* xdisp.c (window_buffer_changed): New function.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2012 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator,
133 passing it the buffer position where to start iteration. For
134 iteration over strings, pass -1 as the position to init_iterator,
135 and call reseat_to_string when the string is ready, to initialize
136 the iterator for that string. Thereafter, calls to
137 get_next_display_element fill the iterator structure with relevant
138 information about the next thing to display. Calls to
139 set_iterator_to_next move the iterator to the next thing.
140
141 Besides this, an iterator also contains information about the
142 display environment in which glyphs for display elements are to be
143 produced. It has fields for the width and height of the display,
144 the information whether long lines are truncated or continued, a
145 current X and Y position, and lots of other stuff you can better
146 see in dispextern.h.
147
148 Glyphs in a desired matrix are normally constructed in a loop
149 calling get_next_display_element and then PRODUCE_GLYPHS. The call
150 to PRODUCE_GLYPHS will fill the iterator structure with pixel
151 information about the element being displayed and at the same time
152 produce glyphs for it. If the display element fits on the line
153 being displayed, set_iterator_to_next is called next, otherwise the
154 glyphs produced are discarded. The function display_line is the
155 workhorse of filling glyph rows in the desired matrix with glyphs.
156 In addition to producing glyphs, it also handles line truncation
157 and continuation, word wrap, and cursor positioning (for the
158 latter, see also set_cursor_from_row).
159
160 Frame matrices.
161
162 That just couldn't be all, could it? What about terminal types not
163 supporting operations on sub-windows of the screen? To update the
164 display on such a terminal, window-based glyph matrices are not
165 well suited. To be able to reuse part of the display (scrolling
166 lines up and down), we must instead have a view of the whole
167 screen. This is what `frame matrices' are for. They are a trick.
168
169 Frames on terminals like above have a glyph pool. Windows on such
170 a frame sub-allocate their glyph memory from their frame's glyph
171 pool. The frame itself is given its own glyph matrices. By
172 coincidence---or maybe something else---rows in window glyph
173 matrices are slices of corresponding rows in frame matrices. Thus
174 writing to window matrices implicitly updates a frame matrix which
175 provides us with the view of the whole screen that we originally
176 wanted to have without having to move many bytes around. To be
177 honest, there is a little bit more done, but not much more. If you
178 plan to extend that code, take a look at dispnew.c. The function
179 build_frame_matrix is a good starting point.
180
181 Bidirectional display.
182
183 Bidirectional display adds quite some hair to this already complex
184 design. The good news are that a large portion of that hairy stuff
185 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
186 reordering engine which is called by set_iterator_to_next and
187 returns the next character to display in the visual order. See
188 commentary on bidi.c for more details. As far as redisplay is
189 concerned, the effect of calling bidi_move_to_visually_next, the
190 main interface of the reordering engine, is that the iterator gets
191 magically placed on the buffer or string position that is to be
192 displayed next. In other words, a linear iteration through the
193 buffer/string is replaced with a non-linear one. All the rest of
194 the redisplay is oblivious to the bidi reordering.
195
196 Well, almost oblivious---there are still complications, most of
197 them due to the fact that buffer and string positions no longer
198 change monotonously with glyph indices in a glyph row. Moreover,
199 for continued lines, the buffer positions may not even be
200 monotonously changing with vertical positions. Also, accounting
201 for face changes, overlays, etc. becomes more complex because
202 non-linear iteration could potentially skip many positions with
203 changes, and then cross them again on the way back...
204
205 One other prominent effect of bidirectional display is that some
206 paragraphs of text need to be displayed starting at the right
207 margin of the window---the so-called right-to-left, or R2L
208 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
209 which have their reversed_p flag set. The bidi reordering engine
210 produces characters in such rows starting from the character which
211 should be the rightmost on display. PRODUCE_GLYPHS then reverses
212 the order, when it fills up the glyph row whose reversed_p flag is
213 set, by prepending each new glyph to what is already there, instead
214 of appending it. When the glyph row is complete, the function
215 extend_face_to_end_of_line fills the empty space to the left of the
216 leftmost character with special glyphs, which will display as,
217 well, empty. On text terminals, these special glyphs are simply
218 blank characters. On graphics terminals, there's a single stretch
219 glyph of a suitably computed width. Both the blanks and the
220 stretch glyph are given the face of the background of the line.
221 This way, the terminal-specific back-end can still draw the glyphs
222 left to right, even for R2L lines.
223
224 Bidirectional display and character compositions
225
226 Some scripts cannot be displayed by drawing each character
227 individually, because adjacent characters change each other's shape
228 on display. For example, Arabic and Indic scripts belong to this
229 category.
230
231 Emacs display supports this by providing "character compositions",
232 most of which is implemented in composite.c. During the buffer
233 scan that delivers characters to PRODUCE_GLYPHS, if the next
234 character to be delivered is a composed character, the iteration
235 calls composition_reseat_it and next_element_from_composition. If
236 they succeed to compose the character with one or more of the
237 following characters, the whole sequence of characters that where
238 composed is recorded in the `struct composition_it' object that is
239 part of the buffer iterator. The composed sequence could produce
240 one or more font glyphs (called "grapheme clusters") on the screen.
241 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
242 in the direction corresponding to the current bidi scan direction
243 (recorded in the scan_dir member of the `struct bidi_it' object
244 that is part of the buffer iterator). In particular, if the bidi
245 iterator currently scans the buffer backwards, the grapheme
246 clusters are delivered back to front. This reorders the grapheme
247 clusters as appropriate for the current bidi context. Note that
248 this means that the grapheme clusters are always stored in the
249 LGSTRING object (see composite.c) in the logical order.
250
251 Moving an iterator in bidirectional text
252 without producing glyphs
253
254 Note one important detail mentioned above: that the bidi reordering
255 engine, driven by the iterator, produces characters in R2L rows
256 starting at the character that will be the rightmost on display.
257 As far as the iterator is concerned, the geometry of such rows is
258 still left to right, i.e. the iterator "thinks" the first character
259 is at the leftmost pixel position. The iterator does not know that
260 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
261 delivers. This is important when functions from the move_it_*
262 family are used to get to certain screen position or to match
263 screen coordinates with buffer coordinates: these functions use the
264 iterator geometry, which is left to right even in R2L paragraphs.
265 This works well with most callers of move_it_*, because they need
266 to get to a specific column, and columns are still numbered in the
267 reading order, i.e. the rightmost character in a R2L paragraph is
268 still column zero. But some callers do not get well with this; a
269 notable example is mouse clicks that need to find the character
270 that corresponds to certain pixel coordinates. See
271 buffer_posn_from_coords in dispnew.c for how this is handled. */
272
273 #include <config.h>
274 #include <stdio.h>
275 #include <limits.h>
276
277 #include "lisp.h"
278 #include "atimer.h"
279 #include "keyboard.h"
280 #include "frame.h"
281 #include "window.h"
282 #include "termchar.h"
283 #include "dispextern.h"
284 #include "character.h"
285 #include "buffer.h"
286 #include "charset.h"
287 #include "indent.h"
288 #include "commands.h"
289 #include "keymap.h"
290 #include "macros.h"
291 #include "disptab.h"
292 #include "termhooks.h"
293 #include "termopts.h"
294 #include "intervals.h"
295 #include "coding.h"
296 #include "process.h"
297 #include "region-cache.h"
298 #include "font.h"
299 #include "fontset.h"
300 #include "blockinput.h"
301
302 #ifdef HAVE_X_WINDOWS
303 #include "xterm.h"
304 #endif
305 #ifdef HAVE_NTGUI
306 #include "w32term.h"
307 #endif
308 #ifdef HAVE_NS
309 #include "nsterm.h"
310 #endif
311 #ifdef USE_GTK
312 #include "gtkutil.h"
313 #endif
314
315 #include "font.h"
316
317 #ifndef FRAME_X_OUTPUT
318 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
319 #endif
320
321 #define INFINITY 10000000
322
323 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
324 Lisp_Object Qwindow_scroll_functions;
325 static Lisp_Object Qwindow_text_change_functions;
326 static Lisp_Object Qredisplay_end_trigger_functions;
327 Lisp_Object Qinhibit_point_motion_hooks;
328 static Lisp_Object QCeval, QCpropertize;
329 Lisp_Object QCfile, QCdata;
330 static Lisp_Object Qfontified;
331 static Lisp_Object Qgrow_only;
332 static Lisp_Object Qinhibit_eval_during_redisplay;
333 static Lisp_Object Qbuffer_position, Qposition, Qobject;
334 static Lisp_Object Qright_to_left, Qleft_to_right;
335
336 /* Cursor shapes. */
337 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
338
339 /* Pointer shapes. */
340 static Lisp_Object Qarrow, Qhand;
341 Lisp_Object Qtext;
342
343 /* Holds the list (error). */
344 static Lisp_Object list_of_error;
345
346 static Lisp_Object Qfontification_functions;
347
348 static Lisp_Object Qwrap_prefix;
349 static Lisp_Object Qline_prefix;
350 static Lisp_Object Qredisplay_internal;
351
352 /* Non-nil means don't actually do any redisplay. */
353
354 Lisp_Object Qinhibit_redisplay;
355
356 /* Names of text properties relevant for redisplay. */
357
358 Lisp_Object Qdisplay;
359
360 Lisp_Object Qspace, QCalign_to;
361 static Lisp_Object QCrelative_width, QCrelative_height;
362 Lisp_Object Qleft_margin, Qright_margin;
363 static Lisp_Object Qspace_width, Qraise;
364 static Lisp_Object Qslice;
365 Lisp_Object Qcenter;
366 static Lisp_Object Qmargin, Qpointer;
367 static Lisp_Object Qline_height;
368
369 /* These setters are used only in this file, so they can be private. */
370 static void
371 wset_base_line_number (struct window *w, Lisp_Object val)
372 {
373 w->base_line_number = val;
374 }
375 static void
376 wset_base_line_pos (struct window *w, Lisp_Object val)
377 {
378 w->base_line_pos = val;
379 }
380 static void
381 wset_column_number_displayed (struct window *w, Lisp_Object val)
382 {
383 w->column_number_displayed = val;
384 }
385 static void
386 wset_region_showing (struct window *w, Lisp_Object val)
387 {
388 w->region_showing = val;
389 }
390
391 #ifdef HAVE_WINDOW_SYSTEM
392
393 /* Test if overflow newline into fringe. Called with iterator IT
394 at or past right window margin, and with IT->current_x set. */
395
396 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
397 (!NILP (Voverflow_newline_into_fringe) \
398 && FRAME_WINDOW_P ((IT)->f) \
399 && ((IT)->bidi_it.paragraph_dir == R2L \
400 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
401 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
402 && (IT)->current_x == (IT)->last_visible_x \
403 && (IT)->line_wrap != WORD_WRAP)
404
405 #else /* !HAVE_WINDOW_SYSTEM */
406 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
407 #endif /* HAVE_WINDOW_SYSTEM */
408
409 /* Test if the display element loaded in IT, or the underlying buffer
410 or string character, is a space or a TAB character. This is used
411 to determine where word wrapping can occur. */
412
413 #define IT_DISPLAYING_WHITESPACE(it) \
414 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
415 || ((STRINGP (it->string) \
416 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
417 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
418 || (it->s \
419 && (it->s[IT_BYTEPOS (*it)] == ' ' \
420 || it->s[IT_BYTEPOS (*it)] == '\t')) \
421 || (IT_BYTEPOS (*it) < ZV_BYTE \
422 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
423 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
424
425 /* Name of the face used to highlight trailing whitespace. */
426
427 static Lisp_Object Qtrailing_whitespace;
428
429 /* Name and number of the face used to highlight escape glyphs. */
430
431 static Lisp_Object Qescape_glyph;
432
433 /* Name and number of the face used to highlight non-breaking spaces. */
434
435 static Lisp_Object Qnobreak_space;
436
437 /* The symbol `image' which is the car of the lists used to represent
438 images in Lisp. Also a tool bar style. */
439
440 Lisp_Object Qimage;
441
442 /* The image map types. */
443 Lisp_Object QCmap;
444 static Lisp_Object QCpointer;
445 static Lisp_Object Qrect, Qcircle, Qpoly;
446
447 /* Tool bar styles */
448 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
449
450 /* Non-zero means print newline to stdout before next mini-buffer
451 message. */
452
453 int noninteractive_need_newline;
454
455 /* Non-zero means print newline to message log before next message. */
456
457 static int message_log_need_newline;
458
459 /* Three markers that message_dolog uses.
460 It could allocate them itself, but that causes trouble
461 in handling memory-full errors. */
462 static Lisp_Object message_dolog_marker1;
463 static Lisp_Object message_dolog_marker2;
464 static Lisp_Object message_dolog_marker3;
465 \f
466 /* The buffer position of the first character appearing entirely or
467 partially on the line of the selected window which contains the
468 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
469 redisplay optimization in redisplay_internal. */
470
471 static struct text_pos this_line_start_pos;
472
473 /* Number of characters past the end of the line above, including the
474 terminating newline. */
475
476 static struct text_pos this_line_end_pos;
477
478 /* The vertical positions and the height of this line. */
479
480 static int this_line_vpos;
481 static int this_line_y;
482 static int this_line_pixel_height;
483
484 /* X position at which this display line starts. Usually zero;
485 negative if first character is partially visible. */
486
487 static int this_line_start_x;
488
489 /* The smallest character position seen by move_it_* functions as they
490 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
491 hscrolled lines, see display_line. */
492
493 static struct text_pos this_line_min_pos;
494
495 /* Buffer that this_line_.* variables are referring to. */
496
497 static struct buffer *this_line_buffer;
498
499
500 /* Values of those variables at last redisplay are stored as
501 properties on `overlay-arrow-position' symbol. However, if
502 Voverlay_arrow_position is a marker, last-arrow-position is its
503 numerical position. */
504
505 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
506
507 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
508 properties on a symbol in overlay-arrow-variable-list. */
509
510 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
511
512 Lisp_Object Qmenu_bar_update_hook;
513
514 /* Nonzero if an overlay arrow has been displayed in this window. */
515
516 static int overlay_arrow_seen;
517
518 /* Number of windows showing the buffer of the selected
519 window (or another buffer with the same base buffer). */
520
521 int buffer_shared;
522
523 /* Vector containing glyphs for an ellipsis `...'. */
524
525 static Lisp_Object default_invis_vector[3];
526
527 /* This is the window where the echo area message was displayed. It
528 is always a mini-buffer window, but it may not be the same window
529 currently active as a mini-buffer. */
530
531 Lisp_Object echo_area_window;
532
533 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
534 pushes the current message and the value of
535 message_enable_multibyte on the stack, the function restore_message
536 pops the stack and displays MESSAGE again. */
537
538 static Lisp_Object Vmessage_stack;
539
540 /* Nonzero means multibyte characters were enabled when the echo area
541 message was specified. */
542
543 static int message_enable_multibyte;
544
545 /* Nonzero if we should redraw the mode lines on the next redisplay. */
546
547 int update_mode_lines;
548
549 /* Nonzero if window sizes or contents have changed since last
550 redisplay that finished. */
551
552 int windows_or_buffers_changed;
553
554 /* Nonzero means a frame's cursor type has been changed. */
555
556 int cursor_type_changed;
557
558 /* Nonzero after display_mode_line if %l was used and it displayed a
559 line number. */
560
561 static int line_number_displayed;
562
563 /* The name of the *Messages* buffer, a string. */
564
565 static Lisp_Object Vmessages_buffer_name;
566
567 /* Current, index 0, and last displayed echo area message. Either
568 buffers from echo_buffers, or nil to indicate no message. */
569
570 Lisp_Object echo_area_buffer[2];
571
572 /* The buffers referenced from echo_area_buffer. */
573
574 static Lisp_Object echo_buffer[2];
575
576 /* A vector saved used in with_area_buffer to reduce consing. */
577
578 static Lisp_Object Vwith_echo_area_save_vector;
579
580 /* Non-zero means display_echo_area should display the last echo area
581 message again. Set by redisplay_preserve_echo_area. */
582
583 static int display_last_displayed_message_p;
584
585 /* Nonzero if echo area is being used by print; zero if being used by
586 message. */
587
588 static int message_buf_print;
589
590 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
591
592 static Lisp_Object Qinhibit_menubar_update;
593 static Lisp_Object Qmessage_truncate_lines;
594
595 /* Set to 1 in clear_message to make redisplay_internal aware
596 of an emptied echo area. */
597
598 static int message_cleared_p;
599
600 /* A scratch glyph row with contents used for generating truncation
601 glyphs. Also used in direct_output_for_insert. */
602
603 #define MAX_SCRATCH_GLYPHS 100
604 static struct glyph_row scratch_glyph_row;
605 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
606
607 /* Ascent and height of the last line processed by move_it_to. */
608
609 static int last_max_ascent, last_height;
610
611 /* Non-zero if there's a help-echo in the echo area. */
612
613 int help_echo_showing_p;
614
615 /* If >= 0, computed, exact values of mode-line and header-line height
616 to use in the macros CURRENT_MODE_LINE_HEIGHT and
617 CURRENT_HEADER_LINE_HEIGHT. */
618
619 int current_mode_line_height, current_header_line_height;
620
621 /* The maximum distance to look ahead for text properties. Values
622 that are too small let us call compute_char_face and similar
623 functions too often which is expensive. Values that are too large
624 let us call compute_char_face and alike too often because we
625 might not be interested in text properties that far away. */
626
627 #define TEXT_PROP_DISTANCE_LIMIT 100
628
629 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
630 iterator state and later restore it. This is needed because the
631 bidi iterator on bidi.c keeps a stacked cache of its states, which
632 is really a singleton. When we use scratch iterator objects to
633 move around the buffer, we can cause the bidi cache to be pushed or
634 popped, and therefore we need to restore the cache state when we
635 return to the original iterator. */
636 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
637 do { \
638 if (CACHE) \
639 bidi_unshelve_cache (CACHE, 1); \
640 ITCOPY = ITORIG; \
641 CACHE = bidi_shelve_cache (); \
642 } while (0)
643
644 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
645 do { \
646 if (pITORIG != pITCOPY) \
647 *(pITORIG) = *(pITCOPY); \
648 bidi_unshelve_cache (CACHE, 0); \
649 CACHE = NULL; \
650 } while (0)
651
652 #ifdef GLYPH_DEBUG
653
654 /* Non-zero means print traces of redisplay if compiled with
655 GLYPH_DEBUG defined. */
656
657 int trace_redisplay_p;
658
659 #endif /* GLYPH_DEBUG */
660
661 #ifdef DEBUG_TRACE_MOVE
662 /* Non-zero means trace with TRACE_MOVE to stderr. */
663 int trace_move;
664
665 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
666 #else
667 #define TRACE_MOVE(x) (void) 0
668 #endif
669
670 static Lisp_Object Qauto_hscroll_mode;
671
672 /* Buffer being redisplayed -- for redisplay_window_error. */
673
674 static struct buffer *displayed_buffer;
675
676 /* Value returned from text property handlers (see below). */
677
678 enum prop_handled
679 {
680 HANDLED_NORMALLY,
681 HANDLED_RECOMPUTE_PROPS,
682 HANDLED_OVERLAY_STRING_CONSUMED,
683 HANDLED_RETURN
684 };
685
686 /* A description of text properties that redisplay is interested
687 in. */
688
689 struct props
690 {
691 /* The name of the property. */
692 Lisp_Object *name;
693
694 /* A unique index for the property. */
695 enum prop_idx idx;
696
697 /* A handler function called to set up iterator IT from the property
698 at IT's current position. Value is used to steer handle_stop. */
699 enum prop_handled (*handler) (struct it *it);
700 };
701
702 static enum prop_handled handle_face_prop (struct it *);
703 static enum prop_handled handle_invisible_prop (struct it *);
704 static enum prop_handled handle_display_prop (struct it *);
705 static enum prop_handled handle_composition_prop (struct it *);
706 static enum prop_handled handle_overlay_change (struct it *);
707 static enum prop_handled handle_fontified_prop (struct it *);
708
709 /* Properties handled by iterators. */
710
711 static struct props it_props[] =
712 {
713 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
714 /* Handle `face' before `display' because some sub-properties of
715 `display' need to know the face. */
716 {&Qface, FACE_PROP_IDX, handle_face_prop},
717 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
718 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
719 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
720 {NULL, 0, NULL}
721 };
722
723 /* Value is the position described by X. If X is a marker, value is
724 the marker_position of X. Otherwise, value is X. */
725
726 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
727
728 /* Enumeration returned by some move_it_.* functions internally. */
729
730 enum move_it_result
731 {
732 /* Not used. Undefined value. */
733 MOVE_UNDEFINED,
734
735 /* Move ended at the requested buffer position or ZV. */
736 MOVE_POS_MATCH_OR_ZV,
737
738 /* Move ended at the requested X pixel position. */
739 MOVE_X_REACHED,
740
741 /* Move within a line ended at the end of a line that must be
742 continued. */
743 MOVE_LINE_CONTINUED,
744
745 /* Move within a line ended at the end of a line that would
746 be displayed truncated. */
747 MOVE_LINE_TRUNCATED,
748
749 /* Move within a line ended at a line end. */
750 MOVE_NEWLINE_OR_CR
751 };
752
753 /* This counter is used to clear the face cache every once in a while
754 in redisplay_internal. It is incremented for each redisplay.
755 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
756 cleared. */
757
758 #define CLEAR_FACE_CACHE_COUNT 500
759 static int clear_face_cache_count;
760
761 /* Similarly for the image cache. */
762
763 #ifdef HAVE_WINDOW_SYSTEM
764 #define CLEAR_IMAGE_CACHE_COUNT 101
765 static int clear_image_cache_count;
766
767 /* Null glyph slice */
768 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
769 #endif
770
771 /* True while redisplay_internal is in progress. */
772
773 bool redisplaying_p;
774
775 static Lisp_Object Qinhibit_free_realized_faces;
776 static Lisp_Object Qmode_line_default_help_echo;
777
778 /* If a string, XTread_socket generates an event to display that string.
779 (The display is done in read_char.) */
780
781 Lisp_Object help_echo_string;
782 Lisp_Object help_echo_window;
783 Lisp_Object help_echo_object;
784 ptrdiff_t help_echo_pos;
785
786 /* Temporary variable for XTread_socket. */
787
788 Lisp_Object previous_help_echo_string;
789
790 /* Platform-independent portion of hourglass implementation. */
791
792 /* Non-zero means an hourglass cursor is currently shown. */
793 int hourglass_shown_p;
794
795 /* If non-null, an asynchronous timer that, when it expires, displays
796 an hourglass cursor on all frames. */
797 struct atimer *hourglass_atimer;
798
799 /* Name of the face used to display glyphless characters. */
800 Lisp_Object Qglyphless_char;
801
802 /* Symbol for the purpose of Vglyphless_char_display. */
803 static Lisp_Object Qglyphless_char_display;
804
805 /* Method symbols for Vglyphless_char_display. */
806 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
807
808 /* Default pixel width of `thin-space' display method. */
809 #define THIN_SPACE_WIDTH 1
810
811 /* Default number of seconds to wait before displaying an hourglass
812 cursor. */
813 #define DEFAULT_HOURGLASS_DELAY 1
814
815 \f
816 /* Function prototypes. */
817
818 static void setup_for_ellipsis (struct it *, int);
819 static void set_iterator_to_next (struct it *, int);
820 static void mark_window_display_accurate_1 (struct window *, int);
821 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
822 static int display_prop_string_p (Lisp_Object, Lisp_Object);
823 static int cursor_row_p (struct glyph_row *);
824 static int redisplay_mode_lines (Lisp_Object, int);
825 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
826
827 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
828
829 static void handle_line_prefix (struct it *);
830
831 static void pint2str (char *, int, ptrdiff_t);
832 static void pint2hrstr (char *, int, ptrdiff_t);
833 static struct text_pos run_window_scroll_functions (Lisp_Object,
834 struct text_pos);
835 static void reconsider_clip_changes (struct window *, struct buffer *);
836 static int text_outside_line_unchanged_p (struct window *,
837 ptrdiff_t, ptrdiff_t);
838 static void store_mode_line_noprop_char (char);
839 static int store_mode_line_noprop (const char *, int, int);
840 static void handle_stop (struct it *);
841 static void handle_stop_backwards (struct it *, ptrdiff_t);
842 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
843 static void ensure_echo_area_buffers (void);
844 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
845 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
846 static int with_echo_area_buffer (struct window *, int,
847 int (*) (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t),
848 ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
849 static void clear_garbaged_frames (void);
850 static int current_message_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
851 static void pop_message (void);
852 static int truncate_message_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
853 static void set_message (const char *, Lisp_Object, ptrdiff_t, int);
854 static int set_message_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
855 static int display_echo_area (struct window *);
856 static int display_echo_area_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
857 static int resize_mini_window_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
858 static Lisp_Object unwind_redisplay (Lisp_Object);
859 static int string_char_and_length (const unsigned char *, int *);
860 static struct text_pos display_prop_end (struct it *, Lisp_Object,
861 struct text_pos);
862 static int compute_window_start_on_continuation_line (struct window *);
863 static void insert_left_trunc_glyphs (struct it *);
864 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
865 Lisp_Object);
866 static void extend_face_to_end_of_line (struct it *);
867 static int append_space_for_newline (struct it *, int);
868 static int cursor_row_fully_visible_p (struct window *, int, int);
869 static int try_scrolling (Lisp_Object, int, ptrdiff_t, ptrdiff_t, int, int);
870 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
871 static int trailing_whitespace_p (ptrdiff_t);
872 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
873 static void push_it (struct it *, struct text_pos *);
874 static void iterate_out_of_display_property (struct it *);
875 static void pop_it (struct it *);
876 static void sync_frame_with_window_matrix_rows (struct window *);
877 static void select_frame_for_redisplay (Lisp_Object);
878 static void redisplay_internal (void);
879 static int echo_area_display (int);
880 static void redisplay_windows (Lisp_Object);
881 static void redisplay_window (Lisp_Object, int);
882 static Lisp_Object redisplay_window_error (Lisp_Object);
883 static Lisp_Object redisplay_window_0 (Lisp_Object);
884 static Lisp_Object redisplay_window_1 (Lisp_Object);
885 static int set_cursor_from_row (struct window *, struct glyph_row *,
886 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
887 int, int);
888 static int update_menu_bar (struct frame *, int, int);
889 static int try_window_reusing_current_matrix (struct window *);
890 static int try_window_id (struct window *);
891 static int display_line (struct it *);
892 static int display_mode_lines (struct window *);
893 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
894 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
895 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
896 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
897 static void display_menu_bar (struct window *);
898 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
899 ptrdiff_t *);
900 static int display_string (const char *, Lisp_Object, Lisp_Object,
901 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
902 static void compute_line_metrics (struct it *);
903 static void run_redisplay_end_trigger_hook (struct it *);
904 static int get_overlay_strings (struct it *, ptrdiff_t);
905 static int get_overlay_strings_1 (struct it *, ptrdiff_t, int);
906 static void next_overlay_string (struct it *);
907 static void reseat (struct it *, struct text_pos, int);
908 static void reseat_1 (struct it *, struct text_pos, int);
909 static void back_to_previous_visible_line_start (struct it *);
910 void reseat_at_previous_visible_line_start (struct it *);
911 static void reseat_at_next_visible_line_start (struct it *, int);
912 static int next_element_from_ellipsis (struct it *);
913 static int next_element_from_display_vector (struct it *);
914 static int next_element_from_string (struct it *);
915 static int next_element_from_c_string (struct it *);
916 static int next_element_from_buffer (struct it *);
917 static int next_element_from_composition (struct it *);
918 static int next_element_from_image (struct it *);
919 static int next_element_from_stretch (struct it *);
920 static void load_overlay_strings (struct it *, ptrdiff_t);
921 static int init_from_display_pos (struct it *, struct window *,
922 struct display_pos *);
923 static void reseat_to_string (struct it *, const char *,
924 Lisp_Object, ptrdiff_t, ptrdiff_t, int, int);
925 static int get_next_display_element (struct it *);
926 static enum move_it_result
927 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
928 enum move_operation_enum);
929 void move_it_vertically_backward (struct it *, int);
930 static void get_visually_first_element (struct it *);
931 static void init_to_row_start (struct it *, struct window *,
932 struct glyph_row *);
933 static int init_to_row_end (struct it *, struct window *,
934 struct glyph_row *);
935 static void back_to_previous_line_start (struct it *);
936 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
937 static struct text_pos string_pos_nchars_ahead (struct text_pos,
938 Lisp_Object, ptrdiff_t);
939 static struct text_pos string_pos (ptrdiff_t, Lisp_Object);
940 static struct text_pos c_string_pos (ptrdiff_t, const char *, int);
941 static ptrdiff_t number_of_chars (const char *, int);
942 static void compute_stop_pos (struct it *);
943 static void compute_string_pos (struct text_pos *, struct text_pos,
944 Lisp_Object);
945 static int face_before_or_after_it_pos (struct it *, int);
946 static ptrdiff_t next_overlay_change (ptrdiff_t);
947 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
948 Lisp_Object, struct text_pos *, ptrdiff_t, int);
949 static int handle_single_display_spec (struct it *, Lisp_Object,
950 Lisp_Object, Lisp_Object,
951 struct text_pos *, ptrdiff_t, int, int);
952 static int underlying_face_id (struct it *);
953 static int in_ellipses_for_invisible_text_p (struct display_pos *,
954 struct window *);
955
956 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
957 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
958
959 #ifdef HAVE_WINDOW_SYSTEM
960
961 static void x_consider_frame_title (Lisp_Object);
962 static int tool_bar_lines_needed (struct frame *, int *);
963 static void update_tool_bar (struct frame *, int);
964 static void build_desired_tool_bar_string (struct frame *f);
965 static int redisplay_tool_bar (struct frame *);
966 static void display_tool_bar_line (struct it *, int);
967 static void notice_overwritten_cursor (struct window *,
968 enum glyph_row_area,
969 int, int, int, int);
970 static void append_stretch_glyph (struct it *, Lisp_Object,
971 int, int, int);
972
973
974 #endif /* HAVE_WINDOW_SYSTEM */
975
976 static void produce_special_glyphs (struct it *, enum display_element_type);
977 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
978 static int coords_in_mouse_face_p (struct window *, int, int);
979
980
981 \f
982 /***********************************************************************
983 Window display dimensions
984 ***********************************************************************/
985
986 /* Return the bottom boundary y-position for text lines in window W.
987 This is the first y position at which a line cannot start.
988 It is relative to the top of the window.
989
990 This is the height of W minus the height of a mode line, if any. */
991
992 int
993 window_text_bottom_y (struct window *w)
994 {
995 int height = WINDOW_TOTAL_HEIGHT (w);
996
997 if (WINDOW_WANTS_MODELINE_P (w))
998 height -= CURRENT_MODE_LINE_HEIGHT (w);
999 return height;
1000 }
1001
1002 /* Return the pixel width of display area AREA of window W. AREA < 0
1003 means return the total width of W, not including fringes to
1004 the left and right of the window. */
1005
1006 int
1007 window_box_width (struct window *w, int area)
1008 {
1009 int cols = XFASTINT (w->total_cols);
1010 int pixels = 0;
1011
1012 if (!w->pseudo_window_p)
1013 {
1014 cols -= WINDOW_SCROLL_BAR_COLS (w);
1015
1016 if (area == TEXT_AREA)
1017 {
1018 if (INTEGERP (w->left_margin_cols))
1019 cols -= XFASTINT (w->left_margin_cols);
1020 if (INTEGERP (w->right_margin_cols))
1021 cols -= XFASTINT (w->right_margin_cols);
1022 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
1023 }
1024 else if (area == LEFT_MARGIN_AREA)
1025 {
1026 cols = (INTEGERP (w->left_margin_cols)
1027 ? XFASTINT (w->left_margin_cols) : 0);
1028 pixels = 0;
1029 }
1030 else if (area == RIGHT_MARGIN_AREA)
1031 {
1032 cols = (INTEGERP (w->right_margin_cols)
1033 ? XFASTINT (w->right_margin_cols) : 0);
1034 pixels = 0;
1035 }
1036 }
1037
1038 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1039 }
1040
1041
1042 /* Return the pixel height of the display area of window W, not
1043 including mode lines of W, if any. */
1044
1045 int
1046 window_box_height (struct window *w)
1047 {
1048 struct frame *f = XFRAME (w->frame);
1049 int height = WINDOW_TOTAL_HEIGHT (w);
1050
1051 eassert (height >= 0);
1052
1053 /* Note: the code below that determines the mode-line/header-line
1054 height is essentially the same as that contained in the macro
1055 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1056 the appropriate glyph row has its `mode_line_p' flag set,
1057 and if it doesn't, uses estimate_mode_line_height instead. */
1058
1059 if (WINDOW_WANTS_MODELINE_P (w))
1060 {
1061 struct glyph_row *ml_row
1062 = (w->current_matrix && w->current_matrix->rows
1063 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1064 : 0);
1065 if (ml_row && ml_row->mode_line_p)
1066 height -= ml_row->height;
1067 else
1068 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1069 }
1070
1071 if (WINDOW_WANTS_HEADER_LINE_P (w))
1072 {
1073 struct glyph_row *hl_row
1074 = (w->current_matrix && w->current_matrix->rows
1075 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1076 : 0);
1077 if (hl_row && hl_row->mode_line_p)
1078 height -= hl_row->height;
1079 else
1080 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1081 }
1082
1083 /* With a very small font and a mode-line that's taller than
1084 default, we might end up with a negative height. */
1085 return max (0, height);
1086 }
1087
1088 /* Return the window-relative coordinate of the left edge of display
1089 area AREA of window W. AREA < 0 means return the left edge of the
1090 whole window, to the right of the left fringe of W. */
1091
1092 int
1093 window_box_left_offset (struct window *w, int area)
1094 {
1095 int x;
1096
1097 if (w->pseudo_window_p)
1098 return 0;
1099
1100 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1101
1102 if (area == TEXT_AREA)
1103 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1104 + window_box_width (w, LEFT_MARGIN_AREA));
1105 else if (area == RIGHT_MARGIN_AREA)
1106 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1107 + window_box_width (w, LEFT_MARGIN_AREA)
1108 + window_box_width (w, TEXT_AREA)
1109 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1110 ? 0
1111 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1112 else if (area == LEFT_MARGIN_AREA
1113 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1114 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1115
1116 return x;
1117 }
1118
1119
1120 /* Return the window-relative coordinate of the right edge of display
1121 area AREA of window W. AREA < 0 means return the right edge of the
1122 whole window, to the left of the right fringe of W. */
1123
1124 int
1125 window_box_right_offset (struct window *w, int area)
1126 {
1127 return window_box_left_offset (w, area) + window_box_width (w, area);
1128 }
1129
1130 /* Return the frame-relative coordinate of the left edge of display
1131 area AREA of window W. AREA < 0 means return the left edge of the
1132 whole window, to the right of the left fringe of W. */
1133
1134 int
1135 window_box_left (struct window *w, int area)
1136 {
1137 struct frame *f = XFRAME (w->frame);
1138 int x;
1139
1140 if (w->pseudo_window_p)
1141 return FRAME_INTERNAL_BORDER_WIDTH (f);
1142
1143 x = (WINDOW_LEFT_EDGE_X (w)
1144 + window_box_left_offset (w, area));
1145
1146 return x;
1147 }
1148
1149
1150 /* Return the frame-relative coordinate of the right edge of display
1151 area AREA of window W. AREA < 0 means return the right edge of the
1152 whole window, to the left of the right fringe of W. */
1153
1154 int
1155 window_box_right (struct window *w, int area)
1156 {
1157 return window_box_left (w, area) + window_box_width (w, area);
1158 }
1159
1160 /* Get the bounding box of the display area AREA of window W, without
1161 mode lines, in frame-relative coordinates. AREA < 0 means the
1162 whole window, not including the left and right fringes of
1163 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1164 coordinates of the upper-left corner of the box. Return in
1165 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1166
1167 void
1168 window_box (struct window *w, int area, int *box_x, int *box_y,
1169 int *box_width, int *box_height)
1170 {
1171 if (box_width)
1172 *box_width = window_box_width (w, area);
1173 if (box_height)
1174 *box_height = window_box_height (w);
1175 if (box_x)
1176 *box_x = window_box_left (w, area);
1177 if (box_y)
1178 {
1179 *box_y = WINDOW_TOP_EDGE_Y (w);
1180 if (WINDOW_WANTS_HEADER_LINE_P (w))
1181 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1182 }
1183 }
1184
1185
1186 /* Get the bounding box of the display area AREA of window W, without
1187 mode lines. AREA < 0 means the whole window, not including the
1188 left and right fringe of the window. Return in *TOP_LEFT_X
1189 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1190 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1191 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1192 box. */
1193
1194 static void
1195 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1196 int *bottom_right_x, int *bottom_right_y)
1197 {
1198 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1199 bottom_right_y);
1200 *bottom_right_x += *top_left_x;
1201 *bottom_right_y += *top_left_y;
1202 }
1203
1204
1205 \f
1206 /***********************************************************************
1207 Utilities
1208 ***********************************************************************/
1209
1210 /* Return the bottom y-position of the line the iterator IT is in.
1211 This can modify IT's settings. */
1212
1213 int
1214 line_bottom_y (struct it *it)
1215 {
1216 int line_height = it->max_ascent + it->max_descent;
1217 int line_top_y = it->current_y;
1218
1219 if (line_height == 0)
1220 {
1221 if (last_height)
1222 line_height = last_height;
1223 else if (IT_CHARPOS (*it) < ZV)
1224 {
1225 move_it_by_lines (it, 1);
1226 line_height = (it->max_ascent || it->max_descent
1227 ? it->max_ascent + it->max_descent
1228 : last_height);
1229 }
1230 else
1231 {
1232 struct glyph_row *row = it->glyph_row;
1233
1234 /* Use the default character height. */
1235 it->glyph_row = NULL;
1236 it->what = IT_CHARACTER;
1237 it->c = ' ';
1238 it->len = 1;
1239 PRODUCE_GLYPHS (it);
1240 line_height = it->ascent + it->descent;
1241 it->glyph_row = row;
1242 }
1243 }
1244
1245 return line_top_y + line_height;
1246 }
1247
1248 /* Subroutine of pos_visible_p below. Extracts a display string, if
1249 any, from the display spec given as its argument. */
1250 static Lisp_Object
1251 string_from_display_spec (Lisp_Object spec)
1252 {
1253 if (CONSP (spec))
1254 {
1255 while (CONSP (spec))
1256 {
1257 if (STRINGP (XCAR (spec)))
1258 return XCAR (spec);
1259 spec = XCDR (spec);
1260 }
1261 }
1262 else if (VECTORP (spec))
1263 {
1264 ptrdiff_t i;
1265
1266 for (i = 0; i < ASIZE (spec); i++)
1267 {
1268 if (STRINGP (AREF (spec, i)))
1269 return AREF (spec, i);
1270 }
1271 return Qnil;
1272 }
1273
1274 return spec;
1275 }
1276
1277
1278 /* Limit insanely large values of W->hscroll on frame F to the largest
1279 value that will still prevent first_visible_x and last_visible_x of
1280 'struct it' from overflowing an int. */
1281 static int
1282 window_hscroll_limited (struct window *w, struct frame *f)
1283 {
1284 ptrdiff_t window_hscroll = w->hscroll;
1285 int window_text_width = window_box_width (w, TEXT_AREA);
1286 int colwidth = FRAME_COLUMN_WIDTH (f);
1287
1288 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1289 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1290
1291 return window_hscroll;
1292 }
1293
1294 /* Return 1 if position CHARPOS is visible in window W.
1295 CHARPOS < 0 means return info about WINDOW_END position.
1296 If visible, set *X and *Y to pixel coordinates of top left corner.
1297 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1298 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1299
1300 int
1301 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1302 int *rtop, int *rbot, int *rowh, int *vpos)
1303 {
1304 struct it it;
1305 void *itdata = bidi_shelve_cache ();
1306 struct text_pos top;
1307 int visible_p = 0;
1308 struct buffer *old_buffer = NULL;
1309
1310 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1311 return visible_p;
1312
1313 if (XBUFFER (w->buffer) != current_buffer)
1314 {
1315 old_buffer = current_buffer;
1316 set_buffer_internal_1 (XBUFFER (w->buffer));
1317 }
1318
1319 SET_TEXT_POS_FROM_MARKER (top, w->start);
1320 /* Scrolling a minibuffer window via scroll bar when the echo area
1321 shows long text sometimes resets the minibuffer contents behind
1322 our backs. */
1323 if (CHARPOS (top) > ZV)
1324 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1325
1326 /* Compute exact mode line heights. */
1327 if (WINDOW_WANTS_MODELINE_P (w))
1328 current_mode_line_height
1329 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1330 BVAR (current_buffer, mode_line_format));
1331
1332 if (WINDOW_WANTS_HEADER_LINE_P (w))
1333 current_header_line_height
1334 = display_mode_line (w, HEADER_LINE_FACE_ID,
1335 BVAR (current_buffer, header_line_format));
1336
1337 start_display (&it, w, top);
1338 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1339 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1340
1341 if (charpos >= 0
1342 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1343 && IT_CHARPOS (it) >= charpos)
1344 /* When scanning backwards under bidi iteration, move_it_to
1345 stops at or _before_ CHARPOS, because it stops at or to
1346 the _right_ of the character at CHARPOS. */
1347 || (it.bidi_p && it.bidi_it.scan_dir == -1
1348 && IT_CHARPOS (it) <= charpos)))
1349 {
1350 /* We have reached CHARPOS, or passed it. How the call to
1351 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1352 or covered by a display property, move_it_to stops at the end
1353 of the invisible text, to the right of CHARPOS. (ii) If
1354 CHARPOS is in a display vector, move_it_to stops on its last
1355 glyph. */
1356 int top_x = it.current_x;
1357 int top_y = it.current_y;
1358 /* Calling line_bottom_y may change it.method, it.position, etc. */
1359 enum it_method it_method = it.method;
1360 int bottom_y = (last_height = 0, line_bottom_y (&it));
1361 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1362
1363 if (top_y < window_top_y)
1364 visible_p = bottom_y > window_top_y;
1365 else if (top_y < it.last_visible_y)
1366 visible_p = 1;
1367 if (bottom_y >= it.last_visible_y
1368 && it.bidi_p && it.bidi_it.scan_dir == -1
1369 && IT_CHARPOS (it) < charpos)
1370 {
1371 /* When the last line of the window is scanned backwards
1372 under bidi iteration, we could be duped into thinking
1373 that we have passed CHARPOS, when in fact move_it_to
1374 simply stopped short of CHARPOS because it reached
1375 last_visible_y. To see if that's what happened, we call
1376 move_it_to again with a slightly larger vertical limit,
1377 and see if it actually moved vertically; if it did, we
1378 didn't really reach CHARPOS, which is beyond window end. */
1379 struct it save_it = it;
1380 /* Why 10? because we don't know how many canonical lines
1381 will the height of the next line(s) be. So we guess. */
1382 int ten_more_lines =
1383 10 * FRAME_LINE_HEIGHT (XFRAME (WINDOW_FRAME (w)));
1384
1385 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1386 MOVE_TO_POS | MOVE_TO_Y);
1387 if (it.current_y > top_y)
1388 visible_p = 0;
1389
1390 it = save_it;
1391 }
1392 if (visible_p)
1393 {
1394 if (it_method == GET_FROM_DISPLAY_VECTOR)
1395 {
1396 /* We stopped on the last glyph of a display vector.
1397 Try and recompute. Hack alert! */
1398 if (charpos < 2 || top.charpos >= charpos)
1399 top_x = it.glyph_row->x;
1400 else
1401 {
1402 struct it it2;
1403 start_display (&it2, w, top);
1404 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1405 get_next_display_element (&it2);
1406 PRODUCE_GLYPHS (&it2);
1407 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1408 || it2.current_x > it2.last_visible_x)
1409 top_x = it.glyph_row->x;
1410 else
1411 {
1412 top_x = it2.current_x;
1413 top_y = it2.current_y;
1414 }
1415 }
1416 }
1417 else if (IT_CHARPOS (it) != charpos)
1418 {
1419 Lisp_Object cpos = make_number (charpos);
1420 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1421 Lisp_Object string = string_from_display_spec (spec);
1422 int newline_in_string = 0;
1423
1424 if (STRINGP (string))
1425 {
1426 const char *s = SSDATA (string);
1427 const char *e = s + SBYTES (string);
1428 while (s < e)
1429 {
1430 if (*s++ == '\n')
1431 {
1432 newline_in_string = 1;
1433 break;
1434 }
1435 }
1436 }
1437 /* The tricky code below is needed because there's a
1438 discrepancy between move_it_to and how we set cursor
1439 when the display line ends in a newline from a
1440 display string. move_it_to will stop _after_ such
1441 display strings, whereas set_cursor_from_row
1442 conspires with cursor_row_p to place the cursor on
1443 the first glyph produced from the display string. */
1444
1445 /* We have overshoot PT because it is covered by a
1446 display property whose value is a string. If the
1447 string includes embedded newlines, we are also in the
1448 wrong display line. Backtrack to the correct line,
1449 where the display string begins. */
1450 if (newline_in_string)
1451 {
1452 Lisp_Object startpos, endpos;
1453 EMACS_INT start, end;
1454 struct it it3;
1455 int it3_moved;
1456
1457 /* Find the first and the last buffer positions
1458 covered by the display string. */
1459 endpos =
1460 Fnext_single_char_property_change (cpos, Qdisplay,
1461 Qnil, Qnil);
1462 startpos =
1463 Fprevious_single_char_property_change (endpos, Qdisplay,
1464 Qnil, Qnil);
1465 start = XFASTINT (startpos);
1466 end = XFASTINT (endpos);
1467 /* Move to the last buffer position before the
1468 display property. */
1469 start_display (&it3, w, top);
1470 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1471 /* Move forward one more line if the position before
1472 the display string is a newline or if it is the
1473 rightmost character on a line that is
1474 continued or word-wrapped. */
1475 if (it3.method == GET_FROM_BUFFER
1476 && it3.c == '\n')
1477 move_it_by_lines (&it3, 1);
1478 else if (move_it_in_display_line_to (&it3, -1,
1479 it3.current_x
1480 + it3.pixel_width,
1481 MOVE_TO_X)
1482 == MOVE_LINE_CONTINUED)
1483 {
1484 move_it_by_lines (&it3, 1);
1485 /* When we are under word-wrap, the #$@%!
1486 move_it_by_lines moves 2 lines, so we need to
1487 fix that up. */
1488 if (it3.line_wrap == WORD_WRAP)
1489 move_it_by_lines (&it3, -1);
1490 }
1491
1492 /* Record the vertical coordinate of the display
1493 line where we wound up. */
1494 top_y = it3.current_y;
1495 if (it3.bidi_p)
1496 {
1497 /* When characters are reordered for display,
1498 the character displayed to the left of the
1499 display string could be _after_ the display
1500 property in the logical order. Use the
1501 smallest vertical position of these two. */
1502 start_display (&it3, w, top);
1503 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1504 if (it3.current_y < top_y)
1505 top_y = it3.current_y;
1506 }
1507 /* Move from the top of the window to the beginning
1508 of the display line where the display string
1509 begins. */
1510 start_display (&it3, w, top);
1511 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1512 /* If it3_moved stays zero after the 'while' loop
1513 below, that means we already were at a newline
1514 before the loop (e.g., the display string begins
1515 with a newline), so we don't need to (and cannot)
1516 inspect the glyphs of it3.glyph_row, because
1517 PRODUCE_GLYPHS will not produce anything for a
1518 newline, and thus it3.glyph_row stays at its
1519 stale content it got at top of the window. */
1520 it3_moved = 0;
1521 /* Finally, advance the iterator until we hit the
1522 first display element whose character position is
1523 CHARPOS, or until the first newline from the
1524 display string, which signals the end of the
1525 display line. */
1526 while (get_next_display_element (&it3))
1527 {
1528 PRODUCE_GLYPHS (&it3);
1529 if (IT_CHARPOS (it3) == charpos
1530 || ITERATOR_AT_END_OF_LINE_P (&it3))
1531 break;
1532 it3_moved = 1;
1533 set_iterator_to_next (&it3, 0);
1534 }
1535 top_x = it3.current_x - it3.pixel_width;
1536 /* Normally, we would exit the above loop because we
1537 found the display element whose character
1538 position is CHARPOS. For the contingency that we
1539 didn't, and stopped at the first newline from the
1540 display string, move back over the glyphs
1541 produced from the string, until we find the
1542 rightmost glyph not from the string. */
1543 if (it3_moved
1544 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1545 {
1546 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1547 + it3.glyph_row->used[TEXT_AREA];
1548
1549 while (EQ ((g - 1)->object, string))
1550 {
1551 --g;
1552 top_x -= g->pixel_width;
1553 }
1554 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1555 + it3.glyph_row->used[TEXT_AREA]);
1556 }
1557 }
1558 }
1559
1560 *x = top_x;
1561 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1562 *rtop = max (0, window_top_y - top_y);
1563 *rbot = max (0, bottom_y - it.last_visible_y);
1564 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1565 - max (top_y, window_top_y)));
1566 *vpos = it.vpos;
1567 }
1568 }
1569 else
1570 {
1571 /* We were asked to provide info about WINDOW_END. */
1572 struct it it2;
1573 void *it2data = NULL;
1574
1575 SAVE_IT (it2, it, it2data);
1576 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1577 move_it_by_lines (&it, 1);
1578 if (charpos < IT_CHARPOS (it)
1579 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1580 {
1581 visible_p = 1;
1582 RESTORE_IT (&it2, &it2, it2data);
1583 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1584 *x = it2.current_x;
1585 *y = it2.current_y + it2.max_ascent - it2.ascent;
1586 *rtop = max (0, -it2.current_y);
1587 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1588 - it.last_visible_y));
1589 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1590 it.last_visible_y)
1591 - max (it2.current_y,
1592 WINDOW_HEADER_LINE_HEIGHT (w))));
1593 *vpos = it2.vpos;
1594 }
1595 else
1596 bidi_unshelve_cache (it2data, 1);
1597 }
1598 bidi_unshelve_cache (itdata, 0);
1599
1600 if (old_buffer)
1601 set_buffer_internal_1 (old_buffer);
1602
1603 current_header_line_height = current_mode_line_height = -1;
1604
1605 if (visible_p && w->hscroll > 0)
1606 *x -=
1607 window_hscroll_limited (w, WINDOW_XFRAME (w))
1608 * WINDOW_FRAME_COLUMN_WIDTH (w);
1609
1610 #if 0
1611 /* Debugging code. */
1612 if (visible_p)
1613 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1614 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1615 else
1616 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1617 #endif
1618
1619 return visible_p;
1620 }
1621
1622
1623 /* Return the next character from STR. Return in *LEN the length of
1624 the character. This is like STRING_CHAR_AND_LENGTH but never
1625 returns an invalid character. If we find one, we return a `?', but
1626 with the length of the invalid character. */
1627
1628 static int
1629 string_char_and_length (const unsigned char *str, int *len)
1630 {
1631 int c;
1632
1633 c = STRING_CHAR_AND_LENGTH (str, *len);
1634 if (!CHAR_VALID_P (c))
1635 /* We may not change the length here because other places in Emacs
1636 don't use this function, i.e. they silently accept invalid
1637 characters. */
1638 c = '?';
1639
1640 return c;
1641 }
1642
1643
1644
1645 /* Given a position POS containing a valid character and byte position
1646 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1647
1648 static struct text_pos
1649 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1650 {
1651 eassert (STRINGP (string) && nchars >= 0);
1652
1653 if (STRING_MULTIBYTE (string))
1654 {
1655 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1656 int len;
1657
1658 while (nchars--)
1659 {
1660 string_char_and_length (p, &len);
1661 p += len;
1662 CHARPOS (pos) += 1;
1663 BYTEPOS (pos) += len;
1664 }
1665 }
1666 else
1667 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1668
1669 return pos;
1670 }
1671
1672
1673 /* Value is the text position, i.e. character and byte position,
1674 for character position CHARPOS in STRING. */
1675
1676 static struct text_pos
1677 string_pos (ptrdiff_t charpos, Lisp_Object string)
1678 {
1679 struct text_pos pos;
1680 eassert (STRINGP (string));
1681 eassert (charpos >= 0);
1682 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1683 return pos;
1684 }
1685
1686
1687 /* Value is a text position, i.e. character and byte position, for
1688 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1689 means recognize multibyte characters. */
1690
1691 static struct text_pos
1692 c_string_pos (ptrdiff_t charpos, const char *s, int multibyte_p)
1693 {
1694 struct text_pos pos;
1695
1696 eassert (s != NULL);
1697 eassert (charpos >= 0);
1698
1699 if (multibyte_p)
1700 {
1701 int len;
1702
1703 SET_TEXT_POS (pos, 0, 0);
1704 while (charpos--)
1705 {
1706 string_char_and_length ((const unsigned char *) s, &len);
1707 s += len;
1708 CHARPOS (pos) += 1;
1709 BYTEPOS (pos) += len;
1710 }
1711 }
1712 else
1713 SET_TEXT_POS (pos, charpos, charpos);
1714
1715 return pos;
1716 }
1717
1718
1719 /* Value is the number of characters in C string S. MULTIBYTE_P
1720 non-zero means recognize multibyte characters. */
1721
1722 static ptrdiff_t
1723 number_of_chars (const char *s, int multibyte_p)
1724 {
1725 ptrdiff_t nchars;
1726
1727 if (multibyte_p)
1728 {
1729 ptrdiff_t rest = strlen (s);
1730 int len;
1731 const unsigned char *p = (const unsigned char *) s;
1732
1733 for (nchars = 0; rest > 0; ++nchars)
1734 {
1735 string_char_and_length (p, &len);
1736 rest -= len, p += len;
1737 }
1738 }
1739 else
1740 nchars = strlen (s);
1741
1742 return nchars;
1743 }
1744
1745
1746 /* Compute byte position NEWPOS->bytepos corresponding to
1747 NEWPOS->charpos. POS is a known position in string STRING.
1748 NEWPOS->charpos must be >= POS.charpos. */
1749
1750 static void
1751 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1752 {
1753 eassert (STRINGP (string));
1754 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1755
1756 if (STRING_MULTIBYTE (string))
1757 *newpos = string_pos_nchars_ahead (pos, string,
1758 CHARPOS (*newpos) - CHARPOS (pos));
1759 else
1760 BYTEPOS (*newpos) = CHARPOS (*newpos);
1761 }
1762
1763 /* EXPORT:
1764 Return an estimation of the pixel height of mode or header lines on
1765 frame F. FACE_ID specifies what line's height to estimate. */
1766
1767 int
1768 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1769 {
1770 #ifdef HAVE_WINDOW_SYSTEM
1771 if (FRAME_WINDOW_P (f))
1772 {
1773 int height = FONT_HEIGHT (FRAME_FONT (f));
1774
1775 /* This function is called so early when Emacs starts that the face
1776 cache and mode line face are not yet initialized. */
1777 if (FRAME_FACE_CACHE (f))
1778 {
1779 struct face *face = FACE_FROM_ID (f, face_id);
1780 if (face)
1781 {
1782 if (face->font)
1783 height = FONT_HEIGHT (face->font);
1784 if (face->box_line_width > 0)
1785 height += 2 * face->box_line_width;
1786 }
1787 }
1788
1789 return height;
1790 }
1791 #endif
1792
1793 return 1;
1794 }
1795
1796 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1797 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1798 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1799 not force the value into range. */
1800
1801 void
1802 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1803 int *x, int *y, NativeRectangle *bounds, int noclip)
1804 {
1805
1806 #ifdef HAVE_WINDOW_SYSTEM
1807 if (FRAME_WINDOW_P (f))
1808 {
1809 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1810 even for negative values. */
1811 if (pix_x < 0)
1812 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1813 if (pix_y < 0)
1814 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1815
1816 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1817 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1818
1819 if (bounds)
1820 STORE_NATIVE_RECT (*bounds,
1821 FRAME_COL_TO_PIXEL_X (f, pix_x),
1822 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1823 FRAME_COLUMN_WIDTH (f) - 1,
1824 FRAME_LINE_HEIGHT (f) - 1);
1825
1826 if (!noclip)
1827 {
1828 if (pix_x < 0)
1829 pix_x = 0;
1830 else if (pix_x > FRAME_TOTAL_COLS (f))
1831 pix_x = FRAME_TOTAL_COLS (f);
1832
1833 if (pix_y < 0)
1834 pix_y = 0;
1835 else if (pix_y > FRAME_LINES (f))
1836 pix_y = FRAME_LINES (f);
1837 }
1838 }
1839 #endif
1840
1841 *x = pix_x;
1842 *y = pix_y;
1843 }
1844
1845
1846 /* Find the glyph under window-relative coordinates X/Y in window W.
1847 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1848 strings. Return in *HPOS and *VPOS the row and column number of
1849 the glyph found. Return in *AREA the glyph area containing X.
1850 Value is a pointer to the glyph found or null if X/Y is not on
1851 text, or we can't tell because W's current matrix is not up to
1852 date. */
1853
1854 static
1855 struct glyph *
1856 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1857 int *dx, int *dy, int *area)
1858 {
1859 struct glyph *glyph, *end;
1860 struct glyph_row *row = NULL;
1861 int x0, i;
1862
1863 /* Find row containing Y. Give up if some row is not enabled. */
1864 for (i = 0; i < w->current_matrix->nrows; ++i)
1865 {
1866 row = MATRIX_ROW (w->current_matrix, i);
1867 if (!row->enabled_p)
1868 return NULL;
1869 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1870 break;
1871 }
1872
1873 *vpos = i;
1874 *hpos = 0;
1875
1876 /* Give up if Y is not in the window. */
1877 if (i == w->current_matrix->nrows)
1878 return NULL;
1879
1880 /* Get the glyph area containing X. */
1881 if (w->pseudo_window_p)
1882 {
1883 *area = TEXT_AREA;
1884 x0 = 0;
1885 }
1886 else
1887 {
1888 if (x < window_box_left_offset (w, TEXT_AREA))
1889 {
1890 *area = LEFT_MARGIN_AREA;
1891 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1892 }
1893 else if (x < window_box_right_offset (w, TEXT_AREA))
1894 {
1895 *area = TEXT_AREA;
1896 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1897 }
1898 else
1899 {
1900 *area = RIGHT_MARGIN_AREA;
1901 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1902 }
1903 }
1904
1905 /* Find glyph containing X. */
1906 glyph = row->glyphs[*area];
1907 end = glyph + row->used[*area];
1908 x -= x0;
1909 while (glyph < end && x >= glyph->pixel_width)
1910 {
1911 x -= glyph->pixel_width;
1912 ++glyph;
1913 }
1914
1915 if (glyph == end)
1916 return NULL;
1917
1918 if (dx)
1919 {
1920 *dx = x;
1921 *dy = y - (row->y + row->ascent - glyph->ascent);
1922 }
1923
1924 *hpos = glyph - row->glyphs[*area];
1925 return glyph;
1926 }
1927
1928 /* Convert frame-relative x/y to coordinates relative to window W.
1929 Takes pseudo-windows into account. */
1930
1931 static void
1932 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1933 {
1934 if (w->pseudo_window_p)
1935 {
1936 /* A pseudo-window is always full-width, and starts at the
1937 left edge of the frame, plus a frame border. */
1938 struct frame *f = XFRAME (w->frame);
1939 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1940 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1941 }
1942 else
1943 {
1944 *x -= WINDOW_LEFT_EDGE_X (w);
1945 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1946 }
1947 }
1948
1949 #ifdef HAVE_WINDOW_SYSTEM
1950
1951 /* EXPORT:
1952 Return in RECTS[] at most N clipping rectangles for glyph string S.
1953 Return the number of stored rectangles. */
1954
1955 int
1956 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1957 {
1958 XRectangle r;
1959
1960 if (n <= 0)
1961 return 0;
1962
1963 if (s->row->full_width_p)
1964 {
1965 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1966 r.x = WINDOW_LEFT_EDGE_X (s->w);
1967 r.width = WINDOW_TOTAL_WIDTH (s->w);
1968
1969 /* Unless displaying a mode or menu bar line, which are always
1970 fully visible, clip to the visible part of the row. */
1971 if (s->w->pseudo_window_p)
1972 r.height = s->row->visible_height;
1973 else
1974 r.height = s->height;
1975 }
1976 else
1977 {
1978 /* This is a text line that may be partially visible. */
1979 r.x = window_box_left (s->w, s->area);
1980 r.width = window_box_width (s->w, s->area);
1981 r.height = s->row->visible_height;
1982 }
1983
1984 if (s->clip_head)
1985 if (r.x < s->clip_head->x)
1986 {
1987 if (r.width >= s->clip_head->x - r.x)
1988 r.width -= s->clip_head->x - r.x;
1989 else
1990 r.width = 0;
1991 r.x = s->clip_head->x;
1992 }
1993 if (s->clip_tail)
1994 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1995 {
1996 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1997 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1998 else
1999 r.width = 0;
2000 }
2001
2002 /* If S draws overlapping rows, it's sufficient to use the top and
2003 bottom of the window for clipping because this glyph string
2004 intentionally draws over other lines. */
2005 if (s->for_overlaps)
2006 {
2007 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2008 r.height = window_text_bottom_y (s->w) - r.y;
2009
2010 /* Alas, the above simple strategy does not work for the
2011 environments with anti-aliased text: if the same text is
2012 drawn onto the same place multiple times, it gets thicker.
2013 If the overlap we are processing is for the erased cursor, we
2014 take the intersection with the rectangle of the cursor. */
2015 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2016 {
2017 XRectangle rc, r_save = r;
2018
2019 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2020 rc.y = s->w->phys_cursor.y;
2021 rc.width = s->w->phys_cursor_width;
2022 rc.height = s->w->phys_cursor_height;
2023
2024 x_intersect_rectangles (&r_save, &rc, &r);
2025 }
2026 }
2027 else
2028 {
2029 /* Don't use S->y for clipping because it doesn't take partially
2030 visible lines into account. For example, it can be negative for
2031 partially visible lines at the top of a window. */
2032 if (!s->row->full_width_p
2033 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2034 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2035 else
2036 r.y = max (0, s->row->y);
2037 }
2038
2039 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2040
2041 /* If drawing the cursor, don't let glyph draw outside its
2042 advertised boundaries. Cleartype does this under some circumstances. */
2043 if (s->hl == DRAW_CURSOR)
2044 {
2045 struct glyph *glyph = s->first_glyph;
2046 int height, max_y;
2047
2048 if (s->x > r.x)
2049 {
2050 r.width -= s->x - r.x;
2051 r.x = s->x;
2052 }
2053 r.width = min (r.width, glyph->pixel_width);
2054
2055 /* If r.y is below window bottom, ensure that we still see a cursor. */
2056 height = min (glyph->ascent + glyph->descent,
2057 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2058 max_y = window_text_bottom_y (s->w) - height;
2059 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2060 if (s->ybase - glyph->ascent > max_y)
2061 {
2062 r.y = max_y;
2063 r.height = height;
2064 }
2065 else
2066 {
2067 /* Don't draw cursor glyph taller than our actual glyph. */
2068 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2069 if (height < r.height)
2070 {
2071 max_y = r.y + r.height;
2072 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2073 r.height = min (max_y - r.y, height);
2074 }
2075 }
2076 }
2077
2078 if (s->row->clip)
2079 {
2080 XRectangle r_save = r;
2081
2082 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2083 r.width = 0;
2084 }
2085
2086 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2087 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2088 {
2089 #ifdef CONVERT_FROM_XRECT
2090 CONVERT_FROM_XRECT (r, *rects);
2091 #else
2092 *rects = r;
2093 #endif
2094 return 1;
2095 }
2096 else
2097 {
2098 /* If we are processing overlapping and allowed to return
2099 multiple clipping rectangles, we exclude the row of the glyph
2100 string from the clipping rectangle. This is to avoid drawing
2101 the same text on the environment with anti-aliasing. */
2102 #ifdef CONVERT_FROM_XRECT
2103 XRectangle rs[2];
2104 #else
2105 XRectangle *rs = rects;
2106 #endif
2107 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2108
2109 if (s->for_overlaps & OVERLAPS_PRED)
2110 {
2111 rs[i] = r;
2112 if (r.y + r.height > row_y)
2113 {
2114 if (r.y < row_y)
2115 rs[i].height = row_y - r.y;
2116 else
2117 rs[i].height = 0;
2118 }
2119 i++;
2120 }
2121 if (s->for_overlaps & OVERLAPS_SUCC)
2122 {
2123 rs[i] = r;
2124 if (r.y < row_y + s->row->visible_height)
2125 {
2126 if (r.y + r.height > row_y + s->row->visible_height)
2127 {
2128 rs[i].y = row_y + s->row->visible_height;
2129 rs[i].height = r.y + r.height - rs[i].y;
2130 }
2131 else
2132 rs[i].height = 0;
2133 }
2134 i++;
2135 }
2136
2137 n = i;
2138 #ifdef CONVERT_FROM_XRECT
2139 for (i = 0; i < n; i++)
2140 CONVERT_FROM_XRECT (rs[i], rects[i]);
2141 #endif
2142 return n;
2143 }
2144 }
2145
2146 /* EXPORT:
2147 Return in *NR the clipping rectangle for glyph string S. */
2148
2149 void
2150 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2151 {
2152 get_glyph_string_clip_rects (s, nr, 1);
2153 }
2154
2155
2156 /* EXPORT:
2157 Return the position and height of the phys cursor in window W.
2158 Set w->phys_cursor_width to width of phys cursor.
2159 */
2160
2161 void
2162 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2163 struct glyph *glyph, int *xp, int *yp, int *heightp)
2164 {
2165 struct frame *f = XFRAME (WINDOW_FRAME (w));
2166 int x, y, wd, h, h0, y0;
2167
2168 /* Compute the width of the rectangle to draw. If on a stretch
2169 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2170 rectangle as wide as the glyph, but use a canonical character
2171 width instead. */
2172 wd = glyph->pixel_width - 1;
2173 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2174 wd++; /* Why? */
2175 #endif
2176
2177 x = w->phys_cursor.x;
2178 if (x < 0)
2179 {
2180 wd += x;
2181 x = 0;
2182 }
2183
2184 if (glyph->type == STRETCH_GLYPH
2185 && !x_stretch_cursor_p)
2186 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2187 w->phys_cursor_width = wd;
2188
2189 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2190
2191 /* If y is below window bottom, ensure that we still see a cursor. */
2192 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2193
2194 h = max (h0, glyph->ascent + glyph->descent);
2195 h0 = min (h0, glyph->ascent + glyph->descent);
2196
2197 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2198 if (y < y0)
2199 {
2200 h = max (h - (y0 - y) + 1, h0);
2201 y = y0 - 1;
2202 }
2203 else
2204 {
2205 y0 = window_text_bottom_y (w) - h0;
2206 if (y > y0)
2207 {
2208 h += y - y0;
2209 y = y0;
2210 }
2211 }
2212
2213 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2214 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2215 *heightp = h;
2216 }
2217
2218 /*
2219 * Remember which glyph the mouse is over.
2220 */
2221
2222 void
2223 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2224 {
2225 Lisp_Object window;
2226 struct window *w;
2227 struct glyph_row *r, *gr, *end_row;
2228 enum window_part part;
2229 enum glyph_row_area area;
2230 int x, y, width, height;
2231
2232 /* Try to determine frame pixel position and size of the glyph under
2233 frame pixel coordinates X/Y on frame F. */
2234
2235 if (!f->glyphs_initialized_p
2236 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2237 NILP (window)))
2238 {
2239 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2240 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2241 goto virtual_glyph;
2242 }
2243
2244 w = XWINDOW (window);
2245 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2246 height = WINDOW_FRAME_LINE_HEIGHT (w);
2247
2248 x = window_relative_x_coord (w, part, gx);
2249 y = gy - WINDOW_TOP_EDGE_Y (w);
2250
2251 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2252 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2253
2254 if (w->pseudo_window_p)
2255 {
2256 area = TEXT_AREA;
2257 part = ON_MODE_LINE; /* Don't adjust margin. */
2258 goto text_glyph;
2259 }
2260
2261 switch (part)
2262 {
2263 case ON_LEFT_MARGIN:
2264 area = LEFT_MARGIN_AREA;
2265 goto text_glyph;
2266
2267 case ON_RIGHT_MARGIN:
2268 area = RIGHT_MARGIN_AREA;
2269 goto text_glyph;
2270
2271 case ON_HEADER_LINE:
2272 case ON_MODE_LINE:
2273 gr = (part == ON_HEADER_LINE
2274 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2275 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2276 gy = gr->y;
2277 area = TEXT_AREA;
2278 goto text_glyph_row_found;
2279
2280 case ON_TEXT:
2281 area = TEXT_AREA;
2282
2283 text_glyph:
2284 gr = 0; gy = 0;
2285 for (; r <= end_row && r->enabled_p; ++r)
2286 if (r->y + r->height > y)
2287 {
2288 gr = r; gy = r->y;
2289 break;
2290 }
2291
2292 text_glyph_row_found:
2293 if (gr && gy <= y)
2294 {
2295 struct glyph *g = gr->glyphs[area];
2296 struct glyph *end = g + gr->used[area];
2297
2298 height = gr->height;
2299 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2300 if (gx + g->pixel_width > x)
2301 break;
2302
2303 if (g < end)
2304 {
2305 if (g->type == IMAGE_GLYPH)
2306 {
2307 /* Don't remember when mouse is over image, as
2308 image may have hot-spots. */
2309 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2310 return;
2311 }
2312 width = g->pixel_width;
2313 }
2314 else
2315 {
2316 /* Use nominal char spacing at end of line. */
2317 x -= gx;
2318 gx += (x / width) * width;
2319 }
2320
2321 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2322 gx += window_box_left_offset (w, area);
2323 }
2324 else
2325 {
2326 /* Use nominal line height at end of window. */
2327 gx = (x / width) * width;
2328 y -= gy;
2329 gy += (y / height) * height;
2330 }
2331 break;
2332
2333 case ON_LEFT_FRINGE:
2334 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2335 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2336 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2337 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2338 goto row_glyph;
2339
2340 case ON_RIGHT_FRINGE:
2341 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2342 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2343 : window_box_right_offset (w, TEXT_AREA));
2344 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2345 goto row_glyph;
2346
2347 case ON_SCROLL_BAR:
2348 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2349 ? 0
2350 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2351 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2352 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2353 : 0)));
2354 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2355
2356 row_glyph:
2357 gr = 0, gy = 0;
2358 for (; r <= end_row && r->enabled_p; ++r)
2359 if (r->y + r->height > y)
2360 {
2361 gr = r; gy = r->y;
2362 break;
2363 }
2364
2365 if (gr && gy <= y)
2366 height = gr->height;
2367 else
2368 {
2369 /* Use nominal line height at end of window. */
2370 y -= gy;
2371 gy += (y / height) * height;
2372 }
2373 break;
2374
2375 default:
2376 ;
2377 virtual_glyph:
2378 /* If there is no glyph under the mouse, then we divide the screen
2379 into a grid of the smallest glyph in the frame, and use that
2380 as our "glyph". */
2381
2382 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2383 round down even for negative values. */
2384 if (gx < 0)
2385 gx -= width - 1;
2386 if (gy < 0)
2387 gy -= height - 1;
2388
2389 gx = (gx / width) * width;
2390 gy = (gy / height) * height;
2391
2392 goto store_rect;
2393 }
2394
2395 gx += WINDOW_LEFT_EDGE_X (w);
2396 gy += WINDOW_TOP_EDGE_Y (w);
2397
2398 store_rect:
2399 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2400
2401 /* Visible feedback for debugging. */
2402 #if 0
2403 #if HAVE_X_WINDOWS
2404 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2405 f->output_data.x->normal_gc,
2406 gx, gy, width, height);
2407 #endif
2408 #endif
2409 }
2410
2411
2412 #endif /* HAVE_WINDOW_SYSTEM */
2413
2414 \f
2415 /***********************************************************************
2416 Lisp form evaluation
2417 ***********************************************************************/
2418
2419 /* Error handler for safe_eval and safe_call. */
2420
2421 static Lisp_Object
2422 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2423 {
2424 add_to_log ("Error during redisplay: %S signaled %S",
2425 Flist (nargs, args), arg);
2426 return Qnil;
2427 }
2428
2429 /* Call function FUNC with the rest of NARGS - 1 arguments
2430 following. Return the result, or nil if something went
2431 wrong. Prevent redisplay during the evaluation. */
2432
2433 Lisp_Object
2434 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2435 {
2436 Lisp_Object val;
2437
2438 if (inhibit_eval_during_redisplay)
2439 val = Qnil;
2440 else
2441 {
2442 va_list ap;
2443 ptrdiff_t i;
2444 ptrdiff_t count = SPECPDL_INDEX ();
2445 struct gcpro gcpro1;
2446 Lisp_Object *args = alloca (nargs * word_size);
2447
2448 args[0] = func;
2449 va_start (ap, func);
2450 for (i = 1; i < nargs; i++)
2451 args[i] = va_arg (ap, Lisp_Object);
2452 va_end (ap);
2453
2454 GCPRO1 (args[0]);
2455 gcpro1.nvars = nargs;
2456 specbind (Qinhibit_redisplay, Qt);
2457 /* Use Qt to ensure debugger does not run,
2458 so there is no possibility of wanting to redisplay. */
2459 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2460 safe_eval_handler);
2461 UNGCPRO;
2462 val = unbind_to (count, val);
2463 }
2464
2465 return val;
2466 }
2467
2468
2469 /* Call function FN with one argument ARG.
2470 Return the result, or nil if something went wrong. */
2471
2472 Lisp_Object
2473 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2474 {
2475 return safe_call (2, fn, arg);
2476 }
2477
2478 static Lisp_Object Qeval;
2479
2480 Lisp_Object
2481 safe_eval (Lisp_Object sexpr)
2482 {
2483 return safe_call1 (Qeval, sexpr);
2484 }
2485
2486 /* Call function FN with two arguments ARG1 and ARG2.
2487 Return the result, or nil if something went wrong. */
2488
2489 Lisp_Object
2490 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2491 {
2492 return safe_call (3, fn, arg1, arg2);
2493 }
2494
2495
2496 \f
2497 /***********************************************************************
2498 Debugging
2499 ***********************************************************************/
2500
2501 #if 0
2502
2503 /* Define CHECK_IT to perform sanity checks on iterators.
2504 This is for debugging. It is too slow to do unconditionally. */
2505
2506 static void
2507 check_it (struct it *it)
2508 {
2509 if (it->method == GET_FROM_STRING)
2510 {
2511 eassert (STRINGP (it->string));
2512 eassert (IT_STRING_CHARPOS (*it) >= 0);
2513 }
2514 else
2515 {
2516 eassert (IT_STRING_CHARPOS (*it) < 0);
2517 if (it->method == GET_FROM_BUFFER)
2518 {
2519 /* Check that character and byte positions agree. */
2520 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2521 }
2522 }
2523
2524 if (it->dpvec)
2525 eassert (it->current.dpvec_index >= 0);
2526 else
2527 eassert (it->current.dpvec_index < 0);
2528 }
2529
2530 #define CHECK_IT(IT) check_it ((IT))
2531
2532 #else /* not 0 */
2533
2534 #define CHECK_IT(IT) (void) 0
2535
2536 #endif /* not 0 */
2537
2538
2539 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2540
2541 /* Check that the window end of window W is what we expect it
2542 to be---the last row in the current matrix displaying text. */
2543
2544 static void
2545 check_window_end (struct window *w)
2546 {
2547 if (!MINI_WINDOW_P (w)
2548 && !NILP (w->window_end_valid))
2549 {
2550 struct glyph_row *row;
2551 eassert ((row = MATRIX_ROW (w->current_matrix,
2552 XFASTINT (w->window_end_vpos)),
2553 !row->enabled_p
2554 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2555 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2556 }
2557 }
2558
2559 #define CHECK_WINDOW_END(W) check_window_end ((W))
2560
2561 #else
2562
2563 #define CHECK_WINDOW_END(W) (void) 0
2564
2565 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
2566
2567
2568 \f
2569 /***********************************************************************
2570 Iterator initialization
2571 ***********************************************************************/
2572
2573 /* Initialize IT for displaying current_buffer in window W, starting
2574 at character position CHARPOS. CHARPOS < 0 means that no buffer
2575 position is specified which is useful when the iterator is assigned
2576 a position later. BYTEPOS is the byte position corresponding to
2577 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2578
2579 If ROW is not null, calls to produce_glyphs with IT as parameter
2580 will produce glyphs in that row.
2581
2582 BASE_FACE_ID is the id of a base face to use. It must be one of
2583 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2584 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2585 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2586
2587 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2588 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2589 will be initialized to use the corresponding mode line glyph row of
2590 the desired matrix of W. */
2591
2592 void
2593 init_iterator (struct it *it, struct window *w,
2594 ptrdiff_t charpos, ptrdiff_t bytepos,
2595 struct glyph_row *row, enum face_id base_face_id)
2596 {
2597 int highlight_region_p;
2598 enum face_id remapped_base_face_id = base_face_id;
2599
2600 /* Some precondition checks. */
2601 eassert (w != NULL && it != NULL);
2602 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2603 && charpos <= ZV));
2604
2605 /* If face attributes have been changed since the last redisplay,
2606 free realized faces now because they depend on face definitions
2607 that might have changed. Don't free faces while there might be
2608 desired matrices pending which reference these faces. */
2609 if (face_change_count && !inhibit_free_realized_faces)
2610 {
2611 face_change_count = 0;
2612 free_all_realized_faces (Qnil);
2613 }
2614
2615 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2616 if (! NILP (Vface_remapping_alist))
2617 remapped_base_face_id
2618 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2619
2620 /* Use one of the mode line rows of W's desired matrix if
2621 appropriate. */
2622 if (row == NULL)
2623 {
2624 if (base_face_id == MODE_LINE_FACE_ID
2625 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2626 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2627 else if (base_face_id == HEADER_LINE_FACE_ID)
2628 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2629 }
2630
2631 /* Clear IT. */
2632 memset (it, 0, sizeof *it);
2633 it->current.overlay_string_index = -1;
2634 it->current.dpvec_index = -1;
2635 it->base_face_id = remapped_base_face_id;
2636 it->string = Qnil;
2637 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2638 it->paragraph_embedding = L2R;
2639 it->bidi_it.string.lstring = Qnil;
2640 it->bidi_it.string.s = NULL;
2641 it->bidi_it.string.bufpos = 0;
2642
2643 /* The window in which we iterate over current_buffer: */
2644 XSETWINDOW (it->window, w);
2645 it->w = w;
2646 it->f = XFRAME (w->frame);
2647
2648 it->cmp_it.id = -1;
2649
2650 /* Extra space between lines (on window systems only). */
2651 if (base_face_id == DEFAULT_FACE_ID
2652 && FRAME_WINDOW_P (it->f))
2653 {
2654 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2655 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2656 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2657 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2658 * FRAME_LINE_HEIGHT (it->f));
2659 else if (it->f->extra_line_spacing > 0)
2660 it->extra_line_spacing = it->f->extra_line_spacing;
2661 it->max_extra_line_spacing = 0;
2662 }
2663
2664 /* If realized faces have been removed, e.g. because of face
2665 attribute changes of named faces, recompute them. When running
2666 in batch mode, the face cache of the initial frame is null. If
2667 we happen to get called, make a dummy face cache. */
2668 if (FRAME_FACE_CACHE (it->f) == NULL)
2669 init_frame_faces (it->f);
2670 if (FRAME_FACE_CACHE (it->f)->used == 0)
2671 recompute_basic_faces (it->f);
2672
2673 /* Current value of the `slice', `space-width', and 'height' properties. */
2674 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2675 it->space_width = Qnil;
2676 it->font_height = Qnil;
2677 it->override_ascent = -1;
2678
2679 /* Are control characters displayed as `^C'? */
2680 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2681
2682 /* -1 means everything between a CR and the following line end
2683 is invisible. >0 means lines indented more than this value are
2684 invisible. */
2685 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2686 ? (clip_to_bounds
2687 (-1, XINT (BVAR (current_buffer, selective_display)),
2688 PTRDIFF_MAX))
2689 : (!NILP (BVAR (current_buffer, selective_display))
2690 ? -1 : 0));
2691 it->selective_display_ellipsis_p
2692 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2693
2694 /* Display table to use. */
2695 it->dp = window_display_table (w);
2696
2697 /* Are multibyte characters enabled in current_buffer? */
2698 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2699
2700 /* Non-zero if we should highlight the region. */
2701 highlight_region_p
2702 = (!NILP (Vtransient_mark_mode)
2703 && !NILP (BVAR (current_buffer, mark_active))
2704 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2705
2706 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2707 start and end of a visible region in window IT->w. Set both to
2708 -1 to indicate no region. */
2709 if (highlight_region_p
2710 /* Maybe highlight only in selected window. */
2711 && (/* Either show region everywhere. */
2712 highlight_nonselected_windows
2713 /* Or show region in the selected window. */
2714 || w == XWINDOW (selected_window)
2715 /* Or show the region if we are in the mini-buffer and W is
2716 the window the mini-buffer refers to. */
2717 || (MINI_WINDOW_P (XWINDOW (selected_window))
2718 && WINDOWP (minibuf_selected_window)
2719 && w == XWINDOW (minibuf_selected_window))))
2720 {
2721 ptrdiff_t markpos = marker_position (BVAR (current_buffer, mark));
2722 it->region_beg_charpos = min (PT, markpos);
2723 it->region_end_charpos = max (PT, markpos);
2724 }
2725 else
2726 it->region_beg_charpos = it->region_end_charpos = -1;
2727
2728 /* Get the position at which the redisplay_end_trigger hook should
2729 be run, if it is to be run at all. */
2730 if (MARKERP (w->redisplay_end_trigger)
2731 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2732 it->redisplay_end_trigger_charpos
2733 = marker_position (w->redisplay_end_trigger);
2734 else if (INTEGERP (w->redisplay_end_trigger))
2735 it->redisplay_end_trigger_charpos =
2736 clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger), PTRDIFF_MAX);
2737
2738 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2739
2740 /* Are lines in the display truncated? */
2741 if (base_face_id != DEFAULT_FACE_ID
2742 || it->w->hscroll
2743 || (! WINDOW_FULL_WIDTH_P (it->w)
2744 && ((!NILP (Vtruncate_partial_width_windows)
2745 && !INTEGERP (Vtruncate_partial_width_windows))
2746 || (INTEGERP (Vtruncate_partial_width_windows)
2747 && (WINDOW_TOTAL_COLS (it->w)
2748 < XINT (Vtruncate_partial_width_windows))))))
2749 it->line_wrap = TRUNCATE;
2750 else if (NILP (BVAR (current_buffer, truncate_lines)))
2751 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2752 ? WINDOW_WRAP : WORD_WRAP;
2753 else
2754 it->line_wrap = TRUNCATE;
2755
2756 /* Get dimensions of truncation and continuation glyphs. These are
2757 displayed as fringe bitmaps under X, but we need them for such
2758 frames when the fringes are turned off. But leave the dimensions
2759 zero for tooltip frames, as these glyphs look ugly there and also
2760 sabotage calculations of tooltip dimensions in x-show-tip. */
2761 #ifdef HAVE_WINDOW_SYSTEM
2762 if (!(FRAME_WINDOW_P (it->f)
2763 && FRAMEP (tip_frame)
2764 && it->f == XFRAME (tip_frame)))
2765 #endif
2766 {
2767 if (it->line_wrap == TRUNCATE)
2768 {
2769 /* We will need the truncation glyph. */
2770 eassert (it->glyph_row == NULL);
2771 produce_special_glyphs (it, IT_TRUNCATION);
2772 it->truncation_pixel_width = it->pixel_width;
2773 }
2774 else
2775 {
2776 /* We will need the continuation glyph. */
2777 eassert (it->glyph_row == NULL);
2778 produce_special_glyphs (it, IT_CONTINUATION);
2779 it->continuation_pixel_width = it->pixel_width;
2780 }
2781 }
2782
2783 /* Reset these values to zero because the produce_special_glyphs
2784 above has changed them. */
2785 it->pixel_width = it->ascent = it->descent = 0;
2786 it->phys_ascent = it->phys_descent = 0;
2787
2788 /* Set this after getting the dimensions of truncation and
2789 continuation glyphs, so that we don't produce glyphs when calling
2790 produce_special_glyphs, above. */
2791 it->glyph_row = row;
2792 it->area = TEXT_AREA;
2793
2794 /* Forget any previous info about this row being reversed. */
2795 if (it->glyph_row)
2796 it->glyph_row->reversed_p = 0;
2797
2798 /* Get the dimensions of the display area. The display area
2799 consists of the visible window area plus a horizontally scrolled
2800 part to the left of the window. All x-values are relative to the
2801 start of this total display area. */
2802 if (base_face_id != DEFAULT_FACE_ID)
2803 {
2804 /* Mode lines, menu bar in terminal frames. */
2805 it->first_visible_x = 0;
2806 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2807 }
2808 else
2809 {
2810 it->first_visible_x =
2811 window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2812 it->last_visible_x = (it->first_visible_x
2813 + window_box_width (w, TEXT_AREA));
2814
2815 /* If we truncate lines, leave room for the truncation glyph(s) at
2816 the right margin. Otherwise, leave room for the continuation
2817 glyph(s). Done only if the window has no fringes. Since we
2818 don't know at this point whether there will be any R2L lines in
2819 the window, we reserve space for truncation/continuation glyphs
2820 even if only one of the fringes is absent. */
2821 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
2822 || (it->bidi_p && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
2823 {
2824 if (it->line_wrap == TRUNCATE)
2825 it->last_visible_x -= it->truncation_pixel_width;
2826 else
2827 it->last_visible_x -= it->continuation_pixel_width;
2828 }
2829
2830 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2831 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2832 }
2833
2834 /* Leave room for a border glyph. */
2835 if (!FRAME_WINDOW_P (it->f)
2836 && !WINDOW_RIGHTMOST_P (it->w))
2837 it->last_visible_x -= 1;
2838
2839 it->last_visible_y = window_text_bottom_y (w);
2840
2841 /* For mode lines and alike, arrange for the first glyph having a
2842 left box line if the face specifies a box. */
2843 if (base_face_id != DEFAULT_FACE_ID)
2844 {
2845 struct face *face;
2846
2847 it->face_id = remapped_base_face_id;
2848
2849 /* If we have a boxed mode line, make the first character appear
2850 with a left box line. */
2851 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2852 if (face->box != FACE_NO_BOX)
2853 it->start_of_box_run_p = 1;
2854 }
2855
2856 /* If a buffer position was specified, set the iterator there,
2857 getting overlays and face properties from that position. */
2858 if (charpos >= BUF_BEG (current_buffer))
2859 {
2860 it->end_charpos = ZV;
2861 IT_CHARPOS (*it) = charpos;
2862
2863 /* We will rely on `reseat' to set this up properly, via
2864 handle_face_prop. */
2865 it->face_id = it->base_face_id;
2866
2867 /* Compute byte position if not specified. */
2868 if (bytepos < charpos)
2869 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2870 else
2871 IT_BYTEPOS (*it) = bytepos;
2872
2873 it->start = it->current;
2874 /* Do we need to reorder bidirectional text? Not if this is a
2875 unibyte buffer: by definition, none of the single-byte
2876 characters are strong R2L, so no reordering is needed. And
2877 bidi.c doesn't support unibyte buffers anyway. Also, don't
2878 reorder while we are loading loadup.el, since the tables of
2879 character properties needed for reordering are not yet
2880 available. */
2881 it->bidi_p =
2882 NILP (Vpurify_flag)
2883 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2884 && it->multibyte_p;
2885
2886 /* If we are to reorder bidirectional text, init the bidi
2887 iterator. */
2888 if (it->bidi_p)
2889 {
2890 /* Note the paragraph direction that this buffer wants to
2891 use. */
2892 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2893 Qleft_to_right))
2894 it->paragraph_embedding = L2R;
2895 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2896 Qright_to_left))
2897 it->paragraph_embedding = R2L;
2898 else
2899 it->paragraph_embedding = NEUTRAL_DIR;
2900 bidi_unshelve_cache (NULL, 0);
2901 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2902 &it->bidi_it);
2903 }
2904
2905 /* Compute faces etc. */
2906 reseat (it, it->current.pos, 1);
2907 }
2908
2909 CHECK_IT (it);
2910 }
2911
2912
2913 /* Initialize IT for the display of window W with window start POS. */
2914
2915 void
2916 start_display (struct it *it, struct window *w, struct text_pos pos)
2917 {
2918 struct glyph_row *row;
2919 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2920
2921 row = w->desired_matrix->rows + first_vpos;
2922 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2923 it->first_vpos = first_vpos;
2924
2925 /* Don't reseat to previous visible line start if current start
2926 position is in a string or image. */
2927 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2928 {
2929 int start_at_line_beg_p;
2930 int first_y = it->current_y;
2931
2932 /* If window start is not at a line start, skip forward to POS to
2933 get the correct continuation lines width. */
2934 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2935 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2936 if (!start_at_line_beg_p)
2937 {
2938 int new_x;
2939
2940 reseat_at_previous_visible_line_start (it);
2941 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2942
2943 new_x = it->current_x + it->pixel_width;
2944
2945 /* If lines are continued, this line may end in the middle
2946 of a multi-glyph character (e.g. a control character
2947 displayed as \003, or in the middle of an overlay
2948 string). In this case move_it_to above will not have
2949 taken us to the start of the continuation line but to the
2950 end of the continued line. */
2951 if (it->current_x > 0
2952 && it->line_wrap != TRUNCATE /* Lines are continued. */
2953 && (/* And glyph doesn't fit on the line. */
2954 new_x > it->last_visible_x
2955 /* Or it fits exactly and we're on a window
2956 system frame. */
2957 || (new_x == it->last_visible_x
2958 && FRAME_WINDOW_P (it->f)
2959 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
2960 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
2961 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
2962 {
2963 if ((it->current.dpvec_index >= 0
2964 || it->current.overlay_string_index >= 0)
2965 /* If we are on a newline from a display vector or
2966 overlay string, then we are already at the end of
2967 a screen line; no need to go to the next line in
2968 that case, as this line is not really continued.
2969 (If we do go to the next line, C-e will not DTRT.) */
2970 && it->c != '\n')
2971 {
2972 set_iterator_to_next (it, 1);
2973 move_it_in_display_line_to (it, -1, -1, 0);
2974 }
2975
2976 it->continuation_lines_width += it->current_x;
2977 }
2978 /* If the character at POS is displayed via a display
2979 vector, move_it_to above stops at the final glyph of
2980 IT->dpvec. To make the caller redisplay that character
2981 again (a.k.a. start at POS), we need to reset the
2982 dpvec_index to the beginning of IT->dpvec. */
2983 else if (it->current.dpvec_index >= 0)
2984 it->current.dpvec_index = 0;
2985
2986 /* We're starting a new display line, not affected by the
2987 height of the continued line, so clear the appropriate
2988 fields in the iterator structure. */
2989 it->max_ascent = it->max_descent = 0;
2990 it->max_phys_ascent = it->max_phys_descent = 0;
2991
2992 it->current_y = first_y;
2993 it->vpos = 0;
2994 it->current_x = it->hpos = 0;
2995 }
2996 }
2997 }
2998
2999
3000 /* Return 1 if POS is a position in ellipses displayed for invisible
3001 text. W is the window we display, for text property lookup. */
3002
3003 static int
3004 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3005 {
3006 Lisp_Object prop, window;
3007 int ellipses_p = 0;
3008 ptrdiff_t charpos = CHARPOS (pos->pos);
3009
3010 /* If POS specifies a position in a display vector, this might
3011 be for an ellipsis displayed for invisible text. We won't
3012 get the iterator set up for delivering that ellipsis unless
3013 we make sure that it gets aware of the invisible text. */
3014 if (pos->dpvec_index >= 0
3015 && pos->overlay_string_index < 0
3016 && CHARPOS (pos->string_pos) < 0
3017 && charpos > BEGV
3018 && (XSETWINDOW (window, w),
3019 prop = Fget_char_property (make_number (charpos),
3020 Qinvisible, window),
3021 !TEXT_PROP_MEANS_INVISIBLE (prop)))
3022 {
3023 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3024 window);
3025 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3026 }
3027
3028 return ellipses_p;
3029 }
3030
3031
3032 /* Initialize IT for stepping through current_buffer in window W,
3033 starting at position POS that includes overlay string and display
3034 vector/ control character translation position information. Value
3035 is zero if there are overlay strings with newlines at POS. */
3036
3037 static int
3038 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3039 {
3040 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3041 int i, overlay_strings_with_newlines = 0;
3042
3043 /* If POS specifies a position in a display vector, this might
3044 be for an ellipsis displayed for invisible text. We won't
3045 get the iterator set up for delivering that ellipsis unless
3046 we make sure that it gets aware of the invisible text. */
3047 if (in_ellipses_for_invisible_text_p (pos, w))
3048 {
3049 --charpos;
3050 bytepos = 0;
3051 }
3052
3053 /* Keep in mind: the call to reseat in init_iterator skips invisible
3054 text, so we might end up at a position different from POS. This
3055 is only a problem when POS is a row start after a newline and an
3056 overlay starts there with an after-string, and the overlay has an
3057 invisible property. Since we don't skip invisible text in
3058 display_line and elsewhere immediately after consuming the
3059 newline before the row start, such a POS will not be in a string,
3060 but the call to init_iterator below will move us to the
3061 after-string. */
3062 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3063
3064 /* This only scans the current chunk -- it should scan all chunks.
3065 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3066 to 16 in 22.1 to make this a lesser problem. */
3067 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3068 {
3069 const char *s = SSDATA (it->overlay_strings[i]);
3070 const char *e = s + SBYTES (it->overlay_strings[i]);
3071
3072 while (s < e && *s != '\n')
3073 ++s;
3074
3075 if (s < e)
3076 {
3077 overlay_strings_with_newlines = 1;
3078 break;
3079 }
3080 }
3081
3082 /* If position is within an overlay string, set up IT to the right
3083 overlay string. */
3084 if (pos->overlay_string_index >= 0)
3085 {
3086 int relative_index;
3087
3088 /* If the first overlay string happens to have a `display'
3089 property for an image, the iterator will be set up for that
3090 image, and we have to undo that setup first before we can
3091 correct the overlay string index. */
3092 if (it->method == GET_FROM_IMAGE)
3093 pop_it (it);
3094
3095 /* We already have the first chunk of overlay strings in
3096 IT->overlay_strings. Load more until the one for
3097 pos->overlay_string_index is in IT->overlay_strings. */
3098 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3099 {
3100 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3101 it->current.overlay_string_index = 0;
3102 while (n--)
3103 {
3104 load_overlay_strings (it, 0);
3105 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3106 }
3107 }
3108
3109 it->current.overlay_string_index = pos->overlay_string_index;
3110 relative_index = (it->current.overlay_string_index
3111 % OVERLAY_STRING_CHUNK_SIZE);
3112 it->string = it->overlay_strings[relative_index];
3113 eassert (STRINGP (it->string));
3114 it->current.string_pos = pos->string_pos;
3115 it->method = GET_FROM_STRING;
3116 it->end_charpos = SCHARS (it->string);
3117 /* Set up the bidi iterator for this overlay string. */
3118 if (it->bidi_p)
3119 {
3120 it->bidi_it.string.lstring = it->string;
3121 it->bidi_it.string.s = NULL;
3122 it->bidi_it.string.schars = SCHARS (it->string);
3123 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3124 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3125 it->bidi_it.string.unibyte = !it->multibyte_p;
3126 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3127 FRAME_WINDOW_P (it->f), &it->bidi_it);
3128
3129 /* Synchronize the state of the bidi iterator with
3130 pos->string_pos. For any string position other than
3131 zero, this will be done automagically when we resume
3132 iteration over the string and get_visually_first_element
3133 is called. But if string_pos is zero, and the string is
3134 to be reordered for display, we need to resync manually,
3135 since it could be that the iteration state recorded in
3136 pos ended at string_pos of 0 moving backwards in string. */
3137 if (CHARPOS (pos->string_pos) == 0)
3138 {
3139 get_visually_first_element (it);
3140 if (IT_STRING_CHARPOS (*it) != 0)
3141 do {
3142 /* Paranoia. */
3143 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3144 bidi_move_to_visually_next (&it->bidi_it);
3145 } while (it->bidi_it.charpos != 0);
3146 }
3147 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3148 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3149 }
3150 }
3151
3152 if (CHARPOS (pos->string_pos) >= 0)
3153 {
3154 /* Recorded position is not in an overlay string, but in another
3155 string. This can only be a string from a `display' property.
3156 IT should already be filled with that string. */
3157 it->current.string_pos = pos->string_pos;
3158 eassert (STRINGP (it->string));
3159 if (it->bidi_p)
3160 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3161 FRAME_WINDOW_P (it->f), &it->bidi_it);
3162 }
3163
3164 /* Restore position in display vector translations, control
3165 character translations or ellipses. */
3166 if (pos->dpvec_index >= 0)
3167 {
3168 if (it->dpvec == NULL)
3169 get_next_display_element (it);
3170 eassert (it->dpvec && it->current.dpvec_index == 0);
3171 it->current.dpvec_index = pos->dpvec_index;
3172 }
3173
3174 CHECK_IT (it);
3175 return !overlay_strings_with_newlines;
3176 }
3177
3178
3179 /* Initialize IT for stepping through current_buffer in window W
3180 starting at ROW->start. */
3181
3182 static void
3183 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3184 {
3185 init_from_display_pos (it, w, &row->start);
3186 it->start = row->start;
3187 it->continuation_lines_width = row->continuation_lines_width;
3188 CHECK_IT (it);
3189 }
3190
3191
3192 /* Initialize IT for stepping through current_buffer in window W
3193 starting in the line following ROW, i.e. starting at ROW->end.
3194 Value is zero if there are overlay strings with newlines at ROW's
3195 end position. */
3196
3197 static int
3198 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3199 {
3200 int success = 0;
3201
3202 if (init_from_display_pos (it, w, &row->end))
3203 {
3204 if (row->continued_p)
3205 it->continuation_lines_width
3206 = row->continuation_lines_width + row->pixel_width;
3207 CHECK_IT (it);
3208 success = 1;
3209 }
3210
3211 return success;
3212 }
3213
3214
3215
3216 \f
3217 /***********************************************************************
3218 Text properties
3219 ***********************************************************************/
3220
3221 /* Called when IT reaches IT->stop_charpos. Handle text property and
3222 overlay changes. Set IT->stop_charpos to the next position where
3223 to stop. */
3224
3225 static void
3226 handle_stop (struct it *it)
3227 {
3228 enum prop_handled handled;
3229 int handle_overlay_change_p;
3230 struct props *p;
3231
3232 it->dpvec = NULL;
3233 it->current.dpvec_index = -1;
3234 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3235 it->ignore_overlay_strings_at_pos_p = 0;
3236 it->ellipsis_p = 0;
3237
3238 /* Use face of preceding text for ellipsis (if invisible) */
3239 if (it->selective_display_ellipsis_p)
3240 it->saved_face_id = it->face_id;
3241
3242 do
3243 {
3244 handled = HANDLED_NORMALLY;
3245
3246 /* Call text property handlers. */
3247 for (p = it_props; p->handler; ++p)
3248 {
3249 handled = p->handler (it);
3250
3251 if (handled == HANDLED_RECOMPUTE_PROPS)
3252 break;
3253 else if (handled == HANDLED_RETURN)
3254 {
3255 /* We still want to show before and after strings from
3256 overlays even if the actual buffer text is replaced. */
3257 if (!handle_overlay_change_p
3258 || it->sp > 1
3259 /* Don't call get_overlay_strings_1 if we already
3260 have overlay strings loaded, because doing so
3261 will load them again and push the iterator state
3262 onto the stack one more time, which is not
3263 expected by the rest of the code that processes
3264 overlay strings. */
3265 || (it->current.overlay_string_index < 0
3266 ? !get_overlay_strings_1 (it, 0, 0)
3267 : 0))
3268 {
3269 if (it->ellipsis_p)
3270 setup_for_ellipsis (it, 0);
3271 /* When handling a display spec, we might load an
3272 empty string. In that case, discard it here. We
3273 used to discard it in handle_single_display_spec,
3274 but that causes get_overlay_strings_1, above, to
3275 ignore overlay strings that we must check. */
3276 if (STRINGP (it->string) && !SCHARS (it->string))
3277 pop_it (it);
3278 return;
3279 }
3280 else if (STRINGP (it->string) && !SCHARS (it->string))
3281 pop_it (it);
3282 else
3283 {
3284 it->ignore_overlay_strings_at_pos_p = 1;
3285 it->string_from_display_prop_p = 0;
3286 it->from_disp_prop_p = 0;
3287 handle_overlay_change_p = 0;
3288 }
3289 handled = HANDLED_RECOMPUTE_PROPS;
3290 break;
3291 }
3292 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3293 handle_overlay_change_p = 0;
3294 }
3295
3296 if (handled != HANDLED_RECOMPUTE_PROPS)
3297 {
3298 /* Don't check for overlay strings below when set to deliver
3299 characters from a display vector. */
3300 if (it->method == GET_FROM_DISPLAY_VECTOR)
3301 handle_overlay_change_p = 0;
3302
3303 /* Handle overlay changes.
3304 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3305 if it finds overlays. */
3306 if (handle_overlay_change_p)
3307 handled = handle_overlay_change (it);
3308 }
3309
3310 if (it->ellipsis_p)
3311 {
3312 setup_for_ellipsis (it, 0);
3313 break;
3314 }
3315 }
3316 while (handled == HANDLED_RECOMPUTE_PROPS);
3317
3318 /* Determine where to stop next. */
3319 if (handled == HANDLED_NORMALLY)
3320 compute_stop_pos (it);
3321 }
3322
3323
3324 /* Compute IT->stop_charpos from text property and overlay change
3325 information for IT's current position. */
3326
3327 static void
3328 compute_stop_pos (struct it *it)
3329 {
3330 register INTERVAL iv, next_iv;
3331 Lisp_Object object, limit, position;
3332 ptrdiff_t charpos, bytepos;
3333
3334 if (STRINGP (it->string))
3335 {
3336 /* Strings are usually short, so don't limit the search for
3337 properties. */
3338 it->stop_charpos = it->end_charpos;
3339 object = it->string;
3340 limit = Qnil;
3341 charpos = IT_STRING_CHARPOS (*it);
3342 bytepos = IT_STRING_BYTEPOS (*it);
3343 }
3344 else
3345 {
3346 ptrdiff_t pos;
3347
3348 /* If end_charpos is out of range for some reason, such as a
3349 misbehaving display function, rationalize it (Bug#5984). */
3350 if (it->end_charpos > ZV)
3351 it->end_charpos = ZV;
3352 it->stop_charpos = it->end_charpos;
3353
3354 /* If next overlay change is in front of the current stop pos
3355 (which is IT->end_charpos), stop there. Note: value of
3356 next_overlay_change is point-max if no overlay change
3357 follows. */
3358 charpos = IT_CHARPOS (*it);
3359 bytepos = IT_BYTEPOS (*it);
3360 pos = next_overlay_change (charpos);
3361 if (pos < it->stop_charpos)
3362 it->stop_charpos = pos;
3363
3364 /* If showing the region, we have to stop at the region
3365 start or end because the face might change there. */
3366 if (it->region_beg_charpos > 0)
3367 {
3368 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3369 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3370 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3371 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3372 }
3373
3374 /* Set up variables for computing the stop position from text
3375 property changes. */
3376 XSETBUFFER (object, current_buffer);
3377 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3378 }
3379
3380 /* Get the interval containing IT's position. Value is a null
3381 interval if there isn't such an interval. */
3382 position = make_number (charpos);
3383 iv = validate_interval_range (object, &position, &position, 0);
3384 if (iv)
3385 {
3386 Lisp_Object values_here[LAST_PROP_IDX];
3387 struct props *p;
3388
3389 /* Get properties here. */
3390 for (p = it_props; p->handler; ++p)
3391 values_here[p->idx] = textget (iv->plist, *p->name);
3392
3393 /* Look for an interval following iv that has different
3394 properties. */
3395 for (next_iv = next_interval (iv);
3396 (next_iv
3397 && (NILP (limit)
3398 || XFASTINT (limit) > next_iv->position));
3399 next_iv = next_interval (next_iv))
3400 {
3401 for (p = it_props; p->handler; ++p)
3402 {
3403 Lisp_Object new_value;
3404
3405 new_value = textget (next_iv->plist, *p->name);
3406 if (!EQ (values_here[p->idx], new_value))
3407 break;
3408 }
3409
3410 if (p->handler)
3411 break;
3412 }
3413
3414 if (next_iv)
3415 {
3416 if (INTEGERP (limit)
3417 && next_iv->position >= XFASTINT (limit))
3418 /* No text property change up to limit. */
3419 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3420 else
3421 /* Text properties change in next_iv. */
3422 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3423 }
3424 }
3425
3426 if (it->cmp_it.id < 0)
3427 {
3428 ptrdiff_t stoppos = it->end_charpos;
3429
3430 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3431 stoppos = -1;
3432 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3433 stoppos, it->string);
3434 }
3435
3436 eassert (STRINGP (it->string)
3437 || (it->stop_charpos >= BEGV
3438 && it->stop_charpos >= IT_CHARPOS (*it)));
3439 }
3440
3441
3442 /* Return the position of the next overlay change after POS in
3443 current_buffer. Value is point-max if no overlay change
3444 follows. This is like `next-overlay-change' but doesn't use
3445 xmalloc. */
3446
3447 static ptrdiff_t
3448 next_overlay_change (ptrdiff_t pos)
3449 {
3450 ptrdiff_t i, noverlays;
3451 ptrdiff_t endpos;
3452 Lisp_Object *overlays;
3453
3454 /* Get all overlays at the given position. */
3455 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3456
3457 /* If any of these overlays ends before endpos,
3458 use its ending point instead. */
3459 for (i = 0; i < noverlays; ++i)
3460 {
3461 Lisp_Object oend;
3462 ptrdiff_t oendpos;
3463
3464 oend = OVERLAY_END (overlays[i]);
3465 oendpos = OVERLAY_POSITION (oend);
3466 endpos = min (endpos, oendpos);
3467 }
3468
3469 return endpos;
3470 }
3471
3472 /* How many characters forward to search for a display property or
3473 display string. Searching too far forward makes the bidi display
3474 sluggish, especially in small windows. */
3475 #define MAX_DISP_SCAN 250
3476
3477 /* Return the character position of a display string at or after
3478 position specified by POSITION. If no display string exists at or
3479 after POSITION, return ZV. A display string is either an overlay
3480 with `display' property whose value is a string, or a `display'
3481 text property whose value is a string. STRING is data about the
3482 string to iterate; if STRING->lstring is nil, we are iterating a
3483 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3484 on a GUI frame. DISP_PROP is set to zero if we searched
3485 MAX_DISP_SCAN characters forward without finding any display
3486 strings, non-zero otherwise. It is set to 2 if the display string
3487 uses any kind of `(space ...)' spec that will produce a stretch of
3488 white space in the text area. */
3489 ptrdiff_t
3490 compute_display_string_pos (struct text_pos *position,
3491 struct bidi_string_data *string,
3492 int frame_window_p, int *disp_prop)
3493 {
3494 /* OBJECT = nil means current buffer. */
3495 Lisp_Object object =
3496 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3497 Lisp_Object pos, spec, limpos;
3498 int string_p = (string && (STRINGP (string->lstring) || string->s));
3499 ptrdiff_t eob = string_p ? string->schars : ZV;
3500 ptrdiff_t begb = string_p ? 0 : BEGV;
3501 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3502 ptrdiff_t lim =
3503 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3504 struct text_pos tpos;
3505 int rv = 0;
3506
3507 *disp_prop = 1;
3508
3509 if (charpos >= eob
3510 /* We don't support display properties whose values are strings
3511 that have display string properties. */
3512 || string->from_disp_str
3513 /* C strings cannot have display properties. */
3514 || (string->s && !STRINGP (object)))
3515 {
3516 *disp_prop = 0;
3517 return eob;
3518 }
3519
3520 /* If the character at CHARPOS is where the display string begins,
3521 return CHARPOS. */
3522 pos = make_number (charpos);
3523 if (STRINGP (object))
3524 bufpos = string->bufpos;
3525 else
3526 bufpos = charpos;
3527 tpos = *position;
3528 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3529 && (charpos <= begb
3530 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3531 object),
3532 spec))
3533 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3534 frame_window_p)))
3535 {
3536 if (rv == 2)
3537 *disp_prop = 2;
3538 return charpos;
3539 }
3540
3541 /* Look forward for the first character with a `display' property
3542 that will replace the underlying text when displayed. */
3543 limpos = make_number (lim);
3544 do {
3545 pos = Fnext_single_char_property_change (pos, Qdisplay, object, limpos);
3546 CHARPOS (tpos) = XFASTINT (pos);
3547 if (CHARPOS (tpos) >= lim)
3548 {
3549 *disp_prop = 0;
3550 break;
3551 }
3552 if (STRINGP (object))
3553 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3554 else
3555 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3556 spec = Fget_char_property (pos, Qdisplay, object);
3557 if (!STRINGP (object))
3558 bufpos = CHARPOS (tpos);
3559 } while (NILP (spec)
3560 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3561 bufpos, frame_window_p)));
3562 if (rv == 2)
3563 *disp_prop = 2;
3564
3565 return CHARPOS (tpos);
3566 }
3567
3568 /* Return the character position of the end of the display string that
3569 started at CHARPOS. If there's no display string at CHARPOS,
3570 return -1. A display string is either an overlay with `display'
3571 property whose value is a string or a `display' text property whose
3572 value is a string. */
3573 ptrdiff_t
3574 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3575 {
3576 /* OBJECT = nil means current buffer. */
3577 Lisp_Object object =
3578 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3579 Lisp_Object pos = make_number (charpos);
3580 ptrdiff_t eob =
3581 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3582
3583 if (charpos >= eob || (string->s && !STRINGP (object)))
3584 return eob;
3585
3586 /* It could happen that the display property or overlay was removed
3587 since we found it in compute_display_string_pos above. One way
3588 this can happen is if JIT font-lock was called (through
3589 handle_fontified_prop), and jit-lock-functions remove text
3590 properties or overlays from the portion of buffer that includes
3591 CHARPOS. Muse mode is known to do that, for example. In this
3592 case, we return -1 to the caller, to signal that no display
3593 string is actually present at CHARPOS. See bidi_fetch_char for
3594 how this is handled.
3595
3596 An alternative would be to never look for display properties past
3597 it->stop_charpos. But neither compute_display_string_pos nor
3598 bidi_fetch_char that calls it know or care where the next
3599 stop_charpos is. */
3600 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3601 return -1;
3602
3603 /* Look forward for the first character where the `display' property
3604 changes. */
3605 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3606
3607 return XFASTINT (pos);
3608 }
3609
3610
3611 \f
3612 /***********************************************************************
3613 Fontification
3614 ***********************************************************************/
3615
3616 /* Handle changes in the `fontified' property of the current buffer by
3617 calling hook functions from Qfontification_functions to fontify
3618 regions of text. */
3619
3620 static enum prop_handled
3621 handle_fontified_prop (struct it *it)
3622 {
3623 Lisp_Object prop, pos;
3624 enum prop_handled handled = HANDLED_NORMALLY;
3625
3626 if (!NILP (Vmemory_full))
3627 return handled;
3628
3629 /* Get the value of the `fontified' property at IT's current buffer
3630 position. (The `fontified' property doesn't have a special
3631 meaning in strings.) If the value is nil, call functions from
3632 Qfontification_functions. */
3633 if (!STRINGP (it->string)
3634 && it->s == NULL
3635 && !NILP (Vfontification_functions)
3636 && !NILP (Vrun_hooks)
3637 && (pos = make_number (IT_CHARPOS (*it)),
3638 prop = Fget_char_property (pos, Qfontified, Qnil),
3639 /* Ignore the special cased nil value always present at EOB since
3640 no amount of fontifying will be able to change it. */
3641 NILP (prop) && IT_CHARPOS (*it) < Z))
3642 {
3643 ptrdiff_t count = SPECPDL_INDEX ();
3644 Lisp_Object val;
3645 struct buffer *obuf = current_buffer;
3646 int begv = BEGV, zv = ZV;
3647 int old_clip_changed = current_buffer->clip_changed;
3648
3649 val = Vfontification_functions;
3650 specbind (Qfontification_functions, Qnil);
3651
3652 eassert (it->end_charpos == ZV);
3653
3654 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3655 safe_call1 (val, pos);
3656 else
3657 {
3658 Lisp_Object fns, fn;
3659 struct gcpro gcpro1, gcpro2;
3660
3661 fns = Qnil;
3662 GCPRO2 (val, fns);
3663
3664 for (; CONSP (val); val = XCDR (val))
3665 {
3666 fn = XCAR (val);
3667
3668 if (EQ (fn, Qt))
3669 {
3670 /* A value of t indicates this hook has a local
3671 binding; it means to run the global binding too.
3672 In a global value, t should not occur. If it
3673 does, we must ignore it to avoid an endless
3674 loop. */
3675 for (fns = Fdefault_value (Qfontification_functions);
3676 CONSP (fns);
3677 fns = XCDR (fns))
3678 {
3679 fn = XCAR (fns);
3680 if (!EQ (fn, Qt))
3681 safe_call1 (fn, pos);
3682 }
3683 }
3684 else
3685 safe_call1 (fn, pos);
3686 }
3687
3688 UNGCPRO;
3689 }
3690
3691 unbind_to (count, Qnil);
3692
3693 /* Fontification functions routinely call `save-restriction'.
3694 Normally, this tags clip_changed, which can confuse redisplay
3695 (see discussion in Bug#6671). Since we don't perform any
3696 special handling of fontification changes in the case where
3697 `save-restriction' isn't called, there's no point doing so in
3698 this case either. So, if the buffer's restrictions are
3699 actually left unchanged, reset clip_changed. */
3700 if (obuf == current_buffer)
3701 {
3702 if (begv == BEGV && zv == ZV)
3703 current_buffer->clip_changed = old_clip_changed;
3704 }
3705 /* There isn't much we can reasonably do to protect against
3706 misbehaving fontification, but here's a fig leaf. */
3707 else if (BUFFER_LIVE_P (obuf))
3708 set_buffer_internal_1 (obuf);
3709
3710 /* The fontification code may have added/removed text.
3711 It could do even a lot worse, but let's at least protect against
3712 the most obvious case where only the text past `pos' gets changed',
3713 as is/was done in grep.el where some escapes sequences are turned
3714 into face properties (bug#7876). */
3715 it->end_charpos = ZV;
3716
3717 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3718 something. This avoids an endless loop if they failed to
3719 fontify the text for which reason ever. */
3720 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3721 handled = HANDLED_RECOMPUTE_PROPS;
3722 }
3723
3724 return handled;
3725 }
3726
3727
3728 \f
3729 /***********************************************************************
3730 Faces
3731 ***********************************************************************/
3732
3733 /* Set up iterator IT from face properties at its current position.
3734 Called from handle_stop. */
3735
3736 static enum prop_handled
3737 handle_face_prop (struct it *it)
3738 {
3739 int new_face_id;
3740 ptrdiff_t next_stop;
3741
3742 if (!STRINGP (it->string))
3743 {
3744 new_face_id
3745 = face_at_buffer_position (it->w,
3746 IT_CHARPOS (*it),
3747 it->region_beg_charpos,
3748 it->region_end_charpos,
3749 &next_stop,
3750 (IT_CHARPOS (*it)
3751 + TEXT_PROP_DISTANCE_LIMIT),
3752 0, it->base_face_id);
3753
3754 /* Is this a start of a run of characters with box face?
3755 Caveat: this can be called for a freshly initialized
3756 iterator; face_id is -1 in this case. We know that the new
3757 face will not change until limit, i.e. if the new face has a
3758 box, all characters up to limit will have one. But, as
3759 usual, we don't know whether limit is really the end. */
3760 if (new_face_id != it->face_id)
3761 {
3762 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3763
3764 /* If new face has a box but old face has not, this is
3765 the start of a run of characters with box, i.e. it has
3766 a shadow on the left side. The value of face_id of the
3767 iterator will be -1 if this is the initial call that gets
3768 the face. In this case, we have to look in front of IT's
3769 position and see whether there is a face != new_face_id. */
3770 it->start_of_box_run_p
3771 = (new_face->box != FACE_NO_BOX
3772 && (it->face_id >= 0
3773 || IT_CHARPOS (*it) == BEG
3774 || new_face_id != face_before_it_pos (it)));
3775 it->face_box_p = new_face->box != FACE_NO_BOX;
3776 }
3777 }
3778 else
3779 {
3780 int base_face_id;
3781 ptrdiff_t bufpos;
3782 int i;
3783 Lisp_Object from_overlay
3784 = (it->current.overlay_string_index >= 0
3785 ? it->string_overlays[it->current.overlay_string_index
3786 % OVERLAY_STRING_CHUNK_SIZE]
3787 : Qnil);
3788
3789 /* See if we got to this string directly or indirectly from
3790 an overlay property. That includes the before-string or
3791 after-string of an overlay, strings in display properties
3792 provided by an overlay, their text properties, etc.
3793
3794 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3795 if (! NILP (from_overlay))
3796 for (i = it->sp - 1; i >= 0; i--)
3797 {
3798 if (it->stack[i].current.overlay_string_index >= 0)
3799 from_overlay
3800 = it->string_overlays[it->stack[i].current.overlay_string_index
3801 % OVERLAY_STRING_CHUNK_SIZE];
3802 else if (! NILP (it->stack[i].from_overlay))
3803 from_overlay = it->stack[i].from_overlay;
3804
3805 if (!NILP (from_overlay))
3806 break;
3807 }
3808
3809 if (! NILP (from_overlay))
3810 {
3811 bufpos = IT_CHARPOS (*it);
3812 /* For a string from an overlay, the base face depends
3813 only on text properties and ignores overlays. */
3814 base_face_id
3815 = face_for_overlay_string (it->w,
3816 IT_CHARPOS (*it),
3817 it->region_beg_charpos,
3818 it->region_end_charpos,
3819 &next_stop,
3820 (IT_CHARPOS (*it)
3821 + TEXT_PROP_DISTANCE_LIMIT),
3822 0,
3823 from_overlay);
3824 }
3825 else
3826 {
3827 bufpos = 0;
3828
3829 /* For strings from a `display' property, use the face at
3830 IT's current buffer position as the base face to merge
3831 with, so that overlay strings appear in the same face as
3832 surrounding text, unless they specify their own
3833 faces. */
3834 base_face_id = it->string_from_prefix_prop_p
3835 ? DEFAULT_FACE_ID
3836 : underlying_face_id (it);
3837 }
3838
3839 new_face_id = face_at_string_position (it->w,
3840 it->string,
3841 IT_STRING_CHARPOS (*it),
3842 bufpos,
3843 it->region_beg_charpos,
3844 it->region_end_charpos,
3845 &next_stop,
3846 base_face_id, 0);
3847
3848 /* Is this a start of a run of characters with box? Caveat:
3849 this can be called for a freshly allocated iterator; face_id
3850 is -1 is this case. We know that the new face will not
3851 change until the next check pos, i.e. if the new face has a
3852 box, all characters up to that position will have a
3853 box. But, as usual, we don't know whether that position
3854 is really the end. */
3855 if (new_face_id != it->face_id)
3856 {
3857 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3858 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3859
3860 /* If new face has a box but old face hasn't, this is the
3861 start of a run of characters with box, i.e. it has a
3862 shadow on the left side. */
3863 it->start_of_box_run_p
3864 = new_face->box && (old_face == NULL || !old_face->box);
3865 it->face_box_p = new_face->box != FACE_NO_BOX;
3866 }
3867 }
3868
3869 it->face_id = new_face_id;
3870 return HANDLED_NORMALLY;
3871 }
3872
3873
3874 /* Return the ID of the face ``underlying'' IT's current position,
3875 which is in a string. If the iterator is associated with a
3876 buffer, return the face at IT's current buffer position.
