* help.el (view-lossage): Fix docstring, lossage is now 300 keys.
[bpt/emacs.git] / doc / emacs / building.texi
1 @c This is part of the Emacs manual.
2 @c Copyright (C) 1985, 1986, 1987, 1993, 1994, 1995, 1997, 2000, 2001,
3 @c 2002, 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc.
4 @c See file emacs.texi for copying conditions.
5 @node Building, Maintaining, Programs, Top
6 @chapter Compiling and Testing Programs
7 @cindex building programs
8 @cindex program building
9 @cindex running Lisp functions
10
11 The previous chapter discusses the Emacs commands that are useful for
12 making changes in programs. This chapter deals with commands that assist
13 in the larger process of compiling and testing programs.
14
15 @menu
16 * Compilation:: Compiling programs in languages other
17 than Lisp (C, Pascal, etc.).
18 * Compilation Mode:: The mode for visiting compiler errors.
19 * Compilation Shell:: Customizing your shell properly
20 for use in the compilation buffer.
21 * Grep Searching:: Searching with grep.
22 * Flymake:: Finding syntax errors on the fly.
23 * Debuggers:: Running symbolic debuggers for non-Lisp programs.
24 * Executing Lisp:: Various modes for editing Lisp programs,
25 with different facilities for running
26 the Lisp programs.
27 * Libraries: Lisp Libraries. Creating Lisp programs to run in Emacs.
28 * Eval: Lisp Eval. Executing a single Lisp expression in Emacs.
29 * Interaction: Lisp Interaction. Executing Lisp in an Emacs buffer.
30 * External Lisp:: Communicating through Emacs with a separate Lisp.
31 @end menu
32
33 @node Compilation
34 @section Running Compilations under Emacs
35 @cindex inferior process
36 @cindex make
37 @cindex compilation errors
38 @cindex error log
39
40 Emacs can run compilers for noninteractive languages such as C and
41 Fortran as inferior processes, feeding the error log into an Emacs buffer.
42 It can also parse the error messages and show you the source lines where
43 compilation errors occurred.
44
45 @table @kbd
46 @item M-x compile
47 Run a compiler asynchronously under Emacs, with error messages going to
48 the @samp{*compilation*} buffer.
49 @item M-x recompile
50 Invoke a compiler with the same command as in the last invocation of
51 @kbd{M-x compile}.
52 @item M-x kill-compilation
53 Kill the running compilation subprocess.
54 @end table
55
56 @findex compile
57 To run @code{make} or another compilation command, do @kbd{M-x
58 compile}. This command reads a shell command line using the minibuffer,
59 and then executes the command in an inferior shell, putting output in
60 the buffer named @samp{*compilation*}. The current buffer's default
61 directory is used as the working directory for the execution of the
62 command; normally, therefore, the compilation happens in this
63 directory.
64
65 @vindex compile-command
66 The default for the compilation command is normally @samp{make -k},
67 which is correct most of the time for nontrivial programs.
68 (@xref{Top,, Make, make, GNU Make Manual}.) If you have done @kbd{M-x
69 compile} before, the default each time is the command you used the
70 previous time. @code{compile} stores this command in the variable
71 @code{compile-command}, so setting that variable specifies the default
72 for the next use of @kbd{M-x compile}. If a file specifies a file
73 local value for @code{compile-command}, that provides the default when
74 you type @kbd{M-x compile} in that file's buffer. @xref{File
75 Variables}.
76
77 Starting a compilation displays the buffer @samp{*compilation*} in
78 another window but does not select it. The buffer's mode line tells
79 you whether compilation is finished, with the word @samp{run},
80 @samp{signal} or @samp{exit} inside the parentheses. You do not have
81 to keep this buffer visible; compilation continues in any case. While
82 a compilation is going on, the string @samp{Compiling} appears in the
83 mode lines of all windows. When this string disappears, the
84 compilation is finished.
85
86 If you want to watch the compilation transcript as it appears, switch
87 to the @samp{*compilation*} buffer and move point to the end of the
88 buffer. When point is at the end, new compilation output is inserted
89 above point, which remains at the end. If point is not at the end of
90 the buffer, it remains fixed while more compilation output is added at
91 the end of the buffer.
92
93 @cindex compilation buffer, keeping point at end
94 @vindex compilation-scroll-output
95 If you set the variable @code{compilation-scroll-output} to a
96 non-@code{nil} value, then the compilation buffer always scrolls to
97 follow output as it comes in.
98
99 @findex recompile
100 To rerun the last compilation with the same command, type @kbd{M-x
101 recompile}. This automatically reuses the compilation command from
102 the last invocation of @kbd{M-x compile}. It also reuses the
103 @samp{*compilation*} buffer and starts the compilation in its default
104 directory, which is the directory in which the previous compilation
105 was started.
106
107 When the compiler process terminates, for whatever reason, the mode
108 line of the @samp{*compilation*} buffer changes to say @samp{exit}
109 (followed by the exit code, @samp{[0]} for a normal exit), or
110 @samp{signal} (if a signal terminated the process), instead of
111 @samp{run}.
112
113 @findex kill-compilation
114 Starting a new compilation also kills any compilation already
115 running in @samp{*compilation*}, as the buffer can only handle one
116 compilation at any time. However, @kbd{M-x compile} asks for
117 confirmation before actually killing a compilation that is running.
118 You can also kill the compilation process with @kbd{M-x
119 kill-compilation}.
120
121 If you want to run two compilations at once, you should start the
122 first one, then rename the @samp{*compilation*} buffer (perhaps using
123 @code{rename-uniquely}; @pxref{Misc Buffer}), and start the other
124 compilation. That will create a new @samp{*compilation*} buffer.
125
126 Emacs does not expect a compiler process to launch asynchronous
127 subprocesses; if it does, and they keep running after the main
128 compiler process has terminated, Emacs may kill them or their output
129 may not arrive in Emacs. To avoid this problem, make the main process
130 wait for its subprocesses to finish. In a shell script, you can do this
131 using @samp{$!} and @samp{wait}, like this:
132
133 @example
134 (sleep 10; echo 2nd)& pid=$! # @r{Record pid of subprocess}
135 echo first message
136 wait $pid # @r{Wait for subprocess}
137 @end example
138
139 If the background process does not output to the compilation buffer,
140 so you only need to prevent it from being killed when the main
141 compilation process terminates, this is sufficient:
142
143 @example
144 nohup @var{command}; sleep 1
145 @end example
146
147 @vindex compilation-environment
148 You can control the environment passed to the compilation command
149 with the variable @code{compilation-environment}. Its value is a list
150 of environment variable settings; each element should be a string of
151 the form @code{"@var{envvarname}=@var{value}"}. These environment
152 variable settings override the usual ones.
153
154 @node Compilation Mode
155 @section Compilation Mode
156
157 @cindex Compilation mode
158 @cindex mode, Compilation
159 The @samp{*compilation*} buffer uses a special major mode,
160 Compilation mode, whose main feature is to provide a convenient way to
161 visit the source line corresponding to an error message. These
162 commands are also available in other special buffers that list
163 locations in files, including those made by @kbd{M-x grep} and
164 @kbd{M-x occur}.
165
166 @table @kbd
167 @item M-g M-n
168 @itemx M-g n
169 @itemx C-x `
170 Visit the locus of the next error message or match.
171 @item M-g M-p
172 @itemx M-g p
173 Visit the locus of the previous error message or match.
174 @item @key{RET}
175 Visit the locus of the error message that point is on.
176 This command is used in the compilation buffer.
177 @item Mouse-2
178 Visit the locus of the error message that you click on.
179 @item M-n
180 Find and highlight the locus of the next error message, without
181 selecting the source buffer.
182 @item M-p
183 Find and highlight the locus of the previous error message, without
184 selecting the source buffer.
185 @item M-@}
186 Move point to the next error for a different file than the current
187 one.
188 @item M-@{
189 Move point to the previous error for a different file than the current
190 one.
191 @item C-c C-f
192 Toggle Next Error Follow minor mode, which makes cursor motion in the
193 compilation buffer produce automatic source display.
