361 cr.width = cursor_glyph->pixel_width;
28362 cr.height = w->phys_cursor_height;
28363 /* ++KFS: W32 version used W32-specific IntersectRect here, but
28364 I assume the effect is the same -- and this is portable. */
28365 return x_intersect_rectangles (&cr, r, &result);
28366 }
28367 /* If we don't understand the format, pretend we're not in the hot-spot. */
28368 return 0;
28369 }
28370
28371
28372 /* EXPORT:
28373 Draw a vertical window border to the right of window W if W doesn't
28374 have vertical scroll bars. */
28375
28376 void
28377 x_draw_vertical_border (struct window *w)
28378 {
28379 struct frame *f = XFRAME (WINDOW_FRAME (w));
28380
28381 /* We could do better, if we knew what type of scroll-bar the adjacent
28382 windows (on either side) have... But we don't :-(
28383 However, I think this works ok. ++KFS 2003-04-25 */
28384
28385 /* Redraw borders between horizontally adjacent windows. Don't
28386 do it for frames with vertical scroll bars because either the
28387 right scroll bar of a window, or the left scroll bar of its
28388 neighbor will suffice as a border. */
28389 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
28390 return;
28391
28392 if (!WINDOW_RIGHTMOST_P (w)
28393 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
28394 {
28395 int x0, x1, y0, y1;
28396
28397 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
28398 y1 -= 1;
28399
28400 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
28401 x1 -= 1;
28402
28403 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
28404 }
28405 else if (!WINDOW_LEFTMOST_P (w)
28406 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
28407 {
28408 int x0, x1, y0, y1;
28409
28410 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
28411 y1 -= 1;
28412
28413 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
28414 x0 -= 1;
28415
28416 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
28417 }
28418 }
28419
28420
28421 /* Redraw the part of window W intersection rectangle FR. Pixel
28422 coordinates in FR are frame-relative. Call this function with
28423 input blocked. Value is non-zero if the exposure overwrites
28424 mouse-face. */
28425
28426 static int
28427 expose_window (struct window *w, XRectangle *fr)
28428 {
28429 struct frame *f = XFRAME (w->frame);
28430 XRectangle wr, r;
28431 int mouse_face_overwritten_p = 0;
28432
28433 /* If window is not yet fully initialized, do nothing. This can
28434 happen when toolkit scroll bars are used and a window is split.
28435 Reconfiguring the scroll bar will generate an expose for a newly
28436 created window. */
28437 if (w->current_matrix == NULL)
28438 return 0;
28439
28440 /* When we're currently updating the window, display and current
28441 matrix usually don't agree. Arrange for a thorough display
28442 later. */
28443 if (w == updated_window)
28444 {
28445 SET_FRAME_GARBAGED (f);
28446 return 0;
28447 }
28448
28449 /* Frame-relative pixel rectangle of W. */
28450 wr.x = WINDOW_LEFT_EDGE_X (w);
28451 wr.y = WINDOW_TOP_EDGE_Y (w);
28452 wr.width = WINDOW_TOTAL_WIDTH (w);
28453 wr.height = WINDOW_TOTAL_HEIGHT (w);
28454
28455 if (x_intersect_rectangles (fr, &wr, &r))
28456 {
28457 int yb = window_text_bottom_y (w);
28458 struct glyph_row *row;
28459 int cursor_cleared_p, phys_cursor_on_p;
28460 struct glyph_row *first_overlapping_row, *last_overlapping_row;
28461
28462 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
28463 r.x, r.y, r.width, r.height));
28464
28465 /* Convert to window coordinates. */
28466 r.x -= WINDOW_LEFT_EDGE_X (w);
28467 r.y -= WINDOW_TOP_EDGE_Y (w);
28468
28469 /* Turn off the cursor. */
28470 if (!w->pseudo_window_p
28471 && phys_cursor_in_rect_p (w, &r))
28472 {
28473 x_clear_cursor (w);
28474 cursor_cleared_p = 1;
28475 }
28476 else
28477 cursor_cleared_p = 0;
28478
28479 /* If the row containing the cursor extends face to end of line,
28480 then expose_area might overwrite the cursor outside the
28481 rectangle and thus notice_overwritten_cursor might clear
28482 w->phys_cursor_on_p. We remember the original value and
28483 check later if it is changed. */
28484 phys_cursor_on_p = w->phys_cursor_on_p;
28485
28486 /* Update lines intersecting rectangle R. */
28487 first_overlapping_row = last_overlapping_row = NULL;
28488 for (row = w->current_matrix->rows;
28489 row->enabled_p;
28490 ++row)
28491 {
28492 int y0 = row->y;
28493 int y1 = MATRIX_ROW_BOTTOM_Y (row);
28494
28495 if ((y0 >= r.y && y0 < r.y + r.height)
28496 || (y1 > r.y && y1 < r.y + r.height)
28497 || (r.y >= y0 && r.y < y1)
28498 || (r.y + r.height > y0 && r.y + r.height < y1))
28499 {
28500 /* A header line may be overlapping, but there is no need
28501 to fix overlapping areas for them. KFS 2005-02-12 */
28502 if (row->overlapping_p && !row->mode_line_p)
28503 {
