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[bpt/emacs.git] / src / xmenu.c
1 /* X Communication module for terminals which understand the X protocol.
2 Copyright (C) 1986, 1988, 1993, 1994 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
19
20 /* X pop-up deck-of-cards menu facility for gnuemacs.
21 *
22 * Written by Jon Arnold and Roman Budzianowski
23 * Mods and rewrite by Robert Krawitz
24 *
25 */
26
27 /* Modified by Fred Pierresteguy on December 93
28 to make the popup menus and menubar use the Xt. */
29
30 /* Rewritten for clarity and GC protection by rms in Feb 94. */
31
32 /* On 4.3 this loses if it comes after xterm.h. */
33 #include <signal.h>
34 #include <config.h>
35
36 #include <stdio.h>
37 #include "lisp.h"
38 #include "termhooks.h"
39 #include "frame.h"
40 #include "window.h"
41 #include "keyboard.h"
42 #include "blockinput.h"
43 #include "puresize.h"
44 #include "buffer.h"
45
46 #ifdef MSDOS
47 #include "msdos.h"
48 #endif
49
50 #ifdef HAVE_X_WINDOWS
51 /* This may include sys/types.h, and that somehow loses
52 if this is not done before the other system files. */
53 #include "xterm.h"
54 #endif
55
56 /* Load sys/types.h if not already loaded.
57 In some systems loading it twice is suicidal. */
58 #ifndef makedev
59 #include <sys/types.h>
60 #endif
61
62 #include "dispextern.h"
63
64 #ifdef HAVE_X_WINDOWS
65 #ifdef USE_X_TOOLKIT
66 #include <X11/Xlib.h>
67 #include <X11/IntrinsicP.h>
68 #include <X11/CoreP.h>
69 #include <X11/StringDefs.h>
70 #include <X11/Shell.h>
71 #include <X11/Xaw/Paned.h>
72 #include "../lwlib/lwlib.h"
73 #else /* not USE_X_TOOLKIT */
74 #include "../oldXMenu/XMenu.h"
75 #endif /* not USE_X_TOOLKIT */
76 #endif /* HAVE_X_WINDOWS */
77
78 #define min(x,y) (((x) < (y)) ? (x) : (y))
79 #define max(x,y) (((x) > (y)) ? (x) : (y))
80
81 #ifndef TRUE
82 #define TRUE 1
83 #define FALSE 0
84 #endif /* no TRUE */
85
86 Lisp_Object Qdebug_on_next_call;
87
88 extern Lisp_Object Qmenu_enable;
89 extern Lisp_Object Qmenu_bar;
90 extern Lisp_Object Qmouse_click, Qevent_kind;
91
92 extern Lisp_Object Vdefine_key_rebound_commands;
93
94 extern Lisp_Object Voverriding_local_map;
95 extern Lisp_Object Voverriding_local_map_menu_flag;
96
97 extern Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
98
99 extern Lisp_Object Qmenu_bar_update_hook;
100
101 #ifdef USE_X_TOOLKIT
102 extern void set_frame_menubar ();
103 extern void process_expose_from_menu ();
104 extern XtAppContext Xt_app_con;
105
106 static Lisp_Object xdialog_show ();
107 void popup_get_selection ();
108 #endif
109
110 static Lisp_Object xmenu_show ();
111 static void keymap_panes ();
112 static void single_keymap_panes ();
113 static void list_of_panes ();
114 static void list_of_items ();
115 \f
116 /* This holds a Lisp vector that holds the results of decoding
117 the keymaps or alist-of-alists that specify a menu.
118
119 It describes the panes and items within the panes.
120
121 Each pane is described by 3 elements in the vector:
122 t, the pane name, the pane's prefix key.
123 Then follow the pane's items, with 5 elements per item:
124 the item string, the enable flag, the item's value,
125 the definition, and the equivalent keyboard key's description string.
126
127 In some cases, multiple levels of menus may be described.
128 A single vector slot containing nil indicates the start of a submenu.
129 A single vector slot containing lambda indicates the end of a submenu.
130 The submenu follows a menu item which is the way to reach the submenu.
131
132 A single vector slot containing quote indicates that the
133 following items should appear on the right of a dialog box.
134
135 Using a Lisp vector to hold this information while we decode it
136 takes care of protecting all the data from GC. */
137
138 #define MENU_ITEMS_PANE_NAME 1
139 #define MENU_ITEMS_PANE_PREFIX 2
140 #define MENU_ITEMS_PANE_LENGTH 3
141
142 #define MENU_ITEMS_ITEM_NAME 0
143 #define MENU_ITEMS_ITEM_ENABLE 1
144 #define MENU_ITEMS_ITEM_VALUE 2
145 #define MENU_ITEMS_ITEM_EQUIV_KEY 3
146 #define MENU_ITEMS_ITEM_DEFINITION 4
147 #define MENU_ITEMS_ITEM_LENGTH 5
148
149 static Lisp_Object menu_items;
150
151 /* Number of slots currently allocated in menu_items. */
152 static int menu_items_allocated;
153
154 /* This is the index in menu_items of the first empty slot. */
155 static int menu_items_used;
156
157 /* The number of panes currently recorded in menu_items,
158 excluding those within submenus. */
159 static int menu_items_n_panes;
160
161 /* Current depth within submenus. */
162 static int menu_items_submenu_depth;
163
164 /* Flag which when set indicates a dialog or menu has been posted by
165 Xt on behalf of one of the widget sets. */
166 static int popup_activated_flag;
167
168 static int next_menubar_widget_id;
169 \f
170 #ifdef USE_X_TOOLKIT
171
172 /* Return the frame whose ->output_data.x->id equals ID, or 0 if none. */
173
174 static struct frame *
175 menubar_id_to_frame (id)
176 LWLIB_ID id;
177 {
178 Lisp_Object tail, frame;
179 FRAME_PTR f;
180
181 for (tail = Vframe_list; GC_CONSP (tail); tail = XCONS (tail)->cdr)
182 {
183 frame = XCONS (tail)->car;
184 if (!GC_FRAMEP (frame))
185 continue;
186 f = XFRAME (frame);
187 if (f->output_data.nothing == 1)
188 continue;
189 if (f->output_data.x->id == id)
190 return f;
191 }
192 return 0;
193 }
194
195 #endif
196 \f
197 /* Initialize the menu_items structure if we haven't already done so.
198 Also mark it as currently empty. */
199
200 static void
201 init_menu_items ()
202 {
203 if (NILP (menu_items))
204 {
205 menu_items_allocated = 60;
206 menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
207 }
208
209 menu_items_used = 0;
210 menu_items_n_panes = 0;
211 menu_items_submenu_depth = 0;
212 }
213
214 /* Call at the end of generating the data in menu_items.
215 This fills in the number of items in the last pane. */
216
217 static void
218 finish_menu_items ()
219 {
220 }
221
222 /* Call when finished using the data for the current menu
223 in menu_items. */
224
225 static void
226 discard_menu_items ()
227 {
228 /* Free the structure if it is especially large.
229 Otherwise, hold on to it, to save time. */
230 if (menu_items_allocated > 200)
231 {
232 menu_items = Qnil;
233 menu_items_allocated = 0;
234 }
235 }
236
237 /* Make the menu_items vector twice as large. */
238
239 static void
240 grow_menu_items ()
241 {
242 Lisp_Object old;
243 int old_size = menu_items_allocated;
244 old = menu_items;
245
246 menu_items_allocated *= 2;
247 menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
248 bcopy (XVECTOR (old)->contents, XVECTOR (menu_items)->contents,
249 old_size * sizeof (Lisp_Object));
250 }
251
252 /* Begin a submenu. */
253
254 static void
255 push_submenu_start ()
256 {
257 if (menu_items_used + 1 > menu_items_allocated)
258 grow_menu_items ();
259
260 XVECTOR (menu_items)->contents[menu_items_used++] = Qnil;
261 menu_items_submenu_depth++;
262 }
263
264 /* End a submenu. */
265
266 static void
267 push_submenu_end ()
268 {
269 if (menu_items_used + 1 > menu_items_allocated)
270 grow_menu_items ();
271
272 XVECTOR (menu_items)->contents[menu_items_used++] = Qlambda;
273 menu_items_submenu_depth--;
274 }
275
276 /* Indicate boundary between left and right. */
277
278 static void
279 push_left_right_boundary ()
280 {
281 if (menu_items_used + 1 > menu_items_allocated)
282 grow_menu_items ();
283
284 XVECTOR (menu_items)->contents[menu_items_used++] = Qquote;
285 }
286
287 /* Start a new menu pane in menu_items..
288 NAME is the pane name. PREFIX_VEC is a prefix key for this pane. */
289
290 static void
291 push_menu_pane (name, prefix_vec)
292 Lisp_Object name, prefix_vec;
293 {
294 if (menu_items_used + MENU_ITEMS_PANE_LENGTH > menu_items_allocated)
295 grow_menu_items ();
296
297 if (menu_items_submenu_depth == 0)
298 menu_items_n_panes++;
299 XVECTOR (menu_items)->contents[menu_items_used++] = Qt;
300 XVECTOR (menu_items)->contents[menu_items_used++] = name;
301 XVECTOR (menu_items)->contents[menu_items_used++] = prefix_vec;
302 }
303
304 /* Push one menu item into the current pane.
305 NAME is the string to display. ENABLE if non-nil means
306 this item can be selected. KEY is the key generated by
307 choosing this item, or nil if this item doesn't really have a definition.
308 DEF is the definition of this item.
309 EQUIV is the textual description of the keyboard equivalent for
310 this item (or nil if none). */
311
312 static void
313 push_menu_item (name, enable, key, def, equiv)
314 Lisp_Object name, enable, key, def, equiv;
315 {
316 if (menu_items_used + MENU_ITEMS_ITEM_LENGTH > menu_items_allocated)
317 grow_menu_items ();
318
319 XVECTOR (menu_items)->contents[menu_items_used++] = name;
320 XVECTOR (menu_items)->contents[menu_items_used++] = enable;
321 XVECTOR (menu_items)->contents[menu_items_used++] = key;
322 XVECTOR (menu_items)->contents[menu_items_used++] = equiv;
323 XVECTOR (menu_items)->contents[menu_items_used++] = def;
324 }
325 \f
326 /* Figure out the current keyboard equivalent of a menu item ITEM1.
327 The item string for menu display should be ITEM_STRING.
328 Store the equivalent keyboard key sequence's
329 textual description into *DESCRIP_PTR.