194 @end table
195
196 @findex compile-goto-error
197 You can visit the source for any particular error message by moving
198 point in the @samp{*compilation*} buffer to that error message and
199 typing @key{RET} (@code{compile-goto-error}). Alternatively, you can
200 click @kbd{Mouse-2} on the error message; you need not switch to the
201 @samp{*compilation*} buffer first.
202
203 @kindex M-g M-n
204 @kindex M-g n
205 @kindex C-x `
206 @findex next-error
207 @vindex next-error-highlight
208 To parse the compiler error messages sequentially, type @kbd{C-x `}
209 (@code{next-error}). The character following the @kbd{C-x} is the
210 backquote or ``grave accent,'' not the single-quote. This command is
211 available in all buffers, not just in @samp{*compilation*}; it
212 displays the next error message at the top of one window and source
213 location of the error in another window. It also temporarily
214 highlights the relevant source line, for a period controlled by the
215 variable @code{next-error-highlight}.
216
217 The first time @w{@kbd{C-x `}} is used after the start of a compilation,
218 it moves to the first error's location. Subsequent uses of @kbd{C-x
219 `} advance down to subsequent errors. If you visit a specific error
220 message with @key{RET} or @kbd{Mouse-2}, subsequent @w{@kbd{C-x `}}
221 commands advance from there. When @w{@kbd{C-x `}} gets to the end of the
222 buffer and finds no more error messages to visit, it fails and signals
223 an Emacs error. @w{@kbd{C-u C-x `}} starts scanning from the beginning of
224 the compilation buffer, and goes to the first error's location.
225
226 @vindex compilation-skip-threshold
227 By default, @w{@kbd{C-x `}} skips less important messages. The variable
228 @code{compilation-skip-threshold} controls this. If its value is 2,
229 @w{@kbd{C-x `}} skips anything less than error, 1 skips anything less
230 than warning, and 0 doesn't skip any messages. The default is 1.
231
232 When the window has a left fringe, an arrow in the fringe points to
233 the current message in the compilation buffer. The variable
234 @code{compilation-context-lines} controls the number of lines of
235 leading context to display before the current message. Going to an
236 error message location scrolls the @samp{*compilation*} buffer to put
237 the message that far down from the top. The value @code{nil} is
238 special: if there's a left fringe, the window doesn't scroll at all
239 if the message is already visible. If there is no left fringe,
240 @code{nil} means display the message at the top of the window.
241
242 If you're not in the compilation buffer when you run
243 @code{next-error}, Emacs will look for a buffer that contains error
244 messages. First, it looks for one displayed in the selected frame,
245 then for one that previously had @code{next-error} called on it, and
246 then at the current buffer. Finally, Emacs looks at all the remaining
247 buffers. @code{next-error} signals an error if it can't find any such
248 buffer.
249
250 @vindex compilation-error-regexp-alist
251 @vindex grep-regexp-alist
252 To parse messages from the compiler, Compilation mode uses the
253 variable @code{compilation-error-regexp-alist} which lists various
254 formats of error messages and tells Emacs how to extract the source file
255 and the line number from the text of a message. If your compiler isn't
256 supported, you can tailor Compilation mode to it by adding elements to
257 that list. A similar variable @code{grep-regexp-alist} tells Emacs how
258 to parse output of a @code{grep} command.
259
260 @findex compilation-next-error
261 @findex compilation-previous-error
262 @findex compilation-next-file
263 @findex compilation-previous-file
264 Compilation mode also redefines the keys @key{SPC} and @key{DEL} to
265 scroll by screenfuls, and @kbd{M-n} (@code{compilation-next-error})
266 and @kbd{M-p} (@code{compilation-previous-error}) to move to the next
267 or previous error message. You can also use @kbd{M-@{}
268 (@code{compilation-next-file} and @kbd{M-@}}
269 (@code{compilation-previous-file}) to move up or down to an error
270 message for a different source file.
271
272 @cindex Next Error Follow mode
273 @findex next-error-follow-minor-mode
274 You can type @kbd{C-c C-f} to toggle Next Error Follow mode. In
275 this minor mode, ordinary cursor motion in the compilation buffer
276 automatically updates the source buffer. For instance, moving the
277 cursor to the next error message causes the location of that error to
278 be displayed immediately.
279
280 The features of Compilation mode are also available in a minor mode
281 called Compilation Minor mode. This lets you parse error messages in
282 any buffer, not just a normal compilation output buffer. Type @kbd{M-x
283 compilation-minor-mode} to enable the minor mode. This defines the keys
284 @key{RET} and @kbd{Mouse-2}, as in the Compilation major mode.
285
286 Compilation minor mode works in any buffer, as long as the contents
287 are in a format that it understands. In an Rlogin buffer (@pxref{Remote
288 Host}), Compilation minor mode automatically accesses remote source
289 files by FTP (@pxref{File Names}).
290
291 @node Compilation Shell
292 @section Subshells for Compilation
293
294 Emacs uses a shell to run the compilation command, but specifies the
295 option for a noninteractive shell. This means, in particular, that
296 the shell should start with no prompt. If you find your usual shell
297 prompt making an unsightly appearance in the @samp{*compilation*}
298 buffer, it means you have made a mistake in your shell's init file by
299 setting the prompt unconditionally. (This init file's name may be
300 @file{.bashrc}, @file{.profile}, @file{.cshrc}, @file{.shrc}, or
301 various other things, depending on the shell you use.) The shell init
302 file should set the prompt only if there already is a prompt. Here's
303 how to do it in bash:
304
305 @example
306 if [ "$@{PS1+set@}" = set ]
307 then PS1=@dots{}
308 fi
309 @end example
310
311 @noindent
312 And here's how to do it in csh:
313
314 @example
315 if ($?prompt) set prompt = @dots{}
316 @end example
317
318 There may well be other things that your shell's init file
319 ought to do only for an interactive shell. You can use the same
320 method to conditionalize them.
321
322 The MS-DOS ``operating system'' does not support asynchronous
323 subprocesses; to work around this lack, @kbd{M-x compile} runs the
324 compilation command synchronously on MS-DOS. As a consequence, you must
325 wait until the command finishes before you can do anything else in
326 Emacs.
327 @iftex
328 @inforef{MS-DOS,,emacs-xtra}.
329 @end iftex
330 @ifnottex
331 @xref{MS-DOS}.
332 @end ifnottex
333
334 @node Grep Searching
335 @section Searching with Grep under Emacs
336
337 Just as you can run a compiler from Emacs and then visit the lines
338 with compilation errors, you can also run @code{grep} and then visit
339 the lines on which matches were found. This works by treating the
340 matches reported by @code{grep} as if they were ``errors.'' The
341 buffer of matches uses Grep mode, which is a variant of Compilation
342 mode (@pxref{Compilation Mode}).
343
344 @table @kbd
345 @item M-x grep
346 @item M-x lgrep
347 Run @code{grep} asynchronously under Emacs, with matching lines
348 listed in the buffer named @samp{*grep*}.
349 @item M-x grep-find
350 @itemx M-x find-grep
351 @itemx M-x rgrep
352 Run @code{grep} via @code{find}, with user-specified arguments, and
353 collect output in the buffer named @samp{*grep*}.
354 @item M-x kill-grep
355 Kill the running @code{grep} subprocess.
356 @end table
357
358 @findex grep
359 To run @code{grep}, type @kbd{M-x grep}, then enter a command line
360 that specifies how to run @code{grep}. Use the same arguments you
361 would give @code{grep} when running it normally: a @code{grep}-style
362 regexp (usually in single-quotes to quote the shell's special
363 characters) followed by file names, which may use wildcards. If you
364 specify a prefix argument for @kbd{M-x grep}, it finds the tag
365 (@pxref{Tags}) in the buffer around point, and puts that into the
366 default @code{grep} command.
367
368 Your command need not simply run @code{grep}; you can use any shell
369 command that produces output in the same format. For instance, you
370 can chain @code{grep} commands, like this:
371
372 @example
373 grep -nH -e foo *.el | grep bar | grep toto
374 @end example
375
376 The output from @code{grep} goes in the @samp{*grep*} buffer. You
377 can find the corresponding lines in the original files using @w{@kbd{C-x
378 `}}, @key{RET}, and so forth, just like compilation errors.
