Fix cursor positioning in rows completely covered by display strings.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2012 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator,
133 passing it the buffer position where to start iteration. For
134 iteration over strings, pass -1 as the position to init_iterator,
135 and call reseat_to_string when the string is ready, to initialize
136 the iterator for that string. Thereafter, calls to
137 get_next_display_element fill the iterator structure with relevant
138 information about the next thing to display. Calls to
139 set_iterator_to_next move the iterator to the next thing.
140
141 Besides this, an iterator also contains information about the
142 display environment in which glyphs for display elements are to be
143 produced. It has fields for the width and height of the display,
144 the information whether long lines are truncated or continued, a
145 current X and Y position, and lots of other stuff you can better
146 see in dispextern.h.
147
148 Glyphs in a desired matrix are normally constructed in a loop
149 calling get_next_display_element and then PRODUCE_GLYPHS. The call
150 to PRODUCE_GLYPHS will fill the iterator structure with pixel
151 information about the element being displayed and at the same time
152 produce glyphs for it. If the display element fits on the line
153 being displayed, set_iterator_to_next is called next, otherwise the
154 glyphs produced are discarded. The function display_line is the
155 workhorse of filling glyph rows in the desired matrix with glyphs.
156 In addition to producing glyphs, it also handles line truncation
157 and continuation, word wrap, and cursor positioning (for the
158 latter, see also set_cursor_from_row).
159
160 Frame matrices.
161
162 That just couldn't be all, could it? What about terminal types not
163 supporting operations on sub-windows of the screen? To update the
164 display on such a terminal, window-based glyph matrices are not
165 well suited. To be able to reuse part of the display (scrolling
166 lines up and down), we must instead have a view of the whole
167 screen. This is what `frame matrices' are for. They are a trick.
168
169 Frames on terminals like above have a glyph pool. Windows on such
170 a frame sub-allocate their glyph memory from their frame's glyph
171 pool. The frame itself is given its own glyph matrices. By
172 coincidence---or maybe something else---rows in window glyph
173 matrices are slices of corresponding rows in frame matrices. Thus
174 writing to window matrices implicitly updates a frame matrix which
175 provides us with the view of the whole screen that we originally
176 wanted to have without having to move many bytes around. To be
177 honest, there is a little bit more done, but not much more. If you
178 plan to extend that code, take a look at dispnew.c. The function
179 build_frame_matrix is a good starting point.
180
181 Bidirectional display.
182
183 Bidirectional display adds quite some hair to this already complex
184 design. The good news are that a large portion of that hairy stuff
185 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
186 reordering engine which is called by set_iterator_to_next and
187 returns the next character to display in the visual order. See
188 commentary on bidi.c for more details. As far as redisplay is
189 concerned, the effect of calling bidi_move_to_visually_next, the
190 main interface of the reordering engine, is that the iterator gets
191 magically placed on the buffer or string position that is to be
192 displayed next. In other words, a linear iteration through the
193 buffer/string is replaced with a non-linear one. All the rest of
194 the redisplay is oblivious to the bidi reordering.
195
196 Well, almost oblivious---there are still complications, most of
197 them due to the fact that buffer and string positions no longer
198 change monotonously with glyph indices in a glyph row. Moreover,
199 for continued lines, the buffer positions may not even be
200 monotonously changing with vertical positions. Also, accounting
201 for face changes, overlays, etc. becomes more complex because
202 non-linear iteration could potentially skip many positions with
203 changes, and then cross them again on the way back...
204
205 One other prominent effect of bidirectional display is that some
206 paragraphs of text need to be displayed starting at the right
207 margin of the window---the so-called right-to-left, or R2L
208 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
209 which have their reversed_p flag set. The bidi reordering engine
210 produces characters in such rows starting from the character which
211 should be the rightmost on display. PRODUCE_GLYPHS then reverses
212 the order, when it fills up the glyph row whose reversed_p flag is
213 set, by prepending each new glyph to what is already there, instead
214 of appending it. When the glyph row is complete, the function
215 extend_face_to_end_of_line fills the empty space to the left of the
216 leftmost character with special glyphs, which will display as,
217 well, empty. On text terminals, these special glyphs are simply
218 blank characters. On graphics terminals, there's a single stretch
219 glyph of a suitably computed width. Both the blanks and the
220 stretch glyph are given the face of the background of the line.
221 This way, the terminal-specific back-end can still draw the glyphs
222 left to right, even for R2L lines.
223
224 Bidirectional display and character compositions
225
226 Some scripts cannot be displayed by drawing each character
227 individually, because adjacent characters change each other's shape
228 on display. For example, Arabic and Indic scripts belong to this
229 category.
230
231 Emacs display supports this by providing "character compositions",
232 most of which is implemented in composite.c. During the buffer
233 scan that delivers characters to PRODUCE_GLYPHS, if the next
234 character to be delivered is a composed character, the iteration
235 calls composition_reseat_it and next_element_from_composition. If
236 they succeed to compose the character with one or more of the
237 following characters, the whole sequence of characters that where
238 composed is recorded in the `struct composition_it' object that is
239 part of the buffer iterator. The composed sequence could produce
240 one or more font glyphs (called "grapheme clusters") on the screen.
241 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
242 in the direction corresponding to the current bidi scan direction
243 (recorded in the scan_dir member of the `struct bidi_it' object
244 that is part of the buffer iterator). In particular, if the bidi
245 iterator currently scans the buffer backwards, the grapheme
246 clusters are delivered back to front. This reorders the grapheme
247 clusters as appropriate for the current bidi context. Note that
248 this means that the grapheme clusters are always stored in the
249 LGSTRING object (see composite.c) in the logical order.
250
251 Moving an iterator in bidirectional text
252 without producing glyphs
253
254 Note one important detail mentioned above: that the bidi reordering
255 engine, driven by the iterator, produces characters in R2L rows
256 starting at the character that will be the rightmost on display.
257 As far as the iterator is concerned, the geometry of such rows is
258 still left to right, i.e. the iterator "thinks" the first character
259 is at the leftmost pixel position. The iterator does not know that
260 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
261 delivers. This is important when functions from the move_it_*
262 family are used to get to certain screen position or to match
263 screen coordinates with buffer coordinates: these functions use the
264 iterator geometry, which is left to right even in R2L paragraphs.
265 This works well with most callers of move_it_*, because they need
266 to get to a specific column, and columns are still numbered in the
267 reading order, i.e. the rightmost character in a R2L paragraph is
268 still column zero. But some callers do not get well with this; a
269 notable example is mouse clicks that need to find the character
270 that corresponds to certain pixel coordinates. See
271 buffer_posn_from_coords in dispnew.c for how this is handled. */
272
273 #include <config.h>
274 #include <stdio.h>
275 #include <limits.h>
276 #include <setjmp.h>
277
278 #include "lisp.h"
279 #include "keyboard.h"
280 #include "frame.h"
281 #include "window.h"
282 #include "termchar.h"
283 #include "dispextern.h"
284 #include "buffer.h"
285 #include "character.h"
286 #include "charset.h"
287 #include "indent.h"
288 #include "commands.h"
289 #include "keymap.h"
290 #include "macros.h"
291 #include "disptab.h"
292 #include "termhooks.h"
293 #include "termopts.h"
294 #include "intervals.h"
295 #include "coding.h"
296 #include "process.h"
297 #include "region-cache.h"
298 #include "font.h"
299 #include "fontset.h"
300 #include "blockinput.h"
301
302 #ifdef HAVE_X_WINDOWS
303 #include "xterm.h"
304 #endif
305 #ifdef WINDOWSNT
306 #include "w32term.h"
307 #endif
308 #ifdef HAVE_NS
309 #include "nsterm.h"
310 #endif
311 #ifdef USE_GTK
312 #include "gtkutil.h"
313 #endif
314
315 #include "font.h"
316
317 #ifndef FRAME_X_OUTPUT
318 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
319 #endif
320
321 #define INFINITY 10000000
322
323 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
324 Lisp_Object Qwindow_scroll_functions;
325 static Lisp_Object Qwindow_text_change_functions;
326 static Lisp_Object Qredisplay_end_trigger_functions;
327 Lisp_Object Qinhibit_point_motion_hooks;
328 static Lisp_Object QCeval, QCpropertize;
329 Lisp_Object QCfile, QCdata;
330 static Lisp_Object Qfontified;
331 static Lisp_Object Qgrow_only;
332 static Lisp_Object Qinhibit_eval_during_redisplay;
333 static Lisp_Object Qbuffer_position, Qposition, Qobject;
334 static Lisp_Object Qright_to_left, Qleft_to_right;
335
336 /* Cursor shapes */
337 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
338
339 /* Pointer shapes */
340 static Lisp_Object Qarrow, Qhand;
341 Lisp_Object Qtext;
342
343 /* Holds the list (error). */
344 static Lisp_Object list_of_error;
345
346 static Lisp_Object Qfontification_functions;
347
348 static Lisp_Object Qwrap_prefix;
349 static Lisp_Object Qline_prefix;
350
351 /* Non-nil means don't actually do any redisplay. */
352
353 Lisp_Object Qinhibit_redisplay;
354
355 /* Names of text properties relevant for redisplay. */
356
357 Lisp_Object Qdisplay;
358
359 Lisp_Object Qspace, QCalign_to;
360 static Lisp_Object QCrelative_width, QCrelative_height;
361 Lisp_Object Qleft_margin, Qright_margin;
362 static Lisp_Object Qspace_width, Qraise;
363 static Lisp_Object Qslice;
364 Lisp_Object Qcenter;
365 static Lisp_Object Qmargin, Qpointer;
366 static Lisp_Object Qline_height;
367
368 #ifdef HAVE_WINDOW_SYSTEM
369
370 /* Test if overflow newline into fringe. Called with iterator IT
371 at or past right window margin, and with IT->current_x set. */
372
373 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
374 (!NILP (Voverflow_newline_into_fringe) \
375 && FRAME_WINDOW_P ((IT)->f) \
376 && ((IT)->bidi_it.paragraph_dir == R2L \
377 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
378 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
379 && (IT)->current_x == (IT)->last_visible_x \
380 && (IT)->line_wrap != WORD_WRAP)
381
382 #else /* !HAVE_WINDOW_SYSTEM */
383 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
384 #endif /* HAVE_WINDOW_SYSTEM */
385
386 /* Test if the display element loaded in IT is a space or tab
387 character. This is used to determine word wrapping. */
388
389 #define IT_DISPLAYING_WHITESPACE(it) \
390 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
391
392 /* Name of the face used to highlight trailing whitespace. */
393
394 static Lisp_Object Qtrailing_whitespace;
395
396 /* Name and number of the face used to highlight escape glyphs. */
397
398 static Lisp_Object Qescape_glyph;
399
400 /* Name and number of the face used to highlight non-breaking spaces. */
401
402 static Lisp_Object Qnobreak_space;
403
404 /* The symbol `image' which is the car of the lists used to represent
405 images in Lisp. Also a tool bar style. */
406
407 Lisp_Object Qimage;
408
409 /* The image map types. */
410 Lisp_Object QCmap;
411 static Lisp_Object QCpointer;
412 static Lisp_Object Qrect, Qcircle, Qpoly;
413
414 /* Tool bar styles */
415 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
416
417 /* Non-zero means print newline to stdout before next mini-buffer
418 message. */
419
420 int noninteractive_need_newline;
421
422 /* Non-zero means print newline to message log before next message. */
423
424 static int message_log_need_newline;
425
426 /* Three markers that message_dolog uses.
427 It could allocate them itself, but that causes trouble
428 in handling memory-full errors. */
429 static Lisp_Object message_dolog_marker1;
430 static Lisp_Object message_dolog_marker2;
431 static Lisp_Object message_dolog_marker3;
432 \f
433 /* The buffer position of the first character appearing entirely or
434 partially on the line of the selected window which contains the
435 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
436 redisplay optimization in redisplay_internal. */
437
438 static struct text_pos this_line_start_pos;
439
440 /* Number of characters past the end of the line above, including the
441 terminating newline. */
442
443 static struct text_pos this_line_end_pos;
444
445 /* The vertical positions and the height of this line. */
446
447 static int this_line_vpos;
448 static int this_line_y;
449 static int this_line_pixel_height;
450
451 /* X position at which this display line starts. Usually zero;
452 negative if first character is partially visible. */
453
454 static int this_line_start_x;
455
456 /* The smallest character position seen by move_it_* functions as they
457 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
458 hscrolled lines, see display_line. */
459
460 static struct text_pos this_line_min_pos;
461
462 /* Buffer that this_line_.* variables are referring to. */
463
464 static struct buffer *this_line_buffer;
465
466
467 /* Values of those variables at last redisplay are stored as
468 properties on `overlay-arrow-position' symbol. However, if
469 Voverlay_arrow_position is a marker, last-arrow-position is its
470 numerical position. */
471
472 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
473
474 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
475 properties on a symbol in overlay-arrow-variable-list. */
476
477 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
478
479 Lisp_Object Qmenu_bar_update_hook;
480
481 /* Nonzero if an overlay arrow has been displayed in this window. */
482
483 static int overlay_arrow_seen;
484
485 /* Number of windows showing the buffer of the selected window (or
486 another buffer with the same base buffer). keyboard.c refers to
487 this. */
488
489 int buffer_shared;
490
491 /* Vector containing glyphs for an ellipsis `...'. */
492
493 static Lisp_Object default_invis_vector[3];
494
495 /* This is the window where the echo area message was displayed. It
496 is always a mini-buffer window, but it may not be the same window
497 currently active as a mini-buffer. */
498
499 Lisp_Object echo_area_window;
500
501 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
502 pushes the current message and the value of
503 message_enable_multibyte on the stack, the function restore_message
504 pops the stack and displays MESSAGE again. */
505
506 static Lisp_Object Vmessage_stack;
507
508 /* Nonzero means multibyte characters were enabled when the echo area
509 message was specified. */
510
511 static int message_enable_multibyte;
512
513 /* Nonzero if we should redraw the mode lines on the next redisplay. */
514
515 int update_mode_lines;
516
517 /* Nonzero if window sizes or contents have changed since last
518 redisplay that finished. */
519
520 int windows_or_buffers_changed;
521
522 /* Nonzero means a frame's cursor type has been changed. */
523
524 int cursor_type_changed;
525
526 /* Nonzero after display_mode_line if %l was used and it displayed a
527 line number. */
528
529 static int line_number_displayed;
530
531 /* The name of the *Messages* buffer, a string. */
532
533 static Lisp_Object Vmessages_buffer_name;
534
535 /* Current, index 0, and last displayed echo area message. Either
536 buffers from echo_buffers, or nil to indicate no message. */
537
538 Lisp_Object echo_area_buffer[2];
539
540 /* The buffers referenced from echo_area_buffer. */
541
542 static Lisp_Object echo_buffer[2];
543
544 /* A vector saved used in with_area_buffer to reduce consing. */
545
546 static Lisp_Object Vwith_echo_area_save_vector;
547
548 /* Non-zero means display_echo_area should display the last echo area
549 message again. Set by redisplay_preserve_echo_area. */
550
551 static int display_last_displayed_message_p;
552
553 /* Nonzero if echo area is being used by print; zero if being used by
554 message. */
555
556 static int message_buf_print;
557
558 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
559
560 static Lisp_Object Qinhibit_menubar_update;
561 static Lisp_Object Qmessage_truncate_lines;
562
563 /* Set to 1 in clear_message to make redisplay_internal aware
564 of an emptied echo area. */
565
566 static int message_cleared_p;
567
568 /* A scratch glyph row with contents used for generating truncation
569 glyphs. Also used in direct_output_for_insert. */
570
571 #define MAX_SCRATCH_GLYPHS 100
572 static struct glyph_row scratch_glyph_row;
573 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
574
575 /* Ascent and height of the last line processed by move_it_to. */
576
577 static int last_max_ascent, last_height;
578
579 /* Non-zero if there's a help-echo in the echo area. */
580
581 int help_echo_showing_p;
582
583 /* If >= 0, computed, exact values of mode-line and header-line height
584 to use in the macros CURRENT_MODE_LINE_HEIGHT and
585 CURRENT_HEADER_LINE_HEIGHT. */
586
587 int current_mode_line_height, current_header_line_height;
588
589 /* The maximum distance to look ahead for text properties. Values
590 that are too small let us call compute_char_face and similar
591 functions too often which is expensive. Values that are too large
592 let us call compute_char_face and alike too often because we
593 might not be interested in text properties that far away. */
594
595 #define TEXT_PROP_DISTANCE_LIMIT 100
596
597 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
598 iterator state and later restore it. This is needed because the
599 bidi iterator on bidi.c keeps a stacked cache of its states, which
600 is really a singleton. When we use scratch iterator objects to
601 move around the buffer, we can cause the bidi cache to be pushed or
602 popped, and therefore we need to restore the cache state when we
603 return to the original iterator. */
604 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
605 do { \
606 if (CACHE) \
607 bidi_unshelve_cache (CACHE, 1); \
608 ITCOPY = ITORIG; \
609 CACHE = bidi_shelve_cache (); \
610 } while (0)
611
612 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
613 do { \
614 if (pITORIG != pITCOPY) \
615 *(pITORIG) = *(pITCOPY); \
616 bidi_unshelve_cache (CACHE, 0); \
617 CACHE = NULL; \
618 } while (0)
619
620 #if GLYPH_DEBUG
621
622 /* Non-zero means print traces of redisplay if compiled with
623 GLYPH_DEBUG != 0. */
624
625 int trace_redisplay_p;
626
627 #endif /* GLYPH_DEBUG */
628
629 #ifdef DEBUG_TRACE_MOVE
630 /* Non-zero means trace with TRACE_MOVE to stderr. */
631 int trace_move;
632
633 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
634 #else
635 #define TRACE_MOVE(x) (void) 0
636 #endif
637
638 static Lisp_Object Qauto_hscroll_mode;
639
640 /* Buffer being redisplayed -- for redisplay_window_error. */
641
642 static struct buffer *displayed_buffer;
643
644 /* Value returned from text property handlers (see below). */
645
646 enum prop_handled
647 {
648 HANDLED_NORMALLY,
649 HANDLED_RECOMPUTE_PROPS,
650 HANDLED_OVERLAY_STRING_CONSUMED,
651 HANDLED_RETURN
652 };
653
654 /* A description of text properties that redisplay is interested
655 in. */
656
657 struct props
658 {
659 /* The name of the property. */
660 Lisp_Object *name;
661
662 /* A unique index for the property. */
663 enum prop_idx idx;
664
665 /* A handler function called to set up iterator IT from the property
666 at IT's current position. Value is used to steer handle_stop. */
667 enum prop_handled (*handler) (struct it *it);
668 };
669
670 static enum prop_handled handle_face_prop (struct it *);
671 static enum prop_handled handle_invisible_prop (struct it *);
672 static enum prop_handled handle_display_prop (struct it *);
673 static enum prop_handled handle_composition_prop (struct it *);
674 static enum prop_handled handle_overlay_change (struct it *);
675 static enum prop_handled handle_fontified_prop (struct it *);
676
677 /* Properties handled by iterators. */
678
679 static struct props it_props[] =
680 {
681 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
682 /* Handle `face' before `display' because some sub-properties of
683 `display' need to know the face. */
684 {&Qface, FACE_PROP_IDX, handle_face_prop},
685 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
686 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
687 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
688 {NULL, 0, NULL}
689 };
690
691 /* Value is the position described by X. If X is a marker, value is
692 the marker_position of X. Otherwise, value is X. */
693
694 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
695
696 /* Enumeration returned by some move_it_.* functions internally. */
697
698 enum move_it_result
699 {
700 /* Not used. Undefined value. */
701 MOVE_UNDEFINED,
702
703 /* Move ended at the requested buffer position or ZV. */
704 MOVE_POS_MATCH_OR_ZV,
705
706 /* Move ended at the requested X pixel position. */
707 MOVE_X_REACHED,
708
709 /* Move within a line ended at the end of a line that must be
710 continued. */
711 MOVE_LINE_CONTINUED,
712
713 /* Move within a line ended at the end of a line that would
714 be displayed truncated. */
715 MOVE_LINE_TRUNCATED,
716
717 /* Move within a line ended at a line end. */
718 MOVE_NEWLINE_OR_CR
719 };
720
721 /* This counter is used to clear the face cache every once in a while
722 in redisplay_internal. It is incremented for each redisplay.
723 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
724 cleared. */
725
726 #define CLEAR_FACE_CACHE_COUNT 500
727 static int clear_face_cache_count;
728
729 /* Similarly for the image cache. */
730
731 #ifdef HAVE_WINDOW_SYSTEM
732 #define CLEAR_IMAGE_CACHE_COUNT 101
733 static int clear_image_cache_count;
734
735 /* Null glyph slice */
736 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
737 #endif
738
739 /* Non-zero while redisplay_internal is in progress. */
740
741 int redisplaying_p;
742
743 static Lisp_Object Qinhibit_free_realized_faces;
744
745 /* If a string, XTread_socket generates an event to display that string.
746 (The display is done in read_char.) */
747
748 Lisp_Object help_echo_string;
749 Lisp_Object help_echo_window;
750 Lisp_Object help_echo_object;
751 EMACS_INT help_echo_pos;
752
753 /* Temporary variable for XTread_socket. */
754
755 Lisp_Object previous_help_echo_string;
756
757 /* Platform-independent portion of hourglass implementation. */
758
759 /* Non-zero means an hourglass cursor is currently shown. */
760 int hourglass_shown_p;
761
762 /* If non-null, an asynchronous timer that, when it expires, displays
763 an hourglass cursor on all frames. */
764 struct atimer *hourglass_atimer;
765
766 /* Name of the face used to display glyphless characters. */
767 Lisp_Object Qglyphless_char;
768
769 /* Symbol for the purpose of Vglyphless_char_display. */
770 static Lisp_Object Qglyphless_char_display;
771
772 /* Method symbols for Vglyphless_char_display. */
773 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
774
775 /* Default pixel width of `thin-space' display method. */
776 #define THIN_SPACE_WIDTH 1
777
778 /* Default number of seconds to wait before displaying an hourglass
779 cursor. */
780 #define DEFAULT_HOURGLASS_DELAY 1
781
782 \f
783 /* Function prototypes. */
784
785 static void setup_for_ellipsis (struct it *, int);
786 static void set_iterator_to_next (struct it *, int);
787 static void mark_window_display_accurate_1 (struct window *, int);
788 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
789 static int display_prop_string_p (Lisp_Object, Lisp_Object);
790 static int cursor_row_p (struct glyph_row *);
791 static int redisplay_mode_lines (Lisp_Object, int);
792 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
793
794 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
795
796 static void handle_line_prefix (struct it *);
797
798 static void pint2str (char *, int, EMACS_INT);
799 static void pint2hrstr (char *, int, EMACS_INT);
800 static struct text_pos run_window_scroll_functions (Lisp_Object,
801 struct text_pos);
802 static void reconsider_clip_changes (struct window *, struct buffer *);
803 static int text_outside_line_unchanged_p (struct window *,
804 EMACS_INT, EMACS_INT);
805 static void store_mode_line_noprop_char (char);
806 static int store_mode_line_noprop (const char *, int, int);
807 static void handle_stop (struct it *);
808 static void handle_stop_backwards (struct it *, EMACS_INT);
809 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
810 static void ensure_echo_area_buffers (void);
811 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
812 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
813 static int with_echo_area_buffer (struct window *, int,
814 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
815 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
816 static void clear_garbaged_frames (void);
817 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
818 static void pop_message (void);
819 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
820 static void set_message (const char *, Lisp_Object, EMACS_INT, int);
821 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
822 static int display_echo_area (struct window *);
823 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
824 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
825 static Lisp_Object unwind_redisplay (Lisp_Object);
826 static int string_char_and_length (const unsigned char *, int *);
827 static struct text_pos display_prop_end (struct it *, Lisp_Object,
828 struct text_pos);
829 static int compute_window_start_on_continuation_line (struct window *);
830 static Lisp_Object safe_eval_handler (Lisp_Object);
831 static void insert_left_trunc_glyphs (struct it *);
832 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
833 Lisp_Object);
834 static void extend_face_to_end_of_line (struct it *);
835 static int append_space_for_newline (struct it *, int);
836 static int cursor_row_fully_visible_p (struct window *, int, int);
837 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
838 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
839 static int trailing_whitespace_p (EMACS_INT);
840 static intmax_t message_log_check_duplicate (EMACS_INT, EMACS_INT);
841 static void push_it (struct it *, struct text_pos *);
842 static void pop_it (struct it *);
843 static void sync_frame_with_window_matrix_rows (struct window *);
844 static void select_frame_for_redisplay (Lisp_Object);
845 static void redisplay_internal (void);
846 static int echo_area_display (int);
847 static void redisplay_windows (Lisp_Object);
848 static void redisplay_window (Lisp_Object, int);
849 static Lisp_Object redisplay_window_error (Lisp_Object);
850 static Lisp_Object redisplay_window_0 (Lisp_Object);
851 static Lisp_Object redisplay_window_1 (Lisp_Object);
852 static int set_cursor_from_row (struct window *, struct glyph_row *,
853 struct glyph_matrix *, EMACS_INT, EMACS_INT,
854 int, int);
855 static int update_menu_bar (struct frame *, int, int);
856 static int try_window_reusing_current_matrix (struct window *);
857 static int try_window_id (struct window *);
858 static int display_line (struct it *);
859 static int display_mode_lines (struct window *);
860 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
861 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
862 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
863 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
864 static void display_menu_bar (struct window *);
865 static EMACS_INT display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT,
866 EMACS_INT *);
867 static int display_string (const char *, Lisp_Object, Lisp_Object,
868 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
869 static void compute_line_metrics (struct it *);
870 static void run_redisplay_end_trigger_hook (struct it *);
871 static int get_overlay_strings (struct it *, EMACS_INT);
872 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
873 static void next_overlay_string (struct it *);
874 static void reseat (struct it *, struct text_pos, int);
875 static void reseat_1 (struct it *, struct text_pos, int);
876 static void back_to_previous_visible_line_start (struct it *);
877 void reseat_at_previous_visible_line_start (struct it *);
878 static void reseat_at_next_visible_line_start (struct it *, int);
879 static int next_element_from_ellipsis (struct it *);
880 static int next_element_from_display_vector (struct it *);
881 static int next_element_from_string (struct it *);
882 static int next_element_from_c_string (struct it *);
883 static int next_element_from_buffer (struct it *);
884 static int next_element_from_composition (struct it *);
885 static int next_element_from_image (struct it *);
886 static int next_element_from_stretch (struct it *);
887 static void load_overlay_strings (struct it *, EMACS_INT);
888 static int init_from_display_pos (struct it *, struct window *,
889 struct display_pos *);
890 static void reseat_to_string (struct it *, const char *,
891 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
892 static int get_next_display_element (struct it *);
893 static enum move_it_result
894 move_it_in_display_line_to (struct it *, EMACS_INT, int,
895 enum move_operation_enum);
896 void move_it_vertically_backward (struct it *, int);
897 static void init_to_row_start (struct it *, struct window *,
898 struct glyph_row *);
899 static int init_to_row_end (struct it *, struct window *,
900 struct glyph_row *);
901 static void back_to_previous_line_start (struct it *);
902 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
903 static struct text_pos string_pos_nchars_ahead (struct text_pos,
904 Lisp_Object, EMACS_INT);
905 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
906 static struct text_pos c_string_pos (EMACS_INT, const char *, int);
907 static EMACS_INT number_of_chars (const char *, int);
908 static void compute_stop_pos (struct it *);
909 static void compute_string_pos (struct text_pos *, struct text_pos,
910 Lisp_Object);
911 static int face_before_or_after_it_pos (struct it *, int);
912 static EMACS_INT next_overlay_change (EMACS_INT);
913 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
914 Lisp_Object, struct text_pos *, EMACS_INT, int);
915 static int handle_single_display_spec (struct it *, Lisp_Object,
916 Lisp_Object, Lisp_Object,
917 struct text_pos *, EMACS_INT, int, int);
918 static int underlying_face_id (struct it *);
919 static int in_ellipses_for_invisible_text_p (struct display_pos *,
920 struct window *);
921
922 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
923 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
924
925 #ifdef HAVE_WINDOW_SYSTEM
926
927 static void x_consider_frame_title (Lisp_Object);
928 static int tool_bar_lines_needed (struct frame *, int *);
929 static void update_tool_bar (struct frame *, int);
930 static void build_desired_tool_bar_string (struct frame *f);
931 static int redisplay_tool_bar (struct frame *);
932 static void display_tool_bar_line (struct it *, int);
933 static void notice_overwritten_cursor (struct window *,
934 enum glyph_row_area,
935 int, int, int, int);
936 static void append_stretch_glyph (struct it *, Lisp_Object,
937 int, int, int);
938
939
940 #endif /* HAVE_WINDOW_SYSTEM */
941
942 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
943 static int coords_in_mouse_face_p (struct window *, int, int);
944
945
946 \f
947 /***********************************************************************
948 Window display dimensions
949 ***********************************************************************/
950
951 /* Return the bottom boundary y-position for text lines in window W.
952 This is the first y position at which a line cannot start.
953 It is relative to the top of the window.
954
955 This is the height of W minus the height of a mode line, if any. */
956
957 int
958 window_text_bottom_y (struct window *w)
959 {
960 int height = WINDOW_TOTAL_HEIGHT (w);
961
962 if (WINDOW_WANTS_MODELINE_P (w))
963 height -= CURRENT_MODE_LINE_HEIGHT (w);
964 return height;
965 }
966
967 /* Return the pixel width of display area AREA of window W. AREA < 0
968 means return the total width of W, not including fringes to
969 the left and right of the window. */
970
971 int
972 window_box_width (struct window *w, int area)
973 {
974 int cols = XFASTINT (w->total_cols);
975 int pixels = 0;
976
977 if (!w->pseudo_window_p)
978 {
979 cols -= WINDOW_SCROLL_BAR_COLS (w);
980
981 if (area == TEXT_AREA)
982 {
983 if (INTEGERP (w->left_margin_cols))
984 cols -= XFASTINT (w->left_margin_cols);
985 if (INTEGERP (w->right_margin_cols))
986 cols -= XFASTINT (w->right_margin_cols);
987 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
988 }
989 else if (area == LEFT_MARGIN_AREA)
990 {
991 cols = (INTEGERP (w->left_margin_cols)
992 ? XFASTINT (w->left_margin_cols) : 0);
993 pixels = 0;
994 }
995 else if (area == RIGHT_MARGIN_AREA)
996 {
997 cols = (INTEGERP (w->right_margin_cols)
998 ? XFASTINT (w->right_margin_cols) : 0);
999 pixels = 0;
1000 }
1001 }
1002
1003 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1004 }
1005
1006
1007 /* Return the pixel height of the display area of window W, not
1008 including mode lines of W, if any. */
1009
1010 int
1011 window_box_height (struct window *w)
1012 {
1013 struct frame *f = XFRAME (w->frame);
1014 int height = WINDOW_TOTAL_HEIGHT (w);
1015
1016 xassert (height >= 0);
1017
1018 /* Note: the code below that determines the mode-line/header-line
1019 height is essentially the same as that contained in the macro
1020 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1021 the appropriate glyph row has its `mode_line_p' flag set,
1022 and if it doesn't, uses estimate_mode_line_height instead. */
1023
1024 if (WINDOW_WANTS_MODELINE_P (w))
1025 {
1026 struct glyph_row *ml_row
1027 = (w->current_matrix && w->current_matrix->rows
1028 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1029 : 0);
1030 if (ml_row && ml_row->mode_line_p)
1031 height -= ml_row->height;
1032 else
1033 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1034 }
1035
1036 if (WINDOW_WANTS_HEADER_LINE_P (w))
1037 {
1038 struct glyph_row *hl_row
1039 = (w->current_matrix && w->current_matrix->rows
1040 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1041 : 0);
1042 if (hl_row && hl_row->mode_line_p)
1043 height -= hl_row->height;
1044 else
1045 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1046 }
1047
1048 /* With a very small font and a mode-line that's taller than
1049 default, we might end up with a negative height. */
1050 return max (0, height);
1051 }
1052
1053 /* Return the window-relative coordinate of the left edge of display
1054 area AREA of window W. AREA < 0 means return the left edge of the
1055 whole window, to the right of the left fringe of W. */
1056
1057 int
1058 window_box_left_offset (struct window *w, int area)
1059 {
1060 int x;
1061
1062 if (w->pseudo_window_p)
1063 return 0;
1064
1065 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1066
1067 if (area == TEXT_AREA)
1068 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1069 + window_box_width (w, LEFT_MARGIN_AREA));
1070 else if (area == RIGHT_MARGIN_AREA)
1071 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1072 + window_box_width (w, LEFT_MARGIN_AREA)
1073 + window_box_width (w, TEXT_AREA)
1074 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1075 ? 0
1076 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1077 else if (area == LEFT_MARGIN_AREA
1078 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1079 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1080
1081 return x;
1082 }
1083
1084
1085 /* Return the window-relative coordinate of the right edge of display
1086 area AREA of window W. AREA < 0 means return the right edge of the
1087 whole window, to the left of the right fringe of W. */
1088
1089 int
1090 window_box_right_offset (struct window *w, int area)
1091 {
1092 return window_box_left_offset (w, area) + window_box_width (w, area);
1093 }
1094
1095 /* Return the frame-relative coordinate of the left edge of display
1096 area AREA of window W. AREA < 0 means return the left edge of the
1097 whole window, to the right of the left fringe of W. */
1098
1099 int
1100 window_box_left (struct window *w, int area)
1101 {
1102 struct frame *f = XFRAME (w->frame);
1103 int x;
1104
1105 if (w->pseudo_window_p)
1106 return FRAME_INTERNAL_BORDER_WIDTH (f);
1107
1108 x = (WINDOW_LEFT_EDGE_X (w)
1109 + window_box_left_offset (w, area));
1110
1111 return x;
1112 }
1113
1114
1115 /* Return the frame-relative coordinate of the right edge of display
1116 area AREA of window W. AREA < 0 means return the right edge of the
1117 whole window, to the left of the right fringe of W. */
1118
1119 int
1120 window_box_right (struct window *w, int area)
1121 {
1122 return window_box_left (w, area) + window_box_width (w, area);
1123 }
1124
1125 /* Get the bounding box of the display area AREA of window W, without
1126 mode lines, in frame-relative coordinates. AREA < 0 means the
1127 whole window, not including the left and right fringes of
1128 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1129 coordinates of the upper-left corner of the box. Return in
1130 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1131
1132 void
1133 window_box (struct window *w, int area, int *box_x, int *box_y,
1134 int *box_width, int *box_height)
1135 {
1136 if (box_width)
1137 *box_width = window_box_width (w, area);
1138 if (box_height)
1139 *box_height = window_box_height (w);
1140 if (box_x)
1141 *box_x = window_box_left (w, area);
1142 if (box_y)
1143 {
1144 *box_y = WINDOW_TOP_EDGE_Y (w);
1145 if (WINDOW_WANTS_HEADER_LINE_P (w))
1146 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1147 }
1148 }
1149
1150
1151 /* Get the bounding box of the display area AREA of window W, without
1152 mode lines. AREA < 0 means the whole window, not including the
1153 left and right fringe of the window. Return in *TOP_LEFT_X
1154 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1155 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1156 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1157 box. */
1158
1159 static inline void
1160 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1161 int *bottom_right_x, int *bottom_right_y)
1162 {
1163 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1164 bottom_right_y);
1165 *bottom_right_x += *top_left_x;
1166 *bottom_right_y += *top_left_y;
1167 }
1168
1169
1170 \f
1171 /***********************************************************************
1172 Utilities
1173 ***********************************************************************/
1174
1175 /* Return the bottom y-position of the line the iterator IT is in.
1176 This can modify IT's settings. */
1177
1178 int
1179 line_bottom_y (struct it *it)
1180 {
1181 int line_height = it->max_ascent + it->max_descent;
1182 int line_top_y = it->current_y;
1183
1184 if (line_height == 0)
1185 {
1186 if (last_height)
1187 line_height = last_height;
1188 else if (IT_CHARPOS (*it) < ZV)
1189 {
1190 move_it_by_lines (it, 1);
1191 line_height = (it->max_ascent || it->max_descent
1192 ? it->max_ascent + it->max_descent
1193 : last_height);
1194 }
1195 else
1196 {
1197 struct glyph_row *row = it->glyph_row;
1198
1199 /* Use the default character height. */
1200 it->glyph_row = NULL;
1201 it->what = IT_CHARACTER;
1202 it->c = ' ';
1203 it->len = 1;
1204 PRODUCE_GLYPHS (it);
1205 line_height = it->ascent + it->descent;
1206 it->glyph_row = row;
1207 }
1208 }
1209
1210 return line_top_y + line_height;
1211 }
1212
1213 /* Subroutine of pos_visible_p below. Extracts a display string, if
1214 any, from the display spec given as its argument. */
1215 static Lisp_Object
1216 string_from_display_spec (Lisp_Object spec)
1217 {
1218 if (CONSP (spec))
1219 {
1220 while (CONSP (spec))
1221 {
1222 if (STRINGP (XCAR (spec)))
1223 return XCAR (spec);
1224 spec = XCDR (spec);
1225 }
1226 }
1227 else if (VECTORP (spec))
1228 {
1229 ptrdiff_t i;
1230
1231 for (i = 0; i < ASIZE (spec); i++)
1232 {
1233 if (STRINGP (AREF (spec, i)))
1234 return AREF (spec, i);
1235 }
1236 return Qnil;
1237 }
1238
1239 return spec;
1240 }
1241
1242 /* Return 1 if position CHARPOS is visible in window W.
1243 CHARPOS < 0 means return info about WINDOW_END position.
1244 If visible, set *X and *Y to pixel coordinates of top left corner.
1245 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1246 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1247
1248 int
1249 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1250 int *rtop, int *rbot, int *rowh, int *vpos)
1251 {
1252 struct it it;
1253 void *itdata = bidi_shelve_cache ();
1254 struct text_pos top;
1255 int visible_p = 0;
1256 struct buffer *old_buffer = NULL;
1257
1258 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1259 return visible_p;
1260
1261 if (XBUFFER (w->buffer) != current_buffer)
1262 {
1263 old_buffer = current_buffer;
1264 set_buffer_internal_1 (XBUFFER (w->buffer));
1265 }
1266
1267 SET_TEXT_POS_FROM_MARKER (top, w->start);
1268
1269 /* Compute exact mode line heights. */
1270 if (WINDOW_WANTS_MODELINE_P (w))
1271 current_mode_line_height
1272 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1273 BVAR (current_buffer, mode_line_format));
1274
1275 if (WINDOW_WANTS_HEADER_LINE_P (w))
1276 current_header_line_height
1277 = display_mode_line (w, HEADER_LINE_FACE_ID,
1278 BVAR (current_buffer, header_line_format));
1279
1280 start_display (&it, w, top);
1281 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1282 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1283
1284 if (charpos >= 0
1285 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1286 && IT_CHARPOS (it) >= charpos)
1287 /* When scanning backwards under bidi iteration, move_it_to
1288 stops at or _before_ CHARPOS, because it stops at or to
1289 the _right_ of the character at CHARPOS. */
1290 || (it.bidi_p && it.bidi_it.scan_dir == -1
1291 && IT_CHARPOS (it) <= charpos)))
1292 {
1293 /* We have reached CHARPOS, or passed it. How the call to
1294 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1295 or covered by a display property, move_it_to stops at the end
1296 of the invisible text, to the right of CHARPOS. (ii) If
1297 CHARPOS is in a display vector, move_it_to stops on its last
1298 glyph. */
1299 int top_x = it.current_x;
1300 int top_y = it.current_y;
1301 enum it_method it_method = it.method;
1302 /* Calling line_bottom_y may change it.method, it.position, etc. */
1303 int bottom_y = (last_height = 0, line_bottom_y (&it));
1304 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1305
1306 if (top_y < window_top_y)
1307 visible_p = bottom_y > window_top_y;
1308 else if (top_y < it.last_visible_y)
1309 visible_p = 1;
1310 if (visible_p)
1311 {
1312 if (it_method == GET_FROM_DISPLAY_VECTOR)
1313 {
1314 /* We stopped on the last glyph of a display vector.
1315 Try and recompute. Hack alert! */
1316 if (charpos < 2 || top.charpos >= charpos)
1317 top_x = it.glyph_row->x;
1318 else
1319 {
1320 struct it it2;
1321 start_display (&it2, w, top);
1322 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1323 get_next_display_element (&it2);
1324 PRODUCE_GLYPHS (&it2);
1325 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1326 || it2.current_x > it2.last_visible_x)
1327 top_x = it.glyph_row->x;
1328 else
1329 {
1330 top_x = it2.current_x;
1331 top_y = it2.current_y;
1332 }
1333 }
1334 }
1335 else if (IT_CHARPOS (it) != charpos)
1336 {
1337 Lisp_Object cpos = make_number (charpos);
1338 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1339 Lisp_Object string = string_from_display_spec (spec);
1340 int newline_in_string = 0;
1341
1342 if (STRINGP (string))
1343 {
1344 const char *s = SSDATA (string);
1345 const char *e = s + SBYTES (string);
1346 while (s < e)
1347 {
1348 if (*s++ == '\n')
1349 {
1350 newline_in_string = 1;
1351 break;
1352 }
1353 }
1354 }
1355 /* The tricky code below is needed because there's a
1356 discrepancy between move_it_to and how we set cursor
1357 when the display line ends in a newline from a
1358 display string. move_it_to will stop _after_ such
1359 display strings, whereas set_cursor_from_row
1360 conspires with cursor_row_p to place the cursor on
1361 the first glyph produced from the display string. */
1362
1363 /* We have overshoot PT because it is covered by a
1364 display property whose value is a string. If the
1365 string includes embedded newlines, we are also in the
1366 wrong display line. Backtrack to the correct line,
1367 where the display string begins. */
1368 if (newline_in_string)
1369 {
1370 Lisp_Object startpos, endpos;
1371 EMACS_INT start, end;
1372 struct it it3;
1373
1374 /* Find the first and the last buffer positions
1375 covered by the display string. */
1376 endpos =
1377 Fnext_single_char_property_change (cpos, Qdisplay,
1378 Qnil, Qnil);
1379 startpos =
1380 Fprevious_single_char_property_change (endpos, Qdisplay,
1381 Qnil, Qnil);
1382 start = XFASTINT (startpos);
1383 end = XFASTINT (endpos);
1384 /* Move to the last buffer position before the
1385 display property. */
1386 start_display (&it3, w, top);
1387 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1388 /* Move forward one more line if the position before
1389 the display string is a newline or if it is the
1390 rightmost character on a line that is
1391 continued or word-wrapped. */
1392 if (it3.method == GET_FROM_BUFFER
1393 && it3.c == '\n')
1394 move_it_by_lines (&it3, 1);
1395 else if (move_it_in_display_line_to (&it3, -1,
1396 it3.current_x
1397 + it3.pixel_width,
1398 MOVE_TO_X)
1399 == MOVE_LINE_CONTINUED)
1400 {
1401 move_it_by_lines (&it3, 1);
1402 /* When we are under word-wrap, the #$@%!
1403 move_it_by_lines moves 2 lines, so we need to
1404 fix that up. */
1405 if (it3.line_wrap == WORD_WRAP)
1406 move_it_by_lines (&it3, -1);
1407 }
1408
1409 /* Record the vertical coordinate of the display
1410 line where we wound up. */
1411 top_y = it3.current_y;
1412 if (it3.bidi_p)
1413 {
1414 /* When characters are reordered for display,
1415 the character displayed to the left of the
1416 display string could be _after_ the display
1417 property in the logical order. Use the
1418 smallest vertical position of these two. */
1419 start_display (&it3, w, top);
1420 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1421 if (it3.current_y < top_y)
1422 top_y = it3.current_y;
1423 }
1424 /* Move from the top of the window to the beginning
1425 of the display line where the display string
1426 begins. */
1427 start_display (&it3, w, top);
1428 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1429 /* Finally, advance the iterator until we hit the
1430 first display element whose character position is
1431 CHARPOS, or until the first newline from the
1432 display string, which signals the end of the
1433 display line. */
1434 while (get_next_display_element (&it3))
1435 {
1436 PRODUCE_GLYPHS (&it3);
1437 if (IT_CHARPOS (it3) == charpos
1438 || ITERATOR_AT_END_OF_LINE_P (&it3))
1439 break;
1440 set_iterator_to_next (&it3, 0);
1441 }
1442 top_x = it3.current_x - it3.pixel_width;
1443 /* Normally, we would exit the above loop because we
1444 found the display element whose character
1445 position is CHARPOS. For the contingency that we
1446 didn't, and stopped at the first newline from the
1447 display string, move back over the glyphs
1448 produced from the string, until we find the
1449 rightmost glyph not from the string. */
1450 if (IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1451 {
1452 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1453 + it3.glyph_row->used[TEXT_AREA];
1454
1455 while (EQ ((g - 1)->object, string))
1456 {
1457 --g;
1458 top_x -= g->pixel_width;
1459 }
1460 xassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1461 + it3.glyph_row->used[TEXT_AREA]);
1462 }
1463 }
1464 }
1465
1466 *x = top_x;
1467 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1468 *rtop = max (0, window_top_y - top_y);
1469 *rbot = max (0, bottom_y - it.last_visible_y);
1470 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1471 - max (top_y, window_top_y)));
1472 *vpos = it.vpos;
1473 }
1474 }
1475 else
1476 {
1477 /* We were asked to provide info about WINDOW_END. */
1478 struct it it2;
1479 void *it2data = NULL;
1480
1481 SAVE_IT (it2, it, it2data);
1482 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1483 move_it_by_lines (&it, 1);
1484 if (charpos < IT_CHARPOS (it)
1485 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1486 {
1487 visible_p = 1;
1488 RESTORE_IT (&it2, &it2, it2data);
1489 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1490 *x = it2.current_x;
1491 *y = it2.current_y + it2.max_ascent - it2.ascent;
1492 *rtop = max (0, -it2.current_y);
1493 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1494 - it.last_visible_y));
1495 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1496 it.last_visible_y)
1497 - max (it2.current_y,
1498 WINDOW_HEADER_LINE_HEIGHT (w))));
1499 *vpos = it2.vpos;
1500 }
1501 else
1502 bidi_unshelve_cache (it2data, 1);
1503 }
1504 bidi_unshelve_cache (itdata, 0);
1505
1506 if (old_buffer)
1507 set_buffer_internal_1 (old_buffer);
1508
1509 current_header_line_height = current_mode_line_height = -1;
1510
1511 if (visible_p && XFASTINT (w->hscroll) > 0)
1512 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1513
1514 #if 0
1515 /* Debugging code. */
1516 if (visible_p)
1517 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1518 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1519 else
1520 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1521 #endif
1522
1523 return visible_p;
1524 }
1525
1526
1527 /* Return the next character from STR. Return in *LEN the length of
1528 the character. This is like STRING_CHAR_AND_LENGTH but never
1529 returns an invalid character. If we find one, we return a `?', but
1530 with the length of the invalid character. */
1531
1532 static inline int
1533 string_char_and_length (const unsigned char *str, int *len)
1534 {
1535 int c;
1536
1537 c = STRING_CHAR_AND_LENGTH (str, *len);
1538 if (!CHAR_VALID_P (c))
1539 /* We may not change the length here because other places in Emacs
1540 don't use this function, i.e. they silently accept invalid
1541 characters. */
1542 c = '?';
1543
1544 return c;
1545 }
1546
1547
1548
1549 /* Given a position POS containing a valid character and byte position
1550 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1551
1552 static struct text_pos
1553 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1554 {
1555 xassert (STRINGP (string) && nchars >= 0);
1556
1557 if (STRING_MULTIBYTE (string))
1558 {
1559 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1560 int len;
1561
1562 while (nchars--)
1563 {
1564 string_char_and_length (p, &len);
1565 p += len;
1566 CHARPOS (pos) += 1;
1567 BYTEPOS (pos) += len;
1568 }
1569 }
1570 else
1571 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1572
1573 return pos;
1574 }
1575
1576
1577 /* Value is the text position, i.e. character and byte position,
1578 for character position CHARPOS in STRING. */
1579
1580 static inline struct text_pos
1581 string_pos (EMACS_INT charpos, Lisp_Object string)
1582 {
1583 struct text_pos pos;
1584 xassert (STRINGP (string));
1585 xassert (charpos >= 0);
1586 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1587 return pos;
1588 }
1589
1590
1591 /* Value is a text position, i.e. character and byte position, for
1592 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1593 means recognize multibyte characters. */
1594
1595 static struct text_pos
1596 c_string_pos (EMACS_INT charpos, const char *s, int multibyte_p)
1597 {
1598 struct text_pos pos;
1599
1600 xassert (s != NULL);
1601 xassert (charpos >= 0);
1602
1603 if (multibyte_p)
1604 {
1605 int len;
1606
1607 SET_TEXT_POS (pos, 0, 0);
1608 while (charpos--)
1609 {
1610 string_char_and_length ((const unsigned char *) s, &len);
1611 s += len;
1612 CHARPOS (pos) += 1;
1613 BYTEPOS (pos) += len;
1614 }
1615 }
1616 else
1617 SET_TEXT_POS (pos, charpos, charpos);
1618
1619 return pos;
1620 }
1621
1622
1623 /* Value is the number of characters in C string S. MULTIBYTE_P
1624 non-zero means recognize multibyte characters. */
1625
1626 static EMACS_INT
1627 number_of_chars (const char *s, int multibyte_p)
1628 {
1629 EMACS_INT nchars;
1630
1631 if (multibyte_p)
1632 {
1633 EMACS_INT rest = strlen (s);
1634 int len;
1635 const unsigned char *p = (const unsigned char *) s;
1636
1637 for (nchars = 0; rest > 0; ++nchars)
1638 {
1639 string_char_and_length (p, &len);
1640 rest -= len, p += len;
1641 }
1642 }
1643 else
1644 nchars = strlen (s);
1645
1646 return nchars;
1647 }
1648
1649
1650 /* Compute byte position NEWPOS->bytepos corresponding to
1651 NEWPOS->charpos. POS is a known position in string STRING.
1652 NEWPOS->charpos must be >= POS.charpos. */
1653
1654 static void
1655 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1656 {
1657 xassert (STRINGP (string));
1658 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1659
1660 if (STRING_MULTIBYTE (string))
1661 *newpos = string_pos_nchars_ahead (pos, string,
1662 CHARPOS (*newpos) - CHARPOS (pos));
1663 else
1664 BYTEPOS (*newpos) = CHARPOS (*newpos);
1665 }
1666
1667 /* EXPORT:
1668 Return an estimation of the pixel height of mode or header lines on
1669 frame F. FACE_ID specifies what line's height to estimate. */
1670
1671 int
1672 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1673 {
1674 #ifdef HAVE_WINDOW_SYSTEM
1675 if (FRAME_WINDOW_P (f))
1676 {
1677 int height = FONT_HEIGHT (FRAME_FONT (f));
1678
1679 /* This function is called so early when Emacs starts that the face
1680 cache and mode line face are not yet initialized. */
1681 if (FRAME_FACE_CACHE (f))
1682 {
1683 struct face *face = FACE_FROM_ID (f, face_id);
1684 if (face)
1685 {
1686 if (face->font)
1687 height = FONT_HEIGHT (face->font);
1688 if (face->box_line_width > 0)
1689 height += 2 * face->box_line_width;
1690 }
1691 }
1692
1693 return height;
1694 }
1695 #endif
1696
1697 return 1;
1698 }
1699
1700 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1701 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1702 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1703 not force the value into range. */
1704
1705 void
1706 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1707 int *x, int *y, NativeRectangle *bounds, int noclip)
1708 {
1709
1710 #ifdef HAVE_WINDOW_SYSTEM
1711 if (FRAME_WINDOW_P (f))
1712 {
1713 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1714 even for negative values. */
1715 if (pix_x < 0)
1716 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1717 if (pix_y < 0)
1718 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1719
1720 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1721 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1722
1723 if (bounds)
1724 STORE_NATIVE_RECT (*bounds,
1725 FRAME_COL_TO_PIXEL_X (f, pix_x),
1726 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1727 FRAME_COLUMN_WIDTH (f) - 1,
1728 FRAME_LINE_HEIGHT (f) - 1);
1729
1730 if (!noclip)
1731 {
1732 if (pix_x < 0)
1733 pix_x = 0;
1734 else if (pix_x > FRAME_TOTAL_COLS (f))
1735 pix_x = FRAME_TOTAL_COLS (f);
1736
1737 if (pix_y < 0)
1738 pix_y = 0;
1739 else if (pix_y > FRAME_LINES (f))
1740 pix_y = FRAME_LINES (f);
1741 }
1742 }
1743 #endif
1744
1745 *x = pix_x;
1746 *y = pix_y;
1747 }
1748
1749
1750 /* Find the glyph under window-relative coordinates X/Y in window W.
1751 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1752 strings. Return in *HPOS and *VPOS the row and column number of
1753 the glyph found. Return in *AREA the glyph area containing X.
1754 Value is a pointer to the glyph found or null if X/Y is not on
1755 text, or we can't tell because W's current matrix is not up to
1756 date. */
1757
1758 static
1759 struct glyph *
1760 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1761 int *dx, int *dy, int *area)
1762 {
1763 struct glyph *glyph, *end;
1764 struct glyph_row *row = NULL;
1765 int x0, i;
1766
1767 /* Find row containing Y. Give up if some row is not enabled. */
1768 for (i = 0; i < w->current_matrix->nrows; ++i)
1769 {
1770 row = MATRIX_ROW (w->current_matrix, i);
1771 if (!row->enabled_p)
1772 return NULL;
1773 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1774 break;
1775 }
1776
1777 *vpos = i;
1778 *hpos = 0;
1779
1780 /* Give up if Y is not in the window. */
1781 if (i == w->current_matrix->nrows)
1782 return NULL;
1783
1784 /* Get the glyph area containing X. */
1785 if (w->pseudo_window_p)
1786 {
1787 *area = TEXT_AREA;
1788 x0 = 0;
1789 }
1790 else
1791 {
1792 if (x < window_box_left_offset (w, TEXT_AREA))
1793 {
1794 *area = LEFT_MARGIN_AREA;
1795 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1796 }
1797 else if (x < window_box_right_offset (w, TEXT_AREA))
1798 {
1799 *area = TEXT_AREA;
1800 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1801 }
1802 else
1803 {
1804 *area = RIGHT_MARGIN_AREA;
1805 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1806 }
1807 }
1808
1809 /* Find glyph containing X. */
1810 glyph = row->glyphs[*area];
1811 end = glyph + row->used[*area];
1812 x -= x0;
1813 while (glyph < end && x >= glyph->pixel_width)
1814 {
1815 x -= glyph->pixel_width;
1816 ++glyph;
1817 }
1818
1819 if (glyph == end)
1820 return NULL;
1821
1822 if (dx)
1823 {
1824 *dx = x;
1825 *dy = y - (row->y + row->ascent - glyph->ascent);
1826 }
1827
1828 *hpos = glyph - row->glyphs[*area];
1829 return glyph;
1830 }
1831
1832 /* Convert frame-relative x/y to coordinates relative to window W.
1833 Takes pseudo-windows into account. */
1834
1835 static void
1836 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1837 {
1838 if (w->pseudo_window_p)
1839 {
1840 /* A pseudo-window is always full-width, and starts at the
1841 left edge of the frame, plus a frame border. */
1842 struct frame *f = XFRAME (w->frame);
1843 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1844 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1845 }
1846 else
1847 {
1848 *x -= WINDOW_LEFT_EDGE_X (w);
1849 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1850 }
1851 }
1852
1853 #ifdef HAVE_WINDOW_SYSTEM
1854
1855 /* EXPORT:
1856 Return in RECTS[] at most N clipping rectangles for glyph string S.
1857 Return the number of stored rectangles. */
1858
1859 int
1860 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1861 {
1862 XRectangle r;
1863
1864 if (n <= 0)
1865 return 0;
1866
1867 if (s->row->full_width_p)
1868 {
1869 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1870 r.x = WINDOW_LEFT_EDGE_X (s->w);
1871 r.width = WINDOW_TOTAL_WIDTH (s->w);
1872
1873 /* Unless displaying a mode or menu bar line, which are always
1874 fully visible, clip to the visible part of the row. */
1875 if (s->w->pseudo_window_p)
1876 r.height = s->row->visible_height;
1877 else
1878 r.height = s->height;
1879 }
1880 else
1881 {
1882 /* This is a text line that may be partially visible. */
1883 r.x = window_box_left (s->w, s->area);
1884 r.width = window_box_width (s->w, s->area);
1885 r.height = s->row->visible_height;
1886 }
1887
1888 if (s->clip_head)
1889 if (r.x < s->clip_head->x)
1890 {
1891 if (r.width >= s->clip_head->x - r.x)
1892 r.width -= s->clip_head->x - r.x;
1893 else
1894 r.width = 0;
1895 r.x = s->clip_head->x;
1896 }
1897 if (s->clip_tail)
1898 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1899 {
1900 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1901 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1902 else
1903 r.width = 0;
1904 }
1905
1906 /* If S draws overlapping rows, it's sufficient to use the top and
1907 bottom of the window for clipping because this glyph string
1908 intentionally draws over other lines. */
1909 if (s->for_overlaps)
1910 {
1911 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1912 r.height = window_text_bottom_y (s->w) - r.y;
1913
1914 /* Alas, the above simple strategy does not work for the
1915 environments with anti-aliased text: if the same text is
1916 drawn onto the same place multiple times, it gets thicker.
1917 If the overlap we are processing is for the erased cursor, we
1918 take the intersection with the rectangle of the cursor. */
1919 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1920 {
1921 XRectangle rc, r_save = r;
1922
1923 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1924 rc.y = s->w->phys_cursor.y;
1925 rc.width = s->w->phys_cursor_width;
1926 rc.height = s->w->phys_cursor_height;
1927
1928 x_intersect_rectangles (&r_save, &rc, &r);
1929 }
1930 }
1931 else
1932 {
1933 /* Don't use S->y for clipping because it doesn't take partially
1934 visible lines into account. For example, it can be negative for
1935 partially visible lines at the top of a window. */
1936 if (!s->row->full_width_p
1937 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1938 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1939 else
1940 r.y = max (0, s->row->y);
1941 }
1942
1943 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1944
1945 /* If drawing the cursor, don't let glyph draw outside its
1946 advertised boundaries. Cleartype does this under some circumstances. */
1947 if (s->hl == DRAW_CURSOR)
1948 {
1949 struct glyph *glyph = s->first_glyph;
1950 int height, max_y;
1951
1952 if (s->x > r.x)
1953 {
1954 r.width -= s->x - r.x;
1955 r.x = s->x;
1956 }
1957 r.width = min (r.width, glyph->pixel_width);
1958
1959 /* If r.y is below window bottom, ensure that we still see a cursor. */
1960 height = min (glyph->ascent + glyph->descent,
1961 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1962 max_y = window_text_bottom_y (s->w) - height;
1963 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1964 if (s->ybase - glyph->ascent > max_y)
1965 {
1966 r.y = max_y;
1967 r.height = height;
1968 }
1969 else
1970 {
1971 /* Don't draw cursor glyph taller than our actual glyph. */
1972 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1973 if (height < r.height)
1974 {
1975 max_y = r.y + r.height;
1976 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1977 r.height = min (max_y - r.y, height);
1978 }
1979 }
1980 }
1981
1982 if (s->row->clip)
1983 {
1984 XRectangle r_save = r;
1985
1986 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1987 r.width = 0;
1988 }
1989
1990 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1991 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1992 {
1993 #ifdef CONVERT_FROM_XRECT
1994 CONVERT_FROM_XRECT (r, *rects);
1995 #else
1996 *rects = r;
1997 #endif
1998 return 1;
1999 }
2000 else
2001 {
2002 /* If we are processing overlapping and allowed to return
2003 multiple clipping rectangles, we exclude the row of the glyph
2004 string from the clipping rectangle. This is to avoid drawing
2005 the same text on the environment with anti-aliasing. */
2006 #ifdef CONVERT_FROM_XRECT
2007 XRectangle rs[2];
2008 #else
2009 XRectangle *rs = rects;
2010 #endif
2011 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2012
2013 if (s->for_overlaps & OVERLAPS_PRED)
2014 {
2015 rs[i] = r;
2016 if (r.y + r.height > row_y)
2017 {
2018 if (r.y < row_y)
2019 rs[i].height = row_y - r.y;
2020 else
2021 rs[i].height = 0;
2022 }
2023 i++;
2024 }
2025 if (s->for_overlaps & OVERLAPS_SUCC)
2026 {
2027 rs[i] = r;
2028 if (r.y < row_y + s->row->visible_height)
2029 {
2030 if (r.y + r.height > row_y + s->row->visible_height)
2031 {
2032 rs[i].y = row_y + s->row->visible_height;
2033 rs[i].height = r.y + r.height - rs[i].y;
2034 }
2035 else
2036 rs[i].height = 0;
2037 }
2038 i++;
2039 }
2040
2041 n = i;
2042 #ifdef CONVERT_FROM_XRECT
2043 for (i = 0; i < n; i++)
2044 CONVERT_FROM_XRECT (rs[i], rects[i]);
2045 #endif
2046 return n;
2047 }
2048 }
2049
2050 /* EXPORT:
2051 Return in *NR the clipping rectangle for glyph string S. */
2052
2053 void
2054 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2055 {
2056 get_glyph_string_clip_rects (s, nr, 1);
2057 }
2058
2059
2060 /* EXPORT:
2061 Return the position and height of the phys cursor in window W.
2062 Set w->phys_cursor_width to width of phys cursor.
2063 */
2064
2065 void
2066 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2067 struct glyph *glyph, int *xp, int *yp, int *heightp)
2068 {
2069 struct frame *f = XFRAME (WINDOW_FRAME (w));
2070 int x, y, wd, h, h0, y0;
2071
2072 /* Compute the width of the rectangle to draw. If on a stretch
2073 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2074 rectangle as wide as the glyph, but use a canonical character
2075 width instead. */
2076 wd = glyph->pixel_width - 1;
2077 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2078 wd++; /* Why? */
2079 #endif
2080
2081 x = w->phys_cursor.x;
2082 if (x < 0)
2083 {
2084 wd += x;
2085 x = 0;
2086 }
2087
2088 if (glyph->type == STRETCH_GLYPH
2089 && !x_stretch_cursor_p)
2090 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2091 w->phys_cursor_width = wd;
2092
2093 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2094
2095 /* If y is below window bottom, ensure that we still see a cursor. */
2096 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2097
2098 h = max (h0, glyph->ascent + glyph->descent);
2099 h0 = min (h0, glyph->ascent + glyph->descent);
2100
2101 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2102 if (y < y0)
2103 {
2104 h = max (h - (y0 - y) + 1, h0);
2105 y = y0 - 1;
2106 }
2107 else
2108 {
2109 y0 = window_text_bottom_y (w) - h0;
2110 if (y > y0)
2111 {
2112 h += y - y0;
2113 y = y0;
2114 }
2115 }
2116
2117 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2118 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2119 *heightp = h;
2120 }
2121
2122 /*
2123 * Remember which glyph the mouse is over.
2124 */
2125
2126 void
2127 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2128 {
2129 Lisp_Object window;
2130 struct window *w;
2131 struct glyph_row *r, *gr, *end_row;
2132 enum window_part part;
2133 enum glyph_row_area area;
2134 int x, y, width, height;
2135
2136 /* Try to determine frame pixel position and size of the glyph under
2137 frame pixel coordinates X/Y on frame F. */
2138
2139 if (!f->glyphs_initialized_p
2140 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2141 NILP (window)))
2142 {
2143 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2144 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2145 goto virtual_glyph;
2146 }
2147
2148 w = XWINDOW (window);
2149 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2150 height = WINDOW_FRAME_LINE_HEIGHT (w);
2151
2152 x = window_relative_x_coord (w, part, gx);
2153 y = gy - WINDOW_TOP_EDGE_Y (w);
2154
2155 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2156 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2157
2158 if (w->pseudo_window_p)
2159 {
2160 area = TEXT_AREA;
2161 part = ON_MODE_LINE; /* Don't adjust margin. */
2162 goto text_glyph;
2163 }
2164
2165 switch (part)
2166 {
2167 case ON_LEFT_MARGIN:
2168 area = LEFT_MARGIN_AREA;
2169 goto text_glyph;
2170
2171 case ON_RIGHT_MARGIN:
2172 area = RIGHT_MARGIN_AREA;
2173 goto text_glyph;
2174
2175 case ON_HEADER_LINE:
2176 case ON_MODE_LINE:
2177 gr = (part == ON_HEADER_LINE
2178 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2179 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2180 gy = gr->y;
2181 area = TEXT_AREA;
2182 goto text_glyph_row_found;
2183
2184 case ON_TEXT:
2185 area = TEXT_AREA;
2186
2187 text_glyph:
2188 gr = 0; gy = 0;
2189 for (; r <= end_row && r->enabled_p; ++r)
2190 if (r->y + r->height > y)
2191 {
2192 gr = r; gy = r->y;
2193 break;
2194 }
2195
2196 text_glyph_row_found:
2197 if (gr && gy <= y)
2198 {
2199 struct glyph *g = gr->glyphs[area];
2200 struct glyph *end = g + gr->used[area];
2201
2202 height = gr->height;
2203 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2204 if (gx + g->pixel_width > x)
2205 break;
2206
2207 if (g < end)
2208 {
2209 if (g->type == IMAGE_GLYPH)
2210 {
2211 /* Don't remember when mouse is over image, as
2212 image may have hot-spots. */
2213 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2214 return;
2215 }
2216 width = g->pixel_width;
2217 }
2218 else
2219 {
2220 /* Use nominal char spacing at end of line. */
2221 x -= gx;
2222 gx += (x / width) * width;
2223 }
2224
2225 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2226 gx += window_box_left_offset (w, area);
2227 }
2228 else
2229 {
2230 /* Use nominal line height at end of window. */
2231 gx = (x / width) * width;
2232 y -= gy;
2233 gy += (y / height) * height;
2234 }
2235 break;
2236
2237 case ON_LEFT_FRINGE:
2238 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2239 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2240 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2241 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2242 goto row_glyph;
2243
2244 case ON_RIGHT_FRINGE:
2245 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2246 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2247 : window_box_right_offset (w, TEXT_AREA));
2248 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2249 goto row_glyph;
2250
2251 case ON_SCROLL_BAR:
2252 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2253 ? 0
2254 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2255 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2256 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2257 : 0)));
2258 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2259
2260 row_glyph:
2261 gr = 0, gy = 0;
2262 for (; r <= end_row && r->enabled_p; ++r)
2263 if (r->y + r->height > y)
2264 {
2265 gr = r; gy = r->y;
2266 break;
2267 }
2268
2269 if (gr && gy <= y)
2270 height = gr->height;
2271 else
2272 {
2273 /* Use nominal line height at end of window. */
2274 y -= gy;
2275 gy += (y / height) * height;
2276 }
2277 break;
2278
2279 default:
2280 ;
2281 virtual_glyph:
2282 /* If there is no glyph under the mouse, then we divide the screen
2283 into a grid of the smallest glyph in the frame, and use that
2284 as our "glyph". */
2285
2286 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2287 round down even for negative values. */
2288 if (gx < 0)
2289 gx -= width - 1;
2290 if (gy < 0)
2291 gy -= height - 1;
2292
2293 gx = (gx / width) * width;
2294 gy = (gy / height) * height;
2295
2296 goto store_rect;
2297 }
2298
2299 gx += WINDOW_LEFT_EDGE_X (w);
2300 gy += WINDOW_TOP_EDGE_Y (w);
2301
2302 store_rect:
2303 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2304
2305 /* Visible feedback for debugging. */
2306 #if 0
2307 #if HAVE_X_WINDOWS
2308 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2309 f->output_data.x->normal_gc,
2310 gx, gy, width, height);
2311 #endif
2312 #endif
2313 }
2314
2315
2316 #endif /* HAVE_WINDOW_SYSTEM */
2317
2318 \f
2319 /***********************************************************************
2320 Lisp form evaluation
2321 ***********************************************************************/
2322
2323 /* Error handler for safe_eval and safe_call. */
2324
2325 static Lisp_Object
2326 safe_eval_handler (Lisp_Object arg)
2327 {
2328 add_to_log ("Error during redisplay: %S", arg, Qnil);
2329 return Qnil;
2330 }
2331
2332
2333 /* Evaluate SEXPR and return the result, or nil if something went
2334 wrong. Prevent redisplay during the evaluation. */
2335
2336 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2337 Return the result, or nil if something went wrong. Prevent
2338 redisplay during the evaluation. */
2339
2340 Lisp_Object
2341 safe_call (ptrdiff_t nargs, Lisp_Object *args)
2342 {
2343 Lisp_Object val;
2344
2345 if (inhibit_eval_during_redisplay)
2346 val = Qnil;
2347 else
2348 {
2349 int count = SPECPDL_INDEX ();
2350 struct gcpro gcpro1;
2351
2352 GCPRO1 (args[0]);
2353 gcpro1.nvars = nargs;
2354 specbind (Qinhibit_redisplay, Qt);
2355 /* Use Qt to ensure debugger does not run,
2356 so there is no possibility of wanting to redisplay. */
2357 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2358 safe_eval_handler);
2359 UNGCPRO;
2360 val = unbind_to (count, val);
2361 }
2362
2363 return val;
2364 }
2365
2366
2367 /* Call function FN with one argument ARG.
2368 Return the result, or nil if something went wrong. */
2369
2370 Lisp_Object
2371 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2372 {
2373 Lisp_Object args[2];
2374 args[0] = fn;
2375 args[1] = arg;
2376 return safe_call (2, args);
2377 }
2378
2379 static Lisp_Object Qeval;
2380
2381 Lisp_Object
2382 safe_eval (Lisp_Object sexpr)
2383 {
2384 return safe_call1 (Qeval, sexpr);
2385 }
2386
2387 /* Call function FN with one argument ARG.
2388 Return the result, or nil if something went wrong. */
2389
2390 Lisp_Object
2391 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2392 {
2393 Lisp_Object args[3];
2394 args[0] = fn;
2395 args[1] = arg1;
2396 args[2] = arg2;
2397 return safe_call (3, args);
2398 }
2399
2400
2401 \f
2402 /***********************************************************************
2403 Debugging
2404 ***********************************************************************/
2405
2406 #if 0
2407
2408 /* Define CHECK_IT to perform sanity checks on iterators.
2409 This is for debugging. It is too slow to do unconditionally. */
2410
2411 static void
2412 check_it (struct it *it)
2413 {
2414 if (it->method == GET_FROM_STRING)
2415 {
2416 xassert (STRINGP (it->string));
2417 xassert (IT_STRING_CHARPOS (*it) >= 0);
2418 }
2419 else
2420 {
2421 xassert (IT_STRING_CHARPOS (*it) < 0);
2422 if (it->method == GET_FROM_BUFFER)
2423 {
2424 /* Check that character and byte positions agree. */
2425 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2426 }
2427 }
2428
2429 if (it->dpvec)
2430 xassert (it->current.dpvec_index >= 0);
2431 else
2432 xassert (it->current.dpvec_index < 0);
2433 }
2434
2435 #define CHECK_IT(IT) check_it ((IT))
2436
2437 #else /* not 0 */
2438
2439 #define CHECK_IT(IT) (void) 0
2440
2441 #endif /* not 0 */
2442
2443
2444 #if GLYPH_DEBUG && XASSERTS
2445
2446 /* Check that the window end of window W is what we expect it
2447 to be---the last row in the current matrix displaying text. */
2448
2449 static void
2450 check_window_end (struct window *w)
2451 {
2452 if (!MINI_WINDOW_P (w)
2453 && !NILP (w->window_end_valid))
2454 {
2455 struct glyph_row *row;
2456 xassert ((row = MATRIX_ROW (w->current_matrix,
2457 XFASTINT (w->window_end_vpos)),
2458 !row->enabled_p
2459 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2460 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2461 }
2462 }
2463
2464 #define CHECK_WINDOW_END(W) check_window_end ((W))
2465
2466 #else
2467
2468 #define CHECK_WINDOW_END(W) (void) 0
2469
2470 #endif
2471
2472
2473 \f
2474 /***********************************************************************
2475 Iterator initialization
2476 ***********************************************************************/
2477
2478 /* Initialize IT for displaying current_buffer in window W, starting
2479 at character position CHARPOS. CHARPOS < 0 means that no buffer
2480 position is specified which is useful when the iterator is assigned
2481 a position later. BYTEPOS is the byte position corresponding to
2482 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2483
2484 If ROW is not null, calls to produce_glyphs with IT as parameter
2485 will produce glyphs in that row.
2486
2487 BASE_FACE_ID is the id of a base face to use. It must be one of
2488 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2489 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2490 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2491
2492 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2493 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2494 will be initialized to use the corresponding mode line glyph row of
2495 the desired matrix of W. */
2496
2497 void
2498 init_iterator (struct it *it, struct window *w,
2499 EMACS_INT charpos, EMACS_INT bytepos,
2500 struct glyph_row *row, enum face_id base_face_id)
2501 {
2502 int highlight_region_p;
2503 enum face_id remapped_base_face_id = base_face_id;
2504
2505 /* Some precondition checks. */
2506 xassert (w != NULL && it != NULL);
2507 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2508 && charpos <= ZV));
2509
2510 /* If face attributes have been changed since the last redisplay,
2511 free realized faces now because they depend on face definitions
2512 that might have changed. Don't free faces while there might be
2513 desired matrices pending which reference these faces. */
2514 if (face_change_count && !inhibit_free_realized_faces)
2515 {
2516 face_change_count = 0;
2517 free_all_realized_faces (Qnil);
2518 }
2519
2520 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2521 if (! NILP (Vface_remapping_alist))
2522 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2523
2524 /* Use one of the mode line rows of W's desired matrix if
2525 appropriate. */
2526 if (row == NULL)
2527 {
2528 if (base_face_id == MODE_LINE_FACE_ID
2529 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2530 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2531 else if (base_face_id == HEADER_LINE_FACE_ID)
2532 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2533 }
2534
2535 /* Clear IT. */
2536 memset (it, 0, sizeof *it);
2537 it->current.overlay_string_index = -1;
2538 it->current.dpvec_index = -1;
2539 it->base_face_id = remapped_base_face_id;
2540 it->string = Qnil;
2541 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2542 it->paragraph_embedding = L2R;
2543 it->bidi_it.string.lstring = Qnil;
2544 it->bidi_it.string.s = NULL;
2545 it->bidi_it.string.bufpos = 0;
2546
2547 /* The window in which we iterate over current_buffer: */
2548 XSETWINDOW (it->window, w);
2549 it->w = w;
2550 it->f = XFRAME (w->frame);
2551
2552 it->cmp_it.id = -1;
2553
2554 /* Extra space between lines (on window systems only). */
2555 if (base_face_id == DEFAULT_FACE_ID
2556 && FRAME_WINDOW_P (it->f))
2557 {
2558 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2559 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2560 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2561 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2562 * FRAME_LINE_HEIGHT (it->f));
2563 else if (it->f->extra_line_spacing > 0)
2564 it->extra_line_spacing = it->f->extra_line_spacing;
2565 it->max_extra_line_spacing = 0;
2566 }
2567
2568 /* If realized faces have been removed, e.g. because of face
2569 attribute changes of named faces, recompute them. When running
2570 in batch mode, the face cache of the initial frame is null. If
2571 we happen to get called, make a dummy face cache. */
2572 if (FRAME_FACE_CACHE (it->f) == NULL)
2573 init_frame_faces (it->f);
2574 if (FRAME_FACE_CACHE (it->f)->used == 0)
2575 recompute_basic_faces (it->f);
2576
2577 /* Current value of the `slice', `space-width', and 'height' properties. */
2578 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2579 it->space_width = Qnil;
2580 it->font_height = Qnil;
2581 it->override_ascent = -1;
2582
2583 /* Are control characters displayed as `^C'? */
2584 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2585
2586 /* -1 means everything between a CR and the following line end
2587 is invisible. >0 means lines indented more than this value are
2588 invisible. */
2589 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2590 ? XINT (BVAR (current_buffer, selective_display))
2591 : (!NILP (BVAR (current_buffer, selective_display))
2592 ? -1 : 0));
2593 it->selective_display_ellipsis_p
2594 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2595
2596 /* Display table to use. */
2597 it->dp = window_display_table (w);
2598
2599 /* Are multibyte characters enabled in current_buffer? */
2600 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2601
2602 /* Non-zero if we should highlight the region. */
2603 highlight_region_p
2604 = (!NILP (Vtransient_mark_mode)
2605 && !NILP (BVAR (current_buffer, mark_active))
2606 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2607
2608 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2609 start and end of a visible region in window IT->w. Set both to
2610 -1 to indicate no region. */
2611 if (highlight_region_p
2612 /* Maybe highlight only in selected window. */
2613 && (/* Either show region everywhere. */
2614 highlight_nonselected_windows
2615 /* Or show region in the selected window. */
2616 || w == XWINDOW (selected_window)
2617 /* Or show the region if we are in the mini-buffer and W is
2618 the window the mini-buffer refers to. */
2619 || (MINI_WINDOW_P (XWINDOW (selected_window))
2620 && WINDOWP (minibuf_selected_window)
2621 && w == XWINDOW (minibuf_selected_window))))
2622 {
2623 EMACS_INT markpos = marker_position (BVAR (current_buffer, mark));
2624 it->region_beg_charpos = min (PT, markpos);
2625 it->region_end_charpos = max (PT, markpos);
2626 }
2627 else
2628 it->region_beg_charpos = it->region_end_charpos = -1;
2629
2630 /* Get the position at which the redisplay_end_trigger hook should
2631 be run, if it is to be run at all. */
2632 if (MARKERP (w->redisplay_end_trigger)
2633 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2634 it->redisplay_end_trigger_charpos
2635 = marker_position (w->redisplay_end_trigger);
2636 else if (INTEGERP (w->redisplay_end_trigger))
2637 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2638
2639 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2640
2641 /* Are lines in the display truncated? */
2642 if (base_face_id != DEFAULT_FACE_ID
2643 || XINT (it->w->hscroll)
2644 || (! WINDOW_FULL_WIDTH_P (it->w)
2645 && ((!NILP (Vtruncate_partial_width_windows)
2646 && !INTEGERP (Vtruncate_partial_width_windows))
2647 || (INTEGERP (Vtruncate_partial_width_windows)
2648 && (WINDOW_TOTAL_COLS (it->w)
2649 < XINT (Vtruncate_partial_width_windows))))))
2650 it->line_wrap = TRUNCATE;
2651 else if (NILP (BVAR (current_buffer, truncate_lines)))
2652 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2653 ? WINDOW_WRAP : WORD_WRAP;
2654 else
2655 it->line_wrap = TRUNCATE;
2656
2657 /* Get dimensions of truncation and continuation glyphs. These are
2658 displayed as fringe bitmaps under X, so we don't need them for such
2659 frames. */
2660 if (!FRAME_WINDOW_P (it->f))
2661 {
2662 if (it->line_wrap == TRUNCATE)
2663 {
2664 /* We will need the truncation glyph. */
2665 xassert (it->glyph_row == NULL);
2666 produce_special_glyphs (it, IT_TRUNCATION);
2667 it->truncation_pixel_width = it->pixel_width;
2668 }
2669 else
2670 {
2671 /* We will need the continuation glyph. */
2672 xassert (it->glyph_row == NULL);
2673 produce_special_glyphs (it, IT_CONTINUATION);
2674 it->continuation_pixel_width = it->pixel_width;
2675 }
2676
2677 /* Reset these values to zero because the produce_special_glyphs
2678 above has changed them. */
2679 it->pixel_width = it->ascent = it->descent = 0;
2680 it->phys_ascent = it->phys_descent = 0;
2681 }
2682
2683 /* Set this after getting the dimensions of truncation and
2684 continuation glyphs, so that we don't produce glyphs when calling
2685 produce_special_glyphs, above. */
2686 it->glyph_row = row;
2687 it->area = TEXT_AREA;
2688
2689 /* Forget any previous info about this row being reversed. */
2690 if (it->glyph_row)
2691 it->glyph_row->reversed_p = 0;
2692
2693 /* Get the dimensions of the display area. The display area
2694 consists of the visible window area plus a horizontally scrolled
2695 part to the left of the window. All x-values are relative to the
2696 start of this total display area. */
2697 if (base_face_id != DEFAULT_FACE_ID)
2698 {
2699 /* Mode lines, menu bar in terminal frames. */
2700 it->first_visible_x = 0;
2701 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2702 }
2703 else
2704 {
2705 it->first_visible_x
2706 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2707 it->last_visible_x = (it->first_visible_x
2708 + window_box_width (w, TEXT_AREA));
2709
2710 /* If we truncate lines, leave room for the truncator glyph(s) at
2711 the right margin. Otherwise, leave room for the continuation
2712 glyph(s). Truncation and continuation glyphs are not inserted
2713 for window-based redisplay. */
2714 if (!FRAME_WINDOW_P (it->f))
2715 {
2716 if (it->line_wrap == TRUNCATE)
2717 it->last_visible_x -= it->truncation_pixel_width;
2718 else
2719 it->last_visible_x -= it->continuation_pixel_width;
2720 }
2721
2722 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2723 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2724 }
2725
2726 /* Leave room for a border glyph. */
2727 if (!FRAME_WINDOW_P (it->f)
2728 && !WINDOW_RIGHTMOST_P (it->w))
2729 it->last_visible_x -= 1;
2730
2731 it->last_visible_y = window_text_bottom_y (w);
2732
2733 /* For mode lines and alike, arrange for the first glyph having a
2734 left box line if the face specifies a box. */
2735 if (base_face_id != DEFAULT_FACE_ID)
2736 {
2737 struct face *face;
2738
2739 it->face_id = remapped_base_face_id;
2740
2741 /* If we have a boxed mode line, make the first character appear
2742 with a left box line. */
2743 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2744 if (face->box != FACE_NO_BOX)
2745 it->start_of_box_run_p = 1;
2746 }
2747
2748 /* If a buffer position was specified, set the iterator there,
2749 getting overlays and face properties from that position. */
2750 if (charpos >= BUF_BEG (current_buffer))
2751 {
2752 it->end_charpos = ZV;
2753 IT_CHARPOS (*it) = charpos;
2754
2755 /* We will rely on `reseat' to set this up properly, via
2756 handle_face_prop. */
2757 it->face_id = it->base_face_id;
2758
2759 /* Compute byte position if not specified. */
2760 if (bytepos < charpos)
2761 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2762 else
2763 IT_BYTEPOS (*it) = bytepos;
2764
2765 it->start = it->current;
2766 /* Do we need to reorder bidirectional text? Not if this is a
2767 unibyte buffer: by definition, none of the single-byte
2768 characters are strong R2L, so no reordering is needed. And
2769 bidi.c doesn't support unibyte buffers anyway. Also, don't
2770 reorder while we are loading loadup.el, since the tables of
2771 character properties needed for reordering are not yet
2772 available. */
2773 it->bidi_p =
2774 NILP (Vpurify_flag)
2775 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2776 && it->multibyte_p;
2777
2778 /* If we are to reorder bidirectional text, init the bidi
2779 iterator. */
2780 if (it->bidi_p)
2781 {
2782 /* Note the paragraph direction that this buffer wants to
2783 use. */
2784 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2785 Qleft_to_right))
2786 it->paragraph_embedding = L2R;
2787 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2788 Qright_to_left))
2789 it->paragraph_embedding = R2L;
2790 else
2791 it->paragraph_embedding = NEUTRAL_DIR;
2792 bidi_unshelve_cache (NULL, 0);
2793 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2794 &it->bidi_it);
2795 }
2796
2797 /* Compute faces etc. */
2798 reseat (it, it->current.pos, 1);
2799 }
2800
2801 CHECK_IT (it);
2802 }
2803
2804
2805 /* Initialize IT for the display of window W with window start POS. */
2806
2807 void
2808 start_display (struct it *it, struct window *w, struct text_pos pos)
2809 {
2810 struct glyph_row *row;
2811 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2812
2813 row = w->desired_matrix->rows + first_vpos;
2814 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2815 it->first_vpos = first_vpos;
2816
2817 /* Don't reseat to previous visible line start if current start
2818 position is in a string or image. */
2819 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2820 {
2821 int start_at_line_beg_p;
2822 int first_y = it->current_y;
2823
2824 /* If window start is not at a line start, skip forward to POS to
2825 get the correct continuation lines width. */
2826 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2827 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2828 if (!start_at_line_beg_p)
2829 {
2830 int new_x;
2831
2832 reseat_at_previous_visible_line_start (it);
2833 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2834
2835 new_x = it->current_x + it->pixel_width;
2836
2837 /* If lines are continued, this line may end in the middle
2838 of a multi-glyph character (e.g. a control character
2839 displayed as \003, or in the middle of an overlay
2840 string). In this case move_it_to above will not have
2841 taken us to the start of the continuation line but to the
2842 end of the continued line. */
2843 if (it->current_x > 0
2844 && it->line_wrap != TRUNCATE /* Lines are continued. */
2845 && (/* And glyph doesn't fit on the line. */
2846 new_x > it->last_visible_x
2847 /* Or it fits exactly and we're on a window
2848 system frame. */
2849 || (new_x == it->last_visible_x
2850 && FRAME_WINDOW_P (it->f))))
2851 {
2852 if ((it->current.dpvec_index >= 0
2853 || it->current.overlay_string_index >= 0)
2854 /* If we are on a newline from a display vector or
2855 overlay string, then we are already at the end of
2856 a screen line; no need to go to the next line in
2857 that case, as this line is not really continued.
2858 (If we do go to the next line, C-e will not DTRT.) */
2859 && it->c != '\n')
2860 {
2861 set_iterator_to_next (it, 1);
2862 move_it_in_display_line_to (it, -1, -1, 0);
2863 }
2864
2865 it->continuation_lines_width += it->current_x;
2866 }
2867 /* If the character at POS is displayed via a display
2868 vector, move_it_to above stops at the final glyph of
2869 IT->dpvec. To make the caller redisplay that character
2870 again (a.k.a. start at POS), we need to reset the
2871 dpvec_index to the beginning of IT->dpvec. */
2872 else if (it->current.dpvec_index >= 0)
2873 it->current.dpvec_index = 0;
2874
2875 /* We're starting a new display line, not affected by the
2876 height of the continued line, so clear the appropriate
2877 fields in the iterator structure. */
2878 it->max_ascent = it->max_descent = 0;
2879 it->max_phys_ascent = it->max_phys_descent = 0;
2880
2881 it->current_y = first_y;
2882 it->vpos = 0;
2883 it->current_x = it->hpos = 0;
2884 }
2885 }
2886 }
2887
2888
2889 /* Return 1 if POS is a position in ellipses displayed for invisible
2890 text. W is the window we display, for text property lookup. */
2891
2892 static int
2893 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2894 {
2895 Lisp_Object prop, window;
2896 int ellipses_p = 0;
2897 EMACS_INT charpos = CHARPOS (pos->pos);
2898
2899 /* If POS specifies a position in a display vector, this might
2900 be for an ellipsis displayed for invisible text. We won't
2901 get the iterator set up for delivering that ellipsis unless
2902 we make sure that it gets aware of the invisible text. */
2903 if (pos->dpvec_index >= 0
2904 && pos->overlay_string_index < 0
2905 && CHARPOS (pos->string_pos) < 0
2906 && charpos > BEGV
2907 && (XSETWINDOW (window, w),
2908 prop = Fget_char_property (make_number (charpos),
2909 Qinvisible, window),
2910 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2911 {
2912 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2913 window);
2914 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2915 }
2916
2917 return ellipses_p;
2918 }
2919
2920
2921 /* Initialize IT for stepping through current_buffer in window W,
2922 starting at position POS that includes overlay string and display
2923 vector/ control character translation position information. Value
2924 is zero if there are overlay strings with newlines at POS. */
2925
2926 static int
2927 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2928 {
2929 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2930 int i, overlay_strings_with_newlines = 0;
2931
2932 /* If POS specifies a position in a display vector, this might
2933 be for an ellipsis displayed for invisible text. We won't
2934 get the iterator set up for delivering that ellipsis unless
2935 we make sure that it gets aware of the invisible text. */
2936 if (in_ellipses_for_invisible_text_p (pos, w))
2937 {
2938 --charpos;
2939 bytepos = 0;
2940 }
2941
2942 /* Keep in mind: the call to reseat in init_iterator skips invisible
2943 text, so we might end up at a position different from POS. This
2944 is only a problem when POS is a row start after a newline and an
2945 overlay starts there with an after-string, and the overlay has an
2946 invisible property. Since we don't skip invisible text in
2947 display_line and elsewhere immediately after consuming the
2948 newline before the row start, such a POS will not be in a string,
2949 but the call to init_iterator below will move us to the
2950 after-string. */
2951 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2952
2953 /* This only scans the current chunk -- it should scan all chunks.
2954 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2955 to 16 in 22.1 to make this a lesser problem. */
2956 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2957 {
2958 const char *s = SSDATA (it->overlay_strings[i]);
2959 const char *e = s + SBYTES (it->overlay_strings[i]);
2960
2961 while (s < e && *s != '\n')
2962 ++s;
2963
2964 if (s < e)
2965 {
2966 overlay_strings_with_newlines = 1;
2967 break;
2968 }
2969 }
2970
2971 /* If position is within an overlay string, set up IT to the right
2972 overlay string. */
2973 if (pos->overlay_string_index >= 0)
2974 {
2975 int relative_index;
2976
2977 /* If the first overlay string happens to have a `display'
2978 property for an image, the iterator will be set up for that
2979 image, and we have to undo that setup first before we can
2980 correct the overlay string index. */
2981 if (it->method == GET_FROM_IMAGE)
2982 pop_it (it);
2983
2984 /* We already have the first chunk of overlay strings in
2985 IT->overlay_strings. Load more until the one for
2986 pos->overlay_string_index is in IT->overlay_strings. */
2987 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2988 {
2989 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2990 it->current.overlay_string_index = 0;
2991 while (n--)
2992 {
2993 load_overlay_strings (it, 0);
2994 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2995 }
2996 }
2997
2998 it->current.overlay_string_index = pos->overlay_string_index;
2999 relative_index = (it->current.overlay_string_index
3000 % OVERLAY_STRING_CHUNK_SIZE);
3001 it->string = it->overlay_strings[relative_index];
3002 xassert (STRINGP (it->string));
3003 it->current.string_pos = pos->string_pos;
3004 it->method = GET_FROM_STRING;
3005 }
3006
3007 if (CHARPOS (pos->string_pos) >= 0)
3008 {
3009 /* Recorded position is not in an overlay string, but in another
3010 string. This can only be a string from a `display' property.
3011 IT should already be filled with that string. */
3012 it->current.string_pos = pos->string_pos;
3013 xassert (STRINGP (it->string));
3014 }
3015
3016 /* Restore position in display vector translations, control
3017 character translations or ellipses. */
3018 if (pos->dpvec_index >= 0)
3019 {
3020 if (it->dpvec == NULL)
3021 get_next_display_element (it);
3022 xassert (it->dpvec && it->current.dpvec_index == 0);
3023 it->current.dpvec_index = pos->dpvec_index;
3024 }
3025
3026 CHECK_IT (it);
3027 return !overlay_strings_with_newlines;
3028 }
3029
3030
3031 /* Initialize IT for stepping through current_buffer in window W
3032 starting at ROW->start. */
3033
3034 static void
3035 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3036 {
3037 init_from_display_pos (it, w, &row->start);
3038 it->start = row->start;
3039 it->continuation_lines_width = row->continuation_lines_width;
3040 CHECK_IT (it);
3041 }
3042
3043
3044 /* Initialize IT for stepping through current_buffer in window W
3045 starting in the line following ROW, i.e. starting at ROW->end.
3046 Value is zero if there are overlay strings with newlines at ROW's
3047 end position. */
3048
3049 static int
3050 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3051 {
3052 int success = 0;
3053
3054 if (init_from_display_pos (it, w, &row->end))
3055 {
3056 if (row->continued_p)
3057 it->continuation_lines_width
3058 = row->continuation_lines_width + row->pixel_width;
3059 CHECK_IT (it);
3060 success = 1;
3061 }
3062
3063 return success;
3064 }
3065
3066
3067
3068 \f
3069 /***********************************************************************
3070 Text properties
3071 ***********************************************************************/
3072
3073 /* Called when IT reaches IT->stop_charpos. Handle text property and
3074 overlay changes. Set IT->stop_charpos to the next position where
3075 to stop. */
3076
3077 static void
3078 handle_stop (struct it *it)
3079 {
3080 enum prop_handled handled;
3081 int handle_overlay_change_p;
3082 struct props *p;
3083
3084 it->dpvec = NULL;
3085 it->current.dpvec_index = -1;
3086 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3087 it->ignore_overlay_strings_at_pos_p = 0;
3088 it->ellipsis_p = 0;
3089
3090 /* Use face of preceding text for ellipsis (if invisible) */
3091 if (it->selective_display_ellipsis_p)
3092 it->saved_face_id = it->face_id;
3093
3094 do
3095 {
3096 handled = HANDLED_NORMALLY;
3097
3098 /* Call text property handlers. */
3099 for (p = it_props; p->handler; ++p)
3100 {
3101 handled = p->handler (it);
3102
3103 if (handled == HANDLED_RECOMPUTE_PROPS)
3104 break;
3105 else if (handled == HANDLED_RETURN)
3106 {
3107 /* We still want to show before and after strings from
3108 overlays even if the actual buffer text is replaced. */
3109 if (!handle_overlay_change_p
3110 || it->sp > 1
3111 || !get_overlay_strings_1 (it, 0, 0))
3112 {
3113 if (it->ellipsis_p)
3114 setup_for_ellipsis (it, 0);
3115 /* When handling a display spec, we might load an
3116 empty string. In that case, discard it here. We
3117 used to discard it in handle_single_display_spec,
3118 but that causes get_overlay_strings_1, above, to
3119 ignore overlay strings that we must check. */
3120 if (STRINGP (it->string) && !SCHARS (it->string))
3121 pop_it (it);
3122 return;
3123 }
3124 else if (STRINGP (it->string) && !SCHARS (it->string))
3125 pop_it (it);
3126 else
3127 {
3128 it->ignore_overlay_strings_at_pos_p = 1;
3129 it->string_from_display_prop_p = 0;
3130 it->from_disp_prop_p = 0;
3131 handle_overlay_change_p = 0;
3132 }
3133 handled = HANDLED_RECOMPUTE_PROPS;
3134 break;
3135 }
3136 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3137 handle_overlay_change_p = 0;
3138 }
3139
3140 if (handled != HANDLED_RECOMPUTE_PROPS)
3141 {
3142 /* Don't check for overlay strings below when set to deliver
3143 characters from a display vector. */
3144 if (it->method == GET_FROM_DISPLAY_VECTOR)
3145 handle_overlay_change_p = 0;
3146
3147 /* Handle overlay changes.
3148 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3149 if it finds overlays. */
3150 if (handle_overlay_change_p)
3151 handled = handle_overlay_change (it);
3152 }
3153
3154 if (it->ellipsis_p)
3155 {
3156 setup_for_ellipsis (it, 0);
3157 break;
3158 }
3159 }
3160 while (handled == HANDLED_RECOMPUTE_PROPS);
3161
3162 /* Determine where to stop next. */
3163 if (handled == HANDLED_NORMALLY)
3164 compute_stop_pos (it);
3165 }
3166
3167
3168 /* Compute IT->stop_charpos from text property and overlay change
3169 information for IT's current position. */
3170
3171 static void
3172 compute_stop_pos (struct it *it)
3173 {
3174 register INTERVAL iv, next_iv;
3175 Lisp_Object object, limit, position;
3176 EMACS_INT charpos, bytepos;
3177
3178 if (STRINGP (it->string))
3179 {
3180 /* Strings are usually short, so don't limit the search for
3181 properties. */
3182 it->stop_charpos = it->end_charpos;
3183 object = it->string;
3184 limit = Qnil;
3185 charpos = IT_STRING_CHARPOS (*it);
3186 bytepos = IT_STRING_BYTEPOS (*it);
3187 }
3188 else
3189 {
3190 EMACS_INT pos;
3191
3192 /* If end_charpos is out of range for some reason, such as a
3193 misbehaving display function, rationalize it (Bug#5984). */
3194 if (it->end_charpos > ZV)
3195 it->end_charpos = ZV;
3196 it->stop_charpos = it->end_charpos;
3197
3198 /* If next overlay change is in front of the current stop pos
3199 (which is IT->end_charpos), stop there. Note: value of
3200 next_overlay_change is point-max if no overlay change
3201 follows. */
3202 charpos = IT_CHARPOS (*it);
3203 bytepos = IT_BYTEPOS (*it);
3204 pos = next_overlay_change (charpos);
3205 if (pos < it->stop_charpos)
3206 it->stop_charpos = pos;
3207
3208 /* If showing the region, we have to stop at the region
3209 start or end because the face might change there. */
3210 if (it->region_beg_charpos > 0)
3211 {
3212 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3213 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3214 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3215 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3216 }
3217
3218 /* Set up variables for computing the stop position from text
3219 property changes. */
3220 XSETBUFFER (object, current_buffer);
3221 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3222 }
3223
3224 /* Get the interval containing IT's position. Value is a null
3225 interval if there isn't such an interval. */
3226 position = make_number (charpos);
3227 iv = validate_interval_range (object, &position, &position, 0);
3228 if (!NULL_INTERVAL_P (iv))
3229 {
3230 Lisp_Object values_here[LAST_PROP_IDX];
3231 struct props *p;
3232
3233 /* Get properties here. */
3234 for (p = it_props; p->handler; ++p)
3235 values_here[p->idx] = textget (iv->plist, *p->name);
3236
3237 /* Look for an interval following iv that has different
3238 properties. */
3239 for (next_iv = next_interval (iv);
3240 (!NULL_INTERVAL_P (next_iv)
3241 && (NILP (limit)
3242 || XFASTINT (limit) > next_iv->position));
3243 next_iv = next_interval (next_iv))
3244 {
3245 for (p = it_props; p->handler; ++p)
3246 {
3247 Lisp_Object new_value;
3248
3249 new_value = textget (next_iv->plist, *p->name);
3250 if (!EQ (values_here[p->idx], new_value))
3251 break;
3252 }
3253
3254 if (p->handler)
3255 break;
3256 }
3257
3258 if (!NULL_INTERVAL_P (next_iv))
3259 {
3260 if (INTEGERP (limit)
3261 && next_iv->position >= XFASTINT (limit))
3262 /* No text property change up to limit. */
3263 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3264 else
3265 /* Text properties change in next_iv. */
3266 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3267 }
3268 }
3269
3270 if (it->cmp_it.id < 0)
3271 {
3272 EMACS_INT stoppos = it->end_charpos;
3273
3274 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3275 stoppos = -1;
3276 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3277 stoppos, it->string);
3278 }
3279
3280 xassert (STRINGP (it->string)
3281 || (it->stop_charpos >= BEGV
3282 && it->stop_charpos >= IT_CHARPOS (*it)));
3283 }
3284
3285
3286 /* Return the position of the next overlay change after POS in
3287 current_buffer. Value is point-max if no overlay change
3288 follows. This is like `next-overlay-change' but doesn't use
3289 xmalloc. */
3290
3291 static EMACS_INT
3292 next_overlay_change (EMACS_INT pos)
3293 {
3294 ptrdiff_t i, noverlays;
3295 EMACS_INT endpos;
3296 Lisp_Object *overlays;
3297
3298 /* Get all overlays at the given position. */
3299 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3300
3301 /* If any of these overlays ends before endpos,
3302 use its ending point instead. */
3303 for (i = 0; i < noverlays; ++i)
3304 {
3305 Lisp_Object oend;
3306 EMACS_INT oendpos;
3307
3308 oend = OVERLAY_END (overlays[i]);
3309 oendpos = OVERLAY_POSITION (oend);
3310 endpos = min (endpos, oendpos);
3311 }
3312
3313 return endpos;
3314 }
3315
3316 /* How many characters forward to search for a display property or
3317 display string. Searching too far forward makes the bidi display
3318 sluggish, especially in small windows. */
3319 #define MAX_DISP_SCAN 250
3320
3321 /* Return the character position of a display string at or after
3322 position specified by POSITION. If no display string exists at or
3323 after POSITION, return ZV. A display string is either an overlay
3324 with `display' property whose value is a string, or a `display'
3325 text property whose value is a string. STRING is data about the
3326 string to iterate; if STRING->lstring is nil, we are iterating a
3327 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3328 on a GUI frame. DISP_PROP is set to zero if we searched
3329 MAX_DISP_SCAN characters forward without finding any display
3330 strings, non-zero otherwise. It is set to 2 if the display string
3331 uses any kind of `(space ...)' spec that will produce a stretch of
3332 white space in the text area. */
3333 EMACS_INT
3334 compute_display_string_pos (struct text_pos *position,
3335 struct bidi_string_data *string,
3336 int frame_window_p, int *disp_prop)
3337 {
3338 /* OBJECT = nil means current buffer. */
3339 Lisp_Object object =
3340 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3341 Lisp_Object pos, spec, limpos;
3342 int string_p = (string && (STRINGP (string->lstring) || string->s));
3343 EMACS_INT eob = string_p ? string->schars : ZV;
3344 EMACS_INT begb = string_p ? 0 : BEGV;
3345 EMACS_INT bufpos, charpos = CHARPOS (*position);
3346 EMACS_INT lim =
3347 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3348 struct text_pos tpos;
3349 int rv = 0;
3350
3351 *disp_prop = 1;
3352
3353 if (charpos >= eob
3354 /* We don't support display properties whose values are strings
3355 that have display string properties. */
3356 || string->from_disp_str
3357 /* C strings cannot have display properties. */
3358 || (string->s && !STRINGP (object)))
3359 {
3360 *disp_prop = 0;
3361 return eob;
3362 }
3363
3364 /* If the character at CHARPOS is where the display string begins,
3365 return CHARPOS. */
3366 pos = make_number (charpos);
3367 if (STRINGP (object))
3368 bufpos = string->bufpos;
3369 else
3370 bufpos = charpos;
3371 tpos = *position;
3372 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3373 && (charpos <= begb
3374 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3375 object),
3376 spec))
3377 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3378 frame_window_p)))
3379 {
3380 if (rv == 2)
3381 *disp_prop = 2;
3382 return charpos;
3383 }
3384
3385 /* Look forward for the first character with a `display' property
3386 that will replace the underlying text when displayed. */
3387 limpos = make_number (lim);
3388 do {
3389 pos = Fnext_single_char_property_change (pos, Qdisplay, object, limpos);
3390 CHARPOS (tpos) = XFASTINT (pos);
3391 if (CHARPOS (tpos) >= lim)
3392 {
3393 *disp_prop = 0;
3394 break;
3395 }
3396 if (STRINGP (object))
3397 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3398 else
3399 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3400 spec = Fget_char_property (pos, Qdisplay, object);
3401 if (!STRINGP (object))
3402 bufpos = CHARPOS (tpos);
3403 } while (NILP (spec)
3404 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3405 bufpos, frame_window_p)));
3406 if (rv == 2)
3407 *disp_prop = 2;
3408
3409 return CHARPOS (tpos);
3410 }
3411
3412 /* Return the character position of the end of the display string that
3413 started at CHARPOS. If there's no display string at CHARPOS,
3414 return -1. A display string is either an overlay with `display'
3415 property whose value is a string or a `display' text property whose
3416 value is a string. */
3417 EMACS_INT
3418 compute_display_string_end (EMACS_INT charpos, struct bidi_string_data *string)
3419 {
3420 /* OBJECT = nil means current buffer. */
3421 Lisp_Object object =
3422 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3423 Lisp_Object pos = make_number (charpos);
3424 EMACS_INT eob =
3425 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3426
3427 if (charpos >= eob || (string->s && !STRINGP (object)))
3428 return eob;
3429
3430 /* It could happen that the display property or overlay was removed
3431 since we found it in compute_display_string_pos above. One way
3432 this can happen is if JIT font-lock was called (through
3433 handle_fontified_prop), and jit-lock-functions remove text
3434 properties or overlays from the portion of buffer that includes
3435 CHARPOS. Muse mode is known to do that, for example. In this
3436 case, we return -1 to the caller, to signal that no display
3437 string is actually present at CHARPOS. See bidi_fetch_char for
3438 how this is handled.
3439
3440 An alternative would be to never look for display properties past
3441 it->stop_charpos. But neither compute_display_string_pos nor
3442 bidi_fetch_char that calls it know or care where the next
3443 stop_charpos is. */
3444 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3445 return -1;
3446
3447 /* Look forward for the first character where the `display' property
3448 changes. */
3449 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3450
3451 return XFASTINT (pos);
3452 }
3453
3454
3455 \f
3456 /***********************************************************************
3457 Fontification
3458 ***********************************************************************/
3459
3460 /* Handle changes in the `fontified' property of the current buffer by
3461 calling hook functions from Qfontification_functions to fontify
3462 regions of text. */
3463
3464 static enum prop_handled
3465 handle_fontified_prop (struct it *it)
3466 {
3467 Lisp_Object prop, pos;
3468 enum prop_handled handled = HANDLED_NORMALLY;
3469
3470 if (!NILP (Vmemory_full))
3471 return handled;
3472
3473 /* Get the value of the `fontified' property at IT's current buffer
3474 position. (The `fontified' property doesn't have a special
3475 meaning in strings.) If the value is nil, call functions from
3476 Qfontification_functions. */
3477 if (!STRINGP (it->string)
3478 && it->s == NULL
3479 && !NILP (Vfontification_functions)
3480 && !NILP (Vrun_hooks)
3481 && (pos = make_number (IT_CHARPOS (*it)),
3482 prop = Fget_char_property (pos, Qfontified, Qnil),
3483 /* Ignore the special cased nil value always present at EOB since
3484 no amount of fontifying will be able to change it. */
3485 NILP (prop) && IT_CHARPOS (*it) < Z))
3486 {
3487 int count = SPECPDL_INDEX ();
3488 Lisp_Object val;
3489 struct buffer *obuf = current_buffer;
3490 int begv = BEGV, zv = ZV;
3491 int old_clip_changed = current_buffer->clip_changed;
3492
3493 val = Vfontification_functions;
3494 specbind (Qfontification_functions, Qnil);
3495
3496 xassert (it->end_charpos == ZV);
3497
3498 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3499 safe_call1 (val, pos);
3500 else
3501 {
3502 Lisp_Object fns, fn;
3503 struct gcpro gcpro1, gcpro2;
3504
3505 fns = Qnil;
3506 GCPRO2 (val, fns);
3507
3508 for (; CONSP (val); val = XCDR (val))
3509 {
3510 fn = XCAR (val);
3511
3512 if (EQ (fn, Qt))
3513 {
3514 /* A value of t indicates this hook has a local
3515 binding; it means to run the global binding too.
3516 In a global value, t should not occur. If it
3517 does, we must ignore it to avoid an endless
3518 loop. */
3519 for (fns = Fdefault_value (Qfontification_functions);
3520 CONSP (fns);
3521 fns = XCDR (fns))
3522 {
3523 fn = XCAR (fns);
3524 if (!EQ (fn, Qt))
3525 safe_call1 (fn, pos);
3526 }
3527 }
3528 else
3529 safe_call1 (fn, pos);
3530 }
3531
3532 UNGCPRO;
3533 }
3534
3535 unbind_to (count, Qnil);
3536
3537 /* Fontification functions routinely call `save-restriction'.
3538 Normally, this tags clip_changed, which can confuse redisplay
3539 (see discussion in Bug#6671). Since we don't perform any
3540 special handling of fontification changes in the case where
3541 `save-restriction' isn't called, there's no point doing so in
3542 this case either. So, if the buffer's restrictions are
3543 actually left unchanged, reset clip_changed. */
3544 if (obuf == current_buffer)
3545 {
3546 if (begv == BEGV && zv == ZV)
3547 current_buffer->clip_changed = old_clip_changed;
3548 }
3549 /* There isn't much we can reasonably do to protect against
3550 misbehaving fontification, but here's a fig leaf. */
3551 else if (!NILP (BVAR (obuf, name)))
3552 set_buffer_internal_1 (obuf);
3553
3554 /* The fontification code may have added/removed text.
3555 It could do even a lot worse, but let's at least protect against
3556 the most obvious case where only the text past `pos' gets changed',
3557 as is/was done in grep.el where some escapes sequences are turned
3558 into face properties (bug#7876). */
3559 it->end_charpos = ZV;
3560
3561 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3562 something. This avoids an endless loop if they failed to
3563 fontify the text for which reason ever. */
3564 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3565 handled = HANDLED_RECOMPUTE_PROPS;
3566 }
3567
3568 return handled;
3569 }
3570
3571
3572 \f
3573 /***********************************************************************
3574 Faces
3575 ***********************************************************************/
3576
3577 /* Set up iterator IT from face properties at its current position.
3578 Called from handle_stop. */
3579
3580 static enum prop_handled
3581 handle_face_prop (struct it *it)
3582 {
3583 int new_face_id;
3584 EMACS_INT next_stop;
3585
3586 if (!STRINGP (it->string))
3587 {
3588 new_face_id
3589 = face_at_buffer_position (it->w,
3590 IT_CHARPOS (*it),
3591 it->region_beg_charpos,
3592 it->region_end_charpos,
3593 &next_stop,
3594 (IT_CHARPOS (*it)
3595 + TEXT_PROP_DISTANCE_LIMIT),
3596 0, it->base_face_id);
3597
3598 /* Is this a start of a run of characters with box face?
3599 Caveat: this can be called for a freshly initialized
3600 iterator; face_id is -1 in this case. We know that the new
3601 face will not change until limit, i.e. if the new face has a
3602 box, all characters up to limit will have one. But, as
3603 usual, we don't know whether limit is really the end. */
3604 if (new_face_id != it->face_id)
3605 {
3606 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3607
3608 /* If new face has a box but old face has not, this is
3609 the start of a run of characters with box, i.e. it has
3610 a shadow on the left side. The value of face_id of the
3611 iterator will be -1 if this is the initial call that gets
3612 the face. In this case, we have to look in front of IT's
3613 position and see whether there is a face != new_face_id. */
3614 it->start_of_box_run_p
3615 = (new_face->box != FACE_NO_BOX
3616 && (it->face_id >= 0
3617 || IT_CHARPOS (*it) == BEG
3618 || new_face_id != face_before_it_pos (it)));
3619 it->face_box_p = new_face->box != FACE_NO_BOX;
3620 }
3621 }
3622 else
3623 {
3624 int base_face_id;
3625 EMACS_INT bufpos;
3626 int i;
3627 Lisp_Object from_overlay
3628 = (it->current.overlay_string_index >= 0
3629 ? it->string_overlays[it->current.overlay_string_index]
3630 : Qnil);
3631
3632 /* See if we got to this string directly or indirectly from
3633 an overlay property. That includes the before-string or
3634 after-string of an overlay, strings in display properties
3635 provided by an overlay, their text properties, etc.
3636
3637 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3638 if (! NILP (from_overlay))
3639 for (i = it->sp - 1; i >= 0; i--)
3640 {
3641 if (it->stack[i].current.overlay_string_index >= 0)
3642 from_overlay
3643 = it->string_overlays[it->stack[i].current.overlay_string_index];
3644 else if (! NILP (it->stack[i].from_overlay))
3645 from_overlay = it->stack[i].from_overlay;
3646
3647 if (!NILP (from_overlay))
3648 break;
3649 }
3650
3651 if (! NILP (from_overlay))
3652 {
3653 bufpos = IT_CHARPOS (*it);
3654 /* For a string from an overlay, the base face depends
3655 only on text properties and ignores overlays. */
3656 base_face_id
3657 = face_for_overlay_string (it->w,
3658 IT_CHARPOS (*it),
3659 it->region_beg_charpos,
3660 it->region_end_charpos,
3661 &next_stop,
3662 (IT_CHARPOS (*it)
3663 + TEXT_PROP_DISTANCE_LIMIT),
3664 0,
3665 from_overlay);
3666 }
3667 else
3668 {
3669 bufpos = 0;
3670
3671 /* For strings from a `display' property, use the face at
3672 IT's current buffer position as the base face to merge
3673 with, so that overlay strings appear in the same face as
3674 surrounding text, unless they specify their own
3675 faces. */
3676 base_face_id = it->string_from_prefix_prop_p
3677 ? DEFAULT_FACE_ID
3678 : underlying_face_id (it);
3679 }
3680
3681 new_face_id = face_at_string_position (it->w,
3682 it->string,
3683 IT_STRING_CHARPOS (*it),
3684 bufpos,
3685 it->region_beg_charpos,
3686 it->region_end_charpos,
3687 &next_stop,
3688 base_face_id, 0);
3689
3690 /* Is this a start of a run of characters with box? Caveat:
3691 this can be called for a freshly allocated iterator; face_id
3692 is -1 is this case. We know that the new face will not
3693 change until the next check pos, i.e. if the new face has a
3694 box, all characters up to that position will have a
3695 box. But, as usual, we don't know whether that position
3696 is really the end. */
3697 if (new_face_id != it->face_id)
3698 {
3699 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3700 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3701
3702 /* If new face has a box but old face hasn't, this is the
3703 start of a run of characters with box, i.e. it has a
3704 shadow on the left side. */
3705 it->start_of_box_run_p
3706 = new_face->box && (old_face == NULL || !old_face->box);
3707 it->face_box_p = new_face->box != FACE_NO_BOX;
3708 }
3709 }
3710
3711 it->face_id = new_face_id;
3712 return HANDLED_NORMALLY;
3713 }
3714
3715
3716 /* Return the ID of the face ``underlying'' IT's current position,
3717 which is in a string. If the iterator is associated with a
3718 buffer, return the face at IT's current buffer position.
