(update_frame): Flush termscript for MSDOS frames as well as for TTY.
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 #include <config.h>
22 #include <signal.h>
23 #include <stdio.h>
24 #include <ctype.h>
25
26 #ifdef HAVE_UNISTD_H
27 #include <unistd.h>
28 #endif
29
30 #include "lisp.h"
31 #include "termchar.h"
32 #include "termopts.h"
33 /* cm.h must come after dispextern.h on Windows. */
34 #include "dispextern.h"
35 #include "cm.h"
36 #include "buffer.h"
37 #include "character.h"
38 #include "keyboard.h"
39 #include "frame.h"
40 #include "termhooks.h"
41 #include "window.h"
42 #include "commands.h"
43 #include "disptab.h"
44 #include "indent.h"
45 #include "intervals.h"
46 #include "blockinput.h"
47 #include "process.h"
48
49 /* I don't know why DEC Alpha OSF1 fail to compile this file if we
50 include the following file. */
51 /* #include "systty.h" */
52 #include "syssignal.h"
53
54 #ifdef HAVE_X_WINDOWS
55 #include "xterm.h"
56 #endif /* HAVE_X_WINDOWS */
57
58 #ifdef HAVE_NTGUI
59 #include "w32term.h"
60 #endif /* HAVE_NTGUI */
61
62 #ifdef HAVE_NS
63 #include "nsterm.h"
64 #endif
65
66 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
67
68 #include "systime.h"
69 #include <errno.h>
70
71 /* To get the prototype for `sleep'. */
72
73 #ifdef HAVE_UNISTD_H
74 #include <unistd.h>
75 #endif
76
77 /* Get number of chars of output now in the buffer of a stdio stream.
78 This ought to be built in in stdio, but it isn't. Some s- files
79 override this because their stdio internals differ. */
80
81 #ifdef __GNU_LIBRARY__
82
83 /* The s- file might have overridden the definition with one that
84 works for the system's C library. But we are using the GNU C
85 library, so this is the right definition for every system. */
86
87 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
88 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
89 #else
90 #undef PENDING_OUTPUT_COUNT
91 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
92 #endif
93 #else /* not __GNU_LIBRARY__ */
94 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
95 #include <stdio_ext.h>
96 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
97 #endif
98 #ifndef PENDING_OUTPUT_COUNT
99 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
100 #endif
101 #endif /* not __GNU_LIBRARY__ */
102
103 #if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
104 #include <term.h> /* for tgetent */
105 #endif
106 \f
107 /* Structure to pass dimensions around. Used for character bounding
108 boxes, glyph matrix dimensions and alike. */
109
110 struct dim
111 {
112 int width;
113 int height;
114 };
115
116 \f
117 /* Function prototypes. */
118
119 static struct glyph_matrix *save_current_matrix P_ ((struct frame *));
120 static void restore_current_matrix P_ ((struct frame *, struct glyph_matrix *));
121 static int showing_window_margins_p P_ ((struct window *));
122 static void fake_current_matrices P_ ((Lisp_Object));
123 static void redraw_overlapping_rows P_ ((struct window *, int));
124 static void redraw_overlapped_rows P_ ((struct window *, int));
125 static int count_blanks P_ ((struct glyph *, int));
126 static int count_match P_ ((struct glyph *, struct glyph *,
127 struct glyph *, struct glyph *));
128 static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
129 static void update_frame_line P_ ((struct frame *, int));
130 static struct dim allocate_matrices_for_frame_redisplay
131 P_ ((Lisp_Object, int, int, int, int *));
132 static void allocate_matrices_for_window_redisplay P_ ((struct window *));
133 static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
134 static void adjust_frame_glyphs P_ ((struct frame *));
135 struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
136 static void free_glyph_matrix P_ ((struct glyph_matrix *));
137 static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
138 int, int, struct dim));
139 static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
140 static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
141 #if GLYPH_DEBUG
142 static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
143 #endif
144 static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
145 static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
146 struct window *));
147 static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
148 struct window *));
149 static struct glyph_pool *new_glyph_pool P_ ((void));
150 static void free_glyph_pool P_ ((struct glyph_pool *));
151 static void adjust_frame_glyphs_initially P_ ((void));
152 static void adjust_frame_message_buffer P_ ((struct frame *));
153 static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
154 static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
155 static void build_frame_matrix P_ ((struct frame *));
156 void clear_current_matrices P_ ((struct frame *));
157 void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
158 int, int));
159 static void clear_window_matrices P_ ((struct window *, int));
160 static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
161 static int scrolling_window P_ ((struct window *, int));
162 static int update_window_line P_ ((struct window *, int, int *));
163 static void update_marginal_area P_ ((struct window *, int, int));
164 static int update_text_area P_ ((struct window *, int));
165 static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
166 int));
167 static void mirror_make_current P_ ((struct window *, int));
168 void check_window_matrix_pointers P_ ((struct window *));
169 #if GLYPH_DEBUG
170 static void check_matrix_pointers P_ ((struct glyph_matrix *,
171 struct glyph_matrix *));
172 #endif
173 static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
174 static int update_window_tree P_ ((struct window *, int));
175 static int update_window P_ ((struct window *, int));
176 static int update_frame_1 P_ ((struct frame *, int, int));
177 static void set_window_cursor_after_update P_ ((struct window *));
178 static int row_equal_p P_ ((struct window *, struct glyph_row *,
179 struct glyph_row *, int));
180 static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
181 static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
182 static void reverse_rows P_ ((struct glyph_matrix *, int, int));
183 static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
184 static void sync_window_with_frame_matrix_rows P_ ((struct window *));
185 struct window *frame_row_to_window P_ ((struct window *, int));
186
187 \f
188 /* Non-zero means don't pause redisplay for pending input. (This is
189 for debugging and for a future implementation of EDT-like
190 scrolling. */
191
192 int redisplay_dont_pause;
193
194 /* Define PERIODIC_PREEMPTION_CHECKING to 1, if micro-second timers
195 are supported, so we can check for input during redisplay at
196 regular intervals. */
197 #ifdef EMACS_HAS_USECS
198 #define PERIODIC_PREEMPTION_CHECKING 1
199 #else
200 #define PERIODIC_PREEMPTION_CHECKING 0
201 #endif
202
203 #if PERIODIC_PREEMPTION_CHECKING
204
205 /* If a number (float), check for user input every N seconds. */
206
207 Lisp_Object Vredisplay_preemption_period;
208
209 /* Redisplay preemption timers. */
210
211 static EMACS_TIME preemption_period;
212 static EMACS_TIME preemption_next_check;
213
214 #endif
215
216 /* Nonzero upon entry to redisplay means do not assume anything about
217 current contents of actual terminal frame; clear and redraw it. */
218
219 int frame_garbaged;
220
221 /* Nonzero means last display completed. Zero means it was preempted. */
222
223 int display_completed;
224
225 /* Lisp variable visible-bell; enables use of screen-flash instead of
226 audible bell. */
227
228 int visible_bell;
229
230 /* Invert the color of the whole frame, at a low level. */
231
232 int inverse_video;
233
234 /* Line speed of the terminal. */
235
236 EMACS_INT baud_rate;
237
238 /* Either nil or a symbol naming the window system under which Emacs
239 creates the first frame. */
240
241 Lisp_Object Vinitial_window_system;
242
243 /* Version number of X windows: 10, 11 or nil. */
244
245 Lisp_Object Vwindow_system_version;
246
247 /* Vector of glyph definitions. Indexed by glyph number, the contents
248 are a string which is how to output the glyph.
249
250 If Vglyph_table is nil, a glyph is output by using its low 8 bits
251 as a character code.
252
253 This is an obsolete feature that is no longer used. The variable
254 is retained for compatibility. */
255
256 Lisp_Object Vglyph_table;
257
258 /* Display table to use for vectors that don't specify their own. */
259
260 Lisp_Object Vstandard_display_table;
261
262 /* Nonzero means reading single-character input with prompt so put
263 cursor on mini-buffer after the prompt. Positive means at end of
264 text in echo area; negative means at beginning of line. */
265
266 int cursor_in_echo_area;
267
268 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
269
270 \f
271 /* The currently selected frame. In a single-frame version, this
272 variable always equals the_only_frame. */
273
274 Lisp_Object selected_frame;
275
276 /* A frame which is not just a mini-buffer, or 0 if there are no such
277 frames. This is usually the most recent such frame that was
278 selected. In a single-frame version, this variable always holds
279 the address of the_only_frame. */
280
281 struct frame *last_nonminibuf_frame;
282
283 /* 1 means SIGWINCH happened when not safe. */
284
285 int delayed_size_change;
286
287 /* 1 means glyph initialization has been completed at startup. */
288
289 static int glyphs_initialized_initially_p;
290
291 /* Updated window if != 0. Set by update_window. */
292
293 struct window *updated_window;
294
295 /* Glyph row updated in update_window_line, and area that is updated. */
296
297 struct glyph_row *updated_row;
298 int updated_area;
299
300 /* A glyph for a space. */
301
302 struct glyph space_glyph;
303
304 /* Non-zero means update has been performed directly, so that there's
305 no need for redisplay_internal to do much work. Set by
306 direct_output_for_insert. */
307
308 int redisplay_performed_directly_p;
309
310 /* Counts of allocated structures. These counts serve to diagnose
311 memory leaks and double frees. */
312
313 int glyph_matrix_count;
314 int glyph_pool_count;
315
316 /* If non-null, the frame whose frame matrices are manipulated. If
317 null, window matrices are worked on. */
318
319 static struct frame *frame_matrix_frame;
320
321 /* Non-zero means that fonts have been loaded since the last glyph
322 matrix adjustments. Redisplay must stop, and glyph matrices must
323 be adjusted when this flag becomes non-zero during display. The
324 reason fonts can be loaded so late is that fonts of fontsets are
325 loaded on demand. Another reason is that a line contains many
326 characters displayed by zero width or very narrow glyphs of
327 variable-width fonts. */
328
329 int fonts_changed_p;
330
331 /* Convert vpos and hpos from frame to window and vice versa.
332 This may only be used for terminal frames. */
333
334 #if GLYPH_DEBUG
335
336 static int window_to_frame_vpos P_ ((struct window *, int));
337 static int window_to_frame_hpos P_ ((struct window *, int));
338 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
339 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
340
341 /* One element of the ring buffer containing redisplay history
342 information. */
343
344 struct redisplay_history
345 {
346 char trace[512 + 100];
347 };
348
349 /* The size of the history buffer. */
350
351 #define REDISPLAY_HISTORY_SIZE 30
352
353 /* The redisplay history buffer. */
354
355 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
356
357 /* Next free entry in redisplay_history. */
358
359 static int history_idx;
360
361 /* A tick that's incremented each time something is added to the
362 history. */
363
364 static unsigned history_tick;
365
366 static void add_frame_display_history P_ ((struct frame *, int));
367 static void add_window_display_history P_ ((struct window *, char *, int));
368 \f
369 /* Add to the redisplay history how window W has been displayed.
370 MSG is a trace containing the information how W's glyph matrix
371 has been constructed. PAUSED_P non-zero means that the update
372 has been interrupted for pending input. */
373
374 static void
375 add_window_display_history (w, msg, paused_p)
376 struct window *w;
377 char *msg;
378 int paused_p;
379 {
380 char *buf;
381
382 if (history_idx >= REDISPLAY_HISTORY_SIZE)
383 history_idx = 0;
384 buf = redisplay_history[history_idx].trace;
385 ++history_idx;
386
387 sprintf (buf, "%d: window %p (`%s')%s\n",
388 history_tick++,
389 w,
390 ((BUFFERP (w->buffer)
391 && STRINGP (XBUFFER (w->buffer)->name))
392 ? (char *) SDATA (XBUFFER (w->buffer)->name)
393 : "???"),
394 paused_p ? " ***paused***" : "");
395 strcat (buf, msg);
396 }
397
398
399 /* Add to the redisplay history that frame F has been displayed.
400 PAUSED_P non-zero means that the update has been interrupted for
401 pending input. */
402
403 static void
404 add_frame_display_history (f, paused_p)
405 struct frame *f;
406 int paused_p;
407 {
408 char *buf;
409
410 if (history_idx >= REDISPLAY_HISTORY_SIZE)
411 history_idx = 0;
412 buf = redisplay_history[history_idx].trace;
413 ++history_idx;
414
415 sprintf (buf, "%d: update frame %p%s",
416 history_tick++,
417 f, paused_p ? " ***paused***" : "");
418 }
419
420
421 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
422 Sdump_redisplay_history, 0, 0, "",
423 doc: /* Dump redisplay history to stderr. */)
424 ()
425 {
426 int i;
427
428 for (i = history_idx - 1; i != history_idx; --i)
429 {
430 if (i < 0)
431 i = REDISPLAY_HISTORY_SIZE - 1;
432 fprintf (stderr, "%s\n", redisplay_history[i].trace);
433 }
434
435 return Qnil;
436 }
437
438
439 #else /* GLYPH_DEBUG == 0 */
440
441 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
442 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
443
444 #endif /* GLYPH_DEBUG == 0 */
445
446
447 /* Like bcopy except never gets confused by overlap. Let this be the
448 first function defined in this file, or change emacs.c where the
449 address of this function is used. */
450
451 void
452 safe_bcopy (from, to, size)
453 const char *from;
454 char *to;
455 int size;
456 {
457 if (size <= 0 || from == to)
458 return;
459
460 /* If the source and destination don't overlap, then bcopy can
461 handle it. If they do overlap, but the destination is lower in
462 memory than the source, we'll assume bcopy can handle that. */
463 if (to < from || from + size <= to)
464 bcopy (from, to, size);
465
466 /* Otherwise, we'll copy from the end. */
467 else
468 {
469 register const char *endf = from + size;
470 register char *endt = to + size;
471
472 /* If TO - FROM is large, then we should break the copy into
473 nonoverlapping chunks of TO - FROM bytes each. However, if
474 TO - FROM is small, then the bcopy function call overhead
475 makes this not worth it. The crossover point could be about
476 anywhere. Since I don't think the obvious copy loop is too
477 bad, I'm trying to err in its favor. */
478 if (to - from < 64)
479 {
480 do
481 *--endt = *--endf;
482 while (endf != from);
483 }
484 else
485 {
486 for (;;)
487 {
488 endt -= (to - from);
489 endf -= (to - from);
490
491 if (endt < to)
492 break;
493
494 bcopy (endf, endt, to - from);
495 }
496
497 /* If SIZE wasn't a multiple of TO - FROM, there will be a
498 little left over. The amount left over is (endt + (to -
499 from)) - to, which is endt - from. */
500 bcopy (from, to, endt - from);
501 }
502 }
503 }
504
505
506 \f
507 /***********************************************************************
508 Glyph Matrices
509 ***********************************************************************/
510
511 /* Allocate and return a glyph_matrix structure. POOL is the glyph
512 pool from which memory for the matrix should be allocated, or null
513 for window-based redisplay where no glyph pools are used. The
514 member `pool' of the glyph matrix structure returned is set to
515 POOL, the structure is otherwise zeroed. */
516
517 struct glyph_matrix *
518 new_glyph_matrix (pool)
519 struct glyph_pool *pool;
520 {
521 struct glyph_matrix *result;
522
523 /* Allocate and clear. */
524 result = (struct glyph_matrix *) xmalloc (sizeof *result);
525 bzero (result, sizeof *result);
526
527 /* Increment number of allocated matrices. This count is used
528 to detect memory leaks. */
529 ++glyph_matrix_count;
530
531 /* Set pool and return. */
532 result->pool = pool;
533 return result;
534 }
535
536
537 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
538
539 The global counter glyph_matrix_count is decremented when a matrix
540 is freed. If the count gets negative, more structures were freed
541 than allocated, i.e. one matrix was freed more than once or a bogus
542 pointer was passed to this function.
543
544 If MATRIX->pool is null, this means that the matrix manages its own
545 glyph memory---this is done for matrices on X frames. Freeing the
546 matrix also frees the glyph memory in this case. */
547
548 static void
549 free_glyph_matrix (matrix)
550 struct glyph_matrix *matrix;
551 {
552 if (matrix)
553 {
554 int i;
555
556 /* Detect the case that more matrices are freed than were
557 allocated. */
558 if (--glyph_matrix_count < 0)
559 abort ();
560
561 /* Free glyph memory if MATRIX owns it. */
562 if (matrix->pool == NULL)
563 for (i = 0; i < matrix->rows_allocated; ++i)
564 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
565
566 /* Free row structures and the matrix itself. */
567 xfree (matrix->rows);
568 xfree (matrix);
569 }
570 }
571
572
573 /* Return the number of glyphs to reserve for a marginal area of
574 window W. TOTAL_GLYPHS is the number of glyphs in a complete
575 display line of window W. MARGIN gives the width of the marginal
576 area in canonical character units. MARGIN should be an integer
577 or a float. */
578
579 static int
580 margin_glyphs_to_reserve (w, total_glyphs, margin)
581 struct window *w;
582 int total_glyphs;
583 Lisp_Object margin;
584 {
585 int n;
586
587 if (NUMBERP (margin))
588 {
589 int width = XFASTINT (w->total_cols);
590 double d = max (0, XFLOATINT (margin));
591 d = min (width / 2 - 1, d);
592 n = (int) ((double) total_glyphs / width * d);
593 }
594 else
595 n = 0;
596
597 return n;
598 }
599
600
601 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
602 window sizes.
603
604 W is null if the function is called for a frame glyph matrix.
605 Otherwise it is the window MATRIX is a member of. X and Y are the
606 indices of the first column and row of MATRIX within the frame
607 matrix, if such a matrix exists. They are zero for purely
608 window-based redisplay. DIM is the needed size of the matrix.
609
610 In window-based redisplay, where no frame matrices exist, glyph
611 matrices manage their own glyph storage. Otherwise, they allocate
612 storage from a common frame glyph pool which can be found in
613 MATRIX->pool.
614
615 The reason for this memory management strategy is to avoid complete
616 frame redraws if possible. When we allocate from a common pool, a
617 change of the location or size of a sub-matrix within the pool
618 requires a complete redisplay of the frame because we cannot easily
619 make sure that the current matrices of all windows still agree with
620 what is displayed on the screen. While this is usually fast, it
621 leads to screen flickering. */
622
623 static void
624 adjust_glyph_matrix (w, matrix, x, y, dim)
625 struct window *w;
626 struct glyph_matrix *matrix;
627 int x, y;
628 struct dim dim;
629 {
630 int i;
631 int new_rows;
632 int marginal_areas_changed_p = 0;
633 int header_line_changed_p = 0;
634 int header_line_p = 0;
635 int left = -1, right = -1;
636 int window_width = -1, window_height = -1;
637
638 /* See if W had a header line that has disappeared now, or vice versa.
639 Get W's size. */
640 if (w)
641 {
642 window_box (w, -1, 0, 0, &window_width, &window_height);
643
644 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
645 header_line_changed_p = header_line_p != matrix->header_line_p;
646 }
647 matrix->header_line_p = header_line_p;
648
649 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
650 Do nothing if MATRIX' size, position, vscroll, and marginal areas
651 haven't changed. This optimization is important because preserving
652 the matrix means preventing redisplay. */
653 if (matrix->pool == NULL)
654 {
655 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
656 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
657 xassert (left >= 0 && right >= 0);
658 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
659 || right != matrix->right_margin_glyphs);
660
661 if (!marginal_areas_changed_p
662 && !fonts_changed_p
663 && !header_line_changed_p
664 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
665 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
666 && matrix->window_height == window_height
667 && matrix->window_vscroll == w->vscroll
668 && matrix->window_width == window_width)
669 return;
670 }
671
672 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
673 if (matrix->rows_allocated < dim.height)
674 {
675 int size = dim.height * sizeof (struct glyph_row);
676 new_rows = dim.height - matrix->rows_allocated;
677 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
678 bzero (matrix->rows + matrix->rows_allocated,
679 new_rows * sizeof *matrix->rows);
680 matrix->rows_allocated = dim.height;
681 }
682 else
683 new_rows = 0;
684
685 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
686 on a frame not using window-based redisplay. Set up pointers for
687 each row into the glyph pool. */
688 if (matrix->pool)
689 {
690 xassert (matrix->pool->glyphs);
691
692 if (w)
693 {
694 left = margin_glyphs_to_reserve (w, dim.width,
695 w->left_margin_cols);
696 right = margin_glyphs_to_reserve (w, dim.width,
697 w->right_margin_cols);
698 }
699 else
700 left = right = 0;
701
702 for (i = 0; i < dim.height; ++i)
703 {
704 struct glyph_row *row = &matrix->rows[i];
705
706 row->glyphs[LEFT_MARGIN_AREA]
707 = (matrix->pool->glyphs
708 + (y + i) * matrix->pool->ncolumns
709 + x);
710
711 if (w == NULL
712 || row == matrix->rows + dim.height - 1
713 || (row == matrix->rows && matrix->header_line_p))
714 {
715 row->glyphs[TEXT_AREA]
716 = row->glyphs[LEFT_MARGIN_AREA];
717 row->glyphs[RIGHT_MARGIN_AREA]
718 = row->glyphs[TEXT_AREA] + dim.width;
719 row->glyphs[LAST_AREA]
720 = row->glyphs[RIGHT_MARGIN_AREA];
721 }
722 else
723 {
724 row->glyphs[TEXT_AREA]
725 = row->glyphs[LEFT_MARGIN_AREA] + left;
726 row->glyphs[RIGHT_MARGIN_AREA]
727 = row->glyphs[TEXT_AREA] + dim.width - left - right;
728 row->glyphs[LAST_AREA]
729 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
730 }
731 }
732
733 matrix->left_margin_glyphs = left;
734 matrix->right_margin_glyphs = right;
735 }
736 else
737 {
738 /* If MATRIX->pool is null, MATRIX is responsible for managing
739 its own memory. It is a window matrix for window-based redisplay.
740 Allocate glyph memory from the heap. */
741 if (dim.width > matrix->matrix_w
742 || new_rows
743 || header_line_changed_p
744 || marginal_areas_changed_p)
745 {
746 struct glyph_row *row = matrix->rows;
747 struct glyph_row *end = row + matrix->rows_allocated;
748
749 while (row < end)
750 {
751 row->glyphs[LEFT_MARGIN_AREA]
752 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
753 (dim.width
754 * sizeof (struct glyph)));
755
756 /* The mode line never has marginal areas. */
757 if (row == matrix->rows + dim.height - 1
758 || (row == matrix->rows && matrix->header_line_p))
759 {
760 row->glyphs[TEXT_AREA]
761 = row->glyphs[LEFT_MARGIN_AREA];
762 row->glyphs[RIGHT_MARGIN_AREA]
763 = row->glyphs[TEXT_AREA] + dim.width;
764 row->glyphs[LAST_AREA]
765 = row->glyphs[RIGHT_MARGIN_AREA];
766 }
767 else
768 {
769 row->glyphs[TEXT_AREA]
770 = row->glyphs[LEFT_MARGIN_AREA] + left;
771 row->glyphs[RIGHT_MARGIN_AREA]
772 = row->glyphs[TEXT_AREA] + dim.width - left - right;
773 row->glyphs[LAST_AREA]
774 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
775 }
776 ++row;
777 }
778 }
779
780 xassert (left >= 0 && right >= 0);
781 matrix->left_margin_glyphs = left;
782 matrix->right_margin_glyphs = right;
783 }
784
785 /* Number of rows to be used by MATRIX. */
786 matrix->nrows = dim.height;
787 xassert (matrix->nrows >= 0);
788
789 if (w)
790 {
791 if (matrix == w->current_matrix)
792 {
793 /* Mark rows in a current matrix of a window as not having
794 valid contents. It's important to not do this for
795 desired matrices. When Emacs starts, it may already be
796 building desired matrices when this function runs. */
797 if (window_width < 0)
798 window_width = window_box_width (w, -1);
799
800 /* Optimize the case that only the height has changed (C-x 2,
801 upper window). Invalidate all rows that are no longer part
802 of the window. */
803 if (!marginal_areas_changed_p
804 && !header_line_changed_p
805 && new_rows == 0
806 && dim.width == matrix->matrix_w
807 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
808 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
809 && matrix->window_width == window_width)
810 {
811 /* Find the last row in the window. */
812 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
813 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
814 {
815 ++i;
816 break;
817 }
818
819 /* Window end is invalid, if inside of the rows that
820 are invalidated below. */
821 if (INTEGERP (w->window_end_vpos)
822 && XFASTINT (w->window_end_vpos) >= i)
823 w->window_end_valid = Qnil;
824
825 while (i < matrix->nrows)
826 matrix->rows[i++].enabled_p = 0;
827 }
828 else
829 {
830 for (i = 0; i < matrix->nrows; ++i)
831 matrix->rows[i].enabled_p = 0;
832 }
833 }
834 else if (matrix == w->desired_matrix)
835 {
836 /* Rows in desired matrices always have to be cleared;
837 redisplay expects this is the case when it runs, so it
838 had better be the case when we adjust matrices between
839 redisplays. */
840 for (i = 0; i < matrix->nrows; ++i)
841 matrix->rows[i].enabled_p = 0;
842 }
843 }
844
845
846 /* Remember last values to be able to optimize frame redraws. */
847 matrix->matrix_x = x;
848 matrix->matrix_y = y;
849 matrix->matrix_w = dim.width;
850 matrix->matrix_h = dim.height;
851
852 /* Record the top y location and height of W at the time the matrix
853 was last adjusted. This is used to optimize redisplay above. */
854 if (w)
855 {
856 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
857 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
858 matrix->window_height = window_height;
859 matrix->window_width = window_width;
860 matrix->window_vscroll = w->vscroll;
861 }
862 }
863
864
865 /* Reverse the contents of rows in MATRIX between START and END. The
866 contents of the row at END - 1 end up at START, END - 2 at START +
867 1 etc. This is part of the implementation of rotate_matrix (see
868 below). */
869
870 static void
871 reverse_rows (matrix, start, end)
872 struct glyph_matrix *matrix;
873 int start, end;
874 {
875 int i, j;
876
877 for (i = start, j = end - 1; i < j; ++i, --j)
878 {
879 /* Non-ISO HP/UX compiler doesn't like auto struct
880 initialization. */
881 struct glyph_row temp;
882 temp = matrix->rows[i];
883 matrix->rows[i] = matrix->rows[j];
884 matrix->rows[j] = temp;
885 }
886 }
887
888
889 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
890 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
891 indices. (Note: this does not copy glyphs, only glyph pointers in
892 row structures are moved around).
893
894 The algorithm used for rotating the vector was, I believe, first
895 described by Kernighan. See the vector R as consisting of two
896 sub-vectors AB, where A has length BY for BY >= 0. The result
897 after rotating is then BA. Reverse both sub-vectors to get ArBr
898 and reverse the result to get (ArBr)r which is BA. Similar for
899 rotating right. */
900
901 void
902 rotate_matrix (matrix, first, last, by)
903 struct glyph_matrix *matrix;
904 int first, last, by;
905 {
906 if (by < 0)
907 {
908 /* Up (rotate left, i.e. towards lower indices). */
909 by = -by;
910 reverse_rows (matrix, first, first + by);
911 reverse_rows (matrix, first + by, last);
912 reverse_rows (matrix, first, last);
913 }
914 else if (by > 0)
915 {
916 /* Down (rotate right, i.e. towards higher indices). */
917 reverse_rows (matrix, last - by, last);
918 reverse_rows (matrix, first, last - by);
919 reverse_rows (matrix, first, last);
920 }
921 }
922
923
924 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
925 with indices START <= index < END. Increment positions by DELTA/
926 DELTA_BYTES. */
927
928 void
929 increment_matrix_positions (matrix, start, end, delta, delta_bytes)
930 struct glyph_matrix *matrix;
931 int start, end, delta, delta_bytes;
932 {
933 /* Check that START and END are reasonable values. */
934 xassert (start >= 0 && start <= matrix->nrows);
935 xassert (end >= 0 && end <= matrix->nrows);
936 xassert (start <= end);
937
938 for (; start < end; ++start)
939 increment_row_positions (matrix->rows + start, delta, delta_bytes);
940 }
941
942
943 /* Enable a range of rows in glyph matrix MATRIX. START and END are
944 the row indices of the first and last + 1 row to enable. If
945 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
946
947 void
948 enable_glyph_matrix_rows (matrix, start, end, enabled_p)
949 struct glyph_matrix *matrix;
950 int start, end;
951 int enabled_p;
952 {
953 xassert (start <= end);
954 xassert (start >= 0 && start < matrix->nrows);
955 xassert (end >= 0 && end <= matrix->nrows);
956
957 for (; start < end; ++start)
958 matrix->rows[start].enabled_p = enabled_p != 0;
959 }
960
961
962 /* Clear MATRIX.