3877 Otherwise, use the iterator's base_face_id. */
3878
3879 static int
3880 underlying_face_id (struct it *it)
3881 {
3882 int face_id = it->base_face_id, i;
3883
3884 eassert (STRINGP (it->string));
3885
3886 for (i = it->sp - 1; i >= 0; --i)
3887 if (NILP (it->stack[i].string))
3888 face_id = it->stack[i].face_id;
3889
3890 return face_id;
3891 }
3892
3893
3894 /* Compute the face one character before or after the current position
3895 of IT, in the visual order. BEFORE_P non-zero means get the face
3896 in front (to the left in L2R paragraphs, to the right in R2L
3897 paragraphs) of IT's screen position. Value is the ID of the face. */
3898
3899 static int
3900 face_before_or_after_it_pos (struct it *it, int before_p)
3901 {
3902 int face_id, limit;
3903 ptrdiff_t next_check_charpos;
3904 struct it it_copy;
3905 void *it_copy_data = NULL;
3906
3907 eassert (it->s == NULL);
3908
3909 if (STRINGP (it->string))
3910 {
3911 ptrdiff_t bufpos, charpos;
3912 int base_face_id;
3913
3914 /* No face change past the end of the string (for the case
3915 we are padding with spaces). No face change before the
3916 string start. */
3917 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3918 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3919 return it->face_id;
3920
3921 if (!it->bidi_p)
3922 {
3923 /* Set charpos to the position before or after IT's current
3924 position, in the logical order, which in the non-bidi
3925 case is the same as the visual order. */
3926 if (before_p)
3927 charpos = IT_STRING_CHARPOS (*it) - 1;
3928 else if (it->what == IT_COMPOSITION)
3929 /* For composition, we must check the character after the
3930 composition. */
3931 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3932 else
3933 charpos = IT_STRING_CHARPOS (*it) + 1;
3934 }
3935 else
3936 {
3937 if (before_p)
3938 {
3939 /* With bidi iteration, the character before the current
3940 in the visual order cannot be found by simple
3941 iteration, because "reverse" reordering is not
3942 supported. Instead, we need to use the move_it_*
3943 family of functions. */
3944 /* Ignore face changes before the first visible
3945 character on this display line. */
3946 if (it->current_x <= it->first_visible_x)
3947 return it->face_id;
3948 SAVE_IT (it_copy, *it, it_copy_data);
3949 /* Implementation note: Since move_it_in_display_line
3950 works in the iterator geometry, and thinks the first
3951 character is always the leftmost, even in R2L lines,
3952 we don't need to distinguish between the R2L and L2R
3953 cases here. */
3954 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
3955 it_copy.current_x - 1, MOVE_TO_X);
3956 charpos = IT_STRING_CHARPOS (it_copy);
3957 RESTORE_IT (it, it, it_copy_data);
3958 }
3959 else
3960 {
3961 /* Set charpos to the string position of the character
3962 that comes after IT's current position in the visual
3963 order. */
3964 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3965
3966 it_copy = *it;
3967 while (n--)
3968 bidi_move_to_visually_next (&it_copy.bidi_it);
3969
3970 charpos = it_copy.bidi_it.charpos;
3971 }
3972 }
3973 eassert (0 <= charpos && charpos <= SCHARS (it->string));
3974
3975 if (it->current.overlay_string_index >= 0)
3976 bufpos = IT_CHARPOS (*it);
3977 else
3978 bufpos = 0;
3979
3980 base_face_id = underlying_face_id (it);
3981
3982 /* Get the face for ASCII, or unibyte. */
3983 face_id = face_at_string_position (it->w,
3984 it->string,
3985 charpos,
3986 bufpos,
3987 it->region_beg_charpos,
3988 it->region_end_charpos,
3989 &next_check_charpos,
3990 base_face_id, 0);
3991
3992 /* Correct the face for charsets different from ASCII. Do it
3993 for the multibyte case only. The face returned above is
3994 suitable for unibyte text if IT->string is unibyte. */
3995 if (STRING_MULTIBYTE (it->string))
3996 {
3997 struct text_pos pos1 = string_pos (charpos, it->string);
3998 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
3999 int c, len;
4000 struct face *face = FACE_FROM_ID (it->f, face_id);
4001
4002 c = string_char_and_length (p, &len);
4003 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4004 }
4005 }
4006 else
4007 {
4008 struct text_pos pos;
4009
4010 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4011 || (IT_CHARPOS (*it) <= BEGV && before_p))
4012 return it->face_id;
4013
4014 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4015 pos = it->current.pos;
4016
4017 if (!it->bidi_p)
4018 {
4019 if (before_p)
4020 DEC_TEXT_POS (pos, it->multibyte_p);
4021 else
4022 {
4023 if (it->what == IT_COMPOSITION)
4024 {
4025 /* For composition, we must check the position after
4026 the composition. */
4027 pos.charpos += it->cmp_it.nchars;
4028 pos.bytepos += it->len;
4029 }
4030 else
4031 INC_TEXT_POS (pos, it->multibyte_p);
4032 }
4033 }
4034 else
4035 {
4036 if (before_p)
4037 {
4038 /* With bidi iteration, the character before the current
4039 in the visual order cannot be found by simple
4040 iteration, because "reverse" reordering is not
4041 supported. Instead, we need to use the move_it_*
4042 family of functions. */
4043 /* Ignore face changes before the first visible
4044 character on this display line. */
4045 if (it->current_x <= it->first_visible_x)
4046 return it->face_id;
4047 SAVE_IT (it_copy, *it, it_copy_data);
4048 /* Implementation note: Since move_it_in_display_line
4049 works in the iterator geometry, and thinks the first
4050 character is always the leftmost, even in R2L lines,
4051 we don't need to distinguish between the R2L and L2R
4052 cases here. */
4053 move_it_in_display_line (&it_copy, ZV,
4054 it_copy.current_x - 1, MOVE_TO_X);
4055 pos = it_copy.current.pos;
4056 RESTORE_IT (it, it, it_copy_data);
4057 }
4058 else
4059 {
4060 /* Set charpos to the buffer position of the character
4061 that comes after IT's current position in the visual
4062 order. */
4063 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4064
4065 it_copy = *it;
4066 while (n--)
4067 bidi_move_to_visually_next (&it_copy.bidi_it);
4068
4069 SET_TEXT_POS (pos,
4070 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4071 }
4072 }
4073 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4074
4075 /* Determine face for CHARSET_ASCII, or unibyte. */
4076 face_id = face_at_buffer_position (it->w,
4077 CHARPOS (pos),
4078 it->region_beg_charpos,
4079 it->region_end_charpos,
4080 &next_check_charpos,
4081 limit, 0, -1);
4082
4083 /* Correct the face for charsets different from ASCII. Do it
4084 for the multibyte case only. The face returned above is
4085 suitable for unibyte text if current_buffer is unibyte. */
4086 if (it->multibyte_p)
4087 {
4088 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4089 struct face *face = FACE_FROM_ID (it->f, face_id);
4090 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4091 }
4092 }
4093
4094 return face_id;
4095 }
4096
4097
4098 \f
4099 /***********************************************************************
4100 Invisible text
4101 ***********************************************************************/
4102
4103 /* Set up iterator IT from invisible properties at its current
4104 position. Called from handle_stop. */
4105
4106 static enum prop_handled
4107 handle_invisible_prop (struct it *it)
4108 {
4109 enum prop_handled handled = HANDLED_NORMALLY;
4110 int invis_p;
4111 Lisp_Object prop;
4112
4113 if (STRINGP (it->string))
4114 {
4115 Lisp_Object end_charpos, limit, charpos;
4116
4117 /* Get the value of the invisible text property at the
4118 current position. Value will be nil if there is no such
4119 property. */
4120 charpos = make_number (IT_STRING_CHARPOS (*it));
4121 prop = Fget_text_property (charpos, Qinvisible, it->string);
4122 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4123
4124 if (invis_p && IT_STRING_CHARPOS (*it) < it->end_charpos)
4125 {
4126 /* Record whether we have to display an ellipsis for the
4127 invisible text. */
4128 int display_ellipsis_p = (invis_p == 2);
4129 ptrdiff_t len, endpos;
4130
4131 handled = HANDLED_RECOMPUTE_PROPS;
4132
4133 /* Get the position at which the next visible text can be
4134 found in IT->string, if any. */
4135 endpos = len = SCHARS (it->string);
4136 XSETINT (limit, len);
4137 do
4138 {
4139 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4140 it->string, limit);
4141 if (INTEGERP (end_charpos))
4142 {
4143 endpos = XFASTINT (end_charpos);
4144 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4145 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4146 if (invis_p == 2)
4147 display_ellipsis_p = 1;
4148 }
4149 }
4150 while (invis_p && endpos < len);
4151
4152 if (display_ellipsis_p)
4153 it->ellipsis_p = 1;
4154
4155 if (endpos < len)
4156 {
4157 /* Text at END_CHARPOS is visible. Move IT there. */
4158 struct text_pos old;
4159 ptrdiff_t oldpos;
4160
4161 old = it->current.string_pos;
4162 oldpos = CHARPOS (old);
4163 if (it->bidi_p)
4164 {
4165 if (it->bidi_it.first_elt
4166 && it->bidi_it.charpos < SCHARS (it->string))
4167 bidi_paragraph_init (it->paragraph_embedding,
4168 &it->bidi_it, 1);
4169 /* Bidi-iterate out of the invisible text. */
4170 do
4171 {
4172 bidi_move_to_visually_next (&it->bidi_it);
4173 }
4174 while (oldpos <= it->bidi_it.charpos
4175 && it->bidi_it.charpos < endpos);
4176
4177 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4178 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4179 if (IT_CHARPOS (*it) >= endpos)
4180 it->prev_stop = endpos;
4181 }
4182 else
4183 {
4184 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4185 compute_string_pos (&it->current.string_pos, old, it->string);
4186 }
4187 }
4188 else
4189 {
4190 /* The rest of the string is invisible. If this is an
4191 overlay string, proceed with the next overlay string
4192 or whatever comes and return a character from there. */
4193 if (it->current.overlay_string_index >= 0
4194 && !display_ellipsis_p)
4195 {
4196 next_overlay_string (it);
4197 /* Don't check for overlay strings when we just
4198 finished processing them. */
4199 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4200 }
4201 else
4202 {
4203 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4204 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4205 }
4206 }
4207 }
4208 }
4209 else
4210 {
4211 ptrdiff_t newpos, next_stop, start_charpos, tem;
4212 Lisp_Object pos, overlay;
4213
4214 /* First of all, is there invisible text at this position? */
4215 tem = start_charpos = IT_CHARPOS (*it);
4216 pos = make_number (tem);
4217 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4218 &overlay);
4219 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4220
4221 /* If we are on invisible text, skip over it. */
4222 if (invis_p && start_charpos < it->end_charpos)
4223 {
4224 /* Record whether we have to display an ellipsis for the
4225 invisible text. */
4226 int display_ellipsis_p = invis_p == 2;
4227
4228 handled = HANDLED_RECOMPUTE_PROPS;
4229
4230 /* Loop skipping over invisible text. The loop is left at
4231 ZV or with IT on the first char being visible again. */
4232 do
4233 {
4234 /* Try to skip some invisible text. Return value is the
4235 position reached which can be equal to where we start
4236 if there is nothing invisible there. This skips both
4237 over invisible text properties and overlays with
4238 invisible property. */
4239 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4240
4241 /* If we skipped nothing at all we weren't at invisible
4242 text in the first place. If everything to the end of
4243 the buffer was skipped, end the loop. */
4244 if (newpos == tem || newpos >= ZV)
4245 invis_p = 0;
4246 else
4247 {
4248 /* We skipped some characters but not necessarily
4249 all there are. Check if we ended up on visible
4250 text. Fget_char_property returns the property of
4251 the char before the given position, i.e. if we
4252 get invis_p = 0, this means that the char at
4253 newpos is visible. */
4254 pos = make_number (newpos);
4255 prop = Fget_char_property (pos, Qinvisible, it->window);
4256 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4257 }
4258
4259 /* If we ended up on invisible text, proceed to
4260 skip starting with next_stop. */
4261 if (invis_p)
4262 tem = next_stop;
4263
4264 /* If there are adjacent invisible texts, don't lose the
4265 second one's ellipsis. */
4266 if (invis_p == 2)
4267 display_ellipsis_p = 1;
4268 }
4269 while (invis_p);
4270
4271 /* The position newpos is now either ZV or on visible text. */
4272 if (it->bidi_p)
4273 {
4274 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4275 int on_newline =
4276 bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4277 int after_newline =
4278 newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4279
4280 /* If the invisible text ends on a newline or on a
4281 character after a newline, we can avoid the costly,
4282 character by character, bidi iteration to NEWPOS, and
4283 instead simply reseat the iterator there. That's
4284 because all bidi reordering information is tossed at
4285 the newline. This is a big win for modes that hide
4286 complete lines, like Outline, Org, etc. */
4287 if (on_newline || after_newline)
4288 {
4289 struct text_pos tpos;
4290 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4291
4292 SET_TEXT_POS (tpos, newpos, bpos);
4293 reseat_1 (it, tpos, 0);
4294 /* If we reseat on a newline/ZV, we need to prep the
4295 bidi iterator for advancing to the next character
4296 after the newline/EOB, keeping the current paragraph
4297 direction (so that PRODUCE_GLYPHS does TRT wrt
4298 prepending/appending glyphs to a glyph row). */
4299 if (on_newline)
4300 {
4301 it->bidi_it.first_elt = 0;
4302 it->bidi_it.paragraph_dir = pdir;
4303 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4304 it->bidi_it.nchars = 1;
4305 it->bidi_it.ch_len = 1;
4306 }
4307 }
4308 else /* Must use the slow method. */
4309 {
4310 /* With bidi iteration, the region of invisible text
4311 could start and/or end in the middle of a
4312 non-base embedding level. Therefore, we need to
4313 skip invisible text using the bidi iterator,
4314 starting at IT's current position, until we find
4315 ourselves outside of the invisible text.
4316 Skipping invisible text _after_ bidi iteration
4317 avoids affecting the visual order of the
4318 displayed text when invisible properties are
4319 added or removed. */
4320 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4321 {
4322 /* If we were `reseat'ed to a new paragraph,
4323 determine the paragraph base direction. We
4324 need to do it now because
4325 next_element_from_buffer may not have a
4326 chance to do it, if we are going to skip any
4327 text at the beginning, which resets the
4328 FIRST_ELT flag. */
4329 bidi_paragraph_init (it->paragraph_embedding,
4330 &it->bidi_it, 1);
4331 }
4332 do
4333 {
4334 bidi_move_to_visually_next (&it->bidi_it);
4335 }
4336 while (it->stop_charpos <= it->bidi_it.charpos
4337 && it->bidi_it.charpos < newpos);
4338 IT_CHARPOS (*it) = it->bidi_it.charpos;
4339 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4340 /* If we overstepped NEWPOS, record its position in
4341 the iterator, so that we skip invisible text if
4342 later the bidi iteration lands us in the
4343 invisible region again. */
4344 if (IT_CHARPOS (*it) >= newpos)
4345 it->prev_stop = newpos;
4346 }
4347 }
4348 else
4349 {
4350 IT_CHARPOS (*it) = newpos;
4351 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4352 }
4353
4354 /* If there are before-strings at the start of invisible
4355 text, and the text is invisible because of a text
4356 property, arrange to show before-strings because 20.x did
4357 it that way. (If the text is invisible because of an
4358 overlay property instead of a text property, this is
4359 already handled in the overlay code.) */
4360 if (NILP (overlay)
4361 && get_overlay_strings (it, it->stop_charpos))
4362 {
4363 handled = HANDLED_RECOMPUTE_PROPS;
4364 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4365 }
4366 else if (display_ellipsis_p)
4367 {
4368 /* Make sure that the glyphs of the ellipsis will get
4369 correct `charpos' values. If we would not update
4370 it->position here, the glyphs would belong to the
4371 last visible character _before_ the invisible
4372 text, which confuses `set_cursor_from_row'.
4373
4374 We use the last invisible position instead of the
4375 first because this way the cursor is always drawn on
4376 the first "." of the ellipsis, whenever PT is inside
4377 the invisible text. Otherwise the cursor would be
4378 placed _after_ the ellipsis when the point is after the
4379 first invisible character. */
4380 if (!STRINGP (it->object))
4381 {
4382 it->position.charpos = newpos - 1;
4383 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4384 }
4385 it->ellipsis_p = 1;
4386 /* Let the ellipsis display before
4387 considering any properties of the following char.
4388 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4389 handled = HANDLED_RETURN;
4390 }
4391 }
4392 }
4393
4394 return handled;
4395 }
4396
4397
4398 /* Make iterator IT return `...' next.
4399 Replaces LEN characters from buffer. */
4400
4401 static void
4402 setup_for_ellipsis (struct it *it, int len)
4403 {
4404 /* Use the display table definition for `...'. Invalid glyphs
4405 will be handled by the method returning elements from dpvec. */
4406 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4407 {
4408 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4409 it->dpvec = v->contents;
4410 it->dpend = v->contents + v->header.size;
4411 }
4412 else
4413 {
4414 /* Default `...'. */
4415 it->dpvec = default_invis_vector;
4416 it->dpend = default_invis_vector + 3;
4417 }
4418
4419 it->dpvec_char_len = len;
4420 it->current.dpvec_index = 0;
4421 it->dpvec_face_id = -1;
4422
4423 /* Remember the current face id in case glyphs specify faces.
4424 IT's face is restored in set_iterator_to_next.
4425 saved_face_id was set to preceding char's face in handle_stop. */
4426 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4427 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4428
4429 it->method = GET_FROM_DISPLAY_VECTOR;
4430 it->ellipsis_p = 1;
4431 }
4432
4433
4434 \f
4435 /***********************************************************************
4436 'display' property
4437 ***********************************************************************/
4438
4439 /* Set up iterator IT from `display' property at its current position.
4440 Called from handle_stop.
4441 We return HANDLED_RETURN if some part of the display property
4442 overrides the display of the buffer text itself.
4443 Otherwise we return HANDLED_NORMALLY. */
4444
4445 static enum prop_handled
4446 handle_display_prop (struct it *it)
4447 {
4448 Lisp_Object propval, object, overlay;
4449 struct text_pos *position;
4450 ptrdiff_t bufpos;
4451 /* Nonzero if some property replaces the display of the text itself. */
4452 int display_replaced_p = 0;
4453
4454 if (STRINGP (it->string))
4455 {
4456 object = it->string;
4457 position = &it->current.string_pos;
4458 bufpos = CHARPOS (it->current.pos);
4459 }
4460 else
4461 {
4462 XSETWINDOW (object, it->w);
4463 position = &it->current.pos;
4464 bufpos = CHARPOS (*position);
4465 }
4466
4467 /* Reset those iterator values set from display property values. */
4468 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4469 it->space_width = Qnil;
4470 it->font_height = Qnil;
4471 it->voffset = 0;
4472
4473 /* We don't support recursive `display' properties, i.e. string
4474 values that have a string `display' property, that have a string
4475 `display' property etc. */
4476 if (!it->string_from_display_prop_p)
4477 it->area = TEXT_AREA;
4478
4479 propval = get_char_property_and_overlay (make_number (position->charpos),
4480 Qdisplay, object, &overlay);
4481 if (NILP (propval))
4482 return HANDLED_NORMALLY;
4483 /* Now OVERLAY is the overlay that gave us this property, or nil
4484 if it was a text property. */
4485
4486 if (!STRINGP (it->string))
4487 object = it->w->buffer;
4488
4489 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4490 position, bufpos,
4491 FRAME_WINDOW_P (it->f));
4492
4493 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4494 }
4495
4496 /* Subroutine of handle_display_prop. Returns non-zero if the display
4497 specification in SPEC is a replacing specification, i.e. it would
4498 replace the text covered by `display' property with something else,
4499 such as an image or a display string. If SPEC includes any kind or
4500 `(space ...) specification, the value is 2; this is used by
4501 compute_display_string_pos, which see.
4502
4503 See handle_single_display_spec for documentation of arguments.
4504 frame_window_p is non-zero if the window being redisplayed is on a
4505 GUI frame; this argument is used only if IT is NULL, see below.
4506
4507 IT can be NULL, if this is called by the bidi reordering code
4508 through compute_display_string_pos, which see. In that case, this
4509 function only examines SPEC, but does not otherwise "handle" it, in
4510 the sense that it doesn't set up members of IT from the display
4511 spec. */
4512 static int
4513 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4514 Lisp_Object overlay, struct text_pos *position,
4515 ptrdiff_t bufpos, int frame_window_p)
4516 {
4517 int replacing_p = 0;
4518 int rv;
4519
4520 if (CONSP (spec)
4521 /* Simple specifications. */
4522 && !EQ (XCAR (spec), Qimage)
4523 && !EQ (XCAR (spec), Qspace)
4524 && !EQ (XCAR (spec), Qwhen)
4525 && !EQ (XCAR (spec), Qslice)
4526 && !EQ (XCAR (spec), Qspace_width)
4527 && !EQ (XCAR (spec), Qheight)
4528 && !EQ (XCAR (spec), Qraise)
4529 /* Marginal area specifications. */
4530 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4531 && !EQ (XCAR (spec), Qleft_fringe)
4532 && !EQ (XCAR (spec), Qright_fringe)
4533 && !NILP (XCAR (spec)))
4534 {
4535 for (; CONSP (spec); spec = XCDR (spec))
4536 {
4537 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4538 overlay, position, bufpos,
4539 replacing_p, frame_window_p)))
4540 {
4541 replacing_p = rv;
4542 /* If some text in a string is replaced, `position' no
4543 longer points to the position of `object'. */
4544 if (!it || STRINGP (object))
4545 break;
4546 }
4547 }
4548 }
4549 else if (VECTORP (spec))
4550 {
4551 ptrdiff_t i;
4552 for (i = 0; i < ASIZE (spec); ++i)
4553 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4554 overlay, position, bufpos,
4555 replacing_p, frame_window_p)))
4556 {
4557 replacing_p = rv;
4558 /* If some text in a string is replaced, `position' no
4559 longer points to the position of `object'. */
4560 if (!it || STRINGP (object))
4561 break;
4562 }
4563 }
4564 else
4565 {
4566 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4567 position, bufpos, 0,
4568 frame_window_p)))
4569 replacing_p = rv;
4570 }
4571
4572 return replacing_p;
4573 }
4574
4575 /* Value is the position of the end of the `display' property starting
4576 at START_POS in OBJECT. */
4577
4578 static struct text_pos
4579 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4580 {
4581 Lisp_Object end;
4582 struct text_pos end_pos;
4583
4584 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4585 Qdisplay, object, Qnil);
4586 CHARPOS (end_pos) = XFASTINT (end);
4587 if (STRINGP (object))
4588 compute_string_pos (&end_pos, start_pos, it->string);
4589 else
4590 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4591
4592 return end_pos;
4593 }
4594
4595
4596 /* Set up IT from a single `display' property specification SPEC. OBJECT
4597 is the object in which the `display' property was found. *POSITION
4598 is the position in OBJECT at which the `display' property was found.
4599 BUFPOS is the buffer position of OBJECT (different from POSITION if
4600 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4601 previously saw a display specification which already replaced text
4602 display with something else, for example an image; we ignore such
4603 properties after the first one has been processed.
4604
4605 OVERLAY is the overlay this `display' property came from,
4606 or nil if it was a text property.
4607
4608 If SPEC is a `space' or `image' specification, and in some other
4609 cases too, set *POSITION to the position where the `display'
4610 property ends.
4611
4612 If IT is NULL, only examine the property specification in SPEC, but
4613 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4614 is intended to be displayed in a window on a GUI frame.
4615
4616 Value is non-zero if something was found which replaces the display
4617 of buffer or string text. */
4618
4619 static int
4620 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4621 Lisp_Object overlay, struct text_pos *position,
4622 ptrdiff_t bufpos, int display_replaced_p,
4623 int frame_window_p)
4624 {
4625 Lisp_Object form;
4626 Lisp_Object location, value;
4627 struct text_pos start_pos = *position;
4628 int valid_p;
4629
4630 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4631 If the result is non-nil, use VALUE instead of SPEC. */
4632 form = Qt;
4633 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4634 {
4635 spec = XCDR (spec);
4636 if (!CONSP (spec))
4637 return 0;
4638 form = XCAR (spec);
4639 spec = XCDR (spec);
4640 }
4641
4642 if (!NILP (form) && !EQ (form, Qt))
4643 {
4644 ptrdiff_t count = SPECPDL_INDEX ();
4645 struct gcpro gcpro1;
4646
4647 /* Bind `object' to the object having the `display' property, a
4648 buffer or string. Bind `position' to the position in the
4649 object where the property was found, and `buffer-position'
4650 to the current position in the buffer. */
4651
4652 if (NILP (object))
4653 XSETBUFFER (object, current_buffer);
4654 specbind (Qobject, object);
4655 specbind (Qposition, make_number (CHARPOS (*position)));
4656 specbind (Qbuffer_position, make_number (bufpos));
4657 GCPRO1 (form);
4658 form = safe_eval (form);
4659 UNGCPRO;
4660 unbind_to (count, Qnil);
4661 }
4662
4663 if (NILP (form))
4664 return 0;
4665
4666 /* Handle `(height HEIGHT)' specifications. */
4667 if (CONSP (spec)
4668 && EQ (XCAR (spec), Qheight)
4669 && CONSP (XCDR (spec)))
4670 {
4671 if (it)
4672 {
4673 if (!FRAME_WINDOW_P (it->f))
4674 return 0;
4675
4676 it->font_height = XCAR (XCDR (spec));
4677 if (!NILP (it->font_height))
4678 {
4679 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4680 int new_height = -1;
4681
4682 if (CONSP (it->font_height)
4683 && (EQ (XCAR (it->font_height), Qplus)
4684 || EQ (XCAR (it->font_height), Qminus))
4685 && CONSP (XCDR (it->font_height))
4686 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4687 {
4688 /* `(+ N)' or `(- N)' where N is an integer. */
4689 int steps = XINT (XCAR (XCDR (it->font_height)));
4690 if (EQ (XCAR (it->font_height), Qplus))
4691 steps = - steps;
4692 it->face_id = smaller_face (it->f, it->face_id, steps);
4693 }
4694 else if (FUNCTIONP (it->font_height))
4695 {
4696 /* Call function with current height as argument.
4697 Value is the new height. */
4698 Lisp_Object height;
4699 height = safe_call1 (it->font_height,
4700 face->lface[LFACE_HEIGHT_INDEX]);
4701 if (NUMBERP (height))
4702 new_height = XFLOATINT (height);
4703 }
4704 else if (NUMBERP (it->font_height))
4705 {
4706 /* Value is a multiple of the canonical char height. */
4707 struct face *f;
4708
4709 f = FACE_FROM_ID (it->f,
4710 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4711 new_height = (XFLOATINT (it->font_height)
4712 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4713 }
4714 else
4715 {
4716 /* Evaluate IT->font_height with `height' bound to the
4717 current specified height to get the new height. */
4718 ptrdiff_t count = SPECPDL_INDEX ();
4719
4720 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4721 value = safe_eval (it->font_height);
4722 unbind_to (count, Qnil);
4723
4724 if (NUMBERP (value))
4725 new_height = XFLOATINT (value);
4726 }
4727
4728 if (new_height > 0)
4729 it->face_id = face_with_height (it->f, it->face_id, new_height);
4730 }
4731 }
4732
4733 return 0;
4734 }
4735
4736 /* Handle `(space-width WIDTH)'. */
4737 if (CONSP (spec)
4738 && EQ (XCAR (spec), Qspace_width)
4739 && CONSP (XCDR (spec)))
4740 {
4741 if (it)
4742 {
4743 if (!FRAME_WINDOW_P (it->f))
4744 return 0;
4745
4746 value = XCAR (XCDR (spec));
4747 if (NUMBERP (value) && XFLOATINT (value) > 0)
4748 it->space_width = value;
4749 }
4750
4751 return 0;
4752 }
4753
4754 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4755 if (CONSP (spec)
4756 && EQ (XCAR (spec), Qslice))
4757 {
4758 Lisp_Object tem;
4759
4760 if (it)
4761 {
4762 if (!FRAME_WINDOW_P (it->f))
4763 return 0;
4764
4765 if (tem = XCDR (spec), CONSP (tem))
4766 {
4767 it->slice.x = XCAR (tem);
4768 if (tem = XCDR (tem), CONSP (tem))
4769 {
4770 it->slice.y = XCAR (tem);
4771 if (tem = XCDR (tem), CONSP (tem))
4772 {
4773 it->slice.width = XCAR (tem);
4774 if (tem = XCDR (tem), CONSP (tem))
4775 it->slice.height = XCAR (tem);
4776 }
4777 }
4778 }
4779 }
4780
4781 return 0;
4782 }
4783
4784 /* Handle `(raise FACTOR)'. */
4785 if (CONSP (spec)
4786 && EQ (XCAR (spec), Qraise)
4787 && CONSP (XCDR (spec)))
4788 {
4789 if (it)
4790 {
4791 if (!FRAME_WINDOW_P (it->f))
4792 return 0;
4793
4794 #ifdef HAVE_WINDOW_SYSTEM
4795 value = XCAR (XCDR (spec));
4796 if (NUMBERP (value))
4797 {
4798 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4799 it->voffset = - (XFLOATINT (value)
4800 * (FONT_HEIGHT (face->font)));
4801 }
4802 #endif /* HAVE_WINDOW_SYSTEM */
4803 }
4804
4805 return 0;
4806 }
4807
4808 /* Don't handle the other kinds of display specifications
4809 inside a string that we got from a `display' property. */
4810 if (it && it->string_from_display_prop_p)
4811 return 0;
4812
4813 /* Characters having this form of property are not displayed, so
4814 we have to find the end of the property. */
4815 if (it)
4816 {
4817 start_pos = *position;
4818 *position = display_prop_end (it, object, start_pos);
4819 }
4820 value = Qnil;
4821
4822 /* Stop the scan at that end position--we assume that all
4823 text properties change there. */
4824 if (it)
4825 it->stop_charpos = position->charpos;
4826
4827 /* Handle `(left-fringe BITMAP [FACE])'
4828 and `(right-fringe BITMAP [FACE])'. */
4829 if (CONSP (spec)
4830 && (EQ (XCAR (spec), Qleft_fringe)
4831 || EQ (XCAR (spec), Qright_fringe))
4832 && CONSP (XCDR (spec)))
4833 {
4834 int fringe_bitmap;
4835
4836 if (it)
4837 {
4838 if (!FRAME_WINDOW_P (it->f))
4839 /* If we return here, POSITION has been advanced
4840 across the text with this property. */
4841 {
4842 /* Synchronize the bidi iterator with POSITION. This is
4843 needed because we are not going to push the iterator
4844 on behalf of this display property, so there will be
4845 no pop_it call to do this synchronization for us. */
4846 if (it->bidi_p)
4847 {
4848 it->position = *position;
4849 iterate_out_of_display_property (it);
4850 *position = it->position;
4851 }
4852 return 1;
4853 }
4854 }
4855 else if (!frame_window_p)
4856 return 1;
4857
4858 #ifdef HAVE_WINDOW_SYSTEM
4859 value = XCAR (XCDR (spec));
4860 if (!SYMBOLP (value)
4861 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4862 /* If we return here, POSITION has been advanced
4863 across the text with this property. */
4864 {
4865 if (it && it->bidi_p)
4866 {
4867 it->position = *position;
4868 iterate_out_of_display_property (it);
4869 *position = it->position;
4870 }
4871 return 1;
4872 }
4873
4874 if (it)
4875 {
4876 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4877
4878 if (CONSP (XCDR (XCDR (spec))))
4879 {
4880 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4881 int face_id2 = lookup_derived_face (it->f, face_name,
4882 FRINGE_FACE_ID, 0);
4883 if (face_id2 >= 0)
4884 face_id = face_id2;
4885 }
4886
4887 /* Save current settings of IT so that we can restore them
4888 when we are finished with the glyph property value. */
4889 push_it (it, position);
4890
4891 it->area = TEXT_AREA;
4892 it->what = IT_IMAGE;
4893 it->image_id = -1; /* no image */
4894 it->position = start_pos;
4895 it->object = NILP (object) ? it->w->buffer : object;
4896 it->method = GET_FROM_IMAGE;
4897 it->from_overlay = Qnil;
4898 it->face_id = face_id;
4899 it->from_disp_prop_p = 1;
4900
4901 /* Say that we haven't consumed the characters with
4902 `display' property yet. The call to pop_it in
4903 set_iterator_to_next will clean this up. */
4904 *position = start_pos;
4905
4906 if (EQ (XCAR (spec), Qleft_fringe))
4907 {
4908 it->left_user_fringe_bitmap = fringe_bitmap;
4909 it->left_user_fringe_face_id = face_id;
4910 }
4911 else
4912 {
4913 it->right_user_fringe_bitmap = fringe_bitmap;
4914 it->right_user_fringe_face_id = face_id;
4915 }
4916 }
4917 #endif /* HAVE_WINDOW_SYSTEM */
4918 return 1;
4919 }
4920
4921 /* Prepare to handle `((margin left-margin) ...)',
4922 `((margin right-margin) ...)' and `((margin nil) ...)'
4923 prefixes for display specifications. */
4924 location = Qunbound;
4925 if (CONSP (spec) && CONSP (XCAR (spec)))
4926 {
4927 Lisp_Object tem;
4928
4929 value = XCDR (spec);
4930 if (CONSP (value))
4931 value = XCAR (value);
4932
4933 tem = XCAR (spec);
4934 if (EQ (XCAR (tem), Qmargin)
4935 && (tem = XCDR (tem),
4936 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4937 (NILP (tem)
4938 || EQ (tem, Qleft_margin)
4939 || EQ (tem, Qright_margin))))
4940 location = tem;
4941 }
4942
4943 if (EQ (location, Qunbound))
4944 {
4945 location = Qnil;
4946 value = spec;
4947 }
4948
4949 /* After this point, VALUE is the property after any
4950 margin prefix has been stripped. It must be a string,
4951 an image specification, or `(space ...)'.
4952
4953 LOCATION specifies where to display: `left-margin',
4954 `right-margin' or nil. */
4955
4956 valid_p = (STRINGP (value)
4957 #ifdef HAVE_WINDOW_SYSTEM
4958 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4959 && valid_image_p (value))
4960 #endif /* not HAVE_WINDOW_SYSTEM */
4961 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4962
4963 if (valid_p && !display_replaced_p)
4964 {
4965 int retval = 1;
4966
4967 if (!it)
4968 {
4969 /* Callers need to know whether the display spec is any kind
4970 of `(space ...)' spec that is about to affect text-area
4971 display. */
4972 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
4973 retval = 2;
4974 return retval;
4975 }
4976
4977 /* Save current settings of IT so that we can restore them
4978 when we are finished with the glyph property value. */
4979 push_it (it, position);
4980 it->from_overlay = overlay;
4981 it->from_disp_prop_p = 1;
4982
4983 if (NILP (location))
4984 it->area = TEXT_AREA;
4985 else if (EQ (location, Qleft_margin))
4986 it->area = LEFT_MARGIN_AREA;
4987 else
4988 it->area = RIGHT_MARGIN_AREA;
4989
4990 if (STRINGP (value))
4991 {
4992 it->string = value;
4993 it->multibyte_p = STRING_MULTIBYTE (it->string);
4994 it->current.overlay_string_index = -1;
4995 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4996 it->end_charpos = it->string_nchars = SCHARS (it->string);
4997 it->method = GET_FROM_STRING;
4998 it->stop_charpos = 0;
4999 it->prev_stop = 0;
5000 it->base_level_stop = 0;
5001 it->string_from_display_prop_p = 1;
5002 /* Say that we haven't consumed the characters with
5003 `display' property yet. The call to pop_it in
5004 set_iterator_to_next will clean this up. */
5005 if (BUFFERP (object))
5006 *position = start_pos;
5007
5008 /* Force paragraph direction to be that of the parent
5009 object. If the parent object's paragraph direction is
5010 not yet determined, default to L2R. */
5011 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5012 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5013 else
5014 it->paragraph_embedding = L2R;
5015
5016 /* Set up the bidi iterator for this display string. */
5017 if (it->bidi_p)
5018 {
5019 it->bidi_it.string.lstring = it->string;
5020 it->bidi_it.string.s = NULL;
5021 it->bidi_it.string.schars = it->end_charpos;
5022 it->bidi_it.string.bufpos = bufpos;
5023 it->bidi_it.string.from_disp_str = 1;
5024 it->bidi_it.string.unibyte = !it->multibyte_p;
5025 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5026 }
5027 }
5028 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5029 {
5030 it->method = GET_FROM_STRETCH;
5031 it->object = value;
5032 *position = it->position = start_pos;
5033 retval = 1 + (it->area == TEXT_AREA);
5034 }
5035 #ifdef HAVE_WINDOW_SYSTEM
5036 else
5037 {
5038 it->what = IT_IMAGE;
5039 it->image_id = lookup_image (it->f, value);
5040 it->position = start_pos;
5041 it->object = NILP (object) ? it->w->buffer : object;
5042 it->method = GET_FROM_IMAGE;
5043
5044 /* Say that we haven't consumed the characters with
5045 `display' property yet. The call to pop_it in
5046 set_iterator_to_next will clean this up. */
5047 *position = start_pos;
5048 }
5049 #endif /* HAVE_WINDOW_SYSTEM */
5050
5051 return retval;
5052 }
5053
5054 /* Invalid property or property not supported. Restore
5055 POSITION to what it was before. */
5056 *position = start_pos;
5057 return 0;
5058 }
5059
5060 /* Check if PROP is a display property value whose text should be
5061 treated as intangible. OVERLAY is the overlay from which PROP
5062 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5063 specify the buffer position covered by PROP. */
5064
5065 int
5066 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5067 ptrdiff_t charpos, ptrdiff_t bytepos)
5068 {
5069 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5070 struct text_pos position;
5071
5072 SET_TEXT_POS (position, charpos, bytepos);
5073 return handle_display_spec (NULL, prop, Qnil, overlay,
5074 &position, charpos, frame_window_p);
5075 }
5076
5077
5078 /* Return 1 if PROP is a display sub-property value containing STRING.
5079
5080 Implementation note: this and the following function are really
5081 special cases of handle_display_spec and
5082 handle_single_display_spec, and should ideally use the same code.
5083 Until they do, these two pairs must be consistent and must be
5084 modified in sync. */
5085
5086 static int
5087 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5088 {
5089 if (EQ (string, prop))
5090 return 1;
5091
5092 /* Skip over `when FORM'. */
5093 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5094 {
5095 prop = XCDR (prop);
5096 if (!CONSP (prop))
5097 return 0;
5098 /* Actually, the condition following `when' should be eval'ed,
5099 like handle_single_display_spec does, and we should return
5100 zero if it evaluates to nil. However, this function is
5101 called only when the buffer was already displayed and some
5102 glyph in the glyph matrix was found to come from a display
5103 string. Therefore, the condition was already evaluated, and
5104 the result was non-nil, otherwise the display string wouldn't
5105 have been displayed and we would have never been called for
5106 this property. Thus, we can skip the evaluation and assume
5107 its result is non-nil. */
5108 prop = XCDR (prop);
5109 }
5110
5111 if (CONSP (prop))
5112 /* Skip over `margin LOCATION'. */
5113 if (EQ (XCAR (prop), Qmargin))
5114 {
5115 prop = XCDR (prop);
5116 if (!CONSP (prop))
5117 return 0;
5118
5119 prop = XCDR (prop);
5120 if (!CONSP (prop))
5121 return 0;
5122 }
5123
5124 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5125 }
5126
5127
5128 /* Return 1 if STRING appears in the `display' property PROP. */
5129
5130 static int
5131 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5132 {
5133 if (CONSP (prop)
5134 && !EQ (XCAR (prop), Qwhen)
5135 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5136 {
5137 /* A list of sub-properties. */
5138 while (CONSP (prop))
5139 {
5140 if (single_display_spec_string_p (XCAR (prop), string))
5141 return 1;
5142 prop = XCDR (prop);
5143 }
5144 }
5145 else if (VECTORP (prop))
5146 {
5147 /* A vector of sub-properties. */
5148 ptrdiff_t i;
5149 for (i = 0; i < ASIZE (prop); ++i)
5150 if (single_display_spec_string_p (AREF (prop, i), string))
5151 return 1;
5152 }
5153 else
5154 return single_display_spec_string_p (prop, string);
5155
5156 return 0;
5157 }
5158
5159 /* Look for STRING in overlays and text properties in the current
5160 buffer, between character positions FROM and TO (excluding TO).
5161 BACK_P non-zero means look back (in this case, TO is supposed to be
5162 less than FROM).
5163 Value is the first character position where STRING was found, or
5164 zero if it wasn't found before hitting TO.
5165
5166 This function may only use code that doesn't eval because it is
5167 called asynchronously from note_mouse_highlight. */
5168
5169 static ptrdiff_t
5170 string_buffer_position_lim (Lisp_Object string,
5171 ptrdiff_t from, ptrdiff_t to, int back_p)
5172 {
5173 Lisp_Object limit, prop, pos;
5174 int found = 0;
5175
5176 pos = make_number (max (from, BEGV));
5177
5178 if (!back_p) /* looking forward */
5179 {
5180 limit = make_number (min (to, ZV));
5181 while (!found && !EQ (pos, limit))
5182 {
5183 prop = Fget_char_property (pos, Qdisplay, Qnil);
5184 if (!NILP (prop) && display_prop_string_p (prop, string))
5185 found = 1;
5186 else
5187 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5188 limit);
5189 }
5190 }
5191 else /* looking back */
5192 {
5193 limit = make_number (max (to, BEGV));
5194 while (!found && !EQ (pos, limit))
5195 {
5196 prop = Fget_char_property (pos, Qdisplay, Qnil);
5197 if (!NILP (prop) && display_prop_string_p (prop, string))
5198 found = 1;
5199 else
5200 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5201 limit);
5202 }
5203 }
5204
5205 return found ? XINT (pos) : 0;
5206 }
5207
5208 /* Determine which buffer position in current buffer STRING comes from.
5209 AROUND_CHARPOS is an approximate position where it could come from.
5210 Value is the buffer position or 0 if it couldn't be determined.
5211
5212 This function is necessary because we don't record buffer positions
5213 in glyphs generated from strings (to keep struct glyph small).
5214 This function may only use code that doesn't eval because it is
5215 called asynchronously from note_mouse_highlight. */
5216
5217 static ptrdiff_t
5218 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5219 {
5220 const int MAX_DISTANCE = 1000;
5221 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5222 around_charpos + MAX_DISTANCE,
5223 0);
5224
5225 if (!found)
5226 found = string_buffer_position_lim (string, around_charpos,
5227 around_charpos - MAX_DISTANCE, 1);
5228 return found;
5229 }
5230
5231
5232 \f
5233 /***********************************************************************
5234 `composition' property
5235 ***********************************************************************/
5236
5237 /* Set up iterator IT from `composition' property at its current
5238 position. Called from handle_stop. */
5239
5240 static enum prop_handled
5241 handle_composition_prop (struct it *it)
5242 {
5243 Lisp_Object prop, string;
5244 ptrdiff_t pos, pos_byte, start, end;
5245
5246 if (STRINGP (it->string))
5247 {
5248 unsigned char *s;
5249
5250 pos = IT_STRING_CHARPOS (*it);
5251 pos_byte = IT_STRING_BYTEPOS (*it);
5252 string = it->string;
5253 s = SDATA (string) + pos_byte;
5254 it->c = STRING_CHAR (s);
5255 }
5256 else
5257 {
5258 pos = IT_CHARPOS (*it);
5259 pos_byte = IT_BYTEPOS (*it);
5260 string = Qnil;
5261 it->c = FETCH_CHAR (pos_byte);
5262 }
5263
5264 /* If there's a valid composition and point is not inside of the
5265 composition (in the case that the composition is from the current
5266 buffer), draw a glyph composed from the composition components. */
5267 if (find_composition (pos, -1, &start, &end, &prop, string)
5268 && COMPOSITION_VALID_P (start, end, prop)
5269 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5270 {
5271 if (start < pos)
5272 /* As we can't handle this situation (perhaps font-lock added
5273 a new composition), we just return here hoping that next
5274 redisplay will detect this composition much earlier. */
5275 return HANDLED_NORMALLY;
5276 if (start != pos)
5277 {
5278 if (STRINGP (it->string))
5279 pos_byte = string_char_to_byte (it->string, start);
5280 else
5281 pos_byte = CHAR_TO_BYTE (start);
5282 }
5283 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5284 prop, string);
5285
5286 if (it->cmp_it.id >= 0)
5287 {
5288 it->cmp_it.ch = -1;
5289 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5290 it->cmp_it.nglyphs = -1;
5291 }
5292 }
5293
5294 return HANDLED_NORMALLY;
5295 }
5296
5297
5298 \f
5299 /***********************************************************************
5300 Overlay strings
5301 ***********************************************************************/
5302
5303 /* The following structure is used to record overlay strings for
5304 later sorting in load_overlay_strings. */
5305
5306 struct overlay_entry
5307 {
5308 Lisp_Object overlay;
5309 Lisp_Object string;
5310 EMACS_INT priority;
5311 int after_string_p;
5312 };
5313
5314
5315 /* Set up iterator IT from overlay strings at its current position.
5316 Called from handle_stop. */
5317
5318 static enum prop_handled
5319 handle_overlay_change (struct it *it)
5320 {
5321 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5322 return HANDLED_RECOMPUTE_PROPS;
5323 else
5324 return HANDLED_NORMALLY;
5325 }
5326
5327
5328 /* Set up the next overlay string for delivery by IT, if there is an
5329 overlay string to deliver. Called by set_iterator_to_next when the
5330 end of the current overlay string is reached. If there are more
5331 overlay strings to display, IT->string and
5332 IT->current.overlay_string_index are set appropriately here.
5333 Otherwise IT->string is set to nil. */
5334
5335 static void
5336 next_overlay_string (struct it *it)
5337 {
5338 ++it->current.overlay_string_index;
5339 if (it->current.overlay_string_index == it->n_overlay_strings)
5340 {
5341 /* No more overlay strings. Restore IT's settings to what
5342 they were before overlay strings were processed, and
5343 continue to deliver from current_buffer. */
5344
5345 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5346 pop_it (it);
5347 eassert (it->sp > 0
5348 || (NILP (it->string)
5349 && it->method == GET_FROM_BUFFER
5350 && it->stop_charpos >= BEGV
5351 && it->stop_charpos <= it->end_charpos));
5352 it->current.overlay_string_index = -1;
5353 it->n_overlay_strings = 0;
5354 it->overlay_strings_charpos = -1;
5355 /* If there's an empty display string on the stack, pop the
5356 stack, to resync the bidi iterator with IT's position. Such
5357 empty strings are pushed onto the stack in
5358 get_overlay_strings_1. */
5359 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5360 pop_it (it);
5361
5362 /* If we're at the end of the buffer, record that we have
5363 processed the overlay strings there already, so that
5364 next_element_from_buffer doesn't try it again. */
5365 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5366 it->overlay_strings_at_end_processed_p = 1;
5367 }
5368 else
5369 {
5370 /* There are more overlay strings to process. If
5371 IT->current.overlay_string_index has advanced to a position
5372 where we must load IT->overlay_strings with more strings, do
5373 it. We must load at the IT->overlay_strings_charpos where
5374 IT->n_overlay_strings was originally computed; when invisible
5375 text is present, this might not be IT_CHARPOS (Bug#7016). */
5376 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5377
5378 if (it->current.overlay_string_index && i == 0)
5379 load_overlay_strings (it, it->overlay_strings_charpos);
5380
5381 /* Initialize IT to deliver display elements from the overlay
5382 string. */
5383 it->string = it->overlay_strings[i];
5384 it->multibyte_p = STRING_MULTIBYTE (it->string);
5385 SET_TEXT_POS (it->current.string_pos, 0, 0);
5386 it->method = GET_FROM_STRING;
5387 it->stop_charpos = 0;
5388 it->end_charpos = SCHARS (it->string);
5389 if (it->cmp_it.stop_pos >= 0)
5390 it->cmp_it.stop_pos = 0;
5391 it->prev_stop = 0;
5392 it->base_level_stop = 0;
5393
5394 /* Set up the bidi iterator for this overlay string. */
5395 if (it->bidi_p)
5396 {
5397 it->bidi_it.string.lstring = it->string;
5398 it->bidi_it.string.s = NULL;
5399 it->bidi_it.string.schars = SCHARS (it->string);
5400 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5401 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5402 it->bidi_it.string.unibyte = !it->multibyte_p;
5403 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5404 }
5405 }
5406
5407 CHECK_IT (it);
5408 }
5409
5410
5411 /* Compare two overlay_entry structures E1 and E2. Used as a
5412 comparison function for qsort in load_overlay_strings. Overlay
5413 strings for the same position are sorted so that
5414
5415 1. All after-strings come in front of before-strings, except
5416 when they come from the same overlay.
5417
5418 2. Within after-strings, strings are sorted so that overlay strings
5419 from overlays with higher priorities come first.
5420
5421 2. Within before-strings, strings are sorted so that overlay
5422 strings from overlays with higher priorities come last.
5423
5424 Value is analogous to strcmp. */
5425
5426
5427 static int
5428 compare_overlay_entries (const void *e1, const void *e2)
5429 {
5430 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
5431 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
5432 int result;
5433
5434 if (entry1->after_string_p != entry2->after_string_p)
5435 {
5436 /* Let after-strings appear in front of before-strings if
5437 they come from different overlays. */
5438 if (EQ (entry1->overlay, entry2->overlay))
5439 result = entry1->after_string_p ? 1 : -1;
5440 else
5441 result = entry1->after_string_p ? -1 : 1;
5442 }
5443 else if (entry1->priority != entry2->priority)
5444 {
5445 if (entry1->after_string_p)
5446 /* After-strings sorted in order of decreasing priority. */
5447 result = entry2->priority < entry1->priority ? -1 : 1;
5448 else
5449 /* Before-strings sorted in order of increasing priority. */
5450 result = entry1->priority < entry2->priority ? -1 : 1;
5451 }
5452 else
5453 result = 0;
5454
5455 return result;
5456 }
5457
5458
5459 /* Load the vector IT->overlay_strings with overlay strings from IT's
5460 current buffer position, or from CHARPOS if that is > 0. Set
5461 IT->n_overlays to the total number of overlay strings found.
5462
5463 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5464 a time. On entry into load_overlay_strings,
5465 IT->current.overlay_string_index gives the number of overlay
5466 strings that have already been loaded by previous calls to this
5467 function.
5468
5469 IT->add_overlay_start contains an additional overlay start
5470 position to consider for taking overlay strings from, if non-zero.
5471 This position comes into play when the overlay has an `invisible'
5472 property, and both before and after-strings. When we've skipped to
5473 the end of the overlay, because of its `invisible' property, we
5474 nevertheless want its before-string to appear.
5475 IT->add_overlay_start will contain the overlay start position
5476 in this case.
5477
5478 Overlay strings are sorted so that after-string strings come in
5479 front of before-string strings. Within before and after-strings,
5480 strings are sorted by overlay priority. See also function
5481 compare_overlay_entries. */
5482
5483 static void
5484 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5485 {
5486 Lisp_Object overlay, window, str, invisible;
5487 struct Lisp_Overlay *ov;
5488 ptrdiff_t start, end;
5489 ptrdiff_t size = 20;
5490 ptrdiff_t n = 0, i, j;
5491 int invis_p;
5492 struct overlay_entry *entries = alloca (size * sizeof *entries);
5493 USE_SAFE_ALLOCA;
5494
5495 if (charpos <= 0)
5496 charpos = IT_CHARPOS (*it);
5497
5498 /* Append the overlay string STRING of overlay OVERLAY to vector
5499 `entries' which has size `size' and currently contains `n'
5500 elements. AFTER_P non-zero means STRING is an after-string of
5501 OVERLAY. */
5502 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5503 do \
5504 { \
5505 Lisp_Object priority; \
5506 \
5507 if (n == size) \
5508 { \
5509 struct overlay_entry *old = entries; \
5510 SAFE_NALLOCA (entries, 2, size); \
5511 memcpy (entries, old, size * sizeof *entries); \
5512 size *= 2; \
5513 } \
5514 \
5515 entries[n].string = (STRING); \
5516 entries[n].overlay = (OVERLAY); \
5517 priority = Foverlay_get ((OVERLAY), Qpriority); \
5518 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5519 entries[n].after_string_p = (AFTER_P); \
5520 ++n; \
5521 } \
5522 while (0)
5523
5524 /* Process overlay before the overlay center. */
5525 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5526 {
5527 XSETMISC (overlay, ov);
5528 eassert (OVERLAYP (overlay));
5529 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5530 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5531
5532 if (end < charpos)
5533 break;
5534
5535 /* Skip this overlay if it doesn't start or end at IT's current
5536 position. */
5537 if (end != charpos && start != charpos)
5538 continue;
5539
5540 /* Skip this overlay if it doesn't apply to IT->w. */
5541 window = Foverlay_get (overlay, Qwindow);
5542 if (WINDOWP (window) && XWINDOW (window) != it->w)
5543 continue;
5544
5545 /* If the text ``under'' the overlay is invisible, both before-
5546 and after-strings from this overlay are visible; start and
5547 end position are indistinguishable. */
5548 invisible = Foverlay_get (overlay, Qinvisible);
5549 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5550
5551 /* If overlay has a non-empty before-string, record it. */
5552 if ((start == charpos || (end == charpos && invis_p))
5553 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5554 && SCHARS (str))
5555 RECORD_OVERLAY_STRING (overlay, str, 0);
5556
5557 /* If overlay has a non-empty after-string, record it. */
5558 if ((end == charpos || (start == charpos && invis_p))
5559 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5560 && SCHARS (str))
5561 RECORD_OVERLAY_STRING (overlay, str, 1);
5562 }
5563
5564 /* Process overlays after the overlay center. */
5565 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5566 {
5567 XSETMISC (overlay, ov);
5568 eassert (OVERLAYP (overlay));
5569 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5570 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5571
5572 if (start > charpos)
5573 break;
5574
5575 /* Skip this overlay if it doesn't start or end at IT's current
5576 position. */
5577 if (end != charpos && start != charpos)
5578 continue;
5579
5580 /* Skip this overlay if it doesn't apply to IT->w. */
5581 window = Foverlay_get (overlay, Qwindow);
5582 if (WINDOWP (window) && XWINDOW (window) != it->w)
5583 continue;
5584
5585 /* If the text ``under'' the overlay is invisible, it has a zero
5586 dimension, and both before- and after-strings apply. */
5587 invisible = Foverlay_get (overlay, Qinvisible);
5588 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5589
5590 /* If overlay has a non-empty before-string, record it. */
5591 if ((start == charpos || (end == charpos && invis_p))
5592 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5593 && SCHARS (str))
5594 RECORD_OVERLAY_STRING (overlay, str, 0);
5595
5596 /* If overlay has a non-empty after-string, record it. */
5597 if ((end == charpos || (start == charpos && invis_p))
5598 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5599 && SCHARS (str))
5600 RECORD_OVERLAY_STRING (overlay, str, 1);
5601 }
5602
5603 #undef RECORD_OVERLAY_STRING
5604
5605 /* Sort entries. */
5606 if (n > 1)
5607 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5608
5609 /* Record number of overlay strings, and where we computed it. */
5610 it->n_overlay_strings = n;
5611 it->overlay_strings_charpos = charpos;
5612
5613 /* IT->current.overlay_string_index is the number of overlay strings
5614 that have already been consumed by IT. Copy some of the
5615 remaining overlay strings to IT->overlay_strings. */
5616 i = 0;
5617 j = it->current.overlay_string_index;
5618 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5619 {
5620 it->overlay_strings[i] = entries[j].string;
5621 it->string_overlays[i++] = entries[j++].overlay;
5622 }
5623
5624 CHECK_IT (it);
5625 SAFE_FREE ();
5626 }
5627
5628
5629 /* Get the first chunk of overlay strings at IT's current buffer
5630 position, or at CHARPOS if that is > 0. Value is non-zero if at
5631 least one overlay string was found. */
5632
5633 static int
5634 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, int compute_stop_p)
5635 {
5636 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5637 process. This fills IT->overlay_strings with strings, and sets
5638 IT->n_overlay_strings to the total number of strings to process.
5639 IT->pos.overlay_string_index has to be set temporarily to zero
5640 because load_overlay_strings needs this; it must be set to -1
5641 when no overlay strings are found because a zero value would
5642 indicate a position in the first overlay string. */
5643 it->current.overlay_string_index = 0;
5644 load_overlay_strings (it, charpos);
5645
5646 /* If we found overlay strings, set up IT to deliver display
5647 elements from the first one. Otherwise set up IT to deliver
5648 from current_buffer. */
5649 if (it->n_overlay_strings)
5650 {
5651 /* Make sure we know settings in current_buffer, so that we can
5652 restore meaningful values when we're done with the overlay
5653 strings. */
5654 if (compute_stop_p)
5655 compute_stop_pos (it);
5656 eassert (it->face_id >= 0);
5657
5658 /* Save IT's settings. They are restored after all overlay
5659 strings have been processed. */
5660 eassert (!compute_stop_p || it->sp == 0);
5661
5662 /* When called from handle_stop, there might be an empty display
5663 string loaded. In that case, don't bother saving it. But
5664 don't use this optimization with the bidi iterator, since we
5665 need the corresponding pop_it call to resync the bidi
5666 iterator's position with IT's position, after we are done
5667 with the overlay strings. (The corresponding call to pop_it
5668 in case of an empty display string is in
5669 next_overlay_string.) */
5670 if (!(!it->bidi_p
5671 && STRINGP (it->string) && !SCHARS (it->string)))
5672 push_it (it, NULL);
5673
5674 /* Set up IT to deliver display elements from the first overlay
5675 string. */
5676 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5677 it->string = it->overlay_strings[0];
5678 it->from_overlay = Qnil;
5679 it->stop_charpos = 0;
5680 eassert (STRINGP (it->string));
5681 it->end_charpos = SCHARS (it->string);
5682 it->prev_stop = 0;
5683 it->base_level_stop = 0;
5684 it->multibyte_p = STRING_MULTIBYTE (it->string);
5685 it->method = GET_FROM_STRING;
5686 it->from_disp_prop_p = 0;
5687
5688 /* Force paragraph direction to be that of the parent
5689 buffer. */
5690 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5691 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5692 else
5693 it->paragraph_embedding = L2R;
5694
5695 /* Set up the bidi iterator for this overlay string. */
5696 if (it->bidi_p)
5697 {
5698 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5699
5700 it->bidi_it.string.lstring = it->string;
5701 it->bidi_it.string.s = NULL;
5702 it->bidi_it.string.schars = SCHARS (it->string);
5703 it->bidi_it.string.bufpos = pos;
5704 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5705 it->bidi_it.string.unibyte = !it->multibyte_p;
5706 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5707 }
5708 return 1;
5709 }
5710
5711 it->current.overlay_string_index = -1;
5712 return 0;
5713 }
5714
5715 static int
5716 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5717 {
5718 it->string = Qnil;
5719 it->method = GET_FROM_BUFFER;
5720
5721 (void) get_overlay_strings_1 (it, charpos, 1);
5722
5723 CHECK_IT (it);
5724
5725 /* Value is non-zero if we found at least one overlay string. */
5726 return STRINGP (it->string);
5727 }
5728
5729
5730 \f
5731 /***********************************************************************
5732 Saving and restoring state
5733 ***********************************************************************/
5734
5735 /* Save current settings of IT on IT->stack. Called, for example,
5736 before setting up IT for an overlay string, to be able to restore
5737 IT's settings to what they were after the overlay string has been
5738 processed. If POSITION is non-NULL, it is the position to save on
5739 the stack instead of IT->position. */
5740
5741 static void
5742 push_it (struct it *it, struct text_pos *position)
5743 {
5744 struct iterator_stack_entry *p;
5745
5746 eassert (it->sp < IT_STACK_SIZE);
5747 p = it->stack + it->sp;
5748
5749 p->stop_charpos = it->stop_charpos;
5750 p->prev_stop = it->prev_stop;
5751 p->base_level_stop = it->base_level_stop;
5752 p->cmp_it = it->cmp_it;
5753 eassert (it->face_id >= 0);
5754 p->face_id = it->face_id;
5755 p->string = it->string;
5756 p->method = it->method;
5757 p->from_overlay = it->from_overlay;
5758 switch (p->method)
5759 {
5760 case GET_FROM_IMAGE:
5761 p->u.image.object = it->object;
5762 p->u.image.image_id = it->image_id;
5763 p->u.image.slice = it->slice;
5764 break;
5765 case GET_FROM_STRETCH:
5766 p->u.stretch.object = it->object;
5767 break;
5768 }
5769 p->position = position ? *position : it->position;
5770 p->current = it->current;
5771 p->end_charpos = it->end_charpos;
5772 p->string_nchars = it->string_nchars;
5773 p->area = it->area;
5774 p->multibyte_p = it->multibyte_p;
5775 p->avoid_cursor_p = it->avoid_cursor_p;
5776 p->space_width = it->space_width;
5777 p->font_height = it->font_height;
5778 p->voffset = it->voffset;
5779 p->string_from_display_prop_p = it->string_from_display_prop_p;
5780 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5781 p->display_ellipsis_p = 0;
5782 p->line_wrap = it->line_wrap;
5783 p->bidi_p = it->bidi_p;
5784 p->paragraph_embedding = it->paragraph_embedding;
5785 p->from_disp_prop_p = it->from_disp_prop_p;
5786 ++it->sp;
5787
5788 /* Save the state of the bidi iterator as well. */
5789 if (it->bidi_p)
5790 bidi_push_it (&it->bidi_it);
5791 }
5792
5793 static void
5794 iterate_out_of_display_property (struct it *it)
5795 {
5796 int buffer_p = !STRINGP (it->string);
5797 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5798 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5799
5800 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5801
5802 /* Maybe initialize paragraph direction. If we are at the beginning
5803 of a new paragraph, next_element_from_buffer may not have a
5804 chance to do that. */
5805 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5806 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5807 /* prev_stop can be zero, so check against BEGV as well. */
5808 while (it->bidi_it.charpos >= bob
5809 && it->prev_stop <= it->bidi_it.charpos
5810 && it->bidi_it.charpos < CHARPOS (it->position)
5811 && it->bidi_it.charpos < eob)
5812 bidi_move_to_visually_next (&it->bidi_it);
5813 /* Record the stop_pos we just crossed, for when we cross it
5814 back, maybe. */
5815 if (it->bidi_it.charpos > CHARPOS (it->position))
5816 it->prev_stop = CHARPOS (it->position);
5817 /* If we ended up not where pop_it put us, resync IT's
5818 positional members with the bidi iterator. */
5819 if (it->bidi_it.charpos != CHARPOS (it->position))
5820 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5821 if (buffer_p)
5822 it->current.pos = it->position;
5823 else
5824 it->current.string_pos = it->position;
5825 }
5826
5827 /* Restore IT's settings from IT->stack. Called, for example, when no
5828 more overlay strings must be processed, and we return to delivering
5829 display elements from a buffer, or when the end of a string from a
5830 `display' property is reached and we return to delivering display
5831 elements from an overlay string, or from a buffer. */
5832
5833 static void
5834 pop_it (struct it *it)
5835 {
5836 struct iterator_stack_entry *p;
5837 int from_display_prop = it->from_disp_prop_p;
5838
5839 eassert (it->sp > 0);
5840 --it->sp;
5841 p = it->stack + it->sp;
5842 it->stop_charpos = p->stop_charpos;
5843 it->prev_stop = p->prev_stop;
5844 it->base_level_stop = p->base_level_stop;
5845 it->cmp_it = p->cmp_it;
5846 it->face_id = p->face_id;
5847 it->current = p->current;
5848 it->position = p->position;
5849 it->string = p->string;
5850 it->from_overlay = p->from_overlay;
5851 if (NILP (it->string))
5852 SET_TEXT_POS (it->current.string_pos, -1, -1);
5853 it->method = p->method;
5854 switch (it->method)
5855 {
5856 case GET_FROM_IMAGE:
5857 it->image_id = p->u.image.image_id;
5858 it->object = p->u.image.object;
5859 it->slice = p->u.image.slice;
5860 break;
5861 case GET_FROM_STRETCH:
5862 it->object = p->u.stretch.object;
5863 break;
5864 case GET_FROM_BUFFER:
5865 it->object = it->w->buffer;
5866 break;
5867 case GET_FROM_STRING:
5868 it->object = it->string;
5869 break;
5870 case GET_FROM_DISPLAY_VECTOR:
5871 if (it->s)
5872 it->method = GET_FROM_C_STRING;
5873 else if (STRINGP (it->string))
5874 it->method = GET_FROM_STRING;
5875 else
5876 {
5877 it->method = GET_FROM_BUFFER;
5878 it->object = it->w->buffer;
5879 }
5880 }
5881 it->end_charpos = p->end_charpos;
5882 it->string_nchars = p->string_nchars;
5883 it->area = p->area;
5884 it->multibyte_p = p->multibyte_p;
5885 it->avoid_cursor_p = p->avoid_cursor_p;
5886 it->space_width = p->space_width;
5887 it->font_height = p->font_height;
5888 it->voffset = p->voffset;
5889 it->string_from_display_prop_p = p->string_from_display_prop_p;
5890 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
5891 it->line_wrap = p->line_wrap;
5892 it->bidi_p = p->bidi_p;
5893 it->paragraph_embedding = p->paragraph_embedding;
5894 it->from_disp_prop_p = p->from_disp_prop_p;
5895 if (it->bidi_p)
5896 {
5897 bidi_pop_it (&it->bidi_it);
5898 /* Bidi-iterate until we get out of the portion of text, if any,
5899 covered by a `display' text property or by an overlay with
5900 `display' property. (We cannot just jump there, because the
5901 internal coherency of the bidi iterator state can not be
5902 preserved across such jumps.) We also must determine the
5903 paragraph base direction if the overlay we just processed is
5904 at the beginning of a new paragraph. */
5905 if (from_display_prop
5906 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5907 iterate_out_of_display_property (it);
5908
5909 eassert ((BUFFERP (it->object)
5910 && IT_CHARPOS (*it) == it->bidi_it.charpos
5911 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5912 || (STRINGP (it->object)
5913 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5914 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
5915 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
5916 }
5917 }
5918
5919
5920 \f
5921 /***********************************************************************
5922 Moving over lines
5923 ***********************************************************************/
5924
5925 /* Set IT's current position to the previous line start. */
5926
5927 static void
5928 back_to_previous_line_start (struct it *it)
5929 {
5930 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5931 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5932 }
5933
5934
5935 /* Move IT to the next line start.
5936
5937 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5938 we skipped over part of the text (as opposed to moving the iterator
5939 continuously over the text). Otherwise, don't change the value
5940 of *SKIPPED_P.
5941
5942 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
5943 iterator on the newline, if it was found.
5944
5945 Newlines may come from buffer text, overlay strings, or strings
5946 displayed via the `display' property. That's the reason we can't
5947 simply use find_next_newline_no_quit.
5948
5949 Note that this function may not skip over invisible text that is so
5950 because of text properties and immediately follows a newline. If
5951 it would, function reseat_at_next_visible_line_start, when called
5952 from set_iterator_to_next, would effectively make invisible
5953 characters following a newline part of the wrong glyph row, which
5954 leads to wrong cursor motion. */
5955
5956 static int
5957 forward_to_next_line_start (struct it *it, int *skipped_p,
5958 struct bidi_it *bidi_it_prev)
5959 {
5960 ptrdiff_t old_selective;
5961 int newline_found_p, n;
5962 const int MAX_NEWLINE_DISTANCE = 500;
5963
5964 /* If already on a newline, just consume it to avoid unintended
5965 skipping over invisible text below. */
5966 if (it->what == IT_CHARACTER
5967 && it->c == '\n'
5968 && CHARPOS (it->position) == IT_CHARPOS (*it))
5969 {
5970 if (it->bidi_p && bidi_it_prev)
5971 *bidi_it_prev = it->bidi_it;
5972 set_iterator_to_next (it, 0);
5973 it->c = 0;
5974 return 1;
5975 }
5976
5977 /* Don't handle selective display in the following. It's (a)
5978 unnecessary because it's done by the caller, and (b) leads to an
5979 infinite recursion because next_element_from_ellipsis indirectly
5980 calls this function. */
5981 old_selective = it->selective;
5982 it->selective = 0;
5983
5984 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5985 from buffer text. */
5986 for (n = newline_found_p = 0;
5987 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5988 n += STRINGP (it->string) ? 0 : 1)
5989 {
5990 if (!get_next_display_element (it))
5991 return 0;
5992 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5993 if (newline_found_p && it->bidi_p && bidi_it_prev)
5994 *bidi_it_prev = it->bidi_it;
5995 set_iterator_to_next (it, 0);
5996 }
5997
5998 /* If we didn't find a newline near enough, see if we can use a
5999 short-cut. */
6000 if (!newline_found_p)
6001 {
6002 ptrdiff_t start = IT_CHARPOS (*it);
6003 ptrdiff_t limit = find_next_newline_no_quit (start, 1);
6004 Lisp_Object pos;
6005
6006 eassert (!STRINGP (it->string));
6007
6008 /* If there isn't any `display' property in sight, and no
6009 overlays, we can just use the position of the newline in
6010 buffer text. */
6011 if (it->stop_charpos >= limit
6012 || ((pos = Fnext_single_property_change (make_number (start),
6013 Qdisplay, Qnil,
6014 make_number (limit)),
6015 NILP (pos))
6016 && next_overlay_change (start) == ZV))
6017 {
6018 if (!it->bidi_p)
6019 {
6020 IT_CHARPOS (*it) = limit;
6021 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
6022 }
6023 else
6024 {
6025 struct bidi_it bprev;
6026
6027 /* Help bidi.c avoid expensive searches for display
6028 properties and overlays, by telling it that there are
6029 none up to `limit'. */
6030 if (it->bidi_it.disp_pos < limit)
6031 {
6032 it->bidi_it.disp_pos = limit;
6033 it->bidi_it.disp_prop = 0;
6034 }
6035 do {
6036 bprev = it->bidi_it;
6037 bidi_move_to_visually_next (&it->bidi_it);
6038 } while (it->bidi_it.charpos != limit);
6039 IT_CHARPOS (*it) = limit;
6040 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6041 if (bidi_it_prev)
6042 *bidi_it_prev = bprev;
6043 }
6044 *skipped_p = newline_found_p = 1;
6045 }
6046 else
6047 {
6048 while (get_next_display_element (it)
6049 && !newline_found_p)
6050 {
6051 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6052 if (newline_found_p && it->bidi_p && bidi_it_prev)
6053 *bidi_it_prev = it->bidi_it;
6054 set_iterator_to_next (it, 0);
6055 }
6056 }
6057 }
6058
6059 it->selective = old_selective;
6060 return newline_found_p;
6061 }
6062
6063
6064 /* Set IT's current position to the previous visible line start. Skip
6065 invisible text that is so either due to text properties or due to
6066 selective display. Caution: this does not change IT->current_x and
6067 IT->hpos. */
6068
6069 static void
6070 back_to_previous_visible_line_start (struct it *it)
6071 {
6072 while (IT_CHARPOS (*it) > BEGV)
6073 {
6074 back_to_previous_line_start (it);
6075
6076 if (IT_CHARPOS (*it) <= BEGV)
6077 break;
6078
6079 /* If selective > 0, then lines indented more than its value are
6080 invisible. */
6081 if (it->selective > 0
6082 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6083 it->selective))
6084 continue;
6085
6086 /* Check the newline before point for invisibility. */
6087 {
6088 Lisp_Object prop;
6089 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6090 Qinvisible, it->window);
6091 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6092 continue;
6093 }
6094
6095 if (IT_CHARPOS (*it) <= BEGV)
6096 break;
6097
6098 {
6099 struct it it2;
6100 void *it2data = NULL;
6101 ptrdiff_t pos;
6102 ptrdiff_t beg, end;
6103 Lisp_Object val, overlay;
6104
6105 SAVE_IT (it2, *it, it2data);
6106
6107 /* If newline is part of a composition, continue from start of composition */
6108 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6109 && beg < IT_CHARPOS (*it))
6110 goto replaced;
6111
6112 /* If newline is replaced by a display property, find start of overlay
6113 or interval and continue search from that point. */
6114 pos = --IT_CHARPOS (it2);
6115 --IT_BYTEPOS (it2);
6116 it2.sp = 0;
6117 bidi_unshelve_cache (NULL, 0);
6118 it2.string_from_display_prop_p = 0;
6119 it2.from_disp_prop_p = 0;
6120 if (handle_display_prop (&it2) == HANDLED_RETURN
6121 && !NILP (val = get_char_property_and_overlay
6122 (make_number (pos), Qdisplay, Qnil, &overlay))
6123 && (OVERLAYP (overlay)
6124 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6125 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6126 {
6127 RESTORE_IT (it, it, it2data);
6128 goto replaced;
6129 }
6130
6131 /* Newline is not replaced by anything -- so we are done. */
6132 RESTORE_IT (it, it, it2data);
6133 break;
6134
6135 replaced:
6136 if (beg < BEGV)
6137 beg = BEGV;
6138 IT_CHARPOS (*it) = beg;
6139 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6140 }
6141 }
6142
6143 it->continuation_lines_width = 0;
6144
6145 eassert (IT_CHARPOS (*it) >= BEGV);
6146 eassert (IT_CHARPOS (*it) == BEGV
6147 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6148 CHECK_IT (it);
6149 }
6150
6151
6152 /* Reseat iterator IT at the previous visible line start. Skip
6153 invisible text that is so either due to text properties or due to
6154 selective display. At the end, update IT's overlay information,
6155 face information etc. */
6156
6157 void
6158 reseat_at_previous_visible_line_start (struct it *it)
6159 {
6160 back_to_previous_visible_line_start (it);
6161 reseat (it, it->current.pos, 1);
6162 CHECK_IT (it);
6163 }
6164
6165
6166 /* Reseat iterator IT on the next visible line start in the current
6167 buffer. ON_NEWLINE_P non-zero means position IT on the newline
6168 preceding the line start. Skip over invisible text that is so
6169 because of selective display. Compute faces, overlays etc at the
6170 new position. Note that this function does not skip over text that
6171 is invisible because of text properties. */
6172
6173 static void
6174 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
6175 {
6176 int newline_found_p, skipped_p = 0;
6177 struct bidi_it bidi_it_prev;
6178
6179 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6180
6181 /* Skip over lines that are invisible because they are indented
6182 more than the value of IT->selective. */
6183 if (it->selective > 0)
6184 while (IT_CHARPOS (*it) < ZV
6185 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6186 it->selective))
6187 {
6188 eassert (IT_BYTEPOS (*it) == BEGV
6189 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6190 newline_found_p =
6191 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6192 }
6193
6194 /* Position on the newline if that's what's requested. */
6195 if (on_newline_p && newline_found_p)
6196 {
6197 if (STRINGP (it->string))
6198 {
6199 if (IT_STRING_CHARPOS (*it) > 0)
6200 {
6201 if (!it->bidi_p)
6202 {
6203 --IT_STRING_CHARPOS (*it);
6204 --IT_STRING_BYTEPOS (*it);
6205 }
6206 else
6207 {
6208 /* We need to restore the bidi iterator to the state
6209 it had on the newline, and resync the IT's
6210 position with that. */
6211 it->bidi_it = bidi_it_prev;
6212 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6213 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6214 }
6215 }
6216 }
6217 else if (IT_CHARPOS (*it) > BEGV)
6218 {
6219 if (!it->bidi_p)
6220 {
6221 --IT_CHARPOS (*it);
6222 --IT_BYTEPOS (*it);
6223 }
6224 else
6225 {
6226 /* We need to restore the bidi iterator to the state it
6227 had on the newline and resync IT with that. */
6228 it->bidi_it = bidi_it_prev;
6229 IT_CHARPOS (*it) = it->bidi_it.charpos;
6230 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6231 }
6232 reseat (it, it->current.pos, 0);
6233 }
6234 }
6235 else if (skipped_p)
6236 reseat (it, it->current.pos, 0);
6237
6238 CHECK_IT (it);
6239 }
6240
6241
6242 \f
6243 /***********************************************************************
6244 Changing an iterator's position
6245 ***********************************************************************/
6246
6247 /* Change IT's current position to POS in current_buffer. If FORCE_P
6248 is non-zero, always check for text properties at the new position.
6249 Otherwise, text properties are only looked up if POS >=
6250 IT->check_charpos of a property. */
6251
6252 static void
6253 reseat (struct it *it, struct text_pos pos, int force_p)
6254 {
6255 ptrdiff_t original_pos = IT_CHARPOS (*it);
6256
6257 reseat_1 (it, pos, 0);
6258
6259 /* Determine where to check text properties. Avoid doing it
6260 where possible because text property lookup is very expensive. */
6261 if (force_p
6262 || CHARPOS (pos) > it->stop_charpos
6263 || CHARPOS (pos) < original_pos)
6264 {
6265 if (it->bidi_p)
6266 {
6267 /* For bidi iteration, we need to prime prev_stop and
6268 base_level_stop with our best estimations. */
6269 /* Implementation note: Of course, POS is not necessarily a
6270 stop position, so assigning prev_pos to it is a lie; we
6271 should have called compute_stop_backwards. However, if
6272 the current buffer does not include any R2L characters,
6273 that call would be a waste of cycles, because the
6274 iterator will never move back, and thus never cross this
6275 "fake" stop position. So we delay that backward search
6276 until the time we really need it, in next_element_from_buffer. */
6277 if (CHARPOS (pos) != it->prev_stop)
6278 it->prev_stop = CHARPOS (pos);
6279 if (CHARPOS (pos) < it->base_level_stop)
6280 it->base_level_stop = 0; /* meaning it's unknown */
6281 handle_stop (it);
6282 }
6283 else
6284 {
6285 handle_stop (it);
6286 it->prev_stop = it->base_level_stop = 0;
6287 }
6288
6289 }
6290
6291 CHECK_IT (it);
6292 }
6293
6294
6295 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6296 IT->stop_pos to POS, also. */
6297
6298 static void
6299 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6300 {
6301 /* Don't call this function when scanning a C string. */
6302 eassert (it->s == NULL);
6303
6304 /* POS must be a reasonable value. */
6305 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6306
6307 it->current.pos = it->position = pos;
6308 it->end_charpos = ZV;
6309 it->dpvec = NULL;
6310 it->current.dpvec_index = -1;
6311 it->current.overlay_string_index = -1;
6312 IT_STRING_CHARPOS (*it) = -1;
6313 IT_STRING_BYTEPOS (*it) = -1;
6314 it->string = Qnil;
6315 it->method = GET_FROM_BUFFER;
6316 it->object = it->w->buffer;
6317 it->area = TEXT_AREA;
6318 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6319 it->sp = 0;
6320 it->string_from_display_prop_p = 0;
6321 it->string_from_prefix_prop_p = 0;
6322
6323 it->from_disp_prop_p = 0;
6324 it->face_before_selective_p = 0;
6325 if (it->bidi_p)
6326 {
6327 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6328 &it->bidi_it);
6329 bidi_unshelve_cache (NULL, 0);
6330 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6331 it->bidi_it.string.s = NULL;
6332 it->bidi_it.string.lstring = Qnil;
6333 it->bidi_it.string.bufpos = 0;
6334 it->bidi_it.string.unibyte = 0;
6335 }
6336
6337 if (set_stop_p)
6338 {
6339 it->stop_charpos = CHARPOS (pos);
6340 it->base_level_stop = CHARPOS (pos);
6341 }
6342 /* This make the information stored in it->cmp_it invalidate. */
6343 it->cmp_it.id = -1;
6344 }
6345
6346
6347 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6348 If S is non-null, it is a C string to iterate over. Otherwise,
6349 STRING gives a Lisp string to iterate over.
6350
6351 If PRECISION > 0, don't return more then PRECISION number of
6352 characters from the string.
6353
6354 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6355 characters have been returned. FIELD_WIDTH < 0 means an infinite
6356 field width.
6357
6358 MULTIBYTE = 0 means disable processing of multibyte characters,
6359 MULTIBYTE > 0 means enable it,
6360 MULTIBYTE < 0 means use IT->multibyte_p.
6361
6362 IT must be initialized via a prior call to init_iterator before
6363 calling this function. */
6364
6365 static void
6366 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6367 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6368 int multibyte)
6369 {
6370 /* No region in strings. */
6371 it->region_beg_charpos = it->region_end_charpos = -1;
6372
6373 /* No text property checks performed by default, but see below. */
6374 it->stop_charpos = -1;
6375
6376 /* Set iterator position and end position. */
6377 memset (&it->current, 0, sizeof it->current);
6378 it->current.overlay_string_index = -1;
6379 it->current.dpvec_index = -1;
6380 eassert (charpos >= 0);
6381
6382 /* If STRING is specified, use its multibyteness, otherwise use the
6383 setting of MULTIBYTE, if specified. */
6384 if (multibyte >= 0)
6385 it->multibyte_p = multibyte > 0;
6386
6387 /* Bidirectional reordering of strings is controlled by the default
6388 value of bidi-display-reordering. Don't try to reorder while
6389 loading loadup.el, as the necessary character property tables are
6390 not yet available. */
6391 it->bidi_p =
6392 NILP (Vpurify_flag)
6393 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6394
6395 if (s == NULL)
6396 {
6397 eassert (STRINGP (string));
6398 it->string = string;
6399 it->s = NULL;
6400 it->end_charpos = it->string_nchars = SCHARS (string);
6401 it->method = GET_FROM_STRING;
6402 it->current.string_pos = string_pos (charpos, string);
6403
6404 if (it->bidi_p)
6405 {
6406 it->bidi_it.string.lstring = string;
6407 it->bidi_it.string.s = NULL;
6408 it->bidi_it.string.schars = it->end_charpos;
6409 it->bidi_it.string.bufpos = 0;
6410 it->bidi_it.string.from_disp_str = 0;
6411 it->bidi_it.string.unibyte = !it->multibyte_p;
6412 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6413 FRAME_WINDOW_P (it->f), &it->bidi_it);
6414 }
6415 }
6416 else
6417 {
6418 it->s = (const unsigned char *) s;
6419 it->string = Qnil;
6420
6421 /* Note that we use IT->current.pos, not it->current.string_pos,
6422 for displaying C strings. */
6423 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6424 if (it->multibyte_p)
6425 {
6426 it->current.pos = c_string_pos (charpos, s, 1);
6427 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6428 }
6429 else
6430 {
6431 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6432 it->end_charpos = it->string_nchars = strlen (s);
6433 }
6434
6435 if (it->bidi_p)
6436 {
6437 it->bidi_it.string.lstring = Qnil;
6438 it->bidi_it.string.s = (const unsigned char *) s;
6439 it->bidi_it.string.schars = it->end_charpos;
6440 it->bidi_it.string.bufpos = 0;
6441 it->bidi_it.string.from_disp_str = 0;
6442 it->bidi_it.string.unibyte = !it->multibyte_p;
6443 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6444 &it->bidi_it);
6445 }
6446 it->method = GET_FROM_C_STRING;
6447 }
6448
6449 /* PRECISION > 0 means don't return more than PRECISION characters
6450 from the string. */
6451 if (precision > 0 && it->end_charpos - charpos > precision)
6452 {
6453 it->end_charpos = it->string_nchars = charpos + precision;
6454 if (it->bidi_p)
6455 it->bidi_it.string.schars = it->end_charpos;
6456 }
6457
6458 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6459 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6460 FIELD_WIDTH < 0 means infinite field width. This is useful for
6461 padding with `-' at the end of a mode line. */
6462 if (field_width < 0)
6463 field_width = INFINITY;
6464 /* Implementation note: We deliberately don't enlarge
6465 it->bidi_it.string.schars here to fit it->end_charpos, because
6466 the bidi iterator cannot produce characters out of thin air. */
6467 if (field_width > it->end_charpos - charpos)
6468 it->end_charpos = charpos + field_width;
6469
6470 /* Use the standard display table for displaying strings. */
6471 if (DISP_TABLE_P (Vstandard_display_table))
6472 it->dp = XCHAR_TABLE (Vstandard_display_table);
6473
6474 it->stop_charpos = charpos;
6475 it->prev_stop = charpos;
6476 it->base_level_stop = 0;
6477 if (it->bidi_p)
6478 {
6479 it->bidi_it.first_elt = 1;
6480 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6481 it->bidi_it.disp_pos = -1;
6482 }
6483 if (s == NULL && it->multibyte_p)
6484 {
6485 ptrdiff_t endpos = SCHARS (it->string);
6486 if (endpos > it->end_charpos)
6487 endpos = it->end_charpos;
6488 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6489 it->string);
6490 }
6491 CHECK_IT (it);
6492 }
6493
6494
6495 \f
6496 /***********************************************************************
6497 Iteration
6498 ***********************************************************************/
6499
6500 /* Map enum it_method value to corresponding next_element_from_* function. */
6501
6502 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6503 {
6504 next_element_from_buffer,
6505 next_element_from_display_vector,
6506 next_element_from_string,
6507 next_element_from_c_string,
6508 next_element_from_image,
6509 next_element_from_stretch
6510 };
6511
6512 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6513
6514
6515 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6516 (possibly with the following characters). */
6517
6518 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6519 ((IT)->cmp_it.id >= 0 \
6520 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6521 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6522 END_CHARPOS, (IT)->w, \
6523 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6524 (IT)->string)))
6525
6526
6527 /* Lookup the char-table Vglyphless_char_display for character C (-1
6528 if we want information for no-font case), and return the display
6529 method symbol. By side-effect, update it->what and
6530 it->glyphless_method. This function is called from
6531 get_next_display_element for each character element, and from
6532 x_produce_glyphs when no suitable font was found. */
6533
6534 Lisp_Object
6535 lookup_glyphless_char_display (int c, struct it *it)
6536 {
6537 Lisp_Object glyphless_method = Qnil;
6538
6539 if (CHAR_TABLE_P (Vglyphless_char_display)
6540 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6541 {
6542 if (c >= 0)
6543 {
6544 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6545 if (CONSP (glyphless_method))
6546 glyphless_method = FRAME_WINDOW_P (it->f)
6547 ? XCAR (glyphless_method)
6548 : XCDR (glyphless_method);
6549 }
6550 else
6551 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6552 }
6553
6554 retry:
6555 if (NILP (glyphless_method))
6556 {
6557 if (c >= 0)
6558 /* The default is to display the character by a proper font. */
6559 return Qnil;
6560 /* The default for the no-font case is to display an empty box. */
6561 glyphless_method = Qempty_box;
6562 }
6563 if (EQ (glyphless_method, Qzero_width))
6564 {
6565 if (c >= 0)
6566 return glyphless_method;
6567 /* This method can't be used for the no-font case. */
6568 glyphless_method = Qempty_box;
6569 }
6570 if (EQ (glyphless_method, Qthin_space))
6571 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6572 else if (EQ (glyphless_method, Qempty_box))
6573 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6574 else if (EQ (glyphless_method, Qhex_code))
6575 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6576 else if (STRINGP (glyphless_method))
6577 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6578 else
6579 {
6580 /* Invalid value. We use the default method. */
6581 glyphless_method = Qnil;
6582 goto retry;
6583 }
6584 it->what = IT_GLYPHLESS;
6585 return glyphless_method;
6586 }
6587
6588 /* Load IT's display element fields with information about the next
6589 display element from the current position of IT. Value is zero if
6590 end of buffer (or C string) is reached. */
6591
6592 static struct frame *last_escape_glyph_frame = NULL;
6593 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6594 static int last_escape_glyph_merged_face_id = 0;
6595
6596 struct frame *last_glyphless_glyph_frame = NULL;
6597 int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6598 int last_glyphless_glyph_merged_face_id = 0;
6599
6600 static int
6601 get_next_display_element (struct it *it)
6602 {
6603 /* Non-zero means that we found a display element. Zero means that
6604 we hit the end of what we iterate over. Performance note: the
6605 function pointer `method' used here turns out to be faster than
6606 using a sequence of if-statements. */
6607 int success_p;
6608
6609 get_next:
6610 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6611
6612 if (it->what == IT_CHARACTER)
6613 {
6614 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6615 and only if (a) the resolved directionality of that character
6616 is R..." */
6617 /* FIXME: Do we need an exception for characters from display
6618 tables? */
6619 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6620 it->c = bidi_mirror_char (it->c);
6621 /* Map via display table or translate control characters.
6622 IT->c, IT->len etc. have been set to the next character by
6623 the function call above. If we have a display table, and it
6624 contains an entry for IT->c, translate it. Don't do this if
6625 IT->c itself comes from a display table, otherwise we could
6626 end up in an infinite recursion. (An alternative could be to
6627 count the recursion depth of this function and signal an
6628 error when a certain maximum depth is reached.) Is it worth
6629 it? */
6630 if (success_p && it->dpvec == NULL)
6631 {
6632 Lisp_Object dv;
6633 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6634 int nonascii_space_p = 0;
6635 int nonascii_hyphen_p = 0;
6636 int c = it->c; /* This is the character to display. */
6637
6638 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6639 {
6640 eassert (SINGLE_BYTE_CHAR_P (c));
6641 if (unibyte_display_via_language_environment)
6642 {
6643 c = DECODE_CHAR (unibyte, c);
6644 if (c < 0)
6645 c = BYTE8_TO_CHAR (it->c);
6646 }
6647 else
6648 c = BYTE8_TO_CHAR (it->c);
6649 }
6650
6651 if (it->dp
6652 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6653 VECTORP (dv)))
6654 {
6655 struct Lisp_Vector *v = XVECTOR (dv);
6656
6657 /* Return the first character from the display table
6658 entry, if not empty. If empty, don't display the
6659 current character. */
6660 if (v->header.size)
6661 {
6662 it->dpvec_char_len = it->len;
6663 it->dpvec = v->contents;
6664 it->dpend = v->contents + v->header.size;
6665 it->current.dpvec_index = 0;
6666 it->dpvec_face_id = -1;
6667 it->saved_face_id = it->face_id;
6668 it->method = GET_FROM_DISPLAY_VECTOR;
6669 it->ellipsis_p = 0;
6670 }
6671 else
6672 {
6673 set_iterator_to_next (it, 0);
6674 }
6675 goto get_next;
6676 }
6677
6678 if (! NILP (lookup_glyphless_char_display (c, it)))
6679 {
6680 if (it->what == IT_GLYPHLESS)
6681 goto done;
6682 /* Don't display this character. */
6683 set_iterator_to_next (it, 0);
6684 goto get_next;
6685 }
6686
6687 /* If `nobreak-char-display' is non-nil, we display
6688 non-ASCII spaces and hyphens specially. */
6689 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6690 {
6691 if (c == 0xA0)
6692 nonascii_space_p = 1;
6693 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6694 nonascii_hyphen_p = 1;
6695 }
6696
6697 /* Translate control characters into `\003' or `^C' form.
6698 Control characters coming from a display table entry are
6699 currently not translated because we use IT->dpvec to hold
6700 the translation. This could easily be changed but I
6701 don't believe that it is worth doing.
6702
6703 The characters handled by `nobreak-char-display' must be
6704 translated too.
6705
6706 Non-printable characters and raw-byte characters are also
6707 translated to octal form. */
6708 if (((c < ' ' || c == 127) /* ASCII control chars */
6709 ? (it->area != TEXT_AREA
6710 /* In mode line, treat \n, \t like other crl chars. */
6711 || (c != '\t'
6712 && it->glyph_row
6713 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6714 || (c != '\n' && c != '\t'))
6715 : (nonascii_space_p
6716 || nonascii_hyphen_p
6717 || CHAR_BYTE8_P (c)
6718 || ! CHAR_PRINTABLE_P (c))))
6719 {
6720 /* C is a control character, non-ASCII space/hyphen,
6721 raw-byte, or a non-printable character which must be
6722 displayed either as '\003' or as `^C' where the '\\'
6723 and '^' can be defined in the display table. Fill
6724 IT->ctl_chars with glyphs for what we have to
6725 display. Then, set IT->dpvec to these glyphs. */
6726 Lisp_Object gc;
6727 int ctl_len;
6728 int face_id;
6729 int lface_id = 0;
6730 int escape_glyph;
6731
6732 /* Handle control characters with ^. */
6733
6734 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6735 {
6736 int g;
6737
6738 g = '^'; /* default glyph for Control */
6739 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6740 if (it->dp
6741 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6742 {
6743 g = GLYPH_CODE_CHAR (gc);
6744 lface_id = GLYPH_CODE_FACE (gc);
6745 }
6746 if (lface_id)
6747 {
6748 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6749 }
6750 else if (it->f == last_escape_glyph_frame
6751 && it->face_id == last_escape_glyph_face_id)
6752 {
6753 face_id = last_escape_glyph_merged_face_id;
6754 }
6755 else
6756 {
6757 /* Merge the escape-glyph face into the current face. */
6758 face_id = merge_faces (it->f, Qescape_glyph, 0,
6759 it->face_id);
6760 last_escape_glyph_frame = it->f;
6761 last_escape_glyph_face_id = it->face_id;
6762 last_escape_glyph_merged_face_id = face_id;
6763 }
6764
6765 XSETINT (it->ctl_chars[0], g);
6766 XSETINT (it->ctl_chars[1], c ^ 0100);
6767 ctl_len = 2;
6768 goto display_control;
6769 }
6770
6771 /* Handle non-ascii space in the mode where it only gets
6772 highlighting. */
6773
6774 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6775 {
6776 /* Merge `nobreak-space' into the current face. */
6777 face_id = merge_faces (it->f, Qnobreak_space, 0,
6778 it->face_id);
6779 XSETINT (it->ctl_chars[0], ' ');
6780 ctl_len = 1;
6781 goto display_control;
6782 }
6783
6784 /* Handle sequences that start with the "escape glyph". */
6785
6786 /* the default escape glyph is \. */
6787 escape_glyph = '\\';
6788
6789 if (it->dp
6790 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6791 {
6792 escape_glyph = GLYPH_CODE_CHAR (gc);
6793 lface_id = GLYPH_CODE_FACE (gc);
6794 }
6795 if (lface_id)
6796 {
6797 /* The display table specified a face.
6798 Merge it into face_id and also into escape_glyph. */
6799 face_id = merge_faces (it->f, Qt, lface_id,
6800 it->face_id);
6801 }
6802 else if (it->f == last_escape_glyph_frame
6803 && it->face_id == last_escape_glyph_face_id)
6804 {
6805 face_id = last_escape_glyph_merged_face_id;
6806 }
6807 else
6808 {
6809 /* Merge the escape-glyph face into the current face. */
6810 face_id = merge_faces (it->f, Qescape_glyph, 0,
6811 it->face_id);
6812 last_escape_glyph_frame = it->f;
6813 last_escape_glyph_face_id = it->face_id;
6814 last_escape_glyph_merged_face_id = face_id;
6815 }
6816
6817 /* Draw non-ASCII hyphen with just highlighting: */
6818
6819 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6820 {
6821 XSETINT (it->ctl_chars[0], '-');
6822 ctl_len = 1;
6823 goto display_control;
6824 }
6825
6826 /* Draw non-ASCII space/hyphen with escape glyph: */
6827
6828 if (nonascii_space_p || nonascii_hyphen_p)
6829 {
6830 XSETINT (it->ctl_chars[0], escape_glyph);
6831 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
6832 ctl_len = 2;
6833 goto display_control;
6834 }
6835
6836 {
6837 char str[10];
6838 int len, i;
6839
6840 if (CHAR_BYTE8_P (c))
6841 /* Display \200 instead of \17777600. */
6842 c = CHAR_TO_BYTE8 (c);
6843 len = sprintf (str, "%03o", c);
6844
6845 XSETINT (it->ctl_chars[0], escape_glyph);
6846 for (i = 0; i < len; i++)
6847 XSETINT (it->ctl_chars[i + 1], str[i]);
6848 ctl_len = len + 1;
6849 }
6850
6851 display_control:
6852 /* Set up IT->dpvec and return first character from it. */
6853 it->dpvec_char_len = it->len;
6854 it->dpvec = it->ctl_chars;
6855 it->dpend = it->dpvec + ctl_len;
6856 it->current.dpvec_index = 0;
6857 it->dpvec_face_id = face_id;
6858 it->saved_face_id = it->face_id;
6859 it->method = GET_FROM_DISPLAY_VECTOR;
6860 it->ellipsis_p = 0;
6861 goto get_next;
6862 }
6863 it->char_to_display = c;
6864 }
6865 else if (success_p)
6866 {
6867 it->char_to_display = it->c;
6868 }
6869 }
6870
6871 /* Adjust face id for a multibyte character. There are no multibyte
6872 character in unibyte text. */
6873 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6874 && it->multibyte_p
6875 && success_p
6876 && FRAME_WINDOW_P (it->f))
6877 {
6878 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6879
6880 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6881 {
6882 /* Automatic composition with glyph-string. */
6883 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6884
6885 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6886 }
6887 else
6888 {
6889 ptrdiff_t pos = (it->s ? -1
6890 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6891 : IT_CHARPOS (*it));
6892 int c;
6893
6894 if (it->what == IT_CHARACTER)
6895 c = it->char_to_display;
6896 else
6897 {
6898 struct composition *cmp = composition_table[it->cmp_it.id];
6899 int i;
6900
6901 c = ' ';
6902 for (i = 0; i < cmp->glyph_len; i++)
6903 /* TAB in a composition means display glyphs with
6904 padding space on the left or right. */
6905 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6906 break;
6907 }
6908 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6909 }
6910 }
6911
6912 done:
6913 /* Is this character the last one of a run of characters with
6914 box? If yes, set IT->end_of_box_run_p to 1. */
6915 if (it->face_box_p
6916 && it->s == NULL)
6917 {
6918 if (it->method == GET_FROM_STRING && it->sp)
6919 {
6920 int face_id = underlying_face_id (it);
6921 struct face *face = FACE_FROM_ID (it->f, face_id);
6922
6923 if (face)
6924 {
6925 if (face->box == FACE_NO_BOX)
6926 {
6927 /* If the box comes from face properties in a
6928 display string, check faces in that string. */
6929 int string_face_id = face_after_it_pos (it);
6930 it->end_of_box_run_p
6931 = (FACE_FROM_ID (it->f, string_face_id)->box
6932 == FACE_NO_BOX);
6933 }
6934 /* Otherwise, the box comes from the underlying face.
6935 If this is the last string character displayed, check
6936 the next buffer location. */
6937 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6938 && (it->current.overlay_string_index
6939 == it->n_overlay_strings - 1))
6940 {
6941 ptrdiff_t ignore;
6942 int next_face_id;
6943 struct text_pos pos = it->current.pos;
6944 INC_TEXT_POS (pos, it->multibyte_p);
6945
6946 next_face_id = face_at_buffer_position
6947 (it->w, CHARPOS (pos), it->region_beg_charpos,
6948 it->region_end_charpos, &ignore,
6949 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6950 -1);
6951 it->end_of_box_run_p
6952 = (FACE_FROM_ID (it->f, next_face_id)->box
6953 == FACE_NO_BOX);
6954 }
6955 }
6956 }
6957 else
6958 {
6959 int face_id = face_after_it_pos (it);
6960 it->end_of_box_run_p
6961 = (face_id != it->face_id
6962 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6963 }
6964 }
6965 /* If we reached the end of the object we've been iterating (e.g., a
6966 display string or an overlay string), and there's something on
6967 IT->stack, proceed with what's on the stack. It doesn't make
6968 sense to return zero if there's unprocessed stuff on the stack,
6969 because otherwise that stuff will never be displayed. */
6970 if (!success_p && it->sp > 0)
6971 {
6972 set_iterator_to_next (it, 0);
6973 success_p = get_next_display_element (it);
6974 }
6975
6976 /* Value is 0 if end of buffer or string reached. */
6977 return success_p;
6978 }
6979
6980
6981 /* Move IT to the next display element.
6982
6983 RESEAT_P non-zero means if called on a newline in buffer text,
6984 skip to the next visible line start.
6985
6986 Functions get_next_display_element and set_iterator_to_next are
6987 separate because I find this arrangement easier to handle than a
6988 get_next_display_element function that also increments IT's
6989 position. The way it is we can first look at an iterator's current
6990 display element, decide whether it fits on a line, and if it does,
6991 increment the iterator position. The other way around we probably
6992 would either need a flag indicating whether the iterator has to be
6993 incremented the next time, or we would have to implement a
6994 decrement position function which would not be easy to write. */
6995
6996 void
6997 set_iterator_to_next (struct it *it, int reseat_p)
6998 {
6999 /* Reset flags indicating start and end of a sequence of characters
7000 with box. Reset them at the start of this function because
7001 moving the iterator to a new position might set them. */
7002 it->start_of_box_run_p = it->end_of_box_run_p = 0;
7003
7004 switch (it->method)
7005 {
7006 case GET_FROM_BUFFER:
7007 /* The current display element of IT is a character from
7008 current_buffer. Advance in the buffer, and maybe skip over
7009 invisible lines that are so because of selective display. */
7010 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7011 reseat_at_next_visible_line_start (it, 0);
7012 else if (it->cmp_it.id >= 0)
7013 {
7014 /* We are currently getting glyphs from a composition. */
7015 int i;
7016
7017 if (! it->bidi_p)
7018 {
7019 IT_CHARPOS (*it) += it->cmp_it.nchars;
7020 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7021 if (it->cmp_it.to < it->cmp_it.nglyphs)
7022 {
7023 it->cmp_it.from = it->cmp_it.to;
7024 }
7025 else
7026 {
7027 it->cmp_it.id = -1;
7028 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7029 IT_BYTEPOS (*it),
7030 it->end_charpos, Qnil);
7031 }
7032 }
7033 else if (! it->cmp_it.reversed_p)
7034 {
7035 /* Composition created while scanning forward. */
7036 /* Update IT's char/byte positions to point to the first
7037 character of the next grapheme cluster, or to the
7038 character visually after the current composition. */
7039 for (i = 0; i < it->cmp_it.nchars; i++)
7040 bidi_move_to_visually_next (&it->bidi_it);
7041 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7042 IT_CHARPOS (*it) = it->bidi_it.charpos;
7043
7044 if (it->cmp_it.to < it->cmp_it.nglyphs)
7045 {
7046 /* Proceed to the next grapheme cluster. */
7047 it->cmp_it.from = it->cmp_it.to;
7048 }
7049 else
7050 {
7051 /* No more grapheme clusters in this composition.
7052 Find the next stop position. */
7053 ptrdiff_t stop = it->end_charpos;
7054 if (it->bidi_it.scan_dir < 0)
7055 /* Now we are scanning backward and don't know
7056 where to stop. */
7057 stop = -1;
7058 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7059 IT_BYTEPOS (*it), stop, Qnil);
7060 }
7061 }
7062 else
7063 {
7064 /* Composition created while scanning backward. */
7065 /* Update IT's char/byte positions to point to the last
7066 character of the previous grapheme cluster, or the
7067 character visually after the current composition. */
7068 for (i = 0; i < it->cmp_it.nchars; i++)
7069 bidi_move_to_visually_next (&it->bidi_it);
7070 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7071 IT_CHARPOS (*it) = it->bidi_it.charpos;
7072 if (it->cmp_it.from > 0)
7073 {
7074 /* Proceed to the previous grapheme cluster. */
7075 it->cmp_it.to = it->cmp_it.from;
7076 }
7077 else
7078 {
7079 /* No more grapheme clusters in this composition.
7080 Find the next stop position. */
7081 ptrdiff_t stop = it->end_charpos;
7082 if (it->bidi_it.scan_dir < 0)
7083 /* Now we are scanning backward and don't know
7084 where to stop. */
7085 stop = -1;
7086 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7087 IT_BYTEPOS (*it), stop, Qnil);
7088 }
7089 }
7090 }
7091 else
7092 {
7093 eassert (it->len != 0);
7094
7095 if (!it->bidi_p)
7096 {
7097 IT_BYTEPOS (*it) += it->len;
7098 IT_CHARPOS (*it) += 1;
7099 }
7100 else
7101 {
7102 int prev_scan_dir = it->bidi_it.scan_dir;
7103 /* If this is a new paragraph, determine its base
7104 direction (a.k.a. its base embedding level). */
7105 if (it->bidi_it.new_paragraph)
7106 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7107 bidi_move_to_visually_next (&it->bidi_it);
7108 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7109 IT_CHARPOS (*it) = it->bidi_it.charpos;
7110 if (prev_scan_dir != it->bidi_it.scan_dir)
7111 {
7112 /* As the scan direction was changed, we must
7113 re-compute the stop position for composition. */
7114 ptrdiff_t stop = it->end_charpos;
7115 if (it->bidi_it.scan_dir < 0)
7116 stop = -1;
7117 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7118 IT_BYTEPOS (*it), stop, Qnil);
7119 }
7120 }
7121 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7122 }
7123 break;
7124
7125 case GET_FROM_C_STRING:
7126 /* Current display element of IT is from a C string. */
7127 if (!it->bidi_p
7128 /* If the string position is beyond string's end, it means
7129 next_element_from_c_string is padding the string with
7130 blanks, in which case we bypass the bidi iterator,
7131 because it cannot deal with such virtual characters. */
7132 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7133 {
7134 IT_BYTEPOS (*it) += it->len;
7135 IT_CHARPOS (*it) += 1;
7136 }
7137 else
7138 {
7139 bidi_move_to_visually_next (&it->bidi_it);
7140 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7141 IT_CHARPOS (*it) = it->bidi_it.charpos;
7142 }
7143 break;
7144
7145 case GET_FROM_DISPLAY_VECTOR:
7146 /* Current display element of IT is from a display table entry.
7147 Advance in the display table definition. Reset it to null if
7148 end reached, and continue with characters from buffers/
7149 strings. */
7150 ++it->current.dpvec_index;
7151
7152 /* Restore face of the iterator to what they were before the
7153 display vector entry (these entries may contain faces). */
7154 it->face_id = it->saved_face_id;
7155
7156 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7157 {
7158 int recheck_faces = it->ellipsis_p;
7159
7160 if (it->s)
7161 it->method = GET_FROM_C_STRING;
7162 else if (STRINGP (it->string))
7163 it->method = GET_FROM_STRING;
7164 else
7165 {
7166 it->method = GET_FROM_BUFFER;
7167 it->object = it->w->buffer;
7168 }
7169
7170 it->dpvec = NULL;
7171 it->current.dpvec_index = -1;
7172
7173 /* Skip over characters which were displayed via IT->dpvec. */
7174 if (it->dpvec_char_len < 0)
7175 reseat_at_next_visible_line_start (it, 1);
7176 else if (it->dpvec_char_len > 0)
7177 {
7178 if (it->method == GET_FROM_STRING
7179 && it->n_overlay_strings > 0)
7180 it->ignore_overlay_strings_at_pos_p = 1;
7181 it->len = it->dpvec_char_len;
7182 set_iterator_to_next (it, reseat_p);
7183 }
7184
7185 /* Maybe recheck faces after display vector */
7186 if (recheck_faces)
7187 it->stop_charpos = IT_CHARPOS (*it);
7188 }
7189 break;
7190
7191 case GET_FROM_STRING:
7192 /* Current display element is a character from a Lisp string. */
7193 eassert (it->s == NULL && STRINGP (it->string));
7194 /* Don't advance past string end. These conditions are true
7195 when set_iterator_to_next is called at the end of
7196 get_next_display_element, in which case the Lisp string is
7197 already exhausted, and all we want is pop the iterator
7198 stack. */
7199 if (it->current.overlay_string_index >= 0)
7200 {
7201 /* This is an overlay string, so there's no padding with
7202 spaces, and the number of characters in the string is
7203 where the string ends. */
7204 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7205 goto consider_string_end;
7206 }
7207 else
7208 {
7209 /* Not an overlay string. There could be padding, so test
7210 against it->end_charpos . */
7211 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7212 goto consider_string_end;
7213 }
7214 if (it->cmp_it.id >= 0)
7215 {
7216 int i;
7217
7218 if (! it->bidi_p)
7219 {
7220 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7221 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7222 if (it->cmp_it.to < it->cmp_it.nglyphs)
7223 it->cmp_it.from = it->cmp_it.to;
7224 else
7225 {
7226 it->cmp_it.id = -1;
7227 composition_compute_stop_pos (&it->cmp_it,
7228 IT_STRING_CHARPOS (*it),
7229 IT_STRING_BYTEPOS (*it),
7230 it->end_charpos, it->string);
7231 }
7232 }
7233 else if (! it->cmp_it.reversed_p)
7234 {
7235 for (i = 0; i < it->cmp_it.nchars; i++)
7236 bidi_move_to_visually_next (&it->bidi_it);
7237 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7238 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7239
7240 if (it->cmp_it.to < it->cmp_it.nglyphs)
7241 it->cmp_it.from = it->cmp_it.to;
7242 else
7243 {
7244 ptrdiff_t stop = it->end_charpos;
7245 if (it->bidi_it.scan_dir < 0)
7246 stop = -1;
7247 composition_compute_stop_pos (&it->cmp_it,
7248 IT_STRING_CHARPOS (*it),
7249 IT_STRING_BYTEPOS (*it), stop,
7250 it->string);
7251 }
7252 }
7253 else
7254 {
7255 for (i = 0; i < it->cmp_it.nchars; i++)
7256 bidi_move_to_visually_next (&it->bidi_it);
7257 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7258 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7259 if (it->cmp_it.from > 0)
7260 it->cmp_it.to = it->cmp_it.from;
7261 else
7262 {
7263 ptrdiff_t stop = it->end_charpos;
7264 if (it->bidi_it.scan_dir < 0)
7265 stop = -1;
7266 composition_compute_stop_pos (&it->cmp_it,
7267 IT_STRING_CHARPOS (*it),
7268 IT_STRING_BYTEPOS (*it), stop,
7269 it->string);
7270 }
7271 }
7272 }
7273 else
7274 {
7275 if (!it->bidi_p
7276 /* If the string position is beyond string's end, it
7277 means next_element_from_string is padding the string
7278 with blanks, in which case we bypass the bidi
7279 iterator, because it cannot deal with such virtual
7280 characters. */
7281 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7282 {
7283 IT_STRING_BYTEPOS (*it) += it->len;
7284 IT_STRING_CHARPOS (*it) += 1;
7285 }
7286 else
7287 {
7288 int prev_scan_dir = it->bidi_it.scan_dir;
7289
7290 bidi_move_to_visually_next (&it->bidi_it);
7291 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7292 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7293 if (prev_scan_dir != it->bidi_it.scan_dir)
7294 {
7295 ptrdiff_t stop = it->end_charpos;
7296
7297 if (it->bidi_it.scan_dir < 0)
7298 stop = -1;
7299 composition_compute_stop_pos (&it->cmp_it,
7300 IT_STRING_CHARPOS (*it),
7301 IT_STRING_BYTEPOS (*it), stop,
7302 it->string);
7303 }
7304 }
7305 }
7306
7307 consider_string_end:
7308
7309 if (it->current.overlay_string_index >= 0)
7310 {
7311 /* IT->string is an overlay string. Advance to the
7312 next, if there is one. */
7313 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7314 {
7315 it->ellipsis_p = 0;
7316 next_overlay_string (it);
7317 if (it->ellipsis_p)
7318 setup_for_ellipsis (it, 0);
7319 }
7320 }
7321 else
7322 {
7323 /* IT->string is not an overlay string. If we reached
7324 its end, and there is something on IT->stack, proceed
7325 with what is on the stack. This can be either another
7326 string, this time an overlay string, or a buffer. */
7327 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7328 && it->sp > 0)
7329 {
7330 pop_it (it);
7331 if (it->method == GET_FROM_STRING)
7332 goto consider_string_end;
7333 }
7334 }
7335 break;
7336
7337 case GET_FROM_IMAGE:
7338 case GET_FROM_STRETCH:
7339 /* The position etc with which we have to proceed are on
7340 the stack. The position may be at the end of a string,
7341 if the `display' property takes up the whole string. */
7342 eassert (it->sp > 0);
7343 pop_it (it);
7344 if (it->method == GET_FROM_STRING)
7345 goto consider_string_end;
7346 break;
7347
7348 default:
7349 /* There are no other methods defined, so this should be a bug. */
7350 emacs_abort ();
7351 }
7352
7353 eassert (it->method != GET_FROM_STRING
7354 || (STRINGP (it->string)
7355 && IT_STRING_CHARPOS (*it) >= 0));
7356 }
7357
7358 /* Load IT's display element fields with information about the next
7359 display element which comes from a display table entry or from the
7360 result of translating a control character to one of the forms `^C'
7361 or `\003'.
7362
7363 IT->dpvec holds the glyphs to return as characters.
7364 IT->saved_face_id holds the face id before the display vector--it
7365 is restored into IT->face_id in set_iterator_to_next. */
7366
7367 static int
7368 next_element_from_display_vector (struct it *it)
7369 {
7370 Lisp_Object gc;
7371
7372 /* Precondition. */
7373 eassert (it->dpvec && it->current.dpvec_index >= 0);
7374
7375 it->face_id = it->saved_face_id;
7376
7377 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7378 That seemed totally bogus - so I changed it... */
7379 gc = it->dpvec[it->current.dpvec_index];
7380
7381 if (GLYPH_CODE_P (gc))
7382 {
7383 it->c = GLYPH_CODE_CHAR (gc);
7384 it->len = CHAR_BYTES (it->c);
7385
7386 /* The entry may contain a face id to use. Such a face id is
7387 the id of a Lisp face, not a realized face. A face id of
7388 zero means no face is specified. */
7389 if (it->dpvec_face_id >= 0)
7390 it->face_id = it->dpvec_face_id;
7391 else
7392 {
7393 int lface_id = GLYPH_CODE_FACE (gc);
7394 if (lface_id > 0)
7395 it->face_id = merge_faces (it->f, Qt, lface_id,
7396 it->saved_face_id);
7397 }
7398 }
7399 else
7400 /* Display table entry is invalid. Return a space. */
7401 it->c = ' ', it->len = 1;
7402
7403 /* Don't change position and object of the iterator here. They are
7404 still the values of the character that had this display table
7405 entry or was translated, and that's what we want. */
7406 it->what = IT_CHARACTER;
7407 return 1;
7408 }
7409
7410 /* Get the first element of string/buffer in the visual order, after
7411 being reseated to a new position in a string or a buffer. */
7412 static void
7413 get_visually_first_element (struct it *it)
7414 {
7415 int string_p = STRINGP (it->string) || it->s;
7416 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7417 ptrdiff_t bob = (string_p ? 0 : BEGV);
7418
7419 if (STRINGP (it->string))
7420 {
7421 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7422 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7423 }
7424 else
7425 {
7426 it->bidi_it.charpos = IT_CHARPOS (*it);
7427 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7428 }
7429
7430 if (it->bidi_it.charpos == eob)
7431 {
7432 /* Nothing to do, but reset the FIRST_ELT flag, like
7433 bidi_paragraph_init does, because we are not going to
7434 call it. */
7435 it->bidi_it.first_elt = 0;
7436 }
7437 else if (it->bidi_it.charpos == bob
7438 || (!string_p
7439 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7440 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7441 {
7442 /* If we are at the beginning of a line/string, we can produce
7443 the next element right away. */
7444 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7445 bidi_move_to_visually_next (&it->bidi_it);
7446 }
7447 else
7448 {
7449 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7450
7451 /* We need to prime the bidi iterator starting at the line's or
7452 string's beginning, before we will be able to produce the
7453 next element. */
7454 if (string_p)
7455 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7456 else
7457 {
7458 it->bidi_it.charpos = find_next_newline_no_quit (IT_CHARPOS (*it),
7459 -1);
7460 it->bidi_it.bytepos = CHAR_TO_BYTE (it->bidi_it.charpos);
7461 }
7462 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7463 do
7464 {
7465 /* Now return to buffer/string position where we were asked
7466 to get the next display element, and produce that. */
7467 bidi_move_to_visually_next (&it->bidi_it);
7468 }
7469 while (it->bidi_it.bytepos != orig_bytepos
7470 && it->bidi_it.charpos < eob);
7471 }
7472
7473 /* Adjust IT's position information to where we ended up. */
7474 if (STRINGP (it->string))
7475 {
7476 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7477 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7478 }
7479 else
7480 {
7481 IT_CHARPOS (*it) = it->bidi_it.charpos;
7482 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7483 }
7484
7485 if (STRINGP (it->string) || !it->s)
7486 {
7487 ptrdiff_t stop, charpos, bytepos;
7488
7489 if (STRINGP (it->string))
7490 {
7491 eassert (!it->s);
7492 stop = SCHARS (it->string);
7493 if (stop > it->end_charpos)
7494 stop = it->end_charpos;
7495 charpos = IT_STRING_CHARPOS (*it);
7496 bytepos = IT_STRING_BYTEPOS (*it);
7497 }
7498 else
7499 {
7500 stop = it->end_charpos;
7501 charpos = IT_CHARPOS (*it);
7502 bytepos = IT_BYTEPOS (*it);
7503 }
7504 if (it->bidi_it.scan_dir < 0)
7505 stop = -1;
7506 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7507 it->string);
7508 }
7509 }
7510
7511 /* Load IT with the next display element from Lisp string IT->string.
