Remove an incorrect assertion on move_it_by_lines.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2012 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator,
133 passing it the buffer position where to start iteration. For
134 iteration over strings, pass -1 as the position to init_iterator,
135 and call reseat_to_string when the string is ready, to initialize
136 the iterator for that string. Thereafter, calls to
137 get_next_display_element fill the iterator structure with relevant
138 information about the next thing to display. Calls to
139 set_iterator_to_next move the iterator to the next thing.
140
141 Besides this, an iterator also contains information about the
142 display environment in which glyphs for display elements are to be
143 produced. It has fields for the width and height of the display,
144 the information whether long lines are truncated or continued, a
145 current X and Y position, and lots of other stuff you can better
146 see in dispextern.h.
147
148 Glyphs in a desired matrix are normally constructed in a loop
149 calling get_next_display_element and then PRODUCE_GLYPHS. The call
150 to PRODUCE_GLYPHS will fill the iterator structure with pixel
151 information about the element being displayed and at the same time
152 produce glyphs for it. If the display element fits on the line
153 being displayed, set_iterator_to_next is called next, otherwise the
154 glyphs produced are discarded. The function display_line is the
155 workhorse of filling glyph rows in the desired matrix with glyphs.
156 In addition to producing glyphs, it also handles line truncation
157 and continuation, word wrap, and cursor positioning (for the
158 latter, see also set_cursor_from_row).
159
160 Frame matrices.
161
162 That just couldn't be all, could it? What about terminal types not
163 supporting operations on sub-windows of the screen? To update the
164 display on such a terminal, window-based glyph matrices are not
165 well suited. To be able to reuse part of the display (scrolling
166 lines up and down), we must instead have a view of the whole
167 screen. This is what `frame matrices' are for. They are a trick.
168
169 Frames on terminals like above have a glyph pool. Windows on such
170 a frame sub-allocate their glyph memory from their frame's glyph
171 pool. The frame itself is given its own glyph matrices. By
172 coincidence---or maybe something else---rows in window glyph
173 matrices are slices of corresponding rows in frame matrices. Thus
174 writing to window matrices implicitly updates a frame matrix which
175 provides us with the view of the whole screen that we originally
176 wanted to have without having to move many bytes around. To be
177 honest, there is a little bit more done, but not much more. If you
178 plan to extend that code, take a look at dispnew.c. The function
179 build_frame_matrix is a good starting point.
180
181 Bidirectional display.
182
183 Bidirectional display adds quite some hair to this already complex
184 design. The good news are that a large portion of that hairy stuff
185 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
186 reordering engine which is called by set_iterator_to_next and
187 returns the next character to display in the visual order. See
188 commentary on bidi.c for more details. As far as redisplay is
189 concerned, the effect of calling bidi_move_to_visually_next, the
190 main interface of the reordering engine, is that the iterator gets
191 magically placed on the buffer or string position that is to be
192 displayed next. In other words, a linear iteration through the
193 buffer/string is replaced with a non-linear one. All the rest of
194 the redisplay is oblivious to the bidi reordering.
195
196 Well, almost oblivious---there are still complications, most of
197 them due to the fact that buffer and string positions no longer
198 change monotonously with glyph indices in a glyph row. Moreover,
199 for continued lines, the buffer positions may not even be
200 monotonously changing with vertical positions. Also, accounting
201 for face changes, overlays, etc. becomes more complex because
202 non-linear iteration could potentially skip many positions with
203 changes, and then cross them again on the way back...
204
205 One other prominent effect of bidirectional display is that some
206 paragraphs of text need to be displayed starting at the right
207 margin of the window---the so-called right-to-left, or R2L
208 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
209 which have their reversed_p flag set. The bidi reordering engine
210 produces characters in such rows starting from the character which
211 should be the rightmost on display. PRODUCE_GLYPHS then reverses
212 the order, when it fills up the glyph row whose reversed_p flag is
213 set, by prepending each new glyph to what is already there, instead
214 of appending it. When the glyph row is complete, the function
215 extend_face_to_end_of_line fills the empty space to the left of the
216 leftmost character with special glyphs, which will display as,
217 well, empty. On text terminals, these special glyphs are simply
218 blank characters. On graphics terminals, there's a single stretch
219 glyph of a suitably computed width. Both the blanks and the
220 stretch glyph are given the face of the background of the line.
221 This way, the terminal-specific back-end can still draw the glyphs
222 left to right, even for R2L lines.
223
224 Bidirectional display and character compositions
225
226 Some scripts cannot be displayed by drawing each character
227 individually, because adjacent characters change each other's shape
228 on display. For example, Arabic and Indic scripts belong to this
229 category.
230
231 Emacs display supports this by providing "character compositions",
232 most of which is implemented in composite.c. During the buffer
233 scan that delivers characters to PRODUCE_GLYPHS, if the next
234 character to be delivered is a composed character, the iteration
235 calls composition_reseat_it and next_element_from_composition. If
236 they succeed to compose the character with one or more of the
237 following characters, the whole sequence of characters that where
238 composed is recorded in the `struct composition_it' object that is
239 part of the buffer iterator. The composed sequence could produce
240 one or more font glyphs (called "grapheme clusters") on the screen.
241 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
242 in the direction corresponding to the current bidi scan direction
243 (recorded in the scan_dir member of the `struct bidi_it' object
244 that is part of the buffer iterator). In particular, if the bidi
245 iterator currently scans the buffer backwards, the grapheme
246 clusters are delivered back to front. This reorders the grapheme
247 clusters as appropriate for the current bidi context. Note that
248 this means that the grapheme clusters are always stored in the
249 LGSTRING object (see composite.c) in the logical order.
250
251 Moving an iterator in bidirectional text
252 without producing glyphs
253
254 Note one important detail mentioned above: that the bidi reordering
255 engine, driven by the iterator, produces characters in R2L rows
256 starting at the character that will be the rightmost on display.
257 As far as the iterator is concerned, the geometry of such rows is
258 still left to right, i.e. the iterator "thinks" the first character
259 is at the leftmost pixel position. The iterator does not know that
260 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
261 delivers. This is important when functions from the move_it_*
262 family are used to get to certain screen position or to match
263 screen coordinates with buffer coordinates: these functions use the
264 iterator geometry, which is left to right even in R2L paragraphs.
265 This works well with most callers of move_it_*, because they need
266 to get to a specific column, and columns are still numbered in the
267 reading order, i.e. the rightmost character in a R2L paragraph is
268 still column zero. But some callers do not get well with this; a
269 notable example is mouse clicks that need to find the character
270 that corresponds to certain pixel coordinates. See
271 buffer_posn_from_coords in dispnew.c for how this is handled. */
272
273 #include <config.h>
274 #include <stdio.h>
275 #include <limits.h>
276 #include <setjmp.h>
277
278 #include "lisp.h"
279 #include "keyboard.h"
280 #include "frame.h"
281 #include "window.h"
282 #include "termchar.h"
283 #include "dispextern.h"
284 #include "buffer.h"
285 #include "character.h"
286 #include "charset.h"
287 #include "indent.h"
288 #include "commands.h"
289 #include "keymap.h"
290 #include "macros.h"
291 #include "disptab.h"
292 #include "termhooks.h"
293 #include "termopts.h"
294 #include "intervals.h"
295 #include "coding.h"
296 #include "process.h"
297 #include "region-cache.h"
298 #include "font.h"
299 #include "fontset.h"
300 #include "blockinput.h"
301
302 #ifdef HAVE_X_WINDOWS
303 #include "xterm.h"
304 #endif
305 #ifdef WINDOWSNT
306 #include "w32term.h"
307 #endif
308 #ifdef HAVE_NS
309 #include "nsterm.h"
310 #endif
311 #ifdef USE_GTK
312 #include "gtkutil.h"
313 #endif
314
315 #include "font.h"
316
317 #ifndef FRAME_X_OUTPUT
318 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
319 #endif
320
321 #define INFINITY 10000000
322
323 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
324 Lisp_Object Qwindow_scroll_functions;
325 static Lisp_Object Qwindow_text_change_functions;
326 static Lisp_Object Qredisplay_end_trigger_functions;
327 Lisp_Object Qinhibit_point_motion_hooks;
328 static Lisp_Object QCeval, QCpropertize;
329 Lisp_Object QCfile, QCdata;
330 static Lisp_Object Qfontified;
331 static Lisp_Object Qgrow_only;
332 static Lisp_Object Qinhibit_eval_during_redisplay;
333 static Lisp_Object Qbuffer_position, Qposition, Qobject;
334 static Lisp_Object Qright_to_left, Qleft_to_right;
335
336 /* Cursor shapes */
337 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
338
339 /* Pointer shapes */
340 static Lisp_Object Qarrow, Qhand;
341 Lisp_Object Qtext;
342
343 /* Holds the list (error). */
344 static Lisp_Object list_of_error;
345
346 static Lisp_Object Qfontification_functions;
347
348 static Lisp_Object Qwrap_prefix;
349 static Lisp_Object Qline_prefix;
350
351 /* Non-nil means don't actually do any redisplay. */
352
353 Lisp_Object Qinhibit_redisplay;
354
355 /* Names of text properties relevant for redisplay. */
356
357 Lisp_Object Qdisplay;
358
359 Lisp_Object Qspace, QCalign_to;
360 static Lisp_Object QCrelative_width, QCrelative_height;
361 Lisp_Object Qleft_margin, Qright_margin;
362 static Lisp_Object Qspace_width, Qraise;
363 static Lisp_Object Qslice;
364 Lisp_Object Qcenter;
365 static Lisp_Object Qmargin, Qpointer;
366 static Lisp_Object Qline_height;
367
368 #ifdef HAVE_WINDOW_SYSTEM
369
370 /* Test if overflow newline into fringe. Called with iterator IT
371 at or past right window margin, and with IT->current_x set. */
372
373 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
374 (!NILP (Voverflow_newline_into_fringe) \
375 && FRAME_WINDOW_P ((IT)->f) \
376 && ((IT)->bidi_it.paragraph_dir == R2L \
377 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
378 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
379 && (IT)->current_x == (IT)->last_visible_x \
380 && (IT)->line_wrap != WORD_WRAP)
381
382 #else /* !HAVE_WINDOW_SYSTEM */
383 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
384 #endif /* HAVE_WINDOW_SYSTEM */
385
386 /* Test if the display element loaded in IT is a space or tab
387 character. This is used to determine word wrapping. */
388
389 #define IT_DISPLAYING_WHITESPACE(it) \
390 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
391
392 /* Name of the face used to highlight trailing whitespace. */
393
394 static Lisp_Object Qtrailing_whitespace;
395
396 /* Name and number of the face used to highlight escape glyphs. */
397
398 static Lisp_Object Qescape_glyph;
399
400 /* Name and number of the face used to highlight non-breaking spaces. */
401
402 static Lisp_Object Qnobreak_space;
403
404 /* The symbol `image' which is the car of the lists used to represent
405 images in Lisp. Also a tool bar style. */
406
407 Lisp_Object Qimage;
408
409 /* The image map types. */
410 Lisp_Object QCmap;
411 static Lisp_Object QCpointer;
412 static Lisp_Object Qrect, Qcircle, Qpoly;
413
414 /* Tool bar styles */
415 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
416
417 /* Non-zero means print newline to stdout before next mini-buffer
418 message. */
419
420 int noninteractive_need_newline;
421
422 /* Non-zero means print newline to message log before next message. */
423
424 static int message_log_need_newline;
425
426 /* Three markers that message_dolog uses.