963
964 This empties all rows in MATRIX by setting the enabled_p flag for
965 all rows of the matrix to zero. The function prepare_desired_row
966 will eventually really clear a row when it sees one with a zero
967 enabled_p flag.
968
969 Resets update hints to defaults value. The only update hint
970 currently present is the flag MATRIX->no_scrolling_p. */
971
972 void
973 clear_glyph_matrix (matrix)
974 struct glyph_matrix *matrix;
975 {
976 if (matrix)
977 {
978 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
979 matrix->no_scrolling_p = 0;
980 }
981 }
982
983
984 /* Shift part of the glyph matrix MATRIX of window W up or down.
985 Increment y-positions in glyph rows between START and END by DY,
986 and recompute their visible height. */
987
988 void
989 shift_glyph_matrix (w, matrix, start, end, dy)
990 struct window *w;
991 struct glyph_matrix *matrix;
992 int start, end, dy;
993 {
994 int min_y, max_y;
995
996 xassert (start <= end);
997 xassert (start >= 0 && start < matrix->nrows);
998 xassert (end >= 0 && end <= matrix->nrows);
999
1000 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1001 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
1002
1003 for (; start < end; ++start)
1004 {
1005 struct glyph_row *row = &matrix->rows[start];
1006
1007 row->y += dy;
1008 row->visible_height = row->height;
1009
1010 if (row->y < min_y)
1011 row->visible_height -= min_y - row->y;
1012 if (row->y + row->height > max_y)
1013 row->visible_height -= row->y + row->height - max_y;
1014 }
1015 }
1016
1017
1018 /* Mark all rows in current matrices of frame F as invalid. Marking
1019 invalid is done by setting enabled_p to zero for all rows in a
1020 current matrix. */
1021
1022 void
1023 clear_current_matrices (f)
1024 register struct frame *f;
1025 {
1026 /* Clear frame current matrix, if we have one. */
1027 if (f->current_matrix)
1028 clear_glyph_matrix (f->current_matrix);
1029
1030 /* Clear the matrix of the menu bar window, if such a window exists.
1031 The menu bar window is currently used to display menus on X when
1032 no toolkit support is compiled in. */
1033 if (WINDOWP (f->menu_bar_window))
1034 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
1035
1036 /* Clear the matrix of the tool-bar window, if any. */
1037 if (WINDOWP (f->tool_bar_window))
1038 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
1039
1040 /* Clear current window matrices. */
1041 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1042 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
1043 }
1044
1045
1046 /* Clear out all display lines of F for a coming redisplay. */
1047
1048 void
1049 clear_desired_matrices (f)
1050 register struct frame *f;
1051 {
1052 if (f->desired_matrix)
1053 clear_glyph_matrix (f->desired_matrix);
1054
1055 if (WINDOWP (f->menu_bar_window))
1056 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
1057
1058 if (WINDOWP (f->tool_bar_window))
1059 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
1060
1061 /* Do it for window matrices. */
1062 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1063 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
1064 }
1065
1066
1067 /* Clear matrices in window tree rooted in W. If DESIRED_P is
1068 non-zero clear desired matrices, otherwise clear current matrices. */
1069
1070 static void
1071 clear_window_matrices (w, desired_p)
1072 struct window *w;
1073 int desired_p;
1074 {
1075 while (w)
1076 {
1077 if (!NILP (w->hchild))
1078 {
1079 xassert (WINDOWP (w->hchild));
1080 clear_window_matrices (XWINDOW (w->hchild), desired_p);
1081 }
1082 else if (!NILP (w->vchild))
1083 {
1084 xassert (WINDOWP (w->vchild));
1085 clear_window_matrices (XWINDOW (w->vchild), desired_p);
1086 }
1087 else
1088 {
1089 if (desired_p)
1090 clear_glyph_matrix (w->desired_matrix);
1091 else
1092 {
1093 clear_glyph_matrix (w->current_matrix);
1094 w->window_end_valid = Qnil;
1095 }
1096 }
1097
1098 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1099 }
1100 }
1101
1102
1103 \f
1104 /***********************************************************************
1105 Glyph Rows
1106
1107 See dispextern.h for an overall explanation of glyph rows.
1108 ***********************************************************************/
1109
1110 /* Clear glyph row ROW. Do it in a way that makes it robust against
1111 changes in the glyph_row structure, i.e. addition or removal of
1112 structure members. */
1113
1114 static struct glyph_row null_row;
1115
1116 void
1117 clear_glyph_row (row)
1118 struct glyph_row *row;
1119 {
1120 struct glyph *p[1 + LAST_AREA];
1121
1122 /* Save pointers. */
1123 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1124 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1125 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1126 p[LAST_AREA] = row->glyphs[LAST_AREA];
1127
1128 /* Clear. */
1129 *row = null_row;
1130
1131 /* Restore pointers. */
1132 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1133 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1134 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1135 row->glyphs[LAST_AREA] = p[LAST_AREA];
1136
1137 #if 0 /* At some point, some bit-fields of struct glyph were not set,
1138 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1139 Redisplay outputs such glyphs, and flickering effects were
1140 the result. This also depended on the contents of memory
1141 returned by xmalloc. If flickering happens again, activate
1142 the code below. If the flickering is gone with that, chances
1143 are that the flickering has the same reason as here. */
1144 bzero (p[0], (char *) p[LAST_AREA] - (char *) p[0]);
1145 #endif
1146 }
1147
1148
1149 /* Make ROW an empty, enabled row of canonical character height,
1150 in window W starting at y-position Y. */
1151
1152 void
1153 blank_row (w, row, y)
1154 struct window *w;
1155 struct glyph_row *row;
1156 int y;
1157 {
1158 int min_y, max_y;
1159
1160 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1161 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
1162
1163 clear_glyph_row (row);
1164 row->y = y;
1165 row->ascent = row->phys_ascent = 0;
1166 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
1167 row->visible_height = row->height;
1168
1169 if (row->y < min_y)
1170 row->visible_height -= min_y - row->y;
1171 if (row->y + row->height > max_y)
1172 row->visible_height -= row->y + row->height - max_y;
1173
1174 row->enabled_p = 1;
1175 }
1176
1177
1178 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1179 are the amounts by which to change positions. Note that the first
1180 glyph of the text area of a row can have a buffer position even if
1181 the used count of the text area is zero. Such rows display line
1182 ends. */
1183
1184 void
1185 increment_row_positions (row, delta, delta_bytes)
1186 struct glyph_row *row;
1187 int delta, delta_bytes;
1188 {
1189 int area, i;
1190
1191 /* Increment start and end positions. */
1192 MATRIX_ROW_START_CHARPOS (row) += delta;
1193 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1194 MATRIX_ROW_END_CHARPOS (row) += delta;
1195 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1196
1197 if (!row->enabled_p)
1198 return;
1199
1200 /* Increment positions in glyphs. */
1201 for (area = 0; area < LAST_AREA; ++area)
1202 for (i = 0; i < row->used[area]; ++i)
1203 if (BUFFERP (row->glyphs[area][i].object)
1204 && row->glyphs[area][i].charpos > 0)
1205 row->glyphs[area][i].charpos += delta;
1206
1207 /* Capture the case of rows displaying a line end. */
1208 if (row->used[TEXT_AREA] == 0
1209 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1210 row->glyphs[TEXT_AREA]->charpos += delta;
1211 }
1212
1213
1214 #if 0
1215 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1216 contents, i.e. glyph structure contents are exchanged between A and
1217 B without changing glyph pointers in A and B. */
1218
1219 static void
1220 swap_glyphs_in_rows (a, b)
1221 struct glyph_row *a, *b;
1222 {
1223 int area;
1224
1225 for (area = 0; area < LAST_AREA; ++area)
1226 {
1227 /* Number of glyphs to swap. */
1228 int max_used = max (a->used[area], b->used[area]);
1229
1230 /* Start of glyphs in area of row A. */
1231 struct glyph *glyph_a = a->glyphs[area];
1232
1233 /* End + 1 of glyphs in area of row A. */
1234 struct glyph *glyph_a_end = a->glyphs[max_used];
1235
1236 /* Start of glyphs in area of row B. */
1237 struct glyph *glyph_b = b->glyphs[area];
1238
1239 while (glyph_a < glyph_a_end)
1240 {
1241 /* Non-ISO HP/UX compiler doesn't like auto struct
1242 initialization. */
1243 struct glyph temp;
1244 temp = *glyph_a;
1245 *glyph_a = *glyph_b;
1246 *glyph_b = temp;
1247 ++glyph_a;
1248 ++glyph_b;
1249 }
1250 }
1251 }
1252
1253 #endif /* 0 */
1254
1255 /* Exchange pointers to glyph memory between glyph rows A and B. */
1256
1257 static INLINE void
1258 swap_glyph_pointers (a, b)
1259 struct glyph_row *a, *b;
1260 {
1261 int i;
1262 for (i = 0; i < LAST_AREA + 1; ++i)
1263 {
1264 struct glyph *temp = a->glyphs[i];
1265 a->glyphs[i] = b->glyphs[i];
1266 b->glyphs[i] = temp;
1267 }
1268 }
1269
1270
1271 /* Copy glyph row structure FROM to glyph row structure TO, except
1272 that glyph pointers in the structures are left unchanged. */
1273
1274 INLINE void
1275 copy_row_except_pointers (to, from)
1276 struct glyph_row *to, *from;
1277 {
1278 struct glyph *pointers[1 + LAST_AREA];
1279
1280 /* Save glyph pointers of TO. */
1281 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1282
1283 /* Do a structure assignment. */
1284 *to = *from;
1285
1286 /* Restore original pointers of TO. */
1287 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1288 }
1289
1290
1291 /* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1292 TO and FROM are left unchanged. Glyph contents are copied from the
1293 glyph memory of FROM to the glyph memory of TO. Increment buffer
1294 positions in row TO by DELTA/ DELTA_BYTES. */
1295
1296 void
1297 copy_glyph_row_contents (to, from, delta, delta_bytes)
1298 struct glyph_row *to, *from;
1299 int delta, delta_bytes;
1300 {
1301 int area;
1302
1303 /* This is like a structure assignment TO = FROM, except that
1304 glyph pointers in the rows are left unchanged. */
1305 copy_row_except_pointers (to, from);
1306
1307 /* Copy glyphs from FROM to TO. */
1308 for (area = 0; area < LAST_AREA; ++area)
1309 if (from->used[area])
1310 bcopy (from->glyphs[area], to->glyphs[area],
1311 from->used[area] * sizeof (struct glyph));
1312
1313 /* Increment buffer positions in TO by DELTA. */
1314 increment_row_positions (to, delta, delta_bytes);
1315 }
1316
1317
1318 /* Assign glyph row FROM to glyph row TO. This works like a structure
1319 assignment TO = FROM, except that glyph pointers are not copied but
1320 exchanged between TO and FROM. Pointers must be exchanged to avoid
1321 a memory leak. */
1322
1323 static INLINE void
1324 assign_row (to, from)
1325 struct glyph_row *to, *from;
1326 {
1327 swap_glyph_pointers (to, from);
1328 copy_row_except_pointers (to, from);
1329 }
1330
1331
1332 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1333 a row in a window matrix, is a slice of the glyph memory of the
1334 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1335 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1336 memory of FRAME_ROW. */
1337
1338 #if GLYPH_DEBUG
1339
1340 static int
1341 glyph_row_slice_p (window_row, frame_row)
1342 struct glyph_row *window_row, *frame_row;
1343 {
1344 struct glyph *window_glyph_start = window_row->glyphs[0];
1345 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1346 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1347
1348 return (frame_glyph_start <= window_glyph_start
1349 && window_glyph_start < frame_glyph_end);
1350 }
1351
1352 #endif /* GLYPH_DEBUG */
1353
1354 #if 0
1355
1356 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1357 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1358 in WINDOW_MATRIX is found satisfying the condition. */
1359
1360 static struct glyph_row *
1361 find_glyph_row_slice (window_matrix, frame_matrix, row)
1362 struct glyph_matrix *window_matrix, *frame_matrix;
1363 int row;
1364 {
1365 int i;
1366
1367 xassert (row >= 0 && row < frame_matrix->nrows);
1368
1369 for (i = 0; i < window_matrix->nrows; ++i)
1370 if (glyph_row_slice_p (window_matrix->rows + i,
1371 frame_matrix->rows + row))
1372 break;
1373
1374 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1375 }
1376
1377 #endif /* 0 */
1378
1379 /* Prepare ROW for display. Desired rows are cleared lazily,
1380 i.e. they are only marked as to be cleared by setting their
1381 enabled_p flag to zero. When a row is to be displayed, a prior
1382 call to this function really clears it. */
1383
1384 void
1385 prepare_desired_row (row)
1386 struct glyph_row *row;
1387 {
1388 if (!row->enabled_p)
1389 {
1390 clear_glyph_row (row);
1391 row->enabled_p = 1;
1392 }
1393 }
1394
1395
1396 /* Return a hash code for glyph row ROW. */
1397
1398 int
1399 line_hash_code (row)
1400 struct glyph_row *row;
1401 {
1402 int hash = 0;
1403
1404 if (row->enabled_p)
1405 {
1406 struct glyph *glyph = row->glyphs[TEXT_AREA];
1407 struct glyph *end = glyph + row->used[TEXT_AREA];
1408
1409 while (glyph < end)
1410 {
1411 int c = glyph->u.ch;
1412 int face_id = glyph->face_id;
1413 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1414 c -= SPACEGLYPH;
1415 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1416 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1417 ++glyph;
1418 }
1419
1420 if (hash == 0)
1421 hash = 1;
1422 }
1423
1424 return hash;
1425 }
1426
1427
1428 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1429 the number of characters in the line. If must_write_spaces is
1430 zero, leading and trailing spaces are ignored. */
1431
1432 static unsigned int
1433 line_draw_cost (matrix, vpos)
1434 struct glyph_matrix *matrix;
1435 int vpos;
1436 {
1437 struct glyph_row *row = matrix->rows + vpos;
1438 struct glyph *beg = row->glyphs[TEXT_AREA];
1439 struct glyph *end = beg + row->used[TEXT_AREA];
1440 int len;
1441 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1442 int glyph_table_len = GLYPH_TABLE_LENGTH;
1443
1444 /* Ignore trailing and leading spaces if we can. */
1445 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1446 {
1447 /* Skip from the end over trailing spaces. */
1448 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1449 --end;
1450
1451 /* All blank line. */
1452 if (end == beg)
1453 return 0;
1454
1455 /* Skip over leading spaces. */
1456 while (CHAR_GLYPH_SPACE_P (*beg))
1457 ++beg;
1458 }
1459
1460 /* If we don't have a glyph-table, each glyph is one character,
1461 so return the number of glyphs. */
1462 if (glyph_table_base == 0)
1463 len = end - beg;
1464 else
1465 {
1466 /* Otherwise, scan the glyphs and accumulate their total length
1467 in LEN. */
1468 len = 0;
1469 while (beg < end)
1470 {
1471 GLYPH g;
1472
1473 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1474
1475 if (GLYPH_INVALID_P (g)
1476 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1477 len += 1;
1478 else
1479 len += GLYPH_LENGTH (glyph_table_base, g);
1480
1481 ++beg;
1482 }
1483 }
1484
1485 return len;
1486 }
1487
1488
1489 /* Test two glyph rows A and B for equality. Value is non-zero if A
1490 and B have equal contents. W is the window to which the glyphs
1491 rows A and B belong. It is needed here to test for partial row
1492 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1493 flags of A and B, too. */
1494
1495 static INLINE int
1496 row_equal_p (w, a, b, mouse_face_p)
1497 struct window *w;
1498 struct glyph_row *a, *b;
1499 int mouse_face_p;
1500 {
1501 if (a == b)
1502 return 1;
1503 else if (a->hash != b->hash)
1504 return 0;
1505 else
1506 {
1507 struct glyph *a_glyph, *b_glyph, *a_end;
1508 int area;
1509
1510 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1511 return 0;
1512
1513 /* Compare glyphs. */
1514 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1515 {
1516 if (a->used[area] != b->used[area])
1517 return 0;
1518
1519 a_glyph = a->glyphs[area];
1520 a_end = a_glyph + a->used[area];
1521 b_glyph = b->glyphs[area];
1522
1523 while (a_glyph < a_end
1524 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1525 ++a_glyph, ++b_glyph;
1526
1527 if (a_glyph != a_end)
1528 return 0;
1529 }
1530
1531 if (a->fill_line_p != b->fill_line_p
1532 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1533 || a->left_fringe_bitmap != b->left_fringe_bitmap
1534 || a->left_fringe_face_id != b->left_fringe_face_id
1535 || a->right_fringe_bitmap != b->right_fringe_bitmap
1536 || a->right_fringe_face_id != b->right_fringe_face_id
1537 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1538 || a->exact_window_width_line_p != b->exact_window_width_line_p
1539 || a->overlapped_p != b->overlapped_p
1540 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1541 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1542 /* Different partially visible characters on left margin. */
1543 || a->x != b->x
1544 /* Different height. */
1545 || a->ascent != b->ascent
1546 || a->phys_ascent != b->phys_ascent
1547 || a->phys_height != b->phys_height
1548 || a->visible_height != b->visible_height)
1549 return 0;
1550 }
1551
1552 return 1;
1553 }
1554
1555
1556 \f
1557 /***********************************************************************
1558 Glyph Pool
1559
1560 See dispextern.h for an overall explanation of glyph pools.
1561 ***********************************************************************/
1562
1563 /* Allocate a glyph_pool structure. The structure returned is
1564 initialized with zeros. The global variable glyph_pool_count is
1565 incremented for each pool allocated. */
1566
1567 static struct glyph_pool *
1568 new_glyph_pool ()
1569 {
1570 struct glyph_pool *result;
1571
1572 /* Allocate a new glyph_pool and clear it. */
1573 result = (struct glyph_pool *) xmalloc (sizeof *result);
1574 bzero (result, sizeof *result);
1575
1576 /* For memory leak and double deletion checking. */
1577 ++glyph_pool_count;
1578
1579 return result;
1580 }
1581
1582
1583 /* Free a glyph_pool structure POOL. The function may be called with
1584 a null POOL pointer. The global variable glyph_pool_count is
1585 decremented with every pool structure freed. If this count gets
1586 negative, more structures were freed than allocated, i.e. one
1587 structure must have been freed more than once or a bogus pointer
1588 was passed to free_glyph_pool. */
1589
1590 static void
1591 free_glyph_pool (pool)
1592 struct glyph_pool *pool;
1593 {
1594 if (pool)
1595 {
1596 /* More freed than allocated? */
1597 --glyph_pool_count;
1598 xassert (glyph_pool_count >= 0);
1599
1600 xfree (pool->glyphs);
1601 xfree (pool);
1602 }
1603 }
1604
1605
1606 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1607 columns we need. This function never shrinks a pool. The only
1608 case in which this would make sense, would be when a frame's size
1609 is changed from a large value to a smaller one. But, if someone
1610 does it once, we can expect that he will do it again.
1611
1612 Value is non-zero if the pool changed in a way which makes
1613 re-adjusting window glyph matrices necessary. */
1614
1615 static int
1616 realloc_glyph_pool (pool, matrix_dim)
1617 struct glyph_pool *pool;
1618 struct dim matrix_dim;
1619 {
1620 int needed;
1621 int changed_p;
1622
1623 changed_p = (pool->glyphs == 0
1624 || matrix_dim.height != pool->nrows
1625 || matrix_dim.width != pool->ncolumns);
1626
1627 /* Enlarge the glyph pool. */
1628 needed = matrix_dim.width * matrix_dim.height;
1629 if (needed > pool->nglyphs)
1630 {
1631 int size = needed * sizeof (struct glyph);
1632
1633 if (pool->glyphs)
1634 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1635 else
1636 {
1637 pool->glyphs = (struct glyph *) xmalloc (size);
1638 bzero (pool->glyphs, size);
1639 }
1640
1641 pool->nglyphs = needed;
1642 }
1643
1644 /* Remember the number of rows and columns because (a) we use them
1645 to do sanity checks, and (b) the number of columns determines
1646 where rows in the frame matrix start---this must be available to
1647 determine pointers to rows of window sub-matrices. */
1648 pool->nrows = matrix_dim.height;
1649 pool->ncolumns = matrix_dim.width;
1650
1651 return changed_p;
1652 }
1653
1654
1655 \f
1656 /***********************************************************************
1657 Debug Code
1658 ***********************************************************************/
1659
1660 #if GLYPH_DEBUG
1661
1662
1663 /* Flush standard output. This is sometimes useful to call from the debugger.
1664 XXX Maybe this should be changed to flush the current terminal instead of
1665 stdout.
1666 */
1667
1668 void
1669 flush_stdout ()
1670 {
1671 fflush (stdout);
1672 }
1673
1674
1675 /* Check that no glyph pointers have been lost in MATRIX. If a
1676 pointer has been lost, e.g. by using a structure assignment between
1677 rows, at least one pointer must occur more than once in the rows of
1678 MATRIX. */
1679
1680 void
1681 check_matrix_pointer_lossage (matrix)
1682 struct glyph_matrix *matrix;
1683 {
1684 int i, j;
1685
1686 for (i = 0; i < matrix->nrows; ++i)
1687 for (j = 0; j < matrix->nrows; ++j)
1688 xassert (i == j
1689 || (matrix->rows[i].glyphs[TEXT_AREA]
1690 != matrix->rows[j].glyphs[TEXT_AREA]));
1691 }
1692
1693
1694 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1695
1696 struct glyph_row *
1697 matrix_row (matrix, row)
1698 struct glyph_matrix *matrix;
1699 int row;
1700 {
1701 xassert (matrix && matrix->rows);
1702 xassert (row >= 0 && row < matrix->nrows);
1703
1704 /* That's really too slow for normal testing because this function
1705 is called almost everywhere. Although---it's still astonishingly
1706 fast, so it is valuable to have for debugging purposes. */
1707 #if 0
1708 check_matrix_pointer_lossage (matrix);
1709 #endif
1710
1711 return matrix->rows + row;
1712 }
1713
1714
1715 #if 0 /* This function makes invalid assumptions when text is
1716 partially invisible. But it might come handy for debugging
1717 nevertheless. */
1718
1719 /* Check invariants that must hold for an up to date current matrix of
1720 window W. */
1721
1722 static void
1723 check_matrix_invariants (w)
1724 struct window *w;
1725 {
1726 struct glyph_matrix *matrix = w->current_matrix;
1727 int yb = window_text_bottom_y (w);
1728 struct glyph_row *row = matrix->rows;
1729 struct glyph_row *last_text_row = NULL;
1730 struct buffer *saved = current_buffer;
1731 struct buffer *buffer = XBUFFER (w->buffer);
1732 int c;
1733
1734 /* This can sometimes happen for a fresh window. */
1735 if (matrix->nrows < 2)
1736 return;
1737
1738 set_buffer_temp (buffer);
1739
1740 /* Note: last row is always reserved for the mode line. */
1741 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1742 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1743 {
1744 struct glyph_row *next = row + 1;
1745
1746 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1747 last_text_row = row;
1748
1749 /* Check that character and byte positions are in sync. */
1750 xassert (MATRIX_ROW_START_BYTEPOS (row)
1751 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1752
1753 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1754 have such a position temporarily in case of a minibuffer
1755 displaying something like `[Sole completion]' at its end. */
1756 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1757 xassert (MATRIX_ROW_END_BYTEPOS (row)
1758 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1759
1760 /* Check that end position of `row' is equal to start position
1761 of next row. */
1762 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1763 {
1764 xassert (MATRIX_ROW_END_CHARPOS (row)
1765 == MATRIX_ROW_START_CHARPOS (next));
1766 xassert (MATRIX_ROW_END_BYTEPOS (row)
1767 == MATRIX_ROW_START_BYTEPOS (next));
1768 }
1769 row = next;
1770 }
1771
1772 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1773 xassert (w->desired_matrix->rows != NULL);
1774 set_buffer_temp (saved);
1775 }
1776
1777 #endif /* 0 */
1778
1779 #endif /* GLYPH_DEBUG != 0 */
1780
1781
1782 \f
1783 /**********************************************************************
1784 Allocating/ Adjusting Glyph Matrices
1785 **********************************************************************/
1786
1787 /* Allocate glyph matrices over a window tree for a frame-based
1788 redisplay
1789
1790 X and Y are column/row within the frame glyph matrix where
1791 sub-matrices for the window tree rooted at WINDOW must be
1792 allocated. DIM_ONLY_P non-zero means that the caller of this
1793 function is only interested in the result matrix dimension, and
1794 matrix adjustments should not be performed.
1795
1796 The function returns the total width/height of the sub-matrices of
1797 the window tree. If called on a frame root window, the computation
1798 will take the mini-buffer window into account.
1799
1800 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1801
1802 NEW_LEAF_MATRIX set if any window in the tree did not have a
1803 glyph matrices yet, and
1804
1805 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1806 any window in the tree will be changed or have been changed (see
1807 DIM_ONLY_P)
1808
1809 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1810 function.
1811
1812 Windows are arranged into chains of windows on the same level
1813 through the next fields of window structures. Such a level can be
1814 either a sequence of horizontally adjacent windows from left to
1815 right, or a sequence of vertically adjacent windows from top to
1816 bottom. Each window in a horizontal sequence can be either a leaf
1817 window or a vertical sequence; a window in a vertical sequence can
1818 be either a leaf or a horizontal sequence. All windows in a
1819 horizontal sequence have the same height, and all windows in a
1820 vertical sequence have the same width.
1821
1822 This function uses, for historical reasons, a more general
1823 algorithm to determine glyph matrix dimensions that would be
1824 necessary.
1825
1826 The matrix height of a horizontal sequence is determined by the
1827 maximum height of any matrix in the sequence. The matrix width of
1828 a horizontal sequence is computed by adding up matrix widths of
1829 windows in the sequence.
1830
1831 |<------- result width ------->|
1832 +---------+----------+---------+ ---
1833 | | | | |
1834 | | | |
1835 +---------+ | | result height
1836 | +---------+
1837 | | |
1838 +----------+ ---
1839
1840 The matrix width of a vertical sequence is the maximum matrix width
1841 of any window in the sequence. Its height is computed by adding up
1842 matrix heights of windows in the sequence.