379
380 Some grep programs accept a @samp{--color} option to output special
381 markers around matches for the purpose of highlighting. You can make
382 use of this feature by setting @code{grep-highlight-matches} to
383 @code{t}. When displaying a match in the source buffer, the exact
384 match will be highlighted, instead of the entire source line.
385
386 @findex grep-find
387 @findex find-grep
388 The command @kbd{M-x grep-find} (also available as @kbd{M-x
389 find-grep}) is similar to @kbd{M-x grep}, but it supplies a different
390 initial default for the command---one that runs both @code{find} and
391 @code{grep}, so as to search every file in a directory tree. See also
392 the @code{find-grep-dired} command, in @ref{Dired and Find}.
393
394 @findex lgrep
395 @findex rgrep
396 The commands @kbd{M-x lgrep} (local grep) and @kbd{M-x rgrep}
397 (recursive grep) are more user-friendly versions of @code{grep} and
398 @code{grep-find}, which prompt separately for the regular expression
399 to match, the files to search, and the base directory for the search.
400 Case sensitivity of the search is controlled by the
401 current value of @code{case-fold-search}.
402
403 These commands build the shell commands based on the variables
404 @code{grep-template} (for @code{lgrep}) and @code{grep-find-template}
405 (for @code{rgrep}).
406
407 The files to search can use aliases defined in the variable
408 @code{grep-files-aliases}.
409
410 Subdirectories listed in the variable
411 @code{grep-find-ignored-directories} such as those typically used by
412 various version control systems, like CVS and arch, are automatically
413 skipped by @code{rgrep}.
414
415 @node Flymake
416 @section Finding Syntax Errors On The Fly
417 @cindex checking syntax
418
419 Flymake mode is a minor mode that performs on-the-fly syntax
420 checking for many programming and markup languages, including C, C++,
421 Perl, HTML, and @TeX{}/La@TeX{}. It is somewhat analogous to Flyspell
422 mode, which performs spell checking for ordinary human languages in a
423 similar fashion (@pxref{Spelling}). As you edit a file, Flymake mode
424 runs an appropriate syntax checking tool in the background, using a
425 temporary copy of the buffer. It then parses the error and warning
426 messages, and highlights the erroneous lines in the buffer. The
427 syntax checking tool used depends on the language; for example, for
428 C/C++ files this is usually the C compiler. Flymake can also use
429 build tools such as @code{make} for checking complicated projects.
430
431 To activate Flymake mode, type @kbd{M-x flymake-mode}. You can move
432 to the errors spotted by Flymake mode with @kbd{M-x
433 flymake-goto-next-error} and @kbd{M-x flymake-goto-prev-error}. To
434 display any error messages associated with the current line, use
435 @kbd{M-x flymake-display-err-menu-for-current-line}.
436
437 For more details about using Flymake, see @ref{Top, Flymake,
438 Flymake, flymake, The Flymake Manual}.
439
440 @node Debuggers
441 @section Running Debuggers Under Emacs
442 @cindex debuggers
443 @cindex GUD library
444 @cindex GDB
445 @cindex DBX
446 @cindex SDB
447 @cindex XDB
448 @cindex Perldb
449 @cindex JDB
450 @cindex PDB
451
452 @c Do you believe in GUD?
453 The GUD (Grand Unified Debugger) library provides an interface to
454 various symbolic debuggers from within Emacs. We recommend the
455 debugger GDB, which is free software, but GUD can also run DBX, SDB or
456 XDB. GUD can also serve as an interface to Perl's debugging mode, the
457 Python debugger PDB, and to JDB, the Java Debugger.
458 @xref{Debugging,, The Lisp Debugger, elisp, the Emacs Lisp Reference
459 Manual}, for information on debugging Emacs Lisp programs.
460
461 @menu
462 * Starting GUD:: How to start a debugger subprocess.
463 * Debugger Operation:: Connection between the debugger and source buffers.
464 * Commands of GUD:: Key bindings for common commands.
465 * GUD Customization:: Defining your own commands for GUD.
466 * GDB Graphical Interface:: An enhanced mode that uses GDB features to
467 implement a graphical debugging environment through
468 Emacs.
469 @end menu
470
471 @node Starting GUD
472 @subsection Starting GUD
473
474 There are several commands for starting a debugger, each corresponding
475 to a particular debugger program.
476
477 @table @kbd
478 @item M-x gdb @key{RET} @var{file} @key{RET}
479 @findex gdb
480 Run GDB as a subprocess of Emacs. This uses an IDE-like graphical
481 interface; see @ref{GDB Graphical Interface}. Only GDB works with the
482 graphical interface.
483
484 @item M-x gud-gdb @key{RET} @var{file} @key{RET}
485 @findex gud-gdb
486 Run GDB as a subprocess of Emacs. This command creates a buffer for
487 input and output to GDB, and switches to it. If a GDB buffer already
488 exists, it just switches to that buffer.
489
490 @item M-x dbx @key{RET} @var{file} @key{RET}
491 @findex dbx
492 Run DBX as a subprocess of Emacs. Since Emacs does not implement a
493 graphical interface for DBX, communication with DBX works by typing
494 commands in the GUD interaction buffer. The same is true for all
495 the other supported debuggers.
496
497 @item M-x xdb @key{RET} @var{file} @key{RET}
498 @findex xdb
499 @vindex gud-xdb-directories
500 Similar, but run XDB. Use the variable
501 @code{gud-xdb-directories} to specify directories to search for source
502 files.
503
504 @item M-x sdb @key{RET} @var{file} @key{RET}
505 @findex sdb
506 Similar, but run SDB.
507
508 Some versions of SDB do not mention source file names in their
509 messages. When you use them, you need to have a valid tags table
510 (@pxref{Tags}) in order for GUD to find functions in the source code.
511 If you have not visited a tags table or the tags table doesn't list one
512 of the functions, you get a message saying @samp{The sdb support
513 requires a valid tags table to work}. If this happens, generate a valid
514 tags table in the working directory and try again.
515
516 @item M-x perldb @key{RET} @var{file} @key{RET}
517 @findex perldb
518 Run the Perl interpreter in debug mode to debug @var{file}, a Perl program.
519
520 @item M-x jdb @key{RET} @var{file} @key{RET}
521 @findex jdb
522 Run the Java debugger to debug @var{file}.
523
524 @item M-x pdb @key{RET} @var{file} @key{RET}
525 @findex pdb
526 Run the Python debugger to debug @var{file}.
527 @end table
528
529 Each of these commands takes one argument: a command line to invoke
530 the debugger. In the simplest case, specify just the name of the
531 executable file you want to debug. You may also use options that the
532 debugger supports. However, shell wildcards and variables are not
533 allowed. GUD assumes that the first argument not starting with a
534 @samp{-} is the executable file name.
535
536 @c Running a debugger on a remote host
537 Tramp provides a facility to debug programs on remote hosts
538 (@pxref{Running a debugger on a remote host, Running a debugger on a
539 remote host,, tramp, The Tramp Manual}), whereby both the debugger and
540 the program being debugged are on the same remote host. This should
541 not be confused with debugging programs remotely, where the program
542 and the debugger run on different machines, as can be done using the
543 GDB remote debugging feature, for example (@pxref{Remote Debugging,,
544 Debugging Remote Programs, gdb, The GNU debugger}).
545
546 @node Debugger Operation
547 @subsection Debugger Operation
548
549 @cindex fringes, and current execution line in GUD
550 Generally when you run a debugger with GUD, the debugger uses an Emacs
551 buffer for its ordinary input and output. This is called the GUD
552 buffer. Input and output from the program you are debugging also use
553 this buffer. We call this @dfn{text command mode}. The GDB Graphical
554 Interface can use further buffers (@pxref{GDB Graphical Interface}).
555
556 The debugger displays the source files of the program by visiting
557 them in Emacs buffers. An arrow in the left fringe indicates the
558 current execution line.@footnote{On a text-only terminal, the arrow
559 appears as @samp{=>} and overlays the first two text columns.} Moving
560 point in this buffer does not move the arrow. The arrow is not part
561 of the file's text; it appears only on the screen.
562
563 You can start editing these source files at any time in the buffers
564 that display them. If you do modify a source file, keep in mind that
565 inserting or deleting lines will throw off the arrow's positioning;
566 GUD has no way of figuring out which line corresponded before your
567 changes to the line number in a debugger message. Also, you'll
568 typically have to recompile and restart the program for your changes
569 to be reflected in the debugger's tables.