427 It could allocate them itself, but that causes trouble
428 in handling memory-full errors. */
429 static Lisp_Object message_dolog_marker1;
430 static Lisp_Object message_dolog_marker2;
431 static Lisp_Object message_dolog_marker3;
432 \f
433 /* The buffer position of the first character appearing entirely or
434 partially on the line of the selected window which contains the
435 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
436 redisplay optimization in redisplay_internal. */
437
438 static struct text_pos this_line_start_pos;
439
440 /* Number of characters past the end of the line above, including the
441 terminating newline. */
442
443 static struct text_pos this_line_end_pos;
444
445 /* The vertical positions and the height of this line. */
446
447 static int this_line_vpos;
448 static int this_line_y;
449 static int this_line_pixel_height;
450
451 /* X position at which this display line starts. Usually zero;
452 negative if first character is partially visible. */
453
454 static int this_line_start_x;
455
456 /* The smallest character position seen by move_it_* functions as they
457 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
458 hscrolled lines, see display_line. */
459
460 static struct text_pos this_line_min_pos;
461
462 /* Buffer that this_line_.* variables are referring to. */
463
464 static struct buffer *this_line_buffer;
465
466
467 /* Values of those variables at last redisplay are stored as
468 properties on `overlay-arrow-position' symbol. However, if
469 Voverlay_arrow_position is a marker, last-arrow-position is its
470 numerical position. */
471
472 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
473
474 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
475 properties on a symbol in overlay-arrow-variable-list. */
476
477 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
478
479 Lisp_Object Qmenu_bar_update_hook;
480
481 /* Nonzero if an overlay arrow has been displayed in this window. */
482
483 static int overlay_arrow_seen;
484
485 /* Number of windows showing the buffer of the selected window (or
486 another buffer with the same base buffer). keyboard.c refers to
487 this. */
488
489 int buffer_shared;
490
491 /* Vector containing glyphs for an ellipsis `...'. */
492
493 static Lisp_Object default_invis_vector[3];
494
495 /* This is the window where the echo area message was displayed. It
496 is always a mini-buffer window, but it may not be the same window
497 currently active as a mini-buffer. */
498
499 Lisp_Object echo_area_window;
500
501 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
502 pushes the current message and the value of
503 message_enable_multibyte on the stack, the function restore_message
504 pops the stack and displays MESSAGE again. */
505
506 static Lisp_Object Vmessage_stack;
507
508 /* Nonzero means multibyte characters were enabled when the echo area
509 message was specified. */
510
511 static int message_enable_multibyte;
512
513 /* Nonzero if we should redraw the mode lines on the next redisplay. */
514
515 int update_mode_lines;
516
517 /* Nonzero if window sizes or contents have changed since last
518 redisplay that finished. */
519
520 int windows_or_buffers_changed;
521
522 /* Nonzero means a frame's cursor type has been changed. */
523
524 int cursor_type_changed;
525
526 /* Nonzero after display_mode_line if %l was used and it displayed a
527 line number. */
528
529 static int line_number_displayed;
530
531 /* The name of the *Messages* buffer, a string. */
532
533 static Lisp_Object Vmessages_buffer_name;
534
535 /* Current, index 0, and last displayed echo area message. Either
536 buffers from echo_buffers, or nil to indicate no message. */
537
538 Lisp_Object echo_area_buffer[2];
539
540 /* The buffers referenced from echo_area_buffer. */
541
542 static Lisp_Object echo_buffer[2];
543
544 /* A vector saved used in with_area_buffer to reduce consing. */
545
546 static Lisp_Object Vwith_echo_area_save_vector;
547
548 /* Non-zero means display_echo_area should display the last echo area
549 message again. Set by redisplay_preserve_echo_area. */
550
551 static int display_last_displayed_message_p;
552
553 /* Nonzero if echo area is being used by print; zero if being used by
554 message. */
555
556 static int message_buf_print;
557
558 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
559
560 static Lisp_Object Qinhibit_menubar_update;
561 static Lisp_Object Qmessage_truncate_lines;
562
563 /* Set to 1 in clear_message to make redisplay_internal aware
564 of an emptied echo area. */
565
566 static int message_cleared_p;
567
568 /* A scratch glyph row with contents used for generating truncation
569 glyphs. Also used in direct_output_for_insert. */
570
571 #define MAX_SCRATCH_GLYPHS 100
572 static struct glyph_row scratch_glyph_row;
573 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
574
575 /* Ascent and height of the last line processed by move_it_to. */
576
577 static int last_max_ascent, last_height;
578
579 /* Non-zero if there's a help-echo in the echo area. */
580
581 int help_echo_showing_p;
582
583 /* If >= 0, computed, exact values of mode-line and header-line height
584 to use in the macros CURRENT_MODE_LINE_HEIGHT and
585 CURRENT_HEADER_LINE_HEIGHT. */
586
587 int current_mode_line_height, current_header_line_height;
588
589 /* The maximum distance to look ahead for text properties. Values
590 that are too small let us call compute_char_face and similar
591 functions too often which is expensive. Values that are too large
592 let us call compute_char_face and alike too often because we
593 might not be interested in text properties that far away. */
594
595 #define TEXT_PROP_DISTANCE_LIMIT 100
596
597 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
598 iterator state and later restore it. This is needed because the
599 bidi iterator on bidi.c keeps a stacked cache of its states, which
600 is really a singleton. When we use scratch iterator objects to
601 move around the buffer, we can cause the bidi cache to be pushed or
602 popped, and therefore we need to restore the cache state when we
603 return to the original iterator. */
604 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
605 do { \
606 if (CACHE) \
607 bidi_unshelve_cache (CACHE, 1); \
608 ITCOPY = ITORIG; \
609 CACHE = bidi_shelve_cache (); \
610 } while (0)
611
612 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
613 do { \
614 if (pITORIG != pITCOPY) \
615 *(pITORIG) = *(pITCOPY); \
616 bidi_unshelve_cache (CACHE, 0); \
617 CACHE = NULL; \
618 } while (0)
619
620 #if GLYPH_DEBUG
621
622 /* Non-zero means print traces of redisplay if compiled with
623 GLYPH_DEBUG != 0. */
624
625 int trace_redisplay_p;
626
627 #endif /* GLYPH_DEBUG */
628
629 #ifdef DEBUG_TRACE_MOVE
630 /* Non-zero means trace with TRACE_MOVE to stderr. */
631 int trace_move;
632
633 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
634 #else
635 #define TRACE_MOVE(x) (void) 0
636 #endif
637
638 static Lisp_Object Qauto_hscroll_mode;
639
640 /* Buffer being redisplayed -- for redisplay_window_error. */
641
642 static struct buffer *displayed_buffer;
643
644 /* Value returned from text property handlers (see below). */
645
646 enum prop_handled
647 {
648 HANDLED_NORMALLY,
649 HANDLED_RECOMPUTE_PROPS,
650 HANDLED_OVERLAY_STRING_CONSUMED,
651 HANDLED_RETURN
652 };
653
654 /* A description of text properties that redisplay is interested
655 in. */
656
657 struct props
658 {
659 /* The name of the property. */
660 Lisp_Object *name;
661
662 /* A unique index for the property. */
663 enum prop_idx idx;
664
665 /* A handler function called to set up iterator IT from the property
666 at IT's current position. Value is used to steer handle_stop. */
667 enum prop_handled (*handler) (struct it *it);
668 };
669
670 static enum prop_handled handle_face_prop (struct it *);
671 static enum prop_handled handle_invisible_prop (struct it *);
672 static enum prop_handled handle_display_prop (struct it *);
673 static enum prop_handled handle_composition_prop (struct it *);
674 static enum prop_handled handle_overlay_change (struct it *);
675 static enum prop_handled handle_fontified_prop (struct it *);
676
677 /* Properties handled by iterators. */
678
679 static struct props it_props[] =
680 {
681 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
682 /* Handle `face' before `display' because some sub-properties of
683 `display' need to know the face. */
684 {&Qface, FACE_PROP_IDX, handle_face_prop},
685 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
686 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
687 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
688 {NULL, 0, NULL}
689 };
690
691 /* Value is the position described by X. If X is a marker, value is
692 the marker_position of X. Otherwise, value is X. */
693
694 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
695
696 /* Enumeration returned by some move_it_.* functions internally. */
697
698 enum move_it_result
699 {
700 /* Not used. Undefined value. */
701 MOVE_UNDEFINED,
702
703 /* Move ended at the requested buffer position or ZV. */
704 MOVE_POS_MATCH_OR_ZV,
705
706 /* Move ended at the requested X pixel position. */
707 MOVE_X_REACHED,
708
709 /* Move within a line ended at the end of a line that must be
710 continued. */
711 MOVE_LINE_CONTINUED,
712
713 /* Move within a line ended at the end of a line that would
714 be displayed truncated. */
715 MOVE_LINE_TRUNCATED,
716
717 /* Move within a line ended at a line end. */
718 MOVE_NEWLINE_OR_CR
719 };
720
721 /* This counter is used to clear the face cache every once in a while
722 in redisplay_internal. It is incremented for each redisplay.
