Merge from trunk.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator.
133 Calls to get_next_display_element fill the iterator structure with
134 relevant information about the next thing to display. Calls to
135 set_iterator_to_next move the iterator to the next thing.
136
137 Besides this, an iterator also contains information about the
138 display environment in which glyphs for display elements are to be
139 produced. It has fields for the width and height of the display,
140 the information whether long lines are truncated or continued, a
141 current X and Y position, and lots of other stuff you can better
142 see in dispextern.h.
143
144 Glyphs in a desired matrix are normally constructed in a loop
145 calling get_next_display_element and then PRODUCE_GLYPHS. The call
146 to PRODUCE_GLYPHS will fill the iterator structure with pixel
147 information about the element being displayed and at the same time
148 produce glyphs for it. If the display element fits on the line
149 being displayed, set_iterator_to_next is called next, otherwise the
150 glyphs produced are discarded. The function display_line is the
151 workhorse of filling glyph rows in the desired matrix with glyphs.
152 In addition to producing glyphs, it also handles line truncation
153 and continuation, word wrap, and cursor positioning (for the
154 latter, see also set_cursor_from_row).
155
156 Frame matrices.
157
158 That just couldn't be all, could it? What about terminal types not
159 supporting operations on sub-windows of the screen? To update the
160 display on such a terminal, window-based glyph matrices are not
161 well suited. To be able to reuse part of the display (scrolling
162 lines up and down), we must instead have a view of the whole
163 screen. This is what `frame matrices' are for. They are a trick.
164
165 Frames on terminals like above have a glyph pool. Windows on such
166 a frame sub-allocate their glyph memory from their frame's glyph
167 pool. The frame itself is given its own glyph matrices. By
168 coincidence---or maybe something else---rows in window glyph
169 matrices are slices of corresponding rows in frame matrices. Thus
170 writing to window matrices implicitly updates a frame matrix which
171 provides us with the view of the whole screen that we originally
172 wanted to have without having to move many bytes around. To be
173 honest, there is a little bit more done, but not much more. If you
174 plan to extend that code, take a look at dispnew.c. The function
175 build_frame_matrix is a good starting point.
176
177 Bidirectional display.
178
179 Bidirectional display adds quite some hair to this already complex
180 design. The good news are that a large portion of that hairy stuff
181 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
182 reordering engine which is called by set_iterator_to_next and
183 returns the next character to display in the visual order. See
184 commentary on bidi.c for more details. As far as redisplay is
185 concerned, the effect of calling bidi_move_to_visually_next, the
186 main interface of the reordering engine, is that the iterator gets
187 magically placed on the buffer or string position that is to be
188 displayed next. In other words, a linear iteration through the
189 buffer/string is replaced with a non-linear one. All the rest of
190 the redisplay is oblivious to the bidi reordering.
191
192 Well, almost oblivious---there are still complications, most of
193 them due to the fact that buffer and string positions no longer
194 change monotonously with glyph indices in a glyph row. Moreover,
195 for continued lines, the buffer positions may not even be
196 monotonously changing with vertical positions. Also, accounting
197 for face changes, overlays, etc. becomes more complex because
198 non-linear iteration could potentially skip many positions with
199 changes, and then cross them again on the way back...
200
201 One other prominent effect of bidirectional display is that some
202 paragraphs of text need to be displayed starting at the right
203 margin of the window---the so-called right-to-left, or R2L
204 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
205 which have their reversed_p flag set. The bidi reordering engine
206 produces characters in such rows starting from the character which
207 should be the rightmost on display. PRODUCE_GLYPHS then reverses
208 the order, when it fills up the glyph row whose reversed_p flag is
209 set, by prepending each new glyph to what is already there, instead
210 of appending it. When the glyph row is complete, the function
211 extend_face_to_end_of_line fills the empty space to the left of the
212 leftmost character with special glyphs, which will display as,
213 well, empty. On text terminals, these special glyphs are simply
214 blank characters. On graphics terminals, there's a single stretch
215 glyph of a suitably computed width. Both the blanks and the
216 stretch glyph are given the face of the background of the line.
217 This way, the terminal-specific back-end can still draw the glyphs
218 left to right, even for R2L lines.
219
220 Bidirectional display and character compositions
221
222 Some scripts cannot be displayed by drawing each character
223 individually, because adjacent characters change each other's shape
224 on display. For example, Arabic and Indic scripts belong to this
225 category.
226
227 Emacs display supports this by providing "character compositions",
228 most of which is implemented in composite.c. During the buffer
229 scan that delivers characters to PRODUCE_GLYPHS, if the next
230 character to be delivered is a composed character, the iteration
231 calls composition_reseat_it and next_element_from_composition. If
232 they succeed to compose the character with one or more of the
233 following characters, the whole sequence of characters that where
234 composed is recorded in the `struct composition_it' object that is
235 part of the buffer iterator. The composed sequence could produce
236 one or more font glyphs (called "grapheme clusters") on the screen.
237 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
238 in the direction corresponding to the current bidi scan direction
239 (recorded in the scan_dir member of the `struct bidi_it' object
240 that is part of the buffer iterator). In particular, if the bidi
241 iterator currently scans the buffer backwards, the grapheme
242 clusters are delivered back to front. This reorders the grapheme
243 clusters as appropriate for the current bidi context. Note that
244 this means that the grapheme clusters are always stored in the
245 LGSTRING object (see composite.c) in the logical order.
246
247 Moving an iterator in bidirectional text
248 without producing glyphs
249
250 Note one important detail mentioned above: that the bidi reordering
251 engine, driven by the iterator, produces characters in R2L rows
252 starting at the character that will be the rightmost on display.
253 As far as the iterator is concerned, the geometry of such rows is
254 still left to right, i.e. the iterator "thinks" the first character
255 is at the leftmost pixel position. The iterator does not know that
256 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
257 delivers. This is important when functions from the move_it_*
258 family are used to get to certain screen position or to match
259 screen coordinates with buffer coordinates: these functions use the
260 iterator geometry, which is left to right even in R2L paragraphs.
261 This works well with most callers of move_it_*, because they need
262 to get to a specific column, and columns are still numbered in the
263 reading order, i.e. the rightmost character in a R2L paragraph is
264 still column zero. But some callers do not get well with this; a
265 notable example is mouse clicks that need to find the character
266 that corresponds to certain pixel coordinates. See
267 buffer_posn_from_coords in dispnew.c for how this is handled. */
268
269 #include <config.h>
270 #include <stdio.h>
271 #include <limits.h>
272 #include <setjmp.h>
273
274 #include "lisp.h"
275 #include "keyboard.h"
276 #include "frame.h"
277 #include "window.h"
278 #include "termchar.h"
279 #include "dispextern.h"
280 #include "buffer.h"
281 #include "character.h"
282 #include "charset.h"
283 #include "indent.h"
284 #include "commands.h"
285 #include "keymap.h"
286 #include "macros.h"
287 #include "disptab.h"
288 #include "termhooks.h"
289 #include "termopts.h"
290 #include "intervals.h"
291 #include "coding.h"
292 #include "process.h"
293 #include "region-cache.h"
294 #include "font.h"
295 #include "fontset.h"
296 #include "blockinput.h"
297
298 #ifdef HAVE_X_WINDOWS
299 #include "xterm.h"
300 #endif
301 #ifdef WINDOWSNT
302 #include "w32term.h"
303 #endif
304 #ifdef HAVE_NS
305 #include "nsterm.h"
306 #endif
307 #ifdef USE_GTK
308 #include "gtkutil.h"
309 #endif
310
311 #include "font.h"
312
313 #ifndef FRAME_X_OUTPUT
314 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
315 #endif
316
317 #define INFINITY 10000000
318
319 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
320 Lisp_Object Qwindow_scroll_functions;
321 static Lisp_Object Qwindow_text_change_functions;
322 static Lisp_Object Qredisplay_end_trigger_functions;
323 Lisp_Object Qinhibit_point_motion_hooks;
324 static Lisp_Object QCeval, QCpropertize;
325 Lisp_Object QCfile, QCdata;
326 static Lisp_Object Qfontified;
327 static Lisp_Object Qgrow_only;
328 static Lisp_Object Qinhibit_eval_during_redisplay;
329 static Lisp_Object Qbuffer_position, Qposition, Qobject;
330 static Lisp_Object Qright_to_left, Qleft_to_right;
331
332 /* Cursor shapes */
333 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
334
335 /* Pointer shapes */
336 static Lisp_Object Qarrow, Qhand;
337 Lisp_Object Qtext;
338
339 /* Holds the list (error). */
340 static Lisp_Object list_of_error;
341
342 static Lisp_Object Qfontification_functions;
343
344 static Lisp_Object Qwrap_prefix;
345 static Lisp_Object Qline_prefix;
346
347 /* Non-nil means don't actually do any redisplay. */
348
349 Lisp_Object Qinhibit_redisplay;
350
351 /* Names of text properties relevant for redisplay. */
352
353 Lisp_Object Qdisplay;
354
355 Lisp_Object Qspace, QCalign_to;
356 static Lisp_Object QCrelative_width, QCrelative_height;
357 Lisp_Object Qleft_margin, Qright_margin;
358 static Lisp_Object Qspace_width, Qraise;
359 static Lisp_Object Qslice;
360 Lisp_Object Qcenter;
361 static Lisp_Object Qmargin, Qpointer;
362 static Lisp_Object Qline_height;
363
364 #ifdef HAVE_WINDOW_SYSTEM
365
366 /* Test if overflow newline into fringe. Called with iterator IT
367 at or past right window margin, and with IT->current_x set. */
368
369 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
370 (!NILP (Voverflow_newline_into_fringe) \
371 && FRAME_WINDOW_P ((IT)->f) \
372 && ((IT)->bidi_it.paragraph_dir == R2L \
373 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
374 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
375 && (IT)->current_x == (IT)->last_visible_x \
376 && (IT)->line_wrap != WORD_WRAP)
377
378 #else /* !HAVE_WINDOW_SYSTEM */
379 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
380 #endif /* HAVE_WINDOW_SYSTEM */
381
382 /* Test if the display element loaded in IT is a space or tab
383 character. This is used to determine word wrapping. */
384
385 #define IT_DISPLAYING_WHITESPACE(it) \
386 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
387
388 /* Name of the face used to highlight trailing whitespace. */
389
390 static Lisp_Object Qtrailing_whitespace;
391
392 /* Name and number of the face used to highlight escape glyphs. */
393
394 static Lisp_Object Qescape_glyph;
395
396 /* Name and number of the face used to highlight non-breaking spaces. */
397
398 static Lisp_Object Qnobreak_space;
399
400 /* The symbol `image' which is the car of the lists used to represent
401 images in Lisp. Also a tool bar style. */
402
403 Lisp_Object Qimage;
404
405 /* The image map types. */
406 Lisp_Object QCmap;
407 static Lisp_Object QCpointer;
408 static Lisp_Object Qrect, Qcircle, Qpoly;
409
410 /* Tool bar styles */
411 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
412
413 /* Non-zero means print newline to stdout before next mini-buffer
414 message. */
415
416 int noninteractive_need_newline;
417
418 /* Non-zero means print newline to message log before next message. */
419
420 static int message_log_need_newline;
421
422 /* Three markers that message_dolog uses.
423 It could allocate them itself, but that causes trouble
424 in handling memory-full errors. */
425 static Lisp_Object message_dolog_marker1;
426 static Lisp_Object message_dolog_marker2;
427 static Lisp_Object message_dolog_marker3;
428 \f
429 /* The buffer position of the first character appearing entirely or
430 partially on the line of the selected window which contains the
431 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
432 redisplay optimization in redisplay_internal. */
433
434 static struct text_pos this_line_start_pos;
435
436 /* Number of characters past the end of the line above, including the
437 terminating newline. */
438
439 static struct text_pos this_line_end_pos;
440
441 /* The vertical positions and the height of this line. */
442
443 static int this_line_vpos;
444 static int this_line_y;
445 static int this_line_pixel_height;
446
447 /* X position at which this display line starts. Usually zero;
448 negative if first character is partially visible. */
449
450 static int this_line_start_x;
451
452 /* The smallest character position seen by move_it_* functions as they
453 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
454 hscrolled lines, see display_line. */
455
456 static struct text_pos this_line_min_pos;
457
458 /* Buffer that this_line_.* variables are referring to. */
459
460 static struct buffer *this_line_buffer;
461
462
463 /* Values of those variables at last redisplay are stored as
464 properties on `overlay-arrow-position' symbol. However, if
465 Voverlay_arrow_position is a marker, last-arrow-position is its
466 numerical position. */
467
468 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
469
470 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
471 properties on a symbol in overlay-arrow-variable-list. */
472
473 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
474
475 Lisp_Object Qmenu_bar_update_hook;
476
477 /* Nonzero if an overlay arrow has been displayed in this window. */
478
479 static int overlay_arrow_seen;
480
481 /* Number of windows showing the buffer of the selected window (or
482 another buffer with the same base buffer). keyboard.c refers to
483 this. */
484
485 int buffer_shared;
486
487 /* Vector containing glyphs for an ellipsis `...'. */
488
489 static Lisp_Object default_invis_vector[3];
490
491 /* This is the window where the echo area message was displayed. It
492 is always a mini-buffer window, but it may not be the same window
493 currently active as a mini-buffer. */
494
495 Lisp_Object echo_area_window;
496
497 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
498 pushes the current message and the value of
499 message_enable_multibyte on the stack, the function restore_message
500 pops the stack and displays MESSAGE again. */
501
502 static Lisp_Object Vmessage_stack;
503
504 /* Nonzero means multibyte characters were enabled when the echo area
505 message was specified. */
506
507 static int message_enable_multibyte;
508
509 /* Nonzero if we should redraw the mode lines on the next redisplay. */
510
511 int update_mode_lines;
512
513 /* Nonzero if window sizes or contents have changed since last
514 redisplay that finished. */
515
516 int windows_or_buffers_changed;
517
518 /* Nonzero means a frame's cursor type has been changed. */
519
520 int cursor_type_changed;
521
522 /* Nonzero after display_mode_line if %l was used and it displayed a
523 line number. */
524
525 static int line_number_displayed;
526
527 /* The name of the *Messages* buffer, a string. */
528
529 static Lisp_Object Vmessages_buffer_name;
530
531 /* Current, index 0, and last displayed echo area message. Either
532 buffers from echo_buffers, or nil to indicate no message. */
533
534 Lisp_Object echo_area_buffer[2];
535
536 /* The buffers referenced from echo_area_buffer. */
537
538 static Lisp_Object echo_buffer[2];
539
540 /* A vector saved used in with_area_buffer to reduce consing. */
541
542 static Lisp_Object Vwith_echo_area_save_vector;
543
544 /* Non-zero means display_echo_area should display the last echo area
545 message again. Set by redisplay_preserve_echo_area. */
546
547 static int display_last_displayed_message_p;
548
549 /* Nonzero if echo area is being used by print; zero if being used by
550 message. */
551
552 static int message_buf_print;
553
554 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
555
556 static Lisp_Object Qinhibit_menubar_update;
557 static Lisp_Object Qmessage_truncate_lines;
558
559 /* Set to 1 in clear_message to make redisplay_internal aware
560 of an emptied echo area. */
561
562 static int message_cleared_p;
563
564 /* A scratch glyph row with contents used for generating truncation
565 glyphs. Also used in direct_output_for_insert. */
566
567 #define MAX_SCRATCH_GLYPHS 100
568 static struct glyph_row scratch_glyph_row;
569 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
570
571 /* Ascent and height of the last line processed by move_it_to. */
572
573 static int last_max_ascent, last_height;
574
575 /* Non-zero if there's a help-echo in the echo area. */
576
577 int help_echo_showing_p;
578
579 /* If >= 0, computed, exact values of mode-line and header-line height
580 to use in the macros CURRENT_MODE_LINE_HEIGHT and
581 CURRENT_HEADER_LINE_HEIGHT. */
582
583 int current_mode_line_height, current_header_line_height;
584
585 /* The maximum distance to look ahead for text properties. Values
586 that are too small let us call compute_char_face and similar
587 functions too often which is expensive. Values that are too large
588 let us call compute_char_face and alike too often because we
589 might not be interested in text properties that far away. */
590
591 #define TEXT_PROP_DISTANCE_LIMIT 100
592
593 #if GLYPH_DEBUG
594
595 /* Non-zero means print traces of redisplay if compiled with
596 GLYPH_DEBUG != 0. */
597
598 int trace_redisplay_p;
599
600 #endif /* GLYPH_DEBUG */
601
602 #ifdef DEBUG_TRACE_MOVE
603 /* Non-zero means trace with TRACE_MOVE to stderr. */
604 int trace_move;
605
606 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
607 #else
608 #define TRACE_MOVE(x) (void) 0
609 #endif
610
611 static Lisp_Object Qauto_hscroll_mode;
612
613 /* Buffer being redisplayed -- for redisplay_window_error. */
614
615 static struct buffer *displayed_buffer;
616
617 /* Value returned from text property handlers (see below). */
618
619 enum prop_handled
620 {
621 HANDLED_NORMALLY,
622 HANDLED_RECOMPUTE_PROPS,
623 HANDLED_OVERLAY_STRING_CONSUMED,
624 HANDLED_RETURN
625 };
626
627 /* A description of text properties that redisplay is interested
628 in. */
629
630 struct props
631 {
632 /* The name of the property. */
633 Lisp_Object *name;
634
635 /* A unique index for the property. */
636 enum prop_idx idx;
637
638 /* A handler function called to set up iterator IT from the property
639 at IT's current position. Value is used to steer handle_stop. */
640 enum prop_handled (*handler) (struct it *it);
641 };
642
643 static enum prop_handled handle_face_prop (struct it *);
644 static enum prop_handled handle_invisible_prop (struct it *);
645 static enum prop_handled handle_display_prop (struct it *);
646 static enum prop_handled handle_composition_prop (struct it *);
647 static enum prop_handled handle_overlay_change (struct it *);
648 static enum prop_handled handle_fontified_prop (struct it *);
649
650 /* Properties handled by iterators. */
651
652 static struct props it_props[] =
653 {
654 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
655 /* Handle `face' before `display' because some sub-properties of
656 `display' need to know the face. */
657 {&Qface, FACE_PROP_IDX, handle_face_prop},
658 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
659 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
660 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
661 {NULL, 0, NULL}
662 };
663
664 /* Value is the position described by X. If X is a marker, value is
665 the marker_position of X. Otherwise, value is X. */
666
667 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
668
669 /* Enumeration returned by some move_it_.* functions internally. */
670
671 enum move_it_result
672 {
673 /* Not used. Undefined value. */
674 MOVE_UNDEFINED,
675
676 /* Move ended at the requested buffer position or ZV. */
677 MOVE_POS_MATCH_OR_ZV,
678
679 /* Move ended at the requested X pixel position. */
680 MOVE_X_REACHED,
681
682 /* Move within a line ended at the end of a line that must be
683 continued. */
684 MOVE_LINE_CONTINUED,
685
686 /* Move within a line ended at the end of a line that would
687 be displayed truncated. */
688 MOVE_LINE_TRUNCATED,
689
690 /* Move within a line ended at a line end. */
691 MOVE_NEWLINE_OR_CR
692 };
693
694 /* This counter is used to clear the face cache every once in a while
695 in redisplay_internal. It is incremented for each redisplay.
696 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
697 cleared. */
698
699 #define CLEAR_FACE_CACHE_COUNT 500
700 static int clear_face_cache_count;
701
702 /* Similarly for the image cache. */
703
704 #ifdef HAVE_WINDOW_SYSTEM
705 #define CLEAR_IMAGE_CACHE_COUNT 101
706 static int clear_image_cache_count;
707
708 /* Null glyph slice */
709 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
710 #endif
711
712 /* Non-zero while redisplay_internal is in progress. */
713
714 int redisplaying_p;
715
716 static Lisp_Object Qinhibit_free_realized_faces;
717
718 /* If a string, XTread_socket generates an event to display that string.
719 (The display is done in read_char.) */
720
721 Lisp_Object help_echo_string;
722 Lisp_Object help_echo_window;
723 Lisp_Object help_echo_object;
724 EMACS_INT help_echo_pos;
725
726 /* Temporary variable for XTread_socket. */
727
728 Lisp_Object previous_help_echo_string;
729
730 /* Platform-independent portion of hourglass implementation. */
731
732 /* Non-zero means an hourglass cursor is currently shown. */
733 int hourglass_shown_p;
734
735 /* If non-null, an asynchronous timer that, when it expires, displays
736 an hourglass cursor on all frames. */
737 struct atimer *hourglass_atimer;
738
739 /* Name of the face used to display glyphless characters. */
740 Lisp_Object Qglyphless_char;
741
742 /* Symbol for the purpose of Vglyphless_char_display. */
743 static Lisp_Object Qglyphless_char_display;
744
745 /* Method symbols for Vglyphless_char_display. */
746 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
747
748 /* Default pixel width of `thin-space' display method. */
749 #define THIN_SPACE_WIDTH 1
750
751 /* Default number of seconds to wait before displaying an hourglass
752 cursor. */
753 #define DEFAULT_HOURGLASS_DELAY 1
754
755 \f
756 /* Function prototypes. */
757
758 static void setup_for_ellipsis (struct it *, int);
759 static void set_iterator_to_next (struct it *, int);
760 static void mark_window_display_accurate_1 (struct window *, int);
761 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
762 static int display_prop_string_p (Lisp_Object, Lisp_Object);
763 static int cursor_row_p (struct glyph_row *);
764 static int redisplay_mode_lines (Lisp_Object, int);
765 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
766
767 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
768
769 static void handle_line_prefix (struct it *);
770
771 static void pint2str (char *, int, EMACS_INT);
772 static void pint2hrstr (char *, int, EMACS_INT);
773 static struct text_pos run_window_scroll_functions (Lisp_Object,
774 struct text_pos);
775 static void reconsider_clip_changes (struct window *, struct buffer *);
776 static int text_outside_line_unchanged_p (struct window *,
777 EMACS_INT, EMACS_INT);
778 static void store_mode_line_noprop_char (char);
779 static int store_mode_line_noprop (const char *, int, int);
780 static void handle_stop (struct it *);
781 static void handle_stop_backwards (struct it *, EMACS_INT);
782 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
783 static void ensure_echo_area_buffers (void);
784 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
785 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
786 static int with_echo_area_buffer (struct window *, int,
787 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
788 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
789 static void clear_garbaged_frames (void);
790 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
791 static void pop_message (void);
792 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
793 static void set_message (const char *, Lisp_Object, EMACS_INT, int);
794 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
795 static int display_echo_area (struct window *);
796 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
797 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
798 static Lisp_Object unwind_redisplay (Lisp_Object);
799 static int string_char_and_length (const unsigned char *, int *);
800 static struct text_pos display_prop_end (struct it *, Lisp_Object,
801 struct text_pos);
802 static int compute_window_start_on_continuation_line (struct window *);
803 static Lisp_Object safe_eval_handler (Lisp_Object);
804 static void insert_left_trunc_glyphs (struct it *);
805 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
806 Lisp_Object);
807 static void extend_face_to_end_of_line (struct it *);
808 static int append_space_for_newline (struct it *, int);
809 static int cursor_row_fully_visible_p (struct window *, int, int);
810 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
811 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
812 static int trailing_whitespace_p (EMACS_INT);
813 static intmax_t message_log_check_duplicate (EMACS_INT, EMACS_INT);
814 static void push_it (struct it *, struct text_pos *);
815 static void pop_it (struct it *);
816 static void sync_frame_with_window_matrix_rows (struct window *);
817 static void select_frame_for_redisplay (Lisp_Object);
818 static void redisplay_internal (void);
819 static int echo_area_display (int);
820 static void redisplay_windows (Lisp_Object);
821 static void redisplay_window (Lisp_Object, int);
822 static Lisp_Object redisplay_window_error (Lisp_Object);
823 static Lisp_Object redisplay_window_0 (Lisp_Object);
824 static Lisp_Object redisplay_window_1 (Lisp_Object);
825 static int set_cursor_from_row (struct window *, struct glyph_row *,
826 struct glyph_matrix *, EMACS_INT, EMACS_INT,
827 int, int);
828 static int update_menu_bar (struct frame *, int, int);
829 static int try_window_reusing_current_matrix (struct window *);
830 static int try_window_id (struct window *);
831 static int display_line (struct it *);
832 static int display_mode_lines (struct window *);
833 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
834 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
835 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
836 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
837 static void display_menu_bar (struct window *);
838 static EMACS_INT display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT,
839 EMACS_INT *);
840 static int display_string (const char *, Lisp_Object, Lisp_Object,
841 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
842 static void compute_line_metrics (struct it *);
843 static void run_redisplay_end_trigger_hook (struct it *);
844 static int get_overlay_strings (struct it *, EMACS_INT);
845 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
846 static void next_overlay_string (struct it *);
847 static void reseat (struct it *, struct text_pos, int);
848 static void reseat_1 (struct it *, struct text_pos, int);
849 static void back_to_previous_visible_line_start (struct it *);
850 void reseat_at_previous_visible_line_start (struct it *);
851 static void reseat_at_next_visible_line_start (struct it *, int);
852 static int next_element_from_ellipsis (struct it *);
853 static int next_element_from_display_vector (struct it *);
854 static int next_element_from_string (struct it *);
855 static int next_element_from_c_string (struct it *);
856 static int next_element_from_buffer (struct it *);
857 static int next_element_from_composition (struct it *);
858 static int next_element_from_image (struct it *);
859 static int next_element_from_stretch (struct it *);
860 static void load_overlay_strings (struct it *, EMACS_INT);
861 static int init_from_display_pos (struct it *, struct window *,
862 struct display_pos *);
863 static void reseat_to_string (struct it *, const char *,
864 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
865 static int get_next_display_element (struct it *);
866 static enum move_it_result
867 move_it_in_display_line_to (struct it *, EMACS_INT, int,
868 enum move_operation_enum);
869 void move_it_vertically_backward (struct it *, int);
870 static void init_to_row_start (struct it *, struct window *,
871 struct glyph_row *);
872 static int init_to_row_end (struct it *, struct window *,
873 struct glyph_row *);
874 static void back_to_previous_line_start (struct it *);
875 static int forward_to_next_line_start (struct it *, int *);
876 static struct text_pos string_pos_nchars_ahead (struct text_pos,
877 Lisp_Object, EMACS_INT);
878 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
879 static struct text_pos c_string_pos (EMACS_INT, const char *, int);
880 static EMACS_INT number_of_chars (const char *, int);
881 static void compute_stop_pos (struct it *);
882 static void compute_string_pos (struct text_pos *, struct text_pos,
883 Lisp_Object);
884 static int face_before_or_after_it_pos (struct it *, int);
885 static EMACS_INT next_overlay_change (EMACS_INT);
886 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
887 Lisp_Object, struct text_pos *, EMACS_INT, int);
888 static int handle_single_display_spec (struct it *, Lisp_Object,
889 Lisp_Object, Lisp_Object,
890 struct text_pos *, EMACS_INT, int, int);
891 static int underlying_face_id (struct it *);
892 static int in_ellipses_for_invisible_text_p (struct display_pos *,
893 struct window *);
894
895 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
896 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
897
898 #ifdef HAVE_WINDOW_SYSTEM
899
900 static void x_consider_frame_title (Lisp_Object);
901 static int tool_bar_lines_needed (struct frame *, int *);
902 static void update_tool_bar (struct frame *, int);
903 static void build_desired_tool_bar_string (struct frame *f);
904 static int redisplay_tool_bar (struct frame *);
905 static void display_tool_bar_line (struct it *, int);
906 static void notice_overwritten_cursor (struct window *,
907 enum glyph_row_area,
908 int, int, int, int);
909 static void append_stretch_glyph (struct it *, Lisp_Object,
910 int, int, int);
911
912
913 #endif /* HAVE_WINDOW_SYSTEM */
914
915 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
916 static int coords_in_mouse_face_p (struct window *, int, int);
917
918
919 \f
920 /***********************************************************************
921 Window display dimensions
922 ***********************************************************************/
923
924 /* Return the bottom boundary y-position for text lines in window W.
925 This is the first y position at which a line cannot start.
926 It is relative to the top of the window.
927
928 This is the height of W minus the height of a mode line, if any. */
929
930 inline int
931 window_text_bottom_y (struct window *w)
932 {
933 int height = WINDOW_TOTAL_HEIGHT (w);
934
935 if (WINDOW_WANTS_MODELINE_P (w))
936 height -= CURRENT_MODE_LINE_HEIGHT (w);
937 return height;
938 }
939
940 /* Return the pixel width of display area AREA of window W. AREA < 0
941 means return the total width of W, not including fringes to
942 the left and right of the window. */
943
944 inline int
945 window_box_width (struct window *w, int area)
946 {
947 int cols = XFASTINT (w->total_cols);
948 int pixels = 0;
949
950 if (!w->pseudo_window_p)
951 {
952 cols -= WINDOW_SCROLL_BAR_COLS (w);
953
954 if (area == TEXT_AREA)
955 {
956 if (INTEGERP (w->left_margin_cols))
957 cols -= XFASTINT (w->left_margin_cols);
958 if (INTEGERP (w->right_margin_cols))
959 cols -= XFASTINT (w->right_margin_cols);
960 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
961 }
962 else if (area == LEFT_MARGIN_AREA)
963 {
964 cols = (INTEGERP (w->left_margin_cols)
965 ? XFASTINT (w->left_margin_cols) : 0);
966 pixels = 0;
967 }
968 else if (area == RIGHT_MARGIN_AREA)
969 {
970 cols = (INTEGERP (w->right_margin_cols)
971 ? XFASTINT (w->right_margin_cols) : 0);
972 pixels = 0;
973 }
974 }
975
976 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
977 }
978
979
980 /* Return the pixel height of the display area of window W, not
981 including mode lines of W, if any. */
982
983 inline int
984 window_box_height (struct window *w)
985 {
986 struct frame *f = XFRAME (w->frame);
987 int height = WINDOW_TOTAL_HEIGHT (w);
988
989 xassert (height >= 0);
990
991 /* Note: the code below that determines the mode-line/header-line
992 height is essentially the same as that contained in the macro
993 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
994 the appropriate glyph row has its `mode_line_p' flag set,
995 and if it doesn't, uses estimate_mode_line_height instead. */
996
997 if (WINDOW_WANTS_MODELINE_P (w))
998 {
999 struct glyph_row *ml_row
1000 = (w->current_matrix && w->current_matrix->rows
1001 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1002 : 0);
1003 if (ml_row && ml_row->mode_line_p)
1004 height -= ml_row->height;
1005 else
1006 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1007 }
1008
1009 if (WINDOW_WANTS_HEADER_LINE_P (w))
1010 {
1011 struct glyph_row *hl_row
1012 = (w->current_matrix && w->current_matrix->rows
1013 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1014 : 0);
1015 if (hl_row && hl_row->mode_line_p)
1016 height -= hl_row->height;
1017 else
1018 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1019 }
1020
1021 /* With a very small font and a mode-line that's taller than
1022 default, we might end up with a negative height. */
1023 return max (0, height);
1024 }
1025
1026 /* Return the window-relative coordinate of the left edge of display
1027 area AREA of window W. AREA < 0 means return the left edge of the
1028 whole window, to the right of the left fringe of W. */
1029
1030 inline int
1031 window_box_left_offset (struct window *w, int area)
1032 {
1033 int x;
1034
1035 if (w->pseudo_window_p)
1036 return 0;
1037
1038 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1039
1040 if (area == TEXT_AREA)
1041 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1042 + window_box_width (w, LEFT_MARGIN_AREA));
1043 else if (area == RIGHT_MARGIN_AREA)
1044 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1045 + window_box_width (w, LEFT_MARGIN_AREA)
1046 + window_box_width (w, TEXT_AREA)
1047 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1048 ? 0
1049 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1050 else if (area == LEFT_MARGIN_AREA
1051 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1052 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1053
1054 return x;
1055 }
1056
1057
1058 /* Return the window-relative coordinate of the right edge of display
1059 area AREA of window W. AREA < 0 means return the right edge of the
1060 whole window, to the left of the right fringe of W. */
1061
1062 inline int
1063 window_box_right_offset (struct window *w, int area)
1064 {
1065 return window_box_left_offset (w, area) + window_box_width (w, area);
1066 }
1067
1068 /* Return the frame-relative coordinate of the left edge of display
1069 area AREA of window W. AREA < 0 means return the left edge of the
1070 whole window, to the right of the left fringe of W. */
1071
1072 inline int
1073 window_box_left (struct window *w, int area)
1074 {
1075 struct frame *f = XFRAME (w->frame);
1076 int x;
1077
1078 if (w->pseudo_window_p)
1079 return FRAME_INTERNAL_BORDER_WIDTH (f);
1080
1081 x = (WINDOW_LEFT_EDGE_X (w)
1082 + window_box_left_offset (w, area));
1083
1084 return x;
1085 }
1086
1087
1088 /* Return the frame-relative coordinate of the right edge of display
1089 area AREA of window W. AREA < 0 means return the right edge of the
1090 whole window, to the left of the right fringe of W. */
1091
1092 inline int
1093 window_box_right (struct window *w, int area)
1094 {
1095 return window_box_left (w, area) + window_box_width (w, area);
1096 }
1097
1098 /* Get the bounding box of the display area AREA of window W, without
1099 mode lines, in frame-relative coordinates. AREA < 0 means the
1100 whole window, not including the left and right fringes of
1101 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1102 coordinates of the upper-left corner of the box. Return in
1103 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1104
1105 inline void
1106 window_box (struct window *w, int area, int *box_x, int *box_y,
1107 int *box_width, int *box_height)
1108 {
1109 if (box_width)
1110 *box_width = window_box_width (w, area);
1111 if (box_height)
1112 *box_height = window_box_height (w);
1113 if (box_x)
1114 *box_x = window_box_left (w, area);
1115 if (box_y)
1116 {
1117 *box_y = WINDOW_TOP_EDGE_Y (w);
1118 if (WINDOW_WANTS_HEADER_LINE_P (w))
1119 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1120 }
1121 }
1122
1123
1124 /* Get the bounding box of the display area AREA of window W, without
1125 mode lines. AREA < 0 means the whole window, not including the
1126 left and right fringe of the window. Return in *TOP_LEFT_X
1127 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1128 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1129 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1130 box. */
1131
1132 static inline void
1133 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1134 int *bottom_right_x, int *bottom_right_y)
1135 {
1136 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1137 bottom_right_y);
1138 *bottom_right_x += *top_left_x;
1139 *bottom_right_y += *top_left_y;
1140 }
1141
1142
1143 \f
1144 /***********************************************************************
1145 Utilities
1146 ***********************************************************************/
1147
1148 /* Return the bottom y-position of the line the iterator IT is in.
1149 This can modify IT's settings. */
1150
1151 int
1152 line_bottom_y (struct it *it)
1153 {
1154 int line_height = it->max_ascent + it->max_descent;
1155 int line_top_y = it->current_y;
1156
1157 if (line_height == 0)
1158 {
1159 if (last_height)
1160 line_height = last_height;
1161 else if (IT_CHARPOS (*it) < ZV)
1162 {
1163 move_it_by_lines (it, 1);
1164 line_height = (it->max_ascent || it->max_descent
1165 ? it->max_ascent + it->max_descent
1166 : last_height);
1167 }
1168 else
1169 {
1170 struct glyph_row *row = it->glyph_row;
1171
1172 /* Use the default character height. */
1173 it->glyph_row = NULL;
1174 it->what = IT_CHARACTER;
1175 it->c = ' ';
1176 it->len = 1;
1177 PRODUCE_GLYPHS (it);
1178 line_height = it->ascent + it->descent;
1179 it->glyph_row = row;
1180 }
1181 }
1182
1183 return line_top_y + line_height;
1184 }
1185
1186
1187 /* Return 1 if position CHARPOS is visible in window W.
1188 CHARPOS < 0 means return info about WINDOW_END position.
1189 If visible, set *X and *Y to pixel coordinates of top left corner.
1190 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1191 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1192
1193 int
1194 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1195 int *rtop, int *rbot, int *rowh, int *vpos)
1196 {
1197 struct it it;
1198 struct text_pos top;
1199 int visible_p = 0;
1200 struct buffer *old_buffer = NULL;
1201
1202 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1203 return visible_p;
1204
1205 if (XBUFFER (w->buffer) != current_buffer)
1206 {
1207 old_buffer = current_buffer;
1208 set_buffer_internal_1 (XBUFFER (w->buffer));
1209 }
1210
1211 SET_TEXT_POS_FROM_MARKER (top, w->start);
1212
1213 /* Compute exact mode line heights. */
1214 if (WINDOW_WANTS_MODELINE_P (w))
1215 current_mode_line_height
1216 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1217 BVAR (current_buffer, mode_line_format));
1218
1219 if (WINDOW_WANTS_HEADER_LINE_P (w))
1220 current_header_line_height
1221 = display_mode_line (w, HEADER_LINE_FACE_ID,
1222 BVAR (current_buffer, header_line_format));
1223
1224 start_display (&it, w, top);
1225 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1226 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1227
1228 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1229 {
1230 /* We have reached CHARPOS, or passed it. How the call to
1231 move_it_to can overshoot: (i) If CHARPOS is on invisible
1232 text, move_it_to stops at the end of the invisible text,
1233 after CHARPOS. (ii) If CHARPOS is in a display vector,
1234 move_it_to stops on its last glyph. */
1235 int top_x = it.current_x;
1236 int top_y = it.current_y;
1237 enum it_method it_method = it.method;
1238 /* Calling line_bottom_y may change it.method, it.position, etc. */
1239 int bottom_y = (last_height = 0, line_bottom_y (&it));
1240 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1241
1242 if (top_y < window_top_y)
1243 visible_p = bottom_y > window_top_y;
1244 else if (top_y < it.last_visible_y)
1245 visible_p = 1;
1246 if (visible_p)
1247 {
1248 if (it_method == GET_FROM_DISPLAY_VECTOR)
1249 {
1250 /* We stopped on the last glyph of a display vector.
1251 Try and recompute. Hack alert! */
1252 if (charpos < 2 || top.charpos >= charpos)
1253 top_x = it.glyph_row->x;
1254 else
1255 {
1256 struct it it2;
1257 start_display (&it2, w, top);
1258 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1259 get_next_display_element (&it2);
1260 PRODUCE_GLYPHS (&it2);
1261 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1262 || it2.current_x > it2.last_visible_x)
1263 top_x = it.glyph_row->x;
1264 else
1265 {
1266 top_x = it2.current_x;
1267 top_y = it2.current_y;
1268 }
1269 }
1270 }
1271
1272 *x = top_x;
1273 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1274 *rtop = max (0, window_top_y - top_y);
1275 *rbot = max (0, bottom_y - it.last_visible_y);
1276 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1277 - max (top_y, window_top_y)));
1278 *vpos = it.vpos;
1279 }
1280 }
1281 else
1282 {
1283 struct it it2;
1284
1285 it2 = it;
1286 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1287 move_it_by_lines (&it, 1);
1288 if (charpos < IT_CHARPOS (it)
1289 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1290 {
1291 visible_p = 1;
1292 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1293 *x = it2.current_x;
1294 *y = it2.current_y + it2.max_ascent - it2.ascent;
1295 *rtop = max (0, -it2.current_y);
1296 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1297 - it.last_visible_y));
1298 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1299 it.last_visible_y)
1300 - max (it2.current_y,
1301 WINDOW_HEADER_LINE_HEIGHT (w))));
1302 *vpos = it2.vpos;
1303 }
1304 }
1305
1306 if (old_buffer)
1307 set_buffer_internal_1 (old_buffer);
1308
1309 current_header_line_height = current_mode_line_height = -1;
1310
1311 if (visible_p && XFASTINT (w->hscroll) > 0)
1312 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1313
1314 #if 0
1315 /* Debugging code. */
1316 if (visible_p)
1317 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1318 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1319 else
1320 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1321 #endif
1322
1323 return visible_p;
1324 }
1325
1326
1327 /* Return the next character from STR. Return in *LEN the length of
1328 the character. This is like STRING_CHAR_AND_LENGTH but never
1329 returns an invalid character. If we find one, we return a `?', but
1330 with the length of the invalid character. */
1331
1332 static inline int
1333 string_char_and_length (const unsigned char *str, int *len)
1334 {
1335 int c;
1336
1337 c = STRING_CHAR_AND_LENGTH (str, *len);
1338 if (!CHAR_VALID_P (c))
1339 /* We may not change the length here because other places in Emacs
1340 don't use this function, i.e. they silently accept invalid
1341 characters. */
1342 c = '?';
1343
1344 return c;
1345 }
1346
1347
1348
1349 /* Given a position POS containing a valid character and byte position
1350 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1351
1352 static struct text_pos
1353 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1354 {
1355 xassert (STRINGP (string) && nchars >= 0);
1356
1357 if (STRING_MULTIBYTE (string))
1358 {
1359 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1360 int len;
1361
1362 while (nchars--)
1363 {
1364 string_char_and_length (p, &len);
1365 p += len;
1366 CHARPOS (pos) += 1;
1367 BYTEPOS (pos) += len;
1368 }
1369 }
1370 else
1371 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1372
1373 return pos;
1374 }
1375
1376
1377 /* Value is the text position, i.e. character and byte position,
1378 for character position CHARPOS in STRING. */
1379
1380 static inline struct text_pos
1381 string_pos (EMACS_INT charpos, Lisp_Object string)
1382 {
1383 struct text_pos pos;
1384 xassert (STRINGP (string));
1385 xassert (charpos >= 0);
1386 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1387 return pos;
1388 }
1389
1390
1391 /* Value is a text position, i.e. character and byte position, for
1392 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1393 means recognize multibyte characters. */
1394
1395 static struct text_pos
1396 c_string_pos (EMACS_INT charpos, const char *s, int multibyte_p)
1397 {
1398 struct text_pos pos;
1399
1400 xassert (s != NULL);
1401 xassert (charpos >= 0);
1402
1403 if (multibyte_p)
1404 {
1405 int len;
1406
1407 SET_TEXT_POS (pos, 0, 0);
1408 while (charpos--)
1409 {
1410 string_char_and_length ((const unsigned char *) s, &len);
1411 s += len;
1412 CHARPOS (pos) += 1;
1413 BYTEPOS (pos) += len;
1414 }
1415 }
1416 else
1417 SET_TEXT_POS (pos, charpos, charpos);
1418
1419 return pos;
1420 }
1421
1422
1423 /* Value is the number of characters in C string S. MULTIBYTE_P
1424 non-zero means recognize multibyte characters. */
1425
1426 static EMACS_INT
1427 number_of_chars (const char *s, int multibyte_p)
1428 {
1429 EMACS_INT nchars;
1430
1431 if (multibyte_p)
1432 {
1433 EMACS_INT rest = strlen (s);
1434 int len;
1435 const unsigned char *p = (const unsigned char *) s;
1436
1437 for (nchars = 0; rest > 0; ++nchars)
1438 {
1439 string_char_and_length (p, &len);
1440 rest -= len, p += len;
1441 }
1442 }
1443 else
1444 nchars = strlen (s);
1445
1446 return nchars;
1447 }
1448
1449
1450 /* Compute byte position NEWPOS->bytepos corresponding to
1451 NEWPOS->charpos. POS is a known position in string STRING.
1452 NEWPOS->charpos must be >= POS.charpos. */
1453
1454 static void
1455 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1456 {
1457 xassert (STRINGP (string));
1458 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1459
1460 if (STRING_MULTIBYTE (string))
1461 *newpos = string_pos_nchars_ahead (pos, string,
1462 CHARPOS (*newpos) - CHARPOS (pos));
1463 else
1464 BYTEPOS (*newpos) = CHARPOS (*newpos);
1465 }
1466
1467 /* EXPORT:
1468 Return an estimation of the pixel height of mode or header lines on
1469 frame F. FACE_ID specifies what line's height to estimate. */
1470
1471 int
1472 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1473 {
1474 #ifdef HAVE_WINDOW_SYSTEM
1475 if (FRAME_WINDOW_P (f))
1476 {
1477 int height = FONT_HEIGHT (FRAME_FONT (f));
1478
1479 /* This function is called so early when Emacs starts that the face
1480 cache and mode line face are not yet initialized. */
1481 if (FRAME_FACE_CACHE (f))
1482 {
1483 struct face *face = FACE_FROM_ID (f, face_id);
1484 if (face)
1485 {
1486 if (face->font)
1487 height = FONT_HEIGHT (face->font);
1488 if (face->box_line_width > 0)
1489 height += 2 * face->box_line_width;
1490 }
1491 }
1492
1493 return height;
1494 }
1495 #endif
1496
1497 return 1;
1498 }
1499
1500 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1501 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1502 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1503 not force the value into range. */
1504
1505 void
1506 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1507 int *x, int *y, NativeRectangle *bounds, int noclip)
1508 {
1509
1510 #ifdef HAVE_WINDOW_SYSTEM
1511 if (FRAME_WINDOW_P (f))
1512 {
1513 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1514 even for negative values. */
1515 if (pix_x < 0)
1516 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1517 if (pix_y < 0)
1518 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1519
1520 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1521 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1522
1523 if (bounds)
1524 STORE_NATIVE_RECT (*bounds,
1525 FRAME_COL_TO_PIXEL_X (f, pix_x),
1526 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1527 FRAME_COLUMN_WIDTH (f) - 1,
1528 FRAME_LINE_HEIGHT (f) - 1);
1529
1530 if (!noclip)
1531 {
1532 if (pix_x < 0)
1533 pix_x = 0;
1534 else if (pix_x > FRAME_TOTAL_COLS (f))
1535 pix_x = FRAME_TOTAL_COLS (f);
1536
1537 if (pix_y < 0)
1538 pix_y = 0;
1539 else if (pix_y > FRAME_LINES (f))
1540 pix_y = FRAME_LINES (f);
1541 }
1542 }
1543 #endif
1544
1545 *x = pix_x;
1546 *y = pix_y;
1547 }
1548
1549
1550 /* Find the glyph under window-relative coordinates X/Y in window W.
1551 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1552 strings. Return in *HPOS and *VPOS the row and column number of
1553 the glyph found. Return in *AREA the glyph area containing X.
1554 Value is a pointer to the glyph found or null if X/Y is not on
1555 text, or we can't tell because W's current matrix is not up to
1556 date. */
1557
1558 static
1559 struct glyph *
1560 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1561 int *dx, int *dy, int *area)
1562 {
1563 struct glyph *glyph, *end;
1564 struct glyph_row *row = NULL;
1565 int x0, i;
1566
1567 /* Find row containing Y. Give up if some row is not enabled. */
1568 for (i = 0; i < w->current_matrix->nrows; ++i)
1569 {
1570 row = MATRIX_ROW (w->current_matrix, i);
1571 if (!row->enabled_p)
1572 return NULL;
1573 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1574 break;
1575 }
1576
1577 *vpos = i;
1578 *hpos = 0;
1579
1580 /* Give up if Y is not in the window. */
1581 if (i == w->current_matrix->nrows)
1582 return NULL;
1583
1584 /* Get the glyph area containing X. */
1585 if (w->pseudo_window_p)
1586 {
1587 *area = TEXT_AREA;
1588 x0 = 0;
1589 }
1590 else
1591 {
1592 if (x < window_box_left_offset (w, TEXT_AREA))
1593 {
1594 *area = LEFT_MARGIN_AREA;
1595 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1596 }
1597 else if (x < window_box_right_offset (w, TEXT_AREA))
1598 {
1599 *area = TEXT_AREA;
1600 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1601 }
1602 else
1603 {
1604 *area = RIGHT_MARGIN_AREA;
1605 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1606 }
1607 }
1608
1609 /* Find glyph containing X. */
1610 glyph = row->glyphs[*area];
1611 end = glyph + row->used[*area];
1612 x -= x0;
1613 while (glyph < end && x >= glyph->pixel_width)
1614 {
1615 x -= glyph->pixel_width;
1616 ++glyph;
1617 }
1618
1619 if (glyph == end)
1620 return NULL;
1621
1622 if (dx)
1623 {
1624 *dx = x;
1625 *dy = y - (row->y + row->ascent - glyph->ascent);
1626 }
1627
1628 *hpos = glyph - row->glyphs[*area];
1629 return glyph;
1630 }
1631
1632 /* Convert frame-relative x/y to coordinates relative to window W.
1633 Takes pseudo-windows into account. */
1634
1635 static void
1636 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1637 {
1638 if (w->pseudo_window_p)
1639 {
1640 /* A pseudo-window is always full-width, and starts at the
1641 left edge of the frame, plus a frame border. */
1642 struct frame *f = XFRAME (w->frame);
1643 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1644 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1645 }
1646 else
1647 {
1648 *x -= WINDOW_LEFT_EDGE_X (w);
1649 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1650 }
1651 }
1652
1653 #ifdef HAVE_WINDOW_SYSTEM
1654
1655 /* EXPORT:
1656 Return in RECTS[] at most N clipping rectangles for glyph string S.
1657 Return the number of stored rectangles. */
1658
1659 int
1660 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1661 {
1662 XRectangle r;
1663
1664 if (n <= 0)
1665 return 0;
1666
1667 if (s->row->full_width_p)
1668 {
1669 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1670 r.x = WINDOW_LEFT_EDGE_X (s->w);
1671 r.width = WINDOW_TOTAL_WIDTH (s->w);
1672
1673 /* Unless displaying a mode or menu bar line, which are always
1674 fully visible, clip to the visible part of the row. */
1675 if (s->w->pseudo_window_p)
1676 r.height = s->row->visible_height;
1677 else
1678 r.height = s->height;
1679 }
1680 else
1681 {
1682 /* This is a text line that may be partially visible. */
1683 r.x = window_box_left (s->w, s->area);
1684 r.width = window_box_width (s->w, s->area);
1685 r.height = s->row->visible_height;
1686 }
1687
1688 if (s->clip_head)
1689 if (r.x < s->clip_head->x)
1690 {
1691 if (r.width >= s->clip_head->x - r.x)
1692 r.width -= s->clip_head->x - r.x;
1693 else
1694 r.width = 0;
1695 r.x = s->clip_head->x;
1696 }
1697 if (s->clip_tail)
1698 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1699 {
1700 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1701 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1702 else
1703 r.width = 0;
1704 }
1705
1706 /* If S draws overlapping rows, it's sufficient to use the top and
1707 bottom of the window for clipping because this glyph string
1708 intentionally draws over other lines. */
1709 if (s->for_overlaps)
1710 {
1711 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1712 r.height = window_text_bottom_y (s->w) - r.y;
1713
1714 /* Alas, the above simple strategy does not work for the
1715 environments with anti-aliased text: if the same text is
1716 drawn onto the same place multiple times, it gets thicker.
1717 If the overlap we are processing is for the erased cursor, we
1718 take the intersection with the rectagle of the cursor. */
1719 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1720 {
1721 XRectangle rc, r_save = r;
1722
1723 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1724 rc.y = s->w->phys_cursor.y;
1725 rc.width = s->w->phys_cursor_width;
1726 rc.height = s->w->phys_cursor_height;
1727
1728 x_intersect_rectangles (&r_save, &rc, &r);
1729 }
1730 }
1731 else
1732 {
1733 /* Don't use S->y for clipping because it doesn't take partially
1734 visible lines into account. For example, it can be negative for
1735 partially visible lines at the top of a window. */
1736 if (!s->row->full_width_p
1737 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1738 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1739 else
1740 r.y = max (0, s->row->y);
1741 }
1742
1743 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1744
1745 /* If drawing the cursor, don't let glyph draw outside its
1746 advertised boundaries. Cleartype does this under some circumstances. */
1747 if (s->hl == DRAW_CURSOR)
1748 {
1749 struct glyph *glyph = s->first_glyph;
1750 int height, max_y;
1751
1752 if (s->x > r.x)
1753 {
1754 r.width -= s->x - r.x;
1755 r.x = s->x;
1756 }
1757 r.width = min (r.width, glyph->pixel_width);
1758
1759 /* If r.y is below window bottom, ensure that we still see a cursor. */
1760 height = min (glyph->ascent + glyph->descent,
1761 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1762 max_y = window_text_bottom_y (s->w) - height;
1763 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1764 if (s->ybase - glyph->ascent > max_y)
1765 {
1766 r.y = max_y;
1767 r.height = height;
1768 }
1769 else
1770 {
1771 /* Don't draw cursor glyph taller than our actual glyph. */
1772 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1773 if (height < r.height)
1774 {
1775 max_y = r.y + r.height;
1776 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1777 r.height = min (max_y - r.y, height);
1778 }
1779 }
1780 }
1781
1782 if (s->row->clip)
1783 {
1784 XRectangle r_save = r;
1785
1786 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1787 r.width = 0;
1788 }
1789
1790 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1791 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1792 {
1793 #ifdef CONVERT_FROM_XRECT
1794 CONVERT_FROM_XRECT (r, *rects);
1795 #else
1796 *rects = r;
1797 #endif
1798 return 1;
1799 }
1800 else
1801 {
1802 /* If we are processing overlapping and allowed to return
1803 multiple clipping rectangles, we exclude the row of the glyph
1804 string from the clipping rectangle. This is to avoid drawing
1805 the same text on the environment with anti-aliasing. */
1806 #ifdef CONVERT_FROM_XRECT
1807 XRectangle rs[2];
1808 #else
1809 XRectangle *rs = rects;
1810 #endif
1811 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
1812
1813 if (s->for_overlaps & OVERLAPS_PRED)
1814 {
1815 rs[i] = r;
1816 if (r.y + r.height > row_y)
1817 {
1818 if (r.y < row_y)
1819 rs[i].height = row_y - r.y;
1820 else
1821 rs[i].height = 0;
1822 }
1823 i++;
1824 }
1825 if (s->for_overlaps & OVERLAPS_SUCC)
1826 {
1827 rs[i] = r;
1828 if (r.y < row_y + s->row->visible_height)
1829 {
1830 if (r.y + r.height > row_y + s->row->visible_height)
1831 {
1832 rs[i].y = row_y + s->row->visible_height;
1833 rs[i].height = r.y + r.height - rs[i].y;
1834 }
1835 else
1836 rs[i].height = 0;
1837 }
1838 i++;
1839 }
1840
1841 n = i;
1842 #ifdef CONVERT_FROM_XRECT
1843 for (i = 0; i < n; i++)
1844 CONVERT_FROM_XRECT (rs[i], rects[i]);
1845 #endif
1846 return n;
1847 }
1848 }
1849
1850 /* EXPORT:
1851 Return in *NR the clipping rectangle for glyph string S. */
1852
1853 void
1854 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
1855 {
1856 get_glyph_string_clip_rects (s, nr, 1);
1857 }
1858
1859
1860 /* EXPORT:
1861 Return the position and height of the phys cursor in window W.
1862 Set w->phys_cursor_width to width of phys cursor.
1863 */
1864
1865 void
1866 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
1867 struct glyph *glyph, int *xp, int *yp, int *heightp)
1868 {
1869 struct frame *f = XFRAME (WINDOW_FRAME (w));
1870 int x, y, wd, h, h0, y0;
1871
1872 /* Compute the width of the rectangle to draw. If on a stretch
1873 glyph, and `x-stretch-block-cursor' is nil, don't draw a
1874 rectangle as wide as the glyph, but use a canonical character
1875 width instead. */
1876 wd = glyph->pixel_width - 1;
1877 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
1878 wd++; /* Why? */
1879 #endif
1880
1881 x = w->phys_cursor.x;
1882 if (x < 0)
1883 {
1884 wd += x;
1885 x = 0;
1886 }
1887
1888 if (glyph->type == STRETCH_GLYPH
1889 && !x_stretch_cursor_p)
1890 wd = min (FRAME_COLUMN_WIDTH (f), wd);
1891 w->phys_cursor_width = wd;
1892
1893 y = w->phys_cursor.y + row->ascent - glyph->ascent;
1894
1895 /* If y is below window bottom, ensure that we still see a cursor. */
1896 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
1897
1898 h = max (h0, glyph->ascent + glyph->descent);
1899 h0 = min (h0, glyph->ascent + glyph->descent);
1900
1901 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
1902 if (y < y0)
1903 {
1904 h = max (h - (y0 - y) + 1, h0);
1905 y = y0 - 1;
1906 }
1907 else
1908 {
1909 y0 = window_text_bottom_y (w) - h0;
1910 if (y > y0)
1911 {
1912 h += y - y0;
1913 y = y0;
1914 }
1915 }
1916
1917 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
1918 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
1919 *heightp = h;
1920 }
1921
1922 /*
1923 * Remember which glyph the mouse is over.
1924 */
1925
1926 void
1927 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
1928 {
1929 Lisp_Object window;
1930 struct window *w;
1931 struct glyph_row *r, *gr, *end_row;
1932 enum window_part part;
1933 enum glyph_row_area area;
1934 int x, y, width, height;
1935
1936 /* Try to determine frame pixel position and size of the glyph under
1937 frame pixel coordinates X/Y on frame F. */
1938
1939 if (!f->glyphs_initialized_p
1940 || (window = window_from_coordinates (f, gx, gy, &part, 0),
1941 NILP (window)))
1942 {
1943 width = FRAME_SMALLEST_CHAR_WIDTH (f);
1944 height = FRAME_SMALLEST_FONT_HEIGHT (f);
1945 goto virtual_glyph;
1946 }
1947
1948 w = XWINDOW (window);
1949 width = WINDOW_FRAME_COLUMN_WIDTH (w);
1950 height = WINDOW_FRAME_LINE_HEIGHT (w);
1951
1952 x = window_relative_x_coord (w, part, gx);
1953 y = gy - WINDOW_TOP_EDGE_Y (w);
1954
1955 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
1956 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
1957
1958 if (w->pseudo_window_p)
1959 {
1960 area = TEXT_AREA;
1961 part = ON_MODE_LINE; /* Don't adjust margin. */
1962 goto text_glyph;
1963 }
1964
1965 switch (part)
1966 {
1967 case ON_LEFT_MARGIN:
1968 area = LEFT_MARGIN_AREA;
1969 goto text_glyph;
1970
1971 case ON_RIGHT_MARGIN:
1972 area = RIGHT_MARGIN_AREA;
1973 goto text_glyph;
1974
1975 case ON_HEADER_LINE:
1976 case ON_MODE_LINE:
1977 gr = (part == ON_HEADER_LINE
1978 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1979 : MATRIX_MODE_LINE_ROW (w->current_matrix));
1980 gy = gr->y;
1981 area = TEXT_AREA;
1982 goto text_glyph_row_found;
1983
1984 case ON_TEXT:
1985 area = TEXT_AREA;
1986
1987 text_glyph:
1988 gr = 0; gy = 0;
1989 for (; r <= end_row && r->enabled_p; ++r)
1990 if (r->y + r->height > y)
1991 {
1992 gr = r; gy = r->y;
1993 break;
1994 }
1995
1996 text_glyph_row_found:
1997 if (gr && gy <= y)
1998 {
1999 struct glyph *g = gr->glyphs[area];
2000 struct glyph *end = g + gr->used[area];
2001
2002 height = gr->height;
2003 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2004 if (gx + g->pixel_width > x)
2005 break;
2006
2007 if (g < end)
2008 {
2009 if (g->type == IMAGE_GLYPH)
2010 {
2011 /* Don't remember when mouse is over image, as
2012 image may have hot-spots. */
2013 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2014 return;
2015 }
2016 width = g->pixel_width;
2017 }
2018 else
2019 {
2020 /* Use nominal char spacing at end of line. */
2021 x -= gx;
2022 gx += (x / width) * width;
2023 }
2024
2025 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2026 gx += window_box_left_offset (w, area);
2027 }
2028 else
2029 {
2030 /* Use nominal line height at end of window. */
2031 gx = (x / width) * width;
2032 y -= gy;
2033 gy += (y / height) * height;
2034 }
2035 break;
2036
2037 case ON_LEFT_FRINGE:
2038 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2039 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2040 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2041 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2042 goto row_glyph;
2043
2044 case ON_RIGHT_FRINGE:
2045 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2046 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2047 : window_box_right_offset (w, TEXT_AREA));
2048 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2049 goto row_glyph;
2050
2051 case ON_SCROLL_BAR:
2052 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2053 ? 0
2054 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2055 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2056 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2057 : 0)));
2058 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2059
2060 row_glyph:
2061 gr = 0, gy = 0;
2062 for (; r <= end_row && r->enabled_p; ++r)
2063 if (r->y + r->height > y)
2064 {
2065 gr = r; gy = r->y;
2066 break;
2067 }
2068
2069 if (gr && gy <= y)
2070 height = gr->height;
2071 else
2072 {
2073 /* Use nominal line height at end of window. */
2074 y -= gy;
2075 gy += (y / height) * height;
2076 }
2077 break;
2078
2079 default:
2080 ;
2081 virtual_glyph:
2082 /* If there is no glyph under the mouse, then we divide the screen
2083 into a grid of the smallest glyph in the frame, and use that
2084 as our "glyph". */
2085
2086 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2087 round down even for negative values. */
2088 if (gx < 0)
2089 gx -= width - 1;
2090 if (gy < 0)
2091 gy -= height - 1;
2092
2093 gx = (gx / width) * width;
2094 gy = (gy / height) * height;
2095
2096 goto store_rect;
2097 }
2098
2099 gx += WINDOW_LEFT_EDGE_X (w);
2100 gy += WINDOW_TOP_EDGE_Y (w);
2101
2102 store_rect:
2103 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2104
2105 /* Visible feedback for debugging. */
2106 #if 0
2107 #if HAVE_X_WINDOWS
2108 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2109 f->output_data.x->normal_gc,
2110 gx, gy, width, height);
2111 #endif
2112 #endif
2113 }
2114
2115
2116 #endif /* HAVE_WINDOW_SYSTEM */
2117
2118 \f
2119 /***********************************************************************
2120 Lisp form evaluation
2121 ***********************************************************************/
2122
2123 /* Error handler for safe_eval and safe_call. */
2124
2125 static Lisp_Object
2126 safe_eval_handler (Lisp_Object arg)
2127 {
2128 add_to_log ("Error during redisplay: %S", arg, Qnil);
2129 return Qnil;
2130 }
2131
2132
2133 /* Evaluate SEXPR and return the result, or nil if something went
2134 wrong. Prevent redisplay during the evaluation. */
2135
2136 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2137 Return the result, or nil if something went wrong. Prevent
2138 redisplay during the evaluation. */
2139
2140 Lisp_Object
2141 safe_call (ptrdiff_t nargs, Lisp_Object *args)
2142 {
2143 Lisp_Object val;
2144
2145 if (inhibit_eval_during_redisplay)
2146 val = Qnil;
2147 else
2148 {
2149 int count = SPECPDL_INDEX ();
2150 struct gcpro gcpro1;
2151
2152 GCPRO1 (args[0]);
2153 gcpro1.nvars = nargs;
2154 specbind (Qinhibit_redisplay, Qt);
2155 /* Use Qt to ensure debugger does not run,
2156 so there is no possibility of wanting to redisplay. */
2157 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2158 safe_eval_handler);
2159 UNGCPRO;
2160 val = unbind_to (count, val);
2161 }
2162
2163 return val;
2164 }
2165
2166
2167 /* Call function FN with one argument ARG.
2168 Return the result, or nil if something went wrong. */
2169
2170 Lisp_Object
2171 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2172 {
2173 Lisp_Object args[2];
2174 args[0] = fn;
2175 args[1] = arg;
2176 return safe_call (2, args);
2177 }
2178
2179 static Lisp_Object Qeval;
2180
2181 Lisp_Object
2182 safe_eval (Lisp_Object sexpr)
2183 {
2184 return safe_call1 (Qeval, sexpr);
2185 }
2186
2187 /* Call function FN with one argument ARG.
2188 Return the result, or nil if something went wrong. */
2189
2190 Lisp_Object
2191 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2192 {
2193 Lisp_Object args[3];
2194 args[0] = fn;
2195 args[1] = arg1;
2196 args[2] = arg2;
2197 return safe_call (3, args);
2198 }
2199
2200
2201 \f
2202 /***********************************************************************
2203 Debugging
2204 ***********************************************************************/
2205
2206 #if 0
2207
2208 /* Define CHECK_IT to perform sanity checks on iterators.
2209 This is for debugging. It is too slow to do unconditionally. */
2210
2211 static void
2212 check_it (it)
2213 struct it *it;
2214 {
2215 if (it->method == GET_FROM_STRING)
2216 {
2217 xassert (STRINGP (it->string));
2218 xassert (IT_STRING_CHARPOS (*it) >= 0);
2219 }
2220 else
2221 {
2222 xassert (IT_STRING_CHARPOS (*it) < 0);
2223 if (it->method == GET_FROM_BUFFER)
2224 {
2225 /* Check that character and byte positions agree. */
2226 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2227 }
2228 }
2229
2230 if (it->dpvec)
2231 xassert (it->current.dpvec_index >= 0);
2232 else
2233 xassert (it->current.dpvec_index < 0);
2234 }
2235
2236 #define CHECK_IT(IT) check_it ((IT))
2237
2238 #else /* not 0 */
2239
2240 #define CHECK_IT(IT) (void) 0
2241
2242 #endif /* not 0 */
2243
2244
2245 #if GLYPH_DEBUG && XASSERTS
2246
2247 /* Check that the window end of window W is what we expect it
2248 to be---the last row in the current matrix displaying text. */
2249
2250 static void
2251 check_window_end (struct window *w)
2252 {
2253 if (!MINI_WINDOW_P (w)
2254 && !NILP (w->window_end_valid))
2255 {
2256 struct glyph_row *row;
2257 xassert ((row = MATRIX_ROW (w->current_matrix,
2258 XFASTINT (w->window_end_vpos)),
2259 !row->enabled_p
2260 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2261 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2262 }
2263 }
2264
2265 #define CHECK_WINDOW_END(W) check_window_end ((W))
2266
2267 #else
2268
2269 #define CHECK_WINDOW_END(W) (void) 0
2270
2271 #endif
2272
2273
2274 \f
2275 /***********************************************************************
2276 Iterator initialization
2277 ***********************************************************************/
2278
2279 /* Initialize IT for displaying current_buffer in window W, starting
2280 at character position CHARPOS. CHARPOS < 0 means that no buffer
2281 position is specified which is useful when the iterator is assigned
2282 a position later. BYTEPOS is the byte position corresponding to
2283 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2284
2285 If ROW is not null, calls to produce_glyphs with IT as parameter
2286 will produce glyphs in that row.
2287
2288 BASE_FACE_ID is the id of a base face to use. It must be one of
2289 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2290 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2291 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2292
2293 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2294 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2295 will be initialized to use the corresponding mode line glyph row of
2296 the desired matrix of W. */
2297
2298 void
2299 init_iterator (struct it *it, struct window *w,
2300 EMACS_INT charpos, EMACS_INT bytepos,
2301 struct glyph_row *row, enum face_id base_face_id)
2302 {
2303 int highlight_region_p;
2304 enum face_id remapped_base_face_id = base_face_id;
2305
2306 /* Some precondition checks. */
2307 xassert (w != NULL && it != NULL);
2308 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2309 && charpos <= ZV));
2310
2311 /* If face attributes have been changed since the last redisplay,
2312 free realized faces now because they depend on face definitions
2313 that might have changed. Don't free faces while there might be
2314 desired matrices pending which reference these faces. */
2315 if (face_change_count && !inhibit_free_realized_faces)
2316 {
2317 face_change_count = 0;
2318 free_all_realized_faces (Qnil);
2319 }
2320
2321 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2322 if (! NILP (Vface_remapping_alist))
2323 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2324
2325 /* Use one of the mode line rows of W's desired matrix if
2326 appropriate. */
2327 if (row == NULL)
2328 {
2329 if (base_face_id == MODE_LINE_FACE_ID
2330 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2331 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2332 else if (base_face_id == HEADER_LINE_FACE_ID)
2333 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2334 }
2335
2336 /* Clear IT. */
2337 memset (it, 0, sizeof *it);
2338 it->current.overlay_string_index = -1;
2339 it->current.dpvec_index = -1;
2340 it->base_face_id = remapped_base_face_id;
2341 it->string = Qnil;
2342 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2343
2344 /* The window in which we iterate over current_buffer: */
2345 XSETWINDOW (it->window, w);
2346 it->w = w;
2347 it->f = XFRAME (w->frame);
2348
2349 it->cmp_it.id = -1;
2350
2351 /* Extra space between lines (on window systems only). */
2352 if (base_face_id == DEFAULT_FACE_ID
2353 && FRAME_WINDOW_P (it->f))
2354 {
2355 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2356 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2357 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2358 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2359 * FRAME_LINE_HEIGHT (it->f));
2360 else if (it->f->extra_line_spacing > 0)
2361 it->extra_line_spacing = it->f->extra_line_spacing;
2362 it->max_extra_line_spacing = 0;
2363 }
2364
2365 /* If realized faces have been removed, e.g. because of face
2366 attribute changes of named faces, recompute them. When running
2367 in batch mode, the face cache of the initial frame is null. If
2368 we happen to get called, make a dummy face cache. */
2369 if (FRAME_FACE_CACHE (it->f) == NULL)
2370 init_frame_faces (it->f);
2371 if (FRAME_FACE_CACHE (it->f)->used == 0)
2372 recompute_basic_faces (it->f);
2373
2374 /* Current value of the `slice', `space-width', and 'height' properties. */
2375 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2376 it->space_width = Qnil;
2377 it->font_height = Qnil;
2378 it->override_ascent = -1;
2379
2380 /* Are control characters displayed as `^C'? */
2381 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2382
2383 /* -1 means everything between a CR and the following line end
2384 is invisible. >0 means lines indented more than this value are
2385 invisible. */
2386 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2387 ? XINT (BVAR (current_buffer, selective_display))
2388 : (!NILP (BVAR (current_buffer, selective_display))
2389 ? -1 : 0));
2390 it->selective_display_ellipsis_p
2391 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2392
2393 /* Display table to use. */
2394 it->dp = window_display_table (w);
2395
2396 /* Are multibyte characters enabled in current_buffer? */
2397 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2398
2399 /* Do we need to reorder bidirectional text? Not if this is a
2400 unibyte buffer: by definition, none of the single-byte characters
2401 are strong R2L, so no reordering is needed. And bidi.c doesn't
2402 support unibyte buffers anyway. */
2403 it->bidi_p
2404 = !NILP (BVAR (current_buffer, bidi_display_reordering)) && it->multibyte_p;
2405
2406 /* Non-zero if we should highlight the region. */
2407 highlight_region_p
2408 = (!NILP (Vtransient_mark_mode)
2409 && !NILP (BVAR (current_buffer, mark_active))
2410 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2411
2412 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2413 start and end of a visible region in window IT->w. Set both to
2414 -1 to indicate no region. */
2415 if (highlight_region_p
2416 /* Maybe highlight only in selected window. */
2417 && (/* Either show region everywhere. */
2418 highlight_nonselected_windows
2419 /* Or show region in the selected window. */
2420 || w == XWINDOW (selected_window)
2421 /* Or show the region if we are in the mini-buffer and W is
2422 the window the mini-buffer refers to. */
2423 || (MINI_WINDOW_P (XWINDOW (selected_window))
2424 && WINDOWP (minibuf_selected_window)
2425 && w == XWINDOW (minibuf_selected_window))))
2426 {
2427 EMACS_INT markpos = marker_position (BVAR (current_buffer, mark));
2428 it->region_beg_charpos = min (PT, markpos);
2429 it->region_end_charpos = max (PT, markpos);
2430 }
2431 else
2432 it->region_beg_charpos = it->region_end_charpos = -1;
2433
2434 /* Get the position at which the redisplay_end_trigger hook should
2435 be run, if it is to be run at all. */
2436 if (MARKERP (w->redisplay_end_trigger)
2437 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2438 it->redisplay_end_trigger_charpos
2439 = marker_position (w->redisplay_end_trigger);
2440 else if (INTEGERP (w->redisplay_end_trigger))
2441 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2442
2443 /* Correct bogus values of tab_width. */
2444 it->tab_width = XINT (BVAR (current_buffer, tab_width));
2445 if (it->tab_width <= 0 || it->tab_width > 1000)
2446 it->tab_width = 8;
2447
2448 /* Are lines in the display truncated? */
2449 if (base_face_id != DEFAULT_FACE_ID
2450 || XINT (it->w->hscroll)
2451 || (! WINDOW_FULL_WIDTH_P (it->w)
2452 && ((!NILP (Vtruncate_partial_width_windows)
2453 && !INTEGERP (Vtruncate_partial_width_windows))
2454 || (INTEGERP (Vtruncate_partial_width_windows)
2455 && (WINDOW_TOTAL_COLS (it->w)
2456 < XINT (Vtruncate_partial_width_windows))))))
2457 it->line_wrap = TRUNCATE;
2458 else if (NILP (BVAR (current_buffer, truncate_lines)))
2459 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2460 ? WINDOW_WRAP : WORD_WRAP;
2461 else
2462 it->line_wrap = TRUNCATE;
2463
2464 /* Get dimensions of truncation and continuation glyphs. These are
2465 displayed as fringe bitmaps under X, so we don't need them for such
2466 frames. */
2467 if (!FRAME_WINDOW_P (it->f))
2468 {
2469 if (it->line_wrap == TRUNCATE)
2470 {
2471 /* We will need the truncation glyph. */
2472 xassert (it->glyph_row == NULL);
2473 produce_special_glyphs (it, IT_TRUNCATION);
2474 it->truncation_pixel_width = it->pixel_width;
2475 }
2476 else
2477 {
2478 /* We will need the continuation glyph. */
2479 xassert (it->glyph_row == NULL);
2480 produce_special_glyphs (it, IT_CONTINUATION);
2481 it->continuation_pixel_width = it->pixel_width;
2482 }
2483
2484 /* Reset these values to zero because the produce_special_glyphs
2485 above has changed them. */
2486 it->pixel_width = it->ascent = it->descent = 0;
2487 it->phys_ascent = it->phys_descent = 0;
2488 }
2489
2490 /* Set this after getting the dimensions of truncation and
2491 continuation glyphs, so that we don't produce glyphs when calling
2492 produce_special_glyphs, above. */
2493 it->glyph_row = row;
2494 it->area = TEXT_AREA;
2495
2496 /* Forget any previous info about this row being reversed. */
2497 if (it->glyph_row)
2498 it->glyph_row->reversed_p = 0;
2499
2500 /* Get the dimensions of the display area. The display area
2501 consists of the visible window area plus a horizontally scrolled
2502 part to the left of the window. All x-values are relative to the
2503 start of this total display area. */
2504 if (base_face_id != DEFAULT_FACE_ID)
2505 {
2506 /* Mode lines, menu bar in terminal frames. */
2507 it->first_visible_x = 0;
2508 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2509 }
2510 else
2511 {
2512 it->first_visible_x
2513 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2514 it->last_visible_x = (it->first_visible_x
2515 + window_box_width (w, TEXT_AREA));
2516
2517 /* If we truncate lines, leave room for the truncator glyph(s) at
2518 the right margin. Otherwise, leave room for the continuation
2519 glyph(s). Truncation and continuation glyphs are not inserted
2520 for window-based redisplay. */
2521 if (!FRAME_WINDOW_P (it->f))
2522 {
2523 if (it->line_wrap == TRUNCATE)
2524 it->last_visible_x -= it->truncation_pixel_width;
2525 else
2526 it->last_visible_x -= it->continuation_pixel_width;
2527 }
2528
2529 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2530 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2531 }
2532
2533 /* Leave room for a border glyph. */
2534 if (!FRAME_WINDOW_P (it->f)
2535 && !WINDOW_RIGHTMOST_P (it->w))
2536 it->last_visible_x -= 1;
2537
2538 it->last_visible_y = window_text_bottom_y (w);
2539
2540 /* For mode lines and alike, arrange for the first glyph having a
2541 left box line if the face specifies a box. */
2542 if (base_face_id != DEFAULT_FACE_ID)
2543 {
2544 struct face *face;
2545
2546 it->face_id = remapped_base_face_id;
2547
2548 /* If we have a boxed mode line, make the first character appear
2549 with a left box line. */
2550 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2551 if (face->box != FACE_NO_BOX)
2552 it->start_of_box_run_p = 1;
2553 }
2554
2555 /* If we are to reorder bidirectional text, init the bidi
2556 iterator. */
2557 if (it->bidi_p)
2558 {
2559 /* Note the paragraph direction that this buffer wants to
2560 use. */
2561 if (EQ (BVAR (current_buffer, bidi_paragraph_direction), Qleft_to_right))
2562 it->paragraph_embedding = L2R;
2563 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction), Qright_to_left))
2564 it->paragraph_embedding = R2L;
2565 else
2566 it->paragraph_embedding = NEUTRAL_DIR;
2567 bidi_init_it (charpos, bytepos, FRAME_WINDOW_P (it->f), &it->bidi_it);
2568 }
2569
2570 /* If a buffer position was specified, set the iterator there,
2571 getting overlays and face properties from that position. */
2572 if (charpos >= BUF_BEG (current_buffer))
2573 {
2574 it->end_charpos = ZV;
2575 it->face_id = -1;
2576 IT_CHARPOS (*it) = charpos;
2577
2578 /* Compute byte position if not specified. */
2579 if (bytepos < charpos)
2580 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2581 else
2582 IT_BYTEPOS (*it) = bytepos;
2583
2584 it->start = it->current;
2585
2586 /* Compute faces etc. */
2587 reseat (it, it->current.pos, 1);
2588 }
2589
2590 CHECK_IT (it);
2591 }
2592
2593
2594 /* Initialize IT for the display of window W with window start POS. */
2595
2596 void
2597 start_display (struct it *it, struct window *w, struct text_pos pos)
2598 {
2599 struct glyph_row *row;
2600 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2601
2602 row = w->desired_matrix->rows + first_vpos;
2603 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2604 it->first_vpos = first_vpos;
2605
2606 /* Don't reseat to previous visible line start if current start
2607 position is in a string or image. */
2608 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2609 {
2610 int start_at_line_beg_p;
2611 int first_y = it->current_y;
2612
2613 /* If window start is not at a line start, skip forward to POS to
2614 get the correct continuation lines width. */
2615 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2616 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2617 if (!start_at_line_beg_p)
2618 {
2619 int new_x;
2620
2621 reseat_at_previous_visible_line_start (it);
2622 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2623
2624 new_x = it->current_x + it->pixel_width;
2625
2626 /* If lines are continued, this line may end in the middle
2627 of a multi-glyph character (e.g. a control character
2628 displayed as \003, or in the middle of an overlay
2629 string). In this case move_it_to above will not have
2630 taken us to the start of the continuation line but to the
2631 end of the continued line. */
2632 if (it->current_x > 0
2633 && it->line_wrap != TRUNCATE /* Lines are continued. */
2634 && (/* And glyph doesn't fit on the line. */
2635 new_x > it->last_visible_x
2636 /* Or it fits exactly and we're on a window
2637 system frame. */
2638 || (new_x == it->last_visible_x
2639 && FRAME_WINDOW_P (it->f))))
2640 {
2641 if (it->current.dpvec_index >= 0
2642 || it->current.overlay_string_index >= 0)
2643 {
2644 set_iterator_to_next (it, 1);
2645 move_it_in_display_line_to (it, -1, -1, 0);
2646 }
2647
2648 it->continuation_lines_width += it->current_x;
2649 }
2650
2651 /* We're starting a new display line, not affected by the
2652 height of the continued line, so clear the appropriate
2653 fields in the iterator structure. */
2654 it->max_ascent = it->max_descent = 0;
2655 it->max_phys_ascent = it->max_phys_descent = 0;
2656
2657 it->current_y = first_y;
2658 it->vpos = 0;
2659 it->current_x = it->hpos = 0;
2660 }
2661 }
2662 }
2663
2664
2665 /* Return 1 if POS is a position in ellipses displayed for invisible
2666 text. W is the window we display, for text property lookup. */
2667
2668 static int
2669 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2670 {
2671 Lisp_Object prop, window;
2672 int ellipses_p = 0;
2673 EMACS_INT charpos = CHARPOS (pos->pos);
2674
2675 /* If POS specifies a position in a display vector, this might
2676 be for an ellipsis displayed for invisible text. We won't
2677 get the iterator set up for delivering that ellipsis unless
2678 we make sure that it gets aware of the invisible text. */
2679 if (pos->dpvec_index >= 0
2680 && pos->overlay_string_index < 0
2681 && CHARPOS (pos->string_pos) < 0
2682 && charpos > BEGV
2683 && (XSETWINDOW (window, w),
2684 prop = Fget_char_property (make_number (charpos),
2685 Qinvisible, window),
2686 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2687 {
2688 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2689 window);
2690 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2691 }
2692
2693 return ellipses_p;
2694 }
2695
2696
2697 /* Initialize IT for stepping through current_buffer in window W,
2698 starting at position POS that includes overlay string and display
2699 vector/ control character translation position information. Value
2700 is zero if there are overlay strings with newlines at POS. */
2701
2702 static int
2703 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2704 {
2705 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2706 int i, overlay_strings_with_newlines = 0;
2707
2708 /* If POS specifies a position in a display vector, this might
2709 be for an ellipsis displayed for invisible text. We won't
2710 get the iterator set up for delivering that ellipsis unless
2711 we make sure that it gets aware of the invisible text. */
2712 if (in_ellipses_for_invisible_text_p (pos, w))
2713 {
2714 --charpos;
2715 bytepos = 0;
2716 }
2717
2718 /* Keep in mind: the call to reseat in init_iterator skips invisible
2719 text, so we might end up at a position different from POS. This
2720 is only a problem when POS is a row start after a newline and an
2721 overlay starts there with an after-string, and the overlay has an
2722 invisible property. Since we don't skip invisible text in
2723 display_line and elsewhere immediately after consuming the
2724 newline before the row start, such a POS will not be in a string,
2725 but the call to init_iterator below will move us to the
2726 after-string. */
2727 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2728
2729 /* This only scans the current chunk -- it should scan all chunks.
2730 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2731 to 16 in 22.1 to make this a lesser problem. */
2732 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2733 {
2734 const char *s = SSDATA (it->overlay_strings[i]);
2735 const char *e = s + SBYTES (it->overlay_strings[i]);
2736
2737 while (s < e && *s != '\n')
2738 ++s;
2739
2740 if (s < e)
2741 {
2742 overlay_strings_with_newlines = 1;
2743 break;
2744 }
2745 }
2746
2747 /* If position is within an overlay string, set up IT to the right
2748 overlay string. */
2749 if (pos->overlay_string_index >= 0)
2750 {
2751 int relative_index;
2752
2753 /* If the first overlay string happens to have a `display'
2754 property for an image, the iterator will be set up for that
2755 image, and we have to undo that setup first before we can
2756 correct the overlay string index. */
2757 if (it->method == GET_FROM_IMAGE)
2758 pop_it (it);
2759
2760 /* We already have the first chunk of overlay strings in
2761 IT->overlay_strings. Load more until the one for
2762 pos->overlay_string_index is in IT->overlay_strings. */
2763 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2764 {
2765 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2766 it->current.overlay_string_index = 0;
2767 while (n--)
2768 {
2769 load_overlay_strings (it, 0);
2770 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2771 }
2772 }
2773
2774 it->current.overlay_string_index = pos->overlay_string_index;
2775 relative_index = (it->current.overlay_string_index
2776 % OVERLAY_STRING_CHUNK_SIZE);
2777 it->string = it->overlay_strings[relative_index];
2778 xassert (STRINGP (it->string));
2779 it->current.string_pos = pos->string_pos;
2780 it->method = GET_FROM_STRING;
2781 }
2782
2783 if (CHARPOS (pos->string_pos) >= 0)
2784 {
2785 /* Recorded position is not in an overlay string, but in another
2786 string. This can only be a string from a `display' property.
2787 IT should already be filled with that string. */
2788 it->current.string_pos = pos->string_pos;
2789 xassert (STRINGP (it->string));
2790 }
2791
2792 /* Restore position in display vector translations, control
2793 character translations or ellipses. */
2794 if (pos->dpvec_index >= 0)
2795 {
2796 if (it->dpvec == NULL)
2797 get_next_display_element (it);
2798 xassert (it->dpvec && it->current.dpvec_index == 0);
2799 it->current.dpvec_index = pos->dpvec_index;
2800 }
2801
2802 CHECK_IT (it);
2803 return !overlay_strings_with_newlines;
2804 }
2805
2806
2807 /* Initialize IT for stepping through current_buffer in window W
2808 starting at ROW->start. */
2809
2810 static void
2811 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
2812 {
2813 init_from_display_pos (it, w, &row->start);
2814 it->start = row->start;
2815 it->continuation_lines_width = row->continuation_lines_width;
2816 CHECK_IT (it);
2817 }
2818
2819
2820 /* Initialize IT for stepping through current_buffer in window W
2821 starting in the line following ROW, i.e. starting at ROW->end.
2822 Value is zero if there are overlay strings with newlines at ROW's
2823 end position. */
2824
2825 static int
2826 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
2827 {
2828 int success = 0;
2829
2830 if (init_from_display_pos (it, w, &row->end))
2831 {
2832 if (row->continued_p)
2833 it->continuation_lines_width
2834 = row->continuation_lines_width + row->pixel_width;
2835 CHECK_IT (it);
2836 success = 1;
2837 }
2838
2839 return success;
2840 }
2841
2842
2843
2844 \f
2845 /***********************************************************************
2846 Text properties
2847 ***********************************************************************/
2848
2849 /* Called when IT reaches IT->stop_charpos. Handle text property and
2850 overlay changes. Set IT->stop_charpos to the next position where
2851 to stop. */
2852
2853 static void
2854 handle_stop (struct it *it)
2855 {
2856 enum prop_handled handled;
2857 int handle_overlay_change_p;
2858 struct props *p;
2859
2860 it->dpvec = NULL;
2861 it->current.dpvec_index = -1;
2862 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
2863 it->ignore_overlay_strings_at_pos_p = 0;
2864 it->ellipsis_p = 0;
2865
2866 /* Use face of preceding text for ellipsis (if invisible) */
2867 if (it->selective_display_ellipsis_p)
2868 it->saved_face_id = it->face_id;
2869
2870 do
2871 {
2872 handled = HANDLED_NORMALLY;
2873
2874 /* Call text property handlers. */
2875 for (p = it_props; p->handler; ++p)
2876 {
2877 handled = p->handler (it);
2878
2879 if (handled == HANDLED_RECOMPUTE_PROPS)
2880 break;
2881 else if (handled == HANDLED_RETURN)
2882 {
2883 /* We still want to show before and after strings from
2884 overlays even if the actual buffer text is replaced. */
2885 if (!handle_overlay_change_p
2886 || it->sp > 1
2887 || !get_overlay_strings_1 (it, 0, 0))
2888 {
2889 if (it->ellipsis_p)
2890 setup_for_ellipsis (it, 0);
2891 /* When handling a display spec, we might load an
2892 empty string. In that case, discard it here. We
2893 used to discard it in handle_single_display_spec,
2894 but that causes get_overlay_strings_1, above, to
2895 ignore overlay strings that we must check. */
2896 if (STRINGP (it->string) && !SCHARS (it->string))
2897 pop_it (it);
2898 return;
2899 }
2900 else if (STRINGP (it->string) && !SCHARS (it->string))
2901 pop_it (it);
2902 else
2903 {
2904 it->ignore_overlay_strings_at_pos_p = 1;
2905 it->string_from_display_prop_p = 0;
2906 handle_overlay_change_p = 0;
2907 }
2908 handled = HANDLED_RECOMPUTE_PROPS;
2909 break;
2910 }
2911 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
2912 handle_overlay_change_p = 0;
2913 }
2914
2915 if (handled != HANDLED_RECOMPUTE_PROPS)
2916 {
2917 /* Don't check for overlay strings below when set to deliver
2918 characters from a display vector. */
2919 if (it->method == GET_FROM_DISPLAY_VECTOR)
2920 handle_overlay_change_p = 0;
2921
2922 /* Handle overlay changes.
2923 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
2924 if it finds overlays. */
2925 if (handle_overlay_change_p)
2926 handled = handle_overlay_change (it);
2927 }
2928
2929 if (it->ellipsis_p)
2930 {
2931 setup_for_ellipsis (it, 0);
2932 break;
2933 }
2934 }
2935 while (handled == HANDLED_RECOMPUTE_PROPS);
2936
2937 /* Determine where to stop next. */
2938 if (handled == HANDLED_NORMALLY)
2939 compute_stop_pos (it);
2940 }
2941
2942
2943 /* Compute IT->stop_charpos from text property and overlay change
2944 information for IT's current position. */
2945
2946 static void
2947 compute_stop_pos (struct it *it)
2948 {
2949 register INTERVAL iv, next_iv;
2950 Lisp_Object object, limit, position;
2951 EMACS_INT charpos, bytepos;
2952
2953 /* If nowhere else, stop at the end. */
2954 it->stop_charpos = it->end_charpos;
2955
2956 if (STRINGP (it->string))
2957 {
2958 /* Strings are usually short, so don't limit the search for
2959 properties. */
2960 object = it->string;
2961 limit = Qnil;
2962 charpos = IT_STRING_CHARPOS (*it);
2963 bytepos = IT_STRING_BYTEPOS (*it);
2964 }
2965 else
2966 {
2967 EMACS_INT pos;
2968
2969 /* If next overlay change is in front of the current stop pos
2970 (which is IT->end_charpos), stop there. Note: value of
2971 next_overlay_change is point-max if no overlay change
2972 follows. */
2973 charpos = IT_CHARPOS (*it);
2974 bytepos = IT_BYTEPOS (*it);
2975 pos = next_overlay_change (charpos);
2976 if (pos < it->stop_charpos)
2977 it->stop_charpos = pos;
2978
2979 /* If showing the region, we have to stop at the region
2980 start or end because the face might change there. */
2981 if (it->region_beg_charpos > 0)
2982 {
2983 if (IT_CHARPOS (*it) < it->region_beg_charpos)
2984 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
2985 else if (IT_CHARPOS (*it) < it->region_end_charpos)
2986 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
2987 }
2988
2989 /* Set up variables for computing the stop position from text
2990 property changes. */
2991 XSETBUFFER (object, current_buffer);
2992 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
2993 }
2994
2995 /* Get the interval containing IT's position. Value is a null
2996 interval if there isn't such an interval. */
2997 position = make_number (charpos);
2998 iv = validate_interval_range (object, &position, &position, 0);
2999 if (!NULL_INTERVAL_P (iv))
3000 {
3001 Lisp_Object values_here[LAST_PROP_IDX];
3002 struct props *p;
3003
3004 /* Get properties here. */
3005 for (p = it_props; p->handler; ++p)
3006 values_here[p->idx] = textget (iv->plist, *p->name);
3007
3008 /* Look for an interval following iv that has different
3009 properties. */
3010 for (next_iv = next_interval (iv);
3011 (!NULL_INTERVAL_P (next_iv)
3012 && (NILP (limit)
3013 || XFASTINT (limit) > next_iv->position));
3014 next_iv = next_interval (next_iv))
3015 {
3016 for (p = it_props; p->handler; ++p)
3017 {
3018 Lisp_Object new_value;
3019
3020 new_value = textget (next_iv->plist, *p->name);
3021 if (!EQ (values_here[p->idx], new_value))
3022 break;
3023 }
3024
3025 if (p->handler)
3026 break;
3027 }
3028
3029 if (!NULL_INTERVAL_P (next_iv))
3030 {
3031 if (INTEGERP (limit)
3032 && next_iv->position >= XFASTINT (limit))
3033 /* No text property change up to limit. */
3034 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3035 else
3036 /* Text properties change in next_iv. */
3037 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3038 }
3039 }
3040
3041 if (it->cmp_it.id < 0)
3042 {
3043 EMACS_INT stoppos = it->end_charpos;
3044
3045 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3046 stoppos = -1;
3047 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3048 stoppos, it->string);
3049 }
3050
3051 xassert (STRINGP (it->string)
3052 || (it->stop_charpos >= BEGV
3053 && it->stop_charpos >= IT_CHARPOS (*it)));
3054 }
3055
3056
3057 /* Return the position of the next overlay change after POS in
3058 current_buffer. Value is point-max if no overlay change
3059 follows. This is like `next-overlay-change' but doesn't use
3060 xmalloc. */
3061
3062 static EMACS_INT
3063 next_overlay_change (EMACS_INT pos)
3064 {
3065 ptrdiff_t i, noverlays;
3066 EMACS_INT endpos;
3067 Lisp_Object *overlays;
3068
3069 /* Get all overlays at the given position. */
3070 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3071
3072 /* If any of these overlays ends before endpos,
3073 use its ending point instead. */
3074 for (i = 0; i < noverlays; ++i)
3075 {
3076 Lisp_Object oend;
3077 EMACS_INT oendpos;
3078
3079 oend = OVERLAY_END (overlays[i]);
3080 oendpos = OVERLAY_POSITION (oend);
3081 endpos = min (endpos, oendpos);
3082 }
3083
3084 return endpos;
3085 }
3086
3087 /* Return the character position of a display string at or after CHARPOS.
3088 If no display string exists at or after CHARPOS, return ZV. A
3089 display string is either an overlay with `display' property whose
3090 value is a string, or a `display' text property whose value is a
3091 string. FRAME_WINDOW_P is non-zero when we are displaying a window
3092 on a GUI frame. */
3093 EMACS_INT
3094 compute_display_string_pos (EMACS_INT charpos, int frame_window_p)
3095 {
3096 /* FIXME: Support display properties on strings (object = Qnil means
3097 current buffer). */
3098 Lisp_Object object = Qnil;
3099 Lisp_Object pos, spec;
3100 struct text_pos position;
3101 EMACS_INT bufpos;
3102
3103 if (charpos >= ZV)
3104 return ZV;
3105
3106 /* If the character at CHARPOS is where the display string begins,
3107 return CHARPOS. */
3108 pos = make_number (charpos);
3109 CHARPOS (position) = charpos;
3110 BYTEPOS (position) = CHAR_TO_BYTE (charpos);
3111 bufpos = charpos; /* FIXME! support strings as well */
3112 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3113 && (charpos <= BEGV
3114 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3115 object),
3116 spec))
3117 && handle_display_spec (NULL, spec, object, Qnil, &position, bufpos,
3118 frame_window_p))
3119 return charpos;
3120
3121 /* Look forward for the first character with a `display' property
3122 that will replace the underlying text when displayed. */
3123 do {
3124 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3125 CHARPOS (position) = XFASTINT (pos);
3126 BYTEPOS (position) = CHAR_TO_BYTE (CHARPOS (position));
3127 if (CHARPOS (position) >= ZV)
3128 break;
3129 spec = Fget_char_property (pos, Qdisplay, object);
3130 bufpos = CHARPOS (position); /* FIXME! support strings as well */
3131 } while (NILP (spec)
3132 || !handle_display_spec (NULL, spec, object, Qnil, &position, bufpos,
3133 frame_window_p));
3134
3135 return CHARPOS (position);
3136 }
3137
3138 /* Return the character position of the end of the display string that
3139 started at CHARPOS. A display string is either an overlay with
3140 `display' property whose value is a string or a `display' text
3141 property whose value is a string. */
3142 EMACS_INT
3143 compute_display_string_end (EMACS_INT charpos)
3144 {
3145 /* FIXME: Support display properties on strings (object = Qnil means
3146 current buffer). */
3147 Lisp_Object object = Qnil;
3148 Lisp_Object pos = make_number (charpos);
3149
3150 if (charpos >= ZV)
3151 return ZV;
3152
3153 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3154 abort ();
3155
3156 /* Look forward for the first character where the `display' property
3157 changes. */
3158 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3159
3160 return XFASTINT (pos);
3161 }
3162
3163
3164 \f
3165 /***********************************************************************
3166 Fontification
3167 ***********************************************************************/
3168
3169 /* Handle changes in the `fontified' property of the current buffer by
3170 calling hook functions from Qfontification_functions to fontify
3171 regions of text. */
3172
3173 static enum prop_handled
3174 handle_fontified_prop (struct it *it)
3175 {
3176 Lisp_Object prop, pos;
3177 enum prop_handled handled = HANDLED_NORMALLY;
3178
3179 if (!NILP (Vmemory_full))
3180 return handled;
3181
3182 /* Get the value of the `fontified' property at IT's current buffer
3183 position. (The `fontified' property doesn't have a special
3184 meaning in strings.) If the value is nil, call functions from
3185 Qfontification_functions. */
3186 if (!STRINGP (it->string)
3187 && it->s == NULL
3188 && !NILP (Vfontification_functions)
3189 && !NILP (Vrun_hooks)
3190 && (pos = make_number (IT_CHARPOS (*it)),
3191 prop = Fget_char_property (pos, Qfontified, Qnil),
3192 /* Ignore the special cased nil value always present at EOB since
3193 no amount of fontifying will be able to change it. */
3194 NILP (prop) && IT_CHARPOS (*it) < Z))
3195 {
3196 int count = SPECPDL_INDEX ();
3197 Lisp_Object val;
3198 struct buffer *obuf = current_buffer;
3199 int begv = BEGV, zv = ZV;
3200 int old_clip_changed = current_buffer->clip_changed;
3201
3202 val = Vfontification_functions;
3203 specbind (Qfontification_functions, Qnil);
3204
3205 xassert (it->end_charpos == ZV);
3206
3207 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3208 safe_call1 (val, pos);
3209 else
3210 {
3211 Lisp_Object fns, fn;
3212 struct gcpro gcpro1, gcpro2;
3213
3214 fns = Qnil;
3215 GCPRO2 (val, fns);
3216
3217 for (; CONSP (val); val = XCDR (val))
3218 {
3219 fn = XCAR (val);
3220
3221 if (EQ (fn, Qt))
3222 {
3223 /* A value of t indicates this hook has a local
3224 binding; it means to run the global binding too.
3225 In a global value, t should not occur. If it
3226 does, we must ignore it to avoid an endless
3227 loop. */
3228 for (fns = Fdefault_value (Qfontification_functions);
3229 CONSP (fns);
3230 fns = XCDR (fns))
3231 {
3232 fn = XCAR (fns);
3233 if (!EQ (fn, Qt))
3234 safe_call1 (fn, pos);
3235 }
3236 }
3237 else
3238 safe_call1 (fn, pos);
3239 }
3240
3241 UNGCPRO;
3242 }
3243
3244 unbind_to (count, Qnil);
3245
3246 /* Fontification functions routinely call `save-restriction'.
3247 Normally, this tags clip_changed, which can confuse redisplay
3248 (see discussion in Bug#6671). Since we don't perform any
3249 special handling of fontification changes in the case where
3250 `save-restriction' isn't called, there's no point doing so in
3251 this case either. So, if the buffer's restrictions are
3252 actually left unchanged, reset clip_changed. */
3253 if (obuf == current_buffer)
3254 {
3255 if (begv == BEGV && zv == ZV)
3256 current_buffer->clip_changed = old_clip_changed;
3257 }
3258 /* There isn't much we can reasonably do to protect against
3259 misbehaving fontification, but here's a fig leaf. */
3260 else if (!NILP (BVAR (obuf, name)))
3261 set_buffer_internal_1 (obuf);
3262
3263 /* The fontification code may have added/removed text.
3264 It could do even a lot worse, but let's at least protect against
3265 the most obvious case where only the text past `pos' gets changed',
3266 as is/was done in grep.el where some escapes sequences are turned
3267 into face properties (bug#7876). */
3268 it->end_charpos = ZV;
3269
3270 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3271 something. This avoids an endless loop if they failed to
3272 fontify the text for which reason ever. */
3273 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3274 handled = HANDLED_RECOMPUTE_PROPS;
3275 }
3276
3277 return handled;
3278 }
3279
3280
3281 \f
3282 /***********************************************************************
3283 Faces
3284 ***********************************************************************/
3285
3286 /* Set up iterator IT from face properties at its current position.
3287 Called from handle_stop. */
3288
3289 static enum prop_handled
3290 handle_face_prop (struct it *it)
3291 {
3292 int new_face_id;
3293 EMACS_INT next_stop;
3294
3295 if (!STRINGP (it->string))
3296 {
3297 new_face_id
3298 = face_at_buffer_position (it->w,
3299 IT_CHARPOS (*it),
3300 it->region_beg_charpos,
3301 it->region_end_charpos,
3302 &next_stop,
3303 (IT_CHARPOS (*it)
3304 + TEXT_PROP_DISTANCE_LIMIT),
3305 0, it->base_face_id);
3306
3307 /* Is this a start of a run of characters with box face?
3308 Caveat: this can be called for a freshly initialized
3309 iterator; face_id is -1 in this case. We know that the new
3310 face will not change until limit, i.e. if the new face has a
3311 box, all characters up to limit will have one. But, as
3312 usual, we don't know whether limit is really the end. */
3313 if (new_face_id != it->face_id)
3314 {
3315 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3316
3317 /* If new face has a box but old face has not, this is
3318 the start of a run of characters with box, i.e. it has
3319 a shadow on the left side. The value of face_id of the
3320 iterator will be -1 if this is the initial call that gets
3321 the face. In this case, we have to look in front of IT's
3322 position and see whether there is a face != new_face_id. */
3323 it->start_of_box_run_p
3324 = (new_face->box != FACE_NO_BOX
3325 && (it->face_id >= 0
3326 || IT_CHARPOS (*it) == BEG
3327 || new_face_id != face_before_it_pos (it)));
3328 it->face_box_p = new_face->box != FACE_NO_BOX;
3329 }
3330 }
3331 else
3332 {
3333 int base_face_id;
3334 EMACS_INT bufpos;
3335 int i;
3336 Lisp_Object from_overlay
3337 = (it->current.overlay_string_index >= 0
3338 ? it->string_overlays[it->current.overlay_string_index]
3339 : Qnil);
3340
3341 /* See if we got to this string directly or indirectly from
3342 an overlay property. That includes the before-string or
3343 after-string of an overlay, strings in display properties
3344 provided by an overlay, their text properties, etc.
3345
3346 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3347 if (! NILP (from_overlay))
3348 for (i = it->sp - 1; i >= 0; i--)
3349 {
3350 if (it->stack[i].current.overlay_string_index >= 0)
3351 from_overlay
3352 = it->string_overlays[it->stack[i].current.overlay_string_index];
3353 else if (! NILP (it->stack[i].from_overlay))
3354 from_overlay = it->stack[i].from_overlay;
3355
3356 if (!NILP (from_overlay))
3357 break;
3358 }
3359
3360 if (! NILP (from_overlay))
3361 {
3362 bufpos = IT_CHARPOS (*it);
3363 /* For a string from an overlay, the base face depends
3364 only on text properties and ignores overlays. */
3365 base_face_id
3366 = face_for_overlay_string (it->w,
3367 IT_CHARPOS (*it),
3368 it->region_beg_charpos,
3369 it->region_end_charpos,
3370 &next_stop,
3371 (IT_CHARPOS (*it)
3372 + TEXT_PROP_DISTANCE_LIMIT),
3373 0,
3374 from_overlay);
3375 }
3376 else
3377 {
3378 bufpos = 0;
3379
3380 /* For strings from a `display' property, use the face at
3381 IT's current buffer position as the base face to merge
3382 with, so that overlay strings appear in the same face as
3383 surrounding text, unless they specify their own
3384 faces. */
3385 base_face_id = underlying_face_id (it);
3386 }
3387
3388 new_face_id = face_at_string_position (it->w,
3389 it->string,
3390 IT_STRING_CHARPOS (*it),
3391 bufpos,
3392 it->region_beg_charpos,
3393 it->region_end_charpos,
3394 &next_stop,
3395 base_face_id, 0);
3396
3397 /* Is this a start of a run of characters with box? Caveat:
3398 this can be called for a freshly allocated iterator; face_id
3399 is -1 is this case. We know that the new face will not
3400 change until the next check pos, i.e. if the new face has a
3401 box, all characters up to that position will have a
3402 box. But, as usual, we don't know whether that position
3403 is really the end. */
3404 if (new_face_id != it->face_id)
3405 {
3406 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3407 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3408
3409 /* If new face has a box but old face hasn't, this is the
3410 start of a run of characters with box, i.e. it has a
3411 shadow on the left side. */
3412 it->start_of_box_run_p
3413 = new_face->box && (old_face == NULL || !old_face->box);
3414 it->face_box_p = new_face->box != FACE_NO_BOX;
3415 }
3416 }
3417
3418 it->face_id = new_face_id;
3419 return HANDLED_NORMALLY;
3420 }
3421
3422
3423 /* Return the ID of the face ``underlying'' IT's current position,
3424 which is in a string. If the iterator is associated with a
3425 buffer, return the face at IT's current buffer position.
3426 Otherwise, use the iterator's base_face_id. */
3427
3428 static int
3429 underlying_face_id (struct it *it)
3430 {
3431 int face_id = it->base_face_id, i;
3432
3433 xassert (STRINGP (it->string));
3434
3435 for (i = it->sp - 1; i >= 0; --i)
3436 if (NILP (it->stack[i].string))
3437 face_id = it->stack[i].face_id;
3438
3439 return face_id;
3440 }
3441
3442
3443 /* Compute the face one character before or after the current position
3444 of IT. BEFORE_P non-zero means get the face in front of IT's
3445 position. Value is the id of the face. */
3446
3447 static int
3448 face_before_or_after_it_pos (struct it *it, int before_p)
3449 {
3450 int face_id, limit;
3451 EMACS_INT next_check_charpos;
3452 struct text_pos pos;
3453
3454 xassert (it->s == NULL);
3455
3456 if (STRINGP (it->string))
3457 {
3458 EMACS_INT bufpos;
3459 int base_face_id;
3460
3461 /* No face change past the end of the string (for the case
3462 we are padding with spaces). No face change before the
3463 string start. */
3464 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3465 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3466 return it->face_id;
3467
3468 /* Set pos to the position before or after IT's current position. */
3469 if (before_p)
3470 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3471 else
3472 /* For composition, we must check the character after the
3473 composition. */
3474 pos = (it->what == IT_COMPOSITION
3475 ? string_pos (IT_STRING_CHARPOS (*it)
3476 + it->cmp_it.nchars, it->string)
3477 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3478
3479 if (it->current.overlay_string_index >= 0)
3480 bufpos = IT_CHARPOS (*it);
3481 else
3482 bufpos = 0;
3483
3484 base_face_id = underlying_face_id (it);
3485
3486 /* Get the face for ASCII, or unibyte. */
3487 face_id = face_at_string_position (it->w,
3488 it->string,
3489 CHARPOS (pos),
3490 bufpos,
3491 it->region_beg_charpos,
3492 it->region_end_charpos,
3493 &next_check_charpos,
3494 base_face_id, 0);
3495
3496 /* Correct the face for charsets different from ASCII. Do it
3497 for the multibyte case only. The face returned above is
3498 suitable for unibyte text if IT->string is unibyte. */
3499 if (STRING_MULTIBYTE (it->string))
3500 {
3501 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3502 int c, len;
3503 struct face *face = FACE_FROM_ID (it->f, face_id);
3504
3505 c = string_char_and_length (p, &len);
3506 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3507 }
3508 }
3509 else
3510 {
3511 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3512 || (IT_CHARPOS (*it) <= BEGV && before_p))
3513 return it->face_id;
3514
3515 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3516 pos = it->current.pos;
3517
3518 if (before_p)
3519 DEC_TEXT_POS (pos, it->multibyte_p);
3520 else
3521 {
3522 if (it->what == IT_COMPOSITION)
3523 /* For composition, we must check the position after the
3524 composition. */
3525 pos.charpos += it->cmp_it.nchars, pos.bytepos += it->len;
3526 else
3527 INC_TEXT_POS (pos, it->multibyte_p);
3528 }
3529
3530 /* Determine face for CHARSET_ASCII, or unibyte. */
3531 face_id = face_at_buffer_position (it->w,
3532 CHARPOS (pos),
3533 it->region_beg_charpos,
3534 it->region_end_charpos,
3535 &next_check_charpos,
3536 limit, 0, -1);
3537
3538 /* Correct the face for charsets different from ASCII. Do it
3539 for the multibyte case only. The face returned above is
3540 suitable for unibyte text if current_buffer is unibyte. */
3541 if (it->multibyte_p)
3542 {
3543 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3544 struct face *face = FACE_FROM_ID (it->f, face_id);
3545 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3546 }
3547 }
3548
3549 return face_id;
3550 }
3551
3552
3553 \f
3554 /***********************************************************************
3555 Invisible text
3556 ***********************************************************************/
3557
3558 /* Set up iterator IT from invisible properties at its current
3559 position. Called from handle_stop. */
3560
3561 static enum prop_handled
3562 handle_invisible_prop (struct it *it)
3563 {
3564 enum prop_handled handled = HANDLED_NORMALLY;
3565
3566 if (STRINGP (it->string))
3567 {
3568 Lisp_Object prop, end_charpos, limit, charpos;
3569
3570 /* Get the value of the invisible text property at the
3571 current position. Value will be nil if there is no such
3572 property. */
3573 charpos = make_number (IT_STRING_CHARPOS (*it));
3574 prop = Fget_text_property (charpos, Qinvisible, it->string);
3575
3576 if (!NILP (prop)
3577 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3578 {
3579 handled = HANDLED_RECOMPUTE_PROPS;
3580
3581 /* Get the position at which the next change of the
3582 invisible text property can be found in IT->string.
