Merge from emacs--rel--22
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 #include <config.h>
22 #include <signal.h>
23 #include <stdio.h>
24 #include <ctype.h>
25
26 #ifdef HAVE_UNISTD_H
27 #include <unistd.h>
28 #endif
29
30 #include "lisp.h"
31 #include "termchar.h"
32 #include "termopts.h"
33 /* cm.h must come after dispextern.h on Windows. */
34 #include "dispextern.h"
35 #include "cm.h"
36 #include "buffer.h"
37 #include "character.h"
38 #include "keyboard.h"
39 #include "frame.h"
40 #include "termhooks.h"
41 #include "window.h"
42 #include "commands.h"
43 #include "disptab.h"
44 #include "indent.h"
45 #include "intervals.h"
46 #include "blockinput.h"
47 #include "process.h"
48
49 /* I don't know why DEC Alpha OSF1 fail to compile this file if we
50 include the following file. */
51 /* #include "systty.h" */
52 #include "syssignal.h"
53
54 #ifdef HAVE_X_WINDOWS
55 #include "xterm.h"
56 #endif /* HAVE_X_WINDOWS */
57
58 #ifdef HAVE_NTGUI
59 #include "w32term.h"
60 #endif /* HAVE_NTGUI */
61
62 #ifdef MAC_OS
63 #include "macterm.h"
64 #endif /* MAC_OS */
65
66 #ifdef HAVE_NS
67 #include "nsterm.h"
68 #endif
69
70 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
71
72 #include "systime.h"
73 #include <errno.h>
74
75 /* To get the prototype for `sleep'. */
76
77 #ifdef HAVE_UNISTD_H
78 #include <unistd.h>
79 #endif
80
81 /* Get number of chars of output now in the buffer of a stdio stream.
82 This ought to be built in in stdio, but it isn't. Some s- files
83 override this because their stdio internals differ. */
84
85 #ifdef __GNU_LIBRARY__
86
87 /* The s- file might have overridden the definition with one that
88 works for the system's C library. But we are using the GNU C
89 library, so this is the right definition for every system. */
90
91 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
92 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
93 #else
94 #undef PENDING_OUTPUT_COUNT
95 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
96 #endif
97 #else /* not __GNU_LIBRARY__ */
98 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
99 #include <stdio_ext.h>
100 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
101 #endif
102 #ifndef PENDING_OUTPUT_COUNT
103 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
104 #endif
105 #endif /* not __GNU_LIBRARY__ */
106
107 #if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
108 #include <term.h> /* for tgetent */
109 #endif
110 \f
111 /* Structure to pass dimensions around. Used for character bounding
112 boxes, glyph matrix dimensions and alike. */
113
114 struct dim
115 {
116 int width;
117 int height;
118 };
119
120 \f
121 /* Function prototypes. */
122
123 static struct glyph_matrix *save_current_matrix P_ ((struct frame *));
124 static void restore_current_matrix P_ ((struct frame *, struct glyph_matrix *));
125 static int showing_window_margins_p P_ ((struct window *));
126 static void fake_current_matrices P_ ((Lisp_Object));
127 static void redraw_overlapping_rows P_ ((struct window *, int));
128 static void redraw_overlapped_rows P_ ((struct window *, int));
129 static int count_blanks P_ ((struct glyph *, int));
130 static int count_match P_ ((struct glyph *, struct glyph *,
131 struct glyph *, struct glyph *));
132 static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
133 static void update_frame_line P_ ((struct frame *, int));
134 static struct dim allocate_matrices_for_frame_redisplay
135 P_ ((Lisp_Object, int, int, int, int *));
136 static void allocate_matrices_for_window_redisplay P_ ((struct window *));
137 static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
138 static void adjust_frame_glyphs P_ ((struct frame *));
139 struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
140 static void free_glyph_matrix P_ ((struct glyph_matrix *));
141 static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
142 int, int, struct dim));
143 static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
144 static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
145 #if GLYPH_DEBUG
146 static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
147 #endif
148 static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
149 static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
150 struct window *));
151 static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
152 struct window *));
153 static struct glyph_pool *new_glyph_pool P_ ((void));
154 static void free_glyph_pool P_ ((struct glyph_pool *));
155 static void adjust_frame_glyphs_initially P_ ((void));
156 static void adjust_frame_message_buffer P_ ((struct frame *));
157 static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
158 static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
159 static void build_frame_matrix P_ ((struct frame *));
160 void clear_current_matrices P_ ((struct frame *));
161 void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
162 int, int));
163 static void clear_window_matrices P_ ((struct window *, int));
164 static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
165 static int scrolling_window P_ ((struct window *, int));
166 static int update_window_line P_ ((struct window *, int, int *));
167 static void update_marginal_area P_ ((struct window *, int, int));
168 static int update_text_area P_ ((struct window *, int));
169 static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
170 int));
171 static void mirror_make_current P_ ((struct window *, int));
172 void check_window_matrix_pointers P_ ((struct window *));
173 #if GLYPH_DEBUG
174 static void check_matrix_pointers P_ ((struct glyph_matrix *,
175 struct glyph_matrix *));
176 #endif
177 static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
178 static int update_window_tree P_ ((struct window *, int));
179 static int update_window P_ ((struct window *, int));
180 static int update_frame_1 P_ ((struct frame *, int, int));
181 static void set_window_cursor_after_update P_ ((struct window *));
182 static int row_equal_p P_ ((struct window *, struct glyph_row *,
183 struct glyph_row *, int));
184 static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
185 static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
186 static void reverse_rows P_ ((struct glyph_matrix *, int, int));
187 static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
188 static void sync_window_with_frame_matrix_rows P_ ((struct window *));
189 struct window *frame_row_to_window P_ ((struct window *, int));
190
191 \f
192 /* Non-zero means don't pause redisplay for pending input. (This is
193 for debugging and for a future implementation of EDT-like
194 scrolling. */
195
196 int redisplay_dont_pause;
197
198 /* Define PERIODIC_PREEMPTION_CHECKING to 1, if micro-second timers
199 are supported, so we can check for input during redisplay at
200 regular intervals. */
201 #ifdef EMACS_HAS_USECS
202 #define PERIODIC_PREEMPTION_CHECKING 1
203 #else
204 #define PERIODIC_PREEMPTION_CHECKING 0
205 #endif
206
207 #if PERIODIC_PREEMPTION_CHECKING
208
209 /* If a number (float), check for user input every N seconds. */
210
211 Lisp_Object Vredisplay_preemption_period;
212
213 /* Redisplay preemption timers. */
214
215 static EMACS_TIME preemption_period;
216 static EMACS_TIME preemption_next_check;
217
218 #endif
219
220 /* Nonzero upon entry to redisplay means do not assume anything about
221 current contents of actual terminal frame; clear and redraw it. */
222
223 int frame_garbaged;
224
225 /* Nonzero means last display completed. Zero means it was preempted. */
226
227 int display_completed;
228
229 /* Lisp variable visible-bell; enables use of screen-flash instead of
230 audible bell. */
231
232 int visible_bell;
233
234 /* Invert the color of the whole frame, at a low level. */
235
236 int inverse_video;
237
238 /* Line speed of the terminal. */
239
240 EMACS_INT baud_rate;
241
242 /* Either nil or a symbol naming the window system under which Emacs
243 creates the first frame. */
244
245 Lisp_Object Vinitial_window_system;
246
247 /* Version number of X windows: 10, 11 or nil. */
248
249 Lisp_Object Vwindow_system_version;
250
251 /* Vector of glyph definitions. Indexed by glyph number, the contents
252 are a string which is how to output the glyph.
253
254 If Vglyph_table is nil, a glyph is output by using its low 8 bits
255 as a character code.
256
257 This is an obsolete feature that is no longer used. The variable
258 is retained for compatibility. */
259
260 Lisp_Object Vglyph_table;
261
262 /* Display table to use for vectors that don't specify their own. */
263
264 Lisp_Object Vstandard_display_table;
265
266 /* Nonzero means reading single-character input with prompt so put
267 cursor on mini-buffer after the prompt. Positive means at end of
268 text in echo area; negative means at beginning of line. */
269
270 int cursor_in_echo_area;
271
272 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
273
274 \f
275 /* The currently selected frame. In a single-frame version, this
276 variable always equals the_only_frame. */
277
278 Lisp_Object selected_frame;
279
280 /* A frame which is not just a mini-buffer, or 0 if there are no such
281 frames. This is usually the most recent such frame that was
282 selected. In a single-frame version, this variable always holds
283 the address of the_only_frame. */
284
285 struct frame *last_nonminibuf_frame;
286
287 /* 1 means SIGWINCH happened when not safe. */
288
289 int delayed_size_change;
290
291 /* 1 means glyph initialization has been completed at startup. */
292
293 static int glyphs_initialized_initially_p;
294
295 /* Updated window if != 0. Set by update_window. */
296
297 struct window *updated_window;
298
299 /* Glyph row updated in update_window_line, and area that is updated. */
300
301 struct glyph_row *updated_row;
302 int updated_area;
303
304 /* A glyph for a space. */
305
306 struct glyph space_glyph;
307
308 /* Non-zero means update has been performed directly, so that there's
309 no need for redisplay_internal to do much work. Set by
310 direct_output_for_insert. */
311
312 int redisplay_performed_directly_p;
313
314 /* Counts of allocated structures. These counts serve to diagnose
315 memory leaks and double frees. */
316
317 int glyph_matrix_count;
318 int glyph_pool_count;
319
320 /* If non-null, the frame whose frame matrices are manipulated. If
321 null, window matrices are worked on. */
322
323 static struct frame *frame_matrix_frame;
324
325 /* Non-zero means that fonts have been loaded since the last glyph
326 matrix adjustments. Redisplay must stop, and glyph matrices must
327 be adjusted when this flag becomes non-zero during display. The
328 reason fonts can be loaded so late is that fonts of fontsets are
329 loaded on demand. Another reason is that a line contains many
330 characters displayed by zero width or very narrow glyphs of
331 variable-width fonts. */
332
333 int fonts_changed_p;
334
335 /* Convert vpos and hpos from frame to window and vice versa.
336 This may only be used for terminal frames. */
337
338 #if GLYPH_DEBUG
339
340 static int window_to_frame_vpos P_ ((struct window *, int));
341 static int window_to_frame_hpos P_ ((struct window *, int));
342 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
343 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
344
345 /* One element of the ring buffer containing redisplay history
346 information. */
347
348 struct redisplay_history
349 {
350 char trace[512 + 100];
351 };
352
353 /* The size of the history buffer. */
354
355 #define REDISPLAY_HISTORY_SIZE 30
356
357 /* The redisplay history buffer. */
358
359 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
360
361 /* Next free entry in redisplay_history. */
362
363 static int history_idx;
364
365 /* A tick that's incremented each time something is added to the
366 history. */
367
368 static unsigned history_tick;
369
370 static void add_frame_display_history P_ ((struct frame *, int));
371 static void add_window_display_history P_ ((struct window *, char *, int));
372 \f
373 /* Add to the redisplay history how window W has been displayed.
374 MSG is a trace containing the information how W's glyph matrix
375 has been constructed. PAUSED_P non-zero means that the update
376 has been interrupted for pending input. */
377
378 static void
379 add_window_display_history (w, msg, paused_p)
380 struct window *w;
381 char *msg;
382 int paused_p;
383 {
384 char *buf;
385
386 if (history_idx >= REDISPLAY_HISTORY_SIZE)
387 history_idx = 0;
388 buf = redisplay_history[history_idx].trace;
389 ++history_idx;
390
391 sprintf (buf, "%d: window %p (`%s')%s\n",
392 history_tick++,
393 w,
394 ((BUFFERP (w->buffer)
395 && STRINGP (XBUFFER (w->buffer)->name))
396 ? (char *) SDATA (XBUFFER (w->buffer)->name)
397 : "???"),
398 paused_p ? " ***paused***" : "");
399 strcat (buf, msg);
400 }
401
402
403 /* Add to the redisplay history that frame F has been displayed.
404 PAUSED_P non-zero means that the update has been interrupted for
405 pending input. */
406
407 static void
408 add_frame_display_history (f, paused_p)
409 struct frame *f;
410 int paused_p;
411 {
412 char *buf;
413
414 if (history_idx >= REDISPLAY_HISTORY_SIZE)
415 history_idx = 0;
416 buf = redisplay_history[history_idx].trace;
417 ++history_idx;
418
419 sprintf (buf, "%d: update frame %p%s",
420 history_tick++,
421 f, paused_p ? " ***paused***" : "");
422 }
423
424
425 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
426 Sdump_redisplay_history, 0, 0, "",
427 doc: /* Dump redisplay history to stderr. */)
428 ()
429 {
430 int i;
431
432 for (i = history_idx - 1; i != history_idx; --i)
433 {
434 if (i < 0)
435 i = REDISPLAY_HISTORY_SIZE - 1;
436 fprintf (stderr, "%s\n", redisplay_history[i].trace);
437 }
438
439 return Qnil;
440 }
441
442
443 #else /* GLYPH_DEBUG == 0 */
444
445 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
446 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
447
448 #endif /* GLYPH_DEBUG == 0 */
449
450
451 /* Like bcopy except never gets confused by overlap. Let this be the
452 first function defined in this file, or change emacs.c where the
453 address of this function is used. */
454
455 void
456 safe_bcopy (from, to, size)
457 const char *from;
458 char *to;
459 int size;
460 {
461 if (size <= 0 || from == to)
462 return;
463
464 /* If the source and destination don't overlap, then bcopy can
465 handle it. If they do overlap, but the destination is lower in
466 memory than the source, we'll assume bcopy can handle that. */
467 if (to < from || from + size <= to)
468 bcopy (from, to, size);
469
470 /* Otherwise, we'll copy from the end. */
471 else
472 {
473 register const char *endf = from + size;
474 register char *endt = to + size;
475
476 /* If TO - FROM is large, then we should break the copy into
477 nonoverlapping chunks of TO - FROM bytes each. However, if
478 TO - FROM is small, then the bcopy function call overhead
479 makes this not worth it. The crossover point could be about
480 anywhere. Since I don't think the obvious copy loop is too
481 bad, I'm trying to err in its favor. */
482 if (to - from < 64)
483 {
484 do
485 *--endt = *--endf;
486 while (endf != from);
487 }
488 else
489 {
490 for (;;)
491 {
492 endt -= (to - from);
493 endf -= (to - from);
494
495 if (endt < to)
496 break;
497
498 bcopy (endf, endt, to - from);
499 }
500
501 /* If SIZE wasn't a multiple of TO - FROM, there will be a
502 little left over. The amount left over is (endt + (to -
503 from)) - to, which is endt - from. */
504 bcopy (from, to, endt - from);
505 }
506 }
507 }
508
509
510 \f
511 /***********************************************************************
512 Glyph Matrices
513 ***********************************************************************/
514
515 /* Allocate and return a glyph_matrix structure. POOL is the glyph
516 pool from which memory for the matrix should be allocated, or null
517 for window-based redisplay where no glyph pools are used. The
518 member `pool' of the glyph matrix structure returned is set to
519 POOL, the structure is otherwise zeroed. */
520
521 struct glyph_matrix *
522 new_glyph_matrix (pool)
523 struct glyph_pool *pool;
524 {
525 struct glyph_matrix *result;
526
527 /* Allocate and clear. */
528 result = (struct glyph_matrix *) xmalloc (sizeof *result);
529 bzero (result, sizeof *result);
530
531 /* Increment number of allocated matrices. This count is used
532 to detect memory leaks. */
533 ++glyph_matrix_count;
534
535 /* Set pool and return. */
536 result->pool = pool;
537 return result;
538 }
539
540
541 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
542
543 The global counter glyph_matrix_count is decremented when a matrix
544 is freed. If the count gets negative, more structures were freed
545 than allocated, i.e. one matrix was freed more than once or a bogus
546 pointer was passed to this function.
547
548 If MATRIX->pool is null, this means that the matrix manages its own
549 glyph memory---this is done for matrices on X frames. Freeing the
550 matrix also frees the glyph memory in this case. */
551
552 static void
553 free_glyph_matrix (matrix)
554 struct glyph_matrix *matrix;
555 {
556 if (matrix)
557 {
558 int i;
559
560 /* Detect the case that more matrices are freed than were
561 allocated. */
562 if (--glyph_matrix_count < 0)
563 abort ();
564
565 /* Free glyph memory if MATRIX owns it. */
566 if (matrix->pool == NULL)
567 for (i = 0; i < matrix->rows_allocated; ++i)
568 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
569
570 /* Free row structures and the matrix itself. */
571 xfree (matrix->rows);
572 xfree (matrix);
573 }
574 }
575
576
577 /* Return the number of glyphs to reserve for a marginal area of
578 window W. TOTAL_GLYPHS is the number of glyphs in a complete
579 display line of window W. MARGIN gives the width of the marginal
580 area in canonical character units. MARGIN should be an integer
581 or a float. */
582
583 static int
584 margin_glyphs_to_reserve (w, total_glyphs, margin)
585 struct window *w;
586 int total_glyphs;
587 Lisp_Object margin;
588 {
589 int n;
590
591 if (NUMBERP (margin))
592 {
593 int width = XFASTINT (w->total_cols);
594 double d = max (0, XFLOATINT (margin));
595 d = min (width / 2 - 1, d);
596 n = (int) ((double) total_glyphs / width * d);
597 }
598 else
599 n = 0;
600
601 return n;
602 }
603
604
605 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
606 window sizes.
607
608 W is null if the function is called for a frame glyph matrix.
609 Otherwise it is the window MATRIX is a member of. X and Y are the
610 indices of the first column and row of MATRIX within the frame
611 matrix, if such a matrix exists. They are zero for purely
612 window-based redisplay. DIM is the needed size of the matrix.
613
614 In window-based redisplay, where no frame matrices exist, glyph
615 matrices manage their own glyph storage. Otherwise, they allocate
616 storage from a common frame glyph pool which can be found in
617 MATRIX->pool.
618
619 The reason for this memory management strategy is to avoid complete
620 frame redraws if possible. When we allocate from a common pool, a
621 change of the location or size of a sub-matrix within the pool
622 requires a complete redisplay of the frame because we cannot easily
623 make sure that the current matrices of all windows still agree with
624 what is displayed on the screen. While this is usually fast, it
625 leads to screen flickering. */
626
627 static void
628 adjust_glyph_matrix (w, matrix, x, y, dim)
629 struct window *w;
630 struct glyph_matrix *matrix;
631 int x, y;
632 struct dim dim;
633 {
634 int i;
635 int new_rows;
636 int marginal_areas_changed_p = 0;
637 int header_line_changed_p = 0;
638 int header_line_p = 0;
639 int left = -1, right = -1;
640 int window_width = -1, window_height = -1;
641
642 /* See if W had a header line that has disappeared now, or vice versa.
643 Get W's size. */
644 if (w)
645 {
646 window_box (w, -1, 0, 0, &window_width, &window_height);
647
648 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
649 header_line_changed_p = header_line_p != matrix->header_line_p;
650 }
651 matrix->header_line_p = header_line_p;
652
653 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
654 Do nothing if MATRIX' size, position, vscroll, and marginal areas
655 haven't changed. This optimization is important because preserving
656 the matrix means preventing redisplay. */
657 if (matrix->pool == NULL)
658 {
659 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
660 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
661 xassert (left >= 0 && right >= 0);
662 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
663 || right != matrix->right_margin_glyphs);
664
665 if (!marginal_areas_changed_p
666 && !fonts_changed_p
667 && !header_line_changed_p
668 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
669 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
670 && matrix->window_height == window_height
671 && matrix->window_vscroll == w->vscroll
672 && matrix->window_width == window_width)
673 return;
674 }
675
676 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
677 if (matrix->rows_allocated < dim.height)
678 {
679 int size = dim.height * sizeof (struct glyph_row);
680 new_rows = dim.height - matrix->rows_allocated;
681 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
682 bzero (matrix->rows + matrix->rows_allocated,
683 new_rows * sizeof *matrix->rows);
684 matrix->rows_allocated = dim.height;
685 }
686 else
687 new_rows = 0;
688
689 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
690 on a frame not using window-based redisplay. Set up pointers for
691 each row into the glyph pool. */
692 if (matrix->pool)
693 {
694 xassert (matrix->pool->glyphs);
695
696 if (w)
697 {
698 left = margin_glyphs_to_reserve (w, dim.width,
699 w->left_margin_cols);
700 right = margin_glyphs_to_reserve (w, dim.width,
701 w->right_margin_cols);
702 }
703 else
704 left = right = 0;
705
706 for (i = 0; i < dim.height; ++i)
707 {
708 struct glyph_row *row = &matrix->rows[i];
709
710 row->glyphs[LEFT_MARGIN_AREA]
711 = (matrix->pool->glyphs
712 + (y + i) * matrix->pool->ncolumns
713 + x);
714
715 if (w == NULL
716 || row == matrix->rows + dim.height - 1
717 || (row == matrix->rows && matrix->header_line_p))
718 {
719 row->glyphs[TEXT_AREA]
720 = row->glyphs[LEFT_MARGIN_AREA];
721 row->glyphs[RIGHT_MARGIN_AREA]
722 = row->glyphs[TEXT_AREA] + dim.width;
723 row->glyphs[LAST_AREA]
724 = row->glyphs[RIGHT_MARGIN_AREA];
725 }
726 else
727 {
728 row->glyphs[TEXT_AREA]
729 = row->glyphs[LEFT_MARGIN_AREA] + left;
730 row->glyphs[RIGHT_MARGIN_AREA]
731 = row->glyphs[TEXT_AREA] + dim.width - left - right;
732 row->glyphs[LAST_AREA]
733 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
734 }
735 }
736
737 matrix->left_margin_glyphs = left;
738 matrix->right_margin_glyphs = right;
739 }
740 else
741 {
742 /* If MATRIX->pool is null, MATRIX is responsible for managing
743 its own memory. It is a window matrix for window-based redisplay.
744 Allocate glyph memory from the heap. */
745 if (dim.width > matrix->matrix_w
746 || new_rows
747 || header_line_changed_p
748 || marginal_areas_changed_p)
749 {
750 struct glyph_row *row = matrix->rows;
751 struct glyph_row *end = row + matrix->rows_allocated;
752
753 while (row < end)
754 {
755 row->glyphs[LEFT_MARGIN_AREA]
756 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
757 (dim.width
758 * sizeof (struct glyph)));
759
760 /* The mode line never has marginal areas. */
761 if (row == matrix->rows + dim.height - 1
762 || (row == matrix->rows && matrix->header_line_p))
763 {
764 row->glyphs[TEXT_AREA]
765 = row->glyphs[LEFT_MARGIN_AREA];
766 row->glyphs[RIGHT_MARGIN_AREA]
767 = row->glyphs[TEXT_AREA] + dim.width;
768 row->glyphs[LAST_AREA]
769 = row->glyphs[RIGHT_MARGIN_AREA];
770 }
771 else
772 {
773 row->glyphs[TEXT_AREA]
774 = row->glyphs[LEFT_MARGIN_AREA] + left;
775 row->glyphs[RIGHT_MARGIN_AREA]
776 = row->glyphs[TEXT_AREA] + dim.width - left - right;
777 row->glyphs[LAST_AREA]
778 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
779 }
780 ++row;
781 }
782 }
783
784 xassert (left >= 0 && right >= 0);
785 matrix->left_margin_glyphs = left;
786 matrix->right_margin_glyphs = right;
787 }
788
789 /* Number of rows to be used by MATRIX. */
790 matrix->nrows = dim.height;
791 xassert (matrix->nrows >= 0);
792
793 if (w)
794 {
795 if (matrix == w->current_matrix)
796 {
797 /* Mark rows in a current matrix of a window as not having
798 valid contents. It's important to not do this for
799 desired matrices. When Emacs starts, it may already be
800 building desired matrices when this function runs. */
801 if (window_width < 0)
802 window_width = window_box_width (w, -1);
803
804 /* Optimize the case that only the height has changed (C-x 2,
805 upper window). Invalidate all rows that are no longer part
806 of the window. */
807 if (!marginal_areas_changed_p
808 && !header_line_changed_p
809 && new_rows == 0
810 && dim.width == matrix->matrix_w
811 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
812 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
813 && matrix->window_width == window_width)
814 {
815 /* Find the last row in the window. */
816 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
817 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
818 {
819 ++i;
820 break;
821 }
822
823 /* Window end is invalid, if inside of the rows that
824 are invalidated below. */
825 if (INTEGERP (w->window_end_vpos)
826 && XFASTINT (w->window_end_vpos) >= i)
827 w->window_end_valid = Qnil;
828
829 while (i < matrix->nrows)
830 matrix->rows[i++].enabled_p = 0;
831 }
832 else
833 {
834 for (i = 0; i < matrix->nrows; ++i)
835 matrix->rows[i].enabled_p = 0;
836 }
837 }
838 else if (matrix == w->desired_matrix)
839 {
840 /* Rows in desired matrices always have to be cleared;
841 redisplay expects this is the case when it runs, so it
842 had better be the case when we adjust matrices between
843 redisplays. */
844 for (i = 0; i < matrix->nrows; ++i)
845 matrix->rows[i].enabled_p = 0;
846 }
847 }
848
849
850 /* Remember last values to be able to optimize frame redraws. */
851 matrix->matrix_x = x;
852 matrix->matrix_y = y;
853 matrix->matrix_w = dim.width;
854 matrix->matrix_h = dim.height;
855
856 /* Record the top y location and height of W at the time the matrix
857 was last adjusted. This is used to optimize redisplay above. */
858 if (w)
859 {
860 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
861 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
862 matrix->window_height = window_height;
863 matrix->window_width = window_width;
864 matrix->window_vscroll = w->vscroll;
865 }
866 }
867
868
869 /* Reverse the contents of rows in MATRIX between START and END. The
870 contents of the row at END - 1 end up at START, END - 2 at START +
871 1 etc. This is part of the implementation of rotate_matrix (see
872 below). */
873
874 static void
875 reverse_rows (matrix, start, end)
876 struct glyph_matrix *matrix;
877 int start, end;
878 {
879 int i, j;
880
881 for (i = start, j = end - 1; i < j; ++i, --j)
882 {
883 /* Non-ISO HP/UX compiler doesn't like auto struct
884 initialization. */
885 struct glyph_row temp;
886 temp = matrix->rows[i];
887 matrix->rows[i] = matrix->rows[j];
888 matrix->rows[j] = temp;
889 }
890 }
891
892
893 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
894 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
895 indices. (Note: this does not copy glyphs, only glyph pointers in
896 row structures are moved around).
897
898 The algorithm used for rotating the vector was, I believe, first
899 described by Kernighan. See the vector R as consisting of two
900 sub-vectors AB, where A has length BY for BY >= 0. The result
901 after rotating is then BA. Reverse both sub-vectors to get ArBr
902 and reverse the result to get (ArBr)r which is BA. Similar for
903 rotating right. */
904
905 void
906 rotate_matrix (matrix, first, last, by)
907 struct glyph_matrix *matrix;
908 int first, last, by;
909 {
910 if (by < 0)
911 {
912 /* Up (rotate left, i.e. towards lower indices). */
913 by = -by;
914 reverse_rows (matrix, first, first + by);
915 reverse_rows (matrix, first + by, last);
916 reverse_rows (matrix, first, last);
917 }
918 else if (by > 0)
919 {
920 /* Down (rotate right, i.e. towards higher indices). */
921 reverse_rows (matrix, last - by, last);
922 reverse_rows (matrix, first, last - by);
923 reverse_rows (matrix, first, last);
924 }
925 }
926
927
928 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
929 with indices START <= index < END. Increment positions by DELTA/
930 DELTA_BYTES. */
931
932 void
933 increment_matrix_positions (matrix, start, end, delta, delta_bytes)
934 struct glyph_matrix *matrix;
935 int start, end, delta, delta_bytes;
936 {
937 /* Check that START and END are reasonable values. */
938 xassert (start >= 0 && start <= matrix->nrows);
939 xassert (end >= 0 && end <= matrix->nrows);
940 xassert (start <= end);
941
942 for (; start < end; ++start)
943 increment_row_positions (matrix->rows + start, delta, delta_bytes);
944 }
945
946
947 /* Enable a range of rows in glyph matrix MATRIX. START and END are
948 the row indices of the first and last + 1 row to enable. If
949 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
950
951 void
952 enable_glyph_matrix_rows (matrix, start, end, enabled_p)
953 struct glyph_matrix *matrix;
954 int start, end;
955 int enabled_p;
956 {
957 xassert (start <= end);
958 xassert (start >= 0 && start < matrix->nrows);
959 xassert (end >= 0 && end <= matrix->nrows);
960
961 for (; start < end; ++start)
962 matrix->rows[start].enabled_p = enabled_p != 0;
963 }
964
965
966 /* Clear MATRIX.