1843
1844 |<---- result width -->|
1845 +---------+ ---
1846 | | |
1847 | | |
1848 +---------+--+ |
1849 | | |
1850 | | result height
1851 | |
1852 +------------+---------+ |
1853 | | |
1854 | | |
1855 +------------+---------+ --- */
1856
1857 /* Bit indicating that a new matrix will be allocated or has been
1858 allocated. */
1859
1860 #define NEW_LEAF_MATRIX (1 << 0)
1861
1862 /* Bit indicating that a matrix will or has changed its location or
1863 size. */
1864
1865 #define CHANGED_LEAF_MATRIX (1 << 1)
1866
1867 static struct dim
1868 allocate_matrices_for_frame_redisplay (window, x, y, dim_only_p,
1869 window_change_flags)
1870 Lisp_Object window;
1871 int x, y;
1872 int dim_only_p;
1873 int *window_change_flags;
1874 {
1875 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1876 int x0 = x, y0 = y;
1877 int wmax = 0, hmax = 0;
1878 struct dim total;
1879 struct dim dim;
1880 struct window *w;
1881 int in_horz_combination_p;
1882
1883 /* What combination is WINDOW part of? Compute this once since the
1884 result is the same for all windows in the `next' chain. The
1885 special case of a root window (parent equal to nil) is treated
1886 like a vertical combination because a root window's `next'
1887 points to the mini-buffer window, if any, which is arranged
1888 vertically below other windows. */
1889 in_horz_combination_p
1890 = (!NILP (XWINDOW (window)->parent)
1891 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1892
1893 /* For WINDOW and all windows on the same level. */
1894 do
1895 {
1896 w = XWINDOW (window);
1897
1898 /* Get the dimension of the window sub-matrix for W, depending
1899 on whether this is a combination or a leaf window. */
1900 if (!NILP (w->hchild))
1901 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1902 dim_only_p,
1903 window_change_flags);
1904 else if (!NILP (w->vchild))
1905 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1906 dim_only_p,
1907 window_change_flags);
1908 else
1909 {
1910 /* If not already done, allocate sub-matrix structures. */
1911 if (w->desired_matrix == NULL)
1912 {
1913 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1914 w->current_matrix = new_glyph_matrix (f->current_pool);
1915 *window_change_flags |= NEW_LEAF_MATRIX;
1916 }
1917
1918 /* Width and height MUST be chosen so that there are no
1919 holes in the frame matrix. */
1920 dim.width = required_matrix_width (w);
1921 dim.height = required_matrix_height (w);
1922
1923 /* Will matrix be re-allocated? */
1924 if (x != w->desired_matrix->matrix_x
1925 || y != w->desired_matrix->matrix_y
1926 || dim.width != w->desired_matrix->matrix_w
1927 || dim.height != w->desired_matrix->matrix_h
1928 || (margin_glyphs_to_reserve (w, dim.width,
1929 w->left_margin_cols)
1930 != w->desired_matrix->left_margin_glyphs)
1931 || (margin_glyphs_to_reserve (w, dim.width,
1932 w->right_margin_cols)
1933 != w->desired_matrix->right_margin_glyphs))
1934 *window_change_flags |= CHANGED_LEAF_MATRIX;
1935
1936 /* Actually change matrices, if allowed. Do not consider
1937 CHANGED_LEAF_MATRIX computed above here because the pool
1938 may have been changed which we don't now here. We trust
1939 that we only will be called with DIM_ONLY_P != 0 when
1940 necessary. */
1941 if (!dim_only_p)
1942 {
1943 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1944 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1945 }
1946 }
1947
1948 /* If we are part of a horizontal combination, advance x for
1949 windows to the right of W; otherwise advance y for windows
1950 below W. */
1951 if (in_horz_combination_p)
1952 x += dim.width;
1953 else
1954 y += dim.height;
1955
1956 /* Remember maximum glyph matrix dimensions. */
1957 wmax = max (wmax, dim.width);
1958 hmax = max (hmax, dim.height);
1959
1960 /* Next window on same level. */
1961 window = w->next;
1962 }
1963 while (!NILP (window));
1964
1965 /* Set `total' to the total glyph matrix dimension of this window
1966 level. In a vertical combination, the width is the width of the
1967 widest window; the height is the y we finally reached, corrected
1968 by the y we started with. In a horizontal combination, the total
1969 height is the height of the tallest window, and the width is the
1970 x we finally reached, corrected by the x we started with. */
1971 if (in_horz_combination_p)
1972 {
1973 total.width = x - x0;
1974 total.height = hmax;
1975 }
1976 else
1977 {
1978 total.width = wmax;
1979 total.height = y - y0;
1980 }
1981
1982 return total;
1983 }
1984
1985
1986 /* Return the required height of glyph matrices for window W. */
1987
1988 int
1989 required_matrix_height (w)
1990 struct window *w;
1991 {
1992 #ifdef HAVE_WINDOW_SYSTEM
1993 struct frame *f = XFRAME (w->frame);
1994
1995 if (FRAME_WINDOW_P (f))
1996 {
1997 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1998 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1999 return (((window_pixel_height + ch_height - 1)
2000 / ch_height) * w->nrows_scale_factor
2001 /* One partially visible line at the top and
2002 bottom of the window. */
2003 + 2
2004 /* 2 for header and mode line. */
2005 + 2);
2006 }
2007 #endif /* HAVE_WINDOW_SYSTEM */
2008
2009 return WINDOW_TOTAL_LINES (w);
2010 }
2011
2012
2013 /* Return the required width of glyph matrices for window W. */
2014
2015 int
2016 required_matrix_width (w)
2017 struct window *w;
2018 {
2019 #ifdef HAVE_WINDOW_SYSTEM
2020 struct frame *f = XFRAME (w->frame);
2021 if (FRAME_WINDOW_P (f))
2022 {
2023 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
2024 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
2025
2026 /* Compute number of glyphs needed in a glyph row. */
2027 return (((window_pixel_width + ch_width - 1)
2028 / ch_width) * w->ncols_scale_factor
2029 /* 2 partially visible columns in the text area. */
2030 + 2
2031 /* One partially visible column at the right
2032 edge of each marginal area. */
2033 + 1 + 1);
2034 }
2035 #endif /* HAVE_WINDOW_SYSTEM */
2036
2037 return XINT (w->total_cols);
2038 }
2039
2040
2041 /* Allocate window matrices for window-based redisplay. W is the
2042 window whose matrices must be allocated/reallocated. */
2043
2044 static void
2045 allocate_matrices_for_window_redisplay (w)
2046 struct window *w;
2047 {
2048 while (w)
2049 {
2050 if (!NILP (w->vchild))
2051 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
2052 else if (!NILP (w->hchild))
2053 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
2054 else
2055 {
2056 /* W is a leaf window. */
2057 struct dim dim;
2058
2059 /* If matrices are not yet allocated, allocate them now. */
2060 if (w->desired_matrix == NULL)
2061 {
2062 w->desired_matrix = new_glyph_matrix (NULL);
2063 w->current_matrix = new_glyph_matrix (NULL);
2064 }
2065
2066 dim.width = required_matrix_width (w);
2067 dim.height = required_matrix_height (w);
2068 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
2069 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
2070 }
2071
2072 w = NILP (w->next) ? NULL : XWINDOW (w->next);
2073 }
2074 }
2075
2076
2077 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
2078 do it for all frames; otherwise do it just for the given frame.
2079 This function must be called when a new frame is created, its size
2080 changes, or its window configuration changes. */
2081
2082 void
2083 adjust_glyphs (f)
2084 struct frame *f;
2085 {
2086 /* Block input so that expose events and other events that access
2087 glyph matrices are not processed while we are changing them. */
2088 BLOCK_INPUT;
2089
2090 if (f)
2091 adjust_frame_glyphs (f);
2092 else
2093 {
2094 Lisp_Object tail, lisp_frame;
2095
2096 FOR_EACH_FRAME (tail, lisp_frame)
2097 adjust_frame_glyphs (XFRAME (lisp_frame));
2098 }
2099
2100 UNBLOCK_INPUT;
2101 }
2102
2103
2104 /* Adjust frame glyphs when Emacs is initialized.
2105
2106 To be called from init_display.
2107
2108 We need a glyph matrix because redraw will happen soon.
2109 Unfortunately, window sizes on selected_frame are not yet set to
2110 meaningful values. I believe we can assume that there are only two
2111 windows on the frame---the mini-buffer and the root window. Frame
2112 height and width seem to be correct so far. So, set the sizes of
2113 windows to estimated values. */
2114
2115 static void
2116 adjust_frame_glyphs_initially ()
2117 {
2118 struct frame *sf = SELECTED_FRAME ();
2119 struct window *root = XWINDOW (sf->root_window);
2120 struct window *mini = XWINDOW (root->next);
2121 int frame_lines = FRAME_LINES (sf);
2122 int frame_cols = FRAME_COLS (sf);
2123 int top_margin = FRAME_TOP_MARGIN (sf);
2124
2125 /* Do it for the root window. */
2126 XSETFASTINT (root->top_line, top_margin);
2127 XSETFASTINT (root->total_cols, frame_cols);
2128 set_window_height (sf->root_window, frame_lines - 1 - top_margin, 0);
2129
2130 /* Do it for the mini-buffer window. */
2131 XSETFASTINT (mini->top_line, frame_lines - 1);
2132 XSETFASTINT (mini->total_cols, frame_cols);
2133 set_window_height (root->next, 1, 0);
2134
2135 adjust_frame_glyphs (sf);
2136 glyphs_initialized_initially_p = 1;
2137 }
2138
2139
2140 /* Allocate/reallocate glyph matrices of a single frame F. */
2141
2142 static void
2143 adjust_frame_glyphs (f)
2144 struct frame *f;
2145 {
2146 if (FRAME_WINDOW_P (f))
2147 adjust_frame_glyphs_for_window_redisplay (f);
2148 else
2149 adjust_frame_glyphs_for_frame_redisplay (f);
2150
2151 /* Don't forget the message buffer and the buffer for
2152 decode_mode_spec. */
2153 adjust_frame_message_buffer (f);
2154 adjust_decode_mode_spec_buffer (f);
2155
2156 f->glyphs_initialized_p = 1;
2157 }
2158
2159 /* Return 1 if any window in the tree has nonzero window margins. See
2160 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
2161 static int
2162 showing_window_margins_p (w)
2163 struct window *w;
2164 {
2165 while (w)
2166 {
2167 if (!NILP (w->hchild))
2168 {
2169 if (showing_window_margins_p (XWINDOW (w->hchild)))
2170 return 1;
2171 }
2172 else if (!NILP (w->vchild))
2173 {
2174 if (showing_window_margins_p (XWINDOW (w->vchild)))
2175 return 1;
2176 }
2177 else if (!NILP (w->left_margin_cols)
2178 || !NILP (w->right_margin_cols))
2179 return 1;
2180
2181 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2182 }
2183 return 0;
2184 }
2185
2186
2187 /* In the window tree with root W, build current matrices of leaf
2188 windows from the frame's current matrix. */
2189
2190 static void
2191 fake_current_matrices (window)
2192 Lisp_Object window;
2193 {
2194 struct window *w;
2195
2196 for (; !NILP (window); window = w->next)
2197 {
2198 w = XWINDOW (window);
2199
2200 if (!NILP (w->hchild))
2201 fake_current_matrices (w->hchild);
2202 else if (!NILP (w->vchild))
2203 fake_current_matrices (w->vchild);
2204 else
2205 {
2206 int i;
2207 struct frame *f = XFRAME (w->frame);
2208 struct glyph_matrix *m = w->current_matrix;
2209 struct glyph_matrix *fm = f->current_matrix;
2210
2211 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2212 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
2213
2214 for (i = 0; i < m->matrix_h; ++i)
2215 {
2216 struct glyph_row *r = m->rows + i;
2217 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
2218
2219 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2220 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2221
2222 r->enabled_p = fr->enabled_p;
2223 if (r->enabled_p)
2224 {
2225 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2226 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2227 r->used[TEXT_AREA] = (m->matrix_w
2228 - r->used[LEFT_MARGIN_AREA]
2229 - r->used[RIGHT_MARGIN_AREA]);
2230 r->mode_line_p = 0;
2231 }
2232 }
2233 }
2234 }
2235 }
2236
2237
2238 /* Save away the contents of frame F's current frame matrix. Value is
2239 a glyph matrix holding the contents of F's current frame matrix. */
2240
2241 static struct glyph_matrix *
2242 save_current_matrix (f)
2243 struct frame *f;
2244 {
2245 int i;
2246 struct glyph_matrix *saved;
2247
2248 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2249 bzero (saved, sizeof *saved);
2250 saved->nrows = f->current_matrix->nrows;
2251 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2252 * sizeof *saved->rows);
2253 bzero (saved->rows, saved->nrows * sizeof *saved->rows);
2254
2255 for (i = 0; i < saved->nrows; ++i)
2256 {
2257 struct glyph_row *from = f->current_matrix->rows + i;
2258 struct glyph_row *to = saved->rows + i;
2259 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2260 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2261 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2262 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2263 }
2264
2265 return saved;
2266 }
2267
2268
2269 /* Restore the contents of frame F's current frame matrix from SAVED,
2270 and free memory associated with SAVED. */
2271
2272 static void
2273 restore_current_matrix (f, saved)
2274 struct frame *f;
2275 struct glyph_matrix *saved;
2276 {
2277 int i;
2278
2279 for (i = 0; i < saved->nrows; ++i)
2280 {
2281 struct glyph_row *from = saved->rows + i;
2282 struct glyph_row *to = f->current_matrix->rows + i;
2283 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2284 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2285 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2286 xfree (from->glyphs[TEXT_AREA]);
2287 }
2288
2289 xfree (saved->rows);
2290 xfree (saved);
2291 }
2292
2293
2294
2295 /* Allocate/reallocate glyph matrices of a single frame F for
2296 frame-based redisplay. */
2297
2298 static void
2299 adjust_frame_glyphs_for_frame_redisplay (f)
2300 struct frame *f;
2301 {
2302 struct dim matrix_dim;
2303 int pool_changed_p;
2304 int window_change_flags;
2305 int top_window_y;
2306
2307 if (!FRAME_LIVE_P (f))
2308 return;
2309
2310 top_window_y = FRAME_TOP_MARGIN (f);
2311
2312 /* Allocate glyph pool structures if not already done. */
2313 if (f->desired_pool == NULL)
2314 {
2315 f->desired_pool = new_glyph_pool ();
2316 f->current_pool = new_glyph_pool ();
2317 }
2318
2319 /* Allocate frames matrix structures if needed. */
2320 if (f->desired_matrix == NULL)
2321 {
2322 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2323 f->current_matrix = new_glyph_matrix (f->current_pool);
2324 }
2325
2326 /* Compute window glyph matrices. (This takes the mini-buffer
2327 window into account). The result is the size of the frame glyph
2328 matrix needed. The variable window_change_flags is set to a bit
2329 mask indicating whether new matrices will be allocated or
2330 existing matrices change their size or location within the frame
2331 matrix. */
2332 window_change_flags = 0;
2333 matrix_dim
2334 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2335 0, top_window_y,
2336 1,
2337 &window_change_flags);
2338
2339 /* Add in menu bar lines, if any. */
2340 matrix_dim.height += top_window_y;
2341
2342 /* Enlarge pools as necessary. */
2343 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2344 realloc_glyph_pool (f->current_pool, matrix_dim);
2345
2346 /* Set up glyph pointers within window matrices. Do this only if
2347 absolutely necessary since it requires a frame redraw. */
2348 if (pool_changed_p || window_change_flags)
2349 {
2350 /* Do it for window matrices. */
2351 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2352 0, top_window_y, 0,
2353 &window_change_flags);
2354
2355 /* Size of frame matrices must equal size of frame. Note
2356 that we are called for X frames with window widths NOT equal
2357 to the frame width (from CHANGE_FRAME_SIZE_1). */
2358 xassert (matrix_dim.width == FRAME_COLS (f)
2359 && matrix_dim.height == FRAME_LINES (f));
2360
2361 /* Pointers to glyph memory in glyph rows are exchanged during
2362 the update phase of redisplay, which means in general that a
2363 frame's current matrix consists of pointers into both the
2364 desired and current glyph pool of the frame. Adjusting a
2365 matrix sets the frame matrix up so that pointers are all into
2366 the same pool. If we want to preserve glyph contents of the
2367 current matrix over a call to adjust_glyph_matrix, we must
2368 make a copy of the current glyphs, and restore the current
2369 matrix' contents from that copy. */
2370 if (display_completed
2371 && !FRAME_GARBAGED_P (f)
2372 && matrix_dim.width == f->current_matrix->matrix_w
2373 && matrix_dim.height == f->current_matrix->matrix_h
2374 /* For some reason, the frame glyph matrix gets corrupted if
2375 any of the windows contain margins. I haven't been able
2376 to hunt down the reason, but for the moment this prevents
2377 the problem from manifesting. -- cyd */
2378 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2379 {
2380 struct glyph_matrix *copy = save_current_matrix (f);
2381 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2382 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2383 restore_current_matrix (f, copy);
2384 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2385 }
2386 else
2387 {
2388 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2389 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2390 SET_FRAME_GARBAGED (f);
2391 }
2392 }
2393 }
2394
2395
2396 /* Allocate/reallocate glyph matrices of a single frame F for
2397 window-based redisplay. */
2398
2399 static void
2400 adjust_frame_glyphs_for_window_redisplay (f)
2401 struct frame *f;
2402 {
2403 struct window *w;
2404
2405 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2406
2407 /* Allocate/reallocate window matrices. */
2408 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2409
2410 #ifdef HAVE_X_WINDOWS
2411 /* Allocate/ reallocate matrices of the dummy window used to display
2412 the menu bar under X when no X toolkit support is available. */
2413 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2414 {
2415 /* Allocate a dummy window if not already done. */
2416 if (NILP (f->menu_bar_window))
2417 {
2418 f->menu_bar_window = make_window ();
2419 w = XWINDOW (f->menu_bar_window);
2420 XSETFRAME (w->frame, f);
2421 w->pseudo_window_p = 1;
2422 }
2423 else
2424 w = XWINDOW (f->menu_bar_window);
2425
2426 /* Set window dimensions to frame dimensions and allocate or
2427 adjust glyph matrices of W. */
2428 XSETFASTINT (w->top_line, 0);
2429 XSETFASTINT (w->left_col, 0);
2430 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2431 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2432 allocate_matrices_for_window_redisplay (w);
2433 }
2434 #endif /* not USE_X_TOOLKIT && not USE_GTK */
2435 #endif /* HAVE_X_WINDOWS */
2436
2437 #ifndef USE_GTK
2438 /* Allocate/ reallocate matrices of the tool bar window. If we
2439 don't have a tool bar window yet, make one. */
2440 if (NILP (f->tool_bar_window))
2441 {
2442 f->tool_bar_window = make_window ();
2443 w = XWINDOW (f->tool_bar_window);
2444 XSETFRAME (w->frame, f);
2445 w->pseudo_window_p = 1;
2446 }
2447 else
2448 w = XWINDOW (f->tool_bar_window);
2449
2450 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2451 XSETFASTINT (w->left_col, 0);
2452 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2453 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2454 allocate_matrices_for_window_redisplay (w);
2455 #endif
2456 }
2457
2458
2459 /* Adjust/ allocate message buffer of frame F.
2460
2461 Note that the message buffer is never freed. Since I could not
2462 find a free in 19.34, I assume that freeing it would be
2463 problematic in some way and don't do it either.
2464
2465 (Implementation note: It should be checked if we can free it
2466 eventually without causing trouble). */
2467
2468 static void
2469 adjust_frame_message_buffer (f)
2470 struct frame *f;
2471 {
2472 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2473
2474 if (FRAME_MESSAGE_BUF (f))
2475 {
2476 char *buffer = FRAME_MESSAGE_BUF (f);
2477 char *new_buffer = (char *) xrealloc (buffer, size);
2478 FRAME_MESSAGE_BUF (f) = new_buffer;
2479 }
2480 else
2481 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2482 }
2483
2484
2485 /* Re-allocate buffer for decode_mode_spec on frame F. */
2486
2487 static void
2488 adjust_decode_mode_spec_buffer (f)
2489 struct frame *f;
2490 {
2491 f->decode_mode_spec_buffer
2492 = (char *) xrealloc (f->decode_mode_spec_buffer,
2493 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2494 }
2495
2496
2497 \f
2498 /**********************************************************************
2499 Freeing Glyph Matrices
2500 **********************************************************************/
2501
2502 /* Free glyph memory for a frame F. F may be null. This function can
2503 be called for the same frame more than once. The root window of
2504 F may be nil when this function is called. This is the case when
2505 the function is called when F is destroyed. */
2506
2507 void
2508 free_glyphs (f)
2509 struct frame *f;
2510 {
2511 if (f && f->glyphs_initialized_p)
2512 {
2513 /* Block interrupt input so that we don't get surprised by an X
2514 event while we're in an inconsistent state. */
2515 BLOCK_INPUT;
2516 f->glyphs_initialized_p = 0;
2517
2518 /* Release window sub-matrices. */
2519 if (!NILP (f->root_window))
2520 free_window_matrices (XWINDOW (f->root_window));
2521
2522 /* Free the dummy window for menu bars without X toolkit and its
2523 glyph matrices. */
2524 if (!NILP (f->menu_bar_window))
2525 {
2526 struct window *w = XWINDOW (f->menu_bar_window);
2527 free_glyph_matrix (w->desired_matrix);
2528 free_glyph_matrix (w->current_matrix);
2529 w->desired_matrix = w->current_matrix = NULL;
2530 f->menu_bar_window = Qnil;
2531 }
2532
2533 /* Free the tool bar window and its glyph matrices. */
2534 if (!NILP (f->tool_bar_window))
2535 {
2536 struct window *w = XWINDOW (f->tool_bar_window);
2537 free_glyph_matrix (w->desired_matrix);
2538 free_glyph_matrix (w->current_matrix);
2539 w->desired_matrix = w->current_matrix = NULL;
2540 f->tool_bar_window = Qnil;
2541 }
2542
2543 /* Release frame glyph matrices. Reset fields to zero in
2544 case we are called a second time. */
2545 if (f->desired_matrix)
2546 {
2547 free_glyph_matrix (f->desired_matrix);
2548 free_glyph_matrix (f->current_matrix);
2549 f->desired_matrix = f->current_matrix = NULL;
2550 }
2551
2552 /* Release glyph pools. */
2553 if (f->desired_pool)
2554 {
2555 free_glyph_pool (f->desired_pool);
2556 free_glyph_pool (f->current_pool);
2557 f->desired_pool = f->current_pool = NULL;
2558 }
2559
2560 UNBLOCK_INPUT;
2561 }
2562 }
2563
2564
2565 /* Free glyph sub-matrices in the window tree rooted at W. This
2566 function may be called with a null pointer, and it may be called on
2567 the same tree more than once. */
2568
2569 void
2570 free_window_matrices (w)
2571 struct window *w;
2572 {
2573 while (w)
2574 {
2575 if (!NILP (w->hchild))
2576 free_window_matrices (XWINDOW (w->hchild));
2577 else if (!NILP (w->vchild))
2578 free_window_matrices (XWINDOW (w->vchild));
2579 else
2580 {
2581 /* This is a leaf window. Free its memory and reset fields
2582 to zero in case this function is called a second time for
2583 W. */
2584 free_glyph_matrix (w->current_matrix);
2585 free_glyph_matrix (w->desired_matrix);
2586 w->current_matrix = w->desired_matrix = NULL;
2587 }
2588
2589 /* Next window on same level. */
2590 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2591 }
2592 }
2593
2594
2595 /* Check glyph memory leaks. This function is called from
2596 shut_down_emacs. Note that frames are not destroyed when Emacs
2597 exits. We therefore free all glyph memory for all active frames
2598 explicitly and check that nothing is left allocated. */
2599
2600 void
2601 check_glyph_memory ()
2602 {
2603 Lisp_Object tail, frame;
2604
2605 /* Free glyph memory for all frames. */
2606 FOR_EACH_FRAME (tail, frame)
2607 free_glyphs (XFRAME (frame));
2608
2609 /* Check that nothing is left allocated. */
2610 if (glyph_matrix_count)
2611 abort ();
2612 if (glyph_pool_count)
2613 abort ();
2614 }
2615
2616
2617 \f
2618 /**********************************************************************
2619 Building a Frame Matrix
2620 **********************************************************************/
2621
2622 /* Most of the redisplay code works on glyph matrices attached to
2623 windows. This is a good solution most of the time, but it is not
2624 suitable for terminal code. Terminal output functions cannot rely
2625 on being able to set an arbitrary terminal window. Instead they
2626 must be provided with a view of the whole frame, i.e. the whole
2627 screen. We build such a view by constructing a frame matrix from
2628 window matrices in this section.
2629
2630 Windows that must be updated have their must_be_update_p flag set.
2631 For all such windows, their desired matrix is made part of the
2632 desired frame matrix. For other windows, their current matrix is
2633 made part of the desired frame matrix.
2634
2635 +-----------------+----------------+
2636 | desired | desired |
2637 | | |
2638 +-----------------+----------------+
2639 | current |
2640 | |
2641 +----------------------------------+
2642
2643 Desired window matrices can be made part of the frame matrix in a
2644 cheap way: We exploit the fact that the desired frame matrix and
2645 desired window matrices share their glyph memory. This is not
2646 possible for current window matrices. Their glyphs are copied to
2647 the desired frame matrix. The latter is equivalent to
2648 preserve_other_columns in the old redisplay.
2649
2650 Used glyphs counters for frame matrix rows are the result of adding
2651 up glyph lengths of the window matrices. A line in the frame
2652 matrix is enabled, if a corresponding line in a window matrix is
2653 enabled.
2654
2655 After building the desired frame matrix, it will be passed to
2656 terminal code, which will manipulate both the desired and current
2657 frame matrix. Changes applied to the frame's current matrix have
2658 to be visible in current window matrices afterwards, of course.
2659
2660 This problem is solved like this:
2661
2662 1. Window and frame matrices share glyphs. Window matrices are
2663 constructed in a way that their glyph contents ARE the glyph
2664 contents needed in a frame matrix. Thus, any modification of
2665 glyphs done in terminal code will be reflected in window matrices
2666 automatically.
2667
2668 2. Exchanges of rows in a frame matrix done by terminal code are
2669 intercepted by hook functions so that corresponding row operations
2670 on window matrices can be performed. This is necessary because we
2671 use pointers to glyphs in glyph row structures. To satisfy the
2672 assumption of point 1 above that glyphs are updated implicitly in
2673 window matrices when they are manipulated via the frame matrix,
2674 window and frame matrix must of course agree where to find the
2675 glyphs for their rows. Possible manipulations that must be
2676 mirrored are assignments of rows of the desired frame matrix to the
2677 current frame matrix and scrolling the current frame matrix. */
2678
2679 /* Build frame F's desired matrix from window matrices. Only windows
2680 which have the flag must_be_updated_p set have to be updated. Menu
2681 bar lines of a frame are not covered by window matrices, so make
2682 sure not to touch them in this function. */
2683
2684 static void
2685 build_frame_matrix (f)
2686 struct frame *f;
2687 {
2688 int i;
2689
2690 /* F must have a frame matrix when this function is called. */
2691 xassert (!FRAME_WINDOW_P (f));
2692
2693 /* Clear all rows in the frame matrix covered by window matrices.
