Fix bug #10170 with extra scrolling after C-s.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator,
133 passing it the buffer position where to start iteration. For
134 iteration over strings, pass -1 as the position to init_iterator,
135 and call reseat_to_string when the string is ready, to initialize
136 the iterator for that string. Thereafter, calls to
137 get_next_display_element fill the iterator structure with relevant
138 information about the next thing to display. Calls to
139 set_iterator_to_next move the iterator to the next thing.
140
141 Besides this, an iterator also contains information about the
142 display environment in which glyphs for display elements are to be
143 produced. It has fields for the width and height of the display,
144 the information whether long lines are truncated or continued, a
145 current X and Y position, and lots of other stuff you can better
146 see in dispextern.h.
147
148 Glyphs in a desired matrix are normally constructed in a loop
149 calling get_next_display_element and then PRODUCE_GLYPHS. The call
150 to PRODUCE_GLYPHS will fill the iterator structure with pixel
151 information about the element being displayed and at the same time
152 produce glyphs for it. If the display element fits on the line
153 being displayed, set_iterator_to_next is called next, otherwise the
154 glyphs produced are discarded. The function display_line is the
155 workhorse of filling glyph rows in the desired matrix with glyphs.
156 In addition to producing glyphs, it also handles line truncation
157 and continuation, word wrap, and cursor positioning (for the
158 latter, see also set_cursor_from_row).
159
160 Frame matrices.
161
162 That just couldn't be all, could it? What about terminal types not
163 supporting operations on sub-windows of the screen? To update the
164 display on such a terminal, window-based glyph matrices are not
165 well suited. To be able to reuse part of the display (scrolling
166 lines up and down), we must instead have a view of the whole
167 screen. This is what `frame matrices' are for. They are a trick.
168
169 Frames on terminals like above have a glyph pool. Windows on such
170 a frame sub-allocate their glyph memory from their frame's glyph
171 pool. The frame itself is given its own glyph matrices. By
172 coincidence---or maybe something else---rows in window glyph
173 matrices are slices of corresponding rows in frame matrices. Thus
174 writing to window matrices implicitly updates a frame matrix which
175 provides us with the view of the whole screen that we originally
176 wanted to have without having to move many bytes around. To be
177 honest, there is a little bit more done, but not much more. If you
178 plan to extend that code, take a look at dispnew.c. The function
179 build_frame_matrix is a good starting point.
180
181 Bidirectional display.
182
183 Bidirectional display adds quite some hair to this already complex
184 design. The good news are that a large portion of that hairy stuff
185 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
186 reordering engine which is called by set_iterator_to_next and
187 returns the next character to display in the visual order. See
188 commentary on bidi.c for more details. As far as redisplay is
189 concerned, the effect of calling bidi_move_to_visually_next, the
190 main interface of the reordering engine, is that the iterator gets
191 magically placed on the buffer or string position that is to be
192 displayed next. In other words, a linear iteration through the
193 buffer/string is replaced with a non-linear one. All the rest of
194 the redisplay is oblivious to the bidi reordering.
195
196 Well, almost oblivious---there are still complications, most of
197 them due to the fact that buffer and string positions no longer
198 change monotonously with glyph indices in a glyph row. Moreover,
199 for continued lines, the buffer positions may not even be
200 monotonously changing with vertical positions. Also, accounting
201 for face changes, overlays, etc. becomes more complex because
202 non-linear iteration could potentially skip many positions with
203 changes, and then cross them again on the way back...
204
205 One other prominent effect of bidirectional display is that some
206 paragraphs of text need to be displayed starting at the right
207 margin of the window---the so-called right-to-left, or R2L
208 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
209 which have their reversed_p flag set. The bidi reordering engine
210 produces characters in such rows starting from the character which
211 should be the rightmost on display. PRODUCE_GLYPHS then reverses
212 the order, when it fills up the glyph row whose reversed_p flag is
213 set, by prepending each new glyph to what is already there, instead
214 of appending it. When the glyph row is complete, the function
215 extend_face_to_end_of_line fills the empty space to the left of the
216 leftmost character with special glyphs, which will display as,
217 well, empty. On text terminals, these special glyphs are simply
218 blank characters. On graphics terminals, there's a single stretch
219 glyph of a suitably computed width. Both the blanks and the
220 stretch glyph are given the face of the background of the line.
221 This way, the terminal-specific back-end can still draw the glyphs
222 left to right, even for R2L lines.
223
224 Bidirectional display and character compositions
225
226 Some scripts cannot be displayed by drawing each character
227 individually, because adjacent characters change each other's shape
228 on display. For example, Arabic and Indic scripts belong to this
229 category.
230
231 Emacs display supports this by providing "character compositions",
232 most of which is implemented in composite.c. During the buffer
233 scan that delivers characters to PRODUCE_GLYPHS, if the next
234 character to be delivered is a composed character, the iteration
235 calls composition_reseat_it and next_element_from_composition. If
236 they succeed to compose the character with one or more of the
237 following characters, the whole sequence of characters that where
238 composed is recorded in the `struct composition_it' object that is
239 part of the buffer iterator. The composed sequence could produce
240 one or more font glyphs (called "grapheme clusters") on the screen.
241 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
242 in the direction corresponding to the current bidi scan direction
243 (recorded in the scan_dir member of the `struct bidi_it' object
244 that is part of the buffer iterator). In particular, if the bidi
245 iterator currently scans the buffer backwards, the grapheme
246 clusters are delivered back to front. This reorders the grapheme
247 clusters as appropriate for the current bidi context. Note that
248 this means that the grapheme clusters are always stored in the
249 LGSTRING object (see composite.c) in the logical order.
250
251 Moving an iterator in bidirectional text
252 without producing glyphs
253
254 Note one important detail mentioned above: that the bidi reordering
255 engine, driven by the iterator, produces characters in R2L rows
256 starting at the character that will be the rightmost on display.
257 As far as the iterator is concerned, the geometry of such rows is
258 still left to right, i.e. the iterator "thinks" the first character
259 is at the leftmost pixel position. The iterator does not know that
260 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
261 delivers. This is important when functions from the move_it_*
262 family are used to get to certain screen position or to match
263 screen coordinates with buffer coordinates: these functions use the
264 iterator geometry, which is left to right even in R2L paragraphs.
265 This works well with most callers of move_it_*, because they need
266 to get to a specific column, and columns are still numbered in the
267 reading order, i.e. the rightmost character in a R2L paragraph is
268 still column zero. But some callers do not get well with this; a
269 notable example is mouse clicks that need to find the character
270 that corresponds to certain pixel coordinates. See
271 buffer_posn_from_coords in dispnew.c for how this is handled. */
272
273 #include <config.h>
274 #include <stdio.h>
275 #include <limits.h>
276 #include <setjmp.h>
277
278 #include "lisp.h"
279 #include "keyboard.h"
280 #include "frame.h"
281 #include "window.h"
282 #include "termchar.h"
283 #include "dispextern.h"
284 #include "buffer.h"
285 #include "character.h"
286 #include "charset.h"
287 #include "indent.h"
288 #include "commands.h"
289 #include "keymap.h"
290 #include "macros.h"
291 #include "disptab.h"
292 #include "termhooks.h"
293 #include "termopts.h"
294 #include "intervals.h"
295 #include "coding.h"
296 #include "process.h"
297 #include "region-cache.h"
298 #include "font.h"
299 #include "fontset.h"
300 #include "blockinput.h"
301
302 #ifdef HAVE_X_WINDOWS
303 #include "xterm.h"
304 #endif
305 #ifdef WINDOWSNT
306 #include "w32term.h"
307 #endif
308 #ifdef HAVE_NS
309 #include "nsterm.h"
310 #endif
311 #ifdef USE_GTK
312 #include "gtkutil.h"
313 #endif
314
315 #include "font.h"
316
317 #ifndef FRAME_X_OUTPUT
318 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
319 #endif
320
321 #define INFINITY 10000000
322
323 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
324 Lisp_Object Qwindow_scroll_functions;
325 static Lisp_Object Qwindow_text_change_functions;
326 static Lisp_Object Qredisplay_end_trigger_functions;
327 Lisp_Object Qinhibit_point_motion_hooks;
328 static Lisp_Object QCeval, QCpropertize;
329 Lisp_Object QCfile, QCdata;
330 static Lisp_Object Qfontified;
331 static Lisp_Object Qgrow_only;
332 static Lisp_Object Qinhibit_eval_during_redisplay;
333 static Lisp_Object Qbuffer_position, Qposition, Qobject;
334 static Lisp_Object Qright_to_left, Qleft_to_right;
335
336 /* Cursor shapes */
337 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
338
339 /* Pointer shapes */
340 static Lisp_Object Qarrow, Qhand;
341 Lisp_Object Qtext;
342
343 /* Holds the list (error). */
344 static Lisp_Object list_of_error;
345
346 static Lisp_Object Qfontification_functions;
347
348 static Lisp_Object Qwrap_prefix;
349 static Lisp_Object Qline_prefix;
350
351 /* Non-nil means don't actually do any redisplay. */
352
353 Lisp_Object Qinhibit_redisplay;
354
355 /* Names of text properties relevant for redisplay. */
356
357 Lisp_Object Qdisplay;
358
359 Lisp_Object Qspace, QCalign_to;
360 static Lisp_Object QCrelative_width, QCrelative_height;
361 Lisp_Object Qleft_margin, Qright_margin;
362 static Lisp_Object Qspace_width, Qraise;
363 static Lisp_Object Qslice;
364 Lisp_Object Qcenter;
365 static Lisp_Object Qmargin, Qpointer;
366 static Lisp_Object Qline_height;
367
368 #ifdef HAVE_WINDOW_SYSTEM
369
370 /* Test if overflow newline into fringe. Called with iterator IT
371 at or past right window margin, and with IT->current_x set. */
372
373 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
374 (!NILP (Voverflow_newline_into_fringe) \
375 && FRAME_WINDOW_P ((IT)->f) \
376 && ((IT)->bidi_it.paragraph_dir == R2L \
377 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
378 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
379 && (IT)->current_x == (IT)->last_visible_x \
380 && (IT)->line_wrap != WORD_WRAP)
381
382 #else /* !HAVE_WINDOW_SYSTEM */
383 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
384 #endif /* HAVE_WINDOW_SYSTEM */
385
386 /* Test if the display element loaded in IT is a space or tab
387 character. This is used to determine word wrapping. */
388
389 #define IT_DISPLAYING_WHITESPACE(it) \
390 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
391
392 /* Name of the face used to highlight trailing whitespace. */
393
394 static Lisp_Object Qtrailing_whitespace;
395
396 /* Name and number of the face used to highlight escape glyphs. */
397
398 static Lisp_Object Qescape_glyph;
399
400 /* Name and number of the face used to highlight non-breaking spaces. */
401
402 static Lisp_Object Qnobreak_space;
403
404 /* The symbol `image' which is the car of the lists used to represent
405 images in Lisp. Also a tool bar style. */
406
407 Lisp_Object Qimage;
408
409 /* The image map types. */
410 Lisp_Object QCmap;
411 static Lisp_Object QCpointer;
412 static Lisp_Object Qrect, Qcircle, Qpoly;
413
414 /* Tool bar styles */
415 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
416
417 /* Non-zero means print newline to stdout before next mini-buffer
418 message. */
419
420 int noninteractive_need_newline;
421
422 /* Non-zero means print newline to message log before next message. */
423
424 static int message_log_need_newline;
425
426 /* Three markers that message_dolog uses.
427 It could allocate them itself, but that causes trouble
428 in handling memory-full errors. */
429 static Lisp_Object message_dolog_marker1;
430 static Lisp_Object message_dolog_marker2;
431 static Lisp_Object message_dolog_marker3;
432 \f
433 /* The buffer position of the first character appearing entirely or
434 partially on the line of the selected window which contains the
435 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
436 redisplay optimization in redisplay_internal. */
437
438 static struct text_pos this_line_start_pos;
439
440 /* Number of characters past the end of the line above, including the
441 terminating newline. */
442
443 static struct text_pos this_line_end_pos;
444
445 /* The vertical positions and the height of this line. */
446
447 static int this_line_vpos;
448 static int this_line_y;
449 static int this_line_pixel_height;
450
451 /* X position at which this display line starts. Usually zero;
452 negative if first character is partially visible. */
453
454 static int this_line_start_x;
455
456 /* The smallest character position seen by move_it_* functions as they
457 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
458 hscrolled lines, see display_line. */
459
460 static struct text_pos this_line_min_pos;
461
462 /* Buffer that this_line_.* variables are referring to. */
463
464 static struct buffer *this_line_buffer;
465
466
467 /* Values of those variables at last redisplay are stored as
468 properties on `overlay-arrow-position' symbol. However, if
469 Voverlay_arrow_position is a marker, last-arrow-position is its
470 numerical position. */
471
472 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
473
474 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
475 properties on a symbol in overlay-arrow-variable-list. */
476
477 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
478
479 Lisp_Object Qmenu_bar_update_hook;
480
481 /* Nonzero if an overlay arrow has been displayed in this window. */
482
483 static int overlay_arrow_seen;
484
485 /* Number of windows showing the buffer of the selected window (or
486 another buffer with the same base buffer). keyboard.c refers to
487 this. */
488
489 int buffer_shared;
490
491 /* Vector containing glyphs for an ellipsis `...'. */
492
493 static Lisp_Object default_invis_vector[3];
494
495 /* This is the window where the echo area message was displayed. It
496 is always a mini-buffer window, but it may not be the same window
497 currently active as a mini-buffer. */
498
499 Lisp_Object echo_area_window;
500
501 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
502 pushes the current message and the value of
503 message_enable_multibyte on the stack, the function restore_message
504 pops the stack and displays MESSAGE again. */
505
506 static Lisp_Object Vmessage_stack;
507
508 /* Nonzero means multibyte characters were enabled when the echo area
509 message was specified. */
510
511 static int message_enable_multibyte;
512
513 /* Nonzero if we should redraw the mode lines on the next redisplay. */
514
515 int update_mode_lines;
516
517 /* Nonzero if window sizes or contents have changed since last
518 redisplay that finished. */
519
520 int windows_or_buffers_changed;
521
522 /* Nonzero means a frame's cursor type has been changed. */
523
524 int cursor_type_changed;
525
526 /* Nonzero after display_mode_line if %l was used and it displayed a
527 line number. */
528
529 static int line_number_displayed;
530
531 /* The name of the *Messages* buffer, a string. */
532
533 static Lisp_Object Vmessages_buffer_name;
534
535 /* Current, index 0, and last displayed echo area message. Either
536 buffers from echo_buffers, or nil to indicate no message. */
537
538 Lisp_Object echo_area_buffer[2];
539
540 /* The buffers referenced from echo_area_buffer. */
541
542 static Lisp_Object echo_buffer[2];
543
544 /* A vector saved used in with_area_buffer to reduce consing. */
545
546 static Lisp_Object Vwith_echo_area_save_vector;
547
548 /* Non-zero means display_echo_area should display the last echo area
549 message again. Set by redisplay_preserve_echo_area. */
550
551 static int display_last_displayed_message_p;
552
553 /* Nonzero if echo area is being used by print; zero if being used by
554 message. */
555
556 static int message_buf_print;
557
558 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
559
560 static Lisp_Object Qinhibit_menubar_update;
561 static Lisp_Object Qmessage_truncate_lines;
562
563 /* Set to 1 in clear_message to make redisplay_internal aware
564 of an emptied echo area. */
565
566 static int message_cleared_p;
567
568 /* A scratch glyph row with contents used for generating truncation
569 glyphs. Also used in direct_output_for_insert. */
570
571 #define MAX_SCRATCH_GLYPHS 100
572 static struct glyph_row scratch_glyph_row;
573 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
574
575 /* Ascent and height of the last line processed by move_it_to. */
576
577 static int last_max_ascent, last_height;
578
579 /* Non-zero if there's a help-echo in the echo area. */
580
581 int help_echo_showing_p;
582
583 /* If >= 0, computed, exact values of mode-line and header-line height
584 to use in the macros CURRENT_MODE_LINE_HEIGHT and
585 CURRENT_HEADER_LINE_HEIGHT. */
586
587 int current_mode_line_height, current_header_line_height;
588
589 /* The maximum distance to look ahead for text properties. Values
590 that are too small let us call compute_char_face and similar
591 functions too often which is expensive. Values that are too large
592 let us call compute_char_face and alike too often because we
593 might not be interested in text properties that far away. */
594
595 #define TEXT_PROP_DISTANCE_LIMIT 100
596
597 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
598 iterator state and later restore it. This is needed because the
599 bidi iterator on bidi.c keeps a stacked cache of its states, which
600 is really a singleton. When we use scratch iterator objects to
601 move around the buffer, we can cause the bidi cache to be pushed or
602 popped, and therefore we need to restore the cache state when we
603 return to the original iterator. */
604 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
605 do { \
606 if (CACHE) \
607 bidi_unshelve_cache (CACHE, 1); \
608 ITCOPY = ITORIG; \
609 CACHE = bidi_shelve_cache (); \
610 } while (0)
611
612 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
613 do { \
614 if (pITORIG != pITCOPY) \
615 *(pITORIG) = *(pITCOPY); \
616 bidi_unshelve_cache (CACHE, 0); \
617 CACHE = NULL; \
618 } while (0)
619
620 #if GLYPH_DEBUG
621
622 /* Non-zero means print traces of redisplay if compiled with
623 GLYPH_DEBUG != 0. */
624
625 int trace_redisplay_p;
626
627 #endif /* GLYPH_DEBUG */
628
629 #ifdef DEBUG_TRACE_MOVE
630 /* Non-zero means trace with TRACE_MOVE to stderr. */
631 int trace_move;
632
633 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
634 #else
635 #define TRACE_MOVE(x) (void) 0
636 #endif
637
638 static Lisp_Object Qauto_hscroll_mode;
639
640 /* Buffer being redisplayed -- for redisplay_window_error. */
641
642 static struct buffer *displayed_buffer;
643
644 /* Value returned from text property handlers (see below). */
645
646 enum prop_handled
647 {
648 HANDLED_NORMALLY,
649 HANDLED_RECOMPUTE_PROPS,
650 HANDLED_OVERLAY_STRING_CONSUMED,
651 HANDLED_RETURN
652 };
653
654 /* A description of text properties that redisplay is interested
655 in. */
656
657 struct props
658 {
659 /* The name of the property. */
660 Lisp_Object *name;
661
662 /* A unique index for the property. */
663 enum prop_idx idx;
664
665 /* A handler function called to set up iterator IT from the property
666 at IT's current position. Value is used to steer handle_stop. */
667 enum prop_handled (*handler) (struct it *it);
668 };
669
670 static enum prop_handled handle_face_prop (struct it *);
671 static enum prop_handled handle_invisible_prop (struct it *);
672 static enum prop_handled handle_display_prop (struct it *);
673 static enum prop_handled handle_composition_prop (struct it *);
674 static enum prop_handled handle_overlay_change (struct it *);
675 static enum prop_handled handle_fontified_prop (struct it *);
676
677 /* Properties handled by iterators. */
678
679 static struct props it_props[] =
680 {
681 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
682 /* Handle `face' before `display' because some sub-properties of
683 `display' need to know the face. */
684 {&Qface, FACE_PROP_IDX, handle_face_prop},
685 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
686 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
687 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
688 {NULL, 0, NULL}
689 };
690
691 /* Value is the position described by X. If X is a marker, value is
692 the marker_position of X. Otherwise, value is X. */
693
694 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
695
696 /* Enumeration returned by some move_it_.* functions internally. */
697
698 enum move_it_result
699 {
700 /* Not used. Undefined value. */
701 MOVE_UNDEFINED,
702
703 /* Move ended at the requested buffer position or ZV. */
704 MOVE_POS_MATCH_OR_ZV,
705
706 /* Move ended at the requested X pixel position. */
707 MOVE_X_REACHED,
708
709 /* Move within a line ended at the end of a line that must be
710 continued. */
711 MOVE_LINE_CONTINUED,
712
713 /* Move within a line ended at the end of a line that would
714 be displayed truncated. */
715 MOVE_LINE_TRUNCATED,
716
717 /* Move within a line ended at a line end. */
718 MOVE_NEWLINE_OR_CR
719 };
720
721 /* This counter is used to clear the face cache every once in a while
722 in redisplay_internal. It is incremented for each redisplay.
723 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
724 cleared. */
725
726 #define CLEAR_FACE_CACHE_COUNT 500
727 static int clear_face_cache_count;
728
729 /* Similarly for the image cache. */
730
731 #ifdef HAVE_WINDOW_SYSTEM
732 #define CLEAR_IMAGE_CACHE_COUNT 101
733 static int clear_image_cache_count;
734
735 /* Null glyph slice */
736 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
737 #endif
738
739 /* Non-zero while redisplay_internal is in progress. */
740
741 int redisplaying_p;
742
743 static Lisp_Object Qinhibit_free_realized_faces;
744
745 /* If a string, XTread_socket generates an event to display that string.
746 (The display is done in read_char.) */
747
748 Lisp_Object help_echo_string;
749 Lisp_Object help_echo_window;
750 Lisp_Object help_echo_object;
751 EMACS_INT help_echo_pos;
752
753 /* Temporary variable for XTread_socket. */
754
755 Lisp_Object previous_help_echo_string;
756
757 /* Platform-independent portion of hourglass implementation. */
758
759 /* Non-zero means an hourglass cursor is currently shown. */
760 int hourglass_shown_p;
761
762 /* If non-null, an asynchronous timer that, when it expires, displays
763 an hourglass cursor on all frames. */
764 struct atimer *hourglass_atimer;
765
766 /* Name of the face used to display glyphless characters. */
767 Lisp_Object Qglyphless_char;
768
769 /* Symbol for the purpose of Vglyphless_char_display. */
770 static Lisp_Object Qglyphless_char_display;
771
772 /* Method symbols for Vglyphless_char_display. */
773 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
774
775 /* Default pixel width of `thin-space' display method. */
776 #define THIN_SPACE_WIDTH 1
777
778 /* Default number of seconds to wait before displaying an hourglass
779 cursor. */
780 #define DEFAULT_HOURGLASS_DELAY 1
781
782 \f
783 /* Function prototypes. */
784
785 static void setup_for_ellipsis (struct it *, int);
786 static void set_iterator_to_next (struct it *, int);
787 static void mark_window_display_accurate_1 (struct window *, int);
788 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
789 static int display_prop_string_p (Lisp_Object, Lisp_Object);
790 static int cursor_row_p (struct glyph_row *);
791 static int redisplay_mode_lines (Lisp_Object, int);
792 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
793
794 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
795
796 static void handle_line_prefix (struct it *);
797
798 static void pint2str (char *, int, EMACS_INT);
799 static void pint2hrstr (char *, int, EMACS_INT);
800 static struct text_pos run_window_scroll_functions (Lisp_Object,
801 struct text_pos);
802 static void reconsider_clip_changes (struct window *, struct buffer *);
803 static int text_outside_line_unchanged_p (struct window *,
804 EMACS_INT, EMACS_INT);
805 static void store_mode_line_noprop_char (char);
806 static int store_mode_line_noprop (const char *, int, int);
807 static void handle_stop (struct it *);
808 static void handle_stop_backwards (struct it *, EMACS_INT);
809 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
810 static void ensure_echo_area_buffers (void);
811 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
812 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
813 static int with_echo_area_buffer (struct window *, int,
814 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
815 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
816 static void clear_garbaged_frames (void);
817 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
818 static void pop_message (void);
819 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
820 static void set_message (const char *, Lisp_Object, EMACS_INT, int);
821 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
822 static int display_echo_area (struct window *);
823 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
824 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
825 static Lisp_Object unwind_redisplay (Lisp_Object);
826 static int string_char_and_length (const unsigned char *, int *);
827 static struct text_pos display_prop_end (struct it *, Lisp_Object,
828 struct text_pos);
829 static int compute_window_start_on_continuation_line (struct window *);
830 static Lisp_Object safe_eval_handler (Lisp_Object);
831 static void insert_left_trunc_glyphs (struct it *);
832 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
833 Lisp_Object);
834 static void extend_face_to_end_of_line (struct it *);
835 static int append_space_for_newline (struct it *, int);
836 static int cursor_row_fully_visible_p (struct window *, int, int);
837 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
838 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
839 static int trailing_whitespace_p (EMACS_INT);
840 static intmax_t message_log_check_duplicate (EMACS_INT, EMACS_INT);
841 static void push_it (struct it *, struct text_pos *);
842 static void pop_it (struct it *);
843 static void sync_frame_with_window_matrix_rows (struct window *);
844 static void select_frame_for_redisplay (Lisp_Object);
845 static void redisplay_internal (void);
846 static int echo_area_display (int);
847 static void redisplay_windows (Lisp_Object);
848 static void redisplay_window (Lisp_Object, int);
849 static Lisp_Object redisplay_window_error (Lisp_Object);
850 static Lisp_Object redisplay_window_0 (Lisp_Object);
851 static Lisp_Object redisplay_window_1 (Lisp_Object);
852 static int set_cursor_from_row (struct window *, struct glyph_row *,
853 struct glyph_matrix *, EMACS_INT, EMACS_INT,
854 int, int);
855 static int update_menu_bar (struct frame *, int, int);
856 static int try_window_reusing_current_matrix (struct window *);
857 static int try_window_id (struct window *);
858 static int display_line (struct it *);
859 static int display_mode_lines (struct window *);
860 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
861 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
862 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
863 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
864 static void display_menu_bar (struct window *);
865 static EMACS_INT display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT,
866 EMACS_INT *);
867 static int display_string (const char *, Lisp_Object, Lisp_Object,
868 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
869 static void compute_line_metrics (struct it *);
870 static void run_redisplay_end_trigger_hook (struct it *);
871 static int get_overlay_strings (struct it *, EMACS_INT);
872 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
873 static void next_overlay_string (struct it *);
874 static void reseat (struct it *, struct text_pos, int);
875 static void reseat_1 (struct it *, struct text_pos, int);
876 static void back_to_previous_visible_line_start (struct it *);
877 void reseat_at_previous_visible_line_start (struct it *);
878 static void reseat_at_next_visible_line_start (struct it *, int);
879 static int next_element_from_ellipsis (struct it *);
880 static int next_element_from_display_vector (struct it *);
881 static int next_element_from_string (struct it *);
882 static int next_element_from_c_string (struct it *);
883 static int next_element_from_buffer (struct it *);
884 static int next_element_from_composition (struct it *);
885 static int next_element_from_image (struct it *);
886 static int next_element_from_stretch (struct it *);
887 static void load_overlay_strings (struct it *, EMACS_INT);
888 static int init_from_display_pos (struct it *, struct window *,
889 struct display_pos *);
890 static void reseat_to_string (struct it *, const char *,
891 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
892 static int get_next_display_element (struct it *);
893 static enum move_it_result
894 move_it_in_display_line_to (struct it *, EMACS_INT, int,
895 enum move_operation_enum);
896 void move_it_vertically_backward (struct it *, int);
897 static void init_to_row_start (struct it *, struct window *,
898 struct glyph_row *);
899 static int init_to_row_end (struct it *, struct window *,
900 struct glyph_row *);
901 static void back_to_previous_line_start (struct it *);
902 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
903 static struct text_pos string_pos_nchars_ahead (struct text_pos,
904 Lisp_Object, EMACS_INT);
905 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
906 static struct text_pos c_string_pos (EMACS_INT, const char *, int);
907 static EMACS_INT number_of_chars (const char *, int);
908 static void compute_stop_pos (struct it *);
909 static void compute_string_pos (struct text_pos *, struct text_pos,
910 Lisp_Object);
911 static int face_before_or_after_it_pos (struct it *, int);
912 static EMACS_INT next_overlay_change (EMACS_INT);
913 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
914 Lisp_Object, struct text_pos *, EMACS_INT, int);
915 static int handle_single_display_spec (struct it *, Lisp_Object,
916 Lisp_Object, Lisp_Object,
917 struct text_pos *, EMACS_INT, int, int);
918 static int underlying_face_id (struct it *);
919 static int in_ellipses_for_invisible_text_p (struct display_pos *,
920 struct window *);
921
922 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
923 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
924
925 #ifdef HAVE_WINDOW_SYSTEM
926
927 static void x_consider_frame_title (Lisp_Object);
928 static int tool_bar_lines_needed (struct frame *, int *);
929 static void update_tool_bar (struct frame *, int);
930 static void build_desired_tool_bar_string (struct frame *f);
931 static int redisplay_tool_bar (struct frame *);
932 static void display_tool_bar_line (struct it *, int);
933 static void notice_overwritten_cursor (struct window *,
934 enum glyph_row_area,
935 int, int, int, int);
936 static void append_stretch_glyph (struct it *, Lisp_Object,
937 int, int, int);
938
939
940 #endif /* HAVE_WINDOW_SYSTEM */
941
942 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
943 static int coords_in_mouse_face_p (struct window *, int, int);
944
945
946 \f
947 /***********************************************************************
948 Window display dimensions
949 ***********************************************************************/
950
951 /* Return the bottom boundary y-position for text lines in window W.
952 This is the first y position at which a line cannot start.
953 It is relative to the top of the window.
954
955 This is the height of W minus the height of a mode line, if any. */
956
957 int
958 window_text_bottom_y (struct window *w)
959 {
960 int height = WINDOW_TOTAL_HEIGHT (w);
961
962 if (WINDOW_WANTS_MODELINE_P (w))
963 height -= CURRENT_MODE_LINE_HEIGHT (w);
964 return height;
965 }
966
967 /* Return the pixel width of display area AREA of window W. AREA < 0
968 means return the total width of W, not including fringes to
969 the left and right of the window. */
970
971 int
972 window_box_width (struct window *w, int area)
973 {
974 int cols = XFASTINT (w->total_cols);
975 int pixels = 0;
976
977 if (!w->pseudo_window_p)
978 {
979 cols -= WINDOW_SCROLL_BAR_COLS (w);
980
981 if (area == TEXT_AREA)
982 {
983 if (INTEGERP (w->left_margin_cols))
984 cols -= XFASTINT (w->left_margin_cols);
985 if (INTEGERP (w->right_margin_cols))
986 cols -= XFASTINT (w->right_margin_cols);
987 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
988 }
989 else if (area == LEFT_MARGIN_AREA)
990 {
991 cols = (INTEGERP (w->left_margin_cols)
992 ? XFASTINT (w->left_margin_cols) : 0);
993 pixels = 0;
994 }
995 else if (area == RIGHT_MARGIN_AREA)
996 {
997 cols = (INTEGERP (w->right_margin_cols)
998 ? XFASTINT (w->right_margin_cols) : 0);
999 pixels = 0;
1000 }
1001 }
1002
1003 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1004 }
1005
1006
1007 /* Return the pixel height of the display area of window W, not
1008 including mode lines of W, if any. */
1009
1010 int
1011 window_box_height (struct window *w)
1012 {
1013 struct frame *f = XFRAME (w->frame);
1014 int height = WINDOW_TOTAL_HEIGHT (w);
1015
1016 xassert (height >= 0);
1017
1018 /* Note: the code below that determines the mode-line/header-line
1019 height is essentially the same as that contained in the macro
1020 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1021 the appropriate glyph row has its `mode_line_p' flag set,
1022 and if it doesn't, uses estimate_mode_line_height instead. */
1023
1024 if (WINDOW_WANTS_MODELINE_P (w))
1025 {
1026 struct glyph_row *ml_row
1027 = (w->current_matrix && w->current_matrix->rows
1028 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1029 : 0);
1030 if (ml_row && ml_row->mode_line_p)
1031 height -= ml_row->height;
1032 else
1033 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1034 }
1035
1036 if (WINDOW_WANTS_HEADER_LINE_P (w))
1037 {
1038 struct glyph_row *hl_row
1039 = (w->current_matrix && w->current_matrix->rows
1040 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1041 : 0);
1042 if (hl_row && hl_row->mode_line_p)
1043 height -= hl_row->height;
1044 else
1045 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1046 }
1047
1048 /* With a very small font and a mode-line that's taller than
1049 default, we might end up with a negative height. */
1050 return max (0, height);
1051 }
1052
1053 /* Return the window-relative coordinate of the left edge of display
1054 area AREA of window W. AREA < 0 means return the left edge of the
1055 whole window, to the right of the left fringe of W. */
1056
1057 int
1058 window_box_left_offset (struct window *w, int area)
1059 {
1060 int x;
1061
1062 if (w->pseudo_window_p)
1063 return 0;
1064
1065 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1066
1067 if (area == TEXT_AREA)
1068 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1069 + window_box_width (w, LEFT_MARGIN_AREA));
1070 else if (area == RIGHT_MARGIN_AREA)
1071 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1072 + window_box_width (w, LEFT_MARGIN_AREA)
1073 + window_box_width (w, TEXT_AREA)
1074 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1075 ? 0
1076 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1077 else if (area == LEFT_MARGIN_AREA
1078 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1079 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1080
1081 return x;
1082 }
1083
1084
1085 /* Return the window-relative coordinate of the right edge of display
1086 area AREA of window W. AREA < 0 means return the right edge of the
1087 whole window, to the left of the right fringe of W. */
1088
1089 int
1090 window_box_right_offset (struct window *w, int area)
1091 {
1092 return window_box_left_offset (w, area) + window_box_width (w, area);
1093 }
1094
1095 /* Return the frame-relative coordinate of the left edge of display
1096 area AREA of window W. AREA < 0 means return the left edge of the
1097 whole window, to the right of the left fringe of W. */
1098
1099 int
1100 window_box_left (struct window *w, int area)
1101 {
1102 struct frame *f = XFRAME (w->frame);
1103 int x;
1104
1105 if (w->pseudo_window_p)
1106 return FRAME_INTERNAL_BORDER_WIDTH (f);
1107
1108 x = (WINDOW_LEFT_EDGE_X (w)
1109 + window_box_left_offset (w, area));
1110
1111 return x;
1112 }
1113
1114
1115 /* Return the frame-relative coordinate of the right edge of display
1116 area AREA of window W. AREA < 0 means return the right edge of the
1117 whole window, to the left of the right fringe of W. */
1118
1119 int
1120 window_box_right (struct window *w, int area)
1121 {
1122 return window_box_left (w, area) + window_box_width (w, area);
1123 }
1124
1125 /* Get the bounding box of the display area AREA of window W, without
1126 mode lines, in frame-relative coordinates. AREA < 0 means the
1127 whole window, not including the left and right fringes of
1128 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1129 coordinates of the upper-left corner of the box. Return in
1130 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1131
1132 void
1133 window_box (struct window *w, int area, int *box_x, int *box_y,
1134 int *box_width, int *box_height)
1135 {
1136 if (box_width)
1137 *box_width = window_box_width (w, area);
1138 if (box_height)
1139 *box_height = window_box_height (w);
1140 if (box_x)
1141 *box_x = window_box_left (w, area);
1142 if (box_y)
1143 {
1144 *box_y = WINDOW_TOP_EDGE_Y (w);
1145 if (WINDOW_WANTS_HEADER_LINE_P (w))
1146 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1147 }
1148 }
1149
1150
1151 /* Get the bounding box of the display area AREA of window W, without
1152 mode lines. AREA < 0 means the whole window, not including the
1153 left and right fringe of the window. Return in *TOP_LEFT_X
1154 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1155 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1156 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1157 box. */
1158
1159 static inline void
1160 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1161 int *bottom_right_x, int *bottom_right_y)
1162 {
1163 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1164 bottom_right_y);
1165 *bottom_right_x += *top_left_x;
1166 *bottom_right_y += *top_left_y;
1167 }
1168
1169
1170 \f
1171 /***********************************************************************
1172 Utilities
1173 ***********************************************************************/
1174
1175 /* Return the bottom y-position of the line the iterator IT is in.
1176 This can modify IT's settings. */
1177
1178 int
1179 line_bottom_y (struct it *it)
1180 {
1181 int line_height = it->max_ascent + it->max_descent;
1182 int line_top_y = it->current_y;
1183
1184 if (line_height == 0)
1185 {
1186 if (last_height)
1187 line_height = last_height;
1188 else if (IT_CHARPOS (*it) < ZV)
1189 {
1190 move_it_by_lines (it, 1);
1191 line_height = (it->max_ascent || it->max_descent
1192 ? it->max_ascent + it->max_descent
1193 : last_height);
1194 }
1195 else
1196 {
1197 struct glyph_row *row = it->glyph_row;
1198
1199 /* Use the default character height. */
1200 it->glyph_row = NULL;
1201 it->what = IT_CHARACTER;
1202 it->c = ' ';
1203 it->len = 1;
1204 PRODUCE_GLYPHS (it);
1205 line_height = it->ascent + it->descent;
1206 it->glyph_row = row;
1207 }
1208 }
1209
1210 return line_top_y + line_height;
1211 }
1212
1213 /* Subroutine of pos_visible_p below. Extracts a display string, if
1214 any, from the display spec given as its argument. */
1215 static Lisp_Object
1216 string_from_display_spec (Lisp_Object spec)
1217 {
1218 if (CONSP (spec))
1219 {
1220 while (CONSP (spec))
1221 {
1222 if (STRINGP (XCAR (spec)))
1223 return XCAR (spec);
1224 spec = XCDR (spec);
1225 }
1226 }
1227 else if (VECTORP (spec))
1228 {
1229 ptrdiff_t i;
1230
1231 for (i = 0; i < ASIZE (spec); i++)
1232 {
1233 if (STRINGP (AREF (spec, i)))
1234 return AREF (spec, i);
1235 }
1236 return Qnil;
1237 }
1238
1239 return spec;
1240 }
1241
1242 /* Return 1 if position CHARPOS is visible in window W.
1243 CHARPOS < 0 means return info about WINDOW_END position.
1244 If visible, set *X and *Y to pixel coordinates of top left corner.
1245 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1246 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1247
1248 int
1249 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1250 int *rtop, int *rbot, int *rowh, int *vpos)
1251 {
1252 struct it it;
1253 void *itdata = bidi_shelve_cache ();
1254 struct text_pos top;
1255 int visible_p = 0;
1256 struct buffer *old_buffer = NULL;
1257
1258 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1259 return visible_p;
1260
1261 if (XBUFFER (w->buffer) != current_buffer)
1262 {
1263 old_buffer = current_buffer;
1264 set_buffer_internal_1 (XBUFFER (w->buffer));
1265 }
1266
1267 SET_TEXT_POS_FROM_MARKER (top, w->start);
1268
1269 /* Compute exact mode line heights. */
1270 if (WINDOW_WANTS_MODELINE_P (w))
1271 current_mode_line_height
1272 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1273 BVAR (current_buffer, mode_line_format));
1274
1275 if (WINDOW_WANTS_HEADER_LINE_P (w))
1276 current_header_line_height
1277 = display_mode_line (w, HEADER_LINE_FACE_ID,
1278 BVAR (current_buffer, header_line_format));
1279
1280 start_display (&it, w, top);
1281 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1282 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1283
1284 if (charpos >= 0
1285 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1286 && IT_CHARPOS (it) >= charpos)
1287 /* When scanning backwards under bidi iteration, move_it_to
1288 stops at or _before_ CHARPOS, because it stops at or to
1289 the _right_ of the character at CHARPOS. */
1290 || (it.bidi_p && it.bidi_it.scan_dir == -1
1291 && IT_CHARPOS (it) <= charpos)))
1292 {
1293 /* We have reached CHARPOS, or passed it. How the call to
1294 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1295 or covered by a display property, move_it_to stops at the end
1296 of the invisible text, to the right of CHARPOS. (ii) If
1297 CHARPOS is in a display vector, move_it_to stops on its last
1298 glyph. */
1299 int top_x = it.current_x;
1300 int top_y = it.current_y;
1301 enum it_method it_method = it.method;
1302 /* Calling line_bottom_y may change it.method, it.position, etc. */
1303 int bottom_y = (last_height = 0, line_bottom_y (&it));
1304 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1305
1306 if (top_y < window_top_y)
1307 visible_p = bottom_y > window_top_y;
1308 else if (top_y < it.last_visible_y)
1309 visible_p = 1;
1310 if (visible_p)
1311 {
1312 if (it_method == GET_FROM_DISPLAY_VECTOR)
1313 {
1314 /* We stopped on the last glyph of a display vector.
1315 Try and recompute. Hack alert! */
1316 if (charpos < 2 || top.charpos >= charpos)
1317 top_x = it.glyph_row->x;
1318 else
1319 {
1320 struct it it2;
1321 start_display (&it2, w, top);
1322 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1323 get_next_display_element (&it2);
1324 PRODUCE_GLYPHS (&it2);
1325 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1326 || it2.current_x > it2.last_visible_x)
1327 top_x = it.glyph_row->x;
1328 else
1329 {
1330 top_x = it2.current_x;
1331 top_y = it2.current_y;
1332 }
1333 }
1334 }
1335 else if (IT_CHARPOS (it) != charpos)
1336 {
1337 Lisp_Object cpos = make_number (charpos);
1338 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1339 Lisp_Object string = string_from_display_spec (spec);
1340 int newline_in_string = 0;
1341
1342 if (STRINGP (string))
1343 {
1344 const char *s = SSDATA (string);
1345 const char *e = s + SBYTES (string);
1346 while (s < e)
1347 {
1348 if (*s++ == '\n')
1349 {
1350 newline_in_string = 1;
1351 break;
1352 }
1353 }
1354 }
1355 /* The tricky code below is needed because there's a
1356 discrepancy between move_it_to and how we set cursor
1357 when the display line ends in a newline from a
1358 display string. move_it_to will stop _after_ such
1359 display strings, whereas set_cursor_from_row
1360 conspires with cursor_row_p to place the cursor on
1361 the first glyph produced from the display string. */
1362
1363 /* We have overshoot PT because it is covered by a
1364 display property whose value is a string. If the
1365 string includes embedded newlines, we are also in the
1366 wrong display line. Backtrack to the correct line,
1367 where the display string begins. */
1368 if (newline_in_string)
1369 {
1370 Lisp_Object startpos, endpos;
1371 EMACS_INT start, end;
1372 struct it it3;
1373
1374 /* Find the first and the last buffer positions
1375 covered by the display string. */
1376 endpos =
1377 Fnext_single_char_property_change (cpos, Qdisplay,
1378 Qnil, Qnil);
1379 startpos =
1380 Fprevious_single_char_property_change (endpos, Qdisplay,
1381 Qnil, Qnil);
1382 start = XFASTINT (startpos);
1383 end = XFASTINT (endpos);
1384 /* Move to the last buffer position before the
1385 display property. */
1386 start_display (&it3, w, top);
1387 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1388 /* Move forward one more line if the position before
1389 the display string is a newline or if it is the
1390 rightmost character on a line that is
1391 continued or word-wrapped. */
1392 if (it3.method == GET_FROM_BUFFER
1393 && it3.c == '\n')
1394 move_it_by_lines (&it3, 1);
1395 else if (move_it_in_display_line_to (&it3, -1,
1396 it3.current_x
1397 + it3.pixel_width,
1398 MOVE_TO_X)
1399 == MOVE_LINE_CONTINUED)
1400 {
1401 move_it_by_lines (&it3, 1);
1402 /* When we are under word-wrap, the #$@%!
1403 move_it_by_lines moves 2 lines, so we need to
1404 fix that up. */
1405 if (it3.line_wrap == WORD_WRAP)
1406 move_it_by_lines (&it3, -1);
1407 }
1408
1409 /* Record the vertical coordinate of the display
1410 line where we wound up. */
1411 top_y = it3.current_y;
1412 if (it3.bidi_p)
1413 {
1414 /* When characters are reordered for display,
1415 the character displayed to the left of the
1416 display string could be _after_ the display
1417 property in the logical order. Use the
1418 smallest vertical position of these two. */
1419 start_display (&it3, w, top);
1420 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1421 if (it3.current_y < top_y)
1422 top_y = it3.current_y;
1423 }
1424 /* Move from the top of the window to the beginning
1425 of the display line where the display string
1426 begins. */
1427 start_display (&it3, w, top);
1428 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1429 /* Finally, advance the iterator until we hit the
1430 first display element whose character position is
1431 CHARPOS, or until the first newline from the
1432 display string, which signals the end of the
1433 display line. */
1434 while (get_next_display_element (&it3))
1435 {
1436 PRODUCE_GLYPHS (&it3);
1437 if (IT_CHARPOS (it3) == charpos
1438 || ITERATOR_AT_END_OF_LINE_P (&it3))
1439 break;
1440 set_iterator_to_next (&it3, 0);
1441 }
1442 top_x = it3.current_x - it3.pixel_width;
1443 /* Normally, we would exit the above loop because we
1444 found the display element whose character
1445 position is CHARPOS. For the contingency that we
1446 didn't, and stopped at the first newline from the
1447 display string, move back over the glyphs
1448 produced from the string, until we find the
1449 rightmost glyph not from the string. */
1450 if (IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1451 {
1452 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1453 + it3.glyph_row->used[TEXT_AREA];
1454
1455 while (EQ ((g - 1)->object, string))
1456 {
1457 --g;
1458 top_x -= g->pixel_width;
1459 }
1460 xassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1461 + it3.glyph_row->used[TEXT_AREA]);
1462 }
1463 }
1464 }
1465
1466 *x = top_x;
1467 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1468 *rtop = max (0, window_top_y - top_y);
1469 *rbot = max (0, bottom_y - it.last_visible_y);
1470 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1471 - max (top_y, window_top_y)));
1472 *vpos = it.vpos;
1473 }
1474 }
1475 else
1476 {
1477 /* We were asked to provide info about WINDOW_END. */
1478 struct it it2;
1479 void *it2data = NULL;
1480
1481 SAVE_IT (it2, it, it2data);
1482 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1483 move_it_by_lines (&it, 1);
1484 if (charpos < IT_CHARPOS (it)
1485 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1486 {
1487 visible_p = 1;
1488 RESTORE_IT (&it2, &it2, it2data);
1489 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1490 *x = it2.current_x;
1491 *y = it2.current_y + it2.max_ascent - it2.ascent;
1492 *rtop = max (0, -it2.current_y);
1493 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1494 - it.last_visible_y));
1495 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1496 it.last_visible_y)
1497 - max (it2.current_y,
1498 WINDOW_HEADER_LINE_HEIGHT (w))));
1499 *vpos = it2.vpos;
1500 }
1501 else
1502 bidi_unshelve_cache (it2data, 1);
1503 }
1504 bidi_unshelve_cache (itdata, 0);
1505
1506 if (old_buffer)
1507 set_buffer_internal_1 (old_buffer);
1508
1509 current_header_line_height = current_mode_line_height = -1;
1510
1511 if (visible_p && XFASTINT (w->hscroll) > 0)
1512 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1513
1514 #if 0
1515 /* Debugging code. */
1516 if (visible_p)
1517 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1518 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1519 else
1520 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1521 #endif
1522
1523 return visible_p;
1524 }
1525
1526
1527 /* Return the next character from STR. Return in *LEN the length of
1528 the character. This is like STRING_CHAR_AND_LENGTH but never
1529 returns an invalid character. If we find one, we return a `?', but
1530 with the length of the invalid character. */
1531
1532 static inline int
1533 string_char_and_length (const unsigned char *str, int *len)
1534 {
1535 int c;
1536
1537 c = STRING_CHAR_AND_LENGTH (str, *len);
1538 if (!CHAR_VALID_P (c))
1539 /* We may not change the length here because other places in Emacs
1540 don't use this function, i.e. they silently accept invalid
1541 characters. */
1542 c = '?';
1543
1544 return c;
1545 }
1546
1547
1548
1549 /* Given a position POS containing a valid character and byte position
1550 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1551
1552 static struct text_pos
1553 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1554 {
1555 xassert (STRINGP (string) && nchars >= 0);
1556
1557 if (STRING_MULTIBYTE (string))
1558 {
1559 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1560 int len;
1561
1562 while (nchars--)
1563 {
1564 string_char_and_length (p, &len);
1565 p += len;
1566 CHARPOS (pos) += 1;
1567 BYTEPOS (pos) += len;
1568 }
1569 }
1570 else
1571 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1572
1573 return pos;
1574 }
1575
1576
1577 /* Value is the text position, i.e. character and byte position,
1578 for character position CHARPOS in STRING. */
1579
1580 static inline struct text_pos
1581 string_pos (EMACS_INT charpos, Lisp_Object string)
1582 {
1583 struct text_pos pos;
1584 xassert (STRINGP (string));
1585 xassert (charpos >= 0);
1586 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1587 return pos;
1588 }
1589
1590
1591 /* Value is a text position, i.e. character and byte position, for
1592 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1593 means recognize multibyte characters. */
1594
1595 static struct text_pos
1596 c_string_pos (EMACS_INT charpos, const char *s, int multibyte_p)
1597 {
1598 struct text_pos pos;
1599
1600 xassert (s != NULL);
1601 xassert (charpos >= 0);
1602
1603 if (multibyte_p)
1604 {
1605 int len;
1606
1607 SET_TEXT_POS (pos, 0, 0);
1608 while (charpos--)
1609 {
1610 string_char_and_length ((const unsigned char *) s, &len);
1611 s += len;
1612 CHARPOS (pos) += 1;
1613 BYTEPOS (pos) += len;
1614 }
1615 }
1616 else
1617 SET_TEXT_POS (pos, charpos, charpos);
1618
1619 return pos;
1620 }
1621
1622
1623 /* Value is the number of characters in C string S. MULTIBYTE_P
1624 non-zero means recognize multibyte characters. */
1625
1626 static EMACS_INT
1627 number_of_chars (const char *s, int multibyte_p)
1628 {
1629 EMACS_INT nchars;
1630
1631 if (multibyte_p)
1632 {
1633 EMACS_INT rest = strlen (s);
1634 int len;
1635 const unsigned char *p = (const unsigned char *) s;
1636
1637 for (nchars = 0; rest > 0; ++nchars)
1638 {
1639 string_char_and_length (p, &len);
1640 rest -= len, p += len;
1641 }
1642 }
1643 else
1644 nchars = strlen (s);
1645
1646 return nchars;
1647 }
1648
1649
1650 /* Compute byte position NEWPOS->bytepos corresponding to
1651 NEWPOS->charpos. POS is a known position in string STRING.
1652 NEWPOS->charpos must be >= POS.charpos. */
1653
1654 static void
1655 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1656 {
1657 xassert (STRINGP (string));
1658 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1659
1660 if (STRING_MULTIBYTE (string))
1661 *newpos = string_pos_nchars_ahead (pos, string,
1662 CHARPOS (*newpos) - CHARPOS (pos));
1663 else
1664 BYTEPOS (*newpos) = CHARPOS (*newpos);
1665 }
1666
1667 /* EXPORT:
1668 Return an estimation of the pixel height of mode or header lines on
1669 frame F. FACE_ID specifies what line's height to estimate. */
1670
1671 int
1672 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1673 {
1674 #ifdef HAVE_WINDOW_SYSTEM
1675 if (FRAME_WINDOW_P (f))
1676 {
1677 int height = FONT_HEIGHT (FRAME_FONT (f));
1678
1679 /* This function is called so early when Emacs starts that the face
1680 cache and mode line face are not yet initialized. */
1681 if (FRAME_FACE_CACHE (f))
1682 {
1683 struct face *face = FACE_FROM_ID (f, face_id);
1684 if (face)
1685 {
1686 if (face->font)
1687 height = FONT_HEIGHT (face->font);
1688 if (face->box_line_width > 0)
1689 height += 2 * face->box_line_width;
1690 }
1691 }
1692
1693 return height;
1694 }
1695 #endif
1696
1697 return 1;
1698 }
1699
1700 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1701 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1702 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1703 not force the value into range. */
1704
1705 void
1706 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1707 int *x, int *y, NativeRectangle *bounds, int noclip)
1708 {
1709
1710 #ifdef HAVE_WINDOW_SYSTEM
1711 if (FRAME_WINDOW_P (f))
1712 {
1713 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1714 even for negative values. */
1715 if (pix_x < 0)
1716 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1717 if (pix_y < 0)
1718 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1719
1720 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1721 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1722
1723 if (bounds)
1724 STORE_NATIVE_RECT (*bounds,
1725 FRAME_COL_TO_PIXEL_X (f, pix_x),
1726 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1727 FRAME_COLUMN_WIDTH (f) - 1,
1728 FRAME_LINE_HEIGHT (f) - 1);
1729
1730 if (!noclip)
1731 {
1732 if (pix_x < 0)
1733 pix_x = 0;
1734 else if (pix_x > FRAME_TOTAL_COLS (f))
1735 pix_x = FRAME_TOTAL_COLS (f);
1736
1737 if (pix_y < 0)
1738 pix_y = 0;
1739 else if (pix_y > FRAME_LINES (f))
1740 pix_y = FRAME_LINES (f);
1741 }
1742 }
1743 #endif
1744
1745 *x = pix_x;
1746 *y = pix_y;
1747 }
1748
1749
1750 /* Find the glyph under window-relative coordinates X/Y in window W.
1751 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1752 strings. Return in *HPOS and *VPOS the row and column number of
1753 the glyph found. Return in *AREA the glyph area containing X.
1754 Value is a pointer to the glyph found or null if X/Y is not on
1755 text, or we can't tell because W's current matrix is not up to
1756 date. */
1757
1758 static
1759 struct glyph *
1760 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1761 int *dx, int *dy, int *area)
1762 {
1763 struct glyph *glyph, *end;
1764 struct glyph_row *row = NULL;
1765 int x0, i;
1766
1767 /* Find row containing Y. Give up if some row is not enabled. */
1768 for (i = 0; i < w->current_matrix->nrows; ++i)
1769 {
1770 row = MATRIX_ROW (w->current_matrix, i);
1771 if (!row->enabled_p)
1772 return NULL;
1773 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1774 break;
1775 }
1776
1777 *vpos = i;
1778 *hpos = 0;
1779
1780 /* Give up if Y is not in the window. */
1781 if (i == w->current_matrix->nrows)
1782 return NULL;
1783
1784 /* Get the glyph area containing X. */
1785 if (w->pseudo_window_p)
1786 {
1787 *area = TEXT_AREA;
1788 x0 = 0;
1789 }
1790 else
1791 {
1792 if (x < window_box_left_offset (w, TEXT_AREA))
1793 {
1794 *area = LEFT_MARGIN_AREA;
1795 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1796 }
1797 else if (x < window_box_right_offset (w, TEXT_AREA))
1798 {
1799 *area = TEXT_AREA;
1800 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1801 }
1802 else
1803 {
1804 *area = RIGHT_MARGIN_AREA;
1805 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1806 }
1807 }
1808
1809 /* Find glyph containing X. */
1810 glyph = row->glyphs[*area];
1811 end = glyph + row->used[*area];
1812 x -= x0;
1813 while (glyph < end && x >= glyph->pixel_width)
1814 {
1815 x -= glyph->pixel_width;
1816 ++glyph;
1817 }
1818
1819 if (glyph == end)
1820 return NULL;
1821
1822 if (dx)
1823 {
1824 *dx = x;
1825 *dy = y - (row->y + row->ascent - glyph->ascent);
1826 }
1827
1828 *hpos = glyph - row->glyphs[*area];
1829 return glyph;
1830 }
1831
1832 /* Convert frame-relative x/y to coordinates relative to window W.
1833 Takes pseudo-windows into account. */
1834
1835 static void
1836 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1837 {
1838 if (w->pseudo_window_p)
1839 {
1840 /* A pseudo-window is always full-width, and starts at the
1841 left edge of the frame, plus a frame border. */
1842 struct frame *f = XFRAME (w->frame);
1843 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1844 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1845 }
1846 else
1847 {
1848 *x -= WINDOW_LEFT_EDGE_X (w);
1849 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1850 }
1851 }
1852
1853 #ifdef HAVE_WINDOW_SYSTEM
1854
1855 /* EXPORT:
1856 Return in RECTS[] at most N clipping rectangles for glyph string S.
1857 Return the number of stored rectangles. */
1858
1859 int
1860 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1861 {
1862 XRectangle r;
1863
1864 if (n <= 0)
1865 return 0;
1866
1867 if (s->row->full_width_p)
1868 {
1869 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1870 r.x = WINDOW_LEFT_EDGE_X (s->w);
1871 r.width = WINDOW_TOTAL_WIDTH (s->w);
1872
1873 /* Unless displaying a mode or menu bar line, which are always
1874 fully visible, clip to the visible part of the row. */
1875 if (s->w->pseudo_window_p)
1876 r.height = s->row->visible_height;
1877 else
1878 r.height = s->height;
1879 }
1880 else
1881 {
1882 /* This is a text line that may be partially visible. */
1883 r.x = window_box_left (s->w, s->area);
1884 r.width = window_box_width (s->w, s->area);
1885 r.height = s->row->visible_height;
1886 }
1887
1888 if (s->clip_head)
1889 if (r.x < s->clip_head->x)
1890 {
1891 if (r.width >= s->clip_head->x - r.x)
1892 r.width -= s->clip_head->x - r.x;
1893 else
1894 r.width = 0;
1895 r.x = s->clip_head->x;
1896 }
1897 if (s->clip_tail)
1898 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1899 {
1900 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1901 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1902 else
1903 r.width = 0;
1904 }
1905
1906 /* If S draws overlapping rows, it's sufficient to use the top and
1907 bottom of the window for clipping because this glyph string
1908 intentionally draws over other lines. */
1909 if (s->for_overlaps)
1910 {
1911 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1912 r.height = window_text_bottom_y (s->w) - r.y;
1913
1914 /* Alas, the above simple strategy does not work for the
1915 environments with anti-aliased text: if the same text is
1916 drawn onto the same place multiple times, it gets thicker.
1917 If the overlap we are processing is for the erased cursor, we
1918 take the intersection with the rectangle of the cursor. */
1919 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1920 {
1921 XRectangle rc, r_save = r;
1922
1923 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1924 rc.y = s->w->phys_cursor.y;
1925 rc.width = s->w->phys_cursor_width;
1926 rc.height = s->w->phys_cursor_height;
1927
1928 x_intersect_rectangles (&r_save, &rc, &r);
1929 }
1930 }
1931 else
1932 {
1933 /* Don't use S->y for clipping because it doesn't take partially
1934 visible lines into account. For example, it can be negative for
1935 partially visible lines at the top of a window. */
1936 if (!s->row->full_width_p
1937 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1938 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1939 else
1940 r.y = max (0, s->row->y);
1941 }
1942
1943 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1944
1945 /* If drawing the cursor, don't let glyph draw outside its
1946 advertised boundaries. Cleartype does this under some circumstances. */
1947 if (s->hl == DRAW_CURSOR)
1948 {
1949 struct glyph *glyph = s->first_glyph;
1950 int height, max_y;
1951
1952 if (s->x > r.x)
1953 {
1954 r.width -= s->x - r.x;
1955 r.x = s->x;
1956 }
1957 r.width = min (r.width, glyph->pixel_width);
1958
1959 /* If r.y is below window bottom, ensure that we still see a cursor. */
1960 height = min (glyph->ascent + glyph->descent,
1961 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1962 max_y = window_text_bottom_y (s->w) - height;
1963 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1964 if (s->ybase - glyph->ascent > max_y)
1965 {
1966 r.y = max_y;
1967 r.height = height;
1968 }
1969 else
1970 {
1971 /* Don't draw cursor glyph taller than our actual glyph. */
1972 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1973 if (height < r.height)
1974 {
1975 max_y = r.y + r.height;
1976 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1977 r.height = min (max_y - r.y, height);
1978 }
1979 }
1980 }
1981
1982 if (s->row->clip)
1983 {
1984 XRectangle r_save = r;
1985
1986 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1987 r.width = 0;
1988 }
1989
1990 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1991 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1992 {
1993 #ifdef CONVERT_FROM_XRECT
1994 CONVERT_FROM_XRECT (r, *rects);
1995 #else
1996 *rects = r;
1997 #endif
1998 return 1;
1999 }
2000 else
2001 {
2002 /* If we are processing overlapping and allowed to return
2003 multiple clipping rectangles, we exclude the row of the glyph
2004 string from the clipping rectangle. This is to avoid drawing
2005 the same text on the environment with anti-aliasing. */
2006 #ifdef CONVERT_FROM_XRECT
2007 XRectangle rs[2];
2008 #else
2009 XRectangle *rs = rects;
2010 #endif
2011 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2012
2013 if (s->for_overlaps & OVERLAPS_PRED)
2014 {
2015 rs[i] = r;
2016 if (r.y + r.height > row_y)
2017 {
2018 if (r.y < row_y)
2019 rs[i].height = row_y - r.y;
2020 else
2021 rs[i].height = 0;
2022 }
2023 i++;
2024 }
2025 if (s->for_overlaps & OVERLAPS_SUCC)
2026 {
2027 rs[i] = r;
2028 if (r.y < row_y + s->row->visible_height)
2029 {
2030 if (r.y + r.height > row_y + s->row->visible_height)
2031 {
2032 rs[i].y = row_y + s->row->visible_height;
2033 rs[i].height = r.y + r.height - rs[i].y;
2034 }
2035 else
2036 rs[i].height = 0;
2037 }
2038 i++;
2039 }
2040
2041 n = i;
2042 #ifdef CONVERT_FROM_XRECT
2043 for (i = 0; i < n; i++)
2044 CONVERT_FROM_XRECT (rs[i], rects[i]);
2045 #endif
2046 return n;
2047 }
2048 }
2049
2050 /* EXPORT:
2051 Return in *NR the clipping rectangle for glyph string S. */
2052
2053 void
2054 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2055 {
2056 get_glyph_string_clip_rects (s, nr, 1);
2057 }
2058
2059
2060 /* EXPORT:
2061 Return the position and height of the phys cursor in window W.
2062 Set w->phys_cursor_width to width of phys cursor.
2063 */
2064
2065 void
2066 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2067 struct glyph *glyph, int *xp, int *yp, int *heightp)
2068 {
2069 struct frame *f = XFRAME (WINDOW_FRAME (w));
2070 int x, y, wd, h, h0, y0;
2071
2072 /* Compute the width of the rectangle to draw. If on a stretch
2073 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2074 rectangle as wide as the glyph, but use a canonical character
2075 width instead. */
2076 wd = glyph->pixel_width - 1;
2077 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2078 wd++; /* Why? */
2079 #endif
2080
2081 x = w->phys_cursor.x;
2082 if (x < 0)
2083 {
2084 wd += x;
2085 x = 0;
2086 }
2087
2088 if (glyph->type == STRETCH_GLYPH
2089 && !x_stretch_cursor_p)
2090 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2091 w->phys_cursor_width = wd;
2092
2093 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2094
2095 /* If y is below window bottom, ensure that we still see a cursor. */
2096 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2097
2098 h = max (h0, glyph->ascent + glyph->descent);
2099 h0 = min (h0, glyph->ascent + glyph->descent);
2100
2101 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2102 if (y < y0)
2103 {
2104 h = max (h - (y0 - y) + 1, h0);
2105 y = y0 - 1;
2106 }
2107 else
2108 {
2109 y0 = window_text_bottom_y (w) - h0;
2110 if (y > y0)
2111 {
2112 h += y - y0;
2113 y = y0;
2114 }
2115 }
2116
2117 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2118 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2119 *heightp = h;
2120 }
2121
2122 /*
2123 * Remember which glyph the mouse is over.
2124 */
2125
2126 void
2127 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2128 {
2129 Lisp_Object window;
2130 struct window *w;
2131 struct glyph_row *r, *gr, *end_row;
2132 enum window_part part;
2133 enum glyph_row_area area;
2134 int x, y, width, height;
2135
2136 /* Try to determine frame pixel position and size of the glyph under
2137 frame pixel coordinates X/Y on frame F. */
2138
2139 if (!f->glyphs_initialized_p
2140 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2141 NILP (window)))
2142 {
2143 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2144 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2145 goto virtual_glyph;
2146 }
2147
2148 w = XWINDOW (window);
2149 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2150 height = WINDOW_FRAME_LINE_HEIGHT (w);
2151
2152 x = window_relative_x_coord (w, part, gx);
2153 y = gy - WINDOW_TOP_EDGE_Y (w);
2154
2155 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2156 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2157
2158 if (w->pseudo_window_p)
2159 {
2160 area = TEXT_AREA;
2161 part = ON_MODE_LINE; /* Don't adjust margin. */
2162 goto text_glyph;
2163 }
2164
2165 switch (part)
2166 {
2167 case ON_LEFT_MARGIN:
2168 area = LEFT_MARGIN_AREA;
2169 goto text_glyph;
2170
2171 case ON_RIGHT_MARGIN:
2172 area = RIGHT_MARGIN_AREA;
2173 goto text_glyph;
2174
2175 case ON_HEADER_LINE:
2176 case ON_MODE_LINE:
2177 gr = (part == ON_HEADER_LINE
2178 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2179 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2180 gy = gr->y;
2181 area = TEXT_AREA;
2182 goto text_glyph_row_found;
2183
2184 case ON_TEXT:
2185 area = TEXT_AREA;
2186
2187 text_glyph:
2188 gr = 0; gy = 0;
2189 for (; r <= end_row && r->enabled_p; ++r)
2190 if (r->y + r->height > y)
2191 {
2192 gr = r; gy = r->y;
2193 break;
2194 }
2195
2196 text_glyph_row_found:
2197 if (gr && gy <= y)
2198 {
2199 struct glyph *g = gr->glyphs[area];
2200 struct glyph *end = g + gr->used[area];
2201
2202 height = gr->height;
2203 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2204 if (gx + g->pixel_width > x)
2205 break;
2206
2207 if (g < end)
2208 {
2209 if (g->type == IMAGE_GLYPH)
2210 {
2211 /* Don't remember when mouse is over image, as
2212 image may have hot-spots. */
2213 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2214 return;
2215 }
2216 width = g->pixel_width;
2217 }
2218 else
2219 {
2220 /* Use nominal char spacing at end of line. */
2221 x -= gx;
2222 gx += (x / width) * width;
2223 }
2224
2225 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2226 gx += window_box_left_offset (w, area);
2227 }
2228 else
2229 {
2230 /* Use nominal line height at end of window. */
2231 gx = (x / width) * width;
2232 y -= gy;
2233 gy += (y / height) * height;
2234 }
2235 break;
2236
2237 case ON_LEFT_FRINGE:
2238 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2239 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2240 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2241 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2242 goto row_glyph;
2243
2244 case ON_RIGHT_FRINGE:
2245 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2246 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2247 : window_box_right_offset (w, TEXT_AREA));
2248 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2249 goto row_glyph;
2250
2251 case ON_SCROLL_BAR:
2252 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2253 ? 0
2254 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2255 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2256 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2257 : 0)));
2258 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2259
2260 row_glyph:
2261 gr = 0, gy = 0;
2262 for (; r <= end_row && r->enabled_p; ++r)
2263 if (r->y + r->height > y)
2264 {
2265 gr = r; gy = r->y;
2266 break;
2267 }
2268
2269 if (gr && gy <= y)
2270 height = gr->height;
2271 else
2272 {
2273 /* Use nominal line height at end of window. */
2274 y -= gy;
2275 gy += (y / height) * height;
2276 }
2277 break;
2278
2279 default:
2280 ;
2281 virtual_glyph:
2282 /* If there is no glyph under the mouse, then we divide the screen
2283 into a grid of the smallest glyph in the frame, and use that
2284 as our "glyph". */
2285
2286 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2287 round down even for negative values. */
2288 if (gx < 0)
2289 gx -= width - 1;
2290 if (gy < 0)
2291 gy -= height - 1;
2292
2293 gx = (gx / width) * width;
2294 gy = (gy / height) * height;
2295
2296 goto store_rect;
2297 }
2298
2299 gx += WINDOW_LEFT_EDGE_X (w);
2300 gy += WINDOW_TOP_EDGE_Y (w);
2301
2302 store_rect:
2303 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2304
2305 /* Visible feedback for debugging. */
2306 #if 0
2307 #if HAVE_X_WINDOWS
2308 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2309 f->output_data.x->normal_gc,
2310 gx, gy, width, height);
2311 #endif
2312 #endif
2313 }
2314
2315
2316 #endif /* HAVE_WINDOW_SYSTEM */
2317
2318 \f
2319 /***********************************************************************
2320 Lisp form evaluation
2321 ***********************************************************************/
2322
2323 /* Error handler for safe_eval and safe_call. */
2324
2325 static Lisp_Object
2326 safe_eval_handler (Lisp_Object arg)
2327 {
2328 add_to_log ("Error during redisplay: %S", arg, Qnil);
2329 return Qnil;
2330 }
2331
2332
2333 /* Evaluate SEXPR and return the result, or nil if something went
2334 wrong. Prevent redisplay during the evaluation. */
2335
2336 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2337 Return the result, or nil if something went wrong. Prevent
2338 redisplay during the evaluation. */
2339
2340 Lisp_Object
2341 safe_call (ptrdiff_t nargs, Lisp_Object *args)
2342 {
2343 Lisp_Object val;
2344
2345 if (inhibit_eval_during_redisplay)
2346 val = Qnil;
2347 else
2348 {
2349 int count = SPECPDL_INDEX ();
2350 struct gcpro gcpro1;
2351
2352 GCPRO1 (args[0]);
2353 gcpro1.nvars = nargs;
2354 specbind (Qinhibit_redisplay, Qt);
2355 /* Use Qt to ensure debugger does not run,
2356 so there is no possibility of wanting to redisplay. */
2357 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2358 safe_eval_handler);
2359 UNGCPRO;
2360 val = unbind_to (count, val);
2361 }
2362
2363 return val;
2364 }
2365
2366
2367 /* Call function FN with one argument ARG.
2368 Return the result, or nil if something went wrong. */
2369
2370 Lisp_Object
2371 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2372 {
2373 Lisp_Object args[2];
2374 args[0] = fn;
2375 args[1] = arg;
2376 return safe_call (2, args);
2377 }
2378
2379 static Lisp_Object Qeval;
2380
2381 Lisp_Object
2382 safe_eval (Lisp_Object sexpr)
2383 {
2384 return safe_call1 (Qeval, sexpr);
2385 }
2386
2387 /* Call function FN with one argument ARG.
2388 Return the result, or nil if something went wrong. */
2389
2390 Lisp_Object
2391 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2392 {
2393 Lisp_Object args[3];
2394 args[0] = fn;
2395 args[1] = arg1;
2396 args[2] = arg2;
2397 return safe_call (3, args);
2398 }
2399
2400
2401 \f
2402 /***********************************************************************
2403 Debugging
2404 ***********************************************************************/
2405
2406 #if 0
2407
2408 /* Define CHECK_IT to perform sanity checks on iterators.
2409 This is for debugging. It is too slow to do unconditionally. */
2410
2411 static void
2412 check_it (struct it *it)
2413 {
2414 if (it->method == GET_FROM_STRING)
2415 {
2416 xassert (STRINGP (it->string));
2417 xassert (IT_STRING_CHARPOS (*it) >= 0);
2418 }
2419 else
2420 {
2421 xassert (IT_STRING_CHARPOS (*it) < 0);
2422 if (it->method == GET_FROM_BUFFER)
2423 {
2424 /* Check that character and byte positions agree. */
2425 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2426 }
2427 }
2428
2429 if (it->dpvec)
2430 xassert (it->current.dpvec_index >= 0);
2431 else
2432 xassert (it->current.dpvec_index < 0);
2433 }
2434
2435 #define CHECK_IT(IT) check_it ((IT))
2436
2437 #else /* not 0 */
2438
2439 #define CHECK_IT(IT) (void) 0
2440
2441 #endif /* not 0 */
2442
2443
2444 #if GLYPH_DEBUG && XASSERTS
2445
2446 /* Check that the window end of window W is what we expect it
2447 to be---the last row in the current matrix displaying text. */
2448
2449 static void
2450 check_window_end (struct window *w)
2451 {
2452 if (!MINI_WINDOW_P (w)
2453 && !NILP (w->window_end_valid))
2454 {
2455 struct glyph_row *row;
2456 xassert ((row = MATRIX_ROW (w->current_matrix,
2457 XFASTINT (w->window_end_vpos)),
2458 !row->enabled_p
2459 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2460 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2461 }
2462 }
2463
2464 #define CHECK_WINDOW_END(W) check_window_end ((W))
2465
2466 #else
2467
2468 #define CHECK_WINDOW_END(W) (void) 0
2469
2470 #endif
2471
2472
2473 \f
2474 /***********************************************************************
2475 Iterator initialization
2476 ***********************************************************************/
2477
2478 /* Initialize IT for displaying current_buffer in window W, starting
2479 at character position CHARPOS. CHARPOS < 0 means that no buffer
2480 position is specified which is useful when the iterator is assigned
2481 a position later. BYTEPOS is the byte position corresponding to
2482 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2483
2484 If ROW is not null, calls to produce_glyphs with IT as parameter
2485 will produce glyphs in that row.
2486
2487 BASE_FACE_ID is the id of a base face to use. It must be one of
2488 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2489 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2490 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2491
2492 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2493 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2494 will be initialized to use the corresponding mode line glyph row of
2495 the desired matrix of W. */
2496
2497 void
2498 init_iterator (struct it *it, struct window *w,
2499 EMACS_INT charpos, EMACS_INT bytepos,
2500 struct glyph_row *row, enum face_id base_face_id)
2501 {
2502 int highlight_region_p;
2503 enum face_id remapped_base_face_id = base_face_id;
2504
2505 /* Some precondition checks. */
2506 xassert (w != NULL && it != NULL);
2507 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2508 && charpos <= ZV));
2509
2510 /* If face attributes have been changed since the last redisplay,
2511 free realized faces now because they depend on face definitions
2512 that might have changed. Don't free faces while there might be
2513 desired matrices pending which reference these faces. */
2514 if (face_change_count && !inhibit_free_realized_faces)
2515 {
2516 face_change_count = 0;
2517 free_all_realized_faces (Qnil);
2518 }
2519
2520 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2521 if (! NILP (Vface_remapping_alist))
2522 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2523
2524 /* Use one of the mode line rows of W's desired matrix if
2525 appropriate. */
2526 if (row == NULL)
2527 {
2528 if (base_face_id == MODE_LINE_FACE_ID
2529 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2530 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2531 else if (base_face_id == HEADER_LINE_FACE_ID)
2532 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2533 }
2534
2535 /* Clear IT. */
2536 memset (it, 0, sizeof *it);
2537 it->current.overlay_string_index = -1;
2538 it->current.dpvec_index = -1;
2539 it->base_face_id = remapped_base_face_id;
2540 it->string = Qnil;
2541 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2542 it->paragraph_embedding = L2R;
2543 it->bidi_it.string.lstring = Qnil;
2544 it->bidi_it.string.s = NULL;
2545 it->bidi_it.string.bufpos = 0;
2546
2547 /* The window in which we iterate over current_buffer: */
2548 XSETWINDOW (it->window, w);
2549 it->w = w;
2550 it->f = XFRAME (w->frame);
2551
2552 it->cmp_it.id = -1;
2553
2554 /* Extra space between lines (on window systems only). */
2555 if (base_face_id == DEFAULT_FACE_ID
2556 && FRAME_WINDOW_P (it->f))
2557 {
2558 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2559 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2560 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2561 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2562 * FRAME_LINE_HEIGHT (it->f));
2563 else if (it->f->extra_line_spacing > 0)
2564 it->extra_line_spacing = it->f->extra_line_spacing;
2565 it->max_extra_line_spacing = 0;
2566 }
2567
2568 /* If realized faces have been removed, e.g. because of face
2569 attribute changes of named faces, recompute them. When running
2570 in batch mode, the face cache of the initial frame is null. If
2571 we happen to get called, make a dummy face cache. */
2572 if (FRAME_FACE_CACHE (it->f) == NULL)
2573 init_frame_faces (it->f);
2574 if (FRAME_FACE_CACHE (it->f)->used == 0)
2575 recompute_basic_faces (it->f);
2576
2577 /* Current value of the `slice', `space-width', and 'height' properties. */
2578 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2579 it->space_width = Qnil;
2580 it->font_height = Qnil;
2581 it->override_ascent = -1;
2582
2583 /* Are control characters displayed as `^C'? */
2584 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2585
2586 /* -1 means everything between a CR and the following line end
2587 is invisible. >0 means lines indented more than this value are
2588 invisible. */
2589 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2590 ? XINT (BVAR (current_buffer, selective_display))
2591 : (!NILP (BVAR (current_buffer, selective_display))
2592 ? -1 : 0));
2593 it->selective_display_ellipsis_p
2594 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2595
2596 /* Display table to use. */
2597 it->dp = window_display_table (w);
2598
2599 /* Are multibyte characters enabled in current_buffer? */
2600 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2601
2602 /* Non-zero if we should highlight the region. */
2603 highlight_region_p
2604 = (!NILP (Vtransient_mark_mode)
2605 && !NILP (BVAR (current_buffer, mark_active))
2606 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2607
2608 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2609 start and end of a visible region in window IT->w. Set both to
2610 -1 to indicate no region. */
2611 if (highlight_region_p
2612 /* Maybe highlight only in selected window. */
2613 && (/* Either show region everywhere. */
2614 highlight_nonselected_windows
2615 /* Or show region in the selected window. */
2616 || w == XWINDOW (selected_window)
2617 /* Or show the region if we are in the mini-buffer and W is
2618 the window the mini-buffer refers to. */
2619 || (MINI_WINDOW_P (XWINDOW (selected_window))
2620 && WINDOWP (minibuf_selected_window)
2621 && w == XWINDOW (minibuf_selected_window))))
2622 {
2623 EMACS_INT markpos = marker_position (BVAR (current_buffer, mark));
2624 it->region_beg_charpos = min (PT, markpos);
2625 it->region_end_charpos = max (PT, markpos);
2626 }
2627 else
2628 it->region_beg_charpos = it->region_end_charpos = -1;
2629
2630 /* Get the position at which the redisplay_end_trigger hook should
2631 be run, if it is to be run at all. */
2632 if (MARKERP (w->redisplay_end_trigger)
2633 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2634 it->redisplay_end_trigger_charpos
2635 = marker_position (w->redisplay_end_trigger);
2636 else if (INTEGERP (w->redisplay_end_trigger))
2637 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2638
2639 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2640
2641 /* Are lines in the display truncated? */
2642 if (base_face_id != DEFAULT_FACE_ID
2643 || XINT (it->w->hscroll)
2644 || (! WINDOW_FULL_WIDTH_P (it->w)
2645 && ((!NILP (Vtruncate_partial_width_windows)
2646 && !INTEGERP (Vtruncate_partial_width_windows))
2647 || (INTEGERP (Vtruncate_partial_width_windows)
2648 && (WINDOW_TOTAL_COLS (it->w)
2649 < XINT (Vtruncate_partial_width_windows))))))
2650 it->line_wrap = TRUNCATE;
2651 else if (NILP (BVAR (current_buffer, truncate_lines)))
2652 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2653 ? WINDOW_WRAP : WORD_WRAP;
2654 else
2655 it->line_wrap = TRUNCATE;
2656
2657 /* Get dimensions of truncation and continuation glyphs. These are
2658 displayed as fringe bitmaps under X, so we don't need them for such
2659 frames. */
2660 if (!FRAME_WINDOW_P (it->f))
2661 {
2662 if (it->line_wrap == TRUNCATE)
2663 {
2664 /* We will need the truncation glyph. */
2665 xassert (it->glyph_row == NULL);
2666 produce_special_glyphs (it, IT_TRUNCATION);
2667 it->truncation_pixel_width = it->pixel_width;
2668 }
2669 else
2670 {
2671 /* We will need the continuation glyph. */
2672 xassert (it->glyph_row == NULL);
2673 produce_special_glyphs (it, IT_CONTINUATION);
2674 it->continuation_pixel_width = it->pixel_width;
2675 }
2676
2677 /* Reset these values to zero because the produce_special_glyphs
2678 above has changed them. */
2679 it->pixel_width = it->ascent = it->descent = 0;
2680 it->phys_ascent = it->phys_descent = 0;
2681 }
2682
2683 /* Set this after getting the dimensions of truncation and
2684 continuation glyphs, so that we don't produce glyphs when calling
2685 produce_special_glyphs, above. */
2686 it->glyph_row = row;
2687 it->area = TEXT_AREA;
2688
2689 /* Forget any previous info about this row being reversed. */
2690 if (it->glyph_row)
2691 it->glyph_row->reversed_p = 0;
2692
2693 /* Get the dimensions of the display area. The display area
2694 consists of the visible window area plus a horizontally scrolled
2695 part to the left of the window. All x-values are relative to the
2696 start of this total display area. */
2697 if (base_face_id != DEFAULT_FACE_ID)
2698 {
2699 /* Mode lines, menu bar in terminal frames. */
2700 it->first_visible_x = 0;
2701 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2702 }
2703 else
2704 {
2705 it->first_visible_x
2706 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2707 it->last_visible_x = (it->first_visible_x
2708 + window_box_width (w, TEXT_AREA));
2709
2710 /* If we truncate lines, leave room for the truncator glyph(s) at
2711 the right margin. Otherwise, leave room for the continuation
2712 glyph(s). Truncation and continuation glyphs are not inserted
2713 for window-based redisplay. */
2714 if (!FRAME_WINDOW_P (it->f))
2715 {
2716 if (it->line_wrap == TRUNCATE)
2717 it->last_visible_x -= it->truncation_pixel_width;
2718 else
2719 it->last_visible_x -= it->continuation_pixel_width;
2720 }
2721
2722 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2723 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2724 }
2725
2726 /* Leave room for a border glyph. */
2727 if (!FRAME_WINDOW_P (it->f)
2728 && !WINDOW_RIGHTMOST_P (it->w))
2729 it->last_visible_x -= 1;
2730
2731 it->last_visible_y = window_text_bottom_y (w);
2732
2733 /* For mode lines and alike, arrange for the first glyph having a
2734 left box line if the face specifies a box. */
2735 if (base_face_id != DEFAULT_FACE_ID)
2736 {
2737 struct face *face;
2738
2739 it->face_id = remapped_base_face_id;
2740
2741 /* If we have a boxed mode line, make the first character appear
2742 with a left box line. */
2743 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2744 if (face->box != FACE_NO_BOX)
2745 it->start_of_box_run_p = 1;
2746 }
2747
2748 /* If a buffer position was specified, set the iterator there,
2749 getting overlays and face properties from that position. */
2750 if (charpos >= BUF_BEG (current_buffer))
2751 {
2752 it->end_charpos = ZV;
2753 it->face_id = -1;
2754 IT_CHARPOS (*it) = charpos;
2755
2756 /* Compute byte position if not specified. */
2757 if (bytepos < charpos)
2758 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2759 else
2760 IT_BYTEPOS (*it) = bytepos;
2761
2762 it->start = it->current;
2763 /* Do we need to reorder bidirectional text? Not if this is a
2764 unibyte buffer: by definition, none of the single-byte
2765 characters are strong R2L, so no reordering is needed. And
2766 bidi.c doesn't support unibyte buffers anyway. Also, don't
2767 reorder while we are loading loadup.el, since the tables of
2768 character properties needed for reordering are not yet
2769 available. */
2770 it->bidi_p =
2771 NILP (Vpurify_flag)
2772 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2773 && it->multibyte_p;
2774
2775 /* If we are to reorder bidirectional text, init the bidi
2776 iterator. */
2777 if (it->bidi_p)
2778 {
2779 /* Note the paragraph direction that this buffer wants to
2780 use. */
2781 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2782 Qleft_to_right))
2783 it->paragraph_embedding = L2R;
2784 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2785 Qright_to_left))
2786 it->paragraph_embedding = R2L;
2787 else
2788 it->paragraph_embedding = NEUTRAL_DIR;
2789 bidi_unshelve_cache (NULL, 0);
2790 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2791 &it->bidi_it);
2792 }
2793
2794 /* Compute faces etc. */
2795 reseat (it, it->current.pos, 1);
2796 }
2797
2798 CHECK_IT (it);
2799 }
2800
2801
2802 /* Initialize IT for the display of window W with window start POS. */
2803
2804 void
2805 start_display (struct it *it, struct window *w, struct text_pos pos)
2806 {
2807 struct glyph_row *row;
2808 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2809
2810 row = w->desired_matrix->rows + first_vpos;
2811 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2812 it->first_vpos = first_vpos;
2813
2814 /* Don't reseat to previous visible line start if current start
2815 position is in a string or image. */
2816 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2817 {
2818 int start_at_line_beg_p;
2819 int first_y = it->current_y;
2820
2821 /* If window start is not at a line start, skip forward to POS to
2822 get the correct continuation lines width. */
2823 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2824 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2825 if (!start_at_line_beg_p)
2826 {
2827 int new_x;
2828
2829 reseat_at_previous_visible_line_start (it);
2830 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2831
2832 new_x = it->current_x + it->pixel_width;
2833
2834 /* If lines are continued, this line may end in the middle
2835 of a multi-glyph character (e.g. a control character
2836 displayed as \003, or in the middle of an overlay
2837 string). In this case move_it_to above will not have
2838 taken us to the start of the continuation line but to the
2839 end of the continued line. */
2840 if (it->current_x > 0
2841 && it->line_wrap != TRUNCATE /* Lines are continued. */
2842 && (/* And glyph doesn't fit on the line. */
2843 new_x > it->last_visible_x
2844 /* Or it fits exactly and we're on a window
2845 system frame. */
2846 || (new_x == it->last_visible_x
2847 && FRAME_WINDOW_P (it->f))))
2848 {
2849 if ((it->current.dpvec_index >= 0
2850 || it->current.overlay_string_index >= 0)
2851 /* If we are on a newline from a display vector or
2852 overlay string, then we are already at the end of
2853 a screen line; no need to go to the next line in
2854 that case, as this line is not really continued.
2855 (If we do go to the next line, C-e will not DTRT.) */
2856 && it->c != '\n')
2857 {
2858 set_iterator_to_next (it, 1);
2859 move_it_in_display_line_to (it, -1, -1, 0);
2860 }
2861
2862 it->continuation_lines_width += it->current_x;
2863 }
2864 /* If the character at POS is displayed via a display
2865 vector, move_it_to above stops at the final glyph of
2866 IT->dpvec. To make the caller redisplay that character
2867 again (a.k.a. start at POS), we need to reset the
2868 dpvec_index to the beginning of IT->dpvec. */
2869 else if (it->current.dpvec_index >= 0)
2870 it->current.dpvec_index = 0;
2871
2872 /* We're starting a new display line, not affected by the
2873 height of the continued line, so clear the appropriate
2874 fields in the iterator structure. */
2875 it->max_ascent = it->max_descent = 0;
2876 it->max_phys_ascent = it->max_phys_descent = 0;
2877
2878 it->current_y = first_y;
2879 it->vpos = 0;
2880 it->current_x = it->hpos = 0;
2881 }
2882 }
2883 }
2884
2885
2886 /* Return 1 if POS is a position in ellipses displayed for invisible
2887 text. W is the window we display, for text property lookup. */
2888
2889 static int
2890 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2891 {
2892 Lisp_Object prop, window;
2893 int ellipses_p = 0;
2894 EMACS_INT charpos = CHARPOS (pos->pos);
2895
2896 /* If POS specifies a position in a display vector, this might
2897 be for an ellipsis displayed for invisible text. We won't
2898 get the iterator set up for delivering that ellipsis unless
2899 we make sure that it gets aware of the invisible text. */
2900 if (pos->dpvec_index >= 0
2901 && pos->overlay_string_index < 0
2902 && CHARPOS (pos->string_pos) < 0
2903 && charpos > BEGV
2904 && (XSETWINDOW (window, w),
2905 prop = Fget_char_property (make_number (charpos),
2906 Qinvisible, window),
2907 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2908 {
2909 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2910 window);
2911 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2912 }
2913
2914 return ellipses_p;
2915 }
2916
2917
2918 /* Initialize IT for stepping through current_buffer in window W,
2919 starting at position POS that includes overlay string and display
2920 vector/ control character translation position information. Value
2921 is zero if there are overlay strings with newlines at POS. */
2922
2923 static int
2924 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2925 {
2926 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2927 int i, overlay_strings_with_newlines = 0;
2928
2929 /* If POS specifies a position in a display vector, this might
2930 be for an ellipsis displayed for invisible text. We won't
2931 get the iterator set up for delivering that ellipsis unless
2932 we make sure that it gets aware of the invisible text. */
2933 if (in_ellipses_for_invisible_text_p (pos, w))
2934 {
2935 --charpos;
2936 bytepos = 0;
2937 }
2938
2939 /* Keep in mind: the call to reseat in init_iterator skips invisible
2940 text, so we might end up at a position different from POS. This
2941 is only a problem when POS is a row start after a newline and an
2942 overlay starts there with an after-string, and the overlay has an
2943 invisible property. Since we don't skip invisible text in
2944 display_line and elsewhere immediately after consuming the
2945 newline before the row start, such a POS will not be in a string,
2946 but the call to init_iterator below will move us to the
2947 after-string. */
2948 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2949
2950 /* This only scans the current chunk -- it should scan all chunks.
2951 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2952 to 16 in 22.1 to make this a lesser problem. */
2953 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2954 {
2955 const char *s = SSDATA (it->overlay_strings[i]);
2956 const char *e = s + SBYTES (it->overlay_strings[i]);
2957
2958 while (s < e && *s != '\n')
2959 ++s;
2960
2961 if (s < e)
2962 {
2963 overlay_strings_with_newlines = 1;
2964 break;
2965 }
2966 }
2967
2968 /* If position is within an overlay string, set up IT to the right
2969 overlay string. */
2970 if (pos->overlay_string_index >= 0)
2971 {
2972 int relative_index;
2973
2974 /* If the first overlay string happens to have a `display'
2975 property for an image, the iterator will be set up for that
2976 image, and we have to undo that setup first before we can
2977 correct the overlay string index. */
2978 if (it->method == GET_FROM_IMAGE)
2979 pop_it (it);
2980
2981 /* We already have the first chunk of overlay strings in
2982 IT->overlay_strings. Load more until the one for
2983 pos->overlay_string_index is in IT->overlay_strings. */
2984 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2985 {
2986 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2987 it->current.overlay_string_index = 0;
2988 while (n--)
2989 {
2990 load_overlay_strings (it, 0);
2991 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2992 }
2993 }
2994
2995 it->current.overlay_string_index = pos->overlay_string_index;
2996 relative_index = (it->current.overlay_string_index
2997 % OVERLAY_STRING_CHUNK_SIZE);
2998 it->string = it->overlay_strings[relative_index];
2999 xassert (STRINGP (it->string));
3000 it->current.string_pos = pos->string_pos;
3001 it->method = GET_FROM_STRING;
3002 }
3003
3004 if (CHARPOS (pos->string_pos) >= 0)
3005 {
3006 /* Recorded position is not in an overlay string, but in another
3007 string. This can only be a string from a `display' property.
3008 IT should already be filled with that string. */
3009 it->current.string_pos = pos->string_pos;
3010 xassert (STRINGP (it->string));
3011 }
3012
3013 /* Restore position in display vector translations, control
3014 character translations or ellipses. */
3015 if (pos->dpvec_index >= 0)
3016 {
3017 if (it->dpvec == NULL)
3018 get_next_display_element (it);
3019 xassert (it->dpvec && it->current.dpvec_index == 0);
3020 it->current.dpvec_index = pos->dpvec_index;
3021 }
3022
3023 CHECK_IT (it);
3024 return !overlay_strings_with_newlines;
3025 }
3026
3027
3028 /* Initialize IT for stepping through current_buffer in window W
3029 starting at ROW->start. */
3030
3031 static void
3032 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3033 {
3034 init_from_display_pos (it, w, &row->start);
3035 it->start = row->start;
3036 it->continuation_lines_width = row->continuation_lines_width;
3037 CHECK_IT (it);
3038 }
3039
3040
3041 /* Initialize IT for stepping through current_buffer in window W
3042 starting in the line following ROW, i.e. starting at ROW->end.
3043 Value is zero if there are overlay strings with newlines at ROW's
3044 end position. */
3045
3046 static int
3047 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3048 {
3049 int success = 0;
3050
3051 if (init_from_display_pos (it, w, &row->end))
3052 {
3053 if (row->continued_p)
3054 it->continuation_lines_width
3055 = row->continuation_lines_width + row->pixel_width;
3056 CHECK_IT (it);
3057 success = 1;
3058 }
3059
3060 return success;
3061 }
3062
3063
3064
3065 \f
3066 /***********************************************************************
3067 Text properties
3068 ***********************************************************************/
3069
3070 /* Called when IT reaches IT->stop_charpos. Handle text property and
3071 overlay changes. Set IT->stop_charpos to the next position where
3072 to stop. */
3073
3074 static void
3075 handle_stop (struct it *it)
3076 {
3077 enum prop_handled handled;
3078 int handle_overlay_change_p;
3079 struct props *p;
3080
3081 it->dpvec = NULL;
3082 it->current.dpvec_index = -1;
3083 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3084 it->ignore_overlay_strings_at_pos_p = 0;
3085 it->ellipsis_p = 0;
3086
3087 /* Use face of preceding text for ellipsis (if invisible) */
3088 if (it->selective_display_ellipsis_p)
3089 it->saved_face_id = it->face_id;
3090
3091 do
3092 {
3093 handled = HANDLED_NORMALLY;
3094
3095 /* Call text property handlers. */
3096 for (p = it_props; p->handler; ++p)
3097 {
3098 handled = p->handler (it);
3099
3100 if (handled == HANDLED_RECOMPUTE_PROPS)
3101 break;
3102 else if (handled == HANDLED_RETURN)
3103 {
3104 /* We still want to show before and after strings from
3105 overlays even if the actual buffer text is replaced. */
3106 if (!handle_overlay_change_p
3107 || it->sp > 1
3108 || !get_overlay_strings_1 (it, 0, 0))
3109 {
3110 if (it->ellipsis_p)
3111 setup_for_ellipsis (it, 0);
3112 /* When handling a display spec, we might load an
3113 empty string. In that case, discard it here. We
3114 used to discard it in handle_single_display_spec,
3115 but that causes get_overlay_strings_1, above, to
3116 ignore overlay strings that we must check. */
3117 if (STRINGP (it->string) && !SCHARS (it->string))
3118 pop_it (it);
3119 return;
3120 }
3121 else if (STRINGP (it->string) && !SCHARS (it->string))
3122 pop_it (it);
3123 else
3124 {
3125 it->ignore_overlay_strings_at_pos_p = 1;
3126 it->string_from_display_prop_p = 0;
3127 it->from_disp_prop_p = 0;
3128 handle_overlay_change_p = 0;
3129 }
3130 handled = HANDLED_RECOMPUTE_PROPS;
3131 break;
3132 }
3133 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3134 handle_overlay_change_p = 0;
3135 }
3136
3137 if (handled != HANDLED_RECOMPUTE_PROPS)
3138 {
3139 /* Don't check for overlay strings below when set to deliver
3140 characters from a display vector. */
3141 if (it->method == GET_FROM_DISPLAY_VECTOR)
3142 handle_overlay_change_p = 0;
3143
3144 /* Handle overlay changes.
3145 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3146 if it finds overlays. */
3147 if (handle_overlay_change_p)
3148 handled = handle_overlay_change (it);
3149 }
3150
3151 if (it->ellipsis_p)
3152 {
3153 setup_for_ellipsis (it, 0);
3154 break;
3155 }
3156 }
3157 while (handled == HANDLED_RECOMPUTE_PROPS);
3158
3159 /* Determine where to stop next. */
3160 if (handled == HANDLED_NORMALLY)
3161 compute_stop_pos (it);
3162 }
3163
3164
3165 /* Compute IT->stop_charpos from text property and overlay change
3166 information for IT's current position. */
3167
3168 static void
3169 compute_stop_pos (struct it *it)
3170 {
3171 register INTERVAL iv, next_iv;
3172 Lisp_Object object, limit, position;
3173 EMACS_INT charpos, bytepos;
3174
3175 if (STRINGP (it->string))
3176 {
3177 /* Strings are usually short, so don't limit the search for
3178 properties. */
3179 it->stop_charpos = it->end_charpos;
3180 object = it->string;
3181 limit = Qnil;
3182 charpos = IT_STRING_CHARPOS (*it);
3183 bytepos = IT_STRING_BYTEPOS (*it);
3184 }
3185 else
3186 {
3187 EMACS_INT pos;
3188
3189 /* If end_charpos is out of range for some reason, such as a
3190 misbehaving display function, rationalize it (Bug#5984). */
3191 if (it->end_charpos > ZV)
3192 it->end_charpos = ZV;
3193 it->stop_charpos = it->end_charpos;
3194
3195 /* If next overlay change is in front of the current stop pos
3196 (which is IT->end_charpos), stop there. Note: value of
3197 next_overlay_change is point-max if no overlay change
3198 follows. */
3199 charpos = IT_CHARPOS (*it);
3200 bytepos = IT_BYTEPOS (*it);
3201 pos = next_overlay_change (charpos);
3202 if (pos < it->stop_charpos)
3203 it->stop_charpos = pos;
3204
3205 /* If showing the region, we have to stop at the region
3206 start or end because the face might change there. */
3207 if (it->region_beg_charpos > 0)
3208 {
3209 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3210 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3211 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3212 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3213 }
3214
3215 /* Set up variables for computing the stop position from text
3216 property changes. */
3217 XSETBUFFER (object, current_buffer);
3218 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3219 }
3220
3221 /* Get the interval containing IT's position. Value is a null
3222 interval if there isn't such an interval. */
3223 position = make_number (charpos);
3224 iv = validate_interval_range (object, &position, &position, 0);
3225 if (!NULL_INTERVAL_P (iv))
3226 {
3227 Lisp_Object values_here[LAST_PROP_IDX];
3228 struct props *p;
3229
3230 /* Get properties here. */
3231 for (p = it_props; p->handler; ++p)
3232 values_here[p->idx] = textget (iv->plist, *p->name);
3233
3234 /* Look for an interval following iv that has different
3235 properties. */
3236 for (next_iv = next_interval (iv);
3237 (!NULL_INTERVAL_P (next_iv)
3238 && (NILP (limit)
3239 || XFASTINT (limit) > next_iv->position));
3240 next_iv = next_interval (next_iv))
3241 {
3242 for (p = it_props; p->handler; ++p)
3243 {
3244 Lisp_Object new_value;
3245
3246 new_value = textget (next_iv->plist, *p->name);
3247 if (!EQ (values_here[p->idx], new_value))
3248 break;
3249 }
3250
3251 if (p->handler)
3252 break;
3253 }
3254
3255 if (!NULL_INTERVAL_P (next_iv))
3256 {
3257 if (INTEGERP (limit)
3258 && next_iv->position >= XFASTINT (limit))
3259 /* No text property change up to limit. */
3260 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3261 else
3262 /* Text properties change in next_iv. */
3263 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3264 }
3265 }
3266
3267 if (it->cmp_it.id < 0)
3268 {
3269 EMACS_INT stoppos = it->end_charpos;
3270
3271 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3272 stoppos = -1;
3273 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3274 stoppos, it->string);
3275 }
3276
3277 xassert (STRINGP (it->string)
3278 || (it->stop_charpos >= BEGV
3279 && it->stop_charpos >= IT_CHARPOS (*it)));
3280 }
3281
3282
3283 /* Return the position of the next overlay change after POS in
3284 current_buffer. Value is point-max if no overlay change
3285 follows. This is like `next-overlay-change' but doesn't use
3286 xmalloc. */
3287
3288 static EMACS_INT
3289 next_overlay_change (EMACS_INT pos)
3290 {
3291 ptrdiff_t i, noverlays;
3292 EMACS_INT endpos;
3293 Lisp_Object *overlays;
3294
3295 /* Get all overlays at the given position. */
3296 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3297
3298 /* If any of these overlays ends before endpos,
3299 use its ending point instead. */
3300 for (i = 0; i < noverlays; ++i)
3301 {
3302 Lisp_Object oend;
3303 EMACS_INT oendpos;
3304
3305 oend = OVERLAY_END (overlays[i]);
3306 oendpos = OVERLAY_POSITION (oend);
3307 endpos = min (endpos, oendpos);
3308 }
3309
3310 return endpos;
3311 }
3312
3313 /* How many characters forward to search for a display property or
3314 display string. Searching too far forward makes the bidi display
3315 sluggish, especially in small windows. */
3316 #define MAX_DISP_SCAN 250
3317
3318 /* Return the character position of a display string at or after
3319 position specified by POSITION. If no display string exists at or
3320 after POSITION, return ZV. A display string is either an overlay
3321 with `display' property whose value is a string, or a `display'
3322 text property whose value is a string. STRING is data about the
3323 string to iterate; if STRING->lstring is nil, we are iterating a
3324 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3325 on a GUI frame. DISP_PROP is set to zero if we searched
3326 MAX_DISP_SCAN characters forward without finding any display
3327 strings, non-zero otherwise. It is set to 2 if the display string
3328 uses any kind of `(space ...)' spec that will produce a stretch of
3329 white space in the text area. */
3330 EMACS_INT
3331 compute_display_string_pos (struct text_pos *position,
3332 struct bidi_string_data *string,
3333 int frame_window_p, int *disp_prop)
3334 {
3335 /* OBJECT = nil means current buffer. */
3336 Lisp_Object object =
3337 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3338 Lisp_Object pos, spec, limpos;
3339 int string_p = (string && (STRINGP (string->lstring) || string->s));
3340 EMACS_INT eob = string_p ? string->schars : ZV;
3341 EMACS_INT begb = string_p ? 0 : BEGV;
3342 EMACS_INT bufpos, charpos = CHARPOS (*position);
3343 EMACS_INT lim =
3344 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3345 struct text_pos tpos;
3346 int rv = 0;
3347
3348 *disp_prop = 1;
3349
3350 if (charpos >= eob
3351 /* We don't support display properties whose values are strings
3352 that have display string properties. */
3353 || string->from_disp_str
3354 /* C strings cannot have display properties. */
3355 || (string->s && !STRINGP (object)))
3356 {
3357 *disp_prop = 0;
3358 return eob;
3359 }
3360
3361 /* If the character at CHARPOS is where the display string begins,
3362 return CHARPOS. */
3363 pos = make_number (charpos);
3364 if (STRINGP (object))
3365 bufpos = string->bufpos;
3366 else
3367 bufpos = charpos;
3368 tpos = *position;
3369 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3370 && (charpos <= begb
3371 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3372 object),
3373 spec))
3374 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3375 frame_window_p)))
3376 {
3377 if (rv == 2)
3378 *disp_prop = 2;
3379 return charpos;
3380 }
3381
3382 /* Look forward for the first character with a `display' property
3383 that will replace the underlying text when displayed. */
3384 limpos = make_number (lim);
3385 do {
3386 pos = Fnext_single_char_property_change (pos, Qdisplay, object, limpos);
3387 CHARPOS (tpos) = XFASTINT (pos);
3388 if (CHARPOS (tpos) >= lim)
3389 {
3390 *disp_prop = 0;
3391 break;
3392 }
3393 if (STRINGP (object))
3394 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3395 else
3396 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3397 spec = Fget_char_property (pos, Qdisplay, object);
3398 if (!STRINGP (object))
3399 bufpos = CHARPOS (tpos);
3400 } while (NILP (spec)
3401 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3402 bufpos, frame_window_p)));
3403 if (rv == 2)
3404 *disp_prop = 2;
3405
3406 return CHARPOS (tpos);
3407 }
3408
3409 /* Return the character position of the end of the display string that
3410 started at CHARPOS. If there's no display string at CHARPOS,
3411 return -1. A display string is either an overlay with `display'
3412 property whose value is a string or a `display' text property whose
3413 value is a string. */
3414 EMACS_INT
3415 compute_display_string_end (EMACS_INT charpos, struct bidi_string_data *string)
3416 {
3417 /* OBJECT = nil means current buffer. */
3418 Lisp_Object object =
3419 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3420 Lisp_Object pos = make_number (charpos);
3421 EMACS_INT eob =
3422 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3423
3424 if (charpos >= eob || (string->s && !STRINGP (object)))
3425 return eob;
3426
3427 /* It could happen that the display property or overlay was removed
3428 since we found it in compute_display_string_pos above. One way
3429 this can happen is if JIT font-lock was called (through
3430 handle_fontified_prop), and jit-lock-functions remove text
3431 properties or overlays from the portion of buffer that includes
3432 CHARPOS. Muse mode is known to do that, for example. In this
3433 case, we return -1 to the caller, to signal that no display
3434 string is actually present at CHARPOS. See bidi_fetch_char for
3435 how this is handled.
3436
3437 An alternative would be to never look for display properties past
3438 it->stop_charpos. But neither compute_display_string_pos nor
3439 bidi_fetch_char that calls it know or care where the next
3440 stop_charpos is. */
3441 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3442 return -1;
3443
3444 /* Look forward for the first character where the `display' property
3445 changes. */
3446 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3447
3448 return XFASTINT (pos);
3449 }
3450
3451
3452 \f
3453 /***********************************************************************
3454 Fontification
3455 ***********************************************************************/
3456
3457 /* Handle changes in the `fontified' property of the current buffer by
3458 calling hook functions from Qfontification_functions to fontify
3459 regions of text. */
3460
3461 static enum prop_handled
3462 handle_fontified_prop (struct it *it)
3463 {
3464 Lisp_Object prop, pos;
3465 enum prop_handled handled = HANDLED_NORMALLY;
3466
3467 if (!NILP (Vmemory_full))
3468 return handled;
3469
3470 /* Get the value of the `fontified' property at IT's current buffer
3471 position. (The `fontified' property doesn't have a special
3472 meaning in strings.) If the value is nil, call functions from
3473 Qfontification_functions. */
3474 if (!STRINGP (it->string)
3475 && it->s == NULL
3476 && !NILP (Vfontification_functions)
3477 && !NILP (Vrun_hooks)
3478 && (pos = make_number (IT_CHARPOS (*it)),
3479 prop = Fget_char_property (pos, Qfontified, Qnil),
3480 /* Ignore the special cased nil value always present at EOB since
3481 no amount of fontifying will be able to change it. */
3482 NILP (prop) && IT_CHARPOS (*it) < Z))
3483 {
3484 int count = SPECPDL_INDEX ();
3485 Lisp_Object val;
3486 struct buffer *obuf = current_buffer;
3487 int begv = BEGV, zv = ZV;
3488 int old_clip_changed = current_buffer->clip_changed;
3489
3490 val = Vfontification_functions;
3491 specbind (Qfontification_functions, Qnil);
3492
3493 xassert (it->end_charpos == ZV);
3494
3495 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3496 safe_call1 (val, pos);
3497 else
3498 {
3499 Lisp_Object fns, fn;
3500 struct gcpro gcpro1, gcpro2;
3501
3502 fns = Qnil;
3503 GCPRO2 (val, fns);
3504
3505 for (; CONSP (val); val = XCDR (val))
3506 {
3507 fn = XCAR (val);
3508
3509 if (EQ (fn, Qt))
3510 {
3511 /* A value of t indicates this hook has a local
3512 binding; it means to run the global binding too.
3513 In a global value, t should not occur. If it
3514 does, we must ignore it to avoid an endless
3515 loop. */
3516 for (fns = Fdefault_value (Qfontification_functions);
3517 CONSP (fns);
3518 fns = XCDR (fns))
3519 {
3520 fn = XCAR (fns);
3521 if (!EQ (fn, Qt))
3522 safe_call1 (fn, pos);
3523 }
3524 }
3525 else
3526 safe_call1 (fn, pos);
3527 }
3528
3529 UNGCPRO;
3530 }
3531
3532 unbind_to (count, Qnil);
3533
3534 /* Fontification functions routinely call `save-restriction'.
3535 Normally, this tags clip_changed, which can confuse redisplay
3536 (see discussion in Bug#6671). Since we don't perform any
3537 special handling of fontification changes in the case where
3538 `save-restriction' isn't called, there's no point doing so in
3539 this case either. So, if the buffer's restrictions are
3540 actually left unchanged, reset clip_changed. */
3541 if (obuf == current_buffer)
3542 {
3543 if (begv == BEGV && zv == ZV)
3544 current_buffer->clip_changed = old_clip_changed;
3545 }
3546 /* There isn't much we can reasonably do to protect against
3547 misbehaving fontification, but here's a fig leaf. */
3548 else if (!NILP (BVAR (obuf, name)))
3549 set_buffer_internal_1 (obuf);
3550
3551 /* The fontification code may have added/removed text.
3552 It could do even a lot worse, but let's at least protect against
3553 the most obvious case where only the text past `pos' gets changed',
3554 as is/was done in grep.el where some escapes sequences are turned
3555 into face properties (bug#7876). */
3556 it->end_charpos = ZV;
3557
3558 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3559 something. This avoids an endless loop if they failed to
3560 fontify the text for which reason ever. */
3561 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3562 handled = HANDLED_RECOMPUTE_PROPS;
3563 }
3564
3565 return handled;
3566 }
3567
3568
3569 \f
3570 /***********************************************************************
3571 Faces
3572 ***********************************************************************/
3573
3574 /* Set up iterator IT from face properties at its current position.
3575 Called from handle_stop. */
3576
3577 static enum prop_handled
3578 handle_face_prop (struct it *it)
3579 {
3580 int new_face_id;
3581 EMACS_INT next_stop;
3582
3583 if (!STRINGP (it->string))
3584 {
3585 new_face_id
3586 = face_at_buffer_position (it->w,
3587 IT_CHARPOS (*it),
3588 it->region_beg_charpos,
3589 it->region_end_charpos,
3590 &next_stop,
3591 (IT_CHARPOS (*it)
3592 + TEXT_PROP_DISTANCE_LIMIT),
3593 0, it->base_face_id);
3594
3595 /* Is this a start of a run of characters with box face?
3596 Caveat: this can be called for a freshly initialized
3597 iterator; face_id is -1 in this case. We know that the new
3598 face will not change until limit, i.e. if the new face has a
3599 box, all characters up to limit will have one. But, as
3600 usual, we don't know whether limit is really the end. */
3601 if (new_face_id != it->face_id)
3602 {
3603 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3604
3605 /* If new face has a box but old face has not, this is
3606 the start of a run of characters with box, i.e. it has
3607 a shadow on the left side. The value of face_id of the
3608 iterator will be -1 if this is the initial call that gets
3609 the face. In this case, we have to look in front of IT's
3610 position and see whether there is a face != new_face_id. */
3611 it->start_of_box_run_p
3612 = (new_face->box != FACE_NO_BOX
3613 && (it->face_id >= 0
3614 || IT_CHARPOS (*it) == BEG
3615 || new_face_id != face_before_it_pos (it)));
3616 it->face_box_p = new_face->box != FACE_NO_BOX;
3617 }
3618 }
3619 else
3620 {
3621 int base_face_id;
3622 EMACS_INT bufpos;
3623 int i;
3624 Lisp_Object from_overlay
3625 = (it->current.overlay_string_index >= 0
3626 ? it->string_overlays[it->current.overlay_string_index]
3627 : Qnil);
3628
3629 /* See if we got to this string directly or indirectly from
3630 an overlay property. That includes the before-string or
3631 after-string of an overlay, strings in display properties
3632 provided by an overlay, their text properties, etc.
3633
3634 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3635 if (! NILP (from_overlay))
3636 for (i = it->sp - 1; i >= 0; i--)
3637 {
3638 if (it->stack[i].current.overlay_string_index >= 0)
3639 from_overlay
3640 = it->string_overlays[it->stack[i].current.overlay_string_index];
3641 else if (! NILP (it->stack[i].from_overlay))
3642 from_overlay = it->stack[i].from_overlay;
3643
3644 if (!NILP (from_overlay))
3645 break;
3646 }
3647
3648 if (! NILP (from_overlay))
3649 {
3650 bufpos = IT_CHARPOS (*it);
3651 /* For a string from an overlay, the base face depends
3652 only on text properties and ignores overlays. */
3653 base_face_id
3654 = face_for_overlay_string (it->w,
3655 IT_CHARPOS (*it),
3656 it->region_beg_charpos,
3657 it->region_end_charpos,
3658 &next_stop,
3659 (IT_CHARPOS (*it)
3660 + TEXT_PROP_DISTANCE_LIMIT),
3661 0,
3662 from_overlay);
3663 }
3664 else
3665 {
3666 bufpos = 0;
3667
3668 /* For strings from a `display' property, use the face at
3669 IT's current buffer position as the base face to merge
3670 with, so that overlay strings appear in the same face as
3671 surrounding text, unless they specify their own
3672 faces. */
3673 base_face_id = underlying_face_id (it);
3674 }
3675
3676 new_face_id = face_at_string_position (it->w,
3677 it->string,
3678 IT_STRING_CHARPOS (*it),
3679 bufpos,
3680 it->region_beg_charpos,
3681 it->region_end_charpos,
3682 &next_stop,
3683 base_face_id, 0);
3684
3685 /* Is this a start of a run of characters with box? Caveat:
3686 this can be called for a freshly allocated iterator; face_id
3687 is -1 is this case. We know that the new face will not
3688 change until the next check pos, i.e. if the new face has a
3689 box, all characters up to that position will have a
3690 box. But, as usual, we don't know whether that position
3691 is really the end. */
3692 if (new_face_id != it->face_id)
3693 {
3694 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3695 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3696
3697 /* If new face has a box but old face hasn't, this is the
3698 start of a run of characters with box, i.e. it has a
3699 shadow on the left side. */
3700 it->start_of_box_run_p
3701 = new_face->box && (old_face == NULL || !old_face->box);
3702 it->face_box_p = new_face->box != FACE_NO_BOX;
3703 }
3704 }
3705
3706 it->face_id = new_face_id;
3707 return HANDLED_NORMALLY;
3708 }
3709
3710
3711 /* Return the ID of the face ``underlying'' IT's current position,
3712 which is in a string. If the iterator is associated with a
3713 buffer, return the face at IT's current buffer position.