967
968 This empties all rows in MATRIX by setting the enabled_p flag for
969 all rows of the matrix to zero. The function prepare_desired_row
970 will eventually really clear a row when it sees one with a zero
971 enabled_p flag.
972
973 Resets update hints to defaults value. The only update hint
974 currently present is the flag MATRIX->no_scrolling_p. */
975
976 void
977 clear_glyph_matrix (matrix)
978 struct glyph_matrix *matrix;
979 {
980 if (matrix)
981 {
982 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
983 matrix->no_scrolling_p = 0;
984 }
985 }
986
987
988 /* Shift part of the glyph matrix MATRIX of window W up or down.
989 Increment y-positions in glyph rows between START and END by DY,
990 and recompute their visible height. */
991
992 void
993 shift_glyph_matrix (w, matrix, start, end, dy)
994 struct window *w;
995 struct glyph_matrix *matrix;
996 int start, end, dy;
997 {
998 int min_y, max_y;
999
1000 xassert (start <= end);
1001 xassert (start >= 0 && start < matrix->nrows);
1002 xassert (end >= 0 && end <= matrix->nrows);
1003
1004 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1005 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
1006
1007 for (; start < end; ++start)
1008 {
1009 struct glyph_row *row = &matrix->rows[start];
1010
1011 row->y += dy;
1012 row->visible_height = row->height;
1013
1014 if (row->y < min_y)
1015 row->visible_height -= min_y - row->y;
1016 if (row->y + row->height > max_y)
1017 row->visible_height -= row->y + row->height - max_y;
1018 }
1019 }
1020
1021
1022 /* Mark all rows in current matrices of frame F as invalid. Marking
1023 invalid is done by setting enabled_p to zero for all rows in a
1024 current matrix. */
1025
1026 void
1027 clear_current_matrices (f)
1028 register struct frame *f;
1029 {
1030 /* Clear frame current matrix, if we have one. */
1031 if (f->current_matrix)
1032 clear_glyph_matrix (f->current_matrix);
1033
1034 /* Clear the matrix of the menu bar window, if such a window exists.
1035 The menu bar window is currently used to display menus on X when
1036 no toolkit support is compiled in. */
1037 if (WINDOWP (f->menu_bar_window))
1038 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
1039
1040 /* Clear the matrix of the tool-bar window, if any. */
1041 if (WINDOWP (f->tool_bar_window))
1042 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
1043
1044 /* Clear current window matrices. */
1045 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1046 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
1047 }
1048
1049
1050 /* Clear out all display lines of F for a coming redisplay. */
1051
1052 void
1053 clear_desired_matrices (f)
1054 register struct frame *f;
1055 {
1056 if (f->desired_matrix)
1057 clear_glyph_matrix (f->desired_matrix);
1058
1059 if (WINDOWP (f->menu_bar_window))
1060 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
1061
1062 if (WINDOWP (f->tool_bar_window))
1063 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
1064
1065 /* Do it for window matrices. */
1066 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1067 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
1068 }
1069
1070
1071 /* Clear matrices in window tree rooted in W. If DESIRED_P is
1072 non-zero clear desired matrices, otherwise clear current matrices. */
1073
1074 static void
1075 clear_window_matrices (w, desired_p)
1076 struct window *w;
1077 int desired_p;
1078 {
1079 while (w)
1080 {
1081 if (!NILP (w->hchild))
1082 {
1083 xassert (WINDOWP (w->hchild));
1084 clear_window_matrices (XWINDOW (w->hchild), desired_p);
1085 }
1086 else if (!NILP (w->vchild))
1087 {
1088 xassert (WINDOWP (w->vchild));
1089 clear_window_matrices (XWINDOW (w->vchild), desired_p);
1090 }
1091 else
1092 {
1093 if (desired_p)
1094 clear_glyph_matrix (w->desired_matrix);
1095 else
1096 {
1097 clear_glyph_matrix (w->current_matrix);
1098 w->window_end_valid = Qnil;
1099 }
1100 }
1101
1102 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1103 }
1104 }
1105
1106
1107 \f
1108 /***********************************************************************
1109 Glyph Rows
1110
1111 See dispextern.h for an overall explanation of glyph rows.
1112 ***********************************************************************/
1113
1114 /* Clear glyph row ROW. Do it in a way that makes it robust against
1115 changes in the glyph_row structure, i.e. addition or removal of
1116 structure members. */
1117
1118 static struct glyph_row null_row;
1119
1120 void
1121 clear_glyph_row (row)
1122 struct glyph_row *row;
1123 {
1124 struct glyph *p[1 + LAST_AREA];
1125
1126 /* Save pointers. */
1127 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1128 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1129 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1130 p[LAST_AREA] = row->glyphs[LAST_AREA];
1131
1132 /* Clear. */
1133 *row = null_row;
1134
1135 /* Restore pointers. */
1136 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1137 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1138 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1139 row->glyphs[LAST_AREA] = p[LAST_AREA];
1140
1141 #if 0 /* At some point, some bit-fields of struct glyph were not set,
1142 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1143 Redisplay outputs such glyphs, and flickering effects were
1144 the result. This also depended on the contents of memory
1145 returned by xmalloc. If flickering happens again, activate
1146 the code below. If the flickering is gone with that, chances
1147 are that the flickering has the same reason as here. */
1148 bzero (p[0], (char *) p[LAST_AREA] - (char *) p[0]);
1149 #endif
1150 }
1151
1152
1153 /* Make ROW an empty, enabled row of canonical character height,
1154 in window W starting at y-position Y. */
1155
1156 void
1157 blank_row (w, row, y)
1158 struct window *w;
1159 struct glyph_row *row;
1160 int y;
1161 {
1162 int min_y, max_y;
1163
1164 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1165 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
1166
1167 clear_glyph_row (row);
1168 row->y = y;
1169 row->ascent = row->phys_ascent = 0;
1170 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
1171 row->visible_height = row->height;
1172
1173 if (row->y < min_y)
1174 row->visible_height -= min_y - row->y;
1175 if (row->y + row->height > max_y)
1176 row->visible_height -= row->y + row->height - max_y;
1177
1178 row->enabled_p = 1;
1179 }
1180
1181
1182 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1183 are the amounts by which to change positions. Note that the first
1184 glyph of the text area of a row can have a buffer position even if
1185 the used count of the text area is zero. Such rows display line
1186 ends. */
1187
1188 void
1189 increment_row_positions (row, delta, delta_bytes)
1190 struct glyph_row *row;
1191 int delta, delta_bytes;
1192 {
1193 int area, i;
1194
1195 /* Increment start and end positions. */
1196 MATRIX_ROW_START_CHARPOS (row) += delta;
1197 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1198 MATRIX_ROW_END_CHARPOS (row) += delta;
1199 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1200
1201 if (!row->enabled_p)
1202 return;
1203
1204 /* Increment positions in glyphs. */
1205 for (area = 0; area < LAST_AREA; ++area)
1206 for (i = 0; i < row->used[area]; ++i)
1207 if (BUFFERP (row->glyphs[area][i].object)
1208 && row->glyphs[area][i].charpos > 0)
1209 row->glyphs[area][i].charpos += delta;
1210
1211 /* Capture the case of rows displaying a line end. */
1212 if (row->used[TEXT_AREA] == 0
1213 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1214 row->glyphs[TEXT_AREA]->charpos += delta;
1215 }
1216
1217
1218 #if 0
1219 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1220 contents, i.e. glyph structure contents are exchanged between A and
1221 B without changing glyph pointers in A and B. */
1222
1223 static void
1224 swap_glyphs_in_rows (a, b)
1225 struct glyph_row *a, *b;
1226 {
1227 int area;
1228
1229 for (area = 0; area < LAST_AREA; ++area)
1230 {
1231 /* Number of glyphs to swap. */
1232 int max_used = max (a->used[area], b->used[area]);
1233
1234 /* Start of glyphs in area of row A. */
1235 struct glyph *glyph_a = a->glyphs[area];
1236
1237 /* End + 1 of glyphs in area of row A. */
1238 struct glyph *glyph_a_end = a->glyphs[max_used];
1239
1240 /* Start of glyphs in area of row B. */
1241 struct glyph *glyph_b = b->glyphs[area];
1242
1243 while (glyph_a < glyph_a_end)
1244 {
1245 /* Non-ISO HP/UX compiler doesn't like auto struct
1246 initialization. */
1247 struct glyph temp;
1248 temp = *glyph_a;
1249 *glyph_a = *glyph_b;
1250 *glyph_b = temp;
1251 ++glyph_a;
1252 ++glyph_b;
1253 }
1254 }
1255 }
1256
1257 #endif /* 0 */
1258
1259 /* Exchange pointers to glyph memory between glyph rows A and B. */
1260
1261 static INLINE void
1262 swap_glyph_pointers (a, b)
1263 struct glyph_row *a, *b;
1264 {
1265 int i;
1266 for (i = 0; i < LAST_AREA + 1; ++i)
1267 {
1268 struct glyph *temp = a->glyphs[i];
1269 a->glyphs[i] = b->glyphs[i];
1270 b->glyphs[i] = temp;
1271 }
1272 }
1273
1274
1275 /* Copy glyph row structure FROM to glyph row structure TO, except
1276 that glyph pointers in the structures are left unchanged. */
1277
1278 INLINE void
1279 copy_row_except_pointers (to, from)
1280 struct glyph_row *to, *from;
1281 {
1282 struct glyph *pointers[1 + LAST_AREA];
1283
1284 /* Save glyph pointers of TO. */
1285 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1286
1287 /* Do a structure assignment. */
1288 *to = *from;
1289
1290 /* Restore original pointers of TO. */
1291 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1292 }
1293
1294
1295 /* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1296 TO and FROM are left unchanged. Glyph contents are copied from the
1297 glyph memory of FROM to the glyph memory of TO. Increment buffer
1298 positions in row TO by DELTA/ DELTA_BYTES. */
1299
1300 void
1301 copy_glyph_row_contents (to, from, delta, delta_bytes)
1302 struct glyph_row *to, *from;
1303 int delta, delta_bytes;
1304 {
1305 int area;
1306
1307 /* This is like a structure assignment TO = FROM, except that
1308 glyph pointers in the rows are left unchanged. */
1309 copy_row_except_pointers (to, from);
1310
1311 /* Copy glyphs from FROM to TO. */
1312 for (area = 0; area < LAST_AREA; ++area)
1313 if (from->used[area])
1314 bcopy (from->glyphs[area], to->glyphs[area],
1315 from->used[area] * sizeof (struct glyph));
1316
1317 /* Increment buffer positions in TO by DELTA. */
1318 increment_row_positions (to, delta, delta_bytes);
1319 }
1320
1321
1322 /* Assign glyph row FROM to glyph row TO. This works like a structure
1323 assignment TO = FROM, except that glyph pointers are not copied but
1324 exchanged between TO and FROM. Pointers must be exchanged to avoid
1325 a memory leak. */
1326
1327 static INLINE void
1328 assign_row (to, from)
1329 struct glyph_row *to, *from;
1330 {
1331 swap_glyph_pointers (to, from);
1332 copy_row_except_pointers (to, from);
1333 }
1334
1335
1336 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1337 a row in a window matrix, is a slice of the glyph memory of the
1338 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1339 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1340 memory of FRAME_ROW. */
1341
1342 #if GLYPH_DEBUG
1343
1344 static int
1345 glyph_row_slice_p (window_row, frame_row)
1346 struct glyph_row *window_row, *frame_row;
1347 {
1348 struct glyph *window_glyph_start = window_row->glyphs[0];
1349 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1350 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1351
1352 return (frame_glyph_start <= window_glyph_start
1353 && window_glyph_start < frame_glyph_end);
1354 }
1355
1356 #endif /* GLYPH_DEBUG */
1357
1358 #if 0
1359
1360 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1361 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1362 in WINDOW_MATRIX is found satisfying the condition. */
1363
1364 static struct glyph_row *
1365 find_glyph_row_slice (window_matrix, frame_matrix, row)
1366 struct glyph_matrix *window_matrix, *frame_matrix;
1367 int row;
1368 {
1369 int i;
1370
1371 xassert (row >= 0 && row < frame_matrix->nrows);
1372
1373 for (i = 0; i < window_matrix->nrows; ++i)
1374 if (glyph_row_slice_p (window_matrix->rows + i,
1375 frame_matrix->rows + row))
1376 break;
1377
1378 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1379 }
1380
1381 #endif /* 0 */
1382
1383 /* Prepare ROW for display. Desired rows are cleared lazily,
1384 i.e. they are only marked as to be cleared by setting their
1385 enabled_p flag to zero. When a row is to be displayed, a prior
1386 call to this function really clears it. */
1387
1388 void
1389 prepare_desired_row (row)
1390 struct glyph_row *row;
1391 {
1392 if (!row->enabled_p)
1393 {
1394 clear_glyph_row (row);
1395 row->enabled_p = 1;
1396 }
1397 }
1398
1399
1400 /* Return a hash code for glyph row ROW. */
1401
1402 int
1403 line_hash_code (row)
1404 struct glyph_row *row;
1405 {
1406 int hash = 0;
1407
1408 if (row->enabled_p)
1409 {
1410 struct glyph *glyph = row->glyphs[TEXT_AREA];
1411 struct glyph *end = glyph + row->used[TEXT_AREA];
1412
1413 while (glyph < end)
1414 {
1415 int c = glyph->u.ch;
1416 int face_id = glyph->face_id;
1417 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1418 c -= SPACEGLYPH;
1419 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1420 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1421 ++glyph;
1422 }
1423
1424 if (hash == 0)
1425 hash = 1;
1426 }
1427
1428 return hash;
1429 }
1430
1431
1432 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1433 the number of characters in the line. If must_write_spaces is
1434 zero, leading and trailing spaces are ignored. */
1435
1436 static unsigned int
1437 line_draw_cost (matrix, vpos)
1438 struct glyph_matrix *matrix;
1439 int vpos;
1440 {
1441 struct glyph_row *row = matrix->rows + vpos;
1442 struct glyph *beg = row->glyphs[TEXT_AREA];
1443 struct glyph *end = beg + row->used[TEXT_AREA];
1444 int len;
1445 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1446 int glyph_table_len = GLYPH_TABLE_LENGTH;
1447
1448 /* Ignore trailing and leading spaces if we can. */
1449 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1450 {
1451 /* Skip from the end over trailing spaces. */
1452 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1453 --end;
1454
1455 /* All blank line. */
1456 if (end == beg)
1457 return 0;
1458
1459 /* Skip over leading spaces. */
1460 while (CHAR_GLYPH_SPACE_P (*beg))
1461 ++beg;
1462 }
1463
1464 /* If we don't have a glyph-table, each glyph is one character,
1465 so return the number of glyphs. */
1466 if (glyph_table_base == 0)
1467 len = end - beg;
1468 else
1469 {
1470 /* Otherwise, scan the glyphs and accumulate their total length
1471 in LEN. */
1472 len = 0;
1473 while (beg < end)
1474 {
1475 GLYPH g;
1476
1477 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1478
1479 if (GLYPH_INVALID_P (g)
1480 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1481 len += 1;
1482 else
1483 len += GLYPH_LENGTH (glyph_table_base, g);
1484
1485 ++beg;
1486 }
1487 }
1488
1489 return len;
1490 }
1491
1492
1493 /* Test two glyph rows A and B for equality. Value is non-zero if A
1494 and B have equal contents. W is the window to which the glyphs
1495 rows A and B belong. It is needed here to test for partial row
1496 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1497 flags of A and B, too. */
1498
1499 static INLINE int
1500 row_equal_p (w, a, b, mouse_face_p)
1501 struct window *w;
1502 struct glyph_row *a, *b;
1503 int mouse_face_p;
1504 {
1505 if (a == b)
1506 return 1;
1507 else if (a->hash != b->hash)
1508 return 0;
1509 else
1510 {
1511 struct glyph *a_glyph, *b_glyph, *a_end;
1512 int area;
1513
1514 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1515 return 0;
1516
1517 /* Compare glyphs. */
1518 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1519 {
1520 if (a->used[area] != b->used[area])
1521 return 0;
1522
1523 a_glyph = a->glyphs[area];
1524 a_end = a_glyph + a->used[area];
1525 b_glyph = b->glyphs[area];
1526
1527 while (a_glyph < a_end
1528 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1529 ++a_glyph, ++b_glyph;
1530
1531 if (a_glyph != a_end)
1532 return 0;
1533 }
1534
1535 if (a->fill_line_p != b->fill_line_p
1536 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1537 || a->left_fringe_bitmap != b->left_fringe_bitmap
1538 || a->left_fringe_face_id != b->left_fringe_face_id
1539 || a->right_fringe_bitmap != b->right_fringe_bitmap
1540 || a->right_fringe_face_id != b->right_fringe_face_id
1541 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1542 || a->exact_window_width_line_p != b->exact_window_width_line_p
1543 || a->overlapped_p != b->overlapped_p
1544 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1545 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1546 /* Different partially visible characters on left margin. */
1547 || a->x != b->x
1548 /* Different height. */
1549 || a->ascent != b->ascent
1550 || a->phys_ascent != b->phys_ascent
1551 || a->phys_height != b->phys_height
1552 || a->visible_height != b->visible_height)
1553 return 0;
1554 }
1555
1556 return 1;
1557 }
1558
1559
1560 \f
1561 /***********************************************************************
1562 Glyph Pool
1563
1564 See dispextern.h for an overall explanation of glyph pools.
1565 ***********************************************************************/
1566
1567 /* Allocate a glyph_pool structure. The structure returned is
1568 initialized with zeros. The global variable glyph_pool_count is
1569 incremented for each pool allocated. */
1570
1571 static struct glyph_pool *
1572 new_glyph_pool ()
1573 {
1574 struct glyph_pool *result;
1575
1576 /* Allocate a new glyph_pool and clear it. */
1577 result = (struct glyph_pool *) xmalloc (sizeof *result);
1578 bzero (result, sizeof *result);
1579
1580 /* For memory leak and double deletion checking. */
1581 ++glyph_pool_count;
1582
1583 return result;
1584 }
1585
1586
1587 /* Free a glyph_pool structure POOL. The function may be called with
1588 a null POOL pointer. The global variable glyph_pool_count is
1589 decremented with every pool structure freed. If this count gets
1590 negative, more structures were freed than allocated, i.e. one
1591 structure must have been freed more than once or a bogus pointer
1592 was passed to free_glyph_pool. */
1593
1594 static void
1595 free_glyph_pool (pool)
1596 struct glyph_pool *pool;
1597 {
1598 if (pool)
1599 {
1600 /* More freed than allocated? */
1601 --glyph_pool_count;
1602 xassert (glyph_pool_count >= 0);
1603
1604 xfree (pool->glyphs);
1605 xfree (pool);
1606 }
1607 }
1608
1609
1610 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1611 columns we need. This function never shrinks a pool. The only
1612 case in which this would make sense, would be when a frame's size
1613 is changed from a large value to a smaller one. But, if someone
1614 does it once, we can expect that he will do it again.
1615
1616 Value is non-zero if the pool changed in a way which makes
1617 re-adjusting window glyph matrices necessary. */
1618
1619 static int
1620 realloc_glyph_pool (pool, matrix_dim)
1621 struct glyph_pool *pool;
1622 struct dim matrix_dim;
1623 {
1624 int needed;
1625 int changed_p;
1626
1627 changed_p = (pool->glyphs == 0
1628 || matrix_dim.height != pool->nrows
1629 || matrix_dim.width != pool->ncolumns);
1630
1631 /* Enlarge the glyph pool. */
1632 needed = matrix_dim.width * matrix_dim.height;
1633 if (needed > pool->nglyphs)
1634 {
1635 int size = needed * sizeof (struct glyph);
1636
1637 if (pool->glyphs)
1638 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1639 else
1640 {
1641 pool->glyphs = (struct glyph *) xmalloc (size);
1642 bzero (pool->glyphs, size);
1643 }
1644
1645 pool->nglyphs = needed;
1646 }
1647
1648 /* Remember the number of rows and columns because (a) we use them
1649 to do sanity checks, and (b) the number of columns determines
1650 where rows in the frame matrix start---this must be available to
1651 determine pointers to rows of window sub-matrices. */
1652 pool->nrows = matrix_dim.height;
1653 pool->ncolumns = matrix_dim.width;
1654
1655 return changed_p;
1656 }
1657
1658
1659 \f
1660 /***********************************************************************
1661 Debug Code
1662 ***********************************************************************/
1663
1664 #if GLYPH_DEBUG
1665
1666
1667 /* Flush standard output. This is sometimes useful to call from the debugger.
1668 XXX Maybe this should be changed to flush the current terminal instead of
1669 stdout.
1670 */
1671
1672 void
1673 flush_stdout ()
1674 {
1675 fflush (stdout);
1676 }
1677
1678
1679 /* Check that no glyph pointers have been lost in MATRIX. If a
1680 pointer has been lost, e.g. by using a structure assignment between
1681 rows, at least one pointer must occur more than once in the rows of
1682 MATRIX. */
1683
1684 void
1685 check_matrix_pointer_lossage (matrix)
1686 struct glyph_matrix *matrix;
1687 {
1688 int i, j;
1689
1690 for (i = 0; i < matrix->nrows; ++i)
1691 for (j = 0; j < matrix->nrows; ++j)
1692 xassert (i == j
1693 || (matrix->rows[i].glyphs[TEXT_AREA]
1694 != matrix->rows[j].glyphs[TEXT_AREA]));
1695 }
1696
1697
1698 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1699
1700 struct glyph_row *
1701 matrix_row (matrix, row)
1702 struct glyph_matrix *matrix;
1703 int row;
1704 {
1705 xassert (matrix && matrix->rows);
1706 xassert (row >= 0 && row < matrix->nrows);
1707
1708 /* That's really too slow for normal testing because this function
1709 is called almost everywhere. Although---it's still astonishingly
1710 fast, so it is valuable to have for debugging purposes. */
1711 #if 0
1712 check_matrix_pointer_lossage (matrix);
1713 #endif
1714
1715 return matrix->rows + row;
1716 }
1717
1718
1719 #if 0 /* This function makes invalid assumptions when text is
1720 partially invisible. But it might come handy for debugging
1721 nevertheless. */
1722
1723 /* Check invariants that must hold for an up to date current matrix of
1724 window W. */
1725
1726 static void
1727 check_matrix_invariants (w)
1728 struct window *w;
1729 {
1730 struct glyph_matrix *matrix = w->current_matrix;
1731 int yb = window_text_bottom_y (w);
1732 struct glyph_row *row = matrix->rows;
1733 struct glyph_row *last_text_row = NULL;
1734 struct buffer *saved = current_buffer;
1735 struct buffer *buffer = XBUFFER (w->buffer);
1736 int c;
1737
1738 /* This can sometimes happen for a fresh window. */
1739 if (matrix->nrows < 2)
1740 return;
1741
1742 set_buffer_temp (buffer);
1743
1744 /* Note: last row is always reserved for the mode line. */
1745 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1746 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1747 {
1748 struct glyph_row *next = row + 1;
1749
1750 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1751 last_text_row = row;
1752
1753 /* Check that character and byte positions are in sync. */
1754 xassert (MATRIX_ROW_START_BYTEPOS (row)
1755 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1756
1757 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1758 have such a position temporarily in case of a minibuffer
1759 displaying something like `[Sole completion]' at its end. */
1760 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1761 xassert (MATRIX_ROW_END_BYTEPOS (row)
1762 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1763
1764 /* Check that end position of `row' is equal to start position
1765 of next row. */
1766 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1767 {
1768 xassert (MATRIX_ROW_END_CHARPOS (row)
1769 == MATRIX_ROW_START_CHARPOS (next));
1770 xassert (MATRIX_ROW_END_BYTEPOS (row)
1771 == MATRIX_ROW_START_BYTEPOS (next));
1772 }
1773 row = next;
1774 }
1775
1776 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1777 xassert (w->desired_matrix->rows != NULL);
1778 set_buffer_temp (saved);
1779 }
1780
1781 #endif /* 0 */
1782
1783 #endif /* GLYPH_DEBUG != 0 */
1784
1785
1786 \f
1787 /**********************************************************************
1788 Allocating/ Adjusting Glyph Matrices
1789 **********************************************************************/
1790
1791 /* Allocate glyph matrices over a window tree for a frame-based
1792 redisplay
1793
1794 X and Y are column/row within the frame glyph matrix where
1795 sub-matrices for the window tree rooted at WINDOW must be
1796 allocated. DIM_ONLY_P non-zero means that the caller of this
1797 function is only interested in the result matrix dimension, and
1798 matrix adjustments should not be performed.
1799
1800 The function returns the total width/height of the sub-matrices of
1801 the window tree. If called on a frame root window, the computation
1802 will take the mini-buffer window into account.
1803
1804 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1805
1806 NEW_LEAF_MATRIX set if any window in the tree did not have a
1807 glyph matrices yet, and
1808
1809 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1810 any window in the tree will be changed or have been changed (see
1811 DIM_ONLY_P)
1812
1813 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1814 function.
1815
1816 Windows are arranged into chains of windows on the same level
1817 through the next fields of window structures. Such a level can be
1818 either a sequence of horizontally adjacent windows from left to
1819 right, or a sequence of vertically adjacent windows from top to
1820 bottom. Each window in a horizontal sequence can be either a leaf
1821 window or a vertical sequence; a window in a vertical sequence can
1822 be either a leaf or a horizontal sequence. All windows in a
1823 horizontal sequence have the same height, and all windows in a
1824 vertical sequence have the same width.
1825
1826 This function uses, for historical reasons, a more general
1827 algorithm to determine glyph matrix dimensions that would be
1828 necessary.
1829
1830 The matrix height of a horizontal sequence is determined by the
1831 maximum height of any matrix in the sequence. The matrix width of
1832 a horizontal sequence is computed by adding up matrix widths of
1833 windows in the sequence.
1834
1835 |<------- result width ------->|
1836 +---------+----------+---------+ ---
1837 | | | | |
1838 | | | |
1839 +---------+ | | result height
1840 | +---------+
1841 | | |
1842 +----------+ ---
1843
1844 The matrix width of a vertical sequence is the maximum matrix width
1845 of any window in the sequence. Its height is computed by adding up
1846 matrix heights of windows in the sequence.