330 Also cache them in the item itself.
331 Return the real definition to execute. */
332
333 static Lisp_Object
334 menu_item_equiv_key (item_string, item1, descrip_ptr)
335 Lisp_Object item_string;
336 Lisp_Object item1;
337 Lisp_Object *descrip_ptr;
338 {
339 /* This is the real definition--the function to run. */
340 Lisp_Object def;
341 /* This is the sublist that records cached equiv key data
342 so we can save time. */
343 Lisp_Object cachelist;
344 /* These are the saved equivalent keyboard key sequence
345 and its key-description. */
346 Lisp_Object savedkey, descrip;
347 Lisp_Object def1;
348 int changed = 0;
349 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
350
351 /* If a help string follows the item string, skip it. */
352 if (CONSP (XCONS (item1)->cdr)
353 && STRINGP (XCONS (XCONS (item1)->cdr)->car))
354 item1 = XCONS (item1)->cdr;
355
356 def = Fcdr (item1);
357
358 /* Get out the saved equivalent-keyboard-key info. */
359 cachelist = savedkey = descrip = Qnil;
360 if (CONSP (def) && CONSP (XCONS (def)->car)
361 && (NILP (XCONS (XCONS (def)->car)->car)
362 || VECTORP (XCONS (XCONS (def)->car)->car)))
363 {
364 cachelist = XCONS (def)->car;
365 def = XCONS (def)->cdr;
366 savedkey = XCONS (cachelist)->car;
367 descrip = XCONS (cachelist)->cdr;
368 }
369
370 GCPRO4 (def, def1, savedkey, descrip);
371
372 /* Is it still valid? */
373 def1 = Qnil;
374 if (!NILP (savedkey))
375 def1 = Fkey_binding (savedkey, Qnil);
376 /* If not, update it. */
377 if (! EQ (def1, def)
378 /* If the command is an alias for another
379 (such as easymenu.el and lmenu.el set it up),
380 check if the original command matches the cached command. */
381 && !(SYMBOLP (def) && SYMBOLP (XSYMBOL (def)->function)
382 && EQ (def1, XSYMBOL (def)->function))
383 /* If something had no key binding before, don't recheck it
384 because that is too slow--except if we have a list of rebound
385 commands in Vdefine_key_rebound_commands, do recheck any command
386 that appears in that list. */
387 && (NILP (cachelist) || !NILP (savedkey)
388 || (! EQ (Qt, Vdefine_key_rebound_commands)
389 && !NILP (Fmemq (def, Vdefine_key_rebound_commands)))))
390 {
391 changed = 1;
392 descrip = Qnil;
393 /* If the command is an alias for another
394 (such as easymenu.el and lmenu.el set it up),
395 see if the original command name has equivalent keys. */
396 if (SYMBOLP (def) && SYMBOLP (XSYMBOL (def)->function))
397 savedkey = Fwhere_is_internal (XSYMBOL (def)->function,
398 Qnil, Qt, Qnil);
399 else
400 /* Otherwise look up the specified command itself.
401 We don't try both, because that makes easymenu menus slow. */
402 savedkey = Fwhere_is_internal (def, Qnil, Qt, Qnil);
403
404 if (!NILP (savedkey))
405 {
406 descrip = Fkey_description (savedkey);
407 descrip = concat2 (make_string (" (", 3), descrip);
408 descrip = concat2 (descrip, make_string (")", 1));
409 }
410 }
411
412 /* Cache the data we just got in a sublist of the menu binding. */
413 if (NILP (cachelist))
414 {
415 CHECK_IMPURE (item1);
416 XCONS (item1)->cdr = Fcons (Fcons (savedkey, descrip), def);
417 }
418 else if (changed)
419 {
420 XCONS (cachelist)->car = savedkey;
421 XCONS (cachelist)->cdr = descrip;
422 }
423
424 UNGCPRO;
425 *descrip_ptr = descrip;
426 return def;
427 }
428
429 /* This is used as the handler when calling internal_condition_case_1. */
430
431 static Lisp_Object
432 menu_item_enabled_p_1 (arg)
433 Lisp_Object arg;
434 {
435 /* If we got a quit from within the menu computation,
436 quit all the way out of it. This takes care of C-] in the debugger. */
437 if (CONSP (arg) && EQ (XCONS (arg)->car, Qquit))
438 Fsignal (Qquit, Qnil);
439
440 return Qnil;
441 }
442
443 /* Return non-nil if the command DEF is enabled when used as a menu item.
444 This is based on looking for a menu-enable property.
445 If NOTREAL is set, don't bother really computing this. */
446
447 static Lisp_Object
448 menu_item_enabled_p (def, notreal)
449 Lisp_Object def;
450 int notreal;
451 {
452 Lisp_Object enabled, tem;
453
454 enabled = Qt;
455 if (notreal)
456 return enabled;
457 if (SYMBOLP (def))
458 {
459 /* No property, or nil, means enable.
460 Otherwise, enable if value is not nil. */
461 tem = Fget (def, Qmenu_enable);
462 if (!NILP (tem))
463 /* (condition-case nil (eval tem)
464 (error nil)) */
465 enabled = internal_condition_case_1 (Feval, tem, Qerror,
466 menu_item_enabled_p_1);
467 }
468 return enabled;
469 }
470 \f
471 /* Look through KEYMAPS, a vector of keymaps that is NMAPS long,
472 and generate menu panes for them in menu_items.
473 If NOTREAL is nonzero,
474 don't bother really computing whether an item is enabled. */
475
476 static void
477 keymap_panes (keymaps, nmaps, notreal)
478 Lisp_Object *keymaps;
479 int nmaps;
480 int notreal;
481 {
482 int mapno;
483
484 init_menu_items ();
485
486 /* Loop over the given keymaps, making a pane for each map.
487 But don't make a pane that is empty--ignore that map instead.
488 P is the number of panes we have made so far. */
489 for (mapno = 0; mapno < nmaps; mapno++)
490 single_keymap_panes (keymaps[mapno], Qnil, Qnil, notreal);
491
492 finish_menu_items ();
493 }
494
495 /* This is a recursive subroutine of keymap_panes.
496 It handles one keymap, KEYMAP.
497 The other arguments are passed along
498 or point to local variables of the previous function.
499 If NOTREAL is nonzero,
500 don't bother really computing whether an item is enabled. */
501
502 static void
503 single_keymap_panes (keymap, pane_name, prefix, notreal)
504 Lisp_Object keymap;
505 Lisp_Object pane_name;
506 Lisp_Object prefix;
507 int notreal;
508 {
509 Lisp_Object pending_maps;
510 Lisp_Object tail, item, item1, item_string, table;
511 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
512
513 pending_maps = Qnil;
514
515 push_menu_pane (pane_name, prefix);
516
517 for (tail = keymap; CONSP (tail); tail = XCONS (tail)->cdr)
518 {
519 /* Look at each key binding, and if it has a menu string,
520 make a menu item from it. */
521 item = XCONS (tail)->car;
522 if (CONSP (item))
523 {
524 item1 = XCONS (item)->cdr;
525 if (CONSP (item1))
526 {
527 item_string = XCONS (item1)->car;
528 if (STRINGP (item_string))
529 {
530 /* This is the real definition--the function to run. */
531 Lisp_Object def;
532 /* These are the saved equivalent keyboard key sequence
533 and its key-description. */
534 Lisp_Object descrip;
535 Lisp_Object tem, enabled;
536
537 /* GCPRO because ...enabled_p will call eval
538 and ..._equiv_key may autoload something.
539 Protecting KEYMAP preserves everything we use;
540 aside from that, must protect whatever might be
541 a string. Since there's no GCPRO5, we refetch
542 item_string instead of protecting it. */
543 descrip = def = Qnil;
544 GCPRO4 (keymap, pending_maps, def, descrip);
545
546 def = menu_item_equiv_key (item_string, item1, &descrip);
547 enabled = menu_item_enabled_p (def, notreal);
548
549 UNGCPRO;
550
551 item_string = XCONS (item1)->car;
552
553 tem = Fkeymapp (def);
554 if (XSTRING (item_string)->data[0] == '@' && !NILP (tem))
555 pending_maps = Fcons (Fcons (def, Fcons (item_string, XCONS (item)->car)),
556 pending_maps);
557 else
558 {
559 Lisp_Object submap;
560 GCPRO4 (keymap, pending_maps, descrip, item_string);
561 submap = get_keymap_1 (def, 0, 1);
562 UNGCPRO;
563 #ifndef USE_X_TOOLKIT
564 /* Indicate visually that this is a submenu. */
565 if (!NILP (submap))
566 item_string = concat2 (item_string,
567 build_string (" >"));
568 #endif
569 /* If definition is nil, pass nil as the key. */
570 push_menu_item (item_string, enabled,
571 XCONS (item)->car, def,
572 descrip);
573 #ifdef USE_X_TOOLKIT
574 /* Display a submenu using the toolkit. */
575 if (! NILP (submap))
576 {
577 push_submenu_start ();
578 single_keymap_panes (submap, Qnil,
579 XCONS (item)->car, notreal);
580 push_submenu_end ();
581 }
582 #endif
583 }
584 }
585 }
586 }
587 else if (VECTORP (item))
588 {
589 /* Loop over the char values represented in the vector. */
590 int len = XVECTOR (item)->size;
591 int c;
592 for (c = 0; c < len; c++)
593 {
594 Lisp_Object character;
595 XSETFASTINT (character, c);
596 item1 = XVECTOR (item)->contents[c];
597 if (CONSP (item1))
598 {
599 item_string = XCONS (item1)->car;
600 if (STRINGP (item_string))
601 {
602 Lisp_Object def;
603
604 /* These are the saved equivalent keyboard key sequence
605 and its key-description. */
606 Lisp_Object descrip;
607 Lisp_Object tem, enabled;
608
609 /* GCPRO because ...enabled_p will call eval
610 and ..._equiv_key may autoload something.
611 Protecting KEYMAP preserves everything we use;
612 aside from that, must protect whatever might be
613 a string. Since there's no GCPRO5, we refetch
614 item_string instead of protecting it. */
615 GCPRO4 (keymap, pending_maps, def, descrip);
616 descrip = def = Qnil;
617
618 def = menu_item_equiv_key (item_string, item1, &descrip);
619 enabled = menu_item_enabled_p (def, notreal);
620
621 UNGCPRO;
622
623 item_string = XCONS (item1)->car;
624
625 tem = Fkeymapp (def);
626 if (XSTRING (item_string)->data[0] == '@' && !NILP (tem))
627 pending_maps = Fcons (Fcons (def, Fcons (item_string, character)),
628 pending_maps);
629 else
630 {
631 Lisp_Object submap;
632 GCPRO4 (keymap, pending_maps, descrip, item_string);
633 submap = get_keymap_1 (def, 0, 1);
634 UNGCPRO;
635 #ifndef USE_X_TOOLKIT
636 if (!NILP (submap))
637 item_string = concat2 (item_string,
638 build_string (" >"));
639 #endif
640 /* If definition is nil, pass nil as the key. */
641 push_menu_item (item_string, enabled, character,
642 def, descrip);
643 #ifdef USE_X_TOOLKIT
644 if (! NILP (submap))
645 {
646 push_submenu_start ();
647 single_keymap_panes (submap, Qnil,
648 character, notreal);
649 push_submenu_end ();
650 }
651 #endif
652 }
653 }
654 }
655 }
656 }
657 }
658
659 /* Process now any submenus which want to be panes at this level. */
660 while (!NILP (pending_maps))
661 {
662 Lisp_Object elt, eltcdr, string;
663 elt = Fcar (pending_maps);
664 eltcdr = XCONS (elt)->cdr;
665 string = XCONS (eltcdr)->car;
666 /* We no longer discard the @ from the beginning of the string here.