28504 if (first_overlapping_row == NULL)
28505 first_overlapping_row = row;
28506 last_overlapping_row = row;
28507 }
28508
28509 row->clip = fr;
28510 if (expose_line (w, row, &r))
28511 mouse_face_overwritten_p = 1;
28512 row->clip = NULL;
28513 }
28514 else if (row->overlapping_p)
28515 {
28516 /* We must redraw a row overlapping the exposed area. */
28517 if (y0 < r.y
28518 ? y0 + row->phys_height > r.y
28519 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
28520 {
28521 if (first_overlapping_row == NULL)
28522 first_overlapping_row = row;
28523 last_overlapping_row = row;
28524 }
28525 }
28526
28527 if (y1 >= yb)
28528 break;
28529 }
28530
28531 /* Display the mode line if there is one. */
28532 if (WINDOW_WANTS_MODELINE_P (w)
28533 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
28534 row->enabled_p)
28535 && row->y < r.y + r.height)
28536 {
28537 if (expose_line (w, row, &r))
28538 mouse_face_overwritten_p = 1;
28539 }
28540
28541 if (!w->pseudo_window_p)
28542 {
28543 /* Fix the display of overlapping rows. */
28544 if (first_overlapping_row)
28545 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
28546 fr);
28547
28548 /* Draw border between windows. */
28549 x_draw_vertical_border (w);
28550
28551 /* Turn the cursor on again. */
28552 if (cursor_cleared_p
28553 || (phys_cursor_on_p && !w->phys_cursor_on_p))
28554 update_window_cursor (w, 1);
28555 }
28556 }
28557
28558 return mouse_face_overwritten_p;
28559 }
28560
28561
28562
28563 /* Redraw (parts) of all windows in the window tree rooted at W that
28564 intersect R. R contains frame pixel coordinates. Value is
28565 non-zero if the exposure overwrites mouse-face. */
28566
28567 static int
28568 expose_window_tree (struct window *w, XRectangle *r)
28569 {
28570 struct frame *f = XFRAME (w->frame);
28571 int mouse_face_overwritten_p = 0;
28572
28573 while (w && !FRAME_GARBAGED_P (f))
28574 {
28575 if (!NILP (w->hchild))
28576 mouse_face_overwritten_p
28577 |= expose_window_tree (XWINDOW (w->hchild), r);
28578 else if (!NILP (w->vchild))
28579 mouse_face_overwritten_p
28580 |= expose_window_tree (XWINDOW (w->vchild), r);
28581 else
28582 mouse_face_overwritten_p |= expose_window (w, r);
28583
28584 w = NILP (w->next) ? NULL : XWINDOW (w->next);
28585 }
28586
28587 return mouse_face_overwritten_p;
28588 }
28589
28590
28591 /* EXPORT:
28592 Redisplay an exposed area of frame F. X and Y are the upper-left
28593 corner of the exposed rectangle. W and H are width and height of
28594 the exposed area. All are pixel values. W or H zero means redraw
28595 the entire frame. */
28596
28597 void
28598 expose_frame (struct frame *f, int x, int y, int w, int h)
28599 {
28600 XRectangle r;
28601 int mouse_face_overwritten_p = 0;
28602
28603 TRACE ((stderr, "expose_frame "));
28604
28605 /* No need to redraw if frame will be redrawn soon. */
28606 if (FRAME_GARBAGED_P (f))
28607 {
28608 TRACE ((stderr, " garbaged\n"));
28609 return;
28610 }
28611
28612 /* If basic faces haven't been realized yet, there is no point in
28613 trying to redraw anything. This can happen when we get an expose
28614 event while Emacs is starting, e.g. by moving another window. */
28615 if (FRAME_FACE_CACHE (f) == NULL
28616 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
28617 {
28618 TRACE ((stderr, " no faces\n"));
28619 return;
28620 }
28621
28622 if (w == 0 || h == 0)
28623 {
28624 r.x = r.y = 0;
28625 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
28626 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
28627 }
28628 else
28629 {
28630 r.x = x;
28631 r.y = y;
28632 r.width = w;
28633 r.height = h;
28634 }
28635
28636 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
28637 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
28638
28639 if (WINDOWP (f->tool_bar_window))
28640 mouse_face_overwritten_p
28641 |= expose_window (XWINDOW (f->tool_bar_window), &r);
28642
28643 #ifdef HAVE_X_WINDOWS
28644 #ifndef MSDOS
28645 #ifndef USE_X_TOOLKIT
28646 if (WINDOWP (f->menu_bar_window))
28647 mouse_face_overwritten_p
28648 |= expose_window (XWINDOW (f->menu_bar_window), &r);
28649 #endif /* not USE_X_TOOLKIT */
28650 #endif
28651 #endif
28652
28653 /* Some window managers support a focus-follows-mouse style with
28654 delayed raising of frames. Imagine a partially obscured frame,
28655 and moving the mouse into partially obscured mouse-face on that
28656 frame. The visible part of the mouse-face will be highlighted,
28657 then the WM raises the obscured frame. With at least one WM, KDE
28658 2.1, Emacs is not getting any event for the raising of the frame
28659 (even tried with SubstructureRedirectMask), only Expose events.
28660 These expose events will draw text normally, i.e. not
28661 highlighted. Which means we must redo the highlight here.