2694 Menu bar lines are not covered by windows. */
2695 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2696 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2697
2698 /* Build the matrix by walking the window tree. */
2699 build_frame_matrix_from_window_tree (f->desired_matrix,
2700 XWINDOW (FRAME_ROOT_WINDOW (f)));
2701 }
2702
2703
2704 /* Walk a window tree, building a frame matrix MATRIX from window
2705 matrices. W is the root of a window tree. */
2706
2707 static void
2708 build_frame_matrix_from_window_tree (matrix, w)
2709 struct glyph_matrix *matrix;
2710 struct window *w;
2711 {
2712 while (w)
2713 {
2714 if (!NILP (w->hchild))
2715 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2716 else if (!NILP (w->vchild))
2717 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2718 else
2719 build_frame_matrix_from_leaf_window (matrix, w);
2720
2721 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2722 }
2723 }
2724
2725
2726 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2727 desired frame matrix built. W is a leaf window whose desired or
2728 current matrix is to be added to FRAME_MATRIX. W's flag
2729 must_be_updated_p determines which matrix it contributes to
2730 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2731 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2732 Adding a desired matrix means setting up used counters and such in
2733 frame rows, while adding a current window matrix to FRAME_MATRIX
2734 means copying glyphs. The latter case corresponds to
2735 preserve_other_columns in the old redisplay. */
2736
2737 static void
2738 build_frame_matrix_from_leaf_window (frame_matrix, w)
2739 struct glyph_matrix *frame_matrix;
2740 struct window *w;
2741 {
2742 struct glyph_matrix *window_matrix;
2743 int window_y, frame_y;
2744 /* If non-zero, a glyph to insert at the right border of W. */
2745 GLYPH right_border_glyph;
2746
2747 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2748
2749 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2750 if (w->must_be_updated_p)
2751 {
2752 window_matrix = w->desired_matrix;
2753
2754 /* Decide whether we want to add a vertical border glyph. */
2755 if (!WINDOW_RIGHTMOST_P (w))
2756 {
2757 struct Lisp_Char_Table *dp = window_display_table (w);
2758 Lisp_Object gc;
2759
2760 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2761 if (dp
2762 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc))
2763 && GLYPH_CODE_CHAR_VALID_P (gc))
2764 {
2765 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2766 spec_glyph_lookup_face (w, &right_border_glyph);
2767 }
2768
2769 if (GLYPH_FACE (right_border_glyph) <= 0)
2770 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2771 }
2772 }
2773 else
2774 window_matrix = w->current_matrix;
2775
2776 /* For all rows in the window matrix and corresponding rows in the
2777 frame matrix. */
2778 window_y = 0;
2779 frame_y = window_matrix->matrix_y;
2780 while (window_y < window_matrix->nrows)
2781 {
2782 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2783 struct glyph_row *window_row = window_matrix->rows + window_y;
2784 int current_row_p = window_matrix == w->current_matrix;
2785
2786 /* Fill up the frame row with spaces up to the left margin of the
2787 window row. */
2788 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2789
2790 /* Fill up areas in the window matrix row with spaces. */
2791 fill_up_glyph_row_with_spaces (window_row);
2792
2793 /* If only part of W's desired matrix has been built, and
2794 window_row wasn't displayed, use the corresponding current
2795 row instead. */
2796 if (window_matrix == w->desired_matrix
2797 && !window_row->enabled_p)
2798 {
2799 window_row = w->current_matrix->rows + window_y;
2800 current_row_p = 1;
2801 }
2802
2803 if (current_row_p)
2804 {
2805 /* Copy window row to frame row. */
2806 bcopy (window_row->glyphs[0],
2807 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2808 window_matrix->matrix_w * sizeof (struct glyph));
2809 }
2810 else
2811 {
2812 xassert (window_row->enabled_p);
2813
2814 /* Only when a desired row has been displayed, we want
2815 the corresponding frame row to be updated. */
2816 frame_row->enabled_p = 1;
2817
2818 /* Maybe insert a vertical border between horizontally adjacent
2819 windows. */
2820 if (GLYPH_CHAR (right_border_glyph) != 0)
2821 {
2822 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2823 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2824 }
2825
2826 #if GLYPH_DEBUG
2827 /* Window row window_y must be a slice of frame row
2828 frame_y. */
2829 xassert (glyph_row_slice_p (window_row, frame_row));
2830
2831 /* If rows are in sync, we don't have to copy glyphs because
2832 frame and window share glyphs. */
2833
2834 strcpy (w->current_matrix->method, w->desired_matrix->method);
2835 add_window_display_history (w, w->current_matrix->method, 0);
2836 #endif
2837 }
2838
2839 /* Set number of used glyphs in the frame matrix. Since we fill
2840 up with spaces, and visit leaf windows from left to right it
2841 can be done simply. */
2842 frame_row->used[TEXT_AREA]
2843 = window_matrix->matrix_x + window_matrix->matrix_w;
2844
2845 /* Next row. */
2846 ++window_y;
2847 ++frame_y;
2848 }
2849 }
2850
2851 /* Given a user-specified glyph, possibly including a Lisp-level face
2852 ID, return a glyph that has a realized face ID.
2853 This is used for glyphs displayed specially and not part of the text;
2854 for instance, vertical separators, truncation markers, etc. */
2855
2856 void
2857 spec_glyph_lookup_face (w, glyph)
2858 struct window *w;
2859 GLYPH *glyph;
2860 {
2861 int lface_id = GLYPH_FACE (*glyph);
2862 /* Convert the glyph's specified face to a realized (cache) face. */
2863 if (lface_id > 0)
2864 {
2865 int face_id = merge_faces (XFRAME (w->frame),
2866 Qt, lface_id, DEFAULT_FACE_ID);
2867 SET_GLYPH_FACE (*glyph, face_id);
2868 }
2869 }
2870
2871 /* Add spaces to a glyph row ROW in a window matrix.
2872
2873 Each row has the form:
2874
2875 +---------+-----------------------------+------------+
2876 | left | text | right |
2877 +---------+-----------------------------+------------+
2878
2879 Left and right marginal areas are optional. This function adds
2880 spaces to areas so that there are no empty holes between areas.
2881 In other words: If the right area is not empty, the text area
2882 is filled up with spaces up to the right area. If the text area
2883 is not empty, the left area is filled up.
2884
2885 To be called for frame-based redisplay, only. */
2886
2887 static void
2888 fill_up_glyph_row_with_spaces (row)
2889 struct glyph_row *row;
2890 {
2891 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2892 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2893 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2894 }
2895
2896
2897 /* Fill area AREA of glyph row ROW with spaces. To be called for
2898 frame-based redisplay only. */
2899
2900 static void
2901 fill_up_glyph_row_area_with_spaces (row, area)
2902 struct glyph_row *row;
2903 int area;
2904 {
2905 if (row->glyphs[area] < row->glyphs[area + 1])
2906 {
2907 struct glyph *end = row->glyphs[area + 1];
2908 struct glyph *text = row->glyphs[area] + row->used[area];
2909
2910 while (text < end)
2911 *text++ = space_glyph;
2912 row->used[area] = text - row->glyphs[area];
2913 }
2914 }
2915
2916
2917 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2918 reached. In frame matrices only one area, TEXT_AREA, is used. */
2919
2920 static void
2921 fill_up_frame_row_with_spaces (row, upto)
2922 struct glyph_row *row;
2923 int upto;
2924 {
2925 int i = row->used[TEXT_AREA];
2926 struct glyph *glyph = row->glyphs[TEXT_AREA];
2927
2928 while (i < upto)
2929 glyph[i++] = space_glyph;
2930
2931 row->used[TEXT_AREA] = i;
2932 }
2933
2934
2935 \f
2936 /**********************************************************************
2937 Mirroring operations on frame matrices in window matrices
2938 **********************************************************************/
2939
2940 /* Set frame being updated via frame-based redisplay to F. This
2941 function must be called before updates to make explicit that we are
2942 working on frame matrices or not. */
2943
2944 static INLINE void
2945 set_frame_matrix_frame (f)
2946 struct frame *f;
2947 {
2948 frame_matrix_frame = f;
2949 }
2950
2951
2952 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2953 DESIRED_MATRIX is the desired matrix corresponding to
2954 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2955 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2956 frame_matrix_frame is non-null, this indicates that the exchange is
2957 done in frame matrices, and that we have to perform analogous
2958 operations in window matrices of frame_matrix_frame. */
2959
2960 static INLINE void
2961 make_current (desired_matrix, current_matrix, row)
2962 struct glyph_matrix *desired_matrix, *current_matrix;
2963 int row;
2964 {
2965 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2966 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2967 int mouse_face_p = current_row->mouse_face_p;
2968
2969 /* Do current_row = desired_row. This exchanges glyph pointers
2970 between both rows, and does a structure assignment otherwise. */
2971 assign_row (current_row, desired_row);
2972
2973 /* Enable current_row to mark it as valid. */
2974 current_row->enabled_p = 1;
2975 current_row->mouse_face_p = mouse_face_p;
2976
2977 /* If we are called on frame matrices, perform analogous operations
2978 for window matrices. */
2979 if (frame_matrix_frame)
2980 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2981 }
2982
2983
2984 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2985 W's frame which has been made current (by swapping pointers between
2986 current and desired matrix). Perform analogous operations in the
2987 matrices of leaf windows in the window tree rooted at W. */
2988
2989 static void
2990 mirror_make_current (w, frame_row)
2991 struct window *w;
2992 int frame_row;
2993 {
2994 while (w)
2995 {
2996 if (!NILP (w->hchild))
2997 mirror_make_current (XWINDOW (w->hchild), frame_row);
2998 else if (!NILP (w->vchild))
2999 mirror_make_current (XWINDOW (w->vchild), frame_row);
3000 else
3001 {
3002 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
3003 here because the checks performed in debug mode there
3004 will not allow the conversion. */
3005 int row = frame_row - w->desired_matrix->matrix_y;
3006
3007 /* If FRAME_ROW is within W, assign the desired row to the
3008 current row (exchanging glyph pointers). */
3009 if (row >= 0 && row < w->desired_matrix->matrix_h)
3010 {
3011 struct glyph_row *current_row
3012 = MATRIX_ROW (w->current_matrix, row);
3013 struct glyph_row *desired_row
3014 = MATRIX_ROW (w->desired_matrix, row);
3015
3016 if (desired_row->enabled_p)
3017 assign_row (current_row, desired_row);
3018 else
3019 swap_glyph_pointers (desired_row, current_row);
3020 current_row->enabled_p = 1;
3021 }
3022 }
3023
3024 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3025 }
3026 }
3027
3028
3029 /* Perform row dance after scrolling. We are working on the range of
3030 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
3031 including) in MATRIX. COPY_FROM is a vector containing, for each
3032 row I in the range 0 <= I < NLINES, the index of the original line
3033 to move to I. This index is relative to the row range, i.e. 0 <=
3034 index < NLINES. RETAINED_P is a vector containing zero for each
3035 row 0 <= I < NLINES which is empty.
3036
3037 This function is called from do_scrolling and do_direct_scrolling. */
3038
3039 void
3040 mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
3041 retained_p)
3042 struct glyph_matrix *matrix;
3043 int unchanged_at_top, nlines;
3044 int *copy_from;
3045 char *retained_p;
3046 {
3047 /* A copy of original rows. */
3048 struct glyph_row *old_rows;
3049
3050 /* Rows to assign to. */
3051 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
3052
3053 int i;
3054
3055 /* Make a copy of the original rows. */
3056 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
3057 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
3058
3059 /* Assign new rows, maybe clear lines. */
3060 for (i = 0; i < nlines; ++i)
3061 {
3062 int enabled_before_p = new_rows[i].enabled_p;
3063
3064 xassert (i + unchanged_at_top < matrix->nrows);
3065 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
3066 new_rows[i] = old_rows[copy_from[i]];
3067 new_rows[i].enabled_p = enabled_before_p;
3068
3069 /* RETAINED_P is zero for empty lines. */
3070 if (!retained_p[copy_from[i]])
3071 new_rows[i].enabled_p = 0;
3072 }
3073
3074 /* Do the same for window matrices, if MATRIX is a frame matrix. */
3075 if (frame_matrix_frame)
3076 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
3077 unchanged_at_top, nlines, copy_from, retained_p);
3078 }
3079
3080
3081 /* Synchronize glyph pointers in the current matrix of window W with
3082 the current frame matrix. */
3083
3084 static void
3085 sync_window_with_frame_matrix_rows (w)
3086 struct window *w;
3087 {
3088 struct frame *f = XFRAME (w->frame);
3089 struct glyph_row *window_row, *window_row_end, *frame_row;
3090 int left, right, x, width;
3091
3092 /* Preconditions: W must be a leaf window on a tty frame. */
3093 xassert (NILP (w->hchild) && NILP (w->vchild));
3094 xassert (!FRAME_WINDOW_P (f));
3095
3096 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
3097 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
3098 x = w->current_matrix->matrix_x;
3099 width = w->current_matrix->matrix_w;
3100
3101 window_row = w->current_matrix->rows;
3102 window_row_end = window_row + w->current_matrix->nrows;
3103 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
3104
3105 for (; window_row < window_row_end; ++window_row, ++frame_row)
3106 {
3107 window_row->glyphs[LEFT_MARGIN_AREA]
3108 = frame_row->glyphs[0] + x;
3109 window_row->glyphs[TEXT_AREA]
3110 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
3111 window_row->glyphs[LAST_AREA]
3112 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
3113 window_row->glyphs[RIGHT_MARGIN_AREA]
3114 = window_row->glyphs[LAST_AREA] - right;
3115 }
3116 }
3117
3118
3119 /* Return the window in the window tree rooted in W containing frame
3120 row ROW. Value is null if none is found. */
3121
3122 struct window *
3123 frame_row_to_window (w, row)
3124 struct window *w;
3125 int row;
3126 {
3127 struct window *found = NULL;
3128
3129 while (w && !found)
3130 {
3131 if (!NILP (w->hchild))
3132 found = frame_row_to_window (XWINDOW (w->hchild), row);
3133 else if (!NILP (w->vchild))
3134 found = frame_row_to_window (XWINDOW (w->vchild), row);
3135 else if (row >= WINDOW_TOP_EDGE_LINE (w)
3136 && row < WINDOW_BOTTOM_EDGE_LINE (w))
3137 found = w;
3138
3139 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3140 }
3141
3142 return found;
3143 }
3144
3145
3146 /* Perform a line dance in the window tree rooted at W, after
3147 scrolling a frame matrix in mirrored_line_dance.
3148
3149 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3150 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3151 COPY_FROM is a vector containing, for each row I in the range 0 <=
3152 I < NLINES, the index of the original line to move to I. This
3153 index is relative to the row range, i.e. 0 <= index < NLINES.
3154 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3155 which is empty. */
3156
3157 static void
3158 mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
3159 struct window *w;
3160 int unchanged_at_top, nlines;
3161 int *copy_from;
3162 char *retained_p;
3163 {
3164 while (w)
3165 {
3166 if (!NILP (w->hchild))
3167 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3168 nlines, copy_from, retained_p);
3169 else if (!NILP (w->vchild))
3170 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3171 nlines, copy_from, retained_p);
3172 else
3173 {
3174 /* W is a leaf window, and we are working on its current
3175 matrix m. */
3176 struct glyph_matrix *m = w->current_matrix;
3177 int i, sync_p = 0;
3178 struct glyph_row *old_rows;
3179
3180 /* Make a copy of the original rows of matrix m. */
3181 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3182 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
3183
3184 for (i = 0; i < nlines; ++i)
3185 {
3186 /* Frame relative line assigned to. */
3187 int frame_to = i + unchanged_at_top;
3188
3189 /* Frame relative line assigned. */
3190 int frame_from = copy_from[i] + unchanged_at_top;
3191
3192 /* Window relative line assigned to. */
3193 int window_to = frame_to - m->matrix_y;
3194
3195 /* Window relative line assigned. */
3196 int window_from = frame_from - m->matrix_y;
3197
3198 /* Is assigned line inside window? */
3199 int from_inside_window_p
3200 = window_from >= 0 && window_from < m->matrix_h;
3201
3202 /* Is assigned to line inside window? */
3203 int to_inside_window_p
3204 = window_to >= 0 && window_to < m->matrix_h;
3205
3206 if (from_inside_window_p && to_inside_window_p)
3207 {
3208 /* Enabled setting before assignment. */
3209 int enabled_before_p;
3210
3211 /* Do the assignment. The enabled_p flag is saved
3212 over the assignment because the old redisplay did
3213 that. */
3214 enabled_before_p = m->rows[window_to].enabled_p;
3215 m->rows[window_to] = old_rows[window_from];
3216 m->rows[window_to].enabled_p = enabled_before_p;
3217
3218 /* If frame line is empty, window line is empty, too. */
3219 if (!retained_p[copy_from[i]])
3220 m->rows[window_to].enabled_p = 0;
3221 }
3222 else if (to_inside_window_p)
3223 {
3224 /* A copy between windows. This is an infrequent
3225 case not worth optimizing. */
3226 struct frame *f = XFRAME (w->frame);
3227 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3228 struct window *w2;
3229 struct glyph_matrix *m2;
3230 int m2_from;
3231
3232 w2 = frame_row_to_window (root, frame_from);
3233 /* ttn@surf.glug.org: when enabling menu bar using `emacs
3234 -nw', FROM_FRAME sometimes has no associated window.
3235 This check avoids a segfault if W2 is null. */
3236 if (w2)
3237 {
3238 m2 = w2->current_matrix;
3239 m2_from = frame_from - m2->matrix_y;
3240 copy_row_except_pointers (m->rows + window_to,
3241 m2->rows + m2_from);
3242
3243 /* If frame line is empty, window line is empty, too. */
3244 if (!retained_p[copy_from[i]])
3245 m->rows[window_to].enabled_p = 0;
3246 }
3247 sync_p = 1;
3248 }
3249 else if (from_inside_window_p)
3250 sync_p = 1;
3251 }
3252
3253 /* If there was a copy between windows, make sure glyph
3254 pointers are in sync with the frame matrix. */
3255 if (sync_p)
3256 sync_window_with_frame_matrix_rows (w);
3257
3258 /* Check that no pointers are lost. */
3259 CHECK_MATRIX (m);
3260 }
3261
3262 /* Next window on same level. */
3263 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3264 }
3265 }
3266
3267
3268 #if GLYPH_DEBUG
3269
3270 /* Check that window and frame matrices agree about their
3271 understanding where glyphs of the rows are to find. For each
3272 window in the window tree rooted at W, check that rows in the
3273 matrices of leaf window agree with their frame matrices about
3274 glyph pointers. */
3275
3276 void
3277 check_window_matrix_pointers (w)
3278 struct window *w;
3279 {
3280 while (w)
3281 {
3282 if (!NILP (w->hchild))
3283 check_window_matrix_pointers (XWINDOW (w->hchild));
3284 else if (!NILP (w->vchild))
3285 check_window_matrix_pointers (XWINDOW (w->vchild));
3286 else
3287 {
3288 struct frame *f = XFRAME (w->frame);
3289 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3290 check_matrix_pointers (w->current_matrix, f->current_matrix);
3291 }
3292
3293 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3294 }
3295 }
3296
3297
3298 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3299 a window and FRAME_MATRIX is the corresponding frame matrix. For
3300 each row in WINDOW_MATRIX check that it's a slice of the
3301 corresponding frame row. If it isn't, abort. */
3302
3303 static void
3304 check_matrix_pointers (window_matrix, frame_matrix)
3305 struct glyph_matrix *window_matrix, *frame_matrix;
3306 {
3307 /* Row number in WINDOW_MATRIX. */
3308 int i = 0;
3309
3310 /* Row number corresponding to I in FRAME_MATRIX. */
3311 int j = window_matrix->matrix_y;
3312
3313 /* For all rows check that the row in the window matrix is a
3314 slice of the row in the frame matrix. If it isn't we didn't
3315 mirror an operation on the frame matrix correctly. */
3316 while (i < window_matrix->nrows)
3317 {
3318 if (!glyph_row_slice_p (window_matrix->rows + i,
3319 frame_matrix->rows + j))
3320 abort ();
3321 ++i, ++j;
3322 }
3323 }
3324
3325 #endif /* GLYPH_DEBUG != 0 */
3326
3327
3328 \f
3329 /**********************************************************************
3330 VPOS and HPOS translations
3331 **********************************************************************/
3332
3333 #if GLYPH_DEBUG
3334
3335 /* Translate vertical position VPOS which is relative to window W to a
3336 vertical position relative to W's frame. */
3337
3338 static int
3339 window_to_frame_vpos (w, vpos)
3340 struct window *w;
3341 int vpos;
3342 {
3343 struct frame *f = XFRAME (w->frame);
3344
3345 xassert (!FRAME_WINDOW_P (f));
3346 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3347 vpos += WINDOW_TOP_EDGE_LINE (w);
3348 xassert (vpos >= 0 && vpos <= FRAME_LINES (f));
3349 return vpos;
3350 }
3351
3352
3353 /* Translate horizontal position HPOS which is relative to window W to
3354 a horizontal position relative to W's frame. */
3355
3356 static int
3357 window_to_frame_hpos (w, hpos)
3358 struct window *w;
3359 int hpos;
3360 {
3361 xassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3362 hpos += WINDOW_LEFT_EDGE_COL (w);
3363 return hpos;
3364 }
3365
3366 #endif /* GLYPH_DEBUG */
3367
3368
3369 \f
3370 /**********************************************************************
3371 Redrawing Frames
3372 **********************************************************************/
3373
3374 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3375 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3376 (frame)
3377 Lisp_Object frame;
3378 {
3379 struct frame *f;
3380
3381 CHECK_LIVE_FRAME (frame);
3382 f = XFRAME (frame);
3383
3384 /* Ignore redraw requests, if frame has no glyphs yet.
3385 (Implementation note: It still has to be checked why we are
3386 called so early here). */
3387 if (!glyphs_initialized_initially_p)
3388 return Qnil;
3389
3390 update_begin (f);
3391 #ifdef MSDOS
3392 if (FRAME_MSDOS_P (f))
3393 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
3394 #endif
3395 clear_frame (f);
3396 clear_current_matrices (f);
3397 update_end (f);
3398 if (FRAME_TERMCAP_P (f))
3399 fflush (FRAME_TTY (f)->output);
3400 windows_or_buffers_changed++;
3401 /* Mark all windows as inaccurate, so that every window will have
3402 its redisplay done. */
3403 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3404 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3405 f->garbaged = 0;
3406 return Qnil;
3407 }
3408
3409
3410 /* Redraw frame F. This is nothing more than a call to the Lisp
3411 function redraw-frame. */
3412
3413 void
3414 redraw_frame (f)
3415 struct frame *f;
3416 {
3417 Lisp_Object frame;
3418 XSETFRAME (frame, f);
3419 Fredraw_frame (frame);
3420 }
3421
3422
3423 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3424 doc: /* Clear and redisplay all visible frames. */)
3425 ()
3426 {
3427 Lisp_Object tail, frame;
3428
3429 FOR_EACH_FRAME (tail, frame)
3430 if (FRAME_VISIBLE_P (XFRAME (frame)))
3431 Fredraw_frame (frame);
3432
3433 return Qnil;
3434 }
3435
3436
3437 /* This is used when frame_garbaged is set. Call Fredraw_frame on all
3438 visible frames marked as garbaged. */
3439
3440 void
3441 redraw_garbaged_frames ()
3442 {
3443 Lisp_Object tail, frame;
3444
3445 FOR_EACH_FRAME (tail, frame)
3446 if (FRAME_VISIBLE_P (XFRAME (frame))
3447 && FRAME_GARBAGED_P (XFRAME (frame)))
3448 Fredraw_frame (frame);
3449 }
3450
3451
3452 \f
3453 /***********************************************************************
3454 Direct Operations
3455 ***********************************************************************/
3456
3457 /* Try to update display and current glyph matrix directly.
3458
3459 This function is called after a character G has been inserted into
3460 current_buffer. It tries to update the current glyph matrix and
3461 perform appropriate screen output to reflect the insertion. If it
3462 succeeds, the global flag redisplay_performed_directly_p will be
3463 set to 1, and thereby prevent the more costly general redisplay
3464 from running (see redisplay_internal).