3719 Otherwise, use the iterator's base_face_id. */
3720
3721 static int
3722 underlying_face_id (struct it *it)
3723 {
3724 int face_id = it->base_face_id, i;
3725
3726 xassert (STRINGP (it->string));
3727
3728 for (i = it->sp - 1; i >= 0; --i)
3729 if (NILP (it->stack[i].string))
3730 face_id = it->stack[i].face_id;
3731
3732 return face_id;
3733 }
3734
3735
3736 /* Compute the face one character before or after the current position
3737 of IT, in the visual order. BEFORE_P non-zero means get the face
3738 in front (to the left in L2R paragraphs, to the right in R2L
3739 paragraphs) of IT's screen position. Value is the ID of the face. */
3740
3741 static int
3742 face_before_or_after_it_pos (struct it *it, int before_p)
3743 {
3744 int face_id, limit;
3745 EMACS_INT next_check_charpos;
3746 struct it it_copy;
3747 void *it_copy_data = NULL;
3748
3749 xassert (it->s == NULL);
3750
3751 if (STRINGP (it->string))
3752 {
3753 EMACS_INT bufpos, charpos;
3754 int base_face_id;
3755
3756 /* No face change past the end of the string (for the case
3757 we are padding with spaces). No face change before the
3758 string start. */
3759 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3760 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3761 return it->face_id;
3762
3763 if (!it->bidi_p)
3764 {
3765 /* Set charpos to the position before or after IT's current
3766 position, in the logical order, which in the non-bidi
3767 case is the same as the visual order. */
3768 if (before_p)
3769 charpos = IT_STRING_CHARPOS (*it) - 1;
3770 else if (it->what == IT_COMPOSITION)
3771 /* For composition, we must check the character after the
3772 composition. */
3773 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3774 else
3775 charpos = IT_STRING_CHARPOS (*it) + 1;
3776 }
3777 else
3778 {
3779 if (before_p)
3780 {
3781 /* With bidi iteration, the character before the current
3782 in the visual order cannot be found by simple
3783 iteration, because "reverse" reordering is not
3784 supported. Instead, we need to use the move_it_*
3785 family of functions. */
3786 /* Ignore face changes before the first visible
3787 character on this display line. */
3788 if (it->current_x <= it->first_visible_x)
3789 return it->face_id;
3790 SAVE_IT (it_copy, *it, it_copy_data);
3791 /* Implementation note: Since move_it_in_display_line
3792 works in the iterator geometry, and thinks the first
3793 character is always the leftmost, even in R2L lines,
3794 we don't need to distinguish between the R2L and L2R
3795 cases here. */
3796 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
3797 it_copy.current_x - 1, MOVE_TO_X);
3798 charpos = IT_STRING_CHARPOS (it_copy);
3799 RESTORE_IT (it, it, it_copy_data);
3800 }
3801 else
3802 {
3803 /* Set charpos to the string position of the character
3804 that comes after IT's current position in the visual
3805 order. */
3806 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3807
3808 it_copy = *it;
3809 while (n--)
3810 bidi_move_to_visually_next (&it_copy.bidi_it);
3811
3812 charpos = it_copy.bidi_it.charpos;
3813 }
3814 }
3815 xassert (0 <= charpos && charpos <= SCHARS (it->string));
3816
3817 if (it->current.overlay_string_index >= 0)
3818 bufpos = IT_CHARPOS (*it);
3819 else
3820 bufpos = 0;
3821
3822 base_face_id = underlying_face_id (it);
3823
3824 /* Get the face for ASCII, or unibyte. */
3825 face_id = face_at_string_position (it->w,
3826 it->string,
3827 charpos,
3828 bufpos,
3829 it->region_beg_charpos,
3830 it->region_end_charpos,
3831 &next_check_charpos,
3832 base_face_id, 0);
3833
3834 /* Correct the face for charsets different from ASCII. Do it
3835 for the multibyte case only. The face returned above is
3836 suitable for unibyte text if IT->string is unibyte. */
3837 if (STRING_MULTIBYTE (it->string))
3838 {
3839 struct text_pos pos1 = string_pos (charpos, it->string);
3840 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
3841 int c, len;
3842 struct face *face = FACE_FROM_ID (it->f, face_id);
3843
3844 c = string_char_and_length (p, &len);
3845 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
3846 }
3847 }
3848 else
3849 {
3850 struct text_pos pos;
3851
3852 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3853 || (IT_CHARPOS (*it) <= BEGV && before_p))
3854 return it->face_id;
3855
3856 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3857 pos = it->current.pos;
3858
3859 if (!it->bidi_p)
3860 {
3861 if (before_p)
3862 DEC_TEXT_POS (pos, it->multibyte_p);
3863 else
3864 {
3865 if (it->what == IT_COMPOSITION)
3866 {
3867 /* For composition, we must check the position after
3868 the composition. */
3869 pos.charpos += it->cmp_it.nchars;
3870 pos.bytepos += it->len;
3871 }
3872 else
3873 INC_TEXT_POS (pos, it->multibyte_p);
3874 }
3875 }
3876 else
3877 {
3878 if (before_p)
3879 {
3880 /* With bidi iteration, the character before the current
3881 in the visual order cannot be found by simple
3882 iteration, because "reverse" reordering is not
3883 supported. Instead, we need to use the move_it_*
3884 family of functions. */
3885 /* Ignore face changes before the first visible
3886 character on this display line. */
3887 if (it->current_x <= it->first_visible_x)
3888 return it->face_id;
3889 SAVE_IT (it_copy, *it, it_copy_data);
3890 /* Implementation note: Since move_it_in_display_line
3891 works in the iterator geometry, and thinks the first
3892 character is always the leftmost, even in R2L lines,
3893 we don't need to distinguish between the R2L and L2R
3894 cases here. */
3895 move_it_in_display_line (&it_copy, ZV,
3896 it_copy.current_x - 1, MOVE_TO_X);
3897 pos = it_copy.current.pos;
3898 RESTORE_IT (it, it, it_copy_data);
3899 }
3900 else
3901 {
3902 /* Set charpos to the buffer position of the character
3903 that comes after IT's current position in the visual
3904 order. */
3905 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3906
3907 it_copy = *it;
3908 while (n--)
3909 bidi_move_to_visually_next (&it_copy.bidi_it);
3910
3911 SET_TEXT_POS (pos,
3912 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
3913 }
3914 }
3915 xassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
3916
3917 /* Determine face for CHARSET_ASCII, or unibyte. */
3918 face_id = face_at_buffer_position (it->w,
3919 CHARPOS (pos),
3920 it->region_beg_charpos,
3921 it->region_end_charpos,
3922 &next_check_charpos,
3923 limit, 0, -1);
3924
3925 /* Correct the face for charsets different from ASCII. Do it
3926 for the multibyte case only. The face returned above is
3927 suitable for unibyte text if current_buffer is unibyte. */
3928 if (it->multibyte_p)
3929 {
3930 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3931 struct face *face = FACE_FROM_ID (it->f, face_id);
3932 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3933 }
3934 }
3935
3936 return face_id;
3937 }
3938
3939
3940 \f
3941 /***********************************************************************
3942 Invisible text
3943 ***********************************************************************/
3944
3945 /* Set up iterator IT from invisible properties at its current
3946 position. Called from handle_stop. */
3947
3948 static enum prop_handled
3949 handle_invisible_prop (struct it *it)
3950 {
3951 enum prop_handled handled = HANDLED_NORMALLY;
3952
3953 if (STRINGP (it->string))
3954 {
3955 Lisp_Object prop, end_charpos, limit, charpos;
3956
3957 /* Get the value of the invisible text property at the
3958 current position. Value will be nil if there is no such
3959 property. */
3960 charpos = make_number (IT_STRING_CHARPOS (*it));
3961 prop = Fget_text_property (charpos, Qinvisible, it->string);
3962
3963 if (!NILP (prop)
3964 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3965 {
3966 EMACS_INT endpos;
3967
3968 handled = HANDLED_RECOMPUTE_PROPS;
3969
3970 /* Get the position at which the next change of the
3971 invisible text property can be found in IT->string.
3972 Value will be nil if the property value is the same for
3973 all the rest of IT->string. */
3974 XSETINT (limit, SCHARS (it->string));
3975 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3976 it->string, limit);
3977
3978 /* Text at current position is invisible. The next
3979 change in the property is at position end_charpos.
3980 Move IT's current position to that position. */
3981 if (INTEGERP (end_charpos)
3982 && (endpos = XFASTINT (end_charpos)) < XFASTINT (limit))
3983 {
3984 struct text_pos old;
3985 EMACS_INT oldpos;
3986
3987 old = it->current.string_pos;
3988 oldpos = CHARPOS (old);
3989 if (it->bidi_p)
3990 {
3991 if (it->bidi_it.first_elt
3992 && it->bidi_it.charpos < SCHARS (it->string))
3993 bidi_paragraph_init (it->paragraph_embedding,
3994 &it->bidi_it, 1);
3995 /* Bidi-iterate out of the invisible text. */
3996 do
3997 {
3998 bidi_move_to_visually_next (&it->bidi_it);
3999 }
4000 while (oldpos <= it->bidi_it.charpos
4001 && it->bidi_it.charpos < endpos);
4002
4003 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4004 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4005 if (IT_CHARPOS (*it) >= endpos)
4006 it->prev_stop = endpos;
4007 }
4008 else
4009 {
4010 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4011 compute_string_pos (&it->current.string_pos, old, it->string);
4012 }
4013 }
4014 else
4015 {
4016 /* The rest of the string is invisible. If this is an
4017 overlay string, proceed with the next overlay string
4018 or whatever comes and return a character from there. */
4019 if (it->current.overlay_string_index >= 0)
4020 {
4021 next_overlay_string (it);
4022 /* Don't check for overlay strings when we just
4023 finished processing them. */
4024 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4025 }
4026 else
4027 {
4028 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4029 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4030 }
4031 }
4032 }
4033 }
4034 else
4035 {
4036 int invis_p;
4037 EMACS_INT newpos, next_stop, start_charpos, tem;
4038 Lisp_Object pos, prop, overlay;
4039
4040 /* First of all, is there invisible text at this position? */
4041 tem = start_charpos = IT_CHARPOS (*it);
4042 pos = make_number (tem);
4043 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4044 &overlay);
4045 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4046
4047 /* If we are on invisible text, skip over it. */
4048 if (invis_p && start_charpos < it->end_charpos)
4049 {
4050 /* Record whether we have to display an ellipsis for the
4051 invisible text. */
4052 int display_ellipsis_p = invis_p == 2;
4053
4054 handled = HANDLED_RECOMPUTE_PROPS;
4055
4056 /* Loop skipping over invisible text. The loop is left at
4057 ZV or with IT on the first char being visible again. */
4058 do
4059 {
4060 /* Try to skip some invisible text. Return value is the
4061 position reached which can be equal to where we start
4062 if there is nothing invisible there. This skips both
4063 over invisible text properties and overlays with
4064 invisible property. */
4065 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4066
4067 /* If we skipped nothing at all we weren't at invisible
4068 text in the first place. If everything to the end of
4069 the buffer was skipped, end the loop. */
4070 if (newpos == tem || newpos >= ZV)
4071 invis_p = 0;
4072 else
4073 {
4074 /* We skipped some characters but not necessarily
4075 all there are. Check if we ended up on visible
4076 text. Fget_char_property returns the property of
4077 the char before the given position, i.e. if we
4078 get invis_p = 0, this means that the char at
4079 newpos is visible. */
4080 pos = make_number (newpos);
4081 prop = Fget_char_property (pos, Qinvisible, it->window);
4082 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4083 }
4084
4085 /* If we ended up on invisible text, proceed to
4086 skip starting with next_stop. */
4087 if (invis_p)
4088 tem = next_stop;
4089
4090 /* If there are adjacent invisible texts, don't lose the
4091 second one's ellipsis. */
4092 if (invis_p == 2)
4093 display_ellipsis_p = 1;
4094 }
4095 while (invis_p);
4096
4097 /* The position newpos is now either ZV or on visible text. */
4098 if (it->bidi_p)
4099 {
4100 EMACS_INT bpos = CHAR_TO_BYTE (newpos);
4101 int on_newline =
4102 bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4103 int after_newline =
4104 newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4105
4106 /* If the invisible text ends on a newline or on a
4107 character after a newline, we can avoid the costly,
4108 character by character, bidi iteration to NEWPOS, and
4109 instead simply reseat the iterator there. That's
4110 because all bidi reordering information is tossed at
4111 the newline. This is a big win for modes that hide
4112 complete lines, like Outline, Org, etc. */
4113 if (on_newline || after_newline)
4114 {
4115 struct text_pos tpos;
4116 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4117
4118 SET_TEXT_POS (tpos, newpos, bpos);
4119 reseat_1 (it, tpos, 0);
4120 /* If we reseat on a newline/ZV, we need to prep the
4121 bidi iterator for advancing to the next character
4122 after the newline/EOB, keeping the current paragraph
4123 direction (so that PRODUCE_GLYPHS does TRT wrt
4124 prepending/appending glyphs to a glyph row). */
4125 if (on_newline)
4126 {
4127 it->bidi_it.first_elt = 0;
4128 it->bidi_it.paragraph_dir = pdir;
4129 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4130 it->bidi_it.nchars = 1;
4131 it->bidi_it.ch_len = 1;
4132 }
4133 }
4134 else /* Must use the slow method. */
4135 {
4136 /* With bidi iteration, the region of invisible text
4137 could start and/or end in the middle of a
4138 non-base embedding level. Therefore, we need to
4139 skip invisible text using the bidi iterator,
4140 starting at IT's current position, until we find
4141 ourselves outside of the invisible text.
4142 Skipping invisible text _after_ bidi iteration
4143 avoids affecting the visual order of the
4144 displayed text when invisible properties are
4145 added or removed. */
4146 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4147 {
4148 /* If we were `reseat'ed to a new paragraph,
4149 determine the paragraph base direction. We
4150 need to do it now because
4151 next_element_from_buffer may not have a
4152 chance to do it, if we are going to skip any
4153 text at the beginning, which resets the
4154 FIRST_ELT flag. */
4155 bidi_paragraph_init (it->paragraph_embedding,
4156 &it->bidi_it, 1);
4157 }
4158 do
4159 {
4160 bidi_move_to_visually_next (&it->bidi_it);
4161 }
4162 while (it->stop_charpos <= it->bidi_it.charpos
4163 && it->bidi_it.charpos < newpos);
4164 IT_CHARPOS (*it) = it->bidi_it.charpos;
4165 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4166 /* If we overstepped NEWPOS, record its position in
4167 the iterator, so that we skip invisible text if
4168 later the bidi iteration lands us in the
4169 invisible region again. */
4170 if (IT_CHARPOS (*it) >= newpos)
4171 it->prev_stop = newpos;
4172 }
4173 }
4174 else
4175 {
4176 IT_CHARPOS (*it) = newpos;
4177 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4178 }
4179
4180 /* If there are before-strings at the start of invisible
4181 text, and the text is invisible because of a text
4182 property, arrange to show before-strings because 20.x did
4183 it that way. (If the text is invisible because of an
4184 overlay property instead of a text property, this is
4185 already handled in the overlay code.) */
4186 if (NILP (overlay)
4187 && get_overlay_strings (it, it->stop_charpos))
4188 {
4189 handled = HANDLED_RECOMPUTE_PROPS;
4190 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4191 }
4192 else if (display_ellipsis_p)
4193 {
4194 /* Make sure that the glyphs of the ellipsis will get
4195 correct `charpos' values. If we would not update
4196 it->position here, the glyphs would belong to the
4197 last visible character _before_ the invisible
4198 text, which confuses `set_cursor_from_row'.
4199
4200 We use the last invisible position instead of the
4201 first because this way the cursor is always drawn on
4202 the first "." of the ellipsis, whenever PT is inside
4203 the invisible text. Otherwise the cursor would be
4204 placed _after_ the ellipsis when the point is after the
4205 first invisible character. */
4206 if (!STRINGP (it->object))
4207 {
4208 it->position.charpos = newpos - 1;
4209 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4210 }
4211 it->ellipsis_p = 1;
4212 /* Let the ellipsis display before
4213 considering any properties of the following char.
4214 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4215 handled = HANDLED_RETURN;
4216 }
4217 }
4218 }
4219
4220 return handled;
4221 }
4222
4223
4224 /* Make iterator IT return `...' next.
4225 Replaces LEN characters from buffer. */
4226
4227 static void
4228 setup_for_ellipsis (struct it *it, int len)
4229 {
4230 /* Use the display table definition for `...'. Invalid glyphs
4231 will be handled by the method returning elements from dpvec. */
4232 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4233 {
4234 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4235 it->dpvec = v->contents;
4236 it->dpend = v->contents + v->header.size;
4237 }
4238 else
4239 {
4240 /* Default `...'. */
4241 it->dpvec = default_invis_vector;
4242 it->dpend = default_invis_vector + 3;
4243 }
4244
4245 it->dpvec_char_len = len;
4246 it->current.dpvec_index = 0;
4247 it->dpvec_face_id = -1;
4248
4249 /* Remember the current face id in case glyphs specify faces.
4250 IT's face is restored in set_iterator_to_next.
4251 saved_face_id was set to preceding char's face in handle_stop. */
4252 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4253 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4254
4255 it->method = GET_FROM_DISPLAY_VECTOR;
4256 it->ellipsis_p = 1;
4257 }
4258
4259
4260 \f
4261 /***********************************************************************
4262 'display' property
4263 ***********************************************************************/
4264
4265 /* Set up iterator IT from `display' property at its current position.
4266 Called from handle_stop.
4267 We return HANDLED_RETURN if some part of the display property
4268 overrides the display of the buffer text itself.
4269 Otherwise we return HANDLED_NORMALLY. */
4270
4271 static enum prop_handled
4272 handle_display_prop (struct it *it)
4273 {
4274 Lisp_Object propval, object, overlay;
4275 struct text_pos *position;
4276 EMACS_INT bufpos;
4277 /* Nonzero if some property replaces the display of the text itself. */
4278 int display_replaced_p = 0;
4279
4280 if (STRINGP (it->string))
4281 {
4282 object = it->string;
4283 position = &it->current.string_pos;
4284 bufpos = CHARPOS (it->current.pos);
4285 }
4286 else
4287 {
4288 XSETWINDOW (object, it->w);
4289 position = &it->current.pos;
4290 bufpos = CHARPOS (*position);
4291 }
4292
4293 /* Reset those iterator values set from display property values. */
4294 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4295 it->space_width = Qnil;
4296 it->font_height = Qnil;
4297 it->voffset = 0;
4298
4299 /* We don't support recursive `display' properties, i.e. string
4300 values that have a string `display' property, that have a string
4301 `display' property etc. */
4302 if (!it->string_from_display_prop_p)
4303 it->area = TEXT_AREA;
4304
4305 propval = get_char_property_and_overlay (make_number (position->charpos),
4306 Qdisplay, object, &overlay);
4307 if (NILP (propval))
4308 return HANDLED_NORMALLY;
4309 /* Now OVERLAY is the overlay that gave us this property, or nil
4310 if it was a text property. */
4311
4312 if (!STRINGP (it->string))
4313 object = it->w->buffer;
4314
4315 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4316 position, bufpos,
4317 FRAME_WINDOW_P (it->f));
4318
4319 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4320 }
4321
4322 /* Subroutine of handle_display_prop. Returns non-zero if the display
4323 specification in SPEC is a replacing specification, i.e. it would
4324 replace the text covered by `display' property with something else,
4325 such as an image or a display string. If SPEC includes any kind or
4326 `(space ...) specification, the value is 2; this is used by
4327 compute_display_string_pos, which see.
4328
4329 See handle_single_display_spec for documentation of arguments.
4330 frame_window_p is non-zero if the window being redisplayed is on a
4331 GUI frame; this argument is used only if IT is NULL, see below.
4332
4333 IT can be NULL, if this is called by the bidi reordering code
4334 through compute_display_string_pos, which see. In that case, this
4335 function only examines SPEC, but does not otherwise "handle" it, in
4336 the sense that it doesn't set up members of IT from the display
4337 spec. */
4338 static int
4339 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4340 Lisp_Object overlay, struct text_pos *position,
4341 EMACS_INT bufpos, int frame_window_p)
4342 {
4343 int replacing_p = 0;
4344 int rv;
4345
4346 if (CONSP (spec)
4347 /* Simple specifications. */
4348 && !EQ (XCAR (spec), Qimage)
4349 && !EQ (XCAR (spec), Qspace)
4350 && !EQ (XCAR (spec), Qwhen)
4351 && !EQ (XCAR (spec), Qslice)
4352 && !EQ (XCAR (spec), Qspace_width)
4353 && !EQ (XCAR (spec), Qheight)
4354 && !EQ (XCAR (spec), Qraise)
4355 /* Marginal area specifications. */
4356 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4357 && !EQ (XCAR (spec), Qleft_fringe)
4358 && !EQ (XCAR (spec), Qright_fringe)
4359 && !NILP (XCAR (spec)))
4360 {
4361 for (; CONSP (spec); spec = XCDR (spec))
4362 {
4363 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4364 overlay, position, bufpos,
4365 replacing_p, frame_window_p)))
4366 {
4367 replacing_p = rv;
4368 /* If some text in a string is replaced, `position' no
4369 longer points to the position of `object'. */
4370 if (!it || STRINGP (object))
4371 break;
4372 }
4373 }
4374 }
4375 else if (VECTORP (spec))
4376 {
4377 int i;
4378 for (i = 0; i < ASIZE (spec); ++i)
4379 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4380 overlay, position, bufpos,
4381 replacing_p, frame_window_p)))
4382 {
4383 replacing_p = rv;
4384 /* If some text in a string is replaced, `position' no
4385 longer points to the position of `object'. */
4386 if (!it || STRINGP (object))
4387 break;
4388 }
4389 }
4390 else
4391 {
4392 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4393 position, bufpos, 0,
4394 frame_window_p)))
4395 replacing_p = rv;
4396 }
4397
4398 return replacing_p;
4399 }
4400
4401 /* Value is the position of the end of the `display' property starting
4402 at START_POS in OBJECT. */
4403
4404 static struct text_pos
4405 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4406 {
4407 Lisp_Object end;
4408 struct text_pos end_pos;
4409
4410 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4411 Qdisplay, object, Qnil);
4412 CHARPOS (end_pos) = XFASTINT (end);
4413 if (STRINGP (object))
4414 compute_string_pos (&end_pos, start_pos, it->string);
4415 else
4416 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4417
4418 return end_pos;
4419 }
4420
4421
4422 /* Set up IT from a single `display' property specification SPEC. OBJECT
4423 is the object in which the `display' property was found. *POSITION
4424 is the position in OBJECT at which the `display' property was found.
4425 BUFPOS is the buffer position of OBJECT (different from POSITION if
4426 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4427 previously saw a display specification which already replaced text
4428 display with something else, for example an image; we ignore such
4429 properties after the first one has been processed.
4430
4431 OVERLAY is the overlay this `display' property came from,
4432 or nil if it was a text property.
4433
4434 If SPEC is a `space' or `image' specification, and in some other
4435 cases too, set *POSITION to the position where the `display'
4436 property ends.
4437
4438 If IT is NULL, only examine the property specification in SPEC, but
4439 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4440 is intended to be displayed in a window on a GUI frame.
4441
4442 Value is non-zero if something was found which replaces the display
4443 of buffer or string text. */
4444
4445 static int
4446 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4447 Lisp_Object overlay, struct text_pos *position,
4448 EMACS_INT bufpos, int display_replaced_p,
4449 int frame_window_p)
4450 {
4451 Lisp_Object form;
4452 Lisp_Object location, value;
4453 struct text_pos start_pos = *position;
4454 int valid_p;
4455
4456 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4457 If the result is non-nil, use VALUE instead of SPEC. */
4458 form = Qt;
4459 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4460 {
4461 spec = XCDR (spec);
4462 if (!CONSP (spec))
4463 return 0;
4464 form = XCAR (spec);
4465 spec = XCDR (spec);
4466 }
4467
4468 if (!NILP (form) && !EQ (form, Qt))
4469 {
4470 int count = SPECPDL_INDEX ();
4471 struct gcpro gcpro1;
4472
4473 /* Bind `object' to the object having the `display' property, a
4474 buffer or string. Bind `position' to the position in the
4475 object where the property was found, and `buffer-position'
4476 to the current position in the buffer. */
4477
4478 if (NILP (object))
4479 XSETBUFFER (object, current_buffer);
4480 specbind (Qobject, object);
4481 specbind (Qposition, make_number (CHARPOS (*position)));
4482 specbind (Qbuffer_position, make_number (bufpos));
4483 GCPRO1 (form);
4484 form = safe_eval (form);
4485 UNGCPRO;
4486 unbind_to (count, Qnil);
4487 }
4488
4489 if (NILP (form))
4490 return 0;
4491
4492 /* Handle `(height HEIGHT)' specifications. */
4493 if (CONSP (spec)
4494 && EQ (XCAR (spec), Qheight)
4495 && CONSP (XCDR (spec)))
4496 {
4497 if (it)
4498 {
4499 if (!FRAME_WINDOW_P (it->f))
4500 return 0;
4501
4502 it->font_height = XCAR (XCDR (spec));
4503 if (!NILP (it->font_height))
4504 {
4505 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4506 int new_height = -1;
4507
4508 if (CONSP (it->font_height)
4509 && (EQ (XCAR (it->font_height), Qplus)
4510 || EQ (XCAR (it->font_height), Qminus))
4511 && CONSP (XCDR (it->font_height))
4512 && INTEGERP (XCAR (XCDR (it->font_height))))
4513 {
4514 /* `(+ N)' or `(- N)' where N is an integer. */
4515 int steps = XINT (XCAR (XCDR (it->font_height)));
4516 if (EQ (XCAR (it->font_height), Qplus))
4517 steps = - steps;
4518 it->face_id = smaller_face (it->f, it->face_id, steps);
4519 }
4520 else if (FUNCTIONP (it->font_height))
4521 {
4522 /* Call function with current height as argument.
4523 Value is the new height. */
4524 Lisp_Object height;
4525 height = safe_call1 (it->font_height,
4526 face->lface[LFACE_HEIGHT_INDEX]);
4527 if (NUMBERP (height))
4528 new_height = XFLOATINT (height);
4529 }
4530 else if (NUMBERP (it->font_height))
4531 {
4532 /* Value is a multiple of the canonical char height. */
4533 struct face *f;
4534
4535 f = FACE_FROM_ID (it->f,
4536 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4537 new_height = (XFLOATINT (it->font_height)
4538 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4539 }
4540 else
4541 {
4542 /* Evaluate IT->font_height with `height' bound to the
4543 current specified height to get the new height. */
4544 int count = SPECPDL_INDEX ();
4545
4546 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4547 value = safe_eval (it->font_height);
4548 unbind_to (count, Qnil);
4549
4550 if (NUMBERP (value))
4551 new_height = XFLOATINT (value);
4552 }
4553
4554 if (new_height > 0)
4555 it->face_id = face_with_height (it->f, it->face_id, new_height);
4556 }
4557 }
4558
4559 return 0;
4560 }
4561
4562 /* Handle `(space-width WIDTH)'. */
4563 if (CONSP (spec)
4564 && EQ (XCAR (spec), Qspace_width)
4565 && CONSP (XCDR (spec)))
4566 {
4567 if (it)
4568 {
4569 if (!FRAME_WINDOW_P (it->f))
4570 return 0;
4571
4572 value = XCAR (XCDR (spec));
4573 if (NUMBERP (value) && XFLOATINT (value) > 0)
4574 it->space_width = value;
4575 }
4576
4577 return 0;
4578 }
4579
4580 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4581 if (CONSP (spec)
4582 && EQ (XCAR (spec), Qslice))
4583 {
4584 Lisp_Object tem;
4585
4586 if (it)
4587 {
4588 if (!FRAME_WINDOW_P (it->f))
4589 return 0;
4590
4591 if (tem = XCDR (spec), CONSP (tem))
4592 {
4593 it->slice.x = XCAR (tem);
4594 if (tem = XCDR (tem), CONSP (tem))
4595 {
4596 it->slice.y = XCAR (tem);
4597 if (tem = XCDR (tem), CONSP (tem))
4598 {
4599 it->slice.width = XCAR (tem);
4600 if (tem = XCDR (tem), CONSP (tem))
4601 it->slice.height = XCAR (tem);
4602 }
4603 }
4604 }
4605 }
4606
4607 return 0;
4608 }
4609
4610 /* Handle `(raise FACTOR)'. */
4611 if (CONSP (spec)
4612 && EQ (XCAR (spec), Qraise)
4613 && CONSP (XCDR (spec)))
4614 {
4615 if (it)
4616 {
4617 if (!FRAME_WINDOW_P (it->f))
4618 return 0;
4619
4620 #ifdef HAVE_WINDOW_SYSTEM
4621 value = XCAR (XCDR (spec));
4622 if (NUMBERP (value))
4623 {
4624 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4625 it->voffset = - (XFLOATINT (value)
4626 * (FONT_HEIGHT (face->font)));
4627 }
4628 #endif /* HAVE_WINDOW_SYSTEM */
4629 }
4630
4631 return 0;
4632 }
4633
4634 /* Don't handle the other kinds of display specifications
4635 inside a string that we got from a `display' property. */
4636 if (it && it->string_from_display_prop_p)
4637 return 0;
4638
4639 /* Characters having this form of property are not displayed, so
4640 we have to find the end of the property. */
4641 if (it)
4642 {
4643 start_pos = *position;
4644 *position = display_prop_end (it, object, start_pos);
4645 }
4646 value = Qnil;
4647
4648 /* Stop the scan at that end position--we assume that all
4649 text properties change there. */
4650 if (it)
4651 it->stop_charpos = position->charpos;
4652
4653 /* Handle `(left-fringe BITMAP [FACE])'
4654 and `(right-fringe BITMAP [FACE])'. */
4655 if (CONSP (spec)
4656 && (EQ (XCAR (spec), Qleft_fringe)
4657 || EQ (XCAR (spec), Qright_fringe))
4658 && CONSP (XCDR (spec)))
4659 {
4660 int fringe_bitmap;
4661
4662 if (it)
4663 {
4664 if (!FRAME_WINDOW_P (it->f))
4665 /* If we return here, POSITION has been advanced
4666 across the text with this property. */
4667 return 0;
4668 }
4669 else if (!frame_window_p)
4670 return 0;
4671
4672 #ifdef HAVE_WINDOW_SYSTEM
4673 value = XCAR (XCDR (spec));
4674 if (!SYMBOLP (value)
4675 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4676 /* If we return here, POSITION has been advanced
4677 across the text with this property. */
4678 return 0;
4679
4680 if (it)
4681 {
4682 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4683
4684 if (CONSP (XCDR (XCDR (spec))))
4685 {
4686 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4687 int face_id2 = lookup_derived_face (it->f, face_name,
4688 FRINGE_FACE_ID, 0);
4689 if (face_id2 >= 0)
4690 face_id = face_id2;
4691 }
4692
4693 /* Save current settings of IT so that we can restore them
4694 when we are finished with the glyph property value. */
4695 push_it (it, position);
4696
4697 it->area = TEXT_AREA;
4698 it->what = IT_IMAGE;
4699 it->image_id = -1; /* no image */
4700 it->position = start_pos;
4701 it->object = NILP (object) ? it->w->buffer : object;
4702 it->method = GET_FROM_IMAGE;
4703 it->from_overlay = Qnil;
4704 it->face_id = face_id;
4705 it->from_disp_prop_p = 1;
4706
4707 /* Say that we haven't consumed the characters with
4708 `display' property yet. The call to pop_it in
4709 set_iterator_to_next will clean this up. */
4710 *position = start_pos;
4711
4712 if (EQ (XCAR (spec), Qleft_fringe))
4713 {
4714 it->left_user_fringe_bitmap = fringe_bitmap;
4715 it->left_user_fringe_face_id = face_id;
4716 }
4717 else
4718 {
4719 it->right_user_fringe_bitmap = fringe_bitmap;
4720 it->right_user_fringe_face_id = face_id;
4721 }
4722 }
4723 #endif /* HAVE_WINDOW_SYSTEM */
4724 return 1;
4725 }
4726
4727 /* Prepare to handle `((margin left-margin) ...)',
4728 `((margin right-margin) ...)' and `((margin nil) ...)'
4729 prefixes for display specifications. */
4730 location = Qunbound;
4731 if (CONSP (spec) && CONSP (XCAR (spec)))
4732 {
4733 Lisp_Object tem;
4734
4735 value = XCDR (spec);
4736 if (CONSP (value))
4737 value = XCAR (value);
4738
4739 tem = XCAR (spec);
4740 if (EQ (XCAR (tem), Qmargin)
4741 && (tem = XCDR (tem),
4742 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4743 (NILP (tem)
4744 || EQ (tem, Qleft_margin)
4745 || EQ (tem, Qright_margin))))
4746 location = tem;
4747 }
4748
4749 if (EQ (location, Qunbound))
4750 {
4751 location = Qnil;
4752 value = spec;
4753 }
4754
4755 /* After this point, VALUE is the property after any
4756 margin prefix has been stripped. It must be a string,
4757 an image specification, or `(space ...)'.
4758
4759 LOCATION specifies where to display: `left-margin',
4760 `right-margin' or nil. */
4761
4762 valid_p = (STRINGP (value)
4763 #ifdef HAVE_WINDOW_SYSTEM
4764 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4765 && valid_image_p (value))
4766 #endif /* not HAVE_WINDOW_SYSTEM */
4767 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4768
4769 if (valid_p && !display_replaced_p)
4770 {
4771 int retval = 1;
4772
4773 if (!it)
4774 {
4775 /* Callers need to know whether the display spec is any kind
4776 of `(space ...)' spec that is about to affect text-area
4777 display. */
4778 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
4779 retval = 2;
4780 return retval;
4781 }
4782
4783 /* Save current settings of IT so that we can restore them
4784 when we are finished with the glyph property value. */
4785 push_it (it, position);
4786 it->from_overlay = overlay;
4787 it->from_disp_prop_p = 1;
4788
4789 if (NILP (location))
4790 it->area = TEXT_AREA;
4791 else if (EQ (location, Qleft_margin))
4792 it->area = LEFT_MARGIN_AREA;
4793 else
4794 it->area = RIGHT_MARGIN_AREA;
4795
4796 if (STRINGP (value))
4797 {
4798 it->string = value;
4799 it->multibyte_p = STRING_MULTIBYTE (it->string);
4800 it->current.overlay_string_index = -1;
4801 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4802 it->end_charpos = it->string_nchars = SCHARS (it->string);
4803 it->method = GET_FROM_STRING;
4804 it->stop_charpos = 0;
4805 it->prev_stop = 0;
4806 it->base_level_stop = 0;
4807 it->string_from_display_prop_p = 1;
4808 /* Say that we haven't consumed the characters with
4809 `display' property yet. The call to pop_it in
4810 set_iterator_to_next will clean this up. */
4811 if (BUFFERP (object))
4812 *position = start_pos;
4813
4814 /* Force paragraph direction to be that of the parent
4815 object. If the parent object's paragraph direction is
4816 not yet determined, default to L2R. */
4817 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
4818 it->paragraph_embedding = it->bidi_it.paragraph_dir;
4819 else
4820 it->paragraph_embedding = L2R;
4821
4822 /* Set up the bidi iterator for this display string. */
4823 if (it->bidi_p)
4824 {
4825 it->bidi_it.string.lstring = it->string;
4826 it->bidi_it.string.s = NULL;
4827 it->bidi_it.string.schars = it->end_charpos;
4828 it->bidi_it.string.bufpos = bufpos;
4829 it->bidi_it.string.from_disp_str = 1;
4830 it->bidi_it.string.unibyte = !it->multibyte_p;
4831 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
4832 }
4833 }
4834 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4835 {
4836 it->method = GET_FROM_STRETCH;
4837 it->object = value;
4838 *position = it->position = start_pos;
4839 retval = 1 + (it->area == TEXT_AREA);
4840 }
4841 #ifdef HAVE_WINDOW_SYSTEM
4842 else
4843 {
4844 it->what = IT_IMAGE;
4845 it->image_id = lookup_image (it->f, value);
4846 it->position = start_pos;
4847 it->object = NILP (object) ? it->w->buffer : object;
4848 it->method = GET_FROM_IMAGE;
4849
4850 /* Say that we haven't consumed the characters with
4851 `display' property yet. The call to pop_it in
4852 set_iterator_to_next will clean this up. */
4853 *position = start_pos;
4854 }
4855 #endif /* HAVE_WINDOW_SYSTEM */
4856
4857 return retval;
4858 }
4859
4860 /* Invalid property or property not supported. Restore
4861 POSITION to what it was before. */
4862 *position = start_pos;
4863 return 0;
4864 }
4865
4866 /* Check if PROP is a display property value whose text should be
4867 treated as intangible. OVERLAY is the overlay from which PROP
4868 came, or nil if it came from a text property. CHARPOS and BYTEPOS
4869 specify the buffer position covered by PROP. */
4870
4871 int
4872 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
4873 EMACS_INT charpos, EMACS_INT bytepos)
4874 {
4875 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
4876 struct text_pos position;
4877
4878 SET_TEXT_POS (position, charpos, bytepos);
4879 return handle_display_spec (NULL, prop, Qnil, overlay,
4880 &position, charpos, frame_window_p);
4881 }
4882
4883
4884 /* Return 1 if PROP is a display sub-property value containing STRING.
4885
4886 Implementation note: this and the following function are really
4887 special cases of handle_display_spec and
4888 handle_single_display_spec, and should ideally use the same code.
4889 Until they do, these two pairs must be consistent and must be
4890 modified in sync. */
4891
4892 static int
4893 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4894 {
4895 if (EQ (string, prop))
4896 return 1;
4897
4898 /* Skip over `when FORM'. */
4899 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4900 {
4901 prop = XCDR (prop);
4902 if (!CONSP (prop))
4903 return 0;
4904 /* Actually, the condition following `when' should be eval'ed,
4905 like handle_single_display_spec does, and we should return
4906 zero if it evaluates to nil. However, this function is
4907 called only when the buffer was already displayed and some
4908 glyph in the glyph matrix was found to come from a display
4909 string. Therefore, the condition was already evaluated, and
4910 the result was non-nil, otherwise the display string wouldn't
4911 have been displayed and we would have never been called for
4912 this property. Thus, we can skip the evaluation and assume
4913 its result is non-nil. */
4914 prop = XCDR (prop);
4915 }
4916
4917 if (CONSP (prop))
4918 /* Skip over `margin LOCATION'. */
4919 if (EQ (XCAR (prop), Qmargin))
4920 {
4921 prop = XCDR (prop);
4922 if (!CONSP (prop))
4923 return 0;
4924
4925 prop = XCDR (prop);
4926 if (!CONSP (prop))
4927 return 0;
4928 }
4929
4930 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
4931 }
4932
4933
4934 /* Return 1 if STRING appears in the `display' property PROP. */
4935
4936 static int
4937 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4938 {
4939 if (CONSP (prop)
4940 && !EQ (XCAR (prop), Qwhen)
4941 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
4942 {
4943 /* A list of sub-properties. */
4944 while (CONSP (prop))
4945 {
4946 if (single_display_spec_string_p (XCAR (prop), string))
4947 return 1;
4948 prop = XCDR (prop);
4949 }
4950 }
4951 else if (VECTORP (prop))
4952 {
4953 /* A vector of sub-properties. */
4954 int i;
4955 for (i = 0; i < ASIZE (prop); ++i)
4956 if (single_display_spec_string_p (AREF (prop, i), string))
4957 return 1;
4958 }
4959 else
4960 return single_display_spec_string_p (prop, string);
4961
4962 return 0;
4963 }
4964
4965 /* Look for STRING in overlays and text properties in the current
4966 buffer, between character positions FROM and TO (excluding TO).
4967 BACK_P non-zero means look back (in this case, TO is supposed to be
4968 less than FROM).
4969 Value is the first character position where STRING was found, or
4970 zero if it wasn't found before hitting TO.
4971
4972 This function may only use code that doesn't eval because it is
4973 called asynchronously from note_mouse_highlight. */
4974
4975 static EMACS_INT
4976 string_buffer_position_lim (Lisp_Object string,
4977 EMACS_INT from, EMACS_INT to, int back_p)
4978 {
4979 Lisp_Object limit, prop, pos;
4980 int found = 0;
4981
4982 pos = make_number (from);
4983
4984 if (!back_p) /* looking forward */
4985 {
4986 limit = make_number (min (to, ZV));
4987 while (!found && !EQ (pos, limit))
4988 {
4989 prop = Fget_char_property (pos, Qdisplay, Qnil);
4990 if (!NILP (prop) && display_prop_string_p (prop, string))
4991 found = 1;
4992 else
4993 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4994 limit);
4995 }
4996 }
4997 else /* looking back */
4998 {
4999 limit = make_number (max (to, BEGV));
5000 while (!found && !EQ (pos, limit))
5001 {
5002 prop = Fget_char_property (pos, Qdisplay, Qnil);
5003 if (!NILP (prop) && display_prop_string_p (prop, string))
5004 found = 1;
5005 else
5006 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5007 limit);
5008 }
5009 }
5010
5011 return found ? XINT (pos) : 0;
5012 }
5013
5014 /* Determine which buffer position in current buffer STRING comes from.
5015 AROUND_CHARPOS is an approximate position where it could come from.
5016 Value is the buffer position or 0 if it couldn't be determined.
5017
5018 This function is necessary because we don't record buffer positions
5019 in glyphs generated from strings (to keep struct glyph small).
5020 This function may only use code that doesn't eval because it is
5021 called asynchronously from note_mouse_highlight. */
5022
5023 static EMACS_INT
5024 string_buffer_position (Lisp_Object string, EMACS_INT around_charpos)
5025 {
5026 const int MAX_DISTANCE = 1000;
5027 EMACS_INT found = string_buffer_position_lim (string, around_charpos,
5028 around_charpos + MAX_DISTANCE,
5029 0);
5030
5031 if (!found)
5032 found = string_buffer_position_lim (string, around_charpos,
5033 around_charpos - MAX_DISTANCE, 1);
5034 return found;
5035 }
5036
5037
5038 \f
5039 /***********************************************************************
5040 `composition' property
5041 ***********************************************************************/
5042
5043 /* Set up iterator IT from `composition' property at its current
5044 position. Called from handle_stop. */
5045
5046 static enum prop_handled
5047 handle_composition_prop (struct it *it)
5048 {
5049 Lisp_Object prop, string;
5050 EMACS_INT pos, pos_byte, start, end;
5051
5052 if (STRINGP (it->string))
5053 {
5054 unsigned char *s;
5055
5056 pos = IT_STRING_CHARPOS (*it);
5057 pos_byte = IT_STRING_BYTEPOS (*it);
5058 string = it->string;
5059 s = SDATA (string) + pos_byte;
5060 it->c = STRING_CHAR (s);
5061 }
5062 else
5063 {
5064 pos = IT_CHARPOS (*it);
5065 pos_byte = IT_BYTEPOS (*it);
5066 string = Qnil;
5067 it->c = FETCH_CHAR (pos_byte);
5068 }
5069
5070 /* If there's a valid composition and point is not inside of the
5071 composition (in the case that the composition is from the current
5072 buffer), draw a glyph composed from the composition components. */
5073 if (find_composition (pos, -1, &start, &end, &prop, string)
5074 && COMPOSITION_VALID_P (start, end, prop)
5075 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5076 {
5077 if (start < pos)
5078 /* As we can't handle this situation (perhaps font-lock added
5079 a new composition), we just return here hoping that next
5080 redisplay will detect this composition much earlier. */
5081 return HANDLED_NORMALLY;
5082 if (start != pos)
5083 {
5084 if (STRINGP (it->string))
5085 pos_byte = string_char_to_byte (it->string, start);
5086 else
5087 pos_byte = CHAR_TO_BYTE (start);
5088 }
5089 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5090 prop, string);
5091
5092 if (it->cmp_it.id >= 0)
5093 {
5094 it->cmp_it.ch = -1;
5095 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5096 it->cmp_it.nglyphs = -1;
5097 }
5098 }
5099
5100 return HANDLED_NORMALLY;
5101 }
5102
5103
5104 \f
5105 /***********************************************************************
5106 Overlay strings
5107 ***********************************************************************/
5108
5109 /* The following structure is used to record overlay strings for
5110 later sorting in load_overlay_strings. */
5111
5112 struct overlay_entry
5113 {
5114 Lisp_Object overlay;
5115 Lisp_Object string;
5116 int priority;
5117 int after_string_p;
5118 };
5119
5120
5121 /* Set up iterator IT from overlay strings at its current position.
5122 Called from handle_stop. */
5123
5124 static enum prop_handled
5125 handle_overlay_change (struct it *it)
5126 {
5127 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5128 return HANDLED_RECOMPUTE_PROPS;
5129 else
5130 return HANDLED_NORMALLY;
5131 }
5132
5133
5134 /* Set up the next overlay string for delivery by IT, if there is an
5135 overlay string to deliver. Called by set_iterator_to_next when the
5136 end of the current overlay string is reached. If there are more
5137 overlay strings to display, IT->string and
5138 IT->current.overlay_string_index are set appropriately here.
5139 Otherwise IT->string is set to nil. */
5140
5141 static void
5142 next_overlay_string (struct it *it)
5143 {
5144 ++it->current.overlay_string_index;
5145 if (it->current.overlay_string_index == it->n_overlay_strings)
5146 {
5147 /* No more overlay strings. Restore IT's settings to what
5148 they were before overlay strings were processed, and
5149 continue to deliver from current_buffer. */
5150
5151 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5152 pop_it (it);
5153 xassert (it->sp > 0
5154 || (NILP (it->string)
5155 && it->method == GET_FROM_BUFFER
5156 && it->stop_charpos >= BEGV
5157 && it->stop_charpos <= it->end_charpos));
5158 it->current.overlay_string_index = -1;
5159 it->n_overlay_strings = 0;
5160 it->overlay_strings_charpos = -1;
5161 /* If there's an empty display string on the stack, pop the
5162 stack, to resync the bidi iterator with IT's position. Such
5163 empty strings are pushed onto the stack in
5164 get_overlay_strings_1. */
5165 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5166 pop_it (it);
5167
5168 /* If we're at the end of the buffer, record that we have
5169 processed the overlay strings there already, so that
5170 next_element_from_buffer doesn't try it again. */
5171 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5172 it->overlay_strings_at_end_processed_p = 1;
5173 }
5174 else
5175 {
5176 /* There are more overlay strings to process. If
5177 IT->current.overlay_string_index has advanced to a position
5178 where we must load IT->overlay_strings with more strings, do
5179 it. We must load at the IT->overlay_strings_charpos where
5180 IT->n_overlay_strings was originally computed; when invisible
5181 text is present, this might not be IT_CHARPOS (Bug#7016). */
5182 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5183
5184 if (it->current.overlay_string_index && i == 0)
5185 load_overlay_strings (it, it->overlay_strings_charpos);
5186
5187 /* Initialize IT to deliver display elements from the overlay
5188 string. */
5189 it->string = it->overlay_strings[i];
5190 it->multibyte_p = STRING_MULTIBYTE (it->string);
5191 SET_TEXT_POS (it->current.string_pos, 0, 0);
5192 it->method = GET_FROM_STRING;
5193 it->stop_charpos = 0;
5194 if (it->cmp_it.stop_pos >= 0)
5195 it->cmp_it.stop_pos = 0;
5196 it->prev_stop = 0;
5197 it->base_level_stop = 0;
5198
5199 /* Set up the bidi iterator for this overlay string. */
5200 if (it->bidi_p)
5201 {
5202 it->bidi_it.string.lstring = it->string;
5203 it->bidi_it.string.s = NULL;
5204 it->bidi_it.string.schars = SCHARS (it->string);
5205 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5206 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5207 it->bidi_it.string.unibyte = !it->multibyte_p;
5208 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5209 }
5210 }
5211
5212 CHECK_IT (it);
5213 }
5214
5215
5216 /* Compare two overlay_entry structures E1 and E2. Used as a
5217 comparison function for qsort in load_overlay_strings. Overlay
5218 strings for the same position are sorted so that
5219
5220 1. All after-strings come in front of before-strings, except
5221 when they come from the same overlay.
5222
5223 2. Within after-strings, strings are sorted so that overlay strings
5224 from overlays with higher priorities come first.
5225
5226 2. Within before-strings, strings are sorted so that overlay
5227 strings from overlays with higher priorities come last.
5228
5229 Value is analogous to strcmp. */
5230
5231
5232 static int
5233 compare_overlay_entries (const void *e1, const void *e2)
5234 {
5235 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
5236 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
5237 int result;
5238
5239 if (entry1->after_string_p != entry2->after_string_p)
5240 {
5241 /* Let after-strings appear in front of before-strings if
5242 they come from different overlays. */
5243 if (EQ (entry1->overlay, entry2->overlay))
5244 result = entry1->after_string_p ? 1 : -1;
5245 else
5246 result = entry1->after_string_p ? -1 : 1;
5247 }
5248 else if (entry1->after_string_p)
5249 /* After-strings sorted in order of decreasing priority. */
5250 result = entry2->priority - entry1->priority;
5251 else
5252 /* Before-strings sorted in order of increasing priority. */
5253 result = entry1->priority - entry2->priority;
5254
5255 return result;
5256 }
5257
5258
5259 /* Load the vector IT->overlay_strings with overlay strings from IT's
5260 current buffer position, or from CHARPOS if that is > 0. Set
5261 IT->n_overlays to the total number of overlay strings found.
5262
5263 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5264 a time. On entry into load_overlay_strings,
5265 IT->current.overlay_string_index gives the number of overlay
5266 strings that have already been loaded by previous calls to this
5267 function.
5268
5269 IT->add_overlay_start contains an additional overlay start
5270 position to consider for taking overlay strings from, if non-zero.
5271 This position comes into play when the overlay has an `invisible'
5272 property, and both before and after-strings. When we've skipped to
5273 the end of the overlay, because of its `invisible' property, we
5274 nevertheless want its before-string to appear.
5275 IT->add_overlay_start will contain the overlay start position
5276 in this case.
5277
5278 Overlay strings are sorted so that after-string strings come in
5279 front of before-string strings. Within before and after-strings,
5280 strings are sorted by overlay priority. See also function
5281 compare_overlay_entries. */
5282
5283 static void
5284 load_overlay_strings (struct it *it, EMACS_INT charpos)
5285 {
5286 Lisp_Object overlay, window, str, invisible;
5287 struct Lisp_Overlay *ov;
5288 EMACS_INT start, end;
5289 int size = 20;
5290 int n = 0, i, j, invis_p;
5291 struct overlay_entry *entries
5292 = (struct overlay_entry *) alloca (size * sizeof *entries);
5293
5294 if (charpos <= 0)
5295 charpos = IT_CHARPOS (*it);
5296
5297 /* Append the overlay string STRING of overlay OVERLAY to vector
5298 `entries' which has size `size' and currently contains `n'
5299 elements. AFTER_P non-zero means STRING is an after-string of
5300 OVERLAY. */
5301 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5302 do \
5303 { \
5304 Lisp_Object priority; \
5305 \
5306 if (n == size) \
5307 { \
5308 int new_size = 2 * size; \
5309 struct overlay_entry *old = entries; \
5310 entries = \
5311 (struct overlay_entry *) alloca (new_size \
5312 * sizeof *entries); \
5313 memcpy (entries, old, size * sizeof *entries); \
5314 size = new_size; \
5315 } \
5316 \
5317 entries[n].string = (STRING); \
5318 entries[n].overlay = (OVERLAY); \
5319 priority = Foverlay_get ((OVERLAY), Qpriority); \
5320 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5321 entries[n].after_string_p = (AFTER_P); \
5322 ++n; \
5323 } \
5324 while (0)
5325
5326 /* Process overlay before the overlay center. */
5327 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5328 {
5329 XSETMISC (overlay, ov);
5330 xassert (OVERLAYP (overlay));
5331 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5332 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5333
5334 if (end < charpos)
5335 break;
5336
5337 /* Skip this overlay if it doesn't start or end at IT's current
5338 position. */
5339 if (end != charpos && start != charpos)
5340 continue;
5341
5342 /* Skip this overlay if it doesn't apply to IT->w. */
5343 window = Foverlay_get (overlay, Qwindow);
5344 if (WINDOWP (window) && XWINDOW (window) != it->w)
5345 continue;
5346
5347 /* If the text ``under'' the overlay is invisible, both before-
5348 and after-strings from this overlay are visible; start and
5349 end position are indistinguishable. */
5350 invisible = Foverlay_get (overlay, Qinvisible);
5351 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5352
5353 /* If overlay has a non-empty before-string, record it. */
5354 if ((start == charpos || (end == charpos && invis_p))
5355 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5356 && SCHARS (str))
5357 RECORD_OVERLAY_STRING (overlay, str, 0);
5358
5359 /* If overlay has a non-empty after-string, record it. */
5360 if ((end == charpos || (start == charpos && invis_p))
5361 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5362 && SCHARS (str))
5363 RECORD_OVERLAY_STRING (overlay, str, 1);
5364 }
5365
5366 /* Process overlays after the overlay center. */
5367 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5368 {
5369 XSETMISC (overlay, ov);
5370 xassert (OVERLAYP (overlay));
5371 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5372 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5373
5374 if (start > charpos)
5375 break;
5376
5377 /* Skip this overlay if it doesn't start or end at IT's current
5378 position. */
5379 if (end != charpos && start != charpos)
5380 continue;
5381
5382 /* Skip this overlay if it doesn't apply to IT->w. */
5383 window = Foverlay_get (overlay, Qwindow);
5384 if (WINDOWP (window) && XWINDOW (window) != it->w)
5385 continue;
5386
5387 /* If the text ``under'' the overlay is invisible, it has a zero
5388 dimension, and both before- and after-strings apply. */
5389 invisible = Foverlay_get (overlay, Qinvisible);
5390 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5391
5392 /* If overlay has a non-empty before-string, record it. */
5393 if ((start == charpos || (end == charpos && invis_p))
5394 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5395 && SCHARS (str))
5396 RECORD_OVERLAY_STRING (overlay, str, 0);
5397
5398 /* If overlay has a non-empty after-string, record it. */
5399 if ((end == charpos || (start == charpos && invis_p))
5400 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5401 && SCHARS (str))
5402 RECORD_OVERLAY_STRING (overlay, str, 1);
5403 }
5404
5405 #undef RECORD_OVERLAY_STRING
5406
5407 /* Sort entries. */
5408 if (n > 1)
5409 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5410
5411 /* Record number of overlay strings, and where we computed it. */
5412 it->n_overlay_strings = n;
5413 it->overlay_strings_charpos = charpos;
5414
5415 /* IT->current.overlay_string_index is the number of overlay strings
5416 that have already been consumed by IT. Copy some of the
5417 remaining overlay strings to IT->overlay_strings. */
5418 i = 0;
5419 j = it->current.overlay_string_index;
5420 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5421 {
5422 it->overlay_strings[i] = entries[j].string;
5423 it->string_overlays[i++] = entries[j++].overlay;
5424 }
5425
5426 CHECK_IT (it);
5427 }
5428
5429
5430 /* Get the first chunk of overlay strings at IT's current buffer
5431 position, or at CHARPOS if that is > 0. Value is non-zero if at
5432 least one overlay string was found. */
5433
5434 static int
5435 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
5436 {
5437 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5438 process. This fills IT->overlay_strings with strings, and sets
5439 IT->n_overlay_strings to the total number of strings to process.
5440 IT->pos.overlay_string_index has to be set temporarily to zero
5441 because load_overlay_strings needs this; it must be set to -1
5442 when no overlay strings are found because a zero value would
5443 indicate a position in the first overlay string. */
5444 it->current.overlay_string_index = 0;
5445 load_overlay_strings (it, charpos);
5446
5447 /* If we found overlay strings, set up IT to deliver display
5448 elements from the first one. Otherwise set up IT to deliver
5449 from current_buffer. */
5450 if (it->n_overlay_strings)
5451 {
5452 /* Make sure we know settings in current_buffer, so that we can
5453 restore meaningful values when we're done with the overlay
5454 strings. */
5455 if (compute_stop_p)
5456 compute_stop_pos (it);
5457 xassert (it->face_id >= 0);
5458
5459 /* Save IT's settings. They are restored after all overlay
5460 strings have been processed. */
5461 xassert (!compute_stop_p || it->sp == 0);
5462
5463 /* When called from handle_stop, there might be an empty display
5464 string loaded. In that case, don't bother saving it. But
5465 don't use this optimization with the bidi iterator, since we
5466 need the corresponding pop_it call to resync the bidi
5467 iterator's position with IT's position, after we are done
5468 with the overlay strings. (The corresponding call to pop_it
5469 in case of an empty display string is in
5470 next_overlay_string.) */
5471 if (!(!it->bidi_p
5472 && STRINGP (it->string) && !SCHARS (it->string)))
5473 push_it (it, NULL);
5474
5475 /* Set up IT to deliver display elements from the first overlay
5476 string. */
5477 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5478 it->string = it->overlay_strings[0];
5479 it->from_overlay = Qnil;
5480 it->stop_charpos = 0;
5481 xassert (STRINGP (it->string));
5482 it->end_charpos = SCHARS (it->string);
5483 it->prev_stop = 0;
5484 it->base_level_stop = 0;
5485 it->multibyte_p = STRING_MULTIBYTE (it->string);
5486 it->method = GET_FROM_STRING;
5487 it->from_disp_prop_p = 0;
5488
5489 /* Force paragraph direction to be that of the parent
5490 buffer. */
5491 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5492 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5493 else
5494 it->paragraph_embedding = L2R;
5495
5496 /* Set up the bidi iterator for this overlay string. */
5497 if (it->bidi_p)
5498 {
5499 EMACS_INT pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5500
5501 it->bidi_it.string.lstring = it->string;
5502 it->bidi_it.string.s = NULL;
5503 it->bidi_it.string.schars = SCHARS (it->string);
5504 it->bidi_it.string.bufpos = pos;
5505 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5506 it->bidi_it.string.unibyte = !it->multibyte_p;
5507 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5508 }
5509 return 1;
5510 }
5511
5512 it->current.overlay_string_index = -1;
5513 return 0;
5514 }
5515
5516 static int
5517 get_overlay_strings (struct it *it, EMACS_INT charpos)
5518 {
5519 it->string = Qnil;
5520 it->method = GET_FROM_BUFFER;
5521
5522 (void) get_overlay_strings_1 (it, charpos, 1);
5523
5524 CHECK_IT (it);
5525
5526 /* Value is non-zero if we found at least one overlay string. */
5527 return STRINGP (it->string);
5528 }
5529
5530
5531 \f
5532 /***********************************************************************
5533 Saving and restoring state
5534 ***********************************************************************/
5535
5536 /* Save current settings of IT on IT->stack. Called, for example,
5537 before setting up IT for an overlay string, to be able to restore
5538 IT's settings to what they were after the overlay string has been
5539 processed. If POSITION is non-NULL, it is the position to save on
5540 the stack instead of IT->position. */
5541
5542 static void
5543 push_it (struct it *it, struct text_pos *position)
5544 {
5545 struct iterator_stack_entry *p;
5546
5547 xassert (it->sp < IT_STACK_SIZE);
5548 p = it->stack + it->sp;
5549
5550 p->stop_charpos = it->stop_charpos;
5551 p->prev_stop = it->prev_stop;
5552 p->base_level_stop = it->base_level_stop;
5553 p->cmp_it = it->cmp_it;
5554 xassert (it->face_id >= 0);
5555 p->face_id = it->face_id;
5556 p->string = it->string;
5557 p->method = it->method;
5558 p->from_overlay = it->from_overlay;
5559 switch (p->method)
5560 {
5561 case GET_FROM_IMAGE:
5562 p->u.image.object = it->object;
5563 p->u.image.image_id = it->image_id;
5564 p->u.image.slice = it->slice;
5565 break;
5566 case GET_FROM_STRETCH:
5567 p->u.stretch.object = it->object;
5568 break;
5569 }
5570 p->position = position ? *position : it->position;
5571 p->current = it->current;
5572 p->end_charpos = it->end_charpos;
5573 p->string_nchars = it->string_nchars;
5574 p->area = it->area;
5575 p->multibyte_p = it->multibyte_p;
5576 p->avoid_cursor_p = it->avoid_cursor_p;
5577 p->space_width = it->space_width;
5578 p->font_height = it->font_height;
5579 p->voffset = it->voffset;
5580 p->string_from_display_prop_p = it->string_from_display_prop_p;
5581 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5582 p->display_ellipsis_p = 0;
5583 p->line_wrap = it->line_wrap;
5584 p->bidi_p = it->bidi_p;
5585 p->paragraph_embedding = it->paragraph_embedding;
5586 p->from_disp_prop_p = it->from_disp_prop_p;
5587 ++it->sp;
5588
5589 /* Save the state of the bidi iterator as well. */
5590 if (it->bidi_p)
5591 bidi_push_it (&it->bidi_it);
5592 }
5593
5594 static void
5595 iterate_out_of_display_property (struct it *it)
5596 {
5597 int buffer_p = BUFFERP (it->object);
5598 EMACS_INT eob = (buffer_p ? ZV : it->end_charpos);
5599 EMACS_INT bob = (buffer_p ? BEGV : 0);
5600
5601 xassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5602
5603 /* Maybe initialize paragraph direction. If we are at the beginning
5604 of a new paragraph, next_element_from_buffer may not have a
5605 chance to do that. */
5606 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5607 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5608 /* prev_stop can be zero, so check against BEGV as well. */
5609 while (it->bidi_it.charpos >= bob
5610 && it->prev_stop <= it->bidi_it.charpos
5611 && it->bidi_it.charpos < CHARPOS (it->position)
5612 && it->bidi_it.charpos < eob)
5613 bidi_move_to_visually_next (&it->bidi_it);
5614 /* Record the stop_pos we just crossed, for when we cross it
5615 back, maybe. */
5616 if (it->bidi_it.charpos > CHARPOS (it->position))
5617 it->prev_stop = CHARPOS (it->position);
5618 /* If we ended up not where pop_it put us, resync IT's
5619 positional members with the bidi iterator. */
5620 if (it->bidi_it.charpos != CHARPOS (it->position))
5621 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5622 if (buffer_p)
5623 it->current.pos = it->position;
5624 else
5625 it->current.string_pos = it->position;
5626 }
5627
5628 /* Restore IT's settings from IT->stack. Called, for example, when no
5629 more overlay strings must be processed, and we return to delivering
5630 display elements from a buffer, or when the end of a string from a
5631 `display' property is reached and we return to delivering display
5632 elements from an overlay string, or from a buffer. */
5633
5634 static void
5635 pop_it (struct it *it)
5636 {
5637 struct iterator_stack_entry *p;
5638 int from_display_prop = it->from_disp_prop_p;
5639
5640 xassert (it->sp > 0);
5641 --it->sp;
5642 p = it->stack + it->sp;
5643 it->stop_charpos = p->stop_charpos;
5644 it->prev_stop = p->prev_stop;
5645 it->base_level_stop = p->base_level_stop;
5646 it->cmp_it = p->cmp_it;
5647 it->face_id = p->face_id;
5648 it->current = p->current;
5649 it->position = p->position;
5650 it->string = p->string;
5651 it->from_overlay = p->from_overlay;
5652 if (NILP (it->string))
5653 SET_TEXT_POS (it->current.string_pos, -1, -1);
5654 it->method = p->method;
5655 switch (it->method)
5656 {
5657 case GET_FROM_IMAGE:
5658 it->image_id = p->u.image.image_id;
5659 it->object = p->u.image.object;
5660 it->slice = p->u.image.slice;
5661 break;
5662 case GET_FROM_STRETCH:
5663 it->object = p->u.stretch.object;
5664 break;
5665 case GET_FROM_BUFFER:
5666 it->object = it->w->buffer;
5667 break;
5668 case GET_FROM_STRING:
5669 it->object = it->string;
5670 break;
5671 case GET_FROM_DISPLAY_VECTOR:
5672 if (it->s)
5673 it->method = GET_FROM_C_STRING;
5674 else if (STRINGP (it->string))
5675 it->method = GET_FROM_STRING;
5676 else
5677 {
5678 it->method = GET_FROM_BUFFER;
5679 it->object = it->w->buffer;
5680 }
5681 }
5682 it->end_charpos = p->end_charpos;
5683 it->string_nchars = p->string_nchars;
5684 it->area = p->area;
5685 it->multibyte_p = p->multibyte_p;
5686 it->avoid_cursor_p = p->avoid_cursor_p;
5687 it->space_width = p->space_width;
5688 it->font_height = p->font_height;
5689 it->voffset = p->voffset;
5690 it->string_from_display_prop_p = p->string_from_display_prop_p;
5691 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
5692 it->line_wrap = p->line_wrap;
5693 it->bidi_p = p->bidi_p;
5694 it->paragraph_embedding = p->paragraph_embedding;
5695 it->from_disp_prop_p = p->from_disp_prop_p;
5696 if (it->bidi_p)
5697 {
5698 bidi_pop_it (&it->bidi_it);
5699 /* Bidi-iterate until we get out of the portion of text, if any,
5700 covered by a `display' text property or by an overlay with
5701 `display' property. (We cannot just jump there, because the
5702 internal coherency of the bidi iterator state can not be
5703 preserved across such jumps.) We also must determine the
5704 paragraph base direction if the overlay we just processed is
5705 at the beginning of a new paragraph. */
5706 if (from_display_prop
5707 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5708 iterate_out_of_display_property (it);
5709
5710 xassert ((BUFFERP (it->object)
5711 && IT_CHARPOS (*it) == it->bidi_it.charpos
5712 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5713 || (STRINGP (it->object)
5714 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5715 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
5716 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
5717 }
5718 }
5719
5720
5721 \f
5722 /***********************************************************************
5723 Moving over lines
5724 ***********************************************************************/
5725
5726 /* Set IT's current position to the previous line start. */
5727
5728 static void
5729 back_to_previous_line_start (struct it *it)
5730 {
5731 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5732 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5733 }
5734
5735
5736 /* Move IT to the next line start.
5737
5738 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5739 we skipped over part of the text (as opposed to moving the iterator
5740 continuously over the text). Otherwise, don't change the value
5741 of *SKIPPED_P.
5742
5743 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
5744 iterator on the newline, if it was found.
5745
5746 Newlines may come from buffer text, overlay strings, or strings
5747 displayed via the `display' property. That's the reason we can't
5748 simply use find_next_newline_no_quit.
5749
5750 Note that this function may not skip over invisible text that is so
5751 because of text properties and immediately follows a newline. If
5752 it would, function reseat_at_next_visible_line_start, when called
5753 from set_iterator_to_next, would effectively make invisible
5754 characters following a newline part of the wrong glyph row, which
5755 leads to wrong cursor motion. */
5756
5757 static int
5758 forward_to_next_line_start (struct it *it, int *skipped_p,
5759 struct bidi_it *bidi_it_prev)
5760 {
5761 EMACS_INT old_selective;
5762 int newline_found_p, n;
5763 const int MAX_NEWLINE_DISTANCE = 500;
5764
5765 /* If already on a newline, just consume it to avoid unintended
5766 skipping over invisible text below. */
5767 if (it->what == IT_CHARACTER
5768 && it->c == '\n'
5769 && CHARPOS (it->position) == IT_CHARPOS (*it))
5770 {
5771 if (it->bidi_p && bidi_it_prev)
5772 *bidi_it_prev = it->bidi_it;
5773 set_iterator_to_next (it, 0);
5774 it->c = 0;
5775 return 1;
5776 }
5777
5778 /* Don't handle selective display in the following. It's (a)
5779 unnecessary because it's done by the caller, and (b) leads to an
5780 infinite recursion because next_element_from_ellipsis indirectly
5781 calls this function. */
5782 old_selective = it->selective;
5783 it->selective = 0;
5784
5785 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5786 from buffer text. */
5787 for (n = newline_found_p = 0;
5788 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5789 n += STRINGP (it->string) ? 0 : 1)
5790 {
5791 if (!get_next_display_element (it))
5792 return 0;
5793 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5794 if (newline_found_p && it->bidi_p && bidi_it_prev)
5795 *bidi_it_prev = it->bidi_it;
5796 set_iterator_to_next (it, 0);
5797 }
5798
5799 /* If we didn't find a newline near enough, see if we can use a
5800 short-cut. */
5801 if (!newline_found_p)
5802 {
5803 EMACS_INT start = IT_CHARPOS (*it);
5804 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5805 Lisp_Object pos;
5806
5807 xassert (!STRINGP (it->string));
5808
5809 /* If there isn't any `display' property in sight, and no
5810 overlays, we can just use the position of the newline in
5811 buffer text. */
5812 if (it->stop_charpos >= limit
5813 || ((pos = Fnext_single_property_change (make_number (start),
5814 Qdisplay, Qnil,
5815 make_number (limit)),
5816 NILP (pos))
5817 && next_overlay_change (start) == ZV))
5818 {
5819 if (!it->bidi_p)
5820 {
5821 IT_CHARPOS (*it) = limit;
5822 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5823 }
5824 else
5825 {
5826 struct bidi_it bprev;
5827
5828 /* Help bidi.c avoid expensive searches for display
5829 properties and overlays, by telling it that there are
5830 none up to `limit'. */
5831 if (it->bidi_it.disp_pos < limit)
5832 {
5833 it->bidi_it.disp_pos = limit;
5834 it->bidi_it.disp_prop = 0;
5835 }
5836 do {
5837 bprev = it->bidi_it;
5838 bidi_move_to_visually_next (&it->bidi_it);
5839 } while (it->bidi_it.charpos != limit);
5840 IT_CHARPOS (*it) = limit;
5841 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
5842 if (bidi_it_prev)
5843 *bidi_it_prev = bprev;
5844 }
5845 *skipped_p = newline_found_p = 1;
5846 }
5847 else
5848 {
5849 while (get_next_display_element (it)
5850 && !newline_found_p)
5851 {
5852 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5853 if (newline_found_p && it->bidi_p && bidi_it_prev)
5854 *bidi_it_prev = it->bidi_it;
5855 set_iterator_to_next (it, 0);
5856 }
5857 }
5858 }
5859
5860 it->selective = old_selective;
5861 return newline_found_p;
5862 }
5863
5864
5865 /* Set IT's current position to the previous visible line start. Skip
5866 invisible text that is so either due to text properties or due to
5867 selective display. Caution: this does not change IT->current_x and
5868 IT->hpos. */
5869
5870 static void
5871 back_to_previous_visible_line_start (struct it *it)
5872 {
5873 while (IT_CHARPOS (*it) > BEGV)
5874 {
5875 back_to_previous_line_start (it);
5876
5877 if (IT_CHARPOS (*it) <= BEGV)
5878 break;
5879
5880 /* If selective > 0, then lines indented more than its value are
5881 invisible. */
5882 if (it->selective > 0
5883 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5884 it->selective))
5885 continue;
5886
5887 /* Check the newline before point for invisibility. */
5888 {
5889 Lisp_Object prop;
5890 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5891 Qinvisible, it->window);
5892 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5893 continue;
5894 }
5895
5896 if (IT_CHARPOS (*it) <= BEGV)
5897 break;
5898
5899 {
5900 struct it it2;
5901 void *it2data = NULL;
5902 EMACS_INT pos;
5903 EMACS_INT beg, end;
5904 Lisp_Object val, overlay;
5905
5906 SAVE_IT (it2, *it, it2data);
5907
5908 /* If newline is part of a composition, continue from start of composition */
5909 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5910 && beg < IT_CHARPOS (*it))
5911 goto replaced;
5912
5913 /* If newline is replaced by a display property, find start of overlay
5914 or interval and continue search from that point. */
5915 pos = --IT_CHARPOS (it2);
5916 --IT_BYTEPOS (it2);
5917 it2.sp = 0;
5918 bidi_unshelve_cache (NULL, 0);
5919 it2.string_from_display_prop_p = 0;
5920 it2.from_disp_prop_p = 0;
5921 if (handle_display_prop (&it2) == HANDLED_RETURN
5922 && !NILP (val = get_char_property_and_overlay
5923 (make_number (pos), Qdisplay, Qnil, &overlay))
5924 && (OVERLAYP (overlay)
5925 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5926 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5927 {
5928 RESTORE_IT (it, it, it2data);
5929 goto replaced;
5930 }
5931
5932 /* Newline is not replaced by anything -- so we are done. */
5933 RESTORE_IT (it, it, it2data);
5934 break;
5935
5936 replaced:
5937 if (beg < BEGV)
5938 beg = BEGV;
5939 IT_CHARPOS (*it) = beg;
5940 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5941 }
5942 }
5943
5944 it->continuation_lines_width = 0;
5945
5946 xassert (IT_CHARPOS (*it) >= BEGV);
5947 xassert (IT_CHARPOS (*it) == BEGV
5948 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5949 CHECK_IT (it);
5950 }
5951
5952
5953 /* Reseat iterator IT at the previous visible line start. Skip
5954 invisible text that is so either due to text properties or due to
5955 selective display. At the end, update IT's overlay information,
5956 face information etc. */
5957
5958 void
5959 reseat_at_previous_visible_line_start (struct it *it)
5960 {
5961 back_to_previous_visible_line_start (it);
5962 reseat (it, it->current.pos, 1);
5963 CHECK_IT (it);
5964 }
5965
5966
5967 /* Reseat iterator IT on the next visible line start in the current
5968 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5969 preceding the line start. Skip over invisible text that is so
5970 because of selective display. Compute faces, overlays etc at the
5971 new position. Note that this function does not skip over text that
5972 is invisible because of text properties. */
5973
5974 static void
5975 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5976 {
5977 int newline_found_p, skipped_p = 0;
5978 struct bidi_it bidi_it_prev;
5979
5980 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
5981
5982 /* Skip over lines that are invisible because they are indented
5983 more than the value of IT->selective. */
5984 if (it->selective > 0)
5985 while (IT_CHARPOS (*it) < ZV
5986 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5987 it->selective))
5988 {
5989 xassert (IT_BYTEPOS (*it) == BEGV
5990 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5991 newline_found_p =
5992 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
5993 }
5994
5995 /* Position on the newline if that's what's requested. */
5996 if (on_newline_p && newline_found_p)
5997 {
5998 if (STRINGP (it->string))
5999 {
6000 if (IT_STRING_CHARPOS (*it) > 0)
6001 {
6002 if (!it->bidi_p)
6003 {
6004 --IT_STRING_CHARPOS (*it);
6005 --IT_STRING_BYTEPOS (*it);
6006 }
6007 else
6008 {
6009 /* We need to restore the bidi iterator to the state
6010 it had on the newline, and resync the IT's
6011 position with that. */
6012 it->bidi_it = bidi_it_prev;
6013 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6014 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6015 }
6016 }
6017 }
6018 else if (IT_CHARPOS (*it) > BEGV)
6019 {
6020 if (!it->bidi_p)
6021 {
6022 --IT_CHARPOS (*it);
6023 --IT_BYTEPOS (*it);
6024 }
6025 else
6026 {
6027 /* We need to restore the bidi iterator to the state it
6028 had on the newline and resync IT with that. */
6029 it->bidi_it = bidi_it_prev;
6030 IT_CHARPOS (*it) = it->bidi_it.charpos;
6031 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6032 }
6033 reseat (it, it->current.pos, 0);
6034 }
6035 }
6036 else if (skipped_p)
6037 reseat (it, it->current.pos, 0);
6038
6039 CHECK_IT (it);
6040 }
6041
6042
6043 \f
6044 /***********************************************************************
6045 Changing an iterator's position
6046 ***********************************************************************/
6047
6048 /* Change IT's current position to POS in current_buffer. If FORCE_P
6049 is non-zero, always check for text properties at the new position.
6050 Otherwise, text properties are only looked up if POS >=
6051 IT->check_charpos of a property. */
6052
6053 static void
6054 reseat (struct it *it, struct text_pos pos, int force_p)
6055 {
6056 EMACS_INT original_pos = IT_CHARPOS (*it);
6057
6058 reseat_1 (it, pos, 0);
6059
6060 /* Determine where to check text properties. Avoid doing it
6061 where possible because text property lookup is very expensive. */
6062 if (force_p
6063 || CHARPOS (pos) > it->stop_charpos
6064 || CHARPOS (pos) < original_pos)
6065 {
6066 if (it->bidi_p)
6067 {
6068 /* For bidi iteration, we need to prime prev_stop and
6069 base_level_stop with our best estimations. */
6070 /* Implementation note: Of course, POS is not necessarily a
6071 stop position, so assigning prev_pos to it is a lie; we
6072 should have called compute_stop_backwards. However, if
6073 the current buffer does not include any R2L characters,
6074 that call would be a waste of cycles, because the
6075 iterator will never move back, and thus never cross this
6076 "fake" stop position. So we delay that backward search
6077 until the time we really need it, in next_element_from_buffer. */
6078 if (CHARPOS (pos) != it->prev_stop)
6079 it->prev_stop = CHARPOS (pos);
6080 if (CHARPOS (pos) < it->base_level_stop)
6081 it->base_level_stop = 0; /* meaning it's unknown */
6082 handle_stop (it);
6083 }
6084 else
6085 {
6086 handle_stop (it);
6087 it->prev_stop = it->base_level_stop = 0;
6088 }
6089
6090 }
6091
6092 CHECK_IT (it);
6093 }
6094
6095
6096 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6097 IT->stop_pos to POS, also. */
6098
6099 static void
6100 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6101 {
6102 /* Don't call this function when scanning a C string. */
6103 xassert (it->s == NULL);
6104
6105 /* POS must be a reasonable value. */
6106 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6107
6108 it->current.pos = it->position = pos;
6109 it->end_charpos = ZV;
6110 it->dpvec = NULL;
6111 it->current.dpvec_index = -1;
6112 it->current.overlay_string_index = -1;
6113 IT_STRING_CHARPOS (*it) = -1;
6114 IT_STRING_BYTEPOS (*it) = -1;
6115 it->string = Qnil;
6116 it->method = GET_FROM_BUFFER;
6117 it->object = it->w->buffer;
6118 it->area = TEXT_AREA;
6119 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6120 it->sp = 0;
6121 it->string_from_display_prop_p = 0;
6122 it->string_from_prefix_prop_p = 0;
6123
6124 it->from_disp_prop_p = 0;
6125 it->face_before_selective_p = 0;
6126 if (it->bidi_p)
6127 {
6128 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6129 &it->bidi_it);
6130 bidi_unshelve_cache (NULL, 0);
6131 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6132 it->bidi_it.string.s = NULL;
6133 it->bidi_it.string.lstring = Qnil;
6134 it->bidi_it.string.bufpos = 0;
6135 it->bidi_it.string.unibyte = 0;
6136 }
6137
6138 if (set_stop_p)
6139 {
6140 it->stop_charpos = CHARPOS (pos);
6141 it->base_level_stop = CHARPOS (pos);
6142 }
6143 }
6144
6145
6146 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6147 If S is non-null, it is a C string to iterate over. Otherwise,
6148 STRING gives a Lisp string to iterate over.
6149
6150 If PRECISION > 0, don't return more then PRECISION number of
6151 characters from the string.
6152
6153 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6154 characters have been returned. FIELD_WIDTH < 0 means an infinite
6155 field width.
6156
6157 MULTIBYTE = 0 means disable processing of multibyte characters,
6158 MULTIBYTE > 0 means enable it,
6159 MULTIBYTE < 0 means use IT->multibyte_p.
6160
6161 IT must be initialized via a prior call to init_iterator before
6162 calling this function. */
6163
6164 static void
6165 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6166 EMACS_INT charpos, EMACS_INT precision, int field_width,
6167 int multibyte)
6168 {
6169 /* No region in strings. */
6170 it->region_beg_charpos = it->region_end_charpos = -1;
6171
6172 /* No text property checks performed by default, but see below. */
6173 it->stop_charpos = -1;
6174
6175 /* Set iterator position and end position. */
6176 memset (&it->current, 0, sizeof it->current);
6177 it->current.overlay_string_index = -1;
6178 it->current.dpvec_index = -1;
6179 xassert (charpos >= 0);
6180
6181 /* If STRING is specified, use its multibyteness, otherwise use the
6182 setting of MULTIBYTE, if specified. */
6183 if (multibyte >= 0)
6184 it->multibyte_p = multibyte > 0;
6185
6186 /* Bidirectional reordering of strings is controlled by the default
6187 value of bidi-display-reordering. Don't try to reorder while
6188 loading loadup.el, as the necessary character property tables are
6189 not yet available. */
6190 it->bidi_p =
6191 NILP (Vpurify_flag)
6192 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6193
6194 if (s == NULL)
6195 {
6196 xassert (STRINGP (string));
6197 it->string = string;
6198 it->s = NULL;
6199 it->end_charpos = it->string_nchars = SCHARS (string);
6200 it->method = GET_FROM_STRING;
6201 it->current.string_pos = string_pos (charpos, string);
6202
6203 if (it->bidi_p)
6204 {
6205 it->bidi_it.string.lstring = string;
6206 it->bidi_it.string.s = NULL;
6207 it->bidi_it.string.schars = it->end_charpos;
6208 it->bidi_it.string.bufpos = 0;
6209 it->bidi_it.string.from_disp_str = 0;
6210 it->bidi_it.string.unibyte = !it->multibyte_p;
6211 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6212 FRAME_WINDOW_P (it->f), &it->bidi_it);
6213 }
6214 }
6215 else
6216 {
6217 it->s = (const unsigned char *) s;
6218 it->string = Qnil;
6219
6220 /* Note that we use IT->current.pos, not it->current.string_pos,
6221 for displaying C strings. */
6222 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6223 if (it->multibyte_p)
6224 {
6225 it->current.pos = c_string_pos (charpos, s, 1);
6226 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6227 }
6228 else
6229 {
6230 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6231 it->end_charpos = it->string_nchars = strlen (s);
6232 }
6233
6234 if (it->bidi_p)
6235 {
6236 it->bidi_it.string.lstring = Qnil;
6237 it->bidi_it.string.s = (const unsigned char *) s;
6238 it->bidi_it.string.schars = it->end_charpos;
6239 it->bidi_it.string.bufpos = 0;
6240 it->bidi_it.string.from_disp_str = 0;
6241 it->bidi_it.string.unibyte = !it->multibyte_p;
6242 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6243 &it->bidi_it);
6244 }
6245 it->method = GET_FROM_C_STRING;
6246 }
6247
6248 /* PRECISION > 0 means don't return more than PRECISION characters
6249 from the string. */
6250 if (precision > 0 && it->end_charpos - charpos > precision)
6251 {
6252 it->end_charpos = it->string_nchars = charpos + precision;
6253 if (it->bidi_p)
6254 it->bidi_it.string.schars = it->end_charpos;
6255 }
6256
6257 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6258 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6259 FIELD_WIDTH < 0 means infinite field width. This is useful for
6260 padding with `-' at the end of a mode line. */
6261 if (field_width < 0)
6262 field_width = INFINITY;
6263 /* Implementation note: We deliberately don't enlarge
6264 it->bidi_it.string.schars here to fit it->end_charpos, because
6265 the bidi iterator cannot produce characters out of thin air. */
6266 if (field_width > it->end_charpos - charpos)
6267 it->end_charpos = charpos + field_width;
6268
6269 /* Use the standard display table for displaying strings. */
6270 if (DISP_TABLE_P (Vstandard_display_table))
6271 it->dp = XCHAR_TABLE (Vstandard_display_table);
6272
6273 it->stop_charpos = charpos;
6274 it->prev_stop = charpos;
6275 it->base_level_stop = 0;
6276 if (it->bidi_p)
6277 {
6278 it->bidi_it.first_elt = 1;
6279 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6280 it->bidi_it.disp_pos = -1;
6281 }
6282 if (s == NULL && it->multibyte_p)
6283 {
6284 EMACS_INT endpos = SCHARS (it->string);
6285 if (endpos > it->end_charpos)
6286 endpos = it->end_charpos;
6287 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6288 it->string);
6289 }
6290 CHECK_IT (it);
6291 }
6292
6293
6294 \f
6295 /***********************************************************************
6296 Iteration
6297 ***********************************************************************/
6298
6299 /* Map enum it_method value to corresponding next_element_from_* function. */
6300
6301 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6302 {
6303 next_element_from_buffer,
6304 next_element_from_display_vector,
6305 next_element_from_string,
6306 next_element_from_c_string,
6307 next_element_from_image,
6308 next_element_from_stretch
6309 };
6310
6311 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6312
6313
6314 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6315 (possibly with the following characters). */
6316
6317 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6318 ((IT)->cmp_it.id >= 0 \
6319 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6320 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6321 END_CHARPOS, (IT)->w, \
6322 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6323 (IT)->string)))
6324
6325
6326 /* Lookup the char-table Vglyphless_char_display for character C (-1
6327 if we want information for no-font case), and return the display
6328 method symbol. By side-effect, update it->what and
6329 it->glyphless_method. This function is called from
6330 get_next_display_element for each character element, and from
6331 x_produce_glyphs when no suitable font was found. */
6332
6333 Lisp_Object
6334 lookup_glyphless_char_display (int c, struct it *it)
6335 {
6336 Lisp_Object glyphless_method = Qnil;
6337
6338 if (CHAR_TABLE_P (Vglyphless_char_display)
6339 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6340 {
6341 if (c >= 0)
6342 {
6343 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6344 if (CONSP (glyphless_method))
6345 glyphless_method = FRAME_WINDOW_P (it->f)
6346 ? XCAR (glyphless_method)
6347 : XCDR (glyphless_method);
6348 }
6349 else
6350 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6351 }
6352
6353 retry:
6354 if (NILP (glyphless_method))
6355 {
6356 if (c >= 0)
6357 /* The default is to display the character by a proper font. */
6358 return Qnil;
6359 /* The default for the no-font case is to display an empty box. */
6360 glyphless_method = Qempty_box;
6361 }
6362 if (EQ (glyphless_method, Qzero_width))
6363 {
6364 if (c >= 0)
6365 return glyphless_method;
6366 /* This method can't be used for the no-font case. */
6367 glyphless_method = Qempty_box;
6368 }
6369 if (EQ (glyphless_method, Qthin_space))
6370 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6371 else if (EQ (glyphless_method, Qempty_box))
6372 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6373 else if (EQ (glyphless_method, Qhex_code))
6374 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6375 else if (STRINGP (glyphless_method))
6376 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6377 else
6378 {
6379 /* Invalid value. We use the default method. */
6380 glyphless_method = Qnil;
6381 goto retry;
6382 }
6383 it->what = IT_GLYPHLESS;
6384 return glyphless_method;
6385 }
6386
6387 /* Load IT's display element fields with information about the next
6388 display element from the current position of IT. Value is zero if
6389 end of buffer (or C string) is reached. */
6390
6391 static struct frame *last_escape_glyph_frame = NULL;
6392 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6393 static int last_escape_glyph_merged_face_id = 0;
6394
6395 struct frame *last_glyphless_glyph_frame = NULL;
6396 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6397 int last_glyphless_glyph_merged_face_id = 0;
6398
6399 static int
6400 get_next_display_element (struct it *it)
6401 {
6402 /* Non-zero means that we found a display element. Zero means that
6403 we hit the end of what we iterate over. Performance note: the
6404 function pointer `method' used here turns out to be faster than
6405 using a sequence of if-statements. */
6406 int success_p;
6407
6408 get_next:
6409 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6410
6411 if (it->what == IT_CHARACTER)
6412 {
6413 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6414 and only if (a) the resolved directionality of that character
6415 is R..." */
6416 /* FIXME: Do we need an exception for characters from display
6417 tables? */
6418 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6419 it->c = bidi_mirror_char (it->c);
6420 /* Map via display table or translate control characters.
6421 IT->c, IT->len etc. have been set to the next character by
6422 the function call above. If we have a display table, and it
6423 contains an entry for IT->c, translate it. Don't do this if
6424 IT->c itself comes from a display table, otherwise we could
6425 end up in an infinite recursion. (An alternative could be to
6426 count the recursion depth of this function and signal an
6427 error when a certain maximum depth is reached.) Is it worth
6428 it? */
6429 if (success_p && it->dpvec == NULL)
6430 {
6431 Lisp_Object dv;
6432 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6433 int nonascii_space_p = 0;
6434 int nonascii_hyphen_p = 0;
6435 int c = it->c; /* This is the character to display. */
6436
6437 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6438 {
6439 xassert (SINGLE_BYTE_CHAR_P (c));
6440 if (unibyte_display_via_language_environment)
6441 {
6442 c = DECODE_CHAR (unibyte, c);
6443 if (c < 0)
6444 c = BYTE8_TO_CHAR (it->c);
6445 }
6446 else
6447 c = BYTE8_TO_CHAR (it->c);
6448 }
6449
6450 if (it->dp
6451 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6452 VECTORP (dv)))
6453 {
6454 struct Lisp_Vector *v = XVECTOR (dv);
6455
6456 /* Return the first character from the display table
6457 entry, if not empty. If empty, don't display the
6458 current character. */
6459 if (v->header.size)
6460 {
6461 it->dpvec_char_len = it->len;
6462 it->dpvec = v->contents;
6463 it->dpend = v->contents + v->header.size;
6464 it->current.dpvec_index = 0;
6465 it->dpvec_face_id = -1;
6466 it->saved_face_id = it->face_id;
6467 it->method = GET_FROM_DISPLAY_VECTOR;
6468 it->ellipsis_p = 0;
6469 }
6470 else
6471 {
6472 set_iterator_to_next (it, 0);
6473 }
6474 goto get_next;
6475 }
6476
6477 if (! NILP (lookup_glyphless_char_display (c, it)))
6478 {
6479 if (it->what == IT_GLYPHLESS)
6480 goto done;
6481 /* Don't display this character. */
6482 set_iterator_to_next (it, 0);
6483 goto get_next;
6484 }
6485
6486 /* If `nobreak-char-display' is non-nil, we display
6487 non-ASCII spaces and hyphens specially. */
6488 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6489 {
6490 if (c == 0xA0)
6491 nonascii_space_p = 1;
6492 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6493 nonascii_hyphen_p = 1;
6494 }
6495
6496 /* Translate control characters into `\003' or `^C' form.
6497 Control characters coming from a display table entry are
6498 currently not translated because we use IT->dpvec to hold
6499 the translation. This could easily be changed but I
6500 don't believe that it is worth doing.
6501
6502 The characters handled by `nobreak-char-display' must be
6503 translated too.
6504
6505 Non-printable characters and raw-byte characters are also
6506 translated to octal form. */
6507 if (((c < ' ' || c == 127) /* ASCII control chars */
6508 ? (it->area != TEXT_AREA
6509 /* In mode line, treat \n, \t like other crl chars. */
6510 || (c != '\t'
6511 && it->glyph_row
6512 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6513 || (c != '\n' && c != '\t'))
6514 : (nonascii_space_p
6515 || nonascii_hyphen_p
6516 || CHAR_BYTE8_P (c)
6517 || ! CHAR_PRINTABLE_P (c))))
6518 {
6519 /* C is a control character, non-ASCII space/hyphen,
6520 raw-byte, or a non-printable character which must be
6521 displayed either as '\003' or as `^C' where the '\\'
6522 and '^' can be defined in the display table. Fill
6523 IT->ctl_chars with glyphs for what we have to
6524 display. Then, set IT->dpvec to these glyphs. */
6525 Lisp_Object gc;
6526 int ctl_len;
6527 int face_id;
6528 EMACS_INT lface_id = 0;
6529 int escape_glyph;
6530
6531 /* Handle control characters with ^. */
6532
6533 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6534 {
6535 int g;
6536
6537 g = '^'; /* default glyph for Control */
6538 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6539 if (it->dp
6540 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
6541 && GLYPH_CODE_CHAR_VALID_P (gc))
6542 {
6543 g = GLYPH_CODE_CHAR (gc);
6544 lface_id = GLYPH_CODE_FACE (gc);
6545 }
6546 if (lface_id)
6547 {
6548 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6549 }
6550 else if (it->f == last_escape_glyph_frame
6551 && it->face_id == last_escape_glyph_face_id)
6552 {
6553 face_id = last_escape_glyph_merged_face_id;
6554 }
6555 else
6556 {
6557 /* Merge the escape-glyph face into the current face. */
6558 face_id = merge_faces (it->f, Qescape_glyph, 0,
6559 it->face_id);
6560 last_escape_glyph_frame = it->f;
6561 last_escape_glyph_face_id = it->face_id;
6562 last_escape_glyph_merged_face_id = face_id;
6563 }
6564
6565 XSETINT (it->ctl_chars[0], g);
6566 XSETINT (it->ctl_chars[1], c ^ 0100);
6567 ctl_len = 2;
6568 goto display_control;
6569 }
6570
6571 /* Handle non-ascii space in the mode where it only gets
6572 highlighting. */
6573
6574 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6575 {
6576 /* Merge `nobreak-space' into the current face. */
6577 face_id = merge_faces (it->f, Qnobreak_space, 0,
6578 it->face_id);
6579 XSETINT (it->ctl_chars[0], ' ');
6580 ctl_len = 1;
6581 goto display_control;
6582 }
6583
6584 /* Handle sequences that start with the "escape glyph". */
6585
6586 /* the default escape glyph is \. */
6587 escape_glyph = '\\';
6588
6589 if (it->dp
6590 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
6591 && GLYPH_CODE_CHAR_VALID_P (gc))
6592 {
6593 escape_glyph = GLYPH_CODE_CHAR (gc);
6594 lface_id = GLYPH_CODE_FACE (gc);
6595 }
6596 if (lface_id)
6597 {
6598 /* The display table specified a face.
6599 Merge it into face_id and also into escape_glyph. */
6600 face_id = merge_faces (it->f, Qt, lface_id,
6601 it->face_id);
6602 }
6603 else if (it->f == last_escape_glyph_frame
6604 && it->face_id == last_escape_glyph_face_id)
6605 {
6606 face_id = last_escape_glyph_merged_face_id;
6607 }
6608 else
6609 {
6610 /* Merge the escape-glyph face into the current face. */
6611 face_id = merge_faces (it->f, Qescape_glyph, 0,
6612 it->face_id);
6613 last_escape_glyph_frame = it->f;
6614 last_escape_glyph_face_id = it->face_id;
6615 last_escape_glyph_merged_face_id = face_id;
6616 }
6617
6618 /* Draw non-ASCII hyphen with just highlighting: */
6619
6620 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6621 {
6622 XSETINT (it->ctl_chars[0], '-');
6623 ctl_len = 1;
6624 goto display_control;
6625 }
6626
6627 /* Draw non-ASCII space/hyphen with escape glyph: */
6628
6629 if (nonascii_space_p || nonascii_hyphen_p)
6630 {
6631 XSETINT (it->ctl_chars[0], escape_glyph);
6632 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
6633 ctl_len = 2;
6634 goto display_control;
6635 }
6636
6637 {
6638 char str[10];
6639 int len, i;
6640
6641 if (CHAR_BYTE8_P (c))
6642 /* Display \200 instead of \17777600. */
6643 c = CHAR_TO_BYTE8 (c);
6644 len = sprintf (str, "%03o", c);
6645
6646 XSETINT (it->ctl_chars[0], escape_glyph);
6647 for (i = 0; i < len; i++)
6648 XSETINT (it->ctl_chars[i + 1], str[i]);
6649 ctl_len = len + 1;
6650 }
6651
6652 display_control:
6653 /* Set up IT->dpvec and return first character from it. */
6654 it->dpvec_char_len = it->len;
6655 it->dpvec = it->ctl_chars;
6656 it->dpend = it->dpvec + ctl_len;
6657 it->current.dpvec_index = 0;
6658 it->dpvec_face_id = face_id;
6659 it->saved_face_id = it->face_id;
6660 it->method = GET_FROM_DISPLAY_VECTOR;
6661 it->ellipsis_p = 0;
6662 goto get_next;
6663 }
6664 it->char_to_display = c;
6665 }
6666 else if (success_p)
6667 {
6668 it->char_to_display = it->c;
6669 }
6670 }
6671
6672 /* Adjust face id for a multibyte character. There are no multibyte
6673 character in unibyte text. */
6674 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6675 && it->multibyte_p
6676 && success_p
6677 && FRAME_WINDOW_P (it->f))
6678 {
6679 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6680
6681 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6682 {
6683 /* Automatic composition with glyph-string. */
6684 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6685
6686 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6687 }
6688 else
6689 {
6690 EMACS_INT pos = (it->s ? -1
6691 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6692 : IT_CHARPOS (*it));
6693 int c;
6694
6695 if (it->what == IT_CHARACTER)
6696 c = it->char_to_display;
6697 else
6698 {
6699 struct composition *cmp = composition_table[it->cmp_it.id];
6700 int i;
6701
6702 c = ' ';
6703 for (i = 0; i < cmp->glyph_len; i++)
6704 /* TAB in a composition means display glyphs with
6705 padding space on the left or right. */
6706 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6707 break;
6708 }
6709 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6710 }
6711 }
6712
6713 done:
6714 /* Is this character the last one of a run of characters with
6715 box? If yes, set IT->end_of_box_run_p to 1. */
6716 if (it->face_box_p
6717 && it->s == NULL)
6718 {
6719 if (it->method == GET_FROM_STRING && it->sp)
6720 {
6721 int face_id = underlying_face_id (it);
6722 struct face *face = FACE_FROM_ID (it->f, face_id);
6723
6724 if (face)
6725 {
6726 if (face->box == FACE_NO_BOX)
6727 {
6728 /* If the box comes from face properties in a
6729 display string, check faces in that string. */
6730 int string_face_id = face_after_it_pos (it);
6731 it->end_of_box_run_p
6732 = (FACE_FROM_ID (it->f, string_face_id)->box
6733 == FACE_NO_BOX);
6734 }
6735 /* Otherwise, the box comes from the underlying face.
6736 If this is the last string character displayed, check
6737 the next buffer location. */
6738 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6739 && (it->current.overlay_string_index
6740 == it->n_overlay_strings - 1))
6741 {
6742 EMACS_INT ignore;
6743 int next_face_id;
6744 struct text_pos pos = it->current.pos;
6745 INC_TEXT_POS (pos, it->multibyte_p);
6746
6747 next_face_id = face_at_buffer_position
6748 (it->w, CHARPOS (pos), it->region_beg_charpos,
6749 it->region_end_charpos, &ignore,
6750 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6751 -1);
6752 it->end_of_box_run_p
6753 = (FACE_FROM_ID (it->f, next_face_id)->box
6754 == FACE_NO_BOX);
6755 }
6756 }
6757 }
6758 else
6759 {
6760 int face_id = face_after_it_pos (it);
6761 it->end_of_box_run_p
6762 = (face_id != it->face_id
6763 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6764 }
6765 }
6766
6767 /* Value is 0 if end of buffer or string reached. */
6768 return success_p;
6769 }
6770
6771
6772 /* Move IT to the next display element.
6773
6774 RESEAT_P non-zero means if called on a newline in buffer text,
6775 skip to the next visible line start.
6776
6777 Functions get_next_display_element and set_iterator_to_next are
6778 separate because I find this arrangement easier to handle than a
6779 get_next_display_element function that also increments IT's
6780 position. The way it is we can first look at an iterator's current
6781 display element, decide whether it fits on a line, and if it does,
6782 increment the iterator position. The other way around we probably
6783 would either need a flag indicating whether the iterator has to be
6784 incremented the next time, or we would have to implement a
6785 decrement position function which would not be easy to write. */
6786
6787 void
6788 set_iterator_to_next (struct it *it, int reseat_p)
6789 {
6790 /* Reset flags indicating start and end of a sequence of characters
6791 with box. Reset them at the start of this function because
6792 moving the iterator to a new position might set them. */
6793 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6794
6795 switch (it->method)
6796 {
6797 case GET_FROM_BUFFER:
6798 /* The current display element of IT is a character from
6799 current_buffer. Advance in the buffer, and maybe skip over
6800 invisible lines that are so because of selective display. */
6801 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6802 reseat_at_next_visible_line_start (it, 0);
6803 else if (it->cmp_it.id >= 0)
6804 {
6805 /* We are currently getting glyphs from a composition. */
6806 int i;
6807
6808 if (! it->bidi_p)
6809 {
6810 IT_CHARPOS (*it) += it->cmp_it.nchars;
6811 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6812 if (it->cmp_it.to < it->cmp_it.nglyphs)
6813 {
6814 it->cmp_it.from = it->cmp_it.to;
6815 }
6816 else
6817 {
6818 it->cmp_it.id = -1;
6819 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6820 IT_BYTEPOS (*it),
6821 it->end_charpos, Qnil);
6822 }
6823 }
6824 else if (! it->cmp_it.reversed_p)
6825 {
6826 /* Composition created while scanning forward. */
6827 /* Update IT's char/byte positions to point to the first
6828 character of the next grapheme cluster, or to the
6829 character visually after the current composition. */
6830 for (i = 0; i < it->cmp_it.nchars; i++)
6831 bidi_move_to_visually_next (&it->bidi_it);
6832 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6833 IT_CHARPOS (*it) = it->bidi_it.charpos;
6834
6835 if (it->cmp_it.to < it->cmp_it.nglyphs)
6836 {
6837 /* Proceed to the next grapheme cluster. */
6838 it->cmp_it.from = it->cmp_it.to;
6839 }
6840 else
6841 {
6842 /* No more grapheme clusters in this composition.
6843 Find the next stop position. */
6844 EMACS_INT stop = it->end_charpos;
6845 if (it->bidi_it.scan_dir < 0)
6846 /* Now we are scanning backward and don't know
6847 where to stop. */
6848 stop = -1;
6849 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6850 IT_BYTEPOS (*it), stop, Qnil);
6851 }
6852 }
6853 else
6854 {
6855 /* Composition created while scanning backward. */
6856 /* Update IT's char/byte positions to point to the last
6857 character of the previous grapheme cluster, or the
6858 character visually after the current composition. */
6859 for (i = 0; i < it->cmp_it.nchars; i++)
6860 bidi_move_to_visually_next (&it->bidi_it);
6861 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6862 IT_CHARPOS (*it) = it->bidi_it.charpos;
6863 if (it->cmp_it.from > 0)
6864 {
6865 /* Proceed to the previous grapheme cluster. */
6866 it->cmp_it.to = it->cmp_it.from;
6867 }
6868 else
6869 {
6870 /* No more grapheme clusters in this composition.
6871 Find the next stop position. */
6872 EMACS_INT stop = it->end_charpos;
6873 if (it->bidi_it.scan_dir < 0)
6874 /* Now we are scanning backward and don't know
6875 where to stop. */
6876 stop = -1;
6877 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6878 IT_BYTEPOS (*it), stop, Qnil);
6879 }
6880 }
6881 }
6882 else
6883 {
6884 xassert (it->len != 0);
6885
6886 if (!it->bidi_p)
6887 {
6888 IT_BYTEPOS (*it) += it->len;
6889 IT_CHARPOS (*it) += 1;
6890 }
6891 else
6892 {
6893 int prev_scan_dir = it->bidi_it.scan_dir;
6894 /* If this is a new paragraph, determine its base
6895 direction (a.k.a. its base embedding level). */
6896 if (it->bidi_it.new_paragraph)
6897 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6898 bidi_move_to_visually_next (&it->bidi_it);
6899 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6900 IT_CHARPOS (*it) = it->bidi_it.charpos;
6901 if (prev_scan_dir != it->bidi_it.scan_dir)
6902 {
6903 /* As the scan direction was changed, we must
6904 re-compute the stop position for composition. */
6905 EMACS_INT stop = it->end_charpos;
6906 if (it->bidi_it.scan_dir < 0)
6907 stop = -1;
6908 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6909 IT_BYTEPOS (*it), stop, Qnil);
6910 }
6911 }
6912 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6913 }
6914 break;
6915
6916 case GET_FROM_C_STRING:
6917 /* Current display element of IT is from a C string. */
6918 if (!it->bidi_p
6919 /* If the string position is beyond string's end, it means
6920 next_element_from_c_string is padding the string with
6921 blanks, in which case we bypass the bidi iterator,
6922 because it cannot deal with such virtual characters. */
6923 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
6924 {
6925 IT_BYTEPOS (*it) += it->len;
6926 IT_CHARPOS (*it) += 1;
6927 }
6928 else
6929 {
6930 bidi_move_to_visually_next (&it->bidi_it);
6931 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6932 IT_CHARPOS (*it) = it->bidi_it.charpos;
6933 }
6934 break;
6935
6936 case GET_FROM_DISPLAY_VECTOR:
6937 /* Current display element of IT is from a display table entry.
6938 Advance in the display table definition. Reset it to null if
6939 end reached, and continue with characters from buffers/
6940 strings. */
6941 ++it->current.dpvec_index;
6942
6943 /* Restore face of the iterator to what they were before the
6944 display vector entry (these entries may contain faces). */
6945 it->face_id = it->saved_face_id;
6946
6947 if (it->dpvec + it->current.dpvec_index == it->dpend)
6948 {
6949 int recheck_faces = it->ellipsis_p;
6950
6951 if (it->s)
6952 it->method = GET_FROM_C_STRING;
6953 else if (STRINGP (it->string))
6954 it->method = GET_FROM_STRING;
6955 else
6956 {
6957 it->method = GET_FROM_BUFFER;
6958 it->object = it->w->buffer;
6959 }
6960
6961 it->dpvec = NULL;
6962 it->current.dpvec_index = -1;
6963
6964 /* Skip over characters which were displayed via IT->dpvec. */
6965 if (it->dpvec_char_len < 0)
6966 reseat_at_next_visible_line_start (it, 1);
6967 else if (it->dpvec_char_len > 0)
6968 {
6969 if (it->method == GET_FROM_STRING
6970 && it->n_overlay_strings > 0)
6971 it->ignore_overlay_strings_at_pos_p = 1;
6972 it->len = it->dpvec_char_len;
6973 set_iterator_to_next (it, reseat_p);
6974 }
6975
6976 /* Maybe recheck faces after display vector */
6977 if (recheck_faces)
6978 it->stop_charpos = IT_CHARPOS (*it);
6979 }
6980 break;
6981
6982 case GET_FROM_STRING:
6983 /* Current display element is a character from a Lisp string. */
6984 xassert (it->s == NULL && STRINGP (it->string));
6985 if (it->cmp_it.id >= 0)
6986 {
6987 int i;
6988
6989 if (! it->bidi_p)
6990 {
6991 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6992 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6993 if (it->cmp_it.to < it->cmp_it.nglyphs)
6994 it->cmp_it.from = it->cmp_it.to;
6995 else
6996 {
6997 it->cmp_it.id = -1;
6998 composition_compute_stop_pos (&it->cmp_it,
6999 IT_STRING_CHARPOS (*it),
7000 IT_STRING_BYTEPOS (*it),
7001 it->end_charpos, it->string);
7002 }
7003 }
7004 else if (! it->cmp_it.reversed_p)
7005 {
7006 for (i = 0; i < it->cmp_it.nchars; i++)
7007 bidi_move_to_visually_next (&it->bidi_it);
7008 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7009 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7010
7011 if (it->cmp_it.to < it->cmp_it.nglyphs)
7012 it->cmp_it.from = it->cmp_it.to;
7013 else
7014 {
7015 EMACS_INT stop = it->end_charpos;
7016 if (it->bidi_it.scan_dir < 0)
7017 stop = -1;
7018 composition_compute_stop_pos (&it->cmp_it,
7019 IT_STRING_CHARPOS (*it),
7020 IT_STRING_BYTEPOS (*it), stop,
7021 it->string);
7022 }
7023 }
7024 else
7025 {
7026 for (i = 0; i < it->cmp_it.nchars; i++)
7027 bidi_move_to_visually_next (&it->bidi_it);
7028 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7029 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7030 if (it->cmp_it.from > 0)
7031 it->cmp_it.to = it->cmp_it.from;
7032 else
7033 {
7034 EMACS_INT stop = it->end_charpos;
7035 if (it->bidi_it.scan_dir < 0)
7036 stop = -1;
7037 composition_compute_stop_pos (&it->cmp_it,
7038 IT_STRING_CHARPOS (*it),
7039 IT_STRING_BYTEPOS (*it), stop,
7040 it->string);
7041 }
7042 }
7043 }
7044 else
7045 {
7046 if (!it->bidi_p
7047 /* If the string position is beyond string's end, it
7048 means next_element_from_string is padding the string
7049 with blanks, in which case we bypass the bidi
7050 iterator, because it cannot deal with such virtual
7051 characters. */
7052 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7053 {
7054 IT_STRING_BYTEPOS (*it) += it->len;
7055 IT_STRING_CHARPOS (*it) += 1;
7056 }
7057 else
7058 {
7059 int prev_scan_dir = it->bidi_it.scan_dir;
7060
7061 bidi_move_to_visually_next (&it->bidi_it);
7062 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7063 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7064 if (prev_scan_dir != it->bidi_it.scan_dir)
7065 {
7066 EMACS_INT stop = it->end_charpos;
7067
7068 if (it->bidi_it.scan_dir < 0)
7069 stop = -1;
7070 composition_compute_stop_pos (&it->cmp_it,
7071 IT_STRING_CHARPOS (*it),
7072 IT_STRING_BYTEPOS (*it), stop,
7073 it->string);
7074 }
7075 }
7076 }
7077
7078 consider_string_end:
7079
7080 if (it->current.overlay_string_index >= 0)
7081 {
7082 /* IT->string is an overlay string. Advance to the
7083 next, if there is one. */
7084 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7085 {
7086 it->ellipsis_p = 0;
7087 next_overlay_string (it);
7088 if (it->ellipsis_p)
7089 setup_for_ellipsis (it, 0);
7090 }
7091 }
7092 else
7093 {
7094 /* IT->string is not an overlay string. If we reached
7095 its end, and there is something on IT->stack, proceed
7096 with what is on the stack. This can be either another
7097 string, this time an overlay string, or a buffer. */
7098 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7099 && it->sp > 0)
7100 {
7101 pop_it (it);
7102 if (it->method == GET_FROM_STRING)
7103 goto consider_string_end;
7104 }
7105 }
7106 break;
7107
7108 case GET_FROM_IMAGE:
7109 case GET_FROM_STRETCH:
7110 /* The position etc with which we have to proceed are on
7111 the stack. The position may be at the end of a string,
7112 if the `display' property takes up the whole string. */
7113 xassert (it->sp > 0);
7114 pop_it (it);
7115 if (it->method == GET_FROM_STRING)
7116 goto consider_string_end;
7117 break;
7118
7119 default:
7120 /* There are no other methods defined, so this should be a bug. */
7121 abort ();
7122 }
7123
7124 xassert (it->method != GET_FROM_STRING
7125 || (STRINGP (it->string)
7126 && IT_STRING_CHARPOS (*it) >= 0));
7127 }
7128
7129 /* Load IT's display element fields with information about the next
7130 display element which comes from a display table entry or from the
7131 result of translating a control character to one of the forms `^C'
7132 or `\003'.
7133
7134 IT->dpvec holds the glyphs to return as characters.
7135 IT->saved_face_id holds the face id before the display vector--it
7136 is restored into IT->face_id in set_iterator_to_next. */
7137
7138 static int
7139 next_element_from_display_vector (struct it *it)
7140 {
7141 Lisp_Object gc;
7142
7143 /* Precondition. */
7144 xassert (it->dpvec && it->current.dpvec_index >= 0);
7145
7146 it->face_id = it->saved_face_id;
7147
7148 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7149 That seemed totally bogus - so I changed it... */
7150 gc = it->dpvec[it->current.dpvec_index];
7151
7152 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
7153 {
7154 it->c = GLYPH_CODE_CHAR (gc);
7155 it->len = CHAR_BYTES (it->c);
7156
7157 /* The entry may contain a face id to use. Such a face id is
7158 the id of a Lisp face, not a realized face. A face id of
7159 zero means no face is specified. */
7160 if (it->dpvec_face_id >= 0)
7161 it->face_id = it->dpvec_face_id;
7162 else
7163 {
7164 EMACS_INT lface_id = GLYPH_CODE_FACE (gc);
7165 if (lface_id > 0)
7166 it->face_id = merge_faces (it->f, Qt, lface_id,
7167 it->saved_face_id);
7168 }
7169 }
7170 else
7171 /* Display table entry is invalid. Return a space. */
7172 it->c = ' ', it->len = 1;
7173
7174 /* Don't change position and object of the iterator here. They are
7175 still the values of the character that had this display table
7176 entry or was translated, and that's what we want. */
7177 it->what = IT_CHARACTER;
7178 return 1;
7179 }
7180
7181 /* Get the first element of string/buffer in the visual order, after
7182 being reseated to a new position in a string or a buffer. */
7183 static void
7184 get_visually_first_element (struct it *it)
7185 {
7186 int string_p = STRINGP (it->string) || it->s;
7187 EMACS_INT eob = (string_p ? it->bidi_it.string.schars : ZV);
7188 EMACS_INT bob = (string_p ? 0 : BEGV);
7189
7190 if (STRINGP (it->string))
7191 {
7192 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7193 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7194 }
7195 else
7196 {
7197 it->bidi_it.charpos = IT_CHARPOS (*it);
7198 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7199 }
7200
7201 if (it->bidi_it.charpos == eob)
7202 {
7203 /* Nothing to do, but reset the FIRST_ELT flag, like
7204 bidi_paragraph_init does, because we are not going to
7205 call it. */
7206 it->bidi_it.first_elt = 0;
7207 }
7208 else if (it->bidi_it.charpos == bob
7209 || (!string_p
7210 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7211 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7212 {
7213 /* If we are at the beginning of a line/string, we can produce
7214 the next element right away. */
7215 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7216 bidi_move_to_visually_next (&it->bidi_it);
7217 }
7218 else
7219 {
7220 EMACS_INT orig_bytepos = it->bidi_it.bytepos;
7221
7222 /* We need to prime the bidi iterator starting at the line's or
7223 string's beginning, before we will be able to produce the
7224 next element. */
7225 if (string_p)
7226 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7227 else
7228 {
7229 it->bidi_it.charpos = find_next_newline_no_quit (IT_CHARPOS (*it),
7230 -1);
7231 it->bidi_it.bytepos = CHAR_TO_BYTE (it->bidi_it.charpos);
7232 }
7233 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7234 do
7235 {
7236 /* Now return to buffer/string position where we were asked
7237 to get the next display element, and produce that. */
7238 bidi_move_to_visually_next (&it->bidi_it);
7239 }
7240 while (it->bidi_it.bytepos != orig_bytepos
7241 && it->bidi_it.charpos < eob);
7242 }
7243
7244 /* Adjust IT's position information to where we ended up. */
7245 if (STRINGP (it->string))
7246 {
7247 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7248 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7249 }
7250 else
7251 {
7252 IT_CHARPOS (*it) = it->bidi_it.charpos;
7253 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7254 }
7255
7256 if (STRINGP (it->string) || !it->s)
7257 {
7258 EMACS_INT stop, charpos, bytepos;
7259
7260 if (STRINGP (it->string))
7261 {
7262 xassert (!it->s);
7263 stop = SCHARS (it->string);
7264 if (stop > it->end_charpos)
7265 stop = it->end_charpos;
7266 charpos = IT_STRING_CHARPOS (*it);
7267 bytepos = IT_STRING_BYTEPOS (*it);
7268 }
7269 else
7270 {
7271 stop = it->end_charpos;
7272 charpos = IT_CHARPOS (*it);
7273 bytepos = IT_BYTEPOS (*it);
7274 }
7275 if (it->bidi_it.scan_dir < 0)
7276 stop = -1;
7277 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7278 it->string);
7279 }
7280 }
7281
7282 /* Load IT with the next display element from Lisp string IT->string.
7283 IT->current.string_pos is the current position within the string.
7284 If IT->current.overlay_string_index >= 0, the Lisp string is an
7285 overlay string. */
7286
7287 static int
7288 next_element_from_string (struct it *it)
7289 {
7290 struct text_pos position;
7291
7292 xassert (STRINGP (it->string));
7293 xassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7294 xassert (IT_STRING_CHARPOS (*it) >= 0);
7295 position = it->current.string_pos;
7296
7297 /* With bidi reordering, the character to display might not be the
7298 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7299 that we were reseat()ed to a new string, whose paragraph
7300 direction is not known. */
7301 if (it->bidi_p && it->bidi_it.first_elt)
7302 {
7303 get_visually_first_element (it);
7304 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7305 }
7306
7307 /* Time to check for invisible text? */
7308 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7309 {
7310 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7311 {
7312 if (!(!it->bidi_p
7313 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7314 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7315 {
7316 /* With bidi non-linear iteration, we could find
7317 ourselves far beyond the last computed stop_charpos,
7318 with several other stop positions in between that we
7319 missed. Scan them all now, in buffer's logical
7320 order, until we find and handle the last stop_charpos
7321 that precedes our current position. */
7322 handle_stop_backwards (it, it->stop_charpos);
7323 return GET_NEXT_DISPLAY_ELEMENT (it);
7324 }
7325 else
7326 {
7327 if (it->bidi_p)
7328 {
7329 /* Take note of the stop position we just moved
7330 across, for when we will move back across it. */
7331 it->prev_stop = it->stop_charpos;
7332 /* If we are at base paragraph embedding level, take
7333 note of the last stop position seen at this
7334 level. */
7335 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7336 it->base_level_stop = it->stop_charpos;
7337 }
7338 handle_stop (it);
7339
7340 /* Since a handler may have changed IT->method, we must
7341 recurse here. */
7342 return GET_NEXT_DISPLAY_ELEMENT (it);
7343 }
7344 }
7345 else if (it->bidi_p
7346 /* If we are before prev_stop, we may have overstepped
7347 on our way backwards a stop_pos, and if so, we need
7348 to handle that stop_pos. */
7349 && IT_STRING_CHARPOS (*it) < it->prev_stop
7350 /* We can sometimes back up for reasons that have nothing
7351 to do with bidi reordering. E.g., compositions. The
7352 code below is only needed when we are above the base
7353 embedding level, so test for that explicitly. */
7354 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7355 {
7356 /* If we lost track of base_level_stop, we have no better
7357 place for handle_stop_backwards to start from than string
7358 beginning. This happens, e.g., when we were reseated to
7359 the previous screenful of text by vertical-motion. */
7360 if (it->base_level_stop <= 0
7361 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7362 it->base_level_stop = 0;
7363 handle_stop_backwards (it, it->base_level_stop);
7364 return GET_NEXT_DISPLAY_ELEMENT (it);
7365 }
7366 }
7367
7368 if (it->current.overlay_string_index >= 0)
7369 {
7370 /* Get the next character from an overlay string. In overlay
7371 strings, there is no field width or padding with spaces to
7372 do. */
7373 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7374 {
7375 it->what = IT_EOB;
7376 return 0;
7377 }
7378 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7379 IT_STRING_BYTEPOS (*it),
7380 it->bidi_it.scan_dir < 0
7381 ? -1
7382 : SCHARS (it->string))
7383 && next_element_from_composition (it))
7384 {
7385 return 1;
7386 }
7387 else if (STRING_MULTIBYTE (it->string))
7388 {
7389 const unsigned char *s = (SDATA (it->string)
7390 + IT_STRING_BYTEPOS (*it));
7391 it->c = string_char_and_length (s, &it->len);
7392 }
7393 else
7394 {
7395 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7396 it->len = 1;
7397 }
7398 }
7399 else
7400 {
7401 /* Get the next character from a Lisp string that is not an
7402 overlay string. Such strings come from the mode line, for
7403 example. We may have to pad with spaces, or truncate the
7404 string. See also next_element_from_c_string. */
7405 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7406 {
7407 it->what = IT_EOB;
7408 return 0;
7409 }
7410 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7411 {
7412 /* Pad with spaces. */
7413 it->c = ' ', it->len = 1;
7414 CHARPOS (position) = BYTEPOS (position) = -1;
7415 }
7416 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7417 IT_STRING_BYTEPOS (*it),
7418 it->bidi_it.scan_dir < 0
7419 ? -1
7420 : it->string_nchars)
7421 && next_element_from_composition (it))
7422 {
7423 return 1;
7424 }
7425 else if (STRING_MULTIBYTE (it->string))
7426 {
7427 const unsigned char *s = (SDATA (it->string)
7428 + IT_STRING_BYTEPOS (*it));
7429 it->c = string_char_and_length (s, &it->len);
7430 }
7431 else
7432 {
7433 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7434 it->len = 1;
7435 }
7436 }
7437
7438 /* Record what we have and where it came from. */
7439 it->what = IT_CHARACTER;
7440 it->object = it->string;
7441 it->position = position;
7442 return 1;
7443 }
7444
7445
7446 /* Load IT with next display element from C string IT->s.