1847
1848 |<---- result width -->|
1849 +---------+ ---
1850 | | |
1851 | | |
1852 +---------+--+ |
1853 | | |
1854 | | result height
1855 | |
1856 +------------+---------+ |
1857 | | |
1858 | | |
1859 +------------+---------+ --- */
1860
1861 /* Bit indicating that a new matrix will be allocated or has been
1862 allocated. */
1863
1864 #define NEW_LEAF_MATRIX (1 << 0)
1865
1866 /* Bit indicating that a matrix will or has changed its location or
1867 size. */
1868
1869 #define CHANGED_LEAF_MATRIX (1 << 1)
1870
1871 static struct dim
1872 allocate_matrices_for_frame_redisplay (window, x, y, dim_only_p,
1873 window_change_flags)
1874 Lisp_Object window;
1875 int x, y;
1876 int dim_only_p;
1877 int *window_change_flags;
1878 {
1879 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1880 int x0 = x, y0 = y;
1881 int wmax = 0, hmax = 0;
1882 struct dim total;
1883 struct dim dim;
1884 struct window *w;
1885 int in_horz_combination_p;
1886
1887 /* What combination is WINDOW part of? Compute this once since the
1888 result is the same for all windows in the `next' chain. The
1889 special case of a root window (parent equal to nil) is treated
1890 like a vertical combination because a root window's `next'
1891 points to the mini-buffer window, if any, which is arranged
1892 vertically below other windows. */
1893 in_horz_combination_p
1894 = (!NILP (XWINDOW (window)->parent)
1895 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1896
1897 /* For WINDOW and all windows on the same level. */
1898 do
1899 {
1900 w = XWINDOW (window);
1901
1902 /* Get the dimension of the window sub-matrix for W, depending
1903 on whether this is a combination or a leaf window. */
1904 if (!NILP (w->hchild))
1905 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1906 dim_only_p,
1907 window_change_flags);
1908 else if (!NILP (w->vchild))
1909 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1910 dim_only_p,
1911 window_change_flags);
1912 else
1913 {
1914 /* If not already done, allocate sub-matrix structures. */
1915 if (w->desired_matrix == NULL)
1916 {
1917 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1918 w->current_matrix = new_glyph_matrix (f->current_pool);
1919 *window_change_flags |= NEW_LEAF_MATRIX;
1920 }
1921
1922 /* Width and height MUST be chosen so that there are no
1923 holes in the frame matrix. */
1924 dim.width = required_matrix_width (w);
1925 dim.height = required_matrix_height (w);
1926
1927 /* Will matrix be re-allocated? */
1928 if (x != w->desired_matrix->matrix_x
1929 || y != w->desired_matrix->matrix_y
1930 || dim.width != w->desired_matrix->matrix_w
1931 || dim.height != w->desired_matrix->matrix_h
1932 || (margin_glyphs_to_reserve (w, dim.width,
1933 w->left_margin_cols)
1934 != w->desired_matrix->left_margin_glyphs)
1935 || (margin_glyphs_to_reserve (w, dim.width,
1936 w->right_margin_cols)
1937 != w->desired_matrix->right_margin_glyphs))
1938 *window_change_flags |= CHANGED_LEAF_MATRIX;
1939
1940 /* Actually change matrices, if allowed. Do not consider
1941 CHANGED_LEAF_MATRIX computed above here because the pool
1942 may have been changed which we don't now here. We trust
1943 that we only will be called with DIM_ONLY_P != 0 when
1944 necessary. */
1945 if (!dim_only_p)
1946 {
1947 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1948 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1949 }
1950 }
1951
1952 /* If we are part of a horizontal combination, advance x for
1953 windows to the right of W; otherwise advance y for windows
1954 below W. */
1955 if (in_horz_combination_p)
1956 x += dim.width;
1957 else
1958 y += dim.height;
1959
1960 /* Remember maximum glyph matrix dimensions. */
1961 wmax = max (wmax, dim.width);
1962 hmax = max (hmax, dim.height);
1963
1964 /* Next window on same level. */
1965 window = w->next;
1966 }
1967 while (!NILP (window));
1968
1969 /* Set `total' to the total glyph matrix dimension of this window
1970 level. In a vertical combination, the width is the width of the
1971 widest window; the height is the y we finally reached, corrected
1972 by the y we started with. In a horizontal combination, the total
1973 height is the height of the tallest window, and the width is the
1974 x we finally reached, corrected by the x we started with. */
1975 if (in_horz_combination_p)
1976 {
1977 total.width = x - x0;
1978 total.height = hmax;
1979 }
1980 else
1981 {
1982 total.width = wmax;
1983 total.height = y - y0;
1984 }
1985
1986 return total;
1987 }
1988
1989
1990 /* Return the required height of glyph matrices for window W. */
1991
1992 int
1993 required_matrix_height (w)
1994 struct window *w;
1995 {
1996 #ifdef HAVE_WINDOW_SYSTEM
1997 struct frame *f = XFRAME (w->frame);
1998
1999 if (FRAME_WINDOW_P (f))
2000 {
2001 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
2002 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
2003 return (((window_pixel_height + ch_height - 1)
2004 / ch_height) * w->nrows_scale_factor
2005 /* One partially visible line at the top and
2006 bottom of the window. */
2007 + 2
2008 /* 2 for header and mode line. */
2009 + 2);
2010 }
2011 #endif /* HAVE_WINDOW_SYSTEM */
2012
2013 return WINDOW_TOTAL_LINES (w);
2014 }
2015
2016
2017 /* Return the required width of glyph matrices for window W. */
2018
2019 int
2020 required_matrix_width (w)
2021 struct window *w;
2022 {
2023 #ifdef HAVE_WINDOW_SYSTEM
2024 struct frame *f = XFRAME (w->frame);
2025 if (FRAME_WINDOW_P (f))
2026 {
2027 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
2028 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
2029
2030 /* Compute number of glyphs needed in a glyph row. */
2031 return (((window_pixel_width + ch_width - 1)
2032 / ch_width) * w->ncols_scale_factor
2033 /* 2 partially visible columns in the text area. */
2034 + 2
2035 /* One partially visible column at the right
2036 edge of each marginal area. */
2037 + 1 + 1);
2038 }
2039 #endif /* HAVE_WINDOW_SYSTEM */
2040
2041 return XINT (w->total_cols);
2042 }
2043
2044
2045 /* Allocate window matrices for window-based redisplay. W is the
2046 window whose matrices must be allocated/reallocated. */
2047
2048 static void
2049 allocate_matrices_for_window_redisplay (w)
2050 struct window *w;
2051 {
2052 while (w)
2053 {
2054 if (!NILP (w->vchild))
2055 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
2056 else if (!NILP (w->hchild))
2057 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
2058 else
2059 {
2060 /* W is a leaf window. */
2061 struct dim dim;
2062
2063 /* If matrices are not yet allocated, allocate them now. */
2064 if (w->desired_matrix == NULL)
2065 {
2066 w->desired_matrix = new_glyph_matrix (NULL);
2067 w->current_matrix = new_glyph_matrix (NULL);
2068 }
2069
2070 dim.width = required_matrix_width (w);
2071 dim.height = required_matrix_height (w);
2072 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
2073 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
2074 }
2075
2076 w = NILP (w->next) ? NULL : XWINDOW (w->next);
2077 }
2078 }
2079
2080
2081 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
2082 do it for all frames; otherwise do it just for the given frame.
2083 This function must be called when a new frame is created, its size
2084 changes, or its window configuration changes. */
2085
2086 void
2087 adjust_glyphs (f)
2088 struct frame *f;
2089 {
2090 /* Block input so that expose events and other events that access
2091 glyph matrices are not processed while we are changing them. */
2092 BLOCK_INPUT;
2093
2094 if (f)
2095 adjust_frame_glyphs (f);
2096 else
2097 {
2098 Lisp_Object tail, lisp_frame;
2099
2100 FOR_EACH_FRAME (tail, lisp_frame)
2101 adjust_frame_glyphs (XFRAME (lisp_frame));
2102 }
2103
2104 UNBLOCK_INPUT;
2105 }
2106
2107
2108 /* Adjust frame glyphs when Emacs is initialized.
2109
2110 To be called from init_display.
2111
2112 We need a glyph matrix because redraw will happen soon.
2113 Unfortunately, window sizes on selected_frame are not yet set to
2114 meaningful values. I believe we can assume that there are only two
2115 windows on the frame---the mini-buffer and the root window. Frame
2116 height and width seem to be correct so far. So, set the sizes of
2117 windows to estimated values. */
2118
2119 static void
2120 adjust_frame_glyphs_initially ()
2121 {
2122 struct frame *sf = SELECTED_FRAME ();
2123 struct window *root = XWINDOW (sf->root_window);
2124 struct window *mini = XWINDOW (root->next);
2125 int frame_lines = FRAME_LINES (sf);
2126 int frame_cols = FRAME_COLS (sf);
2127 int top_margin = FRAME_TOP_MARGIN (sf);
2128
2129 /* Do it for the root window. */
2130 XSETFASTINT (root->top_line, top_margin);
2131 XSETFASTINT (root->total_cols, frame_cols);
2132 set_window_height (sf->root_window, frame_lines - 1 - top_margin, 0);
2133
2134 /* Do it for the mini-buffer window. */
2135 XSETFASTINT (mini->top_line, frame_lines - 1);
2136 XSETFASTINT (mini->total_cols, frame_cols);
2137 set_window_height (root->next, 1, 0);
2138
2139 adjust_frame_glyphs (sf);
2140 glyphs_initialized_initially_p = 1;
2141 }
2142
2143
2144 /* Allocate/reallocate glyph matrices of a single frame F. */
2145
2146 static void
2147 adjust_frame_glyphs (f)
2148 struct frame *f;
2149 {
2150 if (FRAME_WINDOW_P (f))
2151 adjust_frame_glyphs_for_window_redisplay (f);
2152 else
2153 adjust_frame_glyphs_for_frame_redisplay (f);
2154
2155 /* Don't forget the message buffer and the buffer for
2156 decode_mode_spec. */
2157 adjust_frame_message_buffer (f);
2158 adjust_decode_mode_spec_buffer (f);
2159
2160 f->glyphs_initialized_p = 1;
2161 }
2162
2163 /* Return 1 if any window in the tree has nonzero window margins. See
2164 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
2165 static int
2166 showing_window_margins_p (w)
2167 struct window *w;
2168 {
2169 while (w)
2170 {
2171 if (!NILP (w->hchild))
2172 {
2173 if (showing_window_margins_p (XWINDOW (w->hchild)))
2174 return 1;
2175 }
2176 else if (!NILP (w->vchild))
2177 {
2178 if (showing_window_margins_p (XWINDOW (w->vchild)))
2179 return 1;
2180 }
2181 else if (!NILP (w->left_margin_cols)
2182 || !NILP (w->right_margin_cols))
2183 return 1;
2184
2185 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2186 }
2187 return 0;
2188 }
2189
2190
2191 /* In the window tree with root W, build current matrices of leaf
2192 windows from the frame's current matrix. */
2193
2194 static void
2195 fake_current_matrices (window)
2196 Lisp_Object window;
2197 {
2198 struct window *w;
2199
2200 for (; !NILP (window); window = w->next)
2201 {
2202 w = XWINDOW (window);
2203
2204 if (!NILP (w->hchild))
2205 fake_current_matrices (w->hchild);
2206 else if (!NILP (w->vchild))
2207 fake_current_matrices (w->vchild);
2208 else
2209 {
2210 int i;
2211 struct frame *f = XFRAME (w->frame);
2212 struct glyph_matrix *m = w->current_matrix;
2213 struct glyph_matrix *fm = f->current_matrix;
2214
2215 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2216 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
2217
2218 for (i = 0; i < m->matrix_h; ++i)
2219 {
2220 struct glyph_row *r = m->rows + i;
2221 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
2222
2223 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2224 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2225
2226 r->enabled_p = fr->enabled_p;
2227 if (r->enabled_p)
2228 {
2229 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2230 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2231 r->used[TEXT_AREA] = (m->matrix_w
2232 - r->used[LEFT_MARGIN_AREA]
2233 - r->used[RIGHT_MARGIN_AREA]);
2234 r->mode_line_p = 0;
2235 }
2236 }
2237 }
2238 }
2239 }
2240
2241
2242 /* Save away the contents of frame F's current frame matrix. Value is
2243 a glyph matrix holding the contents of F's current frame matrix. */
2244
2245 static struct glyph_matrix *
2246 save_current_matrix (f)
2247 struct frame *f;
2248 {
2249 int i;
2250 struct glyph_matrix *saved;
2251
2252 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2253 bzero (saved, sizeof *saved);
2254 saved->nrows = f->current_matrix->nrows;
2255 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2256 * sizeof *saved->rows);
2257 bzero (saved->rows, saved->nrows * sizeof *saved->rows);
2258
2259 for (i = 0; i < saved->nrows; ++i)
2260 {
2261 struct glyph_row *from = f->current_matrix->rows + i;
2262 struct glyph_row *to = saved->rows + i;
2263 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2264 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2265 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2266 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2267 }
2268
2269 return saved;
2270 }
2271
2272
2273 /* Restore the contents of frame F's current frame matrix from SAVED,
2274 and free memory associated with SAVED. */
2275
2276 static void
2277 restore_current_matrix (f, saved)
2278 struct frame *f;
2279 struct glyph_matrix *saved;
2280 {
2281 int i;
2282
2283 for (i = 0; i < saved->nrows; ++i)
2284 {
2285 struct glyph_row *from = saved->rows + i;
2286 struct glyph_row *to = f->current_matrix->rows + i;
2287 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2288 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2289 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2290 xfree (from->glyphs[TEXT_AREA]);
2291 }
2292
2293 xfree (saved->rows);
2294 xfree (saved);
2295 }
2296
2297
2298
2299 /* Allocate/reallocate glyph matrices of a single frame F for
2300 frame-based redisplay. */
2301
2302 static void
2303 adjust_frame_glyphs_for_frame_redisplay (f)
2304 struct frame *f;
2305 {
2306 struct dim matrix_dim;
2307 int pool_changed_p;
2308 int window_change_flags;
2309 int top_window_y;
2310
2311 if (!FRAME_LIVE_P (f))
2312 return;
2313
2314 top_window_y = FRAME_TOP_MARGIN (f);
2315
2316 /* Allocate glyph pool structures if not already done. */
2317 if (f->desired_pool == NULL)
2318 {
2319 f->desired_pool = new_glyph_pool ();
2320 f->current_pool = new_glyph_pool ();
2321 }
2322
2323 /* Allocate frames matrix structures if needed. */
2324 if (f->desired_matrix == NULL)
2325 {
2326 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2327 f->current_matrix = new_glyph_matrix (f->current_pool);
2328 }
2329
2330 /* Compute window glyph matrices. (This takes the mini-buffer
2331 window into account). The result is the size of the frame glyph
2332 matrix needed. The variable window_change_flags is set to a bit
2333 mask indicating whether new matrices will be allocated or
2334 existing matrices change their size or location within the frame
2335 matrix. */
2336 window_change_flags = 0;
2337 matrix_dim
2338 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2339 0, top_window_y,
2340 1,
2341 &window_change_flags);
2342
2343 /* Add in menu bar lines, if any. */
2344 matrix_dim.height += top_window_y;
2345
2346 /* Enlarge pools as necessary. */
2347 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2348 realloc_glyph_pool (f->current_pool, matrix_dim);
2349
2350 /* Set up glyph pointers within window matrices. Do this only if
2351 absolutely necessary since it requires a frame redraw. */
2352 if (pool_changed_p || window_change_flags)
2353 {
2354 /* Do it for window matrices. */
2355 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2356 0, top_window_y, 0,
2357 &window_change_flags);
2358
2359 /* Size of frame matrices must equal size of frame. Note
2360 that we are called for X frames with window widths NOT equal
2361 to the frame width (from CHANGE_FRAME_SIZE_1). */
2362 xassert (matrix_dim.width == FRAME_COLS (f)
2363 && matrix_dim.height == FRAME_LINES (f));
2364
2365 /* Pointers to glyph memory in glyph rows are exchanged during
2366 the update phase of redisplay, which means in general that a
2367 frame's current matrix consists of pointers into both the
2368 desired and current glyph pool of the frame. Adjusting a
2369 matrix sets the frame matrix up so that pointers are all into
2370 the same pool. If we want to preserve glyph contents of the
2371 current matrix over a call to adjust_glyph_matrix, we must
2372 make a copy of the current glyphs, and restore the current
2373 matrix' contents from that copy. */
2374 if (display_completed
2375 && !FRAME_GARBAGED_P (f)
2376 && matrix_dim.width == f->current_matrix->matrix_w
2377 && matrix_dim.height == f->current_matrix->matrix_h
2378 /* For some reason, the frame glyph matrix gets corrupted if
2379 any of the windows contain margins. I haven't been able
2380 to hunt down the reason, but for the moment this prevents
2381 the problem from manifesting. -- cyd */
2382 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2383 {
2384 struct glyph_matrix *copy = save_current_matrix (f);
2385 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2386 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2387 restore_current_matrix (f, copy);
2388 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2389 }
2390 else
2391 {
2392 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2393 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2394 SET_FRAME_GARBAGED (f);
2395 }
2396 }
2397 }
2398
2399
2400 /* Allocate/reallocate glyph matrices of a single frame F for
2401 window-based redisplay. */
2402
2403 static void
2404 adjust_frame_glyphs_for_window_redisplay (f)
2405 struct frame *f;
2406 {
2407 struct window *w;
2408
2409 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2410
2411 /* Allocate/reallocate window matrices. */
2412 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2413
2414 #ifdef HAVE_X_WINDOWS
2415 /* Allocate/ reallocate matrices of the dummy window used to display
2416 the menu bar under X when no X toolkit support is available. */
2417 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2418 {
2419 /* Allocate a dummy window if not already done. */
2420 if (NILP (f->menu_bar_window))
2421 {
2422 f->menu_bar_window = make_window ();
2423 w = XWINDOW (f->menu_bar_window);
2424 XSETFRAME (w->frame, f);
2425 w->pseudo_window_p = 1;
2426 }
2427 else
2428 w = XWINDOW (f->menu_bar_window);
2429
2430 /* Set window dimensions to frame dimensions and allocate or
2431 adjust glyph matrices of W. */
2432 XSETFASTINT (w->top_line, 0);
2433 XSETFASTINT (w->left_col, 0);
2434 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2435 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2436 allocate_matrices_for_window_redisplay (w);
2437 }
2438 #endif /* not USE_X_TOOLKIT && not USE_GTK */
2439 #endif /* HAVE_X_WINDOWS */
2440
2441 #ifndef USE_GTK
2442 /* Allocate/ reallocate matrices of the tool bar window. If we
2443 don't have a tool bar window yet, make one. */
2444 if (NILP (f->tool_bar_window))
2445 {
2446 f->tool_bar_window = make_window ();
2447 w = XWINDOW (f->tool_bar_window);
2448 XSETFRAME (w->frame, f);
2449 w->pseudo_window_p = 1;
2450 }
2451 else
2452 w = XWINDOW (f->tool_bar_window);
2453
2454 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2455 XSETFASTINT (w->left_col, 0);
2456 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2457 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2458 allocate_matrices_for_window_redisplay (w);
2459 #endif
2460 }
2461
2462
2463 /* Adjust/ allocate message buffer of frame F.
2464
2465 Note that the message buffer is never freed. Since I could not
2466 find a free in 19.34, I assume that freeing it would be
2467 problematic in some way and don't do it either.
2468
2469 (Implementation note: It should be checked if we can free it
2470 eventually without causing trouble). */
2471
2472 static void
2473 adjust_frame_message_buffer (f)
2474 struct frame *f;
2475 {
2476 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2477
2478 if (FRAME_MESSAGE_BUF (f))
2479 {
2480 char *buffer = FRAME_MESSAGE_BUF (f);
2481 char *new_buffer = (char *) xrealloc (buffer, size);
2482 FRAME_MESSAGE_BUF (f) = new_buffer;
2483 }
2484 else
2485 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2486 }
2487
2488
2489 /* Re-allocate buffer for decode_mode_spec on frame F. */
2490
2491 static void
2492 adjust_decode_mode_spec_buffer (f)
2493 struct frame *f;
2494 {
2495 f->decode_mode_spec_buffer
2496 = (char *) xrealloc (f->decode_mode_spec_buffer,
2497 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2498 }
2499
2500
2501 \f
2502 /**********************************************************************
2503 Freeing Glyph Matrices
2504 **********************************************************************/
2505
2506 /* Free glyph memory for a frame F. F may be null. This function can
2507 be called for the same frame more than once. The root window of
2508 F may be nil when this function is called. This is the case when
2509 the function is called when F is destroyed. */
2510
2511 void
2512 free_glyphs (f)
2513 struct frame *f;
2514 {
2515 if (f && f->glyphs_initialized_p)
2516 {
2517 /* Block interrupt input so that we don't get surprised by an X
2518 event while we're in an inconsistent state. */
2519 BLOCK_INPUT;
2520 f->glyphs_initialized_p = 0;
2521
2522 /* Release window sub-matrices. */
2523 if (!NILP (f->root_window))
2524 free_window_matrices (XWINDOW (f->root_window));
2525
2526 /* Free the dummy window for menu bars without X toolkit and its
2527 glyph matrices. */
2528 if (!NILP (f->menu_bar_window))
2529 {
2530 struct window *w = XWINDOW (f->menu_bar_window);
2531 free_glyph_matrix (w->desired_matrix);
2532 free_glyph_matrix (w->current_matrix);
2533 w->desired_matrix = w->current_matrix = NULL;
2534 f->menu_bar_window = Qnil;
2535 }
2536
2537 /* Free the tool bar window and its glyph matrices. */
2538 if (!NILP (f->tool_bar_window))
2539 {
2540 struct window *w = XWINDOW (f->tool_bar_window);
2541 free_glyph_matrix (w->desired_matrix);
2542 free_glyph_matrix (w->current_matrix);
2543 w->desired_matrix = w->current_matrix = NULL;
2544 f->tool_bar_window = Qnil;
2545 }
2546
2547 /* Release frame glyph matrices. Reset fields to zero in
2548 case we are called a second time. */
2549 if (f->desired_matrix)
2550 {
2551 free_glyph_matrix (f->desired_matrix);
2552 free_glyph_matrix (f->current_matrix);
2553 f->desired_matrix = f->current_matrix = NULL;
2554 }
2555
2556 /* Release glyph pools. */
2557 if (f->desired_pool)
2558 {
2559 free_glyph_pool (f->desired_pool);
2560 free_glyph_pool (f->current_pool);
2561 f->desired_pool = f->current_pool = NULL;
2562 }
2563
2564 UNBLOCK_INPUT;
2565 }
2566 }
2567
2568
2569 /* Free glyph sub-matrices in the window tree rooted at W. This
2570 function may be called with a null pointer, and it may be called on
2571 the same tree more than once. */
2572
2573 void
2574 free_window_matrices (w)
2575 struct window *w;
2576 {
2577 while (w)
2578 {
2579 if (!NILP (w->hchild))
2580 free_window_matrices (XWINDOW (w->hchild));
2581 else if (!NILP (w->vchild))
2582 free_window_matrices (XWINDOW (w->vchild));
2583 else
2584 {
2585 /* This is a leaf window. Free its memory and reset fields
2586 to zero in case this function is called a second time for
2587 W. */
2588 free_glyph_matrix (w->current_matrix);
2589 free_glyph_matrix (w->desired_matrix);
2590 w->current_matrix = w->desired_matrix = NULL;
2591 }
2592
2593 /* Next window on same level. */
2594 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2595 }
2596 }
2597
2598
2599 /* Check glyph memory leaks. This function is called from
2600 shut_down_emacs. Note that frames are not destroyed when Emacs
2601 exits. We therefore free all glyph memory for all active frames
2602 explicitly and check that nothing is left allocated. */
2603
2604 void
2605 check_glyph_memory ()
2606 {
2607 Lisp_Object tail, frame;
2608
2609 /* Free glyph memory for all frames. */
2610 FOR_EACH_FRAME (tail, frame)
2611 free_glyphs (XFRAME (frame));
2612
2613 /* Check that nothing is left allocated. */
2614 if (glyph_matrix_count)
2615 abort ();
2616 if (glyph_pool_count)
2617 abort ();
2618 }
2619
2620
2621 \f
2622 /**********************************************************************
2623 Building a Frame Matrix
2624 **********************************************************************/
2625
2626 /* Most of the redisplay code works on glyph matrices attached to
2627 windows. This is a good solution most of the time, but it is not
2628 suitable for terminal code. Terminal output functions cannot rely
2629 on being able to set an arbitrary terminal window. Instead they
2630 must be provided with a view of the whole frame, i.e. the whole
2631 screen. We build such a view by constructing a frame matrix from
2632 window matrices in this section.
2633
2634 Windows that must be updated have their must_be_update_p flag set.
2635 For all such windows, their desired matrix is made part of the
2636 desired frame matrix. For other windows, their current matrix is
2637 made part of the desired frame matrix.
2638
2639 +-----------------+----------------+
2640 | desired | desired |
2641 | | |
2642 +-----------------+----------------+
2643 | current |
2644 | |
2645 +----------------------------------+
2646
2647 Desired window matrices can be made part of the frame matrix in a
2648 cheap way: We exploit the fact that the desired frame matrix and
2649 desired window matrices share their glyph memory. This is not
2650 possible for current window matrices. Their glyphs are copied to
2651 the desired frame matrix. The latter is equivalent to
2652 preserve_other_columns in the old redisplay.
2653
2654 Used glyphs counters for frame matrix rows are the result of adding
2655 up glyph lengths of the window matrices. A line in the frame
2656 matrix is enabled, if a corresponding line in a window matrix is
2657 enabled.
2658
2659 After building the desired frame matrix, it will be passed to
2660 terminal code, which will manipulate both the desired and current
2661 frame matrix. Changes applied to the frame's current matrix have
2662 to be visible in current window matrices afterwards, of course.
2663
2664 This problem is solved like this:
2665
2666 1. Window and frame matrices share glyphs. Window matrices are
2667 constructed in a way that their glyph contents ARE the glyph
2668 contents needed in a frame matrix. Thus, any modification of
2669 glyphs done in terminal code will be reflected in window matrices
2670 automatically.
2671
2672 2. Exchanges of rows in a frame matrix done by terminal code are
2673 intercepted by hook functions so that corresponding row operations
2674 on window matrices can be performed. This is necessary because we
2675 use pointers to glyphs in glyph row structures. To satisfy the
2676 assumption of point 1 above that glyphs are updated implicitly in
2677 window matrices when they are manipulated via the frame matrix,
2678 window and frame matrix must of course agree where to find the
2679 glyphs for their rows. Possible manipulations that must be
2680 mirrored are assignments of rows of the desired frame matrix to the
2681 current frame matrix and scrolling the current frame matrix. */
2682
2683 /* Build frame F's desired matrix from window matrices. Only windows
2684 which have the flag must_be_updated_p set have to be updated. Menu
2685 bar lines of a frame are not covered by window matrices, so make
2686 sure not to touch them in this function. */
2687
2688 static void
2689 build_frame_matrix (f)
2690 struct frame *f;
2691 {
2692 int i;
2693
2694 /* F must have a frame matrix when this function is called. */
2695 xassert (!FRAME_WINDOW_P (f));
2696
2697 /* Clear all rows in the frame matrix covered by window matrices.