3714 Otherwise, use the iterator's base_face_id. */
3715
3716 static int
3717 underlying_face_id (struct it *it)
3718 {
3719 int face_id = it->base_face_id, i;
3720
3721 xassert (STRINGP (it->string));
3722
3723 for (i = it->sp - 1; i >= 0; --i)
3724 if (NILP (it->stack[i].string))
3725 face_id = it->stack[i].face_id;
3726
3727 return face_id;
3728 }
3729
3730
3731 /* Compute the face one character before or after the current position
3732 of IT, in the visual order. BEFORE_P non-zero means get the face
3733 in front (to the left in L2R paragraphs, to the right in R2L
3734 paragraphs) of IT's screen position. Value is the ID of the face. */
3735
3736 static int
3737 face_before_or_after_it_pos (struct it *it, int before_p)
3738 {
3739 int face_id, limit;
3740 EMACS_INT next_check_charpos;
3741 struct it it_copy;
3742 void *it_copy_data = NULL;
3743
3744 xassert (it->s == NULL);
3745
3746 if (STRINGP (it->string))
3747 {
3748 EMACS_INT bufpos, charpos;
3749 int base_face_id;
3750
3751 /* No face change past the end of the string (for the case
3752 we are padding with spaces). No face change before the
3753 string start. */
3754 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3755 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3756 return it->face_id;
3757
3758 if (!it->bidi_p)
3759 {
3760 /* Set charpos to the position before or after IT's current
3761 position, in the logical order, which in the non-bidi
3762 case is the same as the visual order. */
3763 if (before_p)
3764 charpos = IT_STRING_CHARPOS (*it) - 1;
3765 else if (it->what == IT_COMPOSITION)
3766 /* For composition, we must check the character after the
3767 composition. */
3768 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3769 else
3770 charpos = IT_STRING_CHARPOS (*it) + 1;
3771 }
3772 else
3773 {
3774 if (before_p)
3775 {
3776 /* With bidi iteration, the character before the current
3777 in the visual order cannot be found by simple
3778 iteration, because "reverse" reordering is not
3779 supported. Instead, we need to use the move_it_*
3780 family of functions. */
3781 /* Ignore face changes before the first visible
3782 character on this display line. */
3783 if (it->current_x <= it->first_visible_x)
3784 return it->face_id;
3785 SAVE_IT (it_copy, *it, it_copy_data);
3786 /* Implementation note: Since move_it_in_display_line
3787 works in the iterator geometry, and thinks the first
3788 character is always the leftmost, even in R2L lines,
3789 we don't need to distinguish between the R2L and L2R
3790 cases here. */
3791 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
3792 it_copy.current_x - 1, MOVE_TO_X);
3793 charpos = IT_STRING_CHARPOS (it_copy);
3794 RESTORE_IT (it, it, it_copy_data);
3795 }
3796 else
3797 {
3798 /* Set charpos to the string position of the character
3799 that comes after IT's current position in the visual
3800 order. */
3801 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3802
3803 it_copy = *it;
3804 while (n--)
3805 bidi_move_to_visually_next (&it_copy.bidi_it);
3806
3807 charpos = it_copy.bidi_it.charpos;
3808 }
3809 }
3810 xassert (0 <= charpos && charpos <= SCHARS (it->string));
3811
3812 if (it->current.overlay_string_index >= 0)
3813 bufpos = IT_CHARPOS (*it);
3814 else
3815 bufpos = 0;
3816
3817 base_face_id = underlying_face_id (it);
3818
3819 /* Get the face for ASCII, or unibyte. */
3820 face_id = face_at_string_position (it->w,
3821 it->string,
3822 charpos,
3823 bufpos,
3824 it->region_beg_charpos,
3825 it->region_end_charpos,
3826 &next_check_charpos,
3827 base_face_id, 0);
3828
3829 /* Correct the face for charsets different from ASCII. Do it
3830 for the multibyte case only. The face returned above is
3831 suitable for unibyte text if IT->string is unibyte. */
3832 if (STRING_MULTIBYTE (it->string))
3833 {
3834 struct text_pos pos1 = string_pos (charpos, it->string);
3835 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
3836 int c, len;
3837 struct face *face = FACE_FROM_ID (it->f, face_id);
3838
3839 c = string_char_and_length (p, &len);
3840 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
3841 }
3842 }
3843 else
3844 {
3845 struct text_pos pos;
3846
3847 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3848 || (IT_CHARPOS (*it) <= BEGV && before_p))
3849 return it->face_id;
3850
3851 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3852 pos = it->current.pos;
3853
3854 if (!it->bidi_p)
3855 {
3856 if (before_p)
3857 DEC_TEXT_POS (pos, it->multibyte_p);
3858 else
3859 {
3860 if (it->what == IT_COMPOSITION)
3861 {
3862 /* For composition, we must check the position after
3863 the composition. */
3864 pos.charpos += it->cmp_it.nchars;
3865 pos.bytepos += it->len;
3866 }
3867 else
3868 INC_TEXT_POS (pos, it->multibyte_p);
3869 }
3870 }
3871 else
3872 {
3873 if (before_p)
3874 {
3875 /* With bidi iteration, the character before the current
3876 in the visual order cannot be found by simple
3877 iteration, because "reverse" reordering is not
3878 supported. Instead, we need to use the move_it_*
3879 family of functions. */
3880 /* Ignore face changes before the first visible
3881 character on this display line. */
3882 if (it->current_x <= it->first_visible_x)
3883 return it->face_id;
3884 SAVE_IT (it_copy, *it, it_copy_data);
3885 /* Implementation note: Since move_it_in_display_line
3886 works in the iterator geometry, and thinks the first
3887 character is always the leftmost, even in R2L lines,
3888 we don't need to distinguish between the R2L and L2R
3889 cases here. */
3890 move_it_in_display_line (&it_copy, ZV,
3891 it_copy.current_x - 1, MOVE_TO_X);
3892 pos = it_copy.current.pos;
3893 RESTORE_IT (it, it, it_copy_data);
3894 }
3895 else
3896 {
3897 /* Set charpos to the buffer position of the character
3898 that comes after IT's current position in the visual
3899 order. */
3900 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3901
3902 it_copy = *it;
3903 while (n--)
3904 bidi_move_to_visually_next (&it_copy.bidi_it);
3905
3906 SET_TEXT_POS (pos,
3907 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
3908 }
3909 }
3910 xassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
3911
3912 /* Determine face for CHARSET_ASCII, or unibyte. */
3913 face_id = face_at_buffer_position (it->w,
3914 CHARPOS (pos),
3915 it->region_beg_charpos,
3916 it->region_end_charpos,
3917 &next_check_charpos,
3918 limit, 0, -1);
3919
3920 /* Correct the face for charsets different from ASCII. Do it
3921 for the multibyte case only. The face returned above is
3922 suitable for unibyte text if current_buffer is unibyte. */
3923 if (it->multibyte_p)
3924 {
3925 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3926 struct face *face = FACE_FROM_ID (it->f, face_id);
3927 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3928 }
3929 }
3930
3931 return face_id;
3932 }
3933
3934
3935 \f
3936 /***********************************************************************
3937 Invisible text
3938 ***********************************************************************/
3939
3940 /* Set up iterator IT from invisible properties at its current
3941 position. Called from handle_stop. */
3942
3943 static enum prop_handled
3944 handle_invisible_prop (struct it *it)
3945 {
3946 enum prop_handled handled = HANDLED_NORMALLY;
3947
3948 if (STRINGP (it->string))
3949 {
3950 Lisp_Object prop, end_charpos, limit, charpos;
3951
3952 /* Get the value of the invisible text property at the
3953 current position. Value will be nil if there is no such
3954 property. */
3955 charpos = make_number (IT_STRING_CHARPOS (*it));
3956 prop = Fget_text_property (charpos, Qinvisible, it->string);
3957
3958 if (!NILP (prop)
3959 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3960 {
3961 EMACS_INT endpos;
3962
3963 handled = HANDLED_RECOMPUTE_PROPS;
3964
3965 /* Get the position at which the next change of the
3966 invisible text property can be found in IT->string.
3967 Value will be nil if the property value is the same for
3968 all the rest of IT->string. */
3969 XSETINT (limit, SCHARS (it->string));
3970 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3971 it->string, limit);
3972
3973 /* Text at current position is invisible. The next
3974 change in the property is at position end_charpos.
3975 Move IT's current position to that position. */
3976 if (INTEGERP (end_charpos)
3977 && (endpos = XFASTINT (end_charpos)) < XFASTINT (limit))
3978 {
3979 struct text_pos old;
3980 EMACS_INT oldpos;
3981
3982 old = it->current.string_pos;
3983 oldpos = CHARPOS (old);
3984 if (it->bidi_p)
3985 {
3986 if (it->bidi_it.first_elt
3987 && it->bidi_it.charpos < SCHARS (it->string))
3988 bidi_paragraph_init (it->paragraph_embedding,
3989 &it->bidi_it, 1);
3990 /* Bidi-iterate out of the invisible text. */
3991 do
3992 {
3993 bidi_move_to_visually_next (&it->bidi_it);
3994 }
3995 while (oldpos <= it->bidi_it.charpos
3996 && it->bidi_it.charpos < endpos);
3997
3998 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
3999 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4000 if (IT_CHARPOS (*it) >= endpos)
4001 it->prev_stop = endpos;
4002 }
4003 else
4004 {
4005 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4006 compute_string_pos (&it->current.string_pos, old, it->string);
4007 }
4008 }
4009 else
4010 {
4011 /* The rest of the string is invisible. If this is an
4012 overlay string, proceed with the next overlay string
4013 or whatever comes and return a character from there. */
4014 if (it->current.overlay_string_index >= 0)
4015 {
4016 next_overlay_string (it);
4017 /* Don't check for overlay strings when we just
4018 finished processing them. */
4019 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4020 }
4021 else
4022 {
4023 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4024 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4025 }
4026 }
4027 }
4028 }
4029 else
4030 {
4031 int invis_p;
4032 EMACS_INT newpos, next_stop, start_charpos, tem;
4033 Lisp_Object pos, prop, overlay;
4034
4035 /* First of all, is there invisible text at this position? */
4036 tem = start_charpos = IT_CHARPOS (*it);
4037 pos = make_number (tem);
4038 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4039 &overlay);
4040 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4041
4042 /* If we are on invisible text, skip over it. */
4043 if (invis_p && start_charpos < it->end_charpos)
4044 {
4045 /* Record whether we have to display an ellipsis for the
4046 invisible text. */
4047 int display_ellipsis_p = invis_p == 2;
4048
4049 handled = HANDLED_RECOMPUTE_PROPS;
4050
4051 /* Loop skipping over invisible text. The loop is left at
4052 ZV or with IT on the first char being visible again. */
4053 do
4054 {
4055 /* Try to skip some invisible text. Return value is the
4056 position reached which can be equal to where we start
4057 if there is nothing invisible there. This skips both
4058 over invisible text properties and overlays with
4059 invisible property. */
4060 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4061
4062 /* If we skipped nothing at all we weren't at invisible
4063 text in the first place. If everything to the end of
4064 the buffer was skipped, end the loop. */
4065 if (newpos == tem || newpos >= ZV)
4066 invis_p = 0;
4067 else
4068 {
4069 /* We skipped some characters but not necessarily
4070 all there are. Check if we ended up on visible
4071 text. Fget_char_property returns the property of
4072 the char before the given position, i.e. if we
4073 get invis_p = 0, this means that the char at
4074 newpos is visible. */
4075 pos = make_number (newpos);
4076 prop = Fget_char_property (pos, Qinvisible, it->window);
4077 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4078 }
4079
4080 /* If we ended up on invisible text, proceed to
4081 skip starting with next_stop. */
4082 if (invis_p)
4083 tem = next_stop;
4084
4085 /* If there are adjacent invisible texts, don't lose the
4086 second one's ellipsis. */
4087 if (invis_p == 2)
4088 display_ellipsis_p = 1;
4089 }
4090 while (invis_p);
4091
4092 /* The position newpos is now either ZV or on visible text. */
4093 if (it->bidi_p && newpos < ZV)
4094 {
4095 EMACS_INT bpos = CHAR_TO_BYTE (newpos);
4096 int on_newline = FETCH_BYTE (bpos) == '\n';
4097 int after_newline =
4098 newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4099
4100 /* If the invisible text ends on a newline or on a
4101 character after a newline, we can avoid the costly,
4102 character by character, bidi iteration to NEWPOS, and
4103 instead simply reseat the iterator there. That's
4104 because all bidi reordering information is tossed at
4105 the newline. This is a big win for modes that hide
4106 complete lines, like Outline, Org, etc. */
4107 if (on_newline || after_newline)
4108 {
4109 struct text_pos tpos;
4110 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4111
4112 SET_TEXT_POS (tpos, newpos, bpos);
4113 reseat_1 (it, tpos, 0);
4114 /* If we reseat on a newline, we need to prep the
4115 bidi iterator for advancing to the next character
4116 after the newline, keeping the current paragraph
4117 direction (so that PRODUCE_GLYPHS does TRT wrt
4118 prepending/appending glyphs to a glyph row). */
4119 if (on_newline)
4120 {
4121 it->bidi_it.first_elt = 0;
4122 it->bidi_it.paragraph_dir = pdir;
4123 it->bidi_it.ch = '\n';
4124 it->bidi_it.nchars = 1;
4125 it->bidi_it.ch_len = 1;
4126 }
4127 }
4128 else /* Must use the slow method. */
4129 {
4130 /* With bidi iteration, the region of invisible text
4131 could start and/or end in the middle of a
4132 non-base embedding level. Therefore, we need to
4133 skip invisible text using the bidi iterator,
4134 starting at IT's current position, until we find
4135 ourselves outside of the invisible text.
4136 Skipping invisible text _after_ bidi iteration
4137 avoids affecting the visual order of the
4138 displayed text when invisible properties are
4139 added or removed. */
4140 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4141 {
4142 /* If we were `reseat'ed to a new paragraph,
4143 determine the paragraph base direction. We
4144 need to do it now because
4145 next_element_from_buffer may not have a
4146 chance to do it, if we are going to skip any
4147 text at the beginning, which resets the
4148 FIRST_ELT flag. */
4149 bidi_paragraph_init (it->paragraph_embedding,
4150 &it->bidi_it, 1);
4151 }
4152 do
4153 {
4154 bidi_move_to_visually_next (&it->bidi_it);
4155 }
4156 while (it->stop_charpos <= it->bidi_it.charpos
4157 && it->bidi_it.charpos < newpos);
4158 IT_CHARPOS (*it) = it->bidi_it.charpos;
4159 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4160 /* If we overstepped NEWPOS, record its position in
4161 the iterator, so that we skip invisible text if
4162 later the bidi iteration lands us in the
4163 invisible region again. */
4164 if (IT_CHARPOS (*it) >= newpos)
4165 it->prev_stop = newpos;
4166 }
4167 }
4168 else
4169 {
4170 IT_CHARPOS (*it) = newpos;
4171 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4172 }
4173
4174 /* If there are before-strings at the start of invisible
4175 text, and the text is invisible because of a text
4176 property, arrange to show before-strings because 20.x did
4177 it that way. (If the text is invisible because of an
4178 overlay property instead of a text property, this is
4179 already handled in the overlay code.) */
4180 if (NILP (overlay)
4181 && get_overlay_strings (it, it->stop_charpos))
4182 {
4183 handled = HANDLED_RECOMPUTE_PROPS;
4184 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4185 }
4186 else if (display_ellipsis_p)
4187 {
4188 /* Make sure that the glyphs of the ellipsis will get
4189 correct `charpos' values. If we would not update
4190 it->position here, the glyphs would belong to the
4191 last visible character _before_ the invisible
4192 text, which confuses `set_cursor_from_row'.
4193
4194 We use the last invisible position instead of the
4195 first because this way the cursor is always drawn on
4196 the first "." of the ellipsis, whenever PT is inside
4197 the invisible text. Otherwise the cursor would be
4198 placed _after_ the ellipsis when the point is after the
4199 first invisible character. */
4200 if (!STRINGP (it->object))
4201 {
4202 it->position.charpos = newpos - 1;
4203 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4204 }
4205 it->ellipsis_p = 1;
4206 /* Let the ellipsis display before
4207 considering any properties of the following char.
4208 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4209 handled = HANDLED_RETURN;
4210 }
4211 }
4212 }
4213
4214 return handled;
4215 }
4216
4217
4218 /* Make iterator IT return `...' next.
4219 Replaces LEN characters from buffer. */
4220
4221 static void
4222 setup_for_ellipsis (struct it *it, int len)
4223 {
4224 /* Use the display table definition for `...'. Invalid glyphs
4225 will be handled by the method returning elements from dpvec. */
4226 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4227 {
4228 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4229 it->dpvec = v->contents;
4230 it->dpend = v->contents + v->header.size;
4231 }
4232 else
4233 {
4234 /* Default `...'. */
4235 it->dpvec = default_invis_vector;
4236 it->dpend = default_invis_vector + 3;
4237 }
4238
4239 it->dpvec_char_len = len;
4240 it->current.dpvec_index = 0;
4241 it->dpvec_face_id = -1;
4242
4243 /* Remember the current face id in case glyphs specify faces.
4244 IT's face is restored in set_iterator_to_next.
4245 saved_face_id was set to preceding char's face in handle_stop. */
4246 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4247 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4248
4249 it->method = GET_FROM_DISPLAY_VECTOR;
4250 it->ellipsis_p = 1;
4251 }
4252
4253
4254 \f
4255 /***********************************************************************
4256 'display' property
4257 ***********************************************************************/
4258
4259 /* Set up iterator IT from `display' property at its current position.
4260 Called from handle_stop.
4261 We return HANDLED_RETURN if some part of the display property
4262 overrides the display of the buffer text itself.
4263 Otherwise we return HANDLED_NORMALLY. */
4264
4265 static enum prop_handled
4266 handle_display_prop (struct it *it)
4267 {
4268 Lisp_Object propval, object, overlay;
4269 struct text_pos *position;
4270 EMACS_INT bufpos;
4271 /* Nonzero if some property replaces the display of the text itself. */
4272 int display_replaced_p = 0;
4273
4274 if (STRINGP (it->string))
4275 {
4276 object = it->string;
4277 position = &it->current.string_pos;
4278 bufpos = CHARPOS (it->current.pos);
4279 }
4280 else
4281 {
4282 XSETWINDOW (object, it->w);
4283 position = &it->current.pos;
4284 bufpos = CHARPOS (*position);
4285 }
4286
4287 /* Reset those iterator values set from display property values. */
4288 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4289 it->space_width = Qnil;
4290 it->font_height = Qnil;
4291 it->voffset = 0;
4292
4293 /* We don't support recursive `display' properties, i.e. string
4294 values that have a string `display' property, that have a string
4295 `display' property etc. */
4296 if (!it->string_from_display_prop_p)
4297 it->area = TEXT_AREA;
4298
4299 propval = get_char_property_and_overlay (make_number (position->charpos),
4300 Qdisplay, object, &overlay);
4301 if (NILP (propval))
4302 return HANDLED_NORMALLY;
4303 /* Now OVERLAY is the overlay that gave us this property, or nil
4304 if it was a text property. */
4305
4306 if (!STRINGP (it->string))
4307 object = it->w->buffer;
4308
4309 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4310 position, bufpos,
4311 FRAME_WINDOW_P (it->f));
4312
4313 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4314 }
4315
4316 /* Subroutine of handle_display_prop. Returns non-zero if the display
4317 specification in SPEC is a replacing specification, i.e. it would
4318 replace the text covered by `display' property with something else,
4319 such as an image or a display string. If SPEC includes any kind or
4320 `(space ...) specification, the value is 2; this is used by
4321 compute_display_string_pos, which see.
4322
4323 See handle_single_display_spec for documentation of arguments.
4324 frame_window_p is non-zero if the window being redisplayed is on a
4325 GUI frame; this argument is used only if IT is NULL, see below.
4326
4327 IT can be NULL, if this is called by the bidi reordering code
4328 through compute_display_string_pos, which see. In that case, this
4329 function only examines SPEC, but does not otherwise "handle" it, in
4330 the sense that it doesn't set up members of IT from the display
4331 spec. */
4332 static int
4333 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4334 Lisp_Object overlay, struct text_pos *position,
4335 EMACS_INT bufpos, int frame_window_p)
4336 {
4337 int replacing_p = 0;
4338 int rv;
4339
4340 if (CONSP (spec)
4341 /* Simple specerties. */
4342 && !EQ (XCAR (spec), Qimage)
4343 && !EQ (XCAR (spec), Qspace)
4344 && !EQ (XCAR (spec), Qwhen)
4345 && !EQ (XCAR (spec), Qslice)
4346 && !EQ (XCAR (spec), Qspace_width)
4347 && !EQ (XCAR (spec), Qheight)
4348 && !EQ (XCAR (spec), Qraise)
4349 /* Marginal area specifications. */
4350 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4351 && !EQ (XCAR (spec), Qleft_fringe)
4352 && !EQ (XCAR (spec), Qright_fringe)
4353 && !NILP (XCAR (spec)))
4354 {
4355 for (; CONSP (spec); spec = XCDR (spec))
4356 {
4357 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4358 overlay, position, bufpos,
4359 replacing_p, frame_window_p)))
4360 {
4361 replacing_p = rv;
4362 /* If some text in a string is replaced, `position' no
4363 longer points to the position of `object'. */
4364 if (!it || STRINGP (object))
4365 break;
4366 }
4367 }
4368 }
4369 else if (VECTORP (spec))
4370 {
4371 int i;
4372 for (i = 0; i < ASIZE (spec); ++i)
4373 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4374 overlay, position, bufpos,
4375 replacing_p, frame_window_p)))
4376 {
4377 replacing_p = rv;
4378 /* If some text in a string is replaced, `position' no
4379 longer points to the position of `object'. */
4380 if (!it || STRINGP (object))
4381 break;
4382 }
4383 }
4384 else
4385 {
4386 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4387 position, bufpos, 0,
4388 frame_window_p)))
4389 replacing_p = rv;
4390 }
4391
4392 return replacing_p;
4393 }
4394
4395 /* Value is the position of the end of the `display' property starting
4396 at START_POS in OBJECT. */
4397
4398 static struct text_pos
4399 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4400 {
4401 Lisp_Object end;
4402 struct text_pos end_pos;
4403
4404 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4405 Qdisplay, object, Qnil);
4406 CHARPOS (end_pos) = XFASTINT (end);
4407 if (STRINGP (object))
4408 compute_string_pos (&end_pos, start_pos, it->string);
4409 else
4410 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4411
4412 return end_pos;
4413 }
4414
4415
4416 /* Set up IT from a single `display' property specification SPEC. OBJECT
4417 is the object in which the `display' property was found. *POSITION
4418 is the position in OBJECT at which the `display' property was found.
4419 BUFPOS is the buffer position of OBJECT (different from POSITION if
4420 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4421 previously saw a display specification which already replaced text
4422 display with something else, for example an image; we ignore such
4423 properties after the first one has been processed.
4424
4425 OVERLAY is the overlay this `display' property came from,
4426 or nil if it was a text property.
4427
4428 If SPEC is a `space' or `image' specification, and in some other
4429 cases too, set *POSITION to the position where the `display'
4430 property ends.
4431
4432 If IT is NULL, only examine the property specification in SPEC, but
4433 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4434 is intended to be displayed in a window on a GUI frame.
4435
4436 Value is non-zero if something was found which replaces the display
4437 of buffer or string text. */
4438
4439 static int
4440 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4441 Lisp_Object overlay, struct text_pos *position,
4442 EMACS_INT bufpos, int display_replaced_p,
4443 int frame_window_p)
4444 {
4445 Lisp_Object form;
4446 Lisp_Object location, value;
4447 struct text_pos start_pos = *position;
4448 int valid_p;
4449
4450 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4451 If the result is non-nil, use VALUE instead of SPEC. */
4452 form = Qt;
4453 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4454 {
4455 spec = XCDR (spec);
4456 if (!CONSP (spec))
4457 return 0;
4458 form = XCAR (spec);
4459 spec = XCDR (spec);
4460 }
4461
4462 if (!NILP (form) && !EQ (form, Qt))
4463 {
4464 int count = SPECPDL_INDEX ();
4465 struct gcpro gcpro1;
4466
4467 /* Bind `object' to the object having the `display' property, a
4468 buffer or string. Bind `position' to the position in the
4469 object where the property was found, and `buffer-position'
4470 to the current position in the buffer. */
4471
4472 if (NILP (object))
4473 XSETBUFFER (object, current_buffer);
4474 specbind (Qobject, object);
4475 specbind (Qposition, make_number (CHARPOS (*position)));
4476 specbind (Qbuffer_position, make_number (bufpos));
4477 GCPRO1 (form);
4478 form = safe_eval (form);
4479 UNGCPRO;
4480 unbind_to (count, Qnil);
4481 }
4482
4483 if (NILP (form))
4484 return 0;
4485
4486 /* Handle `(height HEIGHT)' specifications. */
4487 if (CONSP (spec)
4488 && EQ (XCAR (spec), Qheight)
4489 && CONSP (XCDR (spec)))
4490 {
4491 if (it)
4492 {
4493 if (!FRAME_WINDOW_P (it->f))
4494 return 0;
4495
4496 it->font_height = XCAR (XCDR (spec));
4497 if (!NILP (it->font_height))
4498 {
4499 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4500 int new_height = -1;
4501
4502 if (CONSP (it->font_height)
4503 && (EQ (XCAR (it->font_height), Qplus)
4504 || EQ (XCAR (it->font_height), Qminus))
4505 && CONSP (XCDR (it->font_height))
4506 && INTEGERP (XCAR (XCDR (it->font_height))))
4507 {
4508 /* `(+ N)' or `(- N)' where N is an integer. */
4509 int steps = XINT (XCAR (XCDR (it->font_height)));
4510 if (EQ (XCAR (it->font_height), Qplus))
4511 steps = - steps;
4512 it->face_id = smaller_face (it->f, it->face_id, steps);
4513 }
4514 else if (FUNCTIONP (it->font_height))
4515 {
4516 /* Call function with current height as argument.
4517 Value is the new height. */
4518 Lisp_Object height;
4519 height = safe_call1 (it->font_height,
4520 face->lface[LFACE_HEIGHT_INDEX]);
4521 if (NUMBERP (height))
4522 new_height = XFLOATINT (height);
4523 }
4524 else if (NUMBERP (it->font_height))
4525 {
4526 /* Value is a multiple of the canonical char height. */
4527 struct face *f;
4528
4529 f = FACE_FROM_ID (it->f,
4530 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4531 new_height = (XFLOATINT (it->font_height)
4532 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4533 }
4534 else
4535 {
4536 /* Evaluate IT->font_height with `height' bound to the
4537 current specified height to get the new height. */
4538 int count = SPECPDL_INDEX ();
4539
4540 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4541 value = safe_eval (it->font_height);
4542 unbind_to (count, Qnil);
4543
4544 if (NUMBERP (value))
4545 new_height = XFLOATINT (value);
4546 }
4547
4548 if (new_height > 0)
4549 it->face_id = face_with_height (it->f, it->face_id, new_height);
4550 }
4551 }
4552
4553 return 0;
4554 }
4555
4556 /* Handle `(space-width WIDTH)'. */
4557 if (CONSP (spec)
4558 && EQ (XCAR (spec), Qspace_width)
4559 && CONSP (XCDR (spec)))
4560 {
4561 if (it)
4562 {
4563 if (!FRAME_WINDOW_P (it->f))
4564 return 0;
4565
4566 value = XCAR (XCDR (spec));
4567 if (NUMBERP (value) && XFLOATINT (value) > 0)
4568 it->space_width = value;
4569 }
4570
4571 return 0;
4572 }
4573
4574 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4575 if (CONSP (spec)
4576 && EQ (XCAR (spec), Qslice))
4577 {
4578 Lisp_Object tem;
4579
4580 if (it)
4581 {
4582 if (!FRAME_WINDOW_P (it->f))
4583 return 0;
4584
4585 if (tem = XCDR (spec), CONSP (tem))
4586 {
4587 it->slice.x = XCAR (tem);
4588 if (tem = XCDR (tem), CONSP (tem))
4589 {
4590 it->slice.y = XCAR (tem);
4591 if (tem = XCDR (tem), CONSP (tem))
4592 {
4593 it->slice.width = XCAR (tem);
4594 if (tem = XCDR (tem), CONSP (tem))
4595 it->slice.height = XCAR (tem);
4596 }
4597 }
4598 }
4599 }
4600
4601 return 0;
4602 }
4603
4604 /* Handle `(raise FACTOR)'. */
4605 if (CONSP (spec)
4606 && EQ (XCAR (spec), Qraise)
4607 && CONSP (XCDR (spec)))
4608 {
4609 if (it)
4610 {
4611 if (!FRAME_WINDOW_P (it->f))
4612 return 0;
4613
4614 #ifdef HAVE_WINDOW_SYSTEM
4615 value = XCAR (XCDR (spec));
4616 if (NUMBERP (value))
4617 {
4618 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4619 it->voffset = - (XFLOATINT (value)
4620 * (FONT_HEIGHT (face->font)));
4621 }
4622 #endif /* HAVE_WINDOW_SYSTEM */
4623 }
4624
4625 return 0;
4626 }
4627
4628 /* Don't handle the other kinds of display specifications
4629 inside a string that we got from a `display' property. */
4630 if (it && it->string_from_display_prop_p)
4631 return 0;
4632
4633 /* Characters having this form of property are not displayed, so
4634 we have to find the end of the property. */
4635 if (it)
4636 {
4637 start_pos = *position;
4638 *position = display_prop_end (it, object, start_pos);
4639 }
4640 value = Qnil;
4641
4642 /* Stop the scan at that end position--we assume that all
4643 text properties change there. */
4644 if (it)
4645 it->stop_charpos = position->charpos;
4646
4647 /* Handle `(left-fringe BITMAP [FACE])'
4648 and `(right-fringe BITMAP [FACE])'. */
4649 if (CONSP (spec)
4650 && (EQ (XCAR (spec), Qleft_fringe)
4651 || EQ (XCAR (spec), Qright_fringe))
4652 && CONSP (XCDR (spec)))
4653 {
4654 int fringe_bitmap;
4655
4656 if (it)
4657 {
4658 if (!FRAME_WINDOW_P (it->f))
4659 /* If we return here, POSITION has been advanced
4660 across the text with this property. */
4661 return 0;
4662 }
4663 else if (!frame_window_p)
4664 return 0;
4665
4666 #ifdef HAVE_WINDOW_SYSTEM
4667 value = XCAR (XCDR (spec));
4668 if (!SYMBOLP (value)
4669 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4670 /* If we return here, POSITION has been advanced
4671 across the text with this property. */
4672 return 0;
4673
4674 if (it)
4675 {
4676 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4677
4678 if (CONSP (XCDR (XCDR (spec))))
4679 {
4680 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4681 int face_id2 = lookup_derived_face (it->f, face_name,
4682 FRINGE_FACE_ID, 0);
4683 if (face_id2 >= 0)
4684 face_id = face_id2;
4685 }
4686
4687 /* Save current settings of IT so that we can restore them
4688 when we are finished with the glyph property value. */
4689 push_it (it, position);
4690
4691 it->area = TEXT_AREA;
4692 it->what = IT_IMAGE;
4693 it->image_id = -1; /* no image */
4694 it->position = start_pos;
4695 it->object = NILP (object) ? it->w->buffer : object;
4696 it->method = GET_FROM_IMAGE;
4697 it->from_overlay = Qnil;
4698 it->face_id = face_id;
4699 it->from_disp_prop_p = 1;
4700
4701 /* Say that we haven't consumed the characters with
4702 `display' property yet. The call to pop_it in
4703 set_iterator_to_next will clean this up. */
4704 *position = start_pos;
4705
4706 if (EQ (XCAR (spec), Qleft_fringe))
4707 {
4708 it->left_user_fringe_bitmap = fringe_bitmap;
4709 it->left_user_fringe_face_id = face_id;
4710 }
4711 else
4712 {
4713 it->right_user_fringe_bitmap = fringe_bitmap;
4714 it->right_user_fringe_face_id = face_id;
4715 }
4716 }
4717 #endif /* HAVE_WINDOW_SYSTEM */
4718 return 1;
4719 }
4720
4721 /* Prepare to handle `((margin left-margin) ...)',
4722 `((margin right-margin) ...)' and `((margin nil) ...)'
4723 prefixes for display specifications. */
4724 location = Qunbound;
4725 if (CONSP (spec) && CONSP (XCAR (spec)))
4726 {
4727 Lisp_Object tem;
4728
4729 value = XCDR (spec);
4730 if (CONSP (value))
4731 value = XCAR (value);
4732
4733 tem = XCAR (spec);
4734 if (EQ (XCAR (tem), Qmargin)
4735 && (tem = XCDR (tem),
4736 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4737 (NILP (tem)
4738 || EQ (tem, Qleft_margin)
4739 || EQ (tem, Qright_margin))))
4740 location = tem;
4741 }
4742
4743 if (EQ (location, Qunbound))
4744 {
4745 location = Qnil;
4746 value = spec;
4747 }
4748
4749 /* After this point, VALUE is the property after any
4750 margin prefix has been stripped. It must be a string,
4751 an image specification, or `(space ...)'.
4752
4753 LOCATION specifies where to display: `left-margin',
4754 `right-margin' or nil. */
4755
4756 valid_p = (STRINGP (value)
4757 #ifdef HAVE_WINDOW_SYSTEM
4758 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4759 && valid_image_p (value))
4760 #endif /* not HAVE_WINDOW_SYSTEM */
4761 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4762
4763 if (valid_p && !display_replaced_p)
4764 {
4765 int retval = 1;
4766
4767 if (!it)
4768 {
4769 /* Callers need to know whether the display spec is any kind
4770 of `(space ...)' spec that is about to affect text-area
4771 display. */
4772 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
4773 retval = 2;
4774 return retval;
4775 }
4776
4777 /* Save current settings of IT so that we can restore them
4778 when we are finished with the glyph property value. */
4779 push_it (it, position);
4780 it->from_overlay = overlay;
4781 it->from_disp_prop_p = 1;
4782
4783 if (NILP (location))
4784 it->area = TEXT_AREA;
4785 else if (EQ (location, Qleft_margin))
4786 it->area = LEFT_MARGIN_AREA;
4787 else
4788 it->area = RIGHT_MARGIN_AREA;
4789
4790 if (STRINGP (value))
4791 {
4792 it->string = value;
4793 it->multibyte_p = STRING_MULTIBYTE (it->string);
4794 it->current.overlay_string_index = -1;
4795 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4796 it->end_charpos = it->string_nchars = SCHARS (it->string);
4797 it->method = GET_FROM_STRING;
4798 it->stop_charpos = 0;
4799 it->prev_stop = 0;
4800 it->base_level_stop = 0;
4801 it->string_from_display_prop_p = 1;
4802 /* Say that we haven't consumed the characters with
4803 `display' property yet. The call to pop_it in
4804 set_iterator_to_next will clean this up. */
4805 if (BUFFERP (object))
4806 *position = start_pos;
4807
4808 /* Force paragraph direction to be that of the parent
4809 object. If the parent object's paragraph direction is
4810 not yet determined, default to L2R. */
4811 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
4812 it->paragraph_embedding = it->bidi_it.paragraph_dir;
4813 else
4814 it->paragraph_embedding = L2R;
4815
4816 /* Set up the bidi iterator for this display string. */
4817 if (it->bidi_p)
4818 {
4819 it->bidi_it.string.lstring = it->string;
4820 it->bidi_it.string.s = NULL;
4821 it->bidi_it.string.schars = it->end_charpos;
4822 it->bidi_it.string.bufpos = bufpos;
4823 it->bidi_it.string.from_disp_str = 1;
4824 it->bidi_it.string.unibyte = !it->multibyte_p;
4825 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
4826 }
4827 }
4828 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4829 {
4830 it->method = GET_FROM_STRETCH;
4831 it->object = value;
4832 *position = it->position = start_pos;
4833 retval = 1 + (it->area == TEXT_AREA);
4834 }
4835 #ifdef HAVE_WINDOW_SYSTEM
4836 else
4837 {
4838 it->what = IT_IMAGE;
4839 it->image_id = lookup_image (it->f, value);
4840 it->position = start_pos;
4841 it->object = NILP (object) ? it->w->buffer : object;
4842 it->method = GET_FROM_IMAGE;
4843
4844 /* Say that we haven't consumed the characters with
4845 `display' property yet. The call to pop_it in
4846 set_iterator_to_next will clean this up. */
4847 *position = start_pos;
4848 }
4849 #endif /* HAVE_WINDOW_SYSTEM */
4850
4851 return retval;
4852 }
4853
4854 /* Invalid property or property not supported. Restore
4855 POSITION to what it was before. */
4856 *position = start_pos;
4857 return 0;
4858 }
4859
4860 /* Check if PROP is a display property value whose text should be
4861 treated as intangible. OVERLAY is the overlay from which PROP
4862 came, or nil if it came from a text property. CHARPOS and BYTEPOS
4863 specify the buffer position covered by PROP. */
4864
4865 int
4866 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
4867 EMACS_INT charpos, EMACS_INT bytepos)
4868 {
4869 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
4870 struct text_pos position;
4871
4872 SET_TEXT_POS (position, charpos, bytepos);
4873 return handle_display_spec (NULL, prop, Qnil, overlay,
4874 &position, charpos, frame_window_p);
4875 }
4876
4877
4878 /* Return 1 if PROP is a display sub-property value containing STRING.
4879
4880 Implementation note: this and the following function are really
4881 special cases of handle_display_spec and
4882 handle_single_display_spec, and should ideally use the same code.
4883 Until they do, these two pairs must be consistent and must be
4884 modified in sync. */
4885
4886 static int
4887 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4888 {
4889 if (EQ (string, prop))
4890 return 1;
4891
4892 /* Skip over `when FORM'. */
4893 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4894 {
4895 prop = XCDR (prop);
4896 if (!CONSP (prop))
4897 return 0;
4898 /* Actually, the condition following `when' should be eval'ed,
4899 like handle_single_display_spec does, and we should return
4900 zero if it evaluates to nil. However, this function is
4901 called only when the buffer was already displayed and some
4902 glyph in the glyph matrix was found to come from a display
4903 string. Therefore, the condition was already evaluated, and
4904 the result was non-nil, otherwise the display string wouldn't
4905 have been displayed and we would have never been called for
4906 this property. Thus, we can skip the evaluation and assume
4907 its result is non-nil. */
4908 prop = XCDR (prop);
4909 }
4910
4911 if (CONSP (prop))
4912 /* Skip over `margin LOCATION'. */
4913 if (EQ (XCAR (prop), Qmargin))
4914 {
4915 prop = XCDR (prop);
4916 if (!CONSP (prop))
4917 return 0;
4918
4919 prop = XCDR (prop);
4920 if (!CONSP (prop))
4921 return 0;
4922 }
4923
4924 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
4925 }
4926
4927
4928 /* Return 1 if STRING appears in the `display' property PROP. */
4929
4930 static int
4931 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4932 {
4933 if (CONSP (prop)
4934 && !EQ (XCAR (prop), Qwhen)
4935 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
4936 {
4937 /* A list of sub-properties. */
4938 while (CONSP (prop))
4939 {
4940 if (single_display_spec_string_p (XCAR (prop), string))
4941 return 1;
4942 prop = XCDR (prop);
4943 }
4944 }
4945 else if (VECTORP (prop))
4946 {
4947 /* A vector of sub-properties. */
4948 int i;
4949 for (i = 0; i < ASIZE (prop); ++i)
4950 if (single_display_spec_string_p (AREF (prop, i), string))
4951 return 1;
4952 }
4953 else
4954 return single_display_spec_string_p (prop, string);
4955
4956 return 0;
4957 }
4958
4959 /* Look for STRING in overlays and text properties in the current
4960 buffer, between character positions FROM and TO (excluding TO).
4961 BACK_P non-zero means look back (in this case, TO is supposed to be
4962 less than FROM).
4963 Value is the first character position where STRING was found, or
4964 zero if it wasn't found before hitting TO.
4965
4966 This function may only use code that doesn't eval because it is
4967 called asynchronously from note_mouse_highlight. */
4968
4969 static EMACS_INT
4970 string_buffer_position_lim (Lisp_Object string,
4971 EMACS_INT from, EMACS_INT to, int back_p)
4972 {
4973 Lisp_Object limit, prop, pos;
4974 int found = 0;
4975
4976 pos = make_number (from);
4977
4978 if (!back_p) /* looking forward */
4979 {
4980 limit = make_number (min (to, ZV));
4981 while (!found && !EQ (pos, limit))
4982 {
4983 prop = Fget_char_property (pos, Qdisplay, Qnil);
4984 if (!NILP (prop) && display_prop_string_p (prop, string))
4985 found = 1;
4986 else
4987 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4988 limit);
4989 }
4990 }
4991 else /* looking back */
4992 {
4993 limit = make_number (max (to, BEGV));
4994 while (!found && !EQ (pos, limit))
4995 {
4996 prop = Fget_char_property (pos, Qdisplay, Qnil);
4997 if (!NILP (prop) && display_prop_string_p (prop, string))
4998 found = 1;
4999 else
5000 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5001 limit);
5002 }
5003 }
5004
5005 return found ? XINT (pos) : 0;
5006 }
5007
5008 /* Determine which buffer position in current buffer STRING comes from.
5009 AROUND_CHARPOS is an approximate position where it could come from.
5010 Value is the buffer position or 0 if it couldn't be determined.
5011
5012 This function is necessary because we don't record buffer positions
5013 in glyphs generated from strings (to keep struct glyph small).
5014 This function may only use code that doesn't eval because it is
5015 called asynchronously from note_mouse_highlight. */
5016
5017 static EMACS_INT
5018 string_buffer_position (Lisp_Object string, EMACS_INT around_charpos)
5019 {
5020 const int MAX_DISTANCE = 1000;
5021 EMACS_INT found = string_buffer_position_lim (string, around_charpos,
5022 around_charpos + MAX_DISTANCE,
5023 0);
5024
5025 if (!found)
5026 found = string_buffer_position_lim (string, around_charpos,
5027 around_charpos - MAX_DISTANCE, 1);
5028 return found;
5029 }
5030
5031
5032 \f
5033 /***********************************************************************
5034 `composition' property
5035 ***********************************************************************/
5036
5037 /* Set up iterator IT from `composition' property at its current
5038 position. Called from handle_stop. */
5039
5040 static enum prop_handled
5041 handle_composition_prop (struct it *it)
5042 {
5043 Lisp_Object prop, string;
5044 EMACS_INT pos, pos_byte, start, end;
5045
5046 if (STRINGP (it->string))
5047 {
5048 unsigned char *s;
5049
5050 pos = IT_STRING_CHARPOS (*it);
5051 pos_byte = IT_STRING_BYTEPOS (*it);
5052 string = it->string;
5053 s = SDATA (string) + pos_byte;
5054 it->c = STRING_CHAR (s);
5055 }
5056 else
5057 {
5058 pos = IT_CHARPOS (*it);
5059 pos_byte = IT_BYTEPOS (*it);
5060 string = Qnil;
5061 it->c = FETCH_CHAR (pos_byte);
5062 }
5063
5064 /* If there's a valid composition and point is not inside of the
5065 composition (in the case that the composition is from the current
5066 buffer), draw a glyph composed from the composition components. */
5067 if (find_composition (pos, -1, &start, &end, &prop, string)
5068 && COMPOSITION_VALID_P (start, end, prop)
5069 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5070 {
5071 if (start < pos)
5072 /* As we can't handle this situation (perhaps font-lock added
5073 a new composition), we just return here hoping that next
5074 redisplay will detect this composition much earlier. */
5075 return HANDLED_NORMALLY;
5076 if (start != pos)
5077 {
5078 if (STRINGP (it->string))
5079 pos_byte = string_char_to_byte (it->string, start);
5080 else
5081 pos_byte = CHAR_TO_BYTE (start);
5082 }
5083 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5084 prop, string);
5085
5086 if (it->cmp_it.id >= 0)
5087 {
5088 it->cmp_it.ch = -1;
5089 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5090 it->cmp_it.nglyphs = -1;
5091 }
5092 }
5093
5094 return HANDLED_NORMALLY;
5095 }
5096
5097
5098 \f
5099 /***********************************************************************
5100 Overlay strings
5101 ***********************************************************************/
5102
5103 /* The following structure is used to record overlay strings for
5104 later sorting in load_overlay_strings. */
5105
5106 struct overlay_entry
5107 {
5108 Lisp_Object overlay;
5109 Lisp_Object string;
5110 int priority;
5111 int after_string_p;
5112 };
5113
5114
5115 /* Set up iterator IT from overlay strings at its current position.
5116 Called from handle_stop. */
5117
5118 static enum prop_handled
5119 handle_overlay_change (struct it *it)
5120 {
5121 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5122 return HANDLED_RECOMPUTE_PROPS;
5123 else
5124 return HANDLED_NORMALLY;
5125 }
5126
5127
5128 /* Set up the next overlay string for delivery by IT, if there is an
5129 overlay string to deliver. Called by set_iterator_to_next when the
5130 end of the current overlay string is reached. If there are more
5131 overlay strings to display, IT->string and
5132 IT->current.overlay_string_index are set appropriately here.
5133 Otherwise IT->string is set to nil. */
5134
5135 static void
5136 next_overlay_string (struct it *it)
5137 {
5138 ++it->current.overlay_string_index;
5139 if (it->current.overlay_string_index == it->n_overlay_strings)
5140 {
5141 /* No more overlay strings. Restore IT's settings to what
5142 they were before overlay strings were processed, and
5143 continue to deliver from current_buffer. */
5144
5145 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5146 pop_it (it);
5147 xassert (it->sp > 0
5148 || (NILP (it->string)
5149 && it->method == GET_FROM_BUFFER
5150 && it->stop_charpos >= BEGV
5151 && it->stop_charpos <= it->end_charpos));
5152 it->current.overlay_string_index = -1;
5153 it->n_overlay_strings = 0;
5154 it->overlay_strings_charpos = -1;
5155
5156 /* If we're at the end of the buffer, record that we have
5157 processed the overlay strings there already, so that
5158 next_element_from_buffer doesn't try it again. */
5159 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5160 it->overlay_strings_at_end_processed_p = 1;
5161 }
5162 else
5163 {
5164 /* There are more overlay strings to process. If
5165 IT->current.overlay_string_index has advanced to a position
5166 where we must load IT->overlay_strings with more strings, do
5167 it. We must load at the IT->overlay_strings_charpos where
5168 IT->n_overlay_strings was originally computed; when invisible
5169 text is present, this might not be IT_CHARPOS (Bug#7016). */
5170 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5171
5172 if (it->current.overlay_string_index && i == 0)
5173 load_overlay_strings (it, it->overlay_strings_charpos);
5174
5175 /* Initialize IT to deliver display elements from the overlay
5176 string. */
5177 it->string = it->overlay_strings[i];
5178 it->multibyte_p = STRING_MULTIBYTE (it->string);
5179 SET_TEXT_POS (it->current.string_pos, 0, 0);
5180 it->method = GET_FROM_STRING;
5181 it->stop_charpos = 0;
5182 if (it->cmp_it.stop_pos >= 0)
5183 it->cmp_it.stop_pos = 0;
5184 it->prev_stop = 0;
5185 it->base_level_stop = 0;
5186
5187 /* Set up the bidi iterator for this overlay string. */
5188 if (it->bidi_p)
5189 {
5190 it->bidi_it.string.lstring = it->string;
5191 it->bidi_it.string.s = NULL;
5192 it->bidi_it.string.schars = SCHARS (it->string);
5193 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5194 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5195 it->bidi_it.string.unibyte = !it->multibyte_p;
5196 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5197 }
5198 }
5199
5200 CHECK_IT (it);
5201 }
5202
5203
5204 /* Compare two overlay_entry structures E1 and E2. Used as a
5205 comparison function for qsort in load_overlay_strings. Overlay
5206 strings for the same position are sorted so that
5207
5208 1. All after-strings come in front of before-strings, except
5209 when they come from the same overlay.
5210
5211 2. Within after-strings, strings are sorted so that overlay strings
5212 from overlays with higher priorities come first.
5213
5214 2. Within before-strings, strings are sorted so that overlay
5215 strings from overlays with higher priorities come last.
5216
5217 Value is analogous to strcmp. */
5218
5219
5220 static int
5221 compare_overlay_entries (const void *e1, const void *e2)
5222 {
5223 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
5224 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
5225 int result;
5226
5227 if (entry1->after_string_p != entry2->after_string_p)
5228 {
5229 /* Let after-strings appear in front of before-strings if
5230 they come from different overlays. */
5231 if (EQ (entry1->overlay, entry2->overlay))
5232 result = entry1->after_string_p ? 1 : -1;
5233 else
5234 result = entry1->after_string_p ? -1 : 1;
5235 }
5236 else if (entry1->after_string_p)
5237 /* After-strings sorted in order of decreasing priority. */
5238 result = entry2->priority - entry1->priority;
5239 else
5240 /* Before-strings sorted in order of increasing priority. */
5241 result = entry1->priority - entry2->priority;
5242
5243 return result;
5244 }
5245
5246
5247 /* Load the vector IT->overlay_strings with overlay strings from IT's
5248 current buffer position, or from CHARPOS if that is > 0. Set
5249 IT->n_overlays to the total number of overlay strings found.
5250
5251 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5252 a time. On entry into load_overlay_strings,
5253 IT->current.overlay_string_index gives the number of overlay
5254 strings that have already been loaded by previous calls to this
5255 function.
5256
5257 IT->add_overlay_start contains an additional overlay start
5258 position to consider for taking overlay strings from, if non-zero.
5259 This position comes into play when the overlay has an `invisible'
5260 property, and both before and after-strings. When we've skipped to
5261 the end of the overlay, because of its `invisible' property, we
5262 nevertheless want its before-string to appear.
5263 IT->add_overlay_start will contain the overlay start position
5264 in this case.
5265
5266 Overlay strings are sorted so that after-string strings come in
5267 front of before-string strings. Within before and after-strings,
5268 strings are sorted by overlay priority. See also function
5269 compare_overlay_entries. */
5270
5271 static void
5272 load_overlay_strings (struct it *it, EMACS_INT charpos)
5273 {
5274 Lisp_Object overlay, window, str, invisible;
5275 struct Lisp_Overlay *ov;
5276 EMACS_INT start, end;
5277 int size = 20;
5278 int n = 0, i, j, invis_p;
5279 struct overlay_entry *entries
5280 = (struct overlay_entry *) alloca (size * sizeof *entries);
5281
5282 if (charpos <= 0)
5283 charpos = IT_CHARPOS (*it);
5284
5285 /* Append the overlay string STRING of overlay OVERLAY to vector
5286 `entries' which has size `size' and currently contains `n'
5287 elements. AFTER_P non-zero means STRING is an after-string of
5288 OVERLAY. */
5289 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5290 do \
5291 { \
5292 Lisp_Object priority; \
5293 \
5294 if (n == size) \
5295 { \
5296 int new_size = 2 * size; \
5297 struct overlay_entry *old = entries; \
5298 entries = \
5299 (struct overlay_entry *) alloca (new_size \
5300 * sizeof *entries); \
5301 memcpy (entries, old, size * sizeof *entries); \
5302 size = new_size; \
5303 } \
5304 \
5305 entries[n].string = (STRING); \
5306 entries[n].overlay = (OVERLAY); \
5307 priority = Foverlay_get ((OVERLAY), Qpriority); \
5308 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5309 entries[n].after_string_p = (AFTER_P); \
5310 ++n; \
5311 } \
5312 while (0)
5313
5314 /* Process overlay before the overlay center. */
5315 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5316 {
5317 XSETMISC (overlay, ov);
5318 xassert (OVERLAYP (overlay));
5319 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5320 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5321
5322 if (end < charpos)
5323 break;
5324
5325 /* Skip this overlay if it doesn't start or end at IT's current
5326 position. */
5327 if (end != charpos && start != charpos)
5328 continue;
5329
5330 /* Skip this overlay if it doesn't apply to IT->w. */
5331 window = Foverlay_get (overlay, Qwindow);
5332 if (WINDOWP (window) && XWINDOW (window) != it->w)
5333 continue;
5334
5335 /* If the text ``under'' the overlay is invisible, both before-
5336 and after-strings from this overlay are visible; start and
5337 end position are indistinguishable. */
5338 invisible = Foverlay_get (overlay, Qinvisible);
5339 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5340
5341 /* If overlay has a non-empty before-string, record it. */
5342 if ((start == charpos || (end == charpos && invis_p))
5343 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5344 && SCHARS (str))
5345 RECORD_OVERLAY_STRING (overlay, str, 0);
5346
5347 /* If overlay has a non-empty after-string, record it. */
5348 if ((end == charpos || (start == charpos && invis_p))
5349 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5350 && SCHARS (str))
5351 RECORD_OVERLAY_STRING (overlay, str, 1);
5352 }
5353
5354 /* Process overlays after the overlay center. */
5355 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5356 {
5357 XSETMISC (overlay, ov);
5358 xassert (OVERLAYP (overlay));
5359 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5360 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5361
5362 if (start > charpos)
5363 break;
5364
5365 /* Skip this overlay if it doesn't start or end at IT's current
5366 position. */
5367 if (end != charpos && start != charpos)
5368 continue;
5369
5370 /* Skip this overlay if it doesn't apply to IT->w. */
5371 window = Foverlay_get (overlay, Qwindow);
5372 if (WINDOWP (window) && XWINDOW (window) != it->w)
5373 continue;
5374
5375 /* If the text ``under'' the overlay is invisible, it has a zero
5376 dimension, and both before- and after-strings apply. */
5377 invisible = Foverlay_get (overlay, Qinvisible);
5378 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5379
5380 /* If overlay has a non-empty before-string, record it. */
5381 if ((start == charpos || (end == charpos && invis_p))
5382 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5383 && SCHARS (str))
5384 RECORD_OVERLAY_STRING (overlay, str, 0);
5385
5386 /* If overlay has a non-empty after-string, record it. */
5387 if ((end == charpos || (start == charpos && invis_p))
5388 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5389 && SCHARS (str))
5390 RECORD_OVERLAY_STRING (overlay, str, 1);
5391 }
5392
5393 #undef RECORD_OVERLAY_STRING
5394
5395 /* Sort entries. */
5396 if (n > 1)
5397 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5398
5399 /* Record number of overlay strings, and where we computed it. */
5400 it->n_overlay_strings = n;
5401 it->overlay_strings_charpos = charpos;
5402
5403 /* IT->current.overlay_string_index is the number of overlay strings
5404 that have already been consumed by IT. Copy some of the
5405 remaining overlay strings to IT->overlay_strings. */
5406 i = 0;
5407 j = it->current.overlay_string_index;
5408 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5409 {
5410 it->overlay_strings[i] = entries[j].string;
5411 it->string_overlays[i++] = entries[j++].overlay;
5412 }
5413
5414 CHECK_IT (it);
5415 }
5416
5417
5418 /* Get the first chunk of overlay strings at IT's current buffer
5419 position, or at CHARPOS if that is > 0. Value is non-zero if at
5420 least one overlay string was found. */
5421
5422 static int
5423 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
5424 {
5425 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5426 process. This fills IT->overlay_strings with strings, and sets
5427 IT->n_overlay_strings to the total number of strings to process.
5428 IT->pos.overlay_string_index has to be set temporarily to zero
5429 because load_overlay_strings needs this; it must be set to -1
5430 when no overlay strings are found because a zero value would
5431 indicate a position in the first overlay string. */
5432 it->current.overlay_string_index = 0;
5433 load_overlay_strings (it, charpos);
5434
5435 /* If we found overlay strings, set up IT to deliver display
5436 elements from the first one. Otherwise set up IT to deliver
5437 from current_buffer. */
5438 if (it->n_overlay_strings)
5439 {
5440 /* Make sure we know settings in current_buffer, so that we can
5441 restore meaningful values when we're done with the overlay
5442 strings. */
5443 if (compute_stop_p)
5444 compute_stop_pos (it);
5445 xassert (it->face_id >= 0);
5446
5447 /* Save IT's settings. They are restored after all overlay
5448 strings have been processed. */
5449 xassert (!compute_stop_p || it->sp == 0);
5450
5451 /* When called from handle_stop, there might be an empty display
5452 string loaded. In that case, don't bother saving it. */
5453 if (!STRINGP (it->string) || SCHARS (it->string))
5454 push_it (it, NULL);
5455
5456 /* Set up IT to deliver display elements from the first overlay
5457 string. */
5458 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5459 it->string = it->overlay_strings[0];
5460 it->from_overlay = Qnil;
5461 it->stop_charpos = 0;
5462 xassert (STRINGP (it->string));
5463 it->end_charpos = SCHARS (it->string);
5464 it->prev_stop = 0;
5465 it->base_level_stop = 0;
5466 it->multibyte_p = STRING_MULTIBYTE (it->string);
5467 it->method = GET_FROM_STRING;
5468 it->from_disp_prop_p = 0;
5469
5470 /* Force paragraph direction to be that of the parent
5471 buffer. */
5472 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5473 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5474 else
5475 it->paragraph_embedding = L2R;
5476
5477 /* Set up the bidi iterator for this overlay string. */
5478 if (it->bidi_p)
5479 {
5480 EMACS_INT pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5481
5482 it->bidi_it.string.lstring = it->string;
5483 it->bidi_it.string.s = NULL;
5484 it->bidi_it.string.schars = SCHARS (it->string);
5485 it->bidi_it.string.bufpos = pos;
5486 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5487 it->bidi_it.string.unibyte = !it->multibyte_p;
5488 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5489 }
5490 return 1;
5491 }
5492
5493 it->current.overlay_string_index = -1;
5494 return 0;
5495 }
5496
5497 static int
5498 get_overlay_strings (struct it *it, EMACS_INT charpos)
5499 {
5500 it->string = Qnil;
5501 it->method = GET_FROM_BUFFER;
5502
5503 (void) get_overlay_strings_1 (it, charpos, 1);
5504
5505 CHECK_IT (it);
5506
5507 /* Value is non-zero if we found at least one overlay string. */
5508 return STRINGP (it->string);
5509 }
5510
5511
5512 \f
5513 /***********************************************************************
5514 Saving and restoring state
5515 ***********************************************************************/
5516
5517 /* Save current settings of IT on IT->stack. Called, for example,
5518 before setting up IT for an overlay string, to be able to restore
5519 IT's settings to what they were after the overlay string has been
5520 processed. If POSITION is non-NULL, it is the position to save on
5521 the stack instead of IT->position. */
5522
5523 static void
5524 push_it (struct it *it, struct text_pos *position)
5525 {
5526 struct iterator_stack_entry *p;
5527
5528 xassert (it->sp < IT_STACK_SIZE);
5529 p = it->stack + it->sp;
5530
5531 p->stop_charpos = it->stop_charpos;
5532 p->prev_stop = it->prev_stop;
5533 p->base_level_stop = it->base_level_stop;
5534 p->cmp_it = it->cmp_it;
5535 xassert (it->face_id >= 0);
5536 p->face_id = it->face_id;
5537 p->string = it->string;
5538 p->method = it->method;
5539 p->from_overlay = it->from_overlay;
5540 switch (p->method)
5541 {
5542 case GET_FROM_IMAGE:
5543 p->u.image.object = it->object;
5544 p->u.image.image_id = it->image_id;
5545 p->u.image.slice = it->slice;
5546 break;
5547 case GET_FROM_STRETCH:
5548 p->u.stretch.object = it->object;
5549 break;
5550 }
5551 p->position = position ? *position : it->position;
5552 p->current = it->current;
5553 p->end_charpos = it->end_charpos;
5554 p->string_nchars = it->string_nchars;
5555 p->area = it->area;
5556 p->multibyte_p = it->multibyte_p;
5557 p->avoid_cursor_p = it->avoid_cursor_p;
5558 p->space_width = it->space_width;
5559 p->font_height = it->font_height;
5560 p->voffset = it->voffset;
5561 p->string_from_display_prop_p = it->string_from_display_prop_p;
5562 p->display_ellipsis_p = 0;
5563 p->line_wrap = it->line_wrap;
5564 p->bidi_p = it->bidi_p;
5565 p->paragraph_embedding = it->paragraph_embedding;
5566 p->from_disp_prop_p = it->from_disp_prop_p;
5567 ++it->sp;
5568
5569 /* Save the state of the bidi iterator as well. */
5570 if (it->bidi_p)
5571 bidi_push_it (&it->bidi_it);
5572 }
5573
5574 static void
5575 iterate_out_of_display_property (struct it *it)
5576 {
5577 int buffer_p = BUFFERP (it->object);
5578 EMACS_INT eob = (buffer_p ? ZV : it->end_charpos);
5579 EMACS_INT bob = (buffer_p ? BEGV : 0);
5580
5581 xassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5582
5583 /* Maybe initialize paragraph direction. If we are at the beginning
5584 of a new paragraph, next_element_from_buffer may not have a
5585 chance to do that. */
5586 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5587 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5588 /* prev_stop can be zero, so check against BEGV as well. */
5589 while (it->bidi_it.charpos >= bob
5590 && it->prev_stop <= it->bidi_it.charpos
5591 && it->bidi_it.charpos < CHARPOS (it->position)
5592 && it->bidi_it.charpos < eob)
5593 bidi_move_to_visually_next (&it->bidi_it);
5594 /* Record the stop_pos we just crossed, for when we cross it
5595 back, maybe. */
5596 if (it->bidi_it.charpos > CHARPOS (it->position))
5597 it->prev_stop = CHARPOS (it->position);
5598 /* If we ended up not where pop_it put us, resync IT's
5599 positional members with the bidi iterator. */
5600 if (it->bidi_it.charpos != CHARPOS (it->position))
5601 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5602 if (buffer_p)
5603 it->current.pos = it->position;
5604 else
5605 it->current.string_pos = it->position;
5606 }
5607
5608 /* Restore IT's settings from IT->stack. Called, for example, when no
5609 more overlay strings must be processed, and we return to delivering
5610 display elements from a buffer, or when the end of a string from a
5611 `display' property is reached and we return to delivering display
5612 elements from an overlay string, or from a buffer. */
5613
5614 static void
5615 pop_it (struct it *it)
5616 {
5617 struct iterator_stack_entry *p;
5618 int from_display_prop = it->from_disp_prop_p;
5619
5620 xassert (it->sp > 0);
5621 --it->sp;
5622 p = it->stack + it->sp;
5623 it->stop_charpos = p->stop_charpos;
5624 it->prev_stop = p->prev_stop;
5625 it->base_level_stop = p->base_level_stop;
5626 it->cmp_it = p->cmp_it;
5627 it->face_id = p->face_id;
5628 it->current = p->current;
5629 it->position = p->position;
5630 it->string = p->string;
5631 it->from_overlay = p->from_overlay;
5632 if (NILP (it->string))
5633 SET_TEXT_POS (it->current.string_pos, -1, -1);
5634 it->method = p->method;
5635 switch (it->method)
5636 {
5637 case GET_FROM_IMAGE:
5638 it->image_id = p->u.image.image_id;
5639 it->object = p->u.image.object;
5640 it->slice = p->u.image.slice;
5641 break;
5642 case GET_FROM_STRETCH:
5643 it->object = p->u.stretch.object;
5644 break;
5645 case GET_FROM_BUFFER:
5646 it->object = it->w->buffer;
5647 break;
5648 case GET_FROM_STRING:
5649 it->object = it->string;
5650 break;
5651 case GET_FROM_DISPLAY_VECTOR:
5652 if (it->s)
5653 it->method = GET_FROM_C_STRING;
5654 else if (STRINGP (it->string))
5655 it->method = GET_FROM_STRING;
5656 else
5657 {
5658 it->method = GET_FROM_BUFFER;
5659 it->object = it->w->buffer;
5660 }
5661 }
5662 it->end_charpos = p->end_charpos;
5663 it->string_nchars = p->string_nchars;
5664 it->area = p->area;
5665 it->multibyte_p = p->multibyte_p;
5666 it->avoid_cursor_p = p->avoid_cursor_p;
5667 it->space_width = p->space_width;
5668 it->font_height = p->font_height;
5669 it->voffset = p->voffset;
5670 it->string_from_display_prop_p = p->string_from_display_prop_p;
5671 it->line_wrap = p->line_wrap;
5672 it->bidi_p = p->bidi_p;
5673 it->paragraph_embedding = p->paragraph_embedding;
5674 it->from_disp_prop_p = p->from_disp_prop_p;
5675 if (it->bidi_p)
5676 {
5677 bidi_pop_it (&it->bidi_it);
5678 /* Bidi-iterate until we get out of the portion of text, if any,
5679 covered by a `display' text property or by an overlay with
5680 `display' property. (We cannot just jump there, because the
5681 internal coherency of the bidi iterator state can not be
5682 preserved across such jumps.) We also must determine the
5683 paragraph base direction if the overlay we just processed is
5684 at the beginning of a new paragraph. */
5685 if (from_display_prop
5686 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5687 iterate_out_of_display_property (it);
5688
5689 xassert ((BUFFERP (it->object)
5690 && IT_CHARPOS (*it) == it->bidi_it.charpos
5691 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5692 || (STRINGP (it->object)
5693 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5694 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
5695 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
5696 }
5697 }
5698
5699
5700 \f
5701 /***********************************************************************
5702 Moving over lines
5703 ***********************************************************************/
5704
5705 /* Set IT's current position to the previous line start. */
5706
5707 static void
5708 back_to_previous_line_start (struct it *it)
5709 {
5710 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5711 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5712 }
5713
5714
5715 /* Move IT to the next line start.
5716
5717 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5718 we skipped over part of the text (as opposed to moving the iterator
5719 continuously over the text). Otherwise, don't change the value
5720 of *SKIPPED_P.
5721
5722 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
5723 iterator on the newline, if it was found.
5724
5725 Newlines may come from buffer text, overlay strings, or strings
5726 displayed via the `display' property. That's the reason we can't
5727 simply use find_next_newline_no_quit.
5728
5729 Note that this function may not skip over invisible text that is so
5730 because of text properties and immediately follows a newline. If
5731 it would, function reseat_at_next_visible_line_start, when called
5732 from set_iterator_to_next, would effectively make invisible
5733 characters following a newline part of the wrong glyph row, which
5734 leads to wrong cursor motion. */
5735
5736 static int
5737 forward_to_next_line_start (struct it *it, int *skipped_p,
5738 struct bidi_it *bidi_it_prev)
5739 {
5740 EMACS_INT old_selective;
5741 int newline_found_p, n;
5742 const int MAX_NEWLINE_DISTANCE = 500;
5743
5744 /* If already on a newline, just consume it to avoid unintended
5745 skipping over invisible text below. */
5746 if (it->what == IT_CHARACTER
5747 && it->c == '\n'
5748 && CHARPOS (it->position) == IT_CHARPOS (*it))
5749 {
5750 if (it->bidi_p && bidi_it_prev)
5751 *bidi_it_prev = it->bidi_it;
5752 set_iterator_to_next (it, 0);
5753 it->c = 0;
5754 return 1;
5755 }
5756
5757 /* Don't handle selective display in the following. It's (a)
5758 unnecessary because it's done by the caller, and (b) leads to an
5759 infinite recursion because next_element_from_ellipsis indirectly
5760 calls this function. */
5761 old_selective = it->selective;
5762 it->selective = 0;
5763
5764 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5765 from buffer text. */
5766 for (n = newline_found_p = 0;
5767 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5768 n += STRINGP (it->string) ? 0 : 1)
5769 {
5770 if (!get_next_display_element (it))
5771 return 0;
5772 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5773 if (newline_found_p && it->bidi_p && bidi_it_prev)
5774 *bidi_it_prev = it->bidi_it;
5775 set_iterator_to_next (it, 0);
5776 }
5777
5778 /* If we didn't find a newline near enough, see if we can use a
5779 short-cut. */
5780 if (!newline_found_p)
5781 {
5782 EMACS_INT start = IT_CHARPOS (*it);
5783 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5784 Lisp_Object pos;
5785
5786 xassert (!STRINGP (it->string));
5787
5788 /* If there isn't any `display' property in sight, and no
5789 overlays, we can just use the position of the newline in
5790 buffer text. */
5791 if (it->stop_charpos >= limit
5792 || ((pos = Fnext_single_property_change (make_number (start),
5793 Qdisplay, Qnil,
5794 make_number (limit)),
5795 NILP (pos))
5796 && next_overlay_change (start) == ZV))
5797 {
5798 if (!it->bidi_p)
5799 {
5800 IT_CHARPOS (*it) = limit;
5801 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5802 }
5803 else
5804 {
5805 struct bidi_it bprev;
5806
5807 /* Help bidi.c avoid expensive searches for display
5808 properties and overlays, by telling it that there are
5809 none up to `limit'. */
5810 if (it->bidi_it.disp_pos < limit)
5811 {
5812 it->bidi_it.disp_pos = limit;
5813 it->bidi_it.disp_prop = 0;
5814 }
5815 do {
5816 bprev = it->bidi_it;
5817 bidi_move_to_visually_next (&it->bidi_it);
5818 } while (it->bidi_it.charpos != limit);
5819 IT_CHARPOS (*it) = limit;
5820 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
5821 if (bidi_it_prev)
5822 *bidi_it_prev = bprev;
5823 }
5824 *skipped_p = newline_found_p = 1;
5825 }
5826 else
5827 {
5828 while (get_next_display_element (it)
5829 && !newline_found_p)
5830 {
5831 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5832 if (newline_found_p && it->bidi_p && bidi_it_prev)
5833 *bidi_it_prev = it->bidi_it;
5834 set_iterator_to_next (it, 0);
5835 }
5836 }
5837 }
5838
5839 it->selective = old_selective;
5840 return newline_found_p;
5841 }
5842
5843
5844 /* Set IT's current position to the previous visible line start. Skip
5845 invisible text that is so either due to text properties or due to
5846 selective display. Caution: this does not change IT->current_x and
5847 IT->hpos. */
5848
5849 static void
5850 back_to_previous_visible_line_start (struct it *it)
5851 {
5852 while (IT_CHARPOS (*it) > BEGV)
5853 {
5854 back_to_previous_line_start (it);
5855
5856 if (IT_CHARPOS (*it) <= BEGV)
5857 break;
5858
5859 /* If selective > 0, then lines indented more than its value are
5860 invisible. */
5861 if (it->selective > 0
5862 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5863 it->selective))
5864 continue;
5865
5866 /* Check the newline before point for invisibility. */
5867 {
5868 Lisp_Object prop;
5869 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5870 Qinvisible, it->window);
5871 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5872 continue;
5873 }
5874
5875 if (IT_CHARPOS (*it) <= BEGV)
5876 break;
5877
5878 {
5879 struct it it2;
5880 void *it2data = NULL;
5881 EMACS_INT pos;
5882 EMACS_INT beg, end;
5883 Lisp_Object val, overlay;
5884
5885 SAVE_IT (it2, *it, it2data);
5886
5887 /* If newline is part of a composition, continue from start of composition */
5888 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5889 && beg < IT_CHARPOS (*it))
5890 goto replaced;
5891
5892 /* If newline is replaced by a display property, find start of overlay
5893 or interval and continue search from that point. */
5894 pos = --IT_CHARPOS (it2);
5895 --IT_BYTEPOS (it2);
5896 it2.sp = 0;
5897 bidi_unshelve_cache (NULL, 0);
5898 it2.string_from_display_prop_p = 0;
5899 it2.from_disp_prop_p = 0;
5900 if (handle_display_prop (&it2) == HANDLED_RETURN
5901 && !NILP (val = get_char_property_and_overlay
5902 (make_number (pos), Qdisplay, Qnil, &overlay))
5903 && (OVERLAYP (overlay)
5904 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5905 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5906 {
5907 RESTORE_IT (it, it, it2data);
5908 goto replaced;
5909 }
5910
5911 /* Newline is not replaced by anything -- so we are done. */
5912 RESTORE_IT (it, it, it2data);
5913 break;
5914
5915 replaced:
5916 if (beg < BEGV)
5917 beg = BEGV;
5918 IT_CHARPOS (*it) = beg;
5919 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5920 }
5921 }
5922
5923 it->continuation_lines_width = 0;
5924
5925 xassert (IT_CHARPOS (*it) >= BEGV);
5926 xassert (IT_CHARPOS (*it) == BEGV
5927 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5928 CHECK_IT (it);
5929 }
5930
5931
5932 /* Reseat iterator IT at the previous visible line start. Skip
5933 invisible text that is so either due to text properties or due to
5934 selective display. At the end, update IT's overlay information,
5935 face information etc. */
5936
5937 void
5938 reseat_at_previous_visible_line_start (struct it *it)
5939 {
5940 back_to_previous_visible_line_start (it);
5941 reseat (it, it->current.pos, 1);
5942 CHECK_IT (it);
5943 }
5944
5945
5946 /* Reseat iterator IT on the next visible line start in the current
5947 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5948 preceding the line start. Skip over invisible text that is so
5949 because of selective display. Compute faces, overlays etc at the
5950 new position. Note that this function does not skip over text that
5951 is invisible because of text properties. */
5952
5953 static void
5954 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5955 {
5956 int newline_found_p, skipped_p = 0;
5957 struct bidi_it bidi_it_prev;
5958
5959 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
5960
5961 /* Skip over lines that are invisible because they are indented
5962 more than the value of IT->selective. */
5963 if (it->selective > 0)
5964 while (IT_CHARPOS (*it) < ZV
5965 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5966 it->selective))
5967 {
5968 xassert (IT_BYTEPOS (*it) == BEGV
5969 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5970 newline_found_p =
5971 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
5972 }
5973
5974 /* Position on the newline if that's what's requested. */
5975 if (on_newline_p && newline_found_p)
5976 {
5977 if (STRINGP (it->string))
5978 {
5979 if (IT_STRING_CHARPOS (*it) > 0)
5980 {
5981 if (!it->bidi_p)
5982 {
5983 --IT_STRING_CHARPOS (*it);
5984 --IT_STRING_BYTEPOS (*it);
5985 }
5986 else
5987 {
5988 /* We need to restore the bidi iterator to the state
5989 it had on the newline, and resync the IT's
5990 position with that. */
5991 it->bidi_it = bidi_it_prev;
5992 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
5993 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
5994 }
5995 }
5996 }
5997 else if (IT_CHARPOS (*it) > BEGV)
5998 {
5999 if (!it->bidi_p)
6000 {
6001 --IT_CHARPOS (*it);
6002 --IT_BYTEPOS (*it);
6003 }
6004 else
6005 {
6006 /* We need to restore the bidi iterator to the state it
6007 had on the newline and resync IT with that. */
6008 it->bidi_it = bidi_it_prev;
6009 IT_CHARPOS (*it) = it->bidi_it.charpos;
6010 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6011 }
6012 reseat (it, it->current.pos, 0);
6013 }
6014 }
6015 else if (skipped_p)
6016 reseat (it, it->current.pos, 0);
6017
6018 CHECK_IT (it);
6019 }
6020
6021
6022 \f
6023 /***********************************************************************
6024 Changing an iterator's position
6025 ***********************************************************************/
6026
6027 /* Change IT's current position to POS in current_buffer. If FORCE_P
6028 is non-zero, always check for text properties at the new position.
6029 Otherwise, text properties are only looked up if POS >=
6030 IT->check_charpos of a property. */
6031
6032 static void
6033 reseat (struct it *it, struct text_pos pos, int force_p)
6034 {
6035 EMACS_INT original_pos = IT_CHARPOS (*it);
6036
6037 reseat_1 (it, pos, 0);
6038
6039 /* Determine where to check text properties. Avoid doing it
6040 where possible because text property lookup is very expensive. */
6041 if (force_p
6042 || CHARPOS (pos) > it->stop_charpos
6043 || CHARPOS (pos) < original_pos)
6044 {
6045 if (it->bidi_p)
6046 {
6047 /* For bidi iteration, we need to prime prev_stop and
6048 base_level_stop with our best estimations. */
6049 /* Implementation note: Of course, POS is not necessarily a
6050 stop position, so assigning prev_pos to it is a lie; we
6051 should have called compute_stop_backwards. However, if
6052 the current buffer does not include any R2L characters,
6053 that call would be a waste of cycles, because the
6054 iterator will never move back, and thus never cross this
6055 "fake" stop position. So we delay that backward search
6056 until the time we really need it, in next_element_from_buffer. */
6057 if (CHARPOS (pos) != it->prev_stop)
6058 it->prev_stop = CHARPOS (pos);
6059 if (CHARPOS (pos) < it->base_level_stop)
6060 it->base_level_stop = 0; /* meaning it's unknown */
6061 handle_stop (it);
6062 }
6063 else
6064 {
6065 handle_stop (it);
6066 it->prev_stop = it->base_level_stop = 0;
6067 }
6068
6069 }
6070
6071 CHECK_IT (it);
6072 }
6073
6074
6075 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6076 IT->stop_pos to POS, also. */
6077
6078 static void
6079 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6080 {
6081 /* Don't call this function when scanning a C string. */
6082 xassert (it->s == NULL);
6083
6084 /* POS must be a reasonable value. */
6085 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6086
6087 it->current.pos = it->position = pos;
6088 it->end_charpos = ZV;
6089 it->dpvec = NULL;
6090 it->current.dpvec_index = -1;
6091 it->current.overlay_string_index = -1;
6092 IT_STRING_CHARPOS (*it) = -1;
6093 IT_STRING_BYTEPOS (*it) = -1;
6094 it->string = Qnil;
6095 it->method = GET_FROM_BUFFER;
6096 it->object = it->w->buffer;
6097 it->area = TEXT_AREA;
6098 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6099 it->sp = 0;
6100 it->string_from_display_prop_p = 0;
6101 it->from_disp_prop_p = 0;
6102 it->face_before_selective_p = 0;
6103 if (it->bidi_p)
6104 {
6105 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6106 &it->bidi_it);
6107 bidi_unshelve_cache (NULL, 0);
6108 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6109 it->bidi_it.string.s = NULL;
6110 it->bidi_it.string.lstring = Qnil;
6111 it->bidi_it.string.bufpos = 0;
6112 it->bidi_it.string.unibyte = 0;
6113 }
6114
6115 if (set_stop_p)
6116 {
6117 it->stop_charpos = CHARPOS (pos);
6118 it->base_level_stop = CHARPOS (pos);
6119 }
6120 }
6121
6122
6123 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6124 If S is non-null, it is a C string to iterate over. Otherwise,
6125 STRING gives a Lisp string to iterate over.
6126
6127 If PRECISION > 0, don't return more then PRECISION number of
6128 characters from the string.
6129
6130 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6131 characters have been returned. FIELD_WIDTH < 0 means an infinite
6132 field width.
6133
6134 MULTIBYTE = 0 means disable processing of multibyte characters,
6135 MULTIBYTE > 0 means enable it,
6136 MULTIBYTE < 0 means use IT->multibyte_p.
6137
6138 IT must be initialized via a prior call to init_iterator before
6139 calling this function. */
6140
6141 static void
6142 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6143 EMACS_INT charpos, EMACS_INT precision, int field_width,
6144 int multibyte)
6145 {
6146 /* No region in strings. */
6147 it->region_beg_charpos = it->region_end_charpos = -1;
6148
6149 /* No text property checks performed by default, but see below. */
6150 it->stop_charpos = -1;
6151
6152 /* Set iterator position and end position. */
6153 memset (&it->current, 0, sizeof it->current);
6154 it->current.overlay_string_index = -1;
6155 it->current.dpvec_index = -1;
6156 xassert (charpos >= 0);
6157
6158 /* If STRING is specified, use its multibyteness, otherwise use the
6159 setting of MULTIBYTE, if specified. */
6160 if (multibyte >= 0)
6161 it->multibyte_p = multibyte > 0;
6162
6163 /* Bidirectional reordering of strings is controlled by the default
6164 value of bidi-display-reordering. Don't try to reorder while
6165 loading loadup.el, as the necessary character property tables are
6166 not yet available. */
6167 it->bidi_p =
6168 NILP (Vpurify_flag)
6169 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6170
6171 if (s == NULL)
6172 {
6173 xassert (STRINGP (string));
6174 it->string = string;
6175 it->s = NULL;
6176 it->end_charpos = it->string_nchars = SCHARS (string);
6177 it->method = GET_FROM_STRING;
6178 it->current.string_pos = string_pos (charpos, string);
6179
6180 if (it->bidi_p)
6181 {
6182 it->bidi_it.string.lstring = string;
6183 it->bidi_it.string.s = NULL;
6184 it->bidi_it.string.schars = it->end_charpos;
6185 it->bidi_it.string.bufpos = 0;
6186 it->bidi_it.string.from_disp_str = 0;
6187 it->bidi_it.string.unibyte = !it->multibyte_p;
6188 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6189 FRAME_WINDOW_P (it->f), &it->bidi_it);
6190 }
6191 }
6192 else
6193 {
6194 it->s = (const unsigned char *) s;
6195 it->string = Qnil;
6196
6197 /* Note that we use IT->current.pos, not it->current.string_pos,
6198 for displaying C strings. */
6199 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6200 if (it->multibyte_p)
6201 {
6202 it->current.pos = c_string_pos (charpos, s, 1);
6203 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6204 }
6205 else
6206 {
6207 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6208 it->end_charpos = it->string_nchars = strlen (s);
6209 }
6210
6211 if (it->bidi_p)
6212 {
6213 it->bidi_it.string.lstring = Qnil;
6214 it->bidi_it.string.s = (const unsigned char *) s;
6215 it->bidi_it.string.schars = it->end_charpos;
6216 it->bidi_it.string.bufpos = 0;
6217 it->bidi_it.string.from_disp_str = 0;
6218 it->bidi_it.string.unibyte = !it->multibyte_p;
6219 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6220 &it->bidi_it);
6221 }
6222 it->method = GET_FROM_C_STRING;
6223 }
6224
6225 /* PRECISION > 0 means don't return more than PRECISION characters
6226 from the string. */
6227 if (precision > 0 && it->end_charpos - charpos > precision)
6228 {
6229 it->end_charpos = it->string_nchars = charpos + precision;
6230 if (it->bidi_p)
6231 it->bidi_it.string.schars = it->end_charpos;
6232 }
6233
6234 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6235 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6236 FIELD_WIDTH < 0 means infinite field width. This is useful for
6237 padding with `-' at the end of a mode line. */
6238 if (field_width < 0)
6239 field_width = INFINITY;
6240 /* Implementation note: We deliberately don't enlarge
6241 it->bidi_it.string.schars here to fit it->end_charpos, because
6242 the bidi iterator cannot produce characters out of thin air. */
6243 if (field_width > it->end_charpos - charpos)
6244 it->end_charpos = charpos + field_width;
6245
6246 /* Use the standard display table for displaying strings. */
6247 if (DISP_TABLE_P (Vstandard_display_table))
6248 it->dp = XCHAR_TABLE (Vstandard_display_table);
6249
6250 it->stop_charpos = charpos;
6251 it->prev_stop = charpos;
6252 it->base_level_stop = 0;
6253 if (it->bidi_p)
6254 {
6255 it->bidi_it.first_elt = 1;
6256 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6257 it->bidi_it.disp_pos = -1;
6258 }
6259 if (s == NULL && it->multibyte_p)
6260 {
6261 EMACS_INT endpos = SCHARS (it->string);
6262 if (endpos > it->end_charpos)
6263 endpos = it->end_charpos;
6264 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6265 it->string);
6266 }
6267 CHECK_IT (it);
6268 }
6269
6270
6271 \f
6272 /***********************************************************************
6273 Iteration
6274 ***********************************************************************/
6275
6276 /* Map enum it_method value to corresponding next_element_from_* function. */
6277
6278 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6279 {
6280 next_element_from_buffer,
6281 next_element_from_display_vector,
6282 next_element_from_string,
6283 next_element_from_c_string,
6284 next_element_from_image,
6285 next_element_from_stretch
6286 };
6287
6288 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6289
6290
6291 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6292 (possibly with the following characters). */
6293
6294 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6295 ((IT)->cmp_it.id >= 0 \
6296 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6297 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6298 END_CHARPOS, (IT)->w, \
6299 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6300 (IT)->string)))
6301
6302
6303 /* Lookup the char-table Vglyphless_char_display for character C (-1
6304 if we want information for no-font case), and return the display
6305 method symbol. By side-effect, update it->what and
6306 it->glyphless_method. This function is called from
6307 get_next_display_element for each character element, and from
6308 x_produce_glyphs when no suitable font was found. */
6309
6310 Lisp_Object
6311 lookup_glyphless_char_display (int c, struct it *it)
6312 {
6313 Lisp_Object glyphless_method = Qnil;
6314
6315 if (CHAR_TABLE_P (Vglyphless_char_display)
6316 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6317 {
6318 if (c >= 0)
6319 {
6320 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6321 if (CONSP (glyphless_method))
6322 glyphless_method = FRAME_WINDOW_P (it->f)
6323 ? XCAR (glyphless_method)
6324 : XCDR (glyphless_method);
6325 }
6326 else
6327 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6328 }
6329
6330 retry:
6331 if (NILP (glyphless_method))
6332 {
6333 if (c >= 0)
6334 /* The default is to display the character by a proper font. */
6335 return Qnil;
6336 /* The default for the no-font case is to display an empty box. */
6337 glyphless_method = Qempty_box;
6338 }
6339 if (EQ (glyphless_method, Qzero_width))
6340 {
6341 if (c >= 0)
6342 return glyphless_method;
6343 /* This method can't be used for the no-font case. */
6344 glyphless_method = Qempty_box;
6345 }
6346 if (EQ (glyphless_method, Qthin_space))
6347 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6348 else if (EQ (glyphless_method, Qempty_box))
6349 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6350 else if (EQ (glyphless_method, Qhex_code))
6351 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6352 else if (STRINGP (glyphless_method))
6353 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6354 else
6355 {
6356 /* Invalid value. We use the default method. */
6357 glyphless_method = Qnil;
6358 goto retry;
6359 }
6360 it->what = IT_GLYPHLESS;
6361 return glyphless_method;
6362 }
6363
6364 /* Load IT's display element fields with information about the next
6365 display element from the current position of IT. Value is zero if
6366 end of buffer (or C string) is reached. */
6367
6368 static struct frame *last_escape_glyph_frame = NULL;
6369 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6370 static int last_escape_glyph_merged_face_id = 0;
6371
6372 struct frame *last_glyphless_glyph_frame = NULL;
6373 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6374 int last_glyphless_glyph_merged_face_id = 0;
6375
6376 static int
6377 get_next_display_element (struct it *it)
6378 {
6379 /* Non-zero means that we found a display element. Zero means that
6380 we hit the end of what we iterate over. Performance note: the
6381 function pointer `method' used here turns out to be faster than
6382 using a sequence of if-statements. */
6383 int success_p;
6384
6385 get_next:
6386 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6387
6388 if (it->what == IT_CHARACTER)
6389 {
6390 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6391 and only if (a) the resolved directionality of that character
6392 is R..." */
6393 /* FIXME: Do we need an exception for characters from display
6394 tables? */
6395 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6396 it->c = bidi_mirror_char (it->c);
6397 /* Map via display table or translate control characters.
6398 IT->c, IT->len etc. have been set to the next character by
6399 the function call above. If we have a display table, and it
6400 contains an entry for IT->c, translate it. Don't do this if
6401 IT->c itself comes from a display table, otherwise we could
6402 end up in an infinite recursion. (An alternative could be to
6403 count the recursion depth of this function and signal an
6404 error when a certain maximum depth is reached.) Is it worth
6405 it? */
6406 if (success_p && it->dpvec == NULL)
6407 {
6408 Lisp_Object dv;
6409 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6410 int nonascii_space_p = 0;
6411 int nonascii_hyphen_p = 0;
6412 int c = it->c; /* This is the character to display. */
6413
6414 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6415 {
6416 xassert (SINGLE_BYTE_CHAR_P (c));
6417 if (unibyte_display_via_language_environment)
6418 {
6419 c = DECODE_CHAR (unibyte, c);
6420 if (c < 0)
6421 c = BYTE8_TO_CHAR (it->c);
6422 }
6423 else
6424 c = BYTE8_TO_CHAR (it->c);
6425 }
6426
6427 if (it->dp
6428 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6429 VECTORP (dv)))
6430 {
6431 struct Lisp_Vector *v = XVECTOR (dv);
6432
6433 /* Return the first character from the display table
6434 entry, if not empty. If empty, don't display the
6435 current character. */
6436 if (v->header.size)
6437 {
6438 it->dpvec_char_len = it->len;
6439 it->dpvec = v->contents;
6440 it->dpend = v->contents + v->header.size;
6441 it->current.dpvec_index = 0;
6442 it->dpvec_face_id = -1;
6443 it->saved_face_id = it->face_id;
6444 it->method = GET_FROM_DISPLAY_VECTOR;
6445 it->ellipsis_p = 0;
6446 }
6447 else
6448 {
6449 set_iterator_to_next (it, 0);
6450 }
6451 goto get_next;
6452 }
6453
6454 if (! NILP (lookup_glyphless_char_display (c, it)))
6455 {
6456 if (it->what == IT_GLYPHLESS)
6457 goto done;
6458 /* Don't display this character. */
6459 set_iterator_to_next (it, 0);
6460 goto get_next;
6461 }
6462
6463 /* If `nobreak-char-display' is non-nil, we display
6464 non-ASCII spaces and hyphens specially. */
6465 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6466 {
6467 if (c == 0xA0)
6468 nonascii_space_p = 1;
6469 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6470 nonascii_hyphen_p = 1;
6471 }
6472
6473 /* Translate control characters into `\003' or `^C' form.
6474 Control characters coming from a display table entry are
6475 currently not translated because we use IT->dpvec to hold
6476 the translation. This could easily be changed but I
6477 don't believe that it is worth doing.
6478
6479 The characters handled by `nobreak-char-display' must be
6480 translated too.
6481
6482 Non-printable characters and raw-byte characters are also
6483 translated to octal form. */
6484 if (((c < ' ' || c == 127) /* ASCII control chars */
6485 ? (it->area != TEXT_AREA
6486 /* In mode line, treat \n, \t like other crl chars. */
6487 || (c != '\t'
6488 && it->glyph_row
6489 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6490 || (c != '\n' && c != '\t'))
6491 : (nonascii_space_p
6492 || nonascii_hyphen_p
6493 || CHAR_BYTE8_P (c)
6494 || ! CHAR_PRINTABLE_P (c))))
6495 {
6496 /* C is a control character, non-ASCII space/hyphen,
6497 raw-byte, or a non-printable character which must be
6498 displayed either as '\003' or as `^C' where the '\\'
6499 and '^' can be defined in the display table. Fill
6500 IT->ctl_chars with glyphs for what we have to
6501 display. Then, set IT->dpvec to these glyphs. */
6502 Lisp_Object gc;
6503 int ctl_len;
6504 int face_id;
6505 EMACS_INT lface_id = 0;
6506 int escape_glyph;
6507
6508 /* Handle control characters with ^. */
6509
6510 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6511 {
6512 int g;
6513
6514 g = '^'; /* default glyph for Control */
6515 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6516 if (it->dp
6517 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
6518 && GLYPH_CODE_CHAR_VALID_P (gc))
6519 {
6520 g = GLYPH_CODE_CHAR (gc);
6521 lface_id = GLYPH_CODE_FACE (gc);
6522 }
6523 if (lface_id)
6524 {
6525 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6526 }
6527 else if (it->f == last_escape_glyph_frame
6528 && it->face_id == last_escape_glyph_face_id)
6529 {
6530 face_id = last_escape_glyph_merged_face_id;
6531 }
6532 else
6533 {
6534 /* Merge the escape-glyph face into the current face. */
6535 face_id = merge_faces (it->f, Qescape_glyph, 0,
6536 it->face_id);
6537 last_escape_glyph_frame = it->f;
6538 last_escape_glyph_face_id = it->face_id;
6539 last_escape_glyph_merged_face_id = face_id;
6540 }
6541
6542 XSETINT (it->ctl_chars[0], g);
6543 XSETINT (it->ctl_chars[1], c ^ 0100);
6544 ctl_len = 2;
6545 goto display_control;
6546 }
6547
6548 /* Handle non-ascii space in the mode where it only gets
6549 highlighting. */
6550
6551 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6552 {
6553 /* Merge `nobreak-space' into the current face. */
6554 face_id = merge_faces (it->f, Qnobreak_space, 0,
6555 it->face_id);
6556 XSETINT (it->ctl_chars[0], ' ');
6557 ctl_len = 1;
6558 goto display_control;
6559 }
6560
6561 /* Handle sequences that start with the "escape glyph". */
6562
6563 /* the default escape glyph is \. */
6564 escape_glyph = '\\';
6565
6566 if (it->dp
6567 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
6568 && GLYPH_CODE_CHAR_VALID_P (gc))
6569 {
6570 escape_glyph = GLYPH_CODE_CHAR (gc);
6571 lface_id = GLYPH_CODE_FACE (gc);
6572 }
6573 if (lface_id)
6574 {
6575 /* The display table specified a face.
6576 Merge it into face_id and also into escape_glyph. */
6577 face_id = merge_faces (it->f, Qt, lface_id,
6578 it->face_id);
6579 }
6580 else if (it->f == last_escape_glyph_frame
6581 && it->face_id == last_escape_glyph_face_id)
6582 {
6583 face_id = last_escape_glyph_merged_face_id;
6584 }
6585 else
6586 {
6587 /* Merge the escape-glyph face into the current face. */
6588 face_id = merge_faces (it->f, Qescape_glyph, 0,
6589 it->face_id);
6590 last_escape_glyph_frame = it->f;
6591 last_escape_glyph_face_id = it->face_id;
6592 last_escape_glyph_merged_face_id = face_id;
6593 }
6594
6595 /* Draw non-ASCII hyphen with just highlighting: */
6596
6597 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6598 {
6599 XSETINT (it->ctl_chars[0], '-');
6600 ctl_len = 1;
6601 goto display_control;
6602 }
6603
6604 /* Draw non-ASCII space/hyphen with escape glyph: */
6605
6606 if (nonascii_space_p || nonascii_hyphen_p)
6607 {
6608 XSETINT (it->ctl_chars[0], escape_glyph);
6609 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
6610 ctl_len = 2;
6611 goto display_control;
6612 }
6613
6614 {
6615 char str[10];
6616 int len, i;
6617
6618 if (CHAR_BYTE8_P (c))
6619 /* Display \200 instead of \17777600. */
6620 c = CHAR_TO_BYTE8 (c);
6621 len = sprintf (str, "%03o", c);
6622
6623 XSETINT (it->ctl_chars[0], escape_glyph);
6624 for (i = 0; i < len; i++)
6625 XSETINT (it->ctl_chars[i + 1], str[i]);
6626 ctl_len = len + 1;
6627 }
6628
6629 display_control:
6630 /* Set up IT->dpvec and return first character from it. */
6631 it->dpvec_char_len = it->len;
6632 it->dpvec = it->ctl_chars;
6633 it->dpend = it->dpvec + ctl_len;
6634 it->current.dpvec_index = 0;
6635 it->dpvec_face_id = face_id;
6636 it->saved_face_id = it->face_id;
6637 it->method = GET_FROM_DISPLAY_VECTOR;
6638 it->ellipsis_p = 0;
6639 goto get_next;
6640 }
6641 it->char_to_display = c;
6642 }
6643 else if (success_p)
6644 {
6645 it->char_to_display = it->c;
6646 }
6647 }
6648
6649 /* Adjust face id for a multibyte character. There are no multibyte
6650 character in unibyte text. */
6651 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6652 && it->multibyte_p
6653 && success_p
6654 && FRAME_WINDOW_P (it->f))
6655 {
6656 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6657
6658 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6659 {
6660 /* Automatic composition with glyph-string. */
6661 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6662
6663 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6664 }
6665 else
6666 {
6667 EMACS_INT pos = (it->s ? -1
6668 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6669 : IT_CHARPOS (*it));
6670 int c;
6671
6672 if (it->what == IT_CHARACTER)
6673 c = it->char_to_display;
6674 else
6675 {
6676 struct composition *cmp = composition_table[it->cmp_it.id];
6677 int i;
6678
6679 c = ' ';
6680 for (i = 0; i < cmp->glyph_len; i++)
6681 /* TAB in a composition means display glyphs with
6682 padding space on the left or right. */
6683 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6684 break;
6685 }
6686 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6687 }
6688 }
6689
6690 done:
6691 /* Is this character the last one of a run of characters with
6692 box? If yes, set IT->end_of_box_run_p to 1. */
6693 if (it->face_box_p
6694 && it->s == NULL)
6695 {
6696 if (it->method == GET_FROM_STRING && it->sp)
6697 {
6698 int face_id = underlying_face_id (it);
6699 struct face *face = FACE_FROM_ID (it->f, face_id);
6700
6701 if (face)
6702 {
6703 if (face->box == FACE_NO_BOX)
6704 {
6705 /* If the box comes from face properties in a
6706 display string, check faces in that string. */
6707 int string_face_id = face_after_it_pos (it);
6708 it->end_of_box_run_p
6709 = (FACE_FROM_ID (it->f, string_face_id)->box
6710 == FACE_NO_BOX);
6711 }
6712 /* Otherwise, the box comes from the underlying face.
6713 If this is the last string character displayed, check
6714 the next buffer location. */
6715 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6716 && (it->current.overlay_string_index
6717 == it->n_overlay_strings - 1))
6718 {
6719 EMACS_INT ignore;
6720 int next_face_id;
6721 struct text_pos pos = it->current.pos;
6722 INC_TEXT_POS (pos, it->multibyte_p);
6723
6724 next_face_id = face_at_buffer_position
6725 (it->w, CHARPOS (pos), it->region_beg_charpos,
6726 it->region_end_charpos, &ignore,
6727 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6728 -1);
6729 it->end_of_box_run_p
6730 = (FACE_FROM_ID (it->f, next_face_id)->box
6731 == FACE_NO_BOX);
6732 }
6733 }
6734 }
6735 else
6736 {
6737 int face_id = face_after_it_pos (it);
6738 it->end_of_box_run_p
6739 = (face_id != it->face_id
6740 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6741 }
6742 }
6743
6744 /* Value is 0 if end of buffer or string reached. */
6745 return success_p;
6746 }
6747
6748
6749 /* Move IT to the next display element.
6750
6751 RESEAT_P non-zero means if called on a newline in buffer text,
6752 skip to the next visible line start.
6753
6754 Functions get_next_display_element and set_iterator_to_next are
6755 separate because I find this arrangement easier to handle than a
6756 get_next_display_element function that also increments IT's
6757 position. The way it is we can first look at an iterator's current
6758 display element, decide whether it fits on a line, and if it does,
6759 increment the iterator position. The other way around we probably
6760 would either need a flag indicating whether the iterator has to be
6761 incremented the next time, or we would have to implement a
6762 decrement position function which would not be easy to write. */
6763
6764 void
6765 set_iterator_to_next (struct it *it, int reseat_p)
6766 {
6767 /* Reset flags indicating start and end of a sequence of characters
6768 with box. Reset them at the start of this function because
6769 moving the iterator to a new position might set them. */
6770 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6771
6772 switch (it->method)
6773 {
6774 case GET_FROM_BUFFER:
6775 /* The current display element of IT is a character from
6776 current_buffer. Advance in the buffer, and maybe skip over
6777 invisible lines that are so because of selective display. */
6778 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6779 reseat_at_next_visible_line_start (it, 0);
6780 else if (it->cmp_it.id >= 0)
6781 {
6782 /* We are currently getting glyphs from a composition. */
6783 int i;
6784
6785 if (! it->bidi_p)
6786 {
6787 IT_CHARPOS (*it) += it->cmp_it.nchars;
6788 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6789 if (it->cmp_it.to < it->cmp_it.nglyphs)
6790 {
6791 it->cmp_it.from = it->cmp_it.to;
6792 }
6793 else
6794 {
6795 it->cmp_it.id = -1;
6796 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6797 IT_BYTEPOS (*it),
6798 it->end_charpos, Qnil);
6799 }
6800 }
6801 else if (! it->cmp_it.reversed_p)
6802 {
6803 /* Composition created while scanning forward. */
6804 /* Update IT's char/byte positions to point to the first
6805 character of the next grapheme cluster, or to the
6806 character visually after the current composition. */
6807 for (i = 0; i < it->cmp_it.nchars; i++)
6808 bidi_move_to_visually_next (&it->bidi_it);
6809 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6810 IT_CHARPOS (*it) = it->bidi_it.charpos;
6811
6812 if (it->cmp_it.to < it->cmp_it.nglyphs)
6813 {
6814 /* Proceed to the next grapheme cluster. */
6815 it->cmp_it.from = it->cmp_it.to;
6816 }
6817 else
6818 {
6819 /* No more grapheme clusters in this composition.
6820 Find the next stop position. */
6821 EMACS_INT stop = it->end_charpos;
6822 if (it->bidi_it.scan_dir < 0)
6823 /* Now we are scanning backward and don't know
6824 where to stop. */
6825 stop = -1;
6826 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6827 IT_BYTEPOS (*it), stop, Qnil);
6828 }
6829 }
6830 else
6831 {
6832 /* Composition created while scanning backward. */
6833 /* Update IT's char/byte positions to point to the last
6834 character of the previous grapheme cluster, or the
6835 character visually after the current composition. */
6836 for (i = 0; i < it->cmp_it.nchars; i++)
6837 bidi_move_to_visually_next (&it->bidi_it);
6838 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6839 IT_CHARPOS (*it) = it->bidi_it.charpos;
6840 if (it->cmp_it.from > 0)
6841 {
6842 /* Proceed to the previous grapheme cluster. */
6843 it->cmp_it.to = it->cmp_it.from;
6844 }
6845 else
6846 {
6847 /* No more grapheme clusters in this composition.
6848 Find the next stop position. */
6849 EMACS_INT stop = it->end_charpos;
6850 if (it->bidi_it.scan_dir < 0)
6851 /* Now we are scanning backward and don't know
6852 where to stop. */
6853 stop = -1;
6854 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6855 IT_BYTEPOS (*it), stop, Qnil);
6856 }
6857 }
6858 }
6859 else
6860 {
6861 xassert (it->len != 0);
6862
6863 if (!it->bidi_p)
6864 {
6865 IT_BYTEPOS (*it) += it->len;
6866 IT_CHARPOS (*it) += 1;
6867 }
6868 else
6869 {
6870 int prev_scan_dir = it->bidi_it.scan_dir;
6871 /* If this is a new paragraph, determine its base
6872 direction (a.k.a. its base embedding level). */
6873 if (it->bidi_it.new_paragraph)
6874 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6875 bidi_move_to_visually_next (&it->bidi_it);
6876 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6877 IT_CHARPOS (*it) = it->bidi_it.charpos;
6878 if (prev_scan_dir != it->bidi_it.scan_dir)
6879 {
6880 /* As the scan direction was changed, we must
6881 re-compute the stop position for composition. */
6882 EMACS_INT stop = it->end_charpos;
6883 if (it->bidi_it.scan_dir < 0)
6884 stop = -1;
6885 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6886 IT_BYTEPOS (*it), stop, Qnil);
6887 }
6888 }
6889 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6890 }
6891 break;
6892
6893 case GET_FROM_C_STRING:
6894 /* Current display element of IT is from a C string. */
6895 if (!it->bidi_p
6896 /* If the string position is beyond string's end, it means
6897 next_element_from_c_string is padding the string with
6898 blanks, in which case we bypass the bidi iterator,
6899 because it cannot deal with such virtual characters. */
6900 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
6901 {
6902 IT_BYTEPOS (*it) += it->len;
6903 IT_CHARPOS (*it) += 1;
6904 }
6905 else
6906 {
6907 bidi_move_to_visually_next (&it->bidi_it);
6908 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6909 IT_CHARPOS (*it) = it->bidi_it.charpos;
6910 }
6911 break;
6912
6913 case GET_FROM_DISPLAY_VECTOR:
6914 /* Current display element of IT is from a display table entry.
6915 Advance in the display table definition. Reset it to null if
6916 end reached, and continue with characters from buffers/
6917 strings. */
6918 ++it->current.dpvec_index;
6919
6920 /* Restore face of the iterator to what they were before the
6921 display vector entry (these entries may contain faces). */
6922 it->face_id = it->saved_face_id;
6923
6924 if (it->dpvec + it->current.dpvec_index == it->dpend)
6925 {
6926 int recheck_faces = it->ellipsis_p;
6927
6928 if (it->s)
6929 it->method = GET_FROM_C_STRING;
6930 else if (STRINGP (it->string))
6931 it->method = GET_FROM_STRING;
6932 else
6933 {
6934 it->method = GET_FROM_BUFFER;
6935 it->object = it->w->buffer;
6936 }
6937
6938 it->dpvec = NULL;
6939 it->current.dpvec_index = -1;
6940
6941 /* Skip over characters which were displayed via IT->dpvec. */
6942 if (it->dpvec_char_len < 0)
6943 reseat_at_next_visible_line_start (it, 1);
6944 else if (it->dpvec_char_len > 0)
6945 {
6946 if (it->method == GET_FROM_STRING
6947 && it->n_overlay_strings > 0)
6948 it->ignore_overlay_strings_at_pos_p = 1;
6949 it->len = it->dpvec_char_len;
6950 set_iterator_to_next (it, reseat_p);
6951 }
6952
6953 /* Maybe recheck faces after display vector */
6954 if (recheck_faces)
6955 it->stop_charpos = IT_CHARPOS (*it);
6956 }
6957 break;
6958
6959 case GET_FROM_STRING:
6960 /* Current display element is a character from a Lisp string. */
6961 xassert (it->s == NULL && STRINGP (it->string));
6962 if (it->cmp_it.id >= 0)
6963 {
6964 int i;
6965
6966 if (! it->bidi_p)
6967 {
6968 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6969 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6970 if (it->cmp_it.to < it->cmp_it.nglyphs)
6971 it->cmp_it.from = it->cmp_it.to;
6972 else
6973 {
6974 it->cmp_it.id = -1;
6975 composition_compute_stop_pos (&it->cmp_it,
6976 IT_STRING_CHARPOS (*it),
6977 IT_STRING_BYTEPOS (*it),
6978 it->end_charpos, it->string);
6979 }
6980 }
6981 else if (! it->cmp_it.reversed_p)
6982 {
6983 for (i = 0; i < it->cmp_it.nchars; i++)
6984 bidi_move_to_visually_next (&it->bidi_it);
6985 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6986 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6987
6988 if (it->cmp_it.to < it->cmp_it.nglyphs)
6989 it->cmp_it.from = it->cmp_it.to;
6990 else
6991 {
6992 EMACS_INT stop = it->end_charpos;
6993 if (it->bidi_it.scan_dir < 0)
6994 stop = -1;
6995 composition_compute_stop_pos (&it->cmp_it,
6996 IT_STRING_CHARPOS (*it),
6997 IT_STRING_BYTEPOS (*it), stop,
6998 it->string);
6999 }
7000 }
7001 else
7002 {
7003 for (i = 0; i < it->cmp_it.nchars; i++)
7004 bidi_move_to_visually_next (&it->bidi_it);
7005 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7006 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7007 if (it->cmp_it.from > 0)
7008 it->cmp_it.to = it->cmp_it.from;
7009 else
7010 {
7011 EMACS_INT stop = it->end_charpos;
7012 if (it->bidi_it.scan_dir < 0)
7013 stop = -1;
7014 composition_compute_stop_pos (&it->cmp_it,
7015 IT_STRING_CHARPOS (*it),
7016 IT_STRING_BYTEPOS (*it), stop,
7017 it->string);
7018 }
7019 }
7020 }
7021 else
7022 {
7023 if (!it->bidi_p
7024 /* If the string position is beyond string's end, it
7025 means next_element_from_string is padding the string
7026 with blanks, in which case we bypass the bidi
7027 iterator, because it cannot deal with such virtual
7028 characters. */
7029 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7030 {
7031 IT_STRING_BYTEPOS (*it) += it->len;
7032 IT_STRING_CHARPOS (*it) += 1;
7033 }
7034 else
7035 {
7036 int prev_scan_dir = it->bidi_it.scan_dir;
7037
7038 bidi_move_to_visually_next (&it->bidi_it);
7039 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7040 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7041 if (prev_scan_dir != it->bidi_it.scan_dir)
7042 {
7043 EMACS_INT stop = it->end_charpos;
7044
7045 if (it->bidi_it.scan_dir < 0)
7046 stop = -1;
7047 composition_compute_stop_pos (&it->cmp_it,
7048 IT_STRING_CHARPOS (*it),
7049 IT_STRING_BYTEPOS (*it), stop,
7050 it->string);
7051 }
7052 }
7053 }
7054
7055 consider_string_end:
7056
7057 if (it->current.overlay_string_index >= 0)
7058 {
7059 /* IT->string is an overlay string. Advance to the
7060 next, if there is one. */
7061 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7062 {
7063 it->ellipsis_p = 0;
7064 next_overlay_string (it);
7065 if (it->ellipsis_p)
7066 setup_for_ellipsis (it, 0);
7067 }
7068 }
7069 else
7070 {
7071 /* IT->string is not an overlay string. If we reached
7072 its end, and there is something on IT->stack, proceed
7073 with what is on the stack. This can be either another
7074 string, this time an overlay string, or a buffer. */
7075 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7076 && it->sp > 0)
7077 {
7078 pop_it (it);
7079 if (it->method == GET_FROM_STRING)
7080 goto consider_string_end;
7081 }
7082 }
7083 break;
7084
7085 case GET_FROM_IMAGE:
7086 case GET_FROM_STRETCH:
7087 /* The position etc with which we have to proceed are on
7088 the stack. The position may be at the end of a string,
7089 if the `display' property takes up the whole string. */
7090 xassert (it->sp > 0);
7091 pop_it (it);
7092 if (it->method == GET_FROM_STRING)
7093 goto consider_string_end;
7094 break;
7095
7096 default:
7097 /* There are no other methods defined, so this should be a bug. */
7098 abort ();
7099 }
7100
7101 xassert (it->method != GET_FROM_STRING
7102 || (STRINGP (it->string)
7103 && IT_STRING_CHARPOS (*it) >= 0));
7104 }
7105
7106 /* Load IT's display element fields with information about the next
7107 display element which comes from a display table entry or from the
7108 result of translating a control character to one of the forms `^C'
7109 or `\003'.
7110
7111 IT->dpvec holds the glyphs to return as characters.
7112 IT->saved_face_id holds the face id before the display vector--it
7113 is restored into IT->face_id in set_iterator_to_next. */
7114
7115 static int
7116 next_element_from_display_vector (struct it *it)
7117 {
7118 Lisp_Object gc;
7119
7120 /* Precondition. */
7121 xassert (it->dpvec && it->current.dpvec_index >= 0);
7122
7123 it->face_id = it->saved_face_id;
7124
7125 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7126 That seemed totally bogus - so I changed it... */
7127 gc = it->dpvec[it->current.dpvec_index];
7128
7129 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
7130 {
7131 it->c = GLYPH_CODE_CHAR (gc);
7132 it->len = CHAR_BYTES (it->c);
7133
7134 /* The entry may contain a face id to use. Such a face id is
7135 the id of a Lisp face, not a realized face. A face id of
7136 zero means no face is specified. */
7137 if (it->dpvec_face_id >= 0)
7138 it->face_id = it->dpvec_face_id;
7139 else
7140 {
7141 EMACS_INT lface_id = GLYPH_CODE_FACE (gc);
7142 if (lface_id > 0)
7143 it->face_id = merge_faces (it->f, Qt, lface_id,
7144 it->saved_face_id);
7145 }
7146 }
7147 else
7148 /* Display table entry is invalid. Return a space. */
7149 it->c = ' ', it->len = 1;
7150
7151 /* Don't change position and object of the iterator here. They are
7152 still the values of the character that had this display table
7153 entry or was translated, and that's what we want. */
7154 it->what = IT_CHARACTER;
7155 return 1;
7156 }
7157
7158 /* Get the first element of string/buffer in the visual order, after
7159 being reseated to a new position in a string or a buffer. */
7160 static void
7161 get_visually_first_element (struct it *it)
7162 {
7163 int string_p = STRINGP (it->string) || it->s;
7164 EMACS_INT eob = (string_p ? it->bidi_it.string.schars : ZV);
7165 EMACS_INT bob = (string_p ? 0 : BEGV);
7166
7167 if (STRINGP (it->string))
7168 {
7169 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7170 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7171 }
7172 else
7173 {
7174 it->bidi_it.charpos = IT_CHARPOS (*it);
7175 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7176 }
7177
7178 if (it->bidi_it.charpos == eob)
7179 {
7180 /* Nothing to do, but reset the FIRST_ELT flag, like
7181 bidi_paragraph_init does, because we are not going to
7182 call it. */
7183 it->bidi_it.first_elt = 0;
7184 }
7185 else if (it->bidi_it.charpos == bob
7186 || (!string_p
7187 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7188 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7189 {
7190 /* If we are at the beginning of a line/string, we can produce
7191 the next element right away. */
7192 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7193 bidi_move_to_visually_next (&it->bidi_it);
7194 }
7195 else
7196 {
7197 EMACS_INT orig_bytepos = it->bidi_it.bytepos;
7198
7199 /* We need to prime the bidi iterator starting at the line's or
7200 string's beginning, before we will be able to produce the
7201 next element. */
7202 if (string_p)
7203 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7204 else
7205 {
7206 it->bidi_it.charpos = find_next_newline_no_quit (IT_CHARPOS (*it),
7207 -1);
7208 it->bidi_it.bytepos = CHAR_TO_BYTE (it->bidi_it.charpos);
7209 }
7210 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7211 do
7212 {
7213 /* Now return to buffer/string position where we were asked
7214 to get the next display element, and produce that. */
7215 bidi_move_to_visually_next (&it->bidi_it);
7216 }
7217 while (it->bidi_it.bytepos != orig_bytepos
7218 && it->bidi_it.charpos < eob);
7219 }
7220
7221 /* Adjust IT's position information to where we ended up. */
7222 if (STRINGP (it->string))
7223 {
7224 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7225 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7226 }
7227 else
7228 {
7229 IT_CHARPOS (*it) = it->bidi_it.charpos;
7230 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7231 }
7232
7233 if (STRINGP (it->string) || !it->s)
7234 {
7235 EMACS_INT stop, charpos, bytepos;
7236
7237 if (STRINGP (it->string))
7238 {
7239 xassert (!it->s);
7240 stop = SCHARS (it->string);
7241 if (stop > it->end_charpos)
7242 stop = it->end_charpos;
7243 charpos = IT_STRING_CHARPOS (*it);
7244 bytepos = IT_STRING_BYTEPOS (*it);
7245 }
7246 else
7247 {
7248 stop = it->end_charpos;
7249 charpos = IT_CHARPOS (*it);
7250 bytepos = IT_BYTEPOS (*it);
7251 }
7252 if (it->bidi_it.scan_dir < 0)
7253 stop = -1;
7254 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7255 it->string);
7256 }
7257 }
7258
7259 /* Load IT with the next display element from Lisp string IT->string.
7260 IT->current.string_pos is the current position within the string.
7261 If IT->current.overlay_string_index >= 0, the Lisp string is an
7262 overlay string. */
7263
7264 static int
7265 next_element_from_string (struct it *it)
7266 {
7267 struct text_pos position;
7268
7269 xassert (STRINGP (it->string));
7270 xassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7271 xassert (IT_STRING_CHARPOS (*it) >= 0);
7272 position = it->current.string_pos;
7273
7274 /* With bidi reordering, the character to display might not be the
7275 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7276 that we were reseat()ed to a new string, whose paragraph
7277 direction is not known. */
7278 if (it->bidi_p && it->bidi_it.first_elt)
7279 {
7280 get_visually_first_element (it);
7281 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7282 }
7283
7284 /* Time to check for invisible text? */
7285 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7286 {
7287 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7288 {
7289 if (!(!it->bidi_p
7290 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7291 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7292 {
7293 /* With bidi non-linear iteration, we could find
7294 ourselves far beyond the last computed stop_charpos,
7295 with several other stop positions in between that we
7296 missed. Scan them all now, in buffer's logical
7297 order, until we find and handle the last stop_charpos
7298 that precedes our current position. */
7299 handle_stop_backwards (it, it->stop_charpos);
7300 return GET_NEXT_DISPLAY_ELEMENT (it);
7301 }
7302 else
7303 {
7304 if (it->bidi_p)
7305 {
7306 /* Take note of the stop position we just moved
7307 across, for when we will move back across it. */
7308 it->prev_stop = it->stop_charpos;
7309 /* If we are at base paragraph embedding level, take
7310 note of the last stop position seen at this
7311 level. */
7312 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7313 it->base_level_stop = it->stop_charpos;
7314 }
7315 handle_stop (it);
7316
7317 /* Since a handler may have changed IT->method, we must
7318 recurse here. */
7319 return GET_NEXT_DISPLAY_ELEMENT (it);
7320 }
7321 }
7322 else if (it->bidi_p
7323 /* If we are before prev_stop, we may have overstepped
7324 on our way backwards a stop_pos, and if so, we need
7325 to handle that stop_pos. */
7326 && IT_STRING_CHARPOS (*it) < it->prev_stop
7327 /* We can sometimes back up for reasons that have nothing
7328 to do with bidi reordering. E.g., compositions. The
7329 code below is only needed when we are above the base
7330 embedding level, so test for that explicitly. */
7331 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7332 {
7333 /* If we lost track of base_level_stop, we have no better
7334 place for handle_stop_backwards to start from than string
7335 beginning. This happens, e.g., when we were reseated to
7336 the previous screenful of text by vertical-motion. */
7337 if (it->base_level_stop <= 0
7338 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7339 it->base_level_stop = 0;
7340 handle_stop_backwards (it, it->base_level_stop);
7341 return GET_NEXT_DISPLAY_ELEMENT (it);
7342 }
7343 }
7344
7345 if (it->current.overlay_string_index >= 0)
7346 {
7347 /* Get the next character from an overlay string. In overlay
7348 strings, There is no field width or padding with spaces to
7349 do. */
7350 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7351 {
7352 it->what = IT_EOB;
7353 return 0;
7354 }
7355 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7356 IT_STRING_BYTEPOS (*it),
7357 it->bidi_it.scan_dir < 0
7358 ? -1
7359 : SCHARS (it->string))
7360 && next_element_from_composition (it))
7361 {
7362 return 1;
7363 }
7364 else if (STRING_MULTIBYTE (it->string))
7365 {
7366 const unsigned char *s = (SDATA (it->string)
7367 + IT_STRING_BYTEPOS (*it));
7368 it->c = string_char_and_length (s, &it->len);
7369 }
7370 else
7371 {
7372 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7373 it->len = 1;
7374 }
7375 }
7376 else
7377 {
7378 /* Get the next character from a Lisp string that is not an
7379 overlay string. Such strings come from the mode line, for
7380 example. We may have to pad with spaces, or truncate the
7381 string. See also next_element_from_c_string. */
7382 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7383 {
7384 it->what = IT_EOB;
7385 return 0;
7386 }
7387 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7388 {
7389 /* Pad with spaces. */
7390 it->c = ' ', it->len = 1;
7391 CHARPOS (position) = BYTEPOS (position) = -1;
7392 }
7393 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7394 IT_STRING_BYTEPOS (*it),
7395 it->bidi_it.scan_dir < 0
7396 ? -1
7397 : it->string_nchars)
7398 && next_element_from_composition (it))
7399 {
7400 return 1;
7401 }
7402 else if (STRING_MULTIBYTE (it->string))
7403 {
7404 const unsigned char *s = (SDATA (it->string)
7405 + IT_STRING_BYTEPOS (*it));
7406 it->c = string_char_and_length (s, &it->len);
7407 }
7408 else
7409 {
7410 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7411 it->len = 1;
7412 }
7413 }
7414
7415 /* Record what we have and where it came from. */
7416 it->what = IT_CHARACTER;
7417 it->object = it->string;
7418 it->position = position;
7419 return 1;
7420 }
7421
7422
7423 /* Load IT with next display element from C string IT->s.