723 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
724 cleared. */
725
726 #define CLEAR_FACE_CACHE_COUNT 500
727 static int clear_face_cache_count;
728
729 /* Similarly for the image cache. */
730
731 #ifdef HAVE_WINDOW_SYSTEM
732 #define CLEAR_IMAGE_CACHE_COUNT 101
733 static int clear_image_cache_count;
734
735 /* Null glyph slice */
736 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
737 #endif
738
739 /* Non-zero while redisplay_internal is in progress. */
740
741 int redisplaying_p;
742
743 static Lisp_Object Qinhibit_free_realized_faces;
744
745 /* If a string, XTread_socket generates an event to display that string.
746 (The display is done in read_char.) */
747
748 Lisp_Object help_echo_string;
749 Lisp_Object help_echo_window;
750 Lisp_Object help_echo_object;
751 EMACS_INT help_echo_pos;
752
753 /* Temporary variable for XTread_socket. */
754
755 Lisp_Object previous_help_echo_string;
756
757 /* Platform-independent portion of hourglass implementation. */
758
759 /* Non-zero means an hourglass cursor is currently shown. */
760 int hourglass_shown_p;
761
762 /* If non-null, an asynchronous timer that, when it expires, displays
763 an hourglass cursor on all frames. */
764 struct atimer *hourglass_atimer;
765
766 /* Name of the face used to display glyphless characters. */
767 Lisp_Object Qglyphless_char;
768
769 /* Symbol for the purpose of Vglyphless_char_display. */
770 static Lisp_Object Qglyphless_char_display;
771
772 /* Method symbols for Vglyphless_char_display. */
773 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
774
775 /* Default pixel width of `thin-space' display method. */
776 #define THIN_SPACE_WIDTH 1
777
778 /* Default number of seconds to wait before displaying an hourglass
779 cursor. */
780 #define DEFAULT_HOURGLASS_DELAY 1
781
782 \f
783 /* Function prototypes. */
784
785 static void setup_for_ellipsis (struct it *, int);
786 static void set_iterator_to_next (struct it *, int);
787 static void mark_window_display_accurate_1 (struct window *, int);
788 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
789 static int display_prop_string_p (Lisp_Object, Lisp_Object);
790 static int cursor_row_p (struct glyph_row *);
791 static int redisplay_mode_lines (Lisp_Object, int);
792 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
793
794 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
795
796 static void handle_line_prefix (struct it *);
797
798 static void pint2str (char *, int, EMACS_INT);
799 static void pint2hrstr (char *, int, EMACS_INT);
800 static struct text_pos run_window_scroll_functions (Lisp_Object,
801 struct text_pos);
802 static void reconsider_clip_changes (struct window *, struct buffer *);
803 static int text_outside_line_unchanged_p (struct window *,
804 EMACS_INT, EMACS_INT);
805 static void store_mode_line_noprop_char (char);
806 static int store_mode_line_noprop (const char *, int, int);
807 static void handle_stop (struct it *);
808 static void handle_stop_backwards (struct it *, EMACS_INT);
809 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
810 static void ensure_echo_area_buffers (void);
811 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
812 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
813 static int with_echo_area_buffer (struct window *, int,
814 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
815 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
816 static void clear_garbaged_frames (void);
817 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
818 static void pop_message (void);
819 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
820 static void set_message (const char *, Lisp_Object, EMACS_INT, int);
821 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
822 static int display_echo_area (struct window *);
823 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
824 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
825 static Lisp_Object unwind_redisplay (Lisp_Object);
826 static int string_char_and_length (const unsigned char *, int *);
827 static struct text_pos display_prop_end (struct it *, Lisp_Object,
828 struct text_pos);
829 static int compute_window_start_on_continuation_line (struct window *);
830 static Lisp_Object safe_eval_handler (Lisp_Object);
831 static void insert_left_trunc_glyphs (struct it *);
832 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
833 Lisp_Object);
834 static void extend_face_to_end_of_line (struct it *);
835 static int append_space_for_newline (struct it *, int);
836 static int cursor_row_fully_visible_p (struct window *, int, int);
837 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
838 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
839 static int trailing_whitespace_p (EMACS_INT);
840 static intmax_t message_log_check_duplicate (EMACS_INT, EMACS_INT);
841 static void push_it (struct it *, struct text_pos *);
842 static void pop_it (struct it *);
843 static void sync_frame_with_window_matrix_rows (struct window *);
844 static void select_frame_for_redisplay (Lisp_Object);
845 static void redisplay_internal (void);
846 static int echo_area_display (int);
847 static void redisplay_windows (Lisp_Object);
848 static void redisplay_window (Lisp_Object, int);
849 static Lisp_Object redisplay_window_error (Lisp_Object);
850 static Lisp_Object redisplay_window_0 (Lisp_Object);
851 static Lisp_Object redisplay_window_1 (Lisp_Object);
852 static int set_cursor_from_row (struct window *, struct glyph_row *,
853 struct glyph_matrix *, EMACS_INT, EMACS_INT,
854 int, int);
855 static int update_menu_bar (struct frame *, int, int);
856 static int try_window_reusing_current_matrix (struct window *);
857 static int try_window_id (struct window *);
858 static int display_line (struct it *);
859 static int display_mode_lines (struct window *);
860 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
861 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
862 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
863 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
864 static void display_menu_bar (struct window *);
865 static EMACS_INT display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT,
866 EMACS_INT *);
867 static int display_string (const char *, Lisp_Object, Lisp_Object,
868 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
869 static void compute_line_metrics (struct it *);
870 static void run_redisplay_end_trigger_hook (struct it *);
871 static int get_overlay_strings (struct it *, EMACS_INT);
872 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
873 static void next_overlay_string (struct it *);
874 static void reseat (struct it *, struct text_pos, int);
875 static void reseat_1 (struct it *, struct text_pos, int);
876 static void back_to_previous_visible_line_start (struct it *);
877 void reseat_at_previous_visible_line_start (struct it *);
878 static void reseat_at_next_visible_line_start (struct it *, int);
879 static int next_element_from_ellipsis (struct it *);
880 static int next_element_from_display_vector (struct it *);
881 static int next_element_from_string (struct it *);
882 static int next_element_from_c_string (struct it *);
883 static int next_element_from_buffer (struct it *);
884 static int next_element_from_composition (struct it *);
885 static int next_element_from_image (struct it *);
886 static int next_element_from_stretch (struct it *);
887 static void load_overlay_strings (struct it *, EMACS_INT);
888 static int init_from_display_pos (struct it *, struct window *,
889 struct display_pos *);
890 static void reseat_to_string (struct it *, const char *,
891 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
892 static int get_next_display_element (struct it *);
893 static enum move_it_result
894 move_it_in_display_line_to (struct it *, EMACS_INT, int,
895 enum move_operation_enum);
896 void move_it_vertically_backward (struct it *, int);
897 static void init_to_row_start (struct it *, struct window *,
898 struct glyph_row *);
899 static int init_to_row_end (struct it *, struct window *,
900 struct glyph_row *);
901 static void back_to_previous_line_start (struct it *);
902 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
903 static struct text_pos string_pos_nchars_ahead (struct text_pos,
904 Lisp_Object, EMACS_INT);
905 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
906 static struct text_pos c_string_pos (EMACS_INT, const char *, int);
907 static EMACS_INT number_of_chars (const char *, int);
908 static void compute_stop_pos (struct it *);
909 static void compute_string_pos (struct text_pos *, struct text_pos,
910 Lisp_Object);
911 static int face_before_or_after_it_pos (struct it *, int);
912 static EMACS_INT next_overlay_change (EMACS_INT);
913 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
914 Lisp_Object, struct text_pos *, EMACS_INT, int);
915 static int handle_single_display_spec (struct it *, Lisp_Object,
916 Lisp_Object, Lisp_Object,
917 struct text_pos *, EMACS_INT, int, int);
918 static int underlying_face_id (struct it *);
919 static int in_ellipses_for_invisible_text_p (struct display_pos *,
920 struct window *);
921
922 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
923 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
924
925 #ifdef HAVE_WINDOW_SYSTEM
926
927 static void x_consider_frame_title (Lisp_Object);
928 static int tool_bar_lines_needed (struct frame *, int *);
929 static void update_tool_bar (struct frame *, int);
930 static void build_desired_tool_bar_string (struct frame *f);
931 static int redisplay_tool_bar (struct frame *);
932 static void display_tool_bar_line (struct it *, int);
933 static void notice_overwritten_cursor (struct window *,
934 enum glyph_row_area,
935 int, int, int, int);
936 static void append_stretch_glyph (struct it *, Lisp_Object,
937 int, int, int);
938
939
940 #endif /* HAVE_WINDOW_SYSTEM */
941
942 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
943 static int coords_in_mouse_face_p (struct window *, int, int);
944
945
946 \f
947 /***********************************************************************
948 Window display dimensions
949 ***********************************************************************/
950
951 /* Return the bottom boundary y-position for text lines in window W.