2698 Menu bar lines are not covered by windows. */
2699 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2700 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2701
2702 /* Build the matrix by walking the window tree. */
2703 build_frame_matrix_from_window_tree (f->desired_matrix,
2704 XWINDOW (FRAME_ROOT_WINDOW (f)));
2705 }
2706
2707
2708 /* Walk a window tree, building a frame matrix MATRIX from window
2709 matrices. W is the root of a window tree. */
2710
2711 static void
2712 build_frame_matrix_from_window_tree (matrix, w)
2713 struct glyph_matrix *matrix;
2714 struct window *w;
2715 {
2716 while (w)
2717 {
2718 if (!NILP (w->hchild))
2719 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2720 else if (!NILP (w->vchild))
2721 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2722 else
2723 build_frame_matrix_from_leaf_window (matrix, w);
2724
2725 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2726 }
2727 }
2728
2729
2730 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2731 desired frame matrix built. W is a leaf window whose desired or
2732 current matrix is to be added to FRAME_MATRIX. W's flag
2733 must_be_updated_p determines which matrix it contributes to
2734 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2735 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2736 Adding a desired matrix means setting up used counters and such in
2737 frame rows, while adding a current window matrix to FRAME_MATRIX
2738 means copying glyphs. The latter case corresponds to
2739 preserve_other_columns in the old redisplay. */
2740
2741 static void
2742 build_frame_matrix_from_leaf_window (frame_matrix, w)
2743 struct glyph_matrix *frame_matrix;
2744 struct window *w;
2745 {
2746 struct glyph_matrix *window_matrix;
2747 int window_y, frame_y;
2748 /* If non-zero, a glyph to insert at the right border of W. */
2749 GLYPH right_border_glyph;
2750
2751 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2752
2753 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2754 if (w->must_be_updated_p)
2755 {
2756 window_matrix = w->desired_matrix;
2757
2758 /* Decide whether we want to add a vertical border glyph. */
2759 if (!WINDOW_RIGHTMOST_P (w))
2760 {
2761 struct Lisp_Char_Table *dp = window_display_table (w);
2762 Lisp_Object gc;
2763
2764 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2765 if (dp
2766 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc))
2767 && GLYPH_CODE_CHAR_VALID_P (gc))
2768 {
2769 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2770 spec_glyph_lookup_face (w, &right_border_glyph);
2771 }
2772
2773 if (GLYPH_FACE (right_border_glyph) <= 0)
2774 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2775 }
2776 }
2777 else
2778 window_matrix = w->current_matrix;
2779
2780 /* For all rows in the window matrix and corresponding rows in the
2781 frame matrix. */
2782 window_y = 0;
2783 frame_y = window_matrix->matrix_y;
2784 while (window_y < window_matrix->nrows)
2785 {
2786 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2787 struct glyph_row *window_row = window_matrix->rows + window_y;
2788 int current_row_p = window_matrix == w->current_matrix;
2789
2790 /* Fill up the frame row with spaces up to the left margin of the
2791 window row. */
2792 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2793
2794 /* Fill up areas in the window matrix row with spaces. */
2795 fill_up_glyph_row_with_spaces (window_row);
2796
2797 /* If only part of W's desired matrix has been built, and
2798 window_row wasn't displayed, use the corresponding current
2799 row instead. */
2800 if (window_matrix == w->desired_matrix
2801 && !window_row->enabled_p)
2802 {
2803 window_row = w->current_matrix->rows + window_y;
2804 current_row_p = 1;
2805 }
2806
2807 if (current_row_p)
2808 {
2809 /* Copy window row to frame row. */
2810 bcopy (window_row->glyphs[0],
2811 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2812 window_matrix->matrix_w * sizeof (struct glyph));
2813 }
2814 else
2815 {
2816 xassert (window_row->enabled_p);
2817
2818 /* Only when a desired row has been displayed, we want
2819 the corresponding frame row to be updated. */
2820 frame_row->enabled_p = 1;
2821
2822 /* Maybe insert a vertical border between horizontally adjacent
2823 windows. */
2824 if (GLYPH_CHAR (right_border_glyph) != 0)
2825 {
2826 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2827 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2828 }
2829
2830 #if GLYPH_DEBUG
2831 /* Window row window_y must be a slice of frame row
2832 frame_y. */
2833 xassert (glyph_row_slice_p (window_row, frame_row));
2834
2835 /* If rows are in sync, we don't have to copy glyphs because
2836 frame and window share glyphs. */
2837
2838 strcpy (w->current_matrix->method, w->desired_matrix->method);
2839 add_window_display_history (w, w->current_matrix->method, 0);
2840 #endif
2841 }
2842
2843 /* Set number of used glyphs in the frame matrix. Since we fill
2844 up with spaces, and visit leaf windows from left to right it
2845 can be done simply. */
2846 frame_row->used[TEXT_AREA]
2847 = window_matrix->matrix_x + window_matrix->matrix_w;
2848
2849 /* Next row. */
2850 ++window_y;
2851 ++frame_y;
2852 }
2853 }
2854
2855 /* Given a user-specified glyph, possibly including a Lisp-level face
2856 ID, return a glyph that has a realized face ID.
2857 This is used for glyphs displayed specially and not part of the text;
2858 for instance, vertical separators, truncation markers, etc. */
2859
2860 void
2861 spec_glyph_lookup_face (w, glyph)
2862 struct window *w;
2863 GLYPH *glyph;
2864 {
2865 int lface_id = GLYPH_FACE (*glyph);
2866 /* Convert the glyph's specified face to a realized (cache) face. */
2867 if (lface_id > 0)
2868 {
2869 int face_id = merge_faces (XFRAME (w->frame),
2870 Qt, lface_id, DEFAULT_FACE_ID);
2871 SET_GLYPH_FACE (*glyph, face_id);
2872 }
2873 }
2874
2875 /* Add spaces to a glyph row ROW in a window matrix.
2876
2877 Each row has the form:
2878
2879 +---------+-----------------------------+------------+
2880 | left | text | right |
2881 +---------+-----------------------------+------------+
2882
2883 Left and right marginal areas are optional. This function adds
2884 spaces to areas so that there are no empty holes between areas.
2885 In other words: If the right area is not empty, the text area
2886 is filled up with spaces up to the right area. If the text area
2887 is not empty, the left area is filled up.
2888
2889 To be called for frame-based redisplay, only. */
2890
2891 static void
2892 fill_up_glyph_row_with_spaces (row)
2893 struct glyph_row *row;
2894 {
2895 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2896 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2897 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2898 }
2899
2900
2901 /* Fill area AREA of glyph row ROW with spaces. To be called for
2902 frame-based redisplay only. */
2903
2904 static void
2905 fill_up_glyph_row_area_with_spaces (row, area)
2906 struct glyph_row *row;
2907 int area;
2908 {
2909 if (row->glyphs[area] < row->glyphs[area + 1])
2910 {
2911 struct glyph *end = row->glyphs[area + 1];
2912 struct glyph *text = row->glyphs[area] + row->used[area];
2913
2914 while (text < end)
2915 *text++ = space_glyph;
2916 row->used[area] = text - row->glyphs[area];
2917 }
2918 }
2919
2920
2921 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2922 reached. In frame matrices only one area, TEXT_AREA, is used. */
2923
2924 static void
2925 fill_up_frame_row_with_spaces (row, upto)
2926 struct glyph_row *row;
2927 int upto;
2928 {
2929 int i = row->used[TEXT_AREA];
2930 struct glyph *glyph = row->glyphs[TEXT_AREA];
2931
2932 while (i < upto)
2933 glyph[i++] = space_glyph;
2934
2935 row->used[TEXT_AREA] = i;
2936 }
2937
2938
2939 \f
2940 /**********************************************************************
2941 Mirroring operations on frame matrices in window matrices
2942 **********************************************************************/
2943
2944 /* Set frame being updated via frame-based redisplay to F. This
2945 function must be called before updates to make explicit that we are
2946 working on frame matrices or not. */
2947
2948 static INLINE void
2949 set_frame_matrix_frame (f)
2950 struct frame *f;
2951 {
2952 frame_matrix_frame = f;
2953 }
2954
2955
2956 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2957 DESIRED_MATRIX is the desired matrix corresponding to
2958 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2959 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2960 frame_matrix_frame is non-null, this indicates that the exchange is
2961 done in frame matrices, and that we have to perform analogous
2962 operations in window matrices of frame_matrix_frame. */
2963
2964 static INLINE void
2965 make_current (desired_matrix, current_matrix, row)
2966 struct glyph_matrix *desired_matrix, *current_matrix;
2967 int row;
2968 {
2969 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2970 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2971 int mouse_face_p = current_row->mouse_face_p;
2972
2973 /* Do current_row = desired_row. This exchanges glyph pointers
2974 between both rows, and does a structure assignment otherwise. */
2975 assign_row (current_row, desired_row);
2976
2977 /* Enable current_row to mark it as valid. */
2978 current_row->enabled_p = 1;
2979 current_row->mouse_face_p = mouse_face_p;
2980
2981 /* If we are called on frame matrices, perform analogous operations
2982 for window matrices. */
2983 if (frame_matrix_frame)
2984 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2985 }
2986
2987
2988 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2989 W's frame which has been made current (by swapping pointers between
2990 current and desired matrix). Perform analogous operations in the
2991 matrices of leaf windows in the window tree rooted at W. */
2992
2993 static void
2994 mirror_make_current (w, frame_row)
2995 struct window *w;
2996 int frame_row;
2997 {
2998 while (w)
2999 {
3000 if (!NILP (w->hchild))
3001 mirror_make_current (XWINDOW (w->hchild), frame_row);
3002 else if (!NILP (w->vchild))
3003 mirror_make_current (XWINDOW (w->vchild), frame_row);
3004 else
3005 {
3006 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
3007 here because the checks performed in debug mode there
3008 will not allow the conversion. */
3009 int row = frame_row - w->desired_matrix->matrix_y;
3010
3011 /* If FRAME_ROW is within W, assign the desired row to the
3012 current row (exchanging glyph pointers). */
3013 if (row >= 0 && row < w->desired_matrix->matrix_h)
3014 {
3015 struct glyph_row *current_row
3016 = MATRIX_ROW (w->current_matrix, row);
3017 struct glyph_row *desired_row
3018 = MATRIX_ROW (w->desired_matrix, row);
3019
3020 if (desired_row->enabled_p)
3021 assign_row (current_row, desired_row);
3022 else
3023 swap_glyph_pointers (desired_row, current_row);
3024 current_row->enabled_p = 1;
3025 }
3026 }
3027
3028 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3029 }
3030 }
3031
3032
3033 /* Perform row dance after scrolling. We are working on the range of
3034 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
3035 including) in MATRIX. COPY_FROM is a vector containing, for each
3036 row I in the range 0 <= I < NLINES, the index of the original line
3037 to move to I. This index is relative to the row range, i.e. 0 <=
3038 index < NLINES. RETAINED_P is a vector containing zero for each
3039 row 0 <= I < NLINES which is empty.
3040
3041 This function is called from do_scrolling and do_direct_scrolling. */
3042
3043 void
3044 mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
3045 retained_p)
3046 struct glyph_matrix *matrix;
3047 int unchanged_at_top, nlines;
3048 int *copy_from;
3049 char *retained_p;
3050 {
3051 /* A copy of original rows. */
3052 struct glyph_row *old_rows;
3053
3054 /* Rows to assign to. */
3055 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
3056
3057 int i;
3058
3059 /* Make a copy of the original rows. */
3060 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
3061 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
3062
3063 /* Assign new rows, maybe clear lines. */
3064 for (i = 0; i < nlines; ++i)
3065 {
3066 int enabled_before_p = new_rows[i].enabled_p;
3067
3068 xassert (i + unchanged_at_top < matrix->nrows);
3069 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
3070 new_rows[i] = old_rows[copy_from[i]];
3071 new_rows[i].enabled_p = enabled_before_p;
3072
3073 /* RETAINED_P is zero for empty lines. */
3074 if (!retained_p[copy_from[i]])
3075 new_rows[i].enabled_p = 0;
3076 }
3077
3078 /* Do the same for window matrices, if MATRIX is a frame matrix. */
3079 if (frame_matrix_frame)
3080 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
3081 unchanged_at_top, nlines, copy_from, retained_p);
3082 }
3083
3084
3085 /* Synchronize glyph pointers in the current matrix of window W with
3086 the current frame matrix. */
3087
3088 static void
3089 sync_window_with_frame_matrix_rows (w)
3090 struct window *w;
3091 {
3092 struct frame *f = XFRAME (w->frame);
3093 struct glyph_row *window_row, *window_row_end, *frame_row;
3094 int left, right, x, width;
3095
3096 /* Preconditions: W must be a leaf window on a tty frame. */
3097 xassert (NILP (w->hchild) && NILP (w->vchild));
3098 xassert (!FRAME_WINDOW_P (f));
3099
3100 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
3101 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
3102 x = w->current_matrix->matrix_x;
3103 width = w->current_matrix->matrix_w;
3104
3105 window_row = w->current_matrix->rows;
3106 window_row_end = window_row + w->current_matrix->nrows;
3107 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
3108
3109 for (; window_row < window_row_end; ++window_row, ++frame_row)
3110 {
3111 window_row->glyphs[LEFT_MARGIN_AREA]
3112 = frame_row->glyphs[0] + x;
3113 window_row->glyphs[TEXT_AREA]
3114 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
3115 window_row->glyphs[LAST_AREA]
3116 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
3117 window_row->glyphs[RIGHT_MARGIN_AREA]
3118 = window_row->glyphs[LAST_AREA] - right;
3119 }
3120 }
3121
3122
3123 /* Return the window in the window tree rooted in W containing frame
3124 row ROW. Value is null if none is found. */
3125
3126 struct window *
3127 frame_row_to_window (w, row)
3128 struct window *w;
3129 int row;
3130 {
3131 struct window *found = NULL;
3132
3133 while (w && !found)
3134 {
3135 if (!NILP (w->hchild))
3136 found = frame_row_to_window (XWINDOW (w->hchild), row);
3137 else if (!NILP (w->vchild))
3138 found = frame_row_to_window (XWINDOW (w->vchild), row);
3139 else if (row >= WINDOW_TOP_EDGE_LINE (w)
3140 && row < WINDOW_BOTTOM_EDGE_LINE (w))
3141 found = w;
3142
3143 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3144 }
3145
3146 return found;
3147 }
3148
3149
3150 /* Perform a line dance in the window tree rooted at W, after
3151 scrolling a frame matrix in mirrored_line_dance.
3152
3153 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3154 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3155 COPY_FROM is a vector containing, for each row I in the range 0 <=
3156 I < NLINES, the index of the original line to move to I. This
3157 index is relative to the row range, i.e. 0 <= index < NLINES.
3158 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3159 which is empty. */
3160
3161 static void
3162 mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
3163 struct window *w;
3164 int unchanged_at_top, nlines;
3165 int *copy_from;
3166 char *retained_p;
3167 {
3168 while (w)
3169 {
3170 if (!NILP (w->hchild))
3171 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3172 nlines, copy_from, retained_p);
3173 else if (!NILP (w->vchild))
3174 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3175 nlines, copy_from, retained_p);
3176 else
3177 {
3178 /* W is a leaf window, and we are working on its current
3179 matrix m. */
3180 struct glyph_matrix *m = w->current_matrix;
3181 int i, sync_p = 0;
3182 struct glyph_row *old_rows;
3183
3184 /* Make a copy of the original rows of matrix m. */
3185 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3186 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
3187
3188 for (i = 0; i < nlines; ++i)
3189 {
3190 /* Frame relative line assigned to. */
3191 int frame_to = i + unchanged_at_top;
3192
3193 /* Frame relative line assigned. */
3194 int frame_from = copy_from[i] + unchanged_at_top;
3195
3196 /* Window relative line assigned to. */
3197 int window_to = frame_to - m->matrix_y;
3198
3199 /* Window relative line assigned. */
3200 int window_from = frame_from - m->matrix_y;
3201
3202 /* Is assigned line inside window? */
3203 int from_inside_window_p
3204 = window_from >= 0 && window_from < m->matrix_h;
3205
3206 /* Is assigned to line inside window? */
3207 int to_inside_window_p
3208 = window_to >= 0 && window_to < m->matrix_h;
3209
3210 if (from_inside_window_p && to_inside_window_p)
3211 {
3212 /* Enabled setting before assignment. */
3213 int enabled_before_p;
3214
3215 /* Do the assignment. The enabled_p flag is saved
3216 over the assignment because the old redisplay did
3217 that. */
3218 enabled_before_p = m->rows[window_to].enabled_p;
3219 m->rows[window_to] = old_rows[window_from];
3220 m->rows[window_to].enabled_p = enabled_before_p;
3221
3222 /* If frame line is empty, window line is empty, too. */
3223 if (!retained_p[copy_from[i]])
3224 m->rows[window_to].enabled_p = 0;
3225 }
3226 else if (to_inside_window_p)
3227 {
3228 /* A copy between windows. This is an infrequent
3229 case not worth optimizing. */
3230 struct frame *f = XFRAME (w->frame);
3231 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3232 struct window *w2;
3233 struct glyph_matrix *m2;
3234 int m2_from;
3235
3236 w2 = frame_row_to_window (root, frame_from);
3237 /* ttn@surf.glug.org: when enabling menu bar using `emacs
3238 -nw', FROM_FRAME sometimes has no associated window.
3239 This check avoids a segfault if W2 is null. */
3240 if (w2)
3241 {
3242 m2 = w2->current_matrix;
3243 m2_from = frame_from - m2->matrix_y;
3244 copy_row_except_pointers (m->rows + window_to,
3245 m2->rows + m2_from);
3246
3247 /* If frame line is empty, window line is empty, too. */
3248 if (!retained_p[copy_from[i]])
3249 m->rows[window_to].enabled_p = 0;
3250 }
3251 sync_p = 1;
3252 }
3253 else if (from_inside_window_p)
3254 sync_p = 1;
3255 }
3256
3257 /* If there was a copy between windows, make sure glyph
3258 pointers are in sync with the frame matrix. */
3259 if (sync_p)
3260 sync_window_with_frame_matrix_rows (w);
3261
3262 /* Check that no pointers are lost. */
3263 CHECK_MATRIX (m);
3264 }
3265
3266 /* Next window on same level. */
3267 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3268 }
3269 }
3270
3271
3272 #if GLYPH_DEBUG
3273
3274 /* Check that window and frame matrices agree about their
3275 understanding where glyphs of the rows are to find. For each
3276 window in the window tree rooted at W, check that rows in the
3277 matrices of leaf window agree with their frame matrices about
3278 glyph pointers. */
3279
3280 void
3281 check_window_matrix_pointers (w)
3282 struct window *w;
3283 {
3284 while (w)
3285 {
3286 if (!NILP (w->hchild))
3287 check_window_matrix_pointers (XWINDOW (w->hchild));
3288 else if (!NILP (w->vchild))
3289 check_window_matrix_pointers (XWINDOW (w->vchild));
3290 else
3291 {
3292 struct frame *f = XFRAME (w->frame);
3293 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3294 check_matrix_pointers (w->current_matrix, f->current_matrix);
3295 }
3296
3297 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3298 }
3299 }
3300
3301
3302 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3303 a window and FRAME_MATRIX is the corresponding frame matrix. For
3304 each row in WINDOW_MATRIX check that it's a slice of the
3305 corresponding frame row. If it isn't, abort. */
3306
3307 static void
3308 check_matrix_pointers (window_matrix, frame_matrix)
3309 struct glyph_matrix *window_matrix, *frame_matrix;
3310 {
3311 /* Row number in WINDOW_MATRIX. */
3312 int i = 0;
3313
3314 /* Row number corresponding to I in FRAME_MATRIX. */
3315 int j = window_matrix->matrix_y;
3316
3317 /* For all rows check that the row in the window matrix is a
3318 slice of the row in the frame matrix. If it isn't we didn't
3319 mirror an operation on the frame matrix correctly. */
3320 while (i < window_matrix->nrows)
3321 {
3322 if (!glyph_row_slice_p (window_matrix->rows + i,
3323 frame_matrix->rows + j))
3324 abort ();
3325 ++i, ++j;
3326 }
3327 }
3328
3329 #endif /* GLYPH_DEBUG != 0 */
3330
3331
3332 \f
3333 /**********************************************************************
3334 VPOS and HPOS translations
3335 **********************************************************************/
3336
3337 #if GLYPH_DEBUG
3338
3339 /* Translate vertical position VPOS which is relative to window W to a
3340 vertical position relative to W's frame. */
3341
3342 static int
3343 window_to_frame_vpos (w, vpos)
3344 struct window *w;
3345 int vpos;
3346 {
3347 struct frame *f = XFRAME (w->frame);
3348
3349 xassert (!FRAME_WINDOW_P (f));
3350 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3351 vpos += WINDOW_TOP_EDGE_LINE (w);
3352 xassert (vpos >= 0 && vpos <= FRAME_LINES (f));
3353 return vpos;
3354 }
3355
3356
3357 /* Translate horizontal position HPOS which is relative to window W to
3358 a horizontal position relative to W's frame. */
3359
3360 static int
3361 window_to_frame_hpos (w, hpos)
3362 struct window *w;
3363 int hpos;
3364 {
3365 xassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3366 hpos += WINDOW_LEFT_EDGE_COL (w);
3367 return hpos;
3368 }
3369
3370 #endif /* GLYPH_DEBUG */
3371
3372
3373 \f
3374 /**********************************************************************
3375 Redrawing Frames
3376 **********************************************************************/
3377
3378 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3379 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3380 (frame)
3381 Lisp_Object frame;
3382 {
3383 struct frame *f;
3384
3385 CHECK_LIVE_FRAME (frame);
3386 f = XFRAME (frame);
3387
3388 /* Ignore redraw requests, if frame has no glyphs yet.
3389 (Implementation note: It still has to be checked why we are
3390 called so early here). */
3391 if (!glyphs_initialized_initially_p)
3392 return Qnil;
3393
3394 update_begin (f);
3395 #ifdef MSDOS
3396 if (FRAME_MSDOS_P (f))
3397 set_terminal_modes (FRAME_TERMINAL (f));
3398 #endif
3399 clear_frame (f);
3400 clear_current_matrices (f);
3401 update_end (f);
3402 if (FRAME_TERMCAP_P (f))
3403 fflush (FRAME_TTY (f)->output);
3404 windows_or_buffers_changed++;
3405 /* Mark all windows as inaccurate, so that every window will have
3406 its redisplay done. */
3407 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3408 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3409 f->garbaged = 0;
3410 return Qnil;
3411 }
3412
3413
3414 /* Redraw frame F. This is nothing more than a call to the Lisp
3415 function redraw-frame. */
3416
3417 void
3418 redraw_frame (f)
3419 struct frame *f;
3420 {
3421 Lisp_Object frame;
3422 XSETFRAME (frame, f);
3423 Fredraw_frame (frame);
3424 }
3425
3426
3427 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3428 doc: /* Clear and redisplay all visible frames. */)
3429 ()
3430 {
3431 Lisp_Object tail, frame;
3432
3433 FOR_EACH_FRAME (tail, frame)
3434 if (FRAME_VISIBLE_P (XFRAME (frame)))
3435 Fredraw_frame (frame);
3436
3437 return Qnil;
3438 }
3439
3440
3441 /* This is used when frame_garbaged is set. Call Fredraw_frame on all
3442 visible frames marked as garbaged. */
3443
3444 void
3445 redraw_garbaged_frames ()
3446 {
3447 Lisp_Object tail, frame;
3448
3449 FOR_EACH_FRAME (tail, frame)
3450 if (FRAME_VISIBLE_P (XFRAME (frame))
3451 && FRAME_GARBAGED_P (XFRAME (frame)))
3452 Fredraw_frame (frame);
3453 }
3454
3455
3456 \f
3457 /***********************************************************************
3458 Direct Operations
3459 ***********************************************************************/
3460
3461 /* Try to update display and current glyph matrix directly.
3462
3463 This function is called after a character G has been inserted into
3464 current_buffer. It tries to update the current glyph matrix and
3465 perform appropriate screen output to reflect the insertion. If it
3466 succeeds, the global flag redisplay_performed_directly_p will be
3467 set to 1, and thereby prevent the more costly general redisplay
3468 from running (see redisplay_internal).