7447 IT->string_nchars is the maximum number of characters to return
7448 from the string. IT->end_charpos may be greater than
7449 IT->string_nchars when this function is called, in which case we
7450 may have to return padding spaces. Value is zero if end of string
7451 reached, including padding spaces. */
7452
7453 static int
7454 next_element_from_c_string (struct it *it)
7455 {
7456 int success_p = 1;
7457
7458 xassert (it->s);
7459 xassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7460 it->what = IT_CHARACTER;
7461 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7462 it->object = Qnil;
7463
7464 /* With bidi reordering, the character to display might not be the
7465 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7466 we were reseated to a new string, whose paragraph direction is
7467 not known. */
7468 if (it->bidi_p && it->bidi_it.first_elt)
7469 get_visually_first_element (it);
7470
7471 /* IT's position can be greater than IT->string_nchars in case a
7472 field width or precision has been specified when the iterator was
7473 initialized. */
7474 if (IT_CHARPOS (*it) >= it->end_charpos)
7475 {
7476 /* End of the game. */
7477 it->what = IT_EOB;
7478 success_p = 0;
7479 }
7480 else if (IT_CHARPOS (*it) >= it->string_nchars)
7481 {
7482 /* Pad with spaces. */
7483 it->c = ' ', it->len = 1;
7484 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7485 }
7486 else if (it->multibyte_p)
7487 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7488 else
7489 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7490
7491 return success_p;
7492 }
7493
7494
7495 /* Set up IT to return characters from an ellipsis, if appropriate.
7496 The definition of the ellipsis glyphs may come from a display table
7497 entry. This function fills IT with the first glyph from the
7498 ellipsis if an ellipsis is to be displayed. */
7499
7500 static int
7501 next_element_from_ellipsis (struct it *it)
7502 {
7503 if (it->selective_display_ellipsis_p)
7504 setup_for_ellipsis (it, it->len);
7505 else
7506 {
7507 /* The face at the current position may be different from the
7508 face we find after the invisible text. Remember what it
7509 was in IT->saved_face_id, and signal that it's there by
7510 setting face_before_selective_p. */
7511 it->saved_face_id = it->face_id;
7512 it->method = GET_FROM_BUFFER;
7513 it->object = it->w->buffer;
7514 reseat_at_next_visible_line_start (it, 1);
7515 it->face_before_selective_p = 1;
7516 }
7517
7518 return GET_NEXT_DISPLAY_ELEMENT (it);
7519 }
7520
7521
7522 /* Deliver an image display element. The iterator IT is already
7523 filled with image information (done in handle_display_prop). Value
7524 is always 1. */
7525
7526
7527 static int
7528 next_element_from_image (struct it *it)
7529 {
7530 it->what = IT_IMAGE;
7531 it->ignore_overlay_strings_at_pos_p = 0;
7532 return 1;
7533 }
7534
7535
7536 /* Fill iterator IT with next display element from a stretch glyph
7537 property. IT->object is the value of the text property. Value is
7538 always 1. */
7539
7540 static int
7541 next_element_from_stretch (struct it *it)
7542 {
7543 it->what = IT_STRETCH;
7544 return 1;
7545 }
7546
7547 /* Scan backwards from IT's current position until we find a stop
7548 position, or until BEGV. This is called when we find ourself
7549 before both the last known prev_stop and base_level_stop while
7550 reordering bidirectional text. */
7551
7552 static void
7553 compute_stop_pos_backwards (struct it *it)
7554 {
7555 const int SCAN_BACK_LIMIT = 1000;
7556 struct text_pos pos;
7557 struct display_pos save_current = it->current;
7558 struct text_pos save_position = it->position;
7559 EMACS_INT charpos = IT_CHARPOS (*it);
7560 EMACS_INT where_we_are = charpos;
7561 EMACS_INT save_stop_pos = it->stop_charpos;
7562 EMACS_INT save_end_pos = it->end_charpos;
7563
7564 xassert (NILP (it->string) && !it->s);
7565 xassert (it->bidi_p);
7566 it->bidi_p = 0;
7567 do
7568 {
7569 it->end_charpos = min (charpos + 1, ZV);
7570 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7571 SET_TEXT_POS (pos, charpos, BYTE_TO_CHAR (charpos));
7572 reseat_1 (it, pos, 0);
7573 compute_stop_pos (it);
7574 /* We must advance forward, right? */
7575 if (it->stop_charpos <= charpos)
7576 abort ();
7577 }
7578 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7579
7580 if (it->stop_charpos <= where_we_are)
7581 it->prev_stop = it->stop_charpos;
7582 else
7583 it->prev_stop = BEGV;
7584 it->bidi_p = 1;
7585 it->current = save_current;
7586 it->position = save_position;
7587 it->stop_charpos = save_stop_pos;
7588 it->end_charpos = save_end_pos;
7589 }
7590
7591 /* Scan forward from CHARPOS in the current buffer/string, until we
7592 find a stop position > current IT's position. Then handle the stop
7593 position before that. This is called when we bump into a stop
7594 position while reordering bidirectional text. CHARPOS should be
7595 the last previously processed stop_pos (or BEGV/0, if none were
7596 processed yet) whose position is less that IT's current
7597 position. */
7598
7599 static void
7600 handle_stop_backwards (struct it *it, EMACS_INT charpos)
7601 {
7602 int bufp = !STRINGP (it->string);
7603 EMACS_INT where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7604 struct display_pos save_current = it->current;
7605 struct text_pos save_position = it->position;
7606 struct text_pos pos1;
7607 EMACS_INT next_stop;
7608
7609 /* Scan in strict logical order. */
7610 xassert (it->bidi_p);
7611 it->bidi_p = 0;
7612 do
7613 {
7614 it->prev_stop = charpos;
7615 if (bufp)
7616 {
7617 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7618 reseat_1 (it, pos1, 0);
7619 }
7620 else
7621 it->current.string_pos = string_pos (charpos, it->string);
7622 compute_stop_pos (it);
7623 /* We must advance forward, right? */
7624 if (it->stop_charpos <= it->prev_stop)
7625 abort ();
7626 charpos = it->stop_charpos;
7627 }
7628 while (charpos <= where_we_are);
7629
7630 it->bidi_p = 1;
7631 it->current = save_current;
7632 it->position = save_position;
7633 next_stop = it->stop_charpos;
7634 it->stop_charpos = it->prev_stop;
7635 handle_stop (it);
7636 it->stop_charpos = next_stop;
7637 }
7638
7639 /* Load IT with the next display element from current_buffer. Value
7640 is zero if end of buffer reached. IT->stop_charpos is the next
7641 position at which to stop and check for text properties or buffer
7642 end. */
7643
7644 static int
7645 next_element_from_buffer (struct it *it)
7646 {
7647 int success_p = 1;
7648
7649 xassert (IT_CHARPOS (*it) >= BEGV);
7650 xassert (NILP (it->string) && !it->s);
7651 xassert (!it->bidi_p
7652 || (EQ (it->bidi_it.string.lstring, Qnil)
7653 && it->bidi_it.string.s == NULL));
7654
7655 /* With bidi reordering, the character to display might not be the
7656 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7657 we were reseat()ed to a new buffer position, which is potentially
7658 a different paragraph. */
7659 if (it->bidi_p && it->bidi_it.first_elt)
7660 {
7661 get_visually_first_element (it);
7662 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7663 }
7664
7665 if (IT_CHARPOS (*it) >= it->stop_charpos)
7666 {
7667 if (IT_CHARPOS (*it) >= it->end_charpos)
7668 {
7669 int overlay_strings_follow_p;
7670
7671 /* End of the game, except when overlay strings follow that
7672 haven't been returned yet. */
7673 if (it->overlay_strings_at_end_processed_p)
7674 overlay_strings_follow_p = 0;
7675 else
7676 {
7677 it->overlay_strings_at_end_processed_p = 1;
7678 overlay_strings_follow_p = get_overlay_strings (it, 0);
7679 }
7680
7681 if (overlay_strings_follow_p)
7682 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
7683 else
7684 {
7685 it->what = IT_EOB;
7686 it->position = it->current.pos;
7687 success_p = 0;
7688 }
7689 }
7690 else if (!(!it->bidi_p
7691 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7692 || IT_CHARPOS (*it) == it->stop_charpos))
7693 {
7694 /* With bidi non-linear iteration, we could find ourselves
7695 far beyond the last computed stop_charpos, with several
7696 other stop positions in between that we missed. Scan
7697 them all now, in buffer's logical order, until we find
7698 and handle the last stop_charpos that precedes our
7699 current position. */
7700 handle_stop_backwards (it, it->stop_charpos);
7701 return GET_NEXT_DISPLAY_ELEMENT (it);
7702 }
7703 else
7704 {
7705 if (it->bidi_p)
7706 {
7707 /* Take note of the stop position we just moved across,
7708 for when we will move back across it. */
7709 it->prev_stop = it->stop_charpos;
7710 /* If we are at base paragraph embedding level, take
7711 note of the last stop position seen at this
7712 level. */
7713 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7714 it->base_level_stop = it->stop_charpos;
7715 }
7716 handle_stop (it);
7717 return GET_NEXT_DISPLAY_ELEMENT (it);
7718 }
7719 }
7720 else if (it->bidi_p
7721 /* If we are before prev_stop, we may have overstepped on
7722 our way backwards a stop_pos, and if so, we need to
7723 handle that stop_pos. */
7724 && IT_CHARPOS (*it) < it->prev_stop
7725 /* We can sometimes back up for reasons that have nothing
7726 to do with bidi reordering. E.g., compositions. The
7727 code below is only needed when we are above the base
7728 embedding level, so test for that explicitly. */
7729 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7730 {
7731 if (it->base_level_stop <= 0
7732 || IT_CHARPOS (*it) < it->base_level_stop)
7733 {
7734 /* If we lost track of base_level_stop, we need to find
7735 prev_stop by looking backwards. This happens, e.g., when
7736 we were reseated to the previous screenful of text by
7737 vertical-motion. */
7738 it->base_level_stop = BEGV;
7739 compute_stop_pos_backwards (it);
7740 handle_stop_backwards (it, it->prev_stop);
7741 }
7742 else
7743 handle_stop_backwards (it, it->base_level_stop);
7744 return GET_NEXT_DISPLAY_ELEMENT (it);
7745 }
7746 else
7747 {
7748 /* No face changes, overlays etc. in sight, so just return a
7749 character from current_buffer. */
7750 unsigned char *p;
7751 EMACS_INT stop;
7752
7753 /* Maybe run the redisplay end trigger hook. Performance note:
7754 This doesn't seem to cost measurable time. */
7755 if (it->redisplay_end_trigger_charpos
7756 && it->glyph_row
7757 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
7758 run_redisplay_end_trigger_hook (it);
7759
7760 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
7761 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
7762 stop)
7763 && next_element_from_composition (it))
7764 {
7765 return 1;
7766 }
7767
7768 /* Get the next character, maybe multibyte. */
7769 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
7770 if (it->multibyte_p && !ASCII_BYTE_P (*p))
7771 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
7772 else
7773 it->c = *p, it->len = 1;
7774
7775 /* Record what we have and where it came from. */
7776 it->what = IT_CHARACTER;
7777 it->object = it->w->buffer;
7778 it->position = it->current.pos;
7779
7780 /* Normally we return the character found above, except when we
7781 really want to return an ellipsis for selective display. */
7782 if (it->selective)
7783 {
7784 if (it->c == '\n')
7785 {
7786 /* A value of selective > 0 means hide lines indented more
7787 than that number of columns. */
7788 if (it->selective > 0
7789 && IT_CHARPOS (*it) + 1 < ZV
7790 && indented_beyond_p (IT_CHARPOS (*it) + 1,
7791 IT_BYTEPOS (*it) + 1,
7792 it->selective))
7793 {
7794 success_p = next_element_from_ellipsis (it);
7795 it->dpvec_char_len = -1;
7796 }
7797 }
7798 else if (it->c == '\r' && it->selective == -1)
7799 {
7800 /* A value of selective == -1 means that everything from the
7801 CR to the end of the line is invisible, with maybe an
7802 ellipsis displayed for it. */
7803 success_p = next_element_from_ellipsis (it);
7804 it->dpvec_char_len = -1;
7805 }
7806 }
7807 }
7808
7809 /* Value is zero if end of buffer reached. */
7810 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
7811 return success_p;
7812 }
7813
7814
7815 /* Run the redisplay end trigger hook for IT. */
7816
7817 static void
7818 run_redisplay_end_trigger_hook (struct it *it)
7819 {
7820 Lisp_Object args[3];
7821
7822 /* IT->glyph_row should be non-null, i.e. we should be actually
7823 displaying something, or otherwise we should not run the hook. */
7824 xassert (it->glyph_row);
7825
7826 /* Set up hook arguments. */
7827 args[0] = Qredisplay_end_trigger_functions;
7828 args[1] = it->window;
7829 XSETINT (args[2], it->redisplay_end_trigger_charpos);
7830 it->redisplay_end_trigger_charpos = 0;
7831
7832 /* Since we are *trying* to run these functions, don't try to run
7833 them again, even if they get an error. */
7834 it->w->redisplay_end_trigger = Qnil;
7835 Frun_hook_with_args (3, args);
7836
7837 /* Notice if it changed the face of the character we are on. */
7838 handle_face_prop (it);
7839 }
7840
7841
7842 /* Deliver a composition display element. Unlike the other
7843 next_element_from_XXX, this function is not registered in the array
7844 get_next_element[]. It is called from next_element_from_buffer and
7845 next_element_from_string when necessary. */
7846
7847 static int
7848 next_element_from_composition (struct it *it)
7849 {
7850 it->what = IT_COMPOSITION;
7851 it->len = it->cmp_it.nbytes;
7852 if (STRINGP (it->string))
7853 {
7854 if (it->c < 0)
7855 {
7856 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7857 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7858 return 0;
7859 }
7860 it->position = it->current.string_pos;
7861 it->object = it->string;
7862 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
7863 IT_STRING_BYTEPOS (*it), it->string);
7864 }
7865 else
7866 {
7867 if (it->c < 0)
7868 {
7869 IT_CHARPOS (*it) += it->cmp_it.nchars;
7870 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7871 if (it->bidi_p)
7872 {
7873 if (it->bidi_it.new_paragraph)
7874 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7875 /* Resync the bidi iterator with IT's new position.
7876 FIXME: this doesn't support bidirectional text. */
7877 while (it->bidi_it.charpos < IT_CHARPOS (*it))
7878 bidi_move_to_visually_next (&it->bidi_it);
7879 }
7880 return 0;
7881 }
7882 it->position = it->current.pos;
7883 it->object = it->w->buffer;
7884 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
7885 IT_BYTEPOS (*it), Qnil);
7886 }
7887 return 1;
7888 }
7889
7890
7891 \f
7892 /***********************************************************************
7893 Moving an iterator without producing glyphs
7894 ***********************************************************************/
7895
7896 /* Check if iterator is at a position corresponding to a valid buffer
7897 position after some move_it_ call. */
7898
7899 #define IT_POS_VALID_AFTER_MOVE_P(it) \
7900 ((it)->method == GET_FROM_STRING \
7901 ? IT_STRING_CHARPOS (*it) == 0 \
7902 : 1)
7903
7904
7905 /* Move iterator IT to a specified buffer or X position within one
7906 line on the display without producing glyphs.
7907
7908 OP should be a bit mask including some or all of these bits:
7909 MOVE_TO_X: Stop upon reaching x-position TO_X.
7910 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
7911 Regardless of OP's value, stop upon reaching the end of the display line.
7912
7913 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
7914 This means, in particular, that TO_X includes window's horizontal
7915 scroll amount.
7916
7917 The return value has several possible values that
7918 say what condition caused the scan to stop:
7919
7920 MOVE_POS_MATCH_OR_ZV
7921 - when TO_POS or ZV was reached.
7922
7923 MOVE_X_REACHED
7924 -when TO_X was reached before TO_POS or ZV were reached.
7925
7926 MOVE_LINE_CONTINUED
7927 - when we reached the end of the display area and the line must
7928 be continued.
7929
7930 MOVE_LINE_TRUNCATED
7931 - when we reached the end of the display area and the line is
7932 truncated.
7933
7934 MOVE_NEWLINE_OR_CR
7935 - when we stopped at a line end, i.e. a newline or a CR and selective
7936 display is on. */
7937
7938 static enum move_it_result
7939 move_it_in_display_line_to (struct it *it,
7940 EMACS_INT to_charpos, int to_x,
7941 enum move_operation_enum op)
7942 {
7943 enum move_it_result result = MOVE_UNDEFINED;
7944 struct glyph_row *saved_glyph_row;
7945 struct it wrap_it, atpos_it, atx_it, ppos_it;
7946 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
7947 void *ppos_data = NULL;
7948 int may_wrap = 0;
7949 enum it_method prev_method = it->method;
7950 EMACS_INT prev_pos = IT_CHARPOS (*it);
7951 int saw_smaller_pos = prev_pos < to_charpos;
7952
7953 /* Don't produce glyphs in produce_glyphs. */
7954 saved_glyph_row = it->glyph_row;
7955 it->glyph_row = NULL;
7956
7957 /* Use wrap_it to save a copy of IT wherever a word wrap could
7958 occur. Use atpos_it to save a copy of IT at the desired buffer
7959 position, if found, so that we can scan ahead and check if the
7960 word later overshoots the window edge. Use atx_it similarly, for
7961 pixel positions. */
7962 wrap_it.sp = -1;
7963 atpos_it.sp = -1;
7964 atx_it.sp = -1;
7965
7966 /* Use ppos_it under bidi reordering to save a copy of IT for the
7967 position > CHARPOS that is the closest to CHARPOS. We restore
7968 that position in IT when we have scanned the entire display line
7969 without finding a match for CHARPOS and all the character
7970 positions are greater than CHARPOS. */
7971 if (it->bidi_p)
7972 {
7973 SAVE_IT (ppos_it, *it, ppos_data);
7974 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
7975 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
7976 SAVE_IT (ppos_it, *it, ppos_data);
7977 }
7978
7979 #define BUFFER_POS_REACHED_P() \
7980 ((op & MOVE_TO_POS) != 0 \
7981 && BUFFERP (it->object) \
7982 && (IT_CHARPOS (*it) == to_charpos \
7983 || ((!it->bidi_p \
7984 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
7985 && IT_CHARPOS (*it) > to_charpos) \
7986 || (it->what == IT_COMPOSITION \
7987 && ((IT_CHARPOS (*it) > to_charpos \
7988 && to_charpos >= it->cmp_it.charpos) \
7989 || (IT_CHARPOS (*it) < to_charpos \
7990 && to_charpos <= it->cmp_it.charpos)))) \
7991 && (it->method == GET_FROM_BUFFER \
7992 || (it->method == GET_FROM_DISPLAY_VECTOR \
7993 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
7994
7995 /* If there's a line-/wrap-prefix, handle it. */
7996 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
7997 && it->current_y < it->last_visible_y)
7998 handle_line_prefix (it);
7999
8000 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8001 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8002
8003 while (1)
8004 {
8005 int x, i, ascent = 0, descent = 0;
8006
8007 /* Utility macro to reset an iterator with x, ascent, and descent. */
8008 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8009 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8010 (IT)->max_descent = descent)
8011
8012 /* Stop if we move beyond TO_CHARPOS (after an image or a
8013 display string or stretch glyph). */
8014 if ((op & MOVE_TO_POS) != 0
8015 && BUFFERP (it->object)
8016 && it->method == GET_FROM_BUFFER
8017 && (((!it->bidi_p
8018 /* When the iterator is at base embedding level, we
8019 are guaranteed that characters are delivered for
8020 display in strictly increasing order of their
8021 buffer positions. */
8022 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8023 && IT_CHARPOS (*it) > to_charpos)
8024 || (it->bidi_p
8025 && (prev_method == GET_FROM_IMAGE
8026 || prev_method == GET_FROM_STRETCH
8027 || prev_method == GET_FROM_STRING)
8028 /* Passed TO_CHARPOS from left to right. */
8029 && ((prev_pos < to_charpos
8030 && IT_CHARPOS (*it) > to_charpos)
8031 /* Passed TO_CHARPOS from right to left. */
8032 || (prev_pos > to_charpos
8033 && IT_CHARPOS (*it) < to_charpos)))))
8034 {
8035 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8036 {
8037 result = MOVE_POS_MATCH_OR_ZV;
8038 break;
8039 }
8040 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8041 /* If wrap_it is valid, the current position might be in a
8042 word that is wrapped. So, save the iterator in
8043 atpos_it and continue to see if wrapping happens. */
8044 SAVE_IT (atpos_it, *it, atpos_data);
8045 }
8046
8047 /* Stop when ZV reached.
8048 We used to stop here when TO_CHARPOS reached as well, but that is
8049 too soon if this glyph does not fit on this line. So we handle it
8050 explicitly below. */
8051 if (!get_next_display_element (it))
8052 {
8053 result = MOVE_POS_MATCH_OR_ZV;
8054 break;
8055 }
8056
8057 if (it->line_wrap == TRUNCATE)
8058 {
8059 if (BUFFER_POS_REACHED_P ())
8060 {
8061 result = MOVE_POS_MATCH_OR_ZV;
8062 break;
8063 }
8064 }
8065 else
8066 {
8067 if (it->line_wrap == WORD_WRAP)
8068 {
8069 if (IT_DISPLAYING_WHITESPACE (it))
8070 may_wrap = 1;
8071 else if (may_wrap)
8072 {
8073 /* We have reached a glyph that follows one or more
8074 whitespace characters. If the position is
8075 already found, we are done. */
8076 if (atpos_it.sp >= 0)
8077 {
8078 RESTORE_IT (it, &atpos_it, atpos_data);
8079 result = MOVE_POS_MATCH_OR_ZV;
8080 goto done;
8081 }
8082 if (atx_it.sp >= 0)
8083 {
8084 RESTORE_IT (it, &atx_it, atx_data);
8085 result = MOVE_X_REACHED;
8086 goto done;
8087 }
8088 /* Otherwise, we can wrap here. */
8089 SAVE_IT (wrap_it, *it, wrap_data);
8090 may_wrap = 0;
8091 }
8092 }
8093 }
8094
8095 /* Remember the line height for the current line, in case
8096 the next element doesn't fit on the line. */
8097 ascent = it->max_ascent;
8098 descent = it->max_descent;
8099
8100 /* The call to produce_glyphs will get the metrics of the
8101 display element IT is loaded with. Record the x-position
8102 before this display element, in case it doesn't fit on the
8103 line. */
8104 x = it->current_x;
8105
8106 PRODUCE_GLYPHS (it);
8107
8108 if (it->area != TEXT_AREA)
8109 {
8110 prev_method = it->method;
8111 if (it->method == GET_FROM_BUFFER)
8112 prev_pos = IT_CHARPOS (*it);
8113 set_iterator_to_next (it, 1);
8114 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8115 SET_TEXT_POS (this_line_min_pos,
8116 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8117 if (it->bidi_p
8118 && (op & MOVE_TO_POS)
8119 && IT_CHARPOS (*it) > to_charpos
8120 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8121 SAVE_IT (ppos_it, *it, ppos_data);
8122 continue;
8123 }
8124
8125 /* The number of glyphs we get back in IT->nglyphs will normally
8126 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8127 character on a terminal frame, or (iii) a line end. For the
8128 second case, IT->nglyphs - 1 padding glyphs will be present.
8129 (On X frames, there is only one glyph produced for a
8130 composite character.)
8131
8132 The behavior implemented below means, for continuation lines,
8133 that as many spaces of a TAB as fit on the current line are
8134 displayed there. For terminal frames, as many glyphs of a
8135 multi-glyph character are displayed in the current line, too.
8136 This is what the old redisplay code did, and we keep it that
8137 way. Under X, the whole shape of a complex character must
8138 fit on the line or it will be completely displayed in the
8139 next line.
8140
8141 Note that both for tabs and padding glyphs, all glyphs have
8142 the same width. */
8143 if (it->nglyphs)
8144 {
8145 /* More than one glyph or glyph doesn't fit on line. All
8146 glyphs have the same width. */
8147 int single_glyph_width = it->pixel_width / it->nglyphs;
8148 int new_x;
8149 int x_before_this_char = x;
8150 int hpos_before_this_char = it->hpos;
8151
8152 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8153 {
8154 new_x = x + single_glyph_width;
8155
8156 /* We want to leave anything reaching TO_X to the caller. */
8157 if ((op & MOVE_TO_X) && new_x > to_x)
8158 {
8159 if (BUFFER_POS_REACHED_P ())
8160 {
8161 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8162 goto buffer_pos_reached;
8163 if (atpos_it.sp < 0)
8164 {
8165 SAVE_IT (atpos_it, *it, atpos_data);
8166 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8167 }
8168 }
8169 else
8170 {
8171 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8172 {
8173 it->current_x = x;
8174 result = MOVE_X_REACHED;
8175 break;
8176 }
8177 if (atx_it.sp < 0)
8178 {
8179 SAVE_IT (atx_it, *it, atx_data);
8180 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8181 }
8182 }
8183 }
8184
8185 if (/* Lines are continued. */
8186 it->line_wrap != TRUNCATE
8187 && (/* And glyph doesn't fit on the line. */
8188 new_x > it->last_visible_x
8189 /* Or it fits exactly and we're on a window
8190 system frame. */
8191 || (new_x == it->last_visible_x
8192 && FRAME_WINDOW_P (it->f))))
8193 {
8194 if (/* IT->hpos == 0 means the very first glyph
8195 doesn't fit on the line, e.g. a wide image. */
8196 it->hpos == 0
8197 || (new_x == it->last_visible_x
8198 && FRAME_WINDOW_P (it->f)))
8199 {
8200 ++it->hpos;
8201 it->current_x = new_x;
8202
8203 /* The character's last glyph just barely fits
8204 in this row. */
8205 if (i == it->nglyphs - 1)
8206 {
8207 /* If this is the destination position,
8208 return a position *before* it in this row,
8209 now that we know it fits in this row. */
8210 if (BUFFER_POS_REACHED_P ())
8211 {
8212 if (it->line_wrap != WORD_WRAP
8213 || wrap_it.sp < 0)
8214 {
8215 it->hpos = hpos_before_this_char;
8216 it->current_x = x_before_this_char;
8217 result = MOVE_POS_MATCH_OR_ZV;
8218 break;
8219 }
8220 if (it->line_wrap == WORD_WRAP
8221 && atpos_it.sp < 0)
8222 {
8223 SAVE_IT (atpos_it, *it, atpos_data);
8224 atpos_it.current_x = x_before_this_char;
8225 atpos_it.hpos = hpos_before_this_char;
8226 }
8227 }
8228
8229 prev_method = it->method;
8230 if (it->method == GET_FROM_BUFFER)
8231 prev_pos = IT_CHARPOS (*it);
8232 set_iterator_to_next (it, 1);
8233 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8234 SET_TEXT_POS (this_line_min_pos,
8235 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8236 /* On graphical terminals, newlines may
8237 "overflow" into the fringe if
8238 overflow-newline-into-fringe is non-nil.
8239 On text-only terminals, newlines may
8240 overflow into the last glyph on the
8241 display line.*/
8242 if (!FRAME_WINDOW_P (it->f)
8243 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8244 {
8245 if (!get_next_display_element (it))
8246 {
8247 result = MOVE_POS_MATCH_OR_ZV;
8248 break;
8249 }
8250 if (BUFFER_POS_REACHED_P ())
8251 {
8252 if (ITERATOR_AT_END_OF_LINE_P (it))
8253 result = MOVE_POS_MATCH_OR_ZV;
8254 else
8255 result = MOVE_LINE_CONTINUED;
8256 break;
8257 }
8258 if (ITERATOR_AT_END_OF_LINE_P (it))
8259 {
8260 result = MOVE_NEWLINE_OR_CR;
8261 break;
8262 }
8263 }
8264 }
8265 }
8266 else
8267 IT_RESET_X_ASCENT_DESCENT (it);
8268
8269 if (wrap_it.sp >= 0)
8270 {
8271 RESTORE_IT (it, &wrap_it, wrap_data);
8272 atpos_it.sp = -1;
8273 atx_it.sp = -1;
8274 }
8275
8276 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8277 IT_CHARPOS (*it)));
8278 result = MOVE_LINE_CONTINUED;
8279 break;
8280 }
8281
8282 if (BUFFER_POS_REACHED_P ())
8283 {
8284 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8285 goto buffer_pos_reached;
8286 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8287 {
8288 SAVE_IT (atpos_it, *it, atpos_data);
8289 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8290 }
8291 }
8292
8293 if (new_x > it->first_visible_x)
8294 {
8295 /* Glyph is visible. Increment number of glyphs that
8296 would be displayed. */
8297 ++it->hpos;
8298 }
8299 }
8300
8301 if (result != MOVE_UNDEFINED)
8302 break;
8303 }
8304 else if (BUFFER_POS_REACHED_P ())
8305 {
8306 buffer_pos_reached:
8307 IT_RESET_X_ASCENT_DESCENT (it);
8308 result = MOVE_POS_MATCH_OR_ZV;
8309 break;
8310 }
8311 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8312 {
8313 /* Stop when TO_X specified and reached. This check is
8314 necessary here because of lines consisting of a line end,
8315 only. The line end will not produce any glyphs and we
8316 would never get MOVE_X_REACHED. */
8317 xassert (it->nglyphs == 0);
8318 result = MOVE_X_REACHED;
8319 break;
8320 }
8321
8322 /* Is this a line end? If yes, we're done. */
8323 if (ITERATOR_AT_END_OF_LINE_P (it))
8324 {
8325 /* If we are past TO_CHARPOS, but never saw any character
8326 positions smaller than TO_CHARPOS, return
8327 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8328 did. */
8329 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8330 {
8331 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8332 {
8333 if (IT_CHARPOS (ppos_it) < ZV)
8334 {
8335 RESTORE_IT (it, &ppos_it, ppos_data);
8336 result = MOVE_POS_MATCH_OR_ZV;
8337 }
8338 else
8339 goto buffer_pos_reached;
8340 }
8341 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8342 && IT_CHARPOS (*it) > to_charpos)
8343 goto buffer_pos_reached;
8344 else
8345 result = MOVE_NEWLINE_OR_CR;
8346 }
8347 else
8348 result = MOVE_NEWLINE_OR_CR;
8349 break;
8350 }
8351
8352 prev_method = it->method;
8353 if (it->method == GET_FROM_BUFFER)
8354 prev_pos = IT_CHARPOS (*it);
8355 /* The current display element has been consumed. Advance
8356 to the next. */
8357 set_iterator_to_next (it, 1);
8358 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8359 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8360 if (IT_CHARPOS (*it) < to_charpos)
8361 saw_smaller_pos = 1;
8362 if (it->bidi_p
8363 && (op & MOVE_TO_POS)
8364 && IT_CHARPOS (*it) >= to_charpos
8365 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8366 SAVE_IT (ppos_it, *it, ppos_data);
8367
8368 /* Stop if lines are truncated and IT's current x-position is
8369 past the right edge of the window now. */
8370 if (it->line_wrap == TRUNCATE
8371 && it->current_x >= it->last_visible_x)
8372 {
8373 if (!FRAME_WINDOW_P (it->f)
8374 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8375 {
8376 int at_eob_p = 0;
8377
8378 if ((at_eob_p = !get_next_display_element (it))
8379 || BUFFER_POS_REACHED_P ()
8380 /* If we are past TO_CHARPOS, but never saw any
8381 character positions smaller than TO_CHARPOS,
8382 return MOVE_POS_MATCH_OR_ZV, like the
8383 unidirectional display did. */
8384 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8385 && !saw_smaller_pos
8386 && IT_CHARPOS (*it) > to_charpos))
8387 {
8388 if (it->bidi_p
8389 && !at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8390 RESTORE_IT (it, &ppos_it, ppos_data);
8391 result = MOVE_POS_MATCH_OR_ZV;
8392 break;
8393 }
8394 if (ITERATOR_AT_END_OF_LINE_P (it))
8395 {
8396 result = MOVE_NEWLINE_OR_CR;
8397 break;
8398 }
8399 }
8400 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8401 && !saw_smaller_pos
8402 && IT_CHARPOS (*it) > to_charpos)
8403 {
8404 if (IT_CHARPOS (ppos_it) < ZV)
8405 RESTORE_IT (it, &ppos_it, ppos_data);
8406 result = MOVE_POS_MATCH_OR_ZV;
8407 break;
8408 }
8409 result = MOVE_LINE_TRUNCATED;
8410 break;
8411 }
8412 #undef IT_RESET_X_ASCENT_DESCENT
8413 }
8414
8415 #undef BUFFER_POS_REACHED_P
8416
8417 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8418 restore the saved iterator. */
8419 if (atpos_it.sp >= 0)
8420 RESTORE_IT (it, &atpos_it, atpos_data);
8421 else if (atx_it.sp >= 0)
8422 RESTORE_IT (it, &atx_it, atx_data);
8423
8424 done:
8425
8426 if (atpos_data)
8427 bidi_unshelve_cache (atpos_data, 1);
8428 if (atx_data)
8429 bidi_unshelve_cache (atx_data, 1);
8430 if (wrap_data)
8431 bidi_unshelve_cache (wrap_data, 1);
8432 if (ppos_data)
8433 bidi_unshelve_cache (ppos_data, 1);
8434
8435 /* Restore the iterator settings altered at the beginning of this
8436 function. */
8437 it->glyph_row = saved_glyph_row;
8438 return result;
8439 }
8440
8441 /* For external use. */
8442 void
8443 move_it_in_display_line (struct it *it,
8444 EMACS_INT to_charpos, int to_x,
8445 enum move_operation_enum op)
8446 {
8447 if (it->line_wrap == WORD_WRAP
8448 && (op & MOVE_TO_X))
8449 {
8450 struct it save_it;
8451 void *save_data = NULL;
8452 int skip;
8453
8454 SAVE_IT (save_it, *it, save_data);
8455 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8456 /* When word-wrap is on, TO_X may lie past the end
8457 of a wrapped line. Then it->current is the
8458 character on the next line, so backtrack to the
8459 space before the wrap point. */
8460 if (skip == MOVE_LINE_CONTINUED)
8461 {
8462 int prev_x = max (it->current_x - 1, 0);
8463 RESTORE_IT (it, &save_it, save_data);
8464 move_it_in_display_line_to
8465 (it, -1, prev_x, MOVE_TO_X);
8466 }
8467 else
8468 bidi_unshelve_cache (save_data, 1);
8469 }
8470 else
8471 move_it_in_display_line_to (it, to_charpos, to_x, op);
8472 }
8473
8474
8475 /* Move IT forward until it satisfies one or more of the criteria in
8476 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8477
8478 OP is a bit-mask that specifies where to stop, and in particular,
8479 which of those four position arguments makes a difference. See the
8480 description of enum move_operation_enum.
8481
8482 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8483 screen line, this function will set IT to the next position that is
8484 displayed to the right of TO_CHARPOS on the screen. */
8485
8486 void
8487 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
8488 {
8489 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8490 int line_height, line_start_x = 0, reached = 0;
8491 void *backup_data = NULL;
8492
8493 for (;;)
8494 {
8495 if (op & MOVE_TO_VPOS)
8496 {
8497 /* If no TO_CHARPOS and no TO_X specified, stop at the
8498 start of the line TO_VPOS. */
8499 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8500 {
8501 if (it->vpos == to_vpos)
8502 {
8503 reached = 1;
8504 break;
8505 }
8506 else
8507 skip = move_it_in_display_line_to (it, -1, -1, 0);
8508 }
8509 else
8510 {
8511 /* TO_VPOS >= 0 means stop at TO_X in the line at
8512 TO_VPOS, or at TO_POS, whichever comes first. */
8513 if (it->vpos == to_vpos)
8514 {
8515 reached = 2;
8516 break;
8517 }
8518
8519 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8520
8521 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8522 {
8523 reached = 3;
8524 break;
8525 }
8526 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8527 {
8528 /* We have reached TO_X but not in the line we want. */
8529 skip = move_it_in_display_line_to (it, to_charpos,
8530 -1, MOVE_TO_POS);
8531 if (skip == MOVE_POS_MATCH_OR_ZV)
8532 {
8533 reached = 4;
8534 break;
8535 }
8536 }
8537 }
8538 }
8539 else if (op & MOVE_TO_Y)
8540 {
8541 struct it it_backup;
8542
8543 if (it->line_wrap == WORD_WRAP)
8544 SAVE_IT (it_backup, *it, backup_data);
8545
8546 /* TO_Y specified means stop at TO_X in the line containing
8547 TO_Y---or at TO_CHARPOS if this is reached first. The
8548 problem is that we can't really tell whether the line
8549 contains TO_Y before we have completely scanned it, and
8550 this may skip past TO_X. What we do is to first scan to
8551 TO_X.
8552
8553 If TO_X is not specified, use a TO_X of zero. The reason
8554 is to make the outcome of this function more predictable.
8555 If we didn't use TO_X == 0, we would stop at the end of
8556 the line which is probably not what a caller would expect
8557 to happen. */
8558 skip = move_it_in_display_line_to
8559 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8560 (MOVE_TO_X | (op & MOVE_TO_POS)));
8561
8562 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8563 if (skip == MOVE_POS_MATCH_OR_ZV)
8564 reached = 5;
8565 else if (skip == MOVE_X_REACHED)
8566 {
8567 /* If TO_X was reached, we want to know whether TO_Y is
8568 in the line. We know this is the case if the already
8569 scanned glyphs make the line tall enough. Otherwise,
8570 we must check by scanning the rest of the line. */
8571 line_height = it->max_ascent + it->max_descent;
8572 if (to_y >= it->current_y
8573 && to_y < it->current_y + line_height)
8574 {
8575 reached = 6;
8576 break;
8577 }
8578 SAVE_IT (it_backup, *it, backup_data);
8579 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8580 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8581 op & MOVE_TO_POS);
8582 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8583 line_height = it->max_ascent + it->max_descent;
8584 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8585
8586 if (to_y >= it->current_y
8587 && to_y < it->current_y + line_height)
8588 {
8589 /* If TO_Y is in this line and TO_X was reached
8590 above, we scanned too far. We have to restore
8591 IT's settings to the ones before skipping. */
8592 RESTORE_IT (it, &it_backup, backup_data);
8593 reached = 6;
8594 }
8595 else
8596 {
8597 skip = skip2;
8598 if (skip == MOVE_POS_MATCH_OR_ZV)
8599 reached = 7;
8600 }
8601 }
8602 else
8603 {
8604 /* Check whether TO_Y is in this line. */
8605 line_height = it->max_ascent + it->max_descent;
8606 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8607
8608 if (to_y >= it->current_y
8609 && to_y < it->current_y + line_height)
8610 {
8611 /* When word-wrap is on, TO_X may lie past the end
8612 of a wrapped line. Then it->current is the
8613 character on the next line, so backtrack to the
8614 space before the wrap point. */
8615 if (skip == MOVE_LINE_CONTINUED
8616 && it->line_wrap == WORD_WRAP)
8617 {
8618 int prev_x = max (it->current_x - 1, 0);
8619 RESTORE_IT (it, &it_backup, backup_data);
8620 skip = move_it_in_display_line_to
8621 (it, -1, prev_x, MOVE_TO_X);
8622 }
8623 reached = 6;
8624 }
8625 }
8626
8627 if (reached)
8628 break;
8629 }
8630 else if (BUFFERP (it->object)
8631 && (it->method == GET_FROM_BUFFER
8632 || it->method == GET_FROM_STRETCH)
8633 && IT_CHARPOS (*it) >= to_charpos
8634 /* Under bidi iteration, a call to set_iterator_to_next
8635 can scan far beyond to_charpos if the initial
8636 portion of the next line needs to be reordered. In
8637 that case, give move_it_in_display_line_to another
8638 chance below. */
8639 && !(it->bidi_p
8640 && it->bidi_it.scan_dir == -1))
8641 skip = MOVE_POS_MATCH_OR_ZV;
8642 else
8643 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
8644
8645 switch (skip)
8646 {
8647 case MOVE_POS_MATCH_OR_ZV:
8648 reached = 8;
8649 goto out;
8650
8651 case MOVE_NEWLINE_OR_CR:
8652 set_iterator_to_next (it, 1);
8653 it->continuation_lines_width = 0;
8654 break;
8655
8656 case MOVE_LINE_TRUNCATED:
8657 it->continuation_lines_width = 0;
8658 reseat_at_next_visible_line_start (it, 0);
8659 if ((op & MOVE_TO_POS) != 0
8660 && IT_CHARPOS (*it) > to_charpos)
8661 {
8662 reached = 9;
8663 goto out;
8664 }
8665 break;
8666
8667 case MOVE_LINE_CONTINUED:
8668 /* For continued lines ending in a tab, some of the glyphs
8669 associated with the tab are displayed on the current
8670 line. Since it->current_x does not include these glyphs,
8671 we use it->last_visible_x instead. */
8672 if (it->c == '\t')
8673 {
8674 it->continuation_lines_width += it->last_visible_x;
8675 /* When moving by vpos, ensure that the iterator really
8676 advances to the next line (bug#847, bug#969). Fixme:
8677 do we need to do this in other circumstances? */
8678 if (it->current_x != it->last_visible_x
8679 && (op & MOVE_TO_VPOS)
8680 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
8681 {
8682 line_start_x = it->current_x + it->pixel_width
8683 - it->last_visible_x;
8684 set_iterator_to_next (it, 0);
8685 }
8686 }
8687 else
8688 it->continuation_lines_width += it->current_x;
8689 break;
8690
8691 default:
8692 abort ();
8693 }
8694
8695 /* Reset/increment for the next run. */
8696 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
8697 it->current_x = line_start_x;
8698 line_start_x = 0;
8699 it->hpos = 0;
8700 it->current_y += it->max_ascent + it->max_descent;
8701 ++it->vpos;
8702 last_height = it->max_ascent + it->max_descent;
8703 last_max_ascent = it->max_ascent;
8704 it->max_ascent = it->max_descent = 0;
8705 }
8706
8707 out:
8708
8709 /* On text terminals, we may stop at the end of a line in the middle
8710 of a multi-character glyph. If the glyph itself is continued,
8711 i.e. it is actually displayed on the next line, don't treat this
8712 stopping point as valid; move to the next line instead (unless
8713 that brings us offscreen). */
8714 if (!FRAME_WINDOW_P (it->f)
8715 && op & MOVE_TO_POS
8716 && IT_CHARPOS (*it) == to_charpos
8717 && it->what == IT_CHARACTER
8718 && it->nglyphs > 1
8719 && it->line_wrap == WINDOW_WRAP
8720 && it->current_x == it->last_visible_x - 1
8721 && it->c != '\n'
8722 && it->c != '\t'
8723 && it->vpos < XFASTINT (it->w->window_end_vpos))
8724 {
8725 it->continuation_lines_width += it->current_x;
8726 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
8727 it->current_y += it->max_ascent + it->max_descent;
8728 ++it->vpos;
8729 last_height = it->max_ascent + it->max_descent;
8730 last_max_ascent = it->max_ascent;
8731 }
8732
8733 if (backup_data)
8734 bidi_unshelve_cache (backup_data, 1);
8735
8736 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
8737 }
8738
8739
8740 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
8741
8742 If DY > 0, move IT backward at least that many pixels. DY = 0
8743 means move IT backward to the preceding line start or BEGV. This
8744 function may move over more than DY pixels if IT->current_y - DY
8745 ends up in the middle of a line; in this case IT->current_y will be
8746 set to the top of the line moved to. */
8747
8748 void
8749 move_it_vertically_backward (struct it *it, int dy)
8750 {
8751 int nlines, h;
8752 struct it it2, it3;
8753 void *it2data = NULL, *it3data = NULL;
8754 EMACS_INT start_pos;
8755
8756 move_further_back:
8757 xassert (dy >= 0);
8758
8759 start_pos = IT_CHARPOS (*it);
8760
8761 /* Estimate how many newlines we must move back. */
8762 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
8763
8764 /* Set the iterator's position that many lines back. */
8765 while (nlines-- && IT_CHARPOS (*it) > BEGV)
8766 back_to_previous_visible_line_start (it);
8767
8768 /* Reseat the iterator here. When moving backward, we don't want
8769 reseat to skip forward over invisible text, set up the iterator
8770 to deliver from overlay strings at the new position etc. So,
8771 use reseat_1 here. */
8772 reseat_1 (it, it->current.pos, 1);
8773
8774 /* We are now surely at a line start. */
8775 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
8776 reordering is in effect. */
8777 it->continuation_lines_width = 0;
8778
8779 /* Move forward and see what y-distance we moved. First move to the
8780 start of the next line so that we get its height. We need this
8781 height to be able to tell whether we reached the specified
8782 y-distance. */
8783 SAVE_IT (it2, *it, it2data);
8784 it2.max_ascent = it2.max_descent = 0;
8785 do
8786 {
8787 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
8788 MOVE_TO_POS | MOVE_TO_VPOS);
8789 }
8790 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
8791 /* If we are in a display string which starts at START_POS,
8792 and that display string includes a newline, and we are
8793 right after that newline (i.e. at the beginning of a
8794 display line), exit the loop, because otherwise we will
8795 infloop, since move_it_to will see that it is already at
8796 START_POS and will not move. */
8797 || (it2.method == GET_FROM_STRING
8798 && IT_CHARPOS (it2) == start_pos
8799 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
8800 xassert (IT_CHARPOS (*it) >= BEGV);
8801 SAVE_IT (it3, it2, it3data);
8802
8803 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
8804 xassert (IT_CHARPOS (*it) >= BEGV);
8805 /* H is the actual vertical distance from the position in *IT
8806 and the starting position. */
8807 h = it2.current_y - it->current_y;
8808 /* NLINES is the distance in number of lines. */
8809 nlines = it2.vpos - it->vpos;
8810
8811 /* Correct IT's y and vpos position
8812 so that they are relative to the starting point. */
8813 it->vpos -= nlines;
8814 it->current_y -= h;
8815
8816 if (dy == 0)
8817 {
8818 /* DY == 0 means move to the start of the screen line. The
8819 value of nlines is > 0 if continuation lines were involved,
8820 or if the original IT position was at start of a line. */
8821 RESTORE_IT (it, it, it2data);
8822 if (nlines > 0)
8823 move_it_by_lines (it, nlines);
8824 /* The above code moves us to some position NLINES down,
8825 usually to its first glyph (leftmost in an L2R line), but
8826 that's not necessarily the start of the line, under bidi
8827 reordering. We want to get to the character position
8828 that is immediately after the newline of the previous
8829 line. */
8830 if (it->bidi_p
8831 && !it->continuation_lines_width
8832 && !STRINGP (it->string)
8833 && IT_CHARPOS (*it) > BEGV
8834 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8835 {
8836 EMACS_INT nl_pos =
8837 find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
8838
8839 move_it_to (it, nl_pos, -1, -1, -1, MOVE_TO_POS);
8840 }
8841 bidi_unshelve_cache (it3data, 1);
8842 }
8843 else
8844 {
8845 /* The y-position we try to reach, relative to *IT.
8846 Note that H has been subtracted in front of the if-statement. */
8847 int target_y = it->current_y + h - dy;
8848 int y0 = it3.current_y;
8849 int y1;
8850 int line_height;
8851
8852 RESTORE_IT (&it3, &it3, it3data);
8853 y1 = line_bottom_y (&it3);
8854 line_height = y1 - y0;
8855 RESTORE_IT (it, it, it2data);
8856 /* If we did not reach target_y, try to move further backward if
8857 we can. If we moved too far backward, try to move forward. */
8858 if (target_y < it->current_y
8859 /* This is heuristic. In a window that's 3 lines high, with
8860 a line height of 13 pixels each, recentering with point
8861 on the bottom line will try to move -39/2 = 19 pixels
8862 backward. Try to avoid moving into the first line. */
8863 && (it->current_y - target_y
8864 > min (window_box_height (it->w), line_height * 2 / 3))
8865 && IT_CHARPOS (*it) > BEGV)
8866 {
8867 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
8868 target_y - it->current_y));
8869 dy = it->current_y - target_y;
8870 goto move_further_back;
8871 }
8872 else if (target_y >= it->current_y + line_height
8873 && IT_CHARPOS (*it) < ZV)
8874 {
8875 /* Should move forward by at least one line, maybe more.
8876
8877 Note: Calling move_it_by_lines can be expensive on
8878 terminal frames, where compute_motion is used (via
8879 vmotion) to do the job, when there are very long lines
8880 and truncate-lines is nil. That's the reason for
8881 treating terminal frames specially here. */
8882
8883 if (!FRAME_WINDOW_P (it->f))
8884 move_it_vertically (it, target_y - (it->current_y + line_height));
8885 else
8886 {
8887 do
8888 {
8889 move_it_by_lines (it, 1);
8890 }
8891 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
8892 }
8893 }
8894 }
8895 }
8896
8897
8898 /* Move IT by a specified amount of pixel lines DY. DY negative means
8899 move backwards. DY = 0 means move to start of screen line. At the
8900 end, IT will be on the start of a screen line. */
8901
8902 void
8903 move_it_vertically (struct it *it, int dy)
8904 {
8905 if (dy <= 0)
8906 move_it_vertically_backward (it, -dy);
8907 else
8908 {
8909 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
8910 move_it_to (it, ZV, -1, it->current_y + dy, -1,
8911 MOVE_TO_POS | MOVE_TO_Y);
8912 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
8913
8914 /* If buffer ends in ZV without a newline, move to the start of
8915 the line to satisfy the post-condition. */
8916 if (IT_CHARPOS (*it) == ZV
8917 && ZV > BEGV
8918 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8919 move_it_by_lines (it, 0);
8920 }
8921 }
8922
8923
8924 /* Move iterator IT past the end of the text line it is in. */
8925
8926 void
8927 move_it_past_eol (struct it *it)
8928 {
8929 enum move_it_result rc;
8930
8931 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
8932 if (rc == MOVE_NEWLINE_OR_CR)
8933 set_iterator_to_next (it, 0);
8934 }
8935
8936
8937 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
8938 negative means move up. DVPOS == 0 means move to the start of the
8939 screen line.
8940
8941 Optimization idea: If we would know that IT->f doesn't use
8942 a face with proportional font, we could be faster for
8943 truncate-lines nil. */
8944
8945 void
8946 move_it_by_lines (struct it *it, int dvpos)
8947 {
8948
8949 /* The commented-out optimization uses vmotion on terminals. This
8950 gives bad results, because elements like it->what, on which
8951 callers such as pos_visible_p rely, aren't updated. */
8952 /* struct position pos;
8953 if (!FRAME_WINDOW_P (it->f))
8954 {
8955 struct text_pos textpos;
8956
8957 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
8958 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
8959 reseat (it, textpos, 1);
8960 it->vpos += pos.vpos;
8961 it->current_y += pos.vpos;
8962 }
8963 else */
8964
8965 if (dvpos == 0)
8966 {
8967 /* DVPOS == 0 means move to the start of the screen line. */
8968 move_it_vertically_backward (it, 0);
8969 xassert (it->current_x == 0 && it->hpos == 0);
8970 /* Let next call to line_bottom_y calculate real line height */
8971 last_height = 0;
8972 }
8973 else if (dvpos > 0)
8974 {
8975 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
8976 if (!IT_POS_VALID_AFTER_MOVE_P (it))
8977 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
8978 }
8979 else
8980 {
8981 struct it it2;
8982 void *it2data = NULL;
8983 EMACS_INT start_charpos, i;
8984
8985 /* Start at the beginning of the screen line containing IT's
8986 position. This may actually move vertically backwards,
8987 in case of overlays, so adjust dvpos accordingly. */
8988 dvpos += it->vpos;
8989 move_it_vertically_backward (it, 0);
8990 dvpos -= it->vpos;
8991
8992 /* Go back -DVPOS visible lines and reseat the iterator there. */
8993 start_charpos = IT_CHARPOS (*it);
8994 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
8995 back_to_previous_visible_line_start (it);
8996 reseat (it, it->current.pos, 1);
8997
8998 /* Move further back if we end up in a string or an image. */
8999 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9000 {
9001 /* First try to move to start of display line. */
9002 dvpos += it->vpos;
9003 move_it_vertically_backward (it, 0);
9004 dvpos -= it->vpos;
9005 if (IT_POS_VALID_AFTER_MOVE_P (it))
9006 break;
9007 /* If start of line is still in string or image,
9008 move further back. */
9009 back_to_previous_visible_line_start (it);
9010 reseat (it, it->current.pos, 1);
9011 dvpos--;
9012 }
9013
9014 it->current_x = it->hpos = 0;
9015
9016 /* Above call may have moved too far if continuation lines
9017 are involved. Scan forward and see if it did. */
9018 SAVE_IT (it2, *it, it2data);
9019 it2.vpos = it2.current_y = 0;
9020 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9021 it->vpos -= it2.vpos;
9022 it->current_y -= it2.current_y;
9023 it->current_x = it->hpos = 0;
9024
9025 /* If we moved too far back, move IT some lines forward. */
9026 if (it2.vpos > -dvpos)
9027 {
9028 int delta = it2.vpos + dvpos;
9029
9030 RESTORE_IT (&it2, &it2, it2data);
9031 SAVE_IT (it2, *it, it2data);
9032 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9033 /* Move back again if we got too far ahead. */
9034 if (IT_CHARPOS (*it) >= start_charpos)
9035 RESTORE_IT (it, &it2, it2data);
9036 else
9037 bidi_unshelve_cache (it2data, 1);
9038 }
9039 else
9040 RESTORE_IT (it, it, it2data);
9041 }
9042 }
9043
9044 /* Return 1 if IT points into the middle of a display vector. */
9045
9046 int
9047 in_display_vector_p (struct it *it)
9048 {
9049 return (it->method == GET_FROM_DISPLAY_VECTOR
9050 && it->current.dpvec_index > 0
9051 && it->dpvec + it->current.dpvec_index != it->dpend);
9052 }
9053
9054 \f
9055 /***********************************************************************
9056 Messages
9057 ***********************************************************************/
9058
9059
9060 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9061 to *Messages*. */
9062
9063 void
9064 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9065 {
9066 Lisp_Object args[3];
9067 Lisp_Object msg, fmt;
9068 char *buffer;
9069 EMACS_INT len;
9070 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9071 USE_SAFE_ALLOCA;
9072
9073 /* Do nothing if called asynchronously. Inserting text into
9074 a buffer may call after-change-functions and alike and
9075 that would means running Lisp asynchronously. */
9076 if (handling_signal)
9077 return;
9078
9079 fmt = msg = Qnil;
9080 GCPRO4 (fmt, msg, arg1, arg2);
9081
9082 args[0] = fmt = build_string (format);
9083 args[1] = arg1;
9084 args[2] = arg2;
9085 msg = Fformat (3, args);
9086
9087 len = SBYTES (msg) + 1;
9088 SAFE_ALLOCA (buffer, char *, len);
9089 memcpy (buffer, SDATA (msg), len);
9090
9091 message_dolog (buffer, len - 1, 1, 0);
9092 SAFE_FREE ();
9093
9094 UNGCPRO;
9095 }
9096
9097
9098 /* Output a newline in the *Messages* buffer if "needs" one. */
9099
9100 void
9101 message_log_maybe_newline (void)
9102 {
9103 if (message_log_need_newline)
9104 message_dolog ("", 0, 1, 0);
9105 }
9106
9107
9108 /* Add a string M of length NBYTES to the message log, optionally
9109 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
9110 nonzero, means interpret the contents of M as multibyte. This
9111 function calls low-level routines in order to bypass text property
9112 hooks, etc. which might not be safe to run.
9113
9114 This may GC (insert may run before/after change hooks),
9115 so the buffer M must NOT point to a Lisp string. */
9116
9117 void
9118 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
9119 {
9120 const unsigned char *msg = (const unsigned char *) m;
9121
9122 if (!NILP (Vmemory_full))
9123 return;
9124
9125 if (!NILP (Vmessage_log_max))
9126 {
9127 struct buffer *oldbuf;
9128 Lisp_Object oldpoint, oldbegv, oldzv;
9129 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9130 EMACS_INT point_at_end = 0;
9131 EMACS_INT zv_at_end = 0;
9132 Lisp_Object old_deactivate_mark, tem;
9133 struct gcpro gcpro1;
9134
9135 old_deactivate_mark = Vdeactivate_mark;
9136 oldbuf = current_buffer;
9137 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9138 BVAR (current_buffer, undo_list) = Qt;
9139
9140 oldpoint = message_dolog_marker1;
9141 set_marker_restricted (oldpoint, make_number (PT), Qnil);
9142 oldbegv = message_dolog_marker2;
9143 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
9144 oldzv = message_dolog_marker3;
9145 set_marker_restricted (oldzv, make_number (ZV), Qnil);
9146 GCPRO1 (old_deactivate_mark);
9147
9148 if (PT == Z)
9149 point_at_end = 1;
9150 if (ZV == Z)
9151 zv_at_end = 1;
9152
9153 BEGV = BEG;
9154 BEGV_BYTE = BEG_BYTE;
9155 ZV = Z;
9156 ZV_BYTE = Z_BYTE;
9157 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9158
9159 /* Insert the string--maybe converting multibyte to single byte
9160 or vice versa, so that all the text fits the buffer. */
9161 if (multibyte
9162 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9163 {
9164 EMACS_INT i;
9165 int c, char_bytes;
9166 char work[1];
9167
9168 /* Convert a multibyte string to single-byte
9169 for the *Message* buffer. */
9170 for (i = 0; i < nbytes; i += char_bytes)
9171 {
9172 c = string_char_and_length (msg + i, &char_bytes);
9173 work[0] = (ASCII_CHAR_P (c)
9174 ? c
9175 : multibyte_char_to_unibyte (c));
9176 insert_1_both (work, 1, 1, 1, 0, 0);
9177 }
9178 }
9179 else if (! multibyte
9180 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9181 {
9182 EMACS_INT i;
9183 int c, char_bytes;
9184 unsigned char str[MAX_MULTIBYTE_LENGTH];
9185 /* Convert a single-byte string to multibyte
9186 for the *Message* buffer. */
9187 for (i = 0; i < nbytes; i++)
9188 {
9189 c = msg[i];
9190 MAKE_CHAR_MULTIBYTE (c);
9191 char_bytes = CHAR_STRING (c, str);
9192 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9193 }
9194 }
9195 else if (nbytes)
9196 insert_1 (m, nbytes, 1, 0, 0);
9197
9198 if (nlflag)
9199 {
9200 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9201 printmax_t dups;
9202 insert_1 ("\n", 1, 1, 0, 0);
9203
9204 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
9205 this_bol = PT;
9206 this_bol_byte = PT_BYTE;
9207
9208 /* See if this line duplicates the previous one.
9209 If so, combine duplicates. */
9210 if (this_bol > BEG)
9211 {
9212 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
9213 prev_bol = PT;
9214 prev_bol_byte = PT_BYTE;
9215
9216 dups = message_log_check_duplicate (prev_bol_byte,
9217 this_bol_byte);
9218 if (dups)
9219 {
9220 del_range_both (prev_bol, prev_bol_byte,
9221 this_bol, this_bol_byte, 0);
9222 if (dups > 1)
9223 {
9224 char dupstr[sizeof " [ times]"
9225 + INT_STRLEN_BOUND (printmax_t)];
9226 int duplen;
9227
9228 /* If you change this format, don't forget to also
9229 change message_log_check_duplicate. */
9230 sprintf (dupstr, " [%"pMd" times]", dups);
9231 duplen = strlen (dupstr);
9232 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9233 insert_1 (dupstr, duplen, 1, 0, 1);
9234 }
9235 }
9236 }
9237
9238 /* If we have more than the desired maximum number of lines
9239 in the *Messages* buffer now, delete the oldest ones.
9240 This is safe because we don't have undo in this buffer. */
9241
9242 if (NATNUMP (Vmessage_log_max))
9243 {
9244 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9245 -XFASTINT (Vmessage_log_max) - 1, 0);
9246 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
9247 }
9248 }
9249 BEGV = XMARKER (oldbegv)->charpos;
9250 BEGV_BYTE = marker_byte_position (oldbegv);
9251
9252 if (zv_at_end)
9253 {
9254 ZV = Z;
9255 ZV_BYTE = Z_BYTE;
9256 }
9257 else
9258 {
9259 ZV = XMARKER (oldzv)->charpos;
9260 ZV_BYTE = marker_byte_position (oldzv);
9261 }
9262
9263 if (point_at_end)
9264 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9265 else
9266 /* We can't do Fgoto_char (oldpoint) because it will run some
9267 Lisp code. */
9268 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
9269 XMARKER (oldpoint)->bytepos);
9270
9271 UNGCPRO;
9272 unchain_marker (XMARKER (oldpoint));
9273 unchain_marker (XMARKER (oldbegv));
9274 unchain_marker (XMARKER (oldzv));
9275
9276 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
9277 set_buffer_internal (oldbuf);
9278 if (NILP (tem))
9279 windows_or_buffers_changed = old_windows_or_buffers_changed;
9280 message_log_need_newline = !nlflag;
9281 Vdeactivate_mark = old_deactivate_mark;
9282 }
9283 }
9284
9285
9286 /* We are at the end of the buffer after just having inserted a newline.
9287 (Note: We depend on the fact we won't be crossing the gap.)
9288 Check to see if the most recent message looks a lot like the previous one.
9289 Return 0 if different, 1 if the new one should just replace it, or a
9290 value N > 1 if we should also append " [N times]". */
9291
9292 static intmax_t
9293 message_log_check_duplicate (EMACS_INT prev_bol_byte, EMACS_INT this_bol_byte)
9294 {
9295 EMACS_INT i;
9296 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
9297 int seen_dots = 0;
9298 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9299 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9300
9301 for (i = 0; i < len; i++)
9302 {
9303 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
9304 seen_dots = 1;
9305 if (p1[i] != p2[i])
9306 return seen_dots;
9307 }
9308 p1 += len;
9309 if (*p1 == '\n')
9310 return 2;
9311 if (*p1++ == ' ' && *p1++ == '[')
9312 {
9313 char *pend;
9314 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9315 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9316 return n+1;
9317 }
9318 return 0;
9319 }
9320 \f
9321
9322 /* Display an echo area message M with a specified length of NBYTES
9323 bytes. The string may include null characters. If M is 0, clear
9324 out any existing message, and let the mini-buffer text show
9325 through.
9326
9327 This may GC, so the buffer M must NOT point to a Lisp string. */
9328
9329 void
9330 message2 (const char *m, EMACS_INT nbytes, int multibyte)
9331 {
9332 /* First flush out any partial line written with print. */
9333 message_log_maybe_newline ();
9334 if (m)
9335 message_dolog (m, nbytes, 1, multibyte);
9336 message2_nolog (m, nbytes, multibyte);
9337 }
9338
9339
9340 /* The non-logging counterpart of message2. */
9341
9342 void
9343 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
9344 {
9345 struct frame *sf = SELECTED_FRAME ();
9346 message_enable_multibyte = multibyte;
9347
9348 if (FRAME_INITIAL_P (sf))
9349 {
9350 if (noninteractive_need_newline)
9351 putc ('\n', stderr);
9352 noninteractive_need_newline = 0;
9353 if (m)
9354 fwrite (m, nbytes, 1, stderr);
9355 if (cursor_in_echo_area == 0)
9356 fprintf (stderr, "\n");
9357 fflush (stderr);
9358 }
9359 /* A null message buffer means that the frame hasn't really been
9360 initialized yet. Error messages get reported properly by
9361 cmd_error, so this must be just an informative message; toss it. */
9362 else if (INTERACTIVE
9363 && sf->glyphs_initialized_p
9364 && FRAME_MESSAGE_BUF (sf))
9365 {
9366 Lisp_Object mini_window;
9367 struct frame *f;
9368
9369 /* Get the frame containing the mini-buffer
9370 that the selected frame is using. */
9371 mini_window = FRAME_MINIBUF_WINDOW (sf);
9372 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9373
9374 FRAME_SAMPLE_VISIBILITY (f);
9375 if (FRAME_VISIBLE_P (sf)
9376 && ! FRAME_VISIBLE_P (f))
9377 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
9378
9379 if (m)
9380 {
9381 set_message (m, Qnil, nbytes, multibyte);
9382 if (minibuffer_auto_raise)
9383 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9384 }
9385 else
9386 clear_message (1, 1);
9387
9388 do_pending_window_change (0);
9389 echo_area_display (1);
9390 do_pending_window_change (0);
9391 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9392 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9393 }
9394 }
9395
9396
9397 /* Display an echo area message M with a specified length of NBYTES
9398 bytes. The string may include null characters. If M is not a
9399 string, clear out any existing message, and let the mini-buffer
9400 text show through.
9401
9402 This function cancels echoing. */
9403
9404 void
9405 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
9406 {
9407 struct gcpro gcpro1;
9408
9409 GCPRO1 (m);
9410 clear_message (1,1);
9411 cancel_echoing ();
9412
9413 /* First flush out any partial line written with print. */
9414 message_log_maybe_newline ();
9415 if (STRINGP (m))
9416 {
9417 char *buffer;
9418 USE_SAFE_ALLOCA;
9419
9420 SAFE_ALLOCA (buffer, char *, nbytes);
9421 memcpy (buffer, SDATA (m), nbytes);
9422 message_dolog (buffer, nbytes, 1, multibyte);
9423 SAFE_FREE ();
9424 }
9425 message3_nolog (m, nbytes, multibyte);
9426
9427 UNGCPRO;
9428 }
9429
9430
9431 /* The non-logging version of message3.
9432 This does not cancel echoing, because it is used for echoing.
9433 Perhaps we need to make a separate function for echoing
9434 and make this cancel echoing. */
9435
9436 void
9437 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
9438 {
9439 struct frame *sf = SELECTED_FRAME ();
9440 message_enable_multibyte = multibyte;
9441
9442 if (FRAME_INITIAL_P (sf))
9443 {
9444 if (noninteractive_need_newline)
9445 putc ('\n', stderr);
9446 noninteractive_need_newline = 0;
9447 if (STRINGP (m))
9448 fwrite (SDATA (m), nbytes, 1, stderr);
9449 if (cursor_in_echo_area == 0)
9450 fprintf (stderr, "\n");
9451 fflush (stderr);
9452 }
9453 /* A null message buffer means that the frame hasn't really been
9454 initialized yet. Error messages get reported properly by
9455 cmd_error, so this must be just an informative message; toss it. */
9456 else if (INTERACTIVE
9457 && sf->glyphs_initialized_p
9458 && FRAME_MESSAGE_BUF (sf))
9459 {
9460 Lisp_Object mini_window;
9461 Lisp_Object frame;
9462 struct frame *f;
9463
9464 /* Get the frame containing the mini-buffer
9465 that the selected frame is using. */
9466 mini_window = FRAME_MINIBUF_WINDOW (sf);
9467 frame = XWINDOW (mini_window)->frame;
9468 f = XFRAME (frame);
9469
9470 FRAME_SAMPLE_VISIBILITY (f);
9471 if (FRAME_VISIBLE_P (sf)
9472 && !FRAME_VISIBLE_P (f))
9473 Fmake_frame_visible (frame);
9474
9475 if (STRINGP (m) && SCHARS (m) > 0)
9476 {
9477 set_message (NULL, m, nbytes, multibyte);
9478 if (minibuffer_auto_raise)
9479 Fraise_frame (frame);
9480 /* Assume we are not echoing.
9481 (If we are, echo_now will override this.) */
9482 echo_message_buffer = Qnil;
9483 }
9484 else
9485 clear_message (1, 1);
9486
9487 do_pending_window_change (0);
9488 echo_area_display (1);
9489 do_pending_window_change (0);
9490 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9491 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9492 }
9493 }
9494
9495
9496 /* Display a null-terminated echo area message M. If M is 0, clear
9497 out any existing message, and let the mini-buffer text show through.
9498
9499 The buffer M must continue to exist until after the echo area gets
9500 cleared or some other message gets displayed there. Do not pass
9501 text that is stored in a Lisp string. Do not pass text in a buffer
9502 that was alloca'd. */
9503
9504 void
9505 message1 (const char *m)
9506 {
9507 message2 (m, (m ? strlen (m) : 0), 0);
9508 }
9509
9510
9511 /* The non-logging counterpart of message1. */
9512
9513 void
9514 message1_nolog (const char *m)
9515 {
9516 message2_nolog (m, (m ? strlen (m) : 0), 0);
9517 }
9518
9519 /* Display a message M which contains a single %s
9520 which gets replaced with STRING. */
9521
9522 void
9523 message_with_string (const char *m, Lisp_Object string, int log)
9524 {
9525 CHECK_STRING (string);
9526
9527 if (noninteractive)
9528 {
9529 if (m)
9530 {
9531 if (noninteractive_need_newline)
9532 putc ('\n', stderr);
9533 noninteractive_need_newline = 0;
9534 fprintf (stderr, m, SDATA (string));
9535 if (!cursor_in_echo_area)
9536 fprintf (stderr, "\n");
9537 fflush (stderr);
9538 }
9539 }
9540 else if (INTERACTIVE)
9541 {
9542 /* The frame whose minibuffer we're going to display the message on.
9543 It may be larger than the selected frame, so we need
9544 to use its buffer, not the selected frame's buffer. */
9545 Lisp_Object mini_window;
9546 struct frame *f, *sf = SELECTED_FRAME ();
9547
9548 /* Get the frame containing the minibuffer
9549 that the selected frame is using. */
9550 mini_window = FRAME_MINIBUF_WINDOW (sf);
9551 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9552
9553 /* A null message buffer means that the frame hasn't really been
9554 initialized yet. Error messages get reported properly by
9555 cmd_error, so this must be just an informative message; toss it. */
9556 if (FRAME_MESSAGE_BUF (f))
9557 {
9558 Lisp_Object args[2], msg;
9559 struct gcpro gcpro1, gcpro2;
9560
9561 args[0] = build_string (m);
9562 args[1] = msg = string;
9563 GCPRO2 (args[0], msg);
9564 gcpro1.nvars = 2;
9565
9566 msg = Fformat (2, args);
9567
9568 if (log)
9569 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9570 else
9571 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9572
9573 UNGCPRO;
9574
9575 /* Print should start at the beginning of the message
9576 buffer next time. */
9577 message_buf_print = 0;
9578 }
9579 }
9580 }
9581
9582
9583 /* Dump an informative message to the minibuf. If M is 0, clear out
9584 any existing message, and let the mini-buffer text show through. */
9585
9586 static void
9587 vmessage (const char *m, va_list ap)
9588 {
9589 if (noninteractive)
9590 {
9591 if (m)
9592 {
9593 if (noninteractive_need_newline)
9594 putc ('\n', stderr);
9595 noninteractive_need_newline = 0;
9596 vfprintf (stderr, m, ap);
9597 if (cursor_in_echo_area == 0)
9598 fprintf (stderr, "\n");
9599 fflush (stderr);
9600 }
9601 }
9602 else if (INTERACTIVE)
9603 {
9604 /* The frame whose mini-buffer we're going to display the message
9605 on. It may be larger than the selected frame, so we need to
9606 use its buffer, not the selected frame's buffer. */
9607 Lisp_Object mini_window;
9608 struct frame *f, *sf = SELECTED_FRAME ();
9609
9610 /* Get the frame containing the mini-buffer
9611 that the selected frame is using. */
9612 mini_window = FRAME_MINIBUF_WINDOW (sf);
9613 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9614
9615 /* A null message buffer means that the frame hasn't really been
9616 initialized yet. Error messages get reported properly by
9617 cmd_error, so this must be just an informative message; toss
9618 it. */
9619 if (FRAME_MESSAGE_BUF (f))
9620 {
9621 if (m)
9622 {
9623 ptrdiff_t len;
9624
9625 len = doprnt (FRAME_MESSAGE_BUF (f),
9626 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
9627
9628 message2 (FRAME_MESSAGE_BUF (f), len, 0);
9629 }
9630 else
9631 message1 (0);
9632
9633 /* Print should start at the beginning of the message
9634 buffer next time. */
9635 message_buf_print = 0;
9636 }
9637 }
9638 }
9639
9640 void
9641 message (const char *m, ...)
9642 {
9643 va_list ap;
9644 va_start (ap, m);
9645 vmessage (m, ap);
9646 va_end (ap);
9647 }
9648
9649
9650 #if 0
9651 /* The non-logging version of message. */
9652
9653 void
9654 message_nolog (const char *m, ...)
9655 {
9656 Lisp_Object old_log_max;
9657 va_list ap;
9658 va_start (ap, m);
9659 old_log_max = Vmessage_log_max;
9660 Vmessage_log_max = Qnil;
9661 vmessage (m, ap);
9662 Vmessage_log_max = old_log_max;
9663 va_end (ap);
9664 }
9665 #endif
9666
9667
9668 /* Display the current message in the current mini-buffer. This is
9669 only called from error handlers in process.c, and is not time
9670 critical. */
9671
9672 void
9673 update_echo_area (void)
9674 {
9675 if (!NILP (echo_area_buffer[0]))
9676 {
9677 Lisp_Object string;
9678 string = Fcurrent_message ();
9679 message3 (string, SBYTES (string),
9680 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
9681 }
9682 }
9683
9684
9685 /* Make sure echo area buffers in `echo_buffers' are live.
9686 If they aren't, make new ones. */
9687
9688 static void
9689 ensure_echo_area_buffers (void)
9690 {
9691 int i;
9692
9693 for (i = 0; i < 2; ++i)
9694 if (!BUFFERP (echo_buffer[i])
9695 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
9696 {
9697 char name[30];
9698 Lisp_Object old_buffer;
9699 int j;
9700
9701 old_buffer = echo_buffer[i];
9702 sprintf (name, " *Echo Area %d*", i);
9703 echo_buffer[i] = Fget_buffer_create (build_string (name));
9704 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
9705 /* to force word wrap in echo area -
9706 it was decided to postpone this*/
9707 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
9708
9709 for (j = 0; j < 2; ++j)
9710 if (EQ (old_buffer, echo_area_buffer[j]))
9711 echo_area_buffer[j] = echo_buffer[i];
9712 }
9713 }
9714
9715
9716 /* Call FN with args A1..A4 with either the current or last displayed
9717 echo_area_buffer as current buffer.
9718
9719 WHICH zero means use the current message buffer
9720 echo_area_buffer[0]. If that is nil, choose a suitable buffer
9721 from echo_buffer[] and clear it.
9722
9723 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
9724 suitable buffer from echo_buffer[] and clear it.
9725
9726 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
9727 that the current message becomes the last displayed one, make
9728 choose a suitable buffer for echo_area_buffer[0], and clear it.
9729
9730 Value is what FN returns. */
9731
9732 static int
9733 with_echo_area_buffer (struct window *w, int which,
9734 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
9735 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9736 {
9737 Lisp_Object buffer;
9738 int this_one, the_other, clear_buffer_p, rc;
9739 int count = SPECPDL_INDEX ();
9740
9741 /* If buffers aren't live, make new ones. */
9742 ensure_echo_area_buffers ();
9743
9744 clear_buffer_p = 0;
9745
9746 if (which == 0)
9747 this_one = 0, the_other = 1;
9748 else if (which > 0)
9749 this_one = 1, the_other = 0;
9750 else
9751 {
9752 this_one = 0, the_other = 1;
9753 clear_buffer_p = 1;
9754
9755 /* We need a fresh one in case the current echo buffer equals
9756 the one containing the last displayed echo area message. */
9757 if (!NILP (echo_area_buffer[this_one])
9758 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
9759 echo_area_buffer[this_one] = Qnil;
9760 }
9761
9762 /* Choose a suitable buffer from echo_buffer[] is we don't
9763 have one. */
9764 if (NILP (echo_area_buffer[this_one]))
9765 {
9766 echo_area_buffer[this_one]
9767 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
9768 ? echo_buffer[the_other]
9769 : echo_buffer[this_one]);
9770 clear_buffer_p = 1;
9771 }
9772
9773 buffer = echo_area_buffer[this_one];
9774
9775 /* Don't get confused by reusing the buffer used for echoing
9776 for a different purpose. */
9777 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
9778 cancel_echoing ();
9779
9780 record_unwind_protect (unwind_with_echo_area_buffer,
9781 with_echo_area_buffer_unwind_data (w));
9782
9783 /* Make the echo area buffer current. Note that for display
9784 purposes, it is not necessary that the displayed window's buffer
9785 == current_buffer, except for text property lookup. So, let's
9786 only set that buffer temporarily here without doing a full
9787 Fset_window_buffer. We must also change w->pointm, though,
9788 because otherwise an assertions in unshow_buffer fails, and Emacs
9789 aborts. */
9790 set_buffer_internal_1 (XBUFFER (buffer));
9791 if (w)
9792 {
9793 w->buffer = buffer;
9794 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
9795 }
9796
9797 BVAR (current_buffer, undo_list) = Qt;
9798 BVAR (current_buffer, read_only) = Qnil;
9799 specbind (Qinhibit_read_only, Qt);
9800 specbind (Qinhibit_modification_hooks, Qt);
9801
9802 if (clear_buffer_p && Z > BEG)
9803 del_range (BEG, Z);
9804
9805 xassert (BEGV >= BEG);
9806 xassert (ZV <= Z && ZV >= BEGV);
9807
9808 rc = fn (a1, a2, a3, a4);
9809
9810 xassert (BEGV >= BEG);
9811 xassert (ZV <= Z && ZV >= BEGV);
9812
9813 unbind_to (count, Qnil);
9814 return rc;
9815 }
9816
9817
9818 /* Save state that should be preserved around the call to the function
9819 FN called in with_echo_area_buffer. */
9820
9821 static Lisp_Object
9822 with_echo_area_buffer_unwind_data (struct window *w)
9823 {
9824 int i = 0;
9825 Lisp_Object vector, tmp;
9826
9827 /* Reduce consing by keeping one vector in
9828 Vwith_echo_area_save_vector. */
9829 vector = Vwith_echo_area_save_vector;
9830 Vwith_echo_area_save_vector = Qnil;
9831
9832 if (NILP (vector))
9833 vector = Fmake_vector (make_number (7), Qnil);
9834
9835 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
9836 ASET (vector, i, Vdeactivate_mark); ++i;
9837 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
9838
9839 if (w)
9840 {
9841 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
9842 ASET (vector, i, w->buffer); ++i;
9843 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
9844 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
9845 }
9846 else
9847 {
9848 int end = i + 4;
9849 for (; i < end; ++i)
9850 ASET (vector, i, Qnil);
9851 }
9852
9853 xassert (i == ASIZE (vector));
9854 return vector;
9855 }
9856
9857
9858 /* Restore global state from VECTOR which was created by
9859 with_echo_area_buffer_unwind_data. */
9860
9861 static Lisp_Object
9862 unwind_with_echo_area_buffer (Lisp_Object vector)
9863 {
9864 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
9865 Vdeactivate_mark = AREF (vector, 1);
9866 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
9867
9868 if (WINDOWP (AREF (vector, 3)))
9869 {
9870 struct window *w;
9871 Lisp_Object buffer, charpos, bytepos;
9872
9873 w = XWINDOW (AREF (vector, 3));
9874 buffer = AREF (vector, 4);
9875 charpos = AREF (vector, 5);
9876 bytepos = AREF (vector, 6);
9877
9878 w->buffer = buffer;
9879 set_marker_both (w->pointm, buffer,
9880 XFASTINT (charpos), XFASTINT (bytepos));
9881 }
9882
9883 Vwith_echo_area_save_vector = vector;
9884 return Qnil;
9885 }
9886
9887
9888 /* Set up the echo area for use by print functions. MULTIBYTE_P
9889 non-zero means we will print multibyte. */
9890
9891 void
9892 setup_echo_area_for_printing (int multibyte_p)
9893 {
9894 /* If we can't find an echo area any more, exit. */
9895 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
9896 Fkill_emacs (Qnil);
9897
9898 ensure_echo_area_buffers ();
9899
9900 if (!message_buf_print)
9901 {
9902 /* A message has been output since the last time we printed.
9903 Choose a fresh echo area buffer. */
9904 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9905 echo_area_buffer[0] = echo_buffer[1];
9906 else
9907 echo_area_buffer[0] = echo_buffer[0];
9908
9909 /* Switch to that buffer and clear it. */
9910 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9911 BVAR (current_buffer, truncate_lines) = Qnil;
9912
9913 if (Z > BEG)
9914 {
9915 int count = SPECPDL_INDEX ();
9916 specbind (Qinhibit_read_only, Qt);
9917 /* Note that undo recording is always disabled. */
9918 del_range (BEG, Z);
9919 unbind_to (count, Qnil);
9920 }
9921 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9922
9923 /* Set up the buffer for the multibyteness we need. */
9924 if (multibyte_p
9925 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9926 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
9927
9928 /* Raise the frame containing the echo area. */
9929 if (minibuffer_auto_raise)
9930 {
9931 struct frame *sf = SELECTED_FRAME ();
9932 Lisp_Object mini_window;
9933 mini_window = FRAME_MINIBUF_WINDOW (sf);
9934 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9935 }
9936
9937 message_log_maybe_newline ();
9938 message_buf_print = 1;
9939 }
9940 else
9941 {
9942 if (NILP (echo_area_buffer[0]))
9943 {
9944 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9945 echo_area_buffer[0] = echo_buffer[1];
9946 else
9947 echo_area_buffer[0] = echo_buffer[0];
9948 }
9949
9950 if (current_buffer != XBUFFER (echo_area_buffer[0]))
9951 {
9952 /* Someone switched buffers between print requests. */
9953 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9954 BVAR (current_buffer, truncate_lines) = Qnil;
9955 }
9956 }
9957 }
9958
9959
9960 /* Display an echo area message in window W. Value is non-zero if W's
9961 height is changed. If display_last_displayed_message_p is
9962 non-zero, display the message that was last displayed, otherwise
9963 display the current message. */
9964
9965 static int
9966 display_echo_area (struct window *w)
9967 {
9968 int i, no_message_p, window_height_changed_p, count;
9969
9970 /* Temporarily disable garbage collections while displaying the echo
9971 area. This is done because a GC can print a message itself.
9972 That message would modify the echo area buffer's contents while a
9973 redisplay of the buffer is going on, and seriously confuse
9974 redisplay. */
9975 count = inhibit_garbage_collection ();
9976
9977 /* If there is no message, we must call display_echo_area_1
9978 nevertheless because it resizes the window. But we will have to
9979 reset the echo_area_buffer in question to nil at the end because
9980 with_echo_area_buffer will sets it to an empty buffer. */
9981 i = display_last_displayed_message_p ? 1 : 0;
9982 no_message_p = NILP (echo_area_buffer[i]);
9983
9984 window_height_changed_p
9985 = with_echo_area_buffer (w, display_last_displayed_message_p,
9986 display_echo_area_1,
9987 (intptr_t) w, Qnil, 0, 0);
9988
9989 if (no_message_p)
9990 echo_area_buffer[i] = Qnil;
9991
9992 unbind_to (count, Qnil);
9993 return window_height_changed_p;
9994 }
9995
9996
9997 /* Helper for display_echo_area. Display the current buffer which
9998 contains the current echo area message in window W, a mini-window,
9999 a pointer to which is passed in A1. A2..A4 are currently not used.
10000 Change the height of W so that all of the message is displayed.
10001 Value is non-zero if height of W was changed. */
10002
10003 static int
10004 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
10005 {
10006 intptr_t i1 = a1;
10007 struct window *w = (struct window *) i1;
10008 Lisp_Object window;
10009 struct text_pos start;
10010 int window_height_changed_p = 0;
10011
10012 /* Do this before displaying, so that we have a large enough glyph
10013 matrix for the display. If we can't get enough space for the
10014 whole text, display the last N lines. That works by setting w->start. */
10015 window_height_changed_p = resize_mini_window (w, 0);
10016
10017 /* Use the starting position chosen by resize_mini_window. */
10018 SET_TEXT_POS_FROM_MARKER (start, w->start);
10019
10020 /* Display. */
10021 clear_glyph_matrix (w->desired_matrix);
10022 XSETWINDOW (window, w);
10023 try_window (window, start, 0);
10024
10025 return window_height_changed_p;
10026 }
10027
10028
10029 /* Resize the echo area window to exactly the size needed for the
10030 currently displayed message, if there is one. If a mini-buffer
10031 is active, don't shrink it. */
10032
10033 void
10034 resize_echo_area_exactly (void)
10035 {
10036 if (BUFFERP (echo_area_buffer[0])
10037 && WINDOWP (echo_area_window))
10038 {
10039 struct window *w = XWINDOW (echo_area_window);
10040 int resized_p;
10041 Lisp_Object resize_exactly;
10042
10043 if (minibuf_level == 0)
10044 resize_exactly = Qt;
10045 else
10046 resize_exactly = Qnil;
10047
10048 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10049 (intptr_t) w, resize_exactly,
10050 0, 0);
10051 if (resized_p)
10052 {
10053 ++windows_or_buffers_changed;
10054 ++update_mode_lines;
10055 redisplay_internal ();
10056 }
10057 }
10058 }
10059
10060
10061 /* Callback function for with_echo_area_buffer, when used from
10062 resize_echo_area_exactly. A1 contains a pointer to the window to
10063 resize, EXACTLY non-nil means resize the mini-window exactly to the
10064 size of the text displayed. A3 and A4 are not used. Value is what
10065 resize_mini_window returns. */
10066
10067 static int
10068 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
10069 {
10070 intptr_t i1 = a1;
10071 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10072 }
10073
10074
10075 /* Resize mini-window W to fit the size of its contents. EXACT_P
10076 means size the window exactly to the size needed. Otherwise, it's
10077 only enlarged until W's buffer is empty.
10078
10079 Set W->start to the right place to begin display. If the whole
10080 contents fit, start at the beginning. Otherwise, start so as
10081 to make the end of the contents appear. This is particularly
10082 important for y-or-n-p, but seems desirable generally.
10083
10084 Value is non-zero if the window height has been changed. */
10085
10086 int
10087 resize_mini_window (struct window *w, int exact_p)
10088 {
10089 struct frame *f = XFRAME (w->frame);
10090 int window_height_changed_p = 0;
10091
10092 xassert (MINI_WINDOW_P (w));
10093
10094 /* By default, start display at the beginning. */
10095 set_marker_both (w->start, w->buffer,
10096 BUF_BEGV (XBUFFER (w->buffer)),
10097 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
10098
10099 /* Don't resize windows while redisplaying a window; it would
10100 confuse redisplay functions when the size of the window they are
10101 displaying changes from under them. Such a resizing can happen,
10102 for instance, when which-func prints a long message while
10103 we are running fontification-functions. We're running these
10104 functions with safe_call which binds inhibit-redisplay to t. */
10105 if (!NILP (Vinhibit_redisplay))
10106 return 0;
10107
10108 /* Nil means don't try to resize. */
10109 if (NILP (Vresize_mini_windows)
10110 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10111 return 0;
10112
10113 if (!FRAME_MINIBUF_ONLY_P (f))
10114 {
10115 struct it it;
10116 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
10117 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
10118 int height, max_height;
10119 int unit = FRAME_LINE_HEIGHT (f);
10120 struct text_pos start;
10121 struct buffer *old_current_buffer = NULL;
10122
10123 if (current_buffer != XBUFFER (w->buffer))
10124 {
10125 old_current_buffer = current_buffer;
10126 set_buffer_internal (XBUFFER (w->buffer));
10127 }
10128
10129 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10130
10131 /* Compute the max. number of lines specified by the user. */
10132 if (FLOATP (Vmax_mini_window_height))
10133 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
10134 else if (INTEGERP (Vmax_mini_window_height))
10135 max_height = XINT (Vmax_mini_window_height);
10136 else
10137 max_height = total_height / 4;
10138
10139 /* Correct that max. height if it's bogus. */
10140 max_height = max (1, max_height);
10141 max_height = min (total_height, max_height);
10142
10143 /* Find out the height of the text in the window. */
10144 if (it.line_wrap == TRUNCATE)
10145 height = 1;
10146 else
10147 {
10148 last_height = 0;
10149 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10150 if (it.max_ascent == 0 && it.max_descent == 0)
10151 height = it.current_y + last_height;
10152 else
10153 height = it.current_y + it.max_ascent + it.max_descent;
10154 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10155 height = (height + unit - 1) / unit;
10156 }
10157
10158 /* Compute a suitable window start. */
10159 if (height > max_height)
10160 {
10161 height = max_height;
10162 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10163 move_it_vertically_backward (&it, (height - 1) * unit);
10164 start = it.current.pos;
10165 }
10166 else
10167 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10168 SET_MARKER_FROM_TEXT_POS (w->start, start);
10169
10170 if (EQ (Vresize_mini_windows, Qgrow_only))
10171 {
10172 /* Let it grow only, until we display an empty message, in which
10173 case the window shrinks again. */
10174 if (height > WINDOW_TOTAL_LINES (w))
10175 {
10176 int old_height = WINDOW_TOTAL_LINES (w);
10177 freeze_window_starts (f, 1);
10178 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10179 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10180 }
10181 else if (height < WINDOW_TOTAL_LINES (w)
10182 && (exact_p || BEGV == ZV))
10183 {
10184 int old_height = WINDOW_TOTAL_LINES (w);
10185 freeze_window_starts (f, 0);
10186 shrink_mini_window (w);
10187 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10188 }
10189 }
10190 else
10191 {
10192 /* Always resize to exact size needed. */
10193 if (height > WINDOW_TOTAL_LINES (w))
10194 {
10195 int old_height = WINDOW_TOTAL_LINES (w);
10196 freeze_window_starts (f, 1);
10197 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10198 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10199 }
10200 else if (height < WINDOW_TOTAL_LINES (w))
10201 {
10202 int old_height = WINDOW_TOTAL_LINES (w);
10203 freeze_window_starts (f, 0);
10204 shrink_mini_window (w);
10205
10206 if (height)
10207 {
10208 freeze_window_starts (f, 1);
10209 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10210 }
10211
10212 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10213 }
10214 }
10215
10216 if (old_current_buffer)
10217 set_buffer_internal (old_current_buffer);
10218 }
10219
10220 return window_height_changed_p;
10221 }
10222
10223
10224 /* Value is the current message, a string, or nil if there is no
10225 current message. */
10226
10227 Lisp_Object
10228 current_message (void)
10229 {
10230 Lisp_Object msg;
10231
10232 if (!BUFFERP (echo_area_buffer[0]))
10233 msg = Qnil;
10234 else
10235 {
10236 with_echo_area_buffer (0, 0, current_message_1,
10237 (intptr_t) &msg, Qnil, 0, 0);
10238 if (NILP (msg))
10239 echo_area_buffer[0] = Qnil;
10240 }
10241
10242 return msg;
10243 }
10244
10245
10246 static int
10247 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
10248 {
10249 intptr_t i1 = a1;
10250 Lisp_Object *msg = (Lisp_Object *) i1;
10251
10252 if (Z > BEG)
10253 *msg = make_buffer_string (BEG, Z, 1);
10254 else
10255 *msg = Qnil;
10256 return 0;
10257 }
10258
10259
10260 /* Push the current message on Vmessage_stack for later restoration
10261 by restore_message. Value is non-zero if the current message isn't
10262 empty. This is a relatively infrequent operation, so it's not
10263 worth optimizing. */
10264
10265 int
10266 push_message (void)
10267 {
10268 Lisp_Object msg;
10269 msg = current_message ();
10270 Vmessage_stack = Fcons (msg, Vmessage_stack);
10271 return STRINGP (msg);
10272 }
10273
10274
10275 /* Restore message display from the top of Vmessage_stack. */
10276
10277 void
10278 restore_message (void)
10279 {
10280 Lisp_Object msg;
10281
10282 xassert (CONSP (Vmessage_stack));
10283 msg = XCAR (Vmessage_stack);
10284 if (STRINGP (msg))
10285 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
10286 else
10287 message3_nolog (msg, 0, 0);
10288 }
10289
10290
10291 /* Handler for record_unwind_protect calling pop_message. */
10292
10293 Lisp_Object
10294 pop_message_unwind (Lisp_Object dummy)
10295 {
10296 pop_message ();
10297 return Qnil;
10298 }
10299
10300 /* Pop the top-most entry off Vmessage_stack. */
10301
10302 static void
10303 pop_message (void)
10304 {
10305 xassert (CONSP (Vmessage_stack));
10306 Vmessage_stack = XCDR (Vmessage_stack);
10307 }
10308
10309
10310 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10311 exits. If the stack is not empty, we have a missing pop_message
10312 somewhere. */
10313
10314 void
10315 check_message_stack (void)
10316 {
10317 if (!NILP (Vmessage_stack))
10318 abort ();
10319 }
10320
10321
10322 /* Truncate to NCHARS what will be displayed in the echo area the next
10323 time we display it---but don't redisplay it now. */
10324
10325 void
10326 truncate_echo_area (EMACS_INT nchars)
10327 {
10328 if (nchars == 0)
10329 echo_area_buffer[0] = Qnil;
10330 /* A null message buffer means that the frame hasn't really been
10331 initialized yet. Error messages get reported properly by
10332 cmd_error, so this must be just an informative message; toss it. */
10333 else if (!noninteractive
10334 && INTERACTIVE
10335 && !NILP (echo_area_buffer[0]))
10336 {
10337 struct frame *sf = SELECTED_FRAME ();
10338 if (FRAME_MESSAGE_BUF (sf))
10339 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
10340 }
10341 }
10342
10343
10344 /* Helper function for truncate_echo_area. Truncate the current
10345 message to at most NCHARS characters. */
10346
10347 static int
10348 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
10349 {
10350 if (BEG + nchars < Z)
10351 del_range (BEG + nchars, Z);
10352 if (Z == BEG)
10353 echo_area_buffer[0] = Qnil;
10354 return 0;
10355 }
10356
10357
10358 /* Set the current message to a substring of S or STRING.
10359
10360 If STRING is a Lisp string, set the message to the first NBYTES
10361 bytes from STRING. NBYTES zero means use the whole string. If
10362 STRING is multibyte, the message will be displayed multibyte.
10363
10364 If S is not null, set the message to the first LEN bytes of S. LEN
10365 zero means use the whole string. MULTIBYTE_P non-zero means S is
10366 multibyte. Display the message multibyte in that case.
10367
10368 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
10369 to t before calling set_message_1 (which calls insert).
10370 */
10371
10372 static void
10373 set_message (const char *s, Lisp_Object string,
10374 EMACS_INT nbytes, int multibyte_p)
10375 {
10376 message_enable_multibyte
10377 = ((s && multibyte_p)
10378 || (STRINGP (string) && STRING_MULTIBYTE (string)));
10379
10380 with_echo_area_buffer (0, -1, set_message_1,
10381 (intptr_t) s, string, nbytes, multibyte_p);
10382 message_buf_print = 0;
10383 help_echo_showing_p = 0;
10384 }
10385
10386
10387 /* Helper function for set_message. Arguments have the same meaning
10388 as there, with A1 corresponding to S and A2 corresponding to STRING
10389 This function is called with the echo area buffer being
10390 current. */
10391
10392 static int
10393 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
10394 {
10395 intptr_t i1 = a1;
10396 const char *s = (const char *) i1;
10397 const unsigned char *msg = (const unsigned char *) s;
10398 Lisp_Object string = a2;
10399
10400 /* Change multibyteness of the echo buffer appropriately. */
10401 if (message_enable_multibyte
10402 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10403 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10404
10405 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
10406 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10407 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
10408
10409 /* Insert new message at BEG. */
10410 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10411
10412 if (STRINGP (string))
10413 {
10414 EMACS_INT nchars;
10415
10416 if (nbytes == 0)
10417 nbytes = SBYTES (string);
10418 nchars = string_byte_to_char (string, nbytes);
10419
10420 /* This function takes care of single/multibyte conversion. We
10421 just have to ensure that the echo area buffer has the right
10422 setting of enable_multibyte_characters. */
10423 insert_from_string (string, 0, 0, nchars, nbytes, 1);
10424 }
10425 else if (s)
10426 {
10427 if (nbytes == 0)
10428 nbytes = strlen (s);
10429
10430 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10431 {
10432 /* Convert from multi-byte to single-byte. */
10433 EMACS_INT i;
10434 int c, n;
10435 char work[1];
10436
10437 /* Convert a multibyte string to single-byte. */
10438 for (i = 0; i < nbytes; i += n)
10439 {
10440 c = string_char_and_length (msg + i, &n);
10441 work[0] = (ASCII_CHAR_P (c)
10442 ? c
10443 : multibyte_char_to_unibyte (c));
10444 insert_1_both (work, 1, 1, 1, 0, 0);
10445 }
10446 }
10447 else if (!multibyte_p
10448 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10449 {
10450 /* Convert from single-byte to multi-byte. */
10451 EMACS_INT i;
10452 int c, n;
10453 unsigned char str[MAX_MULTIBYTE_LENGTH];
10454
10455 /* Convert a single-byte string to multibyte. */
10456 for (i = 0; i < nbytes; i++)
10457 {
10458 c = msg[i];
10459 MAKE_CHAR_MULTIBYTE (c);
10460 n = CHAR_STRING (c, str);
10461 insert_1_both ((char *) str, 1, n, 1, 0, 0);
10462 }
10463 }
10464 else
10465 insert_1 (s, nbytes, 1, 0, 0);
10466 }
10467
10468 return 0;
10469 }
10470
10471
10472 /* Clear messages. CURRENT_P non-zero means clear the current
10473 message. LAST_DISPLAYED_P non-zero means clear the message
10474 last displayed. */
10475
10476 void
10477 clear_message (int current_p, int last_displayed_p)
10478 {
10479 if (current_p)
10480 {
10481 echo_area_buffer[0] = Qnil;
10482 message_cleared_p = 1;
10483 }
10484
10485 if (last_displayed_p)
10486 echo_area_buffer[1] = Qnil;
10487
10488 message_buf_print = 0;
10489 }
10490
10491 /* Clear garbaged frames.
10492
10493 This function is used where the old redisplay called
10494 redraw_garbaged_frames which in turn called redraw_frame which in
10495 turn called clear_frame. The call to clear_frame was a source of
10496 flickering. I believe a clear_frame is not necessary. It should
10497 suffice in the new redisplay to invalidate all current matrices,
10498 and ensure a complete redisplay of all windows. */
10499
10500 static void
10501 clear_garbaged_frames (void)
10502 {
10503 if (frame_garbaged)
10504 {
10505 Lisp_Object tail, frame;
10506 int changed_count = 0;
10507
10508 FOR_EACH_FRAME (tail, frame)
10509 {
10510 struct frame *f = XFRAME (frame);
10511
10512 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10513 {
10514 if (f->resized_p)
10515 {
10516 Fredraw_frame (frame);
10517 f->force_flush_display_p = 1;
10518 }
10519 clear_current_matrices (f);
10520 changed_count++;
10521 f->garbaged = 0;
10522 f->resized_p = 0;
10523 }
10524 }
10525
10526 frame_garbaged = 0;
10527 if (changed_count)
10528 ++windows_or_buffers_changed;
10529 }
10530 }
10531
10532
10533 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10534 is non-zero update selected_frame. Value is non-zero if the
10535 mini-windows height has been changed. */
10536
10537 static int
10538 echo_area_display (int update_frame_p)
10539 {
10540 Lisp_Object mini_window;
10541 struct window *w;
10542 struct frame *f;
10543 int window_height_changed_p = 0;
10544 struct frame *sf = SELECTED_FRAME ();
10545
10546 mini_window = FRAME_MINIBUF_WINDOW (sf);
10547 w = XWINDOW (mini_window);
10548 f = XFRAME (WINDOW_FRAME (w));
10549
10550 /* Don't display if frame is invisible or not yet initialized. */
10551 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10552 return 0;
10553
10554 #ifdef HAVE_WINDOW_SYSTEM
10555 /* When Emacs starts, selected_frame may be the initial terminal
10556 frame. If we let this through, a message would be displayed on
10557 the terminal. */
10558 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10559 return 0;
10560 #endif /* HAVE_WINDOW_SYSTEM */
10561
10562 /* Redraw garbaged frames. */
10563 if (frame_garbaged)
10564 clear_garbaged_frames ();
10565
10566 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10567 {
10568 echo_area_window = mini_window;
10569 window_height_changed_p = display_echo_area (w);
10570 w->must_be_updated_p = 1;
10571
10572 /* Update the display, unless called from redisplay_internal.
10573 Also don't update the screen during redisplay itself. The
10574 update will happen at the end of redisplay, and an update
10575 here could cause confusion. */
10576 if (update_frame_p && !redisplaying_p)
10577 {
10578 int n = 0;
10579
10580 /* If the display update has been interrupted by pending
10581 input, update mode lines in the frame. Due to the
10582 pending input, it might have been that redisplay hasn't
10583 been called, so that mode lines above the echo area are
10584 garbaged. This looks odd, so we prevent it here. */
10585 if (!display_completed)
10586 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10587
10588 if (window_height_changed_p
10589 /* Don't do this if Emacs is shutting down. Redisplay
10590 needs to run hooks. */
10591 && !NILP (Vrun_hooks))
10592 {
10593 /* Must update other windows. Likewise as in other
10594 cases, don't let this update be interrupted by
10595 pending input. */
10596 int count = SPECPDL_INDEX ();
10597 specbind (Qredisplay_dont_pause, Qt);
10598 windows_or_buffers_changed = 1;
10599 redisplay_internal ();
10600 unbind_to (count, Qnil);
10601 }
10602 else if (FRAME_WINDOW_P (f) && n == 0)
10603 {
10604 /* Window configuration is the same as before.
10605 Can do with a display update of the echo area,
10606 unless we displayed some mode lines. */
10607 update_single_window (w, 1);
10608 FRAME_RIF (f)->flush_display (f);
10609 }
10610 else
10611 update_frame (f, 1, 1);
10612
10613 /* If cursor is in the echo area, make sure that the next
10614 redisplay displays the minibuffer, so that the cursor will
10615 be replaced with what the minibuffer wants. */
10616 if (cursor_in_echo_area)
10617 ++windows_or_buffers_changed;
10618 }
10619 }
10620 else if (!EQ (mini_window, selected_window))
10621 windows_or_buffers_changed++;
10622
10623 /* Last displayed message is now the current message. */
10624 echo_area_buffer[1] = echo_area_buffer[0];
10625 /* Inform read_char that we're not echoing. */
10626 echo_message_buffer = Qnil;
10627
10628 /* Prevent redisplay optimization in redisplay_internal by resetting
10629 this_line_start_pos. This is done because the mini-buffer now
10630 displays the message instead of its buffer text. */
10631 if (EQ (mini_window, selected_window))
10632 CHARPOS (this_line_start_pos) = 0;
10633
10634 return window_height_changed_p;
10635 }
10636
10637
10638 \f
10639 /***********************************************************************
10640 Mode Lines and Frame Titles
10641 ***********************************************************************/
10642
10643 /* A buffer for constructing non-propertized mode-line strings and
10644 frame titles in it; allocated from the heap in init_xdisp and
10645 resized as needed in store_mode_line_noprop_char. */
10646
10647 static char *mode_line_noprop_buf;
10648
10649 /* The buffer's end, and a current output position in it. */
10650
10651 static char *mode_line_noprop_buf_end;
10652 static char *mode_line_noprop_ptr;
10653
10654 #define MODE_LINE_NOPROP_LEN(start) \
10655 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10656
10657 static enum {
10658 MODE_LINE_DISPLAY = 0,
10659 MODE_LINE_TITLE,
10660 MODE_LINE_NOPROP,
10661 MODE_LINE_STRING
10662 } mode_line_target;
10663
10664 /* Alist that caches the results of :propertize.
10665 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10666 static Lisp_Object mode_line_proptrans_alist;
10667
10668 /* List of strings making up the mode-line. */
10669 static Lisp_Object mode_line_string_list;
10670
10671 /* Base face property when building propertized mode line string. */
10672 static Lisp_Object mode_line_string_face;
10673 static Lisp_Object mode_line_string_face_prop;
10674
10675
10676 /* Unwind data for mode line strings */
10677
10678 static Lisp_Object Vmode_line_unwind_vector;
10679
10680 static Lisp_Object
10681 format_mode_line_unwind_data (struct buffer *obuf,
10682 Lisp_Object owin,
10683 int save_proptrans)
10684 {
10685 Lisp_Object vector, tmp;
10686
10687 /* Reduce consing by keeping one vector in
10688 Vwith_echo_area_save_vector. */
10689 vector = Vmode_line_unwind_vector;
10690 Vmode_line_unwind_vector = Qnil;
10691
10692 if (NILP (vector))
10693 vector = Fmake_vector (make_number (8), Qnil);
10694
10695 ASET (vector, 0, make_number (mode_line_target));
10696 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
10697 ASET (vector, 2, mode_line_string_list);
10698 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
10699 ASET (vector, 4, mode_line_string_face);
10700 ASET (vector, 5, mode_line_string_face_prop);
10701
10702 if (obuf)
10703 XSETBUFFER (tmp, obuf);
10704 else
10705 tmp = Qnil;
10706 ASET (vector, 6, tmp);
10707 ASET (vector, 7, owin);
10708
10709 return vector;
10710 }
10711
10712 static Lisp_Object
10713 unwind_format_mode_line (Lisp_Object vector)
10714 {
10715 mode_line_target = XINT (AREF (vector, 0));
10716 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
10717 mode_line_string_list = AREF (vector, 2);
10718 if (! EQ (AREF (vector, 3), Qt))
10719 mode_line_proptrans_alist = AREF (vector, 3);
10720 mode_line_string_face = AREF (vector, 4);
10721 mode_line_string_face_prop = AREF (vector, 5);
10722
10723 if (!NILP (AREF (vector, 7)))
10724 /* Select window before buffer, since it may change the buffer. */
10725 Fselect_window (AREF (vector, 7), Qt);
10726
10727 if (!NILP (AREF (vector, 6)))
10728 {
10729 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
10730 ASET (vector, 6, Qnil);
10731 }
10732
10733 Vmode_line_unwind_vector = vector;
10734 return Qnil;
10735 }
10736
10737
10738 /* Store a single character C for the frame title in mode_line_noprop_buf.
10739 Re-allocate mode_line_noprop_buf if necessary. */
10740
10741 static void
10742 store_mode_line_noprop_char (char c)
10743 {
10744 /* If output position has reached the end of the allocated buffer,
10745 increase the buffer's size. */
10746 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
10747 {
10748 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
10749 ptrdiff_t size = len;
10750 mode_line_noprop_buf =
10751 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
10752 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
10753 mode_line_noprop_ptr = mode_line_noprop_buf + len;
10754 }
10755
10756 *mode_line_noprop_ptr++ = c;
10757 }
10758
10759
10760 /* Store part of a frame title in mode_line_noprop_buf, beginning at
10761 mode_line_noprop_ptr. STRING is the string to store. Do not copy
10762 characters that yield more columns than PRECISION; PRECISION <= 0
10763 means copy the whole string. Pad with spaces until FIELD_WIDTH
10764 number of characters have been copied; FIELD_WIDTH <= 0 means don't
10765 pad. Called from display_mode_element when it is used to build a
10766 frame title. */
10767
10768 static int
10769 store_mode_line_noprop (const char *string, int field_width, int precision)
10770 {
10771 const unsigned char *str = (const unsigned char *) string;
10772 int n = 0;
10773 EMACS_INT dummy, nbytes;
10774
10775 /* Copy at most PRECISION chars from STR. */
10776 nbytes = strlen (string);
10777 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
10778 while (nbytes--)
10779 store_mode_line_noprop_char (*str++);
10780
10781 /* Fill up with spaces until FIELD_WIDTH reached. */
10782 while (field_width > 0
10783 && n < field_width)
10784 {
10785 store_mode_line_noprop_char (' ');
10786 ++n;
10787 }
10788
10789 return n;
10790 }
10791
10792 /***********************************************************************
10793 Frame Titles
10794 ***********************************************************************/
10795
10796 #ifdef HAVE_WINDOW_SYSTEM
10797
10798 /* Set the title of FRAME, if it has changed. The title format is
10799 Vicon_title_format if FRAME is iconified, otherwise it is
10800 frame_title_format. */
10801
10802 static void
10803 x_consider_frame_title (Lisp_Object frame)
10804 {
10805 struct frame *f = XFRAME (frame);
10806
10807 if (FRAME_WINDOW_P (f)
10808 || FRAME_MINIBUF_ONLY_P (f)
10809 || f->explicit_name)
10810 {
10811 /* Do we have more than one visible frame on this X display? */
10812 Lisp_Object tail;
10813 Lisp_Object fmt;
10814 ptrdiff_t title_start;
10815 char *title;
10816 ptrdiff_t len;
10817 struct it it;
10818 int count = SPECPDL_INDEX ();
10819
10820 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
10821 {
10822 Lisp_Object other_frame = XCAR (tail);
10823 struct frame *tf = XFRAME (other_frame);
10824
10825 if (tf != f
10826 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
10827 && !FRAME_MINIBUF_ONLY_P (tf)
10828 && !EQ (other_frame, tip_frame)
10829 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
10830 break;
10831 }
10832
10833 /* Set global variable indicating that multiple frames exist. */
10834 multiple_frames = CONSP (tail);
10835
10836 /* Switch to the buffer of selected window of the frame. Set up
10837 mode_line_target so that display_mode_element will output into
10838 mode_line_noprop_buf; then display the title. */
10839 record_unwind_protect (unwind_format_mode_line,
10840 format_mode_line_unwind_data
10841 (current_buffer, selected_window, 0));
10842
10843 Fselect_window (f->selected_window, Qt);
10844 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
10845 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
10846
10847 mode_line_target = MODE_LINE_TITLE;
10848 title_start = MODE_LINE_NOPROP_LEN (0);
10849 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
10850 NULL, DEFAULT_FACE_ID);
10851 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
10852 len = MODE_LINE_NOPROP_LEN (title_start);
10853 title = mode_line_noprop_buf + title_start;
10854 unbind_to (count, Qnil);
10855
10856 /* Set the title only if it's changed. This avoids consing in
10857 the common case where it hasn't. (If it turns out that we've
10858 already wasted too much time by walking through the list with
10859 display_mode_element, then we might need to optimize at a
10860 higher level than this.) */
10861 if (! STRINGP (f->name)
10862 || SBYTES (f->name) != len
10863 || memcmp (title, SDATA (f->name), len) != 0)
10864 x_implicitly_set_name (f, make_string (title, len), Qnil);
10865 }
10866 }
10867
10868 #endif /* not HAVE_WINDOW_SYSTEM */
10869
10870
10871
10872 \f
10873 /***********************************************************************
10874 Menu Bars
10875 ***********************************************************************/
10876
10877
10878 /* Prepare for redisplay by updating menu-bar item lists when
10879 appropriate. This can call eval. */
10880
10881 void
10882 prepare_menu_bars (void)
10883 {
10884 int all_windows;
10885 struct gcpro gcpro1, gcpro2;
10886 struct frame *f;
10887 Lisp_Object tooltip_frame;
10888
10889 #ifdef HAVE_WINDOW_SYSTEM
10890 tooltip_frame = tip_frame;
10891 #else
10892 tooltip_frame = Qnil;
10893 #endif
10894
10895 /* Update all frame titles based on their buffer names, etc. We do
10896 this before the menu bars so that the buffer-menu will show the
10897 up-to-date frame titles. */
10898 #ifdef HAVE_WINDOW_SYSTEM
10899 if (windows_or_buffers_changed || update_mode_lines)
10900 {
10901 Lisp_Object tail, frame;
10902
10903 FOR_EACH_FRAME (tail, frame)
10904 {
10905 f = XFRAME (frame);
10906 if (!EQ (frame, tooltip_frame)
10907 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
10908 x_consider_frame_title (frame);
10909 }
10910 }
10911 #endif /* HAVE_WINDOW_SYSTEM */
10912
10913 /* Update the menu bar item lists, if appropriate. This has to be
10914 done before any actual redisplay or generation of display lines. */
10915 all_windows = (update_mode_lines
10916 || buffer_shared > 1
10917 || windows_or_buffers_changed);
10918 if (all_windows)
10919 {
10920 Lisp_Object tail, frame;
10921 int count = SPECPDL_INDEX ();
10922 /* 1 means that update_menu_bar has run its hooks
10923 so any further calls to update_menu_bar shouldn't do so again. */
10924 int menu_bar_hooks_run = 0;
10925
10926 record_unwind_save_match_data ();
10927
10928 FOR_EACH_FRAME (tail, frame)
10929 {
10930 f = XFRAME (frame);
10931
10932 /* Ignore tooltip frame. */
10933 if (EQ (frame, tooltip_frame))
10934 continue;
10935
10936 /* If a window on this frame changed size, report that to
10937 the user and clear the size-change flag. */
10938 if (FRAME_WINDOW_SIZES_CHANGED (f))
10939 {
10940 Lisp_Object functions;
10941
10942 /* Clear flag first in case we get an error below. */
10943 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
10944 functions = Vwindow_size_change_functions;
10945 GCPRO2 (tail, functions);
10946
10947 while (CONSP (functions))
10948 {
10949 if (!EQ (XCAR (functions), Qt))
10950 call1 (XCAR (functions), frame);
10951 functions = XCDR (functions);
10952 }
10953 UNGCPRO;
10954 }
10955
10956 GCPRO1 (tail);
10957 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
10958 #ifdef HAVE_WINDOW_SYSTEM
10959 update_tool_bar (f, 0);
10960 #endif
10961 #ifdef HAVE_NS
10962 if (windows_or_buffers_changed
10963 && FRAME_NS_P (f))
10964 ns_set_doc_edited (f, Fbuffer_modified_p
10965 (XWINDOW (f->selected_window)->buffer));
10966 #endif
10967 UNGCPRO;
10968 }
10969
10970 unbind_to (count, Qnil);
10971 }
10972 else
10973 {
10974 struct frame *sf = SELECTED_FRAME ();
10975 update_menu_bar (sf, 1, 0);
10976 #ifdef HAVE_WINDOW_SYSTEM
10977 update_tool_bar (sf, 1);
10978 #endif
10979 }
10980 }
10981
10982
10983 /* Update the menu bar item list for frame F. This has to be done
10984 before we start to fill in any display lines, because it can call
10985 eval.
10986
10987 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
10988
10989 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
10990 already ran the menu bar hooks for this redisplay, so there
10991 is no need to run them again. The return value is the
10992 updated value of this flag, to pass to the next call. */
10993
10994 static int
10995 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
10996 {
10997 Lisp_Object window;
10998 register struct window *w;
10999
11000 /* If called recursively during a menu update, do nothing. This can
11001 happen when, for instance, an activate-menubar-hook causes a
11002 redisplay. */
11003 if (inhibit_menubar_update)
11004 return hooks_run;
11005
11006 window = FRAME_SELECTED_WINDOW (f);
11007 w = XWINDOW (window);
11008
11009 if (FRAME_WINDOW_P (f)
11010 ?