570
571 @cindex tooltips with GUD
572 @vindex tooltip-gud-modes
573 @vindex gud-tooltip-mode
574 @vindex gud-tooltip-echo-area
575 The Tooltip facility (@pxref{Tooltips}) provides support for GUD@.
576 You activate this feature by turning on the minor mode
577 @code{gud-tooltip-mode}. Then you can display a variable's value in a
578 tooltip simply by pointing at it with the mouse. This operates in the
579 GUD buffer and in source buffers with major modes in the list
580 @code{gud-tooltip-modes}. If the variable @code{gud-tooltip-echo-area}
581 is non-@code{nil} then the variable's value is displayed in the echo
582 area. When debugging a C program using the GDB Graphical Interface, you
583 can also display macro definitions associated with an identifier when
584 the program is not executing.
585
586 GUD tooltips are disabled when you use GDB in text command mode
587 (@pxref{GDB Graphical Interface}), because displaying an expression's
588 value in GDB can sometimes expand a macro and result in a side effect
589 that interferes with the program's operation. The GDB graphical
590 interface supports GUD tooltips and assures they will not cause side
591 effects.
592
593 @node Commands of GUD
594 @subsection Commands of GUD
595
596 The GUD interaction buffer uses a variant of Shell mode, so the
597 Emacs commands of Shell mode are available (@pxref{Shell Mode}). All
598 the usual commands for your debugger are available, and you can use
599 the Shell mode history commands to repeat them. If you wish, you can
600 control your debugger process entirely through this buffer.
601
602 GUD mode also provides commands for setting and clearing
603 breakpoints, for selecting stack frames, and for stepping through the
604 program. These commands are available both in the GUD buffer and
605 globally, but with different key bindings. It also has its own tool
606 bar from which you can invoke the more common commands by clicking on
607 the appropriate icon. This is particularly useful for repetitive
608 commands like @code{gud-next} and @code{gud-step}, and allows you to
609 keep the GUD buffer hidden.
610
611 The breakpoint commands are normally used in source file buffers,
612 because that is the easiest way to specify where to set or clear the
613 breakpoint. Here's the global command to set a breakpoint:
614
615 @table @kbd
616 @item C-x @key{SPC}
617 @kindex C-x SPC
618 Set a breakpoint on the source line that point is on.
619 @end table
620
621 @kindex C-x C-a @r{(GUD)}
622 Here are the other special commands provided by GUD@. The keys
623 starting with @kbd{C-c} are available only in the GUD interaction
624 buffer. The key bindings that start with @kbd{C-x C-a} are available
625 in the GUD interaction buffer and also in source files. Some of these
626 commands are not available to all the supported debuggers.
627
628 @table @kbd
629 @item C-c C-l
630 @kindex C-c C-l @r{(GUD)}
631 @itemx C-x C-a C-l
632 @findex gud-refresh
633 Display in another window the last line referred to in the GUD
634 buffer (that is, the line indicated in the last location message).
635 This runs the command @code{gud-refresh}.
636
637 @item C-c C-s
638 @kindex C-c C-s @r{(GUD)}
639 @itemx C-x C-a C-s
640 @findex gud-step
641 Execute a single line of code (@code{gud-step}). If the line contains
642 a function call, execution stops after entering the called function.
643
644 @item C-c C-n
645 @kindex C-c C-n @r{(GUD)}
646 @itemx C-x C-a C-n
647 @findex gud-next
648 Execute a single line of code, stepping across entire function calls
649 at full speed (@code{gud-next}).
650
651 @item C-c C-i
652 @kindex C-c C-i @r{(GUD)}
653 @itemx C-x C-a C-i
654 @findex gud-stepi
655 Execute a single machine instruction (@code{gud-stepi}).
656
657 @item C-c C-p
658 @kindex C-c C-p @r{(GUD)}
659 @itemx C-x C-a C-p
660 @findex gud-print
661 Evaluate the expression at point (@code{gud-print}). If Emacs
662 does not print the exact expression that you want, mark it as a region
663 first.
664
665 @need 3000
666 @item C-c C-r
667 @kindex C-c C-r @r{(GUD)}
668 @itemx C-x C-a C-r
669 @findex gud-cont
670 Continue execution without specifying any stopping point. The program
671 will run until it hits a breakpoint, terminates, or gets a signal that
672 the debugger is checking for (@code{gud-cont}).
673
674 @need 1000
675 @item C-c C-d
676 @kindex C-c C-d @r{(GUD)}
677 @itemx C-x C-a C-d
678 @findex gud-remove
679 Delete the breakpoint(s) on the current source line, if any
680 (@code{gud-remove}). If you use this command in the GUD interaction
681 buffer, it applies to the line where the program last stopped.
682
683 @item C-c C-t
684 @kindex C-c C-t @r{(GUD)}
685 @itemx C-x C-a C-t
686 @findex gud-tbreak
687 Set a temporary breakpoint on the current source line, if any
688 (@code{gud-tbreak}). If you use this command in the GUD interaction
689 buffer, it applies to the line where the program last stopped.
690
691 @item C-c <
692 @kindex C-c < @r{(GUD)}
693 @itemx C-x C-a <
694 @findex gud-up
695 Select the next enclosing stack frame (@code{gud-up}). This is
696 equivalent to the GDB command @samp{up}.
697
698 @item C-c >
699 @kindex C-c > @r{(GUD)}
700 @itemx C-x C-a >
701 @findex gud-down
702 Select the next inner stack frame (@code{gud-down}). This is
703 equivalent to the GDB command @samp{down}.
704
705 @item C-c C-u
706 @kindex C-c C-u @r{(GUD)}
707 @itemx C-x C-a C-u
708 @findex gud-until
709 Continue execution to the current line (@code{gud-until}). The
710 program will run until it hits a breakpoint, terminates, gets a signal
711 that the debugger is checking for, or reaches the line on which the
712 cursor currently sits.
713
714 @item C-c C-f
715 @kindex C-c C-f @r{(GUD)}
716 @itemx C-x C-a C-f
717 @findex gud-finish
718 Run the program until the selected stack frame returns or
719 stops for some other reason (@code{gud-finish}).
720 @end table
721
722 If you are using GDB, these additional key bindings are available:
723
724 @table @kbd
725 @item C-x C-a C-j
726 @kindex C-x C-a C-j @r{(GUD)}
727 @findex gud-jump
728 Only useful in a source buffer, @code{gud-jump} transfers the
729 program's execution point to the current line. In other words, the
730 next line that the program executes will be the one where you gave the
731 command. If the new execution line is in a different function from
732 the previously one, GDB prompts for confirmation since the results may
733 be bizarre. See the GDB manual entry regarding @code{jump} for
734 details.
735
736 @item @key{TAB}
737 @kindex TAB @r{(GUD)}
738 @findex gud-gdb-complete-command
739 With GDB, complete a symbol name (@code{gud-gdb-complete-command}).
740 This key is available only in the GUD interaction buffer.
741 @end table
742
743 These commands interpret a numeric argument as a repeat count, when
744 that makes sense.
745
746 Because @key{TAB} serves as a completion command, you can't use it to
747 enter a tab as input to the program you are debugging with GDB.
748 Instead, type @kbd{C-q @key{TAB}} to enter a tab.
749
750 @node GUD Customization
751 @subsection GUD Customization
752
753 @vindex gdb-mode-hook
754 @vindex dbx-mode-hook
755 @vindex sdb-mode-hook
756 @vindex xdb-mode-hook
757 @vindex perldb-mode-hook
758 @vindex pdb-mode-hook
759 @vindex jdb-mode-hook
760 On startup, GUD runs one of the following hooks: @code{gdb-mode-hook},
761 if you are using GDB; @code{dbx-mode-hook}, if you are using DBX;
762 @code{sdb-mode-hook}, if you are using SDB; @code{xdb-mode-hook}, if you
763 are using XDB; @code{perldb-mode-hook}, for Perl debugging mode;
764 @code{pdb-mode-hook}, for PDB; @code{jdb-mode-hook}, for JDB. You can
765 use these hooks to define custom key bindings for the debugger
766 interaction buffer. @xref{Hooks}.