952 This is the first y position at which a line cannot start.
953 It is relative to the top of the window.
954
955 This is the height of W minus the height of a mode line, if any. */
956
957 int
958 window_text_bottom_y (struct window *w)
959 {
960 int height = WINDOW_TOTAL_HEIGHT (w);
961
962 if (WINDOW_WANTS_MODELINE_P (w))
963 height -= CURRENT_MODE_LINE_HEIGHT (w);
964 return height;
965 }
966
967 /* Return the pixel width of display area AREA of window W. AREA < 0
968 means return the total width of W, not including fringes to
969 the left and right of the window. */
970
971 int
972 window_box_width (struct window *w, int area)
973 {
974 int cols = XFASTINT (w->total_cols);
975 int pixels = 0;
976
977 if (!w->pseudo_window_p)
978 {
979 cols -= WINDOW_SCROLL_BAR_COLS (w);
980
981 if (area == TEXT_AREA)
982 {
983 if (INTEGERP (w->left_margin_cols))
984 cols -= XFASTINT (w->left_margin_cols);
985 if (INTEGERP (w->right_margin_cols))
986 cols -= XFASTINT (w->right_margin_cols);
987 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
988 }
989 else if (area == LEFT_MARGIN_AREA)
990 {
991 cols = (INTEGERP (w->left_margin_cols)
992 ? XFASTINT (w->left_margin_cols) : 0);
993 pixels = 0;
994 }
995 else if (area == RIGHT_MARGIN_AREA)
996 {
997 cols = (INTEGERP (w->right_margin_cols)
998 ? XFASTINT (w->right_margin_cols) : 0);
999 pixels = 0;
1000 }
1001 }
1002
1003 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1004 }
1005
1006
1007 /* Return the pixel height of the display area of window W, not
1008 including mode lines of W, if any. */
1009
1010 int
1011 window_box_height (struct window *w)
1012 {
1013 struct frame *f = XFRAME (w->frame);
1014 int height = WINDOW_TOTAL_HEIGHT (w);
1015
1016 xassert (height >= 0);
1017
1018 /* Note: the code below that determines the mode-line/header-line
1019 height is essentially the same as that contained in the macro
1020 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1021 the appropriate glyph row has its `mode_line_p' flag set,
1022 and if it doesn't, uses estimate_mode_line_height instead. */
1023
1024 if (WINDOW_WANTS_MODELINE_P (w))
1025 {
1026 struct glyph_row *ml_row
1027 = (w->current_matrix && w->current_matrix->rows
1028 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1029 : 0);
1030 if (ml_row && ml_row->mode_line_p)
1031 height -= ml_row->height;
1032 else
1033 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1034 }
1035
1036 if (WINDOW_WANTS_HEADER_LINE_P (w))
1037 {
1038 struct glyph_row *hl_row
1039 = (w->current_matrix && w->current_matrix->rows
1040 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1041 : 0);
1042 if (hl_row && hl_row->mode_line_p)
1043 height -= hl_row->height;
1044 else
1045 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1046 }
1047
1048 /* With a very small font and a mode-line that's taller than
1049 default, we might end up with a negative height. */
1050 return max (0, height);
1051 }
1052
1053 /* Return the window-relative coordinate of the left edge of display
1054 area AREA of window W. AREA < 0 means return the left edge of the
1055 whole window, to the right of the left fringe of W. */
1056
1057 int
1058 window_box_left_offset (struct window *w, int area)
1059 {
1060 int x;
1061
1062 if (w->pseudo_window_p)
1063 return 0;
1064
1065 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1066
1067 if (area == TEXT_AREA)
1068 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1069 + window_box_width (w, LEFT_MARGIN_AREA));
1070 else if (area == RIGHT_MARGIN_AREA)
1071 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1072 + window_box_width (w, LEFT_MARGIN_AREA)
1073 + window_box_width (w, TEXT_AREA)
1074 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1075 ? 0
1076 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1077 else if (area == LEFT_MARGIN_AREA
1078 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1079 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1080
1081 return x;
1082 }
1083
1084
1085 /* Return the window-relative coordinate of the right edge of display
1086 area AREA of window W. AREA < 0 means return the right edge of the
1087 whole window, to the left of the right fringe of W. */
1088
1089 int
1090 window_box_right_offset (struct window *w, int area)
1091 {
1092 return window_box_left_offset (w, area) + window_box_width (w, area);
1093 }
1094
1095 /* Return the frame-relative coordinate of the left edge of display
1096 area AREA of window W. AREA < 0 means return the left edge of the
1097 whole window, to the right of the left fringe of W. */
1098
1099 int
1100 window_box_left (struct window *w, int area)
1101 {
1102 struct frame *f = XFRAME (w->frame);
1103 int x;
1104
1105 if (w->pseudo_window_p)
1106 return FRAME_INTERNAL_BORDER_WIDTH (f);
1107
1108 x = (WINDOW_LEFT_EDGE_X (w)
1109 + window_box_left_offset (w, area));
1110
1111 return x;
1112 }
1113
1114
1115 /* Return the frame-relative coordinate of the right edge of display
1116 area AREA of window W. AREA < 0 means return the right edge of the
1117 whole window, to the left of the right fringe of W. */
1118
1119 int
1120 window_box_right (struct window *w, int area)
1121 {
1122 return window_box_left (w, area) + window_box_width (w, area);
1123 }
1124
1125 /* Get the bounding box of the display area AREA of window W, without
1126 mode lines, in frame-relative coordinates. AREA < 0 means the
1127 whole window, not including the left and right fringes of
1128 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1129 coordinates of the upper-left corner of the box. Return in
1130 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1131
1132 void
1133 window_box (struct window *w, int area, int *box_x, int *box_y,
1134 int *box_width, int *box_height)
1135 {
1136 if (box_width)
1137 *box_width = window_box_width (w, area);
1138 if (box_height)
1139 *box_height = window_box_height (w);
1140 if (box_x)
1141 *box_x = window_box_left (w, area);
1142 if (box_y)
1143 {
1144 *box_y = WINDOW_TOP_EDGE_Y (w);
1145 if (WINDOW_WANTS_HEADER_LINE_P (w))
1146 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1147 }
1148 }
1149
1150
1151 /* Get the bounding box of the display area AREA of window W, without
1152 mode lines. AREA < 0 means the whole window, not including the
1153 left and right fringe of the window. Return in *TOP_LEFT_X
1154 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1155 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1156 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1157 box. */
1158
1159 static inline void
1160 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1161 int *bottom_right_x, int *bottom_right_y)
1162 {
1163 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1164 bottom_right_y);
1165 *bottom_right_x += *top_left_x;
1166 *bottom_right_y += *top_left_y;
1167 }
1168
1169
1170 \f
1171 /***********************************************************************
1172 Utilities
1173 ***********************************************************************/
1174
1175 /* Return the bottom y-position of the line the iterator IT is in.