3469
3470 This function is not called for `hairy' character insertions.
3471 In particular, it is not called when after or before change
3472 functions exist, like they are used by font-lock. See keyboard.c
3473 for details where this function is called. */
3474
3475 int
3476 direct_output_for_insert (g)
3477 int g;
3478 {
3479 register struct frame *f = SELECTED_FRAME ();
3480 struct window *w = XWINDOW (selected_window);
3481 struct it it, it2;
3482 struct glyph_row *glyph_row;
3483 struct glyph *glyphs, *glyph, *end;
3484 int n;
3485 /* Non-null means that redisplay of W is based on window matrices. */
3486 int window_redisplay_p = FRAME_WINDOW_P (f);
3487 /* Non-null means we are in overwrite mode. */
3488 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3489 int added_width;
3490 struct text_pos pos;
3491 int delta, delta_bytes;
3492
3493 /* Not done directly. */
3494 redisplay_performed_directly_p = 0;
3495
3496 /* Quickly give up for some common cases. */
3497 if (cursor_in_echo_area
3498 /* Give up if fonts have changed. */
3499 || fonts_changed_p
3500 /* Give up if face attributes have been changed. */
3501 || face_change_count
3502 /* Give up if cursor position not really known. */
3503 || !display_completed
3504 /* Give up if buffer appears in two places. */
3505 || buffer_shared > 1
3506 /* Give up if currently displaying a message instead of the
3507 minibuffer contents. */
3508 || (EQ (selected_window, minibuf_window)
3509 && EQ (minibuf_window, echo_area_window))
3510 /* Give up for hscrolled mini-buffer because display of the prompt
3511 is handled specially there (see display_line). */
3512 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3513 /* Give up if overwriting in the middle of a line. */
3514 || (overwrite_p
3515 && PT != ZV
3516 && FETCH_BYTE (PT) != '\n')
3517 /* Give up for tabs and line ends. */
3518 || g == '\t'
3519 || g == '\n'
3520 || g == '\r'
3521 || (g == ' ' && !NILP (current_buffer->word_wrap))
3522 /* Give up if unable to display the cursor in the window. */
3523 || w->cursor.vpos < 0
3524 /* Give up if we are showing a message or just cleared the message
3525 because we might need to resize the echo area window. */
3526 || !NILP (echo_area_buffer[0])
3527 || !NILP (echo_area_buffer[1])
3528 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3529 /* Can't do it in a continued line because continuation
3530 lines would change. */
3531 (glyph_row->continued_p
3532 || glyph_row->exact_window_width_line_p
3533 /* Can't use this method if the line overlaps others or is
3534 overlapped by others because these other lines would
3535 have to be redisplayed. */
3536 || glyph_row->overlapping_p
3537 || glyph_row->overlapped_p))
3538 /* Can't do it for partial width windows on terminal frames
3539 because we can't clear to eol in such a window. */
3540 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3541 return 0;
3542
3543 /* If we can't insert glyphs, we can use this method only
3544 at the end of a line. */
3545 if (!FRAME_CHAR_INS_DEL_OK (f))
3546 if (PT != ZV && FETCH_BYTE (PT_BYTE) != '\n')
3547 return 0;
3548
3549 /* Set up a display iterator structure for W. Glyphs will be
3550 produced in scratch_glyph_row. Current position is W's cursor
3551 position. */
3552 clear_glyph_row (&scratch_glyph_row);
3553 SET_TEXT_POS (pos, PT, PT_BYTE);
3554 DEC_TEXT_POS (pos, !NILP (current_buffer->enable_multibyte_characters));
3555 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3556 DEFAULT_FACE_ID);
3557
3558 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3559 if (glyph_row->mouse_face_p)
3560 return 0;
3561
3562 /* Give up if highlighting trailing whitespace and we have trailing
3563 whitespace in glyph_row. We would have to remove the trailing
3564 whitespace face in that case. */
3565 if (!NILP (Vshow_trailing_whitespace)
3566 && glyph_row->used[TEXT_AREA])
3567 {
3568 struct glyph *last;
3569
3570 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3571 if (last->type == STRETCH_GLYPH
3572 || (last->type == CHAR_GLYPH
3573 && last->u.ch == ' '))
3574 return 0;
3575 }
3576
3577 /* Give up if there are overlay strings at pos. This would fail
3578 if the overlay string has newlines in it. */
3579 if (STRINGP (it.string))
3580 return 0;
3581
3582 it.hpos = w->cursor.hpos;
3583 it.vpos = w->cursor.vpos;
3584 it.current_x = w->cursor.x + it.first_visible_x;
3585 it.current_y = w->cursor.y;
3586 it.end_charpos = PT;
3587 it.stop_charpos = min (PT, it.stop_charpos);
3588 it.stop_charpos = max (IT_CHARPOS (it), it.stop_charpos);
3589
3590 /* More than one display element may be returned for PT - 1 if
3591 (i) it's a control character which is translated into `\003' or
3592 `^C', or (ii) it has a display table entry, or (iii) it's a
3593 combination of both. */
3594 delta = delta_bytes = 0;
3595 while (get_next_display_element (&it))
3596 {
3597 PRODUCE_GLYPHS (&it);
3598
3599 /* Give up if glyph doesn't fit completely on the line. */
3600 if (it.current_x >= it.last_visible_x)
3601 return 0;
3602
3603 /* Give up if new glyph has different ascent or descent than
3604 the original row, or if it is not a character glyph. */
3605 if (glyph_row->ascent != it.ascent
3606 || glyph_row->height != it.ascent + it.descent
3607 || glyph_row->phys_ascent != it.phys_ascent
3608 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
3609 || it.what != IT_CHARACTER)
3610 return 0;
3611
3612 delta += 1;
3613 delta_bytes += it.len;
3614 set_iterator_to_next (&it, 1);
3615 }
3616
3617 /* Give up if we hit the right edge of the window. We would have
3618 to insert truncation or continuation glyphs. */
3619 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3620 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3621 return 0;
3622
3623 /* Give up if there is a \t following in the line. */
3624 it2 = it;
3625 it2.end_charpos = ZV;
3626 it2.stop_charpos = min (it2.stop_charpos, ZV);
3627 while (get_next_display_element (&it2)
3628 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3629 {
3630 if (it2.c == '\t')
3631 return 0;
3632 set_iterator_to_next (&it2, 1);
3633 }
3634
3635 /* Number of new glyphs produced. */
3636 n = it.glyph_row->used[TEXT_AREA];
3637
3638 /* Start and end of glyphs in original row. */
3639 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3640 end = glyph_row->glyphs[1 + TEXT_AREA];
3641
3642 /* Make room for new glyphs, then insert them. */
3643 xassert (end - glyphs - n >= 0);
3644 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3645 (end - glyphs - n) * sizeof (*end));
3646 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3647 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3648 end - glyph_row->glyphs[TEXT_AREA]);
3649
3650 /* Compute new line width. */
3651 glyph = glyph_row->glyphs[TEXT_AREA];
3652 end = glyph + glyph_row->used[TEXT_AREA];
3653 glyph_row->pixel_width = glyph_row->x;
3654 while (glyph < end)
3655 {
3656 glyph_row->pixel_width += glyph->pixel_width;
3657 ++glyph;
3658 }
3659
3660 /* Increment buffer positions for glyphs following the newly
3661 inserted ones. */
3662 for (glyph = glyphs + n; glyph < end; ++glyph)
3663 if (glyph->charpos > 0 && BUFFERP (glyph->object))
3664 glyph->charpos += delta;
3665
3666 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3667 {
3668 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3669 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3670 }
3671
3672 /* Adjust positions in lines following the one we are in. */
3673 increment_matrix_positions (w->current_matrix,
3674 w->cursor.vpos + 1,
3675 w->current_matrix->nrows,
3676 delta, delta_bytes);
3677
3678 glyph_row->contains_overlapping_glyphs_p
3679 |= it.glyph_row->contains_overlapping_glyphs_p;
3680
3681 glyph_row->displays_text_p = 1;
3682 w->window_end_vpos = make_number (max (w->cursor.vpos,
3683 XFASTINT (w->window_end_vpos)));
3684
3685 if (!NILP (Vshow_trailing_whitespace))
3686 highlight_trailing_whitespace (it.f, glyph_row);
3687
3688 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3689 In the middle, we have to insert glyphs. Note that this is now
3690 implemented for X frames. The implementation uses updated_window
3691 and updated_row. */
3692 updated_row = glyph_row;
3693 updated_area = TEXT_AREA;
3694 update_begin (f);
3695 if (FRAME_RIF (f))
3696 {
3697 FRAME_RIF (f)->update_window_begin_hook (w);
3698
3699 if (glyphs == end - n
3700 /* In front of a space added by append_space. */
3701 || (glyphs == end - n - 1
3702 && (end - n)->charpos <= 0))
3703 FRAME_RIF (f)->write_glyphs (glyphs, n);
3704 else
3705 FRAME_RIF (f)->insert_glyphs (glyphs, n);
3706 }
3707 else
3708 {
3709 if (glyphs == end - n)
3710 write_glyphs (f, glyphs, n);
3711 else
3712 insert_glyphs (f, glyphs, n);
3713 }
3714
3715 w->cursor.hpos += n;
3716 w->cursor.x = it.current_x - it.first_visible_x;
3717 xassert (w->cursor.hpos >= 0
3718 && w->cursor.hpos < w->desired_matrix->matrix_w);
3719
3720 /* How to set the cursor differs depending on whether we are
3721 using a frame matrix or a window matrix. Note that when
3722 a frame matrix is used, cursor_to expects frame coordinates,
3723 and the X and Y parameters are not used. */
3724 if (window_redisplay_p)
3725 FRAME_RIF (f)->cursor_to (w->cursor.vpos, w->cursor.hpos,
3726 w->cursor.y, w->cursor.x);
3727 else
3728 {
3729 int x, y;
3730 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3731 + (INTEGERP (w->left_margin_cols)
3732 ? XFASTINT (w->left_margin_cols)
3733 : 0));
3734 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3735 cursor_to (f, y, x);
3736 }
3737
3738 #ifdef HAVE_WINDOW_SYSTEM
3739 update_window_fringes (w, 0);
3740 #endif
3741
3742 if (FRAME_RIF (f))
3743 FRAME_RIF (f)->update_window_end_hook (w, 1, 0);
3744 update_end (f);
3745 updated_row = NULL;
3746 if (FRAME_TERMCAP_P (f))
3747 fflush (FRAME_TTY (f)->output);
3748
3749 TRACE ((stderr, "direct output for insert\n"));
3750 mark_window_display_accurate (it.window, 1);
3751 redisplay_performed_directly_p = 1;
3752 return 1;
3753 }
3754
3755
3756 /* Perform a direct display update for moving PT by N positions
3757 left or right. N < 0 means a movement backwards. This function
3758 is currently only called for N == 1 or N == -1. */
3759
3760 int
3761 direct_output_forward_char (n)
3762 int n;
3763 {
3764 struct frame *f = SELECTED_FRAME ();
3765 struct window *w = XWINDOW (selected_window);
3766 struct glyph_row *row;
3767
3768 /* Give up if point moved out of or into a composition. */
3769 if (check_point_in_composition (current_buffer, XINT (w->last_point),
3770 current_buffer, PT))
3771 return 0;
3772
3773 /* Give up if face attributes have been changed. */
3774 if (face_change_count)
3775 return 0;
3776
3777 /* Give up if current matrix is not up to date or we are
3778 displaying a message. */
3779 if (!display_completed || cursor_in_echo_area)
3780 return 0;
3781
3782 /* Give up if the buffer's direction is reversed. */
3783 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3784 return 0;
3785
3786 /* Can't use direct output if highlighting a region. */
3787 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3788 return 0;
3789
3790 /* Can't use direct output if highlighting trailing whitespace. */
3791 if (!NILP (Vshow_trailing_whitespace))
3792 return 0;
3793
3794 /* Give up if we are showing a message or just cleared the message
3795 because we might need to resize the echo area window. */
3796 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3797 return 0;
3798
3799 /* Give up if currently displaying a message instead of the
3800 minibuffer contents. */
3801 if (XWINDOW (minibuf_window) == w
3802 && EQ (minibuf_window, echo_area_window))
3803 return 0;
3804
3805 /* Give up if we don't know where the cursor is. */
3806 if (w->cursor.vpos < 0)
3807 return 0;
3808
3809 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3810
3811 /* Give up if PT is outside of the last known cursor row. */
3812 if (PT <= MATRIX_ROW_START_CHARPOS (row)
3813 || PT >= MATRIX_ROW_END_CHARPOS (row))
3814 return 0;
3815
3816 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
3817
3818 w->last_cursor = w->cursor;
3819 XSETFASTINT (w->last_point, PT);
3820
3821 xassert (w->cursor.hpos >= 0
3822 && w->cursor.hpos < w->desired_matrix->matrix_w);
3823
3824 if (FRAME_WINDOW_P (f))
3825 FRAME_RIF (f)->cursor_to (w->cursor.vpos, w->cursor.hpos,
3826 w->cursor.y, w->cursor.x);
3827 else
3828 {
3829 int x, y;
3830 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3831 + (INTEGERP (w->left_margin_cols)
3832 ? XFASTINT (w->left_margin_cols)
3833 : 0));
3834 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3835 cursor_to (f, y, x);
3836 }
3837
3838 if (FRAME_TERMCAP_P (f))
3839 fflush (FRAME_TTY (f)->output);
3840 redisplay_performed_directly_p = 1;
3841 return 1;
3842 }
3843
3844
3845 \f
3846 /***********************************************************************
3847 Frame Update
3848 ***********************************************************************/
3849
3850 /* Update frame F based on the data in desired matrices.
3851
3852 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3853 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3854 scrolling.
3855
3856 Value is non-zero if redisplay was stopped due to pending input. */
3857
3858 int
3859 update_frame (f, force_p, inhibit_hairy_id_p)
3860 struct frame *f;
3861 int force_p;
3862 int inhibit_hairy_id_p;
3863 {
3864 /* 1 means display has been paused because of pending input. */
3865 int paused_p;
3866 struct window *root_window = XWINDOW (f->root_window);
3867
3868 if (redisplay_dont_pause)
3869 force_p = 1;
3870 #if PERIODIC_PREEMPTION_CHECKING
3871 else if (NILP (Vredisplay_preemption_period))
3872 force_p = 1;
3873 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3874 {
3875 EMACS_TIME tm;
3876 double p = XFLOATINT (Vredisplay_preemption_period);
3877 int sec, usec;
3878
3879 if (detect_input_pending_ignore_squeezables ())
3880 {
3881 paused_p = 1;
3882 goto do_pause;
3883 }
3884
3885 sec = (int) p;
3886 usec = (p - sec) * 1000000;
3887
3888 EMACS_GET_TIME (tm);
3889 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3890 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3891 }
3892 #endif
3893
3894 if (FRAME_WINDOW_P (f))
3895 {
3896 /* We are working on window matrix basis. All windows whose
3897 flag must_be_updated_p is set have to be updated. */
3898
3899 /* Record that we are not working on frame matrices. */
3900 set_frame_matrix_frame (NULL);
3901
3902 /* Update all windows in the window tree of F, maybe stopping
3903 when pending input is detected. */
3904 update_begin (f);
3905
3906 /* Update the menu bar on X frames that don't have toolkit
3907 support. */
3908 if (WINDOWP (f->menu_bar_window))
3909 update_window (XWINDOW (f->menu_bar_window), 1);
3910
3911 /* Update the tool-bar window, if present. */
3912 if (WINDOWP (f->tool_bar_window))
3913 {
3914 struct window *w = XWINDOW (f->tool_bar_window);
3915
3916 /* Update tool-bar window. */
3917 if (w->must_be_updated_p)
3918 {
3919 Lisp_Object tem;
3920
3921 update_window (w, 1);
3922 w->must_be_updated_p = 0;
3923
3924 /* Swap tool-bar strings. We swap because we want to
3925 reuse strings. */
3926 tem = f->current_tool_bar_string;
3927 f->current_tool_bar_string = f->desired_tool_bar_string;
3928 f->desired_tool_bar_string = tem;
3929 }
3930 }
3931
3932
3933 /* Update windows. */
3934 paused_p = update_window_tree (root_window, force_p);
3935 update_end (f);
3936
3937 /* This flush is a performance bottleneck under X,
3938 and it doesn't seem to be necessary anyway (in general).
3939 It is necessary when resizing the window with the mouse, or
3940 at least the fringes are not redrawn in a timely manner. ++kfs */
3941 if (f->force_flush_display_p)
3942 {
3943 FRAME_RIF (f)->flush_display (f);
3944 f->force_flush_display_p = 0;
3945 }
3946 }
3947 else
3948 {
3949 /* We are working on frame matrix basis. Set the frame on whose
3950 frame matrix we operate. */
3951 set_frame_matrix_frame (f);
3952
3953 /* Build F's desired matrix from window matrices. */
3954 build_frame_matrix (f);
3955
3956 /* Update the display */
3957 update_begin (f);
3958 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3959 update_end (f);
3960
3961 if (FRAME_TERMCAP_P (f))
3962 {
3963 if (FRAME_TTY (f)->termscript)
3964 fflush (FRAME_TTY (f)->termscript);
3965 fflush (FRAME_TTY (f)->output);
3966 }
3967
3968 /* Check window matrices for lost pointers. */
3969 #if GLYPH_DEBUG
3970 check_window_matrix_pointers (root_window);
3971 add_frame_display_history (f, paused_p);
3972 #endif
3973 }
3974
3975 do_pause:
3976 /* Reset flags indicating that a window should be updated. */
3977 set_window_update_flags (root_window, 0);
3978
3979 display_completed = !paused_p;
3980 return paused_p;
3981 }
3982
3983
3984 \f
3985 /************************************************************************
3986 Window-based updates
3987 ************************************************************************/
3988
3989 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3990 don't stop updating when input is pending. */
3991
3992 static int
3993 update_window_tree (w, force_p)
3994 struct window *w;
3995 int force_p;
3996 {
3997 int paused_p = 0;
3998
3999 while (w && !paused_p)
4000 {
4001 if (!NILP (w->hchild))
4002 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
4003 else if (!NILP (w->vchild))
4004 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
4005 else if (w->must_be_updated_p)
4006 paused_p |= update_window (w, force_p);
4007
4008 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4009 }
4010
4011 return paused_p;
4012 }
4013
4014
4015 /* Update window W if its flag must_be_updated_p is non-zero. If
4016 FORCE_P is non-zero, don't stop updating if input is pending. */
4017
4018 void
4019 update_single_window (w, force_p)
4020 struct window *w;
4021 int force_p;
4022 {
4023 if (w->must_be_updated_p)
4024 {
4025 struct frame *f = XFRAME (WINDOW_FRAME (w));
4026
4027 /* Record that this is not a frame-based redisplay. */
4028 set_frame_matrix_frame (NULL);
4029
4030 if (redisplay_dont_pause)
4031 force_p = 1;
4032 #if PERIODIC_PREEMPTION_CHECKING
4033 else if (NILP (Vredisplay_preemption_period))
4034 force_p = 1;
4035 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
4036 {
4037 EMACS_TIME tm;
4038 double p = XFLOATINT (Vredisplay_preemption_period);
4039 int sec, usec;
4040
4041 sec = (int) p;
4042 usec = (p - sec) * 1000000;
4043
4044 EMACS_GET_TIME (tm);
4045 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
4046 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
4047 }
4048 #endif
4049
4050 /* Update W. */
4051 update_begin (f);
4052 update_window (w, force_p);
4053 update_end (f);
4054
4055 /* Reset flag in W. */
4056 w->must_be_updated_p = 0;
4057 }
4058 }
4059
4060 #ifdef HAVE_WINDOW_SYSTEM
4061
4062 /* Redraw lines from the current matrix of window W that are
4063 overlapped by other rows. YB is bottom-most y-position in W. */
4064
4065 static void
4066 redraw_overlapped_rows (w, yb)
4067 struct window *w;
4068 int yb;
4069 {
4070 int i;
4071 struct frame *f = XFRAME (WINDOW_FRAME (w));
4072
4073 /* If rows overlapping others have been changed, the rows being
4074 overlapped have to be redrawn. This won't draw lines that have
4075 already been drawn in update_window_line because overlapped_p in
4076 desired rows is 0, so after row assignment overlapped_p in
4077 current rows is 0. */
4078 for (i = 0; i < w->current_matrix->nrows; ++i)
4079 {
4080 struct glyph_row *row = w->current_matrix->rows + i;
4081
4082 if (!row->enabled_p)
4083 break;
4084 else if (row->mode_line_p)
4085 continue;
4086
4087 if (row->overlapped_p)
4088 {
4089 enum glyph_row_area area;
4090
4091 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
4092 {
4093 updated_row = row;
4094 updated_area = area;
4095 FRAME_RIF (f)->cursor_to (i, 0, row->y,
4096 area == TEXT_AREA ? row->x : 0);
4097 if (row->used[area])
4098 FRAME_RIF (f)->write_glyphs (row->glyphs[area],
4099 row->used[area]);
4100 FRAME_RIF (f)->clear_end_of_line (-1);
4101 }
4102
4103 row->overlapped_p = 0;
4104 }
4105
4106 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4107 break;
4108 }
4109 }
4110
4111
4112 /* Redraw lines from the current matrix of window W that overlap
4113 others. YB is bottom-most y-position in W. */
4114
4115 static void
4116 redraw_overlapping_rows (w, yb)
4117 struct window *w;
4118 int yb;
4119 {
4120 int i, bottom_y;
4121 struct glyph_row *row;
4122 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4123
4124 for (i = 0; i < w->current_matrix->nrows; ++i)
4125 {
4126 row = w->current_matrix->rows + i;
4127
4128 if (!row->enabled_p)
4129 break;
4130 else if (row->mode_line_p)
4131 continue;
4132
4133 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
4134
4135 if (row->overlapping_p && i > 0 && bottom_y < yb)
4136 {
4137 int overlaps = 0;
4138
4139 if (MATRIX_ROW_OVERLAPS_PRED_P (row)
4140 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
4141 overlaps |= OVERLAPS_PRED;
4142 if (MATRIX_ROW_OVERLAPS_SUCC_P (row)
4143 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
4144 overlaps |= OVERLAPS_SUCC;
4145
4146 if (overlaps)
4147 {
4148 if (row->used[LEFT_MARGIN_AREA])
4149 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
4150
4151 if (row->used[TEXT_AREA])
4152 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
4153
4154 if (row->used[RIGHT_MARGIN_AREA])
4155 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
4156
4157 /* Record in neighbour rows that ROW overwrites part of
4158 their display. */
4159 if (overlaps & OVERLAPS_PRED)
4160 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
4161 if (overlaps & OVERLAPS_SUCC)
4162 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
4163 }
4164 }
4165
4166 if (bottom_y >= yb)
4167 break;
4168 }
4169 }
4170
4171 #endif /* HAVE_WINDOW_SYSTEM */
4172
4173
4174 #ifdef GLYPH_DEBUG
4175
4176 /* Check that no row in the current matrix of window W is enabled
4177 which is below what's displayed in the window. */
4178
4179 void
4180 check_current_matrix_flags (w)
4181 struct window *w;
4182 {
4183 int last_seen_p = 0;
4184 int i, yb = window_text_bottom_y (w);
4185
4186 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
4187 {
4188 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
4189 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
4190 last_seen_p = 1;
4191 else if (last_seen_p && row->enabled_p)
4192 abort ();
4193 }
4194 }
4195
4196 #endif /* GLYPH_DEBUG */
4197
4198
4199 /* Update display of window W. FORCE_P non-zero means that we should
4200 not stop when detecting pending input. */
4201
4202 static int
4203 update_window (w, force_p)
4204 struct window *w;
4205 int force_p;
4206 {
4207 struct glyph_matrix *desired_matrix = w->desired_matrix;
4208 int paused_p;
4209 #if !PERIODIC_PREEMPTION_CHECKING
4210 int preempt_count = baud_rate / 2400 + 1;
4211 #endif
4212 extern int input_pending;
4213 extern Lisp_Object do_mouse_tracking;
4214 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4215 #if GLYPH_DEBUG
4216 /* Check that W's frame doesn't have glyph matrices. */
4217 xassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
4218 #endif
4219
4220 /* Check pending input the first time so that we can quickly return. */
4221 #if !PERIODIC_PREEMPTION_CHECKING
4222 if (!force_p)
4223 detect_input_pending_ignore_squeezables ();
4224 #endif
4225
4226 /* If forced to complete the update, or if no input is pending, do
4227 the update. */
4228 if (force_p || !input_pending || !NILP (do_mouse_tracking))
4229 {
4230 struct glyph_row *row, *end;
4231 struct glyph_row *mode_line_row;
4232 struct glyph_row *header_line_row;
4233 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
4234
4235 rif->update_window_begin_hook (w);
4236 yb = window_text_bottom_y (w);
4237
4238 /* If window has a header line, update it before everything else.
4239 Adjust y-positions of other rows by the header line height. */
4240 row = desired_matrix->rows;
4241 end = row + desired_matrix->nrows - 1;
4242
4243 if (row->mode_line_p)
4244 {
4245 header_line_row = row;
4246 ++row;
4247 }
4248 else
4249 header_line_row = NULL;
4250
4251 /* Update the mode line, if necessary. */
4252 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
4253 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
4254 {
4255 mode_line_row->y = yb;
4256 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
4257 desired_matrix),
4258 &mouse_face_overwritten_p);
4259 }
4260
4261 /* Find first enabled row. Optimizations in redisplay_internal
4262 may lead to an update with only one row enabled. There may
4263 be also completely empty matrices. */
4264 while (row < end && !row->enabled_p)
4265 ++row;
4266
4267 /* Try reusing part of the display by copying. */
4268 if (row < end && !desired_matrix->no_scrolling_p)
4269 {
4270 int rc = scrolling_window (w, header_line_row != NULL);
4271 if (rc < 0)
4272 {
4273 /* All rows were found to be equal. */
4274 paused_p = 0;
4275 goto set_cursor;
4276 }
4277 else if (rc > 0)
4278 {
4279 /* We've scrolled the display. */
4280 force_p = 1;
4281 changed_p = 1;
4282 }
4283 }
4284
4285 /* Update the rest of the lines. */
4286 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
4287 if (row->enabled_p)
4288 {
4289 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
4290 int i;
4291
4292 /* We'll have to play a little bit with when to
4293 detect_input_pending. If it's done too often,
4294 scrolling large windows with repeated scroll-up
4295 commands will too quickly pause redisplay. */
4296 #if PERIODIC_PREEMPTION_CHECKING
4297 if (!force_p)
4298 {
4299 EMACS_TIME tm, dif;
4300 EMACS_GET_TIME (tm);
4301 EMACS_SUB_TIME (dif, preemption_next_check, tm);
4302 if (EMACS_TIME_NEG_P (dif))
4303 {
4304 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
4305 if (detect_input_pending_ignore_squeezables ())
4306 break;
4307 }
4308 }
4309 #else
4310 if (!force_p && ++n_updated % preempt_count == 0)
4311 detect_input_pending_ignore_squeezables ();
4312 #endif
4313 changed_p |= update_window_line (w, vpos,
4314 &mouse_face_overwritten_p);
4315
4316 /* Mark all rows below the last visible one in the current
4317 matrix as invalid. This is necessary because of
4318 variable line heights. Consider the case of three
4319 successive redisplays, where the first displays 5
4320 lines, the second 3 lines, and the third 5 lines again.
4321 If the second redisplay wouldn't mark rows in the
4322 current matrix invalid, the third redisplay might be
4323 tempted to optimize redisplay based on lines displayed
4324 in the first redisplay. */
4325 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4326 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
4327 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
4328 }
4329
4330 /* Was display preempted? */
4331 paused_p = row < end;
4332
4333 set_cursor:
4334
4335 /* Update the header line after scrolling because a new header
4336 line would otherwise overwrite lines at the top of the window
4337 that can be scrolled. */
4338 if (header_line_row && header_line_row->enabled_p)
4339 {
4340 header_line_row->y = 0;
4341 update_window_line (w, 0, &mouse_face_overwritten_p);
4342 }
4343
4344 /* Fix the appearance of overlapping/overlapped rows. */
4345 if (!paused_p && !w->pseudo_window_p)
4346 {
4347 #ifdef HAVE_WINDOW_SYSTEM
4348 if (changed_p && rif->fix_overlapping_area)
4349 {
4350 redraw_overlapped_rows (w, yb);
4351 redraw_overlapping_rows (w, yb);
4352 }
4353 #endif
4354
4355 /* Make cursor visible at cursor position of W. */
4356 set_window_cursor_after_update (w);
4357
4358 #if 0 /* Check that current matrix invariants are satisfied. This is
4359 for debugging only. See the comment of check_matrix_invariants. */
4360 IF_DEBUG (check_matrix_invariants (w));
4361 #endif
4362 }
4363
4364 #if GLYPH_DEBUG
4365 /* Remember the redisplay method used to display the matrix. */
4366 strcpy (w->current_matrix->method, w->desired_matrix->method);
4367 #endif
4368
4369 #ifdef HAVE_WINDOW_SYSTEM
4370 update_window_fringes (w, 0);
4371 #endif
4372
4373 /* End the update of window W. Don't set the cursor if we
4374 paused updating the display because in this case,
4375 set_window_cursor_after_update hasn't been called, and
4376 output_cursor doesn't contain the cursor location. */
4377 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
4378 }
4379 else
4380 paused_p = 1;
4381
4382 #if GLYPH_DEBUG
4383 /* check_current_matrix_flags (w); */
4384 add_window_display_history (w, w->current_matrix->method, paused_p);
4385 #endif
4386
4387 clear_glyph_matrix (desired_matrix);
4388
4389 return paused_p;
4390 }
4391
4392
4393 /* Update the display of area AREA in window W, row number VPOS.
4394 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
4395
4396 static void
4397 update_marginal_area (w, area, vpos)
4398 struct window *w;
4399 int area, vpos;
4400 {
4401 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4402 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4403
4404 /* Let functions in xterm.c know what area subsequent X positions
4405 will be relative to. */
4406 updated_area = area;
4407
4408 /* Set cursor to start of glyphs, write them, and clear to the end
4409 of the area. I don't think that something more sophisticated is
4410 necessary here, since marginal areas will not be the default. */
4411 rif->cursor_to (vpos, 0, desired_row->y, 0);
4412 if (desired_row->used[area])
4413 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
4414 rif->clear_end_of_line (-1);
4415 }
4416
4417
4418 /* Update the display of the text area of row VPOS in window W.
4419 Value is non-zero if display has changed. */
4420
4421 static int
4422 update_text_area (w, vpos)
4423 struct window *w;
4424 int vpos;
4425 {
4426 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4427 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4428 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4429 int changed_p = 0;
4430
4431 /* Let functions in xterm.c know what area subsequent X positions
4432 will be relative to. */
4433 updated_area = TEXT_AREA;
4434
4435 /* If rows are at different X or Y, or rows have different height,
4436 or the current row is marked invalid, write the entire line. */
4437 if (!current_row->enabled_p
4438 || desired_row->y != current_row->y
4439 || desired_row->ascent != current_row->ascent
4440 || desired_row->phys_ascent != current_row->phys_ascent
4441 || desired_row->phys_height != current_row->phys_height
4442 || desired_row->visible_height != current_row->visible_height
4443 || current_row->overlapped_p
4444 /* This next line is necessary for correctly redrawing
4445 mouse-face areas after scrolling and other operations.
4446 However, it causes excessive flickering when mouse is moved
4447 across the mode line. Luckily, turning it off for the mode
4448 line doesn't seem to hurt anything. -- cyd.
4449 But it is still needed for the header line. -- kfs. */
4450 || (current_row->mouse_face_p
4451 && !(current_row->mode_line_p && vpos > 0))
4452 || current_row->x != desired_row->x)
4453 {
4454 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
4455
4456 if (desired_row->used[TEXT_AREA])
4457 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
4458 desired_row->used[TEXT_AREA]);
4459
4460 /* Clear to end of window. */
4461 rif->clear_end_of_line (-1);
4462 changed_p = 1;
4463
4464 /* This erases the cursor. We do this here because
4465 notice_overwritten_cursor cannot easily check this, which
4466 might indicate that the whole functionality of
4467 notice_overwritten_cursor would better be implemented here.