7424 IT->string_nchars is the maximum number of characters to return
7425 from the string. IT->end_charpos may be greater than
7426 IT->string_nchars when this function is called, in which case we
7427 may have to return padding spaces. Value is zero if end of string
7428 reached, including padding spaces. */
7429
7430 static int
7431 next_element_from_c_string (struct it *it)
7432 {
7433 int success_p = 1;
7434
7435 xassert (it->s);
7436 xassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7437 it->what = IT_CHARACTER;
7438 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7439 it->object = Qnil;
7440
7441 /* With bidi reordering, the character to display might not be the
7442 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7443 we were reseated to a new string, whose paragraph direction is
7444 not known. */
7445 if (it->bidi_p && it->bidi_it.first_elt)
7446 get_visually_first_element (it);
7447
7448 /* IT's position can be greater than IT->string_nchars in case a
7449 field width or precision has been specified when the iterator was
7450 initialized. */
7451 if (IT_CHARPOS (*it) >= it->end_charpos)
7452 {
7453 /* End of the game. */
7454 it->what = IT_EOB;
7455 success_p = 0;
7456 }
7457 else if (IT_CHARPOS (*it) >= it->string_nchars)
7458 {
7459 /* Pad with spaces. */
7460 it->c = ' ', it->len = 1;
7461 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7462 }
7463 else if (it->multibyte_p)
7464 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7465 else
7466 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7467
7468 return success_p;
7469 }
7470
7471
7472 /* Set up IT to return characters from an ellipsis, if appropriate.
7473 The definition of the ellipsis glyphs may come from a display table
7474 entry. This function fills IT with the first glyph from the
7475 ellipsis if an ellipsis is to be displayed. */
7476
7477 static int
7478 next_element_from_ellipsis (struct it *it)
7479 {
7480 if (it->selective_display_ellipsis_p)
7481 setup_for_ellipsis (it, it->len);
7482 else
7483 {
7484 /* The face at the current position may be different from the
7485 face we find after the invisible text. Remember what it
7486 was in IT->saved_face_id, and signal that it's there by
7487 setting face_before_selective_p. */
7488 it->saved_face_id = it->face_id;
7489 it->method = GET_FROM_BUFFER;
7490 it->object = it->w->buffer;
7491 reseat_at_next_visible_line_start (it, 1);
7492 it->face_before_selective_p = 1;
7493 }
7494
7495 return GET_NEXT_DISPLAY_ELEMENT (it);
7496 }
7497
7498
7499 /* Deliver an image display element. The iterator IT is already
7500 filled with image information (done in handle_display_prop). Value
7501 is always 1. */
7502
7503
7504 static int
7505 next_element_from_image (struct it *it)
7506 {
7507 it->what = IT_IMAGE;
7508 it->ignore_overlay_strings_at_pos_p = 0;
7509 return 1;
7510 }
7511
7512
7513 /* Fill iterator IT with next display element from a stretch glyph
7514 property. IT->object is the value of the text property. Value is
7515 always 1. */
7516
7517 static int
7518 next_element_from_stretch (struct it *it)
7519 {
7520 it->what = IT_STRETCH;
7521 return 1;
7522 }
7523
7524 /* Scan backwards from IT's current position until we find a stop
7525 position, or until BEGV. This is called when we find ourself
7526 before both the last known prev_stop and base_level_stop while
7527 reordering bidirectional text. */
7528
7529 static void
7530 compute_stop_pos_backwards (struct it *it)
7531 {
7532 const int SCAN_BACK_LIMIT = 1000;
7533 struct text_pos pos;
7534 struct display_pos save_current = it->current;
7535 struct text_pos save_position = it->position;
7536 EMACS_INT charpos = IT_CHARPOS (*it);
7537 EMACS_INT where_we_are = charpos;
7538 EMACS_INT save_stop_pos = it->stop_charpos;
7539 EMACS_INT save_end_pos = it->end_charpos;
7540
7541 xassert (NILP (it->string) && !it->s);
7542 xassert (it->bidi_p);
7543 it->bidi_p = 0;
7544 do
7545 {
7546 it->end_charpos = min (charpos + 1, ZV);
7547 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7548 SET_TEXT_POS (pos, charpos, BYTE_TO_CHAR (charpos));
7549 reseat_1 (it, pos, 0);
7550 compute_stop_pos (it);
7551 /* We must advance forward, right? */
7552 if (it->stop_charpos <= charpos)
7553 abort ();
7554 }
7555 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7556
7557 if (it->stop_charpos <= where_we_are)
7558 it->prev_stop = it->stop_charpos;
7559 else
7560 it->prev_stop = BEGV;
7561 it->bidi_p = 1;
7562 it->current = save_current;
7563 it->position = save_position;
7564 it->stop_charpos = save_stop_pos;
7565 it->end_charpos = save_end_pos;
7566 }
7567
7568 /* Scan forward from CHARPOS in the current buffer/string, until we
7569 find a stop position > current IT's position. Then handle the stop
7570 position before that. This is called when we bump into a stop
7571 position while reordering bidirectional text. CHARPOS should be
7572 the last previously processed stop_pos (or BEGV/0, if none were
7573 processed yet) whose position is less that IT's current
7574 position. */
7575
7576 static void
7577 handle_stop_backwards (struct it *it, EMACS_INT charpos)
7578 {
7579 int bufp = !STRINGP (it->string);
7580 EMACS_INT where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7581 struct display_pos save_current = it->current;
7582 struct text_pos save_position = it->position;
7583 struct text_pos pos1;
7584 EMACS_INT next_stop;
7585
7586 /* Scan in strict logical order. */
7587 xassert (it->bidi_p);
7588 it->bidi_p = 0;
7589 do
7590 {
7591 it->prev_stop = charpos;
7592 if (bufp)
7593 {
7594 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7595 reseat_1 (it, pos1, 0);
7596 }
7597 else
7598 it->current.string_pos = string_pos (charpos, it->string);
7599 compute_stop_pos (it);
7600 /* We must advance forward, right? */
7601 if (it->stop_charpos <= it->prev_stop)
7602 abort ();
7603 charpos = it->stop_charpos;
7604 }
7605 while (charpos <= where_we_are);
7606
7607 it->bidi_p = 1;
7608 it->current = save_current;
7609 it->position = save_position;
7610 next_stop = it->stop_charpos;
7611 it->stop_charpos = it->prev_stop;
7612 handle_stop (it);
7613 it->stop_charpos = next_stop;
7614 }
7615
7616 /* Load IT with the next display element from current_buffer. Value
7617 is zero if end of buffer reached. IT->stop_charpos is the next
7618 position at which to stop and check for text properties or buffer
7619 end. */
7620
7621 static int
7622 next_element_from_buffer (struct it *it)
7623 {
7624 int success_p = 1;
7625
7626 xassert (IT_CHARPOS (*it) >= BEGV);
7627 xassert (NILP (it->string) && !it->s);
7628 xassert (!it->bidi_p
7629 || (EQ (it->bidi_it.string.lstring, Qnil)
7630 && it->bidi_it.string.s == NULL));
7631
7632 /* With bidi reordering, the character to display might not be the
7633 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7634 we were reseat()ed to a new buffer position, which is potentially
7635 a different paragraph. */
7636 if (it->bidi_p && it->bidi_it.first_elt)
7637 {
7638 get_visually_first_element (it);
7639 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7640 }
7641
7642 if (IT_CHARPOS (*it) >= it->stop_charpos)
7643 {
7644 if (IT_CHARPOS (*it) >= it->end_charpos)
7645 {
7646 int overlay_strings_follow_p;
7647
7648 /* End of the game, except when overlay strings follow that
7649 haven't been returned yet. */
7650 if (it->overlay_strings_at_end_processed_p)
7651 overlay_strings_follow_p = 0;
7652 else
7653 {
7654 it->overlay_strings_at_end_processed_p = 1;
7655 overlay_strings_follow_p = get_overlay_strings (it, 0);
7656 }
7657
7658 if (overlay_strings_follow_p)
7659 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
7660 else
7661 {
7662 it->what = IT_EOB;
7663 it->position = it->current.pos;
7664 success_p = 0;
7665 }
7666 }
7667 else if (!(!it->bidi_p
7668 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7669 || IT_CHARPOS (*it) == it->stop_charpos))
7670 {
7671 /* With bidi non-linear iteration, we could find ourselves
7672 far beyond the last computed stop_charpos, with several
7673 other stop positions in between that we missed. Scan
7674 them all now, in buffer's logical order, until we find
7675 and handle the last stop_charpos that precedes our
7676 current position. */
7677 handle_stop_backwards (it, it->stop_charpos);
7678 return GET_NEXT_DISPLAY_ELEMENT (it);
7679 }
7680 else
7681 {
7682 if (it->bidi_p)
7683 {
7684 /* Take note of the stop position we just moved across,
7685 for when we will move back across it. */
7686 it->prev_stop = it->stop_charpos;
7687 /* If we are at base paragraph embedding level, take
7688 note of the last stop position seen at this
7689 level. */
7690 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7691 it->base_level_stop = it->stop_charpos;
7692 }
7693 handle_stop (it);
7694 return GET_NEXT_DISPLAY_ELEMENT (it);
7695 }
7696 }
7697 else if (it->bidi_p
7698 /* If we are before prev_stop, we may have overstepped on
7699 our way backwards a stop_pos, and if so, we need to
7700 handle that stop_pos. */
7701 && IT_CHARPOS (*it) < it->prev_stop
7702 /* We can sometimes back up for reasons that have nothing
7703 to do with bidi reordering. E.g., compositions. The
7704 code below is only needed when we are above the base
7705 embedding level, so test for that explicitly. */
7706 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7707 {
7708 if (it->base_level_stop <= 0
7709 || IT_CHARPOS (*it) < it->base_level_stop)
7710 {
7711 /* If we lost track of base_level_stop, we need to find
7712 prev_stop by looking backwards. This happens, e.g., when
7713 we were reseated to the previous screenful of text by
7714 vertical-motion. */
7715 it->base_level_stop = BEGV;
7716 compute_stop_pos_backwards (it);
7717 handle_stop_backwards (it, it->prev_stop);
7718 }
7719 else
7720 handle_stop_backwards (it, it->base_level_stop);
7721 return GET_NEXT_DISPLAY_ELEMENT (it);
7722 }
7723 else
7724 {
7725 /* No face changes, overlays etc. in sight, so just return a
7726 character from current_buffer. */
7727 unsigned char *p;
7728 EMACS_INT stop;
7729
7730 /* Maybe run the redisplay end trigger hook. Performance note:
7731 This doesn't seem to cost measurable time. */
7732 if (it->redisplay_end_trigger_charpos
7733 && it->glyph_row
7734 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
7735 run_redisplay_end_trigger_hook (it);
7736
7737 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
7738 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
7739 stop)
7740 && next_element_from_composition (it))
7741 {
7742 return 1;
7743 }
7744
7745 /* Get the next character, maybe multibyte. */
7746 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
7747 if (it->multibyte_p && !ASCII_BYTE_P (*p))
7748 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
7749 else
7750 it->c = *p, it->len = 1;
7751
7752 /* Record what we have and where it came from. */
7753 it->what = IT_CHARACTER;
7754 it->object = it->w->buffer;
7755 it->position = it->current.pos;
7756
7757 /* Normally we return the character found above, except when we
7758 really want to return an ellipsis for selective display. */
7759 if (it->selective)
7760 {
7761 if (it->c == '\n')
7762 {
7763 /* A value of selective > 0 means hide lines indented more
7764 than that number of columns. */
7765 if (it->selective > 0
7766 && IT_CHARPOS (*it) + 1 < ZV
7767 && indented_beyond_p (IT_CHARPOS (*it) + 1,
7768 IT_BYTEPOS (*it) + 1,
7769 it->selective))
7770 {
7771 success_p = next_element_from_ellipsis (it);
7772 it->dpvec_char_len = -1;
7773 }
7774 }
7775 else if (it->c == '\r' && it->selective == -1)
7776 {
7777 /* A value of selective == -1 means that everything from the
7778 CR to the end of the line is invisible, with maybe an
7779 ellipsis displayed for it. */
7780 success_p = next_element_from_ellipsis (it);
7781 it->dpvec_char_len = -1;
7782 }
7783 }
7784 }
7785
7786 /* Value is zero if end of buffer reached. */
7787 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
7788 return success_p;
7789 }
7790
7791
7792 /* Run the redisplay end trigger hook for IT. */
7793
7794 static void
7795 run_redisplay_end_trigger_hook (struct it *it)
7796 {
7797 Lisp_Object args[3];
7798
7799 /* IT->glyph_row should be non-null, i.e. we should be actually
7800 displaying something, or otherwise we should not run the hook. */
7801 xassert (it->glyph_row);
7802
7803 /* Set up hook arguments. */
7804 args[0] = Qredisplay_end_trigger_functions;
7805 args[1] = it->window;
7806 XSETINT (args[2], it->redisplay_end_trigger_charpos);
7807 it->redisplay_end_trigger_charpos = 0;
7808
7809 /* Since we are *trying* to run these functions, don't try to run
7810 them again, even if they get an error. */
7811 it->w->redisplay_end_trigger = Qnil;
7812 Frun_hook_with_args (3, args);
7813
7814 /* Notice if it changed the face of the character we are on. */
7815 handle_face_prop (it);
7816 }
7817
7818
7819 /* Deliver a composition display element. Unlike the other
7820 next_element_from_XXX, this function is not registered in the array
7821 get_next_element[]. It is called from next_element_from_buffer and
7822 next_element_from_string when necessary. */
7823
7824 static int
7825 next_element_from_composition (struct it *it)
7826 {
7827 it->what = IT_COMPOSITION;
7828 it->len = it->cmp_it.nbytes;
7829 if (STRINGP (it->string))
7830 {
7831 if (it->c < 0)
7832 {
7833 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7834 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7835 return 0;
7836 }
7837 it->position = it->current.string_pos;
7838 it->object = it->string;
7839 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
7840 IT_STRING_BYTEPOS (*it), it->string);
7841 }
7842 else
7843 {
7844 if (it->c < 0)
7845 {
7846 IT_CHARPOS (*it) += it->cmp_it.nchars;
7847 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7848 if (it->bidi_p)
7849 {
7850 if (it->bidi_it.new_paragraph)
7851 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7852 /* Resync the bidi iterator with IT's new position.
7853 FIXME: this doesn't support bidirectional text. */
7854 while (it->bidi_it.charpos < IT_CHARPOS (*it))
7855 bidi_move_to_visually_next (&it->bidi_it);
7856 }
7857 return 0;
7858 }
7859 it->position = it->current.pos;
7860 it->object = it->w->buffer;
7861 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
7862 IT_BYTEPOS (*it), Qnil);
7863 }
7864 return 1;
7865 }
7866
7867
7868 \f
7869 /***********************************************************************
7870 Moving an iterator without producing glyphs
7871 ***********************************************************************/
7872
7873 /* Check if iterator is at a position corresponding to a valid buffer
7874 position after some move_it_ call. */
7875
7876 #define IT_POS_VALID_AFTER_MOVE_P(it) \
7877 ((it)->method == GET_FROM_STRING \
7878 ? IT_STRING_CHARPOS (*it) == 0 \
7879 : 1)
7880
7881
7882 /* Move iterator IT to a specified buffer or X position within one
7883 line on the display without producing glyphs.
7884
7885 OP should be a bit mask including some or all of these bits:
7886 MOVE_TO_X: Stop upon reaching x-position TO_X.
7887 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
7888 Regardless of OP's value, stop upon reaching the end of the display line.
7889
7890 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
7891 This means, in particular, that TO_X includes window's horizontal
7892 scroll amount.
7893
7894 The return value has several possible values that
7895 say what condition caused the scan to stop:
7896
7897 MOVE_POS_MATCH_OR_ZV
7898 - when TO_POS or ZV was reached.
7899
7900 MOVE_X_REACHED
7901 -when TO_X was reached before TO_POS or ZV were reached.
7902
7903 MOVE_LINE_CONTINUED
7904 - when we reached the end of the display area and the line must
7905 be continued.
7906
7907 MOVE_LINE_TRUNCATED
7908 - when we reached the end of the display area and the line is
7909 truncated.
7910
7911 MOVE_NEWLINE_OR_CR
7912 - when we stopped at a line end, i.e. a newline or a CR and selective
7913 display is on. */
7914
7915 static enum move_it_result
7916 move_it_in_display_line_to (struct it *it,
7917 EMACS_INT to_charpos, int to_x,
7918 enum move_operation_enum op)
7919 {
7920 enum move_it_result result = MOVE_UNDEFINED;
7921 struct glyph_row *saved_glyph_row;
7922 struct it wrap_it, atpos_it, atx_it, ppos_it;
7923 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
7924 void *ppos_data = NULL;
7925 int may_wrap = 0;
7926 enum it_method prev_method = it->method;
7927 EMACS_INT prev_pos = IT_CHARPOS (*it);
7928 int saw_smaller_pos = prev_pos < to_charpos;
7929
7930 /* Don't produce glyphs in produce_glyphs. */
7931 saved_glyph_row = it->glyph_row;
7932 it->glyph_row = NULL;
7933
7934 /* Use wrap_it to save a copy of IT wherever a word wrap could
7935 occur. Use atpos_it to save a copy of IT at the desired buffer
7936 position, if found, so that we can scan ahead and check if the
7937 word later overshoots the window edge. Use atx_it similarly, for
7938 pixel positions. */
7939 wrap_it.sp = -1;
7940 atpos_it.sp = -1;
7941 atx_it.sp = -1;
7942
7943 /* Use ppos_it under bidi reordering to save a copy of IT for the
7944 position > CHARPOS that is the closest to CHARPOS. We restore
7945 that position in IT when we have scanned the entire display line
7946 without finding a match for CHARPOS and all the character
7947 positions are greater than CHARPOS. */
7948 if (it->bidi_p)
7949 {
7950 SAVE_IT (ppos_it, *it, ppos_data);
7951 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
7952 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
7953 SAVE_IT (ppos_it, *it, ppos_data);
7954 }
7955
7956 #define BUFFER_POS_REACHED_P() \
7957 ((op & MOVE_TO_POS) != 0 \
7958 && BUFFERP (it->object) \
7959 && (IT_CHARPOS (*it) == to_charpos \
7960 || ((!it->bidi_p \
7961 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
7962 && IT_CHARPOS (*it) > to_charpos) \
7963 || (it->what == IT_COMPOSITION \
7964 && ((IT_CHARPOS (*it) > to_charpos \
7965 && to_charpos >= it->cmp_it.charpos) \
7966 || (IT_CHARPOS (*it) < to_charpos \
7967 && to_charpos <= it->cmp_it.charpos)))) \
7968 && (it->method == GET_FROM_BUFFER \
7969 || (it->method == GET_FROM_DISPLAY_VECTOR \
7970 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
7971
7972 /* If there's a line-/wrap-prefix, handle it. */
7973 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
7974 && it->current_y < it->last_visible_y)
7975 handle_line_prefix (it);
7976
7977 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7978 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7979
7980 while (1)
7981 {
7982 int x, i, ascent = 0, descent = 0;
7983
7984 /* Utility macro to reset an iterator with x, ascent, and descent. */
7985 #define IT_RESET_X_ASCENT_DESCENT(IT) \
7986 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
7987 (IT)->max_descent = descent)
7988
7989 /* Stop if we move beyond TO_CHARPOS (after an image or a
7990 display string or stretch glyph). */
7991 if ((op & MOVE_TO_POS) != 0
7992 && BUFFERP (it->object)
7993 && it->method == GET_FROM_BUFFER
7994 && (((!it->bidi_p
7995 /* When the iterator is at base embedding level, we
7996 are guaranteed that characters are delivered for
7997 display in strictly increasing order of their
7998 buffer positions. */
7999 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8000 && IT_CHARPOS (*it) > to_charpos)
8001 || (it->bidi_p
8002 && (prev_method == GET_FROM_IMAGE
8003 || prev_method == GET_FROM_STRETCH
8004 || prev_method == GET_FROM_STRING)
8005 /* Passed TO_CHARPOS from left to right. */
8006 && ((prev_pos < to_charpos
8007 && IT_CHARPOS (*it) > to_charpos)
8008 /* Passed TO_CHARPOS from right to left. */
8009 || (prev_pos > to_charpos
8010 && IT_CHARPOS (*it) < to_charpos)))))
8011 {
8012 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8013 {
8014 result = MOVE_POS_MATCH_OR_ZV;
8015 break;
8016 }
8017 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8018 /* If wrap_it is valid, the current position might be in a
8019 word that is wrapped. So, save the iterator in
8020 atpos_it and continue to see if wrapping happens. */
8021 SAVE_IT (atpos_it, *it, atpos_data);
8022 }
8023
8024 /* Stop when ZV reached.
8025 We used to stop here when TO_CHARPOS reached as well, but that is
8026 too soon if this glyph does not fit on this line. So we handle it
8027 explicitly below. */
8028 if (!get_next_display_element (it))
8029 {
8030 result = MOVE_POS_MATCH_OR_ZV;
8031 break;
8032 }
8033
8034 if (it->line_wrap == TRUNCATE)
8035 {
8036 if (BUFFER_POS_REACHED_P ())
8037 {
8038 result = MOVE_POS_MATCH_OR_ZV;
8039 break;
8040 }
8041 }
8042 else
8043 {
8044 if (it->line_wrap == WORD_WRAP)
8045 {
8046 if (IT_DISPLAYING_WHITESPACE (it))
8047 may_wrap = 1;
8048 else if (may_wrap)
8049 {
8050 /* We have reached a glyph that follows one or more
8051 whitespace characters. If the position is
8052 already found, we are done. */
8053 if (atpos_it.sp >= 0)
8054 {
8055 RESTORE_IT (it, &atpos_it, atpos_data);
8056 result = MOVE_POS_MATCH_OR_ZV;
8057 goto done;
8058 }
8059 if (atx_it.sp >= 0)
8060 {
8061 RESTORE_IT (it, &atx_it, atx_data);
8062 result = MOVE_X_REACHED;
8063 goto done;
8064 }
8065 /* Otherwise, we can wrap here. */
8066 SAVE_IT (wrap_it, *it, wrap_data);
8067 may_wrap = 0;
8068 }
8069 }
8070 }
8071
8072 /* Remember the line height for the current line, in case
8073 the next element doesn't fit on the line. */
8074 ascent = it->max_ascent;
8075 descent = it->max_descent;
8076
8077 /* The call to produce_glyphs will get the metrics of the
8078 display element IT is loaded with. Record the x-position
8079 before this display element, in case it doesn't fit on the
8080 line. */
8081 x = it->current_x;
8082
8083 PRODUCE_GLYPHS (it);
8084
8085 if (it->area != TEXT_AREA)
8086 {
8087 prev_method = it->method;
8088 if (it->method == GET_FROM_BUFFER)
8089 prev_pos = IT_CHARPOS (*it);
8090 set_iterator_to_next (it, 1);
8091 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8092 SET_TEXT_POS (this_line_min_pos,
8093 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8094 if (it->bidi_p
8095 && (op & MOVE_TO_POS)
8096 && IT_CHARPOS (*it) > to_charpos
8097 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8098 SAVE_IT (ppos_it, *it, ppos_data);
8099 continue;
8100 }
8101
8102 /* The number of glyphs we get back in IT->nglyphs will normally
8103 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8104 character on a terminal frame, or (iii) a line end. For the
8105 second case, IT->nglyphs - 1 padding glyphs will be present.
8106 (On X frames, there is only one glyph produced for a
8107 composite character.)
8108
8109 The behavior implemented below means, for continuation lines,
8110 that as many spaces of a TAB as fit on the current line are
8111 displayed there. For terminal frames, as many glyphs of a
8112 multi-glyph character are displayed in the current line, too.
8113 This is what the old redisplay code did, and we keep it that
8114 way. Under X, the whole shape of a complex character must
8115 fit on the line or it will be completely displayed in the
8116 next line.
8117
8118 Note that both for tabs and padding glyphs, all glyphs have
8119 the same width. */
8120 if (it->nglyphs)
8121 {
8122 /* More than one glyph or glyph doesn't fit on line. All
8123 glyphs have the same width. */
8124 int single_glyph_width = it->pixel_width / it->nglyphs;
8125 int new_x;
8126 int x_before_this_char = x;
8127 int hpos_before_this_char = it->hpos;
8128
8129 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8130 {
8131 new_x = x + single_glyph_width;
8132
8133 /* We want to leave anything reaching TO_X to the caller. */
8134 if ((op & MOVE_TO_X) && new_x > to_x)
8135 {
8136 if (BUFFER_POS_REACHED_P ())
8137 {
8138 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8139 goto buffer_pos_reached;
8140 if (atpos_it.sp < 0)
8141 {
8142 SAVE_IT (atpos_it, *it, atpos_data);
8143 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8144 }
8145 }
8146 else
8147 {
8148 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8149 {
8150 it->current_x = x;
8151 result = MOVE_X_REACHED;
8152 break;
8153 }
8154 if (atx_it.sp < 0)
8155 {
8156 SAVE_IT (atx_it, *it, atx_data);
8157 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8158 }
8159 }
8160 }
8161
8162 if (/* Lines are continued. */
8163 it->line_wrap != TRUNCATE
8164 && (/* And glyph doesn't fit on the line. */
8165 new_x > it->last_visible_x
8166 /* Or it fits exactly and we're on a window
8167 system frame. */
8168 || (new_x == it->last_visible_x
8169 && FRAME_WINDOW_P (it->f))))
8170 {
8171 if (/* IT->hpos == 0 means the very first glyph
8172 doesn't fit on the line, e.g. a wide image. */
8173 it->hpos == 0
8174 || (new_x == it->last_visible_x
8175 && FRAME_WINDOW_P (it->f)))
8176 {
8177 ++it->hpos;
8178 it->current_x = new_x;
8179
8180 /* The character's last glyph just barely fits
8181 in this row. */
8182 if (i == it->nglyphs - 1)
8183 {
8184 /* If this is the destination position,
8185 return a position *before* it in this row,
8186 now that we know it fits in this row. */
8187 if (BUFFER_POS_REACHED_P ())
8188 {
8189 if (it->line_wrap != WORD_WRAP
8190 || wrap_it.sp < 0)
8191 {
8192 it->hpos = hpos_before_this_char;
8193 it->current_x = x_before_this_char;
8194 result = MOVE_POS_MATCH_OR_ZV;
8195 break;
8196 }
8197 if (it->line_wrap == WORD_WRAP
8198 && atpos_it.sp < 0)
8199 {
8200 SAVE_IT (atpos_it, *it, atpos_data);
8201 atpos_it.current_x = x_before_this_char;
8202 atpos_it.hpos = hpos_before_this_char;
8203 }
8204 }
8205
8206 prev_method = it->method;
8207 if (it->method == GET_FROM_BUFFER)
8208 prev_pos = IT_CHARPOS (*it);
8209 set_iterator_to_next (it, 1);
8210 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8211 SET_TEXT_POS (this_line_min_pos,
8212 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8213 /* On graphical terminals, newlines may
8214 "overflow" into the fringe if
8215 overflow-newline-into-fringe is non-nil.
8216 On text-only terminals, newlines may
8217 overflow into the last glyph on the
8218 display line.*/
8219 if (!FRAME_WINDOW_P (it->f)
8220 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8221 {
8222 if (!get_next_display_element (it))
8223 {
8224 result = MOVE_POS_MATCH_OR_ZV;
8225 break;
8226 }
8227 if (BUFFER_POS_REACHED_P ())
8228 {
8229 if (ITERATOR_AT_END_OF_LINE_P (it))
8230 result = MOVE_POS_MATCH_OR_ZV;
8231 else
8232 result = MOVE_LINE_CONTINUED;
8233 break;
8234 }
8235 if (ITERATOR_AT_END_OF_LINE_P (it))
8236 {
8237 result = MOVE_NEWLINE_OR_CR;
8238 break;
8239 }
8240 }
8241 }
8242 }
8243 else
8244 IT_RESET_X_ASCENT_DESCENT (it);
8245
8246 if (wrap_it.sp >= 0)
8247 {
8248 RESTORE_IT (it, &wrap_it, wrap_data);
8249 atpos_it.sp = -1;
8250 atx_it.sp = -1;
8251 }
8252
8253 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8254 IT_CHARPOS (*it)));
8255 result = MOVE_LINE_CONTINUED;
8256 break;
8257 }
8258
8259 if (BUFFER_POS_REACHED_P ())
8260 {
8261 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8262 goto buffer_pos_reached;
8263 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8264 {
8265 SAVE_IT (atpos_it, *it, atpos_data);
8266 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8267 }
8268 }
8269
8270 if (new_x > it->first_visible_x)
8271 {
8272 /* Glyph is visible. Increment number of glyphs that
8273 would be displayed. */
8274 ++it->hpos;
8275 }
8276 }
8277
8278 if (result != MOVE_UNDEFINED)
8279 break;
8280 }
8281 else if (BUFFER_POS_REACHED_P ())
8282 {
8283 buffer_pos_reached:
8284 IT_RESET_X_ASCENT_DESCENT (it);
8285 result = MOVE_POS_MATCH_OR_ZV;
8286 break;
8287 }
8288 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8289 {
8290 /* Stop when TO_X specified and reached. This check is
8291 necessary here because of lines consisting of a line end,
8292 only. The line end will not produce any glyphs and we
8293 would never get MOVE_X_REACHED. */
8294 xassert (it->nglyphs == 0);
8295 result = MOVE_X_REACHED;
8296 break;
8297 }
8298
8299 /* Is this a line end? If yes, we're done. */
8300 if (ITERATOR_AT_END_OF_LINE_P (it))
8301 {
8302 /* If we are past TO_CHARPOS, but never saw any character
8303 positions smaller than TO_CHARPOS, return
8304 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8305 did. */
8306 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8307 {
8308 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8309 {
8310 if (IT_CHARPOS (ppos_it) < ZV)
8311 {
8312 RESTORE_IT (it, &ppos_it, ppos_data);
8313 result = MOVE_POS_MATCH_OR_ZV;
8314 }
8315 else
8316 goto buffer_pos_reached;
8317 }
8318 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8319 && IT_CHARPOS (*it) > to_charpos)
8320 goto buffer_pos_reached;
8321 else
8322 result = MOVE_NEWLINE_OR_CR;
8323 }
8324 else
8325 result = MOVE_NEWLINE_OR_CR;
8326 break;
8327 }
8328
8329 prev_method = it->method;
8330 if (it->method == GET_FROM_BUFFER)
8331 prev_pos = IT_CHARPOS (*it);
8332 /* The current display element has been consumed. Advance
8333 to the next. */
8334 set_iterator_to_next (it, 1);
8335 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8336 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8337 if (IT_CHARPOS (*it) < to_charpos)
8338 saw_smaller_pos = 1;
8339 if (it->bidi_p
8340 && (op & MOVE_TO_POS)
8341 && IT_CHARPOS (*it) >= to_charpos
8342 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8343 SAVE_IT (ppos_it, *it, ppos_data);
8344
8345 /* Stop if lines are truncated and IT's current x-position is
8346 past the right edge of the window now. */
8347 if (it->line_wrap == TRUNCATE
8348 && it->current_x >= it->last_visible_x)
8349 {
8350 if (!FRAME_WINDOW_P (it->f)
8351 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8352 {
8353 int at_eob_p = 0;
8354
8355 if ((at_eob_p = !get_next_display_element (it))
8356 || BUFFER_POS_REACHED_P ()
8357 /* If we are past TO_CHARPOS, but never saw any
8358 character positions smaller than TO_CHARPOS,
8359 return MOVE_POS_MATCH_OR_ZV, like the
8360 unidirectional display did. */
8361 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8362 && !saw_smaller_pos
8363 && IT_CHARPOS (*it) > to_charpos))
8364 {
8365 if (it->bidi_p
8366 && !at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8367 RESTORE_IT (it, &ppos_it, ppos_data);
8368 result = MOVE_POS_MATCH_OR_ZV;
8369 break;
8370 }
8371 if (ITERATOR_AT_END_OF_LINE_P (it))
8372 {
8373 result = MOVE_NEWLINE_OR_CR;
8374 break;
8375 }
8376 }
8377 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8378 && !saw_smaller_pos
8379 && IT_CHARPOS (*it) > to_charpos)
8380 {
8381 if (IT_CHARPOS (ppos_it) < ZV)
8382 RESTORE_IT (it, &ppos_it, ppos_data);
8383 result = MOVE_POS_MATCH_OR_ZV;
8384 break;
8385 }
8386 result = MOVE_LINE_TRUNCATED;
8387 break;
8388 }
8389 #undef IT_RESET_X_ASCENT_DESCENT
8390 }
8391
8392 #undef BUFFER_POS_REACHED_P
8393
8394 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8395 restore the saved iterator. */
8396 if (atpos_it.sp >= 0)
8397 RESTORE_IT (it, &atpos_it, atpos_data);
8398 else if (atx_it.sp >= 0)
8399 RESTORE_IT (it, &atx_it, atx_data);
8400
8401 done:
8402
8403 if (atpos_data)
8404 bidi_unshelve_cache (atpos_data, 1);
8405 if (atx_data)
8406 bidi_unshelve_cache (atx_data, 1);
8407 if (wrap_data)
8408 bidi_unshelve_cache (wrap_data, 1);
8409 if (ppos_data)
8410 bidi_unshelve_cache (ppos_data, 1);
8411
8412 /* Restore the iterator settings altered at the beginning of this
8413 function. */
8414 it->glyph_row = saved_glyph_row;
8415 return result;
8416 }
8417
8418 /* For external use. */
8419 void
8420 move_it_in_display_line (struct it *it,
8421 EMACS_INT to_charpos, int to_x,
8422 enum move_operation_enum op)
8423 {
8424 if (it->line_wrap == WORD_WRAP
8425 && (op & MOVE_TO_X))
8426 {
8427 struct it save_it;
8428 void *save_data = NULL;
8429 int skip;
8430
8431 SAVE_IT (save_it, *it, save_data);
8432 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8433 /* When word-wrap is on, TO_X may lie past the end
8434 of a wrapped line. Then it->current is the
8435 character on the next line, so backtrack to the
8436 space before the wrap point. */
8437 if (skip == MOVE_LINE_CONTINUED)
8438 {
8439 int prev_x = max (it->current_x - 1, 0);
8440 RESTORE_IT (it, &save_it, save_data);
8441 move_it_in_display_line_to
8442 (it, -1, prev_x, MOVE_TO_X);
8443 }
8444 else
8445 bidi_unshelve_cache (save_data, 1);
8446 }
8447 else
8448 move_it_in_display_line_to (it, to_charpos, to_x, op);
8449 }
8450
8451
8452 /* Move IT forward until it satisfies one or more of the criteria in
8453 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8454
8455 OP is a bit-mask that specifies where to stop, and in particular,
8456 which of those four position arguments makes a difference. See the
8457 description of enum move_operation_enum.
8458
8459 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8460 screen line, this function will set IT to the next position that is
8461 displayed to the right of TO_CHARPOS on the screen. */
8462
8463 void
8464 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
8465 {
8466 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8467 int line_height, line_start_x = 0, reached = 0;
8468 void *backup_data = NULL;
8469
8470 for (;;)
8471 {
8472 if (op & MOVE_TO_VPOS)
8473 {
8474 /* If no TO_CHARPOS and no TO_X specified, stop at the
8475 start of the line TO_VPOS. */
8476 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8477 {
8478 if (it->vpos == to_vpos)
8479 {
8480 reached = 1;
8481 break;
8482 }
8483 else
8484 skip = move_it_in_display_line_to (it, -1, -1, 0);
8485 }
8486 else
8487 {
8488 /* TO_VPOS >= 0 means stop at TO_X in the line at
8489 TO_VPOS, or at TO_POS, whichever comes first. */
8490 if (it->vpos == to_vpos)
8491 {
8492 reached = 2;
8493 break;
8494 }
8495
8496 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8497
8498 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8499 {
8500 reached = 3;
8501 break;
8502 }
8503 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8504 {
8505 /* We have reached TO_X but not in the line we want. */
8506 skip = move_it_in_display_line_to (it, to_charpos,
8507 -1, MOVE_TO_POS);
8508 if (skip == MOVE_POS_MATCH_OR_ZV)
8509 {
8510 reached = 4;
8511 break;
8512 }
8513 }
8514 }
8515 }
8516 else if (op & MOVE_TO_Y)
8517 {
8518 struct it it_backup;
8519
8520 if (it->line_wrap == WORD_WRAP)
8521 SAVE_IT (it_backup, *it, backup_data);
8522
8523 /* TO_Y specified means stop at TO_X in the line containing
8524 TO_Y---or at TO_CHARPOS if this is reached first. The
8525 problem is that we can't really tell whether the line
8526 contains TO_Y before we have completely scanned it, and
8527 this may skip past TO_X. What we do is to first scan to
8528 TO_X.
8529
8530 If TO_X is not specified, use a TO_X of zero. The reason
8531 is to make the outcome of this function more predictable.
8532 If we didn't use TO_X == 0, we would stop at the end of
8533 the line which is probably not what a caller would expect
8534 to happen. */
8535 skip = move_it_in_display_line_to
8536 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8537 (MOVE_TO_X | (op & MOVE_TO_POS)));
8538
8539 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8540 if (skip == MOVE_POS_MATCH_OR_ZV)
8541 reached = 5;
8542 else if (skip == MOVE_X_REACHED)
8543 {
8544 /* If TO_X was reached, we want to know whether TO_Y is
8545 in the line. We know this is the case if the already
8546 scanned glyphs make the line tall enough. Otherwise,
8547 we must check by scanning the rest of the line. */
8548 line_height = it->max_ascent + it->max_descent;
8549 if (to_y >= it->current_y
8550 && to_y < it->current_y + line_height)
8551 {
8552 reached = 6;
8553 break;
8554 }
8555 SAVE_IT (it_backup, *it, backup_data);
8556 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8557 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8558 op & MOVE_TO_POS);
8559 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8560 line_height = it->max_ascent + it->max_descent;
8561 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8562
8563 if (to_y >= it->current_y
8564 && to_y < it->current_y + line_height)
8565 {
8566 /* If TO_Y is in this line and TO_X was reached
8567 above, we scanned too far. We have to restore
8568 IT's settings to the ones before skipping. */
8569 RESTORE_IT (it, &it_backup, backup_data);
8570 reached = 6;
8571 }
8572 else
8573 {
8574 skip = skip2;
8575 if (skip == MOVE_POS_MATCH_OR_ZV)
8576 reached = 7;
8577 }
8578 }
8579 else
8580 {
8581 /* Check whether TO_Y is in this line. */
8582 line_height = it->max_ascent + it->max_descent;
8583 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8584
8585 if (to_y >= it->current_y
8586 && to_y < it->current_y + line_height)
8587 {
8588 /* When word-wrap is on, TO_X may lie past the end
8589 of a wrapped line. Then it->current is the
8590 character on the next line, so backtrack to the
8591 space before the wrap point. */
8592 if (skip == MOVE_LINE_CONTINUED
8593 && it->line_wrap == WORD_WRAP)
8594 {
8595 int prev_x = max (it->current_x - 1, 0);
8596 RESTORE_IT (it, &it_backup, backup_data);
8597 skip = move_it_in_display_line_to
8598 (it, -1, prev_x, MOVE_TO_X);
8599 }
8600 reached = 6;
8601 }
8602 }
8603
8604 if (reached)
8605 break;
8606 }
8607 else if (BUFFERP (it->object)
8608 && (it->method == GET_FROM_BUFFER
8609 || it->method == GET_FROM_STRETCH)
8610 && IT_CHARPOS (*it) >= to_charpos
8611 /* Under bidi iteration, a call to set_iterator_to_next
8612 can scan far beyond to_charpos if the initial
8613 portion of the next line needs to be reordered. In
8614 that case, give move_it_in_display_line_to another
8615 chance below. */
8616 && !(it->bidi_p
8617 && it->bidi_it.scan_dir == -1))
8618 skip = MOVE_POS_MATCH_OR_ZV;
8619 else
8620 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
8621
8622 switch (skip)
8623 {
8624 case MOVE_POS_MATCH_OR_ZV:
8625 reached = 8;
8626 goto out;
8627
8628 case MOVE_NEWLINE_OR_CR:
8629 set_iterator_to_next (it, 1);
8630 it->continuation_lines_width = 0;
8631 break;
8632
8633 case MOVE_LINE_TRUNCATED:
8634 it->continuation_lines_width = 0;
8635 reseat_at_next_visible_line_start (it, 0);
8636 if ((op & MOVE_TO_POS) != 0
8637 && IT_CHARPOS (*it) > to_charpos)
8638 {
8639 reached = 9;
8640 goto out;
8641 }
8642 break;
8643
8644 case MOVE_LINE_CONTINUED:
8645 /* For continued lines ending in a tab, some of the glyphs
8646 associated with the tab are displayed on the current
8647 line. Since it->current_x does not include these glyphs,
8648 we use it->last_visible_x instead. */
8649 if (it->c == '\t')
8650 {
8651 it->continuation_lines_width += it->last_visible_x;
8652 /* When moving by vpos, ensure that the iterator really
8653 advances to the next line (bug#847, bug#969). Fixme:
8654 do we need to do this in other circumstances? */
8655 if (it->current_x != it->last_visible_x
8656 && (op & MOVE_TO_VPOS)
8657 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
8658 {
8659 line_start_x = it->current_x + it->pixel_width
8660 - it->last_visible_x;
8661 set_iterator_to_next (it, 0);
8662 }
8663 }
8664 else
8665 it->continuation_lines_width += it->current_x;
8666 break;
8667
8668 default:
8669 abort ();
8670 }
8671
8672 /* Reset/increment for the next run. */
8673 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
8674 it->current_x = line_start_x;
8675 line_start_x = 0;
8676 it->hpos = 0;
8677 it->current_y += it->max_ascent + it->max_descent;
8678 ++it->vpos;
8679 last_height = it->max_ascent + it->max_descent;
8680 last_max_ascent = it->max_ascent;
8681 it->max_ascent = it->max_descent = 0;
8682 }
8683
8684 out:
8685
8686 /* On text terminals, we may stop at the end of a line in the middle
8687 of a multi-character glyph. If the glyph itself is continued,
8688 i.e. it is actually displayed on the next line, don't treat this
8689 stopping point as valid; move to the next line instead (unless
8690 that brings us offscreen). */
8691 if (!FRAME_WINDOW_P (it->f)
8692 && op & MOVE_TO_POS
8693 && IT_CHARPOS (*it) == to_charpos
8694 && it->what == IT_CHARACTER
8695 && it->nglyphs > 1
8696 && it->line_wrap == WINDOW_WRAP
8697 && it->current_x == it->last_visible_x - 1
8698 && it->c != '\n'
8699 && it->c != '\t'
8700 && it->vpos < XFASTINT (it->w->window_end_vpos))
8701 {
8702 it->continuation_lines_width += it->current_x;
8703 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
8704 it->current_y += it->max_ascent + it->max_descent;
8705 ++it->vpos;
8706 last_height = it->max_ascent + it->max_descent;
8707 last_max_ascent = it->max_ascent;
8708 }
8709
8710 if (backup_data)
8711 bidi_unshelve_cache (backup_data, 1);
8712
8713 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
8714 }
8715
8716
8717 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
8718
8719 If DY > 0, move IT backward at least that many pixels. DY = 0
8720 means move IT backward to the preceding line start or BEGV. This
8721 function may move over more than DY pixels if IT->current_y - DY
8722 ends up in the middle of a line; in this case IT->current_y will be
8723 set to the top of the line moved to. */
8724
8725 void
8726 move_it_vertically_backward (struct it *it, int dy)
8727 {
8728 int nlines, h;
8729 struct it it2, it3;
8730 void *it2data = NULL, *it3data = NULL;
8731 EMACS_INT start_pos;
8732
8733 move_further_back:
8734 xassert (dy >= 0);
8735
8736 start_pos = IT_CHARPOS (*it);
8737
8738 /* Estimate how many newlines we must move back. */
8739 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
8740
8741 /* Set the iterator's position that many lines back. */
8742 while (nlines-- && IT_CHARPOS (*it) > BEGV)
8743 back_to_previous_visible_line_start (it);
8744
8745 /* Reseat the iterator here. When moving backward, we don't want
8746 reseat to skip forward over invisible text, set up the iterator
8747 to deliver from overlay strings at the new position etc. So,
8748 use reseat_1 here. */
8749 reseat_1 (it, it->current.pos, 1);
8750
8751 /* We are now surely at a line start. */
8752 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
8753 reordering is in effect. */
8754 it->continuation_lines_width = 0;
8755
8756 /* Move forward and see what y-distance we moved. First move to the
8757 start of the next line so that we get its height. We need this
8758 height to be able to tell whether we reached the specified
8759 y-distance. */
8760 SAVE_IT (it2, *it, it2data);
8761 it2.max_ascent = it2.max_descent = 0;
8762 do
8763 {
8764 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
8765 MOVE_TO_POS | MOVE_TO_VPOS);
8766 }
8767 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
8768 /* If we are in a display string which starts at START_POS,
8769 and that display string includes a newline, and we are
8770 right after that newline (i.e. at the beginning of a
8771 display line), exit the loop, because otherwise we will
8772 infloop, since move_it_to will see that it is already at
8773 START_POS and will not move. */
8774 || (it2.method == GET_FROM_STRING
8775 && IT_CHARPOS (it2) == start_pos
8776 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
8777 xassert (IT_CHARPOS (*it) >= BEGV);
8778 SAVE_IT (it3, it2, it3data);
8779
8780 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
8781 xassert (IT_CHARPOS (*it) >= BEGV);
8782 /* H is the actual vertical distance from the position in *IT
8783 and the starting position. */
8784 h = it2.current_y - it->current_y;
8785 /* NLINES is the distance in number of lines. */
8786 nlines = it2.vpos - it->vpos;
8787
8788 /* Correct IT's y and vpos position
8789 so that they are relative to the starting point. */
8790 it->vpos -= nlines;
8791 it->current_y -= h;
8792
8793 if (dy == 0)
8794 {
8795 /* DY == 0 means move to the start of the screen line. The
8796 value of nlines is > 0 if continuation lines were involved,
8797 or if the original IT position was at start of a line. */
8798 RESTORE_IT (it, it, it2data);
8799 if (nlines > 0)
8800 move_it_by_lines (it, nlines);
8801 /* The above code moves us to some position NLINES down,
8802 usually to its first glyph (leftmost in an L2R line), but
8803 that's not necessarily the start of the line, under bidi
8804 reordering. We want to get to the character position
8805 that is immediately after the newline of the previous
8806 line. */
8807 if (it->bidi_p
8808 && !it->continuation_lines_width
8809 && !STRINGP (it->string)
8810 && IT_CHARPOS (*it) > BEGV
8811 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8812 {
8813 EMACS_INT nl_pos =
8814 find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
8815
8816 move_it_to (it, nl_pos, -1, -1, -1, MOVE_TO_POS);
8817 }
8818 bidi_unshelve_cache (it3data, 1);
8819 }
8820 else
8821 {
8822 /* The y-position we try to reach, relative to *IT.
8823 Note that H has been subtracted in front of the if-statement. */
8824 int target_y = it->current_y + h - dy;
8825 int y0 = it3.current_y;
8826 int y1;
8827 int line_height;
8828
8829 RESTORE_IT (&it3, &it3, it3data);
8830 y1 = line_bottom_y (&it3);
8831 line_height = y1 - y0;
8832 RESTORE_IT (it, it, it2data);
8833 /* If we did not reach target_y, try to move further backward if
8834 we can. If we moved too far backward, try to move forward. */
8835 if (target_y < it->current_y
8836 /* This is heuristic. In a window that's 3 lines high, with
8837 a line height of 13 pixels each, recentering with point
8838 on the bottom line will try to move -39/2 = 19 pixels
8839 backward. Try to avoid moving into the first line. */
8840 && (it->current_y - target_y
8841 > min (window_box_height (it->w), line_height * 2 / 3))
8842 && IT_CHARPOS (*it) > BEGV)
8843 {
8844 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
8845 target_y - it->current_y));
8846 dy = it->current_y - target_y;
8847 goto move_further_back;
8848 }
8849 else if (target_y >= it->current_y + line_height
8850 && IT_CHARPOS (*it) < ZV)
8851 {
8852 /* Should move forward by at least one line, maybe more.
8853
8854 Note: Calling move_it_by_lines can be expensive on
8855 terminal frames, where compute_motion is used (via
8856 vmotion) to do the job, when there are very long lines
8857 and truncate-lines is nil. That's the reason for
8858 treating terminal frames specially here. */
8859
8860 if (!FRAME_WINDOW_P (it->f))
8861 move_it_vertically (it, target_y - (it->current_y + line_height));
8862 else
8863 {
8864 do
8865 {
8866 move_it_by_lines (it, 1);
8867 }
8868 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
8869 }
8870 }
8871 }
8872 }
8873
8874
8875 /* Move IT by a specified amount of pixel lines DY. DY negative means
8876 move backwards. DY = 0 means move to start of screen line. At the
8877 end, IT will be on the start of a screen line. */
8878
8879 void
8880 move_it_vertically (struct it *it, int dy)
8881 {
8882 if (dy <= 0)
8883 move_it_vertically_backward (it, -dy);
8884 else
8885 {
8886 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
8887 move_it_to (it, ZV, -1, it->current_y + dy, -1,
8888 MOVE_TO_POS | MOVE_TO_Y);
8889 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
8890
8891 /* If buffer ends in ZV without a newline, move to the start of
8892 the line to satisfy the post-condition. */
8893 if (IT_CHARPOS (*it) == ZV
8894 && ZV > BEGV
8895 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8896 move_it_by_lines (it, 0);
8897 }
8898 }
8899
8900
8901 /* Move iterator IT past the end of the text line it is in. */
8902
8903 void
8904 move_it_past_eol (struct it *it)
8905 {
8906 enum move_it_result rc;
8907
8908 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
8909 if (rc == MOVE_NEWLINE_OR_CR)
8910 set_iterator_to_next (it, 0);
8911 }
8912
8913
8914 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
8915 negative means move up. DVPOS == 0 means move to the start of the
8916 screen line.
8917
8918 Optimization idea: If we would know that IT->f doesn't use
8919 a face with proportional font, we could be faster for
8920 truncate-lines nil. */
8921
8922 void
8923 move_it_by_lines (struct it *it, int dvpos)
8924 {
8925
8926 /* The commented-out optimization uses vmotion on terminals. This
8927 gives bad results, because elements like it->what, on which
8928 callers such as pos_visible_p rely, aren't updated. */
8929 /* struct position pos;
8930 if (!FRAME_WINDOW_P (it->f))
8931 {
8932 struct text_pos textpos;
8933
8934 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
8935 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
8936 reseat (it, textpos, 1);
8937 it->vpos += pos.vpos;
8938 it->current_y += pos.vpos;
8939 }
8940 else */
8941
8942 if (dvpos == 0)
8943 {
8944 /* DVPOS == 0 means move to the start of the screen line. */
8945 move_it_vertically_backward (it, 0);
8946 xassert (it->current_x == 0 && it->hpos == 0);
8947 /* Let next call to line_bottom_y calculate real line height */
8948 last_height = 0;
8949 }
8950 else if (dvpos > 0)
8951 {
8952 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
8953 if (!IT_POS_VALID_AFTER_MOVE_P (it))
8954 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
8955 }
8956 else
8957 {
8958 struct it it2;
8959 void *it2data = NULL;
8960 EMACS_INT start_charpos, i;
8961
8962 /* Start at the beginning of the screen line containing IT's
8963 position. This may actually move vertically backwards,
8964 in case of overlays, so adjust dvpos accordingly. */
8965 dvpos += it->vpos;
8966 move_it_vertically_backward (it, 0);
8967 dvpos -= it->vpos;
8968
8969 /* Go back -DVPOS visible lines and reseat the iterator there. */
8970 start_charpos = IT_CHARPOS (*it);
8971 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
8972 back_to_previous_visible_line_start (it);
8973 reseat (it, it->current.pos, 1);
8974
8975 /* Move further back if we end up in a string or an image. */
8976 while (!IT_POS_VALID_AFTER_MOVE_P (it))
8977 {
8978 /* First try to move to start of display line. */
8979 dvpos += it->vpos;
8980 move_it_vertically_backward (it, 0);
8981 dvpos -= it->vpos;
8982 if (IT_POS_VALID_AFTER_MOVE_P (it))
8983 break;
8984 /* If start of line is still in string or image,
8985 move further back. */
8986 back_to_previous_visible_line_start (it);
8987 reseat (it, it->current.pos, 1);
8988 dvpos--;
8989 }
8990
8991 it->current_x = it->hpos = 0;
8992
8993 /* Above call may have moved too far if continuation lines
8994 are involved. Scan forward and see if it did. */
8995 SAVE_IT (it2, *it, it2data);
8996 it2.vpos = it2.current_y = 0;
8997 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
8998 it->vpos -= it2.vpos;
8999 it->current_y -= it2.current_y;
9000 it->current_x = it->hpos = 0;
9001
9002 /* If we moved too far back, move IT some lines forward. */
9003 if (it2.vpos > -dvpos)
9004 {
9005 int delta = it2.vpos + dvpos;
9006
9007 RESTORE_IT (&it2, &it2, it2data);
9008 SAVE_IT (it2, *it, it2data);
9009 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9010 /* Move back again if we got too far ahead. */
9011 if (IT_CHARPOS (*it) >= start_charpos)
9012 RESTORE_IT (it, &it2, it2data);
9013 else
9014 bidi_unshelve_cache (it2data, 1);
9015 }
9016 else
9017 RESTORE_IT (it, it, it2data);
9018 }
9019 }
9020
9021 /* Return 1 if IT points into the middle of a display vector. */
9022
9023 int
9024 in_display_vector_p (struct it *it)
9025 {
9026 return (it->method == GET_FROM_DISPLAY_VECTOR
9027 && it->current.dpvec_index > 0
9028 && it->dpvec + it->current.dpvec_index != it->dpend);
9029 }
9030
9031 \f
9032 /***********************************************************************
9033 Messages
9034 ***********************************************************************/
9035
9036
9037 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9038 to *Messages*. */
9039
9040 void
9041 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9042 {
9043 Lisp_Object args[3];
9044 Lisp_Object msg, fmt;
9045 char *buffer;
9046 EMACS_INT len;
9047 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9048 USE_SAFE_ALLOCA;
9049
9050 /* Do nothing if called asynchronously. Inserting text into
9051 a buffer may call after-change-functions and alike and
9052 that would means running Lisp asynchronously. */
9053 if (handling_signal)
9054 return;
9055
9056 fmt = msg = Qnil;
9057 GCPRO4 (fmt, msg, arg1, arg2);
9058
9059 args[0] = fmt = build_string (format);
9060 args[1] = arg1;
9061 args[2] = arg2;
9062 msg = Fformat (3, args);
9063
9064 len = SBYTES (msg) + 1;
9065 SAFE_ALLOCA (buffer, char *, len);
9066 memcpy (buffer, SDATA (msg), len);
9067
9068 message_dolog (buffer, len - 1, 1, 0);
9069 SAFE_FREE ();
9070
9071 UNGCPRO;
9072 }
9073
9074
9075 /* Output a newline in the *Messages* buffer if "needs" one. */
9076
9077 void
9078 message_log_maybe_newline (void)
9079 {
9080 if (message_log_need_newline)
9081 message_dolog ("", 0, 1, 0);
9082 }
9083
9084
9085 /* Add a string M of length NBYTES to the message log, optionally
9086 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
9087 nonzero, means interpret the contents of M as multibyte. This
9088 function calls low-level routines in order to bypass text property
9089 hooks, etc. which might not be safe to run.
9090
9091 This may GC (insert may run before/after change hooks),
9092 so the buffer M must NOT point to a Lisp string. */
9093
9094 void
9095 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
9096 {
9097 const unsigned char *msg = (const unsigned char *) m;
9098
9099 if (!NILP (Vmemory_full))
9100 return;
9101
9102 if (!NILP (Vmessage_log_max))
9103 {
9104 struct buffer *oldbuf;
9105 Lisp_Object oldpoint, oldbegv, oldzv;
9106 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9107 EMACS_INT point_at_end = 0;
9108 EMACS_INT zv_at_end = 0;
9109 Lisp_Object old_deactivate_mark, tem;
9110 struct gcpro gcpro1;
9111
9112 old_deactivate_mark = Vdeactivate_mark;
9113 oldbuf = current_buffer;
9114 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9115 BVAR (current_buffer, undo_list) = Qt;
9116
9117 oldpoint = message_dolog_marker1;
9118 set_marker_restricted (oldpoint, make_number (PT), Qnil);
9119 oldbegv = message_dolog_marker2;
9120 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
9121 oldzv = message_dolog_marker3;
9122 set_marker_restricted (oldzv, make_number (ZV), Qnil);
9123 GCPRO1 (old_deactivate_mark);
9124
9125 if (PT == Z)
9126 point_at_end = 1;
9127 if (ZV == Z)
9128 zv_at_end = 1;
9129
9130 BEGV = BEG;
9131 BEGV_BYTE = BEG_BYTE;
9132 ZV = Z;
9133 ZV_BYTE = Z_BYTE;
9134 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9135
9136 /* Insert the string--maybe converting multibyte to single byte
9137 or vice versa, so that all the text fits the buffer. */
9138 if (multibyte
9139 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9140 {
9141 EMACS_INT i;
9142 int c, char_bytes;
9143 char work[1];
9144
9145 /* Convert a multibyte string to single-byte
9146 for the *Message* buffer. */
9147 for (i = 0; i < nbytes; i += char_bytes)
9148 {
9149 c = string_char_and_length (msg + i, &char_bytes);
9150 work[0] = (ASCII_CHAR_P (c)
9151 ? c
9152 : multibyte_char_to_unibyte (c));
9153 insert_1_both (work, 1, 1, 1, 0, 0);
9154 }
9155 }
9156 else if (! multibyte
9157 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9158 {
9159 EMACS_INT i;
9160 int c, char_bytes;
9161 unsigned char str[MAX_MULTIBYTE_LENGTH];
9162 /* Convert a single-byte string to multibyte
9163 for the *Message* buffer. */
9164 for (i = 0; i < nbytes; i++)
9165 {
9166 c = msg[i];
9167 MAKE_CHAR_MULTIBYTE (c);
9168 char_bytes = CHAR_STRING (c, str);
9169 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9170 }
9171 }
9172 else if (nbytes)
9173 insert_1 (m, nbytes, 1, 0, 0);
9174
9175 if (nlflag)
9176 {
9177 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9178 printmax_t dups;
9179 insert_1 ("\n", 1, 1, 0, 0);
9180
9181 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
9182 this_bol = PT;
9183 this_bol_byte = PT_BYTE;
9184
9185 /* See if this line duplicates the previous one.
9186 If so, combine duplicates. */
9187 if (this_bol > BEG)
9188 {
9189 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
9190 prev_bol = PT;
9191 prev_bol_byte = PT_BYTE;
9192
9193 dups = message_log_check_duplicate (prev_bol_byte,
9194 this_bol_byte);
9195 if (dups)
9196 {
9197 del_range_both (prev_bol, prev_bol_byte,
9198 this_bol, this_bol_byte, 0);
9199 if (dups > 1)
9200 {
9201 char dupstr[sizeof " [ times]"
9202 + INT_STRLEN_BOUND (printmax_t)];
9203 int duplen;
9204
9205 /* If you change this format, don't forget to also
9206 change message_log_check_duplicate. */
9207 sprintf (dupstr, " [%"pMd" times]", dups);
9208 duplen = strlen (dupstr);
9209 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9210 insert_1 (dupstr, duplen, 1, 0, 1);
9211 }
9212 }
9213 }
9214
9215 /* If we have more than the desired maximum number of lines
9216 in the *Messages* buffer now, delete the oldest ones.
9217 This is safe because we don't have undo in this buffer. */
9218
9219 if (NATNUMP (Vmessage_log_max))
9220 {
9221 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9222 -XFASTINT (Vmessage_log_max) - 1, 0);
9223 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
9224 }
9225 }
9226 BEGV = XMARKER (oldbegv)->charpos;
9227 BEGV_BYTE = marker_byte_position (oldbegv);
9228
9229 if (zv_at_end)
9230 {
9231 ZV = Z;
9232 ZV_BYTE = Z_BYTE;
9233 }
9234 else
9235 {
9236 ZV = XMARKER (oldzv)->charpos;
9237 ZV_BYTE = marker_byte_position (oldzv);
9238 }
9239
9240 if (point_at_end)
9241 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9242 else
9243 /* We can't do Fgoto_char (oldpoint) because it will run some
9244 Lisp code. */
9245 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
9246 XMARKER (oldpoint)->bytepos);
9247
9248 UNGCPRO;
9249 unchain_marker (XMARKER (oldpoint));
9250 unchain_marker (XMARKER (oldbegv));
9251 unchain_marker (XMARKER (oldzv));
9252
9253 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
9254 set_buffer_internal (oldbuf);
9255 if (NILP (tem))
9256 windows_or_buffers_changed = old_windows_or_buffers_changed;
9257 message_log_need_newline = !nlflag;
9258 Vdeactivate_mark = old_deactivate_mark;
9259 }
9260 }
9261
9262
9263 /* We are at the end of the buffer after just having inserted a newline.
9264 (Note: We depend on the fact we won't be crossing the gap.)
9265 Check to see if the most recent message looks a lot like the previous one.
9266 Return 0 if different, 1 if the new one should just replace it, or a
9267 value N > 1 if we should also append " [N times]". */
9268
9269 static intmax_t
9270 message_log_check_duplicate (EMACS_INT prev_bol_byte, EMACS_INT this_bol_byte)
9271 {
9272 EMACS_INT i;
9273 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
9274 int seen_dots = 0;
9275 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9276 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9277
9278 for (i = 0; i < len; i++)
9279 {
9280 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
9281 seen_dots = 1;
9282 if (p1[i] != p2[i])
9283 return seen_dots;
9284 }
9285 p1 += len;
9286 if (*p1 == '\n')
9287 return 2;
9288 if (*p1++ == ' ' && *p1++ == '[')
9289 {
9290 char *pend;
9291 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9292 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9293 return n+1;
9294 }
9295 return 0;
9296 }
9297 \f
9298
9299 /* Display an echo area message M with a specified length of NBYTES
9300 bytes. The string may include null characters. If M is 0, clear
9301 out any existing message, and let the mini-buffer text show
9302 through.
9303
9304 This may GC, so the buffer M must NOT point to a Lisp string. */
9305
9306 void
9307 message2 (const char *m, EMACS_INT nbytes, int multibyte)
9308 {
9309 /* First flush out any partial line written with print. */
9310 message_log_maybe_newline ();
9311 if (m)
9312 message_dolog (m, nbytes, 1, multibyte);
9313 message2_nolog (m, nbytes, multibyte);
9314 }
9315
9316
9317 /* The non-logging counterpart of message2. */
9318
9319 void
9320 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
9321 {
9322 struct frame *sf = SELECTED_FRAME ();
9323 message_enable_multibyte = multibyte;
9324
9325 if (FRAME_INITIAL_P (sf))
9326 {
9327 if (noninteractive_need_newline)
9328 putc ('\n', stderr);
9329 noninteractive_need_newline = 0;
9330 if (m)
9331 fwrite (m, nbytes, 1, stderr);
9332 if (cursor_in_echo_area == 0)
9333 fprintf (stderr, "\n");
9334 fflush (stderr);
9335 }
9336 /* A null message buffer means that the frame hasn't really been
9337 initialized yet. Error messages get reported properly by
9338 cmd_error, so this must be just an informative message; toss it. */
9339 else if (INTERACTIVE
9340 && sf->glyphs_initialized_p
9341 && FRAME_MESSAGE_BUF (sf))
9342 {
9343 Lisp_Object mini_window;
9344 struct frame *f;
9345
9346 /* Get the frame containing the mini-buffer
9347 that the selected frame is using. */
9348 mini_window = FRAME_MINIBUF_WINDOW (sf);
9349 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9350
9351 FRAME_SAMPLE_VISIBILITY (f);
9352 if (FRAME_VISIBLE_P (sf)
9353 && ! FRAME_VISIBLE_P (f))
9354 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
9355
9356 if (m)
9357 {
9358 set_message (m, Qnil, nbytes, multibyte);
9359 if (minibuffer_auto_raise)
9360 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9361 }
9362 else
9363 clear_message (1, 1);
9364
9365 do_pending_window_change (0);
9366 echo_area_display (1);
9367 do_pending_window_change (0);
9368 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9369 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9370 }
9371 }
9372
9373
9374 /* Display an echo area message M with a specified length of NBYTES
9375 bytes. The string may include null characters. If M is not a
9376 string, clear out any existing message, and let the mini-buffer
9377 text show through.
9378
9379 This function cancels echoing. */
9380
9381 void
9382 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
9383 {
9384 struct gcpro gcpro1;
9385
9386 GCPRO1 (m);
9387 clear_message (1,1);
9388 cancel_echoing ();
9389
9390 /* First flush out any partial line written with print. */
9391 message_log_maybe_newline ();
9392 if (STRINGP (m))
9393 {
9394 char *buffer;
9395 USE_SAFE_ALLOCA;
9396
9397 SAFE_ALLOCA (buffer, char *, nbytes);
9398 memcpy (buffer, SDATA (m), nbytes);
9399 message_dolog (buffer, nbytes, 1, multibyte);
9400 SAFE_FREE ();
9401 }
9402 message3_nolog (m, nbytes, multibyte);
9403
9404 UNGCPRO;
9405 }
9406
9407
9408 /* The non-logging version of message3.
9409 This does not cancel echoing, because it is used for echoing.
9410 Perhaps we need to make a separate function for echoing
9411 and make this cancel echoing. */
9412
9413 void
9414 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
9415 {
9416 struct frame *sf = SELECTED_FRAME ();
9417 message_enable_multibyte = multibyte;
9418
9419 if (FRAME_INITIAL_P (sf))
9420 {
9421 if (noninteractive_need_newline)
9422 putc ('\n', stderr);
9423 noninteractive_need_newline = 0;
9424 if (STRINGP (m))
9425 fwrite (SDATA (m), nbytes, 1, stderr);
9426 if (cursor_in_echo_area == 0)
9427 fprintf (stderr, "\n");
9428 fflush (stderr);
9429 }
9430 /* A null message buffer means that the frame hasn't really been
9431 initialized yet. Error messages get reported properly by
9432 cmd_error, so this must be just an informative message; toss it. */
9433 else if (INTERACTIVE
9434 && sf->glyphs_initialized_p
9435 && FRAME_MESSAGE_BUF (sf))
9436 {
9437 Lisp_Object mini_window;
9438 Lisp_Object frame;
9439 struct frame *f;
9440
9441 /* Get the frame containing the mini-buffer
9442 that the selected frame is using. */
9443 mini_window = FRAME_MINIBUF_WINDOW (sf);
9444 frame = XWINDOW (mini_window)->frame;
9445 f = XFRAME (frame);
9446
9447 FRAME_SAMPLE_VISIBILITY (f);
9448 if (FRAME_VISIBLE_P (sf)
9449 && !FRAME_VISIBLE_P (f))
9450 Fmake_frame_visible (frame);
9451
9452 if (STRINGP (m) && SCHARS (m) > 0)
9453 {
9454 set_message (NULL, m, nbytes, multibyte);
9455 if (minibuffer_auto_raise)
9456 Fraise_frame (frame);
9457 /* Assume we are not echoing.
9458 (If we are, echo_now will override this.) */
9459 echo_message_buffer = Qnil;
9460 }
9461 else
9462 clear_message (1, 1);
9463
9464 do_pending_window_change (0);
9465 echo_area_display (1);
9466 do_pending_window_change (0);
9467 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9468 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9469 }
9470 }
9471
9472
9473 /* Display a null-terminated echo area message M. If M is 0, clear
9474 out any existing message, and let the mini-buffer text show through.
9475
9476 The buffer M must continue to exist until after the echo area gets
9477 cleared or some other message gets displayed there. Do not pass
9478 text that is stored in a Lisp string. Do not pass text in a buffer
9479 that was alloca'd. */
9480
9481 void
9482 message1 (const char *m)
9483 {
9484 message2 (m, (m ? strlen (m) : 0), 0);
9485 }
9486
9487
9488 /* The non-logging counterpart of message1. */
9489
9490 void
9491 message1_nolog (const char *m)
9492 {
9493 message2_nolog (m, (m ? strlen (m) : 0), 0);
9494 }
9495
9496 /* Display a message M which contains a single %s
9497 which gets replaced with STRING. */
9498
9499 void
9500 message_with_string (const char *m, Lisp_Object string, int log)
9501 {
9502 CHECK_STRING (string);
9503
9504 if (noninteractive)
9505 {
9506 if (m)
9507 {
9508 if (noninteractive_need_newline)
9509 putc ('\n', stderr);
9510 noninteractive_need_newline = 0;
9511 fprintf (stderr, m, SDATA (string));
9512 if (!cursor_in_echo_area)
9513 fprintf (stderr, "\n");
9514 fflush (stderr);
9515 }
9516 }
9517 else if (INTERACTIVE)
9518 {
9519 /* The frame whose minibuffer we're going to display the message on.
9520 It may be larger than the selected frame, so we need
9521 to use its buffer, not the selected frame's buffer. */
9522 Lisp_Object mini_window;
9523 struct frame *f, *sf = SELECTED_FRAME ();
9524
9525 /* Get the frame containing the minibuffer
9526 that the selected frame is using. */
9527 mini_window = FRAME_MINIBUF_WINDOW (sf);
9528 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9529
9530 /* A null message buffer means that the frame hasn't really been
9531 initialized yet. Error messages get reported properly by
9532 cmd_error, so this must be just an informative message; toss it. */
9533 if (FRAME_MESSAGE_BUF (f))
9534 {
9535 Lisp_Object args[2], msg;
9536 struct gcpro gcpro1, gcpro2;
9537
9538 args[0] = build_string (m);
9539 args[1] = msg = string;
9540 GCPRO2 (args[0], msg);
9541 gcpro1.nvars = 2;
9542
9543 msg = Fformat (2, args);
9544
9545 if (log)
9546 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9547 else
9548 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9549
9550 UNGCPRO;
9551
9552 /* Print should start at the beginning of the message
9553 buffer next time. */
9554 message_buf_print = 0;
9555 }
9556 }
9557 }
9558
9559
9560 /* Dump an informative message to the minibuf. If M is 0, clear out
9561 any existing message, and let the mini-buffer text show through. */
9562
9563 static void
9564 vmessage (const char *m, va_list ap)
9565 {
9566 if (noninteractive)
9567 {
9568 if (m)
9569 {
9570 if (noninteractive_need_newline)
9571 putc ('\n', stderr);
9572 noninteractive_need_newline = 0;
9573 vfprintf (stderr, m, ap);
9574 if (cursor_in_echo_area == 0)
9575 fprintf (stderr, "\n");
9576 fflush (stderr);
9577 }
9578 }
9579 else if (INTERACTIVE)
9580 {
9581 /* The frame whose mini-buffer we're going to display the message
9582 on. It may be larger than the selected frame, so we need to
9583 use its buffer, not the selected frame's buffer. */
9584 Lisp_Object mini_window;
9585 struct frame *f, *sf = SELECTED_FRAME ();
9586
9587 /* Get the frame containing the mini-buffer
9588 that the selected frame is using. */
9589 mini_window = FRAME_MINIBUF_WINDOW (sf);
9590 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9591
9592 /* A null message buffer means that the frame hasn't really been
9593 initialized yet. Error messages get reported properly by
9594 cmd_error, so this must be just an informative message; toss
9595 it. */
9596 if (FRAME_MESSAGE_BUF (f))
9597 {
9598 if (m)
9599 {
9600 ptrdiff_t len;
9601
9602 len = doprnt (FRAME_MESSAGE_BUF (f),
9603 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
9604
9605 message2 (FRAME_MESSAGE_BUF (f), len, 0);
9606 }
9607 else
9608 message1 (0);
9609
9610 /* Print should start at the beginning of the message
9611 buffer next time. */
9612 message_buf_print = 0;
9613 }
9614 }
9615 }
9616
9617 void
9618 message (const char *m, ...)
9619 {
9620 va_list ap;
9621 va_start (ap, m);
9622 vmessage (m, ap);
9623 va_end (ap);
9624 }
9625
9626
9627 #if 0
9628 /* The non-logging version of message. */
9629
9630 void
9631 message_nolog (const char *m, ...)
9632 {
9633 Lisp_Object old_log_max;
9634 va_list ap;
9635 va_start (ap, m);
9636 old_log_max = Vmessage_log_max;
9637 Vmessage_log_max = Qnil;
9638 vmessage (m, ap);
9639 Vmessage_log_max = old_log_max;
9640 va_end (ap);
9641 }
9642 #endif
9643
9644
9645 /* Display the current message in the current mini-buffer. This is
9646 only called from error handlers in process.c, and is not time
9647 critical. */
9648
9649 void
9650 update_echo_area (void)
9651 {
9652 if (!NILP (echo_area_buffer[0]))
9653 {
9654 Lisp_Object string;
9655 string = Fcurrent_message ();
9656 message3 (string, SBYTES (string),
9657 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
9658 }
9659 }
9660
9661
9662 /* Make sure echo area buffers in `echo_buffers' are live.
9663 If they aren't, make new ones. */
9664
9665 static void
9666 ensure_echo_area_buffers (void)
9667 {
9668 int i;
9669
9670 for (i = 0; i < 2; ++i)
9671 if (!BUFFERP (echo_buffer[i])
9672 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
9673 {
9674 char name[30];
9675 Lisp_Object old_buffer;
9676 int j;
9677
9678 old_buffer = echo_buffer[i];
9679 sprintf (name, " *Echo Area %d*", i);
9680 echo_buffer[i] = Fget_buffer_create (build_string (name));
9681 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
9682 /* to force word wrap in echo area -
9683 it was decided to postpone this*/
9684 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
9685
9686 for (j = 0; j < 2; ++j)
9687 if (EQ (old_buffer, echo_area_buffer[j]))
9688 echo_area_buffer[j] = echo_buffer[i];
9689 }
9690 }
9691
9692
9693 /* Call FN with args A1..A4 with either the current or last displayed
9694 echo_area_buffer as current buffer.
9695
9696 WHICH zero means use the current message buffer
9697 echo_area_buffer[0]. If that is nil, choose a suitable buffer
9698 from echo_buffer[] and clear it.
9699
9700 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
9701 suitable buffer from echo_buffer[] and clear it.
9702
9703 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
9704 that the current message becomes the last displayed one, make
9705 choose a suitable buffer for echo_area_buffer[0], and clear it.
9706
9707 Value is what FN returns. */
9708
9709 static int
9710 with_echo_area_buffer (struct window *w, int which,
9711 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
9712 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9713 {
9714 Lisp_Object buffer;
9715 int this_one, the_other, clear_buffer_p, rc;
9716 int count = SPECPDL_INDEX ();
9717
9718 /* If buffers aren't live, make new ones. */
9719 ensure_echo_area_buffers ();
9720
9721 clear_buffer_p = 0;
9722
9723 if (which == 0)
9724 this_one = 0, the_other = 1;
9725 else if (which > 0)
9726 this_one = 1, the_other = 0;
9727 else
9728 {
9729 this_one = 0, the_other = 1;
9730 clear_buffer_p = 1;
9731
9732 /* We need a fresh one in case the current echo buffer equals
9733 the one containing the last displayed echo area message. */
9734 if (!NILP (echo_area_buffer[this_one])
9735 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
9736 echo_area_buffer[this_one] = Qnil;
9737 }
9738
9739 /* Choose a suitable buffer from echo_buffer[] is we don't
9740 have one. */
9741 if (NILP (echo_area_buffer[this_one]))
9742 {
9743 echo_area_buffer[this_one]
9744 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
9745 ? echo_buffer[the_other]
9746 : echo_buffer[this_one]);
9747 clear_buffer_p = 1;
9748 }
9749
9750 buffer = echo_area_buffer[this_one];
9751
9752 /* Don't get confused by reusing the buffer used for echoing
9753 for a different purpose. */
9754 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
9755 cancel_echoing ();
9756
9757 record_unwind_protect (unwind_with_echo_area_buffer,
9758 with_echo_area_buffer_unwind_data (w));
9759
9760 /* Make the echo area buffer current. Note that for display
9761 purposes, it is not necessary that the displayed window's buffer
9762 == current_buffer, except for text property lookup. So, let's
9763 only set that buffer temporarily here without doing a full
9764 Fset_window_buffer. We must also change w->pointm, though,
9765 because otherwise an assertions in unshow_buffer fails, and Emacs
9766 aborts. */
9767 set_buffer_internal_1 (XBUFFER (buffer));
9768 if (w)
9769 {
9770 w->buffer = buffer;
9771 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
9772 }
9773
9774 BVAR (current_buffer, undo_list) = Qt;
9775 BVAR (current_buffer, read_only) = Qnil;
9776 specbind (Qinhibit_read_only, Qt);
9777 specbind (Qinhibit_modification_hooks, Qt);
9778
9779 if (clear_buffer_p && Z > BEG)
9780 del_range (BEG, Z);
9781
9782 xassert (BEGV >= BEG);
9783 xassert (ZV <= Z && ZV >= BEGV);
9784
9785 rc = fn (a1, a2, a3, a4);
9786
9787 xassert (BEGV >= BEG);
9788 xassert (ZV <= Z && ZV >= BEGV);
9789
9790 unbind_to (count, Qnil);
9791 return rc;
9792 }
9793
9794
9795 /* Save state that should be preserved around the call to the function
9796 FN called in with_echo_area_buffer. */
9797
9798 static Lisp_Object
9799 with_echo_area_buffer_unwind_data (struct window *w)
9800 {
9801 int i = 0;
9802 Lisp_Object vector, tmp;
9803
9804 /* Reduce consing by keeping one vector in
9805 Vwith_echo_area_save_vector. */
9806 vector = Vwith_echo_area_save_vector;
9807 Vwith_echo_area_save_vector = Qnil;
9808
9809 if (NILP (vector))
9810 vector = Fmake_vector (make_number (7), Qnil);
9811
9812 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
9813 ASET (vector, i, Vdeactivate_mark); ++i;
9814 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
9815
9816 if (w)
9817 {
9818 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
9819 ASET (vector, i, w->buffer); ++i;
9820 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
9821 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
9822 }
9823 else
9824 {
9825 int end = i + 4;
9826 for (; i < end; ++i)
9827 ASET (vector, i, Qnil);
9828 }
9829
9830 xassert (i == ASIZE (vector));
9831 return vector;
9832 }
9833
9834
9835 /* Restore global state from VECTOR which was created by
9836 with_echo_area_buffer_unwind_data. */
9837
9838 static Lisp_Object
9839 unwind_with_echo_area_buffer (Lisp_Object vector)
9840 {
9841 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
9842 Vdeactivate_mark = AREF (vector, 1);
9843 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
9844
9845 if (WINDOWP (AREF (vector, 3)))
9846 {
9847 struct window *w;
9848 Lisp_Object buffer, charpos, bytepos;
9849
9850 w = XWINDOW (AREF (vector, 3));
9851 buffer = AREF (vector, 4);
9852 charpos = AREF (vector, 5);
9853 bytepos = AREF (vector, 6);
9854
9855 w->buffer = buffer;
9856 set_marker_both (w->pointm, buffer,
9857 XFASTINT (charpos), XFASTINT (bytepos));
9858 }
9859
9860 Vwith_echo_area_save_vector = vector;
9861 return Qnil;
9862 }
9863
9864
9865 /* Set up the echo area for use by print functions. MULTIBYTE_P
9866 non-zero means we will print multibyte. */
9867
9868 void
9869 setup_echo_area_for_printing (int multibyte_p)
9870 {
9871 /* If we can't find an echo area any more, exit. */
9872 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
9873 Fkill_emacs (Qnil);
9874
9875 ensure_echo_area_buffers ();
9876
9877 if (!message_buf_print)
9878 {
9879 /* A message has been output since the last time we printed.
9880 Choose a fresh echo area buffer. */
9881 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9882 echo_area_buffer[0] = echo_buffer[1];
9883 else
9884 echo_area_buffer[0] = echo_buffer[0];
9885
9886 /* Switch to that buffer and clear it. */
9887 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9888 BVAR (current_buffer, truncate_lines) = Qnil;
9889
9890 if (Z > BEG)
9891 {
9892 int count = SPECPDL_INDEX ();
9893 specbind (Qinhibit_read_only, Qt);
9894 /* Note that undo recording is always disabled. */
9895 del_range (BEG, Z);
9896 unbind_to (count, Qnil);
9897 }
9898 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9899
9900 /* Set up the buffer for the multibyteness we need. */
9901 if (multibyte_p
9902 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9903 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
9904
9905 /* Raise the frame containing the echo area. */
9906 if (minibuffer_auto_raise)
9907 {
9908 struct frame *sf = SELECTED_FRAME ();
9909 Lisp_Object mini_window;
9910 mini_window = FRAME_MINIBUF_WINDOW (sf);
9911 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9912 }
9913
9914 message_log_maybe_newline ();
9915 message_buf_print = 1;
9916 }
9917 else
9918 {
9919 if (NILP (echo_area_buffer[0]))
9920 {
9921 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9922 echo_area_buffer[0] = echo_buffer[1];
9923 else
9924 echo_area_buffer[0] = echo_buffer[0];
9925 }
9926
9927 if (current_buffer != XBUFFER (echo_area_buffer[0]))
9928 {
9929 /* Someone switched buffers between print requests. */
9930 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9931 BVAR (current_buffer, truncate_lines) = Qnil;
9932 }
9933 }
9934 }
9935
9936
9937 /* Display an echo area message in window W. Value is non-zero if W's
9938 height is changed. If display_last_displayed_message_p is
9939 non-zero, display the message that was last displayed, otherwise
9940 display the current message. */
9941
9942 static int
9943 display_echo_area (struct window *w)
9944 {
9945 int i, no_message_p, window_height_changed_p, count;
9946
9947 /* Temporarily disable garbage collections while displaying the echo
9948 area. This is done because a GC can print a message itself.
9949 That message would modify the echo area buffer's contents while a
9950 redisplay of the buffer is going on, and seriously confuse
9951 redisplay. */
9952 count = inhibit_garbage_collection ();
9953
9954 /* If there is no message, we must call display_echo_area_1
9955 nevertheless because it resizes the window. But we will have to
9956 reset the echo_area_buffer in question to nil at the end because
9957 with_echo_area_buffer will sets it to an empty buffer. */
9958 i = display_last_displayed_message_p ? 1 : 0;
9959 no_message_p = NILP (echo_area_buffer[i]);
9960
9961 window_height_changed_p
9962 = with_echo_area_buffer (w, display_last_displayed_message_p,
9963 display_echo_area_1,
9964 (intptr_t) w, Qnil, 0, 0);
9965
9966 if (no_message_p)
9967 echo_area_buffer[i] = Qnil;
9968
9969 unbind_to (count, Qnil);
9970 return window_height_changed_p;
9971 }
9972
9973
9974 /* Helper for display_echo_area. Display the current buffer which
9975 contains the current echo area message in window W, a mini-window,
9976 a pointer to which is passed in A1. A2..A4 are currently not used.
9977 Change the height of W so that all of the message is displayed.
9978 Value is non-zero if height of W was changed. */
9979
9980 static int
9981 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9982 {
9983 intptr_t i1 = a1;
9984 struct window *w = (struct window *) i1;
9985 Lisp_Object window;
9986 struct text_pos start;
9987 int window_height_changed_p = 0;
9988
9989 /* Do this before displaying, so that we have a large enough glyph
9990 matrix for the display. If we can't get enough space for the
9991 whole text, display the last N lines. That works by setting w->start. */
9992 window_height_changed_p = resize_mini_window (w, 0);
9993
9994 /* Use the starting position chosen by resize_mini_window. */
9995 SET_TEXT_POS_FROM_MARKER (start, w->start);
9996
9997 /* Display. */
9998 clear_glyph_matrix (w->desired_matrix);
9999 XSETWINDOW (window, w);
10000 try_window (window, start, 0);
10001
10002 return window_height_changed_p;
10003 }
10004
10005
10006 /* Resize the echo area window to exactly the size needed for the
10007 currently displayed message, if there is one. If a mini-buffer
10008 is active, don't shrink it. */
10009
10010 void
10011 resize_echo_area_exactly (void)
10012 {
10013 if (BUFFERP (echo_area_buffer[0])
10014 && WINDOWP (echo_area_window))
10015 {
10016 struct window *w = XWINDOW (echo_area_window);
10017 int resized_p;
10018 Lisp_Object resize_exactly;
10019
10020 if (minibuf_level == 0)
10021 resize_exactly = Qt;
10022 else
10023 resize_exactly = Qnil;
10024
10025 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10026 (intptr_t) w, resize_exactly,
10027 0, 0);
10028 if (resized_p)
10029 {
10030 ++windows_or_buffers_changed;
10031 ++update_mode_lines;
10032 redisplay_internal ();
10033 }
10034 }
10035 }
10036
10037
10038 /* Callback function for with_echo_area_buffer, when used from
10039 resize_echo_area_exactly. A1 contains a pointer to the window to
10040 resize, EXACTLY non-nil means resize the mini-window exactly to the
10041 size of the text displayed. A3 and A4 are not used. Value is what
10042 resize_mini_window returns. */
10043
10044 static int
10045 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
10046 {
10047 intptr_t i1 = a1;
10048 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10049 }
10050
10051
10052 /* Resize mini-window W to fit the size of its contents. EXACT_P
10053 means size the window exactly to the size needed. Otherwise, it's
10054 only enlarged until W's buffer is empty.
10055
10056 Set W->start to the right place to begin display. If the whole
10057 contents fit, start at the beginning. Otherwise, start so as
10058 to make the end of the contents appear. This is particularly
10059 important for y-or-n-p, but seems desirable generally.
10060
10061 Value is non-zero if the window height has been changed. */
10062
10063 int
10064 resize_mini_window (struct window *w, int exact_p)
10065 {
10066 struct frame *f = XFRAME (w->frame);
10067 int window_height_changed_p = 0;
10068
10069 xassert (MINI_WINDOW_P (w));
10070
10071 /* By default, start display at the beginning. */
10072 set_marker_both (w->start, w->buffer,
10073 BUF_BEGV (XBUFFER (w->buffer)),
10074 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
10075
10076 /* Don't resize windows while redisplaying a window; it would
10077 confuse redisplay functions when the size of the window they are
10078 displaying changes from under them. Such a resizing can happen,
10079 for instance, when which-func prints a long message while
10080 we are running fontification-functions. We're running these
10081 functions with safe_call which binds inhibit-redisplay to t. */
10082 if (!NILP (Vinhibit_redisplay))
10083 return 0;
10084
10085 /* Nil means don't try to resize. */
10086 if (NILP (Vresize_mini_windows)
10087 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10088 return 0;
10089
10090 if (!FRAME_MINIBUF_ONLY_P (f))
10091 {
10092 struct it it;
10093 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
10094 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
10095 int height, max_height;
10096 int unit = FRAME_LINE_HEIGHT (f);
10097 struct text_pos start;
10098 struct buffer *old_current_buffer = NULL;
10099
10100 if (current_buffer != XBUFFER (w->buffer))
10101 {
10102 old_current_buffer = current_buffer;
10103 set_buffer_internal (XBUFFER (w->buffer));
10104 }
10105
10106 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10107
10108 /* Compute the max. number of lines specified by the user. */
10109 if (FLOATP (Vmax_mini_window_height))
10110 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
10111 else if (INTEGERP (Vmax_mini_window_height))
10112 max_height = XINT (Vmax_mini_window_height);
10113 else
10114 max_height = total_height / 4;
10115
10116 /* Correct that max. height if it's bogus. */
10117 max_height = max (1, max_height);
10118 max_height = min (total_height, max_height);
10119
10120 /* Find out the height of the text in the window. */
10121 if (it.line_wrap == TRUNCATE)
10122 height = 1;
10123 else
10124 {
10125 last_height = 0;
10126 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10127 if (it.max_ascent == 0 && it.max_descent == 0)
10128 height = it.current_y + last_height;
10129 else
10130 height = it.current_y + it.max_ascent + it.max_descent;
10131 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10132 height = (height + unit - 1) / unit;
10133 }
10134
10135 /* Compute a suitable window start. */
10136 if (height > max_height)
10137 {
10138 height = max_height;
10139 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10140 move_it_vertically_backward (&it, (height - 1) * unit);
10141 start = it.current.pos;
10142 }
10143 else
10144 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10145 SET_MARKER_FROM_TEXT_POS (w->start, start);
10146
10147 if (EQ (Vresize_mini_windows, Qgrow_only))
10148 {
10149 /* Let it grow only, until we display an empty message, in which
10150 case the window shrinks again. */
10151 if (height > WINDOW_TOTAL_LINES (w))
10152 {
10153 int old_height = WINDOW_TOTAL_LINES (w);
10154 freeze_window_starts (f, 1);
10155 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10156 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10157 }
10158 else if (height < WINDOW_TOTAL_LINES (w)
10159 && (exact_p || BEGV == ZV))
10160 {
10161 int old_height = WINDOW_TOTAL_LINES (w);
10162 freeze_window_starts (f, 0);
10163 shrink_mini_window (w);
10164 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10165 }
10166 }
10167 else
10168 {
10169 /* Always resize to exact size needed. */
10170 if (height > WINDOW_TOTAL_LINES (w))
10171 {
10172 int old_height = WINDOW_TOTAL_LINES (w);
10173 freeze_window_starts (f, 1);
10174 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10175 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10176 }
10177 else if (height < WINDOW_TOTAL_LINES (w))
10178 {
10179 int old_height = WINDOW_TOTAL_LINES (w);
10180 freeze_window_starts (f, 0);
10181 shrink_mini_window (w);
10182
10183 if (height)
10184 {
10185 freeze_window_starts (f, 1);
10186 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10187 }
10188
10189 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10190 }
10191 }
10192
10193 if (old_current_buffer)
10194 set_buffer_internal (old_current_buffer);
10195 }
10196
10197 return window_height_changed_p;
10198 }
10199
10200
10201 /* Value is the current message, a string, or nil if there is no
10202 current message. */
10203
10204 Lisp_Object
10205 current_message (void)
10206 {
10207 Lisp_Object msg;
10208
10209 if (!BUFFERP (echo_area_buffer[0]))
10210 msg = Qnil;
10211 else
10212 {
10213 with_echo_area_buffer (0, 0, current_message_1,
10214 (intptr_t) &msg, Qnil, 0, 0);
10215 if (NILP (msg))
10216 echo_area_buffer[0] = Qnil;
10217 }
10218
10219 return msg;
10220 }
10221
10222
10223 static int
10224 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
10225 {
10226 intptr_t i1 = a1;
10227 Lisp_Object *msg = (Lisp_Object *) i1;
10228
10229 if (Z > BEG)
10230 *msg = make_buffer_string (BEG, Z, 1);
10231 else
10232 *msg = Qnil;
10233 return 0;
10234 }
10235
10236
10237 /* Push the current message on Vmessage_stack for later restoration
10238 by restore_message. Value is non-zero if the current message isn't
10239 empty. This is a relatively infrequent operation, so it's not
10240 worth optimizing. */
10241
10242 int
10243 push_message (void)
10244 {
10245 Lisp_Object msg;
10246 msg = current_message ();
10247 Vmessage_stack = Fcons (msg, Vmessage_stack);
10248 return STRINGP (msg);
10249 }
10250
10251
10252 /* Restore message display from the top of Vmessage_stack. */
10253
10254 void
10255 restore_message (void)
10256 {
10257 Lisp_Object msg;
10258
10259 xassert (CONSP (Vmessage_stack));
10260 msg = XCAR (Vmessage_stack);
10261 if (STRINGP (msg))
10262 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
10263 else
10264 message3_nolog (msg, 0, 0);
10265 }
10266
10267
10268 /* Handler for record_unwind_protect calling pop_message. */
10269
10270 Lisp_Object
10271 pop_message_unwind (Lisp_Object dummy)
10272 {
10273 pop_message ();
10274 return Qnil;
10275 }
10276
10277 /* Pop the top-most entry off Vmessage_stack. */
10278
10279 static void
10280 pop_message (void)
10281 {
10282 xassert (CONSP (Vmessage_stack));
10283 Vmessage_stack = XCDR (Vmessage_stack);
10284 }
10285
10286
10287 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10288 exits. If the stack is not empty, we have a missing pop_message
10289 somewhere. */
10290
10291 void
10292 check_message_stack (void)
10293 {
10294 if (!NILP (Vmessage_stack))
10295 abort ();
10296 }
10297
10298
10299 /* Truncate to NCHARS what will be displayed in the echo area the next
10300 time we display it---but don't redisplay it now. */
10301
10302 void
10303 truncate_echo_area (EMACS_INT nchars)
10304 {
10305 if (nchars == 0)
10306 echo_area_buffer[0] = Qnil;
10307 /* A null message buffer means that the frame hasn't really been
10308 initialized yet. Error messages get reported properly by
10309 cmd_error, so this must be just an informative message; toss it. */
10310 else if (!noninteractive
10311 && INTERACTIVE
10312 && !NILP (echo_area_buffer[0]))
10313 {
10314 struct frame *sf = SELECTED_FRAME ();
10315 if (FRAME_MESSAGE_BUF (sf))
10316 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
10317 }
10318 }
10319
10320
10321 /* Helper function for truncate_echo_area. Truncate the current
10322 message to at most NCHARS characters. */
10323
10324 static int
10325 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
10326 {
10327 if (BEG + nchars < Z)
10328 del_range (BEG + nchars, Z);
10329 if (Z == BEG)
10330 echo_area_buffer[0] = Qnil;
10331 return 0;
10332 }
10333
10334
10335 /* Set the current message to a substring of S or STRING.
10336
10337 If STRING is a Lisp string, set the message to the first NBYTES
10338 bytes from STRING. NBYTES zero means use the whole string. If
10339 STRING is multibyte, the message will be displayed multibyte.
10340
10341 If S is not null, set the message to the first LEN bytes of S. LEN
10342 zero means use the whole string. MULTIBYTE_P non-zero means S is
10343 multibyte. Display the message multibyte in that case.
10344
10345 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
10346 to t before calling set_message_1 (which calls insert).
10347 */
10348
10349 static void
10350 set_message (const char *s, Lisp_Object string,
10351 EMACS_INT nbytes, int multibyte_p)
10352 {
10353 message_enable_multibyte
10354 = ((s && multibyte_p)
10355 || (STRINGP (string) && STRING_MULTIBYTE (string)));
10356
10357 with_echo_area_buffer (0, -1, set_message_1,
10358 (intptr_t) s, string, nbytes, multibyte_p);
10359 message_buf_print = 0;
10360 help_echo_showing_p = 0;
10361 }
10362
10363
10364 /* Helper function for set_message. Arguments have the same meaning
10365 as there, with A1 corresponding to S and A2 corresponding to STRING
10366 This function is called with the echo area buffer being
10367 current. */
10368
10369 static int
10370 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
10371 {
10372 intptr_t i1 = a1;
10373 const char *s = (const char *) i1;
10374 const unsigned char *msg = (const unsigned char *) s;
10375 Lisp_Object string = a2;
10376
10377 /* Change multibyteness of the echo buffer appropriately. */
10378 if (message_enable_multibyte
10379 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10380 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10381
10382 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
10383 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10384 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
10385
10386 /* Insert new message at BEG. */
10387 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10388
10389 if (STRINGP (string))
10390 {
10391 EMACS_INT nchars;
10392
10393 if (nbytes == 0)
10394 nbytes = SBYTES (string);
10395 nchars = string_byte_to_char (string, nbytes);
10396
10397 /* This function takes care of single/multibyte conversion. We
10398 just have to ensure that the echo area buffer has the right
10399 setting of enable_multibyte_characters. */
10400 insert_from_string (string, 0, 0, nchars, nbytes, 1);
10401 }
10402 else if (s)
10403 {
10404 if (nbytes == 0)
10405 nbytes = strlen (s);
10406
10407 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10408 {
10409 /* Convert from multi-byte to single-byte. */
10410 EMACS_INT i;
10411 int c, n;
10412 char work[1];
10413
10414 /* Convert a multibyte string to single-byte. */
10415 for (i = 0; i < nbytes; i += n)
10416 {
10417 c = string_char_and_length (msg + i, &n);
10418 work[0] = (ASCII_CHAR_P (c)
10419 ? c
10420 : multibyte_char_to_unibyte (c));
10421 insert_1_both (work, 1, 1, 1, 0, 0);
10422 }
10423 }
10424 else if (!multibyte_p
10425 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10426 {
10427 /* Convert from single-byte to multi-byte. */
10428 EMACS_INT i;
10429 int c, n;
10430 unsigned char str[MAX_MULTIBYTE_LENGTH];
10431
10432 /* Convert a single-byte string to multibyte. */
10433 for (i = 0; i < nbytes; i++)
10434 {
10435 c = msg[i];
10436 MAKE_CHAR_MULTIBYTE (c);
10437 n = CHAR_STRING (c, str);
10438 insert_1_both ((char *) str, 1, n, 1, 0, 0);
10439 }
10440 }
10441 else
10442 insert_1 (s, nbytes, 1, 0, 0);
10443 }
10444
10445 return 0;
10446 }
10447
10448
10449 /* Clear messages. CURRENT_P non-zero means clear the current
10450 message. LAST_DISPLAYED_P non-zero means clear the message
10451 last displayed. */
10452
10453 void
10454 clear_message (int current_p, int last_displayed_p)
10455 {
10456 if (current_p)
10457 {
10458 echo_area_buffer[0] = Qnil;
10459 message_cleared_p = 1;
10460 }
10461
10462 if (last_displayed_p)
10463 echo_area_buffer[1] = Qnil;
10464
10465 message_buf_print = 0;
10466 }
10467
10468 /* Clear garbaged frames.
10469
10470 This function is used where the old redisplay called
10471 redraw_garbaged_frames which in turn called redraw_frame which in
10472 turn called clear_frame. The call to clear_frame was a source of
10473 flickering. I believe a clear_frame is not necessary. It should
10474 suffice in the new redisplay to invalidate all current matrices,
10475 and ensure a complete redisplay of all windows. */
10476
10477 static void
10478 clear_garbaged_frames (void)
10479 {
10480 if (frame_garbaged)
10481 {
10482 Lisp_Object tail, frame;
10483 int changed_count = 0;
10484
10485 FOR_EACH_FRAME (tail, frame)
10486 {
10487 struct frame *f = XFRAME (frame);
10488
10489 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10490 {
10491 if (f->resized_p)
10492 {
10493 Fredraw_frame (frame);
10494 f->force_flush_display_p = 1;
10495 }
10496 clear_current_matrices (f);
10497 changed_count++;
10498 f->garbaged = 0;
10499 f->resized_p = 0;
10500 }
10501 }
10502
10503 frame_garbaged = 0;
10504 if (changed_count)
10505 ++windows_or_buffers_changed;
10506 }
10507 }
10508
10509
10510 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10511 is non-zero update selected_frame. Value is non-zero if the
10512 mini-windows height has been changed. */
10513
10514 static int
10515 echo_area_display (int update_frame_p)
10516 {
10517 Lisp_Object mini_window;
10518 struct window *w;
10519 struct frame *f;
10520 int window_height_changed_p = 0;
10521 struct frame *sf = SELECTED_FRAME ();
10522
10523 mini_window = FRAME_MINIBUF_WINDOW (sf);
10524 w = XWINDOW (mini_window);
10525 f = XFRAME (WINDOW_FRAME (w));
10526
10527 /* Don't display if frame is invisible or not yet initialized. */
10528 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10529 return 0;
10530
10531 #ifdef HAVE_WINDOW_SYSTEM
10532 /* When Emacs starts, selected_frame may be the initial terminal
10533 frame. If we let this through, a message would be displayed on
10534 the terminal. */
10535 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10536 return 0;
10537 #endif /* HAVE_WINDOW_SYSTEM */
10538
10539 /* Redraw garbaged frames. */
10540 if (frame_garbaged)
10541 clear_garbaged_frames ();
10542
10543 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10544 {
10545 echo_area_window = mini_window;
10546 window_height_changed_p = display_echo_area (w);
10547 w->must_be_updated_p = 1;
10548
10549 /* Update the display, unless called from redisplay_internal.
10550 Also don't update the screen during redisplay itself. The
10551 update will happen at the end of redisplay, and an update
10552 here could cause confusion. */
10553 if (update_frame_p && !redisplaying_p)
10554 {
10555 int n = 0;
10556
10557 /* If the display update has been interrupted by pending
10558 input, update mode lines in the frame. Due to the
10559 pending input, it might have been that redisplay hasn't
10560 been called, so that mode lines above the echo area are
10561 garbaged. This looks odd, so we prevent it here. */
10562 if (!display_completed)
10563 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10564
10565 if (window_height_changed_p
10566 /* Don't do this if Emacs is shutting down. Redisplay
10567 needs to run hooks. */
10568 && !NILP (Vrun_hooks))
10569 {
10570 /* Must update other windows. Likewise as in other
10571 cases, don't let this update be interrupted by
10572 pending input. */
10573 int count = SPECPDL_INDEX ();
10574 specbind (Qredisplay_dont_pause, Qt);
10575 windows_or_buffers_changed = 1;
10576 redisplay_internal ();
10577 unbind_to (count, Qnil);
10578 }
10579 else if (FRAME_WINDOW_P (f) && n == 0)
10580 {
10581 /* Window configuration is the same as before.
10582 Can do with a display update of the echo area,
10583 unless we displayed some mode lines. */
10584 update_single_window (w, 1);
10585 FRAME_RIF (f)->flush_display (f);
10586 }
10587 else
10588 update_frame (f, 1, 1);
10589
10590 /* If cursor is in the echo area, make sure that the next
10591 redisplay displays the minibuffer, so that the cursor will
10592 be replaced with what the minibuffer wants. */
10593 if (cursor_in_echo_area)
10594 ++windows_or_buffers_changed;
10595 }
10596 }
10597 else if (!EQ (mini_window, selected_window))
10598 windows_or_buffers_changed++;
10599
10600 /* Last displayed message is now the current message. */
10601 echo_area_buffer[1] = echo_area_buffer[0];
10602 /* Inform read_char that we're not echoing. */
10603 echo_message_buffer = Qnil;
10604
10605 /* Prevent redisplay optimization in redisplay_internal by resetting
10606 this_line_start_pos. This is done because the mini-buffer now
10607 displays the message instead of its buffer text. */
10608 if (EQ (mini_window, selected_window))
10609 CHARPOS (this_line_start_pos) = 0;
10610
10611 return window_height_changed_p;
10612 }
10613
10614
10615 \f
10616 /***********************************************************************
10617 Mode Lines and Frame Titles
10618 ***********************************************************************/
10619
10620 /* A buffer for constructing non-propertized mode-line strings and
10621 frame titles in it; allocated from the heap in init_xdisp and
10622 resized as needed in store_mode_line_noprop_char. */
10623
10624 static char *mode_line_noprop_buf;
10625
10626 /* The buffer's end, and a current output position in it. */
10627
10628 static char *mode_line_noprop_buf_end;
10629 static char *mode_line_noprop_ptr;
10630
10631 #define MODE_LINE_NOPROP_LEN(start) \
10632 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10633
10634 static enum {
10635 MODE_LINE_DISPLAY = 0,
10636 MODE_LINE_TITLE,
10637 MODE_LINE_NOPROP,
10638 MODE_LINE_STRING
10639 } mode_line_target;
10640
10641 /* Alist that caches the results of :propertize.
10642 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10643 static Lisp_Object mode_line_proptrans_alist;
10644
10645 /* List of strings making up the mode-line. */
10646 static Lisp_Object mode_line_string_list;
10647
10648 /* Base face property when building propertized mode line string. */
10649 static Lisp_Object mode_line_string_face;
10650 static Lisp_Object mode_line_string_face_prop;
10651
10652
10653 /* Unwind data for mode line strings */
10654
10655 static Lisp_Object Vmode_line_unwind_vector;
10656
10657 static Lisp_Object
10658 format_mode_line_unwind_data (struct buffer *obuf,
10659 Lisp_Object owin,
10660 int save_proptrans)
10661 {
10662 Lisp_Object vector, tmp;
10663
10664 /* Reduce consing by keeping one vector in
10665 Vwith_echo_area_save_vector. */
10666 vector = Vmode_line_unwind_vector;
10667 Vmode_line_unwind_vector = Qnil;
10668
10669 if (NILP (vector))
10670 vector = Fmake_vector (make_number (8), Qnil);
10671
10672 ASET (vector, 0, make_number (mode_line_target));
10673 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
10674 ASET (vector, 2, mode_line_string_list);
10675 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
10676 ASET (vector, 4, mode_line_string_face);
10677 ASET (vector, 5, mode_line_string_face_prop);
10678
10679 if (obuf)
10680 XSETBUFFER (tmp, obuf);
10681 else
10682 tmp = Qnil;
10683 ASET (vector, 6, tmp);
10684 ASET (vector, 7, owin);
10685
10686 return vector;
10687 }
10688
10689 static Lisp_Object
10690 unwind_format_mode_line (Lisp_Object vector)
10691 {
10692 mode_line_target = XINT (AREF (vector, 0));
10693 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
10694 mode_line_string_list = AREF (vector, 2);
10695 if (! EQ (AREF (vector, 3), Qt))
10696 mode_line_proptrans_alist = AREF (vector, 3);
10697 mode_line_string_face = AREF (vector, 4);
10698 mode_line_string_face_prop = AREF (vector, 5);
10699
10700 if (!NILP (AREF (vector, 7)))
10701 /* Select window before buffer, since it may change the buffer. */
10702 Fselect_window (AREF (vector, 7), Qt);
10703
10704 if (!NILP (AREF (vector, 6)))
10705 {
10706 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
10707 ASET (vector, 6, Qnil);
10708 }
10709
10710 Vmode_line_unwind_vector = vector;
10711 return Qnil;
10712 }
10713
10714
10715 /* Store a single character C for the frame title in mode_line_noprop_buf.
10716 Re-allocate mode_line_noprop_buf if necessary. */
10717
10718 static void
10719 store_mode_line_noprop_char (char c)
10720 {
10721 /* If output position has reached the end of the allocated buffer,
10722 increase the buffer's size. */
10723 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
10724 {
10725 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
10726 ptrdiff_t size = len;
10727 mode_line_noprop_buf =
10728 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
10729 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
10730 mode_line_noprop_ptr = mode_line_noprop_buf + len;
10731 }
10732
10733 *mode_line_noprop_ptr++ = c;
10734 }
10735
10736
10737 /* Store part of a frame title in mode_line_noprop_buf, beginning at
10738 mode_line_noprop_ptr. STRING is the string to store. Do not copy
10739 characters that yield more columns than PRECISION; PRECISION <= 0
10740 means copy the whole string. Pad with spaces until FIELD_WIDTH
10741 number of characters have been copied; FIELD_WIDTH <= 0 means don't
10742 pad. Called from display_mode_element when it is used to build a
10743 frame title. */
10744
10745 static int
10746 store_mode_line_noprop (const char *string, int field_width, int precision)
10747 {
10748 const unsigned char *str = (const unsigned char *) string;
10749 int n = 0;
10750 EMACS_INT dummy, nbytes;
10751
10752 /* Copy at most PRECISION chars from STR. */
10753 nbytes = strlen (string);
10754 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
10755 while (nbytes--)
10756 store_mode_line_noprop_char (*str++);
10757
10758 /* Fill up with spaces until FIELD_WIDTH reached. */
10759 while (field_width > 0
10760 && n < field_width)
10761 {
10762 store_mode_line_noprop_char (' ');
10763 ++n;
10764 }
10765
10766 return n;
10767 }
10768
10769 /***********************************************************************
10770 Frame Titles
10771 ***********************************************************************/
10772
10773 #ifdef HAVE_WINDOW_SYSTEM
10774
10775 /* Set the title of FRAME, if it has changed. The title format is
10776 Vicon_title_format if FRAME is iconified, otherwise it is
10777 frame_title_format. */
10778
10779 static void
10780 x_consider_frame_title (Lisp_Object frame)
10781 {
10782 struct frame *f = XFRAME (frame);
10783
10784 if (FRAME_WINDOW_P (f)
10785 || FRAME_MINIBUF_ONLY_P (f)
10786 || f->explicit_name)
10787 {
10788 /* Do we have more than one visible frame on this X display? */
10789 Lisp_Object tail;
10790 Lisp_Object fmt;
10791 ptrdiff_t title_start;
10792 char *title;
10793 ptrdiff_t len;
10794 struct it it;
10795 int count = SPECPDL_INDEX ();
10796
10797 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
10798 {
10799 Lisp_Object other_frame = XCAR (tail);
10800 struct frame *tf = XFRAME (other_frame);
10801
10802 if (tf != f
10803 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
10804 && !FRAME_MINIBUF_ONLY_P (tf)
10805 && !EQ (other_frame, tip_frame)
10806 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
10807 break;
10808 }
10809
10810 /* Set global variable indicating that multiple frames exist. */
10811 multiple_frames = CONSP (tail);
10812
10813 /* Switch to the buffer of selected window of the frame. Set up
10814 mode_line_target so that display_mode_element will output into
10815 mode_line_noprop_buf; then display the title. */
10816 record_unwind_protect (unwind_format_mode_line,
10817 format_mode_line_unwind_data
10818 (current_buffer, selected_window, 0));
10819
10820 Fselect_window (f->selected_window, Qt);
10821 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
10822 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
10823
10824 mode_line_target = MODE_LINE_TITLE;
10825 title_start = MODE_LINE_NOPROP_LEN (0);
10826 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
10827 NULL, DEFAULT_FACE_ID);
10828 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
10829 len = MODE_LINE_NOPROP_LEN (title_start);
10830 title = mode_line_noprop_buf + title_start;
10831 unbind_to (count, Qnil);
10832
10833 /* Set the title only if it's changed. This avoids consing in
10834 the common case where it hasn't. (If it turns out that we've
10835 already wasted too much time by walking through the list with
10836 display_mode_element, then we might need to optimize at a
10837 higher level than this.) */
10838 if (! STRINGP (f->name)
10839 || SBYTES (f->name) != len
10840 || memcmp (title, SDATA (f->name), len) != 0)
10841 x_implicitly_set_name (f, make_string (title, len), Qnil);
10842 }
10843 }
10844
10845 #endif /* not HAVE_WINDOW_SYSTEM */
10846
10847
10848
10849 \f
10850 /***********************************************************************
10851 Menu Bars
10852 ***********************************************************************/
10853
10854
10855 /* Prepare for redisplay by updating menu-bar item lists when
10856 appropriate. This can call eval. */
10857
10858 void
10859 prepare_menu_bars (void)
10860 {
10861 int all_windows;
10862 struct gcpro gcpro1, gcpro2;
10863 struct frame *f;
10864 Lisp_Object tooltip_frame;
10865
10866 #ifdef HAVE_WINDOW_SYSTEM
10867 tooltip_frame = tip_frame;
10868 #else
10869 tooltip_frame = Qnil;
10870 #endif
10871
10872 /* Update all frame titles based on their buffer names, etc. We do
10873 this before the menu bars so that the buffer-menu will show the
10874 up-to-date frame titles. */
10875 #ifdef HAVE_WINDOW_SYSTEM
10876 if (windows_or_buffers_changed || update_mode_lines)
10877 {
10878 Lisp_Object tail, frame;
10879
10880 FOR_EACH_FRAME (tail, frame)
10881 {
10882 f = XFRAME (frame);
10883 if (!EQ (frame, tooltip_frame)
10884 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
10885 x_consider_frame_title (frame);
10886 }
10887 }
10888 #endif /* HAVE_WINDOW_SYSTEM */
10889
10890 /* Update the menu bar item lists, if appropriate. This has to be
10891 done before any actual redisplay or generation of display lines. */
10892 all_windows = (update_mode_lines
10893 || buffer_shared > 1
10894 || windows_or_buffers_changed);
10895 if (all_windows)
10896 {
10897 Lisp_Object tail, frame;
10898 int count = SPECPDL_INDEX ();
10899 /* 1 means that update_menu_bar has run its hooks
10900 so any further calls to update_menu_bar shouldn't do so again. */
10901 int menu_bar_hooks_run = 0;
10902
10903 record_unwind_save_match_data ();
10904
10905 FOR_EACH_FRAME (tail, frame)
10906 {
10907 f = XFRAME (frame);
10908
10909 /* Ignore tooltip frame. */
10910 if (EQ (frame, tooltip_frame))
10911 continue;
10912
10913 /* If a window on this frame changed size, report that to
10914 the user and clear the size-change flag. */
10915 if (FRAME_WINDOW_SIZES_CHANGED (f))
10916 {
10917 Lisp_Object functions;
10918
10919 /* Clear flag first in case we get an error below. */
10920 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
10921 functions = Vwindow_size_change_functions;
10922 GCPRO2 (tail, functions);
10923
10924 while (CONSP (functions))
10925 {
10926 if (!EQ (XCAR (functions), Qt))
10927 call1 (XCAR (functions), frame);
10928 functions = XCDR (functions);
10929 }
10930 UNGCPRO;
10931 }
10932
10933 GCPRO1 (tail);
10934 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
10935 #ifdef HAVE_WINDOW_SYSTEM
10936 update_tool_bar (f, 0);
10937 #endif
10938 #ifdef HAVE_NS
10939 if (windows_or_buffers_changed
10940 && FRAME_NS_P (f))
10941 ns_set_doc_edited (f, Fbuffer_modified_p
10942 (XWINDOW (f->selected_window)->buffer));
10943 #endif
10944 UNGCPRO;
10945 }
10946
10947 unbind_to (count, Qnil);
10948 }
10949 else
10950 {
10951 struct frame *sf = SELECTED_FRAME ();
10952 update_menu_bar (sf, 1, 0);
10953 #ifdef HAVE_WINDOW_SYSTEM
10954 update_tool_bar (sf, 1);
10955 #endif
10956 }
10957 }
10958
10959
10960 /* Update the menu bar item list for frame F. This has to be done
10961 before we start to fill in any display lines, because it can call
10962 eval.