767
768 Here is a convenient way to define a command that sends a particular
769 command string to the debugger, and set up a key binding for it in the
770 debugger interaction buffer:
771
772 @findex gud-def
773 @example
774 (gud-def @var{function} @var{cmdstring} @var{binding} @var{docstring})
775 @end example
776
777 This defines a command named @var{function} which sends
778 @var{cmdstring} to the debugger process, and gives it the documentation
779 string @var{docstring}. You can then use the command @var{function} in any
780 buffer. If @var{binding} is non-@code{nil}, @code{gud-def} also binds
781 the command to @kbd{C-c @var{binding}} in the GUD buffer's mode and to
782 @kbd{C-x C-a @var{binding}} generally.
783
784 The command string @var{cmdstring} may contain certain
785 @samp{%}-sequences that stand for data to be filled in at the time
786 @var{function} is called:
787
788 @table @samp
789 @item %f
790 The name of the current source file. If the current buffer is the GUD
791 buffer, then the ``current source file'' is the file that the program
792 stopped in.
793
794 @item %l
795 The number of the current source line. If the current buffer is the GUD
796 buffer, then the ``current source line'' is the line that the program
797 stopped in.
798
799 @item %e
800 In transient-mark-mode the text in the region, if it is active.
801 Otherwise the text of the C lvalue or function-call expression at or
802 adjacent to point.
803
804 @item %a
805 The text of the hexadecimal address at or adjacent to point.
806
807 @item %p
808 The numeric argument of the called function, as a decimal number. If
809 the command is used without a numeric argument, @samp{%p} stands for the
810 empty string.
811
812 If you don't use @samp{%p} in the command string, the command you define
813 ignores any numeric argument.
814
815 @item %d
816 The name of the directory of the current source file.
817
818 @item %c
819 Fully qualified class name derived from the expression surrounding point
820 (jdb only).
821 @end table
822
823 @node GDB Graphical Interface
824 @subsection GDB Graphical Interface
825
826 By default, the command @code{gdb} starts GDB using a graphical
827 interface, using Emacs windows for display program state information.
828 In effect, this makes Emacs into an IDE (interactive development
829 environment). With it, you do not need to use textual GDB commands;
830 you can control the debugging session with the mouse. For example,
831 you can click in the fringe of a source buffer to set a breakpoint
832 there, or on a stack frame in the stack buffer to select that frame.
833
834 This mode requires telling GDB that its ``screen size'' is
835 unlimited, so it sets the height and width accordingly. For correct
836 operation you must not change these values during the GDB session.
837
838 @vindex gud-gdb-command-name
839 To run GDB in text command mode, like the other debuggers in Emacs,
840 use @kbd{M-x gud-gdb}. You need to use text command mode to debug
841 multiple programs within one Emacs session.
842
843 @menu
844 * GDB-UI Layout:: Control the number of displayed buffers.
845 * Source Buffers:: Use the mouse in the fringe/margin to
846 control your program.
847 * Breakpoints Buffer:: A breakpoint control panel.
848 * Stack Buffer:: Select a frame from the call stack.
849 * Other GDB-UI Buffers:: Input/output, locals, registers,
850 assembler, threads and memory buffers.
851 * Watch Expressions:: Monitor variable values in the speedbar.
852 @end menu
853
854 @node GDB-UI Layout
855 @subsubsection GDB User Interface Layout
856 @cindex GDB User Interface layout
857
858 @vindex gdb-many-windows
859 If the variable @code{gdb-many-windows} is @code{nil} (the default
860 value) then @kbd{M-x gdb} normally displays only the GUD buffer.
861 However, if the variable @code{gdb-show-main} is also non-@code{nil},
862 it starts with two windows: one displaying the GUD buffer, and the
863 other showing the source for the @code{main} function of the program
864 you are debugging.
865
866 If @code{gdb-many-windows} is non-@code{nil}, then @kbd{M-x gdb}
867 displays the following frame layout:
868
869 @smallexample
870 @group
871 +--------------------------------+--------------------------------+
872 | GUD buffer (I/O of GDB) | Locals/Registers buffer |
873 |--------------------------------+--------------------------------+
874 | Primary Source buffer | I/O buffer for debugged pgm |
875 |--------------------------------+--------------------------------+
876 | Stack buffer | Breakpoints/thread buffer |
877 +--------------------------------+--------------------------------+
878 @end group
879 @end smallexample
880
881 However, if @code{gdb-use-separate-io-buffer} is @code{nil}, the I/O
882 buffer does not appear and the primary source buffer occupies the full
883 width of the frame.
884
885 @findex gdb-restore-windows
886 If you change the window layout, for example, while editing and
887 re-compiling your program, then you can restore this standard window
888 layout with the command @code{gdb-restore-windows}.
889
890 @findex gdb-many-windows
891 To switch between this standard layout and a simple layout
892 containing just the GUD buffer and a source file, type @kbd{M-x
893 gdb-many-windows}.
894
895 You may also specify additional GDB-related buffers to display,
896 either in the same frame or a different one. Select the buffers you
897 want with the @samp{GUD->GDB-windows} and @samp{GUD->GDB-Frames}
898 sub-menus. If the menu-bar is unavailable, type @code{M-x
899 gdb-display-@var{buffertype}-buffer} or @code{M-x
900 gdb-frame-@var{buffertype}-buffer} respectively, where
901 @var{buffertype} is the relevant buffer type, such as
902 @samp{breakpoints}. Most of these buffers are read-only, and typing
903 @kbd{q} in them kills them.
904
905 When you finish debugging, kill the GUD buffer with @kbd{C-x k},
906 which will also kill all the buffers associated with the session.
907 However you need not do this if, after editing and re-compiling your
908 source code within Emacs, you wish continue debugging. When you
909 restart execution, GDB will automatically find your new executable.
910 Keeping the GUD buffer has the advantage of keeping the shell history
911 as well as GDB's breakpoints. You do need to check that the
912 breakpoints in recently edited source files are still in the right
913 places.
914
915 @node Source Buffers
916 @subsubsection Source Buffers
917 @cindex GDB commands in Fringe
918
919 @c @findex gdb-mouse-set-clear-breakpoint
920 @c @findex gdb-mouse-toggle-breakpoint
921 Many GDB commands can be entered using key bindings or the tool bar but
922 sometimes it is quicker to use the fringe. These commands either
923 manipulate breakpoints or control program execution. When there is no
924 fringe, you can use the margin but this is only present when the
925 source file already has a breakpoint.
926
927 You can click @kbd{Mouse-1} in the fringe or display margin of a
928 source buffer to set a breakpoint there and, on a graphical display, a
929 red bullet will appear on that line. If a breakpoint already exists
930 on that line, the same click will remove it. You can also enable or
931 disable a breakpoint by clicking @kbd{C-Mouse-1} on the bullet.
932
933 A solid arrow in the left fringe of a source buffer indicates the line
934 of the innermost frame where the debugged program has stopped. A
935 hollow arrow indicates the current execution line of higher level
936 frames.
937
938 If you drag the arrow in the fringe with @kbd{Mouse-1}
939 (@code{gdb-mouse-until}), execution will continue to the line where
940 you release the button, provided it is still in the same frame.
941 Alternatively, you can click @kbd{Mouse-3} at some point in the fringe
942 of this buffer and execution will advance to there. A similar command
943 (@code{gdb-mouse-jump}) allows you to jump to a source line without
944 executing the intermediate lines by clicking @kbd{C-Mouse-3}. This
945 command allows you to go backwards which can be useful for running
946 through code that has already executed, in order to examine its
947 execution in more detail.
948
949 @table @kbd
950 @item Mouse-1
951 Set or clear a breakpoint.
952
953 @item C-Mouse-1
954 Enable or disable a breakpoint.
955
956 @item Mouse-3
957 Continue execution to here.
958
959 @item C-Mouse-3
960 Jump to here.
961 @end table
962
963 If the variable @code{gdb-find-source-frame} is non-@code{nil} and
964 execution stops in a frame for which there is no source code e.g after
965 an interrupt, then Emacs finds and displays the first frame further up
966 stack for which there is source. If it is @code{nil} then the source
967 buffer continues to display the last frame which maybe more useful,
968 for example, when re-setting a breakpoint.