4468 On the other hand, we need notice_overwritten_cursor as long
4469 as mouse highlighting is done asynchronously outside of
4470 redisplay. */
4471 if (vpos == w->phys_cursor.vpos)
4472 w->phys_cursor_on_p = 0;
4473 }
4474 else
4475 {
4476 int stop, i, x;
4477 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
4478 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
4479 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
4480 int desired_stop_pos = desired_row->used[TEXT_AREA];
4481
4482 /* If the desired row extends its face to the text area end, and
4483 unless the current row also does so at the same position,
4484 make sure we write at least one glyph, so that the face
4485 extension actually takes place. */
4486 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
4487 && (desired_stop_pos < current_row->used[TEXT_AREA]
4488 || (desired_stop_pos == current_row->used[TEXT_AREA]
4489 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
4490 --desired_stop_pos;
4491
4492 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
4493 i = 0;
4494 x = desired_row->x;
4495
4496 /* Loop over glyphs that current and desired row may have
4497 in common. */
4498 while (i < stop)
4499 {
4500 int can_skip_p = 1;
4501
4502 /* Skip over glyphs that both rows have in common. These
4503 don't have to be written. We can't skip if the last
4504 current glyph overlaps the glyph to its right. For
4505 example, consider a current row of `if ' with the `f' in
4506 Courier bold so that it overlaps the ` ' to its right.
4507 If the desired row is ` ', we would skip over the space
4508 after the `if' and there would remain a pixel from the
4509 `f' on the screen. */
4510 if (overlapping_glyphs_p && i > 0)
4511 {
4512 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
4513 int left, right;
4514
4515 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
4516 &left, &right);
4517 can_skip_p = right == 0;
4518 }
4519
4520 if (can_skip_p)
4521 {
4522 while (i < stop
4523 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
4524 {
4525 x += desired_glyph->pixel_width;
4526 ++desired_glyph, ++current_glyph, ++i;
4527 }
4528
4529 /* Consider the case that the current row contains "xxx
4530 ppp ggg" in italic Courier font, and the desired row
4531 is "xxx ggg". The character `p' has lbearing, `g'
4532 has not. The loop above will stop in front of the
4533 first `p' in the current row. If we would start
4534 writing glyphs there, we wouldn't erase the lbearing
4535 of the `p'. The rest of the lbearing problem is then
4536 taken care of by draw_glyphs. */
4537 if (overlapping_glyphs_p
4538 && i > 0
4539 && i < current_row->used[TEXT_AREA]
4540 && (current_row->used[TEXT_AREA]
4541 != desired_row->used[TEXT_AREA]))
4542 {
4543 int left, right;
4544
4545 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4546 &left, &right);
4547 while (left > 0 && i > 0)
4548 {
4549 --i, --desired_glyph, --current_glyph;
4550 x -= desired_glyph->pixel_width;
4551 left -= desired_glyph->pixel_width;
4552 }
4553 }
4554 }
4555
4556 /* Try to avoid writing the entire rest of the desired row
4557 by looking for a resync point. This mainly prevents
4558 mode line flickering in the case the mode line is in
4559 fixed-pitch font, which it usually will be. */
4560 if (i < desired_row->used[TEXT_AREA])
4561 {
4562 int start_x = x, start_hpos = i;
4563 struct glyph *start = desired_glyph;
4564 int current_x = x;
4565 int skip_first_p = !can_skip_p;
4566
4567 /* Find the next glyph that's equal again. */
4568 while (i < stop
4569 && (skip_first_p
4570 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
4571 && x == current_x)
4572 {
4573 x += desired_glyph->pixel_width;
4574 current_x += current_glyph->pixel_width;
4575 ++desired_glyph, ++current_glyph, ++i;
4576 skip_first_p = 0;
4577 }
4578
4579 if (i == start_hpos || x != current_x)
4580 {
4581 i = start_hpos;
4582 x = start_x;
4583 desired_glyph = start;
4584 break;
4585 }
4586
4587 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4588 rif->write_glyphs (start, i - start_hpos);
4589 changed_p = 1;
4590 }
4591 }
4592
4593 /* Write the rest. */
4594 if (i < desired_row->used[TEXT_AREA])
4595 {
4596 rif->cursor_to (vpos, i, desired_row->y, x);
4597 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
4598 changed_p = 1;
4599 }
4600
4601 /* Maybe clear to end of line. */
4602 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4603 {
4604 /* If new row extends to the end of the text area, nothing
4605 has to be cleared, if and only if we did a write_glyphs
4606 above. This is made sure by setting desired_stop_pos
4607 appropriately above. */
4608 xassert (i < desired_row->used[TEXT_AREA]
4609 || ((desired_row->used[TEXT_AREA]
4610 == current_row->used[TEXT_AREA])
4611 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
4612 }
4613 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4614 {
4615 /* If old row extends to the end of the text area, clear. */
4616 if (i >= desired_row->used[TEXT_AREA])
4617 rif->cursor_to (vpos, i, desired_row->y,
4618 desired_row->pixel_width);
4619 rif->clear_end_of_line (-1);
4620 changed_p = 1;
4621 }
4622 else if (desired_row->pixel_width < current_row->pixel_width)
4623 {
4624 /* Otherwise clear to the end of the old row. Everything
4625 after that position should be clear already. */
4626 int x;
4627
4628 if (i >= desired_row->used[TEXT_AREA])
4629 rif->cursor_to (vpos, i, desired_row->y,
4630 desired_row->pixel_width);
4631
4632 /* If cursor is displayed at the end of the line, make sure
4633 it's cleared. Nowadays we don't have a phys_cursor_glyph
4634 with which to erase the cursor (because this method
4635 doesn't work with lbearing/rbearing), so we must do it
4636 this way. */
4637 if (vpos == w->phys_cursor.vpos
4638 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
4639 {
4640 w->phys_cursor_on_p = 0;
4641 x = -1;
4642 }
4643 else
4644 x = current_row->pixel_width;
4645 rif->clear_end_of_line (x);
4646 changed_p = 1;
4647 }
4648 }
4649
4650 return changed_p;
4651 }
4652
4653
4654 /* Update row VPOS in window W. Value is non-zero if display has been
4655 changed. */
4656
4657 static int
4658 update_window_line (w, vpos, mouse_face_overwritten_p)
4659 struct window *w;
4660 int vpos, *mouse_face_overwritten_p;
4661 {
4662 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4663 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4664 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4665 int changed_p = 0;
4666
4667 /* Set the row being updated. This is important to let xterm.c
4668 know what line height values are in effect. */
4669 updated_row = desired_row;
4670
4671 /* A row can be completely invisible in case a desired matrix was
4672 built with a vscroll and then make_cursor_line_fully_visible shifts
4673 the matrix. Make sure to make such rows current anyway, since
4674 we need the correct y-position, for example, in the current matrix. */
4675 if (desired_row->mode_line_p
4676 || desired_row->visible_height > 0)
4677 {
4678 xassert (desired_row->enabled_p);
4679
4680 /* Update display of the left margin area, if there is one. */
4681 if (!desired_row->full_width_p
4682 && !NILP (w->left_margin_cols))
4683 {
4684 changed_p = 1;
4685 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4686 }
4687
4688 /* Update the display of the text area. */
4689 if (update_text_area (w, vpos))
4690 {
4691 changed_p = 1;
4692 if (current_row->mouse_face_p)
4693 *mouse_face_overwritten_p = 1;
4694 }
4695
4696 /* Update display of the right margin area, if there is one. */
4697 if (!desired_row->full_width_p
4698 && !NILP (w->right_margin_cols))
4699 {
4700 changed_p = 1;
4701 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4702 }
4703
4704 /* Draw truncation marks etc. */
4705 if (!current_row->enabled_p
4706 || desired_row->y != current_row->y
4707 || desired_row->visible_height != current_row->visible_height
4708 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
4709 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
4710 || current_row->redraw_fringe_bitmaps_p
4711 || desired_row->mode_line_p != current_row->mode_line_p
4712 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
4713 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4714 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4715 rif->after_update_window_line_hook (desired_row);
4716 }
4717
4718 /* Update current_row from desired_row. */
4719 make_current (w->desired_matrix, w->current_matrix, vpos);
4720 updated_row = NULL;
4721 return changed_p;
4722 }
4723
4724
4725 /* Set the cursor after an update of window W. This function may only
4726 be called from update_window. */
4727
4728 static void
4729 set_window_cursor_after_update (w)
4730 struct window *w;
4731 {
4732 struct frame *f = XFRAME (w->frame);
4733 struct redisplay_interface *rif = FRAME_RIF (f);
4734 int cx, cy, vpos, hpos;
4735
4736 /* Not intended for frame matrix updates. */
4737 xassert (FRAME_WINDOW_P (f));
4738
4739 if (cursor_in_echo_area
4740 && !NILP (echo_area_buffer[0])
4741 /* If we are showing a message instead of the mini-buffer,
4742 show the cursor for the message instead. */
4743 && XWINDOW (minibuf_window) == w
4744 && EQ (minibuf_window, echo_area_window)
4745 /* These cases apply only to the frame that contains
4746 the active mini-buffer window. */
4747 && FRAME_HAS_MINIBUF_P (f)
4748 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4749 {
4750 cx = cy = vpos = hpos = 0;
4751
4752 if (cursor_in_echo_area >= 0)
4753 {
4754 /* If the mini-buffer is several lines high, find the last
4755 line that has any text on it. Note: either all lines
4756 are enabled or none. Otherwise we wouldn't be able to
4757 determine Y. */
4758 struct glyph_row *row, *last_row;
4759 struct glyph *glyph;
4760 int yb = window_text_bottom_y (w);
4761
4762 last_row = NULL;
4763 row = w->current_matrix->rows;
4764 while (row->enabled_p
4765 && (last_row == NULL
4766 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4767 {
4768 if (row->used[TEXT_AREA]
4769 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4770 last_row = row;
4771 ++row;
4772 }
4773
4774 if (last_row)
4775 {
4776 struct glyph *start = last_row->glyphs[TEXT_AREA];
4777 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4778
4779 while (last > start && last->charpos < 0)
4780 --last;
4781
4782 for (glyph = start; glyph < last; ++glyph)
4783 {
4784 cx += glyph->pixel_width;
4785 ++hpos;
4786 }
4787
4788 cy = last_row->y;
4789 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4790 }
4791 }
4792 }
4793 else
4794 {
4795 cx = w->cursor.x;
4796 cy = w->cursor.y;
4797 hpos = w->cursor.hpos;
4798 vpos = w->cursor.vpos;
4799 }
4800
4801 /* Window cursor can be out of sync for horizontally split windows. */
4802 hpos = max (0, hpos);
4803 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4804 vpos = max (0, vpos);
4805 vpos = min (w->current_matrix->nrows - 1, vpos);
4806 rif->cursor_to (vpos, hpos, cy, cx);
4807 }
4808
4809
4810 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4811 tree rooted at W. */
4812
4813 void
4814 set_window_update_flags (w, on_p)
4815 struct window *w;
4816 int on_p;
4817 {
4818 while (w)
4819 {
4820 if (!NILP (w->hchild))
4821 set_window_update_flags (XWINDOW (w->hchild), on_p);
4822 else if (!NILP (w->vchild))
4823 set_window_update_flags (XWINDOW (w->vchild), on_p);
4824 else
4825 w->must_be_updated_p = on_p;
4826
4827 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4828 }
4829 }
4830
4831
4832 \f
4833 /***********************************************************************
4834 Window-Based Scrolling
4835 ***********************************************************************/
4836
4837 /* Structure describing rows in scrolling_window. */
4838
4839 struct row_entry
4840 {
4841 /* Number of occurrences of this row in desired and current matrix. */
4842 int old_uses, new_uses;
4843
4844 /* Vpos of row in new matrix. */
4845 int new_line_number;
4846
4847 /* Bucket index of this row_entry in the hash table row_table. */
4848 int bucket;
4849
4850 /* The row described by this entry. */
4851 struct glyph_row *row;
4852
4853 /* Hash collision chain. */
4854 struct row_entry *next;
4855 };
4856
4857 /* A pool to allocate row_entry structures from, and the size of the
4858 pool. The pool is reallocated in scrolling_window when we find
4859 that we need a larger one. */
4860
4861 static struct row_entry *row_entry_pool;
4862 static int row_entry_pool_size;
4863
4864 /* Index of next free entry in row_entry_pool. */
4865
4866 static int row_entry_idx;
4867
4868 /* The hash table used during scrolling, and the table's size. This
4869 table is used to quickly identify equal rows in the desired and
4870 current matrix. */
4871
4872 static struct row_entry **row_table;
4873 static int row_table_size;
4874
4875 /* Vectors of pointers to row_entry structures belonging to the
4876 current and desired matrix, and the size of the vectors. */
4877
4878 static struct row_entry **old_lines, **new_lines;
4879 static int old_lines_size, new_lines_size;
4880
4881 /* A pool to allocate run structures from, and its size. */
4882
4883 static struct run *run_pool;
4884 static int runs_size;
4885
4886 /* A vector of runs of lines found during scrolling. */
4887
4888 static struct run **runs;
4889
4890 /* Add glyph row ROW to the scrolling hash table during the scrolling
4891 of window W. */
4892
4893 static INLINE struct row_entry *
4894 add_row_entry (w, row)
4895 struct window *w;
4896 struct glyph_row *row;
4897 {
4898 struct row_entry *entry;
4899 int i = row->hash % row_table_size;
4900
4901 entry = row_table[i];
4902 while (entry && !row_equal_p (w, entry->row, row, 1))
4903 entry = entry->next;
4904
4905 if (entry == NULL)
4906 {
4907 entry = row_entry_pool + row_entry_idx++;
4908 entry->row = row;
4909 entry->old_uses = entry->new_uses = 0;
4910 entry->new_line_number = 0;
4911 entry->bucket = i;
4912 entry->next = row_table[i];
4913 row_table[i] = entry;
4914 }
4915
4916 return entry;
4917 }
4918
4919
4920 /* Try to reuse part of the current display of W by scrolling lines.
4921 HEADER_LINE_P non-zero means W has a header line.
4922
4923 The algorithm is taken from Communications of the ACM, Apr78 "A
4924 Technique for Isolating Differences Between Files." It should take
4925 O(N) time.
4926
4927 A short outline of the steps of the algorithm
4928
4929 1. Skip lines equal at the start and end of both matrices.
4930
4931 2. Enter rows in the current and desired matrix into a symbol
4932 table, counting how often they appear in both matrices.
4933
4934 3. Rows that appear exactly once in both matrices serve as anchors,
4935 i.e. we assume that such lines are likely to have been moved.
4936
4937 4. Starting from anchor lines, extend regions to be scrolled both
4938 forward and backward.
4939
4940 Value is
4941
4942 -1 if all rows were found to be equal.
4943 0 to indicate that we did not scroll the display, or
4944 1 if we did scroll. */
4945
4946 static int
4947 scrolling_window (w, header_line_p)
4948 struct window *w;
4949 int header_line_p;
4950 {
4951 struct glyph_matrix *desired_matrix = w->desired_matrix;
4952 struct glyph_matrix *current_matrix = w->current_matrix;
4953 int yb = window_text_bottom_y (w);
4954 int i, j, first_old, first_new, last_old, last_new;
4955 int nruns, nbytes, n, run_idx;
4956 struct row_entry *entry;
4957 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4958
4959 /* Skip over rows equal at the start. */
4960 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4961 {
4962 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4963 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4964
4965 if (c->enabled_p
4966 && d->enabled_p
4967 && !d->redraw_fringe_bitmaps_p
4968 && c->y == d->y
4969 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4970 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4971 && row_equal_p (w, c, d, 1))
4972 {
4973 assign_row (c, d);
4974 d->enabled_p = 0;
4975 }
4976 else
4977 break;
4978 }
4979
4980 /* Give up if some rows in the desired matrix are not enabled. */
4981 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4982 return -1;
4983
4984 first_old = first_new = i;
4985
4986 /* Set last_new to the index + 1 of the last enabled row in the
4987 desired matrix. */
4988 i = first_new + 1;
4989 while (i < desired_matrix->nrows - 1
4990 && MATRIX_ROW (desired_matrix, i)->enabled_p
4991 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
4992 ++i;
4993
4994 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4995 return 0;
4996
4997 last_new = i;
4998
4999 /* Set last_old to the index + 1 of the last enabled row in the
5000 current matrix. We don't look at the enabled flag here because
5001 we plan to reuse part of the display even if other parts are
5002 disabled. */
5003 i = first_old + 1;
5004 while (i < current_matrix->nrows - 1)
5005 {
5006 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
5007 if (bottom <= yb)
5008 ++i;
5009 if (bottom >= yb)
5010 break;
5011 }
5012
5013 last_old = i;
5014
5015 /* Skip over rows equal at the bottom. */
5016 i = last_new;
5017 j = last_old;
5018 while (i - 1 > first_new
5019 && j - 1 > first_old
5020 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
5021 && (MATRIX_ROW (current_matrix, i - 1)->y
5022 == MATRIX_ROW (desired_matrix, j - 1)->y)
5023 && !MATRIX_ROW (desired_matrix, j - 1)->redraw_fringe_bitmaps_p
5024 && row_equal_p (w,
5025 MATRIX_ROW (desired_matrix, i - 1),
5026 MATRIX_ROW (current_matrix, j - 1), 1))
5027 --i, --j;
5028 last_new = i;
5029 last_old = j;
5030
5031 /* Nothing to do if all rows are equal. */
5032 if (last_new == first_new)
5033 return 0;
5034
5035 /* Reallocate vectors, tables etc. if necessary. */
5036
5037 if (current_matrix->nrows > old_lines_size)
5038 {
5039 old_lines_size = current_matrix->nrows;
5040 nbytes = old_lines_size * sizeof *old_lines;
5041 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
5042 }
5043
5044 if (desired_matrix->nrows > new_lines_size)
5045 {
5046 new_lines_size = desired_matrix->nrows;
5047 nbytes = new_lines_size * sizeof *new_lines;
5048 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
5049 }
5050
5051 n = desired_matrix->nrows + current_matrix->nrows;
5052 if (3 * n > row_table_size)
5053 {
5054 row_table_size = next_almost_prime (3 * n);
5055 nbytes = row_table_size * sizeof *row_table;
5056 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
5057 bzero (row_table, nbytes);
5058 }
5059
5060 if (n > row_entry_pool_size)
5061 {
5062 row_entry_pool_size = n;
5063 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
5064 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
5065 }
5066
5067 if (desired_matrix->nrows > runs_size)
5068 {
5069 runs_size = desired_matrix->nrows;
5070 nbytes = runs_size * sizeof *runs;
5071 runs = (struct run **) xrealloc (runs, nbytes);
5072 nbytes = runs_size * sizeof *run_pool;
5073 run_pool = (struct run *) xrealloc (run_pool, nbytes);
5074 }
5075
5076 nruns = run_idx = 0;
5077 row_entry_idx = 0;
5078
5079 /* Add rows from the current and desired matrix to the hash table
5080 row_hash_table to be able to find equal ones quickly. */
5081
5082 for (i = first_old; i < last_old; ++i)
5083 {
5084 if (MATRIX_ROW (current_matrix, i)->enabled_p)
5085 {
5086 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
5087 old_lines[i] = entry;
5088 ++entry->old_uses;
5089 }
5090 else
5091 old_lines[i] = NULL;
5092 }
5093
5094 for (i = first_new; i < last_new; ++i)
5095 {
5096 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
5097 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
5098 ++entry->new_uses;
5099 entry->new_line_number = i;
5100 new_lines[i] = entry;
5101 }
5102
5103 /* Identify moves based on lines that are unique and equal
5104 in both matrices. */
5105 for (i = first_old; i < last_old;)
5106 if (old_lines[i]
5107 && old_lines[i]->old_uses == 1
5108 && old_lines[i]->new_uses == 1)
5109 {
5110 int j, k;
5111 int new_line = old_lines[i]->new_line_number;
5112 struct run *run = run_pool + run_idx++;
5113
5114 /* Record move. */
5115 run->current_vpos = i;
5116 run->current_y = MATRIX_ROW (current_matrix, i)->y;
5117 run->desired_vpos = new_line;
5118 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
5119 run->nrows = 1;
5120 run->height = MATRIX_ROW (current_matrix, i)->height;
5121
5122 /* Extend backward. */
5123 j = i - 1;
5124 k = new_line - 1;
5125 while (j > first_old
5126 && k > first_new
5127 && old_lines[j] == new_lines[k])
5128 {
5129 int h = MATRIX_ROW (current_matrix, j)->height;
5130 --run->current_vpos;
5131 --run->desired_vpos;
5132 ++run->nrows;
5133 run->height += h;
5134 run->desired_y -= h;
5135 run->current_y -= h;
5136 --j, --k;
5137 }
5138
5139 /* Extend forward. */
5140 j = i + 1;
5141 k = new_line + 1;
5142 while (j < last_old
5143 && k < last_new
5144 && old_lines[j] == new_lines[k])
5145 {
5146 int h = MATRIX_ROW (current_matrix, j)->height;
5147 ++run->nrows;
5148 run->height += h;
5149 ++j, ++k;
5150 }
5151
5152 /* Insert run into list of all runs. Order runs by copied
5153 pixel lines. Note that we record runs that don't have to
5154 be copied because they are already in place. This is done
5155 because we can avoid calling update_window_line in this
5156 case. */
5157 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
5158 ;
5159 for (k = nruns; k > j; --k)
5160 runs[k] = runs[k - 1];
5161 runs[j] = run;
5162 ++nruns;
5163
5164 i += run->nrows;
5165 }
5166 else
5167 ++i;
5168
5169 /* Do the moves. Do it in a way that we don't overwrite something
5170 we want to copy later on. This is not solvable in general
5171 because there is only one display and we don't have a way to
5172 exchange areas on this display. Example:
5173
5174 +-----------+ +-----------+
5175 | A | | B |
5176 +-----------+ --> +-----------+
5177 | B | | A |
5178 +-----------+ +-----------+
5179
5180 Instead, prefer bigger moves, and invalidate moves that would
5181 copy from where we copied to. */
5182
5183 for (i = 0; i < nruns; ++i)
5184 if (runs[i]->nrows > 0)
5185 {
5186 struct run *r = runs[i];
5187
5188 /* Copy on the display. */
5189 if (r->current_y != r->desired_y)
5190 {
5191 rif->scroll_run_hook (w, r);
5192
5193 /* Invalidate runs that copy from where we copied to. */
5194 for (j = i + 1; j < nruns; ++j)
5195 {
5196 struct run *p = runs[j];
5197
5198 if ((p->current_y >= r->desired_y
5199 && p->current_y < r->desired_y + r->height)
5200 || (p->current_y + p->height >= r->desired_y
5201 && (p->current_y + p->height
5202 < r->desired_y + r->height)))
5203 p->nrows = 0;
5204 }
5205 }
5206
5207 /* Assign matrix rows. */
5208 for (j = 0; j < r->nrows; ++j)
5209 {
5210 struct glyph_row *from, *to;
5211 int to_overlapped_p;
5212
5213 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
5214 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
5215 to_overlapped_p = to->overlapped_p;
5216 if (!from->mode_line_p && !w->pseudo_window_p
5217 && (to->left_fringe_bitmap != from->left_fringe_bitmap
5218 || to->right_fringe_bitmap != from->right_fringe_bitmap
5219 || to->left_fringe_face_id != from->left_fringe_face_id
5220 || to->right_fringe_face_id != from->right_fringe_face_id
5221 || to->overlay_arrow_bitmap != from->overlay_arrow_bitmap))
5222 from->redraw_fringe_bitmaps_p = 1;
5223 assign_row (to, from);
5224 to->enabled_p = 1, from->enabled_p = 0;
5225 to->overlapped_p = to_overlapped_p;
5226 }
5227 }
5228
5229 /* Clear the hash table, for the next time. */
5230 for (i = 0; i < row_entry_idx; ++i)
5231 row_table[row_entry_pool[i].bucket] = NULL;
5232
5233 /* Value is > 0 to indicate that we scrolled the display. */
5234 return nruns;
5235 }
5236
5237
5238 \f
5239 /************************************************************************
5240 Frame-Based Updates
5241 ************************************************************************/
5242
5243 /* Update the desired frame matrix of frame F.
5244
5245 FORCE_P non-zero means that the update should not be stopped by
5246 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
5247 should not be tried.
5248
5249 Value is non-zero if update was stopped due to pending input. */
5250
5251 static int
5252 update_frame_1 (f, force_p, inhibit_id_p)
5253 struct frame *f;
5254 int force_p;
5255 int inhibit_id_p;
5256 {
5257 /* Frame matrices to work on. */
5258 struct glyph_matrix *current_matrix = f->current_matrix;
5259 struct glyph_matrix *desired_matrix = f->desired_matrix;
5260 int i;
5261 int pause;
5262 int preempt_count = baud_rate / 2400 + 1;
5263 extern int input_pending;
5264
5265 xassert (current_matrix && desired_matrix);
5266
5267 if (baud_rate != FRAME_COST_BAUD_RATE (f))
5268 calculate_costs (f);
5269
5270 if (preempt_count <= 0)
5271 preempt_count = 1;
5272
5273 #if !PERIODIC_PREEMPTION_CHECKING
5274 if (!force_p && detect_input_pending_ignore_squeezables ())
5275 {
5276 pause = 1;
5277 goto do_pause;
5278 }
5279 #endif
5280
5281 /* If we cannot insert/delete lines, it's no use trying it. */
5282 if (!FRAME_LINE_INS_DEL_OK (f))
5283 inhibit_id_p = 1;
5284
5285 /* See if any of the desired lines are enabled; don't compute for
5286 i/d line if just want cursor motion. */
5287 for (i = 0; i < desired_matrix->nrows; i++)
5288 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5289 break;
5290
5291 /* Try doing i/d line, if not yet inhibited. */
5292 if (!inhibit_id_p && i < desired_matrix->nrows)
5293 force_p |= scrolling (f);
5294
5295 /* Update the individual lines as needed. Do bottom line first. */
5296 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
5297 update_frame_line (f, desired_matrix->nrows - 1);
5298
5299 /* Now update the rest of the lines. */
5300 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
5301 {
5302 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5303 {
5304 if (FRAME_TERMCAP_P (f))
5305 {
5306 /* Flush out every so many lines.