3583 Value will be nil if the property value is the same for
3584 all the rest of IT->string. */
3585 XSETINT (limit, SCHARS (it->string));
3586 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3587 it->string, limit);
3588
3589 /* Text at current position is invisible. The next
3590 change in the property is at position end_charpos.
3591 Move IT's current position to that position. */
3592 if (INTEGERP (end_charpos)
3593 && XFASTINT (end_charpos) < XFASTINT (limit))
3594 {
3595 struct text_pos old;
3596 old = it->current.string_pos;
3597 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3598 compute_string_pos (&it->current.string_pos, old, it->string);
3599 }
3600 else
3601 {
3602 /* The rest of the string is invisible. If this is an
3603 overlay string, proceed with the next overlay string
3604 or whatever comes and return a character from there. */
3605 if (it->current.overlay_string_index >= 0)
3606 {
3607 next_overlay_string (it);
3608 /* Don't check for overlay strings when we just
3609 finished processing them. */
3610 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3611 }
3612 else
3613 {
3614 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3615 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3616 }
3617 }
3618 }
3619 }
3620 else
3621 {
3622 int invis_p;
3623 EMACS_INT newpos, next_stop, start_charpos, tem;
3624 Lisp_Object pos, prop, overlay;
3625
3626 /* First of all, is there invisible text at this position? */
3627 tem = start_charpos = IT_CHARPOS (*it);
3628 pos = make_number (tem);
3629 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3630 &overlay);
3631 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3632
3633 /* If we are on invisible text, skip over it. */
3634 if (invis_p && start_charpos < it->end_charpos)
3635 {
3636 /* Record whether we have to display an ellipsis for the
3637 invisible text. */
3638 int display_ellipsis_p = invis_p == 2;
3639
3640 handled = HANDLED_RECOMPUTE_PROPS;
3641
3642 /* Loop skipping over invisible text. The loop is left at
3643 ZV or with IT on the first char being visible again. */
3644 do
3645 {
3646 /* Try to skip some invisible text. Return value is the
3647 position reached which can be equal to where we start
3648 if there is nothing invisible there. This skips both
3649 over invisible text properties and overlays with
3650 invisible property. */
3651 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3652
3653 /* If we skipped nothing at all we weren't at invisible
3654 text in the first place. If everything to the end of
3655 the buffer was skipped, end the loop. */
3656 if (newpos == tem || newpos >= ZV)
3657 invis_p = 0;
3658 else
3659 {
3660 /* We skipped some characters but not necessarily
3661 all there are. Check if we ended up on visible
3662 text. Fget_char_property returns the property of
3663 the char before the given position, i.e. if we
3664 get invis_p = 0, this means that the char at
3665 newpos is visible. */
3666 pos = make_number (newpos);
3667 prop = Fget_char_property (pos, Qinvisible, it->window);
3668 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3669 }
3670
3671 /* If we ended up on invisible text, proceed to
3672 skip starting with next_stop. */
3673 if (invis_p)
3674 tem = next_stop;
3675
3676 /* If there are adjacent invisible texts, don't lose the
3677 second one's ellipsis. */
3678 if (invis_p == 2)
3679 display_ellipsis_p = 1;
3680 }
3681 while (invis_p);
3682
3683 /* The position newpos is now either ZV or on visible text. */
3684 if (it->bidi_p && newpos < ZV)
3685 {
3686 /* With bidi iteration, the region of invisible text
3687 could start and/or end in the middle of a non-base
3688 embedding level. Therefore, we need to skip
3689 invisible text using the bidi iterator, starting at
3690 IT's current position, until we find ourselves
3691 outside the invisible text. Skipping invisible text
3692 _after_ bidi iteration avoids affecting the visual
3693 order of the displayed text when invisible properties
3694 are added or removed. */
3695 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
3696 {
3697 /* If we were `reseat'ed to a new paragraph,
3698 determine the paragraph base direction. We need
3699 to do it now because next_element_from_buffer may
3700 not have a chance to do it, if we are going to
3701 skip any text at the beginning, which resets the
3702 FIRST_ELT flag. */
3703 bidi_paragraph_init (it->paragraph_embedding,
3704 &it->bidi_it, 1);
3705 }
3706 do
3707 {
3708 bidi_move_to_visually_next (&it->bidi_it);
3709 }
3710 while (it->stop_charpos <= it->bidi_it.charpos
3711 && it->bidi_it.charpos < newpos);
3712 IT_CHARPOS (*it) = it->bidi_it.charpos;
3713 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3714 /* If we overstepped NEWPOS, record its position in the
3715 iterator, so that we skip invisible text if later the
3716 bidi iteration lands us in the invisible region
3717 again. */
3718 if (IT_CHARPOS (*it) >= newpos)
3719 it->prev_stop = newpos;
3720 }
3721 else
3722 {
3723 IT_CHARPOS (*it) = newpos;
3724 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3725 }
3726
3727 /* If there are before-strings at the start of invisible
3728 text, and the text is invisible because of a text
3729 property, arrange to show before-strings because 20.x did
3730 it that way. (If the text is invisible because of an
3731 overlay property instead of a text property, this is
3732 already handled in the overlay code.) */
3733 if (NILP (overlay)
3734 && get_overlay_strings (it, it->stop_charpos))
3735 {
3736 handled = HANDLED_RECOMPUTE_PROPS;
3737 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3738 }
3739 else if (display_ellipsis_p)
3740 {
3741 /* Make sure that the glyphs of the ellipsis will get
3742 correct `charpos' values. If we would not update
3743 it->position here, the glyphs would belong to the
3744 last visible character _before_ the invisible
3745 text, which confuses `set_cursor_from_row'.
3746
3747 We use the last invisible position instead of the
3748 first because this way the cursor is always drawn on
3749 the first "." of the ellipsis, whenever PT is inside
3750 the invisible text. Otherwise the cursor would be
3751 placed _after_ the ellipsis when the point is after the
3752 first invisible character. */
3753 if (!STRINGP (it->object))
3754 {
3755 it->position.charpos = newpos - 1;
3756 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3757 }
3758 it->ellipsis_p = 1;
3759 /* Let the ellipsis display before
3760 considering any properties of the following char.
3761 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3762 handled = HANDLED_RETURN;
3763 }
3764 }
3765 }
3766
3767 return handled;
3768 }
3769
3770
3771 /* Make iterator IT return `...' next.
3772 Replaces LEN characters from buffer. */
3773
3774 static void
3775 setup_for_ellipsis (struct it *it, int len)
3776 {
3777 /* Use the display table definition for `...'. Invalid glyphs
3778 will be handled by the method returning elements from dpvec. */
3779 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3780 {
3781 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3782 it->dpvec = v->contents;
3783 it->dpend = v->contents + v->header.size;
3784 }
3785 else
3786 {
3787 /* Default `...'. */
3788 it->dpvec = default_invis_vector;
3789 it->dpend = default_invis_vector + 3;
3790 }
3791
3792 it->dpvec_char_len = len;
3793 it->current.dpvec_index = 0;
3794 it->dpvec_face_id = -1;
3795
3796 /* Remember the current face id in case glyphs specify faces.
3797 IT's face is restored in set_iterator_to_next.
3798 saved_face_id was set to preceding char's face in handle_stop. */
3799 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3800 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3801
3802 it->method = GET_FROM_DISPLAY_VECTOR;
3803 it->ellipsis_p = 1;
3804 }
3805
3806
3807 \f
3808 /***********************************************************************
3809 'display' property
3810 ***********************************************************************/
3811
3812 /* Set up iterator IT from `display' property at its current position.
3813 Called from handle_stop.
3814 We return HANDLED_RETURN if some part of the display property
3815 overrides the display of the buffer text itself.
3816 Otherwise we return HANDLED_NORMALLY. */
3817
3818 static enum prop_handled
3819 handle_display_prop (struct it *it)
3820 {
3821 Lisp_Object propval, object, overlay;
3822 struct text_pos *position;
3823 EMACS_INT bufpos;
3824 /* Nonzero if some property replaces the display of the text itself. */
3825 int display_replaced_p = 0;
3826
3827 if (STRINGP (it->string))
3828 {
3829 object = it->string;
3830 position = &it->current.string_pos;
3831 bufpos = CHARPOS (it->current.pos);
3832 }
3833 else
3834 {
3835 XSETWINDOW (object, it->w);
3836 position = &it->current.pos;
3837 bufpos = CHARPOS (*position);
3838 }
3839
3840 /* Reset those iterator values set from display property values. */
3841 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3842 it->space_width = Qnil;
3843 it->font_height = Qnil;
3844 it->voffset = 0;
3845
3846 /* We don't support recursive `display' properties, i.e. string
3847 values that have a string `display' property, that have a string
3848 `display' property etc. */
3849 if (!it->string_from_display_prop_p)
3850 it->area = TEXT_AREA;
3851
3852 propval = get_char_property_and_overlay (make_number (position->charpos),
3853 Qdisplay, object, &overlay);
3854 if (NILP (propval))
3855 return HANDLED_NORMALLY;
3856 /* Now OVERLAY is the overlay that gave us this property, or nil
3857 if it was a text property. */
3858
3859 if (!STRINGP (it->string))
3860 object = it->w->buffer;
3861
3862 display_replaced_p = handle_display_spec (it, propval, object, overlay,
3863 position, bufpos,
3864 FRAME_WINDOW_P (it->f));
3865
3866 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
3867 }
3868
3869 /* Subroutine of handle_display_prop. Returns non-zero if the display
3870 specification in SPEC is a replacing specification, i.e. it would
3871 replace the text covered by `display' property with something else,
3872 such as an image or a display string.
3873
3874 See handle_single_display_spec for documentation of arguments.
3875 frame_window_p is non-zero if the window being redisplayed is on a
3876 GUI frame; this argument is used only if IT is NULL, see below.
3877
3878 IT can be NULL, if this is called by the bidi reordering code
3879 through compute_display_string_pos, which see. In that case, this
3880 function only examines SPEC, but does not otherwise "handle" it, in
3881 the sense that it doesn't set up members of IT from the display
3882 spec. */
3883 static int
3884 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
3885 Lisp_Object overlay, struct text_pos *position,
3886 EMACS_INT bufpos, int frame_window_p)
3887 {
3888 int replacing_p = 0;
3889
3890 if (CONSP (spec)
3891 /* Simple specerties. */
3892 && !EQ (XCAR (spec), Qimage)
3893 && !EQ (XCAR (spec), Qspace)
3894 && !EQ (XCAR (spec), Qwhen)
3895 && !EQ (XCAR (spec), Qslice)
3896 && !EQ (XCAR (spec), Qspace_width)
3897 && !EQ (XCAR (spec), Qheight)
3898 && !EQ (XCAR (spec), Qraise)
3899 /* Marginal area specifications. */
3900 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
3901 && !EQ (XCAR (spec), Qleft_fringe)
3902 && !EQ (XCAR (spec), Qright_fringe)
3903 && !NILP (XCAR (spec)))
3904 {
3905 for (; CONSP (spec); spec = XCDR (spec))
3906 {
3907 if (handle_single_display_spec (it, XCAR (spec), object, overlay,
3908 position, bufpos, replacing_p,
3909 frame_window_p))
3910 {
3911 replacing_p = 1;
3912 /* If some text in a string is replaced, `position' no
3913 longer points to the position of `object'. */
3914 if (!it || STRINGP (object))
3915 break;
3916 }
3917 }
3918 }
3919 else if (VECTORP (spec))
3920 {
3921 int i;
3922 for (i = 0; i < ASIZE (spec); ++i)
3923 if (handle_single_display_spec (it, AREF (spec, i), object, overlay,
3924 position, bufpos, replacing_p,
3925 frame_window_p))
3926 {
3927 replacing_p = 1;
3928 /* If some text in a string is replaced, `position' no
3929 longer points to the position of `object'. */
3930 if (!it || STRINGP (object))
3931 break;
3932 }
3933 }
3934 else
3935 {
3936 if (handle_single_display_spec (it, spec, object, overlay,
3937 position, bufpos, 0, frame_window_p))
3938 replacing_p = 1;
3939 }
3940
3941 return replacing_p;
3942 }
3943
3944 /* Value is the position of the end of the `display' property starting
3945 at START_POS in OBJECT. */
3946
3947 static struct text_pos
3948 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
3949 {
3950 Lisp_Object end;
3951 struct text_pos end_pos;
3952
3953 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
3954 Qdisplay, object, Qnil);
3955 CHARPOS (end_pos) = XFASTINT (end);
3956 if (STRINGP (object))
3957 compute_string_pos (&end_pos, start_pos, it->string);
3958 else
3959 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
3960
3961 return end_pos;
3962 }
3963
3964
3965 /* Set up IT from a single `display' property specification SPEC. OBJECT
3966 is the object in which the `display' property was found. *POSITION
3967 is the position in OBJECT at which the `display' property was found.
3968 BUFPOS is the buffer position of OBJECT (different from POSITION if
3969 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
3970 previously saw a display specification which already replaced text
3971 display with something else, for example an image; we ignore such
3972 properties after the first one has been processed.
3973
3974 OVERLAY is the overlay this `display' property came from,
3975 or nil if it was a text property.
3976
3977 If SPEC is a `space' or `image' specification, and in some other
3978 cases too, set *POSITION to the position where the `display'
3979 property ends.
3980
3981 If IT is NULL, only examine the property specification in SPEC, but
3982 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
3983 is intended to be displayed in a window on a GUI frame.
3984
3985 Value is non-zero if something was found which replaces the display
3986 of buffer or string text. */
3987
3988 static int
3989 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
3990 Lisp_Object overlay, struct text_pos *position,
3991 EMACS_INT bufpos, int display_replaced_p,
3992 int frame_window_p)
3993 {
3994 Lisp_Object form;
3995 Lisp_Object location, value;
3996 struct text_pos start_pos = *position;
3997 int valid_p;
3998
3999 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4000 If the result is non-nil, use VALUE instead of SPEC. */
4001 form = Qt;
4002 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4003 {
4004 spec = XCDR (spec);
4005 if (!CONSP (spec))
4006 return 0;
4007 form = XCAR (spec);
4008 spec = XCDR (spec);
4009 }
4010
4011 if (!NILP (form) && !EQ (form, Qt))
4012 {
4013 int count = SPECPDL_INDEX ();
4014 struct gcpro gcpro1;
4015
4016 /* Bind `object' to the object having the `display' property, a
4017 buffer or string. Bind `position' to the position in the
4018 object where the property was found, and `buffer-position'
4019 to the current position in the buffer. */
4020
4021 if (NILP (object))
4022 XSETBUFFER (object, current_buffer);
4023 specbind (Qobject, object);
4024 specbind (Qposition, make_number (CHARPOS (*position)));
4025 specbind (Qbuffer_position, make_number (bufpos));
4026 GCPRO1 (form);
4027 form = safe_eval (form);
4028 UNGCPRO;
4029 unbind_to (count, Qnil);
4030 }
4031
4032 if (NILP (form))
4033 return 0;
4034
4035 /* Handle `(height HEIGHT)' specifications. */
4036 if (CONSP (spec)
4037 && EQ (XCAR (spec), Qheight)
4038 && CONSP (XCDR (spec)))
4039 {
4040 if (it)
4041 {
4042 if (!FRAME_WINDOW_P (it->f))
4043 return 0;
4044
4045 it->font_height = XCAR (XCDR (spec));
4046 if (!NILP (it->font_height))
4047 {
4048 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4049 int new_height = -1;
4050
4051 if (CONSP (it->font_height)
4052 && (EQ (XCAR (it->font_height), Qplus)
4053 || EQ (XCAR (it->font_height), Qminus))
4054 && CONSP (XCDR (it->font_height))
4055 && INTEGERP (XCAR (XCDR (it->font_height))))
4056 {
4057 /* `(+ N)' or `(- N)' where N is an integer. */
4058 int steps = XINT (XCAR (XCDR (it->font_height)));
4059 if (EQ (XCAR (it->font_height), Qplus))
4060 steps = - steps;
4061 it->face_id = smaller_face (it->f, it->face_id, steps);
4062 }
4063 else if (FUNCTIONP (it->font_height))
4064 {
4065 /* Call function with current height as argument.
4066 Value is the new height. */
4067 Lisp_Object height;
4068 height = safe_call1 (it->font_height,
4069 face->lface[LFACE_HEIGHT_INDEX]);
4070 if (NUMBERP (height))
4071 new_height = XFLOATINT (height);
4072 }
4073 else if (NUMBERP (it->font_height))
4074 {
4075 /* Value is a multiple of the canonical char height. */
4076 struct face *f;
4077
4078 f = FACE_FROM_ID (it->f,
4079 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4080 new_height = (XFLOATINT (it->font_height)
4081 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4082 }
4083 else
4084 {
4085 /* Evaluate IT->font_height with `height' bound to the
4086 current specified height to get the new height. */
4087 int count = SPECPDL_INDEX ();
4088
4089 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4090 value = safe_eval (it->font_height);
4091 unbind_to (count, Qnil);
4092
4093 if (NUMBERP (value))
4094 new_height = XFLOATINT (value);
4095 }
4096
4097 if (new_height > 0)
4098 it->face_id = face_with_height (it->f, it->face_id, new_height);
4099 }
4100 }
4101
4102 return 0;
4103 }
4104
4105 /* Handle `(space-width WIDTH)'. */
4106 if (CONSP (spec)
4107 && EQ (XCAR (spec), Qspace_width)
4108 && CONSP (XCDR (spec)))
4109 {
4110 if (it)
4111 {
4112 if (!FRAME_WINDOW_P (it->f))
4113 return 0;
4114
4115 value = XCAR (XCDR (spec));
4116 if (NUMBERP (value) && XFLOATINT (value) > 0)
4117 it->space_width = value;
4118 }
4119
4120 return 0;
4121 }
4122
4123 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4124 if (CONSP (spec)
4125 && EQ (XCAR (spec), Qslice))
4126 {
4127 Lisp_Object tem;
4128
4129 if (it)
4130 {
4131 if (!FRAME_WINDOW_P (it->f))
4132 return 0;
4133
4134 if (tem = XCDR (spec), CONSP (tem))
4135 {
4136 it->slice.x = XCAR (tem);
4137 if (tem = XCDR (tem), CONSP (tem))
4138 {
4139 it->slice.y = XCAR (tem);
4140 if (tem = XCDR (tem), CONSP (tem))
4141 {
4142 it->slice.width = XCAR (tem);
4143 if (tem = XCDR (tem), CONSP (tem))
4144 it->slice.height = XCAR (tem);
4145 }
4146 }
4147 }
4148 }
4149
4150 return 0;
4151 }
4152
4153 /* Handle `(raise FACTOR)'. */
4154 if (CONSP (spec)
4155 && EQ (XCAR (spec), Qraise)
4156 && CONSP (XCDR (spec)))
4157 {
4158 if (it)
4159 {
4160 if (!FRAME_WINDOW_P (it->f))
4161 return 0;
4162
4163 #ifdef HAVE_WINDOW_SYSTEM
4164 value = XCAR (XCDR (spec));
4165 if (NUMBERP (value))
4166 {
4167 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4168 it->voffset = - (XFLOATINT (value)
4169 * (FONT_HEIGHT (face->font)));
4170 }
4171 #endif /* HAVE_WINDOW_SYSTEM */
4172 }
4173
4174 return 0;
4175 }
4176
4177 /* Don't handle the other kinds of display specifications
4178 inside a string that we got from a `display' property. */
4179 if (it && it->string_from_display_prop_p)
4180 return 0;
4181
4182 /* Characters having this form of property are not displayed, so
4183 we have to find the end of the property. */
4184 if (it)
4185 {
4186 start_pos = *position;
4187 *position = display_prop_end (it, object, start_pos);
4188 }
4189 value = Qnil;
4190
4191 /* Stop the scan at that end position--we assume that all
4192 text properties change there. */
4193 if (it)
4194 it->stop_charpos = position->charpos;
4195
4196 /* Handle `(left-fringe BITMAP [FACE])'
4197 and `(right-fringe BITMAP [FACE])'. */
4198 if (CONSP (spec)
4199 && (EQ (XCAR (spec), Qleft_fringe)
4200 || EQ (XCAR (spec), Qright_fringe))
4201 && CONSP (XCDR (spec)))
4202 {
4203 int fringe_bitmap;
4204
4205 if (it)
4206 {
4207 if (!FRAME_WINDOW_P (it->f))
4208 /* If we return here, POSITION has been advanced
4209 across the text with this property. */
4210 return 0;
4211 }
4212 else if (!frame_window_p)
4213 return 0;
4214
4215 #ifdef HAVE_WINDOW_SYSTEM
4216 value = XCAR (XCDR (spec));
4217 if (!SYMBOLP (value)
4218 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4219 /* If we return here, POSITION has been advanced
4220 across the text with this property. */
4221 return 0;
4222
4223 if (it)
4224 {
4225 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4226
4227 if (CONSP (XCDR (XCDR (spec))))
4228 {
4229 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4230 int face_id2 = lookup_derived_face (it->f, face_name,
4231 FRINGE_FACE_ID, 0);
4232 if (face_id2 >= 0)
4233 face_id = face_id2;
4234 }
4235
4236 /* Save current settings of IT so that we can restore them
4237 when we are finished with the glyph property value. */
4238 push_it (it, position);
4239
4240 it->area = TEXT_AREA;
4241 it->what = IT_IMAGE;
4242 it->image_id = -1; /* no image */
4243 it->position = start_pos;
4244 it->object = NILP (object) ? it->w->buffer : object;
4245 it->method = GET_FROM_IMAGE;
4246 it->from_overlay = Qnil;
4247 it->face_id = face_id;
4248
4249 /* Say that we haven't consumed the characters with
4250 `display' property yet. The call to pop_it in
4251 set_iterator_to_next will clean this up. */
4252 *position = start_pos;
4253
4254 if (EQ (XCAR (spec), Qleft_fringe))
4255 {
4256 it->left_user_fringe_bitmap = fringe_bitmap;
4257 it->left_user_fringe_face_id = face_id;
4258 }
4259 else
4260 {
4261 it->right_user_fringe_bitmap = fringe_bitmap;
4262 it->right_user_fringe_face_id = face_id;
4263 }
4264 }
4265 #endif /* HAVE_WINDOW_SYSTEM */
4266 return 1;
4267 }
4268
4269 /* Prepare to handle `((margin left-margin) ...)',
4270 `((margin right-margin) ...)' and `((margin nil) ...)'
4271 prefixes for display specifications. */
4272 location = Qunbound;
4273 if (CONSP (spec) && CONSP (XCAR (spec)))
4274 {
4275 Lisp_Object tem;
4276
4277 value = XCDR (spec);
4278 if (CONSP (value))
4279 value = XCAR (value);
4280
4281 tem = XCAR (spec);
4282 if (EQ (XCAR (tem), Qmargin)
4283 && (tem = XCDR (tem),
4284 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4285 (NILP (tem)
4286 || EQ (tem, Qleft_margin)
4287 || EQ (tem, Qright_margin))))
4288 location = tem;
4289 }
4290
4291 if (EQ (location, Qunbound))
4292 {
4293 location = Qnil;
4294 value = spec;
4295 }
4296
4297 /* After this point, VALUE is the property after any
4298 margin prefix has been stripped. It must be a string,
4299 an image specification, or `(space ...)'.
4300
4301 LOCATION specifies where to display: `left-margin',
4302 `right-margin' or nil. */
4303
4304 valid_p = (STRINGP (value)
4305 #ifdef HAVE_WINDOW_SYSTEM
4306 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4307 && valid_image_p (value))
4308 #endif /* not HAVE_WINDOW_SYSTEM */
4309 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4310
4311 if (valid_p && !display_replaced_p)
4312 {
4313 if (!it)
4314 return 1;
4315
4316 /* Save current settings of IT so that we can restore them
4317 when we are finished with the glyph property value. */
4318 push_it (it, position);
4319 it->from_overlay = overlay;
4320
4321 if (NILP (location))
4322 it->area = TEXT_AREA;
4323 else if (EQ (location, Qleft_margin))
4324 it->area = LEFT_MARGIN_AREA;
4325 else
4326 it->area = RIGHT_MARGIN_AREA;
4327
4328 if (STRINGP (value))
4329 {
4330 it->string = value;
4331 it->multibyte_p = STRING_MULTIBYTE (it->string);
4332 it->current.overlay_string_index = -1;
4333 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4334 it->end_charpos = it->string_nchars = SCHARS (it->string);
4335 it->method = GET_FROM_STRING;
4336 it->stop_charpos = 0;
4337 it->string_from_display_prop_p = 1;
4338 /* Say that we haven't consumed the characters with
4339 `display' property yet. The call to pop_it in
4340 set_iterator_to_next will clean this up. */
4341 if (BUFFERP (object))
4342 *position = start_pos;
4343 }
4344 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4345 {
4346 it->method = GET_FROM_STRETCH;
4347 it->object = value;
4348 *position = it->position = start_pos;
4349 }
4350 #ifdef HAVE_WINDOW_SYSTEM
4351 else
4352 {
4353 it->what = IT_IMAGE;
4354 it->image_id = lookup_image (it->f, value);
4355 it->position = start_pos;
4356 it->object = NILP (object) ? it->w->buffer : object;
4357 it->method = GET_FROM_IMAGE;
4358
4359 /* Say that we haven't consumed the characters with
4360 `display' property yet. The call to pop_it in
4361 set_iterator_to_next will clean this up. */
4362 *position = start_pos;
4363 }
4364 #endif /* HAVE_WINDOW_SYSTEM */
4365
4366 return 1;
4367 }
4368
4369 /* Invalid property or property not supported. Restore
4370 POSITION to what it was before. */
4371 *position = start_pos;
4372 return 0;
4373 }
4374
4375 /* Check if PROP is a display property value whose text should be
4376 treated as intangible. OVERLAY is the overlay from which PROP
4377 came, or nil if it came from a text property. CHARPOS and BYTEPOS
4378 specify the buffer position covered by PROP. */
4379
4380 int
4381 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
4382 EMACS_INT charpos, EMACS_INT bytepos)
4383 {
4384 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
4385 struct text_pos position;
4386
4387 SET_TEXT_POS (position, charpos, bytepos);
4388 return handle_display_spec (NULL, prop, Qnil, overlay,
4389 &position, charpos, frame_window_p);
4390 }
4391
4392
4393 /* Return 1 if PROP is a display sub-property value containing STRING.
4394
4395 Implementation note: this and the following function are really
4396 special cases of handle_display_spec and
4397 handle_single_display_spec, and should ideally use the same code.
4398 Until they do, these two pairs must be consistent and must be
4399 modified in sync. */
4400
4401 static int
4402 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4403 {
4404 if (EQ (string, prop))
4405 return 1;
4406
4407 /* Skip over `when FORM'. */
4408 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4409 {
4410 prop = XCDR (prop);
4411 if (!CONSP (prop))
4412 return 0;
4413 /* Actually, the condition following `when' should be eval'ed,
4414 like handle_single_display_spec does, and we should return
4415 zero if it evaluates to nil. However, this function is
4416 called only when the buffer was already displayed and some
4417 glyph in the glyph matrix was found to come from a display
4418 string. Therefore, the condition was already evaluated, and
4419 the result was non-nil, otherwise the display string wouldn't
4420 have been displayed and we would have never been called for
4421 this property. Thus, we can skip the evaluation and assume
4422 its result is non-nil. */
4423 prop = XCDR (prop);
4424 }
4425
4426 if (CONSP (prop))
4427 /* Skip over `margin LOCATION'. */
4428 if (EQ (XCAR (prop), Qmargin))
4429 {
4430 prop = XCDR (prop);
4431 if (!CONSP (prop))
4432 return 0;
4433
4434 prop = XCDR (prop);
4435 if (!CONSP (prop))
4436 return 0;
4437 }
4438
4439 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
4440 }
4441
4442
4443 /* Return 1 if STRING appears in the `display' property PROP. */
4444
4445 static int
4446 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4447 {
4448 if (CONSP (prop)
4449 && !EQ (XCAR (prop), Qwhen)
4450 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
4451 {
4452 /* A list of sub-properties. */
4453 while (CONSP (prop))
4454 {
4455 if (single_display_spec_string_p (XCAR (prop), string))
4456 return 1;
4457 prop = XCDR (prop);
4458 }
4459 }
4460 else if (VECTORP (prop))
4461 {
4462 /* A vector of sub-properties. */
4463 int i;
4464 for (i = 0; i < ASIZE (prop); ++i)
4465 if (single_display_spec_string_p (AREF (prop, i), string))
4466 return 1;
4467 }
4468 else
4469 return single_display_spec_string_p (prop, string);
4470
4471 return 0;
4472 }
4473
4474 /* Look for STRING in overlays and text properties in the current
4475 buffer, between character positions FROM and TO (excluding TO).
4476 BACK_P non-zero means look back (in this case, TO is supposed to be
4477 less than FROM).
4478 Value is the first character position where STRING was found, or
4479 zero if it wasn't found before hitting TO.
4480
4481 This function may only use code that doesn't eval because it is
4482 called asynchronously from note_mouse_highlight. */
4483
4484 static EMACS_INT
4485 string_buffer_position_lim (Lisp_Object string,
4486 EMACS_INT from, EMACS_INT to, int back_p)
4487 {
4488 Lisp_Object limit, prop, pos;
4489 int found = 0;
4490
4491 pos = make_number (from);
4492
4493 if (!back_p) /* looking forward */
4494 {
4495 limit = make_number (min (to, ZV));
4496 while (!found && !EQ (pos, limit))
4497 {
4498 prop = Fget_char_property (pos, Qdisplay, Qnil);
4499 if (!NILP (prop) && display_prop_string_p (prop, string))
4500 found = 1;
4501 else
4502 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4503 limit);
4504 }
4505 }
4506 else /* looking back */
4507 {
4508 limit = make_number (max (to, BEGV));
4509 while (!found && !EQ (pos, limit))
4510 {
4511 prop = Fget_char_property (pos, Qdisplay, Qnil);
4512 if (!NILP (prop) && display_prop_string_p (prop, string))
4513 found = 1;
4514 else
4515 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4516 limit);
4517 }
4518 }
4519
4520 return found ? XINT (pos) : 0;
4521 }
4522
4523 /* Determine which buffer position in current buffer STRING comes from.
4524 AROUND_CHARPOS is an approximate position where it could come from.
4525 Value is the buffer position or 0 if it couldn't be determined.
4526
4527 This function is necessary because we don't record buffer positions
4528 in glyphs generated from strings (to keep struct glyph small).
4529 This function may only use code that doesn't eval because it is
4530 called asynchronously from note_mouse_highlight. */
4531
4532 static EMACS_INT
4533 string_buffer_position (Lisp_Object string, EMACS_INT around_charpos)
4534 {
4535 const int MAX_DISTANCE = 1000;
4536 EMACS_INT found = string_buffer_position_lim (string, around_charpos,
4537 around_charpos + MAX_DISTANCE,
4538 0);
4539
4540 if (!found)
4541 found = string_buffer_position_lim (string, around_charpos,
4542 around_charpos - MAX_DISTANCE, 1);
4543 return found;
4544 }
4545
4546
4547 \f
4548 /***********************************************************************
4549 `composition' property
4550 ***********************************************************************/
4551
4552 /* Set up iterator IT from `composition' property at its current
4553 position. Called from handle_stop. */
4554
4555 static enum prop_handled
4556 handle_composition_prop (struct it *it)
4557 {
4558 Lisp_Object prop, string;
4559 EMACS_INT pos, pos_byte, start, end;
4560
4561 if (STRINGP (it->string))
4562 {
4563 unsigned char *s;
4564
4565 pos = IT_STRING_CHARPOS (*it);
4566 pos_byte = IT_STRING_BYTEPOS (*it);
4567 string = it->string;
4568 s = SDATA (string) + pos_byte;
4569 it->c = STRING_CHAR (s);
4570 }
4571 else
4572 {
4573 pos = IT_CHARPOS (*it);
4574 pos_byte = IT_BYTEPOS (*it);
4575 string = Qnil;
4576 it->c = FETCH_CHAR (pos_byte);
4577 }
4578
4579 /* If there's a valid composition and point is not inside of the
4580 composition (in the case that the composition is from the current
4581 buffer), draw a glyph composed from the composition components. */
4582 if (find_composition (pos, -1, &start, &end, &prop, string)
4583 && COMPOSITION_VALID_P (start, end, prop)
4584 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4585 {
4586 if (start < pos)
4587 /* As we can't handle this situation (perhaps font-lock added
4588 a new composition), we just return here hoping that next
4589 redisplay will detect this composition much earlier. */
4590 return HANDLED_NORMALLY;
4591 if (start != pos)
4592 {
4593 if (STRINGP (it->string))
4594 pos_byte = string_char_to_byte (it->string, start);
4595 else
4596 pos_byte = CHAR_TO_BYTE (start);
4597 }
4598 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4599 prop, string);
4600
4601 if (it->cmp_it.id >= 0)
4602 {
4603 it->cmp_it.ch = -1;
4604 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4605 it->cmp_it.nglyphs = -1;
4606 }
4607 }
4608
4609 return HANDLED_NORMALLY;
4610 }
4611
4612
4613 \f
4614 /***********************************************************************
4615 Overlay strings
4616 ***********************************************************************/
4617
4618 /* The following structure is used to record overlay strings for
4619 later sorting in load_overlay_strings. */
4620
4621 struct overlay_entry
4622 {
4623 Lisp_Object overlay;
4624 Lisp_Object string;
4625 int priority;
4626 int after_string_p;
4627 };
4628
4629
4630 /* Set up iterator IT from overlay strings at its current position.
4631 Called from handle_stop. */
4632
4633 static enum prop_handled
4634 handle_overlay_change (struct it *it)
4635 {
4636 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4637 return HANDLED_RECOMPUTE_PROPS;
4638 else
4639 return HANDLED_NORMALLY;
4640 }
4641
4642
4643 /* Set up the next overlay string for delivery by IT, if there is an
4644 overlay string to deliver. Called by set_iterator_to_next when the
4645 end of the current overlay string is reached. If there are more
4646 overlay strings to display, IT->string and
4647 IT->current.overlay_string_index are set appropriately here.
4648 Otherwise IT->string is set to nil. */
4649
4650 static void
4651 next_overlay_string (struct it *it)
4652 {
4653 ++it->current.overlay_string_index;
4654 if (it->current.overlay_string_index == it->n_overlay_strings)
4655 {
4656 /* No more overlay strings. Restore IT's settings to what
4657 they were before overlay strings were processed, and
4658 continue to deliver from current_buffer. */
4659
4660 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4661 pop_it (it);
4662 xassert (it->sp > 0
4663 || (NILP (it->string)
4664 && it->method == GET_FROM_BUFFER
4665 && it->stop_charpos >= BEGV
4666 && it->stop_charpos <= it->end_charpos));
4667 it->current.overlay_string_index = -1;
4668 it->n_overlay_strings = 0;
4669 it->overlay_strings_charpos = -1;
4670
4671 /* If we're at the end of the buffer, record that we have
4672 processed the overlay strings there already, so that
4673 next_element_from_buffer doesn't try it again. */
4674 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4675 it->overlay_strings_at_end_processed_p = 1;
4676 }
4677 else
4678 {
4679 /* There are more overlay strings to process. If
4680 IT->current.overlay_string_index has advanced to a position
4681 where we must load IT->overlay_strings with more strings, do
4682 it. We must load at the IT->overlay_strings_charpos where
4683 IT->n_overlay_strings was originally computed; when invisible
4684 text is present, this might not be IT_CHARPOS (Bug#7016). */
4685 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4686
4687 if (it->current.overlay_string_index && i == 0)
4688 load_overlay_strings (it, it->overlay_strings_charpos);
4689
4690 /* Initialize IT to deliver display elements from the overlay
4691 string. */
4692 it->string = it->overlay_strings[i];
4693 it->multibyte_p = STRING_MULTIBYTE (it->string);
4694 SET_TEXT_POS (it->current.string_pos, 0, 0);
4695 it->method = GET_FROM_STRING;
4696 it->stop_charpos = 0;
4697 if (it->cmp_it.stop_pos >= 0)
4698 it->cmp_it.stop_pos = 0;
4699 }
4700
4701 CHECK_IT (it);
4702 }
4703
4704
4705 /* Compare two overlay_entry structures E1 and E2. Used as a
4706 comparison function for qsort in load_overlay_strings. Overlay
4707 strings for the same position are sorted so that
4708
4709 1. All after-strings come in front of before-strings, except
4710 when they come from the same overlay.
4711
4712 2. Within after-strings, strings are sorted so that overlay strings
4713 from overlays with higher priorities come first.
4714
4715 2. Within before-strings, strings are sorted so that overlay
4716 strings from overlays with higher priorities come last.
4717
4718 Value is analogous to strcmp. */
4719
4720
4721 static int
4722 compare_overlay_entries (const void *e1, const void *e2)
4723 {
4724 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4725 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4726 int result;
4727
4728 if (entry1->after_string_p != entry2->after_string_p)
4729 {
4730 /* Let after-strings appear in front of before-strings if
4731 they come from different overlays. */
4732 if (EQ (entry1->overlay, entry2->overlay))
4733 result = entry1->after_string_p ? 1 : -1;
4734 else
4735 result = entry1->after_string_p ? -1 : 1;
4736 }
4737 else if (entry1->after_string_p)
4738 /* After-strings sorted in order of decreasing priority. */
4739 result = entry2->priority - entry1->priority;
4740 else
4741 /* Before-strings sorted in order of increasing priority. */
4742 result = entry1->priority - entry2->priority;
4743
4744 return result;
4745 }
4746
4747
4748 /* Load the vector IT->overlay_strings with overlay strings from IT's
4749 current buffer position, or from CHARPOS if that is > 0. Set
4750 IT->n_overlays to the total number of overlay strings found.
4751
4752 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4753 a time. On entry into load_overlay_strings,
4754 IT->current.overlay_string_index gives the number of overlay
4755 strings that have already been loaded by previous calls to this
4756 function.
4757
4758 IT->add_overlay_start contains an additional overlay start
4759 position to consider for taking overlay strings from, if non-zero.
4760 This position comes into play when the overlay has an `invisible'
4761 property, and both before and after-strings. When we've skipped to
4762 the end of the overlay, because of its `invisible' property, we
4763 nevertheless want its before-string to appear.
4764 IT->add_overlay_start will contain the overlay start position
4765 in this case.
4766
4767 Overlay strings are sorted so that after-string strings come in
4768 front of before-string strings. Within before and after-strings,
4769 strings are sorted by overlay priority. See also function
4770 compare_overlay_entries. */
4771
4772 static void
4773 load_overlay_strings (struct it *it, EMACS_INT charpos)
4774 {
4775 Lisp_Object overlay, window, str, invisible;
4776 struct Lisp_Overlay *ov;
4777 EMACS_INT start, end;
4778 int size = 20;
4779 int n = 0, i, j, invis_p;
4780 struct overlay_entry *entries
4781 = (struct overlay_entry *) alloca (size * sizeof *entries);
4782
4783 if (charpos <= 0)
4784 charpos = IT_CHARPOS (*it);
4785
4786 /* Append the overlay string STRING of overlay OVERLAY to vector
4787 `entries' which has size `size' and currently contains `n'
4788 elements. AFTER_P non-zero means STRING is an after-string of
4789 OVERLAY. */
4790 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4791 do \
4792 { \
4793 Lisp_Object priority; \
4794 \
4795 if (n == size) \
4796 { \
4797 int new_size = 2 * size; \
4798 struct overlay_entry *old = entries; \
4799 entries = \
4800 (struct overlay_entry *) alloca (new_size \
4801 * sizeof *entries); \
4802 memcpy (entries, old, size * sizeof *entries); \
4803 size = new_size; \
4804 } \
4805 \
4806 entries[n].string = (STRING); \
4807 entries[n].overlay = (OVERLAY); \
4808 priority = Foverlay_get ((OVERLAY), Qpriority); \
4809 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4810 entries[n].after_string_p = (AFTER_P); \
4811 ++n; \
4812 } \
4813 while (0)
4814
4815 /* Process overlay before the overlay center. */
4816 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4817 {
4818 XSETMISC (overlay, ov);
4819 xassert (OVERLAYP (overlay));
4820 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4821 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4822
4823 if (end < charpos)
4824 break;
4825
4826 /* Skip this overlay if it doesn't start or end at IT's current
4827 position. */
4828 if (end != charpos && start != charpos)
4829 continue;
4830
4831 /* Skip this overlay if it doesn't apply to IT->w. */
4832 window = Foverlay_get (overlay, Qwindow);
4833 if (WINDOWP (window) && XWINDOW (window) != it->w)
4834 continue;
4835
4836 /* If the text ``under'' the overlay is invisible, both before-
4837 and after-strings from this overlay are visible; start and
4838 end position are indistinguishable. */
4839 invisible = Foverlay_get (overlay, Qinvisible);
4840 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4841
4842 /* If overlay has a non-empty before-string, record it. */
4843 if ((start == charpos || (end == charpos && invis_p))
4844 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4845 && SCHARS (str))
4846 RECORD_OVERLAY_STRING (overlay, str, 0);
4847
4848 /* If overlay has a non-empty after-string, record it. */
4849 if ((end == charpos || (start == charpos && invis_p))
4850 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4851 && SCHARS (str))
4852 RECORD_OVERLAY_STRING (overlay, str, 1);
4853 }
4854
4855 /* Process overlays after the overlay center. */
4856 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
4857 {
4858 XSETMISC (overlay, ov);
4859 xassert (OVERLAYP (overlay));
4860 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4861 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4862
4863 if (start > charpos)
4864 break;
4865
4866 /* Skip this overlay if it doesn't start or end at IT's current
4867 position. */
4868 if (end != charpos && start != charpos)
4869 continue;
4870
4871 /* Skip this overlay if it doesn't apply to IT->w. */
4872 window = Foverlay_get (overlay, Qwindow);
4873 if (WINDOWP (window) && XWINDOW (window) != it->w)
4874 continue;
4875
4876 /* If the text ``under'' the overlay is invisible, it has a zero
4877 dimension, and both before- and after-strings apply. */
4878 invisible = Foverlay_get (overlay, Qinvisible);
4879 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4880
4881 /* If overlay has a non-empty before-string, record it. */
4882 if ((start == charpos || (end == charpos && invis_p))
4883 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4884 && SCHARS (str))
4885 RECORD_OVERLAY_STRING (overlay, str, 0);
4886
4887 /* If overlay has a non-empty after-string, record it. */
4888 if ((end == charpos || (start == charpos && invis_p))
4889 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4890 && SCHARS (str))
4891 RECORD_OVERLAY_STRING (overlay, str, 1);
4892 }
4893
4894 #undef RECORD_OVERLAY_STRING
4895
4896 /* Sort entries. */
4897 if (n > 1)
4898 qsort (entries, n, sizeof *entries, compare_overlay_entries);
4899
4900 /* Record number of overlay strings, and where we computed it. */
4901 it->n_overlay_strings = n;
4902 it->overlay_strings_charpos = charpos;
4903
4904 /* IT->current.overlay_string_index is the number of overlay strings
4905 that have already been consumed by IT. Copy some of the
4906 remaining overlay strings to IT->overlay_strings. */
4907 i = 0;
4908 j = it->current.overlay_string_index;
4909 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
4910 {
4911 it->overlay_strings[i] = entries[j].string;
4912 it->string_overlays[i++] = entries[j++].overlay;
4913 }
4914
4915 CHECK_IT (it);
4916 }
4917
4918
4919 /* Get the first chunk of overlay strings at IT's current buffer
4920 position, or at CHARPOS if that is > 0. Value is non-zero if at
4921 least one overlay string was found. */
4922
4923 static int
4924 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
4925 {
4926 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
4927 process. This fills IT->overlay_strings with strings, and sets
4928 IT->n_overlay_strings to the total number of strings to process.
4929 IT->pos.overlay_string_index has to be set temporarily to zero
4930 because load_overlay_strings needs this; it must be set to -1
4931 when no overlay strings are found because a zero value would
4932 indicate a position in the first overlay string. */
4933 it->current.overlay_string_index = 0;
4934 load_overlay_strings (it, charpos);
4935
4936 /* If we found overlay strings, set up IT to deliver display
4937 elements from the first one. Otherwise set up IT to deliver
4938 from current_buffer. */
4939 if (it->n_overlay_strings)
4940 {
4941 /* Make sure we know settings in current_buffer, so that we can
4942 restore meaningful values when we're done with the overlay
4943 strings. */
4944 if (compute_stop_p)
4945 compute_stop_pos (it);
4946 xassert (it->face_id >= 0);
4947
4948 /* Save IT's settings. They are restored after all overlay
4949 strings have been processed. */
4950 xassert (!compute_stop_p || it->sp == 0);
4951
4952 /* When called from handle_stop, there might be an empty display
4953 string loaded. In that case, don't bother saving it. */
4954 if (!STRINGP (it->string) || SCHARS (it->string))
4955 push_it (it, NULL);
4956
4957 /* Set up IT to deliver display elements from the first overlay
4958 string. */
4959 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4960 it->string = it->overlay_strings[0];
4961 it->from_overlay = Qnil;
4962 it->stop_charpos = 0;
4963 xassert (STRINGP (it->string));
4964 it->end_charpos = SCHARS (it->string);
4965 it->multibyte_p = STRING_MULTIBYTE (it->string);
4966 it->method = GET_FROM_STRING;
4967 return 1;
4968 }
4969
4970 it->current.overlay_string_index = -1;
4971 return 0;
4972 }
4973
4974 static int
4975 get_overlay_strings (struct it *it, EMACS_INT charpos)
4976 {
4977 it->string = Qnil;
4978 it->method = GET_FROM_BUFFER;
4979
4980 (void) get_overlay_strings_1 (it, charpos, 1);
4981
4982 CHECK_IT (it);
4983
4984 /* Value is non-zero if we found at least one overlay string. */
4985 return STRINGP (it->string);
4986 }
4987
4988
4989 \f
4990 /***********************************************************************
4991 Saving and restoring state
4992 ***********************************************************************/
4993
4994 /* Save current settings of IT on IT->stack. Called, for example,
4995 before setting up IT for an overlay string, to be able to restore
4996 IT's settings to what they were after the overlay string has been
4997 processed. If POSITION is non-NULL, it is the position to save on
4998 the stack instead of IT->position. */
4999
5000 static void
5001 push_it (struct it *it, struct text_pos *position)
5002 {
5003 struct iterator_stack_entry *p;
5004
5005 xassert (it->sp < IT_STACK_SIZE);
5006 p = it->stack + it->sp;
5007
5008 p->stop_charpos = it->stop_charpos;
5009 p->prev_stop = it->prev_stop;
5010 p->base_level_stop = it->base_level_stop;
5011 p->cmp_it = it->cmp_it;
5012 xassert (it->face_id >= 0);
5013 p->face_id = it->face_id;
5014 p->string = it->string;
5015 p->method = it->method;
5016 p->from_overlay = it->from_overlay;
5017 switch (p->method)
5018 {
5019 case GET_FROM_IMAGE:
5020 p->u.image.object = it->object;
5021 p->u.image.image_id = it->image_id;
5022 p->u.image.slice = it->slice;
5023 break;
5024 case GET_FROM_STRETCH:
5025 p->u.stretch.object = it->object;
5026 break;
5027 }
5028 p->position = position ? *position : it->position;
5029 p->current = it->current;
5030 p->end_charpos = it->end_charpos;
5031 p->string_nchars = it->string_nchars;
5032 p->area = it->area;
5033 p->multibyte_p = it->multibyte_p;
5034 p->avoid_cursor_p = it->avoid_cursor_p;
5035 p->space_width = it->space_width;
5036 p->font_height = it->font_height;
5037 p->voffset = it->voffset;
5038 p->string_from_display_prop_p = it->string_from_display_prop_p;
5039 p->display_ellipsis_p = 0;
5040 p->line_wrap = it->line_wrap;
5041 ++it->sp;
5042 }
5043
5044 static void
5045 iterate_out_of_display_property (struct it *it)
5046 {
5047 /* Maybe initialize paragraph direction. If we are at the beginning
5048 of a new paragraph, next_element_from_buffer may not have a
5049 chance to do that. */
5050 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
5051 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5052 /* prev_stop can be zero, so check against BEGV as well. */
5053 while (it->bidi_it.charpos >= BEGV
5054 && it->prev_stop <= it->bidi_it.charpos
5055 && it->bidi_it.charpos < CHARPOS (it->position))
5056 bidi_move_to_visually_next (&it->bidi_it);
5057 /* Record the stop_pos we just crossed, for when we cross it
5058 back, maybe. */
5059 if (it->bidi_it.charpos > CHARPOS (it->position))
5060 it->prev_stop = CHARPOS (it->position);
5061 /* If we ended up not where pop_it put us, resync IT's
5062 positional members with the bidi iterator. */
5063 if (it->bidi_it.charpos != CHARPOS (it->position))
5064 {
5065 SET_TEXT_POS (it->position,
5066 it->bidi_it.charpos, it->bidi_it.bytepos);
5067 it->current.pos = it->position;
5068 }
5069 }
5070
5071 /* Restore IT's settings from IT->stack. Called, for example, when no
5072 more overlay strings must be processed, and we return to delivering
5073 display elements from a buffer, or when the end of a string from a
5074 `display' property is reached and we return to delivering display
5075 elements from an overlay string, or from a buffer. */
5076
5077 static void
5078 pop_it (struct it *it)
5079 {
5080 struct iterator_stack_entry *p;
5081
5082 xassert (it->sp > 0);
5083 --it->sp;
5084 p = it->stack + it->sp;
5085 it->stop_charpos = p->stop_charpos;
5086 it->prev_stop = p->prev_stop;
5087 it->base_level_stop = p->base_level_stop;
5088 it->cmp_it = p->cmp_it;
5089 it->face_id = p->face_id;
5090 it->current = p->current;
5091 it->position = p->position;
5092 it->string = p->string;
5093 it->from_overlay = p->from_overlay;
5094 if (NILP (it->string))
5095 SET_TEXT_POS (it->current.string_pos, -1, -1);
5096 it->method = p->method;
5097 switch (it->method)
5098 {
5099 case GET_FROM_IMAGE:
5100 it->image_id = p->u.image.image_id;
5101 it->object = p->u.image.object;
5102 it->slice = p->u.image.slice;
5103 break;
5104 case GET_FROM_STRETCH:
5105 it->object = p->u.comp.object;
5106 break;
5107 case GET_FROM_BUFFER:
5108 it->object = it->w->buffer;
5109 if (it->bidi_p)
5110 {
5111 /* Bidi-iterate until we get out of the portion of text, if
5112 any, covered by a `display' text property or an overlay
5113 with `display' property. (We cannot just jump there,
5114 because the internal coherency of the bidi iterator state
5115 can not be preserved across such jumps.) We also must
5116 determine the paragraph base direction if the overlay we
5117 just processed is at the beginning of a new
5118 paragraph. */
5119 iterate_out_of_display_property (it);
5120 }
5121 break;
5122 case GET_FROM_STRING:
5123 it->object = it->string;
5124 break;
5125 case GET_FROM_DISPLAY_VECTOR:
5126 if (it->s)
5127 it->method = GET_FROM_C_STRING;
5128 else if (STRINGP (it->string))
5129 it->method = GET_FROM_STRING;
5130 else
5131 {
5132 it->method = GET_FROM_BUFFER;
5133 it->object = it->w->buffer;
5134 }
5135 }
5136 it->end_charpos = p->end_charpos;
5137 it->string_nchars = p->string_nchars;
5138 it->area = p->area;
5139 it->multibyte_p = p->multibyte_p;
5140 it->avoid_cursor_p = p->avoid_cursor_p;
5141 it->space_width = p->space_width;
5142 it->font_height = p->font_height;
5143 it->voffset = p->voffset;
5144 it->string_from_display_prop_p = p->string_from_display_prop_p;
5145 it->line_wrap = p->line_wrap;
5146 }
5147
5148
5149 \f
5150 /***********************************************************************
5151 Moving over lines
5152 ***********************************************************************/
5153
5154 /* Set IT's current position to the previous line start. */
5155
5156 static void
5157 back_to_previous_line_start (struct it *it)
5158 {
5159 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5160 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5161 }
5162
5163
5164 /* Move IT to the next line start.
5165
5166 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5167 we skipped over part of the text (as opposed to moving the iterator
5168 continuously over the text). Otherwise, don't change the value
5169 of *SKIPPED_P.
5170
5171 Newlines may come from buffer text, overlay strings, or strings
5172 displayed via the `display' property. That's the reason we can't
5173 simply use find_next_newline_no_quit.
5174
5175 Note that this function may not skip over invisible text that is so
5176 because of text properties and immediately follows a newline. If
5177 it would, function reseat_at_next_visible_line_start, when called
5178 from set_iterator_to_next, would effectively make invisible
5179 characters following a newline part of the wrong glyph row, which
5180 leads to wrong cursor motion. */
5181
5182 static int
5183 forward_to_next_line_start (struct it *it, int *skipped_p)
5184 {
5185 EMACS_INT old_selective;
5186 int newline_found_p, n;
5187 const int MAX_NEWLINE_DISTANCE = 500;
5188
5189 /* If already on a newline, just consume it to avoid unintended
5190 skipping over invisible text below. */
5191 if (it->what == IT_CHARACTER
5192 && it->c == '\n'
5193 && CHARPOS (it->position) == IT_CHARPOS (*it))
5194 {
5195 set_iterator_to_next (it, 0);
5196 it->c = 0;
5197 return 1;
5198 }
5199
5200 /* Don't handle selective display in the following. It's (a)
5201 unnecessary because it's done by the caller, and (b) leads to an
5202 infinite recursion because next_element_from_ellipsis indirectly
5203 calls this function. */
5204 old_selective = it->selective;
5205 it->selective = 0;
5206
5207 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5208 from buffer text. */
5209 for (n = newline_found_p = 0;
5210 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5211 n += STRINGP (it->string) ? 0 : 1)
5212 {
5213 if (!get_next_display_element (it))
5214 return 0;
5215 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5216 set_iterator_to_next (it, 0);
5217 }
5218
5219 /* If we didn't find a newline near enough, see if we can use a
5220 short-cut. */
5221 if (!newline_found_p)
5222 {
5223 EMACS_INT start = IT_CHARPOS (*it);
5224 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5225 Lisp_Object pos;
5226
5227 xassert (!STRINGP (it->string));
5228
5229 /* If there isn't any `display' property in sight, and no
5230 overlays, we can just use the position of the newline in
5231 buffer text. */
5232 if (it->stop_charpos >= limit
5233 || ((pos = Fnext_single_property_change (make_number (start),
5234 Qdisplay,
5235 Qnil, make_number (limit)),
5236 NILP (pos))
5237 && next_overlay_change (start) == ZV))
5238 {
5239 IT_CHARPOS (*it) = limit;
5240 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5241 *skipped_p = newline_found_p = 1;
5242 }
5243 else
5244 {
5245 while (get_next_display_element (it)
5246 && !newline_found_p)
5247 {
5248 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5249 set_iterator_to_next (it, 0);
5250 }
5251 }
5252 }
5253
5254 it->selective = old_selective;
5255 return newline_found_p;
5256 }
5257
5258
5259 /* Set IT's current position to the previous visible line start. Skip
5260 invisible text that is so either due to text properties or due to
5261 selective display. Caution: this does not change IT->current_x and
5262 IT->hpos. */
5263
5264 static void
5265 back_to_previous_visible_line_start (struct it *it)
5266 {
5267 while (IT_CHARPOS (*it) > BEGV)
5268 {
5269 back_to_previous_line_start (it);
5270
5271 if (IT_CHARPOS (*it) <= BEGV)
5272 break;
5273
5274 /* If selective > 0, then lines indented more than its value are
5275 invisible. */
5276 if (it->selective > 0
5277 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5278 it->selective))
5279 continue;
5280
5281 /* Check the newline before point for invisibility. */
5282 {
5283 Lisp_Object prop;
5284 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5285 Qinvisible, it->window);
5286 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5287 continue;
5288 }
5289
5290 if (IT_CHARPOS (*it) <= BEGV)
5291 break;
5292
5293 {
5294 struct it it2;
5295 EMACS_INT pos;
5296 EMACS_INT beg, end;
5297 Lisp_Object val, overlay;
5298
5299 /* If newline is part of a composition, continue from start of composition */
5300 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5301 && beg < IT_CHARPOS (*it))
5302 goto replaced;
5303
5304 /* If newline is replaced by a display property, find start of overlay
5305 or interval and continue search from that point. */
5306 it2 = *it;
5307 pos = --IT_CHARPOS (it2);
5308 --IT_BYTEPOS (it2);
5309 it2.sp = 0;
5310 it2.string_from_display_prop_p = 0;
5311 if (handle_display_prop (&it2) == HANDLED_RETURN
5312 && !NILP (val = get_char_property_and_overlay
5313 (make_number (pos), Qdisplay, Qnil, &overlay))
5314 && (OVERLAYP (overlay)
5315 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5316 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5317 goto replaced;
5318
5319 /* Newline is not replaced by anything -- so we are done. */
5320 break;
5321
5322 replaced:
5323 if (beg < BEGV)
5324 beg = BEGV;
5325 IT_CHARPOS (*it) = beg;
5326 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5327 }
5328 }
5329
5330 it->continuation_lines_width = 0;
5331
5332 xassert (IT_CHARPOS (*it) >= BEGV);
5333 xassert (IT_CHARPOS (*it) == BEGV
5334 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5335 CHECK_IT (it);
5336 }
5337
5338
5339 /* Reseat iterator IT at the previous visible line start. Skip
5340 invisible text that is so either due to text properties or due to
5341 selective display. At the end, update IT's overlay information,
5342 face information etc. */
5343
5344 void
5345 reseat_at_previous_visible_line_start (struct it *it)
5346 {
5347 back_to_previous_visible_line_start (it);
5348 reseat (it, it->current.pos, 1);
5349 CHECK_IT (it);
5350 }
5351
5352
5353 /* Reseat iterator IT on the next visible line start in the current
5354 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5355 preceding the line start. Skip over invisible text that is so
5356 because of selective display. Compute faces, overlays etc at the
5357 new position. Note that this function does not skip over text that
5358 is invisible because of text properties. */
5359
5360 static void
5361 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5362 {
5363 int newline_found_p, skipped_p = 0;
5364
5365 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5366
5367 /* Skip over lines that are invisible because they are indented
5368 more than the value of IT->selective. */
5369 if (it->selective > 0)
5370 while (IT_CHARPOS (*it) < ZV
5371 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5372 it->selective))
5373 {
5374 xassert (IT_BYTEPOS (*it) == BEGV
5375 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5376 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5377 }
5378
5379 /* Position on the newline if that's what's requested. */
5380 if (on_newline_p && newline_found_p)
5381 {
5382 if (STRINGP (it->string))
5383 {
5384 if (IT_STRING_CHARPOS (*it) > 0)
5385 {
5386 --IT_STRING_CHARPOS (*it);
5387 --IT_STRING_BYTEPOS (*it);
5388 }
5389 }
5390 else if (IT_CHARPOS (*it) > BEGV)
5391 {
5392 --IT_CHARPOS (*it);
5393 --IT_BYTEPOS (*it);
5394 reseat (it, it->current.pos, 0);
5395 }
5396 }
5397 else if (skipped_p)
5398 reseat (it, it->current.pos, 0);
5399
5400 CHECK_IT (it);
5401 }
5402
5403
5404 \f
5405 /***********************************************************************
5406 Changing an iterator's position
5407 ***********************************************************************/
5408
5409 /* Change IT's current position to POS in current_buffer. If FORCE_P
5410 is non-zero, always check for text properties at the new position.
5411 Otherwise, text properties are only looked up if POS >=
5412 IT->check_charpos of a property. */
5413
5414 static void
5415 reseat (struct it *it, struct text_pos pos, int force_p)
5416 {
5417 EMACS_INT original_pos = IT_CHARPOS (*it);
5418
5419 reseat_1 (it, pos, 0);
5420
5421 /* Determine where to check text properties. Avoid doing it
5422 where possible because text property lookup is very expensive. */
5423 if (force_p
5424 || CHARPOS (pos) > it->stop_charpos
5425 || CHARPOS (pos) < original_pos)
5426 {
5427 if (it->bidi_p)
5428 {
5429 /* For bidi iteration, we need to prime prev_stop and
5430 base_level_stop with our best estimations. */
5431 if (CHARPOS (pos) < it->prev_stop)
5432 {
5433 handle_stop_backwards (it, BEGV);
5434 if (CHARPOS (pos) < it->base_level_stop)
5435 it->base_level_stop = 0;
5436 }
5437 else if (CHARPOS (pos) > it->stop_charpos
5438 && it->stop_charpos >= BEGV)
5439 handle_stop_backwards (it, it->stop_charpos);
5440 else /* force_p */
5441 handle_stop (it);
5442 }
5443 else
5444 {
5445 handle_stop (it);
5446 it->prev_stop = it->base_level_stop = 0;
5447 }
5448
5449 }
5450
5451 CHECK_IT (it);
5452 }
5453
5454
5455 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5456 IT->stop_pos to POS, also. */
5457
5458 static void
5459 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
5460 {
5461 /* Don't call this function when scanning a C string. */
5462 xassert (it->s == NULL);
5463
5464 /* POS must be a reasonable value. */
5465 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5466
5467 it->current.pos = it->position = pos;
5468 it->end_charpos = ZV;
5469 it->dpvec = NULL;
5470 it->current.dpvec_index = -1;
5471 it->current.overlay_string_index = -1;
5472 IT_STRING_CHARPOS (*it) = -1;
5473 IT_STRING_BYTEPOS (*it) = -1;
5474 it->string = Qnil;
5475 it->string_from_display_prop_p = 0;
5476 it->method = GET_FROM_BUFFER;
5477 it->object = it->w->buffer;
5478 it->area = TEXT_AREA;
5479 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
5480 it->sp = 0;
5481 it->string_from_display_prop_p = 0;
5482 it->face_before_selective_p = 0;
5483 if (it->bidi_p)
5484 {
5485 it->bidi_it.first_elt = 1;
5486 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
5487 it->bidi_it.disp_pos = -1;
5488 }
5489
5490 if (set_stop_p)
5491 {
5492 it->stop_charpos = CHARPOS (pos);
5493 it->base_level_stop = CHARPOS (pos);
5494 }
5495 }
5496
5497
5498 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5499 If S is non-null, it is a C string to iterate over. Otherwise,
5500 STRING gives a Lisp string to iterate over.
5501
5502 If PRECISION > 0, don't return more then PRECISION number of
5503 characters from the string.
5504
5505 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5506 characters have been returned. FIELD_WIDTH < 0 means an infinite
5507 field width.
5508
5509 MULTIBYTE = 0 means disable processing of multibyte characters,
5510 MULTIBYTE > 0 means enable it,
5511 MULTIBYTE < 0 means use IT->multibyte_p.
5512
5513 IT must be initialized via a prior call to init_iterator before
5514 calling this function. */
5515
5516 static void
5517 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
5518 EMACS_INT charpos, EMACS_INT precision, int field_width,
5519 int multibyte)
5520 {
5521 /* No region in strings. */
5522 it->region_beg_charpos = it->region_end_charpos = -1;
5523
5524 /* No text property checks performed by default, but see below. */
5525 it->stop_charpos = -1;
5526
5527 /* Set iterator position and end position. */
5528 memset (&it->current, 0, sizeof it->current);
5529 it->current.overlay_string_index = -1;
5530 it->current.dpvec_index = -1;
5531 xassert (charpos >= 0);
5532
5533 /* If STRING is specified, use its multibyteness, otherwise use the
5534 setting of MULTIBYTE, if specified. */
5535 if (multibyte >= 0)
5536 it->multibyte_p = multibyte > 0;
5537
5538 if (s == NULL)
5539 {
5540 xassert (STRINGP (string));
5541 it->string = string;
5542 it->s = NULL;
5543 it->end_charpos = it->string_nchars = SCHARS (string);
5544 it->method = GET_FROM_STRING;
5545 it->current.string_pos = string_pos (charpos, string);
5546 }
5547 else
5548 {
5549 it->s = (const unsigned char *) s;
5550 it->string = Qnil;
5551
5552 /* Note that we use IT->current.pos, not it->current.string_pos,
5553 for displaying C strings. */
5554 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5555 if (it->multibyte_p)
5556 {
5557 it->current.pos = c_string_pos (charpos, s, 1);
5558 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5559 }
5560 else
5561 {
5562 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5563 it->end_charpos = it->string_nchars = strlen (s);
5564 }
5565
5566 it->method = GET_FROM_C_STRING;
5567 }
5568
5569 /* PRECISION > 0 means don't return more than PRECISION characters
5570 from the string. */
5571 if (precision > 0 && it->end_charpos - charpos > precision)
5572 it->end_charpos = it->string_nchars = charpos + precision;
5573
5574 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5575 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5576 FIELD_WIDTH < 0 means infinite field width. This is useful for
5577 padding with `-' at the end of a mode line. */
5578 if (field_width < 0)
5579 field_width = INFINITY;
5580 if (field_width > it->end_charpos - charpos)
5581 it->end_charpos = charpos + field_width;
5582
5583 /* Use the standard display table for displaying strings. */
5584 if (DISP_TABLE_P (Vstandard_display_table))
5585 it->dp = XCHAR_TABLE (Vstandard_display_table);
5586
5587 it->stop_charpos = charpos;
5588 if (s == NULL && it->multibyte_p)
5589 {
5590 EMACS_INT endpos = SCHARS (it->string);
5591 if (endpos > it->end_charpos)
5592 endpos = it->end_charpos;
5593 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
5594 it->string);
5595 }
5596 CHECK_IT (it);
5597 }
5598
5599
5600 \f
5601 /***********************************************************************
5602 Iteration
5603 ***********************************************************************/
5604
5605 /* Map enum it_method value to corresponding next_element_from_* function. */
5606
5607 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
5608 {
5609 next_element_from_buffer,
5610 next_element_from_display_vector,
5611 next_element_from_string,
5612 next_element_from_c_string,
5613 next_element_from_image,
5614 next_element_from_stretch
5615 };
5616
5617 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5618
5619
5620 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
5621 (possibly with the following characters). */
5622
5623 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
5624 ((IT)->cmp_it.id >= 0 \
5625 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
5626 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
5627 END_CHARPOS, (IT)->w, \
5628 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
5629 (IT)->string)))
5630
5631
5632 /* Lookup the char-table Vglyphless_char_display for character C (-1
5633 if we want information for no-font case), and return the display
5634 method symbol. By side-effect, update it->what and
5635 it->glyphless_method. This function is called from
5636 get_next_display_element for each character element, and from
5637 x_produce_glyphs when no suitable font was found. */
5638
5639 Lisp_Object
5640 lookup_glyphless_char_display (int c, struct it *it)
5641 {
5642 Lisp_Object glyphless_method = Qnil;
5643
5644 if (CHAR_TABLE_P (Vglyphless_char_display)
5645 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
5646 {
5647 if (c >= 0)
5648 {
5649 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
5650 if (CONSP (glyphless_method))
5651 glyphless_method = FRAME_WINDOW_P (it->f)
5652 ? XCAR (glyphless_method)
5653 : XCDR (glyphless_method);
5654 }
5655 else
5656 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
5657 }
5658
5659 retry:
5660 if (NILP (glyphless_method))
5661 {
5662 if (c >= 0)
5663 /* The default is to display the character by a proper font. */
5664 return Qnil;
5665 /* The default for the no-font case is to display an empty box. */
5666 glyphless_method = Qempty_box;
5667 }
5668 if (EQ (glyphless_method, Qzero_width))
5669 {
5670 if (c >= 0)
5671 return glyphless_method;
5672 /* This method can't be used for the no-font case. */
5673 glyphless_method = Qempty_box;
5674 }
5675 if (EQ (glyphless_method, Qthin_space))
5676 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
5677 else if (EQ (glyphless_method, Qempty_box))
5678 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
5679 else if (EQ (glyphless_method, Qhex_code))
5680 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
5681 else if (STRINGP (glyphless_method))
5682 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
5683 else
5684 {
5685 /* Invalid value. We use the default method. */
5686 glyphless_method = Qnil;
5687 goto retry;
5688 }
5689 it->what = IT_GLYPHLESS;
5690 return glyphless_method;
5691 }
5692
5693 /* Load IT's display element fields with information about the next
5694 display element from the current position of IT. Value is zero if
5695 end of buffer (or C string) is reached. */
5696
5697 static struct frame *last_escape_glyph_frame = NULL;
5698 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5699 static int last_escape_glyph_merged_face_id = 0;
5700
5701 struct frame *last_glyphless_glyph_frame = NULL;
5702 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
5703 int last_glyphless_glyph_merged_face_id = 0;
5704
5705 static int
5706 get_next_display_element (struct it *it)
5707 {
5708 /* Non-zero means that we found a display element. Zero means that
5709 we hit the end of what we iterate over. Performance note: the
5710 function pointer `method' used here turns out to be faster than
5711 using a sequence of if-statements. */
5712 int success_p;
5713
5714 get_next:
5715 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5716
5717 if (it->what == IT_CHARACTER)
5718 {
5719 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
5720 and only if (a) the resolved directionality of that character
5721 is R..." */
5722 /* FIXME: Do we need an exception for characters from display
5723 tables? */
5724 if (it->bidi_p && it->bidi_it.type == STRONG_R)
5725 it->c = bidi_mirror_char (it->c);
5726 /* Map via display table or translate control characters.
5727 IT->c, IT->len etc. have been set to the next character by
5728 the function call above. If we have a display table, and it
5729 contains an entry for IT->c, translate it. Don't do this if
5730 IT->c itself comes from a display table, otherwise we could
5731 end up in an infinite recursion. (An alternative could be to
5732 count the recursion depth of this function and signal an
5733 error when a certain maximum depth is reached.) Is it worth
5734 it? */
5735 if (success_p && it->dpvec == NULL)
5736 {
5737 Lisp_Object dv;
5738 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
5739 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
5740 nbsp_or_shy = char_is_other;
5741 int c = it->c; /* This is the character to display. */
5742
5743 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
5744 {
5745 xassert (SINGLE_BYTE_CHAR_P (c));
5746 if (unibyte_display_via_language_environment)
5747 {
5748 c = DECODE_CHAR (unibyte, c);
5749 if (c < 0)
5750 c = BYTE8_TO_CHAR (it->c);
5751 }
5752 else
5753 c = BYTE8_TO_CHAR (it->c);
5754 }
5755
5756 if (it->dp
5757 && (dv = DISP_CHAR_VECTOR (it->dp, c),
5758 VECTORP (dv)))
5759 {
5760 struct Lisp_Vector *v = XVECTOR (dv);
5761
5762 /* Return the first character from the display table
5763 entry, if not empty. If empty, don't display the
5764 current character. */
5765 if (v->header.size)
5766 {
5767 it->dpvec_char_len = it->len;
5768 it->dpvec = v->contents;
5769 it->dpend = v->contents + v->header.size;
5770 it->current.dpvec_index = 0;
5771 it->dpvec_face_id = -1;
5772 it->saved_face_id = it->face_id;
5773 it->method = GET_FROM_DISPLAY_VECTOR;
5774 it->ellipsis_p = 0;
5775 }
5776 else
5777 {
5778 set_iterator_to_next (it, 0);
5779 }
5780 goto get_next;
5781 }
5782
5783 if (! NILP (lookup_glyphless_char_display (c, it)))
5784 {
5785 if (it->what == IT_GLYPHLESS)
5786 goto done;
5787 /* Don't display this character. */
5788 set_iterator_to_next (it, 0);
5789 goto get_next;
5790 }
5791
5792 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
5793 nbsp_or_shy = (c == 0xA0 ? char_is_nbsp
5794 : c == 0xAD ? char_is_soft_hyphen
5795 : char_is_other);
5796
5797 /* Translate control characters into `\003' or `^C' form.
5798 Control characters coming from a display table entry are
5799 currently not translated because we use IT->dpvec to hold
5800 the translation. This could easily be changed but I
5801 don't believe that it is worth doing.
5802
5803 NBSP and SOFT-HYPEN are property translated too.
5804
5805 Non-printable characters and raw-byte characters are also
5806 translated to octal form. */
5807 if (((c < ' ' || c == 127) /* ASCII control chars */
5808 ? (it->area != TEXT_AREA
5809 /* In mode line, treat \n, \t like other crl chars. */
5810 || (c != '\t'
5811 && it->glyph_row
5812 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
5813 || (c != '\n' && c != '\t'))
5814 : (nbsp_or_shy
5815 || CHAR_BYTE8_P (c)
5816 || ! CHAR_PRINTABLE_P (c))))
5817 {
5818 /* C is a control character, NBSP, SOFT-HYPEN, raw-byte,
5819 or a non-printable character which must be displayed
5820 either as '\003' or as `^C' where the '\\' and '^'
5821 can be defined in the display table. Fill
5822 IT->ctl_chars with glyphs for what we have to
5823 display. Then, set IT->dpvec to these glyphs. */
5824 Lisp_Object gc;
5825 int ctl_len;
5826 int face_id;
5827 EMACS_INT lface_id = 0;
5828 int escape_glyph;
5829
5830 /* Handle control characters with ^. */
5831
5832 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
5833 {
5834 int g;
5835
5836 g = '^'; /* default glyph for Control */
5837 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5838 if (it->dp
5839 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
5840 && GLYPH_CODE_CHAR_VALID_P (gc))
5841 {
5842 g = GLYPH_CODE_CHAR (gc);
5843 lface_id = GLYPH_CODE_FACE (gc);
5844 }
5845 if (lface_id)
5846 {
5847 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
5848 }
5849 else if (it->f == last_escape_glyph_frame
5850 && it->face_id == last_escape_glyph_face_id)
5851 {
5852 face_id = last_escape_glyph_merged_face_id;
5853 }
5854 else
5855 {
5856 /* Merge the escape-glyph face into the current face. */
5857 face_id = merge_faces (it->f, Qescape_glyph, 0,
5858 it->face_id);
5859 last_escape_glyph_frame = it->f;
5860 last_escape_glyph_face_id = it->face_id;
5861 last_escape_glyph_merged_face_id = face_id;
5862 }
5863
5864 XSETINT (it->ctl_chars[0], g);
5865 XSETINT (it->ctl_chars[1], c ^ 0100);
5866 ctl_len = 2;
5867 goto display_control;
5868 }
5869
5870 /* Handle non-break space in the mode where it only gets
5871 highlighting. */
5872
5873 if (EQ (Vnobreak_char_display, Qt)
5874 && nbsp_or_shy == char_is_nbsp)
5875 {
5876 /* Merge the no-break-space face into the current face. */
5877 face_id = merge_faces (it->f, Qnobreak_space, 0,
5878 it->face_id);
5879
5880 c = ' ';
5881 XSETINT (it->ctl_chars[0], ' ');
5882 ctl_len = 1;
5883 goto display_control;
5884 }
5885
5886 /* Handle sequences that start with the "escape glyph". */
5887
5888 /* the default escape glyph is \. */
5889 escape_glyph = '\\';
5890
5891 if (it->dp
5892 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
5893 && GLYPH_CODE_CHAR_VALID_P (gc))
5894 {
5895 escape_glyph = GLYPH_CODE_CHAR (gc);
5896 lface_id = GLYPH_CODE_FACE (gc);
5897 }
5898 if (lface_id)
5899 {
5900 /* The display table specified a face.
5901 Merge it into face_id and also into escape_glyph. */
5902 face_id = merge_faces (it->f, Qt, lface_id,
5903 it->face_id);
5904 }
5905 else if (it->f == last_escape_glyph_frame
5906 && it->face_id == last_escape_glyph_face_id)
5907 {
5908 face_id = last_escape_glyph_merged_face_id;
5909 }
5910 else
5911 {
5912 /* Merge the escape-glyph face into the current face. */
5913 face_id = merge_faces (it->f, Qescape_glyph, 0,
5914 it->face_id);
5915 last_escape_glyph_frame = it->f;
5916 last_escape_glyph_face_id = it->face_id;
5917 last_escape_glyph_merged_face_id = face_id;
5918 }
5919
5920 /* Handle soft hyphens in the mode where they only get
5921 highlighting. */
5922
5923 if (EQ (Vnobreak_char_display, Qt)
5924 && nbsp_or_shy == char_is_soft_hyphen)
5925 {
5926 XSETINT (it->ctl_chars[0], '-');
5927 ctl_len = 1;
5928 goto display_control;
5929 }
5930
5931 /* Handle non-break space and soft hyphen
5932 with the escape glyph. */
5933
5934 if (nbsp_or_shy)
5935 {
5936 XSETINT (it->ctl_chars[0], escape_glyph);
5937 c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
5938 XSETINT (it->ctl_chars[1], c);
5939 ctl_len = 2;
5940 goto display_control;
5941 }
5942
5943 {
5944 char str[10];
5945 int len, i;
5946
5947 if (CHAR_BYTE8_P (c))
5948 /* Display \200 instead of \17777600. */
5949 c = CHAR_TO_BYTE8 (c);
5950 len = sprintf (str, "%03o", c);
5951
5952 XSETINT (it->ctl_chars[0], escape_glyph);
5953 for (i = 0; i < len; i++)
5954 XSETINT (it->ctl_chars[i + 1], str[i]);
5955 ctl_len = len + 1;
5956 }
5957
5958 display_control:
5959 /* Set up IT->dpvec and return first character from it. */
5960 it->dpvec_char_len = it->len;
5961 it->dpvec = it->ctl_chars;
5962 it->dpend = it->dpvec + ctl_len;
5963 it->current.dpvec_index = 0;
5964 it->dpvec_face_id = face_id;
5965 it->saved_face_id = it->face_id;
5966 it->method = GET_FROM_DISPLAY_VECTOR;
5967 it->ellipsis_p = 0;
5968 goto get_next;
5969 }
5970 it->char_to_display = c;
5971 }
5972 else if (success_p)
5973 {
5974 it->char_to_display = it->c;
5975 }
5976 }
5977
5978 /* Adjust face id for a multibyte character. There are no multibyte
5979 character in unibyte text. */
5980 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
5981 && it->multibyte_p
5982 && success_p
5983 && FRAME_WINDOW_P (it->f))
5984 {
5985 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5986
5987 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
5988 {
5989 /* Automatic composition with glyph-string. */
5990 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
5991
5992 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
5993 }
5994 else
5995 {
5996 EMACS_INT pos = (it->s ? -1
5997 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
5998 : IT_CHARPOS (*it));
5999 int c;
6000
6001 if (it->what == IT_CHARACTER)
6002 c = it->char_to_display;
6003 else
6004 {
6005 struct composition *cmp = composition_table[it->cmp_it.id];
6006 int i;
6007
6008 c = ' ';
6009 for (i = 0; i < cmp->glyph_len; i++)
6010 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6011 break;
6012 }
6013 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6014 }
6015 }
6016
6017 done:
6018 /* Is this character the last one of a run of characters with
6019 box? If yes, set IT->end_of_box_run_p to 1. */
6020 if (it->face_box_p
6021 && it->s == NULL)
6022 {
6023 if (it->method == GET_FROM_STRING && it->sp)
6024 {
6025 int face_id = underlying_face_id (it);
6026 struct face *face = FACE_FROM_ID (it->f, face_id);
6027
6028 if (face)
6029 {
6030 if (face->box == FACE_NO_BOX)
6031 {
6032 /* If the box comes from face properties in a
6033 display string, check faces in that string. */
6034 int string_face_id = face_after_it_pos (it);
6035 it->end_of_box_run_p
6036 = (FACE_FROM_ID (it->f, string_face_id)->box
6037 == FACE_NO_BOX);
6038 }
6039 /* Otherwise, the box comes from the underlying face.
6040 If this is the last string character displayed, check
6041 the next buffer location. */
6042 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6043 && (it->current.overlay_string_index
6044 == it->n_overlay_strings - 1))
6045 {
6046 EMACS_INT ignore;
6047 int next_face_id;
6048 struct text_pos pos = it->current.pos;
6049 INC_TEXT_POS (pos, it->multibyte_p);
6050
6051 next_face_id = face_at_buffer_position
6052 (it->w, CHARPOS (pos), it->region_beg_charpos,
6053 it->region_end_charpos, &ignore,
6054 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6055 -1);
6056 it->end_of_box_run_p
6057 = (FACE_FROM_ID (it->f, next_face_id)->box
6058 == FACE_NO_BOX);
6059 }
6060 }
6061 }
6062 else
6063 {
6064 int face_id = face_after_it_pos (it);
6065 it->end_of_box_run_p
6066 = (face_id != it->face_id
6067 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6068 }
6069 }
6070
6071 /* Value is 0 if end of buffer or string reached. */
6072 return success_p;
6073 }
6074
6075
6076 /* Move IT to the next display element.
6077
6078 RESEAT_P non-zero means if called on a newline in buffer text,
6079 skip to the next visible line start.
6080
6081 Functions get_next_display_element and set_iterator_to_next are
6082 separate because I find this arrangement easier to handle than a
6083 get_next_display_element function that also increments IT's
6084 position. The way it is we can first look at an iterator's current
6085 display element, decide whether it fits on a line, and if it does,
6086 increment the iterator position. The other way around we probably
6087 would either need a flag indicating whether the iterator has to be
6088 incremented the next time, or we would have to implement a
6089 decrement position function which would not be easy to write. */
6090
6091 void
6092 set_iterator_to_next (struct it *it, int reseat_p)
6093 {
6094 /* Reset flags indicating start and end of a sequence of characters
6095 with box. Reset them at the start of this function because
6096 moving the iterator to a new position might set them. */
6097 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6098
6099 switch (it->method)
6100 {
6101 case GET_FROM_BUFFER:
6102 /* The current display element of IT is a character from
6103 current_buffer. Advance in the buffer, and maybe skip over
6104 invisible lines that are so because of selective display. */
6105 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6106 reseat_at_next_visible_line_start (it, 0);
6107 else if (it->cmp_it.id >= 0)
6108 {
6109 /* We are currently getting glyphs from a composition. */
6110 int i;
6111
6112 if (! it->bidi_p)
6113 {
6114 IT_CHARPOS (*it) += it->cmp_it.nchars;
6115 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6116 if (it->cmp_it.to < it->cmp_it.nglyphs)
6117 {
6118 it->cmp_it.from = it->cmp_it.to;
6119 }
6120 else
6121 {
6122 it->cmp_it.id = -1;
6123 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6124 IT_BYTEPOS (*it),
6125 it->end_charpos, Qnil);
6126 }
6127 }
6128 else if (! it->cmp_it.reversed_p)
6129 {
6130 /* Composition created while scanning forward. */
6131 /* Update IT's char/byte positions to point to the first
6132 character of the next grapheme cluster, or to the
6133 character visually after the current composition. */
6134 for (i = 0; i < it->cmp_it.nchars; i++)
6135 bidi_move_to_visually_next (&it->bidi_it);
6136 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6137 IT_CHARPOS (*it) = it->bidi_it.charpos;
6138
6139 if (it->cmp_it.to < it->cmp_it.nglyphs)
6140 {
6141 /* Proceed to the next grapheme cluster. */
6142 it->cmp_it.from = it->cmp_it.to;
6143 }
6144 else
6145 {
6146 /* No more grapheme clusters in this composition.
6147 Find the next stop position. */
6148 EMACS_INT stop = it->end_charpos;
6149 if (it->bidi_it.scan_dir < 0)
6150 /* Now we are scanning backward and don't know
6151 where to stop. */
6152 stop = -1;
6153 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6154 IT_BYTEPOS (*it), stop, Qnil);
6155 }
6156 }
6157 else
6158 {
6159 /* Composition created while scanning backward. */
6160 /* Update IT's char/byte positions to point to the last
6161 character of the previous grapheme cluster, or the
6162 character visually after the current composition. */
6163 for (i = 0; i < it->cmp_it.nchars; i++)
6164 bidi_move_to_visually_next (&it->bidi_it);
6165 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6166 IT_CHARPOS (*it) = it->bidi_it.charpos;
6167 if (it->cmp_it.from > 0)
6168 {
6169 /* Proceed to the previous grapheme cluster. */
6170 it->cmp_it.to = it->cmp_it.from;
6171 }
6172 else
6173 {
6174 /* No more grapheme clusters in this composition.
6175 Find the next stop position. */
6176 EMACS_INT stop = it->end_charpos;
6177 if (it->bidi_it.scan_dir < 0)
6178 /* Now we are scanning backward and don't know
6179 where to stop. */
6180 stop = -1;
6181 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6182 IT_BYTEPOS (*it), stop, Qnil);
6183 }
6184 }
6185 }
6186 else
6187 {
6188 xassert (it->len != 0);
6189
6190 if (!it->bidi_p)
6191 {
6192 IT_BYTEPOS (*it) += it->len;
6193 IT_CHARPOS (*it) += 1;
6194 }
6195 else
6196 {
6197 int prev_scan_dir = it->bidi_it.scan_dir;
6198 /* If this is a new paragraph, determine its base
6199 direction (a.k.a. its base embedding level). */
6200 if (it->bidi_it.new_paragraph)
6201 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6202 bidi_move_to_visually_next (&it->bidi_it);
6203 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6204 IT_CHARPOS (*it) = it->bidi_it.charpos;
6205 if (prev_scan_dir != it->bidi_it.scan_dir)
6206 {
6207 /* As the scan direction was changed, we must
6208 re-compute the stop position for composition. */
6209 EMACS_INT stop = it->end_charpos;
6210 if (it->bidi_it.scan_dir < 0)
6211 stop = -1;
6212 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6213 IT_BYTEPOS (*it), stop, Qnil);
6214 }
6215 }
6216 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6217 }
6218 break;
6219
6220 case GET_FROM_C_STRING:
6221 /* Current display element of IT is from a C string. */
6222 IT_BYTEPOS (*it) += it->len;
6223 IT_CHARPOS (*it) += 1;
6224 break;
6225
6226 case GET_FROM_DISPLAY_VECTOR:
6227 /* Current display element of IT is from a display table entry.
6228 Advance in the display table definition. Reset it to null if
6229 end reached, and continue with characters from buffers/
6230 strings. */
6231 ++it->current.dpvec_index;
6232
6233 /* Restore face of the iterator to what they were before the
6234 display vector entry (these entries may contain faces). */
6235 it->face_id = it->saved_face_id;
6236
6237 if (it->dpvec + it->current.dpvec_index == it->dpend)
6238 {
6239 int recheck_faces = it->ellipsis_p;
6240
6241 if (it->s)
6242 it->method = GET_FROM_C_STRING;
6243 else if (STRINGP (it->string))
6244 it->method = GET_FROM_STRING;
6245 else
6246 {
6247 it->method = GET_FROM_BUFFER;
6248 it->object = it->w->buffer;
6249 }
6250
6251 it->dpvec = NULL;
6252 it->current.dpvec_index = -1;
6253
6254 /* Skip over characters which were displayed via IT->dpvec. */
6255 if (it->dpvec_char_len < 0)
6256 reseat_at_next_visible_line_start (it, 1);
6257 else if (it->dpvec_char_len > 0)
6258 {
6259 if (it->method == GET_FROM_STRING
6260 && it->n_overlay_strings > 0)
6261 it->ignore_overlay_strings_at_pos_p = 1;
6262 it->len = it->dpvec_char_len;
6263 set_iterator_to_next (it, reseat_p);
6264 }
6265
6266 /* Maybe recheck faces after display vector */
6267 if (recheck_faces)
6268 it->stop_charpos = IT_CHARPOS (*it);
6269 }
6270 break;
6271
6272 case GET_FROM_STRING:
6273 /* Current display element is a character from a Lisp string. */
6274 xassert (it->s == NULL && STRINGP (it->string));
6275 if (it->cmp_it.id >= 0)
6276 {
6277 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6278 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6279 if (it->cmp_it.to < it->cmp_it.nglyphs)
6280 it->cmp_it.from = it->cmp_it.to;
6281 else
6282 {
6283 it->cmp_it.id = -1;
6284 composition_compute_stop_pos (&it->cmp_it,
6285 IT_STRING_CHARPOS (*it),
6286 IT_STRING_BYTEPOS (*it),
6287 it->end_charpos, it->string);
6288 }
6289 }
6290 else
6291 {
6292 IT_STRING_BYTEPOS (*it) += it->len;
6293 IT_STRING_CHARPOS (*it) += 1;
6294 }
6295
6296 consider_string_end:
6297
6298 if (it->current.overlay_string_index >= 0)
6299 {
6300 /* IT->string is an overlay string. Advance to the
6301 next, if there is one. */
6302 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6303 {
6304 it->ellipsis_p = 0;
6305 next_overlay_string (it);
6306 if (it->ellipsis_p)
6307 setup_for_ellipsis (it, 0);
6308 }
6309 }
6310 else
6311 {
6312 /* IT->string is not an overlay string. If we reached
6313 its end, and there is something on IT->stack, proceed
6314 with what is on the stack. This can be either another
6315 string, this time an overlay string, or a buffer. */
6316 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6317 && it->sp > 0)
6318 {
6319 pop_it (it);
6320 if (it->method == GET_FROM_STRING)
6321 goto consider_string_end;
6322 }
6323 }
6324 break;
6325
6326 case GET_FROM_IMAGE:
6327 case GET_FROM_STRETCH:
6328 /* The position etc with which we have to proceed are on
6329 the stack. The position may be at the end of a string,
6330 if the `display' property takes up the whole string. */
6331 xassert (it->sp > 0);
6332 pop_it (it);
6333 if (it->method == GET_FROM_STRING)
6334 goto consider_string_end;
6335 break;
6336
6337 default:
6338 /* There are no other methods defined, so this should be a bug. */
6339 abort ();
6340 }
6341
6342 xassert (it->method != GET_FROM_STRING
6343 || (STRINGP (it->string)
6344 && IT_STRING_CHARPOS (*it) >= 0));
6345 }
6346
6347 /* Load IT's display element fields with information about the next
6348 display element which comes from a display table entry or from the
6349 result of translating a control character to one of the forms `^C'
6350 or `\003'.
6351
6352 IT->dpvec holds the glyphs to return as characters.
6353 IT->saved_face_id holds the face id before the display vector--it
6354 is restored into IT->face_id in set_iterator_to_next. */
6355
6356 static int
6357 next_element_from_display_vector (struct it *it)
6358 {
6359 Lisp_Object gc;
6360
6361 /* Precondition. */
6362 xassert (it->dpvec && it->current.dpvec_index >= 0);
6363
6364 it->face_id = it->saved_face_id;
6365
6366 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6367 That seemed totally bogus - so I changed it... */
6368 gc = it->dpvec[it->current.dpvec_index];
6369
6370 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6371 {
6372 it->c = GLYPH_CODE_CHAR (gc);
6373 it->len = CHAR_BYTES (it->c);
6374
6375 /* The entry may contain a face id to use. Such a face id is
6376 the id of a Lisp face, not a realized face. A face id of
6377 zero means no face is specified. */
6378 if (it->dpvec_face_id >= 0)
6379 it->face_id = it->dpvec_face_id;
6380 else
6381 {
6382 EMACS_INT lface_id = GLYPH_CODE_FACE (gc);
6383 if (lface_id > 0)
6384 it->face_id = merge_faces (it->f, Qt, lface_id,
6385 it->saved_face_id);
6386 }
6387 }
6388 else
6389 /* Display table entry is invalid. Return a space. */
6390 it->c = ' ', it->len = 1;
6391
6392 /* Don't change position and object of the iterator here. They are
6393 still the values of the character that had this display table
6394 entry or was translated, and that's what we want. */
6395 it->what = IT_CHARACTER;
6396 return 1;
6397 }
6398
6399
6400 /* Load IT with the next display element from Lisp string IT->string.
6401 IT->current.string_pos is the current position within the string.
6402 If IT->current.overlay_string_index >= 0, the Lisp string is an
6403 overlay string. */
6404
6405 static int
6406 next_element_from_string (struct it *it)
6407 {
6408 struct text_pos position;
6409
6410 xassert (STRINGP (it->string));
6411 xassert (IT_STRING_CHARPOS (*it) >= 0);
6412 position = it->current.string_pos;
6413
6414 /* Time to check for invisible text? */
6415 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6416 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6417 {
6418 handle_stop (it);
6419
6420 /* Since a handler may have changed IT->method, we must
6421 recurse here. */
6422 return GET_NEXT_DISPLAY_ELEMENT (it);
6423 }
6424
6425 if (it->current.overlay_string_index >= 0)
6426 {
6427 /* Get the next character from an overlay string. In overlay
6428 strings, There is no field width or padding with spaces to
6429 do. */
6430 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6431 {
6432 it->what = IT_EOB;
6433 return 0;
6434 }
6435 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6436 IT_STRING_BYTEPOS (*it), SCHARS (it->string))
6437 && next_element_from_composition (it))
6438 {
6439 return 1;
6440 }
6441 else if (STRING_MULTIBYTE (it->string))
6442 {
6443 const unsigned char *s = (SDATA (it->string)
6444 + IT_STRING_BYTEPOS (*it));
6445 it->c = string_char_and_length (s, &it->len);
6446 }
6447 else
6448 {
6449 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6450 it->len = 1;
6451 }
6452 }
6453 else
6454 {
6455 /* Get the next character from a Lisp string that is not an
6456 overlay string. Such strings come from the mode line, for
6457 example. We may have to pad with spaces, or truncate the
6458 string. See also next_element_from_c_string. */
6459 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6460 {
6461 it->what = IT_EOB;
6462 return 0;
6463 }
6464 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6465 {
6466 /* Pad with spaces. */
6467 it->c = ' ', it->len = 1;
6468 CHARPOS (position) = BYTEPOS (position) = -1;
6469 }
6470 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6471 IT_STRING_BYTEPOS (*it), it->string_nchars)
6472 && next_element_from_composition (it))
6473 {
6474 return 1;
6475 }
6476 else if (STRING_MULTIBYTE (it->string))
6477 {
6478 const unsigned char *s = (SDATA (it->string)
6479 + IT_STRING_BYTEPOS (*it));
6480 it->c = string_char_and_length (s, &it->len);
6481 }
6482 else
6483 {
6484 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6485 it->len = 1;
6486 }
6487 }
6488
6489 /* Record what we have and where it came from. */
6490 it->what = IT_CHARACTER;
6491 it->object = it->string;
6492 it->position = position;
6493 return 1;
6494 }
6495
6496
6497 /* Load IT with next display element from C string IT->s.
6498 IT->string_nchars is the maximum number of characters to return
6499 from the string. IT->end_charpos may be greater than
6500 IT->string_nchars when this function is called, in which case we
6501 may have to return padding spaces. Value is zero if end of string
6502 reached, including padding spaces. */
6503
6504 static int
6505 next_element_from_c_string (struct it *it)
6506 {
6507 int success_p = 1;
6508
6509 xassert (it->s);
6510 it->what = IT_CHARACTER;
6511 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6512 it->object = Qnil;
6513
6514 /* IT's position can be greater IT->string_nchars in case a field
6515 width or precision has been specified when the iterator was
6516 initialized. */
6517 if (IT_CHARPOS (*it) >= it->end_charpos)
6518 {
6519 /* End of the game. */
6520 it->what = IT_EOB;
6521 success_p = 0;
6522 }
6523 else if (IT_CHARPOS (*it) >= it->string_nchars)
6524 {
6525 /* Pad with spaces. */
6526 it->c = ' ', it->len = 1;
6527 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6528 }
6529 else if (it->multibyte_p)
6530 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
6531 else
6532 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6533
6534 return success_p;
6535 }
6536
6537
6538 /* Set up IT to return characters from an ellipsis, if appropriate.
6539 The definition of the ellipsis glyphs may come from a display table
6540 entry. This function fills IT with the first glyph from the
6541 ellipsis if an ellipsis is to be displayed. */
6542
6543 static int
6544 next_element_from_ellipsis (struct it *it)
6545 {
6546 if (it->selective_display_ellipsis_p)
6547 setup_for_ellipsis (it, it->len);
6548 else
6549 {
6550 /* The face at the current position may be different from the
6551 face we find after the invisible text. Remember what it
6552 was in IT->saved_face_id, and signal that it's there by
6553 setting face_before_selective_p. */
6554 it->saved_face_id = it->face_id;
6555 it->method = GET_FROM_BUFFER;
6556 it->object = it->w->buffer;
6557 reseat_at_next_visible_line_start (it, 1);
6558 it->face_before_selective_p = 1;
6559 }
6560
6561 return GET_NEXT_DISPLAY_ELEMENT (it);
6562 }
6563
6564
6565 /* Deliver an image display element. The iterator IT is already
6566 filled with image information (done in handle_display_prop). Value
6567 is always 1. */
6568
6569
6570 static int
6571 next_element_from_image (struct it *it)
6572 {
6573 it->what = IT_IMAGE;
6574 it->ignore_overlay_strings_at_pos_p = 0;
6575 return 1;
6576 }
6577
6578
6579 /* Fill iterator IT with next display element from a stretch glyph
6580 property. IT->object is the value of the text property. Value is
6581 always 1. */
6582
6583 static int
6584 next_element_from_stretch (struct it *it)
6585 {
6586 it->what = IT_STRETCH;
6587 return 1;
6588 }
6589
6590 /* Scan forward from CHARPOS in the current buffer, until we find a
6591 stop position > current IT's position. Then handle the stop
6592 position before that. This is called when we bump into a stop
6593 position while reordering bidirectional text. CHARPOS should be
6594 the last previously processed stop_pos (or BEGV, if none were
6595 processed yet) whose position is less that IT's current
6596 position. */
6597
6598 static void
6599 handle_stop_backwards (struct it *it, EMACS_INT charpos)
6600 {
6601 EMACS_INT where_we_are = IT_CHARPOS (*it);
6602 struct display_pos save_current = it->current;
6603 struct text_pos save_position = it->position;
6604 struct text_pos pos1;
6605 EMACS_INT next_stop;
6606
6607 /* Scan in strict logical order. */
6608 it->bidi_p = 0;
6609 do
6610 {
6611 it->prev_stop = charpos;
6612 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
6613 reseat_1 (it, pos1, 0);
6614 compute_stop_pos (it);
6615 /* We must advance forward, right? */
6616 if (it->stop_charpos <= it->prev_stop)
6617 abort ();
6618 charpos = it->stop_charpos;
6619 }
6620 while (charpos <= where_we_are);
6621
6622 next_stop = it->stop_charpos;
6623 it->stop_charpos = it->prev_stop;
6624 it->bidi_p = 1;
6625 it->current = save_current;
6626 it->position = save_position;
6627 handle_stop (it);
6628 it->stop_charpos = next_stop;
6629 }
6630
6631 /* Load IT with the next display element from current_buffer. Value
6632 is zero if end of buffer reached. IT->stop_charpos is the next
6633 position at which to stop and check for text properties or buffer
6634 end. */
6635
6636 static int
6637 next_element_from_buffer (struct it *it)
6638 {
6639 int success_p = 1;
6640
6641 xassert (IT_CHARPOS (*it) >= BEGV);
6642
6643 /* With bidi reordering, the character to display might not be the
6644 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
6645 we were reseat()ed to a new buffer position, which is potentially
6646 a different paragraph. */
6647 if (it->bidi_p && it->bidi_it.first_elt)
6648 {
6649 it->bidi_it.charpos = IT_CHARPOS (*it);
6650 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6651 if (it->bidi_it.bytepos == ZV_BYTE)
6652 {
6653 /* Nothing to do, but reset the FIRST_ELT flag, like
6654 bidi_paragraph_init does, because we are not going to
6655 call it. */
6656 it->bidi_it.first_elt = 0;
6657 }
6658 else if (it->bidi_it.bytepos == BEGV_BYTE
6659 /* FIXME: Should support all Unicode line separators. */
6660 || FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6661 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')
6662 {
6663 /* If we are at the beginning of a line, we can produce the
6664 next element right away. */
6665 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6666 bidi_move_to_visually_next (&it->bidi_it);
6667 }
6668 else
6669 {
6670 EMACS_INT orig_bytepos = IT_BYTEPOS (*it);
6671
6672 /* We need to prime the bidi iterator starting at the line's
6673 beginning, before we will be able to produce the next
6674 element. */
6675 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it), -1);
6676 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
6677 it->bidi_it.charpos = IT_CHARPOS (*it);
6678 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6679 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6680 do
6681 {
6682 /* Now return to buffer position where we were asked to
6683 get the next display element, and produce that. */
6684 bidi_move_to_visually_next (&it->bidi_it);
6685 }
6686 while (it->bidi_it.bytepos != orig_bytepos
6687 && it->bidi_it.bytepos < ZV_BYTE);
6688 }
6689
6690 it->bidi_it.first_elt = 0; /* paranoia: bidi.c does this */
6691 /* Adjust IT's position information to where we ended up. */
6692 IT_CHARPOS (*it) = it->bidi_it.charpos;
6693 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6694 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6695 {
6696 EMACS_INT stop = it->end_charpos;
6697 if (it->bidi_it.scan_dir < 0)
6698 stop = -1;
6699 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6700 IT_BYTEPOS (*it), stop, Qnil);
6701 }
6702 }
6703
6704 if (IT_CHARPOS (*it) >= it->stop_charpos)
6705 {
6706 if (IT_CHARPOS (*it) >= it->end_charpos)
6707 {
6708 int overlay_strings_follow_p;
6709
6710 /* End of the game, except when overlay strings follow that
6711 haven't been returned yet. */
6712 if (it->overlay_strings_at_end_processed_p)
6713 overlay_strings_follow_p = 0;
6714 else
6715 {
6716 it->overlay_strings_at_end_processed_p = 1;
6717 overlay_strings_follow_p = get_overlay_strings (it, 0);
6718 }
6719
6720 if (overlay_strings_follow_p)
6721 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6722 else
6723 {
6724 it->what = IT_EOB;
6725 it->position = it->current.pos;
6726 success_p = 0;
6727 }
6728 }
6729 else if (!(!it->bidi_p
6730 || BIDI_AT_BASE_LEVEL (it->bidi_it)
6731 || IT_CHARPOS (*it) == it->stop_charpos))
6732 {
6733 /* With bidi non-linear iteration, we could find ourselves
6734 far beyond the last computed stop_charpos, with several
6735 other stop positions in between that we missed. Scan
6736 them all now, in buffer's logical order, until we find
6737 and handle the last stop_charpos that precedes our
6738 current position. */
6739 handle_stop_backwards (it, it->stop_charpos);
6740 return GET_NEXT_DISPLAY_ELEMENT (it);
6741 }
6742 else
6743 {
6744 if (it->bidi_p)
6745 {
6746 /* Take note of the stop position we just moved across,
6747 for when we will move back across it. */
6748 it->prev_stop = it->stop_charpos;
6749 /* If we are at base paragraph embedding level, take
6750 note of the last stop position seen at this
6751 level. */
6752 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
6753 it->base_level_stop = it->stop_charpos;
6754 }
6755 handle_stop (it);
6756 return GET_NEXT_DISPLAY_ELEMENT (it);
6757 }
6758 }
6759 else if (it->bidi_p
6760 /* We can sometimes back up for reasons that have nothing
6761 to do with bidi reordering. E.g., compositions. The
6762 code below is only needed when we are above the base
6763 embedding level, so test for that explicitly. */
6764 && !BIDI_AT_BASE_LEVEL (it->bidi_it)
6765 && IT_CHARPOS (*it) < it->prev_stop)
6766 {
6767 if (it->base_level_stop <= 0)
6768 it->base_level_stop = BEGV;
6769 if (IT_CHARPOS (*it) < it->base_level_stop)
6770 abort ();
6771 handle_stop_backwards (it, it->base_level_stop);
6772 return GET_NEXT_DISPLAY_ELEMENT (it);
6773 }
6774 else
6775 {
6776 /* No face changes, overlays etc. in sight, so just return a
6777 character from current_buffer. */
6778 unsigned char *p;
6779 EMACS_INT stop;
6780
6781 /* Maybe run the redisplay end trigger hook. Performance note:
6782 This doesn't seem to cost measurable time. */
6783 if (it->redisplay_end_trigger_charpos
6784 && it->glyph_row
6785 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6786 run_redisplay_end_trigger_hook (it);
6787
6788 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
6789 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
6790 stop)
6791 && next_element_from_composition (it))
6792 {
6793 return 1;
6794 }
6795
6796 /* Get the next character, maybe multibyte. */
6797 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6798 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6799 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
6800 else
6801 it->c = *p, it->len = 1;
6802
6803 /* Record what we have and where it came from. */
6804 it->what = IT_CHARACTER;
6805 it->object = it->w->buffer;
6806 it->position = it->current.pos;
6807
6808 /* Normally we return the character found above, except when we
6809 really want to return an ellipsis for selective display. */
6810 if (it->selective)
6811 {
6812 if (it->c == '\n')
6813 {
6814 /* A value of selective > 0 means hide lines indented more
6815 than that number of columns. */
6816 if (it->selective > 0
6817 && IT_CHARPOS (*it) + 1 < ZV
6818 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6819 IT_BYTEPOS (*it) + 1,
6820 it->selective))
6821 {
6822 success_p = next_element_from_ellipsis (it);
6823 it->dpvec_char_len = -1;
6824 }
6825 }
6826 else if (it->c == '\r' && it->selective == -1)
6827 {
6828 /* A value of selective == -1 means that everything from the
6829 CR to the end of the line is invisible, with maybe an
6830 ellipsis displayed for it. */
6831 success_p = next_element_from_ellipsis (it);
6832 it->dpvec_char_len = -1;
6833 }
6834 }
6835 }
6836
6837 /* Value is zero if end of buffer reached. */
6838 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6839 return success_p;
6840 }
6841
6842
6843 /* Run the redisplay end trigger hook for IT. */
6844
6845 static void
6846 run_redisplay_end_trigger_hook (struct it *it)
6847 {
6848 Lisp_Object args[3];
6849
6850 /* IT->glyph_row should be non-null, i.e. we should be actually
6851 displaying something, or otherwise we should not run the hook. */
6852 xassert (it->glyph_row);
6853
6854 /* Set up hook arguments. */
6855 args[0] = Qredisplay_end_trigger_functions;
6856 args[1] = it->window;
6857 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6858 it->redisplay_end_trigger_charpos = 0;
6859
6860 /* Since we are *trying* to run these functions, don't try to run
6861 them again, even if they get an error. */
6862 it->w->redisplay_end_trigger = Qnil;
6863 Frun_hook_with_args (3, args);
6864
6865 /* Notice if it changed the face of the character we are on. */
6866 handle_face_prop (it);
6867 }
6868
6869
6870 /* Deliver a composition display element. Unlike the other
6871 next_element_from_XXX, this function is not registered in the array
6872 get_next_element[]. It is called from next_element_from_buffer and
6873 next_element_from_string when necessary. */
6874
6875 static int
6876 next_element_from_composition (struct it *it)
6877 {
6878 it->what = IT_COMPOSITION;
6879 it->len = it->cmp_it.nbytes;
6880 if (STRINGP (it->string))
6881 {
6882 if (it->c < 0)
6883 {
6884 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6885 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6886 return 0;
6887 }
6888 it->position = it->current.string_pos;
6889 it->object = it->string;
6890 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
6891 IT_STRING_BYTEPOS (*it), it->string);
6892 }
6893 else
6894 {
6895 if (it->c < 0)
6896 {
6897 IT_CHARPOS (*it) += it->cmp_it.nchars;
6898 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6899 if (it->bidi_p)
6900 {
6901 if (it->bidi_it.new_paragraph)
6902 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6903 /* Resync the bidi iterator with IT's new position.
6904 FIXME: this doesn't support bidirectional text. */
6905 while (it->bidi_it.charpos < IT_CHARPOS (*it))
6906 bidi_move_to_visually_next (&it->bidi_it);
6907 }
6908 return 0;
6909 }
6910 it->position = it->current.pos;
6911 it->object = it->w->buffer;
6912 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
6913 IT_BYTEPOS (*it), Qnil);
6914 }
6915 return 1;
6916 }
6917
6918
6919 \f
6920 /***********************************************************************
6921 Moving an iterator without producing glyphs
6922 ***********************************************************************/
6923
6924 /* Check if iterator is at a position corresponding to a valid buffer
6925 position after some move_it_ call. */
6926
6927 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6928 ((it)->method == GET_FROM_STRING \
6929 ? IT_STRING_CHARPOS (*it) == 0 \
6930 : 1)
6931
6932
6933 /* Move iterator IT to a specified buffer or X position within one
6934 line on the display without producing glyphs.
6935
6936 OP should be a bit mask including some or all of these bits:
6937 MOVE_TO_X: Stop upon reaching x-position TO_X.
6938 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
6939 Regardless of OP's value, stop upon reaching the end of the display line.
6940
6941 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6942 This means, in particular, that TO_X includes window's horizontal
6943 scroll amount.
6944
6945 The return value has several possible values that
6946 say what condition caused the scan to stop:
6947
6948 MOVE_POS_MATCH_OR_ZV
6949 - when TO_POS or ZV was reached.