667 Instead, we do this in xmenu_show. */
668 single_keymap_panes (Fcar (elt), string,
669 XCONS (eltcdr)->cdr, notreal);
670 pending_maps = Fcdr (pending_maps);
671 }
672 }
673 \f
674 /* Push all the panes and items of a menu decsribed by the
675 alist-of-alists MENU.
676 This handles old-fashioned calls to x-popup-menu. */
677
678 static void
679 list_of_panes (menu)
680 Lisp_Object menu;
681 {
682 Lisp_Object tail;
683
684 init_menu_items ();
685
686 for (tail = menu; !NILP (tail); tail = Fcdr (tail))
687 {
688 Lisp_Object elt, pane_name, pane_data;
689 elt = Fcar (tail);
690 pane_name = Fcar (elt);
691 CHECK_STRING (pane_name, 0);
692 push_menu_pane (pane_name, Qnil);
693 pane_data = Fcdr (elt);
694 CHECK_CONS (pane_data, 0);
695 list_of_items (pane_data);
696 }
697
698 finish_menu_items ();
699 }
700
701 /* Push the items in a single pane defined by the alist PANE. */
702
703 static void
704 list_of_items (pane)
705 Lisp_Object pane;
706 {
707 Lisp_Object tail, item, item1;
708
709 for (tail = pane; !NILP (tail); tail = Fcdr (tail))
710 {
711 item = Fcar (tail);
712 if (STRINGP (item))
713 push_menu_item (item, Qnil, Qnil, Qt, Qnil);
714 else if (NILP (item))
715 push_left_right_boundary ();
716 else
717 {
718 CHECK_CONS (item, 0);
719 item1 = Fcar (item);
720 CHECK_STRING (item1, 1);
721 push_menu_item (item1, Qt, Fcdr (item), Qt, Qnil);
722 }
723 }
724 }
725 \f
726 DEFUN ("x-popup-menu", Fx_popup_menu, Sx_popup_menu, 2, 2, 0,
727 "Pop up a deck-of-cards menu and return user's selection.\n\
728 POSITION is a position specification. This is either a mouse button event\n\
729 or a list ((XOFFSET YOFFSET) WINDOW)\n\
730 where XOFFSET and YOFFSET are positions in pixels from the top left\n\
731 corner of WINDOW's frame. (WINDOW may be a frame object instead of a window.)\n\
732 This controls the position of the center of the first line\n\
733 in the first pane of the menu, not the top left of the menu as a whole.\n\
734 If POSITION is t, it means to use the current mouse position.\n\
735 \n\
736 MENU is a specifier for a menu. For the simplest case, MENU is a keymap.\n\
737 The menu items come from key bindings that have a menu string as well as\n\
738 a definition; actually, the \"definition\" in such a key binding looks like\n\
739 \(STRING . REAL-DEFINITION). To give the menu a title, put a string into\n\
740 the keymap as a top-level element.\n\n\
741 You can also use a list of keymaps as MENU.\n\
742 Then each keymap makes a separate pane.\n\
743 When MENU is a keymap or a list of keymaps, the return value\n\
744 is a list of events.\n\n\
745 Alternatively, you can specify a menu of multiple panes\n\
746 with a list of the form (TITLE PANE1 PANE2...),\n\
747 where each pane is a list of form (TITLE ITEM1 ITEM2...).\n\
748 Each ITEM is normally a cons cell (STRING . VALUE);\n\
749 but a string can appear as an item--that makes a nonselectable line\n\
750 in the menu.\n\
751 With this form of menu, the return value is VALUE from the chosen item.\n\
752 \n\
753 If POSITION is nil, don't display the menu at all, just precalculate the\n\
754 cached information about equivalent key sequences.")
755 (position, menu)
756 Lisp_Object position, menu;
757 {
758 int number_of_panes, panes;
759 Lisp_Object keymap, tem;
760 int xpos, ypos;
761 Lisp_Object title;
762 char *error_name;
763 Lisp_Object selection;
764 int i, j;
765 FRAME_PTR f;
766 Lisp_Object x, y, window;
767 int keymaps = 0;
768 int for_click = 0;
769 struct gcpro gcpro1;
770
771 if (! NILP (position))
772 {
773 check_x ();
774
775 /* Decode the first argument: find the window and the coordinates. */
776 if (EQ (position, Qt)
777 || (CONSP (position) && EQ (XCONS (position)->car, Qmenu_bar)))
778 {
779 /* Use the mouse's current position. */
780 FRAME_PTR new_f = selected_frame;
781 Lisp_Object bar_window;
782 int part;
783 unsigned long time;
784
785 if (mouse_position_hook)
786 (*mouse_position_hook) (&new_f, 1, &bar_window,
787 &part, &x, &y, &time);
788 if (new_f != 0)
789 XSETFRAME (window, new_f);
790 else
791 {
792 window = selected_window;
793 XSETFASTINT (x, 0);
794 XSETFASTINT (y, 0);
795 }
796 }
797 else
798 {
799 tem = Fcar (position);
800 if (CONSP (tem))
801 {
802 window = Fcar (Fcdr (position));
803 x = Fcar (tem);
804 y = Fcar (Fcdr (tem));
805 }
806 else
807 {
808 for_click = 1;
809 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
810 window = Fcar (tem); /* POSN_WINDOW (tem) */
811 tem = Fcar (Fcdr (Fcdr (tem))); /* POSN_WINDOW_POSN (tem) */
812 x = Fcar (tem);
813 y = Fcdr (tem);
814 }
815 }
816
817 CHECK_NUMBER (x, 0);
818 CHECK_NUMBER (y, 0);
819
820 /* Decode where to put the menu. */
821
822 if (FRAMEP (window))
823 {
824 f = XFRAME (window);
825 xpos = 0;
826 ypos = 0;
827 }
828 else if (WINDOWP (window))
829 {
830 CHECK_LIVE_WINDOW (window, 0);
831 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
832
833 xpos = (FONT_WIDTH (f->output_data.x->font) * XWINDOW (window)->left);
834 ypos = (f->output_data.x->line_height * XWINDOW (window)->top);
835 }
836 else
837 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
838 but I don't want to make one now. */
839 CHECK_WINDOW (window, 0);
840
841 xpos += XINT (x);
842 ypos += XINT (y);
843 }
844
845 title = Qnil;
846 GCPRO1 (title);
847
848 /* Decode the menu items from what was specified. */
849
850 keymap = Fkeymapp (menu);
851 tem = Qnil;
852 if (CONSP (menu))
853 tem = Fkeymapp (Fcar (menu));
854 if (!NILP (keymap))
855 {
856 /* We were given a keymap. Extract menu info from the keymap. */
857 Lisp_Object prompt;
858 keymap = get_keymap (menu);
859
860 /* Extract the detailed info to make one pane. */
861 keymap_panes (&menu, 1, NILP (position));
862
863 /* Search for a string appearing directly as an element of the keymap.
864 That string is the title of the menu. */
865 prompt = map_prompt (keymap);
866
867 /* Make that be the pane title of the first pane. */
868 if (!NILP (prompt) && menu_items_n_panes >= 0)
869 XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = prompt;
870
871 keymaps = 1;
872 }
873 else if (!NILP (tem))
874 {
875 /* We were given a list of keymaps. */
876 int nmaps = XFASTINT (Flength (menu));
877 Lisp_Object *maps
878 = (Lisp_Object *) alloca (nmaps * sizeof (Lisp_Object));
879 int i;
880
881 title = Qnil;
882
883 /* The first keymap that has a prompt string
884 supplies the menu title. */
885 for (tem = menu, i = 0; CONSP (tem); tem = Fcdr (tem))
886 {
887 Lisp_Object prompt;
888
889 maps[i++] = keymap = get_keymap (Fcar (tem));
890
891 prompt = map_prompt (keymap);
892 if (NILP (title) && !NILP (prompt))
893 title = prompt;
894 }
895
896 /* Extract the detailed info to make one pane. */
897 keymap_panes (maps, nmaps, NILP (position));
898
899 /* Make the title be the pane title of the first pane. */
900 if (!NILP (title) && menu_items_n_panes >= 0)
901 XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = title;
902
903 keymaps = 1;
904 }
905 else
906 {
907 /* We were given an old-fashioned menu. */
908 title = Fcar (menu);
909 CHECK_STRING (title, 1);
910
911 list_of_panes (Fcdr (menu));
912
913 keymaps = 0;
914 }
915
916 if (NILP (position))
917 {
918 discard_menu_items ();
919 UNGCPRO;
920 return Qnil;
921 }
922
923 /* Display them in a menu. */
924 BLOCK_INPUT;
925
926 selection = xmenu_show (f, xpos, ypos, for_click,
927 keymaps, title, &error_name);
928 UNBLOCK_INPUT;
929
930 discard_menu_items ();
931
932 UNGCPRO;
933
934 if (error_name) error (error_name);
935 return selection;
936 }
937
938 DEFUN ("x-popup-dialog", Fx_popup_dialog, Sx_popup_dialog, 2, 2, 0,
939 "Pop up a dialog box and return user's selection.\n\
940 POSITION specifies which frame to use.\n\
941 This is normally a mouse button event or a window or frame.\n\
942 If POSITION is t, it means to use the frame the mouse is on.\n\
943 The dialog box appears in the middle of the specified frame.\n\
944 \n\
945 CONTENTS specifies the alternatives to display in the dialog box.\n\
946 It is a list of the form (TITLE ITEM1 ITEM2...).\n\
947 Each ITEM is a cons cell (STRING . VALUE).\n\
948 The return value is VALUE from the chosen item.\n\n\
949 An ITEM may also be just a string--that makes a nonselectable item.\n\
950 An ITEM may also be nil--that means to put all preceding items\n\
951 on the left of the dialog box and all following items on the right.\n\
952 \(By default, approximately half appear on each side.)")