11011 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11012 || defined (HAVE_NS) || defined (USE_GTK)
11013 FRAME_EXTERNAL_MENU_BAR (f)
11014 #else
11015 FRAME_MENU_BAR_LINES (f) > 0
11016 #endif
11017 : FRAME_MENU_BAR_LINES (f) > 0)
11018 {
11019 /* If the user has switched buffers or windows, we need to
11020 recompute to reflect the new bindings. But we'll
11021 recompute when update_mode_lines is set too; that means
11022 that people can use force-mode-line-update to request
11023 that the menu bar be recomputed. The adverse effect on
11024 the rest of the redisplay algorithm is about the same as
11025 windows_or_buffers_changed anyway. */
11026 if (windows_or_buffers_changed
11027 /* This used to test w->update_mode_line, but we believe
11028 there is no need to recompute the menu in that case. */
11029 || update_mode_lines
11030 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
11031 < BUF_MODIFF (XBUFFER (w->buffer)))
11032 != !NILP (w->last_had_star))
11033 || ((!NILP (Vtransient_mark_mode)
11034 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11035 != !NILP (w->region_showing)))
11036 {
11037 struct buffer *prev = current_buffer;
11038 int count = SPECPDL_INDEX ();
11039
11040 specbind (Qinhibit_menubar_update, Qt);
11041
11042 set_buffer_internal_1 (XBUFFER (w->buffer));
11043 if (save_match_data)
11044 record_unwind_save_match_data ();
11045 if (NILP (Voverriding_local_map_menu_flag))
11046 {
11047 specbind (Qoverriding_terminal_local_map, Qnil);
11048 specbind (Qoverriding_local_map, Qnil);
11049 }
11050
11051 if (!hooks_run)
11052 {
11053 /* Run the Lucid hook. */
11054 safe_run_hooks (Qactivate_menubar_hook);
11055
11056 /* If it has changed current-menubar from previous value,
11057 really recompute the menu-bar from the value. */
11058 if (! NILP (Vlucid_menu_bar_dirty_flag))
11059 call0 (Qrecompute_lucid_menubar);
11060
11061 safe_run_hooks (Qmenu_bar_update_hook);
11062
11063 hooks_run = 1;
11064 }
11065
11066 XSETFRAME (Vmenu_updating_frame, f);
11067 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
11068
11069 /* Redisplay the menu bar in case we changed it. */
11070 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11071 || defined (HAVE_NS) || defined (USE_GTK)
11072 if (FRAME_WINDOW_P (f))
11073 {
11074 #if defined (HAVE_NS)
11075 /* All frames on Mac OS share the same menubar. So only
11076 the selected frame should be allowed to set it. */
11077 if (f == SELECTED_FRAME ())
11078 #endif
11079 set_frame_menubar (f, 0, 0);
11080 }
11081 else
11082 /* On a terminal screen, the menu bar is an ordinary screen
11083 line, and this makes it get updated. */
11084 w->update_mode_line = Qt;
11085 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11086 /* In the non-toolkit version, the menu bar is an ordinary screen
11087 line, and this makes it get updated. */
11088 w->update_mode_line = Qt;
11089 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11090
11091 unbind_to (count, Qnil);
11092 set_buffer_internal_1 (prev);
11093 }
11094 }
11095
11096 return hooks_run;
11097 }
11098
11099
11100 \f
11101 /***********************************************************************
11102 Output Cursor
11103 ***********************************************************************/
11104
11105 #ifdef HAVE_WINDOW_SYSTEM
11106
11107 /* EXPORT:
11108 Nominal cursor position -- where to draw output.
11109 HPOS and VPOS are window relative glyph matrix coordinates.
11110 X and Y are window relative pixel coordinates. */
11111
11112 struct cursor_pos output_cursor;
11113
11114
11115 /* EXPORT:
11116 Set the global variable output_cursor to CURSOR. All cursor
11117 positions are relative to updated_window. */
11118
11119 void
11120 set_output_cursor (struct cursor_pos *cursor)
11121 {
11122 output_cursor.hpos = cursor->hpos;
11123 output_cursor.vpos = cursor->vpos;
11124 output_cursor.x = cursor->x;
11125 output_cursor.y = cursor->y;
11126 }
11127
11128
11129 /* EXPORT for RIF:
11130 Set a nominal cursor position.
11131
11132 HPOS and VPOS are column/row positions in a window glyph matrix. X
11133 and Y are window text area relative pixel positions.
11134
11135 If this is done during an update, updated_window will contain the
11136 window that is being updated and the position is the future output
11137 cursor position for that window. If updated_window is null, use
11138 selected_window and display the cursor at the given position. */
11139
11140 void
11141 x_cursor_to (int vpos, int hpos, int y, int x)
11142 {
11143 struct window *w;
11144
11145 /* If updated_window is not set, work on selected_window. */
11146 if (updated_window)
11147 w = updated_window;
11148 else
11149 w = XWINDOW (selected_window);
11150
11151 /* Set the output cursor. */
11152 output_cursor.hpos = hpos;
11153 output_cursor.vpos = vpos;
11154 output_cursor.x = x;
11155 output_cursor.y = y;
11156
11157 /* If not called as part of an update, really display the cursor.
11158 This will also set the cursor position of W. */
11159 if (updated_window == NULL)
11160 {
11161 BLOCK_INPUT;
11162 display_and_set_cursor (w, 1, hpos, vpos, x, y);
11163 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
11164 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
11165 UNBLOCK_INPUT;
11166 }
11167 }
11168
11169 #endif /* HAVE_WINDOW_SYSTEM */
11170
11171 \f
11172 /***********************************************************************
11173 Tool-bars
11174 ***********************************************************************/
11175
11176 #ifdef HAVE_WINDOW_SYSTEM
11177
11178 /* Where the mouse was last time we reported a mouse event. */
11179
11180 FRAME_PTR last_mouse_frame;
11181
11182 /* Tool-bar item index of the item on which a mouse button was pressed
11183 or -1. */
11184
11185 int last_tool_bar_item;
11186
11187
11188 static Lisp_Object
11189 update_tool_bar_unwind (Lisp_Object frame)
11190 {
11191 selected_frame = frame;
11192 return Qnil;
11193 }
11194
11195 /* Update the tool-bar item list for frame F. This has to be done
11196 before we start to fill in any display lines. Called from
11197 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11198 and restore it here. */
11199
11200 static void
11201 update_tool_bar (struct frame *f, int save_match_data)
11202 {
11203 #if defined (USE_GTK) || defined (HAVE_NS)
11204 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11205 #else
11206 int do_update = WINDOWP (f->tool_bar_window)
11207 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
11208 #endif
11209
11210 if (do_update)
11211 {
11212 Lisp_Object window;
11213 struct window *w;
11214
11215 window = FRAME_SELECTED_WINDOW (f);
11216 w = XWINDOW (window);
11217
11218 /* If the user has switched buffers or windows, we need to
11219 recompute to reflect the new bindings. But we'll
11220 recompute when update_mode_lines is set too; that means
11221 that people can use force-mode-line-update to request
11222 that the menu bar be recomputed. The adverse effect on
11223 the rest of the redisplay algorithm is about the same as
11224 windows_or_buffers_changed anyway. */
11225 if (windows_or_buffers_changed
11226 || !NILP (w->update_mode_line)
11227 || update_mode_lines
11228 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
11229 < BUF_MODIFF (XBUFFER (w->buffer)))
11230 != !NILP (w->last_had_star))
11231 || ((!NILP (Vtransient_mark_mode)
11232 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11233 != !NILP (w->region_showing)))
11234 {
11235 struct buffer *prev = current_buffer;
11236 int count = SPECPDL_INDEX ();
11237 Lisp_Object frame, new_tool_bar;
11238 int new_n_tool_bar;
11239 struct gcpro gcpro1;
11240
11241 /* Set current_buffer to the buffer of the selected
11242 window of the frame, so that we get the right local
11243 keymaps. */
11244 set_buffer_internal_1 (XBUFFER (w->buffer));
11245
11246 /* Save match data, if we must. */
11247 if (save_match_data)
11248 record_unwind_save_match_data ();
11249
11250 /* Make sure that we don't accidentally use bogus keymaps. */
11251 if (NILP (Voverriding_local_map_menu_flag))
11252 {
11253 specbind (Qoverriding_terminal_local_map, Qnil);
11254 specbind (Qoverriding_local_map, Qnil);
11255 }
11256
11257 GCPRO1 (new_tool_bar);
11258
11259 /* We must temporarily set the selected frame to this frame
11260 before calling tool_bar_items, because the calculation of
11261 the tool-bar keymap uses the selected frame (see
11262 `tool-bar-make-keymap' in tool-bar.el). */
11263 record_unwind_protect (update_tool_bar_unwind, selected_frame);
11264 XSETFRAME (frame, f);
11265 selected_frame = frame;
11266
11267 /* Build desired tool-bar items from keymaps. */
11268 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11269 &new_n_tool_bar);
11270
11271 /* Redisplay the tool-bar if we changed it. */
11272 if (new_n_tool_bar != f->n_tool_bar_items
11273 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11274 {
11275 /* Redisplay that happens asynchronously due to an expose event
11276 may access f->tool_bar_items. Make sure we update both
11277 variables within BLOCK_INPUT so no such event interrupts. */
11278 BLOCK_INPUT;
11279 f->tool_bar_items = new_tool_bar;
11280 f->n_tool_bar_items = new_n_tool_bar;
11281 w->update_mode_line = Qt;
11282 UNBLOCK_INPUT;
11283 }
11284
11285 UNGCPRO;
11286
11287 unbind_to (count, Qnil);
11288 set_buffer_internal_1 (prev);
11289 }
11290 }
11291 }
11292
11293
11294 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11295 F's desired tool-bar contents. F->tool_bar_items must have
11296 been set up previously by calling prepare_menu_bars. */
11297
11298 static void
11299 build_desired_tool_bar_string (struct frame *f)
11300 {
11301 int i, size, size_needed;
11302 struct gcpro gcpro1, gcpro2, gcpro3;
11303 Lisp_Object image, plist, props;
11304
11305 image = plist = props = Qnil;
11306 GCPRO3 (image, plist, props);
11307
11308 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11309 Otherwise, make a new string. */
11310
11311 /* The size of the string we might be able to reuse. */
11312 size = (STRINGP (f->desired_tool_bar_string)
11313 ? SCHARS (f->desired_tool_bar_string)
11314 : 0);
11315
11316 /* We need one space in the string for each image. */
11317 size_needed = f->n_tool_bar_items;
11318
11319 /* Reuse f->desired_tool_bar_string, if possible. */
11320 if (size < size_needed || NILP (f->desired_tool_bar_string))
11321 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
11322 make_number (' '));
11323 else
11324 {
11325 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11326 Fremove_text_properties (make_number (0), make_number (size),
11327 props, f->desired_tool_bar_string);
11328 }
11329
11330 /* Put a `display' property on the string for the images to display,
11331 put a `menu_item' property on tool-bar items with a value that
11332 is the index of the item in F's tool-bar item vector. */
11333 for (i = 0; i < f->n_tool_bar_items; ++i)
11334 {
11335 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11336
11337 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11338 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11339 int hmargin, vmargin, relief, idx, end;
11340
11341 /* If image is a vector, choose the image according to the
11342 button state. */
11343 image = PROP (TOOL_BAR_ITEM_IMAGES);
11344 if (VECTORP (image))
11345 {
11346 if (enabled_p)
11347 idx = (selected_p
11348 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11349 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11350 else
11351 idx = (selected_p
11352 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11353 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11354
11355 xassert (ASIZE (image) >= idx);
11356 image = AREF (image, idx);
11357 }
11358 else
11359 idx = -1;
11360
11361 /* Ignore invalid image specifications. */
11362 if (!valid_image_p (image))
11363 continue;
11364
11365 /* Display the tool-bar button pressed, or depressed. */
11366 plist = Fcopy_sequence (XCDR (image));
11367
11368 /* Compute margin and relief to draw. */
11369 relief = (tool_bar_button_relief >= 0
11370 ? tool_bar_button_relief
11371 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11372 hmargin = vmargin = relief;
11373
11374 if (INTEGERP (Vtool_bar_button_margin)
11375 && XINT (Vtool_bar_button_margin) > 0)
11376 {
11377 hmargin += XFASTINT (Vtool_bar_button_margin);
11378 vmargin += XFASTINT (Vtool_bar_button_margin);
11379 }
11380 else if (CONSP (Vtool_bar_button_margin))
11381 {
11382 if (INTEGERP (XCAR (Vtool_bar_button_margin))
11383 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
11384 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11385
11386 if (INTEGERP (XCDR (Vtool_bar_button_margin))
11387 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
11388 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11389 }
11390
11391 if (auto_raise_tool_bar_buttons_p)
11392 {
11393 /* Add a `:relief' property to the image spec if the item is
11394 selected. */
11395 if (selected_p)
11396 {
11397 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11398 hmargin -= relief;
11399 vmargin -= relief;
11400 }
11401 }
11402 else
11403 {
11404 /* If image is selected, display it pressed, i.e. with a
11405 negative relief. If it's not selected, display it with a
11406 raised relief. */
11407 plist = Fplist_put (plist, QCrelief,
11408 (selected_p
11409 ? make_number (-relief)
11410 : make_number (relief)));
11411 hmargin -= relief;
11412 vmargin -= relief;
11413 }
11414
11415 /* Put a margin around the image. */
11416 if (hmargin || vmargin)
11417 {
11418 if (hmargin == vmargin)
11419 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11420 else
11421 plist = Fplist_put (plist, QCmargin,
11422 Fcons (make_number (hmargin),
11423 make_number (vmargin)));
11424 }
11425
11426 /* If button is not enabled, and we don't have special images
11427 for the disabled state, make the image appear disabled by
11428 applying an appropriate algorithm to it. */
11429 if (!enabled_p && idx < 0)
11430 plist = Fplist_put (plist, QCconversion, Qdisabled);
11431
11432 /* Put a `display' text property on the string for the image to
11433 display. Put a `menu-item' property on the string that gives
11434 the start of this item's properties in the tool-bar items
11435 vector. */
11436 image = Fcons (Qimage, plist);
11437 props = list4 (Qdisplay, image,
11438 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11439
11440 /* Let the last image hide all remaining spaces in the tool bar
11441 string. The string can be longer than needed when we reuse a
11442 previous string. */
11443 if (i + 1 == f->n_tool_bar_items)
11444 end = SCHARS (f->desired_tool_bar_string);
11445 else
11446 end = i + 1;
11447 Fadd_text_properties (make_number (i), make_number (end),
11448 props, f->desired_tool_bar_string);
11449 #undef PROP
11450 }
11451
11452 UNGCPRO;
11453 }
11454
11455
11456 /* Display one line of the tool-bar of frame IT->f.
11457
11458 HEIGHT specifies the desired height of the tool-bar line.
11459 If the actual height of the glyph row is less than HEIGHT, the
11460 row's height is increased to HEIGHT, and the icons are centered
11461 vertically in the new height.
11462
11463 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11464 count a final empty row in case the tool-bar width exactly matches
11465 the window width.
11466 */
11467
11468 static void
11469 display_tool_bar_line (struct it *it, int height)
11470 {
11471 struct glyph_row *row = it->glyph_row;
11472 int max_x = it->last_visible_x;
11473 struct glyph *last;
11474
11475 prepare_desired_row (row);
11476 row->y = it->current_y;
11477
11478 /* Note that this isn't made use of if the face hasn't a box,
11479 so there's no need to check the face here. */
11480 it->start_of_box_run_p = 1;
11481
11482 while (it->current_x < max_x)
11483 {
11484 int x, n_glyphs_before, i, nglyphs;
11485 struct it it_before;
11486
11487 /* Get the next display element. */
11488 if (!get_next_display_element (it))
11489 {
11490 /* Don't count empty row if we are counting needed tool-bar lines. */
11491 if (height < 0 && !it->hpos)
11492 return;
11493 break;
11494 }
11495
11496 /* Produce glyphs. */
11497 n_glyphs_before = row->used[TEXT_AREA];
11498 it_before = *it;
11499
11500 PRODUCE_GLYPHS (it);
11501
11502 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11503 i = 0;
11504 x = it_before.current_x;
11505 while (i < nglyphs)
11506 {
11507 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11508
11509 if (x + glyph->pixel_width > max_x)
11510 {
11511 /* Glyph doesn't fit on line. Backtrack. */
11512 row->used[TEXT_AREA] = n_glyphs_before;
11513 *it = it_before;
11514 /* If this is the only glyph on this line, it will never fit on the
11515 tool-bar, so skip it. But ensure there is at least one glyph,
11516 so we don't accidentally disable the tool-bar. */
11517 if (n_glyphs_before == 0
11518 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11519 break;
11520 goto out;
11521 }
11522
11523 ++it->hpos;
11524 x += glyph->pixel_width;
11525 ++i;
11526 }
11527
11528 /* Stop at line end. */
11529 if (ITERATOR_AT_END_OF_LINE_P (it))
11530 break;
11531
11532 set_iterator_to_next (it, 1);
11533 }
11534
11535 out:;
11536
11537 row->displays_text_p = row->used[TEXT_AREA] != 0;
11538
11539 /* Use default face for the border below the tool bar.
11540
11541 FIXME: When auto-resize-tool-bars is grow-only, there is
11542 no additional border below the possibly empty tool-bar lines.
11543 So to make the extra empty lines look "normal", we have to
11544 use the tool-bar face for the border too. */
11545 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11546 it->face_id = DEFAULT_FACE_ID;
11547
11548 extend_face_to_end_of_line (it);
11549 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11550 last->right_box_line_p = 1;
11551 if (last == row->glyphs[TEXT_AREA])
11552 last->left_box_line_p = 1;
11553
11554 /* Make line the desired height and center it vertically. */
11555 if ((height -= it->max_ascent + it->max_descent) > 0)
11556 {
11557 /* Don't add more than one line height. */
11558 height %= FRAME_LINE_HEIGHT (it->f);
11559 it->max_ascent += height / 2;
11560 it->max_descent += (height + 1) / 2;
11561 }
11562
11563 compute_line_metrics (it);
11564
11565 /* If line is empty, make it occupy the rest of the tool-bar. */
11566 if (!row->displays_text_p)
11567 {
11568 row->height = row->phys_height = it->last_visible_y - row->y;
11569 row->visible_height = row->height;
11570 row->ascent = row->phys_ascent = 0;
11571 row->extra_line_spacing = 0;
11572 }
11573
11574 row->full_width_p = 1;
11575 row->continued_p = 0;
11576 row->truncated_on_left_p = 0;
11577 row->truncated_on_right_p = 0;
11578
11579 it->current_x = it->hpos = 0;
11580 it->current_y += row->height;
11581 ++it->vpos;
11582 ++it->glyph_row;
11583 }
11584
11585
11586 /* Max tool-bar height. */
11587
11588 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11589 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11590
11591 /* Value is the number of screen lines needed to make all tool-bar
11592 items of frame F visible. The number of actual rows needed is
11593 returned in *N_ROWS if non-NULL. */
11594
11595 static int
11596 tool_bar_lines_needed (struct frame *f, int *n_rows)
11597 {
11598 struct window *w = XWINDOW (f->tool_bar_window);
11599 struct it it;
11600 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11601 the desired matrix, so use (unused) mode-line row as temporary row to
11602 avoid destroying the first tool-bar row. */
11603 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11604
11605 /* Initialize an iterator for iteration over
11606 F->desired_tool_bar_string in the tool-bar window of frame F. */
11607 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
11608 it.first_visible_x = 0;
11609 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11610 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11611 it.paragraph_embedding = L2R;
11612
11613 while (!ITERATOR_AT_END_P (&it))
11614 {
11615 clear_glyph_row (temp_row);
11616 it.glyph_row = temp_row;
11617 display_tool_bar_line (&it, -1);
11618 }
11619 clear_glyph_row (temp_row);
11620
11621 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11622 if (n_rows)
11623 *n_rows = it.vpos > 0 ? it.vpos : -1;
11624
11625 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
11626 }
11627
11628
11629 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
11630 0, 1, 0,
11631 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
11632 (Lisp_Object frame)
11633 {
11634 struct frame *f;
11635 struct window *w;
11636 int nlines = 0;
11637
11638 if (NILP (frame))
11639 frame = selected_frame;
11640 else
11641 CHECK_FRAME (frame);
11642 f = XFRAME (frame);
11643
11644 if (WINDOWP (f->tool_bar_window)
11645 && (w = XWINDOW (f->tool_bar_window),
11646 WINDOW_TOTAL_LINES (w) > 0))
11647 {
11648 update_tool_bar (f, 1);
11649 if (f->n_tool_bar_items)
11650 {
11651 build_desired_tool_bar_string (f);
11652 nlines = tool_bar_lines_needed (f, NULL);
11653 }
11654 }
11655
11656 return make_number (nlines);
11657 }
11658
11659
11660 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11661 height should be changed. */
11662
11663 static int
11664 redisplay_tool_bar (struct frame *f)
11665 {
11666 struct window *w;
11667 struct it it;
11668 struct glyph_row *row;
11669
11670 #if defined (USE_GTK) || defined (HAVE_NS)
11671 if (FRAME_EXTERNAL_TOOL_BAR (f))
11672 update_frame_tool_bar (f);
11673 return 0;
11674 #endif
11675
11676 /* If frame hasn't a tool-bar window or if it is zero-height, don't
11677 do anything. This means you must start with tool-bar-lines
11678 non-zero to get the auto-sizing effect. Or in other words, you
11679 can turn off tool-bars by specifying tool-bar-lines zero. */
11680 if (!WINDOWP (f->tool_bar_window)
11681 || (w = XWINDOW (f->tool_bar_window),
11682 WINDOW_TOTAL_LINES (w) == 0))
11683 return 0;
11684
11685 /* Set up an iterator for the tool-bar window. */
11686 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
11687 it.first_visible_x = 0;
11688 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11689 row = it.glyph_row;
11690
11691 /* Build a string that represents the contents of the tool-bar. */
11692 build_desired_tool_bar_string (f);
11693 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11694 /* FIXME: This should be controlled by a user option. But it
11695 doesn't make sense to have an R2L tool bar if the menu bar cannot
11696 be drawn also R2L, and making the menu bar R2L is tricky due
11697 toolkit-specific code that implements it. If an R2L tool bar is
11698 ever supported, display_tool_bar_line should also be augmented to
11699 call unproduce_glyphs like display_line and display_string
11700 do. */
11701 it.paragraph_embedding = L2R;
11702
11703 if (f->n_tool_bar_rows == 0)
11704 {
11705 int nlines;
11706
11707 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
11708 nlines != WINDOW_TOTAL_LINES (w)))
11709 {
11710 Lisp_Object frame;
11711 int old_height = WINDOW_TOTAL_LINES (w);
11712
11713 XSETFRAME (frame, f);
11714 Fmodify_frame_parameters (frame,
11715 Fcons (Fcons (Qtool_bar_lines,
11716 make_number (nlines)),
11717 Qnil));
11718 if (WINDOW_TOTAL_LINES (w) != old_height)
11719 {
11720 clear_glyph_matrix (w->desired_matrix);
11721 fonts_changed_p = 1;
11722 return 1;
11723 }
11724 }
11725 }
11726
11727 /* Display as many lines as needed to display all tool-bar items. */
11728
11729 if (f->n_tool_bar_rows > 0)
11730 {
11731 int border, rows, height, extra;
11732
11733 if (INTEGERP (Vtool_bar_border))
11734 border = XINT (Vtool_bar_border);
11735 else if (EQ (Vtool_bar_border, Qinternal_border_width))
11736 border = FRAME_INTERNAL_BORDER_WIDTH (f);
11737 else if (EQ (Vtool_bar_border, Qborder_width))
11738 border = f->border_width;
11739 else
11740 border = 0;
11741 if (border < 0)
11742 border = 0;
11743
11744 rows = f->n_tool_bar_rows;
11745 height = max (1, (it.last_visible_y - border) / rows);
11746 extra = it.last_visible_y - border - height * rows;
11747
11748 while (it.current_y < it.last_visible_y)
11749 {
11750 int h = 0;
11751 if (extra > 0 && rows-- > 0)
11752 {
11753 h = (extra + rows - 1) / rows;
11754 extra -= h;
11755 }
11756 display_tool_bar_line (&it, height + h);
11757 }
11758 }
11759 else
11760 {
11761 while (it.current_y < it.last_visible_y)
11762 display_tool_bar_line (&it, 0);
11763 }
11764
11765 /* It doesn't make much sense to try scrolling in the tool-bar
11766 window, so don't do it. */
11767 w->desired_matrix->no_scrolling_p = 1;
11768 w->must_be_updated_p = 1;
11769
11770 if (!NILP (Vauto_resize_tool_bars))
11771 {
11772 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
11773 int change_height_p = 0;
11774
11775 /* If we couldn't display everything, change the tool-bar's
11776 height if there is room for more. */
11777 if (IT_STRING_CHARPOS (it) < it.end_charpos
11778 && it.current_y < max_tool_bar_height)
11779 change_height_p = 1;
11780
11781 row = it.glyph_row - 1;
11782
11783 /* If there are blank lines at the end, except for a partially
11784 visible blank line at the end that is smaller than
11785 FRAME_LINE_HEIGHT, change the tool-bar's height. */
11786 if (!row->displays_text_p
11787 && row->height >= FRAME_LINE_HEIGHT (f))
11788 change_height_p = 1;
11789
11790 /* If row displays tool-bar items, but is partially visible,
11791 change the tool-bar's height. */
11792 if (row->displays_text_p
11793 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
11794 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
11795 change_height_p = 1;
11796
11797 /* Resize windows as needed by changing the `tool-bar-lines'
11798 frame parameter. */
11799 if (change_height_p)
11800 {
11801 Lisp_Object frame;
11802 int old_height = WINDOW_TOTAL_LINES (w);
11803 int nrows;
11804 int nlines = tool_bar_lines_needed (f, &nrows);
11805
11806 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
11807 && !f->minimize_tool_bar_window_p)
11808 ? (nlines > old_height)
11809 : (nlines != old_height));
11810 f->minimize_tool_bar_window_p = 0;
11811
11812 if (change_height_p)
11813 {
11814 XSETFRAME (frame, f);
11815 Fmodify_frame_parameters (frame,
11816 Fcons (Fcons (Qtool_bar_lines,
11817 make_number (nlines)),
11818 Qnil));
11819 if (WINDOW_TOTAL_LINES (w) != old_height)
11820 {
11821 clear_glyph_matrix (w->desired_matrix);
11822 f->n_tool_bar_rows = nrows;
11823 fonts_changed_p = 1;
11824 return 1;
11825 }
11826 }
11827 }
11828 }
11829
11830 f->minimize_tool_bar_window_p = 0;
11831 return 0;
11832 }
11833
11834
11835 /* Get information about the tool-bar item which is displayed in GLYPH
11836 on frame F. Return in *PROP_IDX the index where tool-bar item
11837 properties start in F->tool_bar_items. Value is zero if
11838 GLYPH doesn't display a tool-bar item. */
11839
11840 static int
11841 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
11842 {
11843 Lisp_Object prop;
11844 int success_p;
11845 int charpos;
11846
11847 /* This function can be called asynchronously, which means we must
11848 exclude any possibility that Fget_text_property signals an
11849 error. */
11850 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
11851 charpos = max (0, charpos);
11852
11853 /* Get the text property `menu-item' at pos. The value of that
11854 property is the start index of this item's properties in
11855 F->tool_bar_items. */
11856 prop = Fget_text_property (make_number (charpos),
11857 Qmenu_item, f->current_tool_bar_string);
11858 if (INTEGERP (prop))
11859 {
11860 *prop_idx = XINT (prop);
11861 success_p = 1;
11862 }
11863 else
11864 success_p = 0;
11865
11866 return success_p;
11867 }
11868
11869 \f
11870 /* Get information about the tool-bar item at position X/Y on frame F.
11871 Return in *GLYPH a pointer to the glyph of the tool-bar item in
11872 the current matrix of the tool-bar window of F, or NULL if not
11873 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
11874 item in F->tool_bar_items. Value is
11875
11876 -1 if X/Y is not on a tool-bar item
11877 0 if X/Y is on the same item that was highlighted before.
11878 1 otherwise. */
11879
11880 static int
11881 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
11882 int *hpos, int *vpos, int *prop_idx)
11883 {
11884 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11885 struct window *w = XWINDOW (f->tool_bar_window);
11886 int area;
11887
11888 /* Find the glyph under X/Y. */
11889 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
11890 if (*glyph == NULL)
11891 return -1;
11892
11893 /* Get the start of this tool-bar item's properties in
11894 f->tool_bar_items. */
11895 if (!tool_bar_item_info (f, *glyph, prop_idx))
11896 return -1;
11897
11898 /* Is mouse on the highlighted item? */
11899 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
11900 && *vpos >= hlinfo->mouse_face_beg_row
11901 && *vpos <= hlinfo->mouse_face_end_row
11902 && (*vpos > hlinfo->mouse_face_beg_row
11903 || *hpos >= hlinfo->mouse_face_beg_col)
11904 && (*vpos < hlinfo->mouse_face_end_row
11905 || *hpos < hlinfo->mouse_face_end_col
11906 || hlinfo->mouse_face_past_end))
11907 return 0;
11908
11909 return 1;
11910 }
11911
11912
11913 /* EXPORT:
11914 Handle mouse button event on the tool-bar of frame F, at
11915 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
11916 0 for button release. MODIFIERS is event modifiers for button
11917 release. */
11918
11919 void
11920 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
11921 unsigned int modifiers)
11922 {
11923 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11924 struct window *w = XWINDOW (f->tool_bar_window);
11925 int hpos, vpos, prop_idx;
11926 struct glyph *glyph;
11927 Lisp_Object enabled_p;
11928
11929 /* If not on the highlighted tool-bar item, return. */
11930 frame_to_window_pixel_xy (w, &x, &y);
11931 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
11932 return;
11933
11934 /* If item is disabled, do nothing. */
11935 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11936 if (NILP (enabled_p))
11937 return;
11938
11939 if (down_p)
11940 {
11941 /* Show item in pressed state. */
11942 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
11943 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
11944 last_tool_bar_item = prop_idx;
11945 }
11946 else
11947 {
11948 Lisp_Object key, frame;
11949 struct input_event event;
11950 EVENT_INIT (event);
11951
11952 /* Show item in released state. */
11953 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
11954 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
11955
11956 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
11957
11958 XSETFRAME (frame, f);
11959 event.kind = TOOL_BAR_EVENT;
11960 event.frame_or_window = frame;
11961 event.arg = frame;
11962 kbd_buffer_store_event (&event);
11963
11964 event.kind = TOOL_BAR_EVENT;
11965 event.frame_or_window = frame;
11966 event.arg = key;
11967 event.modifiers = modifiers;
11968 kbd_buffer_store_event (&event);
11969 last_tool_bar_item = -1;
11970 }
11971 }
11972
11973
11974 /* Possibly highlight a tool-bar item on frame F when mouse moves to
11975 tool-bar window-relative coordinates X/Y. Called from
11976 note_mouse_highlight. */
11977
11978 static void
11979 note_tool_bar_highlight (struct frame *f, int x, int y)
11980 {
11981 Lisp_Object window = f->tool_bar_window;
11982 struct window *w = XWINDOW (window);
11983 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
11984 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11985 int hpos, vpos;
11986 struct glyph *glyph;
11987 struct glyph_row *row;
11988 int i;
11989 Lisp_Object enabled_p;
11990 int prop_idx;
11991 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
11992 int mouse_down_p, rc;
11993
11994 /* Function note_mouse_highlight is called with negative X/Y
11995 values when mouse moves outside of the frame. */
11996 if (x <= 0 || y <= 0)
11997 {
11998 clear_mouse_face (hlinfo);
11999 return;
12000 }
12001
12002 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12003 if (rc < 0)
12004 {
12005 /* Not on tool-bar item. */
12006 clear_mouse_face (hlinfo);
12007 return;
12008 }
12009 else if (rc == 0)
12010 /* On same tool-bar item as before. */
12011 goto set_help_echo;
12012
12013 clear_mouse_face (hlinfo);
12014
12015 /* Mouse is down, but on different tool-bar item? */
12016 mouse_down_p = (dpyinfo->grabbed
12017 && f == last_mouse_frame
12018 && FRAME_LIVE_P (f));
12019 if (mouse_down_p
12020 && last_tool_bar_item != prop_idx)
12021 return;
12022
12023 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
12024 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12025
12026 /* If tool-bar item is not enabled, don't highlight it. */
12027 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12028 if (!NILP (enabled_p))
12029 {
12030 /* Compute the x-position of the glyph. In front and past the
12031 image is a space. We include this in the highlighted area. */
12032 row = MATRIX_ROW (w->current_matrix, vpos);
12033 for (i = x = 0; i < hpos; ++i)
12034 x += row->glyphs[TEXT_AREA][i].pixel_width;
12035
12036 /* Record this as the current active region. */
12037 hlinfo->mouse_face_beg_col = hpos;
12038 hlinfo->mouse_face_beg_row = vpos;
12039 hlinfo->mouse_face_beg_x = x;
12040 hlinfo->mouse_face_beg_y = row->y;
12041 hlinfo->mouse_face_past_end = 0;
12042
12043 hlinfo->mouse_face_end_col = hpos + 1;
12044 hlinfo->mouse_face_end_row = vpos;
12045 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12046 hlinfo->mouse_face_end_y = row->y;
12047 hlinfo->mouse_face_window = window;
12048 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12049
12050 /* Display it as active. */
12051 show_mouse_face (hlinfo, draw);
12052 hlinfo->mouse_face_image_state = draw;
12053 }
12054
12055 set_help_echo:
12056
12057 /* Set help_echo_string to a help string to display for this tool-bar item.
12058 XTread_socket does the rest. */
12059 help_echo_object = help_echo_window = Qnil;
12060 help_echo_pos = -1;
12061 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12062 if (NILP (help_echo_string))
12063 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12064 }
12065
12066 #endif /* HAVE_WINDOW_SYSTEM */
12067
12068
12069 \f
12070 /************************************************************************
12071 Horizontal scrolling
12072 ************************************************************************/
12073
12074 static int hscroll_window_tree (Lisp_Object);
12075 static int hscroll_windows (Lisp_Object);
12076
12077 /* For all leaf windows in the window tree rooted at WINDOW, set their
12078 hscroll value so that PT is (i) visible in the window, and (ii) so
12079 that it is not within a certain margin at the window's left and
12080 right border. Value is non-zero if any window's hscroll has been
12081 changed. */
12082
12083 static int
12084 hscroll_window_tree (Lisp_Object window)
12085 {
12086 int hscrolled_p = 0;
12087 int hscroll_relative_p = FLOATP (Vhscroll_step);
12088 int hscroll_step_abs = 0;
12089 double hscroll_step_rel = 0;
12090
12091 if (hscroll_relative_p)
12092 {
12093 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12094 if (hscroll_step_rel < 0)
12095 {
12096 hscroll_relative_p = 0;
12097 hscroll_step_abs = 0;
12098 }
12099 }
12100 else if (INTEGERP (Vhscroll_step))
12101 {
12102 hscroll_step_abs = XINT (Vhscroll_step);
12103 if (hscroll_step_abs < 0)
12104 hscroll_step_abs = 0;
12105 }
12106 else
12107 hscroll_step_abs = 0;
12108
12109 while (WINDOWP (window))
12110 {
12111 struct window *w = XWINDOW (window);
12112
12113 if (WINDOWP (w->hchild))
12114 hscrolled_p |= hscroll_window_tree (w->hchild);
12115 else if (WINDOWP (w->vchild))
12116 hscrolled_p |= hscroll_window_tree (w->vchild);
12117 else if (w->cursor.vpos >= 0)
12118 {
12119 int h_margin;
12120 int text_area_width;
12121 struct glyph_row *current_cursor_row
12122 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12123 struct glyph_row *desired_cursor_row
12124 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12125 struct glyph_row *cursor_row
12126 = (desired_cursor_row->enabled_p
12127 ? desired_cursor_row
12128 : current_cursor_row);
12129 int row_r2l_p = cursor_row->reversed_p;
12130
12131 text_area_width = window_box_width (w, TEXT_AREA);
12132
12133 /* Scroll when cursor is inside this scroll margin. */
12134 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12135
12136 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
12137 /* For left-to-right rows, hscroll when cursor is either
12138 (i) inside the right hscroll margin, or (ii) if it is
12139 inside the left margin and the window is already
12140 hscrolled. */
12141 && ((!row_r2l_p
12142 && ((XFASTINT (w->hscroll)
12143 && w->cursor.x <= h_margin)
12144 || (cursor_row->enabled_p
12145 && cursor_row->truncated_on_right_p
12146 && (w->cursor.x >= text_area_width - h_margin))))
12147 /* For right-to-left rows, the logic is similar,
12148 except that rules for scrolling to left and right
12149 are reversed. E.g., if cursor.x <= h_margin, we
12150 need to hscroll "to the right" unconditionally,
12151 and that will scroll the screen to the left so as
12152 to reveal the next portion of the row. */
12153 || (row_r2l_p
12154 && ((cursor_row->enabled_p
12155 /* FIXME: It is confusing to set the
12156 truncated_on_right_p flag when R2L rows
12157 are actually truncated on the left. */
12158 && cursor_row->truncated_on_right_p
12159 && w->cursor.x <= h_margin)
12160 || (XFASTINT (w->hscroll)
12161 && (w->cursor.x >= text_area_width - h_margin))))))
12162 {
12163 struct it it;
12164 int hscroll;
12165 struct buffer *saved_current_buffer;
12166 EMACS_INT pt;
12167 int wanted_x;
12168
12169 /* Find point in a display of infinite width. */
12170 saved_current_buffer = current_buffer;
12171 current_buffer = XBUFFER (w->buffer);
12172
12173 if (w == XWINDOW (selected_window))
12174 pt = PT;
12175 else
12176 {
12177 pt = marker_position (w->pointm);
12178 pt = max (BEGV, pt);
12179 pt = min (ZV, pt);
12180 }
12181
12182 /* Move iterator to pt starting at cursor_row->start in
12183 a line with infinite width. */
12184 init_to_row_start (&it, w, cursor_row);
12185 it.last_visible_x = INFINITY;
12186 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12187 current_buffer = saved_current_buffer;
12188
12189 /* Position cursor in window. */
12190 if (!hscroll_relative_p && hscroll_step_abs == 0)
12191 hscroll = max (0, (it.current_x
12192 - (ITERATOR_AT_END_OF_LINE_P (&it)
12193 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12194 : (text_area_width / 2))))
12195 / FRAME_COLUMN_WIDTH (it.f);
12196 else if ((!row_r2l_p
12197 && w->cursor.x >= text_area_width - h_margin)
12198 || (row_r2l_p && w->cursor.x <= h_margin))
12199 {
12200 if (hscroll_relative_p)
12201 wanted_x = text_area_width * (1 - hscroll_step_rel)
12202 - h_margin;
12203 else
12204 wanted_x = text_area_width
12205 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12206 - h_margin;
12207 hscroll
12208 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12209 }
12210 else
12211 {
12212 if (hscroll_relative_p)
12213 wanted_x = text_area_width * hscroll_step_rel
12214 + h_margin;
12215 else
12216 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12217 + h_margin;
12218 hscroll
12219 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12220 }
12221 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
12222
12223 /* Don't prevent redisplay optimizations if hscroll
12224 hasn't changed, as it will unnecessarily slow down
12225 redisplay. */
12226 if (XFASTINT (w->hscroll) != hscroll)
12227 {
12228 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
12229 w->hscroll = make_number (hscroll);
12230 hscrolled_p = 1;
12231 }
12232 }
12233 }
12234
12235 window = w->next;
12236 }
12237
12238 /* Value is non-zero if hscroll of any leaf window has been changed. */
12239 return hscrolled_p;
12240 }
12241
12242
12243 /* Set hscroll so that cursor is visible and not inside horizontal
12244 scroll margins for all windows in the tree rooted at WINDOW. See
12245 also hscroll_window_tree above. Value is non-zero if any window's
12246 hscroll has been changed. If it has, desired matrices on the frame
12247 of WINDOW are cleared. */
12248
12249 static int
12250 hscroll_windows (Lisp_Object window)
12251 {
12252 int hscrolled_p = hscroll_window_tree (window);
12253 if (hscrolled_p)
12254 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12255 return hscrolled_p;
12256 }
12257
12258
12259 \f
12260 /************************************************************************
12261 Redisplay
12262 ************************************************************************/
12263
12264 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12265 to a non-zero value. This is sometimes handy to have in a debugger
12266 session. */
12267
12268 #if GLYPH_DEBUG
12269
12270 /* First and last unchanged row for try_window_id. */
12271
12272 static int debug_first_unchanged_at_end_vpos;
12273 static int debug_last_unchanged_at_beg_vpos;
12274
12275 /* Delta vpos and y. */
12276
12277 static int debug_dvpos, debug_dy;
12278
12279 /* Delta in characters and bytes for try_window_id. */
12280
12281 static EMACS_INT debug_delta, debug_delta_bytes;
12282
12283 /* Values of window_end_pos and window_end_vpos at the end of
12284 try_window_id. */
12285
12286 static EMACS_INT debug_end_vpos;
12287
12288 /* Append a string to W->desired_matrix->method. FMT is a printf
12289 format string. If trace_redisplay_p is non-zero also printf the
12290 resulting string to stderr. */
12291
12292 static void debug_method_add (struct window *, char const *, ...)
12293 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12294
12295 static void
12296 debug_method_add (struct window *w, char const *fmt, ...)
12297 {
12298 char buffer[512];
12299 char *method = w->desired_matrix->method;
12300 int len = strlen (method);
12301 int size = sizeof w->desired_matrix->method;
12302 int remaining = size - len - 1;
12303 va_list ap;
12304
12305 va_start (ap, fmt);
12306 vsprintf (buffer, fmt, ap);
12307 va_end (ap);
12308 if (len && remaining)
12309 {
12310 method[len] = '|';
12311 --remaining, ++len;
12312 }
12313
12314 strncpy (method + len, buffer, remaining);
12315
12316 if (trace_redisplay_p)
12317 fprintf (stderr, "%p (%s): %s\n",
12318 w,
12319 ((BUFFERP (w->buffer)
12320 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
12321 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
12322 : "no buffer"),
12323 buffer);
12324 }
12325
12326 #endif /* GLYPH_DEBUG */
12327
12328
12329 /* Value is non-zero if all changes in window W, which displays
12330 current_buffer, are in the text between START and END. START is a
12331 buffer position, END is given as a distance from Z. Used in
12332 redisplay_internal for display optimization. */
12333
12334 static inline int
12335 text_outside_line_unchanged_p (struct window *w,
12336 EMACS_INT start, EMACS_INT end)
12337 {
12338 int unchanged_p = 1;
12339
12340 /* If text or overlays have changed, see where. */
12341 if (XFASTINT (w->last_modified) < MODIFF
12342 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12343 {
12344 /* Gap in the line? */
12345 if (GPT < start || Z - GPT < end)
12346 unchanged_p = 0;
12347
12348 /* Changes start in front of the line, or end after it? */
12349 if (unchanged_p
12350 && (BEG_UNCHANGED < start - 1
12351 || END_UNCHANGED < end))
12352 unchanged_p = 0;
12353
12354 /* If selective display, can't optimize if changes start at the
12355 beginning of the line. */
12356 if (unchanged_p
12357 && INTEGERP (BVAR (current_buffer, selective_display))
12358 && XINT (BVAR (current_buffer, selective_display)) > 0
12359 && (BEG_UNCHANGED < start || GPT <= start))
12360 unchanged_p = 0;
12361
12362 /* If there are overlays at the start or end of the line, these
12363 may have overlay strings with newlines in them. A change at
12364 START, for instance, may actually concern the display of such
12365 overlay strings as well, and they are displayed on different
12366 lines. So, quickly rule out this case. (For the future, it
12367 might be desirable to implement something more telling than
12368 just BEG/END_UNCHANGED.) */
12369 if (unchanged_p)
12370 {
12371 if (BEG + BEG_UNCHANGED == start
12372 && overlay_touches_p (start))
12373 unchanged_p = 0;
12374 if (END_UNCHANGED == end
12375 && overlay_touches_p (Z - end))
12376 unchanged_p = 0;
12377 }
12378
12379 /* Under bidi reordering, adding or deleting a character in the
12380 beginning of a paragraph, before the first strong directional
12381 character, can change the base direction of the paragraph (unless
12382 the buffer specifies a fixed paragraph direction), which will
12383 require to redisplay the whole paragraph. It might be worthwhile
12384 to find the paragraph limits and widen the range of redisplayed
12385 lines to that, but for now just give up this optimization. */
12386 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
12387 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
12388 unchanged_p = 0;
12389 }
12390
12391 return unchanged_p;
12392 }
12393
12394
12395 /* Do a frame update, taking possible shortcuts into account. This is
12396 the main external entry point for redisplay.
12397
12398 If the last redisplay displayed an echo area message and that message
12399 is no longer requested, we clear the echo area or bring back the
12400 mini-buffer if that is in use. */
12401
12402 void
12403 redisplay (void)
12404 {
12405 redisplay_internal ();
12406 }
12407
12408
12409 static Lisp_Object
12410 overlay_arrow_string_or_property (Lisp_Object var)
12411 {
12412 Lisp_Object val;
12413
12414 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12415 return val;
12416
12417 return Voverlay_arrow_string;
12418 }
12419
12420 /* Return 1 if there are any overlay-arrows in current_buffer. */
12421 static int
12422 overlay_arrow_in_current_buffer_p (void)
12423 {
12424 Lisp_Object vlist;
12425
12426 for (vlist = Voverlay_arrow_variable_list;
12427 CONSP (vlist);
12428 vlist = XCDR (vlist))
12429 {
12430 Lisp_Object var = XCAR (vlist);
12431 Lisp_Object val;
12432
12433 if (!SYMBOLP (var))
12434 continue;
12435 val = find_symbol_value (var);
12436 if (MARKERP (val)
12437 && current_buffer == XMARKER (val)->buffer)
12438 return 1;
12439 }
12440 return 0;
12441 }
12442
12443
12444 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12445 has changed. */
12446
12447 static int
12448 overlay_arrows_changed_p (void)
12449 {
12450 Lisp_Object vlist;
12451
12452 for (vlist = Voverlay_arrow_variable_list;
12453 CONSP (vlist);
12454 vlist = XCDR (vlist))
12455 {
12456 Lisp_Object var = XCAR (vlist);
12457 Lisp_Object val, pstr;
12458
12459 if (!SYMBOLP (var))
12460 continue;
12461 val = find_symbol_value (var);
12462 if (!MARKERP (val))
12463 continue;
12464 if (! EQ (COERCE_MARKER (val),
12465 Fget (var, Qlast_arrow_position))
12466 || ! (pstr = overlay_arrow_string_or_property (var),
12467 EQ (pstr, Fget (var, Qlast_arrow_string))))
12468 return 1;
12469 }
12470 return 0;
12471 }
12472
12473 /* Mark overlay arrows to be updated on next redisplay. */
12474
12475 static void
12476 update_overlay_arrows (int up_to_date)
12477 {
12478 Lisp_Object vlist;
12479
12480 for (vlist = Voverlay_arrow_variable_list;
12481 CONSP (vlist);
12482 vlist = XCDR (vlist))
12483 {
12484 Lisp_Object var = XCAR (vlist);
12485
12486 if (!SYMBOLP (var))
12487 continue;
12488
12489 if (up_to_date > 0)
12490 {
12491 Lisp_Object val = find_symbol_value (var);
12492 Fput (var, Qlast_arrow_position,
12493 COERCE_MARKER (val));
12494 Fput (var, Qlast_arrow_string,
12495 overlay_arrow_string_or_property (var));
12496 }
12497 else if (up_to_date < 0
12498 || !NILP (Fget (var, Qlast_arrow_position)))
12499 {
12500 Fput (var, Qlast_arrow_position, Qt);
12501 Fput (var, Qlast_arrow_string, Qt);
12502 }
12503 }
12504 }
12505
12506
12507 /* Return overlay arrow string to display at row.
12508 Return integer (bitmap number) for arrow bitmap in left fringe.
12509 Return nil if no overlay arrow. */
12510
12511 static Lisp_Object
12512 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12513 {
12514 Lisp_Object vlist;
12515
12516 for (vlist = Voverlay_arrow_variable_list;
12517 CONSP (vlist);
12518 vlist = XCDR (vlist))
12519 {
12520 Lisp_Object var = XCAR (vlist);
12521 Lisp_Object val;
12522
12523 if (!SYMBOLP (var))
12524 continue;
12525
12526 val = find_symbol_value (var);
12527
12528 if (MARKERP (val)
12529 && current_buffer == XMARKER (val)->buffer
12530 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12531 {
12532 if (FRAME_WINDOW_P (it->f)
12533 /* FIXME: if ROW->reversed_p is set, this should test
12534 the right fringe, not the left one. */
12535 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12536 {
12537 #ifdef HAVE_WINDOW_SYSTEM
12538 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12539 {
12540 int fringe_bitmap;
12541 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12542 return make_number (fringe_bitmap);
12543 }
12544 #endif
12545 return make_number (-1); /* Use default arrow bitmap */
12546 }
12547 return overlay_arrow_string_or_property (var);
12548 }
12549 }
12550
12551 return Qnil;
12552 }
12553
12554 /* Return 1 if point moved out of or into a composition. Otherwise
12555 return 0. PREV_BUF and PREV_PT are the last point buffer and
12556 position. BUF and PT are the current point buffer and position. */
12557
12558 static int
12559 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
12560 struct buffer *buf, EMACS_INT pt)
12561 {
12562 EMACS_INT start, end;
12563 Lisp_Object prop;
12564 Lisp_Object buffer;
12565
12566 XSETBUFFER (buffer, buf);
12567 /* Check a composition at the last point if point moved within the
12568 same buffer. */
12569 if (prev_buf == buf)
12570 {
12571 if (prev_pt == pt)
12572 /* Point didn't move. */
12573 return 0;
12574
12575 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12576 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12577 && COMPOSITION_VALID_P (start, end, prop)
12578 && start < prev_pt && end > prev_pt)
12579 /* The last point was within the composition. Return 1 iff
12580 point moved out of the composition. */
12581 return (pt <= start || pt >= end);
12582 }
12583
12584 /* Check a composition at the current point. */
12585 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12586 && find_composition (pt, -1, &start, &end, &prop, buffer)
12587 && COMPOSITION_VALID_P (start, end, prop)
12588 && start < pt && end > pt);
12589 }
12590
12591
12592 /* Reconsider the setting of B->clip_changed which is displayed
12593 in window W. */
12594
12595 static inline void
12596 reconsider_clip_changes (struct window *w, struct buffer *b)
12597 {
12598 if (b->clip_changed
12599 && !NILP (w->window_end_valid)
12600 && w->current_matrix->buffer == b
12601 && w->current_matrix->zv == BUF_ZV (b)
12602 && w->current_matrix->begv == BUF_BEGV (b))
12603 b->clip_changed = 0;
12604
12605 /* If display wasn't paused, and W is not a tool bar window, see if
12606 point has been moved into or out of a composition. In that case,
12607 we set b->clip_changed to 1 to force updating the screen. If
12608 b->clip_changed has already been set to 1, we can skip this
12609 check. */
12610 if (!b->clip_changed
12611 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
12612 {
12613 EMACS_INT pt;
12614
12615 if (w == XWINDOW (selected_window))
12616 pt = PT;
12617 else
12618 pt = marker_position (w->pointm);
12619
12620 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
12621 || pt != XINT (w->last_point))
12622 && check_point_in_composition (w->current_matrix->buffer,
12623 XINT (w->last_point),
12624 XBUFFER (w->buffer), pt))
12625 b->clip_changed = 1;
12626 }
12627 }
12628 \f
12629
12630 /* Select FRAME to forward the values of frame-local variables into C
12631 variables so that the redisplay routines can access those values
12632 directly. */
12633
12634 static void
12635 select_frame_for_redisplay (Lisp_Object frame)
12636 {
12637 Lisp_Object tail, tem;
12638 Lisp_Object old = selected_frame;
12639 struct Lisp_Symbol *sym;
12640
12641 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
12642
12643 selected_frame = frame;
12644
12645 do {
12646 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
12647 if (CONSP (XCAR (tail))
12648 && (tem = XCAR (XCAR (tail)),
12649 SYMBOLP (tem))
12650 && (sym = indirect_variable (XSYMBOL (tem)),
12651 sym->redirect == SYMBOL_LOCALIZED)
12652 && sym->val.blv->frame_local)
12653 /* Use find_symbol_value rather than Fsymbol_value
12654 to avoid an error if it is void. */
12655 find_symbol_value (tem);
12656 } while (!EQ (frame, old) && (frame = old, 1));
12657 }
12658
12659
12660 #define STOP_POLLING \
12661 do { if (! polling_stopped_here) stop_polling (); \
12662 polling_stopped_here = 1; } while (0)
12663
12664 #define RESUME_POLLING \
12665 do { if (polling_stopped_here) start_polling (); \
12666 polling_stopped_here = 0; } while (0)
12667
12668
12669 /* Perhaps in the future avoid recentering windows if it
12670 is not necessary; currently that causes some problems. */
12671
12672 static void
12673 redisplay_internal (void)
12674 {
12675 struct window *w = XWINDOW (selected_window);
12676 struct window *sw;
12677 struct frame *fr;
12678 int pending;
12679 int must_finish = 0;
12680 struct text_pos tlbufpos, tlendpos;
12681 int number_of_visible_frames;
12682 int count, count1;
12683 struct frame *sf;
12684 int polling_stopped_here = 0;
12685 Lisp_Object old_frame = selected_frame;
12686
12687 /* Non-zero means redisplay has to consider all windows on all
12688 frames. Zero means, only selected_window is considered. */
12689 int consider_all_windows_p;
12690
12691 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
12692
12693 /* No redisplay if running in batch mode or frame is not yet fully
12694 initialized, or redisplay is explicitly turned off by setting
12695 Vinhibit_redisplay. */
12696 if (FRAME_INITIAL_P (SELECTED_FRAME ())
12697 || !NILP (Vinhibit_redisplay))
12698 return;
12699
12700 /* Don't examine these until after testing Vinhibit_redisplay.
12701 When Emacs is shutting down, perhaps because its connection to
12702 X has dropped, we should not look at them at all. */
12703 fr = XFRAME (w->frame);
12704 sf = SELECTED_FRAME ();
12705
12706 if (!fr->glyphs_initialized_p)
12707 return;
12708
12709 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
12710 if (popup_activated ())
12711 return;
12712 #endif
12713
12714 /* I don't think this happens but let's be paranoid. */
12715 if (redisplaying_p)
12716 return;
12717
12718 /* Record a function that resets redisplaying_p to its old value
12719 when we leave this function. */
12720 count = SPECPDL_INDEX ();
12721 record_unwind_protect (unwind_redisplay,
12722 Fcons (make_number (redisplaying_p), selected_frame));
12723 ++redisplaying_p;
12724 specbind (Qinhibit_free_realized_faces, Qnil);
12725
12726 {
12727 Lisp_Object tail, frame;
12728
12729 FOR_EACH_FRAME (tail, frame)
12730 {
12731 struct frame *f = XFRAME (frame);
12732 f->already_hscrolled_p = 0;
12733 }
12734 }
12735
12736 retry:
12737 /* Remember the currently selected window. */
12738 sw = w;
12739
12740 if (!EQ (old_frame, selected_frame)
12741 && FRAME_LIVE_P (XFRAME (old_frame)))
12742 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
12743 selected_frame and selected_window to be temporarily out-of-sync so
12744 when we come back here via `goto retry', we need to resync because we
12745 may need to run Elisp code (via prepare_menu_bars). */
12746 select_frame_for_redisplay (old_frame);
12747
12748 pending = 0;
12749 reconsider_clip_changes (w, current_buffer);
12750 last_escape_glyph_frame = NULL;
12751 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
12752 last_glyphless_glyph_frame = NULL;
12753 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
12754
12755 /* If new fonts have been loaded that make a glyph matrix adjustment
12756 necessary, do it. */
12757 if (fonts_changed_p)
12758 {
12759 adjust_glyphs (NULL);
12760 ++windows_or_buffers_changed;
12761 fonts_changed_p = 0;
12762 }
12763
12764 /* If face_change_count is non-zero, init_iterator will free all
12765 realized faces, which includes the faces referenced from current
12766 matrices. So, we can't reuse current matrices in this case. */
12767 if (face_change_count)
12768 ++windows_or_buffers_changed;
12769
12770 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
12771 && FRAME_TTY (sf)->previous_frame != sf)
12772 {
12773 /* Since frames on a single ASCII terminal share the same
12774 display area, displaying a different frame means redisplay
12775 the whole thing. */
12776 windows_or_buffers_changed++;
12777 SET_FRAME_GARBAGED (sf);
12778 #ifndef DOS_NT
12779 set_tty_color_mode (FRAME_TTY (sf), sf);
12780 #endif
12781 FRAME_TTY (sf)->previous_frame = sf;
12782 }
12783
12784 /* Set the visible flags for all frames. Do this before checking
12785 for resized or garbaged frames; they want to know if their frames
12786 are visible. See the comment in frame.h for
12787 FRAME_SAMPLE_VISIBILITY. */
12788 {
12789 Lisp_Object tail, frame;
12790
12791 number_of_visible_frames = 0;
12792
12793 FOR_EACH_FRAME (tail, frame)
12794 {
12795 struct frame *f = XFRAME (frame);
12796
12797 FRAME_SAMPLE_VISIBILITY (f);
12798 if (FRAME_VISIBLE_P (f))
12799 ++number_of_visible_frames;
12800 clear_desired_matrices (f);
12801 }
12802 }
12803
12804 /* Notice any pending interrupt request to change frame size. */
12805 do_pending_window_change (1);
12806
12807 /* do_pending_window_change could change the selected_window due to
12808 frame resizing which makes the selected window too small. */
12809 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
12810 {
12811 sw = w;
12812 reconsider_clip_changes (w, current_buffer);
12813 }
12814
12815 /* Clear frames marked as garbaged. */
12816 if (frame_garbaged)
12817 clear_garbaged_frames ();
12818
12819 /* Build menubar and tool-bar items. */
12820 if (NILP (Vmemory_full))
12821 prepare_menu_bars ();
12822
12823 if (windows_or_buffers_changed)
12824 update_mode_lines++;
12825
12826 /* Detect case that we need to write or remove a star in the mode line. */
12827 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
12828 {
12829 w->update_mode_line = Qt;
12830 if (buffer_shared > 1)
12831 update_mode_lines++;
12832 }
12833
12834 /* Avoid invocation of point motion hooks by `current_column' below. */
12835 count1 = SPECPDL_INDEX ();
12836 specbind (Qinhibit_point_motion_hooks, Qt);
12837
12838 /* If %c is in the mode line, update it if needed. */
12839 if (!NILP (w->column_number_displayed)
12840 /* This alternative quickly identifies a common case
12841 where no change is needed. */
12842 && !(PT == XFASTINT (w->last_point)
12843 && XFASTINT (w->last_modified) >= MODIFF
12844 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
12845 && (XFASTINT (w->column_number_displayed) != current_column ()))
12846 w->update_mode_line = Qt;
12847
12848 unbind_to (count1, Qnil);
12849
12850 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
12851
12852 /* The variable buffer_shared is set in redisplay_window and
12853 indicates that we redisplay a buffer in different windows. See
12854 there. */
12855 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
12856 || cursor_type_changed);
12857
12858 /* If specs for an arrow have changed, do thorough redisplay
12859 to ensure we remove any arrow that should no longer exist. */
12860 if (overlay_arrows_changed_p ())
12861 consider_all_windows_p = windows_or_buffers_changed = 1;
12862
12863 /* Normally the message* functions will have already displayed and
12864 updated the echo area, but the frame may have been trashed, or
12865 the update may have been preempted, so display the echo area
12866 again here. Checking message_cleared_p captures the case that
12867 the echo area should be cleared. */
12868 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
12869 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
12870 || (message_cleared_p
12871 && minibuf_level == 0
12872 /* If the mini-window is currently selected, this means the
12873 echo-area doesn't show through. */
12874 && !MINI_WINDOW_P (XWINDOW (selected_window))))
12875 {
12876 int window_height_changed_p = echo_area_display (0);
12877 must_finish = 1;
12878
12879 /* If we don't display the current message, don't clear the
12880 message_cleared_p flag, because, if we did, we wouldn't clear
12881 the echo area in the next redisplay which doesn't preserve
12882 the echo area. */
12883 if (!display_last_displayed_message_p)
12884 message_cleared_p = 0;
12885
12886 if (fonts_changed_p)
12887 goto retry;
12888 else if (window_height_changed_p)
12889 {
12890 consider_all_windows_p = 1;
12891 ++update_mode_lines;
12892 ++windows_or_buffers_changed;
12893
12894 /* If window configuration was changed, frames may have been
12895 marked garbaged. Clear them or we will experience
12896 surprises wrt scrolling. */
12897 if (frame_garbaged)
12898 clear_garbaged_frames ();
12899 }
12900 }
12901 else if (EQ (selected_window, minibuf_window)
12902 && (current_buffer->clip_changed
12903 || XFASTINT (w->last_modified) < MODIFF
12904 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12905 && resize_mini_window (w, 0))
12906 {
12907 /* Resized active mini-window to fit the size of what it is
12908 showing if its contents might have changed. */
12909 must_finish = 1;
12910 /* FIXME: this causes all frames to be updated, which seems unnecessary
12911 since only the current frame needs to be considered. This function needs
12912 to be rewritten with two variables, consider_all_windows and
12913 consider_all_frames. */
12914 consider_all_windows_p = 1;
12915 ++windows_or_buffers_changed;
12916 ++update_mode_lines;
12917
12918 /* If window configuration was changed, frames may have been
12919 marked garbaged. Clear them or we will experience
12920 surprises wrt scrolling. */
12921 if (frame_garbaged)
12922 clear_garbaged_frames ();
12923 }
12924
12925
12926 /* If showing the region, and mark has changed, we must redisplay
12927 the whole window. The assignment to this_line_start_pos prevents
12928 the optimization directly below this if-statement. */
12929 if (((!NILP (Vtransient_mark_mode)
12930 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
12931 != !NILP (w->region_showing))
12932 || (!NILP (w->region_showing)
12933 && !EQ (w->region_showing,
12934 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
12935 CHARPOS (this_line_start_pos) = 0;
12936
12937 /* Optimize the case that only the line containing the cursor in the
12938 selected window has changed. Variables starting with this_ are
12939 set in display_line and record information about the line
12940 containing the cursor. */
12941 tlbufpos = this_line_start_pos;
12942 tlendpos = this_line_end_pos;
12943 if (!consider_all_windows_p
12944 && CHARPOS (tlbufpos) > 0
12945 && NILP (w->update_mode_line)
12946 && !current_buffer->clip_changed
12947 && !current_buffer->prevent_redisplay_optimizations_p
12948 && FRAME_VISIBLE_P (XFRAME (w->frame))
12949 && !FRAME_OBSCURED_P (XFRAME (w->frame))
12950 /* Make sure recorded data applies to current buffer, etc. */
12951 && this_line_buffer == current_buffer
12952 && current_buffer == XBUFFER (w->buffer)
12953 && NILP (w->force_start)
12954 && NILP (w->optional_new_start)
12955 /* Point must be on the line that we have info recorded about. */
12956 && PT >= CHARPOS (tlbufpos)
12957 && PT <= Z - CHARPOS (tlendpos)
12958 /* All text outside that line, including its final newline,
12959 must be unchanged. */
12960 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
12961 CHARPOS (tlendpos)))
12962 {
12963 if (CHARPOS (tlbufpos) > BEGV
12964 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
12965 && (CHARPOS (tlbufpos) == ZV
12966 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
12967 /* Former continuation line has disappeared by becoming empty. */
12968 goto cancel;
12969 else if (XFASTINT (w->last_modified) < MODIFF
12970 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
12971 || MINI_WINDOW_P (w))
12972 {
12973 /* We have to handle the case of continuation around a
12974 wide-column character (see the comment in indent.c around
12975 line 1340).
12976
12977 For instance, in the following case:
12978
12979 -------- Insert --------
12980 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
12981 J_I_ ==> J_I_ `^^' are cursors.
12982 ^^ ^^
12983 -------- --------
12984
12985 As we have to redraw the line above, we cannot use this
12986 optimization. */
12987
12988 struct it it;
12989 int line_height_before = this_line_pixel_height;
12990
12991 /* Note that start_display will handle the case that the
12992 line starting at tlbufpos is a continuation line. */
12993 start_display (&it, w, tlbufpos);
12994
12995 /* Implementation note: It this still necessary? */
12996 if (it.current_x != this_line_start_x)
12997 goto cancel;
12998
12999 TRACE ((stderr, "trying display optimization 1\n"));
13000 w->cursor.vpos = -1;
13001 overlay_arrow_seen = 0;
13002 it.vpos = this_line_vpos;
13003 it.current_y = this_line_y;
13004 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13005 display_line (&it);
13006
13007 /* If line contains point, is not continued,
13008 and ends at same distance from eob as before, we win. */
13009 if (w->cursor.vpos >= 0
13010 /* Line is not continued, otherwise this_line_start_pos
13011 would have been set to 0 in display_line. */
13012 && CHARPOS (this_line_start_pos)
13013 /* Line ends as before. */
13014 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13015 /* Line has same height as before. Otherwise other lines
13016 would have to be shifted up or down. */
13017 && this_line_pixel_height == line_height_before)
13018 {
13019 /* If this is not the window's last line, we must adjust
13020 the charstarts of the lines below. */
13021 if (it.current_y < it.last_visible_y)
13022 {
13023 struct glyph_row *row
13024 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13025 EMACS_INT delta, delta_bytes;
13026
13027 /* We used to distinguish between two cases here,
13028 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13029 when the line ends in a newline or the end of the
13030 buffer's accessible portion. But both cases did
13031 the same, so they were collapsed. */
13032 delta = (Z
13033 - CHARPOS (tlendpos)
13034 - MATRIX_ROW_START_CHARPOS (row));
13035 delta_bytes = (Z_BYTE
13036 - BYTEPOS (tlendpos)
13037 - MATRIX_ROW_START_BYTEPOS (row));
13038
13039 increment_matrix_positions (w->current_matrix,
13040 this_line_vpos + 1,
13041 w->current_matrix->nrows,
13042 delta, delta_bytes);
13043 }
13044
13045 /* If this row displays text now but previously didn't,
13046 or vice versa, w->window_end_vpos may have to be
13047 adjusted. */
13048 if ((it.glyph_row - 1)->displays_text_p)
13049 {
13050 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
13051 XSETINT (w->window_end_vpos, this_line_vpos);
13052 }
13053 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
13054 && this_line_vpos > 0)
13055 XSETINT (w->window_end_vpos, this_line_vpos - 1);
13056 w->window_end_valid = Qnil;
13057
13058 /* Update hint: No need to try to scroll in update_window. */
13059 w->desired_matrix->no_scrolling_p = 1;
13060
13061 #if GLYPH_DEBUG
13062 *w->desired_matrix->method = 0;
13063 debug_method_add (w, "optimization 1");
13064 #endif
13065 #ifdef HAVE_WINDOW_SYSTEM
13066 update_window_fringes (w, 0);
13067 #endif
13068 goto update;
13069 }
13070 else
13071 goto cancel;
13072 }
13073 else if (/* Cursor position hasn't changed. */
13074 PT == XFASTINT (w->last_point)
13075 /* Make sure the cursor was last displayed
13076 in this window. Otherwise we have to reposition it. */
13077 && 0 <= w->cursor.vpos
13078 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
13079 {
13080 if (!must_finish)
13081 {
13082 do_pending_window_change (1);
13083 /* If selected_window changed, redisplay again. */
13084 if (WINDOWP (selected_window)
13085 && (w = XWINDOW (selected_window)) != sw)
13086 goto retry;
13087
13088 /* We used to always goto end_of_redisplay here, but this
13089 isn't enough if we have a blinking cursor. */
13090 if (w->cursor_off_p == w->last_cursor_off_p)
13091 goto end_of_redisplay;
13092 }
13093 goto update;
13094 }
13095 /* If highlighting the region, or if the cursor is in the echo area,
13096 then we can't just move the cursor. */
13097 else if (! (!NILP (Vtransient_mark_mode)
13098 && !NILP (BVAR (current_buffer, mark_active)))
13099 && (EQ (selected_window, BVAR (current_buffer, last_selected_window))
13100 || highlight_nonselected_windows)
13101 && NILP (w->region_showing)
13102 && NILP (Vshow_trailing_whitespace)
13103 && !cursor_in_echo_area)
13104 {
13105 struct it it;
13106 struct glyph_row *row;
13107
13108 /* Skip from tlbufpos to PT and see where it is. Note that
13109 PT may be in invisible text. If so, we will end at the
13110 next visible position. */
13111 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13112 NULL, DEFAULT_FACE_ID);
13113 it.current_x = this_line_start_x;
13114 it.current_y = this_line_y;
13115 it.vpos = this_line_vpos;
13116
13117 /* The call to move_it_to stops in front of PT, but
13118 moves over before-strings. */
13119 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13120
13121 if (it.vpos == this_line_vpos
13122 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13123 row->enabled_p))
13124 {
13125 xassert (this_line_vpos == it.vpos);
13126 xassert (this_line_y == it.current_y);
13127 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13128 #if GLYPH_DEBUG
13129 *w->desired_matrix->method = 0;
13130 debug_method_add (w, "optimization 3");
13131 #endif
13132 goto update;
13133 }
13134 else
13135 goto cancel;
13136 }
13137
13138 cancel:
13139 /* Text changed drastically or point moved off of line. */
13140 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
13141 }
13142
13143 CHARPOS (this_line_start_pos) = 0;
13144 consider_all_windows_p |= buffer_shared > 1;
13145 ++clear_face_cache_count;
13146 #ifdef HAVE_WINDOW_SYSTEM
13147 ++clear_image_cache_count;
13148 #endif
13149
13150 /* Build desired matrices, and update the display. If
13151 consider_all_windows_p is non-zero, do it for all windows on all
13152 frames. Otherwise do it for selected_window, only. */
13153
13154 if (consider_all_windows_p)
13155 {
13156 Lisp_Object tail, frame;
13157
13158 FOR_EACH_FRAME (tail, frame)
13159 XFRAME (frame)->updated_p = 0;
13160
13161 /* Recompute # windows showing selected buffer. This will be
13162 incremented each time such a window is displayed. */
13163 buffer_shared = 0;
13164
13165 FOR_EACH_FRAME (tail, frame)
13166 {
13167 struct frame *f = XFRAME (frame);
13168
13169 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13170 {
13171 if (! EQ (frame, selected_frame))
13172 /* Select the frame, for the sake of frame-local
13173 variables. */
13174 select_frame_for_redisplay (frame);
13175
13176 /* Mark all the scroll bars to be removed; we'll redeem
13177 the ones we want when we redisplay their windows. */
13178 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13179 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13180
13181 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13182 redisplay_windows (FRAME_ROOT_WINDOW (f));
13183
13184 /* The X error handler may have deleted that frame. */
13185 if (!FRAME_LIVE_P (f))
13186 continue;
13187
13188 /* Any scroll bars which redisplay_windows should have
13189 nuked should now go away. */
13190 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13191 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13192
13193 /* If fonts changed, display again. */
13194 /* ??? rms: I suspect it is a mistake to jump all the way
13195 back to retry here. It should just retry this frame. */
13196 if (fonts_changed_p)
13197 goto retry;
13198
13199 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13200 {
13201 /* See if we have to hscroll. */
13202 if (!f->already_hscrolled_p)
13203 {
13204 f->already_hscrolled_p = 1;
13205 if (hscroll_windows (f->root_window))
13206 goto retry;
13207 }
13208
13209 /* Prevent various kinds of signals during display
13210 update. stdio is not robust about handling
13211 signals, which can cause an apparent I/O
13212 error. */
13213 if (interrupt_input)
13214 unrequest_sigio ();
13215 STOP_POLLING;
13216
13217 /* Update the display. */
13218 set_window_update_flags (XWINDOW (f->root_window), 1);
13219 pending |= update_frame (f, 0, 0);
13220 f->updated_p = 1;
13221 }
13222 }
13223 }
13224
13225 if (!EQ (old_frame, selected_frame)
13226 && FRAME_LIVE_P (XFRAME (old_frame)))
13227 /* We played a bit fast-and-loose above and allowed selected_frame
13228 and selected_window to be temporarily out-of-sync but let's make
13229 sure this stays contained. */
13230 select_frame_for_redisplay (old_frame);
13231 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13232
13233 if (!pending)
13234 {
13235 /* Do the mark_window_display_accurate after all windows have
13236 been redisplayed because this call resets flags in buffers
13237 which are needed for proper redisplay. */
13238 FOR_EACH_FRAME (tail, frame)
13239 {
13240 struct frame *f = XFRAME (frame);
13241 if (f->updated_p)
13242 {
13243 mark_window_display_accurate (f->root_window, 1);
13244 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13245 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13246 }
13247 }
13248 }
13249 }
13250 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13251 {
13252 Lisp_Object mini_window;
13253 struct frame *mini_frame;
13254
13255 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
13256 /* Use list_of_error, not Qerror, so that
13257 we catch only errors and don't run the debugger. */
13258 internal_condition_case_1 (redisplay_window_1, selected_window,
13259 list_of_error,
13260 redisplay_window_error);
13261
13262 /* Compare desired and current matrices, perform output. */
13263
13264 update:
13265 /* If fonts changed, display again. */
13266 if (fonts_changed_p)
13267 goto retry;
13268
13269 /* Prevent various kinds of signals during display update.
13270 stdio is not robust about handling signals,
13271 which can cause an apparent I/O error. */
13272 if (interrupt_input)
13273 unrequest_sigio ();
13274 STOP_POLLING;
13275
13276 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13277 {
13278 if (hscroll_windows (selected_window))
13279 goto retry;
13280
13281 XWINDOW (selected_window)->must_be_updated_p = 1;
13282 pending = update_frame (sf, 0, 0);
13283 }
13284
13285 /* We may have called echo_area_display at the top of this
13286 function. If the echo area is on another frame, that may
13287 have put text on a frame other than the selected one, so the
13288 above call to update_frame would not have caught it. Catch
13289 it here. */
13290 mini_window = FRAME_MINIBUF_WINDOW (sf);
13291 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13292
13293 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13294 {
13295 XWINDOW (mini_window)->must_be_updated_p = 1;
13296 pending |= update_frame (mini_frame, 0, 0);
13297 if (!pending && hscroll_windows (mini_window))
13298 goto retry;
13299 }
13300 }
13301
13302 /* If display was paused because of pending input, make sure we do a
13303 thorough update the next time. */
13304 if (pending)
13305 {
13306 /* Prevent the optimization at the beginning of
13307 redisplay_internal that tries a single-line update of the
13308 line containing the cursor in the selected window. */
13309 CHARPOS (this_line_start_pos) = 0;
13310
13311 /* Let the overlay arrow be updated the next time. */
13312 update_overlay_arrows (0);
13313
13314 /* If we pause after scrolling, some rows in the current
13315 matrices of some windows are not valid. */
13316 if (!WINDOW_FULL_WIDTH_P (w)
13317 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13318 update_mode_lines = 1;
13319 }
13320 else
13321 {
13322 if (!consider_all_windows_p)
13323 {
13324 /* This has already been done above if
13325 consider_all_windows_p is set. */
13326 mark_window_display_accurate_1 (w, 1);
13327
13328 /* Say overlay arrows are up to date. */
13329 update_overlay_arrows (1);
13330
13331 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13332 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13333 }
13334
13335 update_mode_lines = 0;
13336 windows_or_buffers_changed = 0;
13337 cursor_type_changed = 0;
13338 }
13339
13340 /* Start SIGIO interrupts coming again. Having them off during the
13341 code above makes it less likely one will discard output, but not
13342 impossible, since there might be stuff in the system buffer here.
13343 But it is much hairier to try to do anything about that. */
13344 if (interrupt_input)
13345 request_sigio ();
13346 RESUME_POLLING;
13347
13348 /* If a frame has become visible which was not before, redisplay
13349 again, so that we display it. Expose events for such a frame
13350 (which it gets when becoming visible) don't call the parts of
13351 redisplay constructing glyphs, so simply exposing a frame won't
13352 display anything in this case. So, we have to display these
13353 frames here explicitly. */
13354 if (!pending)
13355 {
13356 Lisp_Object tail, frame;
13357 int new_count = 0;
13358
13359 FOR_EACH_FRAME (tail, frame)
13360 {
13361 int this_is_visible = 0;
13362
13363 if (XFRAME (frame)->visible)
13364 this_is_visible = 1;
13365 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
13366 if (XFRAME (frame)->visible)
13367 this_is_visible = 1;
13368
13369 if (this_is_visible)
13370 new_count++;
13371 }
13372
13373 if (new_count != number_of_visible_frames)
13374 windows_or_buffers_changed++;
13375 }
13376
13377 /* Change frame size now if a change is pending. */
13378 do_pending_window_change (1);
13379
13380 /* If we just did a pending size change, or have additional
13381 visible frames, or selected_window changed, redisplay again. */
13382 if ((windows_or_buffers_changed && !pending)
13383 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13384 goto retry;
13385
13386 /* Clear the face and image caches.
13387
13388 We used to do this only if consider_all_windows_p. But the cache
13389 needs to be cleared if a timer creates images in the current
13390 buffer (e.g. the test case in Bug#6230). */
13391
13392 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13393 {
13394 clear_face_cache (0);
13395 clear_face_cache_count = 0;
13396 }
13397
13398 #ifdef HAVE_WINDOW_SYSTEM
13399 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13400 {
13401 clear_image_caches (Qnil);
13402 clear_image_cache_count = 0;
13403 }
13404 #endif /* HAVE_WINDOW_SYSTEM */
13405
13406 end_of_redisplay:
13407 unbind_to (count, Qnil);
13408 RESUME_POLLING;
13409 }
13410
13411
13412 /* Redisplay, but leave alone any recent echo area message unless
13413 another message has been requested in its place.
13414
13415 This is useful in situations where you need to redisplay but no
13416 user action has occurred, making it inappropriate for the message
13417 area to be cleared. See tracking_off and
13418 wait_reading_process_output for examples of these situations.
13419
13420 FROM_WHERE is an integer saying from where this function was
13421 called. This is useful for debugging. */
13422
13423 void
13424 redisplay_preserve_echo_area (int from_where)
13425 {
13426 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13427
13428 if (!NILP (echo_area_buffer[1]))
13429 {
13430 /* We have a previously displayed message, but no current
13431 message. Redisplay the previous message. */
13432 display_last_displayed_message_p = 1;
13433 redisplay_internal ();
13434 display_last_displayed_message_p = 0;
13435 }
13436 else
13437 redisplay_internal ();
13438
13439 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
13440 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
13441 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
13442 }
13443
13444
13445 /* Function registered with record_unwind_protect in
13446 redisplay_internal. Reset redisplaying_p to the value it had
13447 before redisplay_internal was called, and clear
13448 prevent_freeing_realized_faces_p. It also selects the previously
13449 selected frame, unless it has been deleted (by an X connection
13450 failure during redisplay, for example). */
13451
13452 static Lisp_Object
13453 unwind_redisplay (Lisp_Object val)
13454 {
13455 Lisp_Object old_redisplaying_p, old_frame;
13456
13457 old_redisplaying_p = XCAR (val);
13458 redisplaying_p = XFASTINT (old_redisplaying_p);
13459 old_frame = XCDR (val);
13460 if (! EQ (old_frame, selected_frame)
13461 && FRAME_LIVE_P (XFRAME (old_frame)))
13462 select_frame_for_redisplay (old_frame);
13463 return Qnil;
13464 }
13465
13466
13467 /* Mark the display of window W as accurate or inaccurate. If
13468 ACCURATE_P is non-zero mark display of W as accurate. If
13469 ACCURATE_P is zero, arrange for W to be redisplayed the next time
13470 redisplay_internal is called. */
13471
13472 static void
13473 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13474 {
13475 if (BUFFERP (w->buffer))
13476 {
13477 struct buffer *b = XBUFFER (w->buffer);
13478
13479 w->last_modified
13480 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
13481 w->last_overlay_modified
13482 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
13483 w->last_had_star
13484 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
13485
13486 if (accurate_p)
13487 {
13488 b->clip_changed = 0;
13489 b->prevent_redisplay_optimizations_p = 0;
13490
13491 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13492 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13493 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13494 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13495
13496 w->current_matrix->buffer = b;
13497 w->current_matrix->begv = BUF_BEGV (b);
13498 w->current_matrix->zv = BUF_ZV (b);
13499
13500 w->last_cursor = w->cursor;
13501 w->last_cursor_off_p = w->cursor_off_p;
13502
13503 if (w == XWINDOW (selected_window))
13504 w->last_point = make_number (BUF_PT (b));
13505 else
13506 w->last_point = make_number (XMARKER (w->pointm)->charpos);
13507 }
13508 }
13509
13510 if (accurate_p)
13511 {
13512 w->window_end_valid = w->buffer;
13513 w->update_mode_line = Qnil;
13514 }
13515 }
13516
13517
13518 /* Mark the display of windows in the window tree rooted at WINDOW as
13519 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13520 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13521 be redisplayed the next time redisplay_internal is called. */
13522
13523 void
13524 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13525 {
13526 struct window *w;
13527
13528 for (; !NILP (window); window = w->next)
13529 {
13530 w = XWINDOW (window);
13531 mark_window_display_accurate_1 (w, accurate_p);
13532
13533 if (!NILP (w->vchild))
13534 mark_window_display_accurate (w->vchild, accurate_p);
13535 if (!NILP (w->hchild))
13536 mark_window_display_accurate (w->hchild, accurate_p);
13537 }
13538
13539 if (accurate_p)
13540 {
13541 update_overlay_arrows (1);
13542 }
13543 else
13544 {
13545 /* Force a thorough redisplay the next time by setting
13546 last_arrow_position and last_arrow_string to t, which is
13547 unequal to any useful value of Voverlay_arrow_... */
13548 update_overlay_arrows (-1);
13549 }
13550 }
13551
13552
13553 /* Return value in display table DP (Lisp_Char_Table *) for character
13554 C. Since a display table doesn't have any parent, we don't have to
13555 follow parent. Do not call this function directly but use the
13556 macro DISP_CHAR_VECTOR. */
13557
13558 Lisp_Object
13559 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13560 {
13561 Lisp_Object val;
13562
13563 if (ASCII_CHAR_P (c))
13564 {
13565 val = dp->ascii;
13566 if (SUB_CHAR_TABLE_P (val))
13567 val = XSUB_CHAR_TABLE (val)->contents[c];
13568 }
13569 else
13570 {
13571 Lisp_Object table;
13572
13573 XSETCHAR_TABLE (table, dp);
13574 val = char_table_ref (table, c);
13575 }
13576 if (NILP (val))
13577 val = dp->defalt;
13578 return val;
13579 }
13580
13581
13582 \f
13583 /***********************************************************************
13584 Window Redisplay
13585 ***********************************************************************/
13586
13587 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13588
13589 static void
13590 redisplay_windows (Lisp_Object window)
13591 {
13592 while (!NILP (window))
13593 {
13594 struct window *w = XWINDOW (window);
13595
13596 if (!NILP (w->hchild))
13597 redisplay_windows (w->hchild);
13598 else if (!NILP (w->vchild))
13599 redisplay_windows (w->vchild);
13600 else if (!NILP (w->buffer))
13601 {
13602 displayed_buffer = XBUFFER (w->buffer);
13603 /* Use list_of_error, not Qerror, so that
13604 we catch only errors and don't run the debugger. */
13605 internal_condition_case_1 (redisplay_window_0, window,
13606 list_of_error,
13607 redisplay_window_error);
13608 }
13609
13610 window = w->next;
13611 }
13612 }
13613
13614 static Lisp_Object
13615 redisplay_window_error (Lisp_Object ignore)
13616 {
13617 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13618 return Qnil;
13619 }
13620
13621 static Lisp_Object
13622 redisplay_window_0 (Lisp_Object window)
13623 {
13624 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13625 redisplay_window (window, 0);
13626 return Qnil;
13627 }
13628
13629 static Lisp_Object
13630 redisplay_window_1 (Lisp_Object window)
13631 {
13632 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13633 redisplay_window (window, 1);
13634 return Qnil;
13635 }
13636 \f
13637
13638 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13639 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13640 which positions recorded in ROW differ from current buffer
13641 positions.
13642
13643 Return 0 if cursor is not on this row, 1 otherwise. */
13644
13645 static int
13646 set_cursor_from_row (struct window *w, struct glyph_row *row,
13647 struct glyph_matrix *matrix,
13648 EMACS_INT delta, EMACS_INT delta_bytes,
13649 int dy, int dvpos)
13650 {
13651 struct glyph *glyph = row->glyphs[TEXT_AREA];
13652 struct glyph *end = glyph + row->used[TEXT_AREA];
13653 struct glyph *cursor = NULL;
13654 /* The last known character position in row. */
13655 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13656 int x = row->x;
13657 EMACS_INT pt_old = PT - delta;
13658 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13659 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13660 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13661 /* A glyph beyond the edge of TEXT_AREA which we should never
13662 touch. */
13663 struct glyph *glyphs_end = end;
13664 /* Non-zero means we've found a match for cursor position, but that
13665 glyph has the avoid_cursor_p flag set. */
13666 int match_with_avoid_cursor = 0;
13667 /* Non-zero means we've seen at least one glyph that came from a
13668 display string. */
13669 int string_seen = 0;
13670 /* Largest and smallest buffer positions seen so far during scan of
13671 glyph row. */
13672 EMACS_INT bpos_max = pos_before;
13673 EMACS_INT bpos_min = pos_after;
13674 /* Last buffer position covered by an overlay string with an integer
13675 `cursor' property. */
13676 EMACS_INT bpos_covered = 0;
13677 /* Non-zero means the display string on which to display the cursor
13678 comes from a text property, not from an overlay. */
13679 int string_from_text_prop = 0;
13680
13681 /* Skip over glyphs not having an object at the start and the end of
13682 the row. These are special glyphs like truncation marks on
13683 terminal frames. */
13684 if (row->displays_text_p)
13685 {
13686 if (!row->reversed_p)
13687 {
13688 while (glyph < end
13689 && INTEGERP (glyph->object)
13690 && glyph->charpos < 0)
13691 {
13692 x += glyph->pixel_width;
13693 ++glyph;
13694 }
13695 while (end > glyph
13696 && INTEGERP ((end - 1)->object)
13697 /* CHARPOS is zero for blanks and stretch glyphs
13698 inserted by extend_face_to_end_of_line. */
13699 && (end - 1)->charpos <= 0)
13700 --end;
13701 glyph_before = glyph - 1;
13702 glyph_after = end;
13703 }
13704 else
13705 {
13706 struct glyph *g;
13707
13708 /* If the glyph row is reversed, we need to process it from back
13709 to front, so swap the edge pointers. */
13710 glyphs_end = end = glyph - 1;
13711 glyph += row->used[TEXT_AREA] - 1;
13712
13713 while (glyph > end + 1
13714 && INTEGERP (glyph->object)
13715 && glyph->charpos < 0)
13716 {
13717 --glyph;
13718 x -= glyph->pixel_width;
13719 }
13720 if (INTEGERP (glyph->object) && glyph->charpos < 0)
13721 --glyph;
13722 /* By default, in reversed rows we put the cursor on the
13723 rightmost (first in the reading order) glyph. */
13724 for (g = end + 1; g < glyph; g++)
13725 x += g->pixel_width;
13726 while (end < glyph
13727 && INTEGERP ((end + 1)->object)
13728 && (end + 1)->charpos <= 0)
13729 ++end;
13730 glyph_before = glyph + 1;
13731 glyph_after = end;
13732 }
13733 }
13734 else if (row->reversed_p)
13735 {
13736 /* In R2L rows that don't display text, put the cursor on the
13737 rightmost glyph. Case in point: an empty last line that is
13738 part of an R2L paragraph. */
13739 cursor = end - 1;
13740 /* Avoid placing the cursor on the last glyph of the row, where
13741 on terminal frames we hold the vertical border between
13742 adjacent windows. */
13743 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
13744 && !WINDOW_RIGHTMOST_P (w)
13745 && cursor == row->glyphs[LAST_AREA] - 1)
13746 cursor--;
13747 x = -1; /* will be computed below, at label compute_x */
13748 }
13749
13750 /* Step 1: Try to find the glyph whose character position
13751 corresponds to point. If that's not possible, find 2 glyphs
13752 whose character positions are the closest to point, one before
13753 point, the other after it. */
13754 if (!row->reversed_p)
13755 while (/* not marched to end of glyph row */
13756 glyph < end
13757 /* glyph was not inserted by redisplay for internal purposes */
13758 && !INTEGERP (glyph->object))
13759 {
13760 if (BUFFERP (glyph->object))
13761 {
13762 EMACS_INT dpos = glyph->charpos - pt_old;
13763
13764 if (glyph->charpos > bpos_max)
13765 bpos_max = glyph->charpos;
13766 if (glyph->charpos < bpos_min)
13767 bpos_min = glyph->charpos;
13768 if (!glyph->avoid_cursor_p)
13769 {
13770 /* If we hit point, we've found the glyph on which to
13771 display the cursor. */
13772 if (dpos == 0)
13773 {
13774 match_with_avoid_cursor = 0;
13775 break;
13776 }
13777 /* See if we've found a better approximation to
13778 POS_BEFORE or to POS_AFTER. Note that we want the
13779 first (leftmost) glyph of all those that are the
13780 closest from below, and the last (rightmost) of all
13781 those from above. */
13782 if (0 > dpos && dpos > pos_before - pt_old)
13783 {
13784 pos_before = glyph->charpos;
13785 glyph_before = glyph;
13786 }
13787 else if (0 < dpos && dpos <= pos_after - pt_old)
13788 {
13789 pos_after = glyph->charpos;
13790 glyph_after = glyph;
13791 }
13792 }
13793 else if (dpos == 0)
13794 match_with_avoid_cursor = 1;
13795 }
13796 else if (STRINGP (glyph->object))
13797 {
13798 Lisp_Object chprop;
13799 EMACS_INT glyph_pos = glyph->charpos;
13800
13801 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13802 glyph->object);
13803 if (!NILP (chprop))
13804 {
13805 /* If the string came from a `display' text property,
13806 look up the buffer position of that property and
13807 use that position to update bpos_max, as if we
13808 actually saw such a position in one of the row's
13809 glyphs. This helps with supporting integer values
13810 of `cursor' property on the display string in
13811 situations where most or all of the row's buffer
13812 text is completely covered by display properties,
13813 so that no glyph with valid buffer positions is
13814 ever seen in the row. */
13815 EMACS_INT prop_pos =
13816 string_buffer_position_lim (glyph->object, pos_before,
13817 pos_after, 0);
13818
13819 if (prop_pos >= pos_before)
13820 bpos_max = prop_pos - 1;
13821 }
13822 if (INTEGERP (chprop))
13823 {
13824 bpos_covered = bpos_max + XINT (chprop);
13825 /* If the `cursor' property covers buffer positions up
13826 to and including point, we should display cursor on
13827 this glyph. Note that, if a `cursor' property on one
13828 of the string's characters has an integer value, we
13829 will break out of the loop below _before_ we get to
13830 the position match above. IOW, integer values of
13831 the `cursor' property override the "exact match for
13832 point" strategy of positioning the cursor. */
13833 /* Implementation note: bpos_max == pt_old when, e.g.,
13834 we are in an empty line, where bpos_max is set to
13835 MATRIX_ROW_START_CHARPOS, see above. */
13836 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13837 {
13838 cursor = glyph;
13839 break;
13840 }
13841 }
13842
13843 string_seen = 1;
13844 }
13845 x += glyph->pixel_width;
13846 ++glyph;
13847 }
13848 else if (glyph > end) /* row is reversed */
13849 while (!INTEGERP (glyph->object))
13850 {
13851 if (BUFFERP (glyph->object))
13852 {
13853 EMACS_INT dpos = glyph->charpos - pt_old;
13854
13855 if (glyph->charpos > bpos_max)
13856 bpos_max = glyph->charpos;
13857 if (glyph->charpos < bpos_min)
13858 bpos_min = glyph->charpos;
13859 if (!glyph->avoid_cursor_p)
13860 {
13861 if (dpos == 0)
13862 {
13863 match_with_avoid_cursor = 0;
13864 break;
13865 }
13866 if (0 > dpos && dpos > pos_before - pt_old)
13867 {
13868 pos_before = glyph->charpos;
13869 glyph_before = glyph;
13870 }
13871 else if (0 < dpos && dpos <= pos_after - pt_old)
13872 {
13873 pos_after = glyph->charpos;
13874 glyph_after = glyph;
13875 }
13876 }
13877 else if (dpos == 0)
13878 match_with_avoid_cursor = 1;
13879 }
13880 else if (STRINGP (glyph->object))
13881 {
13882 Lisp_Object chprop;
13883 EMACS_INT glyph_pos = glyph->charpos;
13884
13885 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13886 glyph->object);
13887 if (!NILP (chprop))
13888 {
13889 EMACS_INT prop_pos =
13890 string_buffer_position_lim (glyph->object, pos_before,
13891 pos_after, 0);
13892
13893 if (prop_pos >= pos_before)
13894 bpos_max = prop_pos - 1;
13895 }
13896 if (INTEGERP (chprop))
13897 {
13898 bpos_covered = bpos_max + XINT (chprop);
13899 /* If the `cursor' property covers buffer positions up
13900 to and including point, we should display cursor on
13901 this glyph. */
13902 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13903 {
13904 cursor = glyph;
13905 break;
13906 }
13907 }
13908 string_seen = 1;
13909 }
13910 --glyph;
13911 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
13912 {
13913 x--; /* can't use any pixel_width */
13914 break;
13915 }
13916 x -= glyph->pixel_width;
13917 }
13918
13919 /* Step 2: If we didn't find an exact match for point, we need to
13920 look for a proper place to put the cursor among glyphs between
13921 GLYPH_BEFORE and GLYPH_AFTER. */
13922 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13923 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
13924 && bpos_covered < pt_old)
13925 {
13926 /* An empty line has a single glyph whose OBJECT is zero and
13927 whose CHARPOS is the position of a newline on that line.
13928 Note that on a TTY, there are more glyphs after that, which
13929 were produced by extend_face_to_end_of_line, but their
13930 CHARPOS is zero or negative. */
13931 int empty_line_p =
13932 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13933 && INTEGERP (glyph->object) && glyph->charpos > 0;
13934
13935 if (row->ends_in_ellipsis_p && pos_after == last_pos)
13936 {
13937 EMACS_INT ellipsis_pos;
13938
13939 /* Scan back over the ellipsis glyphs. */
13940 if (!row->reversed_p)
13941 {
13942 ellipsis_pos = (glyph - 1)->charpos;
13943 while (glyph > row->glyphs[TEXT_AREA]
13944 && (glyph - 1)->charpos == ellipsis_pos)
13945 glyph--, x -= glyph->pixel_width;
13946 /* That loop always goes one position too far, including
13947 the glyph before the ellipsis. So scan forward over
13948 that one. */
13949 x += glyph->pixel_width;
13950 glyph++;
13951 }
13952 else /* row is reversed */
13953 {
13954 ellipsis_pos = (glyph + 1)->charpos;
13955 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
13956 && (glyph + 1)->charpos == ellipsis_pos)
13957 glyph++, x += glyph->pixel_width;
13958 x -= glyph->pixel_width;
13959 glyph--;
13960 }
13961 }
13962 else if (match_with_avoid_cursor)
13963 {
13964 cursor = glyph_after;
13965 x = -1;
13966 }
13967 else if (string_seen)
13968 {
13969 int incr = row->reversed_p ? -1 : +1;
13970
13971 /* Need to find the glyph that came out of a string which is
13972 present at point. That glyph is somewhere between
13973 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
13974 positioned between POS_BEFORE and POS_AFTER in the
13975 buffer. */
13976 struct glyph *start, *stop;
13977 EMACS_INT pos = pos_before;
13978
13979 x = -1;
13980
13981 /* If the row ends in a newline from a display string,
13982 reordering could have moved the glyphs belonging to the
13983 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
13984 in this case we extend the search to the last glyph in
13985 the row that was not inserted by redisplay. */
13986 if (row->ends_in_newline_from_string_p)
13987 {
13988 glyph_after = end;
13989 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13990 }
13991
13992 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
13993 correspond to POS_BEFORE and POS_AFTER, respectively. We
13994 need START and STOP in the order that corresponds to the
13995 row's direction as given by its reversed_p flag. If the
13996 directionality of characters between POS_BEFORE and
13997 POS_AFTER is the opposite of the row's base direction,
13998 these characters will have been reordered for display,
13999 and we need to reverse START and STOP. */
14000 if (!row->reversed_p)
14001 {
14002 start = min (glyph_before, glyph_after);
14003 stop = max (glyph_before, glyph_after);
14004 }
14005 else
14006 {
14007 start = max (glyph_before, glyph_after);
14008 stop = min (glyph_before, glyph_after);
14009 }
14010 for (glyph = start + incr;
14011 row->reversed_p ? glyph > stop : glyph < stop; )
14012 {
14013
14014 /* Any glyphs that come from the buffer are here because
14015 of bidi reordering. Skip them, and only pay
14016 attention to glyphs that came from some string. */
14017 if (STRINGP (glyph->object))
14018 {
14019 Lisp_Object str;
14020 EMACS_INT tem;
14021 /* If the display property covers the newline, we
14022 need to search for it one position farther. */
14023 EMACS_INT lim = pos_after
14024 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14025
14026 string_from_text_prop = 0;
14027 str = glyph->object;
14028 tem = string_buffer_position_lim (str, pos, lim, 0);
14029 if (tem == 0 /* from overlay */
14030 || pos <= tem)
14031 {
14032 /* If the string from which this glyph came is
14033 found in the buffer at point, then we've
14034 found the glyph we've been looking for. If
14035 it comes from an overlay (tem == 0), and it
14036 has the `cursor' property on one of its
14037 glyphs, record that glyph as a candidate for
14038 displaying the cursor. (As in the
14039 unidirectional version, we will display the
14040 cursor on the last candidate we find.) */
14041 if (tem == 0 || tem == pt_old)
14042 {
14043 /* The glyphs from this string could have
14044 been reordered. Find the one with the
14045 smallest string position. Or there could
14046 be a character in the string with the
14047 `cursor' property, which means display
14048 cursor on that character's glyph. */
14049 EMACS_INT strpos = glyph->charpos;
14050
14051 if (tem)
14052 {
14053 cursor = glyph;
14054 string_from_text_prop = 1;
14055 }
14056 for ( ;
14057 (row->reversed_p ? glyph > stop : glyph < stop)
14058 && EQ (glyph->object, str);
14059 glyph += incr)
14060 {
14061 Lisp_Object cprop;
14062 EMACS_INT gpos = glyph->charpos;
14063
14064 cprop = Fget_char_property (make_number (gpos),
14065 Qcursor,
14066 glyph->object);
14067 if (!NILP (cprop))
14068 {
14069 cursor = glyph;
14070 break;
14071 }
14072 if (tem && glyph->charpos < strpos)
14073 {
14074 strpos = glyph->charpos;
14075 cursor = glyph;
14076 }
14077 }
14078
14079 if (tem == pt_old)
14080 goto compute_x;
14081 }
14082 if (tem)
14083 pos = tem + 1; /* don't find previous instances */
14084 }
14085 /* This string is not what we want; skip all of the
14086 glyphs that came from it. */
14087 while ((row->reversed_p ? glyph > stop : glyph < stop)
14088 && EQ (glyph->object, str))
14089 glyph += incr;
14090 }
14091 else
14092 glyph += incr;
14093 }
14094
14095 /* If we reached the end of the line, and END was from a string,
14096 the cursor is not on this line. */
14097 if (cursor == NULL
14098 && (row->reversed_p ? glyph <= end : glyph >= end)
14099 && STRINGP (end->object)
14100 && row->continued_p)
14101 return 0;
14102 }
14103 /* A truncated row may not include PT among its character positions.
14104 Setting the cursor inside the scroll margin will trigger
14105 recalculation of hscroll in hscroll_window_tree. But if a
14106 display string covers point, defer to the string-handling
14107 code below to figure this out. */
14108 else if (row->truncated_on_left_p && pt_old < bpos_min)
14109 {
14110 cursor = glyph_before;
14111 x = -1;
14112 }
14113 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14114 /* Zero-width characters produce no glyphs. */
14115 || (!empty_line_p
14116 && (row->reversed_p
14117 ? glyph_after > glyphs_end
14118 : glyph_after < glyphs_end)))
14119 {
14120 cursor = glyph_after;
14121 x = -1;
14122 }
14123 }
14124
14125 compute_x:
14126 if (cursor != NULL)
14127 glyph = cursor;
14128 if (x < 0)
14129 {
14130 struct glyph *g;
14131
14132 /* Need to compute x that corresponds to GLYPH. */
14133 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14134 {
14135 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14136 abort ();
14137 x += g->pixel_width;
14138 }
14139 }
14140
14141 /* ROW could be part of a continued line, which, under bidi
14142 reordering, might have other rows whose start and end charpos
14143 occlude point. Only set w->cursor if we found a better
14144 approximation to the cursor position than we have from previously
14145 examined candidate rows belonging to the same continued line. */
14146 if (/* we already have a candidate row */
14147 w->cursor.vpos >= 0
14148 /* that candidate is not the row we are processing */
14149 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14150 /* Make sure cursor.vpos specifies a row whose start and end
14151 charpos occlude point, and it is valid candidate for being a
14152 cursor-row. This is because some callers of this function
14153 leave cursor.vpos at the row where the cursor was displayed
14154 during the last redisplay cycle. */
14155 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14156 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14157 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14158 {
14159 struct glyph *g1 =
14160 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14161
14162 /* Don't consider glyphs that are outside TEXT_AREA. */
14163 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14164 return 0;
14165 /* Keep the candidate whose buffer position is the closest to
14166 point or has the `cursor' property. */
14167 if (/* previous candidate is a glyph in TEXT_AREA of that row */
14168 w->cursor.hpos >= 0
14169 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14170 && ((BUFFERP (g1->object)
14171 && (g1->charpos == pt_old /* an exact match always wins */
14172 || (BUFFERP (glyph->object)
14173 && eabs (g1->charpos - pt_old)
14174 < eabs (glyph->charpos - pt_old))))
14175 /* previous candidate is a glyph from a string that has
14176 a non-nil `cursor' property */
14177 || (STRINGP (g1->object)
14178 && (!NILP (Fget_char_property (make_number (g1->charpos),
14179 Qcursor, g1->object))
14180 /* previous candidate is from the same display
14181 string as this one, and the display string
14182 came from a text property */
14183 || (EQ (g1->object, glyph->object)
14184 && string_from_text_prop)
14185 /* this candidate is from newline and its
14186 position is not an exact match */
14187 || (INTEGERP (glyph->object)
14188 && glyph->charpos != pt_old)))))
14189 return 0;
14190 /* If this candidate gives an exact match, use that. */
14191 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14192 /* If this candidate is a glyph created for the
14193 terminating newline of a line, and point is on that
14194 newline, it wins because it's an exact match. */
14195 || (!row->continued_p
14196 && INTEGERP (glyph->object)
14197 && glyph->charpos == 0
14198 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14199 /* Otherwise, keep the candidate that comes from a row
14200 spanning less buffer positions. This may win when one or
14201 both candidate positions are on glyphs that came from
14202 display strings, for which we cannot compare buffer
14203 positions. */
14204 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14205 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14206 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14207 return 0;
14208 }
14209 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14210 w->cursor.x = x;
14211 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14212 w->cursor.y = row->y + dy;
14213
14214 if (w == XWINDOW (selected_window))
14215 {
14216 if (!row->continued_p
14217 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14218 && row->x == 0)
14219 {
14220 this_line_buffer = XBUFFER (w->buffer);
14221
14222 CHARPOS (this_line_start_pos)
14223 = MATRIX_ROW_START_CHARPOS (row) + delta;
14224 BYTEPOS (this_line_start_pos)
14225 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14226
14227 CHARPOS (this_line_end_pos)
14228 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14229 BYTEPOS (this_line_end_pos)
14230 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14231
14232 this_line_y = w->cursor.y;
14233 this_line_pixel_height = row->height;
14234 this_line_vpos = w->cursor.vpos;
14235 this_line_start_x = row->x;
14236 }
14237 else
14238 CHARPOS (this_line_start_pos) = 0;
14239 }
14240
14241 return 1;
14242 }
14243
14244
14245 /* Run window scroll functions, if any, for WINDOW with new window
14246 start STARTP. Sets the window start of WINDOW to that position.
14247
14248 We assume that the window's buffer is really current. */
14249
14250 static inline struct text_pos
14251 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14252 {
14253 struct window *w = XWINDOW (window);
14254 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14255
14256 if (current_buffer != XBUFFER (w->buffer))
14257 abort ();
14258
14259 if (!NILP (Vwindow_scroll_functions))
14260 {
14261 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14262 make_number (CHARPOS (startp)));
14263 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14264 /* In case the hook functions switch buffers. */
14265 if (current_buffer != XBUFFER (w->buffer))
14266 set_buffer_internal_1 (XBUFFER (w->buffer));
14267 }
14268
14269 return startp;
14270 }
14271
14272
14273 /* Make sure the line containing the cursor is fully visible.
14274 A value of 1 means there is nothing to be done.
14275 (Either the line is fully visible, or it cannot be made so,
14276 or we cannot tell.)
14277
14278 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14279 is higher than window.
14280
14281 A value of 0 means the caller should do scrolling
14282 as if point had gone off the screen. */
14283
14284 static int
14285 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14286 {
14287 struct glyph_matrix *matrix;
14288 struct glyph_row *row;
14289 int window_height;
14290
14291 if (!make_cursor_line_fully_visible_p)
14292 return 1;
14293
14294 /* It's not always possible to find the cursor, e.g, when a window
14295 is full of overlay strings. Don't do anything in that case. */
14296 if (w->cursor.vpos < 0)
14297 return 1;
14298
14299 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14300 row = MATRIX_ROW (matrix, w->cursor.vpos);
14301
14302 /* If the cursor row is not partially visible, there's nothing to do. */
14303 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14304 return 1;
14305
14306 /* If the row the cursor is in is taller than the window's height,
14307 it's not clear what to do, so do nothing. */
14308 window_height = window_box_height (w);
14309 if (row->height >= window_height)
14310 {
14311 if (!force_p || MINI_WINDOW_P (w)
14312 || w->vscroll || w->cursor.vpos == 0)
14313 return 1;
14314 }
14315 return 0;
14316 }
14317
14318
14319 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14320 non-zero means only WINDOW is redisplayed in redisplay_internal.
14321 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14322 in redisplay_window to bring a partially visible line into view in
14323 the case that only the cursor has moved.
14324
14325 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14326 last screen line's vertical height extends past the end of the screen.
14327
14328 Value is
14329
14330 1 if scrolling succeeded
14331
14332 0 if scrolling didn't find point.
14333
14334 -1 if new fonts have been loaded so that we must interrupt
14335 redisplay, adjust glyph matrices, and try again. */
14336
14337 enum
14338 {
14339 SCROLLING_SUCCESS,
14340 SCROLLING_FAILED,
14341 SCROLLING_NEED_LARGER_MATRICES
14342 };
14343
14344 /* If scroll-conservatively is more than this, never recenter.
14345
14346 If you change this, don't forget to update the doc string of
14347 `scroll-conservatively' and the Emacs manual. */
14348 #define SCROLL_LIMIT 100
14349
14350 static int
14351 try_scrolling (Lisp_Object window, int just_this_one_p,
14352 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
14353 int temp_scroll_step, int last_line_misfit)
14354 {
14355 struct window *w = XWINDOW (window);
14356 struct frame *f = XFRAME (w->frame);
14357 struct text_pos pos, startp;
14358 struct it it;
14359 int this_scroll_margin, scroll_max, rc, height;
14360 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14361 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14362 Lisp_Object aggressive;
14363 /* We will never try scrolling more than this number of lines. */
14364 int scroll_limit = SCROLL_LIMIT;
14365
14366 #if GLYPH_DEBUG
14367 debug_method_add (w, "try_scrolling");
14368 #endif
14369
14370 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14371
14372 /* Compute scroll margin height in pixels. We scroll when point is
14373 within this distance from the top or bottom of the window. */
14374 if (scroll_margin > 0)
14375 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14376 * FRAME_LINE_HEIGHT (f);
14377 else
14378 this_scroll_margin = 0;
14379
14380 /* Force arg_scroll_conservatively to have a reasonable value, to
14381 avoid scrolling too far away with slow move_it_* functions. Note
14382 that the user can supply scroll-conservatively equal to
14383 `most-positive-fixnum', which can be larger than INT_MAX. */
14384 if (arg_scroll_conservatively > scroll_limit)
14385 {
14386 arg_scroll_conservatively = scroll_limit + 1;
14387 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
14388 }
14389 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14390 /* Compute how much we should try to scroll maximally to bring
14391 point into view. */
14392 scroll_max = (max (scroll_step,
14393 max (arg_scroll_conservatively, temp_scroll_step))
14394 * FRAME_LINE_HEIGHT (f));
14395 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14396 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14397 /* We're trying to scroll because of aggressive scrolling but no
14398 scroll_step is set. Choose an arbitrary one. */
14399 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
14400 else
14401 scroll_max = 0;
14402
14403 too_near_end:
14404
14405 /* Decide whether to scroll down. */
14406 if (PT > CHARPOS (startp))
14407 {
14408 int scroll_margin_y;
14409
14410 /* Compute the pixel ypos of the scroll margin, then move IT to
14411 either that ypos or PT, whichever comes first. */
14412 start_display (&it, w, startp);
14413 scroll_margin_y = it.last_visible_y - this_scroll_margin
14414 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
14415 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14416 (MOVE_TO_POS | MOVE_TO_Y));
14417
14418 if (PT > CHARPOS (it.current.pos))
14419 {
14420 int y0 = line_bottom_y (&it);
14421 /* Compute how many pixels below window bottom to stop searching
14422 for PT. This avoids costly search for PT that is far away if
14423 the user limited scrolling by a small number of lines, but
14424 always finds PT if scroll_conservatively is set to a large
14425 number, such as most-positive-fixnum. */
14426 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
14427 int y_to_move = it.last_visible_y + slack;
14428
14429 /* Compute the distance from the scroll margin to PT or to
14430 the scroll limit, whichever comes first. This should
14431 include the height of the cursor line, to make that line
14432 fully visible. */
14433 move_it_to (&it, PT, -1, y_to_move,
14434 -1, MOVE_TO_POS | MOVE_TO_Y);
14435 dy = line_bottom_y (&it) - y0;
14436
14437 if (dy > scroll_max)
14438 return SCROLLING_FAILED;
14439
14440 if (dy > 0)
14441 scroll_down_p = 1;
14442 }
14443 }
14444
14445 if (scroll_down_p)
14446 {
14447 /* Point is in or below the bottom scroll margin, so move the
14448 window start down. If scrolling conservatively, move it just
14449 enough down to make point visible. If scroll_step is set,
14450 move it down by scroll_step. */
14451 if (arg_scroll_conservatively)
14452 amount_to_scroll
14453 = min (max (dy, FRAME_LINE_HEIGHT (f)),
14454 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
14455 else if (scroll_step || temp_scroll_step)
14456 amount_to_scroll = scroll_max;
14457 else
14458 {
14459 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14460 height = WINDOW_BOX_TEXT_HEIGHT (w);
14461 if (NUMBERP (aggressive))
14462 {
14463 double float_amount = XFLOATINT (aggressive) * height;
14464 amount_to_scroll = float_amount;
14465 if (amount_to_scroll == 0 && float_amount > 0)
14466 amount_to_scroll = 1;
14467 /* Don't let point enter the scroll margin near top of
14468 the window. */
14469 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14470 amount_to_scroll = height - 2*this_scroll_margin + dy;
14471 }
14472 }
14473
14474 if (amount_to_scroll <= 0)
14475 return SCROLLING_FAILED;
14476
14477 start_display (&it, w, startp);
14478 if (arg_scroll_conservatively <= scroll_limit)
14479 move_it_vertically (&it, amount_to_scroll);
14480 else
14481 {
14482 /* Extra precision for users who set scroll-conservatively
14483 to a large number: make sure the amount we scroll
14484 the window start is never less than amount_to_scroll,
14485 which was computed as distance from window bottom to
14486 point. This matters when lines at window top and lines
14487 below window bottom have different height. */
14488 struct it it1;
14489 void *it1data = NULL;
14490 /* We use a temporary it1 because line_bottom_y can modify
14491 its argument, if it moves one line down; see there. */
14492 int start_y;
14493
14494 SAVE_IT (it1, it, it1data);
14495 start_y = line_bottom_y (&it1);
14496 do {
14497 RESTORE_IT (&it, &it, it1data);
14498 move_it_by_lines (&it, 1);
14499 SAVE_IT (it1, it, it1data);
14500 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14501 }
14502
14503 /* If STARTP is unchanged, move it down another screen line. */
14504 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14505 move_it_by_lines (&it, 1);
14506 startp = it.current.pos;
14507 }
14508 else
14509 {
14510 struct text_pos scroll_margin_pos = startp;
14511
14512 /* See if point is inside the scroll margin at the top of the
14513 window. */
14514 if (this_scroll_margin)
14515 {
14516 start_display (&it, w, startp);
14517 move_it_vertically (&it, this_scroll_margin);
14518 scroll_margin_pos = it.current.pos;
14519 }
14520
14521 if (PT < CHARPOS (scroll_margin_pos))
14522 {
14523 /* Point is in the scroll margin at the top of the window or
14524 above what is displayed in the window. */
14525 int y0, y_to_move;
14526
14527 /* Compute the vertical distance from PT to the scroll
14528 margin position. Move as far as scroll_max allows, or
14529 one screenful, or 10 screen lines, whichever is largest.
14530 Give up if distance is greater than scroll_max. */
14531 SET_TEXT_POS (pos, PT, PT_BYTE);
14532 start_display (&it, w, pos);
14533 y0 = it.current_y;
14534 y_to_move = max (it.last_visible_y,
14535 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
14536 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14537 y_to_move, -1,
14538 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14539 dy = it.current_y - y0;
14540 if (dy > scroll_max)
14541 return SCROLLING_FAILED;
14542
14543 /* Compute new window start. */
14544 start_display (&it, w, startp);
14545
14546 if (arg_scroll_conservatively)
14547 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
14548 max (scroll_step, temp_scroll_step));
14549 else if (scroll_step || temp_scroll_step)
14550 amount_to_scroll = scroll_max;
14551 else
14552 {
14553 aggressive = BVAR (current_buffer, scroll_down_aggressively);
14554 height = WINDOW_BOX_TEXT_HEIGHT (w);
14555 if (NUMBERP (aggressive))
14556 {
14557 double float_amount = XFLOATINT (aggressive) * height;
14558 amount_to_scroll = float_amount;
14559 if (amount_to_scroll == 0 && float_amount > 0)
14560 amount_to_scroll = 1;
14561 amount_to_scroll -=
14562 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
14563 /* Don't let point enter the scroll margin near
14564 bottom of the window. */
14565 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14566 amount_to_scroll = height - 2*this_scroll_margin + dy;
14567 }
14568 }
14569
14570 if (amount_to_scroll <= 0)
14571 return SCROLLING_FAILED;
14572
14573 move_it_vertically_backward (&it, amount_to_scroll);
14574 startp = it.current.pos;
14575 }
14576 }
14577
14578 /* Run window scroll functions. */
14579 startp = run_window_scroll_functions (window, startp);
14580
14581 /* Display the window. Give up if new fonts are loaded, or if point
14582 doesn't appear. */
14583 if (!try_window (window, startp, 0))
14584 rc = SCROLLING_NEED_LARGER_MATRICES;
14585 else if (w->cursor.vpos < 0)
14586 {
14587 clear_glyph_matrix (w->desired_matrix);
14588 rc = SCROLLING_FAILED;
14589 }
14590 else
14591 {
14592 /* Maybe forget recorded base line for line number display. */
14593 if (!just_this_one_p
14594 || current_buffer->clip_changed
14595 || BEG_UNCHANGED < CHARPOS (startp))
14596 w->base_line_number = Qnil;
14597
14598 /* If cursor ends up on a partially visible line,
14599 treat that as being off the bottom of the screen. */
14600 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
14601 /* It's possible that the cursor is on the first line of the
14602 buffer, which is partially obscured due to a vscroll
14603 (Bug#7537). In that case, avoid looping forever . */
14604 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14605 {
14606 clear_glyph_matrix (w->desired_matrix);
14607 ++extra_scroll_margin_lines;
14608 goto too_near_end;
14609 }
14610 rc = SCROLLING_SUCCESS;
14611 }
14612
14613 return rc;
14614 }
14615
14616
14617 /* Compute a suitable window start for window W if display of W starts
14618 on a continuation line. Value is non-zero if a new window start
14619 was computed.