1176 This can modify IT's settings. */
1177
1178 int
1179 line_bottom_y (struct it *it)
1180 {
1181 int line_height = it->max_ascent + it->max_descent;
1182 int line_top_y = it->current_y;
1183
1184 if (line_height == 0)
1185 {
1186 if (last_height)
1187 line_height = last_height;
1188 else if (IT_CHARPOS (*it) < ZV)
1189 {
1190 move_it_by_lines (it, 1);
1191 line_height = (it->max_ascent || it->max_descent
1192 ? it->max_ascent + it->max_descent
1193 : last_height);
1194 }
1195 else
1196 {
1197 struct glyph_row *row = it->glyph_row;
1198
1199 /* Use the default character height. */
1200 it->glyph_row = NULL;
1201 it->what = IT_CHARACTER;
1202 it->c = ' ';
1203 it->len = 1;
1204 PRODUCE_GLYPHS (it);
1205 line_height = it->ascent + it->descent;
1206 it->glyph_row = row;
1207 }
1208 }
1209
1210 return line_top_y + line_height;
1211 }
1212
1213 /* Subroutine of pos_visible_p below. Extracts a display string, if
1214 any, from the display spec given as its argument. */
1215 static Lisp_Object
1216 string_from_display_spec (Lisp_Object spec)
1217 {
1218 if (CONSP (spec))
1219 {
1220 while (CONSP (spec))
1221 {
1222 if (STRINGP (XCAR (spec)))
1223 return XCAR (spec);
1224 spec = XCDR (spec);
1225 }
1226 }
1227 else if (VECTORP (spec))
1228 {
1229 ptrdiff_t i;
1230
1231 for (i = 0; i < ASIZE (spec); i++)
1232 {
1233 if (STRINGP (AREF (spec, i)))
1234 return AREF (spec, i);
1235 }
1236 return Qnil;
1237 }
1238
1239 return spec;
1240 }
1241
1242 /* Return 1 if position CHARPOS is visible in window W.
1243 CHARPOS < 0 means return info about WINDOW_END position.
1244 If visible, set *X and *Y to pixel coordinates of top left corner.
1245 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1246 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1247
1248 int
1249 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1250 int *rtop, int *rbot, int *rowh, int *vpos)
1251 {
1252 struct it it;
1253 void *itdata = bidi_shelve_cache ();
1254 struct text_pos top;
1255 int visible_p = 0;
1256 struct buffer *old_buffer = NULL;
1257
1258 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1259 return visible_p;
1260
1261 if (XBUFFER (w->buffer) != current_buffer)
1262 {
1263 old_buffer = current_buffer;
1264 set_buffer_internal_1 (XBUFFER (w->buffer));
1265 }
1266
1267 SET_TEXT_POS_FROM_MARKER (top, w->start);
1268
1269 /* Compute exact mode line heights. */
1270 if (WINDOW_WANTS_MODELINE_P (w))
1271 current_mode_line_height
1272 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1273 BVAR (current_buffer, mode_line_format));
1274
1275 if (WINDOW_WANTS_HEADER_LINE_P (w))
1276 current_header_line_height
1277 = display_mode_line (w, HEADER_LINE_FACE_ID,
1278 BVAR (current_buffer, header_line_format));
1279
1280 start_display (&it, w, top);
1281 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1282 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1283
1284 if (charpos >= 0
1285 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1286 && IT_CHARPOS (it) >= charpos)
1287 /* When scanning backwards under bidi iteration, move_it_to
1288 stops at or _before_ CHARPOS, because it stops at or to
1289 the _right_ of the character at CHARPOS. */
1290 || (it.bidi_p && it.bidi_it.scan_dir == -1
1291 && IT_CHARPOS (it) <= charpos)))
1292 {
1293 /* We have reached CHARPOS, or passed it. How the call to
1294 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1295 or covered by a display property, move_it_to stops at the end
1296 of the invisible text, to the right of CHARPOS. (ii) If
1297 CHARPOS is in a display vector, move_it_to stops on its last
1298 glyph. */
1299 int top_x = it.current_x;
1300 int top_y = it.current_y;
1301 enum it_method it_method = it.method;
1302 /* Calling line_bottom_y may change it.method, it.position, etc. */
1303 int bottom_y = (last_height = 0, line_bottom_y (&it));
1304 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1305
1306 if (top_y < window_top_y)
1307 visible_p = bottom_y > window_top_y;
1308 else if (top_y < it.last_visible_y)
1309 visible_p = 1;
1310 if (visible_p)
1311 {
1312 if (it_method == GET_FROM_DISPLAY_VECTOR)
1313 {
1314 /* We stopped on the last glyph of a display vector.
1315 Try and recompute. Hack alert! */
1316 if (charpos < 2 || top.charpos >= charpos)
1317 top_x = it.glyph_row->x;
1318 else
1319 {
1320 struct it it2;
1321 start_display (&it2, w, top);
1322 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1323 get_next_display_element (&it2);
1324 PRODUCE_GLYPHS (&it2);
1325 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1326 || it2.current_x > it2.last_visible_x)
1327 top_x = it.glyph_row->x;
1328 else
1329 {
1330 top_x = it2.current_x;
1331 top_y = it2.current_y;
1332 }
1333 }
1334 }
1335 else if (IT_CHARPOS (it) != charpos)
1336 {
1337 Lisp_Object cpos = make_number (charpos);
1338 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1339 Lisp_Object string = string_from_display_spec (spec);
1340 int newline_in_string = 0;
1341
1342 if (STRINGP (string))
1343 {
1344 const char *s = SSDATA (string);
1345 const char *e = s + SBYTES (string);
1346 while (s < e)
1347 {
1348 if (*s++ == '\n')
1349 {
1350 newline_in_string = 1;
1351 break;
1352 }
1353 }
1354 }
1355 /* The tricky code below is needed because there's a
1356 discrepancy between move_it_to and how we set cursor
1357 when the display line ends in a newline from a
1358 display string. move_it_to will stop _after_ such
1359 display strings, whereas set_cursor_from_row
1360 conspires with cursor_row_p to place the cursor on
1361 the first glyph produced from the display string. */
1362
1363 /* We have overshoot PT because it is covered by a
1364 display property whose value is a string. If the
1365 string includes embedded newlines, we are also in the
1366 wrong display line. Backtrack to the correct line,
1367 where the display string begins. */
1368 if (newline_in_string)
1369 {
1370 Lisp_Object startpos, endpos;
1371 EMACS_INT start, end;
1372 struct it it3;
1373
1374 /* Find the first and the last buffer positions
1375 covered by the display string. */
1376 endpos =
1377 Fnext_single_char_property_change (cpos, Qdisplay,
1378 Qnil, Qnil);
1379 startpos =
1380 Fprevious_single_char_property_change (endpos, Qdisplay,
1381 Qnil, Qnil);
1382 start = XFASTINT (startpos);
1383 end = XFASTINT (endpos);
1384 /* Move to the last buffer position before the
1385 display property. */
1386 start_display (&it3, w, top);
1387 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1388 /* Move forward one more line if the position before
1389 the display string is a newline or if it is the
1390 rightmost character on a line that is
1391 continued or word-wrapped. */
1392 if (it3.method == GET_FROM_BUFFER
1393 && it3.c == '\n')
1394 move_it_by_lines (&it3, 1);
1395 else if (move_it_in_display_line_to (&it3, -1,
1396 it3.current_x
1397 + it3.pixel_width,
1398 MOVE_TO_X)
1399 == MOVE_LINE_CONTINUED)
1400 {
1401 move_it_by_lines (&it3, 1);
1402 /* When we are under word-wrap, the #$@%!