969
970 @node Breakpoints Buffer
971 @subsubsection Breakpoints Buffer
972
973 The breakpoints buffer shows the existing breakpoints, watchpoints and
974 catchpoints (@pxref{Breakpoints,,, gdb, The GNU debugger}). It has
975 these special commands, which mostly apply to the @dfn{current
976 breakpoint}, the breakpoint which point is on.
977
978 @table @kbd
979 @item @key{SPC}
980 @kindex SPC @r{(GDB breakpoints buffer)}
981 @findex gdb-toggle-breakpoint
982 Enable/disable the current breakpoint (@code{gdb-toggle-breakpoint}).
983 On a graphical display, this changes the color of a bullet in the
984 margin of a source buffer at the relevant line. This is red when
985 the breakpoint is enabled and grey when it is disabled. Text-only
986 terminals correspondingly display a @samp{B} or @samp{b}.
987
988 @item D
989 @kindex D @r{(GDB breakpoints buffer)}
990 @findex gdb-delete-breakpoint
991 Delete the current breakpoint (@code{gdb-delete-breakpoint}).
992
993 @item @key{RET}
994 @kindex RET @r{(GDB breakpoints buffer)}
995 @findex gdb-goto-breakpoint
996 Visit the source line for the current breakpoint
997 (@code{gdb-goto-breakpoint}).
998
999 @item Mouse-2
1000 @kindex Mouse-2 @r{(GDB breakpoints buffer)}
1001 Visit the source line for the breakpoint you click on.
1002 @end table
1003
1004 When @code{gdb-many-windows} is non-@code{nil}, the breakpoints buffer
1005 shares its window with the threads buffer. To switch from one to the
1006 other click with @kbd{mouse-1} on the relevant button in the header
1007 line.
1008
1009 @node Stack Buffer
1010 @subsubsection Stack Buffer
1011
1012 The stack buffer displays a @dfn{call stack}, with one line for each
1013 of the nested subroutine calls (@dfn{stack frames}) now active in the
1014 program. @xref{Backtrace,, Backtraces, gdb, The GNU debugger}.
1015
1016 @findex gdb-frames-select
1017 An arrow in the fringe points to the selected frame or, if the fringe is
1018 not present, the number of the selected frame is displayed in reverse
1019 contrast. To select a frame in GDB, move point in the stack buffer to
1020 that stack frame and type @key{RET} (@code{gdb-frames-select}), or click
1021 @kbd{Mouse-2} on a stack frame. If the locals buffer is visible,
1022 selecting a stack frame updates it to display the local variables of the
1023 new frame.
1024
1025 @node Other GDB-UI Buffers
1026 @subsubsection Other Buffers
1027
1028 @table @asis
1029 @item Input/Output Buffer
1030 @vindex gdb-use-separate-io-buffer
1031 If the variable @code{gdb-use-separate-io-buffer} is non-@code{nil},
1032 the program being debugged takes its input and displays its output
1033 here. Otherwise it uses the GUD buffer for that. To toggle whether
1034 GUD mode uses this buffer, do @kbd{M-x gdb-use-separate-io-buffer}.
1035 This takes effect when you next restart the program you are debugging.
1036
1037 The history and replay commands from Shell mode are available here,
1038 as are the commands to send signals to the debugged program.
1039 @xref{Shell Mode}.
1040
1041 @item Locals Buffer
1042 The locals buffer displays the values of local variables of the
1043 current frame for simple data types (@pxref{Frame Info, Frame Info,
1044 Information on a frame, gdb, The GNU debugger}). Press @key{RET} or
1045 click @kbd{Mouse-2} on the value if you want to edit it.
1046
1047 Arrays and structures display their type only. With GDB 6.4 or later,
1048 move point to their name and press @key{RET}, or alternatively click
1049 @kbd{Mouse-2} there, to examine their values. With earlier versions
1050 of GDB, use @kbd{Mouse-2} or @key{RET} on the type description
1051 (@samp{[struct/union]} or @samp{[array]}). @xref{Watch Expressions}.
1052
1053 @item Registers Buffer
1054 @findex toggle-gdb-all-registers
1055 The registers buffer displays the values held by the registers
1056 (@pxref{Registers,,, gdb, The GNU debugger}). Press @key{RET} or
1057 click @kbd{Mouse-2} on a register if you want to edit its value.
1058 With GDB 6.4 or later, recently changed register values display with
1059 @code{font-lock-warning-face}. With earlier versions of GDB, you can
1060 press @key{SPC} to toggle the display of floating point registers
1061 (@code{toggle-gdb-all-registers}).
1062
1063 @item Assembler Buffer
1064 The assembler buffer displays the current frame as machine code. An
1065 arrow points to the current instruction, and you can set and remove
1066 breakpoints as in a source buffer. Breakpoint icons also appear in
1067 the fringe or margin.
1068
1069 @item Threads Buffer
1070 @findex gdb-threads-select
1071 The threads buffer displays a summary of all threads currently in your
1072 program (@pxref{Threads, Threads, Debugging programs with multiple
1073 threads, gdb, The GNU debugger}). Move point to any thread in the
1074 list and press @key{RET} to select it (@code{gdb-threads-select}) and
1075 display the associated source in the primary source buffer.
1076 Alternatively, click @kbd{Mouse-2} on a thread to select it. If the
1077 locals buffer is visible, its contents update to display the variables
1078 that are local in the new thread.
1079
1080 When there is more than one main thread and the threads buffer is
1081 present, Emacs displays the selected thread number in the mode line of
1082 many of the GDB-UI Buffers.
1083
1084 @item Memory Buffer
1085 The memory buffer lets you examine sections of program memory
1086 (@pxref{Memory, Memory, Examining memory, gdb, The GNU debugger}).
1087 Click @kbd{Mouse-1} on the appropriate part of the header line to
1088 change the starting address or number of data items that the buffer
1089 displays. Alternatively, use @kbd{S} or @kbd{N} respectively. Click
1090 @kbd{Mouse-3} on the header line to select the display format or unit
1091 size for these data items.
1092 @end table
1093
1094 When @code{gdb-many-windows} is non-@code{nil}, the threads buffer
1095 shares its window with the breakpoints buffer, and the locals buffer
1096 with the registers buffer. To switch from one to the other click with
1097 @kbd{mouse-1} on the relevant button in the header line.
1098
1099 @node Watch Expressions
1100 @subsubsection Watch Expressions
1101 @cindex Watching expressions in GDB
1102
1103 @findex gud-watch
1104 @kindex C-x C-a C-w @r{(GUD)}
1105 If you want to see how a variable changes each time your program
1106 stops, move point into the variable name and click on the watch icon
1107 in the tool bar (@code{gud-watch}) or type @kbd{C-x C-a C-w}. If you
1108 specify a prefix argument, you can enter the variable name in the
1109 minibuffer.
1110
1111 Each watch expression is displayed in the speedbar. Complex data
1112 types, such as arrays, structures and unions are represented in a tree
1113 format. Leaves and simple data types show the name of the expression
1114 and its value and, when the speedbar frame is selected, display the
1115 type as a tooltip. Higher levels show the name, type and address
1116 value for pointers and just the name and type otherwise. Root expressions
1117 also display the frame address as a tooltip to help identify the frame
1118 in which they were defined.
1119
1120 To expand or contract a complex data type, click @kbd{Mouse-2} or
1121 press @key{SPC} on the tag to the left of the expression. Emacs asks
1122 for confirmation before expanding the expression if its number of
1123 immediate children exceeds the value of the variable
1124 @code{gdb-max-children}.
1125
1126 @kindex D @r{(GDB speedbar)}
1127 @findex gdb-var-delete
1128 To delete a complex watch expression, move point to the root
1129 expression in the speedbar and type @kbd{D} (@code{gdb-var-delete}).
1130
1131 @kindex RET @r{(GDB speedbar)}
1132 @findex gdb-edit-value
1133 To edit a variable with a simple data type, or a simple element of a
1134 complex data type, move point there in the speedbar and type @key{RET}
1135 (@code{gdb-edit-value}). Or you can click @kbd{Mouse-2} on a value to
1136 edit it. Either way, this reads the new value using the minibuffer.