10963
10964 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
10965
10966 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
10967 already ran the menu bar hooks for this redisplay, so there
10968 is no need to run them again. The return value is the
10969 updated value of this flag, to pass to the next call. */
10970
10971 static int
10972 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
10973 {
10974 Lisp_Object window;
10975 register struct window *w;
10976
10977 /* If called recursively during a menu update, do nothing. This can
10978 happen when, for instance, an activate-menubar-hook causes a
10979 redisplay. */
10980 if (inhibit_menubar_update)
10981 return hooks_run;
10982
10983 window = FRAME_SELECTED_WINDOW (f);
10984 w = XWINDOW (window);
10985
10986 if (FRAME_WINDOW_P (f)
10987 ?
10988 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
10989 || defined (HAVE_NS) || defined (USE_GTK)
10990 FRAME_EXTERNAL_MENU_BAR (f)
10991 #else
10992 FRAME_MENU_BAR_LINES (f) > 0
10993 #endif
10994 : FRAME_MENU_BAR_LINES (f) > 0)
10995 {
10996 /* If the user has switched buffers or windows, we need to
10997 recompute to reflect the new bindings. But we'll
10998 recompute when update_mode_lines is set too; that means
10999 that people can use force-mode-line-update to request
11000 that the menu bar be recomputed. The adverse effect on
11001 the rest of the redisplay algorithm is about the same as
11002 windows_or_buffers_changed anyway. */
11003 if (windows_or_buffers_changed
11004 /* This used to test w->update_mode_line, but we believe
11005 there is no need to recompute the menu in that case. */
11006 || update_mode_lines
11007 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
11008 < BUF_MODIFF (XBUFFER (w->buffer)))
11009 != !NILP (w->last_had_star))
11010 || ((!NILP (Vtransient_mark_mode)
11011 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11012 != !NILP (w->region_showing)))
11013 {
11014 struct buffer *prev = current_buffer;
11015 int count = SPECPDL_INDEX ();
11016
11017 specbind (Qinhibit_menubar_update, Qt);
11018
11019 set_buffer_internal_1 (XBUFFER (w->buffer));
11020 if (save_match_data)
11021 record_unwind_save_match_data ();
11022 if (NILP (Voverriding_local_map_menu_flag))
11023 {
11024 specbind (Qoverriding_terminal_local_map, Qnil);
11025 specbind (Qoverriding_local_map, Qnil);
11026 }
11027
11028 if (!hooks_run)
11029 {
11030 /* Run the Lucid hook. */
11031 safe_run_hooks (Qactivate_menubar_hook);
11032
11033 /* If it has changed current-menubar from previous value,
11034 really recompute the menu-bar from the value. */
11035 if (! NILP (Vlucid_menu_bar_dirty_flag))
11036 call0 (Qrecompute_lucid_menubar);
11037
11038 safe_run_hooks (Qmenu_bar_update_hook);
11039
11040 hooks_run = 1;
11041 }
11042
11043 XSETFRAME (Vmenu_updating_frame, f);
11044 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
11045
11046 /* Redisplay the menu bar in case we changed it. */
11047 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11048 || defined (HAVE_NS) || defined (USE_GTK)
11049 if (FRAME_WINDOW_P (f))
11050 {
11051 #if defined (HAVE_NS)
11052 /* All frames on Mac OS share the same menubar. So only
11053 the selected frame should be allowed to set it. */
11054 if (f == SELECTED_FRAME ())
11055 #endif
11056 set_frame_menubar (f, 0, 0);
11057 }
11058 else
11059 /* On a terminal screen, the menu bar is an ordinary screen
11060 line, and this makes it get updated. */
11061 w->update_mode_line = Qt;
11062 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11063 /* In the non-toolkit version, the menu bar is an ordinary screen
11064 line, and this makes it get updated. */
11065 w->update_mode_line = Qt;
11066 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11067
11068 unbind_to (count, Qnil);
11069 set_buffer_internal_1 (prev);
11070 }
11071 }
11072
11073 return hooks_run;
11074 }
11075
11076
11077 \f
11078 /***********************************************************************
11079 Output Cursor
11080 ***********************************************************************/
11081
11082 #ifdef HAVE_WINDOW_SYSTEM
11083
11084 /* EXPORT:
11085 Nominal cursor position -- where to draw output.
11086 HPOS and VPOS are window relative glyph matrix coordinates.
11087 X and Y are window relative pixel coordinates. */
11088
11089 struct cursor_pos output_cursor;
11090
11091
11092 /* EXPORT:
11093 Set the global variable output_cursor to CURSOR. All cursor
11094 positions are relative to updated_window. */
11095
11096 void
11097 set_output_cursor (struct cursor_pos *cursor)
11098 {
11099 output_cursor.hpos = cursor->hpos;
11100 output_cursor.vpos = cursor->vpos;
11101 output_cursor.x = cursor->x;
11102 output_cursor.y = cursor->y;
11103 }
11104
11105
11106 /* EXPORT for RIF:
11107 Set a nominal cursor position.
11108
11109 HPOS and VPOS are column/row positions in a window glyph matrix. X
11110 and Y are window text area relative pixel positions.
11111
11112 If this is done during an update, updated_window will contain the
11113 window that is being updated and the position is the future output
11114 cursor position for that window. If updated_window is null, use
11115 selected_window and display the cursor at the given position. */
11116
11117 void
11118 x_cursor_to (int vpos, int hpos, int y, int x)
11119 {
11120 struct window *w;
11121
11122 /* If updated_window is not set, work on selected_window. */
11123 if (updated_window)
11124 w = updated_window;
11125 else
11126 w = XWINDOW (selected_window);
11127
11128 /* Set the output cursor. */
11129 output_cursor.hpos = hpos;
11130 output_cursor.vpos = vpos;
11131 output_cursor.x = x;
11132 output_cursor.y = y;
11133
11134 /* If not called as part of an update, really display the cursor.
11135 This will also set the cursor position of W. */
11136 if (updated_window == NULL)
11137 {
11138 BLOCK_INPUT;
11139 display_and_set_cursor (w, 1, hpos, vpos, x, y);
11140 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
11141 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
11142 UNBLOCK_INPUT;
11143 }
11144 }
11145
11146 #endif /* HAVE_WINDOW_SYSTEM */
11147
11148 \f
11149 /***********************************************************************
11150 Tool-bars
11151 ***********************************************************************/
11152
11153 #ifdef HAVE_WINDOW_SYSTEM
11154
11155 /* Where the mouse was last time we reported a mouse event. */
11156
11157 FRAME_PTR last_mouse_frame;
11158
11159 /* Tool-bar item index of the item on which a mouse button was pressed
11160 or -1. */
11161
11162 int last_tool_bar_item;
11163
11164
11165 static Lisp_Object
11166 update_tool_bar_unwind (Lisp_Object frame)
11167 {
11168 selected_frame = frame;
11169 return Qnil;
11170 }
11171
11172 /* Update the tool-bar item list for frame F. This has to be done
11173 before we start to fill in any display lines. Called from
11174 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11175 and restore it here. */
11176
11177 static void
11178 update_tool_bar (struct frame *f, int save_match_data)
11179 {
11180 #if defined (USE_GTK) || defined (HAVE_NS)
11181 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11182 #else
11183 int do_update = WINDOWP (f->tool_bar_window)
11184 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
11185 #endif
11186
11187 if (do_update)
11188 {
11189 Lisp_Object window;
11190 struct window *w;
11191
11192 window = FRAME_SELECTED_WINDOW (f);
11193 w = XWINDOW (window);
11194
11195 /* If the user has switched buffers or windows, we need to
11196 recompute to reflect the new bindings. But we'll
11197 recompute when update_mode_lines is set too; that means
11198 that people can use force-mode-line-update to request
11199 that the menu bar be recomputed. The adverse effect on
11200 the rest of the redisplay algorithm is about the same as
11201 windows_or_buffers_changed anyway. */
11202 if (windows_or_buffers_changed
11203 || !NILP (w->update_mode_line)
11204 || update_mode_lines
11205 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
11206 < BUF_MODIFF (XBUFFER (w->buffer)))
11207 != !NILP (w->last_had_star))
11208 || ((!NILP (Vtransient_mark_mode)
11209 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11210 != !NILP (w->region_showing)))
11211 {
11212 struct buffer *prev = current_buffer;
11213 int count = SPECPDL_INDEX ();
11214 Lisp_Object frame, new_tool_bar;
11215 int new_n_tool_bar;
11216 struct gcpro gcpro1;
11217
11218 /* Set current_buffer to the buffer of the selected
11219 window of the frame, so that we get the right local
11220 keymaps. */
11221 set_buffer_internal_1 (XBUFFER (w->buffer));
11222
11223 /* Save match data, if we must. */
11224 if (save_match_data)
11225 record_unwind_save_match_data ();
11226
11227 /* Make sure that we don't accidentally use bogus keymaps. */
11228 if (NILP (Voverriding_local_map_menu_flag))
11229 {
11230 specbind (Qoverriding_terminal_local_map, Qnil);
11231 specbind (Qoverriding_local_map, Qnil);
11232 }
11233
11234 GCPRO1 (new_tool_bar);
11235
11236 /* We must temporarily set the selected frame to this frame
11237 before calling tool_bar_items, because the calculation of
11238 the tool-bar keymap uses the selected frame (see
11239 `tool-bar-make-keymap' in tool-bar.el). */
11240 record_unwind_protect (update_tool_bar_unwind, selected_frame);
11241 XSETFRAME (frame, f);
11242 selected_frame = frame;
11243
11244 /* Build desired tool-bar items from keymaps. */
11245 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11246 &new_n_tool_bar);
11247
11248 /* Redisplay the tool-bar if we changed it. */
11249 if (new_n_tool_bar != f->n_tool_bar_items
11250 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11251 {
11252 /* Redisplay that happens asynchronously due to an expose event
11253 may access f->tool_bar_items. Make sure we update both
11254 variables within BLOCK_INPUT so no such event interrupts. */
11255 BLOCK_INPUT;
11256 f->tool_bar_items = new_tool_bar;
11257 f->n_tool_bar_items = new_n_tool_bar;
11258 w->update_mode_line = Qt;
11259 UNBLOCK_INPUT;
11260 }
11261
11262 UNGCPRO;
11263
11264 unbind_to (count, Qnil);
11265 set_buffer_internal_1 (prev);
11266 }
11267 }
11268 }
11269
11270
11271 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11272 F's desired tool-bar contents. F->tool_bar_items must have
11273 been set up previously by calling prepare_menu_bars. */
11274
11275 static void
11276 build_desired_tool_bar_string (struct frame *f)
11277 {
11278 int i, size, size_needed;
11279 struct gcpro gcpro1, gcpro2, gcpro3;
11280 Lisp_Object image, plist, props;
11281
11282 image = plist = props = Qnil;
11283 GCPRO3 (image, plist, props);
11284
11285 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11286 Otherwise, make a new string. */
11287
11288 /* The size of the string we might be able to reuse. */
11289 size = (STRINGP (f->desired_tool_bar_string)
11290 ? SCHARS (f->desired_tool_bar_string)
11291 : 0);
11292
11293 /* We need one space in the string for each image. */
11294 size_needed = f->n_tool_bar_items;
11295
11296 /* Reuse f->desired_tool_bar_string, if possible. */
11297 if (size < size_needed || NILP (f->desired_tool_bar_string))
11298 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
11299 make_number (' '));
11300 else
11301 {
11302 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11303 Fremove_text_properties (make_number (0), make_number (size),
11304 props, f->desired_tool_bar_string);
11305 }
11306
11307 /* Put a `display' property on the string for the images to display,
11308 put a `menu_item' property on tool-bar items with a value that
11309 is the index of the item in F's tool-bar item vector. */
11310 for (i = 0; i < f->n_tool_bar_items; ++i)
11311 {
11312 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11313
11314 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11315 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11316 int hmargin, vmargin, relief, idx, end;
11317
11318 /* If image is a vector, choose the image according to the
11319 button state. */
11320 image = PROP (TOOL_BAR_ITEM_IMAGES);
11321 if (VECTORP (image))
11322 {
11323 if (enabled_p)
11324 idx = (selected_p
11325 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11326 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11327 else
11328 idx = (selected_p
11329 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11330 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11331
11332 xassert (ASIZE (image) >= idx);
11333 image = AREF (image, idx);
11334 }
11335 else
11336 idx = -1;
11337
11338 /* Ignore invalid image specifications. */
11339 if (!valid_image_p (image))
11340 continue;
11341
11342 /* Display the tool-bar button pressed, or depressed. */
11343 plist = Fcopy_sequence (XCDR (image));
11344
11345 /* Compute margin and relief to draw. */
11346 relief = (tool_bar_button_relief >= 0
11347 ? tool_bar_button_relief
11348 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11349 hmargin = vmargin = relief;
11350
11351 if (INTEGERP (Vtool_bar_button_margin)
11352 && XINT (Vtool_bar_button_margin) > 0)
11353 {
11354 hmargin += XFASTINT (Vtool_bar_button_margin);
11355 vmargin += XFASTINT (Vtool_bar_button_margin);
11356 }
11357 else if (CONSP (Vtool_bar_button_margin))
11358 {
11359 if (INTEGERP (XCAR (Vtool_bar_button_margin))
11360 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
11361 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11362
11363 if (INTEGERP (XCDR (Vtool_bar_button_margin))
11364 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
11365 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11366 }
11367
11368 if (auto_raise_tool_bar_buttons_p)
11369 {
11370 /* Add a `:relief' property to the image spec if the item is
11371 selected. */
11372 if (selected_p)
11373 {
11374 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11375 hmargin -= relief;
11376 vmargin -= relief;
11377 }
11378 }
11379 else
11380 {
11381 /* If image is selected, display it pressed, i.e. with a
11382 negative relief. If it's not selected, display it with a
11383 raised relief. */
11384 plist = Fplist_put (plist, QCrelief,
11385 (selected_p
11386 ? make_number (-relief)
11387 : make_number (relief)));
11388 hmargin -= relief;
11389 vmargin -= relief;
11390 }
11391
11392 /* Put a margin around the image. */
11393 if (hmargin || vmargin)
11394 {
11395 if (hmargin == vmargin)
11396 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11397 else
11398 plist = Fplist_put (plist, QCmargin,
11399 Fcons (make_number (hmargin),
11400 make_number (vmargin)));
11401 }
11402
11403 /* If button is not enabled, and we don't have special images
11404 for the disabled state, make the image appear disabled by
11405 applying an appropriate algorithm to it. */
11406 if (!enabled_p && idx < 0)
11407 plist = Fplist_put (plist, QCconversion, Qdisabled);
11408
11409 /* Put a `display' text property on the string for the image to
11410 display. Put a `menu-item' property on the string that gives
11411 the start of this item's properties in the tool-bar items
11412 vector. */
11413 image = Fcons (Qimage, plist);
11414 props = list4 (Qdisplay, image,
11415 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11416
11417 /* Let the last image hide all remaining spaces in the tool bar
11418 string. The string can be longer than needed when we reuse a
11419 previous string. */
11420 if (i + 1 == f->n_tool_bar_items)
11421 end = SCHARS (f->desired_tool_bar_string);
11422 else
11423 end = i + 1;
11424 Fadd_text_properties (make_number (i), make_number (end),
11425 props, f->desired_tool_bar_string);
11426 #undef PROP
11427 }
11428
11429 UNGCPRO;
11430 }
11431
11432
11433 /* Display one line of the tool-bar of frame IT->f.
11434
11435 HEIGHT specifies the desired height of the tool-bar line.
11436 If the actual height of the glyph row is less than HEIGHT, the
11437 row's height is increased to HEIGHT, and the icons are centered
11438 vertically in the new height.
11439
11440 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11441 count a final empty row in case the tool-bar width exactly matches
11442 the window width.
11443 */
11444
11445 static void
11446 display_tool_bar_line (struct it *it, int height)
11447 {
11448 struct glyph_row *row = it->glyph_row;
11449 int max_x = it->last_visible_x;
11450 struct glyph *last;
11451
11452 prepare_desired_row (row);
11453 row->y = it->current_y;
11454
11455 /* Note that this isn't made use of if the face hasn't a box,
11456 so there's no need to check the face here. */
11457 it->start_of_box_run_p = 1;
11458
11459 while (it->current_x < max_x)
11460 {
11461 int x, n_glyphs_before, i, nglyphs;
11462 struct it it_before;
11463
11464 /* Get the next display element. */
11465 if (!get_next_display_element (it))
11466 {
11467 /* Don't count empty row if we are counting needed tool-bar lines. */
11468 if (height < 0 && !it->hpos)
11469 return;
11470 break;
11471 }
11472
11473 /* Produce glyphs. */
11474 n_glyphs_before = row->used[TEXT_AREA];
11475 it_before = *it;
11476
11477 PRODUCE_GLYPHS (it);
11478
11479 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11480 i = 0;
11481 x = it_before.current_x;
11482 while (i < nglyphs)
11483 {
11484 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11485
11486 if (x + glyph->pixel_width > max_x)
11487 {
11488 /* Glyph doesn't fit on line. Backtrack. */
11489 row->used[TEXT_AREA] = n_glyphs_before;
11490 *it = it_before;
11491 /* If this is the only glyph on this line, it will never fit on the
11492 tool-bar, so skip it. But ensure there is at least one glyph,
11493 so we don't accidentally disable the tool-bar. */
11494 if (n_glyphs_before == 0
11495 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11496 break;
11497 goto out;
11498 }
11499
11500 ++it->hpos;
11501 x += glyph->pixel_width;
11502 ++i;
11503 }
11504
11505 /* Stop at line end. */
11506 if (ITERATOR_AT_END_OF_LINE_P (it))
11507 break;
11508
11509 set_iterator_to_next (it, 1);
11510 }
11511
11512 out:;
11513
11514 row->displays_text_p = row->used[TEXT_AREA] != 0;
11515
11516 /* Use default face for the border below the tool bar.
11517
11518 FIXME: When auto-resize-tool-bars is grow-only, there is
11519 no additional border below the possibly empty tool-bar lines.
11520 So to make the extra empty lines look "normal", we have to
11521 use the tool-bar face for the border too. */
11522 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11523 it->face_id = DEFAULT_FACE_ID;
11524
11525 extend_face_to_end_of_line (it);
11526 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11527 last->right_box_line_p = 1;
11528 if (last == row->glyphs[TEXT_AREA])
11529 last->left_box_line_p = 1;
11530
11531 /* Make line the desired height and center it vertically. */
11532 if ((height -= it->max_ascent + it->max_descent) > 0)
11533 {
11534 /* Don't add more than one line height. */
11535 height %= FRAME_LINE_HEIGHT (it->f);
11536 it->max_ascent += height / 2;
11537 it->max_descent += (height + 1) / 2;
11538 }
11539
11540 compute_line_metrics (it);
11541
11542 /* If line is empty, make it occupy the rest of the tool-bar. */
11543 if (!row->displays_text_p)
11544 {
11545 row->height = row->phys_height = it->last_visible_y - row->y;
11546 row->visible_height = row->height;
11547 row->ascent = row->phys_ascent = 0;
11548 row->extra_line_spacing = 0;
11549 }
11550
11551 row->full_width_p = 1;
11552 row->continued_p = 0;
11553 row->truncated_on_left_p = 0;
11554 row->truncated_on_right_p = 0;
11555
11556 it->current_x = it->hpos = 0;
11557 it->current_y += row->height;
11558 ++it->vpos;
11559 ++it->glyph_row;
11560 }
11561
11562
11563 /* Max tool-bar height. */
11564
11565 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11566 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11567
11568 /* Value is the number of screen lines needed to make all tool-bar
11569 items of frame F visible. The number of actual rows needed is
11570 returned in *N_ROWS if non-NULL. */
11571
11572 static int
11573 tool_bar_lines_needed (struct frame *f, int *n_rows)
11574 {
11575 struct window *w = XWINDOW (f->tool_bar_window);
11576 struct it it;
11577 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11578 the desired matrix, so use (unused) mode-line row as temporary row to
11579 avoid destroying the first tool-bar row. */
11580 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11581
11582 /* Initialize an iterator for iteration over
11583 F->desired_tool_bar_string in the tool-bar window of frame F. */
11584 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
11585 it.first_visible_x = 0;
11586 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11587 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11588 it.paragraph_embedding = L2R;
11589
11590 while (!ITERATOR_AT_END_P (&it))
11591 {
11592 clear_glyph_row (temp_row);
11593 it.glyph_row = temp_row;
11594 display_tool_bar_line (&it, -1);
11595 }
11596 clear_glyph_row (temp_row);
11597
11598 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11599 if (n_rows)
11600 *n_rows = it.vpos > 0 ? it.vpos : -1;
11601
11602 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
11603 }
11604
11605
11606 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
11607 0, 1, 0,
11608 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
11609 (Lisp_Object frame)
11610 {
11611 struct frame *f;
11612 struct window *w;
11613 int nlines = 0;
11614
11615 if (NILP (frame))
11616 frame = selected_frame;
11617 else
11618 CHECK_FRAME (frame);
11619 f = XFRAME (frame);
11620
11621 if (WINDOWP (f->tool_bar_window)
11622 && (w = XWINDOW (f->tool_bar_window),
11623 WINDOW_TOTAL_LINES (w) > 0))
11624 {
11625 update_tool_bar (f, 1);
11626 if (f->n_tool_bar_items)
11627 {
11628 build_desired_tool_bar_string (f);
11629 nlines = tool_bar_lines_needed (f, NULL);
11630 }
11631 }
11632
11633 return make_number (nlines);
11634 }
11635
11636
11637 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11638 height should be changed. */
11639
11640 static int
11641 redisplay_tool_bar (struct frame *f)
11642 {
11643 struct window *w;
11644 struct it it;
11645 struct glyph_row *row;
11646
11647 #if defined (USE_GTK) || defined (HAVE_NS)
11648 if (FRAME_EXTERNAL_TOOL_BAR (f))
11649 update_frame_tool_bar (f);
11650 return 0;
11651 #endif
11652
11653 /* If frame hasn't a tool-bar window or if it is zero-height, don't
11654 do anything. This means you must start with tool-bar-lines
11655 non-zero to get the auto-sizing effect. Or in other words, you
11656 can turn off tool-bars by specifying tool-bar-lines zero. */
11657 if (!WINDOWP (f->tool_bar_window)
11658 || (w = XWINDOW (f->tool_bar_window),
11659 WINDOW_TOTAL_LINES (w) == 0))
11660 return 0;
11661
11662 /* Set up an iterator for the tool-bar window. */
11663 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
11664 it.first_visible_x = 0;
11665 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11666 row = it.glyph_row;
11667
11668 /* Build a string that represents the contents of the tool-bar. */
11669 build_desired_tool_bar_string (f);
11670 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11671 /* FIXME: This should be controlled by a user option. But it
11672 doesn't make sense to have an R2L tool bar if the menu bar cannot
11673 be drawn also R2L, and making the menu bar R2L is tricky due
11674 toolkit-specific code that implements it. If an R2L tool bar is
11675 ever supported, display_tool_bar_line should also be augmented to
11676 call unproduce_glyphs like display_line and display_string
11677 do. */
11678 it.paragraph_embedding = L2R;
11679
11680 if (f->n_tool_bar_rows == 0)
11681 {
11682 int nlines;
11683
11684 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
11685 nlines != WINDOW_TOTAL_LINES (w)))
11686 {
11687 Lisp_Object frame;
11688 int old_height = WINDOW_TOTAL_LINES (w);
11689
11690 XSETFRAME (frame, f);
11691 Fmodify_frame_parameters (frame,
11692 Fcons (Fcons (Qtool_bar_lines,
11693 make_number (nlines)),
11694 Qnil));
11695 if (WINDOW_TOTAL_LINES (w) != old_height)
11696 {
11697 clear_glyph_matrix (w->desired_matrix);
11698 fonts_changed_p = 1;
11699 return 1;
11700 }
11701 }
11702 }
11703
11704 /* Display as many lines as needed to display all tool-bar items. */
11705
11706 if (f->n_tool_bar_rows > 0)
11707 {
11708 int border, rows, height, extra;
11709
11710 if (INTEGERP (Vtool_bar_border))
11711 border = XINT (Vtool_bar_border);
11712 else if (EQ (Vtool_bar_border, Qinternal_border_width))
11713 border = FRAME_INTERNAL_BORDER_WIDTH (f);
11714 else if (EQ (Vtool_bar_border, Qborder_width))
11715 border = f->border_width;
11716 else
11717 border = 0;
11718 if (border < 0)
11719 border = 0;
11720
11721 rows = f->n_tool_bar_rows;
11722 height = max (1, (it.last_visible_y - border) / rows);
11723 extra = it.last_visible_y - border - height * rows;
11724
11725 while (it.current_y < it.last_visible_y)
11726 {
11727 int h = 0;
11728 if (extra > 0 && rows-- > 0)
11729 {
11730 h = (extra + rows - 1) / rows;
11731 extra -= h;
11732 }
11733 display_tool_bar_line (&it, height + h);
11734 }
11735 }
11736 else
11737 {
11738 while (it.current_y < it.last_visible_y)
11739 display_tool_bar_line (&it, 0);
11740 }
11741
11742 /* It doesn't make much sense to try scrolling in the tool-bar
11743 window, so don't do it. */
11744 w->desired_matrix->no_scrolling_p = 1;
11745 w->must_be_updated_p = 1;
11746
11747 if (!NILP (Vauto_resize_tool_bars))
11748 {
11749 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
11750 int change_height_p = 0;
11751
11752 /* If we couldn't display everything, change the tool-bar's
11753 height if there is room for more. */
11754 if (IT_STRING_CHARPOS (it) < it.end_charpos
11755 && it.current_y < max_tool_bar_height)
11756 change_height_p = 1;
11757
11758 row = it.glyph_row - 1;
11759
11760 /* If there are blank lines at the end, except for a partially
11761 visible blank line at the end that is smaller than
11762 FRAME_LINE_HEIGHT, change the tool-bar's height. */
11763 if (!row->displays_text_p
11764 && row->height >= FRAME_LINE_HEIGHT (f))
11765 change_height_p = 1;
11766
11767 /* If row displays tool-bar items, but is partially visible,
11768 change the tool-bar's height. */
11769 if (row->displays_text_p
11770 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
11771 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
11772 change_height_p = 1;
11773
11774 /* Resize windows as needed by changing the `tool-bar-lines'
11775 frame parameter. */
11776 if (change_height_p)
11777 {
11778 Lisp_Object frame;
11779 int old_height = WINDOW_TOTAL_LINES (w);
11780 int nrows;
11781 int nlines = tool_bar_lines_needed (f, &nrows);
11782
11783 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
11784 && !f->minimize_tool_bar_window_p)
11785 ? (nlines > old_height)
11786 : (nlines != old_height));
11787 f->minimize_tool_bar_window_p = 0;
11788
11789 if (change_height_p)
11790 {
11791 XSETFRAME (frame, f);
11792 Fmodify_frame_parameters (frame,
11793 Fcons (Fcons (Qtool_bar_lines,
11794 make_number (nlines)),
11795 Qnil));
11796 if (WINDOW_TOTAL_LINES (w) != old_height)
11797 {
11798 clear_glyph_matrix (w->desired_matrix);
11799 f->n_tool_bar_rows = nrows;
11800 fonts_changed_p = 1;
11801 return 1;
11802 }
11803 }
11804 }
11805 }
11806
11807 f->minimize_tool_bar_window_p = 0;
11808 return 0;
11809 }
11810
11811
11812 /* Get information about the tool-bar item which is displayed in GLYPH
11813 on frame F. Return in *PROP_IDX the index where tool-bar item
11814 properties start in F->tool_bar_items. Value is zero if
11815 GLYPH doesn't display a tool-bar item. */
11816
11817 static int
11818 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
11819 {
11820 Lisp_Object prop;
11821 int success_p;
11822 int charpos;
11823
11824 /* This function can be called asynchronously, which means we must
11825 exclude any possibility that Fget_text_property signals an
11826 error. */
11827 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
11828 charpos = max (0, charpos);
11829
11830 /* Get the text property `menu-item' at pos. The value of that
11831 property is the start index of this item's properties in
11832 F->tool_bar_items. */
11833 prop = Fget_text_property (make_number (charpos),
11834 Qmenu_item, f->current_tool_bar_string);
11835 if (INTEGERP (prop))
11836 {
11837 *prop_idx = XINT (prop);
11838 success_p = 1;
11839 }
11840 else
11841 success_p = 0;
11842
11843 return success_p;
11844 }
11845
11846 \f
11847 /* Get information about the tool-bar item at position X/Y on frame F.
11848 Return in *GLYPH a pointer to the glyph of the tool-bar item in
11849 the current matrix of the tool-bar window of F, or NULL if not
11850 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
11851 item in F->tool_bar_items. Value is
11852
11853 -1 if X/Y is not on a tool-bar item
11854 0 if X/Y is on the same item that was highlighted before.
11855 1 otherwise. */
11856
11857 static int
11858 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
11859 int *hpos, int *vpos, int *prop_idx)
11860 {
11861 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11862 struct window *w = XWINDOW (f->tool_bar_window);
11863 int area;
11864
11865 /* Find the glyph under X/Y. */
11866 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
11867 if (*glyph == NULL)
11868 return -1;
11869
11870 /* Get the start of this tool-bar item's properties in
11871 f->tool_bar_items. */
11872 if (!tool_bar_item_info (f, *glyph, prop_idx))
11873 return -1;
11874
11875 /* Is mouse on the highlighted item? */
11876 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
11877 && *vpos >= hlinfo->mouse_face_beg_row
11878 && *vpos <= hlinfo->mouse_face_end_row
11879 && (*vpos > hlinfo->mouse_face_beg_row
11880 || *hpos >= hlinfo->mouse_face_beg_col)
11881 && (*vpos < hlinfo->mouse_face_end_row
11882 || *hpos < hlinfo->mouse_face_end_col
11883 || hlinfo->mouse_face_past_end))
11884 return 0;
11885
11886 return 1;
11887 }
11888
11889
11890 /* EXPORT:
11891 Handle mouse button event on the tool-bar of frame F, at
11892 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
11893 0 for button release. MODIFIERS is event modifiers for button
11894 release. */
11895
11896 void
11897 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
11898 unsigned int modifiers)
11899 {
11900 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11901 struct window *w = XWINDOW (f->tool_bar_window);
11902 int hpos, vpos, prop_idx;
11903 struct glyph *glyph;
11904 Lisp_Object enabled_p;
11905
11906 /* If not on the highlighted tool-bar item, return. */
11907 frame_to_window_pixel_xy (w, &x, &y);
11908 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
11909 return;
11910
11911 /* If item is disabled, do nothing. */
11912 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11913 if (NILP (enabled_p))
11914 return;
11915
11916 if (down_p)
11917 {
11918 /* Show item in pressed state. */
11919 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
11920 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
11921 last_tool_bar_item = prop_idx;
11922 }
11923 else
11924 {
11925 Lisp_Object key, frame;
11926 struct input_event event;
11927 EVENT_INIT (event);
11928
11929 /* Show item in released state. */
11930 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
11931 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
11932
11933 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
11934
11935 XSETFRAME (frame, f);
11936 event.kind = TOOL_BAR_EVENT;
11937 event.frame_or_window = frame;
11938 event.arg = frame;
11939 kbd_buffer_store_event (&event);
11940
11941 event.kind = TOOL_BAR_EVENT;
11942 event.frame_or_window = frame;
11943 event.arg = key;
11944 event.modifiers = modifiers;
11945 kbd_buffer_store_event (&event);
11946 last_tool_bar_item = -1;
11947 }
11948 }
11949
11950
11951 /* Possibly highlight a tool-bar item on frame F when mouse moves to
11952 tool-bar window-relative coordinates X/Y. Called from
11953 note_mouse_highlight. */
11954
11955 static void
11956 note_tool_bar_highlight (struct frame *f, int x, int y)
11957 {
11958 Lisp_Object window = f->tool_bar_window;
11959 struct window *w = XWINDOW (window);
11960 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
11961 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11962 int hpos, vpos;
11963 struct glyph *glyph;
11964 struct glyph_row *row;
11965 int i;
11966 Lisp_Object enabled_p;
11967 int prop_idx;
11968 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
11969 int mouse_down_p, rc;
11970
11971 /* Function note_mouse_highlight is called with negative X/Y
11972 values when mouse moves outside of the frame. */
11973 if (x <= 0 || y <= 0)
11974 {
11975 clear_mouse_face (hlinfo);
11976 return;
11977 }
11978
11979 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
11980 if (rc < 0)
11981 {
11982 /* Not on tool-bar item. */
11983 clear_mouse_face (hlinfo);
11984 return;
11985 }
11986 else if (rc == 0)
11987 /* On same tool-bar item as before. */
11988 goto set_help_echo;
11989
11990 clear_mouse_face (hlinfo);
11991
11992 /* Mouse is down, but on different tool-bar item? */
11993 mouse_down_p = (dpyinfo->grabbed
11994 && f == last_mouse_frame
11995 && FRAME_LIVE_P (f));
11996 if (mouse_down_p
11997 && last_tool_bar_item != prop_idx)
11998 return;
11999
12000 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
12001 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12002
12003 /* If tool-bar item is not enabled, don't highlight it. */
12004 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12005 if (!NILP (enabled_p))
12006 {
12007 /* Compute the x-position of the glyph. In front and past the
12008 image is a space. We include this in the highlighted area. */
12009 row = MATRIX_ROW (w->current_matrix, vpos);
12010 for (i = x = 0; i < hpos; ++i)
12011 x += row->glyphs[TEXT_AREA][i].pixel_width;
12012
12013 /* Record this as the current active region. */
12014 hlinfo->mouse_face_beg_col = hpos;
12015 hlinfo->mouse_face_beg_row = vpos;
12016 hlinfo->mouse_face_beg_x = x;
12017 hlinfo->mouse_face_beg_y = row->y;
12018 hlinfo->mouse_face_past_end = 0;
12019
12020 hlinfo->mouse_face_end_col = hpos + 1;
12021 hlinfo->mouse_face_end_row = vpos;
12022 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12023 hlinfo->mouse_face_end_y = row->y;
12024 hlinfo->mouse_face_window = window;
12025 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12026
12027 /* Display it as active. */
12028 show_mouse_face (hlinfo, draw);
12029 hlinfo->mouse_face_image_state = draw;
12030 }
12031
12032 set_help_echo:
12033
12034 /* Set help_echo_string to a help string to display for this tool-bar item.
12035 XTread_socket does the rest. */
12036 help_echo_object = help_echo_window = Qnil;
12037 help_echo_pos = -1;
12038 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12039 if (NILP (help_echo_string))
12040 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12041 }
12042
12043 #endif /* HAVE_WINDOW_SYSTEM */
12044
12045
12046 \f
12047 /************************************************************************
12048 Horizontal scrolling
12049 ************************************************************************/
12050
12051 static int hscroll_window_tree (Lisp_Object);
12052 static int hscroll_windows (Lisp_Object);
12053
12054 /* For all leaf windows in the window tree rooted at WINDOW, set their
12055 hscroll value so that PT is (i) visible in the window, and (ii) so
12056 that it is not within a certain margin at the window's left and
12057 right border. Value is non-zero if any window's hscroll has been
12058 changed. */
12059
12060 static int
12061 hscroll_window_tree (Lisp_Object window)
12062 {
12063 int hscrolled_p = 0;
12064 int hscroll_relative_p = FLOATP (Vhscroll_step);
12065 int hscroll_step_abs = 0;
12066 double hscroll_step_rel = 0;
12067
12068 if (hscroll_relative_p)
12069 {
12070 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12071 if (hscroll_step_rel < 0)
12072 {
12073 hscroll_relative_p = 0;
12074 hscroll_step_abs = 0;
12075 }
12076 }
12077 else if (INTEGERP (Vhscroll_step))
12078 {
12079 hscroll_step_abs = XINT (Vhscroll_step);
12080 if (hscroll_step_abs < 0)
12081 hscroll_step_abs = 0;
12082 }
12083 else
12084 hscroll_step_abs = 0;
12085
12086 while (WINDOWP (window))
12087 {
12088 struct window *w = XWINDOW (window);
12089
12090 if (WINDOWP (w->hchild))
12091 hscrolled_p |= hscroll_window_tree (w->hchild);
12092 else if (WINDOWP (w->vchild))
12093 hscrolled_p |= hscroll_window_tree (w->vchild);
12094 else if (w->cursor.vpos >= 0)
12095 {
12096 int h_margin;
12097 int text_area_width;
12098 struct glyph_row *current_cursor_row
12099 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12100 struct glyph_row *desired_cursor_row
12101 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12102 struct glyph_row *cursor_row
12103 = (desired_cursor_row->enabled_p
12104 ? desired_cursor_row
12105 : current_cursor_row);
12106 int row_r2l_p = cursor_row->reversed_p;
12107
12108 text_area_width = window_box_width (w, TEXT_AREA);
12109
12110 /* Scroll when cursor is inside this scroll margin. */
12111 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12112
12113 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
12114 /* For left-to-right rows, hscroll when cursor is either
12115 (i) inside the right hscroll margin, or (ii) if it is
12116 inside the left margin and the window is already
12117 hscrolled. */
12118 && ((!row_r2l_p
12119 && ((XFASTINT (w->hscroll)
12120 && w->cursor.x <= h_margin)
12121 || (cursor_row->enabled_p
12122 && cursor_row->truncated_on_right_p
12123 && (w->cursor.x >= text_area_width - h_margin))))
12124 /* For right-to-left rows, the logic is similar,
12125 except that rules for scrolling to left and right
12126 are reversed. E.g., if cursor.x <= h_margin, we
12127 need to hscroll "to the right" unconditionally,
12128 and that will scroll the screen to the left so as
12129 to reveal the next portion of the row. */
12130 || (row_r2l_p
12131 && ((cursor_row->enabled_p
12132 /* FIXME: It is confusing to set the
12133 truncated_on_right_p flag when R2L rows
12134 are actually truncated on the left. */
12135 && cursor_row->truncated_on_right_p
12136 && w->cursor.x <= h_margin)
12137 || (XFASTINT (w->hscroll)
12138 && (w->cursor.x >= text_area_width - h_margin))))))
12139 {
12140 struct it it;
12141 int hscroll;
12142 struct buffer *saved_current_buffer;
12143 EMACS_INT pt;
12144 int wanted_x;
12145
12146 /* Find point in a display of infinite width. */
12147 saved_current_buffer = current_buffer;
12148 current_buffer = XBUFFER (w->buffer);
12149
12150 if (w == XWINDOW (selected_window))
12151 pt = PT;
12152 else
12153 {
12154 pt = marker_position (w->pointm);
12155 pt = max (BEGV, pt);
12156 pt = min (ZV, pt);
12157 }
12158
12159 /* Move iterator to pt starting at cursor_row->start in
12160 a line with infinite width. */
12161 init_to_row_start (&it, w, cursor_row);
12162 it.last_visible_x = INFINITY;
12163 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12164 current_buffer = saved_current_buffer;
12165
12166 /* Position cursor in window. */
12167 if (!hscroll_relative_p && hscroll_step_abs == 0)
12168 hscroll = max (0, (it.current_x
12169 - (ITERATOR_AT_END_OF_LINE_P (&it)
12170 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12171 : (text_area_width / 2))))
12172 / FRAME_COLUMN_WIDTH (it.f);
12173 else if ((!row_r2l_p
12174 && w->cursor.x >= text_area_width - h_margin)
12175 || (row_r2l_p && w->cursor.x <= h_margin))
12176 {
12177 if (hscroll_relative_p)
12178 wanted_x = text_area_width * (1 - hscroll_step_rel)
12179 - h_margin;
12180 else
12181 wanted_x = text_area_width
12182 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12183 - h_margin;
12184 hscroll
12185 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12186 }
12187 else
12188 {
12189 if (hscroll_relative_p)
12190 wanted_x = text_area_width * hscroll_step_rel
12191 + h_margin;
12192 else
12193 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12194 + h_margin;
12195 hscroll
12196 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12197 }
12198 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
12199
12200 /* Don't prevent redisplay optimizations if hscroll
12201 hasn't changed, as it will unnecessarily slow down
12202 redisplay. */
12203 if (XFASTINT (w->hscroll) != hscroll)
12204 {
12205 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
12206 w->hscroll = make_number (hscroll);
12207 hscrolled_p = 1;
12208 }
12209 }
12210 }
12211
12212 window = w->next;
12213 }
12214
12215 /* Value is non-zero if hscroll of any leaf window has been changed. */
12216 return hscrolled_p;
12217 }
12218
12219
12220 /* Set hscroll so that cursor is visible and not inside horizontal
12221 scroll margins for all windows in the tree rooted at WINDOW. See
12222 also hscroll_window_tree above. Value is non-zero if any window's
12223 hscroll has been changed. If it has, desired matrices on the frame
12224 of WINDOW are cleared. */
12225
12226 static int
12227 hscroll_windows (Lisp_Object window)
12228 {
12229 int hscrolled_p = hscroll_window_tree (window);
12230 if (hscrolled_p)
12231 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12232 return hscrolled_p;
12233 }
12234
12235
12236 \f
12237 /************************************************************************
12238 Redisplay
12239 ************************************************************************/
12240
12241 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12242 to a non-zero value. This is sometimes handy to have in a debugger
12243 session. */
12244
12245 #if GLYPH_DEBUG
12246
12247 /* First and last unchanged row for try_window_id. */
12248
12249 static int debug_first_unchanged_at_end_vpos;
12250 static int debug_last_unchanged_at_beg_vpos;
12251
12252 /* Delta vpos and y. */
12253
12254 static int debug_dvpos, debug_dy;
12255
12256 /* Delta in characters and bytes for try_window_id. */
12257
12258 static EMACS_INT debug_delta, debug_delta_bytes;
12259
12260 /* Values of window_end_pos and window_end_vpos at the end of
12261 try_window_id. */
12262
12263 static EMACS_INT debug_end_vpos;
12264
12265 /* Append a string to W->desired_matrix->method. FMT is a printf
12266 format string. If trace_redisplay_p is non-zero also printf the
12267 resulting string to stderr. */
12268
12269 static void debug_method_add (struct window *, char const *, ...)
12270 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12271
12272 static void
12273 debug_method_add (struct window *w, char const *fmt, ...)
12274 {
12275 char buffer[512];
12276 char *method = w->desired_matrix->method;
12277 int len = strlen (method);
12278 int size = sizeof w->desired_matrix->method;
12279 int remaining = size - len - 1;
12280 va_list ap;
12281
12282 va_start (ap, fmt);
12283 vsprintf (buffer, fmt, ap);
12284 va_end (ap);
12285 if (len && remaining)
12286 {
12287 method[len] = '|';
12288 --remaining, ++len;
12289 }
12290
12291 strncpy (method + len, buffer, remaining);
12292
12293 if (trace_redisplay_p)
12294 fprintf (stderr, "%p (%s): %s\n",
12295 w,
12296 ((BUFFERP (w->buffer)
12297 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
12298 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
12299 : "no buffer"),
12300 buffer);
12301 }
12302
12303 #endif /* GLYPH_DEBUG */
12304
12305
12306 /* Value is non-zero if all changes in window W, which displays
12307 current_buffer, are in the text between START and END. START is a
12308 buffer position, END is given as a distance from Z. Used in
12309 redisplay_internal for display optimization. */
12310
12311 static inline int
12312 text_outside_line_unchanged_p (struct window *w,
12313 EMACS_INT start, EMACS_INT end)
12314 {
12315 int unchanged_p = 1;
12316
12317 /* If text or overlays have changed, see where. */
12318 if (XFASTINT (w->last_modified) < MODIFF
12319 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12320 {
12321 /* Gap in the line? */
12322 if (GPT < start || Z - GPT < end)
12323 unchanged_p = 0;
12324
12325 /* Changes start in front of the line, or end after it? */
12326 if (unchanged_p
12327 && (BEG_UNCHANGED < start - 1
12328 || END_UNCHANGED < end))
12329 unchanged_p = 0;
12330
12331 /* If selective display, can't optimize if changes start at the
12332 beginning of the line. */
12333 if (unchanged_p
12334 && INTEGERP (BVAR (current_buffer, selective_display))
12335 && XINT (BVAR (current_buffer, selective_display)) > 0
12336 && (BEG_UNCHANGED < start || GPT <= start))
12337 unchanged_p = 0;
12338
12339 /* If there are overlays at the start or end of the line, these
12340 may have overlay strings with newlines in them. A change at
12341 START, for instance, may actually concern the display of such
12342 overlay strings as well, and they are displayed on different
12343 lines. So, quickly rule out this case. (For the future, it
12344 might be desirable to implement something more telling than
12345 just BEG/END_UNCHANGED.) */
12346 if (unchanged_p)
12347 {
12348 if (BEG + BEG_UNCHANGED == start
12349 && overlay_touches_p (start))
12350 unchanged_p = 0;
12351 if (END_UNCHANGED == end
12352 && overlay_touches_p (Z - end))
12353 unchanged_p = 0;
12354 }
12355
12356 /* Under bidi reordering, adding or deleting a character in the
12357 beginning of a paragraph, before the first strong directional
12358 character, can change the base direction of the paragraph (unless
12359 the buffer specifies a fixed paragraph direction), which will
12360 require to redisplay the whole paragraph. It might be worthwhile
12361 to find the paragraph limits and widen the range of redisplayed
12362 lines to that, but for now just give up this optimization. */
12363 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
12364 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
12365 unchanged_p = 0;
12366 }
12367
12368 return unchanged_p;
12369 }
12370
12371
12372 /* Do a frame update, taking possible shortcuts into account. This is
12373 the main external entry point for redisplay.
12374
12375 If the last redisplay displayed an echo area message and that message
12376 is no longer requested, we clear the echo area or bring back the
12377 mini-buffer if that is in use. */
12378
12379 void
12380 redisplay (void)
12381 {
12382 redisplay_internal ();
12383 }
12384
12385
12386 static Lisp_Object
12387 overlay_arrow_string_or_property (Lisp_Object var)
12388 {
12389 Lisp_Object val;
12390
12391 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12392 return val;
12393
12394 return Voverlay_arrow_string;
12395 }
12396
12397 /* Return 1 if there are any overlay-arrows in current_buffer. */
12398 static int
12399 overlay_arrow_in_current_buffer_p (void)
12400 {
12401 Lisp_Object vlist;
12402
12403 for (vlist = Voverlay_arrow_variable_list;
12404 CONSP (vlist);
12405 vlist = XCDR (vlist))
12406 {
12407 Lisp_Object var = XCAR (vlist);
12408 Lisp_Object val;
12409
12410 if (!SYMBOLP (var))
12411 continue;
12412 val = find_symbol_value (var);
12413 if (MARKERP (val)
12414 && current_buffer == XMARKER (val)->buffer)
12415 return 1;
12416 }
12417 return 0;
12418 }
12419
12420
12421 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12422 has changed. */
12423
12424 static int
12425 overlay_arrows_changed_p (void)
12426 {
12427 Lisp_Object vlist;
12428
12429 for (vlist = Voverlay_arrow_variable_list;
12430 CONSP (vlist);
12431 vlist = XCDR (vlist))
12432 {
12433 Lisp_Object var = XCAR (vlist);
12434 Lisp_Object val, pstr;
12435
12436 if (!SYMBOLP (var))
12437 continue;
12438 val = find_symbol_value (var);
12439 if (!MARKERP (val))
12440 continue;
12441 if (! EQ (COERCE_MARKER (val),
12442 Fget (var, Qlast_arrow_position))
12443 || ! (pstr = overlay_arrow_string_or_property (var),
12444 EQ (pstr, Fget (var, Qlast_arrow_string))))
12445 return 1;
12446 }
12447 return 0;
12448 }
12449
12450 /* Mark overlay arrows to be updated on next redisplay. */
12451
12452 static void
12453 update_overlay_arrows (int up_to_date)
12454 {
12455 Lisp_Object vlist;
12456
12457 for (vlist = Voverlay_arrow_variable_list;
12458 CONSP (vlist);
12459 vlist = XCDR (vlist))
12460 {
12461 Lisp_Object var = XCAR (vlist);
12462
12463 if (!SYMBOLP (var))
12464 continue;
12465
12466 if (up_to_date > 0)
12467 {
12468 Lisp_Object val = find_symbol_value (var);
12469 Fput (var, Qlast_arrow_position,
12470 COERCE_MARKER (val));
12471 Fput (var, Qlast_arrow_string,
12472 overlay_arrow_string_or_property (var));
12473 }
12474 else if (up_to_date < 0
12475 || !NILP (Fget (var, Qlast_arrow_position)))
12476 {
12477 Fput (var, Qlast_arrow_position, Qt);
12478 Fput (var, Qlast_arrow_string, Qt);
12479 }
12480 }
12481 }
12482
12483
12484 /* Return overlay arrow string to display at row.
12485 Return integer (bitmap number) for arrow bitmap in left fringe.
12486 Return nil if no overlay arrow. */
12487
12488 static Lisp_Object
12489 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12490 {
12491 Lisp_Object vlist;
12492
12493 for (vlist = Voverlay_arrow_variable_list;
12494 CONSP (vlist);
12495 vlist = XCDR (vlist))
12496 {
12497 Lisp_Object var = XCAR (vlist);
12498 Lisp_Object val;
12499
12500 if (!SYMBOLP (var))
12501 continue;
12502
12503 val = find_symbol_value (var);
12504
12505 if (MARKERP (val)
12506 && current_buffer == XMARKER (val)->buffer
12507 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12508 {
12509 if (FRAME_WINDOW_P (it->f)
12510 /* FIXME: if ROW->reversed_p is set, this should test
12511 the right fringe, not the left one. */
12512 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12513 {
12514 #ifdef HAVE_WINDOW_SYSTEM
12515 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12516 {
12517 int fringe_bitmap;
12518 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12519 return make_number (fringe_bitmap);
12520 }
12521 #endif
12522 return make_number (-1); /* Use default arrow bitmap */
12523 }
12524 return overlay_arrow_string_or_property (var);
12525 }
12526 }
12527
12528 return Qnil;
12529 }
12530
12531 /* Return 1 if point moved out of or into a composition. Otherwise
12532 return 0. PREV_BUF and PREV_PT are the last point buffer and
12533 position. BUF and PT are the current point buffer and position. */
12534
12535 static int
12536 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
12537 struct buffer *buf, EMACS_INT pt)
12538 {
12539 EMACS_INT start, end;
12540 Lisp_Object prop;
12541 Lisp_Object buffer;
12542
12543 XSETBUFFER (buffer, buf);
12544 /* Check a composition at the last point if point moved within the
12545 same buffer. */
12546 if (prev_buf == buf)
12547 {
12548 if (prev_pt == pt)
12549 /* Point didn't move. */
12550 return 0;
12551
12552 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12553 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12554 && COMPOSITION_VALID_P (start, end, prop)
12555 && start < prev_pt && end > prev_pt)
12556 /* The last point was within the composition. Return 1 iff
12557 point moved out of the composition. */
12558 return (pt <= start || pt >= end);
12559 }
12560
12561 /* Check a composition at the current point. */
12562 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12563 && find_composition (pt, -1, &start, &end, &prop, buffer)
12564 && COMPOSITION_VALID_P (start, end, prop)
12565 && start < pt && end > pt);
12566 }
12567
12568
12569 /* Reconsider the setting of B->clip_changed which is displayed
12570 in window W. */
12571
12572 static inline void
12573 reconsider_clip_changes (struct window *w, struct buffer *b)
12574 {
12575 if (b->clip_changed
12576 && !NILP (w->window_end_valid)
12577 && w->current_matrix->buffer == b
12578 && w->current_matrix->zv == BUF_ZV (b)
12579 && w->current_matrix->begv == BUF_BEGV (b))
12580 b->clip_changed = 0;
12581
12582 /* If display wasn't paused, and W is not a tool bar window, see if
12583 point has been moved into or out of a composition. In that case,
12584 we set b->clip_changed to 1 to force updating the screen. If
12585 b->clip_changed has already been set to 1, we can skip this
12586 check. */
12587 if (!b->clip_changed
12588 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
12589 {
12590 EMACS_INT pt;
12591
12592 if (w == XWINDOW (selected_window))
12593 pt = PT;
12594 else
12595 pt = marker_position (w->pointm);
12596
12597 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
12598 || pt != XINT (w->last_point))
12599 && check_point_in_composition (w->current_matrix->buffer,
12600 XINT (w->last_point),
12601 XBUFFER (w->buffer), pt))
12602 b->clip_changed = 1;
12603 }
12604 }
12605 \f
12606
12607 /* Select FRAME to forward the values of frame-local variables into C
12608 variables so that the redisplay routines can access those values
12609 directly. */
12610
12611 static void
12612 select_frame_for_redisplay (Lisp_Object frame)
12613 {
12614 Lisp_Object tail, tem;
12615 Lisp_Object old = selected_frame;
12616 struct Lisp_Symbol *sym;
12617
12618 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
12619
12620 selected_frame = frame;
12621
12622 do {
12623 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
12624 if (CONSP (XCAR (tail))
12625 && (tem = XCAR (XCAR (tail)),
12626 SYMBOLP (tem))
12627 && (sym = indirect_variable (XSYMBOL (tem)),
12628 sym->redirect == SYMBOL_LOCALIZED)
12629 && sym->val.blv->frame_local)
12630 /* Use find_symbol_value rather than Fsymbol_value
12631 to avoid an error if it is void. */
12632 find_symbol_value (tem);
12633 } while (!EQ (frame, old) && (frame = old, 1));
12634 }
12635
12636
12637 #define STOP_POLLING \
12638 do { if (! polling_stopped_here) stop_polling (); \
12639 polling_stopped_here = 1; } while (0)
12640
12641 #define RESUME_POLLING \
12642 do { if (polling_stopped_here) start_polling (); \
12643 polling_stopped_here = 0; } while (0)
12644
12645
12646 /* Perhaps in the future avoid recentering windows if it
12647 is not necessary; currently that causes some problems. */
12648
12649 static void
12650 redisplay_internal (void)
12651 {
12652 struct window *w = XWINDOW (selected_window);
12653 struct window *sw;
12654 struct frame *fr;
12655 int pending;
12656 int must_finish = 0;
12657 struct text_pos tlbufpos, tlendpos;
12658 int number_of_visible_frames;
12659 int count, count1;
12660 struct frame *sf;
12661 int polling_stopped_here = 0;
12662 Lisp_Object old_frame = selected_frame;
12663
12664 /* Non-zero means redisplay has to consider all windows on all
12665 frames. Zero means, only selected_window is considered. */
12666 int consider_all_windows_p;
12667
12668 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
12669
12670 /* No redisplay if running in batch mode or frame is not yet fully
12671 initialized, or redisplay is explicitly turned off by setting
12672 Vinhibit_redisplay. */
12673 if (FRAME_INITIAL_P (SELECTED_FRAME ())
12674 || !NILP (Vinhibit_redisplay))
12675 return;
12676
12677 /* Don't examine these until after testing Vinhibit_redisplay.
12678 When Emacs is shutting down, perhaps because its connection to
12679 X has dropped, we should not look at them at all. */
12680 fr = XFRAME (w->frame);
12681 sf = SELECTED_FRAME ();
12682
12683 if (!fr->glyphs_initialized_p)
12684 return;
12685
12686 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
12687 if (popup_activated ())
12688 return;
12689 #endif
12690
12691 /* I don't think this happens but let's be paranoid. */
12692 if (redisplaying_p)
12693 return;
12694
12695 /* Record a function that resets redisplaying_p to its old value
12696 when we leave this function. */
12697 count = SPECPDL_INDEX ();
12698 record_unwind_protect (unwind_redisplay,
12699 Fcons (make_number (redisplaying_p), selected_frame));
12700 ++redisplaying_p;
12701 specbind (Qinhibit_free_realized_faces, Qnil);
12702
12703 {
12704 Lisp_Object tail, frame;
12705
12706 FOR_EACH_FRAME (tail, frame)
12707 {
12708 struct frame *f = XFRAME (frame);
12709 f->already_hscrolled_p = 0;
12710 }
12711 }
12712
12713 retry:
12714 /* Remember the currently selected window. */
12715 sw = w;
12716
12717 if (!EQ (old_frame, selected_frame)
12718 && FRAME_LIVE_P (XFRAME (old_frame)))
12719 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
12720 selected_frame and selected_window to be temporarily out-of-sync so
12721 when we come back here via `goto retry', we need to resync because we
12722 may need to run Elisp code (via prepare_menu_bars). */
12723 select_frame_for_redisplay (old_frame);
12724
12725 pending = 0;
12726 reconsider_clip_changes (w, current_buffer);
12727 last_escape_glyph_frame = NULL;
12728 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
12729 last_glyphless_glyph_frame = NULL;
12730 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
12731
12732 /* If new fonts have been loaded that make a glyph matrix adjustment
12733 necessary, do it. */
12734 if (fonts_changed_p)
12735 {
12736 adjust_glyphs (NULL);
12737 ++windows_or_buffers_changed;
12738 fonts_changed_p = 0;
12739 }
12740
12741 /* If face_change_count is non-zero, init_iterator will free all
12742 realized faces, which includes the faces referenced from current
12743 matrices. So, we can't reuse current matrices in this case. */
12744 if (face_change_count)
12745 ++windows_or_buffers_changed;
12746
12747 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
12748 && FRAME_TTY (sf)->previous_frame != sf)
12749 {
12750 /* Since frames on a single ASCII terminal share the same
12751 display area, displaying a different frame means redisplay
12752 the whole thing. */
12753 windows_or_buffers_changed++;
12754 SET_FRAME_GARBAGED (sf);
12755 #ifndef DOS_NT
12756 set_tty_color_mode (FRAME_TTY (sf), sf);
12757 #endif
12758 FRAME_TTY (sf)->previous_frame = sf;
12759 }
12760
12761 /* Set the visible flags for all frames. Do this before checking
12762 for resized or garbaged frames; they want to know if their frames
12763 are visible. See the comment in frame.h for
12764 FRAME_SAMPLE_VISIBILITY. */
12765 {
12766 Lisp_Object tail, frame;
12767
12768 number_of_visible_frames = 0;
12769
12770 FOR_EACH_FRAME (tail, frame)
12771 {
12772 struct frame *f = XFRAME (frame);
12773
12774 FRAME_SAMPLE_VISIBILITY (f);
12775 if (FRAME_VISIBLE_P (f))
12776 ++number_of_visible_frames;
12777 clear_desired_matrices (f);
12778 }
12779 }
12780
12781 /* Notice any pending interrupt request to change frame size. */
12782 do_pending_window_change (1);
12783
12784 /* do_pending_window_change could change the selected_window due to
12785 frame resizing which makes the selected window too small. */
12786 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
12787 {
12788 sw = w;
12789 reconsider_clip_changes (w, current_buffer);
12790 }
12791
12792 /* Clear frames marked as garbaged. */
12793 if (frame_garbaged)
12794 clear_garbaged_frames ();
12795
12796 /* Build menubar and tool-bar items. */
12797 if (NILP (Vmemory_full))
12798 prepare_menu_bars ();
12799
12800 if (windows_or_buffers_changed)
12801 update_mode_lines++;
12802
12803 /* Detect case that we need to write or remove a star in the mode line. */
12804 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
12805 {
12806 w->update_mode_line = Qt;
12807 if (buffer_shared > 1)
12808 update_mode_lines++;
12809 }
12810
12811 /* Avoid invocation of point motion hooks by `current_column' below. */
12812 count1 = SPECPDL_INDEX ();
12813 specbind (Qinhibit_point_motion_hooks, Qt);
12814
12815 /* If %c is in the mode line, update it if needed. */
12816 if (!NILP (w->column_number_displayed)
12817 /* This alternative quickly identifies a common case
12818 where no change is needed. */
12819 && !(PT == XFASTINT (w->last_point)
12820 && XFASTINT (w->last_modified) >= MODIFF
12821 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
12822 && (XFASTINT (w->column_number_displayed) != current_column ()))
12823 w->update_mode_line = Qt;
12824
12825 unbind_to (count1, Qnil);
12826
12827 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
12828
12829 /* The variable buffer_shared is set in redisplay_window and
12830 indicates that we redisplay a buffer in different windows. See
12831 there. */
12832 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
12833 || cursor_type_changed);
12834
12835 /* If specs for an arrow have changed, do thorough redisplay
12836 to ensure we remove any arrow that should no longer exist. */
12837 if (overlay_arrows_changed_p ())
12838 consider_all_windows_p = windows_or_buffers_changed = 1;
12839
12840 /* Normally the message* functions will have already displayed and
12841 updated the echo area, but the frame may have been trashed, or
12842 the update may have been preempted, so display the echo area
12843 again here. Checking message_cleared_p captures the case that
12844 the echo area should be cleared. */
12845 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
12846 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
12847 || (message_cleared_p
12848 && minibuf_level == 0
12849 /* If the mini-window is currently selected, this means the
12850 echo-area doesn't show through. */
12851 && !MINI_WINDOW_P (XWINDOW (selected_window))))
12852 {
12853 int window_height_changed_p = echo_area_display (0);
12854 must_finish = 1;
12855
12856 /* If we don't display the current message, don't clear the
12857 message_cleared_p flag, because, if we did, we wouldn't clear
12858 the echo area in the next redisplay which doesn't preserve
12859 the echo area. */
12860 if (!display_last_displayed_message_p)
12861 message_cleared_p = 0;
12862
12863 if (fonts_changed_p)
12864 goto retry;
12865 else if (window_height_changed_p)
12866 {
12867 consider_all_windows_p = 1;
12868 ++update_mode_lines;
12869 ++windows_or_buffers_changed;
12870
12871 /* If window configuration was changed, frames may have been
12872 marked garbaged. Clear them or we will experience
12873 surprises wrt scrolling. */
12874 if (frame_garbaged)
12875 clear_garbaged_frames ();
12876 }
12877 }
12878 else if (EQ (selected_window, minibuf_window)
12879 && (current_buffer->clip_changed
12880 || XFASTINT (w->last_modified) < MODIFF
12881 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12882 && resize_mini_window (w, 0))
12883 {
12884 /* Resized active mini-window to fit the size of what it is
12885 showing if its contents might have changed. */
12886 must_finish = 1;
12887 /* FIXME: this causes all frames to be updated, which seems unnecessary
12888 since only the current frame needs to be considered. This function needs
12889 to be rewritten with two variables, consider_all_windows and
12890 consider_all_frames. */
12891 consider_all_windows_p = 1;
12892 ++windows_or_buffers_changed;
12893 ++update_mode_lines;
12894
12895 /* If window configuration was changed, frames may have been
12896 marked garbaged. Clear them or we will experience
12897 surprises wrt scrolling. */
12898 if (frame_garbaged)
12899 clear_garbaged_frames ();
12900 }
12901
12902
12903 /* If showing the region, and mark has changed, we must redisplay
12904 the whole window. The assignment to this_line_start_pos prevents
12905 the optimization directly below this if-statement. */
12906 if (((!NILP (Vtransient_mark_mode)
12907 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
12908 != !NILP (w->region_showing))
12909 || (!NILP (w->region_showing)
12910 && !EQ (w->region_showing,
12911 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
12912 CHARPOS (this_line_start_pos) = 0;
12913
12914 /* Optimize the case that only the line containing the cursor in the
12915 selected window has changed. Variables starting with this_ are
12916 set in display_line and record information about the line
12917 containing the cursor. */
12918 tlbufpos = this_line_start_pos;
12919 tlendpos = this_line_end_pos;
12920 if (!consider_all_windows_p
12921 && CHARPOS (tlbufpos) > 0
12922 && NILP (w->update_mode_line)
12923 && !current_buffer->clip_changed
12924 && !current_buffer->prevent_redisplay_optimizations_p
12925 && FRAME_VISIBLE_P (XFRAME (w->frame))
12926 && !FRAME_OBSCURED_P (XFRAME (w->frame))
12927 /* Make sure recorded data applies to current buffer, etc. */
12928 && this_line_buffer == current_buffer
12929 && current_buffer == XBUFFER (w->buffer)
12930 && NILP (w->force_start)
12931 && NILP (w->optional_new_start)
12932 /* Point must be on the line that we have info recorded about. */
12933 && PT >= CHARPOS (tlbufpos)
12934 && PT <= Z - CHARPOS (tlendpos)
12935 /* All text outside that line, including its final newline,
12936 must be unchanged. */
12937 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
12938 CHARPOS (tlendpos)))
12939 {
12940 if (CHARPOS (tlbufpos) > BEGV
12941 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
12942 && (CHARPOS (tlbufpos) == ZV
12943 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
12944 /* Former continuation line has disappeared by becoming empty. */
12945 goto cancel;
12946 else if (XFASTINT (w->last_modified) < MODIFF
12947 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
12948 || MINI_WINDOW_P (w))
12949 {
12950 /* We have to handle the case of continuation around a
12951 wide-column character (see the comment in indent.c around
12952 line 1340).
12953
12954 For instance, in the following case:
12955
12956 -------- Insert --------
12957 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
12958 J_I_ ==> J_I_ `^^' are cursors.
12959 ^^ ^^
12960 -------- --------
12961
12962 As we have to redraw the line above, we cannot use this
12963 optimization. */
12964
12965 struct it it;
12966 int line_height_before = this_line_pixel_height;
12967
12968 /* Note that start_display will handle the case that the
12969 line starting at tlbufpos is a continuation line. */
12970 start_display (&it, w, tlbufpos);
12971
12972 /* Implementation note: It this still necessary? */
12973 if (it.current_x != this_line_start_x)
12974 goto cancel;
12975
12976 TRACE ((stderr, "trying display optimization 1\n"));
12977 w->cursor.vpos = -1;
12978 overlay_arrow_seen = 0;
12979 it.vpos = this_line_vpos;
12980 it.current_y = this_line_y;
12981 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
12982 display_line (&it);
12983
12984 /* If line contains point, is not continued,
12985 and ends at same distance from eob as before, we win. */
12986 if (w->cursor.vpos >= 0
12987 /* Line is not continued, otherwise this_line_start_pos
12988 would have been set to 0 in display_line. */
12989 && CHARPOS (this_line_start_pos)
12990 /* Line ends as before. */
12991 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
12992 /* Line has same height as before. Otherwise other lines
12993 would have to be shifted up or down. */
12994 && this_line_pixel_height == line_height_before)
12995 {
12996 /* If this is not the window's last line, we must adjust
12997 the charstarts of the lines below. */
12998 if (it.current_y < it.last_visible_y)
12999 {
13000 struct glyph_row *row
13001 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13002 EMACS_INT delta, delta_bytes;
13003
13004 /* We used to distinguish between two cases here,
13005 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13006 when the line ends in a newline or the end of the
13007 buffer's accessible portion. But both cases did
13008 the same, so they were collapsed. */
13009 delta = (Z
13010 - CHARPOS (tlendpos)
13011 - MATRIX_ROW_START_CHARPOS (row));
13012 delta_bytes = (Z_BYTE
13013 - BYTEPOS (tlendpos)
13014 - MATRIX_ROW_START_BYTEPOS (row));
13015
13016 increment_matrix_positions (w->current_matrix,
13017 this_line_vpos + 1,
13018 w->current_matrix->nrows,
13019 delta, delta_bytes);
13020 }
13021
13022 /* If this row displays text now but previously didn't,
13023 or vice versa, w->window_end_vpos may have to be
13024 adjusted. */
13025 if ((it.glyph_row - 1)->displays_text_p)
13026 {
13027 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
13028 XSETINT (w->window_end_vpos, this_line_vpos);
13029 }
13030 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
13031 && this_line_vpos > 0)
13032 XSETINT (w->window_end_vpos, this_line_vpos - 1);
13033 w->window_end_valid = Qnil;
13034
13035 /* Update hint: No need to try to scroll in update_window. */
13036 w->desired_matrix->no_scrolling_p = 1;
13037
13038 #if GLYPH_DEBUG
13039 *w->desired_matrix->method = 0;
13040 debug_method_add (w, "optimization 1");
13041 #endif
13042 #ifdef HAVE_WINDOW_SYSTEM
13043 update_window_fringes (w, 0);
13044 #endif
13045 goto update;
13046 }
13047 else
13048 goto cancel;
13049 }
13050 else if (/* Cursor position hasn't changed. */
13051 PT == XFASTINT (w->last_point)
13052 /* Make sure the cursor was last displayed
13053 in this window. Otherwise we have to reposition it. */
13054 && 0 <= w->cursor.vpos
13055 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
13056 {
13057 if (!must_finish)
13058 {
13059 do_pending_window_change (1);
13060 /* If selected_window changed, redisplay again. */
13061 if (WINDOWP (selected_window)
13062 && (w = XWINDOW (selected_window)) != sw)
13063 goto retry;
13064
13065 /* We used to always goto end_of_redisplay here, but this
13066 isn't enough if we have a blinking cursor. */
13067 if (w->cursor_off_p == w->last_cursor_off_p)
13068 goto end_of_redisplay;
13069 }
13070 goto update;
13071 }
13072 /* If highlighting the region, or if the cursor is in the echo area,
13073 then we can't just move the cursor. */
13074 else if (! (!NILP (Vtransient_mark_mode)
13075 && !NILP (BVAR (current_buffer, mark_active)))
13076 && (EQ (selected_window, BVAR (current_buffer, last_selected_window))
13077 || highlight_nonselected_windows)
13078 && NILP (w->region_showing)
13079 && NILP (Vshow_trailing_whitespace)
13080 && !cursor_in_echo_area)
13081 {
13082 struct it it;
13083 struct glyph_row *row;
13084
13085 /* Skip from tlbufpos to PT and see where it is. Note that
13086 PT may be in invisible text. If so, we will end at the
13087 next visible position. */
13088 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13089 NULL, DEFAULT_FACE_ID);
13090 it.current_x = this_line_start_x;
13091 it.current_y = this_line_y;
13092 it.vpos = this_line_vpos;
13093
13094 /* The call to move_it_to stops in front of PT, but
13095 moves over before-strings. */
13096 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13097
13098 if (it.vpos == this_line_vpos
13099 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13100 row->enabled_p))
13101 {
13102 xassert (this_line_vpos == it.vpos);
13103 xassert (this_line_y == it.current_y);
13104 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13105 #if GLYPH_DEBUG
13106 *w->desired_matrix->method = 0;
13107 debug_method_add (w, "optimization 3");
13108 #endif
13109 goto update;
13110 }
13111 else
13112 goto cancel;
13113 }
13114
13115 cancel:
13116 /* Text changed drastically or point moved off of line. */
13117 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
13118 }
13119
13120 CHARPOS (this_line_start_pos) = 0;
13121 consider_all_windows_p |= buffer_shared > 1;
13122 ++clear_face_cache_count;
13123 #ifdef HAVE_WINDOW_SYSTEM
13124 ++clear_image_cache_count;
13125 #endif
13126
13127 /* Build desired matrices, and update the display. If
13128 consider_all_windows_p is non-zero, do it for all windows on all
13129 frames. Otherwise do it for selected_window, only. */
13130
13131 if (consider_all_windows_p)
13132 {
13133 Lisp_Object tail, frame;
13134
13135 FOR_EACH_FRAME (tail, frame)
13136 XFRAME (frame)->updated_p = 0;
13137
13138 /* Recompute # windows showing selected buffer. This will be
13139 incremented each time such a window is displayed. */
13140 buffer_shared = 0;
13141
13142 FOR_EACH_FRAME (tail, frame)
13143 {
13144 struct frame *f = XFRAME (frame);
13145
13146 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13147 {
13148 if (! EQ (frame, selected_frame))
13149 /* Select the frame, for the sake of frame-local
13150 variables. */
13151 select_frame_for_redisplay (frame);
13152
13153 /* Mark all the scroll bars to be removed; we'll redeem
13154 the ones we want when we redisplay their windows. */
13155 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13156 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13157
13158 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13159 redisplay_windows (FRAME_ROOT_WINDOW (f));
13160
13161 /* The X error handler may have deleted that frame. */
13162 if (!FRAME_LIVE_P (f))
13163 continue;
13164
13165 /* Any scroll bars which redisplay_windows should have
13166 nuked should now go away. */
13167 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13168 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13169
13170 /* If fonts changed, display again. */
13171 /* ??? rms: I suspect it is a mistake to jump all the way
13172 back to retry here. It should just retry this frame. */
13173 if (fonts_changed_p)
13174 goto retry;
13175
13176 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13177 {
13178 /* See if we have to hscroll. */
13179 if (!f->already_hscrolled_p)
13180 {
13181 f->already_hscrolled_p = 1;
13182 if (hscroll_windows (f->root_window))
13183 goto retry;
13184 }
13185
13186 /* Prevent various kinds of signals during display
13187 update. stdio is not robust about handling
13188 signals, which can cause an apparent I/O
13189 error. */
13190 if (interrupt_input)
13191 unrequest_sigio ();
13192 STOP_POLLING;
13193
13194 /* Update the display. */
13195 set_window_update_flags (XWINDOW (f->root_window), 1);
13196 pending |= update_frame (f, 0, 0);
13197 f->updated_p = 1;
13198 }
13199 }
13200 }
13201
13202 if (!EQ (old_frame, selected_frame)
13203 && FRAME_LIVE_P (XFRAME (old_frame)))
13204 /* We played a bit fast-and-loose above and allowed selected_frame
13205 and selected_window to be temporarily out-of-sync but let's make
13206 sure this stays contained. */
13207 select_frame_for_redisplay (old_frame);
13208 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13209
13210 if (!pending)
13211 {
13212 /* Do the mark_window_display_accurate after all windows have
13213 been redisplayed because this call resets flags in buffers
13214 which are needed for proper redisplay. */
13215 FOR_EACH_FRAME (tail, frame)
13216 {
13217 struct frame *f = XFRAME (frame);
13218 if (f->updated_p)
13219 {
13220 mark_window_display_accurate (f->root_window, 1);
13221 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13222 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13223 }
13224 }
13225 }
13226 }
13227 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13228 {
13229 Lisp_Object mini_window;
13230 struct frame *mini_frame;
13231
13232 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
13233 /* Use list_of_error, not Qerror, so that
13234 we catch only errors and don't run the debugger. */
13235 internal_condition_case_1 (redisplay_window_1, selected_window,
13236 list_of_error,
13237 redisplay_window_error);
13238
13239 /* Compare desired and current matrices, perform output. */
13240
13241 update:
13242 /* If fonts changed, display again. */
13243 if (fonts_changed_p)
13244 goto retry;
13245
13246 /* Prevent various kinds of signals during display update.
13247 stdio is not robust about handling signals,
13248 which can cause an apparent I/O error. */
13249 if (interrupt_input)
13250 unrequest_sigio ();
13251 STOP_POLLING;
13252
13253 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13254 {
13255 if (hscroll_windows (selected_window))
13256 goto retry;
13257
13258 XWINDOW (selected_window)->must_be_updated_p = 1;
13259 pending = update_frame (sf, 0, 0);
13260 }
13261
13262 /* We may have called echo_area_display at the top of this
13263 function. If the echo area is on another frame, that may
13264 have put text on a frame other than the selected one, so the
13265 above call to update_frame would not have caught it. Catch
13266 it here. */
13267 mini_window = FRAME_MINIBUF_WINDOW (sf);
13268 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13269
13270 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13271 {
13272 XWINDOW (mini_window)->must_be_updated_p = 1;
13273 pending |= update_frame (mini_frame, 0, 0);
13274 if (!pending && hscroll_windows (mini_window))
13275 goto retry;
13276 }
13277 }
13278
13279 /* If display was paused because of pending input, make sure we do a
13280 thorough update the next time. */
13281 if (pending)
13282 {
13283 /* Prevent the optimization at the beginning of
13284 redisplay_internal that tries a single-line update of the
13285 line containing the cursor in the selected window. */
13286 CHARPOS (this_line_start_pos) = 0;
13287
13288 /* Let the overlay arrow be updated the next time. */
13289 update_overlay_arrows (0);
13290
13291 /* If we pause after scrolling, some rows in the current
13292 matrices of some windows are not valid. */
13293 if (!WINDOW_FULL_WIDTH_P (w)
13294 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13295 update_mode_lines = 1;
13296 }
13297 else
13298 {
13299 if (!consider_all_windows_p)
13300 {
13301 /* This has already been done above if
13302 consider_all_windows_p is set. */
13303 mark_window_display_accurate_1 (w, 1);
13304
13305 /* Say overlay arrows are up to date. */
13306 update_overlay_arrows (1);
13307
13308 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13309 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13310 }
13311
13312 update_mode_lines = 0;
13313 windows_or_buffers_changed = 0;
13314 cursor_type_changed = 0;
13315 }
13316
13317 /* Start SIGIO interrupts coming again. Having them off during the
13318 code above makes it less likely one will discard output, but not
13319 impossible, since there might be stuff in the system buffer here.
13320 But it is much hairier to try to do anything about that. */
13321 if (interrupt_input)
13322 request_sigio ();
13323 RESUME_POLLING;
13324
13325 /* If a frame has become visible which was not before, redisplay
13326 again, so that we display it. Expose events for such a frame
13327 (which it gets when becoming visible) don't call the parts of
13328 redisplay constructing glyphs, so simply exposing a frame won't
13329 display anything in this case. So, we have to display these
13330 frames here explicitly. */
13331 if (!pending)
13332 {
13333 Lisp_Object tail, frame;
13334 int new_count = 0;
13335
13336 FOR_EACH_FRAME (tail, frame)
13337 {
13338 int this_is_visible = 0;
13339
13340 if (XFRAME (frame)->visible)
13341 this_is_visible = 1;
13342 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
13343 if (XFRAME (frame)->visible)
13344 this_is_visible = 1;
13345
13346 if (this_is_visible)
13347 new_count++;
13348 }
13349
13350 if (new_count != number_of_visible_frames)
13351 windows_or_buffers_changed++;
13352 }
13353
13354 /* Change frame size now if a change is pending. */
13355 do_pending_window_change (1);
13356
13357 /* If we just did a pending size change, or have additional
13358 visible frames, or selected_window changed, redisplay again. */
13359 if ((windows_or_buffers_changed && !pending)
13360 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13361 goto retry;
13362
13363 /* Clear the face and image caches.
13364
13365 We used to do this only if consider_all_windows_p. But the cache
13366 needs to be cleared if a timer creates images in the current
13367 buffer (e.g. the test case in Bug#6230). */
13368
13369 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13370 {
13371 clear_face_cache (0);
13372 clear_face_cache_count = 0;
13373 }
13374
13375 #ifdef HAVE_WINDOW_SYSTEM
13376 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13377 {
13378 clear_image_caches (Qnil);
13379 clear_image_cache_count = 0;
13380 }
13381 #endif /* HAVE_WINDOW_SYSTEM */
13382
13383 end_of_redisplay:
13384 unbind_to (count, Qnil);
13385 RESUME_POLLING;
13386 }
13387
13388
13389 /* Redisplay, but leave alone any recent echo area message unless
13390 another message has been requested in its place.
13391
13392 This is useful in situations where you need to redisplay but no
13393 user action has occurred, making it inappropriate for the message
13394 area to be cleared. See tracking_off and
13395 wait_reading_process_output for examples of these situations.
13396
13397 FROM_WHERE is an integer saying from where this function was
13398 called. This is useful for debugging. */
13399
13400 void
13401 redisplay_preserve_echo_area (int from_where)
13402 {
13403 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13404
13405 if (!NILP (echo_area_buffer[1]))
13406 {
13407 /* We have a previously displayed message, but no current
13408 message. Redisplay the previous message. */
13409 display_last_displayed_message_p = 1;
13410 redisplay_internal ();
13411 display_last_displayed_message_p = 0;
13412 }
13413 else
13414 redisplay_internal ();
13415
13416 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
13417 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
13418 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
13419 }
13420
13421
13422 /* Function registered with record_unwind_protect in
13423 redisplay_internal. Reset redisplaying_p to the value it had
13424 before redisplay_internal was called, and clear
13425 prevent_freeing_realized_faces_p. It also selects the previously
13426 selected frame, unless it has been deleted (by an X connection
13427 failure during redisplay, for example). */
13428
13429 static Lisp_Object
13430 unwind_redisplay (Lisp_Object val)
13431 {
13432 Lisp_Object old_redisplaying_p, old_frame;
13433
13434 old_redisplaying_p = XCAR (val);
13435 redisplaying_p = XFASTINT (old_redisplaying_p);
13436 old_frame = XCDR (val);
13437 if (! EQ (old_frame, selected_frame)
13438 && FRAME_LIVE_P (XFRAME (old_frame)))
13439 select_frame_for_redisplay (old_frame);
13440 return Qnil;
13441 }
13442
13443
13444 /* Mark the display of window W as accurate or inaccurate. If
13445 ACCURATE_P is non-zero mark display of W as accurate. If
13446 ACCURATE_P is zero, arrange for W to be redisplayed the next time
13447 redisplay_internal is called. */
13448
13449 static void
13450 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13451 {
13452 if (BUFFERP (w->buffer))
13453 {
13454 struct buffer *b = XBUFFER (w->buffer);
13455
13456 w->last_modified
13457 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
13458 w->last_overlay_modified
13459 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
13460 w->last_had_star
13461 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
13462
13463 if (accurate_p)
13464 {
13465 b->clip_changed = 0;
13466 b->prevent_redisplay_optimizations_p = 0;
13467
13468 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13469 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13470 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13471 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13472
13473 w->current_matrix->buffer = b;
13474 w->current_matrix->begv = BUF_BEGV (b);
13475 w->current_matrix->zv = BUF_ZV (b);
13476
13477 w->last_cursor = w->cursor;
13478 w->last_cursor_off_p = w->cursor_off_p;
13479
13480 if (w == XWINDOW (selected_window))
13481 w->last_point = make_number (BUF_PT (b));
13482 else
13483 w->last_point = make_number (XMARKER (w->pointm)->charpos);
13484 }
13485 }
13486
13487 if (accurate_p)
13488 {
13489 w->window_end_valid = w->buffer;
13490 w->update_mode_line = Qnil;
13491 }
13492 }
13493
13494
13495 /* Mark the display of windows in the window tree rooted at WINDOW as
13496 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13497 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13498 be redisplayed the next time redisplay_internal is called. */
13499
13500 void
13501 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13502 {
13503 struct window *w;
13504
13505 for (; !NILP (window); window = w->next)
13506 {
13507 w = XWINDOW (window);
13508 mark_window_display_accurate_1 (w, accurate_p);
13509
13510 if (!NILP (w->vchild))
13511 mark_window_display_accurate (w->vchild, accurate_p);
13512 if (!NILP (w->hchild))
13513 mark_window_display_accurate (w->hchild, accurate_p);
13514 }
13515
13516 if (accurate_p)
13517 {
13518 update_overlay_arrows (1);
13519 }
13520 else
13521 {
13522 /* Force a thorough redisplay the next time by setting
13523 last_arrow_position and last_arrow_string to t, which is
13524 unequal to any useful value of Voverlay_arrow_... */
13525 update_overlay_arrows (-1);
13526 }
13527 }
13528
13529
13530 /* Return value in display table DP (Lisp_Char_Table *) for character
13531 C. Since a display table doesn't have any parent, we don't have to
13532 follow parent. Do not call this function directly but use the
13533 macro DISP_CHAR_VECTOR. */
13534
13535 Lisp_Object
13536 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13537 {
13538 Lisp_Object val;
13539
13540 if (ASCII_CHAR_P (c))
13541 {
13542 val = dp->ascii;
13543 if (SUB_CHAR_TABLE_P (val))
13544 val = XSUB_CHAR_TABLE (val)->contents[c];
13545 }
13546 else
13547 {
13548 Lisp_Object table;
13549
13550 XSETCHAR_TABLE (table, dp);
13551 val = char_table_ref (table, c);
13552 }
13553 if (NILP (val))
13554 val = dp->defalt;
13555 return val;
13556 }
13557
13558
13559 \f
13560 /***********************************************************************
13561 Window Redisplay
13562 ***********************************************************************/
13563
13564 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13565
13566 static void
13567 redisplay_windows (Lisp_Object window)
13568 {
13569 while (!NILP (window))
13570 {
13571 struct window *w = XWINDOW (window);
13572
13573 if (!NILP (w->hchild))
13574 redisplay_windows (w->hchild);
13575 else if (!NILP (w->vchild))
13576 redisplay_windows (w->vchild);
13577 else if (!NILP (w->buffer))
13578 {
13579 displayed_buffer = XBUFFER (w->buffer);
13580 /* Use list_of_error, not Qerror, so that
13581 we catch only errors and don't run the debugger. */
13582 internal_condition_case_1 (redisplay_window_0, window,
13583 list_of_error,
13584 redisplay_window_error);
13585 }
13586
13587 window = w->next;
13588 }
13589 }
13590
13591 static Lisp_Object
13592 redisplay_window_error (Lisp_Object ignore)
13593 {
13594 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13595 return Qnil;
13596 }
13597
13598 static Lisp_Object
13599 redisplay_window_0 (Lisp_Object window)
13600 {
13601 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13602 redisplay_window (window, 0);
13603 return Qnil;
13604 }
13605
13606 static Lisp_Object
13607 redisplay_window_1 (Lisp_Object window)
13608 {
13609 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13610 redisplay_window (window, 1);
13611 return Qnil;
13612 }
13613 \f
13614
13615 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13616 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13617 which positions recorded in ROW differ from current buffer
13618 positions.
13619
13620 Return 0 if cursor is not on this row, 1 otherwise. */
13621
13622 static int
13623 set_cursor_from_row (struct window *w, struct glyph_row *row,
13624 struct glyph_matrix *matrix,
13625 EMACS_INT delta, EMACS_INT delta_bytes,
13626 int dy, int dvpos)
13627 {
13628 struct glyph *glyph = row->glyphs[TEXT_AREA];
13629 struct glyph *end = glyph + row->used[TEXT_AREA];
13630 struct glyph *cursor = NULL;
13631 /* The last known character position in row. */
13632 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13633 int x = row->x;
13634 EMACS_INT pt_old = PT - delta;
13635 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13636 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13637 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13638 /* A glyph beyond the edge of TEXT_AREA which we should never
13639 touch. */
13640 struct glyph *glyphs_end = end;
13641 /* Non-zero means we've found a match for cursor position, but that
13642 glyph has the avoid_cursor_p flag set. */
13643 int match_with_avoid_cursor = 0;
13644 /* Non-zero means we've seen at least one glyph that came from a
13645 display string. */
13646 int string_seen = 0;
13647 /* Largest and smalles buffer positions seen so far during scan of
13648 glyph row. */
13649 EMACS_INT bpos_max = pos_before;
13650 EMACS_INT bpos_min = pos_after;
13651 /* Last buffer position covered by an overlay string with an integer
13652 `cursor' property. */
13653 EMACS_INT bpos_covered = 0;
13654 /* Non-zero means the display string on which to display the cursor
13655 comes from a text property, not from an overlay. */
13656 int string_from_text_prop = 0;
13657
13658 /* Skip over glyphs not having an object at the start and the end of
13659 the row. These are special glyphs like truncation marks on
13660 terminal frames. */
13661 if (row->displays_text_p)
13662 {
13663 if (!row->reversed_p)
13664 {
13665 while (glyph < end
13666 && INTEGERP (glyph->object)
13667 && glyph->charpos < 0)
13668 {
13669 x += glyph->pixel_width;
13670 ++glyph;
13671 }
13672 while (end > glyph
13673 && INTEGERP ((end - 1)->object)
13674 /* CHARPOS is zero for blanks and stretch glyphs
13675 inserted by extend_face_to_end_of_line. */
13676 && (end - 1)->charpos <= 0)
13677 --end;
13678 glyph_before = glyph - 1;
13679 glyph_after = end;
13680 }
13681 else
13682 {
13683 struct glyph *g;
13684
13685 /* If the glyph row is reversed, we need to process it from back
13686 to front, so swap the edge pointers. */
13687 glyphs_end = end = glyph - 1;
13688 glyph += row->used[TEXT_AREA] - 1;
13689
13690 while (glyph > end + 1
13691 && INTEGERP (glyph->object)
13692 && glyph->charpos < 0)
13693 {
13694 --glyph;
13695 x -= glyph->pixel_width;
13696 }
13697 if (INTEGERP (glyph->object) && glyph->charpos < 0)
13698 --glyph;
13699 /* By default, in reversed rows we put the cursor on the
13700 rightmost (first in the reading order) glyph. */
13701 for (g = end + 1; g < glyph; g++)
13702 x += g->pixel_width;
13703 while (end < glyph
13704 && INTEGERP ((end + 1)->object)
13705 && (end + 1)->charpos <= 0)
13706 ++end;
13707 glyph_before = glyph + 1;
13708 glyph_after = end;
13709 }
13710 }
13711 else if (row->reversed_p)
13712 {
13713 /* In R2L rows that don't display text, put the cursor on the
13714 rightmost glyph. Case in point: an empty last line that is
13715 part of an R2L paragraph. */
13716 cursor = end - 1;
13717 /* Avoid placing the cursor on the last glyph of the row, where
13718 on terminal frames we hold the vertical border between
13719 adjacent windows. */
13720 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
13721 && !WINDOW_RIGHTMOST_P (w)
13722 && cursor == row->glyphs[LAST_AREA] - 1)
13723 cursor--;
13724 x = -1; /* will be computed below, at label compute_x */
13725 }
13726
13727 /* Step 1: Try to find the glyph whose character position
13728 corresponds to point. If that's not possible, find 2 glyphs
13729 whose character positions are the closest to point, one before
13730 point, the other after it. */
13731 if (!row->reversed_p)
13732 while (/* not marched to end of glyph row */
13733 glyph < end
13734 /* glyph was not inserted by redisplay for internal purposes */
13735 && !INTEGERP (glyph->object))
13736 {
13737 if (BUFFERP (glyph->object))
13738 {
13739 EMACS_INT dpos = glyph->charpos - pt_old;
13740
13741 if (glyph->charpos > bpos_max)
13742 bpos_max = glyph->charpos;
13743 if (glyph->charpos < bpos_min)
13744 bpos_min = glyph->charpos;
13745 if (!glyph->avoid_cursor_p)
13746 {
13747 /* If we hit point, we've found the glyph on which to
13748 display the cursor. */
13749 if (dpos == 0)
13750 {
13751 match_with_avoid_cursor = 0;
13752 break;
13753 }
13754 /* See if we've found a better approximation to
13755 POS_BEFORE or to POS_AFTER. Note that we want the
13756 first (leftmost) glyph of all those that are the
13757 closest from below, and the last (rightmost) of all
13758 those from above. */
13759 if (0 > dpos && dpos > pos_before - pt_old)
13760 {
13761 pos_before = glyph->charpos;
13762 glyph_before = glyph;
13763 }
13764 else if (0 < dpos && dpos <= pos_after - pt_old)
13765 {
13766 pos_after = glyph->charpos;
13767 glyph_after = glyph;
13768 }
13769 }
13770 else if (dpos == 0)
13771 match_with_avoid_cursor = 1;
13772 }
13773 else if (STRINGP (glyph->object))
13774 {
13775 Lisp_Object chprop;
13776 EMACS_INT glyph_pos = glyph->charpos;
13777
13778 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13779 glyph->object);
13780 if (INTEGERP (chprop))
13781 {
13782 bpos_covered = bpos_max + XINT (chprop);
13783 /* If the `cursor' property covers buffer positions up
13784 to and including point, we should display cursor on
13785 this glyph. Note that overlays and text properties
13786 with string values stop bidi reordering, so every
13787 buffer position to the left of the string is always
13788 smaller than any position to the right of the
13789 string. Therefore, if a `cursor' property on one
13790 of the string's characters has an integer value, we
13791 will break out of the loop below _before_ we get to
13792 the position match above. IOW, integer values of
13793 the `cursor' property override the "exact match for
13794 point" strategy of positioning the cursor. */
13795 /* Implementation note: bpos_max == pt_old when, e.g.,
13796 we are in an empty line, where bpos_max is set to
13797 MATRIX_ROW_START_CHARPOS, see above. */
13798 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13799 {
13800 cursor = glyph;
13801 break;
13802 }
13803 }
13804
13805 string_seen = 1;
13806 }
13807 x += glyph->pixel_width;
13808 ++glyph;
13809 }
13810 else if (glyph > end) /* row is reversed */
13811 while (!INTEGERP (glyph->object))
13812 {
13813 if (BUFFERP (glyph->object))
13814 {
13815 EMACS_INT dpos = glyph->charpos - pt_old;
13816
13817 if (glyph->charpos > bpos_max)
13818 bpos_max = glyph->charpos;
13819 if (glyph->charpos < bpos_min)
13820 bpos_min = glyph->charpos;
13821 if (!glyph->avoid_cursor_p)
13822 {
13823 if (dpos == 0)
13824 {
13825 match_with_avoid_cursor = 0;
13826 break;
13827 }
13828 if (0 > dpos && dpos > pos_before - pt_old)
13829 {
13830 pos_before = glyph->charpos;
13831 glyph_before = glyph;
13832 }
13833 else if (0 < dpos && dpos <= pos_after - pt_old)
13834 {
13835 pos_after = glyph->charpos;
13836 glyph_after = glyph;
13837 }
13838 }
13839 else if (dpos == 0)
13840 match_with_avoid_cursor = 1;
13841 }
13842 else if (STRINGP (glyph->object))
13843 {
13844 Lisp_Object chprop;
13845 EMACS_INT glyph_pos = glyph->charpos;
13846
13847 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13848 glyph->object);
13849 if (INTEGERP (chprop))
13850 {
13851 bpos_covered = bpos_max + XINT (chprop);
13852 /* If the `cursor' property covers buffer positions up
13853 to and including point, we should display cursor on
13854 this glyph. */
13855 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13856 {
13857 cursor = glyph;
13858 break;
13859 }
13860 }
13861 string_seen = 1;
13862 }
13863 --glyph;
13864 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
13865 {
13866 x--; /* can't use any pixel_width */
13867 break;
13868 }
13869 x -= glyph->pixel_width;
13870 }
13871
13872 /* Step 2: If we didn't find an exact match for point, we need to
13873 look for a proper place to put the cursor among glyphs between
13874 GLYPH_BEFORE and GLYPH_AFTER. */
13875 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13876 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
13877 && bpos_covered < pt_old)
13878 {
13879 /* An empty line has a single glyph whose OBJECT is zero and
13880 whose CHARPOS is the position of a newline on that line.
13881 Note that on a TTY, there are more glyphs after that, which
13882 were produced by extend_face_to_end_of_line, but their
13883 CHARPOS is zero or negative. */
13884 int empty_line_p =
13885 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13886 && INTEGERP (glyph->object) && glyph->charpos > 0;
13887
13888 if (row->ends_in_ellipsis_p && pos_after == last_pos)
13889 {
13890 EMACS_INT ellipsis_pos;
13891
13892 /* Scan back over the ellipsis glyphs. */
13893 if (!row->reversed_p)
13894 {
13895 ellipsis_pos = (glyph - 1)->charpos;
13896 while (glyph > row->glyphs[TEXT_AREA]
13897 && (glyph - 1)->charpos == ellipsis_pos)
13898 glyph--, x -= glyph->pixel_width;
13899 /* That loop always goes one position too far, including
13900 the glyph before the ellipsis. So scan forward over
13901 that one. */
13902 x += glyph->pixel_width;
13903 glyph++;
13904 }
13905 else /* row is reversed */
13906 {
13907 ellipsis_pos = (glyph + 1)->charpos;
13908 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
13909 && (glyph + 1)->charpos == ellipsis_pos)
13910 glyph++, x += glyph->pixel_width;
13911 x -= glyph->pixel_width;
13912 glyph--;
13913 }
13914 }
13915 else if (match_with_avoid_cursor)
13916 {
13917 cursor = glyph_after;
13918 x = -1;
13919 }
13920 else if (string_seen)
13921 {
13922 int incr = row->reversed_p ? -1 : +1;
13923
13924 /* Need to find the glyph that came out of a string which is
13925 present at point. That glyph is somewhere between
13926 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
13927 positioned between POS_BEFORE and POS_AFTER in the
13928 buffer. */
13929 struct glyph *start, *stop;
13930 EMACS_INT pos = pos_before;
13931
13932 x = -1;
13933
13934 /* If the row ends in a newline from a display string,
13935 reordering could have moved the glyphs belonging to the
13936 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
13937 in this case we extend the search to the last glyph in
13938 the row that was not inserted by redisplay. */
13939 if (row->ends_in_newline_from_string_p)
13940 {
13941 glyph_after = end;
13942 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13943 }
13944
13945 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
13946 correspond to POS_BEFORE and POS_AFTER, respectively. We
13947 need START and STOP in the order that corresponds to the
13948 row's direction as given by its reversed_p flag. If the
13949 directionality of characters between POS_BEFORE and
13950 POS_AFTER is the opposite of the row's base direction,
13951 these characters will have been reordered for display,
13952 and we need to reverse START and STOP. */
13953 if (!row->reversed_p)
13954 {
13955 start = min (glyph_before, glyph_after);
13956 stop = max (glyph_before, glyph_after);
13957 }
13958 else
13959 {
13960 start = max (glyph_before, glyph_after);
13961 stop = min (glyph_before, glyph_after);
13962 }
13963 for (glyph = start + incr;
13964 row->reversed_p ? glyph > stop : glyph < stop; )
13965 {
13966
13967 /* Any glyphs that come from the buffer are here because
13968 of bidi reordering. Skip them, and only pay
13969 attention to glyphs that came from some string. */
13970 if (STRINGP (glyph->object))
13971 {
13972 Lisp_Object str;
13973 EMACS_INT tem;
13974 /* If the display property covers the newline, we
13975 need to search for it one position farther. */
13976 EMACS_INT lim = pos_after
13977 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
13978
13979 string_from_text_prop = 0;
13980 str = glyph->object;
13981 tem = string_buffer_position_lim (str, pos, lim, 0);
13982 if (tem == 0 /* from overlay */
13983 || pos <= tem)
13984 {
13985 /* If the string from which this glyph came is
13986 found in the buffer at point, then we've
13987 found the glyph we've been looking for. If
13988 it comes from an overlay (tem == 0), and it
13989 has the `cursor' property on one of its
13990 glyphs, record that glyph as a candidate for
13991 displaying the cursor. (As in the
13992 unidirectional version, we will display the
13993 cursor on the last candidate we find.) */
13994 if (tem == 0 || tem == pt_old)
13995 {
13996 /* The glyphs from this string could have
13997 been reordered. Find the one with the
13998 smallest string position. Or there could
13999 be a character in the string with the
14000 `cursor' property, which means display
14001 cursor on that character's glyph. */
14002 EMACS_INT strpos = glyph->charpos;
14003
14004 if (tem)
14005 {
14006 cursor = glyph;
14007 string_from_text_prop = 1;
14008 }
14009 for ( ;
14010 (row->reversed_p ? glyph > stop : glyph < stop)
14011 && EQ (glyph->object, str);
14012 glyph += incr)
14013 {
14014 Lisp_Object cprop;
14015 EMACS_INT gpos = glyph->charpos;
14016
14017 cprop = Fget_char_property (make_number (gpos),
14018 Qcursor,
14019 glyph->object);
14020 if (!NILP (cprop))
14021 {
14022 cursor = glyph;
14023 break;
14024 }
14025 if (tem && glyph->charpos < strpos)
14026 {
14027 strpos = glyph->charpos;
14028 cursor = glyph;
14029 }
14030 }
14031
14032 if (tem == pt_old)
14033 goto compute_x;
14034 }
14035 if (tem)
14036 pos = tem + 1; /* don't find previous instances */
14037 }
14038 /* This string is not what we want; skip all of the
14039 glyphs that came from it. */
14040 while ((row->reversed_p ? glyph > stop : glyph < stop)
14041 && EQ (glyph->object, str))
14042 glyph += incr;
14043 }
14044 else
14045 glyph += incr;
14046 }
14047
14048 /* If we reached the end of the line, and END was from a string,
14049 the cursor is not on this line. */
14050 if (cursor == NULL
14051 && (row->reversed_p ? glyph <= end : glyph >= end)
14052 && STRINGP (end->object)
14053 && row->continued_p)
14054 return 0;
14055 }
14056 /* A truncated row may not include PT among its character positions.
14057 Setting the cursor inside the scroll margin will trigger
14058 recalculation of hscroll in hscroll_window_tree. But if a
14059 display string covers point, defer to the string-handling
14060 code below to figure this out. */
14061 else if (row->truncated_on_left_p && pt_old < bpos_min)
14062 {
14063 cursor = glyph_before;
14064 x = -1;
14065 }
14066 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14067 /* Zero-width characters produce no glyphs. */
14068 || (!empty_line_p
14069 && (row->reversed_p
14070 ? glyph_after > glyphs_end
14071 : glyph_after < glyphs_end)))
14072 {
14073 cursor = glyph_after;
14074 x = -1;
14075 }
14076 }
14077
14078 compute_x:
14079 if (cursor != NULL)
14080 glyph = cursor;
14081 if (x < 0)
14082 {
14083 struct glyph *g;
14084
14085 /* Need to compute x that corresponds to GLYPH. */
14086 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14087 {
14088 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14089 abort ();
14090 x += g->pixel_width;
14091 }
14092 }
14093
14094 /* ROW could be part of a continued line, which, under bidi
14095 reordering, might have other rows whose start and end charpos
14096 occlude point. Only set w->cursor if we found a better
14097 approximation to the cursor position than we have from previously
14098 examined candidate rows belonging to the same continued line. */
14099 if (/* we already have a candidate row */
14100 w->cursor.vpos >= 0
14101 /* that candidate is not the row we are processing */
14102 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14103 /* Make sure cursor.vpos specifies a row whose start and end
14104 charpos occlude point, and it is valid candidate for being a
14105 cursor-row. This is because some callers of this function
14106 leave cursor.vpos at the row where the cursor was displayed
14107 during the last redisplay cycle. */
14108 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14109 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14110 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14111 {
14112 struct glyph *g1 =
14113 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14114
14115 /* Don't consider glyphs that are outside TEXT_AREA. */
14116 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14117 return 0;
14118 /* Keep the candidate whose buffer position is the closest to
14119 point or has the `cursor' property. */
14120 if (/* previous candidate is a glyph in TEXT_AREA of that row */
14121 w->cursor.hpos >= 0
14122 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14123 && ((BUFFERP (g1->object)
14124 && (g1->charpos == pt_old /* an exact match always wins */
14125 || (BUFFERP (glyph->object)
14126 && eabs (g1->charpos - pt_old)
14127 < eabs (glyph->charpos - pt_old))))
14128 /* previous candidate is a glyph from a string that has
14129 a non-nil `cursor' property */
14130 || (STRINGP (g1->object)
14131 && (!NILP (Fget_char_property (make_number (g1->charpos),
14132 Qcursor, g1->object))
14133 /* previous candidate is from the same display
14134 string as this one, and the display string
14135 came from a text property */
14136 || (EQ (g1->object, glyph->object)
14137 && string_from_text_prop)
14138 /* this candidate is from newline and its
14139 position is not an exact match */
14140 || (INTEGERP (glyph->object)
14141 && glyph->charpos != pt_old)))))
14142 return 0;
14143 /* If this candidate gives an exact match, use that. */
14144 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14145 /* If this candidate is a glyph created for the
14146 terminating newline of a line, and point is on that
14147 newline, it wins because it's an exact match. */
14148 || (!row->continued_p
14149 && INTEGERP (glyph->object)
14150 && glyph->charpos == 0
14151 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14152 /* Otherwise, keep the candidate that comes from a row
14153 spanning less buffer positions. This may win when one or
14154 both candidate positions are on glyphs that came from
14155 display strings, for which we cannot compare buffer
14156 positions. */
14157 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14158 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14159 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14160 return 0;
14161 }
14162 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14163 w->cursor.x = x;
14164 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14165 w->cursor.y = row->y + dy;
14166
14167 if (w == XWINDOW (selected_window))
14168 {
14169 if (!row->continued_p
14170 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14171 && row->x == 0)
14172 {
14173 this_line_buffer = XBUFFER (w->buffer);
14174
14175 CHARPOS (this_line_start_pos)
14176 = MATRIX_ROW_START_CHARPOS (row) + delta;
14177 BYTEPOS (this_line_start_pos)
14178 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14179
14180 CHARPOS (this_line_end_pos)
14181 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14182 BYTEPOS (this_line_end_pos)
14183 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14184
14185 this_line_y = w->cursor.y;
14186 this_line_pixel_height = row->height;
14187 this_line_vpos = w->cursor.vpos;
14188 this_line_start_x = row->x;
14189 }
14190 else
14191 CHARPOS (this_line_start_pos) = 0;
14192 }
14193
14194 return 1;
14195 }
14196
14197
14198 /* Run window scroll functions, if any, for WINDOW with new window
14199 start STARTP. Sets the window start of WINDOW to that position.
14200
14201 We assume that the window's buffer is really current. */
14202
14203 static inline struct text_pos
14204 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14205 {
14206 struct window *w = XWINDOW (window);
14207 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14208
14209 if (current_buffer != XBUFFER (w->buffer))
14210 abort ();
14211
14212 if (!NILP (Vwindow_scroll_functions))
14213 {
14214 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14215 make_number (CHARPOS (startp)));
14216 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14217 /* In case the hook functions switch buffers. */
14218 if (current_buffer != XBUFFER (w->buffer))
14219 set_buffer_internal_1 (XBUFFER (w->buffer));
14220 }
14221
14222 return startp;
14223 }
14224
14225
14226 /* Make sure the line containing the cursor is fully visible.
14227 A value of 1 means there is nothing to be done.
14228 (Either the line is fully visible, or it cannot be made so,
14229 or we cannot tell.)
14230
14231 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14232 is higher than window.
14233
14234 A value of 0 means the caller should do scrolling
14235 as if point had gone off the screen. */
14236
14237 static int
14238 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14239 {
14240 struct glyph_matrix *matrix;
14241 struct glyph_row *row;
14242 int window_height;
14243
14244 if (!make_cursor_line_fully_visible_p)
14245 return 1;
14246
14247 /* It's not always possible to find the cursor, e.g, when a window
14248 is full of overlay strings. Don't do anything in that case. */
14249 if (w->cursor.vpos < 0)
14250 return 1;
14251
14252 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14253 row = MATRIX_ROW (matrix, w->cursor.vpos);
14254
14255 /* If the cursor row is not partially visible, there's nothing to do. */
14256 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14257 return 1;
14258
14259 /* If the row the cursor is in is taller than the window's height,
14260 it's not clear what to do, so do nothing. */
14261 window_height = window_box_height (w);
14262 if (row->height >= window_height)
14263 {
14264 if (!force_p || MINI_WINDOW_P (w)
14265 || w->vscroll || w->cursor.vpos == 0)
14266 return 1;
14267 }
14268 return 0;
14269 }
14270
14271
14272 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14273 non-zero means only WINDOW is redisplayed in redisplay_internal.
14274 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14275 in redisplay_window to bring a partially visible line into view in
14276 the case that only the cursor has moved.
14277
14278 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14279 last screen line's vertical height extends past the end of the screen.
14280
14281 Value is
14282
14283 1 if scrolling succeeded
14284
14285 0 if scrolling didn't find point.
14286
14287 -1 if new fonts have been loaded so that we must interrupt
14288 redisplay, adjust glyph matrices, and try again. */
14289
14290 enum
14291 {
14292 SCROLLING_SUCCESS,
14293 SCROLLING_FAILED,
14294 SCROLLING_NEED_LARGER_MATRICES
14295 };
14296
14297 /* If scroll-conservatively is more than this, never recenter.
14298
14299 If you change this, don't forget to update the doc string of
14300 `scroll-conservatively' and the Emacs manual. */
14301 #define SCROLL_LIMIT 100
14302
14303 static int
14304 try_scrolling (Lisp_Object window, int just_this_one_p,
14305 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
14306 int temp_scroll_step, int last_line_misfit)
14307 {
14308 struct window *w = XWINDOW (window);
14309 struct frame *f = XFRAME (w->frame);
14310 struct text_pos pos, startp;
14311 struct it it;
14312 int this_scroll_margin, scroll_max, rc, height;
14313 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14314 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14315 Lisp_Object aggressive;
14316 /* We will never try scrolling more than this number of lines. */
14317 int scroll_limit = SCROLL_LIMIT;
14318
14319 #if GLYPH_DEBUG
14320 debug_method_add (w, "try_scrolling");
14321 #endif
14322
14323 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14324
14325 /* Compute scroll margin height in pixels. We scroll when point is
14326 within this distance from the top or bottom of the window. */
14327 if (scroll_margin > 0)
14328 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14329 * FRAME_LINE_HEIGHT (f);
14330 else
14331 this_scroll_margin = 0;
14332
14333 /* Force arg_scroll_conservatively to have a reasonable value, to
14334 avoid scrolling too far away with slow move_it_* functions. Note
14335 that the user can supply scroll-conservatively equal to
14336 `most-positive-fixnum', which can be larger than INT_MAX. */
14337 if (arg_scroll_conservatively > scroll_limit)
14338 {
14339 arg_scroll_conservatively = scroll_limit + 1;
14340 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
14341 }
14342 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14343 /* Compute how much we should try to scroll maximally to bring
14344 point into view. */
14345 scroll_max = (max (scroll_step,
14346 max (arg_scroll_conservatively, temp_scroll_step))
14347 * FRAME_LINE_HEIGHT (f));
14348 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14349 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14350 /* We're trying to scroll because of aggressive scrolling but no
14351 scroll_step is set. Choose an arbitrary one. */
14352 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
14353 else
14354 scroll_max = 0;
14355
14356 too_near_end:
14357
14358 /* Decide whether to scroll down. */
14359 if (PT > CHARPOS (startp))
14360 {
14361 int scroll_margin_y;
14362
14363 /* Compute the pixel ypos of the scroll margin, then move IT to
14364 either that ypos or PT, whichever comes first. */
14365 start_display (&it, w, startp);
14366 scroll_margin_y = it.last_visible_y - this_scroll_margin
14367 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
14368 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14369 (MOVE_TO_POS | MOVE_TO_Y));
14370
14371 if (PT > CHARPOS (it.current.pos))
14372 {
14373 int y0 = line_bottom_y (&it);
14374 /* Compute how many pixels below window bottom to stop searching
14375 for PT. This avoids costly search for PT that is far away if
14376 the user limited scrolling by a small number of lines, but
14377 always finds PT if scroll_conservatively is set to a large
14378 number, such as most-positive-fixnum. */
14379 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
14380 int y_to_move = it.last_visible_y + slack;
14381
14382 /* Compute the distance from the scroll margin to PT or to
14383 the scroll limit, whichever comes first. This should
14384 include the height of the cursor line, to make that line
14385 fully visible. */
14386 move_it_to (&it, PT, -1, y_to_move,
14387 -1, MOVE_TO_POS | MOVE_TO_Y);
14388 dy = line_bottom_y (&it) - y0;
14389
14390 if (dy > scroll_max)
14391 return SCROLLING_FAILED;
14392
14393 if (dy > 0)
14394 scroll_down_p = 1;
14395 }
14396 }
14397
14398 if (scroll_down_p)
14399 {
14400 /* Point is in or below the bottom scroll margin, so move the
14401 window start down. If scrolling conservatively, move it just
14402 enough down to make point visible. If scroll_step is set,
14403 move it down by scroll_step. */
14404 if (arg_scroll_conservatively)
14405 amount_to_scroll
14406 = min (max (dy, FRAME_LINE_HEIGHT (f)),
14407 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
14408 else if (scroll_step || temp_scroll_step)
14409 amount_to_scroll = scroll_max;
14410 else
14411 {
14412 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14413 height = WINDOW_BOX_TEXT_HEIGHT (w);
14414 if (NUMBERP (aggressive))
14415 {
14416 double float_amount = XFLOATINT (aggressive) * height;
14417 amount_to_scroll = float_amount;
14418 if (amount_to_scroll == 0 && float_amount > 0)
14419 amount_to_scroll = 1;
14420 /* Don't let point enter the scroll margin near top of
14421 the window. */
14422 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14423 amount_to_scroll = height - 2*this_scroll_margin + dy;
14424 }
14425 }
14426
14427 if (amount_to_scroll <= 0)
14428 return SCROLLING_FAILED;
14429
14430 start_display (&it, w, startp);
14431 if (arg_scroll_conservatively <= scroll_limit)
14432 move_it_vertically (&it, amount_to_scroll);
14433 else
14434 {
14435 /* Extra precision for users who set scroll-conservatively
14436 to a large number: make sure the amount we scroll
14437 the window start is never less than amount_to_scroll,
14438 which was computed as distance from window bottom to
14439 point. This matters when lines at window top and lines
14440 below window bottom have different height. */
14441 struct it it1;
14442 void *it1data = NULL;
14443 /* We use a temporary it1 because line_bottom_y can modify
14444 its argument, if it moves one line down; see there. */
14445 int start_y;
14446
14447 SAVE_IT (it1, it, it1data);
14448 start_y = line_bottom_y (&it1);
14449 do {
14450 RESTORE_IT (&it, &it, it1data);
14451 move_it_by_lines (&it, 1);
14452 SAVE_IT (it1, it, it1data);
14453 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14454 }
14455
14456 /* If STARTP is unchanged, move it down another screen line. */
14457 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14458 move_it_by_lines (&it, 1);
14459 startp = it.current.pos;
14460 }
14461 else
14462 {
14463 struct text_pos scroll_margin_pos = startp;
14464
14465 /* See if point is inside the scroll margin at the top of the
14466 window. */
14467 if (this_scroll_margin)
14468 {
14469 start_display (&it, w, startp);
14470 move_it_vertically (&it, this_scroll_margin);
14471 scroll_margin_pos = it.current.pos;
14472 }
14473
14474 if (PT < CHARPOS (scroll_margin_pos))
14475 {
14476 /* Point is in the scroll margin at the top of the window or
14477 above what is displayed in the window. */
14478 int y0, y_to_move;
14479
14480 /* Compute the vertical distance from PT to the scroll
14481 margin position. Move as far as scroll_max allows, or
14482 one screenful, or 10 screen lines, whichever is largest.
14483 Give up if distance is greater than scroll_max. */
14484 SET_TEXT_POS (pos, PT, PT_BYTE);
14485 start_display (&it, w, pos);
14486 y0 = it.current_y;
14487 y_to_move = max (it.last_visible_y,
14488 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
14489 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14490 y_to_move, -1,
14491 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14492 dy = it.current_y - y0;
14493 if (dy > scroll_max)
14494 return SCROLLING_FAILED;
14495
14496 /* Compute new window start. */
14497 start_display (&it, w, startp);
14498
14499 if (arg_scroll_conservatively)
14500 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
14501 max (scroll_step, temp_scroll_step));
14502 else if (scroll_step || temp_scroll_step)
14503 amount_to_scroll = scroll_max;
14504 else
14505 {
14506 aggressive = BVAR (current_buffer, scroll_down_aggressively);
14507 height = WINDOW_BOX_TEXT_HEIGHT (w);
14508 if (NUMBERP (aggressive))
14509 {
14510 double float_amount = XFLOATINT (aggressive) * height;
14511 amount_to_scroll = float_amount;
14512 if (amount_to_scroll == 0 && float_amount > 0)
14513 amount_to_scroll = 1;
14514 amount_to_scroll -=
14515 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
14516 /* Don't let point enter the scroll margin near
14517 bottom of the window. */
14518 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14519 amount_to_scroll = height - 2*this_scroll_margin + dy;
14520 }
14521 }
14522
14523 if (amount_to_scroll <= 0)
14524 return SCROLLING_FAILED;
14525
14526 move_it_vertically_backward (&it, amount_to_scroll);
14527 startp = it.current.pos;
14528 }
14529 }
14530
14531 /* Run window scroll functions. */
14532 startp = run_window_scroll_functions (window, startp);
14533
14534 /* Display the window. Give up if new fonts are loaded, or if point
14535 doesn't appear. */
14536 if (!try_window (window, startp, 0))
14537 rc = SCROLLING_NEED_LARGER_MATRICES;
14538 else if (w->cursor.vpos < 0)
14539 {
14540 clear_glyph_matrix (w->desired_matrix);
14541 rc = SCROLLING_FAILED;
14542 }
14543 else
14544 {
14545 /* Maybe forget recorded base line for line number display. */
14546 if (!just_this_one_p
14547 || current_buffer->clip_changed
14548 || BEG_UNCHANGED < CHARPOS (startp))
14549 w->base_line_number = Qnil;
14550
14551 /* If cursor ends up on a partially visible line,
14552 treat that as being off the bottom of the screen. */
14553 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
14554 /* It's possible that the cursor is on the first line of the
14555 buffer, which is partially obscured due to a vscroll
14556 (Bug#7537). In that case, avoid looping forever . */
14557 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14558 {
14559 clear_glyph_matrix (w->desired_matrix);
14560 ++extra_scroll_margin_lines;
14561 goto too_near_end;
14562 }
14563 rc = SCROLLING_SUCCESS;
14564 }
14565
14566 return rc;
14567 }
14568
14569
14570 /* Compute a suitable window start for window W if display of W starts
14571 on a continuation line. Value is non-zero if a new window start
14572 was computed.