6950
6951 MOVE_X_REACHED
6952 -when TO_X was reached before TO_POS or ZV were reached.
6953
6954 MOVE_LINE_CONTINUED
6955 - when we reached the end of the display area and the line must
6956 be continued.
6957
6958 MOVE_LINE_TRUNCATED
6959 - when we reached the end of the display area and the line is
6960 truncated.
6961
6962 MOVE_NEWLINE_OR_CR
6963 - when we stopped at a line end, i.e. a newline or a CR and selective
6964 display is on. */
6965
6966 static enum move_it_result
6967 move_it_in_display_line_to (struct it *it,
6968 EMACS_INT to_charpos, int to_x,
6969 enum move_operation_enum op)
6970 {
6971 enum move_it_result result = MOVE_UNDEFINED;
6972 struct glyph_row *saved_glyph_row;
6973 struct it wrap_it, atpos_it, atx_it;
6974 int may_wrap = 0;
6975 enum it_method prev_method = it->method;
6976 EMACS_INT prev_pos = IT_CHARPOS (*it);
6977
6978 /* Don't produce glyphs in produce_glyphs. */
6979 saved_glyph_row = it->glyph_row;
6980 it->glyph_row = NULL;
6981
6982 /* Use wrap_it to save a copy of IT wherever a word wrap could
6983 occur. Use atpos_it to save a copy of IT at the desired buffer
6984 position, if found, so that we can scan ahead and check if the
6985 word later overshoots the window edge. Use atx_it similarly, for
6986 pixel positions. */
6987 wrap_it.sp = -1;
6988 atpos_it.sp = -1;
6989 atx_it.sp = -1;
6990
6991 #define BUFFER_POS_REACHED_P() \
6992 ((op & MOVE_TO_POS) != 0 \
6993 && BUFFERP (it->object) \
6994 && (IT_CHARPOS (*it) == to_charpos \
6995 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos)) \
6996 && (it->method == GET_FROM_BUFFER \
6997 || (it->method == GET_FROM_DISPLAY_VECTOR \
6998 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
6999
7000 /* If there's a line-/wrap-prefix, handle it. */
7001 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
7002 && it->current_y < it->last_visible_y)
7003 handle_line_prefix (it);
7004
7005 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7006 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7007
7008 while (1)
7009 {
7010 int x, i, ascent = 0, descent = 0;
7011
7012 /* Utility macro to reset an iterator with x, ascent, and descent. */
7013 #define IT_RESET_X_ASCENT_DESCENT(IT) \
7014 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
7015 (IT)->max_descent = descent)
7016
7017 /* Stop if we move beyond TO_CHARPOS (after an image or stretch
7018 glyph). */
7019 if ((op & MOVE_TO_POS) != 0
7020 && BUFFERP (it->object)
7021 && it->method == GET_FROM_BUFFER
7022 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
7023 || (it->bidi_p
7024 && (prev_method == GET_FROM_IMAGE
7025 || prev_method == GET_FROM_STRETCH)
7026 /* Passed TO_CHARPOS from left to right. */
7027 && ((prev_pos < to_charpos
7028 && IT_CHARPOS (*it) > to_charpos)
7029 /* Passed TO_CHARPOS from right to left. */
7030 || (prev_pos > to_charpos
7031 && IT_CHARPOS (*it) < to_charpos)))))
7032 {
7033 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7034 {
7035 result = MOVE_POS_MATCH_OR_ZV;
7036 break;
7037 }
7038 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7039 /* If wrap_it is valid, the current position might be in a
7040 word that is wrapped. So, save the iterator in
7041 atpos_it and continue to see if wrapping happens. */
7042 atpos_it = *it;
7043 }
7044
7045 prev_method = it->method;
7046 if (it->method == GET_FROM_BUFFER)
7047 prev_pos = IT_CHARPOS (*it);
7048 /* Stop when ZV reached.
7049 We used to stop here when TO_CHARPOS reached as well, but that is
7050 too soon if this glyph does not fit on this line. So we handle it
7051 explicitly below. */
7052 if (!get_next_display_element (it))
7053 {
7054 result = MOVE_POS_MATCH_OR_ZV;
7055 break;
7056 }
7057
7058 if (it->line_wrap == TRUNCATE)
7059 {
7060 if (BUFFER_POS_REACHED_P ())
7061 {
7062 result = MOVE_POS_MATCH_OR_ZV;
7063 break;
7064 }
7065 }
7066 else
7067 {
7068 if (it->line_wrap == WORD_WRAP)
7069 {
7070 if (IT_DISPLAYING_WHITESPACE (it))
7071 may_wrap = 1;
7072 else if (may_wrap)
7073 {
7074 /* We have reached a glyph that follows one or more
7075 whitespace characters. If the position is
7076 already found, we are done. */
7077 if (atpos_it.sp >= 0)
7078 {
7079 *it = atpos_it;
7080 result = MOVE_POS_MATCH_OR_ZV;
7081 goto done;
7082 }
7083 if (atx_it.sp >= 0)
7084 {
7085 *it = atx_it;
7086 result = MOVE_X_REACHED;
7087 goto done;
7088 }
7089 /* Otherwise, we can wrap here. */
7090 wrap_it = *it;
7091 may_wrap = 0;
7092 }
7093 }
7094 }
7095
7096 /* Remember the line height for the current line, in case
7097 the next element doesn't fit on the line. */
7098 ascent = it->max_ascent;
7099 descent = it->max_descent;
7100
7101 /* The call to produce_glyphs will get the metrics of the
7102 display element IT is loaded with. Record the x-position
7103 before this display element, in case it doesn't fit on the
7104 line. */
7105 x = it->current_x;
7106
7107 PRODUCE_GLYPHS (it);
7108
7109 if (it->area != TEXT_AREA)
7110 {
7111 set_iterator_to_next (it, 1);
7112 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7113 SET_TEXT_POS (this_line_min_pos,
7114 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7115 continue;
7116 }
7117
7118 /* The number of glyphs we get back in IT->nglyphs will normally
7119 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7120 character on a terminal frame, or (iii) a line end. For the
7121 second case, IT->nglyphs - 1 padding glyphs will be present.
7122 (On X frames, there is only one glyph produced for a
7123 composite character.)
7124
7125 The behavior implemented below means, for continuation lines,
7126 that as many spaces of a TAB as fit on the current line are
7127 displayed there. For terminal frames, as many glyphs of a
7128 multi-glyph character are displayed in the current line, too.
7129 This is what the old redisplay code did, and we keep it that
7130 way. Under X, the whole shape of a complex character must
7131 fit on the line or it will be completely displayed in the
7132 next line.
7133
7134 Note that both for tabs and padding glyphs, all glyphs have
7135 the same width. */
7136 if (it->nglyphs)
7137 {
7138 /* More than one glyph or glyph doesn't fit on line. All
7139 glyphs have the same width. */
7140 int single_glyph_width = it->pixel_width / it->nglyphs;
7141 int new_x;
7142 int x_before_this_char = x;
7143 int hpos_before_this_char = it->hpos;
7144
7145 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7146 {
7147 new_x = x + single_glyph_width;
7148
7149 /* We want to leave anything reaching TO_X to the caller. */
7150 if ((op & MOVE_TO_X) && new_x > to_x)
7151 {
7152 if (BUFFER_POS_REACHED_P ())
7153 {
7154 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7155 goto buffer_pos_reached;
7156 if (atpos_it.sp < 0)
7157 {
7158 atpos_it = *it;
7159 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7160 }
7161 }
7162 else
7163 {
7164 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7165 {
7166 it->current_x = x;
7167 result = MOVE_X_REACHED;
7168 break;
7169 }
7170 if (atx_it.sp < 0)
7171 {
7172 atx_it = *it;
7173 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7174 }
7175 }
7176 }
7177
7178 if (/* Lines are continued. */
7179 it->line_wrap != TRUNCATE
7180 && (/* And glyph doesn't fit on the line. */
7181 new_x > it->last_visible_x
7182 /* Or it fits exactly and we're on a window
7183 system frame. */
7184 || (new_x == it->last_visible_x
7185 && FRAME_WINDOW_P (it->f))))
7186 {
7187 if (/* IT->hpos == 0 means the very first glyph
7188 doesn't fit on the line, e.g. a wide image. */
7189 it->hpos == 0
7190 || (new_x == it->last_visible_x
7191 && FRAME_WINDOW_P (it->f)))
7192 {
7193 ++it->hpos;
7194 it->current_x = new_x;
7195
7196 /* The character's last glyph just barely fits
7197 in this row. */
7198 if (i == it->nglyphs - 1)
7199 {
7200 /* If this is the destination position,
7201 return a position *before* it in this row,
7202 now that we know it fits in this row. */
7203 if (BUFFER_POS_REACHED_P ())
7204 {
7205 if (it->line_wrap != WORD_WRAP
7206 || wrap_it.sp < 0)
7207 {
7208 it->hpos = hpos_before_this_char;
7209 it->current_x = x_before_this_char;
7210 result = MOVE_POS_MATCH_OR_ZV;
7211 break;
7212 }
7213 if (it->line_wrap == WORD_WRAP
7214 && atpos_it.sp < 0)
7215 {
7216 atpos_it = *it;
7217 atpos_it.current_x = x_before_this_char;
7218 atpos_it.hpos = hpos_before_this_char;
7219 }
7220 }
7221
7222 set_iterator_to_next (it, 1);
7223 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7224 SET_TEXT_POS (this_line_min_pos,
7225 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7226 /* On graphical terminals, newlines may
7227 "overflow" into the fringe if
7228 overflow-newline-into-fringe is non-nil.
7229 On text-only terminals, newlines may
7230 overflow into the last glyph on the
7231 display line.*/
7232 if (!FRAME_WINDOW_P (it->f)
7233 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7234 {
7235 if (!get_next_display_element (it))
7236 {
7237 result = MOVE_POS_MATCH_OR_ZV;
7238 break;
7239 }
7240 if (BUFFER_POS_REACHED_P ())
7241 {
7242 if (ITERATOR_AT_END_OF_LINE_P (it))
7243 result = MOVE_POS_MATCH_OR_ZV;
7244 else
7245 result = MOVE_LINE_CONTINUED;
7246 break;
7247 }
7248 if (ITERATOR_AT_END_OF_LINE_P (it))
7249 {
7250 result = MOVE_NEWLINE_OR_CR;
7251 break;
7252 }
7253 }
7254 }
7255 }
7256 else
7257 IT_RESET_X_ASCENT_DESCENT (it);
7258
7259 if (wrap_it.sp >= 0)
7260 {
7261 *it = wrap_it;
7262 atpos_it.sp = -1;
7263 atx_it.sp = -1;
7264 }
7265
7266 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
7267 IT_CHARPOS (*it)));
7268 result = MOVE_LINE_CONTINUED;
7269 break;
7270 }
7271
7272 if (BUFFER_POS_REACHED_P ())
7273 {
7274 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7275 goto buffer_pos_reached;
7276 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7277 {
7278 atpos_it = *it;
7279 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7280 }
7281 }
7282
7283 if (new_x > it->first_visible_x)
7284 {
7285 /* Glyph is visible. Increment number of glyphs that
7286 would be displayed. */
7287 ++it->hpos;
7288 }
7289 }
7290
7291 if (result != MOVE_UNDEFINED)
7292 break;
7293 }
7294 else if (BUFFER_POS_REACHED_P ())
7295 {
7296 buffer_pos_reached:
7297 IT_RESET_X_ASCENT_DESCENT (it);
7298 result = MOVE_POS_MATCH_OR_ZV;
7299 break;
7300 }
7301 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
7302 {
7303 /* Stop when TO_X specified and reached. This check is
7304 necessary here because of lines consisting of a line end,
7305 only. The line end will not produce any glyphs and we
7306 would never get MOVE_X_REACHED. */
7307 xassert (it->nglyphs == 0);
7308 result = MOVE_X_REACHED;
7309 break;
7310 }
7311
7312 /* Is this a line end? If yes, we're done. */
7313 if (ITERATOR_AT_END_OF_LINE_P (it))
7314 {
7315 result = MOVE_NEWLINE_OR_CR;
7316 break;
7317 }
7318
7319 if (it->method == GET_FROM_BUFFER)
7320 prev_pos = IT_CHARPOS (*it);
7321 /* The current display element has been consumed. Advance
7322 to the next. */
7323 set_iterator_to_next (it, 1);
7324 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7325 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7326
7327 /* Stop if lines are truncated and IT's current x-position is
7328 past the right edge of the window now. */
7329 if (it->line_wrap == TRUNCATE
7330 && it->current_x >= it->last_visible_x)
7331 {
7332 if (!FRAME_WINDOW_P (it->f)
7333 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7334 {
7335 if (!get_next_display_element (it)
7336 || BUFFER_POS_REACHED_P ())
7337 {
7338 result = MOVE_POS_MATCH_OR_ZV;
7339 break;
7340 }
7341 if (ITERATOR_AT_END_OF_LINE_P (it))
7342 {
7343 result = MOVE_NEWLINE_OR_CR;
7344 break;
7345 }
7346 }
7347 result = MOVE_LINE_TRUNCATED;
7348 break;
7349 }
7350 #undef IT_RESET_X_ASCENT_DESCENT
7351 }
7352
7353 #undef BUFFER_POS_REACHED_P
7354
7355 /* If we scanned beyond to_pos and didn't find a point to wrap at,
7356 restore the saved iterator. */
7357 if (atpos_it.sp >= 0)
7358 *it = atpos_it;
7359 else if (atx_it.sp >= 0)
7360 *it = atx_it;
7361
7362 done:
7363
7364 /* Restore the iterator settings altered at the beginning of this
7365 function. */
7366 it->glyph_row = saved_glyph_row;
7367 return result;
7368 }
7369
7370 /* For external use. */
7371 void
7372 move_it_in_display_line (struct it *it,
7373 EMACS_INT to_charpos, int to_x,
7374 enum move_operation_enum op)
7375 {
7376 if (it->line_wrap == WORD_WRAP
7377 && (op & MOVE_TO_X))
7378 {
7379 struct it save_it = *it;
7380 int skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7381 /* When word-wrap is on, TO_X may lie past the end
7382 of a wrapped line. Then it->current is the
7383 character on the next line, so backtrack to the
7384 space before the wrap point. */
7385 if (skip == MOVE_LINE_CONTINUED)
7386 {
7387 int prev_x = max (it->current_x - 1, 0);
7388 *it = save_it;
7389 move_it_in_display_line_to
7390 (it, -1, prev_x, MOVE_TO_X);
7391 }
7392 }
7393 else
7394 move_it_in_display_line_to (it, to_charpos, to_x, op);
7395 }
7396
7397
7398 /* Move IT forward until it satisfies one or more of the criteria in
7399 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
7400
7401 OP is a bit-mask that specifies where to stop, and in particular,
7402 which of those four position arguments makes a difference. See the
7403 description of enum move_operation_enum.
7404
7405 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
7406 screen line, this function will set IT to the next position >
7407 TO_CHARPOS. */
7408
7409 void
7410 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
7411 {
7412 enum move_it_result skip, skip2 = MOVE_X_REACHED;
7413 int line_height, line_start_x = 0, reached = 0;
7414
7415 for (;;)
7416 {
7417 if (op & MOVE_TO_VPOS)
7418 {
7419 /* If no TO_CHARPOS and no TO_X specified, stop at the
7420 start of the line TO_VPOS. */
7421 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
7422 {
7423 if (it->vpos == to_vpos)
7424 {
7425 reached = 1;
7426 break;
7427 }
7428 else
7429 skip = move_it_in_display_line_to (it, -1, -1, 0);
7430 }
7431 else
7432 {
7433 /* TO_VPOS >= 0 means stop at TO_X in the line at
7434 TO_VPOS, or at TO_POS, whichever comes first. */
7435 if (it->vpos == to_vpos)
7436 {
7437 reached = 2;
7438 break;
7439 }
7440
7441 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7442
7443 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
7444 {
7445 reached = 3;
7446 break;
7447 }
7448 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
7449 {
7450 /* We have reached TO_X but not in the line we want. */
7451 skip = move_it_in_display_line_to (it, to_charpos,
7452 -1, MOVE_TO_POS);
7453 if (skip == MOVE_POS_MATCH_OR_ZV)
7454 {
7455 reached = 4;
7456 break;
7457 }
7458 }
7459 }
7460 }
7461 else if (op & MOVE_TO_Y)
7462 {
7463 struct it it_backup;
7464
7465 if (it->line_wrap == WORD_WRAP)
7466 it_backup = *it;
7467
7468 /* TO_Y specified means stop at TO_X in the line containing
7469 TO_Y---or at TO_CHARPOS if this is reached first. The
7470 problem is that we can't really tell whether the line
7471 contains TO_Y before we have completely scanned it, and
7472 this may skip past TO_X. What we do is to first scan to
7473 TO_X.
7474
7475 If TO_X is not specified, use a TO_X of zero. The reason
7476 is to make the outcome of this function more predictable.
7477 If we didn't use TO_X == 0, we would stop at the end of
7478 the line which is probably not what a caller would expect
7479 to happen. */
7480 skip = move_it_in_display_line_to
7481 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
7482 (MOVE_TO_X | (op & MOVE_TO_POS)));
7483
7484 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
7485 if (skip == MOVE_POS_MATCH_OR_ZV)
7486 reached = 5;
7487 else if (skip == MOVE_X_REACHED)
7488 {
7489 /* If TO_X was reached, we want to know whether TO_Y is
7490 in the line. We know this is the case if the already
7491 scanned glyphs make the line tall enough. Otherwise,
7492 we must check by scanning the rest of the line. */
7493 line_height = it->max_ascent + it->max_descent;
7494 if (to_y >= it->current_y
7495 && to_y < it->current_y + line_height)
7496 {
7497 reached = 6;
7498 break;
7499 }
7500 it_backup = *it;
7501 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7502 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7503 op & MOVE_TO_POS);
7504 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7505 line_height = it->max_ascent + it->max_descent;
7506 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7507
7508 if (to_y >= it->current_y
7509 && to_y < it->current_y + line_height)
7510 {
7511 /* If TO_Y is in this line and TO_X was reached
7512 above, we scanned too far. We have to restore
7513 IT's settings to the ones before skipping. */
7514 *it = it_backup;
7515 reached = 6;
7516 }
7517 else
7518 {
7519 skip = skip2;
7520 if (skip == MOVE_POS_MATCH_OR_ZV)
7521 reached = 7;
7522 }
7523 }
7524 else
7525 {
7526 /* Check whether TO_Y is in this line. */
7527 line_height = it->max_ascent + it->max_descent;
7528 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7529
7530 if (to_y >= it->current_y
7531 && to_y < it->current_y + line_height)
7532 {
7533 /* When word-wrap is on, TO_X may lie past the end
7534 of a wrapped line. Then it->current is the
7535 character on the next line, so backtrack to the
7536 space before the wrap point. */
7537 if (skip == MOVE_LINE_CONTINUED
7538 && it->line_wrap == WORD_WRAP)
7539 {
7540 int prev_x = max (it->current_x - 1, 0);
7541 *it = it_backup;
7542 skip = move_it_in_display_line_to
7543 (it, -1, prev_x, MOVE_TO_X);
7544 }
7545 reached = 6;
7546 }
7547 }
7548
7549 if (reached)
7550 break;
7551 }
7552 else if (BUFFERP (it->object)
7553 && (it->method == GET_FROM_BUFFER
7554 || it->method == GET_FROM_STRETCH)
7555 && IT_CHARPOS (*it) >= to_charpos)
7556 skip = MOVE_POS_MATCH_OR_ZV;
7557 else
7558 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7559
7560 switch (skip)
7561 {
7562 case MOVE_POS_MATCH_OR_ZV:
7563 reached = 8;
7564 goto out;
7565
7566 case MOVE_NEWLINE_OR_CR:
7567 set_iterator_to_next (it, 1);
7568 it->continuation_lines_width = 0;
7569 break;
7570
7571 case MOVE_LINE_TRUNCATED:
7572 it->continuation_lines_width = 0;
7573 reseat_at_next_visible_line_start (it, 0);
7574 if ((op & MOVE_TO_POS) != 0
7575 && IT_CHARPOS (*it) > to_charpos)
7576 {
7577 reached = 9;
7578 goto out;
7579 }
7580 break;
7581
7582 case MOVE_LINE_CONTINUED:
7583 /* For continued lines ending in a tab, some of the glyphs
7584 associated with the tab are displayed on the current
7585 line. Since it->current_x does not include these glyphs,
7586 we use it->last_visible_x instead. */
7587 if (it->c == '\t')
7588 {
7589 it->continuation_lines_width += it->last_visible_x;
7590 /* When moving by vpos, ensure that the iterator really
7591 advances to the next line (bug#847, bug#969). Fixme:
7592 do we need to do this in other circumstances? */
7593 if (it->current_x != it->last_visible_x
7594 && (op & MOVE_TO_VPOS)
7595 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
7596 {
7597 line_start_x = it->current_x + it->pixel_width
7598 - it->last_visible_x;
7599 set_iterator_to_next (it, 0);
7600 }
7601 }
7602 else
7603 it->continuation_lines_width += it->current_x;
7604 break;
7605
7606 default:
7607 abort ();
7608 }
7609
7610 /* Reset/increment for the next run. */
7611 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7612 it->current_x = line_start_x;
7613 line_start_x = 0;
7614 it->hpos = 0;
7615 it->current_y += it->max_ascent + it->max_descent;
7616 ++it->vpos;
7617 last_height = it->max_ascent + it->max_descent;
7618 last_max_ascent = it->max_ascent;
7619 it->max_ascent = it->max_descent = 0;
7620 }
7621
7622 out:
7623
7624 /* On text terminals, we may stop at the end of a line in the middle
7625 of a multi-character glyph. If the glyph itself is continued,
7626 i.e. it is actually displayed on the next line, don't treat this
7627 stopping point as valid; move to the next line instead (unless
7628 that brings us offscreen). */
7629 if (!FRAME_WINDOW_P (it->f)
7630 && op & MOVE_TO_POS
7631 && IT_CHARPOS (*it) == to_charpos
7632 && it->what == IT_CHARACTER
7633 && it->nglyphs > 1
7634 && it->line_wrap == WINDOW_WRAP
7635 && it->current_x == it->last_visible_x - 1
7636 && it->c != '\n'
7637 && it->c != '\t'
7638 && it->vpos < XFASTINT (it->w->window_end_vpos))
7639 {
7640 it->continuation_lines_width += it->current_x;
7641 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
7642 it->current_y += it->max_ascent + it->max_descent;
7643 ++it->vpos;
7644 last_height = it->max_ascent + it->max_descent;
7645 last_max_ascent = it->max_ascent;
7646 }
7647
7648 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7649 }
7650
7651
7652 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7653
7654 If DY > 0, move IT backward at least that many pixels. DY = 0
7655 means move IT backward to the preceding line start or BEGV. This
7656 function may move over more than DY pixels if IT->current_y - DY
7657 ends up in the middle of a line; in this case IT->current_y will be
7658 set to the top of the line moved to. */
7659
7660 void
7661 move_it_vertically_backward (struct it *it, int dy)
7662 {
7663 int nlines, h;
7664 struct it it2, it3;
7665 EMACS_INT start_pos;
7666
7667 move_further_back:
7668 xassert (dy >= 0);
7669
7670 start_pos = IT_CHARPOS (*it);
7671
7672 /* Estimate how many newlines we must move back. */
7673 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7674
7675 /* Set the iterator's position that many lines back. */
7676 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7677 back_to_previous_visible_line_start (it);
7678
7679 /* Reseat the iterator here. When moving backward, we don't want
7680 reseat to skip forward over invisible text, set up the iterator
7681 to deliver from overlay strings at the new position etc. So,
7682 use reseat_1 here. */
7683 reseat_1 (it, it->current.pos, 1);
7684
7685 /* We are now surely at a line start. */
7686 it->current_x = it->hpos = 0;
7687 it->continuation_lines_width = 0;
7688
7689 /* Move forward and see what y-distance we moved. First move to the
7690 start of the next line so that we get its height. We need this
7691 height to be able to tell whether we reached the specified
7692 y-distance. */
7693 it2 = *it;
7694 it2.max_ascent = it2.max_descent = 0;
7695 do
7696 {
7697 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7698 MOVE_TO_POS | MOVE_TO_VPOS);
7699 }
7700 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7701 xassert (IT_CHARPOS (*it) >= BEGV);
7702 it3 = it2;
7703
7704 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7705 xassert (IT_CHARPOS (*it) >= BEGV);
7706 /* H is the actual vertical distance from the position in *IT
7707 and the starting position. */
7708 h = it2.current_y - it->current_y;
7709 /* NLINES is the distance in number of lines. */
7710 nlines = it2.vpos - it->vpos;
7711
7712 /* Correct IT's y and vpos position
7713 so that they are relative to the starting point. */
7714 it->vpos -= nlines;
7715 it->current_y -= h;
7716
7717 if (dy == 0)
7718 {
7719 /* DY == 0 means move to the start of the screen line. The
7720 value of nlines is > 0 if continuation lines were involved. */
7721 if (nlines > 0)
7722 move_it_by_lines (it, nlines);
7723 }
7724 else
7725 {
7726 /* The y-position we try to reach, relative to *IT.
7727 Note that H has been subtracted in front of the if-statement. */
7728 int target_y = it->current_y + h - dy;
7729 int y0 = it3.current_y;
7730 int y1 = line_bottom_y (&it3);
7731 int line_height = y1 - y0;
7732
7733 /* If we did not reach target_y, try to move further backward if
7734 we can. If we moved too far backward, try to move forward. */
7735 if (target_y < it->current_y
7736 /* This is heuristic. In a window that's 3 lines high, with
7737 a line height of 13 pixels each, recentering with point
7738 on the bottom line will try to move -39/2 = 19 pixels
7739 backward. Try to avoid moving into the first line. */
7740 && (it->current_y - target_y
7741 > min (window_box_height (it->w), line_height * 2 / 3))
7742 && IT_CHARPOS (*it) > BEGV)
7743 {
7744 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7745 target_y - it->current_y));
7746 dy = it->current_y - target_y;
7747 goto move_further_back;
7748 }
7749 else if (target_y >= it->current_y + line_height
7750 && IT_CHARPOS (*it) < ZV)
7751 {
7752 /* Should move forward by at least one line, maybe more.
7753
7754 Note: Calling move_it_by_lines can be expensive on
7755 terminal frames, where compute_motion is used (via
7756 vmotion) to do the job, when there are very long lines
7757 and truncate-lines is nil. That's the reason for
7758 treating terminal frames specially here. */
7759
7760 if (!FRAME_WINDOW_P (it->f))
7761 move_it_vertically (it, target_y - (it->current_y + line_height));
7762 else
7763 {
7764 do
7765 {
7766 move_it_by_lines (it, 1);
7767 }
7768 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7769 }
7770 }
7771 }
7772 }
7773
7774
7775 /* Move IT by a specified amount of pixel lines DY. DY negative means
7776 move backwards. DY = 0 means move to start of screen line. At the
7777 end, IT will be on the start of a screen line. */
7778
7779 void
7780 move_it_vertically (struct it *it, int dy)
7781 {
7782 if (dy <= 0)
7783 move_it_vertically_backward (it, -dy);
7784 else
7785 {
7786 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7787 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7788 MOVE_TO_POS | MOVE_TO_Y);
7789 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7790
7791 /* If buffer ends in ZV without a newline, move to the start of
7792 the line to satisfy the post-condition. */
7793 if (IT_CHARPOS (*it) == ZV
7794 && ZV > BEGV
7795 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7796 move_it_by_lines (it, 0);
7797 }
7798 }
7799
7800
7801 /* Move iterator IT past the end of the text line it is in. */
7802
7803 void
7804 move_it_past_eol (struct it *it)
7805 {
7806 enum move_it_result rc;
7807
7808 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7809 if (rc == MOVE_NEWLINE_OR_CR)
7810 set_iterator_to_next (it, 0);
7811 }
7812
7813
7814 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7815 negative means move up. DVPOS == 0 means move to the start of the
7816 screen line.
7817
7818 Optimization idea: If we would know that IT->f doesn't use
7819 a face with proportional font, we could be faster for
7820 truncate-lines nil. */
7821
7822 void
7823 move_it_by_lines (struct it *it, int dvpos)
7824 {
7825
7826 /* The commented-out optimization uses vmotion on terminals. This
7827 gives bad results, because elements like it->what, on which
7828 callers such as pos_visible_p rely, aren't updated. */
7829 /* struct position pos;
7830 if (!FRAME_WINDOW_P (it->f))
7831 {
7832 struct text_pos textpos;
7833
7834 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7835 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7836 reseat (it, textpos, 1);
7837 it->vpos += pos.vpos;
7838 it->current_y += pos.vpos;
7839 }
7840 else */
7841
7842 if (dvpos == 0)
7843 {
7844 /* DVPOS == 0 means move to the start of the screen line. */
7845 move_it_vertically_backward (it, 0);
7846 xassert (it->current_x == 0 && it->hpos == 0);
7847 /* Let next call to line_bottom_y calculate real line height */
7848 last_height = 0;
7849 }
7850 else if (dvpos > 0)
7851 {
7852 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7853 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7854 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7855 }
7856 else
7857 {
7858 struct it it2;
7859 EMACS_INT start_charpos, i;
7860
7861 /* Start at the beginning of the screen line containing IT's
7862 position. This may actually move vertically backwards,
7863 in case of overlays, so adjust dvpos accordingly. */
7864 dvpos += it->vpos;
7865 move_it_vertically_backward (it, 0);
7866 dvpos -= it->vpos;
7867
7868 /* Go back -DVPOS visible lines and reseat the iterator there. */
7869 start_charpos = IT_CHARPOS (*it);
7870 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7871 back_to_previous_visible_line_start (it);
7872 reseat (it, it->current.pos, 1);
7873
7874 /* Move further back if we end up in a string or an image. */
7875 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7876 {
7877 /* First try to move to start of display line. */
7878 dvpos += it->vpos;
7879 move_it_vertically_backward (it, 0);
7880 dvpos -= it->vpos;
7881 if (IT_POS_VALID_AFTER_MOVE_P (it))
7882 break;
7883 /* If start of line is still in string or image,
7884 move further back. */
7885 back_to_previous_visible_line_start (it);
7886 reseat (it, it->current.pos, 1);
7887 dvpos--;
7888 }
7889
7890 it->current_x = it->hpos = 0;
7891
7892 /* Above call may have moved too far if continuation lines
7893 are involved. Scan forward and see if it did. */
7894 it2 = *it;
7895 it2.vpos = it2.current_y = 0;
7896 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7897 it->vpos -= it2.vpos;
7898 it->current_y -= it2.current_y;
7899 it->current_x = it->hpos = 0;
7900
7901 /* If we moved too far back, move IT some lines forward. */
7902 if (it2.vpos > -dvpos)
7903 {
7904 int delta = it2.vpos + dvpos;
7905 it2 = *it;
7906 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7907 /* Move back again if we got too far ahead. */
7908 if (IT_CHARPOS (*it) >= start_charpos)
7909 *it = it2;
7910 }
7911 }
7912 }
7913
7914 /* Return 1 if IT points into the middle of a display vector. */
7915
7916 int
7917 in_display_vector_p (struct it *it)
7918 {
7919 return (it->method == GET_FROM_DISPLAY_VECTOR
7920 && it->current.dpvec_index > 0
7921 && it->dpvec + it->current.dpvec_index != it->dpend);
7922 }
7923
7924 \f
7925 /***********************************************************************
7926 Messages
7927 ***********************************************************************/
7928
7929
7930 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7931 to *Messages*. */
7932
7933 void
7934 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
7935 {
7936 Lisp_Object args[3];
7937 Lisp_Object msg, fmt;
7938 char *buffer;
7939 EMACS_INT len;
7940 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7941 USE_SAFE_ALLOCA;
7942
7943 /* Do nothing if called asynchronously. Inserting text into
7944 a buffer may call after-change-functions and alike and
7945 that would means running Lisp asynchronously. */
7946 if (handling_signal)
7947 return;
7948
7949 fmt = msg = Qnil;
7950 GCPRO4 (fmt, msg, arg1, arg2);
7951
7952 args[0] = fmt = build_string (format);
7953 args[1] = arg1;
7954 args[2] = arg2;
7955 msg = Fformat (3, args);
7956
7957 len = SBYTES (msg) + 1;
7958 SAFE_ALLOCA (buffer, char *, len);
7959 memcpy (buffer, SDATA (msg), len);
7960
7961 message_dolog (buffer, len - 1, 1, 0);
7962 SAFE_FREE ();
7963
7964 UNGCPRO;
7965 }
7966
7967
7968 /* Output a newline in the *Messages* buffer if "needs" one. */
7969
7970 void
7971 message_log_maybe_newline (void)
7972 {
7973 if (message_log_need_newline)
7974 message_dolog ("", 0, 1, 0);
7975 }
7976
7977
7978 /* Add a string M of length NBYTES to the message log, optionally
7979 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
7980 nonzero, means interpret the contents of M as multibyte. This
7981 function calls low-level routines in order to bypass text property
7982 hooks, etc. which might not be safe to run.
7983
7984 This may GC (insert may run before/after change hooks),
7985 so the buffer M must NOT point to a Lisp string. */
7986
7987 void
7988 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
7989 {
7990 const unsigned char *msg = (const unsigned char *) m;
7991
7992 if (!NILP (Vmemory_full))
7993 return;
7994
7995 if (!NILP (Vmessage_log_max))
7996 {
7997 struct buffer *oldbuf;
7998 Lisp_Object oldpoint, oldbegv, oldzv;
7999 int old_windows_or_buffers_changed = windows_or_buffers_changed;
8000 EMACS_INT point_at_end = 0;
8001 EMACS_INT zv_at_end = 0;
8002 Lisp_Object old_deactivate_mark, tem;
8003 struct gcpro gcpro1;
8004
8005 old_deactivate_mark = Vdeactivate_mark;
8006 oldbuf = current_buffer;
8007 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
8008 BVAR (current_buffer, undo_list) = Qt;
8009
8010 oldpoint = message_dolog_marker1;
8011 set_marker_restricted (oldpoint, make_number (PT), Qnil);
8012 oldbegv = message_dolog_marker2;
8013 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
8014 oldzv = message_dolog_marker3;
8015 set_marker_restricted (oldzv, make_number (ZV), Qnil);
8016 GCPRO1 (old_deactivate_mark);
8017
8018 if (PT == Z)
8019 point_at_end = 1;
8020 if (ZV == Z)
8021 zv_at_end = 1;
8022
8023 BEGV = BEG;
8024 BEGV_BYTE = BEG_BYTE;
8025 ZV = Z;
8026 ZV_BYTE = Z_BYTE;
8027 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8028
8029 /* Insert the string--maybe converting multibyte to single byte
8030 or vice versa, so that all the text fits the buffer. */
8031 if (multibyte
8032 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
8033 {
8034 EMACS_INT i;
8035 int c, char_bytes;
8036 char work[1];
8037
8038 /* Convert a multibyte string to single-byte
8039 for the *Message* buffer. */
8040 for (i = 0; i < nbytes; i += char_bytes)
8041 {
8042 c = string_char_and_length (msg + i, &char_bytes);
8043 work[0] = (ASCII_CHAR_P (c)
8044 ? c
8045 : multibyte_char_to_unibyte (c));
8046 insert_1_both (work, 1, 1, 1, 0, 0);
8047 }
8048 }
8049 else if (! multibyte
8050 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
8051 {
8052 EMACS_INT i;
8053 int c, char_bytes;
8054 unsigned char str[MAX_MULTIBYTE_LENGTH];
8055 /* Convert a single-byte string to multibyte
8056 for the *Message* buffer. */
8057 for (i = 0; i < nbytes; i++)
8058 {
8059 c = msg[i];
8060 MAKE_CHAR_MULTIBYTE (c);
8061 char_bytes = CHAR_STRING (c, str);
8062 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
8063 }
8064 }
8065 else if (nbytes)
8066 insert_1 (m, nbytes, 1, 0, 0);
8067
8068 if (nlflag)
8069 {
8070 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
8071 printmax_t dups;
8072 insert_1 ("\n", 1, 1, 0, 0);
8073
8074 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
8075 this_bol = PT;
8076 this_bol_byte = PT_BYTE;
8077
8078 /* See if this line duplicates the previous one.
8079 If so, combine duplicates. */
8080 if (this_bol > BEG)
8081 {
8082 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
8083 prev_bol = PT;
8084 prev_bol_byte = PT_BYTE;
8085
8086 dups = message_log_check_duplicate (prev_bol_byte,
8087 this_bol_byte);
8088 if (dups)
8089 {
8090 del_range_both (prev_bol, prev_bol_byte,
8091 this_bol, this_bol_byte, 0);
8092 if (dups > 1)
8093 {
8094 char dupstr[sizeof " [ times]"
8095 + INT_STRLEN_BOUND (printmax_t)];
8096 int duplen;
8097
8098 /* If you change this format, don't forget to also
8099 change message_log_check_duplicate. */
8100 sprintf (dupstr, " [%"pMd" times]", dups);
8101 duplen = strlen (dupstr);
8102 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
8103 insert_1 (dupstr, duplen, 1, 0, 1);
8104 }
8105 }
8106 }
8107
8108 /* If we have more than the desired maximum number of lines
8109 in the *Messages* buffer now, delete the oldest ones.
8110 This is safe because we don't have undo in this buffer. */
8111
8112 if (NATNUMP (Vmessage_log_max))
8113 {
8114 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
8115 -XFASTINT (Vmessage_log_max) - 1, 0);
8116 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
8117 }
8118 }
8119 BEGV = XMARKER (oldbegv)->charpos;
8120 BEGV_BYTE = marker_byte_position (oldbegv);
8121
8122 if (zv_at_end)
8123 {
8124 ZV = Z;
8125 ZV_BYTE = Z_BYTE;
8126 }
8127 else
8128 {
8129 ZV = XMARKER (oldzv)->charpos;
8130 ZV_BYTE = marker_byte_position (oldzv);
8131 }
8132
8133 if (point_at_end)
8134 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8135 else
8136 /* We can't do Fgoto_char (oldpoint) because it will run some
8137 Lisp code. */
8138 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8139 XMARKER (oldpoint)->bytepos);
8140
8141 UNGCPRO;
8142 unchain_marker (XMARKER (oldpoint));
8143 unchain_marker (XMARKER (oldbegv));
8144 unchain_marker (XMARKER (oldzv));
8145
8146 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
8147 set_buffer_internal (oldbuf);
8148 if (NILP (tem))
8149 windows_or_buffers_changed = old_windows_or_buffers_changed;
8150 message_log_need_newline = !nlflag;
8151 Vdeactivate_mark = old_deactivate_mark;
8152 }
8153 }
8154
8155
8156 /* We are at the end of the buffer after just having inserted a newline.
8157 (Note: We depend on the fact we won't be crossing the gap.)
8158 Check to see if the most recent message looks a lot like the previous one.
8159 Return 0 if different, 1 if the new one should just replace it, or a
8160 value N > 1 if we should also append " [N times]". */
8161
8162 static intmax_t
8163 message_log_check_duplicate (EMACS_INT prev_bol_byte, EMACS_INT this_bol_byte)
8164 {
8165 EMACS_INT i;
8166 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
8167 int seen_dots = 0;
8168 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
8169 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
8170
8171 for (i = 0; i < len; i++)
8172 {
8173 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
8174 seen_dots = 1;
8175 if (p1[i] != p2[i])
8176 return seen_dots;
8177 }
8178 p1 += len;
8179 if (*p1 == '\n')
8180 return 2;
8181 if (*p1++ == ' ' && *p1++ == '[')
8182 {
8183 char *pend;
8184 intmax_t n = strtoimax ((char *) p1, &pend, 10);
8185 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
8186 return n+1;
8187 }
8188 return 0;
8189 }
8190 \f
8191
8192 /* Display an echo area message M with a specified length of NBYTES
8193 bytes. The string may include null characters. If M is 0, clear
8194 out any existing message, and let the mini-buffer text show
8195 through.
8196
8197 This may GC, so the buffer M must NOT point to a Lisp string. */
8198
8199 void
8200 message2 (const char *m, EMACS_INT nbytes, int multibyte)
8201 {
8202 /* First flush out any partial line written with print. */
8203 message_log_maybe_newline ();
8204 if (m)
8205 message_dolog (m, nbytes, 1, multibyte);
8206 message2_nolog (m, nbytes, multibyte);
8207 }
8208
8209
8210 /* The non-logging counterpart of message2. */
8211
8212 void
8213 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
8214 {
8215 struct frame *sf = SELECTED_FRAME ();
8216 message_enable_multibyte = multibyte;
8217
8218 if (FRAME_INITIAL_P (sf))
8219 {
8220 if (noninteractive_need_newline)
8221 putc ('\n', stderr);
8222 noninteractive_need_newline = 0;
8223 if (m)
8224 fwrite (m, nbytes, 1, stderr);
8225 if (cursor_in_echo_area == 0)
8226 fprintf (stderr, "\n");
8227 fflush (stderr);
8228 }
8229 /* A null message buffer means that the frame hasn't really been
8230 initialized yet. Error messages get reported properly by
8231 cmd_error, so this must be just an informative message; toss it. */
8232 else if (INTERACTIVE
8233 && sf->glyphs_initialized_p
8234 && FRAME_MESSAGE_BUF (sf))
8235 {
8236 Lisp_Object mini_window;
8237 struct frame *f;
8238
8239 /* Get the frame containing the mini-buffer
8240 that the selected frame is using. */
8241 mini_window = FRAME_MINIBUF_WINDOW (sf);
8242 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8243
8244 FRAME_SAMPLE_VISIBILITY (f);
8245 if (FRAME_VISIBLE_P (sf)
8246 && ! FRAME_VISIBLE_P (f))
8247 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
8248
8249 if (m)
8250 {
8251 set_message (m, Qnil, nbytes, multibyte);
8252 if (minibuffer_auto_raise)
8253 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8254 }
8255 else
8256 clear_message (1, 1);
8257
8258 do_pending_window_change (0);
8259 echo_area_display (1);
8260 do_pending_window_change (0);
8261 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8262 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8263 }
8264 }
8265
8266
8267 /* Display an echo area message M with a specified length of NBYTES
8268 bytes. The string may include null characters. If M is not a
8269 string, clear out any existing message, and let the mini-buffer
8270 text show through.
8271
8272 This function cancels echoing. */
8273
8274 void
8275 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8276 {
8277 struct gcpro gcpro1;
8278
8279 GCPRO1 (m);
8280 clear_message (1,1);
8281 cancel_echoing ();
8282
8283 /* First flush out any partial line written with print. */
8284 message_log_maybe_newline ();
8285 if (STRINGP (m))
8286 {
8287 char *buffer;
8288 USE_SAFE_ALLOCA;
8289
8290 SAFE_ALLOCA (buffer, char *, nbytes);
8291 memcpy (buffer, SDATA (m), nbytes);
8292 message_dolog (buffer, nbytes, 1, multibyte);
8293 SAFE_FREE ();
8294 }
8295 message3_nolog (m, nbytes, multibyte);
8296
8297 UNGCPRO;
8298 }
8299
8300
8301 /* The non-logging version of message3.
8302 This does not cancel echoing, because it is used for echoing.
8303 Perhaps we need to make a separate function for echoing
8304 and make this cancel echoing. */
8305
8306 void
8307 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8308 {
8309 struct frame *sf = SELECTED_FRAME ();
8310 message_enable_multibyte = multibyte;
8311
8312 if (FRAME_INITIAL_P (sf))
8313 {
8314 if (noninteractive_need_newline)
8315 putc ('\n', stderr);
8316 noninteractive_need_newline = 0;
8317 if (STRINGP (m))
8318 fwrite (SDATA (m), nbytes, 1, stderr);
8319 if (cursor_in_echo_area == 0)
8320 fprintf (stderr, "\n");
8321 fflush (stderr);
8322 }
8323 /* A null message buffer means that the frame hasn't really been
8324 initialized yet. Error messages get reported properly by
8325 cmd_error, so this must be just an informative message; toss it. */
8326 else if (INTERACTIVE
8327 && sf->glyphs_initialized_p
8328 && FRAME_MESSAGE_BUF (sf))
8329 {
8330 Lisp_Object mini_window;
8331 Lisp_Object frame;
8332 struct frame *f;
8333
8334 /* Get the frame containing the mini-buffer
8335 that the selected frame is using. */
8336 mini_window = FRAME_MINIBUF_WINDOW (sf);
8337 frame = XWINDOW (mini_window)->frame;
8338 f = XFRAME (frame);
8339
8340 FRAME_SAMPLE_VISIBILITY (f);
8341 if (FRAME_VISIBLE_P (sf)
8342 && !FRAME_VISIBLE_P (f))
8343 Fmake_frame_visible (frame);
8344
8345 if (STRINGP (m) && SCHARS (m) > 0)
8346 {
8347 set_message (NULL, m, nbytes, multibyte);
8348 if (minibuffer_auto_raise)
8349 Fraise_frame (frame);
8350 /* Assume we are not echoing.
8351 (If we are, echo_now will override this.) */
8352 echo_message_buffer = Qnil;
8353 }
8354 else
8355 clear_message (1, 1);
8356
8357 do_pending_window_change (0);
8358 echo_area_display (1);
8359 do_pending_window_change (0);
8360 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8361 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8362 }
8363 }
8364
8365
8366 /* Display a null-terminated echo area message M. If M is 0, clear
8367 out any existing message, and let the mini-buffer text show through.
8368
8369 The buffer M must continue to exist until after the echo area gets
8370 cleared or some other message gets displayed there. Do not pass
8371 text that is stored in a Lisp string. Do not pass text in a buffer
8372 that was alloca'd. */
8373
8374 void
8375 message1 (const char *m)
8376 {
8377 message2 (m, (m ? strlen (m) : 0), 0);
8378 }
8379
8380
8381 /* The non-logging counterpart of message1. */
8382
8383 void
8384 message1_nolog (const char *m)
8385 {
8386 message2_nolog (m, (m ? strlen (m) : 0), 0);
8387 }
8388
8389 /* Display a message M which contains a single %s
8390 which gets replaced with STRING. */
8391
8392 void
8393 message_with_string (const char *m, Lisp_Object string, int log)
8394 {
8395 CHECK_STRING (string);
8396
8397 if (noninteractive)
8398 {
8399 if (m)
8400 {
8401 if (noninteractive_need_newline)
8402 putc ('\n', stderr);
8403 noninteractive_need_newline = 0;
8404 fprintf (stderr, m, SDATA (string));
8405 if (!cursor_in_echo_area)
8406 fprintf (stderr, "\n");
8407 fflush (stderr);
8408 }
8409 }
8410 else if (INTERACTIVE)
8411 {
8412 /* The frame whose minibuffer we're going to display the message on.
8413 It may be larger than the selected frame, so we need
8414 to use its buffer, not the selected frame's buffer. */
8415 Lisp_Object mini_window;
8416 struct frame *f, *sf = SELECTED_FRAME ();
8417
8418 /* Get the frame containing the minibuffer
8419 that the selected frame is using. */
8420 mini_window = FRAME_MINIBUF_WINDOW (sf);
8421 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8422
8423 /* A null message buffer means that the frame hasn't really been
8424 initialized yet. Error messages get reported properly by
8425 cmd_error, so this must be just an informative message; toss it. */
8426 if (FRAME_MESSAGE_BUF (f))
8427 {
8428 Lisp_Object args[2], msg;
8429 struct gcpro gcpro1, gcpro2;
8430
8431 args[0] = build_string (m);
8432 args[1] = msg = string;
8433 GCPRO2 (args[0], msg);
8434 gcpro1.nvars = 2;
8435
8436 msg = Fformat (2, args);
8437
8438 if (log)
8439 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8440 else
8441 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8442
8443 UNGCPRO;
8444
8445 /* Print should start at the beginning of the message
8446 buffer next time. */
8447 message_buf_print = 0;
8448 }
8449 }
8450 }
8451
8452
8453 /* Dump an informative message to the minibuf. If M is 0, clear out
8454 any existing message, and let the mini-buffer text show through. */
8455
8456 static void
8457 vmessage (const char *m, va_list ap)
8458 {
8459 if (noninteractive)
8460 {
8461 if (m)
8462 {
8463 if (noninteractive_need_newline)
8464 putc ('\n', stderr);
8465 noninteractive_need_newline = 0;
8466 vfprintf (stderr, m, ap);
8467 if (cursor_in_echo_area == 0)
8468 fprintf (stderr, "\n");
8469 fflush (stderr);
8470 }
8471 }
8472 else if (INTERACTIVE)
8473 {
8474 /* The frame whose mini-buffer we're going to display the message
8475 on. It may be larger than the selected frame, so we need to
8476 use its buffer, not the selected frame's buffer. */
8477 Lisp_Object mini_window;
8478 struct frame *f, *sf = SELECTED_FRAME ();
8479
8480 /* Get the frame containing the mini-buffer
8481 that the selected frame is using. */
8482 mini_window = FRAME_MINIBUF_WINDOW (sf);
8483 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8484
8485 /* A null message buffer means that the frame hasn't really been
8486 initialized yet. Error messages get reported properly by
8487 cmd_error, so this must be just an informative message; toss
8488 it. */
8489 if (FRAME_MESSAGE_BUF (f))
8490 {
8491 if (m)
8492 {
8493 ptrdiff_t len;
8494
8495 len = doprnt (FRAME_MESSAGE_BUF (f),
8496 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
8497
8498 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8499 }
8500 else
8501 message1 (0);
8502
8503 /* Print should start at the beginning of the message
8504 buffer next time. */
8505 message_buf_print = 0;
8506 }
8507 }
8508 }
8509
8510 void
8511 message (const char *m, ...)
8512 {
8513 va_list ap;
8514 va_start (ap, m);
8515 vmessage (m, ap);
8516 va_end (ap);
8517 }
8518
8519
8520 #if 0
8521 /* The non-logging version of message. */
8522
8523 void
8524 message_nolog (const char *m, ...)
8525 {
8526 Lisp_Object old_log_max;
8527 va_list ap;
8528 va_start (ap, m);
8529 old_log_max = Vmessage_log_max;
8530 Vmessage_log_max = Qnil;
8531 vmessage (m, ap);
8532 Vmessage_log_max = old_log_max;
8533 va_end (ap);
8534 }
8535 #endif
8536
8537
8538 /* Display the current message in the current mini-buffer. This is
8539 only called from error handlers in process.c, and is not time
8540 critical. */
8541
8542 void
8543 update_echo_area (void)
8544 {
8545 if (!NILP (echo_area_buffer[0]))
8546 {
8547 Lisp_Object string;
8548 string = Fcurrent_message ();
8549 message3 (string, SBYTES (string),
8550 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
8551 }
8552 }
8553
8554
8555 /* Make sure echo area buffers in `echo_buffers' are live.
8556 If they aren't, make new ones. */
8557
8558 static void
8559 ensure_echo_area_buffers (void)
8560 {
8561 int i;
8562
8563 for (i = 0; i < 2; ++i)
8564 if (!BUFFERP (echo_buffer[i])
8565 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
8566 {
8567 char name[30];
8568 Lisp_Object old_buffer;
8569 int j;
8570
8571 old_buffer = echo_buffer[i];
8572 sprintf (name, " *Echo Area %d*", i);
8573 echo_buffer[i] = Fget_buffer_create (build_string (name));
8574 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
8575 /* to force word wrap in echo area -
8576 it was decided to postpone this*/
8577 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
8578
8579 for (j = 0; j < 2; ++j)
8580 if (EQ (old_buffer, echo_area_buffer[j]))
8581 echo_area_buffer[j] = echo_buffer[i];
8582 }
8583 }
8584
8585
8586 /* Call FN with args A1..A4 with either the current or last displayed
8587 echo_area_buffer as current buffer.
8588
8589 WHICH zero means use the current message buffer
8590 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8591 from echo_buffer[] and clear it.
8592
8593 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8594 suitable buffer from echo_buffer[] and clear it.
8595
8596 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8597 that the current message becomes the last displayed one, make
8598 choose a suitable buffer for echo_area_buffer[0], and clear it.
8599
8600 Value is what FN returns. */
8601
8602 static int
8603 with_echo_area_buffer (struct window *w, int which,
8604 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
8605 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8606 {
8607 Lisp_Object buffer;
8608 int this_one, the_other, clear_buffer_p, rc;
8609 int count = SPECPDL_INDEX ();
8610
8611 /* If buffers aren't live, make new ones. */
8612 ensure_echo_area_buffers ();
8613
8614 clear_buffer_p = 0;
8615
8616 if (which == 0)
8617 this_one = 0, the_other = 1;
8618 else if (which > 0)
8619 this_one = 1, the_other = 0;
8620 else
8621 {
8622 this_one = 0, the_other = 1;
8623 clear_buffer_p = 1;
8624
8625 /* We need a fresh one in case the current echo buffer equals
8626 the one containing the last displayed echo area message. */
8627 if (!NILP (echo_area_buffer[this_one])
8628 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8629 echo_area_buffer[this_one] = Qnil;
8630 }
8631
8632 /* Choose a suitable buffer from echo_buffer[] is we don't
8633 have one. */
8634 if (NILP (echo_area_buffer[this_one]))
8635 {
8636 echo_area_buffer[this_one]
8637 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8638 ? echo_buffer[the_other]
8639 : echo_buffer[this_one]);
8640 clear_buffer_p = 1;
8641 }
8642
8643 buffer = echo_area_buffer[this_one];
8644
8645 /* Don't get confused by reusing the buffer used for echoing
8646 for a different purpose. */
8647 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8648 cancel_echoing ();
8649
8650 record_unwind_protect (unwind_with_echo_area_buffer,
8651 with_echo_area_buffer_unwind_data (w));
8652
8653 /* Make the echo area buffer current. Note that for display
8654 purposes, it is not necessary that the displayed window's buffer
8655 == current_buffer, except for text property lookup. So, let's
8656 only set that buffer temporarily here without doing a full
8657 Fset_window_buffer. We must also change w->pointm, though,
8658 because otherwise an assertions in unshow_buffer fails, and Emacs
8659 aborts. */
8660 set_buffer_internal_1 (XBUFFER (buffer));
8661 if (w)
8662 {
8663 w->buffer = buffer;
8664 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8665 }
8666
8667 BVAR (current_buffer, undo_list) = Qt;
8668 BVAR (current_buffer, read_only) = Qnil;
8669 specbind (Qinhibit_read_only, Qt);
8670 specbind (Qinhibit_modification_hooks, Qt);
8671
8672 if (clear_buffer_p && Z > BEG)
8673 del_range (BEG, Z);
8674
8675 xassert (BEGV >= BEG);
8676 xassert (ZV <= Z && ZV >= BEGV);
8677
8678 rc = fn (a1, a2, a3, a4);
8679
8680 xassert (BEGV >= BEG);
8681 xassert (ZV <= Z && ZV >= BEGV);
8682
8683 unbind_to (count, Qnil);
8684 return rc;
8685 }
8686
8687
8688 /* Save state that should be preserved around the call to the function
8689 FN called in with_echo_area_buffer. */
8690
8691 static Lisp_Object
8692 with_echo_area_buffer_unwind_data (struct window *w)
8693 {
8694 int i = 0;
8695 Lisp_Object vector, tmp;
8696
8697 /* Reduce consing by keeping one vector in
8698 Vwith_echo_area_save_vector. */
8699 vector = Vwith_echo_area_save_vector;
8700 Vwith_echo_area_save_vector = Qnil;
8701
8702 if (NILP (vector))
8703 vector = Fmake_vector (make_number (7), Qnil);
8704
8705 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8706 ASET (vector, i, Vdeactivate_mark); ++i;
8707 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8708
8709 if (w)
8710 {
8711 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8712 ASET (vector, i, w->buffer); ++i;
8713 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8714 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8715 }
8716 else
8717 {
8718 int end = i + 4;
8719 for (; i < end; ++i)
8720 ASET (vector, i, Qnil);
8721 }
8722
8723 xassert (i == ASIZE (vector));
8724 return vector;
8725 }
8726
8727
8728 /* Restore global state from VECTOR which was created by
8729 with_echo_area_buffer_unwind_data. */
8730
8731 static Lisp_Object
8732 unwind_with_echo_area_buffer (Lisp_Object vector)
8733 {
8734 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8735 Vdeactivate_mark = AREF (vector, 1);
8736 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8737
8738 if (WINDOWP (AREF (vector, 3)))
8739 {
8740 struct window *w;
8741 Lisp_Object buffer, charpos, bytepos;
8742
8743 w = XWINDOW (AREF (vector, 3));
8744 buffer = AREF (vector, 4);
8745 charpos = AREF (vector, 5);
8746 bytepos = AREF (vector, 6);
8747
8748 w->buffer = buffer;
8749 set_marker_both (w->pointm, buffer,
8750 XFASTINT (charpos), XFASTINT (bytepos));
8751 }
8752
8753 Vwith_echo_area_save_vector = vector;
8754 return Qnil;
8755 }
8756
8757
8758 /* Set up the echo area for use by print functions. MULTIBYTE_P
8759 non-zero means we will print multibyte. */
8760
8761 void
8762 setup_echo_area_for_printing (int multibyte_p)
8763 {
8764 /* If we can't find an echo area any more, exit. */
8765 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8766 Fkill_emacs (Qnil);
8767
8768 ensure_echo_area_buffers ();
8769
8770 if (!message_buf_print)
8771 {
8772 /* A message has been output since the last time we printed.
8773 Choose a fresh echo area buffer. */
8774 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8775 echo_area_buffer[0] = echo_buffer[1];
8776 else
8777 echo_area_buffer[0] = echo_buffer[0];
8778
8779 /* Switch to that buffer and clear it. */
8780 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8781 BVAR (current_buffer, truncate_lines) = Qnil;
8782
8783 if (Z > BEG)
8784 {
8785 int count = SPECPDL_INDEX ();
8786 specbind (Qinhibit_read_only, Qt);
8787 /* Note that undo recording is always disabled. */
8788 del_range (BEG, Z);
8789 unbind_to (count, Qnil);
8790 }
8791 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8792
8793 /* Set up the buffer for the multibyteness we need. */
8794 if (multibyte_p
8795 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
8796 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8797
8798 /* Raise the frame containing the echo area. */
8799 if (minibuffer_auto_raise)
8800 {
8801 struct frame *sf = SELECTED_FRAME ();
8802 Lisp_Object mini_window;
8803 mini_window = FRAME_MINIBUF_WINDOW (sf);
8804 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8805 }
8806
8807 message_log_maybe_newline ();
8808 message_buf_print = 1;
8809 }
8810 else
8811 {
8812 if (NILP (echo_area_buffer[0]))
8813 {
8814 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8815 echo_area_buffer[0] = echo_buffer[1];
8816 else
8817 echo_area_buffer[0] = echo_buffer[0];
8818 }
8819
8820 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8821 {
8822 /* Someone switched buffers between print requests. */
8823 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8824 BVAR (current_buffer, truncate_lines) = Qnil;
8825 }
8826 }
8827 }
8828
8829
8830 /* Display an echo area message in window W. Value is non-zero if W's
8831 height is changed. If display_last_displayed_message_p is
8832 non-zero, display the message that was last displayed, otherwise
8833 display the current message. */
8834
8835 static int
8836 display_echo_area (struct window *w)
8837 {
8838 int i, no_message_p, window_height_changed_p, count;
8839
8840 /* Temporarily disable garbage collections while displaying the echo
8841 area. This is done because a GC can print a message itself.
8842 That message would modify the echo area buffer's contents while a
8843 redisplay of the buffer is going on, and seriously confuse
8844 redisplay. */
8845 count = inhibit_garbage_collection ();
8846
8847 /* If there is no message, we must call display_echo_area_1
8848 nevertheless because it resizes the window. But we will have to
8849 reset the echo_area_buffer in question to nil at the end because
8850 with_echo_area_buffer will sets it to an empty buffer. */
8851 i = display_last_displayed_message_p ? 1 : 0;
8852 no_message_p = NILP (echo_area_buffer[i]);
8853
8854 window_height_changed_p
8855 = with_echo_area_buffer (w, display_last_displayed_message_p,
8856 display_echo_area_1,
8857 (intptr_t) w, Qnil, 0, 0);
8858
8859 if (no_message_p)
8860 echo_area_buffer[i] = Qnil;
8861
8862 unbind_to (count, Qnil);
8863 return window_height_changed_p;
8864 }
8865
8866
8867 /* Helper for display_echo_area. Display the current buffer which
8868 contains the current echo area message in window W, a mini-window,
8869 a pointer to which is passed in A1. A2..A4 are currently not used.
8870 Change the height of W so that all of the message is displayed.
8871 Value is non-zero if height of W was changed. */
8872
8873 static int
8874 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8875 {
8876 intptr_t i1 = a1;
8877 struct window *w = (struct window *) i1;
8878 Lisp_Object window;
8879 struct text_pos start;
8880 int window_height_changed_p = 0;
8881
8882 /* Do this before displaying, so that we have a large enough glyph
8883 matrix for the display. If we can't get enough space for the
8884 whole text, display the last N lines. That works by setting w->start. */
8885 window_height_changed_p = resize_mini_window (w, 0);
8886
8887 /* Use the starting position chosen by resize_mini_window. */
8888 SET_TEXT_POS_FROM_MARKER (start, w->start);
8889
8890 /* Display. */
8891 clear_glyph_matrix (w->desired_matrix);
8892 XSETWINDOW (window, w);
8893 try_window (window, start, 0);
8894
8895 return window_height_changed_p;
8896 }
8897
8898
8899 /* Resize the echo area window to exactly the size needed for the
8900 currently displayed message, if there is one. If a mini-buffer
8901 is active, don't shrink it. */
8902
8903 void
8904 resize_echo_area_exactly (void)
8905 {
8906 if (BUFFERP (echo_area_buffer[0])
8907 && WINDOWP (echo_area_window))
8908 {
8909 struct window *w = XWINDOW (echo_area_window);
8910 int resized_p;
8911 Lisp_Object resize_exactly;
8912
8913 if (minibuf_level == 0)
8914 resize_exactly = Qt;
8915 else
8916 resize_exactly = Qnil;
8917
8918 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8919 (intptr_t) w, resize_exactly,
8920 0, 0);
8921 if (resized_p)
8922 {
8923 ++windows_or_buffers_changed;
8924 ++update_mode_lines;
8925 redisplay_internal ();
8926 }
8927 }
8928 }
8929
8930
8931 /* Callback function for with_echo_area_buffer, when used from
8932 resize_echo_area_exactly. A1 contains a pointer to the window to
8933 resize, EXACTLY non-nil means resize the mini-window exactly to the
8934 size of the text displayed. A3 and A4 are not used. Value is what
8935 resize_mini_window returns. */
8936
8937 static int
8938 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
8939 {
8940 intptr_t i1 = a1;
8941 return resize_mini_window ((struct window *) i1, !NILP (exactly));
8942 }
8943
8944
8945 /* Resize mini-window W to fit the size of its contents. EXACT_P
8946 means size the window exactly to the size needed. Otherwise, it's
8947 only enlarged until W's buffer is empty.
8948
8949 Set W->start to the right place to begin display. If the whole
8950 contents fit, start at the beginning. Otherwise, start so as
8951 to make the end of the contents appear. This is particularly
8952 important for y-or-n-p, but seems desirable generally.
8953
8954 Value is non-zero if the window height has been changed. */
8955
8956 int
8957 resize_mini_window (struct window *w, int exact_p)
8958 {
8959 struct frame *f = XFRAME (w->frame);
8960 int window_height_changed_p = 0;
8961
8962 xassert (MINI_WINDOW_P (w));
8963
8964 /* By default, start display at the beginning. */
8965 set_marker_both (w->start, w->buffer,
8966 BUF_BEGV (XBUFFER (w->buffer)),
8967 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
8968
8969 /* Don't resize windows while redisplaying a window; it would
8970 confuse redisplay functions when the size of the window they are
8971 displaying changes from under them. Such a resizing can happen,
8972 for instance, when which-func prints a long message while
8973 we are running fontification-functions. We're running these
8974 functions with safe_call which binds inhibit-redisplay to t. */
8975 if (!NILP (Vinhibit_redisplay))
8976 return 0;
8977
8978 /* Nil means don't try to resize. */
8979 if (NILP (Vresize_mini_windows)
8980 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
8981 return 0;
8982
8983 if (!FRAME_MINIBUF_ONLY_P (f))
8984 {
8985 struct it it;
8986 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
8987 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
8988 int height, max_height;
8989 int unit = FRAME_LINE_HEIGHT (f);
8990 struct text_pos start;
8991 struct buffer *old_current_buffer = NULL;
8992
8993 if (current_buffer != XBUFFER (w->buffer))
8994 {
8995 old_current_buffer = current_buffer;
8996 set_buffer_internal (XBUFFER (w->buffer));
8997 }
8998
8999 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
9000
9001 /* Compute the max. number of lines specified by the user. */
9002 if (FLOATP (Vmax_mini_window_height))
9003 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
9004 else if (INTEGERP (Vmax_mini_window_height))
9005 max_height = XINT (Vmax_mini_window_height);
9006 else
9007 max_height = total_height / 4;
9008
9009 /* Correct that max. height if it's bogus. */
9010 max_height = max (1, max_height);
9011 max_height = min (total_height, max_height);
9012
9013 /* Find out the height of the text in the window. */
9014 if (it.line_wrap == TRUNCATE)
9015 height = 1;
9016 else
9017 {
9018 last_height = 0;
9019 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
9020 if (it.max_ascent == 0 && it.max_descent == 0)
9021 height = it.current_y + last_height;
9022 else
9023 height = it.current_y + it.max_ascent + it.max_descent;
9024 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
9025 height = (height + unit - 1) / unit;
9026 }
9027
9028 /* Compute a suitable window start. */
9029 if (height > max_height)
9030 {
9031 height = max_height;
9032 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
9033 move_it_vertically_backward (&it, (height - 1) * unit);
9034 start = it.current.pos;
9035 }
9036 else
9037 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
9038 SET_MARKER_FROM_TEXT_POS (w->start, start);
9039
9040 if (EQ (Vresize_mini_windows, Qgrow_only))
9041 {
9042 /* Let it grow only, until we display an empty message, in which
9043 case the window shrinks again. */
9044 if (height > WINDOW_TOTAL_LINES (w))
9045 {
9046 int old_height = WINDOW_TOTAL_LINES (w);
9047 freeze_window_starts (f, 1);
9048 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9049 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9050 }
9051 else if (height < WINDOW_TOTAL_LINES (w)
9052 && (exact_p || BEGV == ZV))
9053 {
9054 int old_height = WINDOW_TOTAL_LINES (w);
9055 freeze_window_starts (f, 0);
9056 shrink_mini_window (w);
9057 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9058 }
9059 }
9060 else
9061 {
9062 /* Always resize to exact size needed. */
9063 if (height > WINDOW_TOTAL_LINES (w))
9064 {
9065 int old_height = WINDOW_TOTAL_LINES (w);
9066 freeze_window_starts (f, 1);
9067 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9068 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9069 }
9070 else if (height < WINDOW_TOTAL_LINES (w))
9071 {
9072 int old_height = WINDOW_TOTAL_LINES (w);
9073 freeze_window_starts (f, 0);
9074 shrink_mini_window (w);
9075
9076 if (height)
9077 {
9078 freeze_window_starts (f, 1);
9079 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9080 }
9081
9082 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9083 }
9084 }
9085
9086 if (old_current_buffer)
9087 set_buffer_internal (old_current_buffer);
9088 }
9089
9090 return window_height_changed_p;
9091 }
9092
9093
9094 /* Value is the current message, a string, or nil if there is no
9095 current message. */
9096
9097 Lisp_Object
9098 current_message (void)
9099 {
9100 Lisp_Object msg;
9101
9102 if (!BUFFERP (echo_area_buffer[0]))
9103 msg = Qnil;
9104 else
9105 {
9106 with_echo_area_buffer (0, 0, current_message_1,
9107 (intptr_t) &msg, Qnil, 0, 0);
9108 if (NILP (msg))
9109 echo_area_buffer[0] = Qnil;
9110 }
9111
9112 return msg;
9113 }
9114
9115
9116 static int
9117 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9118 {
9119 intptr_t i1 = a1;
9120 Lisp_Object *msg = (Lisp_Object *) i1;
9121
9122 if (Z > BEG)
9123 *msg = make_buffer_string (BEG, Z, 1);
9124 else
9125 *msg = Qnil;
9126 return 0;
9127 }
9128
9129
9130 /* Push the current message on Vmessage_stack for later restauration
9131 by restore_message. Value is non-zero if the current message isn't
9132 empty. This is a relatively infrequent operation, so it's not
9133 worth optimizing. */
9134
9135 int
9136 push_message (void)
9137 {
9138 Lisp_Object msg;
9139 msg = current_message ();
9140 Vmessage_stack = Fcons (msg, Vmessage_stack);
9141 return STRINGP (msg);
9142 }
9143
9144
9145 /* Restore message display from the top of Vmessage_stack. */
9146
9147 void
9148 restore_message (void)
9149 {
9150 Lisp_Object msg;
9151
9152 xassert (CONSP (Vmessage_stack));
9153 msg = XCAR (Vmessage_stack);
9154 if (STRINGP (msg))
9155 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9156 else
9157 message3_nolog (msg, 0, 0);
9158 }
9159
9160
9161 /* Handler for record_unwind_protect calling pop_message. */
9162
9163 Lisp_Object
9164 pop_message_unwind (Lisp_Object dummy)
9165 {
9166 pop_message ();
9167 return Qnil;
9168 }
9169
9170 /* Pop the top-most entry off Vmessage_stack. */
9171
9172 static void
9173 pop_message (void)
9174 {
9175 xassert (CONSP (Vmessage_stack));
9176 Vmessage_stack = XCDR (Vmessage_stack);
9177 }
9178
9179
9180 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
9181 exits. If the stack is not empty, we have a missing pop_message
9182 somewhere. */
9183
9184 void
9185 check_message_stack (void)
9186 {
9187 if (!NILP (Vmessage_stack))
9188 abort ();
9189 }
9190
9191
9192 /* Truncate to NCHARS what will be displayed in the echo area the next
9193 time we display it---but don't redisplay it now. */
9194
9195 void
9196 truncate_echo_area (EMACS_INT nchars)
9197 {
9198 if (nchars == 0)
9199 echo_area_buffer[0] = Qnil;
9200 /* A null message buffer means that the frame hasn't really been
9201 initialized yet. Error messages get reported properly by
9202 cmd_error, so this must be just an informative message; toss it. */
9203 else if (!noninteractive
9204 && INTERACTIVE
9205 && !NILP (echo_area_buffer[0]))
9206 {
9207 struct frame *sf = SELECTED_FRAME ();
9208 if (FRAME_MESSAGE_BUF (sf))
9209 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
9210 }
9211 }
9212
9213
9214 /* Helper function for truncate_echo_area. Truncate the current
9215 message to at most NCHARS characters. */
9216
9217 static int
9218 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9219 {
9220 if (BEG + nchars < Z)
9221 del_range (BEG + nchars, Z);
9222 if (Z == BEG)
9223 echo_area_buffer[0] = Qnil;
9224 return 0;
9225 }
9226
9227
9228 /* Set the current message to a substring of S or STRING.
9229
9230 If STRING is a Lisp string, set the message to the first NBYTES
9231 bytes from STRING. NBYTES zero means use the whole string. If
9232 STRING is multibyte, the message will be displayed multibyte.
9233
9234 If S is not null, set the message to the first LEN bytes of S. LEN
9235 zero means use the whole string. MULTIBYTE_P non-zero means S is
9236 multibyte. Display the message multibyte in that case.
9237
9238 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
9239 to t before calling set_message_1 (which calls insert).
9240 */
9241
9242 static void
9243 set_message (const char *s, Lisp_Object string,
9244 EMACS_INT nbytes, int multibyte_p)
9245 {
9246 message_enable_multibyte
9247 = ((s && multibyte_p)
9248 || (STRINGP (string) && STRING_MULTIBYTE (string)));
9249
9250 with_echo_area_buffer (0, -1, set_message_1,
9251 (intptr_t) s, string, nbytes, multibyte_p);
9252 message_buf_print = 0;
9253 help_echo_showing_p = 0;
9254 }
9255
9256
9257 /* Helper function for set_message. Arguments have the same meaning
9258 as there, with A1 corresponding to S and A2 corresponding to STRING
9259 This function is called with the echo area buffer being
9260 current. */
9261
9262 static int
9263 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
9264 {
9265 intptr_t i1 = a1;
9266 const char *s = (const char *) i1;
9267 const unsigned char *msg = (const unsigned char *) s;
9268 Lisp_Object string = a2;
9269
9270 /* Change multibyteness of the echo buffer appropriately. */
9271 if (message_enable_multibyte
9272 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9273 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
9274
9275 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
9276 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
9277 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
9278
9279 /* Insert new message at BEG. */
9280 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9281
9282 if (STRINGP (string))
9283 {
9284 EMACS_INT nchars;
9285
9286 if (nbytes == 0)
9287 nbytes = SBYTES (string);
9288 nchars = string_byte_to_char (string, nbytes);
9289
9290 /* This function takes care of single/multibyte conversion. We
9291 just have to ensure that the echo area buffer has the right
9292 setting of enable_multibyte_characters. */
9293 insert_from_string (string, 0, 0, nchars, nbytes, 1);
9294 }
9295 else if (s)
9296 {
9297 if (nbytes == 0)
9298 nbytes = strlen (s);
9299
9300 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9301 {
9302 /* Convert from multi-byte to single-byte. */
9303 EMACS_INT i;
9304 int c, n;
9305 char work[1];
9306
9307 /* Convert a multibyte string to single-byte. */
9308 for (i = 0; i < nbytes; i += n)
9309 {
9310 c = string_char_and_length (msg + i, &n);
9311 work[0] = (ASCII_CHAR_P (c)
9312 ? c
9313 : multibyte_char_to_unibyte (c));
9314 insert_1_both (work, 1, 1, 1, 0, 0);
9315 }
9316 }
9317 else if (!multibyte_p
9318 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9319 {
9320 /* Convert from single-byte to multi-byte. */
9321 EMACS_INT i;
9322 int c, n;
9323 unsigned char str[MAX_MULTIBYTE_LENGTH];
9324
9325 /* Convert a single-byte string to multibyte. */
9326 for (i = 0; i < nbytes; i++)
9327 {
9328 c = msg[i];
9329 MAKE_CHAR_MULTIBYTE (c);
9330 n = CHAR_STRING (c, str);
9331 insert_1_both ((char *) str, 1, n, 1, 0, 0);
9332 }
9333 }
9334 else
9335 insert_1 (s, nbytes, 1, 0, 0);
9336 }
9337
9338 return 0;
9339 }
9340
9341
9342 /* Clear messages. CURRENT_P non-zero means clear the current
9343 message. LAST_DISPLAYED_P non-zero means clear the message
9344 last displayed. */
9345
9346 void
9347 clear_message (int current_p, int last_displayed_p)
9348 {
9349 if (current_p)
9350 {
9351 echo_area_buffer[0] = Qnil;
9352 message_cleared_p = 1;
9353 }
9354
9355 if (last_displayed_p)
9356 echo_area_buffer[1] = Qnil;
9357
9358 message_buf_print = 0;
9359 }
9360
9361 /* Clear garbaged frames.
9362
9363 This function is used where the old redisplay called
9364 redraw_garbaged_frames which in turn called redraw_frame which in
9365 turn called clear_frame. The call to clear_frame was a source of
9366 flickering. I believe a clear_frame is not necessary. It should
9367 suffice in the new redisplay to invalidate all current matrices,
9368 and ensure a complete redisplay of all windows. */
9369
9370 static void
9371 clear_garbaged_frames (void)
9372 {
9373 if (frame_garbaged)
9374 {
9375 Lisp_Object tail, frame;
9376 int changed_count = 0;
9377
9378 FOR_EACH_FRAME (tail, frame)
9379 {
9380 struct frame *f = XFRAME (frame);
9381
9382 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
9383 {
9384 if (f->resized_p)
9385 {
9386 Fredraw_frame (frame);
9387 f->force_flush_display_p = 1;
9388 }
9389 clear_current_matrices (f);
9390 changed_count++;
9391 f->garbaged = 0;
9392 f->resized_p = 0;
9393 }
9394 }
9395
9396 frame_garbaged = 0;
9397 if (changed_count)
9398 ++windows_or_buffers_changed;
9399 }
9400 }
9401
9402
9403 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
9404 is non-zero update selected_frame. Value is non-zero if the
9405 mini-windows height has been changed. */
9406
9407 static int
9408 echo_area_display (int update_frame_p)
9409 {
9410 Lisp_Object mini_window;
9411 struct window *w;
9412 struct frame *f;
9413 int window_height_changed_p = 0;
9414 struct frame *sf = SELECTED_FRAME ();
9415
9416 mini_window = FRAME_MINIBUF_WINDOW (sf);
9417 w = XWINDOW (mini_window);
9418 f = XFRAME (WINDOW_FRAME (w));
9419
9420 /* Don't display if frame is invisible or not yet initialized. */
9421 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
9422 return 0;
9423
9424 #ifdef HAVE_WINDOW_SYSTEM
9425 /* When Emacs starts, selected_frame may be the initial terminal
9426 frame. If we let this through, a message would be displayed on
9427 the terminal. */
9428 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
9429 return 0;
9430 #endif /* HAVE_WINDOW_SYSTEM */
9431
9432 /* Redraw garbaged frames. */
9433 if (frame_garbaged)
9434 clear_garbaged_frames ();
9435
9436 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
9437 {
9438 echo_area_window = mini_window;
9439 window_height_changed_p = display_echo_area (w);
9440 w->must_be_updated_p = 1;
9441
9442 /* Update the display, unless called from redisplay_internal.
9443 Also don't update the screen during redisplay itself. The
9444 update will happen at the end of redisplay, and an update
9445 here could cause confusion. */
9446 if (update_frame_p && !redisplaying_p)
9447 {
9448 int n = 0;
9449
9450 /* If the display update has been interrupted by pending
9451 input, update mode lines in the frame. Due to the
9452 pending input, it might have been that redisplay hasn't
9453 been called, so that mode lines above the echo area are
9454 garbaged. This looks odd, so we prevent it here. */
9455 if (!display_completed)
9456 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9457
9458 if (window_height_changed_p
9459 /* Don't do this if Emacs is shutting down. Redisplay
9460 needs to run hooks. */
9461 && !NILP (Vrun_hooks))
9462 {
9463 /* Must update other windows. Likewise as in other
9464 cases, don't let this update be interrupted by
9465 pending input. */
9466 int count = SPECPDL_INDEX ();
9467 specbind (Qredisplay_dont_pause, Qt);
9468 windows_or_buffers_changed = 1;
9469 redisplay_internal ();
9470 unbind_to (count, Qnil);
9471 }
9472 else if (FRAME_WINDOW_P (f) && n == 0)
9473 {
9474 /* Window configuration is the same as before.
9475 Can do with a display update of the echo area,
9476 unless we displayed some mode lines. */
9477 update_single_window (w, 1);
9478 FRAME_RIF (f)->flush_display (f);
9479 }
9480 else
9481 update_frame (f, 1, 1);
9482
9483 /* If cursor is in the echo area, make sure that the next
9484 redisplay displays the minibuffer, so that the cursor will
9485 be replaced with what the minibuffer wants. */
9486 if (cursor_in_echo_area)
9487 ++windows_or_buffers_changed;
9488 }
9489 }
9490 else if (!EQ (mini_window, selected_window))
9491 windows_or_buffers_changed++;
9492
9493 /* Last displayed message is now the current message. */
9494 echo_area_buffer[1] = echo_area_buffer[0];
9495 /* Inform read_char that we're not echoing. */
9496 echo_message_buffer = Qnil;
9497
9498 /* Prevent redisplay optimization in redisplay_internal by resetting
9499 this_line_start_pos. This is done because the mini-buffer now
9500 displays the message instead of its buffer text. */
9501 if (EQ (mini_window, selected_window))
9502 CHARPOS (this_line_start_pos) = 0;
9503
9504 return window_height_changed_p;
9505 }
9506
9507
9508 \f
9509 /***********************************************************************
9510 Mode Lines and Frame Titles
9511 ***********************************************************************/
9512
9513 /* A buffer for constructing non-propertized mode-line strings and
9514 frame titles in it; allocated from the heap in init_xdisp and
9515 resized as needed in store_mode_line_noprop_char. */
9516
9517 static char *mode_line_noprop_buf;
9518
9519 /* The buffer's end, and a current output position in it. */
9520
9521 static char *mode_line_noprop_buf_end;
9522 static char *mode_line_noprop_ptr;
9523
9524 #define MODE_LINE_NOPROP_LEN(start) \
9525 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9526
9527 static enum {
9528 MODE_LINE_DISPLAY = 0,
9529 MODE_LINE_TITLE,
9530 MODE_LINE_NOPROP,
9531 MODE_LINE_STRING
9532 } mode_line_target;
9533
9534 /* Alist that caches the results of :propertize.
9535 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9536 static Lisp_Object mode_line_proptrans_alist;
9537
9538 /* List of strings making up the mode-line. */
9539 static Lisp_Object mode_line_string_list;
9540
9541 /* Base face property when building propertized mode line string. */
9542 static Lisp_Object mode_line_string_face;
9543 static Lisp_Object mode_line_string_face_prop;
9544
9545
9546 /* Unwind data for mode line strings */
9547
9548 static Lisp_Object Vmode_line_unwind_vector;
9549
9550 static Lisp_Object
9551 format_mode_line_unwind_data (struct buffer *obuf,
9552 Lisp_Object owin,
9553 int save_proptrans)
9554 {
9555 Lisp_Object vector, tmp;
9556
9557 /* Reduce consing by keeping one vector in
9558 Vwith_echo_area_save_vector. */
9559 vector = Vmode_line_unwind_vector;
9560 Vmode_line_unwind_vector = Qnil;
9561
9562 if (NILP (vector))
9563 vector = Fmake_vector (make_number (8), Qnil);
9564
9565 ASET (vector, 0, make_number (mode_line_target));
9566 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9567 ASET (vector, 2, mode_line_string_list);
9568 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9569 ASET (vector, 4, mode_line_string_face);
9570 ASET (vector, 5, mode_line_string_face_prop);
9571
9572 if (obuf)
9573 XSETBUFFER (tmp, obuf);
9574 else
9575 tmp = Qnil;
9576 ASET (vector, 6, tmp);
9577 ASET (vector, 7, owin);
9578
9579 return vector;
9580 }
9581
9582 static Lisp_Object
9583 unwind_format_mode_line (Lisp_Object vector)
9584 {
9585 mode_line_target = XINT (AREF (vector, 0));
9586 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9587 mode_line_string_list = AREF (vector, 2);
9588 if (! EQ (AREF (vector, 3), Qt))
9589 mode_line_proptrans_alist = AREF (vector, 3);
9590 mode_line_string_face = AREF (vector, 4);
9591 mode_line_string_face_prop = AREF (vector, 5);
9592
9593 if (!NILP (AREF (vector, 7)))
9594 /* Select window before buffer, since it may change the buffer. */
9595 Fselect_window (AREF (vector, 7), Qt);
9596
9597 if (!NILP (AREF (vector, 6)))
9598 {
9599 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9600 ASET (vector, 6, Qnil);
9601 }
9602
9603 Vmode_line_unwind_vector = vector;
9604 return Qnil;
9605 }
9606
9607
9608 /* Store a single character C for the frame title in mode_line_noprop_buf.
9609 Re-allocate mode_line_noprop_buf if necessary. */
9610
9611 static void
9612 store_mode_line_noprop_char (char c)
9613 {
9614 /* If output position has reached the end of the allocated buffer,
9615 double the buffer's size. */
9616 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9617 {
9618 int len = MODE_LINE_NOPROP_LEN (0);
9619 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9620 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9621 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9622 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9623 }
9624
9625 *mode_line_noprop_ptr++ = c;
9626 }
9627
9628
9629 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9630 mode_line_noprop_ptr. STRING is the string to store. Do not copy
9631 characters that yield more columns than PRECISION; PRECISION <= 0
9632 means copy the whole string. Pad with spaces until FIELD_WIDTH
9633 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9634 pad. Called from display_mode_element when it is used to build a
9635 frame title. */
9636
9637 static int
9638 store_mode_line_noprop (const char *string, int field_width, int precision)
9639 {
9640 const unsigned char *str = (const unsigned char *) string;
9641 int n = 0;
9642 EMACS_INT dummy, nbytes;
9643
9644 /* Copy at most PRECISION chars from STR. */
9645 nbytes = strlen (string);
9646 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9647 while (nbytes--)
9648 store_mode_line_noprop_char (*str++);
9649
9650 /* Fill up with spaces until FIELD_WIDTH reached. */
9651 while (field_width > 0
9652 && n < field_width)
9653 {
9654 store_mode_line_noprop_char (' ');
9655 ++n;
9656 }
9657
9658 return n;
9659 }
9660
9661 /***********************************************************************
9662 Frame Titles
9663 ***********************************************************************/
9664
9665 #ifdef HAVE_WINDOW_SYSTEM
9666
9667 /* Set the title of FRAME, if it has changed. The title format is
9668 Vicon_title_format if FRAME is iconified, otherwise it is
9669 frame_title_format. */
9670
9671 static void
9672 x_consider_frame_title (Lisp_Object frame)
9673 {
9674 struct frame *f = XFRAME (frame);
9675
9676 if (FRAME_WINDOW_P (f)
9677 || FRAME_MINIBUF_ONLY_P (f)
9678 || f->explicit_name)
9679 {
9680 /* Do we have more than one visible frame on this X display? */
9681 Lisp_Object tail;
9682 Lisp_Object fmt;
9683 int title_start;
9684 char *title;
9685 int len;
9686 struct it it;
9687 int count = SPECPDL_INDEX ();
9688
9689 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9690 {
9691 Lisp_Object other_frame = XCAR (tail);
9692 struct frame *tf = XFRAME (other_frame);
9693
9694 if (tf != f
9695 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9696 && !FRAME_MINIBUF_ONLY_P (tf)
9697 && !EQ (other_frame, tip_frame)
9698 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9699 break;
9700 }
9701
9702 /* Set global variable indicating that multiple frames exist. */
9703 multiple_frames = CONSP (tail);
9704
9705 /* Switch to the buffer of selected window of the frame. Set up
9706 mode_line_target so that display_mode_element will output into
9707 mode_line_noprop_buf; then display the title. */
9708 record_unwind_protect (unwind_format_mode_line,
9709 format_mode_line_unwind_data
9710 (current_buffer, selected_window, 0));
9711
9712 Fselect_window (f->selected_window, Qt);
9713 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9714 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9715
9716 mode_line_target = MODE_LINE_TITLE;
9717 title_start = MODE_LINE_NOPROP_LEN (0);
9718 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9719 NULL, DEFAULT_FACE_ID);
9720 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9721 len = MODE_LINE_NOPROP_LEN (title_start);
9722 title = mode_line_noprop_buf + title_start;
9723 unbind_to (count, Qnil);
9724
9725 /* Set the title only if it's changed. This avoids consing in
9726 the common case where it hasn't. (If it turns out that we've
9727 already wasted too much time by walking through the list with
9728 display_mode_element, then we might need to optimize at a
9729 higher level than this.) */
9730 if (! STRINGP (f->name)
9731 || SBYTES (f->name) != len
9732 || memcmp (title, SDATA (f->name), len) != 0)
9733 x_implicitly_set_name (f, make_string (title, len), Qnil);
9734 }
9735 }
9736
9737 #endif /* not HAVE_WINDOW_SYSTEM */
9738
9739
9740
9741 \f
9742 /***********************************************************************
9743 Menu Bars
9744 ***********************************************************************/
9745
9746
9747 /* Prepare for redisplay by updating menu-bar item lists when
9748 appropriate. This can call eval. */
9749
9750 void
9751 prepare_menu_bars (void)
9752 {
9753 int all_windows;
9754 struct gcpro gcpro1, gcpro2;
9755 struct frame *f;
9756 Lisp_Object tooltip_frame;
9757
9758 #ifdef HAVE_WINDOW_SYSTEM
9759 tooltip_frame = tip_frame;
9760 #else
9761 tooltip_frame = Qnil;
9762 #endif
9763
9764 /* Update all frame titles based on their buffer names, etc. We do
9765 this before the menu bars so that the buffer-menu will show the
9766 up-to-date frame titles. */
9767 #ifdef HAVE_WINDOW_SYSTEM
9768 if (windows_or_buffers_changed || update_mode_lines)
9769 {
9770 Lisp_Object tail, frame;
9771
9772 FOR_EACH_FRAME (tail, frame)
9773 {
9774 f = XFRAME (frame);
9775 if (!EQ (frame, tooltip_frame)
9776 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9777 x_consider_frame_title (frame);
9778 }
9779 }
9780 #endif /* HAVE_WINDOW_SYSTEM */
9781
9782 /* Update the menu bar item lists, if appropriate. This has to be
9783 done before any actual redisplay or generation of display lines. */
9784 all_windows = (update_mode_lines
9785 || buffer_shared > 1
9786 || windows_or_buffers_changed);
9787 if (all_windows)
9788 {
9789 Lisp_Object tail, frame;
9790 int count = SPECPDL_INDEX ();
9791 /* 1 means that update_menu_bar has run its hooks
9792 so any further calls to update_menu_bar shouldn't do so again. */
9793 int menu_bar_hooks_run = 0;
9794
9795 record_unwind_save_match_data ();
9796
9797 FOR_EACH_FRAME (tail, frame)
9798 {
9799 f = XFRAME (frame);
9800
9801 /* Ignore tooltip frame. */
9802 if (EQ (frame, tooltip_frame))
9803 continue;
9804
9805 /* If a window on this frame changed size, report that to
9806 the user and clear the size-change flag. */
9807 if (FRAME_WINDOW_SIZES_CHANGED (f))
9808 {
9809 Lisp_Object functions;
9810
9811 /* Clear flag first in case we get an error below. */
9812 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9813 functions = Vwindow_size_change_functions;
9814 GCPRO2 (tail, functions);
9815
9816 while (CONSP (functions))
9817 {
9818 if (!EQ (XCAR (functions), Qt))
9819 call1 (XCAR (functions), frame);
9820 functions = XCDR (functions);
9821 }
9822 UNGCPRO;
9823 }
9824
9825 GCPRO1 (tail);
9826 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9827 #ifdef HAVE_WINDOW_SYSTEM
9828 update_tool_bar (f, 0);
9829 #endif
9830 #ifdef HAVE_NS
9831 if (windows_or_buffers_changed
9832 && FRAME_NS_P (f))
9833 ns_set_doc_edited (f, Fbuffer_modified_p
9834 (XWINDOW (f->selected_window)->buffer));
9835 #endif
9836 UNGCPRO;
9837 }
9838
9839 unbind_to (count, Qnil);
9840 }
9841 else
9842 {
9843 struct frame *sf = SELECTED_FRAME ();
9844 update_menu_bar (sf, 1, 0);
9845 #ifdef HAVE_WINDOW_SYSTEM
9846 update_tool_bar (sf, 1);
9847 #endif
9848 }
9849 }
9850
9851
9852 /* Update the menu bar item list for frame F. This has to be done
9853 before we start to fill in any display lines, because it can call
9854 eval.
9855
9856 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9857
9858 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9859 already ran the menu bar hooks for this redisplay, so there
9860 is no need to run them again. The return value is the
9861 updated value of this flag, to pass to the next call. */
9862
9863 static int
9864 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
9865 {
9866 Lisp_Object window;
9867 register struct window *w;
9868
9869 /* If called recursively during a menu update, do nothing. This can
9870 happen when, for instance, an activate-menubar-hook causes a
9871 redisplay. */
9872 if (inhibit_menubar_update)
9873 return hooks_run;
9874
9875 window = FRAME_SELECTED_WINDOW (f);
9876 w = XWINDOW (window);
9877
9878 if (FRAME_WINDOW_P (f)
9879 ?
9880 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9881 || defined (HAVE_NS) || defined (USE_GTK)
9882 FRAME_EXTERNAL_MENU_BAR (f)
9883 #else
9884 FRAME_MENU_BAR_LINES (f) > 0
9885 #endif
9886 : FRAME_MENU_BAR_LINES (f) > 0)
9887 {
9888 /* If the user has switched buffers or windows, we need to
9889 recompute to reflect the new bindings. But we'll
9890 recompute when update_mode_lines is set too; that means
9891 that people can use force-mode-line-update to request
9892 that the menu bar be recomputed. The adverse effect on
9893 the rest of the redisplay algorithm is about the same as
9894 windows_or_buffers_changed anyway. */
9895 if (windows_or_buffers_changed
9896 /* This used to test w->update_mode_line, but we believe
9897 there is no need to recompute the menu in that case. */
9898 || update_mode_lines
9899 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9900 < BUF_MODIFF (XBUFFER (w->buffer)))
9901 != !NILP (w->last_had_star))
9902 || ((!NILP (Vtransient_mark_mode)
9903 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
9904 != !NILP (w->region_showing)))
9905 {
9906 struct buffer *prev = current_buffer;
9907 int count = SPECPDL_INDEX ();
9908
9909 specbind (Qinhibit_menubar_update, Qt);
9910
9911 set_buffer_internal_1 (XBUFFER (w->buffer));
9912 if (save_match_data)
9913 record_unwind_save_match_data ();
9914 if (NILP (Voverriding_local_map_menu_flag))
9915 {
9916 specbind (Qoverriding_terminal_local_map, Qnil);
9917 specbind (Qoverriding_local_map, Qnil);
9918 }
9919
9920 if (!hooks_run)
9921 {
9922 /* Run the Lucid hook. */
9923 safe_run_hooks (Qactivate_menubar_hook);
9924
9925 /* If it has changed current-menubar from previous value,
9926 really recompute the menu-bar from the value. */
9927 if (! NILP (Vlucid_menu_bar_dirty_flag))
9928 call0 (Qrecompute_lucid_menubar);
9929
9930 safe_run_hooks (Qmenu_bar_update_hook);
9931
9932 hooks_run = 1;
9933 }
9934
9935 XSETFRAME (Vmenu_updating_frame, f);
9936 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
9937
9938 /* Redisplay the menu bar in case we changed it. */
9939 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9940 || defined (HAVE_NS) || defined (USE_GTK)
9941 if (FRAME_WINDOW_P (f))
9942 {
9943 #if defined (HAVE_NS)
9944 /* All frames on Mac OS share the same menubar. So only
9945 the selected frame should be allowed to set it. */
9946 if (f == SELECTED_FRAME ())
9947 #endif
9948 set_frame_menubar (f, 0, 0);
9949 }
9950 else
9951 /* On a terminal screen, the menu bar is an ordinary screen
9952 line, and this makes it get updated. */
9953 w->update_mode_line = Qt;
9954 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9955 /* In the non-toolkit version, the menu bar is an ordinary screen
9956 line, and this makes it get updated. */
9957 w->update_mode_line = Qt;
9958 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9959
9960 unbind_to (count, Qnil);
9961 set_buffer_internal_1 (prev);
9962 }
9963 }
9964
9965 return hooks_run;
9966 }
9967
9968
9969 \f
9970 /***********************************************************************
9971 Output Cursor
9972 ***********************************************************************/
9973
9974 #ifdef HAVE_WINDOW_SYSTEM
9975
9976 /* EXPORT:
9977 Nominal cursor position -- where to draw output.
9978 HPOS and VPOS are window relative glyph matrix coordinates.
9979 X and Y are window relative pixel coordinates. */
9980
9981 struct cursor_pos output_cursor;
9982
9983
9984 /* EXPORT:
9985 Set the global variable output_cursor to CURSOR. All cursor
9986 positions are relative to updated_window. */
9987
9988 void
9989 set_output_cursor (struct cursor_pos *cursor)
9990 {
9991 output_cursor.hpos = cursor->hpos;
9992 output_cursor.vpos = cursor->vpos;
9993 output_cursor.x = cursor->x;
9994 output_cursor.y = cursor->y;
9995 }
9996
9997
9998 /* EXPORT for RIF:
9999 Set a nominal cursor position.
10000
10001 HPOS and VPOS are column/row positions in a window glyph matrix. X
10002 and Y are window text area relative pixel positions.
10003
10004 If this is done during an update, updated_window will contain the
10005 window that is being updated and the position is the future output
10006 cursor position for that window. If updated_window is null, use
10007 selected_window and display the cursor at the given position. */
10008
10009 void
10010 x_cursor_to (int vpos, int hpos, int y, int x)
10011 {
10012 struct window *w;
10013
10014 /* If updated_window is not set, work on selected_window. */
10015 if (updated_window)
10016 w = updated_window;
10017 else
10018 w = XWINDOW (selected_window);
10019
10020 /* Set the output cursor. */
10021 output_cursor.hpos = hpos;
10022 output_cursor.vpos = vpos;
10023 output_cursor.x = x;
10024 output_cursor.y = y;
10025
10026 /* If not called as part of an update, really display the cursor.
10027 This will also set the cursor position of W. */
10028 if (updated_window == NULL)
10029 {
10030 BLOCK_INPUT;
10031 display_and_set_cursor (w, 1, hpos, vpos, x, y);
10032 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
10033 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
10034 UNBLOCK_INPUT;
10035 }
10036 }
10037
10038 #endif /* HAVE_WINDOW_SYSTEM */
10039
10040 \f
10041 /***********************************************************************
10042 Tool-bars
10043 ***********************************************************************/
10044
10045 #ifdef HAVE_WINDOW_SYSTEM
10046
10047 /* Where the mouse was last time we reported a mouse event. */
10048
10049 FRAME_PTR last_mouse_frame;
10050
10051 /* Tool-bar item index of the item on which a mouse button was pressed
10052 or -1. */
10053
10054 int last_tool_bar_item;
10055
10056
10057 static Lisp_Object
10058 update_tool_bar_unwind (Lisp_Object frame)
10059 {
10060 selected_frame = frame;
10061 return Qnil;
10062 }
10063
10064 /* Update the tool-bar item list for frame F. This has to be done
10065 before we start to fill in any display lines. Called from
10066 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
10067 and restore it here. */
10068
10069 static void
10070 update_tool_bar (struct frame *f, int save_match_data)
10071 {
10072 #if defined (USE_GTK) || defined (HAVE_NS)
10073 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
10074 #else
10075 int do_update = WINDOWP (f->tool_bar_window)
10076 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
10077 #endif
10078
10079 if (do_update)
10080 {
10081 Lisp_Object window;
10082 struct window *w;
10083
10084 window = FRAME_SELECTED_WINDOW (f);
10085 w = XWINDOW (window);
10086
10087 /* If the user has switched buffers or windows, we need to
10088 recompute to reflect the new bindings. But we'll
10089 recompute when update_mode_lines is set too; that means
10090 that people can use force-mode-line-update to request
10091 that the menu bar be recomputed. The adverse effect on
10092 the rest of the redisplay algorithm is about the same as
10093 windows_or_buffers_changed anyway. */
10094 if (windows_or_buffers_changed
10095 || !NILP (w->update_mode_line)
10096 || update_mode_lines
10097 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10098 < BUF_MODIFF (XBUFFER (w->buffer)))
10099 != !NILP (w->last_had_star))
10100 || ((!NILP (Vtransient_mark_mode)
10101 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
10102 != !NILP (w->region_showing)))
10103 {
10104 struct buffer *prev = current_buffer;
10105 int count = SPECPDL_INDEX ();
10106 Lisp_Object frame, new_tool_bar;
10107 int new_n_tool_bar;
10108 struct gcpro gcpro1;
10109
10110 /* Set current_buffer to the buffer of the selected
10111 window of the frame, so that we get the right local
10112 keymaps. */
10113 set_buffer_internal_1 (XBUFFER (w->buffer));
10114
10115 /* Save match data, if we must. */
10116 if (save_match_data)
10117 record_unwind_save_match_data ();
10118
10119 /* Make sure that we don't accidentally use bogus keymaps. */
10120 if (NILP (Voverriding_local_map_menu_flag))
10121 {
10122 specbind (Qoverriding_terminal_local_map, Qnil);
10123 specbind (Qoverriding_local_map, Qnil);
10124 }
10125
10126 GCPRO1 (new_tool_bar);
10127
10128 /* We must temporarily set the selected frame to this frame
10129 before calling tool_bar_items, because the calculation of
10130 the tool-bar keymap uses the selected frame (see
10131 `tool-bar-make-keymap' in tool-bar.el). */
10132 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10133 XSETFRAME (frame, f);
10134 selected_frame = frame;
10135
10136 /* Build desired tool-bar items from keymaps. */
10137 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10138 &new_n_tool_bar);
10139
10140 /* Redisplay the tool-bar if we changed it. */
10141 if (new_n_tool_bar != f->n_tool_bar_items
10142 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
10143 {
10144 /* Redisplay that happens asynchronously due to an expose event
10145 may access f->tool_bar_items. Make sure we update both
10146 variables within BLOCK_INPUT so no such event interrupts. */
10147 BLOCK_INPUT;
10148 f->tool_bar_items = new_tool_bar;
10149 f->n_tool_bar_items = new_n_tool_bar;
10150 w->update_mode_line = Qt;
10151 UNBLOCK_INPUT;
10152 }
10153
10154 UNGCPRO;
10155
10156 unbind_to (count, Qnil);
10157 set_buffer_internal_1 (prev);
10158 }
10159 }
10160 }
10161
10162
10163 /* Set F->desired_tool_bar_string to a Lisp string representing frame
10164 F's desired tool-bar contents. F->tool_bar_items must have
10165 been set up previously by calling prepare_menu_bars. */
10166
10167 static void
10168 build_desired_tool_bar_string (struct frame *f)
10169 {
10170 int i, size, size_needed;
10171 struct gcpro gcpro1, gcpro2, gcpro3;
10172 Lisp_Object image, plist, props;
10173
10174 image = plist = props = Qnil;
10175 GCPRO3 (image, plist, props);
10176
10177 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
10178 Otherwise, make a new string. */
10179
10180 /* The size of the string we might be able to reuse. */
10181 size = (STRINGP (f->desired_tool_bar_string)
10182 ? SCHARS (f->desired_tool_bar_string)
10183 : 0);
10184
10185 /* We need one space in the string for each image. */
10186 size_needed = f->n_tool_bar_items;
10187
10188 /* Reuse f->desired_tool_bar_string, if possible. */
10189 if (size < size_needed || NILP (f->desired_tool_bar_string))
10190 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
10191 make_number (' '));
10192 else
10193 {
10194 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
10195 Fremove_text_properties (make_number (0), make_number (size),
10196 props, f->desired_tool_bar_string);
10197 }
10198
10199 /* Put a `display' property on the string for the images to display,
10200 put a `menu_item' property on tool-bar items with a value that
10201 is the index of the item in F's tool-bar item vector. */
10202 for (i = 0; i < f->n_tool_bar_items; ++i)
10203 {
10204 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
10205
10206 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
10207 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
10208 int hmargin, vmargin, relief, idx, end;
10209
10210 /* If image is a vector, choose the image according to the
10211 button state. */
10212 image = PROP (TOOL_BAR_ITEM_IMAGES);
10213 if (VECTORP (image))
10214 {
10215 if (enabled_p)
10216 idx = (selected_p
10217 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
10218 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
10219 else
10220 idx = (selected_p
10221 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
10222 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
10223
10224 xassert (ASIZE (image) >= idx);
10225 image = AREF (image, idx);
10226 }
10227 else
10228 idx = -1;
10229
10230 /* Ignore invalid image specifications. */
10231 if (!valid_image_p (image))
10232 continue;
10233
10234 /* Display the tool-bar button pressed, or depressed. */
10235 plist = Fcopy_sequence (XCDR (image));
10236
10237 /* Compute margin and relief to draw. */
10238 relief = (tool_bar_button_relief >= 0
10239 ? tool_bar_button_relief
10240 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
10241 hmargin = vmargin = relief;
10242
10243 if (INTEGERP (Vtool_bar_button_margin)
10244 && XINT (Vtool_bar_button_margin) > 0)
10245 {
10246 hmargin += XFASTINT (Vtool_bar_button_margin);
10247 vmargin += XFASTINT (Vtool_bar_button_margin);
10248 }
10249 else if (CONSP (Vtool_bar_button_margin))
10250 {
10251 if (INTEGERP (XCAR (Vtool_bar_button_margin))
10252 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
10253 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
10254
10255 if (INTEGERP (XCDR (Vtool_bar_button_margin))
10256 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
10257 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
10258 }
10259
10260 if (auto_raise_tool_bar_buttons_p)
10261 {
10262 /* Add a `:relief' property to the image spec if the item is
10263 selected. */
10264 if (selected_p)
10265 {
10266 plist = Fplist_put (plist, QCrelief, make_number (-relief));
10267 hmargin -= relief;
10268 vmargin -= relief;
10269 }
10270 }
10271 else
10272 {
10273 /* If image is selected, display it pressed, i.e. with a
10274 negative relief. If it's not selected, display it with a
10275 raised relief. */
10276 plist = Fplist_put (plist, QCrelief,
10277 (selected_p
10278 ? make_number (-relief)
10279 : make_number (relief)));
10280 hmargin -= relief;
10281 vmargin -= relief;
10282 }
10283
10284 /* Put a margin around the image. */
10285 if (hmargin || vmargin)
10286 {
10287 if (hmargin == vmargin)
10288 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
10289 else
10290 plist = Fplist_put (plist, QCmargin,
10291 Fcons (make_number (hmargin),
10292 make_number (vmargin)));
10293 }
10294
10295 /* If button is not enabled, and we don't have special images
10296 for the disabled state, make the image appear disabled by
10297 applying an appropriate algorithm to it. */
10298 if (!enabled_p && idx < 0)
10299 plist = Fplist_put (plist, QCconversion, Qdisabled);
10300
10301 /* Put a `display' text property on the string for the image to
10302 display. Put a `menu-item' property on the string that gives
10303 the start of this item's properties in the tool-bar items
10304 vector. */
10305 image = Fcons (Qimage, plist);
10306 props = list4 (Qdisplay, image,
10307 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
10308
10309 /* Let the last image hide all remaining spaces in the tool bar
10310 string. The string can be longer than needed when we reuse a
10311 previous string. */
10312 if (i + 1 == f->n_tool_bar_items)
10313 end = SCHARS (f->desired_tool_bar_string);
10314 else
10315 end = i + 1;
10316 Fadd_text_properties (make_number (i), make_number (end),
10317 props, f->desired_tool_bar_string);
10318 #undef PROP
10319 }
10320
10321 UNGCPRO;
10322 }
10323
10324
10325 /* Display one line of the tool-bar of frame IT->f.
10326
10327 HEIGHT specifies the desired height of the tool-bar line.
10328 If the actual height of the glyph row is less than HEIGHT, the
10329 row's height is increased to HEIGHT, and the icons are centered
10330 vertically in the new height.
10331
10332 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
10333 count a final empty row in case the tool-bar width exactly matches
10334 the window width.
10335 */
10336
10337 static void
10338 display_tool_bar_line (struct it *it, int height)
10339 {
10340 struct glyph_row *row = it->glyph_row;
10341 int max_x = it->last_visible_x;
10342 struct glyph *last;
10343
10344 prepare_desired_row (row);
10345 row->y = it->current_y;
10346
10347 /* Note that this isn't made use of if the face hasn't a box,
10348 so there's no need to check the face here. */
10349 it->start_of_box_run_p = 1;
10350
10351 while (it->current_x < max_x)
10352 {
10353 int x, n_glyphs_before, i, nglyphs;
10354 struct it it_before;
10355
10356 /* Get the next display element. */
10357 if (!get_next_display_element (it))
10358 {
10359 /* Don't count empty row if we are counting needed tool-bar lines. */
10360 if (height < 0 && !it->hpos)
10361 return;
10362 break;
10363 }
10364
10365 /* Produce glyphs. */
10366 n_glyphs_before = row->used[TEXT_AREA];
10367 it_before = *it;
10368
10369 PRODUCE_GLYPHS (it);
10370
10371 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
10372 i = 0;
10373 x = it_before.current_x;
10374 while (i < nglyphs)
10375 {
10376 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
10377
10378 if (x + glyph->pixel_width > max_x)
10379 {
10380 /* Glyph doesn't fit on line. Backtrack. */
10381 row->used[TEXT_AREA] = n_glyphs_before;
10382 *it = it_before;
10383 /* If this is the only glyph on this line, it will never fit on the
10384 tool-bar, so skip it. But ensure there is at least one glyph,
10385 so we don't accidentally disable the tool-bar. */
10386 if (n_glyphs_before == 0
10387 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
10388 break;
10389 goto out;
10390 }
10391
10392 ++it->hpos;
10393 x += glyph->pixel_width;
10394 ++i;
10395 }
10396
10397 /* Stop at line ends. */
10398 if (ITERATOR_AT_END_OF_LINE_P (it))
10399 break;
10400
10401 set_iterator_to_next (it, 1);
10402 }
10403
10404 out:;
10405
10406 row->displays_text_p = row->used[TEXT_AREA] != 0;
10407
10408 /* Use default face for the border below the tool bar.