1137
1138 @vindex gdb-show-changed-values
1139 If you set the variable @code{gdb-show-changed-values} to
1140 non-@code{nil} (the default value), Emacs uses
1141 @code{font-lock-warning-face} to highlight values that have recently
1142 changed and @code{shadow} face to make variables which have gone out of
1143 scope less noticeable. When a variable goes out of scope you can't
1144 edit its value.
1145
1146 @vindex gdb-delete-out-of-scope
1147 If the variable @code{gdb-delete-out-of-scope} is non-@code{nil}
1148 (the default value), Emacs automatically deletes watch expressions
1149 which go out of scope. Sometimes, when re-entering the same function,
1150 it may be useful to set this value to nil so that you don't need to
1151 recreate the watch expression.
1152
1153 @vindex gdb-use-colon-colon-notation
1154 If the variable @code{gdb-use-colon-colon-notation} is
1155 non-@code{nil}, Emacs uses the @samp{@var{function}::@var{variable}}
1156 format. This allows the user to display watch expressions which share
1157 the same variable name. The default value is @code{nil}.
1158
1159 @vindex gdb-speedbar-auto-raise
1160 To automatically raise the speedbar every time the display of watch
1161 expressions updates, set @code{gdb-speedbar-auto-raise} to
1162 non-@code{nil}. This can be useful if you are debugging with a full
1163 screen Emacs frame.
1164
1165 @node Executing Lisp
1166 @section Executing Lisp Expressions
1167
1168 Emacs has several different major modes for Lisp and Scheme. They are
1169 the same in terms of editing commands, but differ in the commands for
1170 executing Lisp expressions. Each mode has its own purpose.
1171
1172 @table @asis
1173 @item Emacs-Lisp mode
1174 The mode for editing source files of programs to run in Emacs Lisp.
1175 This mode defines @kbd{C-M-x} to evaluate the current defun.
1176 @xref{Lisp Libraries}.
1177 @item Lisp Interaction mode
1178 The mode for an interactive session with Emacs Lisp. It defines
1179 @kbd{C-j} to evaluate the sexp before point and insert its value in the
1180 buffer. @xref{Lisp Interaction}.
1181 @item Lisp mode
1182 The mode for editing source files of programs that run in Lisps other
1183 than Emacs Lisp. This mode defines @kbd{C-M-x} to send the current defun
1184 to an inferior Lisp process. @xref{External Lisp}.
1185 @item Inferior Lisp mode
1186 The mode for an interactive session with an inferior Lisp process.
1187 This mode combines the special features of Lisp mode and Shell mode
1188 (@pxref{Shell Mode}).
1189 @item Scheme mode
1190 Like Lisp mode but for Scheme programs.
1191 @item Inferior Scheme mode
1192 The mode for an interactive session with an inferior Scheme process.
1193 @end table
1194
1195 Most editing commands for working with Lisp programs are in fact
1196 available globally. @xref{Programs}.
1197
1198 @node Lisp Libraries
1199 @section Libraries of Lisp Code for Emacs
1200 @cindex libraries
1201 @cindex loading Lisp code
1202
1203 Lisp code for Emacs editing commands is stored in files whose names
1204 conventionally end in @file{.el}. This ending tells Emacs to edit them in
1205 Emacs-Lisp mode (@pxref{Executing Lisp}).
1206
1207 @cindex byte code
1208 Emacs Lisp code can be compiled into byte-code, which loads faster,
1209 takes up less space, and executes faster. @xref{Byte Compilation,,
1210 Byte Compilation, elisp, the Emacs Lisp Reference Manual}. By
1211 convention, the compiled code for a library goes in a separate file
1212 whose name ends in @samp{.elc}. Thus, the compiled code for
1213 @file{foo.el} goes in @file{foo.elc}.
1214
1215 @findex load-file
1216 To execute a file of Emacs Lisp code, use @kbd{M-x load-file}. This
1217 command reads a file name using the minibuffer and then executes the
1218 contents of that file as Lisp code. It is not necessary to visit the
1219 file first; in any case, this command reads the file as found on disk,
1220 not text in an Emacs buffer.
1221
1222 @findex load
1223 @findex load-library
1224 Once a file of Lisp code is installed in the Emacs Lisp library
1225 directories, users can load it using @kbd{M-x load-library}. Programs
1226 can load it by calling @code{load}, a more primitive function that is
1227 similar but accepts some additional arguments.
1228
1229 @kbd{M-x load-library} differs from @kbd{M-x load-file} in that it
1230 searches a sequence of directories and tries three file names in each
1231 directory. Suppose your argument is @var{lib}; the three names are
1232 @file{@var{lib}.elc}, @file{@var{lib}.el}, and lastly just
1233 @file{@var{lib}}. If @file{@var{lib}.elc} exists, it is by convention
1234 the result of compiling @file{@var{lib}.el}; it is better to load the
1235 compiled file, since it will load and run faster.
1236
1237 If @code{load-library} finds that @file{@var{lib}.el} is newer than
1238 @file{@var{lib}.elc} file, it issues a warning, because it's likely
1239 that somebody made changes to the @file{.el} file and forgot to
1240 recompile it. Nonetheless, it loads @file{@var{lib}.elc}. This is
1241 because people often leave unfinished edits the source file, and don't
1242 recompile it until they think it is ready to use.
1243
1244 Because the argument to @code{load-library} is usually not in itself
1245 a valid file name, file name completion is not available. Indeed, when
1246 using this command, you usually do not know exactly what file name
1247 will be used.
1248
1249 @vindex load-path
1250 The sequence of directories searched by @kbd{M-x load-library} is
1251 specified by the variable @code{load-path}, a list of strings that are
1252 directory names. The default value of the list contains the directories where
1253 the Lisp code for Emacs itself is stored. If you have libraries of
1254 your own, put them in a single directory and add that directory
1255 to @code{load-path}. @code{nil} in this list stands for the current default
1256 directory, but it is probably not a good idea to put @code{nil} in the
1257 list. If you find yourself wishing that @code{nil} were in the list,
1258 most likely what you really want to do is use @kbd{M-x load-file}
1259 this once.
1260
1261 @cindex autoload
1262 Often you do not have to give any command to load a library, because
1263 the commands defined in the library are set up to @dfn{autoload} that
1264 library. Trying to run any of those commands calls @code{load} to load
1265 the library; this replaces the autoload definitions with the real ones
1266 from the library.
1267
1268 @vindex load-dangerous-libraries
1269 @cindex Lisp files byte-compiled by XEmacs
1270 By default, Emacs refuses to load compiled Lisp files which were
1271 compiled with XEmacs, a modified versions of Emacs---they can cause
1272 Emacs to crash. Set the variable @code{load-dangerous-libraries} to
1273 @code{t} if you want to try loading them.
1274
1275 @node Lisp Eval
1276 @section Evaluating Emacs Lisp Expressions
1277 @cindex Emacs-Lisp mode
1278 @cindex mode, Emacs-Lisp
1279
1280 @findex emacs-lisp-mode
1281 Lisp programs intended to be run in Emacs should be edited in
1282 Emacs-Lisp mode; this happens automatically for file names ending in
1283 @file{.el}. By contrast, Lisp mode itself is used for editing Lisp
1284 programs intended for other Lisp systems. To switch to Emacs-Lisp mode
1285 explicitly, use the command @kbd{M-x emacs-lisp-mode}.
1286
1287 For testing of Lisp programs to run in Emacs, it is often useful to
1288 evaluate part of the program as it is found in the Emacs buffer. For
1289 example, after changing the text of a Lisp function definition,
1290 evaluating the definition installs the change for future calls to the
1291 function. Evaluation of Lisp expressions is also useful in any kind of
1292 editing, for invoking noninteractive functions (functions that are
1293 not commands).
1294
1295 @table @kbd
1296 @item M-:
1297 Read a single Lisp expression in the minibuffer, evaluate it, and print
1298 the value in the echo area (@code{eval-expression}).
1299 @item C-x C-e
1300 Evaluate the Lisp expression before point, and print the value in the
1301 echo area (@code{eval-last-sexp}).
1302 @item C-M-x
1303 Evaluate the defun containing or after point, and print the value in
1304 the echo area (@code{eval-defun}).