3465
3466 This function is not called for `hairy' character insertions.
3467 In particular, it is not called when after or before change
3468 functions exist, like they are used by font-lock. See keyboard.c
3469 for details where this function is called. */
3470
3471 int
3472 direct_output_for_insert (g)
3473 int g;
3474 {
3475 register struct frame *f = SELECTED_FRAME ();
3476 struct window *w = XWINDOW (selected_window);
3477 struct it it, it2;
3478 struct glyph_row *glyph_row;
3479 struct glyph *glyphs, *glyph, *end;
3480 int n;
3481 /* Non-null means that redisplay of W is based on window matrices. */
3482 int window_redisplay_p = FRAME_WINDOW_P (f);
3483 /* Non-null means we are in overwrite mode. */
3484 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3485 int added_width;
3486 struct text_pos pos;
3487 int delta, delta_bytes;
3488
3489 /* Not done directly. */
3490 redisplay_performed_directly_p = 0;
3491
3492 /* Quickly give up for some common cases. */
3493 if (cursor_in_echo_area
3494 /* Give up if fonts have changed. */
3495 || fonts_changed_p
3496 /* Give up if face attributes have been changed. */
3497 || face_change_count
3498 /* Give up if cursor position not really known. */
3499 || !display_completed
3500 /* Give up if buffer appears in two places. */
3501 || buffer_shared > 1
3502 /* Give up if currently displaying a message instead of the
3503 minibuffer contents. */
3504 || (EQ (selected_window, minibuf_window)
3505 && EQ (minibuf_window, echo_area_window))
3506 /* Give up for hscrolled mini-buffer because display of the prompt
3507 is handled specially there (see display_line). */
3508 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3509 /* Give up if overwriting in the middle of a line. */
3510 || (overwrite_p
3511 && PT != ZV
3512 && FETCH_BYTE (PT) != '\n')
3513 /* Give up for tabs and line ends. */
3514 || g == '\t'
3515 || g == '\n'
3516 || g == '\r'
3517 || (g == ' ' && !NILP (current_buffer->word_wrap))
3518 /* Give up if unable to display the cursor in the window. */
3519 || w->cursor.vpos < 0
3520 /* Give up if we are showing a message or just cleared the message
3521 because we might need to resize the echo area window. */
3522 || !NILP (echo_area_buffer[0])
3523 || !NILP (echo_area_buffer[1])
3524 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3525 /* Can't do it in a continued line because continuation
3526 lines would change. */
3527 (glyph_row->continued_p
3528 || glyph_row->exact_window_width_line_p
3529 /* Can't use this method if the line overlaps others or is
3530 overlapped by others because these other lines would
3531 have to be redisplayed. */
3532 || glyph_row->overlapping_p
3533 || glyph_row->overlapped_p))
3534 /* Can't do it for partial width windows on terminal frames
3535 because we can't clear to eol in such a window. */
3536 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3537 return 0;
3538
3539 /* If we can't insert glyphs, we can use this method only
3540 at the end of a line. */
3541 if (!FRAME_CHAR_INS_DEL_OK (f))
3542 if (PT != ZV && FETCH_BYTE (PT_BYTE) != '\n')
3543 return 0;
3544
3545 /* Set up a display iterator structure for W. Glyphs will be
3546 produced in scratch_glyph_row. Current position is W's cursor
3547 position. */
3548 clear_glyph_row (&scratch_glyph_row);
3549 SET_TEXT_POS (pos, PT, PT_BYTE);
3550 DEC_TEXT_POS (pos, !NILP (current_buffer->enable_multibyte_characters));
3551 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3552 DEFAULT_FACE_ID);
3553
3554 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3555 if (glyph_row->mouse_face_p)
3556 return 0;
3557
3558 /* Give up if highlighting trailing whitespace and we have trailing
3559 whitespace in glyph_row. We would have to remove the trailing
3560 whitespace face in that case. */
3561 if (!NILP (Vshow_trailing_whitespace)
3562 && glyph_row->used[TEXT_AREA])
3563 {
3564 struct glyph *last;
3565
3566 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3567 if (last->type == STRETCH_GLYPH
3568 || (last->type == CHAR_GLYPH
3569 && last->u.ch == ' '))
3570 return 0;
3571 }
3572
3573 /* Give up if there are overlay strings at pos. This would fail
3574 if the overlay string has newlines in it. */
3575 if (STRINGP (it.string))
3576 return 0;
3577
3578 it.hpos = w->cursor.hpos;
3579 it.vpos = w->cursor.vpos;
3580 it.current_x = w->cursor.x + it.first_visible_x;
3581 it.current_y = w->cursor.y;
3582 it.end_charpos = PT;
3583 it.stop_charpos = min (PT, it.stop_charpos);
3584 it.stop_charpos = max (IT_CHARPOS (it), it.stop_charpos);
3585
3586 /* More than one display element may be returned for PT - 1 if
3587 (i) it's a control character which is translated into `\003' or
3588 `^C', or (ii) it has a display table entry, or (iii) it's a
3589 combination of both. */
3590 delta = delta_bytes = 0;
3591 while (get_next_display_element (&it))
3592 {
3593 PRODUCE_GLYPHS (&it);
3594
3595 /* Give up if glyph doesn't fit completely on the line. */
3596 if (it.current_x >= it.last_visible_x)
3597 return 0;
3598
3599 /* Give up if new glyph has different ascent or descent than
3600 the original row, or if it is not a character glyph. */
3601 if (glyph_row->ascent != it.ascent
3602 || glyph_row->height != it.ascent + it.descent
3603 || glyph_row->phys_ascent != it.phys_ascent
3604 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
3605 || it.what != IT_CHARACTER)
3606 return 0;
3607
3608 delta += 1;
3609 delta_bytes += it.len;
3610 set_iterator_to_next (&it, 1);
3611 }
3612
3613 /* Give up if we hit the right edge of the window. We would have
3614 to insert truncation or continuation glyphs. */
3615 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3616 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3617 return 0;
3618
3619 /* Give up if there is a \t following in the line. */
3620 it2 = it;
3621 it2.end_charpos = ZV;
3622 it2.stop_charpos = min (it2.stop_charpos, ZV);
3623 while (get_next_display_element (&it2)
3624 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3625 {
3626 if (it2.c == '\t')
3627 return 0;
3628 set_iterator_to_next (&it2, 1);
3629 }
3630
3631 /* Number of new glyphs produced. */
3632 n = it.glyph_row->used[TEXT_AREA];
3633
3634 /* Start and end of glyphs in original row. */
3635 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3636 end = glyph_row->glyphs[1 + TEXT_AREA];
3637
3638 /* Make room for new glyphs, then insert them. */
3639 xassert (end - glyphs - n >= 0);
3640 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3641 (end - glyphs - n) * sizeof (*end));
3642 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3643 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3644 end - glyph_row->glyphs[TEXT_AREA]);
3645
3646 /* Compute new line width. */
3647 glyph = glyph_row->glyphs[TEXT_AREA];
3648 end = glyph + glyph_row->used[TEXT_AREA];
3649 glyph_row->pixel_width = glyph_row->x;
3650 while (glyph < end)
3651 {
3652 glyph_row->pixel_width += glyph->pixel_width;
3653 ++glyph;
3654 }
3655
3656 /* Increment buffer positions for glyphs following the newly
3657 inserted ones. */
3658 for (glyph = glyphs + n; glyph < end; ++glyph)
3659 if (glyph->charpos > 0 && BUFFERP (glyph->object))
3660 glyph->charpos += delta;
3661
3662 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3663 {
3664 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3665 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3666 }
3667
3668 /* Adjust positions in lines following the one we are in. */
3669 increment_matrix_positions (w->current_matrix,
3670 w->cursor.vpos + 1,
3671 w->current_matrix->nrows,
3672 delta, delta_bytes);
3673
3674 glyph_row->contains_overlapping_glyphs_p
3675 |= it.glyph_row->contains_overlapping_glyphs_p;
3676
3677 glyph_row->displays_text_p = 1;
3678 w->window_end_vpos = make_number (max (w->cursor.vpos,
3679 XFASTINT (w->window_end_vpos)));
3680
3681 if (!NILP (Vshow_trailing_whitespace))
3682 highlight_trailing_whitespace (it.f, glyph_row);
3683
3684 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3685 In the middle, we have to insert glyphs. Note that this is now
3686 implemented for X frames. The implementation uses updated_window
3687 and updated_row. */
3688 updated_row = glyph_row;
3689 updated_area = TEXT_AREA;
3690 update_begin (f);
3691 if (FRAME_RIF (f))
3692 {
3693 FRAME_RIF (f)->update_window_begin_hook (w);
3694
3695 if (glyphs == end - n
3696 /* In front of a space added by append_space. */
3697 || (glyphs == end - n - 1
3698 && (end - n)->charpos <= 0))
3699 FRAME_RIF (f)->write_glyphs (glyphs, n);
3700 else
3701 FRAME_RIF (f)->insert_glyphs (glyphs, n);
3702 }
3703 else
3704 {
3705 if (glyphs == end - n)
3706 write_glyphs (f, glyphs, n);
3707 else
3708 insert_glyphs (f, glyphs, n);
3709 }
3710
3711 w->cursor.hpos += n;
3712 w->cursor.x = it.current_x - it.first_visible_x;
3713 xassert (w->cursor.hpos >= 0
3714 && w->cursor.hpos < w->desired_matrix->matrix_w);
3715
3716 /* How to set the cursor differs depending on whether we are
3717 using a frame matrix or a window matrix. Note that when
3718 a frame matrix is used, cursor_to expects frame coordinates,
3719 and the X and Y parameters are not used. */
3720 if (window_redisplay_p)
3721 FRAME_RIF (f)->cursor_to (w->cursor.vpos, w->cursor.hpos,
3722 w->cursor.y, w->cursor.x);
3723 else
3724 {
3725 int x, y;
3726 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3727 + (INTEGERP (w->left_margin_cols)
3728 ? XFASTINT (w->left_margin_cols)
3729 : 0));
3730 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3731 cursor_to (f, y, x);
3732 }
3733
3734 #ifdef HAVE_WINDOW_SYSTEM
3735 update_window_fringes (w, 0);
3736 #endif
3737
3738 if (FRAME_RIF (f))
3739 FRAME_RIF (f)->update_window_end_hook (w, 1, 0);
3740 update_end (f);
3741 updated_row = NULL;
3742 if (FRAME_TERMCAP_P (f))
3743 fflush (FRAME_TTY (f)->output);
3744
3745 TRACE ((stderr, "direct output for insert\n"));
3746 mark_window_display_accurate (it.window, 1);
3747 redisplay_performed_directly_p = 1;
3748 return 1;
3749 }
3750
3751
3752 /* Perform a direct display update for moving PT by N positions
3753 left or right. N < 0 means a movement backwards. This function
3754 is currently only called for N == 1 or N == -1. */
3755
3756 int
3757 direct_output_forward_char (n)
3758 int n;
3759 {
3760 struct frame *f = SELECTED_FRAME ();
3761 struct window *w = XWINDOW (selected_window);
3762 struct glyph_row *row;
3763
3764 /* Give up if point moved out of or into a composition. */
3765 if (check_point_in_composition (current_buffer, XINT (w->last_point),
3766 current_buffer, PT))
3767 return 0;
3768
3769 /* Give up if face attributes have been changed. */
3770 if (face_change_count)
3771 return 0;
3772
3773 /* Give up if current matrix is not up to date or we are
3774 displaying a message. */
3775 if (!display_completed || cursor_in_echo_area)
3776 return 0;
3777
3778 /* Give up if the buffer's direction is reversed. */
3779 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3780 return 0;
3781
3782 /* Can't use direct output if highlighting a region. */
3783 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3784 return 0;
3785
3786 /* Can't use direct output if highlighting trailing whitespace. */
3787 if (!NILP (Vshow_trailing_whitespace))
3788 return 0;
3789
3790 /* Give up if we are showing a message or just cleared the message
3791 because we might need to resize the echo area window. */
3792 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3793 return 0;
3794
3795 /* Give up if currently displaying a message instead of the
3796 minibuffer contents. */
3797 if (XWINDOW (minibuf_window) == w
3798 && EQ (minibuf_window, echo_area_window))
3799 return 0;
3800
3801 /* Give up if we don't know where the cursor is. */
3802 if (w->cursor.vpos < 0)
3803 return 0;
3804
3805 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3806
3807 /* Give up if PT is outside of the last known cursor row. */
3808 if (PT <= MATRIX_ROW_START_CHARPOS (row)
3809 || PT >= MATRIX_ROW_END_CHARPOS (row))
3810 return 0;
3811
3812 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
3813
3814 w->last_cursor = w->cursor;
3815 XSETFASTINT (w->last_point, PT);
3816
3817 xassert (w->cursor.hpos >= 0
3818 && w->cursor.hpos < w->desired_matrix->matrix_w);
3819
3820 if (FRAME_WINDOW_P (f))
3821 FRAME_RIF (f)->cursor_to (w->cursor.vpos, w->cursor.hpos,
3822 w->cursor.y, w->cursor.x);
3823 else
3824 {
3825 int x, y;
3826 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3827 + (INTEGERP (w->left_margin_cols)
3828 ? XFASTINT (w->left_margin_cols)
3829 : 0));
3830 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3831 cursor_to (f, y, x);
3832 }
3833
3834 if (FRAME_TERMCAP_P (f))
3835 fflush (FRAME_TTY (f)->output);
3836 redisplay_performed_directly_p = 1;
3837 return 1;
3838 }
3839
3840
3841 \f
3842 /***********************************************************************
3843 Frame Update
3844 ***********************************************************************/
3845
3846 /* Update frame F based on the data in desired matrices.
3847
3848 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3849 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3850 scrolling.
3851
3852 Value is non-zero if redisplay was stopped due to pending input. */
3853
3854 int
3855 update_frame (f, force_p, inhibit_hairy_id_p)
3856 struct frame *f;
3857 int force_p;
3858 int inhibit_hairy_id_p;
3859 {
3860 /* 1 means display has been paused because of pending input. */
3861 int paused_p;
3862 struct window *root_window = XWINDOW (f->root_window);
3863
3864 if (redisplay_dont_pause)
3865 force_p = 1;
3866 #if PERIODIC_PREEMPTION_CHECKING
3867 else if (NILP (Vredisplay_preemption_period))
3868 force_p = 1;
3869 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3870 {
3871 EMACS_TIME tm;
3872 double p = XFLOATINT (Vredisplay_preemption_period);
3873 int sec, usec;
3874
3875 if (detect_input_pending_ignore_squeezables ())
3876 {
3877 paused_p = 1;
3878 goto do_pause;
3879 }
3880
3881 sec = (int) p;
3882 usec = (p - sec) * 1000000;
3883
3884 EMACS_GET_TIME (tm);
3885 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3886 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3887 }
3888 #endif
3889
3890 if (FRAME_WINDOW_P (f))
3891 {
3892 /* We are working on window matrix basis. All windows whose
3893 flag must_be_updated_p is set have to be updated. */
3894
3895 /* Record that we are not working on frame matrices. */
3896 set_frame_matrix_frame (NULL);
3897
3898 /* Update all windows in the window tree of F, maybe stopping
3899 when pending input is detected. */
3900 update_begin (f);
3901
3902 /* Update the menu bar on X frames that don't have toolkit
3903 support. */
3904 if (WINDOWP (f->menu_bar_window))
3905 update_window (XWINDOW (f->menu_bar_window), 1);
3906
3907 /* Update the tool-bar window, if present. */
3908 if (WINDOWP (f->tool_bar_window))
3909 {
3910 struct window *w = XWINDOW (f->tool_bar_window);
3911
3912 /* Update tool-bar window. */
3913 if (w->must_be_updated_p)
3914 {
3915 Lisp_Object tem;
3916
3917 update_window (w, 1);
3918 w->must_be_updated_p = 0;
3919
3920 /* Swap tool-bar strings. We swap because we want to
3921 reuse strings. */
3922 tem = f->current_tool_bar_string;
3923 f->current_tool_bar_string = f->desired_tool_bar_string;
3924 f->desired_tool_bar_string = tem;
3925 }
3926 }
3927
3928
3929 /* Update windows. */
3930 paused_p = update_window_tree (root_window, force_p);
3931 update_end (f);
3932
3933 /* This flush is a performance bottleneck under X,
3934 and it doesn't seem to be necessary anyway (in general).
3935 It is necessary when resizing the window with the mouse, or
3936 at least the fringes are not redrawn in a timely manner. ++kfs */
3937 if (f->force_flush_display_p)
3938 {
3939 FRAME_RIF (f)->flush_display (f);
3940 f->force_flush_display_p = 0;
3941 }
3942 }
3943 else
3944 {
3945 /* We are working on frame matrix basis. Set the frame on whose
3946 frame matrix we operate. */
3947 set_frame_matrix_frame (f);
3948
3949 /* Build F's desired matrix from window matrices. */
3950 build_frame_matrix (f);
3951
3952 /* Update the display */
3953 update_begin (f);
3954 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3955 update_end (f);
3956
3957 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3958 {
3959 if (FRAME_TTY (f)->termscript)
3960 fflush (FRAME_TTY (f)->termscript);
3961 if (FRAME_TERMCAP_P (f))
3962 fflush (FRAME_TTY (f)->output);
3963 }
3964
3965 /* Check window matrices for lost pointers. */
3966 #if GLYPH_DEBUG
3967 check_window_matrix_pointers (root_window);
3968 add_frame_display_history (f, paused_p);
3969 #endif
3970 }
3971
3972 do_pause:
3973 /* Reset flags indicating that a window should be updated. */
3974 set_window_update_flags (root_window, 0);
3975
3976 display_completed = !paused_p;
3977 return paused_p;
3978 }
3979
3980
3981 \f
3982 /************************************************************************
3983 Window-based updates
3984 ************************************************************************/
3985
3986 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3987 don't stop updating when input is pending. */
3988
3989 static int
3990 update_window_tree (w, force_p)
3991 struct window *w;
3992 int force_p;
3993 {
3994 int paused_p = 0;
3995
3996 while (w && !paused_p)
3997 {
3998 if (!NILP (w->hchild))
3999 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
4000 else if (!NILP (w->vchild))
4001 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
4002 else if (w->must_be_updated_p)
4003 paused_p |= update_window (w, force_p);
4004
4005 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4006 }
4007
4008 return paused_p;
4009 }
4010
4011
4012 /* Update window W if its flag must_be_updated_p is non-zero. If
4013 FORCE_P is non-zero, don't stop updating if input is pending. */
4014
4015 void
4016 update_single_window (w, force_p)
4017 struct window *w;
4018 int force_p;
4019 {
4020 if (w->must_be_updated_p)
4021 {
4022 struct frame *f = XFRAME (WINDOW_FRAME (w));
4023
4024 /* Record that this is not a frame-based redisplay. */
4025 set_frame_matrix_frame (NULL);
4026
4027 if (redisplay_dont_pause)
4028 force_p = 1;
4029 #if PERIODIC_PREEMPTION_CHECKING
4030 else if (NILP (Vredisplay_preemption_period))
4031 force_p = 1;
4032 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
4033 {
4034 EMACS_TIME tm;
4035 double p = XFLOATINT (Vredisplay_preemption_period);
4036 int sec, usec;
4037
4038 sec = (int) p;
4039 usec = (p - sec) * 1000000;
4040
4041 EMACS_GET_TIME (tm);
4042 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
4043 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
4044 }
4045 #endif
4046
4047 /* Update W. */
4048 update_begin (f);
4049 update_window (w, force_p);
4050 update_end (f);
4051
4052 /* Reset flag in W. */
4053 w->must_be_updated_p = 0;
4054 }
4055 }
4056
4057 #ifdef HAVE_WINDOW_SYSTEM
4058
4059 /* Redraw lines from the current matrix of window W that are
4060 overlapped by other rows. YB is bottom-most y-position in W. */
4061
4062 static void
4063 redraw_overlapped_rows (w, yb)
4064 struct window *w;
4065 int yb;
4066 {
4067 int i;
4068 struct frame *f = XFRAME (WINDOW_FRAME (w));
4069
4070 /* If rows overlapping others have been changed, the rows being
4071 overlapped have to be redrawn. This won't draw lines that have
4072 already been drawn in update_window_line because overlapped_p in
4073 desired rows is 0, so after row assignment overlapped_p in
4074 current rows is 0. */
4075 for (i = 0; i < w->current_matrix->nrows; ++i)
4076 {
4077 struct glyph_row *row = w->current_matrix->rows + i;
4078
4079 if (!row->enabled_p)
4080 break;
4081 else if (row->mode_line_p)
4082 continue;
4083
4084 if (row->overlapped_p)
4085 {
4086 enum glyph_row_area area;
4087
4088 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
4089 {
4090 updated_row = row;
4091 updated_area = area;
4092 FRAME_RIF (f)->cursor_to (i, 0, row->y,
4093 area == TEXT_AREA ? row->x : 0);
4094 if (row->used[area])
4095 FRAME_RIF (f)->write_glyphs (row->glyphs[area],
4096 row->used[area]);
4097 FRAME_RIF (f)->clear_end_of_line (-1);
4098 }
4099
4100 row->overlapped_p = 0;
4101 }
4102
4103 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4104 break;
4105 }
4106 }
4107
4108
4109 /* Redraw lines from the current matrix of window W that overlap
4110 others. YB is bottom-most y-position in W. */
4111
4112 static void
4113 redraw_overlapping_rows (w, yb)
4114 struct window *w;
4115 int yb;
4116 {
4117 int i, bottom_y;
4118 struct glyph_row *row;
4119 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4120
4121 for (i = 0; i < w->current_matrix->nrows; ++i)
4122 {
4123 row = w->current_matrix->rows + i;
4124
4125 if (!row->enabled_p)
4126 break;
4127 else if (row->mode_line_p)
4128 continue;
4129
4130 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
4131
4132 if (row->overlapping_p && i > 0 && bottom_y < yb)
4133 {
4134 int overlaps = 0;
4135
4136 if (MATRIX_ROW_OVERLAPS_PRED_P (row)
4137 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
4138 overlaps |= OVERLAPS_PRED;
4139 if (MATRIX_ROW_OVERLAPS_SUCC_P (row)
4140 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
4141 overlaps |= OVERLAPS_SUCC;
4142
4143 if (overlaps)
4144 {
4145 if (row->used[LEFT_MARGIN_AREA])
4146 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
4147
4148 if (row->used[TEXT_AREA])
4149 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
4150
4151 if (row->used[RIGHT_MARGIN_AREA])
4152 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
4153
4154 /* Record in neighbour rows that ROW overwrites part of
4155 their display. */
4156 if (overlaps & OVERLAPS_PRED)
4157 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
4158 if (overlaps & OVERLAPS_SUCC)
4159 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
4160 }
4161 }
4162
4163 if (bottom_y >= yb)
4164 break;
4165 }
4166 }
4167
4168 #endif /* HAVE_WINDOW_SYSTEM */
4169
4170
4171 #ifdef GLYPH_DEBUG
4172
4173 /* Check that no row in the current matrix of window W is enabled
4174 which is below what's displayed in the window. */
4175
4176 void
4177 check_current_matrix_flags (w)
4178 struct window *w;
4179 {
4180 int last_seen_p = 0;
4181 int i, yb = window_text_bottom_y (w);
4182
4183 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
4184 {
4185 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
4186 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
4187 last_seen_p = 1;
4188 else if (last_seen_p && row->enabled_p)
4189 abort ();
4190 }
4191 }
4192
4193 #endif /* GLYPH_DEBUG */
4194
4195
4196 /* Update display of window W. FORCE_P non-zero means that we should
4197 not stop when detecting pending input. */
4198
4199 static int
4200 update_window (w, force_p)
4201 struct window *w;
4202 int force_p;
4203 {
4204 struct glyph_matrix *desired_matrix = w->desired_matrix;
4205 int paused_p;
4206 #if !PERIODIC_PREEMPTION_CHECKING
4207 int preempt_count = baud_rate / 2400 + 1;
4208 #endif
4209 extern int input_pending;
4210 extern Lisp_Object do_mouse_tracking;
4211 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4212 #if GLYPH_DEBUG
4213 /* Check that W's frame doesn't have glyph matrices. */
4214 xassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
4215 #endif
4216
4217 /* Check pending input the first time so that we can quickly return. */
4218 #if !PERIODIC_PREEMPTION_CHECKING
4219 if (!force_p)
4220 detect_input_pending_ignore_squeezables ();
4221 #endif
4222
4223 /* If forced to complete the update, or if no input is pending, do
4224 the update. */
4225 if (force_p || !input_pending || !NILP (do_mouse_tracking))
4226 {
4227 struct glyph_row *row, *end;
4228 struct glyph_row *mode_line_row;
4229 struct glyph_row *header_line_row;
4230 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
4231
4232 rif->update_window_begin_hook (w);
4233 yb = window_text_bottom_y (w);
4234
4235 /* If window has a header line, update it before everything else.
4236 Adjust y-positions of other rows by the header line height. */
4237 row = desired_matrix->rows;
4238 end = row + desired_matrix->nrows - 1;
4239
4240 if (row->mode_line_p)
4241 {
4242 header_line_row = row;
4243 ++row;
4244 }
4245 else
4246 header_line_row = NULL;
4247
4248 /* Update the mode line, if necessary. */
4249 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
4250 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
4251 {
4252 mode_line_row->y = yb;
4253 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
4254 desired_matrix),
4255 &mouse_face_overwritten_p);
4256 }
4257
4258 /* Find first enabled row. Optimizations in redisplay_internal
4259 may lead to an update with only one row enabled. There may
4260 be also completely empty matrices. */
4261 while (row < end && !row->enabled_p)
4262 ++row;
4263
4264 /* Try reusing part of the display by copying. */
4265 if (row < end && !desired_matrix->no_scrolling_p)
4266 {
4267 int rc = scrolling_window (w, header_line_row != NULL);
4268 if (rc < 0)
4269 {
4270 /* All rows were found to be equal. */
4271 paused_p = 0;
4272 goto set_cursor;
4273 }
4274 else if (rc > 0)
4275 {
4276 /* We've scrolled the display. */
4277 force_p = 1;
4278 changed_p = 1;
4279 }
4280 }
4281
4282 /* Update the rest of the lines. */
4283 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
4284 if (row->enabled_p)
4285 {
4286 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
4287 int i;
4288
4289 /* We'll have to play a little bit with when to
4290 detect_input_pending. If it's done too often,
4291 scrolling large windows with repeated scroll-up
4292 commands will too quickly pause redisplay. */
4293 #if PERIODIC_PREEMPTION_CHECKING
4294 if (!force_p)
4295 {
4296 EMACS_TIME tm, dif;
4297 EMACS_GET_TIME (tm);
4298 EMACS_SUB_TIME (dif, preemption_next_check, tm);
4299 if (EMACS_TIME_NEG_P (dif))
4300 {
4301 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
4302 if (detect_input_pending_ignore_squeezables ())
4303 break;
4304 }
4305 }
4306 #else
4307 if (!force_p && ++n_updated % preempt_count == 0)
4308 detect_input_pending_ignore_squeezables ();
4309 #endif
4310 changed_p |= update_window_line (w, vpos,
4311 &mouse_face_overwritten_p);
4312
4313 /* Mark all rows below the last visible one in the current
4314 matrix as invalid. This is necessary because of
4315 variable line heights. Consider the case of three
4316 successive redisplays, where the first displays 5
4317 lines, the second 3 lines, and the third 5 lines again.
4318 If the second redisplay wouldn't mark rows in the
4319 current matrix invalid, the third redisplay might be
4320 tempted to optimize redisplay based on lines displayed
4321 in the first redisplay. */
4322 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4323 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
4324 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
4325 }
4326
4327 /* Was display preempted? */
4328 paused_p = row < end;
4329
4330 set_cursor:
4331
4332 /* Update the header line after scrolling because a new header
4333 line would otherwise overwrite lines at the top of the window
4334 that can be scrolled. */
4335 if (header_line_row && header_line_row->enabled_p)
4336 {
4337 header_line_row->y = 0;
4338 update_window_line (w, 0, &mouse_face_overwritten_p);
4339 }
4340
4341 /* Fix the appearance of overlapping/overlapped rows. */
4342 if (!paused_p && !w->pseudo_window_p)
4343 {
4344 #ifdef HAVE_WINDOW_SYSTEM
4345 if (changed_p && rif->fix_overlapping_area)
4346 {
4347 redraw_overlapped_rows (w, yb);
4348 redraw_overlapping_rows (w, yb);
4349 }
4350 #endif
4351
4352 /* Make cursor visible at cursor position of W. */
4353 set_window_cursor_after_update (w);
4354
4355 #if 0 /* Check that current matrix invariants are satisfied. This is
4356 for debugging only. See the comment of check_matrix_invariants. */
4357 IF_DEBUG (check_matrix_invariants (w));
4358 #endif
4359 }
4360
4361 #if GLYPH_DEBUG
4362 /* Remember the redisplay method used to display the matrix. */
4363 strcpy (w->current_matrix->method, w->desired_matrix->method);
4364 #endif
4365
4366 #ifdef HAVE_WINDOW_SYSTEM
4367 update_window_fringes (w, 0);
4368 #endif
4369
4370 /* End the update of window W. Don't set the cursor if we
4371 paused updating the display because in this case,
4372 set_window_cursor_after_update hasn't been called, and
4373 output_cursor doesn't contain the cursor location. */
4374 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
4375 }
4376 else
4377 paused_p = 1;
4378
4379 #if GLYPH_DEBUG
4380 /* check_current_matrix_flags (w); */
4381 add_window_display_history (w, w->current_matrix->method, paused_p);
4382 #endif
4383
4384 clear_glyph_matrix (desired_matrix);
4385
4386 return paused_p;
4387 }
4388
4389
4390 /* Update the display of area AREA in window W, row number VPOS.
4391 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
4392
4393 static void
4394 update_marginal_area (w, area, vpos)
4395 struct window *w;
4396 int area, vpos;
4397 {
4398 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4399 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4400
4401 /* Let functions in xterm.c know what area subsequent X positions
4402 will be relative to. */
4403 updated_area = area;
4404
4405 /* Set cursor to start of glyphs, write them, and clear to the end
4406 of the area. I don't think that something more sophisticated is
4407 necessary here, since marginal areas will not be the default. */
4408 rif->cursor_to (vpos, 0, desired_row->y, 0);
4409 if (desired_row->used[area])
4410 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
4411 rif->clear_end_of_line (-1);
4412 }
4413
4414
4415 /* Update the display of the text area of row VPOS in window W.
4416 Value is non-zero if display has changed. */
4417
4418 static int
4419 update_text_area (w, vpos)
4420 struct window *w;
4421 int vpos;
4422 {
4423 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4424 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4425 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4426 int changed_p = 0;
4427
4428 /* Let functions in xterm.c know what area subsequent X positions
4429 will be relative to. */
4430 updated_area = TEXT_AREA;
4431
4432 /* If rows are at different X or Y, or rows have different height,
4433 or the current row is marked invalid, write the entire line. */
4434 if (!current_row->enabled_p
4435 || desired_row->y != current_row->y
4436 || desired_row->ascent != current_row->ascent
4437 || desired_row->phys_ascent != current_row->phys_ascent
4438 || desired_row->phys_height != current_row->phys_height
4439 || desired_row->visible_height != current_row->visible_height
4440 || current_row->overlapped_p
4441 /* This next line is necessary for correctly redrawing
4442 mouse-face areas after scrolling and other operations.
4443 However, it causes excessive flickering when mouse is moved
4444 across the mode line. Luckily, turning it off for the mode
4445 line doesn't seem to hurt anything. -- cyd.
4446 But it is still needed for the header line. -- kfs. */
4447 || (current_row->mouse_face_p
4448 && !(current_row->mode_line_p && vpos > 0))
4449 || current_row->x != desired_row->x)
4450 {
4451 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
4452
4453 if (desired_row->used[TEXT_AREA])
4454 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
4455 desired_row->used[TEXT_AREA]);
4456
4457 /* Clear to end of window. */
4458 rif->clear_end_of_line (-1);
4459 changed_p = 1;
4460
4461 /* This erases the cursor. We do this here because
4462 notice_overwritten_cursor cannot easily check this, which
4463 might indicate that the whole functionality of
4464 notice_overwritten_cursor would better be implemented here.