953 (position, contents)
954 Lisp_Object position, contents;
955 {
956 FRAME_PTR f;
957 Lisp_Object window;
958
959 check_x ();
960
961 /* Decode the first argument: find the window or frame to use. */
962 if (EQ (position, Qt)
963 || (CONSP (position) && EQ (XCONS (position)->car, Qmenu_bar)))
964 {
965 #if 0 /* Using the frame the mouse is on may not be right. */
966 /* Use the mouse's current position. */
967 FRAME_PTR new_f = selected_frame;
968 Lisp_Object bar_window;
969 int part;
970 unsigned long time;
971 Lisp_Object x, y;
972
973 (*mouse_position_hook) (&new_f, 1, &bar_window, &part, &x, &y, &time);
974
975 if (new_f != 0)
976 XSETFRAME (window, new_f);
977 else
978 window = selected_window;
979 #endif
980 window = selected_window;
981 }
982 else if (CONSP (position))
983 {
984 Lisp_Object tem;
985 tem = Fcar (position);
986 if (CONSP (tem))
987 window = Fcar (Fcdr (position));
988 else
989 {
990 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
991 window = Fcar (tem); /* POSN_WINDOW (tem) */
992 }
993 }
994 else if (WINDOWP (position) || FRAMEP (position))
995 window = position;
996
997 /* Decode where to put the menu. */
998
999 if (FRAMEP (window))
1000 f = XFRAME (window);
1001 else if (WINDOWP (window))
1002 {
1003 CHECK_LIVE_WINDOW (window, 0);
1004 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1005 }
1006 else
1007 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
1008 but I don't want to make one now. */
1009 CHECK_WINDOW (window, 0);
1010
1011 #ifndef USE_X_TOOLKIT
1012 /* Display a menu with these alternatives
1013 in the middle of frame F. */
1014 {
1015 Lisp_Object x, y, frame, newpos;
1016 XSETFRAME (frame, f);
1017 XSETINT (x, x_pixel_width (f) / 2);
1018 XSETINT (y, x_pixel_height (f) / 2);
1019 newpos = Fcons (Fcons (x, Fcons (y, Qnil)), Fcons (frame, Qnil));
1020
1021 return Fx_popup_menu (newpos,
1022 Fcons (Fcar (contents), Fcons (contents, Qnil)));
1023 }
1024 #else
1025 {
1026 Lisp_Object title;
1027 char *error_name;
1028 Lisp_Object selection;
1029
1030 /* Decode the dialog items from what was specified. */
1031 title = Fcar (contents);
1032 CHECK_STRING (title, 1);
1033
1034 list_of_panes (Fcons (contents, Qnil));
1035
1036 /* Display them in a dialog box. */
1037 BLOCK_INPUT;
1038 selection = xdialog_show (f, 0, title, &error_name);
1039 UNBLOCK_INPUT;
1040
1041 discard_menu_items ();
1042
1043 if (error_name) error (error_name);
1044 return selection;
1045 }
1046 #endif
1047 }
1048 \f
1049 #ifdef USE_X_TOOLKIT
1050
1051 /* Loop in Xt until the menu pulldown or dialog popup has been
1052 popped down (deactivated).
1053
1054 NOTE: All calls to popup_get_selection should be protected
1055 with BLOCK_INPUT, UNBLOCK_INPUT wrappers. */
1056
1057 void
1058 popup_get_selection (initial_event, dpyinfo, id)
1059 XEvent *initial_event;
1060 struct x_display_info *dpyinfo;
1061 LWLIB_ID id;
1062 {
1063 XEvent event;
1064
1065 /* Define a queue to save up for later unreading
1066 all X events that don't pertain to the menu. */
1067 struct event_queue
1068 {
1069 XEvent event;
1070 struct event_queue *next;
1071 };
1072
1073 struct event_queue *queue = NULL;
1074 struct event_queue *queue_tmp;
1075
1076 if (initial_event)
1077 event = *initial_event;
1078 else
1079 XtAppNextEvent (Xt_app_con, &event);
1080
1081 while (1)
1082 {
1083 /* Handle expose events for editor frames right away. */
1084 if (event.type == Expose)
1085 process_expose_from_menu (event);
1086 /* Make sure we don't consider buttons grabbed after menu goes. */
1087 else if (event.type == ButtonRelease
1088 && dpyinfo->display == event.xbutton.display)
1089 dpyinfo->grabbed &= ~(1 << event.xbutton.button);
1090 /* If the user presses a key, deactivate the menu.
1091 The user is likely to do that if we get wedged. */
1092 else if (event.type == KeyPress
1093 && dpyinfo->display == event.xbutton.display)
1094 {
1095 popup_activated_flag = 0;
1096 break;
1097 }
1098
1099 /* Queue all events not for this popup,
1100 except for Expose, which we've already handled.
1101 Note that the X window is associated with the frame if this
1102 is a menu bar popup, but not if it's a dialog box. So we use
1103 x_non_menubar_window_to_frame, not x_any_window_to_frame. */
1104 if (event.type != Expose
1105 && (event.xany.display != dpyinfo->display
1106 || x_non_menubar_window_to_frame (dpyinfo, event.xany.window)))
1107 {
1108 queue_tmp = (struct event_queue *) malloc (sizeof (struct event_queue));
1109
1110 if (queue_tmp != NULL)
1111 {
1112 queue_tmp->event = event;
1113 queue_tmp->next = queue;
1114 queue = queue_tmp;
1115 }
1116 }
1117 else
1118 XtDispatchEvent (&event);
1119
1120 if (!popup_activated ())
1121 break;
1122 XtAppNextEvent (Xt_app_con, &event);
1123 }
1124
1125 /* Unread any events that we got but did not handle. */
1126 while (queue != NULL)
1127 {
1128 queue_tmp = queue;
1129 XPutBackEvent (queue_tmp->event.xany.display, &queue_tmp->event);
1130 queue = queue_tmp->next;
1131 free ((char *)queue_tmp);
1132 /* Cause these events to get read as soon as we UNBLOCK_INPUT. */
1133 interrupt_input_pending = 1;
1134 }
1135 }
1136
1137 /* Activate the menu bar of frame F.
1138 This is called from keyboard.c when it gets the
1139 menu_bar_activate_event out of the Emacs event queue.
1140
1141 To activate the menu bar, we use the X button-press event
1142 that was saved in saved_button_event.
1143 That makes the toolkit do its thing.
1144
1145 But first we recompute the menu bar contents (the whole tree).
1146
1147 The reason for saving the button event until here, instead of
1148 passing it to the toolkit right away, is that we can safely
1149 execute Lisp code. */
1150
1151 x_activate_menubar (f)
1152 FRAME_PTR f;
1153 {
1154 if (f->output_data.x->saved_button_event->type != ButtonPress)
1155 return;
1156
1157 set_frame_menubar (f, 0, 1);
1158
1159 BLOCK_INPUT;
1160 XtDispatchEvent ((XEvent *) f->output_data.x->saved_button_event);
1161 UNBLOCK_INPUT;
1162
1163 /* Ignore this if we get it a second time. */
1164 f->output_data.x->saved_button_event->type = 0;
1165 }
1166
1167 /* Detect if a dialog or menu has been posted. */
1168
1169 int
1170 popup_activated ()
1171 {
1172 return popup_activated_flag;
1173 }
1174
1175
1176 /* This callback is invoked when the user selects a menubar cascade
1177 pushbutton, but before the pulldown menu is posted. */
1178
1179 static void
1180 popup_activate_callback (widget, id, client_data)
1181 Widget widget;
1182 LWLIB_ID id;
1183 XtPointer client_data;
1184 {
1185 popup_activated_flag = 1;
1186 }
1187
1188 /* This callback is called from the menu bar pulldown menu
1189 when the user makes a selection.
1190 Figure out what the user chose
1191 and put the appropriate events into the keyboard buffer. */
1192
1193 static void
1194 menubar_selection_callback (widget, id, client_data)
1195 Widget widget;
1196 LWLIB_ID id;
1197 XtPointer client_data;
1198 {
1199 Lisp_Object prefix, entry;
1200 FRAME_PTR f = menubar_id_to_frame (id);
1201 Lisp_Object vector;
1202 Lisp_Object *subprefix_stack;
1203 int submenu_depth = 0;
1204 int i;
1205
1206 if (!f)
1207 return;
1208 subprefix_stack = (Lisp_Object *) alloca (f->menu_bar_items_used * sizeof (Lisp_Object));
1209 vector = f->menu_bar_vector;
1210 prefix = Qnil;
1211 i = 0;
1212 while (i < f->menu_bar_items_used)
1213 {
1214 if (EQ (XVECTOR (vector)->contents[i], Qnil))
1215 {
1216 subprefix_stack[submenu_depth++] = prefix;
1217 prefix = entry;
1218 i++;
1219 }
1220 else if (EQ (XVECTOR (vector)->contents[i], Qlambda))
1221 {
1222 prefix = subprefix_stack[--submenu_depth];
1223 i++;
1224 }
1225 else if (EQ (XVECTOR (vector)->contents[i], Qt))
1226 {
1227 prefix = XVECTOR (vector)->contents[i + MENU_ITEMS_PANE_PREFIX];
1228 i += MENU_ITEMS_PANE_LENGTH;
1229 }
1230 else
1231 {
1232 entry = XVECTOR (vector)->contents[i + MENU_ITEMS_ITEM_VALUE];
1233 /* The EMACS_INT cast avoids a warning. There's no problem
1234 as long as pointers have enough bits to hold small integers. */
1235 if ((int) (EMACS_INT) client_data == i)
1236 {
1237 int j;
1238 struct input_event buf;
1239 Lisp_Object frame;
1240
1241 XSETFRAME (frame, f);
1242 buf.kind = menu_bar_event;
1243 buf.frame_or_window = Fcons (frame, Fcons (Qmenu_bar, Qnil));
1244 kbd_buffer_store_event (&buf);
1245
1246 for (j = 0; j < submenu_depth; j++)
1247 if (!NILP (subprefix_stack[j]))
1248 {
1249 buf.kind = menu_bar_event;
1250 buf.frame_or_window = Fcons (frame, subprefix_stack[j]);
1251 kbd_buffer_store_event (&buf);
1252 }
1253
1254 if (!NILP (prefix))
1255 {
1256 buf.kind = menu_bar_event;
1257 buf.frame_or_window = Fcons (frame, prefix);
1258 kbd_buffer_store_event (&buf);
1259 }
1260
1261 buf.kind = menu_bar_event;
1262 buf.frame_or_window = Fcons (frame, entry);
1263 kbd_buffer_store_event (&buf);
1264
1265 return;
1266 }
1267 i += MENU_ITEMS_ITEM_LENGTH;
1268 }
1269 }
1270 }
1271
1272 /* This callback is invoked when a dialog or menu is finished being
1273 used and has been unposted. */
1274
1275 static void
1276 popup_deactivate_callback (widget, id, client_data)
1277 Widget widget;
1278 LWLIB_ID id;
1279 XtPointer client_data;
1280 {
1281 popup_activated_flag = 0;
1282 }
1283
1284
1285 /* This recursively calls free_widget_value on the tree of widgets.