14620
14621 The new window start will be computed, based on W's width, starting
14622 from the start of the continued line. It is the start of the
14623 screen line with the minimum distance from the old start W->start. */
14624
14625 static int
14626 compute_window_start_on_continuation_line (struct window *w)
14627 {
14628 struct text_pos pos, start_pos;
14629 int window_start_changed_p = 0;
14630
14631 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14632
14633 /* If window start is on a continuation line... Window start may be
14634 < BEGV in case there's invisible text at the start of the
14635 buffer (M-x rmail, for example). */
14636 if (CHARPOS (start_pos) > BEGV
14637 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14638 {
14639 struct it it;
14640 struct glyph_row *row;
14641
14642 /* Handle the case that the window start is out of range. */
14643 if (CHARPOS (start_pos) < BEGV)
14644 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14645 else if (CHARPOS (start_pos) > ZV)
14646 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14647
14648 /* Find the start of the continued line. This should be fast
14649 because scan_buffer is fast (newline cache). */
14650 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
14651 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
14652 row, DEFAULT_FACE_ID);
14653 reseat_at_previous_visible_line_start (&it);
14654
14655 /* If the line start is "too far" away from the window start,
14656 say it takes too much time to compute a new window start. */
14657 if (CHARPOS (start_pos) - IT_CHARPOS (it)
14658 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
14659 {
14660 int min_distance, distance;
14661
14662 /* Move forward by display lines to find the new window
14663 start. If window width was enlarged, the new start can
14664 be expected to be > the old start. If window width was
14665 decreased, the new window start will be < the old start.
14666 So, we're looking for the display line start with the
14667 minimum distance from the old window start. */
14668 pos = it.current.pos;
14669 min_distance = INFINITY;
14670 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
14671 distance < min_distance)
14672 {
14673 min_distance = distance;
14674 pos = it.current.pos;
14675 move_it_by_lines (&it, 1);
14676 }
14677
14678 /* Set the window start there. */
14679 SET_MARKER_FROM_TEXT_POS (w->start, pos);
14680 window_start_changed_p = 1;
14681 }
14682 }
14683
14684 return window_start_changed_p;
14685 }
14686
14687
14688 /* Try cursor movement in case text has not changed in window WINDOW,
14689 with window start STARTP. Value is
14690
14691 CURSOR_MOVEMENT_SUCCESS if successful
14692
14693 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
14694
14695 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
14696 display. *SCROLL_STEP is set to 1, under certain circumstances, if
14697 we want to scroll as if scroll-step were set to 1. See the code.
14698
14699 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
14700 which case we have to abort this redisplay, and adjust matrices
14701 first. */
14702
14703 enum
14704 {
14705 CURSOR_MOVEMENT_SUCCESS,
14706 CURSOR_MOVEMENT_CANNOT_BE_USED,
14707 CURSOR_MOVEMENT_MUST_SCROLL,
14708 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
14709 };
14710
14711 static int
14712 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
14713 {
14714 struct window *w = XWINDOW (window);
14715 struct frame *f = XFRAME (w->frame);
14716 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
14717
14718 #if GLYPH_DEBUG
14719 if (inhibit_try_cursor_movement)
14720 return rc;
14721 #endif
14722
14723 /* Handle case where text has not changed, only point, and it has
14724 not moved off the frame. */
14725 if (/* Point may be in this window. */
14726 PT >= CHARPOS (startp)
14727 /* Selective display hasn't changed. */
14728 && !current_buffer->clip_changed
14729 /* Function force-mode-line-update is used to force a thorough
14730 redisplay. It sets either windows_or_buffers_changed or
14731 update_mode_lines. So don't take a shortcut here for these
14732 cases. */
14733 && !update_mode_lines
14734 && !windows_or_buffers_changed
14735 && !cursor_type_changed
14736 /* Can't use this case if highlighting a region. When a
14737 region exists, cursor movement has to do more than just
14738 set the cursor. */
14739 && !(!NILP (Vtransient_mark_mode)
14740 && !NILP (BVAR (current_buffer, mark_active)))
14741 && NILP (w->region_showing)
14742 && NILP (Vshow_trailing_whitespace)
14743 /* Right after splitting windows, last_point may be nil. */
14744 && INTEGERP (w->last_point)
14745 /* This code is not used for mini-buffer for the sake of the case
14746 of redisplaying to replace an echo area message; since in
14747 that case the mini-buffer contents per se are usually
14748 unchanged. This code is of no real use in the mini-buffer
14749 since the handling of this_line_start_pos, etc., in redisplay
14750 handles the same cases. */
14751 && !EQ (window, minibuf_window)
14752 /* When splitting windows or for new windows, it happens that
14753 redisplay is called with a nil window_end_vpos or one being
14754 larger than the window. This should really be fixed in
14755 window.c. I don't have this on my list, now, so we do
14756 approximately the same as the old redisplay code. --gerd. */
14757 && INTEGERP (w->window_end_vpos)
14758 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
14759 && (FRAME_WINDOW_P (f)
14760 || !overlay_arrow_in_current_buffer_p ()))
14761 {
14762 int this_scroll_margin, top_scroll_margin;
14763 struct glyph_row *row = NULL;
14764
14765 #if GLYPH_DEBUG
14766 debug_method_add (w, "cursor movement");
14767 #endif
14768
14769 /* Scroll if point within this distance from the top or bottom
14770 of the window. This is a pixel value. */
14771 if (scroll_margin > 0)
14772 {
14773 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14774 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14775 }
14776 else
14777 this_scroll_margin = 0;
14778
14779 top_scroll_margin = this_scroll_margin;
14780 if (WINDOW_WANTS_HEADER_LINE_P (w))
14781 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
14782
14783 /* Start with the row the cursor was displayed during the last
14784 not paused redisplay. Give up if that row is not valid. */
14785 if (w->last_cursor.vpos < 0
14786 || w->last_cursor.vpos >= w->current_matrix->nrows)
14787 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14788 else
14789 {
14790 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
14791 if (row->mode_line_p)
14792 ++row;
14793 if (!row->enabled_p)
14794 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14795 }
14796
14797 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
14798 {
14799 int scroll_p = 0, must_scroll = 0;
14800 int last_y = window_text_bottom_y (w) - this_scroll_margin;
14801
14802 if (PT > XFASTINT (w->last_point))
14803 {
14804 /* Point has moved forward. */
14805 while (MATRIX_ROW_END_CHARPOS (row) < PT
14806 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
14807 {
14808 xassert (row->enabled_p);
14809 ++row;
14810 }
14811
14812 /* If the end position of a row equals the start
14813 position of the next row, and PT is at that position,
14814 we would rather display cursor in the next line. */
14815 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14816 && MATRIX_ROW_END_CHARPOS (row) == PT
14817 && row < w->current_matrix->rows
14818 + w->current_matrix->nrows - 1
14819 && MATRIX_ROW_START_CHARPOS (row+1) == PT
14820 && !cursor_row_p (row))
14821 ++row;
14822
14823 /* If within the scroll margin, scroll. Note that
14824 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
14825 the next line would be drawn, and that
14826 this_scroll_margin can be zero. */
14827 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
14828 || PT > MATRIX_ROW_END_CHARPOS (row)
14829 /* Line is completely visible last line in window
14830 and PT is to be set in the next line. */
14831 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
14832 && PT == MATRIX_ROW_END_CHARPOS (row)
14833 && !row->ends_at_zv_p
14834 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
14835 scroll_p = 1;
14836 }
14837 else if (PT < XFASTINT (w->last_point))
14838 {
14839 /* Cursor has to be moved backward. Note that PT >=
14840 CHARPOS (startp) because of the outer if-statement. */
14841 while (!row->mode_line_p
14842 && (MATRIX_ROW_START_CHARPOS (row) > PT
14843 || (MATRIX_ROW_START_CHARPOS (row) == PT
14844 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
14845 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
14846 row > w->current_matrix->rows
14847 && (row-1)->ends_in_newline_from_string_p))))
14848 && (row->y > top_scroll_margin
14849 || CHARPOS (startp) == BEGV))
14850 {
14851 xassert (row->enabled_p);
14852 --row;
14853 }
14854
14855 /* Consider the following case: Window starts at BEGV,
14856 there is invisible, intangible text at BEGV, so that
14857 display starts at some point START > BEGV. It can
14858 happen that we are called with PT somewhere between
14859 BEGV and START. Try to handle that case. */
14860 if (row < w->current_matrix->rows
14861 || row->mode_line_p)
14862 {
14863 row = w->current_matrix->rows;
14864 if (row->mode_line_p)
14865 ++row;
14866 }
14867
14868 /* Due to newlines in overlay strings, we may have to
14869 skip forward over overlay strings. */
14870 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14871 && MATRIX_ROW_END_CHARPOS (row) == PT
14872 && !cursor_row_p (row))
14873 ++row;
14874
14875 /* If within the scroll margin, scroll. */
14876 if (row->y < top_scroll_margin
14877 && CHARPOS (startp) != BEGV)
14878 scroll_p = 1;
14879 }
14880 else
14881 {
14882 /* Cursor did not move. So don't scroll even if cursor line
14883 is partially visible, as it was so before. */
14884 rc = CURSOR_MOVEMENT_SUCCESS;
14885 }
14886
14887 if (PT < MATRIX_ROW_START_CHARPOS (row)
14888 || PT > MATRIX_ROW_END_CHARPOS (row))
14889 {
14890 /* if PT is not in the glyph row, give up. */
14891 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14892 must_scroll = 1;
14893 }
14894 else if (rc != CURSOR_MOVEMENT_SUCCESS
14895 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14896 {
14897 /* If rows are bidi-reordered and point moved, back up
14898 until we find a row that does not belong to a
14899 continuation line. This is because we must consider
14900 all rows of a continued line as candidates for the
14901 new cursor positioning, since row start and end
14902 positions change non-linearly with vertical position
14903 in such rows. */
14904 /* FIXME: Revisit this when glyph ``spilling'' in
14905 continuation lines' rows is implemented for
14906 bidi-reordered rows. */
14907 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
14908 {
14909 /* If we hit the beginning of the displayed portion
14910 without finding the first row of a continued
14911 line, give up. */
14912 if (row <= w->current_matrix->rows)
14913 {
14914 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14915 break;
14916 }
14917 xassert (row->enabled_p);
14918 --row;
14919 }
14920 }
14921 if (must_scroll)
14922 ;
14923 else if (rc != CURSOR_MOVEMENT_SUCCESS
14924 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
14925 && make_cursor_line_fully_visible_p)
14926 {
14927 if (PT == MATRIX_ROW_END_CHARPOS (row)
14928 && !row->ends_at_zv_p
14929 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
14930 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14931 else if (row->height > window_box_height (w))
14932 {
14933 /* If we end up in a partially visible line, let's
14934 make it fully visible, except when it's taller
14935 than the window, in which case we can't do much
14936 about it. */
14937 *scroll_step = 1;
14938 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14939 }
14940 else
14941 {
14942 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14943 if (!cursor_row_fully_visible_p (w, 0, 1))
14944 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14945 else
14946 rc = CURSOR_MOVEMENT_SUCCESS;
14947 }
14948 }
14949 else if (scroll_p)
14950 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14951 else if (rc != CURSOR_MOVEMENT_SUCCESS
14952 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14953 {
14954 /* With bidi-reordered rows, there could be more than
14955 one candidate row whose start and end positions
14956 occlude point. We need to let set_cursor_from_row
14957 find the best candidate. */
14958 /* FIXME: Revisit this when glyph ``spilling'' in
14959 continuation lines' rows is implemented for
14960 bidi-reordered rows. */
14961 int rv = 0;
14962
14963 do
14964 {
14965 int at_zv_p = 0, exact_match_p = 0;
14966
14967 if (MATRIX_ROW_START_CHARPOS (row) <= PT
14968 && PT <= MATRIX_ROW_END_CHARPOS (row)
14969 && cursor_row_p (row))
14970 rv |= set_cursor_from_row (w, row, w->current_matrix,
14971 0, 0, 0, 0);
14972 /* As soon as we've found the exact match for point,
14973 or the first suitable row whose ends_at_zv_p flag
14974 is set, we are done. */
14975 at_zv_p =
14976 MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p;
14977 if (rv && !at_zv_p
14978 && w->cursor.hpos >= 0
14979 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
14980 w->cursor.vpos))
14981 {
14982 struct glyph_row *candidate =
14983 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
14984 struct glyph *g =
14985 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
14986 EMACS_INT endpos = MATRIX_ROW_END_CHARPOS (candidate);
14987
14988 exact_match_p =
14989 (BUFFERP (g->object) && g->charpos == PT)
14990 || (INTEGERP (g->object)
14991 && (g->charpos == PT
14992 || (g->charpos == 0 && endpos - 1 == PT)));
14993 }
14994 if (rv && (at_zv_p || exact_match_p))
14995 {
14996 rc = CURSOR_MOVEMENT_SUCCESS;
14997 break;
14998 }
14999 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15000 break;
15001 ++row;
15002 }
15003 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15004 || row->continued_p)
15005 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15006 || (MATRIX_ROW_START_CHARPOS (row) == PT
15007 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15008 /* If we didn't find any candidate rows, or exited the
15009 loop before all the candidates were examined, signal
15010 to the caller that this method failed. */
15011 if (rc != CURSOR_MOVEMENT_SUCCESS
15012 && !(rv
15013 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15014 && !row->continued_p))
15015 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15016 else if (rv)
15017 rc = CURSOR_MOVEMENT_SUCCESS;
15018 }
15019 else
15020 {
15021 do
15022 {
15023 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15024 {
15025 rc = CURSOR_MOVEMENT_SUCCESS;
15026 break;
15027 }
15028 ++row;
15029 }
15030 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15031 && MATRIX_ROW_START_CHARPOS (row) == PT
15032 && cursor_row_p (row));
15033 }
15034 }
15035 }
15036
15037 return rc;
15038 }
15039
15040 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
15041 static
15042 #endif
15043 void
15044 set_vertical_scroll_bar (struct window *w)
15045 {
15046 EMACS_INT start, end, whole;
15047
15048 /* Calculate the start and end positions for the current window.
15049 At some point, it would be nice to choose between scrollbars
15050 which reflect the whole buffer size, with special markers
15051 indicating narrowing, and scrollbars which reflect only the
15052 visible region.
15053
15054 Note that mini-buffers sometimes aren't displaying any text. */
15055 if (!MINI_WINDOW_P (w)
15056 || (w == XWINDOW (minibuf_window)
15057 && NILP (echo_area_buffer[0])))
15058 {
15059 struct buffer *buf = XBUFFER (w->buffer);
15060 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15061 start = marker_position (w->start) - BUF_BEGV (buf);
15062 /* I don't think this is guaranteed to be right. For the
15063 moment, we'll pretend it is. */
15064 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
15065
15066 if (end < start)
15067 end = start;
15068 if (whole < (end - start))
15069 whole = end - start;
15070 }
15071 else
15072 start = end = whole = 0;
15073
15074 /* Indicate what this scroll bar ought to be displaying now. */
15075 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15076 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15077 (w, end - start, whole, start);
15078 }
15079
15080
15081 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15082 selected_window is redisplayed.
15083
15084 We can return without actually redisplaying the window if
15085 fonts_changed_p is nonzero. In that case, redisplay_internal will
15086 retry. */
15087
15088 static void
15089 redisplay_window (Lisp_Object window, int just_this_one_p)
15090 {
15091 struct window *w = XWINDOW (window);
15092 struct frame *f = XFRAME (w->frame);
15093 struct buffer *buffer = XBUFFER (w->buffer);
15094 struct buffer *old = current_buffer;
15095 struct text_pos lpoint, opoint, startp;
15096 int update_mode_line;
15097 int tem;
15098 struct it it;
15099 /* Record it now because it's overwritten. */
15100 int current_matrix_up_to_date_p = 0;
15101 int used_current_matrix_p = 0;
15102 /* This is less strict than current_matrix_up_to_date_p.
15103 It indicates that the buffer contents and narrowing are unchanged. */
15104 int buffer_unchanged_p = 0;
15105 int temp_scroll_step = 0;
15106 int count = SPECPDL_INDEX ();
15107 int rc;
15108 int centering_position = -1;
15109 int last_line_misfit = 0;
15110 EMACS_INT beg_unchanged, end_unchanged;
15111
15112 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15113 opoint = lpoint;
15114
15115 /* W must be a leaf window here. */
15116 xassert (!NILP (w->buffer));
15117 #if GLYPH_DEBUG
15118 *w->desired_matrix->method = 0;
15119 #endif
15120
15121 restart:
15122 reconsider_clip_changes (w, buffer);
15123
15124 /* Has the mode line to be updated? */
15125 update_mode_line = (!NILP (w->update_mode_line)
15126 || update_mode_lines
15127 || buffer->clip_changed
15128 || buffer->prevent_redisplay_optimizations_p);
15129
15130 if (MINI_WINDOW_P (w))
15131 {
15132 if (w == XWINDOW (echo_area_window)
15133 && !NILP (echo_area_buffer[0]))
15134 {
15135 if (update_mode_line)
15136 /* We may have to update a tty frame's menu bar or a
15137 tool-bar. Example `M-x C-h C-h C-g'. */
15138 goto finish_menu_bars;
15139 else
15140 /* We've already displayed the echo area glyphs in this window. */
15141 goto finish_scroll_bars;
15142 }
15143 else if ((w != XWINDOW (minibuf_window)
15144 || minibuf_level == 0)
15145 /* When buffer is nonempty, redisplay window normally. */
15146 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
15147 /* Quail displays non-mini buffers in minibuffer window.
15148 In that case, redisplay the window normally. */
15149 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
15150 {
15151 /* W is a mini-buffer window, but it's not active, so clear
15152 it. */
15153 int yb = window_text_bottom_y (w);
15154 struct glyph_row *row;
15155 int y;
15156
15157 for (y = 0, row = w->desired_matrix->rows;
15158 y < yb;
15159 y += row->height, ++row)
15160 blank_row (w, row, y);
15161 goto finish_scroll_bars;
15162 }
15163
15164 clear_glyph_matrix (w->desired_matrix);
15165 }
15166
15167 /* Otherwise set up data on this window; select its buffer and point
15168 value. */
15169 /* Really select the buffer, for the sake of buffer-local
15170 variables. */
15171 set_buffer_internal_1 (XBUFFER (w->buffer));
15172
15173 current_matrix_up_to_date_p
15174 = (!NILP (w->window_end_valid)
15175 && !current_buffer->clip_changed
15176 && !current_buffer->prevent_redisplay_optimizations_p
15177 && XFASTINT (w->last_modified) >= MODIFF
15178 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
15179
15180 /* Run the window-bottom-change-functions
15181 if it is possible that the text on the screen has changed
15182 (either due to modification of the text, or any other reason). */
15183 if (!current_matrix_up_to_date_p
15184 && !NILP (Vwindow_text_change_functions))
15185 {
15186 safe_run_hooks (Qwindow_text_change_functions);
15187 goto restart;
15188 }
15189
15190 beg_unchanged = BEG_UNCHANGED;
15191 end_unchanged = END_UNCHANGED;
15192
15193 SET_TEXT_POS (opoint, PT, PT_BYTE);
15194
15195 specbind (Qinhibit_point_motion_hooks, Qt);
15196
15197 buffer_unchanged_p
15198 = (!NILP (w->window_end_valid)
15199 && !current_buffer->clip_changed
15200 && XFASTINT (w->last_modified) >= MODIFF
15201 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
15202
15203 /* When windows_or_buffers_changed is non-zero, we can't rely on
15204 the window end being valid, so set it to nil there. */
15205 if (windows_or_buffers_changed)
15206 {
15207 /* If window starts on a continuation line, maybe adjust the
15208 window start in case the window's width changed. */
15209 if (XMARKER (w->start)->buffer == current_buffer)
15210 compute_window_start_on_continuation_line (w);
15211
15212 w->window_end_valid = Qnil;
15213 }
15214
15215 /* Some sanity checks. */
15216 CHECK_WINDOW_END (w);
15217 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15218 abort ();
15219 if (BYTEPOS (opoint) < CHARPOS (opoint))
15220 abort ();
15221
15222 /* If %c is in mode line, update it if needed. */
15223 if (!NILP (w->column_number_displayed)
15224 /* This alternative quickly identifies a common case
15225 where no change is needed. */
15226 && !(PT == XFASTINT (w->last_point)
15227 && XFASTINT (w->last_modified) >= MODIFF
15228 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
15229 && (XFASTINT (w->column_number_displayed) != current_column ()))
15230 update_mode_line = 1;
15231
15232 /* Count number of windows showing the selected buffer. An indirect
15233 buffer counts as its base buffer. */
15234 if (!just_this_one_p)
15235 {
15236 struct buffer *current_base, *window_base;
15237 current_base = current_buffer;
15238 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
15239 if (current_base->base_buffer)
15240 current_base = current_base->base_buffer;
15241 if (window_base->base_buffer)
15242 window_base = window_base->base_buffer;
15243 if (current_base == window_base)
15244 buffer_shared++;
15245 }
15246
15247 /* Point refers normally to the selected window. For any other
15248 window, set up appropriate value. */
15249 if (!EQ (window, selected_window))
15250 {
15251 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
15252 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
15253 if (new_pt < BEGV)
15254 {
15255 new_pt = BEGV;
15256 new_pt_byte = BEGV_BYTE;
15257 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15258 }
15259 else if (new_pt > (ZV - 1))
15260 {
15261 new_pt = ZV;
15262 new_pt_byte = ZV_BYTE;
15263 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15264 }
15265
15266 /* We don't use SET_PT so that the point-motion hooks don't run. */
15267 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
15268 }
15269
15270 /* If any of the character widths specified in the display table
15271 have changed, invalidate the width run cache. It's true that
15272 this may be a bit late to catch such changes, but the rest of
15273 redisplay goes (non-fatally) haywire when the display table is
15274 changed, so why should we worry about doing any better? */
15275 if (current_buffer->width_run_cache)
15276 {
15277 struct Lisp_Char_Table *disptab = buffer_display_table ();
15278
15279 if (! disptab_matches_widthtab (disptab,
15280 XVECTOR (BVAR (current_buffer, width_table))))
15281 {
15282 invalidate_region_cache (current_buffer,
15283 current_buffer->width_run_cache,
15284 BEG, Z);
15285 recompute_width_table (current_buffer, disptab);
15286 }
15287 }
15288
15289 /* If window-start is screwed up, choose a new one. */
15290 if (XMARKER (w->start)->buffer != current_buffer)
15291 goto recenter;
15292
15293 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15294
15295 /* If someone specified a new starting point but did not insist,
15296 check whether it can be used. */
15297 if (!NILP (w->optional_new_start)
15298 && CHARPOS (startp) >= BEGV
15299 && CHARPOS (startp) <= ZV)
15300 {
15301 w->optional_new_start = Qnil;
15302 start_display (&it, w, startp);
15303 move_it_to (&it, PT, 0, it.last_visible_y, -1,
15304 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15305 if (IT_CHARPOS (it) == PT)
15306 w->force_start = Qt;
15307 /* IT may overshoot PT if text at PT is invisible. */
15308 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
15309 w->force_start = Qt;
15310 }
15311
15312 force_start:
15313
15314 /* Handle case where place to start displaying has been specified,
15315 unless the specified location is outside the accessible range. */
15316 if (!NILP (w->force_start)
15317 || w->frozen_window_start_p)
15318 {
15319 /* We set this later on if we have to adjust point. */
15320 int new_vpos = -1;
15321
15322 w->force_start = Qnil;
15323 w->vscroll = 0;
15324 w->window_end_valid = Qnil;
15325
15326 /* Forget any recorded base line for line number display. */
15327 if (!buffer_unchanged_p)
15328 w->base_line_number = Qnil;
15329
15330 /* Redisplay the mode line. Select the buffer properly for that.
15331 Also, run the hook window-scroll-functions
15332 because we have scrolled. */
15333 /* Note, we do this after clearing force_start because
15334 if there's an error, it is better to forget about force_start
15335 than to get into an infinite loop calling the hook functions
15336 and having them get more errors. */
15337 if (!update_mode_line
15338 || ! NILP (Vwindow_scroll_functions))
15339 {
15340 update_mode_line = 1;
15341 w->update_mode_line = Qt;
15342 startp = run_window_scroll_functions (window, startp);
15343 }
15344
15345 w->last_modified = make_number (0);
15346 w->last_overlay_modified = make_number (0);
15347 if (CHARPOS (startp) < BEGV)
15348 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
15349 else if (CHARPOS (startp) > ZV)
15350 SET_TEXT_POS (startp, ZV, ZV_BYTE);
15351
15352 /* Redisplay, then check if cursor has been set during the
15353 redisplay. Give up if new fonts were loaded. */
15354 /* We used to issue a CHECK_MARGINS argument to try_window here,
15355 but this causes scrolling to fail when point begins inside
15356 the scroll margin (bug#148) -- cyd */
15357 if (!try_window (window, startp, 0))
15358 {
15359 w->force_start = Qt;
15360 clear_glyph_matrix (w->desired_matrix);
15361 goto need_larger_matrices;
15362 }
15363
15364 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
15365 {
15366 /* If point does not appear, try to move point so it does
15367 appear. The desired matrix has been built above, so we
15368 can use it here. */
15369 new_vpos = window_box_height (w) / 2;
15370 }
15371
15372 if (!cursor_row_fully_visible_p (w, 0, 0))
15373 {
15374 /* Point does appear, but on a line partly visible at end of window.
15375 Move it back to a fully-visible line. */
15376 new_vpos = window_box_height (w);
15377 }
15378
15379 /* If we need to move point for either of the above reasons,
15380 now actually do it. */
15381 if (new_vpos >= 0)
15382 {
15383 struct glyph_row *row;
15384
15385 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
15386 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
15387 ++row;
15388
15389 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
15390 MATRIX_ROW_START_BYTEPOS (row));
15391
15392 if (w != XWINDOW (selected_window))
15393 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
15394 else if (current_buffer == old)
15395 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15396
15397 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
15398
15399 /* If we are highlighting the region, then we just changed
15400 the region, so redisplay to show it. */
15401 if (!NILP (Vtransient_mark_mode)
15402 && !NILP (BVAR (current_buffer, mark_active)))
15403 {
15404 clear_glyph_matrix (w->desired_matrix);
15405 if (!try_window (window, startp, 0))
15406 goto need_larger_matrices;
15407 }
15408 }
15409
15410 #if GLYPH_DEBUG
15411 debug_method_add (w, "forced window start");
15412 #endif
15413 goto done;
15414 }
15415
15416 /* Handle case where text has not changed, only point, and it has
15417 not moved off the frame, and we are not retrying after hscroll.
15418 (current_matrix_up_to_date_p is nonzero when retrying.) */
15419 if (current_matrix_up_to_date_p
15420 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
15421 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
15422 {
15423 switch (rc)
15424 {
15425 case CURSOR_MOVEMENT_SUCCESS:
15426 used_current_matrix_p = 1;
15427 goto done;
15428
15429 case CURSOR_MOVEMENT_MUST_SCROLL:
15430 goto try_to_scroll;
15431
15432 default:
15433 abort ();
15434 }
15435 }
15436 /* If current starting point was originally the beginning of a line
15437 but no longer is, find a new starting point. */
15438 else if (!NILP (w->start_at_line_beg)
15439 && !(CHARPOS (startp) <= BEGV
15440 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
15441 {
15442 #if GLYPH_DEBUG
15443 debug_method_add (w, "recenter 1");
15444 #endif
15445 goto recenter;
15446 }
15447
15448 /* Try scrolling with try_window_id. Value is > 0 if update has
15449 been done, it is -1 if we know that the same window start will
15450 not work. It is 0 if unsuccessful for some other reason. */
15451 else if ((tem = try_window_id (w)) != 0)
15452 {
15453 #if GLYPH_DEBUG
15454 debug_method_add (w, "try_window_id %d", tem);
15455 #endif
15456
15457 if (fonts_changed_p)
15458 goto need_larger_matrices;
15459 if (tem > 0)
15460 goto done;
15461
15462 /* Otherwise try_window_id has returned -1 which means that we
15463 don't want the alternative below this comment to execute. */
15464 }
15465 else if (CHARPOS (startp) >= BEGV
15466 && CHARPOS (startp) <= ZV
15467 && PT >= CHARPOS (startp)
15468 && (CHARPOS (startp) < ZV
15469 /* Avoid starting at end of buffer. */
15470 || CHARPOS (startp) == BEGV
15471 || (XFASTINT (w->last_modified) >= MODIFF
15472 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
15473 {
15474 int d1, d2, d3, d4, d5, d6;
15475
15476 /* If first window line is a continuation line, and window start
15477 is inside the modified region, but the first change is before
15478 current window start, we must select a new window start.
15479
15480 However, if this is the result of a down-mouse event (e.g. by
15481 extending the mouse-drag-overlay), we don't want to select a
15482 new window start, since that would change the position under
15483 the mouse, resulting in an unwanted mouse-movement rather
15484 than a simple mouse-click. */
15485 if (NILP (w->start_at_line_beg)
15486 && NILP (do_mouse_tracking)
15487 && CHARPOS (startp) > BEGV
15488 && CHARPOS (startp) > BEG + beg_unchanged
15489 && CHARPOS (startp) <= Z - end_unchanged
15490 /* Even if w->start_at_line_beg is nil, a new window may
15491 start at a line_beg, since that's how set_buffer_window
15492 sets it. So, we need to check the return value of
15493 compute_window_start_on_continuation_line. (See also
15494 bug#197). */
15495 && XMARKER (w->start)->buffer == current_buffer
15496 && compute_window_start_on_continuation_line (w)
15497 /* It doesn't make sense to force the window start like we
15498 do at label force_start if it is already known that point
15499 will not be visible in the resulting window, because
15500 doing so will move point from its correct position
15501 instead of scrolling the window to bring point into view.
15502 See bug#9324. */
15503 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
15504 {
15505 w->force_start = Qt;
15506 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15507 goto force_start;
15508 }
15509
15510 #if GLYPH_DEBUG
15511 debug_method_add (w, "same window start");
15512 #endif
15513
15514 /* Try to redisplay starting at same place as before.
15515 If point has not moved off frame, accept the results. */
15516 if (!current_matrix_up_to_date_p
15517 /* Don't use try_window_reusing_current_matrix in this case
15518 because a window scroll function can have changed the
15519 buffer. */
15520 || !NILP (Vwindow_scroll_functions)
15521 || MINI_WINDOW_P (w)
15522 || !(used_current_matrix_p
15523 = try_window_reusing_current_matrix (w)))
15524 {
15525 IF_DEBUG (debug_method_add (w, "1"));
15526 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
15527 /* -1 means we need to scroll.
15528 0 means we need new matrices, but fonts_changed_p
15529 is set in that case, so we will detect it below. */
15530 goto try_to_scroll;
15531 }
15532
15533 if (fonts_changed_p)
15534 goto need_larger_matrices;
15535
15536 if (w->cursor.vpos >= 0)
15537 {
15538 if (!just_this_one_p
15539 || current_buffer->clip_changed
15540 || BEG_UNCHANGED < CHARPOS (startp))
15541 /* Forget any recorded base line for line number display. */
15542 w->base_line_number = Qnil;
15543
15544 if (!cursor_row_fully_visible_p (w, 1, 0))
15545 {
15546 clear_glyph_matrix (w->desired_matrix);
15547 last_line_misfit = 1;
15548 }
15549 /* Drop through and scroll. */
15550 else
15551 goto done;
15552 }
15553 else
15554 clear_glyph_matrix (w->desired_matrix);
15555 }
15556
15557 try_to_scroll:
15558
15559 w->last_modified = make_number (0);
15560 w->last_overlay_modified = make_number (0);
15561
15562 /* Redisplay the mode line. Select the buffer properly for that. */
15563 if (!update_mode_line)
15564 {
15565 update_mode_line = 1;
15566 w->update_mode_line = Qt;
15567 }
15568
15569 /* Try to scroll by specified few lines. */
15570 if ((scroll_conservatively
15571 || emacs_scroll_step
15572 || temp_scroll_step
15573 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
15574 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
15575 && CHARPOS (startp) >= BEGV
15576 && CHARPOS (startp) <= ZV)
15577 {
15578 /* The function returns -1 if new fonts were loaded, 1 if
15579 successful, 0 if not successful. */
15580 int ss = try_scrolling (window, just_this_one_p,
15581 scroll_conservatively,
15582 emacs_scroll_step,
15583 temp_scroll_step, last_line_misfit);
15584 switch (ss)
15585 {
15586 case SCROLLING_SUCCESS:
15587 goto done;
15588
15589 case SCROLLING_NEED_LARGER_MATRICES:
15590 goto need_larger_matrices;
15591
15592 case SCROLLING_FAILED:
15593 break;
15594
15595 default:
15596 abort ();
15597 }
15598 }
15599
15600 /* Finally, just choose a place to start which positions point
15601 according to user preferences. */
15602
15603 recenter:
15604
15605 #if GLYPH_DEBUG
15606 debug_method_add (w, "recenter");
15607 #endif
15608
15609 /* w->vscroll = 0; */
15610
15611 /* Forget any previously recorded base line for line number display. */
15612 if (!buffer_unchanged_p)
15613 w->base_line_number = Qnil;
15614
15615 /* Determine the window start relative to point. */
15616 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15617 it.current_y = it.last_visible_y;
15618 if (centering_position < 0)
15619 {
15620 int margin =
15621 scroll_margin > 0
15622 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15623 : 0;
15624 EMACS_INT margin_pos = CHARPOS (startp);
15625 Lisp_Object aggressive;
15626 int scrolling_up;
15627
15628 /* If there is a scroll margin at the top of the window, find
15629 its character position. */
15630 if (margin
15631 /* Cannot call start_display if startp is not in the
15632 accessible region of the buffer. This can happen when we
15633 have just switched to a different buffer and/or changed
15634 its restriction. In that case, startp is initialized to
15635 the character position 1 (BEGV) because we did not yet
15636 have chance to display the buffer even once. */
15637 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
15638 {
15639 struct it it1;
15640 void *it1data = NULL;
15641
15642 SAVE_IT (it1, it, it1data);
15643 start_display (&it1, w, startp);
15644 move_it_vertically (&it1, margin * FRAME_LINE_HEIGHT (f));
15645 margin_pos = IT_CHARPOS (it1);
15646 RESTORE_IT (&it, &it, it1data);
15647 }
15648 scrolling_up = PT > margin_pos;
15649 aggressive =
15650 scrolling_up
15651 ? BVAR (current_buffer, scroll_up_aggressively)
15652 : BVAR (current_buffer, scroll_down_aggressively);
15653
15654 if (!MINI_WINDOW_P (w)
15655 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
15656 {
15657 int pt_offset = 0;
15658
15659 /* Setting scroll-conservatively overrides
15660 scroll-*-aggressively. */
15661 if (!scroll_conservatively && NUMBERP (aggressive))
15662 {
15663 double float_amount = XFLOATINT (aggressive);
15664
15665 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
15666 if (pt_offset == 0 && float_amount > 0)
15667 pt_offset = 1;
15668 if (pt_offset && margin > 0)
15669 margin -= 1;
15670 }
15671 /* Compute how much to move the window start backward from
15672 point so that point will be displayed where the user
15673 wants it. */
15674 if (scrolling_up)
15675 {
15676 centering_position = it.last_visible_y;
15677 if (pt_offset)
15678 centering_position -= pt_offset;
15679 centering_position -=
15680 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0))
15681 + WINDOW_HEADER_LINE_HEIGHT (w);
15682 /* Don't let point enter the scroll margin near top of
15683 the window. */
15684 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
15685 centering_position = margin * FRAME_LINE_HEIGHT (f);
15686 }
15687 else
15688 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
15689 }
15690 else
15691 /* Set the window start half the height of the window backward
15692 from point. */
15693 centering_position = window_box_height (w) / 2;
15694 }
15695 move_it_vertically_backward (&it, centering_position);
15696
15697 xassert (IT_CHARPOS (it) >= BEGV);
15698
15699 /* The function move_it_vertically_backward may move over more
15700 than the specified y-distance. If it->w is small, e.g. a
15701 mini-buffer window, we may end up in front of the window's
15702 display area. Start displaying at the start of the line
15703 containing PT in this case. */
15704 if (it.current_y <= 0)
15705 {
15706 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15707 move_it_vertically_backward (&it, 0);
15708 it.current_y = 0;
15709 }
15710
15711 it.current_x = it.hpos = 0;
15712
15713 /* Set the window start position here explicitly, to avoid an
15714 infinite loop in case the functions in window-scroll-functions
15715 get errors. */
15716 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
15717
15718 /* Run scroll hooks. */
15719 startp = run_window_scroll_functions (window, it.current.pos);
15720
15721 /* Redisplay the window. */
15722 if (!current_matrix_up_to_date_p
15723 || windows_or_buffers_changed
15724 || cursor_type_changed
15725 /* Don't use try_window_reusing_current_matrix in this case
15726 because it can have changed the buffer. */
15727 || !NILP (Vwindow_scroll_functions)
15728 || !just_this_one_p
15729 || MINI_WINDOW_P (w)
15730 || !(used_current_matrix_p
15731 = try_window_reusing_current_matrix (w)))
15732 try_window (window, startp, 0);
15733
15734 /* If new fonts have been loaded (due to fontsets), give up. We
15735 have to start a new redisplay since we need to re-adjust glyph
15736 matrices. */
15737 if (fonts_changed_p)
15738 goto need_larger_matrices;
15739
15740 /* If cursor did not appear assume that the middle of the window is
15741 in the first line of the window. Do it again with the next line.
15742 (Imagine a window of height 100, displaying two lines of height
15743 60. Moving back 50 from it->last_visible_y will end in the first
15744 line.) */
15745 if (w->cursor.vpos < 0)
15746 {
15747 if (!NILP (w->window_end_valid)
15748 && PT >= Z - XFASTINT (w->window_end_pos))
15749 {
15750 clear_glyph_matrix (w->desired_matrix);
15751 move_it_by_lines (&it, 1);
15752 try_window (window, it.current.pos, 0);
15753 }
15754 else if (PT < IT_CHARPOS (it))
15755 {
15756 clear_glyph_matrix (w->desired_matrix);
15757 move_it_by_lines (&it, -1);
15758 try_window (window, it.current.pos, 0);
15759 }
15760 else
15761 {
15762 /* Not much we can do about it. */
15763 }
15764 }
15765
15766 /* Consider the following case: Window starts at BEGV, there is
15767 invisible, intangible text at BEGV, so that display starts at
15768 some point START > BEGV. It can happen that we are called with
15769 PT somewhere between BEGV and START. Try to handle that case. */
15770 if (w->cursor.vpos < 0)
15771 {
15772 struct glyph_row *row = w->current_matrix->rows;
15773 if (row->mode_line_p)
15774 ++row;
15775 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15776 }
15777
15778 if (!cursor_row_fully_visible_p (w, 0, 0))
15779 {
15780 /* If vscroll is enabled, disable it and try again. */
15781 if (w->vscroll)
15782 {
15783 w->vscroll = 0;
15784 clear_glyph_matrix (w->desired_matrix);
15785 goto recenter;
15786 }
15787
15788 /* Users who set scroll-conservatively to a large number want
15789 point just above/below the scroll margin. If we ended up
15790 with point's row partially visible, move the window start to
15791 make that row fully visible and out of the margin. */
15792 if (scroll_conservatively > SCROLL_LIMIT)
15793 {
15794 int margin =
15795 scroll_margin > 0
15796 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15797 : 0;
15798 int move_down = w->cursor.vpos >= WINDOW_TOTAL_LINES (w) / 2;
15799
15800 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
15801 clear_glyph_matrix (w->desired_matrix);
15802 if (1 == try_window (window, it.current.pos,
15803 TRY_WINDOW_CHECK_MARGINS))
15804 goto done;
15805 }
15806
15807 /* If centering point failed to make the whole line visible,
15808 put point at the top instead. That has to make the whole line
15809 visible, if it can be done. */
15810 if (centering_position == 0)
15811 goto done;
15812
15813 clear_glyph_matrix (w->desired_matrix);
15814 centering_position = 0;
15815 goto recenter;
15816 }
15817
15818 done:
15819
15820 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15821 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
15822 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
15823 ? Qt : Qnil);
15824
15825 /* Display the mode line, if we must. */
15826 if ((update_mode_line
15827 /* If window not full width, must redo its mode line
15828 if (a) the window to its side is being redone and
15829 (b) we do a frame-based redisplay. This is a consequence
15830 of how inverted lines are drawn in frame-based redisplay. */
15831 || (!just_this_one_p
15832 && !FRAME_WINDOW_P (f)
15833 && !WINDOW_FULL_WIDTH_P (w))
15834 /* Line number to display. */
15835 || INTEGERP (w->base_line_pos)
15836 /* Column number is displayed and different from the one displayed. */
15837 || (!NILP (w->column_number_displayed)
15838 && (XFASTINT (w->column_number_displayed) != current_column ())))
15839 /* This means that the window has a mode line. */
15840 && (WINDOW_WANTS_MODELINE_P (w)
15841 || WINDOW_WANTS_HEADER_LINE_P (w)))
15842 {
15843 display_mode_lines (w);
15844
15845 /* If mode line height has changed, arrange for a thorough
15846 immediate redisplay using the correct mode line height. */
15847 if (WINDOW_WANTS_MODELINE_P (w)
15848 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
15849 {
15850 fonts_changed_p = 1;
15851 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
15852 = DESIRED_MODE_LINE_HEIGHT (w);
15853 }
15854
15855 /* If header line height has changed, arrange for a thorough
15856 immediate redisplay using the correct header line height. */
15857 if (WINDOW_WANTS_HEADER_LINE_P (w)
15858 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
15859 {
15860 fonts_changed_p = 1;
15861 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
15862 = DESIRED_HEADER_LINE_HEIGHT (w);
15863 }
15864
15865 if (fonts_changed_p)
15866 goto need_larger_matrices;
15867 }
15868
15869 if (!line_number_displayed
15870 && !BUFFERP (w->base_line_pos))
15871 {
15872 w->base_line_pos = Qnil;
15873 w->base_line_number = Qnil;
15874 }
15875
15876 finish_menu_bars:
15877
15878 /* When we reach a frame's selected window, redo the frame's menu bar. */
15879 if (update_mode_line
15880 && EQ (FRAME_SELECTED_WINDOW (f), window))
15881 {
15882 int redisplay_menu_p = 0;
15883
15884 if (FRAME_WINDOW_P (f))
15885 {
15886 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
15887 || defined (HAVE_NS) || defined (USE_GTK)
15888 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
15889 #else
15890 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15891 #endif
15892 }
15893 else
15894 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15895
15896 if (redisplay_menu_p)
15897 display_menu_bar (w);
15898
15899 #ifdef HAVE_WINDOW_SYSTEM
15900 if (FRAME_WINDOW_P (f))
15901 {
15902 #if defined (USE_GTK) || defined (HAVE_NS)
15903 if (FRAME_EXTERNAL_TOOL_BAR (f))
15904 redisplay_tool_bar (f);
15905 #else
15906 if (WINDOWP (f->tool_bar_window)
15907 && (FRAME_TOOL_BAR_LINES (f) > 0
15908 || !NILP (Vauto_resize_tool_bars))
15909 && redisplay_tool_bar (f))
15910 ignore_mouse_drag_p = 1;
15911 #endif
15912 }
15913 #endif
15914 }
15915
15916 #ifdef HAVE_WINDOW_SYSTEM
15917 if (FRAME_WINDOW_P (f)
15918 && update_window_fringes (w, (just_this_one_p
15919 || (!used_current_matrix_p && !overlay_arrow_seen)
15920 || w->pseudo_window_p)))
15921 {
15922 update_begin (f);
15923 BLOCK_INPUT;
15924 if (draw_window_fringes (w, 1))
15925 x_draw_vertical_border (w);
15926 UNBLOCK_INPUT;
15927 update_end (f);
15928 }
15929 #endif /* HAVE_WINDOW_SYSTEM */
15930
15931 /* We go to this label, with fonts_changed_p nonzero,
15932 if it is necessary to try again using larger glyph matrices.
15933 We have to redeem the scroll bar even in this case,
15934 because the loop in redisplay_internal expects that. */
15935 need_larger_matrices:
15936 ;
15937 finish_scroll_bars:
15938
15939 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
15940 {
15941 /* Set the thumb's position and size. */
15942 set_vertical_scroll_bar (w);
15943
15944 /* Note that we actually used the scroll bar attached to this
15945 window, so it shouldn't be deleted at the end of redisplay. */
15946 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
15947 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
15948 }
15949
15950 /* Restore current_buffer and value of point in it. The window
15951 update may have changed the buffer, so first make sure `opoint'
15952 is still valid (Bug#6177). */
15953 if (CHARPOS (opoint) < BEGV)
15954 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
15955 else if (CHARPOS (opoint) > ZV)
15956 TEMP_SET_PT_BOTH (Z, Z_BYTE);
15957 else
15958 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
15959
15960 set_buffer_internal_1 (old);
15961 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
15962 shorter. This can be caused by log truncation in *Messages*. */
15963 if (CHARPOS (lpoint) <= ZV)
15964 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
15965
15966 unbind_to (count, Qnil);
15967 }
15968
15969
15970 /* Build the complete desired matrix of WINDOW with a window start
15971 buffer position POS.
15972
15973 Value is 1 if successful. It is zero if fonts were loaded during
15974 redisplay which makes re-adjusting glyph matrices necessary, and -1
15975 if point would appear in the scroll margins.
15976 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
15977 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
15978 set in FLAGS.) */
15979
15980 int
15981 try_window (Lisp_Object window, struct text_pos pos, int flags)
15982 {
15983 struct window *w = XWINDOW (window);
15984 struct it it;
15985 struct glyph_row *last_text_row = NULL;
15986 struct frame *f = XFRAME (w->frame);
15987
15988 /* Make POS the new window start. */
15989 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
15990
15991 /* Mark cursor position as unknown. No overlay arrow seen. */
15992 w->cursor.vpos = -1;
15993 overlay_arrow_seen = 0;
15994
15995 /* Initialize iterator and info to start at POS. */
15996 start_display (&it, w, pos);
15997
15998 /* Display all lines of W. */
15999 while (it.current_y < it.last_visible_y)
16000 {
16001 if (display_line (&it))
16002 last_text_row = it.glyph_row - 1;
16003 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16004 return 0;
16005 }
16006
16007 /* Don't let the cursor end in the scroll margins. */
16008 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16009 && !MINI_WINDOW_P (w))
16010 {
16011 int this_scroll_margin;
16012
16013 if (scroll_margin > 0)
16014 {
16015 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
16016 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
16017 }
16018 else
16019 this_scroll_margin = 0;
16020
16021 if ((w->cursor.y >= 0 /* not vscrolled */
16022 && w->cursor.y < this_scroll_margin
16023 && CHARPOS (pos) > BEGV
16024 && IT_CHARPOS (it) < ZV)
16025 /* rms: considering make_cursor_line_fully_visible_p here
16026 seems to give wrong results. We don't want to recenter
16027 when the last line is partly visible, we want to allow
16028 that case to be handled in the usual way. */
16029 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16030 {
16031 w->cursor.vpos = -1;
16032 clear_glyph_matrix (w->desired_matrix);
16033 return -1;
16034 }
16035 }
16036
16037 /* If bottom moved off end of frame, change mode line percentage. */
16038 if (XFASTINT (w->window_end_pos) <= 0
16039 && Z != IT_CHARPOS (it))
16040 w->update_mode_line = Qt;
16041
16042 /* Set window_end_pos to the offset of the last character displayed
16043 on the window from the end of current_buffer. Set
16044 window_end_vpos to its row number. */
16045 if (last_text_row)
16046 {
16047 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16048 w->window_end_bytepos
16049 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16050 w->window_end_pos
16051 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16052 w->window_end_vpos
16053 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16054 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
16055 ->displays_text_p);
16056 }
16057 else
16058 {
16059 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16060 w->window_end_pos = make_number (Z - ZV);
16061 w->window_end_vpos = make_number (0);
16062 }
16063
16064 /* But that is not valid info until redisplay finishes. */
16065 w->window_end_valid = Qnil;
16066 return 1;
16067 }
16068
16069
16070 \f
16071 /************************************************************************
16072 Window redisplay reusing current matrix when buffer has not changed
16073 ************************************************************************/
16074
16075 /* Try redisplay of window W showing an unchanged buffer with a
16076 different window start than the last time it was displayed by
16077 reusing its current matrix. Value is non-zero if successful.
16078 W->start is the new window start. */
16079
16080 static int
16081 try_window_reusing_current_matrix (struct window *w)
16082 {
16083 struct frame *f = XFRAME (w->frame);
16084 struct glyph_row *bottom_row;
16085 struct it it;
16086 struct run run;
16087 struct text_pos start, new_start;
16088 int nrows_scrolled, i;
16089 struct glyph_row *last_text_row;
16090 struct glyph_row *last_reused_text_row;
16091 struct glyph_row *start_row;
16092 int start_vpos, min_y, max_y;
16093
16094 #if GLYPH_DEBUG
16095 if (inhibit_try_window_reusing)
16096 return 0;
16097 #endif
16098
16099 if (/* This function doesn't handle terminal frames. */
16100 !FRAME_WINDOW_P (f)
16101 /* Don't try to reuse the display if windows have been split
16102 or such. */
16103 || windows_or_buffers_changed
16104 || cursor_type_changed)
16105 return 0;
16106
16107 /* Can't do this if region may have changed. */
16108 if ((!NILP (Vtransient_mark_mode)
16109 && !NILP (BVAR (current_buffer, mark_active)))
16110 || !NILP (w->region_showing)
16111 || !NILP (Vshow_trailing_whitespace))
16112 return 0;
16113
16114 /* If top-line visibility has changed, give up. */
16115 if (WINDOW_WANTS_HEADER_LINE_P (w)
16116 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16117 return 0;
16118
16119 /* Give up if old or new display is scrolled vertically. We could
16120 make this function handle this, but right now it doesn't. */
16121 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16122 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
16123 return 0;
16124
16125 /* The variable new_start now holds the new window start. The old
16126 start `start' can be determined from the current matrix. */
16127 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
16128 start = start_row->minpos;
16129 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16130
16131 /* Clear the desired matrix for the display below. */
16132 clear_glyph_matrix (w->desired_matrix);
16133
16134 if (CHARPOS (new_start) <= CHARPOS (start))
16135 {
16136 /* Don't use this method if the display starts with an ellipsis
16137 displayed for invisible text. It's not easy to handle that case
16138 below, and it's certainly not worth the effort since this is
16139 not a frequent case. */
16140 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
16141 return 0;
16142
16143 IF_DEBUG (debug_method_add (w, "twu1"));
16144
16145 /* Display up to a row that can be reused. The variable
16146 last_text_row is set to the last row displayed that displays
16147 text. Note that it.vpos == 0 if or if not there is a
16148 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16149 start_display (&it, w, new_start);
16150 w->cursor.vpos = -1;
16151 last_text_row = last_reused_text_row = NULL;
16152
16153 while (it.current_y < it.last_visible_y
16154 && !fonts_changed_p)
16155 {
16156 /* If we have reached into the characters in the START row,
16157 that means the line boundaries have changed. So we
16158 can't start copying with the row START. Maybe it will
16159 work to start copying with the following row. */
16160 while (IT_CHARPOS (it) > CHARPOS (start))
16161 {
16162 /* Advance to the next row as the "start". */
16163 start_row++;
16164 start = start_row->minpos;
16165 /* If there are no more rows to try, or just one, give up. */
16166 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
16167 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
16168 || CHARPOS (start) == ZV)
16169 {
16170 clear_glyph_matrix (w->desired_matrix);
16171 return 0;
16172 }
16173
16174 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16175 }
16176 /* If we have reached alignment, we can copy the rest of the
16177 rows. */
16178 if (IT_CHARPOS (it) == CHARPOS (start)
16179 /* Don't accept "alignment" inside a display vector,
16180 since start_row could have started in the middle of
16181 that same display vector (thus their character
16182 positions match), and we have no way of telling if
16183 that is the case. */
16184 && it.current.dpvec_index < 0)
16185 break;
16186
16187 if (display_line (&it))
16188 last_text_row = it.glyph_row - 1;
16189
16190 }
16191
16192 /* A value of current_y < last_visible_y means that we stopped
16193 at the previous window start, which in turn means that we
16194 have at least one reusable row. */
16195 if (it.current_y < it.last_visible_y)
16196 {
16197 struct glyph_row *row;
16198
16199 /* IT.vpos always starts from 0; it counts text lines. */
16200 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
16201
16202 /* Find PT if not already found in the lines displayed. */
16203 if (w->cursor.vpos < 0)
16204 {
16205 int dy = it.current_y - start_row->y;
16206
16207 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16208 row = row_containing_pos (w, PT, row, NULL, dy);
16209 if (row)
16210 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
16211 dy, nrows_scrolled);
16212 else
16213 {
16214 clear_glyph_matrix (w->desired_matrix);
16215 return 0;
16216 }
16217 }
16218
16219 /* Scroll the display. Do it before the current matrix is
16220 changed. The problem here is that update has not yet
16221 run, i.e. part of the current matrix is not up to date.
16222 scroll_run_hook will clear the cursor, and use the
16223 current matrix to get the height of the row the cursor is
16224 in. */
16225 run.current_y = start_row->y;
16226 run.desired_y = it.current_y;
16227 run.height = it.last_visible_y - it.current_y;
16228
16229 if (run.height > 0 && run.current_y != run.desired_y)
16230 {
16231 update_begin (f);
16232 FRAME_RIF (f)->update_window_begin_hook (w);
16233 FRAME_RIF (f)->clear_window_mouse_face (w);
16234 FRAME_RIF (f)->scroll_run_hook (w, &run);
16235 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16236 update_end (f);
16237 }
16238
16239 /* Shift current matrix down by nrows_scrolled lines. */
16240 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16241 rotate_matrix (w->current_matrix,
16242 start_vpos,
16243 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16244 nrows_scrolled);
16245
16246 /* Disable lines that must be updated. */
16247 for (i = 0; i < nrows_scrolled; ++i)
16248 (start_row + i)->enabled_p = 0;
16249
16250 /* Re-compute Y positions. */
16251 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16252 max_y = it.last_visible_y;
16253 for (row = start_row + nrows_scrolled;
16254 row < bottom_row;
16255 ++row)
16256 {
16257 row->y = it.current_y;
16258 row->visible_height = row->height;
16259
16260 if (row->y < min_y)
16261 row->visible_height -= min_y - row->y;
16262 if (row->y + row->height > max_y)
16263 row->visible_height -= row->y + row->height - max_y;
16264 if (row->fringe_bitmap_periodic_p)
16265 row->redraw_fringe_bitmaps_p = 1;
16266
16267 it.current_y += row->height;
16268
16269 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16270 last_reused_text_row = row;
16271 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
16272 break;
16273 }
16274
16275 /* Disable lines in the current matrix which are now
16276 below the window. */
16277 for (++row; row < bottom_row; ++row)
16278 row->enabled_p = row->mode_line_p = 0;
16279 }
16280
16281 /* Update window_end_pos etc.; last_reused_text_row is the last
16282 reused row from the current matrix containing text, if any.
16283 The value of last_text_row is the last displayed line
16284 containing text. */
16285 if (last_reused_text_row)
16286 {
16287 w->window_end_bytepos
16288 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
16289 w->window_end_pos
16290 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
16291 w->window_end_vpos
16292 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
16293 w->current_matrix));
16294 }
16295 else if (last_text_row)
16296 {
16297 w->window_end_bytepos
16298 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16299 w->window_end_pos
16300 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16301 w->window_end_vpos
16302 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16303 }
16304 else
16305 {
16306 /* This window must be completely empty. */
16307 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16308 w->window_end_pos = make_number (Z - ZV);
16309 w->window_end_vpos = make_number (0);
16310 }
16311 w->window_end_valid = Qnil;
16312
16313 /* Update hint: don't try scrolling again in update_window. */
16314 w->desired_matrix->no_scrolling_p = 1;
16315
16316 #if GLYPH_DEBUG
16317 debug_method_add (w, "try_window_reusing_current_matrix 1");
16318 #endif
16319 return 1;
16320 }
16321 else if (CHARPOS (new_start) > CHARPOS (start))
16322 {
16323 struct glyph_row *pt_row, *row;
16324 struct glyph_row *first_reusable_row;
16325 struct glyph_row *first_row_to_display;
16326 int dy;
16327 int yb = window_text_bottom_y (w);
16328
16329 /* Find the row starting at new_start, if there is one. Don't
16330 reuse a partially visible line at the end. */
16331 first_reusable_row = start_row;
16332 while (first_reusable_row->enabled_p
16333 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
16334 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16335 < CHARPOS (new_start)))
16336 ++first_reusable_row;
16337
16338 /* Give up if there is no row to reuse. */
16339 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
16340 || !first_reusable_row->enabled_p
16341 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16342 != CHARPOS (new_start)))
16343 return 0;
16344
16345 /* We can reuse fully visible rows beginning with
16346 first_reusable_row to the end of the window. Set
16347 first_row_to_display to the first row that cannot be reused.
16348 Set pt_row to the row containing point, if there is any. */
16349 pt_row = NULL;
16350 for (first_row_to_display = first_reusable_row;
16351 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
16352 ++first_row_to_display)
16353 {
16354 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
16355 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
16356 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
16357 && first_row_to_display->ends_at_zv_p
16358 && pt_row == NULL)))
16359 pt_row = first_row_to_display;
16360 }
16361
16362 /* Start displaying at the start of first_row_to_display. */
16363 xassert (first_row_to_display->y < yb);
16364 init_to_row_start (&it, w, first_row_to_display);
16365
16366 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
16367 - start_vpos);
16368 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
16369 - nrows_scrolled);
16370 it.current_y = (first_row_to_display->y - first_reusable_row->y
16371 + WINDOW_HEADER_LINE_HEIGHT (w));
16372
16373 /* Display lines beginning with first_row_to_display in the
16374 desired matrix. Set last_text_row to the last row displayed
16375 that displays text. */
16376 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
16377 if (pt_row == NULL)
16378 w->cursor.vpos = -1;
16379 last_text_row = NULL;
16380 while (it.current_y < it.last_visible_y && !fonts_changed_p)
16381 if (display_line (&it))
16382 last_text_row = it.glyph_row - 1;
16383
16384 /* If point is in a reused row, adjust y and vpos of the cursor
16385 position. */
16386 if (pt_row)
16387 {
16388 w->cursor.vpos -= nrows_scrolled;
16389 w->cursor.y -= first_reusable_row->y - start_row->y;
16390 }
16391
16392 /* Give up if point isn't in a row displayed or reused. (This
16393 also handles the case where w->cursor.vpos < nrows_scrolled
16394 after the calls to display_line, which can happen with scroll
16395 margins. See bug#1295.) */
16396 if (w->cursor.vpos < 0)
16397 {
16398 clear_glyph_matrix (w->desired_matrix);
16399 return 0;
16400 }
16401
16402 /* Scroll the display. */
16403 run.current_y = first_reusable_row->y;
16404 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
16405 run.height = it.last_visible_y - run.current_y;
16406 dy = run.current_y - run.desired_y;
16407
16408 if (run.height)
16409 {
16410 update_begin (f);
16411 FRAME_RIF (f)->update_window_begin_hook (w);
16412 FRAME_RIF (f)->clear_window_mouse_face (w);
16413 FRAME_RIF (f)->scroll_run_hook (w, &run);
16414 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16415 update_end (f);
16416 }
16417
16418 /* Adjust Y positions of reused rows. */
16419 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16420 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16421 max_y = it.last_visible_y;
16422 for (row = first_reusable_row; row < first_row_to_display; ++row)
16423 {
16424 row->y -= dy;
16425 row->visible_height = row->height;
16426 if (row->y < min_y)
16427 row->visible_height -= min_y - row->y;
16428 if (row->y + row->height > max_y)
16429 row->visible_height -= row->y + row->height - max_y;
16430 if (row->fringe_bitmap_periodic_p)
16431 row->redraw_fringe_bitmaps_p = 1;
16432 }
16433
16434 /* Scroll the current matrix. */
16435 xassert (nrows_scrolled > 0);
16436 rotate_matrix (w->current_matrix,
16437 start_vpos,
16438 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16439 -nrows_scrolled);
16440
16441 /* Disable rows not reused. */
16442 for (row -= nrows_scrolled; row < bottom_row; ++row)
16443 row->enabled_p = 0;
16444
16445 /* Point may have moved to a different line, so we cannot assume that
16446 the previous cursor position is valid; locate the correct row. */
16447 if (pt_row)
16448 {
16449 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16450 row < bottom_row
16451 && PT >= MATRIX_ROW_END_CHARPOS (row)
16452 && !row->ends_at_zv_p;
16453 row++)
16454 {
16455 w->cursor.vpos++;
16456 w->cursor.y = row->y;
16457 }
16458 if (row < bottom_row)
16459 {
16460 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
16461 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16462
16463 /* Can't use this optimization with bidi-reordered glyph
16464 rows, unless cursor is already at point. */
16465 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
16466 {
16467 if (!(w->cursor.hpos >= 0
16468 && w->cursor.hpos < row->used[TEXT_AREA]
16469 && BUFFERP (glyph->object)
16470 && glyph->charpos == PT))
16471 return 0;
16472 }
16473 else
16474 for (; glyph < end
16475 && (!BUFFERP (glyph->object)
16476 || glyph->charpos < PT);
16477 glyph++)
16478 {
16479 w->cursor.hpos++;
16480 w->cursor.x += glyph->pixel_width;
16481 }
16482 }
16483 }
16484
16485 /* Adjust window end. A null value of last_text_row means that
16486 the window end is in reused rows which in turn means that
16487 only its vpos can have changed. */
16488 if (last_text_row)
16489 {
16490 w->window_end_bytepos
16491 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16492 w->window_end_pos
16493 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16494 w->window_end_vpos
16495 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16496 }
16497 else
16498 {
16499 w->window_end_vpos
16500 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
16501 }
16502
16503 w->window_end_valid = Qnil;
16504 w->desired_matrix->no_scrolling_p = 1;
16505
16506 #if GLYPH_DEBUG
16507 debug_method_add (w, "try_window_reusing_current_matrix 2");
16508 #endif
16509 return 1;
16510 }
16511
16512 return 0;
16513 }
16514
16515
16516 \f
16517 /************************************************************************
16518 Window redisplay reusing current matrix when buffer has changed
16519 ************************************************************************/
16520
16521 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
16522 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
16523 EMACS_INT *, EMACS_INT *);
16524 static struct glyph_row *
16525 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
16526 struct glyph_row *);
16527
16528
16529 /* Return the last row in MATRIX displaying text. If row START is
16530 non-null, start searching with that row. IT gives the dimensions
16531 of the display. Value is null if matrix is empty; otherwise it is
16532 a pointer to the row found. */
16533
16534 static struct glyph_row *
16535 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
16536 struct glyph_row *start)
16537 {
16538 struct glyph_row *row, *row_found;
16539
16540 /* Set row_found to the last row in IT->w's current matrix
16541 displaying text. The loop looks funny but think of partially
16542 visible lines. */
16543 row_found = NULL;
16544 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
16545 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16546 {
16547 xassert (row->enabled_p);
16548 row_found = row;
16549 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
16550 break;
16551 ++row;
16552 }
16553
16554 return row_found;
16555 }
16556
16557
16558 /* Return the last row in the current matrix of W that is not affected
16559 by changes at the start of current_buffer that occurred since W's
16560 current matrix was built. Value is null if no such row exists.
16561
16562 BEG_UNCHANGED us the number of characters unchanged at the start of
16563 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
16564 first changed character in current_buffer. Characters at positions <
16565 BEG + BEG_UNCHANGED are at the same buffer positions as they were
16566 when the current matrix was built. */
16567
16568 static struct glyph_row *
16569 find_last_unchanged_at_beg_row (struct window *w)
16570 {
16571 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
16572 struct glyph_row *row;
16573 struct glyph_row *row_found = NULL;
16574 int yb = window_text_bottom_y (w);
16575
16576 /* Find the last row displaying unchanged text. */
16577 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16578 MATRIX_ROW_DISPLAYS_TEXT_P (row)
16579 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
16580 ++row)
16581 {
16582 if (/* If row ends before first_changed_pos, it is unchanged,
16583 except in some case. */
16584 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
16585 /* When row ends in ZV and we write at ZV it is not
16586 unchanged. */
16587 && !row->ends_at_zv_p
16588 /* When first_changed_pos is the end of a continued line,
16589 row is not unchanged because it may be no longer
16590 continued. */
16591 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
16592 && (row->continued_p
16593 || row->exact_window_width_line_p)))
16594 row_found = row;
16595
16596 /* Stop if last visible row. */
16597 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
16598 break;
16599 }
16600
16601 return row_found;
16602 }
16603
16604
16605 /* Find the first glyph row in the current matrix of W that is not
16606 affected by changes at the end of current_buffer since the
16607 time W's current matrix was built.
16608
16609 Return in *DELTA the number of chars by which buffer positions in
16610 unchanged text at the end of current_buffer must be adjusted.
16611
16612 Return in *DELTA_BYTES the corresponding number of bytes.
16613
16614 Value is null if no such row exists, i.e. all rows are affected by
16615 changes. */
16616
16617 static struct glyph_row *
16618 find_first_unchanged_at_end_row (struct window *w,
16619 EMACS_INT *delta, EMACS_INT *delta_bytes)
16620 {
16621 struct glyph_row *row;
16622 struct glyph_row *row_found = NULL;
16623
16624 *delta = *delta_bytes = 0;
16625
16626 /* Display must not have been paused, otherwise the current matrix
16627 is not up to date. */
16628 eassert (!NILP (w->window_end_valid));
16629
16630 /* A value of window_end_pos >= END_UNCHANGED means that the window
16631 end is in the range of changed text. If so, there is no
16632 unchanged row at the end of W's current matrix. */
16633 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
16634 return NULL;
16635
16636 /* Set row to the last row in W's current matrix displaying text. */
16637 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16638
16639 /* If matrix is entirely empty, no unchanged row exists. */
16640 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16641 {
16642 /* The value of row is the last glyph row in the matrix having a
16643 meaningful buffer position in it. The end position of row
16644 corresponds to window_end_pos. This allows us to translate
16645 buffer positions in the current matrix to current buffer
16646 positions for characters not in changed text. */
16647 EMACS_INT Z_old =
16648 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16649 EMACS_INT Z_BYTE_old =
16650 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16651 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
16652 struct glyph_row *first_text_row
16653 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16654
16655 *delta = Z - Z_old;
16656 *delta_bytes = Z_BYTE - Z_BYTE_old;
16657
16658 /* Set last_unchanged_pos to the buffer position of the last
16659 character in the buffer that has not been changed. Z is the
16660 index + 1 of the last character in current_buffer, i.e. by
16661 subtracting END_UNCHANGED we get the index of the last
16662 unchanged character, and we have to add BEG to get its buffer
16663 position. */
16664 last_unchanged_pos = Z - END_UNCHANGED + BEG;
16665 last_unchanged_pos_old = last_unchanged_pos - *delta;
16666
16667 /* Search backward from ROW for a row displaying a line that
16668 starts at a minimum position >= last_unchanged_pos_old. */
16669 for (; row > first_text_row; --row)
16670 {
16671 /* This used to abort, but it can happen.
16672 It is ok to just stop the search instead here. KFS. */
16673 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
16674 break;
16675
16676 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
16677 row_found = row;
16678 }
16679 }
16680
16681 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
16682
16683 return row_found;
16684 }
16685
16686
16687 /* Make sure that glyph rows in the current matrix of window W
16688 reference the same glyph memory as corresponding rows in the
16689 frame's frame matrix. This function is called after scrolling W's
16690 current matrix on a terminal frame in try_window_id and
16691 try_window_reusing_current_matrix. */
16692
16693 static void
16694 sync_frame_with_window_matrix_rows (struct window *w)
16695 {
16696 struct frame *f = XFRAME (w->frame);
16697 struct glyph_row *window_row, *window_row_end, *frame_row;
16698
16699 /* Preconditions: W must be a leaf window and full-width. Its frame
16700 must have a frame matrix. */
16701 xassert (NILP (w->hchild) && NILP (w->vchild));
16702 xassert (WINDOW_FULL_WIDTH_P (w));
16703 xassert (!FRAME_WINDOW_P (f));
16704
16705 /* If W is a full-width window, glyph pointers in W's current matrix
16706 have, by definition, to be the same as glyph pointers in the
16707 corresponding frame matrix. Note that frame matrices have no
16708 marginal areas (see build_frame_matrix). */
16709 window_row = w->current_matrix->rows;
16710 window_row_end = window_row + w->current_matrix->nrows;
16711 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
16712 while (window_row < window_row_end)
16713 {
16714 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
16715 struct glyph *end = window_row->glyphs[LAST_AREA];
16716
16717 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
16718 frame_row->glyphs[TEXT_AREA] = start;
16719 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
16720 frame_row->glyphs[LAST_AREA] = end;
16721
16722 /* Disable frame rows whose corresponding window rows have
16723 been disabled in try_window_id. */
16724 if (!window_row->enabled_p)
16725 frame_row->enabled_p = 0;
16726
16727 ++window_row, ++frame_row;
16728 }
16729 }
16730
16731
16732 /* Find the glyph row in window W containing CHARPOS. Consider all
16733 rows between START and END (not inclusive). END null means search
16734 all rows to the end of the display area of W. Value is the row
16735 containing CHARPOS or null. */
16736
16737 struct glyph_row *
16738 row_containing_pos (struct window *w, EMACS_INT charpos,
16739 struct glyph_row *start, struct glyph_row *end, int dy)
16740 {
16741 struct glyph_row *row = start;
16742 struct glyph_row *best_row = NULL;
16743 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
16744 int last_y;
16745
16746 /* If we happen to start on a header-line, skip that. */
16747 if (row->mode_line_p)
16748 ++row;
16749
16750 if ((end && row >= end) || !row->enabled_p)
16751 return NULL;
16752
16753 last_y = window_text_bottom_y (w) - dy;
16754
16755 while (1)
16756 {
16757 /* Give up if we have gone too far. */
16758 if (end && row >= end)
16759 return NULL;
16760 /* This formerly returned if they were equal.
16761 I think that both quantities are of a "last plus one" type;
16762 if so, when they are equal, the row is within the screen. -- rms. */
16763 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
16764 return NULL;
16765
16766 /* If it is in this row, return this row. */
16767 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
16768 || (MATRIX_ROW_END_CHARPOS (row) == charpos
16769 /* The end position of a row equals the start
16770 position of the next row. If CHARPOS is there, we
16771 would rather display it in the next line, except
16772 when this line ends in ZV. */
16773 && !row->ends_at_zv_p
16774 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
16775 && charpos >= MATRIX_ROW_START_CHARPOS (row))
16776 {
16777 struct glyph *g;
16778
16779 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16780 || (!best_row && !row->continued_p))
16781 return row;
16782 /* In bidi-reordered rows, there could be several rows
16783 occluding point, all of them belonging to the same
16784 continued line. We need to find the row which fits
16785 CHARPOS the best. */
16786 for (g = row->glyphs[TEXT_AREA];
16787 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16788 g++)
16789 {
16790 if (!STRINGP (g->object))
16791 {
16792 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
16793 {
16794 mindif = eabs (g->charpos - charpos);
16795 best_row = row;
16796 /* Exact match always wins. */
16797 if (mindif == 0)
16798 return best_row;
16799 }
16800 }
16801 }
16802 }
16803 else if (best_row && !row->continued_p)
16804 return best_row;
16805 ++row;
16806 }
16807 }
16808
16809
16810 /* Try to redisplay window W by reusing its existing display. W's
16811 current matrix must be up to date when this function is called,
16812 i.e. window_end_valid must not be nil.
16813
16814 Value is
16815
16816 1 if display has been updated
16817 0 if otherwise unsuccessful
16818 -1 if redisplay with same window start is known not to succeed
16819
16820 The following steps are performed:
16821
16822 1. Find the last row in the current matrix of W that is not
16823 affected by changes at the start of current_buffer. If no such row
16824 is found, give up.
16825
16826 2. Find the first row in W's current matrix that is not affected by
16827 changes at the end of current_buffer. Maybe there is no such row.
16828
16829 3. Display lines beginning with the row + 1 found in step 1 to the
16830 row found in step 2 or, if step 2 didn't find a row, to the end of
16831 the window.
16832
16833 4. If cursor is not known to appear on the window, give up.
16834
16835 5. If display stopped at the row found in step 2, scroll the
16836 display and current matrix as needed.
16837
16838 6. Maybe display some lines at the end of W, if we must. This can
16839 happen under various circumstances, like a partially visible line
16840 becoming fully visible, or because newly displayed lines are displayed
16841 in smaller font sizes.
16842
16843 7. Update W's window end information. */
16844
16845 static int
16846 try_window_id (struct window *w)
16847 {
16848 struct frame *f = XFRAME (w->frame);
16849 struct glyph_matrix *current_matrix = w->current_matrix;
16850 struct glyph_matrix *desired_matrix = w->desired_matrix;
16851 struct glyph_row *last_unchanged_at_beg_row;
16852 struct glyph_row *first_unchanged_at_end_row;
16853 struct glyph_row *row;
16854 struct glyph_row *bottom_row;
16855 int bottom_vpos;
16856 struct it it;
16857 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
16858 int dvpos, dy;
16859 struct text_pos start_pos;
16860 struct run run;
16861 int first_unchanged_at_end_vpos = 0;
16862 struct glyph_row *last_text_row, *last_text_row_at_end;
16863 struct text_pos start;
16864 EMACS_INT first_changed_charpos, last_changed_charpos;
16865
16866 #if GLYPH_DEBUG
16867 if (inhibit_try_window_id)
16868 return 0;
16869 #endif
16870
16871 /* This is handy for debugging. */
16872 #if 0
16873 #define GIVE_UP(X) \
16874 do { \
16875 fprintf (stderr, "try_window_id give up %d\n", (X)); \
16876 return 0; \
16877 } while (0)
16878 #else
16879 #define GIVE_UP(X) return 0
16880 #endif
16881
16882 SET_TEXT_POS_FROM_MARKER (start, w->start);
16883
16884 /* Don't use this for mini-windows because these can show
16885 messages and mini-buffers, and we don't handle that here. */
16886 if (MINI_WINDOW_P (w))
16887 GIVE_UP (1);
16888
16889 /* This flag is used to prevent redisplay optimizations. */
16890 if (windows_or_buffers_changed || cursor_type_changed)
16891 GIVE_UP (2);
16892
16893 /* Verify that narrowing has not changed.
16894 Also verify that we were not told to prevent redisplay optimizations.
16895 It would be nice to further
16896 reduce the number of cases where this prevents try_window_id. */
16897 if (current_buffer->clip_changed
16898 || current_buffer->prevent_redisplay_optimizations_p)
16899 GIVE_UP (3);
16900
16901 /* Window must either use window-based redisplay or be full width. */
16902 if (!FRAME_WINDOW_P (f)
16903 && (!FRAME_LINE_INS_DEL_OK (f)
16904 || !WINDOW_FULL_WIDTH_P (w)))
16905 GIVE_UP (4);
16906
16907 /* Give up if point is known NOT to appear in W. */
16908 if (PT < CHARPOS (start))
16909 GIVE_UP (5);
16910
16911 /* Another way to prevent redisplay optimizations. */
16912 if (XFASTINT (w->last_modified) == 0)
16913 GIVE_UP (6);
16914
16915 /* Verify that window is not hscrolled. */
16916 if (XFASTINT (w->hscroll) != 0)
16917 GIVE_UP (7);
16918
16919 /* Verify that display wasn't paused. */
16920 if (NILP (w->window_end_valid))
16921 GIVE_UP (8);
16922
16923 /* Can't use this if highlighting a region because a cursor movement
16924 will do more than just set the cursor. */
16925 if (!NILP (Vtransient_mark_mode)
16926 && !NILP (BVAR (current_buffer, mark_active)))
16927 GIVE_UP (9);
16928
16929 /* Likewise if highlighting trailing whitespace. */
16930 if (!NILP (Vshow_trailing_whitespace))
16931 GIVE_UP (11);
16932
16933 /* Likewise if showing a region. */
16934 if (!NILP (w->region_showing))
16935 GIVE_UP (10);
16936
16937 /* Can't use this if overlay arrow position and/or string have
16938 changed. */
16939 if (overlay_arrows_changed_p ())
16940 GIVE_UP (12);
16941
16942 /* When word-wrap is on, adding a space to the first word of a
16943 wrapped line can change the wrap position, altering the line
16944 above it. It might be worthwhile to handle this more
16945 intelligently, but for now just redisplay from scratch. */
16946 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
16947 GIVE_UP (21);
16948
16949 /* Under bidi reordering, adding or deleting a character in the
16950 beginning of a paragraph, before the first strong directional
16951 character, can change the base direction of the paragraph (unless
16952 the buffer specifies a fixed paragraph direction), which will
16953 require to redisplay the whole paragraph. It might be worthwhile
16954 to find the paragraph limits and widen the range of redisplayed
16955 lines to that, but for now just give up this optimization and
16956 redisplay from scratch. */
16957 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16958 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
16959 GIVE_UP (22);
16960
16961 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
16962 only if buffer has really changed. The reason is that the gap is
16963 initially at Z for freshly visited files. The code below would
16964 set end_unchanged to 0 in that case. */
16965 if (MODIFF > SAVE_MODIFF
16966 /* This seems to happen sometimes after saving a buffer. */
16967 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
16968 {
16969 if (GPT - BEG < BEG_UNCHANGED)
16970 BEG_UNCHANGED = GPT - BEG;
16971 if (Z - GPT < END_UNCHANGED)
16972 END_UNCHANGED = Z - GPT;
16973 }
16974
16975 /* The position of the first and last character that has been changed. */
16976 first_changed_charpos = BEG + BEG_UNCHANGED;
16977 last_changed_charpos = Z - END_UNCHANGED;
16978
16979 /* If window starts after a line end, and the last change is in
16980 front of that newline, then changes don't affect the display.
16981 This case happens with stealth-fontification. Note that although
16982 the display is unchanged, glyph positions in the matrix have to
16983 be adjusted, of course. */
16984 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16985 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
16986 && ((last_changed_charpos < CHARPOS (start)
16987 && CHARPOS (start) == BEGV)
16988 || (last_changed_charpos < CHARPOS (start) - 1
16989 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
16990 {
16991 EMACS_INT Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
16992 struct glyph_row *r0;
16993
16994 /* Compute how many chars/bytes have been added to or removed
16995 from the buffer. */
16996 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16997 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16998 Z_delta = Z - Z_old;
16999 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17000
17001 /* Give up if PT is not in the window. Note that it already has
17002 been checked at the start of try_window_id that PT is not in
17003 front of the window start. */
17004 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17005 GIVE_UP (13);
17006
17007 /* If window start is unchanged, we can reuse the whole matrix
17008 as is, after adjusting glyph positions. No need to compute
17009 the window end again, since its offset from Z hasn't changed. */
17010 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17011 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17012 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17013 /* PT must not be in a partially visible line. */
17014 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17015 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17016 {
17017 /* Adjust positions in the glyph matrix. */
17018 if (Z_delta || Z_delta_bytes)
17019 {
17020 struct glyph_row *r1
17021 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17022 increment_matrix_positions (w->current_matrix,
17023 MATRIX_ROW_VPOS (r0, current_matrix),
17024 MATRIX_ROW_VPOS (r1, current_matrix),
17025 Z_delta, Z_delta_bytes);
17026 }
17027
17028 /* Set the cursor. */
17029 row = row_containing_pos (w, PT, r0, NULL, 0);
17030 if (row)
17031 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17032 else
17033 abort ();
17034 return 1;
17035 }
17036 }
17037
17038 /* Handle the case that changes are all below what is displayed in
17039 the window, and that PT is in the window. This shortcut cannot
17040 be taken if ZV is visible in the window, and text has been added
17041 there that is visible in the window. */
17042 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17043 /* ZV is not visible in the window, or there are no
17044 changes at ZV, actually. */
17045 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17046 || first_changed_charpos == last_changed_charpos))
17047 {
17048 struct glyph_row *r0;
17049
17050 /* Give up if PT is not in the window. Note that it already has
17051 been checked at the start of try_window_id that PT is not in
17052 front of the window start. */
17053 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17054 GIVE_UP (14);
17055
17056 /* If window start is unchanged, we can reuse the whole matrix
17057 as is, without changing glyph positions since no text has
17058 been added/removed in front of the window end. */
17059 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17060 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17061 /* PT must not be in a partially visible line. */
17062 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17063 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17064 {
17065 /* We have to compute the window end anew since text
17066 could have been added/removed after it. */
17067 w->window_end_pos
17068 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17069 w->window_end_bytepos
17070 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17071
17072 /* Set the cursor. */
17073 row = row_containing_pos (w, PT, r0, NULL, 0);
17074 if (row)
17075 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17076 else
17077 abort ();
17078 return 2;
17079 }
17080 }
17081
17082 /* Give up if window start is in the changed area.
17083
17084 The condition used to read
17085
17086 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17087
17088 but why that was tested escapes me at the moment. */
17089 if (CHARPOS (start) >= first_changed_charpos
17090 && CHARPOS (start) <= last_changed_charpos)
17091 GIVE_UP (15);
17092
17093 /* Check that window start agrees with the start of the first glyph
17094 row in its current matrix. Check this after we know the window
17095 start is not in changed text, otherwise positions would not be
17096 comparable. */
17097 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17098 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17099 GIVE_UP (16);
17100
17101 /* Give up if the window ends in strings. Overlay strings
17102 at the end are difficult to handle, so don't try. */
17103 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
17104 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17105 GIVE_UP (20);
17106
17107 /* Compute the position at which we have to start displaying new
17108 lines. Some of the lines at the top of the window might be
17109 reusable because they are not displaying changed text. Find the
17110 last row in W's current matrix not affected by changes at the
17111 start of current_buffer. Value is null if changes start in the
17112 first line of window. */
17113 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17114 if (last_unchanged_at_beg_row)
17115 {
17116 /* Avoid starting to display in the middle of a character, a TAB
17117 for instance. This is easier than to set up the iterator
17118 exactly, and it's not a frequent case, so the additional
17119 effort wouldn't really pay off. */
17120 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17121 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17122 && last_unchanged_at_beg_row > w->current_matrix->rows)
17123 --last_unchanged_at_beg_row;
17124
17125 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17126 GIVE_UP (17);
17127
17128 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
17129 GIVE_UP (18);
17130 start_pos = it.current.pos;
17131
17132 /* Start displaying new lines in the desired matrix at the same
17133 vpos we would use in the current matrix, i.e. below
17134 last_unchanged_at_beg_row. */
17135 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
17136 current_matrix);
17137 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17138 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
17139
17140 xassert (it.hpos == 0 && it.current_x == 0);
17141 }
17142 else
17143 {
17144 /* There are no reusable lines at the start of the window.
17145 Start displaying in the first text line. */
17146 start_display (&it, w, start);
17147 it.vpos = it.first_vpos;
17148 start_pos = it.current.pos;
17149 }
17150
17151 /* Find the first row that is not affected by changes at the end of
17152 the buffer. Value will be null if there is no unchanged row, in
17153 which case we must redisplay to the end of the window. delta
17154 will be set to the value by which buffer positions beginning with
17155 first_unchanged_at_end_row have to be adjusted due to text
17156 changes. */
17157 first_unchanged_at_end_row
17158 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
17159 IF_DEBUG (debug_delta = delta);
17160 IF_DEBUG (debug_delta_bytes = delta_bytes);
17161
17162 /* Set stop_pos to the buffer position up to which we will have to
17163 display new lines. If first_unchanged_at_end_row != NULL, this
17164 is the buffer position of the start of the line displayed in that
17165 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17166 that we don't stop at a buffer position. */
17167 stop_pos = 0;
17168 if (first_unchanged_at_end_row)
17169 {
17170 xassert (last_unchanged_at_beg_row == NULL
17171 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
17172
17173 /* If this is a continuation line, move forward to the next one
17174 that isn't. Changes in lines above affect this line.
17175 Caution: this may move first_unchanged_at_end_row to a row
17176 not displaying text. */
17177 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
17178 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17179 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17180 < it.last_visible_y))
17181 ++first_unchanged_at_end_row;
17182
17183 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17184 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17185 >= it.last_visible_y))
17186 first_unchanged_at_end_row = NULL;
17187 else
17188 {
17189 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
17190 + delta);
17191 first_unchanged_at_end_vpos
17192 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
17193 xassert (stop_pos >= Z - END_UNCHANGED);
17194 }
17195 }
17196 else if (last_unchanged_at_beg_row == NULL)
17197 GIVE_UP (19);
17198
17199
17200 #if GLYPH_DEBUG
17201
17202 /* Either there is no unchanged row at the end, or the one we have
17203 now displays text. This is a necessary condition for the window
17204 end pos calculation at the end of this function. */
17205 xassert (first_unchanged_at_end_row == NULL
17206 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17207
17208 debug_last_unchanged_at_beg_vpos
17209 = (last_unchanged_at_beg_row
17210 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
17211 : -1);
17212 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
17213
17214 #endif /* GLYPH_DEBUG != 0 */
17215
17216
17217 /* Display new lines. Set last_text_row to the last new line
17218 displayed which has text on it, i.e. might end up as being the
17219 line where the window_end_vpos is. */
17220 w->cursor.vpos = -1;
17221 last_text_row = NULL;
17222 overlay_arrow_seen = 0;
17223 while (it.current_y < it.last_visible_y
17224 && !fonts_changed_p
17225 && (first_unchanged_at_end_row == NULL
17226 || IT_CHARPOS (it) < stop_pos))
17227 {
17228 if (display_line (&it))
17229 last_text_row = it.glyph_row - 1;
17230 }
17231
17232 if (fonts_changed_p)
17233 return -1;
17234
17235
17236 /* Compute differences in buffer positions, y-positions etc. for
17237 lines reused at the bottom of the window. Compute what we can
17238 scroll. */
17239 if (first_unchanged_at_end_row
17240 /* No lines reused because we displayed everything up to the
17241 bottom of the window. */
17242 && it.current_y < it.last_visible_y)
17243 {
17244 dvpos = (it.vpos
17245 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
17246 current_matrix));
17247 dy = it.current_y - first_unchanged_at_end_row->y;
17248 run.current_y = first_unchanged_at_end_row->y;
17249 run.desired_y = run.current_y + dy;
17250 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
17251 }
17252 else
17253 {
17254 delta = delta_bytes = dvpos = dy
17255 = run.current_y = run.desired_y = run.height = 0;
17256 first_unchanged_at_end_row = NULL;
17257 }
17258 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
17259
17260
17261 /* Find the cursor if not already found. We have to decide whether
17262 PT will appear on this window (it sometimes doesn't, but this is
17263 not a very frequent case.) This decision has to be made before
17264 the current matrix is altered. A value of cursor.vpos < 0 means
17265 that PT is either in one of the lines beginning at
17266 first_unchanged_at_end_row or below the window. Don't care for
17267 lines that might be displayed later at the window end; as
17268 mentioned, this is not a frequent case. */
17269 if (w->cursor.vpos < 0)
17270 {
17271 /* Cursor in unchanged rows at the top? */
17272 if (PT < CHARPOS (start_pos)
17273 && last_unchanged_at_beg_row)
17274 {
17275 row = row_containing_pos (w, PT,
17276 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
17277 last_unchanged_at_beg_row + 1, 0);
17278 if (row)
17279 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
17280 }
17281
17282 /* Start from first_unchanged_at_end_row looking for PT. */
17283 else if (first_unchanged_at_end_row)
17284 {
17285 row = row_containing_pos (w, PT - delta,
17286 first_unchanged_at_end_row, NULL, 0);
17287 if (row)
17288 set_cursor_from_row (w, row, w->current_matrix, delta,
17289 delta_bytes, dy, dvpos);
17290 }
17291
17292 /* Give up if cursor was not found. */
17293 if (w->cursor.vpos < 0)
17294 {
17295 clear_glyph_matrix (w->desired_matrix);
17296 return -1;
17297 }
17298 }
17299
17300 /* Don't let the cursor end in the scroll margins. */
17301 {
17302 int this_scroll_margin, cursor_height;
17303
17304 this_scroll_margin =
17305 max (0, min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4));
17306 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
17307 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
17308
17309 if ((w->cursor.y < this_scroll_margin
17310 && CHARPOS (start) > BEGV)
17311 /* Old redisplay didn't take scroll margin into account at the bottom,
17312 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
17313 || (w->cursor.y + (make_cursor_line_fully_visible_p
17314 ? cursor_height + this_scroll_margin
17315 : 1)) > it.last_visible_y)
17316 {
17317 w->cursor.vpos = -1;
17318 clear_glyph_matrix (w->desired_matrix);
17319 return -1;
17320 }
17321 }
17322
17323 /* Scroll the display. Do it before changing the current matrix so
17324 that xterm.c doesn't get confused about where the cursor glyph is
17325 found. */
17326 if (dy && run.height)
17327 {
17328 update_begin (f);
17329
17330 if (FRAME_WINDOW_P (f))
17331 {
17332 FRAME_RIF (f)->update_window_begin_hook (w);
17333 FRAME_RIF (f)->clear_window_mouse_face (w);
17334 FRAME_RIF (f)->scroll_run_hook (w, &run);
17335 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17336 }
17337 else
17338 {
17339 /* Terminal frame. In this case, dvpos gives the number of
17340 lines to scroll by; dvpos < 0 means scroll up. */
17341 int from_vpos
17342 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
17343 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
17344 int end = (WINDOW_TOP_EDGE_LINE (w)
17345 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
17346 + window_internal_height (w));
17347
17348 #if defined (HAVE_GPM) || defined (MSDOS)
17349 x_clear_window_mouse_face (w);
17350 #endif
17351 /* Perform the operation on the screen. */
17352 if (dvpos > 0)
17353 {
17354 /* Scroll last_unchanged_at_beg_row to the end of the
17355 window down dvpos lines. */
17356 set_terminal_window (f, end);
17357
17358 /* On dumb terminals delete dvpos lines at the end
17359 before inserting dvpos empty lines. */
17360 if (!FRAME_SCROLL_REGION_OK (f))
17361 ins_del_lines (f, end - dvpos, -dvpos);
17362
17363 /* Insert dvpos empty lines in front of
17364 last_unchanged_at_beg_row. */
17365 ins_del_lines (f, from, dvpos);
17366 }
17367 else if (dvpos < 0)
17368 {
17369 /* Scroll up last_unchanged_at_beg_vpos to the end of
17370 the window to last_unchanged_at_beg_vpos - |dvpos|. */
17371 set_terminal_window (f, end);
17372
17373 /* Delete dvpos lines in front of
17374 last_unchanged_at_beg_vpos. ins_del_lines will set
17375 the cursor to the given vpos and emit |dvpos| delete
17376 line sequences. */
17377 ins_del_lines (f, from + dvpos, dvpos);
17378
17379 /* On a dumb terminal insert dvpos empty lines at the
17380 end. */
17381 if (!FRAME_SCROLL_REGION_OK (f))
17382 ins_del_lines (f, end + dvpos, -dvpos);
17383 }
17384
17385 set_terminal_window (f, 0);
17386 }
17387
17388 update_end (f);
17389 }
17390
17391 /* Shift reused rows of the current matrix to the right position.
17392 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
17393 text. */
17394 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17395 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
17396 if (dvpos < 0)
17397 {
17398 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
17399 bottom_vpos, dvpos);
17400 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
17401 bottom_vpos, 0);
17402 }
17403 else if (dvpos > 0)
17404 {
17405 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
17406 bottom_vpos, dvpos);
17407 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
17408 first_unchanged_at_end_vpos + dvpos, 0);
17409 }
17410
17411 /* For frame-based redisplay, make sure that current frame and window
17412 matrix are in sync with respect to glyph memory. */
17413 if (!FRAME_WINDOW_P (f))
17414 sync_frame_with_window_matrix_rows (w);
17415
17416 /* Adjust buffer positions in reused rows. */
17417 if (delta || delta_bytes)
17418 increment_matrix_positions (current_matrix,
17419 first_unchanged_at_end_vpos + dvpos,
17420 bottom_vpos, delta, delta_bytes);
17421
17422 /* Adjust Y positions. */
17423 if (dy)
17424 shift_glyph_matrix (w, current_matrix,
17425 first_unchanged_at_end_vpos + dvpos,
17426 bottom_vpos, dy);
17427
17428 if (first_unchanged_at_end_row)
17429 {
17430 first_unchanged_at_end_row += dvpos;
17431 if (first_unchanged_at_end_row->y >= it.last_visible_y
17432 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
17433 first_unchanged_at_end_row = NULL;
17434 }
17435
17436 /* If scrolling up, there may be some lines to display at the end of
17437 the window. */
17438 last_text_row_at_end = NULL;
17439 if (dy < 0)
17440 {
17441 /* Scrolling up can leave for example a partially visible line
17442 at the end of the window to be redisplayed. */
17443 /* Set last_row to the glyph row in the current matrix where the
17444 window end line is found. It has been moved up or down in
17445 the matrix by dvpos. */
17446 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
17447 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
17448
17449 /* If last_row is the window end line, it should display text. */
17450 xassert (last_row->displays_text_p);
17451
17452 /* If window end line was partially visible before, begin
17453 displaying at that line. Otherwise begin displaying with the
17454 line following it. */
17455 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
17456 {
17457 init_to_row_start (&it, w, last_row);
17458 it.vpos = last_vpos;
17459 it.current_y = last_row->y;
17460 }
17461 else
17462 {
17463 init_to_row_end (&it, w, last_row);
17464 it.vpos = 1 + last_vpos;
17465 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
17466 ++last_row;
17467 }
17468
17469 /* We may start in a continuation line. If so, we have to
17470 get the right continuation_lines_width and current_x. */
17471 it.continuation_lines_width = last_row->continuation_lines_width;
17472 it.hpos = it.current_x = 0;
17473
17474 /* Display the rest of the lines at the window end. */
17475 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17476 while (it.current_y < it.last_visible_y
17477 && !fonts_changed_p)
17478 {
17479 /* Is it always sure that the display agrees with lines in
17480 the current matrix? I don't think so, so we mark rows
17481 displayed invalid in the current matrix by setting their
17482 enabled_p flag to zero. */
17483 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
17484 if (display_line (&it))
17485 last_text_row_at_end = it.glyph_row - 1;
17486 }
17487 }
17488
17489 /* Update window_end_pos and window_end_vpos. */
17490 if (first_unchanged_at_end_row
17491 && !last_text_row_at_end)
17492 {
17493 /* Window end line if one of the preserved rows from the current
17494 matrix. Set row to the last row displaying text in current
17495 matrix starting at first_unchanged_at_end_row, after
17496 scrolling. */
17497 xassert (first_unchanged_at_end_row->displays_text_p);
17498 row = find_last_row_displaying_text (w->current_matrix, &it,
17499 first_unchanged_at_end_row);
17500 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
17501
17502 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17503 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17504 w->window_end_vpos
17505 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
17506 xassert (w->window_end_bytepos >= 0);
17507 IF_DEBUG (debug_method_add (w, "A"));
17508 }
17509 else if (last_text_row_at_end)
17510 {
17511 w->window_end_pos
17512 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
17513 w->window_end_bytepos
17514 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
17515 w->window_end_vpos
17516 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
17517 xassert (w->window_end_bytepos >= 0);
17518 IF_DEBUG (debug_method_add (w, "B"));
17519 }
17520 else if (last_text_row)
17521 {
17522 /* We have displayed either to the end of the window or at the
17523 end of the window, i.e. the last row with text is to be found
17524 in the desired matrix. */
17525 w->window_end_pos
17526 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
17527 w->window_end_bytepos
17528 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
17529 w->window_end_vpos
17530 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
17531 xassert (w->window_end_bytepos >= 0);
17532 }
17533 else if (first_unchanged_at_end_row == NULL
17534 && last_text_row == NULL
17535 && last_text_row_at_end == NULL)
17536 {
17537 /* Displayed to end of window, but no line containing text was
17538 displayed. Lines were deleted at the end of the window. */
17539 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
17540 int vpos = XFASTINT (w->window_end_vpos);
17541 struct glyph_row *current_row = current_matrix->rows + vpos;
17542 struct glyph_row *desired_row = desired_matrix->rows + vpos;
17543
17544 for (row = NULL;
17545 row == NULL && vpos >= first_vpos;
17546 --vpos, --current_row, --desired_row)
17547 {
17548 if (desired_row->enabled_p)
17549 {
17550 if (desired_row->displays_text_p)
17551 row = desired_row;
17552 }
17553 else if (current_row->displays_text_p)
17554 row = current_row;
17555 }
17556
17557 xassert (row != NULL);
17558 w->window_end_vpos = make_number (vpos + 1);
17559 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17560 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17561 xassert (w->window_end_bytepos >= 0);
17562 IF_DEBUG (debug_method_add (w, "C"));
17563 }
17564 else
17565 abort ();
17566
17567 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
17568 debug_end_vpos = XFASTINT (w->window_end_vpos));
17569
17570 /* Record that display has not been completed. */
17571 w->window_end_valid = Qnil;
17572 w->desired_matrix->no_scrolling_p = 1;
17573 return 3;
17574
17575 #undef GIVE_UP
17576 }
17577
17578
17579 \f
17580 /***********************************************************************
17581 More debugging support
17582 ***********************************************************************/
17583
17584 #if GLYPH_DEBUG
17585
17586 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
17587 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
17588 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
17589
17590
17591 /* Dump the contents of glyph matrix MATRIX on stderr.
17592
17593 GLYPHS 0 means don't show glyph contents.
17594 GLYPHS 1 means show glyphs in short form
17595 GLYPHS > 1 means show glyphs in long form. */
17596
17597 void
17598 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
17599 {
17600 int i;
17601 for (i = 0; i < matrix->nrows; ++i)
17602 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
17603 }
17604
17605
17606 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
17607 the glyph row and area where the glyph comes from. */
17608
17609 void
17610 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
17611 {
17612 if (glyph->type == CHAR_GLYPH)
17613 {
17614 fprintf (stderr,
17615 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17616 glyph - row->glyphs[TEXT_AREA],
17617 'C',
17618 glyph->charpos,
17619 (BUFFERP (glyph->object)
17620 ? 'B'
17621 : (STRINGP (glyph->object)
17622 ? 'S'
17623 : '-')),
17624 glyph->pixel_width,
17625 glyph->u.ch,
17626 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
17627 ? glyph->u.ch
17628 : '.'),
17629 glyph->face_id,
17630 glyph->left_box_line_p,
17631 glyph->right_box_line_p);
17632 }
17633 else if (glyph->type == STRETCH_GLYPH)
17634 {
17635 fprintf (stderr,
17636 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17637 glyph - row->glyphs[TEXT_AREA],
17638 'S',
17639 glyph->charpos,
17640 (BUFFERP (glyph->object)
17641 ? 'B'
17642 : (STRINGP (glyph->object)
17643 ? 'S'
17644 : '-')),
17645 glyph->pixel_width,
17646 0,
17647 '.',
17648 glyph->face_id,
17649 glyph->left_box_line_p,
17650 glyph->right_box_line_p);
17651 }
17652 else if (glyph->type == IMAGE_GLYPH)
17653 {
17654 fprintf (stderr,
17655 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17656 glyph - row->glyphs[TEXT_AREA],
17657 'I',
17658 glyph->charpos,
17659 (BUFFERP (glyph->object)
17660 ? 'B'
17661 : (STRINGP (glyph->object)
17662 ? 'S'
17663 : '-')),
17664 glyph->pixel_width,
17665 glyph->u.img_id,
17666 '.',
17667 glyph->face_id,
17668 glyph->left_box_line_p,
17669 glyph->right_box_line_p);
17670 }
17671 else if (glyph->type == COMPOSITE_GLYPH)
17672 {
17673 fprintf (stderr,
17674 " %5td %4c %6"pI"d %c %3d 0x%05x",
17675 glyph - row->glyphs[TEXT_AREA],
17676 '+',
17677 glyph->charpos,
17678 (BUFFERP (glyph->object)
17679 ? 'B'
17680 : (STRINGP (glyph->object)
17681 ? 'S'
17682 : '-')),
17683 glyph->pixel_width,
17684 glyph->u.cmp.id);
17685 if (glyph->u.cmp.automatic)
17686 fprintf (stderr,
17687 "[%d-%d]",
17688 glyph->slice.cmp.from, glyph->slice.cmp.to);
17689 fprintf (stderr, " . %4d %1.1d%1.1d\n",
17690 glyph->face_id,
17691 glyph->left_box_line_p,
17692 glyph->right_box_line_p);
17693 }
17694 }
17695
17696
17697 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
17698 GLYPHS 0 means don't show glyph contents.
17699 GLYPHS 1 means show glyphs in short form
17700 GLYPHS > 1 means show glyphs in long form. */
17701
17702 void
17703 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
17704 {
17705 if (glyphs != 1)
17706 {
17707 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
17708 fprintf (stderr, "======================================================================\n");
17709
17710 fprintf (stderr, "%3d %5"pI"d %5"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
17711 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
17712 vpos,
17713 MATRIX_ROW_START_CHARPOS (row),
17714 MATRIX_ROW_END_CHARPOS (row),
17715 row->used[TEXT_AREA],
17716 row->contains_overlapping_glyphs_p,
17717 row->enabled_p,
17718 row->truncated_on_left_p,
17719 row->truncated_on_right_p,
17720 row->continued_p,
17721 MATRIX_ROW_CONTINUATION_LINE_P (row),
17722 row->displays_text_p,
17723 row->ends_at_zv_p,
17724 row->fill_line_p,
17725 row->ends_in_middle_of_char_p,
17726 row->starts_in_middle_of_char_p,
17727 row->mouse_face_p,
17728 row->x,
17729 row->y,
17730 row->pixel_width,
17731 row->height,
17732 row->visible_height,
17733 row->ascent,
17734 row->phys_ascent);
17735 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
17736 row->end.overlay_string_index,
17737 row->continuation_lines_width);
17738 fprintf (stderr, "%9"pI"d %5"pI"d\n",
17739 CHARPOS (row->start.string_pos),
17740 CHARPOS (row->end.string_pos));
17741 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
17742 row->end.dpvec_index);
17743 }
17744
17745 if (glyphs > 1)
17746 {
17747 int area;
17748
17749 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17750 {
17751 struct glyph *glyph = row->glyphs[area];
17752 struct glyph *glyph_end = glyph + row->used[area];
17753
17754 /* Glyph for a line end in text. */
17755 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
17756 ++glyph_end;
17757
17758 if (glyph < glyph_end)
17759 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
17760
17761 for (; glyph < glyph_end; ++glyph)
17762 dump_glyph (row, glyph, area);
17763 }
17764 }
17765 else if (glyphs == 1)
17766 {
17767 int area;
17768
17769 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17770 {
17771 char *s = (char *) alloca (row->used[area] + 1);
17772 int i;
17773
17774 for (i = 0; i < row->used[area]; ++i)
17775 {
17776 struct glyph *glyph = row->glyphs[area] + i;
17777 if (glyph->type == CHAR_GLYPH
17778 && glyph->u.ch < 0x80
17779 && glyph->u.ch >= ' ')
17780 s[i] = glyph->u.ch;
17781 else
17782 s[i] = '.';
17783 }
17784
17785 s[i] = '\0';
17786 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
17787 }
17788 }
17789 }
17790
17791
17792 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
17793 Sdump_glyph_matrix, 0, 1, "p",
17794 doc: /* Dump the current matrix of the selected window to stderr.
17795 Shows contents of glyph row structures. With non-nil
17796 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
17797 glyphs in short form, otherwise show glyphs in long form. */)
17798 (Lisp_Object glyphs)
17799 {
17800 struct window *w = XWINDOW (selected_window);
17801 struct buffer *buffer = XBUFFER (w->buffer);
17802
17803 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
17804 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
17805 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
17806 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
17807 fprintf (stderr, "=============================================\n");
17808 dump_glyph_matrix (w->current_matrix,
17809 NILP (glyphs) ? 0 : XINT (glyphs));
17810 return Qnil;
17811 }
17812
17813
17814 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
17815 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
17816 (void)
17817 {
17818 struct frame *f = XFRAME (selected_frame);
17819 dump_glyph_matrix (f->current_matrix, 1);
17820 return Qnil;
17821 }
17822
17823
17824 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
17825 doc: /* Dump glyph row ROW to stderr.
17826 GLYPH 0 means don't dump glyphs.
17827 GLYPH 1 means dump glyphs in short form.
17828 GLYPH > 1 or omitted means dump glyphs in long form. */)
17829 (Lisp_Object row, Lisp_Object glyphs)
17830 {
17831 struct glyph_matrix *matrix;
17832 int vpos;
17833
17834 CHECK_NUMBER (row);
17835 matrix = XWINDOW (selected_window)->current_matrix;
17836 vpos = XINT (row);
17837 if (vpos >= 0 && vpos < matrix->nrows)
17838 dump_glyph_row (MATRIX_ROW (matrix, vpos),
17839 vpos,
17840 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17841 return Qnil;
17842 }
17843
17844
17845 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
17846 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
17847 GLYPH 0 means don't dump glyphs.
17848 GLYPH 1 means dump glyphs in short form.
17849 GLYPH > 1 or omitted means dump glyphs in long form. */)
17850 (Lisp_Object row, Lisp_Object glyphs)
17851 {
17852 struct frame *sf = SELECTED_FRAME ();
17853 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
17854 int vpos;
17855
17856 CHECK_NUMBER (row);
17857 vpos = XINT (row);
17858 if (vpos >= 0 && vpos < m->nrows)
17859 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
17860 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17861 return Qnil;
17862 }
17863
17864
17865 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
17866 doc: /* Toggle tracing of redisplay.
17867 With ARG, turn tracing on if and only if ARG is positive. */)
17868 (Lisp_Object arg)
17869 {
17870 if (NILP (arg))
17871 trace_redisplay_p = !trace_redisplay_p;
17872 else
17873 {
17874 arg = Fprefix_numeric_value (arg);
17875 trace_redisplay_p = XINT (arg) > 0;
17876 }
17877
17878 return Qnil;
17879 }
17880
17881
17882 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
17883 doc: /* Like `format', but print result to stderr.
17884 usage: (trace-to-stderr STRING &rest OBJECTS) */)
17885 (ptrdiff_t nargs, Lisp_Object *args)
17886 {
17887 Lisp_Object s = Fformat (nargs, args);
17888 fprintf (stderr, "%s", SDATA (s));
17889 return Qnil;
17890 }
17891
17892 #endif /* GLYPH_DEBUG */
17893
17894
17895 \f
17896 /***********************************************************************
17897 Building Desired Matrix Rows
17898 ***********************************************************************/
17899
17900 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
17901 Used for non-window-redisplay windows, and for windows w/o left fringe. */
17902
17903 static struct glyph_row *
17904 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
17905 {
17906 struct frame *f = XFRAME (WINDOW_FRAME (w));
17907 struct buffer *buffer = XBUFFER (w->buffer);
17908 struct buffer *old = current_buffer;
17909 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
17910 int arrow_len = SCHARS (overlay_arrow_string);
17911 const unsigned char *arrow_end = arrow_string + arrow_len;
17912 const unsigned char *p;
17913 struct it it;
17914 int multibyte_p;
17915 int n_glyphs_before;
17916
17917 set_buffer_temp (buffer);
17918 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
17919 it.glyph_row->used[TEXT_AREA] = 0;
17920 SET_TEXT_POS (it.position, 0, 0);
17921
17922 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
17923 p = arrow_string;
17924 while (p < arrow_end)
17925 {
17926 Lisp_Object face, ilisp;
17927
17928 /* Get the next character. */
17929 if (multibyte_p)
17930 it.c = it.char_to_display = string_char_and_length (p, &it.len);
17931 else
17932 {
17933 it.c = it.char_to_display = *p, it.len = 1;
17934 if (! ASCII_CHAR_P (it.c))
17935 it.char_to_display = BYTE8_TO_CHAR (it.c);
17936 }
17937 p += it.len;
17938
17939 /* Get its face. */
17940 ilisp = make_number (p - arrow_string);
17941 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
17942 it.face_id = compute_char_face (f, it.char_to_display, face);
17943
17944 /* Compute its width, get its glyphs. */
17945 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
17946 SET_TEXT_POS (it.position, -1, -1);
17947 PRODUCE_GLYPHS (&it);
17948
17949 /* If this character doesn't fit any more in the line, we have
17950 to remove some glyphs. */
17951 if (it.current_x > it.last_visible_x)
17952 {
17953 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
17954 break;
17955 }
17956 }
17957
17958 set_buffer_temp (old);
17959 return it.glyph_row;
17960 }
17961
17962
17963 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
17964 glyphs are only inserted for terminal frames since we can't really
17965 win with truncation glyphs when partially visible glyphs are
17966 involved. Which glyphs to insert is determined by
17967 produce_special_glyphs. */
17968
17969 static void
17970 insert_left_trunc_glyphs (struct it *it)
17971 {
17972 struct it truncate_it;
17973 struct glyph *from, *end, *to, *toend;
17974
17975 xassert (!FRAME_WINDOW_P (it->f));
17976
17977 /* Get the truncation glyphs. */
17978 truncate_it = *it;
17979 truncate_it.current_x = 0;
17980 truncate_it.face_id = DEFAULT_FACE_ID;
17981 truncate_it.glyph_row = &scratch_glyph_row;
17982 truncate_it.glyph_row->used[TEXT_AREA] = 0;
17983 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
17984 truncate_it.object = make_number (0);
17985 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
17986
17987 /* Overwrite glyphs from IT with truncation glyphs. */
17988 if (!it->glyph_row->reversed_p)
17989 {
17990 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
17991 end = from + truncate_it.glyph_row->used[TEXT_AREA];
17992 to = it->glyph_row->glyphs[TEXT_AREA];
17993 toend = to + it->glyph_row->used[TEXT_AREA];
17994
17995 while (from < end)
17996 *to++ = *from++;
17997
17998 /* There may be padding glyphs left over. Overwrite them too. */
17999 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18000 {
18001 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18002 while (from < end)
18003 *to++ = *from++;
18004 }
18005
18006 if (to > toend)
18007 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18008 }
18009 else
18010 {
18011 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18012 that back to front. */
18013 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18014 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18015 toend = it->glyph_row->glyphs[TEXT_AREA];
18016 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18017
18018 while (from >= end && to >= toend)
18019 *to-- = *from--;
18020 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
18021 {
18022 from =
18023 truncate_it.glyph_row->glyphs[TEXT_AREA]
18024 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18025 while (from >= end && to >= toend)
18026 *to-- = *from--;
18027 }
18028 if (from >= end)
18029 {
18030 /* Need to free some room before prepending additional
18031 glyphs. */
18032 int move_by = from - end + 1;
18033 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
18034 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
18035
18036 for ( ; g >= g0; g--)
18037 g[move_by] = *g;
18038 while (from >= end)
18039 *to-- = *from--;
18040 it->glyph_row->used[TEXT_AREA] += move_by;
18041 }
18042 }
18043 }
18044
18045 /* Compute the hash code for ROW. */
18046 unsigned
18047 row_hash (struct glyph_row *row)
18048 {
18049 int area, k;
18050 unsigned hashval = 0;
18051
18052 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18053 for (k = 0; k < row->used[area]; ++k)
18054 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
18055 + row->glyphs[area][k].u.val
18056 + row->glyphs[area][k].face_id
18057 + row->glyphs[area][k].padding_p
18058 + (row->glyphs[area][k].type << 2));
18059
18060 return hashval;
18061 }
18062
18063 /* Compute the pixel height and width of IT->glyph_row.
18064
18065 Most of the time, ascent and height of a display line will be equal
18066 to the max_ascent and max_height values of the display iterator
18067 structure. This is not the case if
18068
18069 1. We hit ZV without displaying anything. In this case, max_ascent
18070 and max_height will be zero.
18071
18072 2. We have some glyphs that don't contribute to the line height.
18073 (The glyph row flag contributes_to_line_height_p is for future
18074 pixmap extensions).
18075
18076 The first case is easily covered by using default values because in
18077 these cases, the line height does not really matter, except that it
18078 must not be zero. */
18079
18080 static void
18081 compute_line_metrics (struct it *it)
18082 {
18083 struct glyph_row *row = it->glyph_row;
18084
18085 if (FRAME_WINDOW_P (it->f))
18086 {
18087 int i, min_y, max_y;
18088
18089 /* The line may consist of one space only, that was added to
18090 place the cursor on it. If so, the row's height hasn't been
18091 computed yet. */
18092 if (row->height == 0)
18093 {
18094 if (it->max_ascent + it->max_descent == 0)
18095 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
18096 row->ascent = it->max_ascent;
18097 row->height = it->max_ascent + it->max_descent;
18098 row->phys_ascent = it->max_phys_ascent;
18099 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18100 row->extra_line_spacing = it->max_extra_line_spacing;
18101 }
18102
18103 /* Compute the width of this line. */
18104 row->pixel_width = row->x;
18105 for (i = 0; i < row->used[TEXT_AREA]; ++i)
18106 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
18107
18108 xassert (row->pixel_width >= 0);
18109 xassert (row->ascent >= 0 && row->height > 0);
18110
18111 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
18112 || MATRIX_ROW_OVERLAPS_PRED_P (row));
18113
18114 /* If first line's physical ascent is larger than its logical
18115 ascent, use the physical ascent, and make the row taller.
18116 This makes accented characters fully visible. */
18117 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
18118 && row->phys_ascent > row->ascent)
18119 {
18120 row->height += row->phys_ascent - row->ascent;
18121 row->ascent = row->phys_ascent;
18122 }
18123
18124 /* Compute how much of the line is visible. */
18125 row->visible_height = row->height;
18126
18127 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
18128 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
18129
18130 if (row->y < min_y)
18131 row->visible_height -= min_y - row->y;
18132 if (row->y + row->height > max_y)
18133 row->visible_height -= row->y + row->height - max_y;
18134 }
18135 else
18136 {
18137 row->pixel_width = row->used[TEXT_AREA];
18138 if (row->continued_p)
18139 row->pixel_width -= it->continuation_pixel_width;
18140 else if (row->truncated_on_right_p)
18141 row->pixel_width -= it->truncation_pixel_width;
18142 row->ascent = row->phys_ascent = 0;
18143 row->height = row->phys_height = row->visible_height = 1;
18144 row->extra_line_spacing = 0;
18145 }
18146
18147 /* Compute a hash code for this row. */
18148 row->hash = row_hash (row);
18149
18150 it->max_ascent = it->max_descent = 0;
18151 it->max_phys_ascent = it->max_phys_descent = 0;
18152 }
18153
18154
18155 /* Append one space to the glyph row of iterator IT if doing a
18156 window-based redisplay. The space has the same face as
18157 IT->face_id. Value is non-zero if a space was added.
18158
18159 This function is called to make sure that there is always one glyph
18160 at the end of a glyph row that the cursor can be set on under
18161 window-systems. (If there weren't such a glyph we would not know
18162 how wide and tall a box cursor should be displayed).
18163
18164 At the same time this space let's a nicely handle clearing to the
18165 end of the line if the row ends in italic text. */
18166
18167 static int
18168 append_space_for_newline (struct it *it, int default_face_p)
18169 {
18170 if (FRAME_WINDOW_P (it->f))
18171 {
18172 int n = it->glyph_row->used[TEXT_AREA];
18173
18174 if (it->glyph_row->glyphs[TEXT_AREA] + n
18175 < it->glyph_row->glyphs[1 + TEXT_AREA])
18176 {
18177 /* Save some values that must not be changed.