7512 IT->current.string_pos is the current position within the string.
7513 If IT->current.overlay_string_index >= 0, the Lisp string is an
7514 overlay string. */
7515
7516 static int
7517 next_element_from_string (struct it *it)
7518 {
7519 struct text_pos position;
7520
7521 eassert (STRINGP (it->string));
7522 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7523 eassert (IT_STRING_CHARPOS (*it) >= 0);
7524 position = it->current.string_pos;
7525
7526 /* With bidi reordering, the character to display might not be the
7527 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7528 that we were reseat()ed to a new string, whose paragraph
7529 direction is not known. */
7530 if (it->bidi_p && it->bidi_it.first_elt)
7531 {
7532 get_visually_first_element (it);
7533 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7534 }
7535
7536 /* Time to check for invisible text? */
7537 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7538 {
7539 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7540 {
7541 if (!(!it->bidi_p
7542 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7543 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7544 {
7545 /* With bidi non-linear iteration, we could find
7546 ourselves far beyond the last computed stop_charpos,
7547 with several other stop positions in between that we
7548 missed. Scan them all now, in buffer's logical
7549 order, until we find and handle the last stop_charpos
7550 that precedes our current position. */
7551 handle_stop_backwards (it, it->stop_charpos);
7552 return GET_NEXT_DISPLAY_ELEMENT (it);
7553 }
7554 else
7555 {
7556 if (it->bidi_p)
7557 {
7558 /* Take note of the stop position we just moved
7559 across, for when we will move back across it. */
7560 it->prev_stop = it->stop_charpos;
7561 /* If we are at base paragraph embedding level, take
7562 note of the last stop position seen at this
7563 level. */
7564 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7565 it->base_level_stop = it->stop_charpos;
7566 }
7567 handle_stop (it);
7568
7569 /* Since a handler may have changed IT->method, we must
7570 recurse here. */
7571 return GET_NEXT_DISPLAY_ELEMENT (it);
7572 }
7573 }
7574 else if (it->bidi_p
7575 /* If we are before prev_stop, we may have overstepped
7576 on our way backwards a stop_pos, and if so, we need
7577 to handle that stop_pos. */
7578 && IT_STRING_CHARPOS (*it) < it->prev_stop
7579 /* We can sometimes back up for reasons that have nothing
7580 to do with bidi reordering. E.g., compositions. The
7581 code below is only needed when we are above the base
7582 embedding level, so test for that explicitly. */
7583 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7584 {
7585 /* If we lost track of base_level_stop, we have no better
7586 place for handle_stop_backwards to start from than string
7587 beginning. This happens, e.g., when we were reseated to
7588 the previous screenful of text by vertical-motion. */
7589 if (it->base_level_stop <= 0
7590 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7591 it->base_level_stop = 0;
7592 handle_stop_backwards (it, it->base_level_stop);
7593 return GET_NEXT_DISPLAY_ELEMENT (it);
7594 }
7595 }
7596
7597 if (it->current.overlay_string_index >= 0)
7598 {
7599 /* Get the next character from an overlay string. In overlay
7600 strings, there is no field width or padding with spaces to
7601 do. */
7602 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7603 {
7604 it->what = IT_EOB;
7605 return 0;
7606 }
7607 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7608 IT_STRING_BYTEPOS (*it),
7609 it->bidi_it.scan_dir < 0
7610 ? -1
7611 : SCHARS (it->string))
7612 && next_element_from_composition (it))
7613 {
7614 return 1;
7615 }
7616 else if (STRING_MULTIBYTE (it->string))
7617 {
7618 const unsigned char *s = (SDATA (it->string)
7619 + IT_STRING_BYTEPOS (*it));
7620 it->c = string_char_and_length (s, &it->len);
7621 }
7622 else
7623 {
7624 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7625 it->len = 1;
7626 }
7627 }
7628 else
7629 {
7630 /* Get the next character from a Lisp string that is not an
7631 overlay string. Such strings come from the mode line, for
7632 example. We may have to pad with spaces, or truncate the
7633 string. See also next_element_from_c_string. */
7634 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7635 {
7636 it->what = IT_EOB;
7637 return 0;
7638 }
7639 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7640 {
7641 /* Pad with spaces. */
7642 it->c = ' ', it->len = 1;
7643 CHARPOS (position) = BYTEPOS (position) = -1;
7644 }
7645 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7646 IT_STRING_BYTEPOS (*it),
7647 it->bidi_it.scan_dir < 0
7648 ? -1
7649 : it->string_nchars)
7650 && next_element_from_composition (it))
7651 {
7652 return 1;
7653 }
7654 else if (STRING_MULTIBYTE (it->string))
7655 {
7656 const unsigned char *s = (SDATA (it->string)
7657 + IT_STRING_BYTEPOS (*it));
7658 it->c = string_char_and_length (s, &it->len);
7659 }
7660 else
7661 {
7662 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7663 it->len = 1;
7664 }
7665 }
7666
7667 /* Record what we have and where it came from. */
7668 it->what = IT_CHARACTER;
7669 it->object = it->string;
7670 it->position = position;
7671 return 1;
7672 }
7673
7674
7675 /* Load IT with next display element from C string IT->s.
7676 IT->string_nchars is the maximum number of characters to return
7677 from the string. IT->end_charpos may be greater than
7678 IT->string_nchars when this function is called, in which case we
7679 may have to return padding spaces. Value is zero if end of string
7680 reached, including padding spaces. */
7681
7682 static int
7683 next_element_from_c_string (struct it *it)
7684 {
7685 int success_p = 1;
7686
7687 eassert (it->s);
7688 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7689 it->what = IT_CHARACTER;
7690 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7691 it->object = Qnil;
7692
7693 /* With bidi reordering, the character to display might not be the
7694 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7695 we were reseated to a new string, whose paragraph direction is
7696 not known. */
7697 if (it->bidi_p && it->bidi_it.first_elt)
7698 get_visually_first_element (it);
7699
7700 /* IT's position can be greater than IT->string_nchars in case a
7701 field width or precision has been specified when the iterator was
7702 initialized. */
7703 if (IT_CHARPOS (*it) >= it->end_charpos)
7704 {
7705 /* End of the game. */
7706 it->what = IT_EOB;
7707 success_p = 0;
7708 }
7709 else if (IT_CHARPOS (*it) >= it->string_nchars)
7710 {
7711 /* Pad with spaces. */
7712 it->c = ' ', it->len = 1;
7713 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7714 }
7715 else if (it->multibyte_p)
7716 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7717 else
7718 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7719
7720 return success_p;
7721 }
7722
7723
7724 /* Set up IT to return characters from an ellipsis, if appropriate.
7725 The definition of the ellipsis glyphs may come from a display table
7726 entry. This function fills IT with the first glyph from the
7727 ellipsis if an ellipsis is to be displayed. */
7728
7729 static int
7730 next_element_from_ellipsis (struct it *it)
7731 {
7732 if (it->selective_display_ellipsis_p)
7733 setup_for_ellipsis (it, it->len);
7734 else
7735 {
7736 /* The face at the current position may be different from the
7737 face we find after the invisible text. Remember what it
7738 was in IT->saved_face_id, and signal that it's there by
7739 setting face_before_selective_p. */
7740 it->saved_face_id = it->face_id;
7741 it->method = GET_FROM_BUFFER;
7742 it->object = it->w->buffer;
7743 reseat_at_next_visible_line_start (it, 1);
7744 it->face_before_selective_p = 1;
7745 }
7746
7747 return GET_NEXT_DISPLAY_ELEMENT (it);
7748 }
7749
7750
7751 /* Deliver an image display element. The iterator IT is already
7752 filled with image information (done in handle_display_prop). Value
7753 is always 1. */
7754
7755
7756 static int
7757 next_element_from_image (struct it *it)
7758 {
7759 it->what = IT_IMAGE;
7760 it->ignore_overlay_strings_at_pos_p = 0;
7761 return 1;
7762 }
7763
7764
7765 /* Fill iterator IT with next display element from a stretch glyph
7766 property. IT->object is the value of the text property. Value is
7767 always 1. */
7768
7769 static int
7770 next_element_from_stretch (struct it *it)
7771 {
7772 it->what = IT_STRETCH;
7773 return 1;
7774 }
7775
7776 /* Scan backwards from IT's current position until we find a stop
7777 position, or until BEGV. This is called when we find ourself
7778 before both the last known prev_stop and base_level_stop while
7779 reordering bidirectional text. */
7780
7781 static void
7782 compute_stop_pos_backwards (struct it *it)
7783 {
7784 const int SCAN_BACK_LIMIT = 1000;
7785 struct text_pos pos;
7786 struct display_pos save_current = it->current;
7787 struct text_pos save_position = it->position;
7788 ptrdiff_t charpos = IT_CHARPOS (*it);
7789 ptrdiff_t where_we_are = charpos;
7790 ptrdiff_t save_stop_pos = it->stop_charpos;
7791 ptrdiff_t save_end_pos = it->end_charpos;
7792
7793 eassert (NILP (it->string) && !it->s);
7794 eassert (it->bidi_p);
7795 it->bidi_p = 0;
7796 do
7797 {
7798 it->end_charpos = min (charpos + 1, ZV);
7799 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7800 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
7801 reseat_1 (it, pos, 0);
7802 compute_stop_pos (it);
7803 /* We must advance forward, right? */
7804 if (it->stop_charpos <= charpos)
7805 emacs_abort ();
7806 }
7807 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7808
7809 if (it->stop_charpos <= where_we_are)
7810 it->prev_stop = it->stop_charpos;
7811 else
7812 it->prev_stop = BEGV;
7813 it->bidi_p = 1;
7814 it->current = save_current;
7815 it->position = save_position;
7816 it->stop_charpos = save_stop_pos;
7817 it->end_charpos = save_end_pos;
7818 }
7819
7820 /* Scan forward from CHARPOS in the current buffer/string, until we
7821 find a stop position > current IT's position. Then handle the stop
7822 position before that. This is called when we bump into a stop
7823 position while reordering bidirectional text. CHARPOS should be
7824 the last previously processed stop_pos (or BEGV/0, if none were
7825 processed yet) whose position is less that IT's current
7826 position. */
7827
7828 static void
7829 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
7830 {
7831 int bufp = !STRINGP (it->string);
7832 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7833 struct display_pos save_current = it->current;
7834 struct text_pos save_position = it->position;
7835 struct text_pos pos1;
7836 ptrdiff_t next_stop;
7837
7838 /* Scan in strict logical order. */
7839 eassert (it->bidi_p);
7840 it->bidi_p = 0;
7841 do
7842 {
7843 it->prev_stop = charpos;
7844 if (bufp)
7845 {
7846 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7847 reseat_1 (it, pos1, 0);
7848 }
7849 else
7850 it->current.string_pos = string_pos (charpos, it->string);
7851 compute_stop_pos (it);
7852 /* We must advance forward, right? */
7853 if (it->stop_charpos <= it->prev_stop)
7854 emacs_abort ();
7855 charpos = it->stop_charpos;
7856 }
7857 while (charpos <= where_we_are);
7858
7859 it->bidi_p = 1;
7860 it->current = save_current;
7861 it->position = save_position;
7862 next_stop = it->stop_charpos;
7863 it->stop_charpos = it->prev_stop;
7864 handle_stop (it);
7865 it->stop_charpos = next_stop;
7866 }
7867
7868 /* Load IT with the next display element from current_buffer. Value
7869 is zero if end of buffer reached. IT->stop_charpos is the next
7870 position at which to stop and check for text properties or buffer
7871 end. */
7872
7873 static int
7874 next_element_from_buffer (struct it *it)
7875 {
7876 int success_p = 1;
7877
7878 eassert (IT_CHARPOS (*it) >= BEGV);
7879 eassert (NILP (it->string) && !it->s);
7880 eassert (!it->bidi_p
7881 || (EQ (it->bidi_it.string.lstring, Qnil)
7882 && it->bidi_it.string.s == NULL));
7883
7884 /* With bidi reordering, the character to display might not be the
7885 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7886 we were reseat()ed to a new buffer position, which is potentially
7887 a different paragraph. */
7888 if (it->bidi_p && it->bidi_it.first_elt)
7889 {
7890 get_visually_first_element (it);
7891 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7892 }
7893
7894 if (IT_CHARPOS (*it) >= it->stop_charpos)
7895 {
7896 if (IT_CHARPOS (*it) >= it->end_charpos)
7897 {
7898 int overlay_strings_follow_p;
7899
7900 /* End of the game, except when overlay strings follow that
7901 haven't been returned yet. */
7902 if (it->overlay_strings_at_end_processed_p)
7903 overlay_strings_follow_p = 0;
7904 else
7905 {
7906 it->overlay_strings_at_end_processed_p = 1;
7907 overlay_strings_follow_p = get_overlay_strings (it, 0);
7908 }
7909
7910 if (overlay_strings_follow_p)
7911 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
7912 else
7913 {
7914 it->what = IT_EOB;
7915 it->position = it->current.pos;
7916 success_p = 0;
7917 }
7918 }
7919 else if (!(!it->bidi_p
7920 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7921 || IT_CHARPOS (*it) == it->stop_charpos))
7922 {
7923 /* With bidi non-linear iteration, we could find ourselves
7924 far beyond the last computed stop_charpos, with several
7925 other stop positions in between that we missed. Scan
7926 them all now, in buffer's logical order, until we find
7927 and handle the last stop_charpos that precedes our
7928 current position. */
7929 handle_stop_backwards (it, it->stop_charpos);
7930 return GET_NEXT_DISPLAY_ELEMENT (it);
7931 }
7932 else
7933 {
7934 if (it->bidi_p)
7935 {
7936 /* Take note of the stop position we just moved across,
7937 for when we will move back across it. */
7938 it->prev_stop = it->stop_charpos;
7939 /* If we are at base paragraph embedding level, take
7940 note of the last stop position seen at this
7941 level. */
7942 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7943 it->base_level_stop = it->stop_charpos;
7944 }
7945 handle_stop (it);
7946 return GET_NEXT_DISPLAY_ELEMENT (it);
7947 }
7948 }
7949 else if (it->bidi_p
7950 /* If we are before prev_stop, we may have overstepped on
7951 our way backwards a stop_pos, and if so, we need to
7952 handle that stop_pos. */
7953 && IT_CHARPOS (*it) < it->prev_stop
7954 /* We can sometimes back up for reasons that have nothing
7955 to do with bidi reordering. E.g., compositions. The
7956 code below is only needed when we are above the base
7957 embedding level, so test for that explicitly. */
7958 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7959 {
7960 if (it->base_level_stop <= 0
7961 || IT_CHARPOS (*it) < it->base_level_stop)
7962 {
7963 /* If we lost track of base_level_stop, we need to find
7964 prev_stop by looking backwards. This happens, e.g., when
7965 we were reseated to the previous screenful of text by
7966 vertical-motion. */
7967 it->base_level_stop = BEGV;
7968 compute_stop_pos_backwards (it);
7969 handle_stop_backwards (it, it->prev_stop);
7970 }
7971 else
7972 handle_stop_backwards (it, it->base_level_stop);
7973 return GET_NEXT_DISPLAY_ELEMENT (it);
7974 }
7975 else
7976 {
7977 /* No face changes, overlays etc. in sight, so just return a
7978 character from current_buffer. */
7979 unsigned char *p;
7980 ptrdiff_t stop;
7981
7982 /* Maybe run the redisplay end trigger hook. Performance note:
7983 This doesn't seem to cost measurable time. */
7984 if (it->redisplay_end_trigger_charpos
7985 && it->glyph_row
7986 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
7987 run_redisplay_end_trigger_hook (it);
7988
7989 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
7990 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
7991 stop)
7992 && next_element_from_composition (it))
7993 {
7994 return 1;
7995 }
7996
7997 /* Get the next character, maybe multibyte. */
7998 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
7999 if (it->multibyte_p && !ASCII_BYTE_P (*p))
8000 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8001 else
8002 it->c = *p, it->len = 1;
8003
8004 /* Record what we have and where it came from. */
8005 it->what = IT_CHARACTER;
8006 it->object = it->w->buffer;
8007 it->position = it->current.pos;
8008
8009 /* Normally we return the character found above, except when we
8010 really want to return an ellipsis for selective display. */
8011 if (it->selective)
8012 {
8013 if (it->c == '\n')
8014 {
8015 /* A value of selective > 0 means hide lines indented more
8016 than that number of columns. */
8017 if (it->selective > 0
8018 && IT_CHARPOS (*it) + 1 < ZV
8019 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8020 IT_BYTEPOS (*it) + 1,
8021 it->selective))
8022 {
8023 success_p = next_element_from_ellipsis (it);
8024 it->dpvec_char_len = -1;
8025 }
8026 }
8027 else if (it->c == '\r' && it->selective == -1)
8028 {
8029 /* A value of selective == -1 means that everything from the
8030 CR to the end of the line is invisible, with maybe an
8031 ellipsis displayed for it. */
8032 success_p = next_element_from_ellipsis (it);
8033 it->dpvec_char_len = -1;
8034 }
8035 }
8036 }
8037
8038 /* Value is zero if end of buffer reached. */
8039 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8040 return success_p;
8041 }
8042
8043
8044 /* Run the redisplay end trigger hook for IT. */
8045
8046 static void
8047 run_redisplay_end_trigger_hook (struct it *it)
8048 {
8049 Lisp_Object args[3];
8050
8051 /* IT->glyph_row should be non-null, i.e. we should be actually
8052 displaying something, or otherwise we should not run the hook. */
8053 eassert (it->glyph_row);
8054
8055 /* Set up hook arguments. */
8056 args[0] = Qredisplay_end_trigger_functions;
8057 args[1] = it->window;
8058 XSETINT (args[2], it->redisplay_end_trigger_charpos);
8059 it->redisplay_end_trigger_charpos = 0;
8060
8061 /* Since we are *trying* to run these functions, don't try to run
8062 them again, even if they get an error. */
8063 wset_redisplay_end_trigger (it->w, Qnil);
8064 Frun_hook_with_args (3, args);
8065
8066 /* Notice if it changed the face of the character we are on. */
8067 handle_face_prop (it);
8068 }
8069
8070
8071 /* Deliver a composition display element. Unlike the other
8072 next_element_from_XXX, this function is not registered in the array
8073 get_next_element[]. It is called from next_element_from_buffer and
8074 next_element_from_string when necessary. */
8075
8076 static int
8077 next_element_from_composition (struct it *it)
8078 {
8079 it->what = IT_COMPOSITION;
8080 it->len = it->cmp_it.nbytes;
8081 if (STRINGP (it->string))
8082 {
8083 if (it->c < 0)
8084 {
8085 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8086 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8087 return 0;
8088 }
8089 it->position = it->current.string_pos;
8090 it->object = it->string;
8091 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8092 IT_STRING_BYTEPOS (*it), it->string);
8093 }
8094 else
8095 {
8096 if (it->c < 0)
8097 {
8098 IT_CHARPOS (*it) += it->cmp_it.nchars;
8099 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8100 if (it->bidi_p)
8101 {
8102 if (it->bidi_it.new_paragraph)
8103 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
8104 /* Resync the bidi iterator with IT's new position.
8105 FIXME: this doesn't support bidirectional text. */
8106 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8107 bidi_move_to_visually_next (&it->bidi_it);
8108 }
8109 return 0;
8110 }
8111 it->position = it->current.pos;
8112 it->object = it->w->buffer;
8113 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8114 IT_BYTEPOS (*it), Qnil);
8115 }
8116 return 1;
8117 }
8118
8119
8120 \f
8121 /***********************************************************************
8122 Moving an iterator without producing glyphs
8123 ***********************************************************************/
8124
8125 /* Check if iterator is at a position corresponding to a valid buffer
8126 position after some move_it_ call. */
8127
8128 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8129 ((it)->method == GET_FROM_STRING \
8130 ? IT_STRING_CHARPOS (*it) == 0 \
8131 : 1)
8132
8133
8134 /* Move iterator IT to a specified buffer or X position within one
8135 line on the display without producing glyphs.
8136
8137 OP should be a bit mask including some or all of these bits:
8138 MOVE_TO_X: Stop upon reaching x-position TO_X.
8139 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8140 Regardless of OP's value, stop upon reaching the end of the display line.
8141
8142 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8143 This means, in particular, that TO_X includes window's horizontal
8144 scroll amount.
8145
8146 The return value has several possible values that
8147 say what condition caused the scan to stop:
8148
8149 MOVE_POS_MATCH_OR_ZV
8150 - when TO_POS or ZV was reached.
8151
8152 MOVE_X_REACHED
8153 -when TO_X was reached before TO_POS or ZV were reached.
8154
8155 MOVE_LINE_CONTINUED
8156 - when we reached the end of the display area and the line must
8157 be continued.
8158
8159 MOVE_LINE_TRUNCATED
8160 - when we reached the end of the display area and the line is
8161 truncated.
8162
8163 MOVE_NEWLINE_OR_CR
8164 - when we stopped at a line end, i.e. a newline or a CR and selective
8165 display is on. */
8166
8167 static enum move_it_result
8168 move_it_in_display_line_to (struct it *it,
8169 ptrdiff_t to_charpos, int to_x,
8170 enum move_operation_enum op)
8171 {
8172 enum move_it_result result = MOVE_UNDEFINED;
8173 struct glyph_row *saved_glyph_row;
8174 struct it wrap_it, atpos_it, atx_it, ppos_it;
8175 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8176 void *ppos_data = NULL;
8177 int may_wrap = 0;
8178 enum it_method prev_method = it->method;
8179 ptrdiff_t prev_pos = IT_CHARPOS (*it);
8180 int saw_smaller_pos = prev_pos < to_charpos;
8181
8182 /* Don't produce glyphs in produce_glyphs. */
8183 saved_glyph_row = it->glyph_row;
8184 it->glyph_row = NULL;
8185
8186 /* Use wrap_it to save a copy of IT wherever a word wrap could
8187 occur. Use atpos_it to save a copy of IT at the desired buffer
8188 position, if found, so that we can scan ahead and check if the
8189 word later overshoots the window edge. Use atx_it similarly, for
8190 pixel positions. */
8191 wrap_it.sp = -1;
8192 atpos_it.sp = -1;
8193 atx_it.sp = -1;
8194
8195 /* Use ppos_it under bidi reordering to save a copy of IT for the
8196 position > CHARPOS that is the closest to CHARPOS. We restore
8197 that position in IT when we have scanned the entire display line
8198 without finding a match for CHARPOS and all the character
8199 positions are greater than CHARPOS. */
8200 if (it->bidi_p)
8201 {
8202 SAVE_IT (ppos_it, *it, ppos_data);
8203 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
8204 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8205 SAVE_IT (ppos_it, *it, ppos_data);
8206 }
8207
8208 #define BUFFER_POS_REACHED_P() \
8209 ((op & MOVE_TO_POS) != 0 \
8210 && BUFFERP (it->object) \
8211 && (IT_CHARPOS (*it) == to_charpos \
8212 || ((!it->bidi_p \
8213 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8214 && IT_CHARPOS (*it) > to_charpos) \
8215 || (it->what == IT_COMPOSITION \
8216 && ((IT_CHARPOS (*it) > to_charpos \
8217 && to_charpos >= it->cmp_it.charpos) \
8218 || (IT_CHARPOS (*it) < to_charpos \
8219 && to_charpos <= it->cmp_it.charpos)))) \
8220 && (it->method == GET_FROM_BUFFER \
8221 || (it->method == GET_FROM_DISPLAY_VECTOR \
8222 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8223
8224 /* If there's a line-/wrap-prefix, handle it. */
8225 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8226 && it->current_y < it->last_visible_y)
8227 handle_line_prefix (it);
8228
8229 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8230 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8231
8232 while (1)
8233 {
8234 int x, i, ascent = 0, descent = 0;
8235
8236 /* Utility macro to reset an iterator with x, ascent, and descent. */
8237 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8238 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8239 (IT)->max_descent = descent)
8240
8241 /* Stop if we move beyond TO_CHARPOS (after an image or a
8242 display string or stretch glyph). */
8243 if ((op & MOVE_TO_POS) != 0
8244 && BUFFERP (it->object)
8245 && it->method == GET_FROM_BUFFER
8246 && (((!it->bidi_p
8247 /* When the iterator is at base embedding level, we
8248 are guaranteed that characters are delivered for
8249 display in strictly increasing order of their
8250 buffer positions. */
8251 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8252 && IT_CHARPOS (*it) > to_charpos)
8253 || (it->bidi_p
8254 && (prev_method == GET_FROM_IMAGE
8255 || prev_method == GET_FROM_STRETCH
8256 || prev_method == GET_FROM_STRING)
8257 /* Passed TO_CHARPOS from left to right. */
8258 && ((prev_pos < to_charpos
8259 && IT_CHARPOS (*it) > to_charpos)
8260 /* Passed TO_CHARPOS from right to left. */
8261 || (prev_pos > to_charpos
8262 && IT_CHARPOS (*it) < to_charpos)))))
8263 {
8264 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8265 {
8266 result = MOVE_POS_MATCH_OR_ZV;
8267 break;
8268 }
8269 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8270 /* If wrap_it is valid, the current position might be in a
8271 word that is wrapped. So, save the iterator in
8272 atpos_it and continue to see if wrapping happens. */
8273 SAVE_IT (atpos_it, *it, atpos_data);
8274 }
8275
8276 /* Stop when ZV reached.
8277 We used to stop here when TO_CHARPOS reached as well, but that is
8278 too soon if this glyph does not fit on this line. So we handle it
8279 explicitly below. */
8280 if (!get_next_display_element (it))
8281 {
8282 result = MOVE_POS_MATCH_OR_ZV;
8283 break;
8284 }
8285
8286 if (it->line_wrap == TRUNCATE)
8287 {
8288 if (BUFFER_POS_REACHED_P ())
8289 {
8290 result = MOVE_POS_MATCH_OR_ZV;
8291 break;
8292 }
8293 }
8294 else
8295 {
8296 if (it->line_wrap == WORD_WRAP)
8297 {
8298 if (IT_DISPLAYING_WHITESPACE (it))
8299 may_wrap = 1;
8300 else if (may_wrap)
8301 {
8302 /* We have reached a glyph that follows one or more
8303 whitespace characters. If the position is
8304 already found, we are done. */
8305 if (atpos_it.sp >= 0)
8306 {
8307 RESTORE_IT (it, &atpos_it, atpos_data);
8308 result = MOVE_POS_MATCH_OR_ZV;
8309 goto done;
8310 }
8311 if (atx_it.sp >= 0)
8312 {
8313 RESTORE_IT (it, &atx_it, atx_data);
8314 result = MOVE_X_REACHED;
8315 goto done;
8316 }
8317 /* Otherwise, we can wrap here. */
8318 SAVE_IT (wrap_it, *it, wrap_data);
8319 may_wrap = 0;
8320 }
8321 }
8322 }
8323
8324 /* Remember the line height for the current line, in case
8325 the next element doesn't fit on the line. */
8326 ascent = it->max_ascent;
8327 descent = it->max_descent;
8328
8329 /* The call to produce_glyphs will get the metrics of the
8330 display element IT is loaded with. Record the x-position
8331 before this display element, in case it doesn't fit on the
8332 line. */
8333 x = it->current_x;
8334
8335 PRODUCE_GLYPHS (it);
8336
8337 if (it->area != TEXT_AREA)
8338 {
8339 prev_method = it->method;
8340 if (it->method == GET_FROM_BUFFER)
8341 prev_pos = IT_CHARPOS (*it);
8342 set_iterator_to_next (it, 1);
8343 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8344 SET_TEXT_POS (this_line_min_pos,
8345 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8346 if (it->bidi_p
8347 && (op & MOVE_TO_POS)
8348 && IT_CHARPOS (*it) > to_charpos
8349 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8350 SAVE_IT (ppos_it, *it, ppos_data);
8351 continue;
8352 }
8353
8354 /* The number of glyphs we get back in IT->nglyphs will normally
8355 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8356 character on a terminal frame, or (iii) a line end. For the
8357 second case, IT->nglyphs - 1 padding glyphs will be present.
8358 (On X frames, there is only one glyph produced for a
8359 composite character.)
8360
8361 The behavior implemented below means, for continuation lines,
8362 that as many spaces of a TAB as fit on the current line are
8363 displayed there. For terminal frames, as many glyphs of a
8364 multi-glyph character are displayed in the current line, too.
8365 This is what the old redisplay code did, and we keep it that
8366 way. Under X, the whole shape of a complex character must
8367 fit on the line or it will be completely displayed in the
8368 next line.
8369
8370 Note that both for tabs and padding glyphs, all glyphs have
8371 the same width. */
8372 if (it->nglyphs)
8373 {
8374 /* More than one glyph or glyph doesn't fit on line. All
8375 glyphs have the same width. */
8376 int single_glyph_width = it->pixel_width / it->nglyphs;
8377 int new_x;
8378 int x_before_this_char = x;
8379 int hpos_before_this_char = it->hpos;
8380
8381 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8382 {
8383 new_x = x + single_glyph_width;
8384
8385 /* We want to leave anything reaching TO_X to the caller. */
8386 if ((op & MOVE_TO_X) && new_x > to_x)
8387 {
8388 if (BUFFER_POS_REACHED_P ())
8389 {
8390 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8391 goto buffer_pos_reached;
8392 if (atpos_it.sp < 0)
8393 {
8394 SAVE_IT (atpos_it, *it, atpos_data);
8395 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8396 }
8397 }
8398 else
8399 {
8400 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8401 {
8402 it->current_x = x;
8403 result = MOVE_X_REACHED;
8404 break;
8405 }
8406 if (atx_it.sp < 0)
8407 {
8408 SAVE_IT (atx_it, *it, atx_data);
8409 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8410 }
8411 }
8412 }
8413
8414 if (/* Lines are continued. */
8415 it->line_wrap != TRUNCATE
8416 && (/* And glyph doesn't fit on the line. */
8417 new_x > it->last_visible_x
8418 /* Or it fits exactly and we're on a window
8419 system frame. */
8420 || (new_x == it->last_visible_x
8421 && FRAME_WINDOW_P (it->f)
8422 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8423 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8424 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8425 {
8426 if (/* IT->hpos == 0 means the very first glyph
8427 doesn't fit on the line, e.g. a wide image. */
8428 it->hpos == 0
8429 || (new_x == it->last_visible_x
8430 && FRAME_WINDOW_P (it->f)))
8431 {
8432 ++it->hpos;
8433 it->current_x = new_x;
8434
8435 /* The character's last glyph just barely fits
8436 in this row. */
8437 if (i == it->nglyphs - 1)
8438 {
8439 /* If this is the destination position,
8440 return a position *before* it in this row,
8441 now that we know it fits in this row. */
8442 if (BUFFER_POS_REACHED_P ())
8443 {
8444 if (it->line_wrap != WORD_WRAP
8445 || wrap_it.sp < 0)
8446 {
8447 it->hpos = hpos_before_this_char;
8448 it->current_x = x_before_this_char;
8449 result = MOVE_POS_MATCH_OR_ZV;
8450 break;
8451 }
8452 if (it->line_wrap == WORD_WRAP
8453 && atpos_it.sp < 0)
8454 {
8455 SAVE_IT (atpos_it, *it, atpos_data);
8456 atpos_it.current_x = x_before_this_char;
8457 atpos_it.hpos = hpos_before_this_char;
8458 }
8459 }
8460
8461 prev_method = it->method;
8462 if (it->method == GET_FROM_BUFFER)
8463 prev_pos = IT_CHARPOS (*it);
8464 set_iterator_to_next (it, 1);
8465 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8466 SET_TEXT_POS (this_line_min_pos,
8467 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8468 /* On graphical terminals, newlines may
8469 "overflow" into the fringe if
8470 overflow-newline-into-fringe is non-nil.
8471 On text terminals, and on graphical
8472 terminals with no right margin, newlines
8473 may overflow into the last glyph on the
8474 display line.*/
8475 if (!FRAME_WINDOW_P (it->f)
8476 || ((it->bidi_p
8477 && it->bidi_it.paragraph_dir == R2L)
8478 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8479 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8480 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8481 {
8482 if (!get_next_display_element (it))
8483 {
8484 result = MOVE_POS_MATCH_OR_ZV;
8485 break;
8486 }
8487 if (BUFFER_POS_REACHED_P ())
8488 {
8489 if (ITERATOR_AT_END_OF_LINE_P (it))
8490 result = MOVE_POS_MATCH_OR_ZV;
8491 else
8492 result = MOVE_LINE_CONTINUED;
8493 break;
8494 }
8495 if (ITERATOR_AT_END_OF_LINE_P (it))
8496 {
8497 result = MOVE_NEWLINE_OR_CR;
8498 break;
8499 }
8500 }
8501 }
8502 }
8503 else
8504 IT_RESET_X_ASCENT_DESCENT (it);
8505
8506 if (wrap_it.sp >= 0)
8507 {
8508 RESTORE_IT (it, &wrap_it, wrap_data);
8509 atpos_it.sp = -1;
8510 atx_it.sp = -1;
8511 }
8512
8513 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8514 IT_CHARPOS (*it)));
8515 result = MOVE_LINE_CONTINUED;
8516 break;
8517 }
8518
8519 if (BUFFER_POS_REACHED_P ())
8520 {
8521 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8522 goto buffer_pos_reached;
8523 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8524 {
8525 SAVE_IT (atpos_it, *it, atpos_data);
8526 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8527 }
8528 }
8529
8530 if (new_x > it->first_visible_x)
8531 {
8532 /* Glyph is visible. Increment number of glyphs that
8533 would be displayed. */
8534 ++it->hpos;
8535 }
8536 }
8537
8538 if (result != MOVE_UNDEFINED)
8539 break;
8540 }
8541 else if (BUFFER_POS_REACHED_P ())
8542 {
8543 buffer_pos_reached:
8544 IT_RESET_X_ASCENT_DESCENT (it);
8545 result = MOVE_POS_MATCH_OR_ZV;
8546 break;
8547 }
8548 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8549 {
8550 /* Stop when TO_X specified and reached. This check is
8551 necessary here because of lines consisting of a line end,
8552 only. The line end will not produce any glyphs and we
8553 would never get MOVE_X_REACHED. */
8554 eassert (it->nglyphs == 0);
8555 result = MOVE_X_REACHED;
8556 break;
8557 }
8558
8559 /* Is this a line end? If yes, we're done. */
8560 if (ITERATOR_AT_END_OF_LINE_P (it))
8561 {
8562 /* If we are past TO_CHARPOS, but never saw any character
8563 positions smaller than TO_CHARPOS, return
8564 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8565 did. */
8566 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8567 {
8568 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8569 {
8570 if (IT_CHARPOS (ppos_it) < ZV)
8571 {
8572 RESTORE_IT (it, &ppos_it, ppos_data);
8573 result = MOVE_POS_MATCH_OR_ZV;
8574 }
8575 else
8576 goto buffer_pos_reached;
8577 }
8578 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8579 && IT_CHARPOS (*it) > to_charpos)
8580 goto buffer_pos_reached;
8581 else
8582 result = MOVE_NEWLINE_OR_CR;
8583 }
8584 else
8585 result = MOVE_NEWLINE_OR_CR;
8586 break;
8587 }
8588
8589 prev_method = it->method;
8590 if (it->method == GET_FROM_BUFFER)
8591 prev_pos = IT_CHARPOS (*it);
8592 /* The current display element has been consumed. Advance
8593 to the next. */
8594 set_iterator_to_next (it, 1);
8595 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8596 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8597 if (IT_CHARPOS (*it) < to_charpos)
8598 saw_smaller_pos = 1;
8599 if (it->bidi_p
8600 && (op & MOVE_TO_POS)
8601 && IT_CHARPOS (*it) >= to_charpos
8602 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8603 SAVE_IT (ppos_it, *it, ppos_data);
8604
8605 /* Stop if lines are truncated and IT's current x-position is
8606 past the right edge of the window now. */
8607 if (it->line_wrap == TRUNCATE
8608 && it->current_x >= it->last_visible_x)
8609 {
8610 if (!FRAME_WINDOW_P (it->f)
8611 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8612 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8613 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8614 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8615 {
8616 int at_eob_p = 0;
8617
8618 if ((at_eob_p = !get_next_display_element (it))
8619 || BUFFER_POS_REACHED_P ()
8620 /* If we are past TO_CHARPOS, but never saw any
8621 character positions smaller than TO_CHARPOS,
8622 return MOVE_POS_MATCH_OR_ZV, like the
8623 unidirectional display did. */
8624 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8625 && !saw_smaller_pos
8626 && IT_CHARPOS (*it) > to_charpos))
8627 {
8628 if (it->bidi_p
8629 && !at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8630 RESTORE_IT (it, &ppos_it, ppos_data);
8631 result = MOVE_POS_MATCH_OR_ZV;
8632 break;
8633 }
8634 if (ITERATOR_AT_END_OF_LINE_P (it))
8635 {
8636 result = MOVE_NEWLINE_OR_CR;
8637 break;
8638 }
8639 }
8640 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8641 && !saw_smaller_pos
8642 && IT_CHARPOS (*it) > to_charpos)
8643 {
8644 if (IT_CHARPOS (ppos_it) < ZV)
8645 RESTORE_IT (it, &ppos_it, ppos_data);
8646 result = MOVE_POS_MATCH_OR_ZV;
8647 break;
8648 }
8649 result = MOVE_LINE_TRUNCATED;
8650 break;
8651 }
8652 #undef IT_RESET_X_ASCENT_DESCENT
8653 }
8654
8655 #undef BUFFER_POS_REACHED_P
8656
8657 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8658 restore the saved iterator. */
8659 if (atpos_it.sp >= 0)
8660 RESTORE_IT (it, &atpos_it, atpos_data);
8661 else if (atx_it.sp >= 0)
8662 RESTORE_IT (it, &atx_it, atx_data);
8663
8664 done:
8665
8666 if (atpos_data)
8667 bidi_unshelve_cache (atpos_data, 1);
8668 if (atx_data)
8669 bidi_unshelve_cache (atx_data, 1);
8670 if (wrap_data)
8671 bidi_unshelve_cache (wrap_data, 1);
8672 if (ppos_data)
8673 bidi_unshelve_cache (ppos_data, 1);
8674
8675 /* Restore the iterator settings altered at the beginning of this
8676 function. */
8677 it->glyph_row = saved_glyph_row;
8678 return result;
8679 }
8680
8681 /* For external use. */
8682 void
8683 move_it_in_display_line (struct it *it,
8684 ptrdiff_t to_charpos, int to_x,
8685 enum move_operation_enum op)
8686 {
8687 if (it->line_wrap == WORD_WRAP
8688 && (op & MOVE_TO_X))
8689 {
8690 struct it save_it;
8691 void *save_data = NULL;
8692 int skip;
8693
8694 SAVE_IT (save_it, *it, save_data);
8695 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8696 /* When word-wrap is on, TO_X may lie past the end
8697 of a wrapped line. Then it->current is the
8698 character on the next line, so backtrack to the
8699 space before the wrap point. */
8700 if (skip == MOVE_LINE_CONTINUED)
8701 {
8702 int prev_x = max (it->current_x - 1, 0);
8703 RESTORE_IT (it, &save_it, save_data);
8704 move_it_in_display_line_to
8705 (it, -1, prev_x, MOVE_TO_X);
8706 }
8707 else
8708 bidi_unshelve_cache (save_data, 1);
8709 }
8710 else
8711 move_it_in_display_line_to (it, to_charpos, to_x, op);
8712 }
8713
8714
8715 /* Move IT forward until it satisfies one or more of the criteria in
8716 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8717
8718 OP is a bit-mask that specifies where to stop, and in particular,
8719 which of those four position arguments makes a difference. See the
8720 description of enum move_operation_enum.
8721
8722 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8723 screen line, this function will set IT to the next position that is
8724 displayed to the right of TO_CHARPOS on the screen. */
8725
8726 void
8727 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
8728 {
8729 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8730 int line_height, line_start_x = 0, reached = 0;
8731 void *backup_data = NULL;
8732
8733 for (;;)
8734 {
8735 if (op & MOVE_TO_VPOS)
8736 {
8737 /* If no TO_CHARPOS and no TO_X specified, stop at the
8738 start of the line TO_VPOS. */
8739 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8740 {
8741 if (it->vpos == to_vpos)
8742 {
8743 reached = 1;
8744 break;
8745 }
8746 else
8747 skip = move_it_in_display_line_to (it, -1, -1, 0);
8748 }
8749 else
8750 {
8751 /* TO_VPOS >= 0 means stop at TO_X in the line at
8752 TO_VPOS, or at TO_POS, whichever comes first. */
8753 if (it->vpos == to_vpos)
8754 {
8755 reached = 2;
8756 break;
8757 }
8758
8759 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8760
8761 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8762 {
8763 reached = 3;
8764 break;
8765 }
8766 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8767 {
8768 /* We have reached TO_X but not in the line we want. */
8769 skip = move_it_in_display_line_to (it, to_charpos,
8770 -1, MOVE_TO_POS);
8771 if (skip == MOVE_POS_MATCH_OR_ZV)
8772 {
8773 reached = 4;
8774 break;
8775 }
8776 }
8777 }
8778 }
8779 else if (op & MOVE_TO_Y)
8780 {
8781 struct it it_backup;
8782
8783 if (it->line_wrap == WORD_WRAP)
8784 SAVE_IT (it_backup, *it, backup_data);
8785
8786 /* TO_Y specified means stop at TO_X in the line containing
8787 TO_Y---or at TO_CHARPOS if this is reached first. The
8788 problem is that we can't really tell whether the line
8789 contains TO_Y before we have completely scanned it, and
8790 this may skip past TO_X. What we do is to first scan to
8791 TO_X.
8792
8793 If TO_X is not specified, use a TO_X of zero. The reason
8794 is to make the outcome of this function more predictable.
8795 If we didn't use TO_X == 0, we would stop at the end of
8796 the line which is probably not what a caller would expect
8797 to happen. */
8798 skip = move_it_in_display_line_to
8799 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8800 (MOVE_TO_X | (op & MOVE_TO_POS)));
8801
8802 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8803 if (skip == MOVE_POS_MATCH_OR_ZV)
8804 reached = 5;
8805 else if (skip == MOVE_X_REACHED)
8806 {
8807 /* If TO_X was reached, we want to know whether TO_Y is
8808 in the line. We know this is the case if the already
8809 scanned glyphs make the line tall enough. Otherwise,
8810 we must check by scanning the rest of the line. */
8811 line_height = it->max_ascent + it->max_descent;
8812 if (to_y >= it->current_y
8813 && to_y < it->current_y + line_height)
8814 {
8815 reached = 6;
8816 break;
8817 }
8818 SAVE_IT (it_backup, *it, backup_data);
8819 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8820 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8821 op & MOVE_TO_POS);
8822 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8823 line_height = it->max_ascent + it->max_descent;
8824 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8825
8826 if (to_y >= it->current_y
8827 && to_y < it->current_y + line_height)
8828 {
8829 /* If TO_Y is in this line and TO_X was reached
8830 above, we scanned too far. We have to restore
8831 IT's settings to the ones before skipping. But
8832 keep the more accurate values of max_ascent and
8833 max_descent we've found while skipping the rest
8834 of the line, for the sake of callers, such as
8835 pos_visible_p, that need to know the line
8836 height. */
8837 int max_ascent = it->max_ascent;
8838 int max_descent = it->max_descent;
8839
8840 RESTORE_IT (it, &it_backup, backup_data);
8841 it->max_ascent = max_ascent;
8842 it->max_descent = max_descent;
8843 reached = 6;
8844 }
8845 else
8846 {
8847 skip = skip2;
8848 if (skip == MOVE_POS_MATCH_OR_ZV)
8849 reached = 7;
8850 }
8851 }
8852 else
8853 {
8854 /* Check whether TO_Y is in this line. */
8855 line_height = it->max_ascent + it->max_descent;
8856 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8857
8858 if (to_y >= it->current_y
8859 && to_y < it->current_y + line_height)
8860 {
8861 /* When word-wrap is on, TO_X may lie past the end
8862 of a wrapped line. Then it->current is the
8863 character on the next line, so backtrack to the
8864 space before the wrap point. */
8865 if (skip == MOVE_LINE_CONTINUED
8866 && it->line_wrap == WORD_WRAP)
8867 {
8868 int prev_x = max (it->current_x - 1, 0);
8869 RESTORE_IT (it, &it_backup, backup_data);
8870 skip = move_it_in_display_line_to
8871 (it, -1, prev_x, MOVE_TO_X);
8872 }
8873 reached = 6;
8874 }
8875 }
8876
8877 if (reached)
8878 break;
8879 }
8880 else if (BUFFERP (it->object)
8881 && (it->method == GET_FROM_BUFFER
8882 || it->method == GET_FROM_STRETCH)
8883 && IT_CHARPOS (*it) >= to_charpos
8884 /* Under bidi iteration, a call to set_iterator_to_next
8885 can scan far beyond to_charpos if the initial
8886 portion of the next line needs to be reordered. In
8887 that case, give move_it_in_display_line_to another
8888 chance below. */
8889 && !(it->bidi_p
8890 && it->bidi_it.scan_dir == -1))
8891 skip = MOVE_POS_MATCH_OR_ZV;
8892 else
8893 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
8894
8895 switch (skip)
8896 {
8897 case MOVE_POS_MATCH_OR_ZV:
8898 reached = 8;
8899 goto out;
8900
8901 case MOVE_NEWLINE_OR_CR:
8902 set_iterator_to_next (it, 1);
8903 it->continuation_lines_width = 0;
8904 break;
8905
8906 case MOVE_LINE_TRUNCATED:
8907 it->continuation_lines_width = 0;
8908 reseat_at_next_visible_line_start (it, 0);
8909 if ((op & MOVE_TO_POS) != 0
8910 && IT_CHARPOS (*it) > to_charpos)
8911 {
8912 reached = 9;
8913 goto out;
8914 }
8915 break;
8916
8917 case MOVE_LINE_CONTINUED:
8918 /* For continued lines ending in a tab, some of the glyphs
8919 associated with the tab are displayed on the current
8920 line. Since it->current_x does not include these glyphs,
8921 we use it->last_visible_x instead. */
8922 if (it->c == '\t')
8923 {
8924 it->continuation_lines_width += it->last_visible_x;
8925 /* When moving by vpos, ensure that the iterator really
8926 advances to the next line (bug#847, bug#969). Fixme:
8927 do we need to do this in other circumstances? */
8928 if (it->current_x != it->last_visible_x
8929 && (op & MOVE_TO_VPOS)
8930 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
8931 {
8932 line_start_x = it->current_x + it->pixel_width
8933 - it->last_visible_x;
8934 set_iterator_to_next (it, 0);
8935 }
8936 }
8937 else
8938 it->continuation_lines_width += it->current_x;
8939 break;
8940
8941 default:
8942 emacs_abort ();
8943 }
8944
8945 /* Reset/increment for the next run. */
8946 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
8947 it->current_x = line_start_x;
8948 line_start_x = 0;
8949 it->hpos = 0;
8950 it->current_y += it->max_ascent + it->max_descent;
8951 ++it->vpos;
8952 last_height = it->max_ascent + it->max_descent;
8953 last_max_ascent = it->max_ascent;
8954 it->max_ascent = it->max_descent = 0;
8955 }
8956
8957 out:
8958
8959 /* On text terminals, we may stop at the end of a line in the middle
8960 of a multi-character glyph. If the glyph itself is continued,
8961 i.e. it is actually displayed on the next line, don't treat this
8962 stopping point as valid; move to the next line instead (unless
8963 that brings us offscreen). */
8964 if (!FRAME_WINDOW_P (it->f)
8965 && op & MOVE_TO_POS
8966 && IT_CHARPOS (*it) == to_charpos
8967 && it->what == IT_CHARACTER
8968 && it->nglyphs > 1
8969 && it->line_wrap == WINDOW_WRAP
8970 && it->current_x == it->last_visible_x - 1
8971 && it->c != '\n'
8972 && it->c != '\t'
8973 && it->vpos < XFASTINT (it->w->window_end_vpos))
8974 {
8975 it->continuation_lines_width += it->current_x;
8976 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
8977 it->current_y += it->max_ascent + it->max_descent;
8978 ++it->vpos;
8979 last_height = it->max_ascent + it->max_descent;
8980 last_max_ascent = it->max_ascent;
8981 }
8982
8983 if (backup_data)
8984 bidi_unshelve_cache (backup_data, 1);
8985
8986 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
8987 }
8988
8989
8990 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
8991
8992 If DY > 0, move IT backward at least that many pixels. DY = 0
8993 means move IT backward to the preceding line start or BEGV. This
8994 function may move over more than DY pixels if IT->current_y - DY
8995 ends up in the middle of a line; in this case IT->current_y will be
8996 set to the top of the line moved to. */
8997
8998 void
8999 move_it_vertically_backward (struct it *it, int dy)
9000 {
9001 int nlines, h;
9002 struct it it2, it3;
9003 void *it2data = NULL, *it3data = NULL;
9004 ptrdiff_t start_pos;
9005
9006 move_further_back:
9007 eassert (dy >= 0);
9008
9009 start_pos = IT_CHARPOS (*it);
9010
9011 /* Estimate how many newlines we must move back. */
9012 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
9013
9014 /* Set the iterator's position that many lines back. */
9015 while (nlines-- && IT_CHARPOS (*it) > BEGV)
9016 back_to_previous_visible_line_start (it);
9017
9018 /* Reseat the iterator here. When moving backward, we don't want
9019 reseat to skip forward over invisible text, set up the iterator
9020 to deliver from overlay strings at the new position etc. So,
9021 use reseat_1 here. */
9022 reseat_1 (it, it->current.pos, 1);
9023
9024 /* We are now surely at a line start. */
9025 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9026 reordering is in effect. */
9027 it->continuation_lines_width = 0;
9028
9029 /* Move forward and see what y-distance we moved. First move to the
9030 start of the next line so that we get its height. We need this
9031 height to be able to tell whether we reached the specified
9032 y-distance. */
9033 SAVE_IT (it2, *it, it2data);
9034 it2.max_ascent = it2.max_descent = 0;
9035 do
9036 {
9037 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9038 MOVE_TO_POS | MOVE_TO_VPOS);
9039 }
9040 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9041 /* If we are in a display string which starts at START_POS,
9042 and that display string includes a newline, and we are
9043 right after that newline (i.e. at the beginning of a
9044 display line), exit the loop, because otherwise we will
9045 infloop, since move_it_to will see that it is already at
9046 START_POS and will not move. */
9047 || (it2.method == GET_FROM_STRING
9048 && IT_CHARPOS (it2) == start_pos
9049 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9050 eassert (IT_CHARPOS (*it) >= BEGV);
9051 SAVE_IT (it3, it2, it3data);
9052
9053 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9054 eassert (IT_CHARPOS (*it) >= BEGV);
9055 /* H is the actual vertical distance from the position in *IT
9056 and the starting position. */
9057 h = it2.current_y - it->current_y;
9058 /* NLINES is the distance in number of lines. */
9059 nlines = it2.vpos - it->vpos;
9060
9061 /* Correct IT's y and vpos position
9062 so that they are relative to the starting point. */
9063 it->vpos -= nlines;
9064 it->current_y -= h;
9065
9066 if (dy == 0)
9067 {
9068 /* DY == 0 means move to the start of the screen line. The
9069 value of nlines is > 0 if continuation lines were involved,
9070 or if the original IT position was at start of a line. */
9071 RESTORE_IT (it, it, it2data);
9072 if (nlines > 0)
9073 move_it_by_lines (it, nlines);
9074 /* The above code moves us to some position NLINES down,
9075 usually to its first glyph (leftmost in an L2R line), but
9076 that's not necessarily the start of the line, under bidi
9077 reordering. We want to get to the character position
9078 that is immediately after the newline of the previous
9079 line. */
9080 if (it->bidi_p
9081 && !it->continuation_lines_width
9082 && !STRINGP (it->string)
9083 && IT_CHARPOS (*it) > BEGV
9084 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9085 {
9086 ptrdiff_t nl_pos =
9087 find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
9088
9089 move_it_to (it, nl_pos, -1, -1, -1, MOVE_TO_POS);
9090 }
9091 bidi_unshelve_cache (it3data, 1);
9092 }
9093 else
9094 {
9095 /* The y-position we try to reach, relative to *IT.
9096 Note that H has been subtracted in front of the if-statement. */
9097 int target_y = it->current_y + h - dy;
9098 int y0 = it3.current_y;
9099 int y1;
9100 int line_height;
9101
9102 RESTORE_IT (&it3, &it3, it3data);
9103 y1 = line_bottom_y (&it3);
9104 line_height = y1 - y0;
9105 RESTORE_IT (it, it, it2data);
9106 /* If we did not reach target_y, try to move further backward if
9107 we can. If we moved too far backward, try to move forward. */
9108 if (target_y < it->current_y
9109 /* This is heuristic. In a window that's 3 lines high, with
9110 a line height of 13 pixels each, recentering with point
9111 on the bottom line will try to move -39/2 = 19 pixels
9112 backward. Try to avoid moving into the first line. */
9113 && (it->current_y - target_y
9114 > min (window_box_height (it->w), line_height * 2 / 3))
9115 && IT_CHARPOS (*it) > BEGV)
9116 {
9117 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9118 target_y - it->current_y));
9119 dy = it->current_y - target_y;
9120 goto move_further_back;
9121 }
9122 else if (target_y >= it->current_y + line_height
9123 && IT_CHARPOS (*it) < ZV)
9124 {
9125 /* Should move forward by at least one line, maybe more.
9126
9127 Note: Calling move_it_by_lines can be expensive on
9128 terminal frames, where compute_motion is used (via
9129 vmotion) to do the job, when there are very long lines
9130 and truncate-lines is nil. That's the reason for
9131 treating terminal frames specially here. */
9132
9133 if (!FRAME_WINDOW_P (it->f))
9134 move_it_vertically (it, target_y - (it->current_y + line_height));
9135 else
9136 {
9137 do
9138 {
9139 move_it_by_lines (it, 1);
9140 }
9141 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9142 }
9143 }
9144 }
9145 }
9146
9147
9148 /* Move IT by a specified amount of pixel lines DY. DY negative means
9149 move backwards. DY = 0 means move to start of screen line. At the
9150 end, IT will be on the start of a screen line. */
9151
9152 void
9153 move_it_vertically (struct it *it, int dy)
9154 {
9155 if (dy <= 0)
9156 move_it_vertically_backward (it, -dy);
9157 else
9158 {
9159 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9160 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9161 MOVE_TO_POS | MOVE_TO_Y);
9162 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9163
9164 /* If buffer ends in ZV without a newline, move to the start of
9165 the line to satisfy the post-condition. */
9166 if (IT_CHARPOS (*it) == ZV
9167 && ZV > BEGV
9168 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9169 move_it_by_lines (it, 0);
9170 }
9171 }
9172
9173
9174 /* Move iterator IT past the end of the text line it is in. */
9175
9176 void
9177 move_it_past_eol (struct it *it)
9178 {
9179 enum move_it_result rc;
9180
9181 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9182 if (rc == MOVE_NEWLINE_OR_CR)
9183 set_iterator_to_next (it, 0);
9184 }
9185
9186
9187 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9188 negative means move up. DVPOS == 0 means move to the start of the
9189 screen line.
9190
9191 Optimization idea: If we would know that IT->f doesn't use
9192 a face with proportional font, we could be faster for
9193 truncate-lines nil. */
9194
9195 void
9196 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9197 {
9198
9199 /* The commented-out optimization uses vmotion on terminals. This
9200 gives bad results, because elements like it->what, on which
9201 callers such as pos_visible_p rely, aren't updated. */
9202 /* struct position pos;
9203 if (!FRAME_WINDOW_P (it->f))
9204 {
9205 struct text_pos textpos;
9206
9207 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9208 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9209 reseat (it, textpos, 1);
9210 it->vpos += pos.vpos;
9211 it->current_y += pos.vpos;
9212 }
9213 else */
9214
9215 if (dvpos == 0)
9216 {
9217 /* DVPOS == 0 means move to the start of the screen line. */
9218 move_it_vertically_backward (it, 0);
9219 /* Let next call to line_bottom_y calculate real line height */
9220 last_height = 0;
9221 }
9222 else if (dvpos > 0)
9223 {
9224 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9225 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9226 {
9227 /* Only move to the next buffer position if we ended up in a
9228 string from display property, not in an overlay string
9229 (before-string or after-string). That is because the
9230 latter don't conceal the underlying buffer position, so
9231 we can ask to move the iterator to the exact position we
9232 are interested in. Note that, even if we are already at
9233 IT_CHARPOS (*it), the call below is not a no-op, as it
9234 will detect that we are at the end of the string, pop the
9235 iterator, and compute it->current_x and it->hpos
9236 correctly. */
9237 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9238 -1, -1, -1, MOVE_TO_POS);
9239 }
9240 }
9241 else
9242 {
9243 struct it it2;
9244 void *it2data = NULL;
9245 ptrdiff_t start_charpos, i;
9246
9247 /* Start at the beginning of the screen line containing IT's
9248 position. This may actually move vertically backwards,
9249 in case of overlays, so adjust dvpos accordingly. */
9250 dvpos += it->vpos;
9251 move_it_vertically_backward (it, 0);
9252 dvpos -= it->vpos;
9253
9254 /* Go back -DVPOS visible lines and reseat the iterator there. */
9255 start_charpos = IT_CHARPOS (*it);
9256 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
9257 back_to_previous_visible_line_start (it);
9258 reseat (it, it->current.pos, 1);
9259
9260 /* Move further back if we end up in a string or an image. */
9261 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9262 {
9263 /* First try to move to start of display line. */
9264 dvpos += it->vpos;
9265 move_it_vertically_backward (it, 0);
9266 dvpos -= it->vpos;
9267 if (IT_POS_VALID_AFTER_MOVE_P (it))
9268 break;
9269 /* If start of line is still in string or image,
9270 move further back. */
9271 back_to_previous_visible_line_start (it);
9272 reseat (it, it->current.pos, 1);
9273 dvpos--;
9274 }
9275
9276 it->current_x = it->hpos = 0;
9277
9278 /* Above call may have moved too far if continuation lines
9279 are involved. Scan forward and see if it did. */
9280 SAVE_IT (it2, *it, it2data);
9281 it2.vpos = it2.current_y = 0;
9282 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9283 it->vpos -= it2.vpos;
9284 it->current_y -= it2.current_y;
9285 it->current_x = it->hpos = 0;
9286
9287 /* If we moved too far back, move IT some lines forward. */
9288 if (it2.vpos > -dvpos)
9289 {
9290 int delta = it2.vpos + dvpos;
9291
9292 RESTORE_IT (&it2, &it2, it2data);
9293 SAVE_IT (it2, *it, it2data);
9294 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9295 /* Move back again if we got too far ahead. */
9296 if (IT_CHARPOS (*it) >= start_charpos)
9297 RESTORE_IT (it, &it2, it2data);
9298 else
9299 bidi_unshelve_cache (it2data, 1);
9300 }
9301 else
9302 RESTORE_IT (it, it, it2data);
9303 }
9304 }
9305
9306 /* Return 1 if IT points into the middle of a display vector. */
9307
9308 int
9309 in_display_vector_p (struct it *it)
9310 {
9311 return (it->method == GET_FROM_DISPLAY_VECTOR
9312 && it->current.dpvec_index > 0
9313 && it->dpvec + it->current.dpvec_index != it->dpend);
9314 }
9315
9316 \f
9317 /***********************************************************************
9318 Messages
9319 ***********************************************************************/
9320
9321
9322 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9323 to *Messages*. */
9324
9325 void
9326 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9327 {
9328 Lisp_Object args[3];
9329 Lisp_Object msg, fmt;
9330 char *buffer;
9331 ptrdiff_t len;
9332 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9333 USE_SAFE_ALLOCA;
9334
9335 fmt = msg = Qnil;
9336 GCPRO4 (fmt, msg, arg1, arg2);
9337
9338 args[0] = fmt = build_string (format);
9339 args[1] = arg1;
9340 args[2] = arg2;
9341 msg = Fformat (3, args);
9342
9343 len = SBYTES (msg) + 1;
9344 buffer = SAFE_ALLOCA (len);
9345 memcpy (buffer, SDATA (msg), len);
9346
9347 message_dolog (buffer, len - 1, 1, 0);
9348 SAFE_FREE ();
9349
9350 UNGCPRO;
9351 }
9352
9353
9354 /* Output a newline in the *Messages* buffer if "needs" one. */
9355
9356 void
9357 message_log_maybe_newline (void)
9358 {
9359 if (message_log_need_newline)
9360 message_dolog ("", 0, 1, 0);
9361 }
9362
9363
9364 /* Add a string M of length NBYTES to the message log, optionally
9365 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
9366 nonzero, means interpret the contents of M as multibyte. This
9367 function calls low-level routines in order to bypass text property
9368 hooks, etc. which might not be safe to run.
9369
9370 This may GC (insert may run before/after change hooks),
9371 so the buffer M must NOT point to a Lisp string. */
9372
9373 void
9374 message_dolog (const char *m, ptrdiff_t nbytes, int nlflag, int multibyte)
9375 {
9376 const unsigned char *msg = (const unsigned char *) m;
9377
9378 if (!NILP (Vmemory_full))
9379 return;
9380
9381 if (!NILP (Vmessage_log_max))
9382 {
9383 struct buffer *oldbuf;
9384 Lisp_Object oldpoint, oldbegv, oldzv;
9385 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9386 ptrdiff_t point_at_end = 0;
9387 ptrdiff_t zv_at_end = 0;
9388 Lisp_Object old_deactivate_mark, tem;
9389 struct gcpro gcpro1;
9390
9391 old_deactivate_mark = Vdeactivate_mark;
9392 oldbuf = current_buffer;
9393 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9394 bset_undo_list (current_buffer, Qt);
9395
9396 oldpoint = message_dolog_marker1;
9397 set_marker_restricted (oldpoint, make_number (PT), Qnil);
9398 oldbegv = message_dolog_marker2;
9399 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
9400 oldzv = message_dolog_marker3;
9401 set_marker_restricted (oldzv, make_number (ZV), Qnil);
9402 GCPRO1 (old_deactivate_mark);
9403
9404 if (PT == Z)
9405 point_at_end = 1;
9406 if (ZV == Z)
9407 zv_at_end = 1;
9408
9409 BEGV = BEG;
9410 BEGV_BYTE = BEG_BYTE;
9411 ZV = Z;
9412 ZV_BYTE = Z_BYTE;
9413 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9414
9415 /* Insert the string--maybe converting multibyte to single byte
9416 or vice versa, so that all the text fits the buffer. */
9417 if (multibyte
9418 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9419 {
9420 ptrdiff_t i;
9421 int c, char_bytes;
9422 char work[1];
9423
9424 /* Convert a multibyte string to single-byte
9425 for the *Message* buffer. */
9426 for (i = 0; i < nbytes; i += char_bytes)
9427 {
9428 c = string_char_and_length (msg + i, &char_bytes);
9429 work[0] = (ASCII_CHAR_P (c)
9430 ? c
9431 : multibyte_char_to_unibyte (c));
9432 insert_1_both (work, 1, 1, 1, 0, 0);
9433 }
9434 }
9435 else if (! multibyte
9436 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9437 {
9438 ptrdiff_t i;
9439 int c, char_bytes;
9440 unsigned char str[MAX_MULTIBYTE_LENGTH];
9441 /* Convert a single-byte string to multibyte
9442 for the *Message* buffer. */
9443 for (i = 0; i < nbytes; i++)
9444 {
9445 c = msg[i];
9446 MAKE_CHAR_MULTIBYTE (c);
9447 char_bytes = CHAR_STRING (c, str);
9448 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9449 }
9450 }
9451 else if (nbytes)
9452 insert_1 (m, nbytes, 1, 0, 0);
9453
9454 if (nlflag)
9455 {
9456 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9457 printmax_t dups;
9458 insert_1 ("\n", 1, 1, 0, 0);
9459
9460 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
9461 this_bol = PT;
9462 this_bol_byte = PT_BYTE;
9463
9464 /* See if this line duplicates the previous one.
9465 If so, combine duplicates. */
9466 if (this_bol > BEG)
9467 {
9468 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
9469 prev_bol = PT;
9470 prev_bol_byte = PT_BYTE;
9471
9472 dups = message_log_check_duplicate (prev_bol_byte,
9473 this_bol_byte);
9474 if (dups)
9475 {
9476 del_range_both (prev_bol, prev_bol_byte,
9477 this_bol, this_bol_byte, 0);
9478 if (dups > 1)
9479 {
9480 char dupstr[sizeof " [ times]"
9481 + INT_STRLEN_BOUND (printmax_t)];
9482
9483 /* If you change this format, don't forget to also
9484 change message_log_check_duplicate. */
9485 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
9486 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9487 insert_1 (dupstr, duplen, 1, 0, 1);
9488 }
9489 }
9490 }
9491
9492 /* If we have more than the desired maximum number of lines
9493 in the *Messages* buffer now, delete the oldest ones.
9494 This is safe because we don't have undo in this buffer. */
9495
9496 if (NATNUMP (Vmessage_log_max))
9497 {
9498 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9499 -XFASTINT (Vmessage_log_max) - 1, 0);
9500 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
9501 }
9502 }
9503 BEGV = XMARKER (oldbegv)->charpos;
9504 BEGV_BYTE = marker_byte_position (oldbegv);
9505
9506 if (zv_at_end)
9507 {
9508 ZV = Z;
9509 ZV_BYTE = Z_BYTE;
9510 }
9511 else
9512 {
9513 ZV = XMARKER (oldzv)->charpos;
9514 ZV_BYTE = marker_byte_position (oldzv);
9515 }
9516
9517 if (point_at_end)
9518 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9519 else
9520 /* We can't do Fgoto_char (oldpoint) because it will run some
9521 Lisp code. */
9522 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
9523 XMARKER (oldpoint)->bytepos);
9524
9525 UNGCPRO;
9526 unchain_marker (XMARKER (oldpoint));
9527 unchain_marker (XMARKER (oldbegv));
9528 unchain_marker (XMARKER (oldzv));
9529
9530 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
9531 set_buffer_internal (oldbuf);
9532 if (NILP (tem))
9533 windows_or_buffers_changed = old_windows_or_buffers_changed;
9534 message_log_need_newline = !nlflag;
9535 Vdeactivate_mark = old_deactivate_mark;
9536 }
9537 }
9538
9539
9540 /* We are at the end of the buffer after just having inserted a newline.
9541 (Note: We depend on the fact we won't be crossing the gap.)
9542 Check to see if the most recent message looks a lot like the previous one.
9543 Return 0 if different, 1 if the new one should just replace it, or a
9544 value N > 1 if we should also append " [N times]". */
9545
9546 static intmax_t
9547 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
9548 {
9549 ptrdiff_t i;
9550 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
9551 int seen_dots = 0;
9552 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9553 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9554
9555 for (i = 0; i < len; i++)
9556 {
9557 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
9558 seen_dots = 1;
9559 if (p1[i] != p2[i])
9560 return seen_dots;
9561 }
9562 p1 += len;
9563 if (*p1 == '\n')
9564 return 2;
9565 if (*p1++ == ' ' && *p1++ == '[')
9566 {
9567 char *pend;
9568 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9569 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9570 return n+1;
9571 }
9572 return 0;
9573 }
9574 \f
9575
9576 /* Display an echo area message M with a specified length of NBYTES
9577 bytes. The string may include null characters. If M is 0, clear
9578 out any existing message, and let the mini-buffer text show
9579 through.
9580
9581 This may GC, so the buffer M must NOT point to a Lisp string. */
9582
9583 void
9584 message2 (const char *m, ptrdiff_t nbytes, int multibyte)
9585 {
9586 /* First flush out any partial line written with print. */
9587 message_log_maybe_newline ();
9588 if (m)
9589 message_dolog (m, nbytes, 1, multibyte);
9590 message2_nolog (m, nbytes, multibyte);
9591 }
9592
9593
9594 /* The non-logging counterpart of message2. */
9595
9596 void
9597 message2_nolog (const char *m, ptrdiff_t nbytes, int multibyte)
9598 {
9599 struct frame *sf = SELECTED_FRAME ();
9600 message_enable_multibyte = multibyte;
9601
9602 if (FRAME_INITIAL_P (sf))
9603 {
9604 if (noninteractive_need_newline)
9605 putc ('\n', stderr);
9606 noninteractive_need_newline = 0;
9607 if (m)
9608 fwrite (m, nbytes, 1, stderr);
9609 if (cursor_in_echo_area == 0)
9610 fprintf (stderr, "\n");
9611 fflush (stderr);
9612 }
9613 /* A null message buffer means that the frame hasn't really been
9614 initialized yet. Error messages get reported properly by
9615 cmd_error, so this must be just an informative message; toss it. */
9616 else if (INTERACTIVE
9617 && sf->glyphs_initialized_p
9618 && FRAME_MESSAGE_BUF (sf))
9619 {
9620 Lisp_Object mini_window;
9621 struct frame *f;
9622
9623 /* Get the frame containing the mini-buffer
9624 that the selected frame is using. */
9625 mini_window = FRAME_MINIBUF_WINDOW (sf);
9626 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9627
9628 FRAME_SAMPLE_VISIBILITY (f);
9629 if (FRAME_VISIBLE_P (sf)
9630 && ! FRAME_VISIBLE_P (f))
9631 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
9632
9633 if (m)
9634 {
9635 set_message (m, Qnil, nbytes, multibyte);
9636 if (minibuffer_auto_raise)
9637 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9638 }
9639 else
9640 clear_message (1, 1);
9641
9642 do_pending_window_change (0);
9643 echo_area_display (1);
9644 do_pending_window_change (0);
9645 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9646 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9647 }
9648 }
9649
9650
9651 /* Display an echo area message M with a specified length of NBYTES
9652 bytes. The string may include null characters. If M is not a
9653 string, clear out any existing message, and let the mini-buffer
9654 text show through.
9655
9656 This function cancels echoing. */
9657
9658 void
9659 message3 (Lisp_Object m, ptrdiff_t nbytes, int multibyte)
9660 {
9661 struct gcpro gcpro1;
9662
9663 GCPRO1 (m);
9664 clear_message (1,1);
9665 cancel_echoing ();
9666
9667 /* First flush out any partial line written with print. */
9668 message_log_maybe_newline ();
9669 if (STRINGP (m))
9670 {
9671 USE_SAFE_ALLOCA;
9672 char *buffer = SAFE_ALLOCA (nbytes);
9673 memcpy (buffer, SDATA (m), nbytes);
9674 message_dolog (buffer, nbytes, 1, multibyte);
9675 SAFE_FREE ();
9676 }
9677 message3_nolog (m, nbytes, multibyte);
9678
9679 UNGCPRO;
9680 }
9681
9682
9683 /* The non-logging version of message3.
9684 This does not cancel echoing, because it is used for echoing.
9685 Perhaps we need to make a separate function for echoing
9686 and make this cancel echoing. */
9687
9688 void
9689 message3_nolog (Lisp_Object m, ptrdiff_t nbytes, int multibyte)
9690 {
9691 struct frame *sf = SELECTED_FRAME ();
9692 message_enable_multibyte = multibyte;
9693
9694 if (FRAME_INITIAL_P (sf))
9695 {
9696 if (noninteractive_need_newline)
9697 putc ('\n', stderr);
9698 noninteractive_need_newline = 0;
9699 if (STRINGP (m))
9700 fwrite (SDATA (m), nbytes, 1, stderr);
9701 if (cursor_in_echo_area == 0)
9702 fprintf (stderr, "\n");
9703 fflush (stderr);
9704 }
9705 /* A null message buffer means that the frame hasn't really been
9706 initialized yet. Error messages get reported properly by
9707 cmd_error, so this must be just an informative message; toss it. */
9708 else if (INTERACTIVE
9709 && sf->glyphs_initialized_p
9710 && FRAME_MESSAGE_BUF (sf))
9711 {
9712 Lisp_Object mini_window;
9713 Lisp_Object frame;
9714 struct frame *f;
9715
9716 /* Get the frame containing the mini-buffer
9717 that the selected frame is using. */
9718 mini_window = FRAME_MINIBUF_WINDOW (sf);
9719 frame = XWINDOW (mini_window)->frame;
9720 f = XFRAME (frame);
9721
9722 FRAME_SAMPLE_VISIBILITY (f);
9723 if (FRAME_VISIBLE_P (sf)
9724 && !FRAME_VISIBLE_P (f))
9725 Fmake_frame_visible (frame);
9726
9727 if (STRINGP (m) && SCHARS (m) > 0)
9728 {
9729 set_message (NULL, m, nbytes, multibyte);
9730 if (minibuffer_auto_raise)
9731 Fraise_frame (frame);
9732 /* Assume we are not echoing.
9733 (If we are, echo_now will override this.) */
9734 echo_message_buffer = Qnil;
9735 }
9736 else
9737 clear_message (1, 1);
9738
9739 do_pending_window_change (0);
9740 echo_area_display (1);
9741 do_pending_window_change (0);
9742 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9743 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9744 }
9745 }
9746
9747
9748 /* Display a null-terminated echo area message M. If M is 0, clear
9749 out any existing message, and let the mini-buffer text show through.
9750
9751 The buffer M must continue to exist until after the echo area gets
9752 cleared or some other message gets displayed there. Do not pass
9753 text that is stored in a Lisp string. Do not pass text in a buffer
9754 that was alloca'd. */
9755
9756 void
9757 message1 (const char *m)
9758 {
9759 message2 (m, (m ? strlen (m) : 0), 0);
9760 }
9761
9762
9763 /* The non-logging counterpart of message1. */
9764
9765 void
9766 message1_nolog (const char *m)
9767 {
9768 message2_nolog (m, (m ? strlen (m) : 0), 0);
9769 }
9770
9771 /* Display a message M which contains a single %s
9772 which gets replaced with STRING. */
9773
9774 void
9775 message_with_string (const char *m, Lisp_Object string, int log)
9776 {
9777 CHECK_STRING (string);
9778
9779 if (noninteractive)
9780 {
9781 if (m)
9782 {
9783 if (noninteractive_need_newline)
9784 putc ('\n', stderr);
9785 noninteractive_need_newline = 0;
9786 fprintf (stderr, m, SDATA (string));
9787 if (!cursor_in_echo_area)
9788 fprintf (stderr, "\n");
9789 fflush (stderr);
9790 }
9791 }
9792 else if (INTERACTIVE)
9793 {
9794 /* The frame whose minibuffer we're going to display the message on.
9795 It may be larger than the selected frame, so we need
9796 to use its buffer, not the selected frame's buffer. */
9797 Lisp_Object mini_window;
9798 struct frame *f, *sf = SELECTED_FRAME ();
9799
9800 /* Get the frame containing the minibuffer
9801 that the selected frame is using. */
9802 mini_window = FRAME_MINIBUF_WINDOW (sf);
9803 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9804
9805 /* A null message buffer means that the frame hasn't really been
9806 initialized yet. Error messages get reported properly by
9807 cmd_error, so this must be just an informative message; toss it. */
9808 if (FRAME_MESSAGE_BUF (f))
9809 {
9810 Lisp_Object args[2], msg;
9811 struct gcpro gcpro1, gcpro2;
9812
9813 args[0] = build_string (m);
9814 args[1] = msg = string;
9815 GCPRO2 (args[0], msg);
9816 gcpro1.nvars = 2;
9817
9818 msg = Fformat (2, args);
9819
9820 if (log)
9821 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9822 else
9823 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9824
9825 UNGCPRO;
9826
9827 /* Print should start at the beginning of the message
9828 buffer next time. */
9829 message_buf_print = 0;
9830 }
9831 }
9832 }
9833
9834
9835 /* Dump an informative message to the minibuf. If M is 0, clear out
9836 any existing message, and let the mini-buffer text show through. */
9837
9838 static void
9839 vmessage (const char *m, va_list ap)
9840 {
9841 if (noninteractive)
9842 {
9843 if (m)
9844 {
9845 if (noninteractive_need_newline)
9846 putc ('\n', stderr);
9847 noninteractive_need_newline = 0;
9848 vfprintf (stderr, m, ap);
9849 if (cursor_in_echo_area == 0)
9850 fprintf (stderr, "\n");
9851 fflush (stderr);
9852 }
9853 }
9854 else if (INTERACTIVE)
9855 {
9856 /* The frame whose mini-buffer we're going to display the message
9857 on. It may be larger than the selected frame, so we need to
9858 use its buffer, not the selected frame's buffer. */
9859 Lisp_Object mini_window;
9860 struct frame *f, *sf = SELECTED_FRAME ();
9861
9862 /* Get the frame containing the mini-buffer
9863 that the selected frame is using. */
9864 mini_window = FRAME_MINIBUF_WINDOW (sf);
9865 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9866
9867 /* A null message buffer means that the frame hasn't really been
9868 initialized yet. Error messages get reported properly by
9869 cmd_error, so this must be just an informative message; toss
9870 it. */
9871 if (FRAME_MESSAGE_BUF (f))
9872 {
9873 if (m)
9874 {
9875 ptrdiff_t len;
9876
9877 len = doprnt (FRAME_MESSAGE_BUF (f),
9878 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
9879
9880 message2 (FRAME_MESSAGE_BUF (f), len, 1);
9881 }
9882 else
9883 message1 (0);
9884
9885 /* Print should start at the beginning of the message
9886 buffer next time. */
9887 message_buf_print = 0;
9888 }
9889 }
9890 }
9891
9892 void
9893 message (const char *m, ...)
9894 {
9895 va_list ap;
9896 va_start (ap, m);
9897 vmessage (m, ap);
9898 va_end (ap);
9899 }
9900
9901
9902 #if 0
9903 /* The non-logging version of message. */
9904
9905 void
9906 message_nolog (const char *m, ...)
9907 {
9908 Lisp_Object old_log_max;
9909 va_list ap;
9910 va_start (ap, m);
9911 old_log_max = Vmessage_log_max;
9912 Vmessage_log_max = Qnil;
9913 vmessage (m, ap);
9914 Vmessage_log_max = old_log_max;
9915 va_end (ap);
9916 }
9917 #endif
9918
9919
9920 /* Display the current message in the current mini-buffer. This is
9921 only called from error handlers in process.c, and is not time
9922 critical. */
9923
9924 void
9925 update_echo_area (void)
9926 {
9927 if (!NILP (echo_area_buffer[0]))
9928 {
9929 Lisp_Object string;
9930 string = Fcurrent_message ();
9931 message3 (string, SBYTES (string),
9932 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
9933 }
9934 }
9935
9936
9937 /* Make sure echo area buffers in `echo_buffers' are live.
9938 If they aren't, make new ones. */
9939
9940 static void
9941 ensure_echo_area_buffers (void)
9942 {
9943 int i;
9944
9945 for (i = 0; i < 2; ++i)
9946 if (!BUFFERP (echo_buffer[i])
9947 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
9948 {
9949 char name[30];
9950 Lisp_Object old_buffer;
9951 int j;
9952
9953 old_buffer = echo_buffer[i];
9954 echo_buffer[i] = Fget_buffer_create
9955 (make_formatted_string (name, " *Echo Area %d*", i));
9956 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
9957 /* to force word wrap in echo area -
9958 it was decided to postpone this*/
9959 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
9960
9961 for (j = 0; j < 2; ++j)
9962 if (EQ (old_buffer, echo_area_buffer[j]))
9963 echo_area_buffer[j] = echo_buffer[i];
9964 }
9965 }
9966
9967
9968 /* Call FN with args A1..A4 with either the current or last displayed
9969 echo_area_buffer as current buffer.
9970
9971 WHICH zero means use the current message buffer
9972 echo_area_buffer[0]. If that is nil, choose a suitable buffer
9973 from echo_buffer[] and clear it.
9974
9975 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
9976 suitable buffer from echo_buffer[] and clear it.
9977
9978 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
9979 that the current message becomes the last displayed one, make
9980 choose a suitable buffer for echo_area_buffer[0], and clear it.
9981
9982 Value is what FN returns. */
9983
9984 static int
9985 with_echo_area_buffer (struct window *w, int which,
9986 int (*fn) (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t),
9987 ptrdiff_t a1, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
9988 {
9989 Lisp_Object buffer;
9990 int this_one, the_other, clear_buffer_p, rc;
9991 ptrdiff_t count = SPECPDL_INDEX ();
9992
9993 /* If buffers aren't live, make new ones. */
9994 ensure_echo_area_buffers ();
9995
9996 clear_buffer_p = 0;
9997
9998 if (which == 0)
9999 this_one = 0, the_other = 1;
10000 else if (which > 0)
10001 this_one = 1, the_other = 0;
10002 else
10003 {
10004 this_one = 0, the_other = 1;
10005 clear_buffer_p = 1;
10006
10007 /* We need a fresh one in case the current echo buffer equals
10008 the one containing the last displayed echo area message. */
10009 if (!NILP (echo_area_buffer[this_one])
10010 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10011 echo_area_buffer[this_one] = Qnil;
10012 }
10013
10014 /* Choose a suitable buffer from echo_buffer[] is we don't
10015 have one. */
10016 if (NILP (echo_area_buffer[this_one]))
10017 {
10018 echo_area_buffer[this_one]
10019 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10020 ? echo_buffer[the_other]
10021 : echo_buffer[this_one]);
10022 clear_buffer_p = 1;
10023 }
10024
10025 buffer = echo_area_buffer[this_one];
10026
10027 /* Don't get confused by reusing the buffer used for echoing
10028 for a different purpose. */
10029 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10030 cancel_echoing ();
10031
10032 record_unwind_protect (unwind_with_echo_area_buffer,
10033 with_echo_area_buffer_unwind_data (w));
10034
10035 /* Make the echo area buffer current. Note that for display
10036 purposes, it is not necessary that the displayed window's buffer
10037 == current_buffer, except for text property lookup. So, let's
10038 only set that buffer temporarily here without doing a full
10039 Fset_window_buffer. We must also change w->pointm, though,
10040 because otherwise an assertions in unshow_buffer fails, and Emacs
10041 aborts. */
10042 set_buffer_internal_1 (XBUFFER (buffer));
10043 if (w)
10044 {
10045 wset_buffer (w, buffer);
10046 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10047 }
10048
10049 bset_undo_list (current_buffer, Qt);
10050 bset_read_only (current_buffer, Qnil);
10051 specbind (Qinhibit_read_only, Qt);
10052 specbind (Qinhibit_modification_hooks, Qt);
10053
10054 if (clear_buffer_p && Z > BEG)
10055 del_range (BEG, Z);
10056
10057 eassert (BEGV >= BEG);
10058 eassert (ZV <= Z && ZV >= BEGV);
10059
10060 rc = fn (a1, a2, a3, a4);
10061
10062 eassert (BEGV >= BEG);
10063 eassert (ZV <= Z && ZV >= BEGV);
10064
10065 unbind_to (count, Qnil);
10066 return rc;
10067 }
10068
10069
10070 /* Save state that should be preserved around the call to the function
10071 FN called in with_echo_area_buffer. */
10072
10073 static Lisp_Object
10074 with_echo_area_buffer_unwind_data (struct window *w)
10075 {
10076 int i = 0;
10077 Lisp_Object vector, tmp;
10078
10079 /* Reduce consing by keeping one vector in
10080 Vwith_echo_area_save_vector. */
10081 vector = Vwith_echo_area_save_vector;
10082 Vwith_echo_area_save_vector = Qnil;
10083
10084 if (NILP (vector))
10085 vector = Fmake_vector (make_number (7), Qnil);
10086
10087 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10088 ASET (vector, i, Vdeactivate_mark); ++i;
10089 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10090
10091 if (w)
10092 {
10093 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10094 ASET (vector, i, w->buffer); ++i;
10095 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
10096 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
10097 }
10098 else
10099 {
10100 int end = i + 4;
10101 for (; i < end; ++i)
10102 ASET (vector, i, Qnil);
10103 }
10104
10105 eassert (i == ASIZE (vector));
10106 return vector;
10107 }
10108
10109
10110 /* Restore global state from VECTOR which was created by
10111 with_echo_area_buffer_unwind_data. */
10112
10113 static Lisp_Object
10114 unwind_with_echo_area_buffer (Lisp_Object vector)
10115 {
10116 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10117 Vdeactivate_mark = AREF (vector, 1);
10118 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10119
10120 if (WINDOWP (AREF (vector, 3)))
10121 {
10122 struct window *w;
10123 Lisp_Object buffer, charpos, bytepos;
10124
10125 w = XWINDOW (AREF (vector, 3));
10126 buffer = AREF (vector, 4);
10127 charpos = AREF (vector, 5);
10128 bytepos = AREF (vector, 6);
10129
10130 wset_buffer (w, buffer);
10131 set_marker_both (w->pointm, buffer,
10132 XFASTINT (charpos), XFASTINT (bytepos));
10133 }
10134
10135 Vwith_echo_area_save_vector = vector;
10136 return Qnil;
10137 }
10138
10139
10140 /* Set up the echo area for use by print functions. MULTIBYTE_P
10141 non-zero means we will print multibyte. */
10142
10143 void
10144 setup_echo_area_for_printing (int multibyte_p)
10145 {
10146 /* If we can't find an echo area any more, exit. */
10147 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10148 Fkill_emacs (Qnil);
10149
10150 ensure_echo_area_buffers ();
10151
10152 if (!message_buf_print)
10153 {
10154 /* A message has been output since the last time we printed.
10155 Choose a fresh echo area buffer. */
10156 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10157 echo_area_buffer[0] = echo_buffer[1];
10158 else
10159 echo_area_buffer[0] = echo_buffer[0];
10160
10161 /* Switch to that buffer and clear it. */
10162 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10163 bset_truncate_lines (current_buffer, Qnil);
10164
10165 if (Z > BEG)
10166 {
10167 ptrdiff_t count = SPECPDL_INDEX ();
10168 specbind (Qinhibit_read_only, Qt);
10169 /* Note that undo recording is always disabled. */
10170 del_range (BEG, Z);
10171 unbind_to (count, Qnil);
10172 }
10173 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10174
10175 /* Set up the buffer for the multibyteness we need. */
10176 if (multibyte_p
10177 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10178 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10179
10180 /* Raise the frame containing the echo area. */
10181 if (minibuffer_auto_raise)
10182 {
10183 struct frame *sf = SELECTED_FRAME ();
10184 Lisp_Object mini_window;
10185 mini_window = FRAME_MINIBUF_WINDOW (sf);
10186 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10187 }
10188
10189 message_log_maybe_newline ();
10190 message_buf_print = 1;
10191 }
10192 else
10193 {
10194 if (NILP (echo_area_buffer[0]))
10195 {
10196 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10197 echo_area_buffer[0] = echo_buffer[1];
10198 else
10199 echo_area_buffer[0] = echo_buffer[0];
10200 }
10201
10202 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10203 {
10204 /* Someone switched buffers between print requests. */
10205 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10206 bset_truncate_lines (current_buffer, Qnil);
10207 }
10208 }
10209 }
10210
10211
10212 /* Display an echo area message in window W. Value is non-zero if W's
10213 height is changed. If display_last_displayed_message_p is
10214 non-zero, display the message that was last displayed, otherwise
10215 display the current message. */
10216
10217 static int
10218 display_echo_area (struct window *w)
10219 {
10220 int i, no_message_p, window_height_changed_p;
10221
10222 /* Temporarily disable garbage collections while displaying the echo
10223 area. This is done because a GC can print a message itself.
10224 That message would modify the echo area buffer's contents while a
10225 redisplay of the buffer is going on, and seriously confuse
10226 redisplay. */
10227 ptrdiff_t count = inhibit_garbage_collection ();
10228
10229 /* If there is no message, we must call display_echo_area_1
10230 nevertheless because it resizes the window. But we will have to
10231 reset the echo_area_buffer in question to nil at the end because
10232 with_echo_area_buffer will sets it to an empty buffer. */
10233 i = display_last_displayed_message_p ? 1 : 0;
10234 no_message_p = NILP (echo_area_buffer[i]);
10235
10236 window_height_changed_p
10237 = with_echo_area_buffer (w, display_last_displayed_message_p,
10238 display_echo_area_1,
10239 (intptr_t) w, Qnil, 0, 0);
10240
10241 if (no_message_p)
10242 echo_area_buffer[i] = Qnil;
10243
10244 unbind_to (count, Qnil);
10245 return window_height_changed_p;
10246 }
10247
10248
10249 /* Helper for display_echo_area. Display the current buffer which
10250 contains the current echo area message in window W, a mini-window,
10251 a pointer to which is passed in A1. A2..A4 are currently not used.
10252 Change the height of W so that all of the message is displayed.
10253 Value is non-zero if height of W was changed. */
10254
10255 static int
10256 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
10257 {
10258 intptr_t i1 = a1;
10259 struct window *w = (struct window *) i1;
10260 Lisp_Object window;
10261 struct text_pos start;
10262 int window_height_changed_p = 0;
10263
10264 /* Do this before displaying, so that we have a large enough glyph
10265 matrix for the display. If we can't get enough space for the
10266 whole text, display the last N lines. That works by setting w->start. */
10267 window_height_changed_p = resize_mini_window (w, 0);
10268
10269 /* Use the starting position chosen by resize_mini_window. */
10270 SET_TEXT_POS_FROM_MARKER (start, w->start);
10271
10272 /* Display. */
10273 clear_glyph_matrix (w->desired_matrix);
10274 XSETWINDOW (window, w);
10275 try_window (window, start, 0);
10276
10277 return window_height_changed_p;
10278 }
10279
10280
10281 /* Resize the echo area window to exactly the size needed for the
10282 currently displayed message, if there is one. If a mini-buffer
10283 is active, don't shrink it. */
10284
10285 void
10286 resize_echo_area_exactly (void)
10287 {
10288 if (BUFFERP (echo_area_buffer[0])
10289 && WINDOWP (echo_area_window))
10290 {
10291 struct window *w = XWINDOW (echo_area_window);
10292 int resized_p;
10293 Lisp_Object resize_exactly;
10294
10295 if (minibuf_level == 0)
10296 resize_exactly = Qt;
10297 else
10298 resize_exactly = Qnil;
10299
10300 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10301 (intptr_t) w, resize_exactly,
10302 0, 0);
10303 if (resized_p)
10304 {
10305 ++windows_or_buffers_changed;
10306 ++update_mode_lines;
10307 redisplay_internal ();
10308 }
10309 }
10310 }
10311
10312
10313 /* Callback function for with_echo_area_buffer, when used from
10314 resize_echo_area_exactly. A1 contains a pointer to the window to
10315 resize, EXACTLY non-nil means resize the mini-window exactly to the
10316 size of the text displayed. A3 and A4 are not used. Value is what
10317 resize_mini_window returns. */
10318
10319 static int
10320 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly, ptrdiff_t a3, ptrdiff_t a4)
10321 {
10322 intptr_t i1 = a1;
10323 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10324 }
10325
10326
10327 /* Resize mini-window W to fit the size of its contents. EXACT_P
10328 means size the window exactly to the size needed. Otherwise, it's
10329 only enlarged until W's buffer is empty.
10330
10331 Set W->start to the right place to begin display. If the whole
10332 contents fit, start at the beginning. Otherwise, start so as
10333 to make the end of the contents appear. This is particularly
10334 important for y-or-n-p, but seems desirable generally.
10335
10336 Value is non-zero if the window height has been changed. */
10337
10338 int
10339 resize_mini_window (struct window *w, int exact_p)
10340 {
10341 struct frame *f = XFRAME (w->frame);
10342 int window_height_changed_p = 0;
10343
10344 eassert (MINI_WINDOW_P (w));
10345
10346 /* By default, start display at the beginning. */
10347 set_marker_both (w->start, w->buffer,
10348 BUF_BEGV (XBUFFER (w->buffer)),
10349 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
10350
10351 /* Don't resize windows while redisplaying a window; it would
10352 confuse redisplay functions when the size of the window they are
10353 displaying changes from under them. Such a resizing can happen,
10354 for instance, when which-func prints a long message while
10355 we are running fontification-functions. We're running these
10356 functions with safe_call which binds inhibit-redisplay to t. */
10357 if (!NILP (Vinhibit_redisplay))
10358 return 0;
10359
10360 /* Nil means don't try to resize. */
10361 if (NILP (Vresize_mini_windows)
10362 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10363 return 0;
10364
10365 if (!FRAME_MINIBUF_ONLY_P (f))
10366 {
10367 struct it it;
10368 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
10369 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
10370 int height;
10371 EMACS_INT max_height;
10372 int unit = FRAME_LINE_HEIGHT (f);
10373 struct text_pos start;
10374 struct buffer *old_current_buffer = NULL;
10375
10376 if (current_buffer != XBUFFER (w->buffer))
10377 {
10378 old_current_buffer = current_buffer;
10379 set_buffer_internal (XBUFFER (w->buffer));
10380 }
10381
10382 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10383
10384 /* Compute the max. number of lines specified by the user. */
10385 if (FLOATP (Vmax_mini_window_height))
10386 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
10387 else if (INTEGERP (Vmax_mini_window_height))
10388 max_height = XINT (Vmax_mini_window_height);
10389 else
10390 max_height = total_height / 4;
10391
10392 /* Correct that max. height if it's bogus. */
10393 max_height = max (1, max_height);
10394 max_height = min (total_height, max_height);
10395
10396 /* Find out the height of the text in the window. */
10397 if (it.line_wrap == TRUNCATE)
10398 height = 1;
10399 else
10400 {
10401 last_height = 0;
10402 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10403 if (it.max_ascent == 0 && it.max_descent == 0)
10404 height = it.current_y + last_height;
10405 else
10406 height = it.current_y + it.max_ascent + it.max_descent;
10407 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10408 height = (height + unit - 1) / unit;
10409 }
10410
10411 /* Compute a suitable window start. */
10412 if (height > max_height)
10413 {
10414 height = max_height;
10415 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10416 move_it_vertically_backward (&it, (height - 1) * unit);
10417 start = it.current.pos;
10418 }
10419 else
10420 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10421 SET_MARKER_FROM_TEXT_POS (w->start, start);
10422
10423 if (EQ (Vresize_mini_windows, Qgrow_only))
10424 {
10425 /* Let it grow only, until we display an empty message, in which
10426 case the window shrinks again. */
10427 if (height > WINDOW_TOTAL_LINES (w))
10428 {
10429 int old_height = WINDOW_TOTAL_LINES (w);
10430 freeze_window_starts (f, 1);
10431 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10432 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10433 }
10434 else if (height < WINDOW_TOTAL_LINES (w)
10435 && (exact_p || BEGV == ZV))
10436 {
10437 int old_height = WINDOW_TOTAL_LINES (w);
10438 freeze_window_starts (f, 0);
10439 shrink_mini_window (w);
10440 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10441 }
10442 }
10443 else
10444 {
10445 /* Always resize to exact size needed. */
10446 if (height > WINDOW_TOTAL_LINES (w))
10447 {
10448 int old_height = WINDOW_TOTAL_LINES (w);
10449 freeze_window_starts (f, 1);
10450 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10451 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10452 }
10453 else if (height < WINDOW_TOTAL_LINES (w))
10454 {
10455 int old_height = WINDOW_TOTAL_LINES (w);
10456 freeze_window_starts (f, 0);
10457 shrink_mini_window (w);
10458
10459 if (height)
10460 {
10461 freeze_window_starts (f, 1);
10462 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10463 }
10464
10465 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10466 }
10467 }
10468
10469 if (old_current_buffer)
10470 set_buffer_internal (old_current_buffer);
10471 }
10472
10473 return window_height_changed_p;
10474 }
10475
10476
10477 /* Value is the current message, a string, or nil if there is no
10478 current message. */
10479
10480 Lisp_Object
10481 current_message (void)
10482 {
10483 Lisp_Object msg;
10484
10485 if (!BUFFERP (echo_area_buffer[0]))
10486 msg = Qnil;
10487 else
10488 {
10489 with_echo_area_buffer (0, 0, current_message_1,
10490 (intptr_t) &msg, Qnil, 0, 0);
10491 if (NILP (msg))
10492 echo_area_buffer[0] = Qnil;
10493 }
10494
10495 return msg;
10496 }
10497
10498
10499 static int
10500 current_message_1 (ptrdiff_t a1, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
10501 {
10502 intptr_t i1 = a1;
10503 Lisp_Object *msg = (Lisp_Object *) i1;
10504
10505 if (Z > BEG)
10506 *msg = make_buffer_string (BEG, Z, 1);
10507 else
10508 *msg = Qnil;
10509 return 0;
10510 }
10511
10512
10513 /* Push the current message on Vmessage_stack for later restoration
10514 by restore_message. Value is non-zero if the current message isn't
10515 empty. This is a relatively infrequent operation, so it's not
10516 worth optimizing. */
10517
10518 bool
10519 push_message (void)
10520 {
10521 Lisp_Object msg = current_message ();
10522 Vmessage_stack = Fcons (msg, Vmessage_stack);
10523 return STRINGP (msg);
10524 }
10525
10526
10527 /* Restore message display from the top of Vmessage_stack. */
10528
10529 void
10530 restore_message (void)
10531 {
10532 Lisp_Object msg;
10533
10534 eassert (CONSP (Vmessage_stack));
10535 msg = XCAR (Vmessage_stack);
10536 if (STRINGP (msg))
10537 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
10538 else
10539 message3_nolog (msg, 0, 0);
10540 }
10541
10542
10543 /* Handler for record_unwind_protect calling pop_message. */
10544
10545 Lisp_Object
10546 pop_message_unwind (Lisp_Object dummy)
10547 {
10548 pop_message ();
10549 return Qnil;
10550 }
10551
10552 /* Pop the top-most entry off Vmessage_stack. */
10553
10554 static void
10555 pop_message (void)
10556 {
10557 eassert (CONSP (Vmessage_stack));
10558 Vmessage_stack = XCDR (Vmessage_stack);
10559 }
10560
10561
10562 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10563 exits. If the stack is not empty, we have a missing pop_message
10564 somewhere. */
10565
10566 void
10567 check_message_stack (void)
10568 {
10569 if (!NILP (Vmessage_stack))
10570 emacs_abort ();
10571 }
10572
10573
10574 /* Truncate to NCHARS what will be displayed in the echo area the next
10575 time we display it---but don't redisplay it now. */
10576
10577 void
10578 truncate_echo_area (ptrdiff_t nchars)
10579 {
10580 if (nchars == 0)
10581 echo_area_buffer[0] = Qnil;
10582 /* A null message buffer means that the frame hasn't really been
10583 initialized yet. Error messages get reported properly by
10584 cmd_error, so this must be just an informative message; toss it. */
10585 else if (!noninteractive
10586 && INTERACTIVE
10587 && !NILP (echo_area_buffer[0]))
10588 {
10589 struct frame *sf = SELECTED_FRAME ();
10590 if (FRAME_MESSAGE_BUF (sf))
10591 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
10592 }
10593 }
10594
10595
10596 /* Helper function for truncate_echo_area. Truncate the current
10597 message to at most NCHARS characters. */
10598
10599 static int
10600 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
10601 {
10602 if (BEG + nchars < Z)
10603 del_range (BEG + nchars, Z);
10604 if (Z == BEG)
10605 echo_area_buffer[0] = Qnil;
10606 return 0;
10607 }
10608
10609 /* Set the current message to a substring of S or STRING.
10610
10611 If STRING is a Lisp string, set the message to the first NBYTES
10612 bytes from STRING. NBYTES zero means use the whole string. If
10613 STRING is multibyte, the message will be displayed multibyte.
10614
10615 If S is not null, set the message to the first LEN bytes of S. LEN
10616 zero means use the whole string. MULTIBYTE_P non-zero means S is
10617 multibyte. Display the message multibyte in that case.
10618
10619 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
10620 to t before calling set_message_1 (which calls insert).
10621 */
10622
10623 static void
10624 set_message (const char *s, Lisp_Object string,
10625 ptrdiff_t nbytes, int multibyte_p)
10626 {
10627 message_enable_multibyte
10628 = ((s && multibyte_p)
10629 || (STRINGP (string) && STRING_MULTIBYTE (string)));
10630
10631 with_echo_area_buffer (0, -1, set_message_1,
10632 (intptr_t) s, string, nbytes, multibyte_p);
10633 message_buf_print = 0;
10634 help_echo_showing_p = 0;
10635
10636 if (STRINGP (Vdebug_on_message)
10637 && fast_string_match (Vdebug_on_message, string) >= 0)
10638 call_debugger (list2 (Qerror, string));
10639 }
10640
10641
10642 /* Helper function for set_message. Arguments have the same meaning
10643 as there, with A1 corresponding to S and A2 corresponding to STRING
10644 This function is called with the echo area buffer being
10645 current. */
10646
10647 static int
10648 set_message_1 (ptrdiff_t a1, Lisp_Object a2, ptrdiff_t nbytes, ptrdiff_t multibyte_p)
10649 {
10650 intptr_t i1 = a1;
10651 const char *s = (const char *) i1;
10652 const unsigned char *msg = (const unsigned char *) s;
10653 Lisp_Object string = a2;
10654
10655 /* Change multibyteness of the echo buffer appropriately. */
10656 if (message_enable_multibyte
10657 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10658 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10659
10660 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
10661 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10662 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
10663
10664 /* Insert new message at BEG. */
10665 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10666
10667 if (STRINGP (string))
10668 {
10669 ptrdiff_t nchars;
10670
10671 if (nbytes == 0)
10672 nbytes = SBYTES (string);
10673 nchars = string_byte_to_char (string, nbytes);
10674
10675 /* This function takes care of single/multibyte conversion. We
10676 just have to ensure that the echo area buffer has the right
10677 setting of enable_multibyte_characters. */
10678 insert_from_string (string, 0, 0, nchars, nbytes, 1);
10679 }
10680 else if (s)
10681 {
10682 if (nbytes == 0)
10683 nbytes = strlen (s);
10684
10685 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10686 {
10687 /* Convert from multi-byte to single-byte. */
10688 ptrdiff_t i;
10689 int c, n;
10690 char work[1];
10691
10692 /* Convert a multibyte string to single-byte. */
10693 for (i = 0; i < nbytes; i += n)
10694 {
10695 c = string_char_and_length (msg + i, &n);
10696 work[0] = (ASCII_CHAR_P (c)
10697 ? c
10698 : multibyte_char_to_unibyte (c));
10699 insert_1_both (work, 1, 1, 1, 0, 0);
10700 }
10701 }
10702 else if (!multibyte_p
10703 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10704 {
10705 /* Convert from single-byte to multi-byte. */
10706 ptrdiff_t i;
10707 int c, n;
10708 unsigned char str[MAX_MULTIBYTE_LENGTH];
10709
10710 /* Convert a single-byte string to multibyte. */
10711 for (i = 0; i < nbytes; i++)
10712 {
10713 c = msg[i];
10714 MAKE_CHAR_MULTIBYTE (c);
10715 n = CHAR_STRING (c, str);
10716 insert_1_both ((char *) str, 1, n, 1, 0, 0);
10717 }
10718 }
10719 else
10720 insert_1 (s, nbytes, 1, 0, 0);
10721 }
10722
10723 return 0;
10724 }
10725
10726
10727 /* Clear messages. CURRENT_P non-zero means clear the current
10728 message. LAST_DISPLAYED_P non-zero means clear the message
10729 last displayed. */
10730
10731 void
10732 clear_message (int current_p, int last_displayed_p)
10733 {
10734 if (current_p)
10735 {
10736 echo_area_buffer[0] = Qnil;
10737 message_cleared_p = 1;
10738 }
10739
10740 if (last_displayed_p)
10741 echo_area_buffer[1] = Qnil;
10742
10743 message_buf_print = 0;
10744 }
10745
10746 /* Clear garbaged frames.
10747
10748 This function is used where the old redisplay called
10749 redraw_garbaged_frames which in turn called redraw_frame which in
10750 turn called clear_frame. The call to clear_frame was a source of
10751 flickering. I believe a clear_frame is not necessary. It should
10752 suffice in the new redisplay to invalidate all current matrices,
10753 and ensure a complete redisplay of all windows. */
10754
10755 static void
10756 clear_garbaged_frames (void)
10757 {
10758 if (frame_garbaged)
10759 {
10760 Lisp_Object tail, frame;
10761 int changed_count = 0;
10762
10763 FOR_EACH_FRAME (tail, frame)
10764 {
10765 struct frame *f = XFRAME (frame);
10766
10767 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10768 {
10769 if (f->resized_p)
10770 {
10771 redraw_frame (f);
10772 f->force_flush_display_p = 1;
10773 }
10774 clear_current_matrices (f);
10775 changed_count++;
10776 f->garbaged = 0;
10777 f->resized_p = 0;
10778 }
10779 }
10780
10781 frame_garbaged = 0;
10782 if (changed_count)
10783 ++windows_or_buffers_changed;
10784 }
10785 }
10786
10787
10788 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10789 is non-zero update selected_frame. Value is non-zero if the
10790 mini-windows height has been changed. */
10791
10792 static int
10793 echo_area_display (int update_frame_p)
10794 {
10795 Lisp_Object mini_window;
10796 struct window *w;
10797 struct frame *f;
10798 int window_height_changed_p = 0;
10799 struct frame *sf = SELECTED_FRAME ();
10800
10801 mini_window = FRAME_MINIBUF_WINDOW (sf);
10802 w = XWINDOW (mini_window);
10803 f = XFRAME (WINDOW_FRAME (w));
10804
10805 /* Don't display if frame is invisible or not yet initialized. */
10806 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10807 return 0;
10808
10809 #ifdef HAVE_WINDOW_SYSTEM
10810 /* When Emacs starts, selected_frame may be the initial terminal
10811 frame. If we let this through, a message would be displayed on
10812 the terminal. */
10813 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10814 return 0;
10815 #endif /* HAVE_WINDOW_SYSTEM */
10816
10817 /* Redraw garbaged frames. */
10818 clear_garbaged_frames ();
10819
10820 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10821 {
10822 echo_area_window = mini_window;
10823 window_height_changed_p = display_echo_area (w);
10824 w->must_be_updated_p = 1;
10825
10826 /* Update the display, unless called from redisplay_internal.
10827 Also don't update the screen during redisplay itself. The
10828 update will happen at the end of redisplay, and an update
10829 here could cause confusion. */
10830 if (update_frame_p && !redisplaying_p)
10831 {
10832 int n = 0;
10833
10834 /* If the display update has been interrupted by pending
10835 input, update mode lines in the frame. Due to the
10836 pending input, it might have been that redisplay hasn't
10837 been called, so that mode lines above the echo area are
10838 garbaged. This looks odd, so we prevent it here. */
10839 if (!display_completed)
10840 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10841
10842 if (window_height_changed_p
10843 /* Don't do this if Emacs is shutting down. Redisplay
10844 needs to run hooks. */
10845 && !NILP (Vrun_hooks))
10846 {
10847 /* Must update other windows. Likewise as in other
10848 cases, don't let this update be interrupted by
10849 pending input. */
10850 ptrdiff_t count = SPECPDL_INDEX ();
10851 specbind (Qredisplay_dont_pause, Qt);
10852 windows_or_buffers_changed = 1;
10853 redisplay_internal ();
10854 unbind_to (count, Qnil);
10855 }
10856 else if (FRAME_WINDOW_P (f) && n == 0)
10857 {
10858 /* Window configuration is the same as before.
10859 Can do with a display update of the echo area,
10860 unless we displayed some mode lines. */
10861 update_single_window (w, 1);
10862 FRAME_RIF (f)->flush_display (f);
10863 }
10864 else
10865 update_frame (f, 1, 1);
10866
10867 /* If cursor is in the echo area, make sure that the next
10868 redisplay displays the minibuffer, so that the cursor will
10869 be replaced with what the minibuffer wants. */
10870 if (cursor_in_echo_area)
10871 ++windows_or_buffers_changed;
10872 }
10873 }
10874 else if (!EQ (mini_window, selected_window))
10875 windows_or_buffers_changed++;
10876
10877 /* Last displayed message is now the current message. */
10878 echo_area_buffer[1] = echo_area_buffer[0];
10879 /* Inform read_char that we're not echoing. */
10880 echo_message_buffer = Qnil;
10881
10882 /* Prevent redisplay optimization in redisplay_internal by resetting
10883 this_line_start_pos. This is done because the mini-buffer now
10884 displays the message instead of its buffer text. */
10885 if (EQ (mini_window, selected_window))
10886 CHARPOS (this_line_start_pos) = 0;
10887
10888 return window_height_changed_p;
10889 }
10890
10891 /* Nonzero if the current buffer is shown in more than
10892 one window and was modified since last display. */
10893
10894 static int
10895 buffer_shared_and_changed (void)
10896 {
10897 return (buffer_shared > 1 && UNCHANGED_MODIFIED < MODIFF);
10898 }
10899
10900 /* Nonzero if W doesn't reflect the actual state of
10901 current buffer due to its text or overlays change. */
10902
10903 static int
10904 window_outdated (struct window *w)
10905 {
10906 eassert (XBUFFER (w->buffer) == current_buffer);
10907 return (w->last_modified < MODIFF
10908 || w->last_overlay_modified < OVERLAY_MODIFF);
10909 }
10910
10911 /* Nonzero if W's buffer was changed but not saved or Transient Mark mode
10912 is enabled and mark of W's buffer was changed since last W's update. */
10913
10914 static int
10915 window_buffer_changed (struct window *w)
10916 {
10917 struct buffer *b = XBUFFER (w->buffer);
10918
10919 eassert (BUFFER_LIVE_P (b));
10920
10921 return (((BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star)
10922 || ((!NILP (Vtransient_mark_mode) && !NILP (BVAR (b, mark_active)))
10923 != !NILP (w->region_showing)));
10924 }
10925
10926 /***********************************************************************
10927 Mode Lines and Frame Titles
10928 ***********************************************************************/
10929
10930 /* A buffer for constructing non-propertized mode-line strings and
10931 frame titles in it; allocated from the heap in init_xdisp and
10932 resized as needed in store_mode_line_noprop_char. */
10933
10934 static char *mode_line_noprop_buf;
10935
10936 /* The buffer's end, and a current output position in it. */
10937
10938 static char *mode_line_noprop_buf_end;
10939 static char *mode_line_noprop_ptr;
10940
10941 #define MODE_LINE_NOPROP_LEN(start) \
10942 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10943
10944 static enum {
10945 MODE_LINE_DISPLAY = 0,
10946 MODE_LINE_TITLE,
10947 MODE_LINE_NOPROP,
10948 MODE_LINE_STRING
10949 } mode_line_target;
10950
10951 /* Alist that caches the results of :propertize.
10952 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10953 static Lisp_Object mode_line_proptrans_alist;
10954
10955 /* List of strings making up the mode-line. */
10956 static Lisp_Object mode_line_string_list;
10957
10958 /* Base face property when building propertized mode line string. */
10959 static Lisp_Object mode_line_string_face;
10960 static Lisp_Object mode_line_string_face_prop;
10961
10962
10963 /* Unwind data for mode line strings */
10964
10965 static Lisp_Object Vmode_line_unwind_vector;
10966
10967 static Lisp_Object
10968 format_mode_line_unwind_data (struct frame *target_frame,
10969 struct buffer *obuf,
10970 Lisp_Object owin,
10971 int save_proptrans)
10972 {
10973 Lisp_Object vector, tmp;
10974
10975 /* Reduce consing by keeping one vector in
10976 Vwith_echo_area_save_vector. */
10977 vector = Vmode_line_unwind_vector;
10978 Vmode_line_unwind_vector = Qnil;
10979
10980 if (NILP (vector))
10981 vector = Fmake_vector (make_number (10), Qnil);
10982
10983 ASET (vector, 0, make_number (mode_line_target));
10984 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
10985 ASET (vector, 2, mode_line_string_list);
10986 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
10987 ASET (vector, 4, mode_line_string_face);
10988 ASET (vector, 5, mode_line_string_face_prop);
10989
10990 if (obuf)
10991 XSETBUFFER (tmp, obuf);
10992 else
10993 tmp = Qnil;
10994 ASET (vector, 6, tmp);
10995 ASET (vector, 7, owin);
10996 if (target_frame)
10997 {
10998 /* Similarly to `with-selected-window', if the operation selects
10999 a window on another frame, we must restore that frame's
11000 selected window, and (for a tty) the top-frame. */
11001 ASET (vector, 8, target_frame->selected_window);
11002 if (FRAME_TERMCAP_P (target_frame))
11003 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11004 }
11005
11006 return vector;
11007 }
11008
11009 static Lisp_Object
11010 unwind_format_mode_line (Lisp_Object vector)
11011 {
11012 Lisp_Object old_window = AREF (vector, 7);
11013 Lisp_Object target_frame_window = AREF (vector, 8);
11014 Lisp_Object old_top_frame = AREF (vector, 9);
11015
11016 mode_line_target = XINT (AREF (vector, 0));
11017 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11018 mode_line_string_list = AREF (vector, 2);
11019 if (! EQ (AREF (vector, 3), Qt))
11020 mode_line_proptrans_alist = AREF (vector, 3);
11021 mode_line_string_face = AREF (vector, 4);
11022 mode_line_string_face_prop = AREF (vector, 5);
11023
11024 /* Select window before buffer, since it may change the buffer. */
11025 if (!NILP (old_window))
11026 {
11027 /* If the operation that we are unwinding had selected a window
11028 on a different frame, reset its frame-selected-window. For a
11029 text terminal, reset its top-frame if necessary. */
11030 if (!NILP (target_frame_window))
11031 {
11032 Lisp_Object frame
11033 = WINDOW_FRAME (XWINDOW (target_frame_window));
11034
11035 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11036 Fselect_window (target_frame_window, Qt);
11037
11038 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11039 Fselect_frame (old_top_frame, Qt);
11040 }
11041
11042 Fselect_window (old_window, Qt);
11043 }
11044
11045 if (!NILP (AREF (vector, 6)))
11046 {
11047 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11048 ASET (vector, 6, Qnil);
11049 }
11050
11051 Vmode_line_unwind_vector = vector;
11052 return Qnil;
11053 }
11054
11055
11056 /* Store a single character C for the frame title in mode_line_noprop_buf.
11057 Re-allocate mode_line_noprop_buf if necessary. */
11058
11059 static void
11060 store_mode_line_noprop_char (char c)
11061 {
11062 /* If output position has reached the end of the allocated buffer,
11063 increase the buffer's size. */
11064 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11065 {
11066 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11067 ptrdiff_t size = len;
11068 mode_line_noprop_buf =
11069 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11070 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11071 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11072 }
11073
11074 *mode_line_noprop_ptr++ = c;
11075 }
11076
11077
11078 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11079 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11080 characters that yield more columns than PRECISION; PRECISION <= 0
11081 means copy the whole string. Pad with spaces until FIELD_WIDTH
11082 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11083 pad. Called from display_mode_element when it is used to build a
11084 frame title. */
11085
11086 static int
11087 store_mode_line_noprop (const char *string, int field_width, int precision)
11088 {
11089 const unsigned char *str = (const unsigned char *) string;
11090 int n = 0;
11091 ptrdiff_t dummy, nbytes;
11092
11093 /* Copy at most PRECISION chars from STR. */
11094 nbytes = strlen (string);
11095 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11096 while (nbytes--)
11097 store_mode_line_noprop_char (*str++);
11098
11099 /* Fill up with spaces until FIELD_WIDTH reached. */
11100 while (field_width > 0
11101 && n < field_width)
11102 {
11103 store_mode_line_noprop_char (' ');
11104 ++n;
11105 }
11106
11107 return n;
11108 }
11109
11110 /***********************************************************************
11111 Frame Titles
11112 ***********************************************************************/
11113
11114 #ifdef HAVE_WINDOW_SYSTEM
11115
11116 /* Set the title of FRAME, if it has changed. The title format is
11117 Vicon_title_format if FRAME is iconified, otherwise it is
11118 frame_title_format. */
11119
11120 static void
11121 x_consider_frame_title (Lisp_Object frame)
11122 {
11123 struct frame *f = XFRAME (frame);
11124
11125 if (FRAME_WINDOW_P (f)
11126 || FRAME_MINIBUF_ONLY_P (f)
11127 || f->explicit_name)
11128 {
11129 /* Do we have more than one visible frame on this X display? */
11130 Lisp_Object tail, other_frame, fmt;
11131 ptrdiff_t title_start;
11132 char *title;
11133 ptrdiff_t len;
11134 struct it it;
11135 ptrdiff_t count = SPECPDL_INDEX ();
11136
11137 FOR_EACH_FRAME (tail, other_frame)
11138 {
11139 struct frame *tf = XFRAME (other_frame);
11140
11141 if (tf != f
11142 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11143 && !FRAME_MINIBUF_ONLY_P (tf)
11144 && !EQ (other_frame, tip_frame)
11145 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11146 break;
11147 }
11148
11149 /* Set global variable indicating that multiple frames exist. */
11150 multiple_frames = CONSP (tail);
11151
11152 /* Switch to the buffer of selected window of the frame. Set up
11153 mode_line_target so that display_mode_element will output into
11154 mode_line_noprop_buf; then display the title. */
11155 record_unwind_protect (unwind_format_mode_line,
11156 format_mode_line_unwind_data
11157 (f, current_buffer, selected_window, 0));
11158
11159 Fselect_window (f->selected_window, Qt);
11160 set_buffer_internal_1
11161 (XBUFFER (XWINDOW (f->selected_window)->buffer));
11162 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11163
11164 mode_line_target = MODE_LINE_TITLE;
11165 title_start = MODE_LINE_NOPROP_LEN (0);
11166 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11167 NULL, DEFAULT_FACE_ID);
11168 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
11169 len = MODE_LINE_NOPROP_LEN (title_start);
11170 title = mode_line_noprop_buf + title_start;
11171 unbind_to (count, Qnil);
11172
11173 /* Set the title only if it's changed. This avoids consing in
11174 the common case where it hasn't. (If it turns out that we've
11175 already wasted too much time by walking through the list with
11176 display_mode_element, then we might need to optimize at a
11177 higher level than this.) */
11178 if (! STRINGP (f->name)
11179 || SBYTES (f->name) != len
11180 || memcmp (title, SDATA (f->name), len) != 0)
11181 x_implicitly_set_name (f, make_string (title, len), Qnil);
11182 }
11183 }
11184
11185 #endif /* not HAVE_WINDOW_SYSTEM */
11186
11187 \f
11188 /***********************************************************************
11189 Menu Bars
11190 ***********************************************************************/
11191
11192
11193 /* Prepare for redisplay by updating menu-bar item lists when
11194 appropriate. This can call eval. */
11195
11196 void
11197 prepare_menu_bars (void)
11198 {
11199 int all_windows;
11200 struct gcpro gcpro1, gcpro2;
11201 struct frame *f;
11202 Lisp_Object tooltip_frame;
11203
11204 #ifdef HAVE_WINDOW_SYSTEM
11205 tooltip_frame = tip_frame;
11206 #else
11207 tooltip_frame = Qnil;
11208 #endif
11209
11210 /* Update all frame titles based on their buffer names, etc. We do
11211 this before the menu bars so that the buffer-menu will show the
11212 up-to-date frame titles. */
11213 #ifdef HAVE_WINDOW_SYSTEM
11214 if (windows_or_buffers_changed || update_mode_lines)
11215 {
11216 Lisp_Object tail, frame;
11217
11218 FOR_EACH_FRAME (tail, frame)
11219 {
11220 f = XFRAME (frame);
11221 if (!EQ (frame, tooltip_frame)
11222 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
11223 x_consider_frame_title (frame);
11224 }
11225 }
11226 #endif /* HAVE_WINDOW_SYSTEM */
11227
11228 /* Update the menu bar item lists, if appropriate. This has to be
11229 done before any actual redisplay or generation of display lines. */
11230 all_windows = (update_mode_lines
11231 || buffer_shared_and_changed ()
11232 || windows_or_buffers_changed);
11233 if (all_windows)
11234 {
11235 Lisp_Object tail, frame;
11236 ptrdiff_t count = SPECPDL_INDEX ();
11237 /* 1 means that update_menu_bar has run its hooks
11238 so any further calls to update_menu_bar shouldn't do so again. */
11239 int menu_bar_hooks_run = 0;
11240
11241 record_unwind_save_match_data ();
11242
11243 FOR_EACH_FRAME (tail, frame)
11244 {
11245 f = XFRAME (frame);
11246
11247 /* Ignore tooltip frame. */
11248 if (EQ (frame, tooltip_frame))
11249 continue;
11250
11251 /* If a window on this frame changed size, report that to
11252 the user and clear the size-change flag. */
11253 if (FRAME_WINDOW_SIZES_CHANGED (f))
11254 {
11255 Lisp_Object functions;
11256
11257 /* Clear flag first in case we get an error below. */
11258 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
11259 functions = Vwindow_size_change_functions;
11260 GCPRO2 (tail, functions);
11261
11262 while (CONSP (functions))
11263 {
11264 if (!EQ (XCAR (functions), Qt))
11265 call1 (XCAR (functions), frame);
11266 functions = XCDR (functions);
11267 }
11268 UNGCPRO;
11269 }
11270
11271 GCPRO1 (tail);
11272 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
11273 #ifdef HAVE_WINDOW_SYSTEM
11274 update_tool_bar (f, 0);
11275 #endif
11276 #ifdef HAVE_NS
11277 if (windows_or_buffers_changed
11278 && FRAME_NS_P (f))
11279 ns_set_doc_edited
11280 (f, Fbuffer_modified_p (XWINDOW (f->selected_window)->buffer));
11281 #endif
11282 UNGCPRO;
11283 }
11284
11285 unbind_to (count, Qnil);
11286 }
11287 else
11288 {
11289 struct frame *sf = SELECTED_FRAME ();
11290 update_menu_bar (sf, 1, 0);
11291 #ifdef HAVE_WINDOW_SYSTEM
11292 update_tool_bar (sf, 1);
11293 #endif
11294 }
11295 }
11296
11297
11298 /* Update the menu bar item list for frame F. This has to be done
11299 before we start to fill in any display lines, because it can call
11300 eval.