1403 move_it_by_lines moves 2 lines, so we need to
1404 fix that up. */
1405 if (it3.line_wrap == WORD_WRAP)
1406 move_it_by_lines (&it3, -1);
1407 }
1408
1409 /* Record the vertical coordinate of the display
1410 line where we wound up. */
1411 top_y = it3.current_y;
1412 if (it3.bidi_p)
1413 {
1414 /* When characters are reordered for display,
1415 the character displayed to the left of the
1416 display string could be _after_ the display
1417 property in the logical order. Use the
1418 smallest vertical position of these two. */
1419 start_display (&it3, w, top);
1420 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1421 if (it3.current_y < top_y)
1422 top_y = it3.current_y;
1423 }
1424 /* Move from the top of the window to the beginning
1425 of the display line where the display string
1426 begins. */
1427 start_display (&it3, w, top);
1428 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1429 /* Finally, advance the iterator until we hit the
1430 first display element whose character position is
1431 CHARPOS, or until the first newline from the
1432 display string, which signals the end of the
1433 display line. */
1434 while (get_next_display_element (&it3))
1435 {
1436 PRODUCE_GLYPHS (&it3);
1437 if (IT_CHARPOS (it3) == charpos
1438 || ITERATOR_AT_END_OF_LINE_P (&it3))
1439 break;
1440 set_iterator_to_next (&it3, 0);
1441 }
1442 top_x = it3.current_x - it3.pixel_width;
1443 /* Normally, we would exit the above loop because we
1444 found the display element whose character
1445 position is CHARPOS. For the contingency that we
1446 didn't, and stopped at the first newline from the
1447 display string, move back over the glyphs
1448 produced from the string, until we find the
1449 rightmost glyph not from the string. */
1450 if (IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1451 {
1452 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1453 + it3.glyph_row->used[TEXT_AREA];
1454
1455 while (EQ ((g - 1)->object, string))
1456 {
1457 --g;
1458 top_x -= g->pixel_width;
1459 }
1460 xassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1461 + it3.glyph_row->used[TEXT_AREA]);
1462 }
1463 }
1464 }
1465
1466 *x = top_x;
1467 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1468 *rtop = max (0, window_top_y - top_y);
1469 *rbot = max (0, bottom_y - it.last_visible_y);
1470 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1471 - max (top_y, window_top_y)));
1472 *vpos = it.vpos;
1473 }
1474 }
1475 else
1476 {
1477 /* We were asked to provide info about WINDOW_END. */
1478 struct it it2;
1479 void *it2data = NULL;
1480
1481 SAVE_IT (it2, it, it2data);
1482 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1483 move_it_by_lines (&it, 1);
1484 if (charpos < IT_CHARPOS (it)
1485 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1486 {
1487 visible_p = 1;
1488 RESTORE_IT (&it2, &it2, it2data);
1489 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1490 *x = it2.current_x;
1491 *y = it2.current_y + it2.max_ascent - it2.ascent;
1492 *rtop = max (0, -it2.current_y);
1493 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1494 - it.last_visible_y));
1495 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1496 it.last_visible_y)
1497 - max (it2.current_y,
1498 WINDOW_HEADER_LINE_HEIGHT (w))));
1499 *vpos = it2.vpos;
1500 }
1501 else
1502 bidi_unshelve_cache (it2data, 1);
1503 }
1504 bidi_unshelve_cache (itdata, 0);
1505
1506 if (old_buffer)
1507 set_buffer_internal_1 (old_buffer);
1508
1509 current_header_line_height = current_mode_line_height = -1;
1510
1511 if (visible_p && XFASTINT (w->hscroll) > 0)
1512 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1513
1514 #if 0
1515 /* Debugging code. */
1516 if (visible_p)
1517 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1518 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1519 else
1520 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1521 #endif
1522
1523 return visible_p;
1524 }
1525
1526
1527 /* Return the next character from STR. Return in *LEN the length of
1528 the character. This is like STRING_CHAR_AND_LENGTH but never
1529 returns an invalid character. If we find one, we return a `?', but
1530 with the length of the invalid character. */
1531
1532 static inline int
1533 string_char_and_length (const unsigned char *str, int *len)
1534 {
1535 int c;
1536
1537 c = STRING_CHAR_AND_LENGTH (str, *len);
1538 if (!CHAR_VALID_P (c))
1539 /* We may not change the length here because other places in Emacs
1540 don't use this function, i.e. they silently accept invalid
1541 characters. */
1542 c = '?';
1543
1544 return c;
1545 }
1546
1547
1548
1549 /* Given a position POS containing a valid character and byte position
1550 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1551
1552 static struct text_pos
1553 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1554 {
1555 xassert (STRINGP (string) && nchars >= 0);
1556
1557 if (STRING_MULTIBYTE (string))
1558 {
1559 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1560 int len;
1561
1562 while (nchars--)
1563 {
1564 string_char_and_length (p, &len);
1565 p += len;
1566 CHARPOS (pos) += 1;
1567 BYTEPOS (pos) += len;
1568 }
1569 }
1570 else
1571 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1572
1573 return pos;
1574 }
1575
1576
1577 /* Value is the text position, i.e. character and byte position,
1578 for character position CHARPOS in STRING. */
1579
1580 static inline struct text_pos
1581 string_pos (EMACS_INT charpos, Lisp_Object string)
1582 {
1583 struct text_pos pos;
1584 xassert (STRINGP (string));
1585 xassert (charpos >= 0);
1586 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1587 return pos;
1588 }
1589
1590
1591 /* Value is a text position, i.e. character and byte position, for
1592 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1593 means recognize multibyte characters. */
1594
1595 static struct text_pos
1596 c_string_pos (EMACS_INT charpos, const char *s, int multibyte_p)
1597 {
1598 struct text_pos pos;
1599
1600 xassert (s != NULL);
1601 xassert (charpos >= 0);
1602
1603 if (multibyte_p)
1604 {
1605 int len;
1606
1607 SET_TEXT_POS (pos, 0, 0);
1608 while (charpos--)
1609 {
1610 string_char_and_length ((const unsigned char *) s, &len);
1611 s += len;
1612 CHARPOS (pos) += 1;
1613 BYTEPOS (pos) += len;
1614 }
1615 }
1616 else
1617 SET_TEXT_POS (pos, charpos, charpos);
1618
1619 return pos;
1620 }
1621
1622
1623 /* Value is the number of characters in C string S. MULTIBYTE_P
1624 non-zero means recognize multibyte characters. */
1625
1626 static EMACS_INT
1627 number_of_chars (const char *s, int multibyte_p)
1628 {
1629 EMACS_INT nchars;
1630
1631 if (multibyte_p)
1632 {
1633 EMACS_INT rest = strlen (s);
1634 int len;
1635 const unsigned char *p = (const unsigned char *) s;
1636
1637 for (nchars = 0; rest > 0; ++nchars)
1638 {
1639 string_char_and_length (p, &len);
1640 rest -= len, p += len;
1641 }
1642 }
1643 else
1644 nchars = strlen (s);
1645
1646 return nchars;
1647 }
1648
1649
1650 /* Compute byte position NEWPOS->bytepos corresponding to
1651 NEWPOS->charpos. POS is a known position in string STRING.
1652 NEWPOS->charpos must be >= POS.charpos. */
1653
1654 static void
1655 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1656 {
1657 xassert (STRINGP (string));
1658 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1659
1660 if (STRING_MULTIBYTE (string))
1661 *newpos = string_pos_nchars_ahead (pos, string,
1662 CHARPOS (*newpos) - CHARPOS (pos));
1663 else
1664 BYTEPOS (*newpos) = CHARPOS (*newpos);
1665 }
1666
1667 /* EXPORT:
1668 Return an estimation of the pixel height of mode or header lines on
1669 frame F. FACE_ID specifies what line's height to estimate. */
1670
1671 int
1672 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1673 {
1674 #ifdef HAVE_WINDOW_SYSTEM
1675 if (FRAME_WINDOW_P (f))
1676 {
1677 int height = FONT_HEIGHT (FRAME_FONT (f));
1678
1679 /* This function is called so early when Emacs starts that the face
1680 cache and mode line face are not yet initialized. */
1681 if (FRAME_FACE_CACHE (f))
1682 {
1683 struct face *face = FACE_FROM_ID (f, face_id);
1684 if (face)
1685 {
1686 if (face->font)
1687 height = FONT_HEIGHT (face->font);
1688 if (face->box_line_width > 0)
1689 height += 2 * face->box_line_width;
1690 }
1691 }
1692
1693 return height;
1694 }
1695 #endif
1696
1697 return 1;
1698 }
1699
1700 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1701 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1702 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1703 not force the value into range. */
1704
1705 void
1706 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1707 int *x, int *y, NativeRectangle *bounds, int noclip)
1708 {
1709
1710 #ifdef HAVE_WINDOW_SYSTEM
1711 if (FRAME_WINDOW_P (f))
1712 {
1713 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1714 even for negative values. */
1715 if (pix_x < 0)
1716 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1717 if (pix_y < 0)
1718 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1719
1720 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1721 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1722
1723 if (bounds)
1724 STORE_NATIVE_RECT (*bounds,
1725 FRAME_COL_TO_PIXEL_X (f, pix_x),
1726 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1727 FRAME_COLUMN_WIDTH (f) - 1,
1728 FRAME_LINE_HEIGHT (f) - 1);
1729
1730 if (!noclip)
1731 {
1732 if (pix_x < 0)
1733 pix_x = 0;
1734 else if (pix_x > FRAME_TOTAL_COLS (f))
1735 pix_x = FRAME_TOTAL_COLS (f);
1736
1737 if (pix_y < 0)
1738 pix_y = 0;
1739 else if (pix_y > FRAME_LINES (f))
1740 pix_y = FRAME_LINES (f);
1741 }
1742 }
1743 #endif
1744
1745 *x = pix_x;
1746 *y = pix_y;
1747 }
1748
1749
1750 /* Find the glyph under window-relative coordinates X/Y in window W.
1751 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1752 strings. Return in *HPOS and *VPOS the row and column number of
1753 the glyph found. Return in *AREA the glyph area containing X.