4465 On the other hand, we need notice_overwritten_cursor as long
4466 as mouse highlighting is done asynchronously outside of
4467 redisplay. */
4468 if (vpos == w->phys_cursor.vpos)
4469 w->phys_cursor_on_p = 0;
4470 }
4471 else
4472 {
4473 int stop, i, x;
4474 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
4475 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
4476 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
4477 int desired_stop_pos = desired_row->used[TEXT_AREA];
4478
4479 /* If the desired row extends its face to the text area end, and
4480 unless the current row also does so at the same position,
4481 make sure we write at least one glyph, so that the face
4482 extension actually takes place. */
4483 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
4484 && (desired_stop_pos < current_row->used[TEXT_AREA]
4485 || (desired_stop_pos == current_row->used[TEXT_AREA]
4486 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
4487 --desired_stop_pos;
4488
4489 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
4490 i = 0;
4491 x = desired_row->x;
4492
4493 /* Loop over glyphs that current and desired row may have
4494 in common. */
4495 while (i < stop)
4496 {
4497 int can_skip_p = 1;
4498
4499 /* Skip over glyphs that both rows have in common. These
4500 don't have to be written. We can't skip if the last
4501 current glyph overlaps the glyph to its right. For
4502 example, consider a current row of `if ' with the `f' in
4503 Courier bold so that it overlaps the ` ' to its right.
4504 If the desired row is ` ', we would skip over the space
4505 after the `if' and there would remain a pixel from the
4506 `f' on the screen. */
4507 if (overlapping_glyphs_p && i > 0)
4508 {
4509 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
4510 int left, right;
4511
4512 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
4513 &left, &right);
4514 can_skip_p = right == 0;
4515 }
4516
4517 if (can_skip_p)
4518 {
4519 while (i < stop
4520 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
4521 {
4522 x += desired_glyph->pixel_width;
4523 ++desired_glyph, ++current_glyph, ++i;
4524 }
4525
4526 /* Consider the case that the current row contains "xxx
4527 ppp ggg" in italic Courier font, and the desired row
4528 is "xxx ggg". The character `p' has lbearing, `g'
4529 has not. The loop above will stop in front of the
4530 first `p' in the current row. If we would start
4531 writing glyphs there, we wouldn't erase the lbearing
4532 of the `p'. The rest of the lbearing problem is then
4533 taken care of by draw_glyphs. */
4534 if (overlapping_glyphs_p
4535 && i > 0
4536 && i < current_row->used[TEXT_AREA]
4537 && (current_row->used[TEXT_AREA]
4538 != desired_row->used[TEXT_AREA]))
4539 {
4540 int left, right;
4541
4542 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4543 &left, &right);
4544 while (left > 0 && i > 0)
4545 {
4546 --i, --desired_glyph, --current_glyph;
4547 x -= desired_glyph->pixel_width;
4548 left -= desired_glyph->pixel_width;
4549 }
4550 }
4551 }
4552
4553 /* Try to avoid writing the entire rest of the desired row
4554 by looking for a resync point. This mainly prevents
4555 mode line flickering in the case the mode line is in
4556 fixed-pitch font, which it usually will be. */
4557 if (i < desired_row->used[TEXT_AREA])
4558 {
4559 int start_x = x, start_hpos = i;
4560 struct glyph *start = desired_glyph;
4561 int current_x = x;
4562 int skip_first_p = !can_skip_p;
4563
4564 /* Find the next glyph that's equal again. */
4565 while (i < stop
4566 && (skip_first_p
4567 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
4568 && x == current_x)
4569 {
4570 x += desired_glyph->pixel_width;
4571 current_x += current_glyph->pixel_width;
4572 ++desired_glyph, ++current_glyph, ++i;
4573 skip_first_p = 0;
4574 }
4575
4576 if (i == start_hpos || x != current_x)
4577 {
4578 i = start_hpos;
4579 x = start_x;
4580 desired_glyph = start;
4581 break;
4582 }
4583
4584 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4585 rif->write_glyphs (start, i - start_hpos);
4586 changed_p = 1;
4587 }
4588 }
4589
4590 /* Write the rest. */
4591 if (i < desired_row->used[TEXT_AREA])
4592 {
4593 rif->cursor_to (vpos, i, desired_row->y, x);
4594 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
4595 changed_p = 1;
4596 }
4597
4598 /* Maybe clear to end of line. */
4599 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4600 {
4601 /* If new row extends to the end of the text area, nothing
4602 has to be cleared, if and only if we did a write_glyphs
4603 above. This is made sure by setting desired_stop_pos
4604 appropriately above. */
4605 xassert (i < desired_row->used[TEXT_AREA]
4606 || ((desired_row->used[TEXT_AREA]
4607 == current_row->used[TEXT_AREA])
4608 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
4609 }
4610 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4611 {
4612 /* If old row extends to the end of the text area, clear. */
4613 if (i >= desired_row->used[TEXT_AREA])
4614 rif->cursor_to (vpos, i, desired_row->y,
4615 desired_row->pixel_width);
4616 rif->clear_end_of_line (-1);
4617 changed_p = 1;
4618 }
4619 else if (desired_row->pixel_width < current_row->pixel_width)
4620 {
4621 /* Otherwise clear to the end of the old row. Everything
4622 after that position should be clear already. */
4623 int x;
4624
4625 if (i >= desired_row->used[TEXT_AREA])
4626 rif->cursor_to (vpos, i, desired_row->y,
4627 desired_row->pixel_width);
4628
4629 /* If cursor is displayed at the end of the line, make sure
4630 it's cleared. Nowadays we don't have a phys_cursor_glyph
4631 with which to erase the cursor (because this method
4632 doesn't work with lbearing/rbearing), so we must do it
4633 this way. */
4634 if (vpos == w->phys_cursor.vpos
4635 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
4636 {
4637 w->phys_cursor_on_p = 0;
4638 x = -1;
4639 }
4640 else
4641 x = current_row->pixel_width;
4642 rif->clear_end_of_line (x);
4643 changed_p = 1;
4644 }
4645 }
4646
4647 return changed_p;
4648 }
4649
4650
4651 /* Update row VPOS in window W. Value is non-zero if display has been
4652 changed. */
4653
4654 static int
4655 update_window_line (w, vpos, mouse_face_overwritten_p)
4656 struct window *w;
4657 int vpos, *mouse_face_overwritten_p;
4658 {
4659 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4660 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4661 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4662 int changed_p = 0;
4663
4664 /* Set the row being updated. This is important to let xterm.c
4665 know what line height values are in effect. */
4666 updated_row = desired_row;
4667
4668 /* A row can be completely invisible in case a desired matrix was
4669 built with a vscroll and then make_cursor_line_fully_visible shifts
4670 the matrix. Make sure to make such rows current anyway, since
4671 we need the correct y-position, for example, in the current matrix. */
4672 if (desired_row->mode_line_p
4673 || desired_row->visible_height > 0)
4674 {
4675 xassert (desired_row->enabled_p);
4676
4677 /* Update display of the left margin area, if there is one. */
4678 if (!desired_row->full_width_p
4679 && !NILP (w->left_margin_cols))
4680 {
4681 changed_p = 1;
4682 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4683 }
4684
4685 /* Update the display of the text area. */
4686 if (update_text_area (w, vpos))
4687 {
4688 changed_p = 1;
4689 if (current_row->mouse_face_p)
4690 *mouse_face_overwritten_p = 1;
4691 }
4692
4693 /* Update display of the right margin area, if there is one. */
4694 if (!desired_row->full_width_p
4695 && !NILP (w->right_margin_cols))
4696 {
4697 changed_p = 1;
4698 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4699 }
4700
4701 /* Draw truncation marks etc. */
4702 if (!current_row->enabled_p
4703 || desired_row->y != current_row->y
4704 || desired_row->visible_height != current_row->visible_height
4705 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
4706 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
4707 || current_row->redraw_fringe_bitmaps_p
4708 || desired_row->mode_line_p != current_row->mode_line_p
4709 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
4710 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4711 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4712 rif->after_update_window_line_hook (desired_row);
4713 }
4714
4715 /* Update current_row from desired_row. */
4716 make_current (w->desired_matrix, w->current_matrix, vpos);
4717 updated_row = NULL;
4718 return changed_p;
4719 }
4720
4721
4722 /* Set the cursor after an update of window W. This function may only
4723 be called from update_window. */
4724
4725 static void
4726 set_window_cursor_after_update (w)
4727 struct window *w;
4728 {
4729 struct frame *f = XFRAME (w->frame);
4730 struct redisplay_interface *rif = FRAME_RIF (f);
4731 int cx, cy, vpos, hpos;
4732
4733 /* Not intended for frame matrix updates. */
4734 xassert (FRAME_WINDOW_P (f));
4735
4736 if (cursor_in_echo_area
4737 && !NILP (echo_area_buffer[0])
4738 /* If we are showing a message instead of the mini-buffer,
4739 show the cursor for the message instead. */
4740 && XWINDOW (minibuf_window) == w
4741 && EQ (minibuf_window, echo_area_window)
4742 /* These cases apply only to the frame that contains
4743 the active mini-buffer window. */
4744 && FRAME_HAS_MINIBUF_P (f)
4745 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4746 {
4747 cx = cy = vpos = hpos = 0;
4748
4749 if (cursor_in_echo_area >= 0)
4750 {
4751 /* If the mini-buffer is several lines high, find the last
4752 line that has any text on it. Note: either all lines
4753 are enabled or none. Otherwise we wouldn't be able to
4754 determine Y. */
4755 struct glyph_row *row, *last_row;
4756 struct glyph *glyph;
4757 int yb = window_text_bottom_y (w);
4758
4759 last_row = NULL;
4760 row = w->current_matrix->rows;
4761 while (row->enabled_p
4762 && (last_row == NULL
4763 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4764 {
4765 if (row->used[TEXT_AREA]
4766 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4767 last_row = row;
4768 ++row;
4769 }
4770
4771 if (last_row)
4772 {
4773 struct glyph *start = last_row->glyphs[TEXT_AREA];
4774 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4775
4776 while (last > start && last->charpos < 0)
4777 --last;
4778
4779 for (glyph = start; glyph < last; ++glyph)
4780 {
4781 cx += glyph->pixel_width;
4782 ++hpos;
4783 }
4784
4785 cy = last_row->y;
4786 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4787 }
4788 }
4789 }
4790 else
4791 {
4792 cx = w->cursor.x;
4793 cy = w->cursor.y;
4794 hpos = w->cursor.hpos;
4795 vpos = w->cursor.vpos;
4796 }
4797
4798 /* Window cursor can be out of sync for horizontally split windows. */
4799 hpos = max (0, hpos);
4800 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4801 vpos = max (0, vpos);
4802 vpos = min (w->current_matrix->nrows - 1, vpos);
4803 rif->cursor_to (vpos, hpos, cy, cx);
4804 }
4805
4806
4807 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4808 tree rooted at W. */
4809
4810 void
4811 set_window_update_flags (w, on_p)
4812 struct window *w;
4813 int on_p;
4814 {
4815 while (w)
4816 {
4817 if (!NILP (w->hchild))
4818 set_window_update_flags (XWINDOW (w->hchild), on_p);
4819 else if (!NILP (w->vchild))
4820 set_window_update_flags (XWINDOW (w->vchild), on_p);
4821 else
4822 w->must_be_updated_p = on_p;
4823
4824 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4825 }
4826 }
4827
4828
4829 \f
4830 /***********************************************************************
4831 Window-Based Scrolling
4832 ***********************************************************************/
4833
4834 /* Structure describing rows in scrolling_window. */
4835
4836 struct row_entry
4837 {
4838 /* Number of occurrences of this row in desired and current matrix. */
4839 int old_uses, new_uses;
4840
4841 /* Vpos of row in new matrix. */
4842 int new_line_number;
4843
4844 /* Bucket index of this row_entry in the hash table row_table. */
4845 int bucket;
4846
4847 /* The row described by this entry. */
4848 struct glyph_row *row;
4849
4850 /* Hash collision chain. */
4851 struct row_entry *next;
4852 };
4853
4854 /* A pool to allocate row_entry structures from, and the size of the
4855 pool. The pool is reallocated in scrolling_window when we find
4856 that we need a larger one. */
4857
4858 static struct row_entry *row_entry_pool;
4859 static int row_entry_pool_size;
4860
4861 /* Index of next free entry in row_entry_pool. */
4862
4863 static int row_entry_idx;
4864
4865 /* The hash table used during scrolling, and the table's size. This
4866 table is used to quickly identify equal rows in the desired and
4867 current matrix. */
4868
4869 static struct row_entry **row_table;
4870 static int row_table_size;
4871
4872 /* Vectors of pointers to row_entry structures belonging to the
4873 current and desired matrix, and the size of the vectors. */
4874
4875 static struct row_entry **old_lines, **new_lines;
4876 static int old_lines_size, new_lines_size;
4877
4878 /* A pool to allocate run structures from, and its size. */
4879
4880 static struct run *run_pool;
4881 static int runs_size;
4882
4883 /* A vector of runs of lines found during scrolling. */
4884
4885 static struct run **runs;
4886
4887 /* Add glyph row ROW to the scrolling hash table during the scrolling
4888 of window W. */
4889
4890 static INLINE struct row_entry *
4891 add_row_entry (w, row)
4892 struct window *w;
4893 struct glyph_row *row;
4894 {
4895 struct row_entry *entry;
4896 int i = row->hash % row_table_size;
4897
4898 entry = row_table[i];
4899 while (entry && !row_equal_p (w, entry->row, row, 1))
4900 entry = entry->next;
4901
4902 if (entry == NULL)
4903 {
4904 entry = row_entry_pool + row_entry_idx++;
4905 entry->row = row;
4906 entry->old_uses = entry->new_uses = 0;
4907 entry->new_line_number = 0;
4908 entry->bucket = i;
4909 entry->next = row_table[i];
4910 row_table[i] = entry;
4911 }
4912
4913 return entry;
4914 }
4915
4916
4917 /* Try to reuse part of the current display of W by scrolling lines.
4918 HEADER_LINE_P non-zero means W has a header line.
4919
4920 The algorithm is taken from Communications of the ACM, Apr78 "A
4921 Technique for Isolating Differences Between Files." It should take
4922 O(N) time.
4923
4924 A short outline of the steps of the algorithm
4925
4926 1. Skip lines equal at the start and end of both matrices.
4927
4928 2. Enter rows in the current and desired matrix into a symbol
4929 table, counting how often they appear in both matrices.
4930
4931 3. Rows that appear exactly once in both matrices serve as anchors,
4932 i.e. we assume that such lines are likely to have been moved.
4933
4934 4. Starting from anchor lines, extend regions to be scrolled both
4935 forward and backward.
4936
4937 Value is
4938
4939 -1 if all rows were found to be equal.
4940 0 to indicate that we did not scroll the display, or
4941 1 if we did scroll. */
4942
4943 static int
4944 scrolling_window (w, header_line_p)
4945 struct window *w;
4946 int header_line_p;
4947 {
4948 struct glyph_matrix *desired_matrix = w->desired_matrix;
4949 struct glyph_matrix *current_matrix = w->current_matrix;
4950 int yb = window_text_bottom_y (w);
4951 int i, j, first_old, first_new, last_old, last_new;
4952 int nruns, nbytes, n, run_idx;
4953 struct row_entry *entry;
4954 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4955
4956 /* Skip over rows equal at the start. */
4957 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4958 {
4959 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4960 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4961
4962 if (c->enabled_p
4963 && d->enabled_p
4964 && !d->redraw_fringe_bitmaps_p
4965 && c->y == d->y
4966 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4967 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4968 && row_equal_p (w, c, d, 1))
4969 {
4970 assign_row (c, d);
4971 d->enabled_p = 0;
4972 }
4973 else
4974 break;
4975 }
4976
4977 /* Give up if some rows in the desired matrix are not enabled. */
4978 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4979 return -1;
4980
4981 first_old = first_new = i;
4982
4983 /* Set last_new to the index + 1 of the last enabled row in the
4984 desired matrix. */
4985 i = first_new + 1;
4986 while (i < desired_matrix->nrows - 1
4987 && MATRIX_ROW (desired_matrix, i)->enabled_p
4988 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
4989 ++i;
4990
4991 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4992 return 0;
4993
4994 last_new = i;
4995
4996 /* Set last_old to the index + 1 of the last enabled row in the
4997 current matrix. We don't look at the enabled flag here because
4998 we plan to reuse part of the display even if other parts are
4999 disabled. */
5000 i = first_old + 1;
5001 while (i < current_matrix->nrows - 1)
5002 {
5003 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
5004 if (bottom <= yb)
5005 ++i;
5006 if (bottom >= yb)
5007 break;
5008 }
5009
5010 last_old = i;
5011
5012 /* Skip over rows equal at the bottom. */
5013 i = last_new;
5014 j = last_old;
5015 while (i - 1 > first_new
5016 && j - 1 > first_old
5017 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
5018 && (MATRIX_ROW (current_matrix, i - 1)->y
5019 == MATRIX_ROW (desired_matrix, j - 1)->y)
5020 && !MATRIX_ROW (desired_matrix, j - 1)->redraw_fringe_bitmaps_p
5021 && row_equal_p (w,
5022 MATRIX_ROW (desired_matrix, i - 1),
5023 MATRIX_ROW (current_matrix, j - 1), 1))
5024 --i, --j;
5025 last_new = i;
5026 last_old = j;
5027
5028 /* Nothing to do if all rows are equal. */
5029 if (last_new == first_new)
5030 return 0;
5031
5032 /* Reallocate vectors, tables etc. if necessary. */
5033
5034 if (current_matrix->nrows > old_lines_size)
5035 {
5036 old_lines_size = current_matrix->nrows;
5037 nbytes = old_lines_size * sizeof *old_lines;
5038 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
5039 }
5040
5041 if (desired_matrix->nrows > new_lines_size)
5042 {
5043 new_lines_size = desired_matrix->nrows;
5044 nbytes = new_lines_size * sizeof *new_lines;
5045 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
5046 }
5047
5048 n = desired_matrix->nrows + current_matrix->nrows;
5049 if (3 * n > row_table_size)
5050 {
5051 row_table_size = next_almost_prime (3 * n);
5052 nbytes = row_table_size * sizeof *row_table;
5053 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
5054 bzero (row_table, nbytes);
5055 }
5056
5057 if (n > row_entry_pool_size)
5058 {
5059 row_entry_pool_size = n;
5060 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
5061 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
5062 }
5063
5064 if (desired_matrix->nrows > runs_size)
5065 {
5066 runs_size = desired_matrix->nrows;
5067 nbytes = runs_size * sizeof *runs;
5068 runs = (struct run **) xrealloc (runs, nbytes);
5069 nbytes = runs_size * sizeof *run_pool;
5070 run_pool = (struct run *) xrealloc (run_pool, nbytes);
5071 }
5072
5073 nruns = run_idx = 0;
5074 row_entry_idx = 0;
5075
5076 /* Add rows from the current and desired matrix to the hash table
5077 row_hash_table to be able to find equal ones quickly. */
5078
5079 for (i = first_old; i < last_old; ++i)
5080 {
5081 if (MATRIX_ROW (current_matrix, i)->enabled_p)
5082 {
5083 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
5084 old_lines[i] = entry;
5085 ++entry->old_uses;
5086 }
5087 else
5088 old_lines[i] = NULL;
5089 }
5090
5091 for (i = first_new; i < last_new; ++i)
5092 {
5093 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
5094 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
5095 ++entry->new_uses;
5096 entry->new_line_number = i;
5097 new_lines[i] = entry;
5098 }
5099
5100 /* Identify moves based on lines that are unique and equal
5101 in both matrices. */
5102 for (i = first_old; i < last_old;)
5103 if (old_lines[i]
5104 && old_lines[i]->old_uses == 1
5105 && old_lines[i]->new_uses == 1)
5106 {
5107 int j, k;
5108 int new_line = old_lines[i]->new_line_number;
5109 struct run *run = run_pool + run_idx++;
5110
5111 /* Record move. */
5112 run->current_vpos = i;
5113 run->current_y = MATRIX_ROW (current_matrix, i)->y;
5114 run->desired_vpos = new_line;
5115 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
5116 run->nrows = 1;
5117 run->height = MATRIX_ROW (current_matrix, i)->height;
5118
5119 /* Extend backward. */
5120 j = i - 1;
5121 k = new_line - 1;
5122 while (j > first_old
5123 && k > first_new
5124 && old_lines[j] == new_lines[k])
5125 {
5126 int h = MATRIX_ROW (current_matrix, j)->height;
5127 --run->current_vpos;
5128 --run->desired_vpos;
5129 ++run->nrows;
5130 run->height += h;
5131 run->desired_y -= h;
5132 run->current_y -= h;
5133 --j, --k;
5134 }
5135
5136 /* Extend forward. */
5137 j = i + 1;
5138 k = new_line + 1;
5139 while (j < last_old
5140 && k < last_new
5141 && old_lines[j] == new_lines[k])
5142 {
5143 int h = MATRIX_ROW (current_matrix, j)->height;
5144 ++run->nrows;
5145 run->height += h;
5146 ++j, ++k;
5147 }
5148
5149 /* Insert run into list of all runs. Order runs by copied
5150 pixel lines. Note that we record runs that don't have to
5151 be copied because they are already in place. This is done
5152 because we can avoid calling update_window_line in this
5153 case. */
5154 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
5155 ;
5156 for (k = nruns; k > j; --k)
5157 runs[k] = runs[k - 1];
5158 runs[j] = run;
5159 ++nruns;
5160
5161 i += run->nrows;
5162 }
5163 else
5164 ++i;
5165
5166 /* Do the moves. Do it in a way that we don't overwrite something
5167 we want to copy later on. This is not solvable in general
5168 because there is only one display and we don't have a way to
5169 exchange areas on this display. Example:
5170
5171 +-----------+ +-----------+
5172 | A | | B |
5173 +-----------+ --> +-----------+
5174 | B | | A |
5175 +-----------+ +-----------+
5176
5177 Instead, prefer bigger moves, and invalidate moves that would
5178 copy from where we copied to. */
5179
5180 for (i = 0; i < nruns; ++i)
5181 if (runs[i]->nrows > 0)
5182 {
5183 struct run *r = runs[i];
5184
5185 /* Copy on the display. */
5186 if (r->current_y != r->desired_y)
5187 {
5188 rif->scroll_run_hook (w, r);
5189
5190 /* Invalidate runs that copy from where we copied to. */
5191 for (j = i + 1; j < nruns; ++j)
5192 {
5193 struct run *p = runs[j];
5194
5195 if ((p->current_y >= r->desired_y
5196 && p->current_y < r->desired_y + r->height)
5197 || (p->current_y + p->height >= r->desired_y
5198 && (p->current_y + p->height
5199 < r->desired_y + r->height)))
5200 p->nrows = 0;
5201 }
5202 }
5203
5204 /* Assign matrix rows. */
5205 for (j = 0; j < r->nrows; ++j)
5206 {
5207 struct glyph_row *from, *to;
5208 int to_overlapped_p;
5209
5210 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
5211 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
5212 to_overlapped_p = to->overlapped_p;
5213 if (!from->mode_line_p && !w->pseudo_window_p
5214 && (to->left_fringe_bitmap != from->left_fringe_bitmap
5215 || to->right_fringe_bitmap != from->right_fringe_bitmap
5216 || to->left_fringe_face_id != from->left_fringe_face_id
5217 || to->right_fringe_face_id != from->right_fringe_face_id
5218 || to->overlay_arrow_bitmap != from->overlay_arrow_bitmap))
5219 from->redraw_fringe_bitmaps_p = 1;
5220 assign_row (to, from);
5221 to->enabled_p = 1, from->enabled_p = 0;
5222 to->overlapped_p = to_overlapped_p;
5223 }
5224 }
5225
5226 /* Clear the hash table, for the next time. */
5227 for (i = 0; i < row_entry_idx; ++i)
5228 row_table[row_entry_pool[i].bucket] = NULL;
5229
5230 /* Value is > 0 to indicate that we scrolled the display. */
5231 return nruns;
5232 }
5233
5234
5235 \f
5236 /************************************************************************
5237 Frame-Based Updates
5238 ************************************************************************/
5239
5240 /* Update the desired frame matrix of frame F.
5241
5242 FORCE_P non-zero means that the update should not be stopped by
5243 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
5244 should not be tried.
5245
5246 Value is non-zero if update was stopped due to pending input. */
5247
5248 static int
5249 update_frame_1 (f, force_p, inhibit_id_p)
5250 struct frame *f;
5251 int force_p;
5252 int inhibit_id_p;
5253 {
5254 /* Frame matrices to work on. */
5255 struct glyph_matrix *current_matrix = f->current_matrix;
5256 struct glyph_matrix *desired_matrix = f->desired_matrix;
5257 int i;
5258 int pause;
5259 int preempt_count = baud_rate / 2400 + 1;
5260 extern int input_pending;
5261
5262 xassert (current_matrix && desired_matrix);
5263
5264 if (baud_rate != FRAME_COST_BAUD_RATE (f))
5265 calculate_costs (f);
5266
5267 if (preempt_count <= 0)
5268 preempt_count = 1;
5269
5270 #if !PERIODIC_PREEMPTION_CHECKING
5271 if (!force_p && detect_input_pending_ignore_squeezables ())
5272 {
5273 pause = 1;
5274 goto do_pause;
5275 }
5276 #endif
5277
5278 /* If we cannot insert/delete lines, it's no use trying it. */
5279 if (!FRAME_LINE_INS_DEL_OK (f))
5280 inhibit_id_p = 1;
5281
5282 /* See if any of the desired lines are enabled; don't compute for
5283 i/d line if just want cursor motion. */
5284 for (i = 0; i < desired_matrix->nrows; i++)
5285 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5286 break;
5287
5288 /* Try doing i/d line, if not yet inhibited. */
5289 if (!inhibit_id_p && i < desired_matrix->nrows)
5290 force_p |= scrolling (f);
5291
5292 /* Update the individual lines as needed. Do bottom line first. */
5293 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
5294 update_frame_line (f, desired_matrix->nrows - 1);
5295
5296 /* Now update the rest of the lines. */
5297 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
5298 {
5299 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5300 {
5301 if (FRAME_TERMCAP_P (f))
5302 {
5303 /* Flush out every so many lines.