5307 Also flush out if likely to have more than 1k buffered
5308 otherwise. I'm told that some telnet connections get
5309 really screwed by more than 1k output at once. */
5310 FILE *display_output = FRAME_TTY (f)->output;
5311 if (display_output)
5312 {
5313 int outq = PENDING_OUTPUT_COUNT (display_output);
5314 if (outq > 900
5315 || (outq > 20 && ((i - 1) % preempt_count == 0)))
5316 {
5317 fflush (display_output);
5318 if (preempt_count == 1)
5319 {
5320 #ifdef EMACS_OUTQSIZE
5321 if (EMACS_OUTQSIZE (0, &outq) < 0)
5322 /* Probably not a tty. Ignore the error and reset
5323 the outq count. */
5324 outq = PENDING_OUTPUT_COUNT (FRAME_TTY (f->output));
5325 #endif
5326 outq *= 10;
5327 if (baud_rate <= outq && baud_rate > 0)
5328 sleep (outq / baud_rate);
5329 }
5330 }
5331 }
5332 }
5333
5334 #if PERIODIC_PREEMPTION_CHECKING
5335 if (!force_p)
5336 {
5337 EMACS_TIME tm, dif;
5338 EMACS_GET_TIME (tm);
5339 EMACS_SUB_TIME (dif, preemption_next_check, tm);
5340 if (EMACS_TIME_NEG_P (dif))
5341 {
5342 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
5343 if (detect_input_pending_ignore_squeezables ())
5344 break;
5345 }
5346 }
5347 #else
5348 if (!force_p && (i - 1) % preempt_count == 0)
5349 detect_input_pending_ignore_squeezables ();
5350 #endif
5351
5352 update_frame_line (f, i);
5353 }
5354 }
5355
5356 pause = (i < FRAME_LINES (f) - 1) ? i : 0;
5357
5358 /* Now just clean up termcap drivers and set cursor, etc. */
5359 if (!pause)
5360 {
5361 if ((cursor_in_echo_area
5362 /* If we are showing a message instead of the mini-buffer,
5363 show the cursor for the message instead of for the
5364 (now hidden) mini-buffer contents. */
5365 || (EQ (minibuf_window, selected_window)
5366 && EQ (minibuf_window, echo_area_window)
5367 && !NILP (echo_area_buffer[0])))
5368 /* These cases apply only to the frame that contains
5369 the active mini-buffer window. */
5370 && FRAME_HAS_MINIBUF_P (f)
5371 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
5372 {
5373 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
5374 int row, col;
5375
5376 if (cursor_in_echo_area < 0)
5377 {
5378 /* Negative value of cursor_in_echo_area means put
5379 cursor at beginning of line. */
5380 row = top;
5381 col = 0;
5382 }
5383 else
5384 {
5385 /* Positive value of cursor_in_echo_area means put
5386 cursor at the end of the prompt. If the mini-buffer
5387 is several lines high, find the last line that has
5388 any text on it. */
5389 row = FRAME_LINES (f);
5390 do
5391 {
5392 --row;
5393 col = 0;
5394
5395 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
5396 {
5397 /* Frame rows are filled up with spaces that
5398 must be ignored here. */
5399 struct glyph_row *r = MATRIX_ROW (current_matrix,
5400 row);
5401 struct glyph *start = r->glyphs[TEXT_AREA];
5402 struct glyph *last = start + r->used[TEXT_AREA];
5403
5404 while (last > start
5405 && (last - 1)->charpos < 0)
5406 --last;
5407
5408 col = last - start;
5409 }
5410 }
5411 while (row > top && col == 0);
5412
5413 /* Make sure COL is not out of range. */
5414 if (col >= FRAME_CURSOR_X_LIMIT (f))
5415 {
5416 /* If we have another row, advance cursor into it. */
5417 if (row < FRAME_LINES (f) - 1)
5418 {
5419 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
5420 row++;
5421 }
5422 /* Otherwise move it back in range. */
5423 else
5424 col = FRAME_CURSOR_X_LIMIT (f) - 1;
5425 }
5426 }
5427
5428 cursor_to (f, row, col);
5429 }
5430 else
5431 {
5432 /* We have only one cursor on terminal frames. Use it to
5433 display the cursor of the selected window. */
5434 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5435 if (w->cursor.vpos >= 0
5436 /* The cursor vpos may be temporarily out of bounds
5437 in the following situation: There is one window,
5438 with the cursor in the lower half of it. The window
5439 is split, and a message causes a redisplay before
5440 a new cursor position has been computed. */
5441 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
5442 {
5443 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
5444 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
5445
5446 if (INTEGERP (w->left_margin_cols))
5447 x += XFASTINT (w->left_margin_cols);
5448
5449 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
5450 cursor_to (f, y, x);
5451 }
5452 }
5453 }
5454
5455 do_pause:
5456
5457 clear_desired_matrices (f);
5458 return pause;
5459 }
5460
5461
5462 /* Do line insertions/deletions on frame F for frame-based redisplay. */
5463
5464 int
5465 scrolling (frame)
5466 struct frame *frame;
5467 {
5468 int unchanged_at_top, unchanged_at_bottom;
5469 int window_size;
5470 int changed_lines;
5471 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5472 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5473 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5474 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5475 register int i;
5476 int free_at_end_vpos = FRAME_LINES (frame);
5477 struct glyph_matrix *current_matrix = frame->current_matrix;
5478 struct glyph_matrix *desired_matrix = frame->desired_matrix;
5479
5480 if (!current_matrix)
5481 abort ();
5482
5483 /* Compute hash codes of all the lines. Also calculate number of
5484 changed lines, number of unchanged lines at the beginning, and
5485 number of unchanged lines at the end. */
5486 changed_lines = 0;
5487 unchanged_at_top = 0;
5488 unchanged_at_bottom = FRAME_LINES (frame);
5489 for (i = 0; i < FRAME_LINES (frame); i++)
5490 {
5491 /* Give up on this scrolling if some old lines are not enabled. */
5492 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
5493 return 0;
5494 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
5495 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
5496 {
5497 /* This line cannot be redrawn, so don't let scrolling mess it. */
5498 new_hash[i] = old_hash[i];
5499 #define INFINITY 1000000 /* Taken from scroll.c */
5500 draw_cost[i] = INFINITY;
5501 }
5502 else
5503 {
5504 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
5505 draw_cost[i] = line_draw_cost (desired_matrix, i);
5506 }
5507
5508 if (old_hash[i] != new_hash[i])
5509 {
5510 changed_lines++;
5511 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
5512 }
5513 else if (i == unchanged_at_top)
5514 unchanged_at_top++;
5515 old_draw_cost[i] = line_draw_cost (current_matrix, i);
5516 }
5517
5518 /* If changed lines are few, don't allow preemption, don't scroll. */
5519 if ((!FRAME_SCROLL_REGION_OK (frame)
5520 && changed_lines < baud_rate / 2400)
5521 || unchanged_at_bottom == FRAME_LINES (frame))
5522 return 1;
5523
5524 window_size = (FRAME_LINES (frame) - unchanged_at_top
5525 - unchanged_at_bottom);
5526
5527 if (FRAME_SCROLL_REGION_OK (frame))
5528 free_at_end_vpos -= unchanged_at_bottom;
5529 else if (FRAME_MEMORY_BELOW_FRAME (frame))
5530 free_at_end_vpos = -1;
5531
5532 /* If large window, fast terminal and few lines in common between
5533 current frame and desired frame, don't bother with i/d calc. */
5534 if (!FRAME_SCROLL_REGION_OK (frame)
5535 && window_size >= 18 && baud_rate > 2400
5536 && (window_size >=
5537 10 * scrolling_max_lines_saved (unchanged_at_top,
5538 FRAME_LINES (frame) - unchanged_at_bottom,
5539 old_hash, new_hash, draw_cost)))
5540 return 0;
5541
5542 if (window_size < 2)
5543 return 0;
5544
5545 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
5546 draw_cost + unchanged_at_top - 1,
5547 old_draw_cost + unchanged_at_top - 1,
5548 old_hash + unchanged_at_top - 1,
5549 new_hash + unchanged_at_top - 1,
5550 free_at_end_vpos - unchanged_at_top);
5551
5552 return 0;
5553 }
5554
5555
5556 /* Count the number of blanks at the start of the vector of glyphs R
5557 which is LEN glyphs long. */
5558
5559 static int
5560 count_blanks (r, len)
5561 struct glyph *r;
5562 int len;
5563 {
5564 int i;
5565
5566 for (i = 0; i < len; ++i)
5567 if (!CHAR_GLYPH_SPACE_P (r[i]))
5568 break;
5569
5570 return i;
5571 }
5572
5573
5574 /* Count the number of glyphs in common at the start of the glyph
5575 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5576 of STR2. Value is the number of equal glyphs equal at the start. */
5577
5578 static int
5579 count_match (str1, end1, str2, end2)
5580 struct glyph *str1, *end1, *str2, *end2;
5581 {
5582 struct glyph *p1 = str1;
5583 struct glyph *p2 = str2;
5584
5585 while (p1 < end1
5586 && p2 < end2
5587 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5588 ++p1, ++p2;
5589
5590 return p1 - str1;
5591 }
5592
5593
5594 /* Char insertion/deletion cost vector, from term.c */
5595
5596 extern int *char_ins_del_vector;
5597 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS((f))])
5598
5599
5600 /* Perform a frame-based update on line VPOS in frame FRAME. */
5601
5602 static void
5603 update_frame_line (f, vpos)
5604 struct frame *f;
5605 int vpos;
5606 {
5607 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
5608 int tem;
5609 int osp, nsp, begmatch, endmatch, olen, nlen;
5610 struct glyph_matrix *current_matrix = f->current_matrix;
5611 struct glyph_matrix *desired_matrix = f->desired_matrix;
5612 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5613 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5614 int must_write_whole_line_p;
5615 int write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
5616 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
5617 != FACE_TTY_DEFAULT_BG_COLOR);
5618
5619 if (colored_spaces_p)
5620 write_spaces_p = 1;
5621
5622 /* Current row not enabled means it has unknown contents. We must
5623 write the whole desired line in that case. */
5624 must_write_whole_line_p = !current_row->enabled_p;
5625 if (must_write_whole_line_p)
5626 {
5627 obody = 0;
5628 olen = 0;
5629 }
5630 else
5631 {
5632 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5633 olen = current_row->used[TEXT_AREA];
5634
5635 /* Ignore trailing spaces, if we can. */
5636 if (!write_spaces_p)
5637 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5638 olen--;
5639 }
5640
5641 current_row->enabled_p = 1;
5642 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5643
5644 /* If desired line is empty, just clear the line. */
5645 if (!desired_row->enabled_p)
5646 {
5647 nlen = 0;
5648 goto just_erase;
5649 }
5650
5651 nbody = desired_row->glyphs[TEXT_AREA];
5652 nlen = desired_row->used[TEXT_AREA];
5653 nend = nbody + nlen;
5654
5655 /* If display line has unknown contents, write the whole line. */
5656 if (must_write_whole_line_p)
5657 {
5658 /* Ignore spaces at the end, if we can. */
5659 if (!write_spaces_p)
5660 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5661 --nlen;
5662
5663 /* Write the contents of the desired line. */
5664 if (nlen)
5665 {
5666 cursor_to (f, vpos, 0);
5667 write_glyphs (f, nbody, nlen);
5668 }
5669
5670 /* Don't call clear_end_of_line if we already wrote the whole
5671 line. The cursor will not be at the right margin in that
5672 case but in the line below. */
5673 if (nlen < FRAME_TOTAL_COLS (f))
5674 {
5675 cursor_to (f, vpos, nlen);
5676 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
5677 }
5678 else
5679 /* Make sure we are in the right row, otherwise cursor movement
5680 with cmgoto might use `ch' in the wrong row. */
5681 cursor_to (f, vpos, 0);
5682
5683 make_current (desired_matrix, current_matrix, vpos);
5684 return;
5685 }
5686
5687 /* Pretend trailing spaces are not there at all,
5688 unless for one reason or another we must write all spaces. */
5689 if (!write_spaces_p)
5690 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5691 nlen--;
5692
5693 /* If there's no i/d char, quickly do the best we can without it. */
5694 if (!FRAME_CHAR_INS_DEL_OK (f))
5695 {
5696 int i, j;
5697
5698 /* Find the first glyph in desired row that doesn't agree with
5699 a glyph in the current row, and write the rest from there on. */
5700 for (i = 0; i < nlen; i++)
5701 {
5702 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5703 {
5704 /* Find the end of the run of different glyphs. */
5705 j = i + 1;
5706 while (j < nlen
5707 && (j >= olen
5708 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5709 || CHAR_GLYPH_PADDING_P (nbody[j])))
5710 ++j;
5711
5712 /* Output this run of non-matching chars. */
5713 cursor_to (f, vpos, i);
5714 write_glyphs (f, nbody + i, j - i);
5715 i = j - 1;
5716
5717 /* Now find the next non-match. */
5718 }
5719 }
5720
5721 /* Clear the rest of the line, or the non-clear part of it. */
5722 if (olen > nlen)
5723 {
5724 cursor_to (f, vpos, nlen);
5725 clear_end_of_line (f, olen);
5726 }
5727
5728 /* Make current row = desired row. */
5729 make_current (desired_matrix, current_matrix, vpos);
5730 return;
5731 }
5732
5733 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5734 characters in a row. */
5735
5736 if (!olen)
5737 {
5738 /* If current line is blank, skip over initial spaces, if
5739 possible, and write the rest. */
5740 if (write_spaces_p)
5741 nsp = 0;
5742 else
5743 nsp = count_blanks (nbody, nlen);
5744
5745 if (nlen > nsp)
5746 {
5747 cursor_to (f, vpos, nsp);
5748 write_glyphs (f, nbody + nsp, nlen - nsp);
5749 }
5750
5751 /* Exchange contents between current_frame and new_frame. */
5752 make_current (desired_matrix, current_matrix, vpos);
5753 return;
5754 }
5755
5756 /* Compute number of leading blanks in old and new contents. */
5757 osp = count_blanks (obody, olen);
5758 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5759
5760 /* Compute number of matching chars starting with first non-blank. */
5761 begmatch = count_match (obody + osp, obody + olen,
5762 nbody + nsp, nbody + nlen);
5763
5764 /* Spaces in new match implicit space past the end of old. */
5765 /* A bug causing this to be a no-op was fixed in 18.29. */
5766 if (!write_spaces_p && osp + begmatch == olen)
5767 {
5768 np1 = nbody + nsp;
5769 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5770 ++begmatch;
5771 }
5772
5773 /* Avoid doing insert/delete char
5774 just cause number of leading spaces differs
5775 when the following text does not match. */
5776 if (begmatch == 0 && osp != nsp)
5777 osp = nsp = min (osp, nsp);
5778
5779 /* Find matching characters at end of line */
5780 op1 = obody + olen;
5781 np1 = nbody + nlen;
5782 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5783 while (op1 > op2
5784 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5785 {
5786 op1--;
5787 np1--;
5788 }
5789 endmatch = obody + olen - op1;
5790
5791 /* tem gets the distance to insert or delete.
5792 endmatch is how many characters we save by doing so.
5793 Is it worth it? */
5794
5795 tem = (nlen - nsp) - (olen - osp);
5796 if (endmatch && tem
5797 && (!FRAME_CHAR_INS_DEL_OK (f)
5798 || endmatch <= char_ins_del_cost (f)[tem]))
5799 endmatch = 0;
5800
5801 /* nsp - osp is the distance to insert or delete.
5802 If that is nonzero, begmatch is known to be nonzero also.
5803 begmatch + endmatch is how much we save by doing the ins/del.
5804 Is it worth it? */
5805
5806 if (nsp != osp
5807 && (!FRAME_CHAR_INS_DEL_OK (f)
5808 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5809 {
5810 begmatch = 0;
5811 endmatch = 0;
5812 osp = nsp = min (osp, nsp);
5813 }
5814
5815 /* Now go through the line, inserting, writing and
5816 deleting as appropriate. */
5817
5818 if (osp > nsp)
5819 {
5820 cursor_to (f, vpos, nsp);
5821 delete_glyphs (f, osp - nsp);
5822 }
5823 else if (nsp > osp)
5824 {
5825 /* If going to delete chars later in line
5826 and insert earlier in the line,
5827 must delete first to avoid losing data in the insert */
5828 if (endmatch && nlen < olen + nsp - osp)
5829 {
5830 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5831 delete_glyphs (f, olen + nsp - osp - nlen);
5832 olen = nlen - (nsp - osp);
5833 }
5834 cursor_to (f, vpos, osp);
5835 insert_glyphs (f, 0, nsp - osp);
5836 }
5837 olen += nsp - osp;
5838
5839 tem = nsp + begmatch + endmatch;
5840 if (nlen != tem || olen != tem)
5841 {
5842 if (!endmatch || nlen == olen)
5843 {
5844 /* If new text being written reaches right margin, there is
5845 no need to do clear-to-eol at the end of this function
5846 (and it would not be safe, since cursor is not going to
5847 be "at the margin" after the text is done). */
5848 if (nlen == FRAME_TOTAL_COLS (f))
5849 olen = 0;
5850
5851 /* Function write_glyphs is prepared to do nothing
5852 if passed a length <= 0. Check it here to avoid
5853 unnecessary cursor movement. */
5854 if (nlen - tem > 0)
5855 {
5856 cursor_to (f, vpos, nsp + begmatch);
5857 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5858 }
5859 }
5860 else if (nlen > olen)
5861 {
5862 /* Here, we used to have the following simple code:
5863 ----------------------------------------
5864 write_glyphs (nbody + nsp + begmatch, olen - tem);
5865 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5866 ----------------------------------------
5867 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5868 is a padding glyph. */
5869 int out = olen - tem; /* Columns to be overwritten originally. */
5870 int del;
5871
5872 cursor_to (f, vpos, nsp + begmatch);
5873
5874 /* Calculate columns we can actually overwrite. */
5875 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5876 out--;
5877 write_glyphs (f, nbody + nsp + begmatch, out);
5878
5879 /* If we left columns to be overwritten, we must delete them. */
5880 del = olen - tem - out;
5881 if (del > 0)
5882 delete_glyphs (f, del);
5883
5884 /* At last, we insert columns not yet written out. */
5885 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5886 olen = nlen;
5887 }
5888 else if (olen > nlen)
5889 {
5890 cursor_to (f, vpos, nsp + begmatch);
5891 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5892 delete_glyphs (f, olen - nlen);
5893 olen = nlen;
5894 }
5895 }
5896
5897 just_erase:
5898 /* If any unerased characters remain after the new line, erase them. */
5899 if (olen > nlen)
5900 {
5901 cursor_to (f, vpos, nlen);
5902 clear_end_of_line (f, olen);
5903 }
5904
5905 /* Exchange contents between current_frame and new_frame. */
5906 make_current (desired_matrix, current_matrix, vpos);
5907 }
5908
5909
5910 \f
5911 /***********************************************************************
5912 X/Y Position -> Buffer Position
5913 ***********************************************************************/
5914
5915 /* Determine what's under window-relative pixel position (*X, *Y).
5916 Return the object (string or buffer) that's there.
5917 Return in *POS the position in that object.
5918 Adjust *X and *Y to character positions. */
5919
5920 Lisp_Object
5921 buffer_posn_from_coords (w, x, y, pos, object, dx, dy, width, height)
5922 struct window *w;
5923 int *x, *y;
5924 struct display_pos *pos;
5925 Lisp_Object *object;
5926 int *dx, *dy;
5927 int *width, *height;
5928 {
5929 struct it it;
5930 struct buffer *old_current_buffer = current_buffer;
5931 struct text_pos startp;
5932 Lisp_Object string;
5933 struct glyph_row *row;
5934 #ifdef HAVE_WINDOW_SYSTEM
5935 struct image *img = 0;
5936 #endif
5937 int x0, x1;
5938
5939 current_buffer = XBUFFER (w->buffer);
5940 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5941 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5942 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5943 start_display (&it, w, startp);
5944
5945 x0 = *x - WINDOW_LEFT_MARGIN_WIDTH (w);
5946 move_it_to (&it, -1, x0 + it.first_visible_x, *y, -1,
5947 MOVE_TO_X | MOVE_TO_Y);
5948
5949 current_buffer = old_current_buffer;
5950
5951 *dx = x0 + it.first_visible_x - it.current_x;
5952 *dy = *y - it.current_y;
5953
5954 string = w->buffer;
5955 if (STRINGP (it.string))
5956 string = it.string;
5957 *pos = it.current;
5958
5959 #ifdef HAVE_WINDOW_SYSTEM
5960 if (it.what == IT_IMAGE)
5961 {
5962 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5963 && !NILP (img->spec))
5964 *object = img->spec;
5965 }
5966 #endif
5967
5968 if (it.vpos < w->current_matrix->nrows
5969 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5970 row->enabled_p))
5971 {
5972 if (it.hpos < row->used[TEXT_AREA])
5973 {
5974 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5975 #ifdef HAVE_WINDOW_SYSTEM
5976 if (img)
5977 {
5978 *dy -= row->ascent - glyph->ascent;
5979 *dx += glyph->slice.x;
5980 *dy += glyph->slice.y;
5981 /* Image slices positions are still relative to the entire image */
5982 *width = img->width;
5983 *height = img->height;
5984 }
5985 else
5986 #endif
5987 {
5988 *width = glyph->pixel_width;
5989 *height = glyph->ascent + glyph->descent;
5990 }
5991 }
5992 else
5993 {
5994 *width = 0;
5995 *height = row->height;
5996 }
5997 }
5998 else
5999 {
6000 *width = *height = 0;
6001 }
6002
6003 /* Add extra (default width) columns if clicked after EOL. */
6004 x1 = max(0, it.current_x + it.pixel_width - it.first_visible_x);
6005 if (x0 > x1)
6006 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
6007
6008 *x = it.hpos;
6009 *y = it.vpos;
6010
6011 return string;
6012 }
6013
6014
6015 /* Value is the string under window-relative coordinates X/Y in the
6016 mode line or header line (PART says which) of window W, or nil if none.
6017 *CHARPOS is set to the position in the string returned. */
6018
6019 Lisp_Object
6020 mode_line_string (w, part, x, y, charpos, object, dx, dy, width, height)
6021 struct window *w;
6022 enum window_part part;
6023 int *x, *y;
6024 int *charpos;
6025 Lisp_Object *object;
6026 int *dx, *dy;
6027 int *width, *height;
6028 {
6029 struct glyph_row *row;
6030 struct glyph *glyph, *end;
6031 int x0, y0;
6032 Lisp_Object string = Qnil;
6033
6034 if (part == ON_MODE_LINE)
6035 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
6036 else
6037 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
6038 y0 = *y - row->y;
6039 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
6040
6041 if (row->mode_line_p && row->enabled_p)
6042 {
6043 /* Find the glyph under X. If we find one with a string object,
6044 it's the one we were looking for. */
6045 glyph = row->glyphs[TEXT_AREA];
6046 end = glyph + row->used[TEXT_AREA];
6047 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
6048 x0 -= glyph->pixel_width;
6049 *x = glyph - row->glyphs[TEXT_AREA];
6050 if (glyph < end)
6051 {
6052 string = glyph->object;
6053 *charpos = glyph->charpos;
6054 *width = glyph->pixel_width;
6055 *height = glyph->ascent + glyph->descent;
6056 #ifdef HAVE_WINDOW_SYSTEM
6057 if (glyph->type == IMAGE_GLYPH)
6058 {
6059 struct image *img;
6060 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
6061 if (img != NULL)
6062 *object = img->spec;
6063 y0 -= row->ascent - glyph->ascent;
6064 }
6065 #endif
6066 }
6067 else
6068 {
6069 /* Add extra (default width) columns if clicked after EOL. */
6070 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
6071 *width = 0;
6072 *height = row->height;
6073 }
6074 }
6075 else
6076 {
6077 *x = 0;
6078 x0 = 0;
6079 *width = *height = 0;
6080 }
6081
6082 *dx = x0;
6083 *dy = y0;
6084
6085 return string;
6086 }
6087
6088
6089 /* Value is the string under window-relative coordinates X/Y in either
6090 marginal area, or nil if none. *CHARPOS is set to the position in
6091 the string returned. */
6092
6093 Lisp_Object
6094 marginal_area_string (w, part, x, y, charpos, object, dx, dy, width, height)
6095 struct window *w;
6096 enum window_part part;
6097 int *x, *y;
6098 int *charpos;
6099 Lisp_Object *object;
6100 int *dx, *dy;
6101 int *width, *height;
6102 {
6103 struct glyph_row *row = w->current_matrix->rows;
6104 struct glyph *glyph, *end;
6105 int x0, y0, i, wy = *y;
6106 int area;
6107 Lisp_Object string = Qnil;
6108
6109 if (part == ON_LEFT_MARGIN)
6110 area = LEFT_MARGIN_AREA;
6111 else if (part == ON_RIGHT_MARGIN)
6112 area = RIGHT_MARGIN_AREA;
6113 else
6114 abort ();
6115
6116 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
6117 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
6118 break;
6119 y0 = *y - row->y;
6120 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
6121
6122 if (row->enabled_p)
6123 {
6124 /* Find the glyph under X. If we find one with a string object,
6125 it's the one we were looking for. */
6126 if (area == RIGHT_MARGIN_AREA)
6127 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
6128 ? WINDOW_LEFT_FRINGE_WIDTH (w)
6129 : WINDOW_TOTAL_FRINGE_WIDTH (w))
6130 + window_box_width (w, LEFT_MARGIN_AREA)
6131 + window_box_width (w, TEXT_AREA));
6132 else
6133 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
6134 ? WINDOW_LEFT_FRINGE_WIDTH (w)
6135 : 0);
6136
6137 glyph = row->glyphs[area];
6138 end = glyph + row->used[area];
6139 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
6140 x0 -= glyph->pixel_width;
6141 *x = glyph - row->glyphs[area];
6142 if (glyph < end)
6143 {
6144 string = glyph->object;
6145 *charpos = glyph->charpos;
6146 *width = glyph->pixel_width;
6147 *height = glyph->ascent + glyph->descent;
6148 #ifdef HAVE_WINDOW_SYSTEM
6149 if (glyph->type == IMAGE_GLYPH)
6150 {
6151 struct image *img;
6152 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
6153 if (img != NULL)
6154 *object = img->spec;
6155 y0 -= row->ascent - glyph->ascent;
6156 x0 += glyph->slice.x;
6157 y0 += glyph->slice.y;
6158 }
6159 #endif
6160 }
6161 else
6162 {
6163 /* Add extra (default width) columns if clicked after EOL. */
6164 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
6165 *width = 0;
6166 *height = row->height;
6167 }
6168 }
6169 else
6170 {
6171 x0 = 0;
6172 *x = 0;
6173 *width = *height = 0;
6174 }
6175
6176 *dx = x0;
6177 *dy = y0;
6178
6179 return string;
6180 }
6181
6182
6183 /***********************************************************************
6184 Changing Frame Sizes
6185 ***********************************************************************/
6186
6187 #ifdef SIGWINCH
6188
6189 SIGTYPE
6190 window_change_signal (signalnum) /* If we don't have an argument, */
6191 int signalnum; /* some compilers complain in signal calls. */
6192 {
6193 int width, height;
6194 #ifndef USE_CRT_DLL
6195 extern int errno;
6196 #endif
6197 int old_errno = errno;
6198
6199 struct tty_display_info *tty;
6200
6201 signal (SIGWINCH, window_change_signal);
6202 SIGNAL_THREAD_CHECK (signalnum);
6203
6204 /* The frame size change obviously applies to a single
6205 termcap-controlled terminal, but we can't decide which.
6206 Therefore, we resize the frames corresponding to each tty.
6207 */
6208 for (tty = tty_list; tty; tty = tty->next) {
6209
6210 if (! tty->term_initted)
6211 continue;
6212
6213 get_tty_size (fileno (tty->input), &width, &height);
6214
6215 if (width > 5 && height > 2) {
6216 Lisp_Object tail, frame;
6217
6218 FOR_EACH_FRAME (tail, frame)
6219 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
6220 /* Record the new sizes, but don't reallocate the data
6221 structures now. Let that be done later outside of the
6222 signal handler. */
6223 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
6224 }
6225 }
6226
6227 errno = old_errno;
6228 }
6229 #endif /* SIGWINCH */
6230
6231
6232 /* Do any change in frame size that was requested by a signal. SAFE
6233 non-zero means this function is called from a place where it is
6234 safe to change frame sizes while a redisplay is in progress. */
6235
6236 void
6237 do_pending_window_change (safe)
6238 int safe;
6239 {
6240 /* If window_change_signal should have run before, run it now. */
6241 if (redisplaying_p && !safe)
6242 return;
6243
6244 while (delayed_size_change)
6245 {
6246 Lisp_Object tail, frame;
6247
6248 delayed_size_change = 0;
6249
6250 FOR_EACH_FRAME (tail, frame)
6251 {
6252 struct frame *f = XFRAME (frame);
6253
6254 if (f->new_text_lines != 0 || f->new_text_cols != 0)
6255 change_frame_size (f, f->new_text_lines, f->new_text_cols,
6256 0, 0, safe);
6257 }
6258 }
6259 }
6260
6261
6262 /* Change the frame height and/or width. Values may be given as zero to
6263 indicate no change is to take place.
6264
6265 If DELAY is non-zero, then assume we're being called from a signal
6266 handler, and queue the change for later - perhaps the next
6267 redisplay. Since this tries to resize windows, we can't call it
6268 from a signal handler.
6269
6270 SAFE non-zero means this function is called from a place where it's
6271 safe to change frame sizes while a redisplay is in progress. */
6272
6273 void
6274 change_frame_size (f, newheight, newwidth, pretend, delay, safe)
6275 register struct frame *f;
6276 int newheight, newwidth, pretend, delay, safe;
6277 {
6278 Lisp_Object tail, frame;
6279
6280 if (FRAME_MSDOS_P (f))
6281 {
6282 /* On MS-DOS, all frames use the same screen, so a change in
6283 size affects all frames. Termcap now supports multiple
6284 ttys. */
6285 FOR_EACH_FRAME (tail, frame)
6286 if (! FRAME_WINDOW_P (XFRAME (frame)))
6287 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
6288 pretend, delay, safe);
6289 }
6290 else
6291 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
6292 }
6293
6294 static void
6295 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
6296 register struct frame *f;
6297 int newheight, newwidth, pretend, delay, safe;
6298 {
6299 int new_frame_total_cols;
6300 int count = SPECPDL_INDEX ();
6301
6302 /* If we can't deal with the change now, queue it for later. */
6303 if (delay || (redisplaying_p && !safe))
6304 {
6305 f->new_text_lines = newheight;
6306 f->new_text_cols = newwidth;
6307 delayed_size_change = 1;
6308 return;
6309 }
6310
6311 /* This size-change overrides any pending one for this frame. */
6312 f->new_text_lines = 0;
6313 f->new_text_cols = 0;
6314
6315 /* If an argument is zero, set it to the current value. */
6316 if (newheight == 0)
6317 newheight = FRAME_LINES (f);
6318 if (newwidth == 0)
6319 newwidth = FRAME_COLS (f);
6320
6321 /* Compute width of windows in F.