18178 Must save IT->c and IT->len because otherwise
18179 ITERATOR_AT_END_P wouldn't work anymore after
18180 append_space_for_newline has been called. */
18181 enum display_element_type saved_what = it->what;
18182 int saved_c = it->c, saved_len = it->len;
18183 int saved_char_to_display = it->char_to_display;
18184 int saved_x = it->current_x;
18185 int saved_face_id = it->face_id;
18186 struct text_pos saved_pos;
18187 Lisp_Object saved_object;
18188 struct face *face;
18189
18190 saved_object = it->object;
18191 saved_pos = it->position;
18192
18193 it->what = IT_CHARACTER;
18194 memset (&it->position, 0, sizeof it->position);
18195 it->object = make_number (0);
18196 it->c = it->char_to_display = ' ';
18197 it->len = 1;
18198
18199 /* If the default face was remapped, be sure to use the
18200 remapped face for the appended newline. */
18201 if (default_face_p)
18202 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
18203 else if (it->face_before_selective_p)
18204 it->face_id = it->saved_face_id;
18205 face = FACE_FROM_ID (it->f, it->face_id);
18206 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
18207
18208 PRODUCE_GLYPHS (it);
18209
18210 it->override_ascent = -1;
18211 it->constrain_row_ascent_descent_p = 0;
18212 it->current_x = saved_x;
18213 it->object = saved_object;
18214 it->position = saved_pos;
18215 it->what = saved_what;
18216 it->face_id = saved_face_id;
18217 it->len = saved_len;
18218 it->c = saved_c;
18219 it->char_to_display = saved_char_to_display;
18220 return 1;
18221 }
18222 }
18223
18224 return 0;
18225 }
18226
18227
18228 /* Extend the face of the last glyph in the text area of IT->glyph_row
18229 to the end of the display line. Called from display_line. If the
18230 glyph row is empty, add a space glyph to it so that we know the
18231 face to draw. Set the glyph row flag fill_line_p. If the glyph
18232 row is R2L, prepend a stretch glyph to cover the empty space to the
18233 left of the leftmost glyph. */
18234
18235 static void
18236 extend_face_to_end_of_line (struct it *it)
18237 {
18238 struct face *face, *default_face;
18239 struct frame *f = it->f;
18240
18241 /* If line is already filled, do nothing. Non window-system frames
18242 get a grace of one more ``pixel'' because their characters are
18243 1-``pixel'' wide, so they hit the equality too early. This grace
18244 is needed only for R2L rows that are not continued, to produce
18245 one extra blank where we could display the cursor. */
18246 if (it->current_x >= it->last_visible_x
18247 + (!FRAME_WINDOW_P (f)
18248 && it->glyph_row->reversed_p
18249 && !it->glyph_row->continued_p))
18250 return;
18251
18252 /* The default face, possibly remapped. */
18253 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
18254
18255 /* Face extension extends the background and box of IT->face_id
18256 to the end of the line. If the background equals the background
18257 of the frame, we don't have to do anything. */
18258 if (it->face_before_selective_p)
18259 face = FACE_FROM_ID (f, it->saved_face_id);
18260 else
18261 face = FACE_FROM_ID (f, it->face_id);
18262
18263 if (FRAME_WINDOW_P (f)
18264 && it->glyph_row->displays_text_p
18265 && face->box == FACE_NO_BOX
18266 && face->background == FRAME_BACKGROUND_PIXEL (f)
18267 && !face->stipple
18268 && !it->glyph_row->reversed_p)
18269 return;
18270
18271 /* Set the glyph row flag indicating that the face of the last glyph
18272 in the text area has to be drawn to the end of the text area. */
18273 it->glyph_row->fill_line_p = 1;
18274
18275 /* If current character of IT is not ASCII, make sure we have the
18276 ASCII face. This will be automatically undone the next time
18277 get_next_display_element returns a multibyte character. Note
18278 that the character will always be single byte in unibyte
18279 text. */
18280 if (!ASCII_CHAR_P (it->c))
18281 {
18282 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
18283 }
18284
18285 if (FRAME_WINDOW_P (f))
18286 {
18287 /* If the row is empty, add a space with the current face of IT,
18288 so that we know which face to draw. */
18289 if (it->glyph_row->used[TEXT_AREA] == 0)
18290 {
18291 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
18292 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
18293 it->glyph_row->used[TEXT_AREA] = 1;
18294 }
18295 #ifdef HAVE_WINDOW_SYSTEM
18296 if (it->glyph_row->reversed_p)
18297 {
18298 /* Prepend a stretch glyph to the row, such that the
18299 rightmost glyph will be drawn flushed all the way to the
18300 right margin of the window. The stretch glyph that will
18301 occupy the empty space, if any, to the left of the
18302 glyphs. */
18303 struct font *font = face->font ? face->font : FRAME_FONT (f);
18304 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
18305 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
18306 struct glyph *g;
18307 int row_width, stretch_ascent, stretch_width;
18308 struct text_pos saved_pos;
18309 int saved_face_id, saved_avoid_cursor;
18310
18311 for (row_width = 0, g = row_start; g < row_end; g++)
18312 row_width += g->pixel_width;
18313 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
18314 if (stretch_width > 0)
18315 {
18316 stretch_ascent =
18317 (((it->ascent + it->descent)
18318 * FONT_BASE (font)) / FONT_HEIGHT (font));
18319 saved_pos = it->position;
18320 memset (&it->position, 0, sizeof it->position);
18321 saved_avoid_cursor = it->avoid_cursor_p;
18322 it->avoid_cursor_p = 1;
18323 saved_face_id = it->face_id;
18324 /* The last row's stretch glyph should get the default
18325 face, to avoid painting the rest of the window with
18326 the region face, if the region ends at ZV. */
18327 if (it->glyph_row->ends_at_zv_p)
18328 it->face_id = default_face->id;
18329 else
18330 it->face_id = face->id;
18331 append_stretch_glyph (it, make_number (0), stretch_width,
18332 it->ascent + it->descent, stretch_ascent);
18333 it->position = saved_pos;
18334 it->avoid_cursor_p = saved_avoid_cursor;
18335 it->face_id = saved_face_id;
18336 }
18337 }
18338 #endif /* HAVE_WINDOW_SYSTEM */
18339 }
18340 else
18341 {
18342 /* Save some values that must not be changed. */
18343 int saved_x = it->current_x;
18344 struct text_pos saved_pos;
18345 Lisp_Object saved_object;
18346 enum display_element_type saved_what = it->what;
18347 int saved_face_id = it->face_id;
18348
18349 saved_object = it->object;
18350 saved_pos = it->position;
18351
18352 it->what = IT_CHARACTER;
18353 memset (&it->position, 0, sizeof it->position);
18354 it->object = make_number (0);
18355 it->c = it->char_to_display = ' ';
18356 it->len = 1;
18357 /* The last row's blank glyphs should get the default face, to
18358 avoid painting the rest of the window with the region face,
18359 if the region ends at ZV. */
18360 if (it->glyph_row->ends_at_zv_p)
18361 it->face_id = default_face->id;
18362 else
18363 it->face_id = face->id;
18364
18365 PRODUCE_GLYPHS (it);
18366
18367 while (it->current_x <= it->last_visible_x)
18368 PRODUCE_GLYPHS (it);
18369
18370 /* Don't count these blanks really. It would let us insert a left
18371 truncation glyph below and make us set the cursor on them, maybe. */
18372 it->current_x = saved_x;
18373 it->object = saved_object;
18374 it->position = saved_pos;
18375 it->what = saved_what;
18376 it->face_id = saved_face_id;
18377 }
18378 }
18379
18380
18381 /* Value is non-zero if text starting at CHARPOS in current_buffer is
18382 trailing whitespace. */
18383
18384 static int
18385 trailing_whitespace_p (EMACS_INT charpos)
18386 {
18387 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
18388 int c = 0;
18389
18390 while (bytepos < ZV_BYTE
18391 && (c = FETCH_CHAR (bytepos),
18392 c == ' ' || c == '\t'))
18393 ++bytepos;
18394
18395 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
18396 {
18397 if (bytepos != PT_BYTE)
18398 return 1;
18399 }
18400 return 0;
18401 }
18402
18403
18404 /* Highlight trailing whitespace, if any, in ROW. */
18405
18406 static void
18407 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
18408 {
18409 int used = row->used[TEXT_AREA];
18410
18411 if (used)
18412 {
18413 struct glyph *start = row->glyphs[TEXT_AREA];
18414 struct glyph *glyph = start + used - 1;
18415
18416 if (row->reversed_p)
18417 {
18418 /* Right-to-left rows need to be processed in the opposite
18419 direction, so swap the edge pointers. */
18420 glyph = start;
18421 start = row->glyphs[TEXT_AREA] + used - 1;
18422 }
18423
18424 /* Skip over glyphs inserted to display the cursor at the
18425 end of a line, for extending the face of the last glyph
18426 to the end of the line on terminals, and for truncation
18427 and continuation glyphs. */
18428 if (!row->reversed_p)
18429 {
18430 while (glyph >= start
18431 && glyph->type == CHAR_GLYPH
18432 && INTEGERP (glyph->object))
18433 --glyph;
18434 }
18435 else
18436 {
18437 while (glyph <= start
18438 && glyph->type == CHAR_GLYPH
18439 && INTEGERP (glyph->object))
18440 ++glyph;
18441 }
18442
18443 /* If last glyph is a space or stretch, and it's trailing
18444 whitespace, set the face of all trailing whitespace glyphs in
18445 IT->glyph_row to `trailing-whitespace'. */
18446 if ((row->reversed_p ? glyph <= start : glyph >= start)
18447 && BUFFERP (glyph->object)
18448 && (glyph->type == STRETCH_GLYPH
18449 || (glyph->type == CHAR_GLYPH
18450 && glyph->u.ch == ' '))
18451 && trailing_whitespace_p (glyph->charpos))
18452 {
18453 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
18454 if (face_id < 0)
18455 return;
18456
18457 if (!row->reversed_p)
18458 {
18459 while (glyph >= start
18460 && BUFFERP (glyph->object)
18461 && (glyph->type == STRETCH_GLYPH
18462 || (glyph->type == CHAR_GLYPH
18463 && glyph->u.ch == ' ')))
18464 (glyph--)->face_id = face_id;
18465 }
18466 else
18467 {
18468 while (glyph <= start
18469 && BUFFERP (glyph->object)
18470 && (glyph->type == STRETCH_GLYPH
18471 || (glyph->type == CHAR_GLYPH
18472 && glyph->u.ch == ' ')))
18473 (glyph++)->face_id = face_id;
18474 }
18475 }
18476 }
18477 }
18478
18479
18480 /* Value is non-zero if glyph row ROW should be
18481 used to hold the cursor. */
18482
18483 static int
18484 cursor_row_p (struct glyph_row *row)
18485 {
18486 int result = 1;
18487
18488 if (PT == CHARPOS (row->end.pos)
18489 || PT == MATRIX_ROW_END_CHARPOS (row))
18490 {
18491 /* Suppose the row ends on a string.
18492 Unless the row is continued, that means it ends on a newline
18493 in the string. If it's anything other than a display string
18494 (e.g., a before-string from an overlay), we don't want the
18495 cursor there. (This heuristic seems to give the optimal
18496 behavior for the various types of multi-line strings.)
18497 One exception: if the string has `cursor' property on one of
18498 its characters, we _do_ want the cursor there. */
18499 if (CHARPOS (row->end.string_pos) >= 0)
18500 {
18501 if (row->continued_p)
18502 result = 1;
18503 else
18504 {
18505 /* Check for `display' property. */
18506 struct glyph *beg = row->glyphs[TEXT_AREA];
18507 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
18508 struct glyph *glyph;
18509
18510 result = 0;
18511 for (glyph = end; glyph >= beg; --glyph)
18512 if (STRINGP (glyph->object))
18513 {
18514 Lisp_Object prop
18515 = Fget_char_property (make_number (PT),
18516 Qdisplay, Qnil);
18517 result =
18518 (!NILP (prop)
18519 && display_prop_string_p (prop, glyph->object));
18520 /* If there's a `cursor' property on one of the
18521 string's characters, this row is a cursor row,
18522 even though this is not a display string. */
18523 if (!result)
18524 {
18525 Lisp_Object s = glyph->object;
18526
18527 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
18528 {
18529 EMACS_INT gpos = glyph->charpos;
18530
18531 if (!NILP (Fget_char_property (make_number (gpos),
18532 Qcursor, s)))
18533 {
18534 result = 1;
18535 break;
18536 }
18537 }
18538 }
18539 break;
18540 }
18541 }
18542 }
18543 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
18544 {
18545 /* If the row ends in middle of a real character,
18546 and the line is continued, we want the cursor here.
18547 That's because CHARPOS (ROW->end.pos) would equal
18548 PT if PT is before the character. */
18549 if (!row->ends_in_ellipsis_p)
18550 result = row->continued_p;
18551 else
18552 /* If the row ends in an ellipsis, then
18553 CHARPOS (ROW->end.pos) will equal point after the
18554 invisible text. We want that position to be displayed
18555 after the ellipsis. */
18556 result = 0;
18557 }
18558 /* If the row ends at ZV, display the cursor at the end of that
18559 row instead of at the start of the row below. */
18560 else if (row->ends_at_zv_p)
18561 result = 1;
18562 else
18563 result = 0;
18564 }
18565
18566 return result;
18567 }
18568
18569 \f
18570
18571 /* Push the property PROP so that it will be rendered at the current
18572 position in IT. Return 1 if PROP was successfully pushed, 0
18573 otherwise. Called from handle_line_prefix to handle the
18574 `line-prefix' and `wrap-prefix' properties. */
18575
18576 static int
18577 push_prefix_prop (struct it *it, Lisp_Object prop)
18578 {
18579 struct text_pos pos =
18580 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
18581
18582 xassert (it->method == GET_FROM_BUFFER
18583 || it->method == GET_FROM_DISPLAY_VECTOR
18584 || it->method == GET_FROM_STRING);
18585
18586 /* We need to save the current buffer/string position, so it will be
18587 restored by pop_it, because iterate_out_of_display_property
18588 depends on that being set correctly, but some situations leave
18589 it->position not yet set when this function is called. */
18590 push_it (it, &pos);
18591
18592 if (STRINGP (prop))
18593 {
18594 if (SCHARS (prop) == 0)
18595 {
18596 pop_it (it);
18597 return 0;
18598 }
18599
18600 it->string = prop;
18601 it->string_from_prefix_prop_p = 1;
18602 it->multibyte_p = STRING_MULTIBYTE (it->string);
18603 it->current.overlay_string_index = -1;
18604 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
18605 it->end_charpos = it->string_nchars = SCHARS (it->string);
18606 it->method = GET_FROM_STRING;
18607 it->stop_charpos = 0;
18608 it->prev_stop = 0;
18609 it->base_level_stop = 0;
18610
18611 /* Force paragraph direction to be that of the parent
18612 buffer/string. */
18613 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
18614 it->paragraph_embedding = it->bidi_it.paragraph_dir;
18615 else
18616 it->paragraph_embedding = L2R;
18617
18618 /* Set up the bidi iterator for this display string. */
18619 if (it->bidi_p)
18620 {
18621 it->bidi_it.string.lstring = it->string;
18622 it->bidi_it.string.s = NULL;
18623 it->bidi_it.string.schars = it->end_charpos;
18624 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
18625 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
18626 it->bidi_it.string.unibyte = !it->multibyte_p;
18627 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
18628 }
18629 }
18630 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
18631 {
18632 it->method = GET_FROM_STRETCH;
18633 it->object = prop;
18634 }
18635 #ifdef HAVE_WINDOW_SYSTEM
18636 else if (IMAGEP (prop))
18637 {
18638 it->what = IT_IMAGE;
18639 it->image_id = lookup_image (it->f, prop);
18640 it->method = GET_FROM_IMAGE;
18641 }
18642 #endif /* HAVE_WINDOW_SYSTEM */
18643 else
18644 {
18645 pop_it (it); /* bogus display property, give up */
18646 return 0;
18647 }
18648
18649 return 1;
18650 }
18651
18652 /* Return the character-property PROP at the current position in IT. */
18653
18654 static Lisp_Object
18655 get_it_property (struct it *it, Lisp_Object prop)
18656 {
18657 Lisp_Object position;
18658
18659 if (STRINGP (it->object))
18660 position = make_number (IT_STRING_CHARPOS (*it));
18661 else if (BUFFERP (it->object))
18662 position = make_number (IT_CHARPOS (*it));
18663 else
18664 return Qnil;
18665
18666 return Fget_char_property (position, prop, it->object);
18667 }
18668
18669 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
18670
18671 static void
18672 handle_line_prefix (struct it *it)
18673 {
18674 Lisp_Object prefix;
18675
18676 if (it->continuation_lines_width > 0)
18677 {
18678 prefix = get_it_property (it, Qwrap_prefix);
18679 if (NILP (prefix))
18680 prefix = Vwrap_prefix;
18681 }
18682 else
18683 {
18684 prefix = get_it_property (it, Qline_prefix);
18685 if (NILP (prefix))
18686 prefix = Vline_prefix;
18687 }
18688 if (! NILP (prefix) && push_prefix_prop (it, prefix))
18689 {
18690 /* If the prefix is wider than the window, and we try to wrap
18691 it, it would acquire its own wrap prefix, and so on till the
18692 iterator stack overflows. So, don't wrap the prefix. */
18693 it->line_wrap = TRUNCATE;
18694 it->avoid_cursor_p = 1;
18695 }
18696 }
18697
18698 \f
18699
18700 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
18701 only for R2L lines from display_line and display_string, when they
18702 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
18703 the line/string needs to be continued on the next glyph row. */
18704 static void
18705 unproduce_glyphs (struct it *it, int n)
18706 {
18707 struct glyph *glyph, *end;
18708
18709 xassert (it->glyph_row);
18710 xassert (it->glyph_row->reversed_p);
18711 xassert (it->area == TEXT_AREA);
18712 xassert (n <= it->glyph_row->used[TEXT_AREA]);
18713
18714 if (n > it->glyph_row->used[TEXT_AREA])
18715 n = it->glyph_row->used[TEXT_AREA];
18716 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
18717 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
18718 for ( ; glyph < end; glyph++)
18719 glyph[-n] = *glyph;
18720 }
18721
18722 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
18723 and ROW->maxpos. */
18724 static void
18725 find_row_edges (struct it *it, struct glyph_row *row,
18726 EMACS_INT min_pos, EMACS_INT min_bpos,
18727 EMACS_INT max_pos, EMACS_INT max_bpos)
18728 {
18729 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18730 lines' rows is implemented for bidi-reordered rows. */
18731
18732 /* ROW->minpos is the value of min_pos, the minimal buffer position
18733 we have in ROW, or ROW->start.pos if that is smaller. */
18734 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
18735 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
18736 else
18737 /* We didn't find buffer positions smaller than ROW->start, or
18738 didn't find _any_ valid buffer positions in any of the glyphs,
18739 so we must trust the iterator's computed positions. */
18740 row->minpos = row->start.pos;
18741 if (max_pos <= 0)
18742 {
18743 max_pos = CHARPOS (it->current.pos);
18744 max_bpos = BYTEPOS (it->current.pos);
18745 }
18746
18747 /* Here are the various use-cases for ending the row, and the
18748 corresponding values for ROW->maxpos:
18749
18750 Line ends in a newline from buffer eol_pos + 1
18751 Line is continued from buffer max_pos + 1
18752 Line is truncated on right it->current.pos
18753 Line ends in a newline from string max_pos + 1(*)
18754 (*) + 1 only when line ends in a forward scan
18755 Line is continued from string max_pos
18756 Line is continued from display vector max_pos
18757 Line is entirely from a string min_pos == max_pos
18758 Line is entirely from a display vector min_pos == max_pos
18759 Line that ends at ZV ZV
18760
18761 If you discover other use-cases, please add them here as
18762 appropriate. */
18763 if (row->ends_at_zv_p)
18764 row->maxpos = it->current.pos;
18765 else if (row->used[TEXT_AREA])
18766 {
18767 int seen_this_string = 0;
18768 struct glyph_row *r1 = row - 1;
18769
18770 /* Did we see the same display string on the previous row? */
18771 if (STRINGP (it->object)
18772 /* this is not the first row */
18773 && row > it->w->desired_matrix->rows
18774 /* previous row is not the header line */
18775 && !r1->mode_line_p
18776 /* previous row also ends in a newline from a string */
18777 && r1->ends_in_newline_from_string_p)
18778 {
18779 struct glyph *start, *end;
18780
18781 /* Search for the last glyph of the previous row that came
18782 from buffer or string. Depending on whether the row is
18783 L2R or R2L, we need to process it front to back or the
18784 other way round. */
18785 if (!r1->reversed_p)
18786 {
18787 start = r1->glyphs[TEXT_AREA];
18788 end = start + r1->used[TEXT_AREA];
18789 /* Glyphs inserted by redisplay have an integer (zero)
18790 as their object. */
18791 while (end > start
18792 && INTEGERP ((end - 1)->object)
18793 && (end - 1)->charpos <= 0)
18794 --end;
18795 if (end > start)
18796 {
18797 if (EQ ((end - 1)->object, it->object))
18798 seen_this_string = 1;
18799 }
18800 else
18801 /* If all the glyphs of the previous row were inserted
18802 by redisplay, it means the previous row was
18803 produced from a single newline, which is only
18804 possible if that newline came from the same string
18805 as the one which produced this ROW. */
18806 seen_this_string = 1;
18807 }
18808 else
18809 {
18810 end = r1->glyphs[TEXT_AREA] - 1;
18811 start = end + r1->used[TEXT_AREA];
18812 while (end < start
18813 && INTEGERP ((end + 1)->object)
18814 && (end + 1)->charpos <= 0)
18815 ++end;
18816 if (end < start)
18817 {
18818 if (EQ ((end + 1)->object, it->object))
18819 seen_this_string = 1;
18820 }
18821 else
18822 seen_this_string = 1;
18823 }
18824 }
18825 /* Take note of each display string that covers a newline only
18826 once, the first time we see it. This is for when a display
18827 string includes more than one newline in it. */
18828 if (row->ends_in_newline_from_string_p && !seen_this_string)
18829 {
18830 /* If we were scanning the buffer forward when we displayed
18831 the string, we want to account for at least one buffer
18832 position that belongs to this row (position covered by
18833 the display string), so that cursor positioning will
18834 consider this row as a candidate when point is at the end
18835 of the visual line represented by this row. This is not
18836 required when scanning back, because max_pos will already
18837 have a much larger value. */
18838 if (CHARPOS (row->end.pos) > max_pos)
18839 INC_BOTH (max_pos, max_bpos);
18840 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18841 }
18842 else if (CHARPOS (it->eol_pos) > 0)
18843 SET_TEXT_POS (row->maxpos,
18844 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
18845 else if (row->continued_p)
18846 {
18847 /* If max_pos is different from IT's current position, it
18848 means IT->method does not belong to the display element
18849 at max_pos. However, it also means that the display
18850 element at max_pos was displayed in its entirety on this
18851 line, which is equivalent to saying that the next line
18852 starts at the next buffer position. */
18853 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
18854 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18855 else
18856 {
18857 INC_BOTH (max_pos, max_bpos);
18858 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18859 }
18860 }
18861 else if (row->truncated_on_right_p)
18862 /* display_line already called reseat_at_next_visible_line_start,
18863 which puts the iterator at the beginning of the next line, in
18864 the logical order. */
18865 row->maxpos = it->current.pos;
18866 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
18867 /* A line that is entirely from a string/image/stretch... */
18868 row->maxpos = row->minpos;
18869 else
18870 abort ();
18871 }
18872 else
18873 row->maxpos = it->current.pos;
18874 }
18875
18876 /* Construct the glyph row IT->glyph_row in the desired matrix of
18877 IT->w from text at the current position of IT. See dispextern.h
18878 for an overview of struct it. Value is non-zero if
18879 IT->glyph_row displays text, as opposed to a line displaying ZV
18880 only. */
18881
18882 static int
18883 display_line (struct it *it)
18884 {
18885 struct glyph_row *row = it->glyph_row;
18886 Lisp_Object overlay_arrow_string;
18887 struct it wrap_it;
18888 void *wrap_data = NULL;
18889 int may_wrap = 0, wrap_x IF_LINT (= 0);
18890 int wrap_row_used = -1;
18891 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
18892 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
18893 int wrap_row_extra_line_spacing IF_LINT (= 0);
18894 EMACS_INT wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
18895 EMACS_INT wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
18896 int cvpos;
18897 EMACS_INT min_pos = ZV + 1, max_pos = 0;
18898 EMACS_INT min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
18899
18900 /* We always start displaying at hpos zero even if hscrolled. */
18901 xassert (it->hpos == 0 && it->current_x == 0);
18902
18903 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
18904 >= it->w->desired_matrix->nrows)
18905 {
18906 it->w->nrows_scale_factor++;
18907 fonts_changed_p = 1;
18908 return 0;
18909 }
18910
18911 /* Is IT->w showing the region? */
18912 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
18913
18914 /* Clear the result glyph row and enable it. */
18915 prepare_desired_row (row);
18916
18917 row->y = it->current_y;
18918 row->start = it->start;
18919 row->continuation_lines_width = it->continuation_lines_width;
18920 row->displays_text_p = 1;
18921 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
18922 it->starts_in_middle_of_char_p = 0;
18923
18924 /* Arrange the overlays nicely for our purposes. Usually, we call
18925 display_line on only one line at a time, in which case this
18926 can't really hurt too much, or we call it on lines which appear
18927 one after another in the buffer, in which case all calls to
18928 recenter_overlay_lists but the first will be pretty cheap. */
18929 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
18930
18931 /* Move over display elements that are not visible because we are
18932 hscrolled. This may stop at an x-position < IT->first_visible_x
18933 if the first glyph is partially visible or if we hit a line end. */
18934 if (it->current_x < it->first_visible_x)
18935 {
18936 this_line_min_pos = row->start.pos;
18937 move_it_in_display_line_to (it, ZV, it->first_visible_x,
18938 MOVE_TO_POS | MOVE_TO_X);
18939 /* Record the smallest positions seen while we moved over
18940 display elements that are not visible. This is needed by
18941 redisplay_internal for optimizing the case where the cursor
18942 stays inside the same line. The rest of this function only
18943 considers positions that are actually displayed, so
18944 RECORD_MAX_MIN_POS will not otherwise record positions that
18945 are hscrolled to the left of the left edge of the window. */
18946 min_pos = CHARPOS (this_line_min_pos);
18947 min_bpos = BYTEPOS (this_line_min_pos);
18948 }
18949 else
18950 {
18951 /* We only do this when not calling `move_it_in_display_line_to'
18952 above, because move_it_in_display_line_to calls
18953 handle_line_prefix itself. */
18954 handle_line_prefix (it);
18955 }
18956
18957 /* Get the initial row height. This is either the height of the
18958 text hscrolled, if there is any, or zero. */
18959 row->ascent = it->max_ascent;
18960 row->height = it->max_ascent + it->max_descent;
18961 row->phys_ascent = it->max_phys_ascent;
18962 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18963 row->extra_line_spacing = it->max_extra_line_spacing;
18964
18965 /* Utility macro to record max and min buffer positions seen until now. */
18966 #define RECORD_MAX_MIN_POS(IT) \
18967 do \
18968 { \
18969 int composition_p = !STRINGP ((IT)->string) \
18970 && ((IT)->what == IT_COMPOSITION); \
18971 EMACS_INT current_pos = \
18972 composition_p ? (IT)->cmp_it.charpos \
18973 : IT_CHARPOS (*(IT)); \
18974 EMACS_INT current_bpos = \
18975 composition_p ? CHAR_TO_BYTE (current_pos) \
18976 : IT_BYTEPOS (*(IT)); \
18977 if (current_pos < min_pos) \
18978 { \
18979 min_pos = current_pos; \
18980 min_bpos = current_bpos; \
18981 } \
18982 if (IT_CHARPOS (*it) > max_pos) \
18983 { \
18984 max_pos = IT_CHARPOS (*it); \
18985 max_bpos = IT_BYTEPOS (*it); \
18986 } \
18987 } \
18988 while (0)
18989
18990 /* Loop generating characters. The loop is left with IT on the next
18991 character to display. */
18992 while (1)
18993 {
18994 int n_glyphs_before, hpos_before, x_before;
18995 int x, nglyphs;
18996 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
18997
18998 /* Retrieve the next thing to display. Value is zero if end of
18999 buffer reached. */
19000 if (!get_next_display_element (it))
19001 {
19002 /* Maybe add a space at the end of this line that is used to
19003 display the cursor there under X. Set the charpos of the
19004 first glyph of blank lines not corresponding to any text
19005 to -1. */
19006 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19007 row->exact_window_width_line_p = 1;
19008 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
19009 || row->used[TEXT_AREA] == 0)
19010 {
19011 row->glyphs[TEXT_AREA]->charpos = -1;
19012 row->displays_text_p = 0;
19013
19014 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
19015 && (!MINI_WINDOW_P (it->w)
19016 || (minibuf_level && EQ (it->window, minibuf_window))))
19017 row->indicate_empty_line_p = 1;
19018 }
19019
19020 it->continuation_lines_width = 0;
19021 row->ends_at_zv_p = 1;
19022 /* A row that displays right-to-left text must always have
19023 its last face extended all the way to the end of line,
19024 even if this row ends in ZV, because we still write to
19025 the screen left to right. We also need to extend the
19026 last face if the default face is remapped to some
19027 different face, otherwise the functions that clear
19028 portions of the screen will clear with the default face's
19029 background color. */
19030 if (row->reversed_p
19031 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
19032 extend_face_to_end_of_line (it);
19033 break;
19034 }
19035
19036 /* Now, get the metrics of what we want to display. This also
19037 generates glyphs in `row' (which is IT->glyph_row). */
19038 n_glyphs_before = row->used[TEXT_AREA];
19039 x = it->current_x;
19040
19041 /* Remember the line height so far in case the next element doesn't
19042 fit on the line. */
19043 if (it->line_wrap != TRUNCATE)
19044 {
19045 ascent = it->max_ascent;
19046 descent = it->max_descent;
19047 phys_ascent = it->max_phys_ascent;
19048 phys_descent = it->max_phys_descent;
19049
19050 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
19051 {
19052 if (IT_DISPLAYING_WHITESPACE (it))
19053 may_wrap = 1;
19054 else if (may_wrap)
19055 {
19056 SAVE_IT (wrap_it, *it, wrap_data);
19057 wrap_x = x;
19058 wrap_row_used = row->used[TEXT_AREA];
19059 wrap_row_ascent = row->ascent;
19060 wrap_row_height = row->height;
19061 wrap_row_phys_ascent = row->phys_ascent;
19062 wrap_row_phys_height = row->phys_height;
19063 wrap_row_extra_line_spacing = row->extra_line_spacing;
19064 wrap_row_min_pos = min_pos;
19065 wrap_row_min_bpos = min_bpos;
19066 wrap_row_max_pos = max_pos;
19067 wrap_row_max_bpos = max_bpos;
19068 may_wrap = 0;
19069 }
19070 }
19071 }
19072
19073 PRODUCE_GLYPHS (it);
19074
19075 /* If this display element was in marginal areas, continue with
19076 the next one. */
19077 if (it->area != TEXT_AREA)
19078 {
19079 row->ascent = max (row->ascent, it->max_ascent);
19080 row->height = max (row->height, it->max_ascent + it->max_descent);
19081 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19082 row->phys_height = max (row->phys_height,
19083 it->max_phys_ascent + it->max_phys_descent);
19084 row->extra_line_spacing = max (row->extra_line_spacing,
19085 it->max_extra_line_spacing);
19086 set_iterator_to_next (it, 1);
19087 continue;
19088 }
19089
19090 /* Does the display element fit on the line? If we truncate
19091 lines, we should draw past the right edge of the window. If
19092 we don't truncate, we want to stop so that we can display the
19093 continuation glyph before the right margin. If lines are
19094 continued, there are two possible strategies for characters
19095 resulting in more than 1 glyph (e.g. tabs): Display as many
19096 glyphs as possible in this line and leave the rest for the
19097 continuation line, or display the whole element in the next
19098 line. Original redisplay did the former, so we do it also. */
19099 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
19100 hpos_before = it->hpos;
19101 x_before = x;
19102
19103 if (/* Not a newline. */
19104 nglyphs > 0
19105 /* Glyphs produced fit entirely in the line. */
19106 && it->current_x < it->last_visible_x)
19107 {
19108 it->hpos += nglyphs;
19109 row->ascent = max (row->ascent, it->max_ascent);
19110 row->height = max (row->height, it->max_ascent + it->max_descent);
19111 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19112 row->phys_height = max (row->phys_height,
19113 it->max_phys_ascent + it->max_phys_descent);
19114 row->extra_line_spacing = max (row->extra_line_spacing,
19115 it->max_extra_line_spacing);
19116 if (it->current_x - it->pixel_width < it->first_visible_x)
19117 row->x = x - it->first_visible_x;
19118 /* Record the maximum and minimum buffer positions seen so
19119 far in glyphs that will be displayed by this row. */
19120 if (it->bidi_p)
19121 RECORD_MAX_MIN_POS (it);
19122 }
19123 else
19124 {
19125 int i, new_x;
19126 struct glyph *glyph;
19127
19128 for (i = 0; i < nglyphs; ++i, x = new_x)
19129 {
19130 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19131 new_x = x + glyph->pixel_width;
19132
19133 if (/* Lines are continued. */
19134 it->line_wrap != TRUNCATE
19135 && (/* Glyph doesn't fit on the line. */
19136 new_x > it->last_visible_x
19137 /* Or it fits exactly on a window system frame. */
19138 || (new_x == it->last_visible_x
19139 && FRAME_WINDOW_P (it->f))))
19140 {
19141 /* End of a continued line. */
19142
19143 if (it->hpos == 0
19144 || (new_x == it->last_visible_x
19145 && FRAME_WINDOW_P (it->f)))
19146 {
19147 /* Current glyph is the only one on the line or
19148 fits exactly on the line. We must continue
19149 the line because we can't draw the cursor
19150 after the glyph. */
19151 row->continued_p = 1;
19152 it->current_x = new_x;
19153 it->continuation_lines_width += new_x;
19154 ++it->hpos;
19155 if (i == nglyphs - 1)
19156 {
19157 /* If line-wrap is on, check if a previous
19158 wrap point was found. */
19159 if (wrap_row_used > 0
19160 /* Even if there is a previous wrap
19161 point, continue the line here as
19162 usual, if (i) the previous character
19163 was a space or tab AND (ii) the
19164 current character is not. */
19165 && (!may_wrap
19166 || IT_DISPLAYING_WHITESPACE (it)))
19167 goto back_to_wrap;
19168
19169 /* Record the maximum and minimum buffer
19170 positions seen so far in glyphs that will be
19171 displayed by this row. */
19172 if (it->bidi_p)
19173 RECORD_MAX_MIN_POS (it);
19174 set_iterator_to_next (it, 1);
19175 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19176 {
19177 if (!get_next_display_element (it))
19178 {
19179 row->exact_window_width_line_p = 1;
19180 it->continuation_lines_width = 0;
19181 row->continued_p = 0;
19182 row->ends_at_zv_p = 1;
19183 }
19184 else if (ITERATOR_AT_END_OF_LINE_P (it))
19185 {
19186 row->continued_p = 0;
19187 row->exact_window_width_line_p = 1;
19188 }
19189 }
19190 }
19191 else if (it->bidi_p)
19192 RECORD_MAX_MIN_POS (it);
19193 }
19194 else if (CHAR_GLYPH_PADDING_P (*glyph)
19195 && !FRAME_WINDOW_P (it->f))
19196 {
19197 /* A padding glyph that doesn't fit on this line.
19198 This means the whole character doesn't fit
19199 on the line. */
19200 if (row->reversed_p)
19201 unproduce_glyphs (it, row->used[TEXT_AREA]
19202 - n_glyphs_before);
19203 row->used[TEXT_AREA] = n_glyphs_before;
19204
19205 /* Fill the rest of the row with continuation
19206 glyphs like in 20.x. */
19207 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
19208 < row->glyphs[1 + TEXT_AREA])
19209 produce_special_glyphs (it, IT_CONTINUATION);
19210
19211 row->continued_p = 1;
19212 it->current_x = x_before;
19213 it->continuation_lines_width += x_before;
19214
19215 /* Restore the height to what it was before the
19216 element not fitting on the line. */
19217 it->max_ascent = ascent;
19218 it->max_descent = descent;
19219 it->max_phys_ascent = phys_ascent;
19220 it->max_phys_descent = phys_descent;
19221 }
19222 else if (wrap_row_used > 0)
19223 {
19224 back_to_wrap:
19225 if (row->reversed_p)
19226 unproduce_glyphs (it,
19227 row->used[TEXT_AREA] - wrap_row_used);
19228 RESTORE_IT (it, &wrap_it, wrap_data);
19229 it->continuation_lines_width += wrap_x;
19230 row->used[TEXT_AREA] = wrap_row_used;
19231 row->ascent = wrap_row_ascent;
19232 row->height = wrap_row_height;
19233 row->phys_ascent = wrap_row_phys_ascent;
19234 row->phys_height = wrap_row_phys_height;
19235 row->extra_line_spacing = wrap_row_extra_line_spacing;
19236 min_pos = wrap_row_min_pos;
19237 min_bpos = wrap_row_min_bpos;
19238 max_pos = wrap_row_max_pos;
19239 max_bpos = wrap_row_max_bpos;
19240 row->continued_p = 1;
19241 row->ends_at_zv_p = 0;
19242 row->exact_window_width_line_p = 0;
19243 it->continuation_lines_width += x;
19244
19245 /* Make sure that a non-default face is extended
19246 up to the right margin of the window. */
19247 extend_face_to_end_of_line (it);
19248 }
19249 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
19250 {
19251 /* A TAB that extends past the right edge of the
19252 window. This produces a single glyph on
19253 window system frames. We leave the glyph in
19254 this row and let it fill the row, but don't
19255 consume the TAB. */
19256 it->continuation_lines_width += it->last_visible_x;
19257 row->ends_in_middle_of_char_p = 1;
19258 row->continued_p = 1;
19259 glyph->pixel_width = it->last_visible_x - x;
19260 it->starts_in_middle_of_char_p = 1;
19261 }
19262 else
19263 {
19264 /* Something other than a TAB that draws past
19265 the right edge of the window. Restore
19266 positions to values before the element. */
19267 if (row->reversed_p)
19268 unproduce_glyphs (it, row->used[TEXT_AREA]
19269 - (n_glyphs_before + i));
19270 row->used[TEXT_AREA] = n_glyphs_before + i;
19271
19272 /* Display continuation glyphs. */
19273 if (!FRAME_WINDOW_P (it->f))
19274 produce_special_glyphs (it, IT_CONTINUATION);
19275 row->continued_p = 1;
19276
19277 it->current_x = x_before;
19278 it->continuation_lines_width += x;
19279 extend_face_to_end_of_line (it);
19280
19281 if (nglyphs > 1 && i > 0)
19282 {
19283 row->ends_in_middle_of_char_p = 1;
19284 it->starts_in_middle_of_char_p = 1;
19285 }
19286
19287 /* Restore the height to what it was before the
19288 element not fitting on the line. */
19289 it->max_ascent = ascent;
19290 it->max_descent = descent;
19291 it->max_phys_ascent = phys_ascent;
19292 it->max_phys_descent = phys_descent;
19293 }
19294
19295 break;
19296 }
19297 else if (new_x > it->first_visible_x)
19298 {
19299 /* Increment number of glyphs actually displayed. */
19300 ++it->hpos;
19301
19302 /* Record the maximum and minimum buffer positions
19303 seen so far in glyphs that will be displayed by
19304 this row. */
19305 if (it->bidi_p)
19306 RECORD_MAX_MIN_POS (it);
19307
19308 if (x < it->first_visible_x)
19309 /* Glyph is partially visible, i.e. row starts at
19310 negative X position. */
19311 row->x = x - it->first_visible_x;
19312 }
19313 else
19314 {
19315 /* Glyph is completely off the left margin of the
19316 window. This should not happen because of the
19317 move_it_in_display_line at the start of this
19318 function, unless the text display area of the
19319 window is empty. */
19320 xassert (it->first_visible_x <= it->last_visible_x);
19321 }
19322 }
19323 /* Even if this display element produced no glyphs at all,
19324 we want to record its position. */
19325 if (it->bidi_p && nglyphs == 0)
19326 RECORD_MAX_MIN_POS (it);
19327
19328 row->ascent = max (row->ascent, it->max_ascent);
19329 row->height = max (row->height, it->max_ascent + it->max_descent);
19330 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19331 row->phys_height = max (row->phys_height,
19332 it->max_phys_ascent + it->max_phys_descent);
19333 row->extra_line_spacing = max (row->extra_line_spacing,
19334 it->max_extra_line_spacing);
19335
19336 /* End of this display line if row is continued. */
19337 if (row->continued_p || row->ends_at_zv_p)
19338 break;
19339 }
19340
19341 at_end_of_line:
19342 /* Is this a line end? If yes, we're also done, after making
19343 sure that a non-default face is extended up to the right
19344 margin of the window. */
19345 if (ITERATOR_AT_END_OF_LINE_P (it))
19346 {
19347 int used_before = row->used[TEXT_AREA];
19348
19349 row->ends_in_newline_from_string_p = STRINGP (it->object);
19350
19351 /* Add a space at the end of the line that is used to
19352 display the cursor there. */
19353 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19354 append_space_for_newline (it, 0);
19355
19356 /* Extend the face to the end of the line. */
19357 extend_face_to_end_of_line (it);
19358
19359 /* Make sure we have the position. */
19360 if (used_before == 0)
19361 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
19362
19363 /* Record the position of the newline, for use in
19364 find_row_edges. */
19365 it->eol_pos = it->current.pos;
19366
19367 /* Consume the line end. This skips over invisible lines. */
19368 set_iterator_to_next (it, 1);
19369 it->continuation_lines_width = 0;
19370 break;
19371 }
19372
19373 /* Proceed with next display element. Note that this skips
19374 over lines invisible because of selective display. */
19375 set_iterator_to_next (it, 1);
19376
19377 /* If we truncate lines, we are done when the last displayed
19378 glyphs reach past the right margin of the window. */
19379 if (it->line_wrap == TRUNCATE
19380 && (FRAME_WINDOW_P (it->f)
19381 ? (it->current_x >= it->last_visible_x)
19382 : (it->current_x > it->last_visible_x)))
19383 {
19384 /* Maybe add truncation glyphs. */
19385 if (!FRAME_WINDOW_P (it->f))
19386 {
19387 int i, n;
19388
19389 if (!row->reversed_p)
19390 {
19391 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19392 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19393 break;
19394 }
19395 else
19396 {
19397 for (i = 0; i < row->used[TEXT_AREA]; i++)
19398 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19399 break;
19400 /* Remove any padding glyphs at the front of ROW, to
19401 make room for the truncation glyphs we will be
19402 adding below. The loop below always inserts at
19403 least one truncation glyph, so also remove the
19404 last glyph added to ROW. */
19405 unproduce_glyphs (it, i + 1);
19406 /* Adjust i for the loop below. */
19407 i = row->used[TEXT_AREA] - (i + 1);
19408 }
19409
19410 for (n = row->used[TEXT_AREA]; i < n; ++i)
19411 {
19412 row->used[TEXT_AREA] = i;
19413 produce_special_glyphs (it, IT_TRUNCATION);
19414 }
19415 }
19416 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19417 {
19418 /* Don't truncate if we can overflow newline into fringe. */
19419 if (!get_next_display_element (it))
19420 {
19421 it->continuation_lines_width = 0;
19422 row->ends_at_zv_p = 1;
19423 row->exact_window_width_line_p = 1;
19424 break;
19425 }
19426 if (ITERATOR_AT_END_OF_LINE_P (it))
19427 {
19428 row->exact_window_width_line_p = 1;
19429 goto at_end_of_line;
19430 }
19431 }
19432
19433 row->truncated_on_right_p = 1;
19434 it->continuation_lines_width = 0;
19435 reseat_at_next_visible_line_start (it, 0);
19436 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
19437 it->hpos = hpos_before;
19438 it->current_x = x_before;
19439 break;
19440 }
19441 }
19442
19443 if (wrap_data)
19444 bidi_unshelve_cache (wrap_data, 1);
19445
19446 /* If line is not empty and hscrolled, maybe insert truncation glyphs
19447 at the left window margin. */
19448 if (it->first_visible_x
19449 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
19450 {
19451 if (!FRAME_WINDOW_P (it->f))
19452 insert_left_trunc_glyphs (it);
19453 row->truncated_on_left_p = 1;
19454 }
19455
19456 /* Remember the position at which this line ends.
19457
19458 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
19459 cannot be before the call to find_row_edges below, since that is
19460 where these positions are determined. */
19461 row->end = it->current;
19462 if (!it->bidi_p)
19463 {
19464 row->minpos = row->start.pos;
19465 row->maxpos = row->end.pos;
19466 }
19467 else
19468 {
19469 /* ROW->minpos and ROW->maxpos must be the smallest and
19470 `1 + the largest' buffer positions in ROW. But if ROW was
19471 bidi-reordered, these two positions can be anywhere in the
19472 row, so we must determine them now. */
19473 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
19474 }
19475
19476 /* If the start of this line is the overlay arrow-position, then
19477 mark this glyph row as the one containing the overlay arrow.
19478 This is clearly a mess with variable size fonts. It would be
19479 better to let it be displayed like cursors under X. */
19480 if ((row->displays_text_p || !overlay_arrow_seen)
19481 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
19482 !NILP (overlay_arrow_string)))
19483 {
19484 /* Overlay arrow in window redisplay is a fringe bitmap. */
19485 if (STRINGP (overlay_arrow_string))
19486 {
19487 struct glyph_row *arrow_row
19488 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
19489 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
19490 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
19491 struct glyph *p = row->glyphs[TEXT_AREA];
19492 struct glyph *p2, *end;
19493
19494 /* Copy the arrow glyphs. */
19495 while (glyph < arrow_end)
19496 *p++ = *glyph++;
19497
19498 /* Throw away padding glyphs. */
19499 p2 = p;
19500 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
19501 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
19502 ++p2;
19503 if (p2 > p)
19504 {
19505 while (p2 < end)
19506 *p++ = *p2++;
19507 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
19508 }
19509 }
19510 else
19511 {
19512 xassert (INTEGERP (overlay_arrow_string));
19513 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
19514 }
19515 overlay_arrow_seen = 1;
19516 }
19517
19518 /* Highlight trailing whitespace. */
19519 if (!NILP (Vshow_trailing_whitespace))
19520 highlight_trailing_whitespace (it->f, it->glyph_row);
19521
19522 /* Compute pixel dimensions of this line. */
19523 compute_line_metrics (it);
19524
19525 /* Implementation note: No changes in the glyphs of ROW or in their
19526 faces can be done past this point, because compute_line_metrics
19527 computes ROW's hash value and stores it within the glyph_row
19528 structure. */
19529
19530 /* Record whether this row ends inside an ellipsis. */
19531 row->ends_in_ellipsis_p
19532 = (it->method == GET_FROM_DISPLAY_VECTOR
19533 && it->ellipsis_p);
19534
19535 /* Save fringe bitmaps in this row. */
19536 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
19537 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
19538 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
19539 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
19540
19541 it->left_user_fringe_bitmap = 0;
19542 it->left_user_fringe_face_id = 0;
19543 it->right_user_fringe_bitmap = 0;
19544 it->right_user_fringe_face_id = 0;
19545
19546 /* Maybe set the cursor. */
19547 cvpos = it->w->cursor.vpos;
19548 if ((cvpos < 0
19549 /* In bidi-reordered rows, keep checking for proper cursor
19550 position even if one has been found already, because buffer
19551 positions in such rows change non-linearly with ROW->VPOS,
19552 when a line is continued. One exception: when we are at ZV,
19553 display cursor on the first suitable glyph row, since all
19554 the empty rows after that also have their position set to ZV. */
19555 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19556 lines' rows is implemented for bidi-reordered rows. */
19557 || (it->bidi_p
19558 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
19559 && PT >= MATRIX_ROW_START_CHARPOS (row)
19560 && PT <= MATRIX_ROW_END_CHARPOS (row)
19561 && cursor_row_p (row))
19562 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
19563
19564 /* Prepare for the next line. This line starts horizontally at (X
19565 HPOS) = (0 0). Vertical positions are incremented. As a
19566 convenience for the caller, IT->glyph_row is set to the next
19567 row to be used. */
19568 it->current_x = it->hpos = 0;
19569 it->current_y += row->height;
19570 SET_TEXT_POS (it->eol_pos, 0, 0);
19571 ++it->vpos;
19572 ++it->glyph_row;
19573 /* The next row should by default use the same value of the
19574 reversed_p flag as this one. set_iterator_to_next decides when
19575 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
19576 the flag accordingly. */
19577 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
19578 it->glyph_row->reversed_p = row->reversed_p;
19579 it->start = row->end;
19580 return row->displays_text_p;
19581
19582 #undef RECORD_MAX_MIN_POS
19583 }
19584
19585 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
19586 Scurrent_bidi_paragraph_direction, 0, 1, 0,
19587 doc: /* Return paragraph direction at point in BUFFER.
19588 Value is either `left-to-right' or `right-to-left'.
19589 If BUFFER is omitted or nil, it defaults to the current buffer.
19590
19591 Paragraph direction determines how the text in the paragraph is displayed.
19592 In left-to-right paragraphs, text begins at the left margin of the window
19593 and the reading direction is generally left to right. In right-to-left
19594 paragraphs, text begins at the right margin and is read from right to left.
19595
19596 See also `bidi-paragraph-direction'. */)
19597 (Lisp_Object buffer)
19598 {
19599 struct buffer *buf = current_buffer;
19600 struct buffer *old = buf;
19601
19602 if (! NILP (buffer))
19603 {
19604 CHECK_BUFFER (buffer);
19605 buf = XBUFFER (buffer);
19606 }
19607
19608 if (NILP (BVAR (buf, bidi_display_reordering))
19609 || NILP (BVAR (buf, enable_multibyte_characters))
19610 /* When we are loading loadup.el, the character property tables
19611 needed for bidi iteration are not yet available. */
19612 || !NILP (Vpurify_flag))
19613 return Qleft_to_right;
19614 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
19615 return BVAR (buf, bidi_paragraph_direction);
19616 else
19617 {
19618 /* Determine the direction from buffer text. We could try to
19619 use current_matrix if it is up to date, but this seems fast
19620 enough as it is. */
19621 struct bidi_it itb;
19622 EMACS_INT pos = BUF_PT (buf);
19623 EMACS_INT bytepos = BUF_PT_BYTE (buf);
19624 int c;
19625 void *itb_data = bidi_shelve_cache ();
19626
19627 set_buffer_temp (buf);
19628 /* bidi_paragraph_init finds the base direction of the paragraph
19629 by searching forward from paragraph start. We need the base
19630 direction of the current or _previous_ paragraph, so we need
19631 to make sure we are within that paragraph. To that end, find
19632 the previous non-empty line. */
19633 if (pos >= ZV && pos > BEGV)
19634 {
19635 pos--;
19636 bytepos = CHAR_TO_BYTE (pos);
19637 }
19638 if (fast_looking_at (build_string ("[\f\t ]*\n"),
19639 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
19640 {
19641 while ((c = FETCH_BYTE (bytepos)) == '\n'
19642 || c == ' ' || c == '\t' || c == '\f')
19643 {
19644 if (bytepos <= BEGV_BYTE)
19645 break;
19646 bytepos--;
19647 pos--;
19648 }
19649 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
19650 bytepos--;
19651 }
19652 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
19653 itb.paragraph_dir = NEUTRAL_DIR;
19654 itb.string.s = NULL;
19655 itb.string.lstring = Qnil;
19656 itb.string.bufpos = 0;
19657 itb.string.unibyte = 0;
19658 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
19659 bidi_unshelve_cache (itb_data, 0);
19660 set_buffer_temp (old);
19661 switch (itb.paragraph_dir)
19662 {
19663 case L2R:
19664 return Qleft_to_right;
19665 break;
19666 case R2L:
19667 return Qright_to_left;
19668 break;
19669 default:
19670 abort ();
19671 }
19672 }
19673 }
19674
19675
19676 \f
19677 /***********************************************************************
19678 Menu Bar
19679 ***********************************************************************/
19680
19681 /* Redisplay the menu bar in the frame for window W.
19682
19683 The menu bar of X frames that don't have X toolkit support is
19684 displayed in a special window W->frame->menu_bar_window.
19685
19686 The menu bar of terminal frames is treated specially as far as
19687 glyph matrices are concerned. Menu bar lines are not part of
19688 windows, so the update is done directly on the frame matrix rows
19689 for the menu bar. */
19690
19691 static void
19692 display_menu_bar (struct window *w)
19693 {
19694 struct frame *f = XFRAME (WINDOW_FRAME (w));
19695 struct it it;
19696 Lisp_Object items;
19697 int i;
19698
19699 /* Don't do all this for graphical frames. */
19700 #ifdef HAVE_NTGUI
19701 if (FRAME_W32_P (f))
19702 return;
19703 #endif
19704 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
19705 if (FRAME_X_P (f))
19706 return;
19707 #endif
19708
19709 #ifdef HAVE_NS
19710 if (FRAME_NS_P (f))
19711 return;
19712 #endif /* HAVE_NS */
19713
19714 #ifdef USE_X_TOOLKIT
19715 xassert (!FRAME_WINDOW_P (f));
19716 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
19717 it.first_visible_x = 0;
19718 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19719 #else /* not USE_X_TOOLKIT */
19720 if (FRAME_WINDOW_P (f))
19721 {
19722 /* Menu bar lines are displayed in the desired matrix of the
19723 dummy window menu_bar_window. */
19724 struct window *menu_w;
19725 xassert (WINDOWP (f->menu_bar_window));
19726 menu_w = XWINDOW (f->menu_bar_window);
19727 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
19728 MENU_FACE_ID);
19729 it.first_visible_x = 0;
19730 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19731 }
19732 else
19733 {
19734 /* This is a TTY frame, i.e. character hpos/vpos are used as
19735 pixel x/y. */
19736 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
19737 MENU_FACE_ID);
19738 it.first_visible_x = 0;
19739 it.last_visible_x = FRAME_COLS (f);
19740 }
19741 #endif /* not USE_X_TOOLKIT */
19742
19743 /* FIXME: This should be controlled by a user option. See the
19744 comments in redisplay_tool_bar and display_mode_line about
19745 this. */
19746 it.paragraph_embedding = L2R;
19747
19748 if (! mode_line_inverse_video)
19749 /* Force the menu-bar to be displayed in the default face. */
19750 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19751
19752 /* Clear all rows of the menu bar. */
19753 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
19754 {
19755 struct glyph_row *row = it.glyph_row + i;
19756 clear_glyph_row (row);
19757 row->enabled_p = 1;
19758 row->full_width_p = 1;
19759 }
19760
19761 /* Display all items of the menu bar. */
19762 items = FRAME_MENU_BAR_ITEMS (it.f);
19763 for (i = 0; i < ASIZE (items); i += 4)
19764 {
19765 Lisp_Object string;
19766
19767 /* Stop at nil string. */
19768 string = AREF (items, i + 1);
19769 if (NILP (string))
19770 break;
19771
19772 /* Remember where item was displayed. */
19773 ASET (items, i + 3, make_number (it.hpos));
19774
19775 /* Display the item, pad with one space. */
19776 if (it.current_x < it.last_visible_x)
19777 display_string (NULL, string, Qnil, 0, 0, &it,
19778 SCHARS (string) + 1, 0, 0, -1);
19779 }
19780
19781 /* Fill out the line with spaces. */
19782 if (it.current_x < it.last_visible_x)
19783 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
19784
19785 /* Compute the total height of the lines. */
19786 compute_line_metrics (&it);
19787 }
19788
19789
19790 \f
19791 /***********************************************************************
19792 Mode Line
19793 ***********************************************************************/
19794
19795 /* Redisplay mode lines in the window tree whose root is WINDOW. If
19796 FORCE is non-zero, redisplay mode lines unconditionally.
19797 Otherwise, redisplay only mode lines that are garbaged. Value is
19798 the number of windows whose mode lines were redisplayed. */
19799
19800 static int
19801 redisplay_mode_lines (Lisp_Object window, int force)
19802 {
19803 int nwindows = 0;
19804
19805 while (!NILP (window))
19806 {
19807 struct window *w = XWINDOW (window);
19808
19809 if (WINDOWP (w->hchild))
19810 nwindows += redisplay_mode_lines (w->hchild, force);
19811 else if (WINDOWP (w->vchild))
19812 nwindows += redisplay_mode_lines (w->vchild, force);
19813 else if (force
19814 || FRAME_GARBAGED_P (XFRAME (w->frame))
19815 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
19816 {
19817 struct text_pos lpoint;
19818 struct buffer *old = current_buffer;
19819
19820 /* Set the window's buffer for the mode line display. */
19821 SET_TEXT_POS (lpoint, PT, PT_BYTE);
19822 set_buffer_internal_1 (XBUFFER (w->buffer));
19823
19824 /* Point refers normally to the selected window. For any
19825 other window, set up appropriate value. */
19826 if (!EQ (window, selected_window))
19827 {
19828 struct text_pos pt;
19829
19830 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
19831 if (CHARPOS (pt) < BEGV)
19832 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
19833 else if (CHARPOS (pt) > (ZV - 1))
19834 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
19835 else
19836 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
19837 }
19838
19839 /* Display mode lines. */
19840 clear_glyph_matrix (w->desired_matrix);
19841 if (display_mode_lines (w))
19842 {
19843 ++nwindows;
19844 w->must_be_updated_p = 1;
19845 }
19846
19847 /* Restore old settings. */
19848 set_buffer_internal_1 (old);
19849 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
19850 }
19851
19852 window = w->next;
19853 }
19854
19855 return nwindows;
19856 }
19857
19858
19859 /* Display the mode and/or header line of window W. Value is the
19860 sum number of mode lines and header lines displayed. */
19861
19862 static int
19863 display_mode_lines (struct window *w)
19864 {
19865 Lisp_Object old_selected_window, old_selected_frame;
19866 int n = 0;
19867
19868 old_selected_frame = selected_frame;
19869 selected_frame = w->frame;
19870 old_selected_window = selected_window;
19871 XSETWINDOW (selected_window, w);
19872
19873 /* These will be set while the mode line specs are processed. */
19874 line_number_displayed = 0;
19875 w->column_number_displayed = Qnil;
19876
19877 if (WINDOW_WANTS_MODELINE_P (w))
19878 {
19879 struct window *sel_w = XWINDOW (old_selected_window);
19880
19881 /* Select mode line face based on the real selected window. */
19882 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
19883 BVAR (current_buffer, mode_line_format));
19884 ++n;
19885 }
19886
19887 if (WINDOW_WANTS_HEADER_LINE_P (w))
19888 {
19889 display_mode_line (w, HEADER_LINE_FACE_ID,
19890 BVAR (current_buffer, header_line_format));
19891 ++n;
19892 }
19893
19894 selected_frame = old_selected_frame;
19895 selected_window = old_selected_window;
19896 return n;
19897 }
19898
19899
19900 /* Display mode or header line of window W. FACE_ID specifies which
19901 line to display; it is either MODE_LINE_FACE_ID or
19902 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
19903 display. Value is the pixel height of the mode/header line
19904 displayed. */
19905
19906 static int
19907 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
19908 {
19909 struct it it;
19910 struct face *face;
19911 int count = SPECPDL_INDEX ();
19912
19913 init_iterator (&it, w, -1, -1, NULL, face_id);
19914 /* Don't extend on a previously drawn mode-line.
19915 This may happen if called from pos_visible_p. */
19916 it.glyph_row->enabled_p = 0;
19917 prepare_desired_row (it.glyph_row);
19918
19919 it.glyph_row->mode_line_p = 1;
19920
19921 if (! mode_line_inverse_video)
19922 /* Force the mode-line to be displayed in the default face. */
19923 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19924
19925 /* FIXME: This should be controlled by a user option. But
19926 supporting such an option is not trivial, since the mode line is
19927 made up of many separate strings. */
19928 it.paragraph_embedding = L2R;
19929
19930 record_unwind_protect (unwind_format_mode_line,
19931 format_mode_line_unwind_data (NULL, Qnil, 0));
19932
19933 mode_line_target = MODE_LINE_DISPLAY;
19934
19935 /* Temporarily make frame's keyboard the current kboard so that
19936 kboard-local variables in the mode_line_format will get the right
19937 values. */
19938 push_kboard (FRAME_KBOARD (it.f));
19939 record_unwind_save_match_data ();
19940 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19941 pop_kboard ();
19942
19943 unbind_to (count, Qnil);
19944
19945 /* Fill up with spaces. */
19946 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
19947
19948 compute_line_metrics (&it);
19949 it.glyph_row->full_width_p = 1;
19950 it.glyph_row->continued_p = 0;
19951 it.glyph_row->truncated_on_left_p = 0;
19952 it.glyph_row->truncated_on_right_p = 0;
19953
19954 /* Make a 3D mode-line have a shadow at its right end. */
19955 face = FACE_FROM_ID (it.f, face_id);
19956 extend_face_to_end_of_line (&it);
19957 if (face->box != FACE_NO_BOX)
19958 {
19959 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
19960 + it.glyph_row->used[TEXT_AREA] - 1);
19961 last->right_box_line_p = 1;
19962 }
19963
19964 return it.glyph_row->height;
19965 }
19966
19967 /* Move element ELT in LIST to the front of LIST.
19968 Return the updated list. */
19969
19970 static Lisp_Object
19971 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
19972 {
19973 register Lisp_Object tail, prev;
19974 register Lisp_Object tem;
19975
19976 tail = list;
19977 prev = Qnil;
19978 while (CONSP (tail))
19979 {
19980 tem = XCAR (tail);
19981
19982 if (EQ (elt, tem))
19983 {
19984 /* Splice out the link TAIL. */
19985 if (NILP (prev))
19986 list = XCDR (tail);
19987 else
19988 Fsetcdr (prev, XCDR (tail));
19989
19990 /* Now make it the first. */
19991 Fsetcdr (tail, list);
19992 return tail;
19993 }
19994 else
19995 prev = tail;
19996 tail = XCDR (tail);
19997 QUIT;
19998 }
19999
20000 /* Not found--return unchanged LIST. */
20001 return list;
20002 }
20003
20004 /* Contribute ELT to the mode line for window IT->w. How it
20005 translates into text depends on its data type.
20006
20007 IT describes the display environment in which we display, as usual.
20008
20009 DEPTH is the depth in recursion. It is used to prevent
20010 infinite recursion here.
20011
20012 FIELD_WIDTH is the number of characters the display of ELT should
20013 occupy in the mode line, and PRECISION is the maximum number of
20014 characters to display from ELT's representation. See
20015 display_string for details.
20016
20017 Returns the hpos of the end of the text generated by ELT.
20018
20019 PROPS is a property list to add to any string we encounter.
20020
20021 If RISKY is nonzero, remove (disregard) any properties in any string
20022 we encounter, and ignore :eval and :propertize.
20023
20024 The global variable `mode_line_target' determines whether the
20025 output is passed to `store_mode_line_noprop',
20026 `store_mode_line_string', or `display_string'. */
20027
20028 static int
20029 display_mode_element (struct it *it, int depth, int field_width, int precision,
20030 Lisp_Object elt, Lisp_Object props, int risky)
20031 {
20032 int n = 0, field, prec;
20033 int literal = 0;
20034
20035 tail_recurse:
20036 if (depth > 100)
20037 elt = build_string ("*too-deep*");
20038
20039 depth++;
20040
20041 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
20042 {
20043 case Lisp_String:
20044 {
20045 /* A string: output it and check for %-constructs within it. */
20046 unsigned char c;
20047 EMACS_INT offset = 0;
20048
20049 if (SCHARS (elt) > 0
20050 && (!NILP (props) || risky))
20051 {
20052 Lisp_Object oprops, aelt;
20053 oprops = Ftext_properties_at (make_number (0), elt);
20054
20055 /* If the starting string's properties are not what
20056 we want, translate the string. Also, if the string
20057 is risky, do that anyway. */
20058
20059 if (NILP (Fequal (props, oprops)) || risky)
20060 {
20061 /* If the starting string has properties,
20062 merge the specified ones onto the existing ones. */
20063 if (! NILP (oprops) && !risky)
20064 {
20065 Lisp_Object tem;
20066
20067 oprops = Fcopy_sequence (oprops);
20068 tem = props;
20069 while (CONSP (tem))
20070 {
20071 oprops = Fplist_put (oprops, XCAR (tem),
20072 XCAR (XCDR (tem)));
20073 tem = XCDR (XCDR (tem));
20074 }
20075 props = oprops;
20076 }
20077
20078 aelt = Fassoc (elt, mode_line_proptrans_alist);
20079 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
20080 {
20081 /* AELT is what we want. Move it to the front
20082 without consing. */
20083 elt = XCAR (aelt);
20084 mode_line_proptrans_alist
20085 = move_elt_to_front (aelt, mode_line_proptrans_alist);
20086 }
20087 else
20088 {
20089 Lisp_Object tem;
20090
20091 /* If AELT has the wrong props, it is useless.
20092 so get rid of it. */
20093 if (! NILP (aelt))
20094 mode_line_proptrans_alist
20095 = Fdelq (aelt, mode_line_proptrans_alist);
20096
20097 elt = Fcopy_sequence (elt);
20098 Fset_text_properties (make_number (0), Flength (elt),
20099 props, elt);
20100 /* Add this item to mode_line_proptrans_alist. */
20101 mode_line_proptrans_alist
20102 = Fcons (Fcons (elt, props),
20103 mode_line_proptrans_alist);
20104 /* Truncate mode_line_proptrans_alist
20105 to at most 50 elements. */
20106 tem = Fnthcdr (make_number (50),
20107 mode_line_proptrans_alist);
20108 if (! NILP (tem))
20109 XSETCDR (tem, Qnil);
20110 }
20111 }
20112 }
20113
20114 offset = 0;
20115
20116 if (literal)
20117 {
20118 prec = precision - n;
20119 switch (mode_line_target)
20120 {
20121 case MODE_LINE_NOPROP:
20122 case MODE_LINE_TITLE:
20123 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
20124 break;
20125 case MODE_LINE_STRING:
20126 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
20127 break;
20128 case MODE_LINE_DISPLAY:
20129 n += display_string (NULL, elt, Qnil, 0, 0, it,
20130 0, prec, 0, STRING_MULTIBYTE (elt));
20131 break;
20132 }
20133
20134 break;
20135 }
20136
20137 /* Handle the non-literal case. */
20138
20139 while ((precision <= 0 || n < precision)
20140 && SREF (elt, offset) != 0
20141 && (mode_line_target != MODE_LINE_DISPLAY
20142 || it->current_x < it->last_visible_x))
20143 {
20144 EMACS_INT last_offset = offset;
20145
20146 /* Advance to end of string or next format specifier. */
20147 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
20148 ;
20149
20150 if (offset - 1 != last_offset)
20151 {
20152 EMACS_INT nchars, nbytes;
20153
20154 /* Output to end of string or up to '%'. Field width
20155 is length of string. Don't output more than
20156 PRECISION allows us. */
20157 offset--;
20158
20159 prec = c_string_width (SDATA (elt) + last_offset,
20160 offset - last_offset, precision - n,
20161 &nchars, &nbytes);
20162
20163 switch (mode_line_target)
20164 {
20165 case MODE_LINE_NOPROP:
20166 case MODE_LINE_TITLE:
20167 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
20168 break;
20169 case MODE_LINE_STRING:
20170 {
20171 EMACS_INT bytepos = last_offset;
20172 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
20173 EMACS_INT endpos = (precision <= 0
20174 ? string_byte_to_char (elt, offset)
20175 : charpos + nchars);
20176
20177 n += store_mode_line_string (NULL,
20178 Fsubstring (elt, make_number (charpos),
20179 make_number (endpos)),
20180 0, 0, 0, Qnil);
20181 }
20182 break;
20183 case MODE_LINE_DISPLAY:
20184 {
20185 EMACS_INT bytepos = last_offset;
20186 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
20187
20188 if (precision <= 0)
20189 nchars = string_byte_to_char (elt, offset) - charpos;
20190 n += display_string (NULL, elt, Qnil, 0, charpos,
20191 it, 0, nchars, 0,
20192 STRING_MULTIBYTE (elt));
20193 }
20194 break;
20195 }
20196 }
20197 else /* c == '%' */
20198 {
20199 EMACS_INT percent_position = offset;
20200
20201 /* Get the specified minimum width. Zero means
20202 don't pad. */
20203 field = 0;
20204 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
20205 field = field * 10 + c - '0';
20206
20207 /* Don't pad beyond the total padding allowed. */
20208 if (field_width - n > 0 && field > field_width - n)
20209 field = field_width - n;
20210
20211 /* Note that either PRECISION <= 0 or N < PRECISION. */
20212 prec = precision - n;
20213
20214 if (c == 'M')
20215 n += display_mode_element (it, depth, field, prec,
20216 Vglobal_mode_string, props,
20217 risky);
20218 else if (c != 0)
20219 {
20220 int multibyte;
20221 EMACS_INT bytepos, charpos;
20222 const char *spec;
20223 Lisp_Object string;
20224
20225 bytepos = percent_position;
20226 charpos = (STRING_MULTIBYTE (elt)
20227 ? string_byte_to_char (elt, bytepos)
20228 : bytepos);
20229 spec = decode_mode_spec (it->w, c, field, &string);
20230 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
20231
20232 switch (mode_line_target)
20233 {
20234 case MODE_LINE_NOPROP:
20235 case MODE_LINE_TITLE:
20236 n += store_mode_line_noprop (spec, field, prec);
20237 break;
20238 case MODE_LINE_STRING:
20239 {
20240 Lisp_Object tem = build_string (spec);
20241 props = Ftext_properties_at (make_number (charpos), elt);
20242 /* Should only keep face property in props */
20243 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
20244 }
20245 break;
20246 case MODE_LINE_DISPLAY:
20247 {
20248 int nglyphs_before, nwritten;
20249
20250 nglyphs_before = it->glyph_row->used[TEXT_AREA];
20251 nwritten = display_string (spec, string, elt,
20252 charpos, 0, it,
20253 field, prec, 0,
20254 multibyte);
20255
20256 /* Assign to the glyphs written above the
20257 string where the `%x' came from, position
20258 of the `%'. */
20259 if (nwritten > 0)
20260 {
20261 struct glyph *glyph
20262 = (it->glyph_row->glyphs[TEXT_AREA]
20263 + nglyphs_before);
20264 int i;
20265
20266 for (i = 0; i < nwritten; ++i)
20267 {
20268 glyph[i].object = elt;
20269 glyph[i].charpos = charpos;
20270 }
20271
20272 n += nwritten;
20273 }
20274 }
20275 break;
20276 }
20277 }
20278 else /* c == 0 */
20279 break;
20280 }
20281 }
20282 }
20283 break;
20284
20285 case Lisp_Symbol:
20286 /* A symbol: process the value of the symbol recursively
20287 as if it appeared here directly. Avoid error if symbol void.
20288 Special case: if value of symbol is a string, output the string
20289 literally. */
20290 {
20291 register Lisp_Object tem;
20292
20293 /* If the variable is not marked as risky to set
20294 then its contents are risky to use. */
20295 if (NILP (Fget (elt, Qrisky_local_variable)))
20296 risky = 1;
20297
20298 tem = Fboundp (elt);
20299 if (!NILP (tem))
20300 {
20301 tem = Fsymbol_value (elt);
20302 /* If value is a string, output that string literally:
20303 don't check for % within it. */
20304 if (STRINGP (tem))
20305 literal = 1;
20306
20307 if (!EQ (tem, elt))
20308 {
20309 /* Give up right away for nil or t. */
20310 elt = tem;
20311 goto tail_recurse;
20312 }
20313 }
20314 }
20315 break;
20316
20317 case Lisp_Cons:
20318 {
20319 register Lisp_Object car, tem;
20320
20321 /* A cons cell: five distinct cases.
20322 If first element is :eval or :propertize, do something special.
20323 If first element is a string or a cons, process all the elements
20324 and effectively concatenate them.
20325 If first element is a negative number, truncate displaying cdr to
20326 at most that many characters. If positive, pad (with spaces)
20327 to at least that many characters.
20328 If first element is a symbol, process the cadr or caddr recursively
20329 according to whether the symbol's value is non-nil or nil. */
20330 car = XCAR (elt);
20331 if (EQ (car, QCeval))
20332 {
20333 /* An element of the form (:eval FORM) means evaluate FORM
20334 and use the result as mode line elements. */
20335
20336 if (risky)
20337 break;
20338
20339 if (CONSP (XCDR (elt)))
20340 {
20341 Lisp_Object spec;
20342 spec = safe_eval (XCAR (XCDR (elt)));
20343 n += display_mode_element (it, depth, field_width - n,
20344 precision - n, spec, props,
20345 risky);
20346 }
20347 }
20348 else if (EQ (car, QCpropertize))
20349 {
20350 /* An element of the form (:propertize ELT PROPS...)
20351 means display ELT but applying properties PROPS. */
20352
20353 if (risky)
20354 break;
20355
20356 if (CONSP (XCDR (elt)))
20357 n += display_mode_element (it, depth, field_width - n,
20358 precision - n, XCAR (XCDR (elt)),
20359 XCDR (XCDR (elt)), risky);
20360 }
20361 else if (SYMBOLP (car))
20362 {
20363 tem = Fboundp (car);
20364 elt = XCDR (elt);
20365 if (!CONSP (elt))
20366 goto invalid;
20367 /* elt is now the cdr, and we know it is a cons cell.
20368 Use its car if CAR has a non-nil value. */
20369 if (!NILP (tem))
20370 {
20371 tem = Fsymbol_value (car);
20372 if (!NILP (tem))
20373 {
20374 elt = XCAR (elt);
20375 goto tail_recurse;
20376 }
20377 }
20378 /* Symbol's value is nil (or symbol is unbound)
20379 Get the cddr of the original list
20380 and if possible find the caddr and use that. */
20381 elt = XCDR (elt);
20382 if (NILP (elt))
20383 break;
20384 else if (!CONSP (elt))
20385 goto invalid;
20386 elt = XCAR (elt);
20387 goto tail_recurse;
20388 }
20389 else if (INTEGERP (car))
20390 {
20391 register int lim = XINT (car);
20392 elt = XCDR (elt);
20393 if (lim < 0)
20394 {
20395 /* Negative int means reduce maximum width. */
20396 if (precision <= 0)
20397 precision = -lim;
20398 else
20399 precision = min (precision, -lim);
20400 }
20401 else if (lim > 0)
20402 {
20403 /* Padding specified. Don't let it be more than
20404 current maximum. */
20405 if (precision > 0)
20406 lim = min (precision, lim);
20407
20408 /* If that's more padding than already wanted, queue it.
20409 But don't reduce padding already specified even if
20410 that is beyond the current truncation point. */
20411 field_width = max (lim, field_width);
20412 }
20413 goto tail_recurse;
20414 }
20415 else if (STRINGP (car) || CONSP (car))
20416 {
20417 Lisp_Object halftail = elt;
20418 int len = 0;
20419
20420 while (CONSP (elt)
20421 && (precision <= 0 || n < precision))
20422 {
20423 n += display_mode_element (it, depth,
20424 /* Do padding only after the last
20425 element in the list. */
20426 (! CONSP (XCDR (elt))
20427 ? field_width - n
20428 : 0),
20429 precision - n, XCAR (elt),
20430 props, risky);
20431 elt = XCDR (elt);
20432 len++;
20433 if ((len & 1) == 0)
20434 halftail = XCDR (halftail);
20435 /* Check for cycle. */
20436 if (EQ (halftail, elt))
20437 break;
20438 }
20439 }
20440 }
20441 break;
20442
20443 default:
20444 invalid:
20445 elt = build_string ("*invalid*");
20446 goto tail_recurse;
20447 }
20448
20449 /* Pad to FIELD_WIDTH. */
20450 if (field_width > 0 && n < field_width)
20451 {
20452 switch (mode_line_target)
20453 {
20454 case MODE_LINE_NOPROP:
20455 case MODE_LINE_TITLE:
20456 n += store_mode_line_noprop ("", field_width - n, 0);
20457 break;
20458 case MODE_LINE_STRING:
20459 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
20460 break;
20461 case MODE_LINE_DISPLAY:
20462 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
20463 0, 0, 0);
20464 break;
20465 }
20466 }
20467
20468 return n;
20469 }
20470
20471 /* Store a mode-line string element in mode_line_string_list.
20472
20473 If STRING is non-null, display that C string. Otherwise, the Lisp
20474 string LISP_STRING is displayed.
20475
20476 FIELD_WIDTH is the minimum number of output glyphs to produce.
20477 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20478 with spaces. FIELD_WIDTH <= 0 means don't pad.
20479
20480 PRECISION is the maximum number of characters to output from
20481 STRING. PRECISION <= 0 means don't truncate the string.
20482
20483 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
20484 properties to the string.
20485
20486 PROPS are the properties to add to the string.
20487 The mode_line_string_face face property is always added to the string.
20488 */
20489
20490 static int
20491 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
20492 int field_width, int precision, Lisp_Object props)
20493 {
20494 EMACS_INT len;
20495 int n = 0;
20496
20497 if (string != NULL)
20498 {
20499 len = strlen (string);
20500 if (precision > 0 && len > precision)
20501 len = precision;
20502 lisp_string = make_string (string, len);
20503 if (NILP (props))
20504 props = mode_line_string_face_prop;
20505 else if (!NILP (mode_line_string_face))
20506 {
20507 Lisp_Object face = Fplist_get (props, Qface);
20508 props = Fcopy_sequence (props);
20509 if (NILP (face))
20510 face = mode_line_string_face;
20511 else
20512 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20513 props = Fplist_put (props, Qface, face);
20514 }
20515 Fadd_text_properties (make_number (0), make_number (len),
20516 props, lisp_string);
20517 }
20518 else
20519 {
20520 len = XFASTINT (Flength (lisp_string));
20521 if (precision > 0 && len > precision)
20522 {
20523 len = precision;
20524 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
20525 precision = -1;
20526 }
20527 if (!NILP (mode_line_string_face))
20528 {
20529 Lisp_Object face;
20530 if (NILP (props))
20531 props = Ftext_properties_at (make_number (0), lisp_string);
20532 face = Fplist_get (props, Qface);
20533 if (NILP (face))
20534 face = mode_line_string_face;
20535 else
20536 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20537 props = Fcons (Qface, Fcons (face, Qnil));
20538 if (copy_string)
20539 lisp_string = Fcopy_sequence (lisp_string);
20540 }
20541 if (!NILP (props))
20542 Fadd_text_properties (make_number (0), make_number (len),
20543 props, lisp_string);
20544 }
20545
20546 if (len > 0)
20547 {
20548 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20549 n += len;
20550 }
20551
20552 if (field_width > len)
20553 {
20554 field_width -= len;
20555 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
20556 if (!NILP (props))
20557 Fadd_text_properties (make_number (0), make_number (field_width),
20558 props, lisp_string);
20559 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20560 n += field_width;
20561 }
20562
20563 return n;
20564 }
20565
20566
20567 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
20568 1, 4, 0,
20569 doc: /* Format a string out of a mode line format specification.
20570 First arg FORMAT specifies the mode line format (see `mode-line-format'
20571 for details) to use.
20572
20573 By default, the format is evaluated for the currently selected window.
20574
20575 Optional second arg FACE specifies the face property to put on all
20576 characters for which no face is specified. The value nil means the
20577 default face. The value t means whatever face the window's mode line
20578 currently uses (either `mode-line' or `mode-line-inactive',
20579 depending on whether the window is the selected window or not).
20580 An integer value means the value string has no text
20581 properties.
20582
20583 Optional third and fourth args WINDOW and BUFFER specify the window
20584 and buffer to use as the context for the formatting (defaults
20585 are the selected window and the WINDOW's buffer). */)
20586 (Lisp_Object format, Lisp_Object face,
20587 Lisp_Object window, Lisp_Object buffer)
20588 {
20589 struct it it;
20590 int len;
20591 struct window *w;
20592 struct buffer *old_buffer = NULL;
20593 int face_id;
20594 int no_props = INTEGERP (face);
20595 int count = SPECPDL_INDEX ();
20596 Lisp_Object str;
20597 int string_start = 0;
20598
20599 if (NILP (window))
20600 window = selected_window;
20601 CHECK_WINDOW (window);
20602 w = XWINDOW (window);
20603
20604 if (NILP (buffer))
20605 buffer = w->buffer;
20606 CHECK_BUFFER (buffer);
20607
20608 /* Make formatting the modeline a non-op when noninteractive, otherwise
20609 there will be problems later caused by a partially initialized frame. */
20610 if (NILP (format) || noninteractive)
20611 return empty_unibyte_string;
20612
20613 if (no_props)
20614 face = Qnil;
20615
20616 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
20617 : EQ (face, Qt) ? (EQ (window, selected_window)
20618 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
20619 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
20620 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
20621 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
20622 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
20623 : DEFAULT_FACE_ID;
20624
20625 if (XBUFFER (buffer) != current_buffer)
20626 old_buffer = current_buffer;
20627
20628 /* Save things including mode_line_proptrans_alist,
20629 and set that to nil so that we don't alter the outer value. */
20630 record_unwind_protect (unwind_format_mode_line,
20631 format_mode_line_unwind_data
20632 (old_buffer, selected_window, 1));
20633 mode_line_proptrans_alist = Qnil;
20634
20635 Fselect_window (window, Qt);
20636 if (old_buffer)
20637 set_buffer_internal_1 (XBUFFER (buffer));
20638
20639 init_iterator (&it, w, -1, -1, NULL, face_id);
20640
20641 if (no_props)
20642 {
20643 mode_line_target = MODE_LINE_NOPROP;
20644 mode_line_string_face_prop = Qnil;
20645 mode_line_string_list = Qnil;
20646 string_start = MODE_LINE_NOPROP_LEN (0);
20647 }
20648 else
20649 {
20650 mode_line_target = MODE_LINE_STRING;
20651 mode_line_string_list = Qnil;
20652 mode_line_string_face = face;
20653 mode_line_string_face_prop
20654 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
20655 }
20656
20657 push_kboard (FRAME_KBOARD (it.f));
20658 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20659 pop_kboard ();
20660
20661 if (no_props)
20662 {
20663 len = MODE_LINE_NOPROP_LEN (string_start);
20664 str = make_string (mode_line_noprop_buf + string_start, len);
20665 }
20666 else
20667 {
20668 mode_line_string_list = Fnreverse (mode_line_string_list);
20669 str = Fmapconcat (intern ("identity"), mode_line_string_list,
20670 empty_unibyte_string);
20671 }
20672
20673 unbind_to (count, Qnil);
20674 return str;
20675 }
20676
20677 /* Write a null-terminated, right justified decimal representation of
20678 the positive integer D to BUF using a minimal field width WIDTH. */
20679
20680 static void
20681 pint2str (register char *buf, register int width, register EMACS_INT d)
20682 {
20683 register char *p = buf;
20684
20685 if (d <= 0)
20686 *p++ = '0';
20687 else
20688 {
20689 while (d > 0)
20690 {
20691 *p++ = d % 10 + '0';
20692 d /= 10;
20693 }
20694 }
20695
20696 for (width -= (int) (p - buf); width > 0; --width)
20697 *p++ = ' ';
20698 *p-- = '\0';
20699 while (p > buf)
20700 {
20701 d = *buf;
20702 *buf++ = *p;
20703 *p-- = d;
20704 }
20705 }
20706
20707 /* Write a null-terminated, right justified decimal and "human
20708 readable" representation of the nonnegative integer D to BUF using
20709 a minimal field width WIDTH. D should be smaller than 999.5e24. */
20710
20711 static const char power_letter[] =
20712 {
20713 0, /* no letter */
20714 'k', /* kilo */
20715 'M', /* mega */
20716 'G', /* giga */
20717 'T', /* tera */
20718 'P', /* peta */
20719 'E', /* exa */
20720 'Z', /* zetta */
20721 'Y' /* yotta */
20722 };
20723
20724 static void
20725 pint2hrstr (char *buf, int width, EMACS_INT d)
20726 {
20727 /* We aim to represent the nonnegative integer D as
20728 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
20729 EMACS_INT quotient = d;
20730 int remainder = 0;
20731 /* -1 means: do not use TENTHS. */
20732 int tenths = -1;
20733 int exponent = 0;
20734
20735 /* Length of QUOTIENT.TENTHS as a string. */
20736 int length;
20737
20738 char * psuffix;
20739 char * p;
20740
20741 if (1000 <= quotient)
20742 {
20743 /* Scale to the appropriate EXPONENT. */
20744 do
20745 {
20746 remainder = quotient % 1000;
20747 quotient /= 1000;
20748 exponent++;
20749 }
20750 while (1000 <= quotient);
20751
20752 /* Round to nearest and decide whether to use TENTHS or not. */
20753 if (quotient <= 9)
20754 {
20755 tenths = remainder / 100;
20756 if (50 <= remainder % 100)
20757 {
20758 if (tenths < 9)
20759 tenths++;
20760 else
20761 {
20762 quotient++;
20763 if (quotient == 10)
20764 tenths = -1;
20765 else
20766 tenths = 0;
20767 }
20768 }
20769 }
20770 else
20771 if (500 <= remainder)
20772 {
20773 if (quotient < 999)
20774 quotient++;
20775 else
20776 {
20777 quotient = 1;
20778 exponent++;
20779 tenths = 0;
20780 }
20781 }
20782 }
20783
20784 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
20785 if (tenths == -1 && quotient <= 99)
20786 if (quotient <= 9)
20787 length = 1;
20788 else
20789 length = 2;
20790 else
20791 length = 3;
20792 p = psuffix = buf + max (width, length);
20793
20794 /* Print EXPONENT. */
20795 *psuffix++ = power_letter[exponent];
20796 *psuffix = '\0';
20797
20798 /* Print TENTHS. */
20799 if (tenths >= 0)
20800 {
20801 *--p = '0' + tenths;
20802 *--p = '.';
20803 }
20804
20805 /* Print QUOTIENT. */
20806 do
20807 {
20808 int digit = quotient % 10;
20809 *--p = '0' + digit;
20810 }
20811 while ((quotient /= 10) != 0);
20812
20813 /* Print leading spaces. */
20814 while (buf < p)
20815 *--p = ' ';
20816 }
20817
20818 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
20819 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
20820 type of CODING_SYSTEM. Return updated pointer into BUF. */
20821
20822 static unsigned char invalid_eol_type[] = "(*invalid*)";
20823
20824 static char *
20825 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
20826 {
20827 Lisp_Object val;
20828 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
20829 const unsigned char *eol_str;
20830 int eol_str_len;
20831 /* The EOL conversion we are using. */
20832 Lisp_Object eoltype;
20833
20834 val = CODING_SYSTEM_SPEC (coding_system);
20835 eoltype = Qnil;
20836
20837 if (!VECTORP (val)) /* Not yet decided. */
20838 {
20839 if (multibyte)
20840 *buf++ = '-';
20841 if (eol_flag)
20842 eoltype = eol_mnemonic_undecided;
20843 /* Don't mention EOL conversion if it isn't decided. */
20844 }
20845 else
20846 {
20847 Lisp_Object attrs;
20848 Lisp_Object eolvalue;
20849
20850 attrs = AREF (val, 0);
20851 eolvalue = AREF (val, 2);
20852
20853 if (multibyte)
20854 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
20855
20856 if (eol_flag)
20857 {
20858 /* The EOL conversion that is normal on this system. */
20859
20860 if (NILP (eolvalue)) /* Not yet decided. */
20861 eoltype = eol_mnemonic_undecided;
20862 else if (VECTORP (eolvalue)) /* Not yet decided. */
20863 eoltype = eol_mnemonic_undecided;
20864 else /* eolvalue is Qunix, Qdos, or Qmac. */
20865 eoltype = (EQ (eolvalue, Qunix)
20866 ? eol_mnemonic_unix
20867 : (EQ (eolvalue, Qdos) == 1
20868 ? eol_mnemonic_dos : eol_mnemonic_mac));
20869 }
20870 }
20871
20872 if (eol_flag)
20873 {
20874 /* Mention the EOL conversion if it is not the usual one. */
20875 if (STRINGP (eoltype))
20876 {
20877 eol_str = SDATA (eoltype);
20878 eol_str_len = SBYTES (eoltype);
20879 }
20880 else if (CHARACTERP (eoltype))
20881 {
20882 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
20883 int c = XFASTINT (eoltype);
20884 eol_str_len = CHAR_STRING (c, tmp);
20885 eol_str = tmp;
20886 }
20887 else
20888 {
20889 eol_str = invalid_eol_type;
20890 eol_str_len = sizeof (invalid_eol_type) - 1;
20891 }
20892 memcpy (buf, eol_str, eol_str_len);
20893 buf += eol_str_len;
20894 }
20895
20896 return buf;
20897 }
20898
20899 /* Return a string for the output of a mode line %-spec for window W,
20900 generated by character C. FIELD_WIDTH > 0 means pad the string
20901 returned with spaces to that value. Return a Lisp string in
20902 *STRING if the resulting string is taken from that Lisp string.
20903
20904 Note we operate on the current buffer for most purposes,
20905 the exception being w->base_line_pos. */
20906
20907 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
20908
20909 static const char *
20910 decode_mode_spec (struct window *w, register int c, int field_width,
20911 Lisp_Object *string)
20912 {
20913 Lisp_Object obj;
20914 struct frame *f = XFRAME (WINDOW_FRAME (w));
20915 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
20916 struct buffer *b = current_buffer;
20917
20918 obj = Qnil;
20919 *string = Qnil;
20920
20921 switch (c)
20922 {
20923 case '*':
20924 if (!NILP (BVAR (b, read_only)))
20925 return "%";
20926 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20927 return "*";
20928 return "-";
20929
20930 case '+':
20931 /* This differs from %* only for a modified read-only buffer. */
20932 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20933 return "*";
20934 if (!NILP (BVAR (b, read_only)))
20935 return "%";
20936 return "-";
20937
20938 case '&':
20939 /* This differs from %* in ignoring read-only-ness. */
20940 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20941 return "*";
20942 return "-";
20943
20944 case '%':
20945 return "%";
20946
20947 case '[':
20948 {
20949 int i;
20950 char *p;
20951
20952 if (command_loop_level > 5)
20953 return "[[[... ";
20954 p = decode_mode_spec_buf;
20955 for (i = 0; i < command_loop_level; i++)
20956 *p++ = '[';
20957 *p = 0;
20958 return decode_mode_spec_buf;
20959 }
20960
20961 case ']':
20962 {
20963 int i;
20964 char *p;
20965
20966 if (command_loop_level > 5)
20967 return " ...]]]";
20968 p = decode_mode_spec_buf;
20969 for (i = 0; i < command_loop_level; i++)
20970 *p++ = ']';
20971 *p = 0;
20972 return decode_mode_spec_buf;
20973 }
20974
20975 case '-':
20976 {
20977 register int i;
20978
20979 /* Let lots_of_dashes be a string of infinite length. */
20980 if (mode_line_target == MODE_LINE_NOPROP ||
20981 mode_line_target == MODE_LINE_STRING)
20982 return "--";
20983 if (field_width <= 0
20984 || field_width > sizeof (lots_of_dashes))
20985 {
20986 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
20987 decode_mode_spec_buf[i] = '-';
20988 decode_mode_spec_buf[i] = '\0';
20989 return decode_mode_spec_buf;
20990 }
20991 else
20992 return lots_of_dashes;
20993 }
20994
20995 case 'b':
20996 obj = BVAR (b, name);
20997 break;
20998
20999 case 'c':
21000 /* %c and %l are ignored in `frame-title-format'.
21001 (In redisplay_internal, the frame title is drawn _before_ the
21002 windows are updated, so the stuff which depends on actual
21003 window contents (such as %l) may fail to render properly, or
21004 even crash emacs.) */
21005 if (mode_line_target == MODE_LINE_TITLE)
21006 return "";
21007 else
21008 {
21009 EMACS_INT col = current_column ();
21010 w->column_number_displayed = make_number (col);
21011 pint2str (decode_mode_spec_buf, field_width, col);
21012 return decode_mode_spec_buf;
21013 }
21014
21015 case 'e':
21016 #ifndef SYSTEM_MALLOC
21017 {
21018 if (NILP (Vmemory_full))
21019 return "";
21020 else
21021 return "!MEM FULL! ";
21022 }
21023 #else
21024 return "";
21025 #endif
21026
21027 case 'F':
21028 /* %F displays the frame name. */
21029 if (!NILP (f->title))
21030 return SSDATA (f->title);
21031 if (f->explicit_name || ! FRAME_WINDOW_P (f))
21032 return SSDATA (f->name);
21033 return "Emacs";
21034
21035 case 'f':
21036 obj = BVAR (b, filename);
21037 break;
21038
21039 case 'i':
21040 {
21041 EMACS_INT size = ZV - BEGV;
21042 pint2str (decode_mode_spec_buf, field_width, size);
21043 return decode_mode_spec_buf;
21044 }
21045
21046 case 'I':
21047 {
21048 EMACS_INT size = ZV - BEGV;
21049 pint2hrstr (decode_mode_spec_buf, field_width, size);
21050 return decode_mode_spec_buf;
21051 }
21052
21053 case 'l':
21054 {
21055 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
21056 EMACS_INT topline, nlines, height;
21057 EMACS_INT junk;
21058
21059 /* %c and %l are ignored in `frame-title-format'. */
21060 if (mode_line_target == MODE_LINE_TITLE)
21061 return "";
21062
21063 startpos = XMARKER (w->start)->charpos;
21064 startpos_byte = marker_byte_position (w->start);
21065 height = WINDOW_TOTAL_LINES (w);
21066
21067 /* If we decided that this buffer isn't suitable for line numbers,
21068 don't forget that too fast. */
21069 if (EQ (w->base_line_pos, w->buffer))
21070 goto no_value;
21071 /* But do forget it, if the window shows a different buffer now. */
21072 else if (BUFFERP (w->base_line_pos))
21073 w->base_line_pos = Qnil;
21074
21075 /* If the buffer is very big, don't waste time. */
21076 if (INTEGERP (Vline_number_display_limit)
21077 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
21078 {
21079 w->base_line_pos = Qnil;
21080 w->base_line_number = Qnil;
21081 goto no_value;
21082 }
21083
21084 if (INTEGERP (w->base_line_number)
21085 && INTEGERP (w->base_line_pos)
21086 && XFASTINT (w->base_line_pos) <= startpos)
21087 {
21088 line = XFASTINT (w->base_line_number);
21089 linepos = XFASTINT (w->base_line_pos);
21090 linepos_byte = buf_charpos_to_bytepos (b, linepos);
21091 }
21092 else
21093 {
21094 line = 1;
21095 linepos = BUF_BEGV (b);
21096 linepos_byte = BUF_BEGV_BYTE (b);
21097 }
21098
21099 /* Count lines from base line to window start position. */
21100 nlines = display_count_lines (linepos_byte,
21101 startpos_byte,
21102 startpos, &junk);
21103
21104 topline = nlines + line;
21105
21106 /* Determine a new base line, if the old one is too close
21107 or too far away, or if we did not have one.
21108 "Too close" means it's plausible a scroll-down would
21109 go back past it. */
21110 if (startpos == BUF_BEGV (b))
21111 {
21112 w->base_line_number = make_number (topline);
21113 w->base_line_pos = make_number (BUF_BEGV (b));
21114 }
21115 else if (nlines < height + 25 || nlines > height * 3 + 50
21116 || linepos == BUF_BEGV (b))
21117 {
21118 EMACS_INT limit = BUF_BEGV (b);
21119 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
21120 EMACS_INT position;
21121 EMACS_INT distance =
21122 (height * 2 + 30) * line_number_display_limit_width;
21123
21124 if (startpos - distance > limit)
21125 {
21126 limit = startpos - distance;
21127 limit_byte = CHAR_TO_BYTE (limit);
21128 }
21129
21130 nlines = display_count_lines (startpos_byte,
21131 limit_byte,
21132 - (height * 2 + 30),
21133 &position);
21134 /* If we couldn't find the lines we wanted within
21135 line_number_display_limit_width chars per line,
21136 give up on line numbers for this window. */
21137 if (position == limit_byte && limit == startpos - distance)
21138 {
21139 w->base_line_pos = w->buffer;
21140 w->base_line_number = Qnil;
21141 goto no_value;
21142 }
21143
21144 w->base_line_number = make_number (topline - nlines);
21145 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
21146 }
21147
21148 /* Now count lines from the start pos to point. */
21149 nlines = display_count_lines (startpos_byte,
21150 PT_BYTE, PT, &junk);
21151
21152 /* Record that we did display the line number. */
21153 line_number_displayed = 1;
21154
21155 /* Make the string to show. */
21156 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
21157 return decode_mode_spec_buf;
21158 no_value:
21159 {
21160 char* p = decode_mode_spec_buf;
21161 int pad = field_width - 2;
21162 while (pad-- > 0)
21163 *p++ = ' ';
21164 *p++ = '?';
21165 *p++ = '?';
21166 *p = '\0';
21167 return decode_mode_spec_buf;
21168 }
21169 }
21170 break;
21171
21172 case 'm':
21173 obj = BVAR (b, mode_name);
21174 break;
21175
21176 case 'n':
21177 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
21178 return " Narrow";
21179 break;
21180
21181 case 'p':
21182 {
21183 EMACS_INT pos = marker_position (w->start);
21184 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
21185
21186 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
21187 {
21188 if (pos <= BUF_BEGV (b))
21189 return "All";
21190 else
21191 return "Bottom";
21192 }
21193 else if (pos <= BUF_BEGV (b))
21194 return "Top";
21195 else
21196 {
21197 if (total > 1000000)
21198 /* Do it differently for a large value, to avoid overflow. */
21199 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21200 else
21201 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
21202 /* We can't normally display a 3-digit number,
21203 so get us a 2-digit number that is close. */
21204 if (total == 100)
21205 total = 99;
21206 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
21207 return decode_mode_spec_buf;
21208 }
21209 }
21210
21211 /* Display percentage of size above the bottom of the screen. */
21212 case 'P':
21213 {
21214 EMACS_INT toppos = marker_position (w->start);
21215 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
21216 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
21217
21218 if (botpos >= BUF_ZV (b))
21219 {
21220 if (toppos <= BUF_BEGV (b))
21221 return "All";
21222 else
21223 return "Bottom";
21224 }
21225 else
21226 {
21227 if (total > 1000000)
21228 /* Do it differently for a large value, to avoid overflow. */
21229 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21230 else
21231 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
21232 /* We can't normally display a 3-digit number,
21233 so get us a 2-digit number that is close. */
21234 if (total == 100)
21235 total = 99;
21236 if (toppos <= BUF_BEGV (b))
21237 sprintf (decode_mode_spec_buf, "Top%2"pI"d%%", total);
21238 else
21239 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
21240 return decode_mode_spec_buf;
21241 }
21242 }
21243
21244 case 's':
21245 /* status of process */
21246 obj = Fget_buffer_process (Fcurrent_buffer ());
21247 if (NILP (obj))
21248 return "no process";
21249 #ifndef MSDOS
21250 obj = Fsymbol_name (Fprocess_status (obj));
21251 #endif
21252 break;
21253
21254 case '@':
21255 {
21256 int count = inhibit_garbage_collection ();
21257 Lisp_Object val = call1 (intern ("file-remote-p"),
21258 BVAR (current_buffer, directory));
21259 unbind_to (count, Qnil);
21260
21261 if (NILP (val))
21262 return "-";
21263 else
21264 return "@";
21265 }
21266
21267 case 't': /* indicate TEXT or BINARY */
21268 return "T";
21269
21270 case 'z':
21271 /* coding-system (not including end-of-line format) */
21272 case 'Z':
21273 /* coding-system (including end-of-line type) */
21274 {
21275 int eol_flag = (c == 'Z');
21276 char *p = decode_mode_spec_buf;
21277
21278 if (! FRAME_WINDOW_P (f))
21279 {
21280 /* No need to mention EOL here--the terminal never needs
21281 to do EOL conversion. */
21282 p = decode_mode_spec_coding (CODING_ID_NAME
21283 (FRAME_KEYBOARD_CODING (f)->id),
21284 p, 0);
21285 p = decode_mode_spec_coding (CODING_ID_NAME
21286 (FRAME_TERMINAL_CODING (f)->id),
21287 p, 0);
21288 }
21289 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
21290 p, eol_flag);
21291
21292 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
21293 #ifdef subprocesses
21294 obj = Fget_buffer_process (Fcurrent_buffer ());
21295 if (PROCESSP (obj))
21296 {
21297 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
21298 p, eol_flag);
21299 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
21300 p, eol_flag);
21301 }
21302 #endif /* subprocesses */
21303 #endif /* 0 */
21304 *p = 0;
21305 return decode_mode_spec_buf;
21306 }
21307 }
21308
21309 if (STRINGP (obj))
21310 {
21311 *string = obj;
21312 return SSDATA (obj);
21313 }
21314 else
21315 return "";
21316 }
21317
21318
21319 /* Count up to COUNT lines starting from START_BYTE.
21320 But don't go beyond LIMIT_BYTE.
21321 Return the number of lines thus found (always nonnegative).
21322
21323 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
21324
21325 static EMACS_INT
21326 display_count_lines (EMACS_INT start_byte,
21327 EMACS_INT limit_byte, EMACS_INT count,
21328 EMACS_INT *byte_pos_ptr)
21329 {
21330 register unsigned char *cursor;
21331 unsigned char *base;
21332
21333 register EMACS_INT ceiling;
21334 register unsigned char *ceiling_addr;
21335 EMACS_INT orig_count = count;
21336
21337 /* If we are not in selective display mode,
21338 check only for newlines. */
21339 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
21340 && !INTEGERP (BVAR (current_buffer, selective_display)));
21341
21342 if (count > 0)
21343 {
21344 while (start_byte < limit_byte)
21345 {
21346 ceiling = BUFFER_CEILING_OF (start_byte);
21347 ceiling = min (limit_byte - 1, ceiling);
21348 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
21349 base = (cursor = BYTE_POS_ADDR (start_byte));
21350 while (1)
21351 {
21352 if (selective_display)
21353 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
21354 ;
21355 else
21356 while (*cursor != '\n' && ++cursor != ceiling_addr)
21357 ;
21358
21359 if (cursor != ceiling_addr)
21360 {
21361 if (--count == 0)
21362 {
21363 start_byte += cursor - base + 1;
21364 *byte_pos_ptr = start_byte;
21365 return orig_count;
21366 }
21367 else
21368 if (++cursor == ceiling_addr)
21369 break;
21370 }
21371 else
21372 break;
21373 }
21374 start_byte += cursor - base;
21375 }
21376 }
21377 else
21378 {
21379 while (start_byte > limit_byte)
21380 {
21381 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
21382 ceiling = max (limit_byte, ceiling);
21383 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
21384 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
21385 while (1)
21386 {
21387 if (selective_display)
21388 while (--cursor != ceiling_addr
21389 && *cursor != '\n' && *cursor != 015)
21390 ;
21391 else
21392 while (--cursor != ceiling_addr && *cursor != '\n')
21393 ;
21394
21395 if (cursor != ceiling_addr)
21396 {
21397 if (++count == 0)
21398 {
21399 start_byte += cursor - base + 1;
21400 *byte_pos_ptr = start_byte;
21401 /* When scanning backwards, we should
21402 not count the newline posterior to which we stop. */
21403 return - orig_count - 1;
21404 }
21405 }
21406 else
21407 break;
21408 }
21409 /* Here we add 1 to compensate for the last decrement
21410 of CURSOR, which took it past the valid range. */
21411 start_byte += cursor - base + 1;
21412 }
21413 }
21414
21415 *byte_pos_ptr = limit_byte;
21416
21417 if (count < 0)
21418 return - orig_count + count;
21419 return orig_count - count;
21420
21421 }
21422
21423
21424 \f
21425 /***********************************************************************
21426 Displaying strings
21427 ***********************************************************************/
21428
21429 /* Display a NUL-terminated string, starting with index START.
21430
21431 If STRING is non-null, display that C string. Otherwise, the Lisp
21432 string LISP_STRING is displayed. There's a case that STRING is
21433 non-null and LISP_STRING is not nil. It means STRING is a string
21434 data of LISP_STRING. In that case, we display LISP_STRING while
21435 ignoring its text properties.
21436
21437 If FACE_STRING is not nil, FACE_STRING_POS is a position in
21438 FACE_STRING. Display STRING or LISP_STRING with the face at
21439 FACE_STRING_POS in FACE_STRING:
21440
21441 Display the string in the environment given by IT, but use the
21442 standard display table, temporarily.
21443
21444 FIELD_WIDTH is the minimum number of output glyphs to produce.
21445 If STRING has fewer characters than FIELD_WIDTH, pad to the right
21446 with spaces. If STRING has more characters, more than FIELD_WIDTH
21447 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
21448
21449 PRECISION is the maximum number of characters to output from
21450 STRING. PRECISION < 0 means don't truncate the string.
21451
21452 This is roughly equivalent to printf format specifiers:
21453
21454 FIELD_WIDTH PRECISION PRINTF
21455 ----------------------------------------
21456 -1 -1 %s
21457 -1 10 %.10s
21458 10 -1 %10s
21459 20 10 %20.10s
21460
21461 MULTIBYTE zero means do not display multibyte chars, > 0 means do
21462 display them, and < 0 means obey the current buffer's value of
21463 enable_multibyte_characters.
21464
21465 Value is the number of columns displayed. */
21466
21467 static int
21468 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
21469 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
21470 int field_width, int precision, int max_x, int multibyte)
21471 {
21472 int hpos_at_start = it->hpos;
21473 int saved_face_id = it->face_id;
21474 struct glyph_row *row = it->glyph_row;
21475 EMACS_INT it_charpos;
21476
21477 /* Initialize the iterator IT for iteration over STRING beginning
21478 with index START. */
21479 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
21480 precision, field_width, multibyte);
21481 if (string && STRINGP (lisp_string))
21482 /* LISP_STRING is the one returned by decode_mode_spec. We should
21483 ignore its text properties. */
21484 it->stop_charpos = it->end_charpos;
21485
21486 /* If displaying STRING, set up the face of the iterator from
21487 FACE_STRING, if that's given. */
21488 if (STRINGP (face_string))
21489 {
21490 EMACS_INT endptr;
21491 struct face *face;
21492
21493 it->face_id
21494 = face_at_string_position (it->w, face_string, face_string_pos,
21495 0, it->region_beg_charpos,
21496 it->region_end_charpos,
21497 &endptr, it->base_face_id, 0);
21498 face = FACE_FROM_ID (it->f, it->face_id);
21499 it->face_box_p = face->box != FACE_NO_BOX;
21500 }
21501
21502 /* Set max_x to the maximum allowed X position. Don't let it go
21503 beyond the right edge of the window. */
21504 if (max_x <= 0)
21505 max_x = it->last_visible_x;
21506 else
21507 max_x = min (max_x, it->last_visible_x);
21508
21509 /* Skip over display elements that are not visible. because IT->w is
21510 hscrolled. */
21511 if (it->current_x < it->first_visible_x)
21512 move_it_in_display_line_to (it, 100000, it->first_visible_x,
21513 MOVE_TO_POS | MOVE_TO_X);
21514
21515 row->ascent = it->max_ascent;
21516 row->height = it->max_ascent + it->max_descent;
21517 row->phys_ascent = it->max_phys_ascent;
21518 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
21519 row->extra_line_spacing = it->max_extra_line_spacing;
21520
21521 if (STRINGP (it->string))
21522 it_charpos = IT_STRING_CHARPOS (*it);
21523 else
21524 it_charpos = IT_CHARPOS (*it);
21525
21526 /* This condition is for the case that we are called with current_x
21527 past last_visible_x. */
21528 while (it->current_x < max_x)
21529 {
21530 int x_before, x, n_glyphs_before, i, nglyphs;
21531
21532 /* Get the next display element. */
21533 if (!get_next_display_element (it))
21534 break;
21535
21536 /* Produce glyphs. */
21537 x_before = it->current_x;
21538 n_glyphs_before = row->used[TEXT_AREA];
21539 PRODUCE_GLYPHS (it);
21540
21541 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
21542 i = 0;
21543 x = x_before;
21544 while (i < nglyphs)
21545 {
21546 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
21547
21548 if (it->line_wrap != TRUNCATE
21549 && x + glyph->pixel_width > max_x)
21550 {
21551 /* End of continued line or max_x reached. */
21552 if (CHAR_GLYPH_PADDING_P (*glyph))
21553 {
21554 /* A wide character is unbreakable. */
21555 if (row->reversed_p)
21556 unproduce_glyphs (it, row->used[TEXT_AREA]
21557 - n_glyphs_before);
21558 row->used[TEXT_AREA] = n_glyphs_before;
21559 it->current_x = x_before;
21560 }
21561 else
21562 {
21563 if (row->reversed_p)
21564 unproduce_glyphs (it, row->used[TEXT_AREA]
21565 - (n_glyphs_before + i));
21566 row->used[TEXT_AREA] = n_glyphs_before + i;
21567 it->current_x = x;
21568 }
21569 break;
21570 }
21571 else if (x + glyph->pixel_width >= it->first_visible_x)
21572 {
21573 /* Glyph is at least partially visible. */
21574 ++it->hpos;
21575 if (x < it->first_visible_x)
21576 row->x = x - it->first_visible_x;
21577 }
21578 else
21579 {
21580 /* Glyph is off the left margin of the display area.
21581 Should not happen. */
21582 abort ();
21583 }
21584
21585 row->ascent = max (row->ascent, it->max_ascent);
21586 row->height = max (row->height, it->max_ascent + it->max_descent);
21587 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
21588 row->phys_height = max (row->phys_height,
21589 it->max_phys_ascent + it->max_phys_descent);
21590 row->extra_line_spacing = max (row->extra_line_spacing,
21591 it->max_extra_line_spacing);
21592 x += glyph->pixel_width;
21593 ++i;
21594 }
21595
21596 /* Stop if max_x reached. */
21597 if (i < nglyphs)
21598 break;
21599
21600 /* Stop at line ends. */
21601 if (ITERATOR_AT_END_OF_LINE_P (it))
21602 {
21603 it->continuation_lines_width = 0;
21604 break;
21605 }
21606
21607 set_iterator_to_next (it, 1);
21608 if (STRINGP (it->string))
21609 it_charpos = IT_STRING_CHARPOS (*it);
21610 else
21611 it_charpos = IT_CHARPOS (*it);
21612
21613 /* Stop if truncating at the right edge. */
21614 if (it->line_wrap == TRUNCATE
21615 && it->current_x >= it->last_visible_x)
21616 {
21617 /* Add truncation mark, but don't do it if the line is
21618 truncated at a padding space. */
21619 if (it_charpos < it->string_nchars)
21620 {
21621 if (!FRAME_WINDOW_P (it->f))
21622 {
21623 int ii, n;
21624
21625 if (it->current_x > it->last_visible_x)
21626 {
21627 if (!row->reversed_p)
21628 {
21629 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
21630 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21631 break;
21632 }
21633 else
21634 {
21635 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
21636 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21637 break;
21638 unproduce_glyphs (it, ii + 1);
21639 ii = row->used[TEXT_AREA] - (ii + 1);
21640 }
21641 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
21642 {
21643 row->used[TEXT_AREA] = ii;
21644 produce_special_glyphs (it, IT_TRUNCATION);
21645 }
21646 }
21647 produce_special_glyphs (it, IT_TRUNCATION);
21648 }
21649 row->truncated_on_right_p = 1;
21650 }
21651 break;
21652 }
21653 }
21654
21655 /* Maybe insert a truncation at the left. */
21656 if (it->first_visible_x
21657 && it_charpos > 0)
21658 {
21659 if (!FRAME_WINDOW_P (it->f))
21660 insert_left_trunc_glyphs (it);
21661 row->truncated_on_left_p = 1;
21662 }
21663
21664 it->face_id = saved_face_id;
21665
21666 /* Value is number of columns displayed. */
21667 return it->hpos - hpos_at_start;
21668 }
21669
21670
21671 \f
21672 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
21673 appears as an element of LIST or as the car of an element of LIST.
21674 If PROPVAL is a list, compare each element against LIST in that
21675 way, and return 1/2 if any element of PROPVAL is found in LIST.
21676 Otherwise return 0. This function cannot quit.
21677 The return value is 2 if the text is invisible but with an ellipsis
21678 and 1 if it's invisible and without an ellipsis. */
21679
21680 int
21681 invisible_p (register Lisp_Object propval, Lisp_Object list)
21682 {
21683 register Lisp_Object tail, proptail;
21684
21685 for (tail = list; CONSP (tail); tail = XCDR (tail))
21686 {
21687 register Lisp_Object tem;
21688 tem = XCAR (tail);
21689 if (EQ (propval, tem))
21690 return 1;
21691 if (CONSP (tem) && EQ (propval, XCAR (tem)))
21692 return NILP (XCDR (tem)) ? 1 : 2;
21693 }
21694
21695 if (CONSP (propval))
21696 {
21697 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
21698 {
21699 Lisp_Object propelt;
21700 propelt = XCAR (proptail);
21701 for (tail = list; CONSP (tail); tail = XCDR (tail))
21702 {
21703 register Lisp_Object tem;
21704 tem = XCAR (tail);
21705 if (EQ (propelt, tem))
21706 return 1;
21707 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
21708 return NILP (XCDR (tem)) ? 1 : 2;
21709 }
21710 }
21711 }
21712
21713 return 0;
21714 }
21715
21716 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
21717 doc: /* Non-nil if the property makes the text invisible.
21718 POS-OR-PROP can be a marker or number, in which case it is taken to be
21719 a position in the current buffer and the value of the `invisible' property
21720 is checked; or it can be some other value, which is then presumed to be the
21721 value of the `invisible' property of the text of interest.
21722 The non-nil value returned can be t for truly invisible text or something
21723 else if the text is replaced by an ellipsis. */)
21724 (Lisp_Object pos_or_prop)
21725 {
21726 Lisp_Object prop
21727 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
21728 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
21729 : pos_or_prop);
21730 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
21731 return (invis == 0 ? Qnil
21732 : invis == 1 ? Qt
21733 : make_number (invis));
21734 }
21735
21736 /* Calculate a width or height in pixels from a specification using
21737 the following elements:
21738
21739 SPEC ::=
21740 NUM - a (fractional) multiple of the default font width/height
21741 (NUM) - specifies exactly NUM pixels
21742 UNIT - a fixed number of pixels, see below.
21743 ELEMENT - size of a display element in pixels, see below.
21744 (NUM . SPEC) - equals NUM * SPEC
21745 (+ SPEC SPEC ...) - add pixel values
21746 (- SPEC SPEC ...) - subtract pixel values
21747 (- SPEC) - negate pixel value
21748
21749 NUM ::=
21750 INT or FLOAT - a number constant
21751 SYMBOL - use symbol's (buffer local) variable binding.
21752
21753 UNIT ::=
21754 in - pixels per inch *)
21755 mm - pixels per 1/1000 meter *)
21756 cm - pixels per 1/100 meter *)
21757 width - width of current font in pixels.
21758 height - height of current font in pixels.
21759
21760 *) using the ratio(s) defined in display-pixels-per-inch.