11301
11302 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11303
11304 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11305 already ran the menu bar hooks for this redisplay, so there
11306 is no need to run them again. The return value is the
11307 updated value of this flag, to pass to the next call. */
11308
11309 static int
11310 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11311 {
11312 Lisp_Object window;
11313 register struct window *w;
11314
11315 /* If called recursively during a menu update, do nothing. This can
11316 happen when, for instance, an activate-menubar-hook causes a
11317 redisplay. */
11318 if (inhibit_menubar_update)
11319 return hooks_run;
11320
11321 window = FRAME_SELECTED_WINDOW (f);
11322 w = XWINDOW (window);
11323
11324 if (FRAME_WINDOW_P (f)
11325 ?
11326 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11327 || defined (HAVE_NS) || defined (USE_GTK)
11328 FRAME_EXTERNAL_MENU_BAR (f)
11329 #else
11330 FRAME_MENU_BAR_LINES (f) > 0
11331 #endif
11332 : FRAME_MENU_BAR_LINES (f) > 0)
11333 {
11334 /* If the user has switched buffers or windows, we need to
11335 recompute to reflect the new bindings. But we'll
11336 recompute when update_mode_lines is set too; that means
11337 that people can use force-mode-line-update to request
11338 that the menu bar be recomputed. The adverse effect on
11339 the rest of the redisplay algorithm is about the same as
11340 windows_or_buffers_changed anyway. */
11341 if (windows_or_buffers_changed
11342 /* This used to test w->update_mode_line, but we believe
11343 there is no need to recompute the menu in that case. */
11344 || update_mode_lines
11345 || window_buffer_changed (w))
11346 {
11347 struct buffer *prev = current_buffer;
11348 ptrdiff_t count = SPECPDL_INDEX ();
11349
11350 specbind (Qinhibit_menubar_update, Qt);
11351
11352 set_buffer_internal_1 (XBUFFER (w->buffer));
11353 if (save_match_data)
11354 record_unwind_save_match_data ();
11355 if (NILP (Voverriding_local_map_menu_flag))
11356 {
11357 specbind (Qoverriding_terminal_local_map, Qnil);
11358 specbind (Qoverriding_local_map, Qnil);
11359 }
11360
11361 if (!hooks_run)
11362 {
11363 /* Run the Lucid hook. */
11364 safe_run_hooks (Qactivate_menubar_hook);
11365
11366 /* If it has changed current-menubar from previous value,
11367 really recompute the menu-bar from the value. */
11368 if (! NILP (Vlucid_menu_bar_dirty_flag))
11369 call0 (Qrecompute_lucid_menubar);
11370
11371 safe_run_hooks (Qmenu_bar_update_hook);
11372
11373 hooks_run = 1;
11374 }
11375
11376 XSETFRAME (Vmenu_updating_frame, f);
11377 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11378
11379 /* Redisplay the menu bar in case we changed it. */
11380 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11381 || defined (HAVE_NS) || defined (USE_GTK)
11382 if (FRAME_WINDOW_P (f))
11383 {
11384 #if defined (HAVE_NS)
11385 /* All frames on Mac OS share the same menubar. So only
11386 the selected frame should be allowed to set it. */
11387 if (f == SELECTED_FRAME ())
11388 #endif
11389 set_frame_menubar (f, 0, 0);
11390 }
11391 else
11392 /* On a terminal screen, the menu bar is an ordinary screen
11393 line, and this makes it get updated. */
11394 w->update_mode_line = 1;
11395 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11396 /* In the non-toolkit version, the menu bar is an ordinary screen
11397 line, and this makes it get updated. */
11398 w->update_mode_line = 1;
11399 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11400
11401 unbind_to (count, Qnil);
11402 set_buffer_internal_1 (prev);
11403 }
11404 }
11405
11406 return hooks_run;
11407 }
11408
11409
11410 \f
11411 /***********************************************************************
11412 Output Cursor
11413 ***********************************************************************/
11414
11415 #ifdef HAVE_WINDOW_SYSTEM
11416
11417 /* EXPORT:
11418 Nominal cursor position -- where to draw output.
11419 HPOS and VPOS are window relative glyph matrix coordinates.
11420 X and Y are window relative pixel coordinates. */
11421
11422 struct cursor_pos output_cursor;
11423
11424
11425 /* EXPORT:
11426 Set the global variable output_cursor to CURSOR. All cursor
11427 positions are relative to updated_window. */
11428
11429 void
11430 set_output_cursor (struct cursor_pos *cursor)
11431 {
11432 output_cursor.hpos = cursor->hpos;
11433 output_cursor.vpos = cursor->vpos;
11434 output_cursor.x = cursor->x;
11435 output_cursor.y = cursor->y;
11436 }
11437
11438
11439 /* EXPORT for RIF:
11440 Set a nominal cursor position.
11441
11442 HPOS and VPOS are column/row positions in a window glyph matrix. X
11443 and Y are window text area relative pixel positions.
11444
11445 If this is done during an update, updated_window will contain the
11446 window that is being updated and the position is the future output
11447 cursor position for that window. If updated_window is null, use
11448 selected_window and display the cursor at the given position. */
11449
11450 void
11451 x_cursor_to (int vpos, int hpos, int y, int x)
11452 {
11453 struct window *w;
11454
11455 /* If updated_window is not set, work on selected_window. */
11456 if (updated_window)
11457 w = updated_window;
11458 else
11459 w = XWINDOW (selected_window);
11460
11461 /* Set the output cursor. */
11462 output_cursor.hpos = hpos;
11463 output_cursor.vpos = vpos;
11464 output_cursor.x = x;
11465 output_cursor.y = y;
11466
11467 /* If not called as part of an update, really display the cursor.
11468 This will also set the cursor position of W. */
11469 if (updated_window == NULL)
11470 {
11471 block_input ();
11472 display_and_set_cursor (w, 1, hpos, vpos, x, y);
11473 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
11474 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
11475 unblock_input ();
11476 }
11477 }
11478
11479 #endif /* HAVE_WINDOW_SYSTEM */
11480
11481 \f
11482 /***********************************************************************
11483 Tool-bars
11484 ***********************************************************************/
11485
11486 #ifdef HAVE_WINDOW_SYSTEM
11487
11488 /* Where the mouse was last time we reported a mouse event. */
11489
11490 FRAME_PTR last_mouse_frame;
11491
11492 /* Tool-bar item index of the item on which a mouse button was pressed
11493 or -1. */
11494
11495 int last_tool_bar_item;
11496
11497 /* Select `frame' temporarily without running all the code in
11498 do_switch_frame.
11499 FIXME: Maybe do_switch_frame should be trimmed down similarly
11500 when `norecord' is set. */
11501 static Lisp_Object
11502 fast_set_selected_frame (Lisp_Object frame)
11503 {
11504 if (!EQ (selected_frame, frame))
11505 {
11506 selected_frame = frame;
11507 selected_window = XFRAME (frame)->selected_window;
11508 }
11509 return Qnil;
11510 }
11511
11512 /* Update the tool-bar item list for frame F. This has to be done
11513 before we start to fill in any display lines. Called from
11514 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11515 and restore it here. */
11516
11517 static void
11518 update_tool_bar (struct frame *f, int save_match_data)
11519 {
11520 #if defined (USE_GTK) || defined (HAVE_NS)
11521 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11522 #else
11523 int do_update = WINDOWP (f->tool_bar_window)
11524 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
11525 #endif
11526
11527 if (do_update)
11528 {
11529 Lisp_Object window;
11530 struct window *w;
11531
11532 window = FRAME_SELECTED_WINDOW (f);
11533 w = XWINDOW (window);
11534
11535 /* If the user has switched buffers or windows, we need to
11536 recompute to reflect the new bindings. But we'll
11537 recompute when update_mode_lines is set too; that means
11538 that people can use force-mode-line-update to request
11539 that the menu bar be recomputed. The adverse effect on
11540 the rest of the redisplay algorithm is about the same as
11541 windows_or_buffers_changed anyway. */
11542 if (windows_or_buffers_changed
11543 || w->update_mode_line
11544 || update_mode_lines
11545 || window_buffer_changed (w))
11546 {
11547 struct buffer *prev = current_buffer;
11548 ptrdiff_t count = SPECPDL_INDEX ();
11549 Lisp_Object frame, new_tool_bar;
11550 int new_n_tool_bar;
11551 struct gcpro gcpro1;
11552
11553 /* Set current_buffer to the buffer of the selected
11554 window of the frame, so that we get the right local
11555 keymaps. */
11556 set_buffer_internal_1 (XBUFFER (w->buffer));
11557
11558 /* Save match data, if we must. */
11559 if (save_match_data)
11560 record_unwind_save_match_data ();
11561
11562 /* Make sure that we don't accidentally use bogus keymaps. */
11563 if (NILP (Voverriding_local_map_menu_flag))
11564 {
11565 specbind (Qoverriding_terminal_local_map, Qnil);
11566 specbind (Qoverriding_local_map, Qnil);
11567 }
11568
11569 GCPRO1 (new_tool_bar);
11570
11571 /* We must temporarily set the selected frame to this frame
11572 before calling tool_bar_items, because the calculation of
11573 the tool-bar keymap uses the selected frame (see
11574 `tool-bar-make-keymap' in tool-bar.el). */
11575 eassert (EQ (selected_window,
11576 /* Since we only explicitly preserve selected_frame,
11577 check that selected_window would be redundant. */
11578 XFRAME (selected_frame)->selected_window));
11579 record_unwind_protect (fast_set_selected_frame, selected_frame);
11580 XSETFRAME (frame, f);
11581 fast_set_selected_frame (frame);
11582
11583 /* Build desired tool-bar items from keymaps. */
11584 new_tool_bar
11585 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11586 &new_n_tool_bar);
11587
11588 /* Redisplay the tool-bar if we changed it. */
11589 if (new_n_tool_bar != f->n_tool_bar_items
11590 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11591 {
11592 /* Redisplay that happens asynchronously due to an expose event
11593 may access f->tool_bar_items. Make sure we update both
11594 variables within BLOCK_INPUT so no such event interrupts. */
11595 block_input ();
11596 fset_tool_bar_items (f, new_tool_bar);
11597 f->n_tool_bar_items = new_n_tool_bar;
11598 w->update_mode_line = 1;
11599 unblock_input ();
11600 }
11601
11602 UNGCPRO;
11603
11604 unbind_to (count, Qnil);
11605 set_buffer_internal_1 (prev);
11606 }
11607 }
11608 }
11609
11610
11611 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11612 F's desired tool-bar contents. F->tool_bar_items must have
11613 been set up previously by calling prepare_menu_bars. */
11614
11615 static void
11616 build_desired_tool_bar_string (struct frame *f)
11617 {
11618 int i, size, size_needed;
11619 struct gcpro gcpro1, gcpro2, gcpro3;
11620 Lisp_Object image, plist, props;
11621
11622 image = plist = props = Qnil;
11623 GCPRO3 (image, plist, props);
11624
11625 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11626 Otherwise, make a new string. */
11627
11628 /* The size of the string we might be able to reuse. */
11629 size = (STRINGP (f->desired_tool_bar_string)
11630 ? SCHARS (f->desired_tool_bar_string)
11631 : 0);
11632
11633 /* We need one space in the string for each image. */
11634 size_needed = f->n_tool_bar_items;
11635
11636 /* Reuse f->desired_tool_bar_string, if possible. */
11637 if (size < size_needed || NILP (f->desired_tool_bar_string))
11638 fset_desired_tool_bar_string
11639 (f, Fmake_string (make_number (size_needed), make_number (' ')));
11640 else
11641 {
11642 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11643 Fremove_text_properties (make_number (0), make_number (size),
11644 props, f->desired_tool_bar_string);
11645 }
11646
11647 /* Put a `display' property on the string for the images to display,
11648 put a `menu_item' property on tool-bar items with a value that
11649 is the index of the item in F's tool-bar item vector. */
11650 for (i = 0; i < f->n_tool_bar_items; ++i)
11651 {
11652 #define PROP(IDX) \
11653 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11654
11655 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11656 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11657 int hmargin, vmargin, relief, idx, end;
11658
11659 /* If image is a vector, choose the image according to the
11660 button state. */
11661 image = PROP (TOOL_BAR_ITEM_IMAGES);
11662 if (VECTORP (image))
11663 {
11664 if (enabled_p)
11665 idx = (selected_p
11666 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11667 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11668 else
11669 idx = (selected_p
11670 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11671 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11672
11673 eassert (ASIZE (image) >= idx);
11674 image = AREF (image, idx);
11675 }
11676 else
11677 idx = -1;
11678
11679 /* Ignore invalid image specifications. */
11680 if (!valid_image_p (image))
11681 continue;
11682
11683 /* Display the tool-bar button pressed, or depressed. */
11684 plist = Fcopy_sequence (XCDR (image));
11685
11686 /* Compute margin and relief to draw. */
11687 relief = (tool_bar_button_relief >= 0
11688 ? tool_bar_button_relief
11689 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11690 hmargin = vmargin = relief;
11691
11692 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
11693 INT_MAX - max (hmargin, vmargin)))
11694 {
11695 hmargin += XFASTINT (Vtool_bar_button_margin);
11696 vmargin += XFASTINT (Vtool_bar_button_margin);
11697 }
11698 else if (CONSP (Vtool_bar_button_margin))
11699 {
11700 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
11701 INT_MAX - hmargin))
11702 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11703
11704 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
11705 INT_MAX - vmargin))
11706 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11707 }
11708
11709 if (auto_raise_tool_bar_buttons_p)
11710 {
11711 /* Add a `:relief' property to the image spec if the item is
11712 selected. */
11713 if (selected_p)
11714 {
11715 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11716 hmargin -= relief;
11717 vmargin -= relief;
11718 }
11719 }
11720 else
11721 {
11722 /* If image is selected, display it pressed, i.e. with a
11723 negative relief. If it's not selected, display it with a
11724 raised relief. */
11725 plist = Fplist_put (plist, QCrelief,
11726 (selected_p
11727 ? make_number (-relief)
11728 : make_number (relief)));
11729 hmargin -= relief;
11730 vmargin -= relief;
11731 }
11732
11733 /* Put a margin around the image. */
11734 if (hmargin || vmargin)
11735 {
11736 if (hmargin == vmargin)
11737 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11738 else
11739 plist = Fplist_put (plist, QCmargin,
11740 Fcons (make_number (hmargin),
11741 make_number (vmargin)));
11742 }
11743
11744 /* If button is not enabled, and we don't have special images
11745 for the disabled state, make the image appear disabled by
11746 applying an appropriate algorithm to it. */
11747 if (!enabled_p && idx < 0)
11748 plist = Fplist_put (plist, QCconversion, Qdisabled);
11749
11750 /* Put a `display' text property on the string for the image to
11751 display. Put a `menu-item' property on the string that gives
11752 the start of this item's properties in the tool-bar items
11753 vector. */
11754 image = Fcons (Qimage, plist);
11755 props = list4 (Qdisplay, image,
11756 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11757
11758 /* Let the last image hide all remaining spaces in the tool bar
11759 string. The string can be longer than needed when we reuse a
11760 previous string. */
11761 if (i + 1 == f->n_tool_bar_items)
11762 end = SCHARS (f->desired_tool_bar_string);
11763 else
11764 end = i + 1;
11765 Fadd_text_properties (make_number (i), make_number (end),
11766 props, f->desired_tool_bar_string);
11767 #undef PROP
11768 }
11769
11770 UNGCPRO;
11771 }
11772
11773
11774 /* Display one line of the tool-bar of frame IT->f.
11775
11776 HEIGHT specifies the desired height of the tool-bar line.
11777 If the actual height of the glyph row is less than HEIGHT, the
11778 row's height is increased to HEIGHT, and the icons are centered
11779 vertically in the new height.
11780
11781 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11782 count a final empty row in case the tool-bar width exactly matches
11783 the window width.
11784 */
11785
11786 static void
11787 display_tool_bar_line (struct it *it, int height)
11788 {
11789 struct glyph_row *row = it->glyph_row;
11790 int max_x = it->last_visible_x;
11791 struct glyph *last;
11792
11793 prepare_desired_row (row);
11794 row->y = it->current_y;
11795
11796 /* Note that this isn't made use of if the face hasn't a box,
11797 so there's no need to check the face here. */
11798 it->start_of_box_run_p = 1;
11799
11800 while (it->current_x < max_x)
11801 {
11802 int x, n_glyphs_before, i, nglyphs;
11803 struct it it_before;
11804
11805 /* Get the next display element. */
11806 if (!get_next_display_element (it))
11807 {
11808 /* Don't count empty row if we are counting needed tool-bar lines. */
11809 if (height < 0 && !it->hpos)
11810 return;
11811 break;
11812 }
11813
11814 /* Produce glyphs. */
11815 n_glyphs_before = row->used[TEXT_AREA];
11816 it_before = *it;
11817
11818 PRODUCE_GLYPHS (it);
11819
11820 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11821 i = 0;
11822 x = it_before.current_x;
11823 while (i < nglyphs)
11824 {
11825 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11826
11827 if (x + glyph->pixel_width > max_x)
11828 {
11829 /* Glyph doesn't fit on line. Backtrack. */
11830 row->used[TEXT_AREA] = n_glyphs_before;
11831 *it = it_before;
11832 /* If this is the only glyph on this line, it will never fit on the
11833 tool-bar, so skip it. But ensure there is at least one glyph,
11834 so we don't accidentally disable the tool-bar. */
11835 if (n_glyphs_before == 0
11836 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11837 break;
11838 goto out;
11839 }
11840
11841 ++it->hpos;
11842 x += glyph->pixel_width;
11843 ++i;
11844 }
11845
11846 /* Stop at line end. */
11847 if (ITERATOR_AT_END_OF_LINE_P (it))
11848 break;
11849
11850 set_iterator_to_next (it, 1);
11851 }
11852
11853 out:;
11854
11855 row->displays_text_p = row->used[TEXT_AREA] != 0;
11856
11857 /* Use default face for the border below the tool bar.
11858
11859 FIXME: When auto-resize-tool-bars is grow-only, there is
11860 no additional border below the possibly empty tool-bar lines.
11861 So to make the extra empty lines look "normal", we have to
11862 use the tool-bar face for the border too. */
11863 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11864 it->face_id = DEFAULT_FACE_ID;
11865
11866 extend_face_to_end_of_line (it);
11867 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11868 last->right_box_line_p = 1;
11869 if (last == row->glyphs[TEXT_AREA])
11870 last->left_box_line_p = 1;
11871
11872 /* Make line the desired height and center it vertically. */
11873 if ((height -= it->max_ascent + it->max_descent) > 0)
11874 {
11875 /* Don't add more than one line height. */
11876 height %= FRAME_LINE_HEIGHT (it->f);
11877 it->max_ascent += height / 2;
11878 it->max_descent += (height + 1) / 2;
11879 }
11880
11881 compute_line_metrics (it);
11882
11883 /* If line is empty, make it occupy the rest of the tool-bar. */
11884 if (!row->displays_text_p)
11885 {
11886 row->height = row->phys_height = it->last_visible_y - row->y;
11887 row->visible_height = row->height;
11888 row->ascent = row->phys_ascent = 0;
11889 row->extra_line_spacing = 0;
11890 }
11891
11892 row->full_width_p = 1;
11893 row->continued_p = 0;
11894 row->truncated_on_left_p = 0;
11895 row->truncated_on_right_p = 0;
11896
11897 it->current_x = it->hpos = 0;
11898 it->current_y += row->height;
11899 ++it->vpos;
11900 ++it->glyph_row;
11901 }
11902
11903
11904 /* Max tool-bar height. */
11905
11906 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11907 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11908
11909 /* Value is the number of screen lines needed to make all tool-bar
11910 items of frame F visible. The number of actual rows needed is
11911 returned in *N_ROWS if non-NULL. */
11912
11913 static int
11914 tool_bar_lines_needed (struct frame *f, int *n_rows)
11915 {
11916 struct window *w = XWINDOW (f->tool_bar_window);
11917 struct it it;
11918 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11919 the desired matrix, so use (unused) mode-line row as temporary row to
11920 avoid destroying the first tool-bar row. */
11921 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11922
11923 /* Initialize an iterator for iteration over
11924 F->desired_tool_bar_string in the tool-bar window of frame F. */
11925 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
11926 it.first_visible_x = 0;
11927 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11928 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11929 it.paragraph_embedding = L2R;
11930
11931 while (!ITERATOR_AT_END_P (&it))
11932 {
11933 clear_glyph_row (temp_row);
11934 it.glyph_row = temp_row;
11935 display_tool_bar_line (&it, -1);
11936 }
11937 clear_glyph_row (temp_row);
11938
11939 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11940 if (n_rows)
11941 *n_rows = it.vpos > 0 ? it.vpos : -1;
11942
11943 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
11944 }
11945
11946
11947 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
11948 0, 1, 0,
11949 doc: /* Return the number of lines occupied by the tool bar of FRAME.
11950 If FRAME is nil or omitted, use the selected frame. */)
11951 (Lisp_Object frame)
11952 {
11953 struct frame *f = decode_any_frame (frame);
11954 struct window *w;
11955 int nlines = 0;
11956
11957 if (WINDOWP (f->tool_bar_window)
11958 && (w = XWINDOW (f->tool_bar_window),
11959 WINDOW_TOTAL_LINES (w) > 0))
11960 {
11961 update_tool_bar (f, 1);
11962 if (f->n_tool_bar_items)
11963 {
11964 build_desired_tool_bar_string (f);
11965 nlines = tool_bar_lines_needed (f, NULL);
11966 }
11967 }
11968
11969 return make_number (nlines);
11970 }
11971
11972
11973 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11974 height should be changed. */
11975
11976 static int
11977 redisplay_tool_bar (struct frame *f)
11978 {
11979 struct window *w;
11980 struct it it;
11981 struct glyph_row *row;
11982
11983 #if defined (USE_GTK) || defined (HAVE_NS)
11984 if (FRAME_EXTERNAL_TOOL_BAR (f))
11985 update_frame_tool_bar (f);
11986 return 0;
11987 #endif
11988
11989 /* If frame hasn't a tool-bar window or if it is zero-height, don't
11990 do anything. This means you must start with tool-bar-lines
11991 non-zero to get the auto-sizing effect. Or in other words, you
11992 can turn off tool-bars by specifying tool-bar-lines zero. */
11993 if (!WINDOWP (f->tool_bar_window)
11994 || (w = XWINDOW (f->tool_bar_window),
11995 WINDOW_TOTAL_LINES (w) == 0))
11996 return 0;
11997
11998 /* Set up an iterator for the tool-bar window. */
11999 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12000 it.first_visible_x = 0;
12001 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
12002 row = it.glyph_row;
12003
12004 /* Build a string that represents the contents of the tool-bar. */
12005 build_desired_tool_bar_string (f);
12006 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12007 /* FIXME: This should be controlled by a user option. But it
12008 doesn't make sense to have an R2L tool bar if the menu bar cannot
12009 be drawn also R2L, and making the menu bar R2L is tricky due
12010 toolkit-specific code that implements it. If an R2L tool bar is
12011 ever supported, display_tool_bar_line should also be augmented to
12012 call unproduce_glyphs like display_line and display_string
12013 do. */
12014 it.paragraph_embedding = L2R;
12015
12016 if (f->n_tool_bar_rows == 0)
12017 {
12018 int nlines;
12019
12020 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
12021 nlines != WINDOW_TOTAL_LINES (w)))
12022 {
12023 Lisp_Object frame;
12024 int old_height = WINDOW_TOTAL_LINES (w);
12025
12026 XSETFRAME (frame, f);
12027 Fmodify_frame_parameters (frame,
12028 Fcons (Fcons (Qtool_bar_lines,
12029 make_number (nlines)),
12030 Qnil));
12031 if (WINDOW_TOTAL_LINES (w) != old_height)
12032 {
12033 clear_glyph_matrix (w->desired_matrix);
12034 fonts_changed_p = 1;
12035 return 1;
12036 }
12037 }
12038 }
12039
12040 /* Display as many lines as needed to display all tool-bar items. */
12041
12042 if (f->n_tool_bar_rows > 0)
12043 {
12044 int border, rows, height, extra;
12045
12046 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12047 border = XINT (Vtool_bar_border);
12048 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12049 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12050 else if (EQ (Vtool_bar_border, Qborder_width))
12051 border = f->border_width;
12052 else
12053 border = 0;
12054 if (border < 0)
12055 border = 0;
12056
12057 rows = f->n_tool_bar_rows;
12058 height = max (1, (it.last_visible_y - border) / rows);
12059 extra = it.last_visible_y - border - height * rows;
12060
12061 while (it.current_y < it.last_visible_y)
12062 {
12063 int h = 0;
12064 if (extra > 0 && rows-- > 0)
12065 {
12066 h = (extra + rows - 1) / rows;
12067 extra -= h;
12068 }
12069 display_tool_bar_line (&it, height + h);
12070 }
12071 }
12072 else
12073 {
12074 while (it.current_y < it.last_visible_y)
12075 display_tool_bar_line (&it, 0);
12076 }
12077
12078 /* It doesn't make much sense to try scrolling in the tool-bar
12079 window, so don't do it. */
12080 w->desired_matrix->no_scrolling_p = 1;
12081 w->must_be_updated_p = 1;
12082
12083 if (!NILP (Vauto_resize_tool_bars))
12084 {
12085 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
12086 int change_height_p = 0;
12087
12088 /* If we couldn't display everything, change the tool-bar's
12089 height if there is room for more. */
12090 if (IT_STRING_CHARPOS (it) < it.end_charpos
12091 && it.current_y < max_tool_bar_height)
12092 change_height_p = 1;
12093
12094 row = it.glyph_row - 1;
12095
12096 /* If there are blank lines at the end, except for a partially
12097 visible blank line at the end that is smaller than
12098 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12099 if (!row->displays_text_p
12100 && row->height >= FRAME_LINE_HEIGHT (f))
12101 change_height_p = 1;
12102
12103 /* If row displays tool-bar items, but is partially visible,
12104 change the tool-bar's height. */
12105 if (row->displays_text_p
12106 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
12107 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
12108 change_height_p = 1;
12109
12110 /* Resize windows as needed by changing the `tool-bar-lines'
12111 frame parameter. */
12112 if (change_height_p)
12113 {
12114 Lisp_Object frame;
12115 int old_height = WINDOW_TOTAL_LINES (w);
12116 int nrows;
12117 int nlines = tool_bar_lines_needed (f, &nrows);
12118
12119 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12120 && !f->minimize_tool_bar_window_p)
12121 ? (nlines > old_height)
12122 : (nlines != old_height));
12123 f->minimize_tool_bar_window_p = 0;
12124
12125 if (change_height_p)
12126 {
12127 XSETFRAME (frame, f);
12128 Fmodify_frame_parameters (frame,
12129 Fcons (Fcons (Qtool_bar_lines,
12130 make_number (nlines)),
12131 Qnil));
12132 if (WINDOW_TOTAL_LINES (w) != old_height)
12133 {
12134 clear_glyph_matrix (w->desired_matrix);
12135 f->n_tool_bar_rows = nrows;
12136 fonts_changed_p = 1;
12137 return 1;
12138 }
12139 }
12140 }
12141 }
12142
12143 f->minimize_tool_bar_window_p = 0;
12144 return 0;
12145 }
12146
12147
12148 /* Get information about the tool-bar item which is displayed in GLYPH
12149 on frame F. Return in *PROP_IDX the index where tool-bar item
12150 properties start in F->tool_bar_items. Value is zero if
12151 GLYPH doesn't display a tool-bar item. */
12152
12153 static int
12154 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12155 {
12156 Lisp_Object prop;
12157 int success_p;
12158 int charpos;
12159
12160 /* This function can be called asynchronously, which means we must
12161 exclude any possibility that Fget_text_property signals an
12162 error. */
12163 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12164 charpos = max (0, charpos);
12165
12166 /* Get the text property `menu-item' at pos. The value of that
12167 property is the start index of this item's properties in
12168 F->tool_bar_items. */
12169 prop = Fget_text_property (make_number (charpos),
12170 Qmenu_item, f->current_tool_bar_string);
12171 if (INTEGERP (prop))
12172 {
12173 *prop_idx = XINT (prop);
12174 success_p = 1;
12175 }
12176 else
12177 success_p = 0;
12178
12179 return success_p;
12180 }
12181
12182 \f
12183 /* Get information about the tool-bar item at position X/Y on frame F.
12184 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12185 the current matrix of the tool-bar window of F, or NULL if not
12186 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12187 item in F->tool_bar_items. Value is
12188
12189 -1 if X/Y is not on a tool-bar item
12190 0 if X/Y is on the same item that was highlighted before.
12191 1 otherwise. */
12192
12193 static int
12194 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12195 int *hpos, int *vpos, int *prop_idx)
12196 {
12197 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12198 struct window *w = XWINDOW (f->tool_bar_window);
12199 int area;
12200
12201 /* Find the glyph under X/Y. */
12202 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12203 if (*glyph == NULL)
12204 return -1;
12205
12206 /* Get the start of this tool-bar item's properties in
12207 f->tool_bar_items. */
12208 if (!tool_bar_item_info (f, *glyph, prop_idx))
12209 return -1;
12210
12211 /* Is mouse on the highlighted item? */
12212 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12213 && *vpos >= hlinfo->mouse_face_beg_row
12214 && *vpos <= hlinfo->mouse_face_end_row
12215 && (*vpos > hlinfo->mouse_face_beg_row
12216 || *hpos >= hlinfo->mouse_face_beg_col)
12217 && (*vpos < hlinfo->mouse_face_end_row
12218 || *hpos < hlinfo->mouse_face_end_col
12219 || hlinfo->mouse_face_past_end))
12220 return 0;
12221
12222 return 1;
12223 }
12224
12225
12226 /* EXPORT:
12227 Handle mouse button event on the tool-bar of frame F, at
12228 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
12229 0 for button release. MODIFIERS is event modifiers for button
12230 release. */
12231
12232 void
12233 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
12234 int modifiers)
12235 {
12236 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12237 struct window *w = XWINDOW (f->tool_bar_window);
12238 int hpos, vpos, prop_idx;
12239 struct glyph *glyph;
12240 Lisp_Object enabled_p;
12241
12242 /* If not on the highlighted tool-bar item, return. */
12243 frame_to_window_pixel_xy (w, &x, &y);
12244 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
12245 return;
12246
12247 /* If item is disabled, do nothing. */
12248 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12249 if (NILP (enabled_p))
12250 return;
12251
12252 if (down_p)
12253 {
12254 /* Show item in pressed state. */
12255 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12256 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
12257 last_tool_bar_item = prop_idx;
12258 }
12259 else
12260 {
12261 Lisp_Object key, frame;
12262 struct input_event event;
12263 EVENT_INIT (event);
12264
12265 /* Show item in released state. */
12266 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12267 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
12268
12269 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12270
12271 XSETFRAME (frame, f);
12272 event.kind = TOOL_BAR_EVENT;
12273 event.frame_or_window = frame;
12274 event.arg = frame;
12275 kbd_buffer_store_event (&event);
12276
12277 event.kind = TOOL_BAR_EVENT;
12278 event.frame_or_window = frame;
12279 event.arg = key;
12280 event.modifiers = modifiers;
12281 kbd_buffer_store_event (&event);
12282 last_tool_bar_item = -1;
12283 }
12284 }
12285
12286
12287 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12288 tool-bar window-relative coordinates X/Y. Called from
12289 note_mouse_highlight. */
12290
12291 static void
12292 note_tool_bar_highlight (struct frame *f, int x, int y)
12293 {
12294 Lisp_Object window = f->tool_bar_window;
12295 struct window *w = XWINDOW (window);
12296 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
12297 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12298 int hpos, vpos;
12299 struct glyph *glyph;
12300 struct glyph_row *row;
12301 int i;
12302 Lisp_Object enabled_p;
12303 int prop_idx;
12304 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12305 int mouse_down_p, rc;
12306
12307 /* Function note_mouse_highlight is called with negative X/Y
12308 values when mouse moves outside of the frame. */
12309 if (x <= 0 || y <= 0)
12310 {
12311 clear_mouse_face (hlinfo);
12312 return;
12313 }
12314
12315 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12316 if (rc < 0)
12317 {
12318 /* Not on tool-bar item. */
12319 clear_mouse_face (hlinfo);
12320 return;
12321 }
12322 else if (rc == 0)
12323 /* On same tool-bar item as before. */
12324 goto set_help_echo;
12325
12326 clear_mouse_face (hlinfo);
12327
12328 /* Mouse is down, but on different tool-bar item? */
12329 mouse_down_p = (dpyinfo->grabbed
12330 && f == last_mouse_frame
12331 && FRAME_LIVE_P (f));
12332 if (mouse_down_p
12333 && last_tool_bar_item != prop_idx)
12334 return;
12335
12336 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
12337 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12338
12339 /* If tool-bar item is not enabled, don't highlight it. */
12340 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12341 if (!NILP (enabled_p))
12342 {
12343 /* Compute the x-position of the glyph. In front and past the
12344 image is a space. We include this in the highlighted area. */
12345 row = MATRIX_ROW (w->current_matrix, vpos);
12346 for (i = x = 0; i < hpos; ++i)
12347 x += row->glyphs[TEXT_AREA][i].pixel_width;
12348
12349 /* Record this as the current active region. */
12350 hlinfo->mouse_face_beg_col = hpos;
12351 hlinfo->mouse_face_beg_row = vpos;
12352 hlinfo->mouse_face_beg_x = x;
12353 hlinfo->mouse_face_beg_y = row->y;
12354 hlinfo->mouse_face_past_end = 0;
12355
12356 hlinfo->mouse_face_end_col = hpos + 1;
12357 hlinfo->mouse_face_end_row = vpos;
12358 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12359 hlinfo->mouse_face_end_y = row->y;
12360 hlinfo->mouse_face_window = window;
12361 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12362
12363 /* Display it as active. */
12364 show_mouse_face (hlinfo, draw);
12365 hlinfo->mouse_face_image_state = draw;
12366 }
12367
12368 set_help_echo:
12369
12370 /* Set help_echo_string to a help string to display for this tool-bar item.
12371 XTread_socket does the rest. */
12372 help_echo_object = help_echo_window = Qnil;
12373 help_echo_pos = -1;
12374 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12375 if (NILP (help_echo_string))
12376 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12377 }
12378
12379 #endif /* HAVE_WINDOW_SYSTEM */
12380
12381
12382 \f
12383 /************************************************************************
12384 Horizontal scrolling
12385 ************************************************************************/
12386
12387 static int hscroll_window_tree (Lisp_Object);
12388 static int hscroll_windows (Lisp_Object);
12389
12390 /* For all leaf windows in the window tree rooted at WINDOW, set their
12391 hscroll value so that PT is (i) visible in the window, and (ii) so
12392 that it is not within a certain margin at the window's left and
12393 right border. Value is non-zero if any window's hscroll has been
12394 changed. */
12395
12396 static int
12397 hscroll_window_tree (Lisp_Object window)
12398 {
12399 int hscrolled_p = 0;
12400 int hscroll_relative_p = FLOATP (Vhscroll_step);
12401 int hscroll_step_abs = 0;
12402 double hscroll_step_rel = 0;
12403
12404 if (hscroll_relative_p)
12405 {
12406 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12407 if (hscroll_step_rel < 0)
12408 {
12409 hscroll_relative_p = 0;
12410 hscroll_step_abs = 0;
12411 }
12412 }
12413 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12414 {
12415 hscroll_step_abs = XINT (Vhscroll_step);
12416 if (hscroll_step_abs < 0)
12417 hscroll_step_abs = 0;
12418 }
12419 else
12420 hscroll_step_abs = 0;
12421
12422 while (WINDOWP (window))
12423 {
12424 struct window *w = XWINDOW (window);
12425
12426 if (WINDOWP (w->hchild))
12427 hscrolled_p |= hscroll_window_tree (w->hchild);
12428 else if (WINDOWP (w->vchild))
12429 hscrolled_p |= hscroll_window_tree (w->vchild);
12430 else if (w->cursor.vpos >= 0)
12431 {
12432 int h_margin;
12433 int text_area_width;
12434 struct glyph_row *current_cursor_row
12435 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12436 struct glyph_row *desired_cursor_row
12437 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12438 struct glyph_row *cursor_row
12439 = (desired_cursor_row->enabled_p
12440 ? desired_cursor_row
12441 : current_cursor_row);
12442 int row_r2l_p = cursor_row->reversed_p;
12443
12444 text_area_width = window_box_width (w, TEXT_AREA);
12445
12446 /* Scroll when cursor is inside this scroll margin. */
12447 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12448
12449 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
12450 /* For left-to-right rows, hscroll when cursor is either
12451 (i) inside the right hscroll margin, or (ii) if it is
12452 inside the left margin and the window is already
12453 hscrolled. */
12454 && ((!row_r2l_p
12455 && ((w->hscroll
12456 && w->cursor.x <= h_margin)
12457 || (cursor_row->enabled_p
12458 && cursor_row->truncated_on_right_p
12459 && (w->cursor.x >= text_area_width - h_margin))))
12460 /* For right-to-left rows, the logic is similar,
12461 except that rules for scrolling to left and right
12462 are reversed. E.g., if cursor.x <= h_margin, we
12463 need to hscroll "to the right" unconditionally,
12464 and that will scroll the screen to the left so as
12465 to reveal the next portion of the row. */
12466 || (row_r2l_p
12467 && ((cursor_row->enabled_p
12468 /* FIXME: It is confusing to set the
12469 truncated_on_right_p flag when R2L rows
12470 are actually truncated on the left. */
12471 && cursor_row->truncated_on_right_p
12472 && w->cursor.x <= h_margin)
12473 || (w->hscroll
12474 && (w->cursor.x >= text_area_width - h_margin))))))
12475 {
12476 struct it it;
12477 ptrdiff_t hscroll;
12478 struct buffer *saved_current_buffer;
12479 ptrdiff_t pt;
12480 int wanted_x;
12481
12482 /* Find point in a display of infinite width. */
12483 saved_current_buffer = current_buffer;
12484 current_buffer = XBUFFER (w->buffer);
12485
12486 if (w == XWINDOW (selected_window))
12487 pt = PT;
12488 else
12489 {
12490 pt = marker_position (w->pointm);
12491 pt = max (BEGV, pt);
12492 pt = min (ZV, pt);
12493 }
12494
12495 /* Move iterator to pt starting at cursor_row->start in
12496 a line with infinite width. */
12497 init_to_row_start (&it, w, cursor_row);
12498 it.last_visible_x = INFINITY;
12499 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12500 current_buffer = saved_current_buffer;
12501
12502 /* Position cursor in window. */
12503 if (!hscroll_relative_p && hscroll_step_abs == 0)
12504 hscroll = max (0, (it.current_x
12505 - (ITERATOR_AT_END_OF_LINE_P (&it)
12506 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12507 : (text_area_width / 2))))
12508 / FRAME_COLUMN_WIDTH (it.f);
12509 else if ((!row_r2l_p
12510 && w->cursor.x >= text_area_width - h_margin)
12511 || (row_r2l_p && w->cursor.x <= h_margin))
12512 {
12513 if (hscroll_relative_p)
12514 wanted_x = text_area_width * (1 - hscroll_step_rel)
12515 - h_margin;
12516 else
12517 wanted_x = text_area_width
12518 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12519 - h_margin;
12520 hscroll
12521 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12522 }
12523 else
12524 {
12525 if (hscroll_relative_p)
12526 wanted_x = text_area_width * hscroll_step_rel
12527 + h_margin;
12528 else
12529 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12530 + h_margin;
12531 hscroll
12532 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12533 }
12534 hscroll = max (hscroll, w->min_hscroll);
12535
12536 /* Don't prevent redisplay optimizations if hscroll
12537 hasn't changed, as it will unnecessarily slow down
12538 redisplay. */
12539 if (w->hscroll != hscroll)
12540 {
12541 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
12542 w->hscroll = hscroll;
12543 hscrolled_p = 1;
12544 }
12545 }
12546 }
12547
12548 window = w->next;
12549 }
12550
12551 /* Value is non-zero if hscroll of any leaf window has been changed. */
12552 return hscrolled_p;
12553 }
12554
12555
12556 /* Set hscroll so that cursor is visible and not inside horizontal
12557 scroll margins for all windows in the tree rooted at WINDOW. See
12558 also hscroll_window_tree above. Value is non-zero if any window's
12559 hscroll has been changed. If it has, desired matrices on the frame
12560 of WINDOW are cleared. */
12561
12562 static int
12563 hscroll_windows (Lisp_Object window)
12564 {
12565 int hscrolled_p = hscroll_window_tree (window);
12566 if (hscrolled_p)
12567 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12568 return hscrolled_p;
12569 }
12570
12571
12572 \f
12573 /************************************************************************
12574 Redisplay
12575 ************************************************************************/
12576
12577 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12578 to a non-zero value. This is sometimes handy to have in a debugger
12579 session. */
12580
12581 #ifdef GLYPH_DEBUG
12582
12583 /* First and last unchanged row for try_window_id. */
12584
12585 static int debug_first_unchanged_at_end_vpos;
12586 static int debug_last_unchanged_at_beg_vpos;
12587
12588 /* Delta vpos and y. */
12589
12590 static int debug_dvpos, debug_dy;
12591
12592 /* Delta in characters and bytes for try_window_id. */
12593
12594 static ptrdiff_t debug_delta, debug_delta_bytes;
12595
12596 /* Values of window_end_pos and window_end_vpos at the end of
12597 try_window_id. */
12598
12599 static ptrdiff_t debug_end_vpos;
12600
12601 /* Append a string to W->desired_matrix->method. FMT is a printf
12602 format string. If trace_redisplay_p is non-zero also printf the
12603 resulting string to stderr. */
12604
12605 static void debug_method_add (struct window *, char const *, ...)
12606 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12607
12608 static void
12609 debug_method_add (struct window *w, char const *fmt, ...)
12610 {
12611 char *method = w->desired_matrix->method;
12612 int len = strlen (method);
12613 int size = sizeof w->desired_matrix->method;
12614 int remaining = size - len - 1;
12615 va_list ap;
12616
12617 if (len && remaining)
12618 {
12619 method[len] = '|';
12620 --remaining, ++len;
12621 }
12622
12623 va_start (ap, fmt);
12624 vsnprintf (method + len, remaining + 1, fmt, ap);
12625 va_end (ap);
12626
12627 if (trace_redisplay_p)
12628 fprintf (stderr, "%p (%s): %s\n",
12629 w,
12630 ((BUFFERP (w->buffer)
12631 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
12632 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
12633 : "no buffer"),
12634 method + len);
12635 }
12636
12637 #endif /* GLYPH_DEBUG */
12638
12639
12640 /* Value is non-zero if all changes in window W, which displays
12641 current_buffer, are in the text between START and END. START is a
12642 buffer position, END is given as a distance from Z. Used in
12643 redisplay_internal for display optimization. */
12644
12645 static int
12646 text_outside_line_unchanged_p (struct window *w,
12647 ptrdiff_t start, ptrdiff_t end)
12648 {
12649 int unchanged_p = 1;
12650
12651 /* If text or overlays have changed, see where. */
12652 if (window_outdated (w))
12653 {
12654 /* Gap in the line? */
12655 if (GPT < start || Z - GPT < end)
12656 unchanged_p = 0;
12657
12658 /* Changes start in front of the line, or end after it? */
12659 if (unchanged_p
12660 && (BEG_UNCHANGED < start - 1
12661 || END_UNCHANGED < end))
12662 unchanged_p = 0;
12663
12664 /* If selective display, can't optimize if changes start at the
12665 beginning of the line. */
12666 if (unchanged_p
12667 && INTEGERP (BVAR (current_buffer, selective_display))
12668 && XINT (BVAR (current_buffer, selective_display)) > 0
12669 && (BEG_UNCHANGED < start || GPT <= start))
12670 unchanged_p = 0;
12671
12672 /* If there are overlays at the start or end of the line, these
12673 may have overlay strings with newlines in them. A change at
12674 START, for instance, may actually concern the display of such
12675 overlay strings as well, and they are displayed on different
12676 lines. So, quickly rule out this case. (For the future, it
12677 might be desirable to implement something more telling than
12678 just BEG/END_UNCHANGED.) */
12679 if (unchanged_p)
12680 {
12681 if (BEG + BEG_UNCHANGED == start
12682 && overlay_touches_p (start))
12683 unchanged_p = 0;
12684 if (END_UNCHANGED == end
12685 && overlay_touches_p (Z - end))
12686 unchanged_p = 0;
12687 }
12688
12689 /* Under bidi reordering, adding or deleting a character in the
12690 beginning of a paragraph, before the first strong directional
12691 character, can change the base direction of the paragraph (unless
12692 the buffer specifies a fixed paragraph direction), which will
12693 require to redisplay the whole paragraph. It might be worthwhile
12694 to find the paragraph limits and widen the range of redisplayed
12695 lines to that, but for now just give up this optimization. */
12696 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
12697 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
12698 unchanged_p = 0;
12699 }
12700
12701 return unchanged_p;
12702 }
12703
12704
12705 /* Do a frame update, taking possible shortcuts into account. This is
12706 the main external entry point for redisplay.
12707
12708 If the last redisplay displayed an echo area message and that message
12709 is no longer requested, we clear the echo area or bring back the
12710 mini-buffer if that is in use. */
12711
12712 void
12713 redisplay (void)
12714 {
12715 redisplay_internal ();
12716 }
12717
12718
12719 static Lisp_Object
12720 overlay_arrow_string_or_property (Lisp_Object var)
12721 {
12722 Lisp_Object val;
12723
12724 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12725 return val;
12726
12727 return Voverlay_arrow_string;
12728 }
12729
12730 /* Return 1 if there are any overlay-arrows in current_buffer. */
12731 static int
12732 overlay_arrow_in_current_buffer_p (void)
12733 {
12734 Lisp_Object vlist;
12735
12736 for (vlist = Voverlay_arrow_variable_list;
12737 CONSP (vlist);
12738 vlist = XCDR (vlist))
12739 {
12740 Lisp_Object var = XCAR (vlist);
12741 Lisp_Object val;
12742
12743 if (!SYMBOLP (var))
12744 continue;
12745 val = find_symbol_value (var);
12746 if (MARKERP (val)
12747 && current_buffer == XMARKER (val)->buffer)
12748 return 1;
12749 }
12750 return 0;
12751 }
12752
12753
12754 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12755 has changed. */
12756
12757 static int
12758 overlay_arrows_changed_p (void)
12759 {
12760 Lisp_Object vlist;
12761
12762 for (vlist = Voverlay_arrow_variable_list;
12763 CONSP (vlist);
12764 vlist = XCDR (vlist))
12765 {
12766 Lisp_Object var = XCAR (vlist);
12767 Lisp_Object val, pstr;
12768
12769 if (!SYMBOLP (var))
12770 continue;
12771 val = find_symbol_value (var);
12772 if (!MARKERP (val))
12773 continue;
12774 if (! EQ (COERCE_MARKER (val),
12775 Fget (var, Qlast_arrow_position))
12776 || ! (pstr = overlay_arrow_string_or_property (var),
12777 EQ (pstr, Fget (var, Qlast_arrow_string))))
12778 return 1;
12779 }
12780 return 0;
12781 }
12782
12783 /* Mark overlay arrows to be updated on next redisplay. */
12784
12785 static void
12786 update_overlay_arrows (int up_to_date)
12787 {
12788 Lisp_Object vlist;
12789
12790 for (vlist = Voverlay_arrow_variable_list;
12791 CONSP (vlist);
12792 vlist = XCDR (vlist))
12793 {
12794 Lisp_Object var = XCAR (vlist);
12795
12796 if (!SYMBOLP (var))
12797 continue;
12798
12799 if (up_to_date > 0)
12800 {
12801 Lisp_Object val = find_symbol_value (var);
12802 Fput (var, Qlast_arrow_position,
12803 COERCE_MARKER (val));
12804 Fput (var, Qlast_arrow_string,
12805 overlay_arrow_string_or_property (var));
12806 }
12807 else if (up_to_date < 0
12808 || !NILP (Fget (var, Qlast_arrow_position)))
12809 {
12810 Fput (var, Qlast_arrow_position, Qt);
12811 Fput (var, Qlast_arrow_string, Qt);
12812 }
12813 }
12814 }
12815
12816
12817 /* Return overlay arrow string to display at row.
12818 Return integer (bitmap number) for arrow bitmap in left fringe.
12819 Return nil if no overlay arrow. */
12820
12821 static Lisp_Object
12822 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12823 {
12824 Lisp_Object vlist;
12825
12826 for (vlist = Voverlay_arrow_variable_list;
12827 CONSP (vlist);
12828 vlist = XCDR (vlist))
12829 {
12830 Lisp_Object var = XCAR (vlist);
12831 Lisp_Object val;
12832
12833 if (!SYMBOLP (var))
12834 continue;
12835
12836 val = find_symbol_value (var);
12837
12838 if (MARKERP (val)
12839 && current_buffer == XMARKER (val)->buffer
12840 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12841 {
12842 if (FRAME_WINDOW_P (it->f)
12843 /* FIXME: if ROW->reversed_p is set, this should test
12844 the right fringe, not the left one. */
12845 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12846 {
12847 #ifdef HAVE_WINDOW_SYSTEM
12848 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12849 {
12850 int fringe_bitmap;
12851 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12852 return make_number (fringe_bitmap);
12853 }
12854 #endif
12855 return make_number (-1); /* Use default arrow bitmap. */
12856 }
12857 return overlay_arrow_string_or_property (var);
12858 }
12859 }
12860
12861 return Qnil;
12862 }
12863
12864 /* Return 1 if point moved out of or into a composition. Otherwise
12865 return 0. PREV_BUF and PREV_PT are the last point buffer and
12866 position. BUF and PT are the current point buffer and position. */
12867
12868 static int
12869 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
12870 struct buffer *buf, ptrdiff_t pt)
12871 {
12872 ptrdiff_t start, end;
12873 Lisp_Object prop;
12874 Lisp_Object buffer;
12875
12876 XSETBUFFER (buffer, buf);
12877 /* Check a composition at the last point if point moved within the
12878 same buffer. */
12879 if (prev_buf == buf)
12880 {
12881 if (prev_pt == pt)
12882 /* Point didn't move. */
12883 return 0;
12884
12885 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12886 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12887 && COMPOSITION_VALID_P (start, end, prop)
12888 && start < prev_pt && end > prev_pt)
12889 /* The last point was within the composition. Return 1 iff
12890 point moved out of the composition. */
12891 return (pt <= start || pt >= end);
12892 }
12893
12894 /* Check a composition at the current point. */
12895 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12896 && find_composition (pt, -1, &start, &end, &prop, buffer)
12897 && COMPOSITION_VALID_P (start, end, prop)
12898 && start < pt && end > pt);
12899 }
12900
12901
12902 /* Reconsider the setting of B->clip_changed which is displayed
12903 in window W. */
12904
12905 static void
12906 reconsider_clip_changes (struct window *w, struct buffer *b)
12907 {
12908 if (b->clip_changed
12909 && !NILP (w->window_end_valid)
12910 && w->current_matrix->buffer == b
12911 && w->current_matrix->zv == BUF_ZV (b)
12912 && w->current_matrix->begv == BUF_BEGV (b))
12913 b->clip_changed = 0;
12914
12915 /* If display wasn't paused, and W is not a tool bar window, see if
12916 point has been moved into or out of a composition. In that case,
12917 we set b->clip_changed to 1 to force updating the screen. If
12918 b->clip_changed has already been set to 1, we can skip this
12919 check. */
12920 if (!b->clip_changed
12921 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
12922 {
12923 ptrdiff_t pt;
12924
12925 if (w == XWINDOW (selected_window))
12926 pt = PT;
12927 else
12928 pt = marker_position (w->pointm);
12929
12930 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
12931 || pt != w->last_point)
12932 && check_point_in_composition (w->current_matrix->buffer,
12933 w->last_point,
12934 XBUFFER (w->buffer), pt))
12935 b->clip_changed = 1;
12936 }
12937 }
12938 \f
12939
12940 /* Select FRAME to forward the values of frame-local variables into C
12941 variables so that the redisplay routines can access those values
12942 directly. */
12943
12944 static void
12945 select_frame_for_redisplay (Lisp_Object frame)
12946 {
12947 Lisp_Object tail, tem;
12948 Lisp_Object old = selected_frame;
12949 struct Lisp_Symbol *sym;
12950
12951 eassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
12952
12953 selected_frame = frame;
12954
12955 do {
12956 for (tail = XFRAME (frame)->param_alist;
12957 CONSP (tail); tail = XCDR (tail))
12958 if (CONSP (XCAR (tail))
12959 && (tem = XCAR (XCAR (tail)),
12960 SYMBOLP (tem))
12961 && (sym = indirect_variable (XSYMBOL (tem)),
12962 sym->redirect == SYMBOL_LOCALIZED)
12963 && sym->val.blv->frame_local)
12964 /* Use find_symbol_value rather than Fsymbol_value
12965 to avoid an error if it is void. */
12966 find_symbol_value (tem);
12967 } while (!EQ (frame, old) && (frame = old, 1));
12968 }
12969
12970
12971 #define STOP_POLLING \
12972 do { if (! polling_stopped_here) stop_polling (); \
12973 polling_stopped_here = 1; } while (0)
12974
12975 #define RESUME_POLLING \
12976 do { if (polling_stopped_here) start_polling (); \
12977 polling_stopped_here = 0; } while (0)
12978
12979
12980 /* Perhaps in the future avoid recentering windows if it
12981 is not necessary; currently that causes some problems. */
12982
12983 static void
12984 redisplay_internal (void)
12985 {
12986 struct window *w = XWINDOW (selected_window);
12987 struct window *sw;
12988 struct frame *fr;
12989 int pending;
12990 int must_finish = 0;
12991 struct text_pos tlbufpos, tlendpos;
12992 int number_of_visible_frames;
12993 ptrdiff_t count, count1;
12994 struct frame *sf;
12995 int polling_stopped_here = 0;
12996 Lisp_Object tail, frame, old_frame = selected_frame;
12997 struct backtrace backtrace;
12998
12999 /* Non-zero means redisplay has to consider all windows on all
13000 frames. Zero means, only selected_window is considered. */
13001 int consider_all_windows_p;
13002
13003 /* Non-zero means redisplay has to redisplay the miniwindow. */
13004 int update_miniwindow_p = 0;
13005
13006 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13007
13008 /* No redisplay if running in batch mode or frame is not yet fully
13009 initialized, or redisplay is explicitly turned off by setting
13010 Vinhibit_redisplay. */
13011 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13012 || !NILP (Vinhibit_redisplay))
13013 return;
13014
13015 /* Don't examine these until after testing Vinhibit_redisplay.
13016 When Emacs is shutting down, perhaps because its connection to
13017 X has dropped, we should not look at them at all. */
13018 fr = XFRAME (w->frame);
13019 sf = SELECTED_FRAME ();
13020
13021 if (!fr->glyphs_initialized_p)
13022 return;
13023
13024 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13025 if (popup_activated ())
13026 return;
13027 #endif
13028
13029 /* I don't think this happens but let's be paranoid. */
13030 if (redisplaying_p)
13031 return;
13032
13033 /* Record a function that clears redisplaying_p
13034 when we leave this function. */
13035 count = SPECPDL_INDEX ();
13036 record_unwind_protect (unwind_redisplay, selected_frame);
13037 redisplaying_p = 1;
13038 specbind (Qinhibit_free_realized_faces, Qnil);
13039
13040 /* Record this function, so it appears on the profiler's backtraces. */
13041 backtrace.next = backtrace_list;
13042 backtrace.function = Qredisplay_internal;
13043 backtrace.args = &Qnil;
13044 backtrace.nargs = 0;
13045 backtrace.debug_on_exit = 0;
13046 backtrace_list = &backtrace;
13047
13048 FOR_EACH_FRAME (tail, frame)
13049 XFRAME (frame)->already_hscrolled_p = 0;
13050
13051 retry:
13052 /* Remember the currently selected window. */
13053 sw = w;
13054
13055 if (!EQ (old_frame, selected_frame)
13056 && FRAME_LIVE_P (XFRAME (old_frame)))
13057 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
13058 selected_frame and selected_window to be temporarily out-of-sync so
13059 when we come back here via `goto retry', we need to resync because we
13060 may need to run Elisp code (via prepare_menu_bars). */
13061 select_frame_for_redisplay (old_frame);
13062
13063 pending = 0;
13064 reconsider_clip_changes (w, current_buffer);
13065 last_escape_glyph_frame = NULL;
13066 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
13067 last_glyphless_glyph_frame = NULL;
13068 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
13069
13070 /* If new fonts have been loaded that make a glyph matrix adjustment
13071 necessary, do it. */
13072 if (fonts_changed_p)
13073 {
13074 adjust_glyphs (NULL);
13075 ++windows_or_buffers_changed;
13076 fonts_changed_p = 0;
13077 }
13078
13079 /* If face_change_count is non-zero, init_iterator will free all
13080 realized faces, which includes the faces referenced from current
13081 matrices. So, we can't reuse current matrices in this case. */
13082 if (face_change_count)
13083 ++windows_or_buffers_changed;
13084
13085 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13086 && FRAME_TTY (sf)->previous_frame != sf)
13087 {
13088 /* Since frames on a single ASCII terminal share the same
13089 display area, displaying a different frame means redisplay
13090 the whole thing. */
13091 windows_or_buffers_changed++;
13092 SET_FRAME_GARBAGED (sf);
13093 #ifndef DOS_NT
13094 set_tty_color_mode (FRAME_TTY (sf), sf);
13095 #endif
13096 FRAME_TTY (sf)->previous_frame = sf;
13097 }
13098
13099 /* Set the visible flags for all frames. Do this before checking for
13100 resized or garbaged frames; they want to know if their frames are
13101 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13102 number_of_visible_frames = 0;
13103
13104 FOR_EACH_FRAME (tail, frame)
13105 {
13106 struct frame *f = XFRAME (frame);
13107
13108 FRAME_SAMPLE_VISIBILITY (f);
13109 if (FRAME_VISIBLE_P (f))
13110 ++number_of_visible_frames;
13111 clear_desired_matrices (f);
13112 }
13113
13114 /* Notice any pending interrupt request to change frame size. */
13115 do_pending_window_change (1);
13116
13117 /* do_pending_window_change could change the selected_window due to
13118 frame resizing which makes the selected window too small. */
13119 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13120 {
13121 sw = w;
13122 reconsider_clip_changes (w, current_buffer);
13123 }
13124
13125 /* Clear frames marked as garbaged. */
13126 clear_garbaged_frames ();
13127
13128 /* Build menubar and tool-bar items. */
13129 if (NILP (Vmemory_full))
13130 prepare_menu_bars ();
13131
13132 if (windows_or_buffers_changed)
13133 update_mode_lines++;
13134
13135 /* Detect case that we need to write or remove a star in the mode line. */
13136 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13137 {
13138 w->update_mode_line = 1;
13139 if (buffer_shared_and_changed ())
13140 update_mode_lines++;
13141 }
13142
13143 /* Avoid invocation of point motion hooks by `current_column' below. */
13144 count1 = SPECPDL_INDEX ();
13145 specbind (Qinhibit_point_motion_hooks, Qt);
13146
13147 /* If %c is in the mode line, update it if needed. */
13148 if (!NILP (w->column_number_displayed)
13149 /* This alternative quickly identifies a common case
13150 where no change is needed. */
13151 && !(PT == w->last_point && !window_outdated (w))
13152 && (XFASTINT (w->column_number_displayed) != current_column ()))
13153 w->update_mode_line = 1;
13154
13155 unbind_to (count1, Qnil);
13156
13157 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
13158
13159 /* The variable buffer_shared is set in redisplay_window and
13160 indicates that we redisplay a buffer in different windows. See
13161 there. */
13162 consider_all_windows_p = (update_mode_lines
13163 || buffer_shared_and_changed ()
13164 || cursor_type_changed);
13165
13166 /* If specs for an arrow have changed, do thorough redisplay
13167 to ensure we remove any arrow that should no longer exist. */
13168 if (overlay_arrows_changed_p ())
13169 consider_all_windows_p = windows_or_buffers_changed = 1;
13170
13171 /* Normally the message* functions will have already displayed and
13172 updated the echo area, but the frame may have been trashed, or
13173 the update may have been preempted, so display the echo area
13174 again here. Checking message_cleared_p captures the case that
13175 the echo area should be cleared. */
13176 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13177 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13178 || (message_cleared_p
13179 && minibuf_level == 0
13180 /* If the mini-window is currently selected, this means the
13181 echo-area doesn't show through. */
13182 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13183 {
13184 int window_height_changed_p = echo_area_display (0);
13185
13186 if (message_cleared_p)
13187 update_miniwindow_p = 1;
13188
13189 must_finish = 1;
13190
13191 /* If we don't display the current message, don't clear the
13192 message_cleared_p flag, because, if we did, we wouldn't clear
13193 the echo area in the next redisplay which doesn't preserve
13194 the echo area. */
13195 if (!display_last_displayed_message_p)
13196 message_cleared_p = 0;
13197
13198 if (fonts_changed_p)
13199 goto retry;
13200 else if (window_height_changed_p)
13201 {
13202 consider_all_windows_p = 1;
13203 ++update_mode_lines;
13204 ++windows_or_buffers_changed;
13205
13206 /* If window configuration was changed, frames may have been
13207 marked garbaged. Clear them or we will experience
13208 surprises wrt scrolling. */
13209 clear_garbaged_frames ();
13210 }
13211 }
13212 else if (EQ (selected_window, minibuf_window)
13213 && (current_buffer->clip_changed || window_outdated (w))
13214 && resize_mini_window (w, 0))
13215 {
13216 /* Resized active mini-window to fit the size of what it is
13217 showing if its contents might have changed. */
13218 must_finish = 1;
13219 /* FIXME: this causes all frames to be updated, which seems unnecessary
13220 since only the current frame needs to be considered. This function
13221 needs to be rewritten with two variables, consider_all_windows and
13222 consider_all_frames. */
13223 consider_all_windows_p = 1;
13224 ++windows_or_buffers_changed;
13225 ++update_mode_lines;
13226
13227 /* If window configuration was changed, frames may have been
13228 marked garbaged. Clear them or we will experience
13229 surprises wrt scrolling. */
13230 clear_garbaged_frames ();
13231 }
13232
13233
13234 /* If showing the region, and mark has changed, we must redisplay
13235 the whole window. The assignment to this_line_start_pos prevents
13236 the optimization directly below this if-statement. */
13237 if (((!NILP (Vtransient_mark_mode)
13238 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
13239 != !NILP (w->region_showing))
13240 || (!NILP (w->region_showing)
13241 && !EQ (w->region_showing,
13242 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
13243 CHARPOS (this_line_start_pos) = 0;
13244
13245 /* Optimize the case that only the line containing the cursor in the
13246 selected window has changed. Variables starting with this_ are
13247 set in display_line and record information about the line
13248 containing the cursor. */
13249 tlbufpos = this_line_start_pos;
13250 tlendpos = this_line_end_pos;
13251 if (!consider_all_windows_p
13252 && CHARPOS (tlbufpos) > 0
13253 && !w->update_mode_line
13254 && !current_buffer->clip_changed
13255 && !current_buffer->prevent_redisplay_optimizations_p
13256 && FRAME_VISIBLE_P (XFRAME (w->frame))
13257 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13258 /* Make sure recorded data applies to current buffer, etc. */
13259 && this_line_buffer == current_buffer
13260 && current_buffer == XBUFFER (w->buffer)
13261 && !w->force_start
13262 && !w->optional_new_start
13263 /* Point must be on the line that we have info recorded about. */
13264 && PT >= CHARPOS (tlbufpos)
13265 && PT <= Z - CHARPOS (tlendpos)
13266 /* All text outside that line, including its final newline,
13267 must be unchanged. */
13268 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13269 CHARPOS (tlendpos)))
13270 {
13271 if (CHARPOS (tlbufpos) > BEGV
13272 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13273 && (CHARPOS (tlbufpos) == ZV
13274 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13275 /* Former continuation line has disappeared by becoming empty. */
13276 goto cancel;
13277 else if (window_outdated (w) || MINI_WINDOW_P (w))
13278 {
13279 /* We have to handle the case of continuation around a
13280 wide-column character (see the comment in indent.c around
13281 line 1340).
13282
13283 For instance, in the following case:
13284
13285 -------- Insert --------
13286 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13287 J_I_ ==> J_I_ `^^' are cursors.
13288 ^^ ^^
13289 -------- --------
13290
13291 As we have to redraw the line above, we cannot use this
13292 optimization. */
13293
13294 struct it it;
13295 int line_height_before = this_line_pixel_height;
13296
13297 /* Note that start_display will handle the case that the
13298 line starting at tlbufpos is a continuation line. */
13299 start_display (&it, w, tlbufpos);
13300
13301 /* Implementation note: It this still necessary? */
13302 if (it.current_x != this_line_start_x)
13303 goto cancel;
13304
13305 TRACE ((stderr, "trying display optimization 1\n"));
13306 w->cursor.vpos = -1;
13307 overlay_arrow_seen = 0;
13308 it.vpos = this_line_vpos;
13309 it.current_y = this_line_y;
13310 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13311 display_line (&it);
13312
13313 /* If line contains point, is not continued,
13314 and ends at same distance from eob as before, we win. */
13315 if (w->cursor.vpos >= 0
13316 /* Line is not continued, otherwise this_line_start_pos
13317 would have been set to 0 in display_line. */
13318 && CHARPOS (this_line_start_pos)
13319 /* Line ends as before. */
13320 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13321 /* Line has same height as before. Otherwise other lines
13322 would have to be shifted up or down. */
13323 && this_line_pixel_height == line_height_before)
13324 {
13325 /* If this is not the window's last line, we must adjust
13326 the charstarts of the lines below. */
13327 if (it.current_y < it.last_visible_y)
13328 {
13329 struct glyph_row *row
13330 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13331 ptrdiff_t delta, delta_bytes;
13332
13333 /* We used to distinguish between two cases here,
13334 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13335 when the line ends in a newline or the end of the
13336 buffer's accessible portion. But both cases did
13337 the same, so they were collapsed. */
13338 delta = (Z
13339 - CHARPOS (tlendpos)
13340 - MATRIX_ROW_START_CHARPOS (row));
13341 delta_bytes = (Z_BYTE
13342 - BYTEPOS (tlendpos)
13343 - MATRIX_ROW_START_BYTEPOS (row));
13344
13345 increment_matrix_positions (w->current_matrix,
13346 this_line_vpos + 1,
13347 w->current_matrix->nrows,
13348 delta, delta_bytes);
13349 }
13350
13351 /* If this row displays text now but previously didn't,
13352 or vice versa, w->window_end_vpos may have to be
13353 adjusted. */
13354 if ((it.glyph_row - 1)->displays_text_p)
13355 {
13356 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
13357 wset_window_end_vpos (w, make_number (this_line_vpos));
13358 }
13359 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
13360 && this_line_vpos > 0)
13361 wset_window_end_vpos (w, make_number (this_line_vpos - 1));
13362 wset_window_end_valid (w, Qnil);
13363
13364 /* Update hint: No need to try to scroll in update_window. */
13365 w->desired_matrix->no_scrolling_p = 1;
13366
13367 #ifdef GLYPH_DEBUG
13368 *w->desired_matrix->method = 0;
13369 debug_method_add (w, "optimization 1");
13370 #endif
13371 #ifdef HAVE_WINDOW_SYSTEM
13372 update_window_fringes (w, 0);
13373 #endif
13374 goto update;
13375 }
13376 else
13377 goto cancel;
13378 }
13379 else if (/* Cursor position hasn't changed. */
13380 PT == w->last_point
13381 /* Make sure the cursor was last displayed
13382 in this window. Otherwise we have to reposition it. */
13383 && 0 <= w->cursor.vpos
13384 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
13385 {
13386 if (!must_finish)
13387 {
13388 do_pending_window_change (1);
13389 /* If selected_window changed, redisplay again. */
13390 if (WINDOWP (selected_window)
13391 && (w = XWINDOW (selected_window)) != sw)
13392 goto retry;
13393
13394 /* We used to always goto end_of_redisplay here, but this
13395 isn't enough if we have a blinking cursor. */
13396 if (w->cursor_off_p == w->last_cursor_off_p)
13397 goto end_of_redisplay;
13398 }
13399 goto update;
13400 }
13401 /* If highlighting the region, or if the cursor is in the echo area,
13402 then we can't just move the cursor. */
13403 else if (! (!NILP (Vtransient_mark_mode)
13404 && !NILP (BVAR (current_buffer, mark_active)))
13405 && (EQ (selected_window,
13406 BVAR (current_buffer, last_selected_window))
13407 || highlight_nonselected_windows)
13408 && NILP (w->region_showing)
13409 && NILP (Vshow_trailing_whitespace)
13410 && !cursor_in_echo_area)
13411 {
13412 struct it it;
13413 struct glyph_row *row;
13414
13415 /* Skip from tlbufpos to PT and see where it is. Note that
13416 PT may be in invisible text. If so, we will end at the
13417 next visible position. */
13418 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13419 NULL, DEFAULT_FACE_ID);
13420 it.current_x = this_line_start_x;
13421 it.current_y = this_line_y;
13422 it.vpos = this_line_vpos;
13423
13424 /* The call to move_it_to stops in front of PT, but
13425 moves over before-strings. */
13426 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13427
13428 if (it.vpos == this_line_vpos
13429 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13430 row->enabled_p))
13431 {
13432 eassert (this_line_vpos == it.vpos);
13433 eassert (this_line_y == it.current_y);
13434 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13435 #ifdef GLYPH_DEBUG
13436 *w->desired_matrix->method = 0;
13437 debug_method_add (w, "optimization 3");
13438 #endif
13439 goto update;
13440 }
13441 else
13442 goto cancel;
13443 }
13444
13445 cancel:
13446 /* Text changed drastically or point moved off of line. */
13447 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
13448 }
13449
13450 CHARPOS (this_line_start_pos) = 0;
13451 consider_all_windows_p |= buffer_shared_and_changed ();
13452 ++clear_face_cache_count;
13453 #ifdef HAVE_WINDOW_SYSTEM
13454 ++clear_image_cache_count;
13455 #endif
13456
13457 /* Build desired matrices, and update the display. If
13458 consider_all_windows_p is non-zero, do it for all windows on all
13459 frames. Otherwise do it for selected_window, only. */
13460
13461 if (consider_all_windows_p)
13462 {
13463 FOR_EACH_FRAME (tail, frame)
13464 XFRAME (frame)->updated_p = 0;
13465
13466 /* Recompute # windows showing selected buffer. This will be
13467 incremented each time such a window is displayed. */
13468 buffer_shared = 0;
13469
13470 FOR_EACH_FRAME (tail, frame)
13471 {
13472 struct frame *f = XFRAME (frame);
13473
13474 /* We don't have to do anything for unselected terminal
13475 frames. */
13476 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13477 && !EQ (FRAME_TTY (f)->top_frame, frame))
13478 continue;
13479
13480 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13481 {
13482 if (! EQ (frame, selected_frame))
13483 /* Select the frame, for the sake of frame-local
13484 variables. */
13485 select_frame_for_redisplay (frame);
13486
13487 /* Mark all the scroll bars to be removed; we'll redeem
13488 the ones we want when we redisplay their windows. */
13489 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13490 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13491
13492 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13493 redisplay_windows (FRAME_ROOT_WINDOW (f));
13494
13495 /* The X error handler may have deleted that frame. */
13496 if (!FRAME_LIVE_P (f))
13497 continue;
13498
13499 /* Any scroll bars which redisplay_windows should have
13500 nuked should now go away. */
13501 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13502 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13503
13504 /* If fonts changed, display again. */
13505 /* ??? rms: I suspect it is a mistake to jump all the way
13506 back to retry here. It should just retry this frame. */
13507 if (fonts_changed_p)
13508 goto retry;
13509
13510 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13511 {
13512 /* See if we have to hscroll. */
13513 if (!f->already_hscrolled_p)
13514 {
13515 f->already_hscrolled_p = 1;
13516 if (hscroll_windows (f->root_window))
13517 goto retry;
13518 }
13519
13520 /* Prevent various kinds of signals during display
13521 update. stdio is not robust about handling
13522 signals, which can cause an apparent I/O
13523 error. */
13524 if (interrupt_input)
13525 unrequest_sigio ();
13526 STOP_POLLING;
13527
13528 /* Update the display. */
13529 set_window_update_flags (XWINDOW (f->root_window), 1);
13530 pending |= update_frame (f, 0, 0);
13531 f->updated_p = 1;
13532 }
13533 }
13534 }
13535
13536 if (!EQ (old_frame, selected_frame)
13537 && FRAME_LIVE_P (XFRAME (old_frame)))
13538 /* We played a bit fast-and-loose above and allowed selected_frame
13539 and selected_window to be temporarily out-of-sync but let's make
13540 sure this stays contained. */
13541 select_frame_for_redisplay (old_frame);
13542 eassert (EQ (XFRAME (selected_frame)->selected_window,
13543 selected_window));
13544
13545 if (!pending)
13546 {
13547 /* Do the mark_window_display_accurate after all windows have
13548 been redisplayed because this call resets flags in buffers
13549 which are needed for proper redisplay. */
13550 FOR_EACH_FRAME (tail, frame)
13551 {
13552 struct frame *f = XFRAME (frame);
13553 if (f->updated_p)
13554 {
13555 mark_window_display_accurate (f->root_window, 1);
13556 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13557 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13558 }
13559 }
13560 }
13561 }
13562 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13563 {
13564 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13565 struct frame *mini_frame;
13566
13567 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
13568 /* Use list_of_error, not Qerror, so that
13569 we catch only errors and don't run the debugger. */
13570 internal_condition_case_1 (redisplay_window_1, selected_window,
13571 list_of_error,
13572 redisplay_window_error);
13573 if (update_miniwindow_p)
13574 internal_condition_case_1 (redisplay_window_1, mini_window,
13575 list_of_error,
13576 redisplay_window_error);
13577
13578 /* Compare desired and current matrices, perform output. */
13579
13580 update:
13581 /* If fonts changed, display again. */
13582 if (fonts_changed_p)
13583 goto retry;
13584
13585 /* Prevent various kinds of signals during display update.
13586 stdio is not robust about handling signals,
13587 which can cause an apparent I/O error. */
13588 if (interrupt_input)
13589 unrequest_sigio ();
13590 STOP_POLLING;
13591
13592 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13593 {
13594 if (hscroll_windows (selected_window))
13595 goto retry;
13596
13597 XWINDOW (selected_window)->must_be_updated_p = 1;
13598 pending = update_frame (sf, 0, 0);
13599 }
13600
13601 /* We may have called echo_area_display at the top of this
13602 function. If the echo area is on another frame, that may
13603 have put text on a frame other than the selected one, so the
13604 above call to update_frame would not have caught it. Catch
13605 it here. */
13606 mini_window = FRAME_MINIBUF_WINDOW (sf);
13607 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13608
13609 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13610 {
13611 XWINDOW (mini_window)->must_be_updated_p = 1;
13612 pending |= update_frame (mini_frame, 0, 0);
13613 if (!pending && hscroll_windows (mini_window))
13614 goto retry;
13615 }
13616 }
13617
13618 /* If display was paused because of pending input, make sure we do a
13619 thorough update the next time. */
13620 if (pending)
13621 {
13622 /* Prevent the optimization at the beginning of
13623 redisplay_internal that tries a single-line update of the
13624 line containing the cursor in the selected window. */
13625 CHARPOS (this_line_start_pos) = 0;
13626
13627 /* Let the overlay arrow be updated the next time. */
13628 update_overlay_arrows (0);
13629
13630 /* If we pause after scrolling, some rows in the current
13631 matrices of some windows are not valid. */
13632 if (!WINDOW_FULL_WIDTH_P (w)
13633 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13634 update_mode_lines = 1;
13635 }
13636 else
13637 {
13638 if (!consider_all_windows_p)
13639 {
13640 /* This has already been done above if
13641 consider_all_windows_p is set. */
13642 mark_window_display_accurate_1 (w, 1);
13643
13644 /* Say overlay arrows are up to date. */
13645 update_overlay_arrows (1);
13646
13647 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13648 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13649 }
13650
13651 update_mode_lines = 0;
13652 windows_or_buffers_changed = 0;
13653 cursor_type_changed = 0;
13654 }
13655
13656 /* Start SIGIO interrupts coming again. Having them off during the
13657 code above makes it less likely one will discard output, but not
13658 impossible, since there might be stuff in the system buffer here.
13659 But it is much hairier to try to do anything about that. */
13660 if (interrupt_input)
13661 request_sigio ();
13662 RESUME_POLLING;
13663
13664 /* If a frame has become visible which was not before, redisplay
13665 again, so that we display it. Expose events for such a frame
13666 (which it gets when becoming visible) don't call the parts of
13667 redisplay constructing glyphs, so simply exposing a frame won't
13668 display anything in this case. So, we have to display these
13669 frames here explicitly. */
13670 if (!pending)
13671 {
13672 int new_count = 0;
13673
13674 FOR_EACH_FRAME (tail, frame)
13675 {
13676 int this_is_visible = 0;
13677
13678 if (XFRAME (frame)->visible)
13679 this_is_visible = 1;
13680 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
13681 if (XFRAME (frame)->visible)
13682 this_is_visible = 1;
13683
13684 if (this_is_visible)
13685 new_count++;
13686 }
13687
13688 if (new_count != number_of_visible_frames)
13689 windows_or_buffers_changed++;
13690 }
13691
13692 /* Change frame size now if a change is pending. */
13693 do_pending_window_change (1);
13694
13695 /* If we just did a pending size change, or have additional
13696 visible frames, or selected_window changed, redisplay again. */
13697 if ((windows_or_buffers_changed && !pending)
13698 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13699 goto retry;
13700
13701 /* Clear the face and image caches.
13702
13703 We used to do this only if consider_all_windows_p. But the cache
13704 needs to be cleared if a timer creates images in the current
13705 buffer (e.g. the test case in Bug#6230). */
13706
13707 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13708 {
13709 clear_face_cache (0);
13710 clear_face_cache_count = 0;
13711 }
13712
13713 #ifdef HAVE_WINDOW_SYSTEM
13714 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13715 {
13716 clear_image_caches (Qnil);
13717 clear_image_cache_count = 0;
13718 }
13719 #endif /* HAVE_WINDOW_SYSTEM */
13720
13721 end_of_redisplay:
13722 backtrace_list = backtrace.next;
13723 unbind_to (count, Qnil);
13724 RESUME_POLLING;
13725 }
13726
13727
13728 /* Redisplay, but leave alone any recent echo area message unless
13729 another message has been requested in its place.
13730
13731 This is useful in situations where you need to redisplay but no
13732 user action has occurred, making it inappropriate for the message
13733 area to be cleared. See tracking_off and
13734 wait_reading_process_output for examples of these situations.
13735
13736 FROM_WHERE is an integer saying from where this function was
13737 called. This is useful for debugging. */
13738
13739 void
13740 redisplay_preserve_echo_area (int from_where)
13741 {
13742 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13743
13744 if (!NILP (echo_area_buffer[1]))
13745 {
13746 /* We have a previously displayed message, but no current
13747 message. Redisplay the previous message. */
13748 display_last_displayed_message_p = 1;
13749 redisplay_internal ();
13750 display_last_displayed_message_p = 0;
13751 }
13752 else
13753 redisplay_internal ();
13754
13755 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
13756 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
13757 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
13758 }
13759
13760
13761 /* Function registered with record_unwind_protect in redisplay_internal.
13762 Clear redisplaying_p. Also, select the previously
13763 selected frame, unless it has been deleted (by an X connection
13764 failure during redisplay, for example). */
13765
13766 static Lisp_Object
13767 unwind_redisplay (Lisp_Object old_frame)
13768 {
13769 redisplaying_p = 0;
13770 if (! EQ (old_frame, selected_frame)
13771 && FRAME_LIVE_P (XFRAME (old_frame)))
13772 select_frame_for_redisplay (old_frame);
13773 return Qnil;
13774 }
13775
13776
13777 /* Mark the display of window W as accurate or inaccurate. If
13778 ACCURATE_P is non-zero mark display of W as accurate. If
13779 ACCURATE_P is zero, arrange for W to be redisplayed the next time
13780 redisplay_internal is called. */
13781
13782 static void
13783 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13784 {
13785 if (BUFFERP (w->buffer))
13786 {
13787 struct buffer *b = XBUFFER (w->buffer);
13788
13789 w->last_modified = accurate_p ? BUF_MODIFF(b) : 0;
13790 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF(b) : 0;
13791 w->last_had_star
13792 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
13793
13794 if (accurate_p)
13795 {
13796 b->clip_changed = 0;
13797 b->prevent_redisplay_optimizations_p = 0;
13798
13799 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13800 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13801 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13802 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13803
13804 w->current_matrix->buffer = b;
13805 w->current_matrix->begv = BUF_BEGV (b);
13806 w->current_matrix->zv = BUF_ZV (b);
13807
13808 w->last_cursor = w->cursor;
13809 w->last_cursor_off_p = w->cursor_off_p;
13810
13811 if (w == XWINDOW (selected_window))
13812 w->last_point = BUF_PT (b);
13813 else
13814 w->last_point = XMARKER (w->pointm)->charpos;
13815 }
13816 }
13817
13818 if (accurate_p)
13819 {
13820 wset_window_end_valid (w, w->buffer);
13821 w->update_mode_line = 0;
13822 }
13823 }
13824
13825
13826 /* Mark the display of windows in the window tree rooted at WINDOW as
13827 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13828 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13829 be redisplayed the next time redisplay_internal is called. */
13830
13831 void
13832 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13833 {
13834 struct window *w;
13835
13836 for (; !NILP (window); window = w->next)
13837 {
13838 w = XWINDOW (window);
13839 mark_window_display_accurate_1 (w, accurate_p);
13840
13841 if (!NILP (w->vchild))
13842 mark_window_display_accurate (w->vchild, accurate_p);
13843 if (!NILP (w->hchild))
13844 mark_window_display_accurate (w->hchild, accurate_p);
13845 }
13846
13847 if (accurate_p)
13848 {
13849 update_overlay_arrows (1);
13850 }
13851 else
13852 {
13853 /* Force a thorough redisplay the next time by setting
13854 last_arrow_position and last_arrow_string to t, which is
13855 unequal to any useful value of Voverlay_arrow_... */
13856 update_overlay_arrows (-1);
13857 }
13858 }
13859
13860
13861 /* Return value in display table DP (Lisp_Char_Table *) for character
13862 C. Since a display table doesn't have any parent, we don't have to
13863 follow parent. Do not call this function directly but use the
13864 macro DISP_CHAR_VECTOR. */
13865
13866 Lisp_Object
13867 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13868 {
13869 Lisp_Object val;
13870
13871 if (ASCII_CHAR_P (c))
13872 {
13873 val = dp->ascii;
13874 if (SUB_CHAR_TABLE_P (val))
13875 val = XSUB_CHAR_TABLE (val)->contents[c];
13876 }
13877 else
13878 {
13879 Lisp_Object table;
13880
13881 XSETCHAR_TABLE (table, dp);
13882 val = char_table_ref (table, c);
13883 }
13884 if (NILP (val))
13885 val = dp->defalt;
13886 return val;
13887 }
13888
13889
13890 \f
13891 /***********************************************************************
13892 Window Redisplay
13893 ***********************************************************************/
13894
13895 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13896
13897 static void
13898 redisplay_windows (Lisp_Object window)
13899 {
13900 while (!NILP (window))
13901 {
13902 struct window *w = XWINDOW (window);
13903
13904 if (!NILP (w->hchild))
13905 redisplay_windows (w->hchild);
13906 else if (!NILP (w->vchild))
13907 redisplay_windows (w->vchild);
13908 else if (!NILP (w->buffer))
13909 {
13910 displayed_buffer = XBUFFER (w->buffer);
13911 /* Use list_of_error, not Qerror, so that
13912 we catch only errors and don't run the debugger. */
13913 internal_condition_case_1 (redisplay_window_0, window,
13914 list_of_error,
13915 redisplay_window_error);
13916 }
13917
13918 window = w->next;
13919 }
13920 }
13921
13922 static Lisp_Object
13923 redisplay_window_error (Lisp_Object ignore)
13924 {
13925 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13926 return Qnil;
13927 }
13928
13929 static Lisp_Object
13930 redisplay_window_0 (Lisp_Object window)
13931 {
13932 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13933 redisplay_window (window, 0);
13934 return Qnil;
13935 }
13936
13937 static Lisp_Object
13938 redisplay_window_1 (Lisp_Object window)
13939 {
13940 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13941 redisplay_window (window, 1);
13942 return Qnil;
13943 }
13944 \f
13945
13946 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13947 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13948 which positions recorded in ROW differ from current buffer
13949 positions.
13950
13951 Return 0 if cursor is not on this row, 1 otherwise. */
13952
13953 static int
13954 set_cursor_from_row (struct window *w, struct glyph_row *row,
13955 struct glyph_matrix *matrix,
13956 ptrdiff_t delta, ptrdiff_t delta_bytes,
13957 int dy, int dvpos)
13958 {
13959 struct glyph *glyph = row->glyphs[TEXT_AREA];
13960 struct glyph *end = glyph + row->used[TEXT_AREA];
13961 struct glyph *cursor = NULL;
13962 /* The last known character position in row. */
13963 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13964 int x = row->x;
13965 ptrdiff_t pt_old = PT - delta;
13966 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13967 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13968 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13969 /* A glyph beyond the edge of TEXT_AREA which we should never
13970 touch. */
13971 struct glyph *glyphs_end = end;
13972 /* Non-zero means we've found a match for cursor position, but that
13973 glyph has the avoid_cursor_p flag set. */
13974 int match_with_avoid_cursor = 0;
13975 /* Non-zero means we've seen at least one glyph that came from a
13976 display string. */
13977 int string_seen = 0;
13978 /* Largest and smallest buffer positions seen so far during scan of
13979 glyph row. */
13980 ptrdiff_t bpos_max = pos_before;
13981 ptrdiff_t bpos_min = pos_after;
13982 /* Last buffer position covered by an overlay string with an integer
13983 `cursor' property. */
13984 ptrdiff_t bpos_covered = 0;
13985 /* Non-zero means the display string on which to display the cursor
13986 comes from a text property, not from an overlay. */
13987 int string_from_text_prop = 0;
13988
13989 /* Don't even try doing anything if called for a mode-line or
13990 header-line row, since the rest of the code isn't prepared to
13991 deal with such calamities. */
13992 eassert (!row->mode_line_p);
13993 if (row->mode_line_p)
13994 return 0;
13995
13996 /* Skip over glyphs not having an object at the start and the end of
13997 the row. These are special glyphs like truncation marks on
13998 terminal frames. */
13999 if (row->displays_text_p)
14000 {
14001 if (!row->reversed_p)
14002 {
14003 while (glyph < end
14004 && INTEGERP (glyph->object)
14005 && glyph->charpos < 0)
14006 {
14007 x += glyph->pixel_width;
14008 ++glyph;
14009 }
14010 while (end > glyph
14011 && INTEGERP ((end - 1)->object)
14012 /* CHARPOS is zero for blanks and stretch glyphs
14013 inserted by extend_face_to_end_of_line. */
14014 && (end - 1)->charpos <= 0)
14015 --end;
14016 glyph_before = glyph - 1;
14017 glyph_after = end;
14018 }
14019 else
14020 {
14021 struct glyph *g;
14022
14023 /* If the glyph row is reversed, we need to process it from back
14024 to front, so swap the edge pointers. */
14025 glyphs_end = end = glyph - 1;
14026 glyph += row->used[TEXT_AREA] - 1;
14027
14028 while (glyph > end + 1
14029 && INTEGERP (glyph->object)
14030 && glyph->charpos < 0)
14031 {
14032 --glyph;
14033 x -= glyph->pixel_width;
14034 }
14035 if (INTEGERP (glyph->object) && glyph->charpos < 0)
14036 --glyph;
14037 /* By default, in reversed rows we put the cursor on the
14038 rightmost (first in the reading order) glyph. */
14039 for (g = end + 1; g < glyph; g++)
14040 x += g->pixel_width;
14041 while (end < glyph
14042 && INTEGERP ((end + 1)->object)
14043 && (end + 1)->charpos <= 0)
14044 ++end;
14045 glyph_before = glyph + 1;
14046 glyph_after = end;
14047 }
14048 }
14049 else if (row->reversed_p)
14050 {
14051 /* In R2L rows that don't display text, put the cursor on the
14052 rightmost glyph. Case in point: an empty last line that is
14053 part of an R2L paragraph. */
14054 cursor = end - 1;
14055 /* Avoid placing the cursor on the last glyph of the row, where
14056 on terminal frames we hold the vertical border between
14057 adjacent windows. */
14058 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14059 && !WINDOW_RIGHTMOST_P (w)
14060 && cursor == row->glyphs[LAST_AREA] - 1)
14061 cursor--;
14062 x = -1; /* will be computed below, at label compute_x */
14063 }
14064
14065 /* Step 1: Try to find the glyph whose character position
14066 corresponds to point. If that's not possible, find 2 glyphs
14067 whose character positions are the closest to point, one before
14068 point, the other after it. */
14069 if (!row->reversed_p)
14070 while (/* not marched to end of glyph row */
14071 glyph < end
14072 /* glyph was not inserted by redisplay for internal purposes */
14073 && !INTEGERP (glyph->object))
14074 {
14075 if (BUFFERP (glyph->object))
14076 {
14077 ptrdiff_t dpos = glyph->charpos - pt_old;
14078
14079 if (glyph->charpos > bpos_max)
14080 bpos_max = glyph->charpos;
14081 if (glyph->charpos < bpos_min)
14082 bpos_min = glyph->charpos;
14083 if (!glyph->avoid_cursor_p)
14084 {
14085 /* If we hit point, we've found the glyph on which to
14086 display the cursor. */
14087 if (dpos == 0)
14088 {
14089 match_with_avoid_cursor = 0;
14090 break;
14091 }
14092 /* See if we've found a better approximation to
14093 POS_BEFORE or to POS_AFTER. */
14094 if (0 > dpos && dpos > pos_before - pt_old)
14095 {
14096 pos_before = glyph->charpos;
14097 glyph_before = glyph;
14098 }
14099 else if (0 < dpos && dpos < pos_after - pt_old)
14100 {
14101 pos_after = glyph->charpos;
14102 glyph_after = glyph;
14103 }
14104 }
14105 else if (dpos == 0)
14106 match_with_avoid_cursor = 1;
14107 }
14108 else if (STRINGP (glyph->object))
14109 {
14110 Lisp_Object chprop;
14111 ptrdiff_t glyph_pos = glyph->charpos;
14112
14113 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14114 glyph->object);
14115 if (!NILP (chprop))
14116 {
14117 /* If the string came from a `display' text property,
14118 look up the buffer position of that property and
14119 use that position to update bpos_max, as if we
14120 actually saw such a position in one of the row's
14121 glyphs. This helps with supporting integer values
14122 of `cursor' property on the display string in
14123 situations where most or all of the row's buffer
14124 text is completely covered by display properties,
14125 so that no glyph with valid buffer positions is
14126 ever seen in the row. */
14127 ptrdiff_t prop_pos =
14128 string_buffer_position_lim (glyph->object, pos_before,
14129 pos_after, 0);
14130
14131 if (prop_pos >= pos_before)
14132 bpos_max = prop_pos - 1;
14133 }
14134 if (INTEGERP (chprop))
14135 {
14136 bpos_covered = bpos_max + XINT (chprop);
14137 /* If the `cursor' property covers buffer positions up
14138 to and including point, we should display cursor on
14139 this glyph. Note that, if a `cursor' property on one
14140 of the string's characters has an integer value, we
14141 will break out of the loop below _before_ we get to
14142 the position match above. IOW, integer values of
14143 the `cursor' property override the "exact match for
14144 point" strategy of positioning the cursor. */
14145 /* Implementation note: bpos_max == pt_old when, e.g.,
14146 we are in an empty line, where bpos_max is set to
14147 MATRIX_ROW_START_CHARPOS, see above. */
14148 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14149 {
14150 cursor = glyph;
14151 break;
14152 }
14153 }
14154
14155 string_seen = 1;
14156 }
14157 x += glyph->pixel_width;
14158 ++glyph;
14159 }
14160 else if (glyph > end) /* row is reversed */
14161 while (!INTEGERP (glyph->object))
14162 {
14163 if (BUFFERP (glyph->object))
14164 {
14165 ptrdiff_t dpos = glyph->charpos - pt_old;
14166
14167 if (glyph->charpos > bpos_max)
14168 bpos_max = glyph->charpos;
14169 if (glyph->charpos < bpos_min)
14170 bpos_min = glyph->charpos;
14171 if (!glyph->avoid_cursor_p)
14172 {
14173 if (dpos == 0)
14174 {
14175 match_with_avoid_cursor = 0;
14176 break;
14177 }
14178 if (0 > dpos && dpos > pos_before - pt_old)
14179 {
14180 pos_before = glyph->charpos;
14181 glyph_before = glyph;
14182 }
14183 else if (0 < dpos && dpos < pos_after - pt_old)
14184 {
14185 pos_after = glyph->charpos;
14186 glyph_after = glyph;
14187 }
14188 }
14189 else if (dpos == 0)
14190 match_with_avoid_cursor = 1;
14191 }
14192 else if (STRINGP (glyph->object))
14193 {
14194 Lisp_Object chprop;
14195 ptrdiff_t glyph_pos = glyph->charpos;
14196
14197 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14198 glyph->object);
14199 if (!NILP (chprop))
14200 {
14201 ptrdiff_t prop_pos =
14202 string_buffer_position_lim (glyph->object, pos_before,
14203 pos_after, 0);
14204
14205 if (prop_pos >= pos_before)
14206 bpos_max = prop_pos - 1;
14207 }
14208 if (INTEGERP (chprop))
14209 {
14210 bpos_covered = bpos_max + XINT (chprop);
14211 /* If the `cursor' property covers buffer positions up
14212 to and including point, we should display cursor on
14213 this glyph. */
14214 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14215 {
14216 cursor = glyph;
14217 break;
14218 }
14219 }
14220 string_seen = 1;
14221 }
14222 --glyph;
14223 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14224 {
14225 x--; /* can't use any pixel_width */
14226 break;
14227 }
14228 x -= glyph->pixel_width;
14229 }
14230
14231 /* Step 2: If we didn't find an exact match for point, we need to
14232 look for a proper place to put the cursor among glyphs between
14233 GLYPH_BEFORE and GLYPH_AFTER. */
14234 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14235 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14236 && bpos_covered < pt_old)
14237 {
14238 /* An empty line has a single glyph whose OBJECT is zero and
14239 whose CHARPOS is the position of a newline on that line.
14240 Note that on a TTY, there are more glyphs after that, which
14241 were produced by extend_face_to_end_of_line, but their
14242 CHARPOS is zero or negative. */
14243 int empty_line_p =
14244 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14245 && INTEGERP (glyph->object) && glyph->charpos > 0;
14246
14247 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14248 {
14249 ptrdiff_t ellipsis_pos;
14250
14251 /* Scan back over the ellipsis glyphs. */
14252 if (!row->reversed_p)
14253 {
14254 ellipsis_pos = (glyph - 1)->charpos;
14255 while (glyph > row->glyphs[TEXT_AREA]
14256 && (glyph - 1)->charpos == ellipsis_pos)
14257 glyph--, x -= glyph->pixel_width;
14258 /* That loop always goes one position too far, including
14259 the glyph before the ellipsis. So scan forward over
14260 that one. */
14261 x += glyph->pixel_width;
14262 glyph++;
14263 }
14264 else /* row is reversed */
14265 {
14266 ellipsis_pos = (glyph + 1)->charpos;
14267 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14268 && (glyph + 1)->charpos == ellipsis_pos)
14269 glyph++, x += glyph->pixel_width;
14270 x -= glyph->pixel_width;
14271 glyph--;
14272 }
14273 }
14274 else if (match_with_avoid_cursor)
14275 {
14276 cursor = glyph_after;
14277 x = -1;
14278 }
14279 else if (string_seen)
14280 {
14281 int incr = row->reversed_p ? -1 : +1;
14282
14283 /* Need to find the glyph that came out of a string which is
14284 present at point. That glyph is somewhere between
14285 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14286 positioned between POS_BEFORE and POS_AFTER in the
14287 buffer. */
14288 struct glyph *start, *stop;
14289 ptrdiff_t pos = pos_before;
14290
14291 x = -1;
14292
14293 /* If the row ends in a newline from a display string,
14294 reordering could have moved the glyphs belonging to the
14295 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14296 in this case we extend the search to the last glyph in
14297 the row that was not inserted by redisplay. */
14298 if (row->ends_in_newline_from_string_p)
14299 {
14300 glyph_after = end;
14301 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14302 }
14303
14304 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14305 correspond to POS_BEFORE and POS_AFTER, respectively. We
14306 need START and STOP in the order that corresponds to the
14307 row's direction as given by its reversed_p flag. If the
14308 directionality of characters between POS_BEFORE and
14309 POS_AFTER is the opposite of the row's base direction,
14310 these characters will have been reordered for display,
14311 and we need to reverse START and STOP. */
14312 if (!row->reversed_p)
14313 {
14314 start = min (glyph_before, glyph_after);
14315 stop = max (glyph_before, glyph_after);
14316 }
14317 else
14318 {
14319 start = max (glyph_before, glyph_after);
14320 stop = min (glyph_before, glyph_after);
14321 }
14322 for (glyph = start + incr;
14323 row->reversed_p ? glyph > stop : glyph < stop; )
14324 {
14325
14326 /* Any glyphs that come from the buffer are here because
14327 of bidi reordering. Skip them, and only pay
14328 attention to glyphs that came from some string. */
14329 if (STRINGP (glyph->object))
14330 {
14331 Lisp_Object str;
14332 ptrdiff_t tem;
14333 /* If the display property covers the newline, we
14334 need to search for it one position farther. */
14335 ptrdiff_t lim = pos_after
14336 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14337
14338 string_from_text_prop = 0;
14339 str = glyph->object;
14340 tem = string_buffer_position_lim (str, pos, lim, 0);
14341 if (tem == 0 /* from overlay */
14342 || pos <= tem)
14343 {
14344 /* If the string from which this glyph came is
14345 found in the buffer at point, or at position
14346 that is closer to point than pos_after, then
14347 we've found the glyph we've been looking for.
14348 If it comes from an overlay (tem == 0), and
14349 it has the `cursor' property on one of its
14350 glyphs, record that glyph as a candidate for
14351 displaying the cursor. (As in the
14352 unidirectional version, we will display the
14353 cursor on the last candidate we find.) */
14354 if (tem == 0
14355 || tem == pt_old
14356 || (tem - pt_old > 0 && tem < pos_after))
14357 {
14358 /* The glyphs from this string could have
14359 been reordered. Find the one with the
14360 smallest string position. Or there could
14361 be a character in the string with the
14362 `cursor' property, which means display
14363 cursor on that character's glyph. */
14364 ptrdiff_t strpos = glyph->charpos;
14365
14366 if (tem)
14367 {
14368 cursor = glyph;
14369 string_from_text_prop = 1;
14370 }
14371 for ( ;
14372 (row->reversed_p ? glyph > stop : glyph < stop)
14373 && EQ (glyph->object, str);
14374 glyph += incr)
14375 {
14376 Lisp_Object cprop;
14377 ptrdiff_t gpos = glyph->charpos;
14378
14379 cprop = Fget_char_property (make_number (gpos),
14380 Qcursor,
14381 glyph->object);
14382 if (!NILP (cprop))
14383 {
14384 cursor = glyph;
14385 break;
14386 }
14387 if (tem && glyph->charpos < strpos)
14388 {
14389 strpos = glyph->charpos;
14390 cursor = glyph;
14391 }
14392 }
14393
14394 if (tem == pt_old
14395 || (tem - pt_old > 0 && tem < pos_after))
14396 goto compute_x;
14397 }
14398 if (tem)
14399 pos = tem + 1; /* don't find previous instances */
14400 }
14401 /* This string is not what we want; skip all of the
14402 glyphs that came from it. */
14403 while ((row->reversed_p ? glyph > stop : glyph < stop)
14404 && EQ (glyph->object, str))
14405 glyph += incr;
14406 }
14407 else
14408 glyph += incr;
14409 }
14410
14411 /* If we reached the end of the line, and END was from a string,
14412 the cursor is not on this line. */
14413 if (cursor == NULL
14414 && (row->reversed_p ? glyph <= end : glyph >= end)
14415 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14416 && STRINGP (end->object)
14417 && row->continued_p)
14418 return 0;
14419 }
14420 /* A truncated row may not include PT among its character positions.
14421 Setting the cursor inside the scroll margin will trigger
14422 recalculation of hscroll in hscroll_window_tree. But if a
14423 display string covers point, defer to the string-handling
14424 code below to figure this out. */
14425 else if (row->truncated_on_left_p && pt_old < bpos_min)
14426 {
14427 cursor = glyph_before;
14428 x = -1;
14429 }
14430 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14431 /* Zero-width characters produce no glyphs. */
14432 || (!empty_line_p
14433 && (row->reversed_p
14434 ? glyph_after > glyphs_end
14435 : glyph_after < glyphs_end)))
14436 {
14437 cursor = glyph_after;
14438 x = -1;
14439 }
14440 }
14441
14442 compute_x:
14443 if (cursor != NULL)
14444 glyph = cursor;
14445 else if (glyph == glyphs_end
14446 && pos_before == pos_after
14447 && STRINGP ((row->reversed_p
14448 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14449 : row->glyphs[TEXT_AREA])->object))
14450 {
14451 /* If all the glyphs of this row came from strings, put the
14452 cursor on the first glyph of the row. This avoids having the
14453 cursor outside of the text area in this very rare and hard
14454 use case. */
14455 glyph =
14456 row->reversed_p
14457 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14458 : row->glyphs[TEXT_AREA];
14459 }
14460 if (x < 0)
14461 {
14462 struct glyph *g;
14463
14464 /* Need to compute x that corresponds to GLYPH. */
14465 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14466 {
14467 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14468 emacs_abort ();
14469 x += g->pixel_width;
14470 }
14471 }
14472
14473 /* ROW could be part of a continued line, which, under bidi
14474 reordering, might have other rows whose start and end charpos
14475 occlude point. Only set w->cursor if we found a better
14476 approximation to the cursor position than we have from previously
14477 examined candidate rows belonging to the same continued line. */
14478 if (/* we already have a candidate row */
14479 w->cursor.vpos >= 0
14480 /* that candidate is not the row we are processing */
14481 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14482 /* Make sure cursor.vpos specifies a row whose start and end
14483 charpos occlude point, and it is valid candidate for being a
14484 cursor-row. This is because some callers of this function
14485 leave cursor.vpos at the row where the cursor was displayed
14486 during the last redisplay cycle. */
14487 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14488 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14489 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14490 {
14491 struct glyph *g1 =
14492 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14493
14494 /* Don't consider glyphs that are outside TEXT_AREA. */
14495 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14496 return 0;
14497 /* Keep the candidate whose buffer position is the closest to
14498 point or has the `cursor' property. */
14499 if (/* previous candidate is a glyph in TEXT_AREA of that row */
14500 w->cursor.hpos >= 0
14501 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14502 && ((BUFFERP (g1->object)
14503 && (g1->charpos == pt_old /* an exact match always wins */
14504 || (BUFFERP (glyph->object)
14505 && eabs (g1->charpos - pt_old)
14506 < eabs (glyph->charpos - pt_old))))
14507 /* previous candidate is a glyph from a string that has
14508 a non-nil `cursor' property */
14509 || (STRINGP (g1->object)
14510 && (!NILP (Fget_char_property (make_number (g1->charpos),
14511 Qcursor, g1->object))
14512 /* previous candidate is from the same display
14513 string as this one, and the display string
14514 came from a text property */
14515 || (EQ (g1->object, glyph->object)
14516 && string_from_text_prop)
14517 /* this candidate is from newline and its
14518 position is not an exact match */
14519 || (INTEGERP (glyph->object)
14520 && glyph->charpos != pt_old)))))
14521 return 0;
14522 /* If this candidate gives an exact match, use that. */
14523 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14524 /* If this candidate is a glyph created for the
14525 terminating newline of a line, and point is on that
14526 newline, it wins because it's an exact match. */
14527 || (!row->continued_p
14528 && INTEGERP (glyph->object)
14529 && glyph->charpos == 0
14530 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14531 /* Otherwise, keep the candidate that comes from a row
14532 spanning less buffer positions. This may win when one or
14533 both candidate positions are on glyphs that came from
14534 display strings, for which we cannot compare buffer
14535 positions. */
14536 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14537 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14538 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14539 return 0;
14540 }
14541 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14542 w->cursor.x = x;
14543 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14544 w->cursor.y = row->y + dy;
14545
14546 if (w == XWINDOW (selected_window))
14547 {
14548 if (!row->continued_p
14549 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14550 && row->x == 0)
14551 {
14552 this_line_buffer = XBUFFER (w->buffer);
14553
14554 CHARPOS (this_line_start_pos)
14555 = MATRIX_ROW_START_CHARPOS (row) + delta;
14556 BYTEPOS (this_line_start_pos)
14557 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14558
14559 CHARPOS (this_line_end_pos)
14560 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14561 BYTEPOS (this_line_end_pos)
14562 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14563
14564 this_line_y = w->cursor.y;
14565 this_line_pixel_height = row->height;
14566 this_line_vpos = w->cursor.vpos;
14567 this_line_start_x = row->x;
14568 }
14569 else
14570 CHARPOS (this_line_start_pos) = 0;
14571 }
14572
14573 return 1;
14574 }
14575
14576
14577 /* Run window scroll functions, if any, for WINDOW with new window
14578 start STARTP. Sets the window start of WINDOW to that position.
14579
14580 We assume that the window's buffer is really current. */
14581
14582 static struct text_pos
14583 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14584 {
14585 struct window *w = XWINDOW (window);
14586 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14587
14588 if (current_buffer != XBUFFER (w->buffer))
14589 emacs_abort ();
14590
14591 if (!NILP (Vwindow_scroll_functions))
14592 {
14593 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14594 make_number (CHARPOS (startp)));
14595 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14596 /* In case the hook functions switch buffers. */
14597 set_buffer_internal (XBUFFER (w->buffer));
14598 }
14599
14600 return startp;
14601 }
14602
14603
14604 /* Make sure the line containing the cursor is fully visible.
14605 A value of 1 means there is nothing to be done.
14606 (Either the line is fully visible, or it cannot be made so,
14607 or we cannot tell.)
14608
14609 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14610 is higher than window.
14611
14612 A value of 0 means the caller should do scrolling
14613 as if point had gone off the screen. */
14614
14615 static int
14616 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14617 {
14618 struct glyph_matrix *matrix;
14619 struct glyph_row *row;
14620 int window_height;
14621
14622 if (!make_cursor_line_fully_visible_p)
14623 return 1;
14624
14625 /* It's not always possible to find the cursor, e.g, when a window
14626 is full of overlay strings. Don't do anything in that case. */
14627 if (w->cursor.vpos < 0)
14628 return 1;
14629
14630 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14631 row = MATRIX_ROW (matrix, w->cursor.vpos);
14632
14633 /* If the cursor row is not partially visible, there's nothing to do. */
14634 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14635 return 1;
14636
14637 /* If the row the cursor is in is taller than the window's height,
14638 it's not clear what to do, so do nothing. */
14639 window_height = window_box_height (w);
14640 if (row->height >= window_height)
14641 {
14642 if (!force_p || MINI_WINDOW_P (w)
14643 || w->vscroll || w->cursor.vpos == 0)
14644 return 1;
14645 }
14646 return 0;
14647 }
14648
14649
14650 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14651 non-zero means only WINDOW is redisplayed in redisplay_internal.
14652 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14653 in redisplay_window to bring a partially visible line into view in
14654 the case that only the cursor has moved.
14655
14656 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14657 last screen line's vertical height extends past the end of the screen.
14658
14659 Value is
14660
14661 1 if scrolling succeeded
14662
14663 0 if scrolling didn't find point.
14664
14665 -1 if new fonts have been loaded so that we must interrupt
14666 redisplay, adjust glyph matrices, and try again. */
14667
14668 enum
14669 {
14670 SCROLLING_SUCCESS,
14671 SCROLLING_FAILED,
14672 SCROLLING_NEED_LARGER_MATRICES
14673 };
14674
14675 /* If scroll-conservatively is more than this, never recenter.
14676
14677 If you change this, don't forget to update the doc string of
14678 `scroll-conservatively' and the Emacs manual. */
14679 #define SCROLL_LIMIT 100
14680
14681 static int
14682 try_scrolling (Lisp_Object window, int just_this_one_p,
14683 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
14684 int temp_scroll_step, int last_line_misfit)
14685 {
14686 struct window *w = XWINDOW (window);
14687 struct frame *f = XFRAME (w->frame);
14688 struct text_pos pos, startp;
14689 struct it it;
14690 int this_scroll_margin, scroll_max, rc, height;
14691 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14692 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14693 Lisp_Object aggressive;
14694 /* We will never try scrolling more than this number of lines. */
14695 int scroll_limit = SCROLL_LIMIT;
14696
14697 #ifdef GLYPH_DEBUG
14698 debug_method_add (w, "try_scrolling");
14699 #endif
14700
14701 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14702
14703 /* Compute scroll margin height in pixels. We scroll when point is
14704 within this distance from the top or bottom of the window. */
14705 if (scroll_margin > 0)
14706 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14707 * FRAME_LINE_HEIGHT (f);
14708 else
14709 this_scroll_margin = 0;
14710
14711 /* Force arg_scroll_conservatively to have a reasonable value, to
14712 avoid scrolling too far away with slow move_it_* functions. Note
14713 that the user can supply scroll-conservatively equal to
14714 `most-positive-fixnum', which can be larger than INT_MAX. */
14715 if (arg_scroll_conservatively > scroll_limit)
14716 {
14717 arg_scroll_conservatively = scroll_limit + 1;
14718 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
14719 }
14720 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14721 /* Compute how much we should try to scroll maximally to bring
14722 point into view. */
14723 scroll_max = (max (scroll_step,
14724 max (arg_scroll_conservatively, temp_scroll_step))
14725 * FRAME_LINE_HEIGHT (f));
14726 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14727 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14728 /* We're trying to scroll because of aggressive scrolling but no
14729 scroll_step is set. Choose an arbitrary one. */
14730 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
14731 else
14732 scroll_max = 0;
14733
14734 too_near_end:
14735
14736 /* Decide whether to scroll down. */
14737 if (PT > CHARPOS (startp))
14738 {
14739 int scroll_margin_y;
14740
14741 /* Compute the pixel ypos of the scroll margin, then move IT to
14742 either that ypos or PT, whichever comes first. */
14743 start_display (&it, w, startp);
14744 scroll_margin_y = it.last_visible_y - this_scroll_margin
14745 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
14746 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14747 (MOVE_TO_POS | MOVE_TO_Y));
14748
14749 if (PT > CHARPOS (it.current.pos))
14750 {
14751 int y0 = line_bottom_y (&it);
14752 /* Compute how many pixels below window bottom to stop searching
14753 for PT. This avoids costly search for PT that is far away if
14754 the user limited scrolling by a small number of lines, but
14755 always finds PT if scroll_conservatively is set to a large
14756 number, such as most-positive-fixnum. */
14757 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
14758 int y_to_move = it.last_visible_y + slack;
14759
14760 /* Compute the distance from the scroll margin to PT or to
14761 the scroll limit, whichever comes first. This should
14762 include the height of the cursor line, to make that line
14763 fully visible. */
14764 move_it_to (&it, PT, -1, y_to_move,
14765 -1, MOVE_TO_POS | MOVE_TO_Y);
14766 dy = line_bottom_y (&it) - y0;
14767
14768 if (dy > scroll_max)
14769 return SCROLLING_FAILED;
14770
14771 if (dy > 0)
14772 scroll_down_p = 1;
14773 }
14774 }
14775
14776 if (scroll_down_p)
14777 {
14778 /* Point is in or below the bottom scroll margin, so move the
14779 window start down. If scrolling conservatively, move it just
14780 enough down to make point visible. If scroll_step is set,
14781 move it down by scroll_step. */
14782 if (arg_scroll_conservatively)
14783 amount_to_scroll
14784 = min (max (dy, FRAME_LINE_HEIGHT (f)),
14785 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
14786 else if (scroll_step || temp_scroll_step)
14787 amount_to_scroll = scroll_max;
14788 else
14789 {
14790 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14791 height = WINDOW_BOX_TEXT_HEIGHT (w);
14792 if (NUMBERP (aggressive))
14793 {
14794 double float_amount = XFLOATINT (aggressive) * height;
14795 int aggressive_scroll = float_amount;
14796 if (aggressive_scroll == 0 && float_amount > 0)
14797 aggressive_scroll = 1;
14798 /* Don't let point enter the scroll margin near top of
14799 the window. This could happen if the value of
14800 scroll_up_aggressively is too large and there are
14801 non-zero margins, because scroll_up_aggressively
14802 means put point that fraction of window height
14803 _from_the_bottom_margin_. */
14804 if (aggressive_scroll + 2*this_scroll_margin > height)
14805 aggressive_scroll = height - 2*this_scroll_margin;
14806 amount_to_scroll = dy + aggressive_scroll;
14807 }
14808 }
14809
14810 if (amount_to_scroll <= 0)
14811 return SCROLLING_FAILED;
14812
14813 start_display (&it, w, startp);
14814 if (arg_scroll_conservatively <= scroll_limit)
14815 move_it_vertically (&it, amount_to_scroll);
14816 else
14817 {
14818 /* Extra precision for users who set scroll-conservatively
14819 to a large number: make sure the amount we scroll
14820 the window start is never less than amount_to_scroll,
14821 which was computed as distance from window bottom to
14822 point. This matters when lines at window top and lines
14823 below window bottom have different height. */
14824 struct it it1;
14825 void *it1data = NULL;
14826 /* We use a temporary it1 because line_bottom_y can modify
14827 its argument, if it moves one line down; see there. */
14828 int start_y;
14829
14830 SAVE_IT (it1, it, it1data);
14831 start_y = line_bottom_y (&it1);
14832 do {
14833 RESTORE_IT (&it, &it, it1data);
14834 move_it_by_lines (&it, 1);
14835 SAVE_IT (it1, it, it1data);
14836 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14837 }
14838
14839 /* If STARTP is unchanged, move it down another screen line. */
14840 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14841 move_it_by_lines (&it, 1);
14842 startp = it.current.pos;
14843 }
14844 else
14845 {
14846 struct text_pos scroll_margin_pos = startp;
14847
14848 /* See if point is inside the scroll margin at the top of the
14849 window. */
14850 if (this_scroll_margin)
14851 {
14852 start_display (&it, w, startp);
14853 move_it_vertically (&it, this_scroll_margin);
14854 scroll_margin_pos = it.current.pos;
14855 }
14856
14857 if (PT < CHARPOS (scroll_margin_pos))
14858 {
14859 /* Point is in the scroll margin at the top of the window or
14860 above what is displayed in the window. */
14861 int y0, y_to_move;
14862
14863 /* Compute the vertical distance from PT to the scroll
14864 margin position. Move as far as scroll_max allows, or
14865 one screenful, or 10 screen lines, whichever is largest.