1754 Value is a pointer to the glyph found or null if X/Y is not on
1755 text, or we can't tell because W's current matrix is not up to
1756 date. */
1757
1758 static
1759 struct glyph *
1760 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1761 int *dx, int *dy, int *area)
1762 {
1763 struct glyph *glyph, *end;
1764 struct glyph_row *row = NULL;
1765 int x0, i;
1766
1767 /* Find row containing Y. Give up if some row is not enabled. */
1768 for (i = 0; i < w->current_matrix->nrows; ++i)
1769 {
1770 row = MATRIX_ROW (w->current_matrix, i);
1771 if (!row->enabled_p)
1772 return NULL;
1773 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1774 break;
1775 }
1776
1777 *vpos = i;
1778 *hpos = 0;
1779
1780 /* Give up if Y is not in the window. */
1781 if (i == w->current_matrix->nrows)
1782 return NULL;
1783
1784 /* Get the glyph area containing X. */
1785 if (w->pseudo_window_p)
1786 {
1787 *area = TEXT_AREA;
1788 x0 = 0;
1789 }
1790 else
1791 {
1792 if (x < window_box_left_offset (w, TEXT_AREA))
1793 {
1794 *area = LEFT_MARGIN_AREA;
1795 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1796 }
1797 else if (x < window_box_right_offset (w, TEXT_AREA))
1798 {
1799 *area = TEXT_AREA;
1800 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1801 }
1802 else
1803 {
1804 *area = RIGHT_MARGIN_AREA;
1805 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1806 }
1807 }
1808
1809 /* Find glyph containing X. */
1810 glyph = row->glyphs[*area];
1811 end = glyph + row->used[*area];
1812 x -= x0;
1813 while (glyph < end && x >= glyph->pixel_width)
1814 {
1815 x -= glyph->pixel_width;
1816 ++glyph;
1817 }
1818
1819 if (glyph == end)
1820 return NULL;
1821
1822 if (dx)
1823 {
1824 *dx = x;
1825 *dy = y - (row->y + row->ascent - glyph->ascent);
1826 }
1827
1828 *hpos = glyph - row->glyphs[*area];
1829 return glyph;
1830 }
1831
1832 /* Convert frame-relative x/y to coordinates relative to window W.
1833 Takes pseudo-windows into account. */
1834
1835 static void
1836 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1837 {
1838 if (w->pseudo_window_p)
1839 {
1840 /* A pseudo-window is always full-width, and starts at the
1841 left edge of the frame, plus a frame border. */
1842 struct frame *f = XFRAME (w->frame);
1843 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1844 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1845 }
1846 else
1847 {
1848 *x -= WINDOW_LEFT_EDGE_X (w);
1849 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1850 }
1851 }
1852
1853 #ifdef HAVE_WINDOW_SYSTEM
1854
1855 /* EXPORT:
1856 Return in RECTS[] at most N clipping rectangles for glyph string S.
1857 Return the number of stored rectangles. */
1858
1859 int
1860 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1861 {
1862 XRectangle r;
1863
1864 if (n <= 0)
1865 return 0;
1866
1867 if (s->row->full_width_p)
1868 {
1869 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1870 r.x = WINDOW_LEFT_EDGE_X (s->w);
1871 r.width = WINDOW_TOTAL_WIDTH (s->w);
1872
1873 /* Unless displaying a mode or menu bar line, which are always
1874 fully visible, clip to the visible part of the row. */
1875 if (s->w->pseudo_window_p)
1876 r.height = s->row->visible_height;
1877 else
1878 r.height = s->height;
1879 }
1880 else
1881 {
1882 /* This is a text line that may be partially visible. */
1883 r.x = window_box_left (s->w, s->area);
1884 r.width = window_box_width (s->w, s->area);
1885 r.height = s->row->visible_height;
1886 }
1887
1888 if (s->clip_head)
1889 if (r.x < s->clip_head->x)
1890 {
1891 if (r.width >= s->clip_head->x - r.x)
1892 r.width -= s->clip_head->x - r.x;
1893 else
1894 r.width = 0;
1895 r.x = s->clip_head->x;
1896 }
1897 if (s->clip_tail)
1898 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1899 {
1900 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1901 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1902 else
1903 r.width = 0;
1904 }
1905
1906 /* If S draws overlapping rows, it's sufficient to use the top and
1907 bottom of the window for clipping because this glyph string
1908 intentionally draws over other lines. */
1909 if (s->for_overlaps)
1910 {
1911 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1912 r.height = window_text_bottom_y (s->w) - r.y;
1913
1914 /* Alas, the above simple strategy does not work for the
1915 environments with anti-aliased text: if the same text is
1916 drawn onto the same place multiple times, it gets thicker.
1917 If the overlap we are processing is for the erased cursor, we
1918 take the intersection with the rectangle of the cursor. */
1919 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1920 {
1921 XRectangle rc, r_save = r;
1922
1923 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1924 rc.y = s->w->phys_cursor.y;
1925 rc.width = s->w->phys_cursor_width;
1926 rc.height = s->w->phys_cursor_height;
1927
1928 x_intersect_rectangles (&r_save, &rc, &r);
1929 }
1930 }
1931 else
1932 {
1933 /* Don't use S->y for clipping because it doesn't take partially
1934 visible lines into account. For example, it can be negative for
1935 partially visible lines at the top of a window. */
1936 if (!s->row->full_width_p
1937 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1938 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1939 else
1940 r.y = max (0, s->row->y);
1941 }
1942
1943 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1944
1945 /* If drawing the cursor, don't let glyph draw outside its
1946 advertised boundaries. Cleartype does this under some circumstances. */
1947 if (s->hl == DRAW_CURSOR)
1948 {
1949 struct glyph *glyph = s->first_glyph;
1950 int height, max_y;
1951
1952 if (s->x > r.x)
1953 {
1954 r.width -= s->x - r.x;
1955 r.x = s->x;
1956 }
1957 r.width = min (r.width, glyph->pixel_width);
1958
1959 /* If r.y is below window bottom, ensure that we still see a cursor. */
1960 height = min (glyph->ascent + glyph->descent,
1961 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1962 max_y = window_text_bottom_y (s->w) - height;
1963 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1964 if (s->ybase - glyph->ascent > max_y)
1965 {
1966 r.y = max_y;
1967 r.height = height;
1968 }
1969 else
1970 {
1971 /* Don't draw cursor glyph taller than our actual glyph. */
1972 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1973 if (height < r.height)
1974 {
1975 max_y = r.y + r.height;
1976 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1977 r.height = min (max_y - r.y, height);
1978 }
1979 }
1980 }
1981
1982 if (s->row->clip)
1983 {
1984 XRectangle r_save = r;
1985
1986 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1987 r.width = 0;
1988 }
1989
1990 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1991 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1992 {
1993 #ifdef CONVERT_FROM_XRECT
1994 CONVERT_FROM_XRECT (r, *rects);
1995 #else
1996 *rects = r;
1997 #endif
1998 return 1;
1999 }
2000 else
2001 {
2002 /* If we are processing overlapping and allowed to return
2003 multiple clipping rectangles, we exclude the row of the glyph
2004 string from the clipping rectangle. This is to avoid drawing
2005 the same text on the environment with anti-aliasing. */
2006 #ifdef CONVERT_FROM_XRECT
2007 XRectangle rs[2];
2008 #else
2009 XRectangle *rs = rects;
2010 #endif
2011 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2012
2013 if (s->for_overlaps & OVERLAPS_PRED)
2014 {
2015 rs[i] = r;
2016 if (r.y + r.height > row_y)
2017 {
2018 if (r.y < row_y)
2019 rs[i].height = row_y - r.y;
2020 else
2021 rs[i].height = 0;
2022 }
2023 i++;
2024 }
2025 if (s->for_overlaps & OVERLAPS_SUCC)
2026 {
2027 rs[i] = r;
2028 if (r.y < row_y + s->row->visible_height)
2029 {
2030 if (r.y + r.height > row_y + s->row->visible_height)
2031 {
2032 rs[i].y = row_y + s->row->visible_height;
2033 rs[i].height = r.y + r.height - rs[i].y;
2034 }
2035 else
2036 rs[i].height = 0;
2037 }
2038 i++;
2039 }
2040
2041 n = i;
2042 #ifdef CONVERT_FROM_XRECT
2043 for (i = 0; i < n; i++)
2044 CONVERT_FROM_XRECT (rs[i], rects[i]);
2045 #endif
2046 return n;
2047 }
2048 }
2049
2050 /* EXPORT:
2051 Return in *NR the clipping rectangle for glyph string S. */
2052
2053 void
2054 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2055 {
2056 get_glyph_string_clip_rects (s, nr, 1);
2057 }
2058
2059
2060 /* EXPORT:
2061 Return the position and height of the phys cursor in window W.
2062 Set w->phys_cursor_width to width of phys cursor.
2063 */
2064
2065 void
2066 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2067 struct glyph *glyph, int *xp, int *yp, int *heightp)
2068 {
2069 struct frame *f = XFRAME (WINDOW_FRAME (w));
2070 int x, y, wd, h, h0, y0;
2071
2072 /* Compute the width of the rectangle to draw. If on a stretch
2073 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2074 rectangle as wide as the glyph, but use a canonical character
2075 width instead. */
2076 wd = glyph->pixel_width - 1;
2077 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2078 wd++; /* Why? */
2079 #endif
2080
2081 x = w->phys_cursor.x;
2082 if (x < 0)
2083 {
2084 wd += x;
2085 x = 0;
2086 }
2087
2088 if (glyph->type == STRETCH_GLYPH
2089 && !x_stretch_cursor_p)
2090 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2091 w->phys_cursor_width = wd;
2092
2093 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2094
2095 /* If y is below window bottom, ensure that we still see a cursor. */
2096 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2097
2098 h = max (h0, glyph->ascent + glyph->descent);
2099 h0 = min (h0, glyph->ascent + glyph->descent);
2100
2101 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2102 if (y < y0)
2103 {
2104 h = max (h - (y0 - y) + 1, h0);
2105 y = y0 - 1;
2106 }
2107 else
2108 {
2109 y0 = window_text_bottom_y (w) - h0;
2110 if (y > y0)
2111 {
2112 h += y - y0;
2113 y = y0;
2114 }
2115 }
2116
2117 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2118 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2119 *heightp = h;
2120 }
2121
2122 /*
2123 * Remember which glyph the mouse is over.