10409
10410 FIXME: When auto-resize-tool-bars is grow-only, there is
10411 no additional border below the possibly empty tool-bar lines.
10412 So to make the extra empty lines look "normal", we have to
10413 use the tool-bar face for the border too. */
10414 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
10415 it->face_id = DEFAULT_FACE_ID;
10416
10417 extend_face_to_end_of_line (it);
10418 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
10419 last->right_box_line_p = 1;
10420 if (last == row->glyphs[TEXT_AREA])
10421 last->left_box_line_p = 1;
10422
10423 /* Make line the desired height and center it vertically. */
10424 if ((height -= it->max_ascent + it->max_descent) > 0)
10425 {
10426 /* Don't add more than one line height. */
10427 height %= FRAME_LINE_HEIGHT (it->f);
10428 it->max_ascent += height / 2;
10429 it->max_descent += (height + 1) / 2;
10430 }
10431
10432 compute_line_metrics (it);
10433
10434 /* If line is empty, make it occupy the rest of the tool-bar. */
10435 if (!row->displays_text_p)
10436 {
10437 row->height = row->phys_height = it->last_visible_y - row->y;
10438 row->visible_height = row->height;
10439 row->ascent = row->phys_ascent = 0;
10440 row->extra_line_spacing = 0;
10441 }
10442
10443 row->full_width_p = 1;
10444 row->continued_p = 0;
10445 row->truncated_on_left_p = 0;
10446 row->truncated_on_right_p = 0;
10447
10448 it->current_x = it->hpos = 0;
10449 it->current_y += row->height;
10450 ++it->vpos;
10451 ++it->glyph_row;
10452 }
10453
10454
10455 /* Max tool-bar height. */
10456
10457 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10458 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10459
10460 /* Value is the number of screen lines needed to make all tool-bar
10461 items of frame F visible. The number of actual rows needed is
10462 returned in *N_ROWS if non-NULL. */
10463
10464 static int
10465 tool_bar_lines_needed (struct frame *f, int *n_rows)
10466 {
10467 struct window *w = XWINDOW (f->tool_bar_window);
10468 struct it it;
10469 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10470 the desired matrix, so use (unused) mode-line row as temporary row to
10471 avoid destroying the first tool-bar row. */
10472 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10473
10474 /* Initialize an iterator for iteration over
10475 F->desired_tool_bar_string in the tool-bar window of frame F. */
10476 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10477 it.first_visible_x = 0;
10478 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10479 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10480
10481 while (!ITERATOR_AT_END_P (&it))
10482 {
10483 clear_glyph_row (temp_row);
10484 it.glyph_row = temp_row;
10485 display_tool_bar_line (&it, -1);
10486 }
10487 clear_glyph_row (temp_row);
10488
10489 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10490 if (n_rows)
10491 *n_rows = it.vpos > 0 ? it.vpos : -1;
10492
10493 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10494 }
10495
10496
10497 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10498 0, 1, 0,
10499 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10500 (Lisp_Object frame)
10501 {
10502 struct frame *f;
10503 struct window *w;
10504 int nlines = 0;
10505
10506 if (NILP (frame))
10507 frame = selected_frame;
10508 else
10509 CHECK_FRAME (frame);
10510 f = XFRAME (frame);
10511
10512 if (WINDOWP (f->tool_bar_window)
10513 || (w = XWINDOW (f->tool_bar_window),
10514 WINDOW_TOTAL_LINES (w) > 0))
10515 {
10516 update_tool_bar (f, 1);
10517 if (f->n_tool_bar_items)
10518 {
10519 build_desired_tool_bar_string (f);
10520 nlines = tool_bar_lines_needed (f, NULL);
10521 }
10522 }
10523
10524 return make_number (nlines);
10525 }
10526
10527
10528 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10529 height should be changed. */
10530
10531 static int
10532 redisplay_tool_bar (struct frame *f)
10533 {
10534 struct window *w;
10535 struct it it;
10536 struct glyph_row *row;
10537
10538 #if defined (USE_GTK) || defined (HAVE_NS)
10539 if (FRAME_EXTERNAL_TOOL_BAR (f))
10540 update_frame_tool_bar (f);
10541 return 0;
10542 #endif
10543
10544 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10545 do anything. This means you must start with tool-bar-lines
10546 non-zero to get the auto-sizing effect. Or in other words, you
10547 can turn off tool-bars by specifying tool-bar-lines zero. */
10548 if (!WINDOWP (f->tool_bar_window)
10549 || (w = XWINDOW (f->tool_bar_window),
10550 WINDOW_TOTAL_LINES (w) == 0))
10551 return 0;
10552
10553 /* Set up an iterator for the tool-bar window. */
10554 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10555 it.first_visible_x = 0;
10556 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10557 row = it.glyph_row;
10558
10559 /* Build a string that represents the contents of the tool-bar. */
10560 build_desired_tool_bar_string (f);
10561 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10562
10563 if (f->n_tool_bar_rows == 0)
10564 {
10565 int nlines;
10566
10567 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10568 nlines != WINDOW_TOTAL_LINES (w)))
10569 {
10570 Lisp_Object frame;
10571 int old_height = WINDOW_TOTAL_LINES (w);
10572
10573 XSETFRAME (frame, f);
10574 Fmodify_frame_parameters (frame,
10575 Fcons (Fcons (Qtool_bar_lines,
10576 make_number (nlines)),
10577 Qnil));
10578 if (WINDOW_TOTAL_LINES (w) != old_height)
10579 {
10580 clear_glyph_matrix (w->desired_matrix);
10581 fonts_changed_p = 1;
10582 return 1;
10583 }
10584 }
10585 }
10586
10587 /* Display as many lines as needed to display all tool-bar items. */
10588
10589 if (f->n_tool_bar_rows > 0)
10590 {
10591 int border, rows, height, extra;
10592
10593 if (INTEGERP (Vtool_bar_border))
10594 border = XINT (Vtool_bar_border);
10595 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10596 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10597 else if (EQ (Vtool_bar_border, Qborder_width))
10598 border = f->border_width;
10599 else
10600 border = 0;
10601 if (border < 0)
10602 border = 0;
10603
10604 rows = f->n_tool_bar_rows;
10605 height = max (1, (it.last_visible_y - border) / rows);
10606 extra = it.last_visible_y - border - height * rows;
10607
10608 while (it.current_y < it.last_visible_y)
10609 {
10610 int h = 0;
10611 if (extra > 0 && rows-- > 0)
10612 {
10613 h = (extra + rows - 1) / rows;
10614 extra -= h;
10615 }
10616 display_tool_bar_line (&it, height + h);
10617 }
10618 }
10619 else
10620 {
10621 while (it.current_y < it.last_visible_y)
10622 display_tool_bar_line (&it, 0);
10623 }
10624
10625 /* It doesn't make much sense to try scrolling in the tool-bar
10626 window, so don't do it. */
10627 w->desired_matrix->no_scrolling_p = 1;
10628 w->must_be_updated_p = 1;
10629
10630 if (!NILP (Vauto_resize_tool_bars))
10631 {
10632 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10633 int change_height_p = 0;
10634
10635 /* If we couldn't display everything, change the tool-bar's
10636 height if there is room for more. */
10637 if (IT_STRING_CHARPOS (it) < it.end_charpos
10638 && it.current_y < max_tool_bar_height)
10639 change_height_p = 1;
10640
10641 row = it.glyph_row - 1;
10642
10643 /* If there are blank lines at the end, except for a partially
10644 visible blank line at the end that is smaller than
10645 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10646 if (!row->displays_text_p
10647 && row->height >= FRAME_LINE_HEIGHT (f))
10648 change_height_p = 1;
10649
10650 /* If row displays tool-bar items, but is partially visible,
10651 change the tool-bar's height. */
10652 if (row->displays_text_p
10653 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10654 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10655 change_height_p = 1;
10656
10657 /* Resize windows as needed by changing the `tool-bar-lines'
10658 frame parameter. */
10659 if (change_height_p)
10660 {
10661 Lisp_Object frame;
10662 int old_height = WINDOW_TOTAL_LINES (w);
10663 int nrows;
10664 int nlines = tool_bar_lines_needed (f, &nrows);
10665
10666 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10667 && !f->minimize_tool_bar_window_p)
10668 ? (nlines > old_height)
10669 : (nlines != old_height));
10670 f->minimize_tool_bar_window_p = 0;
10671
10672 if (change_height_p)
10673 {
10674 XSETFRAME (frame, f);
10675 Fmodify_frame_parameters (frame,
10676 Fcons (Fcons (Qtool_bar_lines,
10677 make_number (nlines)),
10678 Qnil));
10679 if (WINDOW_TOTAL_LINES (w) != old_height)
10680 {
10681 clear_glyph_matrix (w->desired_matrix);
10682 f->n_tool_bar_rows = nrows;
10683 fonts_changed_p = 1;
10684 return 1;
10685 }
10686 }
10687 }
10688 }
10689
10690 f->minimize_tool_bar_window_p = 0;
10691 return 0;
10692 }
10693
10694
10695 /* Get information about the tool-bar item which is displayed in GLYPH
10696 on frame F. Return in *PROP_IDX the index where tool-bar item
10697 properties start in F->tool_bar_items. Value is zero if
10698 GLYPH doesn't display a tool-bar item. */
10699
10700 static int
10701 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
10702 {
10703 Lisp_Object prop;
10704 int success_p;
10705 int charpos;
10706
10707 /* This function can be called asynchronously, which means we must
10708 exclude any possibility that Fget_text_property signals an
10709 error. */
10710 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10711 charpos = max (0, charpos);
10712
10713 /* Get the text property `menu-item' at pos. The value of that
10714 property is the start index of this item's properties in
10715 F->tool_bar_items. */
10716 prop = Fget_text_property (make_number (charpos),
10717 Qmenu_item, f->current_tool_bar_string);
10718 if (INTEGERP (prop))
10719 {
10720 *prop_idx = XINT (prop);
10721 success_p = 1;
10722 }
10723 else
10724 success_p = 0;
10725
10726 return success_p;
10727 }
10728
10729 \f
10730 /* Get information about the tool-bar item at position X/Y on frame F.
10731 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10732 the current matrix of the tool-bar window of F, or NULL if not
10733 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10734 item in F->tool_bar_items. Value is
10735
10736 -1 if X/Y is not on a tool-bar item
10737 0 if X/Y is on the same item that was highlighted before.
10738 1 otherwise. */
10739
10740 static int
10741 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
10742 int *hpos, int *vpos, int *prop_idx)
10743 {
10744 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10745 struct window *w = XWINDOW (f->tool_bar_window);
10746 int area;
10747
10748 /* Find the glyph under X/Y. */
10749 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10750 if (*glyph == NULL)
10751 return -1;
10752
10753 /* Get the start of this tool-bar item's properties in
10754 f->tool_bar_items. */
10755 if (!tool_bar_item_info (f, *glyph, prop_idx))
10756 return -1;
10757
10758 /* Is mouse on the highlighted item? */
10759 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
10760 && *vpos >= hlinfo->mouse_face_beg_row
10761 && *vpos <= hlinfo->mouse_face_end_row
10762 && (*vpos > hlinfo->mouse_face_beg_row
10763 || *hpos >= hlinfo->mouse_face_beg_col)
10764 && (*vpos < hlinfo->mouse_face_end_row
10765 || *hpos < hlinfo->mouse_face_end_col
10766 || hlinfo->mouse_face_past_end))
10767 return 0;
10768
10769 return 1;
10770 }
10771
10772
10773 /* EXPORT:
10774 Handle mouse button event on the tool-bar of frame F, at
10775 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10776 0 for button release. MODIFIERS is event modifiers for button
10777 release. */
10778
10779 void
10780 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
10781 unsigned int modifiers)
10782 {
10783 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10784 struct window *w = XWINDOW (f->tool_bar_window);
10785 int hpos, vpos, prop_idx;
10786 struct glyph *glyph;
10787 Lisp_Object enabled_p;
10788
10789 /* If not on the highlighted tool-bar item, return. */
10790 frame_to_window_pixel_xy (w, &x, &y);
10791 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10792 return;
10793
10794 /* If item is disabled, do nothing. */
10795 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10796 if (NILP (enabled_p))
10797 return;
10798
10799 if (down_p)
10800 {
10801 /* Show item in pressed state. */
10802 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
10803 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10804 last_tool_bar_item = prop_idx;
10805 }
10806 else
10807 {
10808 Lisp_Object key, frame;
10809 struct input_event event;
10810 EVENT_INIT (event);
10811
10812 /* Show item in released state. */
10813 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
10814 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10815
10816 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10817
10818 XSETFRAME (frame, f);
10819 event.kind = TOOL_BAR_EVENT;
10820 event.frame_or_window = frame;
10821 event.arg = frame;
10822 kbd_buffer_store_event (&event);
10823
10824 event.kind = TOOL_BAR_EVENT;
10825 event.frame_or_window = frame;
10826 event.arg = key;
10827 event.modifiers = modifiers;
10828 kbd_buffer_store_event (&event);
10829 last_tool_bar_item = -1;
10830 }
10831 }
10832
10833
10834 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10835 tool-bar window-relative coordinates X/Y. Called from
10836 note_mouse_highlight. */
10837
10838 static void
10839 note_tool_bar_highlight (struct frame *f, int x, int y)
10840 {
10841 Lisp_Object window = f->tool_bar_window;
10842 struct window *w = XWINDOW (window);
10843 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10844 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10845 int hpos, vpos;
10846 struct glyph *glyph;
10847 struct glyph_row *row;
10848 int i;
10849 Lisp_Object enabled_p;
10850 int prop_idx;
10851 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10852 int mouse_down_p, rc;
10853
10854 /* Function note_mouse_highlight is called with negative X/Y
10855 values when mouse moves outside of the frame. */
10856 if (x <= 0 || y <= 0)
10857 {
10858 clear_mouse_face (hlinfo);
10859 return;
10860 }
10861
10862 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10863 if (rc < 0)
10864 {
10865 /* Not on tool-bar item. */
10866 clear_mouse_face (hlinfo);
10867 return;
10868 }
10869 else if (rc == 0)
10870 /* On same tool-bar item as before. */
10871 goto set_help_echo;
10872
10873 clear_mouse_face (hlinfo);
10874
10875 /* Mouse is down, but on different tool-bar item? */
10876 mouse_down_p = (dpyinfo->grabbed
10877 && f == last_mouse_frame
10878 && FRAME_LIVE_P (f));
10879 if (mouse_down_p
10880 && last_tool_bar_item != prop_idx)
10881 return;
10882
10883 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
10884 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
10885
10886 /* If tool-bar item is not enabled, don't highlight it. */
10887 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10888 if (!NILP (enabled_p))
10889 {
10890 /* Compute the x-position of the glyph. In front and past the
10891 image is a space. We include this in the highlighted area. */
10892 row = MATRIX_ROW (w->current_matrix, vpos);
10893 for (i = x = 0; i < hpos; ++i)
10894 x += row->glyphs[TEXT_AREA][i].pixel_width;
10895
10896 /* Record this as the current active region. */
10897 hlinfo->mouse_face_beg_col = hpos;
10898 hlinfo->mouse_face_beg_row = vpos;
10899 hlinfo->mouse_face_beg_x = x;
10900 hlinfo->mouse_face_beg_y = row->y;
10901 hlinfo->mouse_face_past_end = 0;
10902
10903 hlinfo->mouse_face_end_col = hpos + 1;
10904 hlinfo->mouse_face_end_row = vpos;
10905 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
10906 hlinfo->mouse_face_end_y = row->y;
10907 hlinfo->mouse_face_window = window;
10908 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
10909
10910 /* Display it as active. */
10911 show_mouse_face (hlinfo, draw);
10912 hlinfo->mouse_face_image_state = draw;
10913 }
10914
10915 set_help_echo:
10916
10917 /* Set help_echo_string to a help string to display for this tool-bar item.
10918 XTread_socket does the rest. */
10919 help_echo_object = help_echo_window = Qnil;
10920 help_echo_pos = -1;
10921 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
10922 if (NILP (help_echo_string))
10923 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
10924 }
10925
10926 #endif /* HAVE_WINDOW_SYSTEM */
10927
10928
10929 \f
10930 /************************************************************************
10931 Horizontal scrolling
10932 ************************************************************************/
10933
10934 static int hscroll_window_tree (Lisp_Object);
10935 static int hscroll_windows (Lisp_Object);
10936
10937 /* For all leaf windows in the window tree rooted at WINDOW, set their
10938 hscroll value so that PT is (i) visible in the window, and (ii) so
10939 that it is not within a certain margin at the window's left and
10940 right border. Value is non-zero if any window's hscroll has been
10941 changed. */
10942
10943 static int
10944 hscroll_window_tree (Lisp_Object window)
10945 {
10946 int hscrolled_p = 0;
10947 int hscroll_relative_p = FLOATP (Vhscroll_step);
10948 int hscroll_step_abs = 0;
10949 double hscroll_step_rel = 0;
10950
10951 if (hscroll_relative_p)
10952 {
10953 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
10954 if (hscroll_step_rel < 0)
10955 {
10956 hscroll_relative_p = 0;
10957 hscroll_step_abs = 0;
10958 }
10959 }
10960 else if (INTEGERP (Vhscroll_step))
10961 {
10962 hscroll_step_abs = XINT (Vhscroll_step);
10963 if (hscroll_step_abs < 0)
10964 hscroll_step_abs = 0;
10965 }
10966 else
10967 hscroll_step_abs = 0;
10968
10969 while (WINDOWP (window))
10970 {
10971 struct window *w = XWINDOW (window);
10972
10973 if (WINDOWP (w->hchild))
10974 hscrolled_p |= hscroll_window_tree (w->hchild);
10975 else if (WINDOWP (w->vchild))
10976 hscrolled_p |= hscroll_window_tree (w->vchild);
10977 else if (w->cursor.vpos >= 0)
10978 {
10979 int h_margin;
10980 int text_area_width;
10981 struct glyph_row *current_cursor_row
10982 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
10983 struct glyph_row *desired_cursor_row
10984 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
10985 struct glyph_row *cursor_row
10986 = (desired_cursor_row->enabled_p
10987 ? desired_cursor_row
10988 : current_cursor_row);
10989
10990 text_area_width = window_box_width (w, TEXT_AREA);
10991
10992 /* Scroll when cursor is inside this scroll margin. */
10993 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
10994
10995 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
10996 && ((XFASTINT (w->hscroll)
10997 && w->cursor.x <= h_margin)
10998 || (cursor_row->enabled_p
10999 && cursor_row->truncated_on_right_p
11000 && (w->cursor.x >= text_area_width - h_margin))))
11001 {
11002 struct it it;
11003 int hscroll;
11004 struct buffer *saved_current_buffer;
11005 EMACS_INT pt;
11006 int wanted_x;
11007
11008 /* Find point in a display of infinite width. */
11009 saved_current_buffer = current_buffer;
11010 current_buffer = XBUFFER (w->buffer);
11011
11012 if (w == XWINDOW (selected_window))
11013 pt = PT;
11014 else
11015 {
11016 pt = marker_position (w->pointm);
11017 pt = max (BEGV, pt);
11018 pt = min (ZV, pt);
11019 }
11020
11021 /* Move iterator to pt starting at cursor_row->start in
11022 a line with infinite width. */
11023 init_to_row_start (&it, w, cursor_row);
11024 it.last_visible_x = INFINITY;
11025 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
11026 current_buffer = saved_current_buffer;
11027
11028 /* Position cursor in window. */
11029 if (!hscroll_relative_p && hscroll_step_abs == 0)
11030 hscroll = max (0, (it.current_x
11031 - (ITERATOR_AT_END_OF_LINE_P (&it)
11032 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
11033 : (text_area_width / 2))))
11034 / FRAME_COLUMN_WIDTH (it.f);
11035 else if (w->cursor.x >= text_area_width - h_margin)
11036 {
11037 if (hscroll_relative_p)
11038 wanted_x = text_area_width * (1 - hscroll_step_rel)
11039 - h_margin;
11040 else
11041 wanted_x = text_area_width
11042 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11043 - h_margin;
11044 hscroll
11045 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11046 }
11047 else
11048 {
11049 if (hscroll_relative_p)
11050 wanted_x = text_area_width * hscroll_step_rel
11051 + h_margin;
11052 else
11053 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11054 + h_margin;
11055 hscroll
11056 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11057 }
11058 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
11059
11060 /* Don't call Fset_window_hscroll if value hasn't
11061 changed because it will prevent redisplay
11062 optimizations. */
11063 if (XFASTINT (w->hscroll) != hscroll)
11064 {
11065 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
11066 w->hscroll = make_number (hscroll);
11067 hscrolled_p = 1;
11068 }
11069 }
11070 }
11071
11072 window = w->next;
11073 }
11074
11075 /* Value is non-zero if hscroll of any leaf window has been changed. */
11076 return hscrolled_p;
11077 }
11078
11079
11080 /* Set hscroll so that cursor is visible and not inside horizontal
11081 scroll margins for all windows in the tree rooted at WINDOW. See
11082 also hscroll_window_tree above. Value is non-zero if any window's
11083 hscroll has been changed. If it has, desired matrices on the frame
11084 of WINDOW are cleared. */
11085
11086 static int
11087 hscroll_windows (Lisp_Object window)
11088 {
11089 int hscrolled_p = hscroll_window_tree (window);
11090 if (hscrolled_p)
11091 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
11092 return hscrolled_p;
11093 }
11094
11095
11096 \f
11097 /************************************************************************
11098 Redisplay
11099 ************************************************************************/
11100
11101 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
11102 to a non-zero value. This is sometimes handy to have in a debugger
11103 session. */
11104
11105 #if GLYPH_DEBUG
11106
11107 /* First and last unchanged row for try_window_id. */
11108
11109 static int debug_first_unchanged_at_end_vpos;
11110 static int debug_last_unchanged_at_beg_vpos;
11111
11112 /* Delta vpos and y. */
11113
11114 static int debug_dvpos, debug_dy;
11115
11116 /* Delta in characters and bytes for try_window_id. */
11117
11118 static EMACS_INT debug_delta, debug_delta_bytes;
11119
11120 /* Values of window_end_pos and window_end_vpos at the end of
11121 try_window_id. */
11122
11123 static EMACS_INT debug_end_vpos;
11124
11125 /* Append a string to W->desired_matrix->method. FMT is a printf
11126 format string. If trace_redisplay_p is non-zero also printf the
11127 resulting string to stderr. */
11128
11129 static void debug_method_add (struct window *, char const *, ...)
11130 ATTRIBUTE_FORMAT_PRINTF (2, 3);
11131
11132 static void
11133 debug_method_add (struct window *w, char const *fmt, ...)
11134 {
11135 char buffer[512];
11136 char *method = w->desired_matrix->method;
11137 int len = strlen (method);
11138 int size = sizeof w->desired_matrix->method;
11139 int remaining = size - len - 1;
11140 va_list ap;
11141
11142 va_start (ap, fmt);
11143 vsprintf (buffer, fmt, ap);
11144 va_end (ap);
11145 if (len && remaining)
11146 {
11147 method[len] = '|';
11148 --remaining, ++len;
11149 }
11150
11151 strncpy (method + len, buffer, remaining);
11152
11153 if (trace_redisplay_p)
11154 fprintf (stderr, "%p (%s): %s\n",
11155 w,
11156 ((BUFFERP (w->buffer)
11157 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
11158 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
11159 : "no buffer"),
11160 buffer);
11161 }
11162
11163 #endif /* GLYPH_DEBUG */
11164
11165
11166 /* Value is non-zero if all changes in window W, which displays
11167 current_buffer, are in the text between START and END. START is a
11168 buffer position, END is given as a distance from Z. Used in
11169 redisplay_internal for display optimization. */
11170
11171 static inline int
11172 text_outside_line_unchanged_p (struct window *w,
11173 EMACS_INT start, EMACS_INT end)
11174 {
11175 int unchanged_p = 1;
11176
11177 /* If text or overlays have changed, see where. */
11178 if (XFASTINT (w->last_modified) < MODIFF
11179 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11180 {
11181 /* Gap in the line? */
11182 if (GPT < start || Z - GPT < end)
11183 unchanged_p = 0;
11184
11185 /* Changes start in front of the line, or end after it? */
11186 if (unchanged_p
11187 && (BEG_UNCHANGED < start - 1
11188 || END_UNCHANGED < end))
11189 unchanged_p = 0;
11190
11191 /* If selective display, can't optimize if changes start at the
11192 beginning of the line. */
11193 if (unchanged_p
11194 && INTEGERP (BVAR (current_buffer, selective_display))
11195 && XINT (BVAR (current_buffer, selective_display)) > 0
11196 && (BEG_UNCHANGED < start || GPT <= start))
11197 unchanged_p = 0;
11198
11199 /* If there are overlays at the start or end of the line, these
11200 may have overlay strings with newlines in them. A change at
11201 START, for instance, may actually concern the display of such
11202 overlay strings as well, and they are displayed on different
11203 lines. So, quickly rule out this case. (For the future, it
11204 might be desirable to implement something more telling than
11205 just BEG/END_UNCHANGED.) */
11206 if (unchanged_p)
11207 {
11208 if (BEG + BEG_UNCHANGED == start
11209 && overlay_touches_p (start))
11210 unchanged_p = 0;
11211 if (END_UNCHANGED == end
11212 && overlay_touches_p (Z - end))
11213 unchanged_p = 0;
11214 }
11215
11216 /* Under bidi reordering, adding or deleting a character in the
11217 beginning of a paragraph, before the first strong directional
11218 character, can change the base direction of the paragraph (unless
11219 the buffer specifies a fixed paragraph direction), which will
11220 require to redisplay the whole paragraph. It might be worthwhile
11221 to find the paragraph limits and widen the range of redisplayed
11222 lines to that, but for now just give up this optimization. */
11223 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
11224 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
11225 unchanged_p = 0;
11226 }
11227
11228 return unchanged_p;
11229 }
11230
11231
11232 /* Do a frame update, taking possible shortcuts into account. This is
11233 the main external entry point for redisplay.
11234
11235 If the last redisplay displayed an echo area message and that message
11236 is no longer requested, we clear the echo area or bring back the
11237 mini-buffer if that is in use. */
11238
11239 void
11240 redisplay (void)
11241 {
11242 redisplay_internal ();
11243 }
11244
11245
11246 static Lisp_Object
11247 overlay_arrow_string_or_property (Lisp_Object var)
11248 {
11249 Lisp_Object val;
11250
11251 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
11252 return val;
11253
11254 return Voverlay_arrow_string;
11255 }
11256
11257 /* Return 1 if there are any overlay-arrows in current_buffer. */
11258 static int
11259 overlay_arrow_in_current_buffer_p (void)
11260 {
11261 Lisp_Object vlist;
11262
11263 for (vlist = Voverlay_arrow_variable_list;
11264 CONSP (vlist);
11265 vlist = XCDR (vlist))
11266 {
11267 Lisp_Object var = XCAR (vlist);
11268 Lisp_Object val;
11269
11270 if (!SYMBOLP (var))
11271 continue;
11272 val = find_symbol_value (var);
11273 if (MARKERP (val)
11274 && current_buffer == XMARKER (val)->buffer)
11275 return 1;
11276 }
11277 return 0;
11278 }
11279
11280
11281 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
11282 has changed. */
11283
11284 static int
11285 overlay_arrows_changed_p (void)
11286 {
11287 Lisp_Object vlist;
11288
11289 for (vlist = Voverlay_arrow_variable_list;
11290 CONSP (vlist);
11291 vlist = XCDR (vlist))
11292 {
11293 Lisp_Object var = XCAR (vlist);
11294 Lisp_Object val, pstr;
11295
11296 if (!SYMBOLP (var))
11297 continue;
11298 val = find_symbol_value (var);
11299 if (!MARKERP (val))
11300 continue;
11301 if (! EQ (COERCE_MARKER (val),
11302 Fget (var, Qlast_arrow_position))
11303 || ! (pstr = overlay_arrow_string_or_property (var),
11304 EQ (pstr, Fget (var, Qlast_arrow_string))))
11305 return 1;
11306 }
11307 return 0;
11308 }
11309
11310 /* Mark overlay arrows to be updated on next redisplay. */
11311
11312 static void
11313 update_overlay_arrows (int up_to_date)
11314 {
11315 Lisp_Object vlist;
11316
11317 for (vlist = Voverlay_arrow_variable_list;
11318 CONSP (vlist);
11319 vlist = XCDR (vlist))
11320 {
11321 Lisp_Object var = XCAR (vlist);
11322
11323 if (!SYMBOLP (var))
11324 continue;
11325
11326 if (up_to_date > 0)
11327 {
11328 Lisp_Object val = find_symbol_value (var);
11329 Fput (var, Qlast_arrow_position,
11330 COERCE_MARKER (val));
11331 Fput (var, Qlast_arrow_string,
11332 overlay_arrow_string_or_property (var));
11333 }
11334 else if (up_to_date < 0
11335 || !NILP (Fget (var, Qlast_arrow_position)))
11336 {
11337 Fput (var, Qlast_arrow_position, Qt);
11338 Fput (var, Qlast_arrow_string, Qt);
11339 }
11340 }
11341 }
11342
11343
11344 /* Return overlay arrow string to display at row.
11345 Return integer (bitmap number) for arrow bitmap in left fringe.
11346 Return nil if no overlay arrow. */
11347
11348 static Lisp_Object
11349 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
11350 {
11351 Lisp_Object vlist;
11352
11353 for (vlist = Voverlay_arrow_variable_list;
11354 CONSP (vlist);
11355 vlist = XCDR (vlist))
11356 {
11357 Lisp_Object var = XCAR (vlist);
11358 Lisp_Object val;
11359
11360 if (!SYMBOLP (var))
11361 continue;
11362
11363 val = find_symbol_value (var);
11364
11365 if (MARKERP (val)
11366 && current_buffer == XMARKER (val)->buffer
11367 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
11368 {
11369 if (FRAME_WINDOW_P (it->f)
11370 /* FIXME: if ROW->reversed_p is set, this should test
11371 the right fringe, not the left one. */
11372 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
11373 {
11374 #ifdef HAVE_WINDOW_SYSTEM
11375 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
11376 {
11377 int fringe_bitmap;
11378 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
11379 return make_number (fringe_bitmap);
11380 }
11381 #endif
11382 return make_number (-1); /* Use default arrow bitmap */
11383 }
11384 return overlay_arrow_string_or_property (var);
11385 }
11386 }
11387
11388 return Qnil;
11389 }
11390
11391 /* Return 1 if point moved out of or into a composition. Otherwise
11392 return 0. PREV_BUF and PREV_PT are the last point buffer and
11393 position. BUF and PT are the current point buffer and position. */
11394
11395 static int
11396 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
11397 struct buffer *buf, EMACS_INT pt)
11398 {
11399 EMACS_INT start, end;
11400 Lisp_Object prop;
11401 Lisp_Object buffer;
11402
11403 XSETBUFFER (buffer, buf);
11404 /* Check a composition at the last point if point moved within the
11405 same buffer. */
11406 if (prev_buf == buf)
11407 {
11408 if (prev_pt == pt)
11409 /* Point didn't move. */
11410 return 0;
11411
11412 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
11413 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
11414 && COMPOSITION_VALID_P (start, end, prop)
11415 && start < prev_pt && end > prev_pt)
11416 /* The last point was within the composition. Return 1 iff
11417 point moved out of the composition. */
11418 return (pt <= start || pt >= end);
11419 }
11420
11421 /* Check a composition at the current point. */
11422 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
11423 && find_composition (pt, -1, &start, &end, &prop, buffer)
11424 && COMPOSITION_VALID_P (start, end, prop)
11425 && start < pt && end > pt);
11426 }
11427
11428
11429 /* Reconsider the setting of B->clip_changed which is displayed
11430 in window W. */
11431
11432 static inline void
11433 reconsider_clip_changes (struct window *w, struct buffer *b)
11434 {
11435 if (b->clip_changed
11436 && !NILP (w->window_end_valid)
11437 && w->current_matrix->buffer == b
11438 && w->current_matrix->zv == BUF_ZV (b)
11439 && w->current_matrix->begv == BUF_BEGV (b))
11440 b->clip_changed = 0;
11441
11442 /* If display wasn't paused, and W is not a tool bar window, see if
11443 point has been moved into or out of a composition. In that case,
11444 we set b->clip_changed to 1 to force updating the screen. If
11445 b->clip_changed has already been set to 1, we can skip this
11446 check. */
11447 if (!b->clip_changed
11448 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11449 {
11450 EMACS_INT pt;
11451
11452 if (w == XWINDOW (selected_window))
11453 pt = PT;
11454 else
11455 pt = marker_position (w->pointm);
11456
11457 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11458 || pt != XINT (w->last_point))
11459 && check_point_in_composition (w->current_matrix->buffer,
11460 XINT (w->last_point),
11461 XBUFFER (w->buffer), pt))
11462 b->clip_changed = 1;
11463 }
11464 }
11465 \f
11466
11467 /* Select FRAME to forward the values of frame-local variables into C
11468 variables so that the redisplay routines can access those values
11469 directly. */
11470
11471 static void
11472 select_frame_for_redisplay (Lisp_Object frame)
11473 {
11474 Lisp_Object tail, tem;
11475 Lisp_Object old = selected_frame;
11476 struct Lisp_Symbol *sym;
11477
11478 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11479
11480 selected_frame = frame;
11481
11482 do {
11483 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11484 if (CONSP (XCAR (tail))
11485 && (tem = XCAR (XCAR (tail)),
11486 SYMBOLP (tem))
11487 && (sym = indirect_variable (XSYMBOL (tem)),
11488 sym->redirect == SYMBOL_LOCALIZED)
11489 && sym->val.blv->frame_local)
11490 /* Use find_symbol_value rather than Fsymbol_value
11491 to avoid an error if it is void. */
11492 find_symbol_value (tem);
11493 } while (!EQ (frame, old) && (frame = old, 1));
11494 }
11495
11496
11497 #define STOP_POLLING \
11498 do { if (! polling_stopped_here) stop_polling (); \
11499 polling_stopped_here = 1; } while (0)
11500
11501 #define RESUME_POLLING \
11502 do { if (polling_stopped_here) start_polling (); \
11503 polling_stopped_here = 0; } while (0)
11504
11505
11506 /* Perhaps in the future avoid recentering windows if it
11507 is not necessary; currently that causes some problems. */
11508
11509 static void
11510 redisplay_internal (void)
11511 {
11512 struct window *w = XWINDOW (selected_window);
11513 struct window *sw;
11514 struct frame *fr;
11515 int pending;
11516 int must_finish = 0;
11517 struct text_pos tlbufpos, tlendpos;
11518 int number_of_visible_frames;
11519 int count, count1;
11520 struct frame *sf;
11521 int polling_stopped_here = 0;
11522 Lisp_Object old_frame = selected_frame;
11523
11524 /* Non-zero means redisplay has to consider all windows on all
11525 frames. Zero means, only selected_window is considered. */
11526 int consider_all_windows_p;
11527
11528 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11529
11530 /* No redisplay if running in batch mode or frame is not yet fully
11531 initialized, or redisplay is explicitly turned off by setting
11532 Vinhibit_redisplay. */
11533 if (FRAME_INITIAL_P (SELECTED_FRAME ())
11534 || !NILP (Vinhibit_redisplay))
11535 return;
11536
11537 /* Don't examine these until after testing Vinhibit_redisplay.
11538 When Emacs is shutting down, perhaps because its connection to
11539 X has dropped, we should not look at them at all. */
11540 fr = XFRAME (w->frame);
11541 sf = SELECTED_FRAME ();
11542
11543 if (!fr->glyphs_initialized_p)
11544 return;
11545
11546 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
11547 if (popup_activated ())
11548 return;
11549 #endif
11550
11551 /* I don't think this happens but let's be paranoid. */
11552 if (redisplaying_p)
11553 return;
11554
11555 /* Record a function that resets redisplaying_p to its old value
11556 when we leave this function. */
11557 count = SPECPDL_INDEX ();
11558 record_unwind_protect (unwind_redisplay,
11559 Fcons (make_number (redisplaying_p), selected_frame));
11560 ++redisplaying_p;
11561 specbind (Qinhibit_free_realized_faces, Qnil);
11562
11563 {
11564 Lisp_Object tail, frame;
11565
11566 FOR_EACH_FRAME (tail, frame)
11567 {
11568 struct frame *f = XFRAME (frame);
11569 f->already_hscrolled_p = 0;
11570 }
11571 }
11572
11573 retry:
11574 /* Remember the currently selected window. */
11575 sw = w;
11576
11577 if (!EQ (old_frame, selected_frame)
11578 && FRAME_LIVE_P (XFRAME (old_frame)))
11579 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11580 selected_frame and selected_window to be temporarily out-of-sync so
11581 when we come back here via `goto retry', we need to resync because we
11582 may need to run Elisp code (via prepare_menu_bars). */
11583 select_frame_for_redisplay (old_frame);
11584
11585 pending = 0;
11586 reconsider_clip_changes (w, current_buffer);
11587 last_escape_glyph_frame = NULL;
11588 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11589 last_glyphless_glyph_frame = NULL;
11590 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
11591
11592 /* If new fonts have been loaded that make a glyph matrix adjustment
11593 necessary, do it. */
11594 if (fonts_changed_p)
11595 {
11596 adjust_glyphs (NULL);
11597 ++windows_or_buffers_changed;
11598 fonts_changed_p = 0;
11599 }
11600
11601 /* If face_change_count is non-zero, init_iterator will free all
11602 realized faces, which includes the faces referenced from current
11603 matrices. So, we can't reuse current matrices in this case. */
11604 if (face_change_count)
11605 ++windows_or_buffers_changed;
11606
11607 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
11608 && FRAME_TTY (sf)->previous_frame != sf)
11609 {
11610 /* Since frames on a single ASCII terminal share the same
11611 display area, displaying a different frame means redisplay
11612 the whole thing. */
11613 windows_or_buffers_changed++;
11614 SET_FRAME_GARBAGED (sf);
11615 #ifndef DOS_NT
11616 set_tty_color_mode (FRAME_TTY (sf), sf);
11617 #endif
11618 FRAME_TTY (sf)->previous_frame = sf;
11619 }
11620
11621 /* Set the visible flags for all frames. Do this before checking
11622 for resized or garbaged frames; they want to know if their frames
11623 are visible. See the comment in frame.h for
11624 FRAME_SAMPLE_VISIBILITY. */
11625 {
11626 Lisp_Object tail, frame;
11627
11628 number_of_visible_frames = 0;
11629
11630 FOR_EACH_FRAME (tail, frame)
11631 {
11632 struct frame *f = XFRAME (frame);
11633
11634 FRAME_SAMPLE_VISIBILITY (f);
11635 if (FRAME_VISIBLE_P (f))
11636 ++number_of_visible_frames;
11637 clear_desired_matrices (f);
11638 }
11639 }
11640
11641 /* Notice any pending interrupt request to change frame size. */
11642 do_pending_window_change (1);
11643
11644 /* do_pending_window_change could change the selected_window due to
11645 frame resizing which makes the selected window too small. */
11646 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
11647 {
11648 sw = w;
11649 reconsider_clip_changes (w, current_buffer);
11650 }
11651
11652 /* Clear frames marked as garbaged. */
11653 if (frame_garbaged)
11654 clear_garbaged_frames ();
11655
11656 /* Build menubar and tool-bar items. */
11657 if (NILP (Vmemory_full))
11658 prepare_menu_bars ();
11659
11660 if (windows_or_buffers_changed)
11661 update_mode_lines++;
11662
11663 /* Detect case that we need to write or remove a star in the mode line. */
11664 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11665 {
11666 w->update_mode_line = Qt;
11667 if (buffer_shared > 1)
11668 update_mode_lines++;
11669 }
11670
11671 /* Avoid invocation of point motion hooks by `current_column' below. */
11672 count1 = SPECPDL_INDEX ();
11673 specbind (Qinhibit_point_motion_hooks, Qt);
11674
11675 /* If %c is in the mode line, update it if needed. */
11676 if (!NILP (w->column_number_displayed)
11677 /* This alternative quickly identifies a common case
11678 where no change is needed. */
11679 && !(PT == XFASTINT (w->last_point)
11680 && XFASTINT (w->last_modified) >= MODIFF
11681 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11682 && (XFASTINT (w->column_number_displayed) != current_column ()))
11683 w->update_mode_line = Qt;
11684
11685 unbind_to (count1, Qnil);
11686
11687 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11688
11689 /* The variable buffer_shared is set in redisplay_window and
11690 indicates that we redisplay a buffer in different windows. See
11691 there. */
11692 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11693 || cursor_type_changed);
11694
11695 /* If specs for an arrow have changed, do thorough redisplay
11696 to ensure we remove any arrow that should no longer exist. */
11697 if (overlay_arrows_changed_p ())
11698 consider_all_windows_p = windows_or_buffers_changed = 1;
11699
11700 /* Normally the message* functions will have already displayed and
11701 updated the echo area, but the frame may have been trashed, or
11702 the update may have been preempted, so display the echo area
11703 again here. Checking message_cleared_p captures the case that
11704 the echo area should be cleared. */
11705 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11706 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11707 || (message_cleared_p
11708 && minibuf_level == 0
11709 /* If the mini-window is currently selected, this means the
11710 echo-area doesn't show through. */
11711 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11712 {
11713 int window_height_changed_p = echo_area_display (0);
11714 must_finish = 1;
11715
11716 /* If we don't display the current message, don't clear the
11717 message_cleared_p flag, because, if we did, we wouldn't clear
11718 the echo area in the next redisplay which doesn't preserve
11719 the echo area. */
11720 if (!display_last_displayed_message_p)
11721 message_cleared_p = 0;
11722
11723 if (fonts_changed_p)
11724 goto retry;
11725 else if (window_height_changed_p)
11726 {
11727 consider_all_windows_p = 1;
11728 ++update_mode_lines;
11729 ++windows_or_buffers_changed;
11730
11731 /* If window configuration was changed, frames may have been
11732 marked garbaged. Clear them or we will experience
11733 surprises wrt scrolling. */
11734 if (frame_garbaged)
11735 clear_garbaged_frames ();
11736 }
11737 }
11738 else if (EQ (selected_window, minibuf_window)
11739 && (current_buffer->clip_changed
11740 || XFASTINT (w->last_modified) < MODIFF
11741 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11742 && resize_mini_window (w, 0))
11743 {
11744 /* Resized active mini-window to fit the size of what it is
11745 showing if its contents might have changed. */
11746 must_finish = 1;
11747 /* FIXME: this causes all frames to be updated, which seems unnecessary
11748 since only the current frame needs to be considered. This function needs
11749 to be rewritten with two variables, consider_all_windows and
11750 consider_all_frames. */
11751 consider_all_windows_p = 1;
11752 ++windows_or_buffers_changed;
11753 ++update_mode_lines;
11754
11755 /* If window configuration was changed, frames may have been
11756 marked garbaged. Clear them or we will experience
11757 surprises wrt scrolling. */
11758 if (frame_garbaged)
11759 clear_garbaged_frames ();
11760 }
11761
11762
11763 /* If showing the region, and mark has changed, we must redisplay
11764 the whole window. The assignment to this_line_start_pos prevents
11765 the optimization directly below this if-statement. */
11766 if (((!NILP (Vtransient_mark_mode)
11767 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11768 != !NILP (w->region_showing))
11769 || (!NILP (w->region_showing)
11770 && !EQ (w->region_showing,
11771 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
11772 CHARPOS (this_line_start_pos) = 0;
11773
11774 /* Optimize the case that only the line containing the cursor in the
11775 selected window has changed. Variables starting with this_ are
11776 set in display_line and record information about the line
11777 containing the cursor. */
11778 tlbufpos = this_line_start_pos;
11779 tlendpos = this_line_end_pos;
11780 if (!consider_all_windows_p
11781 && CHARPOS (tlbufpos) > 0
11782 && NILP (w->update_mode_line)
11783 && !current_buffer->clip_changed
11784 && !current_buffer->prevent_redisplay_optimizations_p
11785 && FRAME_VISIBLE_P (XFRAME (w->frame))
11786 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11787 /* Make sure recorded data applies to current buffer, etc. */
11788 && this_line_buffer == current_buffer
11789 && current_buffer == XBUFFER (w->buffer)
11790 && NILP (w->force_start)
11791 && NILP (w->optional_new_start)
11792 /* Point must be on the line that we have info recorded about. */
11793 && PT >= CHARPOS (tlbufpos)
11794 && PT <= Z - CHARPOS (tlendpos)
11795 /* All text outside that line, including its final newline,
11796 must be unchanged. */
11797 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11798 CHARPOS (tlendpos)))
11799 {
11800 if (CHARPOS (tlbufpos) > BEGV
11801 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11802 && (CHARPOS (tlbufpos) == ZV
11803 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11804 /* Former continuation line has disappeared by becoming empty. */
11805 goto cancel;
11806 else if (XFASTINT (w->last_modified) < MODIFF
11807 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11808 || MINI_WINDOW_P (w))
11809 {
11810 /* We have to handle the case of continuation around a
11811 wide-column character (see the comment in indent.c around
11812 line 1340).
11813
11814 For instance, in the following case:
11815
11816 -------- Insert --------
11817 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11818 J_I_ ==> J_I_ `^^' are cursors.
11819 ^^ ^^
11820 -------- --------
11821
11822 As we have to redraw the line above, we cannot use this
11823 optimization. */
11824
11825 struct it it;
11826 int line_height_before = this_line_pixel_height;
11827
11828 /* Note that start_display will handle the case that the
11829 line starting at tlbufpos is a continuation line. */
11830 start_display (&it, w, tlbufpos);
11831
11832 /* Implementation note: It this still necessary? */
11833 if (it.current_x != this_line_start_x)
11834 goto cancel;
11835
11836 TRACE ((stderr, "trying display optimization 1\n"));
11837 w->cursor.vpos = -1;
11838 overlay_arrow_seen = 0;
11839 it.vpos = this_line_vpos;
11840 it.current_y = this_line_y;
11841 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11842 display_line (&it);
11843
11844 /* If line contains point, is not continued,
11845 and ends at same distance from eob as before, we win. */
11846 if (w->cursor.vpos >= 0
11847 /* Line is not continued, otherwise this_line_start_pos
11848 would have been set to 0 in display_line. */
11849 && CHARPOS (this_line_start_pos)
11850 /* Line ends as before. */
11851 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11852 /* Line has same height as before. Otherwise other lines
11853 would have to be shifted up or down. */
11854 && this_line_pixel_height == line_height_before)
11855 {
11856 /* If this is not the window's last line, we must adjust
11857 the charstarts of the lines below. */
11858 if (it.current_y < it.last_visible_y)
11859 {
11860 struct glyph_row *row
11861 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11862 EMACS_INT delta, delta_bytes;
11863
11864 /* We used to distinguish between two cases here,
11865 conditioned by Z - CHARPOS (tlendpos) == ZV, for
11866 when the line ends in a newline or the end of the
11867 buffer's accessible portion. But both cases did
11868 the same, so they were collapsed. */
11869 delta = (Z
11870 - CHARPOS (tlendpos)
11871 - MATRIX_ROW_START_CHARPOS (row));
11872 delta_bytes = (Z_BYTE
11873 - BYTEPOS (tlendpos)
11874 - MATRIX_ROW_START_BYTEPOS (row));
11875
11876 increment_matrix_positions (w->current_matrix,
11877 this_line_vpos + 1,
11878 w->current_matrix->nrows,
11879 delta, delta_bytes);
11880 }
11881
11882 /* If this row displays text now but previously didn't,
11883 or vice versa, w->window_end_vpos may have to be
11884 adjusted. */
11885 if ((it.glyph_row - 1)->displays_text_p)
11886 {
11887 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
11888 XSETINT (w->window_end_vpos, this_line_vpos);
11889 }
11890 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
11891 && this_line_vpos > 0)
11892 XSETINT (w->window_end_vpos, this_line_vpos - 1);
11893 w->window_end_valid = Qnil;
11894
11895 /* Update hint: No need to try to scroll in update_window. */
11896 w->desired_matrix->no_scrolling_p = 1;
11897
11898 #if GLYPH_DEBUG
11899 *w->desired_matrix->method = 0;
11900 debug_method_add (w, "optimization 1");
11901 #endif
11902 #ifdef HAVE_WINDOW_SYSTEM
11903 update_window_fringes (w, 0);
11904 #endif
11905 goto update;
11906 }
11907 else
11908 goto cancel;
11909 }
11910 else if (/* Cursor position hasn't changed. */
11911 PT == XFASTINT (w->last_point)
11912 /* Make sure the cursor was last displayed
11913 in this window. Otherwise we have to reposition it. */
11914 && 0 <= w->cursor.vpos
11915 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
11916 {
11917 if (!must_finish)
11918 {
11919 do_pending_window_change (1);
11920 /* If selected_window changed, redisplay again. */
11921 if (WINDOWP (selected_window)
11922 && (w = XWINDOW (selected_window)) != sw)
11923 goto retry;
11924
11925 /* We used to always goto end_of_redisplay here, but this
11926 isn't enough if we have a blinking cursor. */
11927 if (w->cursor_off_p == w->last_cursor_off_p)
11928 goto end_of_redisplay;
11929 }
11930 goto update;
11931 }
11932 /* If highlighting the region, or if the cursor is in the echo area,
11933 then we can't just move the cursor. */
11934 else if (! (!NILP (Vtransient_mark_mode)
11935 && !NILP (BVAR (current_buffer, mark_active)))
11936 && (EQ (selected_window, BVAR (current_buffer, last_selected_window))
11937 || highlight_nonselected_windows)
11938 && NILP (w->region_showing)
11939 && NILP (Vshow_trailing_whitespace)
11940 && !cursor_in_echo_area)
11941 {
11942 struct it it;
11943 struct glyph_row *row;
11944
11945 /* Skip from tlbufpos to PT and see where it is. Note that
11946 PT may be in invisible text. If so, we will end at the
11947 next visible position. */
11948 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
11949 NULL, DEFAULT_FACE_ID);
11950 it.current_x = this_line_start_x;
11951 it.current_y = this_line_y;
11952 it.vpos = this_line_vpos;
11953
11954 /* The call to move_it_to stops in front of PT, but
11955 moves over before-strings. */
11956 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
11957
11958 if (it.vpos == this_line_vpos
11959 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
11960 row->enabled_p))
11961 {
11962 xassert (this_line_vpos == it.vpos);
11963 xassert (this_line_y == it.current_y);
11964 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11965 #if GLYPH_DEBUG
11966 *w->desired_matrix->method = 0;
11967 debug_method_add (w, "optimization 3");
11968 #endif
11969 goto update;
11970 }
11971 else
11972 goto cancel;
11973 }
11974
11975 cancel:
11976 /* Text changed drastically or point moved off of line. */
11977 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
11978 }
11979
11980 CHARPOS (this_line_start_pos) = 0;
11981 consider_all_windows_p |= buffer_shared > 1;
11982 ++clear_face_cache_count;
11983 #ifdef HAVE_WINDOW_SYSTEM
11984 ++clear_image_cache_count;
11985 #endif
11986
11987 /* Build desired matrices, and update the display. If
11988 consider_all_windows_p is non-zero, do it for all windows on all
11989 frames. Otherwise do it for selected_window, only. */
11990
11991 if (consider_all_windows_p)
11992 {
11993 Lisp_Object tail, frame;
11994
11995 FOR_EACH_FRAME (tail, frame)
11996 XFRAME (frame)->updated_p = 0;
11997
11998 /* Recompute # windows showing selected buffer. This will be
11999 incremented each time such a window is displayed. */
12000 buffer_shared = 0;
12001
12002 FOR_EACH_FRAME (tail, frame)
12003 {
12004 struct frame *f = XFRAME (frame);
12005
12006 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
12007 {
12008 if (! EQ (frame, selected_frame))
12009 /* Select the frame, for the sake of frame-local
12010 variables. */
12011 select_frame_for_redisplay (frame);
12012
12013 /* Mark all the scroll bars to be removed; we'll redeem
12014 the ones we want when we redisplay their windows. */
12015 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
12016 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
12017
12018 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12019 redisplay_windows (FRAME_ROOT_WINDOW (f));
12020
12021 /* The X error handler may have deleted that frame. */
12022 if (!FRAME_LIVE_P (f))
12023 continue;
12024
12025 /* Any scroll bars which redisplay_windows should have
12026 nuked should now go away. */
12027 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
12028 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
12029
12030 /* If fonts changed, display again. */
12031 /* ??? rms: I suspect it is a mistake to jump all the way
12032 back to retry here. It should just retry this frame. */
12033 if (fonts_changed_p)
12034 goto retry;
12035
12036 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12037 {
12038 /* See if we have to hscroll. */
12039 if (!f->already_hscrolled_p)
12040 {
12041 f->already_hscrolled_p = 1;
12042 if (hscroll_windows (f->root_window))
12043 goto retry;
12044 }
12045
12046 /* Prevent various kinds of signals during display
12047 update. stdio is not robust about handling
12048 signals, which can cause an apparent I/O
12049 error. */
12050 if (interrupt_input)
12051 unrequest_sigio ();
12052 STOP_POLLING;
12053
12054 /* Update the display. */
12055 set_window_update_flags (XWINDOW (f->root_window), 1);
12056 pending |= update_frame (f, 0, 0);
12057 f->updated_p = 1;
12058 }
12059 }
12060 }
12061
12062 if (!EQ (old_frame, selected_frame)
12063 && FRAME_LIVE_P (XFRAME (old_frame)))
12064 /* We played a bit fast-and-loose above and allowed selected_frame
12065 and selected_window to be temporarily out-of-sync but let's make
12066 sure this stays contained. */
12067 select_frame_for_redisplay (old_frame);
12068 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
12069
12070 if (!pending)
12071 {
12072 /* Do the mark_window_display_accurate after all windows have
12073 been redisplayed because this call resets flags in buffers
12074 which are needed for proper redisplay. */
12075 FOR_EACH_FRAME (tail, frame)
12076 {
12077 struct frame *f = XFRAME (frame);
12078 if (f->updated_p)
12079 {
12080 mark_window_display_accurate (f->root_window, 1);
12081 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
12082 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
12083 }
12084 }
12085 }
12086 }
12087 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12088 {
12089 Lisp_Object mini_window;
12090 struct frame *mini_frame;
12091
12092 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
12093 /* Use list_of_error, not Qerror, so that
12094 we catch only errors and don't run the debugger. */
12095 internal_condition_case_1 (redisplay_window_1, selected_window,
12096 list_of_error,
12097 redisplay_window_error);
12098
12099 /* Compare desired and current matrices, perform output. */
12100
12101 update:
12102 /* If fonts changed, display again. */
12103 if (fonts_changed_p)
12104 goto retry;
12105
12106 /* Prevent various kinds of signals during display update.
12107 stdio is not robust about handling signals,
12108 which can cause an apparent I/O error. */
12109 if (interrupt_input)
12110 unrequest_sigio ();
12111 STOP_POLLING;
12112
12113 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12114 {
12115 if (hscroll_windows (selected_window))
12116 goto retry;
12117
12118 XWINDOW (selected_window)->must_be_updated_p = 1;
12119 pending = update_frame (sf, 0, 0);
12120 }
12121
12122 /* We may have called echo_area_display at the top of this
12123 function. If the echo area is on another frame, that may
12124 have put text on a frame other than the selected one, so the
12125 above call to update_frame would not have caught it. Catch
12126 it here. */
12127 mini_window = FRAME_MINIBUF_WINDOW (sf);
12128 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
12129
12130 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
12131 {
12132 XWINDOW (mini_window)->must_be_updated_p = 1;
12133 pending |= update_frame (mini_frame, 0, 0);
12134 if (!pending && hscroll_windows (mini_window))
12135 goto retry;
12136 }
12137 }
12138
12139 /* If display was paused because of pending input, make sure we do a
12140 thorough update the next time. */
12141 if (pending)
12142 {
12143 /* Prevent the optimization at the beginning of
12144 redisplay_internal that tries a single-line update of the
12145 line containing the cursor in the selected window. */
12146 CHARPOS (this_line_start_pos) = 0;
12147
12148 /* Let the overlay arrow be updated the next time. */
12149 update_overlay_arrows (0);
12150
12151 /* If we pause after scrolling, some rows in the current
12152 matrices of some windows are not valid. */
12153 if (!WINDOW_FULL_WIDTH_P (w)
12154 && !FRAME_WINDOW_P (XFRAME (w->frame)))
12155 update_mode_lines = 1;
12156 }
12157 else
12158 {
12159 if (!consider_all_windows_p)
12160 {
12161 /* This has already been done above if
12162 consider_all_windows_p is set. */
12163 mark_window_display_accurate_1 (w, 1);
12164
12165 /* Say overlay arrows are up to date. */
12166 update_overlay_arrows (1);
12167
12168 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
12169 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
12170 }
12171
12172 update_mode_lines = 0;
12173 windows_or_buffers_changed = 0;
12174 cursor_type_changed = 0;
12175 }
12176
12177 /* Start SIGIO interrupts coming again. Having them off during the
12178 code above makes it less likely one will discard output, but not
12179 impossible, since there might be stuff in the system buffer here.
12180 But it is much hairier to try to do anything about that. */
12181 if (interrupt_input)
12182 request_sigio ();
12183 RESUME_POLLING;
12184
12185 /* If a frame has become visible which was not before, redisplay
12186 again, so that we display it. Expose events for such a frame
12187 (which it gets when becoming visible) don't call the parts of
12188 redisplay constructing glyphs, so simply exposing a frame won't
12189 display anything in this case. So, we have to display these
12190 frames here explicitly. */
12191 if (!pending)
12192 {
12193 Lisp_Object tail, frame;
12194 int new_count = 0;
12195
12196 FOR_EACH_FRAME (tail, frame)
12197 {
12198 int this_is_visible = 0;
12199
12200 if (XFRAME (frame)->visible)
12201 this_is_visible = 1;
12202 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
12203 if (XFRAME (frame)->visible)
12204 this_is_visible = 1;
12205
12206 if (this_is_visible)
12207 new_count++;
12208 }
12209
12210 if (new_count != number_of_visible_frames)
12211 windows_or_buffers_changed++;
12212 }
12213
12214 /* Change frame size now if a change is pending. */
12215 do_pending_window_change (1);
12216
12217 /* If we just did a pending size change, or have additional
12218 visible frames, or selected_window changed, redisplay again. */
12219 if ((windows_or_buffers_changed && !pending)
12220 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
12221 goto retry;
12222
12223 /* Clear the face and image caches.
12224
12225 We used to do this only if consider_all_windows_p. But the cache
12226 needs to be cleared if a timer creates images in the current
12227 buffer (e.g. the test case in Bug#6230). */
12228
12229 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
12230 {
12231 clear_face_cache (0);
12232 clear_face_cache_count = 0;
12233 }
12234
12235 #ifdef HAVE_WINDOW_SYSTEM
12236 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
12237 {
12238 clear_image_caches (Qnil);
12239 clear_image_cache_count = 0;
12240 }
12241 #endif /* HAVE_WINDOW_SYSTEM */
12242
12243 end_of_redisplay:
12244 unbind_to (count, Qnil);
12245 RESUME_POLLING;
12246 }
12247
12248
12249 /* Redisplay, but leave alone any recent echo area message unless
12250 another message has been requested in its place.
12251
12252 This is useful in situations where you need to redisplay but no
12253 user action has occurred, making it inappropriate for the message
12254 area to be cleared. See tracking_off and
12255 wait_reading_process_output for examples of these situations.
12256
12257 FROM_WHERE is an integer saying from where this function was
12258 called. This is useful for debugging. */
12259
12260 void
12261 redisplay_preserve_echo_area (int from_where)
12262 {
12263 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
12264
12265 if (!NILP (echo_area_buffer[1]))
12266 {
12267 /* We have a previously displayed message, but no current
12268 message. Redisplay the previous message. */
12269 display_last_displayed_message_p = 1;
12270 redisplay_internal ();
12271 display_last_displayed_message_p = 0;
12272 }
12273 else
12274 redisplay_internal ();
12275
12276 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
12277 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
12278 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
12279 }
12280
12281
12282 /* Function registered with record_unwind_protect in
12283 redisplay_internal. Reset redisplaying_p to the value it had
12284 before redisplay_internal was called, and clear
12285 prevent_freeing_realized_faces_p. It also selects the previously
12286 selected frame, unless it has been deleted (by an X connection
12287 failure during redisplay, for example). */
12288
12289 static Lisp_Object
12290 unwind_redisplay (Lisp_Object val)
12291 {
12292 Lisp_Object old_redisplaying_p, old_frame;
12293
12294 old_redisplaying_p = XCAR (val);
12295 redisplaying_p = XFASTINT (old_redisplaying_p);
12296 old_frame = XCDR (val);
12297 if (! EQ (old_frame, selected_frame)
12298 && FRAME_LIVE_P (XFRAME (old_frame)))
12299 select_frame_for_redisplay (old_frame);
12300 return Qnil;
12301 }
12302
12303
12304 /* Mark the display of window W as accurate or inaccurate. If
12305 ACCURATE_P is non-zero mark display of W as accurate. If
12306 ACCURATE_P is zero, arrange for W to be redisplayed the next time
12307 redisplay_internal is called. */
12308
12309 static void
12310 mark_window_display_accurate_1 (struct window *w, int accurate_p)
12311 {
12312 if (BUFFERP (w->buffer))
12313 {
12314 struct buffer *b = XBUFFER (w->buffer);
12315
12316 w->last_modified
12317 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
12318 w->last_overlay_modified
12319 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
12320 w->last_had_star
12321 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
12322
12323 if (accurate_p)
12324 {
12325 b->clip_changed = 0;
12326 b->prevent_redisplay_optimizations_p = 0;
12327
12328 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
12329 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
12330 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
12331 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
12332
12333 w->current_matrix->buffer = b;
12334 w->current_matrix->begv = BUF_BEGV (b);
12335 w->current_matrix->zv = BUF_ZV (b);
12336
12337 w->last_cursor = w->cursor;
12338 w->last_cursor_off_p = w->cursor_off_p;
12339
12340 if (w == XWINDOW (selected_window))
12341 w->last_point = make_number (BUF_PT (b));
12342 else
12343 w->last_point = make_number (XMARKER (w->pointm)->charpos);
12344 }
12345 }
12346
12347 if (accurate_p)
12348 {
12349 w->window_end_valid = w->buffer;
12350 w->update_mode_line = Qnil;
12351 }
12352 }
12353
12354
12355 /* Mark the display of windows in the window tree rooted at WINDOW as
12356 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
12357 windows as accurate. If ACCURATE_P is zero, arrange for windows to
12358 be redisplayed the next time redisplay_internal is called. */
12359
12360 void
12361 mark_window_display_accurate (Lisp_Object window, int accurate_p)
12362 {
12363 struct window *w;
12364
12365 for (; !NILP (window); window = w->next)
12366 {
12367 w = XWINDOW (window);
12368 mark_window_display_accurate_1 (w, accurate_p);
12369
12370 if (!NILP (w->vchild))
12371 mark_window_display_accurate (w->vchild, accurate_p);
12372 if (!NILP (w->hchild))
12373 mark_window_display_accurate (w->hchild, accurate_p);
12374 }
12375
12376 if (accurate_p)
12377 {
12378 update_overlay_arrows (1);
12379 }
12380 else
12381 {
12382 /* Force a thorough redisplay the next time by setting
12383 last_arrow_position and last_arrow_string to t, which is
12384 unequal to any useful value of Voverlay_arrow_... */
12385 update_overlay_arrows (-1);
12386 }
12387 }
12388
12389
12390 /* Return value in display table DP (Lisp_Char_Table *) for character
12391 C. Since a display table doesn't have any parent, we don't have to
12392 follow parent. Do not call this function directly but use the
12393 macro DISP_CHAR_VECTOR. */
12394
12395 Lisp_Object
12396 disp_char_vector (struct Lisp_Char_Table *dp, int c)
12397 {
12398 Lisp_Object val;
12399
12400 if (ASCII_CHAR_P (c))
12401 {
12402 val = dp->ascii;
12403 if (SUB_CHAR_TABLE_P (val))
12404 val = XSUB_CHAR_TABLE (val)->contents[c];
12405 }
12406 else
12407 {
12408 Lisp_Object table;
12409
12410 XSETCHAR_TABLE (table, dp);
12411 val = char_table_ref (table, c);
12412 }
12413 if (NILP (val))
12414 val = dp->defalt;
12415 return val;
12416 }
12417
12418
12419 \f
12420 /***********************************************************************
12421 Window Redisplay
12422 ***********************************************************************/
12423
12424 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12425
12426 static void
12427 redisplay_windows (Lisp_Object window)
12428 {
12429 while (!NILP (window))
12430 {
12431 struct window *w = XWINDOW (window);
12432
12433 if (!NILP (w->hchild))
12434 redisplay_windows (w->hchild);
12435 else if (!NILP (w->vchild))
12436 redisplay_windows (w->vchild);
12437 else if (!NILP (w->buffer))
12438 {
12439 displayed_buffer = XBUFFER (w->buffer);
12440 /* Use list_of_error, not Qerror, so that
12441 we catch only errors and don't run the debugger. */
12442 internal_condition_case_1 (redisplay_window_0, window,
12443 list_of_error,
12444 redisplay_window_error);
12445 }
12446
12447 window = w->next;
12448 }
12449 }
12450
12451 static Lisp_Object
12452 redisplay_window_error (Lisp_Object ignore)
12453 {
12454 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12455 return Qnil;
12456 }
12457
12458 static Lisp_Object
12459 redisplay_window_0 (Lisp_Object window)
12460 {
12461 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12462 redisplay_window (window, 0);
12463 return Qnil;
12464 }
12465
12466 static Lisp_Object
12467 redisplay_window_1 (Lisp_Object window)
12468 {
12469 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12470 redisplay_window (window, 1);
12471 return Qnil;
12472 }
12473 \f
12474
12475 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12476 DELTA and DELTA_BYTES are the numbers of characters and bytes by
12477 which positions recorded in ROW differ from current buffer
12478 positions.
12479
12480 Return 0 if cursor is not on this row, 1 otherwise. */
12481
12482 static int
12483 set_cursor_from_row (struct window *w, struct glyph_row *row,
12484 struct glyph_matrix *matrix,
12485 EMACS_INT delta, EMACS_INT delta_bytes,
12486 int dy, int dvpos)
12487 {
12488 struct glyph *glyph = row->glyphs[TEXT_AREA];
12489 struct glyph *end = glyph + row->used[TEXT_AREA];
12490 struct glyph *cursor = NULL;
12491 /* The last known character position in row. */
12492 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12493 int x = row->x;
12494 EMACS_INT pt_old = PT - delta;
12495 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
12496 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
12497 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
12498 /* A glyph beyond the edge of TEXT_AREA which we should never
12499 touch. */
12500 struct glyph *glyphs_end = end;
12501 /* Non-zero means we've found a match for cursor position, but that
12502 glyph has the avoid_cursor_p flag set. */
12503 int match_with_avoid_cursor = 0;
12504 /* Non-zero means we've seen at least one glyph that came from a
12505 display string. */
12506 int string_seen = 0;
12507 /* Largest and smalles buffer positions seen so far during scan of
12508 glyph row. */
12509 EMACS_INT bpos_max = pos_before;
12510 EMACS_INT bpos_min = pos_after;
12511 /* Last buffer position covered by an overlay string with an integer
12512 `cursor' property. */
12513 EMACS_INT bpos_covered = 0;
12514
12515 /* Skip over glyphs not having an object at the start and the end of
12516 the row. These are special glyphs like truncation marks on
12517 terminal frames. */
12518 if (row->displays_text_p)
12519 {
12520 if (!row->reversed_p)
12521 {
12522 while (glyph < end
12523 && INTEGERP (glyph->object)
12524 && glyph->charpos < 0)
12525 {
12526 x += glyph->pixel_width;
12527 ++glyph;
12528 }
12529 while (end > glyph
12530 && INTEGERP ((end - 1)->object)
12531 /* CHARPOS is zero for blanks and stretch glyphs
12532 inserted by extend_face_to_end_of_line. */
12533 && (end - 1)->charpos <= 0)
12534 --end;
12535 glyph_before = glyph - 1;
12536 glyph_after = end;
12537 }
12538 else
12539 {
12540 struct glyph *g;
12541
12542 /* If the glyph row is reversed, we need to process it from back
12543 to front, so swap the edge pointers. */
12544 glyphs_end = end = glyph - 1;
12545 glyph += row->used[TEXT_AREA] - 1;
12546
12547 while (glyph > end + 1
12548 && INTEGERP (glyph->object)
12549 && glyph->charpos < 0)
12550 {
12551 --glyph;
12552 x -= glyph->pixel_width;
12553 }
12554 if (INTEGERP (glyph->object) && glyph->charpos < 0)
12555 --glyph;
12556 /* By default, in reversed rows we put the cursor on the
12557 rightmost (first in the reading order) glyph. */
12558 for (g = end + 1; g < glyph; g++)
12559 x += g->pixel_width;
12560 while (end < glyph
12561 && INTEGERP ((end + 1)->object)
12562 && (end + 1)->charpos <= 0)
12563 ++end;
12564 glyph_before = glyph + 1;
12565 glyph_after = end;
12566 }
12567 }
12568 else if (row->reversed_p)
12569 {
12570 /* In R2L rows that don't display text, put the cursor on the
12571 rightmost glyph. Case in point: an empty last line that is
12572 part of an R2L paragraph. */
12573 cursor = end - 1;
12574 /* Avoid placing the cursor on the last glyph of the row, where
12575 on terminal frames we hold the vertical border between
12576 adjacent windows. */
12577 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
12578 && !WINDOW_RIGHTMOST_P (w)
12579 && cursor == row->glyphs[LAST_AREA] - 1)
12580 cursor--;
12581 x = -1; /* will be computed below, at label compute_x */
12582 }
12583
12584 /* Step 1: Try to find the glyph whose character position
12585 corresponds to point. If that's not possible, find 2 glyphs
12586 whose character positions are the closest to point, one before
12587 point, the other after it. */
12588 if (!row->reversed_p)
12589 while (/* not marched to end of glyph row */
12590 glyph < end
12591 /* glyph was not inserted by redisplay for internal purposes */
12592 && !INTEGERP (glyph->object))
12593 {
12594 if (BUFFERP (glyph->object))
12595 {
12596 EMACS_INT dpos = glyph->charpos - pt_old;
12597
12598 if (glyph->charpos > bpos_max)
12599 bpos_max = glyph->charpos;
12600 if (glyph->charpos < bpos_min)
12601 bpos_min = glyph->charpos;
12602 if (!glyph->avoid_cursor_p)
12603 {
12604 /* If we hit point, we've found the glyph on which to
12605 display the cursor. */
12606 if (dpos == 0)
12607 {
12608 match_with_avoid_cursor = 0;
12609 break;
12610 }
12611 /* See if we've found a better approximation to
12612 POS_BEFORE or to POS_AFTER. Note that we want the
12613 first (leftmost) glyph of all those that are the
12614 closest from below, and the last (rightmost) of all
12615 those from above. */
12616 if (0 > dpos && dpos > pos_before - pt_old)
12617 {
12618 pos_before = glyph->charpos;
12619 glyph_before = glyph;
12620 }
12621 else if (0 < dpos && dpos <= pos_after - pt_old)
12622 {
12623 pos_after = glyph->charpos;
12624 glyph_after = glyph;
12625 }
12626 }
12627 else if (dpos == 0)
12628 match_with_avoid_cursor = 1;
12629 }
12630 else if (STRINGP (glyph->object))
12631 {
12632 Lisp_Object chprop;
12633 EMACS_INT glyph_pos = glyph->charpos;
12634
12635 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12636 glyph->object);
12637 if (INTEGERP (chprop))
12638 {
12639 bpos_covered = bpos_max + XINT (chprop);
12640 /* If the `cursor' property covers buffer positions up
12641 to and including point, we should display cursor on
12642 this glyph. Note that overlays and text properties
12643 with string values stop bidi reordering, so every
12644 buffer position to the left of the string is always
12645 smaller than any position to the right of the
12646 string. Therefore, if a `cursor' property on one
12647 of the string's characters has an integer value, we
12648 will break out of the loop below _before_ we get to
12649 the position match above. IOW, integer values of
12650 the `cursor' property override the "exact match for
12651 point" strategy of positioning the cursor. */
12652 /* Implementation note: bpos_max == pt_old when, e.g.,
12653 we are in an empty line, where bpos_max is set to
12654 MATRIX_ROW_START_CHARPOS, see above. */
12655 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12656 {
12657 cursor = glyph;
12658 break;
12659 }
12660 }
12661
12662 string_seen = 1;
12663 }
12664 x += glyph->pixel_width;
12665 ++glyph;
12666 }
12667 else if (glyph > end) /* row is reversed */
12668 while (!INTEGERP (glyph->object))
12669 {
12670 if (BUFFERP (glyph->object))
12671 {
12672 EMACS_INT dpos = glyph->charpos - pt_old;
12673
12674 if (glyph->charpos > bpos_max)
12675 bpos_max = glyph->charpos;
12676 if (glyph->charpos < bpos_min)
12677 bpos_min = glyph->charpos;
12678 if (!glyph->avoid_cursor_p)
12679 {
12680 if (dpos == 0)
12681 {
12682 match_with_avoid_cursor = 0;
12683 break;
12684 }
12685 if (0 > dpos && dpos > pos_before - pt_old)
12686 {
12687 pos_before = glyph->charpos;
12688 glyph_before = glyph;
12689 }
12690 else if (0 < dpos && dpos <= pos_after - pt_old)
12691 {
12692 pos_after = glyph->charpos;
12693 glyph_after = glyph;
12694 }
12695 }
12696 else if (dpos == 0)
12697 match_with_avoid_cursor = 1;
12698 }
12699 else if (STRINGP (glyph->object))
12700 {
12701 Lisp_Object chprop;
12702 EMACS_INT glyph_pos = glyph->charpos;
12703
12704 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12705 glyph->object);
12706 if (INTEGERP (chprop))
12707 {
12708 bpos_covered = bpos_max + XINT (chprop);
12709 /* If the `cursor' property covers buffer positions up
12710 to and including point, we should display cursor on
12711 this glyph. */
12712 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12713 {
12714 cursor = glyph;
12715 break;
12716 }
12717 }
12718 string_seen = 1;
12719 }
12720 --glyph;
12721 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
12722 {
12723 x--; /* can't use any pixel_width */
12724 break;
12725 }
12726 x -= glyph->pixel_width;
12727 }
12728
12729 /* Step 2: If we didn't find an exact match for point, we need to
12730 look for a proper place to put the cursor among glyphs between
12731 GLYPH_BEFORE and GLYPH_AFTER. */
12732 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12733 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
12734 && bpos_covered < pt_old)
12735 {
12736 /* An empty line has a single glyph whose OBJECT is zero and
12737 whose CHARPOS is the position of a newline on that line.
12738 Note that on a TTY, there are more glyphs after that, which
12739 were produced by extend_face_to_end_of_line, but their
12740 CHARPOS is zero or negative. */
12741 int empty_line_p =
12742 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12743 && INTEGERP (glyph->object) && glyph->charpos > 0;
12744
12745 if (row->ends_in_ellipsis_p && pos_after == last_pos)
12746 {
12747 EMACS_INT ellipsis_pos;
12748
12749 /* Scan back over the ellipsis glyphs. */
12750 if (!row->reversed_p)
12751 {
12752 ellipsis_pos = (glyph - 1)->charpos;
12753 while (glyph > row->glyphs[TEXT_AREA]
12754 && (glyph - 1)->charpos == ellipsis_pos)
12755 glyph--, x -= glyph->pixel_width;
12756 /* That loop always goes one position too far, including
12757 the glyph before the ellipsis. So scan forward over
12758 that one. */
12759 x += glyph->pixel_width;
12760 glyph++;
12761 }
12762 else /* row is reversed */
12763 {
12764 ellipsis_pos = (glyph + 1)->charpos;
12765 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
12766 && (glyph + 1)->charpos == ellipsis_pos)
12767 glyph++, x += glyph->pixel_width;
12768 x -= glyph->pixel_width;
12769 glyph--;
12770 }
12771 }
12772 else if (match_with_avoid_cursor
12773 /* A truncated row may not include PT among its
12774 character positions. Setting the cursor inside the
12775 scroll margin will trigger recalculation of hscroll
12776 in hscroll_window_tree. */
12777 || (row->truncated_on_left_p && pt_old < bpos_min)
12778 || (row->truncated_on_right_p && pt_old > bpos_max)
12779 /* Zero-width characters produce no glyphs. */
12780 || (!string_seen
12781 && !empty_line_p
12782 && (row->reversed_p
12783 ? glyph_after > glyphs_end
12784 : glyph_after < glyphs_end)))
12785 {
12786 cursor = glyph_after;
12787 x = -1;
12788 }
12789 else if (string_seen)
12790 {
12791 int incr = row->reversed_p ? -1 : +1;
12792
12793 /* Need to find the glyph that came out of a string which is
12794 present at point. That glyph is somewhere between
12795 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
12796 positioned between POS_BEFORE and POS_AFTER in the
12797 buffer. */
12798 struct glyph *start, *stop;
12799 EMACS_INT pos = pos_before;
12800
12801 x = -1;
12802
12803 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
12804 correspond to POS_BEFORE and POS_AFTER, respectively. We
12805 need START and STOP in the order that corresponds to the
12806 row's direction as given by its reversed_p flag. If the
12807 directionality of characters between POS_BEFORE and
12808 POS_AFTER is the opposite of the row's base direction,
12809 these characters will have been reordered for display,
12810 and we need to reverse START and STOP. */
12811 if (!row->reversed_p)
12812 {
12813 start = min (glyph_before, glyph_after);
12814 stop = max (glyph_before, glyph_after);
12815 }
12816 else
12817 {
12818 start = max (glyph_before, glyph_after);
12819 stop = min (glyph_before, glyph_after);
12820 }
12821 for (glyph = start + incr;
12822 row->reversed_p ? glyph > stop : glyph < stop; )
12823 {
12824
12825 /* Any glyphs that come from the buffer are here because
12826 of bidi reordering. Skip them, and only pay
12827 attention to glyphs that came from some string. */
12828 if (STRINGP (glyph->object))
12829 {
12830 Lisp_Object str;
12831 EMACS_INT tem;
12832
12833 str = glyph->object;
12834 tem = string_buffer_position_lim (str, pos, pos_after, 0);
12835 if (tem == 0 /* from overlay */
12836 || pos <= tem)
12837 {
12838 /* If the string from which this glyph came is
12839 found in the buffer at point, then we've
12840 found the glyph we've been looking for. If
12841 it comes from an overlay (tem == 0), and it
12842 has the `cursor' property on one of its
12843 glyphs, record that glyph as a candidate for
12844 displaying the cursor. (As in the
12845 unidirectional version, we will display the
12846 cursor on the last candidate we find.) */
12847 if (tem == 0 || tem == pt_old)
12848 {
12849 /* The glyphs from this string could have
12850 been reordered. Find the one with the
12851 smallest string position. Or there could
12852 be a character in the string with the
12853 `cursor' property, which means display
12854 cursor on that character's glyph. */
12855 EMACS_INT strpos = glyph->charpos;
12856
12857 if (tem)
12858 cursor = glyph;
12859 for ( ;
12860 (row->reversed_p ? glyph > stop : glyph < stop)
12861 && EQ (glyph->object, str);
12862 glyph += incr)
12863 {
12864 Lisp_Object cprop;
12865 EMACS_INT gpos = glyph->charpos;
12866
12867 cprop = Fget_char_property (make_number (gpos),
12868 Qcursor,
12869 glyph->object);
12870 if (!NILP (cprop))
12871 {
12872 cursor = glyph;
12873 break;
12874 }
12875 if (tem && glyph->charpos < strpos)
12876 {
12877 strpos = glyph->charpos;
12878 cursor = glyph;
12879 }
12880 }
12881
12882 if (tem == pt_old)
12883 goto compute_x;
12884 }
12885 if (tem)
12886 pos = tem + 1; /* don't find previous instances */
12887 }
12888 /* This string is not what we want; skip all of the
12889 glyphs that came from it. */
12890 while ((row->reversed_p ? glyph > stop : glyph < stop)
12891 && EQ (glyph->object, str))
12892 glyph += incr;
12893 }
12894 else
12895 glyph += incr;
12896 }
12897
12898 /* If we reached the end of the line, and END was from a string,
12899 the cursor is not on this line. */
12900 if (cursor == NULL
12901 && (row->reversed_p ? glyph <= end : glyph >= end)
12902 && STRINGP (end->object)
12903 && row->continued_p)
12904 return 0;
12905 }
12906 }
12907
12908 compute_x:
12909 if (cursor != NULL)
12910 glyph = cursor;
12911 if (x < 0)
12912 {
12913 struct glyph *g;
12914
12915 /* Need to compute x that corresponds to GLYPH. */
12916 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
12917 {
12918 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
12919 abort ();
12920 x += g->pixel_width;
12921 }
12922 }
12923
12924 /* ROW could be part of a continued line, which, under bidi
12925 reordering, might have other rows whose start and end charpos
12926 occlude point. Only set w->cursor if we found a better
12927 approximation to the cursor position than we have from previously
12928 examined candidate rows belonging to the same continued line. */
12929 if (/* we already have a candidate row */
12930 w->cursor.vpos >= 0
12931 /* that candidate is not the row we are processing */
12932 && MATRIX_ROW (matrix, w->cursor.vpos) != row
12933 /* the row we are processing is part of a continued line */
12934 && (row->continued_p || MATRIX_ROW_CONTINUATION_LINE_P (row))
12935 /* Make sure cursor.vpos specifies a row whose start and end
12936 charpos occlude point. This is because some callers of this
12937 function leave cursor.vpos at the row where the cursor was
12938 displayed during the last redisplay cycle. */
12939 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
12940 && pt_old < MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)))
12941 {
12942 struct glyph *g1 =
12943 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
12944
12945 /* Don't consider glyphs that are outside TEXT_AREA. */
12946 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
12947 return 0;
12948 /* Keep the candidate whose buffer position is the closest to
12949 point. */
12950 if (/* previous candidate is a glyph in TEXT_AREA of that row */
12951 w->cursor.hpos >= 0
12952 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
12953 && BUFFERP (g1->object)
12954 && (g1->charpos == pt_old /* an exact match always wins */
12955 || (BUFFERP (glyph->object)
12956 && eabs (g1->charpos - pt_old)
12957 < eabs (glyph->charpos - pt_old))))
12958 return 0;
12959 /* If this candidate gives an exact match, use that. */
12960 if (!(BUFFERP (glyph->object) && glyph->charpos == pt_old)
12961 /* Otherwise, keep the candidate that comes from a row
12962 spanning less buffer positions. This may win when one or
12963 both candidate positions are on glyphs that came from
12964 display strings, for which we cannot compare buffer
12965 positions. */
12966 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12967 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12968 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
12969 return 0;
12970 }
12971 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
12972 w->cursor.x = x;
12973 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
12974 w->cursor.y = row->y + dy;
12975
12976 if (w == XWINDOW (selected_window))
12977 {
12978 if (!row->continued_p
12979 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
12980 && row->x == 0)
12981 {
12982 this_line_buffer = XBUFFER (w->buffer);
12983
12984 CHARPOS (this_line_start_pos)
12985 = MATRIX_ROW_START_CHARPOS (row) + delta;
12986 BYTEPOS (this_line_start_pos)
12987 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
12988
12989 CHARPOS (this_line_end_pos)
12990 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
12991 BYTEPOS (this_line_end_pos)
12992 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
12993
12994 this_line_y = w->cursor.y;
12995 this_line_pixel_height = row->height;
12996 this_line_vpos = w->cursor.vpos;
12997 this_line_start_x = row->x;
12998 }
12999 else
13000 CHARPOS (this_line_start_pos) = 0;
13001 }
13002
13003 return 1;
13004 }
13005
13006
13007 /* Run window scroll functions, if any, for WINDOW with new window
13008 start STARTP. Sets the window start of WINDOW to that position.
13009
13010 We assume that the window's buffer is really current. */
13011
13012 static inline struct text_pos
13013 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
13014 {
13015 struct window *w = XWINDOW (window);
13016 SET_MARKER_FROM_TEXT_POS (w->start, startp);
13017
13018 if (current_buffer != XBUFFER (w->buffer))
13019 abort ();
13020
13021 if (!NILP (Vwindow_scroll_functions))
13022 {
13023 run_hook_with_args_2 (Qwindow_scroll_functions, window,
13024 make_number (CHARPOS (startp)));
13025 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13026 /* In case the hook functions switch buffers. */
13027 if (current_buffer != XBUFFER (w->buffer))
13028 set_buffer_internal_1 (XBUFFER (w->buffer));
13029 }
13030
13031 return startp;
13032 }
13033
13034
13035 /* Make sure the line containing the cursor is fully visible.
13036 A value of 1 means there is nothing to be done.
13037 (Either the line is fully visible, or it cannot be made so,
13038 or we cannot tell.)
13039
13040 If FORCE_P is non-zero, return 0 even if partial visible cursor row
13041 is higher than window.
13042
13043 A value of 0 means the caller should do scrolling
13044 as if point had gone off the screen. */
13045
13046 static int
13047 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
13048 {
13049 struct glyph_matrix *matrix;
13050 struct glyph_row *row;
13051 int window_height;
13052
13053 if (!make_cursor_line_fully_visible_p)
13054 return 1;
13055
13056 /* It's not always possible to find the cursor, e.g, when a window
13057 is full of overlay strings. Don't do anything in that case. */
13058 if (w->cursor.vpos < 0)
13059 return 1;
13060
13061 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
13062 row = MATRIX_ROW (matrix, w->cursor.vpos);
13063
13064 /* If the cursor row is not partially visible, there's nothing to do. */
13065 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
13066 return 1;
13067
13068 /* If the row the cursor is in is taller than the window's height,
13069 it's not clear what to do, so do nothing. */
13070 window_height = window_box_height (w);
13071 if (row->height >= window_height)
13072 {
13073 if (!force_p || MINI_WINDOW_P (w)
13074 || w->vscroll || w->cursor.vpos == 0)
13075 return 1;
13076 }
13077 return 0;
13078 }
13079
13080
13081 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
13082 non-zero means only WINDOW is redisplayed in redisplay_internal.
13083 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
13084 in redisplay_window to bring a partially visible line into view in
13085 the case that only the cursor has moved.
13086
13087 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
13088 last screen line's vertical height extends past the end of the screen.
13089
13090 Value is
13091
13092 1 if scrolling succeeded
13093
13094 0 if scrolling didn't find point.
13095
13096 -1 if new fonts have been loaded so that we must interrupt
13097 redisplay, adjust glyph matrices, and try again. */
13098
13099 enum
13100 {
13101 SCROLLING_SUCCESS,
13102 SCROLLING_FAILED,
13103 SCROLLING_NEED_LARGER_MATRICES
13104 };
13105
13106 /* If scroll-conservatively is more than this, never recenter.
13107
13108 If you change this, don't forget to update the doc string of
13109 `scroll-conservatively' and the Emacs manual. */
13110 #define SCROLL_LIMIT 100
13111
13112 static int
13113 try_scrolling (Lisp_Object window, int just_this_one_p,
13114 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
13115 int temp_scroll_step, int last_line_misfit)
13116 {
13117 struct window *w = XWINDOW (window);
13118 struct frame *f = XFRAME (w->frame);
13119 struct text_pos pos, startp;
13120 struct it it;
13121 int this_scroll_margin, scroll_max, rc, height;
13122 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
13123 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
13124 Lisp_Object aggressive;
13125 /* We will never try scrolling more than this number of lines. */
13126 int scroll_limit = SCROLL_LIMIT;
13127
13128 #if GLYPH_DEBUG
13129 debug_method_add (w, "try_scrolling");
13130 #endif
13131
13132 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13133
13134 /* Compute scroll margin height in pixels. We scroll when point is
13135 within this distance from the top or bottom of the window. */
13136 if (scroll_margin > 0)
13137 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
13138 * FRAME_LINE_HEIGHT (f);
13139 else
13140 this_scroll_margin = 0;
13141
13142 /* Force arg_scroll_conservatively to have a reasonable value, to
13143 avoid scrolling too far away with slow move_it_* functions. Note
13144 that the user can supply scroll-conservatively equal to
13145 `most-positive-fixnum', which can be larger than INT_MAX. */
13146 if (arg_scroll_conservatively > scroll_limit)
13147 {
13148 arg_scroll_conservatively = scroll_limit + 1;
13149 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
13150 }
13151 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
13152 /* Compute how much we should try to scroll maximally to bring
13153 point into view. */
13154 scroll_max = (max (scroll_step,
13155 max (arg_scroll_conservatively, temp_scroll_step))
13156 * FRAME_LINE_HEIGHT (f));
13157 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
13158 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
13159 /* We're trying to scroll because of aggressive scrolling but no
13160 scroll_step is set. Choose an arbitrary one. */
13161 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
13162 else
13163 scroll_max = 0;
13164
13165 too_near_end:
13166
13167 /* Decide whether to scroll down. */
13168 if (PT > CHARPOS (startp))
13169 {
13170 int scroll_margin_y;
13171
13172 /* Compute the pixel ypos of the scroll margin, then move it to
13173 either that ypos or PT, whichever comes first. */
13174 start_display (&it, w, startp);
13175 scroll_margin_y = it.last_visible_y - this_scroll_margin
13176 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
13177 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
13178 (MOVE_TO_POS | MOVE_TO_Y));
13179
13180 if (PT > CHARPOS (it.current.pos))
13181 {
13182 int y0 = line_bottom_y (&it);
13183 /* Compute how many pixels below window bottom to stop searching
13184 for PT. This avoids costly search for PT that is far away if
13185 the user limited scrolling by a small number of lines, but
13186 always finds PT if scroll_conservatively is set to a large
13187 number, such as most-positive-fixnum. */
13188 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
13189 int y_to_move = it.last_visible_y + slack;
13190
13191 /* Compute the distance from the scroll margin to PT or to
13192 the scroll limit, whichever comes first. This should
13193 include the height of the cursor line, to make that line
13194 fully visible. */
13195 move_it_to (&it, PT, -1, y_to_move,
13196 -1, MOVE_TO_POS | MOVE_TO_Y);
13197 dy = line_bottom_y (&it) - y0;
13198
13199 if (dy > scroll_max)
13200 return SCROLLING_FAILED;
13201
13202 scroll_down_p = 1;
13203 }
13204 }
13205
13206 if (scroll_down_p)
13207 {
13208 /* Point is in or below the bottom scroll margin, so move the
13209 window start down. If scrolling conservatively, move it just
13210 enough down to make point visible. If scroll_step is set,
13211 move it down by scroll_step. */
13212 if (arg_scroll_conservatively)
13213 amount_to_scroll
13214 = min (max (dy, FRAME_LINE_HEIGHT (f)),
13215 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
13216 else if (scroll_step || temp_scroll_step)
13217 amount_to_scroll = scroll_max;
13218 else
13219 {
13220 aggressive = BVAR (current_buffer, scroll_up_aggressively);
13221 height = WINDOW_BOX_TEXT_HEIGHT (w);
13222 if (NUMBERP (aggressive))
13223 {
13224 double float_amount = XFLOATINT (aggressive) * height;
13225 amount_to_scroll = float_amount;
13226 if (amount_to_scroll == 0 && float_amount > 0)
13227 amount_to_scroll = 1;
13228 /* Don't let point enter the scroll margin near top of
13229 the window. */
13230 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
13231 amount_to_scroll = height - 2*this_scroll_margin + dy;
13232 }
13233 }
13234
13235 if (amount_to_scroll <= 0)
13236 return SCROLLING_FAILED;
13237
13238 start_display (&it, w, startp);
13239 if (arg_scroll_conservatively <= scroll_limit)
13240 move_it_vertically (&it, amount_to_scroll);
13241 else
13242 {
13243 /* Extra precision for users who set scroll-conservatively
13244 to a large number: make sure the amount we scroll
13245 the window start is never less than amount_to_scroll,
13246 which was computed as distance from window bottom to
13247 point. This matters when lines at window top and lines
13248 below window bottom have different height. */
13249 struct it it1 = it;
13250 /* We use a temporary it1 because line_bottom_y can modify
13251 its argument, if it moves one line down; see there. */
13252 int start_y = line_bottom_y (&it1);
13253
13254 do {
13255 move_it_by_lines (&it, 1);
13256 it1 = it;
13257 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
13258 }
13259
13260 /* If STARTP is unchanged, move it down another screen line. */
13261 if (CHARPOS (it.current.pos) == CHARPOS (startp))
13262 move_it_by_lines (&it, 1);
13263 startp = it.current.pos;
13264 }
13265 else
13266 {
13267 struct text_pos scroll_margin_pos = startp;
13268
13269 /* See if point is inside the scroll margin at the top of the
13270 window. */
13271 if (this_scroll_margin)
13272 {
13273 start_display (&it, w, startp);
13274 move_it_vertically (&it, this_scroll_margin);
13275 scroll_margin_pos = it.current.pos;
13276 }
13277
13278 if (PT < CHARPOS (scroll_margin_pos))
13279 {
13280 /* Point is in the scroll margin at the top of the window or
13281 above what is displayed in the window. */
13282 int y0, y_to_move;
13283
13284 /* Compute the vertical distance from PT to the scroll
13285 margin position. Move as far as scroll_max allows, or
13286 one screenful, or 10 screen lines, whichever is largest.
13287 Give up if distance is greater than scroll_max. */
13288 SET_TEXT_POS (pos, PT, PT_BYTE);
13289 start_display (&it, w, pos);
13290 y0 = it.current_y;
13291 y_to_move = max (it.last_visible_y,
13292 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
13293 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
13294 y_to_move, -1,
13295 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13296 dy = it.current_y - y0;
13297 if (dy > scroll_max)
13298 return SCROLLING_FAILED;
13299
13300 /* Compute new window start. */
13301 start_display (&it, w, startp);
13302
13303 if (arg_scroll_conservatively)
13304 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
13305 max (scroll_step, temp_scroll_step));
13306 else if (scroll_step || temp_scroll_step)
13307 amount_to_scroll = scroll_max;
13308 else
13309 {
13310 aggressive = BVAR (current_buffer, scroll_down_aggressively);
13311 height = WINDOW_BOX_TEXT_HEIGHT (w);
13312 if (NUMBERP (aggressive))
13313 {
13314 double float_amount = XFLOATINT (aggressive) * height;
13315 amount_to_scroll = float_amount;
13316 if (amount_to_scroll == 0 && float_amount > 0)
13317 amount_to_scroll = 1;
13318 amount_to_scroll -=
13319 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
13320 /* Don't let point enter the scroll margin near
13321 bottom of the window. */
13322 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
13323 amount_to_scroll = height - 2*this_scroll_margin + dy;
13324 }
13325 }
13326
13327 if (amount_to_scroll <= 0)
13328 return SCROLLING_FAILED;
13329
13330 move_it_vertically_backward (&it, amount_to_scroll);
13331 startp = it.current.pos;
13332 }
13333 }
13334
13335 /* Run window scroll functions. */
13336 startp = run_window_scroll_functions (window, startp);
13337
13338 /* Display the window. Give up if new fonts are loaded, or if point
13339 doesn't appear. */
13340 if (!try_window (window, startp, 0))
13341 rc = SCROLLING_NEED_LARGER_MATRICES;
13342 else if (w->cursor.vpos < 0)
13343 {
13344 clear_glyph_matrix (w->desired_matrix);
13345 rc = SCROLLING_FAILED;
13346 }
13347 else
13348 {
13349 /* Maybe forget recorded base line for line number display. */
13350 if (!just_this_one_p
13351 || current_buffer->clip_changed
13352 || BEG_UNCHANGED < CHARPOS (startp))
13353 w->base_line_number = Qnil;
13354
13355 /* If cursor ends up on a partially visible line,
13356 treat that as being off the bottom of the screen. */
13357 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
13358 /* It's possible that the cursor is on the first line of the
13359 buffer, which is partially obscured due to a vscroll
13360 (Bug#7537). In that case, avoid looping forever . */
13361 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
13362 {
13363 clear_glyph_matrix (w->desired_matrix);
13364 ++extra_scroll_margin_lines;
13365 goto too_near_end;
13366 }
13367 rc = SCROLLING_SUCCESS;
13368 }
13369
13370 return rc;
13371 }
13372
13373
13374 /* Compute a suitable window start for window W if display of W starts
13375 on a continuation line. Value is non-zero if a new window start
13376 was computed.
13377
13378 The new window start will be computed, based on W's width, starting
13379 from the start of the continued line. It is the start of the
13380 screen line with the minimum distance from the old start W->start. */
13381
13382 static int
13383 compute_window_start_on_continuation_line (struct window *w)
13384 {
13385 struct text_pos pos, start_pos;
13386 int window_start_changed_p = 0;
13387
13388 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
13389
13390 /* If window start is on a continuation line... Window start may be
13391 < BEGV in case there's invisible text at the start of the
13392 buffer (M-x rmail, for example). */
13393 if (CHARPOS (start_pos) > BEGV
13394 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
13395 {
13396 struct it it;
13397 struct glyph_row *row;
13398
13399 /* Handle the case that the window start is out of range. */
13400 if (CHARPOS (start_pos) < BEGV)
13401 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
13402 else if (CHARPOS (start_pos) > ZV)
13403 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
13404
13405 /* Find the start of the continued line. This should be fast
13406 because scan_buffer is fast (newline cache). */
13407 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
13408 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
13409 row, DEFAULT_FACE_ID);
13410 reseat_at_previous_visible_line_start (&it);
13411
13412 /* If the line start is "too far" away from the window start,
13413 say it takes too much time to compute a new window start. */
13414 if (CHARPOS (start_pos) - IT_CHARPOS (it)
13415 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
13416 {
13417 int min_distance, distance;
13418
13419 /* Move forward by display lines to find the new window
13420 start. If window width was enlarged, the new start can
13421 be expected to be > the old start. If window width was
13422 decreased, the new window start will be < the old start.
13423 So, we're looking for the display line start with the
13424 minimum distance from the old window start. */
13425 pos = it.current.pos;
13426 min_distance = INFINITY;
13427 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
13428 distance < min_distance)
13429 {
13430 min_distance = distance;
13431 pos = it.current.pos;
13432 move_it_by_lines (&it, 1);
13433 }
13434
13435 /* Set the window start there. */
13436 SET_MARKER_FROM_TEXT_POS (w->start, pos);
13437 window_start_changed_p = 1;
13438 }
13439 }
13440
13441 return window_start_changed_p;
13442 }
13443
13444
13445 /* Try cursor movement in case text has not changed in window WINDOW,
13446 with window start STARTP. Value is
13447
13448 CURSOR_MOVEMENT_SUCCESS if successful
13449
13450 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
13451
13452 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
13453 display. *SCROLL_STEP is set to 1, under certain circumstances, if
13454 we want to scroll as if scroll-step were set to 1. See the code.
13455
13456 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
13457 which case we have to abort this redisplay, and adjust matrices
13458 first. */
13459
13460 enum
13461 {
13462 CURSOR_MOVEMENT_SUCCESS,
13463 CURSOR_MOVEMENT_CANNOT_BE_USED,
13464 CURSOR_MOVEMENT_MUST_SCROLL,
13465 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
13466 };
13467
13468 static int
13469 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
13470 {
13471 struct window *w = XWINDOW (window);
13472 struct frame *f = XFRAME (w->frame);
13473 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
13474
13475 #if GLYPH_DEBUG
13476 if (inhibit_try_cursor_movement)
13477 return rc;
13478 #endif
13479
13480 /* Handle case where text has not changed, only point, and it has
13481 not moved off the frame. */
13482 if (/* Point may be in this window. */
13483 PT >= CHARPOS (startp)
13484 /* Selective display hasn't changed. */
13485 && !current_buffer->clip_changed
13486 /* Function force-mode-line-update is used to force a thorough
13487 redisplay. It sets either windows_or_buffers_changed or
13488 update_mode_lines. So don't take a shortcut here for these
13489 cases. */
13490 && !update_mode_lines
13491 && !windows_or_buffers_changed
13492 && !cursor_type_changed
13493 /* Can't use this case if highlighting a region. When a
13494 region exists, cursor movement has to do more than just
13495 set the cursor. */
13496 && !(!NILP (Vtransient_mark_mode)
13497 && !NILP (BVAR (current_buffer, mark_active)))
13498 && NILP (w->region_showing)
13499 && NILP (Vshow_trailing_whitespace)
13500 /* Right after splitting windows, last_point may be nil. */
13501 && INTEGERP (w->last_point)
13502 /* This code is not used for mini-buffer for the sake of the case
13503 of redisplaying to replace an echo area message; since in
13504 that case the mini-buffer contents per se are usually
13505 unchanged. This code is of no real use in the mini-buffer
13506 since the handling of this_line_start_pos, etc., in redisplay
13507 handles the same cases. */
13508 && !EQ (window, minibuf_window)
13509 /* When splitting windows or for new windows, it happens that
13510 redisplay is called with a nil window_end_vpos or one being
13511 larger than the window. This should really be fixed in
13512 window.c. I don't have this on my list, now, so we do
13513 approximately the same as the old redisplay code. --gerd. */
13514 && INTEGERP (w->window_end_vpos)
13515 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
13516 && (FRAME_WINDOW_P (f)
13517 || !overlay_arrow_in_current_buffer_p ()))
13518 {
13519 int this_scroll_margin, top_scroll_margin;
13520 struct glyph_row *row = NULL;
13521
13522 #if GLYPH_DEBUG
13523 debug_method_add (w, "cursor movement");
13524 #endif
13525
13526 /* Scroll if point within this distance from the top or bottom
13527 of the window. This is a pixel value. */
13528 if (scroll_margin > 0)
13529 {
13530 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13531 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
13532 }
13533 else
13534 this_scroll_margin = 0;
13535
13536 top_scroll_margin = this_scroll_margin;
13537 if (WINDOW_WANTS_HEADER_LINE_P (w))
13538 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
13539
13540 /* Start with the row the cursor was displayed during the last
13541 not paused redisplay. Give up if that row is not valid. */
13542 if (w->last_cursor.vpos < 0
13543 || w->last_cursor.vpos >= w->current_matrix->nrows)
13544 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13545 else
13546 {
13547 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
13548 if (row->mode_line_p)
13549 ++row;
13550 if (!row->enabled_p)
13551 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13552 }
13553
13554 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
13555 {
13556 int scroll_p = 0, must_scroll = 0;
13557 int last_y = window_text_bottom_y (w) - this_scroll_margin;
13558
13559 if (PT > XFASTINT (w->last_point))
13560 {
13561 /* Point has moved forward. */
13562 while (MATRIX_ROW_END_CHARPOS (row) < PT
13563 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
13564 {
13565 xassert (row->enabled_p);
13566 ++row;
13567 }
13568
13569 /* If the end position of a row equals the start
13570 position of the next row, and PT is at that position,
13571 we would rather display cursor in the next line. */
13572 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13573 && MATRIX_ROW_END_CHARPOS (row) == PT
13574 && row < w->current_matrix->rows
13575 + w->current_matrix->nrows - 1
13576 && MATRIX_ROW_START_CHARPOS (row+1) == PT
13577 && !cursor_row_p (row))
13578 ++row;
13579
13580 /* If within the scroll margin, scroll. Note that
13581 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
13582 the next line would be drawn, and that
13583 this_scroll_margin can be zero. */
13584 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
13585 || PT > MATRIX_ROW_END_CHARPOS (row)
13586 /* Line is completely visible last line in window
13587 and PT is to be set in the next line. */
13588 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
13589 && PT == MATRIX_ROW_END_CHARPOS (row)
13590 && !row->ends_at_zv_p
13591 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
13592 scroll_p = 1;
13593 }
13594 else if (PT < XFASTINT (w->last_point))
13595 {
13596 /* Cursor has to be moved backward. Note that PT >=
13597 CHARPOS (startp) because of the outer if-statement. */
13598 while (!row->mode_line_p
13599 && (MATRIX_ROW_START_CHARPOS (row) > PT
13600 || (MATRIX_ROW_START_CHARPOS (row) == PT
13601 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
13602 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
13603 row > w->current_matrix->rows
13604 && (row-1)->ends_in_newline_from_string_p))))
13605 && (row->y > top_scroll_margin
13606 || CHARPOS (startp) == BEGV))
13607 {
13608 xassert (row->enabled_p);
13609 --row;
13610 }
13611
13612 /* Consider the following case: Window starts at BEGV,
13613 there is invisible, intangible text at BEGV, so that
13614 display starts at some point START > BEGV. It can
13615 happen that we are called with PT somewhere between
13616 BEGV and START. Try to handle that case. */
13617 if (row < w->current_matrix->rows
13618 || row->mode_line_p)
13619 {
13620 row = w->current_matrix->rows;
13621 if (row->mode_line_p)
13622 ++row;
13623 }
13624
13625 /* Due to newlines in overlay strings, we may have to
13626 skip forward over overlay strings. */
13627 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13628 && MATRIX_ROW_END_CHARPOS (row) == PT
13629 && !cursor_row_p (row))
13630 ++row;
13631
13632 /* If within the scroll margin, scroll. */
13633 if (row->y < top_scroll_margin
13634 && CHARPOS (startp) != BEGV)
13635 scroll_p = 1;
13636 }
13637 else
13638 {
13639 /* Cursor did not move. So don't scroll even if cursor line
13640 is partially visible, as it was so before. */
13641 rc = CURSOR_MOVEMENT_SUCCESS;
13642 }
13643
13644 if (PT < MATRIX_ROW_START_CHARPOS (row)
13645 || PT > MATRIX_ROW_END_CHARPOS (row))
13646 {
13647 /* if PT is not in the glyph row, give up. */
13648 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13649 must_scroll = 1;
13650 }
13651 else if (rc != CURSOR_MOVEMENT_SUCCESS
13652 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
13653 {
13654 /* If rows are bidi-reordered and point moved, back up
13655 until we find a row that does not belong to a
13656 continuation line. This is because we must consider
13657 all rows of a continued line as candidates for the
13658 new cursor positioning, since row start and end
13659 positions change non-linearly with vertical position
13660 in such rows. */
13661 /* FIXME: Revisit this when glyph ``spilling'' in
13662 continuation lines' rows is implemented for
13663 bidi-reordered rows. */
13664 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
13665 {
13666 xassert (row->enabled_p);
13667 --row;
13668 /* If we hit the beginning of the displayed portion
13669 without finding the first row of a continued
13670 line, give up. */
13671 if (row <= w->current_matrix->rows)
13672 {
13673 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13674 break;
13675 }
13676
13677 }
13678 }
13679 if (must_scroll)
13680 ;
13681 else if (rc != CURSOR_MOVEMENT_SUCCESS
13682 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
13683 && make_cursor_line_fully_visible_p)
13684 {
13685 if (PT == MATRIX_ROW_END_CHARPOS (row)
13686 && !row->ends_at_zv_p
13687 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
13688 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13689 else if (row->height > window_box_height (w))
13690 {
13691 /* If we end up in a partially visible line, let's
13692 make it fully visible, except when it's taller
13693 than the window, in which case we can't do much
13694 about it. */
13695 *scroll_step = 1;
13696 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13697 }
13698 else
13699 {
13700 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13701 if (!cursor_row_fully_visible_p (w, 0, 1))
13702 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13703 else
13704 rc = CURSOR_MOVEMENT_SUCCESS;
13705 }
13706 }
13707 else if (scroll_p)
13708 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13709 else if (rc != CURSOR_MOVEMENT_SUCCESS
13710 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
13711 {
13712 /* With bidi-reordered rows, there could be more than
13713 one candidate row whose start and end positions
13714 occlude point. We need to let set_cursor_from_row
13715 find the best candidate. */
13716 /* FIXME: Revisit this when glyph ``spilling'' in
13717 continuation lines' rows is implemented for
13718 bidi-reordered rows. */
13719 int rv = 0;
13720
13721 do
13722 {
13723 if (MATRIX_ROW_START_CHARPOS (row) <= PT
13724 && PT <= MATRIX_ROW_END_CHARPOS (row)
13725 && cursor_row_p (row))
13726 rv |= set_cursor_from_row (w, row, w->current_matrix,
13727 0, 0, 0, 0);
13728 /* As soon as we've found the first suitable row
13729 whose ends_at_zv_p flag is set, we are done. */
13730 if (rv
13731 && MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p)
13732 {
13733 rc = CURSOR_MOVEMENT_SUCCESS;
13734 break;
13735 }
13736 ++row;
13737 }
13738 while ((MATRIX_ROW_CONTINUATION_LINE_P (row)
13739 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
13740 || (MATRIX_ROW_START_CHARPOS (row) == PT
13741 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
13742 /* If we didn't find any candidate rows, or exited the
13743 loop before all the candidates were examined, signal
13744 to the caller that this method failed. */
13745 if (rc != CURSOR_MOVEMENT_SUCCESS
13746 && (!rv || MATRIX_ROW_CONTINUATION_LINE_P (row)))
13747 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13748 else if (rv)
13749 rc = CURSOR_MOVEMENT_SUCCESS;
13750 }
13751 else
13752 {
13753 do
13754 {
13755 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
13756 {
13757 rc = CURSOR_MOVEMENT_SUCCESS;
13758 break;
13759 }
13760 ++row;
13761 }
13762 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13763 && MATRIX_ROW_START_CHARPOS (row) == PT
13764 && cursor_row_p (row));
13765 }
13766 }
13767 }
13768
13769 return rc;
13770 }
13771
13772 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
13773 static
13774 #endif
13775 void
13776 set_vertical_scroll_bar (struct window *w)
13777 {
13778 EMACS_INT start, end, whole;
13779
13780 /* Calculate the start and end positions for the current window.