28662 Subsume it under ``we love X''. --gerd 2001-08-15 */
28663 /* Included in Windows version because Windows most likely does not
28664 do the right thing if any third party tool offers
28665 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
28666 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
28667 {
28668 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28669 if (f == hlinfo->mouse_face_mouse_frame)
28670 {
28671 int mouse_x = hlinfo->mouse_face_mouse_x;
28672 int mouse_y = hlinfo->mouse_face_mouse_y;
28673 clear_mouse_face (hlinfo);
28674 note_mouse_highlight (f, mouse_x, mouse_y);
28675 }
28676 }
28677 }
28678
28679
28680 /* EXPORT:
28681 Determine the intersection of two rectangles R1 and R2. Return
28682 the intersection in *RESULT. Value is non-zero if RESULT is not
28683 empty. */
28684
28685 int
28686 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
28687 {
28688 XRectangle *left, *right;
28689 XRectangle *upper, *lower;
28690 int intersection_p = 0;
28691
28692 /* Rearrange so that R1 is the left-most rectangle. */
28693 if (r1->x < r2->x)
28694 left = r1, right = r2;
28695 else
28696 left = r2, right = r1;
28697
28698 /* X0 of the intersection is right.x0, if this is inside R1,
28699 otherwise there is no intersection. */
28700 if (right->x <= left->x + left->width)
28701 {
28702 result->x = right->x;
28703
28704 /* The right end of the intersection is the minimum of
28705 the right ends of left and right. */
28706 result->width = (min (left->x + left->width, right->x + right->width)
28707 - result->x);
28708
28709 /* Same game for Y. */
28710 if (r1->y < r2->y)
28711 upper = r1, lower = r2;
28712 else
28713 upper = r2, lower = r1;
28714
28715 /* The upper end of the intersection is lower.y0, if this is inside
28716 of upper. Otherwise, there is no intersection. */
28717 if (lower->y <= upper->y + upper->height)
28718 {
28719 result->y = lower->y;
28720
28721 /* The lower end of the intersection is the minimum of the lower
28722 ends of upper and lower. */
28723 result->height = (min (lower->y + lower->height,
28724 upper->y + upper->height)
28725 - result->y);
28726 intersection_p = 1;
28727 }
28728 }
28729
28730 return intersection_p;
28731 }
28732
28733 #endif /* HAVE_WINDOW_SYSTEM */
28734
28735 \f
28736 /***********************************************************************
28737 Initialization
28738 ***********************************************************************/
28739
28740 void
28741 syms_of_xdisp (void)
28742 {
28743 Vwith_echo_area_save_vector = Qnil;
28744 staticpro (&Vwith_echo_area_save_vector);
28745
28746 Vmessage_stack = Qnil;
28747 staticpro (&Vmessage_stack);
28748
28749 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
28750 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
28751
28752 message_dolog_marker1 = Fmake_marker ();
28753 staticpro (&message_dolog_marker1);
28754 message_dolog_marker2 = Fmake_marker ();
28755 staticpro (&message_dolog_marker2);
28756 message_dolog_marker3 = Fmake_marker ();
28757 staticpro (&message_dolog_marker3);
28758
28759 #ifdef GLYPH_DEBUG
28760 defsubr (&Sdump_frame_glyph_matrix);
28761 defsubr (&Sdump_glyph_matrix);
28762 defsubr (&Sdump_glyph_row);
28763 defsubr (&Sdump_tool_bar_row);
28764 defsubr (&Strace_redisplay);
28765 defsubr (&Strace_to_stderr);
28766 #endif
28767 #ifdef HAVE_WINDOW_SYSTEM
28768 defsubr (&Stool_bar_lines_needed);
28769 defsubr (&Slookup_image_map);
28770 #endif
28771 defsubr (&Sformat_mode_line);
28772 defsubr (&Sinvisible_p);
28773 defsubr (&Scurrent_bidi_paragraph_direction);
28774
28775 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
28776 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
28777 DEFSYM (Qoverriding_local_map, "overriding-local-map");
28778 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
28779 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
28780 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
28781 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
28782 DEFSYM (Qeval, "eval");
28783 DEFSYM (QCdata, ":data");
28784 DEFSYM (Qdisplay, "display");
28785 DEFSYM (Qspace_width, "space-width");
28786 DEFSYM (Qraise, "raise");
28787 DEFSYM (Qslice, "slice");
28788 DEFSYM (Qspace, "space");
28789 DEFSYM (Qmargin, "margin");
28790 DEFSYM (Qpointer, "pointer");
28791 DEFSYM (Qleft_margin, "left-margin");
28792 DEFSYM (Qright_margin, "right-margin");
28793 DEFSYM (Qcenter, "center");
28794 DEFSYM (Qline_height, "line-height");
28795 DEFSYM (QCalign_to, ":align-to");
28796 DEFSYM (QCrelative_width, ":relative-width");
28797 DEFSYM (QCrelative_height, ":relative-height");
28798 DEFSYM (QCeval, ":eval");
28799 DEFSYM (QCpropertize, ":propertize");
28800 DEFSYM (QCfile, ":file");
28801 DEFSYM (Qfontified, "fontified");
28802 DEFSYM (Qfontification_functions, "fontification-functions");
28803 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
28804 DEFSYM (Qescape_glyph, "escape-glyph");
28805 DEFSYM (Qnobreak_space, "nobreak-space");
28806 DEFSYM (Qimage, "image");
28807 DEFSYM (Qtext, "text");
28808 DEFSYM (Qboth, "both");
28809 DEFSYM (Qboth_horiz, "both-horiz");