5304 Also flush out if likely to have more than 1k buffered
5305 otherwise. I'm told that some telnet connections get
5306 really screwed by more than 1k output at once. */
5307 FILE *display_output = FRAME_TTY (f)->output;
5308 if (display_output)
5309 {
5310 int outq = PENDING_OUTPUT_COUNT (display_output);
5311 if (outq > 900
5312 || (outq > 20 && ((i - 1) % preempt_count == 0)))
5313 {
5314 fflush (display_output);
5315 if (preempt_count == 1)
5316 {
5317 #ifdef EMACS_OUTQSIZE
5318 if (EMACS_OUTQSIZE (0, &outq) < 0)
5319 /* Probably not a tty. Ignore the error and reset
5320 the outq count. */
5321 outq = PENDING_OUTPUT_COUNT (FRAME_TTY (f->output));
5322 #endif
5323 outq *= 10;
5324 if (baud_rate <= outq && baud_rate > 0)
5325 sleep (outq / baud_rate);
5326 }
5327 }
5328 }
5329 }
5330
5331 #if PERIODIC_PREEMPTION_CHECKING
5332 if (!force_p)
5333 {
5334 EMACS_TIME tm, dif;
5335 EMACS_GET_TIME (tm);
5336 EMACS_SUB_TIME (dif, preemption_next_check, tm);
5337 if (EMACS_TIME_NEG_P (dif))
5338 {
5339 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
5340 if (detect_input_pending_ignore_squeezables ())
5341 break;
5342 }
5343 }
5344 #else
5345 if (!force_p && (i - 1) % preempt_count == 0)
5346 detect_input_pending_ignore_squeezables ();
5347 #endif
5348
5349 update_frame_line (f, i);
5350 }
5351 }
5352
5353 pause = (i < FRAME_LINES (f) - 1) ? i : 0;
5354
5355 /* Now just clean up termcap drivers and set cursor, etc. */
5356 if (!pause)
5357 {
5358 if ((cursor_in_echo_area
5359 /* If we are showing a message instead of the mini-buffer,
5360 show the cursor for the message instead of for the
5361 (now hidden) mini-buffer contents. */
5362 || (EQ (minibuf_window, selected_window)
5363 && EQ (minibuf_window, echo_area_window)
5364 && !NILP (echo_area_buffer[0])))
5365 /* These cases apply only to the frame that contains
5366 the active mini-buffer window. */
5367 && FRAME_HAS_MINIBUF_P (f)
5368 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
5369 {
5370 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
5371 int row, col;
5372
5373 if (cursor_in_echo_area < 0)
5374 {
5375 /* Negative value of cursor_in_echo_area means put
5376 cursor at beginning of line. */
5377 row = top;
5378 col = 0;
5379 }
5380 else
5381 {
5382 /* Positive value of cursor_in_echo_area means put
5383 cursor at the end of the prompt. If the mini-buffer
5384 is several lines high, find the last line that has
5385 any text on it. */
5386 row = FRAME_LINES (f);
5387 do
5388 {
5389 --row;
5390 col = 0;
5391
5392 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
5393 {
5394 /* Frame rows are filled up with spaces that
5395 must be ignored here. */
5396 struct glyph_row *r = MATRIX_ROW (current_matrix,
5397 row);
5398 struct glyph *start = r->glyphs[TEXT_AREA];
5399 struct glyph *last = start + r->used[TEXT_AREA];
5400
5401 while (last > start
5402 && (last - 1)->charpos < 0)
5403 --last;
5404
5405 col = last - start;
5406 }
5407 }
5408 while (row > top && col == 0);
5409
5410 /* Make sure COL is not out of range. */
5411 if (col >= FRAME_CURSOR_X_LIMIT (f))
5412 {
5413 /* If we have another row, advance cursor into it. */
5414 if (row < FRAME_LINES (f) - 1)
5415 {
5416 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
5417 row++;
5418 }
5419 /* Otherwise move it back in range. */
5420 else
5421 col = FRAME_CURSOR_X_LIMIT (f) - 1;
5422 }
5423 }
5424
5425 cursor_to (f, row, col);
5426 }
5427 else
5428 {
5429 /* We have only one cursor on terminal frames. Use it to
5430 display the cursor of the selected window. */
5431 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5432 if (w->cursor.vpos >= 0
5433 /* The cursor vpos may be temporarily out of bounds
5434 in the following situation: There is one window,
5435 with the cursor in the lower half of it. The window
5436 is split, and a message causes a redisplay before
5437 a new cursor position has been computed. */
5438 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
5439 {
5440 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
5441 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
5442
5443 if (INTEGERP (w->left_margin_cols))
5444 x += XFASTINT (w->left_margin_cols);
5445
5446 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
5447 cursor_to (f, y, x);
5448 }
5449 }
5450 }
5451
5452 do_pause:
5453
5454 clear_desired_matrices (f);
5455 return pause;
5456 }
5457
5458
5459 /* Do line insertions/deletions on frame F for frame-based redisplay. */
5460
5461 int
5462 scrolling (frame)
5463 struct frame *frame;
5464 {
5465 int unchanged_at_top, unchanged_at_bottom;
5466 int window_size;
5467 int changed_lines;
5468 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5469 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5470 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5471 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5472 register int i;
5473 int free_at_end_vpos = FRAME_LINES (frame);
5474 struct glyph_matrix *current_matrix = frame->current_matrix;
5475 struct glyph_matrix *desired_matrix = frame->desired_matrix;
5476
5477 if (!current_matrix)
5478 abort ();
5479
5480 /* Compute hash codes of all the lines. Also calculate number of
5481 changed lines, number of unchanged lines at the beginning, and
5482 number of unchanged lines at the end. */
5483 changed_lines = 0;
5484 unchanged_at_top = 0;
5485 unchanged_at_bottom = FRAME_LINES (frame);
5486 for (i = 0; i < FRAME_LINES (frame); i++)
5487 {
5488 /* Give up on this scrolling if some old lines are not enabled. */
5489 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
5490 return 0;
5491 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
5492 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
5493 {
5494 /* This line cannot be redrawn, so don't let scrolling mess it. */
5495 new_hash[i] = old_hash[i];
5496 #define INFINITY 1000000 /* Taken from scroll.c */
5497 draw_cost[i] = INFINITY;
5498 }
5499 else
5500 {
5501 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
5502 draw_cost[i] = line_draw_cost (desired_matrix, i);
5503 }
5504
5505 if (old_hash[i] != new_hash[i])
5506 {
5507 changed_lines++;
5508 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
5509 }
5510 else if (i == unchanged_at_top)
5511 unchanged_at_top++;
5512 old_draw_cost[i] = line_draw_cost (current_matrix, i);
5513 }
5514
5515 /* If changed lines are few, don't allow preemption, don't scroll. */
5516 if ((!FRAME_SCROLL_REGION_OK (frame)
5517 && changed_lines < baud_rate / 2400)
5518 || unchanged_at_bottom == FRAME_LINES (frame))
5519 return 1;
5520
5521 window_size = (FRAME_LINES (frame) - unchanged_at_top
5522 - unchanged_at_bottom);
5523
5524 if (FRAME_SCROLL_REGION_OK (frame))
5525 free_at_end_vpos -= unchanged_at_bottom;
5526 else if (FRAME_MEMORY_BELOW_FRAME (frame))
5527 free_at_end_vpos = -1;
5528
5529 /* If large window, fast terminal and few lines in common between
5530 current frame and desired frame, don't bother with i/d calc. */
5531 if (!FRAME_SCROLL_REGION_OK (frame)
5532 && window_size >= 18 && baud_rate > 2400
5533 && (window_size >=
5534 10 * scrolling_max_lines_saved (unchanged_at_top,
5535 FRAME_LINES (frame) - unchanged_at_bottom,
5536 old_hash, new_hash, draw_cost)))
5537 return 0;
5538
5539 if (window_size < 2)
5540 return 0;
5541
5542 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
5543 draw_cost + unchanged_at_top - 1,
5544 old_draw_cost + unchanged_at_top - 1,
5545 old_hash + unchanged_at_top - 1,
5546 new_hash + unchanged_at_top - 1,
5547 free_at_end_vpos - unchanged_at_top);
5548
5549 return 0;
5550 }
5551
5552
5553 /* Count the number of blanks at the start of the vector of glyphs R
5554 which is LEN glyphs long. */
5555
5556 static int
5557 count_blanks (r, len)
5558 struct glyph *r;
5559 int len;
5560 {
5561 int i;
5562
5563 for (i = 0; i < len; ++i)
5564 if (!CHAR_GLYPH_SPACE_P (r[i]))
5565 break;
5566
5567 return i;
5568 }
5569
5570
5571 /* Count the number of glyphs in common at the start of the glyph
5572 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5573 of STR2. Value is the number of equal glyphs equal at the start. */
5574
5575 static int
5576 count_match (str1, end1, str2, end2)
5577 struct glyph *str1, *end1, *str2, *end2;
5578 {
5579 struct glyph *p1 = str1;
5580 struct glyph *p2 = str2;
5581
5582 while (p1 < end1
5583 && p2 < end2
5584 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5585 ++p1, ++p2;
5586
5587 return p1 - str1;
5588 }
5589
5590
5591 /* Char insertion/deletion cost vector, from term.c */
5592
5593 extern int *char_ins_del_vector;
5594 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS((f))])
5595
5596
5597 /* Perform a frame-based update on line VPOS in frame FRAME. */
5598
5599 static void
5600 update_frame_line (f, vpos)
5601 struct frame *f;
5602 int vpos;
5603 {
5604 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
5605 int tem;
5606 int osp, nsp, begmatch, endmatch, olen, nlen;
5607 struct glyph_matrix *current_matrix = f->current_matrix;
5608 struct glyph_matrix *desired_matrix = f->desired_matrix;
5609 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5610 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5611 int must_write_whole_line_p;
5612 int write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
5613 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
5614 != FACE_TTY_DEFAULT_BG_COLOR);
5615
5616 if (colored_spaces_p)
5617 write_spaces_p = 1;
5618
5619 /* Current row not enabled means it has unknown contents. We must
5620 write the whole desired line in that case. */
5621 must_write_whole_line_p = !current_row->enabled_p;
5622 if (must_write_whole_line_p)
5623 {
5624 obody = 0;
5625 olen = 0;
5626 }
5627 else
5628 {
5629 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5630 olen = current_row->used[TEXT_AREA];
5631
5632 /* Ignore trailing spaces, if we can. */
5633 if (!write_spaces_p)
5634 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5635 olen--;
5636 }
5637
5638 current_row->enabled_p = 1;
5639 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5640
5641 /* If desired line is empty, just clear the line. */
5642 if (!desired_row->enabled_p)
5643 {
5644 nlen = 0;
5645 goto just_erase;
5646 }
5647
5648 nbody = desired_row->glyphs[TEXT_AREA];
5649 nlen = desired_row->used[TEXT_AREA];
5650 nend = nbody + nlen;
5651
5652 /* If display line has unknown contents, write the whole line. */
5653 if (must_write_whole_line_p)
5654 {
5655 /* Ignore spaces at the end, if we can. */
5656 if (!write_spaces_p)
5657 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5658 --nlen;
5659
5660 /* Write the contents of the desired line. */
5661 if (nlen)
5662 {
5663 cursor_to (f, vpos, 0);
5664 write_glyphs (f, nbody, nlen);
5665 }
5666
5667 /* Don't call clear_end_of_line if we already wrote the whole
5668 line. The cursor will not be at the right margin in that
5669 case but in the line below. */
5670 if (nlen < FRAME_TOTAL_COLS (f))
5671 {
5672 cursor_to (f, vpos, nlen);
5673 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
5674 }
5675 else
5676 /* Make sure we are in the right row, otherwise cursor movement
5677 with cmgoto might use `ch' in the wrong row. */
5678 cursor_to (f, vpos, 0);
5679
5680 make_current (desired_matrix, current_matrix, vpos);
5681 return;
5682 }
5683
5684 /* Pretend trailing spaces are not there at all,
5685 unless for one reason or another we must write all spaces. */
5686 if (!write_spaces_p)
5687 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5688 nlen--;
5689
5690 /* If there's no i/d char, quickly do the best we can without it. */
5691 if (!FRAME_CHAR_INS_DEL_OK (f))
5692 {
5693 int i, j;
5694
5695 /* Find the first glyph in desired row that doesn't agree with
5696 a glyph in the current row, and write the rest from there on. */
5697 for (i = 0; i < nlen; i++)
5698 {
5699 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5700 {
5701 /* Find the end of the run of different glyphs. */
5702 j = i + 1;
5703 while (j < nlen
5704 && (j >= olen
5705 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5706 || CHAR_GLYPH_PADDING_P (nbody[j])))
5707 ++j;
5708
5709 /* Output this run of non-matching chars. */
5710 cursor_to (f, vpos, i);
5711 write_glyphs (f, nbody + i, j - i);
5712 i = j - 1;
5713
5714 /* Now find the next non-match. */
5715 }
5716 }
5717
5718 /* Clear the rest of the line, or the non-clear part of it. */
5719 if (olen > nlen)
5720 {
5721 cursor_to (f, vpos, nlen);
5722 clear_end_of_line (f, olen);
5723 }
5724
5725 /* Make current row = desired row. */
5726 make_current (desired_matrix, current_matrix, vpos);
5727 return;
5728 }
5729
5730 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5731 characters in a row. */
5732
5733 if (!olen)
5734 {
5735 /* If current line is blank, skip over initial spaces, if
5736 possible, and write the rest. */
5737 if (write_spaces_p)
5738 nsp = 0;
5739 else
5740 nsp = count_blanks (nbody, nlen);
5741
5742 if (nlen > nsp)
5743 {
5744 cursor_to (f, vpos, nsp);
5745 write_glyphs (f, nbody + nsp, nlen - nsp);
5746 }
5747
5748 /* Exchange contents between current_frame and new_frame. */
5749 make_current (desired_matrix, current_matrix, vpos);
5750 return;
5751 }
5752
5753 /* Compute number of leading blanks in old and new contents. */
5754 osp = count_blanks (obody, olen);
5755 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5756
5757 /* Compute number of matching chars starting with first non-blank. */
5758 begmatch = count_match (obody + osp, obody + olen,
5759 nbody + nsp, nbody + nlen);
5760
5761 /* Spaces in new match implicit space past the end of old. */
5762 /* A bug causing this to be a no-op was fixed in 18.29. */
5763 if (!write_spaces_p && osp + begmatch == olen)
5764 {
5765 np1 = nbody + nsp;
5766 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5767 ++begmatch;
5768 }
5769
5770 /* Avoid doing insert/delete char
5771 just cause number of leading spaces differs
5772 when the following text does not match. */
5773 if (begmatch == 0 && osp != nsp)
5774 osp = nsp = min (osp, nsp);
5775
5776 /* Find matching characters at end of line */
5777 op1 = obody + olen;
5778 np1 = nbody + nlen;
5779 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5780 while (op1 > op2
5781 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5782 {
5783 op1--;
5784 np1--;
5785 }
5786 endmatch = obody + olen - op1;
5787
5788 /* tem gets the distance to insert or delete.
5789 endmatch is how many characters we save by doing so.
5790 Is it worth it? */
5791
5792 tem = (nlen - nsp) - (olen - osp);
5793 if (endmatch && tem
5794 && (!FRAME_CHAR_INS_DEL_OK (f)
5795 || endmatch <= char_ins_del_cost (f)[tem]))
5796 endmatch = 0;
5797
5798 /* nsp - osp is the distance to insert or delete.
5799 If that is nonzero, begmatch is known to be nonzero also.
5800 begmatch + endmatch is how much we save by doing the ins/del.
5801 Is it worth it? */
5802
5803 if (nsp != osp
5804 && (!FRAME_CHAR_INS_DEL_OK (f)
5805 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5806 {
5807 begmatch = 0;
5808 endmatch = 0;
5809 osp = nsp = min (osp, nsp);
5810 }
5811
5812 /* Now go through the line, inserting, writing and
5813 deleting as appropriate. */
5814
5815 if (osp > nsp)
5816 {
5817 cursor_to (f, vpos, nsp);
5818 delete_glyphs (f, osp - nsp);
5819 }
5820 else if (nsp > osp)
5821 {
5822 /* If going to delete chars later in line
5823 and insert earlier in the line,
5824 must delete first to avoid losing data in the insert */
5825 if (endmatch && nlen < olen + nsp - osp)
5826 {
5827 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5828 delete_glyphs (f, olen + nsp - osp - nlen);
5829 olen = nlen - (nsp - osp);
5830 }
5831 cursor_to (f, vpos, osp);
5832 insert_glyphs (f, 0, nsp - osp);
5833 }
5834 olen += nsp - osp;
5835
5836 tem = nsp + begmatch + endmatch;
5837 if (nlen != tem || olen != tem)
5838 {
5839 if (!endmatch || nlen == olen)
5840 {
5841 /* If new text being written reaches right margin, there is
5842 no need to do clear-to-eol at the end of this function
5843 (and it would not be safe, since cursor is not going to
5844 be "at the margin" after the text is done). */
5845 if (nlen == FRAME_TOTAL_COLS (f))
5846 olen = 0;
5847
5848 /* Function write_glyphs is prepared to do nothing
5849 if passed a length <= 0. Check it here to avoid
5850 unnecessary cursor movement. */
5851 if (nlen - tem > 0)
5852 {
5853 cursor_to (f, vpos, nsp + begmatch);
5854 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5855 }
5856 }
5857 else if (nlen > olen)
5858 {
5859 /* Here, we used to have the following simple code:
5860 ----------------------------------------
5861 write_glyphs (nbody + nsp + begmatch, olen - tem);
5862 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5863 ----------------------------------------
5864 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5865 is a padding glyph. */
5866 int out = olen - tem; /* Columns to be overwritten originally. */
5867 int del;
5868
5869 cursor_to (f, vpos, nsp + begmatch);
5870
5871 /* Calculate columns we can actually overwrite. */
5872 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5873 out--;
5874 write_glyphs (f, nbody + nsp + begmatch, out);
5875
5876 /* If we left columns to be overwritten, we must delete them. */
5877 del = olen - tem - out;
5878 if (del > 0)
5879 delete_glyphs (f, del);
5880
5881 /* At last, we insert columns not yet written out. */
5882 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5883 olen = nlen;
5884 }
5885 else if (olen > nlen)
5886 {
5887 cursor_to (f, vpos, nsp + begmatch);
5888 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5889 delete_glyphs (f, olen - nlen);
5890 olen = nlen;
5891 }
5892 }
5893
5894 just_erase:
5895 /* If any unerased characters remain after the new line, erase them. */
5896 if (olen > nlen)
5897 {
5898 cursor_to (f, vpos, nlen);
5899 clear_end_of_line (f, olen);
5900 }
5901
5902 /* Exchange contents between current_frame and new_frame. */
5903 make_current (desired_matrix, current_matrix, vpos);
5904 }
5905
5906
5907 \f
5908 /***********************************************************************
5909 X/Y Position -> Buffer Position
5910 ***********************************************************************/
5911
5912 /* Determine what's under window-relative pixel position (*X, *Y).
5913 Return the object (string or buffer) that's there.
5914 Return in *POS the position in that object.
5915 Adjust *X and *Y to character positions. */
5916
5917 Lisp_Object
5918 buffer_posn_from_coords (w, x, y, pos, object, dx, dy, width, height)
5919 struct window *w;
5920 int *x, *y;
5921 struct display_pos *pos;
5922 Lisp_Object *object;
5923 int *dx, *dy;
5924 int *width, *height;
5925 {
5926 struct it it;
5927 struct buffer *old_current_buffer = current_buffer;
5928 struct text_pos startp;
5929 Lisp_Object string;
5930 struct glyph_row *row;
5931 #ifdef HAVE_WINDOW_SYSTEM
5932 struct image *img = 0;
5933 #endif
5934 int x0, x1;
5935
5936 current_buffer = XBUFFER (w->buffer);
5937 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5938 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5939 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5940 start_display (&it, w, startp);
5941
5942 x0 = *x - WINDOW_LEFT_MARGIN_WIDTH (w);
5943 move_it_to (&it, -1, x0 + it.first_visible_x, *y, -1,
5944 MOVE_TO_X | MOVE_TO_Y);
5945
5946 current_buffer = old_current_buffer;
5947
5948 *dx = x0 + it.first_visible_x - it.current_x;
5949 *dy = *y - it.current_y;
5950
5951 string = w->buffer;
5952 if (STRINGP (it.string))
5953 string = it.string;
5954 *pos = it.current;
5955
5956 #ifdef HAVE_WINDOW_SYSTEM
5957 if (it.what == IT_IMAGE)
5958 {
5959 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5960 && !NILP (img->spec))
5961 *object = img->spec;
5962 }
5963 #endif
5964
5965 if (it.vpos < w->current_matrix->nrows
5966 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5967 row->enabled_p))
5968 {
5969 if (it.hpos < row->used[TEXT_AREA])
5970 {
5971 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5972 #ifdef HAVE_WINDOW_SYSTEM
5973 if (img)
5974 {
5975 *dy -= row->ascent - glyph->ascent;
5976 *dx += glyph->slice.x;
5977 *dy += glyph->slice.y;
5978 /* Image slices positions are still relative to the entire image */
5979 *width = img->width;
5980 *height = img->height;
5981 }
5982 else
5983 #endif
5984 {
5985 *width = glyph->pixel_width;
5986 *height = glyph->ascent + glyph->descent;
5987 }
5988 }
5989 else
5990 {
5991 *width = 0;
5992 *height = row->height;
5993 }
5994 }
5995 else
5996 {
5997 *width = *height = 0;
5998 }
5999
6000 /* Add extra (default width) columns if clicked after EOL. */
6001 x1 = max(0, it.current_x + it.pixel_width - it.first_visible_x);
6002 if (x0 > x1)
6003 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
6004
6005 *x = it.hpos;
6006 *y = it.vpos;
6007
6008 return string;
6009 }
6010
6011
6012 /* Value is the string under window-relative coordinates X/Y in the
6013 mode line or header line (PART says which) of window W, or nil if none.
6014 *CHARPOS is set to the position in the string returned. */
6015
6016 Lisp_Object
6017 mode_line_string (w, part, x, y, charpos, object, dx, dy, width, height)
6018 struct window *w;
6019 enum window_part part;
6020 int *x, *y;
6021 int *charpos;
6022 Lisp_Object *object;
6023 int *dx, *dy;
6024 int *width, *height;
6025 {
6026 struct glyph_row *row;
6027 struct glyph *glyph, *end;
6028 int x0, y0;
6029 Lisp_Object string = Qnil;
6030
6031 if (part == ON_MODE_LINE)
6032 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
6033 else
6034 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
6035 y0 = *y - row->y;
6036 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
6037
6038 if (row->mode_line_p && row->enabled_p)
6039 {
6040 /* Find the glyph under X. If we find one with a string object,
6041 it's the one we were looking for. */
6042 glyph = row->glyphs[TEXT_AREA];
6043 end = glyph + row->used[TEXT_AREA];
6044 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
6045 x0 -= glyph->pixel_width;
6046 *x = glyph - row->glyphs[TEXT_AREA];
6047 if (glyph < end)
6048 {
6049 string = glyph->object;
6050 *charpos = glyph->charpos;
6051 *width = glyph->pixel_width;
6052 *height = glyph->ascent + glyph->descent;
6053 #ifdef HAVE_WINDOW_SYSTEM
6054 if (glyph->type == IMAGE_GLYPH)
6055 {
6056 struct image *img;
6057 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
6058 if (img != NULL)
6059 *object = img->spec;
6060 y0 -= row->ascent - glyph->ascent;
6061 }
6062 #endif
6063 }
6064 else
6065 {
6066 /* Add extra (default width) columns if clicked after EOL. */
6067 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
6068 *width = 0;
6069 *height = row->height;
6070 }
6071 }
6072 else
6073 {
6074 *x = 0;
6075 x0 = 0;
6076 *width = *height = 0;
6077 }
6078
6079 *dx = x0;
6080 *dy = y0;
6081
6082 return string;
6083 }
6084
6085
6086 /* Value is the string under window-relative coordinates X/Y in either
6087 marginal area, or nil if none. *CHARPOS is set to the position in
6088 the string returned. */
6089
6090 Lisp_Object
6091 marginal_area_string (w, part, x, y, charpos, object, dx, dy, width, height)
6092 struct window *w;
6093 enum window_part part;
6094 int *x, *y;
6095 int *charpos;
6096 Lisp_Object *object;
6097 int *dx, *dy;
6098 int *width, *height;
6099 {
6100 struct glyph_row *row = w->current_matrix->rows;
6101 struct glyph *glyph, *end;
6102 int x0, y0, i, wy = *y;
6103 int area;
6104 Lisp_Object string = Qnil;
6105
6106 if (part == ON_LEFT_MARGIN)
6107 area = LEFT_MARGIN_AREA;
6108 else if (part == ON_RIGHT_MARGIN)
6109 area = RIGHT_MARGIN_AREA;
6110 else
6111 abort ();
6112
6113 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
6114 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
6115 break;
6116 y0 = *y - row->y;
6117 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
6118
6119 if (row->enabled_p)
6120 {
6121 /* Find the glyph under X. If we find one with a string object,
6122 it's the one we were looking for. */
6123 if (area == RIGHT_MARGIN_AREA)
6124 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
6125 ? WINDOW_LEFT_FRINGE_WIDTH (w)
6126 : WINDOW_TOTAL_FRINGE_WIDTH (w))
6127 + window_box_width (w, LEFT_MARGIN_AREA)
6128 + window_box_width (w, TEXT_AREA));
6129 else
6130 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
6131 ? WINDOW_LEFT_FRINGE_WIDTH (w)
6132 : 0);
6133
6134 glyph = row->glyphs[area];
6135 end = glyph + row->used[area];
6136 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
6137 x0 -= glyph->pixel_width;
6138 *x = glyph - row->glyphs[area];
6139 if (glyph < end)
6140 {
6141 string = glyph->object;
6142 *charpos = glyph->charpos;
6143 *width = glyph->pixel_width;
6144 *height = glyph->ascent + glyph->descent;
6145 #ifdef HAVE_WINDOW_SYSTEM
6146 if (glyph->type == IMAGE_GLYPH)
6147 {
6148 struct image *img;
6149 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
6150 if (img != NULL)
6151 *object = img->spec;
6152 y0 -= row->ascent - glyph->ascent;
6153 x0 += glyph->slice.x;
6154 y0 += glyph->slice.y;
6155 }
6156 #endif
6157 }
6158 else
6159 {
6160 /* Add extra (default width) columns if clicked after EOL. */
6161 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
6162 *width = 0;
6163 *height = row->height;
6164 }
6165 }
6166 else
6167 {
6168 x0 = 0;
6169 *x = 0;
6170 *width = *height = 0;
6171 }
6172
6173 *dx = x0;
6174 *dy = y0;
6175
6176 return string;
6177 }
6178
6179
6180 /***********************************************************************
6181 Changing Frame Sizes
6182 ***********************************************************************/
6183
6184 #ifdef SIGWINCH
6185
6186 SIGTYPE
6187 window_change_signal (signalnum) /* If we don't have an argument, */
6188 int signalnum; /* some compilers complain in signal calls. */
6189 {
6190 int width, height;
6191 #ifndef USE_CRT_DLL
6192 extern int errno;
6193 #endif
6194 int old_errno = errno;
6195
6196 struct tty_display_info *tty;
6197
6198 signal (SIGWINCH, window_change_signal);
6199 SIGNAL_THREAD_CHECK (signalnum);
6200
6201 /* The frame size change obviously applies to a single
6202 termcap-controlled terminal, but we can't decide which.
6203 Therefore, we resize the frames corresponding to each tty.
6204 */
6205 for (tty = tty_list; tty; tty = tty->next) {
6206
6207 if (! tty->term_initted)
6208 continue;
6209
6210 get_tty_size (fileno (tty->input), &width, &height);
6211
6212 if (width > 5 && height > 2) {
6213 Lisp_Object tail, frame;
6214
6215 FOR_EACH_FRAME (tail, frame)
6216 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
6217 /* Record the new sizes, but don't reallocate the data
6218 structures now. Let that be done later outside of the
6219 signal handler. */
6220 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
6221 }
6222 }
6223
6224 errno = old_errno;
6225 }
6226 #endif /* SIGWINCH */
6227
6228
6229 /* Do any change in frame size that was requested by a signal. SAFE
6230 non-zero means this function is called from a place where it is
6231 safe to change frame sizes while a redisplay is in progress. */
6232
6233 void
6234 do_pending_window_change (safe)
6235 int safe;
6236 {
6237 /* If window_change_signal should have run before, run it now. */
6238 if (redisplaying_p && !safe)
6239 return;
6240
6241 while (delayed_size_change)
6242 {
6243 Lisp_Object tail, frame;
6244
6245 delayed_size_change = 0;
6246
6247 FOR_EACH_FRAME (tail, frame)
6248 {
6249 struct frame *f = XFRAME (frame);
6250
6251 if (f->new_text_lines != 0 || f->new_text_cols != 0)
6252 change_frame_size (f, f->new_text_lines, f->new_text_cols,
6253 0, 0, safe);
6254 }
6255 }
6256 }
6257
6258
6259 /* Change the frame height and/or width. Values may be given as zero to
6260 indicate no change is to take place.
6261
6262 If DELAY is non-zero, then assume we're being called from a signal
6263 handler, and queue the change for later - perhaps the next
6264 redisplay. Since this tries to resize windows, we can't call it
6265 from a signal handler.
6266
6267 SAFE non-zero means this function is called from a place where it's
6268 safe to change frame sizes while a redisplay is in progress. */
6269
6270 void
6271 change_frame_size (f, newheight, newwidth, pretend, delay, safe)
6272 register struct frame *f;
6273 int newheight, newwidth, pretend, delay, safe;
6274 {
6275 Lisp_Object tail, frame;
6276
6277 if (FRAME_MSDOS_P (f))
6278 {
6279 /* On MS-DOS, all frames use the same screen, so a change in
6280 size affects all frames. Termcap now supports multiple
6281 ttys. */
6282 FOR_EACH_FRAME (tail, frame)
6283 if (! FRAME_WINDOW_P (XFRAME (frame)))
6284 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
6285 pretend, delay, safe);
6286 }
6287 else
6288 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
6289 }
6290
6291 static void
6292 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
6293 register struct frame *f;
6294 int newheight, newwidth, pretend, delay, safe;
6295 {
6296 int new_frame_total_cols;
6297 int count = SPECPDL_INDEX ();
6298
6299 /* If we can't deal with the change now, queue it for later. */
6300 if (delay || (redisplaying_p && !safe))
6301 {
6302 f->new_text_lines = newheight;
6303 f->new_text_cols = newwidth;
6304 delayed_size_change = 1;
6305 return;
6306 }
6307
6308 /* This size-change overrides any pending one for this frame. */
6309 f->new_text_lines = 0;
6310 f->new_text_cols = 0;
6311
6312 /* If an argument is zero, set it to the current value. */
6313 if (newheight == 0)
6314 newheight = FRAME_LINES (f);
6315 if (newwidth == 0)
6316 newwidth = FRAME_COLS (f);
6317
6318 /* Compute width of windows in F.