1286 It must free all data that was malloc'ed for these widget_values.
1287 In Emacs, many slots are pointers into the data of Lisp_Strings, and
1288 must be left alone. */
1289
1290 void
1291 free_menubar_widget_value_tree (wv)
1292 widget_value *wv;
1293 {
1294 if (! wv) return;
1295
1296 wv->name = wv->value = wv->key = (char *) 0xDEADBEEF;
1297
1298 if (wv->contents && (wv->contents != (widget_value*)1))
1299 {
1300 free_menubar_widget_value_tree (wv->contents);
1301 wv->contents = (widget_value *) 0xDEADBEEF;
1302 }
1303 if (wv->next)
1304 {
1305 free_menubar_widget_value_tree (wv->next);
1306 wv->next = (widget_value *) 0xDEADBEEF;
1307 }
1308 BLOCK_INPUT;
1309 free_widget_value (wv);
1310 UNBLOCK_INPUT;
1311 }
1312 \f
1313 /* Return a tree of widget_value structures for a menu bar item
1314 whose event type is ITEM_KEY (with string ITEM_NAME)
1315 and whose contents come from the list of keymaps MAPS. */
1316
1317 static widget_value *
1318 single_submenu (item_key, item_name, maps)
1319 Lisp_Object item_key, item_name, maps;
1320 {
1321 widget_value *wv, *prev_wv, *save_wv, *first_wv;
1322 int i;
1323 int submenu_depth = 0;
1324 Lisp_Object length;
1325 int len;
1326 Lisp_Object *mapvec;
1327 widget_value **submenu_stack;
1328 int mapno;
1329 int previous_items = menu_items_used;
1330 int top_level_items = 0;
1331
1332 length = Flength (maps);
1333 len = XINT (length);
1334
1335 /* Convert the list MAPS into a vector MAPVEC. */
1336 mapvec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
1337 for (i = 0; i < len; i++)
1338 {
1339 mapvec[i] = Fcar (maps);
1340 maps = Fcdr (maps);
1341 }
1342
1343 menu_items_n_panes = 0;
1344
1345 /* Loop over the given keymaps, making a pane for each map.
1346 But don't make a pane that is empty--ignore that map instead. */
1347 for (i = 0; i < len; i++)
1348 {
1349 if (SYMBOLP (mapvec[i]))
1350 {
1351 top_level_items = 1;
1352 push_menu_pane (Qnil, Qnil);
1353 push_menu_item (item_name, Qt, item_key, mapvec[i], Qnil);
1354 }
1355 else
1356 single_keymap_panes (mapvec[i], item_name, item_key, 0);
1357 }
1358
1359 /* Create a tree of widget_value objects
1360 representing the panes and their items. */
1361
1362 submenu_stack
1363 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
1364 wv = malloc_widget_value ();
1365 wv->name = "menu";
1366 wv->value = 0;
1367 wv->enabled = 1;
1368 first_wv = wv;
1369 save_wv = 0;
1370 prev_wv = 0;
1371
1372 /* Loop over all panes and items made during this call
1373 and construct a tree of widget_value objects.
1374 Ignore the panes and items made by previous calls to
1375 single_submenu, even though those are also in menu_items. */
1376 i = previous_items;
1377 while (i < menu_items_used)
1378 {
1379 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
1380 {
1381 submenu_stack[submenu_depth++] = save_wv;
1382 save_wv = prev_wv;
1383 prev_wv = 0;
1384 i++;
1385 }
1386 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
1387 {
1388 prev_wv = save_wv;
1389 save_wv = submenu_stack[--submenu_depth];
1390 i++;
1391 }
1392 else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
1393 && submenu_depth != 0)
1394 i += MENU_ITEMS_PANE_LENGTH;
1395 /* Ignore a nil in the item list.
1396 It's meaningful only for dialog boxes. */
1397 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
1398 i += 1;
1399 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1400 {
1401 /* Create a new pane. */
1402 Lisp_Object pane_name, prefix;
1403 char *pane_string;
1404 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
1405 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
1406 pane_string = (NILP (pane_name)
1407 ? "" : (char *) XSTRING (pane_name)->data);
1408 /* If there is just one top-level pane, put all its items directly
1409 under the top-level menu. */
1410 if (menu_items_n_panes == 1)
1411 pane_string = "";
1412
1413 /* If the pane has a meaningful name,
1414 make the pane a top-level menu item
1415 with its items as a submenu beneath it. */
1416 if (strcmp (pane_string, ""))
1417 {
1418 wv = malloc_widget_value ();
1419 if (save_wv)
1420 save_wv->next = wv;
1421 else
1422 first_wv->contents = wv;
1423 wv->name = pane_string;
1424 /* Ignore the @ that means "separate pane".
1425 This is a kludge, but this isn't worth more time. */
1426 if (!NILP (prefix) && wv->name[0] == '@')
1427 wv->name++;
1428 wv->value = 0;
1429 wv->enabled = 1;
1430 }
1431 save_wv = wv;
1432 prev_wv = 0;
1433 i += MENU_ITEMS_PANE_LENGTH;
1434 }
1435 else
1436 {
1437 /* Create a new item within current pane. */
1438 Lisp_Object item_name, enable, descrip, def;
1439 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
1440 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
1441 descrip
1442 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
1443 def = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_DEFINITION];
1444
1445 wv = malloc_widget_value ();
1446 if (prev_wv)
1447 prev_wv->next = wv;
1448 else
1449 save_wv->contents = wv;
1450
1451 wv->name = (char *) XSTRING (item_name)->data;
1452 if (!NILP (descrip))
1453 wv->key = (char *) XSTRING (descrip)->data;
1454 wv->value = 0;
1455 /* The EMACS_INT cast avoids a warning. There's no problem
1456 as long as pointers have enough bits to hold small integers. */
1457 wv->call_data = (!NILP (def) ? (void *) (EMACS_INT) i : 0);
1458 wv->enabled = !NILP (enable);
1459 prev_wv = wv;
1460
1461 i += MENU_ITEMS_ITEM_LENGTH;
1462 }
1463 }
1464
1465 /* If we have just one "menu item"
1466 that was originally a button, return it by itself. */
1467 if (top_level_items && first_wv->contents && first_wv->contents->next == 0)
1468 {
1469 wv = first_wv->contents;
1470 free_widget_value (first_wv);
1471 return wv;
1472 }
1473
1474 return first_wv;
1475 }
1476 \f
1477 extern void EmacsFrameSetCharSize ();
1478
1479 /* Recompute all the widgets of frame F, when the menu bar
1480 has been changed. */
1481
1482 static void
1483 update_frame_menubar (f)
1484 FRAME_PTR f;
1485 {
1486 struct x_output *x = f->output_data.x;
1487 int columns, rows;
1488 int menubar_changed;
1489
1490 Dimension shell_height;
1491
1492 /* We assume the menubar contents has changed if the global flag is set,
1493 or if the current buffer has changed, or if the menubar has never
1494 been updated before.
1495 */
1496 menubar_changed = (x->menubar_widget
1497 && !XtIsManaged (x->menubar_widget));
1498
1499 if (! (menubar_changed))
1500 return;
1501
1502 BLOCK_INPUT;
1503 /* Save the size of the frame because the pane widget doesn't accept to
1504 resize itself. So force it. */
1505 columns = f->width;
1506 rows = f->height;
1507
1508 /* Do the voodoo which means "I'm changing lots of things, don't try to
1509 refigure sizes until I'm done." */
1510 lw_refigure_widget (x->column_widget, False);
1511
1512 /* the order in which children are managed is the top to
1513 bottom order in which they are displayed in the paned window.
1514 First, remove the text-area widget.
1515 */
1516 XtUnmanageChild (x->edit_widget);
1517
1518 /* remove the menubar that is there now, and put up the menubar that
1519 should be there.
1520 */
1521 if (menubar_changed)
1522 {
1523 XtManageChild (x->menubar_widget);
1524 XtMapWidget (x->menubar_widget);
1525 XtVaSetValues (x->menubar_widget, XtNmappedWhenManaged, 1, 0);
1526 }
1527
1528 /* Re-manage the text-area widget, and then thrash the sizes. */
1529 XtManageChild (x->edit_widget);
1530 lw_refigure_widget (x->column_widget, True);
1531
1532 /* Force the pane widget to resize itself with the right values. */
1533 EmacsFrameSetCharSize (x->edit_widget, columns, rows);
1534
1535 UNBLOCK_INPUT;
1536 }
1537
1538 /* Set the contents of the menubar widgets of frame F.
1539 The argument FIRST_TIME is currently ignored;
1540 it is set the first time this is called, from initialize_frame_menubar. */
1541
1542 void
1543 set_frame_menubar (f, first_time, deep_p)
1544 FRAME_PTR f;
1545 int first_time;
1546 int deep_p;
1547 {
1548 Widget menubar_widget = f->output_data.x->menubar_widget;
1549 Lisp_Object tail, items, frame;
1550 widget_value *wv, *first_wv, *prev_wv = 0;
1551 int i;
1552 LWLIB_ID id;
1553
1554 if (f->output_data.x->id == 0)
1555 f->output_data.x->id = next_menubar_widget_id++;
1556 id = f->output_data.x->id;
1557
1558 if (! menubar_widget)
1559 deep_p = 1;
1560
1561 wv = malloc_widget_value ();
1562 wv->name = "menubar";
1563 wv->value = 0;
1564 wv->enabled = 1;
1565 first_wv = wv;
1566
1567 if (deep_p)
1568 {
1569 /* Make a widget-value tree representing the entire menu trees. */
1570
1571 struct buffer *prev = current_buffer;
1572 Lisp_Object buffer;
1573 int specpdl_count = specpdl_ptr - specpdl;
1574 int previous_menu_items_used = f->menu_bar_items_used;
1575 Lisp_Object *previous_items
1576 = (Lisp_Object *) alloca (previous_menu_items_used
1577 * sizeof (Lisp_Object));
1578
1579 buffer = XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer;
1580 specbind (Qinhibit_quit, Qt);
1581 /* Don't let the debugger step into this code
1582 because it is not reentrant. */
1583 specbind (Qdebug_on_next_call, Qnil);
1584