6322 This is the width of the frame without vertical scroll bars. */
6323 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
6324
6325 /* Round up to the smallest acceptable size. */
6326 check_frame_size (f, &newheight, &newwidth);
6327
6328 /* If we're not changing the frame size, quit now. */
6329 if (newheight == FRAME_LINES (f)
6330 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
6331 return;
6332
6333 BLOCK_INPUT;
6334
6335 #ifdef MSDOS
6336 /* We only can set screen dimensions to certain values supported
6337 by our video hardware. Try to find the smallest size greater
6338 or equal to the requested dimensions. */
6339 dos_set_window_size (&newheight, &newwidth);
6340 #endif
6341
6342 if (newheight != FRAME_LINES (f))
6343 {
6344 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
6345 {
6346 /* Frame has both root and mini-buffer. */
6347 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top_line,
6348 FRAME_TOP_MARGIN (f));
6349 set_window_height (FRAME_ROOT_WINDOW (f),
6350 (newheight
6351 - 1
6352 - FRAME_TOP_MARGIN (f)),
6353 2);
6354 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top_line,
6355 newheight - 1);
6356 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
6357 }
6358 else
6359 /* Frame has just one top-level window. */
6360 set_window_height (FRAME_ROOT_WINDOW (f),
6361 newheight - FRAME_TOP_MARGIN (f), 2);
6362
6363 if (FRAME_TERMCAP_P (f) && !pretend)
6364 FrameRows (FRAME_TTY (f)) = newheight;
6365 }
6366
6367 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
6368 {
6369 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_total_cols, 2);
6370 if (FRAME_HAS_MINIBUF_P (f))
6371 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_total_cols, 0);
6372
6373 if (FRAME_TERMCAP_P (f) && !pretend)
6374 FrameCols (FRAME_TTY (f)) = newwidth;
6375
6376 if (WINDOWP (f->tool_bar_window))
6377 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
6378 }
6379
6380 FRAME_LINES (f) = newheight;
6381 SET_FRAME_COLS (f, newwidth);
6382
6383 {
6384 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
6385 int text_area_x, text_area_y, text_area_width, text_area_height;
6386
6387 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
6388 &text_area_height);
6389 if (w->cursor.x >= text_area_x + text_area_width)
6390 w->cursor.hpos = w->cursor.x = 0;
6391 if (w->cursor.y >= text_area_y + text_area_height)
6392 w->cursor.vpos = w->cursor.y = 0;
6393 }
6394
6395 adjust_glyphs (f);
6396 calculate_costs (f);
6397 SET_FRAME_GARBAGED (f);
6398 f->resized_p = 1;
6399
6400 UNBLOCK_INPUT;
6401
6402 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
6403
6404 run_window_configuration_change_hook (f);
6405
6406 unbind_to (count, Qnil);
6407 }
6408
6409
6410 \f
6411 /***********************************************************************
6412 Terminal Related Lisp Functions
6413 ***********************************************************************/
6414
6415 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
6416 1, 1, "FOpen termscript file: ",
6417 doc: /* Start writing all terminal output to FILE as well as the terminal.
6418 FILE = nil means just close any termscript file currently open. */)
6419 (file)
6420 Lisp_Object file;
6421 {
6422 struct tty_display_info *tty;
6423
6424 if (! FRAME_TERMCAP_P (SELECTED_FRAME ()))
6425 error ("Current frame is not on a tty device");
6426
6427 tty = CURTTY ();
6428
6429 if (tty->termscript != 0)
6430 {
6431 BLOCK_INPUT;
6432 fclose (tty->termscript);
6433 UNBLOCK_INPUT;
6434 }
6435 tty->termscript = 0;
6436
6437 if (! NILP (file))
6438 {
6439 file = Fexpand_file_name (file, Qnil);
6440 tty->termscript = fopen (SDATA (file), "w");
6441 if (tty->termscript == 0)
6442 report_file_error ("Opening termscript", Fcons (file, Qnil));
6443 }
6444 return Qnil;
6445 }
6446
6447
6448 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
6449 Ssend_string_to_terminal, 1, 2, 0,
6450 doc: /* Send STRING to the terminal without alteration.
6451 Control characters in STRING will have terminal-dependent effects.
6452
6453 Optional parameter TERMINAL specifies the tty terminal device to use.
6454 It may be a terminal id, a frame, or nil for the terminal used by the
6455 currently selected frame. */)
6456 (string, terminal)
6457 Lisp_Object string;
6458 Lisp_Object terminal;
6459 {
6460 struct terminal *t = get_tty_terminal (terminal, 1);
6461 struct tty_display_info *tty;
6462
6463 /* ??? Perhaps we should do something special for multibyte strings here. */
6464 CHECK_STRING (string);
6465 BLOCK_INPUT;
6466
6467 if (!t)
6468 error ("Unknown terminal device");
6469
6470 tty = t->display_info.tty;
6471
6472 if (tty->termscript)
6473 {
6474 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
6475 fflush (tty->termscript);
6476 }
6477 fwrite (SDATA (string), 1, SBYTES (string), tty->output);
6478 fflush (tty->output);
6479 UNBLOCK_INPUT;
6480 return Qnil;
6481 }
6482
6483
6484 DEFUN ("ding", Fding, Sding, 0, 1, 0,
6485 doc: /* Beep, or flash the screen.
6486 Also, unless an argument is given,
6487 terminate any keyboard macro currently executing. */)
6488 (arg)
6489 Lisp_Object arg;
6490 {
6491 if (!NILP (arg))
6492 {
6493 if (noninteractive)
6494 putchar (07);
6495 else
6496 ring_bell (XFRAME (selected_frame));
6497 }
6498 else
6499 bitch_at_user ();
6500
6501 return Qnil;
6502 }
6503
6504 void
6505 bitch_at_user ()
6506 {
6507 if (noninteractive)
6508 putchar (07);
6509 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
6510 error ("Keyboard macro terminated by a command ringing the bell");
6511 else
6512 ring_bell (XFRAME (selected_frame));
6513 }
6514
6515
6516 \f
6517 /***********************************************************************
6518 Sleeping, Waiting
6519 ***********************************************************************/
6520
6521 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
6522 doc: /* Pause, without updating display, for SECONDS seconds.
6523 SECONDS may be a floating-point value, meaning that you can wait for a
6524 fraction of a second. Optional second arg MILLISECONDS specifies an
6525 additional wait period, in milliseconds; this may be useful if your
6526 Emacs was built without floating point support.
6527 \(Not all operating systems support waiting for a fraction of a second.) */)
6528 (seconds, milliseconds)
6529 Lisp_Object seconds, milliseconds;
6530 {
6531 int sec, usec;
6532
6533 if (NILP (milliseconds))
6534 XSETINT (milliseconds, 0);
6535 else
6536 CHECK_NUMBER (milliseconds);
6537 usec = XINT (milliseconds) * 1000;
6538
6539 {
6540 double duration = extract_float (seconds);
6541 sec = (int) duration;
6542 usec += (duration - sec) * 1000000;
6543 }
6544
6545 #ifndef EMACS_HAS_USECS
6546 if (sec == 0 && usec != 0)
6547 error ("Millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
6548 #endif
6549
6550 /* Assure that 0 <= usec < 1000000. */
6551 if (usec < 0)
6552 {
6553 /* We can't rely on the rounding being correct if usec is negative. */
6554 if (-1000000 < usec)
6555 sec--, usec += 1000000;
6556 else
6557 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
6558 }
6559 else
6560 sec += usec / 1000000, usec %= 1000000;
6561
6562 if (sec < 0 || (sec == 0 && usec == 0))
6563 return Qnil;
6564
6565 wait_reading_process_output (sec, usec, 0, 0, Qnil, NULL, 0);
6566
6567 return Qnil;
6568 }
6569
6570
6571 /* This is just like wait_reading_process_output, except that
6572 it does redisplay.
6573
6574 TIMEOUT is number of seconds to wait (float or integer),
6575 or t to wait forever.
6576 READING is 1 if reading input.
6577 If DO_DISPLAY is >0 display process output while waiting.
6578 If DO_DISPLAY is >1 perform an initial redisplay before waiting.
6579 */
6580
6581 Lisp_Object
6582 sit_for (timeout, reading, do_display)
6583 Lisp_Object timeout;
6584 int reading, do_display;
6585 {
6586 int sec, usec;
6587
6588 swallow_events (do_display);
6589
6590 if ((detect_input_pending_run_timers (do_display))
6591 || !NILP (Vexecuting_kbd_macro))
6592 return Qnil;
6593
6594 if (do_display >= 2)
6595 redisplay_preserve_echo_area (2);
6596
6597 if (INTEGERP (timeout))
6598 {
6599 sec = XINT (timeout);
6600 usec = 0;
6601 }
6602 else if (FLOATP (timeout))
6603 {
6604 double seconds = XFLOAT_DATA (timeout);
6605 sec = (int) seconds;
6606 usec = (int) ((seconds - sec) * 1000000);
6607 }
6608 else if (EQ (timeout, Qt))
6609 {
6610 sec = 0;
6611 usec = 0;
6612 }
6613 else
6614 wrong_type_argument (Qnumberp, timeout);
6615
6616 if (sec == 0 && usec == 0 && !EQ (timeout, Qt))
6617 return Qt;
6618
6619 #ifdef SIGIO
6620 gobble_input (0);
6621 #endif
6622
6623 wait_reading_process_output (sec, usec, reading ? -1 : 1, do_display,
6624 Qnil, NULL, 0);
6625
6626 return detect_input_pending () ? Qnil : Qt;
6627 }
6628
6629
6630 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
6631 doc: /* Perform redisplay if no input is available.
6632 If optional arg FORCE is non-nil or `redisplay-dont-pause' is non-nil,
6633 perform a full redisplay even if input is available.
6634 Return t if redisplay was performed, nil otherwise. */)
6635 (force)
6636 Lisp_Object force;
6637 {
6638 int count;
6639
6640 swallow_events (1);
6641 if ((detect_input_pending_run_timers (1)
6642 && NILP (force) && !redisplay_dont_pause)
6643 || !NILP (Vexecuting_kbd_macro))
6644 return Qnil;
6645
6646 count = SPECPDL_INDEX ();
6647 if (!NILP (force) && !redisplay_dont_pause)
6648 specbind (Qredisplay_dont_pause, Qt);
6649 redisplay_preserve_echo_area (2);
6650 unbind_to (count, Qnil);
6651 return Qt;
6652 }
6653
6654
6655 \f
6656 /***********************************************************************
6657 Other Lisp Functions
6658 ***********************************************************************/
6659
6660 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6661 session's frames, frame names, buffers, buffer-read-only flags, and
6662 buffer-modified-flags. */
6663
6664 static Lisp_Object frame_and_buffer_state;
6665
6666
6667 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6668 Sframe_or_buffer_changed_p, 0, 1, 0,
6669 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6670 VARIABLE is a variable name whose value is either nil or a state vector
6671 that will be updated to contain all frames and buffers,
6672 aside from buffers whose names start with space,
6673 along with the buffers' read-only and modified flags. This allows a fast
6674 check to see whether buffer menus might need to be recomputed.
6675 If this function returns non-nil, it updates the internal vector to reflect
6676 the current state.
6677
6678 If VARIABLE is nil, an internal variable is used. Users should not
6679 pass nil for VARIABLE. */)
6680 (variable)
6681 Lisp_Object variable;
6682 {
6683 Lisp_Object state, tail, frame, buf;
6684 Lisp_Object *vecp, *end;
6685 int n;
6686
6687 if (! NILP (variable))
6688 {
6689 CHECK_SYMBOL (variable);
6690 state = Fsymbol_value (variable);
6691 if (! VECTORP (state))
6692 goto changed;
6693 }
6694 else
6695 state = frame_and_buffer_state;
6696
6697 vecp = XVECTOR (state)->contents;
6698 end = vecp + XVECTOR (state)->size;
6699
6700 FOR_EACH_FRAME (tail, frame)
6701 {
6702 if (vecp == end)
6703 goto changed;
6704 if (!EQ (*vecp++, frame))
6705 goto changed;
6706 if (vecp == end)
6707 goto changed;
6708 if (!EQ (*vecp++, XFRAME (frame)->name))
6709 goto changed;
6710 }
6711 /* Check that the buffer info matches. */
6712 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6713 {
6714 buf = XCDR (XCAR (tail));
6715 /* Ignore buffers that aren't included in buffer lists. */
6716 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6717 continue;
6718 if (vecp == end)
6719 goto changed;
6720 if (!EQ (*vecp++, buf))
6721 goto changed;
6722 if (vecp == end)
6723 goto changed;
6724 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6725 goto changed;
6726 if (vecp == end)
6727 goto changed;
6728 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6729 goto changed;
6730 }
6731 if (vecp == end)
6732 goto changed;
6733 /* Detect deletion of a buffer at the end of the list. */
6734 if (EQ (*vecp, Qlambda))
6735 return Qnil;
6736
6737 /* Come here if we decide the data has changed. */
6738 changed:
6739 /* Count the size we will need.
6740 Start with 1 so there is room for at least one lambda at the end. */
6741 n = 1;
6742 FOR_EACH_FRAME (tail, frame)
6743 n += 2;
6744 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6745 n += 3;
6746 /* Reallocate the vector if data has grown to need it,
6747 or if it has shrunk a lot. */
6748 if (! VECTORP (state)
6749 || n > XVECTOR (state)->size
6750 || n + 20 < XVECTOR (state)->size / 2)
6751 /* Add 20 extra so we grow it less often. */
6752 {
6753 state = Fmake_vector (make_number (n + 20), Qlambda);
6754 if (! NILP (variable))
6755 Fset (variable, state);
6756 else
6757 frame_and_buffer_state = state;
6758 }
6759
6760 /* Record the new data in the (possibly reallocated) vector. */
6761 vecp = XVECTOR (state)->contents;
6762 FOR_EACH_FRAME (tail, frame)
6763 {
6764 *vecp++ = frame;
6765 *vecp++ = XFRAME (frame)->name;
6766 }
6767 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6768 {
6769 buf = XCDR (XCAR (tail));
6770 /* Ignore buffers that aren't included in buffer lists. */
6771 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6772 continue;
6773 *vecp++ = buf;
6774 *vecp++ = XBUFFER (buf)->read_only;
6775 *vecp++ = Fbuffer_modified_p (buf);
6776 }
6777 /* Fill up the vector with lambdas (always at least one). */
6778 *vecp++ = Qlambda;
6779 while (vecp - XVECTOR (state)->contents
6780 < XVECTOR (state)->size)
6781 *vecp++ = Qlambda;
6782 /* Make sure we didn't overflow the vector. */
6783 if (vecp - XVECTOR (state)->contents
6784 > XVECTOR (state)->size)
6785 abort ();
6786 return Qt;
6787 }
6788
6789
6790 \f
6791 /***********************************************************************
6792 Initialization
6793 ***********************************************************************/
6794
6795 /* Initialization done when Emacs fork is started, before doing stty.
6796 Determine terminal type and set terminal_driver. Then invoke its
6797 decoding routine to set up variables in the terminal package. */
6798
6799 void
6800 init_display ()
6801 {
6802 char *terminal_type;
6803
6804 #ifdef HAVE_X_WINDOWS
6805 extern int display_arg;
6806 #endif
6807
6808 /* Construct the space glyph. */
6809 space_glyph.type = CHAR_GLYPH;
6810 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
6811 space_glyph.charpos = -1;
6812
6813 inverse_video = 0;
6814 cursor_in_echo_area = 0;
6815 terminal_type = (char *) 0;
6816
6817 /* Now is the time to initialize this; it's used by init_sys_modes
6818 during startup. */
6819 Vinitial_window_system = Qnil;
6820
6821 /* SIGWINCH needs to be handled no matter what display we start
6822 with. Otherwise newly opened tty frames will not resize
6823 automatically. */
6824 #ifdef SIGWINCH
6825 #ifndef CANNOT_DUMP
6826 if (initialized)
6827 #endif /* CANNOT_DUMP */
6828 signal (SIGWINCH, window_change_signal);
6829 #endif /* SIGWINCH */
6830
6831 /* If the user wants to use a window system, we shouldn't bother
6832 initializing the terminal. This is especially important when the
6833 terminal is so dumb that emacs gives up before and doesn't bother
6834 using the window system.
6835
6836 If the DISPLAY environment variable is set and nonempty,
6837 try to use X, and die with an error message if that doesn't work. */
6838
6839 #ifdef HAVE_X_WINDOWS
6840 if (! inhibit_window_system && ! display_arg)
6841 {
6842 char *display;
6843 #ifdef VMS
6844 display = getenv ("DECW$DISPLAY");
6845 #else
6846 display = getenv ("DISPLAY");
6847 #endif
6848
6849 display_arg = (display != 0 && *display != 0);
6850
6851 if (display_arg && !x_display_ok (display))
6852 {
6853 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6854 display);
6855 inhibit_window_system = 1;
6856 }
6857 }
6858
6859 if (!inhibit_window_system && display_arg
6860 #ifndef CANNOT_DUMP
6861 && initialized
6862 #endif
6863 )
6864 {
6865 Vinitial_window_system = intern ("x");
6866 #ifdef HAVE_X11
6867 Vwindow_system_version = make_number (11);
6868 #endif
6869 #if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
6870 /* In some versions of ncurses,
6871 tputs crashes if we have not called tgetent.
6872 So call tgetent. */
6873 { char b[2044]; tgetent (b, "xterm");}
6874 #endif
6875 adjust_frame_glyphs_initially ();
6876 return;
6877 }
6878 #endif /* HAVE_X_WINDOWS */
6879
6880 #ifdef HAVE_NTGUI
6881 if (!inhibit_window_system)
6882 {
6883 Vinitial_window_system = intern ("w32");
6884 Vwindow_system_version = make_number (1);
6885 adjust_frame_glyphs_initially ();
6886 return;
6887 }
6888 #endif /* HAVE_NTGUI */
6889
6890 #ifdef MAC_OS
6891 if (!inhibit_window_system)
6892 {
6893 Vinitial_window_system = intern ("mac");
6894 Vwindow_system_version = make_number (1);
6895 adjust_frame_glyphs_initially ();
6896 return;
6897 }
6898 #endif /* MAC_OS */
6899
6900 #ifdef HAVE_NS
6901 if (!inhibit_window_system
6902 #ifndef CANNOT_DUMP
6903 && initialized
6904 #endif
6905 )
6906 {
6907 Vinitial_window_system = intern("ns");
6908 Vwindow_system_version = make_number(10);
6909 adjust_frame_glyphs_initially ();
6910 return;
6911 }
6912 #endif
6913
6914 /* If no window system has been specified, try to use the terminal. */
6915 if (! isatty (0))
6916 {
6917 fatal ("standard input is not a tty");
6918 exit (1);
6919 }
6920
6921 #ifdef WINDOWSNT
6922 terminal_type = "w32console";
6923 #else
6924 /* Look at the TERM variable. */
6925 terminal_type = (char *) getenv ("TERM");
6926 #endif
6927 if (!terminal_type)
6928 {
6929 #ifdef VMS
6930 fprintf (stderr, "Please specify your terminal type.\n\
6931 For types defined in VMS, use set term /device=TYPE.\n\
6932 For types not defined in VMS, use define emacs_term \"TYPE\".\n\
6933 \(The quotation marks are necessary since terminal types are lower case.)\n");
6934 #else /* not VMS */
6935
6936 #ifdef HAVE_WINDOW_SYSTEM
6937 if (! inhibit_window_system)
6938 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6939 else
6940 #endif /* HAVE_WINDOW_SYSTEM */
6941 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6942 #endif /* not VMS */
6943 exit (1);
6944 }
6945
6946 #ifdef VMS
6947 /* VMS DCL tends to up-case things, so down-case term type.
6948 Hardly any uppercase letters in terminal types; should be none. */
6949 {
6950 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
6951 char *p;
6952
6953 strcpy (new, terminal_type);
6954
6955 for (p = new; *p; p++)
6956 if (isupper (*p))
6957 *p = tolower (*p);
6958
6959 terminal_type = new;
6960 }
6961 #endif /* VMS */
6962
6963 {
6964 struct terminal *t;
6965 struct frame *f = XFRAME (selected_frame);
6966
6967 /* Open a display on the controlling tty. */
6968 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6969
6970 /* Convert the initial frame to use the new display. */
6971 if (f->output_method != output_initial)
6972 abort ();
6973 f->output_method = t->type;
6974 f->terminal = t;
6975
6976 t->reference_count++;
6977 t->display_info.tty->top_frame = selected_frame;
6978 change_frame_size (XFRAME (selected_frame),
6979 FrameRows (t->display_info.tty),
6980 FrameCols (t->display_info.tty), 0, 0, 1);
6981
6982 /* Delete the initial terminal. */
6983 if (--initial_terminal->reference_count == 0
6984 && initial_terminal->delete_terminal_hook)
6985 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6986
6987 /* Update frame parameters to reflect the new type. */
6988 Fmodify_frame_parameters
6989 (selected_frame, Fcons (Fcons (Qtty_type,
6990 Ftty_type (selected_frame)), Qnil));
6991 Fmodify_frame_parameters (selected_frame, Fcons (Fcons (Qtty, Qnil), Qnil));
6992 }
6993
6994 {
6995 struct frame *sf = SELECTED_FRAME ();
6996 int width = FRAME_TOTAL_COLS (sf);
6997 int height = FRAME_LINES (sf);
6998
6999 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
7000
7001 /* If these sizes are so big they cause overflow, just ignore the
7002 change. It's not clear what better we could do. */
7003 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
7004 fatal ("screen size %dx%d too big", width, height);
7005 }
7006
7007 adjust_frame_glyphs_initially ();
7008 calculate_costs (XFRAME (selected_frame));
7009
7010 /* Set up faces of the initial terminal frame of a dumped Emacs. */
7011 if (initialized
7012 && !noninteractive
7013 #ifdef MSDOS
7014 /* The MSDOS terminal turns on its ``window system'' relatively
7015 late into the startup, so we cannot do the frame faces'
7016 initialization just yet. It will be done later by pc-win.el
7017 and internal_terminal_init. */
7018 && (strcmp (terminal_type, "internal") != 0 || inhibit_window_system)
7019 #endif
7020 && NILP (Vinitial_window_system))
7021 {
7022 /* For the initial frame, we don't have any way of knowing what
7023 are the foreground and background colors of the terminal. */
7024 struct frame *sf = SELECTED_FRAME();
7025
7026 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
7027 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
7028 call0 (intern ("tty-set-up-initial-frame-faces"));
7029 }
7030 }
7031
7032
7033 \f
7034 /***********************************************************************
7035 Blinking cursor
7036 ***********************************************************************/
7037
7038 DEFUN ("internal-show-cursor", Finternal_show_cursor,
7039 Sinternal_show_cursor, 2, 2, 0,
7040 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
7041 WINDOW nil means use the selected window. SHOW non-nil means
7042 show a cursor in WINDOW in the next redisplay. SHOW nil means
7043 don't show a cursor. */)
7044 (window, show)
7045 Lisp_Object window, show;
7046 {
7047 /* Don't change cursor state while redisplaying. This could confuse
7048 output routines. */
7049 if (!redisplaying_p)
7050 {
7051 if (NILP (window))
7052 window = selected_window;
7053 else
7054 CHECK_WINDOW (window);
7055
7056 XWINDOW (window)->cursor_off_p = NILP (show);
7057 }
7058
7059 return Qnil;
7060 }
7061
7062
7063 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
7064 Sinternal_show_cursor_p, 0, 1, 0,
7065 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
7066 WINDOW nil or omitted means report on the selected window. */)
7067 (window)
7068 Lisp_Object window;
7069 {
7070 struct window *w;
7071
7072 if (NILP (window))
7073 window = selected_window;
7074 else
7075 CHECK_WINDOW (window);
7076
7077 w = XWINDOW (window);
7078 return w->cursor_off_p ? Qnil : Qt;
7079 }
7080
7081 DEFUN ("last-nonminibuffer-frame", Flast_nonminibuf_frame,
7082 Slast_nonminibuf_frame, 0, 0, 0,
7083 doc: /* Value is last nonminibuffer frame. */)
7084 ()
7085 {
7086 Lisp_Object frame = Qnil;
7087
7088 if (last_nonminibuf_frame)
7089 XSETFRAME (frame, last_nonminibuf_frame);
7090
7091 return frame;
7092 }
7093 \f
7094 /***********************************************************************
7095 Initialization
7096 ***********************************************************************/
7097
7098 void
7099 syms_of_display ()
7100 {
7101 defsubr (&Sredraw_frame);
7102 defsubr (&Sredraw_display);
7103 defsubr (&Sframe_or_buffer_changed_p);
7104 defsubr (&Sopen_termscript);
7105 defsubr (&Sding);
7106 defsubr (&Sredisplay);
7107 defsubr (&Ssleep_for);
7108 defsubr (&Ssend_string_to_terminal);
7109 defsubr (&Sinternal_show_cursor);
7110 defsubr (&Sinternal_show_cursor_p);
7111 defsubr (&Slast_nonminibuf_frame);
7112
7113 #if GLYPH_DEBUG
7114 defsubr (&Sdump_redisplay_history);
7115 #endif
7116
7117 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
7118 staticpro (&frame_and_buffer_state);
7119
7120 Qdisplay_table = intern ("display-table");
7121 staticpro (&Qdisplay_table);
7122 Qredisplay_dont_pause = intern ("redisplay-dont-pause");
7123 staticpro (&Qredisplay_dont_pause);
7124
7125 DEFVAR_INT ("baud-rate", &baud_rate,
7126 doc: /* *The output baud rate of the terminal.
7127 On most systems, changing this value will affect the amount of padding
7128 and the other strategic decisions made during redisplay. */);
7129
7130 DEFVAR_BOOL ("inverse-video", &inverse_video,
7131 doc: /* *Non-nil means invert the entire frame display.
7132 This means everything is in inverse video which otherwise would not be. */);
7133
7134 DEFVAR_BOOL ("visible-bell", &visible_bell,
7135 doc: /* *Non-nil means try to flash the frame to represent a bell.
7136
7137 See also `ring-bell-function'. */);
7138
7139 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
7140 doc: /* *Non-nil means no need to redraw entire frame after suspending.
7141 A non-nil value is useful if the terminal can automatically preserve
7142 Emacs's frame display when you reenter Emacs.
7143 It is up to you to set this variable if your terminal can do that. */);
7144
7145 DEFVAR_LISP ("initial-window-system", &Vinitial_window_system,
7146 doc: /* Name of the window system that Emacs uses for the first frame.
7147 The value is a symbol--for instance, `x' for X windows.
7148 The value is nil if Emacs is using a text-only terminal. */);
7149
7150 DEFVAR_KBOARD ("window-system", Vwindow_system,
7151 doc: /* Name of window system through which the selected frame is displayed.
7152 The value is a symbol--for instance, `x' for X windows.
7153 The value is nil if the selected frame is on a text-only-terminal. */);
7154
7155 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
7156 doc: /* The version number of the window system in use.
7157 For X windows, this is 11. */);
7158
7159 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
7160 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
7161
7162 DEFVAR_LISP ("glyph-table", &Vglyph_table,
7163 doc: /* Table defining how to output a glyph code to the frame.
7164 If not nil, this is a vector indexed by glyph code to define the glyph.
7165 Each element can be:
7166 integer: a glyph code which this glyph is an alias for.
7167 string: output this glyph using that string (not impl. in X windows).
7168 nil: this glyph mod 524288 is the code of a character to output,
7169 and this glyph / 524288 is the face number (see `face-id') to use
7170 while outputting it. */);
7171 Vglyph_table = Qnil;
7172
7173 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
7174 doc: /* Display table to use for buffers that specify none.
7175 See `buffer-display-table' for more information. */);
7176 Vstandard_display_table = Qnil;
7177
7178 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
7179 doc: /* *Non-nil means update isn't paused when input is detected. */);
7180 redisplay_dont_pause = 0;
7181
7182 #if PERIODIC_PREEMPTION_CHECKING
7183 DEFVAR_LISP ("redisplay-preemption-period", &Vredisplay_preemption_period,
7184 doc: /* *The period in seconds between checking for input during redisplay.
7185 If input is detected, redisplay is pre-empted, and the input is processed.
7186 If nil, never pre-empt redisplay. */);
7187 Vredisplay_preemption_period = make_float (0.10);
7188 #endif
7189
7190 #ifdef CANNOT_DUMP
7191 if (noninteractive)
7192 #endif
7193 {
7194 Vinitial_window_system = Qnil;
7195 Vwindow_system_version = Qnil;
7196 }
7197 }
7198
7199 /* arch-tag: 8d812b1f-04a2-4195-a9c4-381f8457a413
7200 (do not change this comment) */