14866 Give up if distance is greater than scroll_max or if we
14867 didn't reach the scroll margin position. */
14868 SET_TEXT_POS (pos, PT, PT_BYTE);
14869 start_display (&it, w, pos);
14870 y0 = it.current_y;
14871 y_to_move = max (it.last_visible_y,
14872 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
14873 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14874 y_to_move, -1,
14875 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14876 dy = it.current_y - y0;
14877 if (dy > scroll_max
14878 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
14879 return SCROLLING_FAILED;
14880
14881 /* Compute new window start. */
14882 start_display (&it, w, startp);
14883
14884 if (arg_scroll_conservatively)
14885 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
14886 max (scroll_step, temp_scroll_step));
14887 else if (scroll_step || temp_scroll_step)
14888 amount_to_scroll = scroll_max;
14889 else
14890 {
14891 aggressive = BVAR (current_buffer, scroll_down_aggressively);
14892 height = WINDOW_BOX_TEXT_HEIGHT (w);
14893 if (NUMBERP (aggressive))
14894 {
14895 double float_amount = XFLOATINT (aggressive) * height;
14896 int aggressive_scroll = float_amount;
14897 if (aggressive_scroll == 0 && float_amount > 0)
14898 aggressive_scroll = 1;
14899 /* Don't let point enter the scroll margin near
14900 bottom of the window, if the value of
14901 scroll_down_aggressively happens to be too
14902 large. */
14903 if (aggressive_scroll + 2*this_scroll_margin > height)
14904 aggressive_scroll = height - 2*this_scroll_margin;
14905 amount_to_scroll = dy + aggressive_scroll;
14906 }
14907 }
14908
14909 if (amount_to_scroll <= 0)
14910 return SCROLLING_FAILED;
14911
14912 move_it_vertically_backward (&it, amount_to_scroll);
14913 startp = it.current.pos;
14914 }
14915 }
14916
14917 /* Run window scroll functions. */
14918 startp = run_window_scroll_functions (window, startp);
14919
14920 /* Display the window. Give up if new fonts are loaded, or if point
14921 doesn't appear. */
14922 if (!try_window (window, startp, 0))
14923 rc = SCROLLING_NEED_LARGER_MATRICES;
14924 else if (w->cursor.vpos < 0)
14925 {
14926 clear_glyph_matrix (w->desired_matrix);
14927 rc = SCROLLING_FAILED;
14928 }
14929 else
14930 {
14931 /* Maybe forget recorded base line for line number display. */
14932 if (!just_this_one_p
14933 || current_buffer->clip_changed
14934 || BEG_UNCHANGED < CHARPOS (startp))
14935 wset_base_line_number (w, Qnil);
14936
14937 /* If cursor ends up on a partially visible line,
14938 treat that as being off the bottom of the screen. */
14939 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
14940 /* It's possible that the cursor is on the first line of the
14941 buffer, which is partially obscured due to a vscroll
14942 (Bug#7537). In that case, avoid looping forever . */
14943 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14944 {
14945 clear_glyph_matrix (w->desired_matrix);
14946 ++extra_scroll_margin_lines;
14947 goto too_near_end;
14948 }
14949 rc = SCROLLING_SUCCESS;
14950 }
14951
14952 return rc;
14953 }
14954
14955
14956 /* Compute a suitable window start for window W if display of W starts
14957 on a continuation line. Value is non-zero if a new window start
14958 was computed.
14959
14960 The new window start will be computed, based on W's width, starting
14961 from the start of the continued line. It is the start of the
14962 screen line with the minimum distance from the old start W->start. */
14963
14964 static int
14965 compute_window_start_on_continuation_line (struct window *w)
14966 {
14967 struct text_pos pos, start_pos;
14968 int window_start_changed_p = 0;
14969
14970 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14971
14972 /* If window start is on a continuation line... Window start may be
14973 < BEGV in case there's invisible text at the start of the
14974 buffer (M-x rmail, for example). */
14975 if (CHARPOS (start_pos) > BEGV
14976 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14977 {
14978 struct it it;
14979 struct glyph_row *row;
14980
14981 /* Handle the case that the window start is out of range. */
14982 if (CHARPOS (start_pos) < BEGV)
14983 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14984 else if (CHARPOS (start_pos) > ZV)
14985 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14986
14987 /* Find the start of the continued line. This should be fast
14988 because scan_buffer is fast (newline cache). */
14989 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
14990 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
14991 row, DEFAULT_FACE_ID);
14992 reseat_at_previous_visible_line_start (&it);
14993
14994 /* If the line start is "too far" away from the window start,
14995 say it takes too much time to compute a new window start. */
14996 if (CHARPOS (start_pos) - IT_CHARPOS (it)
14997 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
14998 {
14999 int min_distance, distance;
15000
15001 /* Move forward by display lines to find the new window
15002 start. If window width was enlarged, the new start can
15003 be expected to be > the old start. If window width was
15004 decreased, the new window start will be < the old start.
15005 So, we're looking for the display line start with the
15006 minimum distance from the old window start. */
15007 pos = it.current.pos;
15008 min_distance = INFINITY;
15009 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15010 distance < min_distance)
15011 {
15012 min_distance = distance;
15013 pos = it.current.pos;
15014 move_it_by_lines (&it, 1);
15015 }
15016
15017 /* Set the window start there. */
15018 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15019 window_start_changed_p = 1;
15020 }
15021 }
15022
15023 return window_start_changed_p;
15024 }
15025
15026
15027 /* Try cursor movement in case text has not changed in window WINDOW,
15028 with window start STARTP. Value is
15029
15030 CURSOR_MOVEMENT_SUCCESS if successful
15031
15032 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15033
15034 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15035 display. *SCROLL_STEP is set to 1, under certain circumstances, if
15036 we want to scroll as if scroll-step were set to 1. See the code.
15037
15038 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15039 which case we have to abort this redisplay, and adjust matrices
15040 first. */
15041
15042 enum
15043 {
15044 CURSOR_MOVEMENT_SUCCESS,
15045 CURSOR_MOVEMENT_CANNOT_BE_USED,
15046 CURSOR_MOVEMENT_MUST_SCROLL,
15047 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15048 };
15049
15050 static int
15051 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
15052 {
15053 struct window *w = XWINDOW (window);
15054 struct frame *f = XFRAME (w->frame);
15055 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15056
15057 #ifdef GLYPH_DEBUG
15058 if (inhibit_try_cursor_movement)
15059 return rc;
15060 #endif
15061
15062 /* Previously, there was a check for Lisp integer in the
15063 if-statement below. Now, this field is converted to
15064 ptrdiff_t, thus zero means invalid position in a buffer. */
15065 eassert (w->last_point > 0);
15066
15067 /* Handle case where text has not changed, only point, and it has
15068 not moved off the frame. */
15069 if (/* Point may be in this window. */
15070 PT >= CHARPOS (startp)
15071 /* Selective display hasn't changed. */
15072 && !current_buffer->clip_changed
15073 /* Function force-mode-line-update is used to force a thorough
15074 redisplay. It sets either windows_or_buffers_changed or
15075 update_mode_lines. So don't take a shortcut here for these
15076 cases. */
15077 && !update_mode_lines
15078 && !windows_or_buffers_changed
15079 && !cursor_type_changed
15080 /* Can't use this case if highlighting a region. When a
15081 region exists, cursor movement has to do more than just
15082 set the cursor. */
15083 && !(!NILP (Vtransient_mark_mode)
15084 && !NILP (BVAR (current_buffer, mark_active)))
15085 && NILP (w->region_showing)
15086 && NILP (Vshow_trailing_whitespace)
15087 /* This code is not used for mini-buffer for the sake of the case
15088 of redisplaying to replace an echo area message; since in
15089 that case the mini-buffer contents per se are usually
15090 unchanged. This code is of no real use in the mini-buffer
15091 since the handling of this_line_start_pos, etc., in redisplay
15092 handles the same cases. */
15093 && !EQ (window, minibuf_window)
15094 /* When splitting windows or for new windows, it happens that
15095 redisplay is called with a nil window_end_vpos or one being
15096 larger than the window. This should really be fixed in
15097 window.c. I don't have this on my list, now, so we do
15098 approximately the same as the old redisplay code. --gerd. */
15099 && INTEGERP (w->window_end_vpos)
15100 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
15101 && (FRAME_WINDOW_P (f)
15102 || !overlay_arrow_in_current_buffer_p ()))
15103 {
15104 int this_scroll_margin, top_scroll_margin;
15105 struct glyph_row *row = NULL;
15106
15107 #ifdef GLYPH_DEBUG
15108 debug_method_add (w, "cursor movement");
15109 #endif
15110
15111 /* Scroll if point within this distance from the top or bottom
15112 of the window. This is a pixel value. */
15113 if (scroll_margin > 0)
15114 {
15115 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15116 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
15117 }
15118 else
15119 this_scroll_margin = 0;
15120
15121 top_scroll_margin = this_scroll_margin;
15122 if (WINDOW_WANTS_HEADER_LINE_P (w))
15123 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15124
15125 /* Start with the row the cursor was displayed during the last
15126 not paused redisplay. Give up if that row is not valid. */
15127 if (w->last_cursor.vpos < 0
15128 || w->last_cursor.vpos >= w->current_matrix->nrows)
15129 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15130 else
15131 {
15132 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
15133 if (row->mode_line_p)
15134 ++row;
15135 if (!row->enabled_p)
15136 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15137 }
15138
15139 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15140 {
15141 int scroll_p = 0, must_scroll = 0;
15142 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15143
15144 if (PT > w->last_point)
15145 {
15146 /* Point has moved forward. */
15147 while (MATRIX_ROW_END_CHARPOS (row) < PT
15148 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15149 {
15150 eassert (row->enabled_p);
15151 ++row;
15152 }
15153
15154 /* If the end position of a row equals the start
15155 position of the next row, and PT is at that position,
15156 we would rather display cursor in the next line. */
15157 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15158 && MATRIX_ROW_END_CHARPOS (row) == PT
15159 && row < w->current_matrix->rows
15160 + w->current_matrix->nrows - 1
15161 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15162 && !cursor_row_p (row))
15163 ++row;
15164
15165 /* If within the scroll margin, scroll. Note that
15166 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15167 the next line would be drawn, and that
15168 this_scroll_margin can be zero. */
15169 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15170 || PT > MATRIX_ROW_END_CHARPOS (row)
15171 /* Line is completely visible last line in window
15172 and PT is to be set in the next line. */
15173 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15174 && PT == MATRIX_ROW_END_CHARPOS (row)
15175 && !row->ends_at_zv_p
15176 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15177 scroll_p = 1;
15178 }
15179 else if (PT < w->last_point)
15180 {
15181 /* Cursor has to be moved backward. Note that PT >=
15182 CHARPOS (startp) because of the outer if-statement. */
15183 while (!row->mode_line_p
15184 && (MATRIX_ROW_START_CHARPOS (row) > PT
15185 || (MATRIX_ROW_START_CHARPOS (row) == PT
15186 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15187 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15188 row > w->current_matrix->rows
15189 && (row-1)->ends_in_newline_from_string_p))))
15190 && (row->y > top_scroll_margin
15191 || CHARPOS (startp) == BEGV))
15192 {
15193 eassert (row->enabled_p);
15194 --row;
15195 }
15196
15197 /* Consider the following case: Window starts at BEGV,
15198 there is invisible, intangible text at BEGV, so that
15199 display starts at some point START > BEGV. It can
15200 happen that we are called with PT somewhere between
15201 BEGV and START. Try to handle that case. */
15202 if (row < w->current_matrix->rows
15203 || row->mode_line_p)
15204 {
15205 row = w->current_matrix->rows;
15206 if (row->mode_line_p)
15207 ++row;
15208 }
15209
15210 /* Due to newlines in overlay strings, we may have to
15211 skip forward over overlay strings. */
15212 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15213 && MATRIX_ROW_END_CHARPOS (row) == PT
15214 && !cursor_row_p (row))
15215 ++row;
15216
15217 /* If within the scroll margin, scroll. */
15218 if (row->y < top_scroll_margin
15219 && CHARPOS (startp) != BEGV)
15220 scroll_p = 1;
15221 }
15222 else
15223 {
15224 /* Cursor did not move. So don't scroll even if cursor line
15225 is partially visible, as it was so before. */
15226 rc = CURSOR_MOVEMENT_SUCCESS;
15227 }
15228
15229 if (PT < MATRIX_ROW_START_CHARPOS (row)
15230 || PT > MATRIX_ROW_END_CHARPOS (row))
15231 {
15232 /* if PT is not in the glyph row, give up. */
15233 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15234 must_scroll = 1;
15235 }
15236 else if (rc != CURSOR_MOVEMENT_SUCCESS
15237 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15238 {
15239 struct glyph_row *row1;
15240
15241 /* If rows are bidi-reordered and point moved, back up
15242 until we find a row that does not belong to a
15243 continuation line. This is because we must consider
15244 all rows of a continued line as candidates for the
15245 new cursor positioning, since row start and end
15246 positions change non-linearly with vertical position
15247 in such rows. */
15248 /* FIXME: Revisit this when glyph ``spilling'' in
15249 continuation lines' rows is implemented for
15250 bidi-reordered rows. */
15251 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15252 MATRIX_ROW_CONTINUATION_LINE_P (row);
15253 --row)
15254 {
15255 /* If we hit the beginning of the displayed portion
15256 without finding the first row of a continued
15257 line, give up. */
15258 if (row <= row1)
15259 {
15260 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15261 break;
15262 }
15263 eassert (row->enabled_p);
15264 }
15265 }
15266 if (must_scroll)
15267 ;
15268 else if (rc != CURSOR_MOVEMENT_SUCCESS
15269 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15270 /* Make sure this isn't a header line by any chance, since
15271 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield non-zero. */
15272 && !row->mode_line_p
15273 && make_cursor_line_fully_visible_p)
15274 {
15275 if (PT == MATRIX_ROW_END_CHARPOS (row)
15276 && !row->ends_at_zv_p
15277 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15278 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15279 else if (row->height > window_box_height (w))
15280 {
15281 /* If we end up in a partially visible line, let's
15282 make it fully visible, except when it's taller
15283 than the window, in which case we can't do much
15284 about it. */
15285 *scroll_step = 1;
15286 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15287 }
15288 else
15289 {
15290 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15291 if (!cursor_row_fully_visible_p (w, 0, 1))
15292 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15293 else
15294 rc = CURSOR_MOVEMENT_SUCCESS;
15295 }
15296 }
15297 else if (scroll_p)
15298 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15299 else if (rc != CURSOR_MOVEMENT_SUCCESS
15300 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15301 {
15302 /* With bidi-reordered rows, there could be more than
15303 one candidate row whose start and end positions
15304 occlude point. We need to let set_cursor_from_row
15305 find the best candidate. */
15306 /* FIXME: Revisit this when glyph ``spilling'' in
15307 continuation lines' rows is implemented for
15308 bidi-reordered rows. */
15309 int rv = 0;
15310
15311 do
15312 {
15313 int at_zv_p = 0, exact_match_p = 0;
15314
15315 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15316 && PT <= MATRIX_ROW_END_CHARPOS (row)
15317 && cursor_row_p (row))
15318 rv |= set_cursor_from_row (w, row, w->current_matrix,
15319 0, 0, 0, 0);
15320 /* As soon as we've found the exact match for point,
15321 or the first suitable row whose ends_at_zv_p flag
15322 is set, we are done. */
15323 at_zv_p =
15324 MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p;
15325 if (rv && !at_zv_p
15326 && w->cursor.hpos >= 0
15327 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15328 w->cursor.vpos))
15329 {
15330 struct glyph_row *candidate =
15331 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15332 struct glyph *g =
15333 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15334 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15335
15336 exact_match_p =
15337 (BUFFERP (g->object) && g->charpos == PT)
15338 || (INTEGERP (g->object)
15339 && (g->charpos == PT
15340 || (g->charpos == 0 && endpos - 1 == PT)));
15341 }
15342 if (rv && (at_zv_p || exact_match_p))
15343 {
15344 rc = CURSOR_MOVEMENT_SUCCESS;
15345 break;
15346 }
15347 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15348 break;
15349 ++row;
15350 }
15351 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15352 || row->continued_p)
15353 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15354 || (MATRIX_ROW_START_CHARPOS (row) == PT
15355 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15356 /* If we didn't find any candidate rows, or exited the
15357 loop before all the candidates were examined, signal
15358 to the caller that this method failed. */
15359 if (rc != CURSOR_MOVEMENT_SUCCESS
15360 && !(rv
15361 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15362 && !row->continued_p))
15363 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15364 else if (rv)
15365 rc = CURSOR_MOVEMENT_SUCCESS;
15366 }
15367 else
15368 {
15369 do
15370 {
15371 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15372 {
15373 rc = CURSOR_MOVEMENT_SUCCESS;
15374 break;
15375 }
15376 ++row;
15377 }
15378 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15379 && MATRIX_ROW_START_CHARPOS (row) == PT
15380 && cursor_row_p (row));
15381 }
15382 }
15383 }
15384
15385 return rc;
15386 }
15387
15388 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
15389 static
15390 #endif
15391 void
15392 set_vertical_scroll_bar (struct window *w)
15393 {
15394 ptrdiff_t start, end, whole;
15395
15396 /* Calculate the start and end positions for the current window.
15397 At some point, it would be nice to choose between scrollbars
15398 which reflect the whole buffer size, with special markers
15399 indicating narrowing, and scrollbars which reflect only the
15400 visible region.
15401
15402 Note that mini-buffers sometimes aren't displaying any text. */
15403 if (!MINI_WINDOW_P (w)
15404 || (w == XWINDOW (minibuf_window)
15405 && NILP (echo_area_buffer[0])))
15406 {
15407 struct buffer *buf = XBUFFER (w->buffer);
15408 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15409 start = marker_position (w->start) - BUF_BEGV (buf);
15410 /* I don't think this is guaranteed to be right. For the
15411 moment, we'll pretend it is. */
15412 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
15413
15414 if (end < start)
15415 end = start;
15416 if (whole < (end - start))
15417 whole = end - start;
15418 }
15419 else
15420 start = end = whole = 0;
15421
15422 /* Indicate what this scroll bar ought to be displaying now. */
15423 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15424 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15425 (w, end - start, whole, start);
15426 }
15427
15428
15429 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15430 selected_window is redisplayed.
15431
15432 We can return without actually redisplaying the window if
15433 fonts_changed_p. In that case, redisplay_internal will
15434 retry. */
15435
15436 static void
15437 redisplay_window (Lisp_Object window, int just_this_one_p)
15438 {
15439 struct window *w = XWINDOW (window);
15440 struct frame *f = XFRAME (w->frame);
15441 struct buffer *buffer = XBUFFER (w->buffer);
15442 struct buffer *old = current_buffer;
15443 struct text_pos lpoint, opoint, startp;
15444 int update_mode_line;
15445 int tem;
15446 struct it it;
15447 /* Record it now because it's overwritten. */
15448 int current_matrix_up_to_date_p = 0;
15449 int used_current_matrix_p = 0;
15450 /* This is less strict than current_matrix_up_to_date_p.
15451 It indicates that the buffer contents and narrowing are unchanged. */
15452 int buffer_unchanged_p = 0;
15453 int temp_scroll_step = 0;
15454 ptrdiff_t count = SPECPDL_INDEX ();
15455 int rc;
15456 int centering_position = -1;
15457 int last_line_misfit = 0;
15458 ptrdiff_t beg_unchanged, end_unchanged;
15459
15460 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15461 opoint = lpoint;
15462
15463 /* W must be a leaf window here. */
15464 eassert (!NILP (w->buffer));
15465 #ifdef GLYPH_DEBUG
15466 *w->desired_matrix->method = 0;
15467 #endif
15468
15469 restart:
15470 reconsider_clip_changes (w, buffer);
15471
15472 /* Has the mode line to be updated? */
15473 update_mode_line = (w->update_mode_line
15474 || update_mode_lines
15475 || buffer->clip_changed
15476 || buffer->prevent_redisplay_optimizations_p);
15477
15478 if (MINI_WINDOW_P (w))
15479 {
15480 if (w == XWINDOW (echo_area_window)
15481 && !NILP (echo_area_buffer[0]))
15482 {
15483 if (update_mode_line)
15484 /* We may have to update a tty frame's menu bar or a
15485 tool-bar. Example `M-x C-h C-h C-g'. */
15486 goto finish_menu_bars;
15487 else
15488 /* We've already displayed the echo area glyphs in this window. */
15489 goto finish_scroll_bars;
15490 }
15491 else if ((w != XWINDOW (minibuf_window)
15492 || minibuf_level == 0)
15493 /* When buffer is nonempty, redisplay window normally. */
15494 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
15495 /* Quail displays non-mini buffers in minibuffer window.
15496 In that case, redisplay the window normally. */
15497 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
15498 {
15499 /* W is a mini-buffer window, but it's not active, so clear
15500 it. */
15501 int yb = window_text_bottom_y (w);
15502 struct glyph_row *row;
15503 int y;
15504
15505 for (y = 0, row = w->desired_matrix->rows;
15506 y < yb;
15507 y += row->height, ++row)
15508 blank_row (w, row, y);
15509 goto finish_scroll_bars;
15510 }
15511
15512 clear_glyph_matrix (w->desired_matrix);
15513 }
15514
15515 /* Otherwise set up data on this window; select its buffer and point
15516 value. */
15517 /* Really select the buffer, for the sake of buffer-local
15518 variables. */
15519 set_buffer_internal_1 (XBUFFER (w->buffer));
15520
15521 current_matrix_up_to_date_p
15522 = (!NILP (w->window_end_valid)
15523 && !current_buffer->clip_changed
15524 && !current_buffer->prevent_redisplay_optimizations_p
15525 && !window_outdated (w));
15526
15527 /* Run the window-bottom-change-functions
15528 if it is possible that the text on the screen has changed
15529 (either due to modification of the text, or any other reason). */
15530 if (!current_matrix_up_to_date_p
15531 && !NILP (Vwindow_text_change_functions))
15532 {
15533 safe_run_hooks (Qwindow_text_change_functions);
15534 goto restart;
15535 }
15536
15537 beg_unchanged = BEG_UNCHANGED;
15538 end_unchanged = END_UNCHANGED;
15539
15540 SET_TEXT_POS (opoint, PT, PT_BYTE);
15541
15542 specbind (Qinhibit_point_motion_hooks, Qt);
15543
15544 buffer_unchanged_p
15545 = (!NILP (w->window_end_valid)
15546 && !current_buffer->clip_changed
15547 && !window_outdated (w));
15548
15549 /* When windows_or_buffers_changed is non-zero, we can't rely on
15550 the window end being valid, so set it to nil there. */
15551 if (windows_or_buffers_changed)
15552 {
15553 /* If window starts on a continuation line, maybe adjust the
15554 window start in case the window's width changed. */
15555 if (XMARKER (w->start)->buffer == current_buffer)
15556 compute_window_start_on_continuation_line (w);
15557
15558 wset_window_end_valid (w, Qnil);
15559 }
15560
15561 /* Some sanity checks. */
15562 CHECK_WINDOW_END (w);
15563 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15564 emacs_abort ();
15565 if (BYTEPOS (opoint) < CHARPOS (opoint))
15566 emacs_abort ();
15567
15568 /* If %c is in mode line, update it if needed. */
15569 if (!NILP (w->column_number_displayed)
15570 /* This alternative quickly identifies a common case
15571 where no change is needed. */
15572 && !(PT == w->last_point && !window_outdated (w))
15573 && (XFASTINT (w->column_number_displayed) != current_column ()))
15574 update_mode_line = 1;
15575
15576 /* Count number of windows showing the selected buffer. An indirect
15577 buffer counts as its base buffer. */
15578 if (!just_this_one_p)
15579 {
15580 struct buffer *current_base, *window_base;
15581 current_base = current_buffer;
15582 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
15583 if (current_base->base_buffer)
15584 current_base = current_base->base_buffer;
15585 if (window_base->base_buffer)
15586 window_base = window_base->base_buffer;
15587 if (current_base == window_base)
15588 buffer_shared++;
15589 }
15590
15591 /* Point refers normally to the selected window. For any other
15592 window, set up appropriate value. */
15593 if (!EQ (window, selected_window))
15594 {
15595 ptrdiff_t new_pt = XMARKER (w->pointm)->charpos;
15596 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
15597 if (new_pt < BEGV)
15598 {
15599 new_pt = BEGV;
15600 new_pt_byte = BEGV_BYTE;
15601 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15602 }
15603 else if (new_pt > (ZV - 1))
15604 {
15605 new_pt = ZV;
15606 new_pt_byte = ZV_BYTE;
15607 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15608 }
15609
15610 /* We don't use SET_PT so that the point-motion hooks don't run. */
15611 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
15612 }
15613
15614 /* If any of the character widths specified in the display table
15615 have changed, invalidate the width run cache. It's true that
15616 this may be a bit late to catch such changes, but the rest of
15617 redisplay goes (non-fatally) haywire when the display table is
15618 changed, so why should we worry about doing any better? */
15619 if (current_buffer->width_run_cache)
15620 {
15621 struct Lisp_Char_Table *disptab = buffer_display_table ();
15622
15623 if (! disptab_matches_widthtab
15624 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
15625 {
15626 invalidate_region_cache (current_buffer,
15627 current_buffer->width_run_cache,
15628 BEG, Z);
15629 recompute_width_table (current_buffer, disptab);
15630 }
15631 }
15632
15633 /* If window-start is screwed up, choose a new one. */
15634 if (XMARKER (w->start)->buffer != current_buffer)
15635 goto recenter;
15636
15637 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15638
15639 /* If someone specified a new starting point but did not insist,
15640 check whether it can be used. */
15641 if (w->optional_new_start
15642 && CHARPOS (startp) >= BEGV
15643 && CHARPOS (startp) <= ZV)
15644 {
15645 w->optional_new_start = 0;
15646 start_display (&it, w, startp);
15647 move_it_to (&it, PT, 0, it.last_visible_y, -1,
15648 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15649 if (IT_CHARPOS (it) == PT)
15650 w->force_start = 1;
15651 /* IT may overshoot PT if text at PT is invisible. */
15652 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
15653 w->force_start = 1;
15654 }
15655
15656 force_start:
15657
15658 /* Handle case where place to start displaying has been specified,
15659 unless the specified location is outside the accessible range. */
15660 if (w->force_start || w->frozen_window_start_p)
15661 {
15662 /* We set this later on if we have to adjust point. */
15663 int new_vpos = -1;
15664
15665 w->force_start = 0;
15666 w->vscroll = 0;
15667 wset_window_end_valid (w, Qnil);
15668
15669 /* Forget any recorded base line for line number display. */
15670 if (!buffer_unchanged_p)
15671 wset_base_line_number (w, Qnil);
15672
15673 /* Redisplay the mode line. Select the buffer properly for that.
15674 Also, run the hook window-scroll-functions
15675 because we have scrolled. */
15676 /* Note, we do this after clearing force_start because
15677 if there's an error, it is better to forget about force_start
15678 than to get into an infinite loop calling the hook functions
15679 and having them get more errors. */
15680 if (!update_mode_line
15681 || ! NILP (Vwindow_scroll_functions))
15682 {
15683 update_mode_line = 1;
15684 w->update_mode_line = 1;
15685 startp = run_window_scroll_functions (window, startp);
15686 }
15687
15688 w->last_modified = 0;
15689 w->last_overlay_modified = 0;
15690 if (CHARPOS (startp) < BEGV)
15691 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
15692 else if (CHARPOS (startp) > ZV)
15693 SET_TEXT_POS (startp, ZV, ZV_BYTE);
15694
15695 /* Redisplay, then check if cursor has been set during the
15696 redisplay. Give up if new fonts were loaded. */
15697 /* We used to issue a CHECK_MARGINS argument to try_window here,
15698 but this causes scrolling to fail when point begins inside
15699 the scroll margin (bug#148) -- cyd */
15700 if (!try_window (window, startp, 0))
15701 {
15702 w->force_start = 1;
15703 clear_glyph_matrix (w->desired_matrix);
15704 goto need_larger_matrices;
15705 }
15706
15707 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
15708 {
15709 /* If point does not appear, try to move point so it does
15710 appear. The desired matrix has been built above, so we
15711 can use it here. */
15712 new_vpos = window_box_height (w) / 2;
15713 }
15714
15715 if (!cursor_row_fully_visible_p (w, 0, 0))
15716 {
15717 /* Point does appear, but on a line partly visible at end of window.
15718 Move it back to a fully-visible line. */
15719 new_vpos = window_box_height (w);
15720 }
15721
15722 /* If we need to move point for either of the above reasons,
15723 now actually do it. */
15724 if (new_vpos >= 0)
15725 {
15726 struct glyph_row *row;
15727
15728 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
15729 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
15730 ++row;
15731
15732 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
15733 MATRIX_ROW_START_BYTEPOS (row));
15734
15735 if (w != XWINDOW (selected_window))
15736 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
15737 else if (current_buffer == old)
15738 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15739
15740 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
15741
15742 /* If we are highlighting the region, then we just changed
15743 the region, so redisplay to show it. */
15744 if (!NILP (Vtransient_mark_mode)
15745 && !NILP (BVAR (current_buffer, mark_active)))
15746 {
15747 clear_glyph_matrix (w->desired_matrix);
15748 if (!try_window (window, startp, 0))
15749 goto need_larger_matrices;
15750 }
15751 }
15752
15753 #ifdef GLYPH_DEBUG
15754 debug_method_add (w, "forced window start");
15755 #endif
15756 goto done;
15757 }
15758
15759 /* Handle case where text has not changed, only point, and it has
15760 not moved off the frame, and we are not retrying after hscroll.
15761 (current_matrix_up_to_date_p is nonzero when retrying.) */
15762 if (current_matrix_up_to_date_p
15763 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
15764 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
15765 {
15766 switch (rc)
15767 {
15768 case CURSOR_MOVEMENT_SUCCESS:
15769 used_current_matrix_p = 1;
15770 goto done;
15771
15772 case CURSOR_MOVEMENT_MUST_SCROLL:
15773 goto try_to_scroll;
15774
15775 default:
15776 emacs_abort ();
15777 }
15778 }
15779 /* If current starting point was originally the beginning of a line
15780 but no longer is, find a new starting point. */
15781 else if (w->start_at_line_beg
15782 && !(CHARPOS (startp) <= BEGV
15783 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
15784 {
15785 #ifdef GLYPH_DEBUG
15786 debug_method_add (w, "recenter 1");
15787 #endif
15788 goto recenter;
15789 }
15790
15791 /* Try scrolling with try_window_id. Value is > 0 if update has
15792 been done, it is -1 if we know that the same window start will
15793 not work. It is 0 if unsuccessful for some other reason. */
15794 else if ((tem = try_window_id (w)) != 0)
15795 {
15796 #ifdef GLYPH_DEBUG
15797 debug_method_add (w, "try_window_id %d", tem);
15798 #endif
15799
15800 if (fonts_changed_p)
15801 goto need_larger_matrices;
15802 if (tem > 0)
15803 goto done;
15804
15805 /* Otherwise try_window_id has returned -1 which means that we
15806 don't want the alternative below this comment to execute. */
15807 }
15808 else if (CHARPOS (startp) >= BEGV
15809 && CHARPOS (startp) <= ZV
15810 && PT >= CHARPOS (startp)
15811 && (CHARPOS (startp) < ZV
15812 /* Avoid starting at end of buffer. */
15813 || CHARPOS (startp) == BEGV
15814 || !window_outdated (w)))
15815 {
15816 int d1, d2, d3, d4, d5, d6;
15817
15818 /* If first window line is a continuation line, and window start
15819 is inside the modified region, but the first change is before
15820 current window start, we must select a new window start.
15821
15822 However, if this is the result of a down-mouse event (e.g. by
15823 extending the mouse-drag-overlay), we don't want to select a
15824 new window start, since that would change the position under
15825 the mouse, resulting in an unwanted mouse-movement rather
15826 than a simple mouse-click. */
15827 if (!w->start_at_line_beg
15828 && NILP (do_mouse_tracking)
15829 && CHARPOS (startp) > BEGV
15830 && CHARPOS (startp) > BEG + beg_unchanged
15831 && CHARPOS (startp) <= Z - end_unchanged
15832 /* Even if w->start_at_line_beg is nil, a new window may
15833 start at a line_beg, since that's how set_buffer_window
15834 sets it. So, we need to check the return value of
15835 compute_window_start_on_continuation_line. (See also
15836 bug#197). */
15837 && XMARKER (w->start)->buffer == current_buffer
15838 && compute_window_start_on_continuation_line (w)
15839 /* It doesn't make sense to force the window start like we
15840 do at label force_start if it is already known that point
15841 will not be visible in the resulting window, because
15842 doing so will move point from its correct position
15843 instead of scrolling the window to bring point into view.
15844 See bug#9324. */
15845 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
15846 {
15847 w->force_start = 1;
15848 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15849 goto force_start;
15850 }
15851
15852 #ifdef GLYPH_DEBUG
15853 debug_method_add (w, "same window start");
15854 #endif
15855
15856 /* Try to redisplay starting at same place as before.
15857 If point has not moved off frame, accept the results. */
15858 if (!current_matrix_up_to_date_p
15859 /* Don't use try_window_reusing_current_matrix in this case
15860 because a window scroll function can have changed the
15861 buffer. */
15862 || !NILP (Vwindow_scroll_functions)
15863 || MINI_WINDOW_P (w)
15864 || !(used_current_matrix_p
15865 = try_window_reusing_current_matrix (w)))
15866 {
15867 IF_DEBUG (debug_method_add (w, "1"));
15868 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
15869 /* -1 means we need to scroll.
15870 0 means we need new matrices, but fonts_changed_p
15871 is set in that case, so we will detect it below. */
15872 goto try_to_scroll;
15873 }
15874
15875 if (fonts_changed_p)
15876 goto need_larger_matrices;
15877
15878 if (w->cursor.vpos >= 0)
15879 {
15880 if (!just_this_one_p
15881 || current_buffer->clip_changed
15882 || BEG_UNCHANGED < CHARPOS (startp))
15883 /* Forget any recorded base line for line number display. */
15884 wset_base_line_number (w, Qnil);
15885
15886 if (!cursor_row_fully_visible_p (w, 1, 0))
15887 {
15888 clear_glyph_matrix (w->desired_matrix);
15889 last_line_misfit = 1;
15890 }
15891 /* Drop through and scroll. */
15892 else
15893 goto done;
15894 }
15895 else
15896 clear_glyph_matrix (w->desired_matrix);
15897 }
15898
15899 try_to_scroll:
15900
15901 w->last_modified = 0;
15902 w->last_overlay_modified = 0;
15903
15904 /* Redisplay the mode line. Select the buffer properly for that. */
15905 if (!update_mode_line)
15906 {
15907 update_mode_line = 1;
15908 w->update_mode_line = 1;
15909 }
15910
15911 /* Try to scroll by specified few lines. */
15912 if ((scroll_conservatively
15913 || emacs_scroll_step
15914 || temp_scroll_step
15915 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
15916 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
15917 && CHARPOS (startp) >= BEGV
15918 && CHARPOS (startp) <= ZV)
15919 {
15920 /* The function returns -1 if new fonts were loaded, 1 if
15921 successful, 0 if not successful. */
15922 int ss = try_scrolling (window, just_this_one_p,
15923 scroll_conservatively,
15924 emacs_scroll_step,
15925 temp_scroll_step, last_line_misfit);
15926 switch (ss)
15927 {
15928 case SCROLLING_SUCCESS:
15929 goto done;
15930
15931 case SCROLLING_NEED_LARGER_MATRICES:
15932 goto need_larger_matrices;
15933
15934 case SCROLLING_FAILED:
15935 break;
15936
15937 default:
15938 emacs_abort ();
15939 }
15940 }
15941
15942 /* Finally, just choose a place to start which positions point
15943 according to user preferences. */
15944
15945 recenter:
15946
15947 #ifdef GLYPH_DEBUG
15948 debug_method_add (w, "recenter");
15949 #endif
15950
15951 /* w->vscroll = 0; */
15952
15953 /* Forget any previously recorded base line for line number display. */
15954 if (!buffer_unchanged_p)
15955 wset_base_line_number (w, Qnil);
15956
15957 /* Determine the window start relative to point. */
15958 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15959 it.current_y = it.last_visible_y;
15960 if (centering_position < 0)
15961 {
15962 int margin =
15963 scroll_margin > 0
15964 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15965 : 0;
15966 ptrdiff_t margin_pos = CHARPOS (startp);
15967 Lisp_Object aggressive;
15968 int scrolling_up;
15969
15970 /* If there is a scroll margin at the top of the window, find
15971 its character position. */
15972 if (margin
15973 /* Cannot call start_display if startp is not in the
15974 accessible region of the buffer. This can happen when we
15975 have just switched to a different buffer and/or changed
15976 its restriction. In that case, startp is initialized to
15977 the character position 1 (BEGV) because we did not yet
15978 have chance to display the buffer even once. */
15979 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
15980 {
15981 struct it it1;
15982 void *it1data = NULL;
15983
15984 SAVE_IT (it1, it, it1data);
15985 start_display (&it1, w, startp);
15986 move_it_vertically (&it1, margin * FRAME_LINE_HEIGHT (f));
15987 margin_pos = IT_CHARPOS (it1);
15988 RESTORE_IT (&it, &it, it1data);
15989 }
15990 scrolling_up = PT > margin_pos;
15991 aggressive =
15992 scrolling_up
15993 ? BVAR (current_buffer, scroll_up_aggressively)
15994 : BVAR (current_buffer, scroll_down_aggressively);
15995
15996 if (!MINI_WINDOW_P (w)
15997 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
15998 {
15999 int pt_offset = 0;
16000
16001 /* Setting scroll-conservatively overrides
16002 scroll-*-aggressively. */
16003 if (!scroll_conservatively && NUMBERP (aggressive))
16004 {
16005 double float_amount = XFLOATINT (aggressive);
16006
16007 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16008 if (pt_offset == 0 && float_amount > 0)
16009 pt_offset = 1;
16010 if (pt_offset && margin > 0)
16011 margin -= 1;
16012 }
16013 /* Compute how much to move the window start backward from
16014 point so that point will be displayed where the user
16015 wants it. */
16016 if (scrolling_up)
16017 {
16018 centering_position = it.last_visible_y;
16019 if (pt_offset)
16020 centering_position -= pt_offset;
16021 centering_position -=
16022 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0))
16023 + WINDOW_HEADER_LINE_HEIGHT (w);
16024 /* Don't let point enter the scroll margin near top of
16025 the window. */
16026 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
16027 centering_position = margin * FRAME_LINE_HEIGHT (f);
16028 }
16029 else
16030 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
16031 }
16032 else
16033 /* Set the window start half the height of the window backward
16034 from point. */
16035 centering_position = window_box_height (w) / 2;
16036 }
16037 move_it_vertically_backward (&it, centering_position);
16038
16039 eassert (IT_CHARPOS (it) >= BEGV);
16040
16041 /* The function move_it_vertically_backward may move over more
16042 than the specified y-distance. If it->w is small, e.g. a
16043 mini-buffer window, we may end up in front of the window's
16044 display area. Start displaying at the start of the line
16045 containing PT in this case. */
16046 if (it.current_y <= 0)
16047 {
16048 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16049 move_it_vertically_backward (&it, 0);
16050 it.current_y = 0;
16051 }
16052
16053 it.current_x = it.hpos = 0;
16054
16055 /* Set the window start position here explicitly, to avoid an
16056 infinite loop in case the functions in window-scroll-functions
16057 get errors. */
16058 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16059
16060 /* Run scroll hooks. */
16061 startp = run_window_scroll_functions (window, it.current.pos);
16062
16063 /* Redisplay the window. */
16064 if (!current_matrix_up_to_date_p
16065 || windows_or_buffers_changed
16066 || cursor_type_changed
16067 /* Don't use try_window_reusing_current_matrix in this case
16068 because it can have changed the buffer. */
16069 || !NILP (Vwindow_scroll_functions)
16070 || !just_this_one_p
16071 || MINI_WINDOW_P (w)
16072 || !(used_current_matrix_p
16073 = try_window_reusing_current_matrix (w)))
16074 try_window (window, startp, 0);
16075
16076 /* If new fonts have been loaded (due to fontsets), give up. We
16077 have to start a new redisplay since we need to re-adjust glyph
16078 matrices. */
16079 if (fonts_changed_p)
16080 goto need_larger_matrices;
16081
16082 /* If cursor did not appear assume that the middle of the window is
16083 in the first line of the window. Do it again with the next line.
16084 (Imagine a window of height 100, displaying two lines of height
16085 60. Moving back 50 from it->last_visible_y will end in the first
16086 line.) */
16087 if (w->cursor.vpos < 0)
16088 {
16089 if (!NILP (w->window_end_valid)
16090 && PT >= Z - XFASTINT (w->window_end_pos))
16091 {
16092 clear_glyph_matrix (w->desired_matrix);
16093 move_it_by_lines (&it, 1);
16094 try_window (window, it.current.pos, 0);
16095 }
16096 else if (PT < IT_CHARPOS (it))
16097 {
16098 clear_glyph_matrix (w->desired_matrix);
16099 move_it_by_lines (&it, -1);
16100 try_window (window, it.current.pos, 0);
16101 }
16102 else
16103 {
16104 /* Not much we can do about it. */
16105 }
16106 }
16107
16108 /* Consider the following case: Window starts at BEGV, there is
16109 invisible, intangible text at BEGV, so that display starts at
16110 some point START > BEGV. It can happen that we are called with
16111 PT somewhere between BEGV and START. Try to handle that case. */
16112 if (w->cursor.vpos < 0)
16113 {
16114 struct glyph_row *row = w->current_matrix->rows;
16115 if (row->mode_line_p)
16116 ++row;
16117 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16118 }
16119
16120 if (!cursor_row_fully_visible_p (w, 0, 0))
16121 {
16122 /* If vscroll is enabled, disable it and try again. */
16123 if (w->vscroll)
16124 {
16125 w->vscroll = 0;
16126 clear_glyph_matrix (w->desired_matrix);
16127 goto recenter;
16128 }
16129
16130 /* Users who set scroll-conservatively to a large number want
16131 point just above/below the scroll margin. If we ended up
16132 with point's row partially visible, move the window start to
16133 make that row fully visible and out of the margin. */
16134 if (scroll_conservatively > SCROLL_LIMIT)
16135 {
16136 int margin =
16137 scroll_margin > 0
16138 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
16139 : 0;
16140 int move_down = w->cursor.vpos >= WINDOW_TOTAL_LINES (w) / 2;
16141
16142 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16143 clear_glyph_matrix (w->desired_matrix);
16144 if (1 == try_window (window, it.current.pos,
16145 TRY_WINDOW_CHECK_MARGINS))
16146 goto done;
16147 }
16148
16149 /* If centering point failed to make the whole line visible,
16150 put point at the top instead. That has to make the whole line
16151 visible, if it can be done. */
16152 if (centering_position == 0)
16153 goto done;
16154
16155 clear_glyph_matrix (w->desired_matrix);
16156 centering_position = 0;
16157 goto recenter;
16158 }
16159
16160 done:
16161
16162 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16163 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16164 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16165
16166 /* Display the mode line, if we must. */
16167 if ((update_mode_line
16168 /* If window not full width, must redo its mode line
16169 if (a) the window to its side is being redone and
16170 (b) we do a frame-based redisplay. This is a consequence
16171 of how inverted lines are drawn in frame-based redisplay. */
16172 || (!just_this_one_p
16173 && !FRAME_WINDOW_P (f)
16174 && !WINDOW_FULL_WIDTH_P (w))
16175 /* Line number to display. */
16176 || INTEGERP (w->base_line_pos)
16177 /* Column number is displayed and different from the one displayed. */
16178 || (!NILP (w->column_number_displayed)
16179 && (XFASTINT (w->column_number_displayed) != current_column ())))
16180 /* This means that the window has a mode line. */
16181 && (WINDOW_WANTS_MODELINE_P (w)
16182 || WINDOW_WANTS_HEADER_LINE_P (w)))
16183 {
16184 display_mode_lines (w);
16185
16186 /* If mode line height has changed, arrange for a thorough
16187 immediate redisplay using the correct mode line height. */
16188 if (WINDOW_WANTS_MODELINE_P (w)
16189 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16190 {
16191 fonts_changed_p = 1;
16192 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16193 = DESIRED_MODE_LINE_HEIGHT (w);
16194 }
16195
16196 /* If header line height has changed, arrange for a thorough
16197 immediate redisplay using the correct header line height. */
16198 if (WINDOW_WANTS_HEADER_LINE_P (w)
16199 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16200 {
16201 fonts_changed_p = 1;
16202 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16203 = DESIRED_HEADER_LINE_HEIGHT (w);
16204 }
16205
16206 if (fonts_changed_p)
16207 goto need_larger_matrices;
16208 }
16209
16210 if (!line_number_displayed
16211 && !BUFFERP (w->base_line_pos))
16212 {
16213 wset_base_line_pos (w, Qnil);
16214 wset_base_line_number (w, Qnil);
16215 }
16216
16217 finish_menu_bars:
16218
16219 /* When we reach a frame's selected window, redo the frame's menu bar. */
16220 if (update_mode_line
16221 && EQ (FRAME_SELECTED_WINDOW (f), window))
16222 {
16223 int redisplay_menu_p = 0;
16224
16225 if (FRAME_WINDOW_P (f))
16226 {
16227 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16228 || defined (HAVE_NS) || defined (USE_GTK)
16229 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16230 #else
16231 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16232 #endif
16233 }
16234 else
16235 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16236
16237 if (redisplay_menu_p)
16238 display_menu_bar (w);
16239
16240 #ifdef HAVE_WINDOW_SYSTEM
16241 if (FRAME_WINDOW_P (f))
16242 {
16243 #if defined (USE_GTK) || defined (HAVE_NS)
16244 if (FRAME_EXTERNAL_TOOL_BAR (f))
16245 redisplay_tool_bar (f);
16246 #else
16247 if (WINDOWP (f->tool_bar_window)
16248 && (FRAME_TOOL_BAR_LINES (f) > 0
16249 || !NILP (Vauto_resize_tool_bars))
16250 && redisplay_tool_bar (f))
16251 ignore_mouse_drag_p = 1;
16252 #endif
16253 }
16254 #endif
16255 }
16256
16257 #ifdef HAVE_WINDOW_SYSTEM
16258 if (FRAME_WINDOW_P (f)
16259 && update_window_fringes (w, (just_this_one_p
16260 || (!used_current_matrix_p && !overlay_arrow_seen)
16261 || w->pseudo_window_p)))
16262 {
16263 update_begin (f);
16264 block_input ();
16265 if (draw_window_fringes (w, 1))
16266 x_draw_vertical_border (w);
16267 unblock_input ();
16268 update_end (f);
16269 }
16270 #endif /* HAVE_WINDOW_SYSTEM */
16271
16272 /* We go to this label, with fonts_changed_p set,
16273 if it is necessary to try again using larger glyph matrices.
16274 We have to redeem the scroll bar even in this case,
16275 because the loop in redisplay_internal expects that. */
16276 need_larger_matrices:
16277 ;
16278 finish_scroll_bars:
16279
16280 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16281 {
16282 /* Set the thumb's position and size. */
16283 set_vertical_scroll_bar (w);
16284
16285 /* Note that we actually used the scroll bar attached to this
16286 window, so it shouldn't be deleted at the end of redisplay. */
16287 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16288 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16289 }
16290
16291 /* Restore current_buffer and value of point in it. The window
16292 update may have changed the buffer, so first make sure `opoint'
16293 is still valid (Bug#6177). */
16294 if (CHARPOS (opoint) < BEGV)
16295 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16296 else if (CHARPOS (opoint) > ZV)
16297 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16298 else
16299 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16300
16301 set_buffer_internal_1 (old);
16302 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16303 shorter. This can be caused by log truncation in *Messages*. */
16304 if (CHARPOS (lpoint) <= ZV)
16305 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16306
16307 unbind_to (count, Qnil);
16308 }
16309
16310
16311 /* Build the complete desired matrix of WINDOW with a window start
16312 buffer position POS.
16313
16314 Value is 1 if successful. It is zero if fonts were loaded during
16315 redisplay which makes re-adjusting glyph matrices necessary, and -1
16316 if point would appear in the scroll margins.
16317 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16318 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16319 set in FLAGS.) */
16320
16321 int
16322 try_window (Lisp_Object window, struct text_pos pos, int flags)
16323 {
16324 struct window *w = XWINDOW (window);
16325 struct it it;
16326 struct glyph_row *last_text_row = NULL;
16327 struct frame *f = XFRAME (w->frame);
16328
16329 /* Make POS the new window start. */
16330 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16331
16332 /* Mark cursor position as unknown. No overlay arrow seen. */
16333 w->cursor.vpos = -1;
16334 overlay_arrow_seen = 0;
16335
16336 /* Initialize iterator and info to start at POS. */
16337 start_display (&it, w, pos);
16338
16339 /* Display all lines of W. */
16340 while (it.current_y < it.last_visible_y)
16341 {
16342 if (display_line (&it))
16343 last_text_row = it.glyph_row - 1;
16344 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16345 return 0;
16346 }
16347
16348 /* Don't let the cursor end in the scroll margins. */
16349 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16350 && !MINI_WINDOW_P (w))
16351 {
16352 int this_scroll_margin;
16353
16354 if (scroll_margin > 0)
16355 {
16356 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
16357 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
16358 }
16359 else
16360 this_scroll_margin = 0;
16361
16362 if ((w->cursor.y >= 0 /* not vscrolled */
16363 && w->cursor.y < this_scroll_margin
16364 && CHARPOS (pos) > BEGV
16365 && IT_CHARPOS (it) < ZV)
16366 /* rms: considering make_cursor_line_fully_visible_p here
16367 seems to give wrong results. We don't want to recenter
16368 when the last line is partly visible, we want to allow
16369 that case to be handled in the usual way. */
16370 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16371 {
16372 w->cursor.vpos = -1;
16373 clear_glyph_matrix (w->desired_matrix);
16374 return -1;
16375 }
16376 }
16377
16378 /* If bottom moved off end of frame, change mode line percentage. */
16379 if (XFASTINT (w->window_end_pos) <= 0
16380 && Z != IT_CHARPOS (it))
16381 w->update_mode_line = 1;
16382
16383 /* Set window_end_pos to the offset of the last character displayed
16384 on the window from the end of current_buffer. Set
16385 window_end_vpos to its row number. */
16386 if (last_text_row)
16387 {
16388 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16389 w->window_end_bytepos
16390 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16391 wset_window_end_pos
16392 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16393 wset_window_end_vpos
16394 (w, make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix)));
16395 eassert
16396 (MATRIX_ROW (w->desired_matrix,
16397 XFASTINT (w->window_end_vpos))->displays_text_p);
16398 }
16399 else
16400 {
16401 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16402 wset_window_end_pos (w, make_number (Z - ZV));
16403 wset_window_end_vpos (w, make_number (0));
16404 }
16405
16406 /* But that is not valid info until redisplay finishes. */
16407 wset_window_end_valid (w, Qnil);
16408 return 1;
16409 }
16410
16411
16412 \f
16413 /************************************************************************
16414 Window redisplay reusing current matrix when buffer has not changed
16415 ************************************************************************/
16416
16417 /* Try redisplay of window W showing an unchanged buffer with a
16418 different window start than the last time it was displayed by
16419 reusing its current matrix. Value is non-zero if successful.
16420 W->start is the new window start. */
16421
16422 static int
16423 try_window_reusing_current_matrix (struct window *w)
16424 {
16425 struct frame *f = XFRAME (w->frame);
16426 struct glyph_row *bottom_row;
16427 struct it it;
16428 struct run run;
16429 struct text_pos start, new_start;
16430 int nrows_scrolled, i;
16431 struct glyph_row *last_text_row;
16432 struct glyph_row *last_reused_text_row;
16433 struct glyph_row *start_row;
16434 int start_vpos, min_y, max_y;
16435
16436 #ifdef GLYPH_DEBUG
16437 if (inhibit_try_window_reusing)
16438 return 0;
16439 #endif
16440
16441 if (/* This function doesn't handle terminal frames. */
16442 !FRAME_WINDOW_P (f)
16443 /* Don't try to reuse the display if windows have been split
16444 or such. */
16445 || windows_or_buffers_changed
16446 || cursor_type_changed)
16447 return 0;
16448
16449 /* Can't do this if region may have changed. */
16450 if ((!NILP (Vtransient_mark_mode)
16451 && !NILP (BVAR (current_buffer, mark_active)))
16452 || !NILP (w->region_showing)
16453 || !NILP (Vshow_trailing_whitespace))
16454 return 0;
16455
16456 /* If top-line visibility has changed, give up. */
16457 if (WINDOW_WANTS_HEADER_LINE_P (w)
16458 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16459 return 0;
16460
16461 /* Give up if old or new display is scrolled vertically. We could
16462 make this function handle this, but right now it doesn't. */
16463 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16464 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
16465 return 0;
16466
16467 /* The variable new_start now holds the new window start. The old
16468 start `start' can be determined from the current matrix. */
16469 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
16470 start = start_row->minpos;
16471 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16472
16473 /* Clear the desired matrix for the display below. */
16474 clear_glyph_matrix (w->desired_matrix);
16475
16476 if (CHARPOS (new_start) <= CHARPOS (start))
16477 {
16478 /* Don't use this method if the display starts with an ellipsis
16479 displayed for invisible text. It's not easy to handle that case
16480 below, and it's certainly not worth the effort since this is
16481 not a frequent case. */
16482 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
16483 return 0;
16484
16485 IF_DEBUG (debug_method_add (w, "twu1"));
16486
16487 /* Display up to a row that can be reused. The variable
16488 last_text_row is set to the last row displayed that displays
16489 text. Note that it.vpos == 0 if or if not there is a
16490 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16491 start_display (&it, w, new_start);
16492 w->cursor.vpos = -1;
16493 last_text_row = last_reused_text_row = NULL;
16494
16495 while (it.current_y < it.last_visible_y
16496 && !fonts_changed_p)
16497 {
16498 /* If we have reached into the characters in the START row,
16499 that means the line boundaries have changed. So we
16500 can't start copying with the row START. Maybe it will
16501 work to start copying with the following row. */
16502 while (IT_CHARPOS (it) > CHARPOS (start))
16503 {
16504 /* Advance to the next row as the "start". */
16505 start_row++;
16506 start = start_row->minpos;
16507 /* If there are no more rows to try, or just one, give up. */
16508 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
16509 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
16510 || CHARPOS (start) == ZV)
16511 {
16512 clear_glyph_matrix (w->desired_matrix);
16513 return 0;
16514 }
16515
16516 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16517 }
16518 /* If we have reached alignment, we can copy the rest of the
16519 rows. */
16520 if (IT_CHARPOS (it) == CHARPOS (start)
16521 /* Don't accept "alignment" inside a display vector,
16522 since start_row could have started in the middle of
16523 that same display vector (thus their character
16524 positions match), and we have no way of telling if
16525 that is the case. */
16526 && it.current.dpvec_index < 0)
16527 break;
16528
16529 if (display_line (&it))
16530 last_text_row = it.glyph_row - 1;
16531
16532 }
16533
16534 /* A value of current_y < last_visible_y means that we stopped
16535 at the previous window start, which in turn means that we
16536 have at least one reusable row. */
16537 if (it.current_y < it.last_visible_y)
16538 {
16539 struct glyph_row *row;
16540
16541 /* IT.vpos always starts from 0; it counts text lines. */
16542 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
16543
16544 /* Find PT if not already found in the lines displayed. */
16545 if (w->cursor.vpos < 0)
16546 {
16547 int dy = it.current_y - start_row->y;
16548
16549 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16550 row = row_containing_pos (w, PT, row, NULL, dy);
16551 if (row)
16552 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
16553 dy, nrows_scrolled);
16554 else
16555 {
16556 clear_glyph_matrix (w->desired_matrix);
16557 return 0;
16558 }
16559 }
16560
16561 /* Scroll the display. Do it before the current matrix is
16562 changed. The problem here is that update has not yet
16563 run, i.e. part of the current matrix is not up to date.
16564 scroll_run_hook will clear the cursor, and use the
16565 current matrix to get the height of the row the cursor is
16566 in. */
16567 run.current_y = start_row->y;
16568 run.desired_y = it.current_y;
16569 run.height = it.last_visible_y - it.current_y;
16570
16571 if (run.height > 0 && run.current_y != run.desired_y)
16572 {
16573 update_begin (f);
16574 FRAME_RIF (f)->update_window_begin_hook (w);
16575 FRAME_RIF (f)->clear_window_mouse_face (w);
16576 FRAME_RIF (f)->scroll_run_hook (w, &run);
16577 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16578 update_end (f);
16579 }
16580
16581 /* Shift current matrix down by nrows_scrolled lines. */
16582 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16583 rotate_matrix (w->current_matrix,
16584 start_vpos,
16585 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16586 nrows_scrolled);
16587
16588 /* Disable lines that must be updated. */
16589 for (i = 0; i < nrows_scrolled; ++i)
16590 (start_row + i)->enabled_p = 0;
16591
16592 /* Re-compute Y positions. */
16593 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16594 max_y = it.last_visible_y;
16595 for (row = start_row + nrows_scrolled;
16596 row < bottom_row;
16597 ++row)
16598 {
16599 row->y = it.current_y;
16600 row->visible_height = row->height;
16601
16602 if (row->y < min_y)
16603 row->visible_height -= min_y - row->y;
16604 if (row->y + row->height > max_y)
16605 row->visible_height -= row->y + row->height - max_y;
16606 if (row->fringe_bitmap_periodic_p)
16607 row->redraw_fringe_bitmaps_p = 1;
16608
16609 it.current_y += row->height;
16610
16611 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16612 last_reused_text_row = row;
16613 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
16614 break;
16615 }
16616
16617 /* Disable lines in the current matrix which are now
16618 below the window. */
16619 for (++row; row < bottom_row; ++row)
16620 row->enabled_p = row->mode_line_p = 0;
16621 }
16622
16623 /* Update window_end_pos etc.; last_reused_text_row is the last
16624 reused row from the current matrix containing text, if any.
16625 The value of last_text_row is the last displayed line
16626 containing text. */
16627 if (last_reused_text_row)
16628 {
16629 w->window_end_bytepos
16630 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
16631 wset_window_end_pos
16632 (w, make_number (Z
16633 - MATRIX_ROW_END_CHARPOS (last_reused_text_row)));
16634 wset_window_end_vpos
16635 (w, make_number (MATRIX_ROW_VPOS (last_reused_text_row,
16636 w->current_matrix)));
16637 }
16638 else if (last_text_row)
16639 {
16640 w->window_end_bytepos
16641 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16642 wset_window_end_pos
16643 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16644 wset_window_end_vpos
16645 (w, make_number (MATRIX_ROW_VPOS (last_text_row,
16646 w->desired_matrix)));
16647 }
16648 else
16649 {
16650 /* This window must be completely empty. */
16651 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16652 wset_window_end_pos (w, make_number (Z - ZV));
16653 wset_window_end_vpos (w, make_number (0));
16654 }
16655 wset_window_end_valid (w, Qnil);
16656
16657 /* Update hint: don't try scrolling again in update_window. */
16658 w->desired_matrix->no_scrolling_p = 1;
16659
16660 #ifdef GLYPH_DEBUG
16661 debug_method_add (w, "try_window_reusing_current_matrix 1");
16662 #endif
16663 return 1;
16664 }
16665 else if (CHARPOS (new_start) > CHARPOS (start))
16666 {
16667 struct glyph_row *pt_row, *row;
16668 struct glyph_row *first_reusable_row;
16669 struct glyph_row *first_row_to_display;
16670 int dy;
16671 int yb = window_text_bottom_y (w);
16672
16673 /* Find the row starting at new_start, if there is one. Don't
16674 reuse a partially visible line at the end. */
16675 first_reusable_row = start_row;
16676 while (first_reusable_row->enabled_p
16677 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
16678 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16679 < CHARPOS (new_start)))
16680 ++first_reusable_row;
16681
16682 /* Give up if there is no row to reuse. */
16683 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
16684 || !first_reusable_row->enabled_p
16685 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16686 != CHARPOS (new_start)))
16687 return 0;
16688
16689 /* We can reuse fully visible rows beginning with
16690 first_reusable_row to the end of the window. Set
16691 first_row_to_display to the first row that cannot be reused.
16692 Set pt_row to the row containing point, if there is any. */
16693 pt_row = NULL;
16694 for (first_row_to_display = first_reusable_row;
16695 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
16696 ++first_row_to_display)
16697 {
16698 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
16699 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
16700 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
16701 && first_row_to_display->ends_at_zv_p
16702 && pt_row == NULL)))
16703 pt_row = first_row_to_display;
16704 }
16705
16706 /* Start displaying at the start of first_row_to_display. */
16707 eassert (first_row_to_display->y < yb);
16708 init_to_row_start (&it, w, first_row_to_display);
16709
16710 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
16711 - start_vpos);
16712 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
16713 - nrows_scrolled);
16714 it.current_y = (first_row_to_display->y - first_reusable_row->y
16715 + WINDOW_HEADER_LINE_HEIGHT (w));
16716
16717 /* Display lines beginning with first_row_to_display in the
16718 desired matrix. Set last_text_row to the last row displayed
16719 that displays text. */
16720 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
16721 if (pt_row == NULL)
16722 w->cursor.vpos = -1;
16723 last_text_row = NULL;
16724 while (it.current_y < it.last_visible_y && !fonts_changed_p)
16725 if (display_line (&it))
16726 last_text_row = it.glyph_row - 1;
16727
16728 /* If point is in a reused row, adjust y and vpos of the cursor
16729 position. */
16730 if (pt_row)
16731 {
16732 w->cursor.vpos -= nrows_scrolled;
16733 w->cursor.y -= first_reusable_row->y - start_row->y;
16734 }
16735
16736 /* Give up if point isn't in a row displayed or reused. (This
16737 also handles the case where w->cursor.vpos < nrows_scrolled
16738 after the calls to display_line, which can happen with scroll
16739 margins. See bug#1295.) */
16740 if (w->cursor.vpos < 0)
16741 {
16742 clear_glyph_matrix (w->desired_matrix);
16743 return 0;
16744 }
16745
16746 /* Scroll the display. */
16747 run.current_y = first_reusable_row->y;
16748 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
16749 run.height = it.last_visible_y - run.current_y;
16750 dy = run.current_y - run.desired_y;
16751
16752 if (run.height)
16753 {
16754 update_begin (f);
16755 FRAME_RIF (f)->update_window_begin_hook (w);
16756 FRAME_RIF (f)->clear_window_mouse_face (w);
16757 FRAME_RIF (f)->scroll_run_hook (w, &run);
16758 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16759 update_end (f);
16760 }
16761
16762 /* Adjust Y positions of reused rows. */
16763 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16764 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16765 max_y = it.last_visible_y;
16766 for (row = first_reusable_row; row < first_row_to_display; ++row)
16767 {
16768 row->y -= dy;
16769 row->visible_height = row->height;
16770 if (row->y < min_y)
16771 row->visible_height -= min_y - row->y;
16772 if (row->y + row->height > max_y)
16773 row->visible_height -= row->y + row->height - max_y;
16774 if (row->fringe_bitmap_periodic_p)
16775 row->redraw_fringe_bitmaps_p = 1;
16776 }
16777
16778 /* Scroll the current matrix. */
16779 eassert (nrows_scrolled > 0);
16780 rotate_matrix (w->current_matrix,
16781 start_vpos,
16782 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16783 -nrows_scrolled);
16784
16785 /* Disable rows not reused. */
16786 for (row -= nrows_scrolled; row < bottom_row; ++row)
16787 row->enabled_p = 0;
16788
16789 /* Point may have moved to a different line, so we cannot assume that
16790 the previous cursor position is valid; locate the correct row. */
16791 if (pt_row)
16792 {
16793 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16794 row < bottom_row
16795 && PT >= MATRIX_ROW_END_CHARPOS (row)
16796 && !row->ends_at_zv_p;
16797 row++)
16798 {
16799 w->cursor.vpos++;
16800 w->cursor.y = row->y;
16801 }
16802 if (row < bottom_row)
16803 {
16804 /* Can't simply scan the row for point with
16805 bidi-reordered glyph rows. Let set_cursor_from_row
16806 figure out where to put the cursor, and if it fails,
16807 give up. */
16808 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
16809 {
16810 if (!set_cursor_from_row (w, row, w->current_matrix,
16811 0, 0, 0, 0))
16812 {
16813 clear_glyph_matrix (w->desired_matrix);
16814 return 0;
16815 }
16816 }
16817 else
16818 {
16819 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
16820 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16821
16822 for (; glyph < end
16823 && (!BUFFERP (glyph->object)
16824 || glyph->charpos < PT);
16825 glyph++)
16826 {
16827 w->cursor.hpos++;
16828 w->cursor.x += glyph->pixel_width;
16829 }
16830 }
16831 }
16832 }
16833
16834 /* Adjust window end. A null value of last_text_row means that
16835 the window end is in reused rows which in turn means that
16836 only its vpos can have changed. */
16837 if (last_text_row)
16838 {
16839 w->window_end_bytepos
16840 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16841 wset_window_end_pos
16842 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16843 wset_window_end_vpos
16844 (w, make_number (MATRIX_ROW_VPOS (last_text_row,
16845 w->desired_matrix)));
16846 }
16847 else
16848 {
16849 wset_window_end_vpos
16850 (w, make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled));
16851 }
16852
16853 wset_window_end_valid (w, Qnil);
16854 w->desired_matrix->no_scrolling_p = 1;
16855
16856 #ifdef GLYPH_DEBUG
16857 debug_method_add (w, "try_window_reusing_current_matrix 2");
16858 #endif
16859 return 1;
16860 }
16861
16862 return 0;
16863 }
16864
16865
16866 \f
16867 /************************************************************************
16868 Window redisplay reusing current matrix when buffer has changed
16869 ************************************************************************/
16870
16871 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
16872 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
16873 ptrdiff_t *, ptrdiff_t *);
16874 static struct glyph_row *
16875 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
16876 struct glyph_row *);
16877
16878
16879 /* Return the last row in MATRIX displaying text. If row START is
16880 non-null, start searching with that row. IT gives the dimensions
16881 of the display. Value is null if matrix is empty; otherwise it is
16882 a pointer to the row found. */
16883
16884 static struct glyph_row *
16885 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
16886 struct glyph_row *start)
16887 {
16888 struct glyph_row *row, *row_found;
16889
16890 /* Set row_found to the last row in IT->w's current matrix
16891 displaying text. The loop looks funny but think of partially
16892 visible lines. */
16893 row_found = NULL;
16894 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
16895 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16896 {
16897 eassert (row->enabled_p);
16898 row_found = row;
16899 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
16900 break;
16901 ++row;
16902 }
16903
16904 return row_found;
16905 }
16906
16907
16908 /* Return the last row in the current matrix of W that is not affected
16909 by changes at the start of current_buffer that occurred since W's
16910 current matrix was built. Value is null if no such row exists.
16911
16912 BEG_UNCHANGED us the number of characters unchanged at the start of
16913 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
16914 first changed character in current_buffer. Characters at positions <
16915 BEG + BEG_UNCHANGED are at the same buffer positions as they were
16916 when the current matrix was built. */
16917
16918 static struct glyph_row *
16919 find_last_unchanged_at_beg_row (struct window *w)
16920 {
16921 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
16922 struct glyph_row *row;
16923 struct glyph_row *row_found = NULL;
16924 int yb = window_text_bottom_y (w);
16925
16926 /* Find the last row displaying unchanged text. */
16927 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16928 MATRIX_ROW_DISPLAYS_TEXT_P (row)
16929 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
16930 ++row)
16931 {
16932 if (/* If row ends before first_changed_pos, it is unchanged,
16933 except in some case. */
16934 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
16935 /* When row ends in ZV and we write at ZV it is not
16936 unchanged. */
16937 && !row->ends_at_zv_p
16938 /* When first_changed_pos is the end of a continued line,
16939 row is not unchanged because it may be no longer
16940 continued. */
16941 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
16942 && (row->continued_p
16943 || row->exact_window_width_line_p))
16944 /* If ROW->end is beyond ZV, then ROW->end is outdated and
16945 needs to be recomputed, so don't consider this row as
16946 unchanged. This happens when the last line was
16947 bidi-reordered and was killed immediately before this
16948 redisplay cycle. In that case, ROW->end stores the
16949 buffer position of the first visual-order character of
16950 the killed text, which is now beyond ZV. */
16951 && CHARPOS (row->end.pos) <= ZV)
16952 row_found = row;
16953
16954 /* Stop if last visible row. */
16955 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
16956 break;
16957 }
16958
16959 return row_found;
16960 }
16961
16962
16963 /* Find the first glyph row in the current matrix of W that is not
16964 affected by changes at the end of current_buffer since the
16965 time W's current matrix was built.
16966
16967 Return in *DELTA the number of chars by which buffer positions in
16968 unchanged text at the end of current_buffer must be adjusted.
16969
16970 Return in *DELTA_BYTES the corresponding number of bytes.
16971
16972 Value is null if no such row exists, i.e. all rows are affected by
16973 changes. */
16974
16975 static struct glyph_row *
16976 find_first_unchanged_at_end_row (struct window *w,
16977 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
16978 {
16979 struct glyph_row *row;
16980 struct glyph_row *row_found = NULL;
16981
16982 *delta = *delta_bytes = 0;
16983
16984 /* Display must not have been paused, otherwise the current matrix
16985 is not up to date. */
16986 eassert (!NILP (w->window_end_valid));
16987
16988 /* A value of window_end_pos >= END_UNCHANGED means that the window
16989 end is in the range of changed text. If so, there is no
16990 unchanged row at the end of W's current matrix. */
16991 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
16992 return NULL;
16993
16994 /* Set row to the last row in W's current matrix displaying text. */
16995 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16996
16997 /* If matrix is entirely empty, no unchanged row exists. */
16998 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16999 {
17000 /* The value of row is the last glyph row in the matrix having a
17001 meaningful buffer position in it. The end position of row
17002 corresponds to window_end_pos. This allows us to translate
17003 buffer positions in the current matrix to current buffer
17004 positions for characters not in changed text. */
17005 ptrdiff_t Z_old =
17006 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
17007 ptrdiff_t Z_BYTE_old =
17008 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17009 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17010 struct glyph_row *first_text_row
17011 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17012
17013 *delta = Z - Z_old;
17014 *delta_bytes = Z_BYTE - Z_BYTE_old;
17015
17016 /* Set last_unchanged_pos to the buffer position of the last
17017 character in the buffer that has not been changed. Z is the
17018 index + 1 of the last character in current_buffer, i.e. by
17019 subtracting END_UNCHANGED we get the index of the last
17020 unchanged character, and we have to add BEG to get its buffer
17021 position. */
17022 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17023 last_unchanged_pos_old = last_unchanged_pos - *delta;
17024
17025 /* Search backward from ROW for a row displaying a line that
17026 starts at a minimum position >= last_unchanged_pos_old. */
17027 for (; row > first_text_row; --row)
17028 {
17029 /* This used to abort, but it can happen.
17030 It is ok to just stop the search instead here. KFS. */
17031 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17032 break;
17033
17034 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17035 row_found = row;
17036 }
17037 }
17038
17039 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17040
17041 return row_found;
17042 }
17043
17044
17045 /* Make sure that glyph rows in the current matrix of window W
17046 reference the same glyph memory as corresponding rows in the
17047 frame's frame matrix. This function is called after scrolling W's
17048 current matrix on a terminal frame in try_window_id and
17049 try_window_reusing_current_matrix. */
17050
17051 static void
17052 sync_frame_with_window_matrix_rows (struct window *w)
17053 {
17054 struct frame *f = XFRAME (w->frame);
17055 struct glyph_row *window_row, *window_row_end, *frame_row;
17056
17057 /* Preconditions: W must be a leaf window and full-width. Its frame
17058 must have a frame matrix. */
17059 eassert (NILP (w->hchild) && NILP (w->vchild));
17060 eassert (WINDOW_FULL_WIDTH_P (w));
17061 eassert (!FRAME_WINDOW_P (f));
17062
17063 /* If W is a full-width window, glyph pointers in W's current matrix
17064 have, by definition, to be the same as glyph pointers in the
17065 corresponding frame matrix. Note that frame matrices have no
17066 marginal areas (see build_frame_matrix). */
17067 window_row = w->current_matrix->rows;
17068 window_row_end = window_row + w->current_matrix->nrows;
17069 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17070 while (window_row < window_row_end)
17071 {
17072 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17073 struct glyph *end = window_row->glyphs[LAST_AREA];
17074
17075 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17076 frame_row->glyphs[TEXT_AREA] = start;
17077 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17078 frame_row->glyphs[LAST_AREA] = end;
17079
17080 /* Disable frame rows whose corresponding window rows have
17081 been disabled in try_window_id. */
17082 if (!window_row->enabled_p)
17083 frame_row->enabled_p = 0;
17084
17085 ++window_row, ++frame_row;
17086 }
17087 }
17088
17089
17090 /* Find the glyph row in window W containing CHARPOS. Consider all
17091 rows between START and END (not inclusive). END null means search
17092 all rows to the end of the display area of W. Value is the row
17093 containing CHARPOS or null. */
17094
17095 struct glyph_row *
17096 row_containing_pos (struct window *w, ptrdiff_t charpos,
17097 struct glyph_row *start, struct glyph_row *end, int dy)
17098 {
17099 struct glyph_row *row = start;
17100 struct glyph_row *best_row = NULL;
17101 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
17102 int last_y;
17103
17104 /* If we happen to start on a header-line, skip that. */
17105 if (row->mode_line_p)
17106 ++row;
17107
17108 if ((end && row >= end) || !row->enabled_p)
17109 return NULL;
17110
17111 last_y = window_text_bottom_y (w) - dy;
17112
17113 while (1)
17114 {
17115 /* Give up if we have gone too far. */
17116 if (end && row >= end)
17117 return NULL;
17118 /* This formerly returned if they were equal.
17119 I think that both quantities are of a "last plus one" type;
17120 if so, when they are equal, the row is within the screen. -- rms. */
17121 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17122 return NULL;
17123
17124 /* If it is in this row, return this row. */
17125 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17126 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17127 /* The end position of a row equals the start
17128 position of the next row. If CHARPOS is there, we
17129 would rather display it in the next line, except
17130 when this line ends in ZV. */
17131 && !row->ends_at_zv_p
17132 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
17133 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17134 {
17135 struct glyph *g;
17136
17137 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
17138 || (!best_row && !row->continued_p))
17139 return row;
17140 /* In bidi-reordered rows, there could be several rows
17141 occluding point, all of them belonging to the same
17142 continued line. We need to find the row which fits
17143 CHARPOS the best. */
17144 for (g = row->glyphs[TEXT_AREA];
17145 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17146 g++)
17147 {
17148 if (!STRINGP (g->object))
17149 {
17150 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17151 {
17152 mindif = eabs (g->charpos - charpos);
17153 best_row = row;
17154 /* Exact match always wins. */
17155 if (mindif == 0)
17156 return best_row;
17157 }
17158 }
17159 }
17160 }
17161 else if (best_row && !row->continued_p)
17162 return best_row;
17163 ++row;
17164 }
17165 }
17166
17167
17168 /* Try to redisplay window W by reusing its existing display. W's
17169 current matrix must be up to date when this function is called,
17170 i.e. window_end_valid must not be nil.
17171
17172 Value is
17173
17174 1 if display has been updated
17175 0 if otherwise unsuccessful
17176 -1 if redisplay with same window start is known not to succeed
17177
17178 The following steps are performed:
17179
17180 1. Find the last row in the current matrix of W that is not
17181 affected by changes at the start of current_buffer. If no such row
17182 is found, give up.
17183
17184 2. Find the first row in W's current matrix that is not affected by
17185 changes at the end of current_buffer. Maybe there is no such row.
17186
17187 3. Display lines beginning with the row + 1 found in step 1 to the
17188 row found in step 2 or, if step 2 didn't find a row, to the end of
17189 the window.
17190
17191 4. If cursor is not known to appear on the window, give up.
17192
17193 5. If display stopped at the row found in step 2, scroll the
17194 display and current matrix as needed.
17195
17196 6. Maybe display some lines at the end of W, if we must. This can
17197 happen under various circumstances, like a partially visible line
17198 becoming fully visible, or because newly displayed lines are displayed
17199 in smaller font sizes.
17200
17201 7. Update W's window end information. */
17202
17203 static int
17204 try_window_id (struct window *w)
17205 {
17206 struct frame *f = XFRAME (w->frame);
17207 struct glyph_matrix *current_matrix = w->current_matrix;
17208 struct glyph_matrix *desired_matrix = w->desired_matrix;
17209 struct glyph_row *last_unchanged_at_beg_row;
17210 struct glyph_row *first_unchanged_at_end_row;
17211 struct glyph_row *row;
17212 struct glyph_row *bottom_row;
17213 int bottom_vpos;
17214 struct it it;
17215 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17216 int dvpos, dy;
17217 struct text_pos start_pos;
17218 struct run run;
17219 int first_unchanged_at_end_vpos = 0;
17220 struct glyph_row *last_text_row, *last_text_row_at_end;
17221 struct text_pos start;
17222 ptrdiff_t first_changed_charpos, last_changed_charpos;
17223
17224 #ifdef GLYPH_DEBUG
17225 if (inhibit_try_window_id)
17226 return 0;
17227 #endif
17228
17229 /* This is handy for debugging. */
17230 #if 0
17231 #define GIVE_UP(X) \
17232 do { \
17233 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17234 return 0; \
17235 } while (0)
17236 #else
17237 #define GIVE_UP(X) return 0
17238 #endif
17239
17240 SET_TEXT_POS_FROM_MARKER (start, w->start);
17241
17242 /* Don't use this for mini-windows because these can show
17243 messages and mini-buffers, and we don't handle that here. */
17244 if (MINI_WINDOW_P (w))
17245 GIVE_UP (1);
17246
17247 /* This flag is used to prevent redisplay optimizations. */
17248 if (windows_or_buffers_changed || cursor_type_changed)
17249 GIVE_UP (2);
17250
17251 /* Verify that narrowing has not changed.
17252 Also verify that we were not told to prevent redisplay optimizations.
17253 It would be nice to further
17254 reduce the number of cases where this prevents try_window_id. */
17255 if (current_buffer->clip_changed
17256 || current_buffer->prevent_redisplay_optimizations_p)
17257 GIVE_UP (3);
17258
17259 /* Window must either use window-based redisplay or be full width. */
17260 if (!FRAME_WINDOW_P (f)
17261 && (!FRAME_LINE_INS_DEL_OK (f)
17262 || !WINDOW_FULL_WIDTH_P (w)))
17263 GIVE_UP (4);
17264
17265 /* Give up if point is known NOT to appear in W. */
17266 if (PT < CHARPOS (start))
17267 GIVE_UP (5);
17268
17269 /* Another way to prevent redisplay optimizations. */
17270 if (w->last_modified == 0)
17271 GIVE_UP (6);
17272
17273 /* Verify that window is not hscrolled. */
17274 if (w->hscroll != 0)
17275 GIVE_UP (7);
17276
17277 /* Verify that display wasn't paused. */
17278 if (NILP (w->window_end_valid))
17279 GIVE_UP (8);
17280
17281 /* Can't use this if highlighting a region because a cursor movement
17282 will do more than just set the cursor. */
17283 if (!NILP (Vtransient_mark_mode)
17284 && !NILP (BVAR (current_buffer, mark_active)))
17285 GIVE_UP (9);
17286
17287 /* Likewise if highlighting trailing whitespace. */
17288 if (!NILP (Vshow_trailing_whitespace))
17289 GIVE_UP (11);
17290
17291 /* Likewise if showing a region. */
17292 if (!NILP (w->region_showing))
17293 GIVE_UP (10);
17294
17295 /* Can't use this if overlay arrow position and/or string have
17296 changed. */
17297 if (overlay_arrows_changed_p ())
17298 GIVE_UP (12);
17299
17300 /* When word-wrap is on, adding a space to the first word of a
17301 wrapped line can change the wrap position, altering the line
17302 above it. It might be worthwhile to handle this more
17303 intelligently, but for now just redisplay from scratch. */
17304 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
17305 GIVE_UP (21);
17306
17307 /* Under bidi reordering, adding or deleting a character in the
17308 beginning of a paragraph, before the first strong directional
17309 character, can change the base direction of the paragraph (unless
17310 the buffer specifies a fixed paragraph direction), which will
17311 require to redisplay the whole paragraph. It might be worthwhile
17312 to find the paragraph limits and widen the range of redisplayed
17313 lines to that, but for now just give up this optimization and
17314 redisplay from scratch. */
17315 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
17316 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
17317 GIVE_UP (22);
17318
17319 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17320 only if buffer has really changed. The reason is that the gap is
17321 initially at Z for freshly visited files. The code below would
17322 set end_unchanged to 0 in that case. */
17323 if (MODIFF > SAVE_MODIFF
17324 /* This seems to happen sometimes after saving a buffer. */
17325 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17326 {
17327 if (GPT - BEG < BEG_UNCHANGED)
17328 BEG_UNCHANGED = GPT - BEG;
17329 if (Z - GPT < END_UNCHANGED)
17330 END_UNCHANGED = Z - GPT;
17331 }
17332
17333 /* The position of the first and last character that has been changed. */
17334 first_changed_charpos = BEG + BEG_UNCHANGED;
17335 last_changed_charpos = Z - END_UNCHANGED;
17336
17337 /* If window starts after a line end, and the last change is in
17338 front of that newline, then changes don't affect the display.
17339 This case happens with stealth-fontification. Note that although
17340 the display is unchanged, glyph positions in the matrix have to
17341 be adjusted, of course. */
17342 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
17343 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17344 && ((last_changed_charpos < CHARPOS (start)
17345 && CHARPOS (start) == BEGV)
17346 || (last_changed_charpos < CHARPOS (start) - 1
17347 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17348 {
17349 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17350 struct glyph_row *r0;
17351
17352 /* Compute how many chars/bytes have been added to or removed
17353 from the buffer. */
17354 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
17355 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17356 Z_delta = Z - Z_old;
17357 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17358
17359 /* Give up if PT is not in the window. Note that it already has
17360 been checked at the start of try_window_id that PT is not in
17361 front of the window start. */
17362 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17363 GIVE_UP (13);
17364
17365 /* If window start is unchanged, we can reuse the whole matrix
17366 as is, after adjusting glyph positions. No need to compute
17367 the window end again, since its offset from Z hasn't changed. */
17368 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17369 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17370 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17371 /* PT must not be in a partially visible line. */
17372 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17373 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17374 {
17375 /* Adjust positions in the glyph matrix. */
17376 if (Z_delta || Z_delta_bytes)
17377 {
17378 struct glyph_row *r1
17379 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17380 increment_matrix_positions (w->current_matrix,
17381 MATRIX_ROW_VPOS (r0, current_matrix),
17382 MATRIX_ROW_VPOS (r1, current_matrix),
17383 Z_delta, Z_delta_bytes);
17384 }
17385
17386 /* Set the cursor. */
17387 row = row_containing_pos (w, PT, r0, NULL, 0);
17388 if (row)
17389 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17390 else
17391 emacs_abort ();
17392 return 1;
17393 }
17394 }
17395
17396 /* Handle the case that changes are all below what is displayed in
17397 the window, and that PT is in the window. This shortcut cannot
17398 be taken if ZV is visible in the window, and text has been added
17399 there that is visible in the window. */
17400 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17401 /* ZV is not visible in the window, or there are no
17402 changes at ZV, actually. */
17403 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17404 || first_changed_charpos == last_changed_charpos))
17405 {
17406 struct glyph_row *r0;
17407
17408 /* Give up if PT is not in the window. Note that it already has
17409 been checked at the start of try_window_id that PT is not in
17410 front of the window start. */
17411 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17412 GIVE_UP (14);
17413
17414 /* If window start is unchanged, we can reuse the whole matrix
17415 as is, without changing glyph positions since no text has
17416 been added/removed in front of the window end. */
17417 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17418 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17419 /* PT must not be in a partially visible line. */
17420 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17421 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17422 {
17423 /* We have to compute the window end anew since text
17424 could have been added/removed after it. */
17425 wset_window_end_pos
17426 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17427 w->window_end_bytepos
17428 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17429
17430 /* Set the cursor. */
17431 row = row_containing_pos (w, PT, r0, NULL, 0);
17432 if (row)
17433 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17434 else
17435 emacs_abort ();
17436 return 2;
17437 }
17438 }
17439
17440 /* Give up if window start is in the changed area.
17441
17442 The condition used to read
17443
17444 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17445
17446 but why that was tested escapes me at the moment. */
17447 if (CHARPOS (start) >= first_changed_charpos
17448 && CHARPOS (start) <= last_changed_charpos)
17449 GIVE_UP (15);
17450
17451 /* Check that window start agrees with the start of the first glyph
17452 row in its current matrix. Check this after we know the window
17453 start is not in changed text, otherwise positions would not be
17454 comparable. */
17455 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17456 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17457 GIVE_UP (16);
17458
17459 /* Give up if the window ends in strings. Overlay strings
17460 at the end are difficult to handle, so don't try. */
17461 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
17462 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17463 GIVE_UP (20);
17464
17465 /* Compute the position at which we have to start displaying new
17466 lines. Some of the lines at the top of the window might be
17467 reusable because they are not displaying changed text. Find the
17468 last row in W's current matrix not affected by changes at the
17469 start of current_buffer. Value is null if changes start in the
17470 first line of window. */
17471 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17472 if (last_unchanged_at_beg_row)
17473 {
17474 /* Avoid starting to display in the middle of a character, a TAB
17475 for instance. This is easier than to set up the iterator
17476 exactly, and it's not a frequent case, so the additional
17477 effort wouldn't really pay off. */
17478 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17479 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17480 && last_unchanged_at_beg_row > w->current_matrix->rows)
17481 --last_unchanged_at_beg_row;
17482
17483 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17484 GIVE_UP (17);
17485
17486 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
17487 GIVE_UP (18);
17488 start_pos = it.current.pos;
17489
17490 /* Start displaying new lines in the desired matrix at the same
17491 vpos we would use in the current matrix, i.e. below
17492 last_unchanged_at_beg_row. */
17493 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
17494 current_matrix);
17495 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17496 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
17497
17498 eassert (it.hpos == 0 && it.current_x == 0);
17499 }
17500 else
17501 {
17502 /* There are no reusable lines at the start of the window.
17503 Start displaying in the first text line. */
17504 start_display (&it, w, start);
17505 it.vpos = it.first_vpos;
17506 start_pos = it.current.pos;
17507 }
17508
17509 /* Find the first row that is not affected by changes at the end of
17510 the buffer. Value will be null if there is no unchanged row, in
17511 which case we must redisplay to the end of the window. delta
17512 will be set to the value by which buffer positions beginning with
17513 first_unchanged_at_end_row have to be adjusted due to text
17514 changes. */
17515 first_unchanged_at_end_row
17516 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
17517 IF_DEBUG (debug_delta = delta);
17518 IF_DEBUG (debug_delta_bytes = delta_bytes);
17519
17520 /* Set stop_pos to the buffer position up to which we will have to
17521 display new lines. If first_unchanged_at_end_row != NULL, this
17522 is the buffer position of the start of the line displayed in that
17523 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17524 that we don't stop at a buffer position. */
17525 stop_pos = 0;
17526 if (first_unchanged_at_end_row)
17527 {
17528 eassert (last_unchanged_at_beg_row == NULL
17529 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
17530
17531 /* If this is a continuation line, move forward to the next one
17532 that isn't. Changes in lines above affect this line.
17533 Caution: this may move first_unchanged_at_end_row to a row
17534 not displaying text. */
17535 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
17536 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17537 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17538 < it.last_visible_y))
17539 ++first_unchanged_at_end_row;
17540
17541 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17542 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17543 >= it.last_visible_y))
17544 first_unchanged_at_end_row = NULL;
17545 else
17546 {
17547 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
17548 + delta);
17549 first_unchanged_at_end_vpos
17550 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
17551 eassert (stop_pos >= Z - END_UNCHANGED);
17552 }
17553 }
17554 else if (last_unchanged_at_beg_row == NULL)
17555 GIVE_UP (19);
17556
17557
17558 #ifdef GLYPH_DEBUG
17559
17560 /* Either there is no unchanged row at the end, or the one we have
17561 now displays text. This is a necessary condition for the window
17562 end pos calculation at the end of this function. */
17563 eassert (first_unchanged_at_end_row == NULL
17564 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17565
17566 debug_last_unchanged_at_beg_vpos
17567 = (last_unchanged_at_beg_row
17568 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
17569 : -1);
17570 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
17571
17572 #endif /* GLYPH_DEBUG */
17573
17574
17575 /* Display new lines. Set last_text_row to the last new line
17576 displayed which has text on it, i.e. might end up as being the
17577 line where the window_end_vpos is. */
17578 w->cursor.vpos = -1;
17579 last_text_row = NULL;
17580 overlay_arrow_seen = 0;
17581 while (it.current_y < it.last_visible_y
17582 && !fonts_changed_p
17583 && (first_unchanged_at_end_row == NULL
17584 || IT_CHARPOS (it) < stop_pos))
17585 {
17586 if (display_line (&it))
17587 last_text_row = it.glyph_row - 1;
17588 }
17589
17590 if (fonts_changed_p)
17591 return -1;
17592
17593
17594 /* Compute differences in buffer positions, y-positions etc. for
17595 lines reused at the bottom of the window. Compute what we can
17596 scroll. */
17597 if (first_unchanged_at_end_row
17598 /* No lines reused because we displayed everything up to the
17599 bottom of the window. */
17600 && it.current_y < it.last_visible_y)
17601 {
17602 dvpos = (it.vpos
17603 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
17604 current_matrix));
17605 dy = it.current_y - first_unchanged_at_end_row->y;
17606 run.current_y = first_unchanged_at_end_row->y;
17607 run.desired_y = run.current_y + dy;
17608 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
17609 }
17610 else
17611 {
17612 delta = delta_bytes = dvpos = dy
17613 = run.current_y = run.desired_y = run.height = 0;
17614 first_unchanged_at_end_row = NULL;
17615 }
17616 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
17617
17618
17619 /* Find the cursor if not already found. We have to decide whether
17620 PT will appear on this window (it sometimes doesn't, but this is
17621 not a very frequent case.) This decision has to be made before
17622 the current matrix is altered. A value of cursor.vpos < 0 means
17623 that PT is either in one of the lines beginning at
17624 first_unchanged_at_end_row or below the window. Don't care for
17625 lines that might be displayed later at the window end; as
17626 mentioned, this is not a frequent case. */
17627 if (w->cursor.vpos < 0)
17628 {
17629 /* Cursor in unchanged rows at the top? */
17630 if (PT < CHARPOS (start_pos)
17631 && last_unchanged_at_beg_row)
17632 {
17633 row = row_containing_pos (w, PT,
17634 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
17635 last_unchanged_at_beg_row + 1, 0);
17636 if (row)
17637 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
17638 }
17639
17640 /* Start from first_unchanged_at_end_row looking for PT. */
17641 else if (first_unchanged_at_end_row)
17642 {
17643 row = row_containing_pos (w, PT - delta,
17644 first_unchanged_at_end_row, NULL, 0);
17645 if (row)
17646 set_cursor_from_row (w, row, w->current_matrix, delta,
17647 delta_bytes, dy, dvpos);
17648 }
17649
17650 /* Give up if cursor was not found. */
17651 if (w->cursor.vpos < 0)
17652 {
17653 clear_glyph_matrix (w->desired_matrix);
17654 return -1;
17655 }
17656 }
17657
17658 /* Don't let the cursor end in the scroll margins. */
17659 {
17660 int this_scroll_margin, cursor_height;
17661
17662 this_scroll_margin =
17663 max (0, min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4));
17664 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
17665 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
17666
17667 if ((w->cursor.y < this_scroll_margin
17668 && CHARPOS (start) > BEGV)
17669 /* Old redisplay didn't take scroll margin into account at the bottom,
17670 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
17671 || (w->cursor.y + (make_cursor_line_fully_visible_p
17672 ? cursor_height + this_scroll_margin
17673 : 1)) > it.last_visible_y)
17674 {
17675 w->cursor.vpos = -1;
17676 clear_glyph_matrix (w->desired_matrix);
17677 return -1;
17678 }
17679 }
17680
17681 /* Scroll the display. Do it before changing the current matrix so
17682 that xterm.c doesn't get confused about where the cursor glyph is
17683 found. */
17684 if (dy && run.height)
17685 {
17686 update_begin (f);
17687
17688 if (FRAME_WINDOW_P (f))
17689 {
17690 FRAME_RIF (f)->update_window_begin_hook (w);
17691 FRAME_RIF (f)->clear_window_mouse_face (w);
17692 FRAME_RIF (f)->scroll_run_hook (w, &run);
17693 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17694 }
17695 else
17696 {
17697 /* Terminal frame. In this case, dvpos gives the number of
17698 lines to scroll by; dvpos < 0 means scroll up. */
17699 int from_vpos
17700 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
17701 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
17702 int end = (WINDOW_TOP_EDGE_LINE (w)
17703 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
17704 + window_internal_height (w));
17705
17706 #if defined (HAVE_GPM) || defined (MSDOS)
17707 x_clear_window_mouse_face (w);
17708 #endif
17709 /* Perform the operation on the screen. */
17710 if (dvpos > 0)
17711 {
17712 /* Scroll last_unchanged_at_beg_row to the end of the
17713 window down dvpos lines. */
17714 set_terminal_window (f, end);
17715
17716 /* On dumb terminals delete dvpos lines at the end
17717 before inserting dvpos empty lines. */
17718 if (!FRAME_SCROLL_REGION_OK (f))
17719 ins_del_lines (f, end - dvpos, -dvpos);
17720
17721 /* Insert dvpos empty lines in front of
17722 last_unchanged_at_beg_row. */
17723 ins_del_lines (f, from, dvpos);
17724 }
17725 else if (dvpos < 0)
17726 {
17727 /* Scroll up last_unchanged_at_beg_vpos to the end of
17728 the window to last_unchanged_at_beg_vpos - |dvpos|. */
17729 set_terminal_window (f, end);
17730
17731 /* Delete dvpos lines in front of
17732 last_unchanged_at_beg_vpos. ins_del_lines will set
17733 the cursor to the given vpos and emit |dvpos| delete
17734 line sequences. */
17735 ins_del_lines (f, from + dvpos, dvpos);
17736
17737 /* On a dumb terminal insert dvpos empty lines at the
17738 end. */
17739 if (!FRAME_SCROLL_REGION_OK (f))
17740 ins_del_lines (f, end + dvpos, -dvpos);
17741 }
17742
17743 set_terminal_window (f, 0);
17744 }
17745
17746 update_end (f);
17747 }
17748
17749 /* Shift reused rows of the current matrix to the right position.
17750 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
17751 text. */
17752 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17753 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
17754 if (dvpos < 0)
17755 {
17756 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
17757 bottom_vpos, dvpos);
17758 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
17759 bottom_vpos);
17760 }
17761 else if (dvpos > 0)
17762 {
17763 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
17764 bottom_vpos, dvpos);
17765 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
17766 first_unchanged_at_end_vpos + dvpos);
17767 }
17768
17769 /* For frame-based redisplay, make sure that current frame and window
17770 matrix are in sync with respect to glyph memory. */
17771 if (!FRAME_WINDOW_P (f))
17772 sync_frame_with_window_matrix_rows (w);
17773
17774 /* Adjust buffer positions in reused rows. */
17775 if (delta || delta_bytes)
17776 increment_matrix_positions (current_matrix,
17777 first_unchanged_at_end_vpos + dvpos,
17778 bottom_vpos, delta, delta_bytes);
17779
17780 /* Adjust Y positions. */
17781 if (dy)
17782 shift_glyph_matrix (w, current_matrix,
17783 first_unchanged_at_end_vpos + dvpos,
17784 bottom_vpos, dy);
17785
17786 if (first_unchanged_at_end_row)
17787 {
17788 first_unchanged_at_end_row += dvpos;
17789 if (first_unchanged_at_end_row->y >= it.last_visible_y
17790 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
17791 first_unchanged_at_end_row = NULL;
17792 }
17793
17794 /* If scrolling up, there may be some lines to display at the end of
17795 the window. */
17796 last_text_row_at_end = NULL;
17797 if (dy < 0)
17798 {
17799 /* Scrolling up can leave for example a partially visible line
17800 at the end of the window to be redisplayed. */
17801 /* Set last_row to the glyph row in the current matrix where the
17802 window end line is found. It has been moved up or down in
17803 the matrix by dvpos. */
17804 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
17805 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
17806
17807 /* If last_row is the window end line, it should display text. */
17808 eassert (last_row->displays_text_p);
17809
17810 /* If window end line was partially visible before, begin
17811 displaying at that line. Otherwise begin displaying with the
17812 line following it. */
17813 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
17814 {
17815 init_to_row_start (&it, w, last_row);
17816 it.vpos = last_vpos;
17817 it.current_y = last_row->y;
17818 }
17819 else
17820 {
17821 init_to_row_end (&it, w, last_row);
17822 it.vpos = 1 + last_vpos;
17823 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
17824 ++last_row;
17825 }
17826
17827 /* We may start in a continuation line. If so, we have to
17828 get the right continuation_lines_width and current_x. */
17829 it.continuation_lines_width = last_row->continuation_lines_width;
17830 it.hpos = it.current_x = 0;
17831
17832 /* Display the rest of the lines at the window end. */
17833 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17834 while (it.current_y < it.last_visible_y
17835 && !fonts_changed_p)
17836 {
17837 /* Is it always sure that the display agrees with lines in
17838 the current matrix? I don't think so, so we mark rows
17839 displayed invalid in the current matrix by setting their
17840 enabled_p flag to zero. */
17841 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
17842 if (display_line (&it))
17843 last_text_row_at_end = it.glyph_row - 1;
17844 }
17845 }
17846
17847 /* Update window_end_pos and window_end_vpos. */
17848 if (first_unchanged_at_end_row
17849 && !last_text_row_at_end)
17850 {
17851 /* Window end line if one of the preserved rows from the current
17852 matrix. Set row to the last row displaying text in current
17853 matrix starting at first_unchanged_at_end_row, after
17854 scrolling. */
17855 eassert (first_unchanged_at_end_row->displays_text_p);
17856 row = find_last_row_displaying_text (w->current_matrix, &it,
17857 first_unchanged_at_end_row);
17858 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
17859
17860 wset_window_end_pos (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17861 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17862 wset_window_end_vpos
17863 (w, make_number (MATRIX_ROW_VPOS (row, w->current_matrix)));
17864 eassert (w->window_end_bytepos >= 0);
17865 IF_DEBUG (debug_method_add (w, "A"));
17866 }
17867 else if (last_text_row_at_end)
17868 {
17869 wset_window_end_pos
17870 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end)));
17871 w->window_end_bytepos
17872 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
17873 wset_window_end_vpos
17874 (w, make_number (MATRIX_ROW_VPOS (last_text_row_at_end,
17875 desired_matrix)));
17876 eassert (w->window_end_bytepos >= 0);
17877 IF_DEBUG (debug_method_add (w, "B"));
17878 }
17879 else if (last_text_row)
17880 {
17881 /* We have displayed either to the end of the window or at the
17882 end of the window, i.e. the last row with text is to be found
17883 in the desired matrix. */
17884 wset_window_end_pos
17885 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
17886 w->window_end_bytepos
17887 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
17888 wset_window_end_vpos
17889 (w, make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix)));
17890 eassert (w->window_end_bytepos >= 0);
17891 }
17892 else if (first_unchanged_at_end_row == NULL
17893 && last_text_row == NULL
17894 && last_text_row_at_end == NULL)
17895 {
17896 /* Displayed to end of window, but no line containing text was
17897 displayed. Lines were deleted at the end of the window. */
17898 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
17899 int vpos = XFASTINT (w->window_end_vpos);
17900 struct glyph_row *current_row = current_matrix->rows + vpos;
17901 struct glyph_row *desired_row = desired_matrix->rows + vpos;
17902
17903 for (row = NULL;
17904 row == NULL && vpos >= first_vpos;
17905 --vpos, --current_row, --desired_row)
17906 {
17907 if (desired_row->enabled_p)
17908 {
17909 if (desired_row->displays_text_p)
17910 row = desired_row;
17911 }
17912 else if (current_row->displays_text_p)
17913 row = current_row;
17914 }
17915
17916 eassert (row != NULL);
17917 wset_window_end_vpos (w, make_number (vpos + 1));
17918 wset_window_end_pos (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17919 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17920 eassert (w->window_end_bytepos >= 0);
17921 IF_DEBUG (debug_method_add (w, "C"));
17922 }
17923 else
17924 emacs_abort ();
17925
17926 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
17927 debug_end_vpos = XFASTINT (w->window_end_vpos));
17928
17929 /* Record that display has not been completed. */
17930 wset_window_end_valid (w, Qnil);
17931 w->desired_matrix->no_scrolling_p = 1;
17932 return 3;
17933
17934 #undef GIVE_UP
17935 }
17936
17937
17938 \f
17939 /***********************************************************************
17940 More debugging support
17941 ***********************************************************************/
17942
17943 #ifdef GLYPH_DEBUG
17944
17945 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
17946 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
17947 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
17948
17949
17950 /* Dump the contents of glyph matrix MATRIX on stderr.
17951
17952 GLYPHS 0 means don't show glyph contents.
17953 GLYPHS 1 means show glyphs in short form
17954 GLYPHS > 1 means show glyphs in long form. */
17955
17956 void
17957 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
17958 {
17959 int i;
17960 for (i = 0; i < matrix->nrows; ++i)
17961 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
17962 }
17963
17964
17965 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
17966 the glyph row and area where the glyph comes from. */
17967
17968 void
17969 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
17970 {
17971 if (glyph->type == CHAR_GLYPH)
17972 {
17973 fprintf (stderr,
17974 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17975 glyph - row->glyphs[TEXT_AREA],
17976 'C',
17977 glyph->charpos,
17978 (BUFFERP (glyph->object)
17979 ? 'B'
17980 : (STRINGP (glyph->object)
17981 ? 'S'
17982 : '-')),
17983 glyph->pixel_width,
17984 glyph->u.ch,
17985 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
17986 ? glyph->u.ch
17987 : '.'),
17988 glyph->face_id,
17989 glyph->left_box_line_p,
17990 glyph->right_box_line_p);
17991 }
17992 else if (glyph->type == STRETCH_GLYPH)
17993 {
17994 fprintf (stderr,
17995 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17996 glyph - row->glyphs[TEXT_AREA],
17997 'S',
17998 glyph->charpos,
17999 (BUFFERP (glyph->object)
18000 ? 'B'
18001 : (STRINGP (glyph->object)
18002 ? 'S'
18003 : '-')),
18004 glyph->pixel_width,
18005 0,
18006 '.',
18007 glyph->face_id,
18008 glyph->left_box_line_p,
18009 glyph->right_box_line_p);
18010 }
18011 else if (glyph->type == IMAGE_GLYPH)
18012 {
18013 fprintf (stderr,
18014 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
18015 glyph - row->glyphs[TEXT_AREA],
18016 'I',
18017 glyph->charpos,
18018 (BUFFERP (glyph->object)
18019 ? 'B'
18020 : (STRINGP (glyph->object)
18021 ? 'S'
18022 : '-')),
18023 glyph->pixel_width,
18024 glyph->u.img_id,
18025 '.',
18026 glyph->face_id,
18027 glyph->left_box_line_p,
18028 glyph->right_box_line_p);
18029 }
18030 else if (glyph->type == COMPOSITE_GLYPH)
18031 {
18032 fprintf (stderr,
18033 " %5td %4c %6"pI"d %c %3d 0x%05x",
18034 glyph - row->glyphs[TEXT_AREA],
18035 '+',
18036 glyph->charpos,
18037 (BUFFERP (glyph->object)
18038 ? 'B'
18039 : (STRINGP (glyph->object)
18040 ? 'S'
18041 : '-')),
18042 glyph->pixel_width,
18043 glyph->u.cmp.id);
18044 if (glyph->u.cmp.automatic)
18045 fprintf (stderr,
18046 "[%d-%d]",
18047 glyph->slice.cmp.from, glyph->slice.cmp.to);
18048 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18049 glyph->face_id,
18050 glyph->left_box_line_p,
18051 glyph->right_box_line_p);
18052 }
18053 }
18054
18055
18056 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18057 GLYPHS 0 means don't show glyph contents.
18058 GLYPHS 1 means show glyphs in short form
18059 GLYPHS > 1 means show glyphs in long form. */
18060
18061 void
18062 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18063 {
18064 if (glyphs != 1)
18065 {
18066 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18067 fprintf (stderr, "======================================================================\n");
18068
18069 fprintf (stderr, "%3d %5"pI"d %5"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18070 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18071 vpos,
18072 MATRIX_ROW_START_CHARPOS (row),
18073 MATRIX_ROW_END_CHARPOS (row),
18074 row->used[TEXT_AREA],
18075 row->contains_overlapping_glyphs_p,
18076 row->enabled_p,
18077 row->truncated_on_left_p,
18078 row->truncated_on_right_p,
18079 row->continued_p,
18080 MATRIX_ROW_CONTINUATION_LINE_P (row),
18081 row->displays_text_p,
18082 row->ends_at_zv_p,
18083 row->fill_line_p,
18084 row->ends_in_middle_of_char_p,
18085 row->starts_in_middle_of_char_p,
18086 row->mouse_face_p,
18087 row->x,
18088 row->y,
18089 row->pixel_width,
18090 row->height,
18091 row->visible_height,
18092 row->ascent,
18093 row->phys_ascent);
18094 fprintf (stderr, "%9"pD"d %5"pD"d\t%5d\n", row->start.overlay_string_index,
18095 row->end.overlay_string_index,
18096 row->continuation_lines_width);
18097 fprintf (stderr, "%9"pI"d %5"pI"d\n",
18098 CHARPOS (row->start.string_pos),
18099 CHARPOS (row->end.string_pos));
18100 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
18101 row->end.dpvec_index);
18102 }
18103
18104 if (glyphs > 1)
18105 {
18106 int area;
18107
18108 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18109 {
18110 struct glyph *glyph = row->glyphs[area];
18111 struct glyph *glyph_end = glyph + row->used[area];
18112
18113 /* Glyph for a line end in text. */
18114 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18115 ++glyph_end;
18116
18117 if (glyph < glyph_end)
18118 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
18119
18120 for (; glyph < glyph_end; ++glyph)
18121 dump_glyph (row, glyph, area);
18122 }
18123 }
18124 else if (glyphs == 1)
18125 {
18126 int area;
18127
18128 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18129 {
18130 char *s = alloca (row->used[area] + 1);
18131 int i;
18132
18133 for (i = 0; i < row->used[area]; ++i)
18134 {
18135 struct glyph *glyph = row->glyphs[area] + i;
18136 if (glyph->type == CHAR_GLYPH
18137 && glyph->u.ch < 0x80
18138 && glyph->u.ch >= ' ')
18139 s[i] = glyph->u.ch;
18140 else
18141 s[i] = '.';
18142 }
18143
18144 s[i] = '\0';
18145 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18146 }
18147 }
18148 }
18149
18150
18151 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18152 Sdump_glyph_matrix, 0, 1, "p",
18153 doc: /* Dump the current matrix of the selected window to stderr.
18154 Shows contents of glyph row structures. With non-nil
18155 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18156 glyphs in short form, otherwise show glyphs in long form. */)
18157 (Lisp_Object glyphs)
18158 {
18159 struct window *w = XWINDOW (selected_window);
18160 struct buffer *buffer = XBUFFER (w->buffer);
18161
18162 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18163 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18164 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18165 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18166 fprintf (stderr, "=============================================\n");
18167 dump_glyph_matrix (w->current_matrix,
18168 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18169 return Qnil;
18170 }
18171
18172
18173 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18174 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
18175 (void)
18176 {
18177 struct frame *f = XFRAME (selected_frame);
18178 dump_glyph_matrix (f->current_matrix, 1);
18179 return Qnil;
18180 }
18181
18182
18183 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18184 doc: /* Dump glyph row ROW to stderr.
18185 GLYPH 0 means don't dump glyphs.
18186 GLYPH 1 means dump glyphs in short form.
18187 GLYPH > 1 or omitted means dump glyphs in long form. */)
18188 (Lisp_Object row, Lisp_Object glyphs)
18189 {
18190 struct glyph_matrix *matrix;
18191 EMACS_INT vpos;
18192
18193 CHECK_NUMBER (row);
18194 matrix = XWINDOW (selected_window)->current_matrix;
18195 vpos = XINT (row);
18196 if (vpos >= 0 && vpos < matrix->nrows)
18197 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18198 vpos,
18199 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18200 return Qnil;
18201 }
18202
18203
18204 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18205 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18206 GLYPH 0 means don't dump glyphs.
18207 GLYPH 1 means dump glyphs in short form.
18208 GLYPH > 1 or omitted means dump glyphs in long form. */)
18209 (Lisp_Object row, Lisp_Object glyphs)
18210 {
18211 struct frame *sf = SELECTED_FRAME ();
18212 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18213 EMACS_INT vpos;
18214
18215 CHECK_NUMBER (row);
18216 vpos = XINT (row);
18217 if (vpos >= 0 && vpos < m->nrows)
18218 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18219 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18220 return Qnil;
18221 }
18222
18223
18224 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18225 doc: /* Toggle tracing of redisplay.
18226 With ARG, turn tracing on if and only if ARG is positive. */)
18227 (Lisp_Object arg)
18228 {
18229 if (NILP (arg))
18230 trace_redisplay_p = !trace_redisplay_p;
18231 else
18232 {
18233 arg = Fprefix_numeric_value (arg);
18234 trace_redisplay_p = XINT (arg) > 0;
18235 }
18236
18237 return Qnil;
18238 }
18239
18240
18241 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18242 doc: /* Like `format', but print result to stderr.
18243 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18244 (ptrdiff_t nargs, Lisp_Object *args)
18245 {
18246 Lisp_Object s = Fformat (nargs, args);
18247 fprintf (stderr, "%s", SDATA (s));
18248 return Qnil;
18249 }
18250
18251 #endif /* GLYPH_DEBUG */
18252
18253
18254 \f
18255 /***********************************************************************
18256 Building Desired Matrix Rows
18257 ***********************************************************************/
18258
18259 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18260 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18261
18262 static struct glyph_row *
18263 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18264 {
18265 struct frame *f = XFRAME (WINDOW_FRAME (w));
18266 struct buffer *buffer = XBUFFER (w->buffer);
18267 struct buffer *old = current_buffer;
18268 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18269 int arrow_len = SCHARS (overlay_arrow_string);
18270 const unsigned char *arrow_end = arrow_string + arrow_len;
18271 const unsigned char *p;
18272 struct it it;
18273 int multibyte_p;
18274 int n_glyphs_before;
18275
18276 set_buffer_temp (buffer);
18277 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18278 it.glyph_row->used[TEXT_AREA] = 0;
18279 SET_TEXT_POS (it.position, 0, 0);
18280
18281 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18282 p = arrow_string;
18283 while (p < arrow_end)
18284 {
18285 Lisp_Object face, ilisp;
18286
18287 /* Get the next character. */
18288 if (multibyte_p)
18289 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18290 else
18291 {
18292 it.c = it.char_to_display = *p, it.len = 1;
18293 if (! ASCII_CHAR_P (it.c))
18294 it.char_to_display = BYTE8_TO_CHAR (it.c);
18295 }
18296 p += it.len;
18297
18298 /* Get its face. */
18299 ilisp = make_number (p - arrow_string);
18300 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18301 it.face_id = compute_char_face (f, it.char_to_display, face);
18302
18303 /* Compute its width, get its glyphs. */
18304 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18305 SET_TEXT_POS (it.position, -1, -1);
18306 PRODUCE_GLYPHS (&it);
18307
18308 /* If this character doesn't fit any more in the line, we have
18309 to remove some glyphs. */
18310 if (it.current_x > it.last_visible_x)
18311 {
18312 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18313 break;
18314 }
18315 }
18316
18317 set_buffer_temp (old);
18318 return it.glyph_row;
18319 }
18320
18321
18322 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18323 glyphs to insert is determined by produce_special_glyphs. */
18324
18325 static void
18326 insert_left_trunc_glyphs (struct it *it)
18327 {
18328 struct it truncate_it;
18329 struct glyph *from, *end, *to, *toend;
18330
18331 eassert (!FRAME_WINDOW_P (it->f)
18332 || (!it->glyph_row->reversed_p
18333 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18334 || (it->glyph_row->reversed_p
18335 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18336
18337 /* Get the truncation glyphs. */
18338 truncate_it = *it;
18339 truncate_it.current_x = 0;
18340 truncate_it.face_id = DEFAULT_FACE_ID;
18341 truncate_it.glyph_row = &scratch_glyph_row;
18342 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18343 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18344 truncate_it.object = make_number (0);
18345 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18346
18347 /* Overwrite glyphs from IT with truncation glyphs. */
18348 if (!it->glyph_row->reversed_p)
18349 {
18350 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18351
18352 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18353 end = from + tused;
18354 to = it->glyph_row->glyphs[TEXT_AREA];
18355 toend = to + it->glyph_row->used[TEXT_AREA];
18356 if (FRAME_WINDOW_P (it->f))
18357 {
18358 /* On GUI frames, when variable-size fonts are displayed,
18359 the truncation glyphs may need more pixels than the row's
18360 glyphs they overwrite. We overwrite more glyphs to free
18361 enough screen real estate, and enlarge the stretch glyph
18362 on the right (see display_line), if there is one, to
18363 preserve the screen position of the truncation glyphs on
18364 the right. */
18365 int w = 0;
18366 struct glyph *g = to;
18367 short used;
18368
18369 /* The first glyph could be partially visible, in which case
18370 it->glyph_row->x will be negative. But we want the left
18371 truncation glyphs to be aligned at the left margin of the
18372 window, so we override the x coordinate at which the row
18373 will begin. */
18374 it->glyph_row->x = 0;
18375 while (g < toend && w < it->truncation_pixel_width)
18376 {
18377 w += g->pixel_width;
18378 ++g;
18379 }
18380 if (g - to - tused > 0)
18381 {
18382 memmove (to + tused, g, (toend - g) * sizeof(*g));
18383 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
18384 }
18385 used = it->glyph_row->used[TEXT_AREA];
18386 if (it->glyph_row->truncated_on_right_p
18387 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
18388 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
18389 == STRETCH_GLYPH)
18390 {
18391 int extra = w - it->truncation_pixel_width;
18392
18393 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
18394 }
18395 }
18396
18397 while (from < end)
18398 *to++ = *from++;
18399
18400 /* There may be padding glyphs left over. Overwrite them too. */
18401 if (!FRAME_WINDOW_P (it->f))
18402 {
18403 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18404 {
18405 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18406 while (from < end)
18407 *to++ = *from++;
18408 }
18409 }
18410
18411 if (to > toend)
18412 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18413 }
18414 else
18415 {
18416 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18417
18418 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18419 that back to front. */
18420 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18421 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18422 toend = it->glyph_row->glyphs[TEXT_AREA];
18423 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18424 if (FRAME_WINDOW_P (it->f))
18425 {
18426 int w = 0;
18427 struct glyph *g = to;
18428
18429 while (g >= toend && w < it->truncation_pixel_width)
18430 {
18431 w += g->pixel_width;
18432 --g;
18433 }
18434 if (to - g - tused > 0)
18435 to = g + tused;
18436 if (it->glyph_row->truncated_on_right_p
18437 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
18438 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
18439 {
18440 int extra = w - it->truncation_pixel_width;
18441
18442 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
18443 }
18444 }
18445
18446 while (from >= end && to >= toend)
18447 *to-- = *from--;
18448 if (!FRAME_WINDOW_P (it->f))
18449 {
18450 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
18451 {
18452 from =
18453 truncate_it.glyph_row->glyphs[TEXT_AREA]
18454 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18455 while (from >= end && to >= toend)
18456 *to-- = *from--;
18457 }
18458 }
18459 if (from >= end)
18460 {
18461 /* Need to free some room before prepending additional
18462 glyphs. */
18463 int move_by = from - end + 1;
18464 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
18465 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
18466
18467 for ( ; g >= g0; g--)
18468 g[move_by] = *g;
18469 while (from >= end)
18470 *to-- = *from--;
18471 it->glyph_row->used[TEXT_AREA] += move_by;
18472 }
18473 }
18474 }
18475
18476 /* Compute the hash code for ROW. */
18477 unsigned
18478 row_hash (struct glyph_row *row)
18479 {
18480 int area, k;
18481 unsigned hashval = 0;
18482
18483 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18484 for (k = 0; k < row->used[area]; ++k)
18485 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
18486 + row->glyphs[area][k].u.val
18487 + row->glyphs[area][k].face_id
18488 + row->glyphs[area][k].padding_p
18489 + (row->glyphs[area][k].type << 2));
18490
18491 return hashval;
18492 }
18493
18494 /* Compute the pixel height and width of IT->glyph_row.
18495
18496 Most of the time, ascent and height of a display line will be equal
18497 to the max_ascent and max_height values of the display iterator
18498 structure. This is not the case if
18499
18500 1. We hit ZV without displaying anything. In this case, max_ascent
18501 and max_height will be zero.
18502
18503 2. We have some glyphs that don't contribute to the line height.
18504 (The glyph row flag contributes_to_line_height_p is for future
18505 pixmap extensions).
18506
18507 The first case is easily covered by using default values because in
18508 these cases, the line height does not really matter, except that it
18509 must not be zero. */
18510
18511 static void
18512 compute_line_metrics (struct it *it)
18513 {
18514 struct glyph_row *row = it->glyph_row;
18515
18516 if (FRAME_WINDOW_P (it->f))
18517 {
18518 int i, min_y, max_y;
18519
18520 /* The line may consist of one space only, that was added to
18521 place the cursor on it. If so, the row's height hasn't been
18522 computed yet. */
18523 if (row->height == 0)
18524 {
18525 if (it->max_ascent + it->max_descent == 0)
18526 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
18527 row->ascent = it->max_ascent;
18528 row->height = it->max_ascent + it->max_descent;
18529 row->phys_ascent = it->max_phys_ascent;
18530 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18531 row->extra_line_spacing = it->max_extra_line_spacing;
18532 }
18533
18534 /* Compute the width of this line. */
18535 row->pixel_width = row->x;
18536 for (i = 0; i < row->used[TEXT_AREA]; ++i)
18537 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
18538
18539 eassert (row->pixel_width >= 0);
18540 eassert (row->ascent >= 0 && row->height > 0);
18541
18542 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
18543 || MATRIX_ROW_OVERLAPS_PRED_P (row));
18544
18545 /* If first line's physical ascent is larger than its logical
18546 ascent, use the physical ascent, and make the row taller.