28810 DEFSYM (Qtext_image_horiz, "text-image-horiz");
28811 DEFSYM (QCmap, ":map");
28812 DEFSYM (QCpointer, ":pointer");
28813 DEFSYM (Qrect, "rect");
28814 DEFSYM (Qcircle, "circle");
28815 DEFSYM (Qpoly, "poly");
28816 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
28817 DEFSYM (Qgrow_only, "grow-only");
28818 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
28819 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
28820 DEFSYM (Qposition, "position");
28821 DEFSYM (Qbuffer_position, "buffer-position");
28822 DEFSYM (Qobject, "object");
28823 DEFSYM (Qbar, "bar");
28824 DEFSYM (Qhbar, "hbar");
28825 DEFSYM (Qbox, "box");
28826 DEFSYM (Qhollow, "hollow");
28827 DEFSYM (Qhand, "hand");
28828 DEFSYM (Qarrow, "arrow");
28829 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
28830
28831 list_of_error = Fcons (Fcons (intern_c_string ("error"),
28832 Fcons (intern_c_string ("void-variable"), Qnil)),
28833 Qnil);
28834 staticpro (&list_of_error);
28835
28836 DEFSYM (Qlast_arrow_position, "last-arrow-position");
28837 DEFSYM (Qlast_arrow_string, "last-arrow-string");
28838 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
28839 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
28840
28841 echo_buffer[0] = echo_buffer[1] = Qnil;
28842 staticpro (&echo_buffer[0]);
28843 staticpro (&echo_buffer[1]);
28844
28845 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
28846 staticpro (&echo_area_buffer[0]);
28847 staticpro (&echo_area_buffer[1]);
28848
28849 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
28850 staticpro (&Vmessages_buffer_name);
28851
28852 mode_line_proptrans_alist = Qnil;
28853 staticpro (&mode_line_proptrans_alist);
28854 mode_line_string_list = Qnil;
28855 staticpro (&mode_line_string_list);
28856 mode_line_string_face = Qnil;
28857 staticpro (&mode_line_string_face);
28858 mode_line_string_face_prop = Qnil;
28859 staticpro (&mode_line_string_face_prop);
28860 Vmode_line_unwind_vector = Qnil;
28861 staticpro (&Vmode_line_unwind_vector);
28862
28863 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
28864
28865 help_echo_string = Qnil;
28866 staticpro (&help_echo_string);
28867 help_echo_object = Qnil;
28868 staticpro (&help_echo_object);
28869 help_echo_window = Qnil;
28870 staticpro (&help_echo_window);
28871 previous_help_echo_string = Qnil;
28872 staticpro (&previous_help_echo_string);
28873 help_echo_pos = -1;
28874
28875 DEFSYM (Qright_to_left, "right-to-left");
28876 DEFSYM (Qleft_to_right, "left-to-right");
28877
28878 #ifdef HAVE_WINDOW_SYSTEM
28879 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
28880 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
28881 For example, if a block cursor is over a tab, it will be drawn as
28882 wide as that tab on the display. */);
28883 x_stretch_cursor_p = 0;
28884 #endif
28885
28886 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
28887 doc: /* Non-nil means highlight trailing whitespace.
28888 The face used for trailing whitespace is `trailing-whitespace'. */);
28889 Vshow_trailing_whitespace = Qnil;
28890
28891 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
28892 doc: /* Control highlighting of non-ASCII space and hyphen chars.
28893 If the value is t, Emacs highlights non-ASCII chars which have the
28894 same appearance as an ASCII space or hyphen, using the `nobreak-space'
28895 or `escape-glyph' face respectively.
28896
28897 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
28898 U+2011 (non-breaking hyphen) are affected.
28899
28900 Any other non-nil value means to display these characters as a escape
28901 glyph followed by an ordinary space or hyphen.
28902
28903 A value of nil means no special handling of these characters. */);
28904 Vnobreak_char_display = Qt;
28905
28906 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
28907 doc: /* The pointer shape to show in void text areas.
28908 A value of nil means to show the text pointer. Other options are `arrow',
28909 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
28910 Vvoid_text_area_pointer = Qarrow;
28911
28912 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
28913 doc: /* Non-nil means don't actually do any redisplay.
28914 This is used for internal purposes. */);
28915 Vinhibit_redisplay = Qnil;
28916
28917 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
28918 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
28919 Vglobal_mode_string = Qnil;
28920
28921 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
28922 doc: /* Marker for where to display an arrow on top of the buffer text.
28923 This must be the beginning of a line in order to work.
28924 See also `overlay-arrow-string'. */);
28925 Voverlay_arrow_position = Qnil;
28926
28927 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
28928 doc: /* String to display as an arrow in non-window frames.
28929 See also `overlay-arrow-position'. */);
28930 Voverlay_arrow_string = build_pure_c_string ("=>");
28931
28932 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
28933 doc: /* List of variables (symbols) which hold markers for overlay arrows.