1585 record_unwind_protect (Fstore_match_data, Fmatch_data ());
1586 if (NILP (Voverriding_local_map_menu_flag))
1587 {
1588 specbind (Qoverriding_terminal_local_map, Qnil);
1589 specbind (Qoverriding_local_map, Qnil);
1590 }
1591
1592 set_buffer_internal_1 (XBUFFER (buffer));
1593
1594 /* Run the Lucid hook. */
1595 call1 (Vrun_hooks, Qactivate_menubar_hook);
1596 /* If it has changed current-menubar from previous value,
1597 really recompute the menubar from the value. */
1598 if (! NILP (Vlucid_menu_bar_dirty_flag))
1599 call0 (Qrecompute_lucid_menubar);
1600 call1 (Vrun_hooks, Qmenu_bar_update_hook);
1601 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
1602
1603 items = FRAME_MENU_BAR_ITEMS (f);
1604
1605 inhibit_garbage_collection ();
1606
1607 /* Save the frame's previous menu bar contents data. */
1608 bcopy (XVECTOR (f->menu_bar_vector)->contents, previous_items,
1609 previous_menu_items_used * sizeof (Lisp_Object));
1610
1611 /* Fill in the current menu bar contents. */
1612 menu_items = f->menu_bar_vector;
1613 menu_items_allocated = XVECTOR (menu_items)->size;
1614 init_menu_items ();
1615 for (i = 0; i < XVECTOR (items)->size; i += 3)
1616 {
1617 Lisp_Object key, string, maps;
1618
1619 key = XVECTOR (items)->contents[i];
1620 string = XVECTOR (items)->contents[i + 1];
1621 maps = XVECTOR (items)->contents[i + 2];
1622 if (NILP (string))
1623 break;
1624
1625 wv = single_submenu (key, string, maps);
1626 if (prev_wv)
1627 prev_wv->next = wv;
1628 else
1629 first_wv->contents = wv;
1630 /* Don't set wv->name here; GC during the loop might relocate it. */
1631 wv->enabled = 1;
1632 prev_wv = wv;
1633 }
1634
1635 finish_menu_items ();
1636
1637 set_buffer_internal_1 (prev);
1638 unbind_to (specpdl_count, Qnil);
1639
1640 /* If there has been no change in the Lisp-level contents
1641 of the menu bar, skip redisplaying it. Just exit. */
1642
1643 for (i = 0; i < previous_menu_items_used; i++)
1644 if (menu_items_used == i
1645 || (previous_items[i] != XVECTOR (menu_items)->contents[i]))
1646 break;
1647 if (i == menu_items_used && i == previous_menu_items_used)
1648 {
1649 free_menubar_widget_value_tree (first_wv);
1650 menu_items = Qnil;
1651
1652 return;
1653 }
1654
1655 /* Now GC cannot happen during the lifetime of the widget_value,
1656 so it's safe to store data from a Lisp_String. */
1657 wv = first_wv->contents;
1658 for (i = 0; i < XVECTOR (items)->size; i += 3)
1659 {
1660 Lisp_Object string;
1661 string = XVECTOR (items)->contents[i + 1];
1662 if (NILP (string))
1663 break;
1664 wv->name = (char *) XSTRING (string)->data;
1665 wv = wv->next;
1666 }
1667
1668 f->menu_bar_vector = menu_items;
1669 f->menu_bar_items_used = menu_items_used;
1670 menu_items = Qnil;
1671 }
1672 else
1673 {
1674 /* Make a widget-value tree containing
1675 just the top level menu bar strings. */
1676
1677 items = FRAME_MENU_BAR_ITEMS (f);
1678 for (i = 0; i < XVECTOR (items)->size; i += 3)
1679 {
1680 Lisp_Object string;
1681
1682 string = XVECTOR (items)->contents[i + 1];
1683 if (NILP (string))
1684 break;
1685
1686 wv = malloc_widget_value ();
1687 wv->name = (char *) XSTRING (string)->data;
1688 wv->value = 0;
1689 wv->enabled = 1;
1690
1691 if (prev_wv)
1692 prev_wv->next = wv;
1693 else
1694 first_wv->contents = wv;
1695 prev_wv = wv;
1696 }
1697 }
1698
1699 /* Create or update the menu bar widget. */
1700
1701 BLOCK_INPUT;
1702
1703 if (menubar_widget)
1704 {
1705 /* Disable resizing (done for Motif!) */
1706 lw_allow_resizing (f->output_data.x->widget, False);
1707
1708 /* The third arg is DEEP_P, which says to consider the entire
1709 menu trees we supply, rather than just the menu bar item names. */
1710 lw_modify_all_widgets (id, first_wv, deep_p);
1711
1712 /* Re-enable the edit widget to resize. */
1713 lw_allow_resizing (f->output_data.x->widget, True);
1714 }
1715 else
1716 {
1717 menubar_widget = lw_create_widget ("menubar", "menubar", id, first_wv,
1718 f->output_data.x->column_widget,
1719 0,
1720 popup_activate_callback,
1721 menubar_selection_callback,
1722 popup_deactivate_callback);
1723 f->output_data.x->menubar_widget = menubar_widget;
1724 }
1725
1726 {
1727 int menubar_size
1728 = (f->output_data.x->menubar_widget
1729 ? (f->output_data.x->menubar_widget->core.height
1730 + f->output_data.x->menubar_widget->core.border_width)
1731 : 0);
1732
1733 if (FRAME_EXTERNAL_MENU_BAR (f))
1734 {
1735 Dimension ibw = 0;
1736 XtVaGetValues (f->output_data.x->column_widget,
1737 XtNinternalBorderWidth, &ibw, NULL);
1738 menubar_size += ibw;
1739 }
1740
1741 f->output_data.x->menubar_height = menubar_size;
1742 }
1743
1744 free_menubar_widget_value_tree (first_wv);
1745
1746 update_frame_menubar (f);
1747
1748 UNBLOCK_INPUT;
1749 }
1750
1751 /* Called from Fx_create_frame to create the inital menubar of a frame
1752 before it is mapped, so that the window is mapped with the menubar already
1753 there instead of us tacking it on later and thrashing the window after it
1754 is visible. */
1755
1756 void
1757 initialize_frame_menubar (f)
1758 FRAME_PTR f;
1759 {
1760 /* This function is called before the first chance to redisplay
1761 the frame. It has to be, so the frame will have the right size. */
1762 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
1763 set_frame_menubar (f, 1, 1);
1764 }
1765
1766 /* Get rid of the menu bar of frame F, and free its storage.
1767 This is used when deleting a frame, and when turning off the menu bar. */
1768
1769 void
1770 free_frame_menubar (f)
1771 FRAME_PTR f;
1772 {
1773 Widget menubar_widget;
1774 int id;
1775
1776 menubar_widget = f->output_data.x->menubar_widget;
1777
1778 if (menubar_widget)
1779 {
1780 BLOCK_INPUT;
1781 lw_destroy_all_widgets ((LWLIB_ID) f->output_data.x->id);
1782 UNBLOCK_INPUT;
1783 }
1784 }
1785
1786 #endif /* USE_X_TOOLKIT */
1787 \f
1788 /* xmenu_show actually displays a menu using the panes and items in menu_items
1789 and returns the value selected from it.
1790 There are two versions of xmenu_show, one for Xt and one for Xlib.
1791 Both assume input is blocked by the caller. */
1792
1793 /* F is the frame the menu is for.
1794 X and Y are the frame-relative specified position,
1795 relative to the inside upper left corner of the frame F.
1796 FOR_CLICK if this menu was invoked for a mouse click.
1797 KEYMAPS is 1 if this menu was specified with keymaps;
1798 in that case, we return a list containing the chosen item's value
1799 and perhaps also the pane's prefix.
1800 TITLE is the specified menu title.
1801 ERROR is a place to store an error message string in case of failure.
1802 (We return nil on failure, but the value doesn't actually matter.) */
1803
1804 #ifdef USE_X_TOOLKIT
1805
1806 /* We need a unique id for each widget handled by the Lucid Widget
1807 library.
1808
1809 For the main windows, and popup menus, we use this counter,
1810 which we increment each time after use. This starts from 1<<16.
1811
1812 For menu bars, we use numbers starting at 0, counted in
1813 next_menubar_widget_id. */
1814 LWLIB_ID widget_id_tick;
1815
1816 #ifdef __STDC__
1817 static Lisp_Object *volatile menu_item_selection;
1818 #else
1819 static Lisp_Object *menu_item_selection;
1820 #endif
1821
1822 static void
1823 popup_selection_callback (widget, id, client_data)
1824 Widget widget;
1825 LWLIB_ID id;
1826 XtPointer client_data;
1827 {
1828 menu_item_selection = (Lisp_Object *) client_data;
1829 }
1830
1831 static Lisp_Object
1832 xmenu_show (f, x, y, for_click, keymaps, title, error)
1833 FRAME_PTR f;
1834 int x;
1835 int y;
1836 int for_click;
1837 int keymaps;
1838 Lisp_Object title;
1839 char **error;
1840 {
1841 int i;
1842 LWLIB_ID menu_id;
1843 Widget menu;
1844 Arg av[2];
1845 int ac = 0;
1846 widget_value *wv, *save_wv = 0, *first_wv = 0, *prev_wv = 0;
1847 widget_value **submenu_stack
1848 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
1849 Lisp_Object *subprefix_stack
1850 = (Lisp_Object *) alloca (menu_items_used * sizeof (Lisp_Object));
1851 int submenu_depth = 0;
1852 XButtonPressedEvent dummy;
1853
1854 int first_pane;
1855 int next_release_must_exit = 0;
1856
1857 *error = NULL;
1858
1859 if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
1860 {
1861 *error = "Empty menu";
1862 return Qnil;
1863 }
1864
1865 /* Create a tree of widget_value objects
1866 representing the panes and their items. */
1867 wv = malloc_widget_value ();
1868 wv->name = "menu";
1869 wv->value = 0;
1870 wv->enabled = 1;
1871 first_wv = wv;
1872 first_pane = 1;
1873
1874 /* Loop over all panes and items, filling in the tree. */
1875 i = 0;
1876 while (i < menu_items_used)
1877 {
1878 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
1879 {
1880 submenu_stack[submenu_depth++] = save_wv;
1881 save_wv = prev_wv;
1882 prev_wv = 0;
1883 first_pane = 1;
1884 i++;
1885 }
1886 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
1887 {
1888 prev_wv = save_wv;
1889 save_wv = submenu_stack[--submenu_depth];
1890 first_pane = 0;
1891 i++;
1892 }
1893 else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
1894 && submenu_depth != 0)
1895 i += MENU_ITEMS_PANE_LENGTH;
1896 /* Ignore a nil in the item list.