18547 This makes accented characters fully visible. */
18548 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
18549 && row->phys_ascent > row->ascent)
18550 {
18551 row->height += row->phys_ascent - row->ascent;
18552 row->ascent = row->phys_ascent;
18553 }
18554
18555 /* Compute how much of the line is visible. */
18556 row->visible_height = row->height;
18557
18558 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
18559 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
18560
18561 if (row->y < min_y)
18562 row->visible_height -= min_y - row->y;
18563 if (row->y + row->height > max_y)
18564 row->visible_height -= row->y + row->height - max_y;
18565 }
18566 else
18567 {
18568 row->pixel_width = row->used[TEXT_AREA];
18569 if (row->continued_p)
18570 row->pixel_width -= it->continuation_pixel_width;
18571 else if (row->truncated_on_right_p)
18572 row->pixel_width -= it->truncation_pixel_width;
18573 row->ascent = row->phys_ascent = 0;
18574 row->height = row->phys_height = row->visible_height = 1;
18575 row->extra_line_spacing = 0;
18576 }
18577
18578 /* Compute a hash code for this row. */
18579 row->hash = row_hash (row);
18580
18581 it->max_ascent = it->max_descent = 0;
18582 it->max_phys_ascent = it->max_phys_descent = 0;
18583 }
18584
18585
18586 /* Append one space to the glyph row of iterator IT if doing a
18587 window-based redisplay. The space has the same face as
18588 IT->face_id. Value is non-zero if a space was added.
18589
18590 This function is called to make sure that there is always one glyph
18591 at the end of a glyph row that the cursor can be set on under
18592 window-systems. (If there weren't such a glyph we would not know
18593 how wide and tall a box cursor should be displayed).
18594
18595 At the same time this space let's a nicely handle clearing to the
18596 end of the line if the row ends in italic text. */
18597
18598 static int
18599 append_space_for_newline (struct it *it, int default_face_p)
18600 {
18601 if (FRAME_WINDOW_P (it->f))
18602 {
18603 int n = it->glyph_row->used[TEXT_AREA];
18604
18605 if (it->glyph_row->glyphs[TEXT_AREA] + n
18606 < it->glyph_row->glyphs[1 + TEXT_AREA])
18607 {
18608 /* Save some values that must not be changed.
18609 Must save IT->c and IT->len because otherwise
18610 ITERATOR_AT_END_P wouldn't work anymore after
18611 append_space_for_newline has been called. */
18612 enum display_element_type saved_what = it->what;
18613 int saved_c = it->c, saved_len = it->len;
18614 int saved_char_to_display = it->char_to_display;
18615 int saved_x = it->current_x;
18616 int saved_face_id = it->face_id;
18617 struct text_pos saved_pos;
18618 Lisp_Object saved_object;
18619 struct face *face;
18620
18621 saved_object = it->object;
18622 saved_pos = it->position;
18623
18624 it->what = IT_CHARACTER;
18625 memset (&it->position, 0, sizeof it->position);
18626 it->object = make_number (0);
18627 it->c = it->char_to_display = ' ';
18628 it->len = 1;
18629
18630 /* If the default face was remapped, be sure to use the
18631 remapped face for the appended newline. */
18632 if (default_face_p)
18633 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
18634 else if (it->face_before_selective_p)
18635 it->face_id = it->saved_face_id;
18636 face = FACE_FROM_ID (it->f, it->face_id);
18637 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
18638
18639 PRODUCE_GLYPHS (it);
18640
18641 it->override_ascent = -1;
18642 it->constrain_row_ascent_descent_p = 0;
18643 it->current_x = saved_x;
18644 it->object = saved_object;
18645 it->position = saved_pos;
18646 it->what = saved_what;
18647 it->face_id = saved_face_id;
18648 it->len = saved_len;
18649 it->c = saved_c;
18650 it->char_to_display = saved_char_to_display;
18651 return 1;
18652 }
18653 }
18654
18655 return 0;
18656 }
18657
18658
18659 /* Extend the face of the last glyph in the text area of IT->glyph_row
18660 to the end of the display line. Called from display_line. If the
18661 glyph row is empty, add a space glyph to it so that we know the
18662 face to draw. Set the glyph row flag fill_line_p. If the glyph
18663 row is R2L, prepend a stretch glyph to cover the empty space to the
18664 left of the leftmost glyph. */
18665
18666 static void
18667 extend_face_to_end_of_line (struct it *it)
18668 {
18669 struct face *face, *default_face;
18670 struct frame *f = it->f;
18671
18672 /* If line is already filled, do nothing. Non window-system frames
18673 get a grace of one more ``pixel'' because their characters are
18674 1-``pixel'' wide, so they hit the equality too early. This grace
18675 is needed only for R2L rows that are not continued, to produce
18676 one extra blank where we could display the cursor. */
18677 if (it->current_x >= it->last_visible_x
18678 + (!FRAME_WINDOW_P (f)
18679 && it->glyph_row->reversed_p
18680 && !it->glyph_row->continued_p))
18681 return;
18682
18683 /* The default face, possibly remapped. */
18684 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
18685
18686 /* Face extension extends the background and box of IT->face_id
18687 to the end of the line. If the background equals the background
18688 of the frame, we don't have to do anything. */
18689 if (it->face_before_selective_p)
18690 face = FACE_FROM_ID (f, it->saved_face_id);
18691 else
18692 face = FACE_FROM_ID (f, it->face_id);
18693
18694 if (FRAME_WINDOW_P (f)
18695 && it->glyph_row->displays_text_p
18696 && face->box == FACE_NO_BOX
18697 && face->background == FRAME_BACKGROUND_PIXEL (f)
18698 && !face->stipple
18699 && !it->glyph_row->reversed_p)
18700 return;
18701
18702 /* Set the glyph row flag indicating that the face of the last glyph
18703 in the text area has to be drawn to the end of the text area. */
18704 it->glyph_row->fill_line_p = 1;
18705
18706 /* If current character of IT is not ASCII, make sure we have the
18707 ASCII face. This will be automatically undone the next time
18708 get_next_display_element returns a multibyte character. Note
18709 that the character will always be single byte in unibyte
18710 text. */
18711 if (!ASCII_CHAR_P (it->c))
18712 {
18713 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
18714 }
18715
18716 if (FRAME_WINDOW_P (f))
18717 {
18718 /* If the row is empty, add a space with the current face of IT,
18719 so that we know which face to draw. */
18720 if (it->glyph_row->used[TEXT_AREA] == 0)
18721 {
18722 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
18723 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
18724 it->glyph_row->used[TEXT_AREA] = 1;
18725 }
18726 #ifdef HAVE_WINDOW_SYSTEM
18727 if (it->glyph_row->reversed_p)
18728 {
18729 /* Prepend a stretch glyph to the row, such that the
18730 rightmost glyph will be drawn flushed all the way to the
18731 right margin of the window. The stretch glyph that will
18732 occupy the empty space, if any, to the left of the
18733 glyphs. */
18734 struct font *font = face->font ? face->font : FRAME_FONT (f);
18735 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
18736 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
18737 struct glyph *g;
18738 int row_width, stretch_ascent, stretch_width;
18739 struct text_pos saved_pos;
18740 int saved_face_id, saved_avoid_cursor;
18741
18742 for (row_width = 0, g = row_start; g < row_end; g++)
18743 row_width += g->pixel_width;
18744 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
18745 if (stretch_width > 0)
18746 {
18747 stretch_ascent =
18748 (((it->ascent + it->descent)
18749 * FONT_BASE (font)) / FONT_HEIGHT (font));
18750 saved_pos = it->position;
18751 memset (&it->position, 0, sizeof it->position);
18752 saved_avoid_cursor = it->avoid_cursor_p;
18753 it->avoid_cursor_p = 1;
18754 saved_face_id = it->face_id;
18755 /* The last row's stretch glyph should get the default
18756 face, to avoid painting the rest of the window with
18757 the region face, if the region ends at ZV. */
18758 if (it->glyph_row->ends_at_zv_p)
18759 it->face_id = default_face->id;
18760 else
18761 it->face_id = face->id;
18762 append_stretch_glyph (it, make_number (0), stretch_width,
18763 it->ascent + it->descent, stretch_ascent);
18764 it->position = saved_pos;
18765 it->avoid_cursor_p = saved_avoid_cursor;
18766 it->face_id = saved_face_id;
18767 }
18768 }
18769 #endif /* HAVE_WINDOW_SYSTEM */
18770 }
18771 else
18772 {
18773 /* Save some values that must not be changed. */
18774 int saved_x = it->current_x;
18775 struct text_pos saved_pos;
18776 Lisp_Object saved_object;
18777 enum display_element_type saved_what = it->what;
18778 int saved_face_id = it->face_id;
18779
18780 saved_object = it->object;
18781 saved_pos = it->position;
18782
18783 it->what = IT_CHARACTER;
18784 memset (&it->position, 0, sizeof it->position);
18785 it->object = make_number (0);
18786 it->c = it->char_to_display = ' ';
18787 it->len = 1;
18788 /* The last row's blank glyphs should get the default face, to
18789 avoid painting the rest of the window with the region face,
18790 if the region ends at ZV. */
18791 if (it->glyph_row->ends_at_zv_p)
18792 it->face_id = default_face->id;
18793 else
18794 it->face_id = face->id;
18795
18796 PRODUCE_GLYPHS (it);
18797
18798 while (it->current_x <= it->last_visible_x)
18799 PRODUCE_GLYPHS (it);
18800
18801 /* Don't count these blanks really. It would let us insert a left
18802 truncation glyph below and make us set the cursor on them, maybe. */
18803 it->current_x = saved_x;
18804 it->object = saved_object;
18805 it->position = saved_pos;
18806 it->what = saved_what;
18807 it->face_id = saved_face_id;
18808 }
18809 }
18810
18811
18812 /* Value is non-zero if text starting at CHARPOS in current_buffer is
18813 trailing whitespace. */
18814
18815 static int
18816 trailing_whitespace_p (ptrdiff_t charpos)
18817 {
18818 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
18819 int c = 0;
18820
18821 while (bytepos < ZV_BYTE
18822 && (c = FETCH_CHAR (bytepos),
18823 c == ' ' || c == '\t'))
18824 ++bytepos;
18825
18826 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
18827 {
18828 if (bytepos != PT_BYTE)
18829 return 1;
18830 }
18831 return 0;
18832 }
18833
18834
18835 /* Highlight trailing whitespace, if any, in ROW. */
18836
18837 static void
18838 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
18839 {
18840 int used = row->used[TEXT_AREA];
18841
18842 if (used)
18843 {
18844 struct glyph *start = row->glyphs[TEXT_AREA];
18845 struct glyph *glyph = start + used - 1;
18846
18847 if (row->reversed_p)
18848 {
18849 /* Right-to-left rows need to be processed in the opposite
18850 direction, so swap the edge pointers. */
18851 glyph = start;
18852 start = row->glyphs[TEXT_AREA] + used - 1;
18853 }
18854
18855 /* Skip over glyphs inserted to display the cursor at the
18856 end of a line, for extending the face of the last glyph
18857 to the end of the line on terminals, and for truncation
18858 and continuation glyphs. */
18859 if (!row->reversed_p)
18860 {
18861 while (glyph >= start
18862 && glyph->type == CHAR_GLYPH
18863 && INTEGERP (glyph->object))
18864 --glyph;
18865 }
18866 else
18867 {
18868 while (glyph <= start
18869 && glyph->type == CHAR_GLYPH
18870 && INTEGERP (glyph->object))
18871 ++glyph;
18872 }
18873
18874 /* If last glyph is a space or stretch, and it's trailing
18875 whitespace, set the face of all trailing whitespace glyphs in
18876 IT->glyph_row to `trailing-whitespace'. */
18877 if ((row->reversed_p ? glyph <= start : glyph >= start)
18878 && BUFFERP (glyph->object)
18879 && (glyph->type == STRETCH_GLYPH
18880 || (glyph->type == CHAR_GLYPH
18881 && glyph->u.ch == ' '))
18882 && trailing_whitespace_p (glyph->charpos))
18883 {
18884 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
18885 if (face_id < 0)
18886 return;
18887
18888 if (!row->reversed_p)
18889 {
18890 while (glyph >= start
18891 && BUFFERP (glyph->object)
18892 && (glyph->type == STRETCH_GLYPH
18893 || (glyph->type == CHAR_GLYPH
18894 && glyph->u.ch == ' ')))
18895 (glyph--)->face_id = face_id;
18896 }
18897 else
18898 {
18899 while (glyph <= start
18900 && BUFFERP (glyph->object)
18901 && (glyph->type == STRETCH_GLYPH
18902 || (glyph->type == CHAR_GLYPH
18903 && glyph->u.ch == ' ')))
18904 (glyph++)->face_id = face_id;
18905 }
18906 }
18907 }
18908 }
18909
18910
18911 /* Value is non-zero if glyph row ROW should be
18912 used to hold the cursor. */
18913
18914 static int
18915 cursor_row_p (struct glyph_row *row)
18916 {
18917 int result = 1;
18918
18919 if (PT == CHARPOS (row->end.pos)
18920 || PT == MATRIX_ROW_END_CHARPOS (row))
18921 {
18922 /* Suppose the row ends on a string.
18923 Unless the row is continued, that means it ends on a newline
18924 in the string. If it's anything other than a display string
18925 (e.g., a before-string from an overlay), we don't want the
18926 cursor there. (This heuristic seems to give the optimal
18927 behavior for the various types of multi-line strings.)
18928 One exception: if the string has `cursor' property on one of
18929 its characters, we _do_ want the cursor there. */
18930 if (CHARPOS (row->end.string_pos) >= 0)
18931 {
18932 if (row->continued_p)
18933 result = 1;
18934 else
18935 {
18936 /* Check for `display' property. */
18937 struct glyph *beg = row->glyphs[TEXT_AREA];
18938 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
18939 struct glyph *glyph;
18940
18941 result = 0;
18942 for (glyph = end; glyph >= beg; --glyph)
18943 if (STRINGP (glyph->object))
18944 {
18945 Lisp_Object prop
18946 = Fget_char_property (make_number (PT),
18947 Qdisplay, Qnil);
18948 result =
18949 (!NILP (prop)
18950 && display_prop_string_p (prop, glyph->object));
18951 /* If there's a `cursor' property on one of the
18952 string's characters, this row is a cursor row,
18953 even though this is not a display string. */
18954 if (!result)
18955 {
18956 Lisp_Object s = glyph->object;
18957
18958 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
18959 {
18960 ptrdiff_t gpos = glyph->charpos;
18961
18962 if (!NILP (Fget_char_property (make_number (gpos),
18963 Qcursor, s)))
18964 {
18965 result = 1;
18966 break;
18967 }
18968 }
18969 }
18970 break;
18971 }
18972 }
18973 }
18974 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
18975 {
18976 /* If the row ends in middle of a real character,
18977 and the line is continued, we want the cursor here.
18978 That's because CHARPOS (ROW->end.pos) would equal
18979 PT if PT is before the character. */
18980 if (!row->ends_in_ellipsis_p)
18981 result = row->continued_p;
18982 else
18983 /* If the row ends in an ellipsis, then
18984 CHARPOS (ROW->end.pos) will equal point after the
18985 invisible text. We want that position to be displayed
18986 after the ellipsis. */
18987 result = 0;
18988 }
18989 /* If the row ends at ZV, display the cursor at the end of that
18990 row instead of at the start of the row below. */
18991 else if (row->ends_at_zv_p)
18992 result = 1;
18993 else
18994 result = 0;
18995 }
18996
18997 return result;
18998 }
18999
19000 \f
19001
19002 /* Push the property PROP so that it will be rendered at the current
19003 position in IT. Return 1 if PROP was successfully pushed, 0
19004 otherwise. Called from handle_line_prefix to handle the
19005 `line-prefix' and `wrap-prefix' properties. */
19006
19007 static int
19008 push_prefix_prop (struct it *it, Lisp_Object prop)
19009 {
19010 struct text_pos pos =
19011 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19012
19013 eassert (it->method == GET_FROM_BUFFER
19014 || it->method == GET_FROM_DISPLAY_VECTOR
19015 || it->method == GET_FROM_STRING);
19016
19017 /* We need to save the current buffer/string position, so it will be
19018 restored by pop_it, because iterate_out_of_display_property
19019 depends on that being set correctly, but some situations leave
19020 it->position not yet set when this function is called. */
19021 push_it (it, &pos);
19022
19023 if (STRINGP (prop))
19024 {
19025 if (SCHARS (prop) == 0)
19026 {
19027 pop_it (it);
19028 return 0;
19029 }
19030
19031 it->string = prop;
19032 it->string_from_prefix_prop_p = 1;
19033 it->multibyte_p = STRING_MULTIBYTE (it->string);
19034 it->current.overlay_string_index = -1;
19035 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19036 it->end_charpos = it->string_nchars = SCHARS (it->string);
19037 it->method = GET_FROM_STRING;
19038 it->stop_charpos = 0;
19039 it->prev_stop = 0;
19040 it->base_level_stop = 0;
19041
19042 /* Force paragraph direction to be that of the parent
19043 buffer/string. */
19044 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19045 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19046 else
19047 it->paragraph_embedding = L2R;
19048
19049 /* Set up the bidi iterator for this display string. */
19050 if (it->bidi_p)
19051 {
19052 it->bidi_it.string.lstring = it->string;
19053 it->bidi_it.string.s = NULL;
19054 it->bidi_it.string.schars = it->end_charpos;
19055 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19056 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19057 it->bidi_it.string.unibyte = !it->multibyte_p;
19058 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19059 }
19060 }
19061 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19062 {
19063 it->method = GET_FROM_STRETCH;
19064 it->object = prop;
19065 }
19066 #ifdef HAVE_WINDOW_SYSTEM
19067 else if (IMAGEP (prop))
19068 {
19069 it->what = IT_IMAGE;
19070 it->image_id = lookup_image (it->f, prop);
19071 it->method = GET_FROM_IMAGE;
19072 }
19073 #endif /* HAVE_WINDOW_SYSTEM */
19074 else
19075 {
19076 pop_it (it); /* bogus display property, give up */
19077 return 0;
19078 }
19079
19080 return 1;
19081 }
19082
19083 /* Return the character-property PROP at the current position in IT. */
19084
19085 static Lisp_Object
19086 get_it_property (struct it *it, Lisp_Object prop)
19087 {
19088 Lisp_Object position;
19089
19090 if (STRINGP (it->object))
19091 position = make_number (IT_STRING_CHARPOS (*it));
19092 else if (BUFFERP (it->object))
19093 position = make_number (IT_CHARPOS (*it));
19094 else
19095 return Qnil;
19096
19097 return Fget_char_property (position, prop, it->object);
19098 }
19099
19100 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19101
19102 static void
19103 handle_line_prefix (struct it *it)
19104 {
19105 Lisp_Object prefix;
19106
19107 if (it->continuation_lines_width > 0)
19108 {
19109 prefix = get_it_property (it, Qwrap_prefix);
19110 if (NILP (prefix))
19111 prefix = Vwrap_prefix;
19112 }
19113 else
19114 {
19115 prefix = get_it_property (it, Qline_prefix);
19116 if (NILP (prefix))
19117 prefix = Vline_prefix;
19118 }
19119 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19120 {
19121 /* If the prefix is wider than the window, and we try to wrap
19122 it, it would acquire its own wrap prefix, and so on till the
19123 iterator stack overflows. So, don't wrap the prefix. */
19124 it->line_wrap = TRUNCATE;
19125 it->avoid_cursor_p = 1;
19126 }
19127 }
19128
19129 \f
19130
19131 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19132 only for R2L lines from display_line and display_string, when they
19133 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19134 the line/string needs to be continued on the next glyph row. */
19135 static void
19136 unproduce_glyphs (struct it *it, int n)
19137 {
19138 struct glyph *glyph, *end;
19139
19140 eassert (it->glyph_row);
19141 eassert (it->glyph_row->reversed_p);
19142 eassert (it->area == TEXT_AREA);
19143 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19144
19145 if (n > it->glyph_row->used[TEXT_AREA])
19146 n = it->glyph_row->used[TEXT_AREA];
19147 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19148 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19149 for ( ; glyph < end; glyph++)
19150 glyph[-n] = *glyph;
19151 }
19152
19153 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19154 and ROW->maxpos. */
19155 static void
19156 find_row_edges (struct it *it, struct glyph_row *row,
19157 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19158 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19159 {
19160 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19161 lines' rows is implemented for bidi-reordered rows. */
19162
19163 /* ROW->minpos is the value of min_pos, the minimal buffer position
19164 we have in ROW, or ROW->start.pos if that is smaller. */
19165 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19166 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19167 else
19168 /* We didn't find buffer positions smaller than ROW->start, or
19169 didn't find _any_ valid buffer positions in any of the glyphs,
19170 so we must trust the iterator's computed positions. */
19171 row->minpos = row->start.pos;
19172 if (max_pos <= 0)
19173 {
19174 max_pos = CHARPOS (it->current.pos);
19175 max_bpos = BYTEPOS (it->current.pos);
19176 }
19177
19178 /* Here are the various use-cases for ending the row, and the
19179 corresponding values for ROW->maxpos:
19180
19181 Line ends in a newline from buffer eol_pos + 1
19182 Line is continued from buffer max_pos + 1
19183 Line is truncated on right it->current.pos
19184 Line ends in a newline from string max_pos + 1(*)
19185 (*) + 1 only when line ends in a forward scan
19186 Line is continued from string max_pos
19187 Line is continued from display vector max_pos
19188 Line is entirely from a string min_pos == max_pos
19189 Line is entirely from a display vector min_pos == max_pos
19190 Line that ends at ZV ZV
19191
19192 If you discover other use-cases, please add them here as
19193 appropriate. */
19194 if (row->ends_at_zv_p)
19195 row->maxpos = it->current.pos;
19196 else if (row->used[TEXT_AREA])
19197 {
19198 int seen_this_string = 0;
19199 struct glyph_row *r1 = row - 1;
19200
19201 /* Did we see the same display string on the previous row? */
19202 if (STRINGP (it->object)
19203 /* this is not the first row */
19204 && row > it->w->desired_matrix->rows
19205 /* previous row is not the header line */
19206 && !r1->mode_line_p
19207 /* previous row also ends in a newline from a string */
19208 && r1->ends_in_newline_from_string_p)
19209 {
19210 struct glyph *start, *end;
19211
19212 /* Search for the last glyph of the previous row that came
19213 from buffer or string. Depending on whether the row is
19214 L2R or R2L, we need to process it front to back or the
19215 other way round. */
19216 if (!r1->reversed_p)
19217 {
19218 start = r1->glyphs[TEXT_AREA];
19219 end = start + r1->used[TEXT_AREA];
19220 /* Glyphs inserted by redisplay have an integer (zero)
19221 as their object. */
19222 while (end > start
19223 && INTEGERP ((end - 1)->object)
19224 && (end - 1)->charpos <= 0)
19225 --end;
19226 if (end > start)
19227 {
19228 if (EQ ((end - 1)->object, it->object))
19229 seen_this_string = 1;
19230 }
19231 else
19232 /* If all the glyphs of the previous row were inserted
19233 by redisplay, it means the previous row was
19234 produced from a single newline, which is only
19235 possible if that newline came from the same string
19236 as the one which produced this ROW. */
19237 seen_this_string = 1;
19238 }
19239 else
19240 {
19241 end = r1->glyphs[TEXT_AREA] - 1;
19242 start = end + r1->used[TEXT_AREA];
19243 while (end < start
19244 && INTEGERP ((end + 1)->object)
19245 && (end + 1)->charpos <= 0)
19246 ++end;
19247 if (end < start)
19248 {
19249 if (EQ ((end + 1)->object, it->object))
19250 seen_this_string = 1;
19251 }
19252 else
19253 seen_this_string = 1;
19254 }
19255 }
19256 /* Take note of each display string that covers a newline only
19257 once, the first time we see it. This is for when a display
19258 string includes more than one newline in it. */
19259 if (row->ends_in_newline_from_string_p && !seen_this_string)
19260 {
19261 /* If we were scanning the buffer forward when we displayed
19262 the string, we want to account for at least one buffer
19263 position that belongs to this row (position covered by
19264 the display string), so that cursor positioning will
19265 consider this row as a candidate when point is at the end
19266 of the visual line represented by this row. This is not
19267 required when scanning back, because max_pos will already
19268 have a much larger value. */
19269 if (CHARPOS (row->end.pos) > max_pos)
19270 INC_BOTH (max_pos, max_bpos);
19271 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19272 }
19273 else if (CHARPOS (it->eol_pos) > 0)
19274 SET_TEXT_POS (row->maxpos,
19275 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
19276 else if (row->continued_p)
19277 {
19278 /* If max_pos is different from IT's current position, it
19279 means IT->method does not belong to the display element
19280 at max_pos. However, it also means that the display
19281 element at max_pos was displayed in its entirety on this
19282 line, which is equivalent to saying that the next line
19283 starts at the next buffer position. */
19284 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
19285 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19286 else
19287 {
19288 INC_BOTH (max_pos, max_bpos);
19289 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19290 }
19291 }
19292 else if (row->truncated_on_right_p)
19293 /* display_line already called reseat_at_next_visible_line_start,
19294 which puts the iterator at the beginning of the next line, in
19295 the logical order. */
19296 row->maxpos = it->current.pos;
19297 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
19298 /* A line that is entirely from a string/image/stretch... */
19299 row->maxpos = row->minpos;
19300 else
19301 emacs_abort ();
19302 }
19303 else
19304 row->maxpos = it->current.pos;
19305 }
19306
19307 /* Construct the glyph row IT->glyph_row in the desired matrix of
19308 IT->w from text at the current position of IT. See dispextern.h
19309 for an overview of struct it. Value is non-zero if
19310 IT->glyph_row displays text, as opposed to a line displaying ZV
19311 only. */
19312
19313 static int
19314 display_line (struct it *it)
19315 {
19316 struct glyph_row *row = it->glyph_row;
19317 Lisp_Object overlay_arrow_string;
19318 struct it wrap_it;
19319 void *wrap_data = NULL;
19320 int may_wrap = 0, wrap_x IF_LINT (= 0);
19321 int wrap_row_used = -1;
19322 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
19323 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
19324 int wrap_row_extra_line_spacing IF_LINT (= 0);
19325 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
19326 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
19327 int cvpos;
19328 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
19329 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
19330
19331 /* We always start displaying at hpos zero even if hscrolled. */
19332 eassert (it->hpos == 0 && it->current_x == 0);
19333
19334 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
19335 >= it->w->desired_matrix->nrows)
19336 {
19337 it->w->nrows_scale_factor++;
19338 fonts_changed_p = 1;
19339 return 0;
19340 }
19341
19342 /* Is IT->w showing the region? */
19343 wset_region_showing (it->w, it->region_beg_charpos > 0 ? Qt : Qnil);
19344
19345 /* Clear the result glyph row and enable it. */
19346 prepare_desired_row (row);
19347
19348 row->y = it->current_y;
19349 row->start = it->start;
19350 row->continuation_lines_width = it->continuation_lines_width;
19351 row->displays_text_p = 1;
19352 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
19353 it->starts_in_middle_of_char_p = 0;
19354
19355 /* Arrange the overlays nicely for our purposes. Usually, we call
19356 display_line on only one line at a time, in which case this
19357 can't really hurt too much, or we call it on lines which appear
19358 one after another in the buffer, in which case all calls to
19359 recenter_overlay_lists but the first will be pretty cheap. */
19360 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
19361
19362 /* Move over display elements that are not visible because we are
19363 hscrolled. This may stop at an x-position < IT->first_visible_x
19364 if the first glyph is partially visible or if we hit a line end. */
19365 if (it->current_x < it->first_visible_x)
19366 {
19367 enum move_it_result move_result;
19368
19369 this_line_min_pos = row->start.pos;
19370 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
19371 MOVE_TO_POS | MOVE_TO_X);
19372 /* If we are under a large hscroll, move_it_in_display_line_to
19373 could hit the end of the line without reaching
19374 it->first_visible_x. Pretend that we did reach it. This is
19375 especially important on a TTY, where we will call
19376 extend_face_to_end_of_line, which needs to know how many
19377 blank glyphs to produce. */
19378 if (it->current_x < it->first_visible_x
19379 && (move_result == MOVE_NEWLINE_OR_CR
19380 || move_result == MOVE_POS_MATCH_OR_ZV))
19381 it->current_x = it->first_visible_x;
19382
19383 /* Record the smallest positions seen while we moved over
19384 display elements that are not visible. This is needed by
19385 redisplay_internal for optimizing the case where the cursor
19386 stays inside the same line. The rest of this function only
19387 considers positions that are actually displayed, so
19388 RECORD_MAX_MIN_POS will not otherwise record positions that
19389 are hscrolled to the left of the left edge of the window. */
19390 min_pos = CHARPOS (this_line_min_pos);
19391 min_bpos = BYTEPOS (this_line_min_pos);
19392 }
19393 else
19394 {
19395 /* We only do this when not calling `move_it_in_display_line_to'
19396 above, because move_it_in_display_line_to calls
19397 handle_line_prefix itself. */
19398 handle_line_prefix (it);
19399 }
19400
19401 /* Get the initial row height. This is either the height of the
19402 text hscrolled, if there is any, or zero. */
19403 row->ascent = it->max_ascent;
19404 row->height = it->max_ascent + it->max_descent;
19405 row->phys_ascent = it->max_phys_ascent;
19406 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19407 row->extra_line_spacing = it->max_extra_line_spacing;
19408
19409 /* Utility macro to record max and min buffer positions seen until now. */
19410 #define RECORD_MAX_MIN_POS(IT) \
19411 do \
19412 { \
19413 int composition_p = !STRINGP ((IT)->string) \
19414 && ((IT)->what == IT_COMPOSITION); \
19415 ptrdiff_t current_pos = \
19416 composition_p ? (IT)->cmp_it.charpos \
19417 : IT_CHARPOS (*(IT)); \
19418 ptrdiff_t current_bpos = \
19419 composition_p ? CHAR_TO_BYTE (current_pos) \
19420 : IT_BYTEPOS (*(IT)); \
19421 if (current_pos < min_pos) \
19422 { \
19423 min_pos = current_pos; \
19424 min_bpos = current_bpos; \
19425 } \
19426 if (IT_CHARPOS (*it) > max_pos) \
19427 { \
19428 max_pos = IT_CHARPOS (*it); \
19429 max_bpos = IT_BYTEPOS (*it); \
19430 } \
19431 } \
19432 while (0)
19433
19434 /* Loop generating characters. The loop is left with IT on the next
19435 character to display. */
19436 while (1)
19437 {
19438 int n_glyphs_before, hpos_before, x_before;
19439 int x, nglyphs;
19440 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
19441
19442 /* Retrieve the next thing to display. Value is zero if end of
19443 buffer reached. */
19444 if (!get_next_display_element (it))
19445 {
19446 /* Maybe add a space at the end of this line that is used to
19447 display the cursor there under X. Set the charpos of the
19448 first glyph of blank lines not corresponding to any text
19449 to -1. */
19450 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19451 row->exact_window_width_line_p = 1;
19452 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
19453 || row->used[TEXT_AREA] == 0)
19454 {
19455 row->glyphs[TEXT_AREA]->charpos = -1;
19456 row->displays_text_p = 0;
19457
19458 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
19459 && (!MINI_WINDOW_P (it->w)
19460 || (minibuf_level && EQ (it->window, minibuf_window))))
19461 row->indicate_empty_line_p = 1;
19462 }
19463
19464 it->continuation_lines_width = 0;
19465 row->ends_at_zv_p = 1;
19466 /* A row that displays right-to-left text must always have
19467 its last face extended all the way to the end of line,
19468 even if this row ends in ZV, because we still write to
19469 the screen left to right. We also need to extend the
19470 last face if the default face is remapped to some
19471 different face, otherwise the functions that clear
19472 portions of the screen will clear with the default face's
19473 background color. */
19474 if (row->reversed_p
19475 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
19476 extend_face_to_end_of_line (it);
19477 break;
19478 }
19479
19480 /* Now, get the metrics of what we want to display. This also
19481 generates glyphs in `row' (which is IT->glyph_row). */
19482 n_glyphs_before = row->used[TEXT_AREA];
19483 x = it->current_x;
19484
19485 /* Remember the line height so far in case the next element doesn't
19486 fit on the line. */
19487 if (it->line_wrap != TRUNCATE)
19488 {
19489 ascent = it->max_ascent;
19490 descent = it->max_descent;
19491 phys_ascent = it->max_phys_ascent;
19492 phys_descent = it->max_phys_descent;
19493
19494 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
19495 {
19496 if (IT_DISPLAYING_WHITESPACE (it))
19497 may_wrap = 1;
19498 else if (may_wrap)
19499 {
19500 SAVE_IT (wrap_it, *it, wrap_data);
19501 wrap_x = x;
19502 wrap_row_used = row->used[TEXT_AREA];
19503 wrap_row_ascent = row->ascent;
19504 wrap_row_height = row->height;
19505 wrap_row_phys_ascent = row->phys_ascent;
19506 wrap_row_phys_height = row->phys_height;
19507 wrap_row_extra_line_spacing = row->extra_line_spacing;
19508 wrap_row_min_pos = min_pos;
19509 wrap_row_min_bpos = min_bpos;
19510 wrap_row_max_pos = max_pos;
19511 wrap_row_max_bpos = max_bpos;
19512 may_wrap = 0;
19513 }
19514 }
19515 }
19516
19517 PRODUCE_GLYPHS (it);
19518
19519 /* If this display element was in marginal areas, continue with
19520 the next one. */
19521 if (it->area != TEXT_AREA)
19522 {
19523 row->ascent = max (row->ascent, it->max_ascent);
19524 row->height = max (row->height, it->max_ascent + it->max_descent);
19525 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19526 row->phys_height = max (row->phys_height,
19527 it->max_phys_ascent + it->max_phys_descent);
19528 row->extra_line_spacing = max (row->extra_line_spacing,
19529 it->max_extra_line_spacing);
19530 set_iterator_to_next (it, 1);
19531 continue;
19532 }
19533
19534 /* Does the display element fit on the line? If we truncate
19535 lines, we should draw past the right edge of the window. If
19536 we don't truncate, we want to stop so that we can display the
19537 continuation glyph before the right margin. If lines are
19538 continued, there are two possible strategies for characters
19539 resulting in more than 1 glyph (e.g. tabs): Display as many
19540 glyphs as possible in this line and leave the rest for the
19541 continuation line, or display the whole element in the next
19542 line. Original redisplay did the former, so we do it also. */
19543 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
19544 hpos_before = it->hpos;
19545 x_before = x;
19546
19547 if (/* Not a newline. */
19548 nglyphs > 0
19549 /* Glyphs produced fit entirely in the line. */
19550 && it->current_x < it->last_visible_x)
19551 {
19552 it->hpos += nglyphs;
19553 row->ascent = max (row->ascent, it->max_ascent);
19554 row->height = max (row->height, it->max_ascent + it->max_descent);
19555 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19556 row->phys_height = max (row->phys_height,
19557 it->max_phys_ascent + it->max_phys_descent);
19558 row->extra_line_spacing = max (row->extra_line_spacing,
19559 it->max_extra_line_spacing);
19560 if (it->current_x - it->pixel_width < it->first_visible_x)
19561 row->x = x - it->first_visible_x;
19562 /* Record the maximum and minimum buffer positions seen so
19563 far in glyphs that will be displayed by this row. */
19564 if (it->bidi_p)
19565 RECORD_MAX_MIN_POS (it);
19566 }
19567 else
19568 {
19569 int i, new_x;
19570 struct glyph *glyph;
19571
19572 for (i = 0; i < nglyphs; ++i, x = new_x)
19573 {
19574 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19575 new_x = x + glyph->pixel_width;
19576
19577 if (/* Lines are continued. */
19578 it->line_wrap != TRUNCATE
19579 && (/* Glyph doesn't fit on the line. */
19580 new_x > it->last_visible_x
19581 /* Or it fits exactly on a window system frame. */
19582 || (new_x == it->last_visible_x
19583 && FRAME_WINDOW_P (it->f)
19584 && (row->reversed_p
19585 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19586 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
19587 {
19588 /* End of a continued line. */
19589
19590 if (it->hpos == 0
19591 || (new_x == it->last_visible_x
19592 && FRAME_WINDOW_P (it->f)
19593 && (row->reversed_p
19594 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19595 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
19596 {
19597 /* Current glyph is the only one on the line or
19598 fits exactly on the line. We must continue
19599 the line because we can't draw the cursor
19600 after the glyph. */
19601 row->continued_p = 1;
19602 it->current_x = new_x;
19603 it->continuation_lines_width += new_x;
19604 ++it->hpos;
19605 if (i == nglyphs - 1)
19606 {
19607 /* If line-wrap is on, check if a previous
19608 wrap point was found. */
19609 if (wrap_row_used > 0
19610 /* Even if there is a previous wrap
19611 point, continue the line here as
19612 usual, if (i) the previous character
19613 was a space or tab AND (ii) the
19614 current character is not. */
19615 && (!may_wrap
19616 || IT_DISPLAYING_WHITESPACE (it)))
19617 goto back_to_wrap;
19618
19619 /* Record the maximum and minimum buffer
19620 positions seen so far in glyphs that will be
19621 displayed by this row. */
19622 if (it->bidi_p)
19623 RECORD_MAX_MIN_POS (it);
19624 set_iterator_to_next (it, 1);
19625 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19626 {
19627 if (!get_next_display_element (it))
19628 {
19629 row->exact_window_width_line_p = 1;
19630 it->continuation_lines_width = 0;
19631 row->continued_p = 0;
19632 row->ends_at_zv_p = 1;
19633 }
19634 else if (ITERATOR_AT_END_OF_LINE_P (it))
19635 {
19636 row->continued_p = 0;
19637 row->exact_window_width_line_p = 1;
19638 }
19639 }
19640 }
19641 else if (it->bidi_p)
19642 RECORD_MAX_MIN_POS (it);
19643 }
19644 else if (CHAR_GLYPH_PADDING_P (*glyph)
19645 && !FRAME_WINDOW_P (it->f))
19646 {
19647 /* A padding glyph that doesn't fit on this line.
19648 This means the whole character doesn't fit
19649 on the line. */
19650 if (row->reversed_p)
19651 unproduce_glyphs (it, row->used[TEXT_AREA]
19652 - n_glyphs_before);
19653 row->used[TEXT_AREA] = n_glyphs_before;
19654
19655 /* Fill the rest of the row with continuation
19656 glyphs like in 20.x. */
19657 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
19658 < row->glyphs[1 + TEXT_AREA])
19659 produce_special_glyphs (it, IT_CONTINUATION);
19660
19661 row->continued_p = 1;
19662 it->current_x = x_before;
19663 it->continuation_lines_width += x_before;
19664
19665 /* Restore the height to what it was before the
19666 element not fitting on the line. */
19667 it->max_ascent = ascent;
19668 it->max_descent = descent;
19669 it->max_phys_ascent = phys_ascent;
19670 it->max_phys_descent = phys_descent;
19671 }
19672 else if (wrap_row_used > 0)
19673 {
19674 back_to_wrap:
19675 if (row->reversed_p)
19676 unproduce_glyphs (it,
19677 row->used[TEXT_AREA] - wrap_row_used);
19678 RESTORE_IT (it, &wrap_it, wrap_data);
19679 it->continuation_lines_width += wrap_x;
19680 row->used[TEXT_AREA] = wrap_row_used;
19681 row->ascent = wrap_row_ascent;
19682 row->height = wrap_row_height;
19683 row->phys_ascent = wrap_row_phys_ascent;
19684 row->phys_height = wrap_row_phys_height;
19685 row->extra_line_spacing = wrap_row_extra_line_spacing;
19686 min_pos = wrap_row_min_pos;
19687 min_bpos = wrap_row_min_bpos;
19688 max_pos = wrap_row_max_pos;
19689 max_bpos = wrap_row_max_bpos;
19690 row->continued_p = 1;
19691 row->ends_at_zv_p = 0;
19692 row->exact_window_width_line_p = 0;
19693 it->continuation_lines_width += x;
19694
19695 /* Make sure that a non-default face is extended
19696 up to the right margin of the window. */
19697 extend_face_to_end_of_line (it);
19698 }
19699 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
19700 {
19701 /* A TAB that extends past the right edge of the
19702 window. This produces a single glyph on
19703 window system frames. We leave the glyph in
19704 this row and let it fill the row, but don't
19705 consume the TAB. */
19706 if ((row->reversed_p
19707 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19708 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19709 produce_special_glyphs (it, IT_CONTINUATION);
19710 it->continuation_lines_width += it->last_visible_x;
19711 row->ends_in_middle_of_char_p = 1;
19712 row->continued_p = 1;
19713 glyph->pixel_width = it->last_visible_x - x;
19714 it->starts_in_middle_of_char_p = 1;
19715 }
19716 else
19717 {
19718 /* Something other than a TAB that draws past
19719 the right edge of the window. Restore
19720 positions to values before the element. */
19721 if (row->reversed_p)
19722 unproduce_glyphs (it, row->used[TEXT_AREA]
19723 - (n_glyphs_before + i));
19724 row->used[TEXT_AREA] = n_glyphs_before + i;
19725
19726 /* Display continuation glyphs. */
19727 it->current_x = x_before;
19728 it->continuation_lines_width += x;
19729 if (!FRAME_WINDOW_P (it->f)
19730 || (row->reversed_p
19731 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19732 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19733 produce_special_glyphs (it, IT_CONTINUATION);
19734 row->continued_p = 1;
19735
19736 extend_face_to_end_of_line (it);
19737
19738 if (nglyphs > 1 && i > 0)
19739 {
19740 row->ends_in_middle_of_char_p = 1;
19741 it->starts_in_middle_of_char_p = 1;
19742 }
19743
19744 /* Restore the height to what it was before the
19745 element not fitting on the line. */
19746 it->max_ascent = ascent;
19747 it->max_descent = descent;
19748 it->max_phys_ascent = phys_ascent;
19749 it->max_phys_descent = phys_descent;
19750 }
19751
19752 break;
19753 }
19754 else if (new_x > it->first_visible_x)
19755 {
19756 /* Increment number of glyphs actually displayed. */
19757 ++it->hpos;
19758
19759 /* Record the maximum and minimum buffer positions
19760 seen so far in glyphs that will be displayed by
19761 this row. */
19762 if (it->bidi_p)
19763 RECORD_MAX_MIN_POS (it);
19764
19765 if (x < it->first_visible_x)
19766 /* Glyph is partially visible, i.e. row starts at
19767 negative X position. */
19768 row->x = x - it->first_visible_x;
19769 }
19770 else
19771 {
19772 /* Glyph is completely off the left margin of the
19773 window. This should not happen because of the
19774 move_it_in_display_line at the start of this
19775 function, unless the text display area of the
19776 window is empty. */
19777 eassert (it->first_visible_x <= it->last_visible_x);
19778 }
19779 }
19780 /* Even if this display element produced no glyphs at all,
19781 we want to record its position. */
19782 if (it->bidi_p && nglyphs == 0)
19783 RECORD_MAX_MIN_POS (it);
19784
19785 row->ascent = max (row->ascent, it->max_ascent);
19786 row->height = max (row->height, it->max_ascent + it->max_descent);
19787 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19788 row->phys_height = max (row->phys_height,
19789 it->max_phys_ascent + it->max_phys_descent);
19790 row->extra_line_spacing = max (row->extra_line_spacing,
19791 it->max_extra_line_spacing);
19792
19793 /* End of this display line if row is continued. */
19794 if (row->continued_p || row->ends_at_zv_p)
19795 break;
19796 }
19797
19798 at_end_of_line:
19799 /* Is this a line end? If yes, we're also done, after making
19800 sure that a non-default face is extended up to the right
19801 margin of the window. */
19802 if (ITERATOR_AT_END_OF_LINE_P (it))
19803 {
19804 int used_before = row->used[TEXT_AREA];
19805
19806 row->ends_in_newline_from_string_p = STRINGP (it->object);
19807
19808 /* Add a space at the end of the line that is used to
19809 display the cursor there. */
19810 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19811 append_space_for_newline (it, 0);
19812
19813 /* Extend the face to the end of the line. */
19814 extend_face_to_end_of_line (it);
19815
19816 /* Make sure we have the position. */
19817 if (used_before == 0)
19818 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
19819
19820 /* Record the position of the newline, for use in
19821 find_row_edges. */
19822 it->eol_pos = it->current.pos;
19823
19824 /* Consume the line end. This skips over invisible lines. */
19825 set_iterator_to_next (it, 1);
19826 it->continuation_lines_width = 0;
19827 break;
19828 }
19829
19830 /* Proceed with next display element. Note that this skips
19831 over lines invisible because of selective display. */
19832 set_iterator_to_next (it, 1);
19833
19834 /* If we truncate lines, we are done when the last displayed
19835 glyphs reach past the right margin of the window. */
19836 if (it->line_wrap == TRUNCATE
19837 && (FRAME_WINDOW_P (it->f) && WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19838 ? (it->current_x >= it->last_visible_x)
19839 : (it->current_x > it->last_visible_x)))
19840 {
19841 /* Maybe add truncation glyphs. */
19842 if (!FRAME_WINDOW_P (it->f)
19843 || (row->reversed_p
19844 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19845 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19846 {
19847 int i, n;
19848
19849 if (!row->reversed_p)
19850 {
19851 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19852 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19853 break;
19854 }
19855 else
19856 {
19857 for (i = 0; i < row->used[TEXT_AREA]; i++)
19858 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19859 break;
19860 /* Remove any padding glyphs at the front of ROW, to
19861 make room for the truncation glyphs we will be
19862 adding below. The loop below always inserts at
19863 least one truncation glyph, so also remove the
19864 last glyph added to ROW. */
19865 unproduce_glyphs (it, i + 1);
19866 /* Adjust i for the loop below. */
19867 i = row->used[TEXT_AREA] - (i + 1);
19868 }
19869
19870 it->current_x = x_before;
19871 if (!FRAME_WINDOW_P (it->f))
19872 {
19873 for (n = row->used[TEXT_AREA]; i < n; ++i)
19874 {
19875 row->used[TEXT_AREA] = i;
19876 produce_special_glyphs (it, IT_TRUNCATION);
19877 }
19878 }
19879 else
19880 {
19881 row->used[TEXT_AREA] = i;
19882 produce_special_glyphs (it, IT_TRUNCATION);
19883 }
19884 }
19885 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19886 {
19887 /* Don't truncate if we can overflow newline into fringe. */
19888 if (!get_next_display_element (it))
19889 {
19890 it->continuation_lines_width = 0;
19891 row->ends_at_zv_p = 1;
19892 row->exact_window_width_line_p = 1;
19893 break;
19894 }
19895 if (ITERATOR_AT_END_OF_LINE_P (it))
19896 {
19897 row->exact_window_width_line_p = 1;
19898 goto at_end_of_line;
19899 }
19900 it->current_x = x_before;
19901 }
19902
19903 row->truncated_on_right_p = 1;
19904 it->continuation_lines_width = 0;
19905 reseat_at_next_visible_line_start (it, 0);
19906 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
19907 it->hpos = hpos_before;
19908 break;
19909 }
19910 }
19911
19912 if (wrap_data)
19913 bidi_unshelve_cache (wrap_data, 1);
19914
19915 /* If line is not empty and hscrolled, maybe insert truncation glyphs
19916 at the left window margin. */
19917 if (it->first_visible_x
19918 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
19919 {
19920 if (!FRAME_WINDOW_P (it->f)
19921 || (row->reversed_p
19922 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19923 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
19924 insert_left_trunc_glyphs (it);
19925 row->truncated_on_left_p = 1;
19926 }
19927
19928 /* Remember the position at which this line ends.
19929
19930 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
19931 cannot be before the call to find_row_edges below, since that is
19932 where these positions are determined. */
19933 row->end = it->current;
19934 if (!it->bidi_p)
19935 {
19936 row->minpos = row->start.pos;
19937 row->maxpos = row->end.pos;
19938 }
19939 else
19940 {
19941 /* ROW->minpos and ROW->maxpos must be the smallest and
19942 `1 + the largest' buffer positions in ROW. But if ROW was
19943 bidi-reordered, these two positions can be anywhere in the
19944 row, so we must determine them now. */
19945 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
19946 }
19947
19948 /* If the start of this line is the overlay arrow-position, then
19949 mark this glyph row as the one containing the overlay arrow.
19950 This is clearly a mess with variable size fonts. It would be
19951 better to let it be displayed like cursors under X. */
19952 if ((row->displays_text_p || !overlay_arrow_seen)
19953 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
19954 !NILP (overlay_arrow_string)))
19955 {
19956 /* Overlay arrow in window redisplay is a fringe bitmap. */
19957 if (STRINGP (overlay_arrow_string))
19958 {
19959 struct glyph_row *arrow_row
19960 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
19961 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
19962 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
19963 struct glyph *p = row->glyphs[TEXT_AREA];
19964 struct glyph *p2, *end;
19965
19966 /* Copy the arrow glyphs. */
19967 while (glyph < arrow_end)
19968 *p++ = *glyph++;
19969
19970 /* Throw away padding glyphs. */
19971 p2 = p;
19972 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
19973 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
19974 ++p2;
19975 if (p2 > p)
19976 {
19977 while (p2 < end)
19978 *p++ = *p2++;
19979 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
19980 }
19981 }
19982 else
19983 {
19984 eassert (INTEGERP (overlay_arrow_string));
19985 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
19986 }
19987 overlay_arrow_seen = 1;
19988 }
19989
19990 /* Highlight trailing whitespace. */
19991 if (!NILP (Vshow_trailing_whitespace))
19992 highlight_trailing_whitespace (it->f, it->glyph_row);
19993
19994 /* Compute pixel dimensions of this line. */
19995 compute_line_metrics (it);
19996
19997 /* Implementation note: No changes in the glyphs of ROW or in their
19998 faces can be done past this point, because compute_line_metrics
19999 computes ROW's hash value and stores it within the glyph_row
20000 structure. */
20001
20002 /* Record whether this row ends inside an ellipsis. */
20003 row->ends_in_ellipsis_p
20004 = (it->method == GET_FROM_DISPLAY_VECTOR
20005 && it->ellipsis_p);
20006
20007 /* Save fringe bitmaps in this row. */
20008 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
20009 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
20010 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
20011 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
20012
20013 it->left_user_fringe_bitmap = 0;
20014 it->left_user_fringe_face_id = 0;
20015 it->right_user_fringe_bitmap = 0;
20016 it->right_user_fringe_face_id = 0;
20017
20018 /* Maybe set the cursor. */
20019 cvpos = it->w->cursor.vpos;
20020 if ((cvpos < 0
20021 /* In bidi-reordered rows, keep checking for proper cursor
20022 position even if one has been found already, because buffer
20023 positions in such rows change non-linearly with ROW->VPOS,
20024 when a line is continued. One exception: when we are at ZV,
20025 display cursor on the first suitable glyph row, since all
20026 the empty rows after that also have their position set to ZV. */
20027 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20028 lines' rows is implemented for bidi-reordered rows. */
20029 || (it->bidi_p
20030 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
20031 && PT >= MATRIX_ROW_START_CHARPOS (row)
20032 && PT <= MATRIX_ROW_END_CHARPOS (row)
20033 && cursor_row_p (row))
20034 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20035
20036 /* Prepare for the next line. This line starts horizontally at (X
20037 HPOS) = (0 0). Vertical positions are incremented. As a
20038 convenience for the caller, IT->glyph_row is set to the next
20039 row to be used. */
20040 it->current_x = it->hpos = 0;
20041 it->current_y += row->height;
20042 SET_TEXT_POS (it->eol_pos, 0, 0);
20043 ++it->vpos;
20044 ++it->glyph_row;
20045 /* The next row should by default use the same value of the
20046 reversed_p flag as this one. set_iterator_to_next decides when
20047 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20048 the flag accordingly. */
20049 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20050 it->glyph_row->reversed_p = row->reversed_p;
20051 it->start = row->end;
20052 return row->displays_text_p;
20053
20054 #undef RECORD_MAX_MIN_POS
20055 }
20056
20057 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20058 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20059 doc: /* Return paragraph direction at point in BUFFER.
20060 Value is either `left-to-right' or `right-to-left'.
20061 If BUFFER is omitted or nil, it defaults to the current buffer.
20062
20063 Paragraph direction determines how the text in the paragraph is displayed.
20064 In left-to-right paragraphs, text begins at the left margin of the window
20065 and the reading direction is generally left to right. In right-to-left
20066 paragraphs, text begins at the right margin and is read from right to left.
20067
20068 See also `bidi-paragraph-direction'. */)
20069 (Lisp_Object buffer)
20070 {
20071 struct buffer *buf = current_buffer;
20072 struct buffer *old = buf;
20073
20074 if (! NILP (buffer))
20075 {
20076 CHECK_BUFFER (buffer);
20077 buf = XBUFFER (buffer);
20078 }
20079
20080 if (NILP (BVAR (buf, bidi_display_reordering))
20081 || NILP (BVAR (buf, enable_multibyte_characters))
20082 /* When we are loading loadup.el, the character property tables
20083 needed for bidi iteration are not yet available. */
20084 || !NILP (Vpurify_flag))
20085 return Qleft_to_right;
20086 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20087 return BVAR (buf, bidi_paragraph_direction);
20088 else
20089 {
20090 /* Determine the direction from buffer text. We could try to
20091 use current_matrix if it is up to date, but this seems fast
20092 enough as it is. */
20093 struct bidi_it itb;
20094 ptrdiff_t pos = BUF_PT (buf);
20095 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20096 int c;
20097 void *itb_data = bidi_shelve_cache ();
20098
20099 set_buffer_temp (buf);
20100 /* bidi_paragraph_init finds the base direction of the paragraph
20101 by searching forward from paragraph start. We need the base
20102 direction of the current or _previous_ paragraph, so we need
20103 to make sure we are within that paragraph. To that end, find
20104 the previous non-empty line. */
20105 if (pos >= ZV && pos > BEGV)
20106 {
20107 pos--;
20108 bytepos = CHAR_TO_BYTE (pos);
20109 }
20110 if (fast_looking_at (build_string ("[\f\t ]*\n"),
20111 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20112 {
20113 while ((c = FETCH_BYTE (bytepos)) == '\n'
20114 || c == ' ' || c == '\t' || c == '\f')
20115 {
20116 if (bytepos <= BEGV_BYTE)
20117 break;
20118 bytepos--;
20119 pos--;
20120 }
20121 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
20122 bytepos--;
20123 }
20124 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
20125 itb.paragraph_dir = NEUTRAL_DIR;
20126 itb.string.s = NULL;
20127 itb.string.lstring = Qnil;
20128 itb.string.bufpos = 0;
20129 itb.string.unibyte = 0;
20130 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
20131 bidi_unshelve_cache (itb_data, 0);
20132 set_buffer_temp (old);
20133 switch (itb.paragraph_dir)
20134 {
20135 case L2R:
20136 return Qleft_to_right;
20137 break;
20138 case R2L:
20139 return Qright_to_left;
20140 break;
20141 default:
20142 emacs_abort ();
20143 }
20144 }
20145 }
20146
20147
20148 \f
20149 /***********************************************************************
20150 Menu Bar
20151 ***********************************************************************/
20152
20153 /* Redisplay the menu bar in the frame for window W.
20154
20155 The menu bar of X frames that don't have X toolkit support is
20156 displayed in a special window W->frame->menu_bar_window.
20157
20158 The menu bar of terminal frames is treated specially as far as
20159 glyph matrices are concerned. Menu bar lines are not part of
20160 windows, so the update is done directly on the frame matrix rows
20161 for the menu bar. */
20162
20163 static void
20164 display_menu_bar (struct window *w)
20165 {
20166 struct frame *f = XFRAME (WINDOW_FRAME (w));
20167 struct it it;
20168 Lisp_Object items;
20169 int i;
20170
20171 /* Don't do all this for graphical frames. */
20172 #ifdef HAVE_NTGUI
20173 if (FRAME_W32_P (f))
20174 return;
20175 #endif
20176 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
20177 if (FRAME_X_P (f))
20178 return;
20179 #endif
20180
20181 #ifdef HAVE_NS
20182 if (FRAME_NS_P (f))
20183 return;
20184 #endif /* HAVE_NS */
20185
20186 #ifdef USE_X_TOOLKIT
20187 eassert (!FRAME_WINDOW_P (f));
20188 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
20189 it.first_visible_x = 0;
20190 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
20191 #else /* not USE_X_TOOLKIT */
20192 if (FRAME_WINDOW_P (f))
20193 {
20194 /* Menu bar lines are displayed in the desired matrix of the
20195 dummy window menu_bar_window. */
20196 struct window *menu_w;
20197 eassert (WINDOWP (f->menu_bar_window));
20198 menu_w = XWINDOW (f->menu_bar_window);
20199 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
20200 MENU_FACE_ID);
20201 it.first_visible_x = 0;
20202 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
20203 }
20204 else
20205 {
20206 /* This is a TTY frame, i.e. character hpos/vpos are used as
20207 pixel x/y. */
20208 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
20209 MENU_FACE_ID);
20210 it.first_visible_x = 0;
20211 it.last_visible_x = FRAME_COLS (f);
20212 }
20213 #endif /* not USE_X_TOOLKIT */
20214
20215 /* FIXME: This should be controlled by a user option. See the
20216 comments in redisplay_tool_bar and display_mode_line about
20217 this. */
20218 it.paragraph_embedding = L2R;
20219
20220 /* Clear all rows of the menu bar. */
20221 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
20222 {
20223 struct glyph_row *row = it.glyph_row + i;
20224 clear_glyph_row (row);
20225 row->enabled_p = 1;
20226 row->full_width_p = 1;
20227 }
20228
20229 /* Display all items of the menu bar. */
20230 items = FRAME_MENU_BAR_ITEMS (it.f);
20231 for (i = 0; i < ASIZE (items); i += 4)
20232 {
20233 Lisp_Object string;
20234
20235 /* Stop at nil string. */
20236 string = AREF (items, i + 1);
20237 if (NILP (string))
20238 break;
20239
20240 /* Remember where item was displayed. */
20241 ASET (items, i + 3, make_number (it.hpos));
20242
20243 /* Display the item, pad with one space. */
20244 if (it.current_x < it.last_visible_x)
20245 display_string (NULL, string, Qnil, 0, 0, &it,
20246 SCHARS (string) + 1, 0, 0, -1);
20247 }
20248
20249 /* Fill out the line with spaces. */
20250 if (it.current_x < it.last_visible_x)
20251 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
20252
20253 /* Compute the total height of the lines. */
20254 compute_line_metrics (&it);
20255 }
20256
20257
20258 \f
20259 /***********************************************************************
20260 Mode Line
20261 ***********************************************************************/
20262
20263 /* Redisplay mode lines in the window tree whose root is WINDOW. If
20264 FORCE is non-zero, redisplay mode lines unconditionally.
20265 Otherwise, redisplay only mode lines that are garbaged. Value is
20266 the number of windows whose mode lines were redisplayed. */
20267
20268 static int
20269 redisplay_mode_lines (Lisp_Object window, int force)
20270 {
20271 int nwindows = 0;
20272
20273 while (!NILP (window))
20274 {
20275 struct window *w = XWINDOW (window);
20276
20277 if (WINDOWP (w->hchild))
20278 nwindows += redisplay_mode_lines (w->hchild, force);
20279 else if (WINDOWP (w->vchild))
20280 nwindows += redisplay_mode_lines (w->vchild, force);
20281 else if (force
20282 || FRAME_GARBAGED_P (XFRAME (w->frame))
20283 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
20284 {
20285 struct text_pos lpoint;
20286 struct buffer *old = current_buffer;
20287
20288 /* Set the window's buffer for the mode line display. */
20289 SET_TEXT_POS (lpoint, PT, PT_BYTE);
20290 set_buffer_internal_1 (XBUFFER (w->buffer));
20291
20292 /* Point refers normally to the selected window. For any
20293 other window, set up appropriate value. */
20294 if (!EQ (window, selected_window))
20295 {
20296 struct text_pos pt;
20297
20298 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
20299 if (CHARPOS (pt) < BEGV)
20300 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
20301 else if (CHARPOS (pt) > (ZV - 1))
20302 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
20303 else
20304 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
20305 }
20306
20307 /* Display mode lines. */
20308 clear_glyph_matrix (w->desired_matrix);
20309 if (display_mode_lines (w))
20310 {
20311 ++nwindows;
20312 w->must_be_updated_p = 1;
20313 }
20314
20315 /* Restore old settings. */
20316 set_buffer_internal_1 (old);
20317 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
20318 }
20319
20320 window = w->next;
20321 }
20322
20323 return nwindows;
20324 }
20325
20326
20327 /* Display the mode and/or header line of window W. Value is the
20328 sum number of mode lines and header lines displayed. */
20329
20330 static int
20331 display_mode_lines (struct window *w)
20332 {
20333 Lisp_Object old_selected_window, old_selected_frame;
20334 int n = 0;
20335
20336 old_selected_frame = selected_frame;
20337 selected_frame = w->frame;
20338 old_selected_window = selected_window;
20339 XSETWINDOW (selected_window, w);
20340
20341 /* These will be set while the mode line specs are processed. */
20342 line_number_displayed = 0;
20343 wset_column_number_displayed (w, Qnil);
20344
20345 if (WINDOW_WANTS_MODELINE_P (w))
20346 {
20347 struct window *sel_w = XWINDOW (old_selected_window);
20348
20349 /* Select mode line face based on the real selected window. */
20350 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
20351 BVAR (current_buffer, mode_line_format));
20352 ++n;
20353 }
20354
20355 if (WINDOW_WANTS_HEADER_LINE_P (w))
20356 {
20357 display_mode_line (w, HEADER_LINE_FACE_ID,
20358 BVAR (current_buffer, header_line_format));
20359 ++n;
20360 }
20361
20362 selected_frame = old_selected_frame;
20363 selected_window = old_selected_window;
20364 return n;
20365 }
20366
20367
20368 /* Display mode or header line of window W. FACE_ID specifies which
20369 line to display; it is either MODE_LINE_FACE_ID or
20370 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
20371 display. Value is the pixel height of the mode/header line
20372 displayed. */
20373
20374 static int
20375 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
20376 {
20377 struct it it;
20378 struct face *face;
20379 ptrdiff_t count = SPECPDL_INDEX ();
20380
20381 init_iterator (&it, w, -1, -1, NULL, face_id);
20382 /* Don't extend on a previously drawn mode-line.
20383 This may happen if called from pos_visible_p. */
20384 it.glyph_row->enabled_p = 0;
20385 prepare_desired_row (it.glyph_row);
20386
20387 it.glyph_row->mode_line_p = 1;
20388
20389 /* FIXME: This should be controlled by a user option. But
20390 supporting such an option is not trivial, since the mode line is
20391 made up of many separate strings. */
20392 it.paragraph_embedding = L2R;
20393
20394 record_unwind_protect (unwind_format_mode_line,
20395 format_mode_line_unwind_data (NULL, NULL, Qnil, 0));
20396
20397 mode_line_target = MODE_LINE_DISPLAY;
20398
20399 /* Temporarily make frame's keyboard the current kboard so that
20400 kboard-local variables in the mode_line_format will get the right
20401 values. */
20402 push_kboard (FRAME_KBOARD (it.f));
20403 record_unwind_save_match_data ();
20404 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20405 pop_kboard ();
20406
20407 unbind_to (count, Qnil);
20408
20409 /* Fill up with spaces. */
20410 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
20411
20412 compute_line_metrics (&it);
20413 it.glyph_row->full_width_p = 1;
20414 it.glyph_row->continued_p = 0;
20415 it.glyph_row->truncated_on_left_p = 0;
20416 it.glyph_row->truncated_on_right_p = 0;
20417
20418 /* Make a 3D mode-line have a shadow at its right end. */
20419 face = FACE_FROM_ID (it.f, face_id);
20420 extend_face_to_end_of_line (&it);
20421 if (face->box != FACE_NO_BOX)
20422 {
20423 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
20424 + it.glyph_row->used[TEXT_AREA] - 1);
20425 last->right_box_line_p = 1;
20426 }
20427
20428 return it.glyph_row->height;
20429 }
20430
20431 /* Move element ELT in LIST to the front of LIST.
20432 Return the updated list. */
20433
20434 static Lisp_Object
20435 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
20436 {
20437 register Lisp_Object tail, prev;
20438 register Lisp_Object tem;
20439
20440 tail = list;
20441 prev = Qnil;
20442 while (CONSP (tail))
20443 {
20444 tem = XCAR (tail);
20445
20446 if (EQ (elt, tem))
20447 {
20448 /* Splice out the link TAIL. */
20449 if (NILP (prev))
20450 list = XCDR (tail);
20451 else
20452 Fsetcdr (prev, XCDR (tail));
20453
20454 /* Now make it the first. */
20455 Fsetcdr (tail, list);
20456 return tail;
20457 }
20458 else
20459 prev = tail;
20460 tail = XCDR (tail);
20461 QUIT;
20462 }
20463
20464 /* Not found--return unchanged LIST. */
20465 return list;
20466 }
20467
20468 /* Contribute ELT to the mode line for window IT->w. How it
20469 translates into text depends on its data type.
20470
20471 IT describes the display environment in which we display, as usual.
20472
20473 DEPTH is the depth in recursion. It is used to prevent
20474 infinite recursion here.
20475
20476 FIELD_WIDTH is the number of characters the display of ELT should
20477 occupy in the mode line, and PRECISION is the maximum number of
20478 characters to display from ELT's representation. See
20479 display_string for details.
20480
20481 Returns the hpos of the end of the text generated by ELT.
20482
20483 PROPS is a property list to add to any string we encounter.
20484
20485 If RISKY is nonzero, remove (disregard) any properties in any string
20486 we encounter, and ignore :eval and :propertize.
20487
20488 The global variable `mode_line_target' determines whether the
20489 output is passed to `store_mode_line_noprop',
20490 `store_mode_line_string', or `display_string'. */
20491
20492 static int
20493 display_mode_element (struct it *it, int depth, int field_width, int precision,
20494 Lisp_Object elt, Lisp_Object props, int risky)
20495 {
20496 int n = 0, field, prec;
20497 int literal = 0;
20498
20499 tail_recurse:
20500 if (depth > 100)
20501 elt = build_string ("*too-deep*");
20502
20503 depth++;
20504
20505 switch (XTYPE (elt))
20506 {
20507 case Lisp_String:
20508 {
20509 /* A string: output it and check for %-constructs within it. */
20510 unsigned char c;
20511 ptrdiff_t offset = 0;
20512
20513 if (SCHARS (elt) > 0
20514 && (!NILP (props) || risky))
20515 {
20516 Lisp_Object oprops, aelt;
20517 oprops = Ftext_properties_at (make_number (0), elt);
20518
20519 /* If the starting string's properties are not what
20520 we want, translate the string. Also, if the string
20521 is risky, do that anyway. */
20522
20523 if (NILP (Fequal (props, oprops)) || risky)
20524 {
20525 /* If the starting string has properties,
20526 merge the specified ones onto the existing ones. */
20527 if (! NILP (oprops) && !risky)
20528 {
20529 Lisp_Object tem;
20530
20531 oprops = Fcopy_sequence (oprops);
20532 tem = props;
20533 while (CONSP (tem))
20534 {
20535 oprops = Fplist_put (oprops, XCAR (tem),
20536 XCAR (XCDR (tem)));
20537 tem = XCDR (XCDR (tem));
20538 }
20539 props = oprops;
20540 }
20541
20542 aelt = Fassoc (elt, mode_line_proptrans_alist);
20543 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
20544 {
20545 /* AELT is what we want. Move it to the front
20546 without consing. */
20547 elt = XCAR (aelt);
20548 mode_line_proptrans_alist
20549 = move_elt_to_front (aelt, mode_line_proptrans_alist);
20550 }
20551 else
20552 {
20553 Lisp_Object tem;
20554
20555 /* If AELT has the wrong props, it is useless.
20556 so get rid of it. */
20557 if (! NILP (aelt))
20558 mode_line_proptrans_alist
20559 = Fdelq (aelt, mode_line_proptrans_alist);
20560
20561 elt = Fcopy_sequence (elt);
20562 Fset_text_properties (make_number (0), Flength (elt),
20563 props, elt);
20564 /* Add this item to mode_line_proptrans_alist. */
20565 mode_line_proptrans_alist
20566 = Fcons (Fcons (elt, props),
20567 mode_line_proptrans_alist);
20568 /* Truncate mode_line_proptrans_alist
20569 to at most 50 elements. */
20570 tem = Fnthcdr (make_number (50),
20571 mode_line_proptrans_alist);
20572 if (! NILP (tem))
20573 XSETCDR (tem, Qnil);
20574 }
20575 }
20576 }
20577
20578 offset = 0;
20579
20580 if (literal)
20581 {
20582 prec = precision - n;
20583 switch (mode_line_target)
20584 {
20585 case MODE_LINE_NOPROP:
20586 case MODE_LINE_TITLE:
20587 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
20588 break;
20589 case MODE_LINE_STRING:
20590 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
20591 break;
20592 case MODE_LINE_DISPLAY:
20593 n += display_string (NULL, elt, Qnil, 0, 0, it,
20594 0, prec, 0, STRING_MULTIBYTE (elt));
20595 break;
20596 }
20597
20598 break;
20599 }
20600
20601 /* Handle the non-literal case. */
20602
20603 while ((precision <= 0 || n < precision)
20604 && SREF (elt, offset) != 0
20605 && (mode_line_target != MODE_LINE_DISPLAY
20606 || it->current_x < it->last_visible_x))
20607 {
20608 ptrdiff_t last_offset = offset;
20609
20610 /* Advance to end of string or next format specifier. */
20611 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
20612 ;
20613
20614 if (offset - 1 != last_offset)
20615 {
20616 ptrdiff_t nchars, nbytes;
20617
20618 /* Output to end of string or up to '%'. Field width
20619 is length of string. Don't output more than
20620 PRECISION allows us. */
20621 offset--;
20622
20623 prec = c_string_width (SDATA (elt) + last_offset,
20624 offset - last_offset, precision - n,
20625 &nchars, &nbytes);
20626
20627 switch (mode_line_target)
20628 {
20629 case MODE_LINE_NOPROP:
20630 case MODE_LINE_TITLE:
20631 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
20632 break;
20633 case MODE_LINE_STRING:
20634 {
20635 ptrdiff_t bytepos = last_offset;
20636 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
20637 ptrdiff_t endpos = (precision <= 0
20638 ? string_byte_to_char (elt, offset)
20639 : charpos + nchars);
20640
20641 n += store_mode_line_string (NULL,
20642 Fsubstring (elt, make_number (charpos),
20643 make_number (endpos)),
20644 0, 0, 0, Qnil);
20645 }
20646 break;
20647 case MODE_LINE_DISPLAY:
20648 {
20649 ptrdiff_t bytepos = last_offset;
20650 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
20651
20652 if (precision <= 0)
20653 nchars = string_byte_to_char (elt, offset) - charpos;
20654 n += display_string (NULL, elt, Qnil, 0, charpos,
20655 it, 0, nchars, 0,
20656 STRING_MULTIBYTE (elt));
20657 }
20658 break;
20659 }
20660 }
20661 else /* c == '%' */
20662 {
20663 ptrdiff_t percent_position = offset;
20664
20665 /* Get the specified minimum width. Zero means
20666 don't pad. */
20667 field = 0;
20668 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
20669 field = field * 10 + c - '0';
20670
20671 /* Don't pad beyond the total padding allowed. */
20672 if (field_width - n > 0 && field > field_width - n)
20673 field = field_width - n;
20674
20675 /* Note that either PRECISION <= 0 or N < PRECISION. */
20676 prec = precision - n;
20677
20678 if (c == 'M')
20679 n += display_mode_element (it, depth, field, prec,
20680 Vglobal_mode_string, props,
20681 risky);
20682 else if (c != 0)
20683 {
20684 int multibyte;
20685 ptrdiff_t bytepos, charpos;
20686 const char *spec;
20687 Lisp_Object string;
20688
20689 bytepos = percent_position;
20690 charpos = (STRING_MULTIBYTE (elt)
20691 ? string_byte_to_char (elt, bytepos)
20692 : bytepos);
20693 spec = decode_mode_spec (it->w, c, field, &string);
20694 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
20695
20696 switch (mode_line_target)
20697 {
20698 case MODE_LINE_NOPROP:
20699 case MODE_LINE_TITLE:
20700 n += store_mode_line_noprop (spec, field, prec);
20701 break;
20702 case MODE_LINE_STRING:
20703 {
20704 Lisp_Object tem = build_string (spec);
20705 props = Ftext_properties_at (make_number (charpos), elt);
20706 /* Should only keep face property in props */
20707 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
20708 }
20709 break;
20710 case MODE_LINE_DISPLAY:
20711 {
20712 int nglyphs_before, nwritten;
20713
20714 nglyphs_before = it->glyph_row->used[TEXT_AREA];
20715 nwritten = display_string (spec, string, elt,
20716 charpos, 0, it,
20717 field, prec, 0,
20718 multibyte);
20719
20720 /* Assign to the glyphs written above the
20721 string where the `%x' came from, position
20722 of the `%'. */
20723 if (nwritten > 0)
20724 {
20725 struct glyph *glyph
20726 = (it->glyph_row->glyphs[TEXT_AREA]
20727 + nglyphs_before);
20728 int i;
20729
20730 for (i = 0; i < nwritten; ++i)
20731 {
20732 glyph[i].object = elt;
20733 glyph[i].charpos = charpos;
20734 }
20735
20736 n += nwritten;
20737 }
20738 }
20739 break;
20740 }
20741 }
20742 else /* c == 0 */
20743 break;
20744 }
20745 }
20746 }
20747 break;
20748
20749 case Lisp_Symbol:
20750 /* A symbol: process the value of the symbol recursively
20751 as if it appeared here directly. Avoid error if symbol void.
20752 Special case: if value of symbol is a string, output the string
20753 literally. */
20754 {
20755 register Lisp_Object tem;
20756
20757 /* If the variable is not marked as risky to set
20758 then its contents are risky to use. */
20759 if (NILP (Fget (elt, Qrisky_local_variable)))
20760 risky = 1;
20761
20762 tem = Fboundp (elt);
20763 if (!NILP (tem))
20764 {
20765 tem = Fsymbol_value (elt);
20766 /* If value is a string, output that string literally:
20767 don't check for % within it. */
20768 if (STRINGP (tem))
20769 literal = 1;
20770
20771 if (!EQ (tem, elt))
20772 {
20773 /* Give up right away for nil or t. */
20774 elt = tem;
20775 goto tail_recurse;
20776 }
20777 }
20778 }
20779 break;
20780
20781 case Lisp_Cons:
20782 {
20783 register Lisp_Object car, tem;
20784
20785 /* A cons cell: five distinct cases.
20786 If first element is :eval or :propertize, do something special.
20787 If first element is a string or a cons, process all the elements
20788 and effectively concatenate them.
20789 If first element is a negative number, truncate displaying cdr to
20790 at most that many characters. If positive, pad (with spaces)
20791 to at least that many characters.
20792 If first element is a symbol, process the cadr or caddr recursively
20793 according to whether the symbol's value is non-nil or nil. */
20794 car = XCAR (elt);
20795 if (EQ (car, QCeval))
20796 {
20797 /* An element of the form (:eval FORM) means evaluate FORM
20798 and use the result as mode line elements. */
20799
20800 if (risky)
20801 break;
20802
20803 if (CONSP (XCDR (elt)))
20804 {
20805 Lisp_Object spec;
20806 spec = safe_eval (XCAR (XCDR (elt)));
20807 n += display_mode_element (it, depth, field_width - n,
20808 precision - n, spec, props,
20809 risky);
20810 }
20811 }
20812 else if (EQ (car, QCpropertize))
20813 {
20814 /* An element of the form (:propertize ELT PROPS...)
20815 means display ELT but applying properties PROPS. */
20816
20817 if (risky)
20818 break;
20819
20820 if (CONSP (XCDR (elt)))
20821 n += display_mode_element (it, depth, field_width - n,
20822 precision - n, XCAR (XCDR (elt)),
20823 XCDR (XCDR (elt)), risky);
20824 }
20825 else if (SYMBOLP (car))
20826 {
20827 tem = Fboundp (car);
20828 elt = XCDR (elt);
20829 if (!CONSP (elt))
20830 goto invalid;
20831 /* elt is now the cdr, and we know it is a cons cell.
20832 Use its car if CAR has a non-nil value. */
20833 if (!NILP (tem))
20834 {
20835 tem = Fsymbol_value (car);
20836 if (!NILP (tem))
20837 {
20838 elt = XCAR (elt);
20839 goto tail_recurse;
20840 }
20841 }
20842 /* Symbol's value is nil (or symbol is unbound)
20843 Get the cddr of the original list
20844 and if possible find the caddr and use that. */
20845 elt = XCDR (elt);
20846 if (NILP (elt))
20847 break;
20848 else if (!CONSP (elt))
20849 goto invalid;
20850 elt = XCAR (elt);
20851 goto tail_recurse;
20852 }
20853 else if (INTEGERP (car))
20854 {
20855 register int lim = XINT (car);
20856 elt = XCDR (elt);
20857 if (lim < 0)
20858 {
20859 /* Negative int means reduce maximum width. */
20860 if (precision <= 0)
20861 precision = -lim;
20862 else
20863 precision = min (precision, -lim);
20864 }
20865 else if (lim > 0)
20866 {
20867 /* Padding specified. Don't let it be more than
20868 current maximum. */
20869 if (precision > 0)
20870 lim = min (precision, lim);
20871
20872 /* If that's more padding than already wanted, queue it.
20873 But don't reduce padding already specified even if
20874 that is beyond the current truncation point. */
20875 field_width = max (lim, field_width);
20876 }
20877 goto tail_recurse;
20878 }
20879 else if (STRINGP (car) || CONSP (car))
20880 {
20881 Lisp_Object halftail = elt;
20882 int len = 0;
20883
20884 while (CONSP (elt)
20885 && (precision <= 0 || n < precision))
20886 {
20887 n += display_mode_element (it, depth,
20888 /* Do padding only after the last
20889 element in the list. */
20890 (! CONSP (XCDR (elt))
20891 ? field_width - n
20892 : 0),
20893 precision - n, XCAR (elt),
20894 props, risky);
20895 elt = XCDR (elt);
20896 len++;
20897 if ((len & 1) == 0)
20898 halftail = XCDR (halftail);
20899 /* Check for cycle. */
20900 if (EQ (halftail, elt))
20901 break;
20902 }
20903 }
20904 }
20905 break;
20906
20907 default:
20908 invalid:
20909 elt = build_string ("*invalid*");
20910 goto tail_recurse;
20911 }
20912
20913 /* Pad to FIELD_WIDTH. */
20914 if (field_width > 0 && n < field_width)
20915 {
20916 switch (mode_line_target)
20917 {
20918 case MODE_LINE_NOPROP:
20919 case MODE_LINE_TITLE:
20920 n += store_mode_line_noprop ("", field_width - n, 0);
20921 break;
20922 case MODE_LINE_STRING:
20923 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
20924 break;
20925 case MODE_LINE_DISPLAY:
20926 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
20927 0, 0, 0);
20928 break;
20929 }
20930 }
20931
20932 return n;
20933 }
20934
20935 /* Store a mode-line string element in mode_line_string_list.
20936
20937 If STRING is non-null, display that C string. Otherwise, the Lisp
20938 string LISP_STRING is displayed.
20939
20940 FIELD_WIDTH is the minimum number of output glyphs to produce.
20941 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20942 with spaces. FIELD_WIDTH <= 0 means don't pad.
20943
20944 PRECISION is the maximum number of characters to output from
20945 STRING. PRECISION <= 0 means don't truncate the string.
20946
20947 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
20948 properties to the string.
20949
20950 PROPS are the properties to add to the string.
20951 The mode_line_string_face face property is always added to the string.
20952 */
20953
20954 static int
20955 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
20956 int field_width, int precision, Lisp_Object props)
20957 {
20958 ptrdiff_t len;
20959 int n = 0;
20960
20961 if (string != NULL)
20962 {
20963 len = strlen (string);
20964 if (precision > 0 && len > precision)
20965 len = precision;
20966 lisp_string = make_string (string, len);
20967 if (NILP (props))
20968 props = mode_line_string_face_prop;
20969 else if (!NILP (mode_line_string_face))
20970 {
20971 Lisp_Object face = Fplist_get (props, Qface);
20972 props = Fcopy_sequence (props);
20973 if (NILP (face))
20974 face = mode_line_string_face;
20975 else
20976 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20977 props = Fplist_put (props, Qface, face);
20978 }
20979 Fadd_text_properties (make_number (0), make_number (len),
20980 props, lisp_string);
20981 }
20982 else
20983 {
20984 len = XFASTINT (Flength (lisp_string));
20985 if (precision > 0 && len > precision)
20986 {
20987 len = precision;
20988 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
20989 precision = -1;
20990 }
20991 if (!NILP (mode_line_string_face))
20992 {
20993 Lisp_Object face;
20994 if (NILP (props))
20995 props = Ftext_properties_at (make_number (0), lisp_string);
20996 face = Fplist_get (props, Qface);
20997 if (NILP (face))
20998 face = mode_line_string_face;
20999 else
21000 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
21001 props = Fcons (Qface, Fcons (face, Qnil));
21002 if (copy_string)
21003 lisp_string = Fcopy_sequence (lisp_string);
21004 }
21005 if (!NILP (props))
21006 Fadd_text_properties (make_number (0), make_number (len),
21007 props, lisp_string);
21008 }
21009
21010 if (len > 0)
21011 {
21012 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
21013 n += len;
21014 }
21015
21016 if (field_width > len)
21017 {
21018 field_width -= len;
21019 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
21020 if (!NILP (props))
21021 Fadd_text_properties (make_number (0), make_number (field_width),
21022 props, lisp_string);
21023 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
21024 n += field_width;
21025 }
21026
21027 return n;
21028 }
21029
21030
21031 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
21032 1, 4, 0,
21033 doc: /* Format a string out of a mode line format specification.
21034 First arg FORMAT specifies the mode line format (see `mode-line-format'
21035 for details) to use.
21036
21037 By default, the format is evaluated for the currently selected window.
21038
21039 Optional second arg FACE specifies the face property to put on all
21040 characters for which no face is specified. The value nil means the
21041 default face. The value t means whatever face the window's mode line
21042 currently uses (either `mode-line' or `mode-line-inactive',
21043 depending on whether the window is the selected window or not).
21044 An integer value means the value string has no text
21045 properties.
21046
21047 Optional third and fourth args WINDOW and BUFFER specify the window
21048 and buffer to use as the context for the formatting (defaults
21049 are the selected window and the WINDOW's buffer). */)
21050 (Lisp_Object format, Lisp_Object face,
21051 Lisp_Object window, Lisp_Object buffer)
21052 {
21053 struct it it;
21054 int len;
21055 struct window *w;
21056 struct buffer *old_buffer = NULL;
21057 int face_id;
21058 int no_props = INTEGERP (face);
21059 ptrdiff_t count = SPECPDL_INDEX ();
21060 Lisp_Object str;
21061 int string_start = 0;
21062
21063 w = decode_any_window (window);
21064 XSETWINDOW (window, w);
21065
21066 if (NILP (buffer))
21067 buffer = w->buffer;
21068 CHECK_BUFFER (buffer);
21069
21070 /* Make formatting the modeline a non-op when noninteractive, otherwise
21071 there will be problems later caused by a partially initialized frame. */
21072 if (NILP (format) || noninteractive)
21073 return empty_unibyte_string;
21074
21075 if (no_props)
21076 face = Qnil;
21077
21078 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
21079 : EQ (face, Qt) ? (EQ (window, selected_window)
21080 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
21081 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
21082 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
21083 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
21084 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
21085 : DEFAULT_FACE_ID;
21086
21087 old_buffer = current_buffer;
21088
21089 /* Save things including mode_line_proptrans_alist,
21090 and set that to nil so that we don't alter the outer value. */
21091 record_unwind_protect (unwind_format_mode_line,
21092 format_mode_line_unwind_data
21093 (XFRAME (WINDOW_FRAME (w)),
21094 old_buffer, selected_window, 1));
21095 mode_line_proptrans_alist = Qnil;
21096
21097 Fselect_window (window, Qt);
21098 set_buffer_internal_1 (XBUFFER (buffer));
21099
21100 init_iterator (&it, w, -1, -1, NULL, face_id);
21101
21102 if (no_props)
21103 {
21104 mode_line_target = MODE_LINE_NOPROP;
21105 mode_line_string_face_prop = Qnil;
21106 mode_line_string_list = Qnil;
21107 string_start = MODE_LINE_NOPROP_LEN (0);
21108 }
21109 else
21110 {
21111 mode_line_target = MODE_LINE_STRING;
21112 mode_line_string_list = Qnil;
21113 mode_line_string_face = face;
21114 mode_line_string_face_prop
21115 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
21116 }
21117
21118 push_kboard (FRAME_KBOARD (it.f));
21119 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
21120 pop_kboard ();
21121
21122 if (no_props)
21123 {
21124 len = MODE_LINE_NOPROP_LEN (string_start);
21125 str = make_string (mode_line_noprop_buf + string_start, len);
21126 }
21127 else
21128 {
21129 mode_line_string_list = Fnreverse (mode_line_string_list);
21130 str = Fmapconcat (intern ("identity"), mode_line_string_list,
21131 empty_unibyte_string);
21132 }
21133
21134 unbind_to (count, Qnil);
21135 return str;
21136 }
21137
21138 /* Write a null-terminated, right justified decimal representation of
21139 the positive integer D to BUF using a minimal field width WIDTH. */
21140
21141 static void
21142 pint2str (register char *buf, register int width, register ptrdiff_t d)
21143 {
21144 register char *p = buf;
21145
21146 if (d <= 0)
21147 *p++ = '0';
21148 else
21149 {
21150 while (d > 0)
21151 {
21152 *p++ = d % 10 + '0';
21153 d /= 10;
21154 }
21155 }
21156
21157 for (width -= (int) (p - buf); width > 0; --width)
21158 *p++ = ' ';
21159 *p-- = '\0';
21160 while (p > buf)
21161 {
21162 d = *buf;
21163 *buf++ = *p;
21164 *p-- = d;
21165 }
21166 }
21167
21168 /* Write a null-terminated, right justified decimal and "human
21169 readable" representation of the nonnegative integer D to BUF using
21170 a minimal field width WIDTH. D should be smaller than 999.5e24. */
21171
21172 static const char power_letter[] =
21173 {
21174 0, /* no letter */
21175 'k', /* kilo */
21176 'M', /* mega */
21177 'G', /* giga */
21178 'T', /* tera */
21179 'P', /* peta */
21180 'E', /* exa */
21181 'Z', /* zetta */
21182 'Y' /* yotta */
21183 };
21184
21185 static void
21186 pint2hrstr (char *buf, int width, ptrdiff_t d)
21187 {
21188 /* We aim to represent the nonnegative integer D as
21189 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
21190 ptrdiff_t quotient = d;
21191 int remainder = 0;
21192 /* -1 means: do not use TENTHS. */
21193 int tenths = -1;
21194 int exponent = 0;
21195
21196 /* Length of QUOTIENT.TENTHS as a string. */
21197 int length;
21198
21199 char * psuffix;
21200 char * p;
21201
21202 if (1000 <= quotient)
21203 {
21204 /* Scale to the appropriate EXPONENT. */
21205 do
21206 {
21207 remainder = quotient % 1000;
21208 quotient /= 1000;
21209 exponent++;
21210 }
21211 while (1000 <= quotient);
21212
21213 /* Round to nearest and decide whether to use TENTHS or not. */
21214 if (quotient <= 9)
21215 {
21216 tenths = remainder / 100;
21217 if (50 <= remainder % 100)
21218 {
21219 if (tenths < 9)
21220 tenths++;
21221 else
21222 {
21223 quotient++;
21224 if (quotient == 10)
21225 tenths = -1;
21226 else
21227 tenths = 0;
21228 }
21229 }
21230 }
21231 else
21232 if (500 <= remainder)
21233 {
21234 if (quotient < 999)
21235 quotient++;
21236 else
21237 {
21238 quotient = 1;
21239 exponent++;
21240 tenths = 0;
21241 }
21242 }
21243 }
21244
21245 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
21246 if (tenths == -1 && quotient <= 99)
21247 if (quotient <= 9)
21248 length = 1;
21249 else
21250 length = 2;
21251 else
21252 length = 3;
21253 p = psuffix = buf + max (width, length);
21254
21255 /* Print EXPONENT. */
21256 *psuffix++ = power_letter[exponent];
21257 *psuffix = '\0';
21258
21259 /* Print TENTHS. */
21260 if (tenths >= 0)
21261 {
21262 *--p = '0' + tenths;
21263 *--p = '.';
21264 }
21265
21266 /* Print QUOTIENT. */
21267 do
21268 {
21269 int digit = quotient % 10;
21270 *--p = '0' + digit;
21271 }
21272 while ((quotient /= 10) != 0);
21273
21274 /* Print leading spaces. */
21275 while (buf < p)
21276 *--p = ' ';
21277 }
21278
21279 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
21280 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
21281 type of CODING_SYSTEM. Return updated pointer into BUF. */
21282
21283 static unsigned char invalid_eol_type[] = "(*invalid*)";
21284
21285 static char *
21286 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
21287 {
21288 Lisp_Object val;
21289 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
21290 const unsigned char *eol_str;
21291 int eol_str_len;
21292 /* The EOL conversion we are using. */
21293 Lisp_Object eoltype;
21294
21295 val = CODING_SYSTEM_SPEC (coding_system);
21296 eoltype = Qnil;
21297
21298 if (!VECTORP (val)) /* Not yet decided. */
21299 {
21300 *buf++ = multibyte ? '-' : ' ';
21301 if (eol_flag)
21302 eoltype = eol_mnemonic_undecided;
21303 /* Don't mention EOL conversion if it isn't decided. */
21304 }
21305 else
21306 {
21307 Lisp_Object attrs;
21308 Lisp_Object eolvalue;
21309
21310 attrs = AREF (val, 0);
21311 eolvalue = AREF (val, 2);
21312
21313 *buf++ = multibyte
21314 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
21315 : ' ';
21316
21317 if (eol_flag)
21318 {
21319 /* The EOL conversion that is normal on this system. */
21320
21321 if (NILP (eolvalue)) /* Not yet decided. */
21322 eoltype = eol_mnemonic_undecided;
21323 else if (VECTORP (eolvalue)) /* Not yet decided. */
21324 eoltype = eol_mnemonic_undecided;
21325 else /* eolvalue is Qunix, Qdos, or Qmac. */
21326 eoltype = (EQ (eolvalue, Qunix)
21327 ? eol_mnemonic_unix
21328 : (EQ (eolvalue, Qdos) == 1
21329 ? eol_mnemonic_dos : eol_mnemonic_mac));
21330 }
21331 }
21332
21333 if (eol_flag)
21334 {
21335 /* Mention the EOL conversion if it is not the usual one. */
21336 if (STRINGP (eoltype))
21337 {
21338 eol_str = SDATA (eoltype);
21339 eol_str_len = SBYTES (eoltype);
21340 }
21341 else if (CHARACTERP (eoltype))
21342 {
21343 unsigned char *tmp = alloca (MAX_MULTIBYTE_LENGTH);
21344 int c = XFASTINT (eoltype);
21345 eol_str_len = CHAR_STRING (c, tmp);
21346 eol_str = tmp;
21347 }
21348 else
21349 {
21350 eol_str = invalid_eol_type;
21351 eol_str_len = sizeof (invalid_eol_type) - 1;
21352 }
21353 memcpy (buf, eol_str, eol_str_len);
21354 buf += eol_str_len;
21355 }
21356
21357 return buf;
21358 }
21359
21360 /* Return a string for the output of a mode line %-spec for window W,
21361 generated by character C. FIELD_WIDTH > 0 means pad the string
21362 returned with spaces to that value. Return a Lisp string in
21363 *STRING if the resulting string is taken from that Lisp string.
21364
21365 Note we operate on the current buffer for most purposes,
21366 the exception being w->base_line_pos. */
21367
21368 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
21369
21370 static const char *
21371 decode_mode_spec (struct window *w, register int c, int field_width,
21372 Lisp_Object *string)
21373 {
21374 Lisp_Object obj;
21375 struct frame *f = XFRAME (WINDOW_FRAME (w));
21376 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
21377 /* We are going to use f->decode_mode_spec_buffer as the buffer to
21378 produce strings from numerical values, so limit preposterously
21379 large values of FIELD_WIDTH to avoid overrunning the buffer's
21380 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
21381 bytes plus the terminating null. */
21382 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
21383 struct buffer *b = current_buffer;
21384
21385 obj = Qnil;
21386 *string = Qnil;
21387
21388 switch (c)
21389 {
21390 case '*':
21391 if (!NILP (BVAR (b, read_only)))
21392 return "%";
21393 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21394 return "*";
21395 return "-";
21396
21397 case '+':
21398 /* This differs from %* only for a modified read-only buffer. */
21399 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21400 return "*";
21401 if (!NILP (BVAR (b, read_only)))
21402 return "%";
21403 return "-";
21404
21405 case '&':
21406 /* This differs from %* in ignoring read-only-ness. */
21407 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21408 return "*";
21409 return "-";
21410
21411 case '%':
21412 return "%";
21413
21414 case '[':
21415 {
21416 int i;
21417 char *p;
21418
21419 if (command_loop_level > 5)
21420 return "[[[... ";
21421 p = decode_mode_spec_buf;
21422 for (i = 0; i < command_loop_level; i++)
21423 *p++ = '[';
21424 *p = 0;
21425 return decode_mode_spec_buf;
21426 }
21427
21428 case ']':
21429 {
21430 int i;
21431 char *p;
21432
21433 if (command_loop_level > 5)
21434 return " ...]]]";
21435 p = decode_mode_spec_buf;
21436 for (i = 0; i < command_loop_level; i++)
21437 *p++ = ']';
21438 *p = 0;
21439 return decode_mode_spec_buf;
21440 }
21441
21442 case '-':
21443 {
21444 register int i;
21445
21446 /* Let lots_of_dashes be a string of infinite length. */
21447 if (mode_line_target == MODE_LINE_NOPROP ||
21448 mode_line_target == MODE_LINE_STRING)
21449 return "--";
21450 if (field_width <= 0
21451 || field_width > sizeof (lots_of_dashes))
21452 {
21453 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
21454 decode_mode_spec_buf[i] = '-';
21455 decode_mode_spec_buf[i] = '\0';
21456 return decode_mode_spec_buf;
21457 }
21458 else
21459 return lots_of_dashes;
21460 }
21461
21462 case 'b':
21463 obj = BVAR (b, name);
21464 break;
21465
21466 case 'c':
21467 /* %c and %l are ignored in `frame-title-format'.
21468 (In redisplay_internal, the frame title is drawn _before_ the
21469 windows are updated, so the stuff which depends on actual
21470 window contents (such as %l) may fail to render properly, or
21471 even crash emacs.) */
21472 if (mode_line_target == MODE_LINE_TITLE)
21473 return "";
21474 else
21475 {
21476 ptrdiff_t col = current_column ();
21477 wset_column_number_displayed (w, make_number (col));
21478 pint2str (decode_mode_spec_buf, width, col);
21479 return decode_mode_spec_buf;
21480 }
21481
21482 case 'e':
21483 #ifndef SYSTEM_MALLOC
21484 {
21485 if (NILP (Vmemory_full))
21486 return "";
21487 else
21488 return "!MEM FULL! ";
21489 }
21490 #else
21491 return "";
21492 #endif
21493
21494 case 'F':
21495 /* %F displays the frame name. */
21496 if (!NILP (f->title))
21497 return SSDATA (f->title);
21498 if (f->explicit_name || ! FRAME_WINDOW_P (f))
21499 return SSDATA (f->name);
21500 return "Emacs";
21501
21502 case 'f':
21503 obj = BVAR (b, filename);
21504 break;
21505
21506 case 'i':
21507 {
21508 ptrdiff_t size = ZV - BEGV;
21509 pint2str (decode_mode_spec_buf, width, size);
21510 return decode_mode_spec_buf;
21511 }
21512
21513 case 'I':
21514 {
21515 ptrdiff_t size = ZV - BEGV;
21516 pint2hrstr (decode_mode_spec_buf, width, size);
21517 return decode_mode_spec_buf;
21518 }
21519
21520 case 'l':
21521 {
21522 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
21523 ptrdiff_t topline, nlines, height;
21524 ptrdiff_t junk;
21525
21526 /* %c and %l are ignored in `frame-title-format'. */
21527 if (mode_line_target == MODE_LINE_TITLE)
21528 return "";
21529
21530 startpos = XMARKER (w->start)->charpos;
21531 startpos_byte = marker_byte_position (w->start);
21532 height = WINDOW_TOTAL_LINES (w);
21533
21534 /* If we decided that this buffer isn't suitable for line numbers,
21535 don't forget that too fast. */
21536 if (EQ (w->base_line_pos, w->buffer))
21537 goto no_value;
21538 /* But do forget it, if the window shows a different buffer now. */
21539 else if (BUFFERP (w->base_line_pos))
21540 wset_base_line_pos (w, Qnil);
21541
21542 /* If the buffer is very big, don't waste time. */
21543 if (INTEGERP (Vline_number_display_limit)
21544 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
21545 {
21546 wset_base_line_pos (w, Qnil);
21547 wset_base_line_number (w, Qnil);
21548 goto no_value;
21549 }
21550
21551 if (INTEGERP (w->base_line_number)
21552 && INTEGERP (w->base_line_pos)
21553 && XFASTINT (w->base_line_pos) <= startpos)
21554 {
21555 line = XFASTINT (w->base_line_number);
21556 linepos = XFASTINT (w->base_line_pos);
21557 linepos_byte = buf_charpos_to_bytepos (b, linepos);
21558 }
21559 else
21560 {
21561 line = 1;
21562 linepos = BUF_BEGV (b);
21563 linepos_byte = BUF_BEGV_BYTE (b);
21564 }
21565
21566 /* Count lines from base line to window start position. */
21567 nlines = display_count_lines (linepos_byte,
21568 startpos_byte,
21569 startpos, &junk);
21570
21571 topline = nlines + line;
21572
21573 /* Determine a new base line, if the old one is too close
21574 or too far away, or if we did not have one.
21575 "Too close" means it's plausible a scroll-down would
21576 go back past it. */
21577 if (startpos == BUF_BEGV (b))
21578 {
21579 wset_base_line_number (w, make_number (topline));
21580 wset_base_line_pos (w, make_number (BUF_BEGV (b)));
21581 }
21582 else if (nlines < height + 25 || nlines > height * 3 + 50
21583 || linepos == BUF_BEGV (b))
21584 {
21585 ptrdiff_t limit = BUF_BEGV (b);
21586 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
21587 ptrdiff_t position;
21588 ptrdiff_t distance =
21589 (height * 2 + 30) * line_number_display_limit_width;
21590
21591 if (startpos - distance > limit)
21592 {
21593 limit = startpos - distance;
21594 limit_byte = CHAR_TO_BYTE (limit);
21595 }
21596
21597 nlines = display_count_lines (startpos_byte,
21598 limit_byte,
21599 - (height * 2 + 30),
21600 &position);
21601 /* If we couldn't find the lines we wanted within
21602 line_number_display_limit_width chars per line,
21603 give up on line numbers for this window. */
21604 if (position == limit_byte && limit == startpos - distance)
21605 {
21606 wset_base_line_pos (w, w->buffer);
21607 wset_base_line_number (w, Qnil);
21608 goto no_value;
21609 }
21610
21611 wset_base_line_number (w, make_number (topline - nlines));
21612 wset_base_line_pos (w, make_number (BYTE_TO_CHAR (position)));
21613 }
21614
21615 /* Now count lines from the start pos to point. */
21616 nlines = display_count_lines (startpos_byte,
21617 PT_BYTE, PT, &junk);
21618
21619 /* Record that we did display the line number. */
21620 line_number_displayed = 1;
21621
21622 /* Make the string to show. */
21623 pint2str (decode_mode_spec_buf, width, topline + nlines);
21624 return decode_mode_spec_buf;
21625 no_value:
21626 {
21627 char* p = decode_mode_spec_buf;
21628 int pad = width - 2;
21629 while (pad-- > 0)
21630 *p++ = ' ';
21631 *p++ = '?';
21632 *p++ = '?';
21633 *p = '\0';
21634 return decode_mode_spec_buf;
21635 }
21636 }
21637 break;
21638
21639 case 'm':
21640 obj = BVAR (b, mode_name);
21641 break;
21642
21643 case 'n':
21644 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
21645 return " Narrow";
21646 break;
21647
21648 case 'p':
21649 {
21650 ptrdiff_t pos = marker_position (w->start);
21651 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
21652
21653 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
21654 {
21655 if (pos <= BUF_BEGV (b))
21656 return "All";
21657 else
21658 return "Bottom";
21659 }
21660 else if (pos <= BUF_BEGV (b))
21661 return "Top";
21662 else
21663 {
21664 if (total > 1000000)
21665 /* Do it differently for a large value, to avoid overflow. */
21666 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21667 else
21668 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
21669 /* We can't normally display a 3-digit number,
21670 so get us a 2-digit number that is close. */
21671 if (total == 100)
21672 total = 99;
21673 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
21674 return decode_mode_spec_buf;
21675 }
21676 }
21677
21678 /* Display percentage of size above the bottom of the screen. */
21679 case 'P':
21680 {
21681 ptrdiff_t toppos = marker_position (w->start);
21682 ptrdiff_t botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
21683 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
21684
21685 if (botpos >= BUF_ZV (b))
21686 {
21687 if (toppos <= BUF_BEGV (b))
21688 return "All";
21689 else
21690 return "Bottom";
21691 }
21692 else
21693 {
21694 if (total > 1000000)
21695 /* Do it differently for a large value, to avoid overflow. */
21696 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21697 else
21698 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
21699 /* We can't normally display a 3-digit number,
21700 so get us a 2-digit number that is close. */
21701 if (total == 100)
21702 total = 99;
21703 if (toppos <= BUF_BEGV (b))
21704 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
21705 else
21706 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
21707 return decode_mode_spec_buf;
21708 }
21709 }
21710
21711 case 's':
21712 /* status of process */
21713 obj = Fget_buffer_process (Fcurrent_buffer ());
21714 if (NILP (obj))
21715 return "no process";
21716 #ifndef MSDOS
21717 obj = Fsymbol_name (Fprocess_status (obj));
21718 #endif
21719 break;
21720
21721 case '@':
21722 {
21723 ptrdiff_t count = inhibit_garbage_collection ();
21724 Lisp_Object val = call1 (intern ("file-remote-p"),
21725 BVAR (current_buffer, directory));
21726 unbind_to (count, Qnil);
21727
21728 if (NILP (val))
21729 return "-";
21730 else
21731 return "@";
21732 }
21733
21734 case 't': /* indicate TEXT or BINARY */
21735 return "T";
21736
21737 case 'z':
21738 /* coding-system (not including end-of-line format) */
21739 case 'Z':
21740 /* coding-system (including end-of-line type) */
21741 {
21742 int eol_flag = (c == 'Z');
21743 char *p = decode_mode_spec_buf;
21744
21745 if (! FRAME_WINDOW_P (f))
21746 {
21747 /* No need to mention EOL here--the terminal never needs
21748 to do EOL conversion. */
21749 p = decode_mode_spec_coding (CODING_ID_NAME
21750 (FRAME_KEYBOARD_CODING (f)->id),
21751 p, 0);
21752 p = decode_mode_spec_coding (CODING_ID_NAME
21753 (FRAME_TERMINAL_CODING (f)->id),
21754 p, 0);
21755 }
21756 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
21757 p, eol_flag);
21758
21759 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
21760 #ifdef subprocesses
21761 obj = Fget_buffer_process (Fcurrent_buffer ());
21762 if (PROCESSP (obj))
21763 {
21764 p = decode_mode_spec_coding
21765 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
21766 p = decode_mode_spec_coding
21767 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
21768 }
21769 #endif /* subprocesses */
21770 #endif /* 0 */
21771 *p = 0;
21772 return decode_mode_spec_buf;
21773 }
21774 }
21775
21776 if (STRINGP (obj))
21777 {
21778 *string = obj;
21779 return SSDATA (obj);
21780 }
21781 else
21782 return "";
21783 }
21784
21785
21786 /* Count up to COUNT lines starting from START_BYTE.
21787 But don't go beyond LIMIT_BYTE.
21788 Return the number of lines thus found (always nonnegative).
21789
21790 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
21791
21792 static ptrdiff_t
21793 display_count_lines (ptrdiff_t start_byte,
21794 ptrdiff_t limit_byte, ptrdiff_t count,
21795 ptrdiff_t *byte_pos_ptr)
21796 {
21797 register unsigned char *cursor;
21798 unsigned char *base;
21799
21800 register ptrdiff_t ceiling;
21801 register unsigned char *ceiling_addr;
21802 ptrdiff_t orig_count = count;
21803
21804 /* If we are not in selective display mode,
21805 check only for newlines. */
21806 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
21807 && !INTEGERP (BVAR (current_buffer, selective_display)));
21808
21809 if (count > 0)
21810 {
21811 while (start_byte < limit_byte)
21812 {
21813 ceiling = BUFFER_CEILING_OF (start_byte);
21814 ceiling = min (limit_byte - 1, ceiling);
21815 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
21816 base = (cursor = BYTE_POS_ADDR (start_byte));
21817 while (1)
21818 {
21819 if (selective_display)
21820 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
21821 ;
21822 else
21823 while (*cursor != '\n' && ++cursor != ceiling_addr)
21824 ;
21825
21826 if (cursor != ceiling_addr)
21827 {
21828 if (--count == 0)
21829 {
21830 start_byte += cursor - base + 1;
21831 *byte_pos_ptr = start_byte;
21832 return orig_count;
21833 }
21834 else
21835 if (++cursor == ceiling_addr)
21836 break;
21837 }
21838 else
21839 break;
21840 }
21841 start_byte += cursor - base;
21842 }
21843 }
21844 else
21845 {
21846 while (start_byte > limit_byte)
21847 {
21848 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
21849 ceiling = max (limit_byte, ceiling);
21850 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
21851 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
21852 while (1)
21853 {
21854 if (selective_display)
21855 while (--cursor != ceiling_addr
21856 && *cursor != '\n' && *cursor != 015)
21857 ;
21858 else
21859 while (--cursor != ceiling_addr && *cursor != '\n')
21860 ;
21861
21862 if (cursor != ceiling_addr)
21863 {
21864 if (++count == 0)
21865 {
21866 start_byte += cursor - base + 1;
21867 *byte_pos_ptr = start_byte;
21868 /* When scanning backwards, we should
21869 not count the newline posterior to which we stop. */
21870 return - orig_count - 1;
21871 }
21872 }
21873 else
21874 break;
21875 }
21876 /* Here we add 1 to compensate for the last decrement
21877 of CURSOR, which took it past the valid range. */
21878 start_byte += cursor - base + 1;
21879 }
21880 }
21881
21882 *byte_pos_ptr = limit_byte;
21883
21884 if (count < 0)
21885 return - orig_count + count;
21886 return orig_count - count;
21887
21888 }
21889
21890
21891 \f
21892 /***********************************************************************
21893 Displaying strings
21894 ***********************************************************************/
21895
21896 /* Display a NUL-terminated string, starting with index START.
21897
21898 If STRING is non-null, display that C string. Otherwise, the Lisp
21899 string LISP_STRING is displayed. There's a case that STRING is
21900 non-null and LISP_STRING is not nil. It means STRING is a string
21901 data of LISP_STRING. In that case, we display LISP_STRING while
21902 ignoring its text properties.
21903
21904 If FACE_STRING is not nil, FACE_STRING_POS is a position in
21905 FACE_STRING. Display STRING or LISP_STRING with the face at
21906 FACE_STRING_POS in FACE_STRING:
21907
21908 Display the string in the environment given by IT, but use the
21909 standard display table, temporarily.
21910
21911 FIELD_WIDTH is the minimum number of output glyphs to produce.
21912 If STRING has fewer characters than FIELD_WIDTH, pad to the right
21913 with spaces. If STRING has more characters, more than FIELD_WIDTH
21914 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
21915
21916 PRECISION is the maximum number of characters to output from
21917 STRING. PRECISION < 0 means don't truncate the string.
21918
21919 This is roughly equivalent to printf format specifiers:
21920
21921 FIELD_WIDTH PRECISION PRINTF
21922 ----------------------------------------
21923 -1 -1 %s
21924 -1 10 %.10s
21925 10 -1 %10s
21926 20 10 %20.10s
21927
21928 MULTIBYTE zero means do not display multibyte chars, > 0 means do
21929 display them, and < 0 means obey the current buffer's value of
21930 enable_multibyte_characters.
21931
21932 Value is the number of columns displayed. */
21933
21934 static int
21935 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
21936 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
21937 int field_width, int precision, int max_x, int multibyte)
21938 {
21939 int hpos_at_start = it->hpos;
21940 int saved_face_id = it->face_id;
21941 struct glyph_row *row = it->glyph_row;
21942 ptrdiff_t it_charpos;
21943
21944 /* Initialize the iterator IT for iteration over STRING beginning
21945 with index START. */
21946 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
21947 precision, field_width, multibyte);
21948 if (string && STRINGP (lisp_string))
21949 /* LISP_STRING is the one returned by decode_mode_spec. We should
21950 ignore its text properties. */
21951 it->stop_charpos = it->end_charpos;
21952
21953 /* If displaying STRING, set up the face of the iterator from
21954 FACE_STRING, if that's given. */
21955 if (STRINGP (face_string))
21956 {
21957 ptrdiff_t endptr;
21958 struct face *face;
21959
21960 it->face_id
21961 = face_at_string_position (it->w, face_string, face_string_pos,
21962 0, it->region_beg_charpos,
21963 it->region_end_charpos,
21964 &endptr, it->base_face_id, 0);
21965 face = FACE_FROM_ID (it->f, it->face_id);
21966 it->face_box_p = face->box != FACE_NO_BOX;
21967 }
21968
21969 /* Set max_x to the maximum allowed X position. Don't let it go
21970 beyond the right edge of the window. */
21971 if (max_x <= 0)
21972 max_x = it->last_visible_x;
21973 else
21974 max_x = min (max_x, it->last_visible_x);
21975
21976 /* Skip over display elements that are not visible. because IT->w is
21977 hscrolled. */
21978 if (it->current_x < it->first_visible_x)
21979 move_it_in_display_line_to (it, 100000, it->first_visible_x,
21980 MOVE_TO_POS | MOVE_TO_X);
21981
21982 row->ascent = it->max_ascent;
21983 row->height = it->max_ascent + it->max_descent;
21984 row->phys_ascent = it->max_phys_ascent;
21985 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
21986 row->extra_line_spacing = it->max_extra_line_spacing;
21987
21988 if (STRINGP (it->string))
21989 it_charpos = IT_STRING_CHARPOS (*it);
21990 else
21991 it_charpos = IT_CHARPOS (*it);
21992
21993 /* This condition is for the case that we are called with current_x
21994 past last_visible_x. */
21995 while (it->current_x < max_x)
21996 {
21997 int x_before, x, n_glyphs_before, i, nglyphs;
21998
21999 /* Get the next display element. */
22000 if (!get_next_display_element (it))
22001 break;
22002
22003 /* Produce glyphs. */
22004 x_before = it->current_x;
22005 n_glyphs_before = row->used[TEXT_AREA];
22006 PRODUCE_GLYPHS (it);
22007
22008 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
22009 i = 0;
22010 x = x_before;
22011 while (i < nglyphs)
22012 {
22013 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
22014
22015 if (it->line_wrap != TRUNCATE
22016 && x + glyph->pixel_width > max_x)
22017 {
22018 /* End of continued line or max_x reached. */
22019 if (CHAR_GLYPH_PADDING_P (*glyph))
22020 {
22021 /* A wide character is unbreakable. */
22022 if (row->reversed_p)
22023 unproduce_glyphs (it, row->used[TEXT_AREA]
22024 - n_glyphs_before);
22025 row->used[TEXT_AREA] = n_glyphs_before;
22026 it->current_x = x_before;
22027 }
22028 else
22029 {
22030 if (row->reversed_p)
22031 unproduce_glyphs (it, row->used[TEXT_AREA]
22032 - (n_glyphs_before + i));
22033 row->used[TEXT_AREA] = n_glyphs_before + i;
22034 it->current_x = x;
22035 }
22036 break;
22037 }
22038 else if (x + glyph->pixel_width >= it->first_visible_x)
22039 {
22040 /* Glyph is at least partially visible. */
22041 ++it->hpos;
22042 if (x < it->first_visible_x)
22043 row->x = x - it->first_visible_x;
22044 }
22045 else
22046 {
22047 /* Glyph is off the left margin of the display area.
22048 Should not happen. */
22049 emacs_abort ();
22050 }
22051
22052 row->ascent = max (row->ascent, it->max_ascent);
22053 row->height = max (row->height, it->max_ascent + it->max_descent);
22054 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
22055 row->phys_height = max (row->phys_height,
22056 it->max_phys_ascent + it->max_phys_descent);
22057 row->extra_line_spacing = max (row->extra_line_spacing,
22058 it->max_extra_line_spacing);
22059 x += glyph->pixel_width;
22060 ++i;
22061 }
22062
22063 /* Stop if max_x reached. */
22064 if (i < nglyphs)
22065 break;
22066
22067 /* Stop at line ends. */
22068 if (ITERATOR_AT_END_OF_LINE_P (it))
22069 {
22070 it->continuation_lines_width = 0;
22071 break;
22072 }
22073
22074 set_iterator_to_next (it, 1);
22075 if (STRINGP (it->string))
22076 it_charpos = IT_STRING_CHARPOS (*it);
22077 else
22078 it_charpos = IT_CHARPOS (*it);
22079
22080 /* Stop if truncating at the right edge. */
22081 if (it->line_wrap == TRUNCATE
22082 && it->current_x >= it->last_visible_x)
22083 {
22084 /* Add truncation mark, but don't do it if the line is
22085 truncated at a padding space. */
22086 if (it_charpos < it->string_nchars)
22087 {
22088 if (!FRAME_WINDOW_P (it->f))
22089 {
22090 int ii, n;
22091
22092 if (it->current_x > it->last_visible_x)
22093 {
22094 if (!row->reversed_p)
22095 {
22096 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
22097 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
22098 break;
22099 }
22100 else
22101 {
22102 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
22103 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
22104 break;
22105 unproduce_glyphs (it, ii + 1);
22106 ii = row->used[TEXT_AREA] - (ii + 1);
22107 }
22108 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
22109 {
22110 row->used[TEXT_AREA] = ii;
22111 produce_special_glyphs (it, IT_TRUNCATION);
22112 }
22113 }
22114 produce_special_glyphs (it, IT_TRUNCATION);
22115 }
22116 row->truncated_on_right_p = 1;
22117 }
22118 break;
22119 }
22120 }
22121
22122 /* Maybe insert a truncation at the left. */
22123 if (it->first_visible_x
22124 && it_charpos > 0)
22125 {
22126 if (!FRAME_WINDOW_P (it->f)
22127 || (row->reversed_p
22128 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
22129 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
22130 insert_left_trunc_glyphs (it);
22131 row->truncated_on_left_p = 1;
22132 }
22133
22134 it->face_id = saved_face_id;
22135
22136 /* Value is number of columns displayed. */
22137 return it->hpos - hpos_at_start;
22138 }
22139
22140
22141 \f
22142 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
22143 appears as an element of LIST or as the car of an element of LIST.
22144 If PROPVAL is a list, compare each element against LIST in that
22145 way, and return 1/2 if any element of PROPVAL is found in LIST.
22146 Otherwise return 0. This function cannot quit.
22147 The return value is 2 if the text is invisible but with an ellipsis
22148 and 1 if it's invisible and without an ellipsis. */
22149
22150 int
22151 invisible_p (register Lisp_Object propval, Lisp_Object list)
22152 {
22153 register Lisp_Object tail, proptail;
22154
22155 for (tail = list; CONSP (tail); tail = XCDR (tail))
22156 {
22157 register Lisp_Object tem;
22158 tem = XCAR (tail);
22159 if (EQ (propval, tem))
22160 return 1;
22161 if (CONSP (tem) && EQ (propval, XCAR (tem)))
22162 return NILP (XCDR (tem)) ? 1 : 2;
22163 }
22164
22165 if (CONSP (propval))
22166 {
22167 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
22168 {
22169 Lisp_Object propelt;
22170 propelt = XCAR (proptail);
22171 for (tail = list; CONSP (tail); tail = XCDR (tail))
22172 {
22173 register Lisp_Object tem;
22174 tem = XCAR (tail);
22175 if (EQ (propelt, tem))
22176 return 1;
22177 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
22178 return NILP (XCDR (tem)) ? 1 : 2;
22179 }
22180 }
22181 }
22182
22183 return 0;
22184 }
22185
22186 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
22187 doc: /* Non-nil if the property makes the text invisible.
22188 POS-OR-PROP can be a marker or number, in which case it is taken to be
22189 a position in the current buffer and the value of the `invisible' property
22190 is checked; or it can be some other value, which is then presumed to be the
22191 value of the `invisible' property of the text of interest.
22192 The non-nil value returned can be t for truly invisible text or something
22193 else if the text is replaced by an ellipsis. */)
22194 (Lisp_Object pos_or_prop)
22195 {
22196 Lisp_Object prop
22197 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
22198 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
22199 : pos_or_prop);
22200 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
22201 return (invis == 0 ? Qnil
22202 : invis == 1 ? Qt
22203 : make_number (invis));
22204 }
22205
22206 /* Calculate a width or height in pixels from a specification using
22207 the following elements:
22208
22209 SPEC ::=
22210 NUM - a (fractional) multiple of the default font width/height
22211 (NUM) - specifies exactly NUM pixels
22212 UNIT - a fixed number of pixels, see below.
22213 ELEMENT - size of a display element in pixels, see below.
22214 (NUM . SPEC) - equals NUM * SPEC
22215 (+ SPEC SPEC ...) - add pixel values
22216 (- SPEC SPEC ...) - subtract pixel values
22217 (- SPEC) - negate pixel value
22218
22219 NUM ::=
22220 INT or FLOAT - a number constant
22221 SYMBOL - use symbol's (buffer local) variable binding.
22222
22223 UNIT ::=
22224 in - pixels per inch *)
22225 mm - pixels per 1/1000 meter *)
22226 cm - pixels per 1/100 meter *)
22227 width - width of current font in pixels.
22228 height - height of current font in pixels.
22229
22230 *) using the ratio(s) defined in display-pixels-per-inch.