21761
21762 ELEMENT ::=
21763
21764 left-fringe - left fringe width in pixels
21765 right-fringe - right fringe width in pixels
21766
21767 left-margin - left margin width in pixels
21768 right-margin - right margin width in pixels
21769
21770 scroll-bar - scroll-bar area width in pixels
21771
21772 Examples:
21773
21774 Pixels corresponding to 5 inches:
21775 (5 . in)
21776
21777 Total width of non-text areas on left side of window (if scroll-bar is on left):
21778 '(space :width (+ left-fringe left-margin scroll-bar))
21779
21780 Align to first text column (in header line):
21781 '(space :align-to 0)
21782
21783 Align to middle of text area minus half the width of variable `my-image'
21784 containing a loaded image:
21785 '(space :align-to (0.5 . (- text my-image)))
21786
21787 Width of left margin minus width of 1 character in the default font:
21788 '(space :width (- left-margin 1))
21789
21790 Width of left margin minus width of 2 characters in the current font:
21791 '(space :width (- left-margin (2 . width)))
21792
21793 Center 1 character over left-margin (in header line):
21794 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
21795
21796 Different ways to express width of left fringe plus left margin minus one pixel:
21797 '(space :width (- (+ left-fringe left-margin) (1)))
21798 '(space :width (+ left-fringe left-margin (- (1))))
21799 '(space :width (+ left-fringe left-margin (-1)))
21800
21801 */
21802
21803 #define NUMVAL(X) \
21804 ((INTEGERP (X) || FLOATP (X)) \
21805 ? XFLOATINT (X) \
21806 : - 1)
21807
21808 static int
21809 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
21810 struct font *font, int width_p, int *align_to)
21811 {
21812 double pixels;
21813
21814 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
21815 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
21816
21817 if (NILP (prop))
21818 return OK_PIXELS (0);
21819
21820 xassert (FRAME_LIVE_P (it->f));
21821
21822 if (SYMBOLP (prop))
21823 {
21824 if (SCHARS (SYMBOL_NAME (prop)) == 2)
21825 {
21826 char *unit = SSDATA (SYMBOL_NAME (prop));
21827
21828 if (unit[0] == 'i' && unit[1] == 'n')
21829 pixels = 1.0;
21830 else if (unit[0] == 'm' && unit[1] == 'm')
21831 pixels = 25.4;
21832 else if (unit[0] == 'c' && unit[1] == 'm')
21833 pixels = 2.54;
21834 else
21835 pixels = 0;
21836 if (pixels > 0)
21837 {
21838 double ppi;
21839 #ifdef HAVE_WINDOW_SYSTEM
21840 if (FRAME_WINDOW_P (it->f)
21841 && (ppi = (width_p
21842 ? FRAME_X_DISPLAY_INFO (it->f)->resx
21843 : FRAME_X_DISPLAY_INFO (it->f)->resy),
21844 ppi > 0))
21845 return OK_PIXELS (ppi / pixels);
21846 #endif
21847
21848 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
21849 || (CONSP (Vdisplay_pixels_per_inch)
21850 && (ppi = (width_p
21851 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
21852 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
21853 ppi > 0)))
21854 return OK_PIXELS (ppi / pixels);
21855
21856 return 0;
21857 }
21858 }
21859
21860 #ifdef HAVE_WINDOW_SYSTEM
21861 if (EQ (prop, Qheight))
21862 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
21863 if (EQ (prop, Qwidth))
21864 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
21865 #else
21866 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
21867 return OK_PIXELS (1);
21868 #endif
21869
21870 if (EQ (prop, Qtext))
21871 return OK_PIXELS (width_p
21872 ? window_box_width (it->w, TEXT_AREA)
21873 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
21874
21875 if (align_to && *align_to < 0)
21876 {
21877 *res = 0;
21878 if (EQ (prop, Qleft))
21879 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
21880 if (EQ (prop, Qright))
21881 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
21882 if (EQ (prop, Qcenter))
21883 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
21884 + window_box_width (it->w, TEXT_AREA) / 2);
21885 if (EQ (prop, Qleft_fringe))
21886 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21887 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
21888 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
21889 if (EQ (prop, Qright_fringe))
21890 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21891 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21892 : window_box_right_offset (it->w, TEXT_AREA));
21893 if (EQ (prop, Qleft_margin))
21894 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
21895 if (EQ (prop, Qright_margin))
21896 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
21897 if (EQ (prop, Qscroll_bar))
21898 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
21899 ? 0
21900 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21901 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21902 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
21903 : 0)));
21904 }
21905 else
21906 {
21907 if (EQ (prop, Qleft_fringe))
21908 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
21909 if (EQ (prop, Qright_fringe))
21910 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
21911 if (EQ (prop, Qleft_margin))
21912 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
21913 if (EQ (prop, Qright_margin))
21914 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
21915 if (EQ (prop, Qscroll_bar))
21916 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
21917 }
21918
21919 prop = Fbuffer_local_value (prop, it->w->buffer);
21920 }
21921
21922 if (INTEGERP (prop) || FLOATP (prop))
21923 {
21924 int base_unit = (width_p
21925 ? FRAME_COLUMN_WIDTH (it->f)
21926 : FRAME_LINE_HEIGHT (it->f));
21927 return OK_PIXELS (XFLOATINT (prop) * base_unit);
21928 }
21929
21930 if (CONSP (prop))
21931 {
21932 Lisp_Object car = XCAR (prop);
21933 Lisp_Object cdr = XCDR (prop);
21934
21935 if (SYMBOLP (car))
21936 {
21937 #ifdef HAVE_WINDOW_SYSTEM
21938 if (FRAME_WINDOW_P (it->f)
21939 && valid_image_p (prop))
21940 {
21941 ptrdiff_t id = lookup_image (it->f, prop);
21942 struct image *img = IMAGE_FROM_ID (it->f, id);
21943
21944 return OK_PIXELS (width_p ? img->width : img->height);
21945 }
21946 #endif
21947 if (EQ (car, Qplus) || EQ (car, Qminus))
21948 {
21949 int first = 1;
21950 double px;
21951
21952 pixels = 0;
21953 while (CONSP (cdr))
21954 {
21955 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
21956 font, width_p, align_to))
21957 return 0;
21958 if (first)
21959 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
21960 else
21961 pixels += px;
21962 cdr = XCDR (cdr);
21963 }
21964 if (EQ (car, Qminus))
21965 pixels = -pixels;
21966 return OK_PIXELS (pixels);
21967 }
21968
21969 car = Fbuffer_local_value (car, it->w->buffer);
21970 }
21971
21972 if (INTEGERP (car) || FLOATP (car))
21973 {
21974 double fact;
21975 pixels = XFLOATINT (car);
21976 if (NILP (cdr))
21977 return OK_PIXELS (pixels);
21978 if (calc_pixel_width_or_height (&fact, it, cdr,
21979 font, width_p, align_to))
21980 return OK_PIXELS (pixels * fact);
21981 return 0;
21982 }
21983
21984 return 0;
21985 }
21986
21987 return 0;
21988 }
21989
21990 \f
21991 /***********************************************************************
21992 Glyph Display
21993 ***********************************************************************/
21994
21995 #ifdef HAVE_WINDOW_SYSTEM
21996
21997 #if GLYPH_DEBUG
21998
21999 void
22000 dump_glyph_string (struct glyph_string *s)
22001 {
22002 fprintf (stderr, "glyph string\n");
22003 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
22004 s->x, s->y, s->width, s->height);
22005 fprintf (stderr, " ybase = %d\n", s->ybase);
22006 fprintf (stderr, " hl = %d\n", s->hl);
22007 fprintf (stderr, " left overhang = %d, right = %d\n",
22008 s->left_overhang, s->right_overhang);
22009 fprintf (stderr, " nchars = %d\n", s->nchars);
22010 fprintf (stderr, " extends to end of line = %d\n",
22011 s->extends_to_end_of_line_p);
22012 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
22013 fprintf (stderr, " bg width = %d\n", s->background_width);
22014 }
22015
22016 #endif /* GLYPH_DEBUG */
22017
22018 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
22019 of XChar2b structures for S; it can't be allocated in
22020 init_glyph_string because it must be allocated via `alloca'. W
22021 is the window on which S is drawn. ROW and AREA are the glyph row
22022 and area within the row from which S is constructed. START is the
22023 index of the first glyph structure covered by S. HL is a
22024 face-override for drawing S. */
22025
22026 #ifdef HAVE_NTGUI
22027 #define OPTIONAL_HDC(hdc) HDC hdc,
22028 #define DECLARE_HDC(hdc) HDC hdc;
22029 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
22030 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
22031 #endif
22032
22033 #ifndef OPTIONAL_HDC
22034 #define OPTIONAL_HDC(hdc)
22035 #define DECLARE_HDC(hdc)
22036 #define ALLOCATE_HDC(hdc, f)
22037 #define RELEASE_HDC(hdc, f)
22038 #endif
22039
22040 static void
22041 init_glyph_string (struct glyph_string *s,
22042 OPTIONAL_HDC (hdc)
22043 XChar2b *char2b, struct window *w, struct glyph_row *row,
22044 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
22045 {
22046 memset (s, 0, sizeof *s);
22047 s->w = w;
22048 s->f = XFRAME (w->frame);
22049 #ifdef HAVE_NTGUI
22050 s->hdc = hdc;
22051 #endif
22052 s->display = FRAME_X_DISPLAY (s->f);
22053 s->window = FRAME_X_WINDOW (s->f);
22054 s->char2b = char2b;
22055 s->hl = hl;
22056 s->row = row;
22057 s->area = area;
22058 s->first_glyph = row->glyphs[area] + start;
22059 s->height = row->height;
22060 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
22061 s->ybase = s->y + row->ascent;
22062 }
22063
22064
22065 /* Append the list of glyph strings with head H and tail T to the list
22066 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
22067
22068 static inline void
22069 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22070 struct glyph_string *h, struct glyph_string *t)
22071 {
22072 if (h)
22073 {
22074 if (*head)
22075 (*tail)->next = h;
22076 else
22077 *head = h;
22078 h->prev = *tail;
22079 *tail = t;
22080 }
22081 }
22082
22083
22084 /* Prepend the list of glyph strings with head H and tail T to the
22085 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
22086 result. */
22087
22088 static inline void
22089 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22090 struct glyph_string *h, struct glyph_string *t)
22091 {
22092 if (h)
22093 {
22094 if (*head)
22095 (*head)->prev = t;
22096 else
22097 *tail = t;
22098 t->next = *head;
22099 *head = h;
22100 }
22101 }
22102
22103
22104 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
22105 Set *HEAD and *TAIL to the resulting list. */
22106
22107 static inline void
22108 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
22109 struct glyph_string *s)
22110 {
22111 s->next = s->prev = NULL;
22112 append_glyph_string_lists (head, tail, s, s);
22113 }
22114
22115
22116 /* Get face and two-byte form of character C in face FACE_ID on frame F.
22117 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
22118 make sure that X resources for the face returned are allocated.
22119 Value is a pointer to a realized face that is ready for display if
22120 DISPLAY_P is non-zero. */
22121
22122 static inline struct face *
22123 get_char_face_and_encoding (struct frame *f, int c, int face_id,
22124 XChar2b *char2b, int display_p)
22125 {
22126 struct face *face = FACE_FROM_ID (f, face_id);
22127
22128 if (face->font)
22129 {
22130 unsigned code = face->font->driver->encode_char (face->font, c);
22131
22132 if (code != FONT_INVALID_CODE)
22133 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22134 else
22135 STORE_XCHAR2B (char2b, 0, 0);
22136 }
22137
22138 /* Make sure X resources of the face are allocated. */
22139 #ifdef HAVE_X_WINDOWS
22140 if (display_p)
22141 #endif
22142 {
22143 xassert (face != NULL);
22144 PREPARE_FACE_FOR_DISPLAY (f, face);
22145 }
22146
22147 return face;
22148 }
22149
22150
22151 /* Get face and two-byte form of character glyph GLYPH on frame F.
22152 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
22153 a pointer to a realized face that is ready for display. */
22154
22155 static inline struct face *
22156 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
22157 XChar2b *char2b, int *two_byte_p)
22158 {
22159 struct face *face;
22160
22161 xassert (glyph->type == CHAR_GLYPH);
22162 face = FACE_FROM_ID (f, glyph->face_id);
22163
22164 if (two_byte_p)
22165 *two_byte_p = 0;
22166
22167 if (face->font)
22168 {
22169 unsigned code;
22170
22171 if (CHAR_BYTE8_P (glyph->u.ch))
22172 code = CHAR_TO_BYTE8 (glyph->u.ch);
22173 else
22174 code = face->font->driver->encode_char (face->font, glyph->u.ch);
22175
22176 if (code != FONT_INVALID_CODE)
22177 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22178 else
22179 STORE_XCHAR2B (char2b, 0, 0);
22180 }
22181
22182 /* Make sure X resources of the face are allocated. */
22183 xassert (face != NULL);
22184 PREPARE_FACE_FOR_DISPLAY (f, face);
22185 return face;
22186 }
22187
22188
22189 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
22190 Return 1 if FONT has a glyph for C, otherwise return 0. */
22191
22192 static inline int
22193 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
22194 {
22195 unsigned code;
22196
22197 if (CHAR_BYTE8_P (c))
22198 code = CHAR_TO_BYTE8 (c);
22199 else
22200 code = font->driver->encode_char (font, c);
22201
22202 if (code == FONT_INVALID_CODE)
22203 return 0;
22204 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22205 return 1;
22206 }
22207
22208
22209 /* Fill glyph string S with composition components specified by S->cmp.
22210
22211 BASE_FACE is the base face of the composition.
22212 S->cmp_from is the index of the first component for S.
22213
22214 OVERLAPS non-zero means S should draw the foreground only, and use
22215 its physical height for clipping. See also draw_glyphs.
22216
22217 Value is the index of a component not in S. */
22218
22219 static int
22220 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
22221 int overlaps)
22222 {
22223 int i;
22224 /* For all glyphs of this composition, starting at the offset
22225 S->cmp_from, until we reach the end of the definition or encounter a
22226 glyph that requires the different face, add it to S. */
22227 struct face *face;
22228
22229 xassert (s);
22230
22231 s->for_overlaps = overlaps;
22232 s->face = NULL;
22233 s->font = NULL;
22234 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
22235 {
22236 int c = COMPOSITION_GLYPH (s->cmp, i);
22237
22238 /* TAB in a composition means display glyphs with padding space
22239 on the left or right. */
22240 if (c != '\t')
22241 {
22242 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
22243 -1, Qnil);
22244
22245 face = get_char_face_and_encoding (s->f, c, face_id,
22246 s->char2b + i, 1);
22247 if (face)
22248 {
22249 if (! s->face)
22250 {
22251 s->face = face;
22252 s->font = s->face->font;
22253 }
22254 else if (s->face != face)
22255 break;
22256 }
22257 }
22258 ++s->nchars;
22259 }
22260 s->cmp_to = i;
22261
22262 if (s->face == NULL)
22263 {
22264 s->face = base_face->ascii_face;
22265 s->font = s->face->font;
22266 }
22267
22268 /* All glyph strings for the same composition has the same width,
22269 i.e. the width set for the first component of the composition. */
22270 s->width = s->first_glyph->pixel_width;
22271
22272 /* If the specified font could not be loaded, use the frame's
22273 default font, but record the fact that we couldn't load it in
22274 the glyph string so that we can draw rectangles for the
22275 characters of the glyph string. */
22276 if (s->font == NULL)
22277 {
22278 s->font_not_found_p = 1;
22279 s->font = FRAME_FONT (s->f);
22280 }
22281
22282 /* Adjust base line for subscript/superscript text. */
22283 s->ybase += s->first_glyph->voffset;
22284
22285 /* This glyph string must always be drawn with 16-bit functions. */
22286 s->two_byte_p = 1;
22287
22288 return s->cmp_to;
22289 }
22290
22291 static int
22292 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
22293 int start, int end, int overlaps)
22294 {
22295 struct glyph *glyph, *last;
22296 Lisp_Object lgstring;
22297 int i;
22298
22299 s->for_overlaps = overlaps;
22300 glyph = s->row->glyphs[s->area] + start;
22301 last = s->row->glyphs[s->area] + end;
22302 s->cmp_id = glyph->u.cmp.id;
22303 s->cmp_from = glyph->slice.cmp.from;
22304 s->cmp_to = glyph->slice.cmp.to + 1;
22305 s->face = FACE_FROM_ID (s->f, face_id);
22306 lgstring = composition_gstring_from_id (s->cmp_id);
22307 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
22308 glyph++;
22309 while (glyph < last
22310 && glyph->u.cmp.automatic
22311 && glyph->u.cmp.id == s->cmp_id
22312 && s->cmp_to == glyph->slice.cmp.from)
22313 s->cmp_to = (glyph++)->slice.cmp.to + 1;
22314
22315 for (i = s->cmp_from; i < s->cmp_to; i++)
22316 {
22317 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
22318 unsigned code = LGLYPH_CODE (lglyph);
22319
22320 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
22321 }
22322 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
22323 return glyph - s->row->glyphs[s->area];
22324 }
22325
22326
22327 /* Fill glyph string S from a sequence glyphs for glyphless characters.
22328 See the comment of fill_glyph_string for arguments.
22329 Value is the index of the first glyph not in S. */
22330
22331
22332 static int
22333 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
22334 int start, int end, int overlaps)
22335 {
22336 struct glyph *glyph, *last;
22337 int voffset;
22338
22339 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
22340 s->for_overlaps = overlaps;
22341 glyph = s->row->glyphs[s->area] + start;
22342 last = s->row->glyphs[s->area] + end;
22343 voffset = glyph->voffset;
22344 s->face = FACE_FROM_ID (s->f, face_id);
22345 s->font = s->face->font;
22346 s->nchars = 1;
22347 s->width = glyph->pixel_width;
22348 glyph++;
22349 while (glyph < last
22350 && glyph->type == GLYPHLESS_GLYPH
22351 && glyph->voffset == voffset
22352 && glyph->face_id == face_id)
22353 {
22354 s->nchars++;
22355 s->width += glyph->pixel_width;
22356 glyph++;
22357 }
22358 s->ybase += voffset;
22359 return glyph - s->row->glyphs[s->area];
22360 }
22361
22362
22363 /* Fill glyph string S from a sequence of character glyphs.
22364
22365 FACE_ID is the face id of the string. START is the index of the
22366 first glyph to consider, END is the index of the last + 1.
22367 OVERLAPS non-zero means S should draw the foreground only, and use
22368 its physical height for clipping. See also draw_glyphs.
22369
22370 Value is the index of the first glyph not in S. */
22371
22372 static int
22373 fill_glyph_string (struct glyph_string *s, int face_id,
22374 int start, int end, int overlaps)
22375 {
22376 struct glyph *glyph, *last;
22377 int voffset;
22378 int glyph_not_available_p;
22379
22380 xassert (s->f == XFRAME (s->w->frame));
22381 xassert (s->nchars == 0);
22382 xassert (start >= 0 && end > start);
22383
22384 s->for_overlaps = overlaps;
22385 glyph = s->row->glyphs[s->area] + start;
22386 last = s->row->glyphs[s->area] + end;
22387 voffset = glyph->voffset;
22388 s->padding_p = glyph->padding_p;
22389 glyph_not_available_p = glyph->glyph_not_available_p;
22390
22391 while (glyph < last
22392 && glyph->type == CHAR_GLYPH
22393 && glyph->voffset == voffset
22394 /* Same face id implies same font, nowadays. */
22395 && glyph->face_id == face_id
22396 && glyph->glyph_not_available_p == glyph_not_available_p)
22397 {
22398 int two_byte_p;
22399
22400 s->face = get_glyph_face_and_encoding (s->f, glyph,
22401 s->char2b + s->nchars,
22402 &two_byte_p);
22403 s->two_byte_p = two_byte_p;
22404 ++s->nchars;
22405 xassert (s->nchars <= end - start);
22406 s->width += glyph->pixel_width;
22407 if (glyph++->padding_p != s->padding_p)
22408 break;
22409 }
22410
22411 s->font = s->face->font;
22412
22413 /* If the specified font could not be loaded, use the frame's font,
22414 but record the fact that we couldn't load it in
22415 S->font_not_found_p so that we can draw rectangles for the
22416 characters of the glyph string. */
22417 if (s->font == NULL || glyph_not_available_p)
22418 {
22419 s->font_not_found_p = 1;
22420 s->font = FRAME_FONT (s->f);
22421 }
22422
22423 /* Adjust base line for subscript/superscript text. */
22424 s->ybase += voffset;
22425
22426 xassert (s->face && s->face->gc);
22427 return glyph - s->row->glyphs[s->area];
22428 }
22429
22430
22431 /* Fill glyph string S from image glyph S->first_glyph. */
22432
22433 static void
22434 fill_image_glyph_string (struct glyph_string *s)
22435 {
22436 xassert (s->first_glyph->type == IMAGE_GLYPH);
22437 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
22438 xassert (s->img);
22439 s->slice = s->first_glyph->slice.img;
22440 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
22441 s->font = s->face->font;
22442 s->width = s->first_glyph->pixel_width;
22443
22444 /* Adjust base line for subscript/superscript text. */
22445 s->ybase += s->first_glyph->voffset;
22446 }
22447
22448
22449 /* Fill glyph string S from a sequence of stretch glyphs.
22450
22451 START is the index of the first glyph to consider,
22452 END is the index of the last + 1.
22453
22454 Value is the index of the first glyph not in S. */
22455
22456 static int
22457 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
22458 {
22459 struct glyph *glyph, *last;
22460 int voffset, face_id;
22461
22462 xassert (s->first_glyph->type == STRETCH_GLYPH);
22463
22464 glyph = s->row->glyphs[s->area] + start;
22465 last = s->row->glyphs[s->area] + end;
22466 face_id = glyph->face_id;
22467 s->face = FACE_FROM_ID (s->f, face_id);
22468 s->font = s->face->font;
22469 s->width = glyph->pixel_width;
22470 s->nchars = 1;
22471 voffset = glyph->voffset;
22472
22473 for (++glyph;
22474 (glyph < last
22475 && glyph->type == STRETCH_GLYPH
22476 && glyph->voffset == voffset
22477 && glyph->face_id == face_id);
22478 ++glyph)
22479 s->width += glyph->pixel_width;
22480
22481 /* Adjust base line for subscript/superscript text. */
22482 s->ybase += voffset;
22483
22484 /* The case that face->gc == 0 is handled when drawing the glyph
22485 string by calling PREPARE_FACE_FOR_DISPLAY. */
22486 xassert (s->face);
22487 return glyph - s->row->glyphs[s->area];
22488 }
22489
22490 static struct font_metrics *
22491 get_per_char_metric (struct font *font, XChar2b *char2b)
22492 {
22493 static struct font_metrics metrics;
22494 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
22495
22496 if (! font || code == FONT_INVALID_CODE)
22497 return NULL;
22498 font->driver->text_extents (font, &code, 1, &metrics);
22499 return &metrics;
22500 }
22501
22502 /* EXPORT for RIF:
22503 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
22504 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
22505 assumed to be zero. */
22506
22507 void
22508 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
22509 {
22510 *left = *right = 0;
22511
22512 if (glyph->type == CHAR_GLYPH)
22513 {
22514 struct face *face;
22515 XChar2b char2b;
22516 struct font_metrics *pcm;
22517
22518 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
22519 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
22520 {
22521 if (pcm->rbearing > pcm->width)
22522 *right = pcm->rbearing - pcm->width;
22523 if (pcm->lbearing < 0)
22524 *left = -pcm->lbearing;
22525 }
22526 }
22527 else if (glyph->type == COMPOSITE_GLYPH)
22528 {
22529 if (! glyph->u.cmp.automatic)
22530 {
22531 struct composition *cmp = composition_table[glyph->u.cmp.id];
22532
22533 if (cmp->rbearing > cmp->pixel_width)
22534 *right = cmp->rbearing - cmp->pixel_width;
22535 if (cmp->lbearing < 0)
22536 *left = - cmp->lbearing;
22537 }
22538 else
22539 {
22540 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
22541 struct font_metrics metrics;
22542
22543 composition_gstring_width (gstring, glyph->slice.cmp.from,
22544 glyph->slice.cmp.to + 1, &metrics);
22545 if (metrics.rbearing > metrics.width)
22546 *right = metrics.rbearing - metrics.width;
22547 if (metrics.lbearing < 0)
22548 *left = - metrics.lbearing;
22549 }
22550 }
22551 }
22552
22553
22554 /* Return the index of the first glyph preceding glyph string S that
22555 is overwritten by S because of S's left overhang. Value is -1
22556 if no glyphs are overwritten. */
22557
22558 static int
22559 left_overwritten (struct glyph_string *s)
22560 {
22561 int k;
22562
22563 if (s->left_overhang)
22564 {
22565 int x = 0, i;
22566 struct glyph *glyphs = s->row->glyphs[s->area];
22567 int first = s->first_glyph - glyphs;
22568
22569 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
22570 x -= glyphs[i].pixel_width;
22571
22572 k = i + 1;
22573 }
22574 else
22575 k = -1;
22576
22577 return k;
22578 }
22579
22580
22581 /* Return the index of the first glyph preceding glyph string S that
22582 is overwriting S because of its right overhang. Value is -1 if no
22583 glyph in front of S overwrites S. */
22584
22585 static int
22586 left_overwriting (struct glyph_string *s)
22587 {
22588 int i, k, x;
22589 struct glyph *glyphs = s->row->glyphs[s->area];
22590 int first = s->first_glyph - glyphs;
22591
22592 k = -1;
22593 x = 0;
22594 for (i = first - 1; i >= 0; --i)
22595 {
22596 int left, right;
22597 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22598 if (x + right > 0)
22599 k = i;
22600 x -= glyphs[i].pixel_width;
22601 }
22602
22603 return k;
22604 }
22605
22606
22607 /* Return the index of the last glyph following glyph string S that is
22608 overwritten by S because of S's right overhang. Value is -1 if
22609 no such glyph is found. */
22610
22611 static int
22612 right_overwritten (struct glyph_string *s)
22613 {
22614 int k = -1;
22615
22616 if (s->right_overhang)
22617 {
22618 int x = 0, i;
22619 struct glyph *glyphs = s->row->glyphs[s->area];
22620 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
22621 int end = s->row->used[s->area];
22622
22623 for (i = first; i < end && s->right_overhang > x; ++i)
22624 x += glyphs[i].pixel_width;
22625
22626 k = i;
22627 }
22628
22629 return k;
22630 }
22631
22632
22633 /* Return the index of the last glyph following glyph string S that
22634 overwrites S because of its left overhang. Value is negative
22635 if no such glyph is found. */
22636
22637 static int
22638 right_overwriting (struct glyph_string *s)
22639 {
22640 int i, k, x;
22641 int end = s->row->used[s->area];
22642 struct glyph *glyphs = s->row->glyphs[s->area];
22643 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
22644
22645 k = -1;
22646 x = 0;
22647 for (i = first; i < end; ++i)
22648 {
22649 int left, right;
22650 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22651 if (x - left < 0)
22652 k = i;
22653 x += glyphs[i].pixel_width;
22654 }
22655
22656 return k;
22657 }
22658
22659
22660 /* Set background width of glyph string S. START is the index of the
22661 first glyph following S. LAST_X is the right-most x-position + 1
22662 in the drawing area. */
22663
22664 static inline void
22665 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
22666 {
22667 /* If the face of this glyph string has to be drawn to the end of
22668 the drawing area, set S->extends_to_end_of_line_p. */
22669
22670 if (start == s->row->used[s->area]
22671 && s->area == TEXT_AREA
22672 && ((s->row->fill_line_p
22673 && (s->hl == DRAW_NORMAL_TEXT
22674 || s->hl == DRAW_IMAGE_RAISED
22675 || s->hl == DRAW_IMAGE_SUNKEN))
22676 || s->hl == DRAW_MOUSE_FACE))
22677 s->extends_to_end_of_line_p = 1;
22678
22679 /* If S extends its face to the end of the line, set its
22680 background_width to the distance to the right edge of the drawing
22681 area. */
22682 if (s->extends_to_end_of_line_p)
22683 s->background_width = last_x - s->x + 1;
22684 else
22685 s->background_width = s->width;
22686 }
22687
22688
22689 /* Compute overhangs and x-positions for glyph string S and its
22690 predecessors, or successors. X is the starting x-position for S.
22691 BACKWARD_P non-zero means process predecessors. */
22692
22693 static void
22694 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
22695 {
22696 if (backward_p)
22697 {
22698 while (s)
22699 {
22700 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22701 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22702 x -= s->width;
22703 s->x = x;
22704 s = s->prev;
22705 }
22706 }
22707 else
22708 {
22709 while (s)
22710 {
22711 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22712 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22713 s->x = x;
22714 x += s->width;
22715 s = s->next;
22716 }
22717 }
22718 }
22719
22720
22721
22722 /* The following macros are only called from draw_glyphs below.
22723 They reference the following parameters of that function directly:
22724 `w', `row', `area', and `overlap_p'
22725 as well as the following local variables:
22726 `s', `f', and `hdc' (in W32) */
22727
22728 #ifdef HAVE_NTGUI
22729 /* On W32, silently add local `hdc' variable to argument list of
22730 init_glyph_string. */
22731 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22732 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
22733 #else
22734 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22735 init_glyph_string (s, char2b, w, row, area, start, hl)
22736 #endif
22737
22738 /* Add a glyph string for a stretch glyph to the list of strings
22739 between HEAD and TAIL. START is the index of the stretch glyph in
22740 row area AREA of glyph row ROW. END is the index of the last glyph
22741 in that glyph row area. X is the current output position assigned
22742 to the new glyph string constructed. HL overrides that face of the
22743 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22744 is the right-most x-position of the drawing area. */
22745
22746 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
22747 and below -- keep them on one line. */
22748 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22749 do \
22750 { \
22751 s = (struct glyph_string *) alloca (sizeof *s); \
22752 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22753 START = fill_stretch_glyph_string (s, START, END); \
22754 append_glyph_string (&HEAD, &TAIL, s); \
22755 s->x = (X); \
22756 } \
22757 while (0)
22758
22759
22760 /* Add a glyph string for an image glyph to the list of strings
22761 between HEAD and TAIL. START is the index of the image glyph in
22762 row area AREA of glyph row ROW. END is the index of the last glyph
22763 in that glyph row area. X is the current output position assigned
22764 to the new glyph string constructed. HL overrides that face of the
22765 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22766 is the right-most x-position of the drawing area. */
22767
22768 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22769 do \
22770 { \
22771 s = (struct glyph_string *) alloca (sizeof *s); \
22772 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22773 fill_image_glyph_string (s); \
22774 append_glyph_string (&HEAD, &TAIL, s); \
22775 ++START; \
22776 s->x = (X); \
22777 } \
22778 while (0)
22779
22780
22781 /* Add a glyph string for a sequence of character glyphs to the list
22782 of strings between HEAD and TAIL. START is the index of the first
22783 glyph in row area AREA of glyph row ROW that is part of the new
22784 glyph string. END is the index of the last glyph in that glyph row
22785 area. X is the current output position assigned to the new glyph
22786 string constructed. HL overrides that face of the glyph; e.g. it
22787 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
22788 right-most x-position of the drawing area. */
22789
22790 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22791 do \
22792 { \
22793 int face_id; \
22794 XChar2b *char2b; \
22795 \
22796 face_id = (row)->glyphs[area][START].face_id; \
22797 \
22798 s = (struct glyph_string *) alloca (sizeof *s); \
22799 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
22800 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22801 append_glyph_string (&HEAD, &TAIL, s); \
22802 s->x = (X); \
22803 START = fill_glyph_string (s, face_id, START, END, overlaps); \
22804 } \
22805 while (0)
22806
22807
22808 /* Add a glyph string for a composite sequence to the list of strings
22809 between HEAD and TAIL. START is the index of the first glyph in
22810 row area AREA of glyph row ROW that is part of the new glyph
22811 string. END is the index of the last glyph in that glyph row area.
22812 X is the current output position assigned to the new glyph string
22813 constructed. HL overrides that face of the glyph; e.g. it is
22814 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
22815 x-position of the drawing area. */
22816
22817 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22818 do { \
22819 int face_id = (row)->glyphs[area][START].face_id; \
22820 struct face *base_face = FACE_FROM_ID (f, face_id); \
22821 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
22822 struct composition *cmp = composition_table[cmp_id]; \
22823 XChar2b *char2b; \
22824 struct glyph_string *first_s = NULL; \
22825 int n; \
22826 \
22827 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
22828 \
22829 /* Make glyph_strings for each glyph sequence that is drawable by \
22830 the same face, and append them to HEAD/TAIL. */ \
22831 for (n = 0; n < cmp->glyph_len;) \
22832 { \
22833 s = (struct glyph_string *) alloca (sizeof *s); \
22834 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22835 append_glyph_string (&(HEAD), &(TAIL), s); \
22836 s->cmp = cmp; \
22837 s->cmp_from = n; \
22838 s->x = (X); \
22839 if (n == 0) \
22840 first_s = s; \
22841 n = fill_composite_glyph_string (s, base_face, overlaps); \
22842 } \
22843 \
22844 ++START; \
22845 s = first_s; \
22846 } while (0)
22847
22848
22849 /* Add a glyph string for a glyph-string sequence to the list of strings
22850 between HEAD and TAIL. */
22851
22852 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22853 do { \
22854 int face_id; \
22855 XChar2b *char2b; \
22856 Lisp_Object gstring; \
22857 \
22858 face_id = (row)->glyphs[area][START].face_id; \
22859 gstring = (composition_gstring_from_id \
22860 ((row)->glyphs[area][START].u.cmp.id)); \
22861 s = (struct glyph_string *) alloca (sizeof *s); \
22862 char2b = (XChar2b *) alloca ((sizeof *char2b) \
22863 * LGSTRING_GLYPH_LEN (gstring)); \
22864 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22865 append_glyph_string (&(HEAD), &(TAIL), s); \
22866 s->x = (X); \
22867 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
22868 } while (0)
22869
22870
22871 /* Add a glyph string for a sequence of glyphless character's glyphs
22872 to the list of strings between HEAD and TAIL. The meanings of
22873 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
22874
22875 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22876 do \
22877 { \
22878 int face_id; \
22879 \
22880 face_id = (row)->glyphs[area][START].face_id; \
22881 \
22882 s = (struct glyph_string *) alloca (sizeof *s); \
22883 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22884 append_glyph_string (&HEAD, &TAIL, s); \
22885 s->x = (X); \
22886 START = fill_glyphless_glyph_string (s, face_id, START, END, \
22887 overlaps); \
22888 } \
22889 while (0)
22890
22891
22892 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
22893 of AREA of glyph row ROW on window W between indices START and END.
22894 HL overrides the face for drawing glyph strings, e.g. it is
22895 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
22896 x-positions of the drawing area.
22897
22898 This is an ugly monster macro construct because we must use alloca
22899 to allocate glyph strings (because draw_glyphs can be called
22900 asynchronously). */
22901
22902 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22903 do \
22904 { \
22905 HEAD = TAIL = NULL; \
22906 while (START < END) \
22907 { \
22908 struct glyph *first_glyph = (row)->glyphs[area] + START; \
22909 switch (first_glyph->type) \
22910 { \
22911 case CHAR_GLYPH: \
22912 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
22913 HL, X, LAST_X); \
22914 break; \
22915 \
22916 case COMPOSITE_GLYPH: \
22917 if (first_glyph->u.cmp.automatic) \
22918 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
22919 HL, X, LAST_X); \
22920 else \
22921 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
22922 HL, X, LAST_X); \
22923 break; \
22924 \
22925 case STRETCH_GLYPH: \
22926 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
22927 HL, X, LAST_X); \
22928 break; \
22929 \
22930 case IMAGE_GLYPH: \
22931 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
22932 HL, X, LAST_X); \
22933 break; \
22934 \
22935 case GLYPHLESS_GLYPH: \
22936 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
22937 HL, X, LAST_X); \
22938 break; \
22939 \
22940 default: \
22941 abort (); \
22942 } \
22943 \
22944 if (s) \
22945 { \
22946 set_glyph_string_background_width (s, START, LAST_X); \
22947 (X) += s->width; \
22948 } \
22949 } \
22950 } while (0)
22951
22952
22953 /* Draw glyphs between START and END in AREA of ROW on window W,
22954 starting at x-position X. X is relative to AREA in W. HL is a
22955 face-override with the following meaning:
22956
22957 DRAW_NORMAL_TEXT draw normally
22958 DRAW_CURSOR draw in cursor face
22959 DRAW_MOUSE_FACE draw in mouse face.
22960 DRAW_INVERSE_VIDEO draw in mode line face
22961 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
22962 DRAW_IMAGE_RAISED draw an image with a raised relief around it
22963
22964 If OVERLAPS is non-zero, draw only the foreground of characters and
22965 clip to the physical height of ROW. Non-zero value also defines
22966 the overlapping part to be drawn:
22967
22968 OVERLAPS_PRED overlap with preceding rows
22969 OVERLAPS_SUCC overlap with succeeding rows
22970 OVERLAPS_BOTH overlap with both preceding/succeeding rows
22971 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
22972
22973 Value is the x-position reached, relative to AREA of W. */
22974
22975 static int
22976 draw_glyphs (struct window *w, int x, struct glyph_row *row,
22977 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
22978 enum draw_glyphs_face hl, int overlaps)
22979 {
22980 struct glyph_string *head, *tail;
22981 struct glyph_string *s;
22982 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
22983 int i, j, x_reached, last_x, area_left = 0;
22984 struct frame *f = XFRAME (WINDOW_FRAME (w));
22985 DECLARE_HDC (hdc);
22986
22987 ALLOCATE_HDC (hdc, f);
22988
22989 /* Let's rather be paranoid than getting a SEGV. */
22990 end = min (end, row->used[area]);
22991 start = max (0, start);
22992 start = min (end, start);
22993
22994 /* Translate X to frame coordinates. Set last_x to the right
22995 end of the drawing area. */
22996 if (row->full_width_p)
22997 {
22998 /* X is relative to the left edge of W, without scroll bars
22999 or fringes. */
23000 area_left = WINDOW_LEFT_EDGE_X (w);
23001 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
23002 }
23003 else
23004 {
23005 area_left = window_box_left (w, area);
23006 last_x = area_left + window_box_width (w, area);
23007 }
23008 x += area_left;
23009
23010 /* Build a doubly-linked list of glyph_string structures between
23011 head and tail from what we have to draw. Note that the macro
23012 BUILD_GLYPH_STRINGS will modify its start parameter. That's
23013 the reason we use a separate variable `i'. */
23014 i = start;
23015 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
23016 if (tail)
23017 x_reached = tail->x + tail->background_width;
23018 else
23019 x_reached = x;
23020
23021 /* If there are any glyphs with lbearing < 0 or rbearing > width in
23022 the row, redraw some glyphs in front or following the glyph
23023 strings built above. */
23024 if (head && !overlaps && row->contains_overlapping_glyphs_p)
23025 {
23026 struct glyph_string *h, *t;
23027 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23028 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
23029 int check_mouse_face = 0;
23030 int dummy_x = 0;
23031
23032 /* If mouse highlighting is on, we may need to draw adjacent
23033 glyphs using mouse-face highlighting. */
23034 if (area == TEXT_AREA && row->mouse_face_p)
23035 {
23036 struct glyph_row *mouse_beg_row, *mouse_end_row;
23037
23038 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
23039 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
23040
23041 if (row >= mouse_beg_row && row <= mouse_end_row)
23042 {
23043 check_mouse_face = 1;
23044 mouse_beg_col = (row == mouse_beg_row)
23045 ? hlinfo->mouse_face_beg_col : 0;
23046 mouse_end_col = (row == mouse_end_row)
23047 ? hlinfo->mouse_face_end_col
23048 : row->used[TEXT_AREA];
23049 }
23050 }
23051
23052 /* Compute overhangs for all glyph strings. */
23053 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
23054 for (s = head; s; s = s->next)
23055 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
23056
23057 /* Prepend glyph strings for glyphs in front of the first glyph
23058 string that are overwritten because of the first glyph
23059 string's left overhang. The background of all strings
23060 prepended must be drawn because the first glyph string
23061 draws over it. */
23062 i = left_overwritten (head);
23063 if (i >= 0)
23064 {
23065 enum draw_glyphs_face overlap_hl;
23066
23067 /* If this row contains mouse highlighting, attempt to draw
23068 the overlapped glyphs with the correct highlight. This
23069 code fails if the overlap encompasses more than one glyph
23070 and mouse-highlight spans only some of these glyphs.
23071 However, making it work perfectly involves a lot more
23072 code, and I don't know if the pathological case occurs in
23073 practice, so we'll stick to this for now. --- cyd */
23074 if (check_mouse_face
23075 && mouse_beg_col < start && mouse_end_col > i)
23076 overlap_hl = DRAW_MOUSE_FACE;
23077 else
23078 overlap_hl = DRAW_NORMAL_TEXT;
23079
23080 j = i;
23081 BUILD_GLYPH_STRINGS (j, start, h, t,
23082 overlap_hl, dummy_x, last_x);
23083 start = i;
23084 compute_overhangs_and_x (t, head->x, 1);
23085 prepend_glyph_string_lists (&head, &tail, h, t);
23086 clip_head = head;
23087 }
23088
23089 /* Prepend glyph strings for glyphs in front of the first glyph
23090 string that overwrite that glyph string because of their
23091 right overhang. For these strings, only the foreground must
23092 be drawn, because it draws over the glyph string at `head'.
23093 The background must not be drawn because this would overwrite
23094 right overhangs of preceding glyphs for which no glyph
23095 strings exist. */
23096 i = left_overwriting (head);
23097 if (i >= 0)
23098 {
23099 enum draw_glyphs_face overlap_hl;
23100
23101 if (check_mouse_face
23102 && mouse_beg_col < start && mouse_end_col > i)
23103 overlap_hl = DRAW_MOUSE_FACE;
23104 else
23105 overlap_hl = DRAW_NORMAL_TEXT;
23106
23107 clip_head = head;
23108 BUILD_GLYPH_STRINGS (i, start, h, t,
23109 overlap_hl, dummy_x, last_x);
23110 for (s = h; s; s = s->next)
23111 s->background_filled_p = 1;
23112 compute_overhangs_and_x (t, head->x, 1);
23113 prepend_glyph_string_lists (&head, &tail, h, t);
23114 }
23115
23116 /* Append glyphs strings for glyphs following the last glyph
23117 string tail that are overwritten by tail. The background of
23118 these strings has to be drawn because tail's foreground draws
23119 over it. */
23120 i = right_overwritten (tail);
23121 if (i >= 0)
23122 {
23123 enum draw_glyphs_face overlap_hl;
23124
23125 if (check_mouse_face
23126 && mouse_beg_col < i && mouse_end_col > end)
23127 overlap_hl = DRAW_MOUSE_FACE;
23128 else
23129 overlap_hl = DRAW_NORMAL_TEXT;
23130
23131 BUILD_GLYPH_STRINGS (end, i, h, t,
23132 overlap_hl, x, last_x);
23133 /* Because BUILD_GLYPH_STRINGS updates the first argument,
23134 we don't have `end = i;' here. */
23135 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23136 append_glyph_string_lists (&head, &tail, h, t);
23137 clip_tail = tail;
23138 }
23139
23140 /* Append glyph strings for glyphs following the last glyph
23141 string tail that overwrite tail. The foreground of such
23142 glyphs has to be drawn because it writes into the background
23143 of tail. The background must not be drawn because it could
23144 paint over the foreground of following glyphs. */
23145 i = right_overwriting (tail);
23146 if (i >= 0)
23147 {
23148 enum draw_glyphs_face overlap_hl;
23149 if (check_mouse_face
23150 && mouse_beg_col < i && mouse_end_col > end)
23151 overlap_hl = DRAW_MOUSE_FACE;
23152 else
23153 overlap_hl = DRAW_NORMAL_TEXT;
23154
23155 clip_tail = tail;
23156 i++; /* We must include the Ith glyph. */
23157 BUILD_GLYPH_STRINGS (end, i, h, t,
23158 overlap_hl, x, last_x);
23159 for (s = h; s; s = s->next)
23160 s->background_filled_p = 1;
23161 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23162 append_glyph_string_lists (&head, &tail, h, t);
23163 }
23164 if (clip_head || clip_tail)
23165 for (s = head; s; s = s->next)
23166 {
23167 s->clip_head = clip_head;
23168 s->clip_tail = clip_tail;
23169 }
23170 }
23171
23172 /* Draw all strings. */
23173 for (s = head; s; s = s->next)
23174 FRAME_RIF (f)->draw_glyph_string (s);
23175
23176 #ifndef HAVE_NS
23177 /* When focus a sole frame and move horizontally, this sets on_p to 0
23178 causing a failure to erase prev cursor position. */
23179 if (area == TEXT_AREA
23180 && !row->full_width_p
23181 /* When drawing overlapping rows, only the glyph strings'
23182 foreground is drawn, which doesn't erase a cursor
23183 completely. */
23184 && !overlaps)
23185 {
23186 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
23187 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
23188 : (tail ? tail->x + tail->background_width : x));
23189 x0 -= area_left;
23190 x1 -= area_left;
23191
23192 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
23193 row->y, MATRIX_ROW_BOTTOM_Y (row));
23194 }
23195 #endif
23196
23197 /* Value is the x-position up to which drawn, relative to AREA of W.
23198 This doesn't include parts drawn because of overhangs. */
23199 if (row->full_width_p)
23200 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
23201 else
23202 x_reached -= area_left;
23203
23204 RELEASE_HDC (hdc, f);
23205
23206 return x_reached;
23207 }
23208
23209 /* Expand row matrix if too narrow. Don't expand if area
23210 is not present. */
23211
23212 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
23213 { \
23214 if (!fonts_changed_p \
23215 && (it->glyph_row->glyphs[area] \
23216 < it->glyph_row->glyphs[area + 1])) \
23217 { \
23218 it->w->ncols_scale_factor++; \
23219 fonts_changed_p = 1; \
23220 } \
23221 }
23222
23223 /* Store one glyph for IT->char_to_display in IT->glyph_row.
23224 Called from x_produce_glyphs when IT->glyph_row is non-null. */
23225
23226 static inline void
23227 append_glyph (struct it *it)
23228 {
23229 struct glyph *glyph;
23230 enum glyph_row_area area = it->area;
23231
23232 xassert (it->glyph_row);
23233 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
23234
23235 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23236 if (glyph < it->glyph_row->glyphs[area + 1])
23237 {
23238 /* If the glyph row is reversed, we need to prepend the glyph
23239 rather than append it. */
23240 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23241 {
23242 struct glyph *g;
23243
23244 /* Make room for the additional glyph. */
23245 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23246 g[1] = *g;
23247 glyph = it->glyph_row->glyphs[area];
23248 }
23249 glyph->charpos = CHARPOS (it->position);
23250 glyph->object = it->object;
23251 if (it->pixel_width > 0)
23252 {
23253 glyph->pixel_width = it->pixel_width;
23254 glyph->padding_p = 0;
23255 }
23256 else
23257 {
23258 /* Assure at least 1-pixel width. Otherwise, cursor can't
23259 be displayed correctly. */
23260 glyph->pixel_width = 1;
23261 glyph->padding_p = 1;
23262 }
23263 glyph->ascent = it->ascent;
23264 glyph->descent = it->descent;
23265 glyph->voffset = it->voffset;
23266 glyph->type = CHAR_GLYPH;
23267 glyph->avoid_cursor_p = it->avoid_cursor_p;
23268 glyph->multibyte_p = it->multibyte_p;
23269 glyph->left_box_line_p = it->start_of_box_run_p;
23270 glyph->right_box_line_p = it->end_of_box_run_p;
23271 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23272 || it->phys_descent > it->descent);
23273 glyph->glyph_not_available_p = it->glyph_not_available_p;
23274 glyph->face_id = it->face_id;
23275 glyph->u.ch = it->char_to_display;
23276 glyph->slice.img = null_glyph_slice;
23277 glyph->font_type = FONT_TYPE_UNKNOWN;
23278 if (it->bidi_p)
23279 {
23280 glyph->resolved_level = it->bidi_it.resolved_level;
23281 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23282 abort ();
23283 glyph->bidi_type = it->bidi_it.type;
23284 }
23285 else
23286 {
23287 glyph->resolved_level = 0;
23288 glyph->bidi_type = UNKNOWN_BT;
23289 }
23290 ++it->glyph_row->used[area];
23291 }
23292 else
23293 IT_EXPAND_MATRIX_WIDTH (it, area);
23294 }
23295
23296 /* Store one glyph for the composition IT->cmp_it.id in
23297 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
23298 non-null. */
23299
23300 static inline void
23301 append_composite_glyph (struct it *it)
23302 {
23303 struct glyph *glyph;
23304 enum glyph_row_area area = it->area;
23305
23306 xassert (it->glyph_row);
23307
23308 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23309 if (glyph < it->glyph_row->glyphs[area + 1])
23310 {
23311 /* If the glyph row is reversed, we need to prepend the glyph
23312 rather than append it. */
23313 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
23314 {
23315 struct glyph *g;
23316
23317 /* Make room for the new glyph. */
23318 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
23319 g[1] = *g;
23320 glyph = it->glyph_row->glyphs[it->area];
23321 }
23322 glyph->charpos = it->cmp_it.charpos;
23323 glyph->object = it->object;
23324 glyph->pixel_width = it->pixel_width;
23325 glyph->ascent = it->ascent;
23326 glyph->descent = it->descent;
23327 glyph->voffset = it->voffset;
23328 glyph->type = COMPOSITE_GLYPH;
23329 if (it->cmp_it.ch < 0)
23330 {
23331 glyph->u.cmp.automatic = 0;
23332 glyph->u.cmp.id = it->cmp_it.id;
23333 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
23334 }
23335 else
23336 {
23337 glyph->u.cmp.automatic = 1;
23338 glyph->u.cmp.id = it->cmp_it.id;
23339 glyph->slice.cmp.from = it->cmp_it.from;
23340 glyph->slice.cmp.to = it->cmp_it.to - 1;
23341 }
23342 glyph->avoid_cursor_p = it->avoid_cursor_p;
23343 glyph->multibyte_p = it->multibyte_p;
23344 glyph->left_box_line_p = it->start_of_box_run_p;
23345 glyph->right_box_line_p = it->end_of_box_run_p;
23346 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23347 || it->phys_descent > it->descent);
23348 glyph->padding_p = 0;
23349 glyph->glyph_not_available_p = 0;
23350 glyph->face_id = it->face_id;
23351 glyph->font_type = FONT_TYPE_UNKNOWN;
23352 if (it->bidi_p)
23353 {
23354 glyph->resolved_level = it->bidi_it.resolved_level;
23355 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23356 abort ();
23357 glyph->bidi_type = it->bidi_it.type;
23358 }
23359 ++it->glyph_row->used[area];
23360 }
23361 else
23362 IT_EXPAND_MATRIX_WIDTH (it, area);
23363 }
23364
23365
23366 /* Change IT->ascent and IT->height according to the setting of
23367 IT->voffset. */
23368
23369 static inline void
23370 take_vertical_position_into_account (struct it *it)
23371 {
23372 if (it->voffset)
23373 {
23374 if (it->voffset < 0)
23375 /* Increase the ascent so that we can display the text higher
23376 in the line. */
23377 it->ascent -= it->voffset;
23378 else
23379 /* Increase the descent so that we can display the text lower
23380 in the line. */
23381 it->descent += it->voffset;
23382 }
23383 }
23384
23385
23386 /* Produce glyphs/get display metrics for the image IT is loaded with.
23387 See the description of struct display_iterator in dispextern.h for
23388 an overview of struct display_iterator. */
23389
23390 static void
23391 produce_image_glyph (struct it *it)
23392 {
23393 struct image *img;
23394 struct face *face;
23395 int glyph_ascent, crop;
23396 struct glyph_slice slice;
23397
23398 xassert (it->what == IT_IMAGE);
23399
23400 face = FACE_FROM_ID (it->f, it->face_id);
23401 xassert (face);
23402 /* Make sure X resources of the face is loaded. */
23403 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23404
23405 if (it->image_id < 0)
23406 {
23407 /* Fringe bitmap. */
23408 it->ascent = it->phys_ascent = 0;
23409 it->descent = it->phys_descent = 0;
23410 it->pixel_width = 0;
23411 it->nglyphs = 0;
23412 return;
23413 }
23414
23415 img = IMAGE_FROM_ID (it->f, it->image_id);
23416 xassert (img);
23417 /* Make sure X resources of the image is loaded. */
23418 prepare_image_for_display (it->f, img);
23419
23420 slice.x = slice.y = 0;
23421 slice.width = img->width;
23422 slice.height = img->height;
23423
23424 if (INTEGERP (it->slice.x))
23425 slice.x = XINT (it->slice.x);
23426 else if (FLOATP (it->slice.x))
23427 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
23428
23429 if (INTEGERP (it->slice.y))
23430 slice.y = XINT (it->slice.y);
23431 else if (FLOATP (it->slice.y))
23432 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
23433
23434 if (INTEGERP (it->slice.width))
23435 slice.width = XINT (it->slice.width);
23436 else if (FLOATP (it->slice.width))
23437 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
23438
23439 if (INTEGERP (it->slice.height))
23440 slice.height = XINT (it->slice.height);
23441 else if (FLOATP (it->slice.height))
23442 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
23443
23444 if (slice.x >= img->width)
23445 slice.x = img->width;
23446 if (slice.y >= img->height)
23447 slice.y = img->height;
23448 if (slice.x + slice.width >= img->width)
23449 slice.width = img->width - slice.x;
23450 if (slice.y + slice.height > img->height)
23451 slice.height = img->height - slice.y;
23452
23453 if (slice.width == 0 || slice.height == 0)
23454 return;
23455
23456 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
23457
23458 it->descent = slice.height - glyph_ascent;
23459 if (slice.y == 0)
23460 it->descent += img->vmargin;
23461 if (slice.y + slice.height == img->height)
23462 it->descent += img->vmargin;
23463 it->phys_descent = it->descent;
23464
23465 it->pixel_width = slice.width;
23466 if (slice.x == 0)
23467 it->pixel_width += img->hmargin;
23468 if (slice.x + slice.width == img->width)
23469 it->pixel_width += img->hmargin;
23470
23471 /* It's quite possible for images to have an ascent greater than
23472 their height, so don't get confused in that case. */
23473 if (it->descent < 0)
23474 it->descent = 0;
23475
23476 it->nglyphs = 1;
23477
23478 if (face->box != FACE_NO_BOX)
23479 {
23480 if (face->box_line_width > 0)
23481 {
23482 if (slice.y == 0)
23483 it->ascent += face->box_line_width;
23484 if (slice.y + slice.height == img->height)
23485 it->descent += face->box_line_width;
23486 }
23487
23488 if (it->start_of_box_run_p && slice.x == 0)
23489 it->pixel_width += eabs (face->box_line_width);
23490 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
23491 it->pixel_width += eabs (face->box_line_width);
23492 }
23493
23494 take_vertical_position_into_account (it);
23495
23496 /* Automatically crop wide image glyphs at right edge so we can
23497 draw the cursor on same display row. */
23498 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
23499 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
23500 {
23501 it->pixel_width -= crop;
23502 slice.width -= crop;
23503 }
23504
23505 if (it->glyph_row)
23506 {
23507 struct glyph *glyph;
23508 enum glyph_row_area area = it->area;
23509
23510 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23511 if (glyph < it->glyph_row->glyphs[area + 1])
23512 {
23513 glyph->charpos = CHARPOS (it->position);
23514 glyph->object = it->object;
23515 glyph->pixel_width = it->pixel_width;
23516 glyph->ascent = glyph_ascent;
23517 glyph->descent = it->descent;
23518 glyph->voffset = it->voffset;
23519 glyph->type = IMAGE_GLYPH;
23520 glyph->avoid_cursor_p = it->avoid_cursor_p;
23521 glyph->multibyte_p = it->multibyte_p;
23522 glyph->left_box_line_p = it->start_of_box_run_p;
23523 glyph->right_box_line_p = it->end_of_box_run_p;
23524 glyph->overlaps_vertically_p = 0;
23525 glyph->padding_p = 0;
23526 glyph->glyph_not_available_p = 0;
23527 glyph->face_id = it->face_id;
23528 glyph->u.img_id = img->id;
23529 glyph->slice.img = slice;
23530 glyph->font_type = FONT_TYPE_UNKNOWN;
23531 if (it->bidi_p)
23532 {
23533 glyph->resolved_level = it->bidi_it.resolved_level;
23534 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23535 abort ();
23536 glyph->bidi_type = it->bidi_it.type;
23537 }
23538 ++it->glyph_row->used[area];
23539 }
23540 else
23541 IT_EXPAND_MATRIX_WIDTH (it, area);
23542 }
23543 }
23544
23545
23546 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
23547 of the glyph, WIDTH and HEIGHT are the width and height of the
23548 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
23549
23550 static void
23551 append_stretch_glyph (struct it *it, Lisp_Object object,
23552 int width, int height, int ascent)
23553 {
23554 struct glyph *glyph;
23555 enum glyph_row_area area = it->area;
23556
23557 xassert (ascent >= 0 && ascent <= height);
23558
23559 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23560 if (glyph < it->glyph_row->glyphs[area + 1])
23561 {
23562 /* If the glyph row is reversed, we need to prepend the glyph
23563 rather than append it. */
23564 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23565 {
23566 struct glyph *g;
23567
23568 /* Make room for the additional glyph. */
23569 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23570 g[1] = *g;
23571 glyph = it->glyph_row->glyphs[area];
23572 }
23573 glyph->charpos = CHARPOS (it->position);
23574 glyph->object = object;
23575 glyph->pixel_width = width;
23576 glyph->ascent = ascent;
23577 glyph->descent = height - ascent;
23578 glyph->voffset = it->voffset;
23579 glyph->type = STRETCH_GLYPH;
23580 glyph->avoid_cursor_p = it->avoid_cursor_p;
23581 glyph->multibyte_p = it->multibyte_p;
23582 glyph->left_box_line_p = it->start_of_box_run_p;
23583 glyph->right_box_line_p = it->end_of_box_run_p;
23584 glyph->overlaps_vertically_p = 0;
23585 glyph->padding_p = 0;
23586 glyph->glyph_not_available_p = 0;
23587 glyph->face_id = it->face_id;
23588 glyph->u.stretch.ascent = ascent;
23589 glyph->u.stretch.height = height;
23590 glyph->slice.img = null_glyph_slice;
23591 glyph->font_type = FONT_TYPE_UNKNOWN;
23592 if (it->bidi_p)
23593 {
23594 glyph->resolved_level = it->bidi_it.resolved_level;
23595 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23596 abort ();
23597 glyph->bidi_type = it->bidi_it.type;
23598 }
23599 else
23600 {
23601 glyph->resolved_level = 0;
23602 glyph->bidi_type = UNKNOWN_BT;
23603 }
23604 ++it->glyph_row->used[area];
23605 }
23606 else
23607 IT_EXPAND_MATRIX_WIDTH (it, area);
23608 }
23609
23610 #endif /* HAVE_WINDOW_SYSTEM */
23611
23612 /* Produce a stretch glyph for iterator IT. IT->object is the value
23613 of the glyph property displayed. The value must be a list
23614 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
23615 being recognized:
23616
23617 1. `:width WIDTH' specifies that the space should be WIDTH *
23618 canonical char width wide. WIDTH may be an integer or floating
23619 point number.
23620
23621 2. `:relative-width FACTOR' specifies that the width of the stretch
23622 should be computed from the width of the first character having the
23623 `glyph' property, and should be FACTOR times that width.
23624
23625 3. `:align-to HPOS' specifies that the space should be wide enough
23626 to reach HPOS, a value in canonical character units.
23627
23628 Exactly one of the above pairs must be present.
23629
23630 4. `:height HEIGHT' specifies that the height of the stretch produced
23631 should be HEIGHT, measured in canonical character units.
23632
23633 5. `:relative-height FACTOR' specifies that the height of the
23634 stretch should be FACTOR times the height of the characters having
23635 the glyph property.
23636
23637 Either none or exactly one of 4 or 5 must be present.
23638
23639 6. `:ascent ASCENT' specifies that ASCENT percent of the height
23640 of the stretch should be used for the ascent of the stretch.
23641 ASCENT must be in the range 0 <= ASCENT <= 100. */
23642
23643 void
23644 produce_stretch_glyph (struct it *it)
23645 {
23646 /* (space :width WIDTH :height HEIGHT ...) */
23647 Lisp_Object prop, plist;
23648 int width = 0, height = 0, align_to = -1;
23649 int zero_width_ok_p = 0;
23650 int ascent = 0;
23651 double tem;
23652 struct face *face = NULL;
23653 struct font *font = NULL;
23654
23655 #ifdef HAVE_WINDOW_SYSTEM
23656 int zero_height_ok_p = 0;
23657
23658 if (FRAME_WINDOW_P (it->f))
23659 {
23660 face = FACE_FROM_ID (it->f, it->face_id);
23661 font = face->font ? face->font : FRAME_FONT (it->f);
23662 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23663 }
23664 #endif
23665
23666 /* List should start with `space'. */
23667 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
23668 plist = XCDR (it->object);
23669
23670 /* Compute the width of the stretch. */
23671 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
23672 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
23673 {
23674 /* Absolute width `:width WIDTH' specified and valid. */
23675 zero_width_ok_p = 1;
23676 width = (int)tem;
23677 }
23678 #ifdef HAVE_WINDOW_SYSTEM
23679 else if (FRAME_WINDOW_P (it->f)
23680 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
23681 {
23682 /* Relative width `:relative-width FACTOR' specified and valid.
23683 Compute the width of the characters having the `glyph'
23684 property. */
23685 struct it it2;
23686 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
23687
23688 it2 = *it;
23689 if (it->multibyte_p)
23690 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
23691 else
23692 {
23693 it2.c = it2.char_to_display = *p, it2.len = 1;
23694 if (! ASCII_CHAR_P (it2.c))
23695 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
23696 }
23697
23698 it2.glyph_row = NULL;
23699 it2.what = IT_CHARACTER;
23700 x_produce_glyphs (&it2);
23701 width = NUMVAL (prop) * it2.pixel_width;
23702 }
23703 #endif /* HAVE_WINDOW_SYSTEM */
23704 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
23705 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
23706 {
23707 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
23708 align_to = (align_to < 0
23709 ? 0
23710 : align_to - window_box_left_offset (it->w, TEXT_AREA));
23711 else if (align_to < 0)
23712 align_to = window_box_left_offset (it->w, TEXT_AREA);
23713 width = max (0, (int)tem + align_to - it->current_x);
23714 zero_width_ok_p = 1;
23715 }
23716 else
23717 /* Nothing specified -> width defaults to canonical char width. */
23718 width = FRAME_COLUMN_WIDTH (it->f);
23719
23720 if (width <= 0 && (width < 0 || !zero_width_ok_p))
23721 width = 1;
23722
23723 #ifdef HAVE_WINDOW_SYSTEM
23724 /* Compute height. */
23725 if (FRAME_WINDOW_P (it->f))
23726 {
23727 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
23728 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23729 {
23730 height = (int)tem;
23731 zero_height_ok_p = 1;
23732 }
23733 else if (prop = Fplist_get (plist, QCrelative_height),
23734 NUMVAL (prop) > 0)
23735 height = FONT_HEIGHT (font) * NUMVAL (prop);
23736 else
23737 height = FONT_HEIGHT (font);
23738
23739 if (height <= 0 && (height < 0 || !zero_height_ok_p))
23740 height = 1;
23741
23742 /* Compute percentage of height used for ascent. If
23743 `:ascent ASCENT' is present and valid, use that. Otherwise,
23744 derive the ascent from the font in use. */
23745 if (prop = Fplist_get (plist, QCascent),
23746 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
23747 ascent = height * NUMVAL (prop) / 100.0;
23748 else if (!NILP (prop)
23749 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23750 ascent = min (max (0, (int)tem), height);
23751 else
23752 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
23753 }
23754 else
23755 #endif /* HAVE_WINDOW_SYSTEM */
23756 height = 1;
23757
23758 if (width > 0 && it->line_wrap != TRUNCATE
23759 && it->current_x + width > it->last_visible_x)
23760 {
23761 width = it->last_visible_x - it->current_x;
23762 #ifdef HAVE_WINDOW_SYSTEM
23763 /* Subtract one more pixel from the stretch width, but only on
23764 GUI frames, since on a TTY each glyph is one "pixel" wide. */
23765 width -= FRAME_WINDOW_P (it->f);
23766 #endif
23767 }
23768
23769 if (width > 0 && height > 0 && it->glyph_row)
23770 {
23771 Lisp_Object o_object = it->object;
23772 Lisp_Object object = it->stack[it->sp - 1].string;
23773 int n = width;
23774
23775 if (!STRINGP (object))
23776 object = it->w->buffer;
23777 #ifdef HAVE_WINDOW_SYSTEM
23778 if (FRAME_WINDOW_P (it->f))
23779 append_stretch_glyph (it, object, width, height, ascent);
23780 else
23781 #endif
23782 {
23783 it->object = object;
23784 it->char_to_display = ' ';
23785 it->pixel_width = it->len = 1;
23786 while (n--)
23787 tty_append_glyph (it);
23788 it->object = o_object;
23789 }
23790 }
23791
23792 it->pixel_width = width;
23793 #ifdef HAVE_WINDOW_SYSTEM
23794 if (FRAME_WINDOW_P (it->f))
23795 {
23796 it->ascent = it->phys_ascent = ascent;
23797 it->descent = it->phys_descent = height - it->ascent;
23798 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
23799 take_vertical_position_into_account (it);
23800 }
23801 else
23802 #endif
23803 it->nglyphs = width;
23804 }
23805
23806 #ifdef HAVE_WINDOW_SYSTEM
23807
23808 /* Calculate line-height and line-spacing properties.
23809 An integer value specifies explicit pixel value.
23810 A float value specifies relative value to current face height.
23811 A cons (float . face-name) specifies relative value to
23812 height of specified face font.
23813
23814 Returns height in pixels, or nil. */
23815
23816
23817 static Lisp_Object
23818 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
23819 int boff, int override)
23820 {
23821 Lisp_Object face_name = Qnil;
23822 int ascent, descent, height;
23823
23824 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
23825 return val;
23826
23827 if (CONSP (val))
23828 {
23829 face_name = XCAR (val);
23830 val = XCDR (val);
23831 if (!NUMBERP (val))
23832 val = make_number (1);
23833 if (NILP (face_name))
23834 {
23835 height = it->ascent + it->descent;
23836 goto scale;
23837 }
23838 }
23839
23840 if (NILP (face_name))
23841 {
23842 font = FRAME_FONT (it->f);
23843 boff = FRAME_BASELINE_OFFSET (it->f);
23844 }
23845 else if (EQ (face_name, Qt))
23846 {
23847 override = 0;
23848 }
23849 else
23850 {
23851 int face_id;
23852 struct face *face;
23853
23854 face_id = lookup_named_face (it->f, face_name, 0);
23855 if (face_id < 0)
23856 return make_number (-1);
23857
23858 face = FACE_FROM_ID (it->f, face_id);
23859 font = face->font;
23860 if (font == NULL)
23861 return make_number (-1);
23862 boff = font->baseline_offset;
23863 if (font->vertical_centering)
23864 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23865 }
23866
23867 ascent = FONT_BASE (font) + boff;
23868 descent = FONT_DESCENT (font) - boff;
23869
23870 if (override)
23871 {
23872 it->override_ascent = ascent;
23873 it->override_descent = descent;
23874 it->override_boff = boff;
23875 }
23876
23877 height = ascent + descent;
23878
23879 scale:
23880 if (FLOATP (val))
23881 height = (int)(XFLOAT_DATA (val) * height);
23882 else if (INTEGERP (val))
23883 height *= XINT (val);
23884
23885 return make_number (height);
23886 }
23887
23888
23889 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
23890 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
23891 and only if this is for a character for which no font was found.
23892
23893 If the display method (it->glyphless_method) is
23894 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
23895 length of the acronym or the hexadecimal string, UPPER_XOFF and
23896 UPPER_YOFF are pixel offsets for the upper part of the string,
23897 LOWER_XOFF and LOWER_YOFF are for the lower part.
23898
23899 For the other display methods, LEN through LOWER_YOFF are zero. */
23900
23901 static void
23902 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
23903 short upper_xoff, short upper_yoff,
23904 short lower_xoff, short lower_yoff)
23905 {
23906 struct glyph *glyph;
23907 enum glyph_row_area area = it->area;
23908
23909 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23910 if (glyph < it->glyph_row->glyphs[area + 1])
23911 {
23912 /* If the glyph row is reversed, we need to prepend the glyph
23913 rather than append it. */
23914 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23915 {
23916 struct glyph *g;
23917
23918 /* Make room for the additional glyph. */
23919 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23920 g[1] = *g;
23921 glyph = it->glyph_row->glyphs[area];
23922 }
23923 glyph->charpos = CHARPOS (it->position);
23924 glyph->object = it->object;
23925 glyph->pixel_width = it->pixel_width;
23926 glyph->ascent = it->ascent;
23927 glyph->descent = it->descent;
23928 glyph->voffset = it->voffset;
23929 glyph->type = GLYPHLESS_GLYPH;
23930 glyph->u.glyphless.method = it->glyphless_method;
23931 glyph->u.glyphless.for_no_font = for_no_font;
23932 glyph->u.glyphless.len = len;
23933 glyph->u.glyphless.ch = it->c;
23934 glyph->slice.glyphless.upper_xoff = upper_xoff;
23935 glyph->slice.glyphless.upper_yoff = upper_yoff;
23936 glyph->slice.glyphless.lower_xoff = lower_xoff;
23937 glyph->slice.glyphless.lower_yoff = lower_yoff;
23938 glyph->avoid_cursor_p = it->avoid_cursor_p;
23939 glyph->multibyte_p = it->multibyte_p;
23940 glyph->left_box_line_p = it->start_of_box_run_p;
23941 glyph->right_box_line_p = it->end_of_box_run_p;
23942 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23943 || it->phys_descent > it->descent);
23944 glyph->padding_p = 0;
23945 glyph->glyph_not_available_p = 0;
23946 glyph->face_id = face_id;
23947 glyph->font_type = FONT_TYPE_UNKNOWN;
23948 if (it->bidi_p)
23949 {
23950 glyph->resolved_level = it->bidi_it.resolved_level;
23951 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23952 abort ();
23953 glyph->bidi_type = it->bidi_it.type;
23954 }
23955 ++it->glyph_row->used[area];
23956 }
23957 else
23958 IT_EXPAND_MATRIX_WIDTH (it, area);
23959 }
23960
23961
23962 /* Produce a glyph for a glyphless character for iterator IT.
23963 IT->glyphless_method specifies which method to use for displaying
23964 the character. See the description of enum
23965 glyphless_display_method in dispextern.h for the detail.
23966
23967 FOR_NO_FONT is nonzero if and only if this is for a character for
23968 which no font was found. ACRONYM, if non-nil, is an acronym string
23969 for the character. */
23970
23971 static void
23972 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
23973 {
23974 int face_id;
23975 struct face *face;
23976 struct font *font;
23977 int base_width, base_height, width, height;
23978 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
23979 int len;
23980
23981 /* Get the metrics of the base font. We always refer to the current
23982 ASCII face. */
23983 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
23984 font = face->font ? face->font : FRAME_FONT (it->f);
23985 it->ascent = FONT_BASE (font) + font->baseline_offset;
23986 it->descent = FONT_DESCENT (font) - font->baseline_offset;
23987 base_height = it->ascent + it->descent;
23988 base_width = font->average_width;
23989
23990 /* Get a face ID for the glyph by utilizing a cache (the same way as
23991 done for `escape-glyph' in get_next_display_element). */
23992 if (it->f == last_glyphless_glyph_frame
23993 && it->face_id == last_glyphless_glyph_face_id)
23994 {
23995 face_id = last_glyphless_glyph_merged_face_id;
23996 }
23997 else
23998 {
23999 /* Merge the `glyphless-char' face into the current face. */
24000 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
24001 last_glyphless_glyph_frame = it->f;
24002 last_glyphless_glyph_face_id = it->face_id;
24003 last_glyphless_glyph_merged_face_id = face_id;
24004 }
24005
24006 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
24007 {
24008 it->pixel_width = THIN_SPACE_WIDTH;
24009 len = 0;
24010 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24011 }
24012 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
24013 {
24014 width = CHAR_WIDTH (it->c);
24015 if (width == 0)
24016 width = 1;
24017 else if (width > 4)
24018 width = 4;
24019 it->pixel_width = base_width * width;
24020 len = 0;
24021 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24022 }
24023 else
24024 {
24025 char buf[7];
24026 const char *str;
24027 unsigned int code[6];
24028 int upper_len;
24029 int ascent, descent;
24030 struct font_metrics metrics_upper, metrics_lower;
24031
24032 face = FACE_FROM_ID (it->f, face_id);
24033 font = face->font ? face->font : FRAME_FONT (it->f);
24034 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24035
24036 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
24037 {
24038 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
24039 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
24040 if (CONSP (acronym))
24041 acronym = XCAR (acronym);
24042 str = STRINGP (acronym) ? SSDATA (acronym) : "";
24043 }
24044 else
24045 {
24046 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
24047 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
24048 str = buf;
24049 }
24050 for (len = 0; str[len] && ASCII_BYTE_P (str[len]) && len < 6; len++)
24051 code[len] = font->driver->encode_char (font, str[len]);
24052 upper_len = (len + 1) / 2;
24053 font->driver->text_extents (font, code, upper_len,
24054 &metrics_upper);
24055 font->driver->text_extents (font, code + upper_len, len - upper_len,
24056 &metrics_lower);
24057
24058
24059
24060 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
24061 width = max (metrics_upper.width, metrics_lower.width) + 4;
24062 upper_xoff = upper_yoff = 2; /* the typical case */
24063 if (base_width >= width)
24064 {
24065 /* Align the upper to the left, the lower to the right. */
24066 it->pixel_width = base_width;
24067 lower_xoff = base_width - 2 - metrics_lower.width;
24068 }
24069 else
24070 {
24071 /* Center the shorter one. */
24072 it->pixel_width = width;
24073 if (metrics_upper.width >= metrics_lower.width)
24074 lower_xoff = (width - metrics_lower.width) / 2;
24075 else
24076 {
24077 /* FIXME: This code doesn't look right. It formerly was
24078 missing the "lower_xoff = 0;", which couldn't have
24079 been right since it left lower_xoff uninitialized. */
24080 lower_xoff = 0;
24081 upper_xoff = (width - metrics_upper.width) / 2;
24082 }
24083 }
24084
24085 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
24086 top, bottom, and between upper and lower strings. */
24087 height = (metrics_upper.ascent + metrics_upper.descent
24088 + metrics_lower.ascent + metrics_lower.descent) + 5;
24089 /* Center vertically.
24090 H:base_height, D:base_descent
24091 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
24092
24093 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
24094 descent = D - H/2 + h/2;
24095 lower_yoff = descent - 2 - ld;
24096 upper_yoff = lower_yoff - la - 1 - ud; */
24097 ascent = - (it->descent - (base_height + height + 1) / 2);
24098 descent = it->descent - (base_height - height) / 2;
24099 lower_yoff = descent - 2 - metrics_lower.descent;
24100 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
24101 - metrics_upper.descent);
24102 /* Don't make the height shorter than the base height. */
24103 if (height > base_height)
24104 {
24105 it->ascent = ascent;
24106 it->descent = descent;
24107 }
24108 }
24109
24110 it->phys_ascent = it->ascent;
24111 it->phys_descent = it->descent;
24112 if (it->glyph_row)
24113 append_glyphless_glyph (it, face_id, for_no_font, len,
24114 upper_xoff, upper_yoff,
24115 lower_xoff, lower_yoff);
24116 it->nglyphs = 1;
24117 take_vertical_position_into_account (it);
24118 }
24119
24120
24121 /* RIF:
24122 Produce glyphs/get display metrics for the display element IT is
24123 loaded with. See the description of struct it in dispextern.h
24124 for an overview of struct it. */
24125
24126 void
24127 x_produce_glyphs (struct it *it)
24128 {
24129 int extra_line_spacing = it->extra_line_spacing;
24130
24131 it->glyph_not_available_p = 0;
24132
24133 if (it->what == IT_CHARACTER)
24134 {
24135 XChar2b char2b;
24136 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24137 struct font *font = face->font;
24138 struct font_metrics *pcm = NULL;
24139 int boff; /* baseline offset */
24140
24141 if (font == NULL)
24142 {
24143 /* When no suitable font is found, display this character by
24144 the method specified in the first extra slot of
24145 Vglyphless_char_display. */
24146 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
24147
24148 xassert (it->what == IT_GLYPHLESS);
24149 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
24150 goto done;
24151 }
24152
24153 boff = font->baseline_offset;
24154 if (font->vertical_centering)
24155 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24156
24157 if (it->char_to_display != '\n' && it->char_to_display != '\t')
24158 {
24159 int stretched_p;
24160
24161 it->nglyphs = 1;
24162
24163 if (it->override_ascent >= 0)
24164 {
24165 it->ascent = it->override_ascent;
24166 it->descent = it->override_descent;
24167 boff = it->override_boff;
24168 }
24169 else
24170 {
24171 it->ascent = FONT_BASE (font) + boff;
24172 it->descent = FONT_DESCENT (font) - boff;
24173 }
24174
24175 if (get_char_glyph_code (it->char_to_display, font, &char2b))
24176 {
24177 pcm = get_per_char_metric (font, &char2b);
24178 if (pcm->width == 0
24179 && pcm->rbearing == 0 && pcm->lbearing == 0)
24180 pcm = NULL;
24181 }
24182
24183 if (pcm)
24184 {
24185 it->phys_ascent = pcm->ascent + boff;
24186 it->phys_descent = pcm->descent - boff;
24187 it->pixel_width = pcm->width;
24188 }
24189 else
24190 {
24191 it->glyph_not_available_p = 1;
24192 it->phys_ascent = it->ascent;
24193 it->phys_descent = it->descent;
24194 it->pixel_width = font->space_width;
24195 }
24196
24197 if (it->constrain_row_ascent_descent_p)
24198 {
24199 if (it->descent > it->max_descent)
24200 {
24201 it->ascent += it->descent - it->max_descent;
24202 it->descent = it->max_descent;
24203 }
24204 if (it->ascent > it->max_ascent)
24205 {
24206 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24207 it->ascent = it->max_ascent;
24208 }
24209 it->phys_ascent = min (it->phys_ascent, it->ascent);
24210 it->phys_descent = min (it->phys_descent, it->descent);
24211 extra_line_spacing = 0;
24212 }
24213
24214 /* If this is a space inside a region of text with
24215 `space-width' property, change its width. */
24216 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
24217 if (stretched_p)
24218 it->pixel_width *= XFLOATINT (it->space_width);
24219
24220 /* If face has a box, add the box thickness to the character
24221 height. If character has a box line to the left and/or
24222 right, add the box line width to the character's width. */
24223 if (face->box != FACE_NO_BOX)
24224 {
24225 int thick = face->box_line_width;
24226
24227 if (thick > 0)
24228 {
24229 it->ascent += thick;
24230 it->descent += thick;
24231 }
24232 else
24233 thick = -thick;
24234
24235 if (it->start_of_box_run_p)
24236 it->pixel_width += thick;
24237 if (it->end_of_box_run_p)
24238 it->pixel_width += thick;
24239 }
24240
24241 /* If face has an overline, add the height of the overline
24242 (1 pixel) and a 1 pixel margin to the character height. */
24243 if (face->overline_p)
24244 it->ascent += overline_margin;
24245
24246 if (it->constrain_row_ascent_descent_p)
24247 {
24248 if (it->ascent > it->max_ascent)
24249 it->ascent = it->max_ascent;
24250 if (it->descent > it->max_descent)
24251 it->descent = it->max_descent;
24252 }
24253
24254 take_vertical_position_into_account (it);
24255
24256 /* If we have to actually produce glyphs, do it. */
24257 if (it->glyph_row)
24258 {
24259 if (stretched_p)
24260 {
24261 /* Translate a space with a `space-width' property
24262 into a stretch glyph. */
24263 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
24264 / FONT_HEIGHT (font));
24265 append_stretch_glyph (it, it->object, it->pixel_width,
24266 it->ascent + it->descent, ascent);
24267 }
24268 else
24269 append_glyph (it);
24270
24271 /* If characters with lbearing or rbearing are displayed
24272 in this line, record that fact in a flag of the
24273 glyph row. This is used to optimize X output code. */
24274 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
24275 it->glyph_row->contains_overlapping_glyphs_p = 1;
24276 }
24277 if (! stretched_p && it->pixel_width == 0)
24278 /* We assure that all visible glyphs have at least 1-pixel
24279 width. */
24280 it->pixel_width = 1;
24281 }
24282 else if (it->char_to_display == '\n')
24283 {
24284 /* A newline has no width, but we need the height of the
24285 line. But if previous part of the line sets a height,
24286 don't increase that height */
24287
24288 Lisp_Object height;
24289 Lisp_Object total_height = Qnil;
24290
24291 it->override_ascent = -1;
24292 it->pixel_width = 0;
24293 it->nglyphs = 0;
24294
24295 height = get_it_property (it, Qline_height);
24296 /* Split (line-height total-height) list */
24297 if (CONSP (height)
24298 && CONSP (XCDR (height))
24299 && NILP (XCDR (XCDR (height))))
24300 {
24301 total_height = XCAR (XCDR (height));
24302 height = XCAR (height);
24303 }
24304 height = calc_line_height_property (it, height, font, boff, 1);
24305
24306 if (it->override_ascent >= 0)
24307 {
24308 it->ascent = it->override_ascent;
24309 it->descent = it->override_descent;
24310 boff = it->override_boff;
24311 }
24312 else
24313 {
24314 it->ascent = FONT_BASE (font) + boff;
24315 it->descent = FONT_DESCENT (font) - boff;
24316 }
24317
24318 if (EQ (height, Qt))
24319 {
24320 if (it->descent > it->max_descent)
24321 {
24322 it->ascent += it->descent - it->max_descent;
24323 it->descent = it->max_descent;
24324 }
24325 if (it->ascent > it->max_ascent)
24326 {
24327 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24328 it->ascent = it->max_ascent;
24329 }
24330 it->phys_ascent = min (it->phys_ascent, it->ascent);
24331 it->phys_descent = min (it->phys_descent, it->descent);
24332 it->constrain_row_ascent_descent_p = 1;
24333 extra_line_spacing = 0;
24334 }
24335 else
24336 {
24337 Lisp_Object spacing;
24338
24339 it->phys_ascent = it->ascent;
24340 it->phys_descent = it->descent;
24341
24342 if ((it->max_ascent > 0 || it->max_descent > 0)
24343 && face->box != FACE_NO_BOX
24344 && face->box_line_width > 0)
24345 {
24346 it->ascent += face->box_line_width;
24347 it->descent += face->box_line_width;
24348 }
24349 if (!NILP (height)
24350 && XINT (height) > it->ascent + it->descent)
24351 it->ascent = XINT (height) - it->descent;
24352
24353 if (!NILP (total_height))
24354 spacing = calc_line_height_property (it, total_height, font, boff, 0);
24355 else
24356 {
24357 spacing = get_it_property (it, Qline_spacing);
24358 spacing = calc_line_height_property (it, spacing, font, boff, 0);
24359 }
24360 if (INTEGERP (spacing))
24361 {
24362 extra_line_spacing = XINT (spacing);
24363 if (!NILP (total_height))
24364 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
24365 }
24366 }
24367 }
24368 else /* i.e. (it->char_to_display == '\t') */
24369 {
24370 if (font->space_width > 0)
24371 {
24372 int tab_width = it->tab_width * font->space_width;
24373 int x = it->current_x + it->continuation_lines_width;
24374 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
24375
24376 /* If the distance from the current position to the next tab
24377 stop is less than a space character width, use the
24378 tab stop after that. */
24379 if (next_tab_x - x < font->space_width)
24380 next_tab_x += tab_width;
24381
24382 it->pixel_width = next_tab_x - x;
24383 it->nglyphs = 1;
24384 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
24385 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
24386
24387 if (it->glyph_row)
24388 {
24389 append_stretch_glyph (it, it->object, it->pixel_width,
24390 it->ascent + it->descent, it->ascent);
24391 }
24392 }
24393 else
24394 {
24395 it->pixel_width = 0;
24396 it->nglyphs = 1;
24397 }
24398 }
24399 }
24400 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
24401 {
24402 /* A static composition.
24403
24404 Note: A composition is represented as one glyph in the
24405 glyph matrix. There are no padding glyphs.
24406
24407 Important note: pixel_width, ascent, and descent are the
24408 values of what is drawn by draw_glyphs (i.e. the values of
24409 the overall glyphs composed). */
24410 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24411 int boff; /* baseline offset */
24412 struct composition *cmp = composition_table[it->cmp_it.id];
24413 int glyph_len = cmp->glyph_len;
24414 struct font *font = face->font;
24415
24416 it->nglyphs = 1;
24417
24418 /* If we have not yet calculated pixel size data of glyphs of
24419 the composition for the current face font, calculate them
24420 now. Theoretically, we have to check all fonts for the
24421 glyphs, but that requires much time and memory space. So,
24422 here we check only the font of the first glyph. This may
24423 lead to incorrect display, but it's very rare, and C-l
24424 (recenter-top-bottom) can correct the display anyway. */
24425 if (! cmp->font || cmp->font != font)
24426 {
24427 /* Ascent and descent of the font of the first character
24428 of this composition (adjusted by baseline offset).
24429 Ascent and descent of overall glyphs should not be less
24430 than these, respectively. */
24431 int font_ascent, font_descent, font_height;
24432 /* Bounding box of the overall glyphs. */
24433 int leftmost, rightmost, lowest, highest;
24434 int lbearing, rbearing;
24435 int i, width, ascent, descent;
24436 int left_padded = 0, right_padded = 0;
24437 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
24438 XChar2b char2b;
24439 struct font_metrics *pcm;
24440 int font_not_found_p;
24441 EMACS_INT pos;
24442
24443 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
24444 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
24445 break;
24446 if (glyph_len < cmp->glyph_len)
24447 right_padded = 1;
24448 for (i = 0; i < glyph_len; i++)
24449 {
24450 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
24451 break;
24452 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24453 }
24454 if (i > 0)
24455 left_padded = 1;
24456
24457 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
24458 : IT_CHARPOS (*it));
24459 /* If no suitable font is found, use the default font. */
24460 font_not_found_p = font == NULL;
24461 if (font_not_found_p)
24462 {
24463 face = face->ascii_face;
24464 font = face->font;
24465 }
24466 boff = font->baseline_offset;
24467 if (font->vertical_centering)
24468 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24469 font_ascent = FONT_BASE (font) + boff;
24470 font_descent = FONT_DESCENT (font) - boff;
24471 font_height = FONT_HEIGHT (font);
24472
24473 cmp->font = (void *) font;
24474
24475 pcm = NULL;
24476 if (! font_not_found_p)
24477 {
24478 get_char_face_and_encoding (it->f, c, it->face_id,
24479 &char2b, 0);
24480 pcm = get_per_char_metric (font, &char2b);
24481 }
24482
24483 /* Initialize the bounding box. */
24484 if (pcm)
24485 {
24486 width = cmp->glyph_len > 0 ? pcm->width : 0;
24487 ascent = pcm->ascent;
24488 descent = pcm->descent;
24489 lbearing = pcm->lbearing;
24490 rbearing = pcm->rbearing;
24491 }
24492 else
24493 {
24494 width = cmp->glyph_len > 0 ? font->space_width : 0;
24495 ascent = FONT_BASE (font);
24496 descent = FONT_DESCENT (font);
24497 lbearing = 0;
24498 rbearing = width;
24499 }
24500
24501 rightmost = width;
24502 leftmost = 0;
24503 lowest = - descent + boff;
24504 highest = ascent + boff;
24505
24506 if (! font_not_found_p
24507 && font->default_ascent
24508 && CHAR_TABLE_P (Vuse_default_ascent)
24509 && !NILP (Faref (Vuse_default_ascent,
24510 make_number (it->char_to_display))))
24511 highest = font->default_ascent + boff;
24512
24513 /* Draw the first glyph at the normal position. It may be
24514 shifted to right later if some other glyphs are drawn
24515 at the left. */
24516 cmp->offsets[i * 2] = 0;
24517 cmp->offsets[i * 2 + 1] = boff;
24518 cmp->lbearing = lbearing;
24519 cmp->rbearing = rbearing;
24520
24521 /* Set cmp->offsets for the remaining glyphs. */
24522 for (i++; i < glyph_len; i++)
24523 {
24524 int left, right, btm, top;
24525 int ch = COMPOSITION_GLYPH (cmp, i);
24526 int face_id;
24527 struct face *this_face;
24528
24529 if (ch == '\t')
24530 ch = ' ';
24531 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
24532 this_face = FACE_FROM_ID (it->f, face_id);
24533 font = this_face->font;
24534
24535 if (font == NULL)
24536 pcm = NULL;
24537 else
24538 {
24539 get_char_face_and_encoding (it->f, ch, face_id,
24540 &char2b, 0);
24541 pcm = get_per_char_metric (font, &char2b);
24542 }
24543 if (! pcm)
24544 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24545 else
24546 {
24547 width = pcm->width;
24548 ascent = pcm->ascent;
24549 descent = pcm->descent;
24550 lbearing = pcm->lbearing;
24551 rbearing = pcm->rbearing;
24552 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
24553 {
24554 /* Relative composition with or without
24555 alternate chars. */
24556 left = (leftmost + rightmost - width) / 2;
24557 btm = - descent + boff;
24558 if (font->relative_compose
24559 && (! CHAR_TABLE_P (Vignore_relative_composition)
24560 || NILP (Faref (Vignore_relative_composition,
24561 make_number (ch)))))
24562 {
24563
24564 if (- descent >= font->relative_compose)
24565 /* One extra pixel between two glyphs. */
24566 btm = highest + 1;
24567 else if (ascent <= 0)
24568 /* One extra pixel between two glyphs. */
24569 btm = lowest - 1 - ascent - descent;
24570 }
24571 }
24572 else
24573 {
24574 /* A composition rule is specified by an integer
24575 value that encodes global and new reference
24576 points (GREF and NREF). GREF and NREF are
24577 specified by numbers as below:
24578
24579 0---1---2 -- ascent
24580 | |
24581 | |
24582 | |
24583 9--10--11 -- center
24584 | |
24585 ---3---4---5--- baseline
24586 | |
24587 6---7---8 -- descent
24588 */
24589 int rule = COMPOSITION_RULE (cmp, i);
24590 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
24591
24592 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
24593 grefx = gref % 3, nrefx = nref % 3;
24594 grefy = gref / 3, nrefy = nref / 3;
24595 if (xoff)
24596 xoff = font_height * (xoff - 128) / 256;
24597 if (yoff)
24598 yoff = font_height * (yoff - 128) / 256;
24599
24600 left = (leftmost
24601 + grefx * (rightmost - leftmost) / 2
24602 - nrefx * width / 2
24603 + xoff);
24604
24605 btm = ((grefy == 0 ? highest
24606 : grefy == 1 ? 0
24607 : grefy == 2 ? lowest
24608 : (highest + lowest) / 2)
24609 - (nrefy == 0 ? ascent + descent
24610 : nrefy == 1 ? descent - boff
24611 : nrefy == 2 ? 0
24612 : (ascent + descent) / 2)
24613 + yoff);
24614 }
24615
24616 cmp->offsets[i * 2] = left;
24617 cmp->offsets[i * 2 + 1] = btm + descent;
24618
24619 /* Update the bounding box of the overall glyphs. */
24620 if (width > 0)
24621 {
24622 right = left + width;
24623 if (left < leftmost)
24624 leftmost = left;
24625 if (right > rightmost)
24626 rightmost = right;
24627 }
24628 top = btm + descent + ascent;
24629 if (top > highest)
24630 highest = top;
24631 if (btm < lowest)
24632 lowest = btm;
24633
24634 if (cmp->lbearing > left + lbearing)
24635 cmp->lbearing = left + lbearing;
24636 if (cmp->rbearing < left + rbearing)
24637 cmp->rbearing = left + rbearing;
24638 }
24639 }
24640
24641 /* If there are glyphs whose x-offsets are negative,
24642 shift all glyphs to the right and make all x-offsets
24643 non-negative. */
24644 if (leftmost < 0)
24645 {
24646 for (i = 0; i < cmp->glyph_len; i++)
24647 cmp->offsets[i * 2] -= leftmost;
24648 rightmost -= leftmost;
24649 cmp->lbearing -= leftmost;
24650 cmp->rbearing -= leftmost;
24651 }
24652
24653 if (left_padded && cmp->lbearing < 0)
24654 {
24655 for (i = 0; i < cmp->glyph_len; i++)
24656 cmp->offsets[i * 2] -= cmp->lbearing;
24657 rightmost -= cmp->lbearing;
24658 cmp->rbearing -= cmp->lbearing;
24659 cmp->lbearing = 0;
24660 }
24661 if (right_padded && rightmost < cmp->rbearing)
24662 {
24663 rightmost = cmp->rbearing;
24664 }
24665
24666 cmp->pixel_width = rightmost;
24667 cmp->ascent = highest;
24668 cmp->descent = - lowest;
24669 if (cmp->ascent < font_ascent)
24670 cmp->ascent = font_ascent;
24671 if (cmp->descent < font_descent)
24672 cmp->descent = font_descent;
24673 }
24674
24675 if (it->glyph_row
24676 && (cmp->lbearing < 0
24677 || cmp->rbearing > cmp->pixel_width))
24678 it->glyph_row->contains_overlapping_glyphs_p = 1;
24679
24680 it->pixel_width = cmp->pixel_width;
24681 it->ascent = it->phys_ascent = cmp->ascent;
24682 it->descent = it->phys_descent = cmp->descent;
24683 if (face->box != FACE_NO_BOX)
24684 {
24685 int thick = face->box_line_width;
24686
24687 if (thick > 0)
24688 {
24689 it->ascent += thick;
24690 it->descent += thick;
24691 }
24692 else
24693 thick = - thick;
24694
24695 if (it->start_of_box_run_p)
24696 it->pixel_width += thick;
24697 if (it->end_of_box_run_p)
24698 it->pixel_width += thick;
24699 }
24700
24701 /* If face has an overline, add the height of the overline
24702 (1 pixel) and a 1 pixel margin to the character height. */
24703 if (face->overline_p)
24704 it->ascent += overline_margin;
24705
24706 take_vertical_position_into_account (it);
24707 if (it->ascent < 0)
24708 it->ascent = 0;
24709 if (it->descent < 0)
24710 it->descent = 0;
24711
24712 if (it->glyph_row && cmp->glyph_len > 0)
24713 append_composite_glyph (it);
24714 }
24715 else if (it->what == IT_COMPOSITION)
24716 {
24717 /* A dynamic (automatic) composition. */
24718 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24719 Lisp_Object gstring;
24720 struct font_metrics metrics;
24721
24722 it->nglyphs = 1;
24723
24724 gstring = composition_gstring_from_id (it->cmp_it.id);
24725 it->pixel_width
24726 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
24727 &metrics);
24728 if (it->glyph_row
24729 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
24730 it->glyph_row->contains_overlapping_glyphs_p = 1;
24731 it->ascent = it->phys_ascent = metrics.ascent;
24732 it->descent = it->phys_descent = metrics.descent;
24733 if (face->box != FACE_NO_BOX)
24734 {
24735 int thick = face->box_line_width;
24736
24737 if (thick > 0)
24738 {
24739 it->ascent += thick;
24740 it->descent += thick;
24741 }
24742 else
24743 thick = - thick;
24744
24745 if (it->start_of_box_run_p)
24746 it->pixel_width += thick;
24747 if (it->end_of_box_run_p)
24748 it->pixel_width += thick;
24749 }
24750 /* If face has an overline, add the height of the overline
24751 (1 pixel) and a 1 pixel margin to the character height. */
24752 if (face->overline_p)
24753 it->ascent += overline_margin;
24754 take_vertical_position_into_account (it);
24755 if (it->ascent < 0)
24756 it->ascent = 0;
24757 if (it->descent < 0)
24758 it->descent = 0;
24759
24760 if (it->glyph_row)
24761 append_composite_glyph (it);
24762 }
24763 else if (it->what == IT_GLYPHLESS)
24764 produce_glyphless_glyph (it, 0, Qnil);
24765 else if (it->what == IT_IMAGE)
24766 produce_image_glyph (it);
24767 else if (it->what == IT_STRETCH)
24768 produce_stretch_glyph (it);
24769
24770 done:
24771 /* Accumulate dimensions. Note: can't assume that it->descent > 0
24772 because this isn't true for images with `:ascent 100'. */
24773 xassert (it->ascent >= 0 && it->descent >= 0);
24774 if (it->area == TEXT_AREA)
24775 it->current_x += it->pixel_width;
24776
24777 if (extra_line_spacing > 0)
24778 {
24779 it->descent += extra_line_spacing;
24780 if (extra_line_spacing > it->max_extra_line_spacing)
24781 it->max_extra_line_spacing = extra_line_spacing;
24782 }
24783
24784 it->max_ascent = max (it->max_ascent, it->ascent);
24785 it->max_descent = max (it->max_descent, it->descent);
24786 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
24787 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
24788 }
24789
24790 /* EXPORT for RIF:
24791 Output LEN glyphs starting at START at the nominal cursor position.
24792 Advance the nominal cursor over the text. The global variable
24793 updated_window contains the window being updated, updated_row is
24794 the glyph row being updated, and updated_area is the area of that
24795 row being updated. */
24796
24797 void
24798 x_write_glyphs (struct glyph *start, int len)
24799 {
24800 int x, hpos, chpos = updated_window->phys_cursor.hpos;
24801
24802 xassert (updated_window && updated_row);
24803 /* When the window is hscrolled, cursor hpos can legitimately be out
24804 of bounds, but we draw the cursor at the corresponding window
24805 margin in that case. */
24806 if (!updated_row->reversed_p && chpos < 0)
24807 chpos = 0;
24808 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
24809 chpos = updated_row->used[TEXT_AREA] - 1;
24810
24811 BLOCK_INPUT;
24812
24813 /* Write glyphs. */
24814
24815 hpos = start - updated_row->glyphs[updated_area];
24816 x = draw_glyphs (updated_window, output_cursor.x,
24817 updated_row, updated_area,
24818 hpos, hpos + len,
24819 DRAW_NORMAL_TEXT, 0);
24820
24821 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
24822 if (updated_area == TEXT_AREA
24823 && updated_window->phys_cursor_on_p
24824 && updated_window->phys_cursor.vpos == output_cursor.vpos
24825 && chpos >= hpos
24826 && chpos < hpos + len)
24827 updated_window->phys_cursor_on_p = 0;
24828
24829 UNBLOCK_INPUT;
24830
24831 /* Advance the output cursor. */
24832 output_cursor.hpos += len;
24833 output_cursor.x = x;
24834 }
24835
24836
24837 /* EXPORT for RIF:
24838 Insert LEN glyphs from START at the nominal cursor position. */
24839
24840 void
24841 x_insert_glyphs (struct glyph *start, int len)
24842 {
24843 struct frame *f;
24844 struct window *w;
24845 int line_height, shift_by_width, shifted_region_width;
24846 struct glyph_row *row;
24847 struct glyph *glyph;
24848 int frame_x, frame_y;
24849 EMACS_INT hpos;
24850
24851 xassert (updated_window && updated_row);
24852 BLOCK_INPUT;
24853 w = updated_window;
24854 f = XFRAME (WINDOW_FRAME (w));
24855
24856 /* Get the height of the line we are in. */
24857 row = updated_row;
24858 line_height = row->height;
24859
24860 /* Get the width of the glyphs to insert. */
24861 shift_by_width = 0;
24862 for (glyph = start; glyph < start + len; ++glyph)
24863 shift_by_width += glyph->pixel_width;
24864
24865 /* Get the width of the region to shift right. */
24866 shifted_region_width = (window_box_width (w, updated_area)
24867 - output_cursor.x
24868 - shift_by_width);
24869
24870 /* Shift right. */
24871 frame_x = window_box_left (w, updated_area) + output_cursor.x;
24872 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
24873
24874 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
24875 line_height, shift_by_width);
24876
24877 /* Write the glyphs. */
24878 hpos = start - row->glyphs[updated_area];
24879 draw_glyphs (w, output_cursor.x, row, updated_area,
24880 hpos, hpos + len,
24881 DRAW_NORMAL_TEXT, 0);
24882
24883 /* Advance the output cursor. */
24884 output_cursor.hpos += len;
24885 output_cursor.x += shift_by_width;
24886 UNBLOCK_INPUT;
24887 }
24888
24889
24890 /* EXPORT for RIF:
24891 Erase the current text line from the nominal cursor position
24892 (inclusive) to pixel column TO_X (exclusive). The idea is that
24893 everything from TO_X onward is already erased.
24894
24895 TO_X is a pixel position relative to updated_area of
24896 updated_window. TO_X == -1 means clear to the end of this area. */
24897
24898 void
24899 x_clear_end_of_line (int to_x)
24900 {
24901 struct frame *f;
24902 struct window *w = updated_window;
24903 int max_x, min_y, max_y;
24904 int from_x, from_y, to_y;
24905
24906 xassert (updated_window && updated_row);
24907 f = XFRAME (w->frame);
24908
24909 if (updated_row->full_width_p)
24910 max_x = WINDOW_TOTAL_WIDTH (w);
24911 else
24912 max_x = window_box_width (w, updated_area);
24913 max_y = window_text_bottom_y (w);
24914
24915 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
24916 of window. For TO_X > 0, truncate to end of drawing area. */
24917 if (to_x == 0)
24918 return;
24919 else if (to_x < 0)
24920 to_x = max_x;
24921 else
24922 to_x = min (to_x, max_x);
24923
24924 to_y = min (max_y, output_cursor.y + updated_row->height);
24925
24926 /* Notice if the cursor will be cleared by this operation. */
24927 if (!updated_row->full_width_p)
24928 notice_overwritten_cursor (w, updated_area,
24929 output_cursor.x, -1,
24930 updated_row->y,
24931 MATRIX_ROW_BOTTOM_Y (updated_row));
24932
24933 from_x = output_cursor.x;
24934
24935 /* Translate to frame coordinates. */
24936 if (updated_row->full_width_p)
24937 {
24938 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
24939 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
24940 }
24941 else
24942 {
24943 int area_left = window_box_left (w, updated_area);
24944 from_x += area_left;
24945 to_x += area_left;
24946 }
24947
24948 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
24949 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
24950 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
24951
24952 /* Prevent inadvertently clearing to end of the X window. */
24953 if (to_x > from_x && to_y > from_y)
24954 {
24955 BLOCK_INPUT;
24956 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
24957 to_x - from_x, to_y - from_y);
24958 UNBLOCK_INPUT;
24959 }
24960 }
24961
24962 #endif /* HAVE_WINDOW_SYSTEM */
24963
24964
24965 \f
24966 /***********************************************************************
24967 Cursor types
24968 ***********************************************************************/
24969
24970 /* Value is the internal representation of the specified cursor type
24971 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
24972 of the bar cursor. */
24973
24974 static enum text_cursor_kinds
24975 get_specified_cursor_type (Lisp_Object arg, int *width)
24976 {
24977 enum text_cursor_kinds type;
24978
24979 if (NILP (arg))
24980 return NO_CURSOR;
24981
24982 if (EQ (arg, Qbox))
24983 return FILLED_BOX_CURSOR;
24984
24985 if (EQ (arg, Qhollow))
24986 return HOLLOW_BOX_CURSOR;
24987
24988 if (EQ (arg, Qbar))
24989 {
24990 *width = 2;
24991 return BAR_CURSOR;
24992 }
24993
24994 if (CONSP (arg)
24995 && EQ (XCAR (arg), Qbar)
24996 && INTEGERP (XCDR (arg))
24997 && XINT (XCDR (arg)) >= 0)
24998 {
24999 *width = XINT (XCDR (arg));
25000 return BAR_CURSOR;
25001 }
25002
25003 if (EQ (arg, Qhbar))
25004 {
25005 *width = 2;
25006 return HBAR_CURSOR;
25007 }
25008
25009 if (CONSP (arg)
25010 && EQ (XCAR (arg), Qhbar)
25011 && INTEGERP (XCDR (arg))
25012 && XINT (XCDR (arg)) >= 0)
25013 {
25014 *width = XINT (XCDR (arg));
25015 return HBAR_CURSOR;
25016 }
25017
25018 /* Treat anything unknown as "hollow box cursor".
25019 It was bad to signal an error; people have trouble fixing
25020 .Xdefaults with Emacs, when it has something bad in it. */
25021 type = HOLLOW_BOX_CURSOR;
25022
25023 return type;
25024 }
25025
25026 /* Set the default cursor types for specified frame. */
25027 void
25028 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
25029 {
25030 int width = 1;
25031 Lisp_Object tem;
25032
25033 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
25034 FRAME_CURSOR_WIDTH (f) = width;
25035
25036 /* By default, set up the blink-off state depending on the on-state. */
25037
25038 tem = Fassoc (arg, Vblink_cursor_alist);
25039 if (!NILP (tem))
25040 {
25041 FRAME_BLINK_OFF_CURSOR (f)
25042 = get_specified_cursor_type (XCDR (tem), &width);
25043 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
25044 }
25045 else
25046 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
25047 }
25048
25049
25050 #ifdef HAVE_WINDOW_SYSTEM
25051
25052 /* Return the cursor we want to be displayed in window W. Return
25053 width of bar/hbar cursor through WIDTH arg. Return with
25054 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
25055 (i.e. if the `system caret' should track this cursor).
25056
25057 In a mini-buffer window, we want the cursor only to appear if we
25058 are reading input from this window. For the selected window, we
25059 want the cursor type given by the frame parameter or buffer local
25060 setting of cursor-type. If explicitly marked off, draw no cursor.
25061 In all other cases, we want a hollow box cursor. */
25062
25063 static enum text_cursor_kinds
25064 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
25065 int *active_cursor)
25066 {
25067 struct frame *f = XFRAME (w->frame);
25068 struct buffer *b = XBUFFER (w->buffer);
25069 int cursor_type = DEFAULT_CURSOR;
25070 Lisp_Object alt_cursor;
25071 int non_selected = 0;
25072
25073 *active_cursor = 1;
25074
25075 /* Echo area */
25076 if (cursor_in_echo_area
25077 && FRAME_HAS_MINIBUF_P (f)
25078 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
25079 {
25080 if (w == XWINDOW (echo_area_window))
25081 {
25082 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
25083 {
25084 *width = FRAME_CURSOR_WIDTH (f);
25085 return FRAME_DESIRED_CURSOR (f);
25086 }
25087 else
25088 return get_specified_cursor_type (BVAR (b, cursor_type), width);
25089 }
25090
25091 *active_cursor = 0;
25092 non_selected = 1;
25093 }
25094
25095 /* Detect a nonselected window or nonselected frame. */
25096 else if (w != XWINDOW (f->selected_window)
25097 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
25098 {
25099 *active_cursor = 0;
25100
25101 if (MINI_WINDOW_P (w) && minibuf_level == 0)
25102 return NO_CURSOR;
25103
25104 non_selected = 1;
25105 }
25106
25107 /* Never display a cursor in a window in which cursor-type is nil. */
25108 if (NILP (BVAR (b, cursor_type)))
25109 return NO_CURSOR;
25110
25111 /* Get the normal cursor type for this window. */
25112 if (EQ (BVAR (b, cursor_type), Qt))
25113 {
25114 cursor_type = FRAME_DESIRED_CURSOR (f);
25115 *width = FRAME_CURSOR_WIDTH (f);
25116 }
25117 else
25118 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
25119
25120 /* Use cursor-in-non-selected-windows instead
25121 for non-selected window or frame. */
25122 if (non_selected)
25123 {
25124 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
25125 if (!EQ (Qt, alt_cursor))
25126 return get_specified_cursor_type (alt_cursor, width);
25127 /* t means modify the normal cursor type. */
25128 if (cursor_type == FILLED_BOX_CURSOR)
25129 cursor_type = HOLLOW_BOX_CURSOR;
25130 else if (cursor_type == BAR_CURSOR && *width > 1)
25131 --*width;
25132 return cursor_type;
25133 }
25134
25135 /* Use normal cursor if not blinked off. */
25136 if (!w->cursor_off_p)
25137 {
25138 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25139 {
25140 if (cursor_type == FILLED_BOX_CURSOR)
25141 {
25142 /* Using a block cursor on large images can be very annoying.
25143 So use a hollow cursor for "large" images.
25144 If image is not transparent (no mask), also use hollow cursor. */
25145 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25146 if (img != NULL && IMAGEP (img->spec))
25147 {
25148 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
25149 where N = size of default frame font size.
25150 This should cover most of the "tiny" icons people may use. */
25151 if (!img->mask
25152 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
25153 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
25154 cursor_type = HOLLOW_BOX_CURSOR;
25155 }
25156 }
25157 else if (cursor_type != NO_CURSOR)
25158 {
25159 /* Display current only supports BOX and HOLLOW cursors for images.
25160 So for now, unconditionally use a HOLLOW cursor when cursor is
25161 not a solid box cursor. */
25162 cursor_type = HOLLOW_BOX_CURSOR;
25163 }
25164 }
25165 return cursor_type;
25166 }
25167
25168 /* Cursor is blinked off, so determine how to "toggle" it. */
25169
25170 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
25171 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
25172 return get_specified_cursor_type (XCDR (alt_cursor), width);
25173
25174 /* Then see if frame has specified a specific blink off cursor type. */
25175 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
25176 {
25177 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
25178 return FRAME_BLINK_OFF_CURSOR (f);
25179 }
25180
25181 #if 0
25182 /* Some people liked having a permanently visible blinking cursor,
25183 while others had very strong opinions against it. So it was
25184 decided to remove it. KFS 2003-09-03 */
25185
25186 /* Finally perform built-in cursor blinking:
25187 filled box <-> hollow box
25188 wide [h]bar <-> narrow [h]bar
25189 narrow [h]bar <-> no cursor
25190 other type <-> no cursor */
25191
25192 if (cursor_type == FILLED_BOX_CURSOR)
25193 return HOLLOW_BOX_CURSOR;
25194
25195 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
25196 {
25197 *width = 1;
25198 return cursor_type;
25199 }
25200 #endif
25201
25202 return NO_CURSOR;
25203 }
25204
25205
25206 /* Notice when the text cursor of window W has been completely
25207 overwritten by a drawing operation that outputs glyphs in AREA
25208 starting at X0 and ending at X1 in the line starting at Y0 and
25209 ending at Y1. X coordinates are area-relative. X1 < 0 means all
25210 the rest of the line after X0 has been written. Y coordinates
25211 are window-relative. */
25212
25213 static void
25214 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
25215 int x0, int x1, int y0, int y1)
25216 {
25217 int cx0, cx1, cy0, cy1;
25218 struct glyph_row *row;
25219
25220 if (!w->phys_cursor_on_p)
25221 return;
25222 if (area != TEXT_AREA)
25223 return;
25224
25225 if (w->phys_cursor.vpos < 0
25226 || w->phys_cursor.vpos >= w->current_matrix->nrows
25227 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
25228 !(row->enabled_p && row->displays_text_p)))
25229 return;
25230
25231 if (row->cursor_in_fringe_p)
25232 {
25233 row->cursor_in_fringe_p = 0;
25234 draw_fringe_bitmap (w, row, row->reversed_p);
25235 w->phys_cursor_on_p = 0;
25236 return;
25237 }
25238
25239 cx0 = w->phys_cursor.x;
25240 cx1 = cx0 + w->phys_cursor_width;
25241 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
25242 return;
25243
25244 /* The cursor image will be completely removed from the
25245 screen if the output area intersects the cursor area in
25246 y-direction. When we draw in [y0 y1[, and some part of
25247 the cursor is at y < y0, that part must have been drawn
25248 before. When scrolling, the cursor is erased before
25249 actually scrolling, so we don't come here. When not
25250 scrolling, the rows above the old cursor row must have
25251 changed, and in this case these rows must have written
25252 over the cursor image.
25253
25254 Likewise if part of the cursor is below y1, with the
25255 exception of the cursor being in the first blank row at
25256 the buffer and window end because update_text_area
25257 doesn't draw that row. (Except when it does, but
25258 that's handled in update_text_area.) */
25259
25260 cy0 = w->phys_cursor.y;
25261 cy1 = cy0 + w->phys_cursor_height;
25262 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
25263 return;
25264
25265 w->phys_cursor_on_p = 0;
25266 }
25267
25268 #endif /* HAVE_WINDOW_SYSTEM */
25269
25270 \f
25271 /************************************************************************
25272 Mouse Face
25273 ************************************************************************/
25274
25275 #ifdef HAVE_WINDOW_SYSTEM
25276
25277 /* EXPORT for RIF:
25278 Fix the display of area AREA of overlapping row ROW in window W
25279 with respect to the overlapping part OVERLAPS. */
25280
25281 void
25282 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
25283 enum glyph_row_area area, int overlaps)
25284 {
25285 int i, x;
25286
25287 BLOCK_INPUT;
25288
25289 x = 0;
25290 for (i = 0; i < row->used[area];)
25291 {
25292 if (row->glyphs[area][i].overlaps_vertically_p)
25293 {
25294 int start = i, start_x = x;
25295
25296 do
25297 {
25298 x += row->glyphs[area][i].pixel_width;
25299 ++i;
25300 }
25301 while (i < row->used[area]
25302 && row->glyphs[area][i].overlaps_vertically_p);
25303
25304 draw_glyphs (w, start_x, row, area,
25305 start, i,
25306 DRAW_NORMAL_TEXT, overlaps);
25307 }
25308 else
25309 {
25310 x += row->glyphs[area][i].pixel_width;
25311 ++i;
25312 }
25313 }
25314
25315 UNBLOCK_INPUT;
25316 }
25317
25318
25319 /* EXPORT:
25320 Draw the cursor glyph of window W in glyph row ROW. See the
25321 comment of draw_glyphs for the meaning of HL. */
25322
25323 void
25324 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
25325 enum draw_glyphs_face hl)
25326 {
25327 /* If cursor hpos is out of bounds, don't draw garbage. This can
25328 happen in mini-buffer windows when switching between echo area
25329 glyphs and mini-buffer. */
25330 if ((row->reversed_p
25331 ? (w->phys_cursor.hpos >= 0)
25332 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
25333 {
25334 int on_p = w->phys_cursor_on_p;
25335 int x1;
25336 int hpos = w->phys_cursor.hpos;
25337
25338 /* When the window is hscrolled, cursor hpos can legitimately be
25339 out of bounds, but we draw the cursor at the corresponding
25340 window margin in that case. */
25341 if (!row->reversed_p && hpos < 0)
25342 hpos = 0;
25343 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25344 hpos = row->used[TEXT_AREA] - 1;
25345
25346 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
25347 hl, 0);
25348 w->phys_cursor_on_p = on_p;
25349
25350 if (hl == DRAW_CURSOR)
25351 w->phys_cursor_width = x1 - w->phys_cursor.x;
25352 /* When we erase the cursor, and ROW is overlapped by other
25353 rows, make sure that these overlapping parts of other rows
25354 are redrawn. */
25355 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
25356 {
25357 w->phys_cursor_width = x1 - w->phys_cursor.x;
25358
25359 if (row > w->current_matrix->rows
25360 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
25361 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
25362 OVERLAPS_ERASED_CURSOR);
25363
25364 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
25365 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
25366 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
25367 OVERLAPS_ERASED_CURSOR);
25368 }
25369 }
25370 }
25371
25372
25373 /* EXPORT:
25374 Erase the image of a cursor of window W from the screen. */
25375
25376 void
25377 erase_phys_cursor (struct window *w)
25378 {
25379 struct frame *f = XFRAME (w->frame);
25380 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25381 int hpos = w->phys_cursor.hpos;
25382 int vpos = w->phys_cursor.vpos;
25383 int mouse_face_here_p = 0;
25384 struct glyph_matrix *active_glyphs = w->current_matrix;
25385 struct glyph_row *cursor_row;
25386 struct glyph *cursor_glyph;
25387 enum draw_glyphs_face hl;
25388
25389 /* No cursor displayed or row invalidated => nothing to do on the
25390 screen. */
25391 if (w->phys_cursor_type == NO_CURSOR)
25392 goto mark_cursor_off;
25393
25394 /* VPOS >= active_glyphs->nrows means that window has been resized.
25395 Don't bother to erase the cursor. */
25396 if (vpos >= active_glyphs->nrows)
25397 goto mark_cursor_off;
25398
25399 /* If row containing cursor is marked invalid, there is nothing we
25400 can do. */
25401 cursor_row = MATRIX_ROW (active_glyphs, vpos);
25402 if (!cursor_row->enabled_p)
25403 goto mark_cursor_off;
25404
25405 /* If line spacing is > 0, old cursor may only be partially visible in
25406 window after split-window. So adjust visible height. */
25407 cursor_row->visible_height = min (cursor_row->visible_height,
25408 window_text_bottom_y (w) - cursor_row->y);
25409
25410 /* If row is completely invisible, don't attempt to delete a cursor which
25411 isn't there. This can happen if cursor is at top of a window, and
25412 we switch to a buffer with a header line in that window. */
25413 if (cursor_row->visible_height <= 0)
25414 goto mark_cursor_off;
25415
25416 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
25417 if (cursor_row->cursor_in_fringe_p)
25418 {
25419 cursor_row->cursor_in_fringe_p = 0;
25420 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
25421 goto mark_cursor_off;
25422 }
25423
25424 /* This can happen when the new row is shorter than the old one.