1897 It's meaningful only for dialog boxes. */
1898 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
1899 i += 1;
1900 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1901 {
1902 /* Create a new pane. */
1903 Lisp_Object pane_name, prefix;
1904 char *pane_string;
1905 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
1906 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
1907 pane_string = (NILP (pane_name)
1908 ? "" : (char *) XSTRING (pane_name)->data);
1909 /* If there is just one top-level pane, put all its items directly
1910 under the top-level menu. */
1911 if (menu_items_n_panes == 1)
1912 pane_string = "";
1913
1914 /* If the pane has a meaningful name,
1915 make the pane a top-level menu item
1916 with its items as a submenu beneath it. */
1917 if (!keymaps && strcmp (pane_string, ""))
1918 {
1919 wv = malloc_widget_value ();
1920 if (save_wv)
1921 save_wv->next = wv;
1922 else
1923 first_wv->contents = wv;
1924 wv->name = pane_string;
1925 if (keymaps && !NILP (prefix))
1926 wv->name++;
1927 wv->value = 0;
1928 wv->enabled = 1;
1929 save_wv = wv;
1930 prev_wv = 0;
1931 }
1932 else if (first_pane)
1933 {
1934 save_wv = wv;
1935 prev_wv = 0;
1936 }
1937 first_pane = 0;
1938 i += MENU_ITEMS_PANE_LENGTH;
1939 }
1940 else
1941 {
1942 /* Create a new item within current pane. */
1943 Lisp_Object item_name, enable, descrip, def;
1944 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
1945 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
1946 descrip
1947 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
1948 def = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_DEFINITION];
1949
1950 wv = malloc_widget_value ();
1951 if (prev_wv)
1952 prev_wv->next = wv;
1953 else
1954 save_wv->contents = wv;
1955 wv->name = (char *) XSTRING (item_name)->data;
1956 if (!NILP (descrip))
1957 wv->key = (char *) XSTRING (descrip)->data;
1958 wv->value = 0;
1959 /* If this item has a null value,
1960 make the call_data null so that it won't display a box
1961 when the mouse is on it. */
1962 wv->call_data
1963 = (!NILP (def) ? (void *) &XVECTOR (menu_items)->contents[i] : 0);
1964 wv->enabled = !NILP (enable);
1965 prev_wv = wv;
1966
1967 i += MENU_ITEMS_ITEM_LENGTH;
1968 }
1969 }
1970
1971 /* Deal with the title, if it is non-nil. */
1972 if (!NILP (title))
1973 {
1974 widget_value *wv_title = malloc_widget_value ();
1975 widget_value *wv_sep1 = malloc_widget_value ();
1976 widget_value *wv_sep2 = malloc_widget_value ();
1977
1978 wv_sep2->name = "--";
1979 wv_sep2->next = first_wv->contents;
1980
1981 wv_sep1->name = "--";
1982 wv_sep1->next = wv_sep2;
1983
1984 wv_title->name = (char *) XSTRING (title)->data;
1985 wv_title->enabled = True;
1986 wv_title->next = wv_sep1;
1987 first_wv->contents = wv_title;
1988 }
1989
1990 /* Actually create the menu. */
1991 menu_id = widget_id_tick++;
1992 menu = lw_create_widget ("popup", first_wv->name, menu_id, first_wv,
1993 f->output_data.x->widget, 1, 0,
1994 popup_selection_callback,
1995 popup_deactivate_callback);
1996
1997 /* Adjust coordinates to relative to the outer (window manager) window. */
1998 {
1999 Window child;
2000 int win_x = 0, win_y = 0;
2001
2002 /* Find the position of the outside upper-left corner of
2003 the inner window, with respect to the outer window. */
2004 if (f->output_data.x->parent_desc != FRAME_X_DISPLAY_INFO (f)->root_window)
2005 {
2006 BLOCK_INPUT;
2007 XTranslateCoordinates (FRAME_X_DISPLAY (f),
2008
2009 /* From-window, to-window. */
2010 f->output_data.x->window_desc,
2011 f->output_data.x->parent_desc,
2012
2013 /* From-position, to-position. */
2014 0, 0, &win_x, &win_y,
2015
2016 /* Child of window. */
2017 &child);
2018 UNBLOCK_INPUT;
2019 x += win_x;
2020 y += win_y;
2021 }
2022 }
2023
2024 /* Adjust coordinates to be root-window-relative. */
2025 x += f->output_data.x->left_pos;
2026 y += f->output_data.x->top_pos;
2027
2028 dummy.type = ButtonPress;
2029 dummy.serial = 0;
2030 dummy.send_event = 0;
2031 dummy.display = FRAME_X_DISPLAY (f);
2032 dummy.time = CurrentTime;
2033 dummy.button = 0;
2034 dummy.root = FRAME_X_DISPLAY_INFO (f)->root_window;
2035 dummy.window = dummy.root;
2036 dummy.subwindow = dummy.root;
2037 dummy.x_root = x;
2038 dummy.y_root = y;
2039 dummy.x = x;
2040 dummy.y = y;
2041
2042 /* Don't allow any geometry request from the user. */
2043 XtSetArg (av[ac], XtNgeometry, 0); ac++;
2044 XtSetValues (menu, av, ac);
2045
2046 /* Free the widget_value objects we used to specify the contents. */
2047 free_menubar_widget_value_tree (first_wv);
2048
2049 /* No selection has been chosen yet. */
2050 menu_item_selection = 0;
2051
2052 /* Display the menu. */
2053 lw_popup_menu (menu, &dummy);
2054 popup_activated_flag = 1;
2055
2056 /* Process events that apply to the menu. */
2057 popup_get_selection ((XEvent *) 0, FRAME_X_DISPLAY_INFO (f), menu_id);
2058
2059 /* fp turned off the following statement and wrote a comment
2060 that it is unnecessary--that the menu has already disappeared.
2061 Nowadays the menu disappears ok, all right, but
2062 we need to delete the widgets or multiple ones will pile up. */
2063 lw_destroy_all_widgets (menu_id);
2064
2065 /* Find the selected item, and its pane, to return
2066 the proper value. */
2067 if (menu_item_selection != 0)
2068 {
2069 Lisp_Object prefix, entry;
2070
2071 prefix = Qnil;
2072 i = 0;
2073 while (i < menu_items_used)
2074 {
2075 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
2076 {
2077 subprefix_stack[submenu_depth++] = prefix;
2078 prefix = entry;
2079 i++;
2080 }
2081 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
2082 {
2083 prefix = subprefix_stack[--submenu_depth];
2084 i++;
2085 }
2086 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2087 {
2088 prefix
2089 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2090 i += MENU_ITEMS_PANE_LENGTH;
2091 }
2092 else
2093 {
2094 entry
2095 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2096 if (menu_item_selection == &XVECTOR (menu_items)->contents[i])
2097 {
2098 if (keymaps != 0)
2099 {
2100 int j;
2101
2102 entry = Fcons (entry, Qnil);
2103 if (!NILP (prefix))
2104 entry = Fcons (prefix, entry);
2105 for (j = submenu_depth - 1; j >= 0; j--)
2106 if (!NILP (subprefix_stack[j]))
2107 entry = Fcons (subprefix_stack[j], entry);
2108 }
2109 return entry;
2110 }
2111 i += MENU_ITEMS_ITEM_LENGTH;
2112 }
2113 }
2114 }
2115
2116 return Qnil;
2117 }
2118 \f
2119 static void
2120 dialog_selection_callback (widget, id, client_data)
2121 Widget widget;
2122 LWLIB_ID id;
2123 XtPointer client_data;
2124 {
2125 /* The EMACS_INT cast avoids a warning. There's no problem
2126 as long as pointers have enough bits to hold small integers. */
2127 if ((int) (EMACS_INT) client_data != -1)
2128 menu_item_selection = (Lisp_Object *) client_data;
2129 BLOCK_INPUT;
2130 lw_destroy_all_widgets (id);
2131 UNBLOCK_INPUT;
2132 popup_activated_flag = 0;
2133 }
2134
2135 static char * button_names [] = {
2136 "button1", "button2", "button3", "button4", "button5",
2137 "button6", "button7", "button8", "button9", "button10" };
2138
2139 static Lisp_Object
2140 xdialog_show (f, keymaps, title, error)
2141 FRAME_PTR f;
2142 int keymaps;
2143 Lisp_Object title;
2144 char **error;
2145 {
2146 int i, nb_buttons=0;
2147 LWLIB_ID dialog_id;
2148 Widget menu;
2149 char dialog_name[6];
2150
2151 widget_value *wv, *save_wv = 0, *first_wv = 0, *prev_wv = 0;
2152
2153 /* Number of elements seen so far, before boundary. */
2154 int left_count = 0;
2155 /* 1 means we've seen the boundary between left-hand elts and right-hand. */
2156 int boundary_seen = 0;
2157
2158 *error = NULL;
2159
2160 if (menu_items_n_panes > 1)
2161 {
2162 *error = "Multiple panes in dialog box";
2163 return Qnil;
2164 }
2165
2166 /* Create a tree of widget_value objects
2167 representing the text label and buttons. */
2168 {
2169 Lisp_Object pane_name, prefix;
2170 char *pane_string;
2171 pane_name = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME];
2172 prefix = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_PREFIX];
2173 pane_string = (NILP (pane_name)
2174 ? "" : (char *) XSTRING (pane_name)->data);
2175 prev_wv = malloc_widget_value ();
2176 prev_wv->value = pane_string;
2177 if (keymaps && !NILP (prefix))
2178 prev_wv->name++;
2179 prev_wv->enabled = 1;
2180 prev_wv->name = "message";
2181 first_wv = prev_wv;
2182
2183 /* Loop over all panes and items, filling in the tree. */
2184 i = MENU_ITEMS_PANE_LENGTH;
2185 while (i < menu_items_used)
2186 {
2187
2188 /* Create a new item within current pane. */
2189 Lisp_Object item_name, enable, descrip;
2190 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
2191 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
2192 descrip
2193 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
2194
2195 if (NILP (item_name))
2196 {
2197 free_menubar_widget_value_tree (first_wv);
2198 *error = "Submenu in dialog items";
2199 return Qnil;
2200 }
2201 if (EQ (item_name, Qquote))
2202 {
2203 /* This is the boundary between left-side elts
2204 and right-side elts. Stop incrementing right_count. */
2205 boundary_seen = 1;
2206 i++;
2207 continue;
2208 }
2209 if (nb_buttons >= 10)
2210 {
2211 free_menubar_widget_value_tree (first_wv);
2212 *error = "Too many dialog items";
2213 return Qnil;
2214 }
2215
2216 wv = malloc_widget_value ();
2217 prev_wv->next = wv;
2218 wv->name = (char *) button_names[nb_buttons];
2219 if (!NILP (descrip))
2220 wv->key = (char *) XSTRING (descrip)->data;
2221 wv->value = (char *) XSTRING (item_name)->data;
2222 wv->call_data = (void *) &XVECTOR (menu_items)->contents[i];
2223 wv->enabled = !NILP (enable);
2224 prev_wv = wv;
2225
2226 if (! boundary_seen)
2227 left_count++;
2228
2229 nb_buttons++;
2230 i += MENU_ITEMS_ITEM_LENGTH;
2231 }
2232
2233 /* If the boundary was not specified,
2234 by default put half on the left and half on the right. */
2235 if (! boundary_seen)
2236 left_count = nb_buttons - nb_buttons / 2;
2237
2238 wv = malloc_widget_value ();
2239 wv->name = dialog_name;
2240
2241 /* Dialog boxes use a really stupid name encoding
2242 which specifies how many buttons to use
2243 and how many buttons are on the right.