13781 At some point, it would be nice to choose between scrollbars
13782 which reflect the whole buffer size, with special markers
13783 indicating narrowing, and scrollbars which reflect only the
13784 visible region.
13785
13786 Note that mini-buffers sometimes aren't displaying any text. */
13787 if (!MINI_WINDOW_P (w)
13788 || (w == XWINDOW (minibuf_window)
13789 && NILP (echo_area_buffer[0])))
13790 {
13791 struct buffer *buf = XBUFFER (w->buffer);
13792 whole = BUF_ZV (buf) - BUF_BEGV (buf);
13793 start = marker_position (w->start) - BUF_BEGV (buf);
13794 /* I don't think this is guaranteed to be right. For the
13795 moment, we'll pretend it is. */
13796 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
13797
13798 if (end < start)
13799 end = start;
13800 if (whole < (end - start))
13801 whole = end - start;
13802 }
13803 else
13804 start = end = whole = 0;
13805
13806 /* Indicate what this scroll bar ought to be displaying now. */
13807 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13808 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13809 (w, end - start, whole, start);
13810 }
13811
13812
13813 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
13814 selected_window is redisplayed.
13815
13816 We can return without actually redisplaying the window if
13817 fonts_changed_p is nonzero. In that case, redisplay_internal will
13818 retry. */
13819
13820 static void
13821 redisplay_window (Lisp_Object window, int just_this_one_p)
13822 {
13823 struct window *w = XWINDOW (window);
13824 struct frame *f = XFRAME (w->frame);
13825 struct buffer *buffer = XBUFFER (w->buffer);
13826 struct buffer *old = current_buffer;
13827 struct text_pos lpoint, opoint, startp;
13828 int update_mode_line;
13829 int tem;
13830 struct it it;
13831 /* Record it now because it's overwritten. */
13832 int current_matrix_up_to_date_p = 0;
13833 int used_current_matrix_p = 0;
13834 /* This is less strict than current_matrix_up_to_date_p.
13835 It indictes that the buffer contents and narrowing are unchanged. */
13836 int buffer_unchanged_p = 0;
13837 int temp_scroll_step = 0;
13838 int count = SPECPDL_INDEX ();
13839 int rc;
13840 int centering_position = -1;
13841 int last_line_misfit = 0;
13842 EMACS_INT beg_unchanged, end_unchanged;
13843
13844 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13845 opoint = lpoint;
13846
13847 /* W must be a leaf window here. */
13848 xassert (!NILP (w->buffer));
13849 #if GLYPH_DEBUG
13850 *w->desired_matrix->method = 0;
13851 #endif
13852
13853 restart:
13854 reconsider_clip_changes (w, buffer);
13855
13856 /* Has the mode line to be updated? */
13857 update_mode_line = (!NILP (w->update_mode_line)
13858 || update_mode_lines
13859 || buffer->clip_changed
13860 || buffer->prevent_redisplay_optimizations_p);
13861
13862 if (MINI_WINDOW_P (w))
13863 {
13864 if (w == XWINDOW (echo_area_window)
13865 && !NILP (echo_area_buffer[0]))
13866 {
13867 if (update_mode_line)
13868 /* We may have to update a tty frame's menu bar or a
13869 tool-bar. Example `M-x C-h C-h C-g'. */
13870 goto finish_menu_bars;
13871 else
13872 /* We've already displayed the echo area glyphs in this window. */
13873 goto finish_scroll_bars;
13874 }
13875 else if ((w != XWINDOW (minibuf_window)
13876 || minibuf_level == 0)
13877 /* When buffer is nonempty, redisplay window normally. */
13878 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
13879 /* Quail displays non-mini buffers in minibuffer window.
13880 In that case, redisplay the window normally. */
13881 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
13882 {
13883 /* W is a mini-buffer window, but it's not active, so clear
13884 it. */
13885 int yb = window_text_bottom_y (w);
13886 struct glyph_row *row;
13887 int y;
13888
13889 for (y = 0, row = w->desired_matrix->rows;
13890 y < yb;
13891 y += row->height, ++row)
13892 blank_row (w, row, y);
13893 goto finish_scroll_bars;
13894 }
13895
13896 clear_glyph_matrix (w->desired_matrix);
13897 }
13898
13899 /* Otherwise set up data on this window; select its buffer and point
13900 value. */
13901 /* Really select the buffer, for the sake of buffer-local
13902 variables. */
13903 set_buffer_internal_1 (XBUFFER (w->buffer));
13904
13905 current_matrix_up_to_date_p
13906 = (!NILP (w->window_end_valid)
13907 && !current_buffer->clip_changed
13908 && !current_buffer->prevent_redisplay_optimizations_p
13909 && XFASTINT (w->last_modified) >= MODIFF
13910 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13911
13912 /* Run the window-bottom-change-functions
13913 if it is possible that the text on the screen has changed
13914 (either due to modification of the text, or any other reason). */
13915 if (!current_matrix_up_to_date_p
13916 && !NILP (Vwindow_text_change_functions))
13917 {
13918 safe_run_hooks (Qwindow_text_change_functions);
13919 goto restart;
13920 }
13921
13922 beg_unchanged = BEG_UNCHANGED;
13923 end_unchanged = END_UNCHANGED;
13924
13925 SET_TEXT_POS (opoint, PT, PT_BYTE);
13926
13927 specbind (Qinhibit_point_motion_hooks, Qt);
13928
13929 buffer_unchanged_p
13930 = (!NILP (w->window_end_valid)
13931 && !current_buffer->clip_changed
13932 && XFASTINT (w->last_modified) >= MODIFF
13933 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13934
13935 /* When windows_or_buffers_changed is non-zero, we can't rely on
13936 the window end being valid, so set it to nil there. */
13937 if (windows_or_buffers_changed)
13938 {
13939 /* If window starts on a continuation line, maybe adjust the
13940 window start in case the window's width changed. */
13941 if (XMARKER (w->start)->buffer == current_buffer)
13942 compute_window_start_on_continuation_line (w);
13943
13944 w->window_end_valid = Qnil;
13945 }
13946
13947 /* Some sanity checks. */
13948 CHECK_WINDOW_END (w);
13949 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
13950 abort ();
13951 if (BYTEPOS (opoint) < CHARPOS (opoint))
13952 abort ();
13953
13954 /* If %c is in mode line, update it if needed. */
13955 if (!NILP (w->column_number_displayed)
13956 /* This alternative quickly identifies a common case
13957 where no change is needed. */
13958 && !(PT == XFASTINT (w->last_point)
13959 && XFASTINT (w->last_modified) >= MODIFF
13960 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
13961 && (XFASTINT (w->column_number_displayed) != current_column ()))
13962 update_mode_line = 1;
13963
13964 /* Count number of windows showing the selected buffer. An indirect
13965 buffer counts as its base buffer. */
13966 if (!just_this_one_p)
13967 {
13968 struct buffer *current_base, *window_base;
13969 current_base = current_buffer;
13970 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
13971 if (current_base->base_buffer)
13972 current_base = current_base->base_buffer;
13973 if (window_base->base_buffer)
13974 window_base = window_base->base_buffer;
13975 if (current_base == window_base)
13976 buffer_shared++;
13977 }
13978
13979 /* Point refers normally to the selected window. For any other
13980 window, set up appropriate value. */
13981 if (!EQ (window, selected_window))
13982 {
13983 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
13984 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
13985 if (new_pt < BEGV)
13986 {
13987 new_pt = BEGV;
13988 new_pt_byte = BEGV_BYTE;
13989 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
13990 }
13991 else if (new_pt > (ZV - 1))
13992 {
13993 new_pt = ZV;
13994 new_pt_byte = ZV_BYTE;
13995 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
13996 }
13997
13998 /* We don't use SET_PT so that the point-motion hooks don't run. */
13999 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
14000 }
14001
14002 /* If any of the character widths specified in the display table
14003 have changed, invalidate the width run cache. It's true that
14004 this may be a bit late to catch such changes, but the rest of
14005 redisplay goes (non-fatally) haywire when the display table is
14006 changed, so why should we worry about doing any better? */
14007 if (current_buffer->width_run_cache)
14008 {
14009 struct Lisp_Char_Table *disptab = buffer_display_table ();
14010
14011 if (! disptab_matches_widthtab (disptab,
14012 XVECTOR (BVAR (current_buffer, width_table))))
14013 {
14014 invalidate_region_cache (current_buffer,
14015 current_buffer->width_run_cache,
14016 BEG, Z);
14017 recompute_width_table (current_buffer, disptab);
14018 }
14019 }
14020
14021 /* If window-start is screwed up, choose a new one. */
14022 if (XMARKER (w->start)->buffer != current_buffer)
14023 goto recenter;
14024
14025 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14026
14027 /* If someone specified a new starting point but did not insist,
14028 check whether it can be used. */
14029 if (!NILP (w->optional_new_start)
14030 && CHARPOS (startp) >= BEGV
14031 && CHARPOS (startp) <= ZV)
14032 {
14033 w->optional_new_start = Qnil;
14034 start_display (&it, w, startp);
14035 move_it_to (&it, PT, 0, it.last_visible_y, -1,
14036 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14037 if (IT_CHARPOS (it) == PT)
14038 w->force_start = Qt;
14039 /* IT may overshoot PT if text at PT is invisible. */
14040 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
14041 w->force_start = Qt;
14042 }
14043
14044 force_start:
14045
14046 /* Handle case where place to start displaying has been specified,
14047 unless the specified location is outside the accessible range. */
14048 if (!NILP (w->force_start)
14049 || w->frozen_window_start_p)
14050 {
14051 /* We set this later on if we have to adjust point. */
14052 int new_vpos = -1;
14053
14054 w->force_start = Qnil;
14055 w->vscroll = 0;
14056 w->window_end_valid = Qnil;
14057
14058 /* Forget any recorded base line for line number display. */
14059 if (!buffer_unchanged_p)
14060 w->base_line_number = Qnil;
14061
14062 /* Redisplay the mode line. Select the buffer properly for that.
14063 Also, run the hook window-scroll-functions
14064 because we have scrolled. */
14065 /* Note, we do this after clearing force_start because
14066 if there's an error, it is better to forget about force_start
14067 than to get into an infinite loop calling the hook functions
14068 and having them get more errors. */
14069 if (!update_mode_line
14070 || ! NILP (Vwindow_scroll_functions))
14071 {
14072 update_mode_line = 1;
14073 w->update_mode_line = Qt;
14074 startp = run_window_scroll_functions (window, startp);
14075 }
14076
14077 w->last_modified = make_number (0);
14078 w->last_overlay_modified = make_number (0);
14079 if (CHARPOS (startp) < BEGV)
14080 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
14081 else if (CHARPOS (startp) > ZV)
14082 SET_TEXT_POS (startp, ZV, ZV_BYTE);
14083
14084 /* Redisplay, then check if cursor has been set during the
14085 redisplay. Give up if new fonts were loaded. */
14086 /* We used to issue a CHECK_MARGINS argument to try_window here,
14087 but this causes scrolling to fail when point begins inside
14088 the scroll margin (bug#148) -- cyd */
14089 if (!try_window (window, startp, 0))
14090 {
14091 w->force_start = Qt;
14092 clear_glyph_matrix (w->desired_matrix);
14093 goto need_larger_matrices;
14094 }
14095
14096 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
14097 {
14098 /* If point does not appear, try to move point so it does
14099 appear. The desired matrix has been built above, so we
14100 can use it here. */
14101 new_vpos = window_box_height (w) / 2;
14102 }
14103
14104 if (!cursor_row_fully_visible_p (w, 0, 0))
14105 {
14106 /* Point does appear, but on a line partly visible at end of window.
14107 Move it back to a fully-visible line. */
14108 new_vpos = window_box_height (w);
14109 }
14110
14111 /* If we need to move point for either of the above reasons,
14112 now actually do it. */
14113 if (new_vpos >= 0)
14114 {
14115 struct glyph_row *row;
14116
14117 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
14118 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
14119 ++row;
14120
14121 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
14122 MATRIX_ROW_START_BYTEPOS (row));
14123
14124 if (w != XWINDOW (selected_window))
14125 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
14126 else if (current_buffer == old)
14127 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14128
14129 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
14130
14131 /* If we are highlighting the region, then we just changed
14132 the region, so redisplay to show it. */
14133 if (!NILP (Vtransient_mark_mode)
14134 && !NILP (BVAR (current_buffer, mark_active)))
14135 {
14136 clear_glyph_matrix (w->desired_matrix);
14137 if (!try_window (window, startp, 0))
14138 goto need_larger_matrices;
14139 }
14140 }
14141
14142 #if GLYPH_DEBUG
14143 debug_method_add (w, "forced window start");
14144 #endif
14145 goto done;
14146 }
14147
14148 /* Handle case where text has not changed, only point, and it has
14149 not moved off the frame, and we are not retrying after hscroll.
14150 (current_matrix_up_to_date_p is nonzero when retrying.) */
14151 if (current_matrix_up_to_date_p
14152 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
14153 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
14154 {
14155 switch (rc)
14156 {
14157 case CURSOR_MOVEMENT_SUCCESS:
14158 used_current_matrix_p = 1;
14159 goto done;
14160
14161 case CURSOR_MOVEMENT_MUST_SCROLL:
14162 goto try_to_scroll;
14163
14164 default:
14165 abort ();
14166 }
14167 }
14168 /* If current starting point was originally the beginning of a line
14169 but no longer is, find a new starting point. */
14170 else if (!NILP (w->start_at_line_beg)
14171 && !(CHARPOS (startp) <= BEGV
14172 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
14173 {
14174 #if GLYPH_DEBUG
14175 debug_method_add (w, "recenter 1");
14176 #endif
14177 goto recenter;
14178 }
14179
14180 /* Try scrolling with try_window_id. Value is > 0 if update has
14181 been done, it is -1 if we know that the same window start will
14182 not work. It is 0 if unsuccessful for some other reason. */
14183 else if ((tem = try_window_id (w)) != 0)
14184 {
14185 #if GLYPH_DEBUG
14186 debug_method_add (w, "try_window_id %d", tem);
14187 #endif
14188
14189 if (fonts_changed_p)
14190 goto need_larger_matrices;
14191 if (tem > 0)
14192 goto done;
14193
14194 /* Otherwise try_window_id has returned -1 which means that we
14195 don't want the alternative below this comment to execute. */
14196 }
14197 else if (CHARPOS (startp) >= BEGV
14198 && CHARPOS (startp) <= ZV
14199 && PT >= CHARPOS (startp)
14200 && (CHARPOS (startp) < ZV
14201 /* Avoid starting at end of buffer. */
14202 || CHARPOS (startp) == BEGV
14203 || (XFASTINT (w->last_modified) >= MODIFF
14204 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
14205 {
14206
14207 /* If first window line is a continuation line, and window start
14208 is inside the modified region, but the first change is before
14209 current window start, we must select a new window start.
14210
14211 However, if this is the result of a down-mouse event (e.g. by
14212 extending the mouse-drag-overlay), we don't want to select a
14213 new window start, since that would change the position under
14214 the mouse, resulting in an unwanted mouse-movement rather
14215 than a simple mouse-click. */
14216 if (NILP (w->start_at_line_beg)
14217 && NILP (do_mouse_tracking)
14218 && CHARPOS (startp) > BEGV
14219 && CHARPOS (startp) > BEG + beg_unchanged
14220 && CHARPOS (startp) <= Z - end_unchanged
14221 /* Even if w->start_at_line_beg is nil, a new window may
14222 start at a line_beg, since that's how set_buffer_window
14223 sets it. So, we need to check the return value of
14224 compute_window_start_on_continuation_line. (See also
14225 bug#197). */
14226 && XMARKER (w->start)->buffer == current_buffer
14227 && compute_window_start_on_continuation_line (w))
14228 {
14229 w->force_start = Qt;
14230 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14231 goto force_start;
14232 }
14233
14234 #if GLYPH_DEBUG
14235 debug_method_add (w, "same window start");
14236 #endif
14237
14238 /* Try to redisplay starting at same place as before.
14239 If point has not moved off frame, accept the results. */
14240 if (!current_matrix_up_to_date_p
14241 /* Don't use try_window_reusing_current_matrix in this case
14242 because a window scroll function can have changed the
14243 buffer. */
14244 || !NILP (Vwindow_scroll_functions)
14245 || MINI_WINDOW_P (w)
14246 || !(used_current_matrix_p
14247 = try_window_reusing_current_matrix (w)))
14248 {
14249 IF_DEBUG (debug_method_add (w, "1"));
14250 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
14251 /* -1 means we need to scroll.
14252 0 means we need new matrices, but fonts_changed_p
14253 is set in that case, so we will detect it below. */
14254 goto try_to_scroll;
14255 }
14256
14257 if (fonts_changed_p)
14258 goto need_larger_matrices;
14259
14260 if (w->cursor.vpos >= 0)
14261 {
14262 if (!just_this_one_p
14263 || current_buffer->clip_changed
14264 || BEG_UNCHANGED < CHARPOS (startp))
14265 /* Forget any recorded base line for line number display. */
14266 w->base_line_number = Qnil;
14267
14268 if (!cursor_row_fully_visible_p (w, 1, 0))
14269 {
14270 clear_glyph_matrix (w->desired_matrix);
14271 last_line_misfit = 1;
14272 }
14273 /* Drop through and scroll. */
14274 else
14275 goto done;
14276 }
14277 else
14278 clear_glyph_matrix (w->desired_matrix);
14279 }
14280
14281 try_to_scroll:
14282
14283 w->last_modified = make_number (0);
14284 w->last_overlay_modified = make_number (0);
14285
14286 /* Redisplay the mode line. Select the buffer properly for that. */
14287 if (!update_mode_line)
14288 {
14289 update_mode_line = 1;
14290 w->update_mode_line = Qt;
14291 }
14292
14293 /* Try to scroll by specified few lines. */
14294 if ((scroll_conservatively
14295 || emacs_scroll_step
14296 || temp_scroll_step
14297 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
14298 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
14299 && CHARPOS (startp) >= BEGV
14300 && CHARPOS (startp) <= ZV)
14301 {
14302 /* The function returns -1 if new fonts were loaded, 1 if
14303 successful, 0 if not successful. */
14304 int ss = try_scrolling (window, just_this_one_p,
14305 scroll_conservatively,
14306 emacs_scroll_step,
14307 temp_scroll_step, last_line_misfit);
14308 switch (ss)
14309 {
14310 case SCROLLING_SUCCESS:
14311 goto done;
14312
14313 case SCROLLING_NEED_LARGER_MATRICES:
14314 goto need_larger_matrices;
14315
14316 case SCROLLING_FAILED:
14317 break;
14318
14319 default:
14320 abort ();
14321 }
14322 }
14323
14324 /* Finally, just choose a place to start which positions point
14325 according to user preferences. */
14326
14327 recenter:
14328
14329 #if GLYPH_DEBUG
14330 debug_method_add (w, "recenter");
14331 #endif
14332
14333 /* w->vscroll = 0; */
14334
14335 /* Forget any previously recorded base line for line number display. */
14336 if (!buffer_unchanged_p)
14337 w->base_line_number = Qnil;
14338
14339 /* Determine the window start relative to point. */
14340 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14341 it.current_y = it.last_visible_y;
14342 if (centering_position < 0)
14343 {
14344 int margin =
14345 scroll_margin > 0
14346 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14347 : 0;
14348 EMACS_INT margin_pos = CHARPOS (startp);
14349 int scrolling_up;
14350 Lisp_Object aggressive;
14351
14352 /* If there is a scroll margin at the top of the window, find
14353 its character position. */
14354 if (margin
14355 /* Cannot call start_display if startp is not in the
14356 accessible region of the buffer. This can happen when we
14357 have just switched to a different buffer and/or changed
14358 its restriction. In that case, startp is initialized to
14359 the character position 1 (BEG) because we did not yet
14360 have chance to display the buffer even once. */
14361 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
14362 {
14363 struct it it1;
14364
14365 start_display (&it1, w, startp);
14366 move_it_vertically (&it1, margin);
14367 margin_pos = IT_CHARPOS (it1);
14368 }
14369 scrolling_up = PT > margin_pos;
14370 aggressive =
14371 scrolling_up
14372 ? BVAR (current_buffer, scroll_up_aggressively)
14373 : BVAR (current_buffer, scroll_down_aggressively);
14374
14375 if (!MINI_WINDOW_P (w)
14376 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
14377 {
14378 int pt_offset = 0;
14379
14380 /* Setting scroll-conservatively overrides
14381 scroll-*-aggressively. */
14382 if (!scroll_conservatively && NUMBERP (aggressive))
14383 {
14384 double float_amount = XFLOATINT (aggressive);
14385
14386 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
14387 if (pt_offset == 0 && float_amount > 0)
14388 pt_offset = 1;
14389 if (pt_offset)
14390 margin -= 1;
14391 }
14392 /* Compute how much to move the window start backward from
14393 point so that point will be displayed where the user
14394 wants it. */
14395 if (scrolling_up)
14396 {
14397 centering_position = it.last_visible_y;
14398 if (pt_offset)
14399 centering_position -= pt_offset;
14400 centering_position -=
14401 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0));
14402 /* Don't let point enter the scroll margin near top of
14403 the window. */
14404 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
14405 centering_position = margin * FRAME_LINE_HEIGHT (f);
14406 }
14407 else
14408 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
14409 }
14410 else
14411 /* Set the window start half the height of the window backward
14412 from point. */
14413 centering_position = window_box_height (w) / 2;
14414 }
14415 move_it_vertically_backward (&it, centering_position);
14416
14417 xassert (IT_CHARPOS (it) >= BEGV);
14418
14419 /* The function move_it_vertically_backward may move over more
14420 than the specified y-distance. If it->w is small, e.g. a
14421 mini-buffer window, we may end up in front of the window's
14422 display area. Start displaying at the start of the line
14423 containing PT in this case. */
14424 if (it.current_y <= 0)
14425 {
14426 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14427 move_it_vertically_backward (&it, 0);
14428 it.current_y = 0;
14429 }
14430
14431 it.current_x = it.hpos = 0;
14432
14433 /* Set the window start position here explicitly, to avoid an
14434 infinite loop in case the functions in window-scroll-functions
14435 get errors. */
14436 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
14437
14438 /* Run scroll hooks. */
14439 startp = run_window_scroll_functions (window, it.current.pos);
14440
14441 /* Redisplay the window. */
14442 if (!current_matrix_up_to_date_p
14443 || windows_or_buffers_changed
14444 || cursor_type_changed
14445 /* Don't use try_window_reusing_current_matrix in this case
14446 because it can have changed the buffer. */
14447 || !NILP (Vwindow_scroll_functions)
14448 || !just_this_one_p
14449 || MINI_WINDOW_P (w)
14450 || !(used_current_matrix_p
14451 = try_window_reusing_current_matrix (w)))
14452 try_window (window, startp, 0);
14453
14454 /* If new fonts have been loaded (due to fontsets), give up. We
14455 have to start a new redisplay since we need to re-adjust glyph
14456 matrices. */
14457 if (fonts_changed_p)
14458 goto need_larger_matrices;
14459
14460 /* If cursor did not appear assume that the middle of the window is
14461 in the first line of the window. Do it again with the next line.
14462 (Imagine a window of height 100, displaying two lines of height
14463 60. Moving back 50 from it->last_visible_y will end in the first
14464 line.) */
14465 if (w->cursor.vpos < 0)
14466 {
14467 if (!NILP (w->window_end_valid)
14468 && PT >= Z - XFASTINT (w->window_end_pos))
14469 {
14470 clear_glyph_matrix (w->desired_matrix);
14471 move_it_by_lines (&it, 1);
14472 try_window (window, it.current.pos, 0);
14473 }
14474 else if (PT < IT_CHARPOS (it))
14475 {
14476 clear_glyph_matrix (w->desired_matrix);
14477 move_it_by_lines (&it, -1);
14478 try_window (window, it.current.pos, 0);
14479 }
14480 else
14481 {
14482 /* Not much we can do about it. */
14483 }
14484 }
14485
14486 /* Consider the following case: Window starts at BEGV, there is
14487 invisible, intangible text at BEGV, so that display starts at
14488 some point START > BEGV. It can happen that we are called with
14489 PT somewhere between BEGV and START. Try to handle that case. */
14490 if (w->cursor.vpos < 0)
14491 {
14492 struct glyph_row *row = w->current_matrix->rows;
14493 if (row->mode_line_p)
14494 ++row;
14495 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14496 }
14497
14498 if (!cursor_row_fully_visible_p (w, 0, 0))
14499 {
14500 /* If vscroll is enabled, disable it and try again. */
14501 if (w->vscroll)
14502 {
14503 w->vscroll = 0;
14504 clear_glyph_matrix (w->desired_matrix);
14505 goto recenter;
14506 }
14507
14508 /* If centering point failed to make the whole line visible,
14509 put point at the top instead. That has to make the whole line
14510 visible, if it can be done. */
14511 if (centering_position == 0)
14512 goto done;
14513
14514 clear_glyph_matrix (w->desired_matrix);
14515 centering_position = 0;
14516 goto recenter;
14517 }
14518
14519 done:
14520
14521 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14522 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
14523 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
14524 ? Qt : Qnil);
14525
14526 /* Display the mode line, if we must. */
14527 if ((update_mode_line
14528 /* If window not full width, must redo its mode line
14529 if (a) the window to its side is being redone and
14530 (b) we do a frame-based redisplay. This is a consequence
14531 of how inverted lines are drawn in frame-based redisplay. */
14532 || (!just_this_one_p
14533 && !FRAME_WINDOW_P (f)
14534 && !WINDOW_FULL_WIDTH_P (w))
14535 /* Line number to display. */
14536 || INTEGERP (w->base_line_pos)
14537 /* Column number is displayed and different from the one displayed. */
14538 || (!NILP (w->column_number_displayed)
14539 && (XFASTINT (w->column_number_displayed) != current_column ())))
14540 /* This means that the window has a mode line. */
14541 && (WINDOW_WANTS_MODELINE_P (w)
14542 || WINDOW_WANTS_HEADER_LINE_P (w)))
14543 {
14544 display_mode_lines (w);
14545
14546 /* If mode line height has changed, arrange for a thorough
14547 immediate redisplay using the correct mode line height. */
14548 if (WINDOW_WANTS_MODELINE_P (w)
14549 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
14550 {
14551 fonts_changed_p = 1;
14552 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
14553 = DESIRED_MODE_LINE_HEIGHT (w);
14554 }
14555
14556 /* If header line height has changed, arrange for a thorough
14557 immediate redisplay using the correct header line height. */
14558 if (WINDOW_WANTS_HEADER_LINE_P (w)
14559 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
14560 {
14561 fonts_changed_p = 1;
14562 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
14563 = DESIRED_HEADER_LINE_HEIGHT (w);
14564 }
14565
14566 if (fonts_changed_p)
14567 goto need_larger_matrices;
14568 }
14569
14570 if (!line_number_displayed
14571 && !BUFFERP (w->base_line_pos))
14572 {
14573 w->base_line_pos = Qnil;
14574 w->base_line_number = Qnil;
14575 }
14576
14577 finish_menu_bars:
14578
14579 /* When we reach a frame's selected window, redo the frame's menu bar. */
14580 if (update_mode_line
14581 && EQ (FRAME_SELECTED_WINDOW (f), window))
14582 {
14583 int redisplay_menu_p = 0;
14584
14585 if (FRAME_WINDOW_P (f))
14586 {
14587 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
14588 || defined (HAVE_NS) || defined (USE_GTK)
14589 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
14590 #else
14591 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14592 #endif
14593 }
14594 else
14595 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14596
14597 if (redisplay_menu_p)
14598 display_menu_bar (w);
14599
14600 #ifdef HAVE_WINDOW_SYSTEM
14601 if (FRAME_WINDOW_P (f))
14602 {
14603 #if defined (USE_GTK) || defined (HAVE_NS)
14604 if (FRAME_EXTERNAL_TOOL_BAR (f))
14605 redisplay_tool_bar (f);
14606 #else
14607 if (WINDOWP (f->tool_bar_window)
14608 && (FRAME_TOOL_BAR_LINES (f) > 0
14609 || !NILP (Vauto_resize_tool_bars))
14610 && redisplay_tool_bar (f))
14611 ignore_mouse_drag_p = 1;
14612 #endif
14613 }
14614 #endif
14615 }
14616
14617 #ifdef HAVE_WINDOW_SYSTEM
14618 if (FRAME_WINDOW_P (f)
14619 && update_window_fringes (w, (just_this_one_p
14620 || (!used_current_matrix_p && !overlay_arrow_seen)
14621 || w->pseudo_window_p)))
14622 {
14623 update_begin (f);
14624 BLOCK_INPUT;
14625 if (draw_window_fringes (w, 1))
14626 x_draw_vertical_border (w);
14627 UNBLOCK_INPUT;
14628 update_end (f);
14629 }
14630 #endif /* HAVE_WINDOW_SYSTEM */
14631
14632 /* We go to this label, with fonts_changed_p nonzero,
14633 if it is necessary to try again using larger glyph matrices.
14634 We have to redeem the scroll bar even in this case,
14635 because the loop in redisplay_internal expects that. */
14636 need_larger_matrices:
14637 ;
14638 finish_scroll_bars:
14639
14640 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
14641 {
14642 /* Set the thumb's position and size. */
14643 set_vertical_scroll_bar (w);
14644
14645 /* Note that we actually used the scroll bar attached to this
14646 window, so it shouldn't be deleted at the end of redisplay. */
14647 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
14648 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
14649 }
14650
14651 /* Restore current_buffer and value of point in it. The window
14652 update may have changed the buffer, so first make sure `opoint'
14653 is still valid (Bug#6177). */
14654 if (CHARPOS (opoint) < BEGV)
14655 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
14656 else if (CHARPOS (opoint) > ZV)
14657 TEMP_SET_PT_BOTH (Z, Z_BYTE);
14658 else
14659 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
14660
14661 set_buffer_internal_1 (old);
14662 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
14663 shorter. This can be caused by log truncation in *Messages*. */
14664 if (CHARPOS (lpoint) <= ZV)
14665 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
14666
14667 unbind_to (count, Qnil);
14668 }
14669
14670
14671 /* Build the complete desired matrix of WINDOW with a window start
14672 buffer position POS.
14673
14674 Value is 1 if successful. It is zero if fonts were loaded during
14675 redisplay which makes re-adjusting glyph matrices necessary, and -1
14676 if point would appear in the scroll margins.
14677 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
14678 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
14679 set in FLAGS.) */
14680
14681 int
14682 try_window (Lisp_Object window, struct text_pos pos, int flags)
14683 {
14684 struct window *w = XWINDOW (window);
14685 struct it it;
14686 struct glyph_row *last_text_row = NULL;
14687 struct frame *f = XFRAME (w->frame);
14688
14689 /* Make POS the new window start. */
14690 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
14691
14692 /* Mark cursor position as unknown. No overlay arrow seen. */
14693 w->cursor.vpos = -1;
14694 overlay_arrow_seen = 0;
14695
14696 /* Initialize iterator and info to start at POS. */
14697 start_display (&it, w, pos);
14698
14699 /* Display all lines of W. */
14700 while (it.current_y < it.last_visible_y)
14701 {
14702 if (display_line (&it))
14703 last_text_row = it.glyph_row - 1;
14704 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
14705 return 0;
14706 }
14707
14708 /* Don't let the cursor end in the scroll margins. */
14709 if ((flags & TRY_WINDOW_CHECK_MARGINS)
14710 && !MINI_WINDOW_P (w))
14711 {
14712 int this_scroll_margin;
14713
14714 if (scroll_margin > 0)
14715 {
14716 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14717 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14718 }
14719 else
14720 this_scroll_margin = 0;
14721
14722 if ((w->cursor.y >= 0 /* not vscrolled */
14723 && w->cursor.y < this_scroll_margin
14724 && CHARPOS (pos) > BEGV
14725 && IT_CHARPOS (it) < ZV)
14726 /* rms: considering make_cursor_line_fully_visible_p here
14727 seems to give wrong results. We don't want to recenter
14728 when the last line is partly visible, we want to allow
14729 that case to be handled in the usual way. */
14730 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
14731 {
14732 w->cursor.vpos = -1;
14733 clear_glyph_matrix (w->desired_matrix);
14734 return -1;
14735 }
14736 }
14737
14738 /* If bottom moved off end of frame, change mode line percentage. */
14739 if (XFASTINT (w->window_end_pos) <= 0
14740 && Z != IT_CHARPOS (it))
14741 w->update_mode_line = Qt;
14742
14743 /* Set window_end_pos to the offset of the last character displayed
14744 on the window from the end of current_buffer. Set
14745 window_end_vpos to its row number. */
14746 if (last_text_row)
14747 {
14748 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
14749 w->window_end_bytepos
14750 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14751 w->window_end_pos
14752 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14753 w->window_end_vpos
14754 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14755 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
14756 ->displays_text_p);
14757 }
14758 else
14759 {
14760 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14761 w->window_end_pos = make_number (Z - ZV);
14762 w->window_end_vpos = make_number (0);
14763 }
14764
14765 /* But that is not valid info until redisplay finishes. */
14766 w->window_end_valid = Qnil;
14767 return 1;
14768 }
14769
14770
14771 \f
14772 /************************************************************************
14773 Window redisplay reusing current matrix when buffer has not changed
14774 ************************************************************************/
14775
14776 /* Try redisplay of window W showing an unchanged buffer with a
14777 different window start than the last time it was displayed by
14778 reusing its current matrix. Value is non-zero if successful.
14779 W->start is the new window start. */
14780
14781 static int
14782 try_window_reusing_current_matrix (struct window *w)
14783 {
14784 struct frame *f = XFRAME (w->frame);
14785 struct glyph_row *bottom_row;
14786 struct it it;
14787 struct run run;
14788 struct text_pos start, new_start;
14789 int nrows_scrolled, i;
14790 struct glyph_row *last_text_row;
14791 struct glyph_row *last_reused_text_row;
14792 struct glyph_row *start_row;
14793 int start_vpos, min_y, max_y;
14794
14795 #if GLYPH_DEBUG
14796 if (inhibit_try_window_reusing)
14797 return 0;
14798 #endif
14799
14800 if (/* This function doesn't handle terminal frames. */
14801 !FRAME_WINDOW_P (f)
14802 /* Don't try to reuse the display if windows have been split
14803 or such. */
14804 || windows_or_buffers_changed
14805 || cursor_type_changed)
14806 return 0;
14807
14808 /* Can't do this if region may have changed. */
14809 if ((!NILP (Vtransient_mark_mode)
14810 && !NILP (BVAR (current_buffer, mark_active)))
14811 || !NILP (w->region_showing)
14812 || !NILP (Vshow_trailing_whitespace))
14813 return 0;
14814
14815 /* If top-line visibility has changed, give up. */
14816 if (WINDOW_WANTS_HEADER_LINE_P (w)
14817 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
14818 return 0;
14819
14820 /* Give up if old or new display is scrolled vertically. We could
14821 make this function handle this, but right now it doesn't. */
14822 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14823 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
14824 return 0;
14825
14826 /* The variable new_start now holds the new window start. The old
14827 start `start' can be determined from the current matrix. */
14828 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
14829 start = start_row->minpos;
14830 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14831
14832 /* Clear the desired matrix for the display below. */
14833 clear_glyph_matrix (w->desired_matrix);
14834
14835 if (CHARPOS (new_start) <= CHARPOS (start))
14836 {
14837 /* Don't use this method if the display starts with an ellipsis
14838 displayed for invisible text. It's not easy to handle that case
14839 below, and it's certainly not worth the effort since this is
14840 not a frequent case. */
14841 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
14842 return 0;
14843
14844 IF_DEBUG (debug_method_add (w, "twu1"));
14845
14846 /* Display up to a row that can be reused. The variable
14847 last_text_row is set to the last row displayed that displays
14848 text. Note that it.vpos == 0 if or if not there is a
14849 header-line; it's not the same as the MATRIX_ROW_VPOS! */
14850 start_display (&it, w, new_start);
14851 w->cursor.vpos = -1;
14852 last_text_row = last_reused_text_row = NULL;
14853
14854 while (it.current_y < it.last_visible_y
14855 && !fonts_changed_p)
14856 {
14857 /* If we have reached into the characters in the START row,
14858 that means the line boundaries have changed. So we
14859 can't start copying with the row START. Maybe it will
14860 work to start copying with the following row. */
14861 while (IT_CHARPOS (it) > CHARPOS (start))
14862 {
14863 /* Advance to the next row as the "start". */
14864 start_row++;
14865 start = start_row->minpos;
14866 /* If there are no more rows to try, or just one, give up. */
14867 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
14868 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
14869 || CHARPOS (start) == ZV)
14870 {
14871 clear_glyph_matrix (w->desired_matrix);
14872 return 0;
14873 }
14874
14875 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14876 }
14877 /* If we have reached alignment,
14878 we can copy the rest of the rows. */
14879 if (IT_CHARPOS (it) == CHARPOS (start))
14880 break;
14881
14882 if (display_line (&it))
14883 last_text_row = it.glyph_row - 1;
14884 }
14885
14886 /* A value of current_y < last_visible_y means that we stopped
14887 at the previous window start, which in turn means that we
14888 have at least one reusable row. */
14889 if (it.current_y < it.last_visible_y)
14890 {
14891 struct glyph_row *row;
14892
14893 /* IT.vpos always starts from 0; it counts text lines. */
14894 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
14895
14896 /* Find PT if not already found in the lines displayed. */
14897 if (w->cursor.vpos < 0)
14898 {
14899 int dy = it.current_y - start_row->y;
14900
14901 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14902 row = row_containing_pos (w, PT, row, NULL, dy);
14903 if (row)
14904 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
14905 dy, nrows_scrolled);
14906 else
14907 {
14908 clear_glyph_matrix (w->desired_matrix);
14909 return 0;
14910 }
14911 }
14912
14913 /* Scroll the display. Do it before the current matrix is
14914 changed. The problem here is that update has not yet
14915 run, i.e. part of the current matrix is not up to date.
14916 scroll_run_hook will clear the cursor, and use the
14917 current matrix to get the height of the row the cursor is
14918 in. */
14919 run.current_y = start_row->y;
14920 run.desired_y = it.current_y;
14921 run.height = it.last_visible_y - it.current_y;
14922
14923 if (run.height > 0 && run.current_y != run.desired_y)
14924 {
14925 update_begin (f);
14926 FRAME_RIF (f)->update_window_begin_hook (w);
14927 FRAME_RIF (f)->clear_window_mouse_face (w);
14928 FRAME_RIF (f)->scroll_run_hook (w, &run);
14929 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14930 update_end (f);
14931 }
14932
14933 /* Shift current matrix down by nrows_scrolled lines. */
14934 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14935 rotate_matrix (w->current_matrix,
14936 start_vpos,
14937 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14938 nrows_scrolled);
14939
14940 /* Disable lines that must be updated. */
14941 for (i = 0; i < nrows_scrolled; ++i)
14942 (start_row + i)->enabled_p = 0;
14943
14944 /* Re-compute Y positions. */
14945 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14946 max_y = it.last_visible_y;
14947 for (row = start_row + nrows_scrolled;
14948 row < bottom_row;
14949 ++row)
14950 {
14951 row->y = it.current_y;
14952 row->visible_height = row->height;
14953
14954 if (row->y < min_y)
14955 row->visible_height -= min_y - row->y;
14956 if (row->y + row->height > max_y)
14957 row->visible_height -= row->y + row->height - max_y;
14958 if (row->fringe_bitmap_periodic_p)
14959 row->redraw_fringe_bitmaps_p = 1;
14960
14961 it.current_y += row->height;
14962
14963 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14964 last_reused_text_row = row;
14965 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
14966 break;
14967 }
14968
14969 /* Disable lines in the current matrix which are now
14970 below the window. */
14971 for (++row; row < bottom_row; ++row)
14972 row->enabled_p = row->mode_line_p = 0;
14973 }
14974
14975 /* Update window_end_pos etc.; last_reused_text_row is the last
14976 reused row from the current matrix containing text, if any.
14977 The value of last_text_row is the last displayed line
14978 containing text. */
14979 if (last_reused_text_row)
14980 {
14981 w->window_end_bytepos
14982 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
14983 w->window_end_pos
14984 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
14985 w->window_end_vpos
14986 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
14987 w->current_matrix));
14988 }
14989 else if (last_text_row)
14990 {
14991 w->window_end_bytepos
14992 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14993 w->window_end_pos
14994 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14995 w->window_end_vpos
14996 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14997 }
14998 else
14999 {
15000 /* This window must be completely empty. */
15001 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
15002 w->window_end_pos = make_number (Z - ZV);
15003 w->window_end_vpos = make_number (0);
15004 }
15005 w->window_end_valid = Qnil;
15006
15007 /* Update hint: don't try scrolling again in update_window. */
15008 w->desired_matrix->no_scrolling_p = 1;
15009
15010 #if GLYPH_DEBUG
15011 debug_method_add (w, "try_window_reusing_current_matrix 1");
15012 #endif
15013 return 1;
15014 }
15015 else if (CHARPOS (new_start) > CHARPOS (start))
15016 {
15017 struct glyph_row *pt_row, *row;
15018 struct glyph_row *first_reusable_row;
15019 struct glyph_row *first_row_to_display;
15020 int dy;
15021 int yb = window_text_bottom_y (w);
15022
15023 /* Find the row starting at new_start, if there is one. Don't
15024 reuse a partially visible line at the end. */
15025 first_reusable_row = start_row;
15026 while (first_reusable_row->enabled_p
15027 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
15028 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
15029 < CHARPOS (new_start)))
15030 ++first_reusable_row;
15031
15032 /* Give up if there is no row to reuse. */
15033 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
15034 || !first_reusable_row->enabled_p
15035 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
15036 != CHARPOS (new_start)))
15037 return 0;
15038
15039 /* We can reuse fully visible rows beginning with
15040 first_reusable_row to the end of the window. Set
15041 first_row_to_display to the first row that cannot be reused.
15042 Set pt_row to the row containing point, if there is any. */
15043 pt_row = NULL;
15044 for (first_row_to_display = first_reusable_row;
15045 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
15046 ++first_row_to_display)
15047 {
15048 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
15049 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
15050 pt_row = first_row_to_display;
15051 }
15052
15053 /* Start displaying at the start of first_row_to_display. */
15054 xassert (first_row_to_display->y < yb);
15055 init_to_row_start (&it, w, first_row_to_display);
15056
15057 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
15058 - start_vpos);
15059 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
15060 - nrows_scrolled);
15061 it.current_y = (first_row_to_display->y - first_reusable_row->y
15062 + WINDOW_HEADER_LINE_HEIGHT (w));
15063
15064 /* Display lines beginning with first_row_to_display in the
15065 desired matrix. Set last_text_row to the last row displayed
15066 that displays text. */
15067 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
15068 if (pt_row == NULL)
15069 w->cursor.vpos = -1;
15070 last_text_row = NULL;
15071 while (it.current_y < it.last_visible_y && !fonts_changed_p)
15072 if (display_line (&it))
15073 last_text_row = it.glyph_row - 1;
15074
15075 /* If point is in a reused row, adjust y and vpos of the cursor
15076 position. */
15077 if (pt_row)
15078 {
15079 w->cursor.vpos -= nrows_scrolled;
15080 w->cursor.y -= first_reusable_row->y - start_row->y;
15081 }
15082
15083 /* Give up if point isn't in a row displayed or reused. (This
15084 also handles the case where w->cursor.vpos < nrows_scrolled
15085 after the calls to display_line, which can happen with scroll
15086 margins. See bug#1295.) */
15087 if (w->cursor.vpos < 0)
15088 {
15089 clear_glyph_matrix (w->desired_matrix);
15090 return 0;
15091 }
15092
15093 /* Scroll the display. */
15094 run.current_y = first_reusable_row->y;
15095 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
15096 run.height = it.last_visible_y - run.current_y;
15097 dy = run.current_y - run.desired_y;
15098
15099 if (run.height)
15100 {
15101 update_begin (f);
15102 FRAME_RIF (f)->update_window_begin_hook (w);
15103 FRAME_RIF (f)->clear_window_mouse_face (w);
15104 FRAME_RIF (f)->scroll_run_hook (w, &run);
15105 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15106 update_end (f);
15107 }
15108
15109 /* Adjust Y positions of reused rows. */
15110 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
15111 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
15112 max_y = it.last_visible_y;
15113 for (row = first_reusable_row; row < first_row_to_display; ++row)
15114 {
15115 row->y -= dy;
15116 row->visible_height = row->height;
15117 if (row->y < min_y)
15118 row->visible_height -= min_y - row->y;
15119 if (row->y + row->height > max_y)
15120 row->visible_height -= row->y + row->height - max_y;
15121 if (row->fringe_bitmap_periodic_p)
15122 row->redraw_fringe_bitmaps_p = 1;
15123 }
15124
15125 /* Scroll the current matrix. */
15126 xassert (nrows_scrolled > 0);
15127 rotate_matrix (w->current_matrix,
15128 start_vpos,
15129 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
15130 -nrows_scrolled);
15131
15132 /* Disable rows not reused. */
15133 for (row -= nrows_scrolled; row < bottom_row; ++row)
15134 row->enabled_p = 0;
15135
15136 /* Point may have moved to a different line, so we cannot assume that
15137 the previous cursor position is valid; locate the correct row. */
15138 if (pt_row)
15139 {
15140 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15141 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
15142 row++)
15143 {
15144 w->cursor.vpos++;
15145 w->cursor.y = row->y;
15146 }
15147 if (row < bottom_row)
15148 {
15149 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
15150 struct glyph *end = glyph + row->used[TEXT_AREA];
15151
15152 /* Can't use this optimization with bidi-reordered glyph
15153 rows, unless cursor is already at point. */
15154 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15155 {
15156 if (!(w->cursor.hpos >= 0
15157 && w->cursor.hpos < row->used[TEXT_AREA]
15158 && BUFFERP (glyph->object)
15159 && glyph->charpos == PT))
15160 return 0;
15161 }
15162 else
15163 for (; glyph < end
15164 && (!BUFFERP (glyph->object)
15165 || glyph->charpos < PT);
15166 glyph++)
15167 {
15168 w->cursor.hpos++;
15169 w->cursor.x += glyph->pixel_width;
15170 }
15171 }
15172 }
15173
15174 /* Adjust window end. A null value of last_text_row means that
15175 the window end is in reused rows which in turn means that
15176 only its vpos can have changed. */
15177 if (last_text_row)
15178 {
15179 w->window_end_bytepos
15180 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15181 w->window_end_pos
15182 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15183 w->window_end_vpos
15184 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15185 }
15186 else
15187 {
15188 w->window_end_vpos
15189 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
15190 }
15191
15192 w->window_end_valid = Qnil;
15193 w->desired_matrix->no_scrolling_p = 1;
15194
15195 #if GLYPH_DEBUG
15196 debug_method_add (w, "try_window_reusing_current_matrix 2");
15197 #endif
15198 return 1;
15199 }
15200
15201 return 0;
15202 }
15203
15204
15205 \f
15206 /************************************************************************
15207 Window redisplay reusing current matrix when buffer has changed
15208 ************************************************************************/
15209
15210 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
15211 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
15212 EMACS_INT *, EMACS_INT *);
15213 static struct glyph_row *
15214 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
15215 struct glyph_row *);
15216
15217
15218 /* Return the last row in MATRIX displaying text. If row START is
15219 non-null, start searching with that row. IT gives the dimensions
15220 of the display. Value is null if matrix is empty; otherwise it is
15221 a pointer to the row found. */
15222
15223 static struct glyph_row *
15224 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
15225 struct glyph_row *start)
15226 {
15227 struct glyph_row *row, *row_found;
15228
15229 /* Set row_found to the last row in IT->w's current matrix
15230 displaying text. The loop looks funny but think of partially
15231 visible lines. */
15232 row_found = NULL;
15233 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
15234 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15235 {
15236 xassert (row->enabled_p);
15237 row_found = row;
15238 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
15239 break;
15240 ++row;
15241 }
15242
15243 return row_found;
15244 }
15245
15246
15247 /* Return the last row in the current matrix of W that is not affected
15248 by changes at the start of current_buffer that occurred since W's
15249 current matrix was built. Value is null if no such row exists.
15250
15251 BEG_UNCHANGED us the number of characters unchanged at the start of
15252 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
15253 first changed character in current_buffer. Characters at positions <
15254 BEG + BEG_UNCHANGED are at the same buffer positions as they were
15255 when the current matrix was built. */
15256
15257 static struct glyph_row *
15258 find_last_unchanged_at_beg_row (struct window *w)
15259 {
15260 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
15261 struct glyph_row *row;
15262 struct glyph_row *row_found = NULL;
15263 int yb = window_text_bottom_y (w);
15264
15265 /* Find the last row displaying unchanged text. */
15266 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15267 MATRIX_ROW_DISPLAYS_TEXT_P (row)
15268 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
15269 ++row)
15270 {
15271 if (/* If row ends before first_changed_pos, it is unchanged,
15272 except in some case. */
15273 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
15274 /* When row ends in ZV and we write at ZV it is not
15275 unchanged. */
15276 && !row->ends_at_zv_p
15277 /* When first_changed_pos is the end of a continued line,
15278 row is not unchanged because it may be no longer
15279 continued. */
15280 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
15281 && (row->continued_p
15282 || row->exact_window_width_line_p)))
15283 row_found = row;
15284
15285 /* Stop if last visible row. */
15286 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
15287 break;
15288 }
15289
15290 return row_found;
15291 }
15292
15293
15294 /* Find the first glyph row in the current matrix of W that is not
15295 affected by changes at the end of current_buffer since the
15296 time W's current matrix was built.
15297
15298 Return in *DELTA the number of chars by which buffer positions in
15299 unchanged text at the end of current_buffer must be adjusted.
15300
15301 Return in *DELTA_BYTES the corresponding number of bytes.
15302
15303 Value is null if no such row exists, i.e. all rows are affected by
15304 changes. */
15305
15306 static struct glyph_row *
15307 find_first_unchanged_at_end_row (struct window *w,
15308 EMACS_INT *delta, EMACS_INT *delta_bytes)
15309 {
15310 struct glyph_row *row;
15311 struct glyph_row *row_found = NULL;
15312
15313 *delta = *delta_bytes = 0;
15314
15315 /* Display must not have been paused, otherwise the current matrix
15316 is not up to date. */
15317 eassert (!NILP (w->window_end_valid));
15318
15319 /* A value of window_end_pos >= END_UNCHANGED means that the window
15320 end is in the range of changed text. If so, there is no
15321 unchanged row at the end of W's current matrix. */
15322 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
15323 return NULL;
15324
15325 /* Set row to the last row in W's current matrix displaying text. */
15326 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15327
15328 /* If matrix is entirely empty, no unchanged row exists. */
15329 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15330 {
15331 /* The value of row is the last glyph row in the matrix having a
15332 meaningful buffer position in it. The end position of row
15333 corresponds to window_end_pos. This allows us to translate
15334 buffer positions in the current matrix to current buffer
15335 positions for characters not in changed text. */
15336 EMACS_INT Z_old =
15337 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15338 EMACS_INT Z_BYTE_old =
15339 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15340 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
15341 struct glyph_row *first_text_row
15342 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15343
15344 *delta = Z - Z_old;
15345 *delta_bytes = Z_BYTE - Z_BYTE_old;
15346
15347 /* Set last_unchanged_pos to the buffer position of the last
15348 character in the buffer that has not been changed. Z is the
15349 index + 1 of the last character in current_buffer, i.e. by
15350 subtracting END_UNCHANGED we get the index of the last
15351 unchanged character, and we have to add BEG to get its buffer
15352 position. */
15353 last_unchanged_pos = Z - END_UNCHANGED + BEG;
15354 last_unchanged_pos_old = last_unchanged_pos - *delta;
15355
15356 /* Search backward from ROW for a row displaying a line that
15357 starts at a minimum position >= last_unchanged_pos_old. */
15358 for (; row > first_text_row; --row)
15359 {
15360 /* This used to abort, but it can happen.
15361 It is ok to just stop the search instead here. KFS. */
15362 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
15363 break;
15364
15365 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
15366 row_found = row;
15367 }
15368 }
15369
15370 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
15371
15372 return row_found;
15373 }
15374
15375
15376 /* Make sure that glyph rows in the current matrix of window W
15377 reference the same glyph memory as corresponding rows in the
15378 frame's frame matrix. This function is called after scrolling W's
15379 current matrix on a terminal frame in try_window_id and
15380 try_window_reusing_current_matrix. */
15381
15382 static void
15383 sync_frame_with_window_matrix_rows (struct window *w)
15384 {
15385 struct frame *f = XFRAME (w->frame);
15386 struct glyph_row *window_row, *window_row_end, *frame_row;
15387
15388 /* Preconditions: W must be a leaf window and full-width. Its frame
15389 must have a frame matrix. */
15390 xassert (NILP (w->hchild) && NILP (w->vchild));
15391 xassert (WINDOW_FULL_WIDTH_P (w));
15392 xassert (!FRAME_WINDOW_P (f));
15393
15394 /* If W is a full-width window, glyph pointers in W's current matrix
15395 have, by definition, to be the same as glyph pointers in the
15396 corresponding frame matrix. Note that frame matrices have no
15397 marginal areas (see build_frame_matrix). */
15398 window_row = w->current_matrix->rows;
15399 window_row_end = window_row + w->current_matrix->nrows;
15400 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
15401 while (window_row < window_row_end)
15402 {
15403 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
15404 struct glyph *end = window_row->glyphs[LAST_AREA];
15405
15406 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
15407 frame_row->glyphs[TEXT_AREA] = start;
15408 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
15409 frame_row->glyphs[LAST_AREA] = end;
15410
15411 /* Disable frame rows whose corresponding window rows have
15412 been disabled in try_window_id. */
15413 if (!window_row->enabled_p)
15414 frame_row->enabled_p = 0;
15415
15416 ++window_row, ++frame_row;
15417 }
15418 }
15419
15420
15421 /* Find the glyph row in window W containing CHARPOS. Consider all
15422 rows between START and END (not inclusive). END null means search
15423 all rows to the end of the display area of W. Value is the row
15424 containing CHARPOS or null. */
15425
15426 struct glyph_row *
15427 row_containing_pos (struct window *w, EMACS_INT charpos,
15428 struct glyph_row *start, struct glyph_row *end, int dy)
15429 {
15430 struct glyph_row *row = start;
15431 struct glyph_row *best_row = NULL;
15432 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
15433 int last_y;
15434
15435 /* If we happen to start on a header-line, skip that. */
15436 if (row->mode_line_p)
15437 ++row;
15438
15439 if ((end && row >= end) || !row->enabled_p)
15440 return NULL;
15441
15442 last_y = window_text_bottom_y (w) - dy;
15443
15444 while (1)
15445 {
15446 /* Give up if we have gone too far. */
15447 if (end && row >= end)
15448 return NULL;
15449 /* This formerly returned if they were equal.
15450 I think that both quantities are of a "last plus one" type;
15451 if so, when they are equal, the row is within the screen. -- rms. */
15452 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
15453 return NULL;
15454
15455 /* If it is in this row, return this row. */
15456 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
15457 || (MATRIX_ROW_END_CHARPOS (row) == charpos
15458 /* The end position of a row equals the start
15459 position of the next row. If CHARPOS is there, we
15460 would rather display it in the next line, except
15461 when this line ends in ZV. */
15462 && !row->ends_at_zv_p
15463 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15464 && charpos >= MATRIX_ROW_START_CHARPOS (row))
15465 {
15466 struct glyph *g;
15467
15468 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
15469 || (!best_row && !row->continued_p))
15470 return row;
15471 /* In bidi-reordered rows, there could be several rows
15472 occluding point, all of them belonging to the same
15473 continued line. We need to find the row which fits
15474 CHARPOS the best. */
15475 for (g = row->glyphs[TEXT_AREA];
15476 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
15477 g++)
15478 {
15479 if (!STRINGP (g->object))
15480 {
15481 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
15482 {
15483 mindif = eabs (g->charpos - charpos);
15484 best_row = row;
15485 /* Exact match always wins. */
15486 if (mindif == 0)
15487 return best_row;
15488 }
15489 }
15490 }
15491 }
15492 else if (best_row && !row->continued_p)
15493 return best_row;
15494 ++row;
15495 }
15496 }
15497
15498
15499 /* Try to redisplay window W by reusing its existing display. W's
15500 current matrix must be up to date when this function is called,
15501 i.e. window_end_valid must not be nil.
15502
15503 Value is
15504
15505 1 if display has been updated
15506 0 if otherwise unsuccessful
15507 -1 if redisplay with same window start is known not to succeed
15508
15509 The following steps are performed:
15510
15511 1. Find the last row in the current matrix of W that is not
15512 affected by changes at the start of current_buffer. If no such row
15513 is found, give up.
15514
15515 2. Find the first row in W's current matrix that is not affected by
15516 changes at the end of current_buffer. Maybe there is no such row.
15517
15518 3. Display lines beginning with the row + 1 found in step 1 to the
15519 row found in step 2 or, if step 2 didn't find a row, to the end of
15520 the window.
15521
15522 4. If cursor is not known to appear on the window, give up.
15523
15524 5. If display stopped at the row found in step 2, scroll the
15525 display and current matrix as needed.
15526
15527 6. Maybe display some lines at the end of W, if we must. This can
15528 happen under various circumstances, like a partially visible line
15529 becoming fully visible, or because newly displayed lines are displayed
15530 in smaller font sizes.
15531
15532 7. Update W's window end information. */
15533
15534 static int
15535 try_window_id (struct window *w)
15536 {
15537 struct frame *f = XFRAME (w->frame);
15538 struct glyph_matrix *current_matrix = w->current_matrix;
15539 struct glyph_matrix *desired_matrix = w->desired_matrix;
15540 struct glyph_row *last_unchanged_at_beg_row;
15541 struct glyph_row *first_unchanged_at_end_row;
15542 struct glyph_row *row;
15543 struct glyph_row *bottom_row;
15544 int bottom_vpos;
15545 struct it it;
15546 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
15547 int dvpos, dy;
15548 struct text_pos start_pos;
15549 struct run run;
15550 int first_unchanged_at_end_vpos = 0;
15551 struct glyph_row *last_text_row, *last_text_row_at_end;
15552 struct text_pos start;
15553 EMACS_INT first_changed_charpos, last_changed_charpos;
15554
15555 #if GLYPH_DEBUG
15556 if (inhibit_try_window_id)
15557 return 0;
15558 #endif
15559
15560 /* This is handy for debugging. */
15561 #if 0
15562 #define GIVE_UP(X) \
15563 do { \
15564 fprintf (stderr, "try_window_id give up %d\n", (X)); \
15565 return 0; \
15566 } while (0)
15567 #else
15568 #define GIVE_UP(X) return 0
15569 #endif
15570
15571 SET_TEXT_POS_FROM_MARKER (start, w->start);
15572
15573 /* Don't use this for mini-windows because these can show
15574 messages and mini-buffers, and we don't handle that here. */
15575 if (MINI_WINDOW_P (w))
15576 GIVE_UP (1);
15577
15578 /* This flag is used to prevent redisplay optimizations. */
15579 if (windows_or_buffers_changed || cursor_type_changed)
15580 GIVE_UP (2);
15581
15582 /* Verify that narrowing has not changed.
15583 Also verify that we were not told to prevent redisplay optimizations.
15584 It would be nice to further
15585 reduce the number of cases where this prevents try_window_id. */
15586 if (current_buffer->clip_changed
15587 || current_buffer->prevent_redisplay_optimizations_p)
15588 GIVE_UP (3);
15589
15590 /* Window must either use window-based redisplay or be full width. */
15591 if (!FRAME_WINDOW_P (f)
15592 && (!FRAME_LINE_INS_DEL_OK (f)
15593 || !WINDOW_FULL_WIDTH_P (w)))
15594 GIVE_UP (4);
15595
15596 /* Give up if point is known NOT to appear in W. */
15597 if (PT < CHARPOS (start))
15598 GIVE_UP (5);
15599
15600 /* Another way to prevent redisplay optimizations. */
15601 if (XFASTINT (w->last_modified) == 0)
15602 GIVE_UP (6);
15603
15604 /* Verify that window is not hscrolled. */
15605 if (XFASTINT (w->hscroll) != 0)
15606 GIVE_UP (7);
15607
15608 /* Verify that display wasn't paused. */
15609 if (NILP (w->window_end_valid))
15610 GIVE_UP (8);
15611
15612 /* Can't use this if highlighting a region because a cursor movement
15613 will do more than just set the cursor. */
15614 if (!NILP (Vtransient_mark_mode)
15615 && !NILP (BVAR (current_buffer, mark_active)))
15616 GIVE_UP (9);
15617
15618 /* Likewise if highlighting trailing whitespace. */
15619 if (!NILP (Vshow_trailing_whitespace))
15620 GIVE_UP (11);
15621
15622 /* Likewise if showing a region. */
15623 if (!NILP (w->region_showing))
15624 GIVE_UP (10);
15625
15626 /* Can't use this if overlay arrow position and/or string have
15627 changed. */
15628 if (overlay_arrows_changed_p ())
15629 GIVE_UP (12);
15630
15631 /* When word-wrap is on, adding a space to the first word of a
15632 wrapped line can change the wrap position, altering the line
15633 above it. It might be worthwhile to handle this more
15634 intelligently, but for now just redisplay from scratch. */
15635 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
15636 GIVE_UP (21);
15637
15638 /* Under bidi reordering, adding or deleting a character in the
15639 beginning of a paragraph, before the first strong directional
15640 character, can change the base direction of the paragraph (unless
15641 the buffer specifies a fixed paragraph direction), which will
15642 require to redisplay the whole paragraph. It might be worthwhile
15643 to find the paragraph limits and widen the range of redisplayed
15644 lines to that, but for now just give up this optimization and
15645 redisplay from scratch. */
15646 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
15647 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
15648 GIVE_UP (22);
15649
15650 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
15651 only if buffer has really changed. The reason is that the gap is
15652 initially at Z for freshly visited files. The code below would
15653 set end_unchanged to 0 in that case. */
15654 if (MODIFF > SAVE_MODIFF
15655 /* This seems to happen sometimes after saving a buffer. */
15656 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
15657 {
15658 if (GPT - BEG < BEG_UNCHANGED)
15659 BEG_UNCHANGED = GPT - BEG;
15660 if (Z - GPT < END_UNCHANGED)
15661 END_UNCHANGED = Z - GPT;
15662 }
15663
15664 /* The position of the first and last character that has been changed. */
15665 first_changed_charpos = BEG + BEG_UNCHANGED;
15666 last_changed_charpos = Z - END_UNCHANGED;
15667
15668 /* If window starts after a line end, and the last change is in
15669 front of that newline, then changes don't affect the display.
15670 This case happens with stealth-fontification. Note that although
15671 the display is unchanged, glyph positions in the matrix have to
15672 be adjusted, of course. */
15673 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15674 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
15675 && ((last_changed_charpos < CHARPOS (start)
15676 && CHARPOS (start) == BEGV)
15677 || (last_changed_charpos < CHARPOS (start) - 1
15678 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
15679 {
15680 EMACS_INT Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
15681 struct glyph_row *r0;
15682
15683 /* Compute how many chars/bytes have been added to or removed
15684 from the buffer. */
15685 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15686 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15687 Z_delta = Z - Z_old;
15688 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
15689
15690 /* Give up if PT is not in the window. Note that it already has
15691 been checked at the start of try_window_id that PT is not in
15692 front of the window start. */
15693 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
15694 GIVE_UP (13);
15695
15696 /* If window start is unchanged, we can reuse the whole matrix
15697 as is, after adjusting glyph positions. No need to compute
15698 the window end again, since its offset from Z hasn't changed. */
15699 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15700 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
15701 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
15702 /* PT must not be in a partially visible line. */
15703 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
15704 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15705 {
15706 /* Adjust positions in the glyph matrix. */
15707 if (Z_delta || Z_delta_bytes)
15708 {
15709 struct glyph_row *r1
15710 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15711 increment_matrix_positions (w->current_matrix,
15712 MATRIX_ROW_VPOS (r0, current_matrix),
15713 MATRIX_ROW_VPOS (r1, current_matrix),
15714 Z_delta, Z_delta_bytes);
15715 }
15716
15717 /* Set the cursor. */
15718 row = row_containing_pos (w, PT, r0, NULL, 0);
15719 if (row)
15720 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15721 else
15722 abort ();
15723 return 1;
15724 }
15725 }
15726
15727 /* Handle the case that changes are all below what is displayed in
15728 the window, and that PT is in the window. This shortcut cannot
15729 be taken if ZV is visible in the window, and text has been added
15730 there that is visible in the window. */
15731 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
15732 /* ZV is not visible in the window, or there are no
15733 changes at ZV, actually. */
15734 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
15735 || first_changed_charpos == last_changed_charpos))
15736 {
15737 struct glyph_row *r0;
15738
15739 /* Give up if PT is not in the window. Note that it already has
15740 been checked at the start of try_window_id that PT is not in
15741 front of the window start. */
15742 if (PT >= MATRIX_ROW_END_CHARPOS (row))
15743 GIVE_UP (14);
15744
15745 /* If window start is unchanged, we can reuse the whole matrix
15746 as is, without changing glyph positions since no text has
15747 been added/removed in front of the window end. */
15748 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15749 if (TEXT_POS_EQUAL_P (start, r0->minpos)
15750 /* PT must not be in a partially visible line. */
15751 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
15752 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15753 {
15754 /* We have to compute the window end anew since text
15755 could have been added/removed after it. */
15756 w->window_end_pos
15757 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15758 w->window_end_bytepos
15759 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15760
15761 /* Set the cursor. */
15762 row = row_containing_pos (w, PT, r0, NULL, 0);
15763 if (row)
15764 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15765 else
15766 abort ();
15767 return 2;
15768 }
15769 }
15770
15771 /* Give up if window start is in the changed area.
15772
15773 The condition used to read
15774
15775 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
15776
15777 but why that was tested escapes me at the moment. */
15778 if (CHARPOS (start) >= first_changed_charpos
15779 && CHARPOS (start) <= last_changed_charpos)
15780 GIVE_UP (15);
15781
15782 /* Check that window start agrees with the start of the first glyph
15783 row in its current matrix. Check this after we know the window
15784 start is not in changed text, otherwise positions would not be
15785 comparable. */
15786 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
15787 if (!TEXT_POS_EQUAL_P (start, row->minpos))
15788 GIVE_UP (16);
15789
15790 /* Give up if the window ends in strings. Overlay strings
15791 at the end are difficult to handle, so don't try. */
15792 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
15793 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
15794 GIVE_UP (20);
15795
15796 /* Compute the position at which we have to start displaying new
15797 lines. Some of the lines at the top of the window might be
15798 reusable because they are not displaying changed text. Find the
15799 last row in W's current matrix not affected by changes at the
15800 start of current_buffer. Value is null if changes start in the
15801 first line of window. */
15802 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
15803 if (last_unchanged_at_beg_row)
15804 {
15805 /* Avoid starting to display in the moddle of a character, a TAB
15806 for instance. This is easier than to set up the iterator
15807 exactly, and it's not a frequent case, so the additional
15808 effort wouldn't really pay off. */
15809 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
15810 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
15811 && last_unchanged_at_beg_row > w->current_matrix->rows)
15812 --last_unchanged_at_beg_row;
15813
15814 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
15815 GIVE_UP (17);
15816
15817 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
15818 GIVE_UP (18);
15819 start_pos = it.current.pos;
15820
15821 /* Start displaying new lines in the desired matrix at the same
15822 vpos we would use in the current matrix, i.e. below
15823 last_unchanged_at_beg_row. */
15824 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
15825 current_matrix);
15826 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15827 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
15828
15829 xassert (it.hpos == 0 && it.current_x == 0);
15830 }
15831 else
15832 {
15833 /* There are no reusable lines at the start of the window.
15834 Start displaying in the first text line. */
15835 start_display (&it, w, start);
15836 it.vpos = it.first_vpos;
15837 start_pos = it.current.pos;
15838 }
15839
15840 /* Find the first row that is not affected by changes at the end of
15841 the buffer. Value will be null if there is no unchanged row, in
15842 which case we must redisplay to the end of the window. delta
15843 will be set to the value by which buffer positions beginning with
15844 first_unchanged_at_end_row have to be adjusted due to text
15845 changes. */
15846 first_unchanged_at_end_row
15847 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
15848 IF_DEBUG (debug_delta = delta);
15849 IF_DEBUG (debug_delta_bytes = delta_bytes);
15850
15851 /* Set stop_pos to the buffer position up to which we will have to
15852 display new lines. If first_unchanged_at_end_row != NULL, this
15853 is the buffer position of the start of the line displayed in that
15854 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
15855 that we don't stop at a buffer position. */
15856 stop_pos = 0;
15857 if (first_unchanged_at_end_row)
15858 {
15859 xassert (last_unchanged_at_beg_row == NULL
15860 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
15861
15862 /* If this is a continuation line, move forward to the next one
15863 that isn't. Changes in lines above affect this line.
15864 Caution: this may move first_unchanged_at_end_row to a row
15865 not displaying text. */
15866 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
15867 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15868 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15869 < it.last_visible_y))
15870 ++first_unchanged_at_end_row;
15871
15872 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15873 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15874 >= it.last_visible_y))
15875 first_unchanged_at_end_row = NULL;
15876 else
15877 {
15878 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
15879 + delta);
15880 first_unchanged_at_end_vpos
15881 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
15882 xassert (stop_pos >= Z - END_UNCHANGED);
15883 }
15884 }
15885 else if (last_unchanged_at_beg_row == NULL)
15886 GIVE_UP (19);
15887
15888
15889 #if GLYPH_DEBUG
15890
15891 /* Either there is no unchanged row at the end, or the one we have
15892 now displays text. This is a necessary condition for the window
15893 end pos calculation at the end of this function. */
15894 xassert (first_unchanged_at_end_row == NULL
15895 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
15896
15897 debug_last_unchanged_at_beg_vpos
15898 = (last_unchanged_at_beg_row
15899 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
15900 : -1);
15901 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
15902
15903 #endif /* GLYPH_DEBUG != 0 */
15904
15905
15906 /* Display new lines. Set last_text_row to the last new line
15907 displayed which has text on it, i.e. might end up as being the
15908 line where the window_end_vpos is. */
15909 w->cursor.vpos = -1;
15910 last_text_row = NULL;
15911 overlay_arrow_seen = 0;
15912 while (it.current_y < it.last_visible_y
15913 && !fonts_changed_p
15914 && (first_unchanged_at_end_row == NULL
15915 || IT_CHARPOS (it) < stop_pos))
15916 {
15917 if (display_line (&it))
15918 last_text_row = it.glyph_row - 1;
15919 }
15920
15921 if (fonts_changed_p)
15922 return -1;
15923
15924
15925 /* Compute differences in buffer positions, y-positions etc. for
15926 lines reused at the bottom of the window. Compute what we can
15927 scroll. */
15928 if (first_unchanged_at_end_row
15929 /* No lines reused because we displayed everything up to the
15930 bottom of the window. */
15931 && it.current_y < it.last_visible_y)
15932 {
15933 dvpos = (it.vpos
15934 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
15935 current_matrix));
15936 dy = it.current_y - first_unchanged_at_end_row->y;
15937 run.current_y = first_unchanged_at_end_row->y;
15938 run.desired_y = run.current_y + dy;
15939 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
15940 }
15941 else
15942 {
15943 delta = delta_bytes = dvpos = dy
15944 = run.current_y = run.desired_y = run.height = 0;
15945 first_unchanged_at_end_row = NULL;
15946 }
15947 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
15948
15949
15950 /* Find the cursor if not already found. We have to decide whether
15951 PT will appear on this window (it sometimes doesn't, but this is
15952 not a very frequent case.) This decision has to be made before
15953 the current matrix is altered. A value of cursor.vpos < 0 means
15954 that PT is either in one of the lines beginning at
15955 first_unchanged_at_end_row or below the window. Don't care for
15956 lines that might be displayed later at the window end; as
15957 mentioned, this is not a frequent case. */
15958 if (w->cursor.vpos < 0)
15959 {
15960 /* Cursor in unchanged rows at the top? */
15961 if (PT < CHARPOS (start_pos)
15962 && last_unchanged_at_beg_row)
15963 {
15964 row = row_containing_pos (w, PT,
15965 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
15966 last_unchanged_at_beg_row + 1, 0);
15967 if (row)
15968 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15969 }
15970
15971 /* Start from first_unchanged_at_end_row looking for PT. */
15972 else if (first_unchanged_at_end_row)
15973 {
15974 row = row_containing_pos (w, PT - delta,
15975 first_unchanged_at_end_row, NULL, 0);
15976 if (row)
15977 set_cursor_from_row (w, row, w->current_matrix, delta,
15978 delta_bytes, dy, dvpos);
15979 }
15980
15981 /* Give up if cursor was not found. */
15982 if (w->cursor.vpos < 0)
15983 {
15984 clear_glyph_matrix (w->desired_matrix);
15985 return -1;
15986 }
15987 }
15988
15989 /* Don't let the cursor end in the scroll margins. */
15990 {
15991 int this_scroll_margin, cursor_height;
15992
15993 this_scroll_margin = max (0, scroll_margin);
15994 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15995 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
15996 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
15997
15998 if ((w->cursor.y < this_scroll_margin
15999 && CHARPOS (start) > BEGV)
16000 /* Old redisplay didn't take scroll margin into account at the bottom,
16001 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
16002 || (w->cursor.y + (make_cursor_line_fully_visible_p
16003 ? cursor_height + this_scroll_margin
16004 : 1)) > it.last_visible_y)
16005 {
16006 w->cursor.vpos = -1;
16007 clear_glyph_matrix (w->desired_matrix);
16008 return -1;
16009 }
16010 }
16011
16012 /* Scroll the display. Do it before changing the current matrix so
16013 that xterm.c doesn't get confused about where the cursor glyph is
16014 found. */
16015 if (dy && run.height)
16016 {
16017 update_begin (f);
16018
16019 if (FRAME_WINDOW_P (f))
16020 {
16021 FRAME_RIF (f)->update_window_begin_hook (w);
16022 FRAME_RIF (f)->clear_window_mouse_face (w);
16023 FRAME_RIF (f)->scroll_run_hook (w, &run);
16024 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16025 }
16026 else
16027 {
16028 /* Terminal frame. In this case, dvpos gives the number of
16029 lines to scroll by; dvpos < 0 means scroll up. */
16030 int from_vpos
16031 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
16032 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
16033 int end = (WINDOW_TOP_EDGE_LINE (w)
16034 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
16035 + window_internal_height (w));
16036
16037 #if defined (HAVE_GPM) || defined (MSDOS)
16038 x_clear_window_mouse_face (w);
16039 #endif
16040 /* Perform the operation on the screen. */
16041 if (dvpos > 0)
16042 {
16043 /* Scroll last_unchanged_at_beg_row to the end of the
16044 window down dvpos lines. */
16045 set_terminal_window (f, end);
16046
16047 /* On dumb terminals delete dvpos lines at the end
16048 before inserting dvpos empty lines. */
16049 if (!FRAME_SCROLL_REGION_OK (f))
16050 ins_del_lines (f, end - dvpos, -dvpos);
16051
16052 /* Insert dvpos empty lines in front of
16053 last_unchanged_at_beg_row. */
16054 ins_del_lines (f, from, dvpos);
16055 }
16056 else if (dvpos < 0)
16057 {
16058 /* Scroll up last_unchanged_at_beg_vpos to the end of
16059 the window to last_unchanged_at_beg_vpos - |dvpos|. */
16060 set_terminal_window (f, end);
16061
16062 /* Delete dvpos lines in front of
16063 last_unchanged_at_beg_vpos. ins_del_lines will set
16064 the cursor to the given vpos and emit |dvpos| delete
16065 line sequences. */
16066 ins_del_lines (f, from + dvpos, dvpos);
16067
16068 /* On a dumb terminal insert dvpos empty lines at the
16069 end. */
16070 if (!FRAME_SCROLL_REGION_OK (f))
16071 ins_del_lines (f, end + dvpos, -dvpos);
16072 }
16073
16074 set_terminal_window (f, 0);
16075 }
16076
16077 update_end (f);
16078 }
16079
16080 /* Shift reused rows of the current matrix to the right position.
16081 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
16082 text. */
16083 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
16084 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
16085 if (dvpos < 0)
16086 {
16087 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
16088 bottom_vpos, dvpos);
16089 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
16090 bottom_vpos, 0);
16091 }
16092 else if (dvpos > 0)
16093 {
16094 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
16095 bottom_vpos, dvpos);
16096 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
16097 first_unchanged_at_end_vpos + dvpos, 0);
16098 }
16099
16100 /* For frame-based redisplay, make sure that current frame and window
16101 matrix are in sync with respect to glyph memory. */
16102 if (!FRAME_WINDOW_P (f))
16103 sync_frame_with_window_matrix_rows (w);
16104
16105 /* Adjust buffer positions in reused rows. */
16106 if (delta || delta_bytes)
16107 increment_matrix_positions (current_matrix,
16108 first_unchanged_at_end_vpos + dvpos,
16109 bottom_vpos, delta, delta_bytes);
16110
16111 /* Adjust Y positions. */
16112 if (dy)
16113 shift_glyph_matrix (w, current_matrix,
16114 first_unchanged_at_end_vpos + dvpos,
16115 bottom_vpos, dy);
16116
16117 if (first_unchanged_at_end_row)
16118 {
16119 first_unchanged_at_end_row += dvpos;
16120 if (first_unchanged_at_end_row->y >= it.last_visible_y
16121 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
16122 first_unchanged_at_end_row = NULL;
16123 }
16124
16125 /* If scrolling up, there may be some lines to display at the end of
16126 the window. */
16127 last_text_row_at_end = NULL;
16128 if (dy < 0)
16129 {
16130 /* Scrolling up can leave for example a partially visible line
16131 at the end of the window to be redisplayed. */
16132 /* Set last_row to the glyph row in the current matrix where the
16133 window end line is found. It has been moved up or down in
16134 the matrix by dvpos. */
16135 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
16136 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
16137
16138 /* If last_row is the window end line, it should display text. */
16139 xassert (last_row->displays_text_p);
16140
16141 /* If window end line was partially visible before, begin
16142 displaying at that line. Otherwise begin displaying with the
16143 line following it. */
16144 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
16145 {
16146 init_to_row_start (&it, w, last_row);
16147 it.vpos = last_vpos;
16148 it.current_y = last_row->y;
16149 }
16150 else
16151 {
16152 init_to_row_end (&it, w, last_row);
16153 it.vpos = 1 + last_vpos;
16154 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
16155 ++last_row;
16156 }
16157
16158 /* We may start in a continuation line. If so, we have to
16159 get the right continuation_lines_width and current_x. */
16160 it.continuation_lines_width = last_row->continuation_lines_width;
16161 it.hpos = it.current_x = 0;
16162
16163 /* Display the rest of the lines at the window end. */
16164 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16165 while (it.current_y < it.last_visible_y
16166 && !fonts_changed_p)
16167 {
16168 /* Is it always sure that the display agrees with lines in
16169 the current matrix? I don't think so, so we mark rows
16170 displayed invalid in the current matrix by setting their
16171 enabled_p flag to zero. */
16172 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
16173 if (display_line (&it))
16174 last_text_row_at_end = it.glyph_row - 1;
16175 }
16176 }
16177
16178 /* Update window_end_pos and window_end_vpos. */
16179 if (first_unchanged_at_end_row
16180 && !last_text_row_at_end)
16181 {
16182 /* Window end line if one of the preserved rows from the current
16183 matrix. Set row to the last row displaying text in current
16184 matrix starting at first_unchanged_at_end_row, after
16185 scrolling. */
16186 xassert (first_unchanged_at_end_row->displays_text_p);
16187 row = find_last_row_displaying_text (w->current_matrix, &it,
16188 first_unchanged_at_end_row);
16189 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
16190
16191 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16192 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16193 w->window_end_vpos
16194 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
16195 xassert (w->window_end_bytepos >= 0);
16196 IF_DEBUG (debug_method_add (w, "A"));
16197 }
16198 else if (last_text_row_at_end)
16199 {
16200 w->window_end_pos
16201 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
16202 w->window_end_bytepos
16203 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
16204 w->window_end_vpos
16205 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
16206 xassert (w->window_end_bytepos >= 0);
16207 IF_DEBUG (debug_method_add (w, "B"));
16208 }
16209 else if (last_text_row)
16210 {
16211 /* We have displayed either to the end of the window or at the
16212 end of the window, i.e. the last row with text is to be found
16213 in the desired matrix. */
16214 w->window_end_pos
16215 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16216 w->window_end_bytepos
16217 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16218 w->window_end_vpos
16219 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
16220 xassert (w->window_end_bytepos >= 0);
16221 }
16222 else if (first_unchanged_at_end_row == NULL
16223 && last_text_row == NULL
16224 && last_text_row_at_end == NULL)
16225 {
16226 /* Displayed to end of window, but no line containing text was
16227 displayed. Lines were deleted at the end of the window. */
16228 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
16229 int vpos = XFASTINT (w->window_end_vpos);
16230 struct glyph_row *current_row = current_matrix->rows + vpos;
16231 struct glyph_row *desired_row = desired_matrix->rows + vpos;
16232
16233 for (row = NULL;
16234 row == NULL && vpos >= first_vpos;
16235 --vpos, --current_row, --desired_row)
16236 {
16237 if (desired_row->enabled_p)
16238 {
16239 if (desired_row->displays_text_p)
16240 row = desired_row;
16241 }
16242 else if (current_row->displays_text_p)
16243 row = current_row;
16244 }
16245
16246 xassert (row != NULL);
16247 w->window_end_vpos = make_number (vpos + 1);
16248 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16249 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16250 xassert (w->window_end_bytepos >= 0);
16251 IF_DEBUG (debug_method_add (w, "C"));
16252 }
16253 else
16254 abort ();
16255
16256 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
16257 debug_end_vpos = XFASTINT (w->window_end_vpos));
16258
16259 /* Record that display has not been completed. */
16260 w->window_end_valid = Qnil;
16261 w->desired_matrix->no_scrolling_p = 1;
16262 return 3;
16263
16264 #undef GIVE_UP
16265 }
16266
16267
16268 \f
16269 /***********************************************************************
16270 More debugging support
16271 ***********************************************************************/
16272
16273 #if GLYPH_DEBUG
16274
16275 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
16276 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
16277 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
16278
16279
16280 /* Dump the contents of glyph matrix MATRIX on stderr.
16281
16282 GLYPHS 0 means don't show glyph contents.
16283 GLYPHS 1 means show glyphs in short form
16284 GLYPHS > 1 means show glyphs in long form. */
16285
16286 void
16287 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
16288 {
16289 int i;
16290 for (i = 0; i < matrix->nrows; ++i)
16291 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
16292 }
16293
16294
16295 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
16296 the glyph row and area where the glyph comes from. */
16297
16298 void
16299 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
16300 {
16301 if (glyph->type == CHAR_GLYPH)
16302 {
16303 fprintf (stderr,
16304 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16305 glyph - row->glyphs[TEXT_AREA],
16306 'C',
16307 glyph->charpos,
16308 (BUFFERP (glyph->object)
16309 ? 'B'
16310 : (STRINGP (glyph->object)
16311 ? 'S'
16312 : '-')),
16313 glyph->pixel_width,
16314 glyph->u.ch,
16315 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
16316 ? glyph->u.ch
16317 : '.'),
16318 glyph->face_id,
16319 glyph->left_box_line_p,
16320 glyph->right_box_line_p);
16321 }
16322 else if (glyph->type == STRETCH_GLYPH)
16323 {
16324 fprintf (stderr,
16325 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16326 glyph - row->glyphs[TEXT_AREA],
16327 'S',
16328 glyph->charpos,
16329 (BUFFERP (glyph->object)
16330 ? 'B'
16331 : (STRINGP (glyph->object)
16332 ? 'S'
16333 : '-')),
16334 glyph->pixel_width,
16335 0,
16336 '.',
16337 glyph->face_id,
16338 glyph->left_box_line_p,
16339 glyph->right_box_line_p);
16340 }
16341 else if (glyph->type == IMAGE_GLYPH)
16342 {
16343 fprintf (stderr,
16344 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16345 glyph - row->glyphs[TEXT_AREA],
16346 'I',
16347 glyph->charpos,
16348 (BUFFERP (glyph->object)
16349 ? 'B'
16350 : (STRINGP (glyph->object)
16351 ? 'S'
16352 : '-')),
16353 glyph->pixel_width,
16354 glyph->u.img_id,
16355 '.',
16356 glyph->face_id,
16357 glyph->left_box_line_p,
16358 glyph->right_box_line_p);
16359 }
16360 else if (glyph->type == COMPOSITE_GLYPH)
16361 {
16362 fprintf (stderr,
16363 " %5td %4c %6"pI"d %c %3d 0x%05x",
16364 glyph - row->glyphs[TEXT_AREA],
16365 '+',
16366 glyph->charpos,
16367 (BUFFERP (glyph->object)
16368 ? 'B'
16369 : (STRINGP (glyph->object)
16370 ? 'S'
16371 : '-')),
16372 glyph->pixel_width,
16373 glyph->u.cmp.id);
16374 if (glyph->u.cmp.automatic)
16375 fprintf (stderr,
16376 "[%d-%d]",
16377 glyph->slice.cmp.from, glyph->slice.cmp.to);
16378 fprintf (stderr, " . %4d %1.1d%1.1d\n",
16379 glyph->face_id,
16380 glyph->left_box_line_p,
16381 glyph->right_box_line_p);
16382 }
16383 }
16384
16385
16386 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
16387 GLYPHS 0 means don't show glyph contents.
16388 GLYPHS 1 means show glyphs in short form
16389 GLYPHS > 1 means show glyphs in long form. */
16390
16391 void
16392 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
16393 {
16394 if (glyphs != 1)
16395 {
16396 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
16397 fprintf (stderr, "======================================================================\n");
16398
16399 fprintf (stderr, "%3d %5"pI"d %5"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
16400 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
16401 vpos,
16402 MATRIX_ROW_START_CHARPOS (row),
16403 MATRIX_ROW_END_CHARPOS (row),
16404 row->used[TEXT_AREA],
16405 row->contains_overlapping_glyphs_p,
16406 row->enabled_p,
16407 row->truncated_on_left_p,
16408 row->truncated_on_right_p,
16409 row->continued_p,
16410 MATRIX_ROW_CONTINUATION_LINE_P (row),
16411 row->displays_text_p,
16412 row->ends_at_zv_p,
16413 row->fill_line_p,
16414 row->ends_in_middle_of_char_p,
16415 row->starts_in_middle_of_char_p,
16416 row->mouse_face_p,
16417 row->x,
16418 row->y,
16419 row->pixel_width,
16420 row->height,
16421 row->visible_height,
16422 row->ascent,
16423 row->phys_ascent);
16424 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
16425 row->end.overlay_string_index,
16426 row->continuation_lines_width);
16427 fprintf (stderr, "%9"pI"d %5"pI"d\n",
16428 CHARPOS (row->start.string_pos),
16429 CHARPOS (row->end.string_pos));
16430 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
16431 row->end.dpvec_index);
16432 }
16433
16434 if (glyphs > 1)
16435 {
16436 int area;
16437
16438 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16439 {
16440 struct glyph *glyph = row->glyphs[area];
16441 struct glyph *glyph_end = glyph + row->used[area];
16442
16443 /* Glyph for a line end in text. */
16444 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
16445 ++glyph_end;
16446
16447 if (glyph < glyph_end)
16448 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
16449
16450 for (; glyph < glyph_end; ++glyph)
16451 dump_glyph (row, glyph, area);
16452 }
16453 }
16454 else if (glyphs == 1)
16455 {
16456 int area;
16457
16458 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16459 {
16460 char *s = (char *) alloca (row->used[area] + 1);
16461 int i;
16462
16463 for (i = 0; i < row->used[area]; ++i)
16464 {
16465 struct glyph *glyph = row->glyphs[area] + i;
16466 if (glyph->type == CHAR_GLYPH
16467 && glyph->u.ch < 0x80
16468 && glyph->u.ch >= ' ')
16469 s[i] = glyph->u.ch;
16470 else
16471 s[i] = '.';
16472 }
16473
16474 s[i] = '\0';
16475 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
16476 }
16477 }
16478 }
16479
16480
16481 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
16482 Sdump_glyph_matrix, 0, 1, "p",
16483 doc: /* Dump the current matrix of the selected window to stderr.
16484 Shows contents of glyph row structures. With non-nil
16485 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
16486 glyphs in short form, otherwise show glyphs in long form. */)
16487 (Lisp_Object glyphs)
16488 {
16489 struct window *w = XWINDOW (selected_window);
16490 struct buffer *buffer = XBUFFER (w->buffer);
16491
16492 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
16493 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
16494 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
16495 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
16496 fprintf (stderr, "=============================================\n");
16497 dump_glyph_matrix (w->current_matrix,
16498 NILP (glyphs) ? 0 : XINT (glyphs));
16499 return Qnil;
16500 }
16501
16502
16503 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
16504 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
16505 (void)
16506 {
16507 struct frame *f = XFRAME (selected_frame);
16508 dump_glyph_matrix (f->current_matrix, 1);
16509 return Qnil;
16510 }
16511
16512
16513 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
16514 doc: /* Dump glyph row ROW to stderr.
16515 GLYPH 0 means don't dump glyphs.
16516 GLYPH 1 means dump glyphs in short form.
16517 GLYPH > 1 or omitted means dump glyphs in long form. */)
16518 (Lisp_Object row, Lisp_Object glyphs)
16519 {
16520 struct glyph_matrix *matrix;
16521 int vpos;
16522
16523 CHECK_NUMBER (row);
16524 matrix = XWINDOW (selected_window)->current_matrix;
16525 vpos = XINT (row);
16526 if (vpos >= 0 && vpos < matrix->nrows)
16527 dump_glyph_row (MATRIX_ROW (matrix, vpos),
16528 vpos,
16529 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16530 return Qnil;
16531 }
16532
16533
16534 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
16535 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
16536 GLYPH 0 means don't dump glyphs.
16537 GLYPH 1 means dump glyphs in short form.
16538 GLYPH > 1 or omitted means dump glyphs in long form. */)
16539 (Lisp_Object row, Lisp_Object glyphs)
16540 {
16541 struct frame *sf = SELECTED_FRAME ();
16542 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
16543 int vpos;
16544
16545 CHECK_NUMBER (row);
16546 vpos = XINT (row);
16547 if (vpos >= 0 && vpos < m->nrows)
16548 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
16549 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16550 return Qnil;
16551 }
16552
16553
16554 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
16555 doc: /* Toggle tracing of redisplay.
16556 With ARG, turn tracing on if and only if ARG is positive. */)
16557 (Lisp_Object arg)
16558 {
16559 if (NILP (arg))
16560 trace_redisplay_p = !trace_redisplay_p;
16561 else
16562 {
16563 arg = Fprefix_numeric_value (arg);
16564 trace_redisplay_p = XINT (arg) > 0;
16565 }
16566
16567 return Qnil;
16568 }
16569
16570
16571 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
16572 doc: /* Like `format', but print result to stderr.
16573 usage: (trace-to-stderr STRING &rest OBJECTS) */)
16574 (ptrdiff_t nargs, Lisp_Object *args)
16575 {
16576 Lisp_Object s = Fformat (nargs, args);
16577 fprintf (stderr, "%s", SDATA (s));
16578 return Qnil;
16579 }
16580
16581 #endif /* GLYPH_DEBUG */
16582
16583
16584 \f
16585 /***********************************************************************
16586 Building Desired Matrix Rows
16587 ***********************************************************************/
16588
16589 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
16590 Used for non-window-redisplay windows, and for windows w/o left fringe. */
16591
16592 static struct glyph_row *
16593 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
16594 {
16595 struct frame *f = XFRAME (WINDOW_FRAME (w));
16596 struct buffer *buffer = XBUFFER (w->buffer);
16597 struct buffer *old = current_buffer;
16598 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
16599 int arrow_len = SCHARS (overlay_arrow_string);
16600 const unsigned char *arrow_end = arrow_string + arrow_len;
16601 const unsigned char *p;
16602 struct it it;
16603 int multibyte_p;
16604 int n_glyphs_before;
16605
16606 set_buffer_temp (buffer);
16607 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
16608 it.glyph_row->used[TEXT_AREA] = 0;
16609 SET_TEXT_POS (it.position, 0, 0);
16610
16611 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
16612 p = arrow_string;
16613 while (p < arrow_end)
16614 {
16615 Lisp_Object face, ilisp;
16616
16617 /* Get the next character. */
16618 if (multibyte_p)
16619 it.c = it.char_to_display = string_char_and_length (p, &it.len);
16620 else
16621 {
16622 it.c = it.char_to_display = *p, it.len = 1;
16623 if (! ASCII_CHAR_P (it.c))
16624 it.char_to_display = BYTE8_TO_CHAR (it.c);
16625 }
16626 p += it.len;
16627
16628 /* Get its face. */
16629 ilisp = make_number (p - arrow_string);
16630 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
16631 it.face_id = compute_char_face (f, it.char_to_display, face);
16632
16633 /* Compute its width, get its glyphs. */
16634 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
16635 SET_TEXT_POS (it.position, -1, -1);
16636 PRODUCE_GLYPHS (&it);
16637
16638 /* If this character doesn't fit any more in the line, we have
16639 to remove some glyphs. */
16640 if (it.current_x > it.last_visible_x)
16641 {
16642 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
16643 break;
16644 }
16645 }
16646
16647 set_buffer_temp (old);
16648 return it.glyph_row;
16649 }
16650
16651
16652 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
16653 glyphs are only inserted for terminal frames since we can't really
16654 win with truncation glyphs when partially visible glyphs are
16655 involved. Which glyphs to insert is determined by
16656 produce_special_glyphs. */
16657
16658 static void
16659 insert_left_trunc_glyphs (struct it *it)
16660 {
16661 struct it truncate_it;
16662 struct glyph *from, *end, *to, *toend;
16663
16664 xassert (!FRAME_WINDOW_P (it->f));
16665
16666 /* Get the truncation glyphs. */
16667 truncate_it = *it;
16668 truncate_it.current_x = 0;
16669 truncate_it.face_id = DEFAULT_FACE_ID;
16670 truncate_it.glyph_row = &scratch_glyph_row;
16671 truncate_it.glyph_row->used[TEXT_AREA] = 0;
16672 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
16673 truncate_it.object = make_number (0);
16674 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
16675
16676 /* Overwrite glyphs from IT with truncation glyphs. */
16677 if (!it->glyph_row->reversed_p)
16678 {
16679 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16680 end = from + truncate_it.glyph_row->used[TEXT_AREA];
16681 to = it->glyph_row->glyphs[TEXT_AREA];
16682 toend = to + it->glyph_row->used[TEXT_AREA];
16683
16684 while (from < end)
16685 *to++ = *from++;
16686
16687 /* There may be padding glyphs left over. Overwrite them too. */
16688 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
16689 {
16690 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16691 while (from < end)
16692 *to++ = *from++;
16693 }
16694
16695 if (to > toend)
16696 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
16697 }
16698 else
16699 {
16700 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
16701 that back to front. */
16702 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
16703 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16704 toend = it->glyph_row->glyphs[TEXT_AREA];
16705 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
16706
16707 while (from >= end && to >= toend)
16708 *to-- = *from--;
16709 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
16710 {
16711 from =
16712 truncate_it.glyph_row->glyphs[TEXT_AREA]
16713 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16714 while (from >= end && to >= toend)
16715 *to-- = *from--;
16716 }
16717 if (from >= end)
16718 {
16719 /* Need to free some room before prepending additional
16720 glyphs. */
16721 int move_by = from - end + 1;
16722 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
16723 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
16724
16725 for ( ; g >= g0; g--)
16726 g[move_by] = *g;
16727 while (from >= end)
16728 *to-- = *from--;
16729 it->glyph_row->used[TEXT_AREA] += move_by;
16730 }
16731 }
16732 }
16733
16734
16735 /* Compute the pixel height and width of IT->glyph_row.
16736
16737 Most of the time, ascent and height of a display line will be equal
16738 to the max_ascent and max_height values of the display iterator
16739 structure. This is not the case if
16740
16741 1. We hit ZV without displaying anything. In this case, max_ascent
16742 and max_height will be zero.
16743
16744 2. We have some glyphs that don't contribute to the line height.
16745 (The glyph row flag contributes_to_line_height_p is for future
16746 pixmap extensions).
16747
16748 The first case is easily covered by using default values because in
16749 these cases, the line height does not really matter, except that it
16750 must not be zero. */
16751
16752 static void
16753 compute_line_metrics (struct it *it)
16754 {
16755 struct glyph_row *row = it->glyph_row;
16756
16757 if (FRAME_WINDOW_P (it->f))
16758 {
16759 int i, min_y, max_y;
16760
16761 /* The line may consist of one space only, that was added to
16762 place the cursor on it. If so, the row's height hasn't been
16763 computed yet. */
16764 if (row->height == 0)
16765 {
16766 if (it->max_ascent + it->max_descent == 0)
16767 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
16768 row->ascent = it->max_ascent;
16769 row->height = it->max_ascent + it->max_descent;
16770 row->phys_ascent = it->max_phys_ascent;
16771 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16772 row->extra_line_spacing = it->max_extra_line_spacing;
16773 }
16774
16775 /* Compute the width of this line. */
16776 row->pixel_width = row->x;
16777 for (i = 0; i < row->used[TEXT_AREA]; ++i)
16778 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
16779
16780 xassert (row->pixel_width >= 0);
16781 xassert (row->ascent >= 0 && row->height > 0);
16782
16783 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
16784 || MATRIX_ROW_OVERLAPS_PRED_P (row));
16785
16786 /* If first line's physical ascent is larger than its logical
16787 ascent, use the physical ascent, and make the row taller.
16788 This makes accented characters fully visible. */
16789 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
16790 && row->phys_ascent > row->ascent)
16791 {
16792 row->height += row->phys_ascent - row->ascent;
16793 row->ascent = row->phys_ascent;
16794 }
16795
16796 /* Compute how much of the line is visible. */
16797 row->visible_height = row->height;
16798
16799 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
16800 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
16801
16802 if (row->y < min_y)
16803 row->visible_height -= min_y - row->y;
16804 if (row->y + row->height > max_y)
16805 row->visible_height -= row->y + row->height - max_y;
16806 }
16807 else
16808 {
16809 row->pixel_width = row->used[TEXT_AREA];
16810 if (row->continued_p)
16811 row->pixel_width -= it->continuation_pixel_width;
16812 else if (row->truncated_on_right_p)
16813 row->pixel_width -= it->truncation_pixel_width;
16814 row->ascent = row->phys_ascent = 0;
16815 row->height = row->phys_height = row->visible_height = 1;
16816 row->extra_line_spacing = 0;
16817 }
16818
16819 /* Compute a hash code for this row. */
16820 {
16821 int area, i;
16822 row->hash = 0;
16823 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16824 for (i = 0; i < row->used[area]; ++i)
16825 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
16826 + row->glyphs[area][i].u.val
16827 + row->glyphs[area][i].face_id
16828 + row->glyphs[area][i].padding_p
16829 + (row->glyphs[area][i].type << 2));
16830 }
16831
16832 it->max_ascent = it->max_descent = 0;
16833 it->max_phys_ascent = it->max_phys_descent = 0;
16834 }
16835
16836
16837 /* Append one space to the glyph row of iterator IT if doing a
16838 window-based redisplay. The space has the same face as
16839 IT->face_id. Value is non-zero if a space was added.
16840
16841 This function is called to make sure that there is always one glyph
16842 at the end of a glyph row that the cursor can be set on under
16843 window-systems. (If there weren't such a glyph we would not know
16844 how wide and tall a box cursor should be displayed).
16845
16846 At the same time this space let's a nicely handle clearing to the
16847 end of the line if the row ends in italic text. */
16848
16849 static int
16850 append_space_for_newline (struct it *it, int default_face_p)
16851 {
16852 if (FRAME_WINDOW_P (it->f))
16853 {
16854 int n = it->glyph_row->used[TEXT_AREA];
16855
16856 if (it->glyph_row->glyphs[TEXT_AREA] + n
16857 < it->glyph_row->glyphs[1 + TEXT_AREA])
16858 {
16859 /* Save some values that must not be changed.
16860 Must save IT->c and IT->len because otherwise
16861 ITERATOR_AT_END_P wouldn't work anymore after
16862 append_space_for_newline has been called. */
16863 enum display_element_type saved_what = it->what;
16864 int saved_c = it->c, saved_len = it->len;
16865 int saved_char_to_display = it->char_to_display;
16866 int saved_x = it->current_x;
16867 int saved_face_id = it->face_id;
16868 struct text_pos saved_pos;
16869 Lisp_Object saved_object;
16870 struct face *face;
16871
16872 saved_object = it->object;
16873 saved_pos = it->position;
16874
16875 it->what = IT_CHARACTER;
16876 memset (&it->position, 0, sizeof it->position);
16877 it->object = make_number (0);
16878 it->c = it->char_to_display = ' ';
16879 it->len = 1;
16880
16881 if (default_face_p)
16882 it->face_id = DEFAULT_FACE_ID;
16883 else if (it->face_before_selective_p)
16884 it->face_id = it->saved_face_id;
16885 face = FACE_FROM_ID (it->f, it->face_id);
16886 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
16887
16888 PRODUCE_GLYPHS (it);
16889
16890 it->override_ascent = -1;
16891 it->constrain_row_ascent_descent_p = 0;
16892 it->current_x = saved_x;
16893 it->object = saved_object;
16894 it->position = saved_pos;
16895 it->what = saved_what;
16896 it->face_id = saved_face_id;
16897 it->len = saved_len;
16898 it->c = saved_c;
16899 it->char_to_display = saved_char_to_display;
16900 return 1;
16901 }
16902 }
16903
16904 return 0;
16905 }
16906
16907
16908 /* Extend the face of the last glyph in the text area of IT->glyph_row
16909 to the end of the display line. Called from display_line. If the
16910 glyph row is empty, add a space glyph to it so that we know the
16911 face to draw. Set the glyph row flag fill_line_p. If the glyph
16912 row is R2L, prepend a stretch glyph to cover the empty space to the
16913 left of the leftmost glyph. */
16914
16915 static void
16916 extend_face_to_end_of_line (struct it *it)
16917 {
16918 struct face *face;
16919 struct frame *f = it->f;
16920
16921 /* If line is already filled, do nothing. Non window-system frames
16922 get a grace of one more ``pixel'' because their characters are
16923 1-``pixel'' wide, so they hit the equality too early. This grace
16924 is needed only for R2L rows that are not continued, to produce
16925 one extra blank where we could display the cursor. */
16926 if (it->current_x >= it->last_visible_x
16927 + (!FRAME_WINDOW_P (f)
16928 && it->glyph_row->reversed_p
16929 && !it->glyph_row->continued_p))
16930 return;
16931
16932 /* Face extension extends the background and box of IT->face_id
16933 to the end of the line. If the background equals the background
16934 of the frame, we don't have to do anything. */
16935 if (it->face_before_selective_p)
16936 face = FACE_FROM_ID (f, it->saved_face_id);
16937 else
16938 face = FACE_FROM_ID (f, it->face_id);
16939
16940 if (FRAME_WINDOW_P (f)
16941 && it->glyph_row->displays_text_p
16942 && face->box == FACE_NO_BOX
16943 && face->background == FRAME_BACKGROUND_PIXEL (f)
16944 && !face->stipple
16945 && !it->glyph_row->reversed_p)
16946 return;
16947
16948 /* Set the glyph row flag indicating that the face of the last glyph
16949 in the text area has to be drawn to the end of the text area. */
16950 it->glyph_row->fill_line_p = 1;
16951
16952 /* If current character of IT is not ASCII, make sure we have the
16953 ASCII face. This will be automatically undone the next time
16954 get_next_display_element returns a multibyte character. Note
16955 that the character will always be single byte in unibyte
16956 text. */
16957 if (!ASCII_CHAR_P (it->c))
16958 {
16959 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
16960 }
16961
16962 if (FRAME_WINDOW_P (f))
16963 {
16964 /* If the row is empty, add a space with the current face of IT,
16965 so that we know which face to draw. */
16966 if (it->glyph_row->used[TEXT_AREA] == 0)
16967 {
16968 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
16969 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
16970 it->glyph_row->used[TEXT_AREA] = 1;
16971 }
16972 #ifdef HAVE_WINDOW_SYSTEM
16973 if (it->glyph_row->reversed_p)
16974 {
16975 /* Prepend a stretch glyph to the row, such that the
16976 rightmost glyph will be drawn flushed all the way to the
16977 right margin of the window. The stretch glyph that will
16978 occupy the empty space, if any, to the left of the
16979 glyphs. */
16980 struct font *font = face->font ? face->font : FRAME_FONT (f);
16981 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
16982 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
16983 struct glyph *g;
16984 int row_width, stretch_ascent, stretch_width;
16985 struct text_pos saved_pos;
16986 int saved_face_id, saved_avoid_cursor;
16987
16988 for (row_width = 0, g = row_start; g < row_end; g++)
16989 row_width += g->pixel_width;
16990 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
16991 if (stretch_width > 0)
16992 {
16993 stretch_ascent =
16994 (((it->ascent + it->descent)
16995 * FONT_BASE (font)) / FONT_HEIGHT (font));
16996 saved_pos = it->position;
16997 memset (&it->position, 0, sizeof it->position);
16998 saved_avoid_cursor = it->avoid_cursor_p;
16999 it->avoid_cursor_p = 1;
17000 saved_face_id = it->face_id;
17001 /* The last row's stretch glyph should get the default
17002 face, to avoid painting the rest of the window with
17003 the region face, if the region ends at ZV. */
17004 if (it->glyph_row->ends_at_zv_p)
17005 it->face_id = DEFAULT_FACE_ID;
17006 else
17007 it->face_id = face->id;
17008 append_stretch_glyph (it, make_number (0), stretch_width,
17009 it->ascent + it->descent, stretch_ascent);
17010 it->position = saved_pos;
17011 it->avoid_cursor_p = saved_avoid_cursor;
17012 it->face_id = saved_face_id;
17013 }
17014 }
17015 #endif /* HAVE_WINDOW_SYSTEM */
17016 }
17017 else
17018 {
17019 /* Save some values that must not be changed. */
17020 int saved_x = it->current_x;
17021 struct text_pos saved_pos;
17022 Lisp_Object saved_object;
17023 enum display_element_type saved_what = it->what;
17024 int saved_face_id = it->face_id;
17025
17026 saved_object = it->object;
17027 saved_pos = it->position;
17028
17029 it->what = IT_CHARACTER;
17030 memset (&it->position, 0, sizeof it->position);
17031 it->object = make_number (0);
17032 it->c = it->char_to_display = ' ';
17033 it->len = 1;
17034 /* The last row's blank glyphs should get the default face, to
17035 avoid painting the rest of the window with the region face,
17036 if the region ends at ZV. */
17037 if (it->glyph_row->ends_at_zv_p)
17038 it->face_id = DEFAULT_FACE_ID;
17039 else
17040 it->face_id = face->id;
17041
17042 PRODUCE_GLYPHS (it);
17043
17044 while (it->current_x <= it->last_visible_x)
17045 PRODUCE_GLYPHS (it);
17046
17047 /* Don't count these blanks really. It would let us insert a left
17048 truncation glyph below and make us set the cursor on them, maybe. */
17049 it->current_x = saved_x;
17050 it->object = saved_object;
17051 it->position = saved_pos;
17052 it->what = saved_what;
17053 it->face_id = saved_face_id;
17054 }
17055 }
17056
17057
17058 /* Value is non-zero if text starting at CHARPOS in current_buffer is
17059 trailing whitespace. */
17060
17061 static int
17062 trailing_whitespace_p (EMACS_INT charpos)
17063 {
17064 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
17065 int c = 0;
17066
17067 while (bytepos < ZV_BYTE
17068 && (c = FETCH_CHAR (bytepos),
17069 c == ' ' || c == '\t'))
17070 ++bytepos;
17071
17072 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
17073 {
17074 if (bytepos != PT_BYTE)
17075 return 1;
17076 }
17077 return 0;
17078 }
17079
17080
17081 /* Highlight trailing whitespace, if any, in ROW. */
17082
17083 static void
17084 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
17085 {
17086 int used = row->used[TEXT_AREA];
17087
17088 if (used)
17089 {
17090 struct glyph *start = row->glyphs[TEXT_AREA];
17091 struct glyph *glyph = start + used - 1;
17092
17093 if (row->reversed_p)
17094 {
17095 /* Right-to-left rows need to be processed in the opposite
17096 direction, so swap the edge pointers. */
17097 glyph = start;
17098 start = row->glyphs[TEXT_AREA] + used - 1;
17099 }
17100
17101 /* Skip over glyphs inserted to display the cursor at the
17102 end of a line, for extending the face of the last glyph
17103 to the end of the line on terminals, and for truncation
17104 and continuation glyphs. */
17105 if (!row->reversed_p)
17106 {
17107 while (glyph >= start
17108 && glyph->type == CHAR_GLYPH
17109 && INTEGERP (glyph->object))
17110 --glyph;
17111 }
17112 else
17113 {
17114 while (glyph <= start
17115 && glyph->type == CHAR_GLYPH
17116 && INTEGERP (glyph->object))
17117 ++glyph;
17118 }
17119
17120 /* If last glyph is a space or stretch, and it's trailing
17121 whitespace, set the face of all trailing whitespace glyphs in
17122 IT->glyph_row to `trailing-whitespace'. */
17123 if ((row->reversed_p ? glyph <= start : glyph >= start)
17124 && BUFFERP (glyph->object)
17125 && (glyph->type == STRETCH_GLYPH
17126 || (glyph->type == CHAR_GLYPH
17127 && glyph->u.ch == ' '))
17128 && trailing_whitespace_p (glyph->charpos))
17129 {
17130 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
17131 if (face_id < 0)
17132 return;
17133
17134 if (!row->reversed_p)
17135 {
17136 while (glyph >= start
17137 && BUFFERP (glyph->object)
17138 && (glyph->type == STRETCH_GLYPH
17139 || (glyph->type == CHAR_GLYPH
17140 && glyph->u.ch == ' ')))
17141 (glyph--)->face_id = face_id;
17142 }
17143 else
17144 {
17145 while (glyph <= start
17146 && BUFFERP (glyph->object)
17147 && (glyph->type == STRETCH_GLYPH
17148 || (glyph->type == CHAR_GLYPH
17149 && glyph->u.ch == ' ')))
17150 (glyph++)->face_id = face_id;
17151 }
17152 }
17153 }
17154 }
17155
17156
17157 /* Value is non-zero if glyph row ROW should be
17158 used to hold the cursor. */
17159
17160 static int
17161 cursor_row_p (struct glyph_row *row)
17162 {
17163 int result = 1;
17164
17165 if (PT == CHARPOS (row->end.pos))
17166 {
17167 /* Suppose the row ends on a string.