28934 The symbols on this list are examined during redisplay to determine
28935 where to display overlay arrows. */);
28936 Voverlay_arrow_variable_list
28937 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
28938
28939 DEFVAR_INT ("scroll-step", emacs_scroll_step,
28940 doc: /* The number of lines to try scrolling a window by when point moves out.
28941 If that fails to bring point back on frame, point is centered instead.
28942 If this is zero, point is always centered after it moves off frame.
28943 If you want scrolling to always be a line at a time, you should set
28944 `scroll-conservatively' to a large value rather than set this to 1. */);
28945
28946 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
28947 doc: /* Scroll up to this many lines, to bring point back on screen.
28948 If point moves off-screen, redisplay will scroll by up to
28949 `scroll-conservatively' lines in order to bring point just barely
28950 onto the screen again. If that cannot be done, then redisplay
28951 recenters point as usual.
28952
28953 If the value is greater than 100, redisplay will never recenter point,
28954 but will always scroll just enough text to bring point into view, even
28955 if you move far away.
28956
28957 A value of zero means always recenter point if it moves off screen. */);
28958 scroll_conservatively = 0;
28959
28960 DEFVAR_INT ("scroll-margin", scroll_margin,
28961 doc: /* Number of lines of margin at the top and bottom of a window.
28962 Recenter the window whenever point gets within this many lines
28963 of the top or bottom of the window. */);
28964 scroll_margin = 0;
28965
28966 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
28967 doc: /* Pixels per inch value for non-window system displays.
28968 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
28969 Vdisplay_pixels_per_inch = make_float (72.0);
28970
28971 #ifdef GLYPH_DEBUG
28972 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
28973 #endif
28974
28975 DEFVAR_LISP ("truncate-partial-width-windows",
28976 Vtruncate_partial_width_windows,
28977 doc: /* Non-nil means truncate lines in windows narrower than the frame.
28978 For an integer value, truncate lines in each window narrower than the
28979 full frame width, provided the window width is less than that integer;
28980 otherwise, respect the value of `truncate-lines'.
28981
28982 For any other non-nil value, truncate lines in all windows that do
28983 not span the full frame width.
28984
28985 A value of nil means to respect the value of `truncate-lines'.
28986
28987 If `word-wrap' is enabled, you might want to reduce this. */);
28988 Vtruncate_partial_width_windows = make_number (50);
28989
28990 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
28991 doc: /* Maximum buffer size for which line number should be displayed.
28992 If the buffer is bigger than this, the line number does not appear
28993 in the mode line. A value of nil means no limit. */);
28994 Vline_number_display_limit = Qnil;
28995
28996 DEFVAR_INT ("line-number-display-limit-width",
28997 line_number_display_limit_width,
28998 doc: /* Maximum line width (in characters) for line number display.
28999 If the average length of the lines near point is bigger than this, then the
29000 line number may be omitted from the mode line. */);
29001 line_number_display_limit_width = 200;
29002
29003 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
29004 doc: /* Non-nil means highlight region even in nonselected windows. */);
29005 highlight_nonselected_windows = 0;
29006
29007 DEFVAR_BOOL ("multiple-frames", multiple_frames,
29008 doc: /* Non-nil if more than one frame is visible on this display.
29009 Minibuffer-only frames don't count, but iconified frames do.
29010 This variable is not guaranteed to be accurate except while processing
29011 `frame-title-format' and `icon-title-format'. */);
29012
29013 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
29014 doc: /* Template for displaying the title bar of visible frames.
29015 \(Assuming the window manager supports this feature.)
29016
29017 This variable has the same structure as `mode-line-format', except that
29018 the %c and %l constructs are ignored. It is used only on frames for
29019 which no explicit name has been set \(see `modify-frame-parameters'). */);
29020
29021 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
29022 doc: /* Template for displaying the title bar of an iconified frame.
29023 \(Assuming the window manager supports this feature.)
29024 This variable has the same structure as `mode-line-format' (which see),
29025 and is used only on frames for which no explicit name has been set
29026 \(see `modify-frame-parameters'). */);
29027 Vicon_title_format
29028 = Vframe_title_format
29029 = listn (CONSTYPE_PURE, 3,
29030 intern_c_string ("multiple-frames"),
29031 build_pure_c_string ("%b"),
29032 listn (CONSTYPE_PURE, 4,
29033 empty_unibyte_string,
29034 intern_c_string ("invocation-name"),
29035 build_pure_c_string ("@"),
29036 intern_c_string ("system-name")));
29037
29038 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
29039 doc: /* Maximum number of lines to keep in the message log buffer.
29040 If nil, disable message logging. If t, log messages but don't truncate
29041 the buffer when it becomes large. */);
29042 Vmessage_log_max = make_number (1000);
29043
29044 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
29045 doc: /* Functions called before redisplay, if window sizes have changed.
29046 The value should be a list of functions that take one argument.
29047 Just before redisplay, for each frame, if any of its windows have changed
29048 size since the last redisplay, or have been split or deleted,
29049 all the functions in the list are called, with the frame as argument. */);
29050 Vwindow_size_change_functions = Qnil;
29051
29052 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
29053 doc: /* List of functions to call before redisplaying a window with scrolling.
29054 Each function is called with two arguments, the window and its new
29055 display-start position. Note that these functions are also called by
29056 `set-window-buffer'. Also note that the value of `window-end' is not
29057 valid when these functions are called.