6319 This is the width of the frame without vertical scroll bars. */
6320 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
6321
6322 /* Round up to the smallest acceptable size. */
6323 check_frame_size (f, &newheight, &newwidth);
6324
6325 /* If we're not changing the frame size, quit now. */
6326 if (newheight == FRAME_LINES (f)
6327 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
6328 return;
6329
6330 BLOCK_INPUT;
6331
6332 #ifdef MSDOS
6333 /* We only can set screen dimensions to certain values supported
6334 by our video hardware. Try to find the smallest size greater
6335 or equal to the requested dimensions. */
6336 dos_set_window_size (&newheight, &newwidth);
6337 #endif
6338
6339 if (newheight != FRAME_LINES (f))
6340 {
6341 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
6342 {
6343 /* Frame has both root and mini-buffer. */
6344 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top_line,
6345 FRAME_TOP_MARGIN (f));
6346 set_window_height (FRAME_ROOT_WINDOW (f),
6347 (newheight
6348 - 1
6349 - FRAME_TOP_MARGIN (f)),
6350 2);
6351 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top_line,
6352 newheight - 1);
6353 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
6354 }
6355 else
6356 /* Frame has just one top-level window. */
6357 set_window_height (FRAME_ROOT_WINDOW (f),
6358 newheight - FRAME_TOP_MARGIN (f), 2);
6359
6360 /* MSDOS frames cannot PRETEND, as they change frame size by
6361 manipulating video hardware. */
6362 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
6363 FrameRows (FRAME_TTY (f)) = newheight;
6364 }
6365
6366 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
6367 {
6368 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_total_cols, 2);
6369 if (FRAME_HAS_MINIBUF_P (f))
6370 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_total_cols, 0);
6371
6372 /* MSDOS frames cannot PRETEND, as they change frame size by
6373 manipulating video hardware. */
6374 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
6375 FrameCols (FRAME_TTY (f)) = newwidth;
6376
6377 if (WINDOWP (f->tool_bar_window))
6378 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
6379 }
6380
6381 FRAME_LINES (f) = newheight;
6382 SET_FRAME_COLS (f, newwidth);
6383
6384 {
6385 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
6386 int text_area_x, text_area_y, text_area_width, text_area_height;
6387
6388 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
6389 &text_area_height);
6390 if (w->cursor.x >= text_area_x + text_area_width)
6391 w->cursor.hpos = w->cursor.x = 0;
6392 if (w->cursor.y >= text_area_y + text_area_height)
6393 w->cursor.vpos = w->cursor.y = 0;
6394 }
6395
6396 adjust_glyphs (f);
6397 calculate_costs (f);
6398 SET_FRAME_GARBAGED (f);
6399 f->resized_p = 1;
6400
6401 UNBLOCK_INPUT;
6402
6403 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
6404
6405 run_window_configuration_change_hook (f);
6406
6407 unbind_to (count, Qnil);
6408 }
6409
6410
6411 \f
6412 /***********************************************************************
6413 Terminal Related Lisp Functions
6414 ***********************************************************************/
6415
6416 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
6417 1, 1, "FOpen termscript file: ",
6418 doc: /* Start writing all terminal output to FILE as well as the terminal.
6419 FILE = nil means just close any termscript file currently open. */)
6420 (file)
6421 Lisp_Object file;
6422 {
6423 struct tty_display_info *tty;
6424
6425 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
6426 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
6427 error ("Current frame is not on a tty device");
6428
6429 tty = CURTTY ();
6430
6431 if (tty->termscript != 0)
6432 {
6433 BLOCK_INPUT;
6434 fclose (tty->termscript);
6435 UNBLOCK_INPUT;
6436 }
6437 tty->termscript = 0;
6438
6439 if (! NILP (file))
6440 {
6441 file = Fexpand_file_name (file, Qnil);
6442 tty->termscript = fopen (SDATA (file), "w");
6443 if (tty->termscript == 0)
6444 report_file_error ("Opening termscript", Fcons (file, Qnil));
6445 }
6446 return Qnil;
6447 }
6448
6449
6450 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
6451 Ssend_string_to_terminal, 1, 2, 0,
6452 doc: /* Send STRING to the terminal without alteration.
6453 Control characters in STRING will have terminal-dependent effects.
6454
6455 Optional parameter TERMINAL specifies the tty terminal device to use.
6456 It may be a terminal id, a frame, or nil for the terminal used by the
6457 currently selected frame. */)
6458 (string, terminal)
6459 Lisp_Object string;
6460 Lisp_Object terminal;
6461 {
6462 struct terminal *t = get_tty_terminal (terminal, 1);
6463 struct tty_display_info *tty;
6464
6465 /* ??? Perhaps we should do something special for multibyte strings here. */
6466 CHECK_STRING (string);
6467 BLOCK_INPUT;
6468
6469 if (!t)
6470 error ("Unknown terminal device");
6471
6472 tty = t->display_info.tty;
6473
6474 if (! tty->output)
6475 error ("Terminal is currently suspended");
6476
6477 if (tty->termscript)
6478 {
6479 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
6480 fflush (tty->termscript);
6481 }
6482 fwrite (SDATA (string), 1, SBYTES (string), tty->output);
6483 fflush (tty->output);
6484 UNBLOCK_INPUT;
6485 return Qnil;
6486 }
6487
6488
6489 DEFUN ("ding", Fding, Sding, 0, 1, 0,
6490 doc: /* Beep, or flash the screen.
6491 Also, unless an argument is given,
6492 terminate any keyboard macro currently executing. */)
6493 (arg)
6494 Lisp_Object arg;
6495 {
6496 if (!NILP (arg))
6497 {
6498 if (noninteractive)
6499 putchar (07);
6500 else
6501 ring_bell (XFRAME (selected_frame));
6502 }
6503 else
6504 bitch_at_user ();
6505
6506 return Qnil;
6507 }
6508
6509 void
6510 bitch_at_user ()
6511 {
6512 if (noninteractive)
6513 putchar (07);
6514 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
6515 error ("Keyboard macro terminated by a command ringing the bell");
6516 else
6517 ring_bell (XFRAME (selected_frame));
6518 }
6519
6520
6521 \f
6522 /***********************************************************************
6523 Sleeping, Waiting
6524 ***********************************************************************/
6525
6526 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
6527 doc: /* Pause, without updating display, for SECONDS seconds.
6528 SECONDS may be a floating-point value, meaning that you can wait for a
6529 fraction of a second. Optional second arg MILLISECONDS specifies an
6530 additional wait period, in milliseconds; this may be useful if your
6531 Emacs was built without floating point support.
6532 \(Not all operating systems support waiting for a fraction of a second.) */)
6533 (seconds, milliseconds)
6534 Lisp_Object seconds, milliseconds;
6535 {
6536 int sec, usec;
6537
6538 if (NILP (milliseconds))
6539 XSETINT (milliseconds, 0);
6540 else
6541 CHECK_NUMBER (milliseconds);
6542 usec = XINT (milliseconds) * 1000;
6543
6544 {
6545 double duration = extract_float (seconds);
6546 sec = (int) duration;
6547 usec += (duration - sec) * 1000000;
6548 }
6549
6550 #ifndef EMACS_HAS_USECS
6551 if (sec == 0 && usec != 0)
6552 error ("Millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
6553 #endif
6554
6555 /* Assure that 0 <= usec < 1000000. */
6556 if (usec < 0)
6557 {
6558 /* We can't rely on the rounding being correct if usec is negative. */
6559 if (-1000000 < usec)
6560 sec--, usec += 1000000;
6561 else
6562 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
6563 }
6564 else
6565 sec += usec / 1000000, usec %= 1000000;
6566
6567 if (sec < 0 || (sec == 0 && usec == 0))
6568 return Qnil;
6569
6570 wait_reading_process_output (sec, usec, 0, 0, Qnil, NULL, 0);
6571
6572 return Qnil;
6573 }
6574
6575
6576 /* This is just like wait_reading_process_output, except that
6577 it does redisplay.
6578
6579 TIMEOUT is number of seconds to wait (float or integer),
6580 or t to wait forever.
6581 READING is 1 if reading input.
6582 If DO_DISPLAY is >0 display process output while waiting.
6583 If DO_DISPLAY is >1 perform an initial redisplay before waiting.
6584 */
6585
6586 Lisp_Object
6587 sit_for (timeout, reading, do_display)
6588 Lisp_Object timeout;
6589 int reading, do_display;
6590 {
6591 int sec, usec;
6592
6593 swallow_events (do_display);
6594
6595 if ((detect_input_pending_run_timers (do_display))
6596 || !NILP (Vexecuting_kbd_macro))
6597 return Qnil;
6598
6599 if (do_display >= 2)
6600 redisplay_preserve_echo_area (2);
6601
6602 if (INTEGERP (timeout))
6603 {
6604 sec = XINT (timeout);
6605 usec = 0;
6606 }
6607 else if (FLOATP (timeout))
6608 {
6609 double seconds = XFLOAT_DATA (timeout);
6610 sec = (int) seconds;
6611 usec = (int) ((seconds - sec) * 1000000);
6612 }
6613 else if (EQ (timeout, Qt))
6614 {
6615 sec = 0;
6616 usec = 0;
6617 }
6618 else
6619 wrong_type_argument (Qnumberp, timeout);
6620
6621 if (sec == 0 && usec == 0 && !EQ (timeout, Qt))
6622 return Qt;
6623
6624 #ifdef SIGIO
6625 gobble_input (0);
6626 #endif
6627
6628 wait_reading_process_output (sec, usec, reading ? -1 : 1, do_display,
6629 Qnil, NULL, 0);
6630
6631 return detect_input_pending () ? Qnil : Qt;
6632 }
6633
6634
6635 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
6636 doc: /* Perform redisplay if no input is available.
6637 If optional arg FORCE is non-nil or `redisplay-dont-pause' is non-nil,
6638 perform a full redisplay even if input is available.
6639 Return t if redisplay was performed, nil otherwise. */)
6640 (force)
6641 Lisp_Object force;
6642 {
6643 int count;
6644
6645 swallow_events (1);
6646 if ((detect_input_pending_run_timers (1)
6647 && NILP (force) && !redisplay_dont_pause)
6648 || !NILP (Vexecuting_kbd_macro))
6649 return Qnil;
6650
6651 count = SPECPDL_INDEX ();
6652 if (!NILP (force) && !redisplay_dont_pause)
6653 specbind (Qredisplay_dont_pause, Qt);
6654 redisplay_preserve_echo_area (2);
6655 unbind_to (count, Qnil);
6656 return Qt;
6657 }
6658
6659
6660 \f
6661 /***********************************************************************
6662 Other Lisp Functions
6663 ***********************************************************************/
6664
6665 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6666 session's frames, frame names, buffers, buffer-read-only flags, and
6667 buffer-modified-flags. */
6668
6669 static Lisp_Object frame_and_buffer_state;
6670
6671
6672 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6673 Sframe_or_buffer_changed_p, 0, 1, 0,
6674 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6675 VARIABLE is a variable name whose value is either nil or a state vector
6676 that will be updated to contain all frames and buffers,
6677 aside from buffers whose names start with space,
6678 along with the buffers' read-only and modified flags. This allows a fast
6679 check to see whether buffer menus might need to be recomputed.
6680 If this function returns non-nil, it updates the internal vector to reflect
6681 the current state.
6682
6683 If VARIABLE is nil, an internal variable is used. Users should not
6684 pass nil for VARIABLE. */)
6685 (variable)
6686 Lisp_Object variable;
6687 {
6688 Lisp_Object state, tail, frame, buf;
6689 Lisp_Object *vecp, *end;
6690 int n;
6691
6692 if (! NILP (variable))
6693 {
6694 CHECK_SYMBOL (variable);
6695 state = Fsymbol_value (variable);
6696 if (! VECTORP (state))
6697 goto changed;
6698 }
6699 else
6700 state = frame_and_buffer_state;
6701
6702 vecp = XVECTOR (state)->contents;
6703 end = vecp + XVECTOR (state)->size;
6704
6705 FOR_EACH_FRAME (tail, frame)
6706 {
6707 if (vecp == end)
6708 goto changed;
6709 if (!EQ (*vecp++, frame))
6710 goto changed;
6711 if (vecp == end)
6712 goto changed;
6713 if (!EQ (*vecp++, XFRAME (frame)->name))
6714 goto changed;
6715 }
6716 /* Check that the buffer info matches. */
6717 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6718 {
6719 buf = XCDR (XCAR (tail));
6720 /* Ignore buffers that aren't included in buffer lists. */
6721 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6722 continue;
6723 if (vecp == end)
6724 goto changed;
6725 if (!EQ (*vecp++, buf))
6726 goto changed;
6727 if (vecp == end)
6728 goto changed;
6729 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6730 goto changed;
6731 if (vecp == end)
6732 goto changed;
6733 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6734 goto changed;
6735 }
6736 if (vecp == end)
6737 goto changed;
6738 /* Detect deletion of a buffer at the end of the list. */
6739 if (EQ (*vecp, Qlambda))
6740 return Qnil;
6741
6742 /* Come here if we decide the data has changed. */
6743 changed:
6744 /* Count the size we will need.
6745 Start with 1 so there is room for at least one lambda at the end. */
6746 n = 1;
6747 FOR_EACH_FRAME (tail, frame)
6748 n += 2;
6749 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6750 n += 3;
6751 /* Reallocate the vector if data has grown to need it,
6752 or if it has shrunk a lot. */
6753 if (! VECTORP (state)
6754 || n > XVECTOR (state)->size
6755 || n + 20 < XVECTOR (state)->size / 2)
6756 /* Add 20 extra so we grow it less often. */
6757 {
6758 state = Fmake_vector (make_number (n + 20), Qlambda);
6759 if (! NILP (variable))
6760 Fset (variable, state);
6761 else
6762 frame_and_buffer_state = state;
6763 }
6764
6765 /* Record the new data in the (possibly reallocated) vector. */
6766 vecp = XVECTOR (state)->contents;
6767 FOR_EACH_FRAME (tail, frame)
6768 {
6769 *vecp++ = frame;
6770 *vecp++ = XFRAME (frame)->name;
6771 }
6772 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6773 {
6774 buf = XCDR (XCAR (tail));
6775 /* Ignore buffers that aren't included in buffer lists. */
6776 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6777 continue;
6778 *vecp++ = buf;
6779 *vecp++ = XBUFFER (buf)->read_only;
6780 *vecp++ = Fbuffer_modified_p (buf);
6781 }
6782 /* Fill up the vector with lambdas (always at least one). */
6783 *vecp++ = Qlambda;
6784 while (vecp - XVECTOR (state)->contents
6785 < XVECTOR (state)->size)
6786 *vecp++ = Qlambda;
6787 /* Make sure we didn't overflow the vector. */
6788 if (vecp - XVECTOR (state)->contents
6789 > XVECTOR (state)->size)
6790 abort ();
6791 return Qt;
6792 }
6793
6794
6795 \f
6796 /***********************************************************************
6797 Initialization
6798 ***********************************************************************/
6799
6800 /* Initialization done when Emacs fork is started, before doing stty.
6801 Determine terminal type and set terminal_driver. Then invoke its
6802 decoding routine to set up variables in the terminal package. */
6803
6804 void
6805 init_display ()
6806 {
6807 char *terminal_type;
6808
6809 #ifdef HAVE_X_WINDOWS
6810 extern int display_arg;
6811 #endif
6812
6813 /* Construct the space glyph. */
6814 space_glyph.type = CHAR_GLYPH;
6815 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
6816 space_glyph.charpos = -1;
6817
6818 inverse_video = 0;
6819 cursor_in_echo_area = 0;
6820 terminal_type = (char *) 0;
6821
6822 /* Now is the time to initialize this; it's used by init_sys_modes
6823 during startup. */
6824 Vinitial_window_system = Qnil;
6825
6826 /* SIGWINCH needs to be handled no matter what display we start
6827 with. Otherwise newly opened tty frames will not resize
6828 automatically. */
6829 #ifdef SIGWINCH
6830 #ifndef CANNOT_DUMP
6831 if (initialized)
6832 #endif /* CANNOT_DUMP */
6833 signal (SIGWINCH, window_change_signal);
6834 #endif /* SIGWINCH */
6835
6836 /* If running as a daemon, no need to initialize any frames/terminal. */
6837 if (is_daemon)
6838 return;
6839
6840 /* If the user wants to use a window system, we shouldn't bother
6841 initializing the terminal. This is especially important when the
6842 terminal is so dumb that emacs gives up before and doesn't bother
6843 using the window system.
6844
6845 If the DISPLAY environment variable is set and nonempty,
6846 try to use X, and die with an error message if that doesn't work. */
6847
6848 #ifdef HAVE_X_WINDOWS
6849 if (! inhibit_window_system && ! display_arg)
6850 {
6851 char *display;
6852 display = getenv ("DISPLAY");
6853 display_arg = (display != 0 && *display != 0);
6854
6855 if (display_arg && !x_display_ok (display))
6856 {
6857 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6858 display);
6859 inhibit_window_system = 1;
6860 }
6861 }
6862
6863 if (!inhibit_window_system && display_arg
6864 #ifndef CANNOT_DUMP
6865 && initialized
6866 #endif
6867 )
6868 {
6869 Vinitial_window_system = intern ("x");
6870 #ifdef HAVE_X11
6871 Vwindow_system_version = make_number (11);
6872 #endif
6873 #if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
6874 /* In some versions of ncurses,
6875 tputs crashes if we have not called tgetent.
6876 So call tgetent. */
6877 { char b[2044]; tgetent (b, "xterm");}
6878 #endif
6879 adjust_frame_glyphs_initially ();
6880 return;
6881 }
6882 #endif /* HAVE_X_WINDOWS */
6883
6884 #ifdef HAVE_NTGUI
6885 if (!inhibit_window_system)
6886 {
6887 Vinitial_window_system = intern ("w32");
6888 Vwindow_system_version = make_number (1);
6889 adjust_frame_glyphs_initially ();
6890 return;
6891 }
6892 #endif /* HAVE_NTGUI */
6893
6894 #ifdef HAVE_NS
6895 if (!inhibit_window_system
6896 #ifndef CANNOT_DUMP
6897 && initialized
6898 #endif
6899 )
6900 {
6901 Vinitial_window_system = intern("ns");
6902 Vwindow_system_version = make_number(10);
6903 adjust_frame_glyphs_initially ();
6904 return;
6905 }
6906 #endif
6907
6908 /* If no window system has been specified, try to use the terminal. */
6909 if (! isatty (0))
6910 {
6911 fatal ("standard input is not a tty");
6912 exit (1);
6913 }
6914
6915 #ifdef WINDOWSNT
6916 terminal_type = "w32console";
6917 #else
6918 /* Look at the TERM variable. */
6919 terminal_type = (char *) getenv ("TERM");
6920 #endif
6921 if (!terminal_type)
6922 {
6923 #ifdef HAVE_WINDOW_SYSTEM
6924 if (! inhibit_window_system)
6925 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6926 else
6927 #endif /* HAVE_WINDOW_SYSTEM */
6928 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6929 exit (1);
6930 }
6931
6932 {
6933 struct terminal *t;
6934 struct frame *f = XFRAME (selected_frame);
6935
6936 /* Open a display on the controlling tty. */
6937 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6938
6939 /* Convert the initial frame to use the new display. */
6940 if (f->output_method != output_initial)
6941 abort ();
6942 f->output_method = t->type;
6943 f->terminal = t;
6944
6945 t->reference_count++;
6946 t->display_info.tty->top_frame = selected_frame;
6947 change_frame_size (XFRAME (selected_frame),
6948 FrameRows (t->display_info.tty),
6949 FrameCols (t->display_info.tty), 0, 0, 1);
6950
6951 /* Delete the initial terminal. */
6952 if (--initial_terminal->reference_count == 0
6953 && initial_terminal->delete_terminal_hook)
6954 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6955
6956 /* Update frame parameters to reflect the new type. */
6957 Fmodify_frame_parameters
6958 (selected_frame, Fcons (Fcons (Qtty_type,
6959 Ftty_type (selected_frame)), Qnil));
6960 if (t->display_info.tty->name)
6961 Fmodify_frame_parameters (selected_frame,
6962 Fcons (Fcons (Qtty, build_string (t->display_info.tty->name)),
6963 Qnil));
6964 else
6965 Fmodify_frame_parameters (selected_frame, Fcons (Fcons (Qtty, Qnil),
6966 Qnil));
6967 }
6968
6969 {
6970 struct frame *sf = SELECTED_FRAME ();
6971 int width = FRAME_TOTAL_COLS (sf);
6972 int height = FRAME_LINES (sf);
6973
6974 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
6975
6976 /* If these sizes are so big they cause overflow, just ignore the
6977 change. It's not clear what better we could do. */
6978 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
6979 fatal ("screen size %dx%d too big", width, height);
6980 }
6981
6982 adjust_frame_glyphs_initially ();
6983 calculate_costs (XFRAME (selected_frame));
6984
6985 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6986 if (initialized
6987 && !noninteractive
6988 && NILP (Vinitial_window_system))
6989 {
6990 /* For the initial frame, we don't have any way of knowing what
6991 are the foreground and background colors of the terminal. */
6992 struct frame *sf = SELECTED_FRAME();
6993
6994 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6995 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6996 call0 (intern ("tty-set-up-initial-frame-faces"));
6997 }
6998 }
6999
7000
7001 \f
7002 /***********************************************************************
7003 Blinking cursor
7004 ***********************************************************************/
7005
7006 DEFUN ("internal-show-cursor", Finternal_show_cursor,
7007 Sinternal_show_cursor, 2, 2, 0,
7008 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
7009 WINDOW nil means use the selected window. SHOW non-nil means
7010 show a cursor in WINDOW in the next redisplay. SHOW nil means
7011 don't show a cursor. */)
7012 (window, show)
7013 Lisp_Object window, show;
7014 {
7015 /* Don't change cursor state while redisplaying. This could confuse
7016 output routines. */
7017 if (!redisplaying_p)
7018 {
7019 if (NILP (window))
7020 window = selected_window;
7021 else
7022 CHECK_WINDOW (window);
7023
7024 XWINDOW (window)->cursor_off_p = NILP (show);
7025 }
7026
7027 return Qnil;
7028 }
7029
7030
7031 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
7032 Sinternal_show_cursor_p, 0, 1, 0,
7033 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
7034 WINDOW nil or omitted means report on the selected window. */)
7035 (window)
7036 Lisp_Object window;
7037 {
7038 struct window *w;
7039
7040 if (NILP (window))
7041 window = selected_window;
7042 else
7043 CHECK_WINDOW (window);
7044
7045 w = XWINDOW (window);
7046 return w->cursor_off_p ? Qnil : Qt;
7047 }
7048
7049 DEFUN ("last-nonminibuffer-frame", Flast_nonminibuf_frame,
7050 Slast_nonminibuf_frame, 0, 0, 0,
7051 doc: /* Value is last nonminibuffer frame. */)
7052 ()
7053 {
7054 Lisp_Object frame = Qnil;
7055
7056 if (last_nonminibuf_frame)
7057 XSETFRAME (frame, last_nonminibuf_frame);
7058
7059 return frame;
7060 }
7061 \f
7062 /***********************************************************************
7063 Initialization
7064 ***********************************************************************/
7065
7066 void
7067 syms_of_display ()
7068 {
7069 defsubr (&Sredraw_frame);
7070 defsubr (&Sredraw_display);
7071 defsubr (&Sframe_or_buffer_changed_p);
7072 defsubr (&Sopen_termscript);
7073 defsubr (&Sding);
7074 defsubr (&Sredisplay);
7075 defsubr (&Ssleep_for);
7076 defsubr (&Ssend_string_to_terminal);
7077 defsubr (&Sinternal_show_cursor);
7078 defsubr (&Sinternal_show_cursor_p);
7079 defsubr (&Slast_nonminibuf_frame);
7080
7081 #if GLYPH_DEBUG
7082 defsubr (&Sdump_redisplay_history);
7083 #endif
7084
7085 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
7086 staticpro (&frame_and_buffer_state);
7087
7088 Qdisplay_table = intern ("display-table");
7089 staticpro (&Qdisplay_table);
7090 Qredisplay_dont_pause = intern ("redisplay-dont-pause");
7091 staticpro (&Qredisplay_dont_pause);
7092
7093 DEFVAR_INT ("baud-rate", &baud_rate,
7094 doc: /* *The output baud rate of the terminal.
7095 On most systems, changing this value will affect the amount of padding
7096 and the other strategic decisions made during redisplay. */);
7097
7098 DEFVAR_BOOL ("inverse-video", &inverse_video,
7099 doc: /* *Non-nil means invert the entire frame display.
7100 This means everything is in inverse video which otherwise would not be. */);
7101
7102 DEFVAR_BOOL ("visible-bell", &visible_bell,
7103 doc: /* *Non-nil means try to flash the frame to represent a bell.
7104
7105 See also `ring-bell-function'. */);
7106
7107 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
7108 doc: /* *Non-nil means no need to redraw entire frame after suspending.
7109 A non-nil value is useful if the terminal can automatically preserve
7110 Emacs's frame display when you reenter Emacs.
7111 It is up to you to set this variable if your terminal can do that. */);
7112
7113 DEFVAR_LISP ("initial-window-system", &Vinitial_window_system,
7114 doc: /* Name of the window system that Emacs uses for the first frame.
7115 The value is a symbol--for instance, `x' for X windows.
7116 The value is nil if Emacs is using a text-only terminal. */);
7117
7118 DEFVAR_KBOARD ("window-system", Vwindow_system,
7119 doc: /* Name of window system through which the selected frame is displayed.
7120 The value is a symbol--for instance, `x' for X windows.
7121 The value is nil if the selected frame is on a text-only-terminal. */);
7122
7123 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
7124 doc: /* The version number of the window system in use.
7125 For X windows, this is 11. */);
7126
7127 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
7128 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
7129
7130 DEFVAR_LISP ("glyph-table", &Vglyph_table,
7131 doc: /* Table defining how to output a glyph code to the frame.
7132 If not nil, this is a vector indexed by glyph code to define the glyph.
7133 Each element can be:
7134 integer: a glyph code which this glyph is an alias for.
7135 string: output this glyph using that string (not impl. in X windows).
7136 nil: this glyph mod 524288 is the code of a character to output,
7137 and this glyph / 524288 is the face number (see `face-id') to use
7138 while outputting it. */);
7139 Vglyph_table = Qnil;
7140
7141 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
7142 doc: /* Display table to use for buffers that specify none.
7143 See `buffer-display-table' for more information. */);
7144 Vstandard_display_table = Qnil;
7145
7146 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
7147 doc: /* *Non-nil means update isn't paused when input is detected. */);
7148 redisplay_dont_pause = 0;
7149
7150 #if PERIODIC_PREEMPTION_CHECKING
7151 DEFVAR_LISP ("redisplay-preemption-period", &Vredisplay_preemption_period,
7152 doc: /* *The period in seconds between checking for input during redisplay.
7153 If input is detected, redisplay is pre-empted, and the input is processed.
7154 If nil, never pre-empt redisplay. */);
7155 Vredisplay_preemption_period = make_float (0.10);
7156 #endif
7157
7158 #ifdef CANNOT_DUMP
7159 if (noninteractive)
7160 #endif
7161 {
7162 Vinitial_window_system = Qnil;
7163 Vwindow_system_version = Qnil;
7164 }
7165 }
7166
7167 /* arch-tag: 8d812b1f-04a2-4195-a9c4-381f8457a413
7168 (do not change this comment) */