17168 Unless the row is continued, that means it ends on a newline
17169 in the string. If it's anything other than a display string
17170 (e.g. a before-string from an overlay), we don't want the
17171 cursor there. (This heuristic seems to give the optimal
17172 behavior for the various types of multi-line strings.) */
17173 if (CHARPOS (row->end.string_pos) >= 0)
17174 {
17175 if (row->continued_p)
17176 result = 1;
17177 else
17178 {
17179 /* Check for `display' property. */
17180 struct glyph *beg = row->glyphs[TEXT_AREA];
17181 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
17182 struct glyph *glyph;
17183
17184 result = 0;
17185 for (glyph = end; glyph >= beg; --glyph)
17186 if (STRINGP (glyph->object))
17187 {
17188 Lisp_Object prop
17189 = Fget_char_property (make_number (PT),
17190 Qdisplay, Qnil);
17191 result =
17192 (!NILP (prop)
17193 && display_prop_string_p (prop, glyph->object));
17194 break;
17195 }
17196 }
17197 }
17198 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
17199 {
17200 /* If the row ends in middle of a real character,
17201 and the line is continued, we want the cursor here.
17202 That's because CHARPOS (ROW->end.pos) would equal
17203 PT if PT is before the character. */
17204 if (!row->ends_in_ellipsis_p)
17205 result = row->continued_p;
17206 else
17207 /* If the row ends in an ellipsis, then
17208 CHARPOS (ROW->end.pos) will equal point after the
17209 invisible text. We want that position to be displayed
17210 after the ellipsis. */
17211 result = 0;
17212 }
17213 /* If the row ends at ZV, display the cursor at the end of that
17214 row instead of at the start of the row below. */
17215 else if (row->ends_at_zv_p)
17216 result = 1;
17217 else
17218 result = 0;
17219 }
17220
17221 return result;
17222 }
17223
17224 \f
17225
17226 /* Push the display property PROP so that it will be rendered at the
17227 current position in IT. Return 1 if PROP was successfully pushed,
17228 0 otherwise. */
17229
17230 static int
17231 push_display_prop (struct it *it, Lisp_Object prop)
17232 {
17233 push_it (it, NULL);
17234
17235 if (STRINGP (prop))
17236 {
17237 if (SCHARS (prop) == 0)
17238 {
17239 pop_it (it);
17240 return 0;
17241 }
17242
17243 it->string = prop;
17244 it->multibyte_p = STRING_MULTIBYTE (it->string);
17245 it->current.overlay_string_index = -1;
17246 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
17247 it->end_charpos = it->string_nchars = SCHARS (it->string);
17248 it->method = GET_FROM_STRING;
17249 it->stop_charpos = 0;
17250 }
17251 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
17252 {
17253 it->method = GET_FROM_STRETCH;
17254 it->object = prop;
17255 }
17256 #ifdef HAVE_WINDOW_SYSTEM
17257 else if (IMAGEP (prop))
17258 {
17259 it->what = IT_IMAGE;
17260 it->image_id = lookup_image (it->f, prop);
17261 it->method = GET_FROM_IMAGE;
17262 }
17263 #endif /* HAVE_WINDOW_SYSTEM */
17264 else
17265 {
17266 pop_it (it); /* bogus display property, give up */
17267 return 0;
17268 }
17269
17270 return 1;
17271 }
17272
17273 /* Return the character-property PROP at the current position in IT. */
17274
17275 static Lisp_Object
17276 get_it_property (struct it *it, Lisp_Object prop)
17277 {
17278 Lisp_Object position;
17279
17280 if (STRINGP (it->object))
17281 position = make_number (IT_STRING_CHARPOS (*it));
17282 else if (BUFFERP (it->object))
17283 position = make_number (IT_CHARPOS (*it));
17284 else
17285 return Qnil;
17286
17287 return Fget_char_property (position, prop, it->object);
17288 }
17289
17290 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
17291
17292 static void
17293 handle_line_prefix (struct it *it)
17294 {
17295 Lisp_Object prefix;
17296 if (it->continuation_lines_width > 0)
17297 {
17298 prefix = get_it_property (it, Qwrap_prefix);
17299 if (NILP (prefix))
17300 prefix = Vwrap_prefix;
17301 }
17302 else
17303 {
17304 prefix = get_it_property (it, Qline_prefix);
17305 if (NILP (prefix))
17306 prefix = Vline_prefix;
17307 }
17308 if (! NILP (prefix) && push_display_prop (it, prefix))
17309 {
17310 /* If the prefix is wider than the window, and we try to wrap
17311 it, it would acquire its own wrap prefix, and so on till the
17312 iterator stack overflows. So, don't wrap the prefix. */
17313 it->line_wrap = TRUNCATE;
17314 it->avoid_cursor_p = 1;
17315 }
17316 }
17317
17318 \f
17319
17320 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
17321 only for R2L lines from display_line, when it decides that too many
17322 glyphs were produced by PRODUCE_GLYPHS, and the line needs to be
17323 continued. */
17324 static void
17325 unproduce_glyphs (struct it *it, int n)
17326 {
17327 struct glyph *glyph, *end;
17328
17329 xassert (it->glyph_row);
17330 xassert (it->glyph_row->reversed_p);
17331 xassert (it->area == TEXT_AREA);
17332 xassert (n <= it->glyph_row->used[TEXT_AREA]);
17333
17334 if (n > it->glyph_row->used[TEXT_AREA])
17335 n = it->glyph_row->used[TEXT_AREA];
17336 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
17337 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
17338 for ( ; glyph < end; glyph++)
17339 glyph[-n] = *glyph;
17340 }
17341
17342 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
17343 and ROW->maxpos. */
17344 static void
17345 find_row_edges (struct it *it, struct glyph_row *row,
17346 EMACS_INT min_pos, EMACS_INT min_bpos,
17347 EMACS_INT max_pos, EMACS_INT max_bpos)
17348 {
17349 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17350 lines' rows is implemented for bidi-reordered rows. */
17351
17352 /* ROW->minpos is the value of min_pos, the minimal buffer position
17353 we have in ROW. */
17354 if (min_pos <= ZV)
17355 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
17356 else
17357 /* We didn't find _any_ valid buffer positions in any of the
17358 glyphs, so we must trust the iterator's computed positions. */
17359 row->minpos = row->start.pos;
17360 if (max_pos <= 0)
17361 {
17362 max_pos = CHARPOS (it->current.pos);
17363 max_bpos = BYTEPOS (it->current.pos);
17364 }
17365
17366 /* Here are the various use-cases for ending the row, and the
17367 corresponding values for ROW->maxpos:
17368
17369 Line ends in a newline from buffer eol_pos + 1
17370 Line is continued from buffer max_pos + 1
17371 Line is truncated on right it->current.pos
17372 Line ends in a newline from string max_pos
17373 Line is continued from string max_pos
17374 Line is continued from display vector max_pos
17375 Line is entirely from a string min_pos == max_pos
17376 Line is entirely from a display vector min_pos == max_pos
17377 Line that ends at ZV ZV
17378
17379 If you discover other use-cases, please add them here as
17380 appropriate. */
17381 if (row->ends_at_zv_p)
17382 row->maxpos = it->current.pos;
17383 else if (row->used[TEXT_AREA])
17384 {
17385 if (row->ends_in_newline_from_string_p)
17386 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17387 else if (CHARPOS (it->eol_pos) > 0)
17388 SET_TEXT_POS (row->maxpos,
17389 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
17390 else if (row->continued_p)
17391 {
17392 /* If max_pos is different from IT's current position, it
17393 means IT->method does not belong to the display element
17394 at max_pos. However, it also means that the display
17395 element at max_pos was displayed in its entirety on this
17396 line, which is equivalent to saying that the next line
17397 starts at the next buffer position. */
17398 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
17399 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17400 else
17401 {
17402 INC_BOTH (max_pos, max_bpos);
17403 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17404 }
17405 }
17406 else if (row->truncated_on_right_p)
17407 /* display_line already called reseat_at_next_visible_line_start,
17408 which puts the iterator at the beginning of the next line, in
17409 the logical order. */
17410 row->maxpos = it->current.pos;
17411 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
17412 /* A line that is entirely from a string/image/stretch... */
17413 row->maxpos = row->minpos;
17414 else
17415 abort ();
17416 }
17417 else
17418 row->maxpos = it->current.pos;
17419 }
17420
17421 /* Construct the glyph row IT->glyph_row in the desired matrix of
17422 IT->w from text at the current position of IT. See dispextern.h
17423 for an overview of struct it. Value is non-zero if
17424 IT->glyph_row displays text, as opposed to a line displaying ZV
17425 only. */
17426
17427 static int
17428 display_line (struct it *it)
17429 {
17430 struct glyph_row *row = it->glyph_row;
17431 Lisp_Object overlay_arrow_string;
17432 struct it wrap_it;
17433 int may_wrap = 0, wrap_x IF_LINT (= 0);
17434 int wrap_row_used = -1;
17435 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
17436 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
17437 int wrap_row_extra_line_spacing IF_LINT (= 0);
17438 EMACS_INT wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
17439 EMACS_INT wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
17440 int cvpos;
17441 EMACS_INT min_pos = ZV + 1, max_pos = 0;
17442 EMACS_INT min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
17443
17444 /* We always start displaying at hpos zero even if hscrolled. */
17445 xassert (it->hpos == 0 && it->current_x == 0);
17446
17447 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
17448 >= it->w->desired_matrix->nrows)
17449 {
17450 it->w->nrows_scale_factor++;
17451 fonts_changed_p = 1;
17452 return 0;
17453 }
17454
17455 /* Is IT->w showing the region? */
17456 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
17457
17458 /* Clear the result glyph row and enable it. */
17459 prepare_desired_row (row);
17460
17461 row->y = it->current_y;
17462 row->start = it->start;
17463 row->continuation_lines_width = it->continuation_lines_width;
17464 row->displays_text_p = 1;
17465 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
17466 it->starts_in_middle_of_char_p = 0;
17467
17468 /* Arrange the overlays nicely for our purposes. Usually, we call
17469 display_line on only one line at a time, in which case this
17470 can't really hurt too much, or we call it on lines which appear
17471 one after another in the buffer, in which case all calls to
17472 recenter_overlay_lists but the first will be pretty cheap. */
17473 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
17474
17475 /* Move over display elements that are not visible because we are
17476 hscrolled. This may stop at an x-position < IT->first_visible_x
17477 if the first glyph is partially visible or if we hit a line end. */
17478 if (it->current_x < it->first_visible_x)
17479 {
17480 this_line_min_pos = row->start.pos;
17481 move_it_in_display_line_to (it, ZV, it->first_visible_x,
17482 MOVE_TO_POS | MOVE_TO_X);
17483 /* Record the smallest positions seen while we moved over
17484 display elements that are not visible. This is needed by
17485 redisplay_internal for optimizing the case where the cursor
17486 stays inside the same line. The rest of this function only
17487 considers positions that are actually displayed, so
17488 RECORD_MAX_MIN_POS will not otherwise record positions that
17489 are hscrolled to the left of the left edge of the window. */
17490 min_pos = CHARPOS (this_line_min_pos);
17491 min_bpos = BYTEPOS (this_line_min_pos);
17492 }
17493 else
17494 {
17495 /* We only do this when not calling `move_it_in_display_line_to'
17496 above, because move_it_in_display_line_to calls
17497 handle_line_prefix itself. */
17498 handle_line_prefix (it);
17499 }
17500
17501 /* Get the initial row height. This is either the height of the
17502 text hscrolled, if there is any, or zero. */
17503 row->ascent = it->max_ascent;
17504 row->height = it->max_ascent + it->max_descent;
17505 row->phys_ascent = it->max_phys_ascent;
17506 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17507 row->extra_line_spacing = it->max_extra_line_spacing;
17508
17509 /* Utility macro to record max and min buffer positions seen until now. */
17510 #define RECORD_MAX_MIN_POS(IT) \
17511 do \
17512 { \
17513 if (IT_CHARPOS (*(IT)) < min_pos) \
17514 { \
17515 min_pos = IT_CHARPOS (*(IT)); \
17516 min_bpos = IT_BYTEPOS (*(IT)); \
17517 } \
17518 if (IT_CHARPOS (*(IT)) > max_pos) \
17519 { \
17520 max_pos = IT_CHARPOS (*(IT)); \
17521 max_bpos = IT_BYTEPOS (*(IT)); \
17522 } \
17523 } \
17524 while (0)
17525
17526 /* Loop generating characters. The loop is left with IT on the next
17527 character to display. */
17528 while (1)
17529 {
17530 int n_glyphs_before, hpos_before, x_before;
17531 int x, nglyphs;
17532 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
17533
17534 /* Retrieve the next thing to display. Value is zero if end of
17535 buffer reached. */
17536 if (!get_next_display_element (it))
17537 {
17538 /* Maybe add a space at the end of this line that is used to
17539 display the cursor there under X. Set the charpos of the
17540 first glyph of blank lines not corresponding to any text
17541 to -1. */
17542 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17543 row->exact_window_width_line_p = 1;
17544 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
17545 || row->used[TEXT_AREA] == 0)
17546 {
17547 row->glyphs[TEXT_AREA]->charpos = -1;
17548 row->displays_text_p = 0;
17549
17550 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
17551 && (!MINI_WINDOW_P (it->w)
17552 || (minibuf_level && EQ (it->window, minibuf_window))))
17553 row->indicate_empty_line_p = 1;
17554 }
17555
17556 it->continuation_lines_width = 0;
17557 row->ends_at_zv_p = 1;
17558 /* A row that displays right-to-left text must always have
17559 its last face extended all the way to the end of line,
17560 even if this row ends in ZV, because we still write to
17561 the screen left to right. */
17562 if (row->reversed_p)
17563 extend_face_to_end_of_line (it);
17564 break;
17565 }
17566
17567 /* Now, get the metrics of what we want to display. This also
17568 generates glyphs in `row' (which is IT->glyph_row). */
17569 n_glyphs_before = row->used[TEXT_AREA];
17570 x = it->current_x;
17571
17572 /* Remember the line height so far in case the next element doesn't
17573 fit on the line. */
17574 if (it->line_wrap != TRUNCATE)
17575 {
17576 ascent = it->max_ascent;
17577 descent = it->max_descent;
17578 phys_ascent = it->max_phys_ascent;
17579 phys_descent = it->max_phys_descent;
17580
17581 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
17582 {
17583 if (IT_DISPLAYING_WHITESPACE (it))
17584 may_wrap = 1;
17585 else if (may_wrap)
17586 {
17587 wrap_it = *it;
17588 wrap_x = x;
17589 wrap_row_used = row->used[TEXT_AREA];
17590 wrap_row_ascent = row->ascent;
17591 wrap_row_height = row->height;
17592 wrap_row_phys_ascent = row->phys_ascent;
17593 wrap_row_phys_height = row->phys_height;
17594 wrap_row_extra_line_spacing = row->extra_line_spacing;
17595 wrap_row_min_pos = min_pos;
17596 wrap_row_min_bpos = min_bpos;
17597 wrap_row_max_pos = max_pos;
17598 wrap_row_max_bpos = max_bpos;
17599 may_wrap = 0;
17600 }
17601 }
17602 }
17603
17604 PRODUCE_GLYPHS (it);
17605
17606 /* If this display element was in marginal areas, continue with
17607 the next one. */
17608 if (it->area != TEXT_AREA)
17609 {
17610 row->ascent = max (row->ascent, it->max_ascent);
17611 row->height = max (row->height, it->max_ascent + it->max_descent);
17612 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17613 row->phys_height = max (row->phys_height,
17614 it->max_phys_ascent + it->max_phys_descent);
17615 row->extra_line_spacing = max (row->extra_line_spacing,
17616 it->max_extra_line_spacing);
17617 set_iterator_to_next (it, 1);
17618 continue;
17619 }
17620
17621 /* Does the display element fit on the line? If we truncate
17622 lines, we should draw past the right edge of the window. If
17623 we don't truncate, we want to stop so that we can display the
17624 continuation glyph before the right margin. If lines are
17625 continued, there are two possible strategies for characters
17626 resulting in more than 1 glyph (e.g. tabs): Display as many
17627 glyphs as possible in this line and leave the rest for the
17628 continuation line, or display the whole element in the next
17629 line. Original redisplay did the former, so we do it also. */
17630 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
17631 hpos_before = it->hpos;
17632 x_before = x;
17633
17634 if (/* Not a newline. */
17635 nglyphs > 0
17636 /* Glyphs produced fit entirely in the line. */
17637 && it->current_x < it->last_visible_x)
17638 {
17639 it->hpos += nglyphs;
17640 row->ascent = max (row->ascent, it->max_ascent);
17641 row->height = max (row->height, it->max_ascent + it->max_descent);
17642 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17643 row->phys_height = max (row->phys_height,
17644 it->max_phys_ascent + it->max_phys_descent);
17645 row->extra_line_spacing = max (row->extra_line_spacing,
17646 it->max_extra_line_spacing);
17647 if (it->current_x - it->pixel_width < it->first_visible_x)
17648 row->x = x - it->first_visible_x;
17649 /* Record the maximum and minimum buffer positions seen so
17650 far in glyphs that will be displayed by this row. */
17651 if (it->bidi_p)
17652 RECORD_MAX_MIN_POS (it);
17653 }
17654 else
17655 {
17656 int i, new_x;
17657 struct glyph *glyph;
17658
17659 for (i = 0; i < nglyphs; ++i, x = new_x)
17660 {
17661 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
17662 new_x = x + glyph->pixel_width;
17663
17664 if (/* Lines are continued. */
17665 it->line_wrap != TRUNCATE
17666 && (/* Glyph doesn't fit on the line. */
17667 new_x > it->last_visible_x
17668 /* Or it fits exactly on a window system frame. */
17669 || (new_x == it->last_visible_x
17670 && FRAME_WINDOW_P (it->f))))
17671 {
17672 /* End of a continued line. */
17673
17674 if (it->hpos == 0
17675 || (new_x == it->last_visible_x
17676 && FRAME_WINDOW_P (it->f)))
17677 {
17678 /* Current glyph is the only one on the line or
17679 fits exactly on the line. We must continue
17680 the line because we can't draw the cursor
17681 after the glyph. */
17682 row->continued_p = 1;
17683 it->current_x = new_x;
17684 it->continuation_lines_width += new_x;
17685 ++it->hpos;
17686 /* Record the maximum and minimum buffer
17687 positions seen so far in glyphs that will be
17688 displayed by this row. */
17689 if (it->bidi_p)
17690 RECORD_MAX_MIN_POS (it);
17691 if (i == nglyphs - 1)
17692 {
17693 /* If line-wrap is on, check if a previous
17694 wrap point was found. */
17695 if (wrap_row_used > 0
17696 /* Even if there is a previous wrap
17697 point, continue the line here as
17698 usual, if (i) the previous character
17699 was a space or tab AND (ii) the
17700 current character is not. */
17701 && (!may_wrap
17702 || IT_DISPLAYING_WHITESPACE (it)))
17703 goto back_to_wrap;
17704
17705 set_iterator_to_next (it, 1);
17706 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17707 {
17708 if (!get_next_display_element (it))
17709 {
17710 row->exact_window_width_line_p = 1;
17711 it->continuation_lines_width = 0;
17712 row->continued_p = 0;
17713 row->ends_at_zv_p = 1;
17714 }
17715 else if (ITERATOR_AT_END_OF_LINE_P (it))
17716 {
17717 row->continued_p = 0;
17718 row->exact_window_width_line_p = 1;
17719 }
17720 }
17721 }
17722 }
17723 else if (CHAR_GLYPH_PADDING_P (*glyph)
17724 && !FRAME_WINDOW_P (it->f))
17725 {
17726 /* A padding glyph that doesn't fit on this line.
17727 This means the whole character doesn't fit
17728 on the line. */
17729 if (row->reversed_p)
17730 unproduce_glyphs (it, row->used[TEXT_AREA]
17731 - n_glyphs_before);
17732 row->used[TEXT_AREA] = n_glyphs_before;
17733
17734 /* Fill the rest of the row with continuation
17735 glyphs like in 20.x. */
17736 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
17737 < row->glyphs[1 + TEXT_AREA])
17738 produce_special_glyphs (it, IT_CONTINUATION);
17739
17740 row->continued_p = 1;
17741 it->current_x = x_before;
17742 it->continuation_lines_width += x_before;
17743
17744 /* Restore the height to what it was before the
17745 element not fitting on the line. */
17746 it->max_ascent = ascent;
17747 it->max_descent = descent;
17748 it->max_phys_ascent = phys_ascent;
17749 it->max_phys_descent = phys_descent;
17750 }
17751 else if (wrap_row_used > 0)
17752 {
17753 back_to_wrap:
17754 if (row->reversed_p)
17755 unproduce_glyphs (it,
17756 row->used[TEXT_AREA] - wrap_row_used);
17757 *it = wrap_it;
17758 it->continuation_lines_width += wrap_x;
17759 row->used[TEXT_AREA] = wrap_row_used;
17760 row->ascent = wrap_row_ascent;
17761 row->height = wrap_row_height;
17762 row->phys_ascent = wrap_row_phys_ascent;
17763 row->phys_height = wrap_row_phys_height;
17764 row->extra_line_spacing = wrap_row_extra_line_spacing;
17765 min_pos = wrap_row_min_pos;
17766 min_bpos = wrap_row_min_bpos;
17767 max_pos = wrap_row_max_pos;
17768 max_bpos = wrap_row_max_bpos;
17769 row->continued_p = 1;
17770 row->ends_at_zv_p = 0;
17771 row->exact_window_width_line_p = 0;
17772 it->continuation_lines_width += x;
17773
17774 /* Make sure that a non-default face is extended
17775 up to the right margin of the window. */
17776 extend_face_to_end_of_line (it);
17777 }
17778 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
17779 {
17780 /* A TAB that extends past the right edge of the
17781 window. This produces a single glyph on
17782 window system frames. We leave the glyph in
17783 this row and let it fill the row, but don't
17784 consume the TAB. */
17785 it->continuation_lines_width += it->last_visible_x;
17786 row->ends_in_middle_of_char_p = 1;
17787 row->continued_p = 1;
17788 glyph->pixel_width = it->last_visible_x - x;
17789 it->starts_in_middle_of_char_p = 1;
17790 }
17791 else
17792 {
17793 /* Something other than a TAB that draws past
17794 the right edge of the window. Restore
17795 positions to values before the element. */
17796 if (row->reversed_p)
17797 unproduce_glyphs (it, row->used[TEXT_AREA]
17798 - (n_glyphs_before + i));
17799 row->used[TEXT_AREA] = n_glyphs_before + i;
17800
17801 /* Display continuation glyphs. */
17802 if (!FRAME_WINDOW_P (it->f))
17803 produce_special_glyphs (it, IT_CONTINUATION);
17804 row->continued_p = 1;
17805
17806 it->current_x = x_before;
17807 it->continuation_lines_width += x;
17808 extend_face_to_end_of_line (it);
17809
17810 if (nglyphs > 1 && i > 0)
17811 {
17812 row->ends_in_middle_of_char_p = 1;
17813 it->starts_in_middle_of_char_p = 1;
17814 }
17815
17816 /* Restore the height to what it was before the
17817 element not fitting on the line. */
17818 it->max_ascent = ascent;
17819 it->max_descent = descent;
17820 it->max_phys_ascent = phys_ascent;
17821 it->max_phys_descent = phys_descent;
17822 }
17823
17824 break;
17825 }
17826 else if (new_x > it->first_visible_x)
17827 {
17828 /* Increment number of glyphs actually displayed. */
17829 ++it->hpos;
17830
17831 /* Record the maximum and minimum buffer positions
17832 seen so far in glyphs that will be displayed by
17833 this row. */
17834 if (it->bidi_p)
17835 RECORD_MAX_MIN_POS (it);
17836
17837 if (x < it->first_visible_x)
17838 /* Glyph is partially visible, i.e. row starts at
17839 negative X position. */
17840 row->x = x - it->first_visible_x;
17841 }
17842 else
17843 {
17844 /* Glyph is completely off the left margin of the
17845 window. This should not happen because of the
17846 move_it_in_display_line at the start of this
17847 function, unless the text display area of the
17848 window is empty. */
17849 xassert (it->first_visible_x <= it->last_visible_x);
17850 }
17851 }
17852
17853 row->ascent = max (row->ascent, it->max_ascent);
17854 row->height = max (row->height, it->max_ascent + it->max_descent);
17855 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17856 row->phys_height = max (row->phys_height,
17857 it->max_phys_ascent + it->max_phys_descent);
17858 row->extra_line_spacing = max (row->extra_line_spacing,
17859 it->max_extra_line_spacing);
17860
17861 /* End of this display line if row is continued. */
17862 if (row->continued_p || row->ends_at_zv_p)
17863 break;
17864 }
17865
17866 at_end_of_line:
17867 /* Is this a line end? If yes, we're also done, after making
17868 sure that a non-default face is extended up to the right
17869 margin of the window. */
17870 if (ITERATOR_AT_END_OF_LINE_P (it))
17871 {
17872 int used_before = row->used[TEXT_AREA];
17873
17874 row->ends_in_newline_from_string_p = STRINGP (it->object);
17875
17876 /* Add a space at the end of the line that is used to
17877 display the cursor there. */
17878 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17879 append_space_for_newline (it, 0);
17880
17881 /* Extend the face to the end of the line. */
17882 extend_face_to_end_of_line (it);
17883
17884 /* Make sure we have the position. */
17885 if (used_before == 0)
17886 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
17887
17888 /* Record the position of the newline, for use in
17889 find_row_edges. */
17890 it->eol_pos = it->current.pos;
17891
17892 /* Consume the line end. This skips over invisible lines. */
17893 set_iterator_to_next (it, 1);
17894 it->continuation_lines_width = 0;
17895 break;
17896 }
17897
17898 /* Proceed with next display element. Note that this skips
17899 over lines invisible because of selective display. */
17900 set_iterator_to_next (it, 1);
17901
17902 /* If we truncate lines, we are done when the last displayed
17903 glyphs reach past the right margin of the window. */
17904 if (it->line_wrap == TRUNCATE
17905 && (FRAME_WINDOW_P (it->f)
17906 ? (it->current_x >= it->last_visible_x)
17907 : (it->current_x > it->last_visible_x)))
17908 {
17909 /* Maybe add truncation glyphs. */
17910 if (!FRAME_WINDOW_P (it->f))
17911 {
17912 int i, n;
17913
17914 if (!row->reversed_p)
17915 {
17916 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
17917 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17918 break;
17919 }
17920 else
17921 {
17922 for (i = 0; i < row->used[TEXT_AREA]; i++)
17923 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17924 break;
17925 /* Remove any padding glyphs at the front of ROW, to
17926 make room for the truncation glyphs we will be
17927 adding below. The loop below always inserts at
17928 least one truncation glyph, so also remove the
17929 last glyph added to ROW. */
17930 unproduce_glyphs (it, i + 1);
17931 /* Adjust i for the loop below. */
17932 i = row->used[TEXT_AREA] - (i + 1);
17933 }
17934
17935 for (n = row->used[TEXT_AREA]; i < n; ++i)
17936 {
17937 row->used[TEXT_AREA] = i;
17938 produce_special_glyphs (it, IT_TRUNCATION);
17939 }
17940 }
17941 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17942 {
17943 /* Don't truncate if we can overflow newline into fringe. */
17944 if (!get_next_display_element (it))
17945 {
17946 it->continuation_lines_width = 0;
17947 row->ends_at_zv_p = 1;
17948 row->exact_window_width_line_p = 1;
17949 break;
17950 }
17951 if (ITERATOR_AT_END_OF_LINE_P (it))
17952 {
17953 row->exact_window_width_line_p = 1;
17954 goto at_end_of_line;
17955 }
17956 }
17957
17958 row->truncated_on_right_p = 1;
17959 it->continuation_lines_width = 0;
17960 reseat_at_next_visible_line_start (it, 0);
17961 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
17962 it->hpos = hpos_before;
17963 it->current_x = x_before;
17964 break;
17965 }
17966 }
17967
17968 /* If line is not empty and hscrolled, maybe insert truncation glyphs
17969 at the left window margin. */
17970 if (it->first_visible_x
17971 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
17972 {
17973 if (!FRAME_WINDOW_P (it->f))
17974 insert_left_trunc_glyphs (it);
17975 row->truncated_on_left_p = 1;
17976 }
17977
17978 /* Remember the position at which this line ends.
17979
17980 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
17981 cannot be before the call to find_row_edges below, since that is
17982 where these positions are determined. */
17983 row->end = it->current;
17984 if (!it->bidi_p)
17985 {
17986 row->minpos = row->start.pos;
17987 row->maxpos = row->end.pos;
17988 }
17989 else
17990 {
17991 /* ROW->minpos and ROW->maxpos must be the smallest and
17992 `1 + the largest' buffer positions in ROW. But if ROW was
17993 bidi-reordered, these two positions can be anywhere in the
17994 row, so we must determine them now. */
17995 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
17996 }
17997
17998 /* If the start of this line is the overlay arrow-position, then
17999 mark this glyph row as the one containing the overlay arrow.
18000 This is clearly a mess with variable size fonts. It would be
18001 better to let it be displayed like cursors under X. */
18002 if ((row->displays_text_p || !overlay_arrow_seen)
18003 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
18004 !NILP (overlay_arrow_string)))
18005 {
18006 /* Overlay arrow in window redisplay is a fringe bitmap. */
18007 if (STRINGP (overlay_arrow_string))
18008 {
18009 struct glyph_row *arrow_row
18010 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
18011 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
18012 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
18013 struct glyph *p = row->glyphs[TEXT_AREA];
18014 struct glyph *p2, *end;
18015
18016 /* Copy the arrow glyphs. */
18017 while (glyph < arrow_end)
18018 *p++ = *glyph++;
18019
18020 /* Throw away padding glyphs. */
18021 p2 = p;
18022 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
18023 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
18024 ++p2;
18025 if (p2 > p)
18026 {
18027 while (p2 < end)
18028 *p++ = *p2++;
18029 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
18030 }
18031 }
18032 else
18033 {
18034 xassert (INTEGERP (overlay_arrow_string));
18035 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
18036 }
18037 overlay_arrow_seen = 1;
18038 }
18039
18040 /* Compute pixel dimensions of this line. */
18041 compute_line_metrics (it);
18042
18043 /* Record whether this row ends inside an ellipsis. */
18044 row->ends_in_ellipsis_p
18045 = (it->method == GET_FROM_DISPLAY_VECTOR
18046 && it->ellipsis_p);
18047
18048 /* Save fringe bitmaps in this row. */
18049 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
18050 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
18051 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
18052 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
18053
18054 it->left_user_fringe_bitmap = 0;
18055 it->left_user_fringe_face_id = 0;
18056 it->right_user_fringe_bitmap = 0;
18057 it->right_user_fringe_face_id = 0;
18058
18059 /* Maybe set the cursor. */
18060 cvpos = it->w->cursor.vpos;
18061 if ((cvpos < 0
18062 /* In bidi-reordered rows, keep checking for proper cursor
18063 position even if one has been found already, because buffer
18064 positions in such rows change non-linearly with ROW->VPOS,
18065 when a line is continued. One exception: when we are at ZV,
18066 display cursor on the first suitable glyph row, since all
18067 the empty rows after that also have their position set to ZV. */
18068 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18069 lines' rows is implemented for bidi-reordered rows. */
18070 || (it->bidi_p
18071 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
18072 && PT >= MATRIX_ROW_START_CHARPOS (row)
18073 && PT <= MATRIX_ROW_END_CHARPOS (row)
18074 && cursor_row_p (row))
18075 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
18076
18077 /* Highlight trailing whitespace. */
18078 if (!NILP (Vshow_trailing_whitespace))
18079 highlight_trailing_whitespace (it->f, it->glyph_row);
18080
18081 /* Prepare for the next line. This line starts horizontally at (X
18082 HPOS) = (0 0). Vertical positions are incremented. As a
18083 convenience for the caller, IT->glyph_row is set to the next
18084 row to be used. */
18085 it->current_x = it->hpos = 0;
18086 it->current_y += row->height;
18087 SET_TEXT_POS (it->eol_pos, 0, 0);
18088 ++it->vpos;
18089 ++it->glyph_row;
18090 /* The next row should by default use the same value of the
18091 reversed_p flag as this one. set_iterator_to_next decides when
18092 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
18093 the flag accordingly. */
18094 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
18095 it->glyph_row->reversed_p = row->reversed_p;
18096 it->start = row->end;
18097 return row->displays_text_p;
18098
18099 #undef RECORD_MAX_MIN_POS
18100 }
18101
18102 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
18103 Scurrent_bidi_paragraph_direction, 0, 1, 0,
18104 doc: /* Return paragraph direction at point in BUFFER.
18105 Value is either `left-to-right' or `right-to-left'.
18106 If BUFFER is omitted or nil, it defaults to the current buffer.
18107
18108 Paragraph direction determines how the text in the paragraph is displayed.
18109 In left-to-right paragraphs, text begins at the left margin of the window
18110 and the reading direction is generally left to right. In right-to-left
18111 paragraphs, text begins at the right margin and is read from right to left.
18112
18113 See also `bidi-paragraph-direction'. */)
18114 (Lisp_Object buffer)
18115 {
18116 struct buffer *buf = current_buffer;
18117 struct buffer *old = buf;
18118
18119 if (! NILP (buffer))
18120 {
18121 CHECK_BUFFER (buffer);
18122 buf = XBUFFER (buffer);
18123 }
18124
18125 if (NILP (BVAR (buf, bidi_display_reordering)))
18126 return Qleft_to_right;
18127 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
18128 return BVAR (buf, bidi_paragraph_direction);
18129 else
18130 {
18131 /* Determine the direction from buffer text. We could try to
18132 use current_matrix if it is up to date, but this seems fast
18133 enough as it is. */
18134 struct bidi_it itb;
18135 EMACS_INT pos = BUF_PT (buf);
18136 EMACS_INT bytepos = BUF_PT_BYTE (buf);
18137 int c;
18138
18139 set_buffer_temp (buf);
18140 /* bidi_paragraph_init finds the base direction of the paragraph
18141 by searching forward from paragraph start. We need the base
18142 direction of the current or _previous_ paragraph, so we need
18143 to make sure we are within that paragraph. To that end, find
18144 the previous non-empty line. */
18145 if (pos >= ZV && pos > BEGV)
18146 {
18147 pos--;
18148 bytepos = CHAR_TO_BYTE (pos);
18149 }
18150 while ((c = FETCH_BYTE (bytepos)) == '\n'
18151 || c == ' ' || c == '\t' || c == '\f')
18152 {
18153 if (bytepos <= BEGV_BYTE)
18154 break;
18155 bytepos--;
18156 pos--;
18157 }
18158 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
18159 bytepos--;
18160 itb.charpos = pos;
18161 itb.bytepos = bytepos;
18162 itb.nchars = -1;
18163 itb.frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ()); /* guesswork */
18164 itb.first_elt = 1;
18165 itb.separator_limit = -1;
18166 itb.paragraph_dir = NEUTRAL_DIR;
18167
18168 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
18169 set_buffer_temp (old);
18170 switch (itb.paragraph_dir)
18171 {
18172 case L2R:
18173 return Qleft_to_right;
18174 break;
18175 case R2L:
18176 return Qright_to_left;
18177 break;
18178 default:
18179 abort ();
18180 }
18181 }
18182 }
18183
18184
18185 \f
18186 /***********************************************************************
18187 Menu Bar
18188 ***********************************************************************/
18189
18190 /* Redisplay the menu bar in the frame for window W.
18191
18192 The menu bar of X frames that don't have X toolkit support is
18193 displayed in a special window W->frame->menu_bar_window.
18194
18195 The menu bar of terminal frames is treated specially as far as
18196 glyph matrices are concerned. Menu bar lines are not part of
18197 windows, so the update is done directly on the frame matrix rows
18198 for the menu bar. */
18199
18200 static void
18201 display_menu_bar (struct window *w)
18202 {
18203 struct frame *f = XFRAME (WINDOW_FRAME (w));
18204 struct it it;
18205 Lisp_Object items;
18206 int i;
18207
18208 /* Don't do all this for graphical frames. */
18209 #ifdef HAVE_NTGUI
18210 if (FRAME_W32_P (f))
18211 return;
18212 #endif
18213 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
18214 if (FRAME_X_P (f))
18215 return;
18216 #endif
18217
18218 #ifdef HAVE_NS
18219 if (FRAME_NS_P (f))
18220 return;
18221 #endif /* HAVE_NS */
18222
18223 #ifdef USE_X_TOOLKIT
18224 xassert (!FRAME_WINDOW_P (f));
18225 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
18226 it.first_visible_x = 0;
18227 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18228 #else /* not USE_X_TOOLKIT */
18229 if (FRAME_WINDOW_P (f))
18230 {
18231 /* Menu bar lines are displayed in the desired matrix of the
18232 dummy window menu_bar_window. */
18233 struct window *menu_w;
18234 xassert (WINDOWP (f->menu_bar_window));
18235 menu_w = XWINDOW (f->menu_bar_window);
18236 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
18237 MENU_FACE_ID);
18238 it.first_visible_x = 0;
18239 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18240 }
18241 else
18242 {
18243 /* This is a TTY frame, i.e. character hpos/vpos are used as
18244 pixel x/y. */
18245 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
18246 MENU_FACE_ID);
18247 it.first_visible_x = 0;
18248 it.last_visible_x = FRAME_COLS (f);
18249 }
18250 #endif /* not USE_X_TOOLKIT */
18251
18252 if (! mode_line_inverse_video)
18253 /* Force the menu-bar to be displayed in the default face. */
18254 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18255
18256 /* Clear all rows of the menu bar. */
18257 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
18258 {
18259 struct glyph_row *row = it.glyph_row + i;
18260 clear_glyph_row (row);
18261 row->enabled_p = 1;
18262 row->full_width_p = 1;
18263 }
18264
18265 /* Display all items of the menu bar. */
18266 items = FRAME_MENU_BAR_ITEMS (it.f);
18267 for (i = 0; i < ASIZE (items); i += 4)
18268 {
18269 Lisp_Object string;
18270
18271 /* Stop at nil string. */
18272 string = AREF (items, i + 1);
18273 if (NILP (string))
18274 break;
18275
18276 /* Remember where item was displayed. */
18277 ASET (items, i + 3, make_number (it.hpos));
18278
18279 /* Display the item, pad with one space. */
18280 if (it.current_x < it.last_visible_x)
18281 display_string (NULL, string, Qnil, 0, 0, &it,
18282 SCHARS (string) + 1, 0, 0, -1);
18283 }
18284
18285 /* Fill out the line with spaces. */
18286 if (it.current_x < it.last_visible_x)
18287 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
18288
18289 /* Compute the total height of the lines. */
18290 compute_line_metrics (&it);
18291 }
18292
18293
18294 \f
18295 /***********************************************************************
18296 Mode Line
18297 ***********************************************************************/
18298
18299 /* Redisplay mode lines in the window tree whose root is WINDOW. If
18300 FORCE is non-zero, redisplay mode lines unconditionally.
18301 Otherwise, redisplay only mode lines that are garbaged. Value is
18302 the number of windows whose mode lines were redisplayed. */
18303
18304 static int
18305 redisplay_mode_lines (Lisp_Object window, int force)
18306 {
18307 int nwindows = 0;
18308
18309 while (!NILP (window))
18310 {
18311 struct window *w = XWINDOW (window);
18312
18313 if (WINDOWP (w->hchild))
18314 nwindows += redisplay_mode_lines (w->hchild, force);
18315 else if (WINDOWP (w->vchild))
18316 nwindows += redisplay_mode_lines (w->vchild, force);
18317 else if (force
18318 || FRAME_GARBAGED_P (XFRAME (w->frame))
18319 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
18320 {
18321 struct text_pos lpoint;
18322 struct buffer *old = current_buffer;
18323
18324 /* Set the window's buffer for the mode line display. */
18325 SET_TEXT_POS (lpoint, PT, PT_BYTE);
18326 set_buffer_internal_1 (XBUFFER (w->buffer));
18327
18328 /* Point refers normally to the selected window. For any
18329 other window, set up appropriate value. */
18330 if (!EQ (window, selected_window))
18331 {
18332 struct text_pos pt;
18333
18334 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
18335 if (CHARPOS (pt) < BEGV)
18336 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
18337 else if (CHARPOS (pt) > (ZV - 1))
18338 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
18339 else
18340 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
18341 }
18342
18343 /* Display mode lines. */
18344 clear_glyph_matrix (w->desired_matrix);
18345 if (display_mode_lines (w))
18346 {
18347 ++nwindows;
18348 w->must_be_updated_p = 1;
18349 }
18350
18351 /* Restore old settings. */
18352 set_buffer_internal_1 (old);
18353 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
18354 }
18355
18356 window = w->next;
18357 }
18358
18359 return nwindows;
18360 }
18361
18362
18363 /* Display the mode and/or header line of window W. Value is the
18364 sum number of mode lines and header lines displayed. */
18365
18366 static int
18367 display_mode_lines (struct window *w)
18368 {
18369 Lisp_Object old_selected_window, old_selected_frame;
18370 int n = 0;
18371
18372 old_selected_frame = selected_frame;
18373 selected_frame = w->frame;
18374 old_selected_window = selected_window;
18375 XSETWINDOW (selected_window, w);
18376
18377 /* These will be set while the mode line specs are processed. */
18378 line_number_displayed = 0;
18379 w->column_number_displayed = Qnil;
18380
18381 if (WINDOW_WANTS_MODELINE_P (w))
18382 {
18383 struct window *sel_w = XWINDOW (old_selected_window);
18384
18385 /* Select mode line face based on the real selected window. */
18386 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
18387 BVAR (current_buffer, mode_line_format));
18388 ++n;
18389 }
18390
18391 if (WINDOW_WANTS_HEADER_LINE_P (w))
18392 {
18393 display_mode_line (w, HEADER_LINE_FACE_ID,
18394 BVAR (current_buffer, header_line_format));
18395 ++n;
18396 }
18397
18398 selected_frame = old_selected_frame;
18399 selected_window = old_selected_window;
18400 return n;
18401 }
18402
18403
18404 /* Display mode or header line of window W. FACE_ID specifies which
18405 line to display; it is either MODE_LINE_FACE_ID or
18406 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
18407 display. Value is the pixel height of the mode/header line
18408 displayed. */
18409
18410 static int
18411 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
18412 {
18413 struct it it;
18414 struct face *face;
18415 int count = SPECPDL_INDEX ();
18416
18417 init_iterator (&it, w, -1, -1, NULL, face_id);
18418 /* Don't extend on a previously drawn mode-line.
18419 This may happen if called from pos_visible_p. */
18420 it.glyph_row->enabled_p = 0;
18421 prepare_desired_row (it.glyph_row);
18422
18423 it.glyph_row->mode_line_p = 1;
18424
18425 if (! mode_line_inverse_video)
18426 /* Force the mode-line to be displayed in the default face. */
18427 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18428
18429 record_unwind_protect (unwind_format_mode_line,
18430 format_mode_line_unwind_data (NULL, Qnil, 0));
18431
18432 mode_line_target = MODE_LINE_DISPLAY;
18433
18434 /* Temporarily make frame's keyboard the current kboard so that
18435 kboard-local variables in the mode_line_format will get the right
18436 values. */
18437 push_kboard (FRAME_KBOARD (it.f));
18438 record_unwind_save_match_data ();
18439 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18440 pop_kboard ();
18441
18442 unbind_to (count, Qnil);
18443
18444 /* Fill up with spaces. */
18445 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
18446
18447 compute_line_metrics (&it);
18448 it.glyph_row->full_width_p = 1;
18449 it.glyph_row->continued_p = 0;
18450 it.glyph_row->truncated_on_left_p = 0;
18451 it.glyph_row->truncated_on_right_p = 0;
18452
18453 /* Make a 3D mode-line have a shadow at its right end. */
18454 face = FACE_FROM_ID (it.f, face_id);
18455 extend_face_to_end_of_line (&it);
18456 if (face->box != FACE_NO_BOX)
18457 {
18458 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
18459 + it.glyph_row->used[TEXT_AREA] - 1);
18460 last->right_box_line_p = 1;
18461 }
18462
18463 return it.glyph_row->height;
18464 }
18465
18466 /* Move element ELT in LIST to the front of LIST.
18467 Return the updated list. */
18468
18469 static Lisp_Object
18470 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
18471 {
18472 register Lisp_Object tail, prev;
18473 register Lisp_Object tem;
18474
18475 tail = list;
18476 prev = Qnil;
18477 while (CONSP (tail))
18478 {
18479 tem = XCAR (tail);
18480
18481 if (EQ (elt, tem))
18482 {
18483 /* Splice out the link TAIL. */
18484 if (NILP (prev))
18485 list = XCDR (tail);
18486 else
18487 Fsetcdr (prev, XCDR (tail));
18488
18489 /* Now make it the first. */
18490 Fsetcdr (tail, list);
18491 return tail;
18492 }
18493 else
18494 prev = tail;
18495 tail = XCDR (tail);
18496 QUIT;
18497 }
18498
18499 /* Not found--return unchanged LIST. */
18500 return list;
18501 }
18502
18503 /* Contribute ELT to the mode line for window IT->w. How it
18504 translates into text depends on its data type.
18505
18506 IT describes the display environment in which we display, as usual.
18507
18508 DEPTH is the depth in recursion. It is used to prevent
18509 infinite recursion here.
18510
18511 FIELD_WIDTH is the number of characters the display of ELT should
18512 occupy in the mode line, and PRECISION is the maximum number of
18513 characters to display from ELT's representation. See
18514 display_string for details.
18515
18516 Returns the hpos of the end of the text generated by ELT.
18517
18518 PROPS is a property list to add to any string we encounter.
18519
18520 If RISKY is nonzero, remove (disregard) any properties in any string
18521 we encounter, and ignore :eval and :propertize.
18522
18523 The global variable `mode_line_target' determines whether the
18524 output is passed to `store_mode_line_noprop',
18525 `store_mode_line_string', or `display_string'. */
18526
18527 static int
18528 display_mode_element (struct it *it, int depth, int field_width, int precision,
18529 Lisp_Object elt, Lisp_Object props, int risky)
18530 {
18531 int n = 0, field, prec;
18532 int literal = 0;
18533
18534 tail_recurse:
18535 if (depth > 100)
18536 elt = build_string ("*too-deep*");
18537
18538 depth++;
18539
18540 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
18541 {
18542 case Lisp_String:
18543 {
18544 /* A string: output it and check for %-constructs within it. */
18545 unsigned char c;
18546 EMACS_INT offset = 0;
18547
18548 if (SCHARS (elt) > 0
18549 && (!NILP (props) || risky))
18550 {
18551 Lisp_Object oprops, aelt;
18552 oprops = Ftext_properties_at (make_number (0), elt);
18553
18554 /* If the starting string's properties are not what
18555 we want, translate the string. Also, if the string
18556 is risky, do that anyway. */
18557
18558 if (NILP (Fequal (props, oprops)) || risky)
18559 {
18560 /* If the starting string has properties,
18561 merge the specified ones onto the existing ones. */
18562 if (! NILP (oprops) && !risky)
18563 {
18564 Lisp_Object tem;
18565
18566 oprops = Fcopy_sequence (oprops);
18567 tem = props;
18568 while (CONSP (tem))
18569 {
18570 oprops = Fplist_put (oprops, XCAR (tem),
18571 XCAR (XCDR (tem)));
18572 tem = XCDR (XCDR (tem));
18573 }
18574 props = oprops;
18575 }
18576
18577 aelt = Fassoc (elt, mode_line_proptrans_alist);
18578 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
18579 {
18580 /* AELT is what we want. Move it to the front
18581 without consing. */
18582 elt = XCAR (aelt);
18583 mode_line_proptrans_alist
18584 = move_elt_to_front (aelt, mode_line_proptrans_alist);
18585 }
18586 else
18587 {
18588 Lisp_Object tem;
18589
18590 /* If AELT has the wrong props, it is useless.
18591 so get rid of it. */
18592 if (! NILP (aelt))
18593 mode_line_proptrans_alist
18594 = Fdelq (aelt, mode_line_proptrans_alist);
18595
18596 elt = Fcopy_sequence (elt);
18597 Fset_text_properties (make_number (0), Flength (elt),
18598 props, elt);
18599 /* Add this item to mode_line_proptrans_alist. */
18600 mode_line_proptrans_alist
18601 = Fcons (Fcons (elt, props),
18602 mode_line_proptrans_alist);
18603 /* Truncate mode_line_proptrans_alist
18604 to at most 50 elements. */
18605 tem = Fnthcdr (make_number (50),
18606 mode_line_proptrans_alist);
18607 if (! NILP (tem))
18608 XSETCDR (tem, Qnil);
18609 }
18610 }
18611 }
18612
18613 offset = 0;
18614
18615 if (literal)
18616 {
18617 prec = precision - n;
18618 switch (mode_line_target)
18619 {
18620 case MODE_LINE_NOPROP:
18621 case MODE_LINE_TITLE:
18622 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
18623 break;
18624 case MODE_LINE_STRING:
18625 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
18626 break;
18627 case MODE_LINE_DISPLAY:
18628 n += display_string (NULL, elt, Qnil, 0, 0, it,
18629 0, prec, 0, STRING_MULTIBYTE (elt));
18630 break;
18631 }
18632
18633 break;
18634 }
18635
18636 /* Handle the non-literal case. */
18637
18638 while ((precision <= 0 || n < precision)
18639 && SREF (elt, offset) != 0
18640 && (mode_line_target != MODE_LINE_DISPLAY
18641 || it->current_x < it->last_visible_x))
18642 {
18643 EMACS_INT last_offset = offset;
18644
18645 /* Advance to end of string or next format specifier. */
18646 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
18647 ;
18648
18649 if (offset - 1 != last_offset)
18650 {
18651 EMACS_INT nchars, nbytes;
18652
18653 /* Output to end of string or up to '%'. Field width
18654 is length of string. Don't output more than
18655 PRECISION allows us. */
18656 offset--;
18657
18658 prec = c_string_width (SDATA (elt) + last_offset,
18659 offset - last_offset, precision - n,
18660 &nchars, &nbytes);
18661
18662 switch (mode_line_target)
18663 {
18664 case MODE_LINE_NOPROP:
18665 case MODE_LINE_TITLE:
18666 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
18667 break;
18668 case MODE_LINE_STRING:
18669 {
18670 EMACS_INT bytepos = last_offset;
18671 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
18672 EMACS_INT endpos = (precision <= 0
18673 ? string_byte_to_char (elt, offset)
18674 : charpos + nchars);
18675
18676 n += store_mode_line_string (NULL,
18677 Fsubstring (elt, make_number (charpos),
18678 make_number (endpos)),
18679 0, 0, 0, Qnil);
18680 }
18681 break;
18682 case MODE_LINE_DISPLAY:
18683 {
18684 EMACS_INT bytepos = last_offset;
18685 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
18686
18687 if (precision <= 0)
18688 nchars = string_byte_to_char (elt, offset) - charpos;
18689 n += display_string (NULL, elt, Qnil, 0, charpos,
18690 it, 0, nchars, 0,
18691 STRING_MULTIBYTE (elt));
18692 }
18693 break;
18694 }
18695 }
18696 else /* c == '%' */
18697 {
18698 EMACS_INT percent_position = offset;
18699
18700 /* Get the specified minimum width. Zero means
18701 don't pad. */
18702 field = 0;
18703 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
18704 field = field * 10 + c - '0';
18705
18706 /* Don't pad beyond the total padding allowed. */
18707 if (field_width - n > 0 && field > field_width - n)
18708 field = field_width - n;
18709
18710 /* Note that either PRECISION <= 0 or N < PRECISION. */
18711 prec = precision - n;
18712
18713 if (c == 'M')
18714 n += display_mode_element (it, depth, field, prec,
18715 Vglobal_mode_string, props,
18716 risky);
18717 else if (c != 0)
18718 {
18719 int multibyte;
18720 EMACS_INT bytepos, charpos;
18721 const char *spec;
18722 Lisp_Object string;
18723
18724 bytepos = percent_position;
18725 charpos = (STRING_MULTIBYTE (elt)
18726 ? string_byte_to_char (elt, bytepos)
18727 : bytepos);
18728 spec = decode_mode_spec (it->w, c, field, &string);
18729 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
18730
18731 switch (mode_line_target)
18732 {
18733 case MODE_LINE_NOPROP:
18734 case MODE_LINE_TITLE:
18735 n += store_mode_line_noprop (spec, field, prec);
18736 break;
18737 case MODE_LINE_STRING:
18738 {
18739 Lisp_Object tem = build_string (spec);
18740 props = Ftext_properties_at (make_number (charpos), elt);
18741 /* Should only keep face property in props */
18742 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
18743 }
18744 break;
18745 case MODE_LINE_DISPLAY:
18746 {
18747 int nglyphs_before, nwritten;
18748
18749 nglyphs_before = it->glyph_row->used[TEXT_AREA];
18750 nwritten = display_string (spec, string, elt,
18751 charpos, 0, it,
18752 field, prec, 0,
18753 multibyte);
18754
18755 /* Assign to the glyphs written above the
18756 string where the `%x' came from, position
18757 of the `%'. */
18758 if (nwritten > 0)
18759 {
18760 struct glyph *glyph
18761 = (it->glyph_row->glyphs[TEXT_AREA]
18762 + nglyphs_before);
18763 int i;
18764
18765 for (i = 0; i < nwritten; ++i)
18766 {
18767 glyph[i].object = elt;
18768 glyph[i].charpos = charpos;
18769 }
18770
18771 n += nwritten;
18772 }
18773 }
18774 break;
18775 }
18776 }
18777 else /* c == 0 */
18778 break;
18779 }
18780 }
18781 }
18782 break;
18783
18784 case Lisp_Symbol:
18785 /* A symbol: process the value of the symbol recursively
18786 as if it appeared here directly. Avoid error if symbol void.
18787 Special case: if value of symbol is a string, output the string
18788 literally. */
18789 {
18790 register Lisp_Object tem;
18791
18792 /* If the variable is not marked as risky to set
18793 then its contents are risky to use. */
18794 if (NILP (Fget (elt, Qrisky_local_variable)))
18795 risky = 1;
18796
18797 tem = Fboundp (elt);
18798 if (!NILP (tem))
18799 {
18800 tem = Fsymbol_value (elt);
18801 /* If value is a string, output that string literally:
18802 don't check for % within it. */
18803 if (STRINGP (tem))
18804 literal = 1;
18805
18806 if (!EQ (tem, elt))
18807 {
18808 /* Give up right away for nil or t. */
18809 elt = tem;
18810 goto tail_recurse;
18811 }
18812 }
18813 }
18814 break;
18815
18816 case Lisp_Cons:
18817 {
18818 register Lisp_Object car, tem;
18819
18820 /* A cons cell: five distinct cases.
18821 If first element is :eval or :propertize, do something special.
18822 If first element is a string or a cons, process all the elements
18823 and effectively concatenate them.
18824 If first element is a negative number, truncate displaying cdr to
18825 at most that many characters. If positive, pad (with spaces)
18826 to at least that many characters.
18827 If first element is a symbol, process the cadr or caddr recursively
18828 according to whether the symbol's value is non-nil or nil. */
18829 car = XCAR (elt);
18830 if (EQ (car, QCeval))
18831 {
18832 /* An element of the form (:eval FORM) means evaluate FORM
18833 and use the result as mode line elements. */
18834
18835 if (risky)
18836 break;
18837
18838 if (CONSP (XCDR (elt)))
18839 {
18840 Lisp_Object spec;
18841 spec = safe_eval (XCAR (XCDR (elt)));
18842 n += display_mode_element (it, depth, field_width - n,
18843 precision - n, spec, props,
18844 risky);
18845 }
18846 }
18847 else if (EQ (car, QCpropertize))
18848 {
18849 /* An element of the form (:propertize ELT PROPS...)
18850 means display ELT but applying properties PROPS. */
18851
18852 if (risky)
18853 break;
18854
18855 if (CONSP (XCDR (elt)))
18856 n += display_mode_element (it, depth, field_width - n,
18857 precision - n, XCAR (XCDR (elt)),
18858 XCDR (XCDR (elt)), risky);
18859 }
18860 else if (SYMBOLP (car))
18861 {
18862 tem = Fboundp (car);
18863 elt = XCDR (elt);
18864 if (!CONSP (elt))
18865 goto invalid;
18866 /* elt is now the cdr, and we know it is a cons cell.
18867 Use its car if CAR has a non-nil value. */
18868 if (!NILP (tem))
18869 {
18870 tem = Fsymbol_value (car);
18871 if (!NILP (tem))
18872 {
18873 elt = XCAR (elt);
18874 goto tail_recurse;
18875 }
18876 }
18877 /* Symbol's value is nil (or symbol is unbound)
18878 Get the cddr of the original list
18879 and if possible find the caddr and use that. */
18880 elt = XCDR (elt);
18881 if (NILP (elt))
18882 break;
18883 else if (!CONSP (elt))
18884 goto invalid;
18885 elt = XCAR (elt);
18886 goto tail_recurse;
18887 }
18888 else if (INTEGERP (car))
18889 {
18890 register int lim = XINT (car);
18891 elt = XCDR (elt);
18892 if (lim < 0)
18893 {
18894 /* Negative int means reduce maximum width. */
18895 if (precision <= 0)
18896 precision = -lim;
18897 else
18898 precision = min (precision, -lim);
18899 }
18900 else if (lim > 0)
18901 {
18902 /* Padding specified. Don't let it be more than
18903 current maximum. */
18904 if (precision > 0)
18905 lim = min (precision, lim);
18906
18907 /* If that's more padding than already wanted, queue it.
18908 But don't reduce padding already specified even if
18909 that is beyond the current truncation point. */
18910 field_width = max (lim, field_width);
18911 }
18912 goto tail_recurse;
18913 }
18914 else if (STRINGP (car) || CONSP (car))
18915 {
18916 Lisp_Object halftail = elt;
18917 int len = 0;
18918
18919 while (CONSP (elt)
18920 && (precision <= 0 || n < precision))
18921 {
18922 n += display_mode_element (it, depth,
18923 /* Do padding only after the last
18924 element in the list. */
18925 (! CONSP (XCDR (elt))
18926 ? field_width - n
18927 : 0),
18928 precision - n, XCAR (elt),
18929 props, risky);
18930 elt = XCDR (elt);
18931 len++;
18932 if ((len & 1) == 0)
18933 halftail = XCDR (halftail);
18934 /* Check for cycle. */
18935 if (EQ (halftail, elt))
18936 break;
18937 }
18938 }
18939 }
18940 break;
18941
18942 default:
18943 invalid:
18944 elt = build_string ("*invalid*");
18945 goto tail_recurse;
18946 }
18947
18948 /* Pad to FIELD_WIDTH. */
18949 if (field_width > 0 && n < field_width)
18950 {
18951 switch (mode_line_target)
18952 {
18953 case MODE_LINE_NOPROP:
18954 case MODE_LINE_TITLE:
18955 n += store_mode_line_noprop ("", field_width - n, 0);
18956 break;
18957 case MODE_LINE_STRING:
18958 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
18959 break;
18960 case MODE_LINE_DISPLAY:
18961 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
18962 0, 0, 0);
18963 break;
18964 }
18965 }
18966
18967 return n;
18968 }
18969
18970 /* Store a mode-line string element in mode_line_string_list.
18971
18972 If STRING is non-null, display that C string. Otherwise, the Lisp
18973 string LISP_STRING is displayed.
18974
18975 FIELD_WIDTH is the minimum number of output glyphs to produce.
18976 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18977 with spaces. FIELD_WIDTH <= 0 means don't pad.
18978
18979 PRECISION is the maximum number of characters to output from
18980 STRING. PRECISION <= 0 means don't truncate the string.
18981
18982 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
18983 properties to the string.
18984
18985 PROPS are the properties to add to the string.
18986 The mode_line_string_face face property is always added to the string.
18987 */
18988
18989 static int
18990 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
18991 int field_width, int precision, Lisp_Object props)
18992 {
18993 EMACS_INT len;
18994 int n = 0;
18995
18996 if (string != NULL)
18997 {
18998 len = strlen (string);
18999 if (precision > 0 && len > precision)
19000 len = precision;
19001 lisp_string = make_string (string, len);
19002 if (NILP (props))
19003 props = mode_line_string_face_prop;
19004 else if (!NILP (mode_line_string_face))
19005 {
19006 Lisp_Object face = Fplist_get (props, Qface);
19007 props = Fcopy_sequence (props);
19008 if (NILP (face))
19009 face = mode_line_string_face;
19010 else
19011 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
19012 props = Fplist_put (props, Qface, face);
19013 }
19014 Fadd_text_properties (make_number (0), make_number (len),
19015 props, lisp_string);
19016 }
19017 else
19018 {
19019 len = XFASTINT (Flength (lisp_string));
19020 if (precision > 0 && len > precision)
19021 {
19022 len = precision;
19023 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
19024 precision = -1;
19025 }
19026 if (!NILP (mode_line_string_face))
19027 {
19028 Lisp_Object face;
19029 if (NILP (props))
19030 props = Ftext_properties_at (make_number (0), lisp_string);
19031 face = Fplist_get (props, Qface);
19032 if (NILP (face))
19033 face = mode_line_string_face;
19034 else
19035 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
19036 props = Fcons (Qface, Fcons (face, Qnil));
19037 if (copy_string)
19038 lisp_string = Fcopy_sequence (lisp_string);
19039 }
19040 if (!NILP (props))
19041 Fadd_text_properties (make_number (0), make_number (len),
19042 props, lisp_string);
19043 }
19044
19045 if (len > 0)
19046 {
19047 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
19048 n += len;
19049 }
19050
19051 if (field_width > len)
19052 {
19053 field_width -= len;
19054 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
19055 if (!NILP (props))
19056 Fadd_text_properties (make_number (0), make_number (field_width),
19057 props, lisp_string);
19058 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
19059 n += field_width;
19060 }
19061
19062 return n;
19063 }
19064
19065
19066 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
19067 1, 4, 0,
19068 doc: /* Format a string out of a mode line format specification.
19069 First arg FORMAT specifies the mode line format (see `mode-line-format'
19070 for details) to use.
19071
19072 By default, the format is evaluated for the currently selected window.
19073
19074 Optional second arg FACE specifies the face property to put on all
19075 characters for which no face is specified. The value nil means the
19076 default face. The value t means whatever face the window's mode line
19077 currently uses (either `mode-line' or `mode-line-inactive',
19078 depending on whether the window is the selected window or not).
19079 An integer value means the value string has no text
19080 properties.
19081
19082 Optional third and fourth args WINDOW and BUFFER specify the window
19083 and buffer to use as the context for the formatting (defaults
19084 are the selected window and the WINDOW's buffer). */)
19085 (Lisp_Object format, Lisp_Object face,
19086 Lisp_Object window, Lisp_Object buffer)
19087 {
19088 struct it it;
19089 int len;
19090 struct window *w;
19091 struct buffer *old_buffer = NULL;
19092 int face_id;
19093 int no_props = INTEGERP (face);
19094 int count = SPECPDL_INDEX ();
19095 Lisp_Object str;
19096 int string_start = 0;
19097
19098 if (NILP (window))
19099 window = selected_window;
19100 CHECK_WINDOW (window);
19101 w = XWINDOW (window);
19102
19103 if (NILP (buffer))
19104 buffer = w->buffer;
19105 CHECK_BUFFER (buffer);
19106
19107 /* Make formatting the modeline a non-op when noninteractive, otherwise
19108 there will be problems later caused by a partially initialized frame. */
19109 if (NILP (format) || noninteractive)
19110 return empty_unibyte_string;
19111
19112 if (no_props)
19113 face = Qnil;
19114
19115 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
19116 : EQ (face, Qt) ? (EQ (window, selected_window)
19117 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
19118 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
19119 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
19120 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
19121 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
19122 : DEFAULT_FACE_ID;
19123
19124 if (XBUFFER (buffer) != current_buffer)
19125 old_buffer = current_buffer;
19126
19127 /* Save things including mode_line_proptrans_alist,
19128 and set that to nil so that we don't alter the outer value. */
19129 record_unwind_protect (unwind_format_mode_line,
19130 format_mode_line_unwind_data
19131 (old_buffer, selected_window, 1));
19132 mode_line_proptrans_alist = Qnil;
19133
19134 Fselect_window (window, Qt);
19135 if (old_buffer)
19136 set_buffer_internal_1 (XBUFFER (buffer));
19137
19138 init_iterator (&it, w, -1, -1, NULL, face_id);
19139
19140 if (no_props)
19141 {
19142 mode_line_target = MODE_LINE_NOPROP;
19143 mode_line_string_face_prop = Qnil;
19144 mode_line_string_list = Qnil;
19145 string_start = MODE_LINE_NOPROP_LEN (0);
19146 }
19147 else
19148 {
19149 mode_line_target = MODE_LINE_STRING;
19150 mode_line_string_list = Qnil;
19151 mode_line_string_face = face;
19152 mode_line_string_face_prop
19153 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
19154 }
19155
19156 push_kboard (FRAME_KBOARD (it.f));
19157 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19158 pop_kboard ();
19159
19160 if (no_props)
19161 {
19162 len = MODE_LINE_NOPROP_LEN (string_start);
19163 str = make_string (mode_line_noprop_buf + string_start, len);
19164 }
19165 else
19166 {
19167 mode_line_string_list = Fnreverse (mode_line_string_list);
19168 str = Fmapconcat (intern ("identity"), mode_line_string_list,
19169 empty_unibyte_string);
19170 }
19171
19172 unbind_to (count, Qnil);
19173 return str;
19174 }
19175
19176 /* Write a null-terminated, right justified decimal representation of
19177 the positive integer D to BUF using a minimal field width WIDTH. */
19178
19179 static void
19180 pint2str (register char *buf, register int width, register EMACS_INT d)
19181 {
19182 register char *p = buf;
19183
19184 if (d <= 0)
19185 *p++ = '0';
19186 else
19187 {
19188 while (d > 0)
19189 {
19190 *p++ = d % 10 + '0';
19191 d /= 10;
19192 }
19193 }
19194
19195 for (width -= (int) (p - buf); width > 0; --width)
19196 *p++ = ' ';
19197 *p-- = '\0';
19198 while (p > buf)
19199 {
19200 d = *buf;
19201 *buf++ = *p;
19202 *p-- = d;
19203 }
19204 }
19205
19206 /* Write a null-terminated, right justified decimal and "human
19207 readable" representation of the nonnegative integer D to BUF using
19208 a minimal field width WIDTH. D should be smaller than 999.5e24. */
19209
19210 static const char power_letter[] =
19211 {
19212 0, /* no letter */
19213 'k', /* kilo */
19214 'M', /* mega */
19215 'G', /* giga */
19216 'T', /* tera */
19217 'P', /* peta */
19218 'E', /* exa */
19219 'Z', /* zetta */
19220 'Y' /* yotta */
19221 };
19222
19223 static void
19224 pint2hrstr (char *buf, int width, EMACS_INT d)
19225 {
19226 /* We aim to represent the nonnegative integer D as
19227 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
19228 EMACS_INT quotient = d;
19229 int remainder = 0;
19230 /* -1 means: do not use TENTHS. */
19231 int tenths = -1;
19232 int exponent = 0;
19233
19234 /* Length of QUOTIENT.TENTHS as a string. */
19235 int length;
19236
19237 char * psuffix;
19238 char * p;
19239
19240 if (1000 <= quotient)
19241 {
19242 /* Scale to the appropriate EXPONENT. */
19243 do
19244 {
19245 remainder = quotient % 1000;
19246 quotient /= 1000;
19247 exponent++;
19248 }
19249 while (1000 <= quotient);
19250
19251 /* Round to nearest and decide whether to use TENTHS or not. */
19252 if (quotient <= 9)
19253 {
19254 tenths = remainder / 100;
19255 if (50 <= remainder % 100)
19256 {
19257 if (tenths < 9)
19258 tenths++;
19259 else
19260 {
19261 quotient++;
19262 if (quotient == 10)
19263 tenths = -1;
19264 else
19265 tenths = 0;
19266 }
19267 }
19268 }
19269 else
19270 if (500 <= remainder)
19271 {
19272 if (quotient < 999)
19273 quotient++;
19274 else
19275 {
19276 quotient = 1;
19277 exponent++;
19278 tenths = 0;
19279 }
19280 }
19281 }
19282
19283 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
19284 if (tenths == -1 && quotient <= 99)
19285 if (quotient <= 9)
19286 length = 1;
19287 else
19288 length = 2;
19289 else
19290 length = 3;
19291 p = psuffix = buf + max (width, length);
19292
19293 /* Print EXPONENT. */
19294 *psuffix++ = power_letter[exponent];
19295 *psuffix = '\0';
19296
19297 /* Print TENTHS. */
19298 if (tenths >= 0)
19299 {
19300 *--p = '0' + tenths;
19301 *--p = '.';
19302 }
19303
19304 /* Print QUOTIENT. */
19305 do
19306 {
19307 int digit = quotient % 10;
19308 *--p = '0' + digit;
19309 }
19310 while ((quotient /= 10) != 0);
19311
19312 /* Print leading spaces. */
19313 while (buf < p)
19314 *--p = ' ';
19315 }
19316
19317 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
19318 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
19319 type of CODING_SYSTEM. Return updated pointer into BUF. */
19320
19321 static unsigned char invalid_eol_type[] = "(*invalid*)";
19322
19323 static char *
19324 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
19325 {
19326 Lisp_Object val;
19327 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
19328 const unsigned char *eol_str;
19329 int eol_str_len;
19330 /* The EOL conversion we are using. */
19331 Lisp_Object eoltype;
19332
19333 val = CODING_SYSTEM_SPEC (coding_system);
19334 eoltype = Qnil;
19335
19336 if (!VECTORP (val)) /* Not yet decided. */
19337 {
19338 if (multibyte)
19339 *buf++ = '-';
19340 if (eol_flag)
19341 eoltype = eol_mnemonic_undecided;
19342 /* Don't mention EOL conversion if it isn't decided. */
19343 }
19344 else
19345 {
19346 Lisp_Object attrs;
19347 Lisp_Object eolvalue;
19348
19349 attrs = AREF (val, 0);
19350 eolvalue = AREF (val, 2);
19351
19352 if (multibyte)
19353 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
19354
19355 if (eol_flag)
19356 {
19357 /* The EOL conversion that is normal on this system. */
19358
19359 if (NILP (eolvalue)) /* Not yet decided. */
19360 eoltype = eol_mnemonic_undecided;
19361 else if (VECTORP (eolvalue)) /* Not yet decided. */
19362 eoltype = eol_mnemonic_undecided;
19363 else /* eolvalue is Qunix, Qdos, or Qmac. */
19364 eoltype = (EQ (eolvalue, Qunix)
19365 ? eol_mnemonic_unix
19366 : (EQ (eolvalue, Qdos) == 1
19367 ? eol_mnemonic_dos : eol_mnemonic_mac));
19368 }
19369 }
19370
19371 if (eol_flag)
19372 {
19373 /* Mention the EOL conversion if it is not the usual one. */
19374 if (STRINGP (eoltype))
19375 {
19376 eol_str = SDATA (eoltype);
19377 eol_str_len = SBYTES (eoltype);
19378 }
19379 else if (CHARACTERP (eoltype))
19380 {
19381 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
19382 int c = XFASTINT (eoltype);
19383 eol_str_len = CHAR_STRING (c, tmp);
19384 eol_str = tmp;
19385 }
19386 else
19387 {
19388 eol_str = invalid_eol_type;
19389 eol_str_len = sizeof (invalid_eol_type) - 1;
19390 }
19391 memcpy (buf, eol_str, eol_str_len);
19392 buf += eol_str_len;
19393 }
19394
19395 return buf;
19396 }
19397
19398 /* Return a string for the output of a mode line %-spec for window W,
19399 generated by character C. FIELD_WIDTH > 0 means pad the string
19400 returned with spaces to that value. Return a Lisp string in
19401 *STRING if the resulting string is taken from that Lisp string.
19402
19403 Note we operate on the current buffer for most purposes,
19404 the exception being w->base_line_pos. */
19405
19406 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
19407
19408 static const char *
19409 decode_mode_spec (struct window *w, register int c, int field_width,
19410 Lisp_Object *string)
19411 {
19412 Lisp_Object obj;
19413 struct frame *f = XFRAME (WINDOW_FRAME (w));
19414 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
19415 struct buffer *b = current_buffer;
19416
19417 obj = Qnil;
19418 *string = Qnil;
19419
19420 switch (c)
19421 {
19422 case '*':
19423 if (!NILP (BVAR (b, read_only)))
19424 return "%";
19425 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19426 return "*";
19427 return "-";
19428
19429 case '+':
19430 /* This differs from %* only for a modified read-only buffer. */
19431 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19432 return "*";
19433 if (!NILP (BVAR (b, read_only)))
19434 return "%";
19435 return "-";
19436
19437 case '&':
19438 /* This differs from %* in ignoring read-only-ness. */
19439 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19440 return "*";
19441 return "-";
19442
19443 case '%':
19444 return "%";
19445
19446 case '[':
19447 {
19448 int i;
19449 char *p;
19450
19451 if (command_loop_level > 5)
19452 return "[[[... ";
19453 p = decode_mode_spec_buf;
19454 for (i = 0; i < command_loop_level; i++)
19455 *p++ = '[';
19456 *p = 0;
19457 return decode_mode_spec_buf;
19458 }
19459
19460 case ']':
19461 {
19462 int i;
19463 char *p;
19464
19465 if (command_loop_level > 5)
19466 return " ...]]]";
19467 p = decode_mode_spec_buf;
19468 for (i = 0; i < command_loop_level; i++)
19469 *p++ = ']';
19470 *p = 0;
19471 return decode_mode_spec_buf;
19472 }
19473
19474 case '-':
19475 {
19476 register int i;
19477
19478 /* Let lots_of_dashes be a string of infinite length. */
19479 if (mode_line_target == MODE_LINE_NOPROP ||
19480 mode_line_target == MODE_LINE_STRING)
19481 return "--";
19482 if (field_width <= 0
19483 || field_width > sizeof (lots_of_dashes))
19484 {
19485 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
19486 decode_mode_spec_buf[i] = '-';
19487 decode_mode_spec_buf[i] = '\0';
19488 return decode_mode_spec_buf;
19489 }
19490 else
19491 return lots_of_dashes;
19492 }
19493
19494 case 'b':
19495 obj = BVAR (b, name);
19496 break;
19497
19498 case 'c':
19499 /* %c and %l are ignored in `frame-title-format'.
19500 (In redisplay_internal, the frame title is drawn _before_ the
19501 windows are updated, so the stuff which depends on actual
19502 window contents (such as %l) may fail to render properly, or
19503 even crash emacs.) */
19504 if (mode_line_target == MODE_LINE_TITLE)
19505 return "";
19506 else
19507 {
19508 EMACS_INT col = current_column ();
19509 w->column_number_displayed = make_number (col);
19510 pint2str (decode_mode_spec_buf, field_width, col);
19511 return decode_mode_spec_buf;
19512 }
19513
19514 case 'e':
19515 #ifndef SYSTEM_MALLOC
19516 {
19517 if (NILP (Vmemory_full))
19518 return "";
19519 else
19520 return "!MEM FULL! ";
19521 }
19522 #else
19523 return "";
19524 #endif
19525
19526 case 'F':
19527 /* %F displays the frame name. */
19528 if (!NILP (f->title))
19529 return SSDATA (f->title);
19530 if (f->explicit_name || ! FRAME_WINDOW_P (f))
19531 return SSDATA (f->name);
19532 return "Emacs";
19533
19534 case 'f':
19535 obj = BVAR (b, filename);
19536 break;
19537
19538 case 'i':
19539 {
19540 EMACS_INT size = ZV - BEGV;
19541 pint2str (decode_mode_spec_buf, field_width, size);
19542 return decode_mode_spec_buf;
19543 }
19544
19545 case 'I':
19546 {
19547 EMACS_INT size = ZV - BEGV;
19548 pint2hrstr (decode_mode_spec_buf, field_width, size);
19549 return decode_mode_spec_buf;
19550 }
19551
19552 case 'l':
19553 {
19554 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
19555 EMACS_INT topline, nlines, height;
19556 EMACS_INT junk;
19557
19558 /* %c and %l are ignored in `frame-title-format'. */
19559 if (mode_line_target == MODE_LINE_TITLE)
19560 return "";
19561
19562 startpos = XMARKER (w->start)->charpos;
19563 startpos_byte = marker_byte_position (w->start);
19564 height = WINDOW_TOTAL_LINES (w);
19565
19566 /* If we decided that this buffer isn't suitable for line numbers,
19567 don't forget that too fast. */
19568 if (EQ (w->base_line_pos, w->buffer))
19569 goto no_value;
19570 /* But do forget it, if the window shows a different buffer now. */
19571 else if (BUFFERP (w->base_line_pos))
19572 w->base_line_pos = Qnil;
19573
19574 /* If the buffer is very big, don't waste time. */
19575 if (INTEGERP (Vline_number_display_limit)
19576 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
19577 {
19578 w->base_line_pos = Qnil;
19579 w->base_line_number = Qnil;
19580 goto no_value;
19581 }
19582
19583 if (INTEGERP (w->base_line_number)
19584 && INTEGERP (w->base_line_pos)
19585 && XFASTINT (w->base_line_pos) <= startpos)
19586 {
19587 line = XFASTINT (w->base_line_number);
19588 linepos = XFASTINT (w->base_line_pos);
19589 linepos_byte = buf_charpos_to_bytepos (b, linepos);
19590 }
19591 else
19592 {
19593 line = 1;
19594 linepos = BUF_BEGV (b);
19595 linepos_byte = BUF_BEGV_BYTE (b);
19596 }
19597
19598 /* Count lines from base line to window start position. */
19599 nlines = display_count_lines (linepos_byte,
19600 startpos_byte,
19601 startpos, &junk);
19602
19603 topline = nlines + line;
19604
19605 /* Determine a new base line, if the old one is too close
19606 or too far away, or if we did not have one.
19607 "Too close" means it's plausible a scroll-down would
19608 go back past it. */
19609 if (startpos == BUF_BEGV (b))
19610 {
19611 w->base_line_number = make_number (topline);
19612 w->base_line_pos = make_number (BUF_BEGV (b));
19613 }
19614 else if (nlines < height + 25 || nlines > height * 3 + 50
19615 || linepos == BUF_BEGV (b))
19616 {
19617 EMACS_INT limit = BUF_BEGV (b);
19618 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
19619 EMACS_INT position;
19620 EMACS_INT distance =
19621 (height * 2 + 30) * line_number_display_limit_width;
19622
19623 if (startpos - distance > limit)
19624 {
19625 limit = startpos - distance;
19626 limit_byte = CHAR_TO_BYTE (limit);
19627 }
19628
19629 nlines = display_count_lines (startpos_byte,
19630 limit_byte,
19631 - (height * 2 + 30),
19632 &position);
19633 /* If we couldn't find the lines we wanted within
19634 line_number_display_limit_width chars per line,
19635 give up on line numbers for this window. */
19636 if (position == limit_byte && limit == startpos - distance)
19637 {
19638 w->base_line_pos = w->buffer;
19639 w->base_line_number = Qnil;
19640 goto no_value;
19641 }
19642
19643 w->base_line_number = make_number (topline - nlines);
19644 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
19645 }
19646
19647 /* Now count lines from the start pos to point. */
19648 nlines = display_count_lines (startpos_byte,
19649 PT_BYTE, PT, &junk);
19650
19651 /* Record that we did display the line number. */
19652 line_number_displayed = 1;
19653
19654 /* Make the string to show. */
19655 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
19656 return decode_mode_spec_buf;
19657 no_value:
19658 {
19659 char* p = decode_mode_spec_buf;
19660 int pad = field_width - 2;
19661 while (pad-- > 0)
19662 *p++ = ' ';
19663 *p++ = '?';
19664 *p++ = '?';
19665 *p = '\0';
19666 return decode_mode_spec_buf;
19667 }
19668 }
19669 break;
19670
19671 case 'm':
19672 obj = BVAR (b, mode_name);
19673 break;
19674
19675 case 'n':
19676 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
19677 return " Narrow";
19678 break;
19679
19680 case 'p':
19681 {
19682 EMACS_INT pos = marker_position (w->start);
19683 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
19684
19685 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
19686 {
19687 if (pos <= BUF_BEGV (b))
19688 return "All";
19689 else
19690 return "Bottom";
19691 }
19692 else if (pos <= BUF_BEGV (b))
19693 return "Top";
19694 else
19695 {
19696 if (total > 1000000)
19697 /* Do it differently for a large value, to avoid overflow. */
19698 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19699 else
19700 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
19701 /* We can't normally display a 3-digit number,
19702 so get us a 2-digit number that is close. */
19703 if (total == 100)
19704 total = 99;
19705 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
19706 return decode_mode_spec_buf;
19707 }
19708 }
19709
19710 /* Display percentage of size above the bottom of the screen. */
19711 case 'P':
19712 {
19713 EMACS_INT toppos = marker_position (w->start);
19714 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
19715 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
19716
19717 if (botpos >= BUF_ZV (b))
19718 {
19719 if (toppos <= BUF_BEGV (b))
19720 return "All";
19721 else
19722 return "Bottom";
19723 }
19724 else
19725 {
19726 if (total > 1000000)
19727 /* Do it differently for a large value, to avoid overflow. */
19728 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19729 else
19730 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
19731 /* We can't normally display a 3-digit number,
19732 so get us a 2-digit number that is close. */
19733 if (total == 100)
19734 total = 99;
19735 if (toppos <= BUF_BEGV (b))
19736 sprintf (decode_mode_spec_buf, "Top%2"pI"d%%", total);
19737 else
19738 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
19739 return decode_mode_spec_buf;
19740 }
19741 }
19742
19743 case 's':
19744 /* status of process */
19745 obj = Fget_buffer_process (Fcurrent_buffer ());
19746 if (NILP (obj))
19747 return "no process";
19748 #ifndef MSDOS
19749 obj = Fsymbol_name (Fprocess_status (obj));
19750 #endif
19751 break;
19752
19753 case '@':
19754 {
19755 int count = inhibit_garbage_collection ();
19756 Lisp_Object val = call1 (intern ("file-remote-p"),
19757 BVAR (current_buffer, directory));
19758 unbind_to (count, Qnil);
19759
19760 if (NILP (val))
19761 return "-";
19762 else
19763 return "@";
19764 }
19765
19766 case 't': /* indicate TEXT or BINARY */
19767 return "T";
19768
19769 case 'z':
19770 /* coding-system (not including end-of-line format) */
19771 case 'Z':
19772 /* coding-system (including end-of-line type) */
19773 {
19774 int eol_flag = (c == 'Z');
19775 char *p = decode_mode_spec_buf;
19776
19777 if (! FRAME_WINDOW_P (f))
19778 {
19779 /* No need to mention EOL here--the terminal never needs
19780 to do EOL conversion. */
19781 p = decode_mode_spec_coding (CODING_ID_NAME
19782 (FRAME_KEYBOARD_CODING (f)->id),
19783 p, 0);
19784 p = decode_mode_spec_coding (CODING_ID_NAME
19785 (FRAME_TERMINAL_CODING (f)->id),
19786 p, 0);
19787 }
19788 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
19789 p, eol_flag);
19790
19791 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
19792 #ifdef subprocesses
19793 obj = Fget_buffer_process (Fcurrent_buffer ());
19794 if (PROCESSP (obj))
19795 {
19796 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
19797 p, eol_flag);
19798 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
19799 p, eol_flag);
19800 }
19801 #endif /* subprocesses */
19802 #endif /* 0 */
19803 *p = 0;
19804 return decode_mode_spec_buf;
19805 }
19806 }
19807
19808 if (STRINGP (obj))
19809 {
19810 *string = obj;
19811 return SSDATA (obj);
19812 }
19813 else
19814 return "";
19815 }
19816
19817
19818 /* Count up to COUNT lines starting from START_BYTE.
19819 But don't go beyond LIMIT_BYTE.
19820 Return the number of lines thus found (always nonnegative).
19821
19822 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
19823
19824 static EMACS_INT
19825 display_count_lines (EMACS_INT start_byte,
19826 EMACS_INT limit_byte, EMACS_INT count,
19827 EMACS_INT *byte_pos_ptr)
19828 {
19829 register unsigned char *cursor;
19830 unsigned char *base;
19831
19832 register EMACS_INT ceiling;
19833 register unsigned char *ceiling_addr;
19834 EMACS_INT orig_count = count;
19835
19836 /* If we are not in selective display mode,
19837 check only for newlines. */
19838 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
19839 && !INTEGERP (BVAR (current_buffer, selective_display)));
19840
19841 if (count > 0)
19842 {
19843 while (start_byte < limit_byte)
19844 {
19845 ceiling = BUFFER_CEILING_OF (start_byte);
19846 ceiling = min (limit_byte - 1, ceiling);
19847 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
19848 base = (cursor = BYTE_POS_ADDR (start_byte));
19849 while (1)
19850 {
19851 if (selective_display)
19852 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
19853 ;
19854 else
19855 while (*cursor != '\n' && ++cursor != ceiling_addr)
19856 ;
19857
19858 if (cursor != ceiling_addr)
19859 {
19860 if (--count == 0)
19861 {
19862 start_byte += cursor - base + 1;
19863 *byte_pos_ptr = start_byte;
19864 return orig_count;
19865 }
19866 else
19867 if (++cursor == ceiling_addr)
19868 break;
19869 }
19870 else
19871 break;
19872 }
19873 start_byte += cursor - base;
19874 }
19875 }
19876 else
19877 {
19878 while (start_byte > limit_byte)
19879 {
19880 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
19881 ceiling = max (limit_byte, ceiling);
19882 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
19883 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
19884 while (1)
19885 {
19886 if (selective_display)
19887 while (--cursor != ceiling_addr
19888 && *cursor != '\n' && *cursor != 015)
19889 ;
19890 else
19891 while (--cursor != ceiling_addr && *cursor != '\n')
19892 ;
19893
19894 if (cursor != ceiling_addr)
19895 {
19896 if (++count == 0)
19897 {
19898 start_byte += cursor - base + 1;
19899 *byte_pos_ptr = start_byte;
19900 /* When scanning backwards, we should
19901 not count the newline posterior to which we stop. */
19902 return - orig_count - 1;
19903 }
19904 }
19905 else
19906 break;
19907 }
19908 /* Here we add 1 to compensate for the last decrement
19909 of CURSOR, which took it past the valid range. */
19910 start_byte += cursor - base + 1;
19911 }
19912 }
19913
19914 *byte_pos_ptr = limit_byte;
19915
19916 if (count < 0)
19917 return - orig_count + count;
19918 return orig_count - count;
19919
19920 }
19921
19922
19923 \f
19924 /***********************************************************************
19925 Displaying strings
19926 ***********************************************************************/
19927
19928 /* Display a NUL-terminated string, starting with index START.
19929
19930 If STRING is non-null, display that C string. Otherwise, the Lisp
19931 string LISP_STRING is displayed. There's a case that STRING is
19932 non-null and LISP_STRING is not nil. It means STRING is a string
19933 data of LISP_STRING. In that case, we display LISP_STRING while
19934 ignoring its text properties.
19935
19936 If FACE_STRING is not nil, FACE_STRING_POS is a position in
19937 FACE_STRING. Display STRING or LISP_STRING with the face at
19938 FACE_STRING_POS in FACE_STRING:
19939
19940 Display the string in the environment given by IT, but use the
19941 standard display table, temporarily.
19942
19943 FIELD_WIDTH is the minimum number of output glyphs to produce.
19944 If STRING has fewer characters than FIELD_WIDTH, pad to the right
19945 with spaces. If STRING has more characters, more than FIELD_WIDTH
19946 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
19947
19948 PRECISION is the maximum number of characters to output from
19949 STRING. PRECISION < 0 means don't truncate the string.
19950
19951 This is roughly equivalent to printf format specifiers:
19952
19953 FIELD_WIDTH PRECISION PRINTF
19954 ----------------------------------------
19955 -1 -1 %s
19956 -1 10 %.10s
19957 10 -1 %10s
19958 20 10 %20.10s
19959
19960 MULTIBYTE zero means do not display multibyte chars, > 0 means do
19961 display them, and < 0 means obey the current buffer's value of
19962 enable_multibyte_characters.
19963
19964 Value is the number of columns displayed. */
19965
19966 static int
19967 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
19968 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
19969 int field_width, int precision, int max_x, int multibyte)
19970 {
19971 int hpos_at_start = it->hpos;
19972 int saved_face_id = it->face_id;
19973 struct glyph_row *row = it->glyph_row;
19974
19975 /* Initialize the iterator IT for iteration over STRING beginning
19976 with index START. */
19977 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
19978 precision, field_width, multibyte);
19979 if (string && STRINGP (lisp_string))
19980 /* LISP_STRING is the one returned by decode_mode_spec. We should
19981 ignore its text properties. */
19982 it->stop_charpos = -1;
19983
19984 /* If displaying STRING, set up the face of the iterator
19985 from LISP_STRING, if that's given. */
19986 if (STRINGP (face_string))
19987 {
19988 EMACS_INT endptr;
19989 struct face *face;
19990
19991 it->face_id
19992 = face_at_string_position (it->w, face_string, face_string_pos,
19993 0, it->region_beg_charpos,
19994 it->region_end_charpos,
19995 &endptr, it->base_face_id, 0);
19996 face = FACE_FROM_ID (it->f, it->face_id);
19997 it->face_box_p = face->box != FACE_NO_BOX;
19998 }
19999
20000 /* Set max_x to the maximum allowed X position. Don't let it go
20001 beyond the right edge of the window. */
20002 if (max_x <= 0)
20003 max_x = it->last_visible_x;
20004 else
20005 max_x = min (max_x, it->last_visible_x);
20006
20007 /* Skip over display elements that are not visible. because IT->w is
20008 hscrolled. */
20009 if (it->current_x < it->first_visible_x)
20010 move_it_in_display_line_to (it, 100000, it->first_visible_x,
20011 MOVE_TO_POS | MOVE_TO_X);
20012
20013 row->ascent = it->max_ascent;
20014 row->height = it->max_ascent + it->max_descent;
20015 row->phys_ascent = it->max_phys_ascent;
20016 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20017 row->extra_line_spacing = it->max_extra_line_spacing;
20018
20019 /* This condition is for the case that we are called with current_x
20020 past last_visible_x. */
20021 while (it->current_x < max_x)
20022 {
20023 int x_before, x, n_glyphs_before, i, nglyphs;
20024
20025 /* Get the next display element. */
20026 if (!get_next_display_element (it))
20027 break;
20028
20029 /* Produce glyphs. */
20030 x_before = it->current_x;
20031 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
20032 PRODUCE_GLYPHS (it);
20033
20034 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
20035 i = 0;
20036 x = x_before;
20037 while (i < nglyphs)
20038 {
20039 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20040
20041 if (it->line_wrap != TRUNCATE
20042 && x + glyph->pixel_width > max_x)
20043 {
20044 /* End of continued line or max_x reached. */
20045 if (CHAR_GLYPH_PADDING_P (*glyph))
20046 {
20047 /* A wide character is unbreakable. */
20048 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
20049 it->current_x = x_before;
20050 }
20051 else
20052 {
20053 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
20054 it->current_x = x;
20055 }
20056 break;
20057 }
20058 else if (x + glyph->pixel_width >= it->first_visible_x)
20059 {
20060 /* Glyph is at least partially visible. */
20061 ++it->hpos;
20062 if (x < it->first_visible_x)
20063 it->glyph_row->x = x - it->first_visible_x;
20064 }
20065 else
20066 {
20067 /* Glyph is off the left margin of the display area.
20068 Should not happen. */
20069 abort ();
20070 }
20071
20072 row->ascent = max (row->ascent, it->max_ascent);
20073 row->height = max (row->height, it->max_ascent + it->max_descent);
20074 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20075 row->phys_height = max (row->phys_height,
20076 it->max_phys_ascent + it->max_phys_descent);
20077 row->extra_line_spacing = max (row->extra_line_spacing,
20078 it->max_extra_line_spacing);
20079 x += glyph->pixel_width;
20080 ++i;
20081 }
20082
20083 /* Stop if max_x reached. */
20084 if (i < nglyphs)
20085 break;
20086
20087 /* Stop at line ends. */
20088 if (ITERATOR_AT_END_OF_LINE_P (it))
20089 {
20090 it->continuation_lines_width = 0;
20091 break;
20092 }
20093
20094 set_iterator_to_next (it, 1);
20095
20096 /* Stop if truncating at the right edge. */
20097 if (it->line_wrap == TRUNCATE
20098 && it->current_x >= it->last_visible_x)
20099 {
20100 /* Add truncation mark, but don't do it if the line is
20101 truncated at a padding space. */
20102 if (IT_CHARPOS (*it) < it->string_nchars)
20103 {
20104 if (!FRAME_WINDOW_P (it->f))
20105 {
20106 int ii, n;
20107
20108 if (it->current_x > it->last_visible_x)
20109 {
20110 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
20111 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
20112 break;
20113 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
20114 {
20115 row->used[TEXT_AREA] = ii;
20116 produce_special_glyphs (it, IT_TRUNCATION);
20117 }
20118 }
20119 produce_special_glyphs (it, IT_TRUNCATION);
20120 }
20121 it->glyph_row->truncated_on_right_p = 1;
20122 }
20123 break;
20124 }
20125 }
20126
20127 /* Maybe insert a truncation at the left. */
20128 if (it->first_visible_x
20129 && IT_CHARPOS (*it) > 0)
20130 {
20131 if (!FRAME_WINDOW_P (it->f))
20132 insert_left_trunc_glyphs (it);
20133 it->glyph_row->truncated_on_left_p = 1;
20134 }
20135
20136 it->face_id = saved_face_id;
20137
20138 /* Value is number of columns displayed. */
20139 return it->hpos - hpos_at_start;
20140 }
20141
20142
20143 \f
20144 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
20145 appears as an element of LIST or as the car of an element of LIST.
20146 If PROPVAL is a list, compare each element against LIST in that
20147 way, and return 1/2 if any element of PROPVAL is found in LIST.
20148 Otherwise return 0. This function cannot quit.
20149 The return value is 2 if the text is invisible but with an ellipsis
20150 and 1 if it's invisible and without an ellipsis. */
20151
20152 int
20153 invisible_p (register Lisp_Object propval, Lisp_Object list)
20154 {
20155 register Lisp_Object tail, proptail;
20156
20157 for (tail = list; CONSP (tail); tail = XCDR (tail))
20158 {
20159 register Lisp_Object tem;
20160 tem = XCAR (tail);
20161 if (EQ (propval, tem))
20162 return 1;
20163 if (CONSP (tem) && EQ (propval, XCAR (tem)))
20164 return NILP (XCDR (tem)) ? 1 : 2;
20165 }
20166
20167 if (CONSP (propval))
20168 {
20169 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
20170 {
20171 Lisp_Object propelt;
20172 propelt = XCAR (proptail);
20173 for (tail = list; CONSP (tail); tail = XCDR (tail))
20174 {
20175 register Lisp_Object tem;
20176 tem = XCAR (tail);
20177 if (EQ (propelt, tem))
20178 return 1;
20179 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
20180 return NILP (XCDR (tem)) ? 1 : 2;
20181 }
20182 }
20183 }
20184
20185 return 0;
20186 }
20187
20188 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
20189 doc: /* Non-nil if the property makes the text invisible.
20190 POS-OR-PROP can be a marker or number, in which case it is taken to be
20191 a position in the current buffer and the value of the `invisible' property
20192 is checked; or it can be some other value, which is then presumed to be the
20193 value of the `invisible' property of the text of interest.
20194 The non-nil value returned can be t for truly invisible text or something
20195 else if the text is replaced by an ellipsis. */)
20196 (Lisp_Object pos_or_prop)
20197 {
20198 Lisp_Object prop
20199 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
20200 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
20201 : pos_or_prop);
20202 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
20203 return (invis == 0 ? Qnil
20204 : invis == 1 ? Qt
20205 : make_number (invis));
20206 }
20207
20208 /* Calculate a width or height in pixels from a specification using
20209 the following elements:
20210
20211 SPEC ::=
20212 NUM - a (fractional) multiple of the default font width/height
20213 (NUM) - specifies exactly NUM pixels
20214 UNIT - a fixed number of pixels, see below.
20215 ELEMENT - size of a display element in pixels, see below.
20216 (NUM . SPEC) - equals NUM * SPEC
20217 (+ SPEC SPEC ...) - add pixel values
20218 (- SPEC SPEC ...) - subtract pixel values
20219 (- SPEC) - negate pixel value
20220
20221 NUM ::=
20222 INT or FLOAT - a number constant
20223 SYMBOL - use symbol's (buffer local) variable binding.
20224
20225 UNIT ::=
20226 in - pixels per inch *)
20227 mm - pixels per 1/1000 meter *)
20228 cm - pixels per 1/100 meter *)
20229 width - width of current font in pixels.
20230 height - height of current font in pixels.
20231
20232 *) using the ratio(s) defined in display-pixels-per-inch.
20233
20234 ELEMENT ::=
20235
20236 left-fringe - left fringe width in pixels
20237 right-fringe - right fringe width in pixels
20238
20239 left-margin - left margin width in pixels
20240 right-margin - right margin width in pixels
20241
20242 scroll-bar - scroll-bar area width in pixels
20243
20244 Examples:
20245
20246 Pixels corresponding to 5 inches:
20247 (5 . in)
20248
20249 Total width of non-text areas on left side of window (if scroll-bar is on left):
20250 '(space :width (+ left-fringe left-margin scroll-bar))
20251
20252 Align to first text column (in header line):
20253 '(space :align-to 0)
20254
20255 Align to middle of text area minus half the width of variable `my-image'
20256 containing a loaded image:
20257 '(space :align-to (0.5 . (- text my-image)))
20258
20259 Width of left margin minus width of 1 character in the default font:
20260 '(space :width (- left-margin 1))
20261
20262 Width of left margin minus width of 2 characters in the current font:
20263 '(space :width (- left-margin (2 . width)))
20264
20265 Center 1 character over left-margin (in header line):
20266 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
20267
20268 Different ways to express width of left fringe plus left margin minus one pixel:
20269 '(space :width (- (+ left-fringe left-margin) (1)))
20270 '(space :width (+ left-fringe left-margin (- (1))))
20271 '(space :width (+ left-fringe left-margin (-1)))
20272
20273 */
20274
20275 #define NUMVAL(X) \
20276 ((INTEGERP (X) || FLOATP (X)) \
20277 ? XFLOATINT (X) \
20278 : - 1)
20279
20280 int
20281 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
20282 struct font *font, int width_p, int *align_to)
20283 {
20284 double pixels;
20285
20286 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
20287 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
20288
20289 if (NILP (prop))
20290 return OK_PIXELS (0);
20291
20292 xassert (FRAME_LIVE_P (it->f));
20293
20294 if (SYMBOLP (prop))
20295 {
20296 if (SCHARS (SYMBOL_NAME (prop)) == 2)
20297 {
20298 char *unit = SSDATA (SYMBOL_NAME (prop));
20299
20300 if (unit[0] == 'i' && unit[1] == 'n')
20301 pixels = 1.0;
20302 else if (unit[0] == 'm' && unit[1] == 'm')
20303 pixels = 25.4;
20304 else if (unit[0] == 'c' && unit[1] == 'm')
20305 pixels = 2.54;
20306 else
20307 pixels = 0;
20308 if (pixels > 0)
20309 {
20310 double ppi;
20311 #ifdef HAVE_WINDOW_SYSTEM
20312 if (FRAME_WINDOW_P (it->f)
20313 && (ppi = (width_p
20314 ? FRAME_X_DISPLAY_INFO (it->f)->resx
20315 : FRAME_X_DISPLAY_INFO (it->f)->resy),
20316 ppi > 0))
20317 return OK_PIXELS (ppi / pixels);
20318 #endif
20319
20320 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
20321 || (CONSP (Vdisplay_pixels_per_inch)
20322 && (ppi = (width_p
20323 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
20324 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
20325 ppi > 0)))
20326 return OK_PIXELS (ppi / pixels);
20327
20328 return 0;
20329 }
20330 }
20331
20332 #ifdef HAVE_WINDOW_SYSTEM
20333 if (EQ (prop, Qheight))
20334 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
20335 if (EQ (prop, Qwidth))
20336 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
20337 #else
20338 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
20339 return OK_PIXELS (1);
20340 #endif
20341
20342 if (EQ (prop, Qtext))
20343 return OK_PIXELS (width_p
20344 ? window_box_width (it->w, TEXT_AREA)
20345 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
20346
20347 if (align_to && *align_to < 0)
20348 {
20349 *res = 0;
20350 if (EQ (prop, Qleft))
20351 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
20352 if (EQ (prop, Qright))
20353 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
20354 if (EQ (prop, Qcenter))
20355 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
20356 + window_box_width (it->w, TEXT_AREA) / 2);
20357 if (EQ (prop, Qleft_fringe))
20358 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20359 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
20360 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
20361 if (EQ (prop, Qright_fringe))
20362 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20363 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20364 : window_box_right_offset (it->w, TEXT_AREA));
20365 if (EQ (prop, Qleft_margin))
20366 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
20367 if (EQ (prop, Qright_margin))
20368 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
20369 if (EQ (prop, Qscroll_bar))
20370 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
20371 ? 0
20372 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20373 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20374 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20375 : 0)));
20376 }
20377 else
20378 {
20379 if (EQ (prop, Qleft_fringe))
20380 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
20381 if (EQ (prop, Qright_fringe))
20382 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
20383 if (EQ (prop, Qleft_margin))
20384 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
20385 if (EQ (prop, Qright_margin))
20386 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
20387 if (EQ (prop, Qscroll_bar))
20388 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
20389 }
20390
20391 prop = Fbuffer_local_value (prop, it->w->buffer);
20392 }
20393
20394 if (INTEGERP (prop) || FLOATP (prop))
20395 {
20396 int base_unit = (width_p
20397 ? FRAME_COLUMN_WIDTH (it->f)
20398 : FRAME_LINE_HEIGHT (it->f));
20399 return OK_PIXELS (XFLOATINT (prop) * base_unit);
20400 }
20401
20402 if (CONSP (prop))
20403 {
20404 Lisp_Object car = XCAR (prop);
20405 Lisp_Object cdr = XCDR (prop);
20406
20407 if (SYMBOLP (car))
20408 {
20409 #ifdef HAVE_WINDOW_SYSTEM
20410 if (FRAME_WINDOW_P (it->f)
20411 && valid_image_p (prop))
20412 {
20413 int id = lookup_image (it->f, prop);
20414 struct image *img = IMAGE_FROM_ID (it->f, id);
20415
20416 return OK_PIXELS (width_p ? img->width : img->height);
20417 }
20418 #endif
20419 if (EQ (car, Qplus) || EQ (car, Qminus))
20420 {
20421 int first = 1;
20422 double px;
20423
20424 pixels = 0;
20425 while (CONSP (cdr))
20426 {
20427 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
20428 font, width_p, align_to))
20429 return 0;
20430 if (first)
20431 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
20432 else
20433 pixels += px;
20434 cdr = XCDR (cdr);
20435 }
20436 if (EQ (car, Qminus))
20437 pixels = -pixels;
20438 return OK_PIXELS (pixels);
20439 }
20440
20441 car = Fbuffer_local_value (car, it->w->buffer);
20442 }
20443
20444 if (INTEGERP (car) || FLOATP (car))
20445 {
20446 double fact;
20447 pixels = XFLOATINT (car);
20448 if (NILP (cdr))
20449 return OK_PIXELS (pixels);
20450 if (calc_pixel_width_or_height (&fact, it, cdr,
20451 font, width_p, align_to))
20452 return OK_PIXELS (pixels * fact);
20453 return 0;
20454 }
20455
20456 return 0;
20457 }
20458
20459 return 0;
20460 }
20461
20462 \f
20463 /***********************************************************************
20464 Glyph Display
20465 ***********************************************************************/
20466
20467 #ifdef HAVE_WINDOW_SYSTEM
20468
20469 #if GLYPH_DEBUG
20470
20471 void
20472 dump_glyph_string (struct glyph_string *s)
20473 {
20474 fprintf (stderr, "glyph string\n");
20475 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
20476 s->x, s->y, s->width, s->height);
20477 fprintf (stderr, " ybase = %d\n", s->ybase);
20478 fprintf (stderr, " hl = %d\n", s->hl);
20479 fprintf (stderr, " left overhang = %d, right = %d\n",
20480 s->left_overhang, s->right_overhang);
20481 fprintf (stderr, " nchars = %d\n", s->nchars);
20482 fprintf (stderr, " extends to end of line = %d\n",
20483 s->extends_to_end_of_line_p);
20484 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
20485 fprintf (stderr, " bg width = %d\n", s->background_width);
20486 }
20487
20488 #endif /* GLYPH_DEBUG */
20489
20490 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
20491 of XChar2b structures for S; it can't be allocated in
20492 init_glyph_string because it must be allocated via `alloca'. W
20493 is the window on which S is drawn. ROW and AREA are the glyph row
20494 and area within the row from which S is constructed. START is the
20495 index of the first glyph structure covered by S. HL is a
20496 face-override for drawing S. */
20497
20498 #ifdef HAVE_NTGUI
20499 #define OPTIONAL_HDC(hdc) HDC hdc,
20500 #define DECLARE_HDC(hdc) HDC hdc;
20501 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
20502 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
20503 #endif
20504
20505 #ifndef OPTIONAL_HDC
20506 #define OPTIONAL_HDC(hdc)
20507 #define DECLARE_HDC(hdc)
20508 #define ALLOCATE_HDC(hdc, f)
20509 #define RELEASE_HDC(hdc, f)
20510 #endif
20511
20512 static void
20513 init_glyph_string (struct glyph_string *s,
20514 OPTIONAL_HDC (hdc)
20515 XChar2b *char2b, struct window *w, struct glyph_row *row,
20516 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
20517 {
20518 memset (s, 0, sizeof *s);
20519 s->w = w;
20520 s->f = XFRAME (w->frame);
20521 #ifdef HAVE_NTGUI
20522 s->hdc = hdc;
20523 #endif
20524 s->display = FRAME_X_DISPLAY (s->f);
20525 s->window = FRAME_X_WINDOW (s->f);
20526 s->char2b = char2b;
20527 s->hl = hl;
20528 s->row = row;
20529 s->area = area;
20530 s->first_glyph = row->glyphs[area] + start;
20531 s->height = row->height;
20532 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
20533 s->ybase = s->y + row->ascent;
20534 }
20535
20536
20537 /* Append the list of glyph strings with head H and tail T to the list
20538 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
20539
20540 static inline void
20541 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20542 struct glyph_string *h, struct glyph_string *t)
20543 {
20544 if (h)
20545 {
20546 if (*head)
20547 (*tail)->next = h;
20548 else
20549 *head = h;
20550 h->prev = *tail;
20551 *tail = t;
20552 }
20553 }
20554
20555
20556 /* Prepend the list of glyph strings with head H and tail T to the
20557 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
20558 result. */
20559
20560 static inline void
20561 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20562 struct glyph_string *h, struct glyph_string *t)
20563 {
20564 if (h)
20565 {
20566 if (*head)
20567 (*head)->prev = t;
20568 else
20569 *tail = t;
20570 t->next = *head;
20571 *head = h;
20572 }
20573 }
20574
20575
20576 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
20577 Set *HEAD and *TAIL to the resulting list. */
20578
20579 static inline void
20580 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
20581 struct glyph_string *s)
20582 {
20583 s->next = s->prev = NULL;
20584 append_glyph_string_lists (head, tail, s, s);
20585 }
20586
20587
20588 /* Get face and two-byte form of character C in face FACE_ID on frame F.