14573
14574 The new window start will be computed, based on W's width, starting
14575 from the start of the continued line. It is the start of the
14576 screen line with the minimum distance from the old start W->start. */
14577
14578 static int
14579 compute_window_start_on_continuation_line (struct window *w)
14580 {
14581 struct text_pos pos, start_pos;
14582 int window_start_changed_p = 0;
14583
14584 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14585
14586 /* If window start is on a continuation line... Window start may be
14587 < BEGV in case there's invisible text at the start of the
14588 buffer (M-x rmail, for example). */
14589 if (CHARPOS (start_pos) > BEGV
14590 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14591 {
14592 struct it it;
14593 struct glyph_row *row;
14594
14595 /* Handle the case that the window start is out of range. */
14596 if (CHARPOS (start_pos) < BEGV)
14597 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14598 else if (CHARPOS (start_pos) > ZV)
14599 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14600
14601 /* Find the start of the continued line. This should be fast
14602 because scan_buffer is fast (newline cache). */
14603 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
14604 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
14605 row, DEFAULT_FACE_ID);
14606 reseat_at_previous_visible_line_start (&it);
14607
14608 /* If the line start is "too far" away from the window start,
14609 say it takes too much time to compute a new window start. */
14610 if (CHARPOS (start_pos) - IT_CHARPOS (it)
14611 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
14612 {
14613 int min_distance, distance;
14614
14615 /* Move forward by display lines to find the new window
14616 start. If window width was enlarged, the new start can
14617 be expected to be > the old start. If window width was
14618 decreased, the new window start will be < the old start.
14619 So, we're looking for the display line start with the
14620 minimum distance from the old window start. */
14621 pos = it.current.pos;
14622 min_distance = INFINITY;
14623 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
14624 distance < min_distance)
14625 {
14626 min_distance = distance;
14627 pos = it.current.pos;
14628 move_it_by_lines (&it, 1);
14629 }
14630
14631 /* Set the window start there. */
14632 SET_MARKER_FROM_TEXT_POS (w->start, pos);
14633 window_start_changed_p = 1;
14634 }
14635 }
14636
14637 return window_start_changed_p;
14638 }
14639
14640
14641 /* Try cursor movement in case text has not changed in window WINDOW,
14642 with window start STARTP. Value is
14643
14644 CURSOR_MOVEMENT_SUCCESS if successful
14645
14646 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
14647
14648 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
14649 display. *SCROLL_STEP is set to 1, under certain circumstances, if
14650 we want to scroll as if scroll-step were set to 1. See the code.
14651
14652 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
14653 which case we have to abort this redisplay, and adjust matrices
14654 first. */
14655
14656 enum
14657 {
14658 CURSOR_MOVEMENT_SUCCESS,
14659 CURSOR_MOVEMENT_CANNOT_BE_USED,
14660 CURSOR_MOVEMENT_MUST_SCROLL,
14661 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
14662 };
14663
14664 static int
14665 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
14666 {
14667 struct window *w = XWINDOW (window);
14668 struct frame *f = XFRAME (w->frame);
14669 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
14670
14671 #if GLYPH_DEBUG
14672 if (inhibit_try_cursor_movement)
14673 return rc;
14674 #endif
14675
14676 /* Handle case where text has not changed, only point, and it has
14677 not moved off the frame. */
14678 if (/* Point may be in this window. */
14679 PT >= CHARPOS (startp)
14680 /* Selective display hasn't changed. */
14681 && !current_buffer->clip_changed
14682 /* Function force-mode-line-update is used to force a thorough
14683 redisplay. It sets either windows_or_buffers_changed or
14684 update_mode_lines. So don't take a shortcut here for these
14685 cases. */
14686 && !update_mode_lines
14687 && !windows_or_buffers_changed
14688 && !cursor_type_changed
14689 /* Can't use this case if highlighting a region. When a
14690 region exists, cursor movement has to do more than just
14691 set the cursor. */
14692 && !(!NILP (Vtransient_mark_mode)
14693 && !NILP (BVAR (current_buffer, mark_active)))
14694 && NILP (w->region_showing)
14695 && NILP (Vshow_trailing_whitespace)
14696 /* Right after splitting windows, last_point may be nil. */
14697 && INTEGERP (w->last_point)
14698 /* This code is not used for mini-buffer for the sake of the case
14699 of redisplaying to replace an echo area message; since in
14700 that case the mini-buffer contents per se are usually
14701 unchanged. This code is of no real use in the mini-buffer
14702 since the handling of this_line_start_pos, etc., in redisplay
14703 handles the same cases. */
14704 && !EQ (window, minibuf_window)
14705 /* When splitting windows or for new windows, it happens that
14706 redisplay is called with a nil window_end_vpos or one being
14707 larger than the window. This should really be fixed in
14708 window.c. I don't have this on my list, now, so we do
14709 approximately the same as the old redisplay code. --gerd. */
14710 && INTEGERP (w->window_end_vpos)
14711 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
14712 && (FRAME_WINDOW_P (f)
14713 || !overlay_arrow_in_current_buffer_p ()))
14714 {
14715 int this_scroll_margin, top_scroll_margin;
14716 struct glyph_row *row = NULL;
14717
14718 #if GLYPH_DEBUG
14719 debug_method_add (w, "cursor movement");
14720 #endif
14721
14722 /* Scroll if point within this distance from the top or bottom
14723 of the window. This is a pixel value. */
14724 if (scroll_margin > 0)
14725 {
14726 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14727 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14728 }
14729 else
14730 this_scroll_margin = 0;
14731
14732 top_scroll_margin = this_scroll_margin;
14733 if (WINDOW_WANTS_HEADER_LINE_P (w))
14734 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
14735
14736 /* Start with the row the cursor was displayed during the last
14737 not paused redisplay. Give up if that row is not valid. */
14738 if (w->last_cursor.vpos < 0
14739 || w->last_cursor.vpos >= w->current_matrix->nrows)
14740 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14741 else
14742 {
14743 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
14744 if (row->mode_line_p)
14745 ++row;
14746 if (!row->enabled_p)
14747 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14748 }
14749
14750 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
14751 {
14752 int scroll_p = 0, must_scroll = 0;
14753 int last_y = window_text_bottom_y (w) - this_scroll_margin;
14754
14755 if (PT > XFASTINT (w->last_point))
14756 {
14757 /* Point has moved forward. */
14758 while (MATRIX_ROW_END_CHARPOS (row) < PT
14759 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
14760 {
14761 xassert (row->enabled_p);
14762 ++row;
14763 }
14764
14765 /* If the end position of a row equals the start
14766 position of the next row, and PT is at that position,
14767 we would rather display cursor in the next line. */
14768 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14769 && MATRIX_ROW_END_CHARPOS (row) == PT
14770 && row < w->current_matrix->rows
14771 + w->current_matrix->nrows - 1
14772 && MATRIX_ROW_START_CHARPOS (row+1) == PT
14773 && !cursor_row_p (row))
14774 ++row;
14775
14776 /* If within the scroll margin, scroll. Note that
14777 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
14778 the next line would be drawn, and that
14779 this_scroll_margin can be zero. */
14780 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
14781 || PT > MATRIX_ROW_END_CHARPOS (row)
14782 /* Line is completely visible last line in window
14783 and PT is to be set in the next line. */
14784 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
14785 && PT == MATRIX_ROW_END_CHARPOS (row)
14786 && !row->ends_at_zv_p
14787 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
14788 scroll_p = 1;
14789 }
14790 else if (PT < XFASTINT (w->last_point))
14791 {
14792 /* Cursor has to be moved backward. Note that PT >=
14793 CHARPOS (startp) because of the outer if-statement. */
14794 while (!row->mode_line_p
14795 && (MATRIX_ROW_START_CHARPOS (row) > PT
14796 || (MATRIX_ROW_START_CHARPOS (row) == PT
14797 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
14798 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
14799 row > w->current_matrix->rows
14800 && (row-1)->ends_in_newline_from_string_p))))
14801 && (row->y > top_scroll_margin
14802 || CHARPOS (startp) == BEGV))
14803 {
14804 xassert (row->enabled_p);
14805 --row;
14806 }
14807
14808 /* Consider the following case: Window starts at BEGV,
14809 there is invisible, intangible text at BEGV, so that
14810 display starts at some point START > BEGV. It can
14811 happen that we are called with PT somewhere between
14812 BEGV and START. Try to handle that case. */
14813 if (row < w->current_matrix->rows
14814 || row->mode_line_p)
14815 {
14816 row = w->current_matrix->rows;
14817 if (row->mode_line_p)
14818 ++row;
14819 }
14820
14821 /* Due to newlines in overlay strings, we may have to
14822 skip forward over overlay strings. */
14823 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14824 && MATRIX_ROW_END_CHARPOS (row) == PT
14825 && !cursor_row_p (row))
14826 ++row;
14827
14828 /* If within the scroll margin, scroll. */
14829 if (row->y < top_scroll_margin
14830 && CHARPOS (startp) != BEGV)
14831 scroll_p = 1;
14832 }
14833 else
14834 {
14835 /* Cursor did not move. So don't scroll even if cursor line
14836 is partially visible, as it was so before. */
14837 rc = CURSOR_MOVEMENT_SUCCESS;
14838 }
14839
14840 if (PT < MATRIX_ROW_START_CHARPOS (row)
14841 || PT > MATRIX_ROW_END_CHARPOS (row))
14842 {
14843 /* if PT is not in the glyph row, give up. */
14844 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14845 must_scroll = 1;
14846 }
14847 else if (rc != CURSOR_MOVEMENT_SUCCESS
14848 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14849 {
14850 /* If rows are bidi-reordered and point moved, back up
14851 until we find a row that does not belong to a
14852 continuation line. This is because we must consider
14853 all rows of a continued line as candidates for the
14854 new cursor positioning, since row start and end
14855 positions change non-linearly with vertical position
14856 in such rows. */
14857 /* FIXME: Revisit this when glyph ``spilling'' in
14858 continuation lines' rows is implemented for
14859 bidi-reordered rows. */
14860 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
14861 {
14862 /* If we hit the beginning of the displayed portion
14863 without finding the first row of a continued
14864 line, give up. */
14865 if (row <= w->current_matrix->rows)
14866 {
14867 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14868 break;
14869 }
14870 xassert (row->enabled_p);
14871 --row;
14872 }
14873 }
14874 if (must_scroll)
14875 ;
14876 else if (rc != CURSOR_MOVEMENT_SUCCESS
14877 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
14878 && make_cursor_line_fully_visible_p)
14879 {
14880 if (PT == MATRIX_ROW_END_CHARPOS (row)
14881 && !row->ends_at_zv_p
14882 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
14883 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14884 else if (row->height > window_box_height (w))
14885 {
14886 /* If we end up in a partially visible line, let's
14887 make it fully visible, except when it's taller
14888 than the window, in which case we can't do much
14889 about it. */
14890 *scroll_step = 1;
14891 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14892 }
14893 else
14894 {
14895 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14896 if (!cursor_row_fully_visible_p (w, 0, 1))
14897 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14898 else
14899 rc = CURSOR_MOVEMENT_SUCCESS;
14900 }
14901 }
14902 else if (scroll_p)
14903 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14904 else if (rc != CURSOR_MOVEMENT_SUCCESS
14905 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14906 {
14907 /* With bidi-reordered rows, there could be more than
14908 one candidate row whose start and end positions
14909 occlude point. We need to let set_cursor_from_row
14910 find the best candidate. */
14911 /* FIXME: Revisit this when glyph ``spilling'' in
14912 continuation lines' rows is implemented for
14913 bidi-reordered rows. */
14914 int rv = 0;
14915
14916 do
14917 {
14918 int at_zv_p = 0, exact_match_p = 0;
14919
14920 if (MATRIX_ROW_START_CHARPOS (row) <= PT
14921 && PT <= MATRIX_ROW_END_CHARPOS (row)
14922 && cursor_row_p (row))
14923 rv |= set_cursor_from_row (w, row, w->current_matrix,
14924 0, 0, 0, 0);
14925 /* As soon as we've found the exact match for point,
14926 or the first suitable row whose ends_at_zv_p flag
14927 is set, we are done. */
14928 at_zv_p =
14929 MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p;
14930 if (rv && !at_zv_p
14931 && w->cursor.hpos >= 0
14932 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
14933 w->cursor.vpos))
14934 {
14935 struct glyph_row *candidate =
14936 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
14937 struct glyph *g =
14938 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
14939 EMACS_INT endpos = MATRIX_ROW_END_CHARPOS (candidate);
14940
14941 exact_match_p =
14942 (BUFFERP (g->object) && g->charpos == PT)
14943 || (INTEGERP (g->object)
14944 && (g->charpos == PT
14945 || (g->charpos == 0 && endpos - 1 == PT)));
14946 }
14947 if (rv && (at_zv_p || exact_match_p))
14948 {
14949 rc = CURSOR_MOVEMENT_SUCCESS;
14950 break;
14951 }
14952 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
14953 break;
14954 ++row;
14955 }
14956 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
14957 || row->continued_p)
14958 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
14959 || (MATRIX_ROW_START_CHARPOS (row) == PT
14960 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
14961 /* If we didn't find any candidate rows, or exited the
14962 loop before all the candidates were examined, signal
14963 to the caller that this method failed. */
14964 if (rc != CURSOR_MOVEMENT_SUCCESS
14965 && !(rv
14966 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14967 && !row->continued_p))
14968 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14969 else if (rv)
14970 rc = CURSOR_MOVEMENT_SUCCESS;
14971 }
14972 else
14973 {
14974 do
14975 {
14976 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
14977 {
14978 rc = CURSOR_MOVEMENT_SUCCESS;
14979 break;
14980 }
14981 ++row;
14982 }
14983 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14984 && MATRIX_ROW_START_CHARPOS (row) == PT
14985 && cursor_row_p (row));
14986 }
14987 }
14988 }
14989
14990 return rc;
14991 }
14992
14993 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
14994 static
14995 #endif
14996 void
14997 set_vertical_scroll_bar (struct window *w)
14998 {
14999 EMACS_INT start, end, whole;
15000
15001 /* Calculate the start and end positions for the current window.
15002 At some point, it would be nice to choose between scrollbars
15003 which reflect the whole buffer size, with special markers
15004 indicating narrowing, and scrollbars which reflect only the
15005 visible region.
15006
15007 Note that mini-buffers sometimes aren't displaying any text. */
15008 if (!MINI_WINDOW_P (w)
15009 || (w == XWINDOW (minibuf_window)
15010 && NILP (echo_area_buffer[0])))
15011 {
15012 struct buffer *buf = XBUFFER (w->buffer);
15013 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15014 start = marker_position (w->start) - BUF_BEGV (buf);
15015 /* I don't think this is guaranteed to be right. For the
15016 moment, we'll pretend it is. */
15017 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
15018
15019 if (end < start)
15020 end = start;
15021 if (whole < (end - start))
15022 whole = end - start;
15023 }
15024 else
15025 start = end = whole = 0;
15026
15027 /* Indicate what this scroll bar ought to be displaying now. */
15028 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15029 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15030 (w, end - start, whole, start);
15031 }
15032
15033
15034 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15035 selected_window is redisplayed.
15036
15037 We can return without actually redisplaying the window if
15038 fonts_changed_p is nonzero. In that case, redisplay_internal will
15039 retry. */
15040
15041 static void
15042 redisplay_window (Lisp_Object window, int just_this_one_p)
15043 {
15044 struct window *w = XWINDOW (window);
15045 struct frame *f = XFRAME (w->frame);
15046 struct buffer *buffer = XBUFFER (w->buffer);
15047 struct buffer *old = current_buffer;
15048 struct text_pos lpoint, opoint, startp;
15049 int update_mode_line;
15050 int tem;
15051 struct it it;
15052 /* Record it now because it's overwritten. */
15053 int current_matrix_up_to_date_p = 0;
15054 int used_current_matrix_p = 0;
15055 /* This is less strict than current_matrix_up_to_date_p.
15056 It indicates that the buffer contents and narrowing are unchanged. */
15057 int buffer_unchanged_p = 0;
15058 int temp_scroll_step = 0;
15059 int count = SPECPDL_INDEX ();
15060 int rc;
15061 int centering_position = -1;
15062 int last_line_misfit = 0;
15063 EMACS_INT beg_unchanged, end_unchanged;
15064
15065 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15066 opoint = lpoint;
15067
15068 /* W must be a leaf window here. */
15069 xassert (!NILP (w->buffer));
15070 #if GLYPH_DEBUG
15071 *w->desired_matrix->method = 0;
15072 #endif
15073
15074 restart:
15075 reconsider_clip_changes (w, buffer);
15076
15077 /* Has the mode line to be updated? */
15078 update_mode_line = (!NILP (w->update_mode_line)
15079 || update_mode_lines
15080 || buffer->clip_changed
15081 || buffer->prevent_redisplay_optimizations_p);
15082
15083 if (MINI_WINDOW_P (w))
15084 {
15085 if (w == XWINDOW (echo_area_window)
15086 && !NILP (echo_area_buffer[0]))
15087 {
15088 if (update_mode_line)
15089 /* We may have to update a tty frame's menu bar or a
15090 tool-bar. Example `M-x C-h C-h C-g'. */
15091 goto finish_menu_bars;
15092 else
15093 /* We've already displayed the echo area glyphs in this window. */
15094 goto finish_scroll_bars;
15095 }
15096 else if ((w != XWINDOW (minibuf_window)
15097 || minibuf_level == 0)
15098 /* When buffer is nonempty, redisplay window normally. */
15099 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
15100 /* Quail displays non-mini buffers in minibuffer window.
15101 In that case, redisplay the window normally. */
15102 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
15103 {
15104 /* W is a mini-buffer window, but it's not active, so clear
15105 it. */
15106 int yb = window_text_bottom_y (w);
15107 struct glyph_row *row;
15108 int y;
15109
15110 for (y = 0, row = w->desired_matrix->rows;
15111 y < yb;
15112 y += row->height, ++row)
15113 blank_row (w, row, y);
15114 goto finish_scroll_bars;
15115 }
15116
15117 clear_glyph_matrix (w->desired_matrix);
15118 }
15119
15120 /* Otherwise set up data on this window; select its buffer and point
15121 value. */
15122 /* Really select the buffer, for the sake of buffer-local
15123 variables. */
15124 set_buffer_internal_1 (XBUFFER (w->buffer));
15125
15126 current_matrix_up_to_date_p
15127 = (!NILP (w->window_end_valid)
15128 && !current_buffer->clip_changed
15129 && !current_buffer->prevent_redisplay_optimizations_p
15130 && XFASTINT (w->last_modified) >= MODIFF
15131 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
15132
15133 /* Run the window-bottom-change-functions
15134 if it is possible that the text on the screen has changed
15135 (either due to modification of the text, or any other reason). */
15136 if (!current_matrix_up_to_date_p
15137 && !NILP (Vwindow_text_change_functions))
15138 {
15139 safe_run_hooks (Qwindow_text_change_functions);
15140 goto restart;
15141 }
15142
15143 beg_unchanged = BEG_UNCHANGED;
15144 end_unchanged = END_UNCHANGED;
15145
15146 SET_TEXT_POS (opoint, PT, PT_BYTE);
15147
15148 specbind (Qinhibit_point_motion_hooks, Qt);
15149
15150 buffer_unchanged_p
15151 = (!NILP (w->window_end_valid)
15152 && !current_buffer->clip_changed
15153 && XFASTINT (w->last_modified) >= MODIFF
15154 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
15155
15156 /* When windows_or_buffers_changed is non-zero, we can't rely on
15157 the window end being valid, so set it to nil there. */
15158 if (windows_or_buffers_changed)
15159 {
15160 /* If window starts on a continuation line, maybe adjust the
15161 window start in case the window's width changed. */
15162 if (XMARKER (w->start)->buffer == current_buffer)
15163 compute_window_start_on_continuation_line (w);
15164
15165 w->window_end_valid = Qnil;
15166 }
15167
15168 /* Some sanity checks. */
15169 CHECK_WINDOW_END (w);
15170 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15171 abort ();
15172 if (BYTEPOS (opoint) < CHARPOS (opoint))
15173 abort ();
15174
15175 /* If %c is in mode line, update it if needed. */
15176 if (!NILP (w->column_number_displayed)
15177 /* This alternative quickly identifies a common case
15178 where no change is needed. */
15179 && !(PT == XFASTINT (w->last_point)
15180 && XFASTINT (w->last_modified) >= MODIFF
15181 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
15182 && (XFASTINT (w->column_number_displayed) != current_column ()))
15183 update_mode_line = 1;
15184
15185 /* Count number of windows showing the selected buffer. An indirect
15186 buffer counts as its base buffer. */
15187 if (!just_this_one_p)
15188 {
15189 struct buffer *current_base, *window_base;
15190 current_base = current_buffer;
15191 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
15192 if (current_base->base_buffer)
15193 current_base = current_base->base_buffer;
15194 if (window_base->base_buffer)
15195 window_base = window_base->base_buffer;
15196 if (current_base == window_base)
15197 buffer_shared++;
15198 }
15199
15200 /* Point refers normally to the selected window. For any other
15201 window, set up appropriate value. */
15202 if (!EQ (window, selected_window))
15203 {
15204 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
15205 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
15206 if (new_pt < BEGV)
15207 {
15208 new_pt = BEGV;
15209 new_pt_byte = BEGV_BYTE;
15210 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15211 }
15212 else if (new_pt > (ZV - 1))
15213 {
15214 new_pt = ZV;
15215 new_pt_byte = ZV_BYTE;
15216 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15217 }
15218
15219 /* We don't use SET_PT so that the point-motion hooks don't run. */
15220 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
15221 }
15222
15223 /* If any of the character widths specified in the display table
15224 have changed, invalidate the width run cache. It's true that
15225 this may be a bit late to catch such changes, but the rest of
15226 redisplay goes (non-fatally) haywire when the display table is
15227 changed, so why should we worry about doing any better? */
15228 if (current_buffer->width_run_cache)
15229 {
15230 struct Lisp_Char_Table *disptab = buffer_display_table ();
15231
15232 if (! disptab_matches_widthtab (disptab,
15233 XVECTOR (BVAR (current_buffer, width_table))))
15234 {
15235 invalidate_region_cache (current_buffer,
15236 current_buffer->width_run_cache,
15237 BEG, Z);
15238 recompute_width_table (current_buffer, disptab);
15239 }
15240 }
15241
15242 /* If window-start is screwed up, choose a new one. */
15243 if (XMARKER (w->start)->buffer != current_buffer)
15244 goto recenter;
15245
15246 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15247
15248 /* If someone specified a new starting point but did not insist,
15249 check whether it can be used. */
15250 if (!NILP (w->optional_new_start)
15251 && CHARPOS (startp) >= BEGV
15252 && CHARPOS (startp) <= ZV)
15253 {
15254 w->optional_new_start = Qnil;
15255 start_display (&it, w, startp);
15256 move_it_to (&it, PT, 0, it.last_visible_y, -1,
15257 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15258 if (IT_CHARPOS (it) == PT)
15259 w->force_start = Qt;
15260 /* IT may overshoot PT if text at PT is invisible. */
15261 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
15262 w->force_start = Qt;
15263 }
15264
15265 force_start:
15266
15267 /* Handle case where place to start displaying has been specified,
15268 unless the specified location is outside the accessible range. */
15269 if (!NILP (w->force_start)
15270 || w->frozen_window_start_p)
15271 {
15272 /* We set this later on if we have to adjust point. */
15273 int new_vpos = -1;
15274
15275 w->force_start = Qnil;
15276 w->vscroll = 0;
15277 w->window_end_valid = Qnil;
15278
15279 /* Forget any recorded base line for line number display. */
15280 if (!buffer_unchanged_p)
15281 w->base_line_number = Qnil;
15282
15283 /* Redisplay the mode line. Select the buffer properly for that.
15284 Also, run the hook window-scroll-functions
15285 because we have scrolled. */
15286 /* Note, we do this after clearing force_start because
15287 if there's an error, it is better to forget about force_start
15288 than to get into an infinite loop calling the hook functions
15289 and having them get more errors. */
15290 if (!update_mode_line
15291 || ! NILP (Vwindow_scroll_functions))
15292 {
15293 update_mode_line = 1;
15294 w->update_mode_line = Qt;
15295 startp = run_window_scroll_functions (window, startp);
15296 }
15297
15298 w->last_modified = make_number (0);
15299 w->last_overlay_modified = make_number (0);
15300 if (CHARPOS (startp) < BEGV)
15301 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
15302 else if (CHARPOS (startp) > ZV)
15303 SET_TEXT_POS (startp, ZV, ZV_BYTE);
15304
15305 /* Redisplay, then check if cursor has been set during the
15306 redisplay. Give up if new fonts were loaded. */
15307 /* We used to issue a CHECK_MARGINS argument to try_window here,
15308 but this causes scrolling to fail when point begins inside
15309 the scroll margin (bug#148) -- cyd */
15310 if (!try_window (window, startp, 0))
15311 {
15312 w->force_start = Qt;
15313 clear_glyph_matrix (w->desired_matrix);
15314 goto need_larger_matrices;
15315 }
15316
15317 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
15318 {
15319 /* If point does not appear, try to move point so it does
15320 appear. The desired matrix has been built above, so we
15321 can use it here. */
15322 new_vpos = window_box_height (w) / 2;
15323 }
15324
15325 if (!cursor_row_fully_visible_p (w, 0, 0))
15326 {
15327 /* Point does appear, but on a line partly visible at end of window.
15328 Move it back to a fully-visible line. */
15329 new_vpos = window_box_height (w);
15330 }
15331
15332 /* If we need to move point for either of the above reasons,
15333 now actually do it. */
15334 if (new_vpos >= 0)
15335 {
15336 struct glyph_row *row;
15337
15338 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
15339 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
15340 ++row;
15341
15342 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
15343 MATRIX_ROW_START_BYTEPOS (row));
15344
15345 if (w != XWINDOW (selected_window))
15346 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
15347 else if (current_buffer == old)
15348 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15349
15350 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
15351
15352 /* If we are highlighting the region, then we just changed
15353 the region, so redisplay to show it. */
15354 if (!NILP (Vtransient_mark_mode)
15355 && !NILP (BVAR (current_buffer, mark_active)))
15356 {
15357 clear_glyph_matrix (w->desired_matrix);
15358 if (!try_window (window, startp, 0))
15359 goto need_larger_matrices;
15360 }
15361 }
15362
15363 #if GLYPH_DEBUG
15364 debug_method_add (w, "forced window start");
15365 #endif
15366 goto done;
15367 }
15368
15369 /* Handle case where text has not changed, only point, and it has
15370 not moved off the frame, and we are not retrying after hscroll.
15371 (current_matrix_up_to_date_p is nonzero when retrying.) */
15372 if (current_matrix_up_to_date_p
15373 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
15374 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
15375 {
15376 switch (rc)
15377 {
15378 case CURSOR_MOVEMENT_SUCCESS:
15379 used_current_matrix_p = 1;
15380 goto done;
15381
15382 case CURSOR_MOVEMENT_MUST_SCROLL:
15383 goto try_to_scroll;
15384
15385 default:
15386 abort ();
15387 }
15388 }
15389 /* If current starting point was originally the beginning of a line
15390 but no longer is, find a new starting point. */
15391 else if (!NILP (w->start_at_line_beg)
15392 && !(CHARPOS (startp) <= BEGV
15393 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
15394 {
15395 #if GLYPH_DEBUG
15396 debug_method_add (w, "recenter 1");
15397 #endif
15398 goto recenter;
15399 }
15400
15401 /* Try scrolling with try_window_id. Value is > 0 if update has
15402 been done, it is -1 if we know that the same window start will
15403 not work. It is 0 if unsuccessful for some other reason. */
15404 else if ((tem = try_window_id (w)) != 0)
15405 {
15406 #if GLYPH_DEBUG
15407 debug_method_add (w, "try_window_id %d", tem);
15408 #endif
15409
15410 if (fonts_changed_p)
15411 goto need_larger_matrices;
15412 if (tem > 0)
15413 goto done;
15414
15415 /* Otherwise try_window_id has returned -1 which means that we
15416 don't want the alternative below this comment to execute. */
15417 }
15418 else if (CHARPOS (startp) >= BEGV
15419 && CHARPOS (startp) <= ZV
15420 && PT >= CHARPOS (startp)
15421 && (CHARPOS (startp) < ZV
15422 /* Avoid starting at end of buffer. */
15423 || CHARPOS (startp) == BEGV
15424 || (XFASTINT (w->last_modified) >= MODIFF
15425 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
15426 {
15427 int d1, d2, d3, d4, d5, d6;
15428
15429 /* If first window line is a continuation line, and window start
15430 is inside the modified region, but the first change is before
15431 current window start, we must select a new window start.
15432
15433 However, if this is the result of a down-mouse event (e.g. by
15434 extending the mouse-drag-overlay), we don't want to select a
15435 new window start, since that would change the position under
15436 the mouse, resulting in an unwanted mouse-movement rather
15437 than a simple mouse-click. */
15438 if (NILP (w->start_at_line_beg)
15439 && NILP (do_mouse_tracking)
15440 && CHARPOS (startp) > BEGV
15441 && CHARPOS (startp) > BEG + beg_unchanged
15442 && CHARPOS (startp) <= Z - end_unchanged
15443 /* Even if w->start_at_line_beg is nil, a new window may
15444 start at a line_beg, since that's how set_buffer_window
15445 sets it. So, we need to check the return value of
15446 compute_window_start_on_continuation_line. (See also
15447 bug#197). */
15448 && XMARKER (w->start)->buffer == current_buffer
15449 && compute_window_start_on_continuation_line (w)
15450 /* It doesn't make sense to force the window start like we
15451 do at label force_start if it is already known that point
15452 will not be visible in the resulting window, because
15453 doing so will move point from its correct position
15454 instead of scrolling the window to bring point into view.
15455 See bug#9324. */
15456 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
15457 {
15458 w->force_start = Qt;
15459 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15460 goto force_start;
15461 }
15462
15463 #if GLYPH_DEBUG
15464 debug_method_add (w, "same window start");
15465 #endif
15466
15467 /* Try to redisplay starting at same place as before.
15468 If point has not moved off frame, accept the results. */
15469 if (!current_matrix_up_to_date_p
15470 /* Don't use try_window_reusing_current_matrix in this case
15471 because a window scroll function can have changed the
15472 buffer. */
15473 || !NILP (Vwindow_scroll_functions)
15474 || MINI_WINDOW_P (w)
15475 || !(used_current_matrix_p
15476 = try_window_reusing_current_matrix (w)))
15477 {
15478 IF_DEBUG (debug_method_add (w, "1"));
15479 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
15480 /* -1 means we need to scroll.
15481 0 means we need new matrices, but fonts_changed_p
15482 is set in that case, so we will detect it below. */
15483 goto try_to_scroll;
15484 }
15485
15486 if (fonts_changed_p)
15487 goto need_larger_matrices;
15488
15489 if (w->cursor.vpos >= 0)
15490 {
15491 if (!just_this_one_p
15492 || current_buffer->clip_changed
15493 || BEG_UNCHANGED < CHARPOS (startp))
15494 /* Forget any recorded base line for line number display. */
15495 w->base_line_number = Qnil;
15496
15497 if (!cursor_row_fully_visible_p (w, 1, 0))
15498 {
15499 clear_glyph_matrix (w->desired_matrix);
15500 last_line_misfit = 1;
15501 }
15502 /* Drop through and scroll. */
15503 else
15504 goto done;
15505 }
15506 else
15507 clear_glyph_matrix (w->desired_matrix);
15508 }
15509
15510 try_to_scroll:
15511
15512 w->last_modified = make_number (0);
15513 w->last_overlay_modified = make_number (0);
15514
15515 /* Redisplay the mode line. Select the buffer properly for that. */
15516 if (!update_mode_line)
15517 {
15518 update_mode_line = 1;
15519 w->update_mode_line = Qt;
15520 }
15521
15522 /* Try to scroll by specified few lines. */
15523 if ((scroll_conservatively
15524 || emacs_scroll_step
15525 || temp_scroll_step
15526 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
15527 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
15528 && CHARPOS (startp) >= BEGV
15529 && CHARPOS (startp) <= ZV)
15530 {
15531 /* The function returns -1 if new fonts were loaded, 1 if
15532 successful, 0 if not successful. */
15533 int ss = try_scrolling (window, just_this_one_p,
15534 scroll_conservatively,
15535 emacs_scroll_step,
15536 temp_scroll_step, last_line_misfit);
15537 switch (ss)
15538 {
15539 case SCROLLING_SUCCESS:
15540 goto done;
15541
15542 case SCROLLING_NEED_LARGER_MATRICES:
15543 goto need_larger_matrices;
15544
15545 case SCROLLING_FAILED:
15546 break;
15547
15548 default:
15549 abort ();
15550 }
15551 }
15552
15553 /* Finally, just choose a place to start which positions point
15554 according to user preferences. */
15555
15556 recenter:
15557
15558 #if GLYPH_DEBUG
15559 debug_method_add (w, "recenter");
15560 #endif
15561
15562 /* w->vscroll = 0; */
15563
15564 /* Forget any previously recorded base line for line number display. */
15565 if (!buffer_unchanged_p)
15566 w->base_line_number = Qnil;
15567
15568 /* Determine the window start relative to point. */
15569 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15570 it.current_y = it.last_visible_y;
15571 if (centering_position < 0)
15572 {
15573 int margin =
15574 scroll_margin > 0
15575 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15576 : 0;
15577 EMACS_INT margin_pos = CHARPOS (startp);
15578 Lisp_Object aggressive;
15579 int scrolling_up;
15580
15581 /* If there is a scroll margin at the top of the window, find
15582 its character position. */
15583 if (margin
15584 /* Cannot call start_display if startp is not in the
15585 accessible region of the buffer. This can happen when we
15586 have just switched to a different buffer and/or changed
15587 its restriction. In that case, startp is initialized to
15588 the character position 1 (BEG) because we did not yet
15589 have chance to display the buffer even once. */
15590 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
15591 {
15592 struct it it1;
15593 void *it1data = NULL;
15594
15595 SAVE_IT (it1, it, it1data);
15596 start_display (&it1, w, startp);
15597 move_it_vertically (&it1, margin);
15598 margin_pos = IT_CHARPOS (it1);
15599 RESTORE_IT (&it, &it, it1data);
15600 }
15601 scrolling_up = PT > margin_pos;
15602 aggressive =
15603 scrolling_up
15604 ? BVAR (current_buffer, scroll_up_aggressively)
15605 : BVAR (current_buffer, scroll_down_aggressively);
15606
15607 if (!MINI_WINDOW_P (w)
15608 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
15609 {
15610 int pt_offset = 0;
15611
15612 /* Setting scroll-conservatively overrides
15613 scroll-*-aggressively. */
15614 if (!scroll_conservatively && NUMBERP (aggressive))
15615 {
15616 double float_amount = XFLOATINT (aggressive);
15617
15618 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
15619 if (pt_offset == 0 && float_amount > 0)
15620 pt_offset = 1;
15621 if (pt_offset && margin > 0)
15622 margin -= 1;
15623 }
15624 /* Compute how much to move the window start backward from
15625 point so that point will be displayed where the user
15626 wants it. */
15627 if (scrolling_up)
15628 {
15629 centering_position = it.last_visible_y;
15630 if (pt_offset)
15631 centering_position -= pt_offset;
15632 centering_position -=
15633 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0))
15634 + WINDOW_HEADER_LINE_HEIGHT (w);
15635 /* Don't let point enter the scroll margin near top of
15636 the window. */
15637 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
15638 centering_position = margin * FRAME_LINE_HEIGHT (f);
15639 }
15640 else
15641 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
15642 }
15643 else
15644 /* Set the window start half the height of the window backward
15645 from point. */
15646 centering_position = window_box_height (w) / 2;
15647 }
15648 move_it_vertically_backward (&it, centering_position);
15649
15650 xassert (IT_CHARPOS (it) >= BEGV);
15651
15652 /* The function move_it_vertically_backward may move over more
15653 than the specified y-distance. If it->w is small, e.g. a
15654 mini-buffer window, we may end up in front of the window's
15655 display area. Start displaying at the start of the line
15656 containing PT in this case. */
15657 if (it.current_y <= 0)
15658 {
15659 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15660 move_it_vertically_backward (&it, 0);
15661 it.current_y = 0;
15662 }
15663
15664 it.current_x = it.hpos = 0;
15665
15666 /* Set the window start position here explicitly, to avoid an
15667 infinite loop in case the functions in window-scroll-functions
15668 get errors. */
15669 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
15670
15671 /* Run scroll hooks. */
15672 startp = run_window_scroll_functions (window, it.current.pos);
15673
15674 /* Redisplay the window. */
15675 if (!current_matrix_up_to_date_p
15676 || windows_or_buffers_changed
15677 || cursor_type_changed
15678 /* Don't use try_window_reusing_current_matrix in this case
15679 because it can have changed the buffer. */
15680 || !NILP (Vwindow_scroll_functions)
15681 || !just_this_one_p
15682 || MINI_WINDOW_P (w)
15683 || !(used_current_matrix_p
15684 = try_window_reusing_current_matrix (w)))
15685 try_window (window, startp, 0);
15686
15687 /* If new fonts have been loaded (due to fontsets), give up. We
15688 have to start a new redisplay since we need to re-adjust glyph
15689 matrices. */
15690 if (fonts_changed_p)
15691 goto need_larger_matrices;
15692
15693 /* If cursor did not appear assume that the middle of the window is
15694 in the first line of the window. Do it again with the next line.
15695 (Imagine a window of height 100, displaying two lines of height
15696 60. Moving back 50 from it->last_visible_y will end in the first
15697 line.) */
15698 if (w->cursor.vpos < 0)
15699 {
15700 if (!NILP (w->window_end_valid)
15701 && PT >= Z - XFASTINT (w->window_end_pos))
15702 {
15703 clear_glyph_matrix (w->desired_matrix);
15704 move_it_by_lines (&it, 1);
15705 try_window (window, it.current.pos, 0);
15706 }
15707 else if (PT < IT_CHARPOS (it))
15708 {
15709 clear_glyph_matrix (w->desired_matrix);
15710 move_it_by_lines (&it, -1);
15711 try_window (window, it.current.pos, 0);
15712 }
15713 else
15714 {
15715 /* Not much we can do about it. */
15716 }
15717 }
15718
15719 /* Consider the following case: Window starts at BEGV, there is
15720 invisible, intangible text at BEGV, so that display starts at
15721 some point START > BEGV. It can happen that we are called with
15722 PT somewhere between BEGV and START. Try to handle that case. */
15723 if (w->cursor.vpos < 0)
15724 {
15725 struct glyph_row *row = w->current_matrix->rows;
15726 if (row->mode_line_p)
15727 ++row;
15728 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15729 }
15730
15731 if (!cursor_row_fully_visible_p (w, 0, 0))
15732 {
15733 /* If vscroll is enabled, disable it and try again. */
15734 if (w->vscroll)
15735 {
15736 w->vscroll = 0;
15737 clear_glyph_matrix (w->desired_matrix);
15738 goto recenter;
15739 }
15740
15741 /* Users who set scroll-conservatively to a large number want
15742 point just above/below the scroll margin. If we ended up
15743 with point's row partially visible, move the window start to
15744 make that row fully visible and out of the margin. */
15745 if (scroll_conservatively > SCROLL_LIMIT)
15746 {
15747 int margin =
15748 scroll_margin > 0
15749 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15750 : 0;
15751 int move_down = w->cursor.vpos >= WINDOW_TOTAL_LINES (w) / 2;
15752
15753 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
15754 clear_glyph_matrix (w->desired_matrix);
15755 if (1 == try_window (window, it.current.pos,
15756 TRY_WINDOW_CHECK_MARGINS))
15757 goto done;
15758 }
15759
15760 /* If centering point failed to make the whole line visible,
15761 put point at the top instead. That has to make the whole line
15762 visible, if it can be done. */
15763 if (centering_position == 0)
15764 goto done;
15765
15766 clear_glyph_matrix (w->desired_matrix);
15767 centering_position = 0;
15768 goto recenter;
15769 }
15770
15771 done:
15772
15773 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15774 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
15775 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
15776 ? Qt : Qnil);
15777
15778 /* Display the mode line, if we must. */
15779 if ((update_mode_line
15780 /* If window not full width, must redo its mode line
15781 if (a) the window to its side is being redone and
15782 (b) we do a frame-based redisplay. This is a consequence
15783 of how inverted lines are drawn in frame-based redisplay. */
15784 || (!just_this_one_p
15785 && !FRAME_WINDOW_P (f)
15786 && !WINDOW_FULL_WIDTH_P (w))
15787 /* Line number to display. */
15788 || INTEGERP (w->base_line_pos)
15789 /* Column number is displayed and different from the one displayed. */
15790 || (!NILP (w->column_number_displayed)
15791 && (XFASTINT (w->column_number_displayed) != current_column ())))
15792 /* This means that the window has a mode line. */
15793 && (WINDOW_WANTS_MODELINE_P (w)
15794 || WINDOW_WANTS_HEADER_LINE_P (w)))
15795 {
15796 display_mode_lines (w);
15797
15798 /* If mode line height has changed, arrange for a thorough
15799 immediate redisplay using the correct mode line height. */
15800 if (WINDOW_WANTS_MODELINE_P (w)
15801 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
15802 {
15803 fonts_changed_p = 1;
15804 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
15805 = DESIRED_MODE_LINE_HEIGHT (w);
15806 }
15807
15808 /* If header line height has changed, arrange for a thorough
15809 immediate redisplay using the correct header line height. */
15810 if (WINDOW_WANTS_HEADER_LINE_P (w)
15811 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
15812 {
15813 fonts_changed_p = 1;
15814 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
15815 = DESIRED_HEADER_LINE_HEIGHT (w);
15816 }
15817
15818 if (fonts_changed_p)
15819 goto need_larger_matrices;
15820 }
15821
15822 if (!line_number_displayed
15823 && !BUFFERP (w->base_line_pos))
15824 {
15825 w->base_line_pos = Qnil;
15826 w->base_line_number = Qnil;
15827 }
15828
15829 finish_menu_bars:
15830
15831 /* When we reach a frame's selected window, redo the frame's menu bar. */
15832 if (update_mode_line
15833 && EQ (FRAME_SELECTED_WINDOW (f), window))
15834 {
15835 int redisplay_menu_p = 0;
15836
15837 if (FRAME_WINDOW_P (f))
15838 {
15839 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
15840 || defined (HAVE_NS) || defined (USE_GTK)
15841 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
15842 #else
15843 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15844 #endif
15845 }
15846 else
15847 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15848
15849 if (redisplay_menu_p)
15850 display_menu_bar (w);
15851
15852 #ifdef HAVE_WINDOW_SYSTEM
15853 if (FRAME_WINDOW_P (f))
15854 {
15855 #if defined (USE_GTK) || defined (HAVE_NS)
15856 if (FRAME_EXTERNAL_TOOL_BAR (f))
15857 redisplay_tool_bar (f);
15858 #else
15859 if (WINDOWP (f->tool_bar_window)
15860 && (FRAME_TOOL_BAR_LINES (f) > 0
15861 || !NILP (Vauto_resize_tool_bars))
15862 && redisplay_tool_bar (f))
15863 ignore_mouse_drag_p = 1;
15864 #endif
15865 }
15866 #endif
15867 }
15868
15869 #ifdef HAVE_WINDOW_SYSTEM
15870 if (FRAME_WINDOW_P (f)
15871 && update_window_fringes (w, (just_this_one_p
15872 || (!used_current_matrix_p && !overlay_arrow_seen)
15873 || w->pseudo_window_p)))
15874 {
15875 update_begin (f);
15876 BLOCK_INPUT;
15877 if (draw_window_fringes (w, 1))
15878 x_draw_vertical_border (w);
15879 UNBLOCK_INPUT;
15880 update_end (f);
15881 }
15882 #endif /* HAVE_WINDOW_SYSTEM */
15883
15884 /* We go to this label, with fonts_changed_p nonzero,
15885 if it is necessary to try again using larger glyph matrices.
15886 We have to redeem the scroll bar even in this case,
15887 because the loop in redisplay_internal expects that. */
15888 need_larger_matrices:
15889 ;
15890 finish_scroll_bars:
15891
15892 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
15893 {
15894 /* Set the thumb's position and size. */
15895 set_vertical_scroll_bar (w);
15896
15897 /* Note that we actually used the scroll bar attached to this
15898 window, so it shouldn't be deleted at the end of redisplay. */
15899 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
15900 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
15901 }
15902
15903 /* Restore current_buffer and value of point in it. The window
15904 update may have changed the buffer, so first make sure `opoint'
15905 is still valid (Bug#6177). */
15906 if (CHARPOS (opoint) < BEGV)
15907 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
15908 else if (CHARPOS (opoint) > ZV)
15909 TEMP_SET_PT_BOTH (Z, Z_BYTE);
15910 else
15911 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
15912
15913 set_buffer_internal_1 (old);
15914 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
15915 shorter. This can be caused by log truncation in *Messages*. */
15916 if (CHARPOS (lpoint) <= ZV)
15917 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
15918
15919 unbind_to (count, Qnil);
15920 }
15921
15922
15923 /* Build the complete desired matrix of WINDOW with a window start
15924 buffer position POS.
15925
15926 Value is 1 if successful. It is zero if fonts were loaded during
15927 redisplay which makes re-adjusting glyph matrices necessary, and -1
15928 if point would appear in the scroll margins.
15929 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
15930 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
15931 set in FLAGS.) */
15932
15933 int
15934 try_window (Lisp_Object window, struct text_pos pos, int flags)
15935 {
15936 struct window *w = XWINDOW (window);
15937 struct it it;
15938 struct glyph_row *last_text_row = NULL;
15939 struct frame *f = XFRAME (w->frame);
15940
15941 /* Make POS the new window start. */
15942 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
15943
15944 /* Mark cursor position as unknown. No overlay arrow seen. */
15945 w->cursor.vpos = -1;
15946 overlay_arrow_seen = 0;
15947
15948 /* Initialize iterator and info to start at POS. */
15949 start_display (&it, w, pos);
15950
15951 /* Display all lines of W. */
15952 while (it.current_y < it.last_visible_y)
15953 {
15954 if (display_line (&it))
15955 last_text_row = it.glyph_row - 1;
15956 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
15957 return 0;
15958 }
15959
15960 /* Don't let the cursor end in the scroll margins. */
15961 if ((flags & TRY_WINDOW_CHECK_MARGINS)
15962 && !MINI_WINDOW_P (w))
15963 {
15964 int this_scroll_margin;
15965
15966 if (scroll_margin > 0)
15967 {
15968 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15969 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
15970 }
15971 else
15972 this_scroll_margin = 0;
15973
15974 if ((w->cursor.y >= 0 /* not vscrolled */
15975 && w->cursor.y < this_scroll_margin
15976 && CHARPOS (pos) > BEGV
15977 && IT_CHARPOS (it) < ZV)
15978 /* rms: considering make_cursor_line_fully_visible_p here
15979 seems to give wrong results. We don't want to recenter
15980 when the last line is partly visible, we want to allow
15981 that case to be handled in the usual way. */
15982 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
15983 {
15984 w->cursor.vpos = -1;
15985 clear_glyph_matrix (w->desired_matrix);
15986 return -1;
15987 }
15988 }
15989
15990 /* If bottom moved off end of frame, change mode line percentage. */
15991 if (XFASTINT (w->window_end_pos) <= 0
15992 && Z != IT_CHARPOS (it))
15993 w->update_mode_line = Qt;
15994
15995 /* Set window_end_pos to the offset of the last character displayed
15996 on the window from the end of current_buffer. Set
15997 window_end_vpos to its row number. */
15998 if (last_text_row)
15999 {
16000 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16001 w->window_end_bytepos
16002 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16003 w->window_end_pos
16004 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16005 w->window_end_vpos
16006 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16007 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
16008 ->displays_text_p);
16009 }
16010 else
16011 {
16012 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16013 w->window_end_pos = make_number (Z - ZV);
16014 w->window_end_vpos = make_number (0);
16015 }
16016
16017 /* But that is not valid info until redisplay finishes. */
16018 w->window_end_valid = Qnil;
16019 return 1;
16020 }
16021
16022
16023 \f
16024 /************************************************************************
16025 Window redisplay reusing current matrix when buffer has not changed
16026 ************************************************************************/
16027
16028 /* Try redisplay of window W showing an unchanged buffer with a
16029 different window start than the last time it was displayed by
16030 reusing its current matrix. Value is non-zero if successful.
16031 W->start is the new window start. */
16032
16033 static int
16034 try_window_reusing_current_matrix (struct window *w)
16035 {
16036 struct frame *f = XFRAME (w->frame);
16037 struct glyph_row *bottom_row;
16038 struct it it;
16039 struct run run;
16040 struct text_pos start, new_start;
16041 int nrows_scrolled, i;
16042 struct glyph_row *last_text_row;
16043 struct glyph_row *last_reused_text_row;
16044 struct glyph_row *start_row;
16045 int start_vpos, min_y, max_y;
16046
16047 #if GLYPH_DEBUG
16048 if (inhibit_try_window_reusing)
16049 return 0;
16050 #endif
16051
16052 if (/* This function doesn't handle terminal frames. */
16053 !FRAME_WINDOW_P (f)
16054 /* Don't try to reuse the display if windows have been split
16055 or such. */
16056 || windows_or_buffers_changed
16057 || cursor_type_changed)
16058 return 0;
16059
16060 /* Can't do this if region may have changed. */
16061 if ((!NILP (Vtransient_mark_mode)
16062 && !NILP (BVAR (current_buffer, mark_active)))
16063 || !NILP (w->region_showing)
16064 || !NILP (Vshow_trailing_whitespace))
16065 return 0;
16066
16067 /* If top-line visibility has changed, give up. */
16068 if (WINDOW_WANTS_HEADER_LINE_P (w)
16069 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16070 return 0;
16071
16072 /* Give up if old or new display is scrolled vertically. We could
16073 make this function handle this, but right now it doesn't. */
16074 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16075 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
16076 return 0;
16077
16078 /* The variable new_start now holds the new window start. The old
16079 start `start' can be determined from the current matrix. */
16080 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
16081 start = start_row->minpos;
16082 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16083
16084 /* Clear the desired matrix for the display below. */
16085 clear_glyph_matrix (w->desired_matrix);
16086
16087 if (CHARPOS (new_start) <= CHARPOS (start))
16088 {
16089 /* Don't use this method if the display starts with an ellipsis
16090 displayed for invisible text. It's not easy to handle that case
16091 below, and it's certainly not worth the effort since this is
16092 not a frequent case. */
16093 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
16094 return 0;
16095
16096 IF_DEBUG (debug_method_add (w, "twu1"));
16097
16098 /* Display up to a row that can be reused. The variable
16099 last_text_row is set to the last row displayed that displays
16100 text. Note that it.vpos == 0 if or if not there is a
16101 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16102 start_display (&it, w, new_start);
16103 w->cursor.vpos = -1;
16104 last_text_row = last_reused_text_row = NULL;
16105
16106 while (it.current_y < it.last_visible_y
16107 && !fonts_changed_p)
16108 {
16109 /* If we have reached into the characters in the START row,
16110 that means the line boundaries have changed. So we
16111 can't start copying with the row START. Maybe it will
16112 work to start copying with the following row. */
16113 while (IT_CHARPOS (it) > CHARPOS (start))
16114 {
16115 /* Advance to the next row as the "start". */
16116 start_row++;
16117 start = start_row->minpos;
16118 /* If there are no more rows to try, or just one, give up. */
16119 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
16120 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
16121 || CHARPOS (start) == ZV)
16122 {
16123 clear_glyph_matrix (w->desired_matrix);
16124 return 0;
16125 }
16126
16127 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16128 }
16129 /* If we have reached alignment, we can copy the rest of the
16130 rows. */
16131 if (IT_CHARPOS (it) == CHARPOS (start)
16132 /* Don't accept "alignment" inside a display vector,
16133 since start_row could have started in the middle of
16134 that same display vector (thus their character
16135 positions match), and we have no way of telling if
16136 that is the case. */
16137 && it.current.dpvec_index < 0)
16138 break;
16139
16140 if (display_line (&it))
16141 last_text_row = it.glyph_row - 1;
16142
16143 }
16144
16145 /* A value of current_y < last_visible_y means that we stopped
16146 at the previous window start, which in turn means that we
16147 have at least one reusable row. */
16148 if (it.current_y < it.last_visible_y)
16149 {
16150 struct glyph_row *row;
16151
16152 /* IT.vpos always starts from 0; it counts text lines. */
16153 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
16154
16155 /* Find PT if not already found in the lines displayed. */
16156 if (w->cursor.vpos < 0)
16157 {
16158 int dy = it.current_y - start_row->y;
16159
16160 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16161 row = row_containing_pos (w, PT, row, NULL, dy);
16162 if (row)
16163 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
16164 dy, nrows_scrolled);
16165 else
16166 {
16167 clear_glyph_matrix (w->desired_matrix);
16168 return 0;
16169 }
16170 }
16171
16172 /* Scroll the display. Do it before the current matrix is
16173 changed. The problem here is that update has not yet
16174 run, i.e. part of the current matrix is not up to date.
16175 scroll_run_hook will clear the cursor, and use the
16176 current matrix to get the height of the row the cursor is
16177 in. */
16178 run.current_y = start_row->y;
16179 run.desired_y = it.current_y;
16180 run.height = it.last_visible_y - it.current_y;
16181
16182 if (run.height > 0 && run.current_y != run.desired_y)
16183 {
16184 update_begin (f);
16185 FRAME_RIF (f)->update_window_begin_hook (w);
16186 FRAME_RIF (f)->clear_window_mouse_face (w);
16187 FRAME_RIF (f)->scroll_run_hook (w, &run);
16188 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16189 update_end (f);
16190 }
16191
16192 /* Shift current matrix down by nrows_scrolled lines. */
16193 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16194 rotate_matrix (w->current_matrix,
16195 start_vpos,
16196 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16197 nrows_scrolled);
16198
16199 /* Disable lines that must be updated. */
16200 for (i = 0; i < nrows_scrolled; ++i)
16201 (start_row + i)->enabled_p = 0;
16202
16203 /* Re-compute Y positions. */
16204 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16205 max_y = it.last_visible_y;
16206 for (row = start_row + nrows_scrolled;
16207 row < bottom_row;
16208 ++row)
16209 {
16210 row->y = it.current_y;
16211 row->visible_height = row->height;
16212
16213 if (row->y < min_y)
16214 row->visible_height -= min_y - row->y;
16215 if (row->y + row->height > max_y)
16216 row->visible_height -= row->y + row->height - max_y;
16217 if (row->fringe_bitmap_periodic_p)
16218 row->redraw_fringe_bitmaps_p = 1;
16219
16220 it.current_y += row->height;
16221
16222 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16223 last_reused_text_row = row;
16224 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
16225 break;
16226 }
16227
16228 /* Disable lines in the current matrix which are now
16229 below the window. */
16230 for (++row; row < bottom_row; ++row)
16231 row->enabled_p = row->mode_line_p = 0;
16232 }
16233
16234 /* Update window_end_pos etc.; last_reused_text_row is the last
16235 reused row from the current matrix containing text, if any.
16236 The value of last_text_row is the last displayed line
16237 containing text. */
16238 if (last_reused_text_row)
16239 {
16240 w->window_end_bytepos
16241 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
16242 w->window_end_pos
16243 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
16244 w->window_end_vpos
16245 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
16246 w->current_matrix));
16247 }
16248 else if (last_text_row)
16249 {
16250 w->window_end_bytepos
16251 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16252 w->window_end_pos
16253 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16254 w->window_end_vpos
16255 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16256 }
16257 else
16258 {
16259 /* This window must be completely empty. */
16260 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16261 w->window_end_pos = make_number (Z - ZV);
16262 w->window_end_vpos = make_number (0);
16263 }
16264 w->window_end_valid = Qnil;
16265
16266 /* Update hint: don't try scrolling again in update_window. */
16267 w->desired_matrix->no_scrolling_p = 1;
16268
16269 #if GLYPH_DEBUG
16270 debug_method_add (w, "try_window_reusing_current_matrix 1");
16271 #endif
16272 return 1;
16273 }
16274 else if (CHARPOS (new_start) > CHARPOS (start))
16275 {
16276 struct glyph_row *pt_row, *row;
16277 struct glyph_row *first_reusable_row;
16278 struct glyph_row *first_row_to_display;
16279 int dy;
16280 int yb = window_text_bottom_y (w);
16281
16282 /* Find the row starting at new_start, if there is one. Don't
16283 reuse a partially visible line at the end. */
16284 first_reusable_row = start_row;
16285 while (first_reusable_row->enabled_p
16286 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
16287 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16288 < CHARPOS (new_start)))
16289 ++first_reusable_row;
16290
16291 /* Give up if there is no row to reuse. */
16292 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
16293 || !first_reusable_row->enabled_p
16294 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16295 != CHARPOS (new_start)))
16296 return 0;
16297
16298 /* We can reuse fully visible rows beginning with
16299 first_reusable_row to the end of the window. Set
16300 first_row_to_display to the first row that cannot be reused.
16301 Set pt_row to the row containing point, if there is any. */
16302 pt_row = NULL;
16303 for (first_row_to_display = first_reusable_row;
16304 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
16305 ++first_row_to_display)
16306 {
16307 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
16308 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
16309 pt_row = first_row_to_display;
16310 }
16311
16312 /* Start displaying at the start of first_row_to_display. */
16313 xassert (first_row_to_display->y < yb);
16314 init_to_row_start (&it, w, first_row_to_display);
16315
16316 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
16317 - start_vpos);
16318 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
16319 - nrows_scrolled);
16320 it.current_y = (first_row_to_display->y - first_reusable_row->y
16321 + WINDOW_HEADER_LINE_HEIGHT (w));
16322
16323 /* Display lines beginning with first_row_to_display in the
16324 desired matrix. Set last_text_row to the last row displayed
16325 that displays text. */
16326 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
16327 if (pt_row == NULL)
16328 w->cursor.vpos = -1;
16329 last_text_row = NULL;
16330 while (it.current_y < it.last_visible_y && !fonts_changed_p)
16331 if (display_line (&it))
16332 last_text_row = it.glyph_row - 1;
16333
16334 /* If point is in a reused row, adjust y and vpos of the cursor
16335 position. */
16336 if (pt_row)
16337 {
16338 w->cursor.vpos -= nrows_scrolled;
16339 w->cursor.y -= first_reusable_row->y - start_row->y;
16340 }
16341
16342 /* Give up if point isn't in a row displayed or reused. (This
16343 also handles the case where w->cursor.vpos < nrows_scrolled
16344 after the calls to display_line, which can happen with scroll
16345 margins. See bug#1295.) */
16346 if (w->cursor.vpos < 0)
16347 {
16348 clear_glyph_matrix (w->desired_matrix);
16349 return 0;
16350 }
16351
16352 /* Scroll the display. */
16353 run.current_y = first_reusable_row->y;
16354 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
16355 run.height = it.last_visible_y - run.current_y;
16356 dy = run.current_y - run.desired_y;
16357
16358 if (run.height)
16359 {
16360 update_begin (f);
16361 FRAME_RIF (f)->update_window_begin_hook (w);
16362 FRAME_RIF (f)->clear_window_mouse_face (w);
16363 FRAME_RIF (f)->scroll_run_hook (w, &run);
16364 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16365 update_end (f);
16366 }
16367
16368 /* Adjust Y positions of reused rows. */
16369 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16370 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16371 max_y = it.last_visible_y;
16372 for (row = first_reusable_row; row < first_row_to_display; ++row)
16373 {
16374 row->y -= dy;
16375 row->visible_height = row->height;
16376 if (row->y < min_y)
16377 row->visible_height -= min_y - row->y;
16378 if (row->y + row->height > max_y)
16379 row->visible_height -= row->y + row->height - max_y;
16380 if (row->fringe_bitmap_periodic_p)
16381 row->redraw_fringe_bitmaps_p = 1;
16382 }
16383
16384 /* Scroll the current matrix. */
16385 xassert (nrows_scrolled > 0);
16386 rotate_matrix (w->current_matrix,
16387 start_vpos,
16388 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16389 -nrows_scrolled);
16390
16391 /* Disable rows not reused. */
16392 for (row -= nrows_scrolled; row < bottom_row; ++row)
16393 row->enabled_p = 0;
16394
16395 /* Point may have moved to a different line, so we cannot assume that
16396 the previous cursor position is valid; locate the correct row. */
16397 if (pt_row)
16398 {
16399 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16400 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
16401 row++)
16402 {
16403 w->cursor.vpos++;
16404 w->cursor.y = row->y;
16405 }
16406 if (row < bottom_row)
16407 {
16408 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
16409 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16410
16411 /* Can't use this optimization with bidi-reordered glyph
16412 rows, unless cursor is already at point. */
16413 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
16414 {
16415 if (!(w->cursor.hpos >= 0
16416 && w->cursor.hpos < row->used[TEXT_AREA]
16417 && BUFFERP (glyph->object)
16418 && glyph->charpos == PT))
16419 return 0;
16420 }
16421 else
16422 for (; glyph < end
16423 && (!BUFFERP (glyph->object)
16424 || glyph->charpos < PT);
16425 glyph++)
16426 {
16427 w->cursor.hpos++;
16428 w->cursor.x += glyph->pixel_width;
16429 }
16430 }
16431 }
16432
16433 /* Adjust window end. A null value of last_text_row means that
16434 the window end is in reused rows which in turn means that
16435 only its vpos can have changed. */
16436 if (last_text_row)
16437 {
16438 w->window_end_bytepos
16439 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16440 w->window_end_pos
16441 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16442 w->window_end_vpos
16443 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16444 }
16445 else
16446 {
16447 w->window_end_vpos
16448 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
16449 }
16450
16451 w->window_end_valid = Qnil;
16452 w->desired_matrix->no_scrolling_p = 1;
16453
16454 #if GLYPH_DEBUG
16455 debug_method_add (w, "try_window_reusing_current_matrix 2");
16456 #endif
16457 return 1;
16458 }
16459
16460 return 0;
16461 }
16462
16463
16464 \f
16465 /************************************************************************
16466 Window redisplay reusing current matrix when buffer has changed
16467 ************************************************************************/
16468
16469 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
16470 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
16471 EMACS_INT *, EMACS_INT *);
16472 static struct glyph_row *
16473 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
16474 struct glyph_row *);
16475
16476
16477 /* Return the last row in MATRIX displaying text. If row START is
16478 non-null, start searching with that row. IT gives the dimensions
16479 of the display. Value is null if matrix is empty; otherwise it is
16480 a pointer to the row found. */
16481
16482 static struct glyph_row *
16483 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
16484 struct glyph_row *start)
16485 {
16486 struct glyph_row *row, *row_found;
16487
16488 /* Set row_found to the last row in IT->w's current matrix
16489 displaying text. The loop looks funny but think of partially
16490 visible lines. */
16491 row_found = NULL;
16492 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
16493 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16494 {
16495 xassert (row->enabled_p);
16496 row_found = row;
16497 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
16498 break;
16499 ++row;
16500 }
16501
16502 return row_found;
16503 }
16504
16505
16506 /* Return the last row in the current matrix of W that is not affected
16507 by changes at the start of current_buffer that occurred since W's
16508 current matrix was built. Value is null if no such row exists.
16509
16510 BEG_UNCHANGED us the number of characters unchanged at the start of
16511 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
16512 first changed character in current_buffer. Characters at positions <
16513 BEG + BEG_UNCHANGED are at the same buffer positions as they were
16514 when the current matrix was built. */
16515
16516 static struct glyph_row *
16517 find_last_unchanged_at_beg_row (struct window *w)
16518 {
16519 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
16520 struct glyph_row *row;
16521 struct glyph_row *row_found = NULL;
16522 int yb = window_text_bottom_y (w);
16523
16524 /* Find the last row displaying unchanged text. */
16525 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16526 MATRIX_ROW_DISPLAYS_TEXT_P (row)
16527 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
16528 ++row)
16529 {
16530 if (/* If row ends before first_changed_pos, it is unchanged,
16531 except in some case. */
16532 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
16533 /* When row ends in ZV and we write at ZV it is not
16534 unchanged. */
16535 && !row->ends_at_zv_p
16536 /* When first_changed_pos is the end of a continued line,
16537 row is not unchanged because it may be no longer
16538 continued. */
16539 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
16540 && (row->continued_p
16541 || row->exact_window_width_line_p)))
16542 row_found = row;
16543
16544 /* Stop if last visible row. */
16545 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
16546 break;
16547 }
16548
16549 return row_found;
16550 }
16551
16552
16553 /* Find the first glyph row in the current matrix of W that is not
16554 affected by changes at the end of current_buffer since the
16555 time W's current matrix was built.
16556
16557 Return in *DELTA the number of chars by which buffer positions in
16558 unchanged text at the end of current_buffer must be adjusted.
16559
16560 Return in *DELTA_BYTES the corresponding number of bytes.
16561
16562 Value is null if no such row exists, i.e. all rows are affected by
16563 changes. */
16564
16565 static struct glyph_row *
16566 find_first_unchanged_at_end_row (struct window *w,
16567 EMACS_INT *delta, EMACS_INT *delta_bytes)
16568 {
16569 struct glyph_row *row;
16570 struct glyph_row *row_found = NULL;
16571
16572 *delta = *delta_bytes = 0;
16573
16574 /* Display must not have been paused, otherwise the current matrix
16575 is not up to date. */
16576 eassert (!NILP (w->window_end_valid));
16577
16578 /* A value of window_end_pos >= END_UNCHANGED means that the window
16579 end is in the range of changed text. If so, there is no
16580 unchanged row at the end of W's current matrix. */
16581 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
16582 return NULL;
16583
16584 /* Set row to the last row in W's current matrix displaying text. */
16585 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16586
16587 /* If matrix is entirely empty, no unchanged row exists. */
16588 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16589 {
16590 /* The value of row is the last glyph row in the matrix having a
16591 meaningful buffer position in it. The end position of row
16592 corresponds to window_end_pos. This allows us to translate
16593 buffer positions in the current matrix to current buffer
16594 positions for characters not in changed text. */
16595 EMACS_INT Z_old =
16596 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16597 EMACS_INT Z_BYTE_old =
16598 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16599 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
16600 struct glyph_row *first_text_row
16601 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16602
16603 *delta = Z - Z_old;
16604 *delta_bytes = Z_BYTE - Z_BYTE_old;
16605
16606 /* Set last_unchanged_pos to the buffer position of the last
16607 character in the buffer that has not been changed. Z is the
16608 index + 1 of the last character in current_buffer, i.e. by
16609 subtracting END_UNCHANGED we get the index of the last
16610 unchanged character, and we have to add BEG to get its buffer
16611 position. */
16612 last_unchanged_pos = Z - END_UNCHANGED + BEG;
16613 last_unchanged_pos_old = last_unchanged_pos - *delta;
16614
16615 /* Search backward from ROW for a row displaying a line that
16616 starts at a minimum position >= last_unchanged_pos_old. */
16617 for (; row > first_text_row; --row)
16618 {
16619 /* This used to abort, but it can happen.
16620 It is ok to just stop the search instead here. KFS. */
16621 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
16622 break;
16623
16624 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
16625 row_found = row;
16626 }
16627 }
16628
16629 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
16630
16631 return row_found;
16632 }
16633
16634
16635 /* Make sure that glyph rows in the current matrix of window W
16636 reference the same glyph memory as corresponding rows in the
16637 frame's frame matrix. This function is called after scrolling W's
16638 current matrix on a terminal frame in try_window_id and
16639 try_window_reusing_current_matrix. */
16640
16641 static void
16642 sync_frame_with_window_matrix_rows (struct window *w)
16643 {
16644 struct frame *f = XFRAME (w->frame);
16645 struct glyph_row *window_row, *window_row_end, *frame_row;
16646
16647 /* Preconditions: W must be a leaf window and full-width. Its frame
16648 must have a frame matrix. */
16649 xassert (NILP (w->hchild) && NILP (w->vchild));
16650 xassert (WINDOW_FULL_WIDTH_P (w));
16651 xassert (!FRAME_WINDOW_P (f));
16652
16653 /* If W is a full-width window, glyph pointers in W's current matrix
16654 have, by definition, to be the same as glyph pointers in the
16655 corresponding frame matrix. Note that frame matrices have no
16656 marginal areas (see build_frame_matrix). */
16657 window_row = w->current_matrix->rows;
16658 window_row_end = window_row + w->current_matrix->nrows;
16659 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
16660 while (window_row < window_row_end)
16661 {
16662 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
16663 struct glyph *end = window_row->glyphs[LAST_AREA];
16664
16665 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
16666 frame_row->glyphs[TEXT_AREA] = start;
16667 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
16668 frame_row->glyphs[LAST_AREA] = end;
16669
16670 /* Disable frame rows whose corresponding window rows have
16671 been disabled in try_window_id. */
16672 if (!window_row->enabled_p)
16673 frame_row->enabled_p = 0;
16674
16675 ++window_row, ++frame_row;
16676 }
16677 }
16678
16679
16680 /* Find the glyph row in window W containing CHARPOS. Consider all
16681 rows between START and END (not inclusive). END null means search
16682 all rows to the end of the display area of W. Value is the row
16683 containing CHARPOS or null. */
16684
16685 struct glyph_row *
16686 row_containing_pos (struct window *w, EMACS_INT charpos,
16687 struct glyph_row *start, struct glyph_row *end, int dy)
16688 {
16689 struct glyph_row *row = start;
16690 struct glyph_row *best_row = NULL;
16691 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
16692 int last_y;
16693
16694 /* If we happen to start on a header-line, skip that. */
16695 if (row->mode_line_p)
16696 ++row;
16697
16698 if ((end && row >= end) || !row->enabled_p)
16699 return NULL;
16700
16701 last_y = window_text_bottom_y (w) - dy;
16702
16703 while (1)
16704 {
16705 /* Give up if we have gone too far. */
16706 if (end && row >= end)
16707 return NULL;
16708 /* This formerly returned if they were equal.
16709 I think that both quantities are of a "last plus one" type;
16710 if so, when they are equal, the row is within the screen. -- rms. */
16711 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
16712 return NULL;
16713
16714 /* If it is in this row, return this row. */
16715 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
16716 || (MATRIX_ROW_END_CHARPOS (row) == charpos
16717 /* The end position of a row equals the start
16718 position of the next row. If CHARPOS is there, we
16719 would rather display it in the next line, except
16720 when this line ends in ZV. */
16721 && !row->ends_at_zv_p
16722 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
16723 && charpos >= MATRIX_ROW_START_CHARPOS (row))
16724 {
16725 struct glyph *g;
16726
16727 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16728 || (!best_row && !row->continued_p))
16729 return row;
16730 /* In bidi-reordered rows, there could be several rows
16731 occluding point, all of them belonging to the same
16732 continued line. We need to find the row which fits
16733 CHARPOS the best. */
16734 for (g = row->glyphs[TEXT_AREA];
16735 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16736 g++)
16737 {
16738 if (!STRINGP (g->object))
16739 {
16740 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
16741 {
16742 mindif = eabs (g->charpos - charpos);
16743 best_row = row;
16744 /* Exact match always wins. */
16745 if (mindif == 0)
16746 return best_row;
16747 }
16748 }
16749 }
16750 }
16751 else if (best_row && !row->continued_p)
16752 return best_row;
16753 ++row;
16754 }
16755 }
16756
16757
16758 /* Try to redisplay window W by reusing its existing display. W's
16759 current matrix must be up to date when this function is called,
16760 i.e. window_end_valid must not be nil.
16761
16762 Value is
16763
16764 1 if display has been updated
16765 0 if otherwise unsuccessful
16766 -1 if redisplay with same window start is known not to succeed
16767
16768 The following steps are performed:
16769
16770 1. Find the last row in the current matrix of W that is not
16771 affected by changes at the start of current_buffer. If no such row
16772 is found, give up.
16773
16774 2. Find the first row in W's current matrix that is not affected by
16775 changes at the end of current_buffer. Maybe there is no such row.
16776
16777 3. Display lines beginning with the row + 1 found in step 1 to the
16778 row found in step 2 or, if step 2 didn't find a row, to the end of
16779 the window.
16780
16781 4. If cursor is not known to appear on the window, give up.
16782
16783 5. If display stopped at the row found in step 2, scroll the
16784 display and current matrix as needed.
16785
16786 6. Maybe display some lines at the end of W, if we must. This can
16787 happen under various circumstances, like a partially visible line
16788 becoming fully visible, or because newly displayed lines are displayed
16789 in smaller font sizes.
16790
16791 7. Update W's window end information. */
16792
16793 static int
16794 try_window_id (struct window *w)
16795 {
16796 struct frame *f = XFRAME (w->frame);
16797 struct glyph_matrix *current_matrix = w->current_matrix;
16798 struct glyph_matrix *desired_matrix = w->desired_matrix;
16799 struct glyph_row *last_unchanged_at_beg_row;
16800 struct glyph_row *first_unchanged_at_end_row;
16801 struct glyph_row *row;
16802 struct glyph_row *bottom_row;
16803 int bottom_vpos;
16804 struct it it;
16805 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
16806 int dvpos, dy;
16807 struct text_pos start_pos;
16808 struct run run;
16809 int first_unchanged_at_end_vpos = 0;
16810 struct glyph_row *last_text_row, *last_text_row_at_end;
16811 struct text_pos start;
16812 EMACS_INT first_changed_charpos, last_changed_charpos;
16813
16814 #if GLYPH_DEBUG
16815 if (inhibit_try_window_id)
16816 return 0;
16817 #endif
16818
16819 /* This is handy for debugging. */
16820 #if 0
16821 #define GIVE_UP(X) \
16822 do { \
16823 fprintf (stderr, "try_window_id give up %d\n", (X)); \
16824 return 0; \
16825 } while (0)
16826 #else
16827 #define GIVE_UP(X) return 0
16828 #endif
16829
16830 SET_TEXT_POS_FROM_MARKER (start, w->start);
16831
16832 /* Don't use this for mini-windows because these can show
16833 messages and mini-buffers, and we don't handle that here. */
16834 if (MINI_WINDOW_P (w))
16835 GIVE_UP (1);
16836
16837 /* This flag is used to prevent redisplay optimizations. */
16838 if (windows_or_buffers_changed || cursor_type_changed)
16839 GIVE_UP (2);
16840
16841 /* Verify that narrowing has not changed.
16842 Also verify that we were not told to prevent redisplay optimizations.
16843 It would be nice to further
16844 reduce the number of cases where this prevents try_window_id. */
16845 if (current_buffer->clip_changed
16846 || current_buffer->prevent_redisplay_optimizations_p)
16847 GIVE_UP (3);
16848
16849 /* Window must either use window-based redisplay or be full width. */
16850 if (!FRAME_WINDOW_P (f)
16851 && (!FRAME_LINE_INS_DEL_OK (f)
16852 || !WINDOW_FULL_WIDTH_P (w)))
16853 GIVE_UP (4);
16854
16855 /* Give up if point is known NOT to appear in W. */
16856 if (PT < CHARPOS (start))
16857 GIVE_UP (5);
16858
16859 /* Another way to prevent redisplay optimizations. */
16860 if (XFASTINT (w->last_modified) == 0)
16861 GIVE_UP (6);
16862
16863 /* Verify that window is not hscrolled. */
16864 if (XFASTINT (w->hscroll) != 0)
16865 GIVE_UP (7);
16866
16867 /* Verify that display wasn't paused. */
16868 if (NILP (w->window_end_valid))
16869 GIVE_UP (8);
16870
16871 /* Can't use this if highlighting a region because a cursor movement
16872 will do more than just set the cursor. */
16873 if (!NILP (Vtransient_mark_mode)
16874 && !NILP (BVAR (current_buffer, mark_active)))
16875 GIVE_UP (9);
16876
16877 /* Likewise if highlighting trailing whitespace. */
16878 if (!NILP (Vshow_trailing_whitespace))
16879 GIVE_UP (11);
16880
16881 /* Likewise if showing a region. */
16882 if (!NILP (w->region_showing))
16883 GIVE_UP (10);
16884
16885 /* Can't use this if overlay arrow position and/or string have
16886 changed. */
16887 if (overlay_arrows_changed_p ())
16888 GIVE_UP (12);
16889
16890 /* When word-wrap is on, adding a space to the first word of a
16891 wrapped line can change the wrap position, altering the line
16892 above it. It might be worthwhile to handle this more
16893 intelligently, but for now just redisplay from scratch. */
16894 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
16895 GIVE_UP (21);
16896
16897 /* Under bidi reordering, adding or deleting a character in the
16898 beginning of a paragraph, before the first strong directional
16899 character, can change the base direction of the paragraph (unless
16900 the buffer specifies a fixed paragraph direction), which will
16901 require to redisplay the whole paragraph. It might be worthwhile
16902 to find the paragraph limits and widen the range of redisplayed
16903 lines to that, but for now just give up this optimization and
16904 redisplay from scratch. */
16905 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16906 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
16907 GIVE_UP (22);
16908
16909 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
16910 only if buffer has really changed. The reason is that the gap is
16911 initially at Z for freshly visited files. The code below would
16912 set end_unchanged to 0 in that case. */
16913 if (MODIFF > SAVE_MODIFF
16914 /* This seems to happen sometimes after saving a buffer. */
16915 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
16916 {
16917 if (GPT - BEG < BEG_UNCHANGED)
16918 BEG_UNCHANGED = GPT - BEG;
16919 if (Z - GPT < END_UNCHANGED)
16920 END_UNCHANGED = Z - GPT;
16921 }
16922
16923 /* The position of the first and last character that has been changed. */
16924 first_changed_charpos = BEG + BEG_UNCHANGED;
16925 last_changed_charpos = Z - END_UNCHANGED;
16926
16927 /* If window starts after a line end, and the last change is in
16928 front of that newline, then changes don't affect the display.
16929 This case happens with stealth-fontification. Note that although
16930 the display is unchanged, glyph positions in the matrix have to
16931 be adjusted, of course. */
16932 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16933 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
16934 && ((last_changed_charpos < CHARPOS (start)
16935 && CHARPOS (start) == BEGV)
16936 || (last_changed_charpos < CHARPOS (start) - 1
16937 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
16938 {
16939 EMACS_INT Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
16940 struct glyph_row *r0;
16941
16942 /* Compute how many chars/bytes have been added to or removed
16943 from the buffer. */
16944 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16945 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16946 Z_delta = Z - Z_old;
16947 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
16948
16949 /* Give up if PT is not in the window. Note that it already has
16950 been checked at the start of try_window_id that PT is not in
16951 front of the window start. */
16952 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
16953 GIVE_UP (13);
16954
16955 /* If window start is unchanged, we can reuse the whole matrix
16956 as is, after adjusting glyph positions. No need to compute
16957 the window end again, since its offset from Z hasn't changed. */
16958 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
16959 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
16960 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
16961 /* PT must not be in a partially visible line. */
16962 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
16963 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
16964 {
16965 /* Adjust positions in the glyph matrix. */
16966 if (Z_delta || Z_delta_bytes)
16967 {
16968 struct glyph_row *r1
16969 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
16970 increment_matrix_positions (w->current_matrix,
16971 MATRIX_ROW_VPOS (r0, current_matrix),
16972 MATRIX_ROW_VPOS (r1, current_matrix),
16973 Z_delta, Z_delta_bytes);
16974 }
16975
16976 /* Set the cursor. */
16977 row = row_containing_pos (w, PT, r0, NULL, 0);
16978 if (row)
16979 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
16980 else
16981 abort ();
16982 return 1;
16983 }
16984 }
16985
16986 /* Handle the case that changes are all below what is displayed in
16987 the window, and that PT is in the window. This shortcut cannot
16988 be taken if ZV is visible in the window, and text has been added
16989 there that is visible in the window. */
16990 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
16991 /* ZV is not visible in the window, or there are no
16992 changes at ZV, actually. */
16993 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
16994 || first_changed_charpos == last_changed_charpos))
16995 {
16996 struct glyph_row *r0;
16997
16998 /* Give up if PT is not in the window. Note that it already has
16999 been checked at the start of try_window_id that PT is not in
17000 front of the window start. */
17001 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17002 GIVE_UP (14);
17003
17004 /* If window start is unchanged, we can reuse the whole matrix
17005 as is, without changing glyph positions since no text has
17006 been added/removed in front of the window end. */
17007 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17008 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17009 /* PT must not be in a partially visible line. */
17010 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17011 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17012 {
17013 /* We have to compute the window end anew since text
17014 could have been added/removed after it. */
17015 w->window_end_pos
17016 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17017 w->window_end_bytepos
17018 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17019
17020 /* Set the cursor. */
17021 row = row_containing_pos (w, PT, r0, NULL, 0);
17022 if (row)
17023 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17024 else
17025 abort ();
17026 return 2;
17027 }
17028 }
17029
17030 /* Give up if window start is in the changed area.
17031
17032 The condition used to read
17033
17034 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17035
17036 but why that was tested escapes me at the moment. */
17037 if (CHARPOS (start) >= first_changed_charpos
17038 && CHARPOS (start) <= last_changed_charpos)
17039 GIVE_UP (15);
17040
17041 /* Check that window start agrees with the start of the first glyph
17042 row in its current matrix. Check this after we know the window
17043 start is not in changed text, otherwise positions would not be
17044 comparable. */
17045 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17046 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17047 GIVE_UP (16);
17048
17049 /* Give up if the window ends in strings. Overlay strings
17050 at the end are difficult to handle, so don't try. */
17051 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
17052 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17053 GIVE_UP (20);
17054
17055 /* Compute the position at which we have to start displaying new
17056 lines. Some of the lines at the top of the window might be
17057 reusable because they are not displaying changed text. Find the
17058 last row in W's current matrix not affected by changes at the
17059 start of current_buffer. Value is null if changes start in the
17060 first line of window. */
17061 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17062 if (last_unchanged_at_beg_row)
17063 {
17064 /* Avoid starting to display in the middle of a character, a TAB
17065 for instance. This is easier than to set up the iterator
17066 exactly, and it's not a frequent case, so the additional
17067 effort wouldn't really pay off. */
17068 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17069 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17070 && last_unchanged_at_beg_row > w->current_matrix->rows)
17071 --last_unchanged_at_beg_row;
17072
17073 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17074 GIVE_UP (17);
17075
17076 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
17077 GIVE_UP (18);
17078 start_pos = it.current.pos;
17079
17080 /* Start displaying new lines in the desired matrix at the same
17081 vpos we would use in the current matrix, i.e. below
17082 last_unchanged_at_beg_row. */
17083 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
17084 current_matrix);
17085 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17086 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
17087
17088 xassert (it.hpos == 0 && it.current_x == 0);
17089 }
17090 else
17091 {
17092 /* There are no reusable lines at the start of the window.
17093 Start displaying in the first text line. */
17094 start_display (&it, w, start);
17095 it.vpos = it.first_vpos;
17096 start_pos = it.current.pos;
17097 }
17098
17099 /* Find the first row that is not affected by changes at the end of
17100 the buffer. Value will be null if there is no unchanged row, in
17101 which case we must redisplay to the end of the window. delta
17102 will be set to the value by which buffer positions beginning with
17103 first_unchanged_at_end_row have to be adjusted due to text
17104 changes. */
17105 first_unchanged_at_end_row
17106 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
17107 IF_DEBUG (debug_delta = delta);
17108 IF_DEBUG (debug_delta_bytes = delta_bytes);
17109
17110 /* Set stop_pos to the buffer position up to which we will have to
17111 display new lines. If first_unchanged_at_end_row != NULL, this
17112 is the buffer position of the start of the line displayed in that
17113 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17114 that we don't stop at a buffer position. */
17115 stop_pos = 0;
17116 if (first_unchanged_at_end_row)
17117 {
17118 xassert (last_unchanged_at_beg_row == NULL
17119 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
17120
17121 /* If this is a continuation line, move forward to the next one
17122 that isn't. Changes in lines above affect this line.
17123 Caution: this may move first_unchanged_at_end_row to a row
17124 not displaying text. */
17125 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
17126 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17127 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17128 < it.last_visible_y))
17129 ++first_unchanged_at_end_row;
17130
17131 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17132 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17133 >= it.last_visible_y))
17134 first_unchanged_at_end_row = NULL;
17135 else
17136 {
17137 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
17138 + delta);
17139 first_unchanged_at_end_vpos
17140 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
17141 xassert (stop_pos >= Z - END_UNCHANGED);
17142 }
17143 }
17144 else if (last_unchanged_at_beg_row == NULL)
17145 GIVE_UP (19);
17146
17147
17148 #if GLYPH_DEBUG
17149
17150 /* Either there is no unchanged row at the end, or the one we have
17151 now displays text. This is a necessary condition for the window
17152 end pos calculation at the end of this function. */
17153 xassert (first_unchanged_at_end_row == NULL
17154 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17155
17156 debug_last_unchanged_at_beg_vpos
17157 = (last_unchanged_at_beg_row
17158 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
17159 : -1);
17160 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
17161
17162 #endif /* GLYPH_DEBUG != 0 */
17163
17164
17165 /* Display new lines. Set last_text_row to the last new line
17166 displayed which has text on it, i.e. might end up as being the
17167 line where the window_end_vpos is. */
17168 w->cursor.vpos = -1;
17169 last_text_row = NULL;
17170 overlay_arrow_seen = 0;
17171 while (it.current_y < it.last_visible_y
17172 && !fonts_changed_p
17173 && (first_unchanged_at_end_row == NULL
17174 || IT_CHARPOS (it) < stop_pos))
17175 {
17176 if (display_line (&it))
17177 last_text_row = it.glyph_row - 1;
17178 }
17179
17180 if (fonts_changed_p)
17181 return -1;
17182
17183
17184 /* Compute differences in buffer positions, y-positions etc. for
17185 lines reused at the bottom of the window. Compute what we can
17186 scroll. */
17187 if (first_unchanged_at_end_row
17188 /* No lines reused because we displayed everything up to the
17189 bottom of the window. */
17190 && it.current_y < it.last_visible_y)
17191 {
17192 dvpos = (it.vpos
17193 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
17194 current_matrix));
17195 dy = it.current_y - first_unchanged_at_end_row->y;
17196 run.current_y = first_unchanged_at_end_row->y;
17197 run.desired_y = run.current_y + dy;
17198 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
17199 }
17200 else
17201 {
17202 delta = delta_bytes = dvpos = dy
17203 = run.current_y = run.desired_y = run.height = 0;
17204 first_unchanged_at_end_row = NULL;
17205 }
17206 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
17207
17208
17209 /* Find the cursor if not already found. We have to decide whether
17210 PT will appear on this window (it sometimes doesn't, but this is
17211 not a very frequent case.) This decision has to be made before
17212 the current matrix is altered. A value of cursor.vpos < 0 means
17213 that PT is either in one of the lines beginning at
17214 first_unchanged_at_end_row or below the window. Don't care for
17215 lines that might be displayed later at the window end; as
17216 mentioned, this is not a frequent case. */
17217 if (w->cursor.vpos < 0)
17218 {
17219 /* Cursor in unchanged rows at the top? */
17220 if (PT < CHARPOS (start_pos)
17221 && last_unchanged_at_beg_row)
17222 {
17223 row = row_containing_pos (w, PT,
17224 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
17225 last_unchanged_at_beg_row + 1, 0);
17226 if (row)
17227 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
17228 }
17229
17230 /* Start from first_unchanged_at_end_row looking for PT. */
17231 else if (first_unchanged_at_end_row)
17232 {
17233 row = row_containing_pos (w, PT - delta,
17234 first_unchanged_at_end_row, NULL, 0);
17235 if (row)
17236 set_cursor_from_row (w, row, w->current_matrix, delta,
17237 delta_bytes, dy, dvpos);
17238 }
17239
17240 /* Give up if cursor was not found. */
17241 if (w->cursor.vpos < 0)
17242 {
17243 clear_glyph_matrix (w->desired_matrix);
17244 return -1;
17245 }
17246 }
17247
17248 /* Don't let the cursor end in the scroll margins. */
17249 {
17250 int this_scroll_margin, cursor_height;
17251
17252 this_scroll_margin =
17253 max (0, min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4));
17254 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
17255 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
17256
17257 if ((w->cursor.y < this_scroll_margin
17258 && CHARPOS (start) > BEGV)
17259 /* Old redisplay didn't take scroll margin into account at the bottom,
17260 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
17261 || (w->cursor.y + (make_cursor_line_fully_visible_p
17262 ? cursor_height + this_scroll_margin
17263 : 1)) > it.last_visible_y)
17264 {
17265 w->cursor.vpos = -1;
17266 clear_glyph_matrix (w->desired_matrix);
17267 return -1;
17268 }
17269 }
17270
17271 /* Scroll the display. Do it before changing the current matrix so
17272 that xterm.c doesn't get confused about where the cursor glyph is
17273 found. */
17274 if (dy && run.height)
17275 {
17276 update_begin (f);
17277
17278 if (FRAME_WINDOW_P (f))
17279 {
17280 FRAME_RIF (f)->update_window_begin_hook (w);
17281 FRAME_RIF (f)->clear_window_mouse_face (w);
17282 FRAME_RIF (f)->scroll_run_hook (w, &run);
17283 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17284 }
17285 else
17286 {
17287 /* Terminal frame. In this case, dvpos gives the number of
17288 lines to scroll by; dvpos < 0 means scroll up. */
17289 int from_vpos
17290 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
17291 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
17292 int end = (WINDOW_TOP_EDGE_LINE (w)
17293 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
17294 + window_internal_height (w));
17295
17296 #if defined (HAVE_GPM) || defined (MSDOS)
17297 x_clear_window_mouse_face (w);
17298 #endif
17299 /* Perform the operation on the screen. */
17300 if (dvpos > 0)
17301 {
17302 /* Scroll last_unchanged_at_beg_row to the end of the
17303 window down dvpos lines. */
17304 set_terminal_window (f, end);
17305
17306 /* On dumb terminals delete dvpos lines at the end
17307 before inserting dvpos empty lines. */
17308 if (!FRAME_SCROLL_REGION_OK (f))
17309 ins_del_lines (f, end - dvpos, -dvpos);
17310
17311 /* Insert dvpos empty lines in front of
17312 last_unchanged_at_beg_row. */
17313 ins_del_lines (f, from, dvpos);
17314 }
17315 else if (dvpos < 0)
17316 {
17317 /* Scroll up last_unchanged_at_beg_vpos to the end of
17318 the window to last_unchanged_at_beg_vpos - |dvpos|. */
17319 set_terminal_window (f, end);
17320
17321 /* Delete dvpos lines in front of
17322 last_unchanged_at_beg_vpos. ins_del_lines will set
17323 the cursor to the given vpos and emit |dvpos| delete
17324 line sequences. */
17325 ins_del_lines (f, from + dvpos, dvpos);
17326
17327 /* On a dumb terminal insert dvpos empty lines at the
17328 end. */
17329 if (!FRAME_SCROLL_REGION_OK (f))
17330 ins_del_lines (f, end + dvpos, -dvpos);
17331 }
17332
17333 set_terminal_window (f, 0);
17334 }
17335
17336 update_end (f);
17337 }
17338
17339 /* Shift reused rows of the current matrix to the right position.
17340 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
17341 text. */
17342 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17343 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
17344 if (dvpos < 0)
17345 {
17346 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
17347 bottom_vpos, dvpos);
17348 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
17349 bottom_vpos, 0);
17350 }
17351 else if (dvpos > 0)
17352 {
17353 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
17354 bottom_vpos, dvpos);
17355 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
17356 first_unchanged_at_end_vpos + dvpos, 0);
17357 }
17358
17359 /* For frame-based redisplay, make sure that current frame and window
17360 matrix are in sync with respect to glyph memory. */
17361 if (!FRAME_WINDOW_P (f))
17362 sync_frame_with_window_matrix_rows (w);
17363
17364 /* Adjust buffer positions in reused rows. */
17365 if (delta || delta_bytes)
17366 increment_matrix_positions (current_matrix,
17367 first_unchanged_at_end_vpos + dvpos,
17368 bottom_vpos, delta, delta_bytes);
17369
17370 /* Adjust Y positions. */
17371 if (dy)
17372 shift_glyph_matrix (w, current_matrix,
17373 first_unchanged_at_end_vpos + dvpos,
17374 bottom_vpos, dy);
17375
17376 if (first_unchanged_at_end_row)
17377 {
17378 first_unchanged_at_end_row += dvpos;
17379 if (first_unchanged_at_end_row->y >= it.last_visible_y
17380 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
17381 first_unchanged_at_end_row = NULL;
17382 }
17383
17384 /* If scrolling up, there may be some lines to display at the end of
17385 the window. */
17386 last_text_row_at_end = NULL;
17387 if (dy < 0)
17388 {
17389 /* Scrolling up can leave for example a partially visible line
17390 at the end of the window to be redisplayed. */
17391 /* Set last_row to the glyph row in the current matrix where the
17392 window end line is found. It has been moved up or down in
17393 the matrix by dvpos. */
17394 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
17395 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
17396
17397 /* If last_row is the window end line, it should display text. */
17398 xassert (last_row->displays_text_p);
17399
17400 /* If window end line was partially visible before, begin
17401 displaying at that line. Otherwise begin displaying with the
17402 line following it. */
17403 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
17404 {
17405 init_to_row_start (&it, w, last_row);
17406 it.vpos = last_vpos;
17407 it.current_y = last_row->y;
17408 }
17409 else
17410 {
17411 init_to_row_end (&it, w, last_row);
17412 it.vpos = 1 + last_vpos;
17413 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
17414 ++last_row;
17415 }
17416
17417 /* We may start in a continuation line. If so, we have to
17418 get the right continuation_lines_width and current_x. */
17419 it.continuation_lines_width = last_row->continuation_lines_width;
17420 it.hpos = it.current_x = 0;
17421
17422 /* Display the rest of the lines at the window end. */
17423 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17424 while (it.current_y < it.last_visible_y
17425 && !fonts_changed_p)
17426 {
17427 /* Is it always sure that the display agrees with lines in
17428 the current matrix? I don't think so, so we mark rows
17429 displayed invalid in the current matrix by setting their
17430 enabled_p flag to zero. */
17431 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
17432 if (display_line (&it))
17433 last_text_row_at_end = it.glyph_row - 1;
17434 }
17435 }
17436
17437 /* Update window_end_pos and window_end_vpos. */
17438 if (first_unchanged_at_end_row
17439 && !last_text_row_at_end)
17440 {
17441 /* Window end line if one of the preserved rows from the current
17442 matrix. Set row to the last row displaying text in current
17443 matrix starting at first_unchanged_at_end_row, after
17444 scrolling. */
17445 xassert (first_unchanged_at_end_row->displays_text_p);
17446 row = find_last_row_displaying_text (w->current_matrix, &it,
17447 first_unchanged_at_end_row);
17448 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
17449
17450 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17451 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17452 w->window_end_vpos
17453 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
17454 xassert (w->window_end_bytepos >= 0);
17455 IF_DEBUG (debug_method_add (w, "A"));
17456 }
17457 else if (last_text_row_at_end)
17458 {
17459 w->window_end_pos
17460 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
17461 w->window_end_bytepos
17462 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
17463 w->window_end_vpos
17464 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
17465 xassert (w->window_end_bytepos >= 0);
17466 IF_DEBUG (debug_method_add (w, "B"));
17467 }
17468 else if (last_text_row)
17469 {
17470 /* We have displayed either to the end of the window or at the
17471 end of the window, i.e. the last row with text is to be found
17472 in the desired matrix. */
17473 w->window_end_pos
17474 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
17475 w->window_end_bytepos
17476 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
17477 w->window_end_vpos
17478 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
17479 xassert (w->window_end_bytepos >= 0);
17480 }
17481 else if (first_unchanged_at_end_row == NULL
17482 && last_text_row == NULL
17483 && last_text_row_at_end == NULL)
17484 {
17485 /* Displayed to end of window, but no line containing text was
17486 displayed. Lines were deleted at the end of the window. */
17487 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
17488 int vpos = XFASTINT (w->window_end_vpos);
17489 struct glyph_row *current_row = current_matrix->rows + vpos;
17490 struct glyph_row *desired_row = desired_matrix->rows + vpos;
17491
17492 for (row = NULL;
17493 row == NULL && vpos >= first_vpos;
17494 --vpos, --current_row, --desired_row)
17495 {
17496 if (desired_row->enabled_p)
17497 {
17498 if (desired_row->displays_text_p)
17499 row = desired_row;
17500 }
17501 else if (current_row->displays_text_p)
17502 row = current_row;
17503 }
17504
17505 xassert (row != NULL);
17506 w->window_end_vpos = make_number (vpos + 1);
17507 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17508 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17509 xassert (w->window_end_bytepos >= 0);
17510 IF_DEBUG (debug_method_add (w, "C"));
17511 }
17512 else
17513 abort ();
17514
17515 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
17516 debug_end_vpos = XFASTINT (w->window_end_vpos));
17517
17518 /* Record that display has not been completed. */
17519 w->window_end_valid = Qnil;
17520 w->desired_matrix->no_scrolling_p = 1;
17521 return 3;
17522
17523 #undef GIVE_UP
17524 }
17525
17526
17527 \f
17528 /***********************************************************************
17529 More debugging support
17530 ***********************************************************************/
17531
17532 #if GLYPH_DEBUG
17533
17534 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
17535 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
17536 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
17537
17538
17539 /* Dump the contents of glyph matrix MATRIX on stderr.
17540
17541 GLYPHS 0 means don't show glyph contents.
17542 GLYPHS 1 means show glyphs in short form
17543 GLYPHS > 1 means show glyphs in long form. */
17544
17545 void
17546 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
17547 {
17548 int i;
17549 for (i = 0; i < matrix->nrows; ++i)
17550 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
17551 }
17552
17553
17554 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
17555 the glyph row and area where the glyph comes from. */
17556
17557 void
17558 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
17559 {
17560 if (glyph->type == CHAR_GLYPH)
17561 {
17562 fprintf (stderr,
17563 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17564 glyph - row->glyphs[TEXT_AREA],
17565 'C',
17566 glyph->charpos,
17567 (BUFFERP (glyph->object)
17568 ? 'B'
17569 : (STRINGP (glyph->object)
17570 ? 'S'
17571 : '-')),
17572 glyph->pixel_width,
17573 glyph->u.ch,
17574 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
17575 ? glyph->u.ch
17576 : '.'),
17577 glyph->face_id,
17578 glyph->left_box_line_p,
17579 glyph->right_box_line_p);
17580 }
17581 else if (glyph->type == STRETCH_GLYPH)
17582 {
17583 fprintf (stderr,
17584 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17585 glyph - row->glyphs[TEXT_AREA],
17586 'S',
17587 glyph->charpos,
17588 (BUFFERP (glyph->object)
17589 ? 'B'
17590 : (STRINGP (glyph->object)
17591 ? 'S'
17592 : '-')),
17593 glyph->pixel_width,
17594 0,
17595 '.',
17596 glyph->face_id,
17597 glyph->left_box_line_p,
17598 glyph->right_box_line_p);
17599 }
17600 else if (glyph->type == IMAGE_GLYPH)
17601 {
17602 fprintf (stderr,
17603 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17604 glyph - row->glyphs[TEXT_AREA],
17605 'I',
17606 glyph->charpos,
17607 (BUFFERP (glyph->object)
17608 ? 'B'
17609 : (STRINGP (glyph->object)
17610 ? 'S'
17611 : '-')),
17612 glyph->pixel_width,
17613 glyph->u.img_id,
17614 '.',
17615 glyph->face_id,
17616 glyph->left_box_line_p,
17617 glyph->right_box_line_p);
17618 }
17619 else if (glyph->type == COMPOSITE_GLYPH)
17620 {
17621 fprintf (stderr,
17622 " %5td %4c %6"pI"d %c %3d 0x%05x",
17623 glyph - row->glyphs[TEXT_AREA],
17624 '+',
17625 glyph->charpos,
17626 (BUFFERP (glyph->object)
17627 ? 'B'
17628 : (STRINGP (glyph->object)
17629 ? 'S'
17630 : '-')),
17631 glyph->pixel_width,
17632 glyph->u.cmp.id);
17633 if (glyph->u.cmp.automatic)
17634 fprintf (stderr,
17635 "[%d-%d]",
17636 glyph->slice.cmp.from, glyph->slice.cmp.to);
17637 fprintf (stderr, " . %4d %1.1d%1.1d\n",
17638 glyph->face_id,
17639 glyph->left_box_line_p,
17640 glyph->right_box_line_p);
17641 }
17642 }
17643
17644
17645 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
17646 GLYPHS 0 means don't show glyph contents.
17647 GLYPHS 1 means show glyphs in short form
17648 GLYPHS > 1 means show glyphs in long form. */
17649
17650 void
17651 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
17652 {
17653 if (glyphs != 1)
17654 {
17655 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
17656 fprintf (stderr, "======================================================================\n");
17657
17658 fprintf (stderr, "%3d %5"pI"d %5"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
17659 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
17660 vpos,
17661 MATRIX_ROW_START_CHARPOS (row),
17662 MATRIX_ROW_END_CHARPOS (row),
17663 row->used[TEXT_AREA],
17664 row->contains_overlapping_glyphs_p,
17665 row->enabled_p,
17666 row->truncated_on_left_p,
17667 row->truncated_on_right_p,
17668 row->continued_p,
17669 MATRIX_ROW_CONTINUATION_LINE_P (row),
17670 row->displays_text_p,
17671 row->ends_at_zv_p,
17672 row->fill_line_p,
17673 row->ends_in_middle_of_char_p,
17674 row->starts_in_middle_of_char_p,
17675 row->mouse_face_p,
17676 row->x,
17677 row->y,
17678 row->pixel_width,
17679 row->height,
17680 row->visible_height,
17681 row->ascent,
17682 row->phys_ascent);
17683 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
17684 row->end.overlay_string_index,
17685 row->continuation_lines_width);
17686 fprintf (stderr, "%9"pI"d %5"pI"d\n",
17687 CHARPOS (row->start.string_pos),
17688 CHARPOS (row->end.string_pos));
17689 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
17690 row->end.dpvec_index);
17691 }
17692
17693 if (glyphs > 1)
17694 {
17695 int area;
17696
17697 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17698 {
17699 struct glyph *glyph = row->glyphs[area];
17700 struct glyph *glyph_end = glyph + row->used[area];
17701
17702 /* Glyph for a line end in text. */
17703 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
17704 ++glyph_end;
17705
17706 if (glyph < glyph_end)
17707 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
17708
17709 for (; glyph < glyph_end; ++glyph)
17710 dump_glyph (row, glyph, area);
17711 }
17712 }
17713 else if (glyphs == 1)
17714 {
17715 int area;
17716
17717 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17718 {
17719 char *s = (char *) alloca (row->used[area] + 1);
17720 int i;
17721
17722 for (i = 0; i < row->used[area]; ++i)
17723 {
17724 struct glyph *glyph = row->glyphs[area] + i;
17725 if (glyph->type == CHAR_GLYPH
17726 && glyph->u.ch < 0x80
17727 && glyph->u.ch >= ' ')
17728 s[i] = glyph->u.ch;
17729 else
17730 s[i] = '.';
17731 }
17732
17733 s[i] = '\0';
17734 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
17735 }
17736 }
17737 }
17738
17739
17740 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
17741 Sdump_glyph_matrix, 0, 1, "p",
17742 doc: /* Dump the current matrix of the selected window to stderr.
17743 Shows contents of glyph row structures. With non-nil
17744 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
17745 glyphs in short form, otherwise show glyphs in long form. */)
17746 (Lisp_Object glyphs)
17747 {
17748 struct window *w = XWINDOW (selected_window);
17749 struct buffer *buffer = XBUFFER (w->buffer);
17750
17751 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
17752 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
17753 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
17754 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
17755 fprintf (stderr, "=============================================\n");
17756 dump_glyph_matrix (w->current_matrix,
17757 NILP (glyphs) ? 0 : XINT (glyphs));
17758 return Qnil;
17759 }
17760
17761
17762 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
17763 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
17764 (void)
17765 {
17766 struct frame *f = XFRAME (selected_frame);
17767 dump_glyph_matrix (f->current_matrix, 1);
17768 return Qnil;
17769 }
17770
17771
17772 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
17773 doc: /* Dump glyph row ROW to stderr.
17774 GLYPH 0 means don't dump glyphs.
17775 GLYPH 1 means dump glyphs in short form.
17776 GLYPH > 1 or omitted means dump glyphs in long form. */)
17777 (Lisp_Object row, Lisp_Object glyphs)
17778 {
17779 struct glyph_matrix *matrix;
17780 int vpos;
17781
17782 CHECK_NUMBER (row);
17783 matrix = XWINDOW (selected_window)->current_matrix;
17784 vpos = XINT (row);
17785 if (vpos >= 0 && vpos < matrix->nrows)
17786 dump_glyph_row (MATRIX_ROW (matrix, vpos),
17787 vpos,
17788 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17789 return Qnil;
17790 }
17791
17792
17793 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
17794 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
17795 GLYPH 0 means don't dump glyphs.
17796 GLYPH 1 means dump glyphs in short form.
17797 GLYPH > 1 or omitted means dump glyphs in long form. */)
17798 (Lisp_Object row, Lisp_Object glyphs)
17799 {
17800 struct frame *sf = SELECTED_FRAME ();
17801 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
17802 int vpos;
17803
17804 CHECK_NUMBER (row);
17805 vpos = XINT (row);
17806 if (vpos >= 0 && vpos < m->nrows)
17807 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
17808 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17809 return Qnil;
17810 }
17811
17812
17813 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
17814 doc: /* Toggle tracing of redisplay.
17815 With ARG, turn tracing on if and only if ARG is positive. */)
17816 (Lisp_Object arg)
17817 {
17818 if (NILP (arg))
17819 trace_redisplay_p = !trace_redisplay_p;
17820 else
17821 {
17822 arg = Fprefix_numeric_value (arg);
17823 trace_redisplay_p = XINT (arg) > 0;
17824 }
17825
17826 return Qnil;
17827 }
17828
17829
17830 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
17831 doc: /* Like `format', but print result to stderr.
17832 usage: (trace-to-stderr STRING &rest OBJECTS) */)
17833 (ptrdiff_t nargs, Lisp_Object *args)
17834 {
17835 Lisp_Object s = Fformat (nargs, args);
17836 fprintf (stderr, "%s", SDATA (s));
17837 return Qnil;
17838 }
17839
17840 #endif /* GLYPH_DEBUG */
17841
17842
17843 \f
17844 /***********************************************************************
17845 Building Desired Matrix Rows
17846 ***********************************************************************/
17847
17848 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
17849 Used for non-window-redisplay windows, and for windows w/o left fringe. */
17850
17851 static struct glyph_row *
17852 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
17853 {
17854 struct frame *f = XFRAME (WINDOW_FRAME (w));
17855 struct buffer *buffer = XBUFFER (w->buffer);
17856 struct buffer *old = current_buffer;
17857 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
17858 int arrow_len = SCHARS (overlay_arrow_string);
17859 const unsigned char *arrow_end = arrow_string + arrow_len;
17860 const unsigned char *p;
17861 struct it it;
17862 int multibyte_p;
17863 int n_glyphs_before;
17864
17865 set_buffer_temp (buffer);
17866 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
17867 it.glyph_row->used[TEXT_AREA] = 0;
17868 SET_TEXT_POS (it.position, 0, 0);
17869
17870 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
17871 p = arrow_string;
17872 while (p < arrow_end)
17873 {
17874 Lisp_Object face, ilisp;
17875
17876 /* Get the next character. */
17877 if (multibyte_p)
17878 it.c = it.char_to_display = string_char_and_length (p, &it.len);
17879 else
17880 {
17881 it.c = it.char_to_display = *p, it.len = 1;
17882 if (! ASCII_CHAR_P (it.c))
17883 it.char_to_display = BYTE8_TO_CHAR (it.c);
17884 }
17885 p += it.len;
17886
17887 /* Get its face. */
17888 ilisp = make_number (p - arrow_string);
17889 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
17890 it.face_id = compute_char_face (f, it.char_to_display, face);
17891
17892 /* Compute its width, get its glyphs. */
17893 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
17894 SET_TEXT_POS (it.position, -1, -1);
17895 PRODUCE_GLYPHS (&it);
17896
17897 /* If this character doesn't fit any more in the line, we have
17898 to remove some glyphs. */
17899 if (it.current_x > it.last_visible_x)
17900 {
17901 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
17902 break;
17903 }
17904 }
17905
17906 set_buffer_temp (old);
17907 return it.glyph_row;
17908 }
17909
17910
17911 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
17912 glyphs are only inserted for terminal frames since we can't really
17913 win with truncation glyphs when partially visible glyphs are
17914 involved. Which glyphs to insert is determined by
17915 produce_special_glyphs. */
17916
17917 static void
17918 insert_left_trunc_glyphs (struct it *it)
17919 {
17920 struct it truncate_it;
17921 struct glyph *from, *end, *to, *toend;
17922
17923 xassert (!FRAME_WINDOW_P (it->f));
17924
17925 /* Get the truncation glyphs. */
17926 truncate_it = *it;
17927 truncate_it.current_x = 0;
17928 truncate_it.face_id = DEFAULT_FACE_ID;
17929 truncate_it.glyph_row = &scratch_glyph_row;
17930 truncate_it.glyph_row->used[TEXT_AREA] = 0;
17931 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
17932 truncate_it.object = make_number (0);
17933 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
17934
17935 /* Overwrite glyphs from IT with truncation glyphs. */
17936 if (!it->glyph_row->reversed_p)
17937 {
17938 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
17939 end = from + truncate_it.glyph_row->used[TEXT_AREA];
17940 to = it->glyph_row->glyphs[TEXT_AREA];
17941 toend = to + it->glyph_row->used[TEXT_AREA];
17942
17943 while (from < end)
17944 *to++ = *from++;
17945
17946 /* There may be padding glyphs left over. Overwrite them too. */
17947 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
17948 {
17949 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
17950 while (from < end)
17951 *to++ = *from++;
17952 }
17953
17954 if (to > toend)
17955 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
17956 }
17957 else
17958 {
17959 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
17960 that back to front. */
17961 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
17962 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
17963 toend = it->glyph_row->glyphs[TEXT_AREA];
17964 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
17965
17966 while (from >= end && to >= toend)
17967 *to-- = *from--;
17968 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
17969 {
17970 from =
17971 truncate_it.glyph_row->glyphs[TEXT_AREA]
17972 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
17973 while (from >= end && to >= toend)
17974 *to-- = *from--;
17975 }
17976 if (from >= end)
17977 {
17978 /* Need to free some room before prepending additional
17979 glyphs. */
17980 int move_by = from - end + 1;
17981 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
17982 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
17983
17984 for ( ; g >= g0; g--)
17985 g[move_by] = *g;
17986 while (from >= end)
17987 *to-- = *from--;
17988 it->glyph_row->used[TEXT_AREA] += move_by;
17989 }
17990 }
17991 }
17992
17993 /* Compute the hash code for ROW. */
17994 unsigned
17995 row_hash (struct glyph_row *row)
17996 {
17997 int area, k;
17998 unsigned hashval = 0;
17999
18000 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18001 for (k = 0; k < row->used[area]; ++k)
18002 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
18003 + row->glyphs[area][k].u.val
18004 + row->glyphs[area][k].face_id
18005 + row->glyphs[area][k].padding_p
18006 + (row->glyphs[area][k].type << 2));
18007
18008 return hashval;
18009 }
18010
18011 /* Compute the pixel height and width of IT->glyph_row.
18012
18013 Most of the time, ascent and height of a display line will be equal
18014 to the max_ascent and max_height values of the display iterator
18015 structure. This is not the case if
18016
18017 1. We hit ZV without displaying anything. In this case, max_ascent
18018 and max_height will be zero.
18019
18020 2. We have some glyphs that don't contribute to the line height.
18021 (The glyph row flag contributes_to_line_height_p is for future
18022 pixmap extensions).
18023
18024 The first case is easily covered by using default values because in
18025 these cases, the line height does not really matter, except that it
18026 must not be zero. */
18027
18028 static void
18029 compute_line_metrics (struct it *it)
18030 {
18031 struct glyph_row *row = it->glyph_row;
18032
18033 if (FRAME_WINDOW_P (it->f))
18034 {
18035 int i, min_y, max_y;
18036
18037 /* The line may consist of one space only, that was added to
18038 place the cursor on it. If so, the row's height hasn't been
18039 computed yet. */
18040 if (row->height == 0)
18041 {
18042 if (it->max_ascent + it->max_descent == 0)
18043 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
18044 row->ascent = it->max_ascent;
18045 row->height = it->max_ascent + it->max_descent;
18046 row->phys_ascent = it->max_phys_ascent;
18047 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18048 row->extra_line_spacing = it->max_extra_line_spacing;
18049 }
18050
18051 /* Compute the width of this line. */
18052 row->pixel_width = row->x;
18053 for (i = 0; i < row->used[TEXT_AREA]; ++i)
18054 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
18055
18056 xassert (row->pixel_width >= 0);
18057 xassert (row->ascent >= 0 && row->height > 0);
18058
18059 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
18060 || MATRIX_ROW_OVERLAPS_PRED_P (row));
18061
18062 /* If first line's physical ascent is larger than its logical
18063 ascent, use the physical ascent, and make the row taller.
18064 This makes accented characters fully visible. */
18065 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
18066 && row->phys_ascent > row->ascent)
18067 {
18068 row->height += row->phys_ascent - row->ascent;
18069 row->ascent = row->phys_ascent;
18070 }
18071
18072 /* Compute how much of the line is visible. */
18073 row->visible_height = row->height;
18074
18075 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
18076 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
18077
18078 if (row->y < min_y)
18079 row->visible_height -= min_y - row->y;
18080 if (row->y + row->height > max_y)
18081 row->visible_height -= row->y + row->height - max_y;
18082 }
18083 else
18084 {
18085 row->pixel_width = row->used[TEXT_AREA];
18086 if (row->continued_p)
18087 row->pixel_width -= it->continuation_pixel_width;
18088 else if (row->truncated_on_right_p)
18089 row->pixel_width -= it->truncation_pixel_width;
18090 row->ascent = row->phys_ascent = 0;
18091 row->height = row->phys_height = row->visible_height = 1;
18092 row->extra_line_spacing = 0;
18093 }
18094
18095 /* Compute a hash code for this row. */
18096 row->hash = row_hash (row);
18097
18098 it->max_ascent = it->max_descent = 0;
18099 it->max_phys_ascent = it->max_phys_descent = 0;
18100 }
18101
18102
18103 /* Append one space to the glyph row of iterator IT if doing a
18104 window-based redisplay. The space has the same face as
18105 IT->face_id. Value is non-zero if a space was added.
18106
18107 This function is called to make sure that there is always one glyph
18108 at the end of a glyph row that the cursor can be set on under
18109 window-systems. (If there weren't such a glyph we would not know
18110 how wide and tall a box cursor should be displayed).