1305 @item M-x eval-region
1306 Evaluate all the Lisp expressions in the region.
1307 @item M-x eval-buffer
1308 Evaluate all the Lisp expressions in the buffer.
1309 @end table
1310
1311 @ifinfo
1312 @c This uses ``colon'' instead of a literal `:' because Info cannot
1313 @c cope with a `:' in a menu
1314 @kindex M-@key{colon}
1315 @end ifinfo
1316 @ifnotinfo
1317 @kindex M-:
1318 @end ifnotinfo
1319 @findex eval-expression
1320 @kbd{M-:} (@code{eval-expression}) is the most basic command for evaluating
1321 a Lisp expression interactively. It reads the expression using the
1322 minibuffer, so you can execute any expression on a buffer regardless of
1323 what the buffer contains. When the expression is evaluated, the current
1324 buffer is once again the buffer that was current when @kbd{M-:} was
1325 typed.
1326
1327 @kindex C-M-x @r{(Emacs-Lisp mode)}
1328 @findex eval-defun
1329 In Emacs-Lisp mode, the key @kbd{C-M-x} is bound to the command
1330 @code{eval-defun}, which parses the defun containing or following point
1331 as a Lisp expression and evaluates it. The value is printed in the echo
1332 area. This command is convenient for installing in the Lisp environment
1333 changes that you have just made in the text of a function definition.
1334
1335 @kbd{C-M-x} treats @code{defvar} expressions specially. Normally,
1336 evaluating a @code{defvar} expression does nothing if the variable it
1337 defines already has a value. But @kbd{C-M-x} unconditionally resets the
1338 variable to the initial value specified in the @code{defvar} expression.
1339 @code{defcustom} expressions are treated similarly.
1340 This special feature is convenient for debugging Lisp programs.
1341 Typing @kbd{C-M-x} on a @code{defface} expression reinitializes
1342 the face according to the @code{defface} specification.
1343
1344 @kindex C-x C-e
1345 @findex eval-last-sexp
1346 The command @kbd{C-x C-e} (@code{eval-last-sexp}) evaluates the Lisp
1347 expression preceding point in the buffer, and displays the value in the
1348 echo area. It is available in all major modes, not just Emacs-Lisp
1349 mode. It does not treat @code{defvar} specially.
1350
1351 When the result of an evaluation is an integer, you can type
1352 @kbd{C-x C-e} a second time to display the value of the integer result
1353 in additional formats (octal, hexadecimal, and character).
1354
1355 If @kbd{C-x C-e}, or @kbd{M-:} is given a numeric argument, it
1356 inserts the value into the current buffer at point, rather than
1357 displaying it in the echo area. The argument's value does not matter.
1358 @kbd{C-M-x} with a numeric argument instruments the function
1359 definition for Edebug (@pxref{Instrumenting, Instrumenting for Edebug,, elisp, the Emacs Lisp Reference Manual}).
1360
1361 @findex eval-region
1362 @findex eval-buffer
1363 The most general command for evaluating Lisp expressions from a buffer
1364 is @code{eval-region}. @kbd{M-x eval-region} parses the text of the
1365 region as one or more Lisp expressions, evaluating them one by one.
1366 @kbd{M-x eval-buffer} is similar but evaluates the entire
1367 buffer. This is a reasonable way to install the contents of a file of
1368 Lisp code that you are ready to test. Later, as you find bugs and
1369 change individual functions, use @kbd{C-M-x} on each function that you
1370 change. This keeps the Lisp world in step with the source file.
1371
1372 @vindex eval-expression-print-level
1373 @vindex eval-expression-print-length
1374 @vindex eval-expression-debug-on-error
1375 The two customizable variables @code{eval-expression-print-level} and
1376 @code{eval-expression-print-length} control the maximum depth and length
1377 of lists to print in the result of the evaluation commands before
1378 abbreviating them. @code{eval-expression-debug-on-error} controls
1379 whether evaluation errors invoke the debugger when these commands are
1380 used; its default is @code{t}.
1381
1382 @node Lisp Interaction
1383 @section Lisp Interaction Buffers
1384
1385 The buffer @samp{*scratch*} which is selected when Emacs starts up is
1386 provided for evaluating Lisp expressions interactively inside Emacs.
1387
1388 The simplest way to use the @samp{*scratch*} buffer is to insert Lisp
1389 expressions and type @kbd{C-j} after each expression. This command
1390 reads the Lisp expression before point, evaluates it, and inserts the
1391 value in printed representation before point. The result is a complete
1392 typescript of the expressions you have evaluated and their values.
1393
1394 The @samp{*scratch*} buffer's major mode is Lisp Interaction mode, which
1395 is the same as Emacs-Lisp mode except for the binding of @kbd{C-j}.
1396
1397 @findex lisp-interaction-mode
1398 The rationale for this feature is that Emacs must have a buffer when
1399 it starts up, but that buffer is not useful for editing files since a
1400 new buffer is made for every file that you visit. The Lisp interpreter
1401 typescript is the most useful thing I can think of for the initial
1402 buffer to do. Type @kbd{M-x lisp-interaction-mode} to put the current
1403 buffer in Lisp Interaction mode.
1404
1405 @findex ielm
1406 An alternative way of evaluating Emacs Lisp expressions interactively
1407 is to use Inferior Emacs-Lisp mode, which provides an interface rather
1408 like Shell mode (@pxref{Shell Mode}) for evaluating Emacs Lisp
1409 expressions. Type @kbd{M-x ielm} to create an @samp{*ielm*} buffer
1410 which uses this mode. For more information see that command's
1411 documentation.
1412
1413 @node External Lisp
1414 @section Running an External Lisp
1415
1416 Emacs has facilities for running programs in other Lisp systems. You can
1417 run a Lisp process as an inferior of Emacs, and pass expressions to it to
1418 be evaluated. You can also pass changed function definitions directly from
1419 the Emacs buffers in which you edit the Lisp programs to the inferior Lisp
1420 process.
1421
1422 @findex run-lisp
1423 @vindex inferior-lisp-program
1424 @kindex C-x C-z
1425 To run an inferior Lisp process, type @kbd{M-x run-lisp}. This runs
1426 the program named @code{lisp}, the same program you would run by typing
1427 @code{lisp} as a shell command, with both input and output going through
1428 an Emacs buffer named @samp{*lisp*}. That is to say, any ``terminal
1429 output'' from Lisp will go into the buffer, advancing point, and any
1430 ``terminal input'' for Lisp comes from text in the buffer. (You can
1431 change the name of the Lisp executable file by setting the variable
1432 @code{inferior-lisp-program}.)
1433
1434 To give input to Lisp, go to the end of the buffer and type the input,
1435 terminated by @key{RET}. The @samp{*lisp*} buffer is in Inferior Lisp
1436 mode, which combines the special characteristics of Lisp mode with most
1437 of the features of Shell mode (@pxref{Shell Mode}). The definition of
1438 @key{RET} to send a line to a subprocess is one of the features of Shell
1439 mode.
1440
1441 @findex lisp-mode
1442 For the source files of programs to run in external Lisps, use Lisp
1443 mode. You can switch to this mode with @kbd{M-x lisp-mode}, and it is
1444 used automatically for files whose names end in @file{.l},
1445 @file{.lsp}, or @file{.lisp}.
1446
1447 @kindex C-M-x @r{(Lisp mode)}
1448 @findex lisp-eval-defun
1449 When you edit a function in a Lisp program you are running, the easiest
1450 way to send the changed definition to the inferior Lisp process is the key
1451 @kbd{C-M-x}. In Lisp mode, this runs the function @code{lisp-eval-defun},
1452 which finds the defun around or following point and sends it as input to
1453 the Lisp process. (Emacs can send input to any inferior process regardless
1454 of what buffer is current.)
1455
1456 Contrast the meanings of @kbd{C-M-x} in Lisp mode (for editing
1457 programs to be run in another Lisp system) and Emacs-Lisp mode (for
1458 editing Lisp programs to be run in Emacs; see @pxref{Lisp Eval}): in
1459 both modes it has the effect of installing the function definition
1460 that point is in, but the way of doing so is different according to
1461 where the relevant Lisp environment is found.
1462
1463
1464 @ignore
1465 arch-tag: 9c3c2f71-b332-4144-8500-3ff9945a50ed
1466 @end ignore