29058
29059 Warning: Do not use this feature to alter the way the window
29060 is scrolled. It is not designed for that, and such use probably won't
29061 work. */);
29062 Vwindow_scroll_functions = Qnil;
29063
29064 DEFVAR_LISP ("window-text-change-functions",
29065 Vwindow_text_change_functions,
29066 doc: /* Functions to call in redisplay when text in the window might change. */);
29067 Vwindow_text_change_functions = Qnil;
29068
29069 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
29070 doc: /* Functions called when redisplay of a window reaches the end trigger.
29071 Each function is called with two arguments, the window and the end trigger value.
29072 See `set-window-redisplay-end-trigger'. */);
29073 Vredisplay_end_trigger_functions = Qnil;
29074
29075 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
29076 doc: /* Non-nil means autoselect window with mouse pointer.
29077 If nil, do not autoselect windows.
29078 A positive number means delay autoselection by that many seconds: a
29079 window is autoselected only after the mouse has remained in that
29080 window for the duration of the delay.
29081 A negative number has a similar effect, but causes windows to be
29082 autoselected only after the mouse has stopped moving. \(Because of
29083 the way Emacs compares mouse events, you will occasionally wait twice
29084 that time before the window gets selected.\)
29085 Any other value means to autoselect window instantaneously when the
29086 mouse pointer enters it.
29087
29088 Autoselection selects the minibuffer only if it is active, and never
29089 unselects the minibuffer if it is active.
29090
29091 When customizing this variable make sure that the actual value of
29092 `focus-follows-mouse' matches the behavior of your window manager. */);
29093 Vmouse_autoselect_window = Qnil;
29094
29095 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
29096 doc: /* Non-nil means automatically resize tool-bars.
29097 This dynamically changes the tool-bar's height to the minimum height
29098 that is needed to make all tool-bar items visible.
29099 If value is `grow-only', the tool-bar's height is only increased
29100 automatically; to decrease the tool-bar height, use \\[recenter]. */);
29101 Vauto_resize_tool_bars = Qt;
29102
29103 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
29104 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
29105 auto_raise_tool_bar_buttons_p = 1;
29106
29107 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
29108 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
29109 make_cursor_line_fully_visible_p = 1;
29110
29111 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
29112 doc: /* Border below tool-bar in pixels.
29113 If an integer, use it as the height of the border.
29114 If it is one of `internal-border-width' or `border-width', use the
29115 value of the corresponding frame parameter.
29116 Otherwise, no border is added below the tool-bar. */);
29117 Vtool_bar_border = Qinternal_border_width;
29118
29119 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
29120 doc: /* Margin around tool-bar buttons in pixels.
29121 If an integer, use that for both horizontal and vertical margins.
29122 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
29123 HORZ specifying the horizontal margin, and VERT specifying the
29124 vertical margin. */);
29125 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
29126
29127 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
29128 doc: /* Relief thickness of tool-bar buttons. */);
29129 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
29130
29131 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
29132 doc: /* Tool bar style to use.
29133 It can be one of
29134 image - show images only
29135 text - show text only
29136 both - show both, text below image
29137 both-horiz - show text to the right of the image
29138 text-image-horiz - show text to the left of the image
29139 any other - use system default or image if no system default.
29140
29141 This variable only affects the GTK+ toolkit version of Emacs. */);
29142 Vtool_bar_style = Qnil;
29143
29144 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
29145 doc: /* Maximum number of characters a label can have to be shown.
29146 The tool bar style must also show labels for this to have any effect, see
29147 `tool-bar-style'. */);
29148 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
29149
29150 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
29151 doc: /* List of functions to call to fontify regions of text.
29152 Each function is called with one argument POS. Functions must
29153 fontify a region starting at POS in the current buffer, and give
29154 fontified regions the property `fontified'. */);
29155 Vfontification_functions = Qnil;
29156 Fmake_variable_buffer_local (Qfontification_functions);
29157
29158 DEFVAR_BOOL ("unibyte-display-via-language-environment",
29159 unibyte_display_via_language_environment,
29160 doc: /* Non-nil means display unibyte text according to language environment.
29161 Specifically, this means that raw bytes in the range 160-255 decimal
29162 are displayed by converting them to the equivalent multibyte characters
29163 according to the current language environment. As a result, they are
29164 displayed according to the current fontset.
29165
29166 Note that this variable affects only how these bytes are displayed,
29167 but does not change the fact they are interpreted as raw bytes. */);
29168 unibyte_display_via_language_environment = 0;
29169
29170 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
29171 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
29172 If a float, it specifies a fraction of the mini-window frame's height.
29173 If an integer, it specifies a number of lines. */);
29174 Vmax_mini_window_height = make_float (0.25);
29175
29176 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
29177 doc: /* How to resize mini-windows (the minibuffer and the echo area).
29178 A value of nil means don't automatically resize mini-windows.
29179 A value of t means resize them to fit the text displayed in them.
29180 A value of `grow-only', the default, means let mini-windows grow only;
29181 they return to their normal size when the minibuffer is closed, or the
29182 echo area becomes empty. */);
29183 Vresize_mini_windows = Qgrow_only;
29184
29185 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
29186 doc: /* Alist specifying how to blink the cursor off.