20589 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
20590 make sure that X resources for the face returned are allocated.
20591 Value is a pointer to a realized face that is ready for display if
20592 DISPLAY_P is non-zero. */
20593
20594 static inline struct face *
20595 get_char_face_and_encoding (struct frame *f, int c, int face_id,
20596 XChar2b *char2b, int display_p)
20597 {
20598 struct face *face = FACE_FROM_ID (f, face_id);
20599
20600 if (face->font)
20601 {
20602 unsigned code = face->font->driver->encode_char (face->font, c);
20603
20604 if (code != FONT_INVALID_CODE)
20605 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20606 else
20607 STORE_XCHAR2B (char2b, 0, 0);
20608 }
20609
20610 /* Make sure X resources of the face are allocated. */
20611 #ifdef HAVE_X_WINDOWS
20612 if (display_p)
20613 #endif
20614 {
20615 xassert (face != NULL);
20616 PREPARE_FACE_FOR_DISPLAY (f, face);
20617 }
20618
20619 return face;
20620 }
20621
20622
20623 /* Get face and two-byte form of character glyph GLYPH on frame F.
20624 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
20625 a pointer to a realized face that is ready for display. */
20626
20627 static inline struct face *
20628 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
20629 XChar2b *char2b, int *two_byte_p)
20630 {
20631 struct face *face;
20632
20633 xassert (glyph->type == CHAR_GLYPH);
20634 face = FACE_FROM_ID (f, glyph->face_id);
20635
20636 if (two_byte_p)
20637 *two_byte_p = 0;
20638
20639 if (face->font)
20640 {
20641 unsigned code;
20642
20643 if (CHAR_BYTE8_P (glyph->u.ch))
20644 code = CHAR_TO_BYTE8 (glyph->u.ch);
20645 else
20646 code = face->font->driver->encode_char (face->font, glyph->u.ch);
20647
20648 if (code != FONT_INVALID_CODE)
20649 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20650 else
20651 STORE_XCHAR2B (char2b, 0, 0);
20652 }
20653
20654 /* Make sure X resources of the face are allocated. */
20655 xassert (face != NULL);
20656 PREPARE_FACE_FOR_DISPLAY (f, face);
20657 return face;
20658 }
20659
20660
20661 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
20662 Retunr 1 if FONT has a glyph for C, otherwise return 0. */
20663
20664 static inline int
20665 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
20666 {
20667 unsigned code;
20668
20669 if (CHAR_BYTE8_P (c))
20670 code = CHAR_TO_BYTE8 (c);
20671 else
20672 code = font->driver->encode_char (font, c);
20673
20674 if (code == FONT_INVALID_CODE)
20675 return 0;
20676 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20677 return 1;
20678 }
20679
20680
20681 /* Fill glyph string S with composition components specified by S->cmp.
20682
20683 BASE_FACE is the base face of the composition.
20684 S->cmp_from is the index of the first component for S.
20685
20686 OVERLAPS non-zero means S should draw the foreground only, and use
20687 its physical height for clipping. See also draw_glyphs.
20688
20689 Value is the index of a component not in S. */
20690
20691 static int
20692 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
20693 int overlaps)
20694 {
20695 int i;
20696 /* For all glyphs of this composition, starting at the offset
20697 S->cmp_from, until we reach the end of the definition or encounter a
20698 glyph that requires the different face, add it to S. */
20699 struct face *face;
20700
20701 xassert (s);
20702
20703 s->for_overlaps = overlaps;
20704 s->face = NULL;
20705 s->font = NULL;
20706 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
20707 {
20708 int c = COMPOSITION_GLYPH (s->cmp, i);
20709
20710 if (c != '\t')
20711 {
20712 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
20713 -1, Qnil);
20714
20715 face = get_char_face_and_encoding (s->f, c, face_id,
20716 s->char2b + i, 1);
20717 if (face)
20718 {
20719 if (! s->face)
20720 {
20721 s->face = face;
20722 s->font = s->face->font;
20723 }
20724 else if (s->face != face)
20725 break;
20726 }
20727 }
20728 ++s->nchars;
20729 }
20730 s->cmp_to = i;
20731
20732 /* All glyph strings for the same composition has the same width,
20733 i.e. the width set for the first component of the composition. */
20734 s->width = s->first_glyph->pixel_width;
20735
20736 /* If the specified font could not be loaded, use the frame's
20737 default font, but record the fact that we couldn't load it in
20738 the glyph string so that we can draw rectangles for the
20739 characters of the glyph string. */
20740 if (s->font == NULL)
20741 {
20742 s->font_not_found_p = 1;
20743 s->font = FRAME_FONT (s->f);
20744 }
20745
20746 /* Adjust base line for subscript/superscript text. */
20747 s->ybase += s->first_glyph->voffset;
20748
20749 /* This glyph string must always be drawn with 16-bit functions. */
20750 s->two_byte_p = 1;
20751
20752 return s->cmp_to;
20753 }
20754
20755 static int
20756 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
20757 int start, int end, int overlaps)
20758 {
20759 struct glyph *glyph, *last;
20760 Lisp_Object lgstring;
20761 int i;
20762
20763 s->for_overlaps = overlaps;
20764 glyph = s->row->glyphs[s->area] + start;
20765 last = s->row->glyphs[s->area] + end;
20766 s->cmp_id = glyph->u.cmp.id;
20767 s->cmp_from = glyph->slice.cmp.from;
20768 s->cmp_to = glyph->slice.cmp.to + 1;
20769 s->face = FACE_FROM_ID (s->f, face_id);
20770 lgstring = composition_gstring_from_id (s->cmp_id);
20771 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
20772 glyph++;
20773 while (glyph < last
20774 && glyph->u.cmp.automatic
20775 && glyph->u.cmp.id == s->cmp_id
20776 && s->cmp_to == glyph->slice.cmp.from)
20777 s->cmp_to = (glyph++)->slice.cmp.to + 1;
20778
20779 for (i = s->cmp_from; i < s->cmp_to; i++)
20780 {
20781 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
20782 unsigned code = LGLYPH_CODE (lglyph);
20783
20784 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
20785 }
20786 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
20787 return glyph - s->row->glyphs[s->area];
20788 }
20789
20790
20791 /* Fill glyph string S from a sequence glyphs for glyphless characters.
20792 See the comment of fill_glyph_string for arguments.
20793 Value is the index of the first glyph not in S. */
20794
20795
20796 static int
20797 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
20798 int start, int end, int overlaps)
20799 {
20800 struct glyph *glyph, *last;
20801 int voffset;
20802
20803 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
20804 s->for_overlaps = overlaps;
20805 glyph = s->row->glyphs[s->area] + start;
20806 last = s->row->glyphs[s->area] + end;
20807 voffset = glyph->voffset;
20808 s->face = FACE_FROM_ID (s->f, face_id);
20809 s->font = s->face->font;
20810 s->nchars = 1;
20811 s->width = glyph->pixel_width;
20812 glyph++;
20813 while (glyph < last
20814 && glyph->type == GLYPHLESS_GLYPH
20815 && glyph->voffset == voffset
20816 && glyph->face_id == face_id)
20817 {
20818 s->nchars++;
20819 s->width += glyph->pixel_width;
20820 glyph++;
20821 }
20822 s->ybase += voffset;
20823 return glyph - s->row->glyphs[s->area];
20824 }
20825
20826
20827 /* Fill glyph string S from a sequence of character glyphs.
20828
20829 FACE_ID is the face id of the string. START is the index of the
20830 first glyph to consider, END is the index of the last + 1.
20831 OVERLAPS non-zero means S should draw the foreground only, and use
20832 its physical height for clipping. See also draw_glyphs.
20833
20834 Value is the index of the first glyph not in S. */
20835
20836 static int
20837 fill_glyph_string (struct glyph_string *s, int face_id,
20838 int start, int end, int overlaps)
20839 {
20840 struct glyph *glyph, *last;
20841 int voffset;
20842 int glyph_not_available_p;
20843
20844 xassert (s->f == XFRAME (s->w->frame));
20845 xassert (s->nchars == 0);
20846 xassert (start >= 0 && end > start);
20847
20848 s->for_overlaps = overlaps;
20849 glyph = s->row->glyphs[s->area] + start;
20850 last = s->row->glyphs[s->area] + end;
20851 voffset = glyph->voffset;
20852 s->padding_p = glyph->padding_p;
20853 glyph_not_available_p = glyph->glyph_not_available_p;
20854
20855 while (glyph < last
20856 && glyph->type == CHAR_GLYPH
20857 && glyph->voffset == voffset
20858 /* Same face id implies same font, nowadays. */
20859 && glyph->face_id == face_id
20860 && glyph->glyph_not_available_p == glyph_not_available_p)
20861 {
20862 int two_byte_p;
20863
20864 s->face = get_glyph_face_and_encoding (s->f, glyph,
20865 s->char2b + s->nchars,
20866 &two_byte_p);
20867 s->two_byte_p = two_byte_p;
20868 ++s->nchars;
20869 xassert (s->nchars <= end - start);
20870 s->width += glyph->pixel_width;
20871 if (glyph++->padding_p != s->padding_p)
20872 break;
20873 }
20874
20875 s->font = s->face->font;
20876
20877 /* If the specified font could not be loaded, use the frame's font,
20878 but record the fact that we couldn't load it in
20879 S->font_not_found_p so that we can draw rectangles for the
20880 characters of the glyph string. */
20881 if (s->font == NULL || glyph_not_available_p)
20882 {
20883 s->font_not_found_p = 1;
20884 s->font = FRAME_FONT (s->f);
20885 }
20886
20887 /* Adjust base line for subscript/superscript text. */
20888 s->ybase += voffset;
20889
20890 xassert (s->face && s->face->gc);
20891 return glyph - s->row->glyphs[s->area];
20892 }
20893
20894
20895 /* Fill glyph string S from image glyph S->first_glyph. */
20896
20897 static void
20898 fill_image_glyph_string (struct glyph_string *s)
20899 {
20900 xassert (s->first_glyph->type == IMAGE_GLYPH);
20901 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
20902 xassert (s->img);
20903 s->slice = s->first_glyph->slice.img;
20904 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
20905 s->font = s->face->font;
20906 s->width = s->first_glyph->pixel_width;
20907
20908 /* Adjust base line for subscript/superscript text. */
20909 s->ybase += s->first_glyph->voffset;
20910 }
20911
20912
20913 /* Fill glyph string S from a sequence of stretch glyphs.
20914
20915 START is the index of the first glyph to consider,
20916 END is the index of the last + 1.
20917
20918 Value is the index of the first glyph not in S. */
20919
20920 static int
20921 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
20922 {
20923 struct glyph *glyph, *last;
20924 int voffset, face_id;
20925
20926 xassert (s->first_glyph->type == STRETCH_GLYPH);
20927
20928 glyph = s->row->glyphs[s->area] + start;
20929 last = s->row->glyphs[s->area] + end;
20930 face_id = glyph->face_id;
20931 s->face = FACE_FROM_ID (s->f, face_id);
20932 s->font = s->face->font;
20933 s->width = glyph->pixel_width;
20934 s->nchars = 1;
20935 voffset = glyph->voffset;
20936
20937 for (++glyph;
20938 (glyph < last
20939 && glyph->type == STRETCH_GLYPH
20940 && glyph->voffset == voffset
20941 && glyph->face_id == face_id);
20942 ++glyph)
20943 s->width += glyph->pixel_width;
20944
20945 /* Adjust base line for subscript/superscript text. */
20946 s->ybase += voffset;
20947
20948 /* The case that face->gc == 0 is handled when drawing the glyph
20949 string by calling PREPARE_FACE_FOR_DISPLAY. */
20950 xassert (s->face);
20951 return glyph - s->row->glyphs[s->area];
20952 }
20953
20954 static struct font_metrics *
20955 get_per_char_metric (struct font *font, XChar2b *char2b)
20956 {
20957 static struct font_metrics metrics;
20958 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
20959
20960 if (! font || code == FONT_INVALID_CODE)
20961 return NULL;
20962 font->driver->text_extents (font, &code, 1, &metrics);
20963 return &metrics;
20964 }
20965
20966 /* EXPORT for RIF:
20967 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
20968 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
20969 assumed to be zero. */
20970
20971 void
20972 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
20973 {
20974 *left = *right = 0;
20975
20976 if (glyph->type == CHAR_GLYPH)
20977 {
20978 struct face *face;
20979 XChar2b char2b;
20980 struct font_metrics *pcm;
20981
20982 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
20983 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
20984 {
20985 if (pcm->rbearing > pcm->width)
20986 *right = pcm->rbearing - pcm->width;
20987 if (pcm->lbearing < 0)
20988 *left = -pcm->lbearing;
20989 }
20990 }
20991 else if (glyph->type == COMPOSITE_GLYPH)
20992 {
20993 if (! glyph->u.cmp.automatic)
20994 {
20995 struct composition *cmp = composition_table[glyph->u.cmp.id];
20996
20997 if (cmp->rbearing > cmp->pixel_width)
20998 *right = cmp->rbearing - cmp->pixel_width;
20999 if (cmp->lbearing < 0)
21000 *left = - cmp->lbearing;
21001 }
21002 else
21003 {
21004 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
21005 struct font_metrics metrics;
21006
21007 composition_gstring_width (gstring, glyph->slice.cmp.from,
21008 glyph->slice.cmp.to + 1, &metrics);
21009 if (metrics.rbearing > metrics.width)
21010 *right = metrics.rbearing - metrics.width;
21011 if (metrics.lbearing < 0)
21012 *left = - metrics.lbearing;
21013 }
21014 }
21015 }
21016
21017
21018 /* Return the index of the first glyph preceding glyph string S that
21019 is overwritten by S because of S's left overhang. Value is -1
21020 if no glyphs are overwritten. */
21021
21022 static int
21023 left_overwritten (struct glyph_string *s)
21024 {
21025 int k;
21026
21027 if (s->left_overhang)
21028 {
21029 int x = 0, i;
21030 struct glyph *glyphs = s->row->glyphs[s->area];
21031 int first = s->first_glyph - glyphs;
21032
21033 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
21034 x -= glyphs[i].pixel_width;
21035
21036 k = i + 1;
21037 }
21038 else
21039 k = -1;
21040
21041 return k;
21042 }
21043
21044
21045 /* Return the index of the first glyph preceding glyph string S that
21046 is overwriting S because of its right overhang. Value is -1 if no
21047 glyph in front of S overwrites S. */
21048
21049 static int
21050 left_overwriting (struct glyph_string *s)
21051 {
21052 int i, k, x;
21053 struct glyph *glyphs = s->row->glyphs[s->area];
21054 int first = s->first_glyph - glyphs;
21055
21056 k = -1;
21057 x = 0;
21058 for (i = first - 1; i >= 0; --i)
21059 {
21060 int left, right;
21061 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
21062 if (x + right > 0)
21063 k = i;
21064 x -= glyphs[i].pixel_width;
21065 }
21066
21067 return k;
21068 }
21069
21070
21071 /* Return the index of the last glyph following glyph string S that is
21072 overwritten by S because of S's right overhang. Value is -1 if
21073 no such glyph is found. */
21074
21075 static int
21076 right_overwritten (struct glyph_string *s)
21077 {
21078 int k = -1;
21079
21080 if (s->right_overhang)
21081 {
21082 int x = 0, i;
21083 struct glyph *glyphs = s->row->glyphs[s->area];
21084 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
21085 int end = s->row->used[s->area];
21086
21087 for (i = first; i < end && s->right_overhang > x; ++i)
21088 x += glyphs[i].pixel_width;
21089
21090 k = i;
21091 }
21092
21093 return k;
21094 }
21095
21096
21097 /* Return the index of the last glyph following glyph string S that
21098 overwrites S because of its left overhang. Value is negative
21099 if no such glyph is found. */
21100
21101 static int
21102 right_overwriting (struct glyph_string *s)
21103 {
21104 int i, k, x;
21105 int end = s->row->used[s->area];
21106 struct glyph *glyphs = s->row->glyphs[s->area];
21107 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
21108
21109 k = -1;
21110 x = 0;
21111 for (i = first; i < end; ++i)
21112 {
21113 int left, right;
21114 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
21115 if (x - left < 0)
21116 k = i;
21117 x += glyphs[i].pixel_width;
21118 }
21119
21120 return k;
21121 }
21122
21123
21124 /* Set background width of glyph string S. START is the index of the
21125 first glyph following S. LAST_X is the right-most x-position + 1
21126 in the drawing area. */
21127
21128 static inline void
21129 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
21130 {
21131 /* If the face of this glyph string has to be drawn to the end of
21132 the drawing area, set S->extends_to_end_of_line_p. */
21133
21134 if (start == s->row->used[s->area]
21135 && s->area == TEXT_AREA
21136 && ((s->row->fill_line_p
21137 && (s->hl == DRAW_NORMAL_TEXT
21138 || s->hl == DRAW_IMAGE_RAISED
21139 || s->hl == DRAW_IMAGE_SUNKEN))
21140 || s->hl == DRAW_MOUSE_FACE))
21141 s->extends_to_end_of_line_p = 1;
21142
21143 /* If S extends its face to the end of the line, set its
21144 background_width to the distance to the right edge of the drawing
21145 area. */
21146 if (s->extends_to_end_of_line_p)
21147 s->background_width = last_x - s->x + 1;
21148 else
21149 s->background_width = s->width;
21150 }
21151
21152
21153 /* Compute overhangs and x-positions for glyph string S and its
21154 predecessors, or successors. X is the starting x-position for S.
21155 BACKWARD_P non-zero means process predecessors. */
21156
21157 static void
21158 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
21159 {
21160 if (backward_p)
21161 {
21162 while (s)
21163 {
21164 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21165 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21166 x -= s->width;
21167 s->x = x;
21168 s = s->prev;
21169 }
21170 }
21171 else
21172 {
21173 while (s)
21174 {
21175 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21176 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21177 s->x = x;
21178 x += s->width;
21179 s = s->next;
21180 }
21181 }
21182 }
21183
21184
21185
21186 /* The following macros are only called from draw_glyphs below.
21187 They reference the following parameters of that function directly:
21188 `w', `row', `area', and `overlap_p'
21189 as well as the following local variables:
21190 `s', `f', and `hdc' (in W32) */
21191
21192 #ifdef HAVE_NTGUI
21193 /* On W32, silently add local `hdc' variable to argument list of
21194 init_glyph_string. */
21195 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21196 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
21197 #else
21198 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21199 init_glyph_string (s, char2b, w, row, area, start, hl)
21200 #endif
21201
21202 /* Add a glyph string for a stretch glyph to the list of strings
21203 between HEAD and TAIL. START is the index of the stretch glyph in
21204 row area AREA of glyph row ROW. END is the index of the last glyph
21205 in that glyph row area. X is the current output position assigned
21206 to the new glyph string constructed. HL overrides that face of the
21207 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21208 is the right-most x-position of the drawing area. */
21209
21210 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
21211 and below -- keep them on one line. */
21212 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21213 do \
21214 { \
21215 s = (struct glyph_string *) alloca (sizeof *s); \
21216 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21217 START = fill_stretch_glyph_string (s, START, END); \
21218 append_glyph_string (&HEAD, &TAIL, s); \
21219 s->x = (X); \
21220 } \
21221 while (0)
21222
21223
21224 /* Add a glyph string for an image glyph to the list of strings
21225 between HEAD and TAIL. START is the index of the image glyph in
21226 row area AREA of glyph row ROW. END is the index of the last glyph
21227 in that glyph row area. X is the current output position assigned
21228 to the new glyph string constructed. HL overrides that face of the
21229 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21230 is the right-most x-position of the drawing area. */
21231
21232 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21233 do \
21234 { \
21235 s = (struct glyph_string *) alloca (sizeof *s); \
21236 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21237 fill_image_glyph_string (s); \
21238 append_glyph_string (&HEAD, &TAIL, s); \
21239 ++START; \
21240 s->x = (X); \
21241 } \
21242 while (0)
21243
21244
21245 /* Add a glyph string for a sequence of character glyphs to the list
21246 of strings between HEAD and TAIL. START is the index of the first
21247 glyph in row area AREA of glyph row ROW that is part of the new
21248 glyph string. END is the index of the last glyph in that glyph row
21249 area. X is the current output position assigned to the new glyph
21250 string constructed. HL overrides that face of the glyph; e.g. it
21251 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
21252 right-most x-position of the drawing area. */
21253
21254 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21255 do \
21256 { \
21257 int face_id; \
21258 XChar2b *char2b; \
21259 \
21260 face_id = (row)->glyphs[area][START].face_id; \
21261 \
21262 s = (struct glyph_string *) alloca (sizeof *s); \
21263 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
21264 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21265 append_glyph_string (&HEAD, &TAIL, s); \
21266 s->x = (X); \
21267 START = fill_glyph_string (s, face_id, START, END, overlaps); \
21268 } \
21269 while (0)
21270
21271
21272 /* Add a glyph string for a composite sequence to the list of strings
21273 between HEAD and TAIL. START is the index of the first glyph in
21274 row area AREA of glyph row ROW that is part of the new glyph
21275 string. END is the index of the last glyph in that glyph row area.
21276 X is the current output position assigned to the new glyph string
21277 constructed. HL overrides that face of the glyph; e.g. it is
21278 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
21279 x-position of the drawing area. */
21280
21281 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21282 do { \
21283 int face_id = (row)->glyphs[area][START].face_id; \
21284 struct face *base_face = FACE_FROM_ID (f, face_id); \
21285 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
21286 struct composition *cmp = composition_table[cmp_id]; \
21287 XChar2b *char2b; \
21288 struct glyph_string *first_s IF_LINT (= NULL); \
21289 int n; \
21290 \
21291 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
21292 \
21293 /* Make glyph_strings for each glyph sequence that is drawable by \
21294 the same face, and append them to HEAD/TAIL. */ \
21295 for (n = 0; n < cmp->glyph_len;) \
21296 { \
21297 s = (struct glyph_string *) alloca (sizeof *s); \
21298 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21299 append_glyph_string (&(HEAD), &(TAIL), s); \
21300 s->cmp = cmp; \
21301 s->cmp_from = n; \
21302 s->x = (X); \
21303 if (n == 0) \
21304 first_s = s; \
21305 n = fill_composite_glyph_string (s, base_face, overlaps); \
21306 } \
21307 \
21308 ++START; \
21309 s = first_s; \
21310 } while (0)
21311
21312
21313 /* Add a glyph string for a glyph-string sequence to the list of strings
21314 between HEAD and TAIL. */
21315
21316 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21317 do { \
21318 int face_id; \
21319 XChar2b *char2b; \
21320 Lisp_Object gstring; \
21321 \
21322 face_id = (row)->glyphs[area][START].face_id; \
21323 gstring = (composition_gstring_from_id \
21324 ((row)->glyphs[area][START].u.cmp.id)); \
21325 s = (struct glyph_string *) alloca (sizeof *s); \
21326 char2b = (XChar2b *) alloca ((sizeof *char2b) \
21327 * LGSTRING_GLYPH_LEN (gstring)); \
21328 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21329 append_glyph_string (&(HEAD), &(TAIL), s); \
21330 s->x = (X); \
21331 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
21332 } while (0)
21333
21334
21335 /* Add a glyph string for a sequence of glyphless character's glyphs
21336 to the list of strings between HEAD and TAIL. The meanings of
21337 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
21338
21339 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21340 do \
21341 { \
21342 int face_id; \
21343 \
21344 face_id = (row)->glyphs[area][START].face_id; \
21345 \
21346 s = (struct glyph_string *) alloca (sizeof *s); \
21347 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21348 append_glyph_string (&HEAD, &TAIL, s); \
21349 s->x = (X); \
21350 START = fill_glyphless_glyph_string (s, face_id, START, END, \
21351 overlaps); \
21352 } \
21353 while (0)
21354
21355
21356 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
21357 of AREA of glyph row ROW on window W between indices START and END.
21358 HL overrides the face for drawing glyph strings, e.g. it is
21359 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
21360 x-positions of the drawing area.
21361
21362 This is an ugly monster macro construct because we must use alloca
21363 to allocate glyph strings (because draw_glyphs can be called
21364 asynchronously). */
21365
21366 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21367 do \
21368 { \
21369 HEAD = TAIL = NULL; \
21370 while (START < END) \
21371 { \
21372 struct glyph *first_glyph = (row)->glyphs[area] + START; \
21373 switch (first_glyph->type) \
21374 { \
21375 case CHAR_GLYPH: \
21376 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
21377 HL, X, LAST_X); \
21378 break; \
21379 \
21380 case COMPOSITE_GLYPH: \
21381 if (first_glyph->u.cmp.automatic) \
21382 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
21383 HL, X, LAST_X); \
21384 else \
21385 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
21386 HL, X, LAST_X); \
21387 break; \
21388 \
21389 case STRETCH_GLYPH: \
21390 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
21391 HL, X, LAST_X); \
21392 break; \
21393 \
21394 case IMAGE_GLYPH: \
21395 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
21396 HL, X, LAST_X); \
21397 break; \
21398 \
21399 case GLYPHLESS_GLYPH: \
21400 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
21401 HL, X, LAST_X); \
21402 break; \
21403 \
21404 default: \
21405 abort (); \
21406 } \
21407 \
21408 if (s) \
21409 { \
21410 set_glyph_string_background_width (s, START, LAST_X); \
21411 (X) += s->width; \
21412 } \
21413 } \
21414 } while (0)
21415
21416
21417 /* Draw glyphs between START and END in AREA of ROW on window W,
21418 starting at x-position X. X is relative to AREA in W. HL is a
21419 face-override with the following meaning:
21420
21421 DRAW_NORMAL_TEXT draw normally
21422 DRAW_CURSOR draw in cursor face
21423 DRAW_MOUSE_FACE draw in mouse face.
21424 DRAW_INVERSE_VIDEO draw in mode line face
21425 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
21426 DRAW_IMAGE_RAISED draw an image with a raised relief around it
21427
21428 If OVERLAPS is non-zero, draw only the foreground of characters and
21429 clip to the physical height of ROW. Non-zero value also defines
21430 the overlapping part to be drawn:
21431
21432 OVERLAPS_PRED overlap with preceding rows
21433 OVERLAPS_SUCC overlap with succeeding rows
21434 OVERLAPS_BOTH overlap with both preceding/succeeding rows
21435 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
21436
21437 Value is the x-position reached, relative to AREA of W. */
21438
21439 static int
21440 draw_glyphs (struct window *w, int x, struct glyph_row *row,
21441 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
21442 enum draw_glyphs_face hl, int overlaps)
21443 {
21444 struct glyph_string *head, *tail;
21445 struct glyph_string *s;
21446 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
21447 int i, j, x_reached, last_x, area_left = 0;
21448 struct frame *f = XFRAME (WINDOW_FRAME (w));
21449 DECLARE_HDC (hdc);
21450
21451 ALLOCATE_HDC (hdc, f);
21452
21453 /* Let's rather be paranoid than getting a SEGV. */
21454 end = min (end, row->used[area]);
21455 start = max (0, start);
21456 start = min (end, start);
21457
21458 /* Translate X to frame coordinates. Set last_x to the right
21459 end of the drawing area. */
21460 if (row->full_width_p)
21461 {
21462 /* X is relative to the left edge of W, without scroll bars
21463 or fringes. */
21464 area_left = WINDOW_LEFT_EDGE_X (w);
21465 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
21466 }
21467 else
21468 {
21469 area_left = window_box_left (w, area);
21470 last_x = area_left + window_box_width (w, area);
21471 }
21472 x += area_left;
21473
21474 /* Build a doubly-linked list of glyph_string structures between
21475 head and tail from what we have to draw. Note that the macro
21476 BUILD_GLYPH_STRINGS will modify its start parameter. That's
21477 the reason we use a separate variable `i'. */
21478 i = start;
21479 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
21480 if (tail)
21481 x_reached = tail->x + tail->background_width;
21482 else
21483 x_reached = x;
21484
21485 /* If there are any glyphs with lbearing < 0 or rbearing > width in
21486 the row, redraw some glyphs in front or following the glyph
21487 strings built above. */
21488 if (head && !overlaps && row->contains_overlapping_glyphs_p)
21489 {
21490 struct glyph_string *h, *t;
21491 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
21492 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
21493 int check_mouse_face = 0;
21494 int dummy_x = 0;
21495
21496 /* If mouse highlighting is on, we may need to draw adjacent
21497 glyphs using mouse-face highlighting. */
21498 if (area == TEXT_AREA && row->mouse_face_p)
21499 {
21500 struct glyph_row *mouse_beg_row, *mouse_end_row;
21501
21502 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
21503 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
21504
21505 if (row >= mouse_beg_row && row <= mouse_end_row)
21506 {
21507 check_mouse_face = 1;
21508 mouse_beg_col = (row == mouse_beg_row)
21509 ? hlinfo->mouse_face_beg_col : 0;
21510 mouse_end_col = (row == mouse_end_row)
21511 ? hlinfo->mouse_face_end_col
21512 : row->used[TEXT_AREA];
21513 }
21514 }
21515
21516 /* Compute overhangs for all glyph strings. */
21517 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
21518 for (s = head; s; s = s->next)
21519 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
21520
21521 /* Prepend glyph strings for glyphs in front of the first glyph
21522 string that are overwritten because of the first glyph
21523 string's left overhang. The background of all strings
21524 prepended must be drawn because the first glyph string
21525 draws over it. */
21526 i = left_overwritten (head);
21527 if (i >= 0)
21528 {
21529 enum draw_glyphs_face overlap_hl;
21530
21531 /* If this row contains mouse highlighting, attempt to draw
21532 the overlapped glyphs with the correct highlight. This
21533 code fails if the overlap encompasses more than one glyph
21534 and mouse-highlight spans only some of these glyphs.
21535 However, making it work perfectly involves a lot more
21536 code, and I don't know if the pathological case occurs in
21537 practice, so we'll stick to this for now. --- cyd */
21538 if (check_mouse_face
21539 && mouse_beg_col < start && mouse_end_col > i)
21540 overlap_hl = DRAW_MOUSE_FACE;
21541 else
21542 overlap_hl = DRAW_NORMAL_TEXT;
21543
21544 j = i;
21545 BUILD_GLYPH_STRINGS (j, start, h, t,
21546 overlap_hl, dummy_x, last_x);
21547 start = i;
21548 compute_overhangs_and_x (t, head->x, 1);
21549 prepend_glyph_string_lists (&head, &tail, h, t);
21550 clip_head = head;
21551 }
21552
21553 /* Prepend glyph strings for glyphs in front of the first glyph
21554 string that overwrite that glyph string because of their
21555 right overhang. For these strings, only the foreground must
21556 be drawn, because it draws over the glyph string at `head'.
21557 The background must not be drawn because this would overwrite
21558 right overhangs of preceding glyphs for which no glyph
21559 strings exist. */
21560 i = left_overwriting (head);
21561 if (i >= 0)
21562 {
21563 enum draw_glyphs_face overlap_hl;
21564
21565 if (check_mouse_face
21566 && mouse_beg_col < start && mouse_end_col > i)
21567 overlap_hl = DRAW_MOUSE_FACE;
21568 else
21569 overlap_hl = DRAW_NORMAL_TEXT;
21570
21571 clip_head = head;
21572 BUILD_GLYPH_STRINGS (i, start, h, t,
21573 overlap_hl, dummy_x, last_x);
21574 for (s = h; s; s = s->next)
21575 s->background_filled_p = 1;
21576 compute_overhangs_and_x (t, head->x, 1);
21577 prepend_glyph_string_lists (&head, &tail, h, t);
21578 }
21579
21580 /* Append glyphs strings for glyphs following the last glyph
21581 string tail that are overwritten by tail. The background of
21582 these strings has to be drawn because tail's foreground draws
21583 over it. */
21584 i = right_overwritten (tail);
21585 if (i >= 0)
21586 {
21587 enum draw_glyphs_face overlap_hl;
21588
21589 if (check_mouse_face
21590 && mouse_beg_col < i && mouse_end_col > end)
21591 overlap_hl = DRAW_MOUSE_FACE;
21592 else
21593 overlap_hl = DRAW_NORMAL_TEXT;
21594
21595 BUILD_GLYPH_STRINGS (end, i, h, t,
21596 overlap_hl, x, last_x);
21597 /* Because BUILD_GLYPH_STRINGS updates the first argument,
21598 we don't have `end = i;' here. */
21599 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21600 append_glyph_string_lists (&head, &tail, h, t);
21601 clip_tail = tail;
21602 }
21603
21604 /* Append glyph strings for glyphs following the last glyph
21605 string tail that overwrite tail. The foreground of such
21606 glyphs has to be drawn because it writes into the background
21607 of tail. The background must not be drawn because it could
21608 paint over the foreground of following glyphs. */
21609 i = right_overwriting (tail);
21610 if (i >= 0)
21611 {
21612 enum draw_glyphs_face overlap_hl;
21613 if (check_mouse_face
21614 && mouse_beg_col < i && mouse_end_col > end)
21615 overlap_hl = DRAW_MOUSE_FACE;
21616 else
21617 overlap_hl = DRAW_NORMAL_TEXT;
21618
21619 clip_tail = tail;
21620 i++; /* We must include the Ith glyph. */
21621 BUILD_GLYPH_STRINGS (end, i, h, t,
21622 overlap_hl, x, last_x);
21623 for (s = h; s; s = s->next)
21624 s->background_filled_p = 1;
21625 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21626 append_glyph_string_lists (&head, &tail, h, t);
21627 }
21628 if (clip_head || clip_tail)
21629 for (s = head; s; s = s->next)
21630 {
21631 s->clip_head = clip_head;
21632 s->clip_tail = clip_tail;
21633 }
21634 }
21635
21636 /* Draw all strings. */
21637 for (s = head; s; s = s->next)
21638 FRAME_RIF (f)->draw_glyph_string (s);
21639
21640 #ifndef HAVE_NS
21641 /* When focus a sole frame and move horizontally, this sets on_p to 0
21642 causing a failure to erase prev cursor position. */
21643 if (area == TEXT_AREA
21644 && !row->full_width_p
21645 /* When drawing overlapping rows, only the glyph strings'
21646 foreground is drawn, which doesn't erase a cursor
21647 completely. */
21648 && !overlaps)
21649 {
21650 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
21651 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
21652 : (tail ? tail->x + tail->background_width : x));
21653 x0 -= area_left;
21654 x1 -= area_left;
21655
21656 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
21657 row->y, MATRIX_ROW_BOTTOM_Y (row));
21658 }
21659 #endif
21660
21661 /* Value is the x-position up to which drawn, relative to AREA of W.
21662 This doesn't include parts drawn because of overhangs. */
21663 if (row->full_width_p)
21664 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
21665 else
21666 x_reached -= area_left;
21667
21668 RELEASE_HDC (hdc, f);
21669
21670 return x_reached;
21671 }
21672
21673 /* Expand row matrix if too narrow. Don't expand if area
21674 is not present. */
21675
21676 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
21677 { \
21678 if (!fonts_changed_p \
21679 && (it->glyph_row->glyphs[area] \
21680 < it->glyph_row->glyphs[area + 1])) \
21681 { \
21682 it->w->ncols_scale_factor++; \
21683 fonts_changed_p = 1; \
21684 } \
21685 }
21686
21687 /* Store one glyph for IT->char_to_display in IT->glyph_row.
21688 Called from x_produce_glyphs when IT->glyph_row is non-null. */
21689
21690 static inline void
21691 append_glyph (struct it *it)
21692 {
21693 struct glyph *glyph;
21694 enum glyph_row_area area = it->area;
21695
21696 xassert (it->glyph_row);
21697 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
21698
21699 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21700 if (glyph < it->glyph_row->glyphs[area + 1])
21701 {
21702 /* If the glyph row is reversed, we need to prepend the glyph
21703 rather than append it. */
21704 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21705 {
21706 struct glyph *g;
21707
21708 /* Make room for the additional glyph. */
21709 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21710 g[1] = *g;
21711 glyph = it->glyph_row->glyphs[area];
21712 }
21713 glyph->charpos = CHARPOS (it->position);
21714 glyph->object = it->object;
21715 if (it->pixel_width > 0)
21716 {
21717 glyph->pixel_width = it->pixel_width;
21718 glyph->padding_p = 0;
21719 }
21720 else
21721 {
21722 /* Assure at least 1-pixel width. Otherwise, cursor can't
21723 be displayed correctly. */
21724 glyph->pixel_width = 1;
21725 glyph->padding_p = 1;
21726 }
21727 glyph->ascent = it->ascent;
21728 glyph->descent = it->descent;
21729 glyph->voffset = it->voffset;
21730 glyph->type = CHAR_GLYPH;
21731 glyph->avoid_cursor_p = it->avoid_cursor_p;
21732 glyph->multibyte_p = it->multibyte_p;
21733 glyph->left_box_line_p = it->start_of_box_run_p;
21734 glyph->right_box_line_p = it->end_of_box_run_p;
21735 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21736 || it->phys_descent > it->descent);
21737 glyph->glyph_not_available_p = it->glyph_not_available_p;
21738 glyph->face_id = it->face_id;
21739 glyph->u.ch = it->char_to_display;
21740 glyph->slice.img = null_glyph_slice;
21741 glyph->font_type = FONT_TYPE_UNKNOWN;
21742 if (it->bidi_p)
21743 {
21744 glyph->resolved_level = it->bidi_it.resolved_level;
21745 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21746 abort ();
21747 glyph->bidi_type = it->bidi_it.type;
21748 }
21749 else
21750 {
21751 glyph->resolved_level = 0;
21752 glyph->bidi_type = UNKNOWN_BT;
21753 }
21754 ++it->glyph_row->used[area];
21755 }
21756 else
21757 IT_EXPAND_MATRIX_WIDTH (it, area);
21758 }
21759
21760 /* Store one glyph for the composition IT->cmp_it.id in
21761 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
21762 non-null. */
21763
21764 static inline void
21765 append_composite_glyph (struct it *it)
21766 {
21767 struct glyph *glyph;
21768 enum glyph_row_area area = it->area;
21769
21770 xassert (it->glyph_row);
21771
21772 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21773 if (glyph < it->glyph_row->glyphs[area + 1])
21774 {
21775 /* If the glyph row is reversed, we need to prepend the glyph
21776 rather than append it. */
21777 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
21778 {
21779 struct glyph *g;
21780
21781 /* Make room for the new glyph. */
21782 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
21783 g[1] = *g;
21784 glyph = it->glyph_row->glyphs[it->area];
21785 }
21786 glyph->charpos = it->cmp_it.charpos;
21787 glyph->object = it->object;
21788 glyph->pixel_width = it->pixel_width;
21789 glyph->ascent = it->ascent;
21790 glyph->descent = it->descent;
21791 glyph->voffset = it->voffset;
21792 glyph->type = COMPOSITE_GLYPH;
21793 if (it->cmp_it.ch < 0)
21794 {
21795 glyph->u.cmp.automatic = 0;
21796 glyph->u.cmp.id = it->cmp_it.id;
21797 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
21798 }
21799 else
21800 {
21801 glyph->u.cmp.automatic = 1;
21802 glyph->u.cmp.id = it->cmp_it.id;
21803 glyph->slice.cmp.from = it->cmp_it.from;
21804 glyph->slice.cmp.to = it->cmp_it.to - 1;
21805 }
21806 glyph->avoid_cursor_p = it->avoid_cursor_p;
21807 glyph->multibyte_p = it->multibyte_p;
21808 glyph->left_box_line_p = it->start_of_box_run_p;
21809 glyph->right_box_line_p = it->end_of_box_run_p;
21810 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21811 || it->phys_descent > it->descent);
21812 glyph->padding_p = 0;
21813 glyph->glyph_not_available_p = 0;
21814 glyph->face_id = it->face_id;
21815 glyph->font_type = FONT_TYPE_UNKNOWN;
21816 if (it->bidi_p)
21817 {
21818 glyph->resolved_level = it->bidi_it.resolved_level;
21819 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21820 abort ();
21821 glyph->bidi_type = it->bidi_it.type;
21822 }
21823 ++it->glyph_row->used[area];
21824 }
21825 else
21826 IT_EXPAND_MATRIX_WIDTH (it, area);
21827 }
21828
21829
21830 /* Change IT->ascent and IT->height according to the setting of
21831 IT->voffset. */
21832
21833 static inline void
21834 take_vertical_position_into_account (struct it *it)
21835 {
21836 if (it->voffset)
21837 {
21838 if (it->voffset < 0)
21839 /* Increase the ascent so that we can display the text higher
21840 in the line. */
21841 it->ascent -= it->voffset;
21842 else
21843 /* Increase the descent so that we can display the text lower
21844 in the line. */
21845 it->descent += it->voffset;
21846 }
21847 }
21848
21849
21850 /* Produce glyphs/get display metrics for the image IT is loaded with.
21851 See the description of struct display_iterator in dispextern.h for
21852 an overview of struct display_iterator. */
21853
21854 static void
21855 produce_image_glyph (struct it *it)
21856 {
21857 struct image *img;
21858 struct face *face;
21859 int glyph_ascent, crop;
21860 struct glyph_slice slice;
21861
21862 xassert (it->what == IT_IMAGE);
21863
21864 face = FACE_FROM_ID (it->f, it->face_id);
21865 xassert (face);
21866 /* Make sure X resources of the face is loaded. */
21867 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21868
21869 if (it->image_id < 0)
21870 {
21871 /* Fringe bitmap. */
21872 it->ascent = it->phys_ascent = 0;
21873 it->descent = it->phys_descent = 0;
21874 it->pixel_width = 0;
21875 it->nglyphs = 0;
21876 return;
21877 }
21878
21879 img = IMAGE_FROM_ID (it->f, it->image_id);
21880 xassert (img);
21881 /* Make sure X resources of the image is loaded. */
21882 prepare_image_for_display (it->f, img);
21883
21884 slice.x = slice.y = 0;
21885 slice.width = img->width;
21886 slice.height = img->height;
21887
21888 if (INTEGERP (it->slice.x))
21889 slice.x = XINT (it->slice.x);
21890 else if (FLOATP (it->slice.x))
21891 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
21892
21893 if (INTEGERP (it->slice.y))
21894 slice.y = XINT (it->slice.y);
21895 else if (FLOATP (it->slice.y))
21896 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
21897
21898 if (INTEGERP (it->slice.width))
21899 slice.width = XINT (it->slice.width);
21900 else if (FLOATP (it->slice.width))
21901 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
21902
21903 if (INTEGERP (it->slice.height))
21904 slice.height = XINT (it->slice.height);
21905 else if (FLOATP (it->slice.height))
21906 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
21907
21908 if (slice.x >= img->width)
21909 slice.x = img->width;
21910 if (slice.y >= img->height)
21911 slice.y = img->height;
21912 if (slice.x + slice.width >= img->width)
21913 slice.width = img->width - slice.x;
21914 if (slice.y + slice.height > img->height)
21915 slice.height = img->height - slice.y;
21916
21917 if (slice.width == 0 || slice.height == 0)
21918 return;
21919
21920 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
21921
21922 it->descent = slice.height - glyph_ascent;
21923 if (slice.y == 0)
21924 it->descent += img->vmargin;
21925 if (slice.y + slice.height == img->height)
21926 it->descent += img->vmargin;
21927 it->phys_descent = it->descent;
21928
21929 it->pixel_width = slice.width;
21930 if (slice.x == 0)
21931 it->pixel_width += img->hmargin;
21932 if (slice.x + slice.width == img->width)
21933 it->pixel_width += img->hmargin;
21934
21935 /* It's quite possible for images to have an ascent greater than
21936 their height, so don't get confused in that case. */
21937 if (it->descent < 0)
21938 it->descent = 0;
21939
21940 it->nglyphs = 1;
21941
21942 if (face->box != FACE_NO_BOX)
21943 {
21944 if (face->box_line_width > 0)
21945 {
21946 if (slice.y == 0)
21947 it->ascent += face->box_line_width;
21948 if (slice.y + slice.height == img->height)
21949 it->descent += face->box_line_width;
21950 }
21951
21952 if (it->start_of_box_run_p && slice.x == 0)
21953 it->pixel_width += eabs (face->box_line_width);
21954 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
21955 it->pixel_width += eabs (face->box_line_width);
21956 }
21957
21958 take_vertical_position_into_account (it);
21959
21960 /* Automatically crop wide image glyphs at right edge so we can
21961 draw the cursor on same display row. */
21962 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
21963 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
21964 {
21965 it->pixel_width -= crop;
21966 slice.width -= crop;
21967 }
21968
21969 if (it->glyph_row)
21970 {
21971 struct glyph *glyph;
21972 enum glyph_row_area area = it->area;
21973
21974 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21975 if (glyph < it->glyph_row->glyphs[area + 1])
21976 {
21977 glyph->charpos = CHARPOS (it->position);
21978 glyph->object = it->object;
21979 glyph->pixel_width = it->pixel_width;
21980 glyph->ascent = glyph_ascent;
21981 glyph->descent = it->descent;
21982 glyph->voffset = it->voffset;
21983 glyph->type = IMAGE_GLYPH;
21984 glyph->avoid_cursor_p = it->avoid_cursor_p;
21985 glyph->multibyte_p = it->multibyte_p;
21986 glyph->left_box_line_p = it->start_of_box_run_p;
21987 glyph->right_box_line_p = it->end_of_box_run_p;
21988 glyph->overlaps_vertically_p = 0;
21989 glyph->padding_p = 0;
21990 glyph->glyph_not_available_p = 0;
21991 glyph->face_id = it->face_id;
21992 glyph->u.img_id = img->id;
21993 glyph->slice.img = slice;
21994 glyph->font_type = FONT_TYPE_UNKNOWN;
21995 if (it->bidi_p)
21996 {
21997 glyph->resolved_level = it->bidi_it.resolved_level;
21998 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21999 abort ();
22000 glyph->bidi_type = it->bidi_it.type;
22001 }
22002 ++it->glyph_row->used[area];
22003 }
22004 else
22005 IT_EXPAND_MATRIX_WIDTH (it, area);
22006 }
22007 }
22008
22009
22010 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
22011 of the glyph, WIDTH and HEIGHT are the width and height of the
22012 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
22013
22014 static void
22015 append_stretch_glyph (struct it *it, Lisp_Object object,
22016 int width, int height, int ascent)
22017 {
22018 struct glyph *glyph;
22019 enum glyph_row_area area = it->area;
22020
22021 xassert (ascent >= 0 && ascent <= height);
22022
22023 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22024 if (glyph < it->glyph_row->glyphs[area + 1])
22025 {
22026 /* If the glyph row is reversed, we need to prepend the glyph
22027 rather than append it. */
22028 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22029 {
22030 struct glyph *g;
22031
22032 /* Make room for the additional glyph. */
22033 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22034 g[1] = *g;
22035 glyph = it->glyph_row->glyphs[area];
22036 }
22037 glyph->charpos = CHARPOS (it->position);
22038 glyph->object = object;
22039 glyph->pixel_width = width;
22040 glyph->ascent = ascent;
22041 glyph->descent = height - ascent;
22042 glyph->voffset = it->voffset;
22043 glyph->type = STRETCH_GLYPH;
22044 glyph->avoid_cursor_p = it->avoid_cursor_p;
22045 glyph->multibyte_p = it->multibyte_p;
22046 glyph->left_box_line_p = it->start_of_box_run_p;
22047 glyph->right_box_line_p = it->end_of_box_run_p;
22048 glyph->overlaps_vertically_p = 0;
22049 glyph->padding_p = 0;
22050 glyph->glyph_not_available_p = 0;
22051 glyph->face_id = it->face_id;
22052 glyph->u.stretch.ascent = ascent;
22053 glyph->u.stretch.height = height;
22054 glyph->slice.img = null_glyph_slice;
22055 glyph->font_type = FONT_TYPE_UNKNOWN;
22056 if (it->bidi_p)
22057 {
22058 glyph->resolved_level = it->bidi_it.resolved_level;
22059 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22060 abort ();
22061 glyph->bidi_type = it->bidi_it.type;
22062 }
22063 else
22064 {
22065 glyph->resolved_level = 0;
22066 glyph->bidi_type = UNKNOWN_BT;
22067 }
22068 ++it->glyph_row->used[area];
22069 }
22070 else
22071 IT_EXPAND_MATRIX_WIDTH (it, area);
22072 }
22073
22074
22075 /* Produce a stretch glyph for iterator IT. IT->object is the value
22076 of the glyph property displayed. The value must be a list
22077 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
22078 being recognized:
22079
22080 1. `:width WIDTH' specifies that the space should be WIDTH *
22081 canonical char width wide. WIDTH may be an integer or floating
22082 point number.
22083
22084 2. `:relative-width FACTOR' specifies that the width of the stretch
22085 should be computed from the width of the first character having the
22086 `glyph' property, and should be FACTOR times that width.
22087
22088 3. `:align-to HPOS' specifies that the space should be wide enough
22089 to reach HPOS, a value in canonical character units.
22090
22091 Exactly one of the above pairs must be present.
22092
22093 4. `:height HEIGHT' specifies that the height of the stretch produced
22094 should be HEIGHT, measured in canonical character units.
22095
22096 5. `:relative-height FACTOR' specifies that the height of the
22097 stretch should be FACTOR times the height of the characters having
22098 the glyph property.
22099
22100 Either none or exactly one of 4 or 5 must be present.
22101
22102 6. `:ascent ASCENT' specifies that ASCENT percent of the height
22103 of the stretch should be used for the ascent of the stretch.
22104 ASCENT must be in the range 0 <= ASCENT <= 100. */
22105
22106 static void
22107 produce_stretch_glyph (struct it *it)
22108 {
22109 /* (space :width WIDTH :height HEIGHT ...) */
22110 Lisp_Object prop, plist;
22111 int width = 0, height = 0, align_to = -1;
22112 int zero_width_ok_p = 0, zero_height_ok_p = 0;
22113 int ascent = 0;
22114 double tem;
22115 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22116 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
22117
22118 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22119
22120 /* List should start with `space'. */
22121 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
22122 plist = XCDR (it->object);
22123
22124 /* Compute the width of the stretch. */
22125 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
22126 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
22127 {
22128 /* Absolute width `:width WIDTH' specified and valid. */
22129 zero_width_ok_p = 1;
22130 width = (int)tem;
22131 }
22132 else if (prop = Fplist_get (plist, QCrelative_width),
22133 NUMVAL (prop) > 0)
22134 {
22135 /* Relative width `:relative-width FACTOR' specified and valid.
22136 Compute the width of the characters having the `glyph'
22137 property. */
22138 struct it it2;
22139 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
22140
22141 it2 = *it;
22142 if (it->multibyte_p)
22143 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
22144 else
22145 {
22146 it2.c = it2.char_to_display = *p, it2.len = 1;
22147 if (! ASCII_CHAR_P (it2.c))
22148 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
22149 }
22150
22151 it2.glyph_row = NULL;
22152 it2.what = IT_CHARACTER;
22153 x_produce_glyphs (&it2);
22154 width = NUMVAL (prop) * it2.pixel_width;
22155 }
22156 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
22157 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
22158 {
22159 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
22160 align_to = (align_to < 0
22161 ? 0
22162 : align_to - window_box_left_offset (it->w, TEXT_AREA));
22163 else if (align_to < 0)
22164 align_to = window_box_left_offset (it->w, TEXT_AREA);
22165 width = max (0, (int)tem + align_to - it->current_x);
22166 zero_width_ok_p = 1;
22167 }
22168 else
22169 /* Nothing specified -> width defaults to canonical char width. */
22170 width = FRAME_COLUMN_WIDTH (it->f);
22171
22172 if (width <= 0 && (width < 0 || !zero_width_ok_p))
22173 width = 1;
22174
22175 /* Compute height. */
22176 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
22177 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22178 {
22179 height = (int)tem;
22180 zero_height_ok_p = 1;
22181 }
22182 else if (prop = Fplist_get (plist, QCrelative_height),
22183 NUMVAL (prop) > 0)
22184 height = FONT_HEIGHT (font) * NUMVAL (prop);
22185 else
22186 height = FONT_HEIGHT (font);
22187
22188 if (height <= 0 && (height < 0 || !zero_height_ok_p))
22189 height = 1;
22190
22191 /* Compute percentage of height used for ascent. If
22192 `:ascent ASCENT' is present and valid, use that. Otherwise,
22193 derive the ascent from the font in use. */
22194 if (prop = Fplist_get (plist, QCascent),
22195 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
22196 ascent = height * NUMVAL (prop) / 100.0;
22197 else if (!NILP (prop)
22198 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22199 ascent = min (max (0, (int)tem), height);
22200 else
22201 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
22202
22203 if (width > 0 && it->line_wrap != TRUNCATE
22204 && it->current_x + width > it->last_visible_x)
22205 width = it->last_visible_x - it->current_x - 1;
22206
22207 if (width > 0 && height > 0 && it->glyph_row)
22208 {
22209 Lisp_Object object = it->stack[it->sp - 1].string;
22210 if (!STRINGP (object))
22211 object = it->w->buffer;
22212 append_stretch_glyph (it, object, width, height, ascent);
22213 }
22214
22215 it->pixel_width = width;
22216 it->ascent = it->phys_ascent = ascent;
22217 it->descent = it->phys_descent = height - it->ascent;
22218 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
22219
22220 take_vertical_position_into_account (it);
22221 }
22222
22223 /* Calculate line-height and line-spacing properties.
22224 An integer value specifies explicit pixel value.
22225 A float value specifies relative value to current face height.
22226 A cons (float . face-name) specifies relative value to
22227 height of specified face font.
22228
22229 Returns height in pixels, or nil. */
22230
22231
22232 static Lisp_Object
22233 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
22234 int boff, int override)
22235 {
22236 Lisp_Object face_name = Qnil;
22237 int ascent, descent, height;
22238
22239 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
22240 return val;
22241
22242 if (CONSP (val))
22243 {
22244 face_name = XCAR (val);
22245 val = XCDR (val);
22246 if (!NUMBERP (val))
22247 val = make_number (1);
22248 if (NILP (face_name))
22249 {
22250 height = it->ascent + it->descent;
22251 goto scale;
22252 }
22253 }
22254
22255 if (NILP (face_name))
22256 {
22257 font = FRAME_FONT (it->f);
22258 boff = FRAME_BASELINE_OFFSET (it->f);
22259 }
22260 else if (EQ (face_name, Qt))
22261 {
22262 override = 0;
22263 }
22264 else
22265 {
22266 int face_id;
22267 struct face *face;
22268
22269 face_id = lookup_named_face (it->f, face_name, 0);
22270 if (face_id < 0)
22271 return make_number (-1);
22272
22273 face = FACE_FROM_ID (it->f, face_id);
22274 font = face->font;
22275 if (font == NULL)
22276 return make_number (-1);
22277 boff = font->baseline_offset;
22278 if (font->vertical_centering)
22279 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22280 }
22281
22282 ascent = FONT_BASE (font) + boff;
22283 descent = FONT_DESCENT (font) - boff;
22284
22285 if (override)
22286 {
22287 it->override_ascent = ascent;
22288 it->override_descent = descent;
22289 it->override_boff = boff;
22290 }
22291
22292 height = ascent + descent;
22293
22294 scale:
22295 if (FLOATP (val))
22296 height = (int)(XFLOAT_DATA (val) * height);
22297 else if (INTEGERP (val))
22298 height *= XINT (val);
22299
22300 return make_number (height);
22301 }
22302
22303
22304 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
22305 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
22306 and only if this is for a character for which no font was found.
22307
22308 If the display method (it->glyphless_method) is
22309 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
22310 length of the acronym or the hexadecimal string, UPPER_XOFF and
22311 UPPER_YOFF are pixel offsets for the upper part of the string,
22312 LOWER_XOFF and LOWER_YOFF are for the lower part.
22313
22314 For the other display methods, LEN through LOWER_YOFF are zero. */
22315
22316 static void
22317 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
22318 short upper_xoff, short upper_yoff,
22319 short lower_xoff, short lower_yoff)
22320 {
22321 struct glyph *glyph;
22322 enum glyph_row_area area = it->area;
22323
22324 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22325 if (glyph < it->glyph_row->glyphs[area + 1])
22326 {
22327 /* If the glyph row is reversed, we need to prepend the glyph
22328 rather than append it. */
22329 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22330 {
22331 struct glyph *g;
22332
22333 /* Make room for the additional glyph. */
22334 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22335 g[1] = *g;
22336 glyph = it->glyph_row->glyphs[area];
22337 }
22338 glyph->charpos = CHARPOS (it->position);
22339 glyph->object = it->object;
22340 glyph->pixel_width = it->pixel_width;
22341 glyph->ascent = it->ascent;
22342 glyph->descent = it->descent;
22343 glyph->voffset = it->voffset;
22344 glyph->type = GLYPHLESS_GLYPH;
22345 glyph->u.glyphless.method = it->glyphless_method;
22346 glyph->u.glyphless.for_no_font = for_no_font;
22347 glyph->u.glyphless.len = len;
22348 glyph->u.glyphless.ch = it->c;
22349 glyph->slice.glyphless.upper_xoff = upper_xoff;
22350 glyph->slice.glyphless.upper_yoff = upper_yoff;
22351 glyph->slice.glyphless.lower_xoff = lower_xoff;
22352 glyph->slice.glyphless.lower_yoff = lower_yoff;
22353 glyph->avoid_cursor_p = it->avoid_cursor_p;
22354 glyph->multibyte_p = it->multibyte_p;
22355 glyph->left_box_line_p = it->start_of_box_run_p;
22356 glyph->right_box_line_p = it->end_of_box_run_p;
22357 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
22358 || it->phys_descent > it->descent);
22359 glyph->padding_p = 0;
22360 glyph->glyph_not_available_p = 0;
22361 glyph->face_id = face_id;
22362 glyph->font_type = FONT_TYPE_UNKNOWN;
22363 if (it->bidi_p)
22364 {
22365 glyph->resolved_level = it->bidi_it.resolved_level;
22366 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22367 abort ();
22368 glyph->bidi_type = it->bidi_it.type;
22369 }
22370 ++it->glyph_row->used[area];
22371 }
22372 else
22373 IT_EXPAND_MATRIX_WIDTH (it, area);
22374 }
22375
22376
22377 /* Produce a glyph for a glyphless character for iterator IT.
22378 IT->glyphless_method specifies which method to use for displaying
22379 the character. See the description of enum
22380 glyphless_display_method in dispextern.h for the detail.
22381
22382 FOR_NO_FONT is nonzero if and only if this is for a character for
22383 which no font was found. ACRONYM, if non-nil, is an acronym string
22384 for the character. */
22385
22386 static void
22387 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
22388 {
22389 int face_id;
22390 struct face *face;
22391 struct font *font;
22392 int base_width, base_height, width, height;
22393 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
22394 int len;
22395
22396 /* Get the metrics of the base font. We always refer to the current
22397 ASCII face. */
22398 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
22399 font = face->font ? face->font : FRAME_FONT (it->f);
22400 it->ascent = FONT_BASE (font) + font->baseline_offset;
22401 it->descent = FONT_DESCENT (font) - font->baseline_offset;
22402 base_height = it->ascent + it->descent;
22403 base_width = font->average_width;
22404
22405 /* Get a face ID for the glyph by utilizing a cache (the same way as
22406 doen for `escape-glyph' in get_next_display_element). */
22407 if (it->f == last_glyphless_glyph_frame
22408 && it->face_id == last_glyphless_glyph_face_id)
22409 {
22410 face_id = last_glyphless_glyph_merged_face_id;
22411 }
22412 else
22413 {
22414 /* Merge the `glyphless-char' face into the current face. */
22415 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
22416 last_glyphless_glyph_frame = it->f;
22417 last_glyphless_glyph_face_id = it->face_id;
22418 last_glyphless_glyph_merged_face_id = face_id;
22419 }
22420
22421 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
22422 {
22423 it->pixel_width = THIN_SPACE_WIDTH;
22424 len = 0;
22425 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
22426 }
22427 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
22428 {
22429 width = CHAR_WIDTH (it->c);
22430 if (width == 0)
22431 width = 1;
22432 else if (width > 4)
22433 width = 4;
22434 it->pixel_width = base_width * width;
22435 len = 0;
22436 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
22437 }
22438 else
22439 {
22440 char buf[7];
22441 const char *str;
22442 unsigned int code[6];
22443 int upper_len;
22444 int ascent, descent;
22445 struct font_metrics metrics_upper, metrics_lower;
22446
22447 face = FACE_FROM_ID (it->f, face_id);
22448 font = face->font ? face->font : FRAME_FONT (it->f);
22449 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22450
22451 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
22452 {
22453 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
22454 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
22455 if (CONSP (acronym))
22456 acronym = XCAR (acronym);
22457 str = STRINGP (acronym) ? SSDATA (acronym) : "";
22458 }
22459 else
22460 {
22461 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
22462 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
22463 str = buf;
22464 }
22465 for (len = 0; str[len] && ASCII_BYTE_P (str[len]); len++)
22466 code[len] = font->driver->encode_char (font, str[len]);
22467 upper_len = (len + 1) / 2;
22468 font->driver->text_extents (font, code, upper_len,
22469 &metrics_upper);
22470 font->driver->text_extents (font, code + upper_len, len - upper_len,
22471 &metrics_lower);
22472
22473
22474
22475 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
22476 width = max (metrics_upper.width, metrics_lower.width) + 4;
22477 upper_xoff = upper_yoff = 2; /* the typical case */
22478 if (base_width >= width)
22479 {
22480 /* Align the upper to the left, the lower to the right. */
22481 it->pixel_width = base_width;
22482 lower_xoff = base_width - 2 - metrics_lower.width;
22483 }
22484 else
22485 {
22486 /* Center the shorter one. */
22487 it->pixel_width = width;
22488 if (metrics_upper.width >= metrics_lower.width)
22489 lower_xoff = (width - metrics_lower.width) / 2;
22490 else
22491 {
22492 /* FIXME: This code doesn't look right. It formerly was
22493 missing the "lower_xoff = 0;", which couldn't have
22494 been right since it left lower_xoff uninitialized. */
22495 lower_xoff = 0;
22496 upper_xoff = (width - metrics_upper.width) / 2;
22497 }
22498 }
22499
22500 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
22501 top, bottom, and between upper and lower strings. */
22502 height = (metrics_upper.ascent + metrics_upper.descent
22503 + metrics_lower.ascent + metrics_lower.descent) + 5;
22504 /* Center vertically.
22505 H:base_height, D:base_descent
22506 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
22507
22508 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
22509 descent = D - H/2 + h/2;
22510 lower_yoff = descent - 2 - ld;
22511 upper_yoff = lower_yoff - la - 1 - ud; */
22512 ascent = - (it->descent - (base_height + height + 1) / 2);
22513 descent = it->descent - (base_height - height) / 2;
22514 lower_yoff = descent - 2 - metrics_lower.descent;
22515 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
22516 - metrics_upper.descent);
22517 /* Don't make the height shorter than the base height. */
22518 if (height > base_height)
22519 {
22520 it->ascent = ascent;
22521 it->descent = descent;
22522 }
22523 }
22524
22525 it->phys_ascent = it->ascent;
22526 it->phys_descent = it->descent;
22527 if (it->glyph_row)
22528 append_glyphless_glyph (it, face_id, for_no_font, len,
22529 upper_xoff, upper_yoff,
22530 lower_xoff, lower_yoff);
22531 it->nglyphs = 1;
22532 take_vertical_position_into_account (it);
22533 }
22534
22535
22536 /* RIF:
22537 Produce glyphs/get display metrics for the display element IT is
22538 loaded with. See the description of struct it in dispextern.h
22539 for an overview of struct it. */
22540
22541 void
22542 x_produce_glyphs (struct it *it)
22543 {
22544 int extra_line_spacing = it->extra_line_spacing;
22545
22546 it->glyph_not_available_p = 0;
22547
22548 if (it->what == IT_CHARACTER)
22549 {
22550 XChar2b char2b;
22551 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22552 struct font *font = face->font;
22553 struct font_metrics *pcm = NULL;
22554 int boff; /* baseline offset */
22555
22556 if (font == NULL)
22557 {
22558 /* When no suitable font is found, display this character by
22559 the method specified in the first extra slot of
22560 Vglyphless_char_display. */
22561 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
22562
22563 xassert (it->what == IT_GLYPHLESS);
22564 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
22565 goto done;
22566 }
22567
22568 boff = font->baseline_offset;
22569 if (font->vertical_centering)
22570 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22571
22572 if (it->char_to_display != '\n' && it->char_to_display != '\t')
22573 {
22574 int stretched_p;
22575
22576 it->nglyphs = 1;
22577
22578 if (it->override_ascent >= 0)
22579 {
22580 it->ascent = it->override_ascent;
22581 it->descent = it->override_descent;
22582 boff = it->override_boff;
22583 }
22584 else
22585 {
22586 it->ascent = FONT_BASE (font) + boff;
22587 it->descent = FONT_DESCENT (font) - boff;
22588 }
22589
22590 if (get_char_glyph_code (it->char_to_display, font, &char2b))
22591 {
22592 pcm = get_per_char_metric (font, &char2b);
22593 if (pcm->width == 0
22594 && pcm->rbearing == 0 && pcm->lbearing == 0)
22595 pcm = NULL;
22596 }
22597
22598 if (pcm)
22599 {
22600 it->phys_ascent = pcm->ascent + boff;
22601 it->phys_descent = pcm->descent - boff;
22602 it->pixel_width = pcm->width;
22603 }
22604 else
22605 {
22606 it->glyph_not_available_p = 1;
22607 it->phys_ascent = it->ascent;
22608 it->phys_descent = it->descent;
22609 it->pixel_width = font->space_width;
22610 }
22611
22612 if (it->constrain_row_ascent_descent_p)
22613 {
22614 if (it->descent > it->max_descent)
22615 {
22616 it->ascent += it->descent - it->max_descent;
22617 it->descent = it->max_descent;
22618 }
22619 if (it->ascent > it->max_ascent)
22620 {
22621 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22622 it->ascent = it->max_ascent;
22623 }
22624 it->phys_ascent = min (it->phys_ascent, it->ascent);
22625 it->phys_descent = min (it->phys_descent, it->descent);
22626 extra_line_spacing = 0;
22627 }
22628
22629 /* If this is a space inside a region of text with
22630 `space-width' property, change its width. */
22631 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
22632 if (stretched_p)
22633 it->pixel_width *= XFLOATINT (it->space_width);
22634
22635 /* If face has a box, add the box thickness to the character
22636 height. If character has a box line to the left and/or
22637 right, add the box line width to the character's width. */
22638 if (face->box != FACE_NO_BOX)
22639 {
22640 int thick = face->box_line_width;
22641
22642 if (thick > 0)
22643 {
22644 it->ascent += thick;
22645 it->descent += thick;
22646 }
22647 else
22648 thick = -thick;
22649
22650 if (it->start_of_box_run_p)
22651 it->pixel_width += thick;
22652 if (it->end_of_box_run_p)
22653 it->pixel_width += thick;
22654 }
22655
22656 /* If face has an overline, add the height of the overline
22657 (1 pixel) and a 1 pixel margin to the character height. */
22658 if (face->overline_p)
22659 it->ascent += overline_margin;
22660
22661 if (it->constrain_row_ascent_descent_p)
22662 {
22663 if (it->ascent > it->max_ascent)
22664 it->ascent = it->max_ascent;
22665 if (it->descent > it->max_descent)
22666 it->descent = it->max_descent;
22667 }
22668
22669 take_vertical_position_into_account (it);
22670
22671 /* If we have to actually produce glyphs, do it. */
22672 if (it->glyph_row)
22673 {
22674 if (stretched_p)
22675 {
22676 /* Translate a space with a `space-width' property
22677 into a stretch glyph. */
22678 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
22679 / FONT_HEIGHT (font));
22680 append_stretch_glyph (it, it->object, it->pixel_width,
22681 it->ascent + it->descent, ascent);
22682 }
22683 else
22684 append_glyph (it);
22685
22686 /* If characters with lbearing or rbearing are displayed
22687 in this line, record that fact in a flag of the
22688 glyph row. This is used to optimize X output code. */
22689 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
22690 it->glyph_row->contains_overlapping_glyphs_p = 1;
22691 }
22692 if (! stretched_p && it->pixel_width == 0)
22693 /* We assure that all visible glyphs have at least 1-pixel
22694 width. */
22695 it->pixel_width = 1;
22696 }
22697 else if (it->char_to_display == '\n')
22698 {
22699 /* A newline has no width, but we need the height of the
22700 line. But if previous part of the line sets a height,
22701 don't increase that height */
22702
22703 Lisp_Object height;
22704 Lisp_Object total_height = Qnil;
22705
22706 it->override_ascent = -1;
22707 it->pixel_width = 0;
22708 it->nglyphs = 0;
22709
22710 height = get_it_property (it, Qline_height);
22711 /* Split (line-height total-height) list */
22712 if (CONSP (height)
22713 && CONSP (XCDR (height))
22714 && NILP (XCDR (XCDR (height))))
22715 {
22716 total_height = XCAR (XCDR (height));
22717 height = XCAR (height);
22718 }
22719 height = calc_line_height_property (it, height, font, boff, 1);
22720
22721 if (it->override_ascent >= 0)
22722 {
22723 it->ascent = it->override_ascent;
22724 it->descent = it->override_descent;
22725 boff = it->override_boff;
22726 }
22727 else
22728 {
22729 it->ascent = FONT_BASE (font) + boff;
22730 it->descent = FONT_DESCENT (font) - boff;
22731 }
22732
22733 if (EQ (height, Qt))
22734 {
22735 if (it->descent > it->max_descent)
22736 {
22737 it->ascent += it->descent - it->max_descent;
22738 it->descent = it->max_descent;
22739 }
22740 if (it->ascent > it->max_ascent)
22741 {
22742 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22743 it->ascent = it->max_ascent;
22744 }
22745 it->phys_ascent = min (it->phys_ascent, it->ascent);
22746 it->phys_descent = min (it->phys_descent, it->descent);
22747 it->constrain_row_ascent_descent_p = 1;
22748 extra_line_spacing = 0;
22749 }
22750 else
22751 {
22752 Lisp_Object spacing;
22753
22754 it->phys_ascent = it->ascent;
22755 it->phys_descent = it->descent;
22756
22757 if ((it->max_ascent > 0 || it->max_descent > 0)
22758 && face->box != FACE_NO_BOX
22759 && face->box_line_width > 0)
22760 {
22761 it->ascent += face->box_line_width;
22762 it->descent += face->box_line_width;
22763 }
22764 if (!NILP (height)
22765 && XINT (height) > it->ascent + it->descent)
22766 it->ascent = XINT (height) - it->descent;
22767
22768 if (!NILP (total_height))
22769 spacing = calc_line_height_property (it, total_height, font, boff, 0);
22770 else
22771 {
22772 spacing = get_it_property (it, Qline_spacing);
22773 spacing = calc_line_height_property (it, spacing, font, boff, 0);
22774 }
22775 if (INTEGERP (spacing))
22776 {
22777 extra_line_spacing = XINT (spacing);
22778 if (!NILP (total_height))
22779 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
22780 }
22781 }
22782 }
22783 else /* i.e. (it->char_to_display == '\t') */
22784 {
22785 if (font->space_width > 0)
22786 {
22787 int tab_width = it->tab_width * font->space_width;
22788 int x = it->current_x + it->continuation_lines_width;
22789 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
22790
22791 /* If the distance from the current position to the next tab
22792 stop is less than a space character width, use the
22793 tab stop after that. */
22794 if (next_tab_x - x < font->space_width)
22795 next_tab_x += tab_width;
22796
22797 it->pixel_width = next_tab_x - x;
22798 it->nglyphs = 1;
22799 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
22800 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
22801
22802 if (it->glyph_row)
22803 {
22804 append_stretch_glyph (it, it->object, it->pixel_width,
22805 it->ascent + it->descent, it->ascent);
22806 }
22807 }
22808 else
22809 {
22810 it->pixel_width = 0;
22811 it->nglyphs = 1;
22812 }
22813 }
22814 }
22815 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
22816 {
22817 /* A static composition.
22818
22819 Note: A composition is represented as one glyph in the
22820 glyph matrix. There are no padding glyphs.
22821
22822 Important note: pixel_width, ascent, and descent are the
22823 values of what is drawn by draw_glyphs (i.e. the values of
22824 the overall glyphs composed). */
22825 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22826 int boff; /* baseline offset */
22827 struct composition *cmp = composition_table[it->cmp_it.id];
22828 int glyph_len = cmp->glyph_len;
22829 struct font *font = face->font;
22830
22831 it->nglyphs = 1;
22832
22833 /* If we have not yet calculated pixel size data of glyphs of
22834 the composition for the current face font, calculate them
22835 now. Theoretically, we have to check all fonts for the
22836 glyphs, but that requires much time and memory space. So,
22837 here we check only the font of the first glyph. This may
22838 lead to incorrect display, but it's very rare, and C-l
22839 (recenter-top-bottom) can correct the display anyway. */
22840 if (! cmp->font || cmp->font != font)
22841 {
22842 /* Ascent and descent of the font of the first character
22843 of this composition (adjusted by baseline offset).
22844 Ascent and descent of overall glyphs should not be less
22845 than these, respectively. */
22846 int font_ascent, font_descent, font_height;
22847 /* Bounding box of the overall glyphs. */
22848 int leftmost, rightmost, lowest, highest;
22849 int lbearing, rbearing;
22850 int i, width, ascent, descent;
22851 int left_padded = 0, right_padded = 0;
22852 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
22853 XChar2b char2b;
22854 struct font_metrics *pcm;
22855 int font_not_found_p;
22856 EMACS_INT pos;
22857
22858 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
22859 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
22860 break;
22861 if (glyph_len < cmp->glyph_len)
22862 right_padded = 1;
22863 for (i = 0; i < glyph_len; i++)
22864 {
22865 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
22866 break;
22867 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22868 }
22869 if (i > 0)
22870 left_padded = 1;
22871
22872 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
22873 : IT_CHARPOS (*it));
22874 /* If no suitable font is found, use the default font. */
22875 font_not_found_p = font == NULL;
22876 if (font_not_found_p)
22877 {
22878 face = face->ascii_face;
22879 font = face->font;
22880 }
22881 boff = font->baseline_offset;
22882 if (font->vertical_centering)
22883 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22884 font_ascent = FONT_BASE (font) + boff;
22885 font_descent = FONT_DESCENT (font) - boff;
22886 font_height = FONT_HEIGHT (font);
22887
22888 cmp->font = (void *) font;
22889
22890 pcm = NULL;
22891 if (! font_not_found_p)
22892 {
22893 get_char_face_and_encoding (it->f, c, it->face_id,
22894 &char2b, 0);
22895 pcm = get_per_char_metric (font, &char2b);
22896 }
22897
22898 /* Initialize the bounding box. */
22899 if (pcm)
22900 {
22901 width = pcm->width;
22902 ascent = pcm->ascent;
22903 descent = pcm->descent;
22904 lbearing = pcm->lbearing;
22905 rbearing = pcm->rbearing;
22906 }
22907 else
22908 {
22909 width = font->space_width;
22910 ascent = FONT_BASE (font);
22911 descent = FONT_DESCENT (font);
22912 lbearing = 0;
22913 rbearing = width;
22914 }
22915
22916 rightmost = width;
22917 leftmost = 0;
22918 lowest = - descent + boff;
22919 highest = ascent + boff;
22920
22921 if (! font_not_found_p
22922 && font->default_ascent
22923 && CHAR_TABLE_P (Vuse_default_ascent)
22924 && !NILP (Faref (Vuse_default_ascent,
22925 make_number (it->char_to_display))))
22926 highest = font->default_ascent + boff;
22927
22928 /* Draw the first glyph at the normal position. It may be
22929 shifted to right later if some other glyphs are drawn
22930 at the left. */
22931 cmp->offsets[i * 2] = 0;
22932 cmp->offsets[i * 2 + 1] = boff;
22933 cmp->lbearing = lbearing;
22934 cmp->rbearing = rbearing;
22935
22936 /* Set cmp->offsets for the remaining glyphs. */
22937 for (i++; i < glyph_len; i++)
22938 {
22939 int left, right, btm, top;
22940 int ch = COMPOSITION_GLYPH (cmp, i);
22941 int face_id;
22942 struct face *this_face;
22943
22944 if (ch == '\t')
22945 ch = ' ';
22946 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
22947 this_face = FACE_FROM_ID (it->f, face_id);
22948 font = this_face->font;
22949
22950 if (font == NULL)
22951 pcm = NULL;
22952 else
22953 {
22954 get_char_face_and_encoding (it->f, ch, face_id,
22955 &char2b, 0);
22956 pcm = get_per_char_metric (font, &char2b);
22957 }
22958 if (! pcm)
22959 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22960 else
22961 {
22962 width = pcm->width;
22963 ascent = pcm->ascent;
22964 descent = pcm->descent;
22965 lbearing = pcm->lbearing;
22966 rbearing = pcm->rbearing;
22967 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
22968 {
22969 /* Relative composition with or without
22970 alternate chars. */
22971 left = (leftmost + rightmost - width) / 2;
22972 btm = - descent + boff;
22973 if (font->relative_compose
22974 && (! CHAR_TABLE_P (Vignore_relative_composition)
22975 || NILP (Faref (Vignore_relative_composition,
22976 make_number (ch)))))
22977 {
22978
22979 if (- descent >= font->relative_compose)
22980 /* One extra pixel between two glyphs. */
22981 btm = highest + 1;
22982 else if (ascent <= 0)
22983 /* One extra pixel between two glyphs. */
22984 btm = lowest - 1 - ascent - descent;
22985 }
22986 }
22987 else
22988 {
22989 /* A composition rule is specified by an integer
22990 value that encodes global and new reference
22991 points (GREF and NREF). GREF and NREF are
22992 specified by numbers as below:
22993
22994 0---1---2 -- ascent
22995 | |
22996 | |
22997 | |
22998 9--10--11 -- center
22999 | |
23000 ---3---4---5--- baseline
23001 | |
23002 6---7---8 -- descent
23003 */
23004 int rule = COMPOSITION_RULE (cmp, i);
23005 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
23006
23007 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
23008 grefx = gref % 3, nrefx = nref % 3;
23009 grefy = gref / 3, nrefy = nref / 3;
23010 if (xoff)
23011 xoff = font_height * (xoff - 128) / 256;
23012 if (yoff)
23013 yoff = font_height * (yoff - 128) / 256;
23014
23015 left = (leftmost
23016 + grefx * (rightmost - leftmost) / 2
23017 - nrefx * width / 2
23018 + xoff);
23019
23020 btm = ((grefy == 0 ? highest
23021 : grefy == 1 ? 0
23022 : grefy == 2 ? lowest
23023 : (highest + lowest) / 2)
23024 - (nrefy == 0 ? ascent + descent
23025 : nrefy == 1 ? descent - boff
23026 : nrefy == 2 ? 0
23027 : (ascent + descent) / 2)
23028 + yoff);
23029 }
23030
23031 cmp->offsets[i * 2] = left;
23032 cmp->offsets[i * 2 + 1] = btm + descent;
23033
23034 /* Update the bounding box of the overall glyphs. */
23035 if (width > 0)
23036 {
23037 right = left + width;
23038 if (left < leftmost)
23039 leftmost = left;
23040 if (right > rightmost)
23041 rightmost = right;
23042 }
23043 top = btm + descent + ascent;
23044 if (top > highest)
23045 highest = top;
23046 if (btm < lowest)
23047 lowest = btm;
23048
23049 if (cmp->lbearing > left + lbearing)
23050 cmp->lbearing = left + lbearing;
23051 if (cmp->rbearing < left + rbearing)
23052 cmp->rbearing = left + rbearing;
23053 }
23054 }
23055
23056 /* If there are glyphs whose x-offsets are negative,
23057 shift all glyphs to the right and make all x-offsets
23058 non-negative. */
23059 if (leftmost < 0)
23060 {
23061 for (i = 0; i < cmp->glyph_len; i++)
23062 cmp->offsets[i * 2] -= leftmost;
23063 rightmost -= leftmost;
23064 cmp->lbearing -= leftmost;
23065 cmp->rbearing -= leftmost;
23066 }
23067
23068 if (left_padded && cmp->lbearing < 0)
23069 {
23070 for (i = 0; i < cmp->glyph_len; i++)
23071 cmp->offsets[i * 2] -= cmp->lbearing;
23072 rightmost -= cmp->lbearing;
23073 cmp->rbearing -= cmp->lbearing;
23074 cmp->lbearing = 0;
23075 }
23076 if (right_padded && rightmost < cmp->rbearing)
23077 {
23078 rightmost = cmp->rbearing;
23079 }
23080
23081 cmp->pixel_width = rightmost;
23082 cmp->ascent = highest;
23083 cmp->descent = - lowest;
23084 if (cmp->ascent < font_ascent)
23085 cmp->ascent = font_ascent;
23086 if (cmp->descent < font_descent)
23087 cmp->descent = font_descent;
23088 }
23089
23090 if (it->glyph_row
23091 && (cmp->lbearing < 0
23092 || cmp->rbearing > cmp->pixel_width))
23093 it->glyph_row->contains_overlapping_glyphs_p = 1;
23094
23095 it->pixel_width = cmp->pixel_width;
23096 it->ascent = it->phys_ascent = cmp->ascent;
23097 it->descent = it->phys_descent = cmp->descent;
23098 if (face->box != FACE_NO_BOX)
23099 {
23100 int thick = face->box_line_width;
23101
23102 if (thick > 0)
23103 {
23104 it->ascent += thick;
23105 it->descent += thick;
23106 }
23107 else
23108 thick = - thick;
23109
23110 if (it->start_of_box_run_p)
23111 it->pixel_width += thick;
23112 if (it->end_of_box_run_p)
23113 it->pixel_width += thick;
23114 }
23115
23116 /* If face has an overline, add the height of the overline
23117 (1 pixel) and a 1 pixel margin to the character height. */
23118 if (face->overline_p)
23119 it->ascent += overline_margin;
23120
23121 take_vertical_position_into_account (it);
23122 if (it->ascent < 0)
23123 it->ascent = 0;
23124 if (it->descent < 0)
23125 it->descent = 0;
23126
23127 if (it->glyph_row)
23128 append_composite_glyph (it);
23129 }
23130 else if (it->what == IT_COMPOSITION)
23131 {
23132 /* A dynamic (automatic) composition. */
23133 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23134 Lisp_Object gstring;
23135 struct font_metrics metrics;
23136
23137 gstring = composition_gstring_from_id (it->cmp_it.id);
23138 it->pixel_width
23139 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
23140 &metrics);
23141 if (it->glyph_row
23142 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
23143 it->glyph_row->contains_overlapping_glyphs_p = 1;
23144 it->ascent = it->phys_ascent = metrics.ascent;
23145 it->descent = it->phys_descent = metrics.descent;
23146 if (face->box != FACE_NO_BOX)
23147 {
23148 int thick = face->box_line_width;
23149
23150 if (thick > 0)
23151 {
23152 it->ascent += thick;
23153 it->descent += thick;
23154 }
23155 else
23156 thick = - thick;
23157
23158 if (it->start_of_box_run_p)
23159 it->pixel_width += thick;
23160 if (it->end_of_box_run_p)
23161 it->pixel_width += thick;
23162 }
23163 /* If face has an overline, add the height of the overline
23164 (1 pixel) and a 1 pixel margin to the character height. */
23165 if (face->overline_p)
23166 it->ascent += overline_margin;
23167 take_vertical_position_into_account (it);
23168 if (it->ascent < 0)
23169 it->ascent = 0;
23170 if (it->descent < 0)
23171 it->descent = 0;
23172
23173 if (it->glyph_row)
23174 append_composite_glyph (it);
23175 }
23176 else if (it->what == IT_GLYPHLESS)
23177 produce_glyphless_glyph (it, 0, Qnil);
23178 else if (it->what == IT_IMAGE)
23179 produce_image_glyph (it);
23180 else if (it->what == IT_STRETCH)
23181 produce_stretch_glyph (it);
23182
23183 done:
23184 /* Accumulate dimensions. Note: can't assume that it->descent > 0
23185 because this isn't true for images with `:ascent 100'. */
23186 xassert (it->ascent >= 0 && it->descent >= 0);
23187 if (it->area == TEXT_AREA)
23188 it->current_x += it->pixel_width;
23189
23190 if (extra_line_spacing > 0)
23191 {
23192 it->descent += extra_line_spacing;
23193 if (extra_line_spacing > it->max_extra_line_spacing)
23194 it->max_extra_line_spacing = extra_line_spacing;
23195 }
23196
23197 it->max_ascent = max (it->max_ascent, it->ascent);
23198 it->max_descent = max (it->max_descent, it->descent);
23199 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
23200 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
23201 }
23202
23203 /* EXPORT for RIF:
23204 Output LEN glyphs starting at START at the nominal cursor position.
23205 Advance the nominal cursor over the text. The global variable
23206 updated_window contains the window being updated, updated_row is
23207 the glyph row being updated, and updated_area is the area of that
23208 row being updated. */
23209
23210 void
23211 x_write_glyphs (struct glyph *start, int len)
23212 {
23213 int x, hpos;
23214
23215 xassert (updated_window && updated_row);
23216 BLOCK_INPUT;
23217
23218 /* Write glyphs. */
23219
23220 hpos = start - updated_row->glyphs[updated_area];
23221 x = draw_glyphs (updated_window, output_cursor.x,
23222 updated_row, updated_area,
23223 hpos, hpos + len,
23224 DRAW_NORMAL_TEXT, 0);
23225
23226 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
23227 if (updated_area == TEXT_AREA
23228 && updated_window->phys_cursor_on_p
23229 && updated_window->phys_cursor.vpos == output_cursor.vpos
23230 && updated_window->phys_cursor.hpos >= hpos
23231 && updated_window->phys_cursor.hpos < hpos + len)
23232 updated_window->phys_cursor_on_p = 0;
23233
23234 UNBLOCK_INPUT;
23235
23236 /* Advance the output cursor. */
23237 output_cursor.hpos += len;
23238 output_cursor.x = x;
23239 }
23240
23241
23242 /* EXPORT for RIF:
23243 Insert LEN glyphs from START at the nominal cursor position. */
23244
23245 void
23246 x_insert_glyphs (struct glyph *start, int len)
23247 {
23248 struct frame *f;
23249 struct window *w;
23250 int line_height, shift_by_width, shifted_region_width;
23251 struct glyph_row *row;
23252 struct glyph *glyph;
23253 int frame_x, frame_y;
23254 EMACS_INT hpos;
23255
23256 xassert (updated_window && updated_row);
23257 BLOCK_INPUT;
23258 w = updated_window;
23259 f = XFRAME (WINDOW_FRAME (w));
23260
23261 /* Get the height of the line we are in. */
23262 row = updated_row;
23263 line_height = row->height;
23264
23265 /* Get the width of the glyphs to insert. */
23266 shift_by_width = 0;
23267 for (glyph = start; glyph < start + len; ++glyph)
23268 shift_by_width += glyph->pixel_width;
23269
23270 /* Get the width of the region to shift right. */
23271 shifted_region_width = (window_box_width (w, updated_area)
23272 - output_cursor.x
23273 - shift_by_width);
23274
23275 /* Shift right. */
23276 frame_x = window_box_left (w, updated_area) + output_cursor.x;
23277 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
23278
23279 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
23280 line_height, shift_by_width);
23281
23282 /* Write the glyphs. */
23283 hpos = start - row->glyphs[updated_area];
23284 draw_glyphs (w, output_cursor.x, row, updated_area,
23285 hpos, hpos + len,
23286 DRAW_NORMAL_TEXT, 0);
23287
23288 /* Advance the output cursor. */
23289 output_cursor.hpos += len;
23290 output_cursor.x += shift_by_width;
23291 UNBLOCK_INPUT;
23292 }
23293
23294
23295 /* EXPORT for RIF:
23296 Erase the current text line from the nominal cursor position
23297 (inclusive) to pixel column TO_X (exclusive). The idea is that
23298 everything from TO_X onward is already erased.
23299
23300 TO_X is a pixel position relative to updated_area of
23301 updated_window. TO_X == -1 means clear to the end of this area. */
23302
23303 void
23304 x_clear_end_of_line (int to_x)
23305 {
23306 struct frame *f;
23307 struct window *w = updated_window;
23308 int max_x, min_y, max_y;
23309 int from_x, from_y, to_y;
23310
23311 xassert (updated_window && updated_row);
23312 f = XFRAME (w->frame);
23313
23314 if (updated_row->full_width_p)
23315 max_x = WINDOW_TOTAL_WIDTH (w);
23316 else
23317 max_x = window_box_width (w, updated_area);
23318 max_y = window_text_bottom_y (w);
23319
23320 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
23321 of window. For TO_X > 0, truncate to end of drawing area. */
23322 if (to_x == 0)
23323 return;
23324 else if (to_x < 0)
23325 to_x = max_x;
23326 else
23327 to_x = min (to_x, max_x);
23328
23329 to_y = min (max_y, output_cursor.y + updated_row->height);
23330
23331 /* Notice if the cursor will be cleared by this operation. */
23332 if (!updated_row->full_width_p)
23333 notice_overwritten_cursor (w, updated_area,
23334 output_cursor.x, -1,
23335 updated_row->y,
23336 MATRIX_ROW_BOTTOM_Y (updated_row));
23337
23338 from_x = output_cursor.x;
23339
23340 /* Translate to frame coordinates. */
23341 if (updated_row->full_width_p)
23342 {
23343 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
23344 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
23345 }
23346 else
23347 {
23348 int area_left = window_box_left (w, updated_area);
23349 from_x += area_left;
23350 to_x += area_left;
23351 }
23352
23353 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
23354 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
23355 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
23356
23357 /* Prevent inadvertently clearing to end of the X window. */
23358 if (to_x > from_x && to_y > from_y)
23359 {
23360 BLOCK_INPUT;
23361 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
23362 to_x - from_x, to_y - from_y);
23363 UNBLOCK_INPUT;
23364 }
23365 }
23366
23367 #endif /* HAVE_WINDOW_SYSTEM */
23368
23369
23370 \f
23371 /***********************************************************************
23372 Cursor types
23373 ***********************************************************************/
23374
23375 /* Value is the internal representation of the specified cursor type
23376 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
23377 of the bar cursor. */
23378
23379 static enum text_cursor_kinds
23380 get_specified_cursor_type (Lisp_Object arg, int *width)
23381 {
23382 enum text_cursor_kinds type;
23383
23384 if (NILP (arg))
23385 return NO_CURSOR;
23386
23387 if (EQ (arg, Qbox))
23388 return FILLED_BOX_CURSOR;
23389
23390 if (EQ (arg, Qhollow))
23391 return HOLLOW_BOX_CURSOR;
23392
23393 if (EQ (arg, Qbar))
23394 {
23395 *width = 2;
23396 return BAR_CURSOR;
23397 }
23398
23399 if (CONSP (arg)
23400 && EQ (XCAR (arg), Qbar)
23401 && INTEGERP (XCDR (arg))
23402 && XINT (XCDR (arg)) >= 0)
23403 {
23404 *width = XINT (XCDR (arg));
23405 return BAR_CURSOR;
23406 }
23407
23408 if (EQ (arg, Qhbar))
23409 {
23410 *width = 2;
23411 return HBAR_CURSOR;
23412 }
23413
23414 if (CONSP (arg)
23415 && EQ (XCAR (arg), Qhbar)
23416 && INTEGERP (XCDR (arg))
23417 && XINT (XCDR (arg)) >= 0)
23418 {
23419 *width = XINT (XCDR (arg));
23420 return HBAR_CURSOR;
23421 }
23422
23423 /* Treat anything unknown as "hollow box cursor".
23424 It was bad to signal an error; people have trouble fixing
23425 .Xdefaults with Emacs, when it has something bad in it. */
23426 type = HOLLOW_BOX_CURSOR;
23427
23428 return type;
23429 }
23430
23431 /* Set the default cursor types for specified frame. */
23432 void
23433 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
23434 {
23435 int width = 1;
23436 Lisp_Object tem;
23437
23438 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
23439 FRAME_CURSOR_WIDTH (f) = width;
23440
23441 /* By default, set up the blink-off state depending on the on-state. */
23442
23443 tem = Fassoc (arg, Vblink_cursor_alist);
23444 if (!NILP (tem))
23445 {
23446 FRAME_BLINK_OFF_CURSOR (f)
23447 = get_specified_cursor_type (XCDR (tem), &width);
23448 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
23449 }
23450 else
23451 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
23452 }
23453
23454
23455 #ifdef HAVE_WINDOW_SYSTEM
23456
23457 /* Return the cursor we want to be displayed in window W. Return
23458 width of bar/hbar cursor through WIDTH arg. Return with
23459 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
23460 (i.e. if the `system caret' should track this cursor).
23461
23462 In a mini-buffer window, we want the cursor only to appear if we
23463 are reading input from this window. For the selected window, we
23464 want the cursor type given by the frame parameter or buffer local
23465 setting of cursor-type. If explicitly marked off, draw no cursor.
23466 In all other cases, we want a hollow box cursor. */
23467
23468 static enum text_cursor_kinds
23469 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
23470 int *active_cursor)
23471 {
23472 struct frame *f = XFRAME (w->frame);
23473 struct buffer *b = XBUFFER (w->buffer);
23474 int cursor_type = DEFAULT_CURSOR;
23475 Lisp_Object alt_cursor;
23476 int non_selected = 0;
23477
23478 *active_cursor = 1;
23479
23480 /* Echo area */
23481 if (cursor_in_echo_area
23482 && FRAME_HAS_MINIBUF_P (f)
23483 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
23484 {
23485 if (w == XWINDOW (echo_area_window))
23486 {
23487 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
23488 {
23489 *width = FRAME_CURSOR_WIDTH (f);
23490 return FRAME_DESIRED_CURSOR (f);
23491 }
23492 else
23493 return get_specified_cursor_type (BVAR (b, cursor_type), width);
23494 }
23495
23496 *active_cursor = 0;
23497 non_selected = 1;
23498 }
23499
23500 /* Detect a nonselected window or nonselected frame. */
23501 else if (w != XWINDOW (f->selected_window)
23502 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
23503 {
23504 *active_cursor = 0;
23505
23506 if (MINI_WINDOW_P (w) && minibuf_level == 0)
23507 return NO_CURSOR;
23508
23509 non_selected = 1;
23510 }
23511
23512 /* Never display a cursor in a window in which cursor-type is nil. */
23513 if (NILP (BVAR (b, cursor_type)))
23514 return NO_CURSOR;
23515
23516 /* Get the normal cursor type for this window. */
23517 if (EQ (BVAR (b, cursor_type), Qt))
23518 {
23519 cursor_type = FRAME_DESIRED_CURSOR (f);
23520 *width = FRAME_CURSOR_WIDTH (f);
23521 }
23522 else
23523 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
23524
23525 /* Use cursor-in-non-selected-windows instead
23526 for non-selected window or frame. */
23527 if (non_selected)
23528 {
23529 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
23530 if (!EQ (Qt, alt_cursor))
23531 return get_specified_cursor_type (alt_cursor, width);
23532 /* t means modify the normal cursor type. */
23533 if (cursor_type == FILLED_BOX_CURSOR)
23534 cursor_type = HOLLOW_BOX_CURSOR;
23535 else if (cursor_type == BAR_CURSOR && *width > 1)
23536 --*width;
23537 return cursor_type;
23538 }
23539
23540 /* Use normal cursor if not blinked off. */
23541 if (!w->cursor_off_p)
23542 {
23543 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23544 {
23545 if (cursor_type == FILLED_BOX_CURSOR)
23546 {
23547 /* Using a block cursor on large images can be very annoying.
23548 So use a hollow cursor for "large" images.
23549 If image is not transparent (no mask), also use hollow cursor. */
23550 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23551 if (img != NULL && IMAGEP (img->spec))
23552 {
23553 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
23554 where N = size of default frame font size.
23555 This should cover most of the "tiny" icons people may use. */
23556 if (!img->mask
23557 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
23558 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
23559 cursor_type = HOLLOW_BOX_CURSOR;
23560 }
23561 }
23562 else if (cursor_type != NO_CURSOR)
23563 {
23564 /* Display current only supports BOX and HOLLOW cursors for images.
23565 So for now, unconditionally use a HOLLOW cursor when cursor is
23566 not a solid box cursor. */
23567 cursor_type = HOLLOW_BOX_CURSOR;
23568 }
23569 }
23570 return cursor_type;
23571 }
23572
23573 /* Cursor is blinked off, so determine how to "toggle" it. */
23574
23575 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
23576 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
23577 return get_specified_cursor_type (XCDR (alt_cursor), width);
23578
23579 /* Then see if frame has specified a specific blink off cursor type. */
23580 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
23581 {
23582 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
23583 return FRAME_BLINK_OFF_CURSOR (f);
23584 }
23585
23586 #if 0
23587 /* Some people liked having a permanently visible blinking cursor,
23588 while others had very strong opinions against it. So it was
23589 decided to remove it. KFS 2003-09-03 */
23590
23591 /* Finally perform built-in cursor blinking:
23592 filled box <-> hollow box
23593 wide [h]bar <-> narrow [h]bar
23594 narrow [h]bar <-> no cursor
23595 other type <-> no cursor */
23596
23597 if (cursor_type == FILLED_BOX_CURSOR)
23598 return HOLLOW_BOX_CURSOR;
23599
23600 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
23601 {
23602 *width = 1;
23603 return cursor_type;
23604 }
23605 #endif
23606
23607 return NO_CURSOR;
23608 }
23609
23610
23611 /* Notice when the text cursor of window W has been completely
23612 overwritten by a drawing operation that outputs glyphs in AREA
23613 starting at X0 and ending at X1 in the line starting at Y0 and
23614 ending at Y1. X coordinates are area-relative. X1 < 0 means all
23615 the rest of the line after X0 has been written. Y coordinates
23616 are window-relative. */
23617
23618 static void
23619 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
23620 int x0, int x1, int y0, int y1)
23621 {
23622 int cx0, cx1, cy0, cy1;
23623 struct glyph_row *row;
23624
23625 if (!w->phys_cursor_on_p)
23626 return;
23627 if (area != TEXT_AREA)
23628 return;
23629
23630 if (w->phys_cursor.vpos < 0
23631 || w->phys_cursor.vpos >= w->current_matrix->nrows
23632 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
23633 !(row->enabled_p && row->displays_text_p)))
23634 return;
23635
23636 if (row->cursor_in_fringe_p)
23637 {
23638 row->cursor_in_fringe_p = 0;
23639 draw_fringe_bitmap (w, row, row->reversed_p);
23640 w->phys_cursor_on_p = 0;
23641 return;
23642 }
23643
23644 cx0 = w->phys_cursor.x;
23645 cx1 = cx0 + w->phys_cursor_width;
23646 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
23647 return;
23648
23649 /* The cursor image will be completely removed from the
23650 screen if the output area intersects the cursor area in
23651 y-direction. When we draw in [y0 y1[, and some part of
23652 the cursor is at y < y0, that part must have been drawn
23653 before. When scrolling, the cursor is erased before
23654 actually scrolling, so we don't come here. When not
23655 scrolling, the rows above the old cursor row must have
23656 changed, and in this case these rows must have written
23657 over the cursor image.
23658
23659 Likewise if part of the cursor is below y1, with the
23660 exception of the cursor being in the first blank row at
23661 the buffer and window end because update_text_area
23662 doesn't draw that row. (Except when it does, but
23663 that's handled in update_text_area.) */
23664
23665 cy0 = w->phys_cursor.y;
23666 cy1 = cy0 + w->phys_cursor_height;
23667 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
23668 return;
23669
23670 w->phys_cursor_on_p = 0;
23671 }
23672
23673 #endif /* HAVE_WINDOW_SYSTEM */
23674
23675 \f
23676 /************************************************************************
23677 Mouse Face
23678 ************************************************************************/
23679
23680 #ifdef HAVE_WINDOW_SYSTEM
23681
23682 /* EXPORT for RIF:
23683 Fix the display of area AREA of overlapping row ROW in window W
23684 with respect to the overlapping part OVERLAPS. */
23685
23686 void
23687 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
23688 enum glyph_row_area area, int overlaps)
23689 {
23690 int i, x;
23691
23692 BLOCK_INPUT;
23693
23694 x = 0;
23695 for (i = 0; i < row->used[area];)
23696 {
23697 if (row->glyphs[area][i].overlaps_vertically_p)
23698 {
23699 int start = i, start_x = x;
23700
23701 do
23702 {
23703 x += row->glyphs[area][i].pixel_width;
23704 ++i;
23705 }
23706 while (i < row->used[area]
23707 && row->glyphs[area][i].overlaps_vertically_p);
23708
23709 draw_glyphs (w, start_x, row, area,
23710 start, i,
23711 DRAW_NORMAL_TEXT, overlaps);
23712 }
23713 else
23714 {
23715 x += row->glyphs[area][i].pixel_width;
23716 ++i;
23717 }
23718 }
23719
23720 UNBLOCK_INPUT;
23721 }
23722
23723
23724 /* EXPORT:
23725 Draw the cursor glyph of window W in glyph row ROW. See the
23726 comment of draw_glyphs for the meaning of HL. */
23727
23728 void
23729 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
23730 enum draw_glyphs_face hl)
23731 {
23732 /* If cursor hpos is out of bounds, don't draw garbage. This can
23733 happen in mini-buffer windows when switching between echo area
23734 glyphs and mini-buffer. */
23735 if ((row->reversed_p
23736 ? (w->phys_cursor.hpos >= 0)
23737 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
23738 {
23739 int on_p = w->phys_cursor_on_p;
23740 int x1;
23741 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
23742 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
23743 hl, 0);
23744 w->phys_cursor_on_p = on_p;
23745
23746 if (hl == DRAW_CURSOR)
23747 w->phys_cursor_width = x1 - w->phys_cursor.x;
23748 /* When we erase the cursor, and ROW is overlapped by other
23749 rows, make sure that these overlapping parts of other rows
23750 are redrawn. */
23751 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
23752 {
23753 w->phys_cursor_width = x1 - w->phys_cursor.x;
23754
23755 if (row > w->current_matrix->rows
23756 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
23757 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
23758 OVERLAPS_ERASED_CURSOR);
23759
23760 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
23761 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
23762 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
23763 OVERLAPS_ERASED_CURSOR);
23764 }
23765 }
23766 }
23767
23768
23769 /* EXPORT:
23770 Erase the image of a cursor of window W from the screen. */
23771
23772 void
23773 erase_phys_cursor (struct window *w)
23774 {
23775 struct frame *f = XFRAME (w->frame);
23776 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23777 int hpos = w->phys_cursor.hpos;
23778 int vpos = w->phys_cursor.vpos;
23779 int mouse_face_here_p = 0;
23780 struct glyph_matrix *active_glyphs = w->current_matrix;
23781 struct glyph_row *cursor_row;
23782 struct glyph *cursor_glyph;
23783 enum draw_glyphs_face hl;
23784
23785 /* No cursor displayed or row invalidated => nothing to do on the
23786 screen. */
23787 if (w->phys_cursor_type == NO_CURSOR)
23788 goto mark_cursor_off;
23789
23790 /* VPOS >= active_glyphs->nrows means that window has been resized.
23791 Don't bother to erase the cursor. */
23792 if (vpos >= active_glyphs->nrows)
23793 goto mark_cursor_off;
23794
23795 /* If row containing cursor is marked invalid, there is nothing we
23796 can do. */
23797 cursor_row = MATRIX_ROW (active_glyphs, vpos);
23798 if (!cursor_row->enabled_p)
23799 goto mark_cursor_off;
23800
23801 /* If line spacing is > 0, old cursor may only be partially visible in
23802 window after split-window. So adjust visible height. */
23803 cursor_row->visible_height = min (cursor_row->visible_height,
23804 window_text_bottom_y (w) - cursor_row->y);
23805
23806 /* If row is completely invisible, don't attempt to delete a cursor which
23807 isn't there. This can happen if cursor is at top of a window, and
23808 we switch to a buffer with a header line in that window. */
23809 if (cursor_row->visible_height <= 0)
23810 goto mark_cursor_off;
23811
23812 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
23813 if (cursor_row->cursor_in_fringe_p)
23814 {
23815 cursor_row->cursor_in_fringe_p = 0;
23816 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
23817 goto mark_cursor_off;
23818 }
23819
23820 /* This can happen when the new row is shorter than the old one.