18111
18112 At the same time this space let's a nicely handle clearing to the
18113 end of the line if the row ends in italic text. */
18114
18115 static int
18116 append_space_for_newline (struct it *it, int default_face_p)
18117 {
18118 if (FRAME_WINDOW_P (it->f))
18119 {
18120 int n = it->glyph_row->used[TEXT_AREA];
18121
18122 if (it->glyph_row->glyphs[TEXT_AREA] + n
18123 < it->glyph_row->glyphs[1 + TEXT_AREA])
18124 {
18125 /* Save some values that must not be changed.
18126 Must save IT->c and IT->len because otherwise
18127 ITERATOR_AT_END_P wouldn't work anymore after
18128 append_space_for_newline has been called. */
18129 enum display_element_type saved_what = it->what;
18130 int saved_c = it->c, saved_len = it->len;
18131 int saved_char_to_display = it->char_to_display;
18132 int saved_x = it->current_x;
18133 int saved_face_id = it->face_id;
18134 struct text_pos saved_pos;
18135 Lisp_Object saved_object;
18136 struct face *face;
18137
18138 saved_object = it->object;
18139 saved_pos = it->position;
18140
18141 it->what = IT_CHARACTER;
18142 memset (&it->position, 0, sizeof it->position);
18143 it->object = make_number (0);
18144 it->c = it->char_to_display = ' ';
18145 it->len = 1;
18146
18147 if (default_face_p)
18148 it->face_id = DEFAULT_FACE_ID;
18149 else if (it->face_before_selective_p)
18150 it->face_id = it->saved_face_id;
18151 face = FACE_FROM_ID (it->f, it->face_id);
18152 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
18153
18154 PRODUCE_GLYPHS (it);
18155
18156 it->override_ascent = -1;
18157 it->constrain_row_ascent_descent_p = 0;
18158 it->current_x = saved_x;
18159 it->object = saved_object;
18160 it->position = saved_pos;
18161 it->what = saved_what;
18162 it->face_id = saved_face_id;
18163 it->len = saved_len;
18164 it->c = saved_c;
18165 it->char_to_display = saved_char_to_display;
18166 return 1;
18167 }
18168 }
18169
18170 return 0;
18171 }
18172
18173
18174 /* Extend the face of the last glyph in the text area of IT->glyph_row
18175 to the end of the display line. Called from display_line. If the
18176 glyph row is empty, add a space glyph to it so that we know the
18177 face to draw. Set the glyph row flag fill_line_p. If the glyph
18178 row is R2L, prepend a stretch glyph to cover the empty space to the
18179 left of the leftmost glyph. */
18180
18181 static void
18182 extend_face_to_end_of_line (struct it *it)
18183 {
18184 struct face *face;
18185 struct frame *f = it->f;
18186
18187 /* If line is already filled, do nothing. Non window-system frames
18188 get a grace of one more ``pixel'' because their characters are
18189 1-``pixel'' wide, so they hit the equality too early. This grace
18190 is needed only for R2L rows that are not continued, to produce
18191 one extra blank where we could display the cursor. */
18192 if (it->current_x >= it->last_visible_x
18193 + (!FRAME_WINDOW_P (f)
18194 && it->glyph_row->reversed_p
18195 && !it->glyph_row->continued_p))
18196 return;
18197
18198 /* Face extension extends the background and box of IT->face_id
18199 to the end of the line. If the background equals the background
18200 of the frame, we don't have to do anything. */
18201 if (it->face_before_selective_p)
18202 face = FACE_FROM_ID (f, it->saved_face_id);
18203 else
18204 face = FACE_FROM_ID (f, it->face_id);
18205
18206 if (FRAME_WINDOW_P (f)
18207 && it->glyph_row->displays_text_p
18208 && face->box == FACE_NO_BOX
18209 && face->background == FRAME_BACKGROUND_PIXEL (f)
18210 && !face->stipple
18211 && !it->glyph_row->reversed_p)
18212 return;
18213
18214 /* Set the glyph row flag indicating that the face of the last glyph
18215 in the text area has to be drawn to the end of the text area. */
18216 it->glyph_row->fill_line_p = 1;
18217
18218 /* If current character of IT is not ASCII, make sure we have the
18219 ASCII face. This will be automatically undone the next time
18220 get_next_display_element returns a multibyte character. Note
18221 that the character will always be single byte in unibyte
18222 text. */
18223 if (!ASCII_CHAR_P (it->c))
18224 {
18225 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
18226 }
18227
18228 if (FRAME_WINDOW_P (f))
18229 {
18230 /* If the row is empty, add a space with the current face of IT,
18231 so that we know which face to draw. */
18232 if (it->glyph_row->used[TEXT_AREA] == 0)
18233 {
18234 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
18235 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
18236 it->glyph_row->used[TEXT_AREA] = 1;
18237 }
18238 #ifdef HAVE_WINDOW_SYSTEM
18239 if (it->glyph_row->reversed_p)
18240 {
18241 /* Prepend a stretch glyph to the row, such that the
18242 rightmost glyph will be drawn flushed all the way to the
18243 right margin of the window. The stretch glyph that will
18244 occupy the empty space, if any, to the left of the
18245 glyphs. */
18246 struct font *font = face->font ? face->font : FRAME_FONT (f);
18247 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
18248 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
18249 struct glyph *g;
18250 int row_width, stretch_ascent, stretch_width;
18251 struct text_pos saved_pos;
18252 int saved_face_id, saved_avoid_cursor;
18253
18254 for (row_width = 0, g = row_start; g < row_end; g++)
18255 row_width += g->pixel_width;
18256 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
18257 if (stretch_width > 0)
18258 {
18259 stretch_ascent =
18260 (((it->ascent + it->descent)
18261 * FONT_BASE (font)) / FONT_HEIGHT (font));
18262 saved_pos = it->position;
18263 memset (&it->position, 0, sizeof it->position);
18264 saved_avoid_cursor = it->avoid_cursor_p;
18265 it->avoid_cursor_p = 1;
18266 saved_face_id = it->face_id;
18267 /* The last row's stretch glyph should get the default
18268 face, to avoid painting the rest of the window with
18269 the region face, if the region ends at ZV. */
18270 if (it->glyph_row->ends_at_zv_p)
18271 it->face_id = DEFAULT_FACE_ID;
18272 else
18273 it->face_id = face->id;
18274 append_stretch_glyph (it, make_number (0), stretch_width,
18275 it->ascent + it->descent, stretch_ascent);
18276 it->position = saved_pos;
18277 it->avoid_cursor_p = saved_avoid_cursor;
18278 it->face_id = saved_face_id;
18279 }
18280 }
18281 #endif /* HAVE_WINDOW_SYSTEM */
18282 }
18283 else
18284 {
18285 /* Save some values that must not be changed. */
18286 int saved_x = it->current_x;
18287 struct text_pos saved_pos;
18288 Lisp_Object saved_object;
18289 enum display_element_type saved_what = it->what;
18290 int saved_face_id = it->face_id;
18291
18292 saved_object = it->object;
18293 saved_pos = it->position;
18294
18295 it->what = IT_CHARACTER;
18296 memset (&it->position, 0, sizeof it->position);
18297 it->object = make_number (0);
18298 it->c = it->char_to_display = ' ';
18299 it->len = 1;
18300 /* The last row's blank glyphs should get the default face, to
18301 avoid painting the rest of the window with the region face,
18302 if the region ends at ZV. */
18303 if (it->glyph_row->ends_at_zv_p)
18304 it->face_id = DEFAULT_FACE_ID;
18305 else
18306 it->face_id = face->id;
18307
18308 PRODUCE_GLYPHS (it);
18309
18310 while (it->current_x <= it->last_visible_x)
18311 PRODUCE_GLYPHS (it);
18312
18313 /* Don't count these blanks really. It would let us insert a left
18314 truncation glyph below and make us set the cursor on them, maybe. */
18315 it->current_x = saved_x;
18316 it->object = saved_object;
18317 it->position = saved_pos;
18318 it->what = saved_what;
18319 it->face_id = saved_face_id;
18320 }
18321 }
18322
18323
18324 /* Value is non-zero if text starting at CHARPOS in current_buffer is
18325 trailing whitespace. */
18326
18327 static int
18328 trailing_whitespace_p (EMACS_INT charpos)
18329 {
18330 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
18331 int c = 0;
18332
18333 while (bytepos < ZV_BYTE
18334 && (c = FETCH_CHAR (bytepos),
18335 c == ' ' || c == '\t'))
18336 ++bytepos;
18337
18338 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
18339 {
18340 if (bytepos != PT_BYTE)
18341 return 1;
18342 }
18343 return 0;
18344 }
18345
18346
18347 /* Highlight trailing whitespace, if any, in ROW. */
18348
18349 static void
18350 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
18351 {
18352 int used = row->used[TEXT_AREA];
18353
18354 if (used)
18355 {
18356 struct glyph *start = row->glyphs[TEXT_AREA];
18357 struct glyph *glyph = start + used - 1;
18358
18359 if (row->reversed_p)
18360 {
18361 /* Right-to-left rows need to be processed in the opposite
18362 direction, so swap the edge pointers. */
18363 glyph = start;
18364 start = row->glyphs[TEXT_AREA] + used - 1;
18365 }
18366
18367 /* Skip over glyphs inserted to display the cursor at the
18368 end of a line, for extending the face of the last glyph
18369 to the end of the line on terminals, and for truncation
18370 and continuation glyphs. */
18371 if (!row->reversed_p)
18372 {
18373 while (glyph >= start
18374 && glyph->type == CHAR_GLYPH
18375 && INTEGERP (glyph->object))
18376 --glyph;
18377 }
18378 else
18379 {
18380 while (glyph <= start
18381 && glyph->type == CHAR_GLYPH
18382 && INTEGERP (glyph->object))
18383 ++glyph;
18384 }
18385
18386 /* If last glyph is a space or stretch, and it's trailing
18387 whitespace, set the face of all trailing whitespace glyphs in
18388 IT->glyph_row to `trailing-whitespace'. */
18389 if ((row->reversed_p ? glyph <= start : glyph >= start)
18390 && BUFFERP (glyph->object)
18391 && (glyph->type == STRETCH_GLYPH
18392 || (glyph->type == CHAR_GLYPH
18393 && glyph->u.ch == ' '))
18394 && trailing_whitespace_p (glyph->charpos))
18395 {
18396 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
18397 if (face_id < 0)
18398 return;
18399
18400 if (!row->reversed_p)
18401 {
18402 while (glyph >= start
18403 && BUFFERP (glyph->object)
18404 && (glyph->type == STRETCH_GLYPH
18405 || (glyph->type == CHAR_GLYPH
18406 && glyph->u.ch == ' ')))
18407 (glyph--)->face_id = face_id;
18408 }
18409 else
18410 {
18411 while (glyph <= start
18412 && BUFFERP (glyph->object)
18413 && (glyph->type == STRETCH_GLYPH
18414 || (glyph->type == CHAR_GLYPH
18415 && glyph->u.ch == ' ')))
18416 (glyph++)->face_id = face_id;
18417 }
18418 }
18419 }
18420 }
18421
18422
18423 /* Value is non-zero if glyph row ROW should be
18424 used to hold the cursor. */
18425
18426 static int
18427 cursor_row_p (struct glyph_row *row)
18428 {
18429 int result = 1;
18430
18431 if (PT == CHARPOS (row->end.pos)
18432 || PT == MATRIX_ROW_END_CHARPOS (row))
18433 {
18434 /* Suppose the row ends on a string.
18435 Unless the row is continued, that means it ends on a newline
18436 in the string. If it's anything other than a display string
18437 (e.g. a before-string from an overlay), we don't want the
18438 cursor there. (This heuristic seems to give the optimal
18439 behavior for the various types of multi-line strings.) */
18440 if (CHARPOS (row->end.string_pos) >= 0)
18441 {
18442 if (row->continued_p)
18443 result = 1;
18444 else
18445 {
18446 /* Check for `display' property. */
18447 struct glyph *beg = row->glyphs[TEXT_AREA];
18448 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
18449 struct glyph *glyph;
18450
18451 result = 0;
18452 for (glyph = end; glyph >= beg; --glyph)
18453 if (STRINGP (glyph->object))
18454 {
18455 Lisp_Object prop
18456 = Fget_char_property (make_number (PT),
18457 Qdisplay, Qnil);
18458 result =
18459 (!NILP (prop)
18460 && display_prop_string_p (prop, glyph->object));
18461 break;
18462 }
18463 }
18464 }
18465 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
18466 {
18467 /* If the row ends in middle of a real character,
18468 and the line is continued, we want the cursor here.
18469 That's because CHARPOS (ROW->end.pos) would equal
18470 PT if PT is before the character. */
18471 if (!row->ends_in_ellipsis_p)
18472 result = row->continued_p;
18473 else
18474 /* If the row ends in an ellipsis, then
18475 CHARPOS (ROW->end.pos) will equal point after the
18476 invisible text. We want that position to be displayed
18477 after the ellipsis. */
18478 result = 0;
18479 }
18480 /* If the row ends at ZV, display the cursor at the end of that
18481 row instead of at the start of the row below. */
18482 else if (row->ends_at_zv_p)
18483 result = 1;
18484 else
18485 result = 0;
18486 }
18487
18488 return result;
18489 }
18490
18491 \f
18492
18493 /* Push the property PROP so that it will be rendered at the current
18494 position in IT. Return 1 if PROP was successfully pushed, 0
18495 otherwise. Called from handle_line_prefix to handle the
18496 `line-prefix' and `wrap-prefix' properties. */
18497
18498 static int
18499 push_display_prop (struct it *it, Lisp_Object prop)
18500 {
18501 struct text_pos pos =
18502 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
18503
18504 xassert (it->method == GET_FROM_BUFFER
18505 || it->method == GET_FROM_DISPLAY_VECTOR
18506 || it->method == GET_FROM_STRING);
18507
18508 /* We need to save the current buffer/string position, so it will be
18509 restored by pop_it, because iterate_out_of_display_property
18510 depends on that being set correctly, but some situations leave
18511 it->position not yet set when this function is called. */
18512 push_it (it, &pos);
18513
18514 if (STRINGP (prop))
18515 {
18516 if (SCHARS (prop) == 0)
18517 {
18518 pop_it (it);
18519 return 0;
18520 }
18521
18522 it->string = prop;
18523 it->multibyte_p = STRING_MULTIBYTE (it->string);
18524 it->current.overlay_string_index = -1;
18525 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
18526 it->end_charpos = it->string_nchars = SCHARS (it->string);
18527 it->method = GET_FROM_STRING;
18528 it->stop_charpos = 0;
18529 it->prev_stop = 0;
18530 it->base_level_stop = 0;
18531
18532 /* Force paragraph direction to be that of the parent
18533 buffer/string. */
18534 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
18535 it->paragraph_embedding = it->bidi_it.paragraph_dir;
18536 else
18537 it->paragraph_embedding = L2R;
18538
18539 /* Set up the bidi iterator for this display string. */
18540 if (it->bidi_p)
18541 {
18542 it->bidi_it.string.lstring = it->string;
18543 it->bidi_it.string.s = NULL;
18544 it->bidi_it.string.schars = it->end_charpos;
18545 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
18546 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
18547 it->bidi_it.string.unibyte = !it->multibyte_p;
18548 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
18549 }
18550 }
18551 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
18552 {
18553 it->method = GET_FROM_STRETCH;
18554 it->object = prop;
18555 }
18556 #ifdef HAVE_WINDOW_SYSTEM
18557 else if (IMAGEP (prop))
18558 {
18559 it->what = IT_IMAGE;
18560 it->image_id = lookup_image (it->f, prop);
18561 it->method = GET_FROM_IMAGE;
18562 }
18563 #endif /* HAVE_WINDOW_SYSTEM */
18564 else
18565 {
18566 pop_it (it); /* bogus display property, give up */
18567 return 0;
18568 }
18569
18570 return 1;
18571 }
18572
18573 /* Return the character-property PROP at the current position in IT. */
18574
18575 static Lisp_Object
18576 get_it_property (struct it *it, Lisp_Object prop)
18577 {
18578 Lisp_Object position;
18579
18580 if (STRINGP (it->object))
18581 position = make_number (IT_STRING_CHARPOS (*it));
18582 else if (BUFFERP (it->object))
18583 position = make_number (IT_CHARPOS (*it));
18584 else
18585 return Qnil;
18586
18587 return Fget_char_property (position, prop, it->object);
18588 }
18589
18590 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
18591
18592 static void
18593 handle_line_prefix (struct it *it)
18594 {
18595 Lisp_Object prefix;
18596
18597 if (it->continuation_lines_width > 0)
18598 {
18599 prefix = get_it_property (it, Qwrap_prefix);
18600 if (NILP (prefix))
18601 prefix = Vwrap_prefix;
18602 }
18603 else
18604 {
18605 prefix = get_it_property (it, Qline_prefix);
18606 if (NILP (prefix))
18607 prefix = Vline_prefix;
18608 }
18609 if (! NILP (prefix) && push_display_prop (it, prefix))
18610 {
18611 /* If the prefix is wider than the window, and we try to wrap
18612 it, it would acquire its own wrap prefix, and so on till the
18613 iterator stack overflows. So, don't wrap the prefix. */
18614 it->line_wrap = TRUNCATE;
18615 it->avoid_cursor_p = 1;
18616 }
18617 }
18618
18619 \f
18620
18621 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
18622 only for R2L lines from display_line and display_string, when they
18623 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
18624 the line/string needs to be continued on the next glyph row. */
18625 static void
18626 unproduce_glyphs (struct it *it, int n)
18627 {
18628 struct glyph *glyph, *end;
18629
18630 xassert (it->glyph_row);
18631 xassert (it->glyph_row->reversed_p);
18632 xassert (it->area == TEXT_AREA);
18633 xassert (n <= it->glyph_row->used[TEXT_AREA]);
18634
18635 if (n > it->glyph_row->used[TEXT_AREA])
18636 n = it->glyph_row->used[TEXT_AREA];
18637 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
18638 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
18639 for ( ; glyph < end; glyph++)
18640 glyph[-n] = *glyph;
18641 }
18642
18643 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
18644 and ROW->maxpos. */
18645 static void
18646 find_row_edges (struct it *it, struct glyph_row *row,
18647 EMACS_INT min_pos, EMACS_INT min_bpos,
18648 EMACS_INT max_pos, EMACS_INT max_bpos)
18649 {
18650 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18651 lines' rows is implemented for bidi-reordered rows. */
18652
18653 /* ROW->minpos is the value of min_pos, the minimal buffer position
18654 we have in ROW, or ROW->start.pos if that is smaller. */
18655 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
18656 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
18657 else
18658 /* We didn't find buffer positions smaller than ROW->start, or
18659 didn't find _any_ valid buffer positions in any of the glyphs,
18660 so we must trust the iterator's computed positions. */
18661 row->minpos = row->start.pos;
18662 if (max_pos <= 0)
18663 {
18664 max_pos = CHARPOS (it->current.pos);
18665 max_bpos = BYTEPOS (it->current.pos);
18666 }
18667
18668 /* Here are the various use-cases for ending the row, and the
18669 corresponding values for ROW->maxpos:
18670
18671 Line ends in a newline from buffer eol_pos + 1
18672 Line is continued from buffer max_pos + 1
18673 Line is truncated on right it->current.pos
18674 Line ends in a newline from string max_pos + 1(*)
18675 (*) + 1 only when line ends in a forward scan
18676 Line is continued from string max_pos
18677 Line is continued from display vector max_pos
18678 Line is entirely from a string min_pos == max_pos
18679 Line is entirely from a display vector min_pos == max_pos
18680 Line that ends at ZV ZV
18681
18682 If you discover other use-cases, please add them here as
18683 appropriate. */
18684 if (row->ends_at_zv_p)
18685 row->maxpos = it->current.pos;
18686 else if (row->used[TEXT_AREA])
18687 {
18688 int seen_this_string = 0;
18689 struct glyph_row *r1 = row - 1;
18690
18691 /* Did we see the same display string on the previous row? */
18692 if (STRINGP (it->object)
18693 /* this is not the first row */
18694 && row > it->w->desired_matrix->rows
18695 /* previous row is not the header line */
18696 && !r1->mode_line_p
18697 /* previous row also ends in a newline from a string */
18698 && r1->ends_in_newline_from_string_p)
18699 {
18700 struct glyph *start, *end;
18701
18702 /* Search for the last glyph of the previous row that came
18703 from buffer or string. Depending on whether the row is
18704 L2R or R2L, we need to process it front to back or the
18705 other way round. */
18706 if (!r1->reversed_p)
18707 {
18708 start = r1->glyphs[TEXT_AREA];
18709 end = start + r1->used[TEXT_AREA];
18710 /* Glyphs inserted by redisplay have an integer (zero)
18711 as their object. */
18712 while (end > start
18713 && INTEGERP ((end - 1)->object)
18714 && (end - 1)->charpos <= 0)
18715 --end;
18716 if (end > start)
18717 {
18718 if (EQ ((end - 1)->object, it->object))
18719 seen_this_string = 1;
18720 }
18721 else
18722 /* If all the glyphs of the previous row were inserted
18723 by redisplay, it means the previous row was
18724 produced from a single newline, which is only
18725 possible if that newline came from the same string
18726 as the one which produced this ROW. */
18727 seen_this_string = 1;
18728 }
18729 else
18730 {
18731 end = r1->glyphs[TEXT_AREA] - 1;
18732 start = end + r1->used[TEXT_AREA];
18733 while (end < start
18734 && INTEGERP ((end + 1)->object)
18735 && (end + 1)->charpos <= 0)
18736 ++end;
18737 if (end < start)
18738 {
18739 if (EQ ((end + 1)->object, it->object))
18740 seen_this_string = 1;
18741 }
18742 else
18743 seen_this_string = 1;
18744 }
18745 }
18746 /* Take note of each display string that covers a newline only
18747 once, the first time we see it. This is for when a display
18748 string includes more than one newline in it. */
18749 if (row->ends_in_newline_from_string_p && !seen_this_string)
18750 {
18751 /* If we were scanning the buffer forward when we displayed
18752 the string, we want to account for at least one buffer
18753 position that belongs to this row (position covered by
18754 the display string), so that cursor positioning will
18755 consider this row as a candidate when point is at the end
18756 of the visual line represented by this row. This is not
18757 required when scanning back, because max_pos will already
18758 have a much larger value. */
18759 if (CHARPOS (row->end.pos) > max_pos)
18760 INC_BOTH (max_pos, max_bpos);
18761 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18762 }
18763 else if (CHARPOS (it->eol_pos) > 0)
18764 SET_TEXT_POS (row->maxpos,
18765 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
18766 else if (row->continued_p)
18767 {
18768 /* If max_pos is different from IT's current position, it
18769 means IT->method does not belong to the display element
18770 at max_pos. However, it also means that the display
18771 element at max_pos was displayed in its entirety on this
18772 line, which is equivalent to saying that the next line
18773 starts at the next buffer position. */
18774 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
18775 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18776 else
18777 {
18778 INC_BOTH (max_pos, max_bpos);
18779 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18780 }
18781 }
18782 else if (row->truncated_on_right_p)
18783 /* display_line already called reseat_at_next_visible_line_start,
18784 which puts the iterator at the beginning of the next line, in
18785 the logical order. */
18786 row->maxpos = it->current.pos;
18787 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
18788 /* A line that is entirely from a string/image/stretch... */
18789 row->maxpos = row->minpos;
18790 else
18791 abort ();
18792 }
18793 else
18794 row->maxpos = it->current.pos;
18795 }
18796
18797 /* Construct the glyph row IT->glyph_row in the desired matrix of
18798 IT->w from text at the current position of IT. See dispextern.h
18799 for an overview of struct it. Value is non-zero if
18800 IT->glyph_row displays text, as opposed to a line displaying ZV
18801 only. */
18802
18803 static int
18804 display_line (struct it *it)
18805 {
18806 struct glyph_row *row = it->glyph_row;
18807 Lisp_Object overlay_arrow_string;
18808 struct it wrap_it;
18809 void *wrap_data = NULL;
18810 int may_wrap = 0, wrap_x IF_LINT (= 0);
18811 int wrap_row_used = -1;
18812 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
18813 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
18814 int wrap_row_extra_line_spacing IF_LINT (= 0);
18815 EMACS_INT wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
18816 EMACS_INT wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
18817 int cvpos;
18818 EMACS_INT min_pos = ZV + 1, max_pos = 0;
18819 EMACS_INT min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
18820
18821 /* We always start displaying at hpos zero even if hscrolled. */
18822 xassert (it->hpos == 0 && it->current_x == 0);
18823
18824 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
18825 >= it->w->desired_matrix->nrows)
18826 {
18827 it->w->nrows_scale_factor++;
18828 fonts_changed_p = 1;
18829 return 0;
18830 }
18831
18832 /* Is IT->w showing the region? */
18833 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
18834
18835 /* Clear the result glyph row and enable it. */
18836 prepare_desired_row (row);
18837
18838 row->y = it->current_y;
18839 row->start = it->start;
18840 row->continuation_lines_width = it->continuation_lines_width;
18841 row->displays_text_p = 1;
18842 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
18843 it->starts_in_middle_of_char_p = 0;
18844
18845 /* Arrange the overlays nicely for our purposes. Usually, we call
18846 display_line on only one line at a time, in which case this
18847 can't really hurt too much, or we call it on lines which appear
18848 one after another in the buffer, in which case all calls to
18849 recenter_overlay_lists but the first will be pretty cheap. */
18850 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
18851
18852 /* Move over display elements that are not visible because we are
18853 hscrolled. This may stop at an x-position < IT->first_visible_x
18854 if the first glyph is partially visible or if we hit a line end. */
18855 if (it->current_x < it->first_visible_x)
18856 {
18857 this_line_min_pos = row->start.pos;
18858 move_it_in_display_line_to (it, ZV, it->first_visible_x,
18859 MOVE_TO_POS | MOVE_TO_X);
18860 /* Record the smallest positions seen while we moved over
18861 display elements that are not visible. This is needed by
18862 redisplay_internal for optimizing the case where the cursor
18863 stays inside the same line. The rest of this function only
18864 considers positions that are actually displayed, so
18865 RECORD_MAX_MIN_POS will not otherwise record positions that
18866 are hscrolled to the left of the left edge of the window. */
18867 min_pos = CHARPOS (this_line_min_pos);
18868 min_bpos = BYTEPOS (this_line_min_pos);
18869 }
18870 else
18871 {
18872 /* We only do this when not calling `move_it_in_display_line_to'
18873 above, because move_it_in_display_line_to calls
18874 handle_line_prefix itself. */
18875 handle_line_prefix (it);
18876 }
18877
18878 /* Get the initial row height. This is either the height of the
18879 text hscrolled, if there is any, or zero. */
18880 row->ascent = it->max_ascent;
18881 row->height = it->max_ascent + it->max_descent;
18882 row->phys_ascent = it->max_phys_ascent;
18883 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18884 row->extra_line_spacing = it->max_extra_line_spacing;
18885
18886 /* Utility macro to record max and min buffer positions seen until now. */
18887 #define RECORD_MAX_MIN_POS(IT) \
18888 do \
18889 { \
18890 int composition_p = (IT)->what == IT_COMPOSITION; \
18891 EMACS_INT current_pos = \
18892 composition_p ? (IT)->cmp_it.charpos \
18893 : IT_CHARPOS (*(IT)); \
18894 EMACS_INT current_bpos = \
18895 composition_p ? CHAR_TO_BYTE (current_pos) \
18896 : IT_BYTEPOS (*(IT)); \
18897 if (current_pos < min_pos) \
18898 { \
18899 min_pos = current_pos; \
18900 min_bpos = current_bpos; \
18901 } \
18902 if (IT_CHARPOS (*it) > max_pos) \
18903 { \
18904 max_pos = IT_CHARPOS (*it); \
18905 max_bpos = IT_BYTEPOS (*it); \
18906 } \
18907 } \
18908 while (0)
18909
18910 /* Loop generating characters. The loop is left with IT on the next
18911 character to display. */
18912 while (1)
18913 {
18914 int n_glyphs_before, hpos_before, x_before;
18915 int x, nglyphs;
18916 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
18917
18918 /* Retrieve the next thing to display. Value is zero if end of
18919 buffer reached. */
18920 if (!get_next_display_element (it))
18921 {
18922 /* Maybe add a space at the end of this line that is used to
18923 display the cursor there under X. Set the charpos of the
18924 first glyph of blank lines not corresponding to any text
18925 to -1. */
18926 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18927 row->exact_window_width_line_p = 1;
18928 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
18929 || row->used[TEXT_AREA] == 0)
18930 {
18931 row->glyphs[TEXT_AREA]->charpos = -1;
18932 row->displays_text_p = 0;
18933
18934 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
18935 && (!MINI_WINDOW_P (it->w)
18936 || (minibuf_level && EQ (it->window, minibuf_window))))
18937 row->indicate_empty_line_p = 1;
18938 }
18939
18940 it->continuation_lines_width = 0;
18941 row->ends_at_zv_p = 1;
18942 /* A row that displays right-to-left text must always have
18943 its last face extended all the way to the end of line,
18944 even if this row ends in ZV, because we still write to
18945 the screen left to right. */
18946 if (row->reversed_p)
18947 extend_face_to_end_of_line (it);
18948 break;
18949 }
18950
18951 /* Now, get the metrics of what we want to display. This also
18952 generates glyphs in `row' (which is IT->glyph_row). */
18953 n_glyphs_before = row->used[TEXT_AREA];
18954 x = it->current_x;
18955
18956 /* Remember the line height so far in case the next element doesn't
18957 fit on the line. */
18958 if (it->line_wrap != TRUNCATE)
18959 {
18960 ascent = it->max_ascent;
18961 descent = it->max_descent;
18962 phys_ascent = it->max_phys_ascent;
18963 phys_descent = it->max_phys_descent;
18964
18965 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
18966 {
18967 if (IT_DISPLAYING_WHITESPACE (it))
18968 may_wrap = 1;
18969 else if (may_wrap)
18970 {
18971 SAVE_IT (wrap_it, *it, wrap_data);
18972 wrap_x = x;
18973 wrap_row_used = row->used[TEXT_AREA];
18974 wrap_row_ascent = row->ascent;
18975 wrap_row_height = row->height;
18976 wrap_row_phys_ascent = row->phys_ascent;
18977 wrap_row_phys_height = row->phys_height;
18978 wrap_row_extra_line_spacing = row->extra_line_spacing;
18979 wrap_row_min_pos = min_pos;
18980 wrap_row_min_bpos = min_bpos;
18981 wrap_row_max_pos = max_pos;
18982 wrap_row_max_bpos = max_bpos;
18983 may_wrap = 0;
18984 }
18985 }
18986 }
18987
18988 PRODUCE_GLYPHS (it);
18989
18990 /* If this display element was in marginal areas, continue with
18991 the next one. */
18992 if (it->area != TEXT_AREA)
18993 {
18994 row->ascent = max (row->ascent, it->max_ascent);
18995 row->height = max (row->height, it->max_ascent + it->max_descent);
18996 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18997 row->phys_height = max (row->phys_height,
18998 it->max_phys_ascent + it->max_phys_descent);
18999 row->extra_line_spacing = max (row->extra_line_spacing,
19000 it->max_extra_line_spacing);
19001 set_iterator_to_next (it, 1);
19002 continue;
19003 }
19004
19005 /* Does the display element fit on the line? If we truncate
19006 lines, we should draw past the right edge of the window. If
19007 we don't truncate, we want to stop so that we can display the
19008 continuation glyph before the right margin. If lines are
19009 continued, there are two possible strategies for characters
19010 resulting in more than 1 glyph (e.g. tabs): Display as many
19011 glyphs as possible in this line and leave the rest for the
19012 continuation line, or display the whole element in the next
19013 line. Original redisplay did the former, so we do it also. */
19014 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
19015 hpos_before = it->hpos;
19016 x_before = x;
19017
19018 if (/* Not a newline. */
19019 nglyphs > 0
19020 /* Glyphs produced fit entirely in the line. */
19021 && it->current_x < it->last_visible_x)
19022 {
19023 it->hpos += nglyphs;
19024 row->ascent = max (row->ascent, it->max_ascent);
19025 row->height = max (row->height, it->max_ascent + it->max_descent);
19026 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19027 row->phys_height = max (row->phys_height,
19028 it->max_phys_ascent + it->max_phys_descent);
19029 row->extra_line_spacing = max (row->extra_line_spacing,
19030 it->max_extra_line_spacing);
19031 if (it->current_x - it->pixel_width < it->first_visible_x)
19032 row->x = x - it->first_visible_x;
19033 /* Record the maximum and minimum buffer positions seen so
19034 far in glyphs that will be displayed by this row. */
19035 if (it->bidi_p)
19036 RECORD_MAX_MIN_POS (it);
19037 }
19038 else
19039 {
19040 int i, new_x;
19041 struct glyph *glyph;
19042
19043 for (i = 0; i < nglyphs; ++i, x = new_x)
19044 {
19045 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19046 new_x = x + glyph->pixel_width;
19047
19048 if (/* Lines are continued. */
19049 it->line_wrap != TRUNCATE
19050 && (/* Glyph doesn't fit on the line. */
19051 new_x > it->last_visible_x
19052 /* Or it fits exactly on a window system frame. */
19053 || (new_x == it->last_visible_x
19054 && FRAME_WINDOW_P (it->f))))
19055 {
19056 /* End of a continued line. */
19057
19058 if (it->hpos == 0
19059 || (new_x == it->last_visible_x
19060 && FRAME_WINDOW_P (it->f)))
19061 {
19062 /* Current glyph is the only one on the line or
19063 fits exactly on the line. We must continue
19064 the line because we can't draw the cursor
19065 after the glyph. */
19066 row->continued_p = 1;
19067 it->current_x = new_x;
19068 it->continuation_lines_width += new_x;
19069 ++it->hpos;
19070 if (i == nglyphs - 1)
19071 {
19072 /* If line-wrap is on, check if a previous
19073 wrap point was found. */
19074 if (wrap_row_used > 0
19075 /* Even if there is a previous wrap
19076 point, continue the line here as
19077 usual, if (i) the previous character
19078 was a space or tab AND (ii) the
19079 current character is not. */
19080 && (!may_wrap
19081 || IT_DISPLAYING_WHITESPACE (it)))
19082 goto back_to_wrap;
19083
19084 /* Record the maximum and minimum buffer
19085 positions seen so far in glyphs that will be
19086 displayed by this row. */
19087 if (it->bidi_p)
19088 RECORD_MAX_MIN_POS (it);
19089 set_iterator_to_next (it, 1);
19090 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19091 {
19092 if (!get_next_display_element (it))
19093 {
19094 row->exact_window_width_line_p = 1;
19095 it->continuation_lines_width = 0;
19096 row->continued_p = 0;
19097 row->ends_at_zv_p = 1;
19098 }
19099 else if (ITERATOR_AT_END_OF_LINE_P (it))
19100 {
19101 row->continued_p = 0;
19102 row->exact_window_width_line_p = 1;
19103 }
19104 }
19105 }
19106 else if (it->bidi_p)
19107 RECORD_MAX_MIN_POS (it);
19108 }
19109 else if (CHAR_GLYPH_PADDING_P (*glyph)
19110 && !FRAME_WINDOW_P (it->f))
19111 {
19112 /* A padding glyph that doesn't fit on this line.
19113 This means the whole character doesn't fit
19114 on the line. */
19115 if (row->reversed_p)
19116 unproduce_glyphs (it, row->used[TEXT_AREA]
19117 - n_glyphs_before);
19118 row->used[TEXT_AREA] = n_glyphs_before;
19119
19120 /* Fill the rest of the row with continuation
19121 glyphs like in 20.x. */
19122 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
19123 < row->glyphs[1 + TEXT_AREA])
19124 produce_special_glyphs (it, IT_CONTINUATION);
19125
19126 row->continued_p = 1;
19127 it->current_x = x_before;
19128 it->continuation_lines_width += x_before;
19129
19130 /* Restore the height to what it was before the
19131 element not fitting on the line. */
19132 it->max_ascent = ascent;
19133 it->max_descent = descent;
19134 it->max_phys_ascent = phys_ascent;
19135 it->max_phys_descent = phys_descent;
19136 }
19137 else if (wrap_row_used > 0)
19138 {
19139 back_to_wrap:
19140 if (row->reversed_p)
19141 unproduce_glyphs (it,
19142 row->used[TEXT_AREA] - wrap_row_used);
19143 RESTORE_IT (it, &wrap_it, wrap_data);
19144 it->continuation_lines_width += wrap_x;
19145 row->used[TEXT_AREA] = wrap_row_used;
19146 row->ascent = wrap_row_ascent;
19147 row->height = wrap_row_height;
19148 row->phys_ascent = wrap_row_phys_ascent;
19149 row->phys_height = wrap_row_phys_height;
19150 row->extra_line_spacing = wrap_row_extra_line_spacing;
19151 min_pos = wrap_row_min_pos;
19152 min_bpos = wrap_row_min_bpos;
19153 max_pos = wrap_row_max_pos;
19154 max_bpos = wrap_row_max_bpos;
19155 row->continued_p = 1;
19156 row->ends_at_zv_p = 0;
19157 row->exact_window_width_line_p = 0;
19158 it->continuation_lines_width += x;
19159
19160 /* Make sure that a non-default face is extended
19161 up to the right margin of the window. */
19162 extend_face_to_end_of_line (it);
19163 }
19164 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
19165 {
19166 /* A TAB that extends past the right edge of the
19167 window. This produces a single glyph on
19168 window system frames. We leave the glyph in
19169 this row and let it fill the row, but don't
19170 consume the TAB. */
19171 it->continuation_lines_width += it->last_visible_x;
19172 row->ends_in_middle_of_char_p = 1;
19173 row->continued_p = 1;
19174 glyph->pixel_width = it->last_visible_x - x;
19175 it->starts_in_middle_of_char_p = 1;
19176 }
19177 else
19178 {
19179 /* Something other than a TAB that draws past
19180 the right edge of the window. Restore
19181 positions to values before the element. */
19182 if (row->reversed_p)
19183 unproduce_glyphs (it, row->used[TEXT_AREA]
19184 - (n_glyphs_before + i));
19185 row->used[TEXT_AREA] = n_glyphs_before + i;
19186
19187 /* Display continuation glyphs. */
19188 if (!FRAME_WINDOW_P (it->f))
19189 produce_special_glyphs (it, IT_CONTINUATION);
19190 row->continued_p = 1;
19191
19192 it->current_x = x_before;
19193 it->continuation_lines_width += x;
19194 extend_face_to_end_of_line (it);
19195
19196 if (nglyphs > 1 && i > 0)
19197 {
19198 row->ends_in_middle_of_char_p = 1;
19199 it->starts_in_middle_of_char_p = 1;
19200 }
19201
19202 /* Restore the height to what it was before the
19203 element not fitting on the line. */
19204 it->max_ascent = ascent;
19205 it->max_descent = descent;
19206 it->max_phys_ascent = phys_ascent;
19207 it->max_phys_descent = phys_descent;
19208 }
19209
19210 break;
19211 }
19212 else if (new_x > it->first_visible_x)
19213 {
19214 /* Increment number of glyphs actually displayed. */
19215 ++it->hpos;
19216
19217 /* Record the maximum and minimum buffer positions
19218 seen so far in glyphs that will be displayed by
19219 this row. */
19220 if (it->bidi_p)
19221 RECORD_MAX_MIN_POS (it);
19222
19223 if (x < it->first_visible_x)
19224 /* Glyph is partially visible, i.e. row starts at
19225 negative X position. */
19226 row->x = x - it->first_visible_x;
19227 }
19228 else
19229 {
19230 /* Glyph is completely off the left margin of the
19231 window. This should not happen because of the
19232 move_it_in_display_line at the start of this
19233 function, unless the text display area of the
19234 window is empty. */
19235 xassert (it->first_visible_x <= it->last_visible_x);
19236 }
19237 }
19238 /* Even if this display element produced no glyphs at all,
19239 we want to record its position. */
19240 if (it->bidi_p && nglyphs == 0)
19241 RECORD_MAX_MIN_POS (it);
19242
19243 row->ascent = max (row->ascent, it->max_ascent);
19244 row->height = max (row->height, it->max_ascent + it->max_descent);
19245 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19246 row->phys_height = max (row->phys_height,
19247 it->max_phys_ascent + it->max_phys_descent);
19248 row->extra_line_spacing = max (row->extra_line_spacing,
19249 it->max_extra_line_spacing);
19250
19251 /* End of this display line if row is continued. */
19252 if (row->continued_p || row->ends_at_zv_p)
19253 break;
19254 }
19255
19256 at_end_of_line:
19257 /* Is this a line end? If yes, we're also done, after making
19258 sure that a non-default face is extended up to the right
19259 margin of the window. */
19260 if (ITERATOR_AT_END_OF_LINE_P (it))
19261 {
19262 int used_before = row->used[TEXT_AREA];
19263
19264 row->ends_in_newline_from_string_p = STRINGP (it->object);
19265
19266 /* Add a space at the end of the line that is used to
19267 display the cursor there. */
19268 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19269 append_space_for_newline (it, 0);
19270
19271 /* Extend the face to the end of the line. */
19272 extend_face_to_end_of_line (it);
19273
19274 /* Make sure we have the position. */
19275 if (used_before == 0)
19276 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
19277
19278 /* Record the position of the newline, for use in
19279 find_row_edges. */
19280 it->eol_pos = it->current.pos;
19281
19282 /* Consume the line end. This skips over invisible lines. */
19283 set_iterator_to_next (it, 1);
19284 it->continuation_lines_width = 0;
19285 break;
19286 }
19287
19288 /* Proceed with next display element. Note that this skips
19289 over lines invisible because of selective display. */
19290 set_iterator_to_next (it, 1);
19291
19292 /* If we truncate lines, we are done when the last displayed
19293 glyphs reach past the right margin of the window. */
19294 if (it->line_wrap == TRUNCATE
19295 && (FRAME_WINDOW_P (it->f)
19296 ? (it->current_x >= it->last_visible_x)
19297 : (it->current_x > it->last_visible_x)))
19298 {
19299 /* Maybe add truncation glyphs. */
19300 if (!FRAME_WINDOW_P (it->f))
19301 {
19302 int i, n;
19303
19304 if (!row->reversed_p)
19305 {
19306 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19307 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19308 break;
19309 }
19310 else
19311 {
19312 for (i = 0; i < row->used[TEXT_AREA]; i++)
19313 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19314 break;
19315 /* Remove any padding glyphs at the front of ROW, to
19316 make room for the truncation glyphs we will be
19317 adding below. The loop below always inserts at
19318 least one truncation glyph, so also remove the
19319 last glyph added to ROW. */
19320 unproduce_glyphs (it, i + 1);
19321 /* Adjust i for the loop below. */
19322 i = row->used[TEXT_AREA] - (i + 1);
19323 }
19324
19325 for (n = row->used[TEXT_AREA]; i < n; ++i)
19326 {
19327 row->used[TEXT_AREA] = i;
19328 produce_special_glyphs (it, IT_TRUNCATION);
19329 }
19330 }
19331 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19332 {
19333 /* Don't truncate if we can overflow newline into fringe. */
19334 if (!get_next_display_element (it))
19335 {
19336 it->continuation_lines_width = 0;
19337 row->ends_at_zv_p = 1;
19338 row->exact_window_width_line_p = 1;
19339 break;
19340 }
19341 if (ITERATOR_AT_END_OF_LINE_P (it))
19342 {
19343 row->exact_window_width_line_p = 1;
19344 goto at_end_of_line;
19345 }
19346 }
19347
19348 row->truncated_on_right_p = 1;
19349 it->continuation_lines_width = 0;
19350 reseat_at_next_visible_line_start (it, 0);
19351 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
19352 it->hpos = hpos_before;
19353 it->current_x = x_before;
19354 break;
19355 }
19356 }
19357
19358 if (wrap_data)
19359 bidi_unshelve_cache (wrap_data, 1);
19360
19361 /* If line is not empty and hscrolled, maybe insert truncation glyphs
19362 at the left window margin. */
19363 if (it->first_visible_x
19364 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
19365 {
19366 if (!FRAME_WINDOW_P (it->f))
19367 insert_left_trunc_glyphs (it);
19368 row->truncated_on_left_p = 1;
19369 }
19370
19371 /* Remember the position at which this line ends.
19372
19373 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
19374 cannot be before the call to find_row_edges below, since that is
19375 where these positions are determined. */
19376 row->end = it->current;
19377 if (!it->bidi_p)
19378 {
19379 row->minpos = row->start.pos;
19380 row->maxpos = row->end.pos;
19381 }
19382 else
19383 {
19384 /* ROW->minpos and ROW->maxpos must be the smallest and
19385 `1 + the largest' buffer positions in ROW. But if ROW was
19386 bidi-reordered, these two positions can be anywhere in the
19387 row, so we must determine them now. */
19388 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
19389 }
19390
19391 /* If the start of this line is the overlay arrow-position, then
19392 mark this glyph row as the one containing the overlay arrow.
19393 This is clearly a mess with variable size fonts. It would be
19394 better to let it be displayed like cursors under X. */
19395 if ((row->displays_text_p || !overlay_arrow_seen)
19396 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
19397 !NILP (overlay_arrow_string)))
19398 {
19399 /* Overlay arrow in window redisplay is a fringe bitmap. */
19400 if (STRINGP (overlay_arrow_string))
19401 {
19402 struct glyph_row *arrow_row
19403 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
19404 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
19405 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
19406 struct glyph *p = row->glyphs[TEXT_AREA];
19407 struct glyph *p2, *end;
19408
19409 /* Copy the arrow glyphs. */
19410 while (glyph < arrow_end)
19411 *p++ = *glyph++;
19412
19413 /* Throw away padding glyphs. */
19414 p2 = p;
19415 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
19416 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
19417 ++p2;
19418 if (p2 > p)
19419 {
19420 while (p2 < end)
19421 *p++ = *p2++;
19422 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
19423 }
19424 }
19425 else
19426 {
19427 xassert (INTEGERP (overlay_arrow_string));
19428 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
19429 }
19430 overlay_arrow_seen = 1;
19431 }
19432
19433 /* Highlight trailing whitespace. */
19434 if (!NILP (Vshow_trailing_whitespace))
19435 highlight_trailing_whitespace (it->f, it->glyph_row);
19436
19437 /* Compute pixel dimensions of this line. */
19438 compute_line_metrics (it);
19439
19440 /* Implementation note: No changes in the glyphs of ROW or in their
19441 faces can be done past this point, because compute_line_metrics
19442 computes ROW's hash value and stores it within the glyph_row
19443 structure. */
19444
19445 /* Record whether this row ends inside an ellipsis. */
19446 row->ends_in_ellipsis_p
19447 = (it->method == GET_FROM_DISPLAY_VECTOR
19448 && it->ellipsis_p);
19449
19450 /* Save fringe bitmaps in this row. */
19451 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
19452 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
19453 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
19454 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
19455
19456 it->left_user_fringe_bitmap = 0;
19457 it->left_user_fringe_face_id = 0;
19458 it->right_user_fringe_bitmap = 0;
19459 it->right_user_fringe_face_id = 0;
19460
19461 /* Maybe set the cursor. */
19462 cvpos = it->w->cursor.vpos;
19463 if ((cvpos < 0
19464 /* In bidi-reordered rows, keep checking for proper cursor
19465 position even if one has been found already, because buffer
19466 positions in such rows change non-linearly with ROW->VPOS,
19467 when a line is continued. One exception: when we are at ZV,
19468 display cursor on the first suitable glyph row, since all
19469 the empty rows after that also have their position set to ZV. */
19470 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19471 lines' rows is implemented for bidi-reordered rows. */
19472 || (it->bidi_p
19473 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
19474 && PT >= MATRIX_ROW_START_CHARPOS (row)
19475 && PT <= MATRIX_ROW_END_CHARPOS (row)
19476 && cursor_row_p (row))
19477 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
19478
19479 /* Prepare for the next line. This line starts horizontally at (X
19480 HPOS) = (0 0). Vertical positions are incremented. As a
19481 convenience for the caller, IT->glyph_row is set to the next
19482 row to be used. */
19483 it->current_x = it->hpos = 0;
19484 it->current_y += row->height;
19485 SET_TEXT_POS (it->eol_pos, 0, 0);
19486 ++it->vpos;
19487 ++it->glyph_row;
19488 /* The next row should by default use the same value of the
19489 reversed_p flag as this one. set_iterator_to_next decides when
19490 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
19491 the flag accordingly. */
19492 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
19493 it->glyph_row->reversed_p = row->reversed_p;
19494 it->start = row->end;
19495 return row->displays_text_p;
19496
19497 #undef RECORD_MAX_MIN_POS
19498 }
19499
19500 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
19501 Scurrent_bidi_paragraph_direction, 0, 1, 0,
19502 doc: /* Return paragraph direction at point in BUFFER.
19503 Value is either `left-to-right' or `right-to-left'.
19504 If BUFFER is omitted or nil, it defaults to the current buffer.
19505
19506 Paragraph direction determines how the text in the paragraph is displayed.
19507 In left-to-right paragraphs, text begins at the left margin of the window
19508 and the reading direction is generally left to right. In right-to-left
19509 paragraphs, text begins at the right margin and is read from right to left.
19510
19511 See also `bidi-paragraph-direction'. */)
19512 (Lisp_Object buffer)
19513 {
19514 struct buffer *buf = current_buffer;
19515 struct buffer *old = buf;
19516
19517 if (! NILP (buffer))
19518 {
19519 CHECK_BUFFER (buffer);
19520 buf = XBUFFER (buffer);
19521 }
19522
19523 if (NILP (BVAR (buf, bidi_display_reordering))
19524 || NILP (BVAR (buf, enable_multibyte_characters))
19525 /* When we are loading loadup.el, the character property tables
19526 needed for bidi iteration are not yet available. */
19527 || !NILP (Vpurify_flag))
19528 return Qleft_to_right;
19529 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
19530 return BVAR (buf, bidi_paragraph_direction);
19531 else
19532 {
19533 /* Determine the direction from buffer text. We could try to
19534 use current_matrix if it is up to date, but this seems fast
19535 enough as it is. */
19536 struct bidi_it itb;
19537 EMACS_INT pos = BUF_PT (buf);
19538 EMACS_INT bytepos = BUF_PT_BYTE (buf);
19539 int c;
19540 void *itb_data = bidi_shelve_cache ();
19541
19542 set_buffer_temp (buf);
19543 /* bidi_paragraph_init finds the base direction of the paragraph
19544 by searching forward from paragraph start. We need the base
19545 direction of the current or _previous_ paragraph, so we need
19546 to make sure we are within that paragraph. To that end, find
19547 the previous non-empty line. */
19548 if (pos >= ZV && pos > BEGV)
19549 {
19550 pos--;
19551 bytepos = CHAR_TO_BYTE (pos);
19552 }
19553 if (fast_looking_at (build_string ("[\f\t ]*\n"),
19554 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
19555 {
19556 while ((c = FETCH_BYTE (bytepos)) == '\n'
19557 || c == ' ' || c == '\t' || c == '\f')
19558 {
19559 if (bytepos <= BEGV_BYTE)
19560 break;
19561 bytepos--;
19562 pos--;
19563 }
19564 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
19565 bytepos--;
19566 }
19567 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
19568 itb.paragraph_dir = NEUTRAL_DIR;
19569 itb.string.s = NULL;
19570 itb.string.lstring = Qnil;
19571 itb.string.bufpos = 0;
19572 itb.string.unibyte = 0;
19573 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
19574 bidi_unshelve_cache (itb_data, 0);
19575 set_buffer_temp (old);
19576 switch (itb.paragraph_dir)
19577 {
19578 case L2R:
19579 return Qleft_to_right;
19580 break;
19581 case R2L:
19582 return Qright_to_left;
19583 break;
19584 default:
19585 abort ();
19586 }
19587 }
19588 }
19589
19590
19591 \f
19592 /***********************************************************************
19593 Menu Bar
19594 ***********************************************************************/
19595
19596 /* Redisplay the menu bar in the frame for window W.
19597
19598 The menu bar of X frames that don't have X toolkit support is
19599 displayed in a special window W->frame->menu_bar_window.
19600
19601 The menu bar of terminal frames is treated specially as far as
19602 glyph matrices are concerned. Menu bar lines are not part of
19603 windows, so the update is done directly on the frame matrix rows
19604 for the menu bar. */
19605
19606 static void
19607 display_menu_bar (struct window *w)
19608 {
19609 struct frame *f = XFRAME (WINDOW_FRAME (w));
19610 struct it it;
19611 Lisp_Object items;
19612 int i;
19613
19614 /* Don't do all this for graphical frames. */
19615 #ifdef HAVE_NTGUI
19616 if (FRAME_W32_P (f))
19617 return;
19618 #endif
19619 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
19620 if (FRAME_X_P (f))
19621 return;
19622 #endif
19623
19624 #ifdef HAVE_NS
19625 if (FRAME_NS_P (f))
19626 return;
19627 #endif /* HAVE_NS */
19628
19629 #ifdef USE_X_TOOLKIT
19630 xassert (!FRAME_WINDOW_P (f));
19631 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
19632 it.first_visible_x = 0;
19633 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19634 #else /* not USE_X_TOOLKIT */
19635 if (FRAME_WINDOW_P (f))
19636 {
19637 /* Menu bar lines are displayed in the desired matrix of the
19638 dummy window menu_bar_window. */
19639 struct window *menu_w;
19640 xassert (WINDOWP (f->menu_bar_window));
19641 menu_w = XWINDOW (f->menu_bar_window);
19642 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
19643 MENU_FACE_ID);
19644 it.first_visible_x = 0;
19645 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19646 }
19647 else
19648 {
19649 /* This is a TTY frame, i.e. character hpos/vpos are used as
19650 pixel x/y. */
19651 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
19652 MENU_FACE_ID);
19653 it.first_visible_x = 0;
19654 it.last_visible_x = FRAME_COLS (f);
19655 }
19656 #endif /* not USE_X_TOOLKIT */
19657
19658 /* FIXME: This should be controlled by a user option. See the
19659 comments in redisplay_tool_bar and display_mode_line about
19660 this. */
19661 it.paragraph_embedding = L2R;
19662
19663 if (! mode_line_inverse_video)
19664 /* Force the menu-bar to be displayed in the default face. */
19665 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19666
19667 /* Clear all rows of the menu bar. */
19668 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
19669 {
19670 struct glyph_row *row = it.glyph_row + i;
19671 clear_glyph_row (row);
19672 row->enabled_p = 1;
19673 row->full_width_p = 1;
19674 }
19675
19676 /* Display all items of the menu bar. */
19677 items = FRAME_MENU_BAR_ITEMS (it.f);
19678 for (i = 0; i < ASIZE (items); i += 4)
19679 {
19680 Lisp_Object string;
19681
19682 /* Stop at nil string. */
19683 string = AREF (items, i + 1);
19684 if (NILP (string))
19685 break;
19686
19687 /* Remember where item was displayed. */
19688 ASET (items, i + 3, make_number (it.hpos));
19689
19690 /* Display the item, pad with one space. */
19691 if (it.current_x < it.last_visible_x)
19692 display_string (NULL, string, Qnil, 0, 0, &it,
19693 SCHARS (string) + 1, 0, 0, -1);
19694 }
19695
19696 /* Fill out the line with spaces. */
19697 if (it.current_x < it.last_visible_x)
19698 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
19699
19700 /* Compute the total height of the lines. */
19701 compute_line_metrics (&it);
19702 }
19703
19704
19705 \f
19706 /***********************************************************************
19707 Mode Line
19708 ***********************************************************************/
19709
19710 /* Redisplay mode lines in the window tree whose root is WINDOW. If
19711 FORCE is non-zero, redisplay mode lines unconditionally.
19712 Otherwise, redisplay only mode lines that are garbaged. Value is
19713 the number of windows whose mode lines were redisplayed. */
19714
19715 static int
19716 redisplay_mode_lines (Lisp_Object window, int force)
19717 {
19718 int nwindows = 0;
19719
19720 while (!NILP (window))
19721 {
19722 struct window *w = XWINDOW (window);
19723
19724 if (WINDOWP (w->hchild))
19725 nwindows += redisplay_mode_lines (w->hchild, force);
19726 else if (WINDOWP (w->vchild))
19727 nwindows += redisplay_mode_lines (w->vchild, force);
19728 else if (force
19729 || FRAME_GARBAGED_P (XFRAME (w->frame))
19730 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
19731 {
19732 struct text_pos lpoint;
19733 struct buffer *old = current_buffer;
19734
19735 /* Set the window's buffer for the mode line display. */
19736 SET_TEXT_POS (lpoint, PT, PT_BYTE);
19737 set_buffer_internal_1 (XBUFFER (w->buffer));
19738
19739 /* Point refers normally to the selected window. For any
19740 other window, set up appropriate value. */
19741 if (!EQ (window, selected_window))
19742 {
19743 struct text_pos pt;
19744
19745 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
19746 if (CHARPOS (pt) < BEGV)
19747 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
19748 else if (CHARPOS (pt) > (ZV - 1))
19749 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
19750 else
19751 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
19752 }
19753
19754 /* Display mode lines. */
19755 clear_glyph_matrix (w->desired_matrix);
19756 if (display_mode_lines (w))
19757 {
19758 ++nwindows;
19759 w->must_be_updated_p = 1;
19760 }
19761
19762 /* Restore old settings. */
19763 set_buffer_internal_1 (old);
19764 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
19765 }
19766
19767 window = w->next;
19768 }
19769
19770 return nwindows;
19771 }
19772
19773
19774 /* Display the mode and/or header line of window W. Value is the
19775 sum number of mode lines and header lines displayed. */
19776
19777 static int
19778 display_mode_lines (struct window *w)
19779 {
19780 Lisp_Object old_selected_window, old_selected_frame;
19781 int n = 0;
19782
19783 old_selected_frame = selected_frame;
19784 selected_frame = w->frame;
19785 old_selected_window = selected_window;
19786 XSETWINDOW (selected_window, w);
19787
19788 /* These will be set while the mode line specs are processed. */
19789 line_number_displayed = 0;
19790 w->column_number_displayed = Qnil;
19791
19792 if (WINDOW_WANTS_MODELINE_P (w))
19793 {
19794 struct window *sel_w = XWINDOW (old_selected_window);
19795
19796 /* Select mode line face based on the real selected window. */
19797 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
19798 BVAR (current_buffer, mode_line_format));
19799 ++n;
19800 }
19801
19802 if (WINDOW_WANTS_HEADER_LINE_P (w))
19803 {
19804 display_mode_line (w, HEADER_LINE_FACE_ID,
19805 BVAR (current_buffer, header_line_format));
19806 ++n;
19807 }
19808
19809 selected_frame = old_selected_frame;
19810 selected_window = old_selected_window;
19811 return n;
19812 }
19813
19814
19815 /* Display mode or header line of window W. FACE_ID specifies which
19816 line to display; it is either MODE_LINE_FACE_ID or
19817 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
19818 display. Value is the pixel height of the mode/header line
19819 displayed. */
19820
19821 static int
19822 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
19823 {
19824 struct it it;
19825 struct face *face;
19826 int count = SPECPDL_INDEX ();
19827
19828 init_iterator (&it, w, -1, -1, NULL, face_id);
19829 /* Don't extend on a previously drawn mode-line.
19830 This may happen if called from pos_visible_p. */
19831 it.glyph_row->enabled_p = 0;
19832 prepare_desired_row (it.glyph_row);
19833
19834 it.glyph_row->mode_line_p = 1;
19835
19836 if (! mode_line_inverse_video)
19837 /* Force the mode-line to be displayed in the default face. */
19838 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19839
19840 /* FIXME: This should be controlled by a user option. But
19841 supporting such an option is not trivial, since the mode line is
19842 made up of many separate strings. */
19843 it.paragraph_embedding = L2R;
19844
19845 record_unwind_protect (unwind_format_mode_line,
19846 format_mode_line_unwind_data (NULL, Qnil, 0));
19847
19848 mode_line_target = MODE_LINE_DISPLAY;
19849
19850 /* Temporarily make frame's keyboard the current kboard so that
19851 kboard-local variables in the mode_line_format will get the right
19852 values. */
19853 push_kboard (FRAME_KBOARD (it.f));
19854 record_unwind_save_match_data ();
19855 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19856 pop_kboard ();
19857
19858 unbind_to (count, Qnil);
19859
19860 /* Fill up with spaces. */
19861 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
19862
19863 compute_line_metrics (&it);
19864 it.glyph_row->full_width_p = 1;
19865 it.glyph_row->continued_p = 0;
19866 it.glyph_row->truncated_on_left_p = 0;
19867 it.glyph_row->truncated_on_right_p = 0;
19868
19869 /* Make a 3D mode-line have a shadow at its right end. */
19870 face = FACE_FROM_ID (it.f, face_id);
19871 extend_face_to_end_of_line (&it);
19872 if (face->box != FACE_NO_BOX)
19873 {
19874 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
19875 + it.glyph_row->used[TEXT_AREA] - 1);
19876 last->right_box_line_p = 1;
19877 }
19878
19879 return it.glyph_row->height;
19880 }
19881
19882 /* Move element ELT in LIST to the front of LIST.
19883 Return the updated list. */
19884
19885 static Lisp_Object
19886 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
19887 {
19888 register Lisp_Object tail, prev;
19889 register Lisp_Object tem;
19890
19891 tail = list;
19892 prev = Qnil;
19893 while (CONSP (tail))
19894 {
19895 tem = XCAR (tail);
19896
19897 if (EQ (elt, tem))
19898 {
19899 /* Splice out the link TAIL. */
19900 if (NILP (prev))
19901 list = XCDR (tail);
19902 else
19903 Fsetcdr (prev, XCDR (tail));
19904
19905 /* Now make it the first. */
19906 Fsetcdr (tail, list);
19907 return tail;
19908 }
19909 else
19910 prev = tail;
19911 tail = XCDR (tail);
19912 QUIT;
19913 }
19914
19915 /* Not found--return unchanged LIST. */
19916 return list;
19917 }
19918
19919 /* Contribute ELT to the mode line for window IT->w. How it
19920 translates into text depends on its data type.
19921
19922 IT describes the display environment in which we display, as usual.
19923
19924 DEPTH is the depth in recursion. It is used to prevent
19925 infinite recursion here.
19926
19927 FIELD_WIDTH is the number of characters the display of ELT should
19928 occupy in the mode line, and PRECISION is the maximum number of
19929 characters to display from ELT's representation. See
19930 display_string for details.
19931
19932 Returns the hpos of the end of the text generated by ELT.
19933
19934 PROPS is a property list to add to any string we encounter.
19935
19936 If RISKY is nonzero, remove (disregard) any properties in any string
19937 we encounter, and ignore :eval and :propertize.
19938
19939 The global variable `mode_line_target' determines whether the
19940 output is passed to `store_mode_line_noprop',
19941 `store_mode_line_string', or `display_string'. */
19942
19943 static int
19944 display_mode_element (struct it *it, int depth, int field_width, int precision,
19945 Lisp_Object elt, Lisp_Object props, int risky)
19946 {
19947 int n = 0, field, prec;
19948 int literal = 0;
19949
19950 tail_recurse:
19951 if (depth > 100)
19952 elt = build_string ("*too-deep*");
19953
19954 depth++;
19955
19956 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
19957 {
19958 case Lisp_String:
19959 {
19960 /* A string: output it and check for %-constructs within it. */
19961 unsigned char c;
19962 EMACS_INT offset = 0;
19963
19964 if (SCHARS (elt) > 0
19965 && (!NILP (props) || risky))
19966 {
19967 Lisp_Object oprops, aelt;
19968 oprops = Ftext_properties_at (make_number (0), elt);
19969
19970 /* If the starting string's properties are not what
19971 we want, translate the string. Also, if the string
19972 is risky, do that anyway. */
19973
19974 if (NILP (Fequal (props, oprops)) || risky)
19975 {
19976 /* If the starting string has properties,
19977 merge the specified ones onto the existing ones. */
19978 if (! NILP (oprops) && !risky)
19979 {
19980 Lisp_Object tem;
19981
19982 oprops = Fcopy_sequence (oprops);
19983 tem = props;
19984 while (CONSP (tem))
19985 {
19986 oprops = Fplist_put (oprops, XCAR (tem),
19987 XCAR (XCDR (tem)));
19988 tem = XCDR (XCDR (tem));
19989 }
19990 props = oprops;
19991 }
19992
19993 aelt = Fassoc (elt, mode_line_proptrans_alist);
19994 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
19995 {
19996 /* AELT is what we want. Move it to the front
19997 without consing. */
19998 elt = XCAR (aelt);
19999 mode_line_proptrans_alist
20000 = move_elt_to_front (aelt, mode_line_proptrans_alist);
20001 }
20002 else
20003 {
20004 Lisp_Object tem;
20005
20006 /* If AELT has the wrong props, it is useless.
20007 so get rid of it. */
20008 if (! NILP (aelt))
20009 mode_line_proptrans_alist
20010 = Fdelq (aelt, mode_line_proptrans_alist);
20011
20012 elt = Fcopy_sequence (elt);
20013 Fset_text_properties (make_number (0), Flength (elt),
20014 props, elt);
20015 /* Add this item to mode_line_proptrans_alist. */
20016 mode_line_proptrans_alist
20017 = Fcons (Fcons (elt, props),
20018 mode_line_proptrans_alist);
20019 /* Truncate mode_line_proptrans_alist
20020 to at most 50 elements. */
20021 tem = Fnthcdr (make_number (50),
20022 mode_line_proptrans_alist);
20023 if (! NILP (tem))
20024 XSETCDR (tem, Qnil);
20025 }
20026 }
20027 }
20028
20029 offset = 0;
20030
20031 if (literal)
20032 {
20033 prec = precision - n;
20034 switch (mode_line_target)
20035 {
20036 case MODE_LINE_NOPROP:
20037 case MODE_LINE_TITLE:
20038 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
20039 break;
20040 case MODE_LINE_STRING:
20041 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
20042 break;
20043 case MODE_LINE_DISPLAY:
20044 n += display_string (NULL, elt, Qnil, 0, 0, it,
20045 0, prec, 0, STRING_MULTIBYTE (elt));
20046 break;
20047 }
20048
20049 break;
20050 }
20051
20052 /* Handle the non-literal case. */
20053
20054 while ((precision <= 0 || n < precision)
20055 && SREF (elt, offset) != 0
20056 && (mode_line_target != MODE_LINE_DISPLAY
20057 || it->current_x < it->last_visible_x))
20058 {
20059 EMACS_INT last_offset = offset;
20060
20061 /* Advance to end of string or next format specifier. */
20062 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
20063 ;
20064
20065 if (offset - 1 != last_offset)
20066 {
20067 EMACS_INT nchars, nbytes;
20068
20069 /* Output to end of string or up to '%'. Field width
20070 is length of string. Don't output more than
20071 PRECISION allows us. */
20072 offset--;
20073
20074 prec = c_string_width (SDATA (elt) + last_offset,
20075 offset - last_offset, precision - n,
20076 &nchars, &nbytes);
20077
20078 switch (mode_line_target)
20079 {
20080 case MODE_LINE_NOPROP:
20081 case MODE_LINE_TITLE:
20082 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
20083 break;
20084 case MODE_LINE_STRING:
20085 {
20086 EMACS_INT bytepos = last_offset;
20087 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
20088 EMACS_INT endpos = (precision <= 0
20089 ? string_byte_to_char (elt, offset)
20090 : charpos + nchars);
20091
20092 n += store_mode_line_string (NULL,
20093 Fsubstring (elt, make_number (charpos),
20094 make_number (endpos)),
20095 0, 0, 0, Qnil);
20096 }
20097 break;
20098 case MODE_LINE_DISPLAY:
20099 {
20100 EMACS_INT bytepos = last_offset;
20101 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
20102
20103 if (precision <= 0)
20104 nchars = string_byte_to_char (elt, offset) - charpos;
20105 n += display_string (NULL, elt, Qnil, 0, charpos,
20106 it, 0, nchars, 0,
20107 STRING_MULTIBYTE (elt));
20108 }
20109 break;
20110 }
20111 }
20112 else /* c == '%' */
20113 {
20114 EMACS_INT percent_position = offset;
20115
20116 /* Get the specified minimum width. Zero means
20117 don't pad. */
20118 field = 0;
20119 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
20120 field = field * 10 + c - '0';
20121
20122 /* Don't pad beyond the total padding allowed. */
20123 if (field_width - n > 0 && field > field_width - n)
20124 field = field_width - n;
20125
20126 /* Note that either PRECISION <= 0 or N < PRECISION. */
20127 prec = precision - n;
20128
20129 if (c == 'M')
20130 n += display_mode_element (it, depth, field, prec,
20131 Vglobal_mode_string, props,
20132 risky);
20133 else if (c != 0)
20134 {
20135 int multibyte;
20136 EMACS_INT bytepos, charpos;
20137 const char *spec;
20138 Lisp_Object string;
20139
20140 bytepos = percent_position;
20141 charpos = (STRING_MULTIBYTE (elt)
20142 ? string_byte_to_char (elt, bytepos)
20143 : bytepos);
20144 spec = decode_mode_spec (it->w, c, field, &string);
20145 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
20146
20147 switch (mode_line_target)
20148 {
20149 case MODE_LINE_NOPROP:
20150 case MODE_LINE_TITLE:
20151 n += store_mode_line_noprop (spec, field, prec);
20152 break;
20153 case MODE_LINE_STRING:
20154 {
20155 Lisp_Object tem = build_string (spec);
20156 props = Ftext_properties_at (make_number (charpos), elt);
20157 /* Should only keep face property in props */
20158 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
20159 }
20160 break;
20161 case MODE_LINE_DISPLAY:
20162 {
20163 int nglyphs_before, nwritten;
20164
20165 nglyphs_before = it->glyph_row->used[TEXT_AREA];
20166 nwritten = display_string (spec, string, elt,
20167 charpos, 0, it,
20168 field, prec, 0,
20169 multibyte);
20170
20171 /* Assign to the glyphs written above the
20172 string where the `%x' came from, position
20173 of the `%'. */
20174 if (nwritten > 0)
20175 {
20176 struct glyph *glyph
20177 = (it->glyph_row->glyphs[TEXT_AREA]
20178 + nglyphs_before);
20179 int i;
20180
20181 for (i = 0; i < nwritten; ++i)
20182 {
20183 glyph[i].object = elt;
20184 glyph[i].charpos = charpos;
20185 }
20186
20187 n += nwritten;
20188 }
20189 }
20190 break;
20191 }
20192 }
20193 else /* c == 0 */
20194 break;
20195 }
20196 }
20197 }
20198 break;
20199
20200 case Lisp_Symbol:
20201 /* A symbol: process the value of the symbol recursively
20202 as if it appeared here directly. Avoid error if symbol void.
20203 Special case: if value of symbol is a string, output the string
20204 literally. */
20205 {
20206 register Lisp_Object tem;
20207
20208 /* If the variable is not marked as risky to set
20209 then its contents are risky to use. */
20210 if (NILP (Fget (elt, Qrisky_local_variable)))
20211 risky = 1;
20212
20213 tem = Fboundp (elt);
20214 if (!NILP (tem))
20215 {
20216 tem = Fsymbol_value (elt);
20217 /* If value is a string, output that string literally:
20218 don't check for % within it. */
20219 if (STRINGP (tem))
20220 literal = 1;
20221
20222 if (!EQ (tem, elt))
20223 {
20224 /* Give up right away for nil or t. */
20225 elt = tem;
20226 goto tail_recurse;
20227 }
20228 }
20229 }
20230 break;
20231
20232 case Lisp_Cons:
20233 {
20234 register Lisp_Object car, tem;
20235
20236 /* A cons cell: five distinct cases.
20237 If first element is :eval or :propertize, do something special.
20238 If first element is a string or a cons, process all the elements
20239 and effectively concatenate them.
20240 If first element is a negative number, truncate displaying cdr to
20241 at most that many characters. If positive, pad (with spaces)
20242 to at least that many characters.
20243 If first element is a symbol, process the cadr or caddr recursively
20244 according to whether the symbol's value is non-nil or nil. */
20245 car = XCAR (elt);
20246 if (EQ (car, QCeval))
20247 {
20248 /* An element of the form (:eval FORM) means evaluate FORM
20249 and use the result as mode line elements. */
20250
20251 if (risky)
20252 break;
20253
20254 if (CONSP (XCDR (elt)))
20255 {
20256 Lisp_Object spec;
20257 spec = safe_eval (XCAR (XCDR (elt)));
20258 n += display_mode_element (it, depth, field_width - n,
20259 precision - n, spec, props,
20260 risky);
20261 }
20262 }
20263 else if (EQ (car, QCpropertize))
20264 {
20265 /* An element of the form (:propertize ELT PROPS...)
20266 means display ELT but applying properties PROPS. */
20267
20268 if (risky)
20269 break;
20270
20271 if (CONSP (XCDR (elt)))
20272 n += display_mode_element (it, depth, field_width - n,
20273 precision - n, XCAR (XCDR (elt)),
20274 XCDR (XCDR (elt)), risky);
20275 }
20276 else if (SYMBOLP (car))
20277 {
20278 tem = Fboundp (car);
20279 elt = XCDR (elt);
20280 if (!CONSP (elt))
20281 goto invalid;
20282 /* elt is now the cdr, and we know it is a cons cell.
20283 Use its car if CAR has a non-nil value. */
20284 if (!NILP (tem))
20285 {
20286 tem = Fsymbol_value (car);
20287 if (!NILP (tem))
20288 {
20289 elt = XCAR (elt);
20290 goto tail_recurse;
20291 }
20292 }
20293 /* Symbol's value is nil (or symbol is unbound)
20294 Get the cddr of the original list
20295 and if possible find the caddr and use that. */
20296 elt = XCDR (elt);
20297 if (NILP (elt))
20298 break;
20299 else if (!CONSP (elt))
20300 goto invalid;
20301 elt = XCAR (elt);
20302 goto tail_recurse;
20303 }
20304 else if (INTEGERP (car))
20305 {
20306 register int lim = XINT (car);
20307 elt = XCDR (elt);
20308 if (lim < 0)
20309 {
20310 /* Negative int means reduce maximum width. */
20311 if (precision <= 0)
20312 precision = -lim;
20313 else
20314 precision = min (precision, -lim);
20315 }
20316 else if (lim > 0)
20317 {
20318 /* Padding specified. Don't let it be more than
20319 current maximum. */
20320 if (precision > 0)
20321 lim = min (precision, lim);
20322
20323 /* If that's more padding than already wanted, queue it.
20324 But don't reduce padding already specified even if
20325 that is beyond the current truncation point. */
20326 field_width = max (lim, field_width);
20327 }
20328 goto tail_recurse;
20329 }
20330 else if (STRINGP (car) || CONSP (car))
20331 {
20332 Lisp_Object halftail = elt;
20333 int len = 0;
20334
20335 while (CONSP (elt)
20336 && (precision <= 0 || n < precision))
20337 {
20338 n += display_mode_element (it, depth,
20339 /* Do padding only after the last
20340 element in the list. */
20341 (! CONSP (XCDR (elt))
20342 ? field_width - n
20343 : 0),
20344 precision - n, XCAR (elt),
20345 props, risky);
20346 elt = XCDR (elt);
20347 len++;
20348 if ((len & 1) == 0)
20349 halftail = XCDR (halftail);
20350 /* Check for cycle. */
20351 if (EQ (halftail, elt))
20352 break;
20353 }
20354 }
20355 }
20356 break;
20357
20358 default:
20359 invalid:
20360 elt = build_string ("*invalid*");
20361 goto tail_recurse;
20362 }
20363
20364 /* Pad to FIELD_WIDTH. */
20365 if (field_width > 0 && n < field_width)
20366 {
20367 switch (mode_line_target)
20368 {
20369 case MODE_LINE_NOPROP:
20370 case MODE_LINE_TITLE:
20371 n += store_mode_line_noprop ("", field_width - n, 0);
20372 break;
20373 case MODE_LINE_STRING:
20374 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
20375 break;
20376 case MODE_LINE_DISPLAY:
20377 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
20378 0, 0, 0);
20379 break;
20380 }
20381 }
20382
20383 return n;
20384 }
20385
20386 /* Store a mode-line string element in mode_line_string_list.
20387
20388 If STRING is non-null, display that C string. Otherwise, the Lisp
20389 string LISP_STRING is displayed.
20390
20391 FIELD_WIDTH is the minimum number of output glyphs to produce.
20392 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20393 with spaces. FIELD_WIDTH <= 0 means don't pad.
20394
20395 PRECISION is the maximum number of characters to output from
20396 STRING. PRECISION <= 0 means don't truncate the string.
20397
20398 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
20399 properties to the string.
20400
20401 PROPS are the properties to add to the string.
20402 The mode_line_string_face face property is always added to the string.
20403 */
20404
20405 static int
20406 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
20407 int field_width, int precision, Lisp_Object props)
20408 {
20409 EMACS_INT len;
20410 int n = 0;
20411
20412 if (string != NULL)
20413 {
20414 len = strlen (string);
20415 if (precision > 0 && len > precision)
20416 len = precision;
20417 lisp_string = make_string (string, len);
20418 if (NILP (props))
20419 props = mode_line_string_face_prop;
20420 else if (!NILP (mode_line_string_face))
20421 {
20422 Lisp_Object face = Fplist_get (props, Qface);
20423 props = Fcopy_sequence (props);
20424 if (NILP (face))
20425 face = mode_line_string_face;
20426 else
20427 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20428 props = Fplist_put (props, Qface, face);
20429 }
20430 Fadd_text_properties (make_number (0), make_number (len),
20431 props, lisp_string);
20432 }
20433 else
20434 {
20435 len = XFASTINT (Flength (lisp_string));
20436 if (precision > 0 && len > precision)
20437 {
20438 len = precision;
20439 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
20440 precision = -1;
20441 }
20442 if (!NILP (mode_line_string_face))
20443 {
20444 Lisp_Object face;
20445 if (NILP (props))
20446 props = Ftext_properties_at (make_number (0), lisp_string);
20447 face = Fplist_get (props, Qface);
20448 if (NILP (face))
20449 face = mode_line_string_face;
20450 else
20451 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20452 props = Fcons (Qface, Fcons (face, Qnil));
20453 if (copy_string)
20454 lisp_string = Fcopy_sequence (lisp_string);
20455 }
20456 if (!NILP (props))
20457 Fadd_text_properties (make_number (0), make_number (len),
20458 props, lisp_string);
20459 }
20460
20461 if (len > 0)
20462 {
20463 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20464 n += len;
20465 }
20466
20467 if (field_width > len)
20468 {
20469 field_width -= len;
20470 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
20471 if (!NILP (props))
20472 Fadd_text_properties (make_number (0), make_number (field_width),
20473 props, lisp_string);
20474 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20475 n += field_width;
20476 }
20477
20478 return n;
20479 }
20480
20481
20482 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
20483 1, 4, 0,
20484 doc: /* Format a string out of a mode line format specification.
20485 First arg FORMAT specifies the mode line format (see `mode-line-format'
20486 for details) to use.
20487
20488 By default, the format is evaluated for the currently selected window.
20489
20490 Optional second arg FACE specifies the face property to put on all
20491 characters for which no face is specified. The value nil means the
20492 default face. The value t means whatever face the window's mode line
20493 currently uses (either `mode-line' or `mode-line-inactive',
20494 depending on whether the window is the selected window or not).
20495 An integer value means the value string has no text
20496 properties.
20497
20498 Optional third and fourth args WINDOW and BUFFER specify the window
20499 and buffer to use as the context for the formatting (defaults
20500 are the selected window and the WINDOW's buffer). */)
20501 (Lisp_Object format, Lisp_Object face,
20502 Lisp_Object window, Lisp_Object buffer)
20503 {
20504 struct it it;
20505 int len;
20506 struct window *w;
20507 struct buffer *old_buffer = NULL;
20508 int face_id;
20509 int no_props = INTEGERP (face);
20510 int count = SPECPDL_INDEX ();
20511 Lisp_Object str;
20512 int string_start = 0;
20513
20514 if (NILP (window))
20515 window = selected_window;
20516 CHECK_WINDOW (window);
20517 w = XWINDOW (window);
20518
20519 if (NILP (buffer))
20520 buffer = w->buffer;
20521 CHECK_BUFFER (buffer);
20522
20523 /* Make formatting the modeline a non-op when noninteractive, otherwise
20524 there will be problems later caused by a partially initialized frame. */
20525 if (NILP (format) || noninteractive)
20526 return empty_unibyte_string;
20527
20528 if (no_props)
20529 face = Qnil;
20530
20531 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
20532 : EQ (face, Qt) ? (EQ (window, selected_window)
20533 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
20534 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
20535 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
20536 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
20537 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
20538 : DEFAULT_FACE_ID;
20539
20540 if (XBUFFER (buffer) != current_buffer)
20541 old_buffer = current_buffer;
20542
20543 /* Save things including mode_line_proptrans_alist,
20544 and set that to nil so that we don't alter the outer value. */
20545 record_unwind_protect (unwind_format_mode_line,
20546 format_mode_line_unwind_data
20547 (old_buffer, selected_window, 1));
20548 mode_line_proptrans_alist = Qnil;
20549
20550 Fselect_window (window, Qt);
20551 if (old_buffer)
20552 set_buffer_internal_1 (XBUFFER (buffer));
20553
20554 init_iterator (&it, w, -1, -1, NULL, face_id);
20555
20556 if (no_props)
20557 {
20558 mode_line_target = MODE_LINE_NOPROP;
20559 mode_line_string_face_prop = Qnil;
20560 mode_line_string_list = Qnil;
20561 string_start = MODE_LINE_NOPROP_LEN (0);
20562 }
20563 else
20564 {
20565 mode_line_target = MODE_LINE_STRING;
20566 mode_line_string_list = Qnil;
20567 mode_line_string_face = face;
20568 mode_line_string_face_prop
20569 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
20570 }
20571
20572 push_kboard (FRAME_KBOARD (it.f));
20573 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20574 pop_kboard ();
20575
20576 if (no_props)
20577 {
20578 len = MODE_LINE_NOPROP_LEN (string_start);
20579 str = make_string (mode_line_noprop_buf + string_start, len);
20580 }
20581 else
20582 {
20583 mode_line_string_list = Fnreverse (mode_line_string_list);
20584 str = Fmapconcat (intern ("identity"), mode_line_string_list,
20585 empty_unibyte_string);
20586 }
20587
20588 unbind_to (count, Qnil);
20589 return str;
20590 }
20591
20592 /* Write a null-terminated, right justified decimal representation of
20593 the positive integer D to BUF using a minimal field width WIDTH. */
20594
20595 static void
20596 pint2str (register char *buf, register int width, register EMACS_INT d)
20597 {
20598 register char *p = buf;
20599
20600 if (d <= 0)
20601 *p++ = '0';
20602 else
20603 {
20604 while (d > 0)
20605 {
20606 *p++ = d % 10 + '0';
20607 d /= 10;
20608 }
20609 }
20610
20611 for (width -= (int) (p - buf); width > 0; --width)
20612 *p++ = ' ';
20613 *p-- = '\0';
20614 while (p > buf)
20615 {
20616 d = *buf;
20617 *buf++ = *p;
20618 *p-- = d;
20619 }
20620 }
20621
20622 /* Write a null-terminated, right justified decimal and "human
20623 readable" representation of the nonnegative integer D to BUF using
20624 a minimal field width WIDTH. D should be smaller than 999.5e24. */
20625
20626 static const char power_letter[] =
20627 {
20628 0, /* no letter */
20629 'k', /* kilo */
20630 'M', /* mega */
20631 'G', /* giga */
20632 'T', /* tera */
20633 'P', /* peta */
20634 'E', /* exa */
20635 'Z', /* zetta */
20636 'Y' /* yotta */
20637 };
20638
20639 static void
20640 pint2hrstr (char *buf, int width, EMACS_INT d)
20641 {
20642 /* We aim to represent the nonnegative integer D as
20643 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
20644 EMACS_INT quotient = d;
20645 int remainder = 0;
20646 /* -1 means: do not use TENTHS. */
20647 int tenths = -1;
20648 int exponent = 0;
20649
20650 /* Length of QUOTIENT.TENTHS as a string. */
20651 int length;
20652
20653 char * psuffix;
20654 char * p;
20655
20656 if (1000 <= quotient)
20657 {
20658 /* Scale to the appropriate EXPONENT. */
20659 do
20660 {
20661 remainder = quotient % 1000;
20662 quotient /= 1000;
20663 exponent++;
20664 }
20665 while (1000 <= quotient);
20666
20667 /* Round to nearest and decide whether to use TENTHS or not. */
20668 if (quotient <= 9)
20669 {
20670 tenths = remainder / 100;
20671 if (50 <= remainder % 100)
20672 {
20673 if (tenths < 9)
20674 tenths++;
20675 else
20676 {
20677 quotient++;
20678 if (quotient == 10)
20679 tenths = -1;
20680 else
20681 tenths = 0;
20682 }
20683 }
20684 }
20685 else
20686 if (500 <= remainder)
20687 {
20688 if (quotient < 999)
20689 quotient++;
20690 else
20691 {
20692 quotient = 1;
20693 exponent++;
20694 tenths = 0;
20695 }
20696 }
20697 }
20698
20699 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
20700 if (tenths == -1 && quotient <= 99)
20701 if (quotient <= 9)
20702 length = 1;
20703 else
20704 length = 2;
20705 else
20706 length = 3;
20707 p = psuffix = buf + max (width, length);
20708
20709 /* Print EXPONENT. */
20710 *psuffix++ = power_letter[exponent];
20711 *psuffix = '\0';
20712
20713 /* Print TENTHS. */
20714 if (tenths >= 0)
20715 {
20716 *--p = '0' + tenths;
20717 *--p = '.';
20718 }
20719
20720 /* Print QUOTIENT. */
20721 do
20722 {
20723 int digit = quotient % 10;
20724 *--p = '0' + digit;
20725 }
20726 while ((quotient /= 10) != 0);
20727
20728 /* Print leading spaces. */
20729 while (buf < p)
20730 *--p = ' ';
20731 }
20732
20733 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
20734 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
20735 type of CODING_SYSTEM. Return updated pointer into BUF. */
20736
20737 static unsigned char invalid_eol_type[] = "(*invalid*)";
20738
20739 static char *
20740 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
20741 {
20742 Lisp_Object val;
20743 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
20744 const unsigned char *eol_str;
20745 int eol_str_len;
20746 /* The EOL conversion we are using. */
20747 Lisp_Object eoltype;
20748
20749 val = CODING_SYSTEM_SPEC (coding_system);
20750 eoltype = Qnil;
20751
20752 if (!VECTORP (val)) /* Not yet decided. */
20753 {
20754 if (multibyte)
20755 *buf++ = '-';
20756 if (eol_flag)
20757 eoltype = eol_mnemonic_undecided;
20758 /* Don't mention EOL conversion if it isn't decided. */
20759 }
20760 else
20761 {
20762 Lisp_Object attrs;
20763 Lisp_Object eolvalue;
20764
20765 attrs = AREF (val, 0);
20766 eolvalue = AREF (val, 2);
20767
20768 if (multibyte)
20769 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
20770
20771 if (eol_flag)
20772 {
20773 /* The EOL conversion that is normal on this system. */
20774
20775 if (NILP (eolvalue)) /* Not yet decided. */
20776 eoltype = eol_mnemonic_undecided;
20777 else if (VECTORP (eolvalue)) /* Not yet decided. */
20778 eoltype = eol_mnemonic_undecided;
20779 else /* eolvalue is Qunix, Qdos, or Qmac. */
20780 eoltype = (EQ (eolvalue, Qunix)
20781 ? eol_mnemonic_unix
20782 : (EQ (eolvalue, Qdos) == 1
20783 ? eol_mnemonic_dos : eol_mnemonic_mac));
20784 }
20785 }
20786
20787 if (eol_flag)
20788 {
20789 /* Mention the EOL conversion if it is not the usual one. */
20790 if (STRINGP (eoltype))
20791 {
20792 eol_str = SDATA (eoltype);
20793 eol_str_len = SBYTES (eoltype);
20794 }
20795 else if (CHARACTERP (eoltype))
20796 {
20797 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
20798 int c = XFASTINT (eoltype);
20799 eol_str_len = CHAR_STRING (c, tmp);
20800 eol_str = tmp;
20801 }
20802 else
20803 {
20804 eol_str = invalid_eol_type;
20805 eol_str_len = sizeof (invalid_eol_type) - 1;
20806 }
20807 memcpy (buf, eol_str, eol_str_len);
20808 buf += eol_str_len;
20809 }
20810
20811 return buf;
20812 }
20813
20814 /* Return a string for the output of a mode line %-spec for window W,
20815 generated by character C. FIELD_WIDTH > 0 means pad the string
20816 returned with spaces to that value. Return a Lisp string in
20817 *STRING if the resulting string is taken from that Lisp string.
20818
20819 Note we operate on the current buffer for most purposes,
20820 the exception being w->base_line_pos. */
20821
20822 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
20823
20824 static const char *
20825 decode_mode_spec (struct window *w, register int c, int field_width,
20826 Lisp_Object *string)
20827 {
20828 Lisp_Object obj;
20829 struct frame *f = XFRAME (WINDOW_FRAME (w));
20830 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
20831 struct buffer *b = current_buffer;
20832
20833 obj = Qnil;
20834 *string = Qnil;
20835
20836 switch (c)
20837 {
20838 case '*':
20839 if (!NILP (BVAR (b, read_only)))
20840 return "%";
20841 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20842 return "*";
20843 return "-";
20844
20845 case '+':
20846 /* This differs from %* only for a modified read-only buffer. */
20847 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20848 return "*";
20849 if (!NILP (BVAR (b, read_only)))
20850 return "%";
20851 return "-";
20852
20853 case '&':
20854 /* This differs from %* in ignoring read-only-ness. */
20855 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20856 return "*";
20857 return "-";
20858
20859 case '%':
20860 return "%";
20861
20862 case '[':
20863 {
20864 int i;
20865 char *p;
20866
20867 if (command_loop_level > 5)
20868 return "[[[... ";
20869 p = decode_mode_spec_buf;
20870 for (i = 0; i < command_loop_level; i++)
20871 *p++ = '[';
20872 *p = 0;
20873 return decode_mode_spec_buf;
20874 }
20875
20876 case ']':
20877 {
20878 int i;
20879 char *p;
20880
20881 if (command_loop_level > 5)
20882 return " ...]]]";
20883 p = decode_mode_spec_buf;
20884 for (i = 0; i < command_loop_level; i++)
20885 *p++ = ']';
20886 *p = 0;
20887 return decode_mode_spec_buf;
20888 }
20889
20890 case '-':
20891 {
20892 register int i;
20893
20894 /* Let lots_of_dashes be a string of infinite length. */
20895 if (mode_line_target == MODE_LINE_NOPROP ||
20896 mode_line_target == MODE_LINE_STRING)
20897 return "--";
20898 if (field_width <= 0
20899 || field_width > sizeof (lots_of_dashes))
20900 {
20901 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
20902 decode_mode_spec_buf[i] = '-';
20903 decode_mode_spec_buf[i] = '\0';
20904 return decode_mode_spec_buf;
20905 }
20906 else
20907 return lots_of_dashes;
20908 }
20909
20910 case 'b':
20911 obj = BVAR (b, name);
20912 break;
20913
20914 case 'c':
20915 /* %c and %l are ignored in `frame-title-format'.
20916 (In redisplay_internal, the frame title is drawn _before_ the
20917 windows are updated, so the stuff which depends on actual
20918 window contents (such as %l) may fail to render properly, or
20919 even crash emacs.) */
20920 if (mode_line_target == MODE_LINE_TITLE)
20921 return "";
20922 else
20923 {
20924 EMACS_INT col = current_column ();
20925 w->column_number_displayed = make_number (col);
20926 pint2str (decode_mode_spec_buf, field_width, col);
20927 return decode_mode_spec_buf;
20928 }
20929
20930 case 'e':
20931 #ifndef SYSTEM_MALLOC
20932 {
20933 if (NILP (Vmemory_full))
20934 return "";
20935 else
20936 return "!MEM FULL! ";
20937 }
20938 #else
20939 return "";
20940 #endif
20941
20942 case 'F':
20943 /* %F displays the frame name. */
20944 if (!NILP (f->title))
20945 return SSDATA (f->title);
20946 if (f->explicit_name || ! FRAME_WINDOW_P (f))
20947 return SSDATA (f->name);
20948 return "Emacs";
20949
20950 case 'f':
20951 obj = BVAR (b, filename);
20952 break;
20953
20954 case 'i':
20955 {
20956 EMACS_INT size = ZV - BEGV;
20957 pint2str (decode_mode_spec_buf, field_width, size);
20958 return decode_mode_spec_buf;
20959 }
20960
20961 case 'I':
20962 {
20963 EMACS_INT size = ZV - BEGV;
20964 pint2hrstr (decode_mode_spec_buf, field_width, size);
20965 return decode_mode_spec_buf;
20966 }
20967
20968 case 'l':
20969 {
20970 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
20971 EMACS_INT topline, nlines, height;
20972 EMACS_INT junk;
20973
20974 /* %c and %l are ignored in `frame-title-format'. */
20975 if (mode_line_target == MODE_LINE_TITLE)
20976 return "";
20977
20978 startpos = XMARKER (w->start)->charpos;
20979 startpos_byte = marker_byte_position (w->start);
20980 height = WINDOW_TOTAL_LINES (w);
20981
20982 /* If we decided that this buffer isn't suitable for line numbers,
20983 don't forget that too fast. */
20984 if (EQ (w->base_line_pos, w->buffer))
20985 goto no_value;
20986 /* But do forget it, if the window shows a different buffer now. */
20987 else if (BUFFERP (w->base_line_pos))
20988 w->base_line_pos = Qnil;
20989
20990 /* If the buffer is very big, don't waste time. */
20991 if (INTEGERP (Vline_number_display_limit)
20992 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
20993 {
20994 w->base_line_pos = Qnil;
20995 w->base_line_number = Qnil;
20996 goto no_value;
20997 }
20998
20999 if (INTEGERP (w->base_line_number)
21000 && INTEGERP (w->base_line_pos)
21001 && XFASTINT (w->base_line_pos) <= startpos)
21002 {
21003 line = XFASTINT (w->base_line_number);
21004 linepos = XFASTINT (w->base_line_pos);
21005 linepos_byte = buf_charpos_to_bytepos (b, linepos);
21006 }
21007 else
21008 {
21009 line = 1;
21010 linepos = BUF_BEGV (b);
21011 linepos_byte = BUF_BEGV_BYTE (b);
21012 }
21013
21014 /* Count lines from base line to window start position. */
21015 nlines = display_count_lines (linepos_byte,
21016 startpos_byte,
21017 startpos, &junk);
21018
21019 topline = nlines + line;
21020
21021 /* Determine a new base line, if the old one is too close
21022 or too far away, or if we did not have one.
21023 "Too close" means it's plausible a scroll-down would
21024 go back past it. */
21025 if (startpos == BUF_BEGV (b))
21026 {
21027 w->base_line_number = make_number (topline);
21028 w->base_line_pos = make_number (BUF_BEGV (b));
21029 }
21030 else if (nlines < height + 25 || nlines > height * 3 + 50
21031 || linepos == BUF_BEGV (b))
21032 {
21033 EMACS_INT limit = BUF_BEGV (b);
21034 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
21035 EMACS_INT position;
21036 EMACS_INT distance =
21037 (height * 2 + 30) * line_number_display_limit_width;
21038
21039 if (startpos - distance > limit)
21040 {
21041 limit = startpos - distance;
21042 limit_byte = CHAR_TO_BYTE (limit);
21043 }
21044
21045 nlines = display_count_lines (startpos_byte,
21046 limit_byte,
21047 - (height * 2 + 30),
21048 &position);
21049 /* If we couldn't find the lines we wanted within
21050 line_number_display_limit_width chars per line,
21051 give up on line numbers for this window. */
21052 if (position == limit_byte && limit == startpos - distance)
21053 {
21054 w->base_line_pos = w->buffer;
21055 w->base_line_number = Qnil;
21056 goto no_value;
21057 }
21058
21059 w->base_line_number = make_number (topline - nlines);
21060 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
21061 }
21062
21063 /* Now count lines from the start pos to point. */
21064 nlines = display_count_lines (startpos_byte,
21065 PT_BYTE, PT, &junk);
21066
21067 /* Record that we did display the line number. */
21068 line_number_displayed = 1;
21069
21070 /* Make the string to show. */
21071 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
21072 return decode_mode_spec_buf;
21073 no_value:
21074 {
21075 char* p = decode_mode_spec_buf;
21076 int pad = field_width - 2;
21077 while (pad-- > 0)
21078 *p++ = ' ';
21079 *p++ = '?';
21080 *p++ = '?';
21081 *p = '\0';
21082 return decode_mode_spec_buf;
21083 }
21084 }
21085 break;
21086
21087 case 'm':
21088 obj = BVAR (b, mode_name);
21089 break;
21090
21091 case 'n':
21092 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
21093 return " Narrow";
21094 break;
21095
21096 case 'p':
21097 {
21098 EMACS_INT pos = marker_position (w->start);
21099 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
21100
21101 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
21102 {
21103 if (pos <= BUF_BEGV (b))
21104 return "All";
21105 else
21106 return "Bottom";
21107 }
21108 else if (pos <= BUF_BEGV (b))
21109 return "Top";
21110 else
21111 {
21112 if (total > 1000000)
21113 /* Do it differently for a large value, to avoid overflow. */
21114 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21115 else
21116 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
21117 /* We can't normally display a 3-digit number,
21118 so get us a 2-digit number that is close. */
21119 if (total == 100)
21120 total = 99;
21121 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
21122 return decode_mode_spec_buf;
21123 }
21124 }
21125
21126 /* Display percentage of size above the bottom of the screen. */
21127 case 'P':
21128 {
21129 EMACS_INT toppos = marker_position (w->start);
21130 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
21131 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
21132
21133 if (botpos >= BUF_ZV (b))
21134 {
21135 if (toppos <= BUF_BEGV (b))
21136 return "All";
21137 else
21138 return "Bottom";
21139 }
21140 else
21141 {
21142 if (total > 1000000)
21143 /* Do it differently for a large value, to avoid overflow. */
21144 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21145 else
21146 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
21147 /* We can't normally display a 3-digit number,
21148 so get us a 2-digit number that is close. */
21149 if (total == 100)
21150 total = 99;
21151 if (toppos <= BUF_BEGV (b))
21152 sprintf (decode_mode_spec_buf, "Top%2"pI"d%%", total);
21153 else
21154 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
21155 return decode_mode_spec_buf;
21156 }
21157 }
21158
21159 case 's':
21160 /* status of process */
21161 obj = Fget_buffer_process (Fcurrent_buffer ());
21162 if (NILP (obj))
21163 return "no process";
21164 #ifndef MSDOS
21165 obj = Fsymbol_name (Fprocess_status (obj));
21166 #endif
21167 break;
21168
21169 case '@':
21170 {
21171 int count = inhibit_garbage_collection ();
21172 Lisp_Object val = call1 (intern ("file-remote-p"),
21173 BVAR (current_buffer, directory));
21174 unbind_to (count, Qnil);
21175
21176 if (NILP (val))
21177 return "-";
21178 else
21179 return "@";
21180 }
21181
21182 case 't': /* indicate TEXT or BINARY */
21183 return "T";
21184
21185 case 'z':
21186 /* coding-system (not including end-of-line format) */
21187 case 'Z':
21188 /* coding-system (including end-of-line type) */
21189 {
21190 int eol_flag = (c == 'Z');
21191 char *p = decode_mode_spec_buf;
21192
21193 if (! FRAME_WINDOW_P (f))
21194 {
21195 /* No need to mention EOL here--the terminal never needs
21196 to do EOL conversion. */
21197 p = decode_mode_spec_coding (CODING_ID_NAME
21198 (FRAME_KEYBOARD_CODING (f)->id),
21199 p, 0);
21200 p = decode_mode_spec_coding (CODING_ID_NAME
21201 (FRAME_TERMINAL_CODING (f)->id),
21202 p, 0);
21203 }
21204 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
21205 p, eol_flag);
21206
21207 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
21208 #ifdef subprocesses
21209 obj = Fget_buffer_process (Fcurrent_buffer ());
21210 if (PROCESSP (obj))
21211 {
21212 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
21213 p, eol_flag);
21214 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
21215 p, eol_flag);
21216 }
21217 #endif /* subprocesses */
21218 #endif /* 0 */
21219 *p = 0;
21220 return decode_mode_spec_buf;
21221 }
21222 }
21223
21224 if (STRINGP (obj))
21225 {
21226 *string = obj;
21227 return SSDATA (obj);
21228 }
21229 else
21230 return "";
21231 }
21232
21233
21234 /* Count up to COUNT lines starting from START_BYTE.
21235 But don't go beyond LIMIT_BYTE.
21236 Return the number of lines thus found (always nonnegative).
21237
21238 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
21239
21240 static EMACS_INT
21241 display_count_lines (EMACS_INT start_byte,
21242 EMACS_INT limit_byte, EMACS_INT count,
21243 EMACS_INT *byte_pos_ptr)
21244 {
21245 register unsigned char *cursor;
21246 unsigned char *base;
21247
21248 register EMACS_INT ceiling;
21249 register unsigned char *ceiling_addr;
21250 EMACS_INT orig_count = count;
21251
21252 /* If we are not in selective display mode,
21253 check only for newlines. */
21254 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
21255 && !INTEGERP (BVAR (current_buffer, selective_display)));
21256
21257 if (count > 0)
21258 {
21259 while (start_byte < limit_byte)
21260 {
21261 ceiling = BUFFER_CEILING_OF (start_byte);
21262 ceiling = min (limit_byte - 1, ceiling);
21263 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
21264 base = (cursor = BYTE_POS_ADDR (start_byte));
21265 while (1)
21266 {
21267 if (selective_display)
21268 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
21269 ;
21270 else
21271 while (*cursor != '\n' && ++cursor != ceiling_addr)
21272 ;
21273
21274 if (cursor != ceiling_addr)
21275 {
21276 if (--count == 0)
21277 {
21278 start_byte += cursor - base + 1;
21279 *byte_pos_ptr = start_byte;
21280 return orig_count;
21281 }
21282 else
21283 if (++cursor == ceiling_addr)
21284 break;
21285 }
21286 else
21287 break;
21288 }
21289 start_byte += cursor - base;
21290 }
21291 }
21292 else
21293 {
21294 while (start_byte > limit_byte)
21295 {
21296 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
21297 ceiling = max (limit_byte, ceiling);
21298 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
21299 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
21300 while (1)
21301 {
21302 if (selective_display)
21303 while (--cursor != ceiling_addr
21304 && *cursor != '\n' && *cursor != 015)
21305 ;
21306 else
21307 while (--cursor != ceiling_addr && *cursor != '\n')
21308 ;
21309
21310 if (cursor != ceiling_addr)
21311 {
21312 if (++count == 0)
21313 {
21314 start_byte += cursor - base + 1;
21315 *byte_pos_ptr = start_byte;
21316 /* When scanning backwards, we should
21317 not count the newline posterior to which we stop. */
21318 return - orig_count - 1;
21319 }
21320 }
21321 else
21322 break;
21323 }
21324 /* Here we add 1 to compensate for the last decrement
21325 of CURSOR, which took it past the valid range. */
21326 start_byte += cursor - base + 1;
21327 }
21328 }
21329
21330 *byte_pos_ptr = limit_byte;
21331
21332 if (count < 0)
21333 return - orig_count + count;
21334 return orig_count - count;
21335
21336 }
21337
21338
21339 \f
21340 /***********************************************************************
21341 Displaying strings
21342 ***********************************************************************/
21343
21344 /* Display a NUL-terminated string, starting with index START.
21345
21346 If STRING is non-null, display that C string. Otherwise, the Lisp
21347 string LISP_STRING is displayed. There's a case that STRING is
21348 non-null and LISP_STRING is not nil. It means STRING is a string
21349 data of LISP_STRING. In that case, we display LISP_STRING while
21350 ignoring its text properties.
21351
21352 If FACE_STRING is not nil, FACE_STRING_POS is a position in
21353 FACE_STRING. Display STRING or LISP_STRING with the face at
21354 FACE_STRING_POS in FACE_STRING:
21355
21356 Display the string in the environment given by IT, but use the
21357 standard display table, temporarily.
21358
21359 FIELD_WIDTH is the minimum number of output glyphs to produce.
21360 If STRING has fewer characters than FIELD_WIDTH, pad to the right
21361 with spaces. If STRING has more characters, more than FIELD_WIDTH
21362 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
21363
21364 PRECISION is the maximum number of characters to output from
21365 STRING. PRECISION < 0 means don't truncate the string.
21366
21367 This is roughly equivalent to printf format specifiers:
21368
21369 FIELD_WIDTH PRECISION PRINTF
21370 ----------------------------------------
21371 -1 -1 %s
21372 -1 10 %.10s
21373 10 -1 %10s
21374 20 10 %20.10s
21375
21376 MULTIBYTE zero means do not display multibyte chars, > 0 means do
21377 display them, and < 0 means obey the current buffer's value of
21378 enable_multibyte_characters.
21379
21380 Value is the number of columns displayed. */
21381
21382 static int
21383 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
21384 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
21385 int field_width, int precision, int max_x, int multibyte)
21386 {
21387 int hpos_at_start = it->hpos;
21388 int saved_face_id = it->face_id;
21389 struct glyph_row *row = it->glyph_row;
21390 EMACS_INT it_charpos;
21391
21392 /* Initialize the iterator IT for iteration over STRING beginning
21393 with index START. */
21394 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
21395 precision, field_width, multibyte);
21396 if (string && STRINGP (lisp_string))
21397 /* LISP_STRING is the one returned by decode_mode_spec. We should
21398 ignore its text properties. */
21399 it->stop_charpos = it->end_charpos;
21400
21401 /* If displaying STRING, set up the face of the iterator from
21402 FACE_STRING, if that's given. */
21403 if (STRINGP (face_string))
21404 {
21405 EMACS_INT endptr;
21406 struct face *face;
21407
21408 it->face_id
21409 = face_at_string_position (it->w, face_string, face_string_pos,
21410 0, it->region_beg_charpos,
21411 it->region_end_charpos,
21412 &endptr, it->base_face_id, 0);
21413 face = FACE_FROM_ID (it->f, it->face_id);
21414 it->face_box_p = face->box != FACE_NO_BOX;
21415 }
21416
21417 /* Set max_x to the maximum allowed X position. Don't let it go
21418 beyond the right edge of the window. */
21419 if (max_x <= 0)
21420 max_x = it->last_visible_x;
21421 else
21422 max_x = min (max_x, it->last_visible_x);
21423
21424 /* Skip over display elements that are not visible. because IT->w is
21425 hscrolled. */
21426 if (it->current_x < it->first_visible_x)
21427 move_it_in_display_line_to (it, 100000, it->first_visible_x,
21428 MOVE_TO_POS | MOVE_TO_X);
21429
21430 row->ascent = it->max_ascent;
21431 row->height = it->max_ascent + it->max_descent;
21432 row->phys_ascent = it->max_phys_ascent;
21433 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
21434 row->extra_line_spacing = it->max_extra_line_spacing;
21435
21436 if (STRINGP (it->string))
21437 it_charpos = IT_STRING_CHARPOS (*it);
21438 else
21439 it_charpos = IT_CHARPOS (*it);
21440
21441 /* This condition is for the case that we are called with current_x
21442 past last_visible_x. */
21443 while (it->current_x < max_x)
21444 {
21445 int x_before, x, n_glyphs_before, i, nglyphs;
21446
21447 /* Get the next display element. */
21448 if (!get_next_display_element (it))
21449 break;
21450
21451 /* Produce glyphs. */
21452 x_before = it->current_x;
21453 n_glyphs_before = row->used[TEXT_AREA];
21454 PRODUCE_GLYPHS (it);
21455
21456 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
21457 i = 0;
21458 x = x_before;
21459 while (i < nglyphs)
21460 {
21461 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
21462
21463 if (it->line_wrap != TRUNCATE
21464 && x + glyph->pixel_width > max_x)
21465 {
21466 /* End of continued line or max_x reached. */
21467 if (CHAR_GLYPH_PADDING_P (*glyph))
21468 {
21469 /* A wide character is unbreakable. */
21470 if (row->reversed_p)
21471 unproduce_glyphs (it, row->used[TEXT_AREA]
21472 - n_glyphs_before);
21473 row->used[TEXT_AREA] = n_glyphs_before;
21474 it->current_x = x_before;
21475 }
21476 else
21477 {
21478 if (row->reversed_p)
21479 unproduce_glyphs (it, row->used[TEXT_AREA]
21480 - (n_glyphs_before + i));
21481 row->used[TEXT_AREA] = n_glyphs_before + i;
21482 it->current_x = x;
21483 }
21484 break;
21485 }
21486 else if (x + glyph->pixel_width >= it->first_visible_x)
21487 {
21488 /* Glyph is at least partially visible. */
21489 ++it->hpos;
21490 if (x < it->first_visible_x)
21491 row->x = x - it->first_visible_x;
21492 }
21493 else
21494 {
21495 /* Glyph is off the left margin of the display area.
21496 Should not happen. */
21497 abort ();
21498 }
21499
21500 row->ascent = max (row->ascent, it->max_ascent);
21501 row->height = max (row->height, it->max_ascent + it->max_descent);
21502 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
21503 row->phys_height = max (row->phys_height,
21504 it->max_phys_ascent + it->max_phys_descent);
21505 row->extra_line_spacing = max (row->extra_line_spacing,
21506 it->max_extra_line_spacing);
21507 x += glyph->pixel_width;
21508 ++i;
21509 }
21510
21511 /* Stop if max_x reached. */
21512 if (i < nglyphs)
21513 break;
21514
21515 /* Stop at line ends. */
21516 if (ITERATOR_AT_END_OF_LINE_P (it))
21517 {
21518 it->continuation_lines_width = 0;
21519 break;
21520 }
21521
21522 set_iterator_to_next (it, 1);
21523 if (STRINGP (it->string))
21524 it_charpos = IT_STRING_CHARPOS (*it);
21525 else
21526 it_charpos = IT_CHARPOS (*it);
21527
21528 /* Stop if truncating at the right edge. */
21529 if (it->line_wrap == TRUNCATE
21530 && it->current_x >= it->last_visible_x)
21531 {
21532 /* Add truncation mark, but don't do it if the line is
21533 truncated at a padding space. */
21534 if (it_charpos < it->string_nchars)
21535 {
21536 if (!FRAME_WINDOW_P (it->f))
21537 {
21538 int ii, n;
21539
21540 if (it->current_x > it->last_visible_x)
21541 {
21542 if (!row->reversed_p)
21543 {
21544 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
21545 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21546 break;
21547 }
21548 else
21549 {
21550 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
21551 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21552 break;
21553 unproduce_glyphs (it, ii + 1);
21554 ii = row->used[TEXT_AREA] - (ii + 1);
21555 }
21556 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
21557 {
21558 row->used[TEXT_AREA] = ii;
21559 produce_special_glyphs (it, IT_TRUNCATION);
21560 }
21561 }
21562 produce_special_glyphs (it, IT_TRUNCATION);
21563 }
21564 row->truncated_on_right_p = 1;
21565 }
21566 break;
21567 }
21568 }
21569
21570 /* Maybe insert a truncation at the left. */
21571 if (it->first_visible_x
21572 && it_charpos > 0)
21573 {
21574 if (!FRAME_WINDOW_P (it->f))
21575 insert_left_trunc_glyphs (it);
21576 row->truncated_on_left_p = 1;
21577 }
21578
21579 it->face_id = saved_face_id;
21580
21581 /* Value is number of columns displayed. */
21582 return it->hpos - hpos_at_start;
21583 }
21584
21585
21586 \f
21587 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
21588 appears as an element of LIST or as the car of an element of LIST.
21589 If PROPVAL is a list, compare each element against LIST in that
21590 way, and return 1/2 if any element of PROPVAL is found in LIST.
21591 Otherwise return 0. This function cannot quit.
21592 The return value is 2 if the text is invisible but with an ellipsis
21593 and 1 if it's invisible and without an ellipsis. */
21594
21595 int
21596 invisible_p (register Lisp_Object propval, Lisp_Object list)
21597 {
21598 register Lisp_Object tail, proptail;
21599
21600 for (tail = list; CONSP (tail); tail = XCDR (tail))
21601 {
21602 register Lisp_Object tem;
21603 tem = XCAR (tail);
21604 if (EQ (propval, tem))
21605 return 1;
21606 if (CONSP (tem) && EQ (propval, XCAR (tem)))
21607 return NILP (XCDR (tem)) ? 1 : 2;
21608 }
21609
21610 if (CONSP (propval))
21611 {
21612 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
21613 {
21614 Lisp_Object propelt;
21615 propelt = XCAR (proptail);
21616 for (tail = list; CONSP (tail); tail = XCDR (tail))
21617 {
21618 register Lisp_Object tem;
21619 tem = XCAR (tail);
21620 if (EQ (propelt, tem))
21621 return 1;
21622 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
21623 return NILP (XCDR (tem)) ? 1 : 2;
21624 }
21625 }
21626 }
21627
21628 return 0;
21629 }
21630
21631 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
21632 doc: /* Non-nil if the property makes the text invisible.
21633 POS-OR-PROP can be a marker or number, in which case it is taken to be
21634 a position in the current buffer and the value of the `invisible' property
21635 is checked; or it can be some other value, which is then presumed to be the
21636 value of the `invisible' property of the text of interest.
21637 The non-nil value returned can be t for truly invisible text or something
21638 else if the text is replaced by an ellipsis. */)
21639 (Lisp_Object pos_or_prop)
21640 {
21641 Lisp_Object prop
21642 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
21643 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
21644 : pos_or_prop);
21645 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
21646 return (invis == 0 ? Qnil
21647 : invis == 1 ? Qt
21648 : make_number (invis));
21649 }
21650
21651 /* Calculate a width or height in pixels from a specification using
21652 the following elements:
21653
21654 SPEC ::=
21655 NUM - a (fractional) multiple of the default font width/height
21656 (NUM) - specifies exactly NUM pixels
21657 UNIT - a fixed number of pixels, see below.
21658 ELEMENT - size of a display element in pixels, see below.
21659 (NUM . SPEC) - equals NUM * SPEC
21660 (+ SPEC SPEC ...) - add pixel values
21661 (- SPEC SPEC ...) - subtract pixel values
21662 (- SPEC) - negate pixel value
21663
21664 NUM ::=
21665 INT or FLOAT - a number constant
21666 SYMBOL - use symbol's (buffer local) variable binding.
21667
21668 UNIT ::=
21669 in - pixels per inch *)
21670 mm - pixels per 1/1000 meter *)
21671 cm - pixels per 1/100 meter *)
21672 width - width of current font in pixels.
21673 height - height of current font in pixels.
21674
21675 *) using the ratio(s) defined in display-pixels-per-inch.