29187 Each element has the form (ON-STATE . OFF-STATE). Whenever the
29188 `cursor-type' frame-parameter or variable equals ON-STATE,
29189 comparing using `equal', Emacs uses OFF-STATE to specify
29190 how to blink it off. ON-STATE and OFF-STATE are values for
29191 the `cursor-type' frame parameter.
29192
29193 If a frame's ON-STATE has no entry in this list,
29194 the frame's other specifications determine how to blink the cursor off. */);
29195 Vblink_cursor_alist = Qnil;
29196
29197 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
29198 doc: /* Allow or disallow automatic horizontal scrolling of windows.
29199 If non-nil, windows are automatically scrolled horizontally to make
29200 point visible. */);
29201 automatic_hscrolling_p = 1;
29202 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
29203
29204 DEFVAR_INT ("hscroll-margin", hscroll_margin,
29205 doc: /* How many columns away from the window edge point is allowed to get
29206 before automatic hscrolling will horizontally scroll the window. */);
29207 hscroll_margin = 5;
29208
29209 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
29210 doc: /* How many columns to scroll the window when point gets too close to the edge.
29211 When point is less than `hscroll-margin' columns from the window
29212 edge, automatic hscrolling will scroll the window by the amount of columns
29213 determined by this variable. If its value is a positive integer, scroll that
29214 many columns. If it's a positive floating-point number, it specifies the
29215 fraction of the window's width to scroll. If it's nil or zero, point will be
29216 centered horizontally after the scroll. Any other value, including negative
29217 numbers, are treated as if the value were zero.
29218
29219 Automatic hscrolling always moves point outside the scroll margin, so if
29220 point was more than scroll step columns inside the margin, the window will
29221 scroll more than the value given by the scroll step.
29222
29223 Note that the lower bound for automatic hscrolling specified by `scroll-left'
29224 and `scroll-right' overrides this variable's effect. */);
29225 Vhscroll_step = make_number (0);
29226
29227 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
29228 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
29229 Bind this around calls to `message' to let it take effect. */);
29230 message_truncate_lines = 0;
29231
29232 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
29233 doc: /* Normal hook run to update the menu bar definitions.
29234 Redisplay runs this hook before it redisplays the menu bar.
29235 This is used to update submenus such as Buffers,
29236 whose contents depend on various data. */);
29237 Vmenu_bar_update_hook = Qnil;
29238
29239 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
29240 doc: /* Frame for which we are updating a menu.
29241 The enable predicate for a menu binding should check this variable. */);
29242 Vmenu_updating_frame = Qnil;
29243
29244 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
29245 doc: /* Non-nil means don't update menu bars. Internal use only. */);
29246 inhibit_menubar_update = 0;
29247
29248 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
29249 doc: /* Prefix prepended to all continuation lines at display time.
29250 The value may be a string, an image, or a stretch-glyph; it is
29251 interpreted in the same way as the value of a `display' text property.
29252
29253 This variable is overridden by any `wrap-prefix' text or overlay
29254 property.
29255
29256 To add a prefix to non-continuation lines, use `line-prefix'. */);
29257 Vwrap_prefix = Qnil;
29258 DEFSYM (Qwrap_prefix, "wrap-prefix");
29259 Fmake_variable_buffer_local (Qwrap_prefix);
29260
29261 DEFVAR_LISP ("line-prefix", Vline_prefix,
29262 doc: /* Prefix prepended to all non-continuation lines at display time.
29263 The value may be a string, an image, or a stretch-glyph; it is
29264 interpreted in the same way as the value of a `display' text property.
29265
29266 This variable is overridden by any `line-prefix' text or overlay
29267 property.
29268
29269 To add a prefix to continuation lines, use `wrap-prefix'. */);
29270 Vline_prefix = Qnil;
29271 DEFSYM (Qline_prefix, "line-prefix");
29272 Fmake_variable_buffer_local (Qline_prefix);
29273
29274 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
29275 doc: /* Non-nil means don't eval Lisp during redisplay. */);
29276 inhibit_eval_during_redisplay = 0;
29277
29278 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
29279 doc: /* Non-nil means don't free realized faces. Internal use only. */);
29280 inhibit_free_realized_faces = 0;
29281
29282 #ifdef GLYPH_DEBUG
29283 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
29284 doc: /* Inhibit try_window_id display optimization. */);
29285 inhibit_try_window_id = 0;
29286
29287 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
29288 doc: /* Inhibit try_window_reusing display optimization. */);
29289 inhibit_try_window_reusing = 0;
29290
29291 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
29292 doc: /* Inhibit try_cursor_movement display optimization. */);
29293 inhibit_try_cursor_movement = 0;
29294 #endif /* GLYPH_DEBUG */
29295
29296 DEFVAR_INT ("overline-margin", overline_margin,
29297 doc: /* Space between overline and text, in pixels.
29298 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
29299 margin to the character height. */);
29300 overline_margin = 2;
29301
29302 DEFVAR_INT ("underline-minimum-offset",
29303 underline_minimum_offset,
29304 doc: /* Minimum distance between baseline and underline.