22231
22232 ELEMENT ::=
22233
22234 left-fringe - left fringe width in pixels
22235 right-fringe - right fringe width in pixels
22236
22237 left-margin - left margin width in pixels
22238 right-margin - right margin width in pixels
22239
22240 scroll-bar - scroll-bar area width in pixels
22241
22242 Examples:
22243
22244 Pixels corresponding to 5 inches:
22245 (5 . in)
22246
22247 Total width of non-text areas on left side of window (if scroll-bar is on left):
22248 '(space :width (+ left-fringe left-margin scroll-bar))
22249
22250 Align to first text column (in header line):
22251 '(space :align-to 0)
22252
22253 Align to middle of text area minus half the width of variable `my-image'
22254 containing a loaded image:
22255 '(space :align-to (0.5 . (- text my-image)))
22256
22257 Width of left margin minus width of 1 character in the default font:
22258 '(space :width (- left-margin 1))
22259
22260 Width of left margin minus width of 2 characters in the current font:
22261 '(space :width (- left-margin (2 . width)))
22262
22263 Center 1 character over left-margin (in header line):
22264 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
22265
22266 Different ways to express width of left fringe plus left margin minus one pixel:
22267 '(space :width (- (+ left-fringe left-margin) (1)))
22268 '(space :width (+ left-fringe left-margin (- (1))))
22269 '(space :width (+ left-fringe left-margin (-1)))
22270
22271 */
22272
22273 #define NUMVAL(X) \
22274 ((INTEGERP (X) || FLOATP (X)) \
22275 ? XFLOATINT (X) \
22276 : - 1)
22277
22278 static int
22279 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
22280 struct font *font, int width_p, int *align_to)
22281 {
22282 double pixels;
22283
22284 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
22285 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
22286
22287 if (NILP (prop))
22288 return OK_PIXELS (0);
22289
22290 eassert (FRAME_LIVE_P (it->f));
22291
22292 if (SYMBOLP (prop))
22293 {
22294 if (SCHARS (SYMBOL_NAME (prop)) == 2)
22295 {
22296 char *unit = SSDATA (SYMBOL_NAME (prop));
22297
22298 if (unit[0] == 'i' && unit[1] == 'n')
22299 pixels = 1.0;
22300 else if (unit[0] == 'm' && unit[1] == 'm')
22301 pixels = 25.4;
22302 else if (unit[0] == 'c' && unit[1] == 'm')
22303 pixels = 2.54;
22304 else
22305 pixels = 0;
22306 if (pixels > 0)
22307 {
22308 double ppi;
22309 #ifdef HAVE_WINDOW_SYSTEM
22310 if (FRAME_WINDOW_P (it->f)
22311 && (ppi = (width_p
22312 ? FRAME_X_DISPLAY_INFO (it->f)->resx
22313 : FRAME_X_DISPLAY_INFO (it->f)->resy),
22314 ppi > 0))
22315 return OK_PIXELS (ppi / pixels);
22316 #endif
22317
22318 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
22319 || (CONSP (Vdisplay_pixels_per_inch)
22320 && (ppi = (width_p
22321 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
22322 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
22323 ppi > 0)))
22324 return OK_PIXELS (ppi / pixels);
22325
22326 return 0;
22327 }
22328 }
22329
22330 #ifdef HAVE_WINDOW_SYSTEM
22331 if (EQ (prop, Qheight))
22332 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
22333 if (EQ (prop, Qwidth))
22334 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
22335 #else
22336 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
22337 return OK_PIXELS (1);
22338 #endif
22339
22340 if (EQ (prop, Qtext))
22341 return OK_PIXELS (width_p
22342 ? window_box_width (it->w, TEXT_AREA)
22343 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
22344
22345 if (align_to && *align_to < 0)
22346 {
22347 *res = 0;
22348 if (EQ (prop, Qleft))
22349 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
22350 if (EQ (prop, Qright))
22351 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
22352 if (EQ (prop, Qcenter))
22353 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
22354 + window_box_width (it->w, TEXT_AREA) / 2);
22355 if (EQ (prop, Qleft_fringe))
22356 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22357 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
22358 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
22359 if (EQ (prop, Qright_fringe))
22360 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22361 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
22362 : window_box_right_offset (it->w, TEXT_AREA));
22363 if (EQ (prop, Qleft_margin))
22364 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
22365 if (EQ (prop, Qright_margin))
22366 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
22367 if (EQ (prop, Qscroll_bar))
22368 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
22369 ? 0
22370 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
22371 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22372 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
22373 : 0)));
22374 }
22375 else
22376 {
22377 if (EQ (prop, Qleft_fringe))
22378 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
22379 if (EQ (prop, Qright_fringe))
22380 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
22381 if (EQ (prop, Qleft_margin))
22382 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
22383 if (EQ (prop, Qright_margin))
22384 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
22385 if (EQ (prop, Qscroll_bar))
22386 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
22387 }
22388
22389 prop = buffer_local_value_1 (prop, it->w->buffer);
22390 if (EQ (prop, Qunbound))
22391 prop = Qnil;
22392 }
22393
22394 if (INTEGERP (prop) || FLOATP (prop))
22395 {
22396 int base_unit = (width_p
22397 ? FRAME_COLUMN_WIDTH (it->f)
22398 : FRAME_LINE_HEIGHT (it->f));
22399 return OK_PIXELS (XFLOATINT (prop) * base_unit);
22400 }
22401
22402 if (CONSP (prop))
22403 {
22404 Lisp_Object car = XCAR (prop);
22405 Lisp_Object cdr = XCDR (prop);
22406
22407 if (SYMBOLP (car))
22408 {
22409 #ifdef HAVE_WINDOW_SYSTEM
22410 if (FRAME_WINDOW_P (it->f)
22411 && valid_image_p (prop))
22412 {
22413 ptrdiff_t id = lookup_image (it->f, prop);
22414 struct image *img = IMAGE_FROM_ID (it->f, id);
22415
22416 return OK_PIXELS (width_p ? img->width : img->height);
22417 }
22418 #endif
22419 if (EQ (car, Qplus) || EQ (car, Qminus))
22420 {
22421 int first = 1;
22422 double px;
22423
22424 pixels = 0;
22425 while (CONSP (cdr))
22426 {
22427 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
22428 font, width_p, align_to))
22429 return 0;
22430 if (first)
22431 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
22432 else
22433 pixels += px;
22434 cdr = XCDR (cdr);
22435 }
22436 if (EQ (car, Qminus))
22437 pixels = -pixels;
22438 return OK_PIXELS (pixels);
22439 }
22440
22441 car = buffer_local_value_1 (car, it->w->buffer);
22442 if (EQ (car, Qunbound))
22443 car = Qnil;
22444 }
22445
22446 if (INTEGERP (car) || FLOATP (car))
22447 {
22448 double fact;
22449 pixels = XFLOATINT (car);
22450 if (NILP (cdr))
22451 return OK_PIXELS (pixels);
22452 if (calc_pixel_width_or_height (&fact, it, cdr,
22453 font, width_p, align_to))
22454 return OK_PIXELS (pixels * fact);
22455 return 0;
22456 }
22457
22458 return 0;
22459 }
22460
22461 return 0;
22462 }
22463
22464 \f
22465 /***********************************************************************
22466 Glyph Display
22467 ***********************************************************************/
22468
22469 #ifdef HAVE_WINDOW_SYSTEM
22470
22471 #ifdef GLYPH_DEBUG
22472
22473 void
22474 dump_glyph_string (struct glyph_string *s)
22475 {
22476 fprintf (stderr, "glyph string\n");
22477 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
22478 s->x, s->y, s->width, s->height);
22479 fprintf (stderr, " ybase = %d\n", s->ybase);
22480 fprintf (stderr, " hl = %d\n", s->hl);
22481 fprintf (stderr, " left overhang = %d, right = %d\n",
22482 s->left_overhang, s->right_overhang);
22483 fprintf (stderr, " nchars = %d\n", s->nchars);
22484 fprintf (stderr, " extends to end of line = %d\n",
22485 s->extends_to_end_of_line_p);
22486 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
22487 fprintf (stderr, " bg width = %d\n", s->background_width);
22488 }
22489
22490 #endif /* GLYPH_DEBUG */
22491
22492 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
22493 of XChar2b structures for S; it can't be allocated in
22494 init_glyph_string because it must be allocated via `alloca'. W
22495 is the window on which S is drawn. ROW and AREA are the glyph row
22496 and area within the row from which S is constructed. START is the
22497 index of the first glyph structure covered by S. HL is a
22498 face-override for drawing S. */
22499
22500 #ifdef HAVE_NTGUI
22501 #define OPTIONAL_HDC(hdc) HDC hdc,
22502 #define DECLARE_HDC(hdc) HDC hdc;
22503 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
22504 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
22505 #endif
22506
22507 #ifndef OPTIONAL_HDC
22508 #define OPTIONAL_HDC(hdc)
22509 #define DECLARE_HDC(hdc)
22510 #define ALLOCATE_HDC(hdc, f)
22511 #define RELEASE_HDC(hdc, f)
22512 #endif
22513
22514 static void
22515 init_glyph_string (struct glyph_string *s,
22516 OPTIONAL_HDC (hdc)
22517 XChar2b *char2b, struct window *w, struct glyph_row *row,
22518 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
22519 {
22520 memset (s, 0, sizeof *s);
22521 s->w = w;
22522 s->f = XFRAME (w->frame);
22523 #ifdef HAVE_NTGUI
22524 s->hdc = hdc;
22525 #endif
22526 s->display = FRAME_X_DISPLAY (s->f);
22527 s->window = FRAME_X_WINDOW (s->f);
22528 s->char2b = char2b;
22529 s->hl = hl;
22530 s->row = row;
22531 s->area = area;
22532 s->first_glyph = row->glyphs[area] + start;
22533 s->height = row->height;
22534 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
22535 s->ybase = s->y + row->ascent;
22536 }
22537
22538
22539 /* Append the list of glyph strings with head H and tail T to the list
22540 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
22541
22542 static void
22543 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22544 struct glyph_string *h, struct glyph_string *t)
22545 {
22546 if (h)
22547 {
22548 if (*head)
22549 (*tail)->next = h;
22550 else
22551 *head = h;
22552 h->prev = *tail;
22553 *tail = t;
22554 }
22555 }
22556
22557
22558 /* Prepend the list of glyph strings with head H and tail T to the
22559 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
22560 result. */
22561
22562 static void
22563 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22564 struct glyph_string *h, struct glyph_string *t)
22565 {
22566 if (h)
22567 {
22568 if (*head)
22569 (*head)->prev = t;
22570 else
22571 *tail = t;
22572 t->next = *head;
22573 *head = h;
22574 }
22575 }
22576
22577
22578 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
22579 Set *HEAD and *TAIL to the resulting list. */
22580
22581 static void
22582 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
22583 struct glyph_string *s)
22584 {
22585 s->next = s->prev = NULL;
22586 append_glyph_string_lists (head, tail, s, s);
22587 }
22588
22589
22590 /* Get face and two-byte form of character C in face FACE_ID on frame F.
22591 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
22592 make sure that X resources for the face returned are allocated.
22593 Value is a pointer to a realized face that is ready for display if
22594 DISPLAY_P is non-zero. */
22595
22596 static struct face *
22597 get_char_face_and_encoding (struct frame *f, int c, int face_id,
22598 XChar2b *char2b, int display_p)
22599 {
22600 struct face *face = FACE_FROM_ID (f, face_id);
22601
22602 if (face->font)
22603 {
22604 unsigned code = face->font->driver->encode_char (face->font, c);
22605
22606 if (code != FONT_INVALID_CODE)
22607 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22608 else
22609 STORE_XCHAR2B (char2b, 0, 0);
22610 }
22611
22612 /* Make sure X resources of the face are allocated. */
22613 #ifdef HAVE_X_WINDOWS
22614 if (display_p)
22615 #endif
22616 {
22617 eassert (face != NULL);
22618 PREPARE_FACE_FOR_DISPLAY (f, face);
22619 }
22620
22621 return face;
22622 }
22623
22624
22625 /* Get face and two-byte form of character glyph GLYPH on frame F.
22626 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
22627 a pointer to a realized face that is ready for display. */
22628
22629 static struct face *
22630 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
22631 XChar2b *char2b, int *two_byte_p)
22632 {
22633 struct face *face;
22634
22635 eassert (glyph->type == CHAR_GLYPH);
22636 face = FACE_FROM_ID (f, glyph->face_id);
22637
22638 if (two_byte_p)
22639 *two_byte_p = 0;
22640
22641 if (face->font)
22642 {
22643 unsigned code;
22644
22645 if (CHAR_BYTE8_P (glyph->u.ch))
22646 code = CHAR_TO_BYTE8 (glyph->u.ch);
22647 else
22648 code = face->font->driver->encode_char (face->font, glyph->u.ch);
22649
22650 if (code != FONT_INVALID_CODE)
22651 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22652 else
22653 STORE_XCHAR2B (char2b, 0, 0);
22654 }
22655
22656 /* Make sure X resources of the face are allocated. */
22657 eassert (face != NULL);
22658 PREPARE_FACE_FOR_DISPLAY (f, face);
22659 return face;
22660 }
22661
22662
22663 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
22664 Return 1 if FONT has a glyph for C, otherwise return 0. */
22665
22666 static int
22667 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
22668 {
22669 unsigned code;
22670
22671 if (CHAR_BYTE8_P (c))
22672 code = CHAR_TO_BYTE8 (c);
22673 else
22674 code = font->driver->encode_char (font, c);
22675
22676 if (code == FONT_INVALID_CODE)
22677 return 0;
22678 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22679 return 1;
22680 }
22681
22682
22683 /* Fill glyph string S with composition components specified by S->cmp.
22684
22685 BASE_FACE is the base face of the composition.
22686 S->cmp_from is the index of the first component for S.
22687
22688 OVERLAPS non-zero means S should draw the foreground only, and use
22689 its physical height for clipping. See also draw_glyphs.
22690
22691 Value is the index of a component not in S. */
22692
22693 static int
22694 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
22695 int overlaps)
22696 {
22697 int i;
22698 /* For all glyphs of this composition, starting at the offset
22699 S->cmp_from, until we reach the end of the definition or encounter a
22700 glyph that requires the different face, add it to S. */
22701 struct face *face;
22702
22703 eassert (s);
22704
22705 s->for_overlaps = overlaps;
22706 s->face = NULL;
22707 s->font = NULL;
22708 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
22709 {
22710 int c = COMPOSITION_GLYPH (s->cmp, i);
22711
22712 /* TAB in a composition means display glyphs with padding space
22713 on the left or right. */
22714 if (c != '\t')
22715 {
22716 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
22717 -1, Qnil);
22718
22719 face = get_char_face_and_encoding (s->f, c, face_id,
22720 s->char2b + i, 1);
22721 if (face)
22722 {
22723 if (! s->face)
22724 {
22725 s->face = face;
22726 s->font = s->face->font;
22727 }
22728 else if (s->face != face)
22729 break;
22730 }
22731 }
22732 ++s->nchars;
22733 }
22734 s->cmp_to = i;
22735
22736 if (s->face == NULL)
22737 {
22738 s->face = base_face->ascii_face;
22739 s->font = s->face->font;
22740 }
22741
22742 /* All glyph strings for the same composition has the same width,
22743 i.e. the width set for the first component of the composition. */
22744 s->width = s->first_glyph->pixel_width;
22745
22746 /* If the specified font could not be loaded, use the frame's
22747 default font, but record the fact that we couldn't load it in
22748 the glyph string so that we can draw rectangles for the
22749 characters of the glyph string. */
22750 if (s->font == NULL)
22751 {
22752 s->font_not_found_p = 1;
22753 s->font = FRAME_FONT (s->f);
22754 }
22755
22756 /* Adjust base line for subscript/superscript text. */
22757 s->ybase += s->first_glyph->voffset;
22758
22759 /* This glyph string must always be drawn with 16-bit functions. */
22760 s->two_byte_p = 1;
22761
22762 return s->cmp_to;
22763 }
22764
22765 static int
22766 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
22767 int start, int end, int overlaps)
22768 {
22769 struct glyph *glyph, *last;
22770 Lisp_Object lgstring;
22771 int i;
22772
22773 s->for_overlaps = overlaps;
22774 glyph = s->row->glyphs[s->area] + start;
22775 last = s->row->glyphs[s->area] + end;
22776 s->cmp_id = glyph->u.cmp.id;
22777 s->cmp_from = glyph->slice.cmp.from;
22778 s->cmp_to = glyph->slice.cmp.to + 1;
22779 s->face = FACE_FROM_ID (s->f, face_id);
22780 lgstring = composition_gstring_from_id (s->cmp_id);
22781 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
22782 glyph++;
22783 while (glyph < last
22784 && glyph->u.cmp.automatic
22785 && glyph->u.cmp.id == s->cmp_id
22786 && s->cmp_to == glyph->slice.cmp.from)
22787 s->cmp_to = (glyph++)->slice.cmp.to + 1;
22788
22789 for (i = s->cmp_from; i < s->cmp_to; i++)
22790 {
22791 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
22792 unsigned code = LGLYPH_CODE (lglyph);
22793
22794 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
22795 }
22796 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
22797 return glyph - s->row->glyphs[s->area];
22798 }
22799
22800
22801 /* Fill glyph string S from a sequence glyphs for glyphless characters.
22802 See the comment of fill_glyph_string for arguments.
22803 Value is the index of the first glyph not in S. */
22804
22805
22806 static int
22807 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
22808 int start, int end, int overlaps)
22809 {
22810 struct glyph *glyph, *last;
22811 int voffset;
22812
22813 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
22814 s->for_overlaps = overlaps;
22815 glyph = s->row->glyphs[s->area] + start;
22816 last = s->row->glyphs[s->area] + end;
22817 voffset = glyph->voffset;
22818 s->face = FACE_FROM_ID (s->f, face_id);
22819 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
22820 s->nchars = 1;
22821 s->width = glyph->pixel_width;
22822 glyph++;
22823 while (glyph < last
22824 && glyph->type == GLYPHLESS_GLYPH
22825 && glyph->voffset == voffset
22826 && glyph->face_id == face_id)
22827 {
22828 s->nchars++;
22829 s->width += glyph->pixel_width;
22830 glyph++;
22831 }
22832 s->ybase += voffset;
22833 return glyph - s->row->glyphs[s->area];
22834 }
22835
22836
22837 /* Fill glyph string S from a sequence of character glyphs.
22838
22839 FACE_ID is the face id of the string. START is the index of the
22840 first glyph to consider, END is the index of the last + 1.
22841 OVERLAPS non-zero means S should draw the foreground only, and use
22842 its physical height for clipping. See also draw_glyphs.
22843
22844 Value is the index of the first glyph not in S. */
22845
22846 static int
22847 fill_glyph_string (struct glyph_string *s, int face_id,
22848 int start, int end, int overlaps)
22849 {
22850 struct glyph *glyph, *last;
22851 int voffset;
22852 int glyph_not_available_p;
22853
22854 eassert (s->f == XFRAME (s->w->frame));
22855 eassert (s->nchars == 0);
22856 eassert (start >= 0 && end > start);
22857
22858 s->for_overlaps = overlaps;
22859 glyph = s->row->glyphs[s->area] + start;
22860 last = s->row->glyphs[s->area] + end;
22861 voffset = glyph->voffset;
22862 s->padding_p = glyph->padding_p;
22863 glyph_not_available_p = glyph->glyph_not_available_p;
22864
22865 while (glyph < last
22866 && glyph->type == CHAR_GLYPH
22867 && glyph->voffset == voffset
22868 /* Same face id implies same font, nowadays. */
22869 && glyph->face_id == face_id
22870 && glyph->glyph_not_available_p == glyph_not_available_p)
22871 {
22872 int two_byte_p;
22873
22874 s->face = get_glyph_face_and_encoding (s->f, glyph,
22875 s->char2b + s->nchars,
22876 &two_byte_p);
22877 s->two_byte_p = two_byte_p;
22878 ++s->nchars;
22879 eassert (s->nchars <= end - start);
22880 s->width += glyph->pixel_width;
22881 if (glyph++->padding_p != s->padding_p)
22882 break;
22883 }
22884
22885 s->font = s->face->font;
22886
22887 /* If the specified font could not be loaded, use the frame's font,
22888 but record the fact that we couldn't load it in
22889 S->font_not_found_p so that we can draw rectangles for the
22890 characters of the glyph string. */
22891 if (s->font == NULL || glyph_not_available_p)
22892 {
22893 s->font_not_found_p = 1;
22894 s->font = FRAME_FONT (s->f);
22895 }
22896
22897 /* Adjust base line for subscript/superscript text. */
22898 s->ybase += voffset;
22899
22900 eassert (s->face && s->face->gc);
22901 return glyph - s->row->glyphs[s->area];
22902 }
22903
22904
22905 /* Fill glyph string S from image glyph S->first_glyph. */
22906
22907 static void
22908 fill_image_glyph_string (struct glyph_string *s)
22909 {
22910 eassert (s->first_glyph->type == IMAGE_GLYPH);
22911 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
22912 eassert (s->img);
22913 s->slice = s->first_glyph->slice.img;
22914 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
22915 s->font = s->face->font;
22916 s->width = s->first_glyph->pixel_width;
22917
22918 /* Adjust base line for subscript/superscript text. */
22919 s->ybase += s->first_glyph->voffset;
22920 }
22921
22922
22923 /* Fill glyph string S from a sequence of stretch glyphs.
22924
22925 START is the index of the first glyph to consider,
22926 END is the index of the last + 1.
22927
22928 Value is the index of the first glyph not in S. */
22929
22930 static int
22931 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
22932 {
22933 struct glyph *glyph, *last;
22934 int voffset, face_id;
22935
22936 eassert (s->first_glyph->type == STRETCH_GLYPH);
22937
22938 glyph = s->row->glyphs[s->area] + start;
22939 last = s->row->glyphs[s->area] + end;
22940 face_id = glyph->face_id;
22941 s->face = FACE_FROM_ID (s->f, face_id);
22942 s->font = s->face->font;
22943 s->width = glyph->pixel_width;
22944 s->nchars = 1;
22945 voffset = glyph->voffset;
22946
22947 for (++glyph;
22948 (glyph < last
22949 && glyph->type == STRETCH_GLYPH
22950 && glyph->voffset == voffset
22951 && glyph->face_id == face_id);
22952 ++glyph)
22953 s->width += glyph->pixel_width;
22954
22955 /* Adjust base line for subscript/superscript text. */
22956 s->ybase += voffset;
22957
22958 /* The case that face->gc == 0 is handled when drawing the glyph
22959 string by calling PREPARE_FACE_FOR_DISPLAY. */
22960 eassert (s->face);
22961 return glyph - s->row->glyphs[s->area];
22962 }
22963
22964 static struct font_metrics *
22965 get_per_char_metric (struct font *font, XChar2b *char2b)
22966 {
22967 static struct font_metrics metrics;
22968 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
22969
22970 if (! font || code == FONT_INVALID_CODE)
22971 return NULL;
22972 font->driver->text_extents (font, &code, 1, &metrics);
22973 return &metrics;
22974 }
22975
22976 /* EXPORT for RIF:
22977 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
22978 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
22979 assumed to be zero. */
22980
22981 void
22982 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
22983 {
22984 *left = *right = 0;
22985
22986 if (glyph->type == CHAR_GLYPH)
22987 {
22988 struct face *face;
22989 XChar2b char2b;
22990 struct font_metrics *pcm;
22991
22992 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
22993 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
22994 {
22995 if (pcm->rbearing > pcm->width)
22996 *right = pcm->rbearing - pcm->width;
22997 if (pcm->lbearing < 0)
22998 *left = -pcm->lbearing;
22999 }
23000 }
23001 else if (glyph->type == COMPOSITE_GLYPH)
23002 {
23003 if (! glyph->u.cmp.automatic)
23004 {
23005 struct composition *cmp = composition_table[glyph->u.cmp.id];
23006
23007 if (cmp->rbearing > cmp->pixel_width)
23008 *right = cmp->rbearing - cmp->pixel_width;
23009 if (cmp->lbearing < 0)
23010 *left = - cmp->lbearing;
23011 }
23012 else
23013 {
23014 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
23015 struct font_metrics metrics;
23016
23017 composition_gstring_width (gstring, glyph->slice.cmp.from,
23018 glyph->slice.cmp.to + 1, &metrics);
23019 if (metrics.rbearing > metrics.width)
23020 *right = metrics.rbearing - metrics.width;
23021 if (metrics.lbearing < 0)
23022 *left = - metrics.lbearing;
23023 }
23024 }
23025 }
23026
23027
23028 /* Return the index of the first glyph preceding glyph string S that
23029 is overwritten by S because of S's left overhang. Value is -1
23030 if no glyphs are overwritten. */
23031
23032 static int
23033 left_overwritten (struct glyph_string *s)
23034 {
23035 int k;
23036
23037 if (s->left_overhang)
23038 {
23039 int x = 0, i;
23040 struct glyph *glyphs = s->row->glyphs[s->area];
23041 int first = s->first_glyph - glyphs;
23042
23043 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
23044 x -= glyphs[i].pixel_width;
23045
23046 k = i + 1;
23047 }
23048 else
23049 k = -1;
23050
23051 return k;
23052 }
23053
23054
23055 /* Return the index of the first glyph preceding glyph string S that
23056 is overwriting S because of its right overhang. Value is -1 if no
23057 glyph in front of S overwrites S. */
23058
23059 static int
23060 left_overwriting (struct glyph_string *s)
23061 {
23062 int i, k, x;
23063 struct glyph *glyphs = s->row->glyphs[s->area];
23064 int first = s->first_glyph - glyphs;
23065
23066 k = -1;
23067 x = 0;
23068 for (i = first - 1; i >= 0; --i)
23069 {
23070 int left, right;
23071 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
23072 if (x + right > 0)
23073 k = i;
23074 x -= glyphs[i].pixel_width;
23075 }
23076
23077 return k;
23078 }
23079
23080
23081 /* Return the index of the last glyph following glyph string S that is
23082 overwritten by S because of S's right overhang. Value is -1 if
23083 no such glyph is found. */
23084
23085 static int
23086 right_overwritten (struct glyph_string *s)
23087 {
23088 int k = -1;
23089
23090 if (s->right_overhang)
23091 {
23092 int x = 0, i;
23093 struct glyph *glyphs = s->row->glyphs[s->area];
23094 int first = (s->first_glyph - glyphs
23095 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
23096 int end = s->row->used[s->area];
23097
23098 for (i = first; i < end && s->right_overhang > x; ++i)
23099 x += glyphs[i].pixel_width;
23100
23101 k = i;
23102 }
23103
23104 return k;
23105 }
23106
23107
23108 /* Return the index of the last glyph following glyph string S that
23109 overwrites S because of its left overhang. Value is negative
23110 if no such glyph is found. */
23111
23112 static int
23113 right_overwriting (struct glyph_string *s)
23114 {
23115 int i, k, x;
23116 int end = s->row->used[s->area];
23117 struct glyph *glyphs = s->row->glyphs[s->area];
23118 int first = (s->first_glyph - glyphs
23119 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
23120
23121 k = -1;
23122 x = 0;
23123 for (i = first; i < end; ++i)
23124 {
23125 int left, right;
23126 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
23127 if (x - left < 0)
23128 k = i;
23129 x += glyphs[i].pixel_width;
23130 }
23131
23132 return k;
23133 }
23134
23135
23136 /* Set background width of glyph string S. START is the index of the
23137 first glyph following S. LAST_X is the right-most x-position + 1
23138 in the drawing area. */
23139
23140 static void
23141 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
23142 {
23143 /* If the face of this glyph string has to be drawn to the end of
23144 the drawing area, set S->extends_to_end_of_line_p. */
23145
23146 if (start == s->row->used[s->area]
23147 && s->area == TEXT_AREA
23148 && ((s->row->fill_line_p
23149 && (s->hl == DRAW_NORMAL_TEXT
23150 || s->hl == DRAW_IMAGE_RAISED
23151 || s->hl == DRAW_IMAGE_SUNKEN))
23152 || s->hl == DRAW_MOUSE_FACE))
23153 s->extends_to_end_of_line_p = 1;
23154
23155 /* If S extends its face to the end of the line, set its
23156 background_width to the distance to the right edge of the drawing
23157 area. */
23158 if (s->extends_to_end_of_line_p)
23159 s->background_width = last_x - s->x + 1;
23160 else
23161 s->background_width = s->width;
23162 }
23163
23164
23165 /* Compute overhangs and x-positions for glyph string S and its
23166 predecessors, or successors. X is the starting x-position for S.
23167 BACKWARD_P non-zero means process predecessors. */
23168
23169 static void
23170 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
23171 {
23172 if (backward_p)
23173 {
23174 while (s)
23175 {
23176 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
23177 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
23178 x -= s->width;
23179 s->x = x;
23180 s = s->prev;
23181 }
23182 }
23183 else
23184 {
23185 while (s)
23186 {
23187 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
23188 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
23189 s->x = x;
23190 x += s->width;
23191 s = s->next;
23192 }
23193 }
23194 }
23195
23196
23197
23198 /* The following macros are only called from draw_glyphs below.
23199 They reference the following parameters of that function directly:
23200 `w', `row', `area', and `overlap_p'
23201 as well as the following local variables:
23202 `s', `f', and `hdc' (in W32) */
23203
23204 #ifdef HAVE_NTGUI
23205 /* On W32, silently add local `hdc' variable to argument list of
23206 init_glyph_string. */
23207 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
23208 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
23209 #else
23210 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
23211 init_glyph_string (s, char2b, w, row, area, start, hl)
23212 #endif
23213
23214 /* Add a glyph string for a stretch glyph to the list of strings
23215 between HEAD and TAIL. START is the index of the stretch glyph in
23216 row area AREA of glyph row ROW. END is the index of the last glyph
23217 in that glyph row area. X is the current output position assigned
23218 to the new glyph string constructed. HL overrides that face of the
23219 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
23220 is the right-most x-position of the drawing area. */
23221
23222 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
23223 and below -- keep them on one line. */
23224 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23225 do \
23226 { \
23227 s = alloca (sizeof *s); \
23228 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23229 START = fill_stretch_glyph_string (s, START, END); \
23230 append_glyph_string (&HEAD, &TAIL, s); \
23231 s->x = (X); \
23232 } \
23233 while (0)
23234
23235
23236 /* Add a glyph string for an image glyph to the list of strings
23237 between HEAD and TAIL. START is the index of the image glyph in
23238 row area AREA of glyph row ROW. END is the index of the last glyph
23239 in that glyph row area. X is the current output position assigned
23240 to the new glyph string constructed. HL overrides that face of the
23241 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
23242 is the right-most x-position of the drawing area. */
23243
23244 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23245 do \
23246 { \
23247 s = alloca (sizeof *s); \
23248 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23249 fill_image_glyph_string (s); \
23250 append_glyph_string (&HEAD, &TAIL, s); \
23251 ++START; \
23252 s->x = (X); \
23253 } \
23254 while (0)
23255
23256
23257 /* Add a glyph string for a sequence of character glyphs to the list
23258 of strings between HEAD and TAIL. START is the index of the first
23259 glyph in row area AREA of glyph row ROW that is part of the new
23260 glyph string. END is the index of the last glyph in that glyph row
23261 area. X is the current output position assigned to the new glyph
23262 string constructed. HL overrides that face of the glyph; e.g. it
23263 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
23264 right-most x-position of the drawing area. */
23265
23266 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
23267 do \
23268 { \
23269 int face_id; \
23270 XChar2b *char2b; \
23271 \
23272 face_id = (row)->glyphs[area][START].face_id; \
23273 \
23274 s = alloca (sizeof *s); \
23275 char2b = alloca ((END - START) * sizeof *char2b); \
23276 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23277 append_glyph_string (&HEAD, &TAIL, s); \
23278 s->x = (X); \
23279 START = fill_glyph_string (s, face_id, START, END, overlaps); \
23280 } \
23281 while (0)
23282
23283
23284 /* Add a glyph string for a composite sequence to the list of strings
23285 between HEAD and TAIL. START is the index of the first glyph in
23286 row area AREA of glyph row ROW that is part of the new glyph
23287 string. END is the index of the last glyph in that glyph row area.
23288 X is the current output position assigned to the new glyph string
23289 constructed. HL overrides that face of the glyph; e.g. it is
23290 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
23291 x-position of the drawing area. */
23292
23293 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23294 do { \
23295 int face_id = (row)->glyphs[area][START].face_id; \
23296 struct face *base_face = FACE_FROM_ID (f, face_id); \
23297 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
23298 struct composition *cmp = composition_table[cmp_id]; \
23299 XChar2b *char2b; \
23300 struct glyph_string *first_s = NULL; \
23301 int n; \
23302 \
23303 char2b = alloca (cmp->glyph_len * sizeof *char2b); \
23304 \
23305 /* Make glyph_strings for each glyph sequence that is drawable by \
23306 the same face, and append them to HEAD/TAIL. */ \
23307 for (n = 0; n < cmp->glyph_len;) \
23308 { \
23309 s = alloca (sizeof *s); \
23310 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23311 append_glyph_string (&(HEAD), &(TAIL), s); \
23312 s->cmp = cmp; \
23313 s->cmp_from = n; \
23314 s->x = (X); \
23315 if (n == 0) \
23316 first_s = s; \
23317 n = fill_composite_glyph_string (s, base_face, overlaps); \
23318 } \
23319 \
23320 ++START; \
23321 s = first_s; \
23322 } while (0)
23323
23324
23325 /* Add a glyph string for a glyph-string sequence to the list of strings
23326 between HEAD and TAIL. */
23327
23328 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23329 do { \
23330 int face_id; \
23331 XChar2b *char2b; \
23332 Lisp_Object gstring; \
23333 \
23334 face_id = (row)->glyphs[area][START].face_id; \
23335 gstring = (composition_gstring_from_id \
23336 ((row)->glyphs[area][START].u.cmp.id)); \
23337 s = alloca (sizeof *s); \
23338 char2b = alloca (LGSTRING_GLYPH_LEN (gstring) * sizeof *char2b); \
23339 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23340 append_glyph_string (&(HEAD), &(TAIL), s); \
23341 s->x = (X); \
23342 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
23343 } while (0)
23344
23345
23346 /* Add a glyph string for a sequence of glyphless character's glyphs
23347 to the list of strings between HEAD and TAIL. The meanings of
23348 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
23349
23350 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23351 do \
23352 { \
23353 int face_id; \
23354 \
23355 face_id = (row)->glyphs[area][START].face_id; \
23356 \
23357 s = alloca (sizeof *s); \
23358 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23359 append_glyph_string (&HEAD, &TAIL, s); \
23360 s->x = (X); \
23361 START = fill_glyphless_glyph_string (s, face_id, START, END, \
23362 overlaps); \
23363 } \
23364 while (0)
23365
23366
23367 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
23368 of AREA of glyph row ROW on window W between indices START and END.
23369 HL overrides the face for drawing glyph strings, e.g. it is
23370 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
23371 x-positions of the drawing area.
23372
23373 This is an ugly monster macro construct because we must use alloca
23374 to allocate glyph strings (because draw_glyphs can be called
23375 asynchronously). */
23376
23377 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
23378 do \
23379 { \
23380 HEAD = TAIL = NULL; \
23381 while (START < END) \
23382 { \
23383 struct glyph *first_glyph = (row)->glyphs[area] + START; \
23384 switch (first_glyph->type) \
23385 { \
23386 case CHAR_GLYPH: \
23387 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
23388 HL, X, LAST_X); \
23389 break; \
23390 \
23391 case COMPOSITE_GLYPH: \
23392 if (first_glyph->u.cmp.automatic) \
23393 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
23394 HL, X, LAST_X); \
23395 else \
23396 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
23397 HL, X, LAST_X); \
23398 break; \
23399 \
23400 case STRETCH_GLYPH: \
23401 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
23402 HL, X, LAST_X); \
23403 break; \
23404 \
23405 case IMAGE_GLYPH: \
23406 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
23407 HL, X, LAST_X); \
23408 break; \
23409 \
23410 case GLYPHLESS_GLYPH: \
23411 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
23412 HL, X, LAST_X); \
23413 break; \
23414 \
23415 default: \
23416 emacs_abort (); \
23417 } \
23418 \
23419 if (s) \
23420 { \
23421 set_glyph_string_background_width (s, START, LAST_X); \
23422 (X) += s->width; \
23423 } \
23424 } \
23425 } while (0)
23426
23427
23428 /* Draw glyphs between START and END in AREA of ROW on window W,
23429 starting at x-position X. X is relative to AREA in W. HL is a
23430 face-override with the following meaning:
23431
23432 DRAW_NORMAL_TEXT draw normally
23433 DRAW_CURSOR draw in cursor face
23434 DRAW_MOUSE_FACE draw in mouse face.
23435 DRAW_INVERSE_VIDEO draw in mode line face
23436 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
23437 DRAW_IMAGE_RAISED draw an image with a raised relief around it
23438
23439 If OVERLAPS is non-zero, draw only the foreground of characters and
23440 clip to the physical height of ROW. Non-zero value also defines
23441 the overlapping part to be drawn:
23442
23443 OVERLAPS_PRED overlap with preceding rows
23444 OVERLAPS_SUCC overlap with succeeding rows
23445 OVERLAPS_BOTH overlap with both preceding/succeeding rows
23446 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
23447
23448 Value is the x-position reached, relative to AREA of W. */
23449
23450 static int
23451 draw_glyphs (struct window *w, int x, struct glyph_row *row,
23452 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
23453 enum draw_glyphs_face hl, int overlaps)
23454 {
23455 struct glyph_string *head, *tail;
23456 struct glyph_string *s;
23457 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
23458 int i, j, x_reached, last_x, area_left = 0;
23459 struct frame *f = XFRAME (WINDOW_FRAME (w));
23460 DECLARE_HDC (hdc);
23461
23462 ALLOCATE_HDC (hdc, f);
23463
23464 /* Let's rather be paranoid than getting a SEGV. */
23465 end = min (end, row->used[area]);
23466 start = max (0, start);
23467 start = min (end, start);
23468
23469 /* Translate X to frame coordinates. Set last_x to the right
23470 end of the drawing area. */
23471 if (row->full_width_p)
23472 {
23473 /* X is relative to the left edge of W, without scroll bars
23474 or fringes. */
23475 area_left = WINDOW_LEFT_EDGE_X (w);
23476 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
23477 }
23478 else
23479 {
23480 area_left = window_box_left (w, area);
23481 last_x = area_left + window_box_width (w, area);
23482 }
23483 x += area_left;
23484
23485 /* Build a doubly-linked list of glyph_string structures between
23486 head and tail from what we have to draw. Note that the macro
23487 BUILD_GLYPH_STRINGS will modify its start parameter. That's
23488 the reason we use a separate variable `i'. */
23489 i = start;
23490 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
23491 if (tail)
23492 x_reached = tail->x + tail->background_width;
23493 else
23494 x_reached = x;
23495
23496 /* If there are any glyphs with lbearing < 0 or rbearing > width in
23497 the row, redraw some glyphs in front or following the glyph
23498 strings built above. */
23499 if (head && !overlaps && row->contains_overlapping_glyphs_p)
23500 {
23501 struct glyph_string *h, *t;
23502 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23503 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
23504 int check_mouse_face = 0;
23505 int dummy_x = 0;
23506
23507 /* If mouse highlighting is on, we may need to draw adjacent
23508 glyphs using mouse-face highlighting. */
23509 if (area == TEXT_AREA && row->mouse_face_p)
23510 {
23511 struct glyph_row *mouse_beg_row, *mouse_end_row;
23512
23513 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
23514 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
23515
23516 if (row >= mouse_beg_row && row <= mouse_end_row)
23517 {
23518 check_mouse_face = 1;
23519 mouse_beg_col = (row == mouse_beg_row)
23520 ? hlinfo->mouse_face_beg_col : 0;
23521 mouse_end_col = (row == mouse_end_row)
23522 ? hlinfo->mouse_face_end_col
23523 : row->used[TEXT_AREA];
23524 }
23525 }
23526
23527 /* Compute overhangs for all glyph strings. */
23528 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
23529 for (s = head; s; s = s->next)
23530 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
23531
23532 /* Prepend glyph strings for glyphs in front of the first glyph
23533 string that are overwritten because of the first glyph
23534 string's left overhang. The background of all strings
23535 prepended must be drawn because the first glyph string
23536 draws over it. */
23537 i = left_overwritten (head);
23538 if (i >= 0)
23539 {
23540 enum draw_glyphs_face overlap_hl;
23541
23542 /* If this row contains mouse highlighting, attempt to draw
23543 the overlapped glyphs with the correct highlight. This
23544 code fails if the overlap encompasses more than one glyph
23545 and mouse-highlight spans only some of these glyphs.
23546 However, making it work perfectly involves a lot more
23547 code, and I don't know if the pathological case occurs in
23548 practice, so we'll stick to this for now. --- cyd */
23549 if (check_mouse_face
23550 && mouse_beg_col < start && mouse_end_col > i)
23551 overlap_hl = DRAW_MOUSE_FACE;
23552 else
23553 overlap_hl = DRAW_NORMAL_TEXT;
23554
23555 j = i;
23556 BUILD_GLYPH_STRINGS (j, start, h, t,
23557 overlap_hl, dummy_x, last_x);
23558 start = i;
23559 compute_overhangs_and_x (t, head->x, 1);
23560 prepend_glyph_string_lists (&head, &tail, h, t);
23561 clip_head = head;
23562 }
23563
23564 /* Prepend glyph strings for glyphs in front of the first glyph
23565 string that overwrite that glyph string because of their
23566 right overhang. For these strings, only the foreground must
23567 be drawn, because it draws over the glyph string at `head'.
23568 The background must not be drawn because this would overwrite
23569 right overhangs of preceding glyphs for which no glyph
23570 strings exist. */
23571 i = left_overwriting (head);
23572 if (i >= 0)
23573 {
23574 enum draw_glyphs_face overlap_hl;
23575
23576 if (check_mouse_face
23577 && mouse_beg_col < start && mouse_end_col > i)
23578 overlap_hl = DRAW_MOUSE_FACE;
23579 else
23580 overlap_hl = DRAW_NORMAL_TEXT;
23581
23582 clip_head = head;
23583 BUILD_GLYPH_STRINGS (i, start, h, t,
23584 overlap_hl, dummy_x, last_x);
23585 for (s = h; s; s = s->next)
23586 s->background_filled_p = 1;
23587 compute_overhangs_and_x (t, head->x, 1);
23588 prepend_glyph_string_lists (&head, &tail, h, t);
23589 }
23590
23591 /* Append glyphs strings for glyphs following the last glyph
23592 string tail that are overwritten by tail. The background of
23593 these strings has to be drawn because tail's foreground draws
23594 over it. */
23595 i = right_overwritten (tail);
23596 if (i >= 0)
23597 {
23598 enum draw_glyphs_face overlap_hl;
23599
23600 if (check_mouse_face
23601 && mouse_beg_col < i && mouse_end_col > end)
23602 overlap_hl = DRAW_MOUSE_FACE;
23603 else
23604 overlap_hl = DRAW_NORMAL_TEXT;
23605
23606 BUILD_GLYPH_STRINGS (end, i, h, t,
23607 overlap_hl, x, last_x);
23608 /* Because BUILD_GLYPH_STRINGS updates the first argument,
23609 we don't have `end = i;' here. */
23610 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23611 append_glyph_string_lists (&head, &tail, h, t);
23612 clip_tail = tail;
23613 }
23614
23615 /* Append glyph strings for glyphs following the last glyph
23616 string tail that overwrite tail. The foreground of such
23617 glyphs has to be drawn because it writes into the background
23618 of tail. The background must not be drawn because it could
23619 paint over the foreground of following glyphs. */
23620 i = right_overwriting (tail);
23621 if (i >= 0)
23622 {
23623 enum draw_glyphs_face overlap_hl;
23624 if (check_mouse_face
23625 && mouse_beg_col < i && mouse_end_col > end)
23626 overlap_hl = DRAW_MOUSE_FACE;
23627 else
23628 overlap_hl = DRAW_NORMAL_TEXT;
23629
23630 clip_tail = tail;
23631 i++; /* We must include the Ith glyph. */
23632 BUILD_GLYPH_STRINGS (end, i, h, t,
23633 overlap_hl, x, last_x);
23634 for (s = h; s; s = s->next)
23635 s->background_filled_p = 1;
23636 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23637 append_glyph_string_lists (&head, &tail, h, t);
23638 }
23639 if (clip_head || clip_tail)
23640 for (s = head; s; s = s->next)
23641 {
23642 s->clip_head = clip_head;
23643 s->clip_tail = clip_tail;
23644 }
23645 }
23646
23647 /* Draw all strings. */
23648 for (s = head; s; s = s->next)
23649 FRAME_RIF (f)->draw_glyph_string (s);
23650
23651 #ifndef HAVE_NS
23652 /* When focus a sole frame and move horizontally, this sets on_p to 0
23653 causing a failure to erase prev cursor position. */
23654 if (area == TEXT_AREA
23655 && !row->full_width_p
23656 /* When drawing overlapping rows, only the glyph strings'
23657 foreground is drawn, which doesn't erase a cursor
23658 completely. */
23659 && !overlaps)
23660 {
23661 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
23662 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
23663 : (tail ? tail->x + tail->background_width : x));
23664 x0 -= area_left;
23665 x1 -= area_left;
23666
23667 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
23668 row->y, MATRIX_ROW_BOTTOM_Y (row));
23669 }
23670 #endif
23671
23672 /* Value is the x-position up to which drawn, relative to AREA of W.
23673 This doesn't include parts drawn because of overhangs. */
23674 if (row->full_width_p)
23675 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
23676 else
23677 x_reached -= area_left;
23678
23679 RELEASE_HDC (hdc, f);
23680
23681 return x_reached;
23682 }
23683
23684 /* Expand row matrix if too narrow. Don't expand if area
23685 is not present. */
23686
23687 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
23688 { \
23689 if (!fonts_changed_p \
23690 && (it->glyph_row->glyphs[area] \
23691 < it->glyph_row->glyphs[area + 1])) \
23692 { \
23693 it->w->ncols_scale_factor++; \
23694 fonts_changed_p = 1; \
23695 } \
23696 }
23697
23698 /* Store one glyph for IT->char_to_display in IT->glyph_row.
23699 Called from x_produce_glyphs when IT->glyph_row is non-null. */
23700
23701 static void
23702 append_glyph (struct it *it)
23703 {
23704 struct glyph *glyph;
23705 enum glyph_row_area area = it->area;
23706
23707 eassert (it->glyph_row);
23708 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
23709
23710 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23711 if (glyph < it->glyph_row->glyphs[area + 1])
23712 {
23713 /* If the glyph row is reversed, we need to prepend the glyph
23714 rather than append it. */
23715 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23716 {
23717 struct glyph *g;
23718
23719 /* Make room for the additional glyph. */
23720 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23721 g[1] = *g;
23722 glyph = it->glyph_row->glyphs[area];
23723 }
23724 glyph->charpos = CHARPOS (it->position);
23725 glyph->object = it->object;
23726 if (it->pixel_width > 0)
23727 {
23728 glyph->pixel_width = it->pixel_width;
23729 glyph->padding_p = 0;
23730 }
23731 else
23732 {
23733 /* Assure at least 1-pixel width. Otherwise, cursor can't
23734 be displayed correctly. */
23735 glyph->pixel_width = 1;
23736 glyph->padding_p = 1;
23737 }
23738 glyph->ascent = it->ascent;
23739 glyph->descent = it->descent;
23740 glyph->voffset = it->voffset;
23741 glyph->type = CHAR_GLYPH;
23742 glyph->avoid_cursor_p = it->avoid_cursor_p;
23743 glyph->multibyte_p = it->multibyte_p;
23744 glyph->left_box_line_p = it->start_of_box_run_p;
23745 glyph->right_box_line_p = it->end_of_box_run_p;
23746 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23747 || it->phys_descent > it->descent);
23748 glyph->glyph_not_available_p = it->glyph_not_available_p;
23749 glyph->face_id = it->face_id;
23750 glyph->u.ch = it->char_to_display;
23751 glyph->slice.img = null_glyph_slice;
23752 glyph->font_type = FONT_TYPE_UNKNOWN;
23753 if (it->bidi_p)
23754 {
23755 glyph->resolved_level = it->bidi_it.resolved_level;
23756 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23757 emacs_abort ();
23758 glyph->bidi_type = it->bidi_it.type;
23759 }
23760 else
23761 {
23762 glyph->resolved_level = 0;
23763 glyph->bidi_type = UNKNOWN_BT;
23764 }
23765 ++it->glyph_row->used[area];
23766 }
23767 else
23768 IT_EXPAND_MATRIX_WIDTH (it, area);
23769 }
23770
23771 /* Store one glyph for the composition IT->cmp_it.id in
23772 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
23773 non-null. */
23774
23775 static void
23776 append_composite_glyph (struct it *it)
23777 {
23778 struct glyph *glyph;
23779 enum glyph_row_area area = it->area;
23780
23781 eassert (it->glyph_row);
23782
23783 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23784 if (glyph < it->glyph_row->glyphs[area + 1])
23785 {
23786 /* If the glyph row is reversed, we need to prepend the glyph
23787 rather than append it. */
23788 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
23789 {
23790 struct glyph *g;
23791
23792 /* Make room for the new glyph. */
23793 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
23794 g[1] = *g;
23795 glyph = it->glyph_row->glyphs[it->area];
23796 }
23797 glyph->charpos = it->cmp_it.charpos;
23798 glyph->object = it->object;
23799 glyph->pixel_width = it->pixel_width;
23800 glyph->ascent = it->ascent;
23801 glyph->descent = it->descent;
23802 glyph->voffset = it->voffset;
23803 glyph->type = COMPOSITE_GLYPH;
23804 if (it->cmp_it.ch < 0)
23805 {
23806 glyph->u.cmp.automatic = 0;
23807 glyph->u.cmp.id = it->cmp_it.id;
23808 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
23809 }
23810 else
23811 {
23812 glyph->u.cmp.automatic = 1;
23813 glyph->u.cmp.id = it->cmp_it.id;
23814 glyph->slice.cmp.from = it->cmp_it.from;
23815 glyph->slice.cmp.to = it->cmp_it.to - 1;
23816 }
23817 glyph->avoid_cursor_p = it->avoid_cursor_p;
23818 glyph->multibyte_p = it->multibyte_p;
23819 glyph->left_box_line_p = it->start_of_box_run_p;
23820 glyph->right_box_line_p = it->end_of_box_run_p;
23821 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23822 || it->phys_descent > it->descent);
23823 glyph->padding_p = 0;
23824 glyph->glyph_not_available_p = 0;
23825 glyph->face_id = it->face_id;
23826 glyph->font_type = FONT_TYPE_UNKNOWN;
23827 if (it->bidi_p)
23828 {
23829 glyph->resolved_level = it->bidi_it.resolved_level;
23830 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23831 emacs_abort ();
23832 glyph->bidi_type = it->bidi_it.type;
23833 }
23834 ++it->glyph_row->used[area];
23835 }
23836 else
23837 IT_EXPAND_MATRIX_WIDTH (it, area);
23838 }
23839
23840
23841 /* Change IT->ascent and IT->height according to the setting of
23842 IT->voffset. */
23843
23844 static void
23845 take_vertical_position_into_account (struct it *it)
23846 {
23847 if (it->voffset)
23848 {
23849 if (it->voffset < 0)
23850 /* Increase the ascent so that we can display the text higher
23851 in the line. */
23852 it->ascent -= it->voffset;
23853 else
23854 /* Increase the descent so that we can display the text lower
23855 in the line. */
23856 it->descent += it->voffset;
23857 }
23858 }
23859
23860
23861 /* Produce glyphs/get display metrics for the image IT is loaded with.
23862 See the description of struct display_iterator in dispextern.h for
23863 an overview of struct display_iterator. */
23864
23865 static void
23866 produce_image_glyph (struct it *it)
23867 {
23868 struct image *img;
23869 struct face *face;
23870 int glyph_ascent, crop;
23871 struct glyph_slice slice;
23872
23873 eassert (it->what == IT_IMAGE);
23874
23875 face = FACE_FROM_ID (it->f, it->face_id);
23876 eassert (face);
23877 /* Make sure X resources of the face is loaded. */
23878 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23879
23880 if (it->image_id < 0)
23881 {
23882 /* Fringe bitmap. */
23883 it->ascent = it->phys_ascent = 0;
23884 it->descent = it->phys_descent = 0;
23885 it->pixel_width = 0;
23886 it->nglyphs = 0;
23887 return;
23888 }
23889
23890 img = IMAGE_FROM_ID (it->f, it->image_id);
23891 eassert (img);
23892 /* Make sure X resources of the image is loaded. */
23893 prepare_image_for_display (it->f, img);
23894
23895 slice.x = slice.y = 0;
23896 slice.width = img->width;
23897 slice.height = img->height;
23898
23899 if (INTEGERP (it->slice.x))
23900 slice.x = XINT (it->slice.x);
23901 else if (FLOATP (it->slice.x))
23902 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
23903
23904 if (INTEGERP (it->slice.y))
23905 slice.y = XINT (it->slice.y);
23906 else if (FLOATP (it->slice.y))
23907 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
23908
23909 if (INTEGERP (it->slice.width))
23910 slice.width = XINT (it->slice.width);
23911 else if (FLOATP (it->slice.width))
23912 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
23913
23914 if (INTEGERP (it->slice.height))
23915 slice.height = XINT (it->slice.height);
23916 else if (FLOATP (it->slice.height))
23917 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
23918
23919 if (slice.x >= img->width)
23920 slice.x = img->width;
23921 if (slice.y >= img->height)
23922 slice.y = img->height;
23923 if (slice.x + slice.width >= img->width)
23924 slice.width = img->width - slice.x;
23925 if (slice.y + slice.height > img->height)
23926 slice.height = img->height - slice.y;
23927
23928 if (slice.width == 0 || slice.height == 0)
23929 return;
23930
23931 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
23932
23933 it->descent = slice.height - glyph_ascent;
23934 if (slice.y == 0)
23935 it->descent += img->vmargin;
23936 if (slice.y + slice.height == img->height)
23937 it->descent += img->vmargin;
23938 it->phys_descent = it->descent;
23939
23940 it->pixel_width = slice.width;
23941 if (slice.x == 0)
23942 it->pixel_width += img->hmargin;
23943 if (slice.x + slice.width == img->width)
23944 it->pixel_width += img->hmargin;
23945
23946 /* It's quite possible for images to have an ascent greater than
23947 their height, so don't get confused in that case. */
23948 if (it->descent < 0)
23949 it->descent = 0;
23950
23951 it->nglyphs = 1;
23952
23953 if (face->box != FACE_NO_BOX)
23954 {
23955 if (face->box_line_width > 0)
23956 {
23957 if (slice.y == 0)
23958 it->ascent += face->box_line_width;
23959 if (slice.y + slice.height == img->height)
23960 it->descent += face->box_line_width;
23961 }
23962
23963 if (it->start_of_box_run_p && slice.x == 0)
23964 it->pixel_width += eabs (face->box_line_width);
23965 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
23966 it->pixel_width += eabs (face->box_line_width);
23967 }
23968
23969 take_vertical_position_into_account (it);
23970
23971 /* Automatically crop wide image glyphs at right edge so we can
23972 draw the cursor on same display row. */
23973 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
23974 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
23975 {
23976 it->pixel_width -= crop;
23977 slice.width -= crop;
23978 }
23979
23980 if (it->glyph_row)
23981 {
23982 struct glyph *glyph;
23983 enum glyph_row_area area = it->area;
23984
23985 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23986 if (glyph < it->glyph_row->glyphs[area + 1])
23987 {
23988 glyph->charpos = CHARPOS (it->position);
23989 glyph->object = it->object;
23990 glyph->pixel_width = it->pixel_width;
23991 glyph->ascent = glyph_ascent;
23992 glyph->descent = it->descent;
23993 glyph->voffset = it->voffset;
23994 glyph->type = IMAGE_GLYPH;
23995 glyph->avoid_cursor_p = it->avoid_cursor_p;
23996 glyph->multibyte_p = it->multibyte_p;
23997 glyph->left_box_line_p = it->start_of_box_run_p;
23998 glyph->right_box_line_p = it->end_of_box_run_p;
23999 glyph->overlaps_vertically_p = 0;
24000 glyph->padding_p = 0;
24001 glyph->glyph_not_available_p = 0;
24002 glyph->face_id = it->face_id;
24003 glyph->u.img_id = img->id;
24004 glyph->slice.img = slice;
24005 glyph->font_type = FONT_TYPE_UNKNOWN;
24006 if (it->bidi_p)
24007 {
24008 glyph->resolved_level = it->bidi_it.resolved_level;
24009 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24010 emacs_abort ();
24011 glyph->bidi_type = it->bidi_it.type;
24012 }
24013 ++it->glyph_row->used[area];
24014 }
24015 else
24016 IT_EXPAND_MATRIX_WIDTH (it, area);
24017 }
24018 }
24019
24020
24021 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
24022 of the glyph, WIDTH and HEIGHT are the width and height of the
24023 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
24024
24025 static void
24026 append_stretch_glyph (struct it *it, Lisp_Object object,
24027 int width, int height, int ascent)
24028 {
24029 struct glyph *glyph;
24030 enum glyph_row_area area = it->area;
24031
24032 eassert (ascent >= 0 && ascent <= height);
24033
24034 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24035 if (glyph < it->glyph_row->glyphs[area + 1])
24036 {
24037 /* If the glyph row is reversed, we need to prepend the glyph
24038 rather than append it. */
24039 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24040 {
24041 struct glyph *g;
24042
24043 /* Make room for the additional glyph. */
24044 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24045 g[1] = *g;
24046 glyph = it->glyph_row->glyphs[area];
24047 }
24048 glyph->charpos = CHARPOS (it->position);
24049 glyph->object = object;
24050 glyph->pixel_width = width;
24051 glyph->ascent = ascent;
24052 glyph->descent = height - ascent;
24053 glyph->voffset = it->voffset;
24054 glyph->type = STRETCH_GLYPH;
24055 glyph->avoid_cursor_p = it->avoid_cursor_p;
24056 glyph->multibyte_p = it->multibyte_p;
24057 glyph->left_box_line_p = it->start_of_box_run_p;
24058 glyph->right_box_line_p = it->end_of_box_run_p;
24059 glyph->overlaps_vertically_p = 0;
24060 glyph->padding_p = 0;
24061 glyph->glyph_not_available_p = 0;
24062 glyph->face_id = it->face_id;
24063 glyph->u.stretch.ascent = ascent;
24064 glyph->u.stretch.height = height;
24065 glyph->slice.img = null_glyph_slice;
24066 glyph->font_type = FONT_TYPE_UNKNOWN;
24067 if (it->bidi_p)
24068 {
24069 glyph->resolved_level = it->bidi_it.resolved_level;
24070 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24071 emacs_abort ();
24072 glyph->bidi_type = it->bidi_it.type;
24073 }
24074 else
24075 {
24076 glyph->resolved_level = 0;
24077 glyph->bidi_type = UNKNOWN_BT;
24078 }
24079 ++it->glyph_row->used[area];
24080 }
24081 else
24082 IT_EXPAND_MATRIX_WIDTH (it, area);
24083 }
24084
24085 #endif /* HAVE_WINDOW_SYSTEM */
24086
24087 /* Produce a stretch glyph for iterator IT. IT->object is the value
24088 of the glyph property displayed. The value must be a list
24089 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
24090 being recognized:
24091
24092 1. `:width WIDTH' specifies that the space should be WIDTH *
24093 canonical char width wide. WIDTH may be an integer or floating
24094 point number.
24095
24096 2. `:relative-width FACTOR' specifies that the width of the stretch
24097 should be computed from the width of the first character having the
24098 `glyph' property, and should be FACTOR times that width.
24099
24100 3. `:align-to HPOS' specifies that the space should be wide enough
24101 to reach HPOS, a value in canonical character units.
24102
24103 Exactly one of the above pairs must be present.
24104
24105 4. `:height HEIGHT' specifies that the height of the stretch produced
24106 should be HEIGHT, measured in canonical character units.
24107
24108 5. `:relative-height FACTOR' specifies that the height of the
24109 stretch should be FACTOR times the height of the characters having
24110 the glyph property.
24111
24112 Either none or exactly one of 4 or 5 must be present.
24113
24114 6. `:ascent ASCENT' specifies that ASCENT percent of the height
24115 of the stretch should be used for the ascent of the stretch.
24116 ASCENT must be in the range 0 <= ASCENT <= 100. */
24117
24118 void
24119 produce_stretch_glyph (struct it *it)
24120 {
24121 /* (space :width WIDTH :height HEIGHT ...) */
24122 Lisp_Object prop, plist;
24123 int width = 0, height = 0, align_to = -1;
24124 int zero_width_ok_p = 0;
24125 double tem;
24126 struct font *font = NULL;
24127
24128 #ifdef HAVE_WINDOW_SYSTEM
24129 int ascent = 0;
24130 int zero_height_ok_p = 0;
24131
24132 if (FRAME_WINDOW_P (it->f))
24133 {
24134 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24135 font = face->font ? face->font : FRAME_FONT (it->f);
24136 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24137 }
24138 #endif
24139
24140 /* List should start with `space'. */
24141 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
24142 plist = XCDR (it->object);
24143
24144 /* Compute the width of the stretch. */
24145 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
24146 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
24147 {
24148 /* Absolute width `:width WIDTH' specified and valid. */
24149 zero_width_ok_p = 1;
24150 width = (int)tem;
24151 }
24152 #ifdef HAVE_WINDOW_SYSTEM
24153 else if (FRAME_WINDOW_P (it->f)
24154 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
24155 {
24156 /* Relative width `:relative-width FACTOR' specified and valid.
24157 Compute the width of the characters having the `glyph'
24158 property. */
24159 struct it it2;
24160 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
24161
24162 it2 = *it;
24163 if (it->multibyte_p)
24164 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
24165 else
24166 {
24167 it2.c = it2.char_to_display = *p, it2.len = 1;
24168 if (! ASCII_CHAR_P (it2.c))
24169 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
24170 }
24171
24172 it2.glyph_row = NULL;
24173 it2.what = IT_CHARACTER;
24174 x_produce_glyphs (&it2);
24175 width = NUMVAL (prop) * it2.pixel_width;
24176 }
24177 #endif /* HAVE_WINDOW_SYSTEM */
24178 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
24179 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
24180 {
24181 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
24182 align_to = (align_to < 0
24183 ? 0
24184 : align_to - window_box_left_offset (it->w, TEXT_AREA));
24185 else if (align_to < 0)
24186 align_to = window_box_left_offset (it->w, TEXT_AREA);
24187 width = max (0, (int)tem + align_to - it->current_x);
24188 zero_width_ok_p = 1;
24189 }
24190 else
24191 /* Nothing specified -> width defaults to canonical char width. */
24192 width = FRAME_COLUMN_WIDTH (it->f);
24193
24194 if (width <= 0 && (width < 0 || !zero_width_ok_p))
24195 width = 1;
24196
24197 #ifdef HAVE_WINDOW_SYSTEM
24198 /* Compute height. */
24199 if (FRAME_WINDOW_P (it->f))
24200 {
24201 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
24202 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
24203 {
24204 height = (int)tem;
24205 zero_height_ok_p = 1;
24206 }
24207 else if (prop = Fplist_get (plist, QCrelative_height),
24208 NUMVAL (prop) > 0)
24209 height = FONT_HEIGHT (font) * NUMVAL (prop);
24210 else
24211 height = FONT_HEIGHT (font);
24212
24213 if (height <= 0 && (height < 0 || !zero_height_ok_p))
24214 height = 1;
24215
24216 /* Compute percentage of height used for ascent. If
24217 `:ascent ASCENT' is present and valid, use that. Otherwise,
24218 derive the ascent from the font in use. */
24219 if (prop = Fplist_get (plist, QCascent),
24220 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
24221 ascent = height * NUMVAL (prop) / 100.0;
24222 else if (!NILP (prop)
24223 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
24224 ascent = min (max (0, (int)tem), height);
24225 else
24226 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
24227 }
24228 else
24229 #endif /* HAVE_WINDOW_SYSTEM */
24230 height = 1;
24231
24232 if (width > 0 && it->line_wrap != TRUNCATE
24233 && it->current_x + width > it->last_visible_x)
24234 {
24235 width = it->last_visible_x - it->current_x;
24236 #ifdef HAVE_WINDOW_SYSTEM
24237 /* Subtract one more pixel from the stretch width, but only on
24238 GUI frames, since on a TTY each glyph is one "pixel" wide. */
24239 width -= FRAME_WINDOW_P (it->f);
24240 #endif
24241 }
24242
24243 if (width > 0 && height > 0 && it->glyph_row)
24244 {
24245 Lisp_Object o_object = it->object;
24246 Lisp_Object object = it->stack[it->sp - 1].string;
24247 int n = width;
24248
24249 if (!STRINGP (object))
24250 object = it->w->buffer;
24251 #ifdef HAVE_WINDOW_SYSTEM
24252 if (FRAME_WINDOW_P (it->f))
24253 append_stretch_glyph (it, object, width, height, ascent);
24254 else
24255 #endif
24256 {
24257 it->object = object;
24258 it->char_to_display = ' ';
24259 it->pixel_width = it->len = 1;
24260 while (n--)
24261 tty_append_glyph (it);
24262 it->object = o_object;
24263 }
24264 }
24265
24266 it->pixel_width = width;
24267 #ifdef HAVE_WINDOW_SYSTEM
24268 if (FRAME_WINDOW_P (it->f))
24269 {
24270 it->ascent = it->phys_ascent = ascent;
24271 it->descent = it->phys_descent = height - it->ascent;
24272 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
24273 take_vertical_position_into_account (it);
24274 }
24275 else
24276 #endif
24277 it->nglyphs = width;
24278 }
24279
24280 /* Get information about special display element WHAT in an
24281 environment described by IT. WHAT is one of IT_TRUNCATION or
24282 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
24283 non-null glyph_row member. This function ensures that fields like
24284 face_id, c, len of IT are left untouched. */
24285
24286 static void
24287 produce_special_glyphs (struct it *it, enum display_element_type what)
24288 {
24289 struct it temp_it;
24290 Lisp_Object gc;
24291 GLYPH glyph;
24292
24293 temp_it = *it;
24294 temp_it.object = make_number (0);
24295 memset (&temp_it.current, 0, sizeof temp_it.current);
24296
24297 if (what == IT_CONTINUATION)
24298 {
24299 /* Continuation glyph. For R2L lines, we mirror it by hand. */
24300 if (it->bidi_it.paragraph_dir == R2L)
24301 SET_GLYPH_FROM_CHAR (glyph, '/');
24302 else
24303 SET_GLYPH_FROM_CHAR (glyph, '\\');
24304 if (it->dp
24305 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
24306 {
24307 /* FIXME: Should we mirror GC for R2L lines? */
24308 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
24309 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
24310 }
24311 }
24312 else if (what == IT_TRUNCATION)
24313 {
24314 /* Truncation glyph. */
24315 SET_GLYPH_FROM_CHAR (glyph, '$');
24316 if (it->dp
24317 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
24318 {
24319 /* FIXME: Should we mirror GC for R2L lines? */
24320 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
24321 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
24322 }
24323 }
24324 else
24325 emacs_abort ();
24326
24327 #ifdef HAVE_WINDOW_SYSTEM
24328 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
24329 is turned off, we precede the truncation/continuation glyphs by a
24330 stretch glyph whose width is computed such that these special
24331 glyphs are aligned at the window margin, even when very different
24332 fonts are used in different glyph rows. */
24333 if (FRAME_WINDOW_P (temp_it.f)
24334 /* init_iterator calls this with it->glyph_row == NULL, and it
24335 wants only the pixel width of the truncation/continuation
24336 glyphs. */
24337 && temp_it.glyph_row
24338 /* insert_left_trunc_glyphs calls us at the beginning of the
24339 row, and it has its own calculation of the stretch glyph
24340 width. */
24341 && temp_it.glyph_row->used[TEXT_AREA] > 0
24342 && (temp_it.glyph_row->reversed_p
24343 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
24344 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
24345 {
24346 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
24347
24348 if (stretch_width > 0)
24349 {
24350 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
24351 struct font *font =
24352 face->font ? face->font : FRAME_FONT (temp_it.f);
24353 int stretch_ascent =
24354 (((temp_it.ascent + temp_it.descent)
24355 * FONT_BASE (font)) / FONT_HEIGHT (font));
24356
24357 append_stretch_glyph (&temp_it, make_number (0), stretch_width,
24358 temp_it.ascent + temp_it.descent,
24359 stretch_ascent);
24360 }
24361 }
24362 #endif
24363
24364 temp_it.dp = NULL;
24365 temp_it.what = IT_CHARACTER;
24366 temp_it.len = 1;
24367 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
24368 temp_it.face_id = GLYPH_FACE (glyph);
24369 temp_it.len = CHAR_BYTES (temp_it.c);
24370
24371 PRODUCE_GLYPHS (&temp_it);
24372 it->pixel_width = temp_it.pixel_width;
24373 it->nglyphs = temp_it.pixel_width;
24374 }
24375
24376 #ifdef HAVE_WINDOW_SYSTEM
24377
24378 /* Calculate line-height and line-spacing properties.
24379 An integer value specifies explicit pixel value.
24380 A float value specifies relative value to current face height.
24381 A cons (float . face-name) specifies relative value to
24382 height of specified face font.
24383
24384 Returns height in pixels, or nil. */
24385
24386
24387 static Lisp_Object
24388 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
24389 int boff, int override)
24390 {
24391 Lisp_Object face_name = Qnil;
24392 int ascent, descent, height;
24393
24394 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
24395 return val;
24396
24397 if (CONSP (val))
24398 {
24399 face_name = XCAR (val);
24400 val = XCDR (val);
24401 if (!NUMBERP (val))
24402 val = make_number (1);
24403 if (NILP (face_name))
24404 {
24405 height = it->ascent + it->descent;
24406 goto scale;
24407 }
24408 }
24409
24410 if (NILP (face_name))
24411 {
24412 font = FRAME_FONT (it->f);
24413 boff = FRAME_BASELINE_OFFSET (it->f);
24414 }
24415 else if (EQ (face_name, Qt))
24416 {
24417 override = 0;
24418 }
24419 else
24420 {
24421 int face_id;
24422 struct face *face;
24423
24424 face_id = lookup_named_face (it->f, face_name, 0);
24425 if (face_id < 0)
24426 return make_number (-1);
24427
24428 face = FACE_FROM_ID (it->f, face_id);
24429 font = face->font;
24430 if (font == NULL)
24431 return make_number (-1);
24432 boff = font->baseline_offset;
24433 if (font->vertical_centering)
24434 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24435 }
24436
24437 ascent = FONT_BASE (font) + boff;
24438 descent = FONT_DESCENT (font) - boff;
24439
24440 if (override)
24441 {
24442 it->override_ascent = ascent;
24443 it->override_descent = descent;
24444 it->override_boff = boff;
24445 }
24446
24447 height = ascent + descent;
24448
24449 scale:
24450 if (FLOATP (val))
24451 height = (int)(XFLOAT_DATA (val) * height);
24452 else if (INTEGERP (val))
24453 height *= XINT (val);
24454
24455 return make_number (height);
24456 }
24457
24458
24459 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
24460 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
24461 and only if this is for a character for which no font was found.
24462
24463 If the display method (it->glyphless_method) is
24464 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
24465 length of the acronym or the hexadecimal string, UPPER_XOFF and
24466 UPPER_YOFF are pixel offsets for the upper part of the string,
24467 LOWER_XOFF and LOWER_YOFF are for the lower part.
24468
24469 For the other display methods, LEN through LOWER_YOFF are zero. */
24470
24471 static void
24472 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
24473 short upper_xoff, short upper_yoff,
24474 short lower_xoff, short lower_yoff)
24475 {
24476 struct glyph *glyph;
24477 enum glyph_row_area area = it->area;
24478
24479 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24480 if (glyph < it->glyph_row->glyphs[area + 1])
24481 {
24482 /* If the glyph row is reversed, we need to prepend the glyph
24483 rather than append it. */
24484 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24485 {
24486 struct glyph *g;
24487
24488 /* Make room for the additional glyph. */
24489 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24490 g[1] = *g;
24491 glyph = it->glyph_row->glyphs[area];
24492 }
24493 glyph->charpos = CHARPOS (it->position);
24494 glyph->object = it->object;
24495 glyph->pixel_width = it->pixel_width;
24496 glyph->ascent = it->ascent;
24497 glyph->descent = it->descent;
24498 glyph->voffset = it->voffset;
24499 glyph->type = GLYPHLESS_GLYPH;
24500 glyph->u.glyphless.method = it->glyphless_method;
24501 glyph->u.glyphless.for_no_font = for_no_font;
24502 glyph->u.glyphless.len = len;
24503 glyph->u.glyphless.ch = it->c;
24504 glyph->slice.glyphless.upper_xoff = upper_xoff;
24505 glyph->slice.glyphless.upper_yoff = upper_yoff;
24506 glyph->slice.glyphless.lower_xoff = lower_xoff;
24507 glyph->slice.glyphless.lower_yoff = lower_yoff;
24508 glyph->avoid_cursor_p = it->avoid_cursor_p;
24509 glyph->multibyte_p = it->multibyte_p;
24510 glyph->left_box_line_p = it->start_of_box_run_p;
24511 glyph->right_box_line_p = it->end_of_box_run_p;
24512 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
24513 || it->phys_descent > it->descent);
24514 glyph->padding_p = 0;
24515 glyph->glyph_not_available_p = 0;
24516 glyph->face_id = face_id;
24517 glyph->font_type = FONT_TYPE_UNKNOWN;
24518 if (it->bidi_p)
24519 {
24520 glyph->resolved_level = it->bidi_it.resolved_level;
24521 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24522 emacs_abort ();
24523 glyph->bidi_type = it->bidi_it.type;
24524 }
24525 ++it->glyph_row->used[area];
24526 }
24527 else
24528 IT_EXPAND_MATRIX_WIDTH (it, area);
24529 }
24530
24531
24532 /* Produce a glyph for a glyphless character for iterator IT.
24533 IT->glyphless_method specifies which method to use for displaying
24534 the character. See the description of enum
24535 glyphless_display_method in dispextern.h for the detail.
24536
24537 FOR_NO_FONT is nonzero if and only if this is for a character for
24538 which no font was found. ACRONYM, if non-nil, is an acronym string
24539 for the character. */
24540
24541 static void
24542 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
24543 {
24544 int face_id;
24545 struct face *face;
24546 struct font *font;
24547 int base_width, base_height, width, height;
24548 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
24549 int len;
24550
24551 /* Get the metrics of the base font. We always refer to the current
24552 ASCII face. */
24553 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
24554 font = face->font ? face->font : FRAME_FONT (it->f);
24555 it->ascent = FONT_BASE (font) + font->baseline_offset;
24556 it->descent = FONT_DESCENT (font) - font->baseline_offset;
24557 base_height = it->ascent + it->descent;
24558 base_width = font->average_width;
24559
24560 /* Get a face ID for the glyph by utilizing a cache (the same way as
24561 done for `escape-glyph' in get_next_display_element). */
24562 if (it->f == last_glyphless_glyph_frame
24563 && it->face_id == last_glyphless_glyph_face_id)
24564 {
24565 face_id = last_glyphless_glyph_merged_face_id;
24566 }
24567 else
24568 {
24569 /* Merge the `glyphless-char' face into the current face. */
24570 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
24571 last_glyphless_glyph_frame = it->f;
24572 last_glyphless_glyph_face_id = it->face_id;
24573 last_glyphless_glyph_merged_face_id = face_id;
24574 }
24575
24576 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
24577 {
24578 it->pixel_width = THIN_SPACE_WIDTH;
24579 len = 0;
24580 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24581 }
24582 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
24583 {
24584 width = CHAR_WIDTH (it->c);
24585 if (width == 0)
24586 width = 1;
24587 else if (width > 4)
24588 width = 4;
24589 it->pixel_width = base_width * width;
24590 len = 0;
24591 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24592 }
24593 else
24594 {
24595 char buf[7];
24596 const char *str;
24597 unsigned int code[6];
24598 int upper_len;
24599 int ascent, descent;
24600 struct font_metrics metrics_upper, metrics_lower;
24601
24602 face = FACE_FROM_ID (it->f, face_id);
24603 font = face->font ? face->font : FRAME_FONT (it->f);
24604 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24605
24606 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
24607 {
24608 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
24609 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
24610 if (CONSP (acronym))
24611 acronym = XCAR (acronym);
24612 str = STRINGP (acronym) ? SSDATA (acronym) : "";
24613 }
24614 else
24615 {
24616 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
24617 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
24618 str = buf;
24619 }
24620 for (len = 0; str[len] && ASCII_BYTE_P (str[len]) && len < 6; len++)
24621 code[len] = font->driver->encode_char (font, str[len]);
24622 upper_len = (len + 1) / 2;
24623 font->driver->text_extents (font, code, upper_len,
24624 &metrics_upper);
24625 font->driver->text_extents (font, code + upper_len, len - upper_len,
24626 &metrics_lower);
24627
24628
24629
24630 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
24631 width = max (metrics_upper.width, metrics_lower.width) + 4;
24632 upper_xoff = upper_yoff = 2; /* the typical case */
24633 if (base_width >= width)
24634 {
24635 /* Align the upper to the left, the lower to the right. */
24636 it->pixel_width = base_width;
24637 lower_xoff = base_width - 2 - metrics_lower.width;
24638 }
24639 else
24640 {
24641 /* Center the shorter one. */
24642 it->pixel_width = width;
24643 if (metrics_upper.width >= metrics_lower.width)
24644 lower_xoff = (width - metrics_lower.width) / 2;
24645 else
24646 {
24647 /* FIXME: This code doesn't look right. It formerly was
24648 missing the "lower_xoff = 0;", which couldn't have
24649 been right since it left lower_xoff uninitialized. */
24650 lower_xoff = 0;
24651 upper_xoff = (width - metrics_upper.width) / 2;
24652 }
24653 }
24654
24655 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
24656 top, bottom, and between upper and lower strings. */
24657 height = (metrics_upper.ascent + metrics_upper.descent
24658 + metrics_lower.ascent + metrics_lower.descent) + 5;
24659 /* Center vertically.
24660 H:base_height, D:base_descent
24661 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
24662
24663 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
24664 descent = D - H/2 + h/2;
24665 lower_yoff = descent - 2 - ld;
24666 upper_yoff = lower_yoff - la - 1 - ud; */
24667 ascent = - (it->descent - (base_height + height + 1) / 2);
24668 descent = it->descent - (base_height - height) / 2;
24669 lower_yoff = descent - 2 - metrics_lower.descent;
24670 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
24671 - metrics_upper.descent);
24672 /* Don't make the height shorter than the base height. */
24673 if (height > base_height)
24674 {
24675 it->ascent = ascent;
24676 it->descent = descent;
24677 }
24678 }
24679
24680 it->phys_ascent = it->ascent;
24681 it->phys_descent = it->descent;
24682 if (it->glyph_row)
24683 append_glyphless_glyph (it, face_id, for_no_font, len,
24684 upper_xoff, upper_yoff,
24685 lower_xoff, lower_yoff);
24686 it->nglyphs = 1;
24687 take_vertical_position_into_account (it);
24688 }
24689
24690
24691 /* RIF:
24692 Produce glyphs/get display metrics for the display element IT is
24693 loaded with. See the description of struct it in dispextern.h
24694 for an overview of struct it. */
24695
24696 void
24697 x_produce_glyphs (struct it *it)
24698 {
24699 int extra_line_spacing = it->extra_line_spacing;
24700
24701 it->glyph_not_available_p = 0;
24702
24703 if (it->what == IT_CHARACTER)
24704 {
24705 XChar2b char2b;
24706 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24707 struct font *font = face->font;
24708 struct font_metrics *pcm = NULL;
24709 int boff; /* baseline offset */
24710
24711 if (font == NULL)
24712 {
24713 /* When no suitable font is found, display this character by
24714 the method specified in the first extra slot of
24715 Vglyphless_char_display. */
24716 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
24717
24718 eassert (it->what == IT_GLYPHLESS);
24719 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
24720 goto done;
24721 }
24722
24723 boff = font->baseline_offset;
24724 if (font->vertical_centering)
24725 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24726
24727 if (it->char_to_display != '\n' && it->char_to_display != '\t')
24728 {
24729 int stretched_p;
24730
24731 it->nglyphs = 1;
24732
24733 if (it->override_ascent >= 0)
24734 {
24735 it->ascent = it->override_ascent;
24736 it->descent = it->override_descent;
24737 boff = it->override_boff;
24738 }
24739 else
24740 {
24741 it->ascent = FONT_BASE (font) + boff;
24742 it->descent = FONT_DESCENT (font) - boff;
24743 }
24744
24745 if (get_char_glyph_code (it->char_to_display, font, &char2b))
24746 {
24747 pcm = get_per_char_metric (font, &char2b);
24748 if (pcm->width == 0
24749 && pcm->rbearing == 0 && pcm->lbearing == 0)
24750 pcm = NULL;
24751 }
24752
24753 if (pcm)
24754 {
24755 it->phys_ascent = pcm->ascent + boff;
24756 it->phys_descent = pcm->descent - boff;
24757 it->pixel_width = pcm->width;
24758 }
24759 else
24760 {
24761 it->glyph_not_available_p = 1;
24762 it->phys_ascent = it->ascent;
24763 it->phys_descent = it->descent;
24764 it->pixel_width = font->space_width;
24765 }
24766
24767 if (it->constrain_row_ascent_descent_p)
24768 {
24769 if (it->descent > it->max_descent)
24770 {
24771 it->ascent += it->descent - it->max_descent;
24772 it->descent = it->max_descent;
24773 }
24774 if (it->ascent > it->max_ascent)
24775 {
24776 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24777 it->ascent = it->max_ascent;
24778 }
24779 it->phys_ascent = min (it->phys_ascent, it->ascent);
24780 it->phys_descent = min (it->phys_descent, it->descent);
24781 extra_line_spacing = 0;
24782 }
24783
24784 /* If this is a space inside a region of text with
24785 `space-width' property, change its width. */
24786 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
24787 if (stretched_p)
24788 it->pixel_width *= XFLOATINT (it->space_width);
24789
24790 /* If face has a box, add the box thickness to the character
24791 height. If character has a box line to the left and/or
24792 right, add the box line width to the character's width. */
24793 if (face->box != FACE_NO_BOX)
24794 {
24795 int thick = face->box_line_width;
24796
24797 if (thick > 0)
24798 {
24799 it->ascent += thick;
24800 it->descent += thick;
24801 }
24802 else
24803 thick = -thick;
24804
24805 if (it->start_of_box_run_p)
24806 it->pixel_width += thick;
24807 if (it->end_of_box_run_p)
24808 it->pixel_width += thick;
24809 }
24810
24811 /* If face has an overline, add the height of the overline
24812 (1 pixel) and a 1 pixel margin to the character height. */
24813 if (face->overline_p)
24814 it->ascent += overline_margin;
24815
24816 if (it->constrain_row_ascent_descent_p)
24817 {
24818 if (it->ascent > it->max_ascent)
24819 it->ascent = it->max_ascent;
24820 if (it->descent > it->max_descent)
24821 it->descent = it->max_descent;
24822 }
24823
24824 take_vertical_position_into_account (it);
24825
24826 /* If we have to actually produce glyphs, do it. */
24827 if (it->glyph_row)
24828 {
24829 if (stretched_p)
24830 {
24831 /* Translate a space with a `space-width' property
24832 into a stretch glyph. */
24833 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
24834 / FONT_HEIGHT (font));
24835 append_stretch_glyph (it, it->object, it->pixel_width,
24836 it->ascent + it->descent, ascent);
24837 }
24838 else
24839 append_glyph (it);
24840
24841 /* If characters with lbearing or rbearing are displayed
24842 in this line, record that fact in a flag of the
24843 glyph row. This is used to optimize X output code. */
24844 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
24845 it->glyph_row->contains_overlapping_glyphs_p = 1;
24846 }
24847 if (! stretched_p && it->pixel_width == 0)
24848 /* We assure that all visible glyphs have at least 1-pixel
24849 width. */
24850 it->pixel_width = 1;
24851 }
24852 else if (it->char_to_display == '\n')
24853 {
24854 /* A newline has no width, but we need the height of the
24855 line. But if previous part of the line sets a height,
24856 don't increase that height */
24857
24858 Lisp_Object height;
24859 Lisp_Object total_height = Qnil;
24860
24861 it->override_ascent = -1;
24862 it->pixel_width = 0;
24863 it->nglyphs = 0;
24864
24865 height = get_it_property (it, Qline_height);
24866 /* Split (line-height total-height) list */
24867 if (CONSP (height)
24868 && CONSP (XCDR (height))
24869 && NILP (XCDR (XCDR (height))))
24870 {
24871 total_height = XCAR (XCDR (height));
24872 height = XCAR (height);
24873 }
24874 height = calc_line_height_property (it, height, font, boff, 1);
24875
24876 if (it->override_ascent >= 0)
24877 {
24878 it->ascent = it->override_ascent;
24879 it->descent = it->override_descent;
24880 boff = it->override_boff;
24881 }
24882 else
24883 {
24884 it->ascent = FONT_BASE (font) + boff;
24885 it->descent = FONT_DESCENT (font) - boff;
24886 }
24887
24888 if (EQ (height, Qt))
24889 {
24890 if (it->descent > it->max_descent)
24891 {
24892 it->ascent += it->descent - it->max_descent;
24893 it->descent = it->max_descent;
24894 }
24895 if (it->ascent > it->max_ascent)
24896 {
24897 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24898 it->ascent = it->max_ascent;
24899 }
24900 it->phys_ascent = min (it->phys_ascent, it->ascent);
24901 it->phys_descent = min (it->phys_descent, it->descent);
24902 it->constrain_row_ascent_descent_p = 1;
24903 extra_line_spacing = 0;
24904 }
24905 else
24906 {
24907 Lisp_Object spacing;
24908
24909 it->phys_ascent = it->ascent;
24910 it->phys_descent = it->descent;
24911
24912 if ((it->max_ascent > 0 || it->max_descent > 0)
24913 && face->box != FACE_NO_BOX
24914 && face->box_line_width > 0)
24915 {
24916 it->ascent += face->box_line_width;
24917 it->descent += face->box_line_width;
24918 }
24919 if (!NILP (height)
24920 && XINT (height) > it->ascent + it->descent)
24921 it->ascent = XINT (height) - it->descent;
24922
24923 if (!NILP (total_height))
24924 spacing = calc_line_height_property (it, total_height, font, boff, 0);
24925 else
24926 {
24927 spacing = get_it_property (it, Qline_spacing);
24928 spacing = calc_line_height_property (it, spacing, font, boff, 0);
24929 }
24930 if (INTEGERP (spacing))
24931 {
24932 extra_line_spacing = XINT (spacing);
24933 if (!NILP (total_height))
24934 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
24935 }
24936 }
24937 }
24938 else /* i.e. (it->char_to_display == '\t') */
24939 {
24940 if (font->space_width > 0)
24941 {
24942 int tab_width = it->tab_width * font->space_width;
24943 int x = it->current_x + it->continuation_lines_width;
24944 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
24945
24946 /* If the distance from the current position to the next tab
24947 stop is less than a space character width, use the
24948 tab stop after that. */
24949 if (next_tab_x - x < font->space_width)
24950 next_tab_x += tab_width;
24951
24952 it->pixel_width = next_tab_x - x;
24953 it->nglyphs = 1;
24954 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
24955 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
24956
24957 if (it->glyph_row)
24958 {
24959 append_stretch_glyph (it, it->object, it->pixel_width,
24960 it->ascent + it->descent, it->ascent);
24961 }
24962 }
24963 else
24964 {
24965 it->pixel_width = 0;
24966 it->nglyphs = 1;
24967 }
24968 }
24969 }
24970 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
24971 {
24972 /* A static composition.
24973
24974 Note: A composition is represented as one glyph in the
24975 glyph matrix. There are no padding glyphs.
24976
24977 Important note: pixel_width, ascent, and descent are the
24978 values of what is drawn by draw_glyphs (i.e. the values of
24979 the overall glyphs composed). */
24980 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24981 int boff; /* baseline offset */
24982 struct composition *cmp = composition_table[it->cmp_it.id];
24983 int glyph_len = cmp->glyph_len;
24984 struct font *font = face->font;
24985
24986 it->nglyphs = 1;
24987
24988 /* If we have not yet calculated pixel size data of glyphs of
24989 the composition for the current face font, calculate them
24990 now. Theoretically, we have to check all fonts for the
24991 glyphs, but that requires much time and memory space. So,
24992 here we check only the font of the first glyph. This may
24993 lead to incorrect display, but it's very rare, and C-l
24994 (recenter-top-bottom) can correct the display anyway. */
24995 if (! cmp->font || cmp->font != font)
24996 {
24997 /* Ascent and descent of the font of the first character
24998 of this composition (adjusted by baseline offset).
24999 Ascent and descent of overall glyphs should not be less
25000 than these, respectively. */
25001 int font_ascent, font_descent, font_height;
25002 /* Bounding box of the overall glyphs. */
25003 int leftmost, rightmost, lowest, highest;
25004 int lbearing, rbearing;
25005 int i, width, ascent, descent;
25006 int left_padded = 0, right_padded = 0;
25007 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
25008 XChar2b char2b;
25009 struct font_metrics *pcm;
25010 int font_not_found_p;
25011 ptrdiff_t pos;
25012
25013 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
25014 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
25015 break;
25016 if (glyph_len < cmp->glyph_len)
25017 right_padded = 1;
25018 for (i = 0; i < glyph_len; i++)
25019 {
25020 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
25021 break;
25022 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
25023 }
25024 if (i > 0)
25025 left_padded = 1;
25026
25027 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
25028 : IT_CHARPOS (*it));
25029 /* If no suitable font is found, use the default font. */
25030 font_not_found_p = font == NULL;
25031 if (font_not_found_p)
25032 {
25033 face = face->ascii_face;
25034 font = face->font;
25035 }
25036 boff = font->baseline_offset;
25037 if (font->vertical_centering)
25038 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
25039 font_ascent = FONT_BASE (font) + boff;
25040 font_descent = FONT_DESCENT (font) - boff;
25041 font_height = FONT_HEIGHT (font);
25042
25043 cmp->font = font;
25044
25045 pcm = NULL;
25046 if (! font_not_found_p)
25047 {
25048 get_char_face_and_encoding (it->f, c, it->face_id,
25049 &char2b, 0);
25050 pcm = get_per_char_metric (font, &char2b);
25051 }
25052
25053 /* Initialize the bounding box. */
25054 if (pcm)
25055 {
25056 width = cmp->glyph_len > 0 ? pcm->width : 0;
25057 ascent = pcm->ascent;
25058 descent = pcm->descent;
25059 lbearing = pcm->lbearing;
25060 rbearing = pcm->rbearing;
25061 }
25062 else
25063 {
25064 width = cmp->glyph_len > 0 ? font->space_width : 0;
25065 ascent = FONT_BASE (font);
25066 descent = FONT_DESCENT (font);
25067 lbearing = 0;
25068 rbearing = width;
25069 }
25070
25071 rightmost = width;
25072 leftmost = 0;
25073 lowest = - descent + boff;
25074 highest = ascent + boff;
25075
25076 if (! font_not_found_p
25077 && font->default_ascent
25078 && CHAR_TABLE_P (Vuse_default_ascent)
25079 && !NILP (Faref (Vuse_default_ascent,
25080 make_number (it->char_to_display))))
25081 highest = font->default_ascent + boff;
25082
25083 /* Draw the first glyph at the normal position. It may be
25084 shifted to right later if some other glyphs are drawn
25085 at the left. */
25086 cmp->offsets[i * 2] = 0;
25087 cmp->offsets[i * 2 + 1] = boff;
25088 cmp->lbearing = lbearing;
25089 cmp->rbearing = rbearing;
25090
25091 /* Set cmp->offsets for the remaining glyphs. */
25092 for (i++; i < glyph_len; i++)
25093 {
25094 int left, right, btm, top;
25095 int ch = COMPOSITION_GLYPH (cmp, i);
25096 int face_id;
25097 struct face *this_face;
25098
25099 if (ch == '\t')
25100 ch = ' ';
25101 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
25102 this_face = FACE_FROM_ID (it->f, face_id);
25103 font = this_face->font;
25104
25105 if (font == NULL)
25106 pcm = NULL;
25107 else
25108 {
25109 get_char_face_and_encoding (it->f, ch, face_id,
25110 &char2b, 0);
25111 pcm = get_per_char_metric (font, &char2b);
25112 }
25113 if (! pcm)
25114 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
25115 else
25116 {
25117 width = pcm->width;
25118 ascent = pcm->ascent;
25119 descent = pcm->descent;
25120 lbearing = pcm->lbearing;
25121 rbearing = pcm->rbearing;
25122 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
25123 {
25124 /* Relative composition with or without
25125 alternate chars. */
25126 left = (leftmost + rightmost - width) / 2;
25127 btm = - descent + boff;
25128 if (font->relative_compose
25129 && (! CHAR_TABLE_P (Vignore_relative_composition)
25130 || NILP (Faref (Vignore_relative_composition,
25131 make_number (ch)))))
25132 {
25133
25134 if (- descent >= font->relative_compose)
25135 /* One extra pixel between two glyphs. */
25136 btm = highest + 1;
25137 else if (ascent <= 0)
25138 /* One extra pixel between two glyphs. */
25139 btm = lowest - 1 - ascent - descent;
25140 }
25141 }
25142 else
25143 {
25144 /* A composition rule is specified by an integer
25145 value that encodes global and new reference
25146 points (GREF and NREF). GREF and NREF are
25147 specified by numbers as below:
25148
25149 0---1---2 -- ascent
25150 | |
25151 | |
25152 | |
25153 9--10--11 -- center
25154 | |
25155 ---3---4---5--- baseline
25156 | |
25157 6---7---8 -- descent
25158 */
25159 int rule = COMPOSITION_RULE (cmp, i);
25160 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
25161
25162 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
25163 grefx = gref % 3, nrefx = nref % 3;
25164 grefy = gref / 3, nrefy = nref / 3;
25165 if (xoff)
25166 xoff = font_height * (xoff - 128) / 256;
25167 if (yoff)
25168 yoff = font_height * (yoff - 128) / 256;
25169
25170 left = (leftmost
25171 + grefx * (rightmost - leftmost) / 2
25172 - nrefx * width / 2
25173 + xoff);
25174
25175 btm = ((grefy == 0 ? highest
25176 : grefy == 1 ? 0
25177 : grefy == 2 ? lowest
25178 : (highest + lowest) / 2)
25179 - (nrefy == 0 ? ascent + descent
25180 : nrefy == 1 ? descent - boff
25181 : nrefy == 2 ? 0
25182 : (ascent + descent) / 2)
25183 + yoff);
25184 }
25185
25186 cmp->offsets[i * 2] = left;
25187 cmp->offsets[i * 2 + 1] = btm + descent;
25188
25189 /* Update the bounding box of the overall glyphs. */
25190 if (width > 0)
25191 {
25192 right = left + width;
25193 if (left < leftmost)
25194 leftmost = left;
25195 if (right > rightmost)
25196 rightmost = right;
25197 }
25198 top = btm + descent + ascent;
25199 if (top > highest)
25200 highest = top;
25201 if (btm < lowest)
25202 lowest = btm;
25203
25204 if (cmp->lbearing > left + lbearing)
25205 cmp->lbearing = left + lbearing;
25206 if (cmp->rbearing < left + rbearing)
25207 cmp->rbearing = left + rbearing;
25208 }
25209 }
25210
25211 /* If there are glyphs whose x-offsets are negative,
25212 shift all glyphs to the right and make all x-offsets
25213 non-negative. */
25214 if (leftmost < 0)
25215 {
25216 for (i = 0; i < cmp->glyph_len; i++)
25217 cmp->offsets[i * 2] -= leftmost;
25218 rightmost -= leftmost;
25219 cmp->lbearing -= leftmost;
25220 cmp->rbearing -= leftmost;
25221 }
25222
25223 if (left_padded && cmp->lbearing < 0)
25224 {
25225 for (i = 0; i < cmp->glyph_len; i++)
25226 cmp->offsets[i * 2] -= cmp->lbearing;
25227 rightmost -= cmp->lbearing;
25228 cmp->rbearing -= cmp->lbearing;
25229 cmp->lbearing = 0;
25230 }
25231 if (right_padded && rightmost < cmp->rbearing)
25232 {
25233 rightmost = cmp->rbearing;
25234 }
25235
25236 cmp->pixel_width = rightmost;
25237 cmp->ascent = highest;
25238 cmp->descent = - lowest;
25239 if (cmp->ascent < font_ascent)
25240 cmp->ascent = font_ascent;
25241 if (cmp->descent < font_descent)
25242 cmp->descent = font_descent;
25243 }
25244
25245 if (it->glyph_row
25246 && (cmp->lbearing < 0
25247 || cmp->rbearing > cmp->pixel_width))
25248 it->glyph_row->contains_overlapping_glyphs_p = 1;
25249
25250 it->pixel_width = cmp->pixel_width;
25251 it->ascent = it->phys_ascent = cmp->ascent;
25252 it->descent = it->phys_descent = cmp->descent;
25253 if (face->box != FACE_NO_BOX)
25254 {
25255 int thick = face->box_line_width;
25256
25257 if (thick > 0)
25258 {
25259 it->ascent += thick;
25260 it->descent += thick;
25261 }
25262 else
25263 thick = - thick;
25264
25265 if (it->start_of_box_run_p)
25266 it->pixel_width += thick;
25267 if (it->end_of_box_run_p)
25268 it->pixel_width += thick;
25269 }
25270
25271 /* If face has an overline, add the height of the overline
25272 (1 pixel) and a 1 pixel margin to the character height. */
25273 if (face->overline_p)
25274 it->ascent += overline_margin;
25275
25276 take_vertical_position_into_account (it);
25277 if (it->ascent < 0)
25278 it->ascent = 0;
25279 if (it->descent < 0)
25280 it->descent = 0;
25281
25282 if (it->glyph_row && cmp->glyph_len > 0)
25283 append_composite_glyph (it);
25284 }
25285 else if (it->what == IT_COMPOSITION)
25286 {
25287 /* A dynamic (automatic) composition. */
25288 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25289 Lisp_Object gstring;
25290 struct font_metrics metrics;
25291
25292 it->nglyphs = 1;
25293
25294 gstring = composition_gstring_from_id (it->cmp_it.id);
25295 it->pixel_width
25296 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
25297 &metrics);
25298 if (it->glyph_row
25299 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
25300 it->glyph_row->contains_overlapping_glyphs_p = 1;
25301 it->ascent = it->phys_ascent = metrics.ascent;
25302 it->descent = it->phys_descent = metrics.descent;
25303 if (face->box != FACE_NO_BOX)
25304 {
25305 int thick = face->box_line_width;
25306
25307 if (thick > 0)
25308 {
25309 it->ascent += thick;
25310 it->descent += thick;
25311 }
25312 else
25313 thick = - thick;
25314
25315 if (it->start_of_box_run_p)
25316 it->pixel_width += thick;
25317 if (it->end_of_box_run_p)
25318 it->pixel_width += thick;
25319 }
25320 /* If face has an overline, add the height of the overline
25321 (1 pixel) and a 1 pixel margin to the character height. */
25322 if (face->overline_p)
25323 it->ascent += overline_margin;
25324 take_vertical_position_into_account (it);
25325 if (it->ascent < 0)
25326 it->ascent = 0;
25327 if (it->descent < 0)
25328 it->descent = 0;
25329
25330 if (it->glyph_row)
25331 append_composite_glyph (it);
25332 }
25333 else if (it->what == IT_GLYPHLESS)
25334 produce_glyphless_glyph (it, 0, Qnil);
25335 else if (it->what == IT_IMAGE)
25336 produce_image_glyph (it);
25337 else if (it->what == IT_STRETCH)
25338 produce_stretch_glyph (it);
25339
25340 done:
25341 /* Accumulate dimensions. Note: can't assume that it->descent > 0
25342 because this isn't true for images with `:ascent 100'. */
25343 eassert (it->ascent >= 0 && it->descent >= 0);
25344 if (it->area == TEXT_AREA)
25345 it->current_x += it->pixel_width;
25346
25347 if (extra_line_spacing > 0)
25348 {
25349 it->descent += extra_line_spacing;
25350 if (extra_line_spacing > it->max_extra_line_spacing)
25351 it->max_extra_line_spacing = extra_line_spacing;
25352 }
25353
25354 it->max_ascent = max (it->max_ascent, it->ascent);
25355 it->max_descent = max (it->max_descent, it->descent);
25356 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
25357 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
25358 }
25359
25360 /* EXPORT for RIF:
25361 Output LEN glyphs starting at START at the nominal cursor position.
25362 Advance the nominal cursor over the text. The global variable
25363 updated_window contains the window being updated, updated_row is
25364 the glyph row being updated, and updated_area is the area of that
25365 row being updated. */
25366
25367 void
25368 x_write_glyphs (struct glyph *start, int len)
25369 {
25370 int x, hpos, chpos = updated_window->phys_cursor.hpos;
25371
25372 eassert (updated_window && updated_row);
25373 /* When the window is hscrolled, cursor hpos can legitimately be out
25374 of bounds, but we draw the cursor at the corresponding window
25375 margin in that case. */
25376 if (!updated_row->reversed_p && chpos < 0)
25377 chpos = 0;
25378 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
25379 chpos = updated_row->used[TEXT_AREA] - 1;
25380
25381 block_input ();
25382
25383 /* Write glyphs. */
25384
25385 hpos = start - updated_row->glyphs[updated_area];
25386 x = draw_glyphs (updated_window, output_cursor.x,
25387 updated_row, updated_area,
25388 hpos, hpos + len,
25389 DRAW_NORMAL_TEXT, 0);
25390
25391 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
25392 if (updated_area == TEXT_AREA
25393 && updated_window->phys_cursor_on_p
25394 && updated_window->phys_cursor.vpos == output_cursor.vpos
25395 && chpos >= hpos
25396 && chpos < hpos + len)
25397 updated_window->phys_cursor_on_p = 0;
25398
25399 unblock_input ();
25400
25401 /* Advance the output cursor. */
25402 output_cursor.hpos += len;
25403 output_cursor.x = x;
25404 }
25405
25406
25407 /* EXPORT for RIF:
25408 Insert LEN glyphs from START at the nominal cursor position. */
25409
25410 void
25411 x_insert_glyphs (struct glyph *start, int len)
25412 {
25413 struct frame *f;
25414 struct window *w;
25415 int line_height, shift_by_width, shifted_region_width;
25416 struct glyph_row *row;
25417 struct glyph *glyph;
25418 int frame_x, frame_y;
25419 ptrdiff_t hpos;
25420
25421 eassert (updated_window && updated_row);
25422 block_input ();
25423 w = updated_window;
25424 f = XFRAME (WINDOW_FRAME (w));
25425
25426 /* Get the height of the line we are in. */
25427 row = updated_row;
25428 line_height = row->height;
25429
25430 /* Get the width of the glyphs to insert. */
25431 shift_by_width = 0;
25432 for (glyph = start; glyph < start + len; ++glyph)
25433 shift_by_width += glyph->pixel_width;
25434
25435 /* Get the width of the region to shift right. */
25436 shifted_region_width = (window_box_width (w, updated_area)
25437 - output_cursor.x
25438 - shift_by_width);
25439
25440 /* Shift right. */
25441 frame_x = window_box_left (w, updated_area) + output_cursor.x;
25442 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
25443
25444 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
25445 line_height, shift_by_width);
25446
25447 /* Write the glyphs. */
25448 hpos = start - row->glyphs[updated_area];
25449 draw_glyphs (w, output_cursor.x, row, updated_area,
25450 hpos, hpos + len,
25451 DRAW_NORMAL_TEXT, 0);
25452
25453 /* Advance the output cursor. */
25454 output_cursor.hpos += len;
25455 output_cursor.x += shift_by_width;
25456 unblock_input ();
25457 }
25458
25459
25460 /* EXPORT for RIF:
25461 Erase the current text line from the nominal cursor position
25462 (inclusive) to pixel column TO_X (exclusive). The idea is that
25463 everything from TO_X onward is already erased.
25464
25465 TO_X is a pixel position relative to updated_area of
25466 updated_window. TO_X == -1 means clear to the end of this area. */
25467
25468 void
25469 x_clear_end_of_line (int to_x)
25470 {
25471 struct frame *f;
25472 struct window *w = updated_window;
25473 int max_x, min_y, max_y;
25474 int from_x, from_y, to_y;
25475
25476 eassert (updated_window && updated_row);
25477 f = XFRAME (w->frame);
25478
25479 if (updated_row->full_width_p)
25480 max_x = WINDOW_TOTAL_WIDTH (w);
25481 else
25482 max_x = window_box_width (w, updated_area);
25483 max_y = window_text_bottom_y (w);
25484
25485 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
25486 of window. For TO_X > 0, truncate to end of drawing area. */
25487 if (to_x == 0)
25488 return;
25489 else if (to_x < 0)
25490 to_x = max_x;
25491 else
25492 to_x = min (to_x, max_x);
25493
25494 to_y = min (max_y, output_cursor.y + updated_row->height);
25495
25496 /* Notice if the cursor will be cleared by this operation. */
25497 if (!updated_row->full_width_p)
25498 notice_overwritten_cursor (w, updated_area,
25499 output_cursor.x, -1,
25500 updated_row->y,
25501 MATRIX_ROW_BOTTOM_Y (updated_row));
25502
25503 from_x = output_cursor.x;
25504
25505 /* Translate to frame coordinates. */
25506 if (updated_row->full_width_p)
25507 {
25508 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
25509 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
25510 }
25511 else
25512 {
25513 int area_left = window_box_left (w, updated_area);
25514 from_x += area_left;
25515 to_x += area_left;
25516 }
25517
25518 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
25519 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
25520 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
25521
25522 /* Prevent inadvertently clearing to end of the X window. */
25523 if (to_x > from_x && to_y > from_y)
25524 {
25525 block_input ();
25526 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
25527 to_x - from_x, to_y - from_y);
25528 unblock_input ();
25529 }
25530 }
25531
25532 #endif /* HAVE_WINDOW_SYSTEM */
25533
25534
25535 \f
25536 /***********************************************************************
25537 Cursor types
25538 ***********************************************************************/
25539
25540 /* Value is the internal representation of the specified cursor type
25541 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
25542 of the bar cursor. */
25543
25544 static enum text_cursor_kinds
25545 get_specified_cursor_type (Lisp_Object arg, int *width)
25546 {
25547 enum text_cursor_kinds type;
25548
25549 if (NILP (arg))
25550 return NO_CURSOR;
25551
25552 if (EQ (arg, Qbox))
25553 return FILLED_BOX_CURSOR;
25554
25555 if (EQ (arg, Qhollow))
25556 return HOLLOW_BOX_CURSOR;
25557
25558 if (EQ (arg, Qbar))
25559 {
25560 *width = 2;
25561 return BAR_CURSOR;
25562 }
25563
25564 if (CONSP (arg)
25565 && EQ (XCAR (arg), Qbar)
25566 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
25567 {
25568 *width = XINT (XCDR (arg));
25569 return BAR_CURSOR;
25570 }
25571
25572 if (EQ (arg, Qhbar))
25573 {
25574 *width = 2;
25575 return HBAR_CURSOR;
25576 }
25577
25578 if (CONSP (arg)
25579 && EQ (XCAR (arg), Qhbar)
25580 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
25581 {
25582 *width = XINT (XCDR (arg));
25583 return HBAR_CURSOR;
25584 }
25585
25586 /* Treat anything unknown as "hollow box cursor".
25587 It was bad to signal an error; people have trouble fixing
25588 .Xdefaults with Emacs, when it has something bad in it. */
25589 type = HOLLOW_BOX_CURSOR;
25590
25591 return type;
25592 }
25593
25594 /* Set the default cursor types for specified frame. */
25595 void
25596 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
25597 {
25598 int width = 1;
25599 Lisp_Object tem;
25600
25601 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
25602 FRAME_CURSOR_WIDTH (f) = width;
25603
25604 /* By default, set up the blink-off state depending on the on-state. */
25605
25606 tem = Fassoc (arg, Vblink_cursor_alist);
25607 if (!NILP (tem))
25608 {
25609 FRAME_BLINK_OFF_CURSOR (f)
25610 = get_specified_cursor_type (XCDR (tem), &width);
25611 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
25612 }
25613 else
25614 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
25615 }
25616
25617
25618 #ifdef HAVE_WINDOW_SYSTEM
25619
25620 /* Return the cursor we want to be displayed in window W. Return
25621 width of bar/hbar cursor through WIDTH arg. Return with
25622 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
25623 (i.e. if the `system caret' should track this cursor).
25624
25625 In a mini-buffer window, we want the cursor only to appear if we
25626 are reading input from this window. For the selected window, we
25627 want the cursor type given by the frame parameter or buffer local
25628 setting of cursor-type. If explicitly marked off, draw no cursor.
25629 In all other cases, we want a hollow box cursor. */
25630
25631 static enum text_cursor_kinds
25632 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
25633 int *active_cursor)
25634 {
25635 struct frame *f = XFRAME (w->frame);
25636 struct buffer *b = XBUFFER (w->buffer);
25637 int cursor_type = DEFAULT_CURSOR;
25638 Lisp_Object alt_cursor;
25639 int non_selected = 0;
25640
25641 *active_cursor = 1;
25642
25643 /* Echo area */
25644 if (cursor_in_echo_area
25645 && FRAME_HAS_MINIBUF_P (f)
25646 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
25647 {
25648 if (w == XWINDOW (echo_area_window))
25649 {
25650 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
25651 {
25652 *width = FRAME_CURSOR_WIDTH (f);
25653 return FRAME_DESIRED_CURSOR (f);
25654 }
25655 else
25656 return get_specified_cursor_type (BVAR (b, cursor_type), width);
25657 }
25658
25659 *active_cursor = 0;
25660 non_selected = 1;
25661 }
25662
25663 /* Detect a nonselected window or nonselected frame. */
25664 else if (w != XWINDOW (f->selected_window)
25665 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
25666 {
25667 *active_cursor = 0;
25668
25669 if (MINI_WINDOW_P (w) && minibuf_level == 0)
25670 return NO_CURSOR;
25671
25672 non_selected = 1;
25673 }
25674
25675 /* Never display a cursor in a window in which cursor-type is nil. */
25676 if (NILP (BVAR (b, cursor_type)))
25677 return NO_CURSOR;
25678
25679 /* Get the normal cursor type for this window. */
25680 if (EQ (BVAR (b, cursor_type), Qt))
25681 {
25682 cursor_type = FRAME_DESIRED_CURSOR (f);
25683 *width = FRAME_CURSOR_WIDTH (f);
25684 }
25685 else
25686 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
25687
25688 /* Use cursor-in-non-selected-windows instead
25689 for non-selected window or frame. */
25690 if (non_selected)
25691 {
25692 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
25693 if (!EQ (Qt, alt_cursor))
25694 return get_specified_cursor_type (alt_cursor, width);
25695 /* t means modify the normal cursor type. */
25696 if (cursor_type == FILLED_BOX_CURSOR)
25697 cursor_type = HOLLOW_BOX_CURSOR;
25698 else if (cursor_type == BAR_CURSOR && *width > 1)
25699 --*width;
25700 return cursor_type;
25701 }
25702
25703 /* Use normal cursor if not blinked off. */
25704 if (!w->cursor_off_p)
25705 {
25706 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25707 {
25708 if (cursor_type == FILLED_BOX_CURSOR)
25709 {
25710 /* Using a block cursor on large images can be very annoying.
25711 So use a hollow cursor for "large" images.
25712 If image is not transparent (no mask), also use hollow cursor. */
25713 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25714 if (img != NULL && IMAGEP (img->spec))
25715 {
25716 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
25717 where N = size of default frame font size.
25718 This should cover most of the "tiny" icons people may use. */
25719 if (!img->mask
25720 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
25721 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
25722 cursor_type = HOLLOW_BOX_CURSOR;
25723 }
25724 }
25725 else if (cursor_type != NO_CURSOR)
25726 {
25727 /* Display current only supports BOX and HOLLOW cursors for images.
25728 So for now, unconditionally use a HOLLOW cursor when cursor is
25729 not a solid box cursor. */
25730 cursor_type = HOLLOW_BOX_CURSOR;
25731 }
25732 }
25733 return cursor_type;
25734 }
25735
25736 /* Cursor is blinked off, so determine how to "toggle" it. */
25737
25738 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
25739 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
25740 return get_specified_cursor_type (XCDR (alt_cursor), width);
25741
25742 /* Then see if frame has specified a specific blink off cursor type. */
25743 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
25744 {
25745 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
25746 return FRAME_BLINK_OFF_CURSOR (f);
25747 }
25748
25749 #if 0
25750 /* Some people liked having a permanently visible blinking cursor,
25751 while others had very strong opinions against it. So it was
25752 decided to remove it. KFS 2003-09-03 */
25753
25754 /* Finally perform built-in cursor blinking:
25755 filled box <-> hollow box
25756 wide [h]bar <-> narrow [h]bar
25757 narrow [h]bar <-> no cursor
25758 other type <-> no cursor */
25759
25760 if (cursor_type == FILLED_BOX_CURSOR)
25761 return HOLLOW_BOX_CURSOR;
25762
25763 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
25764 {
25765 *width = 1;
25766 return cursor_type;
25767 }
25768 #endif
25769
25770 return NO_CURSOR;
25771 }
25772
25773
25774 /* Notice when the text cursor of window W has been completely
25775 overwritten by a drawing operation that outputs glyphs in AREA
25776 starting at X0 and ending at X1 in the line starting at Y0 and
25777 ending at Y1. X coordinates are area-relative. X1 < 0 means all
25778 the rest of the line after X0 has been written. Y coordinates
25779 are window-relative. */
25780
25781 static void
25782 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
25783 int x0, int x1, int y0, int y1)
25784 {
25785 int cx0, cx1, cy0, cy1;
25786 struct glyph_row *row;
25787
25788 if (!w->phys_cursor_on_p)
25789 return;
25790 if (area != TEXT_AREA)
25791 return;
25792
25793 if (w->phys_cursor.vpos < 0
25794 || w->phys_cursor.vpos >= w->current_matrix->nrows
25795 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
25796 !(row->enabled_p && row->displays_text_p)))
25797 return;
25798
25799 if (row->cursor_in_fringe_p)
25800 {
25801 row->cursor_in_fringe_p = 0;
25802 draw_fringe_bitmap (w, row, row->reversed_p);
25803 w->phys_cursor_on_p = 0;
25804 return;
25805 }
25806
25807 cx0 = w->phys_cursor.x;
25808 cx1 = cx0 + w->phys_cursor_width;
25809 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
25810 return;
25811
25812 /* The cursor image will be completely removed from the
25813 screen if the output area intersects the cursor area in
25814 y-direction. When we draw in [y0 y1[, and some part of
25815 the cursor is at y < y0, that part must have been drawn
25816 before. When scrolling, the cursor is erased before
25817 actually scrolling, so we don't come here. When not
25818 scrolling, the rows above the old cursor row must have
25819 changed, and in this case these rows must have written
25820 over the cursor image.
25821
25822 Likewise if part of the cursor is below y1, with the
25823 exception of the cursor being in the first blank row at
25824 the buffer and window end because update_text_area
25825 doesn't draw that row. (Except when it does, but
25826 that's handled in update_text_area.) */
25827
25828 cy0 = w->phys_cursor.y;
25829 cy1 = cy0 + w->phys_cursor_height;
25830 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
25831 return;
25832
25833 w->phys_cursor_on_p = 0;
25834 }
25835
25836 #endif /* HAVE_WINDOW_SYSTEM */
25837
25838 \f
25839 /************************************************************************
25840 Mouse Face
25841 ************************************************************************/
25842
25843 #ifdef HAVE_WINDOW_SYSTEM
25844
25845 /* EXPORT for RIF:
25846 Fix the display of area AREA of overlapping row ROW in window W
25847 with respect to the overlapping part OVERLAPS. */
25848
25849 void
25850 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
25851 enum glyph_row_area area, int overlaps)
25852 {
25853 int i, x;
25854
25855 block_input ();
25856
25857 x = 0;
25858 for (i = 0; i < row->used[area];)
25859 {
25860 if (row->glyphs[area][i].overlaps_vertically_p)
25861 {
25862 int start = i, start_x = x;
25863
25864 do
25865 {
25866 x += row->glyphs[area][i].pixel_width;
25867 ++i;
25868 }
25869 while (i < row->used[area]
25870 && row->glyphs[area][i].overlaps_vertically_p);
25871
25872 draw_glyphs (w, start_x, row, area,
25873 start, i,
25874 DRAW_NORMAL_TEXT, overlaps);
25875 }
25876 else
25877 {
25878 x += row->glyphs[area][i].pixel_width;
25879 ++i;
25880 }
25881 }
25882
25883 unblock_input ();
25884 }
25885
25886
25887 /* EXPORT:
25888 Draw the cursor glyph of window W in glyph row ROW. See the
25889 comment of draw_glyphs for the meaning of HL. */
25890
25891 void
25892 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
25893 enum draw_glyphs_face hl)
25894 {
25895 /* If cursor hpos is out of bounds, don't draw garbage. This can
25896 happen in mini-buffer windows when switching between echo area
25897 glyphs and mini-buffer. */
25898 if ((row->reversed_p
25899 ? (w->phys_cursor.hpos >= 0)
25900 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
25901 {
25902 int on_p = w->phys_cursor_on_p;
25903 int x1;
25904 int hpos = w->phys_cursor.hpos;
25905
25906 /* When the window is hscrolled, cursor hpos can legitimately be
25907 out of bounds, but we draw the cursor at the corresponding
25908 window margin in that case. */
25909 if (!row->reversed_p && hpos < 0)
25910 hpos = 0;
25911 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25912 hpos = row->used[TEXT_AREA] - 1;
25913
25914 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
25915 hl, 0);
25916 w->phys_cursor_on_p = on_p;
25917
25918 if (hl == DRAW_CURSOR)
25919 w->phys_cursor_width = x1 - w->phys_cursor.x;
25920 /* When we erase the cursor, and ROW is overlapped by other
25921 rows, make sure that these overlapping parts of other rows
25922 are redrawn. */
25923 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
25924 {
25925 w->phys_cursor_width = x1 - w->phys_cursor.x;
25926
25927 if (row > w->current_matrix->rows
25928 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
25929 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
25930 OVERLAPS_ERASED_CURSOR);
25931
25932 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
25933 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
25934 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
25935 OVERLAPS_ERASED_CURSOR);
25936 }
25937 }
25938 }
25939
25940
25941 /* EXPORT:
25942 Erase the image of a cursor of window W from the screen. */
25943
25944 void
25945 erase_phys_cursor (struct window *w)
25946 {
25947 struct frame *f = XFRAME (w->frame);
25948 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25949 int hpos = w->phys_cursor.hpos;
25950 int vpos = w->phys_cursor.vpos;
25951 int mouse_face_here_p = 0;
25952 struct glyph_matrix *active_glyphs = w->current_matrix;
25953 struct glyph_row *cursor_row;
25954 struct glyph *cursor_glyph;
25955 enum draw_glyphs_face hl;
25956
25957 /* No cursor displayed or row invalidated => nothing to do on the
25958 screen. */
25959 if (w->phys_cursor_type == NO_CURSOR)
25960 goto mark_cursor_off;
25961
25962 /* VPOS >= active_glyphs->nrows means that window has been resized.