21676
21677 ELEMENT ::=
21678
21679 left-fringe - left fringe width in pixels
21680 right-fringe - right fringe width in pixels
21681
21682 left-margin - left margin width in pixels
21683 right-margin - right margin width in pixels
21684
21685 scroll-bar - scroll-bar area width in pixels
21686
21687 Examples:
21688
21689 Pixels corresponding to 5 inches:
21690 (5 . in)
21691
21692 Total width of non-text areas on left side of window (if scroll-bar is on left):
21693 '(space :width (+ left-fringe left-margin scroll-bar))
21694
21695 Align to first text column (in header line):
21696 '(space :align-to 0)
21697
21698 Align to middle of text area minus half the width of variable `my-image'
21699 containing a loaded image:
21700 '(space :align-to (0.5 . (- text my-image)))
21701
21702 Width of left margin minus width of 1 character in the default font:
21703 '(space :width (- left-margin 1))
21704
21705 Width of left margin minus width of 2 characters in the current font:
21706 '(space :width (- left-margin (2 . width)))
21707
21708 Center 1 character over left-margin (in header line):
21709 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
21710
21711 Different ways to express width of left fringe plus left margin minus one pixel:
21712 '(space :width (- (+ left-fringe left-margin) (1)))
21713 '(space :width (+ left-fringe left-margin (- (1))))
21714 '(space :width (+ left-fringe left-margin (-1)))
21715
21716 */
21717
21718 #define NUMVAL(X) \
21719 ((INTEGERP (X) || FLOATP (X)) \
21720 ? XFLOATINT (X) \
21721 : - 1)
21722
21723 static int
21724 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
21725 struct font *font, int width_p, int *align_to)
21726 {
21727 double pixels;
21728
21729 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
21730 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
21731
21732 if (NILP (prop))
21733 return OK_PIXELS (0);
21734
21735 xassert (FRAME_LIVE_P (it->f));
21736
21737 if (SYMBOLP (prop))
21738 {
21739 if (SCHARS (SYMBOL_NAME (prop)) == 2)
21740 {
21741 char *unit = SSDATA (SYMBOL_NAME (prop));
21742
21743 if (unit[0] == 'i' && unit[1] == 'n')
21744 pixels = 1.0;
21745 else if (unit[0] == 'm' && unit[1] == 'm')
21746 pixels = 25.4;
21747 else if (unit[0] == 'c' && unit[1] == 'm')
21748 pixels = 2.54;
21749 else
21750 pixels = 0;
21751 if (pixels > 0)
21752 {
21753 double ppi;
21754 #ifdef HAVE_WINDOW_SYSTEM
21755 if (FRAME_WINDOW_P (it->f)
21756 && (ppi = (width_p
21757 ? FRAME_X_DISPLAY_INFO (it->f)->resx
21758 : FRAME_X_DISPLAY_INFO (it->f)->resy),
21759 ppi > 0))
21760 return OK_PIXELS (ppi / pixels);
21761 #endif
21762
21763 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
21764 || (CONSP (Vdisplay_pixels_per_inch)
21765 && (ppi = (width_p
21766 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
21767 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
21768 ppi > 0)))
21769 return OK_PIXELS (ppi / pixels);
21770
21771 return 0;
21772 }
21773 }
21774
21775 #ifdef HAVE_WINDOW_SYSTEM
21776 if (EQ (prop, Qheight))
21777 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
21778 if (EQ (prop, Qwidth))
21779 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
21780 #else
21781 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
21782 return OK_PIXELS (1);
21783 #endif
21784
21785 if (EQ (prop, Qtext))
21786 return OK_PIXELS (width_p
21787 ? window_box_width (it->w, TEXT_AREA)
21788 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
21789
21790 if (align_to && *align_to < 0)
21791 {
21792 *res = 0;
21793 if (EQ (prop, Qleft))
21794 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
21795 if (EQ (prop, Qright))
21796 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
21797 if (EQ (prop, Qcenter))
21798 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
21799 + window_box_width (it->w, TEXT_AREA) / 2);
21800 if (EQ (prop, Qleft_fringe))
21801 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21802 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
21803 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
21804 if (EQ (prop, Qright_fringe))
21805 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21806 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21807 : window_box_right_offset (it->w, TEXT_AREA));
21808 if (EQ (prop, Qleft_margin))
21809 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
21810 if (EQ (prop, Qright_margin))
21811 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
21812 if (EQ (prop, Qscroll_bar))
21813 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
21814 ? 0
21815 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21816 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21817 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
21818 : 0)));
21819 }
21820 else
21821 {
21822 if (EQ (prop, Qleft_fringe))
21823 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
21824 if (EQ (prop, Qright_fringe))
21825 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
21826 if (EQ (prop, Qleft_margin))
21827 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
21828 if (EQ (prop, Qright_margin))
21829 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
21830 if (EQ (prop, Qscroll_bar))
21831 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
21832 }
21833
21834 prop = Fbuffer_local_value (prop, it->w->buffer);
21835 }
21836
21837 if (INTEGERP (prop) || FLOATP (prop))
21838 {
21839 int base_unit = (width_p
21840 ? FRAME_COLUMN_WIDTH (it->f)
21841 : FRAME_LINE_HEIGHT (it->f));
21842 return OK_PIXELS (XFLOATINT (prop) * base_unit);
21843 }
21844
21845 if (CONSP (prop))
21846 {
21847 Lisp_Object car = XCAR (prop);
21848 Lisp_Object cdr = XCDR (prop);
21849
21850 if (SYMBOLP (car))
21851 {
21852 #ifdef HAVE_WINDOW_SYSTEM
21853 if (FRAME_WINDOW_P (it->f)
21854 && valid_image_p (prop))
21855 {
21856 ptrdiff_t id = lookup_image (it->f, prop);
21857 struct image *img = IMAGE_FROM_ID (it->f, id);
21858
21859 return OK_PIXELS (width_p ? img->width : img->height);
21860 }
21861 #endif
21862 if (EQ (car, Qplus) || EQ (car, Qminus))
21863 {
21864 int first = 1;
21865 double px;
21866
21867 pixels = 0;
21868 while (CONSP (cdr))
21869 {
21870 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
21871 font, width_p, align_to))
21872 return 0;
21873 if (first)
21874 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
21875 else
21876 pixels += px;
21877 cdr = XCDR (cdr);
21878 }
21879 if (EQ (car, Qminus))
21880 pixels = -pixels;
21881 return OK_PIXELS (pixels);
21882 }
21883
21884 car = Fbuffer_local_value (car, it->w->buffer);
21885 }
21886
21887 if (INTEGERP (car) || FLOATP (car))
21888 {
21889 double fact;
21890 pixels = XFLOATINT (car);
21891 if (NILP (cdr))
21892 return OK_PIXELS (pixels);
21893 if (calc_pixel_width_or_height (&fact, it, cdr,
21894 font, width_p, align_to))
21895 return OK_PIXELS (pixels * fact);
21896 return 0;
21897 }
21898
21899 return 0;
21900 }
21901
21902 return 0;
21903 }
21904
21905 \f
21906 /***********************************************************************
21907 Glyph Display
21908 ***********************************************************************/
21909
21910 #ifdef HAVE_WINDOW_SYSTEM
21911
21912 #if GLYPH_DEBUG
21913
21914 void
21915 dump_glyph_string (struct glyph_string *s)
21916 {
21917 fprintf (stderr, "glyph string\n");
21918 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
21919 s->x, s->y, s->width, s->height);
21920 fprintf (stderr, " ybase = %d\n", s->ybase);
21921 fprintf (stderr, " hl = %d\n", s->hl);
21922 fprintf (stderr, " left overhang = %d, right = %d\n",
21923 s->left_overhang, s->right_overhang);
21924 fprintf (stderr, " nchars = %d\n", s->nchars);
21925 fprintf (stderr, " extends to end of line = %d\n",
21926 s->extends_to_end_of_line_p);
21927 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
21928 fprintf (stderr, " bg width = %d\n", s->background_width);
21929 }
21930
21931 #endif /* GLYPH_DEBUG */
21932
21933 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
21934 of XChar2b structures for S; it can't be allocated in
21935 init_glyph_string because it must be allocated via `alloca'. W
21936 is the window on which S is drawn. ROW and AREA are the glyph row
21937 and area within the row from which S is constructed. START is the
21938 index of the first glyph structure covered by S. HL is a
21939 face-override for drawing S. */
21940
21941 #ifdef HAVE_NTGUI
21942 #define OPTIONAL_HDC(hdc) HDC hdc,
21943 #define DECLARE_HDC(hdc) HDC hdc;
21944 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
21945 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
21946 #endif
21947
21948 #ifndef OPTIONAL_HDC
21949 #define OPTIONAL_HDC(hdc)
21950 #define DECLARE_HDC(hdc)
21951 #define ALLOCATE_HDC(hdc, f)
21952 #define RELEASE_HDC(hdc, f)
21953 #endif
21954
21955 static void
21956 init_glyph_string (struct glyph_string *s,
21957 OPTIONAL_HDC (hdc)
21958 XChar2b *char2b, struct window *w, struct glyph_row *row,
21959 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
21960 {
21961 memset (s, 0, sizeof *s);
21962 s->w = w;
21963 s->f = XFRAME (w->frame);
21964 #ifdef HAVE_NTGUI
21965 s->hdc = hdc;
21966 #endif
21967 s->display = FRAME_X_DISPLAY (s->f);
21968 s->window = FRAME_X_WINDOW (s->f);
21969 s->char2b = char2b;
21970 s->hl = hl;
21971 s->row = row;
21972 s->area = area;
21973 s->first_glyph = row->glyphs[area] + start;
21974 s->height = row->height;
21975 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
21976 s->ybase = s->y + row->ascent;
21977 }
21978
21979
21980 /* Append the list of glyph strings with head H and tail T to the list
21981 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
21982
21983 static inline void
21984 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
21985 struct glyph_string *h, struct glyph_string *t)
21986 {
21987 if (h)
21988 {
21989 if (*head)
21990 (*tail)->next = h;
21991 else
21992 *head = h;
21993 h->prev = *tail;
21994 *tail = t;
21995 }
21996 }
21997
21998
21999 /* Prepend the list of glyph strings with head H and tail T to the
22000 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
22001 result. */
22002
22003 static inline void
22004 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22005 struct glyph_string *h, struct glyph_string *t)
22006 {
22007 if (h)
22008 {
22009 if (*head)
22010 (*head)->prev = t;
22011 else
22012 *tail = t;
22013 t->next = *head;
22014 *head = h;
22015 }
22016 }
22017
22018
22019 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
22020 Set *HEAD and *TAIL to the resulting list. */
22021
22022 static inline void
22023 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
22024 struct glyph_string *s)
22025 {
22026 s->next = s->prev = NULL;
22027 append_glyph_string_lists (head, tail, s, s);
22028 }
22029
22030
22031 /* Get face and two-byte form of character C in face FACE_ID on frame F.
22032 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
22033 make sure that X resources for the face returned are allocated.
22034 Value is a pointer to a realized face that is ready for display if
22035 DISPLAY_P is non-zero. */
22036
22037 static inline struct face *
22038 get_char_face_and_encoding (struct frame *f, int c, int face_id,
22039 XChar2b *char2b, int display_p)
22040 {
22041 struct face *face = FACE_FROM_ID (f, face_id);
22042
22043 if (face->font)
22044 {
22045 unsigned code = face->font->driver->encode_char (face->font, c);
22046
22047 if (code != FONT_INVALID_CODE)
22048 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22049 else
22050 STORE_XCHAR2B (char2b, 0, 0);
22051 }
22052
22053 /* Make sure X resources of the face are allocated. */
22054 #ifdef HAVE_X_WINDOWS
22055 if (display_p)
22056 #endif
22057 {
22058 xassert (face != NULL);
22059 PREPARE_FACE_FOR_DISPLAY (f, face);
22060 }
22061
22062 return face;
22063 }
22064
22065
22066 /* Get face and two-byte form of character glyph GLYPH on frame F.
22067 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
22068 a pointer to a realized face that is ready for display. */
22069
22070 static inline struct face *
22071 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
22072 XChar2b *char2b, int *two_byte_p)
22073 {
22074 struct face *face;
22075
22076 xassert (glyph->type == CHAR_GLYPH);
22077 face = FACE_FROM_ID (f, glyph->face_id);
22078
22079 if (two_byte_p)
22080 *two_byte_p = 0;
22081
22082 if (face->font)
22083 {
22084 unsigned code;
22085
22086 if (CHAR_BYTE8_P (glyph->u.ch))
22087 code = CHAR_TO_BYTE8 (glyph->u.ch);
22088 else
22089 code = face->font->driver->encode_char (face->font, glyph->u.ch);
22090
22091 if (code != FONT_INVALID_CODE)
22092 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22093 else
22094 STORE_XCHAR2B (char2b, 0, 0);
22095 }
22096
22097 /* Make sure X resources of the face are allocated. */
22098 xassert (face != NULL);
22099 PREPARE_FACE_FOR_DISPLAY (f, face);
22100 return face;
22101 }
22102
22103
22104 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
22105 Return 1 if FONT has a glyph for C, otherwise return 0. */
22106
22107 static inline int
22108 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
22109 {
22110 unsigned code;
22111
22112 if (CHAR_BYTE8_P (c))
22113 code = CHAR_TO_BYTE8 (c);
22114 else
22115 code = font->driver->encode_char (font, c);
22116
22117 if (code == FONT_INVALID_CODE)
22118 return 0;
22119 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22120 return 1;
22121 }
22122
22123
22124 /* Fill glyph string S with composition components specified by S->cmp.
22125
22126 BASE_FACE is the base face of the composition.
22127 S->cmp_from is the index of the first component for S.
22128
22129 OVERLAPS non-zero means S should draw the foreground only, and use
22130 its physical height for clipping. See also draw_glyphs.
22131
22132 Value is the index of a component not in S. */
22133
22134 static int
22135 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
22136 int overlaps)
22137 {
22138 int i;
22139 /* For all glyphs of this composition, starting at the offset
22140 S->cmp_from, until we reach the end of the definition or encounter a
22141 glyph that requires the different face, add it to S. */
22142 struct face *face;
22143
22144 xassert (s);
22145
22146 s->for_overlaps = overlaps;
22147 s->face = NULL;
22148 s->font = NULL;
22149 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
22150 {
22151 int c = COMPOSITION_GLYPH (s->cmp, i);
22152
22153 /* TAB in a composition means display glyphs with padding space
22154 on the left or right. */
22155 if (c != '\t')
22156 {
22157 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
22158 -1, Qnil);
22159
22160 face = get_char_face_and_encoding (s->f, c, face_id,
22161 s->char2b + i, 1);
22162 if (face)
22163 {
22164 if (! s->face)
22165 {
22166 s->face = face;
22167 s->font = s->face->font;
22168 }
22169 else if (s->face != face)
22170 break;
22171 }
22172 }
22173 ++s->nchars;
22174 }
22175 s->cmp_to = i;
22176
22177 if (s->face == NULL)
22178 {
22179 s->face = base_face->ascii_face;
22180 s->font = s->face->font;
22181 }
22182
22183 /* All glyph strings for the same composition has the same width,
22184 i.e. the width set for the first component of the composition. */
22185 s->width = s->first_glyph->pixel_width;
22186
22187 /* If the specified font could not be loaded, use the frame's
22188 default font, but record the fact that we couldn't load it in
22189 the glyph string so that we can draw rectangles for the
22190 characters of the glyph string. */
22191 if (s->font == NULL)
22192 {
22193 s->font_not_found_p = 1;
22194 s->font = FRAME_FONT (s->f);
22195 }
22196
22197 /* Adjust base line for subscript/superscript text. */
22198 s->ybase += s->first_glyph->voffset;
22199
22200 /* This glyph string must always be drawn with 16-bit functions. */
22201 s->two_byte_p = 1;
22202
22203 return s->cmp_to;
22204 }
22205
22206 static int
22207 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
22208 int start, int end, int overlaps)
22209 {
22210 struct glyph *glyph, *last;
22211 Lisp_Object lgstring;
22212 int i;
22213
22214 s->for_overlaps = overlaps;
22215 glyph = s->row->glyphs[s->area] + start;
22216 last = s->row->glyphs[s->area] + end;
22217 s->cmp_id = glyph->u.cmp.id;
22218 s->cmp_from = glyph->slice.cmp.from;
22219 s->cmp_to = glyph->slice.cmp.to + 1;
22220 s->face = FACE_FROM_ID (s->f, face_id);
22221 lgstring = composition_gstring_from_id (s->cmp_id);
22222 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
22223 glyph++;
22224 while (glyph < last
22225 && glyph->u.cmp.automatic
22226 && glyph->u.cmp.id == s->cmp_id
22227 && s->cmp_to == glyph->slice.cmp.from)
22228 s->cmp_to = (glyph++)->slice.cmp.to + 1;
22229
22230 for (i = s->cmp_from; i < s->cmp_to; i++)
22231 {
22232 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
22233 unsigned code = LGLYPH_CODE (lglyph);
22234
22235 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
22236 }
22237 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
22238 return glyph - s->row->glyphs[s->area];
22239 }
22240
22241
22242 /* Fill glyph string S from a sequence glyphs for glyphless characters.
22243 See the comment of fill_glyph_string for arguments.
22244 Value is the index of the first glyph not in S. */
22245
22246
22247 static int
22248 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
22249 int start, int end, int overlaps)
22250 {
22251 struct glyph *glyph, *last;
22252 int voffset;
22253
22254 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
22255 s->for_overlaps = overlaps;
22256 glyph = s->row->glyphs[s->area] + start;
22257 last = s->row->glyphs[s->area] + end;
22258 voffset = glyph->voffset;
22259 s->face = FACE_FROM_ID (s->f, face_id);
22260 s->font = s->face->font;
22261 s->nchars = 1;
22262 s->width = glyph->pixel_width;
22263 glyph++;
22264 while (glyph < last
22265 && glyph->type == GLYPHLESS_GLYPH
22266 && glyph->voffset == voffset
22267 && glyph->face_id == face_id)
22268 {
22269 s->nchars++;
22270 s->width += glyph->pixel_width;
22271 glyph++;
22272 }
22273 s->ybase += voffset;
22274 return glyph - s->row->glyphs[s->area];
22275 }
22276
22277
22278 /* Fill glyph string S from a sequence of character glyphs.
22279
22280 FACE_ID is the face id of the string. START is the index of the
22281 first glyph to consider, END is the index of the last + 1.
22282 OVERLAPS non-zero means S should draw the foreground only, and use
22283 its physical height for clipping. See also draw_glyphs.
22284
22285 Value is the index of the first glyph not in S. */
22286
22287 static int
22288 fill_glyph_string (struct glyph_string *s, int face_id,
22289 int start, int end, int overlaps)
22290 {
22291 struct glyph *glyph, *last;
22292 int voffset;
22293 int glyph_not_available_p;
22294
22295 xassert (s->f == XFRAME (s->w->frame));
22296 xassert (s->nchars == 0);
22297 xassert (start >= 0 && end > start);
22298
22299 s->for_overlaps = overlaps;
22300 glyph = s->row->glyphs[s->area] + start;
22301 last = s->row->glyphs[s->area] + end;
22302 voffset = glyph->voffset;
22303 s->padding_p = glyph->padding_p;
22304 glyph_not_available_p = glyph->glyph_not_available_p;
22305
22306 while (glyph < last
22307 && glyph->type == CHAR_GLYPH
22308 && glyph->voffset == voffset
22309 /* Same face id implies same font, nowadays. */
22310 && glyph->face_id == face_id
22311 && glyph->glyph_not_available_p == glyph_not_available_p)
22312 {
22313 int two_byte_p;
22314
22315 s->face = get_glyph_face_and_encoding (s->f, glyph,
22316 s->char2b + s->nchars,
22317 &two_byte_p);
22318 s->two_byte_p = two_byte_p;
22319 ++s->nchars;
22320 xassert (s->nchars <= end - start);
22321 s->width += glyph->pixel_width;
22322 if (glyph++->padding_p != s->padding_p)
22323 break;
22324 }
22325
22326 s->font = s->face->font;
22327
22328 /* If the specified font could not be loaded, use the frame's font,
22329 but record the fact that we couldn't load it in
22330 S->font_not_found_p so that we can draw rectangles for the
22331 characters of the glyph string. */
22332 if (s->font == NULL || glyph_not_available_p)
22333 {
22334 s->font_not_found_p = 1;
22335 s->font = FRAME_FONT (s->f);
22336 }
22337
22338 /* Adjust base line for subscript/superscript text. */
22339 s->ybase += voffset;
22340
22341 xassert (s->face && s->face->gc);
22342 return glyph - s->row->glyphs[s->area];
22343 }
22344
22345
22346 /* Fill glyph string S from image glyph S->first_glyph. */
22347
22348 static void
22349 fill_image_glyph_string (struct glyph_string *s)
22350 {
22351 xassert (s->first_glyph->type == IMAGE_GLYPH);
22352 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
22353 xassert (s->img);
22354 s->slice = s->first_glyph->slice.img;
22355 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
22356 s->font = s->face->font;
22357 s->width = s->first_glyph->pixel_width;
22358
22359 /* Adjust base line for subscript/superscript text. */
22360 s->ybase += s->first_glyph->voffset;
22361 }
22362
22363
22364 /* Fill glyph string S from a sequence of stretch glyphs.
22365
22366 START is the index of the first glyph to consider,
22367 END is the index of the last + 1.
22368
22369 Value is the index of the first glyph not in S. */
22370
22371 static int
22372 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
22373 {
22374 struct glyph *glyph, *last;
22375 int voffset, face_id;
22376
22377 xassert (s->first_glyph->type == STRETCH_GLYPH);
22378
22379 glyph = s->row->glyphs[s->area] + start;
22380 last = s->row->glyphs[s->area] + end;
22381 face_id = glyph->face_id;
22382 s->face = FACE_FROM_ID (s->f, face_id);
22383 s->font = s->face->font;
22384 s->width = glyph->pixel_width;
22385 s->nchars = 1;
22386 voffset = glyph->voffset;
22387
22388 for (++glyph;
22389 (glyph < last
22390 && glyph->type == STRETCH_GLYPH
22391 && glyph->voffset == voffset
22392 && glyph->face_id == face_id);
22393 ++glyph)
22394 s->width += glyph->pixel_width;
22395
22396 /* Adjust base line for subscript/superscript text. */
22397 s->ybase += voffset;
22398
22399 /* The case that face->gc == 0 is handled when drawing the glyph
22400 string by calling PREPARE_FACE_FOR_DISPLAY. */
22401 xassert (s->face);
22402 return glyph - s->row->glyphs[s->area];
22403 }
22404
22405 static struct font_metrics *
22406 get_per_char_metric (struct font *font, XChar2b *char2b)
22407 {
22408 static struct font_metrics metrics;
22409 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
22410
22411 if (! font || code == FONT_INVALID_CODE)
22412 return NULL;
22413 font->driver->text_extents (font, &code, 1, &metrics);
22414 return &metrics;
22415 }
22416
22417 /* EXPORT for RIF:
22418 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
22419 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
22420 assumed to be zero. */
22421
22422 void
22423 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
22424 {
22425 *left = *right = 0;
22426
22427 if (glyph->type == CHAR_GLYPH)
22428 {
22429 struct face *face;
22430 XChar2b char2b;
22431 struct font_metrics *pcm;
22432
22433 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
22434 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
22435 {
22436 if (pcm->rbearing > pcm->width)
22437 *right = pcm->rbearing - pcm->width;
22438 if (pcm->lbearing < 0)
22439 *left = -pcm->lbearing;
22440 }
22441 }
22442 else if (glyph->type == COMPOSITE_GLYPH)
22443 {
22444 if (! glyph->u.cmp.automatic)
22445 {
22446 struct composition *cmp = composition_table[glyph->u.cmp.id];
22447
22448 if (cmp->rbearing > cmp->pixel_width)
22449 *right = cmp->rbearing - cmp->pixel_width;
22450 if (cmp->lbearing < 0)
22451 *left = - cmp->lbearing;
22452 }
22453 else
22454 {
22455 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
22456 struct font_metrics metrics;
22457
22458 composition_gstring_width (gstring, glyph->slice.cmp.from,
22459 glyph->slice.cmp.to + 1, &metrics);
22460 if (metrics.rbearing > metrics.width)
22461 *right = metrics.rbearing - metrics.width;
22462 if (metrics.lbearing < 0)
22463 *left = - metrics.lbearing;
22464 }
22465 }
22466 }
22467
22468
22469 /* Return the index of the first glyph preceding glyph string S that
22470 is overwritten by S because of S's left overhang. Value is -1
22471 if no glyphs are overwritten. */
22472
22473 static int
22474 left_overwritten (struct glyph_string *s)
22475 {
22476 int k;
22477
22478 if (s->left_overhang)
22479 {
22480 int x = 0, i;
22481 struct glyph *glyphs = s->row->glyphs[s->area];
22482 int first = s->first_glyph - glyphs;
22483
22484 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
22485 x -= glyphs[i].pixel_width;
22486
22487 k = i + 1;
22488 }
22489 else
22490 k = -1;
22491
22492 return k;
22493 }
22494
22495
22496 /* Return the index of the first glyph preceding glyph string S that
22497 is overwriting S because of its right overhang. Value is -1 if no
22498 glyph in front of S overwrites S. */
22499
22500 static int
22501 left_overwriting (struct glyph_string *s)
22502 {
22503 int i, k, x;
22504 struct glyph *glyphs = s->row->glyphs[s->area];
22505 int first = s->first_glyph - glyphs;
22506
22507 k = -1;
22508 x = 0;
22509 for (i = first - 1; i >= 0; --i)
22510 {
22511 int left, right;
22512 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22513 if (x + right > 0)
22514 k = i;
22515 x -= glyphs[i].pixel_width;
22516 }
22517
22518 return k;
22519 }
22520
22521
22522 /* Return the index of the last glyph following glyph string S that is
22523 overwritten by S because of S's right overhang. Value is -1 if
22524 no such glyph is found. */
22525
22526 static int
22527 right_overwritten (struct glyph_string *s)
22528 {
22529 int k = -1;
22530
22531 if (s->right_overhang)
22532 {
22533 int x = 0, i;
22534 struct glyph *glyphs = s->row->glyphs[s->area];
22535 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
22536 int end = s->row->used[s->area];
22537
22538 for (i = first; i < end && s->right_overhang > x; ++i)
22539 x += glyphs[i].pixel_width;
22540
22541 k = i;
22542 }
22543
22544 return k;
22545 }
22546
22547
22548 /* Return the index of the last glyph following glyph string S that
22549 overwrites S because of its left overhang. Value is negative
22550 if no such glyph is found. */
22551
22552 static int
22553 right_overwriting (struct glyph_string *s)
22554 {
22555 int i, k, x;
22556 int end = s->row->used[s->area];
22557 struct glyph *glyphs = s->row->glyphs[s->area];
22558 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
22559
22560 k = -1;
22561 x = 0;
22562 for (i = first; i < end; ++i)
22563 {
22564 int left, right;
22565 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22566 if (x - left < 0)
22567 k = i;
22568 x += glyphs[i].pixel_width;
22569 }
22570
22571 return k;
22572 }
22573
22574
22575 /* Set background width of glyph string S. START is the index of the
22576 first glyph following S. LAST_X is the right-most x-position + 1
22577 in the drawing area. */
22578
22579 static inline void
22580 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
22581 {
22582 /* If the face of this glyph string has to be drawn to the end of
22583 the drawing area, set S->extends_to_end_of_line_p. */
22584
22585 if (start == s->row->used[s->area]
22586 && s->area == TEXT_AREA
22587 && ((s->row->fill_line_p
22588 && (s->hl == DRAW_NORMAL_TEXT
22589 || s->hl == DRAW_IMAGE_RAISED
22590 || s->hl == DRAW_IMAGE_SUNKEN))
22591 || s->hl == DRAW_MOUSE_FACE))
22592 s->extends_to_end_of_line_p = 1;
22593
22594 /* If S extends its face to the end of the line, set its
22595 background_width to the distance to the right edge of the drawing
22596 area. */
22597 if (s->extends_to_end_of_line_p)
22598 s->background_width = last_x - s->x + 1;
22599 else
22600 s->background_width = s->width;
22601 }
22602
22603
22604 /* Compute overhangs and x-positions for glyph string S and its
22605 predecessors, or successors. X is the starting x-position for S.
22606 BACKWARD_P non-zero means process predecessors. */
22607
22608 static void
22609 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
22610 {
22611 if (backward_p)
22612 {
22613 while (s)
22614 {
22615 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22616 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22617 x -= s->width;
22618 s->x = x;
22619 s = s->prev;
22620 }
22621 }
22622 else
22623 {
22624 while (s)
22625 {
22626 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22627 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22628 s->x = x;
22629 x += s->width;
22630 s = s->next;
22631 }
22632 }
22633 }
22634
22635
22636
22637 /* The following macros are only called from draw_glyphs below.
22638 They reference the following parameters of that function directly:
22639 `w', `row', `area', and `overlap_p'
22640 as well as the following local variables:
22641 `s', `f', and `hdc' (in W32) */
22642
22643 #ifdef HAVE_NTGUI
22644 /* On W32, silently add local `hdc' variable to argument list of
22645 init_glyph_string. */
22646 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22647 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
22648 #else
22649 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22650 init_glyph_string (s, char2b, w, row, area, start, hl)
22651 #endif
22652
22653 /* Add a glyph string for a stretch glyph to the list of strings
22654 between HEAD and TAIL. START is the index of the stretch glyph in
22655 row area AREA of glyph row ROW. END is the index of the last glyph
22656 in that glyph row area. X is the current output position assigned
22657 to the new glyph string constructed. HL overrides that face of the
22658 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22659 is the right-most x-position of the drawing area. */
22660
22661 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
22662 and below -- keep them on one line. */
22663 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22664 do \
22665 { \
22666 s = (struct glyph_string *) alloca (sizeof *s); \
22667 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22668 START = fill_stretch_glyph_string (s, START, END); \
22669 append_glyph_string (&HEAD, &TAIL, s); \
22670 s->x = (X); \
22671 } \
22672 while (0)
22673
22674
22675 /* Add a glyph string for an image glyph to the list of strings
22676 between HEAD and TAIL. START is the index of the image glyph in
22677 row area AREA of glyph row ROW. END is the index of the last glyph
22678 in that glyph row area. X is the current output position assigned
22679 to the new glyph string constructed. HL overrides that face of the
22680 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22681 is the right-most x-position of the drawing area. */
22682
22683 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22684 do \
22685 { \
22686 s = (struct glyph_string *) alloca (sizeof *s); \
22687 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22688 fill_image_glyph_string (s); \
22689 append_glyph_string (&HEAD, &TAIL, s); \
22690 ++START; \
22691 s->x = (X); \
22692 } \
22693 while (0)
22694
22695
22696 /* Add a glyph string for a sequence of character glyphs to the list
22697 of strings between HEAD and TAIL. START is the index of the first
22698 glyph in row area AREA of glyph row ROW that is part of the new
22699 glyph string. END is the index of the last glyph in that glyph row
22700 area. X is the current output position assigned to the new glyph
22701 string constructed. HL overrides that face of the glyph; e.g. it
22702 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
22703 right-most x-position of the drawing area. */
22704
22705 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22706 do \
22707 { \
22708 int face_id; \
22709 XChar2b *char2b; \
22710 \
22711 face_id = (row)->glyphs[area][START].face_id; \
22712 \
22713 s = (struct glyph_string *) alloca (sizeof *s); \
22714 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
22715 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22716 append_glyph_string (&HEAD, &TAIL, s); \
22717 s->x = (X); \
22718 START = fill_glyph_string (s, face_id, START, END, overlaps); \
22719 } \
22720 while (0)
22721
22722
22723 /* Add a glyph string for a composite sequence to the list of strings
22724 between HEAD and TAIL. START is the index of the first glyph in
22725 row area AREA of glyph row ROW that is part of the new glyph
22726 string. END is the index of the last glyph in that glyph row area.
22727 X is the current output position assigned to the new glyph string
22728 constructed. HL overrides that face of the glyph; e.g. it is
22729 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
22730 x-position of the drawing area. */
22731
22732 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22733 do { \
22734 int face_id = (row)->glyphs[area][START].face_id; \
22735 struct face *base_face = FACE_FROM_ID (f, face_id); \
22736 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
22737 struct composition *cmp = composition_table[cmp_id]; \
22738 XChar2b *char2b; \
22739 struct glyph_string *first_s IF_LINT (= NULL); \
22740 int n; \
22741 \
22742 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
22743 \
22744 /* Make glyph_strings for each glyph sequence that is drawable by \
22745 the same face, and append them to HEAD/TAIL. */ \
22746 for (n = 0; n < cmp->glyph_len;) \
22747 { \
22748 s = (struct glyph_string *) alloca (sizeof *s); \
22749 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22750 append_glyph_string (&(HEAD), &(TAIL), s); \
22751 s->cmp = cmp; \
22752 s->cmp_from = n; \
22753 s->x = (X); \
22754 if (n == 0) \
22755 first_s = s; \
22756 n = fill_composite_glyph_string (s, base_face, overlaps); \
22757 } \
22758 \
22759 ++START; \
22760 s = first_s; \
22761 } while (0)
22762
22763
22764 /* Add a glyph string for a glyph-string sequence to the list of strings
22765 between HEAD and TAIL. */
22766
22767 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22768 do { \
22769 int face_id; \
22770 XChar2b *char2b; \
22771 Lisp_Object gstring; \
22772 \
22773 face_id = (row)->glyphs[area][START].face_id; \
22774 gstring = (composition_gstring_from_id \
22775 ((row)->glyphs[area][START].u.cmp.id)); \
22776 s = (struct glyph_string *) alloca (sizeof *s); \
22777 char2b = (XChar2b *) alloca ((sizeof *char2b) \
22778 * LGSTRING_GLYPH_LEN (gstring)); \
22779 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22780 append_glyph_string (&(HEAD), &(TAIL), s); \
22781 s->x = (X); \
22782 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
22783 } while (0)
22784
22785
22786 /* Add a glyph string for a sequence of glyphless character's glyphs
22787 to the list of strings between HEAD and TAIL. The meanings of
22788 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
22789
22790 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22791 do \
22792 { \
22793 int face_id; \
22794 \
22795 face_id = (row)->glyphs[area][START].face_id; \
22796 \
22797 s = (struct glyph_string *) alloca (sizeof *s); \
22798 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22799 append_glyph_string (&HEAD, &TAIL, s); \
22800 s->x = (X); \
22801 START = fill_glyphless_glyph_string (s, face_id, START, END, \
22802 overlaps); \
22803 } \
22804 while (0)
22805
22806
22807 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
22808 of AREA of glyph row ROW on window W between indices START and END.
22809 HL overrides the face for drawing glyph strings, e.g. it is
22810 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
22811 x-positions of the drawing area.
22812
22813 This is an ugly monster macro construct because we must use alloca
22814 to allocate glyph strings (because draw_glyphs can be called
22815 asynchronously). */
22816
22817 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22818 do \
22819 { \
22820 HEAD = TAIL = NULL; \
22821 while (START < END) \
22822 { \
22823 struct glyph *first_glyph = (row)->glyphs[area] + START; \
22824 switch (first_glyph->type) \
22825 { \
22826 case CHAR_GLYPH: \
22827 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
22828 HL, X, LAST_X); \
22829 break; \
22830 \
22831 case COMPOSITE_GLYPH: \
22832 if (first_glyph->u.cmp.automatic) \
22833 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
22834 HL, X, LAST_X); \
22835 else \
22836 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
22837 HL, X, LAST_X); \
22838 break; \
22839 \
22840 case STRETCH_GLYPH: \
22841 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
22842 HL, X, LAST_X); \
22843 break; \
22844 \
22845 case IMAGE_GLYPH: \
22846 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
22847 HL, X, LAST_X); \
22848 break; \
22849 \
22850 case GLYPHLESS_GLYPH: \
22851 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
22852 HL, X, LAST_X); \
22853 break; \
22854 \
22855 default: \
22856 abort (); \
22857 } \
22858 \
22859 if (s) \
22860 { \
22861 set_glyph_string_background_width (s, START, LAST_X); \
22862 (X) += s->width; \
22863 } \
22864 } \
22865 } while (0)
22866
22867
22868 /* Draw glyphs between START and END in AREA of ROW on window W,
22869 starting at x-position X. X is relative to AREA in W. HL is a
22870 face-override with the following meaning:
22871
22872 DRAW_NORMAL_TEXT draw normally
22873 DRAW_CURSOR draw in cursor face
22874 DRAW_MOUSE_FACE draw in mouse face.
22875 DRAW_INVERSE_VIDEO draw in mode line face
22876 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
22877 DRAW_IMAGE_RAISED draw an image with a raised relief around it
22878
22879 If OVERLAPS is non-zero, draw only the foreground of characters and
22880 clip to the physical height of ROW. Non-zero value also defines
22881 the overlapping part to be drawn:
22882
22883 OVERLAPS_PRED overlap with preceding rows
22884 OVERLAPS_SUCC overlap with succeeding rows
22885 OVERLAPS_BOTH overlap with both preceding/succeeding rows
22886 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
22887
22888 Value is the x-position reached, relative to AREA of W. */
22889
22890 static int
22891 draw_glyphs (struct window *w, int x, struct glyph_row *row,
22892 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
22893 enum draw_glyphs_face hl, int overlaps)
22894 {
22895 struct glyph_string *head, *tail;
22896 struct glyph_string *s;
22897 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
22898 int i, j, x_reached, last_x, area_left = 0;
22899 struct frame *f = XFRAME (WINDOW_FRAME (w));
22900 DECLARE_HDC (hdc);
22901
22902 ALLOCATE_HDC (hdc, f);
22903
22904 /* Let's rather be paranoid than getting a SEGV. */
22905 end = min (end, row->used[area]);
22906 start = max (0, start);
22907 start = min (end, start);
22908
22909 /* Translate X to frame coordinates. Set last_x to the right
22910 end of the drawing area. */
22911 if (row->full_width_p)
22912 {
22913 /* X is relative to the left edge of W, without scroll bars
22914 or fringes. */
22915 area_left = WINDOW_LEFT_EDGE_X (w);
22916 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
22917 }
22918 else
22919 {
22920 area_left = window_box_left (w, area);
22921 last_x = area_left + window_box_width (w, area);
22922 }
22923 x += area_left;
22924
22925 /* Build a doubly-linked list of glyph_string structures between
22926 head and tail from what we have to draw. Note that the macro
22927 BUILD_GLYPH_STRINGS will modify its start parameter. That's
22928 the reason we use a separate variable `i'. */
22929 i = start;
22930 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
22931 if (tail)
22932 x_reached = tail->x + tail->background_width;
22933 else
22934 x_reached = x;
22935
22936 /* If there are any glyphs with lbearing < 0 or rbearing > width in
22937 the row, redraw some glyphs in front or following the glyph
22938 strings built above. */
22939 if (head && !overlaps && row->contains_overlapping_glyphs_p)
22940 {
22941 struct glyph_string *h, *t;
22942 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
22943 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
22944 int check_mouse_face = 0;
22945 int dummy_x = 0;
22946
22947 /* If mouse highlighting is on, we may need to draw adjacent
22948 glyphs using mouse-face highlighting. */
22949 if (area == TEXT_AREA && row->mouse_face_p)
22950 {
22951 struct glyph_row *mouse_beg_row, *mouse_end_row;
22952
22953 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
22954 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
22955
22956 if (row >= mouse_beg_row && row <= mouse_end_row)
22957 {
22958 check_mouse_face = 1;
22959 mouse_beg_col = (row == mouse_beg_row)
22960 ? hlinfo->mouse_face_beg_col : 0;
22961 mouse_end_col = (row == mouse_end_row)
22962 ? hlinfo->mouse_face_end_col
22963 : row->used[TEXT_AREA];
22964 }
22965 }
22966
22967 /* Compute overhangs for all glyph strings. */
22968 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
22969 for (s = head; s; s = s->next)
22970 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
22971
22972 /* Prepend glyph strings for glyphs in front of the first glyph
22973 string that are overwritten because of the first glyph
22974 string's left overhang. The background of all strings
22975 prepended must be drawn because the first glyph string
22976 draws over it. */
22977 i = left_overwritten (head);
22978 if (i >= 0)
22979 {
22980 enum draw_glyphs_face overlap_hl;
22981
22982 /* If this row contains mouse highlighting, attempt to draw
22983 the overlapped glyphs with the correct highlight. This
22984 code fails if the overlap encompasses more than one glyph
22985 and mouse-highlight spans only some of these glyphs.
22986 However, making it work perfectly involves a lot more
22987 code, and I don't know if the pathological case occurs in
22988 practice, so we'll stick to this for now. --- cyd */
22989 if (check_mouse_face
22990 && mouse_beg_col < start && mouse_end_col > i)
22991 overlap_hl = DRAW_MOUSE_FACE;
22992 else
22993 overlap_hl = DRAW_NORMAL_TEXT;
22994
22995 j = i;
22996 BUILD_GLYPH_STRINGS (j, start, h, t,
22997 overlap_hl, dummy_x, last_x);
22998 start = i;
22999 compute_overhangs_and_x (t, head->x, 1);
23000 prepend_glyph_string_lists (&head, &tail, h, t);
23001 clip_head = head;
23002 }
23003
23004 /* Prepend glyph strings for glyphs in front of the first glyph
23005 string that overwrite that glyph string because of their
23006 right overhang. For these strings, only the foreground must
23007 be drawn, because it draws over the glyph string at `head'.
23008 The background must not be drawn because this would overwrite
23009 right overhangs of preceding glyphs for which no glyph
23010 strings exist. */
23011 i = left_overwriting (head);
23012 if (i >= 0)
23013 {
23014 enum draw_glyphs_face overlap_hl;
23015
23016 if (check_mouse_face
23017 && mouse_beg_col < start && mouse_end_col > i)
23018 overlap_hl = DRAW_MOUSE_FACE;
23019 else
23020 overlap_hl = DRAW_NORMAL_TEXT;
23021
23022 clip_head = head;
23023 BUILD_GLYPH_STRINGS (i, start, h, t,
23024 overlap_hl, dummy_x, last_x);
23025 for (s = h; s; s = s->next)
23026 s->background_filled_p = 1;
23027 compute_overhangs_and_x (t, head->x, 1);
23028 prepend_glyph_string_lists (&head, &tail, h, t);
23029 }
23030
23031 /* Append glyphs strings for glyphs following the last glyph
23032 string tail that are overwritten by tail. The background of
23033 these strings has to be drawn because tail's foreground draws
23034 over it. */
23035 i = right_overwritten (tail);
23036 if (i >= 0)
23037 {
23038 enum draw_glyphs_face overlap_hl;
23039
23040 if (check_mouse_face
23041 && mouse_beg_col < i && mouse_end_col > end)
23042 overlap_hl = DRAW_MOUSE_FACE;
23043 else
23044 overlap_hl = DRAW_NORMAL_TEXT;
23045
23046 BUILD_GLYPH_STRINGS (end, i, h, t,
23047 overlap_hl, x, last_x);
23048 /* Because BUILD_GLYPH_STRINGS updates the first argument,
23049 we don't have `end = i;' here. */
23050 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23051 append_glyph_string_lists (&head, &tail, h, t);
23052 clip_tail = tail;
23053 }
23054
23055 /* Append glyph strings for glyphs following the last glyph
23056 string tail that overwrite tail. The foreground of such
23057 glyphs has to be drawn because it writes into the background
23058 of tail. The background must not be drawn because it could
23059 paint over the foreground of following glyphs. */
23060 i = right_overwriting (tail);
23061 if (i >= 0)
23062 {
23063 enum draw_glyphs_face overlap_hl;
23064 if (check_mouse_face
23065 && mouse_beg_col < i && mouse_end_col > end)
23066 overlap_hl = DRAW_MOUSE_FACE;
23067 else
23068 overlap_hl = DRAW_NORMAL_TEXT;
23069
23070 clip_tail = tail;
23071 i++; /* We must include the Ith glyph. */
23072 BUILD_GLYPH_STRINGS (end, i, h, t,
23073 overlap_hl, x, last_x);
23074 for (s = h; s; s = s->next)
23075 s->background_filled_p = 1;
23076 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23077 append_glyph_string_lists (&head, &tail, h, t);
23078 }
23079 if (clip_head || clip_tail)
23080 for (s = head; s; s = s->next)
23081 {
23082 s->clip_head = clip_head;
23083 s->clip_tail = clip_tail;
23084 }
23085 }
23086
23087 /* Draw all strings. */
23088 for (s = head; s; s = s->next)
23089 FRAME_RIF (f)->draw_glyph_string (s);
23090
23091 #ifndef HAVE_NS
23092 /* When focus a sole frame and move horizontally, this sets on_p to 0
23093 causing a failure to erase prev cursor position. */
23094 if (area == TEXT_AREA
23095 && !row->full_width_p
23096 /* When drawing overlapping rows, only the glyph strings'
23097 foreground is drawn, which doesn't erase a cursor
23098 completely. */
23099 && !overlaps)
23100 {
23101 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
23102 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
23103 : (tail ? tail->x + tail->background_width : x));
23104 x0 -= area_left;
23105 x1 -= area_left;
23106
23107 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
23108 row->y, MATRIX_ROW_BOTTOM_Y (row));
23109 }
23110 #endif
23111
23112 /* Value is the x-position up to which drawn, relative to AREA of W.
23113 This doesn't include parts drawn because of overhangs. */
23114 if (row->full_width_p)
23115 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
23116 else
23117 x_reached -= area_left;
23118
23119 RELEASE_HDC (hdc, f);
23120
23121 return x_reached;
23122 }
23123
23124 /* Expand row matrix if too narrow. Don't expand if area
23125 is not present. */
23126
23127 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
23128 { \
23129 if (!fonts_changed_p \
23130 && (it->glyph_row->glyphs[area] \
23131 < it->glyph_row->glyphs[area + 1])) \
23132 { \
23133 it->w->ncols_scale_factor++; \
23134 fonts_changed_p = 1; \
23135 } \
23136 }
23137
23138 /* Store one glyph for IT->char_to_display in IT->glyph_row.
23139 Called from x_produce_glyphs when IT->glyph_row is non-null. */
23140
23141 static inline void
23142 append_glyph (struct it *it)
23143 {
23144 struct glyph *glyph;
23145 enum glyph_row_area area = it->area;
23146
23147 xassert (it->glyph_row);
23148 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
23149
23150 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23151 if (glyph < it->glyph_row->glyphs[area + 1])
23152 {
23153 /* If the glyph row is reversed, we need to prepend the glyph
23154 rather than append it. */
23155 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23156 {
23157 struct glyph *g;
23158
23159 /* Make room for the additional glyph. */
23160 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23161 g[1] = *g;
23162 glyph = it->glyph_row->glyphs[area];
23163 }
23164 glyph->charpos = CHARPOS (it->position);
23165 glyph->object = it->object;
23166 if (it->pixel_width > 0)
23167 {
23168 glyph->pixel_width = it->pixel_width;
23169 glyph->padding_p = 0;
23170 }
23171 else
23172 {
23173 /* Assure at least 1-pixel width. Otherwise, cursor can't
23174 be displayed correctly. */
23175 glyph->pixel_width = 1;
23176 glyph->padding_p = 1;
23177 }
23178 glyph->ascent = it->ascent;
23179 glyph->descent = it->descent;
23180 glyph->voffset = it->voffset;
23181 glyph->type = CHAR_GLYPH;
23182 glyph->avoid_cursor_p = it->avoid_cursor_p;
23183 glyph->multibyte_p = it->multibyte_p;
23184 glyph->left_box_line_p = it->start_of_box_run_p;
23185 glyph->right_box_line_p = it->end_of_box_run_p;
23186 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23187 || it->phys_descent > it->descent);
23188 glyph->glyph_not_available_p = it->glyph_not_available_p;
23189 glyph->face_id = it->face_id;
23190 glyph->u.ch = it->char_to_display;
23191 glyph->slice.img = null_glyph_slice;
23192 glyph->font_type = FONT_TYPE_UNKNOWN;
23193 if (it->bidi_p)
23194 {
23195 glyph->resolved_level = it->bidi_it.resolved_level;
23196 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23197 abort ();
23198 glyph->bidi_type = it->bidi_it.type;
23199 }
23200 else
23201 {
23202 glyph->resolved_level = 0;
23203 glyph->bidi_type = UNKNOWN_BT;
23204 }
23205 ++it->glyph_row->used[area];
23206 }
23207 else
23208 IT_EXPAND_MATRIX_WIDTH (it, area);
23209 }
23210
23211 /* Store one glyph for the composition IT->cmp_it.id in
23212 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
23213 non-null. */
23214
23215 static inline void
23216 append_composite_glyph (struct it *it)
23217 {
23218 struct glyph *glyph;
23219 enum glyph_row_area area = it->area;
23220
23221 xassert (it->glyph_row);
23222
23223 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23224 if (glyph < it->glyph_row->glyphs[area + 1])
23225 {
23226 /* If the glyph row is reversed, we need to prepend the glyph
23227 rather than append it. */
23228 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
23229 {
23230 struct glyph *g;
23231
23232 /* Make room for the new glyph. */
23233 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
23234 g[1] = *g;
23235 glyph = it->glyph_row->glyphs[it->area];
23236 }
23237 glyph->charpos = it->cmp_it.charpos;
23238 glyph->object = it->object;
23239 glyph->pixel_width = it->pixel_width;
23240 glyph->ascent = it->ascent;
23241 glyph->descent = it->descent;
23242 glyph->voffset = it->voffset;
23243 glyph->type = COMPOSITE_GLYPH;
23244 if (it->cmp_it.ch < 0)
23245 {
23246 glyph->u.cmp.automatic = 0;
23247 glyph->u.cmp.id = it->cmp_it.id;
23248 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
23249 }
23250 else
23251 {
23252 glyph->u.cmp.automatic = 1;
23253 glyph->u.cmp.id = it->cmp_it.id;
23254 glyph->slice.cmp.from = it->cmp_it.from;
23255 glyph->slice.cmp.to = it->cmp_it.to - 1;
23256 }
23257 glyph->avoid_cursor_p = it->avoid_cursor_p;
23258 glyph->multibyte_p = it->multibyte_p;
23259 glyph->left_box_line_p = it->start_of_box_run_p;
23260 glyph->right_box_line_p = it->end_of_box_run_p;
23261 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23262 || it->phys_descent > it->descent);
23263 glyph->padding_p = 0;
23264 glyph->glyph_not_available_p = 0;
23265 glyph->face_id = it->face_id;
23266 glyph->font_type = FONT_TYPE_UNKNOWN;
23267 if (it->bidi_p)
23268 {
23269 glyph->resolved_level = it->bidi_it.resolved_level;
23270 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23271 abort ();
23272 glyph->bidi_type = it->bidi_it.type;
23273 }
23274 ++it->glyph_row->used[area];
23275 }
23276 else
23277 IT_EXPAND_MATRIX_WIDTH (it, area);
23278 }
23279
23280
23281 /* Change IT->ascent and IT->height according to the setting of
23282 IT->voffset. */
23283
23284 static inline void
23285 take_vertical_position_into_account (struct it *it)
23286 {
23287 if (it->voffset)
23288 {
23289 if (it->voffset < 0)
23290 /* Increase the ascent so that we can display the text higher
23291 in the line. */
23292 it->ascent -= it->voffset;
23293 else
23294 /* Increase the descent so that we can display the text lower
23295 in the line. */
23296 it->descent += it->voffset;
23297 }
23298 }
23299
23300
23301 /* Produce glyphs/get display metrics for the image IT is loaded with.
23302 See the description of struct display_iterator in dispextern.h for
23303 an overview of struct display_iterator. */
23304
23305 static void
23306 produce_image_glyph (struct it *it)
23307 {
23308 struct image *img;
23309 struct face *face;
23310 int glyph_ascent, crop;
23311 struct glyph_slice slice;
23312
23313 xassert (it->what == IT_IMAGE);
23314
23315 face = FACE_FROM_ID (it->f, it->face_id);
23316 xassert (face);
23317 /* Make sure X resources of the face is loaded. */
23318 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23319
23320 if (it->image_id < 0)
23321 {
23322 /* Fringe bitmap. */
23323 it->ascent = it->phys_ascent = 0;
23324 it->descent = it->phys_descent = 0;
23325 it->pixel_width = 0;
23326 it->nglyphs = 0;
23327 return;
23328 }
23329
23330 img = IMAGE_FROM_ID (it->f, it->image_id);
23331 xassert (img);
23332 /* Make sure X resources of the image is loaded. */
23333 prepare_image_for_display (it->f, img);
23334
23335 slice.x = slice.y = 0;
23336 slice.width = img->width;
23337 slice.height = img->height;
23338
23339 if (INTEGERP (it->slice.x))
23340 slice.x = XINT (it->slice.x);
23341 else if (FLOATP (it->slice.x))
23342 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
23343
23344 if (INTEGERP (it->slice.y))
23345 slice.y = XINT (it->slice.y);
23346 else if (FLOATP (it->slice.y))
23347 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
23348
23349 if (INTEGERP (it->slice.width))
23350 slice.width = XINT (it->slice.width);
23351 else if (FLOATP (it->slice.width))
23352 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
23353
23354 if (INTEGERP (it->slice.height))
23355 slice.height = XINT (it->slice.height);
23356 else if (FLOATP (it->slice.height))
23357 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
23358
23359 if (slice.x >= img->width)
23360 slice.x = img->width;
23361 if (slice.y >= img->height)
23362 slice.y = img->height;
23363 if (slice.x + slice.width >= img->width)
23364 slice.width = img->width - slice.x;
23365 if (slice.y + slice.height > img->height)
23366 slice.height = img->height - slice.y;
23367
23368 if (slice.width == 0 || slice.height == 0)
23369 return;
23370
23371 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
23372
23373 it->descent = slice.height - glyph_ascent;
23374 if (slice.y == 0)
23375 it->descent += img->vmargin;
23376 if (slice.y + slice.height == img->height)
23377 it->descent += img->vmargin;
23378 it->phys_descent = it->descent;
23379
23380 it->pixel_width = slice.width;
23381 if (slice.x == 0)
23382 it->pixel_width += img->hmargin;
23383 if (slice.x + slice.width == img->width)
23384 it->pixel_width += img->hmargin;
23385
23386 /* It's quite possible for images to have an ascent greater than
23387 their height, so don't get confused in that case. */
23388 if (it->descent < 0)
23389 it->descent = 0;
23390
23391 it->nglyphs = 1;
23392
23393 if (face->box != FACE_NO_BOX)
23394 {
23395 if (face->box_line_width > 0)
23396 {
23397 if (slice.y == 0)
23398 it->ascent += face->box_line_width;
23399 if (slice.y + slice.height == img->height)
23400 it->descent += face->box_line_width;
23401 }
23402
23403 if (it->start_of_box_run_p && slice.x == 0)
23404 it->pixel_width += eabs (face->box_line_width);
23405 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
23406 it->pixel_width += eabs (face->box_line_width);
23407 }
23408
23409 take_vertical_position_into_account (it);
23410
23411 /* Automatically crop wide image glyphs at right edge so we can
23412 draw the cursor on same display row. */
23413 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
23414 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
23415 {
23416 it->pixel_width -= crop;
23417 slice.width -= crop;
23418 }
23419
23420 if (it->glyph_row)
23421 {
23422 struct glyph *glyph;
23423 enum glyph_row_area area = it->area;
23424
23425 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23426 if (glyph < it->glyph_row->glyphs[area + 1])
23427 {
23428 glyph->charpos = CHARPOS (it->position);
23429 glyph->object = it->object;
23430 glyph->pixel_width = it->pixel_width;
23431 glyph->ascent = glyph_ascent;
23432 glyph->descent = it->descent;
23433 glyph->voffset = it->voffset;
23434 glyph->type = IMAGE_GLYPH;
23435 glyph->avoid_cursor_p = it->avoid_cursor_p;
23436 glyph->multibyte_p = it->multibyte_p;
23437 glyph->left_box_line_p = it->start_of_box_run_p;
23438 glyph->right_box_line_p = it->end_of_box_run_p;
23439 glyph->overlaps_vertically_p = 0;
23440 glyph->padding_p = 0;
23441 glyph->glyph_not_available_p = 0;
23442 glyph->face_id = it->face_id;
23443 glyph->u.img_id = img->id;
23444 glyph->slice.img = slice;
23445 glyph->font_type = FONT_TYPE_UNKNOWN;
23446 if (it->bidi_p)
23447 {
23448 glyph->resolved_level = it->bidi_it.resolved_level;
23449 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23450 abort ();
23451 glyph->bidi_type = it->bidi_it.type;
23452 }
23453 ++it->glyph_row->used[area];
23454 }
23455 else
23456 IT_EXPAND_MATRIX_WIDTH (it, area);
23457 }
23458 }
23459
23460
23461 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
23462 of the glyph, WIDTH and HEIGHT are the width and height of the
23463 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
23464
23465 static void
23466 append_stretch_glyph (struct it *it, Lisp_Object object,
23467 int width, int height, int ascent)
23468 {
23469 struct glyph *glyph;
23470 enum glyph_row_area area = it->area;
23471
23472 xassert (ascent >= 0 && ascent <= height);
23473
23474 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23475 if (glyph < it->glyph_row->glyphs[area + 1])
23476 {
23477 /* If the glyph row is reversed, we need to prepend the glyph
23478 rather than append it. */
23479 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23480 {
23481 struct glyph *g;
23482
23483 /* Make room for the additional glyph. */
23484 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23485 g[1] = *g;
23486 glyph = it->glyph_row->glyphs[area];
23487 }
23488 glyph->charpos = CHARPOS (it->position);
23489 glyph->object = object;
23490 glyph->pixel_width = width;
23491 glyph->ascent = ascent;
23492 glyph->descent = height - ascent;
23493 glyph->voffset = it->voffset;
23494 glyph->type = STRETCH_GLYPH;
23495 glyph->avoid_cursor_p = it->avoid_cursor_p;
23496 glyph->multibyte_p = it->multibyte_p;
23497 glyph->left_box_line_p = it->start_of_box_run_p;
23498 glyph->right_box_line_p = it->end_of_box_run_p;
23499 glyph->overlaps_vertically_p = 0;
23500 glyph->padding_p = 0;
23501 glyph->glyph_not_available_p = 0;
23502 glyph->face_id = it->face_id;
23503 glyph->u.stretch.ascent = ascent;
23504 glyph->u.stretch.height = height;
23505 glyph->slice.img = null_glyph_slice;
23506 glyph->font_type = FONT_TYPE_UNKNOWN;
23507 if (it->bidi_p)
23508 {
23509 glyph->resolved_level = it->bidi_it.resolved_level;
23510 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23511 abort ();
23512 glyph->bidi_type = it->bidi_it.type;
23513 }
23514 else
23515 {
23516 glyph->resolved_level = 0;
23517 glyph->bidi_type = UNKNOWN_BT;
23518 }
23519 ++it->glyph_row->used[area];
23520 }
23521 else
23522 IT_EXPAND_MATRIX_WIDTH (it, area);
23523 }
23524
23525 #endif /* HAVE_WINDOW_SYSTEM */
23526
23527 /* Produce a stretch glyph for iterator IT. IT->object is the value
23528 of the glyph property displayed. The value must be a list
23529 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
23530 being recognized:
23531
23532 1. `:width WIDTH' specifies that the space should be WIDTH *
23533 canonical char width wide. WIDTH may be an integer or floating
23534 point number.
23535
23536 2. `:relative-width FACTOR' specifies that the width of the stretch
23537 should be computed from the width of the first character having the
23538 `glyph' property, and should be FACTOR times that width.
23539
23540 3. `:align-to HPOS' specifies that the space should be wide enough
23541 to reach HPOS, a value in canonical character units.
23542
23543 Exactly one of the above pairs must be present.
23544
23545 4. `:height HEIGHT' specifies that the height of the stretch produced
23546 should be HEIGHT, measured in canonical character units.
23547
23548 5. `:relative-height FACTOR' specifies that the height of the
23549 stretch should be FACTOR times the height of the characters having
23550 the glyph property.
23551
23552 Either none or exactly one of 4 or 5 must be present.
23553
23554 6. `:ascent ASCENT' specifies that ASCENT percent of the height
23555 of the stretch should be used for the ascent of the stretch.
23556 ASCENT must be in the range 0 <= ASCENT <= 100. */
23557
23558 void
23559 produce_stretch_glyph (struct it *it)
23560 {
23561 /* (space :width WIDTH :height HEIGHT ...) */
23562 Lisp_Object prop, plist;
23563 int width = 0, height = 0, align_to = -1;
23564 int zero_width_ok_p = 0;
23565 int ascent = 0;
23566 double tem;
23567 struct face *face = NULL;
23568 struct font *font = NULL;
23569
23570 #ifdef HAVE_WINDOW_SYSTEM
23571 int zero_height_ok_p = 0;
23572
23573 if (FRAME_WINDOW_P (it->f))
23574 {
23575 face = FACE_FROM_ID (it->f, it->face_id);
23576 font = face->font ? face->font : FRAME_FONT (it->f);
23577 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23578 }
23579 #endif
23580
23581 /* List should start with `space'. */
23582 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
23583 plist = XCDR (it->object);
23584
23585 /* Compute the width of the stretch. */
23586 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
23587 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
23588 {
23589 /* Absolute width `:width WIDTH' specified and valid. */
23590 zero_width_ok_p = 1;
23591 width = (int)tem;
23592 }
23593 #ifdef HAVE_WINDOW_SYSTEM
23594 else if (FRAME_WINDOW_P (it->f)
23595 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
23596 {
23597 /* Relative width `:relative-width FACTOR' specified and valid.
23598 Compute the width of the characters having the `glyph'
23599 property. */
23600 struct it it2;
23601 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
23602
23603 it2 = *it;
23604 if (it->multibyte_p)
23605 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
23606 else
23607 {
23608 it2.c = it2.char_to_display = *p, it2.len = 1;
23609 if (! ASCII_CHAR_P (it2.c))
23610 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
23611 }
23612
23613 it2.glyph_row = NULL;
23614 it2.what = IT_CHARACTER;
23615 x_produce_glyphs (&it2);
23616 width = NUMVAL (prop) * it2.pixel_width;
23617 }
23618 #endif /* HAVE_WINDOW_SYSTEM */
23619 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
23620 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
23621 {
23622 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
23623 align_to = (align_to < 0
23624 ? 0
23625 : align_to - window_box_left_offset (it->w, TEXT_AREA));
23626 else if (align_to < 0)
23627 align_to = window_box_left_offset (it->w, TEXT_AREA);
23628 width = max (0, (int)tem + align_to - it->current_x);
23629 zero_width_ok_p = 1;
23630 }
23631 else
23632 /* Nothing specified -> width defaults to canonical char width. */
23633 width = FRAME_COLUMN_WIDTH (it->f);
23634
23635 if (width <= 0 && (width < 0 || !zero_width_ok_p))
23636 width = 1;
23637
23638 #ifdef HAVE_WINDOW_SYSTEM
23639 /* Compute height. */
23640 if (FRAME_WINDOW_P (it->f))
23641 {
23642 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
23643 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23644 {
23645 height = (int)tem;
23646 zero_height_ok_p = 1;
23647 }
23648 else if (prop = Fplist_get (plist, QCrelative_height),
23649 NUMVAL (prop) > 0)
23650 height = FONT_HEIGHT (font) * NUMVAL (prop);
23651 else
23652 height = FONT_HEIGHT (font);
23653
23654 if (height <= 0 && (height < 0 || !zero_height_ok_p))
23655 height = 1;
23656
23657 /* Compute percentage of height used for ascent. If
23658 `:ascent ASCENT' is present and valid, use that. Otherwise,
23659 derive the ascent from the font in use. */
23660 if (prop = Fplist_get (plist, QCascent),
23661 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
23662 ascent = height * NUMVAL (prop) / 100.0;
23663 else if (!NILP (prop)
23664 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23665 ascent = min (max (0, (int)tem), height);
23666 else
23667 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
23668 }
23669 else
23670 #endif /* HAVE_WINDOW_SYSTEM */
23671 height = 1;
23672
23673 if (width > 0 && it->line_wrap != TRUNCATE
23674 && it->current_x + width > it->last_visible_x)
23675 {
23676 width = it->last_visible_x - it->current_x;
23677 #ifdef HAVE_WINDOW_SYSTEM
23678 /* Subtract one more pixel from the stretch width, but only on
23679 GUI frames, since on a TTY each glyph is one "pixel" wide. */
23680 width -= FRAME_WINDOW_P (it->f);
23681 #endif
23682 }
23683
23684 if (width > 0 && height > 0 && it->glyph_row)
23685 {
23686 Lisp_Object o_object = it->object;
23687 Lisp_Object object = it->stack[it->sp - 1].string;
23688 int n = width;
23689
23690 if (!STRINGP (object))
23691 object = it->w->buffer;
23692 #ifdef HAVE_WINDOW_SYSTEM
23693 if (FRAME_WINDOW_P (it->f))
23694 append_stretch_glyph (it, object, width, height, ascent);
23695 else
23696 #endif
23697 {
23698 it->object = object;
23699 it->char_to_display = ' ';
23700 it->pixel_width = it->len = 1;
23701 while (n--)
23702 tty_append_glyph (it);
23703 it->object = o_object;
23704 }
23705 }
23706
23707 it->pixel_width = width;
23708 #ifdef HAVE_WINDOW_SYSTEM
23709 if (FRAME_WINDOW_P (it->f))
23710 {
23711 it->ascent = it->phys_ascent = ascent;
23712 it->descent = it->phys_descent = height - it->ascent;
23713 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
23714 take_vertical_position_into_account (it);
23715 }
23716 else
23717 #endif
23718 it->nglyphs = width;
23719 }
23720
23721 #ifdef HAVE_WINDOW_SYSTEM
23722
23723 /* Calculate line-height and line-spacing properties.
23724 An integer value specifies explicit pixel value.
23725 A float value specifies relative value to current face height.
23726 A cons (float . face-name) specifies relative value to
23727 height of specified face font.
23728
23729 Returns height in pixels, or nil. */
23730
23731
23732 static Lisp_Object
23733 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
23734 int boff, int override)
23735 {
23736 Lisp_Object face_name = Qnil;
23737 int ascent, descent, height;
23738
23739 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
23740 return val;
23741
23742 if (CONSP (val))
23743 {
23744 face_name = XCAR (val);
23745 val = XCDR (val);
23746 if (!NUMBERP (val))
23747 val = make_number (1);
23748 if (NILP (face_name))
23749 {
23750 height = it->ascent + it->descent;
23751 goto scale;
23752 }
23753 }
23754
23755 if (NILP (face_name))
23756 {
23757 font = FRAME_FONT (it->f);
23758 boff = FRAME_BASELINE_OFFSET (it->f);
23759 }
23760 else if (EQ (face_name, Qt))
23761 {
23762 override = 0;
23763 }
23764 else
23765 {
23766 int face_id;
23767 struct face *face;
23768
23769 face_id = lookup_named_face (it->f, face_name, 0);
23770 if (face_id < 0)
23771 return make_number (-1);
23772
23773 face = FACE_FROM_ID (it->f, face_id);
23774 font = face->font;
23775 if (font == NULL)
23776 return make_number (-1);
23777 boff = font->baseline_offset;
23778 if (font->vertical_centering)
23779 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23780 }
23781
23782 ascent = FONT_BASE (font) + boff;
23783 descent = FONT_DESCENT (font) - boff;
23784
23785 if (override)
23786 {
23787 it->override_ascent = ascent;
23788 it->override_descent = descent;
23789 it->override_boff = boff;
23790 }
23791
23792 height = ascent + descent;
23793
23794 scale:
23795 if (FLOATP (val))
23796 height = (int)(XFLOAT_DATA (val) * height);
23797 else if (INTEGERP (val))
23798 height *= XINT (val);
23799
23800 return make_number (height);
23801 }
23802
23803
23804 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
23805 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
23806 and only if this is for a character for which no font was found.
23807
23808 If the display method (it->glyphless_method) is
23809 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
23810 length of the acronym or the hexadecimal string, UPPER_XOFF and
23811 UPPER_YOFF are pixel offsets for the upper part of the string,
23812 LOWER_XOFF and LOWER_YOFF are for the lower part.
23813
23814 For the other display methods, LEN through LOWER_YOFF are zero. */
23815
23816 static void
23817 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
23818 short upper_xoff, short upper_yoff,
23819 short lower_xoff, short lower_yoff)
23820 {
23821 struct glyph *glyph;
23822 enum glyph_row_area area = it->area;
23823
23824 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23825 if (glyph < it->glyph_row->glyphs[area + 1])
23826 {
23827 /* If the glyph row is reversed, we need to prepend the glyph
23828 rather than append it. */
23829 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23830 {
23831 struct glyph *g;
23832
23833 /* Make room for the additional glyph. */
23834 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23835 g[1] = *g;
23836 glyph = it->glyph_row->glyphs[area];
23837 }
23838 glyph->charpos = CHARPOS (it->position);
23839 glyph->object = it->object;
23840 glyph->pixel_width = it->pixel_width;
23841 glyph->ascent = it->ascent;
23842 glyph->descent = it->descent;
23843 glyph->voffset = it->voffset;
23844 glyph->type = GLYPHLESS_GLYPH;
23845 glyph->u.glyphless.method = it->glyphless_method;
23846 glyph->u.glyphless.for_no_font = for_no_font;
23847 glyph->u.glyphless.len = len;
23848 glyph->u.glyphless.ch = it->c;
23849 glyph->slice.glyphless.upper_xoff = upper_xoff;
23850 glyph->slice.glyphless.upper_yoff = upper_yoff;
23851 glyph->slice.glyphless.lower_xoff = lower_xoff;
23852 glyph->slice.glyphless.lower_yoff = lower_yoff;
23853 glyph->avoid_cursor_p = it->avoid_cursor_p;
23854 glyph->multibyte_p = it->multibyte_p;
23855 glyph->left_box_line_p = it->start_of_box_run_p;
23856 glyph->right_box_line_p = it->end_of_box_run_p;
23857 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23858 || it->phys_descent > it->descent);
23859 glyph->padding_p = 0;
23860 glyph->glyph_not_available_p = 0;
23861 glyph->face_id = face_id;
23862 glyph->font_type = FONT_TYPE_UNKNOWN;
23863 if (it->bidi_p)
23864 {
23865 glyph->resolved_level = it->bidi_it.resolved_level;
23866 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23867 abort ();
23868 glyph->bidi_type = it->bidi_it.type;
23869 }
23870 ++it->glyph_row->used[area];
23871 }
23872 else
23873 IT_EXPAND_MATRIX_WIDTH (it, area);
23874 }
23875
23876
23877 /* Produce a glyph for a glyphless character for iterator IT.
23878 IT->glyphless_method specifies which method to use for displaying
23879 the character. See the description of enum
23880 glyphless_display_method in dispextern.h for the detail.
23881
23882 FOR_NO_FONT is nonzero if and only if this is for a character for
23883 which no font was found. ACRONYM, if non-nil, is an acronym string
23884 for the character. */
23885
23886 static void
23887 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
23888 {
23889 int face_id;
23890 struct face *face;
23891 struct font *font;
23892 int base_width, base_height, width, height;
23893 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
23894 int len;
23895
23896 /* Get the metrics of the base font. We always refer to the current
23897 ASCII face. */
23898 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
23899 font = face->font ? face->font : FRAME_FONT (it->f);
23900 it->ascent = FONT_BASE (font) + font->baseline_offset;
23901 it->descent = FONT_DESCENT (font) - font->baseline_offset;
23902 base_height = it->ascent + it->descent;
23903 base_width = font->average_width;
23904
23905 /* Get a face ID for the glyph by utilizing a cache (the same way as
23906 done for `escape-glyph' in get_next_display_element). */
23907 if (it->f == last_glyphless_glyph_frame
23908 && it->face_id == last_glyphless_glyph_face_id)
23909 {
23910 face_id = last_glyphless_glyph_merged_face_id;
23911 }
23912 else
23913 {
23914 /* Merge the `glyphless-char' face into the current face. */
23915 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
23916 last_glyphless_glyph_frame = it->f;
23917 last_glyphless_glyph_face_id = it->face_id;
23918 last_glyphless_glyph_merged_face_id = face_id;
23919 }
23920
23921 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
23922 {
23923 it->pixel_width = THIN_SPACE_WIDTH;
23924 len = 0;
23925 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
23926 }
23927 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
23928 {
23929 width = CHAR_WIDTH (it->c);
23930 if (width == 0)
23931 width = 1;
23932 else if (width > 4)
23933 width = 4;
23934 it->pixel_width = base_width * width;
23935 len = 0;
23936 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
23937 }
23938 else
23939 {
23940 char buf[7];
23941 const char *str;
23942 unsigned int code[6];
23943 int upper_len;
23944 int ascent, descent;
23945 struct font_metrics metrics_upper, metrics_lower;
23946
23947 face = FACE_FROM_ID (it->f, face_id);
23948 font = face->font ? face->font : FRAME_FONT (it->f);
23949 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23950
23951 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
23952 {
23953 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
23954 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
23955 if (CONSP (acronym))
23956 acronym = XCAR (acronym);
23957 str = STRINGP (acronym) ? SSDATA (acronym) : "";
23958 }
23959 else
23960 {
23961 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
23962 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
23963 str = buf;
23964 }
23965 for (len = 0; str[len] && ASCII_BYTE_P (str[len]); len++)
23966 code[len] = font->driver->encode_char (font, str[len]);
23967 upper_len = (len + 1) / 2;
23968 font->driver->text_extents (font, code, upper_len,
23969 &metrics_upper);
23970 font->driver->text_extents (font, code + upper_len, len - upper_len,
23971 &metrics_lower);
23972
23973
23974
23975 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
23976 width = max (metrics_upper.width, metrics_lower.width) + 4;
23977 upper_xoff = upper_yoff = 2; /* the typical case */
23978 if (base_width >= width)
23979 {
23980 /* Align the upper to the left, the lower to the right. */
23981 it->pixel_width = base_width;
23982 lower_xoff = base_width - 2 - metrics_lower.width;
23983 }
23984 else
23985 {
23986 /* Center the shorter one. */
23987 it->pixel_width = width;
23988 if (metrics_upper.width >= metrics_lower.width)
23989 lower_xoff = (width - metrics_lower.width) / 2;
23990 else
23991 {
23992 /* FIXME: This code doesn't look right. It formerly was
23993 missing the "lower_xoff = 0;", which couldn't have
23994 been right since it left lower_xoff uninitialized. */
23995 lower_xoff = 0;
23996 upper_xoff = (width - metrics_upper.width) / 2;
23997 }
23998 }
23999
24000 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
24001 top, bottom, and between upper and lower strings. */
24002 height = (metrics_upper.ascent + metrics_upper.descent
24003 + metrics_lower.ascent + metrics_lower.descent) + 5;
24004 /* Center vertically.
24005 H:base_height, D:base_descent
24006 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
24007
24008 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
24009 descent = D - H/2 + h/2;
24010 lower_yoff = descent - 2 - ld;
24011 upper_yoff = lower_yoff - la - 1 - ud; */
24012 ascent = - (it->descent - (base_height + height + 1) / 2);
24013 descent = it->descent - (base_height - height) / 2;
24014 lower_yoff = descent - 2 - metrics_lower.descent;
24015 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
24016 - metrics_upper.descent);
24017 /* Don't make the height shorter than the base height. */
24018 if (height > base_height)
24019 {
24020 it->ascent = ascent;
24021 it->descent = descent;
24022 }
24023 }
24024
24025 it->phys_ascent = it->ascent;
24026 it->phys_descent = it->descent;
24027 if (it->glyph_row)
24028 append_glyphless_glyph (it, face_id, for_no_font, len,
24029 upper_xoff, upper_yoff,
24030 lower_xoff, lower_yoff);
24031 it->nglyphs = 1;
24032 take_vertical_position_into_account (it);
24033 }
24034
24035
24036 /* RIF:
24037 Produce glyphs/get display metrics for the display element IT is
24038 loaded with. See the description of struct it in dispextern.h
24039 for an overview of struct it. */
24040
24041 void
24042 x_produce_glyphs (struct it *it)
24043 {
24044 int extra_line_spacing = it->extra_line_spacing;
24045
24046 it->glyph_not_available_p = 0;
24047
24048 if (it->what == IT_CHARACTER)
24049 {
24050 XChar2b char2b;
24051 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24052 struct font *font = face->font;
24053 struct font_metrics *pcm = NULL;
24054 int boff; /* baseline offset */
24055
24056 if (font == NULL)
24057 {
24058 /* When no suitable font is found, display this character by
24059 the method specified in the first extra slot of
24060 Vglyphless_char_display. */
24061 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
24062
24063 xassert (it->what == IT_GLYPHLESS);
24064 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
24065 goto done;
24066 }
24067
24068 boff = font->baseline_offset;
24069 if (font->vertical_centering)
24070 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24071
24072 if (it->char_to_display != '\n' && it->char_to_display != '\t')
24073 {
24074 int stretched_p;
24075
24076 it->nglyphs = 1;
24077
24078 if (it->override_ascent >= 0)
24079 {
24080 it->ascent = it->override_ascent;
24081 it->descent = it->override_descent;
24082 boff = it->override_boff;
24083 }
24084 else
24085 {
24086 it->ascent = FONT_BASE (font) + boff;
24087 it->descent = FONT_DESCENT (font) - boff;
24088 }
24089
24090 if (get_char_glyph_code (it->char_to_display, font, &char2b))
24091 {
24092 pcm = get_per_char_metric (font, &char2b);
24093 if (pcm->width == 0
24094 && pcm->rbearing == 0 && pcm->lbearing == 0)
24095 pcm = NULL;
24096 }
24097
24098 if (pcm)
24099 {
24100 it->phys_ascent = pcm->ascent + boff;
24101 it->phys_descent = pcm->descent - boff;
24102 it->pixel_width = pcm->width;
24103 }
24104 else
24105 {
24106 it->glyph_not_available_p = 1;
24107 it->phys_ascent = it->ascent;
24108 it->phys_descent = it->descent;
24109 it->pixel_width = font->space_width;
24110 }
24111
24112 if (it->constrain_row_ascent_descent_p)
24113 {
24114 if (it->descent > it->max_descent)
24115 {
24116 it->ascent += it->descent - it->max_descent;
24117 it->descent = it->max_descent;
24118 }
24119 if (it->ascent > it->max_ascent)
24120 {
24121 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24122 it->ascent = it->max_ascent;
24123 }
24124 it->phys_ascent = min (it->phys_ascent, it->ascent);
24125 it->phys_descent = min (it->phys_descent, it->descent);
24126 extra_line_spacing = 0;
24127 }
24128
24129 /* If this is a space inside a region of text with
24130 `space-width' property, change its width. */
24131 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
24132 if (stretched_p)
24133 it->pixel_width *= XFLOATINT (it->space_width);
24134
24135 /* If face has a box, add the box thickness to the character
24136 height. If character has a box line to the left and/or
24137 right, add the box line width to the character's width. */
24138 if (face->box != FACE_NO_BOX)
24139 {
24140 int thick = face->box_line_width;
24141
24142 if (thick > 0)
24143 {
24144 it->ascent += thick;
24145 it->descent += thick;
24146 }
24147 else
24148 thick = -thick;
24149
24150 if (it->start_of_box_run_p)
24151 it->pixel_width += thick;
24152 if (it->end_of_box_run_p)
24153 it->pixel_width += thick;
24154 }
24155
24156 /* If face has an overline, add the height of the overline
24157 (1 pixel) and a 1 pixel margin to the character height. */
24158 if (face->overline_p)
24159 it->ascent += overline_margin;
24160
24161 if (it->constrain_row_ascent_descent_p)
24162 {
24163 if (it->ascent > it->max_ascent)
24164 it->ascent = it->max_ascent;
24165 if (it->descent > it->max_descent)
24166 it->descent = it->max_descent;
24167 }
24168
24169 take_vertical_position_into_account (it);
24170
24171 /* If we have to actually produce glyphs, do it. */
24172 if (it->glyph_row)
24173 {
24174 if (stretched_p)
24175 {
24176 /* Translate a space with a `space-width' property
24177 into a stretch glyph. */
24178 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
24179 / FONT_HEIGHT (font));
24180 append_stretch_glyph (it, it->object, it->pixel_width,
24181 it->ascent + it->descent, ascent);
24182 }
24183 else
24184 append_glyph (it);
24185
24186 /* If characters with lbearing or rbearing are displayed
24187 in this line, record that fact in a flag of the
24188 glyph row. This is used to optimize X output code. */
24189 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
24190 it->glyph_row->contains_overlapping_glyphs_p = 1;
24191 }
24192 if (! stretched_p && it->pixel_width == 0)
24193 /* We assure that all visible glyphs have at least 1-pixel
24194 width. */
24195 it->pixel_width = 1;
24196 }
24197 else if (it->char_to_display == '\n')
24198 {
24199 /* A newline has no width, but we need the height of the
24200 line. But if previous part of the line sets a height,
24201 don't increase that height */
24202
24203 Lisp_Object height;
24204 Lisp_Object total_height = Qnil;
24205
24206 it->override_ascent = -1;
24207 it->pixel_width = 0;
24208 it->nglyphs = 0;
24209
24210 height = get_it_property (it, Qline_height);
24211 /* Split (line-height total-height) list */
24212 if (CONSP (height)
24213 && CONSP (XCDR (height))
24214 && NILP (XCDR (XCDR (height))))
24215 {
24216 total_height = XCAR (XCDR (height));
24217 height = XCAR (height);
24218 }
24219 height = calc_line_height_property (it, height, font, boff, 1);
24220
24221 if (it->override_ascent >= 0)
24222 {
24223 it->ascent = it->override_ascent;
24224 it->descent = it->override_descent;
24225 boff = it->override_boff;
24226 }
24227 else
24228 {
24229 it->ascent = FONT_BASE (font) + boff;
24230 it->descent = FONT_DESCENT (font) - boff;
24231 }
24232
24233 if (EQ (height, Qt))
24234 {
24235 if (it->descent > it->max_descent)
24236 {
24237 it->ascent += it->descent - it->max_descent;
24238 it->descent = it->max_descent;
24239 }
24240 if (it->ascent > it->max_ascent)
24241 {
24242 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24243 it->ascent = it->max_ascent;
24244 }
24245 it->phys_ascent = min (it->phys_ascent, it->ascent);
24246 it->phys_descent = min (it->phys_descent, it->descent);
24247 it->constrain_row_ascent_descent_p = 1;
24248 extra_line_spacing = 0;
24249 }
24250 else
24251 {
24252 Lisp_Object spacing;
24253
24254 it->phys_ascent = it->ascent;
24255 it->phys_descent = it->descent;
24256
24257 if ((it->max_ascent > 0 || it->max_descent > 0)
24258 && face->box != FACE_NO_BOX
24259 && face->box_line_width > 0)
24260 {
24261 it->ascent += face->box_line_width;
24262 it->descent += face->box_line_width;
24263 }
24264 if (!NILP (height)
24265 && XINT (height) > it->ascent + it->descent)
24266 it->ascent = XINT (height) - it->descent;
24267
24268 if (!NILP (total_height))
24269 spacing = calc_line_height_property (it, total_height, font, boff, 0);
24270 else
24271 {
24272 spacing = get_it_property (it, Qline_spacing);
24273 spacing = calc_line_height_property (it, spacing, font, boff, 0);
24274 }
24275 if (INTEGERP (spacing))
24276 {
24277 extra_line_spacing = XINT (spacing);
24278 if (!NILP (total_height))
24279 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
24280 }
24281 }
24282 }
24283 else /* i.e. (it->char_to_display == '\t') */
24284 {
24285 if (font->space_width > 0)
24286 {
24287 int tab_width = it->tab_width * font->space_width;
24288 int x = it->current_x + it->continuation_lines_width;
24289 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
24290
24291 /* If the distance from the current position to the next tab
24292 stop is less than a space character width, use the
24293 tab stop after that. */
24294 if (next_tab_x - x < font->space_width)
24295 next_tab_x += tab_width;
24296
24297 it->pixel_width = next_tab_x - x;
24298 it->nglyphs = 1;
24299 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
24300 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
24301
24302 if (it->glyph_row)
24303 {
24304 append_stretch_glyph (it, it->object, it->pixel_width,
24305 it->ascent + it->descent, it->ascent);
24306 }
24307 }
24308 else
24309 {
24310 it->pixel_width = 0;
24311 it->nglyphs = 1;
24312 }
24313 }
24314 }
24315 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
24316 {
24317 /* A static composition.
24318
24319 Note: A composition is represented as one glyph in the
24320 glyph matrix. There are no padding glyphs.
24321
24322 Important note: pixel_width, ascent, and descent are the
24323 values of what is drawn by draw_glyphs (i.e. the values of
24324 the overall glyphs composed). */
24325 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24326 int boff; /* baseline offset */
24327 struct composition *cmp = composition_table[it->cmp_it.id];
24328 int glyph_len = cmp->glyph_len;
24329 struct font *font = face->font;
24330
24331 it->nglyphs = 1;
24332
24333 /* If we have not yet calculated pixel size data of glyphs of
24334 the composition for the current face font, calculate them
24335 now. Theoretically, we have to check all fonts for the
24336 glyphs, but that requires much time and memory space. So,
24337 here we check only the font of the first glyph. This may
24338 lead to incorrect display, but it's very rare, and C-l
24339 (recenter-top-bottom) can correct the display anyway. */
24340 if (! cmp->font || cmp->font != font)
24341 {
24342 /* Ascent and descent of the font of the first character
24343 of this composition (adjusted by baseline offset).
24344 Ascent and descent of overall glyphs should not be less
24345 than these, respectively. */
24346 int font_ascent, font_descent, font_height;
24347 /* Bounding box of the overall glyphs. */
24348 int leftmost, rightmost, lowest, highest;
24349 int lbearing, rbearing;
24350 int i, width, ascent, descent;
24351 int left_padded = 0, right_padded = 0;
24352 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
24353 XChar2b char2b;
24354 struct font_metrics *pcm;
24355 int font_not_found_p;
24356 EMACS_INT pos;
24357
24358 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
24359 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
24360 break;
24361 if (glyph_len < cmp->glyph_len)
24362 right_padded = 1;
24363 for (i = 0; i < glyph_len; i++)
24364 {
24365 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
24366 break;
24367 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24368 }
24369 if (i > 0)
24370 left_padded = 1;
24371
24372 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
24373 : IT_CHARPOS (*it));
24374 /* If no suitable font is found, use the default font. */
24375 font_not_found_p = font == NULL;
24376 if (font_not_found_p)
24377 {
24378 face = face->ascii_face;
24379 font = face->font;
24380 }
24381 boff = font->baseline_offset;
24382 if (font->vertical_centering)
24383 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24384 font_ascent = FONT_BASE (font) + boff;
24385 font_descent = FONT_DESCENT (font) - boff;
24386 font_height = FONT_HEIGHT (font);
24387
24388 cmp->font = (void *) font;
24389
24390 pcm = NULL;
24391 if (! font_not_found_p)
24392 {
24393 get_char_face_and_encoding (it->f, c, it->face_id,
24394 &char2b, 0);
24395 pcm = get_per_char_metric (font, &char2b);
24396 }
24397
24398 /* Initialize the bounding box. */
24399 if (pcm)
24400 {
24401 width = pcm->width;
24402 ascent = pcm->ascent;
24403 descent = pcm->descent;
24404 lbearing = pcm->lbearing;
24405 rbearing = pcm->rbearing;
24406 }
24407 else
24408 {
24409 width = font->space_width;
24410 ascent = FONT_BASE (font);
24411 descent = FONT_DESCENT (font);
24412 lbearing = 0;
24413 rbearing = width;
24414 }
24415
24416 rightmost = width;
24417 leftmost = 0;
24418 lowest = - descent + boff;
24419 highest = ascent + boff;
24420
24421 if (! font_not_found_p
24422 && font->default_ascent
24423 && CHAR_TABLE_P (Vuse_default_ascent)
24424 && !NILP (Faref (Vuse_default_ascent,
24425 make_number (it->char_to_display))))
24426 highest = font->default_ascent + boff;
24427
24428 /* Draw the first glyph at the normal position. It may be
24429 shifted to right later if some other glyphs are drawn
24430 at the left. */
24431 cmp->offsets[i * 2] = 0;
24432 cmp->offsets[i * 2 + 1] = boff;
24433 cmp->lbearing = lbearing;
24434 cmp->rbearing = rbearing;
24435
24436 /* Set cmp->offsets for the remaining glyphs. */
24437 for (i++; i < glyph_len; i++)
24438 {
24439 int left, right, btm, top;
24440 int ch = COMPOSITION_GLYPH (cmp, i);
24441 int face_id;
24442 struct face *this_face;
24443
24444 if (ch == '\t')
24445 ch = ' ';
24446 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
24447 this_face = FACE_FROM_ID (it->f, face_id);
24448 font = this_face->font;
24449
24450 if (font == NULL)
24451 pcm = NULL;
24452 else
24453 {
24454 get_char_face_and_encoding (it->f, ch, face_id,
24455 &char2b, 0);
24456 pcm = get_per_char_metric (font, &char2b);
24457 }
24458 if (! pcm)
24459 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24460 else
24461 {
24462 width = pcm->width;
24463 ascent = pcm->ascent;
24464 descent = pcm->descent;
24465 lbearing = pcm->lbearing;
24466 rbearing = pcm->rbearing;
24467 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
24468 {
24469 /* Relative composition with or without
24470 alternate chars. */
24471 left = (leftmost + rightmost - width) / 2;
24472 btm = - descent + boff;
24473 if (font->relative_compose
24474 && (! CHAR_TABLE_P (Vignore_relative_composition)
24475 || NILP (Faref (Vignore_relative_composition,
24476 make_number (ch)))))
24477 {
24478
24479 if (- descent >= font->relative_compose)
24480 /* One extra pixel between two glyphs. */
24481 btm = highest + 1;
24482 else if (ascent <= 0)
24483 /* One extra pixel between two glyphs. */
24484 btm = lowest - 1 - ascent - descent;
24485 }
24486 }
24487 else
24488 {
24489 /* A composition rule is specified by an integer
24490 value that encodes global and new reference
24491 points (GREF and NREF). GREF and NREF are
24492 specified by numbers as below:
24493
24494 0---1---2 -- ascent
24495 | |
24496 | |
24497 | |
24498 9--10--11 -- center
24499 | |
24500 ---3---4---5--- baseline
24501 | |
24502 6---7---8 -- descent
24503 */
24504 int rule = COMPOSITION_RULE (cmp, i);
24505 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
24506
24507 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
24508 grefx = gref % 3, nrefx = nref % 3;
24509 grefy = gref / 3, nrefy = nref / 3;
24510 if (xoff)
24511 xoff = font_height * (xoff - 128) / 256;
24512 if (yoff)
24513 yoff = font_height * (yoff - 128) / 256;
24514
24515 left = (leftmost
24516 + grefx * (rightmost - leftmost) / 2
24517 - nrefx * width / 2
24518 + xoff);
24519
24520 btm = ((grefy == 0 ? highest
24521 : grefy == 1 ? 0
24522 : grefy == 2 ? lowest
24523 : (highest + lowest) / 2)
24524 - (nrefy == 0 ? ascent + descent
24525 : nrefy == 1 ? descent - boff
24526 : nrefy == 2 ? 0
24527 : (ascent + descent) / 2)
24528 + yoff);
24529 }
24530
24531 cmp->offsets[i * 2] = left;
24532 cmp->offsets[i * 2 + 1] = btm + descent;
24533
24534 /* Update the bounding box of the overall glyphs. */
24535 if (width > 0)
24536 {
24537 right = left + width;
24538 if (left < leftmost)
24539 leftmost = left;
24540 if (right > rightmost)
24541 rightmost = right;
24542 }
24543 top = btm + descent + ascent;
24544 if (top > highest)
24545 highest = top;
24546 if (btm < lowest)
24547 lowest = btm;
24548
24549 if (cmp->lbearing > left + lbearing)
24550 cmp->lbearing = left + lbearing;
24551 if (cmp->rbearing < left + rbearing)
24552 cmp->rbearing = left + rbearing;
24553 }
24554 }
24555
24556 /* If there are glyphs whose x-offsets are negative,
24557 shift all glyphs to the right and make all x-offsets
24558 non-negative. */
24559 if (leftmost < 0)
24560 {
24561 for (i = 0; i < cmp->glyph_len; i++)
24562 cmp->offsets[i * 2] -= leftmost;
24563 rightmost -= leftmost;
24564 cmp->lbearing -= leftmost;
24565 cmp->rbearing -= leftmost;
24566 }
24567
24568 if (left_padded && cmp->lbearing < 0)
24569 {
24570 for (i = 0; i < cmp->glyph_len; i++)
24571 cmp->offsets[i * 2] -= cmp->lbearing;
24572 rightmost -= cmp->lbearing;
24573 cmp->rbearing -= cmp->lbearing;
24574 cmp->lbearing = 0;
24575 }
24576 if (right_padded && rightmost < cmp->rbearing)
24577 {
24578 rightmost = cmp->rbearing;
24579 }
24580
24581 cmp->pixel_width = rightmost;
24582 cmp->ascent = highest;
24583 cmp->descent = - lowest;
24584 if (cmp->ascent < font_ascent)
24585 cmp->ascent = font_ascent;
24586 if (cmp->descent < font_descent)
24587 cmp->descent = font_descent;
24588 }
24589
24590 if (it->glyph_row
24591 && (cmp->lbearing < 0
24592 || cmp->rbearing > cmp->pixel_width))
24593 it->glyph_row->contains_overlapping_glyphs_p = 1;
24594
24595 it->pixel_width = cmp->pixel_width;
24596 it->ascent = it->phys_ascent = cmp->ascent;
24597 it->descent = it->phys_descent = cmp->descent;
24598 if (face->box != FACE_NO_BOX)
24599 {
24600 int thick = face->box_line_width;
24601
24602 if (thick > 0)
24603 {
24604 it->ascent += thick;
24605 it->descent += thick;
24606 }
24607 else
24608 thick = - thick;
24609
24610 if (it->start_of_box_run_p)
24611 it->pixel_width += thick;
24612 if (it->end_of_box_run_p)
24613 it->pixel_width += thick;
24614 }
24615
24616 /* If face has an overline, add the height of the overline
24617 (1 pixel) and a 1 pixel margin to the character height. */
24618 if (face->overline_p)
24619 it->ascent += overline_margin;
24620
24621 take_vertical_position_into_account (it);
24622 if (it->ascent < 0)
24623 it->ascent = 0;
24624 if (it->descent < 0)
24625 it->descent = 0;
24626
24627 if (it->glyph_row)
24628 append_composite_glyph (it);
24629 }
24630 else if (it->what == IT_COMPOSITION)
24631 {
24632 /* A dynamic (automatic) composition. */
24633 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24634 Lisp_Object gstring;
24635 struct font_metrics metrics;
24636
24637 it->nglyphs = 1;
24638
24639 gstring = composition_gstring_from_id (it->cmp_it.id);
24640 it->pixel_width
24641 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
24642 &metrics);
24643 if (it->glyph_row
24644 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
24645 it->glyph_row->contains_overlapping_glyphs_p = 1;
24646 it->ascent = it->phys_ascent = metrics.ascent;
24647 it->descent = it->phys_descent = metrics.descent;
24648 if (face->box != FACE_NO_BOX)
24649 {
24650 int thick = face->box_line_width;
24651
24652 if (thick > 0)
24653 {
24654 it->ascent += thick;
24655 it->descent += thick;
24656 }
24657 else
24658 thick = - thick;
24659
24660 if (it->start_of_box_run_p)
24661 it->pixel_width += thick;
24662 if (it->end_of_box_run_p)
24663 it->pixel_width += thick;
24664 }
24665 /* If face has an overline, add the height of the overline
24666 (1 pixel) and a 1 pixel margin to the character height. */
24667 if (face->overline_p)
24668 it->ascent += overline_margin;
24669 take_vertical_position_into_account (it);
24670 if (it->ascent < 0)
24671 it->ascent = 0;
24672 if (it->descent < 0)
24673 it->descent = 0;
24674
24675 if (it->glyph_row)
24676 append_composite_glyph (it);
24677 }
24678 else if (it->what == IT_GLYPHLESS)
24679 produce_glyphless_glyph (it, 0, Qnil);
24680 else if (it->what == IT_IMAGE)
24681 produce_image_glyph (it);
24682 else if (it->what == IT_STRETCH)
24683 produce_stretch_glyph (it);
24684
24685 done:
24686 /* Accumulate dimensions. Note: can't assume that it->descent > 0
24687 because this isn't true for images with `:ascent 100'. */
24688 xassert (it->ascent >= 0 && it->descent >= 0);
24689 if (it->area == TEXT_AREA)
24690 it->current_x += it->pixel_width;
24691
24692 if (extra_line_spacing > 0)
24693 {
24694 it->descent += extra_line_spacing;
24695 if (extra_line_spacing > it->max_extra_line_spacing)
24696 it->max_extra_line_spacing = extra_line_spacing;
24697 }
24698
24699 it->max_ascent = max (it->max_ascent, it->ascent);
24700 it->max_descent = max (it->max_descent, it->descent);
24701 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
24702 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
24703 }
24704
24705 /* EXPORT for RIF:
24706 Output LEN glyphs starting at START at the nominal cursor position.
24707 Advance the nominal cursor over the text. The global variable
24708 updated_window contains the window being updated, updated_row is
24709 the glyph row being updated, and updated_area is the area of that
24710 row being updated. */
24711
24712 void
24713 x_write_glyphs (struct glyph *start, int len)
24714 {
24715 int x, hpos, chpos = updated_window->phys_cursor.hpos;
24716
24717 xassert (updated_window && updated_row);
24718 /* When the window is hscrolled, cursor hpos can legitimately be out
24719 of bounds, but we draw the cursor at the corresponding window
24720 margin in that case. */
24721 if (!updated_row->reversed_p && chpos < 0)
24722 chpos = 0;
24723 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
24724 chpos = updated_row->used[TEXT_AREA] - 1;
24725
24726 BLOCK_INPUT;
24727
24728 /* Write glyphs. */
24729
24730 hpos = start - updated_row->glyphs[updated_area];
24731 x = draw_glyphs (updated_window, output_cursor.x,
24732 updated_row, updated_area,
24733 hpos, hpos + len,
24734 DRAW_NORMAL_TEXT, 0);
24735
24736 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
24737 if (updated_area == TEXT_AREA
24738 && updated_window->phys_cursor_on_p
24739 && updated_window->phys_cursor.vpos == output_cursor.vpos
24740 && chpos >= hpos
24741 && chpos < hpos + len)
24742 updated_window->phys_cursor_on_p = 0;
24743
24744 UNBLOCK_INPUT;
24745
24746 /* Advance the output cursor. */
24747 output_cursor.hpos += len;
24748 output_cursor.x = x;
24749 }
24750
24751
24752 /* EXPORT for RIF:
24753 Insert LEN glyphs from START at the nominal cursor position. */
24754
24755 void
24756 x_insert_glyphs (struct glyph *start, int len)
24757 {
24758 struct frame *f;
24759 struct window *w;
24760 int line_height, shift_by_width, shifted_region_width;
24761 struct glyph_row *row;
24762 struct glyph *glyph;
24763 int frame_x, frame_y;
24764 EMACS_INT hpos;
24765
24766 xassert (updated_window && updated_row);
24767 BLOCK_INPUT;
24768 w = updated_window;
24769 f = XFRAME (WINDOW_FRAME (w));
24770
24771 /* Get the height of the line we are in. */
24772 row = updated_row;
24773 line_height = row->height;
24774
24775 /* Get the width of the glyphs to insert. */
24776 shift_by_width = 0;
24777 for (glyph = start; glyph < start + len; ++glyph)
24778 shift_by_width += glyph->pixel_width;
24779
24780 /* Get the width of the region to shift right. */
24781 shifted_region_width = (window_box_width (w, updated_area)
24782 - output_cursor.x
24783 - shift_by_width);
24784
24785 /* Shift right. */
24786 frame_x = window_box_left (w, updated_area) + output_cursor.x;
24787 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
24788
24789 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
24790 line_height, shift_by_width);
24791
24792 /* Write the glyphs. */
24793 hpos = start - row->glyphs[updated_area];
24794 draw_glyphs (w, output_cursor.x, row, updated_area,
24795 hpos, hpos + len,
24796 DRAW_NORMAL_TEXT, 0);
24797
24798 /* Advance the output cursor. */
24799 output_cursor.hpos += len;
24800 output_cursor.x += shift_by_width;
24801 UNBLOCK_INPUT;
24802 }
24803
24804
24805 /* EXPORT for RIF:
24806 Erase the current text line from the nominal cursor position
24807 (inclusive) to pixel column TO_X (exclusive). The idea is that
24808 everything from TO_X onward is already erased.
24809
24810 TO_X is a pixel position relative to updated_area of
24811 updated_window. TO_X == -1 means clear to the end of this area. */
24812
24813 void
24814 x_clear_end_of_line (int to_x)
24815 {
24816 struct frame *f;
24817 struct window *w = updated_window;
24818 int max_x, min_y, max_y;
24819 int from_x, from_y, to_y;
24820
24821 xassert (updated_window && updated_row);
24822 f = XFRAME (w->frame);
24823
24824 if (updated_row->full_width_p)
24825 max_x = WINDOW_TOTAL_WIDTH (w);
24826 else
24827 max_x = window_box_width (w, updated_area);
24828 max_y = window_text_bottom_y (w);
24829
24830 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
24831 of window. For TO_X > 0, truncate to end of drawing area. */
24832 if (to_x == 0)
24833 return;
24834 else if (to_x < 0)
24835 to_x = max_x;
24836 else
24837 to_x = min (to_x, max_x);
24838
24839 to_y = min (max_y, output_cursor.y + updated_row->height);
24840
24841 /* Notice if the cursor will be cleared by this operation. */
24842 if (!updated_row->full_width_p)
24843 notice_overwritten_cursor (w, updated_area,
24844 output_cursor.x, -1,
24845 updated_row->y,
24846 MATRIX_ROW_BOTTOM_Y (updated_row));
24847
24848 from_x = output_cursor.x;
24849
24850 /* Translate to frame coordinates. */
24851 if (updated_row->full_width_p)
24852 {
24853 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
24854 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
24855 }
24856 else
24857 {
24858 int area_left = window_box_left (w, updated_area);
24859 from_x += area_left;
24860 to_x += area_left;
24861 }
24862
24863 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
24864 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
24865 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
24866
24867 /* Prevent inadvertently clearing to end of the X window. */
24868 if (to_x > from_x && to_y > from_y)
24869 {
24870 BLOCK_INPUT;
24871 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
24872 to_x - from_x, to_y - from_y);
24873 UNBLOCK_INPUT;
24874 }
24875 }
24876
24877 #endif /* HAVE_WINDOW_SYSTEM */
24878
24879
24880 \f
24881 /***********************************************************************
24882 Cursor types
24883 ***********************************************************************/
24884
24885 /* Value is the internal representation of the specified cursor type
24886 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
24887 of the bar cursor. */
24888
24889 static enum text_cursor_kinds
24890 get_specified_cursor_type (Lisp_Object arg, int *width)
24891 {
24892 enum text_cursor_kinds type;
24893
24894 if (NILP (arg))
24895 return NO_CURSOR;
24896
24897 if (EQ (arg, Qbox))
24898 return FILLED_BOX_CURSOR;
24899
24900 if (EQ (arg, Qhollow))
24901 return HOLLOW_BOX_CURSOR;
24902
24903 if (EQ (arg, Qbar))
24904 {
24905 *width = 2;
24906 return BAR_CURSOR;
24907 }
24908
24909 if (CONSP (arg)
24910 && EQ (XCAR (arg), Qbar)
24911 && INTEGERP (XCDR (arg))
24912 && XINT (XCDR (arg)) >= 0)
24913 {
24914 *width = XINT (XCDR (arg));
24915 return BAR_CURSOR;
24916 }
24917
24918 if (EQ (arg, Qhbar))
24919 {
24920 *width = 2;
24921 return HBAR_CURSOR;
24922 }
24923
24924 if (CONSP (arg)
24925 && EQ (XCAR (arg), Qhbar)
24926 && INTEGERP (XCDR (arg))
24927 && XINT (XCDR (arg)) >= 0)
24928 {
24929 *width = XINT (XCDR (arg));
24930 return HBAR_CURSOR;
24931 }
24932
24933 /* Treat anything unknown as "hollow box cursor".
24934 It was bad to signal an error; people have trouble fixing
24935 .Xdefaults with Emacs, when it has something bad in it. */
24936 type = HOLLOW_BOX_CURSOR;
24937
24938 return type;
24939 }
24940
24941 /* Set the default cursor types for specified frame. */
24942 void
24943 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
24944 {
24945 int width = 1;
24946 Lisp_Object tem;
24947
24948 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
24949 FRAME_CURSOR_WIDTH (f) = width;
24950
24951 /* By default, set up the blink-off state depending on the on-state. */
24952
24953 tem = Fassoc (arg, Vblink_cursor_alist);
24954 if (!NILP (tem))
24955 {
24956 FRAME_BLINK_OFF_CURSOR (f)
24957 = get_specified_cursor_type (XCDR (tem), &width);
24958 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
24959 }
24960 else
24961 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
24962 }
24963
24964
24965 #ifdef HAVE_WINDOW_SYSTEM
24966
24967 /* Return the cursor we want to be displayed in window W. Return
24968 width of bar/hbar cursor through WIDTH arg. Return with
24969 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
24970 (i.e. if the `system caret' should track this cursor).
24971
24972 In a mini-buffer window, we want the cursor only to appear if we
24973 are reading input from this window. For the selected window, we
24974 want the cursor type given by the frame parameter or buffer local
24975 setting of cursor-type. If explicitly marked off, draw no cursor.
24976 In all other cases, we want a hollow box cursor. */
24977
24978 static enum text_cursor_kinds
24979 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
24980 int *active_cursor)
24981 {
24982 struct frame *f = XFRAME (w->frame);
24983 struct buffer *b = XBUFFER (w->buffer);
24984 int cursor_type = DEFAULT_CURSOR;
24985 Lisp_Object alt_cursor;
24986 int non_selected = 0;
24987
24988 *active_cursor = 1;
24989
24990 /* Echo area */
24991 if (cursor_in_echo_area
24992 && FRAME_HAS_MINIBUF_P (f)
24993 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
24994 {
24995 if (w == XWINDOW (echo_area_window))
24996 {
24997 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
24998 {
24999 *width = FRAME_CURSOR_WIDTH (f);
25000 return FRAME_DESIRED_CURSOR (f);
25001 }
25002 else
25003 return get_specified_cursor_type (BVAR (b, cursor_type), width);
25004 }
25005
25006 *active_cursor = 0;
25007 non_selected = 1;
25008 }
25009
25010 /* Detect a nonselected window or nonselected frame. */
25011 else if (w != XWINDOW (f->selected_window)
25012 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
25013 {
25014 *active_cursor = 0;
25015
25016 if (MINI_WINDOW_P (w) && minibuf_level == 0)
25017 return NO_CURSOR;
25018
25019 non_selected = 1;
25020 }
25021
25022 /* Never display a cursor in a window in which cursor-type is nil. */
25023 if (NILP (BVAR (b, cursor_type)))
25024 return NO_CURSOR;
25025
25026 /* Get the normal cursor type for this window. */
25027 if (EQ (BVAR (b, cursor_type), Qt))
25028 {
25029 cursor_type = FRAME_DESIRED_CURSOR (f);
25030 *width = FRAME_CURSOR_WIDTH (f);
25031 }
25032 else
25033 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
25034
25035 /* Use cursor-in-non-selected-windows instead
25036 for non-selected window or frame. */
25037 if (non_selected)
25038 {
25039 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
25040 if (!EQ (Qt, alt_cursor))
25041 return get_specified_cursor_type (alt_cursor, width);
25042 /* t means modify the normal cursor type. */
25043 if (cursor_type == FILLED_BOX_CURSOR)
25044 cursor_type = HOLLOW_BOX_CURSOR;
25045 else if (cursor_type == BAR_CURSOR && *width > 1)
25046 --*width;
25047 return cursor_type;
25048 }
25049
25050 /* Use normal cursor if not blinked off. */
25051 if (!w->cursor_off_p)
25052 {
25053 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25054 {
25055 if (cursor_type == FILLED_BOX_CURSOR)
25056 {
25057 /* Using a block cursor on large images can be very annoying.
25058 So use a hollow cursor for "large" images.
25059 If image is not transparent (no mask), also use hollow cursor. */
25060 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25061 if (img != NULL && IMAGEP (img->spec))
25062 {
25063 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
25064 where N = size of default frame font size.
25065 This should cover most of the "tiny" icons people may use. */
25066 if (!img->mask
25067 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
25068 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
25069 cursor_type = HOLLOW_BOX_CURSOR;
25070 }
25071 }
25072 else if (cursor_type != NO_CURSOR)
25073 {
25074 /* Display current only supports BOX and HOLLOW cursors for images.
25075 So for now, unconditionally use a HOLLOW cursor when cursor is
25076 not a solid box cursor. */
25077 cursor_type = HOLLOW_BOX_CURSOR;
25078 }
25079 }
25080 return cursor_type;
25081 }
25082
25083 /* Cursor is blinked off, so determine how to "toggle" it. */
25084
25085 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
25086 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
25087 return get_specified_cursor_type (XCDR (alt_cursor), width);
25088
25089 /* Then see if frame has specified a specific blink off cursor type. */
25090 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
25091 {
25092 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
25093 return FRAME_BLINK_OFF_CURSOR (f);
25094 }
25095
25096 #if 0
25097 /* Some people liked having a permanently visible blinking cursor,
25098 while others had very strong opinions against it. So it was
25099 decided to remove it. KFS 2003-09-03 */
25100
25101 /* Finally perform built-in cursor blinking:
25102 filled box <-> hollow box
25103 wide [h]bar <-> narrow [h]bar
25104 narrow [h]bar <-> no cursor
25105 other type <-> no cursor */
25106
25107 if (cursor_type == FILLED_BOX_CURSOR)
25108 return HOLLOW_BOX_CURSOR;
25109
25110 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
25111 {
25112 *width = 1;
25113 return cursor_type;
25114 }
25115 #endif
25116
25117 return NO_CURSOR;
25118 }
25119
25120
25121 /* Notice when the text cursor of window W has been completely
25122 overwritten by a drawing operation that outputs glyphs in AREA
25123 starting at X0 and ending at X1 in the line starting at Y0 and
25124 ending at Y1. X coordinates are area-relative. X1 < 0 means all
25125 the rest of the line after X0 has been written. Y coordinates
25126 are window-relative. */
25127
25128 static void
25129 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
25130 int x0, int x1, int y0, int y1)
25131 {
25132 int cx0, cx1, cy0, cy1;
25133 struct glyph_row *row;
25134
25135 if (!w->phys_cursor_on_p)
25136 return;
25137 if (area != TEXT_AREA)
25138 return;
25139
25140 if (w->phys_cursor.vpos < 0
25141 || w->phys_cursor.vpos >= w->current_matrix->nrows
25142 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
25143 !(row->enabled_p && row->displays_text_p)))
25144 return;
25145
25146 if (row->cursor_in_fringe_p)
25147 {
25148 row->cursor_in_fringe_p = 0;
25149 draw_fringe_bitmap (w, row, row->reversed_p);
25150 w->phys_cursor_on_p = 0;
25151 return;
25152 }
25153
25154 cx0 = w->phys_cursor.x;
25155 cx1 = cx0 + w->phys_cursor_width;
25156 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
25157 return;
25158
25159 /* The cursor image will be completely removed from the
25160 screen if the output area intersects the cursor area in
25161 y-direction. When we draw in [y0 y1[, and some part of
25162 the cursor is at y < y0, that part must have been drawn
25163 before. When scrolling, the cursor is erased before
25164 actually scrolling, so we don't come here. When not
25165 scrolling, the rows above the old cursor row must have
25166 changed, and in this case these rows must have written
25167 over the cursor image.
25168
25169 Likewise if part of the cursor is below y1, with the
25170 exception of the cursor being in the first blank row at
25171 the buffer and window end because update_text_area
25172 doesn't draw that row. (Except when it does, but
25173 that's handled in update_text_area.) */
25174
25175 cy0 = w->phys_cursor.y;
25176 cy1 = cy0 + w->phys_cursor_height;
25177 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
25178 return;
25179
25180 w->phys_cursor_on_p = 0;
25181 }
25182
25183 #endif /* HAVE_WINDOW_SYSTEM */
25184
25185 \f
25186 /************************************************************************
25187 Mouse Face
25188 ************************************************************************/
25189
25190 #ifdef HAVE_WINDOW_SYSTEM
25191
25192 /* EXPORT for RIF:
25193 Fix the display of area AREA of overlapping row ROW in window W
25194 with respect to the overlapping part OVERLAPS. */
25195
25196 void
25197 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
25198 enum glyph_row_area area, int overlaps)
25199 {
25200 int i, x;
25201
25202 BLOCK_INPUT;
25203
25204 x = 0;
25205 for (i = 0; i < row->used[area];)
25206 {
25207 if (row->glyphs[area][i].overlaps_vertically_p)
25208 {
25209 int start = i, start_x = x;
25210
25211 do
25212 {
25213 x += row->glyphs[area][i].pixel_width;
25214 ++i;
25215 }
25216 while (i < row->used[area]
25217 && row->glyphs[area][i].overlaps_vertically_p);
25218
25219 draw_glyphs (w, start_x, row, area,
25220 start, i,
25221 DRAW_NORMAL_TEXT, overlaps);
25222 }
25223 else
25224 {
25225 x += row->glyphs[area][i].pixel_width;
25226 ++i;
25227 }
25228 }
25229
25230 UNBLOCK_INPUT;
25231 }
25232
25233
25234 /* EXPORT:
25235 Draw the cursor glyph of window W in glyph row ROW. See the
25236 comment of draw_glyphs for the meaning of HL. */
25237
25238 void
25239 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
25240 enum draw_glyphs_face hl)
25241 {
25242 /* If cursor hpos is out of bounds, don't draw garbage. This can
25243 happen in mini-buffer windows when switching between echo area
25244 glyphs and mini-buffer. */
25245 if ((row->reversed_p
25246 ? (w->phys_cursor.hpos >= 0)
25247 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
25248 {
25249 int on_p = w->phys_cursor_on_p;
25250 int x1;
25251 int hpos = w->phys_cursor.hpos;
25252
25253 /* When the window is hscrolled, cursor hpos can legitimately be
25254 out of bounds, but we draw the cursor at the corresponding
25255 window margin in that case. */
25256 if (!row->reversed_p && hpos < 0)
25257 hpos = 0;
25258 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25259 hpos = row->used[TEXT_AREA] - 1;
25260
25261 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
25262 hl, 0);
25263 w->phys_cursor_on_p = on_p;
25264
25265 if (hl == DRAW_CURSOR)
25266 w->phys_cursor_width = x1 - w->phys_cursor.x;
25267 /* When we erase the cursor, and ROW is overlapped by other
25268 rows, make sure that these overlapping parts of other rows
25269 are redrawn. */
25270 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
25271 {
25272 w->phys_cursor_width = x1 - w->phys_cursor.x;
25273
25274 if (row > w->current_matrix->rows
25275 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
25276 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
25277 OVERLAPS_ERASED_CURSOR);
25278
25279 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
25280 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
25281 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
25282 OVERLAPS_ERASED_CURSOR);
25283 }
25284 }
25285 }
25286
25287
25288 /* EXPORT:
25289 Erase the image of a cursor of window W from the screen. */
25290
25291 void
25292 erase_phys_cursor (struct window *w)
25293 {
25294 struct frame *f = XFRAME (w->frame);
25295 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25296 int hpos = w->phys_cursor.hpos;
25297 int vpos = w->phys_cursor.vpos;
25298 int mouse_face_here_p = 0;
25299 struct glyph_matrix *active_glyphs = w->current_matrix;
25300 struct glyph_row *cursor_row;
25301 struct glyph *cursor_glyph;
25302 enum draw_glyphs_face hl;
25303
25304 /* No cursor displayed or row invalidated => nothing to do on the
25305 screen. */
25306 if (w->phys_cursor_type == NO_CURSOR)
25307 goto mark_cursor_off;
25308
25309 /* VPOS >= active_glyphs->nrows means that window has been resized.