23821 In this case, either draw_glyphs or clear_end_of_line
23822 should have cleared the cursor. Note that we wouldn't be
23823 able to erase the cursor in this case because we don't have a
23824 cursor glyph at hand. */
23825 if ((cursor_row->reversed_p
23826 ? (w->phys_cursor.hpos < 0)
23827 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
23828 goto mark_cursor_off;
23829
23830 /* If the cursor is in the mouse face area, redisplay that when
23831 we clear the cursor. */
23832 if (! NILP (hlinfo->mouse_face_window)
23833 && coords_in_mouse_face_p (w, hpos, vpos)
23834 /* Don't redraw the cursor's spot in mouse face if it is at the
23835 end of a line (on a newline). The cursor appears there, but
23836 mouse highlighting does not. */
23837 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
23838 mouse_face_here_p = 1;
23839
23840 /* Maybe clear the display under the cursor. */
23841 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
23842 {
23843 int x, y, left_x;
23844 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
23845 int width;
23846
23847 cursor_glyph = get_phys_cursor_glyph (w);
23848 if (cursor_glyph == NULL)
23849 goto mark_cursor_off;
23850
23851 width = cursor_glyph->pixel_width;
23852 left_x = window_box_left_offset (w, TEXT_AREA);
23853 x = w->phys_cursor.x;
23854 if (x < left_x)
23855 width -= left_x - x;
23856 width = min (width, window_box_width (w, TEXT_AREA) - x);
23857 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
23858 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
23859
23860 if (width > 0)
23861 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
23862 }
23863
23864 /* Erase the cursor by redrawing the character underneath it. */
23865 if (mouse_face_here_p)
23866 hl = DRAW_MOUSE_FACE;
23867 else
23868 hl = DRAW_NORMAL_TEXT;
23869 draw_phys_cursor_glyph (w, cursor_row, hl);
23870
23871 mark_cursor_off:
23872 w->phys_cursor_on_p = 0;
23873 w->phys_cursor_type = NO_CURSOR;
23874 }
23875
23876
23877 /* EXPORT:
23878 Display or clear cursor of window W. If ON is zero, clear the
23879 cursor. If it is non-zero, display the cursor. If ON is nonzero,
23880 where to put the cursor is specified by HPOS, VPOS, X and Y. */
23881
23882 void
23883 display_and_set_cursor (struct window *w, int on,
23884 int hpos, int vpos, int x, int y)
23885 {
23886 struct frame *f = XFRAME (w->frame);
23887 int new_cursor_type;
23888 int new_cursor_width;
23889 int active_cursor;
23890 struct glyph_row *glyph_row;
23891 struct glyph *glyph;
23892
23893 /* This is pointless on invisible frames, and dangerous on garbaged
23894 windows and frames; in the latter case, the frame or window may
23895 be in the midst of changing its size, and x and y may be off the
23896 window. */
23897 if (! FRAME_VISIBLE_P (f)
23898 || FRAME_GARBAGED_P (f)
23899 || vpos >= w->current_matrix->nrows
23900 || hpos >= w->current_matrix->matrix_w)
23901 return;
23902
23903 /* If cursor is off and we want it off, return quickly. */
23904 if (!on && !w->phys_cursor_on_p)
23905 return;
23906
23907 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
23908 /* If cursor row is not enabled, we don't really know where to
23909 display the cursor. */
23910 if (!glyph_row->enabled_p)
23911 {
23912 w->phys_cursor_on_p = 0;
23913 return;
23914 }
23915
23916 glyph = NULL;
23917 if (!glyph_row->exact_window_width_line_p
23918 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
23919 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
23920
23921 xassert (interrupt_input_blocked);
23922
23923 /* Set new_cursor_type to the cursor we want to be displayed. */
23924 new_cursor_type = get_window_cursor_type (w, glyph,
23925 &new_cursor_width, &active_cursor);
23926
23927 /* If cursor is currently being shown and we don't want it to be or
23928 it is in the wrong place, or the cursor type is not what we want,
23929 erase it. */
23930 if (w->phys_cursor_on_p
23931 && (!on
23932 || w->phys_cursor.x != x
23933 || w->phys_cursor.y != y
23934 || new_cursor_type != w->phys_cursor_type
23935 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
23936 && new_cursor_width != w->phys_cursor_width)))
23937 erase_phys_cursor (w);
23938
23939 /* Don't check phys_cursor_on_p here because that flag is only set
23940 to zero in some cases where we know that the cursor has been
23941 completely erased, to avoid the extra work of erasing the cursor
23942 twice. In other words, phys_cursor_on_p can be 1 and the cursor
23943 still not be visible, or it has only been partly erased. */
23944 if (on)
23945 {
23946 w->phys_cursor_ascent = glyph_row->ascent;
23947 w->phys_cursor_height = glyph_row->height;
23948
23949 /* Set phys_cursor_.* before x_draw_.* is called because some
23950 of them may need the information. */
23951 w->phys_cursor.x = x;
23952 w->phys_cursor.y = glyph_row->y;
23953 w->phys_cursor.hpos = hpos;
23954 w->phys_cursor.vpos = vpos;
23955 }
23956
23957 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
23958 new_cursor_type, new_cursor_width,
23959 on, active_cursor);
23960 }
23961
23962
23963 /* Switch the display of W's cursor on or off, according to the value
23964 of ON. */
23965
23966 static void
23967 update_window_cursor (struct window *w, int on)
23968 {
23969 /* Don't update cursor in windows whose frame is in the process
23970 of being deleted. */
23971 if (w->current_matrix)
23972 {
23973 BLOCK_INPUT;
23974 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
23975 w->phys_cursor.x, w->phys_cursor.y);
23976 UNBLOCK_INPUT;
23977 }
23978 }
23979
23980
23981 /* Call update_window_cursor with parameter ON_P on all leaf windows
23982 in the window tree rooted at W. */
23983
23984 static void
23985 update_cursor_in_window_tree (struct window *w, int on_p)
23986 {
23987 while (w)
23988 {
23989 if (!NILP (w->hchild))
23990 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
23991 else if (!NILP (w->vchild))
23992 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
23993 else
23994 update_window_cursor (w, on_p);
23995
23996 w = NILP (w->next) ? 0 : XWINDOW (w->next);
23997 }
23998 }
23999
24000
24001 /* EXPORT:
24002 Display the cursor on window W, or clear it, according to ON_P.
24003 Don't change the cursor's position. */
24004
24005 void
24006 x_update_cursor (struct frame *f, int on_p)
24007 {
24008 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
24009 }
24010
24011
24012 /* EXPORT:
24013 Clear the cursor of window W to background color, and mark the
24014 cursor as not shown. This is used when the text where the cursor
24015 is about to be rewritten. */
24016
24017 void
24018 x_clear_cursor (struct window *w)
24019 {
24020 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
24021 update_window_cursor (w, 0);
24022 }
24023
24024 #endif /* HAVE_WINDOW_SYSTEM */
24025
24026 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
24027 and MSDOS. */
24028 static void
24029 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
24030 int start_hpos, int end_hpos,
24031 enum draw_glyphs_face draw)
24032 {
24033 #ifdef HAVE_WINDOW_SYSTEM
24034 if (FRAME_WINDOW_P (XFRAME (w->frame)))
24035 {
24036 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
24037 return;
24038 }
24039 #endif
24040 #if defined (HAVE_GPM) || defined (MSDOS)
24041 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
24042 #endif
24043 }
24044
24045 /* Display the active region described by mouse_face_* according to DRAW. */
24046
24047 static void
24048 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
24049 {
24050 struct window *w = XWINDOW (hlinfo->mouse_face_window);
24051 struct frame *f = XFRAME (WINDOW_FRAME (w));
24052
24053 if (/* If window is in the process of being destroyed, don't bother
24054 to do anything. */
24055 w->current_matrix != NULL
24056 /* Don't update mouse highlight if hidden */
24057 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
24058 /* Recognize when we are called to operate on rows that don't exist
24059 anymore. This can happen when a window is split. */
24060 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
24061 {
24062 int phys_cursor_on_p = w->phys_cursor_on_p;
24063 struct glyph_row *row, *first, *last;
24064
24065 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
24066 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
24067
24068 for (row = first; row <= last && row->enabled_p; ++row)
24069 {
24070 int start_hpos, end_hpos, start_x;
24071
24072 /* For all but the first row, the highlight starts at column 0. */
24073 if (row == first)
24074 {
24075 /* R2L rows have BEG and END in reversed order, but the
24076 screen drawing geometry is always left to right. So
24077 we need to mirror the beginning and end of the
24078 highlighted area in R2L rows. */
24079 if (!row->reversed_p)
24080 {
24081 start_hpos = hlinfo->mouse_face_beg_col;
24082 start_x = hlinfo->mouse_face_beg_x;
24083 }
24084 else if (row == last)
24085 {
24086 start_hpos = hlinfo->mouse_face_end_col;
24087 start_x = hlinfo->mouse_face_end_x;
24088 }
24089 else
24090 {
24091 start_hpos = 0;
24092 start_x = 0;
24093 }
24094 }
24095 else if (row->reversed_p && row == last)
24096 {
24097 start_hpos = hlinfo->mouse_face_end_col;
24098 start_x = hlinfo->mouse_face_end_x;
24099 }
24100 else
24101 {
24102 start_hpos = 0;
24103 start_x = 0;
24104 }
24105
24106 if (row == last)
24107 {
24108 if (!row->reversed_p)
24109 end_hpos = hlinfo->mouse_face_end_col;
24110 else if (row == first)
24111 end_hpos = hlinfo->mouse_face_beg_col;
24112 else
24113 {
24114 end_hpos = row->used[TEXT_AREA];
24115 if (draw == DRAW_NORMAL_TEXT)
24116 row->fill_line_p = 1; /* Clear to end of line */
24117 }
24118 }
24119 else if (row->reversed_p && row == first)
24120 end_hpos = hlinfo->mouse_face_beg_col;
24121 else
24122 {
24123 end_hpos = row->used[TEXT_AREA];
24124 if (draw == DRAW_NORMAL_TEXT)
24125 row->fill_line_p = 1; /* Clear to end of line */
24126 }
24127
24128 if (end_hpos > start_hpos)
24129 {
24130 draw_row_with_mouse_face (w, start_x, row,
24131 start_hpos, end_hpos, draw);
24132
24133 row->mouse_face_p
24134 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
24135 }
24136 }
24137
24138 #ifdef HAVE_WINDOW_SYSTEM
24139 /* When we've written over the cursor, arrange for it to
24140 be displayed again. */
24141 if (FRAME_WINDOW_P (f)
24142 && phys_cursor_on_p && !w->phys_cursor_on_p)
24143 {
24144 BLOCK_INPUT;
24145 display_and_set_cursor (w, 1,
24146 w->phys_cursor.hpos, w->phys_cursor.vpos,
24147 w->phys_cursor.x, w->phys_cursor.y);
24148 UNBLOCK_INPUT;
24149 }
24150 #endif /* HAVE_WINDOW_SYSTEM */
24151 }
24152
24153 #ifdef HAVE_WINDOW_SYSTEM
24154 /* Change the mouse cursor. */
24155 if (FRAME_WINDOW_P (f))
24156 {
24157 if (draw == DRAW_NORMAL_TEXT
24158 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
24159 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
24160 else if (draw == DRAW_MOUSE_FACE)
24161 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
24162 else
24163 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
24164 }
24165 #endif /* HAVE_WINDOW_SYSTEM */
24166 }
24167
24168 /* EXPORT:
24169 Clear out the mouse-highlighted active region.
24170 Redraw it un-highlighted first. Value is non-zero if mouse
24171 face was actually drawn unhighlighted. */
24172
24173 int
24174 clear_mouse_face (Mouse_HLInfo *hlinfo)
24175 {
24176 int cleared = 0;
24177
24178 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
24179 {
24180 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
24181 cleared = 1;
24182 }
24183
24184 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
24185 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
24186 hlinfo->mouse_face_window = Qnil;
24187 hlinfo->mouse_face_overlay = Qnil;
24188 return cleared;
24189 }
24190
24191 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
24192 within the mouse face on that window. */
24193 static int
24194 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
24195 {
24196 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
24197
24198 /* Quickly resolve the easy cases. */
24199 if (!(WINDOWP (hlinfo->mouse_face_window)
24200 && XWINDOW (hlinfo->mouse_face_window) == w))
24201 return 0;
24202 if (vpos < hlinfo->mouse_face_beg_row
24203 || vpos > hlinfo->mouse_face_end_row)
24204 return 0;
24205 if (vpos > hlinfo->mouse_face_beg_row
24206 && vpos < hlinfo->mouse_face_end_row)
24207 return 1;
24208
24209 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
24210 {
24211 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
24212 {
24213 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
24214 return 1;
24215 }
24216 else if ((vpos == hlinfo->mouse_face_beg_row
24217 && hpos >= hlinfo->mouse_face_beg_col)
24218 || (vpos == hlinfo->mouse_face_end_row
24219 && hpos < hlinfo->mouse_face_end_col))
24220 return 1;
24221 }
24222 else
24223 {
24224 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
24225 {
24226 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
24227 return 1;
24228 }
24229 else if ((vpos == hlinfo->mouse_face_beg_row
24230 && hpos <= hlinfo->mouse_face_beg_col)
24231 || (vpos == hlinfo->mouse_face_end_row
24232 && hpos > hlinfo->mouse_face_end_col))
24233 return 1;
24234 }
24235 return 0;
24236 }
24237
24238
24239 /* EXPORT:
24240 Non-zero if physical cursor of window W is within mouse face. */
24241
24242 int
24243 cursor_in_mouse_face_p (struct window *w)
24244 {
24245 return coords_in_mouse_face_p (w, w->phys_cursor.hpos, w->phys_cursor.vpos);
24246 }
24247
24248
24249 \f
24250 /* Find the glyph rows START_ROW and END_ROW of window W that display
24251 characters between buffer positions START_CHARPOS and END_CHARPOS
24252 (excluding END_CHARPOS). This is similar to row_containing_pos,
24253 but is more accurate when bidi reordering makes buffer positions
24254 change non-linearly with glyph rows. */
24255 static void
24256 rows_from_pos_range (struct window *w,
24257 EMACS_INT start_charpos, EMACS_INT end_charpos,
24258 struct glyph_row **start, struct glyph_row **end)
24259 {
24260 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24261 int last_y = window_text_bottom_y (w);
24262 struct glyph_row *row;
24263
24264 *start = NULL;
24265 *end = NULL;
24266
24267 while (!first->enabled_p
24268 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
24269 first++;
24270
24271 /* Find the START row. */
24272 for (row = first;
24273 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
24274 row++)
24275 {
24276 /* A row can potentially be the START row if the range of the
24277 characters it displays intersects the range
24278 [START_CHARPOS..END_CHARPOS). */
24279 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
24280 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
24281 /* See the commentary in row_containing_pos, for the
24282 explanation of the complicated way to check whether
24283 some position is beyond the end of the characters
24284 displayed by a row. */
24285 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
24286 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
24287 && !row->ends_at_zv_p
24288 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
24289 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
24290 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
24291 && !row->ends_at_zv_p
24292 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
24293 {
24294 /* Found a candidate row. Now make sure at least one of the
24295 glyphs it displays has a charpos from the range
24296 [START_CHARPOS..END_CHARPOS).
24297
24298 This is not obvious because bidi reordering could make
24299 buffer positions of a row be 1,2,3,102,101,100, and if we
24300 want to highlight characters in [50..60), we don't want
24301 this row, even though [50..60) does intersect [1..103),
24302 the range of character positions given by the row's start
24303 and end positions. */
24304 struct glyph *g = row->glyphs[TEXT_AREA];
24305 struct glyph *e = g + row->used[TEXT_AREA];
24306
24307 while (g < e)
24308 {
24309 if (BUFFERP (g->object)
24310 && start_charpos <= g->charpos && g->charpos < end_charpos)
24311 *start = row;
24312 g++;
24313 }
24314 if (*start)
24315 break;
24316 }
24317 }
24318
24319 /* Find the END row. */
24320 if (!*start
24321 /* If the last row is partially visible, start looking for END
24322 from that row, instead of starting from FIRST. */
24323 && !(row->enabled_p
24324 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
24325 row = first;
24326 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
24327 {
24328 struct glyph_row *next = row + 1;
24329
24330 if (!next->enabled_p
24331 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
24332 /* The first row >= START whose range of displayed characters
24333 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
24334 is the row END + 1. */
24335 || (start_charpos < MATRIX_ROW_START_CHARPOS (next)
24336 && end_charpos < MATRIX_ROW_START_CHARPOS (next))
24337 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
24338 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
24339 && !next->ends_at_zv_p
24340 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
24341 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
24342 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
24343 && !next->ends_at_zv_p
24344 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
24345 {
24346 *end = row;
24347 break;
24348 }
24349 else
24350 {
24351 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
24352 but none of the characters it displays are in the range, it is
24353 also END + 1. */
24354 struct glyph *g = next->glyphs[TEXT_AREA];
24355 struct glyph *e = g + next->used[TEXT_AREA];
24356
24357 while (g < e)
24358 {
24359 if (BUFFERP (g->object)
24360 && start_charpos <= g->charpos && g->charpos < end_charpos)
24361 break;
24362 g++;
24363 }
24364 if (g == e)
24365 {
24366 *end = row;
24367 break;
24368 }
24369 }
24370 }
24371 }
24372
24373 /* This function sets the mouse_face_* elements of HLINFO, assuming
24374 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
24375 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
24376 for the overlay or run of text properties specifying the mouse
24377 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
24378 before-string and after-string that must also be highlighted.
24379 COVER_STRING, if non-nil, is a display string that may cover some
24380 or all of the highlighted text. */
24381
24382 static void
24383 mouse_face_from_buffer_pos (Lisp_Object window,
24384 Mouse_HLInfo *hlinfo,
24385 EMACS_INT mouse_charpos,
24386 EMACS_INT start_charpos,
24387 EMACS_INT end_charpos,
24388 Lisp_Object before_string,
24389 Lisp_Object after_string,
24390 Lisp_Object cover_string)
24391 {
24392 struct window *w = XWINDOW (window);
24393 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24394 struct glyph_row *r1, *r2;
24395 struct glyph *glyph, *end;
24396 EMACS_INT ignore, pos;
24397 int x;
24398
24399 xassert (NILP (cover_string) || STRINGP (cover_string));
24400 xassert (NILP (before_string) || STRINGP (before_string));
24401 xassert (NILP (after_string) || STRINGP (after_string));
24402
24403 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
24404 rows_from_pos_range (w, start_charpos, end_charpos, &r1, &r2);
24405 if (r1 == NULL)
24406 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24407 /* If the before-string or display-string contains newlines,
24408 rows_from_pos_range skips to its last row. Move back. */
24409 if (!NILP (before_string) || !NILP (cover_string))
24410 {
24411 struct glyph_row *prev;
24412 while ((prev = r1 - 1, prev >= first)
24413 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
24414 && prev->used[TEXT_AREA] > 0)
24415 {
24416 struct glyph *beg = prev->glyphs[TEXT_AREA];
24417 glyph = beg + prev->used[TEXT_AREA];
24418 while (--glyph >= beg && INTEGERP (glyph->object));
24419 if (glyph < beg
24420 || !(EQ (glyph->object, before_string)
24421 || EQ (glyph->object, cover_string)))
24422 break;
24423 r1 = prev;
24424 }
24425 }
24426 if (r2 == NULL)
24427 {
24428 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24429 hlinfo->mouse_face_past_end = 1;
24430 }
24431 else if (!NILP (after_string))
24432 {
24433 /* If the after-string has newlines, advance to its last row. */
24434 struct glyph_row *next;
24435 struct glyph_row *last
24436 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24437
24438 for (next = r2 + 1;
24439 next <= last
24440 && next->used[TEXT_AREA] > 0
24441 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
24442 ++next)
24443 r2 = next;
24444 }
24445 /* The rest of the display engine assumes that mouse_face_beg_row is
24446 either above below mouse_face_end_row or identical to it. But
24447 with bidi-reordered continued lines, the row for START_CHARPOS
24448 could be below the row for END_CHARPOS. If so, swap the rows and
24449 store them in correct order. */
24450 if (r1->y > r2->y)
24451 {
24452 struct glyph_row *tem = r2;
24453
24454 r2 = r1;
24455 r1 = tem;
24456 }
24457
24458 hlinfo->mouse_face_beg_y = r1->y;
24459 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
24460 hlinfo->mouse_face_end_y = r2->y;
24461 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
24462
24463 /* For a bidi-reordered row, the positions of BEFORE_STRING,
24464 AFTER_STRING, COVER_STRING, START_CHARPOS, and END_CHARPOS
24465 could be anywhere in the row and in any order. The strategy
24466 below is to find the leftmost and the rightmost glyph that
24467 belongs to either of these 3 strings, or whose position is
24468 between START_CHARPOS and END_CHARPOS, and highlight all the
24469 glyphs between those two. This may cover more than just the text
24470 between START_CHARPOS and END_CHARPOS if the range of characters
24471 strides the bidi level boundary, e.g. if the beginning is in R2L
24472 text while the end is in L2R text or vice versa. */
24473 if (!r1->reversed_p)
24474 {
24475 /* This row is in a left to right paragraph. Scan it left to
24476 right. */
24477 glyph = r1->glyphs[TEXT_AREA];
24478 end = glyph + r1->used[TEXT_AREA];
24479 x = r1->x;
24480
24481 /* Skip truncation glyphs at the start of the glyph row. */
24482 if (r1->displays_text_p)
24483 for (; glyph < end
24484 && INTEGERP (glyph->object)
24485 && glyph->charpos < 0;
24486 ++glyph)
24487 x += glyph->pixel_width;
24488
24489 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
24490 or COVER_STRING, and the first glyph from buffer whose
24491 position is between START_CHARPOS and END_CHARPOS. */
24492 for (; glyph < end
24493 && !INTEGERP (glyph->object)
24494 && !EQ (glyph->object, cover_string)
24495 && !(BUFFERP (glyph->object)
24496 && (glyph->charpos >= start_charpos
24497 && glyph->charpos < end_charpos));
24498 ++glyph)
24499 {
24500 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24501 are present at buffer positions between START_CHARPOS and
24502 END_CHARPOS, or if they come from an overlay. */
24503 if (EQ (glyph->object, before_string))
24504 {
24505 pos = string_buffer_position (before_string,
24506 start_charpos);
24507 /* If pos == 0, it means before_string came from an
24508 overlay, not from a buffer position. */
24509 if (!pos || (pos >= start_charpos && pos < end_charpos))
24510 break;
24511 }
24512 else if (EQ (glyph->object, after_string))
24513 {
24514 pos = string_buffer_position (after_string, end_charpos);
24515 if (!pos || (pos >= start_charpos && pos < end_charpos))
24516 break;
24517 }
24518 x += glyph->pixel_width;
24519 }
24520 hlinfo->mouse_face_beg_x = x;
24521 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
24522 }
24523 else
24524 {
24525 /* This row is in a right to left paragraph. Scan it right to
24526 left. */
24527 struct glyph *g;
24528
24529 end = r1->glyphs[TEXT_AREA] - 1;
24530 glyph = end + r1->used[TEXT_AREA];
24531
24532 /* Skip truncation glyphs at the start of the glyph row. */
24533 if (r1->displays_text_p)
24534 for (; glyph > end
24535 && INTEGERP (glyph->object)
24536 && glyph->charpos < 0;
24537 --glyph)
24538 ;
24539
24540 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
24541 or COVER_STRING, and the first glyph from buffer whose
24542 position is between START_CHARPOS and END_CHARPOS. */
24543 for (; glyph > end
24544 && !INTEGERP (glyph->object)
24545 && !EQ (glyph->object, cover_string)
24546 && !(BUFFERP (glyph->object)
24547 && (glyph->charpos >= start_charpos
24548 && glyph->charpos < end_charpos));
24549 --glyph)
24550 {
24551 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24552 are present at buffer positions between START_CHARPOS and
24553 END_CHARPOS, or if they come from an overlay. */
24554 if (EQ (glyph->object, before_string))
24555 {
24556 pos = string_buffer_position (before_string, start_charpos);
24557 /* If pos == 0, it means before_string came from an
24558 overlay, not from a buffer position. */
24559 if (!pos || (pos >= start_charpos && pos < end_charpos))
24560 break;
24561 }
24562 else if (EQ (glyph->object, after_string))
24563 {
24564 pos = string_buffer_position (after_string, end_charpos);
24565 if (!pos || (pos >= start_charpos && pos < end_charpos))
24566 break;
24567 }
24568 }
24569
24570 glyph++; /* first glyph to the right of the highlighted area */
24571 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
24572 x += g->pixel_width;
24573 hlinfo->mouse_face_beg_x = x;
24574 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
24575 }
24576
24577 /* If the highlight ends in a different row, compute GLYPH and END
24578 for the end row. Otherwise, reuse the values computed above for
24579 the row where the highlight begins. */
24580 if (r2 != r1)
24581 {
24582 if (!r2->reversed_p)
24583 {
24584 glyph = r2->glyphs[TEXT_AREA];
24585 end = glyph + r2->used[TEXT_AREA];
24586 x = r2->x;
24587 }
24588 else
24589 {
24590 end = r2->glyphs[TEXT_AREA] - 1;
24591 glyph = end + r2->used[TEXT_AREA];
24592 }
24593 }
24594
24595 if (!r2->reversed_p)
24596 {
24597 /* Skip truncation and continuation glyphs near the end of the
24598 row, and also blanks and stretch glyphs inserted by
24599 extend_face_to_end_of_line. */
24600 while (end > glyph
24601 && INTEGERP ((end - 1)->object)
24602 && (end - 1)->charpos <= 0)
24603 --end;
24604 /* Scan the rest of the glyph row from the end, looking for the
24605 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
24606 COVER_STRING, or whose position is between START_CHARPOS
24607 and END_CHARPOS */
24608 for (--end;
24609 end > glyph
24610 && !INTEGERP (end->object)
24611 && !EQ (end->object, cover_string)
24612 && !(BUFFERP (end->object)
24613 && (end->charpos >= start_charpos
24614 && end->charpos < end_charpos));
24615 --end)
24616 {
24617 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24618 are present at buffer positions between START_CHARPOS and
24619 END_CHARPOS, or if they come from an overlay. */
24620 if (EQ (end->object, before_string))
24621 {
24622 pos = string_buffer_position (before_string, start_charpos);
24623 if (!pos || (pos >= start_charpos && pos < end_charpos))
24624 break;
24625 }
24626 else if (EQ (end->object, after_string))
24627 {
24628 pos = string_buffer_position (after_string, end_charpos);
24629 if (!pos || (pos >= start_charpos && pos < end_charpos))
24630 break;
24631 }
24632 }
24633 /* Find the X coordinate of the last glyph to be highlighted. */
24634 for (; glyph <= end; ++glyph)
24635 x += glyph->pixel_width;
24636
24637 hlinfo->mouse_face_end_x = x;
24638 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
24639 }
24640 else
24641 {
24642 /* Skip truncation and continuation glyphs near the end of the
24643 row, and also blanks and stretch glyphs inserted by
24644 extend_face_to_end_of_line. */
24645 x = r2->x;
24646 end++;
24647 while (end < glyph
24648 && INTEGERP (end->object)
24649 && end->charpos <= 0)
24650 {
24651 x += end->pixel_width;
24652 ++end;
24653 }
24654 /* Scan the rest of the glyph row from the end, looking for the
24655 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
24656 COVER_STRING, or whose position is between START_CHARPOS
24657 and END_CHARPOS */
24658 for ( ;
24659 end < glyph
24660 && !INTEGERP (end->object)
24661 && !EQ (end->object, cover_string)
24662 && !(BUFFERP (end->object)
24663 && (end->charpos >= start_charpos
24664 && end->charpos < end_charpos));
24665 ++end)
24666 {
24667 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24668 are present at buffer positions between START_CHARPOS and
24669 END_CHARPOS, or if they come from an overlay. */
24670 if (EQ (end->object, before_string))
24671 {
24672 pos = string_buffer_position (before_string, start_charpos);
24673 if (!pos || (pos >= start_charpos && pos < end_charpos))
24674 break;
24675 }
24676 else if (EQ (end->object, after_string))
24677 {
24678 pos = string_buffer_position (after_string, end_charpos);
24679 if (!pos || (pos >= start_charpos && pos < end_charpos))
24680 break;
24681 }
24682 x += end->pixel_width;
24683 }
24684 hlinfo->mouse_face_end_x = x;
24685 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
24686 }
24687
24688 hlinfo->mouse_face_window = window;
24689 hlinfo->mouse_face_face_id
24690 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
24691 mouse_charpos + 1,
24692 !hlinfo->mouse_face_hidden, -1);
24693 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
24694 }
24695
24696 /* The following function is not used anymore (replaced with
24697 mouse_face_from_string_pos), but I leave it here for the time
24698 being, in case someone would. */
24699
24700 #if 0 /* not used */
24701
24702 /* Find the position of the glyph for position POS in OBJECT in
24703 window W's current matrix, and return in *X, *Y the pixel
24704 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
24705
24706 RIGHT_P non-zero means return the position of the right edge of the
24707 glyph, RIGHT_P zero means return the left edge position.
24708
24709 If no glyph for POS exists in the matrix, return the position of
24710 the glyph with the next smaller position that is in the matrix, if
24711 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
24712 exists in the matrix, return the position of the glyph with the
24713 next larger position in OBJECT.
24714
24715 Value is non-zero if a glyph was found. */
24716
24717 static int
24718 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
24719 int *hpos, int *vpos, int *x, int *y, int right_p)
24720 {
24721 int yb = window_text_bottom_y (w);
24722 struct glyph_row *r;
24723 struct glyph *best_glyph = NULL;
24724 struct glyph_row *best_row = NULL;
24725 int best_x = 0;
24726
24727 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24728 r->enabled_p && r->y < yb;
24729 ++r)
24730 {
24731 struct glyph *g = r->glyphs[TEXT_AREA];
24732 struct glyph *e = g + r->used[TEXT_AREA];
24733 int gx;
24734
24735 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24736 if (EQ (g->object, object))
24737 {
24738 if (g->charpos == pos)
24739 {
24740 best_glyph = g;
24741 best_x = gx;
24742 best_row = r;
24743 goto found;
24744 }
24745 else if (best_glyph == NULL
24746 || ((eabs (g->charpos - pos)
24747 < eabs (best_glyph->charpos - pos))
24748 && (right_p
24749 ? g->charpos < pos
24750 : g->charpos > pos)))
24751 {
24752 best_glyph = g;
24753 best_x = gx;
24754 best_row = r;
24755 }
24756 }
24757 }
24758
24759 found:
24760
24761 if (best_glyph)
24762 {
24763 *x = best_x;
24764 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
24765
24766 if (right_p)
24767 {
24768 *x += best_glyph->pixel_width;
24769 ++*hpos;
24770 }
24771
24772 *y = best_row->y;
24773 *vpos = best_row - w->current_matrix->rows;
24774 }
24775
24776 return best_glyph != NULL;
24777 }
24778 #endif /* not used */
24779
24780 /* Find the positions of the first and the last glyphs in window W's
24781 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
24782 (assumed to be a string), and return in HLINFO's mouse_face_*
24783 members the pixel and column/row coordinates of those glyphs. */
24784
24785 static void
24786 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
24787 Lisp_Object object,
24788 EMACS_INT startpos, EMACS_INT endpos)
24789 {
24790 int yb = window_text_bottom_y (w);
24791 struct glyph_row *r;
24792 struct glyph *g, *e;
24793 int gx;
24794 int found = 0;
24795
24796 /* Find the glyph row with at least one position in the range
24797 [STARTPOS..ENDPOS], and the first glyph in that row whose
24798 position belongs to that range. */
24799 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24800 r->enabled_p && r->y < yb;
24801 ++r)
24802 {
24803 if (!r->reversed_p)
24804 {
24805 g = r->glyphs[TEXT_AREA];
24806 e = g + r->used[TEXT_AREA];
24807 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24808 if (EQ (g->object, object)
24809 && startpos <= g->charpos && g->charpos <= endpos)
24810 {
24811 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
24812 hlinfo->mouse_face_beg_y = r->y;
24813 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
24814 hlinfo->mouse_face_beg_x = gx;
24815 found = 1;
24816 break;
24817 }
24818 }
24819 else
24820 {
24821 struct glyph *g1;
24822
24823 e = r->glyphs[TEXT_AREA];
24824 g = e + r->used[TEXT_AREA];
24825 for ( ; g > e; --g)
24826 if (EQ ((g-1)->object, object)
24827 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
24828 {
24829 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
24830 hlinfo->mouse_face_beg_y = r->y;
24831 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
24832 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
24833 gx += g1->pixel_width;
24834 hlinfo->mouse_face_beg_x = gx;
24835 found = 1;
24836 break;
24837 }
24838 }
24839 if (found)
24840 break;
24841 }
24842
24843 if (!found)
24844 return;
24845
24846 /* Starting with the next row, look for the first row which does NOT
24847 include any glyphs whose positions are in the range. */
24848 for (++r; r->enabled_p && r->y < yb; ++r)
24849 {
24850 g = r->glyphs[TEXT_AREA];
24851 e = g + r->used[TEXT_AREA];
24852 found = 0;
24853 for ( ; g < e; ++g)
24854 if (EQ (g->object, object)
24855 && startpos <= g->charpos && g->charpos <= endpos)
24856 {
24857 found = 1;
24858 break;
24859 }
24860 if (!found)
24861 break;
24862 }
24863
24864 /* The highlighted region ends on the previous row. */
24865 r--;
24866
24867 /* Set the end row and its vertical pixel coordinate. */
24868 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
24869 hlinfo->mouse_face_end_y = r->y;
24870
24871 /* Compute and set the end column and the end column's horizontal
24872 pixel coordinate. */
24873 if (!r->reversed_p)
24874 {
24875 g = r->glyphs[TEXT_AREA];
24876 e = g + r->used[TEXT_AREA];
24877 for ( ; e > g; --e)
24878 if (EQ ((e-1)->object, object)
24879 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
24880 break;
24881 hlinfo->mouse_face_end_col = e - g;
24882
24883 for (gx = r->x; g < e; ++g)
24884 gx += g->pixel_width;
24885 hlinfo->mouse_face_end_x = gx;
24886 }
24887 else
24888 {
24889 e = r->glyphs[TEXT_AREA];
24890 g = e + r->used[TEXT_AREA];
24891 for (gx = r->x ; e < g; ++e)
24892 {
24893 if (EQ (e->object, object)
24894 && startpos <= e->charpos && e->charpos <= endpos)
24895 break;
24896 gx += e->pixel_width;
24897 }
24898 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
24899 hlinfo->mouse_face_end_x = gx;
24900 }
24901 }
24902
24903 #ifdef HAVE_WINDOW_SYSTEM
24904
24905 /* See if position X, Y is within a hot-spot of an image. */
24906
24907 static int
24908 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
24909 {
24910 if (!CONSP (hot_spot))
24911 return 0;
24912
24913 if (EQ (XCAR (hot_spot), Qrect))
24914 {
24915 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
24916 Lisp_Object rect = XCDR (hot_spot);
24917 Lisp_Object tem;
24918 if (!CONSP (rect))
24919 return 0;
24920 if (!CONSP (XCAR (rect)))
24921 return 0;
24922 if (!CONSP (XCDR (rect)))
24923 return 0;
24924 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
24925 return 0;
24926 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
24927 return 0;
24928 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
24929 return 0;
24930 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
24931 return 0;
24932 return 1;
24933 }
24934 else if (EQ (XCAR (hot_spot), Qcircle))
24935 {
24936 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
24937 Lisp_Object circ = XCDR (hot_spot);
24938 Lisp_Object lr, lx0, ly0;
24939 if (CONSP (circ)
24940 && CONSP (XCAR (circ))
24941 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
24942 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
24943 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
24944 {
24945 double r = XFLOATINT (lr);
24946 double dx = XINT (lx0) - x;
24947 double dy = XINT (ly0) - y;
24948 return (dx * dx + dy * dy <= r * r);
24949 }
24950 }
24951 else if (EQ (XCAR (hot_spot), Qpoly))
24952 {
24953 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
24954 if (VECTORP (XCDR (hot_spot)))
24955 {
24956 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
24957 Lisp_Object *poly = v->contents;
24958 int n = v->header.size;
24959 int i;
24960 int inside = 0;
24961 Lisp_Object lx, ly;
24962 int x0, y0;
24963
24964 /* Need an even number of coordinates, and at least 3 edges. */
24965 if (n < 6 || n & 1)
24966 return 0;
24967
24968 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
24969 If count is odd, we are inside polygon. Pixels on edges
24970 may or may not be included depending on actual geometry of the
24971 polygon. */
24972 if ((lx = poly[n-2], !INTEGERP (lx))
24973 || (ly = poly[n-1], !INTEGERP (lx)))
24974 return 0;
24975 x0 = XINT (lx), y0 = XINT (ly);
24976 for (i = 0; i < n; i += 2)
24977 {
24978 int x1 = x0, y1 = y0;
24979 if ((lx = poly[i], !INTEGERP (lx))
24980 || (ly = poly[i+1], !INTEGERP (ly)))
24981 return 0;
24982 x0 = XINT (lx), y0 = XINT (ly);
24983
24984 /* Does this segment cross the X line? */
24985 if (x0 >= x)
24986 {
24987 if (x1 >= x)
24988 continue;
24989 }
24990 else if (x1 < x)
24991 continue;
24992 if (y > y0 && y > y1)
24993 continue;
24994 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
24995 inside = !inside;
24996 }
24997 return inside;
24998 }
24999 }
25000 return 0;
25001 }
25002
25003 Lisp_Object
25004 find_hot_spot (Lisp_Object map, int x, int y)
25005 {
25006 while (CONSP (map))
25007 {
25008 if (CONSP (XCAR (map))
25009 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
25010 return XCAR (map);
25011 map = XCDR (map);
25012 }
25013
25014 return Qnil;
25015 }
25016
25017 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
25018 3, 3, 0,
25019 doc: /* Lookup in image map MAP coordinates X and Y.
25020 An image map is an alist where each element has the format (AREA ID PLIST).
25021 An AREA is specified as either a rectangle, a circle, or a polygon:
25022 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
25023 pixel coordinates of the upper left and bottom right corners.
25024 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
25025 and the radius of the circle; r may be a float or integer.
25026 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
25027 vector describes one corner in the polygon.
25028 Returns the alist element for the first matching AREA in MAP. */)
25029 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
25030 {
25031 if (NILP (map))
25032 return Qnil;
25033
25034 CHECK_NUMBER (x);
25035 CHECK_NUMBER (y);
25036
25037 return find_hot_spot (map, XINT (x), XINT (y));
25038 }
25039
25040
25041 /* Display frame CURSOR, optionally using shape defined by POINTER. */
25042 static void
25043 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
25044 {
25045 /* Do not change cursor shape while dragging mouse. */
25046 if (!NILP (do_mouse_tracking))
25047 return;
25048
25049 if (!NILP (pointer))
25050 {
25051 if (EQ (pointer, Qarrow))
25052 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25053 else if (EQ (pointer, Qhand))
25054 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
25055 else if (EQ (pointer, Qtext))
25056 cursor = FRAME_X_OUTPUT (f)->text_cursor;
25057 else if (EQ (pointer, intern ("hdrag")))
25058 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
25059 #ifdef HAVE_X_WINDOWS
25060 else if (EQ (pointer, intern ("vdrag")))
25061 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
25062 #endif
25063 else if (EQ (pointer, intern ("hourglass")))
25064 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
25065 else if (EQ (pointer, Qmodeline))
25066 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
25067 else
25068 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25069 }
25070
25071 if (cursor != No_Cursor)
25072 FRAME_RIF (f)->define_frame_cursor (f, cursor);
25073 }
25074
25075 #endif /* HAVE_WINDOW_SYSTEM */
25076
25077 /* Take proper action when mouse has moved to the mode or header line
25078 or marginal area AREA of window W, x-position X and y-position Y.
25079 X is relative to the start of the text display area of W, so the
25080 width of bitmap areas and scroll bars must be subtracted to get a
25081 position relative to the start of the mode line. */
25082
25083 static void
25084 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
25085 enum window_part area)
25086 {
25087 struct window *w = XWINDOW (window);
25088 struct frame *f = XFRAME (w->frame);
25089 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25090 #ifdef HAVE_WINDOW_SYSTEM
25091 Display_Info *dpyinfo;
25092 #endif
25093 Cursor cursor = No_Cursor;
25094 Lisp_Object pointer = Qnil;
25095 int dx, dy, width, height;
25096 EMACS_INT charpos;
25097 Lisp_Object string, object = Qnil;
25098 Lisp_Object pos, help;
25099
25100 Lisp_Object mouse_face;
25101 int original_x_pixel = x;
25102 struct glyph * glyph = NULL, * row_start_glyph = NULL;
25103 struct glyph_row *row;
25104
25105 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
25106 {
25107 int x0;
25108 struct glyph *end;
25109
25110 /* Kludge alert: mode_line_string takes X/Y in pixels, but
25111 returns them in row/column units! */
25112 string = mode_line_string (w, area, &x, &y, &charpos,
25113 &object, &dx, &dy, &width, &height);
25114
25115 row = (area == ON_MODE_LINE
25116 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
25117 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
25118
25119 /* Find the glyph under the mouse pointer. */
25120 if (row->mode_line_p && row->enabled_p)
25121 {
25122 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
25123 end = glyph + row->used[TEXT_AREA];
25124
25125 for (x0 = original_x_pixel;
25126 glyph < end && x0 >= glyph->pixel_width;
25127 ++glyph)
25128 x0 -= glyph->pixel_width;
25129
25130 if (glyph >= end)
25131 glyph = NULL;
25132 }
25133 }
25134 else
25135 {
25136 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
25137 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
25138 returns them in row/column units! */
25139 string = marginal_area_string (w, area, &x, &y, &charpos,
25140 &object, &dx, &dy, &width, &height);
25141 }
25142
25143 help = Qnil;
25144
25145 #ifdef HAVE_WINDOW_SYSTEM
25146 if (IMAGEP (object))
25147 {
25148 Lisp_Object image_map, hotspot;
25149 if ((image_map = Fplist_get (XCDR (object), QCmap),
25150 !NILP (image_map))
25151 && (hotspot = find_hot_spot (image_map, dx, dy),
25152 CONSP (hotspot))
25153 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
25154 {
25155 Lisp_Object plist;
25156
25157 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
25158 If so, we could look for mouse-enter, mouse-leave
25159 properties in PLIST (and do something...). */
25160 hotspot = XCDR (hotspot);
25161 if (CONSP (hotspot)
25162 && (plist = XCAR (hotspot), CONSP (plist)))
25163 {
25164 pointer = Fplist_get (plist, Qpointer);
25165 if (NILP (pointer))
25166 pointer = Qhand;
25167 help = Fplist_get (plist, Qhelp_echo);
25168 if (!NILP (help))
25169 {
25170 help_echo_string = help;
25171 /* Is this correct? ++kfs */
25172 XSETWINDOW (help_echo_window, w);
25173 help_echo_object = w->buffer;
25174 help_echo_pos = charpos;
25175 }
25176 }
25177 }
25178 if (NILP (pointer))
25179 pointer = Fplist_get (XCDR (object), QCpointer);
25180 }
25181 #endif /* HAVE_WINDOW_SYSTEM */
25182
25183 if (STRINGP (string))
25184 {
25185 pos = make_number (charpos);
25186 /* If we're on a string with `help-echo' text property, arrange
25187 for the help to be displayed. This is done by setting the
25188 global variable help_echo_string to the help string. */
25189 if (NILP (help))
25190 {
25191 help = Fget_text_property (pos, Qhelp_echo, string);
25192 if (!NILP (help))
25193 {
25194 help_echo_string = help;
25195 XSETWINDOW (help_echo_window, w);
25196 help_echo_object = string;
25197 help_echo_pos = charpos;
25198 }
25199 }
25200
25201 #ifdef HAVE_WINDOW_SYSTEM
25202 if (FRAME_WINDOW_P (f))
25203 {
25204 dpyinfo = FRAME_X_DISPLAY_INFO (f);
25205 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25206 if (NILP (pointer))
25207 pointer = Fget_text_property (pos, Qpointer, string);
25208
25209 /* Change the mouse pointer according to what is under X/Y. */
25210 if (NILP (pointer)
25211 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
25212 {
25213 Lisp_Object map;
25214 map = Fget_text_property (pos, Qlocal_map, string);
25215 if (!KEYMAPP (map))
25216 map = Fget_text_property (pos, Qkeymap, string);
25217 if (!KEYMAPP (map))
25218 cursor = dpyinfo->vertical_scroll_bar_cursor;
25219 }
25220 }
25221 #endif
25222
25223 /* Change the mouse face according to what is under X/Y. */
25224 mouse_face = Fget_text_property (pos, Qmouse_face, string);
25225 if (!NILP (mouse_face)
25226 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
25227 && glyph)
25228 {
25229 Lisp_Object b, e;
25230
25231 struct glyph * tmp_glyph;
25232
25233 int gpos;
25234 int gseq_length;
25235 int total_pixel_width;
25236 EMACS_INT begpos, endpos, ignore;
25237
25238 int vpos, hpos;
25239
25240 b = Fprevious_single_property_change (make_number (charpos + 1),
25241 Qmouse_face, string, Qnil);
25242 if (NILP (b))
25243 begpos = 0;
25244 else
25245 begpos = XINT (b);
25246
25247 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
25248 if (NILP (e))
25249 endpos = SCHARS (string);
25250 else
25251 endpos = XINT (e);
25252
25253 /* Calculate the glyph position GPOS of GLYPH in the
25254 displayed string, relative to the beginning of the
25255 highlighted part of the string.
25256
25257 Note: GPOS is different from CHARPOS. CHARPOS is the
25258 position of GLYPH in the internal string object. A mode
25259 line string format has structures which are converted to
25260 a flattened string by the Emacs Lisp interpreter. The
25261 internal string is an element of those structures. The
25262 displayed string is the flattened string. */
25263 tmp_glyph = row_start_glyph;
25264 while (tmp_glyph < glyph
25265 && (!(EQ (tmp_glyph->object, glyph->object)
25266 && begpos <= tmp_glyph->charpos
25267 && tmp_glyph->charpos < endpos)))
25268 tmp_glyph++;
25269 gpos = glyph - tmp_glyph;
25270
25271 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
25272 the highlighted part of the displayed string to which
25273 GLYPH belongs. Note: GSEQ_LENGTH is different from
25274 SCHARS (STRING), because the latter returns the length of
25275 the internal string. */
25276 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
25277 tmp_glyph > glyph
25278 && (!(EQ (tmp_glyph->object, glyph->object)
25279 && begpos <= tmp_glyph->charpos
25280 && tmp_glyph->charpos < endpos));
25281 tmp_glyph--)
25282 ;
25283 gseq_length = gpos + (tmp_glyph - glyph) + 1;
25284
25285 /* Calculate the total pixel width of all the glyphs between
25286 the beginning of the highlighted area and GLYPH. */
25287 total_pixel_width = 0;
25288 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
25289 total_pixel_width += tmp_glyph->pixel_width;
25290
25291 /* Pre calculation of re-rendering position. Note: X is in
25292 column units here, after the call to mode_line_string or
25293 marginal_area_string. */
25294 hpos = x - gpos;
25295 vpos = (area == ON_MODE_LINE
25296 ? (w->current_matrix)->nrows - 1
25297 : 0);
25298
25299 /* If GLYPH's position is included in the region that is
25300 already drawn in mouse face, we have nothing to do. */
25301 if ( EQ (window, hlinfo->mouse_face_window)
25302 && (!row->reversed_p
25303 ? (hlinfo->mouse_face_beg_col <= hpos
25304 && hpos < hlinfo->mouse_face_end_col)
25305 /* In R2L rows we swap BEG and END, see below. */
25306 : (hlinfo->mouse_face_end_col <= hpos
25307 && hpos < hlinfo->mouse_face_beg_col))
25308 && hlinfo->mouse_face_beg_row == vpos )
25309 return;
25310
25311 if (clear_mouse_face (hlinfo))
25312 cursor = No_Cursor;
25313
25314 if (!row->reversed_p)
25315 {
25316 hlinfo->mouse_face_beg_col = hpos;
25317 hlinfo->mouse_face_beg_x = original_x_pixel
25318 - (total_pixel_width + dx);
25319 hlinfo->mouse_face_end_col = hpos + gseq_length;
25320 hlinfo->mouse_face_end_x = 0;
25321 }
25322 else
25323 {
25324 /* In R2L rows, show_mouse_face expects BEG and END
25325 coordinates to be swapped. */
25326 hlinfo->mouse_face_end_col = hpos;
25327 hlinfo->mouse_face_end_x = original_x_pixel
25328 - (total_pixel_width + dx);
25329 hlinfo->mouse_face_beg_col = hpos + gseq_length;
25330 hlinfo->mouse_face_beg_x = 0;
25331 }
25332
25333 hlinfo->mouse_face_beg_row = vpos;
25334 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
25335 hlinfo->mouse_face_beg_y = 0;
25336 hlinfo->mouse_face_end_y = 0;
25337 hlinfo->mouse_face_past_end = 0;
25338 hlinfo->mouse_face_window = window;
25339
25340 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
25341 charpos,
25342 0, 0, 0,
25343 &ignore,
25344 glyph->face_id,
25345 1);
25346 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25347
25348 if (NILP (pointer))
25349 pointer = Qhand;
25350 }
25351 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
25352 clear_mouse_face (hlinfo);
25353 }
25354 #ifdef HAVE_WINDOW_SYSTEM
25355 if (FRAME_WINDOW_P (f))
25356 define_frame_cursor1 (f, cursor, pointer);
25357 #endif
25358 }
25359
25360
25361 /* EXPORT:
25362 Take proper action when the mouse has moved to position X, Y on
25363 frame F as regards highlighting characters that have mouse-face
25364 properties. Also de-highlighting chars where the mouse was before.
25365 X and Y can be negative or out of range. */
25366
25367 void
25368 note_mouse_highlight (struct frame *f, int x, int y)
25369 {
25370 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25371 enum window_part part;
25372 Lisp_Object window;
25373 struct window *w;
25374 Cursor cursor = No_Cursor;
25375 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
25376 struct buffer *b;
25377
25378 /* When a menu is active, don't highlight because this looks odd. */
25379 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
25380 if (popup_activated ())
25381 return;
25382 #endif
25383
25384 if (NILP (Vmouse_highlight)
25385 || !f->glyphs_initialized_p
25386 || f->pointer_invisible)
25387 return;
25388
25389 hlinfo->mouse_face_mouse_x = x;
25390 hlinfo->mouse_face_mouse_y = y;
25391 hlinfo->mouse_face_mouse_frame = f;
25392
25393 if (hlinfo->mouse_face_defer)
25394 return;
25395
25396 if (gc_in_progress)
25397 {
25398 hlinfo->mouse_face_deferred_gc = 1;
25399 return;
25400 }
25401
25402 /* Which window is that in? */
25403 window = window_from_coordinates (f, x, y, &part, 1);
25404
25405 /* If we were displaying active text in another window, clear that.
25406 Also clear if we move out of text area in same window. */
25407 if (! EQ (window, hlinfo->mouse_face_window)
25408 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
25409 && !NILP (hlinfo->mouse_face_window)))
25410 clear_mouse_face (hlinfo);
25411
25412 /* Not on a window -> return. */
25413 if (!WINDOWP (window))
25414 return;
25415
25416 /* Reset help_echo_string. It will get recomputed below. */
25417 help_echo_string = Qnil;
25418
25419 /* Convert to window-relative pixel coordinates. */
25420 w = XWINDOW (window);
25421 frame_to_window_pixel_xy (w, &x, &y);
25422
25423 #ifdef HAVE_WINDOW_SYSTEM
25424 /* Handle tool-bar window differently since it doesn't display a
25425 buffer. */
25426 if (EQ (window, f->tool_bar_window))
25427 {
25428 note_tool_bar_highlight (f, x, y);
25429 return;
25430 }
25431 #endif
25432
25433 /* Mouse is on the mode, header line or margin? */
25434 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
25435 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
25436 {
25437 note_mode_line_or_margin_highlight (window, x, y, part);
25438 return;
25439 }
25440
25441 #ifdef HAVE_WINDOW_SYSTEM
25442 if (part == ON_VERTICAL_BORDER)
25443 {
25444 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
25445 help_echo_string = build_string ("drag-mouse-1: resize");
25446 }
25447 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
25448 || part == ON_SCROLL_BAR)
25449 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25450 else
25451 cursor = FRAME_X_OUTPUT (f)->text_cursor;
25452 #endif
25453
25454 /* Are we in a window whose display is up to date?
25455 And verify the buffer's text has not changed. */
25456 b = XBUFFER (w->buffer);
25457 if (part == ON_TEXT
25458 && EQ (w->window_end_valid, w->buffer)
25459 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
25460 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
25461 {
25462 int hpos, vpos, dx, dy, area;
25463 EMACS_INT pos;
25464 struct glyph *glyph;
25465 Lisp_Object object;
25466 Lisp_Object mouse_face = Qnil, position;
25467 Lisp_Object *overlay_vec = NULL;
25468 ptrdiff_t i, noverlays;
25469 struct buffer *obuf;
25470 EMACS_INT obegv, ozv;
25471 int same_region;
25472
25473 /* Find the glyph under X/Y. */
25474 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
25475
25476 #ifdef HAVE_WINDOW_SYSTEM
25477 /* Look for :pointer property on image. */
25478 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25479 {
25480 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25481 if (img != NULL && IMAGEP (img->spec))
25482 {
25483 Lisp_Object image_map, hotspot;
25484 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
25485 !NILP (image_map))
25486 && (hotspot = find_hot_spot (image_map,
25487 glyph->slice.img.x + dx,
25488 glyph->slice.img.y + dy),
25489 CONSP (hotspot))
25490 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
25491 {
25492 Lisp_Object plist;
25493
25494 /* Could check XCAR (hotspot) to see if we enter/leave
25495 this hot-spot.
25496 If so, we could look for mouse-enter, mouse-leave
25497 properties in PLIST (and do something...). */
25498 hotspot = XCDR (hotspot);
25499 if (CONSP (hotspot)
25500 && (plist = XCAR (hotspot), CONSP (plist)))
25501 {
25502 pointer = Fplist_get (plist, Qpointer);
25503 if (NILP (pointer))
25504 pointer = Qhand;
25505 help_echo_string = Fplist_get (plist, Qhelp_echo);
25506 if (!NILP (help_echo_string))
25507 {
25508 help_echo_window = window;
25509 help_echo_object = glyph->object;
25510 help_echo_pos = glyph->charpos;
25511 }
25512 }
25513 }
25514 if (NILP (pointer))
25515 pointer = Fplist_get (XCDR (img->spec), QCpointer);
25516 }
25517 }
25518 #endif /* HAVE_WINDOW_SYSTEM */
25519
25520 /* Clear mouse face if X/Y not over text. */
25521 if (glyph == NULL
25522 || area != TEXT_AREA
25523 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
25524 /* Glyph's OBJECT is an integer for glyphs inserted by the
25525 display engine for its internal purposes, like truncation
25526 and continuation glyphs and blanks beyond the end of
25527 line's text on text terminals. If we are over such a
25528 glyph, we are not over any text. */
25529 || INTEGERP (glyph->object)
25530 /* R2L rows have a stretch glyph at their front, which
25531 stands for no text, whereas L2R rows have no glyphs at
25532 all beyond the end of text. Treat such stretch glyphs
25533 like we do with NULL glyphs in L2R rows. */
25534 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
25535 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
25536 && glyph->type == STRETCH_GLYPH
25537 && glyph->avoid_cursor_p))
25538 {
25539 if (clear_mouse_face (hlinfo))
25540 cursor = No_Cursor;
25541 #ifdef HAVE_WINDOW_SYSTEM
25542 if (FRAME_WINDOW_P (f) && NILP (pointer))
25543 {
25544 if (area != TEXT_AREA)
25545 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25546 else
25547 pointer = Vvoid_text_area_pointer;
25548 }
25549 #endif
25550 goto set_cursor;
25551 }
25552
25553 pos = glyph->charpos;
25554 object = glyph->object;
25555 if (!STRINGP (object) && !BUFFERP (object))
25556 goto set_cursor;
25557
25558 /* If we get an out-of-range value, return now; avoid an error. */
25559 if (BUFFERP (object) && pos > BUF_Z (b))
25560 goto set_cursor;
25561
25562 /* Make the window's buffer temporarily current for
25563 overlays_at and compute_char_face. */
25564 obuf = current_buffer;
25565 current_buffer = b;
25566 obegv = BEGV;
25567 ozv = ZV;
25568 BEGV = BEG;
25569 ZV = Z;
25570
25571 /* Is this char mouse-active or does it have help-echo? */
25572 position = make_number (pos);
25573
25574 if (BUFFERP (object))
25575 {
25576 /* Put all the overlays we want in a vector in overlay_vec. */
25577 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
25578 /* Sort overlays into increasing priority order. */
25579 noverlays = sort_overlays (overlay_vec, noverlays, w);
25580 }
25581 else
25582 noverlays = 0;
25583
25584 same_region = coords_in_mouse_face_p (w, hpos, vpos);
25585
25586 if (same_region)
25587 cursor = No_Cursor;
25588
25589 /* Check mouse-face highlighting. */
25590 if (! same_region
25591 /* If there exists an overlay with mouse-face overlapping
25592 the one we are currently highlighting, we have to
25593 check if we enter the overlapping overlay, and then
25594 highlight only that. */
25595 || (OVERLAYP (hlinfo->mouse_face_overlay)
25596 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
25597 {
25598 /* Find the highest priority overlay with a mouse-face. */
25599 Lisp_Object overlay = Qnil;
25600 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
25601 {
25602 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
25603 if (!NILP (mouse_face))
25604 overlay = overlay_vec[i];
25605 }
25606
25607 /* If we're highlighting the same overlay as before, there's
25608 no need to do that again. */
25609 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
25610 goto check_help_echo;
25611 hlinfo->mouse_face_overlay = overlay;
25612
25613 /* Clear the display of the old active region, if any. */
25614 if (clear_mouse_face (hlinfo))
25615 cursor = No_Cursor;
25616
25617 /* If no overlay applies, get a text property. */
25618 if (NILP (overlay))
25619 mouse_face = Fget_text_property (position, Qmouse_face, object);
25620
25621 /* Next, compute the bounds of the mouse highlighting and
25622 display it. */
25623 if (!NILP (mouse_face) && STRINGP (object))
25624 {
25625 /* The mouse-highlighting comes from a display string
25626 with a mouse-face. */
25627 Lisp_Object s, e;
25628 EMACS_INT ignore;
25629
25630 s = Fprevious_single_property_change
25631 (make_number (pos + 1), Qmouse_face, object, Qnil);
25632 e = Fnext_single_property_change
25633 (position, Qmouse_face, object, Qnil);
25634 if (NILP (s))
25635 s = make_number (0);
25636 if (NILP (e))
25637 e = make_number (SCHARS (object) - 1);
25638 mouse_face_from_string_pos (w, hlinfo, object,
25639 XINT (s), XINT (e));
25640 hlinfo->mouse_face_past_end = 0;
25641 hlinfo->mouse_face_window = window;
25642 hlinfo->mouse_face_face_id
25643 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
25644 glyph->face_id, 1);
25645 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25646 cursor = No_Cursor;
25647 }
25648 else
25649 {
25650 /* The mouse-highlighting, if any, comes from an overlay
25651 or text property in the buffer. */
25652 Lisp_Object buffer IF_LINT (= Qnil);
25653 Lisp_Object cover_string IF_LINT (= Qnil);
25654
25655 if (STRINGP (object))
25656 {
25657 /* If we are on a display string with no mouse-face,
25658 check if the text under it has one. */
25659 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
25660 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25661 pos = string_buffer_position (object, start);
25662 if (pos > 0)
25663 {
25664 mouse_face = get_char_property_and_overlay
25665 (make_number (pos), Qmouse_face, w->buffer, &overlay);
25666 buffer = w->buffer;
25667 cover_string = object;
25668 }
25669 }
25670 else
25671 {
25672 buffer = object;
25673 cover_string = Qnil;
25674 }
25675
25676 if (!NILP (mouse_face))
25677 {
25678 Lisp_Object before, after;
25679 Lisp_Object before_string, after_string;
25680 /* To correctly find the limits of mouse highlight
25681 in a bidi-reordered buffer, we must not use the
25682 optimization of limiting the search in
25683 previous-single-property-change and
25684 next-single-property-change, because
25685 rows_from_pos_range needs the real start and end
25686 positions to DTRT in this case. That's because
25687 the first row visible in a window does not
25688 necessarily display the character whose position
25689 is the smallest. */
25690 Lisp_Object lim1 =
25691 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
25692 ? Fmarker_position (w->start)
25693 : Qnil;
25694 Lisp_Object lim2 =
25695 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
25696 ? make_number (BUF_Z (XBUFFER (buffer))
25697 - XFASTINT (w->window_end_pos))
25698 : Qnil;
25699
25700 if (NILP (overlay))
25701 {
25702 /* Handle the text property case. */
25703 before = Fprevious_single_property_change
25704 (make_number (pos + 1), Qmouse_face, buffer, lim1);
25705 after = Fnext_single_property_change
25706 (make_number (pos), Qmouse_face, buffer, lim2);
25707 before_string = after_string = Qnil;
25708 }
25709 else
25710 {
25711 /* Handle the overlay case. */
25712 before = Foverlay_start (overlay);
25713 after = Foverlay_end (overlay);
25714 before_string = Foverlay_get (overlay, Qbefore_string);
25715 after_string = Foverlay_get (overlay, Qafter_string);
25716
25717 if (!STRINGP (before_string)) before_string = Qnil;
25718 if (!STRINGP (after_string)) after_string = Qnil;
25719 }
25720
25721 mouse_face_from_buffer_pos (window, hlinfo, pos,
25722 XFASTINT (before),
25723 XFASTINT (after),
25724 before_string, after_string,
25725 cover_string);
25726 cursor = No_Cursor;
25727 }
25728 }
25729 }
25730
25731 check_help_echo:
25732
25733 /* Look for a `help-echo' property. */
25734 if (NILP (help_echo_string)) {
25735 Lisp_Object help, overlay;
25736
25737 /* Check overlays first. */
25738 help = overlay = Qnil;
25739 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
25740 {
25741 overlay = overlay_vec[i];
25742 help = Foverlay_get (overlay, Qhelp_echo);
25743 }
25744
25745 if (!NILP (help))
25746 {
25747 help_echo_string = help;
25748 help_echo_window = window;
25749 help_echo_object = overlay;
25750 help_echo_pos = pos;
25751 }
25752 else
25753 {
25754 Lisp_Object obj = glyph->object;
25755 EMACS_INT charpos = glyph->charpos;
25756
25757 /* Try text properties. */
25758 if (STRINGP (obj)
25759 && charpos >= 0
25760 && charpos < SCHARS (obj))
25761 {
25762 help = Fget_text_property (make_number (charpos),
25763 Qhelp_echo, obj);
25764 if (NILP (help))
25765 {
25766 /* If the string itself doesn't specify a help-echo,
25767 see if the buffer text ``under'' it does. */
25768 struct glyph_row *r
25769 = MATRIX_ROW (w->current_matrix, vpos);
25770 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25771 EMACS_INT p = string_buffer_position (obj, start);
25772 if (p > 0)
25773 {
25774 help = Fget_char_property (make_number (p),
25775 Qhelp_echo, w->buffer);
25776 if (!NILP (help))
25777 {
25778 charpos = p;
25779 obj = w->buffer;
25780 }
25781 }
25782 }
25783 }
25784 else if (BUFFERP (obj)
25785 && charpos >= BEGV
25786 && charpos < ZV)
25787 help = Fget_text_property (make_number (charpos), Qhelp_echo,
25788 obj);
25789
25790 if (!NILP (help))
25791 {
25792 help_echo_string = help;
25793 help_echo_window = window;
25794 help_echo_object = obj;
25795 help_echo_pos = charpos;
25796 }
25797 }
25798 }
25799
25800 #ifdef HAVE_WINDOW_SYSTEM
25801 /* Look for a `pointer' property. */
25802 if (FRAME_WINDOW_P (f) && NILP (pointer))
25803 {
25804 /* Check overlays first. */
25805 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
25806 pointer = Foverlay_get (overlay_vec[i], Qpointer);
25807
25808 if (NILP (pointer))
25809 {
25810 Lisp_Object obj = glyph->object;
25811 EMACS_INT charpos = glyph->charpos;
25812
25813 /* Try text properties. */
25814 if (STRINGP (obj)
25815 && charpos >= 0
25816 && charpos < SCHARS (obj))
25817 {
25818 pointer = Fget_text_property (make_number (charpos),
25819 Qpointer, obj);
25820 if (NILP (pointer))
25821 {
25822 /* If the string itself doesn't specify a pointer,
25823 see if the buffer text ``under'' it does. */
25824 struct glyph_row *r
25825 = MATRIX_ROW (w->current_matrix, vpos);
25826 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25827 EMACS_INT p = string_buffer_position (obj, start);
25828 if (p > 0)
25829 pointer = Fget_char_property (make_number (p),
25830 Qpointer, w->buffer);
25831 }
25832 }
25833 else if (BUFFERP (obj)
25834 && charpos >= BEGV
25835 && charpos < ZV)
25836 pointer = Fget_text_property (make_number (charpos),
25837 Qpointer, obj);
25838 }
25839 }
25840 #endif /* HAVE_WINDOW_SYSTEM */
25841
25842 BEGV = obegv;
25843 ZV = ozv;
25844 current_buffer = obuf;
25845 }
25846
25847 set_cursor:
25848
25849 #ifdef HAVE_WINDOW_SYSTEM
25850 if (FRAME_WINDOW_P (f))
25851 define_frame_cursor1 (f, cursor, pointer);
25852 #else
25853 /* This is here to prevent a compiler error, about "label at end of
25854 compound statement". */
25855 return;
25856 #endif
25857 }
25858
25859
25860 /* EXPORT for RIF:
25861 Clear any mouse-face on window W. This function is part of the
25862 redisplay interface, and is called from try_window_id and similar
25863 functions to ensure the mouse-highlight is off. */
25864
25865 void
25866 x_clear_window_mouse_face (struct window *w)
25867 {
25868 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25869 Lisp_Object window;
25870
25871 BLOCK_INPUT;
25872 XSETWINDOW (window, w);
25873 if (EQ (window, hlinfo->mouse_face_window))
25874 clear_mouse_face (hlinfo);
25875 UNBLOCK_INPUT;
25876 }
25877
25878
25879 /* EXPORT:
25880 Just discard the mouse face information for frame F, if any.
25881 This is used when the size of F is changed. */
25882
25883 void
25884 cancel_mouse_face (struct frame *f)
25885 {
25886 Lisp_Object window;
25887 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25888
25889 window = hlinfo->mouse_face_window;
25890 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
25891 {
25892 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25893 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25894 hlinfo->mouse_face_window = Qnil;
25895 }
25896 }
25897
25898
25899 \f
25900 /***********************************************************************
25901 Exposure Events
25902 ***********************************************************************/
25903
25904 #ifdef HAVE_WINDOW_SYSTEM
25905
25906 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
25907 which intersects rectangle R. R is in window-relative coordinates. */
25908
25909 static void
25910 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
25911 enum glyph_row_area area)
25912 {
25913 struct glyph *first = row->glyphs[area];
25914 struct glyph *end = row->glyphs[area] + row->used[area];
25915 struct glyph *last;
25916 int first_x, start_x, x;
25917
25918 if (area == TEXT_AREA && row->fill_line_p)
25919 /* If row extends face to end of line write the whole line. */
25920 draw_glyphs (w, 0, row, area,
25921 0, row->used[area],
25922 DRAW_NORMAL_TEXT, 0);
25923 else
25924 {
25925 /* Set START_X to the window-relative start position for drawing glyphs of
25926 AREA. The first glyph of the text area can be partially visible.
25927 The first glyphs of other areas cannot. */
25928 start_x = window_box_left_offset (w, area);
25929 x = start_x;
25930 if (area == TEXT_AREA)
25931 x += row->x;
25932
25933 /* Find the first glyph that must be redrawn. */
25934 while (first < end
25935 && x + first->pixel_width < r->x)
25936 {
25937 x += first->pixel_width;
25938 ++first;
25939 }
25940
25941 /* Find the last one. */
25942 last = first;
25943 first_x = x;
25944 while (last < end
25945 && x < r->x + r->width)
25946 {
25947 x += last->pixel_width;
25948 ++last;
25949 }
25950
25951 /* Repaint. */
25952 if (last > first)
25953 draw_glyphs (w, first_x - start_x, row, area,
25954 first - row->glyphs[area], last - row->glyphs[area],
25955 DRAW_NORMAL_TEXT, 0);
25956 }
25957 }
25958
25959
25960 /* Redraw the parts of the glyph row ROW on window W intersecting
25961 rectangle R. R is in window-relative coordinates. Value is
25962 non-zero if mouse-face was overwritten. */
25963
25964 static int
25965 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
25966 {
25967 xassert (row->enabled_p);
25968
25969 if (row->mode_line_p || w->pseudo_window_p)
25970 draw_glyphs (w, 0, row, TEXT_AREA,
25971 0, row->used[TEXT_AREA],
25972 DRAW_NORMAL_TEXT, 0);
25973 else
25974 {
25975 if (row->used[LEFT_MARGIN_AREA])
25976 expose_area (w, row, r, LEFT_MARGIN_AREA);
25977 if (row->used[TEXT_AREA])
25978 expose_area (w, row, r, TEXT_AREA);
25979 if (row->used[RIGHT_MARGIN_AREA])
25980 expose_area (w, row, r, RIGHT_MARGIN_AREA);
25981 draw_row_fringe_bitmaps (w, row);
25982 }
25983
25984 return row->mouse_face_p;
25985 }
25986
25987
25988 /* Redraw those parts of glyphs rows during expose event handling that
25989 overlap other rows. Redrawing of an exposed line writes over parts
25990 of lines overlapping that exposed line; this function fixes that.
25991
25992 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
25993 row in W's current matrix that is exposed and overlaps other rows.
25994 LAST_OVERLAPPING_ROW is the last such row. */
25995
25996 static void
25997 expose_overlaps (struct window *w,
25998 struct glyph_row *first_overlapping_row,
25999 struct glyph_row *last_overlapping_row,
26000 XRectangle *r)
26001 {
26002 struct glyph_row *row;
26003
26004 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
26005 if (row->overlapping_p)
26006 {
26007 xassert (row->enabled_p && !row->mode_line_p);
26008
26009 row->clip = r;
26010 if (row->used[LEFT_MARGIN_AREA])
26011 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
26012
26013 if (row->used[TEXT_AREA])
26014 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
26015
26016 if (row->used[RIGHT_MARGIN_AREA])
26017 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
26018 row->clip = NULL;
26019 }
26020 }
26021
26022
26023 /* Return non-zero if W's cursor intersects rectangle R. */
26024
26025 static int
26026 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
26027 {
26028 XRectangle cr, result;
26029 struct glyph *cursor_glyph;
26030 struct glyph_row *row;
26031
26032 if (w->phys_cursor.vpos >= 0
26033 && w->phys_cursor.vpos < w->current_matrix->nrows
26034 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
26035 row->enabled_p)
26036 && row->cursor_in_fringe_p)
26037 {
26038 /* Cursor is in the fringe. */
26039 cr.x = window_box_right_offset (w,
26040 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
26041 ? RIGHT_MARGIN_AREA
26042 : TEXT_AREA));
26043 cr.y = row->y;
26044 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
26045 cr.height = row->height;
26046 return x_intersect_rectangles (&cr, r, &result);
26047 }
26048
26049 cursor_glyph = get_phys_cursor_glyph (w);
26050 if (cursor_glyph)
26051 {
26052 /* r is relative to W's box, but w->phys_cursor.x is relative
26053 to left edge of W's TEXT area. Adjust it. */
26054 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
26055 cr.y = w->phys_cursor.y;
26056 cr.width = cursor_glyph->pixel_width;
26057 cr.height = w->phys_cursor_height;
26058 /* ++KFS: W32 version used W32-specific IntersectRect here, but
26059 I assume the effect is the same -- and this is portable. */
26060 return x_intersect_rectangles (&cr, r, &result);
26061 }
26062 /* If we don't understand the format, pretend we're not in the hot-spot. */
26063 return 0;
26064 }
26065
26066
26067 /* EXPORT:
26068 Draw a vertical window border to the right of window W if W doesn't
26069 have vertical scroll bars. */
26070
26071 void
26072 x_draw_vertical_border (struct window *w)
26073 {
26074 struct frame *f = XFRAME (WINDOW_FRAME (w));
26075
26076 /* We could do better, if we knew what type of scroll-bar the adjacent
26077 windows (on either side) have... But we don't :-(
26078 However, I think this works ok. ++KFS 2003-04-25 */
26079
26080 /* Redraw borders between horizontally adjacent windows. Don't
26081 do it for frames with vertical scroll bars because either the
26082 right scroll bar of a window, or the left scroll bar of its
26083 neighbor will suffice as a border. */
26084 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
26085 return;
26086
26087 if (!WINDOW_RIGHTMOST_P (w)
26088 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
26089 {
26090 int x0, x1, y0, y1;
26091
26092 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
26093 y1 -= 1;
26094
26095 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
26096 x1 -= 1;
26097
26098 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
26099 }
26100 else if (!WINDOW_LEFTMOST_P (w)
26101 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
26102 {
26103 int x0, x1, y0, y1;
26104
26105 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
26106 y1 -= 1;
26107
26108 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
26109 x0 -= 1;
26110
26111 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
26112 }
26113 }
26114
26115
26116 /* Redraw the part of window W intersection rectangle FR. Pixel
26117 coordinates in FR are frame-relative. Call this function with
26118 input blocked. Value is non-zero if the exposure overwrites
26119 mouse-face. */
26120
26121 static int
26122 expose_window (struct window *w, XRectangle *fr)
26123 {
26124 struct frame *f = XFRAME (w->frame);
26125 XRectangle wr, r;
26126 int mouse_face_overwritten_p = 0;
26127
26128 /* If window is not yet fully initialized, do nothing. This can
26129 happen when toolkit scroll bars are used and a window is split.
26130 Reconfiguring the scroll bar will generate an expose for a newly
26131 created window. */
26132 if (w->current_matrix == NULL)
26133 return 0;
26134
26135 /* When we're currently updating the window, display and current
26136 matrix usually don't agree. Arrange for a thorough display
26137 later. */
26138 if (w == updated_window)
26139 {
26140 SET_FRAME_GARBAGED (f);
26141 return 0;
26142 }
26143
26144 /* Frame-relative pixel rectangle of W. */
26145 wr.x = WINDOW_LEFT_EDGE_X (w);
26146 wr.y = WINDOW_TOP_EDGE_Y (w);
26147 wr.width = WINDOW_TOTAL_WIDTH (w);
26148 wr.height = WINDOW_TOTAL_HEIGHT (w);
26149
26150 if (x_intersect_rectangles (fr, &wr, &r))
26151 {
26152 int yb = window_text_bottom_y (w);
26153 struct glyph_row *row;
26154 int cursor_cleared_p;
26155 struct glyph_row *first_overlapping_row, *last_overlapping_row;
26156
26157 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
26158 r.x, r.y, r.width, r.height));
26159
26160 /* Convert to window coordinates. */
26161 r.x -= WINDOW_LEFT_EDGE_X (w);
26162 r.y -= WINDOW_TOP_EDGE_Y (w);
26163
26164 /* Turn off the cursor. */
26165 if (!w->pseudo_window_p
26166 && phys_cursor_in_rect_p (w, &r))
26167 {
26168 x_clear_cursor (w);
26169 cursor_cleared_p = 1;
26170 }
26171 else
26172 cursor_cleared_p = 0;
26173
26174 /* Update lines intersecting rectangle R. */
26175 first_overlapping_row = last_overlapping_row = NULL;
26176 for (row = w->current_matrix->rows;
26177 row->enabled_p;
26178 ++row)
26179 {
26180 int y0 = row->y;
26181 int y1 = MATRIX_ROW_BOTTOM_Y (row);
26182
26183 if ((y0 >= r.y && y0 < r.y + r.height)
26184 || (y1 > r.y && y1 < r.y + r.height)
26185 || (r.y >= y0 && r.y < y1)
26186 || (r.y + r.height > y0 && r.y + r.height < y1))
26187 {
26188 /* A header line may be overlapping, but there is no need
26189 to fix overlapping areas for them. KFS 2005-02-12 */
26190 if (row->overlapping_p && !row->mode_line_p)
26191 {
26192 if (first_overlapping_row == NULL)
26193 first_overlapping_row = row;
26194 last_overlapping_row = row;
26195 }
26196
26197 row->clip = fr;
26198 if (expose_line (w, row, &r))
26199 mouse_face_overwritten_p = 1;
26200 row->clip = NULL;
26201 }
26202 else if (row->overlapping_p)
26203 {
26204 /* We must redraw a row overlapping the exposed area. */
26205 if (y0 < r.y
26206 ? y0 + row->phys_height > r.y
26207 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
26208 {
26209 if (first_overlapping_row == NULL)
26210 first_overlapping_row = row;
26211 last_overlapping_row = row;
26212 }
26213 }
26214
26215 if (y1 >= yb)
26216 break;
26217 }
26218
26219 /* Display the mode line if there is one. */
26220 if (WINDOW_WANTS_MODELINE_P (w)
26221 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
26222 row->enabled_p)
26223 && row->y < r.y + r.height)
26224 {
26225 if (expose_line (w, row, &r))
26226 mouse_face_overwritten_p = 1;
26227 }
26228
26229 if (!w->pseudo_window_p)
26230 {
26231 /* Fix the display of overlapping rows. */
26232 if (first_overlapping_row)
26233 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
26234 fr);
26235
26236 /* Draw border between windows. */
26237 x_draw_vertical_border (w);
26238
26239 /* Turn the cursor on again. */
26240 if (cursor_cleared_p)
26241 update_window_cursor (w, 1);
26242 }
26243 }
26244
26245 return mouse_face_overwritten_p;
26246 }
26247
26248
26249
26250 /* Redraw (parts) of all windows in the window tree rooted at W that
26251 intersect R. R contains frame pixel coordinates. Value is
26252 non-zero if the exposure overwrites mouse-face. */
26253
26254 static int
26255 expose_window_tree (struct window *w, XRectangle *r)
26256 {
26257 struct frame *f = XFRAME (w->frame);
26258 int mouse_face_overwritten_p = 0;
26259
26260 while (w && !FRAME_GARBAGED_P (f))
26261 {
26262 if (!NILP (w->hchild))
26263 mouse_face_overwritten_p
26264 |= expose_window_tree (XWINDOW (w->hchild), r);
26265 else if (!NILP (w->vchild))
26266 mouse_face_overwritten_p
26267 |= expose_window_tree (XWINDOW (w->vchild), r);
26268 else
26269 mouse_face_overwritten_p |= expose_window (w, r);
26270
26271 w = NILP (w->next) ? NULL : XWINDOW (w->next);
26272 }
26273
26274 return mouse_face_overwritten_p;
26275 }
26276
26277
26278 /* EXPORT:
26279 Redisplay an exposed area of frame F. X and Y are the upper-left
26280 corner of the exposed rectangle. W and H are width and height of
26281 the exposed area. All are pixel values. W or H zero means redraw
26282 the entire frame. */
26283
26284 void
26285 expose_frame (struct frame *f, int x, int y, int w, int h)
26286 {
26287 XRectangle r;
26288 int mouse_face_overwritten_p = 0;
26289
26290 TRACE ((stderr, "expose_frame "));
26291
26292 /* No need to redraw if frame will be redrawn soon. */
26293 if (FRAME_GARBAGED_P (f))
26294 {
26295 TRACE ((stderr, " garbaged\n"));
26296 return;
26297 }
26298
26299 /* If basic faces haven't been realized yet, there is no point in
26300 trying to redraw anything. This can happen when we get an expose
26301 event while Emacs is starting, e.g. by moving another window. */
26302 if (FRAME_FACE_CACHE (f) == NULL
26303 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
26304 {
26305 TRACE ((stderr, " no faces\n"));
26306 return;
26307 }
26308
26309 if (w == 0 || h == 0)
26310 {
26311 r.x = r.y = 0;
26312 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
26313 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
26314 }
26315 else
26316 {
26317 r.x = x;
26318 r.y = y;
26319 r.width = w;
26320 r.height = h;
26321 }
26322
26323 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
26324 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
26325
26326 if (WINDOWP (f->tool_bar_window))
26327 mouse_face_overwritten_p
26328 |= expose_window (XWINDOW (f->tool_bar_window), &r);
26329
26330 #ifdef HAVE_X_WINDOWS
26331 #ifndef MSDOS
26332 #ifndef USE_X_TOOLKIT
26333 if (WINDOWP (f->menu_bar_window))
26334 mouse_face_overwritten_p
26335 |= expose_window (XWINDOW (f->menu_bar_window), &r);
26336 #endif /* not USE_X_TOOLKIT */
26337 #endif
26338 #endif
26339
26340 /* Some window managers support a focus-follows-mouse style with
26341 delayed raising of frames. Imagine a partially obscured frame,
26342 and moving the mouse into partially obscured mouse-face on that
26343 frame. The visible part of the mouse-face will be highlighted,
26344 then the WM raises the obscured frame. With at least one WM, KDE
26345 2.1, Emacs is not getting any event for the raising of the frame
26346 (even tried with SubstructureRedirectMask), only Expose events.
26347 These expose events will draw text normally, i.e. not
26348 highlighted. Which means we must redo the highlight here.
26349 Subsume it under ``we love X''. --gerd 2001-08-15 */
26350 /* Included in Windows version because Windows most likely does not
26351 do the right thing if any third party tool offers
26352 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
26353 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
26354 {
26355 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26356 if (f == hlinfo->mouse_face_mouse_frame)
26357 {
26358 int mouse_x = hlinfo->mouse_face_mouse_x;
26359 int mouse_y = hlinfo->mouse_face_mouse_y;
26360 clear_mouse_face (hlinfo);
26361 note_mouse_highlight (f, mouse_x, mouse_y);
26362 }
26363 }
26364 }
26365
26366
26367 /* EXPORT:
26368 Determine the intersection of two rectangles R1 and R2. Return
26369 the intersection in *RESULT. Value is non-zero if RESULT is not
26370 empty. */
26371
26372 int
26373 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
26374 {
26375 XRectangle *left, *right;
26376 XRectangle *upper, *lower;
26377 int intersection_p = 0;
26378
26379 /* Rearrange so that R1 is the left-most rectangle. */
26380 if (r1->x < r2->x)
26381 left = r1, right = r2;
26382 else
26383 left = r2, right = r1;
26384
26385 /* X0 of the intersection is right.x0, if this is inside R1,
26386 otherwise there is no intersection. */
26387 if (right->x <= left->x + left->width)
26388 {
26389 result->x = right->x;
26390
26391 /* The right end of the intersection is the minimum of
26392 the right ends of left and right. */
26393 result->width = (min (left->x + left->width, right->x + right->width)
26394 - result->x);
26395
26396 /* Same game for Y. */
26397 if (r1->y < r2->y)
26398 upper = r1, lower = r2;
26399 else
26400 upper = r2, lower = r1;
26401
26402 /* The upper end of the intersection is lower.y0, if this is inside
26403 of upper. Otherwise, there is no intersection. */
26404 if (lower->y <= upper->y + upper->height)
26405 {
26406 result->y = lower->y;
26407
26408 /* The lower end of the intersection is the minimum of the lower
26409 ends of upper and lower. */
26410 result->height = (min (lower->y + lower->height,
26411 upper->y + upper->height)
26412 - result->y);
26413 intersection_p = 1;
26414 }
26415 }
26416
26417 return intersection_p;
26418 }
26419
26420 #endif /* HAVE_WINDOW_SYSTEM */
26421
26422 \f
26423 /***********************************************************************
26424 Initialization
26425 ***********************************************************************/
26426
26427 void
26428 syms_of_xdisp (void)
26429 {
26430 Vwith_echo_area_save_vector = Qnil;
26431 staticpro (&Vwith_echo_area_save_vector);
26432
26433 Vmessage_stack = Qnil;
26434 staticpro (&Vmessage_stack);
26435
26436 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
26437
26438 message_dolog_marker1 = Fmake_marker ();
26439 staticpro (&message_dolog_marker1);
26440 message_dolog_marker2 = Fmake_marker ();
26441 staticpro (&message_dolog_marker2);
26442 message_dolog_marker3 = Fmake_marker ();
26443 staticpro (&message_dolog_marker3);
26444
26445 #if GLYPH_DEBUG
26446 defsubr (&Sdump_frame_glyph_matrix);
26447 defsubr (&Sdump_glyph_matrix);
26448 defsubr (&Sdump_glyph_row);
26449 defsubr (&Sdump_tool_bar_row);
26450 defsubr (&Strace_redisplay);
26451 defsubr (&Strace_to_stderr);
26452 #endif
26453 #ifdef HAVE_WINDOW_SYSTEM
26454 defsubr (&Stool_bar_lines_needed);
26455 defsubr (&Slookup_image_map);
26456 #endif
26457 defsubr (&Sformat_mode_line);
26458 defsubr (&Sinvisible_p);
26459 defsubr (&Scurrent_bidi_paragraph_direction);
26460
26461 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
26462 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
26463 DEFSYM (Qoverriding_local_map, "overriding-local-map");
26464 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
26465 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
26466 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
26467 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
26468 DEFSYM (Qeval, "eval");
26469 DEFSYM (QCdata, ":data");
26470 DEFSYM (Qdisplay, "display");
26471 DEFSYM (Qspace_width, "space-width");
26472 DEFSYM (Qraise, "raise");
26473 DEFSYM (Qslice, "slice");
26474 DEFSYM (Qspace, "space");
26475 DEFSYM (Qmargin, "margin");
26476 DEFSYM (Qpointer, "pointer");
26477 DEFSYM (Qleft_margin, "left-margin");
26478 DEFSYM (Qright_margin, "right-margin");
26479 DEFSYM (Qcenter, "center");
26480 DEFSYM (Qline_height, "line-height");
26481 DEFSYM (QCalign_to, ":align-to");
26482 DEFSYM (QCrelative_width, ":relative-width");
26483 DEFSYM (QCrelative_height, ":relative-height");
26484 DEFSYM (QCeval, ":eval");
26485 DEFSYM (QCpropertize, ":propertize");
26486 DEFSYM (QCfile, ":file");
26487 DEFSYM (Qfontified, "fontified");
26488 DEFSYM (Qfontification_functions, "fontification-functions");
26489 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
26490 DEFSYM (Qescape_glyph, "escape-glyph");
26491 DEFSYM (Qnobreak_space, "nobreak-space");
26492 DEFSYM (Qimage, "image");
26493 DEFSYM (Qtext, "text");
26494 DEFSYM (Qboth, "both");
26495 DEFSYM (Qboth_horiz, "both-horiz");
26496 DEFSYM (Qtext_image_horiz, "text-image-horiz");
26497 DEFSYM (QCmap, ":map");
26498 DEFSYM (QCpointer, ":pointer");
26499 DEFSYM (Qrect, "rect");
26500 DEFSYM (Qcircle, "circle");
26501 DEFSYM (Qpoly, "poly");
26502 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
26503 DEFSYM (Qgrow_only, "grow-only");
26504 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
26505 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
26506 DEFSYM (Qposition, "position");
26507 DEFSYM (Qbuffer_position, "buffer-position");
26508 DEFSYM (Qobject, "object");
26509 DEFSYM (Qbar, "bar");
26510 DEFSYM (Qhbar, "hbar");
26511 DEFSYM (Qbox, "box");
26512 DEFSYM (Qhollow, "hollow");
26513 DEFSYM (Qhand, "hand");
26514 DEFSYM (Qarrow, "arrow");
26515 DEFSYM (Qtext, "text");
26516 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
26517
26518 list_of_error = Fcons (Fcons (intern_c_string ("error"),
26519 Fcons (intern_c_string ("void-variable"), Qnil)),
26520 Qnil);
26521 staticpro (&list_of_error);
26522
26523 DEFSYM (Qlast_arrow_position, "last-arrow-position");
26524 DEFSYM (Qlast_arrow_string, "last-arrow-string");
26525 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
26526 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
26527
26528 echo_buffer[0] = echo_buffer[1] = Qnil;
26529 staticpro (&echo_buffer[0]);
26530 staticpro (&echo_buffer[1]);
26531
26532 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
26533 staticpro (&echo_area_buffer[0]);
26534 staticpro (&echo_area_buffer[1]);
26535
26536 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
26537 staticpro (&Vmessages_buffer_name);
26538
26539 mode_line_proptrans_alist = Qnil;
26540 staticpro (&mode_line_proptrans_alist);
26541 mode_line_string_list = Qnil;
26542 staticpro (&mode_line_string_list);
26543 mode_line_string_face = Qnil;
26544 staticpro (&mode_line_string_face);
26545 mode_line_string_face_prop = Qnil;
26546 staticpro (&mode_line_string_face_prop);
26547 Vmode_line_unwind_vector = Qnil;
26548 staticpro (&Vmode_line_unwind_vector);
26549
26550 help_echo_string = Qnil;
26551 staticpro (&help_echo_string);
26552 help_echo_object = Qnil;
26553 staticpro (&help_echo_object);
26554 help_echo_window = Qnil;
26555 staticpro (&help_echo_window);
26556 previous_help_echo_string = Qnil;
26557 staticpro (&previous_help_echo_string);
26558 help_echo_pos = -1;
26559
26560 DEFSYM (Qright_to_left, "right-to-left");
26561 DEFSYM (Qleft_to_right, "left-to-right");
26562
26563 #ifdef HAVE_WINDOW_SYSTEM
26564 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
26565 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
26566 For example, if a block cursor is over a tab, it will be drawn as
26567 wide as that tab on the display. */);
26568 x_stretch_cursor_p = 0;
26569 #endif
26570
26571 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
26572 doc: /* *Non-nil means highlight trailing whitespace.
26573 The face used for trailing whitespace is `trailing-whitespace'. */);
26574 Vshow_trailing_whitespace = Qnil;
26575
26576 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
26577 doc: /* *Control highlighting of nobreak space and soft hyphen.
26578 A value of t means highlight the character itself (for nobreak space,
26579 use face `nobreak-space').
26580 A value of nil means no highlighting.
26581 Other values mean display the escape glyph followed by an ordinary
26582 space or ordinary hyphen. */);
26583 Vnobreak_char_display = Qt;
26584
26585 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
26586 doc: /* *The pointer shape to show in void text areas.
26587 A value of nil means to show the text pointer. Other options are `arrow',
26588 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
26589 Vvoid_text_area_pointer = Qarrow;
26590
26591 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
26592 doc: /* Non-nil means don't actually do any redisplay.
26593 This is used for internal purposes. */);
26594 Vinhibit_redisplay = Qnil;
26595
26596 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
26597 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
26598 Vglobal_mode_string = Qnil;
26599
26600 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
26601 doc: /* Marker for where to display an arrow on top of the buffer text.
26602 This must be the beginning of a line in order to work.
26603 See also `overlay-arrow-string'. */);
26604 Voverlay_arrow_position = Qnil;
26605
26606 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
26607 doc: /* String to display as an arrow in non-window frames.
26608 See also `overlay-arrow-position'. */);
26609 Voverlay_arrow_string = make_pure_c_string ("=>");
26610
26611 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
26612 doc: /* List of variables (symbols) which hold markers for overlay arrows.
26613 The symbols on this list are examined during redisplay to determine
26614 where to display overlay arrows. */);
26615 Voverlay_arrow_variable_list
26616 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
26617
26618 DEFVAR_INT ("scroll-step", emacs_scroll_step,
26619 doc: /* *The number of lines to try scrolling a window by when point moves out.
26620 If that fails to bring point back on frame, point is centered instead.
26621 If this is zero, point is always centered after it moves off frame.
26622 If you want scrolling to always be a line at a time, you should set
26623 `scroll-conservatively' to a large value rather than set this to 1. */);
26624
26625 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
26626 doc: /* *Scroll up to this many lines, to bring point back on screen.
26627 If point moves off-screen, redisplay will scroll by up to
26628 `scroll-conservatively' lines in order to bring point just barely
26629 onto the screen again. If that cannot be done, then redisplay
26630 recenters point as usual.
26631
26632 If the value is greater than 100, redisplay will never recenter point,
26633 but will always scroll just enough text to bring point into view, even
26634 if you move far away.
26635
26636 A value of zero means always recenter point if it moves off screen. */);
26637 scroll_conservatively = 0;
26638
26639 DEFVAR_INT ("scroll-margin", scroll_margin,
26640 doc: /* *Number of lines of margin at the top and bottom of a window.
26641 Recenter the window whenever point gets within this many lines
26642 of the top or bottom of the window. */);
26643 scroll_margin = 0;
26644
26645 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
26646 doc: /* Pixels per inch value for non-window system displays.
26647 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
26648 Vdisplay_pixels_per_inch = make_float (72.0);
26649
26650 #if GLYPH_DEBUG
26651 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
26652 #endif
26653
26654 DEFVAR_LISP ("truncate-partial-width-windows",
26655 Vtruncate_partial_width_windows,
26656 doc: /* Non-nil means truncate lines in windows narrower than the frame.
26657 For an integer value, truncate lines in each window narrower than the
26658 full frame width, provided the window width is less than that integer;
26659 otherwise, respect the value of `truncate-lines'.
26660
26661 For any other non-nil value, truncate lines in all windows that do
26662 not span the full frame width.
26663
26664 A value of nil means to respect the value of `truncate-lines'.
26665
26666 If `word-wrap' is enabled, you might want to reduce this. */);
26667 Vtruncate_partial_width_windows = make_number (50);
26668
26669 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
26670 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
26671 Any other value means to use the appropriate face, `mode-line',
26672 `header-line', or `menu' respectively. */);
26673 mode_line_inverse_video = 1;
26674
26675 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
26676 doc: /* *Maximum buffer size for which line number should be displayed.
26677 If the buffer is bigger than this, the line number does not appear
26678 in the mode line. A value of nil means no limit. */);
26679 Vline_number_display_limit = Qnil;
26680
26681 DEFVAR_INT ("line-number-display-limit-width",
26682 line_number_display_limit_width,
26683 doc: /* *Maximum line width (in characters) for line number display.
26684 If the average length of the lines near point is bigger than this, then the
26685 line number may be omitted from the mode line. */);
26686 line_number_display_limit_width = 200;
26687
26688 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
26689 doc: /* *Non-nil means highlight region even in nonselected windows. */);
26690 highlight_nonselected_windows = 0;
26691
26692 DEFVAR_BOOL ("multiple-frames", multiple_frames,
26693 doc: /* Non-nil if more than one frame is visible on this display.
26694 Minibuffer-only frames don't count, but iconified frames do.
26695 This variable is not guaranteed to be accurate except while processing
26696 `frame-title-format' and `icon-title-format'. */);
26697
26698 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
26699 doc: /* Template for displaying the title bar of visible frames.
26700 \(Assuming the window manager supports this feature.)
26701
26702 This variable has the same structure as `mode-line-format', except that
26703 the %c and %l constructs are ignored. It is used only on frames for
26704 which no explicit name has been set \(see `modify-frame-parameters'). */);
26705
26706 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
26707 doc: /* Template for displaying the title bar of an iconified frame.
26708 \(Assuming the window manager supports this feature.)
26709 This variable has the same structure as `mode-line-format' (which see),
26710 and is used only on frames for which no explicit name has been set
26711 \(see `modify-frame-parameters'). */);
26712 Vicon_title_format
26713 = Vframe_title_format
26714 = pure_cons (intern_c_string ("multiple-frames"),
26715 pure_cons (make_pure_c_string ("%b"),
26716 pure_cons (pure_cons (empty_unibyte_string,
26717 pure_cons (intern_c_string ("invocation-name"),
26718 pure_cons (make_pure_c_string ("@"),
26719 pure_cons (intern_c_string ("system-name"),
26720 Qnil)))),
26721 Qnil)));
26722
26723 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
26724 doc: /* Maximum number of lines to keep in the message log buffer.
26725 If nil, disable message logging. If t, log messages but don't truncate
26726 the buffer when it becomes large. */);
26727 Vmessage_log_max = make_number (100);
26728
26729 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
26730 doc: /* Functions called before redisplay, if window sizes have changed.
26731 The value should be a list of functions that take one argument.
26732 Just before redisplay, for each frame, if any of its windows have changed
26733 size since the last redisplay, or have been split or deleted,
26734 all the functions in the list are called, with the frame as argument. */);
26735 Vwindow_size_change_functions = Qnil;
26736
26737 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
26738 doc: /* List of functions to call before redisplaying a window with scrolling.
26739 Each function is called with two arguments, the window and its new
26740 display-start position. Note that these functions are also called by
26741 `set-window-buffer'. Also note that the value of `window-end' is not
26742 valid when these functions are called. */);
26743 Vwindow_scroll_functions = Qnil;
26744
26745 DEFVAR_LISP ("window-text-change-functions",
26746 Vwindow_text_change_functions,
26747 doc: /* Functions to call in redisplay when text in the window might change. */);
26748 Vwindow_text_change_functions = Qnil;
26749
26750 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
26751 doc: /* Functions called when redisplay of a window reaches the end trigger.
26752 Each function is called with two arguments, the window and the end trigger value.
26753 See `set-window-redisplay-end-trigger'. */);
26754 Vredisplay_end_trigger_functions = Qnil;
26755
26756 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
26757 doc: /* *Non-nil means autoselect window with mouse pointer.
26758 If nil, do not autoselect windows.
26759 A positive number means delay autoselection by that many seconds: a
26760 window is autoselected only after the mouse has remained in that
26761 window for the duration of the delay.
26762 A negative number has a similar effect, but causes windows to be
26763 autoselected only after the mouse has stopped moving. \(Because of
26764 the way Emacs compares mouse events, you will occasionally wait twice
26765 that time before the window gets selected.\)
26766 Any other value means to autoselect window instantaneously when the
26767 mouse pointer enters it.
26768
26769 Autoselection selects the minibuffer only if it is active, and never
26770 unselects the minibuffer if it is active.
26771
26772 When customizing this variable make sure that the actual value of
26773 `focus-follows-mouse' matches the behavior of your window manager. */);
26774 Vmouse_autoselect_window = Qnil;
26775
26776 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
26777 doc: /* *Non-nil means automatically resize tool-bars.
26778 This dynamically changes the tool-bar's height to the minimum height
26779 that is needed to make all tool-bar items visible.
26780 If value is `grow-only', the tool-bar's height is only increased
26781 automatically; to decrease the tool-bar height, use \\[recenter]. */);
26782 Vauto_resize_tool_bars = Qt;
26783
26784 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
26785 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
26786 auto_raise_tool_bar_buttons_p = 1;
26787
26788 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
26789 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
26790 make_cursor_line_fully_visible_p = 1;
26791
26792 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
26793 doc: /* *Border below tool-bar in pixels.
26794 If an integer, use it as the height of the border.
26795 If it is one of `internal-border-width' or `border-width', use the
26796 value of the corresponding frame parameter.
26797 Otherwise, no border is added below the tool-bar. */);
26798 Vtool_bar_border = Qinternal_border_width;
26799
26800 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
26801 doc: /* *Margin around tool-bar buttons in pixels.
26802 If an integer, use that for both horizontal and vertical margins.
26803 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
26804 HORZ specifying the horizontal margin, and VERT specifying the
26805 vertical margin. */);
26806 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
26807
26808 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
26809 doc: /* *Relief thickness of tool-bar buttons. */);
26810 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
26811
26812 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
26813 doc: /* Tool bar style to use.
26814 It can be one of
26815 image - show images only
26816 text - show text only
26817 both - show both, text below image
26818 both-horiz - show text to the right of the image
26819 text-image-horiz - show text to the left of the image
26820 any other - use system default or image if no system default. */);
26821 Vtool_bar_style = Qnil;
26822
26823 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
26824 doc: /* *Maximum number of characters a label can have to be shown.
26825 The tool bar style must also show labels for this to have any effect, see
26826 `tool-bar-style'. */);
26827 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
26828
26829 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
26830 doc: /* List of functions to call to fontify regions of text.
26831 Each function is called with one argument POS. Functions must
26832 fontify a region starting at POS in the current buffer, and give
26833 fontified regions the property `fontified'. */);
26834 Vfontification_functions = Qnil;
26835 Fmake_variable_buffer_local (Qfontification_functions);
26836
26837 DEFVAR_BOOL ("unibyte-display-via-language-environment",
26838 unibyte_display_via_language_environment,
26839 doc: /* *Non-nil means display unibyte text according to language environment.
26840 Specifically, this means that raw bytes in the range 160-255 decimal
26841 are displayed by converting them to the equivalent multibyte characters
26842 according to the current language environment. As a result, they are
26843 displayed according to the current fontset.
26844
26845 Note that this variable affects only how these bytes are displayed,
26846 but does not change the fact they are interpreted as raw bytes. */);
26847 unibyte_display_via_language_environment = 0;
26848
26849 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
26850 doc: /* *Maximum height for resizing mini-windows.
26851 If a float, it specifies a fraction of the mini-window frame's height.
26852 If an integer, it specifies a number of lines. */);
26853 Vmax_mini_window_height = make_float (0.25);
26854
26855 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
26856 doc: /* *How to resize mini-windows.
26857 A value of nil means don't automatically resize mini-windows.
26858 A value of t means resize them to fit the text displayed in them.
26859 A value of `grow-only', the default, means let mini-windows grow
26860 only, until their display becomes empty, at which point the windows
26861 go back to their normal size. */);
26862 Vresize_mini_windows = Qgrow_only;
26863
26864 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
26865 doc: /* Alist specifying how to blink the cursor off.
26866 Each element has the form (ON-STATE . OFF-STATE). Whenever the
26867 `cursor-type' frame-parameter or variable equals ON-STATE,
26868 comparing using `equal', Emacs uses OFF-STATE to specify
26869 how to blink it off. ON-STATE and OFF-STATE are values for
26870 the `cursor-type' frame parameter.
26871
26872 If a frame's ON-STATE has no entry in this list,
26873 the frame's other specifications determine how to blink the cursor off. */);
26874 Vblink_cursor_alist = Qnil;
26875
26876 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
26877 doc: /* Allow or disallow automatic horizontal scrolling of windows.
26878 If non-nil, windows are automatically scrolled horizontally to make
26879 point visible. */);
26880 automatic_hscrolling_p = 1;
26881 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
26882
26883 DEFVAR_INT ("hscroll-margin", hscroll_margin,
26884 doc: /* *How many columns away from the window edge point is allowed to get
26885 before automatic hscrolling will horizontally scroll the window. */);
26886 hscroll_margin = 5;
26887
26888 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
26889 doc: /* *How many columns to scroll the window when point gets too close to the edge.
26890 When point is less than `hscroll-margin' columns from the window
26891 edge, automatic hscrolling will scroll the window by the amount of columns
26892 determined by this variable. If its value is a positive integer, scroll that
26893 many columns. If it's a positive floating-point number, it specifies the
26894 fraction of the window's width to scroll. If it's nil or zero, point will be
26895 centered horizontally after the scroll. Any other value, including negative
26896 numbers, are treated as if the value were zero.
26897
26898 Automatic hscrolling always moves point outside the scroll margin, so if
26899 point was more than scroll step columns inside the margin, the window will
26900 scroll more than the value given by the scroll step.
26901
26902 Note that the lower bound for automatic hscrolling specified by `scroll-left'
26903 and `scroll-right' overrides this variable's effect. */);
26904 Vhscroll_step = make_number (0);
26905
26906 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
26907 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
26908 Bind this around calls to `message' to let it take effect. */);
26909 message_truncate_lines = 0;
26910
26911 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
26912 doc: /* Normal hook run to update the menu bar definitions.
26913 Redisplay runs this hook before it redisplays the menu bar.
26914 This is used to update submenus such as Buffers,
26915 whose contents depend on various data. */);
26916 Vmenu_bar_update_hook = Qnil;
26917
26918 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
26919 doc: /* Frame for which we are updating a menu.
26920 The enable predicate for a menu binding should check this variable. */);
26921 Vmenu_updating_frame = Qnil;
26922
26923 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
26924 doc: /* Non-nil means don't update menu bars. Internal use only. */);
26925 inhibit_menubar_update = 0;
26926
26927 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
26928 doc: /* Prefix prepended to all continuation lines at display time.
26929 The value may be a string, an image, or a stretch-glyph; it is
26930 interpreted in the same way as the value of a `display' text property.
26931
26932 This variable is overridden by any `wrap-prefix' text or overlay
26933 property.
26934
26935 To add a prefix to non-continuation lines, use `line-prefix'. */);
26936 Vwrap_prefix = Qnil;
26937 DEFSYM (Qwrap_prefix, "wrap-prefix");
26938 Fmake_variable_buffer_local (Qwrap_prefix);
26939
26940 DEFVAR_LISP ("line-prefix", Vline_prefix,
26941 doc: /* Prefix prepended to all non-continuation lines at display time.
26942 The value may be a string, an image, or a stretch-glyph; it is
26943 interpreted in the same way as the value of a `display' text property.
26944
26945 This variable is overridden by any `line-prefix' text or overlay
26946 property.
26947
26948 To add a prefix to continuation lines, use `wrap-prefix'. */);
26949 Vline_prefix = Qnil;
26950 DEFSYM (Qline_prefix, "line-prefix");
26951 Fmake_variable_buffer_local (Qline_prefix);
26952
26953 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
26954 doc: /* Non-nil means don't eval Lisp during redisplay. */);
26955 inhibit_eval_during_redisplay = 0;
26956
26957 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
26958 doc: /* Non-nil means don't free realized faces. Internal use only. */);
26959 inhibit_free_realized_faces = 0;
26960
26961 #if GLYPH_DEBUG
26962 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
26963 doc: /* Inhibit try_window_id display optimization. */);
26964 inhibit_try_window_id = 0;
26965
26966 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
26967 doc: /* Inhibit try_window_reusing display optimization. */);
26968 inhibit_try_window_reusing = 0;
26969
26970 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
26971 doc: /* Inhibit try_cursor_movement display optimization. */);
26972 inhibit_try_cursor_movement = 0;
26973 #endif /* GLYPH_DEBUG */
26974
26975 DEFVAR_INT ("overline-margin", overline_margin,
26976 doc: /* *Space between overline and text, in pixels.
26977 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
26978 margin to the caracter height. */);
26979 overline_margin = 2;
26980
26981 DEFVAR_INT ("underline-minimum-offset",
26982 underline_minimum_offset,
26983 doc: /* Minimum distance between baseline and underline.
26984 This can improve legibility of underlined text at small font sizes,
26985 particularly when using variable `x-use-underline-position-properties'
26986 with fonts that specify an UNDERLINE_POSITION relatively close to the
26987 baseline. The default value is 1. */);
26988 underline_minimum_offset = 1;
26989
26990 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
26991 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
26992 This feature only works when on a window system that can change
26993 cursor shapes. */);
26994 display_hourglass_p = 1;
26995
26996 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
26997 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
26998 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
26999
27000 hourglass_atimer = NULL;
27001 hourglass_shown_p = 0;
27002
27003 DEFSYM (Qglyphless_char, "glyphless-char");
27004 DEFSYM (Qhex_code, "hex-code");
27005 DEFSYM (Qempty_box, "empty-box");
27006 DEFSYM (Qthin_space, "thin-space");
27007 DEFSYM (Qzero_width, "zero-width");
27008
27009 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
27010 /* Intern this now in case it isn't already done.
27011 Setting this variable twice is harmless.
27012 But don't staticpro it here--that is done in alloc.c. */
27013 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
27014 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
27015
27016 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
27017 doc: /* Char-table defining glyphless characters.
27018 Each element, if non-nil, should be one of the following:
27019 an ASCII acronym string: display this string in a box
27020 `hex-code': display the hexadecimal code of a character in a box
27021 `empty-box': display as an empty box
27022 `thin-space': display as 1-pixel width space
27023 `zero-width': don't display
27024 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
27025 display method for graphical terminals and text terminals respectively.
27026 GRAPHICAL and TEXT should each have one of the values listed above.
27027
27028 The char-table has one extra slot to control the display of a character for
27029 which no font is found. This slot only takes effect on graphical terminals.
27030 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
27031 `thin-space'. The default is `empty-box'. */);
27032 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
27033 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
27034 Qempty_box);
27035 }
27036
27037
27038 /* Initialize this module when Emacs starts. */
27039
27040 void
27041 init_xdisp (void)
27042 {
27043 current_header_line_height = current_mode_line_height = -1;
27044
27045 CHARPOS (this_line_start_pos) = 0;
27046
27047 if (!noninteractive)
27048 {
27049 struct window *m = XWINDOW (minibuf_window);
27050 Lisp_Object frame = m->frame;
27051 struct frame *f = XFRAME (frame);
27052 Lisp_Object root = FRAME_ROOT_WINDOW (f);
27053 struct window *r = XWINDOW (root);
27054 int i;
27055
27056 echo_area_window = minibuf_window;
27057
27058 XSETFASTINT (r->top_line, FRAME_TOP_MARGIN (f));
27059 XSETFASTINT (r->total_lines, FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f));
27060 XSETFASTINT (r->total_cols, FRAME_COLS (f));
27061 XSETFASTINT (m->top_line, FRAME_LINES (f) - 1);
27062 XSETFASTINT (m->total_lines, 1);
27063 XSETFASTINT (m->total_cols, FRAME_COLS (f));
27064
27065 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
27066 scratch_glyph_row.glyphs[TEXT_AREA + 1]
27067 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
27068
27069 /* The default ellipsis glyphs `...'. */
27070 for (i = 0; i < 3; ++i)
27071 default_invis_vector[i] = make_number ('.');
27072 }
27073
27074 {
27075 /* Allocate the buffer for frame titles.
27076 Also used for `format-mode-line'. */
27077 int size = 100;
27078 mode_line_noprop_buf = (char *) xmalloc (size);
27079 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
27080 mode_line_noprop_ptr = mode_line_noprop_buf;
27081 mode_line_target = MODE_LINE_DISPLAY;
27082 }
27083
27084 help_echo_showing_p = 0;
27085 }
27086
27087 /* Since w32 does not support atimers, it defines its own implementation of
27088 the following three functions in w32fns.c. */
27089 #ifndef WINDOWSNT
27090
27091 /* Platform-independent portion of hourglass implementation. */
27092
27093 /* Return non-zero if houglass timer has been started or hourglass is shown. */
27094 int
27095 hourglass_started (void)
27096 {
27097 return hourglass_shown_p || hourglass_atimer != NULL;
27098 }
27099
27100 /* Cancel a currently active hourglass timer, and start a new one. */
27101 void
27102 start_hourglass (void)
27103 {
27104 #if defined (HAVE_WINDOW_SYSTEM)
27105 EMACS_TIME delay;
27106 int secs, usecs = 0;
27107
27108 cancel_hourglass ();
27109
27110 if (INTEGERP (Vhourglass_delay)
27111 && XINT (Vhourglass_delay) > 0)
27112 secs = XFASTINT (Vhourglass_delay);
27113 else if (FLOATP (Vhourglass_delay)
27114 && XFLOAT_DATA (Vhourglass_delay) > 0)
27115 {
27116 Lisp_Object tem;
27117 tem = Ftruncate (Vhourglass_delay, Qnil);
27118 secs = XFASTINT (tem);
27119 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
27120 }
27121 else
27122 secs = DEFAULT_HOURGLASS_DELAY;
27123
27124 EMACS_SET_SECS_USECS (delay, secs, usecs);
27125 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
27126 show_hourglass, NULL);
27127 #endif
27128 }
27129
27130
27131 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
27132 shown. */
27133 void
27134 cancel_hourglass (void)
27135 {
27136 #if defined (HAVE_WINDOW_SYSTEM)
27137 if (hourglass_atimer)
27138 {
27139 cancel_atimer (hourglass_atimer);
27140 hourglass_atimer = NULL;
27141 }
27142
27143 if (hourglass_shown_p)
27144 hide_hourglass ();
27145 #endif
27146 }
27147 #endif /* ! WINDOWSNT */