25963 Don't bother to erase the cursor. */
25964 if (vpos >= active_glyphs->nrows)
25965 goto mark_cursor_off;
25966
25967 /* If row containing cursor is marked invalid, there is nothing we
25968 can do. */
25969 cursor_row = MATRIX_ROW (active_glyphs, vpos);
25970 if (!cursor_row->enabled_p)
25971 goto mark_cursor_off;
25972
25973 /* If line spacing is > 0, old cursor may only be partially visible in
25974 window after split-window. So adjust visible height. */
25975 cursor_row->visible_height = min (cursor_row->visible_height,
25976 window_text_bottom_y (w) - cursor_row->y);
25977
25978 /* If row is completely invisible, don't attempt to delete a cursor which
25979 isn't there. This can happen if cursor is at top of a window, and
25980 we switch to a buffer with a header line in that window. */
25981 if (cursor_row->visible_height <= 0)
25982 goto mark_cursor_off;
25983
25984 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
25985 if (cursor_row->cursor_in_fringe_p)
25986 {
25987 cursor_row->cursor_in_fringe_p = 0;
25988 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
25989 goto mark_cursor_off;
25990 }
25991
25992 /* This can happen when the new row is shorter than the old one.
25993 In this case, either draw_glyphs or clear_end_of_line
25994 should have cleared the cursor. Note that we wouldn't be
25995 able to erase the cursor in this case because we don't have a
25996 cursor glyph at hand. */
25997 if ((cursor_row->reversed_p
25998 ? (w->phys_cursor.hpos < 0)
25999 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
26000 goto mark_cursor_off;
26001
26002 /* When the window is hscrolled, cursor hpos can legitimately be out
26003 of bounds, but we draw the cursor at the corresponding window
26004 margin in that case. */
26005 if (!cursor_row->reversed_p && hpos < 0)
26006 hpos = 0;
26007 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
26008 hpos = cursor_row->used[TEXT_AREA] - 1;
26009
26010 /* If the cursor is in the mouse face area, redisplay that when
26011 we clear the cursor. */
26012 if (! NILP (hlinfo->mouse_face_window)
26013 && coords_in_mouse_face_p (w, hpos, vpos)
26014 /* Don't redraw the cursor's spot in mouse face if it is at the
26015 end of a line (on a newline). The cursor appears there, but
26016 mouse highlighting does not. */
26017 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
26018 mouse_face_here_p = 1;
26019
26020 /* Maybe clear the display under the cursor. */
26021 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
26022 {
26023 int x, y, left_x;
26024 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
26025 int width;
26026
26027 cursor_glyph = get_phys_cursor_glyph (w);
26028 if (cursor_glyph == NULL)
26029 goto mark_cursor_off;
26030
26031 width = cursor_glyph->pixel_width;
26032 left_x = window_box_left_offset (w, TEXT_AREA);
26033 x = w->phys_cursor.x;
26034 if (x < left_x)
26035 width -= left_x - x;
26036 width = min (width, window_box_width (w, TEXT_AREA) - x);
26037 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
26038 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
26039
26040 if (width > 0)
26041 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
26042 }
26043
26044 /* Erase the cursor by redrawing the character underneath it. */
26045 if (mouse_face_here_p)
26046 hl = DRAW_MOUSE_FACE;
26047 else
26048 hl = DRAW_NORMAL_TEXT;
26049 draw_phys_cursor_glyph (w, cursor_row, hl);
26050
26051 mark_cursor_off:
26052 w->phys_cursor_on_p = 0;
26053 w->phys_cursor_type = NO_CURSOR;
26054 }
26055
26056
26057 /* EXPORT:
26058 Display or clear cursor of window W. If ON is zero, clear the
26059 cursor. If it is non-zero, display the cursor. If ON is nonzero,
26060 where to put the cursor is specified by HPOS, VPOS, X and Y. */
26061
26062 void
26063 display_and_set_cursor (struct window *w, int on,
26064 int hpos, int vpos, int x, int y)
26065 {
26066 struct frame *f = XFRAME (w->frame);
26067 int new_cursor_type;
26068 int new_cursor_width;
26069 int active_cursor;
26070 struct glyph_row *glyph_row;
26071 struct glyph *glyph;
26072
26073 /* This is pointless on invisible frames, and dangerous on garbaged
26074 windows and frames; in the latter case, the frame or window may
26075 be in the midst of changing its size, and x and y may be off the
26076 window. */
26077 if (! FRAME_VISIBLE_P (f)
26078 || FRAME_GARBAGED_P (f)
26079 || vpos >= w->current_matrix->nrows
26080 || hpos >= w->current_matrix->matrix_w)
26081 return;
26082
26083 /* If cursor is off and we want it off, return quickly. */
26084 if (!on && !w->phys_cursor_on_p)
26085 return;
26086
26087 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
26088 /* If cursor row is not enabled, we don't really know where to
26089 display the cursor. */
26090 if (!glyph_row->enabled_p)
26091 {
26092 w->phys_cursor_on_p = 0;
26093 return;
26094 }
26095
26096 glyph = NULL;
26097 if (!glyph_row->exact_window_width_line_p
26098 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
26099 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
26100
26101 eassert (input_blocked_p ());
26102
26103 /* Set new_cursor_type to the cursor we want to be displayed. */
26104 new_cursor_type = get_window_cursor_type (w, glyph,
26105 &new_cursor_width, &active_cursor);
26106
26107 /* If cursor is currently being shown and we don't want it to be or
26108 it is in the wrong place, or the cursor type is not what we want,
26109 erase it. */
26110 if (w->phys_cursor_on_p
26111 && (!on
26112 || w->phys_cursor.x != x
26113 || w->phys_cursor.y != y
26114 || new_cursor_type != w->phys_cursor_type
26115 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
26116 && new_cursor_width != w->phys_cursor_width)))
26117 erase_phys_cursor (w);
26118
26119 /* Don't check phys_cursor_on_p here because that flag is only set
26120 to zero in some cases where we know that the cursor has been
26121 completely erased, to avoid the extra work of erasing the cursor
26122 twice. In other words, phys_cursor_on_p can be 1 and the cursor
26123 still not be visible, or it has only been partly erased. */
26124 if (on)
26125 {
26126 w->phys_cursor_ascent = glyph_row->ascent;
26127 w->phys_cursor_height = glyph_row->height;
26128
26129 /* Set phys_cursor_.* before x_draw_.* is called because some
26130 of them may need the information. */
26131 w->phys_cursor.x = x;
26132 w->phys_cursor.y = glyph_row->y;
26133 w->phys_cursor.hpos = hpos;
26134 w->phys_cursor.vpos = vpos;
26135 }
26136
26137 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
26138 new_cursor_type, new_cursor_width,
26139 on, active_cursor);
26140 }
26141
26142
26143 /* Switch the display of W's cursor on or off, according to the value
26144 of ON. */
26145
26146 static void
26147 update_window_cursor (struct window *w, int on)
26148 {
26149 /* Don't update cursor in windows whose frame is in the process
26150 of being deleted. */
26151 if (w->current_matrix)
26152 {
26153 int hpos = w->phys_cursor.hpos;
26154 int vpos = w->phys_cursor.vpos;
26155 struct glyph_row *row;
26156
26157 if (vpos >= w->current_matrix->nrows
26158 || hpos >= w->current_matrix->matrix_w)
26159 return;
26160
26161 row = MATRIX_ROW (w->current_matrix, vpos);
26162
26163 /* When the window is hscrolled, cursor hpos can legitimately be
26164 out of bounds, but we draw the cursor at the corresponding
26165 window margin in that case. */
26166 if (!row->reversed_p && hpos < 0)
26167 hpos = 0;
26168 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26169 hpos = row->used[TEXT_AREA] - 1;
26170
26171 block_input ();
26172 display_and_set_cursor (w, on, hpos, vpos,
26173 w->phys_cursor.x, w->phys_cursor.y);
26174 unblock_input ();
26175 }
26176 }
26177
26178
26179 /* Call update_window_cursor with parameter ON_P on all leaf windows
26180 in the window tree rooted at W. */
26181
26182 static void
26183 update_cursor_in_window_tree (struct window *w, int on_p)
26184 {
26185 while (w)
26186 {
26187 if (!NILP (w->hchild))
26188 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
26189 else if (!NILP (w->vchild))
26190 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
26191 else
26192 update_window_cursor (w, on_p);
26193
26194 w = NILP (w->next) ? 0 : XWINDOW (w->next);
26195 }
26196 }
26197
26198
26199 /* EXPORT:
26200 Display the cursor on window W, or clear it, according to ON_P.
26201 Don't change the cursor's position. */
26202
26203 void
26204 x_update_cursor (struct frame *f, int on_p)
26205 {
26206 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
26207 }
26208
26209
26210 /* EXPORT:
26211 Clear the cursor of window W to background color, and mark the
26212 cursor as not shown. This is used when the text where the cursor
26213 is about to be rewritten. */
26214
26215 void
26216 x_clear_cursor (struct window *w)
26217 {
26218 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
26219 update_window_cursor (w, 0);
26220 }
26221
26222 #endif /* HAVE_WINDOW_SYSTEM */
26223
26224 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
26225 and MSDOS. */
26226 static void
26227 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
26228 int start_hpos, int end_hpos,
26229 enum draw_glyphs_face draw)
26230 {
26231 #ifdef HAVE_WINDOW_SYSTEM
26232 if (FRAME_WINDOW_P (XFRAME (w->frame)))
26233 {
26234 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
26235 return;
26236 }
26237 #endif
26238 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
26239 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
26240 #endif
26241 }
26242
26243 /* Display the active region described by mouse_face_* according to DRAW. */
26244
26245 static void
26246 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
26247 {
26248 struct window *w = XWINDOW (hlinfo->mouse_face_window);
26249 struct frame *f = XFRAME (WINDOW_FRAME (w));
26250
26251 if (/* If window is in the process of being destroyed, don't bother
26252 to do anything. */
26253 w->current_matrix != NULL
26254 /* Don't update mouse highlight if hidden */
26255 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
26256 /* Recognize when we are called to operate on rows that don't exist
26257 anymore. This can happen when a window is split. */
26258 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
26259 {
26260 int phys_cursor_on_p = w->phys_cursor_on_p;
26261 struct glyph_row *row, *first, *last;
26262
26263 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
26264 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
26265
26266 for (row = first; row <= last && row->enabled_p; ++row)
26267 {
26268 int start_hpos, end_hpos, start_x;
26269
26270 /* For all but the first row, the highlight starts at column 0. */
26271 if (row == first)
26272 {
26273 /* R2L rows have BEG and END in reversed order, but the
26274 screen drawing geometry is always left to right. So
26275 we need to mirror the beginning and end of the
26276 highlighted area in R2L rows. */
26277 if (!row->reversed_p)
26278 {
26279 start_hpos = hlinfo->mouse_face_beg_col;
26280 start_x = hlinfo->mouse_face_beg_x;
26281 }
26282 else if (row == last)
26283 {
26284 start_hpos = hlinfo->mouse_face_end_col;
26285 start_x = hlinfo->mouse_face_end_x;
26286 }
26287 else
26288 {
26289 start_hpos = 0;
26290 start_x = 0;
26291 }
26292 }
26293 else if (row->reversed_p && row == last)
26294 {
26295 start_hpos = hlinfo->mouse_face_end_col;
26296 start_x = hlinfo->mouse_face_end_x;
26297 }
26298 else
26299 {
26300 start_hpos = 0;
26301 start_x = 0;
26302 }
26303
26304 if (row == last)
26305 {
26306 if (!row->reversed_p)
26307 end_hpos = hlinfo->mouse_face_end_col;
26308 else if (row == first)
26309 end_hpos = hlinfo->mouse_face_beg_col;
26310 else
26311 {
26312 end_hpos = row->used[TEXT_AREA];
26313 if (draw == DRAW_NORMAL_TEXT)
26314 row->fill_line_p = 1; /* Clear to end of line */
26315 }
26316 }
26317 else if (row->reversed_p && row == first)
26318 end_hpos = hlinfo->mouse_face_beg_col;
26319 else
26320 {
26321 end_hpos = row->used[TEXT_AREA];
26322 if (draw == DRAW_NORMAL_TEXT)
26323 row->fill_line_p = 1; /* Clear to end of line */
26324 }
26325
26326 if (end_hpos > start_hpos)
26327 {
26328 draw_row_with_mouse_face (w, start_x, row,
26329 start_hpos, end_hpos, draw);
26330
26331 row->mouse_face_p
26332 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
26333 }
26334 }
26335
26336 #ifdef HAVE_WINDOW_SYSTEM
26337 /* When we've written over the cursor, arrange for it to
26338 be displayed again. */
26339 if (FRAME_WINDOW_P (f)
26340 && phys_cursor_on_p && !w->phys_cursor_on_p)
26341 {
26342 int hpos = w->phys_cursor.hpos;
26343
26344 /* When the window is hscrolled, cursor hpos can legitimately be
26345 out of bounds, but we draw the cursor at the corresponding
26346 window margin in that case. */
26347 if (!row->reversed_p && hpos < 0)
26348 hpos = 0;
26349 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26350 hpos = row->used[TEXT_AREA] - 1;
26351
26352 block_input ();
26353 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
26354 w->phys_cursor.x, w->phys_cursor.y);
26355 unblock_input ();
26356 }
26357 #endif /* HAVE_WINDOW_SYSTEM */
26358 }
26359
26360 #ifdef HAVE_WINDOW_SYSTEM
26361 /* Change the mouse cursor. */
26362 if (FRAME_WINDOW_P (f))
26363 {
26364 if (draw == DRAW_NORMAL_TEXT
26365 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
26366 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
26367 else if (draw == DRAW_MOUSE_FACE)
26368 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
26369 else
26370 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
26371 }
26372 #endif /* HAVE_WINDOW_SYSTEM */
26373 }
26374
26375 /* EXPORT:
26376 Clear out the mouse-highlighted active region.
26377 Redraw it un-highlighted first. Value is non-zero if mouse
26378 face was actually drawn unhighlighted. */
26379
26380 int
26381 clear_mouse_face (Mouse_HLInfo *hlinfo)
26382 {
26383 int cleared = 0;
26384
26385 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
26386 {
26387 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
26388 cleared = 1;
26389 }
26390
26391 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
26392 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
26393 hlinfo->mouse_face_window = Qnil;
26394 hlinfo->mouse_face_overlay = Qnil;
26395 return cleared;
26396 }
26397
26398 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
26399 within the mouse face on that window. */
26400 static int
26401 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
26402 {
26403 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
26404
26405 /* Quickly resolve the easy cases. */
26406 if (!(WINDOWP (hlinfo->mouse_face_window)
26407 && XWINDOW (hlinfo->mouse_face_window) == w))
26408 return 0;
26409 if (vpos < hlinfo->mouse_face_beg_row
26410 || vpos > hlinfo->mouse_face_end_row)
26411 return 0;
26412 if (vpos > hlinfo->mouse_face_beg_row
26413 && vpos < hlinfo->mouse_face_end_row)
26414 return 1;
26415
26416 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
26417 {
26418 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
26419 {
26420 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
26421 return 1;
26422 }
26423 else if ((vpos == hlinfo->mouse_face_beg_row
26424 && hpos >= hlinfo->mouse_face_beg_col)
26425 || (vpos == hlinfo->mouse_face_end_row
26426 && hpos < hlinfo->mouse_face_end_col))
26427 return 1;
26428 }
26429 else
26430 {
26431 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
26432 {
26433 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
26434 return 1;
26435 }
26436 else if ((vpos == hlinfo->mouse_face_beg_row
26437 && hpos <= hlinfo->mouse_face_beg_col)
26438 || (vpos == hlinfo->mouse_face_end_row
26439 && hpos > hlinfo->mouse_face_end_col))
26440 return 1;
26441 }
26442 return 0;
26443 }
26444
26445
26446 /* EXPORT:
26447 Non-zero if physical cursor of window W is within mouse face. */
26448
26449 int
26450 cursor_in_mouse_face_p (struct window *w)
26451 {
26452 int hpos = w->phys_cursor.hpos;
26453 int vpos = w->phys_cursor.vpos;
26454 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
26455
26456 /* When the window is hscrolled, cursor hpos can legitimately be out
26457 of bounds, but we draw the cursor at the corresponding window
26458 margin in that case. */
26459 if (!row->reversed_p && hpos < 0)
26460 hpos = 0;
26461 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26462 hpos = row->used[TEXT_AREA] - 1;
26463
26464 return coords_in_mouse_face_p (w, hpos, vpos);
26465 }
26466
26467
26468 \f
26469 /* Find the glyph rows START_ROW and END_ROW of window W that display
26470 characters between buffer positions START_CHARPOS and END_CHARPOS
26471 (excluding END_CHARPOS). DISP_STRING is a display string that
26472 covers these buffer positions. This is similar to
26473 row_containing_pos, but is more accurate when bidi reordering makes
26474 buffer positions change non-linearly with glyph rows. */
26475 static void
26476 rows_from_pos_range (struct window *w,
26477 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
26478 Lisp_Object disp_string,
26479 struct glyph_row **start, struct glyph_row **end)
26480 {
26481 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26482 int last_y = window_text_bottom_y (w);
26483 struct glyph_row *row;
26484
26485 *start = NULL;
26486 *end = NULL;
26487
26488 while (!first->enabled_p
26489 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
26490 first++;
26491
26492 /* Find the START row. */
26493 for (row = first;
26494 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
26495 row++)
26496 {
26497 /* A row can potentially be the START row if the range of the
26498 characters it displays intersects the range
26499 [START_CHARPOS..END_CHARPOS). */
26500 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
26501 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
26502 /* See the commentary in row_containing_pos, for the
26503 explanation of the complicated way to check whether
26504 some position is beyond the end of the characters
26505 displayed by a row. */
26506 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
26507 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
26508 && !row->ends_at_zv_p
26509 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
26510 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
26511 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
26512 && !row->ends_at_zv_p
26513 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
26514 {
26515 /* Found a candidate row. Now make sure at least one of the
26516 glyphs it displays has a charpos from the range
26517 [START_CHARPOS..END_CHARPOS).
26518
26519 This is not obvious because bidi reordering could make
26520 buffer positions of a row be 1,2,3,102,101,100, and if we
26521 want to highlight characters in [50..60), we don't want
26522 this row, even though [50..60) does intersect [1..103),
26523 the range of character positions given by the row's start
26524 and end positions. */
26525 struct glyph *g = row->glyphs[TEXT_AREA];
26526 struct glyph *e = g + row->used[TEXT_AREA];
26527
26528 while (g < e)
26529 {
26530 if (((BUFFERP (g->object) || INTEGERP (g->object))
26531 && start_charpos <= g->charpos && g->charpos < end_charpos)
26532 /* A glyph that comes from DISP_STRING is by
26533 definition to be highlighted. */
26534 || EQ (g->object, disp_string))
26535 *start = row;
26536 g++;
26537 }
26538 if (*start)
26539 break;
26540 }
26541 }
26542
26543 /* Find the END row. */
26544 if (!*start
26545 /* If the last row is partially visible, start looking for END
26546 from that row, instead of starting from FIRST. */
26547 && !(row->enabled_p
26548 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
26549 row = first;
26550 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
26551 {
26552 struct glyph_row *next = row + 1;
26553 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
26554
26555 if (!next->enabled_p
26556 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
26557 /* The first row >= START whose range of displayed characters
26558 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
26559 is the row END + 1. */
26560 || (start_charpos < next_start
26561 && end_charpos < next_start)
26562 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
26563 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
26564 && !next->ends_at_zv_p
26565 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
26566 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
26567 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
26568 && !next->ends_at_zv_p
26569 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
26570 {
26571 *end = row;
26572 break;
26573 }
26574 else
26575 {
26576 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
26577 but none of the characters it displays are in the range, it is
26578 also END + 1. */
26579 struct glyph *g = next->glyphs[TEXT_AREA];
26580 struct glyph *s = g;
26581 struct glyph *e = g + next->used[TEXT_AREA];
26582
26583 while (g < e)
26584 {
26585 if (((BUFFERP (g->object) || INTEGERP (g->object))
26586 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
26587 /* If the buffer position of the first glyph in
26588 the row is equal to END_CHARPOS, it means
26589 the last character to be highlighted is the
26590 newline of ROW, and we must consider NEXT as
26591 END, not END+1. */
26592 || (((!next->reversed_p && g == s)
26593 || (next->reversed_p && g == e - 1))
26594 && (g->charpos == end_charpos
26595 /* Special case for when NEXT is an
26596 empty line at ZV. */
26597 || (g->charpos == -1
26598 && !row->ends_at_zv_p
26599 && next_start == end_charpos)))))
26600 /* A glyph that comes from DISP_STRING is by
26601 definition to be highlighted. */
26602 || EQ (g->object, disp_string))
26603 break;
26604 g++;
26605 }
26606 if (g == e)
26607 {
26608 *end = row;
26609 break;
26610 }
26611 /* The first row that ends at ZV must be the last to be
26612 highlighted. */
26613 else if (next->ends_at_zv_p)
26614 {
26615 *end = next;
26616 break;
26617 }
26618 }
26619 }
26620 }
26621
26622 /* This function sets the mouse_face_* elements of HLINFO, assuming
26623 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
26624 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
26625 for the overlay or run of text properties specifying the mouse
26626 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
26627 before-string and after-string that must also be highlighted.
26628 DISP_STRING, if non-nil, is a display string that may cover some
26629 or all of the highlighted text. */
26630
26631 static void
26632 mouse_face_from_buffer_pos (Lisp_Object window,
26633 Mouse_HLInfo *hlinfo,
26634 ptrdiff_t mouse_charpos,
26635 ptrdiff_t start_charpos,
26636 ptrdiff_t end_charpos,
26637 Lisp_Object before_string,
26638 Lisp_Object after_string,
26639 Lisp_Object disp_string)
26640 {
26641 struct window *w = XWINDOW (window);
26642 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26643 struct glyph_row *r1, *r2;
26644 struct glyph *glyph, *end;
26645 ptrdiff_t ignore, pos;
26646 int x;
26647
26648 eassert (NILP (disp_string) || STRINGP (disp_string));
26649 eassert (NILP (before_string) || STRINGP (before_string));
26650 eassert (NILP (after_string) || STRINGP (after_string));
26651
26652 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
26653 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
26654 if (r1 == NULL)
26655 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26656 /* If the before-string or display-string contains newlines,
26657 rows_from_pos_range skips to its last row. Move back. */
26658 if (!NILP (before_string) || !NILP (disp_string))
26659 {
26660 struct glyph_row *prev;
26661 while ((prev = r1 - 1, prev >= first)
26662 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
26663 && prev->used[TEXT_AREA] > 0)
26664 {
26665 struct glyph *beg = prev->glyphs[TEXT_AREA];
26666 glyph = beg + prev->used[TEXT_AREA];
26667 while (--glyph >= beg && INTEGERP (glyph->object));
26668 if (glyph < beg
26669 || !(EQ (glyph->object, before_string)
26670 || EQ (glyph->object, disp_string)))
26671 break;
26672 r1 = prev;
26673 }
26674 }
26675 if (r2 == NULL)
26676 {
26677 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26678 hlinfo->mouse_face_past_end = 1;
26679 }
26680 else if (!NILP (after_string))
26681 {
26682 /* If the after-string has newlines, advance to its last row. */
26683 struct glyph_row *next;
26684 struct glyph_row *last
26685 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26686
26687 for (next = r2 + 1;
26688 next <= last
26689 && next->used[TEXT_AREA] > 0
26690 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
26691 ++next)
26692 r2 = next;
26693 }
26694 /* The rest of the display engine assumes that mouse_face_beg_row is
26695 either above mouse_face_end_row or identical to it. But with
26696 bidi-reordered continued lines, the row for START_CHARPOS could
26697 be below the row for END_CHARPOS. If so, swap the rows and store
26698 them in correct order. */
26699 if (r1->y > r2->y)
26700 {
26701 struct glyph_row *tem = r2;
26702
26703 r2 = r1;
26704 r1 = tem;
26705 }
26706
26707 hlinfo->mouse_face_beg_y = r1->y;
26708 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
26709 hlinfo->mouse_face_end_y = r2->y;
26710 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
26711
26712 /* For a bidi-reordered row, the positions of BEFORE_STRING,
26713 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
26714 could be anywhere in the row and in any order. The strategy
26715 below is to find the leftmost and the rightmost glyph that
26716 belongs to either of these 3 strings, or whose position is
26717 between START_CHARPOS and END_CHARPOS, and highlight all the
26718 glyphs between those two. This may cover more than just the text
26719 between START_CHARPOS and END_CHARPOS if the range of characters
26720 strides the bidi level boundary, e.g. if the beginning is in R2L
26721 text while the end is in L2R text or vice versa. */
26722 if (!r1->reversed_p)
26723 {
26724 /* This row is in a left to right paragraph. Scan it left to
26725 right. */
26726 glyph = r1->glyphs[TEXT_AREA];
26727 end = glyph + r1->used[TEXT_AREA];
26728 x = r1->x;
26729
26730 /* Skip truncation glyphs at the start of the glyph row. */
26731 if (r1->displays_text_p)
26732 for (; glyph < end
26733 && INTEGERP (glyph->object)
26734 && glyph->charpos < 0;
26735 ++glyph)
26736 x += glyph->pixel_width;
26737
26738 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26739 or DISP_STRING, and the first glyph from buffer whose
26740 position is between START_CHARPOS and END_CHARPOS. */
26741 for (; glyph < end
26742 && !INTEGERP (glyph->object)
26743 && !EQ (glyph->object, disp_string)
26744 && !(BUFFERP (glyph->object)
26745 && (glyph->charpos >= start_charpos
26746 && glyph->charpos < end_charpos));
26747 ++glyph)
26748 {
26749 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26750 are present at buffer positions between START_CHARPOS and
26751 END_CHARPOS, or if they come from an overlay. */
26752 if (EQ (glyph->object, before_string))
26753 {
26754 pos = string_buffer_position (before_string,
26755 start_charpos);
26756 /* If pos == 0, it means before_string came from an
26757 overlay, not from a buffer position. */
26758 if (!pos || (pos >= start_charpos && pos < end_charpos))
26759 break;
26760 }
26761 else if (EQ (glyph->object, after_string))
26762 {
26763 pos = string_buffer_position (after_string, end_charpos);
26764 if (!pos || (pos >= start_charpos && pos < end_charpos))
26765 break;
26766 }
26767 x += glyph->pixel_width;
26768 }
26769 hlinfo->mouse_face_beg_x = x;
26770 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26771 }
26772 else
26773 {
26774 /* This row is in a right to left paragraph. Scan it right to
26775 left. */
26776 struct glyph *g;
26777
26778 end = r1->glyphs[TEXT_AREA] - 1;
26779 glyph = end + r1->used[TEXT_AREA];
26780
26781 /* Skip truncation glyphs at the start of the glyph row. */
26782 if (r1->displays_text_p)
26783 for (; glyph > end
26784 && INTEGERP (glyph->object)
26785 && glyph->charpos < 0;
26786 --glyph)
26787 ;
26788
26789 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26790 or DISP_STRING, and the first glyph from buffer whose
26791 position is between START_CHARPOS and END_CHARPOS. */
26792 for (; glyph > end
26793 && !INTEGERP (glyph->object)
26794 && !EQ (glyph->object, disp_string)
26795 && !(BUFFERP (glyph->object)
26796 && (glyph->charpos >= start_charpos
26797 && glyph->charpos < end_charpos));
26798 --glyph)
26799 {
26800 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26801 are present at buffer positions between START_CHARPOS and
26802 END_CHARPOS, or if they come from an overlay. */
26803 if (EQ (glyph->object, before_string))
26804 {
26805 pos = string_buffer_position (before_string, start_charpos);
26806 /* If pos == 0, it means before_string came from an
26807 overlay, not from a buffer position. */
26808 if (!pos || (pos >= start_charpos && pos < end_charpos))
26809 break;
26810 }
26811 else if (EQ (glyph->object, after_string))
26812 {
26813 pos = string_buffer_position (after_string, end_charpos);
26814 if (!pos || (pos >= start_charpos && pos < end_charpos))
26815 break;
26816 }
26817 }
26818
26819 glyph++; /* first glyph to the right of the highlighted area */
26820 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
26821 x += g->pixel_width;
26822 hlinfo->mouse_face_beg_x = x;
26823 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26824 }
26825
26826 /* If the highlight ends in a different row, compute GLYPH and END
26827 for the end row. Otherwise, reuse the values computed above for
26828 the row where the highlight begins. */
26829 if (r2 != r1)
26830 {
26831 if (!r2->reversed_p)
26832 {
26833 glyph = r2->glyphs[TEXT_AREA];
26834 end = glyph + r2->used[TEXT_AREA];
26835 x = r2->x;
26836 }
26837 else
26838 {
26839 end = r2->glyphs[TEXT_AREA] - 1;
26840 glyph = end + r2->used[TEXT_AREA];
26841 }
26842 }
26843
26844 if (!r2->reversed_p)
26845 {
26846 /* Skip truncation and continuation glyphs near the end of the
26847 row, and also blanks and stretch glyphs inserted by
26848 extend_face_to_end_of_line. */
26849 while (end > glyph
26850 && INTEGERP ((end - 1)->object))
26851 --end;
26852 /* Scan the rest of the glyph row from the end, looking for the
26853 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26854 DISP_STRING, or whose position is between START_CHARPOS
26855 and END_CHARPOS */
26856 for (--end;
26857 end > glyph
26858 && !INTEGERP (end->object)
26859 && !EQ (end->object, disp_string)
26860 && !(BUFFERP (end->object)
26861 && (end->charpos >= start_charpos
26862 && end->charpos < end_charpos));
26863 --end)
26864 {
26865 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26866 are present at buffer positions between START_CHARPOS and
26867 END_CHARPOS, or if they come from an overlay. */
26868 if (EQ (end->object, before_string))
26869 {
26870 pos = string_buffer_position (before_string, start_charpos);
26871 if (!pos || (pos >= start_charpos && pos < end_charpos))
26872 break;
26873 }
26874 else if (EQ (end->object, after_string))
26875 {
26876 pos = string_buffer_position (after_string, end_charpos);
26877 if (!pos || (pos >= start_charpos && pos < end_charpos))
26878 break;
26879 }
26880 }
26881 /* Find the X coordinate of the last glyph to be highlighted. */
26882 for (; glyph <= end; ++glyph)
26883 x += glyph->pixel_width;
26884
26885 hlinfo->mouse_face_end_x = x;
26886 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
26887 }
26888 else
26889 {
26890 /* Skip truncation and continuation glyphs near the end of the
26891 row, and also blanks and stretch glyphs inserted by
26892 extend_face_to_end_of_line. */
26893 x = r2->x;
26894 end++;
26895 while (end < glyph
26896 && INTEGERP (end->object))
26897 {
26898 x += end->pixel_width;
26899 ++end;
26900 }
26901 /* Scan the rest of the glyph row from the end, looking for the
26902 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26903 DISP_STRING, or whose position is between START_CHARPOS
26904 and END_CHARPOS */
26905 for ( ;
26906 end < glyph
26907 && !INTEGERP (end->object)
26908 && !EQ (end->object, disp_string)
26909 && !(BUFFERP (end->object)
26910 && (end->charpos >= start_charpos
26911 && end->charpos < end_charpos));
26912 ++end)
26913 {
26914 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26915 are present at buffer positions between START_CHARPOS and
26916 END_CHARPOS, or if they come from an overlay. */
26917 if (EQ (end->object, before_string))
26918 {
26919 pos = string_buffer_position (before_string, start_charpos);
26920 if (!pos || (pos >= start_charpos && pos < end_charpos))
26921 break;
26922 }
26923 else if (EQ (end->object, after_string))
26924 {
26925 pos = string_buffer_position (after_string, end_charpos);
26926 if (!pos || (pos >= start_charpos && pos < end_charpos))
26927 break;
26928 }
26929 x += end->pixel_width;
26930 }
26931 /* If we exited the above loop because we arrived at the last
26932 glyph of the row, and its buffer position is still not in
26933 range, it means the last character in range is the preceding
26934 newline. Bump the end column and x values to get past the
26935 last glyph. */
26936 if (end == glyph
26937 && BUFFERP (end->object)
26938 && (end->charpos < start_charpos
26939 || end->charpos >= end_charpos))
26940 {
26941 x += end->pixel_width;
26942 ++end;
26943 }
26944 hlinfo->mouse_face_end_x = x;
26945 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
26946 }
26947
26948 hlinfo->mouse_face_window = window;
26949 hlinfo->mouse_face_face_id
26950 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
26951 mouse_charpos + 1,
26952 !hlinfo->mouse_face_hidden, -1);
26953 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26954 }
26955
26956 /* The following function is not used anymore (replaced with
26957 mouse_face_from_string_pos), but I leave it here for the time
26958 being, in case someone would. */
26959
26960 #if 0 /* not used */
26961
26962 /* Find the position of the glyph for position POS in OBJECT in
26963 window W's current matrix, and return in *X, *Y the pixel
26964 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
26965
26966 RIGHT_P non-zero means return the position of the right edge of the
26967 glyph, RIGHT_P zero means return the left edge position.
26968
26969 If no glyph for POS exists in the matrix, return the position of
26970 the glyph with the next smaller position that is in the matrix, if
26971 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
26972 exists in the matrix, return the position of the glyph with the
26973 next larger position in OBJECT.
26974
26975 Value is non-zero if a glyph was found. */
26976
26977 static int
26978 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
26979 int *hpos, int *vpos, int *x, int *y, int right_p)
26980 {
26981 int yb = window_text_bottom_y (w);
26982 struct glyph_row *r;
26983 struct glyph *best_glyph = NULL;
26984 struct glyph_row *best_row = NULL;
26985 int best_x = 0;
26986
26987 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26988 r->enabled_p && r->y < yb;
26989 ++r)
26990 {
26991 struct glyph *g = r->glyphs[TEXT_AREA];
26992 struct glyph *e = g + r->used[TEXT_AREA];
26993 int gx;
26994
26995 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
26996 if (EQ (g->object, object))
26997 {
26998 if (g->charpos == pos)
26999 {
27000 best_glyph = g;
27001 best_x = gx;
27002 best_row = r;
27003 goto found;
27004 }
27005 else if (best_glyph == NULL
27006 || ((eabs (g->charpos - pos)
27007 < eabs (best_glyph->charpos - pos))
27008 && (right_p
27009 ? g->charpos < pos
27010 : g->charpos > pos)))
27011 {
27012 best_glyph = g;
27013 best_x = gx;
27014 best_row = r;
27015 }
27016 }
27017 }
27018
27019 found:
27020
27021 if (best_glyph)
27022 {
27023 *x = best_x;
27024 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
27025
27026 if (right_p)
27027 {
27028 *x += best_glyph->pixel_width;
27029 ++*hpos;
27030 }
27031
27032 *y = best_row->y;
27033 *vpos = best_row - w->current_matrix->rows;
27034 }
27035
27036 return best_glyph != NULL;
27037 }
27038 #endif /* not used */
27039
27040 /* Find the positions of the first and the last glyphs in window W's
27041 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
27042 (assumed to be a string), and return in HLINFO's mouse_face_*
27043 members the pixel and column/row coordinates of those glyphs. */
27044
27045 static void
27046 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
27047 Lisp_Object object,
27048 ptrdiff_t startpos, ptrdiff_t endpos)
27049 {
27050 int yb = window_text_bottom_y (w);
27051 struct glyph_row *r;
27052 struct glyph *g, *e;
27053 int gx;
27054 int found = 0;
27055
27056 /* Find the glyph row with at least one position in the range
27057 [STARTPOS..ENDPOS], and the first glyph in that row whose
27058 position belongs to that range. */
27059 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27060 r->enabled_p && r->y < yb;
27061 ++r)
27062 {
27063 if (!r->reversed_p)
27064 {
27065 g = r->glyphs[TEXT_AREA];
27066 e = g + r->used[TEXT_AREA];
27067 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
27068 if (EQ (g->object, object)
27069 && startpos <= g->charpos && g->charpos <= endpos)
27070 {
27071 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
27072 hlinfo->mouse_face_beg_y = r->y;
27073 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
27074 hlinfo->mouse_face_beg_x = gx;
27075 found = 1;
27076 break;
27077 }
27078 }
27079 else
27080 {
27081 struct glyph *g1;
27082
27083 e = r->glyphs[TEXT_AREA];
27084 g = e + r->used[TEXT_AREA];
27085 for ( ; g > e; --g)
27086 if (EQ ((g-1)->object, object)
27087 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
27088 {
27089 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
27090 hlinfo->mouse_face_beg_y = r->y;
27091 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
27092 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
27093 gx += g1->pixel_width;
27094 hlinfo->mouse_face_beg_x = gx;
27095 found = 1;
27096 break;
27097 }
27098 }
27099 if (found)
27100 break;
27101 }
27102
27103 if (!found)
27104 return;
27105
27106 /* Starting with the next row, look for the first row which does NOT
27107 include any glyphs whose positions are in the range. */
27108 for (++r; r->enabled_p && r->y < yb; ++r)
27109 {
27110 g = r->glyphs[TEXT_AREA];
27111 e = g + r->used[TEXT_AREA];
27112 found = 0;
27113 for ( ; g < e; ++g)
27114 if (EQ (g->object, object)
27115 && startpos <= g->charpos && g->charpos <= endpos)
27116 {
27117 found = 1;
27118 break;
27119 }
27120 if (!found)
27121 break;
27122 }
27123
27124 /* The highlighted region ends on the previous row. */
27125 r--;
27126
27127 /* Set the end row and its vertical pixel coordinate. */
27128 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
27129 hlinfo->mouse_face_end_y = r->y;
27130
27131 /* Compute and set the end column and the end column's horizontal
27132 pixel coordinate. */
27133 if (!r->reversed_p)
27134 {
27135 g = r->glyphs[TEXT_AREA];
27136 e = g + r->used[TEXT_AREA];
27137 for ( ; e > g; --e)
27138 if (EQ ((e-1)->object, object)
27139 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
27140 break;
27141 hlinfo->mouse_face_end_col = e - g;
27142
27143 for (gx = r->x; g < e; ++g)
27144 gx += g->pixel_width;
27145 hlinfo->mouse_face_end_x = gx;
27146 }
27147 else
27148 {
27149 e = r->glyphs[TEXT_AREA];
27150 g = e + r->used[TEXT_AREA];
27151 for (gx = r->x ; e < g; ++e)
27152 {
27153 if (EQ (e->object, object)
27154 && startpos <= e->charpos && e->charpos <= endpos)
27155 break;
27156 gx += e->pixel_width;
27157 }
27158 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
27159 hlinfo->mouse_face_end_x = gx;
27160 }
27161 }
27162
27163 #ifdef HAVE_WINDOW_SYSTEM
27164
27165 /* See if position X, Y is within a hot-spot of an image. */
27166
27167 static int
27168 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
27169 {
27170 if (!CONSP (hot_spot))
27171 return 0;
27172
27173 if (EQ (XCAR (hot_spot), Qrect))
27174 {
27175 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
27176 Lisp_Object rect = XCDR (hot_spot);
27177 Lisp_Object tem;
27178 if (!CONSP (rect))
27179 return 0;
27180 if (!CONSP (XCAR (rect)))
27181 return 0;
27182 if (!CONSP (XCDR (rect)))
27183 return 0;
27184 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
27185 return 0;
27186 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
27187 return 0;
27188 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
27189 return 0;
27190 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
27191 return 0;
27192 return 1;
27193 }
27194 else if (EQ (XCAR (hot_spot), Qcircle))
27195 {
27196 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
27197 Lisp_Object circ = XCDR (hot_spot);
27198 Lisp_Object lr, lx0, ly0;
27199 if (CONSP (circ)
27200 && CONSP (XCAR (circ))
27201 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
27202 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
27203 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
27204 {
27205 double r = XFLOATINT (lr);
27206 double dx = XINT (lx0) - x;
27207 double dy = XINT (ly0) - y;
27208 return (dx * dx + dy * dy <= r * r);
27209 }
27210 }
27211 else if (EQ (XCAR (hot_spot), Qpoly))
27212 {
27213 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
27214 if (VECTORP (XCDR (hot_spot)))
27215 {
27216 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
27217 Lisp_Object *poly = v->contents;
27218 ptrdiff_t n = v->header.size;
27219 ptrdiff_t i;
27220 int inside = 0;
27221 Lisp_Object lx, ly;
27222 int x0, y0;
27223
27224 /* Need an even number of coordinates, and at least 3 edges. */
27225 if (n < 6 || n & 1)
27226 return 0;
27227
27228 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
27229 If count is odd, we are inside polygon. Pixels on edges
27230 may or may not be included depending on actual geometry of the
27231 polygon. */
27232 if ((lx = poly[n-2], !INTEGERP (lx))
27233 || (ly = poly[n-1], !INTEGERP (lx)))
27234 return 0;
27235 x0 = XINT (lx), y0 = XINT (ly);
27236 for (i = 0; i < n; i += 2)
27237 {
27238 int x1 = x0, y1 = y0;
27239 if ((lx = poly[i], !INTEGERP (lx))
27240 || (ly = poly[i+1], !INTEGERP (ly)))
27241 return 0;
27242 x0 = XINT (lx), y0 = XINT (ly);
27243
27244 /* Does this segment cross the X line? */
27245 if (x0 >= x)
27246 {
27247 if (x1 >= x)
27248 continue;
27249 }
27250 else if (x1 < x)
27251 continue;
27252 if (y > y0 && y > y1)
27253 continue;
27254 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
27255 inside = !inside;
27256 }
27257 return inside;
27258 }
27259 }
27260 return 0;
27261 }
27262
27263 Lisp_Object
27264 find_hot_spot (Lisp_Object map, int x, int y)
27265 {
27266 while (CONSP (map))
27267 {
27268 if (CONSP (XCAR (map))
27269 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
27270 return XCAR (map);
27271 map = XCDR (map);
27272 }
27273
27274 return Qnil;
27275 }
27276
27277 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
27278 3, 3, 0,
27279 doc: /* Lookup in image map MAP coordinates X and Y.
27280 An image map is an alist where each element has the format (AREA ID PLIST).
27281 An AREA is specified as either a rectangle, a circle, or a polygon:
27282 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
27283 pixel coordinates of the upper left and bottom right corners.
27284 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
27285 and the radius of the circle; r may be a float or integer.
27286 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
27287 vector describes one corner in the polygon.
27288 Returns the alist element for the first matching AREA in MAP. */)
27289 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
27290 {
27291 if (NILP (map))
27292 return Qnil;
27293
27294 CHECK_NUMBER (x);
27295 CHECK_NUMBER (y);
27296
27297 return find_hot_spot (map,
27298 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
27299 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
27300 }
27301
27302
27303 /* Display frame CURSOR, optionally using shape defined by POINTER. */
27304 static void
27305 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
27306 {
27307 /* Do not change cursor shape while dragging mouse. */
27308 if (!NILP (do_mouse_tracking))
27309 return;
27310
27311 if (!NILP (pointer))
27312 {
27313 if (EQ (pointer, Qarrow))
27314 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27315 else if (EQ (pointer, Qhand))
27316 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
27317 else if (EQ (pointer, Qtext))
27318 cursor = FRAME_X_OUTPUT (f)->text_cursor;
27319 else if (EQ (pointer, intern ("hdrag")))
27320 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
27321 #ifdef HAVE_X_WINDOWS
27322 else if (EQ (pointer, intern ("vdrag")))
27323 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
27324 #endif
27325 else if (EQ (pointer, intern ("hourglass")))
27326 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
27327 else if (EQ (pointer, Qmodeline))
27328 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
27329 else
27330 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27331 }
27332
27333 if (cursor != No_Cursor)
27334 FRAME_RIF (f)->define_frame_cursor (f, cursor);
27335 }
27336
27337 #endif /* HAVE_WINDOW_SYSTEM */
27338
27339 /* Take proper action when mouse has moved to the mode or header line
27340 or marginal area AREA of window W, x-position X and y-position Y.
27341 X is relative to the start of the text display area of W, so the
27342 width of bitmap areas and scroll bars must be subtracted to get a
27343 position relative to the start of the mode line. */
27344
27345 static void
27346 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
27347 enum window_part area)
27348 {
27349 struct window *w = XWINDOW (window);
27350 struct frame *f = XFRAME (w->frame);
27351 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27352 #ifdef HAVE_WINDOW_SYSTEM
27353 Display_Info *dpyinfo;
27354 #endif
27355 Cursor cursor = No_Cursor;
27356 Lisp_Object pointer = Qnil;
27357 int dx, dy, width, height;
27358 ptrdiff_t charpos;
27359 Lisp_Object string, object = Qnil;
27360 Lisp_Object pos IF_LINT (= Qnil), help;
27361
27362 Lisp_Object mouse_face;
27363 int original_x_pixel = x;
27364 struct glyph * glyph = NULL, * row_start_glyph = NULL;
27365 struct glyph_row *row IF_LINT (= 0);
27366
27367 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
27368 {
27369 int x0;
27370 struct glyph *end;
27371
27372 /* Kludge alert: mode_line_string takes X/Y in pixels, but
27373 returns them in row/column units! */
27374 string = mode_line_string (w, area, &x, &y, &charpos,
27375 &object, &dx, &dy, &width, &height);
27376
27377 row = (area == ON_MODE_LINE
27378 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
27379 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
27380
27381 /* Find the glyph under the mouse pointer. */
27382 if (row->mode_line_p && row->enabled_p)
27383 {
27384 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
27385 end = glyph + row->used[TEXT_AREA];
27386
27387 for (x0 = original_x_pixel;
27388 glyph < end && x0 >= glyph->pixel_width;
27389 ++glyph)
27390 x0 -= glyph->pixel_width;
27391
27392 if (glyph >= end)
27393 glyph = NULL;
27394 }
27395 }
27396 else
27397 {
27398 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
27399 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
27400 returns them in row/column units! */
27401 string = marginal_area_string (w, area, &x, &y, &charpos,
27402 &object, &dx, &dy, &width, &height);
27403 }
27404
27405 help = Qnil;
27406
27407 #ifdef HAVE_WINDOW_SYSTEM
27408 if (IMAGEP (object))
27409 {
27410 Lisp_Object image_map, hotspot;
27411 if ((image_map = Fplist_get (XCDR (object), QCmap),
27412 !NILP (image_map))
27413 && (hotspot = find_hot_spot (image_map, dx, dy),
27414 CONSP (hotspot))
27415 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27416 {
27417 Lisp_Object plist;
27418
27419 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
27420 If so, we could look for mouse-enter, mouse-leave
27421 properties in PLIST (and do something...). */
27422 hotspot = XCDR (hotspot);
27423 if (CONSP (hotspot)
27424 && (plist = XCAR (hotspot), CONSP (plist)))
27425 {
27426 pointer = Fplist_get (plist, Qpointer);
27427 if (NILP (pointer))
27428 pointer = Qhand;
27429 help = Fplist_get (plist, Qhelp_echo);
27430 if (!NILP (help))
27431 {
27432 help_echo_string = help;
27433 XSETWINDOW (help_echo_window, w);
27434 help_echo_object = w->buffer;
27435 help_echo_pos = charpos;
27436 }
27437 }
27438 }
27439 if (NILP (pointer))
27440 pointer = Fplist_get (XCDR (object), QCpointer);
27441 }
27442 #endif /* HAVE_WINDOW_SYSTEM */
27443
27444 if (STRINGP (string))
27445 pos = make_number (charpos);
27446
27447 /* Set the help text and mouse pointer. If the mouse is on a part
27448 of the mode line without any text (e.g. past the right edge of
27449 the mode line text), use the default help text and pointer. */
27450 if (STRINGP (string) || area == ON_MODE_LINE)
27451 {
27452 /* Arrange to display the help by setting the global variables
27453 help_echo_string, help_echo_object, and help_echo_pos. */
27454 if (NILP (help))
27455 {
27456 if (STRINGP (string))
27457 help = Fget_text_property (pos, Qhelp_echo, string);
27458
27459 if (!NILP (help))
27460 {
27461 help_echo_string = help;
27462 XSETWINDOW (help_echo_window, w);
27463 help_echo_object = string;
27464 help_echo_pos = charpos;
27465 }
27466 else if (area == ON_MODE_LINE)
27467 {
27468 Lisp_Object default_help
27469 = buffer_local_value_1 (Qmode_line_default_help_echo,
27470 w->buffer);
27471
27472 if (STRINGP (default_help))
27473 {
27474 help_echo_string = default_help;
27475 XSETWINDOW (help_echo_window, w);
27476 help_echo_object = Qnil;
27477 help_echo_pos = -1;
27478 }
27479 }
27480 }
27481
27482 #ifdef HAVE_WINDOW_SYSTEM
27483 /* Change the mouse pointer according to what is under it. */
27484 if (FRAME_WINDOW_P (f))
27485 {
27486 dpyinfo = FRAME_X_DISPLAY_INFO (f);
27487 if (STRINGP (string))
27488 {
27489 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27490
27491 if (NILP (pointer))
27492 pointer = Fget_text_property (pos, Qpointer, string);
27493
27494 /* Change the mouse pointer according to what is under X/Y. */
27495 if (NILP (pointer)
27496 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
27497 {
27498 Lisp_Object map;
27499 map = Fget_text_property (pos, Qlocal_map, string);
27500 if (!KEYMAPP (map))
27501 map = Fget_text_property (pos, Qkeymap, string);
27502 if (!KEYMAPP (map))
27503 cursor = dpyinfo->vertical_scroll_bar_cursor;
27504 }
27505 }
27506 else
27507 /* Default mode-line pointer. */
27508 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
27509 }
27510 #endif
27511 }
27512
27513 /* Change the mouse face according to what is under X/Y. */
27514 if (STRINGP (string))
27515 {
27516 mouse_face = Fget_text_property (pos, Qmouse_face, string);
27517 if (!NILP (mouse_face)
27518 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27519 && glyph)
27520 {
27521 Lisp_Object b, e;
27522
27523 struct glyph * tmp_glyph;
27524
27525 int gpos;
27526 int gseq_length;
27527 int total_pixel_width;
27528 ptrdiff_t begpos, endpos, ignore;
27529
27530 int vpos, hpos;
27531
27532 b = Fprevious_single_property_change (make_number (charpos + 1),
27533 Qmouse_face, string, Qnil);
27534 if (NILP (b))
27535 begpos = 0;
27536 else
27537 begpos = XINT (b);
27538
27539 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
27540 if (NILP (e))
27541 endpos = SCHARS (string);
27542 else
27543 endpos = XINT (e);
27544
27545 /* Calculate the glyph position GPOS of GLYPH in the
27546 displayed string, relative to the beginning of the
27547 highlighted part of the string.
27548
27549 Note: GPOS is different from CHARPOS. CHARPOS is the
27550 position of GLYPH in the internal string object. A mode
27551 line string format has structures which are converted to
27552 a flattened string by the Emacs Lisp interpreter. The
27553 internal string is an element of those structures. The
27554 displayed string is the flattened string. */
27555 tmp_glyph = row_start_glyph;
27556 while (tmp_glyph < glyph
27557 && (!(EQ (tmp_glyph->object, glyph->object)
27558 && begpos <= tmp_glyph->charpos
27559 && tmp_glyph->charpos < endpos)))
27560 tmp_glyph++;
27561 gpos = glyph - tmp_glyph;
27562
27563 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
27564 the highlighted part of the displayed string to which
27565 GLYPH belongs. Note: GSEQ_LENGTH is different from
27566 SCHARS (STRING), because the latter returns the length of
27567 the internal string. */
27568 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
27569 tmp_glyph > glyph
27570 && (!(EQ (tmp_glyph->object, glyph->object)
27571 && begpos <= tmp_glyph->charpos
27572 && tmp_glyph->charpos < endpos));
27573 tmp_glyph--)
27574 ;
27575 gseq_length = gpos + (tmp_glyph - glyph) + 1;
27576
27577 /* Calculate the total pixel width of all the glyphs between
27578 the beginning of the highlighted area and GLYPH. */
27579 total_pixel_width = 0;
27580 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
27581 total_pixel_width += tmp_glyph->pixel_width;
27582
27583 /* Pre calculation of re-rendering position. Note: X is in
27584 column units here, after the call to mode_line_string or
27585 marginal_area_string. */
27586 hpos = x - gpos;
27587 vpos = (area == ON_MODE_LINE
27588 ? (w->current_matrix)->nrows - 1
27589 : 0);
27590
27591 /* If GLYPH's position is included in the region that is
27592 already drawn in mouse face, we have nothing to do. */
27593 if ( EQ (window, hlinfo->mouse_face_window)
27594 && (!row->reversed_p
27595 ? (hlinfo->mouse_face_beg_col <= hpos
27596 && hpos < hlinfo->mouse_face_end_col)
27597 /* In R2L rows we swap BEG and END, see below. */
27598 : (hlinfo->mouse_face_end_col <= hpos
27599 && hpos < hlinfo->mouse_face_beg_col))
27600 && hlinfo->mouse_face_beg_row == vpos )
27601 return;
27602
27603 if (clear_mouse_face (hlinfo))
27604 cursor = No_Cursor;
27605
27606 if (!row->reversed_p)
27607 {
27608 hlinfo->mouse_face_beg_col = hpos;
27609 hlinfo->mouse_face_beg_x = original_x_pixel
27610 - (total_pixel_width + dx);
27611 hlinfo->mouse_face_end_col = hpos + gseq_length;
27612 hlinfo->mouse_face_end_x = 0;
27613 }
27614 else
27615 {
27616 /* In R2L rows, show_mouse_face expects BEG and END
27617 coordinates to be swapped. */
27618 hlinfo->mouse_face_end_col = hpos;
27619 hlinfo->mouse_face_end_x = original_x_pixel
27620 - (total_pixel_width + dx);
27621 hlinfo->mouse_face_beg_col = hpos + gseq_length;
27622 hlinfo->mouse_face_beg_x = 0;
27623 }
27624
27625 hlinfo->mouse_face_beg_row = vpos;
27626 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
27627 hlinfo->mouse_face_beg_y = 0;
27628 hlinfo->mouse_face_end_y = 0;
27629 hlinfo->mouse_face_past_end = 0;
27630 hlinfo->mouse_face_window = window;
27631
27632 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
27633 charpos,
27634 0, 0, 0,
27635 &ignore,
27636 glyph->face_id,
27637 1);
27638 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27639
27640 if (NILP (pointer))
27641 pointer = Qhand;
27642 }
27643 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27644 clear_mouse_face (hlinfo);
27645 }
27646 #ifdef HAVE_WINDOW_SYSTEM
27647 if (FRAME_WINDOW_P (f))
27648 define_frame_cursor1 (f, cursor, pointer);
27649 #endif
27650 }
27651
27652
27653 /* EXPORT:
27654 Take proper action when the mouse has moved to position X, Y on
27655 frame F as regards highlighting characters that have mouse-face
27656 properties. Also de-highlighting chars where the mouse was before.
27657 X and Y can be negative or out of range. */
27658
27659 void
27660 note_mouse_highlight (struct frame *f, int x, int y)
27661 {
27662 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27663 enum window_part part = ON_NOTHING;
27664 Lisp_Object window;
27665 struct window *w;
27666 Cursor cursor = No_Cursor;
27667 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
27668 struct buffer *b;
27669
27670 /* When a menu is active, don't highlight because this looks odd. */
27671 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
27672 if (popup_activated ())
27673 return;
27674 #endif
27675
27676 if (NILP (Vmouse_highlight)
27677 || !f->glyphs_initialized_p
27678 || f->pointer_invisible)
27679 return;
27680
27681 hlinfo->mouse_face_mouse_x = x;
27682 hlinfo->mouse_face_mouse_y = y;
27683 hlinfo->mouse_face_mouse_frame = f;
27684
27685 if (hlinfo->mouse_face_defer)
27686 return;
27687
27688 if (gc_in_progress)
27689 {
27690 hlinfo->mouse_face_deferred_gc = 1;
27691 return;
27692 }
27693
27694 /* Which window is that in? */
27695 window = window_from_coordinates (f, x, y, &part, 1);
27696
27697 /* If displaying active text in another window, clear that. */
27698 if (! EQ (window, hlinfo->mouse_face_window)
27699 /* Also clear if we move out of text area in same window. */
27700 || (!NILP (hlinfo->mouse_face_window)
27701 && !NILP (window)
27702 && part != ON_TEXT
27703 && part != ON_MODE_LINE
27704 && part != ON_HEADER_LINE))
27705 clear_mouse_face (hlinfo);
27706
27707 /* Not on a window -> return. */
27708 if (!WINDOWP (window))
27709 return;
27710
27711 /* Reset help_echo_string. It will get recomputed below. */
27712 help_echo_string = Qnil;
27713
27714 /* Convert to window-relative pixel coordinates. */
27715 w = XWINDOW (window);
27716 frame_to_window_pixel_xy (w, &x, &y);
27717
27718 #ifdef HAVE_WINDOW_SYSTEM
27719 /* Handle tool-bar window differently since it doesn't display a
27720 buffer. */
27721 if (EQ (window, f->tool_bar_window))
27722 {
27723 note_tool_bar_highlight (f, x, y);
27724 return;
27725 }
27726 #endif
27727
27728 /* Mouse is on the mode, header line or margin? */
27729 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
27730 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
27731 {
27732 note_mode_line_or_margin_highlight (window, x, y, part);
27733 return;
27734 }
27735
27736 #ifdef HAVE_WINDOW_SYSTEM
27737 if (part == ON_VERTICAL_BORDER)
27738 {
27739 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
27740 help_echo_string = build_string ("drag-mouse-1: resize");
27741 }
27742 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
27743 || part == ON_SCROLL_BAR)
27744 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27745 else
27746 cursor = FRAME_X_OUTPUT (f)->text_cursor;
27747 #endif
27748
27749 /* Are we in a window whose display is up to date?
27750 And verify the buffer's text has not changed. */
27751 b = XBUFFER (w->buffer);
27752 if (part == ON_TEXT
27753 && EQ (w->window_end_valid, w->buffer)
27754 && w->last_modified == BUF_MODIFF (b)
27755 && w->last_overlay_modified == BUF_OVERLAY_MODIFF (b))
27756 {
27757 int hpos, vpos, dx, dy, area = LAST_AREA;
27758 ptrdiff_t pos;
27759 struct glyph *glyph;
27760 Lisp_Object object;
27761 Lisp_Object mouse_face = Qnil, position;
27762 Lisp_Object *overlay_vec = NULL;
27763 ptrdiff_t i, noverlays;
27764 struct buffer *obuf;
27765 ptrdiff_t obegv, ozv;
27766 int same_region;
27767
27768 /* Find the glyph under X/Y. */
27769 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
27770
27771 #ifdef HAVE_WINDOW_SYSTEM
27772 /* Look for :pointer property on image. */
27773 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27774 {
27775 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27776 if (img != NULL && IMAGEP (img->spec))
27777 {
27778 Lisp_Object image_map, hotspot;
27779 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
27780 !NILP (image_map))
27781 && (hotspot = find_hot_spot (image_map,
27782 glyph->slice.img.x + dx,
27783 glyph->slice.img.y + dy),
27784 CONSP (hotspot))
27785 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27786 {
27787 Lisp_Object plist;
27788
27789 /* Could check XCAR (hotspot) to see if we enter/leave
27790 this hot-spot.
27791 If so, we could look for mouse-enter, mouse-leave
27792 properties in PLIST (and do something...). */
27793 hotspot = XCDR (hotspot);
27794 if (CONSP (hotspot)
27795 && (plist = XCAR (hotspot), CONSP (plist)))
27796 {
27797 pointer = Fplist_get (plist, Qpointer);
27798 if (NILP (pointer))
27799 pointer = Qhand;
27800 help_echo_string = Fplist_get (plist, Qhelp_echo);
27801 if (!NILP (help_echo_string))
27802 {
27803 help_echo_window = window;
27804 help_echo_object = glyph->object;
27805 help_echo_pos = glyph->charpos;
27806 }
27807 }
27808 }
27809 if (NILP (pointer))
27810 pointer = Fplist_get (XCDR (img->spec), QCpointer);
27811 }
27812 }
27813 #endif /* HAVE_WINDOW_SYSTEM */
27814
27815 /* Clear mouse face if X/Y not over text. */
27816 if (glyph == NULL
27817 || area != TEXT_AREA
27818 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
27819 /* Glyph's OBJECT is an integer for glyphs inserted by the
27820 display engine for its internal purposes, like truncation
27821 and continuation glyphs and blanks beyond the end of
27822 line's text on text terminals. If we are over such a
27823 glyph, we are not over any text. */
27824 || INTEGERP (glyph->object)
27825 /* R2L rows have a stretch glyph at their front, which
27826 stands for no text, whereas L2R rows have no glyphs at
27827 all beyond the end of text. Treat such stretch glyphs
27828 like we do with NULL glyphs in L2R rows. */
27829 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
27830 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
27831 && glyph->type == STRETCH_GLYPH
27832 && glyph->avoid_cursor_p))
27833 {
27834 if (clear_mouse_face (hlinfo))
27835 cursor = No_Cursor;
27836 #ifdef HAVE_WINDOW_SYSTEM
27837 if (FRAME_WINDOW_P (f) && NILP (pointer))
27838 {
27839 if (area != TEXT_AREA)
27840 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27841 else
27842 pointer = Vvoid_text_area_pointer;
27843 }
27844 #endif
27845 goto set_cursor;
27846 }
27847
27848 pos = glyph->charpos;
27849 object = glyph->object;
27850 if (!STRINGP (object) && !BUFFERP (object))
27851 goto set_cursor;
27852
27853 /* If we get an out-of-range value, return now; avoid an error. */
27854 if (BUFFERP (object) && pos > BUF_Z (b))
27855 goto set_cursor;
27856
27857 /* Make the window's buffer temporarily current for
27858 overlays_at and compute_char_face. */
27859 obuf = current_buffer;
27860 current_buffer = b;
27861 obegv = BEGV;
27862 ozv = ZV;
27863 BEGV = BEG;
27864 ZV = Z;
27865
27866 /* Is this char mouse-active or does it have help-echo? */
27867 position = make_number (pos);
27868
27869 if (BUFFERP (object))
27870 {
27871 /* Put all the overlays we want in a vector in overlay_vec. */
27872 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
27873 /* Sort overlays into increasing priority order. */
27874 noverlays = sort_overlays (overlay_vec, noverlays, w);
27875 }
27876 else
27877 noverlays = 0;
27878
27879 same_region = coords_in_mouse_face_p (w, hpos, vpos);
27880
27881 if (same_region)
27882 cursor = No_Cursor;
27883
27884 /* Check mouse-face highlighting. */
27885 if (! same_region
27886 /* If there exists an overlay with mouse-face overlapping
27887 the one we are currently highlighting, we have to
27888 check if we enter the overlapping overlay, and then
27889 highlight only that. */
27890 || (OVERLAYP (hlinfo->mouse_face_overlay)
27891 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
27892 {
27893 /* Find the highest priority overlay with a mouse-face. */
27894 Lisp_Object overlay = Qnil;
27895 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
27896 {
27897 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
27898 if (!NILP (mouse_face))
27899 overlay = overlay_vec[i];
27900 }
27901
27902 /* If we're highlighting the same overlay as before, there's
27903 no need to do that again. */
27904 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
27905 goto check_help_echo;
27906 hlinfo->mouse_face_overlay = overlay;
27907
27908 /* Clear the display of the old active region, if any. */
27909 if (clear_mouse_face (hlinfo))
27910 cursor = No_Cursor;
27911
27912 /* If no overlay applies, get a text property. */
27913 if (NILP (overlay))
27914 mouse_face = Fget_text_property (position, Qmouse_face, object);
27915
27916 /* Next, compute the bounds of the mouse highlighting and
27917 display it. */
27918 if (!NILP (mouse_face) && STRINGP (object))
27919 {
27920 /* The mouse-highlighting comes from a display string
27921 with a mouse-face. */
27922 Lisp_Object s, e;
27923 ptrdiff_t ignore;
27924
27925 s = Fprevious_single_property_change
27926 (make_number (pos + 1), Qmouse_face, object, Qnil);
27927 e = Fnext_single_property_change
27928 (position, Qmouse_face, object, Qnil);
27929 if (NILP (s))
27930 s = make_number (0);
27931 if (NILP (e))
27932 e = make_number (SCHARS (object) - 1);
27933 mouse_face_from_string_pos (w, hlinfo, object,
27934 XINT (s), XINT (e));
27935 hlinfo->mouse_face_past_end = 0;
27936 hlinfo->mouse_face_window = window;
27937 hlinfo->mouse_face_face_id
27938 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
27939 glyph->face_id, 1);
27940 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27941 cursor = No_Cursor;
27942 }
27943 else
27944 {
27945 /* The mouse-highlighting, if any, comes from an overlay
27946 or text property in the buffer. */
27947 Lisp_Object buffer IF_LINT (= Qnil);
27948 Lisp_Object disp_string IF_LINT (= Qnil);
27949
27950 if (STRINGP (object))
27951 {
27952 /* If we are on a display string with no mouse-face,
27953 check if the text under it has one. */
27954 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
27955 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
27956 pos = string_buffer_position (object, start);
27957 if (pos > 0)
27958 {
27959 mouse_face = get_char_property_and_overlay
27960 (make_number (pos), Qmouse_face, w->buffer, &overlay);
27961 buffer = w->buffer;
27962 disp_string = object;
27963 }
27964 }
27965 else
27966 {
27967 buffer = object;
27968 disp_string = Qnil;
27969 }
27970
27971 if (!NILP (mouse_face))
27972 {
27973 Lisp_Object before, after;
27974 Lisp_Object before_string, after_string;
27975 /* To correctly find the limits of mouse highlight
27976 in a bidi-reordered buffer, we must not use the
27977 optimization of limiting the search in
27978 previous-single-property-change and
27979 next-single-property-change, because
27980 rows_from_pos_range needs the real start and end
27981 positions to DTRT in this case. That's because
27982 the first row visible in a window does not
27983 necessarily display the character whose position
27984 is the smallest. */
27985 Lisp_Object lim1 =
27986 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27987 ? Fmarker_position (w->start)
27988 : Qnil;
27989 Lisp_Object lim2 =
27990 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27991 ? make_number (BUF_Z (XBUFFER (buffer))
27992 - XFASTINT (w->window_end_pos))
27993 : Qnil;
27994
27995 if (NILP (overlay))
27996 {
27997 /* Handle the text property case. */
27998 before = Fprevious_single_property_change
27999 (make_number (pos + 1), Qmouse_face, buffer, lim1);
28000 after = Fnext_single_property_change
28001 (make_number (pos), Qmouse_face, buffer, lim2);
28002 before_string = after_string = Qnil;
28003 }
28004 else
28005 {
28006 /* Handle the overlay case. */
28007 before = Foverlay_start (overlay);
28008 after = Foverlay_end (overlay);
28009 before_string = Foverlay_get (overlay, Qbefore_string);
28010 after_string = Foverlay_get (overlay, Qafter_string);
28011
28012 if (!STRINGP (before_string)) before_string = Qnil;
28013 if (!STRINGP (after_string)) after_string = Qnil;
28014 }
28015
28016 mouse_face_from_buffer_pos (window, hlinfo, pos,
28017 NILP (before)
28018 ? 1
28019 : XFASTINT (before),
28020 NILP (after)
28021 ? BUF_Z (XBUFFER (buffer))
28022 : XFASTINT (after),
28023 before_string, after_string,
28024 disp_string);
28025 cursor = No_Cursor;
28026 }
28027 }
28028 }
28029
28030 check_help_echo:
28031
28032 /* Look for a `help-echo' property. */
28033 if (NILP (help_echo_string)) {
28034 Lisp_Object help, overlay;
28035
28036 /* Check overlays first. */
28037 help = overlay = Qnil;
28038 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
28039 {
28040 overlay = overlay_vec[i];
28041 help = Foverlay_get (overlay, Qhelp_echo);
28042 }
28043
28044 if (!NILP (help))
28045 {
28046 help_echo_string = help;
28047 help_echo_window = window;
28048 help_echo_object = overlay;
28049 help_echo_pos = pos;
28050 }
28051 else
28052 {
28053 Lisp_Object obj = glyph->object;
28054 ptrdiff_t charpos = glyph->charpos;
28055
28056 /* Try text properties. */
28057 if (STRINGP (obj)
28058 && charpos >= 0
28059 && charpos < SCHARS (obj))
28060 {
28061 help = Fget_text_property (make_number (charpos),
28062 Qhelp_echo, obj);
28063 if (NILP (help))
28064 {
28065 /* If the string itself doesn't specify a help-echo,
28066 see if the buffer text ``under'' it does. */
28067 struct glyph_row *r
28068 = MATRIX_ROW (w->current_matrix, vpos);
28069 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
28070 ptrdiff_t p = string_buffer_position (obj, start);
28071 if (p > 0)
28072 {
28073 help = Fget_char_property (make_number (p),
28074 Qhelp_echo, w->buffer);
28075 if (!NILP (help))
28076 {
28077 charpos = p;
28078 obj = w->buffer;
28079 }
28080 }
28081 }
28082 }
28083 else if (BUFFERP (obj)
28084 && charpos >= BEGV
28085 && charpos < ZV)
28086 help = Fget_text_property (make_number (charpos), Qhelp_echo,
28087 obj);
28088
28089 if (!NILP (help))
28090 {
28091 help_echo_string = help;
28092 help_echo_window = window;
28093 help_echo_object = obj;
28094 help_echo_pos = charpos;
28095 }
28096 }
28097 }
28098
28099 #ifdef HAVE_WINDOW_SYSTEM
28100 /* Look for a `pointer' property. */
28101 if (FRAME_WINDOW_P (f) && NILP (pointer))
28102 {
28103 /* Check overlays first. */
28104 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
28105 pointer = Foverlay_get (overlay_vec[i], Qpointer);
28106
28107 if (NILP (pointer))
28108 {
28109 Lisp_Object obj = glyph->object;
28110 ptrdiff_t charpos = glyph->charpos;
28111
28112 /* Try text properties. */
28113 if (STRINGP (obj)
28114 && charpos >= 0
28115 && charpos < SCHARS (obj))
28116 {
28117 pointer = Fget_text_property (make_number (charpos),
28118 Qpointer, obj);
28119 if (NILP (pointer))
28120 {
28121 /* If the string itself doesn't specify a pointer,
28122 see if the buffer text ``under'' it does. */
28123 struct glyph_row *r
28124 = MATRIX_ROW (w->current_matrix, vpos);
28125 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
28126 ptrdiff_t p = string_buffer_position (obj, start);
28127 if (p > 0)
28128 pointer = Fget_char_property (make_number (p),
28129 Qpointer, w->buffer);
28130 }
28131 }
28132 else if (BUFFERP (obj)
28133 && charpos >= BEGV
28134 && charpos < ZV)
28135 pointer = Fget_text_property (make_number (charpos),
28136 Qpointer, obj);
28137 }
28138 }
28139 #endif /* HAVE_WINDOW_SYSTEM */
28140
28141 BEGV = obegv;
28142 ZV = ozv;
28143 current_buffer = obuf;
28144 }
28145
28146 set_cursor:
28147
28148 #ifdef HAVE_WINDOW_SYSTEM
28149 if (FRAME_WINDOW_P (f))
28150 define_frame_cursor1 (f, cursor, pointer);
28151 #else
28152 /* This is here to prevent a compiler error, about "label at end of
28153 compound statement". */
28154 return;
28155 #endif
28156 }
28157
28158
28159 /* EXPORT for RIF:
28160 Clear any mouse-face on window W. This function is part of the
28161 redisplay interface, and is called from try_window_id and similar
28162 functions to ensure the mouse-highlight is off. */
28163
28164 void
28165 x_clear_window_mouse_face (struct window *w)
28166 {
28167 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28168 Lisp_Object window;
28169
28170 block_input ();
28171 XSETWINDOW (window, w);
28172 if (EQ (window, hlinfo->mouse_face_window))
28173 clear_mouse_face (hlinfo);
28174 unblock_input ();
28175 }
28176
28177
28178 /* EXPORT:
28179 Just discard the mouse face information for frame F, if any.
28180 This is used when the size of F is changed. */
28181
28182 void
28183 cancel_mouse_face (struct frame *f)
28184 {
28185 Lisp_Object window;
28186 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28187
28188 window = hlinfo->mouse_face_window;
28189 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
28190 {
28191 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28192 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28193 hlinfo->mouse_face_window = Qnil;
28194 }
28195 }
28196
28197
28198 \f
28199 /***********************************************************************
28200 Exposure Events
28201 ***********************************************************************/
28202
28203 #ifdef HAVE_WINDOW_SYSTEM
28204
28205 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
28206 which intersects rectangle R. R is in window-relative coordinates. */
28207
28208 static void
28209 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
28210 enum glyph_row_area area)
28211 {
28212 struct glyph *first = row->glyphs[area];
28213 struct glyph *end = row->glyphs[area] + row->used[area];
28214 struct glyph *last;
28215 int first_x, start_x, x;
28216
28217 if (area == TEXT_AREA && row->fill_line_p)
28218 /* If row extends face to end of line write the whole line. */
28219 draw_glyphs (w, 0, row, area,
28220 0, row->used[area],
28221 DRAW_NORMAL_TEXT, 0);
28222 else
28223 {
28224 /* Set START_X to the window-relative start position for drawing glyphs of
28225 AREA. The first glyph of the text area can be partially visible.
28226 The first glyphs of other areas cannot. */
28227 start_x = window_box_left_offset (w, area);
28228 x = start_x;
28229 if (area == TEXT_AREA)
28230 x += row->x;
28231
28232 /* Find the first glyph that must be redrawn. */
28233 while (first < end
28234 && x + first->pixel_width < r->x)
28235 {
28236 x += first->pixel_width;
28237 ++first;
28238 }
28239
28240 /* Find the last one. */
28241 last = first;
28242 first_x = x;
28243 while (last < end
28244 && x < r->x + r->width)
28245 {
28246 x += last->pixel_width;
28247 ++last;
28248 }
28249
28250 /* Repaint. */
28251 if (last > first)
28252 draw_glyphs (w, first_x - start_x, row, area,
28253 first - row->glyphs[area], last - row->glyphs[area],
28254 DRAW_NORMAL_TEXT, 0);
28255 }
28256 }
28257
28258
28259 /* Redraw the parts of the glyph row ROW on window W intersecting
28260 rectangle R. R is in window-relative coordinates. Value is
28261 non-zero if mouse-face was overwritten. */
28262
28263 static int
28264 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
28265 {
28266 eassert (row->enabled_p);
28267
28268 if (row->mode_line_p || w->pseudo_window_p)
28269 draw_glyphs (w, 0, row, TEXT_AREA,
28270 0, row->used[TEXT_AREA],
28271 DRAW_NORMAL_TEXT, 0);
28272 else
28273 {
28274 if (row->used[LEFT_MARGIN_AREA])
28275 expose_area (w, row, r, LEFT_MARGIN_AREA);
28276 if (row->used[TEXT_AREA])
28277 expose_area (w, row, r, TEXT_AREA);
28278 if (row->used[RIGHT_MARGIN_AREA])
28279 expose_area (w, row, r, RIGHT_MARGIN_AREA);
28280 draw_row_fringe_bitmaps (w, row);
28281 }
28282
28283 return row->mouse_face_p;
28284 }
28285
28286
28287 /* Redraw those parts of glyphs rows during expose event handling that
28288 overlap other rows. Redrawing of an exposed line writes over parts
28289 of lines overlapping that exposed line; this function fixes that.
28290
28291 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
28292 row in W's current matrix that is exposed and overlaps other rows.
28293 LAST_OVERLAPPING_ROW is the last such row. */
28294
28295 static void
28296 expose_overlaps (struct window *w,
28297 struct glyph_row *first_overlapping_row,
28298 struct glyph_row *last_overlapping_row,
28299 XRectangle *r)
28300 {
28301 struct glyph_row *row;
28302
28303 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
28304 if (row->overlapping_p)
28305 {
28306 eassert (row->enabled_p && !row->mode_line_p);
28307
28308 row->clip = r;
28309 if (row->used[LEFT_MARGIN_AREA])
28310 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
28311
28312 if (row->used[TEXT_AREA])
28313 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
28314
28315 if (row->used[RIGHT_MARGIN_AREA])
28316 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
28317 row->clip = NULL;
28318 }
28319 }
28320
28321
28322 /* Return non-zero if W's cursor intersects rectangle R. */
28323
28324 static int
28325 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
28326 {
28327 XRectangle cr, result;
28328 struct glyph *cursor_glyph;
28329 struct glyph_row *row;
28330
28331 if (w->phys_cursor.vpos >= 0
28332 && w->phys_cursor.vpos < w->current_matrix->nrows
28333 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
28334 row->enabled_p)
28335 && row->cursor_in_fringe_p)
28336 {
28337 /* Cursor is in the fringe. */
28338 cr.x = window_box_right_offset (w,
28339 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
28340 ? RIGHT_MARGIN_AREA
28341 : TEXT_AREA));
28342 cr.y = row->y;
28343 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
28344 cr.height = row->height;
28345 return x_intersect_rectangles (&cr, r, &result);
28346 }
28347
28348 cursor_glyph = get_phys_cursor_glyph (w);
28349 if (cursor_glyph)
28350 {
28351 /* r is relative to W's box, but w->phys_cursor.x is relative
28352 to left edge of W's TEXT area. Adjust it. */
28353 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
28354 cr.y = w->phys_cursor.y;
28355 cr.width = cursor_glyph->pixel_width;
28356 cr.height = w->phys_cursor_height;
28357 /* ++KFS: W32 version used W32-specific IntersectRect here, but
28358 I assume the effect is the same -- and this is portable. */
28359 return x_intersect_rectangles (&cr, r, &result);
28360 }
28361 /* If we don't understand the format, pretend we're not in the hot-spot. */
28362 return 0;
28363 }
28364
28365
28366 /* EXPORT:
28367 Draw a vertical window border to the right of window W if W doesn't
28368 have vertical scroll bars. */
28369
28370 void
28371 x_draw_vertical_border (struct window *w)
28372 {
28373 struct frame *f = XFRAME (WINDOW_FRAME (w));
28374
28375 /* We could do better, if we knew what type of scroll-bar the adjacent
28376 windows (on either side) have... But we don't :-(
28377 However, I think this works ok. ++KFS 2003-04-25 */
28378
28379 /* Redraw borders between horizontally adjacent windows. Don't
28380 do it for frames with vertical scroll bars because either the
28381 right scroll bar of a window, or the left scroll bar of its
28382 neighbor will suffice as a border. */
28383 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
28384 return;
28385
28386 if (!WINDOW_RIGHTMOST_P (w)
28387 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
28388 {
28389 int x0, x1, y0, y1;
28390
28391 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
28392 y1 -= 1;
28393
28394 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
28395 x1 -= 1;
28396
28397 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
28398 }
28399 else if (!WINDOW_LEFTMOST_P (w)
28400 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
28401 {
28402 int x0, x1, y0, y1;
28403
28404 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
28405 y1 -= 1;
28406
28407 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
28408 x0 -= 1;
28409
28410 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
28411 }
28412 }
28413
28414
28415 /* Redraw the part of window W intersection rectangle FR. Pixel
28416 coordinates in FR are frame-relative. Call this function with
28417 input blocked. Value is non-zero if the exposure overwrites
28418 mouse-face. */
28419
28420 static int
28421 expose_window (struct window *w, XRectangle *fr)
28422 {
28423 struct frame *f = XFRAME (w->frame);
28424 XRectangle wr, r;
28425 int mouse_face_overwritten_p = 0;
28426
28427 /* If window is not yet fully initialized, do nothing. This can
28428 happen when toolkit scroll bars are used and a window is split.
28429 Reconfiguring the scroll bar will generate an expose for a newly
28430 created window. */
28431 if (w->current_matrix == NULL)
28432 return 0;
28433
28434 /* When we're currently updating the window, display and current
28435 matrix usually don't agree. Arrange for a thorough display
28436 later. */
28437 if (w == updated_window)
28438 {
28439 SET_FRAME_GARBAGED (f);
28440 return 0;
28441 }
28442
28443 /* Frame-relative pixel rectangle of W. */
28444 wr.x = WINDOW_LEFT_EDGE_X (w);
28445 wr.y = WINDOW_TOP_EDGE_Y (w);
28446 wr.width = WINDOW_TOTAL_WIDTH (w);
28447 wr.height = WINDOW_TOTAL_HEIGHT (w);
28448
28449 if (x_intersect_rectangles (fr, &wr, &r))
28450 {
28451 int yb = window_text_bottom_y (w);
28452 struct glyph_row *row;
28453 int cursor_cleared_p, phys_cursor_on_p;
28454 struct glyph_row *first_overlapping_row, *last_overlapping_row;
28455
28456 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
28457 r.x, r.y, r.width, r.height));
28458
28459 /* Convert to window coordinates. */
28460 r.x -= WINDOW_LEFT_EDGE_X (w);
28461 r.y -= WINDOW_TOP_EDGE_Y (w);
28462
28463 /* Turn off the cursor. */
28464 if (!w->pseudo_window_p
28465 && phys_cursor_in_rect_p (w, &r))
28466 {
28467 x_clear_cursor (w);
28468 cursor_cleared_p = 1;
28469 }
28470 else
28471 cursor_cleared_p = 0;
28472
28473 /* If the row containing the cursor extends face to end of line,
28474 then expose_area might overwrite the cursor outside the
28475 rectangle and thus notice_overwritten_cursor might clear
28476 w->phys_cursor_on_p. We remember the original value and
28477 check later if it is changed. */
28478 phys_cursor_on_p = w->phys_cursor_on_p;
28479
28480 /* Update lines intersecting rectangle R. */
28481 first_overlapping_row = last_overlapping_row = NULL;
28482 for (row = w->current_matrix->rows;
28483 row->enabled_p;
28484 ++row)
28485 {
28486 int y0 = row->y;
28487 int y1 = MATRIX_ROW_BOTTOM_Y (row);
28488
28489 if ((y0 >= r.y && y0 < r.y + r.height)
28490 || (y1 > r.y && y1 < r.y + r.height)
28491 || (r.y >= y0 && r.y < y1)
28492 || (r.y + r.height > y0 && r.y + r.height < y1))
28493 {
28494 /* A header line may be overlapping, but there is no need
28495 to fix overlapping areas for them. KFS 2005-02-12 */
28496 if (row->overlapping_p && !row->mode_line_p)
28497 {
28498 if (first_overlapping_row == NULL)
28499 first_overlapping_row = row;
28500 last_overlapping_row = row;
28501 }
28502
28503 row->clip = fr;
28504 if (expose_line (w, row, &r))
28505 mouse_face_overwritten_p = 1;
28506 row->clip = NULL;
28507 }
28508 else if (row->overlapping_p)
28509 {
28510 /* We must redraw a row overlapping the exposed area. */
28511 if (y0 < r.y
28512 ? y0 + row->phys_height > r.y
28513 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
28514 {
28515 if (first_overlapping_row == NULL)
28516 first_overlapping_row = row;
28517 last_overlapping_row = row;
28518 }
28519 }
28520
28521 if (y1 >= yb)
28522 break;
28523 }
28524
28525 /* Display the mode line if there is one. */
28526 if (WINDOW_WANTS_MODELINE_P (w)
28527 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
28528 row->enabled_p)
28529 && row->y < r.y + r.height)
28530 {
28531 if (expose_line (w, row, &r))
28532 mouse_face_overwritten_p = 1;
28533 }
28534
28535 if (!w->pseudo_window_p)
28536 {
28537 /* Fix the display of overlapping rows. */
28538 if (first_overlapping_row)
28539 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
28540 fr);
28541
28542 /* Draw border between windows. */
28543 x_draw_vertical_border (w);
28544
28545 /* Turn the cursor on again. */
28546 if (cursor_cleared_p
28547 || (phys_cursor_on_p && !w->phys_cursor_on_p))
28548 update_window_cursor (w, 1);
28549 }
28550 }
28551
28552 return mouse_face_overwritten_p;
28553 }
28554
28555
28556
28557 /* Redraw (parts) of all windows in the window tree rooted at W that
28558 intersect R. R contains frame pixel coordinates. Value is
28559 non-zero if the exposure overwrites mouse-face. */
28560
28561 static int
28562 expose_window_tree (struct window *w, XRectangle *r)
28563 {
28564 struct frame *f = XFRAME (w->frame);
28565 int mouse_face_overwritten_p = 0;
28566
28567 while (w && !FRAME_GARBAGED_P (f))
28568 {
28569 if (!NILP (w->hchild))
28570 mouse_face_overwritten_p
28571 |= expose_window_tree (XWINDOW (w->hchild), r);
28572 else if (!NILP (w->vchild))
28573 mouse_face_overwritten_p
28574 |= expose_window_tree (XWINDOW (w->vchild), r);
28575 else
28576 mouse_face_overwritten_p |= expose_window (w, r);
28577
28578 w = NILP (w->next) ? NULL : XWINDOW (w->next);
28579 }
28580
28581 return mouse_face_overwritten_p;
28582 }
28583
28584
28585 /* EXPORT:
28586 Redisplay an exposed area of frame F. X and Y are the upper-left
28587 corner of the exposed rectangle. W and H are width and height of
28588 the exposed area. All are pixel values. W or H zero means redraw
28589 the entire frame. */
28590
28591 void
28592 expose_frame (struct frame *f, int x, int y, int w, int h)
28593 {
28594 XRectangle r;
28595 int mouse_face_overwritten_p = 0;
28596
28597 TRACE ((stderr, "expose_frame "));
28598
28599 /* No need to redraw if frame will be redrawn soon. */
28600 if (FRAME_GARBAGED_P (f))
28601 {
28602 TRACE ((stderr, " garbaged\n"));
28603 return;
28604 }
28605
28606 /* If basic faces haven't been realized yet, there is no point in
28607 trying to redraw anything. This can happen when we get an expose
28608 event while Emacs is starting, e.g. by moving another window. */
28609 if (FRAME_FACE_CACHE (f) == NULL
28610 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
28611 {
28612 TRACE ((stderr, " no faces\n"));
28613 return;
28614 }
28615
28616 if (w == 0 || h == 0)
28617 {
28618 r.x = r.y = 0;
28619 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
28620 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
28621 }
28622 else
28623 {
28624 r.x = x;
28625 r.y = y;
28626 r.width = w;
28627 r.height = h;
28628 }
28629
28630 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
28631 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
28632
28633 if (WINDOWP (f->tool_bar_window))
28634 mouse_face_overwritten_p
28635 |= expose_window (XWINDOW (f->tool_bar_window), &r);
28636
28637 #ifdef HAVE_X_WINDOWS
28638 #ifndef MSDOS
28639 #ifndef USE_X_TOOLKIT
28640 if (WINDOWP (f->menu_bar_window))
28641 mouse_face_overwritten_p
28642 |= expose_window (XWINDOW (f->menu_bar_window), &r);
28643 #endif /* not USE_X_TOOLKIT */
28644 #endif
28645 #endif
28646
28647 /* Some window managers support a focus-follows-mouse style with
28648 delayed raising of frames. Imagine a partially obscured frame,
28649 and moving the mouse into partially obscured mouse-face on that
28650 frame. The visible part of the mouse-face will be highlighted,
28651 then the WM raises the obscured frame. With at least one WM, KDE
28652 2.1, Emacs is not getting any event for the raising of the frame
28653 (even tried with SubstructureRedirectMask), only Expose events.
28654 These expose events will draw text normally, i.e. not
28655 highlighted. Which means we must redo the highlight here.
28656 Subsume it under ``we love X''. --gerd 2001-08-15 */
28657 /* Included in Windows version because Windows most likely does not
28658 do the right thing if any third party tool offers
28659 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
28660 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
28661 {
28662 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28663 if (f == hlinfo->mouse_face_mouse_frame)
28664 {
28665 int mouse_x = hlinfo->mouse_face_mouse_x;
28666 int mouse_y = hlinfo->mouse_face_mouse_y;
28667 clear_mouse_face (hlinfo);
28668 note_mouse_highlight (f, mouse_x, mouse_y);
28669 }
28670 }
28671 }
28672
28673
28674 /* EXPORT:
28675 Determine the intersection of two rectangles R1 and R2. Return
28676 the intersection in *RESULT. Value is non-zero if RESULT is not
28677 empty. */
28678
28679 int
28680 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
28681 {
28682 XRectangle *left, *right;
28683 XRectangle *upper, *lower;
28684 int intersection_p = 0;
28685
28686 /* Rearrange so that R1 is the left-most rectangle. */
28687 if (r1->x < r2->x)
28688 left = r1, right = r2;
28689 else
28690 left = r2, right = r1;
28691
28692 /* X0 of the intersection is right.x0, if this is inside R1,
28693 otherwise there is no intersection. */
28694 if (right->x <= left->x + left->width)
28695 {
28696 result->x = right->x;
28697
28698 /* The right end of the intersection is the minimum of
28699 the right ends of left and right. */
28700 result->width = (min (left->x + left->width, right->x + right->width)
28701 - result->x);
28702
28703 /* Same game for Y. */
28704 if (r1->y < r2->y)
28705 upper = r1, lower = r2;
28706 else
28707 upper = r2, lower = r1;
28708
28709 /* The upper end of the intersection is lower.y0, if this is inside
28710 of upper. Otherwise, there is no intersection. */
28711 if (lower->y <= upper->y + upper->height)
28712 {
28713 result->y = lower->y;
28714
28715 /* The lower end of the intersection is the minimum of the lower
28716 ends of upper and lower. */
28717 result->height = (min (lower->y + lower->height,
28718 upper->y + upper->height)
28719 - result->y);
28720 intersection_p = 1;
28721 }
28722 }
28723
28724 return intersection_p;
28725 }
28726
28727 #endif /* HAVE_WINDOW_SYSTEM */
28728
28729 \f
28730 /***********************************************************************
28731 Initialization
28732 ***********************************************************************/
28733
28734 void
28735 syms_of_xdisp (void)
28736 {
28737 Vwith_echo_area_save_vector = Qnil;
28738 staticpro (&Vwith_echo_area_save_vector);
28739
28740 Vmessage_stack = Qnil;
28741 staticpro (&Vmessage_stack);
28742
28743 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
28744 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
28745
28746 message_dolog_marker1 = Fmake_marker ();
28747 staticpro (&message_dolog_marker1);
28748 message_dolog_marker2 = Fmake_marker ();
28749 staticpro (&message_dolog_marker2);
28750 message_dolog_marker3 = Fmake_marker ();
28751 staticpro (&message_dolog_marker3);
28752
28753 #ifdef GLYPH_DEBUG
28754 defsubr (&Sdump_frame_glyph_matrix);
28755 defsubr (&Sdump_glyph_matrix);
28756 defsubr (&Sdump_glyph_row);
28757 defsubr (&Sdump_tool_bar_row);
28758 defsubr (&Strace_redisplay);
28759 defsubr (&Strace_to_stderr);
28760 #endif
28761 #ifdef HAVE_WINDOW_SYSTEM
28762 defsubr (&Stool_bar_lines_needed);
28763 defsubr (&Slookup_image_map);
28764 #endif
28765 defsubr (&Sformat_mode_line);
28766 defsubr (&Sinvisible_p);
28767 defsubr (&Scurrent_bidi_paragraph_direction);
28768
28769 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
28770 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
28771 DEFSYM (Qoverriding_local_map, "overriding-local-map");
28772 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
28773 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
28774 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
28775 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
28776 DEFSYM (Qeval, "eval");
28777 DEFSYM (QCdata, ":data");
28778 DEFSYM (Qdisplay, "display");
28779 DEFSYM (Qspace_width, "space-width");
28780 DEFSYM (Qraise, "raise");
28781 DEFSYM (Qslice, "slice");
28782 DEFSYM (Qspace, "space");
28783 DEFSYM (Qmargin, "margin");
28784 DEFSYM (Qpointer, "pointer");
28785 DEFSYM (Qleft_margin, "left-margin");
28786 DEFSYM (Qright_margin, "right-margin");
28787 DEFSYM (Qcenter, "center");
28788 DEFSYM (Qline_height, "line-height");
28789 DEFSYM (QCalign_to, ":align-to");
28790 DEFSYM (QCrelative_width, ":relative-width");
28791 DEFSYM (QCrelative_height, ":relative-height");
28792 DEFSYM (QCeval, ":eval");
28793 DEFSYM (QCpropertize, ":propertize");
28794 DEFSYM (QCfile, ":file");
28795 DEFSYM (Qfontified, "fontified");
28796 DEFSYM (Qfontification_functions, "fontification-functions");
28797 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
28798 DEFSYM (Qescape_glyph, "escape-glyph");
28799 DEFSYM (Qnobreak_space, "nobreak-space");
28800 DEFSYM (Qimage, "image");
28801 DEFSYM (Qtext, "text");
28802 DEFSYM (Qboth, "both");
28803 DEFSYM (Qboth_horiz, "both-horiz");
28804 DEFSYM (Qtext_image_horiz, "text-image-horiz");
28805 DEFSYM (QCmap, ":map");
28806 DEFSYM (QCpointer, ":pointer");
28807 DEFSYM (Qrect, "rect");
28808 DEFSYM (Qcircle, "circle");
28809 DEFSYM (Qpoly, "poly");
28810 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
28811 DEFSYM (Qgrow_only, "grow-only");
28812 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
28813 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
28814 DEFSYM (Qposition, "position");
28815 DEFSYM (Qbuffer_position, "buffer-position");
28816 DEFSYM (Qobject, "object");
28817 DEFSYM (Qbar, "bar");
28818 DEFSYM (Qhbar, "hbar");
28819 DEFSYM (Qbox, "box");
28820 DEFSYM (Qhollow, "hollow");
28821 DEFSYM (Qhand, "hand");
28822 DEFSYM (Qarrow, "arrow");
28823 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
28824
28825 list_of_error = Fcons (Fcons (intern_c_string ("error"),
28826 Fcons (intern_c_string ("void-variable"), Qnil)),
28827 Qnil);
28828 staticpro (&list_of_error);
28829
28830 DEFSYM (Qlast_arrow_position, "last-arrow-position");
28831 DEFSYM (Qlast_arrow_string, "last-arrow-string");
28832 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
28833 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
28834
28835 echo_buffer[0] = echo_buffer[1] = Qnil;
28836 staticpro (&echo_buffer[0]);
28837 staticpro (&echo_buffer[1]);
28838
28839 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
28840 staticpro (&echo_area_buffer[0]);
28841 staticpro (&echo_area_buffer[1]);
28842
28843 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
28844 staticpro (&Vmessages_buffer_name);
28845
28846 mode_line_proptrans_alist = Qnil;
28847 staticpro (&mode_line_proptrans_alist);
28848 mode_line_string_list = Qnil;
28849 staticpro (&mode_line_string_list);
28850 mode_line_string_face = Qnil;
28851 staticpro (&mode_line_string_face);
28852 mode_line_string_face_prop = Qnil;
28853 staticpro (&mode_line_string_face_prop);
28854 Vmode_line_unwind_vector = Qnil;
28855 staticpro (&Vmode_line_unwind_vector);
28856
28857 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
28858
28859 help_echo_string = Qnil;
28860 staticpro (&help_echo_string);
28861 help_echo_object = Qnil;
28862 staticpro (&help_echo_object);
28863 help_echo_window = Qnil;
28864 staticpro (&help_echo_window);
28865 previous_help_echo_string = Qnil;
28866 staticpro (&previous_help_echo_string);
28867 help_echo_pos = -1;
28868
28869 DEFSYM (Qright_to_left, "right-to-left");
28870 DEFSYM (Qleft_to_right, "left-to-right");
28871
28872 #ifdef HAVE_WINDOW_SYSTEM
28873 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
28874 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
28875 For example, if a block cursor is over a tab, it will be drawn as
28876 wide as that tab on the display. */);
28877 x_stretch_cursor_p = 0;
28878 #endif
28879
28880 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
28881 doc: /* Non-nil means highlight trailing whitespace.
28882 The face used for trailing whitespace is `trailing-whitespace'. */);
28883 Vshow_trailing_whitespace = Qnil;
28884
28885 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
28886 doc: /* Control highlighting of non-ASCII space and hyphen chars.
28887 If the value is t, Emacs highlights non-ASCII chars which have the
28888 same appearance as an ASCII space or hyphen, using the `nobreak-space'
28889 or `escape-glyph' face respectively.
28890
28891 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
28892 U+2011 (non-breaking hyphen) are affected.
28893
28894 Any other non-nil value means to display these characters as a escape
28895 glyph followed by an ordinary space or hyphen.
28896
28897 A value of nil means no special handling of these characters. */);
28898 Vnobreak_char_display = Qt;
28899
28900 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
28901 doc: /* The pointer shape to show in void text areas.
28902 A value of nil means to show the text pointer. Other options are `arrow',
28903 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
28904 Vvoid_text_area_pointer = Qarrow;
28905
28906 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
28907 doc: /* Non-nil means don't actually do any redisplay.
28908 This is used for internal purposes. */);
28909 Vinhibit_redisplay = Qnil;
28910
28911 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
28912 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
28913 Vglobal_mode_string = Qnil;
28914
28915 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
28916 doc: /* Marker for where to display an arrow on top of the buffer text.
28917 This must be the beginning of a line in order to work.
28918 See also `overlay-arrow-string'. */);
28919 Voverlay_arrow_position = Qnil;
28920
28921 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
28922 doc: /* String to display as an arrow in non-window frames.
28923 See also `overlay-arrow-position'. */);
28924 Voverlay_arrow_string = build_pure_c_string ("=>");
28925
28926 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
28927 doc: /* List of variables (symbols) which hold markers for overlay arrows.
28928 The symbols on this list are examined during redisplay to determine
28929 where to display overlay arrows. */);
28930 Voverlay_arrow_variable_list
28931 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
28932
28933 DEFVAR_INT ("scroll-step", emacs_scroll_step,
28934 doc: /* The number of lines to try scrolling a window by when point moves out.
28935 If that fails to bring point back on frame, point is centered instead.
28936 If this is zero, point is always centered after it moves off frame.
28937 If you want scrolling to always be a line at a time, you should set
28938 `scroll-conservatively' to a large value rather than set this to 1. */);
28939
28940 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
28941 doc: /* Scroll up to this many lines, to bring point back on screen.
28942 If point moves off-screen, redisplay will scroll by up to
28943 `scroll-conservatively' lines in order to bring point just barely
28944 onto the screen again. If that cannot be done, then redisplay
28945 recenters point as usual.
28946
28947 If the value is greater than 100, redisplay will never recenter point,
28948 but will always scroll just enough text to bring point into view, even
28949 if you move far away.
28950
28951 A value of zero means always recenter point if it moves off screen. */);
28952 scroll_conservatively = 0;
28953
28954 DEFVAR_INT ("scroll-margin", scroll_margin,
28955 doc: /* Number of lines of margin at the top and bottom of a window.
28956 Recenter the window whenever point gets within this many lines
28957 of the top or bottom of the window. */);
28958 scroll_margin = 0;
28959
28960 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
28961 doc: /* Pixels per inch value for non-window system displays.
28962 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
28963 Vdisplay_pixels_per_inch = make_float (72.0);
28964
28965 #ifdef GLYPH_DEBUG
28966 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
28967 #endif
28968
28969 DEFVAR_LISP ("truncate-partial-width-windows",
28970 Vtruncate_partial_width_windows,
28971 doc: /* Non-nil means truncate lines in windows narrower than the frame.
28972 For an integer value, truncate lines in each window narrower than the
28973 full frame width, provided the window width is less than that integer;
28974 otherwise, respect the value of `truncate-lines'.
28975
28976 For any other non-nil value, truncate lines in all windows that do
28977 not span the full frame width.
28978
28979 A value of nil means to respect the value of `truncate-lines'.
28980
28981 If `word-wrap' is enabled, you might want to reduce this. */);
28982 Vtruncate_partial_width_windows = make_number (50);
28983
28984 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
28985 doc: /* Maximum buffer size for which line number should be displayed.
28986 If the buffer is bigger than this, the line number does not appear
28987 in the mode line. A value of nil means no limit. */);
28988 Vline_number_display_limit = Qnil;
28989
28990 DEFVAR_INT ("line-number-display-limit-width",
28991 line_number_display_limit_width,
28992 doc: /* Maximum line width (in characters) for line number display.
28993 If the average length of the lines near point is bigger than this, then the
28994 line number may be omitted from the mode line. */);
28995 line_number_display_limit_width = 200;
28996
28997 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
28998 doc: /* Non-nil means highlight region even in nonselected windows. */);
28999 highlight_nonselected_windows = 0;
29000
29001 DEFVAR_BOOL ("multiple-frames", multiple_frames,
29002 doc: /* Non-nil if more than one frame is visible on this display.
29003 Minibuffer-only frames don't count, but iconified frames do.
29004 This variable is not guaranteed to be accurate except while processing
29005 `frame-title-format' and `icon-title-format'. */);
29006
29007 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
29008 doc: /* Template for displaying the title bar of visible frames.
29009 \(Assuming the window manager supports this feature.)
29010
29011 This variable has the same structure as `mode-line-format', except that
29012 the %c and %l constructs are ignored. It is used only on frames for
29013 which no explicit name has been set \(see `modify-frame-parameters'). */);
29014
29015 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
29016 doc: /* Template for displaying the title bar of an iconified frame.
29017 \(Assuming the window manager supports this feature.)
29018 This variable has the same structure as `mode-line-format' (which see),
29019 and is used only on frames for which no explicit name has been set
29020 \(see `modify-frame-parameters'). */);
29021 Vicon_title_format
29022 = Vframe_title_format
29023 = listn (CONSTYPE_PURE, 3,
29024 intern_c_string ("multiple-frames"),
29025 build_pure_c_string ("%b"),
29026 listn (CONSTYPE_PURE, 4,
29027 empty_unibyte_string,
29028 intern_c_string ("invocation-name"),
29029 build_pure_c_string ("@"),
29030 intern_c_string ("system-name")));
29031
29032 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
29033 doc: /* Maximum number of lines to keep in the message log buffer.
29034 If nil, disable message logging. If t, log messages but don't truncate
29035 the buffer when it becomes large. */);
29036 Vmessage_log_max = make_number (1000);
29037
29038 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
29039 doc: /* Functions called before redisplay, if window sizes have changed.
29040 The value should be a list of functions that take one argument.
29041 Just before redisplay, for each frame, if any of its windows have changed
29042 size since the last redisplay, or have been split or deleted,
29043 all the functions in the list are called, with the frame as argument. */);
29044 Vwindow_size_change_functions = Qnil;
29045
29046 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
29047 doc: /* List of functions to call before redisplaying a window with scrolling.
29048 Each function is called with two arguments, the window and its new
29049 display-start position. Note that these functions are also called by
29050 `set-window-buffer'. Also note that the value of `window-end' is not
29051 valid when these functions are called.
29052
29053 Warning: Do not use this feature to alter the way the window
29054 is scrolled. It is not designed for that, and such use probably won't
29055 work. */);
29056 Vwindow_scroll_functions = Qnil;
29057
29058 DEFVAR_LISP ("window-text-change-functions",
29059 Vwindow_text_change_functions,
29060 doc: /* Functions to call in redisplay when text in the window might change. */);
29061 Vwindow_text_change_functions = Qnil;
29062
29063 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
29064 doc: /* Functions called when redisplay of a window reaches the end trigger.
29065 Each function is called with two arguments, the window and the end trigger value.
29066 See `set-window-redisplay-end-trigger'. */);
29067 Vredisplay_end_trigger_functions = Qnil;
29068
29069 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
29070 doc: /* Non-nil means autoselect window with mouse pointer.
29071 If nil, do not autoselect windows.
29072 A positive number means delay autoselection by that many seconds: a
29073 window is autoselected only after the mouse has remained in that
29074 window for the duration of the delay.
29075 A negative number has a similar effect, but causes windows to be
29076 autoselected only after the mouse has stopped moving. \(Because of
29077 the way Emacs compares mouse events, you will occasionally wait twice
29078 that time before the window gets selected.\)
29079 Any other value means to autoselect window instantaneously when the
29080 mouse pointer enters it.
29081
29082 Autoselection selects the minibuffer only if it is active, and never
29083 unselects the minibuffer if it is active.
29084
29085 When customizing this variable make sure that the actual value of
29086 `focus-follows-mouse' matches the behavior of your window manager. */);
29087 Vmouse_autoselect_window = Qnil;
29088
29089 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
29090 doc: /* Non-nil means automatically resize tool-bars.
29091 This dynamically changes the tool-bar's height to the minimum height
29092 that is needed to make all tool-bar items visible.
29093 If value is `grow-only', the tool-bar's height is only increased
29094 automatically; to decrease the tool-bar height, use \\[recenter]. */);
29095 Vauto_resize_tool_bars = Qt;
29096
29097 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
29098 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
29099 auto_raise_tool_bar_buttons_p = 1;
29100
29101 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
29102 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
29103 make_cursor_line_fully_visible_p = 1;
29104
29105 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
29106 doc: /* Border below tool-bar in pixels.
29107 If an integer, use it as the height of the border.
29108 If it is one of `internal-border-width' or `border-width', use the
29109 value of the corresponding frame parameter.
29110 Otherwise, no border is added below the tool-bar. */);
29111 Vtool_bar_border = Qinternal_border_width;
29112
29113 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
29114 doc: /* Margin around tool-bar buttons in pixels.
29115 If an integer, use that for both horizontal and vertical margins.
29116 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
29117 HORZ specifying the horizontal margin, and VERT specifying the
29118 vertical margin. */);
29119 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
29120
29121 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
29122 doc: /* Relief thickness of tool-bar buttons. */);
29123 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
29124
29125 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
29126 doc: /* Tool bar style to use.
29127 It can be one of
29128 image - show images only
29129 text - show text only
29130 both - show both, text below image
29131 both-horiz - show text to the right of the image
29132 text-image-horiz - show text to the left of the image
29133 any other - use system default or image if no system default.
29134
29135 This variable only affects the GTK+ toolkit version of Emacs. */);
29136 Vtool_bar_style = Qnil;
29137
29138 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
29139 doc: /* Maximum number of characters a label can have to be shown.
29140 The tool bar style must also show labels for this to have any effect, see
29141 `tool-bar-style'. */);
29142 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
29143
29144 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
29145 doc: /* List of functions to call to fontify regions of text.
29146 Each function is called with one argument POS. Functions must
29147 fontify a region starting at POS in the current buffer, and give
29148 fontified regions the property `fontified'. */);
29149 Vfontification_functions = Qnil;
29150 Fmake_variable_buffer_local (Qfontification_functions);
29151
29152 DEFVAR_BOOL ("unibyte-display-via-language-environment",
29153 unibyte_display_via_language_environment,
29154 doc: /* Non-nil means display unibyte text according to language environment.
29155 Specifically, this means that raw bytes in the range 160-255 decimal
29156 are displayed by converting them to the equivalent multibyte characters
29157 according to the current language environment. As a result, they are
29158 displayed according to the current fontset.
29159
29160 Note that this variable affects only how these bytes are displayed,
29161 but does not change the fact they are interpreted as raw bytes. */);
29162 unibyte_display_via_language_environment = 0;
29163
29164 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
29165 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
29166 If a float, it specifies a fraction of the mini-window frame's height.
29167 If an integer, it specifies a number of lines. */);
29168 Vmax_mini_window_height = make_float (0.25);
29169
29170 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
29171 doc: /* How to resize mini-windows (the minibuffer and the echo area).
29172 A value of nil means don't automatically resize mini-windows.
29173 A value of t means resize them to fit the text displayed in them.
29174 A value of `grow-only', the default, means let mini-windows grow only;
29175 they return to their normal size when the minibuffer is closed, or the
29176 echo area becomes empty. */);
29177 Vresize_mini_windows = Qgrow_only;
29178
29179 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
29180 doc: /* Alist specifying how to blink the cursor off.
29181 Each element has the form (ON-STATE . OFF-STATE). Whenever the
29182 `cursor-type' frame-parameter or variable equals ON-STATE,
29183 comparing using `equal', Emacs uses OFF-STATE to specify
29184 how to blink it off. ON-STATE and OFF-STATE are values for
29185 the `cursor-type' frame parameter.
29186
29187 If a frame's ON-STATE has no entry in this list,
29188 the frame's other specifications determine how to blink the cursor off. */);
29189 Vblink_cursor_alist = Qnil;
29190
29191 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
29192 doc: /* Allow or disallow automatic horizontal scrolling of windows.
29193 If non-nil, windows are automatically scrolled horizontally to make
29194 point visible. */);
29195 automatic_hscrolling_p = 1;
29196 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
29197
29198 DEFVAR_INT ("hscroll-margin", hscroll_margin,
29199 doc: /* How many columns away from the window edge point is allowed to get
29200 before automatic hscrolling will horizontally scroll the window. */);
29201 hscroll_margin = 5;
29202
29203 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
29204 doc: /* How many columns to scroll the window when point gets too close to the edge.
29205 When point is less than `hscroll-margin' columns from the window
29206 edge, automatic hscrolling will scroll the window by the amount of columns
29207 determined by this variable. If its value is a positive integer, scroll that
29208 many columns. If it's a positive floating-point number, it specifies the
29209 fraction of the window's width to scroll. If it's nil or zero, point will be
29210 centered horizontally after the scroll. Any other value, including negative
29211 numbers, are treated as if the value were zero.
29212
29213 Automatic hscrolling always moves point outside the scroll margin, so if
29214 point was more than scroll step columns inside the margin, the window will
29215 scroll more than the value given by the scroll step.
29216
29217 Note that the lower bound for automatic hscrolling specified by `scroll-left'
29218 and `scroll-right' overrides this variable's effect. */);
29219 Vhscroll_step = make_number (0);
29220
29221 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
29222 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
29223 Bind this around calls to `message' to let it take effect. */);
29224 message_truncate_lines = 0;
29225
29226 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
29227 doc: /* Normal hook run to update the menu bar definitions.
29228 Redisplay runs this hook before it redisplays the menu bar.
29229 This is used to update submenus such as Buffers,
29230 whose contents depend on various data. */);
29231 Vmenu_bar_update_hook = Qnil;
29232
29233 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
29234 doc: /* Frame for which we are updating a menu.
29235 The enable predicate for a menu binding should check this variable. */);
29236 Vmenu_updating_frame = Qnil;
29237
29238 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
29239 doc: /* Non-nil means don't update menu bars. Internal use only. */);
29240 inhibit_menubar_update = 0;
29241
29242 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
29243 doc: /* Prefix prepended to all continuation lines at display time.
29244 The value may be a string, an image, or a stretch-glyph; it is
29245 interpreted in the same way as the value of a `display' text property.
29246
29247 This variable is overridden by any `wrap-prefix' text or overlay
29248 property.
29249
29250 To add a prefix to non-continuation lines, use `line-prefix'. */);
29251 Vwrap_prefix = Qnil;
29252 DEFSYM (Qwrap_prefix, "wrap-prefix");
29253 Fmake_variable_buffer_local (Qwrap_prefix);
29254
29255 DEFVAR_LISP ("line-prefix", Vline_prefix,
29256 doc: /* Prefix prepended to all non-continuation lines at display time.
29257 The value may be a string, an image, or a stretch-glyph; it is
29258 interpreted in the same way as the value of a `display' text property.
29259
29260 This variable is overridden by any `line-prefix' text or overlay
29261 property.
29262
29263 To add a prefix to continuation lines, use `wrap-prefix'. */);
29264 Vline_prefix = Qnil;
29265 DEFSYM (Qline_prefix, "line-prefix");
29266 Fmake_variable_buffer_local (Qline_prefix);
29267
29268 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
29269 doc: /* Non-nil means don't eval Lisp during redisplay. */);
29270 inhibit_eval_during_redisplay = 0;
29271
29272 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
29273 doc: /* Non-nil means don't free realized faces. Internal use only. */);
29274 inhibit_free_realized_faces = 0;
29275
29276 #ifdef GLYPH_DEBUG
29277 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
29278 doc: /* Inhibit try_window_id display optimization. */);
29279 inhibit_try_window_id = 0;
29280
29281 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
29282 doc: /* Inhibit try_window_reusing display optimization. */);
29283 inhibit_try_window_reusing = 0;
29284
29285 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
29286 doc: /* Inhibit try_cursor_movement display optimization. */);
29287 inhibit_try_cursor_movement = 0;
29288 #endif /* GLYPH_DEBUG */
29289
29290 DEFVAR_INT ("overline-margin", overline_margin,
29291 doc: /* Space between overline and text, in pixels.
29292 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
29293 margin to the character height. */);
29294 overline_margin = 2;
29295
29296 DEFVAR_INT ("underline-minimum-offset",
29297 underline_minimum_offset,
29298 doc: /* Minimum distance between baseline and underline.
29299 This can improve legibility of underlined text at small font sizes,
29300 particularly when using variable `x-use-underline-position-properties'
29301 with fonts that specify an UNDERLINE_POSITION relatively close to the
29302 baseline. The default value is 1. */);
29303 underline_minimum_offset = 1;
29304
29305 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
29306 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
29307 This feature only works when on a window system that can change
29308 cursor shapes. */);
29309 display_hourglass_p = 1;
29310
29311 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
29312 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
29313 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
29314
29315 hourglass_atimer = NULL;
29316 hourglass_shown_p = 0;
29317
29318 DEFSYM (Qglyphless_char, "glyphless-char");
29319 DEFSYM (Qhex_code, "hex-code");
29320 DEFSYM (Qempty_box, "empty-box");
29321 DEFSYM (Qthin_space, "thin-space");
29322 DEFSYM (Qzero_width, "zero-width");
29323
29324 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
29325 /* Intern this now in case it isn't already done.
29326 Setting this variable twice is harmless.
29327 But don't staticpro it here--that is done in alloc.c. */
29328 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
29329 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
29330
29331 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
29332 doc: /* Char-table defining glyphless characters.
29333 Each element, if non-nil, should be one of the following:
29334 an ASCII acronym string: display this string in a box
29335 `hex-code': display the hexadecimal code of a character in a box
29336 `empty-box': display as an empty box
29337 `thin-space': display as 1-pixel width space
29338 `zero-width': don't display
29339 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
29340 display method for graphical terminals and text terminals respectively.
29341 GRAPHICAL and TEXT should each have one of the values listed above.
29342
29343 The char-table has one extra slot to control the display of a character for
29344 which no font is found. This slot only takes effect on graphical terminals.
29345 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
29346 `thin-space'. The default is `empty-box'. */);
29347 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
29348 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
29349 Qempty_box);
29350
29351 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
29352 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
29353 Vdebug_on_message = Qnil;
29354 }
29355
29356
29357 /* Initialize this module when Emacs starts. */
29358
29359 void
29360 init_xdisp (void)
29361 {
29362 current_header_line_height = current_mode_line_height = -1;
29363
29364 CHARPOS (this_line_start_pos) = 0;
29365
29366 if (!noninteractive)
29367 {
29368 struct window *m = XWINDOW (minibuf_window);
29369 Lisp_Object frame = m->frame;
29370 struct frame *f = XFRAME (frame);
29371 Lisp_Object root = FRAME_ROOT_WINDOW (f);
29372 struct window *r = XWINDOW (root);
29373 int i;
29374
29375 echo_area_window = minibuf_window;
29376
29377 wset_top_line (r, make_number (FRAME_TOP_MARGIN (f)));
29378 wset_total_lines
29379 (r, make_number (FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f)));
29380 wset_total_cols (r, make_number (FRAME_COLS (f)));
29381 wset_top_line (m, make_number (FRAME_LINES (f) - 1));
29382 wset_total_lines (m, make_number (1));
29383 wset_total_cols (m, make_number (FRAME_COLS (f)));
29384
29385 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
29386 scratch_glyph_row.glyphs[TEXT_AREA + 1]
29387 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
29388
29389 /* The default ellipsis glyphs `...'. */
29390 for (i = 0; i < 3; ++i)
29391 default_invis_vector[i] = make_number ('.');
29392 }
29393
29394 {
29395 /* Allocate the buffer for frame titles.
29396 Also used for `format-mode-line'. */
29397 int size = 100;
29398 mode_line_noprop_buf = xmalloc (size);
29399 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
29400 mode_line_noprop_ptr = mode_line_noprop_buf;
29401 mode_line_target = MODE_LINE_DISPLAY;
29402 }
29403
29404 help_echo_showing_p = 0;
29405 }
29406
29407 /* Platform-independent portion of hourglass implementation. */
29408
29409 /* Cancel a currently active hourglass timer, and start a new one. */
29410 void
29411 start_hourglass (void)
29412 {
29413 #if defined (HAVE_WINDOW_SYSTEM)
29414 EMACS_TIME delay;
29415
29416 cancel_hourglass ();
29417
29418 if (INTEGERP (Vhourglass_delay)
29419 && XINT (Vhourglass_delay) > 0)
29420 delay = make_emacs_time (min (XINT (Vhourglass_delay),
29421 TYPE_MAXIMUM (time_t)),
29422 0);
29423 else if (FLOATP (Vhourglass_delay)
29424 && XFLOAT_DATA (Vhourglass_delay) > 0)
29425 delay = EMACS_TIME_FROM_DOUBLE (XFLOAT_DATA (Vhourglass_delay));
29426 else
29427 delay = make_emacs_time (DEFAULT_HOURGLASS_DELAY, 0);
29428
29429 #ifdef HAVE_NTGUI
29430 {
29431 extern void w32_note_current_window (void);
29432 w32_note_current_window ();
29433 }
29434 #endif /* HAVE_NTGUI */
29435
29436 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
29437 show_hourglass, NULL);
29438 #endif
29439 }
29440
29441
29442 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
29443 shown. */
29444 void
29445 cancel_hourglass (void)
29446 {
29447 #if defined (HAVE_WINDOW_SYSTEM)
29448 if (hourglass_atimer)
29449 {
29450 cancel_atimer (hourglass_atimer);
29451 hourglass_atimer = NULL;
29452 }
29453
29454 if (hourglass_shown_p)
29455 hide_hourglass ();
29456 #endif
29457 }