25310 Don't bother to erase the cursor. */
25311 if (vpos >= active_glyphs->nrows)
25312 goto mark_cursor_off;
25313
25314 /* If row containing cursor is marked invalid, there is nothing we
25315 can do. */
25316 cursor_row = MATRIX_ROW (active_glyphs, vpos);
25317 if (!cursor_row->enabled_p)
25318 goto mark_cursor_off;
25319
25320 /* If line spacing is > 0, old cursor may only be partially visible in
25321 window after split-window. So adjust visible height. */
25322 cursor_row->visible_height = min (cursor_row->visible_height,
25323 window_text_bottom_y (w) - cursor_row->y);
25324
25325 /* If row is completely invisible, don't attempt to delete a cursor which
25326 isn't there. This can happen if cursor is at top of a window, and
25327 we switch to a buffer with a header line in that window. */
25328 if (cursor_row->visible_height <= 0)
25329 goto mark_cursor_off;
25330
25331 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
25332 if (cursor_row->cursor_in_fringe_p)
25333 {
25334 cursor_row->cursor_in_fringe_p = 0;
25335 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
25336 goto mark_cursor_off;
25337 }
25338
25339 /* This can happen when the new row is shorter than the old one.
25340 In this case, either draw_glyphs or clear_end_of_line
25341 should have cleared the cursor. Note that we wouldn't be
25342 able to erase the cursor in this case because we don't have a
25343 cursor glyph at hand. */
25344 if ((cursor_row->reversed_p
25345 ? (w->phys_cursor.hpos < 0)
25346 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
25347 goto mark_cursor_off;
25348
25349 /* When the window is hscrolled, cursor hpos can legitimately be out
25350 of bounds, but we draw the cursor at the corresponding window
25351 margin in that case. */
25352 if (!cursor_row->reversed_p && hpos < 0)
25353 hpos = 0;
25354 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
25355 hpos = cursor_row->used[TEXT_AREA] - 1;
25356
25357 /* If the cursor is in the mouse face area, redisplay that when
25358 we clear the cursor. */
25359 if (! NILP (hlinfo->mouse_face_window)
25360 && coords_in_mouse_face_p (w, hpos, vpos)
25361 /* Don't redraw the cursor's spot in mouse face if it is at the
25362 end of a line (on a newline). The cursor appears there, but
25363 mouse highlighting does not. */
25364 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
25365 mouse_face_here_p = 1;
25366
25367 /* Maybe clear the display under the cursor. */
25368 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
25369 {
25370 int x, y, left_x;
25371 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
25372 int width;
25373
25374 cursor_glyph = get_phys_cursor_glyph (w);
25375 if (cursor_glyph == NULL)
25376 goto mark_cursor_off;
25377
25378 width = cursor_glyph->pixel_width;
25379 left_x = window_box_left_offset (w, TEXT_AREA);
25380 x = w->phys_cursor.x;
25381 if (x < left_x)
25382 width -= left_x - x;
25383 width = min (width, window_box_width (w, TEXT_AREA) - x);
25384 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
25385 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
25386
25387 if (width > 0)
25388 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
25389 }
25390
25391 /* Erase the cursor by redrawing the character underneath it. */
25392 if (mouse_face_here_p)
25393 hl = DRAW_MOUSE_FACE;
25394 else
25395 hl = DRAW_NORMAL_TEXT;
25396 draw_phys_cursor_glyph (w, cursor_row, hl);
25397
25398 mark_cursor_off:
25399 w->phys_cursor_on_p = 0;
25400 w->phys_cursor_type = NO_CURSOR;
25401 }
25402
25403
25404 /* EXPORT:
25405 Display or clear cursor of window W. If ON is zero, clear the
25406 cursor. If it is non-zero, display the cursor. If ON is nonzero,
25407 where to put the cursor is specified by HPOS, VPOS, X and Y. */
25408
25409 void
25410 display_and_set_cursor (struct window *w, int on,
25411 int hpos, int vpos, int x, int y)
25412 {
25413 struct frame *f = XFRAME (w->frame);
25414 int new_cursor_type;
25415 int new_cursor_width;
25416 int active_cursor;
25417 struct glyph_row *glyph_row;
25418 struct glyph *glyph;
25419
25420 /* This is pointless on invisible frames, and dangerous on garbaged
25421 windows and frames; in the latter case, the frame or window may
25422 be in the midst of changing its size, and x and y may be off the
25423 window. */
25424 if (! FRAME_VISIBLE_P (f)
25425 || FRAME_GARBAGED_P (f)
25426 || vpos >= w->current_matrix->nrows
25427 || hpos >= w->current_matrix->matrix_w)
25428 return;
25429
25430 /* If cursor is off and we want it off, return quickly. */
25431 if (!on && !w->phys_cursor_on_p)
25432 return;
25433
25434 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
25435 /* If cursor row is not enabled, we don't really know where to
25436 display the cursor. */
25437 if (!glyph_row->enabled_p)
25438 {
25439 w->phys_cursor_on_p = 0;
25440 return;
25441 }
25442
25443 glyph = NULL;
25444 if (!glyph_row->exact_window_width_line_p
25445 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
25446 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
25447
25448 xassert (interrupt_input_blocked);
25449
25450 /* Set new_cursor_type to the cursor we want to be displayed. */
25451 new_cursor_type = get_window_cursor_type (w, glyph,
25452 &new_cursor_width, &active_cursor);
25453
25454 /* If cursor is currently being shown and we don't want it to be or
25455 it is in the wrong place, or the cursor type is not what we want,
25456 erase it. */
25457 if (w->phys_cursor_on_p
25458 && (!on
25459 || w->phys_cursor.x != x
25460 || w->phys_cursor.y != y
25461 || new_cursor_type != w->phys_cursor_type
25462 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
25463 && new_cursor_width != w->phys_cursor_width)))
25464 erase_phys_cursor (w);
25465
25466 /* Don't check phys_cursor_on_p here because that flag is only set
25467 to zero in some cases where we know that the cursor has been
25468 completely erased, to avoid the extra work of erasing the cursor
25469 twice. In other words, phys_cursor_on_p can be 1 and the cursor
25470 still not be visible, or it has only been partly erased. */
25471 if (on)
25472 {
25473 w->phys_cursor_ascent = glyph_row->ascent;
25474 w->phys_cursor_height = glyph_row->height;
25475
25476 /* Set phys_cursor_.* before x_draw_.* is called because some
25477 of them may need the information. */
25478 w->phys_cursor.x = x;
25479 w->phys_cursor.y = glyph_row->y;
25480 w->phys_cursor.hpos = hpos;
25481 w->phys_cursor.vpos = vpos;
25482 }
25483
25484 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
25485 new_cursor_type, new_cursor_width,
25486 on, active_cursor);
25487 }
25488
25489
25490 /* Switch the display of W's cursor on or off, according to the value
25491 of ON. */
25492
25493 static void
25494 update_window_cursor (struct window *w, int on)
25495 {
25496 /* Don't update cursor in windows whose frame is in the process
25497 of being deleted. */
25498 if (w->current_matrix)
25499 {
25500 int hpos = w->phys_cursor.hpos;
25501 int vpos = w->phys_cursor.vpos;
25502 struct glyph_row *row;
25503
25504 if (vpos >= w->current_matrix->nrows
25505 || hpos >= w->current_matrix->matrix_w)
25506 return;
25507
25508 row = MATRIX_ROW (w->current_matrix, vpos);
25509
25510 /* When the window is hscrolled, cursor hpos can legitimately be
25511 out of bounds, but we draw the cursor at the corresponding
25512 window margin in that case. */
25513 if (!row->reversed_p && hpos < 0)
25514 hpos = 0;
25515 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25516 hpos = row->used[TEXT_AREA] - 1;
25517
25518 BLOCK_INPUT;
25519 display_and_set_cursor (w, on, hpos, vpos,
25520 w->phys_cursor.x, w->phys_cursor.y);
25521 UNBLOCK_INPUT;
25522 }
25523 }
25524
25525
25526 /* Call update_window_cursor with parameter ON_P on all leaf windows
25527 in the window tree rooted at W. */
25528
25529 static void
25530 update_cursor_in_window_tree (struct window *w, int on_p)
25531 {
25532 while (w)
25533 {
25534 if (!NILP (w->hchild))
25535 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
25536 else if (!NILP (w->vchild))
25537 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
25538 else
25539 update_window_cursor (w, on_p);
25540
25541 w = NILP (w->next) ? 0 : XWINDOW (w->next);
25542 }
25543 }
25544
25545
25546 /* EXPORT:
25547 Display the cursor on window W, or clear it, according to ON_P.
25548 Don't change the cursor's position. */
25549
25550 void
25551 x_update_cursor (struct frame *f, int on_p)
25552 {
25553 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
25554 }
25555
25556
25557 /* EXPORT:
25558 Clear the cursor of window W to background color, and mark the
25559 cursor as not shown. This is used when the text where the cursor
25560 is about to be rewritten. */
25561
25562 void
25563 x_clear_cursor (struct window *w)
25564 {
25565 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
25566 update_window_cursor (w, 0);
25567 }
25568
25569 #endif /* HAVE_WINDOW_SYSTEM */
25570
25571 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
25572 and MSDOS. */
25573 static void
25574 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
25575 int start_hpos, int end_hpos,
25576 enum draw_glyphs_face draw)
25577 {
25578 #ifdef HAVE_WINDOW_SYSTEM
25579 if (FRAME_WINDOW_P (XFRAME (w->frame)))
25580 {
25581 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
25582 return;
25583 }
25584 #endif
25585 #if defined (HAVE_GPM) || defined (MSDOS)
25586 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
25587 #endif
25588 }
25589
25590 /* Display the active region described by mouse_face_* according to DRAW. */
25591
25592 static void
25593 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
25594 {
25595 struct window *w = XWINDOW (hlinfo->mouse_face_window);
25596 struct frame *f = XFRAME (WINDOW_FRAME (w));
25597
25598 if (/* If window is in the process of being destroyed, don't bother
25599 to do anything. */
25600 w->current_matrix != NULL
25601 /* Don't update mouse highlight if hidden */
25602 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
25603 /* Recognize when we are called to operate on rows that don't exist
25604 anymore. This can happen when a window is split. */
25605 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
25606 {
25607 int phys_cursor_on_p = w->phys_cursor_on_p;
25608 struct glyph_row *row, *first, *last;
25609
25610 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
25611 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
25612
25613 for (row = first; row <= last && row->enabled_p; ++row)
25614 {
25615 int start_hpos, end_hpos, start_x;
25616
25617 /* For all but the first row, the highlight starts at column 0. */
25618 if (row == first)
25619 {
25620 /* R2L rows have BEG and END in reversed order, but the
25621 screen drawing geometry is always left to right. So
25622 we need to mirror the beginning and end of the
25623 highlighted area in R2L rows. */
25624 if (!row->reversed_p)
25625 {
25626 start_hpos = hlinfo->mouse_face_beg_col;
25627 start_x = hlinfo->mouse_face_beg_x;
25628 }
25629 else if (row == last)
25630 {
25631 start_hpos = hlinfo->mouse_face_end_col;
25632 start_x = hlinfo->mouse_face_end_x;
25633 }
25634 else
25635 {
25636 start_hpos = 0;
25637 start_x = 0;
25638 }
25639 }
25640 else if (row->reversed_p && row == last)
25641 {
25642 start_hpos = hlinfo->mouse_face_end_col;
25643 start_x = hlinfo->mouse_face_end_x;
25644 }
25645 else
25646 {
25647 start_hpos = 0;
25648 start_x = 0;
25649 }
25650
25651 if (row == last)
25652 {
25653 if (!row->reversed_p)
25654 end_hpos = hlinfo->mouse_face_end_col;
25655 else if (row == first)
25656 end_hpos = hlinfo->mouse_face_beg_col;
25657 else
25658 {
25659 end_hpos = row->used[TEXT_AREA];
25660 if (draw == DRAW_NORMAL_TEXT)
25661 row->fill_line_p = 1; /* Clear to end of line */
25662 }
25663 }
25664 else if (row->reversed_p && row == first)
25665 end_hpos = hlinfo->mouse_face_beg_col;
25666 else
25667 {
25668 end_hpos = row->used[TEXT_AREA];
25669 if (draw == DRAW_NORMAL_TEXT)
25670 row->fill_line_p = 1; /* Clear to end of line */
25671 }
25672
25673 if (end_hpos > start_hpos)
25674 {
25675 draw_row_with_mouse_face (w, start_x, row,
25676 start_hpos, end_hpos, draw);
25677
25678 row->mouse_face_p
25679 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
25680 }
25681 }
25682
25683 #ifdef HAVE_WINDOW_SYSTEM
25684 /* When we've written over the cursor, arrange for it to
25685 be displayed again. */
25686 if (FRAME_WINDOW_P (f)
25687 && phys_cursor_on_p && !w->phys_cursor_on_p)
25688 {
25689 int hpos = w->phys_cursor.hpos;
25690
25691 /* When the window is hscrolled, cursor hpos can legitimately be
25692 out of bounds, but we draw the cursor at the corresponding
25693 window margin in that case. */
25694 if (!row->reversed_p && hpos < 0)
25695 hpos = 0;
25696 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25697 hpos = row->used[TEXT_AREA] - 1;
25698
25699 BLOCK_INPUT;
25700 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
25701 w->phys_cursor.x, w->phys_cursor.y);
25702 UNBLOCK_INPUT;
25703 }
25704 #endif /* HAVE_WINDOW_SYSTEM */
25705 }
25706
25707 #ifdef HAVE_WINDOW_SYSTEM
25708 /* Change the mouse cursor. */
25709 if (FRAME_WINDOW_P (f))
25710 {
25711 if (draw == DRAW_NORMAL_TEXT
25712 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
25713 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
25714 else if (draw == DRAW_MOUSE_FACE)
25715 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
25716 else
25717 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
25718 }
25719 #endif /* HAVE_WINDOW_SYSTEM */
25720 }
25721
25722 /* EXPORT:
25723 Clear out the mouse-highlighted active region.
25724 Redraw it un-highlighted first. Value is non-zero if mouse
25725 face was actually drawn unhighlighted. */
25726
25727 int
25728 clear_mouse_face (Mouse_HLInfo *hlinfo)
25729 {
25730 int cleared = 0;
25731
25732 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
25733 {
25734 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
25735 cleared = 1;
25736 }
25737
25738 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25739 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25740 hlinfo->mouse_face_window = Qnil;
25741 hlinfo->mouse_face_overlay = Qnil;
25742 return cleared;
25743 }
25744
25745 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
25746 within the mouse face on that window. */
25747 static int
25748 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
25749 {
25750 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25751
25752 /* Quickly resolve the easy cases. */
25753 if (!(WINDOWP (hlinfo->mouse_face_window)
25754 && XWINDOW (hlinfo->mouse_face_window) == w))
25755 return 0;
25756 if (vpos < hlinfo->mouse_face_beg_row
25757 || vpos > hlinfo->mouse_face_end_row)
25758 return 0;
25759 if (vpos > hlinfo->mouse_face_beg_row
25760 && vpos < hlinfo->mouse_face_end_row)
25761 return 1;
25762
25763 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
25764 {
25765 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25766 {
25767 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
25768 return 1;
25769 }
25770 else if ((vpos == hlinfo->mouse_face_beg_row
25771 && hpos >= hlinfo->mouse_face_beg_col)
25772 || (vpos == hlinfo->mouse_face_end_row
25773 && hpos < hlinfo->mouse_face_end_col))
25774 return 1;
25775 }
25776 else
25777 {
25778 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25779 {
25780 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
25781 return 1;
25782 }
25783 else if ((vpos == hlinfo->mouse_face_beg_row
25784 && hpos <= hlinfo->mouse_face_beg_col)
25785 || (vpos == hlinfo->mouse_face_end_row
25786 && hpos > hlinfo->mouse_face_end_col))
25787 return 1;
25788 }
25789 return 0;
25790 }
25791
25792
25793 /* EXPORT:
25794 Non-zero if physical cursor of window W is within mouse face. */
25795
25796 int
25797 cursor_in_mouse_face_p (struct window *w)
25798 {
25799 int hpos = w->phys_cursor.hpos;
25800 int vpos = w->phys_cursor.vpos;
25801 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
25802
25803 /* When the window is hscrolled, cursor hpos can legitimately be out
25804 of bounds, but we draw the cursor at the corresponding window
25805 margin in that case. */
25806 if (!row->reversed_p && hpos < 0)
25807 hpos = 0;
25808 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25809 hpos = row->used[TEXT_AREA] - 1;
25810
25811 return coords_in_mouse_face_p (w, hpos, vpos);
25812 }
25813
25814
25815 \f
25816 /* Find the glyph rows START_ROW and END_ROW of window W that display
25817 characters between buffer positions START_CHARPOS and END_CHARPOS
25818 (excluding END_CHARPOS). This is similar to row_containing_pos,
25819 but is more accurate when bidi reordering makes buffer positions
25820 change non-linearly with glyph rows. */
25821 static void
25822 rows_from_pos_range (struct window *w,
25823 EMACS_INT start_charpos, EMACS_INT end_charpos,
25824 struct glyph_row **start, struct glyph_row **end)
25825 {
25826 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25827 int last_y = window_text_bottom_y (w);
25828 struct glyph_row *row;
25829
25830 *start = NULL;
25831 *end = NULL;
25832
25833 while (!first->enabled_p
25834 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
25835 first++;
25836
25837 /* Find the START row. */
25838 for (row = first;
25839 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
25840 row++)
25841 {
25842 /* A row can potentially be the START row if the range of the
25843 characters it displays intersects the range
25844 [START_CHARPOS..END_CHARPOS). */
25845 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
25846 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
25847 /* See the commentary in row_containing_pos, for the
25848 explanation of the complicated way to check whether
25849 some position is beyond the end of the characters
25850 displayed by a row. */
25851 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
25852 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
25853 && !row->ends_at_zv_p
25854 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
25855 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
25856 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
25857 && !row->ends_at_zv_p
25858 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
25859 {
25860 /* Found a candidate row. Now make sure at least one of the
25861 glyphs it displays has a charpos from the range
25862 [START_CHARPOS..END_CHARPOS).
25863
25864 This is not obvious because bidi reordering could make
25865 buffer positions of a row be 1,2,3,102,101,100, and if we
25866 want to highlight characters in [50..60), we don't want
25867 this row, even though [50..60) does intersect [1..103),
25868 the range of character positions given by the row's start
25869 and end positions. */
25870 struct glyph *g = row->glyphs[TEXT_AREA];
25871 struct glyph *e = g + row->used[TEXT_AREA];
25872
25873 while (g < e)
25874 {
25875 if ((BUFFERP (g->object) || INTEGERP (g->object))
25876 && start_charpos <= g->charpos && g->charpos < end_charpos)
25877 *start = row;
25878 g++;
25879 }
25880 if (*start)
25881 break;
25882 }
25883 }
25884
25885 /* Find the END row. */
25886 if (!*start
25887 /* If the last row is partially visible, start looking for END
25888 from that row, instead of starting from FIRST. */
25889 && !(row->enabled_p
25890 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
25891 row = first;
25892 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
25893 {
25894 struct glyph_row *next = row + 1;
25895
25896 if (!next->enabled_p
25897 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
25898 /* The first row >= START whose range of displayed characters
25899 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
25900 is the row END + 1. */
25901 || (start_charpos < MATRIX_ROW_START_CHARPOS (next)
25902 && end_charpos < MATRIX_ROW_START_CHARPOS (next))
25903 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
25904 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
25905 && !next->ends_at_zv_p
25906 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
25907 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
25908 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
25909 && !next->ends_at_zv_p
25910 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
25911 {
25912 *end = row;
25913 break;
25914 }
25915 else
25916 {
25917 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
25918 but none of the characters it displays are in the range, it is
25919 also END + 1. */
25920 struct glyph *g = next->glyphs[TEXT_AREA];
25921 struct glyph *e = g + next->used[TEXT_AREA];
25922
25923 while (g < e)
25924 {
25925 if ((BUFFERP (g->object) || INTEGERP (g->object))
25926 && start_charpos <= g->charpos && g->charpos < end_charpos)
25927 break;
25928 g++;
25929 }
25930 if (g == e)
25931 {
25932 *end = row;
25933 break;
25934 }
25935 }
25936 }
25937 }
25938
25939 /* This function sets the mouse_face_* elements of HLINFO, assuming
25940 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
25941 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
25942 for the overlay or run of text properties specifying the mouse
25943 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
25944 before-string and after-string that must also be highlighted.
25945 DISP_STRING, if non-nil, is a display string that may cover some
25946 or all of the highlighted text. */
25947
25948 static void
25949 mouse_face_from_buffer_pos (Lisp_Object window,
25950 Mouse_HLInfo *hlinfo,
25951 EMACS_INT mouse_charpos,
25952 EMACS_INT start_charpos,
25953 EMACS_INT end_charpos,
25954 Lisp_Object before_string,
25955 Lisp_Object after_string,
25956 Lisp_Object disp_string)
25957 {
25958 struct window *w = XWINDOW (window);
25959 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25960 struct glyph_row *r1, *r2;
25961 struct glyph *glyph, *end;
25962 EMACS_INT ignore, pos;
25963 int x;
25964
25965 xassert (NILP (disp_string) || STRINGP (disp_string));
25966 xassert (NILP (before_string) || STRINGP (before_string));
25967 xassert (NILP (after_string) || STRINGP (after_string));
25968
25969 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
25970 rows_from_pos_range (w, start_charpos, end_charpos, &r1, &r2);
25971 if (r1 == NULL)
25972 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25973 /* If the before-string or display-string contains newlines,
25974 rows_from_pos_range skips to its last row. Move back. */
25975 if (!NILP (before_string) || !NILP (disp_string))
25976 {
25977 struct glyph_row *prev;
25978 while ((prev = r1 - 1, prev >= first)
25979 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
25980 && prev->used[TEXT_AREA] > 0)
25981 {
25982 struct glyph *beg = prev->glyphs[TEXT_AREA];
25983 glyph = beg + prev->used[TEXT_AREA];
25984 while (--glyph >= beg && INTEGERP (glyph->object));
25985 if (glyph < beg
25986 || !(EQ (glyph->object, before_string)
25987 || EQ (glyph->object, disp_string)))
25988 break;
25989 r1 = prev;
25990 }
25991 }
25992 if (r2 == NULL)
25993 {
25994 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25995 hlinfo->mouse_face_past_end = 1;
25996 }
25997 else if (!NILP (after_string))
25998 {
25999 /* If the after-string has newlines, advance to its last row. */
26000 struct glyph_row *next;
26001 struct glyph_row *last
26002 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26003
26004 for (next = r2 + 1;
26005 next <= last
26006 && next->used[TEXT_AREA] > 0
26007 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
26008 ++next)
26009 r2 = next;
26010 }
26011 /* The rest of the display engine assumes that mouse_face_beg_row is
26012 either above mouse_face_end_row or identical to it. But with
26013 bidi-reordered continued lines, the row for START_CHARPOS could
26014 be below the row for END_CHARPOS. If so, swap the rows and store
26015 them in correct order. */
26016 if (r1->y > r2->y)
26017 {
26018 struct glyph_row *tem = r2;
26019
26020 r2 = r1;
26021 r1 = tem;
26022 }
26023
26024 hlinfo->mouse_face_beg_y = r1->y;
26025 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
26026 hlinfo->mouse_face_end_y = r2->y;
26027 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
26028
26029 /* For a bidi-reordered row, the positions of BEFORE_STRING,
26030 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
26031 could be anywhere in the row and in any order. The strategy
26032 below is to find the leftmost and the rightmost glyph that
26033 belongs to either of these 3 strings, or whose position is
26034 between START_CHARPOS and END_CHARPOS, and highlight all the
26035 glyphs between those two. This may cover more than just the text
26036 between START_CHARPOS and END_CHARPOS if the range of characters
26037 strides the bidi level boundary, e.g. if the beginning is in R2L
26038 text while the end is in L2R text or vice versa. */
26039 if (!r1->reversed_p)
26040 {
26041 /* This row is in a left to right paragraph. Scan it left to
26042 right. */
26043 glyph = r1->glyphs[TEXT_AREA];
26044 end = glyph + r1->used[TEXT_AREA];
26045 x = r1->x;
26046
26047 /* Skip truncation glyphs at the start of the glyph row. */
26048 if (r1->displays_text_p)
26049 for (; glyph < end
26050 && INTEGERP (glyph->object)
26051 && glyph->charpos < 0;
26052 ++glyph)
26053 x += glyph->pixel_width;
26054
26055 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26056 or DISP_STRING, and the first glyph from buffer whose
26057 position is between START_CHARPOS and END_CHARPOS. */
26058 for (; glyph < end
26059 && !INTEGERP (glyph->object)
26060 && !EQ (glyph->object, disp_string)
26061 && !(BUFFERP (glyph->object)
26062 && (glyph->charpos >= start_charpos
26063 && glyph->charpos < end_charpos));
26064 ++glyph)
26065 {
26066 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26067 are present at buffer positions between START_CHARPOS and
26068 END_CHARPOS, or if they come from an overlay. */
26069 if (EQ (glyph->object, before_string))
26070 {
26071 pos = string_buffer_position (before_string,
26072 start_charpos);
26073 /* If pos == 0, it means before_string came from an
26074 overlay, not from a buffer position. */
26075 if (!pos || (pos >= start_charpos && pos < end_charpos))
26076 break;
26077 }
26078 else if (EQ (glyph->object, after_string))
26079 {
26080 pos = string_buffer_position (after_string, end_charpos);
26081 if (!pos || (pos >= start_charpos && pos < end_charpos))
26082 break;
26083 }
26084 x += glyph->pixel_width;
26085 }
26086 hlinfo->mouse_face_beg_x = x;
26087 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26088 }
26089 else
26090 {
26091 /* This row is in a right to left paragraph. Scan it right to
26092 left. */
26093 struct glyph *g;
26094
26095 end = r1->glyphs[TEXT_AREA] - 1;
26096 glyph = end + r1->used[TEXT_AREA];
26097
26098 /* Skip truncation glyphs at the start of the glyph row. */
26099 if (r1->displays_text_p)
26100 for (; glyph > end
26101 && INTEGERP (glyph->object)
26102 && glyph->charpos < 0;
26103 --glyph)
26104 ;
26105
26106 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26107 or DISP_STRING, and the first glyph from buffer whose
26108 position is between START_CHARPOS and END_CHARPOS. */
26109 for (; glyph > end
26110 && !INTEGERP (glyph->object)
26111 && !EQ (glyph->object, disp_string)
26112 && !(BUFFERP (glyph->object)
26113 && (glyph->charpos >= start_charpos
26114 && glyph->charpos < end_charpos));
26115 --glyph)
26116 {
26117 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26118 are present at buffer positions between START_CHARPOS and
26119 END_CHARPOS, or if they come from an overlay. */
26120 if (EQ (glyph->object, before_string))
26121 {
26122 pos = string_buffer_position (before_string, start_charpos);
26123 /* If pos == 0, it means before_string came from an
26124 overlay, not from a buffer position. */
26125 if (!pos || (pos >= start_charpos && pos < end_charpos))
26126 break;
26127 }
26128 else if (EQ (glyph->object, after_string))
26129 {
26130 pos = string_buffer_position (after_string, end_charpos);
26131 if (!pos || (pos >= start_charpos && pos < end_charpos))
26132 break;
26133 }
26134 }
26135
26136 glyph++; /* first glyph to the right of the highlighted area */
26137 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
26138 x += g->pixel_width;
26139 hlinfo->mouse_face_beg_x = x;
26140 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26141 }
26142
26143 /* If the highlight ends in a different row, compute GLYPH and END
26144 for the end row. Otherwise, reuse the values computed above for
26145 the row where the highlight begins. */
26146 if (r2 != r1)
26147 {
26148 if (!r2->reversed_p)
26149 {
26150 glyph = r2->glyphs[TEXT_AREA];
26151 end = glyph + r2->used[TEXT_AREA];
26152 x = r2->x;
26153 }
26154 else
26155 {
26156 end = r2->glyphs[TEXT_AREA] - 1;
26157 glyph = end + r2->used[TEXT_AREA];
26158 }
26159 }
26160
26161 if (!r2->reversed_p)
26162 {
26163 /* Skip truncation and continuation glyphs near the end of the
26164 row, and also blanks and stretch glyphs inserted by
26165 extend_face_to_end_of_line. */
26166 while (end > glyph
26167 && INTEGERP ((end - 1)->object))
26168 --end;
26169 /* Scan the rest of the glyph row from the end, looking for the
26170 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26171 DISP_STRING, or whose position is between START_CHARPOS
26172 and END_CHARPOS */
26173 for (--end;
26174 end > glyph
26175 && !INTEGERP (end->object)
26176 && !EQ (end->object, disp_string)
26177 && !(BUFFERP (end->object)
26178 && (end->charpos >= start_charpos
26179 && end->charpos < end_charpos));
26180 --end)
26181 {
26182 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26183 are present at buffer positions between START_CHARPOS and
26184 END_CHARPOS, or if they come from an overlay. */
26185 if (EQ (end->object, before_string))
26186 {
26187 pos = string_buffer_position (before_string, start_charpos);
26188 if (!pos || (pos >= start_charpos && pos < end_charpos))
26189 break;
26190 }
26191 else if (EQ (end->object, after_string))
26192 {
26193 pos = string_buffer_position (after_string, end_charpos);
26194 if (!pos || (pos >= start_charpos && pos < end_charpos))
26195 break;
26196 }
26197 }
26198 /* Find the X coordinate of the last glyph to be highlighted. */
26199 for (; glyph <= end; ++glyph)
26200 x += glyph->pixel_width;
26201
26202 hlinfo->mouse_face_end_x = x;
26203 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
26204 }
26205 else
26206 {
26207 /* Skip truncation and continuation glyphs near the end of the
26208 row, and also blanks and stretch glyphs inserted by
26209 extend_face_to_end_of_line. */
26210 x = r2->x;
26211 end++;
26212 while (end < glyph
26213 && INTEGERP (end->object))
26214 {
26215 x += end->pixel_width;
26216 ++end;
26217 }
26218 /* Scan the rest of the glyph row from the end, looking for the
26219 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26220 DISP_STRING, or whose position is between START_CHARPOS
26221 and END_CHARPOS */
26222 for ( ;
26223 end < glyph
26224 && !INTEGERP (end->object)
26225 && !EQ (end->object, disp_string)
26226 && !(BUFFERP (end->object)
26227 && (end->charpos >= start_charpos
26228 && end->charpos < end_charpos));
26229 ++end)
26230 {
26231 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26232 are present at buffer positions between START_CHARPOS and
26233 END_CHARPOS, or if they come from an overlay. */
26234 if (EQ (end->object, before_string))
26235 {
26236 pos = string_buffer_position (before_string, start_charpos);
26237 if (!pos || (pos >= start_charpos && pos < end_charpos))
26238 break;
26239 }
26240 else if (EQ (end->object, after_string))
26241 {
26242 pos = string_buffer_position (after_string, end_charpos);
26243 if (!pos || (pos >= start_charpos && pos < end_charpos))
26244 break;
26245 }
26246 x += end->pixel_width;
26247 }
26248 hlinfo->mouse_face_end_x = x;
26249 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
26250 }
26251
26252 hlinfo->mouse_face_window = window;
26253 hlinfo->mouse_face_face_id
26254 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
26255 mouse_charpos + 1,
26256 !hlinfo->mouse_face_hidden, -1);
26257 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26258 }
26259
26260 /* The following function is not used anymore (replaced with
26261 mouse_face_from_string_pos), but I leave it here for the time
26262 being, in case someone would. */
26263
26264 #if 0 /* not used */
26265
26266 /* Find the position of the glyph for position POS in OBJECT in
26267 window W's current matrix, and return in *X, *Y the pixel
26268 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
26269
26270 RIGHT_P non-zero means return the position of the right edge of the
26271 glyph, RIGHT_P zero means return the left edge position.
26272
26273 If no glyph for POS exists in the matrix, return the position of
26274 the glyph with the next smaller position that is in the matrix, if
26275 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
26276 exists in the matrix, return the position of the glyph with the
26277 next larger position in OBJECT.
26278
26279 Value is non-zero if a glyph was found. */
26280
26281 static int
26282 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
26283 int *hpos, int *vpos, int *x, int *y, int right_p)
26284 {
26285 int yb = window_text_bottom_y (w);
26286 struct glyph_row *r;
26287 struct glyph *best_glyph = NULL;
26288 struct glyph_row *best_row = NULL;
26289 int best_x = 0;
26290
26291 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26292 r->enabled_p && r->y < yb;
26293 ++r)
26294 {
26295 struct glyph *g = r->glyphs[TEXT_AREA];
26296 struct glyph *e = g + r->used[TEXT_AREA];
26297 int gx;
26298
26299 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
26300 if (EQ (g->object, object))
26301 {
26302 if (g->charpos == pos)
26303 {
26304 best_glyph = g;
26305 best_x = gx;
26306 best_row = r;
26307 goto found;
26308 }
26309 else if (best_glyph == NULL
26310 || ((eabs (g->charpos - pos)
26311 < eabs (best_glyph->charpos - pos))
26312 && (right_p
26313 ? g->charpos < pos
26314 : g->charpos > pos)))
26315 {
26316 best_glyph = g;
26317 best_x = gx;
26318 best_row = r;
26319 }
26320 }
26321 }
26322
26323 found:
26324
26325 if (best_glyph)
26326 {
26327 *x = best_x;
26328 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
26329
26330 if (right_p)
26331 {
26332 *x += best_glyph->pixel_width;
26333 ++*hpos;
26334 }
26335
26336 *y = best_row->y;
26337 *vpos = best_row - w->current_matrix->rows;
26338 }
26339
26340 return best_glyph != NULL;
26341 }
26342 #endif /* not used */
26343
26344 /* Find the positions of the first and the last glyphs in window W's
26345 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
26346 (assumed to be a string), and return in HLINFO's mouse_face_*
26347 members the pixel and column/row coordinates of those glyphs. */
26348
26349 static void
26350 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
26351 Lisp_Object object,
26352 EMACS_INT startpos, EMACS_INT endpos)
26353 {
26354 int yb = window_text_bottom_y (w);
26355 struct glyph_row *r;
26356 struct glyph *g, *e;
26357 int gx;
26358 int found = 0;
26359
26360 /* Find the glyph row with at least one position in the range
26361 [STARTPOS..ENDPOS], and the first glyph in that row whose
26362 position belongs to that range. */
26363 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26364 r->enabled_p && r->y < yb;
26365 ++r)
26366 {
26367 if (!r->reversed_p)
26368 {
26369 g = r->glyphs[TEXT_AREA];
26370 e = g + r->used[TEXT_AREA];
26371 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
26372 if (EQ (g->object, object)
26373 && startpos <= g->charpos && g->charpos <= endpos)
26374 {
26375 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
26376 hlinfo->mouse_face_beg_y = r->y;
26377 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
26378 hlinfo->mouse_face_beg_x = gx;
26379 found = 1;
26380 break;
26381 }
26382 }
26383 else
26384 {
26385 struct glyph *g1;
26386
26387 e = r->glyphs[TEXT_AREA];
26388 g = e + r->used[TEXT_AREA];
26389 for ( ; g > e; --g)
26390 if (EQ ((g-1)->object, object)
26391 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
26392 {
26393 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
26394 hlinfo->mouse_face_beg_y = r->y;
26395 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
26396 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
26397 gx += g1->pixel_width;
26398 hlinfo->mouse_face_beg_x = gx;
26399 found = 1;
26400 break;
26401 }
26402 }
26403 if (found)
26404 break;
26405 }
26406
26407 if (!found)
26408 return;
26409
26410 /* Starting with the next row, look for the first row which does NOT
26411 include any glyphs whose positions are in the range. */
26412 for (++r; r->enabled_p && r->y < yb; ++r)
26413 {
26414 g = r->glyphs[TEXT_AREA];
26415 e = g + r->used[TEXT_AREA];
26416 found = 0;
26417 for ( ; g < e; ++g)
26418 if (EQ (g->object, object)
26419 && startpos <= g->charpos && g->charpos <= endpos)
26420 {
26421 found = 1;
26422 break;
26423 }
26424 if (!found)
26425 break;
26426 }
26427
26428 /* The highlighted region ends on the previous row. */
26429 r--;
26430
26431 /* Set the end row and its vertical pixel coordinate. */
26432 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
26433 hlinfo->mouse_face_end_y = r->y;
26434
26435 /* Compute and set the end column and the end column's horizontal
26436 pixel coordinate. */
26437 if (!r->reversed_p)
26438 {
26439 g = r->glyphs[TEXT_AREA];
26440 e = g + r->used[TEXT_AREA];
26441 for ( ; e > g; --e)
26442 if (EQ ((e-1)->object, object)
26443 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
26444 break;
26445 hlinfo->mouse_face_end_col = e - g;
26446
26447 for (gx = r->x; g < e; ++g)
26448 gx += g->pixel_width;
26449 hlinfo->mouse_face_end_x = gx;
26450 }
26451 else
26452 {
26453 e = r->glyphs[TEXT_AREA];
26454 g = e + r->used[TEXT_AREA];
26455 for (gx = r->x ; e < g; ++e)
26456 {
26457 if (EQ (e->object, object)
26458 && startpos <= e->charpos && e->charpos <= endpos)
26459 break;
26460 gx += e->pixel_width;
26461 }
26462 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
26463 hlinfo->mouse_face_end_x = gx;
26464 }
26465 }
26466
26467 #ifdef HAVE_WINDOW_SYSTEM
26468
26469 /* See if position X, Y is within a hot-spot of an image. */
26470
26471 static int
26472 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
26473 {
26474 if (!CONSP (hot_spot))
26475 return 0;
26476
26477 if (EQ (XCAR (hot_spot), Qrect))
26478 {
26479 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
26480 Lisp_Object rect = XCDR (hot_spot);
26481 Lisp_Object tem;
26482 if (!CONSP (rect))
26483 return 0;
26484 if (!CONSP (XCAR (rect)))
26485 return 0;
26486 if (!CONSP (XCDR (rect)))
26487 return 0;
26488 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
26489 return 0;
26490 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
26491 return 0;
26492 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
26493 return 0;
26494 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
26495 return 0;
26496 return 1;
26497 }
26498 else if (EQ (XCAR (hot_spot), Qcircle))
26499 {
26500 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
26501 Lisp_Object circ = XCDR (hot_spot);
26502 Lisp_Object lr, lx0, ly0;
26503 if (CONSP (circ)
26504 && CONSP (XCAR (circ))
26505 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
26506 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
26507 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
26508 {
26509 double r = XFLOATINT (lr);
26510 double dx = XINT (lx0) - x;
26511 double dy = XINT (ly0) - y;
26512 return (dx * dx + dy * dy <= r * r);
26513 }
26514 }
26515 else if (EQ (XCAR (hot_spot), Qpoly))
26516 {
26517 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
26518 if (VECTORP (XCDR (hot_spot)))
26519 {
26520 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
26521 Lisp_Object *poly = v->contents;
26522 int n = v->header.size;
26523 int i;
26524 int inside = 0;
26525 Lisp_Object lx, ly;
26526 int x0, y0;
26527
26528 /* Need an even number of coordinates, and at least 3 edges. */
26529 if (n < 6 || n & 1)
26530 return 0;
26531
26532 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
26533 If count is odd, we are inside polygon. Pixels on edges
26534 may or may not be included depending on actual geometry of the
26535 polygon. */
26536 if ((lx = poly[n-2], !INTEGERP (lx))
26537 || (ly = poly[n-1], !INTEGERP (lx)))
26538 return 0;
26539 x0 = XINT (lx), y0 = XINT (ly);
26540 for (i = 0; i < n; i += 2)
26541 {
26542 int x1 = x0, y1 = y0;
26543 if ((lx = poly[i], !INTEGERP (lx))
26544 || (ly = poly[i+1], !INTEGERP (ly)))
26545 return 0;
26546 x0 = XINT (lx), y0 = XINT (ly);
26547
26548 /* Does this segment cross the X line? */
26549 if (x0 >= x)
26550 {
26551 if (x1 >= x)
26552 continue;
26553 }
26554 else if (x1 < x)
26555 continue;
26556 if (y > y0 && y > y1)
26557 continue;
26558 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
26559 inside = !inside;
26560 }
26561 return inside;
26562 }
26563 }
26564 return 0;
26565 }
26566
26567 Lisp_Object
26568 find_hot_spot (Lisp_Object map, int x, int y)
26569 {
26570 while (CONSP (map))
26571 {
26572 if (CONSP (XCAR (map))
26573 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
26574 return XCAR (map);
26575 map = XCDR (map);
26576 }
26577
26578 return Qnil;
26579 }
26580
26581 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
26582 3, 3, 0,
26583 doc: /* Lookup in image map MAP coordinates X and Y.
26584 An image map is an alist where each element has the format (AREA ID PLIST).
26585 An AREA is specified as either a rectangle, a circle, or a polygon:
26586 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
26587 pixel coordinates of the upper left and bottom right corners.
26588 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
26589 and the radius of the circle; r may be a float or integer.
26590 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
26591 vector describes one corner in the polygon.
26592 Returns the alist element for the first matching AREA in MAP. */)
26593 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
26594 {
26595 if (NILP (map))
26596 return Qnil;
26597
26598 CHECK_NUMBER (x);
26599 CHECK_NUMBER (y);
26600
26601 return find_hot_spot (map, XINT (x), XINT (y));
26602 }
26603
26604
26605 /* Display frame CURSOR, optionally using shape defined by POINTER. */
26606 static void
26607 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
26608 {
26609 /* Do not change cursor shape while dragging mouse. */
26610 if (!NILP (do_mouse_tracking))
26611 return;
26612
26613 if (!NILP (pointer))
26614 {
26615 if (EQ (pointer, Qarrow))
26616 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26617 else if (EQ (pointer, Qhand))
26618 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
26619 else if (EQ (pointer, Qtext))
26620 cursor = FRAME_X_OUTPUT (f)->text_cursor;
26621 else if (EQ (pointer, intern ("hdrag")))
26622 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
26623 #ifdef HAVE_X_WINDOWS
26624 else if (EQ (pointer, intern ("vdrag")))
26625 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
26626 #endif
26627 else if (EQ (pointer, intern ("hourglass")))
26628 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
26629 else if (EQ (pointer, Qmodeline))
26630 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
26631 else
26632 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26633 }
26634
26635 if (cursor != No_Cursor)
26636 FRAME_RIF (f)->define_frame_cursor (f, cursor);
26637 }
26638
26639 #endif /* HAVE_WINDOW_SYSTEM */
26640
26641 /* Take proper action when mouse has moved to the mode or header line
26642 or marginal area AREA of window W, x-position X and y-position Y.
26643 X is relative to the start of the text display area of W, so the
26644 width of bitmap areas and scroll bars must be subtracted to get a
26645 position relative to the start of the mode line. */
26646
26647 static void
26648 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
26649 enum window_part area)
26650 {
26651 struct window *w = XWINDOW (window);
26652 struct frame *f = XFRAME (w->frame);
26653 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26654 #ifdef HAVE_WINDOW_SYSTEM
26655 Display_Info *dpyinfo;
26656 #endif
26657 Cursor cursor = No_Cursor;
26658 Lisp_Object pointer = Qnil;
26659 int dx, dy, width, height;
26660 EMACS_INT charpos;
26661 Lisp_Object string, object = Qnil;
26662 Lisp_Object pos, help;
26663
26664 Lisp_Object mouse_face;
26665 int original_x_pixel = x;
26666 struct glyph * glyph = NULL, * row_start_glyph = NULL;
26667 struct glyph_row *row;
26668
26669 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
26670 {
26671 int x0;
26672 struct glyph *end;
26673
26674 /* Kludge alert: mode_line_string takes X/Y in pixels, but
26675 returns them in row/column units! */
26676 string = mode_line_string (w, area, &x, &y, &charpos,
26677 &object, &dx, &dy, &width, &height);
26678
26679 row = (area == ON_MODE_LINE
26680 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
26681 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
26682
26683 /* Find the glyph under the mouse pointer. */
26684 if (row->mode_line_p && row->enabled_p)
26685 {
26686 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
26687 end = glyph + row->used[TEXT_AREA];
26688
26689 for (x0 = original_x_pixel;
26690 glyph < end && x0 >= glyph->pixel_width;
26691 ++glyph)
26692 x0 -= glyph->pixel_width;
26693
26694 if (glyph >= end)
26695 glyph = NULL;
26696 }
26697 }
26698 else
26699 {
26700 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
26701 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
26702 returns them in row/column units! */
26703 string = marginal_area_string (w, area, &x, &y, &charpos,
26704 &object, &dx, &dy, &width, &height);
26705 }
26706
26707 help = Qnil;
26708
26709 #ifdef HAVE_WINDOW_SYSTEM
26710 if (IMAGEP (object))
26711 {
26712 Lisp_Object image_map, hotspot;
26713 if ((image_map = Fplist_get (XCDR (object), QCmap),
26714 !NILP (image_map))
26715 && (hotspot = find_hot_spot (image_map, dx, dy),
26716 CONSP (hotspot))
26717 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
26718 {
26719 Lisp_Object plist;
26720
26721 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
26722 If so, we could look for mouse-enter, mouse-leave
26723 properties in PLIST (and do something...). */
26724 hotspot = XCDR (hotspot);
26725 if (CONSP (hotspot)
26726 && (plist = XCAR (hotspot), CONSP (plist)))
26727 {
26728 pointer = Fplist_get (plist, Qpointer);
26729 if (NILP (pointer))
26730 pointer = Qhand;
26731 help = Fplist_get (plist, Qhelp_echo);
26732 if (!NILP (help))
26733 {
26734 help_echo_string = help;
26735 /* Is this correct? ++kfs */
26736 XSETWINDOW (help_echo_window, w);
26737 help_echo_object = w->buffer;
26738 help_echo_pos = charpos;
26739 }
26740 }
26741 }
26742 if (NILP (pointer))
26743 pointer = Fplist_get (XCDR (object), QCpointer);
26744 }
26745 #endif /* HAVE_WINDOW_SYSTEM */
26746
26747 if (STRINGP (string))
26748 {
26749 pos = make_number (charpos);
26750 /* If we're on a string with `help-echo' text property, arrange
26751 for the help to be displayed. This is done by setting the
26752 global variable help_echo_string to the help string. */
26753 if (NILP (help))
26754 {
26755 help = Fget_text_property (pos, Qhelp_echo, string);
26756 if (!NILP (help))
26757 {
26758 help_echo_string = help;
26759 XSETWINDOW (help_echo_window, w);
26760 help_echo_object = string;
26761 help_echo_pos = charpos;
26762 }
26763 }
26764
26765 #ifdef HAVE_WINDOW_SYSTEM
26766 if (FRAME_WINDOW_P (f))
26767 {
26768 dpyinfo = FRAME_X_DISPLAY_INFO (f);
26769 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26770 if (NILP (pointer))
26771 pointer = Fget_text_property (pos, Qpointer, string);
26772
26773 /* Change the mouse pointer according to what is under X/Y. */
26774 if (NILP (pointer)
26775 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
26776 {
26777 Lisp_Object map;
26778 map = Fget_text_property (pos, Qlocal_map, string);
26779 if (!KEYMAPP (map))
26780 map = Fget_text_property (pos, Qkeymap, string);
26781 if (!KEYMAPP (map))
26782 cursor = dpyinfo->vertical_scroll_bar_cursor;
26783 }
26784 }
26785 #endif
26786
26787 /* Change the mouse face according to what is under X/Y. */
26788 mouse_face = Fget_text_property (pos, Qmouse_face, string);
26789 if (!NILP (mouse_face)
26790 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
26791 && glyph)
26792 {
26793 Lisp_Object b, e;
26794
26795 struct glyph * tmp_glyph;
26796
26797 int gpos;
26798 int gseq_length;
26799 int total_pixel_width;
26800 EMACS_INT begpos, endpos, ignore;
26801
26802 int vpos, hpos;
26803
26804 b = Fprevious_single_property_change (make_number (charpos + 1),
26805 Qmouse_face, string, Qnil);
26806 if (NILP (b))
26807 begpos = 0;
26808 else
26809 begpos = XINT (b);
26810
26811 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
26812 if (NILP (e))
26813 endpos = SCHARS (string);
26814 else
26815 endpos = XINT (e);
26816
26817 /* Calculate the glyph position GPOS of GLYPH in the
26818 displayed string, relative to the beginning of the
26819 highlighted part of the string.
26820
26821 Note: GPOS is different from CHARPOS. CHARPOS is the
26822 position of GLYPH in the internal string object. A mode
26823 line string format has structures which are converted to
26824 a flattened string by the Emacs Lisp interpreter. The
26825 internal string is an element of those structures. The
26826 displayed string is the flattened string. */
26827 tmp_glyph = row_start_glyph;
26828 while (tmp_glyph < glyph
26829 && (!(EQ (tmp_glyph->object, glyph->object)
26830 && begpos <= tmp_glyph->charpos
26831 && tmp_glyph->charpos < endpos)))
26832 tmp_glyph++;
26833 gpos = glyph - tmp_glyph;
26834
26835 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
26836 the highlighted part of the displayed string to which
26837 GLYPH belongs. Note: GSEQ_LENGTH is different from
26838 SCHARS (STRING), because the latter returns the length of
26839 the internal string. */
26840 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
26841 tmp_glyph > glyph
26842 && (!(EQ (tmp_glyph->object, glyph->object)
26843 && begpos <= tmp_glyph->charpos
26844 && tmp_glyph->charpos < endpos));
26845 tmp_glyph--)
26846 ;
26847 gseq_length = gpos + (tmp_glyph - glyph) + 1;
26848
26849 /* Calculate the total pixel width of all the glyphs between
26850 the beginning of the highlighted area and GLYPH. */
26851 total_pixel_width = 0;
26852 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
26853 total_pixel_width += tmp_glyph->pixel_width;
26854
26855 /* Pre calculation of re-rendering position. Note: X is in
26856 column units here, after the call to mode_line_string or
26857 marginal_area_string. */
26858 hpos = x - gpos;
26859 vpos = (area == ON_MODE_LINE
26860 ? (w->current_matrix)->nrows - 1
26861 : 0);
26862
26863 /* If GLYPH's position is included in the region that is
26864 already drawn in mouse face, we have nothing to do. */
26865 if ( EQ (window, hlinfo->mouse_face_window)
26866 && (!row->reversed_p
26867 ? (hlinfo->mouse_face_beg_col <= hpos
26868 && hpos < hlinfo->mouse_face_end_col)
26869 /* In R2L rows we swap BEG and END, see below. */
26870 : (hlinfo->mouse_face_end_col <= hpos
26871 && hpos < hlinfo->mouse_face_beg_col))
26872 && hlinfo->mouse_face_beg_row == vpos )
26873 return;
26874
26875 if (clear_mouse_face (hlinfo))
26876 cursor = No_Cursor;
26877
26878 if (!row->reversed_p)
26879 {
26880 hlinfo->mouse_face_beg_col = hpos;
26881 hlinfo->mouse_face_beg_x = original_x_pixel
26882 - (total_pixel_width + dx);
26883 hlinfo->mouse_face_end_col = hpos + gseq_length;
26884 hlinfo->mouse_face_end_x = 0;
26885 }
26886 else
26887 {
26888 /* In R2L rows, show_mouse_face expects BEG and END
26889 coordinates to be swapped. */
26890 hlinfo->mouse_face_end_col = hpos;
26891 hlinfo->mouse_face_end_x = original_x_pixel
26892 - (total_pixel_width + dx);
26893 hlinfo->mouse_face_beg_col = hpos + gseq_length;
26894 hlinfo->mouse_face_beg_x = 0;
26895 }
26896
26897 hlinfo->mouse_face_beg_row = vpos;
26898 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
26899 hlinfo->mouse_face_beg_y = 0;
26900 hlinfo->mouse_face_end_y = 0;
26901 hlinfo->mouse_face_past_end = 0;
26902 hlinfo->mouse_face_window = window;
26903
26904 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
26905 charpos,
26906 0, 0, 0,
26907 &ignore,
26908 glyph->face_id,
26909 1);
26910 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26911
26912 if (NILP (pointer))
26913 pointer = Qhand;
26914 }
26915 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
26916 clear_mouse_face (hlinfo);
26917 }
26918 #ifdef HAVE_WINDOW_SYSTEM
26919 if (FRAME_WINDOW_P (f))
26920 define_frame_cursor1 (f, cursor, pointer);
26921 #endif
26922 }
26923
26924
26925 /* EXPORT:
26926 Take proper action when the mouse has moved to position X, Y on
26927 frame F as regards highlighting characters that have mouse-face
26928 properties. Also de-highlighting chars where the mouse was before.
26929 X and Y can be negative or out of range. */
26930
26931 void
26932 note_mouse_highlight (struct frame *f, int x, int y)
26933 {
26934 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26935 enum window_part part = ON_NOTHING;
26936 Lisp_Object window;
26937 struct window *w;
26938 Cursor cursor = No_Cursor;
26939 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
26940 struct buffer *b;
26941
26942 /* When a menu is active, don't highlight because this looks odd. */
26943 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
26944 if (popup_activated ())
26945 return;
26946 #endif
26947
26948 if (NILP (Vmouse_highlight)
26949 || !f->glyphs_initialized_p
26950 || f->pointer_invisible)
26951 return;
26952
26953 hlinfo->mouse_face_mouse_x = x;
26954 hlinfo->mouse_face_mouse_y = y;
26955 hlinfo->mouse_face_mouse_frame = f;
26956
26957 if (hlinfo->mouse_face_defer)
26958 return;
26959
26960 if (gc_in_progress)
26961 {
26962 hlinfo->mouse_face_deferred_gc = 1;
26963 return;
26964 }
26965
26966 /* Which window is that in? */
26967 window = window_from_coordinates (f, x, y, &part, 1);
26968
26969 /* If displaying active text in another window, clear that. */
26970 if (! EQ (window, hlinfo->mouse_face_window)
26971 /* Also clear if we move out of text area in same window. */
26972 || (!NILP (hlinfo->mouse_face_window)
26973 && !NILP (window)
26974 && part != ON_TEXT
26975 && part != ON_MODE_LINE
26976 && part != ON_HEADER_LINE))
26977 clear_mouse_face (hlinfo);
26978
26979 /* Not on a window -> return. */
26980 if (!WINDOWP (window))
26981 return;
26982
26983 /* Reset help_echo_string. It will get recomputed below. */
26984 help_echo_string = Qnil;
26985
26986 /* Convert to window-relative pixel coordinates. */
26987 w = XWINDOW (window);
26988 frame_to_window_pixel_xy (w, &x, &y);
26989
26990 #ifdef HAVE_WINDOW_SYSTEM
26991 /* Handle tool-bar window differently since it doesn't display a
26992 buffer. */
26993 if (EQ (window, f->tool_bar_window))
26994 {
26995 note_tool_bar_highlight (f, x, y);
26996 return;
26997 }
26998 #endif
26999
27000 /* Mouse is on the mode, header line or margin? */
27001 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
27002 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
27003 {
27004 note_mode_line_or_margin_highlight (window, x, y, part);
27005 return;
27006 }
27007
27008 #ifdef HAVE_WINDOW_SYSTEM
27009 if (part == ON_VERTICAL_BORDER)
27010 {
27011 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
27012 help_echo_string = build_string ("drag-mouse-1: resize");
27013 }
27014 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
27015 || part == ON_SCROLL_BAR)
27016 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27017 else
27018 cursor = FRAME_X_OUTPUT (f)->text_cursor;
27019 #endif
27020
27021 /* Are we in a window whose display is up to date?
27022 And verify the buffer's text has not changed. */
27023 b = XBUFFER (w->buffer);
27024 if (part == ON_TEXT
27025 && EQ (w->window_end_valid, w->buffer)
27026 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
27027 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
27028 {
27029 int hpos, vpos, dx, dy, area = LAST_AREA;
27030 EMACS_INT pos;
27031 struct glyph *glyph;
27032 Lisp_Object object;
27033 Lisp_Object mouse_face = Qnil, position;
27034 Lisp_Object *overlay_vec = NULL;
27035 ptrdiff_t i, noverlays;
27036 struct buffer *obuf;
27037 EMACS_INT obegv, ozv;
27038 int same_region;
27039
27040 /* Find the glyph under X/Y. */
27041 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
27042
27043 #ifdef HAVE_WINDOW_SYSTEM
27044 /* Look for :pointer property on image. */
27045 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27046 {
27047 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27048 if (img != NULL && IMAGEP (img->spec))
27049 {
27050 Lisp_Object image_map, hotspot;
27051 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
27052 !NILP (image_map))
27053 && (hotspot = find_hot_spot (image_map,
27054 glyph->slice.img.x + dx,
27055 glyph->slice.img.y + dy),
27056 CONSP (hotspot))
27057 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27058 {
27059 Lisp_Object plist;
27060
27061 /* Could check XCAR (hotspot) to see if we enter/leave
27062 this hot-spot.
27063 If so, we could look for mouse-enter, mouse-leave
27064 properties in PLIST (and do something...). */
27065 hotspot = XCDR (hotspot);
27066 if (CONSP (hotspot)
27067 && (plist = XCAR (hotspot), CONSP (plist)))
27068 {
27069 pointer = Fplist_get (plist, Qpointer);
27070 if (NILP (pointer))
27071 pointer = Qhand;
27072 help_echo_string = Fplist_get (plist, Qhelp_echo);
27073 if (!NILP (help_echo_string))
27074 {
27075 help_echo_window = window;
27076 help_echo_object = glyph->object;
27077 help_echo_pos = glyph->charpos;
27078 }
27079 }
27080 }
27081 if (NILP (pointer))
27082 pointer = Fplist_get (XCDR (img->spec), QCpointer);
27083 }
27084 }
27085 #endif /* HAVE_WINDOW_SYSTEM */
27086
27087 /* Clear mouse face if X/Y not over text. */
27088 if (glyph == NULL
27089 || area != TEXT_AREA
27090 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
27091 /* Glyph's OBJECT is an integer for glyphs inserted by the
27092 display engine for its internal purposes, like truncation
27093 and continuation glyphs and blanks beyond the end of
27094 line's text on text terminals. If we are over such a
27095 glyph, we are not over any text. */
27096 || INTEGERP (glyph->object)
27097 /* R2L rows have a stretch glyph at their front, which
27098 stands for no text, whereas L2R rows have no glyphs at
27099 all beyond the end of text. Treat such stretch glyphs
27100 like we do with NULL glyphs in L2R rows. */
27101 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
27102 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
27103 && glyph->type == STRETCH_GLYPH
27104 && glyph->avoid_cursor_p))
27105 {
27106 if (clear_mouse_face (hlinfo))
27107 cursor = No_Cursor;
27108 #ifdef HAVE_WINDOW_SYSTEM
27109 if (FRAME_WINDOW_P (f) && NILP (pointer))
27110 {
27111 if (area != TEXT_AREA)
27112 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27113 else
27114 pointer = Vvoid_text_area_pointer;
27115 }
27116 #endif
27117 goto set_cursor;
27118 }
27119
27120 pos = glyph->charpos;
27121 object = glyph->object;
27122 if (!STRINGP (object) && !BUFFERP (object))
27123 goto set_cursor;
27124
27125 /* If we get an out-of-range value, return now; avoid an error. */
27126 if (BUFFERP (object) && pos > BUF_Z (b))
27127 goto set_cursor;
27128
27129 /* Make the window's buffer temporarily current for
27130 overlays_at and compute_char_face. */
27131 obuf = current_buffer;
27132 current_buffer = b;
27133 obegv = BEGV;
27134 ozv = ZV;
27135 BEGV = BEG;
27136 ZV = Z;
27137
27138 /* Is this char mouse-active or does it have help-echo? */
27139 position = make_number (pos);
27140
27141 if (BUFFERP (object))
27142 {
27143 /* Put all the overlays we want in a vector in overlay_vec. */
27144 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
27145 /* Sort overlays into increasing priority order. */
27146 noverlays = sort_overlays (overlay_vec, noverlays, w);
27147 }
27148 else
27149 noverlays = 0;
27150
27151 same_region = coords_in_mouse_face_p (w, hpos, vpos);
27152
27153 if (same_region)
27154 cursor = No_Cursor;
27155
27156 /* Check mouse-face highlighting. */
27157 if (! same_region
27158 /* If there exists an overlay with mouse-face overlapping
27159 the one we are currently highlighting, we have to
27160 check if we enter the overlapping overlay, and then
27161 highlight only that. */
27162 || (OVERLAYP (hlinfo->mouse_face_overlay)
27163 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
27164 {
27165 /* Find the highest priority overlay with a mouse-face. */
27166 Lisp_Object overlay = Qnil;
27167 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
27168 {
27169 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
27170 if (!NILP (mouse_face))
27171 overlay = overlay_vec[i];
27172 }
27173
27174 /* If we're highlighting the same overlay as before, there's
27175 no need to do that again. */
27176 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
27177 goto check_help_echo;
27178 hlinfo->mouse_face_overlay = overlay;
27179
27180 /* Clear the display of the old active region, if any. */
27181 if (clear_mouse_face (hlinfo))
27182 cursor = No_Cursor;
27183
27184 /* If no overlay applies, get a text property. */
27185 if (NILP (overlay))
27186 mouse_face = Fget_text_property (position, Qmouse_face, object);
27187
27188 /* Next, compute the bounds of the mouse highlighting and
27189 display it. */
27190 if (!NILP (mouse_face) && STRINGP (object))
27191 {
27192 /* The mouse-highlighting comes from a display string
27193 with a mouse-face. */
27194 Lisp_Object s, e;
27195 EMACS_INT ignore;
27196
27197 s = Fprevious_single_property_change
27198 (make_number (pos + 1), Qmouse_face, object, Qnil);
27199 e = Fnext_single_property_change
27200 (position, Qmouse_face, object, Qnil);
27201 if (NILP (s))
27202 s = make_number (0);
27203 if (NILP (e))
27204 e = make_number (SCHARS (object) - 1);
27205 mouse_face_from_string_pos (w, hlinfo, object,
27206 XINT (s), XINT (e));
27207 hlinfo->mouse_face_past_end = 0;
27208 hlinfo->mouse_face_window = window;
27209 hlinfo->mouse_face_face_id
27210 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
27211 glyph->face_id, 1);
27212 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27213 cursor = No_Cursor;
27214 }
27215 else
27216 {
27217 /* The mouse-highlighting, if any, comes from an overlay
27218 or text property in the buffer. */
27219 Lisp_Object buffer IF_LINT (= Qnil);
27220 Lisp_Object disp_string IF_LINT (= Qnil);
27221
27222 if (STRINGP (object))
27223 {
27224 /* If we are on a display string with no mouse-face,
27225 check if the text under it has one. */
27226 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
27227 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
27228 pos = string_buffer_position (object, start);
27229 if (pos > 0)
27230 {
27231 mouse_face = get_char_property_and_overlay
27232 (make_number (pos), Qmouse_face, w->buffer, &overlay);
27233 buffer = w->buffer;
27234 disp_string = object;
27235 }
27236 }
27237 else
27238 {
27239 buffer = object;
27240 disp_string = Qnil;
27241 }
27242
27243 if (!NILP (mouse_face))
27244 {
27245 Lisp_Object before, after;
27246 Lisp_Object before_string, after_string;
27247 /* To correctly find the limits of mouse highlight
27248 in a bidi-reordered buffer, we must not use the
27249 optimization of limiting the search in
27250 previous-single-property-change and
27251 next-single-property-change, because
27252 rows_from_pos_range needs the real start and end
27253 positions to DTRT in this case. That's because
27254 the first row visible in a window does not
27255 necessarily display the character whose position
27256 is the smallest. */
27257 Lisp_Object lim1 =
27258 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27259 ? Fmarker_position (w->start)
27260 : Qnil;
27261 Lisp_Object lim2 =
27262 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27263 ? make_number (BUF_Z (XBUFFER (buffer))
27264 - XFASTINT (w->window_end_pos))
27265 : Qnil;
27266
27267 if (NILP (overlay))
27268 {
27269 /* Handle the text property case. */
27270 before = Fprevious_single_property_change
27271 (make_number (pos + 1), Qmouse_face, buffer, lim1);
27272 after = Fnext_single_property_change
27273 (make_number (pos), Qmouse_face, buffer, lim2);
27274 before_string = after_string = Qnil;
27275 }
27276 else
27277 {
27278 /* Handle the overlay case. */
27279 before = Foverlay_start (overlay);
27280 after = Foverlay_end (overlay);
27281 before_string = Foverlay_get (overlay, Qbefore_string);
27282 after_string = Foverlay_get (overlay, Qafter_string);
27283
27284 if (!STRINGP (before_string)) before_string = Qnil;
27285 if (!STRINGP (after_string)) after_string = Qnil;
27286 }
27287
27288 mouse_face_from_buffer_pos (window, hlinfo, pos,
27289 NILP (before)
27290 ? 1
27291 : XFASTINT (before),
27292 NILP (after)
27293 ? BUF_Z (XBUFFER (buffer))
27294 : XFASTINT (after),
27295 before_string, after_string,
27296 disp_string);
27297 cursor = No_Cursor;
27298 }
27299 }
27300 }
27301
27302 check_help_echo:
27303
27304 /* Look for a `help-echo' property. */
27305 if (NILP (help_echo_string)) {
27306 Lisp_Object help, overlay;
27307
27308 /* Check overlays first. */
27309 help = overlay = Qnil;
27310 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
27311 {
27312 overlay = overlay_vec[i];
27313 help = Foverlay_get (overlay, Qhelp_echo);
27314 }
27315
27316 if (!NILP (help))
27317 {
27318 help_echo_string = help;
27319 help_echo_window = window;
27320 help_echo_object = overlay;
27321 help_echo_pos = pos;
27322 }
27323 else
27324 {
27325 Lisp_Object obj = glyph->object;
27326 EMACS_INT charpos = glyph->charpos;
27327
27328 /* Try text properties. */
27329 if (STRINGP (obj)
27330 && charpos >= 0
27331 && charpos < SCHARS (obj))
27332 {
27333 help = Fget_text_property (make_number (charpos),
27334 Qhelp_echo, obj);
27335 if (NILP (help))
27336 {
27337 /* If the string itself doesn't specify a help-echo,
27338 see if the buffer text ``under'' it does. */
27339 struct glyph_row *r
27340 = MATRIX_ROW (w->current_matrix, vpos);
27341 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
27342 EMACS_INT p = string_buffer_position (obj, start);
27343 if (p > 0)
27344 {
27345 help = Fget_char_property (make_number (p),
27346 Qhelp_echo, w->buffer);
27347 if (!NILP (help))
27348 {
27349 charpos = p;
27350 obj = w->buffer;
27351 }
27352 }
27353 }
27354 }
27355 else if (BUFFERP (obj)
27356 && charpos >= BEGV
27357 && charpos < ZV)
27358 help = Fget_text_property (make_number (charpos), Qhelp_echo,
27359 obj);
27360
27361 if (!NILP (help))
27362 {
27363 help_echo_string = help;
27364 help_echo_window = window;
27365 help_echo_object = obj;
27366 help_echo_pos = charpos;
27367 }
27368 }
27369 }
27370
27371 #ifdef HAVE_WINDOW_SYSTEM
27372 /* Look for a `pointer' property. */
27373 if (FRAME_WINDOW_P (f) && NILP (pointer))
27374 {
27375 /* Check overlays first. */
27376 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
27377 pointer = Foverlay_get (overlay_vec[i], Qpointer);
27378
27379 if (NILP (pointer))
27380 {
27381 Lisp_Object obj = glyph->object;
27382 EMACS_INT charpos = glyph->charpos;
27383
27384 /* Try text properties. */
27385 if (STRINGP (obj)
27386 && charpos >= 0
27387 && charpos < SCHARS (obj))
27388 {
27389 pointer = Fget_text_property (make_number (charpos),
27390 Qpointer, obj);
27391 if (NILP (pointer))
27392 {
27393 /* If the string itself doesn't specify a pointer,
27394 see if the buffer text ``under'' it does. */
27395 struct glyph_row *r
27396 = MATRIX_ROW (w->current_matrix, vpos);
27397 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
27398 EMACS_INT p = string_buffer_position (obj, start);
27399 if (p > 0)
27400 pointer = Fget_char_property (make_number (p),
27401 Qpointer, w->buffer);
27402 }
27403 }
27404 else if (BUFFERP (obj)
27405 && charpos >= BEGV
27406 && charpos < ZV)
27407 pointer = Fget_text_property (make_number (charpos),
27408 Qpointer, obj);
27409 }
27410 }
27411 #endif /* HAVE_WINDOW_SYSTEM */
27412
27413 BEGV = obegv;
27414 ZV = ozv;
27415 current_buffer = obuf;
27416 }
27417
27418 set_cursor:
27419
27420 #ifdef HAVE_WINDOW_SYSTEM
27421 if (FRAME_WINDOW_P (f))
27422 define_frame_cursor1 (f, cursor, pointer);
27423 #else
27424 /* This is here to prevent a compiler error, about "label at end of
27425 compound statement". */
27426 return;
27427 #endif
27428 }
27429
27430
27431 /* EXPORT for RIF:
27432 Clear any mouse-face on window W. This function is part of the
27433 redisplay interface, and is called from try_window_id and similar
27434 functions to ensure the mouse-highlight is off. */
27435
27436 void
27437 x_clear_window_mouse_face (struct window *w)
27438 {
27439 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
27440 Lisp_Object window;
27441
27442 BLOCK_INPUT;
27443 XSETWINDOW (window, w);
27444 if (EQ (window, hlinfo->mouse_face_window))
27445 clear_mouse_face (hlinfo);
27446 UNBLOCK_INPUT;
27447 }
27448
27449
27450 /* EXPORT:
27451 Just discard the mouse face information for frame F, if any.
27452 This is used when the size of F is changed. */
27453
27454 void
27455 cancel_mouse_face (struct frame *f)
27456 {
27457 Lisp_Object window;
27458 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27459
27460 window = hlinfo->mouse_face_window;
27461 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
27462 {
27463 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
27464 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
27465 hlinfo->mouse_face_window = Qnil;
27466 }
27467 }
27468
27469
27470 \f
27471 /***********************************************************************
27472 Exposure Events
27473 ***********************************************************************/
27474
27475 #ifdef HAVE_WINDOW_SYSTEM
27476
27477 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
27478 which intersects rectangle R. R is in window-relative coordinates. */
27479
27480 static void
27481 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
27482 enum glyph_row_area area)
27483 {
27484 struct glyph *first = row->glyphs[area];
27485 struct glyph *end = row->glyphs[area] + row->used[area];
27486 struct glyph *last;
27487 int first_x, start_x, x;
27488
27489 if (area == TEXT_AREA && row->fill_line_p)
27490 /* If row extends face to end of line write the whole line. */
27491 draw_glyphs (w, 0, row, area,
27492 0, row->used[area],
27493 DRAW_NORMAL_TEXT, 0);
27494 else
27495 {
27496 /* Set START_X to the window-relative start position for drawing glyphs of
27497 AREA. The first glyph of the text area can be partially visible.
27498 The first glyphs of other areas cannot. */
27499 start_x = window_box_left_offset (w, area);
27500 x = start_x;
27501 if (area == TEXT_AREA)
27502 x += row->x;
27503
27504 /* Find the first glyph that must be redrawn. */
27505 while (first < end
27506 && x + first->pixel_width < r->x)
27507 {
27508 x += first->pixel_width;
27509 ++first;
27510 }
27511
27512 /* Find the last one. */
27513 last = first;
27514 first_x = x;
27515 while (last < end
27516 && x < r->x + r->width)
27517 {
27518 x += last->pixel_width;
27519 ++last;
27520 }
27521
27522 /* Repaint. */
27523 if (last > first)
27524 draw_glyphs (w, first_x - start_x, row, area,
27525 first - row->glyphs[area], last - row->glyphs[area],
27526 DRAW_NORMAL_TEXT, 0);
27527 }
27528 }
27529
27530
27531 /* Redraw the parts of the glyph row ROW on window W intersecting
27532 rectangle R. R is in window-relative coordinates. Value is
27533 non-zero if mouse-face was overwritten. */
27534
27535 static int
27536 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
27537 {
27538 xassert (row->enabled_p);
27539
27540 if (row->mode_line_p || w->pseudo_window_p)
27541 draw_glyphs (w, 0, row, TEXT_AREA,
27542 0, row->used[TEXT_AREA],
27543 DRAW_NORMAL_TEXT, 0);
27544 else
27545 {
27546 if (row->used[LEFT_MARGIN_AREA])
27547 expose_area (w, row, r, LEFT_MARGIN_AREA);
27548 if (row->used[TEXT_AREA])
27549 expose_area (w, row, r, TEXT_AREA);
27550 if (row->used[RIGHT_MARGIN_AREA])
27551 expose_area (w, row, r, RIGHT_MARGIN_AREA);
27552 draw_row_fringe_bitmaps (w, row);
27553 }
27554
27555 return row->mouse_face_p;
27556 }
27557
27558
27559 /* Redraw those parts of glyphs rows during expose event handling that
27560 overlap other rows. Redrawing of an exposed line writes over parts
27561 of lines overlapping that exposed line; this function fixes that.
27562
27563 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
27564 row in W's current matrix that is exposed and overlaps other rows.
27565 LAST_OVERLAPPING_ROW is the last such row. */
27566
27567 static void
27568 expose_overlaps (struct window *w,
27569 struct glyph_row *first_overlapping_row,
27570 struct glyph_row *last_overlapping_row,
27571 XRectangle *r)
27572 {
27573 struct glyph_row *row;
27574
27575 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
27576 if (row->overlapping_p)
27577 {
27578 xassert (row->enabled_p && !row->mode_line_p);
27579
27580 row->clip = r;
27581 if (row->used[LEFT_MARGIN_AREA])
27582 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
27583
27584 if (row->used[TEXT_AREA])
27585 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
27586
27587 if (row->used[RIGHT_MARGIN_AREA])
27588 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
27589 row->clip = NULL;
27590 }
27591 }
27592
27593
27594 /* Return non-zero if W's cursor intersects rectangle R. */
27595
27596 static int
27597 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
27598 {
27599 XRectangle cr, result;
27600 struct glyph *cursor_glyph;
27601 struct glyph_row *row;
27602
27603 if (w->phys_cursor.vpos >= 0
27604 && w->phys_cursor.vpos < w->current_matrix->nrows
27605 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
27606 row->enabled_p)
27607 && row->cursor_in_fringe_p)
27608 {
27609 /* Cursor is in the fringe. */
27610 cr.x = window_box_right_offset (w,
27611 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
27612 ? RIGHT_MARGIN_AREA
27613 : TEXT_AREA));
27614 cr.y = row->y;
27615 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
27616 cr.height = row->height;
27617 return x_intersect_rectangles (&cr, r, &result);
27618 }
27619
27620 cursor_glyph = get_phys_cursor_glyph (w);
27621 if (cursor_glyph)
27622 {
27623 /* r is relative to W's box, but w->phys_cursor.x is relative
27624 to left edge of W's TEXT area. Adjust it. */
27625 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
27626 cr.y = w->phys_cursor.y;
27627 cr.width = cursor_glyph->pixel_width;
27628 cr.height = w->phys_cursor_height;
27629 /* ++KFS: W32 version used W32-specific IntersectRect here, but
27630 I assume the effect is the same -- and this is portable. */
27631 return x_intersect_rectangles (&cr, r, &result);
27632 }
27633 /* If we don't understand the format, pretend we're not in the hot-spot. */
27634 return 0;
27635 }
27636
27637
27638 /* EXPORT:
27639 Draw a vertical window border to the right of window W if W doesn't
27640 have vertical scroll bars. */
27641
27642 void
27643 x_draw_vertical_border (struct window *w)
27644 {
27645 struct frame *f = XFRAME (WINDOW_FRAME (w));
27646
27647 /* We could do better, if we knew what type of scroll-bar the adjacent
27648 windows (on either side) have... But we don't :-(
27649 However, I think this works ok. ++KFS 2003-04-25 */
27650
27651 /* Redraw borders between horizontally adjacent windows. Don't
27652 do it for frames with vertical scroll bars because either the
27653 right scroll bar of a window, or the left scroll bar of its
27654 neighbor will suffice as a border. */
27655 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
27656 return;
27657
27658 if (!WINDOW_RIGHTMOST_P (w)
27659 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
27660 {
27661 int x0, x1, y0, y1;
27662
27663 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
27664 y1 -= 1;
27665
27666 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
27667 x1 -= 1;
27668
27669 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
27670 }
27671 else if (!WINDOW_LEFTMOST_P (w)
27672 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
27673 {
27674 int x0, x1, y0, y1;
27675
27676 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
27677 y1 -= 1;
27678
27679 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
27680 x0 -= 1;
27681
27682 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
27683 }
27684 }
27685
27686
27687 /* Redraw the part of window W intersection rectangle FR. Pixel
27688 coordinates in FR are frame-relative. Call this function with
27689 input blocked. Value is non-zero if the exposure overwrites
27690 mouse-face. */
27691
27692 static int
27693 expose_window (struct window *w, XRectangle *fr)
27694 {
27695 struct frame *f = XFRAME (w->frame);
27696 XRectangle wr, r;
27697 int mouse_face_overwritten_p = 0;
27698
27699 /* If window is not yet fully initialized, do nothing. This can
27700 happen when toolkit scroll bars are used and a window is split.
27701 Reconfiguring the scroll bar will generate an expose for a newly
27702 created window. */
27703 if (w->current_matrix == NULL)
27704 return 0;
27705
27706 /* When we're currently updating the window, display and current
27707 matrix usually don't agree. Arrange for a thorough display
27708 later. */
27709 if (w == updated_window)
27710 {
27711 SET_FRAME_GARBAGED (f);
27712 return 0;
27713 }
27714
27715 /* Frame-relative pixel rectangle of W. */
27716 wr.x = WINDOW_LEFT_EDGE_X (w);
27717 wr.y = WINDOW_TOP_EDGE_Y (w);
27718 wr.width = WINDOW_TOTAL_WIDTH (w);
27719 wr.height = WINDOW_TOTAL_HEIGHT (w);
27720
27721 if (x_intersect_rectangles (fr, &wr, &r))
27722 {
27723 int yb = window_text_bottom_y (w);
27724 struct glyph_row *row;
27725 int cursor_cleared_p, phys_cursor_on_p;
27726 struct glyph_row *first_overlapping_row, *last_overlapping_row;
27727
27728 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
27729 r.x, r.y, r.width, r.height));
27730
27731 /* Convert to window coordinates. */
27732 r.x -= WINDOW_LEFT_EDGE_X (w);
27733 r.y -= WINDOW_TOP_EDGE_Y (w);
27734
27735 /* Turn off the cursor. */
27736 if (!w->pseudo_window_p
27737 && phys_cursor_in_rect_p (w, &r))
27738 {
27739 x_clear_cursor (w);
27740 cursor_cleared_p = 1;
27741 }
27742 else
27743 cursor_cleared_p = 0;
27744
27745 /* If the row containing the cursor extends face to end of line,
27746 then expose_area might overwrite the cursor outside the
27747 rectangle and thus notice_overwritten_cursor might clear
27748 w->phys_cursor_on_p. We remember the original value and
27749 check later if it is changed. */
27750 phys_cursor_on_p = w->phys_cursor_on_p;
27751
27752 /* Update lines intersecting rectangle R. */
27753 first_overlapping_row = last_overlapping_row = NULL;
27754 for (row = w->current_matrix->rows;
27755 row->enabled_p;
27756 ++row)
27757 {
27758 int y0 = row->y;
27759 int y1 = MATRIX_ROW_BOTTOM_Y (row);
27760
27761 if ((y0 >= r.y && y0 < r.y + r.height)
27762 || (y1 > r.y && y1 < r.y + r.height)
27763 || (r.y >= y0 && r.y < y1)
27764 || (r.y + r.height > y0 && r.y + r.height < y1))
27765 {
27766 /* A header line may be overlapping, but there is no need
27767 to fix overlapping areas for them. KFS 2005-02-12 */
27768 if (row->overlapping_p && !row->mode_line_p)
27769 {
27770 if (first_overlapping_row == NULL)
27771 first_overlapping_row = row;
27772 last_overlapping_row = row;
27773 }
27774
27775 row->clip = fr;
27776 if (expose_line (w, row, &r))
27777 mouse_face_overwritten_p = 1;
27778 row->clip = NULL;
27779 }
27780 else if (row->overlapping_p)
27781 {
27782 /* We must redraw a row overlapping the exposed area. */
27783 if (y0 < r.y
27784 ? y0 + row->phys_height > r.y
27785 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
27786 {
27787 if (first_overlapping_row == NULL)
27788 first_overlapping_row = row;
27789 last_overlapping_row = row;
27790 }
27791 }
27792
27793 if (y1 >= yb)
27794 break;
27795 }
27796
27797 /* Display the mode line if there is one. */
27798 if (WINDOW_WANTS_MODELINE_P (w)
27799 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
27800 row->enabled_p)
27801 && row->y < r.y + r.height)
27802 {
27803 if (expose_line (w, row, &r))
27804 mouse_face_overwritten_p = 1;
27805 }
27806
27807 if (!w->pseudo_window_p)
27808 {
27809 /* Fix the display of overlapping rows. */
27810 if (first_overlapping_row)
27811 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
27812 fr);
27813
27814 /* Draw border between windows. */
27815 x_draw_vertical_border (w);
27816
27817 /* Turn the cursor on again. */
27818 if (cursor_cleared_p
27819 || (phys_cursor_on_p && !w->phys_cursor_on_p))
27820 update_window_cursor (w, 1);
27821 }
27822 }
27823
27824 return mouse_face_overwritten_p;
27825 }
27826
27827
27828
27829 /* Redraw (parts) of all windows in the window tree rooted at W that
27830 intersect R. R contains frame pixel coordinates. Value is
27831 non-zero if the exposure overwrites mouse-face. */
27832
27833 static int
27834 expose_window_tree (struct window *w, XRectangle *r)
27835 {
27836 struct frame *f = XFRAME (w->frame);
27837 int mouse_face_overwritten_p = 0;
27838
27839 while (w && !FRAME_GARBAGED_P (f))
27840 {
27841 if (!NILP (w->hchild))
27842 mouse_face_overwritten_p
27843 |= expose_window_tree (XWINDOW (w->hchild), r);
27844 else if (!NILP (w->vchild))
27845 mouse_face_overwritten_p
27846 |= expose_window_tree (XWINDOW (w->vchild), r);
27847 else
27848 mouse_face_overwritten_p |= expose_window (w, r);
27849
27850 w = NILP (w->next) ? NULL : XWINDOW (w->next);
27851 }
27852
27853 return mouse_face_overwritten_p;
27854 }
27855
27856
27857 /* EXPORT:
27858 Redisplay an exposed area of frame F. X and Y are the upper-left
27859 corner of the exposed rectangle. W and H are width and height of
27860 the exposed area. All are pixel values. W or H zero means redraw
27861 the entire frame. */
27862
27863 void
27864 expose_frame (struct frame *f, int x, int y, int w, int h)
27865 {
27866 XRectangle r;
27867 int mouse_face_overwritten_p = 0;
27868
27869 TRACE ((stderr, "expose_frame "));
27870
27871 /* No need to redraw if frame will be redrawn soon. */
27872 if (FRAME_GARBAGED_P (f))
27873 {
27874 TRACE ((stderr, " garbaged\n"));
27875 return;
27876 }
27877
27878 /* If basic faces haven't been realized yet, there is no point in
27879 trying to redraw anything. This can happen when we get an expose
27880 event while Emacs is starting, e.g. by moving another window. */
27881 if (FRAME_FACE_CACHE (f) == NULL
27882 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
27883 {
27884 TRACE ((stderr, " no faces\n"));
27885 return;
27886 }
27887
27888 if (w == 0 || h == 0)
27889 {
27890 r.x = r.y = 0;
27891 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
27892 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
27893 }
27894 else
27895 {
27896 r.x = x;
27897 r.y = y;
27898 r.width = w;
27899 r.height = h;
27900 }
27901
27902 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
27903 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
27904
27905 if (WINDOWP (f->tool_bar_window))
27906 mouse_face_overwritten_p
27907 |= expose_window (XWINDOW (f->tool_bar_window), &r);
27908
27909 #ifdef HAVE_X_WINDOWS
27910 #ifndef MSDOS
27911 #ifndef USE_X_TOOLKIT
27912 if (WINDOWP (f->menu_bar_window))
27913 mouse_face_overwritten_p
27914 |= expose_window (XWINDOW (f->menu_bar_window), &r);
27915 #endif /* not USE_X_TOOLKIT */
27916 #endif
27917 #endif
27918
27919 /* Some window managers support a focus-follows-mouse style with
27920 delayed raising of frames. Imagine a partially obscured frame,
27921 and moving the mouse into partially obscured mouse-face on that
27922 frame. The visible part of the mouse-face will be highlighted,
27923 then the WM raises the obscured frame. With at least one WM, KDE
27924 2.1, Emacs is not getting any event for the raising of the frame
27925 (even tried with SubstructureRedirectMask), only Expose events.
27926 These expose events will draw text normally, i.e. not
27927 highlighted. Which means we must redo the highlight here.
27928 Subsume it under ``we love X''. --gerd 2001-08-15 */
27929 /* Included in Windows version because Windows most likely does not
27930 do the right thing if any third party tool offers
27931 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
27932 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
27933 {
27934 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27935 if (f == hlinfo->mouse_face_mouse_frame)
27936 {
27937 int mouse_x = hlinfo->mouse_face_mouse_x;
27938 int mouse_y = hlinfo->mouse_face_mouse_y;
27939 clear_mouse_face (hlinfo);
27940 note_mouse_highlight (f, mouse_x, mouse_y);
27941 }
27942 }
27943 }
27944
27945
27946 /* EXPORT:
27947 Determine the intersection of two rectangles R1 and R2. Return
27948 the intersection in *RESULT. Value is non-zero if RESULT is not
27949 empty. */
27950
27951 int
27952 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
27953 {
27954 XRectangle *left, *right;
27955 XRectangle *upper, *lower;
27956 int intersection_p = 0;
27957
27958 /* Rearrange so that R1 is the left-most rectangle. */
27959 if (r1->x < r2->x)
27960 left = r1, right = r2;
27961 else
27962 left = r2, right = r1;
27963
27964 /* X0 of the intersection is right.x0, if this is inside R1,
27965 otherwise there is no intersection. */
27966 if (right->x <= left->x + left->width)
27967 {
27968 result->x = right->x;
27969
27970 /* The right end of the intersection is the minimum of
27971 the right ends of left and right. */
27972 result->width = (min (left->x + left->width, right->x + right->width)
27973 - result->x);
27974
27975 /* Same game for Y. */
27976 if (r1->y < r2->y)
27977 upper = r1, lower = r2;
27978 else
27979 upper = r2, lower = r1;
27980
27981 /* The upper end of the intersection is lower.y0, if this is inside
27982 of upper. Otherwise, there is no intersection. */
27983 if (lower->y <= upper->y + upper->height)
27984 {
27985 result->y = lower->y;
27986
27987 /* The lower end of the intersection is the minimum of the lower
27988 ends of upper and lower. */
27989 result->height = (min (lower->y + lower->height,
27990 upper->y + upper->height)
27991 - result->y);
27992 intersection_p = 1;
27993 }
27994 }
27995
27996 return intersection_p;
27997 }
27998
27999 #endif /* HAVE_WINDOW_SYSTEM */
28000
28001 \f
28002 /***********************************************************************
28003 Initialization
28004 ***********************************************************************/
28005
28006 void
28007 syms_of_xdisp (void)
28008 {
28009 Vwith_echo_area_save_vector = Qnil;
28010 staticpro (&Vwith_echo_area_save_vector);
28011
28012 Vmessage_stack = Qnil;
28013 staticpro (&Vmessage_stack);
28014
28015 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
28016
28017 message_dolog_marker1 = Fmake_marker ();
28018 staticpro (&message_dolog_marker1);
28019 message_dolog_marker2 = Fmake_marker ();
28020 staticpro (&message_dolog_marker2);
28021 message_dolog_marker3 = Fmake_marker ();
28022 staticpro (&message_dolog_marker3);
28023
28024 #if GLYPH_DEBUG
28025 defsubr (&Sdump_frame_glyph_matrix);
28026 defsubr (&Sdump_glyph_matrix);
28027 defsubr (&Sdump_glyph_row);
28028 defsubr (&Sdump_tool_bar_row);
28029 defsubr (&Strace_redisplay);
28030 defsubr (&Strace_to_stderr);
28031 #endif
28032 #ifdef HAVE_WINDOW_SYSTEM
28033 defsubr (&Stool_bar_lines_needed);
28034 defsubr (&Slookup_image_map);
28035 #endif
28036 defsubr (&Sformat_mode_line);
28037 defsubr (&Sinvisible_p);
28038 defsubr (&Scurrent_bidi_paragraph_direction);
28039
28040 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
28041 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
28042 DEFSYM (Qoverriding_local_map, "overriding-local-map");
28043 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
28044 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
28045 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
28046 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
28047 DEFSYM (Qeval, "eval");
28048 DEFSYM (QCdata, ":data");
28049 DEFSYM (Qdisplay, "display");
28050 DEFSYM (Qspace_width, "space-width");
28051 DEFSYM (Qraise, "raise");
28052 DEFSYM (Qslice, "slice");
28053 DEFSYM (Qspace, "space");
28054 DEFSYM (Qmargin, "margin");
28055 DEFSYM (Qpointer, "pointer");
28056 DEFSYM (Qleft_margin, "left-margin");
28057 DEFSYM (Qright_margin, "right-margin");
28058 DEFSYM (Qcenter, "center");
28059 DEFSYM (Qline_height, "line-height");
28060 DEFSYM (QCalign_to, ":align-to");
28061 DEFSYM (QCrelative_width, ":relative-width");
28062 DEFSYM (QCrelative_height, ":relative-height");
28063 DEFSYM (QCeval, ":eval");
28064 DEFSYM (QCpropertize, ":propertize");
28065 DEFSYM (QCfile, ":file");
28066 DEFSYM (Qfontified, "fontified");
28067 DEFSYM (Qfontification_functions, "fontification-functions");
28068 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
28069 DEFSYM (Qescape_glyph, "escape-glyph");
28070 DEFSYM (Qnobreak_space, "nobreak-space");
28071 DEFSYM (Qimage, "image");
28072 DEFSYM (Qtext, "text");
28073 DEFSYM (Qboth, "both");
28074 DEFSYM (Qboth_horiz, "both-horiz");
28075 DEFSYM (Qtext_image_horiz, "text-image-horiz");
28076 DEFSYM (QCmap, ":map");
28077 DEFSYM (QCpointer, ":pointer");
28078 DEFSYM (Qrect, "rect");
28079 DEFSYM (Qcircle, "circle");
28080 DEFSYM (Qpoly, "poly");
28081 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
28082 DEFSYM (Qgrow_only, "grow-only");
28083 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
28084 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
28085 DEFSYM (Qposition, "position");
28086 DEFSYM (Qbuffer_position, "buffer-position");
28087 DEFSYM (Qobject, "object");
28088 DEFSYM (Qbar, "bar");
28089 DEFSYM (Qhbar, "hbar");
28090 DEFSYM (Qbox, "box");
28091 DEFSYM (Qhollow, "hollow");
28092 DEFSYM (Qhand, "hand");
28093 DEFSYM (Qarrow, "arrow");
28094 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
28095
28096 list_of_error = Fcons (Fcons (intern_c_string ("error"),
28097 Fcons (intern_c_string ("void-variable"), Qnil)),
28098 Qnil);
28099 staticpro (&list_of_error);
28100
28101 DEFSYM (Qlast_arrow_position, "last-arrow-position");
28102 DEFSYM (Qlast_arrow_string, "last-arrow-string");
28103 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
28104 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
28105
28106 echo_buffer[0] = echo_buffer[1] = Qnil;
28107 staticpro (&echo_buffer[0]);
28108 staticpro (&echo_buffer[1]);
28109
28110 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
28111 staticpro (&echo_area_buffer[0]);
28112 staticpro (&echo_area_buffer[1]);
28113
28114 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
28115 staticpro (&Vmessages_buffer_name);
28116
28117 mode_line_proptrans_alist = Qnil;
28118 staticpro (&mode_line_proptrans_alist);
28119 mode_line_string_list = Qnil;
28120 staticpro (&mode_line_string_list);
28121 mode_line_string_face = Qnil;
28122 staticpro (&mode_line_string_face);
28123 mode_line_string_face_prop = Qnil;
28124 staticpro (&mode_line_string_face_prop);
28125 Vmode_line_unwind_vector = Qnil;
28126 staticpro (&Vmode_line_unwind_vector);
28127
28128 help_echo_string = Qnil;
28129 staticpro (&help_echo_string);
28130 help_echo_object = Qnil;
28131 staticpro (&help_echo_object);
28132 help_echo_window = Qnil;
28133 staticpro (&help_echo_window);
28134 previous_help_echo_string = Qnil;
28135 staticpro (&previous_help_echo_string);
28136 help_echo_pos = -1;
28137
28138 DEFSYM (Qright_to_left, "right-to-left");
28139 DEFSYM (Qleft_to_right, "left-to-right");
28140
28141 #ifdef HAVE_WINDOW_SYSTEM
28142 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
28143 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
28144 For example, if a block cursor is over a tab, it will be drawn as
28145 wide as that tab on the display. */);
28146 x_stretch_cursor_p = 0;
28147 #endif
28148
28149 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
28150 doc: /* *Non-nil means highlight trailing whitespace.
28151 The face used for trailing whitespace is `trailing-whitespace'. */);
28152 Vshow_trailing_whitespace = Qnil;
28153
28154 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
28155 doc: /* Control highlighting of non-ASCII space and hyphen chars.
28156 If the value is t, Emacs highlights non-ASCII chars which have the
28157 same appearance as an ASCII space or hyphen, using the `nobreak-space'
28158 or `escape-glyph' face respectively.
28159
28160 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
28161 U+2011 (non-breaking hyphen) are affected.
28162
28163 Any other non-nil value means to display these characters as a escape
28164 glyph followed by an ordinary space or hyphen.
28165
28166 A value of nil means no special handling of these characters. */);
28167 Vnobreak_char_display = Qt;
28168
28169 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
28170 doc: /* *The pointer shape to show in void text areas.
28171 A value of nil means to show the text pointer. Other options are `arrow',
28172 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
28173 Vvoid_text_area_pointer = Qarrow;
28174
28175 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
28176 doc: /* Non-nil means don't actually do any redisplay.
28177 This is used for internal purposes. */);
28178 Vinhibit_redisplay = Qnil;
28179
28180 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
28181 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
28182 Vglobal_mode_string = Qnil;
28183
28184 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
28185 doc: /* Marker for where to display an arrow on top of the buffer text.
28186 This must be the beginning of a line in order to work.
28187 See also `overlay-arrow-string'. */);
28188 Voverlay_arrow_position = Qnil;
28189
28190 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
28191 doc: /* String to display as an arrow in non-window frames.
28192 See also `overlay-arrow-position'. */);
28193 Voverlay_arrow_string = make_pure_c_string ("=>");
28194
28195 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
28196 doc: /* List of variables (symbols) which hold markers for overlay arrows.
28197 The symbols on this list are examined during redisplay to determine
28198 where to display overlay arrows. */);
28199 Voverlay_arrow_variable_list
28200 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
28201
28202 DEFVAR_INT ("scroll-step", emacs_scroll_step,
28203 doc: /* *The number of lines to try scrolling a window by when point moves out.
28204 If that fails to bring point back on frame, point is centered instead.
28205 If this is zero, point is always centered after it moves off frame.
28206 If you want scrolling to always be a line at a time, you should set
28207 `scroll-conservatively' to a large value rather than set this to 1. */);
28208
28209 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
28210 doc: /* *Scroll up to this many lines, to bring point back on screen.
28211 If point moves off-screen, redisplay will scroll by up to
28212 `scroll-conservatively' lines in order to bring point just barely
28213 onto the screen again. If that cannot be done, then redisplay
28214 recenters point as usual.
28215
28216 If the value is greater than 100, redisplay will never recenter point,
28217 but will always scroll just enough text to bring point into view, even
28218 if you move far away.
28219
28220 A value of zero means always recenter point if it moves off screen. */);
28221 scroll_conservatively = 0;
28222
28223 DEFVAR_INT ("scroll-margin", scroll_margin,
28224 doc: /* *Number of lines of margin at the top and bottom of a window.
28225 Recenter the window whenever point gets within this many lines
28226 of the top or bottom of the window. */);
28227 scroll_margin = 0;
28228
28229 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
28230 doc: /* Pixels per inch value for non-window system displays.
28231 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
28232 Vdisplay_pixels_per_inch = make_float (72.0);
28233
28234 #if GLYPH_DEBUG
28235 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
28236 #endif
28237
28238 DEFVAR_LISP ("truncate-partial-width-windows",
28239 Vtruncate_partial_width_windows,
28240 doc: /* Non-nil means truncate lines in windows narrower than the frame.
28241 For an integer value, truncate lines in each window narrower than the
28242 full frame width, provided the window width is less than that integer;
28243 otherwise, respect the value of `truncate-lines'.
28244
28245 For any other non-nil value, truncate lines in all windows that do
28246 not span the full frame width.
28247
28248 A value of nil means to respect the value of `truncate-lines'.
28249
28250 If `word-wrap' is enabled, you might want to reduce this. */);
28251 Vtruncate_partial_width_windows = make_number (50);
28252
28253 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
28254 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
28255 Any other value means to use the appropriate face, `mode-line',
28256 `header-line', or `menu' respectively. */);
28257 mode_line_inverse_video = 1;
28258
28259 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
28260 doc: /* *Maximum buffer size for which line number should be displayed.
28261 If the buffer is bigger than this, the line number does not appear
28262 in the mode line. A value of nil means no limit. */);
28263 Vline_number_display_limit = Qnil;
28264
28265 DEFVAR_INT ("line-number-display-limit-width",
28266 line_number_display_limit_width,
28267 doc: /* *Maximum line width (in characters) for line number display.
28268 If the average length of the lines near point is bigger than this, then the
28269 line number may be omitted from the mode line. */);
28270 line_number_display_limit_width = 200;
28271
28272 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
28273 doc: /* *Non-nil means highlight region even in nonselected windows. */);
28274 highlight_nonselected_windows = 0;
28275
28276 DEFVAR_BOOL ("multiple-frames", multiple_frames,
28277 doc: /* Non-nil if more than one frame is visible on this display.
28278 Minibuffer-only frames don't count, but iconified frames do.
28279 This variable is not guaranteed to be accurate except while processing
28280 `frame-title-format' and `icon-title-format'. */);
28281
28282 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
28283 doc: /* Template for displaying the title bar of visible frames.
28284 \(Assuming the window manager supports this feature.)
28285
28286 This variable has the same structure as `mode-line-format', except that
28287 the %c and %l constructs are ignored. It is used only on frames for
28288 which no explicit name has been set \(see `modify-frame-parameters'). */);
28289
28290 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
28291 doc: /* Template for displaying the title bar of an iconified frame.
28292 \(Assuming the window manager supports this feature.)
28293 This variable has the same structure as `mode-line-format' (which see),
28294 and is used only on frames for which no explicit name has been set
28295 \(see `modify-frame-parameters'). */);
28296 Vicon_title_format
28297 = Vframe_title_format
28298 = pure_cons (intern_c_string ("multiple-frames"),
28299 pure_cons (make_pure_c_string ("%b"),
28300 pure_cons (pure_cons (empty_unibyte_string,
28301 pure_cons (intern_c_string ("invocation-name"),
28302 pure_cons (make_pure_c_string ("@"),
28303 pure_cons (intern_c_string ("system-name"),
28304 Qnil)))),
28305 Qnil)));
28306
28307 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
28308 doc: /* Maximum number of lines to keep in the message log buffer.
28309 If nil, disable message logging. If t, log messages but don't truncate
28310 the buffer when it becomes large. */);
28311 Vmessage_log_max = make_number (100);
28312
28313 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
28314 doc: /* Functions called before redisplay, if window sizes have changed.
28315 The value should be a list of functions that take one argument.
28316 Just before redisplay, for each frame, if any of its windows have changed
28317 size since the last redisplay, or have been split or deleted,
28318 all the functions in the list are called, with the frame as argument. */);
28319 Vwindow_size_change_functions = Qnil;
28320
28321 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
28322 doc: /* List of functions to call before redisplaying a window with scrolling.
28323 Each function is called with two arguments, the window and its new
28324 display-start position. Note that these functions are also called by
28325 `set-window-buffer'. Also note that the value of `window-end' is not
28326 valid when these functions are called. */);
28327 Vwindow_scroll_functions = Qnil;
28328
28329 DEFVAR_LISP ("window-text-change-functions",
28330 Vwindow_text_change_functions,
28331 doc: /* Functions to call in redisplay when text in the window might change. */);
28332 Vwindow_text_change_functions = Qnil;
28333
28334 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
28335 doc: /* Functions called when redisplay of a window reaches the end trigger.
28336 Each function is called with two arguments, the window and the end trigger value.
28337 See `set-window-redisplay-end-trigger'. */);
28338 Vredisplay_end_trigger_functions = Qnil;
28339
28340 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
28341 doc: /* *Non-nil means autoselect window with mouse pointer.
28342 If nil, do not autoselect windows.
28343 A positive number means delay autoselection by that many seconds: a
28344 window is autoselected only after the mouse has remained in that
28345 window for the duration of the delay.
28346 A negative number has a similar effect, but causes windows to be
28347 autoselected only after the mouse has stopped moving. \(Because of
28348 the way Emacs compares mouse events, you will occasionally wait twice
28349 that time before the window gets selected.\)
28350 Any other value means to autoselect window instantaneously when the
28351 mouse pointer enters it.
28352
28353 Autoselection selects the minibuffer only if it is active, and never
28354 unselects the minibuffer if it is active.
28355
28356 When customizing this variable make sure that the actual value of
28357 `focus-follows-mouse' matches the behavior of your window manager. */);
28358 Vmouse_autoselect_window = Qnil;
28359
28360 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
28361 doc: /* *Non-nil means automatically resize tool-bars.
28362 This dynamically changes the tool-bar's height to the minimum height
28363 that is needed to make all tool-bar items visible.
28364 If value is `grow-only', the tool-bar's height is only increased
28365 automatically; to decrease the tool-bar height, use \\[recenter]. */);
28366 Vauto_resize_tool_bars = Qt;
28367
28368 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
28369 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
28370 auto_raise_tool_bar_buttons_p = 1;
28371
28372 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
28373 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
28374 make_cursor_line_fully_visible_p = 1;
28375
28376 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
28377 doc: /* *Border below tool-bar in pixels.
28378 If an integer, use it as the height of the border.
28379 If it is one of `internal-border-width' or `border-width', use the
28380 value of the corresponding frame parameter.
28381 Otherwise, no border is added below the tool-bar. */);
28382 Vtool_bar_border = Qinternal_border_width;
28383
28384 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
28385 doc: /* *Margin around tool-bar buttons in pixels.
28386 If an integer, use that for both horizontal and vertical margins.
28387 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
28388 HORZ specifying the horizontal margin, and VERT specifying the
28389 vertical margin. */);
28390 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
28391
28392 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
28393 doc: /* *Relief thickness of tool-bar buttons. */);
28394 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
28395
28396 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
28397 doc: /* Tool bar style to use.
28398 It can be one of
28399 image - show images only
28400 text - show text only
28401 both - show both, text below image
28402 both-horiz - show text to the right of the image
28403 text-image-horiz - show text to the left of the image
28404 any other - use system default or image if no system default. */);
28405 Vtool_bar_style = Qnil;
28406
28407 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
28408 doc: /* *Maximum number of characters a label can have to be shown.
28409 The tool bar style must also show labels for this to have any effect, see
28410 `tool-bar-style'. */);
28411 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
28412
28413 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
28414 doc: /* List of functions to call to fontify regions of text.
28415 Each function is called with one argument POS. Functions must
28416 fontify a region starting at POS in the current buffer, and give
28417 fontified regions the property `fontified'. */);
28418 Vfontification_functions = Qnil;
28419 Fmake_variable_buffer_local (Qfontification_functions);
28420
28421 DEFVAR_BOOL ("unibyte-display-via-language-environment",
28422 unibyte_display_via_language_environment,
28423 doc: /* *Non-nil means display unibyte text according to language environment.
28424 Specifically, this means that raw bytes in the range 160-255 decimal
28425 are displayed by converting them to the equivalent multibyte characters
28426 according to the current language environment. As a result, they are
28427 displayed according to the current fontset.
28428
28429 Note that this variable affects only how these bytes are displayed,
28430 but does not change the fact they are interpreted as raw bytes. */);
28431 unibyte_display_via_language_environment = 0;
28432
28433 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
28434 doc: /* *Maximum height for resizing mini-windows (the minibuffer and the echo area).
28435 If a float, it specifies a fraction of the mini-window frame's height.
28436 If an integer, it specifies a number of lines. */);
28437 Vmax_mini_window_height = make_float (0.25);
28438
28439 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
28440 doc: /* How to resize mini-windows (the minibuffer and the echo area).
28441 A value of nil means don't automatically resize mini-windows.
28442 A value of t means resize them to fit the text displayed in them.
28443 A value of `grow-only', the default, means let mini-windows grow only;
28444 they return to their normal size when the minibuffer is closed, or the
28445 echo area becomes empty. */);
28446 Vresize_mini_windows = Qgrow_only;
28447
28448 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
28449 doc: /* Alist specifying how to blink the cursor off.
28450 Each element has the form (ON-STATE . OFF-STATE). Whenever the
28451 `cursor-type' frame-parameter or variable equals ON-STATE,
28452 comparing using `equal', Emacs uses OFF-STATE to specify
28453 how to blink it off. ON-STATE and OFF-STATE are values for
28454 the `cursor-type' frame parameter.
28455
28456 If a frame's ON-STATE has no entry in this list,
28457 the frame's other specifications determine how to blink the cursor off. */);
28458 Vblink_cursor_alist = Qnil;
28459
28460 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
28461 doc: /* Allow or disallow automatic horizontal scrolling of windows.
28462 If non-nil, windows are automatically scrolled horizontally to make
28463 point visible. */);
28464 automatic_hscrolling_p = 1;
28465 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
28466
28467 DEFVAR_INT ("hscroll-margin", hscroll_margin,
28468 doc: /* *How many columns away from the window edge point is allowed to get
28469 before automatic hscrolling will horizontally scroll the window. */);
28470 hscroll_margin = 5;
28471
28472 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
28473 doc: /* *How many columns to scroll the window when point gets too close to the edge.
28474 When point is less than `hscroll-margin' columns from the window
28475 edge, automatic hscrolling will scroll the window by the amount of columns
28476 determined by this variable. If its value is a positive integer, scroll that
28477 many columns. If it's a positive floating-point number, it specifies the
28478 fraction of the window's width to scroll. If it's nil or zero, point will be
28479 centered horizontally after the scroll. Any other value, including negative
28480 numbers, are treated as if the value were zero.
28481
28482 Automatic hscrolling always moves point outside the scroll margin, so if
28483 point was more than scroll step columns inside the margin, the window will
28484 scroll more than the value given by the scroll step.
28485
28486 Note that the lower bound for automatic hscrolling specified by `scroll-left'
28487 and `scroll-right' overrides this variable's effect. */);
28488 Vhscroll_step = make_number (0);
28489
28490 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
28491 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
28492 Bind this around calls to `message' to let it take effect. */);
28493 message_truncate_lines = 0;
28494
28495 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
28496 doc: /* Normal hook run to update the menu bar definitions.
28497 Redisplay runs this hook before it redisplays the menu bar.
28498 This is used to update submenus such as Buffers,
28499 whose contents depend on various data. */);
28500 Vmenu_bar_update_hook = Qnil;
28501
28502 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
28503 doc: /* Frame for which we are updating a menu.
28504 The enable predicate for a menu binding should check this variable. */);
28505 Vmenu_updating_frame = Qnil;
28506
28507 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
28508 doc: /* Non-nil means don't update menu bars. Internal use only. */);
28509 inhibit_menubar_update = 0;
28510
28511 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
28512 doc: /* Prefix prepended to all continuation lines at display time.
28513 The value may be a string, an image, or a stretch-glyph; it is
28514 interpreted in the same way as the value of a `display' text property.
28515
28516 This variable is overridden by any `wrap-prefix' text or overlay
28517 property.
28518
28519 To add a prefix to non-continuation lines, use `line-prefix'. */);
28520 Vwrap_prefix = Qnil;
28521 DEFSYM (Qwrap_prefix, "wrap-prefix");
28522 Fmake_variable_buffer_local (Qwrap_prefix);
28523
28524 DEFVAR_LISP ("line-prefix", Vline_prefix,
28525 doc: /* Prefix prepended to all non-continuation lines at display time.
28526 The value may be a string, an image, or a stretch-glyph; it is
28527 interpreted in the same way as the value of a `display' text property.
28528
28529 This variable is overridden by any `line-prefix' text or overlay
28530 property.
28531
28532 To add a prefix to continuation lines, use `wrap-prefix'. */);
28533 Vline_prefix = Qnil;
28534 DEFSYM (Qline_prefix, "line-prefix");
28535 Fmake_variable_buffer_local (Qline_prefix);
28536
28537 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
28538 doc: /* Non-nil means don't eval Lisp during redisplay. */);
28539 inhibit_eval_during_redisplay = 0;
28540
28541 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
28542 doc: /* Non-nil means don't free realized faces. Internal use only. */);
28543 inhibit_free_realized_faces = 0;
28544
28545 #if GLYPH_DEBUG
28546 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
28547 doc: /* Inhibit try_window_id display optimization. */);
28548 inhibit_try_window_id = 0;
28549
28550 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
28551 doc: /* Inhibit try_window_reusing display optimization. */);
28552 inhibit_try_window_reusing = 0;
28553
28554 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
28555 doc: /* Inhibit try_cursor_movement display optimization. */);
28556 inhibit_try_cursor_movement = 0;
28557 #endif /* GLYPH_DEBUG */
28558
28559 DEFVAR_INT ("overline-margin", overline_margin,
28560 doc: /* *Space between overline and text, in pixels.
28561 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
28562 margin to the character height. */);
28563 overline_margin = 2;
28564
28565 DEFVAR_INT ("underline-minimum-offset",
28566 underline_minimum_offset,
28567 doc: /* Minimum distance between baseline and underline.
28568 This can improve legibility of underlined text at small font sizes,
28569 particularly when using variable `x-use-underline-position-properties'
28570 with fonts that specify an UNDERLINE_POSITION relatively close to the
28571 baseline. The default value is 1. */);
28572 underline_minimum_offset = 1;
28573
28574 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
28575 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
28576 This feature only works when on a window system that can change
28577 cursor shapes. */);
28578 display_hourglass_p = 1;
28579
28580 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
28581 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
28582 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
28583
28584 hourglass_atimer = NULL;
28585 hourglass_shown_p = 0;
28586
28587 DEFSYM (Qglyphless_char, "glyphless-char");
28588 DEFSYM (Qhex_code, "hex-code");
28589 DEFSYM (Qempty_box, "empty-box");
28590 DEFSYM (Qthin_space, "thin-space");
28591 DEFSYM (Qzero_width, "zero-width");
28592
28593 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
28594 /* Intern this now in case it isn't already done.
28595 Setting this variable twice is harmless.
28596 But don't staticpro it here--that is done in alloc.c. */
28597 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
28598 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
28599
28600 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
28601 doc: /* Char-table defining glyphless characters.
28602 Each element, if non-nil, should be one of the following:
28603 an ASCII acronym string: display this string in a box
28604 `hex-code': display the hexadecimal code of a character in a box
28605 `empty-box': display as an empty box
28606 `thin-space': display as 1-pixel width space
28607 `zero-width': don't display
28608 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
28609 display method for graphical terminals and text terminals respectively.
28610 GRAPHICAL and TEXT should each have one of the values listed above.
28611
28612 The char-table has one extra slot to control the display of a character for
28613 which no font is found. This slot only takes effect on graphical terminals.
28614 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
28615 `thin-space'. The default is `empty-box'. */);
28616 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
28617 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
28618 Qempty_box);
28619 }
28620
28621
28622 /* Initialize this module when Emacs starts. */
28623
28624 void
28625 init_xdisp (void)
28626 {
28627 current_header_line_height = current_mode_line_height = -1;
28628
28629 CHARPOS (this_line_start_pos) = 0;
28630
28631 if (!noninteractive)
28632 {
28633 struct window *m = XWINDOW (minibuf_window);
28634 Lisp_Object frame = m->frame;
28635 struct frame *f = XFRAME (frame);
28636 Lisp_Object root = FRAME_ROOT_WINDOW (f);
28637 struct window *r = XWINDOW (root);
28638 int i;
28639
28640 echo_area_window = minibuf_window;
28641
28642 XSETFASTINT (r->top_line, FRAME_TOP_MARGIN (f));
28643 XSETFASTINT (r->total_lines, FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f));
28644 XSETFASTINT (r->total_cols, FRAME_COLS (f));
28645 XSETFASTINT (m->top_line, FRAME_LINES (f) - 1);
28646 XSETFASTINT (m->total_lines, 1);
28647 XSETFASTINT (m->total_cols, FRAME_COLS (f));
28648
28649 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
28650 scratch_glyph_row.glyphs[TEXT_AREA + 1]
28651 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
28652
28653 /* The default ellipsis glyphs `...'. */
28654 for (i = 0; i < 3; ++i)
28655 default_invis_vector[i] = make_number ('.');
28656 }
28657
28658 {
28659 /* Allocate the buffer for frame titles.
28660 Also used for `format-mode-line'. */
28661 int size = 100;
28662 mode_line_noprop_buf = (char *) xmalloc (size);
28663 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
28664 mode_line_noprop_ptr = mode_line_noprop_buf;
28665 mode_line_target = MODE_LINE_DISPLAY;
28666 }
28667
28668 help_echo_showing_p = 0;
28669 }
28670
28671 /* Since w32 does not support atimers, it defines its own implementation of
28672 the following three functions in w32fns.c. */
28673 #ifndef WINDOWSNT
28674
28675 /* Platform-independent portion of hourglass implementation. */
28676
28677 /* Return non-zero if hourglass timer has been started or hourglass is
28678 shown. */
28679 int
28680 hourglass_started (void)
28681 {
28682 return hourglass_shown_p || hourglass_atimer != NULL;
28683 }
28684
28685 /* Cancel a currently active hourglass timer, and start a new one. */
28686 void
28687 start_hourglass (void)
28688 {
28689 #if defined (HAVE_WINDOW_SYSTEM)
28690 EMACS_TIME delay;
28691 int secs, usecs = 0;
28692
28693 cancel_hourglass ();
28694
28695 if (INTEGERP (Vhourglass_delay)
28696 && XINT (Vhourglass_delay) > 0)
28697 secs = XFASTINT (Vhourglass_delay);
28698 else if (FLOATP (Vhourglass_delay)
28699 && XFLOAT_DATA (Vhourglass_delay) > 0)
28700 {
28701 Lisp_Object tem;
28702 tem = Ftruncate (Vhourglass_delay, Qnil);
28703 secs = XFASTINT (tem);
28704 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
28705 }
28706 else
28707 secs = DEFAULT_HOURGLASS_DELAY;
28708
28709 EMACS_SET_SECS_USECS (delay, secs, usecs);
28710 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
28711 show_hourglass, NULL);
28712 #endif
28713 }
28714
28715
28716 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
28717 shown. */
28718 void
28719 cancel_hourglass (void)
28720 {
28721 #if defined (HAVE_WINDOW_SYSTEM)
28722 if (hourglass_atimer)
28723 {
28724 cancel_atimer (hourglass_atimer);
28725 hourglass_atimer = NULL;
28726 }
28727
28728 if (hourglass_shown_p)
28729 hide_hourglass ();
28730 #endif
28731 }
28732 #endif /* ! WINDOWSNT */