25425 In this case, either draw_glyphs or clear_end_of_line
25426 should have cleared the cursor. Note that we wouldn't be
25427 able to erase the cursor in this case because we don't have a
25428 cursor glyph at hand. */
25429 if ((cursor_row->reversed_p
25430 ? (w->phys_cursor.hpos < 0)
25431 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
25432 goto mark_cursor_off;
25433
25434 /* When the window is hscrolled, cursor hpos can legitimately be out
25435 of bounds, but we draw the cursor at the corresponding window
25436 margin in that case. */
25437 if (!cursor_row->reversed_p && hpos < 0)
25438 hpos = 0;
25439 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
25440 hpos = cursor_row->used[TEXT_AREA] - 1;
25441
25442 /* If the cursor is in the mouse face area, redisplay that when
25443 we clear the cursor. */
25444 if (! NILP (hlinfo->mouse_face_window)
25445 && coords_in_mouse_face_p (w, hpos, vpos)
25446 /* Don't redraw the cursor's spot in mouse face if it is at the
25447 end of a line (on a newline). The cursor appears there, but
25448 mouse highlighting does not. */
25449 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
25450 mouse_face_here_p = 1;
25451
25452 /* Maybe clear the display under the cursor. */
25453 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
25454 {
25455 int x, y, left_x;
25456 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
25457 int width;
25458
25459 cursor_glyph = get_phys_cursor_glyph (w);
25460 if (cursor_glyph == NULL)
25461 goto mark_cursor_off;
25462
25463 width = cursor_glyph->pixel_width;
25464 left_x = window_box_left_offset (w, TEXT_AREA);
25465 x = w->phys_cursor.x;
25466 if (x < left_x)
25467 width -= left_x - x;
25468 width = min (width, window_box_width (w, TEXT_AREA) - x);
25469 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
25470 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
25471
25472 if (width > 0)
25473 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
25474 }
25475
25476 /* Erase the cursor by redrawing the character underneath it. */
25477 if (mouse_face_here_p)
25478 hl = DRAW_MOUSE_FACE;
25479 else
25480 hl = DRAW_NORMAL_TEXT;
25481 draw_phys_cursor_glyph (w, cursor_row, hl);
25482
25483 mark_cursor_off:
25484 w->phys_cursor_on_p = 0;
25485 w->phys_cursor_type = NO_CURSOR;
25486 }
25487
25488
25489 /* EXPORT:
25490 Display or clear cursor of window W. If ON is zero, clear the
25491 cursor. If it is non-zero, display the cursor. If ON is nonzero,
25492 where to put the cursor is specified by HPOS, VPOS, X and Y. */
25493
25494 void
25495 display_and_set_cursor (struct window *w, int on,
25496 int hpos, int vpos, int x, int y)
25497 {
25498 struct frame *f = XFRAME (w->frame);
25499 int new_cursor_type;
25500 int new_cursor_width;
25501 int active_cursor;
25502 struct glyph_row *glyph_row;
25503 struct glyph *glyph;
25504
25505 /* This is pointless on invisible frames, and dangerous on garbaged
25506 windows and frames; in the latter case, the frame or window may
25507 be in the midst of changing its size, and x and y may be off the
25508 window. */
25509 if (! FRAME_VISIBLE_P (f)
25510 || FRAME_GARBAGED_P (f)
25511 || vpos >= w->current_matrix->nrows
25512 || hpos >= w->current_matrix->matrix_w)
25513 return;
25514
25515 /* If cursor is off and we want it off, return quickly. */
25516 if (!on && !w->phys_cursor_on_p)
25517 return;
25518
25519 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
25520 /* If cursor row is not enabled, we don't really know where to
25521 display the cursor. */
25522 if (!glyph_row->enabled_p)
25523 {
25524 w->phys_cursor_on_p = 0;
25525 return;
25526 }
25527
25528 glyph = NULL;
25529 if (!glyph_row->exact_window_width_line_p
25530 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
25531 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
25532
25533 xassert (interrupt_input_blocked);
25534
25535 /* Set new_cursor_type to the cursor we want to be displayed. */
25536 new_cursor_type = get_window_cursor_type (w, glyph,
25537 &new_cursor_width, &active_cursor);
25538
25539 /* If cursor is currently being shown and we don't want it to be or
25540 it is in the wrong place, or the cursor type is not what we want,
25541 erase it. */
25542 if (w->phys_cursor_on_p
25543 && (!on
25544 || w->phys_cursor.x != x
25545 || w->phys_cursor.y != y
25546 || new_cursor_type != w->phys_cursor_type
25547 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
25548 && new_cursor_width != w->phys_cursor_width)))
25549 erase_phys_cursor (w);
25550
25551 /* Don't check phys_cursor_on_p here because that flag is only set
25552 to zero in some cases where we know that the cursor has been
25553 completely erased, to avoid the extra work of erasing the cursor
25554 twice. In other words, phys_cursor_on_p can be 1 and the cursor
25555 still not be visible, or it has only been partly erased. */
25556 if (on)
25557 {
25558 w->phys_cursor_ascent = glyph_row->ascent;
25559 w->phys_cursor_height = glyph_row->height;
25560
25561 /* Set phys_cursor_.* before x_draw_.* is called because some
25562 of them may need the information. */
25563 w->phys_cursor.x = x;
25564 w->phys_cursor.y = glyph_row->y;
25565 w->phys_cursor.hpos = hpos;
25566 w->phys_cursor.vpos = vpos;
25567 }
25568
25569 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
25570 new_cursor_type, new_cursor_width,
25571 on, active_cursor);
25572 }
25573
25574
25575 /* Switch the display of W's cursor on or off, according to the value
25576 of ON. */
25577
25578 static void
25579 update_window_cursor (struct window *w, int on)
25580 {
25581 /* Don't update cursor in windows whose frame is in the process
25582 of being deleted. */
25583 if (w->current_matrix)
25584 {
25585 int hpos = w->phys_cursor.hpos;
25586 int vpos = w->phys_cursor.vpos;
25587 struct glyph_row *row;
25588
25589 if (vpos >= w->current_matrix->nrows
25590 || hpos >= w->current_matrix->matrix_w)
25591 return;
25592
25593 row = MATRIX_ROW (w->current_matrix, vpos);
25594
25595 /* When the window is hscrolled, cursor hpos can legitimately be
25596 out of bounds, but we draw the cursor at the corresponding
25597 window margin in that case. */
25598 if (!row->reversed_p && hpos < 0)
25599 hpos = 0;
25600 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25601 hpos = row->used[TEXT_AREA] - 1;
25602
25603 BLOCK_INPUT;
25604 display_and_set_cursor (w, on, hpos, vpos,
25605 w->phys_cursor.x, w->phys_cursor.y);
25606 UNBLOCK_INPUT;
25607 }
25608 }
25609
25610
25611 /* Call update_window_cursor with parameter ON_P on all leaf windows
25612 in the window tree rooted at W. */
25613
25614 static void
25615 update_cursor_in_window_tree (struct window *w, int on_p)
25616 {
25617 while (w)
25618 {
25619 if (!NILP (w->hchild))
25620 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
25621 else if (!NILP (w->vchild))
25622 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
25623 else
25624 update_window_cursor (w, on_p);
25625
25626 w = NILP (w->next) ? 0 : XWINDOW (w->next);
25627 }
25628 }
25629
25630
25631 /* EXPORT:
25632 Display the cursor on window W, or clear it, according to ON_P.
25633 Don't change the cursor's position. */
25634
25635 void
25636 x_update_cursor (struct frame *f, int on_p)
25637 {
25638 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
25639 }
25640
25641
25642 /* EXPORT:
25643 Clear the cursor of window W to background color, and mark the
25644 cursor as not shown. This is used when the text where the cursor
25645 is about to be rewritten. */
25646
25647 void
25648 x_clear_cursor (struct window *w)
25649 {
25650 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
25651 update_window_cursor (w, 0);
25652 }
25653
25654 #endif /* HAVE_WINDOW_SYSTEM */
25655
25656 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
25657 and MSDOS. */
25658 static void
25659 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
25660 int start_hpos, int end_hpos,
25661 enum draw_glyphs_face draw)
25662 {
25663 #ifdef HAVE_WINDOW_SYSTEM
25664 if (FRAME_WINDOW_P (XFRAME (w->frame)))
25665 {
25666 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
25667 return;
25668 }
25669 #endif
25670 #if defined (HAVE_GPM) || defined (MSDOS)
25671 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
25672 #endif
25673 }
25674
25675 /* Display the active region described by mouse_face_* according to DRAW. */
25676
25677 static void
25678 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
25679 {
25680 struct window *w = XWINDOW (hlinfo->mouse_face_window);
25681 struct frame *f = XFRAME (WINDOW_FRAME (w));
25682
25683 if (/* If window is in the process of being destroyed, don't bother
25684 to do anything. */
25685 w->current_matrix != NULL
25686 /* Don't update mouse highlight if hidden */
25687 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
25688 /* Recognize when we are called to operate on rows that don't exist
25689 anymore. This can happen when a window is split. */
25690 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
25691 {
25692 int phys_cursor_on_p = w->phys_cursor_on_p;
25693 struct glyph_row *row, *first, *last;
25694
25695 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
25696 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
25697
25698 for (row = first; row <= last && row->enabled_p; ++row)
25699 {
25700 int start_hpos, end_hpos, start_x;
25701
25702 /* For all but the first row, the highlight starts at column 0. */
25703 if (row == first)
25704 {
25705 /* R2L rows have BEG and END in reversed order, but the
25706 screen drawing geometry is always left to right. So
25707 we need to mirror the beginning and end of the
25708 highlighted area in R2L rows. */
25709 if (!row->reversed_p)
25710 {
25711 start_hpos = hlinfo->mouse_face_beg_col;
25712 start_x = hlinfo->mouse_face_beg_x;
25713 }
25714 else if (row == last)
25715 {
25716 start_hpos = hlinfo->mouse_face_end_col;
25717 start_x = hlinfo->mouse_face_end_x;
25718 }
25719 else
25720 {
25721 start_hpos = 0;
25722 start_x = 0;
25723 }
25724 }
25725 else if (row->reversed_p && row == last)
25726 {
25727 start_hpos = hlinfo->mouse_face_end_col;
25728 start_x = hlinfo->mouse_face_end_x;
25729 }
25730 else
25731 {
25732 start_hpos = 0;
25733 start_x = 0;
25734 }
25735
25736 if (row == last)
25737 {
25738 if (!row->reversed_p)
25739 end_hpos = hlinfo->mouse_face_end_col;
25740 else if (row == first)
25741 end_hpos = hlinfo->mouse_face_beg_col;
25742 else
25743 {
25744 end_hpos = row->used[TEXT_AREA];
25745 if (draw == DRAW_NORMAL_TEXT)
25746 row->fill_line_p = 1; /* Clear to end of line */
25747 }
25748 }
25749 else if (row->reversed_p && row == first)
25750 end_hpos = hlinfo->mouse_face_beg_col;
25751 else
25752 {
25753 end_hpos = row->used[TEXT_AREA];
25754 if (draw == DRAW_NORMAL_TEXT)
25755 row->fill_line_p = 1; /* Clear to end of line */
25756 }
25757
25758 if (end_hpos > start_hpos)
25759 {
25760 draw_row_with_mouse_face (w, start_x, row,
25761 start_hpos, end_hpos, draw);
25762
25763 row->mouse_face_p
25764 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
25765 }
25766 }
25767
25768 #ifdef HAVE_WINDOW_SYSTEM
25769 /* When we've written over the cursor, arrange for it to
25770 be displayed again. */
25771 if (FRAME_WINDOW_P (f)
25772 && phys_cursor_on_p && !w->phys_cursor_on_p)
25773 {
25774 int hpos = w->phys_cursor.hpos;
25775
25776 /* When the window is hscrolled, cursor hpos can legitimately be
25777 out of bounds, but we draw the cursor at the corresponding
25778 window margin in that case. */
25779 if (!row->reversed_p && hpos < 0)
25780 hpos = 0;
25781 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25782 hpos = row->used[TEXT_AREA] - 1;
25783
25784 BLOCK_INPUT;
25785 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
25786 w->phys_cursor.x, w->phys_cursor.y);
25787 UNBLOCK_INPUT;
25788 }
25789 #endif /* HAVE_WINDOW_SYSTEM */
25790 }
25791
25792 #ifdef HAVE_WINDOW_SYSTEM
25793 /* Change the mouse cursor. */
25794 if (FRAME_WINDOW_P (f))
25795 {
25796 if (draw == DRAW_NORMAL_TEXT
25797 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
25798 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
25799 else if (draw == DRAW_MOUSE_FACE)
25800 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
25801 else
25802 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
25803 }
25804 #endif /* HAVE_WINDOW_SYSTEM */
25805 }
25806
25807 /* EXPORT:
25808 Clear out the mouse-highlighted active region.
25809 Redraw it un-highlighted first. Value is non-zero if mouse
25810 face was actually drawn unhighlighted. */
25811
25812 int
25813 clear_mouse_face (Mouse_HLInfo *hlinfo)
25814 {
25815 int cleared = 0;
25816
25817 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
25818 {
25819 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
25820 cleared = 1;
25821 }
25822
25823 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25824 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25825 hlinfo->mouse_face_window = Qnil;
25826 hlinfo->mouse_face_overlay = Qnil;
25827 return cleared;
25828 }
25829
25830 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
25831 within the mouse face on that window. */
25832 static int
25833 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
25834 {
25835 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25836
25837 /* Quickly resolve the easy cases. */
25838 if (!(WINDOWP (hlinfo->mouse_face_window)
25839 && XWINDOW (hlinfo->mouse_face_window) == w))
25840 return 0;
25841 if (vpos < hlinfo->mouse_face_beg_row
25842 || vpos > hlinfo->mouse_face_end_row)
25843 return 0;
25844 if (vpos > hlinfo->mouse_face_beg_row
25845 && vpos < hlinfo->mouse_face_end_row)
25846 return 1;
25847
25848 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
25849 {
25850 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25851 {
25852 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
25853 return 1;
25854 }
25855 else if ((vpos == hlinfo->mouse_face_beg_row
25856 && hpos >= hlinfo->mouse_face_beg_col)
25857 || (vpos == hlinfo->mouse_face_end_row
25858 && hpos < hlinfo->mouse_face_end_col))
25859 return 1;
25860 }
25861 else
25862 {
25863 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25864 {
25865 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
25866 return 1;
25867 }
25868 else if ((vpos == hlinfo->mouse_face_beg_row
25869 && hpos <= hlinfo->mouse_face_beg_col)
25870 || (vpos == hlinfo->mouse_face_end_row
25871 && hpos > hlinfo->mouse_face_end_col))
25872 return 1;
25873 }
25874 return 0;
25875 }
25876
25877
25878 /* EXPORT:
25879 Non-zero if physical cursor of window W is within mouse face. */
25880
25881 int
25882 cursor_in_mouse_face_p (struct window *w)
25883 {
25884 int hpos = w->phys_cursor.hpos;
25885 int vpos = w->phys_cursor.vpos;
25886 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
25887
25888 /* When the window is hscrolled, cursor hpos can legitimately be out
25889 of bounds, but we draw the cursor at the corresponding window
25890 margin in that case. */
25891 if (!row->reversed_p && hpos < 0)
25892 hpos = 0;
25893 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25894 hpos = row->used[TEXT_AREA] - 1;
25895
25896 return coords_in_mouse_face_p (w, hpos, vpos);
25897 }
25898
25899
25900 \f
25901 /* Find the glyph rows START_ROW and END_ROW of window W that display
25902 characters between buffer positions START_CHARPOS and END_CHARPOS
25903 (excluding END_CHARPOS). DISP_STRING is a display string that
25904 covers these buffer positions. This is similar to
25905 row_containing_pos, but is more accurate when bidi reordering makes
25906 buffer positions change non-linearly with glyph rows. */
25907 static void
25908 rows_from_pos_range (struct window *w,
25909 EMACS_INT start_charpos, EMACS_INT end_charpos,
25910 Lisp_Object disp_string,
25911 struct glyph_row **start, struct glyph_row **end)
25912 {
25913 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25914 int last_y = window_text_bottom_y (w);
25915 struct glyph_row *row;
25916
25917 *start = NULL;
25918 *end = NULL;
25919
25920 while (!first->enabled_p
25921 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
25922 first++;
25923
25924 /* Find the START row. */
25925 for (row = first;
25926 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
25927 row++)
25928 {
25929 /* A row can potentially be the START row if the range of the
25930 characters it displays intersects the range
25931 [START_CHARPOS..END_CHARPOS). */
25932 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
25933 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
25934 /* See the commentary in row_containing_pos, for the
25935 explanation of the complicated way to check whether
25936 some position is beyond the end of the characters
25937 displayed by a row. */
25938 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
25939 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
25940 && !row->ends_at_zv_p
25941 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
25942 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
25943 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
25944 && !row->ends_at_zv_p
25945 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
25946 {
25947 /* Found a candidate row. Now make sure at least one of the
25948 glyphs it displays has a charpos from the range
25949 [START_CHARPOS..END_CHARPOS).
25950
25951 This is not obvious because bidi reordering could make
25952 buffer positions of a row be 1,2,3,102,101,100, and if we
25953 want to highlight characters in [50..60), we don't want
25954 this row, even though [50..60) does intersect [1..103),
25955 the range of character positions given by the row's start
25956 and end positions. */
25957 struct glyph *g = row->glyphs[TEXT_AREA];
25958 struct glyph *e = g + row->used[TEXT_AREA];
25959
25960 while (g < e)
25961 {
25962 if (((BUFFERP (g->object) || INTEGERP (g->object))
25963 && start_charpos <= g->charpos && g->charpos < end_charpos)
25964 /* A glyph that comes from DISP_STRING is by
25965 definition to be highlighted. */
25966 || EQ (g->object, disp_string))
25967 *start = row;
25968 g++;
25969 }
25970 if (*start)
25971 break;
25972 }
25973 }
25974
25975 /* Find the END row. */
25976 if (!*start
25977 /* If the last row is partially visible, start looking for END
25978 from that row, instead of starting from FIRST. */
25979 && !(row->enabled_p
25980 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
25981 row = first;
25982 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
25983 {
25984 struct glyph_row *next = row + 1;
25985 EMACS_INT next_start = MATRIX_ROW_START_CHARPOS (next);
25986
25987 if (!next->enabled_p
25988 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
25989 /* The first row >= START whose range of displayed characters
25990 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
25991 is the row END + 1. */
25992 || (start_charpos < next_start
25993 && end_charpos < next_start)
25994 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
25995 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
25996 && !next->ends_at_zv_p
25997 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
25998 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
25999 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
26000 && !next->ends_at_zv_p
26001 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
26002 {
26003 *end = row;
26004 break;
26005 }
26006 else
26007 {
26008 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
26009 but none of the characters it displays are in the range, it is
26010 also END + 1. */
26011 struct glyph *g = next->glyphs[TEXT_AREA];
26012 struct glyph *s = g;
26013 struct glyph *e = g + next->used[TEXT_AREA];
26014
26015 while (g < e)
26016 {
26017 if (((BUFFERP (g->object) || INTEGERP (g->object))
26018 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
26019 /* If the buffer position of the first glyph in
26020 the row is equal to END_CHARPOS, it means
26021 the last character to be highlighted is the
26022 newline of ROW, and we must consider NEXT as
26023 END, not END+1. */
26024 || (((!next->reversed_p && g == s)
26025 || (next->reversed_p && g == e - 1))
26026 && (g->charpos == end_charpos
26027 /* Special case for when NEXT is an
26028 empty line at ZV. */
26029 || (g->charpos == -1
26030 && !row->ends_at_zv_p
26031 && next_start == end_charpos)))))
26032 /* A glyph that comes from DISP_STRING is by
26033 definition to be highlighted. */
26034 || EQ (g->object, disp_string))
26035 break;
26036 g++;
26037 }
26038 if (g == e)
26039 {
26040 *end = row;
26041 break;
26042 }
26043 /* The first row that ends at ZV must be the last to be
26044 highlighted. */
26045 else if (next->ends_at_zv_p)
26046 {
26047 *end = next;
26048 break;
26049 }
26050 }
26051 }
26052 }
26053
26054 /* This function sets the mouse_face_* elements of HLINFO, assuming
26055 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
26056 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
26057 for the overlay or run of text properties specifying the mouse
26058 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
26059 before-string and after-string that must also be highlighted.
26060 DISP_STRING, if non-nil, is a display string that may cover some
26061 or all of the highlighted text. */
26062
26063 static void
26064 mouse_face_from_buffer_pos (Lisp_Object window,
26065 Mouse_HLInfo *hlinfo,
26066 EMACS_INT mouse_charpos,
26067 EMACS_INT start_charpos,
26068 EMACS_INT end_charpos,
26069 Lisp_Object before_string,
26070 Lisp_Object after_string,
26071 Lisp_Object disp_string)
26072 {
26073 struct window *w = XWINDOW (window);
26074 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26075 struct glyph_row *r1, *r2;
26076 struct glyph *glyph, *end;
26077 EMACS_INT ignore, pos;
26078 int x;
26079
26080 xassert (NILP (disp_string) || STRINGP (disp_string));
26081 xassert (NILP (before_string) || STRINGP (before_string));
26082 xassert (NILP (after_string) || STRINGP (after_string));
26083
26084 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
26085 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
26086 if (r1 == NULL)
26087 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26088 /* If the before-string or display-string contains newlines,
26089 rows_from_pos_range skips to its last row. Move back. */
26090 if (!NILP (before_string) || !NILP (disp_string))
26091 {
26092 struct glyph_row *prev;
26093 while ((prev = r1 - 1, prev >= first)
26094 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
26095 && prev->used[TEXT_AREA] > 0)
26096 {
26097 struct glyph *beg = prev->glyphs[TEXT_AREA];
26098 glyph = beg + prev->used[TEXT_AREA];
26099 while (--glyph >= beg && INTEGERP (glyph->object));
26100 if (glyph < beg
26101 || !(EQ (glyph->object, before_string)
26102 || EQ (glyph->object, disp_string)))
26103 break;
26104 r1 = prev;
26105 }
26106 }
26107 if (r2 == NULL)
26108 {
26109 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26110 hlinfo->mouse_face_past_end = 1;
26111 }
26112 else if (!NILP (after_string))
26113 {
26114 /* If the after-string has newlines, advance to its last row. */
26115 struct glyph_row *next;
26116 struct glyph_row *last
26117 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26118
26119 for (next = r2 + 1;
26120 next <= last
26121 && next->used[TEXT_AREA] > 0
26122 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
26123 ++next)
26124 r2 = next;
26125 }
26126 /* The rest of the display engine assumes that mouse_face_beg_row is
26127 either above mouse_face_end_row or identical to it. But with
26128 bidi-reordered continued lines, the row for START_CHARPOS could
26129 be below the row for END_CHARPOS. If so, swap the rows and store
26130 them in correct order. */
26131 if (r1->y > r2->y)
26132 {
26133 struct glyph_row *tem = r2;
26134
26135 r2 = r1;
26136 r1 = tem;
26137 }
26138
26139 hlinfo->mouse_face_beg_y = r1->y;
26140 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
26141 hlinfo->mouse_face_end_y = r2->y;
26142 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
26143
26144 /* For a bidi-reordered row, the positions of BEFORE_STRING,
26145 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
26146 could be anywhere in the row and in any order. The strategy
26147 below is to find the leftmost and the rightmost glyph that
26148 belongs to either of these 3 strings, or whose position is
26149 between START_CHARPOS and END_CHARPOS, and highlight all the
26150 glyphs between those two. This may cover more than just the text
26151 between START_CHARPOS and END_CHARPOS if the range of characters
26152 strides the bidi level boundary, e.g. if the beginning is in R2L
26153 text while the end is in L2R text or vice versa. */
26154 if (!r1->reversed_p)
26155 {
26156 /* This row is in a left to right paragraph. Scan it left to
26157 right. */
26158 glyph = r1->glyphs[TEXT_AREA];
26159 end = glyph + r1->used[TEXT_AREA];
26160 x = r1->x;
26161
26162 /* Skip truncation glyphs at the start of the glyph row. */
26163 if (r1->displays_text_p)
26164 for (; glyph < end
26165 && INTEGERP (glyph->object)
26166 && glyph->charpos < 0;
26167 ++glyph)
26168 x += glyph->pixel_width;
26169
26170 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26171 or DISP_STRING, and the first glyph from buffer whose
26172 position is between START_CHARPOS and END_CHARPOS. */
26173 for (; glyph < end
26174 && !INTEGERP (glyph->object)
26175 && !EQ (glyph->object, disp_string)
26176 && !(BUFFERP (glyph->object)
26177 && (glyph->charpos >= start_charpos
26178 && glyph->charpos < end_charpos));
26179 ++glyph)
26180 {
26181 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26182 are present at buffer positions between START_CHARPOS and
26183 END_CHARPOS, or if they come from an overlay. */
26184 if (EQ (glyph->object, before_string))
26185 {
26186 pos = string_buffer_position (before_string,
26187 start_charpos);
26188 /* If pos == 0, it means before_string came from an
26189 overlay, not from a buffer position. */
26190 if (!pos || (pos >= start_charpos && pos < end_charpos))
26191 break;
26192 }
26193 else if (EQ (glyph->object, after_string))
26194 {
26195 pos = string_buffer_position (after_string, end_charpos);
26196 if (!pos || (pos >= start_charpos && pos < end_charpos))
26197 break;
26198 }
26199 x += glyph->pixel_width;
26200 }
26201 hlinfo->mouse_face_beg_x = x;
26202 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26203 }
26204 else
26205 {
26206 /* This row is in a right to left paragraph. Scan it right to
26207 left. */
26208 struct glyph *g;
26209
26210 end = r1->glyphs[TEXT_AREA] - 1;
26211 glyph = end + r1->used[TEXT_AREA];
26212
26213 /* Skip truncation glyphs at the start of the glyph row. */
26214 if (r1->displays_text_p)
26215 for (; glyph > end
26216 && INTEGERP (glyph->object)
26217 && glyph->charpos < 0;
26218 --glyph)
26219 ;
26220
26221 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26222 or DISP_STRING, and the first glyph from buffer whose
26223 position is between START_CHARPOS and END_CHARPOS. */
26224 for (; glyph > end
26225 && !INTEGERP (glyph->object)
26226 && !EQ (glyph->object, disp_string)
26227 && !(BUFFERP (glyph->object)
26228 && (glyph->charpos >= start_charpos
26229 && glyph->charpos < end_charpos));
26230 --glyph)
26231 {
26232 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26233 are present at buffer positions between START_CHARPOS and
26234 END_CHARPOS, or if they come from an overlay. */
26235 if (EQ (glyph->object, before_string))
26236 {
26237 pos = string_buffer_position (before_string, start_charpos);
26238 /* If pos == 0, it means before_string came from an
26239 overlay, not from a buffer position. */
26240 if (!pos || (pos >= start_charpos && pos < end_charpos))
26241 break;
26242 }
26243 else if (EQ (glyph->object, after_string))
26244 {
26245 pos = string_buffer_position (after_string, end_charpos);
26246 if (!pos || (pos >= start_charpos && pos < end_charpos))
26247 break;
26248 }
26249 }
26250
26251 glyph++; /* first glyph to the right of the highlighted area */
26252 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
26253 x += g->pixel_width;
26254 hlinfo->mouse_face_beg_x = x;
26255 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26256 }
26257
26258 /* If the highlight ends in a different row, compute GLYPH and END
26259 for the end row. Otherwise, reuse the values computed above for
26260 the row where the highlight begins. */
26261 if (r2 != r1)
26262 {
26263 if (!r2->reversed_p)
26264 {
26265 glyph = r2->glyphs[TEXT_AREA];
26266 end = glyph + r2->used[TEXT_AREA];
26267 x = r2->x;
26268 }
26269 else
26270 {
26271 end = r2->glyphs[TEXT_AREA] - 1;
26272 glyph = end + r2->used[TEXT_AREA];
26273 }
26274 }
26275
26276 if (!r2->reversed_p)
26277 {
26278 /* Skip truncation and continuation glyphs near the end of the
26279 row, and also blanks and stretch glyphs inserted by
26280 extend_face_to_end_of_line. */
26281 while (end > glyph
26282 && INTEGERP ((end - 1)->object))
26283 --end;
26284 /* Scan the rest of the glyph row from the end, looking for the
26285 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26286 DISP_STRING, or whose position is between START_CHARPOS
26287 and END_CHARPOS */
26288 for (--end;
26289 end > glyph
26290 && !INTEGERP (end->object)
26291 && !EQ (end->object, disp_string)
26292 && !(BUFFERP (end->object)
26293 && (end->charpos >= start_charpos
26294 && end->charpos < end_charpos));
26295 --end)
26296 {
26297 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26298 are present at buffer positions between START_CHARPOS and
26299 END_CHARPOS, or if they come from an overlay. */
26300 if (EQ (end->object, before_string))
26301 {
26302 pos = string_buffer_position (before_string, start_charpos);
26303 if (!pos || (pos >= start_charpos && pos < end_charpos))
26304 break;
26305 }
26306 else if (EQ (end->object, after_string))
26307 {
26308 pos = string_buffer_position (after_string, end_charpos);
26309 if (!pos || (pos >= start_charpos && pos < end_charpos))
26310 break;
26311 }
26312 }
26313 /* Find the X coordinate of the last glyph to be highlighted. */
26314 for (; glyph <= end; ++glyph)
26315 x += glyph->pixel_width;
26316
26317 hlinfo->mouse_face_end_x = x;
26318 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
26319 }
26320 else
26321 {
26322 /* Skip truncation and continuation glyphs near the end of the
26323 row, and also blanks and stretch glyphs inserted by
26324 extend_face_to_end_of_line. */
26325 x = r2->x;
26326 end++;
26327 while (end < glyph
26328 && INTEGERP (end->object))
26329 {
26330 x += end->pixel_width;
26331 ++end;
26332 }
26333 /* Scan the rest of the glyph row from the end, looking for the
26334 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26335 DISP_STRING, or whose position is between START_CHARPOS
26336 and END_CHARPOS */
26337 for ( ;
26338 end < glyph
26339 && !INTEGERP (end->object)
26340 && !EQ (end->object, disp_string)
26341 && !(BUFFERP (end->object)
26342 && (end->charpos >= start_charpos
26343 && end->charpos < end_charpos));
26344 ++end)
26345 {
26346 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26347 are present at buffer positions between START_CHARPOS and
26348 END_CHARPOS, or if they come from an overlay. */
26349 if (EQ (end->object, before_string))
26350 {
26351 pos = string_buffer_position (before_string, start_charpos);
26352 if (!pos || (pos >= start_charpos && pos < end_charpos))
26353 break;
26354 }
26355 else if (EQ (end->object, after_string))
26356 {
26357 pos = string_buffer_position (after_string, end_charpos);
26358 if (!pos || (pos >= start_charpos && pos < end_charpos))
26359 break;
26360 }
26361 x += end->pixel_width;
26362 }
26363 /* If we exited the above loop because we arrived at the last
26364 glyph of the row, and its buffer position is still not in
26365 range, it means the last character in range is the preceding
26366 newline. Bump the end column and x values to get past the
26367 last glyph. */
26368 if (end == glyph
26369 && BUFFERP (end->object)
26370 && (end->charpos < start_charpos
26371 || end->charpos >= end_charpos))
26372 {
26373 x += end->pixel_width;
26374 ++end;
26375 }
26376 hlinfo->mouse_face_end_x = x;
26377 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
26378 }
26379
26380 hlinfo->mouse_face_window = window;
26381 hlinfo->mouse_face_face_id
26382 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
26383 mouse_charpos + 1,
26384 !hlinfo->mouse_face_hidden, -1);
26385 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26386 }
26387
26388 /* The following function is not used anymore (replaced with
26389 mouse_face_from_string_pos), but I leave it here for the time
26390 being, in case someone would. */
26391
26392 #if 0 /* not used */
26393
26394 /* Find the position of the glyph for position POS in OBJECT in
26395 window W's current matrix, and return in *X, *Y the pixel
26396 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
26397
26398 RIGHT_P non-zero means return the position of the right edge of the
26399 glyph, RIGHT_P zero means return the left edge position.
26400
26401 If no glyph for POS exists in the matrix, return the position of
26402 the glyph with the next smaller position that is in the matrix, if
26403 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
26404 exists in the matrix, return the position of the glyph with the
26405 next larger position in OBJECT.
26406
26407 Value is non-zero if a glyph was found. */
26408
26409 static int
26410 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
26411 int *hpos, int *vpos, int *x, int *y, int right_p)
26412 {
26413 int yb = window_text_bottom_y (w);
26414 struct glyph_row *r;
26415 struct glyph *best_glyph = NULL;
26416 struct glyph_row *best_row = NULL;
26417 int best_x = 0;
26418
26419 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26420 r->enabled_p && r->y < yb;
26421 ++r)
26422 {
26423 struct glyph *g = r->glyphs[TEXT_AREA];
26424 struct glyph *e = g + r->used[TEXT_AREA];
26425 int gx;
26426
26427 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
26428 if (EQ (g->object, object))
26429 {
26430 if (g->charpos == pos)
26431 {
26432 best_glyph = g;
26433 best_x = gx;
26434 best_row = r;
26435 goto found;
26436 }
26437 else if (best_glyph == NULL
26438 || ((eabs (g->charpos - pos)
26439 < eabs (best_glyph->charpos - pos))
26440 && (right_p
26441 ? g->charpos < pos
26442 : g->charpos > pos)))
26443 {
26444 best_glyph = g;
26445 best_x = gx;
26446 best_row = r;
26447 }
26448 }
26449 }
26450
26451 found:
26452
26453 if (best_glyph)
26454 {
26455 *x = best_x;
26456 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
26457
26458 if (right_p)
26459 {
26460 *x += best_glyph->pixel_width;
26461 ++*hpos;
26462 }
26463
26464 *y = best_row->y;
26465 *vpos = best_row - w->current_matrix->rows;
26466 }
26467
26468 return best_glyph != NULL;
26469 }
26470 #endif /* not used */
26471
26472 /* Find the positions of the first and the last glyphs in window W's
26473 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
26474 (assumed to be a string), and return in HLINFO's mouse_face_*
26475 members the pixel and column/row coordinates of those glyphs. */
26476
26477 static void
26478 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
26479 Lisp_Object object,
26480 EMACS_INT startpos, EMACS_INT endpos)
26481 {
26482 int yb = window_text_bottom_y (w);
26483 struct glyph_row *r;
26484 struct glyph *g, *e;
26485 int gx;
26486 int found = 0;
26487
26488 /* Find the glyph row with at least one position in the range
26489 [STARTPOS..ENDPOS], and the first glyph in that row whose
26490 position belongs to that range. */
26491 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26492 r->enabled_p && r->y < yb;
26493 ++r)
26494 {
26495 if (!r->reversed_p)
26496 {
26497 g = r->glyphs[TEXT_AREA];
26498 e = g + r->used[TEXT_AREA];
26499 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
26500 if (EQ (g->object, object)
26501 && startpos <= g->charpos && g->charpos <= endpos)
26502 {
26503 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
26504 hlinfo->mouse_face_beg_y = r->y;
26505 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
26506 hlinfo->mouse_face_beg_x = gx;
26507 found = 1;
26508 break;
26509 }
26510 }
26511 else
26512 {
26513 struct glyph *g1;
26514
26515 e = r->glyphs[TEXT_AREA];
26516 g = e + r->used[TEXT_AREA];
26517 for ( ; g > e; --g)
26518 if (EQ ((g-1)->object, object)
26519 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
26520 {
26521 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
26522 hlinfo->mouse_face_beg_y = r->y;
26523 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
26524 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
26525 gx += g1->pixel_width;
26526 hlinfo->mouse_face_beg_x = gx;
26527 found = 1;
26528 break;
26529 }
26530 }
26531 if (found)
26532 break;
26533 }
26534
26535 if (!found)
26536 return;
26537
26538 /* Starting with the next row, look for the first row which does NOT
26539 include any glyphs whose positions are in the range. */
26540 for (++r; r->enabled_p && r->y < yb; ++r)
26541 {
26542 g = r->glyphs[TEXT_AREA];
26543 e = g + r->used[TEXT_AREA];
26544 found = 0;
26545 for ( ; g < e; ++g)
26546 if (EQ (g->object, object)
26547 && startpos <= g->charpos && g->charpos <= endpos)
26548 {
26549 found = 1;
26550 break;
26551 }
26552 if (!found)
26553 break;
26554 }
26555
26556 /* The highlighted region ends on the previous row. */
26557 r--;
26558
26559 /* Set the end row and its vertical pixel coordinate. */
26560 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
26561 hlinfo->mouse_face_end_y = r->y;
26562
26563 /* Compute and set the end column and the end column's horizontal
26564 pixel coordinate. */
26565 if (!r->reversed_p)
26566 {
26567 g = r->glyphs[TEXT_AREA];
26568 e = g + r->used[TEXT_AREA];
26569 for ( ; e > g; --e)
26570 if (EQ ((e-1)->object, object)
26571 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
26572 break;
26573 hlinfo->mouse_face_end_col = e - g;
26574
26575 for (gx = r->x; g < e; ++g)
26576 gx += g->pixel_width;
26577 hlinfo->mouse_face_end_x = gx;
26578 }
26579 else
26580 {
26581 e = r->glyphs[TEXT_AREA];
26582 g = e + r->used[TEXT_AREA];
26583 for (gx = r->x ; e < g; ++e)
26584 {
26585 if (EQ (e->object, object)
26586 && startpos <= e->charpos && e->charpos <= endpos)
26587 break;
26588 gx += e->pixel_width;
26589 }
26590 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
26591 hlinfo->mouse_face_end_x = gx;
26592 }
26593 }
26594
26595 #ifdef HAVE_WINDOW_SYSTEM
26596
26597 /* See if position X, Y is within a hot-spot of an image. */
26598
26599 static int
26600 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
26601 {
26602 if (!CONSP (hot_spot))
26603 return 0;
26604
26605 if (EQ (XCAR (hot_spot), Qrect))
26606 {
26607 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
26608 Lisp_Object rect = XCDR (hot_spot);
26609 Lisp_Object tem;
26610 if (!CONSP (rect))
26611 return 0;
26612 if (!CONSP (XCAR (rect)))
26613 return 0;
26614 if (!CONSP (XCDR (rect)))
26615 return 0;
26616 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
26617 return 0;
26618 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
26619 return 0;
26620 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
26621 return 0;
26622 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
26623 return 0;
26624 return 1;
26625 }
26626 else if (EQ (XCAR (hot_spot), Qcircle))
26627 {
26628 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
26629 Lisp_Object circ = XCDR (hot_spot);
26630 Lisp_Object lr, lx0, ly0;
26631 if (CONSP (circ)
26632 && CONSP (XCAR (circ))
26633 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
26634 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
26635 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
26636 {
26637 double r = XFLOATINT (lr);
26638 double dx = XINT (lx0) - x;
26639 double dy = XINT (ly0) - y;
26640 return (dx * dx + dy * dy <= r * r);
26641 }
26642 }
26643 else if (EQ (XCAR (hot_spot), Qpoly))
26644 {
26645 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
26646 if (VECTORP (XCDR (hot_spot)))
26647 {
26648 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
26649 Lisp_Object *poly = v->contents;
26650 int n = v->header.size;
26651 int i;
26652 int inside = 0;
26653 Lisp_Object lx, ly;
26654 int x0, y0;
26655
26656 /* Need an even number of coordinates, and at least 3 edges. */
26657 if (n < 6 || n & 1)
26658 return 0;
26659
26660 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
26661 If count is odd, we are inside polygon. Pixels on edges
26662 may or may not be included depending on actual geometry of the
26663 polygon. */
26664 if ((lx = poly[n-2], !INTEGERP (lx))
26665 || (ly = poly[n-1], !INTEGERP (lx)))
26666 return 0;
26667 x0 = XINT (lx), y0 = XINT (ly);
26668 for (i = 0; i < n; i += 2)
26669 {
26670 int x1 = x0, y1 = y0;
26671 if ((lx = poly[i], !INTEGERP (lx))
26672 || (ly = poly[i+1], !INTEGERP (ly)))
26673 return 0;
26674 x0 = XINT (lx), y0 = XINT (ly);
26675
26676 /* Does this segment cross the X line? */
26677 if (x0 >= x)
26678 {
26679 if (x1 >= x)
26680 continue;
26681 }
26682 else if (x1 < x)
26683 continue;
26684 if (y > y0 && y > y1)
26685 continue;
26686 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
26687 inside = !inside;
26688 }
26689 return inside;
26690 }
26691 }
26692 return 0;
26693 }
26694
26695 Lisp_Object
26696 find_hot_spot (Lisp_Object map, int x, int y)
26697 {
26698 while (CONSP (map))
26699 {
26700 if (CONSP (XCAR (map))
26701 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
26702 return XCAR (map);
26703 map = XCDR (map);
26704 }
26705
26706 return Qnil;
26707 }
26708
26709 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
26710 3, 3, 0,
26711 doc: /* Lookup in image map MAP coordinates X and Y.
26712 An image map is an alist where each element has the format (AREA ID PLIST).
26713 An AREA is specified as either a rectangle, a circle, or a polygon:
26714 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
26715 pixel coordinates of the upper left and bottom right corners.
26716 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
26717 and the radius of the circle; r may be a float or integer.
26718 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
26719 vector describes one corner in the polygon.
26720 Returns the alist element for the first matching AREA in MAP. */)
26721 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
26722 {
26723 if (NILP (map))
26724 return Qnil;
26725
26726 CHECK_NUMBER (x);
26727 CHECK_NUMBER (y);
26728
26729 return find_hot_spot (map, XINT (x), XINT (y));
26730 }
26731
26732
26733 /* Display frame CURSOR, optionally using shape defined by POINTER. */
26734 static void
26735 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
26736 {
26737 /* Do not change cursor shape while dragging mouse. */
26738 if (!NILP (do_mouse_tracking))
26739 return;
26740
26741 if (!NILP (pointer))
26742 {
26743 if (EQ (pointer, Qarrow))
26744 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26745 else if (EQ (pointer, Qhand))
26746 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
26747 else if (EQ (pointer, Qtext))
26748 cursor = FRAME_X_OUTPUT (f)->text_cursor;
26749 else if (EQ (pointer, intern ("hdrag")))
26750 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
26751 #ifdef HAVE_X_WINDOWS
26752 else if (EQ (pointer, intern ("vdrag")))
26753 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
26754 #endif
26755 else if (EQ (pointer, intern ("hourglass")))
26756 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
26757 else if (EQ (pointer, Qmodeline))
26758 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
26759 else
26760 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26761 }
26762
26763 if (cursor != No_Cursor)
26764 FRAME_RIF (f)->define_frame_cursor (f, cursor);
26765 }
26766
26767 #endif /* HAVE_WINDOW_SYSTEM */
26768
26769 /* Take proper action when mouse has moved to the mode or header line
26770 or marginal area AREA of window W, x-position X and y-position Y.
26771 X is relative to the start of the text display area of W, so the
26772 width of bitmap areas and scroll bars must be subtracted to get a
26773 position relative to the start of the mode line. */
26774
26775 static void
26776 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
26777 enum window_part area)
26778 {
26779 struct window *w = XWINDOW (window);
26780 struct frame *f = XFRAME (w->frame);
26781 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26782 #ifdef HAVE_WINDOW_SYSTEM
26783 Display_Info *dpyinfo;
26784 #endif
26785 Cursor cursor = No_Cursor;
26786 Lisp_Object pointer = Qnil;
26787 int dx, dy, width, height;
26788 EMACS_INT charpos;
26789 Lisp_Object string, object = Qnil;
26790 Lisp_Object pos, help;
26791
26792 Lisp_Object mouse_face;
26793 int original_x_pixel = x;
26794 struct glyph * glyph = NULL, * row_start_glyph = NULL;
26795 struct glyph_row *row;
26796
26797 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
26798 {
26799 int x0;
26800 struct glyph *end;
26801
26802 /* Kludge alert: mode_line_string takes X/Y in pixels, but
26803 returns them in row/column units! */
26804 string = mode_line_string (w, area, &x, &y, &charpos,
26805 &object, &dx, &dy, &width, &height);
26806
26807 row = (area == ON_MODE_LINE
26808 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
26809 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
26810
26811 /* Find the glyph under the mouse pointer. */
26812 if (row->mode_line_p && row->enabled_p)
26813 {
26814 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
26815 end = glyph + row->used[TEXT_AREA];
26816
26817 for (x0 = original_x_pixel;
26818 glyph < end && x0 >= glyph->pixel_width;
26819 ++glyph)
26820 x0 -= glyph->pixel_width;
26821
26822 if (glyph >= end)
26823 glyph = NULL;
26824 }
26825 }
26826 else
26827 {
26828 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
26829 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
26830 returns them in row/column units! */
26831 string = marginal_area_string (w, area, &x, &y, &charpos,
26832 &object, &dx, &dy, &width, &height);
26833 }
26834
26835 help = Qnil;
26836
26837 #ifdef HAVE_WINDOW_SYSTEM
26838 if (IMAGEP (object))
26839 {
26840 Lisp_Object image_map, hotspot;
26841 if ((image_map = Fplist_get (XCDR (object), QCmap),
26842 !NILP (image_map))
26843 && (hotspot = find_hot_spot (image_map, dx, dy),
26844 CONSP (hotspot))
26845 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
26846 {
26847 Lisp_Object plist;
26848
26849 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
26850 If so, we could look for mouse-enter, mouse-leave
26851 properties in PLIST (and do something...). */
26852 hotspot = XCDR (hotspot);
26853 if (CONSP (hotspot)
26854 && (plist = XCAR (hotspot), CONSP (plist)))
26855 {
26856 pointer = Fplist_get (plist, Qpointer);
26857 if (NILP (pointer))
26858 pointer = Qhand;
26859 help = Fplist_get (plist, Qhelp_echo);
26860 if (!NILP (help))
26861 {
26862 help_echo_string = help;
26863 /* Is this correct? ++kfs */
26864 XSETWINDOW (help_echo_window, w);
26865 help_echo_object = w->buffer;
26866 help_echo_pos = charpos;
26867 }
26868 }
26869 }
26870 if (NILP (pointer))
26871 pointer = Fplist_get (XCDR (object), QCpointer);
26872 }
26873 #endif /* HAVE_WINDOW_SYSTEM */
26874
26875 if (STRINGP (string))
26876 {
26877 pos = make_number (charpos);
26878 /* If we're on a string with `help-echo' text property, arrange
26879 for the help to be displayed. This is done by setting the
26880 global variable help_echo_string to the help string. */
26881 if (NILP (help))
26882 {
26883 help = Fget_text_property (pos, Qhelp_echo, string);
26884 if (!NILP (help))
26885 {
26886 help_echo_string = help;
26887 XSETWINDOW (help_echo_window, w);
26888 help_echo_object = string;
26889 help_echo_pos = charpos;
26890 }
26891 }
26892
26893 #ifdef HAVE_WINDOW_SYSTEM
26894 if (FRAME_WINDOW_P (f))
26895 {
26896 dpyinfo = FRAME_X_DISPLAY_INFO (f);
26897 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26898 if (NILP (pointer))
26899 pointer = Fget_text_property (pos, Qpointer, string);
26900
26901 /* Change the mouse pointer according to what is under X/Y. */
26902 if (NILP (pointer)
26903 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
26904 {
26905 Lisp_Object map;
26906 map = Fget_text_property (pos, Qlocal_map, string);
26907 if (!KEYMAPP (map))
26908 map = Fget_text_property (pos, Qkeymap, string);
26909 if (!KEYMAPP (map))
26910 cursor = dpyinfo->vertical_scroll_bar_cursor;
26911 }
26912 }
26913 #endif
26914
26915 /* Change the mouse face according to what is under X/Y. */
26916 mouse_face = Fget_text_property (pos, Qmouse_face, string);
26917 if (!NILP (mouse_face)
26918 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
26919 && glyph)
26920 {
26921 Lisp_Object b, e;
26922
26923 struct glyph * tmp_glyph;
26924
26925 int gpos;
26926 int gseq_length;
26927 int total_pixel_width;
26928 EMACS_INT begpos, endpos, ignore;
26929
26930 int vpos, hpos;
26931
26932 b = Fprevious_single_property_change (make_number (charpos + 1),
26933 Qmouse_face, string, Qnil);
26934 if (NILP (b))
26935 begpos = 0;
26936 else
26937 begpos = XINT (b);
26938
26939 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
26940 if (NILP (e))
26941 endpos = SCHARS (string);
26942 else
26943 endpos = XINT (e);
26944
26945 /* Calculate the glyph position GPOS of GLYPH in the
26946 displayed string, relative to the beginning of the
26947 highlighted part of the string.
26948
26949 Note: GPOS is different from CHARPOS. CHARPOS is the
26950 position of GLYPH in the internal string object. A mode
26951 line string format has structures which are converted to
26952 a flattened string by the Emacs Lisp interpreter. The
26953 internal string is an element of those structures. The
26954 displayed string is the flattened string. */
26955 tmp_glyph = row_start_glyph;
26956 while (tmp_glyph < glyph
26957 && (!(EQ (tmp_glyph->object, glyph->object)
26958 && begpos <= tmp_glyph->charpos
26959 && tmp_glyph->charpos < endpos)))
26960 tmp_glyph++;
26961 gpos = glyph - tmp_glyph;
26962
26963 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
26964 the highlighted part of the displayed string to which
26965 GLYPH belongs. Note: GSEQ_LENGTH is different from
26966 SCHARS (STRING), because the latter returns the length of
26967 the internal string. */
26968 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
26969 tmp_glyph > glyph
26970 && (!(EQ (tmp_glyph->object, glyph->object)
26971 && begpos <= tmp_glyph->charpos
26972 && tmp_glyph->charpos < endpos));
26973 tmp_glyph--)
26974 ;
26975 gseq_length = gpos + (tmp_glyph - glyph) + 1;
26976
26977 /* Calculate the total pixel width of all the glyphs between
26978 the beginning of the highlighted area and GLYPH. */
26979 total_pixel_width = 0;
26980 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
26981 total_pixel_width += tmp_glyph->pixel_width;
26982
26983 /* Pre calculation of re-rendering position. Note: X is in
26984 column units here, after the call to mode_line_string or
26985 marginal_area_string. */
26986 hpos = x - gpos;
26987 vpos = (area == ON_MODE_LINE
26988 ? (w->current_matrix)->nrows - 1
26989 : 0);
26990
26991 /* If GLYPH's position is included in the region that is
26992 already drawn in mouse face, we have nothing to do. */
26993 if ( EQ (window, hlinfo->mouse_face_window)
26994 && (!row->reversed_p
26995 ? (hlinfo->mouse_face_beg_col <= hpos
26996 && hpos < hlinfo->mouse_face_end_col)
26997 /* In R2L rows we swap BEG and END, see below. */
26998 : (hlinfo->mouse_face_end_col <= hpos
26999 && hpos < hlinfo->mouse_face_beg_col))
27000 && hlinfo->mouse_face_beg_row == vpos )
27001 return;
27002
27003 if (clear_mouse_face (hlinfo))
27004 cursor = No_Cursor;
27005
27006 if (!row->reversed_p)
27007 {
27008 hlinfo->mouse_face_beg_col = hpos;
27009 hlinfo->mouse_face_beg_x = original_x_pixel
27010 - (total_pixel_width + dx);
27011 hlinfo->mouse_face_end_col = hpos + gseq_length;
27012 hlinfo->mouse_face_end_x = 0;
27013 }
27014 else
27015 {
27016 /* In R2L rows, show_mouse_face expects BEG and END
27017 coordinates to be swapped. */
27018 hlinfo->mouse_face_end_col = hpos;
27019 hlinfo->mouse_face_end_x = original_x_pixel
27020 - (total_pixel_width + dx);
27021 hlinfo->mouse_face_beg_col = hpos + gseq_length;
27022 hlinfo->mouse_face_beg_x = 0;
27023 }
27024
27025 hlinfo->mouse_face_beg_row = vpos;
27026 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
27027 hlinfo->mouse_face_beg_y = 0;
27028 hlinfo->mouse_face_end_y = 0;
27029 hlinfo->mouse_face_past_end = 0;
27030 hlinfo->mouse_face_window = window;
27031
27032 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
27033 charpos,
27034 0, 0, 0,
27035 &ignore,
27036 glyph->face_id,
27037 1);
27038 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27039
27040 if (NILP (pointer))
27041 pointer = Qhand;
27042 }
27043 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27044 clear_mouse_face (hlinfo);
27045 }
27046 #ifdef HAVE_WINDOW_SYSTEM
27047 if (FRAME_WINDOW_P (f))
27048 define_frame_cursor1 (f, cursor, pointer);
27049 #endif
27050 }
27051
27052
27053 /* EXPORT:
27054 Take proper action when the mouse has moved to position X, Y on
27055 frame F as regards highlighting characters that have mouse-face
27056 properties. Also de-highlighting chars where the mouse was before.
27057 X and Y can be negative or out of range. */
27058
27059 void
27060 note_mouse_highlight (struct frame *f, int x, int y)
27061 {
27062 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27063 enum window_part part = ON_NOTHING;
27064 Lisp_Object window;
27065 struct window *w;
27066 Cursor cursor = No_Cursor;
27067 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
27068 struct buffer *b;
27069
27070 /* When a menu is active, don't highlight because this looks odd. */
27071 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
27072 if (popup_activated ())
27073 return;
27074 #endif
27075
27076 if (NILP (Vmouse_highlight)
27077 || !f->glyphs_initialized_p
27078 || f->pointer_invisible)
27079 return;
27080
27081 hlinfo->mouse_face_mouse_x = x;
27082 hlinfo->mouse_face_mouse_y = y;
27083 hlinfo->mouse_face_mouse_frame = f;
27084
27085 if (hlinfo->mouse_face_defer)
27086 return;
27087
27088 if (gc_in_progress)
27089 {
27090 hlinfo->mouse_face_deferred_gc = 1;
27091 return;
27092 }
27093
27094 /* Which window is that in? */
27095 window = window_from_coordinates (f, x, y, &part, 1);
27096
27097 /* If displaying active text in another window, clear that. */
27098 if (! EQ (window, hlinfo->mouse_face_window)
27099 /* Also clear if we move out of text area in same window. */
27100 || (!NILP (hlinfo->mouse_face_window)
27101 && !NILP (window)
27102 && part != ON_TEXT
27103 && part != ON_MODE_LINE
27104 && part != ON_HEADER_LINE))
27105 clear_mouse_face (hlinfo);
27106
27107 /* Not on a window -> return. */
27108 if (!WINDOWP (window))
27109 return;
27110
27111 /* Reset help_echo_string. It will get recomputed below. */
27112 help_echo_string = Qnil;
27113
27114 /* Convert to window-relative pixel coordinates. */
27115 w = XWINDOW (window);
27116 frame_to_window_pixel_xy (w, &x, &y);
27117
27118 #ifdef HAVE_WINDOW_SYSTEM
27119 /* Handle tool-bar window differently since it doesn't display a
27120 buffer. */
27121 if (EQ (window, f->tool_bar_window))
27122 {
27123 note_tool_bar_highlight (f, x, y);
27124 return;
27125 }
27126 #endif
27127
27128 /* Mouse is on the mode, header line or margin? */
27129 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
27130 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
27131 {
27132 note_mode_line_or_margin_highlight (window, x, y, part);
27133 return;
27134 }
27135
27136 #ifdef HAVE_WINDOW_SYSTEM
27137 if (part == ON_VERTICAL_BORDER)
27138 {
27139 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
27140 help_echo_string = build_string ("drag-mouse-1: resize");
27141 }
27142 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
27143 || part == ON_SCROLL_BAR)
27144 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27145 else
27146 cursor = FRAME_X_OUTPUT (f)->text_cursor;
27147 #endif
27148
27149 /* Are we in a window whose display is up to date?
27150 And verify the buffer's text has not changed. */
27151 b = XBUFFER (w->buffer);
27152 if (part == ON_TEXT
27153 && EQ (w->window_end_valid, w->buffer)
27154 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
27155 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
27156 {
27157 int hpos, vpos, dx, dy, area = LAST_AREA;
27158 EMACS_INT pos;
27159 struct glyph *glyph;
27160 Lisp_Object object;
27161 Lisp_Object mouse_face = Qnil, position;
27162 Lisp_Object *overlay_vec = NULL;
27163 ptrdiff_t i, noverlays;
27164 struct buffer *obuf;
27165 EMACS_INT obegv, ozv;
27166 int same_region;
27167
27168 /* Find the glyph under X/Y. */
27169 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
27170
27171 #ifdef HAVE_WINDOW_SYSTEM
27172 /* Look for :pointer property on image. */
27173 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27174 {
27175 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27176 if (img != NULL && IMAGEP (img->spec))
27177 {
27178 Lisp_Object image_map, hotspot;
27179 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
27180 !NILP (image_map))
27181 && (hotspot = find_hot_spot (image_map,
27182 glyph->slice.img.x + dx,
27183 glyph->slice.img.y + dy),
27184 CONSP (hotspot))
27185 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27186 {
27187 Lisp_Object plist;
27188
27189 /* Could check XCAR (hotspot) to see if we enter/leave
27190 this hot-spot.
27191 If so, we could look for mouse-enter, mouse-leave
27192 properties in PLIST (and do something...). */
27193 hotspot = XCDR (hotspot);
27194 if (CONSP (hotspot)
27195 && (plist = XCAR (hotspot), CONSP (plist)))
27196 {
27197 pointer = Fplist_get (plist, Qpointer);
27198 if (NILP (pointer))
27199 pointer = Qhand;
27200 help_echo_string = Fplist_get (plist, Qhelp_echo);
27201 if (!NILP (help_echo_string))
27202 {
27203 help_echo_window = window;
27204 help_echo_object = glyph->object;
27205 help_echo_pos = glyph->charpos;
27206 }
27207 }
27208 }
27209 if (NILP (pointer))
27210 pointer = Fplist_get (XCDR (img->spec), QCpointer);
27211 }
27212 }
27213 #endif /* HAVE_WINDOW_SYSTEM */
27214
27215 /* Clear mouse face if X/Y not over text. */
27216 if (glyph == NULL
27217 || area != TEXT_AREA
27218 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
27219 /* Glyph's OBJECT is an integer for glyphs inserted by the
27220 display engine for its internal purposes, like truncation
27221 and continuation glyphs and blanks beyond the end of
27222 line's text on text terminals. If we are over such a
27223 glyph, we are not over any text. */
27224 || INTEGERP (glyph->object)
27225 /* R2L rows have a stretch glyph at their front, which
27226 stands for no text, whereas L2R rows have no glyphs at
27227 all beyond the end of text. Treat such stretch glyphs
27228 like we do with NULL glyphs in L2R rows. */
27229 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
27230 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
27231 && glyph->type == STRETCH_GLYPH
27232 && glyph->avoid_cursor_p))
27233 {
27234 if (clear_mouse_face (hlinfo))
27235 cursor = No_Cursor;
27236 #ifdef HAVE_WINDOW_SYSTEM
27237 if (FRAME_WINDOW_P (f) && NILP (pointer))
27238 {
27239 if (area != TEXT_AREA)
27240 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27241 else
27242 pointer = Vvoid_text_area_pointer;
27243 }
27244 #endif
27245 goto set_cursor;
27246 }
27247
27248 pos = glyph->charpos;
27249 object = glyph->object;
27250 if (!STRINGP (object) && !BUFFERP (object))
27251 goto set_cursor;
27252
27253 /* If we get an out-of-range value, return now; avoid an error. */
27254 if (BUFFERP (object) && pos > BUF_Z (b))
27255 goto set_cursor;
27256
27257 /* Make the window's buffer temporarily current for
27258 overlays_at and compute_char_face. */
27259 obuf = current_buffer;
27260 current_buffer = b;
27261 obegv = BEGV;
27262 ozv = ZV;
27263 BEGV = BEG;
27264 ZV = Z;
27265
27266 /* Is this char mouse-active or does it have help-echo? */
27267 position = make_number (pos);
27268
27269 if (BUFFERP (object))
27270 {
27271 /* Put all the overlays we want in a vector in overlay_vec. */
27272 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
27273 /* Sort overlays into increasing priority order. */
27274 noverlays = sort_overlays (overlay_vec, noverlays, w);
27275 }
27276 else
27277 noverlays = 0;
27278
27279 same_region = coords_in_mouse_face_p (w, hpos, vpos);
27280
27281 if (same_region)
27282 cursor = No_Cursor;
27283
27284 /* Check mouse-face highlighting. */
27285 if (! same_region
27286 /* If there exists an overlay with mouse-face overlapping
27287 the one we are currently highlighting, we have to
27288 check if we enter the overlapping overlay, and then
27289 highlight only that. */
27290 || (OVERLAYP (hlinfo->mouse_face_overlay)
27291 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
27292 {
27293 /* Find the highest priority overlay with a mouse-face. */
27294 Lisp_Object overlay = Qnil;
27295 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
27296 {
27297 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
27298 if (!NILP (mouse_face))
27299 overlay = overlay_vec[i];
27300 }
27301
27302 /* If we're highlighting the same overlay as before, there's
27303 no need to do that again. */
27304 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
27305 goto check_help_echo;
27306 hlinfo->mouse_face_overlay = overlay;
27307
27308 /* Clear the display of the old active region, if any. */
27309 if (clear_mouse_face (hlinfo))
27310 cursor = No_Cursor;
27311
27312 /* If no overlay applies, get a text property. */
27313 if (NILP (overlay))
27314 mouse_face = Fget_text_property (position, Qmouse_face, object);
27315
27316 /* Next, compute the bounds of the mouse highlighting and
27317 display it. */
27318 if (!NILP (mouse_face) && STRINGP (object))
27319 {
27320 /* The mouse-highlighting comes from a display string
27321 with a mouse-face. */
27322 Lisp_Object s, e;
27323 EMACS_INT ignore;
27324
27325 s = Fprevious_single_property_change
27326 (make_number (pos + 1), Qmouse_face, object, Qnil);
27327 e = Fnext_single_property_change
27328 (position, Qmouse_face, object, Qnil);
27329 if (NILP (s))
27330 s = make_number (0);
27331 if (NILP (e))
27332 e = make_number (SCHARS (object) - 1);
27333 mouse_face_from_string_pos (w, hlinfo, object,
27334 XINT (s), XINT (e));
27335 hlinfo->mouse_face_past_end = 0;
27336 hlinfo->mouse_face_window = window;
27337 hlinfo->mouse_face_face_id
27338 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
27339 glyph->face_id, 1);
27340 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27341 cursor = No_Cursor;
27342 }
27343 else
27344 {
27345 /* The mouse-highlighting, if any, comes from an overlay
27346 or text property in the buffer. */
27347 Lisp_Object buffer IF_LINT (= Qnil);
27348 Lisp_Object disp_string IF_LINT (= Qnil);
27349
27350 if (STRINGP (object))
27351 {
27352 /* If we are on a display string with no mouse-face,
27353 check if the text under it has one. */
27354 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
27355 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
27356 pos = string_buffer_position (object, start);
27357 if (pos > 0)
27358 {
27359 mouse_face = get_char_property_and_overlay
27360 (make_number (pos), Qmouse_face, w->buffer, &overlay);
27361 buffer = w->buffer;
27362 disp_string = object;
27363 }
27364 }
27365 else
27366 {
27367 buffer = object;
27368 disp_string = Qnil;
27369 }
27370
27371 if (!NILP (mouse_face))
27372 {
27373 Lisp_Object before, after;
27374 Lisp_Object before_string, after_string;
27375 /* To correctly find the limits of mouse highlight
27376 in a bidi-reordered buffer, we must not use the
27377 optimization of limiting the search in
27378 previous-single-property-change and
27379 next-single-property-change, because
27380 rows_from_pos_range needs the real start and end
27381 positions to DTRT in this case. That's because
27382 the first row visible in a window does not
27383 necessarily display the character whose position
27384 is the smallest. */
27385 Lisp_Object lim1 =
27386 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27387 ? Fmarker_position (w->start)
27388 : Qnil;
27389 Lisp_Object lim2 =
27390 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27391 ? make_number (BUF_Z (XBUFFER (buffer))
27392 - XFASTINT (w->window_end_pos))
27393 : Qnil;
27394
27395 if (NILP (overlay))
27396 {
27397 /* Handle the text property case. */
27398 before = Fprevious_single_property_change
27399 (make_number (pos + 1), Qmouse_face, buffer, lim1);
27400 after = Fnext_single_property_change
27401 (make_number (pos), Qmouse_face, buffer, lim2);
27402 before_string = after_string = Qnil;
27403 }
27404 else
27405 {
27406 /* Handle the overlay case. */
27407 before = Foverlay_start (overlay);
27408 after = Foverlay_end (overlay);
27409 before_string = Foverlay_get (overlay, Qbefore_string);
27410 after_string = Foverlay_get (overlay, Qafter_string);
27411
27412 if (!STRINGP (before_string)) before_string = Qnil;
27413 if (!STRINGP (after_string)) after_string = Qnil;
27414 }
27415
27416 mouse_face_from_buffer_pos (window, hlinfo, pos,
27417 NILP (before)
27418 ? 1
27419 : XFASTINT (before),
27420 NILP (after)
27421 ? BUF_Z (XBUFFER (buffer))
27422 : XFASTINT (after),
27423 before_string, after_string,
27424 disp_string);
27425 cursor = No_Cursor;
27426 }
27427 }
27428 }
27429
27430 check_help_echo:
27431
27432 /* Look for a `help-echo' property. */
27433 if (NILP (help_echo_string)) {
27434 Lisp_Object help, overlay;
27435
27436 /* Check overlays first. */
27437 help = overlay = Qnil;
27438 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
27439 {
27440 overlay = overlay_vec[i];
27441 help = Foverlay_get (overlay, Qhelp_echo);
27442 }
27443
27444 if (!NILP (help))
27445 {
27446 help_echo_string = help;
27447 help_echo_window = window;
27448 help_echo_object = overlay;
27449 help_echo_pos = pos;
27450 }
27451 else
27452 {
27453 Lisp_Object obj = glyph->object;
27454 EMACS_INT charpos = glyph->charpos;
27455
27456 /* Try text properties. */
27457 if (STRINGP (obj)
27458 && charpos >= 0
27459 && charpos < SCHARS (obj))
27460 {
27461 help = Fget_text_property (make_number (charpos),
27462 Qhelp_echo, obj);
27463 if (NILP (help))
27464 {
27465 /* If the string itself doesn't specify a help-echo,
27466 see if the buffer text ``under'' it does. */
27467 struct glyph_row *r
27468 = MATRIX_ROW (w->current_matrix, vpos);
27469 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
27470 EMACS_INT p = string_buffer_position (obj, start);
27471 if (p > 0)
27472 {
27473 help = Fget_char_property (make_number (p),
27474 Qhelp_echo, w->buffer);
27475 if (!NILP (help))
27476 {
27477 charpos = p;
27478 obj = w->buffer;
27479 }
27480 }
27481 }
27482 }
27483 else if (BUFFERP (obj)
27484 && charpos >= BEGV
27485 && charpos < ZV)
27486 help = Fget_text_property (make_number (charpos), Qhelp_echo,
27487 obj);
27488
27489 if (!NILP (help))
27490 {
27491 help_echo_string = help;
27492 help_echo_window = window;
27493 help_echo_object = obj;
27494 help_echo_pos = charpos;
27495 }
27496 }
27497 }
27498
27499 #ifdef HAVE_WINDOW_SYSTEM
27500 /* Look for a `pointer' property. */
27501 if (FRAME_WINDOW_P (f) && NILP (pointer))
27502 {
27503 /* Check overlays first. */
27504 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
27505 pointer = Foverlay_get (overlay_vec[i], Qpointer);
27506
27507 if (NILP (pointer))
27508 {
27509 Lisp_Object obj = glyph->object;
27510 EMACS_INT charpos = glyph->charpos;
27511
27512 /* Try text properties. */
27513 if (STRINGP (obj)
27514 && charpos >= 0
27515 && charpos < SCHARS (obj))
27516 {
27517 pointer = Fget_text_property (make_number (charpos),
27518 Qpointer, obj);
27519 if (NILP (pointer))
27520 {
27521 /* If the string itself doesn't specify a pointer,
27522 see if the buffer text ``under'' it does. */
27523 struct glyph_row *r
27524 = MATRIX_ROW (w->current_matrix, vpos);
27525 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
27526 EMACS_INT p = string_buffer_position (obj, start);
27527 if (p > 0)
27528 pointer = Fget_char_property (make_number (p),
27529 Qpointer, w->buffer);
27530 }
27531 }
27532 else if (BUFFERP (obj)
27533 && charpos >= BEGV
27534 && charpos < ZV)
27535 pointer = Fget_text_property (make_number (charpos),
27536 Qpointer, obj);
27537 }
27538 }
27539 #endif /* HAVE_WINDOW_SYSTEM */
27540
27541 BEGV = obegv;
27542 ZV = ozv;
27543 current_buffer = obuf;
27544 }
27545
27546 set_cursor:
27547
27548 #ifdef HAVE_WINDOW_SYSTEM
27549 if (FRAME_WINDOW_P (f))
27550 define_frame_cursor1 (f, cursor, pointer);
27551 #else
27552 /* This is here to prevent a compiler error, about "label at end of
27553 compound statement". */
27554 return;
27555 #endif
27556 }
27557
27558
27559 /* EXPORT for RIF:
27560 Clear any mouse-face on window W. This function is part of the
27561 redisplay interface, and is called from try_window_id and similar
27562 functions to ensure the mouse-highlight is off. */
27563
27564 void
27565 x_clear_window_mouse_face (struct window *w)
27566 {
27567 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
27568 Lisp_Object window;
27569
27570 BLOCK_INPUT;
27571 XSETWINDOW (window, w);
27572 if (EQ (window, hlinfo->mouse_face_window))
27573 clear_mouse_face (hlinfo);
27574 UNBLOCK_INPUT;
27575 }
27576
27577
27578 /* EXPORT:
27579 Just discard the mouse face information for frame F, if any.
27580 This is used when the size of F is changed. */
27581
27582 void
27583 cancel_mouse_face (struct frame *f)
27584 {
27585 Lisp_Object window;
27586 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27587
27588 window = hlinfo->mouse_face_window;
27589 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
27590 {
27591 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
27592 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
27593 hlinfo->mouse_face_window = Qnil;
27594 }
27595 }
27596
27597
27598 \f
27599 /***********************************************************************
27600 Exposure Events
27601 ***********************************************************************/
27602
27603 #ifdef HAVE_WINDOW_SYSTEM
27604
27605 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
27606 which intersects rectangle R. R is in window-relative coordinates. */
27607
27608 static void
27609 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
27610 enum glyph_row_area area)
27611 {
27612 struct glyph *first = row->glyphs[area];
27613 struct glyph *end = row->glyphs[area] + row->used[area];
27614 struct glyph *last;
27615 int first_x, start_x, x;
27616
27617 if (area == TEXT_AREA && row->fill_line_p)
27618 /* If row extends face to end of line write the whole line. */
27619 draw_glyphs (w, 0, row, area,
27620 0, row->used[area],
27621 DRAW_NORMAL_TEXT, 0);
27622 else
27623 {
27624 /* Set START_X to the window-relative start position for drawing glyphs of
27625 AREA. The first glyph of the text area can be partially visible.
27626 The first glyphs of other areas cannot. */
27627 start_x = window_box_left_offset (w, area);
27628 x = start_x;
27629 if (area == TEXT_AREA)
27630 x += row->x;
27631
27632 /* Find the first glyph that must be redrawn. */
27633 while (first < end
27634 && x + first->pixel_width < r->x)
27635 {
27636 x += first->pixel_width;
27637 ++first;
27638 }
27639
27640 /* Find the last one. */
27641 last = first;
27642 first_x = x;
27643 while (last < end
27644 && x < r->x + r->width)
27645 {
27646 x += last->pixel_width;
27647 ++last;
27648 }
27649
27650 /* Repaint. */
27651 if (last > first)
27652 draw_glyphs (w, first_x - start_x, row, area,
27653 first - row->glyphs[area], last - row->glyphs[area],
27654 DRAW_NORMAL_TEXT, 0);
27655 }
27656 }
27657
27658
27659 /* Redraw the parts of the glyph row ROW on window W intersecting
27660 rectangle R. R is in window-relative coordinates. Value is
27661 non-zero if mouse-face was overwritten. */
27662
27663 static int
27664 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
27665 {
27666 xassert (row->enabled_p);
27667
27668 if (row->mode_line_p || w->pseudo_window_p)
27669 draw_glyphs (w, 0, row, TEXT_AREA,
27670 0, row->used[TEXT_AREA],
27671 DRAW_NORMAL_TEXT, 0);
27672 else
27673 {
27674 if (row->used[LEFT_MARGIN_AREA])
27675 expose_area (w, row, r, LEFT_MARGIN_AREA);
27676 if (row->used[TEXT_AREA])
27677 expose_area (w, row, r, TEXT_AREA);
27678 if (row->used[RIGHT_MARGIN_AREA])
27679 expose_area (w, row, r, RIGHT_MARGIN_AREA);
27680 draw_row_fringe_bitmaps (w, row);
27681 }
27682
27683 return row->mouse_face_p;
27684 }
27685
27686
27687 /* Redraw those parts of glyphs rows during expose event handling that
27688 overlap other rows. Redrawing of an exposed line writes over parts
27689 of lines overlapping that exposed line; this function fixes that.
27690
27691 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
27692 row in W's current matrix that is exposed and overlaps other rows.
27693 LAST_OVERLAPPING_ROW is the last such row. */
27694
27695 static void
27696 expose_overlaps (struct window *w,
27697 struct glyph_row *first_overlapping_row,
27698 struct glyph_row *last_overlapping_row,
27699 XRectangle *r)
27700 {
27701 struct glyph_row *row;
27702
27703 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
27704 if (row->overlapping_p)
27705 {
27706 xassert (row->enabled_p && !row->mode_line_p);
27707
27708 row->clip = r;
27709 if (row->used[LEFT_MARGIN_AREA])
27710 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
27711
27712 if (row->used[TEXT_AREA])
27713 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
27714
27715 if (row->used[RIGHT_MARGIN_AREA])
27716 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
27717 row->clip = NULL;
27718 }
27719 }
27720
27721
27722 /* Return non-zero if W's cursor intersects rectangle R. */
27723
27724 static int
27725 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
27726 {
27727 XRectangle cr, result;
27728 struct glyph *cursor_glyph;
27729 struct glyph_row *row;
27730
27731 if (w->phys_cursor.vpos >= 0
27732 && w->phys_cursor.vpos < w->current_matrix->nrows
27733 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
27734 row->enabled_p)
27735 && row->cursor_in_fringe_p)
27736 {
27737 /* Cursor is in the fringe. */
27738 cr.x = window_box_right_offset (w,
27739 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
27740 ? RIGHT_MARGIN_AREA
27741 : TEXT_AREA));
27742 cr.y = row->y;
27743 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
27744 cr.height = row->height;
27745 return x_intersect_rectangles (&cr, r, &result);
27746 }
27747
27748 cursor_glyph = get_phys_cursor_glyph (w);
27749 if (cursor_glyph)
27750 {
27751 /* r is relative to W's box, but w->phys_cursor.x is relative
27752 to left edge of W's TEXT area. Adjust it. */
27753 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
27754 cr.y = w->phys_cursor.y;
27755 cr.width = cursor_glyph->pixel_width;
27756 cr.height = w->phys_cursor_height;
27757 /* ++KFS: W32 version used W32-specific IntersectRect here, but
27758 I assume the effect is the same -- and this is portable. */
27759 return x_intersect_rectangles (&cr, r, &result);
27760 }
27761 /* If we don't understand the format, pretend we're not in the hot-spot. */
27762 return 0;
27763 }
27764
27765
27766 /* EXPORT:
27767 Draw a vertical window border to the right of window W if W doesn't
27768 have vertical scroll bars. */
27769
27770 void
27771 x_draw_vertical_border (struct window *w)
27772 {
27773 struct frame *f = XFRAME (WINDOW_FRAME (w));
27774
27775 /* We could do better, if we knew what type of scroll-bar the adjacent
27776 windows (on either side) have... But we don't :-(
27777 However, I think this works ok. ++KFS 2003-04-25 */
27778
27779 /* Redraw borders between horizontally adjacent windows. Don't
27780 do it for frames with vertical scroll bars because either the
27781 right scroll bar of a window, or the left scroll bar of its
27782 neighbor will suffice as a border. */
27783 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
27784 return;
27785
27786 if (!WINDOW_RIGHTMOST_P (w)
27787 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
27788 {
27789 int x0, x1, y0, y1;
27790
27791 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
27792 y1 -= 1;
27793
27794 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
27795 x1 -= 1;
27796
27797 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
27798 }
27799 else if (!WINDOW_LEFTMOST_P (w)
27800 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
27801 {
27802 int x0, x1, y0, y1;
27803
27804 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
27805 y1 -= 1;
27806
27807 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
27808 x0 -= 1;
27809
27810 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
27811 }
27812 }
27813
27814
27815 /* Redraw the part of window W intersection rectangle FR. Pixel
27816 coordinates in FR are frame-relative. Call this function with
27817 input blocked. Value is non-zero if the exposure overwrites
27818 mouse-face. */
27819
27820 static int
27821 expose_window (struct window *w, XRectangle *fr)
27822 {
27823 struct frame *f = XFRAME (w->frame);
27824 XRectangle wr, r;
27825 int mouse_face_overwritten_p = 0;
27826
27827 /* If window is not yet fully initialized, do nothing. This can
27828 happen when toolkit scroll bars are used and a window is split.
27829 Reconfiguring the scroll bar will generate an expose for a newly
27830 created window. */
27831 if (w->current_matrix == NULL)
27832 return 0;
27833
27834 /* When we're currently updating the window, display and current
27835 matrix usually don't agree. Arrange for a thorough display
27836 later. */
27837 if (w == updated_window)
27838 {
27839 SET_FRAME_GARBAGED (f);
27840 return 0;
27841 }
27842
27843 /* Frame-relative pixel rectangle of W. */
27844 wr.x = WINDOW_LEFT_EDGE_X (w);
27845 wr.y = WINDOW_TOP_EDGE_Y (w);
27846 wr.width = WINDOW_TOTAL_WIDTH (w);
27847 wr.height = WINDOW_TOTAL_HEIGHT (w);
27848
27849 if (x_intersect_rectangles (fr, &wr, &r))
27850 {
27851 int yb = window_text_bottom_y (w);
27852 struct glyph_row *row;
27853 int cursor_cleared_p, phys_cursor_on_p;
27854 struct glyph_row *first_overlapping_row, *last_overlapping_row;
27855
27856 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
27857 r.x, r.y, r.width, r.height));
27858
27859 /* Convert to window coordinates. */
27860 r.x -= WINDOW_LEFT_EDGE_X (w);
27861 r.y -= WINDOW_TOP_EDGE_Y (w);
27862
27863 /* Turn off the cursor. */
27864 if (!w->pseudo_window_p
27865 && phys_cursor_in_rect_p (w, &r))
27866 {
27867 x_clear_cursor (w);
27868 cursor_cleared_p = 1;
27869 }
27870 else
27871 cursor_cleared_p = 0;
27872
27873 /* If the row containing the cursor extends face to end of line,
27874 then expose_area might overwrite the cursor outside the
27875 rectangle and thus notice_overwritten_cursor might clear
27876 w->phys_cursor_on_p. We remember the original value and
27877 check later if it is changed. */
27878 phys_cursor_on_p = w->phys_cursor_on_p;
27879
27880 /* Update lines intersecting rectangle R. */
27881 first_overlapping_row = last_overlapping_row = NULL;
27882 for (row = w->current_matrix->rows;
27883 row->enabled_p;
27884 ++row)
27885 {
27886 int y0 = row->y;
27887 int y1 = MATRIX_ROW_BOTTOM_Y (row);
27888
27889 if ((y0 >= r.y && y0 < r.y + r.height)
27890 || (y1 > r.y && y1 < r.y + r.height)
27891 || (r.y >= y0 && r.y < y1)
27892 || (r.y + r.height > y0 && r.y + r.height < y1))
27893 {
27894 /* A header line may be overlapping, but there is no need
27895 to fix overlapping areas for them. KFS 2005-02-12 */
27896 if (row->overlapping_p && !row->mode_line_p)
27897 {
27898 if (first_overlapping_row == NULL)
27899 first_overlapping_row = row;
27900 last_overlapping_row = row;
27901 }
27902
27903 row->clip = fr;
27904 if (expose_line (w, row, &r))
27905 mouse_face_overwritten_p = 1;
27906 row->clip = NULL;
27907 }
27908 else if (row->overlapping_p)
27909 {
27910 /* We must redraw a row overlapping the exposed area. */
27911 if (y0 < r.y
27912 ? y0 + row->phys_height > r.y
27913 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
27914 {
27915 if (first_overlapping_row == NULL)
27916 first_overlapping_row = row;
27917 last_overlapping_row = row;
27918 }
27919 }
27920
27921 if (y1 >= yb)
27922 break;
27923 }
27924
27925 /* Display the mode line if there is one. */
27926 if (WINDOW_WANTS_MODELINE_P (w)
27927 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
27928 row->enabled_p)
27929 && row->y < r.y + r.height)
27930 {
27931 if (expose_line (w, row, &r))
27932 mouse_face_overwritten_p = 1;
27933 }
27934
27935 if (!w->pseudo_window_p)
27936 {
27937 /* Fix the display of overlapping rows. */
27938 if (first_overlapping_row)
27939 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
27940 fr);
27941
27942 /* Draw border between windows. */
27943 x_draw_vertical_border (w);
27944
27945 /* Turn the cursor on again. */
27946 if (cursor_cleared_p
27947 || (phys_cursor_on_p && !w->phys_cursor_on_p))
27948 update_window_cursor (w, 1);
27949 }
27950 }
27951
27952 return mouse_face_overwritten_p;
27953 }
27954
27955
27956
27957 /* Redraw (parts) of all windows in the window tree rooted at W that
27958 intersect R. R contains frame pixel coordinates. Value is
27959 non-zero if the exposure overwrites mouse-face. */
27960
27961 static int
27962 expose_window_tree (struct window *w, XRectangle *r)
27963 {
27964 struct frame *f = XFRAME (w->frame);
27965 int mouse_face_overwritten_p = 0;
27966
27967 while (w && !FRAME_GARBAGED_P (f))
27968 {
27969 if (!NILP (w->hchild))
27970 mouse_face_overwritten_p
27971 |= expose_window_tree (XWINDOW (w->hchild), r);
27972 else if (!NILP (w->vchild))
27973 mouse_face_overwritten_p
27974 |= expose_window_tree (XWINDOW (w->vchild), r);
27975 else
27976 mouse_face_overwritten_p |= expose_window (w, r);
27977
27978 w = NILP (w->next) ? NULL : XWINDOW (w->next);
27979 }
27980
27981 return mouse_face_overwritten_p;
27982 }
27983
27984
27985 /* EXPORT:
27986 Redisplay an exposed area of frame F. X and Y are the upper-left
27987 corner of the exposed rectangle. W and H are width and height of
27988 the exposed area. All are pixel values. W or H zero means redraw
27989 the entire frame. */
27990
27991 void
27992 expose_frame (struct frame *f, int x, int y, int w, int h)
27993 {
27994 XRectangle r;
27995 int mouse_face_overwritten_p = 0;
27996
27997 TRACE ((stderr, "expose_frame "));
27998
27999 /* No need to redraw if frame will be redrawn soon. */
28000 if (FRAME_GARBAGED_P (f))
28001 {
28002 TRACE ((stderr, " garbaged\n"));
28003 return;
28004 }
28005
28006 /* If basic faces haven't been realized yet, there is no point in
28007 trying to redraw anything. This can happen when we get an expose
28008 event while Emacs is starting, e.g. by moving another window. */
28009 if (FRAME_FACE_CACHE (f) == NULL
28010 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
28011 {
28012 TRACE ((stderr, " no faces\n"));
28013 return;
28014 }
28015
28016 if (w == 0 || h == 0)
28017 {
28018 r.x = r.y = 0;
28019 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
28020 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
28021 }
28022 else
28023 {
28024 r.x = x;
28025 r.y = y;
28026 r.width = w;
28027 r.height = h;
28028 }
28029
28030 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
28031 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
28032
28033 if (WINDOWP (f->tool_bar_window))
28034 mouse_face_overwritten_p
28035 |= expose_window (XWINDOW (f->tool_bar_window), &r);
28036
28037 #ifdef HAVE_X_WINDOWS
28038 #ifndef MSDOS
28039 #ifndef USE_X_TOOLKIT
28040 if (WINDOWP (f->menu_bar_window))
28041 mouse_face_overwritten_p
28042 |= expose_window (XWINDOW (f->menu_bar_window), &r);
28043 #endif /* not USE_X_TOOLKIT */
28044 #endif
28045 #endif
28046
28047 /* Some window managers support a focus-follows-mouse style with
28048 delayed raising of frames. Imagine a partially obscured frame,
28049 and moving the mouse into partially obscured mouse-face on that
28050 frame. The visible part of the mouse-face will be highlighted,
28051 then the WM raises the obscured frame. With at least one WM, KDE
28052 2.1, Emacs is not getting any event for the raising of the frame
28053 (even tried with SubstructureRedirectMask), only Expose events.
28054 These expose events will draw text normally, i.e. not
28055 highlighted. Which means we must redo the highlight here.
28056 Subsume it under ``we love X''. --gerd 2001-08-15 */
28057 /* Included in Windows version because Windows most likely does not
28058 do the right thing if any third party tool offers
28059 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
28060 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
28061 {
28062 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28063 if (f == hlinfo->mouse_face_mouse_frame)
28064 {
28065 int mouse_x = hlinfo->mouse_face_mouse_x;
28066 int mouse_y = hlinfo->mouse_face_mouse_y;
28067 clear_mouse_face (hlinfo);
28068 note_mouse_highlight (f, mouse_x, mouse_y);
28069 }
28070 }
28071 }
28072
28073
28074 /* EXPORT:
28075 Determine the intersection of two rectangles R1 and R2. Return
28076 the intersection in *RESULT. Value is non-zero if RESULT is not
28077 empty. */
28078
28079 int
28080 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
28081 {
28082 XRectangle *left, *right;
28083 XRectangle *upper, *lower;
28084 int intersection_p = 0;
28085
28086 /* Rearrange so that R1 is the left-most rectangle. */
28087 if (r1->x < r2->x)
28088 left = r1, right = r2;
28089 else
28090 left = r2, right = r1;
28091
28092 /* X0 of the intersection is right.x0, if this is inside R1,
28093 otherwise there is no intersection. */
28094 if (right->x <= left->x + left->width)
28095 {
28096 result->x = right->x;
28097
28098 /* The right end of the intersection is the minimum of
28099 the right ends of left and right. */
28100 result->width = (min (left->x + left->width, right->x + right->width)
28101 - result->x);
28102
28103 /* Same game for Y. */
28104 if (r1->y < r2->y)
28105 upper = r1, lower = r2;
28106 else
28107 upper = r2, lower = r1;
28108
28109 /* The upper end of the intersection is lower.y0, if this is inside
28110 of upper. Otherwise, there is no intersection. */
28111 if (lower->y <= upper->y + upper->height)
28112 {
28113 result->y = lower->y;
28114
28115 /* The lower end of the intersection is the minimum of the lower
28116 ends of upper and lower. */
28117 result->height = (min (lower->y + lower->height,
28118 upper->y + upper->height)
28119 - result->y);
28120 intersection_p = 1;
28121 }
28122 }
28123
28124 return intersection_p;
28125 }
28126
28127 #endif /* HAVE_WINDOW_SYSTEM */
28128
28129 \f
28130 /***********************************************************************
28131 Initialization
28132 ***********************************************************************/
28133
28134 void
28135 syms_of_xdisp (void)
28136 {
28137 Vwith_echo_area_save_vector = Qnil;
28138 staticpro (&Vwith_echo_area_save_vector);
28139
28140 Vmessage_stack = Qnil;
28141 staticpro (&Vmessage_stack);
28142
28143 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
28144
28145 message_dolog_marker1 = Fmake_marker ();
28146 staticpro (&message_dolog_marker1);
28147 message_dolog_marker2 = Fmake_marker ();
28148 staticpro (&message_dolog_marker2);
28149 message_dolog_marker3 = Fmake_marker ();
28150 staticpro (&message_dolog_marker3);
28151
28152 #if GLYPH_DEBUG
28153 defsubr (&Sdump_frame_glyph_matrix);
28154 defsubr (&Sdump_glyph_matrix);
28155 defsubr (&Sdump_glyph_row);
28156 defsubr (&Sdump_tool_bar_row);
28157 defsubr (&Strace_redisplay);
28158 defsubr (&Strace_to_stderr);
28159 #endif
28160 #ifdef HAVE_WINDOW_SYSTEM
28161 defsubr (&Stool_bar_lines_needed);
28162 defsubr (&Slookup_image_map);
28163 #endif
28164 defsubr (&Sformat_mode_line);
28165 defsubr (&Sinvisible_p);
28166 defsubr (&Scurrent_bidi_paragraph_direction);
28167
28168 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
28169 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
28170 DEFSYM (Qoverriding_local_map, "overriding-local-map");
28171 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
28172 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
28173 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
28174 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
28175 DEFSYM (Qeval, "eval");
28176 DEFSYM (QCdata, ":data");
28177 DEFSYM (Qdisplay, "display");
28178 DEFSYM (Qspace_width, "space-width");
28179 DEFSYM (Qraise, "raise");
28180 DEFSYM (Qslice, "slice");
28181 DEFSYM (Qspace, "space");
28182 DEFSYM (Qmargin, "margin");
28183 DEFSYM (Qpointer, "pointer");
28184 DEFSYM (Qleft_margin, "left-margin");
28185 DEFSYM (Qright_margin, "right-margin");
28186 DEFSYM (Qcenter, "center");
28187 DEFSYM (Qline_height, "line-height");
28188 DEFSYM (QCalign_to, ":align-to");
28189 DEFSYM (QCrelative_width, ":relative-width");
28190 DEFSYM (QCrelative_height, ":relative-height");
28191 DEFSYM (QCeval, ":eval");
28192 DEFSYM (QCpropertize, ":propertize");
28193 DEFSYM (QCfile, ":file");
28194 DEFSYM (Qfontified, "fontified");
28195 DEFSYM (Qfontification_functions, "fontification-functions");
28196 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
28197 DEFSYM (Qescape_glyph, "escape-glyph");
28198 DEFSYM (Qnobreak_space, "nobreak-space");
28199 DEFSYM (Qimage, "image");
28200 DEFSYM (Qtext, "text");
28201 DEFSYM (Qboth, "both");
28202 DEFSYM (Qboth_horiz, "both-horiz");
28203 DEFSYM (Qtext_image_horiz, "text-image-horiz");
28204 DEFSYM (QCmap, ":map");
28205 DEFSYM (QCpointer, ":pointer");
28206 DEFSYM (Qrect, "rect");
28207 DEFSYM (Qcircle, "circle");
28208 DEFSYM (Qpoly, "poly");
28209 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
28210 DEFSYM (Qgrow_only, "grow-only");
28211 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
28212 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
28213 DEFSYM (Qposition, "position");
28214 DEFSYM (Qbuffer_position, "buffer-position");
28215 DEFSYM (Qobject, "object");
28216 DEFSYM (Qbar, "bar");
28217 DEFSYM (Qhbar, "hbar");
28218 DEFSYM (Qbox, "box");
28219 DEFSYM (Qhollow, "hollow");
28220 DEFSYM (Qhand, "hand");
28221 DEFSYM (Qarrow, "arrow");
28222 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
28223
28224 list_of_error = Fcons (Fcons (intern_c_string ("error"),
28225 Fcons (intern_c_string ("void-variable"), Qnil)),
28226 Qnil);
28227 staticpro (&list_of_error);
28228
28229 DEFSYM (Qlast_arrow_position, "last-arrow-position");
28230 DEFSYM (Qlast_arrow_string, "last-arrow-string");
28231 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
28232 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
28233
28234 echo_buffer[0] = echo_buffer[1] = Qnil;
28235 staticpro (&echo_buffer[0]);
28236 staticpro (&echo_buffer[1]);
28237
28238 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
28239 staticpro (&echo_area_buffer[0]);
28240 staticpro (&echo_area_buffer[1]);
28241
28242 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
28243 staticpro (&Vmessages_buffer_name);
28244
28245 mode_line_proptrans_alist = Qnil;
28246 staticpro (&mode_line_proptrans_alist);
28247 mode_line_string_list = Qnil;
28248 staticpro (&mode_line_string_list);
28249 mode_line_string_face = Qnil;
28250 staticpro (&mode_line_string_face);
28251 mode_line_string_face_prop = Qnil;
28252 staticpro (&mode_line_string_face_prop);
28253 Vmode_line_unwind_vector = Qnil;
28254 staticpro (&Vmode_line_unwind_vector);
28255
28256 help_echo_string = Qnil;
28257 staticpro (&help_echo_string);
28258 help_echo_object = Qnil;
28259 staticpro (&help_echo_object);
28260 help_echo_window = Qnil;
28261 staticpro (&help_echo_window);
28262 previous_help_echo_string = Qnil;
28263 staticpro (&previous_help_echo_string);
28264 help_echo_pos = -1;
28265
28266 DEFSYM (Qright_to_left, "right-to-left");
28267 DEFSYM (Qleft_to_right, "left-to-right");
28268
28269 #ifdef HAVE_WINDOW_SYSTEM
28270 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
28271 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
28272 For example, if a block cursor is over a tab, it will be drawn as
28273 wide as that tab on the display. */);
28274 x_stretch_cursor_p = 0;
28275 #endif
28276
28277 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
28278 doc: /* *Non-nil means highlight trailing whitespace.
28279 The face used for trailing whitespace is `trailing-whitespace'. */);
28280 Vshow_trailing_whitespace = Qnil;
28281
28282 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
28283 doc: /* Control highlighting of non-ASCII space and hyphen chars.
28284 If the value is t, Emacs highlights non-ASCII chars which have the
28285 same appearance as an ASCII space or hyphen, using the `nobreak-space'
28286 or `escape-glyph' face respectively.
28287
28288 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
28289 U+2011 (non-breaking hyphen) are affected.
28290
28291 Any other non-nil value means to display these characters as a escape
28292 glyph followed by an ordinary space or hyphen.
28293
28294 A value of nil means no special handling of these characters. */);
28295 Vnobreak_char_display = Qt;
28296
28297 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
28298 doc: /* *The pointer shape to show in void text areas.
28299 A value of nil means to show the text pointer. Other options are `arrow',
28300 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
28301 Vvoid_text_area_pointer = Qarrow;
28302
28303 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
28304 doc: /* Non-nil means don't actually do any redisplay.
28305 This is used for internal purposes. */);
28306 Vinhibit_redisplay = Qnil;
28307
28308 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
28309 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
28310 Vglobal_mode_string = Qnil;
28311
28312 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
28313 doc: /* Marker for where to display an arrow on top of the buffer text.
28314 This must be the beginning of a line in order to work.
28315 See also `overlay-arrow-string'. */);
28316 Voverlay_arrow_position = Qnil;
28317
28318 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
28319 doc: /* String to display as an arrow in non-window frames.
28320 See also `overlay-arrow-position'. */);
28321 Voverlay_arrow_string = make_pure_c_string ("=>");
28322
28323 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
28324 doc: /* List of variables (symbols) which hold markers for overlay arrows.
28325 The symbols on this list are examined during redisplay to determine
28326 where to display overlay arrows. */);
28327 Voverlay_arrow_variable_list
28328 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
28329
28330 DEFVAR_INT ("scroll-step", emacs_scroll_step,
28331 doc: /* *The number of lines to try scrolling a window by when point moves out.
28332 If that fails to bring point back on frame, point is centered instead.
28333 If this is zero, point is always centered after it moves off frame.
28334 If you want scrolling to always be a line at a time, you should set
28335 `scroll-conservatively' to a large value rather than set this to 1. */);
28336
28337 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
28338 doc: /* *Scroll up to this many lines, to bring point back on screen.
28339 If point moves off-screen, redisplay will scroll by up to
28340 `scroll-conservatively' lines in order to bring point just barely
28341 onto the screen again. If that cannot be done, then redisplay
28342 recenters point as usual.
28343
28344 If the value is greater than 100, redisplay will never recenter point,
28345 but will always scroll just enough text to bring point into view, even
28346 if you move far away.
28347
28348 A value of zero means always recenter point if it moves off screen. */);
28349 scroll_conservatively = 0;
28350
28351 DEFVAR_INT ("scroll-margin", scroll_margin,
28352 doc: /* *Number of lines of margin at the top and bottom of a window.
28353 Recenter the window whenever point gets within this many lines
28354 of the top or bottom of the window. */);
28355 scroll_margin = 0;
28356
28357 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
28358 doc: /* Pixels per inch value for non-window system displays.
28359 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
28360 Vdisplay_pixels_per_inch = make_float (72.0);
28361
28362 #if GLYPH_DEBUG
28363 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
28364 #endif
28365
28366 DEFVAR_LISP ("truncate-partial-width-windows",
28367 Vtruncate_partial_width_windows,
28368 doc: /* Non-nil means truncate lines in windows narrower than the frame.
28369 For an integer value, truncate lines in each window narrower than the
28370 full frame width, provided the window width is less than that integer;
28371 otherwise, respect the value of `truncate-lines'.
28372
28373 For any other non-nil value, truncate lines in all windows that do
28374 not span the full frame width.
28375
28376 A value of nil means to respect the value of `truncate-lines'.
28377
28378 If `word-wrap' is enabled, you might want to reduce this. */);
28379 Vtruncate_partial_width_windows = make_number (50);
28380
28381 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
28382 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
28383 Any other value means to use the appropriate face, `mode-line',
28384 `header-line', or `menu' respectively. */);
28385 mode_line_inverse_video = 1;
28386
28387 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
28388 doc: /* *Maximum buffer size for which line number should be displayed.
28389 If the buffer is bigger than this, the line number does not appear
28390 in the mode line. A value of nil means no limit. */);
28391 Vline_number_display_limit = Qnil;
28392
28393 DEFVAR_INT ("line-number-display-limit-width",
28394 line_number_display_limit_width,
28395 doc: /* *Maximum line width (in characters) for line number display.
28396 If the average length of the lines near point is bigger than this, then the
28397 line number may be omitted from the mode line. */);
28398 line_number_display_limit_width = 200;
28399
28400 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
28401 doc: /* *Non-nil means highlight region even in nonselected windows. */);
28402 highlight_nonselected_windows = 0;
28403
28404 DEFVAR_BOOL ("multiple-frames", multiple_frames,
28405 doc: /* Non-nil if more than one frame is visible on this display.
28406 Minibuffer-only frames don't count, but iconified frames do.
28407 This variable is not guaranteed to be accurate except while processing
28408 `frame-title-format' and `icon-title-format'. */);
28409
28410 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
28411 doc: /* Template for displaying the title bar of visible frames.
28412 \(Assuming the window manager supports this feature.)
28413
28414 This variable has the same structure as `mode-line-format', except that
28415 the %c and %l constructs are ignored. It is used only on frames for
28416 which no explicit name has been set \(see `modify-frame-parameters'). */);
28417
28418 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
28419 doc: /* Template for displaying the title bar of an iconified frame.
28420 \(Assuming the window manager supports this feature.)
28421 This variable has the same structure as `mode-line-format' (which see),
28422 and is used only on frames for which no explicit name has been set
28423 \(see `modify-frame-parameters'). */);
28424 Vicon_title_format
28425 = Vframe_title_format
28426 = pure_cons (intern_c_string ("multiple-frames"),
28427 pure_cons (make_pure_c_string ("%b"),
28428 pure_cons (pure_cons (empty_unibyte_string,
28429 pure_cons (intern_c_string ("invocation-name"),
28430 pure_cons (make_pure_c_string ("@"),
28431 pure_cons (intern_c_string ("system-name"),
28432 Qnil)))),
28433 Qnil)));
28434
28435 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
28436 doc: /* Maximum number of lines to keep in the message log buffer.
28437 If nil, disable message logging. If t, log messages but don't truncate
28438 the buffer when it becomes large. */);
28439 Vmessage_log_max = make_number (100);
28440
28441 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
28442 doc: /* Functions called before redisplay, if window sizes have changed.
28443 The value should be a list of functions that take one argument.
28444 Just before redisplay, for each frame, if any of its windows have changed
28445 size since the last redisplay, or have been split or deleted,
28446 all the functions in the list are called, with the frame as argument. */);
28447 Vwindow_size_change_functions = Qnil;
28448
28449 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
28450 doc: /* List of functions to call before redisplaying a window with scrolling.
28451 Each function is called with two arguments, the window and its new
28452 display-start position. Note that these functions are also called by
28453 `set-window-buffer'. Also note that the value of `window-end' is not
28454 valid when these functions are called.
28455
28456 Warning: Do not use this feature to alter the way the window
28457 is scrolled. It is not designed for that, and such use probably won't
28458 work. */);
28459 Vwindow_scroll_functions = Qnil;
28460
28461 DEFVAR_LISP ("window-text-change-functions",
28462 Vwindow_text_change_functions,
28463 doc: /* Functions to call in redisplay when text in the window might change. */);
28464 Vwindow_text_change_functions = Qnil;
28465
28466 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
28467 doc: /* Functions called when redisplay of a window reaches the end trigger.
28468 Each function is called with two arguments, the window and the end trigger value.
28469 See `set-window-redisplay-end-trigger'. */);
28470 Vredisplay_end_trigger_functions = Qnil;
28471
28472 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
28473 doc: /* *Non-nil means autoselect window with mouse pointer.
28474 If nil, do not autoselect windows.
28475 A positive number means delay autoselection by that many seconds: a
28476 window is autoselected only after the mouse has remained in that
28477 window for the duration of the delay.
28478 A negative number has a similar effect, but causes windows to be
28479 autoselected only after the mouse has stopped moving. \(Because of
28480 the way Emacs compares mouse events, you will occasionally wait twice
28481 that time before the window gets selected.\)
28482 Any other value means to autoselect window instantaneously when the
28483 mouse pointer enters it.
28484
28485 Autoselection selects the minibuffer only if it is active, and never
28486 unselects the minibuffer if it is active.
28487
28488 When customizing this variable make sure that the actual value of
28489 `focus-follows-mouse' matches the behavior of your window manager. */);
28490 Vmouse_autoselect_window = Qnil;
28491
28492 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
28493 doc: /* *Non-nil means automatically resize tool-bars.
28494 This dynamically changes the tool-bar's height to the minimum height
28495 that is needed to make all tool-bar items visible.
28496 If value is `grow-only', the tool-bar's height is only increased
28497 automatically; to decrease the tool-bar height, use \\[recenter]. */);
28498 Vauto_resize_tool_bars = Qt;
28499
28500 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
28501 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
28502 auto_raise_tool_bar_buttons_p = 1;
28503
28504 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
28505 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
28506 make_cursor_line_fully_visible_p = 1;
28507
28508 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
28509 doc: /* *Border below tool-bar in pixels.
28510 If an integer, use it as the height of the border.
28511 If it is one of `internal-border-width' or `border-width', use the
28512 value of the corresponding frame parameter.
28513 Otherwise, no border is added below the tool-bar. */);
28514 Vtool_bar_border = Qinternal_border_width;
28515
28516 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
28517 doc: /* *Margin around tool-bar buttons in pixels.
28518 If an integer, use that for both horizontal and vertical margins.
28519 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
28520 HORZ specifying the horizontal margin, and VERT specifying the
28521 vertical margin. */);
28522 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
28523
28524 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
28525 doc: /* *Relief thickness of tool-bar buttons. */);
28526 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
28527
28528 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
28529 doc: /* Tool bar style to use.
28530 It can be one of
28531 image - show images only
28532 text - show text only
28533 both - show both, text below image
28534 both-horiz - show text to the right of the image
28535 text-image-horiz - show text to the left of the image
28536 any other - use system default or image if no system default. */);
28537 Vtool_bar_style = Qnil;
28538
28539 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
28540 doc: /* *Maximum number of characters a label can have to be shown.
28541 The tool bar style must also show labels for this to have any effect, see
28542 `tool-bar-style'. */);
28543 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
28544
28545 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
28546 doc: /* List of functions to call to fontify regions of text.
28547 Each function is called with one argument POS. Functions must
28548 fontify a region starting at POS in the current buffer, and give
28549 fontified regions the property `fontified'. */);
28550 Vfontification_functions = Qnil;
28551 Fmake_variable_buffer_local (Qfontification_functions);
28552
28553 DEFVAR_BOOL ("unibyte-display-via-language-environment",
28554 unibyte_display_via_language_environment,
28555 doc: /* *Non-nil means display unibyte text according to language environment.
28556 Specifically, this means that raw bytes in the range 160-255 decimal
28557 are displayed by converting them to the equivalent multibyte characters
28558 according to the current language environment. As a result, they are
28559 displayed according to the current fontset.
28560
28561 Note that this variable affects only how these bytes are displayed,
28562 but does not change the fact they are interpreted as raw bytes. */);
28563 unibyte_display_via_language_environment = 0;
28564
28565 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
28566 doc: /* *Maximum height for resizing mini-windows (the minibuffer and the echo area).
28567 If a float, it specifies a fraction of the mini-window frame's height.
28568 If an integer, it specifies a number of lines. */);
28569 Vmax_mini_window_height = make_float (0.25);
28570
28571 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
28572 doc: /* How to resize mini-windows (the minibuffer and the echo area).
28573 A value of nil means don't automatically resize mini-windows.
28574 A value of t means resize them to fit the text displayed in them.
28575 A value of `grow-only', the default, means let mini-windows grow only;
28576 they return to their normal size when the minibuffer is closed, or the
28577 echo area becomes empty. */);
28578 Vresize_mini_windows = Qgrow_only;
28579
28580 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
28581 doc: /* Alist specifying how to blink the cursor off.
28582 Each element has the form (ON-STATE . OFF-STATE). Whenever the
28583 `cursor-type' frame-parameter or variable equals ON-STATE,
28584 comparing using `equal', Emacs uses OFF-STATE to specify
28585 how to blink it off. ON-STATE and OFF-STATE are values for
28586 the `cursor-type' frame parameter.
28587
28588 If a frame's ON-STATE has no entry in this list,
28589 the frame's other specifications determine how to blink the cursor off. */);
28590 Vblink_cursor_alist = Qnil;
28591
28592 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
28593 doc: /* Allow or disallow automatic horizontal scrolling of windows.
28594 If non-nil, windows are automatically scrolled horizontally to make
28595 point visible. */);
28596 automatic_hscrolling_p = 1;
28597 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
28598
28599 DEFVAR_INT ("hscroll-margin", hscroll_margin,
28600 doc: /* *How many columns away from the window edge point is allowed to get
28601 before automatic hscrolling will horizontally scroll the window. */);
28602 hscroll_margin = 5;
28603
28604 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
28605 doc: /* *How many columns to scroll the window when point gets too close to the edge.
28606 When point is less than `hscroll-margin' columns from the window
28607 edge, automatic hscrolling will scroll the window by the amount of columns
28608 determined by this variable. If its value is a positive integer, scroll that
28609 many columns. If it's a positive floating-point number, it specifies the
28610 fraction of the window's width to scroll. If it's nil or zero, point will be
28611 centered horizontally after the scroll. Any other value, including negative
28612 numbers, are treated as if the value were zero.
28613
28614 Automatic hscrolling always moves point outside the scroll margin, so if
28615 point was more than scroll step columns inside the margin, the window will
28616 scroll more than the value given by the scroll step.
28617
28618 Note that the lower bound for automatic hscrolling specified by `scroll-left'
28619 and `scroll-right' overrides this variable's effect. */);
28620 Vhscroll_step = make_number (0);
28621
28622 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
28623 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
28624 Bind this around calls to `message' to let it take effect. */);
28625 message_truncate_lines = 0;
28626
28627 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
28628 doc: /* Normal hook run to update the menu bar definitions.
28629 Redisplay runs this hook before it redisplays the menu bar.
28630 This is used to update submenus such as Buffers,
28631 whose contents depend on various data. */);
28632 Vmenu_bar_update_hook = Qnil;
28633
28634 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
28635 doc: /* Frame for which we are updating a menu.
28636 The enable predicate for a menu binding should check this variable. */);
28637 Vmenu_updating_frame = Qnil;
28638
28639 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
28640 doc: /* Non-nil means don't update menu bars. Internal use only. */);
28641 inhibit_menubar_update = 0;
28642
28643 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
28644 doc: /* Prefix prepended to all continuation lines at display time.
28645 The value may be a string, an image, or a stretch-glyph; it is
28646 interpreted in the same way as the value of a `display' text property.
28647
28648 This variable is overridden by any `wrap-prefix' text or overlay
28649 property.
28650
28651 To add a prefix to non-continuation lines, use `line-prefix'. */);
28652 Vwrap_prefix = Qnil;
28653 DEFSYM (Qwrap_prefix, "wrap-prefix");
28654 Fmake_variable_buffer_local (Qwrap_prefix);
28655
28656 DEFVAR_LISP ("line-prefix", Vline_prefix,
28657 doc: /* Prefix prepended to all non-continuation lines at display time.
28658 The value may be a string, an image, or a stretch-glyph; it is
28659 interpreted in the same way as the value of a `display' text property.
28660
28661 This variable is overridden by any `line-prefix' text or overlay
28662 property.
28663
28664 To add a prefix to continuation lines, use `wrap-prefix'. */);
28665 Vline_prefix = Qnil;
28666 DEFSYM (Qline_prefix, "line-prefix");
28667 Fmake_variable_buffer_local (Qline_prefix);
28668
28669 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
28670 doc: /* Non-nil means don't eval Lisp during redisplay. */);
28671 inhibit_eval_during_redisplay = 0;
28672
28673 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
28674 doc: /* Non-nil means don't free realized faces. Internal use only. */);
28675 inhibit_free_realized_faces = 0;
28676
28677 #if GLYPH_DEBUG
28678 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
28679 doc: /* Inhibit try_window_id display optimization. */);
28680 inhibit_try_window_id = 0;
28681
28682 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
28683 doc: /* Inhibit try_window_reusing display optimization. */);
28684 inhibit_try_window_reusing = 0;
28685
28686 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
28687 doc: /* Inhibit try_cursor_movement display optimization. */);
28688 inhibit_try_cursor_movement = 0;
28689 #endif /* GLYPH_DEBUG */
28690
28691 DEFVAR_INT ("overline-margin", overline_margin,
28692 doc: /* *Space between overline and text, in pixels.
28693 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
28694 margin to the character height. */);
28695 overline_margin = 2;
28696
28697 DEFVAR_INT ("underline-minimum-offset",
28698 underline_minimum_offset,
28699 doc: /* Minimum distance between baseline and underline.
28700 This can improve legibility of underlined text at small font sizes,
28701 particularly when using variable `x-use-underline-position-properties'
28702 with fonts that specify an UNDERLINE_POSITION relatively close to the
28703 baseline. The default value is 1. */);
28704 underline_minimum_offset = 1;
28705
28706 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
28707 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
28708 This feature only works when on a window system that can change
28709 cursor shapes. */);
28710 display_hourglass_p = 1;
28711
28712 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
28713 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
28714 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
28715
28716 hourglass_atimer = NULL;
28717 hourglass_shown_p = 0;
28718
28719 DEFSYM (Qglyphless_char, "glyphless-char");
28720 DEFSYM (Qhex_code, "hex-code");
28721 DEFSYM (Qempty_box, "empty-box");
28722 DEFSYM (Qthin_space, "thin-space");
28723 DEFSYM (Qzero_width, "zero-width");
28724
28725 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
28726 /* Intern this now in case it isn't already done.
28727 Setting this variable twice is harmless.
28728 But don't staticpro it here--that is done in alloc.c. */
28729 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
28730 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
28731
28732 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
28733 doc: /* Char-table defining glyphless characters.
28734 Each element, if non-nil, should be one of the following:
28735 an ASCII acronym string: display this string in a box
28736 `hex-code': display the hexadecimal code of a character in a box
28737 `empty-box': display as an empty box
28738 `thin-space': display as 1-pixel width space
28739 `zero-width': don't display
28740 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
28741 display method for graphical terminals and text terminals respectively.
28742 GRAPHICAL and TEXT should each have one of the values listed above.
28743
28744 The char-table has one extra slot to control the display of a character for
28745 which no font is found. This slot only takes effect on graphical terminals.
28746 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
28747 `thin-space'. The default is `empty-box'. */);
28748 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
28749 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
28750 Qempty_box);
28751 }
28752
28753
28754 /* Initialize this module when Emacs starts. */
28755
28756 void
28757 init_xdisp (void)
28758 {
28759 current_header_line_height = current_mode_line_height = -1;
28760
28761 CHARPOS (this_line_start_pos) = 0;
28762
28763 if (!noninteractive)
28764 {
28765 struct window *m = XWINDOW (minibuf_window);
28766 Lisp_Object frame = m->frame;
28767 struct frame *f = XFRAME (frame);
28768 Lisp_Object root = FRAME_ROOT_WINDOW (f);
28769 struct window *r = XWINDOW (root);
28770 int i;
28771
28772 echo_area_window = minibuf_window;
28773
28774 XSETFASTINT (r->top_line, FRAME_TOP_MARGIN (f));
28775 XSETFASTINT (r->total_lines, FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f));
28776 XSETFASTINT (r->total_cols, FRAME_COLS (f));
28777 XSETFASTINT (m->top_line, FRAME_LINES (f) - 1);
28778 XSETFASTINT (m->total_lines, 1);
28779 XSETFASTINT (m->total_cols, FRAME_COLS (f));
28780
28781 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
28782 scratch_glyph_row.glyphs[TEXT_AREA + 1]
28783 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
28784
28785 /* The default ellipsis glyphs `...'. */
28786 for (i = 0; i < 3; ++i)
28787 default_invis_vector[i] = make_number ('.');
28788 }
28789
28790 {
28791 /* Allocate the buffer for frame titles.
28792 Also used for `format-mode-line'. */
28793 int size = 100;
28794 mode_line_noprop_buf = (char *) xmalloc (size);
28795 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
28796 mode_line_noprop_ptr = mode_line_noprop_buf;
28797 mode_line_target = MODE_LINE_DISPLAY;
28798 }
28799
28800 help_echo_showing_p = 0;
28801 }
28802
28803 /* Since w32 does not support atimers, it defines its own implementation of
28804 the following three functions in w32fns.c. */
28805 #ifndef WINDOWSNT
28806
28807 /* Platform-independent portion of hourglass implementation. */
28808
28809 /* Return non-zero if hourglass timer has been started or hourglass is
28810 shown. */
28811 int
28812 hourglass_started (void)
28813 {
28814 return hourglass_shown_p || hourglass_atimer != NULL;
28815 }
28816
28817 /* Cancel a currently active hourglass timer, and start a new one. */
28818 void
28819 start_hourglass (void)
28820 {
28821 #if defined (HAVE_WINDOW_SYSTEM)
28822 EMACS_TIME delay;
28823 int secs, usecs = 0;
28824
28825 cancel_hourglass ();
28826
28827 if (INTEGERP (Vhourglass_delay)
28828 && XINT (Vhourglass_delay) > 0)
28829 secs = XFASTINT (Vhourglass_delay);
28830 else if (FLOATP (Vhourglass_delay)
28831 && XFLOAT_DATA (Vhourglass_delay) > 0)
28832 {
28833 Lisp_Object tem;
28834 tem = Ftruncate (Vhourglass_delay, Qnil);
28835 secs = XFASTINT (tem);
28836 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
28837 }
28838 else
28839 secs = DEFAULT_HOURGLASS_DELAY;
28840
28841 EMACS_SET_SECS_USECS (delay, secs, usecs);
28842 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
28843 show_hourglass, NULL);
28844 #endif
28845 }
28846
28847
28848 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
28849 shown. */
28850 void
28851 cancel_hourglass (void)
28852 {
28853 #if defined (HAVE_WINDOW_SYSTEM)
28854 if (hourglass_atimer)
28855 {
28856 cancel_atimer (hourglass_atimer);
28857 hourglass_atimer = NULL;
28858 }
28859
28860 if (hourglass_shown_p)
28861 hide_hourglass ();
28862 #endif
28863 }
28864 #endif /* ! WINDOWSNT */