29305 This can improve legibility of underlined text at small font sizes,
29306 particularly when using variable `x-use-underline-position-properties'
29307 with fonts that specify an UNDERLINE_POSITION relatively close to the
29308 baseline. The default value is 1. */);
29309 underline_minimum_offset = 1;
29310
29311 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
29312 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
29313 This feature only works when on a window system that can change
29314 cursor shapes. */);
29315 display_hourglass_p = 1;
29316
29317 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
29318 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
29319 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
29320
29321 hourglass_atimer = NULL;
29322 hourglass_shown_p = 0;
29323
29324 DEFSYM (Qglyphless_char, "glyphless-char");
29325 DEFSYM (Qhex_code, "hex-code");
29326 DEFSYM (Qempty_box, "empty-box");
29327 DEFSYM (Qthin_space, "thin-space");
29328 DEFSYM (Qzero_width, "zero-width");
29329
29330 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
29331 /* Intern this now in case it isn't already done.
29332 Setting this variable twice is harmless.
29333 But don't staticpro it here--that is done in alloc.c. */
29334 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
29335 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
29336
29337 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
29338 doc: /* Char-table defining glyphless characters.
29339 Each element, if non-nil, should be one of the following:
29340 an ASCII acronym string: display this string in a box
29341 `hex-code': display the hexadecimal code of a character in a box
29342 `empty-box': display as an empty box
29343 `thin-space': display as 1-pixel width space
29344 `zero-width': don't display
29345 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
29346 display method for graphical terminals and text terminals respectively.
29347 GRAPHICAL and TEXT should each have one of the values listed above.
29348
29349 The char-table has one extra slot to control the display of a character for
29350 which no font is found. This slot only takes effect on graphical terminals.
29351 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
29352 `thin-space'. The default is `empty-box'. */);
29353 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
29354 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
29355 Qempty_box);
29356
29357 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
29358 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
29359 Vdebug_on_message = Qnil;
29360 }
29361
29362
29363 /* Initialize this module when Emacs starts. */
29364
29365 void
29366 init_xdisp (void)
29367 {
29368 current_header_line_height = current_mode_line_height = -1;
29369
29370 CHARPOS (this_line_start_pos) = 0;
29371
29372 if (!noninteractive)
29373 {
29374 struct window *m = XWINDOW (minibuf_window);
29375 Lisp_Object frame = m->frame;
29376 struct frame *f = XFRAME (frame);
29377 Lisp_Object root = FRAME_ROOT_WINDOW (f);
29378 struct window *r = XWINDOW (root);
29379 int i;
29380
29381 echo_area_window = minibuf_window;
29382
29383 wset_top_line (r, make_number (FRAME_TOP_MARGIN (f)));
29384 wset_total_lines
29385 (r, make_number (FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f)));
29386 wset_total_cols (r, make_number (FRAME_COLS (f)));
29387 wset_top_line (m, make_number (FRAME_LINES (f) - 1));
29388 wset_total_lines (m, make_number (1));
29389 wset_total_cols (m, make_number (FRAME_COLS (f)));
29390
29391 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
29392 scratch_glyph_row.glyphs[TEXT_AREA + 1]
29393 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
29394
29395 /* The default ellipsis glyphs `...'. */
29396 for (i = 0; i < 3; ++i)
29397 default_invis_vector[i] = make_number ('.');
29398 }
29399
29400 {
29401 /* Allocate the buffer for frame titles.
29402 Also used for `format-mode-line'. */
29403 int size = 100;
29404 mode_line_noprop_buf = xmalloc (size);
29405 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
29406 mode_line_noprop_ptr = mode_line_noprop_buf;
29407 mode_line_target = MODE_LINE_DISPLAY;
29408 }
29409
29410 help_echo_showing_p = 0;
29411 }
29412
29413 /* Platform-independent portion of hourglass implementation. */
29414
29415 /* Cancel a currently active hourglass timer, and start a new one. */
29416 void
29417 start_hourglass (void)
29418 {
29419 #if defined (HAVE_WINDOW_SYSTEM)
29420 EMACS_TIME delay;
29421
29422 cancel_hourglass ();
29423
29424 if (INTEGERP (Vhourglass_delay)
29425 && XINT (Vhourglass_delay) > 0)
29426 delay = make_emacs_time (min (XINT (Vhourglass_delay),
29427 TYPE_MAXIMUM (time_t)),
29428 0);
29429 else if (FLOATP (Vhourglass_delay)
29430 && XFLOAT_DATA (Vhourglass_delay) > 0)
29431 delay = EMACS_TIME_FROM_DOUBLE (XFLOAT_DATA (Vhourglass_delay));
29432 else
29433 delay = make_emacs_time (DEFAULT_HOURGLASS_DELAY, 0);
29434
29435 #ifdef HAVE_NTGUI
29436 {
29437 extern void w32_note_current_window (void);
29438 w32_note_current_window ();
29439 }
29440 #endif /* HAVE_NTGUI */
29441
29442 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
29443 show_hourglass, NULL);
29444 #endif
29445 }
29446
29447
29448 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
29449 shown. */
29450 void
29451 cancel_hourglass (void)
29452 {
29453 #if defined (HAVE_WINDOW_SYSTEM)
29454 if (hourglass_atimer)
29455 {
29456 cancel_atimer (hourglass_atimer);
29457 hourglass_atimer = NULL;
29458 }
29459
29460 if (hourglass_shown_p)
29461 hide_hourglass ();
29462 #endif
29463 }