2244 The Q means something also. */
2245 dialog_name[0] = 'Q';
2246 dialog_name[1] = '0' + nb_buttons;
2247 dialog_name[2] = 'B';
2248 dialog_name[3] = 'R';
2249 /* Number of buttons to put on the right. */
2250 dialog_name[4] = '0' + nb_buttons - left_count;
2251 dialog_name[5] = 0;
2252 wv->contents = first_wv;
2253 first_wv = wv;
2254 }
2255
2256 /* Actually create the dialog. */
2257 dialog_id = widget_id_tick++;
2258 menu = lw_create_widget (first_wv->name, "dialog", dialog_id, first_wv,
2259 f->output_data.x->widget, 1, 0,
2260 dialog_selection_callback, 0);
2261 lw_modify_all_widgets (dialog_id, first_wv->contents, True);
2262 /* Free the widget_value objects we used to specify the contents. */
2263 free_menubar_widget_value_tree (first_wv);
2264
2265 /* No selection has been chosen yet. */
2266 menu_item_selection = 0;
2267
2268 /* Display the menu. */
2269 lw_pop_up_all_widgets (dialog_id);
2270 popup_activated_flag = 1;
2271
2272 /* Process events that apply to the menu. */
2273 popup_get_selection ((XEvent *) 0, FRAME_X_DISPLAY_INFO (f), dialog_id);
2274
2275 lw_destroy_all_widgets (dialog_id);
2276
2277 /* Find the selected item, and its pane, to return
2278 the proper value. */
2279 if (menu_item_selection != 0)
2280 {
2281 Lisp_Object prefix;
2282
2283 prefix = Qnil;
2284 i = 0;
2285 while (i < menu_items_used)
2286 {
2287 Lisp_Object entry;
2288
2289 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2290 {
2291 prefix
2292 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2293 i += MENU_ITEMS_PANE_LENGTH;
2294 }
2295 else
2296 {
2297 entry
2298 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2299 if (menu_item_selection == &XVECTOR (menu_items)->contents[i])
2300 {
2301 if (keymaps != 0)
2302 {
2303 entry = Fcons (entry, Qnil);
2304 if (!NILP (prefix))
2305 entry = Fcons (prefix, entry);
2306 }
2307 return entry;
2308 }
2309 i += MENU_ITEMS_ITEM_LENGTH;
2310 }
2311 }
2312 }
2313
2314 return Qnil;
2315 }
2316 #else /* not USE_X_TOOLKIT */
2317
2318 static Lisp_Object
2319 xmenu_show (f, x, y, for_click, keymaps, title, error)
2320 FRAME_PTR f;
2321 int x, y;
2322 int for_click;
2323 int keymaps;
2324 Lisp_Object title;
2325 char **error;
2326 {
2327 Window root;
2328 XMenu *menu;
2329 int pane, selidx, lpane, status;
2330 Lisp_Object entry, pane_prefix;
2331 char *datap;
2332 int ulx, uly, width, height;
2333 int dispwidth, dispheight;
2334 int i, j;
2335 int maxwidth;
2336 int dummy_int;
2337 unsigned int dummy_uint;
2338
2339 *error = 0;
2340 if (menu_items_n_panes == 0)
2341 return Qnil;
2342
2343 if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
2344 {
2345 *error = "Empty menu";
2346 return Qnil;
2347 }
2348
2349 /* Figure out which root window F is on. */
2350 XGetGeometry (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f), &root,
2351 &dummy_int, &dummy_int, &dummy_uint, &dummy_uint,
2352 &dummy_uint, &dummy_uint);
2353
2354 /* Make the menu on that window. */
2355 menu = XMenuCreate (FRAME_X_DISPLAY (f), root, "emacs");
2356 if (menu == NULL)
2357 {
2358 *error = "Can't create menu";
2359 return Qnil;
2360 }
2361
2362 #ifdef HAVE_X_WINDOWS
2363 /* Adjust coordinates to relative to the outer (window manager) window. */
2364 {
2365 Window child;
2366 int win_x = 0, win_y = 0;
2367
2368 /* Find the position of the outside upper-left corner of
2369 the inner window, with respect to the outer window. */
2370 if (f->output_data.x->parent_desc != FRAME_X_DISPLAY_INFO (f)->root_window)
2371 {
2372 BLOCK_INPUT;
2373 XTranslateCoordinates (FRAME_X_DISPLAY (f),
2374
2375 /* From-window, to-window. */
2376 f->output_data.x->window_desc,
2377 f->output_data.x->parent_desc,
2378
2379 /* From-position, to-position. */
2380 0, 0, &win_x, &win_y,
2381
2382 /* Child of window. */
2383 &child);
2384 UNBLOCK_INPUT;
2385 x += win_x;
2386 y += win_y;
2387 }
2388 }
2389 #endif /* HAVE_X_WINDOWS */
2390
2391 /* Adjust coordinates to be root-window-relative. */
2392 x += f->output_data.x->left_pos;
2393 y += f->output_data.x->top_pos;
2394
2395 /* Create all the necessary panes and their items. */
2396 i = 0;
2397 while (i < menu_items_used)
2398 {
2399 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2400 {
2401 /* Create a new pane. */
2402 Lisp_Object pane_name, prefix;
2403 char *pane_string;
2404
2405 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
2406 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2407 pane_string = (NILP (pane_name)
2408 ? "" : (char *) XSTRING (pane_name)->data);
2409 if (keymaps && !NILP (prefix))
2410 pane_string++;
2411
2412 lpane = XMenuAddPane (FRAME_X_DISPLAY (f), menu, pane_string, TRUE);
2413 if (lpane == XM_FAILURE)
2414 {
2415 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2416 *error = "Can't create pane";
2417 return Qnil;
2418 }
2419 i += MENU_ITEMS_PANE_LENGTH;
2420
2421 /* Find the width of the widest item in this pane. */
2422 maxwidth = 0;
2423 j = i;
2424 while (j < menu_items_used)
2425 {
2426 Lisp_Object item;
2427 item = XVECTOR (menu_items)->contents[j];
2428 if (EQ (item, Qt))
2429 break;
2430 if (NILP (item))
2431 {
2432 j++;
2433 continue;
2434 }
2435 width = XSTRING (item)->size;
2436 if (width > maxwidth)
2437 maxwidth = width;
2438
2439 j += MENU_ITEMS_ITEM_LENGTH;
2440 }
2441 }
2442 /* Ignore a nil in the item list.
2443 It's meaningful only for dialog boxes. */
2444 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
2445 i += 1;
2446 else
2447 {
2448 /* Create a new item within current pane. */
2449 Lisp_Object item_name, enable, descrip;
2450 unsigned char *item_data;
2451
2452 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
2453 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
2454 descrip
2455 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
2456 if (!NILP (descrip))
2457 {
2458 int gap = maxwidth - XSTRING (item_name)->size;
2459 #ifdef C_ALLOCA
2460 Lisp_Object spacer;
2461 spacer = Fmake_string (make_number (gap), make_number (' '));
2462 item_name = concat2 (item_name, spacer);
2463 item_name = concat2 (item_name, descrip);
2464 item_data = XSTRING (item_name)->data;
2465 #else
2466 /* if alloca is fast, use that to make the space,
2467 to reduce gc needs. */
2468 item_data
2469 = (unsigned char *) alloca (maxwidth
2470 + XSTRING (descrip)->size + 1);
2471 bcopy (XSTRING (item_name)->data, item_data,
2472 XSTRING (item_name)->size);
2473 for (j = XSTRING (item_name)->size; j < maxwidth; j++)
2474 item_data[j] = ' ';
2475 bcopy (XSTRING (descrip)->data, item_data + j,
2476 XSTRING (descrip)->size);
2477 item_data[j + XSTRING (descrip)->size] = 0;
2478 #endif
2479 }
2480 else
2481 item_data = XSTRING (item_name)->data;
2482
2483 if (XMenuAddSelection (FRAME_X_DISPLAY (f),
2484 menu, lpane, 0, item_data,
2485 !NILP (enable))
2486 == XM_FAILURE)
2487 {
2488 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2489 *error = "Can't add selection to menu";
2490 return Qnil;
2491 }
2492 i += MENU_ITEMS_ITEM_LENGTH;
2493 }
2494 }
2495
2496 /* All set and ready to fly. */
2497 XMenuRecompute (FRAME_X_DISPLAY (f), menu);
2498 dispwidth = DisplayWidth (FRAME_X_DISPLAY (f),
2499 XScreenNumberOfScreen (FRAME_X_SCREEN (f)));
2500 dispheight = DisplayHeight (FRAME_X_DISPLAY (f),
2501 XScreenNumberOfScreen (FRAME_X_SCREEN (f)));
2502 x = min (x, dispwidth);
2503 y = min (y, dispheight);
2504 x = max (x, 1);
2505 y = max (y, 1);
2506 XMenuLocate (FRAME_X_DISPLAY (f), menu, 0, 0, x, y,
2507 &ulx, &uly, &width, &height);
2508 if (ulx+width > dispwidth)
2509 {
2510 x -= (ulx + width) - dispwidth;
2511 ulx = dispwidth - width;
2512 }
2513 if (uly+height > dispheight)
2514 {
2515 y -= (uly + height) - dispheight;
2516 uly = dispheight - height;
2517 }
2518 if (ulx < 0) x -= ulx;
2519 if (uly < 0) y -= uly;
2520
2521 XMenuSetAEQ (menu, TRUE);
2522 XMenuSetFreeze (menu, TRUE);
2523 pane = selidx = 0;
2524
2525 status = XMenuActivate (FRAME_X_DISPLAY (f), menu, &pane, &selidx,
2526 x, y, ButtonReleaseMask, &datap);
2527
2528
2529 #ifdef HAVE_X_WINDOWS
2530 /* Assume the mouse has moved out of the X window.
2531 If it has actually moved in, we will get an EnterNotify. */
2532 x_mouse_leave (FRAME_X_DISPLAY_INFO (f));
2533 #endif
2534
2535 switch (status)
2536 {
2537 case XM_SUCCESS:
2538 #ifdef XDEBUG
2539 fprintf (stderr, "pane= %d line = %d\n", panes, selidx);
2540 #endif
2541
2542 /* Find the item number SELIDX in pane number PANE. */
2543 i = 0;
2544 while (i < menu_items_used)
2545 {
2546 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2547 {
2548 if (pane == 0)
2549 pane_prefix
2550 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2551 pane--;
2552 i += MENU_ITEMS_PANE_LENGTH;
2553 }
2554 else
2555 {
2556 if (pane == -1)
2557 {
2558 if (selidx == 0)
2559 {
2560 entry
2561 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2562 if (keymaps != 0)
2563 {
2564 entry = Fcons (entry, Qnil);
2565 if (!NILP (pane_prefix))
2566 entry = Fcons (pane_prefix, entry);
2567 }
2568 break;
2569 }
2570 selidx--;
2571 }
2572 i += MENU_ITEMS_ITEM_LENGTH;
2573 }
2574 }
2575 break;
2576
2577 case XM_FAILURE:
2578 *error = "Can't activate menu";
2579 case XM_IA_SELECT:
2580 case XM_NO_SELECT:
2581 entry = Qnil;
2582 break;
2583 }
2584 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2585
2586 #ifdef HAVE_X_WINDOWS
2587 /* State that no mouse buttons are now held.
2588 (The oldXMenu code doesn't track this info for us.)
2589 That is not necessarily true, but the fiction leads to reasonable
2590 results, and it is a pain to ask which are actually held now. */
2591 FRAME_X_DISPLAY_INFO (f)->grabbed = 0;
2592 #endif
2593
2594 return entry;
2595 }
2596
2597 #endif /* not USE_X_TOOLKIT */
2598 \f
2599 syms_of_xmenu ()
2600 {
2601 staticpro (&menu_items);
2602 menu_items = Qnil;
2603
2604 Qdebug_on_next_call = intern ("debug-on-next-call");
2605 staticpro (&Qdebug_on_next_call);
2606
2607 #ifdef USE_X_TOOLKIT
2608 widget_id_tick = (1<<16);
2609 next_menubar_widget_id = 1;
2610 #endif
2611
2612 defsubr (&Sx_popup_menu);
2613 defsubr (&Sx_popup_dialog);
2614 }