2124 */
2125
2126 void
2127 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2128 {
2129 Lisp_Object window;
2130 struct window *w;
2131 struct glyph_row *r, *gr, *end_row;
2132 enum window_part part;
2133 enum glyph_row_area area;
2134 int x, y, width, height;
2135
2136 /* Try to determine frame pixel position and size of the glyph under
2137 frame pixel coordinates X/Y on frame F. */
2138
2139 if (!f->glyphs_initialized_p
2140 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2141 NILP (window)))
2142 {
2143 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2144 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2145 goto virtual_glyph;
2146 }
2147
2148 w = XWINDOW (window);
2149 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2150 height = WINDOW_FRAME_LINE_HEIGHT (w);
2151
2152 x = window_relative_x_coord (w, part, gx);
2153 y = gy - WINDOW_TOP_EDGE_Y (w);
2154
2155 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2156 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2157
2158 if (w->pseudo_window_p)
2159 {
2160 area = TEXT_AREA;
2161 part = ON_MODE_LINE; /* Don't adjust margin. */
2162 goto text_glyph;
2163 }
2164
2165 switch (part)
2166 {
2167 case ON_LEFT_MARGIN:
2168 area = LEFT_MARGIN_AREA;
2169 goto text_glyph;
2170
2171 case ON_RIGHT_MARGIN:
2172 area = RIGHT_MARGIN_AREA;
2173 goto text_glyph;
2174
2175 case ON_HEADER_LINE:
2176 case ON_MODE_LINE:
2177 gr = (part == ON_HEADER_LINE
2178 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2179 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2180 gy = gr->y;
2181 area = TEXT_AREA;
2182 goto text_glyph_row_found;
2183
2184 case ON_TEXT:
2185 area = TEXT_AREA;
2186
2187 text_glyph:
2188 gr = 0; gy = 0;
2189 for (; r <= end_row && r->enabled_p; ++r)
2190 if (r->y + r->height > y)
2191 {
2192 gr = r; gy = r->y;
2193 break;
2194 }
2195
2196 text_glyph_row_found:
2197 if (gr && gy <= y)
2198 {
2199 struct glyph *g = gr->glyphs[area];
2200 struct glyph *end = g + gr->used[area];
2201
2202 height = gr->height;
2203 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2204 if (gx + g->pixel_width > x)
2205 break;
2206
2207 if (g < end)
2208 {
2209 if (g->type == IMAGE_GLYPH)
2210 {
2211 /* Don't remember when mouse is over image, as
2212 image may have hot-spots. */
2213 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2214 return;
2215 }
2216 width = g->pixel_width;
2217 }
2218 else
2219 {
2220 /* Use nominal char spacing at end of line. */
2221 x -= gx;
2222 gx += (x / width) * width;
2223 }
2224
2225 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2226 gx += window_box_left_offset (w, area);
2227 }
2228 else
2229 {
2230 /* Use nominal line height at end of window. */
2231 gx = (x / width) * width;
2232 y -= gy;
2233 gy += (y / height) * height;
2234 }
2235 break;
2236
2237 case ON_LEFT_FRINGE:
2238 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2239 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2240 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2241 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2242 goto row_glyph;
2243
2244 case ON_RIGHT_FRINGE:
2245 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2246 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2247 : window_box_right_offset (w, TEXT_AREA));
2248 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2249 goto row_glyph;
2250
2251 case ON_SCROLL_BAR:
2252 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2253 ? 0
2254 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2255 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2256 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2257 : 0)));
2258 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2259
2260 row_glyph:
2261 gr = 0, gy = 0;
2262 for (; r <= end_row && r->enabled_p; ++r)
2263 if (r->y + r->height > y)
2264 {
2265 gr = r; gy = r->y;
2266 break;
2267 }
2268
2269 if (gr && gy <= y)
2270 height = gr->height;
2271 else
2272 {
2273 /* Use nominal line height at end of window. */
2274 y -= gy;
2275 gy += (y / height) * height;
2276 }
2277 break;
2278
2279 default:
2280 ;
2281 virtual_glyph:
2282 /* If there is no glyph under the mouse, then we divide the screen
2283 into a grid of the smallest glyph in the frame, and use that
2284 as our "glyph". */
2285
2286 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2287 round down even for negative values. */
2288 if (gx < 0)
2289 gx -= width - 1;
2290 if (gy < 0)
2291 gy -= height - 1;
2292
2293 gx = (gx / width) * width;
2294 gy = (gy / height) * height;
2295
2296 goto store_rect;
2297 }
2298
2299 gx += WINDOW_LEFT_EDGE_X (w);
2300 gy += WINDOW_TOP_EDGE_Y (w);
2301
2302 store_rect:
2303 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2304
2305 /* Visible feedback for debugging. */
2306 #if 0
2307 #if HAVE_X_WINDOWS
2308 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2309 f->output_data.x->normal_gc,
2310 gx, gy, width, height);
2311 #endif
2312 #endif
2313 }
2314
2315
2316 #endif /* HAVE_WINDOW_SYSTEM */
2317
2318 \f
2319 /***********************************************************************
2320 Lisp form evaluation
2321 ***********************************************************************/
2322
2323 /* Error handler for safe_eval and safe_call. */
2324
2325 static Lisp_Object
2326 safe_eval_handler (Lisp_Object arg)
2327 {
2328 add_to_log ("Error during redisplay: %S", arg, Qnil);
2329 return Qnil;
2330 }
2331
2332
2333 /* Evaluate SEXPR and return the result, or nil if something went
2334 wrong. Prevent redisplay during the evaluation. */
2335
2336 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2337 Return the result, or nil if something went wrong. Prevent
2338 redisplay during the evaluation. */
2339
2340 Lisp_Object
2341 safe_call (ptrdiff_t nargs, Lisp_Object *args)
2342 {
2343 Lisp_Object val;
2344
2345 if (inhibit_eval_during_redisplay)
2346 val = Qnil;
2347 else
2348 {
2349 int count = SPECPDL_INDEX ();
2350 struct gcpro gcpro1;
2351
2352 GCPRO1 (args[0]);
2353 gcpro1.nvars = nargs;
2354 specbind (Qinhibit_redisplay, Qt);
2355 /* Use Qt to ensure debugger does not run,
2356 so there is no possibility of wanting to redisplay. */
2357 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2358 safe_eval_handler);
2359 UNGCPRO;
2360 val = unbind_to (count, val);
2361 }
2362
2363 return val;
2364 }
2365
2366
2367 /* Call function FN with one argument ARG.
2368 Return the result, or nil if something went wrong. */
2369
2370 Lisp_Object
2371 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2372 {
2373 Lisp_Object args[2];
2374 args[0] = fn;
2375 args[1] = arg;
2376 return safe_call (2, args);
2377 }
2378
2379 static Lisp_Object Qeval;
2380
2381 Lisp_Object
2382 safe_eval (Lisp_Object sexpr)
2383 {
2384 return safe_call1 (Qeval, sexpr);
2385 }
2386
2387 /* Call function FN with one argument ARG.
2388 Return the result, or nil if something went wrong. */
2389
2390 Lisp_Object
2391 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2392 {
2393 Lisp_Object args[3];
2394 args[0] = fn;
2395 args[1] = arg1;
2396 args[2] = arg2;
2397 return safe_call (3, args);
2398 }
2399
2400
2401 \f
2402 /***********************************************************************
2403 Debugging
2404 ***********************************************************************/
2405
2406 #if 0
2407
2408 /* Define CHECK_IT to perform sanity checks on iterators.
2409 This is for debugging. It is too slow to do unconditionally. */
2410
2411 static void
2412 check_it (struct it *it)
2413 {
2414 if (it->method == GET_FROM_STRING)
2415 {
2416 xassert (STRINGP (it->string));
2417 xassert (IT_STRING_CHARPOS (*it) >= 0);
2418 }
2419 else
2420 {
2421 xassert (IT_STRING_CHARPOS (*it) < 0);
2422 if (it->method == GET_FROM_BUFFER)
2423 {
2424 /* Check that character and byte positions agree. */
2425 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2426 }
2427 }
2428
2429 if (it->dpvec)
2430 xassert (it->current.dpvec_index >= 0);
2431 else
2432 xassert (it->current.dpvec_index < 0);
2433 }
2434
2435 #define CHECK_IT(IT) check_it ((IT))
2436
2437 #else /* not 0 */
2438
2439 #define CHECK_IT(IT) (void) 0
2440
2441 #endif /* not 0 */
2442
2443
2444 #if GLYPH_DEBUG && XASSERTS
2445
2446 /* Check that the window end of window W is what we expect it
2447 to be---the last row in the current matrix displaying text. */
2448
2449 static void
2450 check_window_end (struct window *w)
2451 {
2452 if (!MINI_WINDOW_P (w)
2453 && !NILP (w->window_end_valid))
2454 {
2455 struct glyph_row *row;
2456 xassert ((row = MATRIX_ROW (w->current_matrix,
2457 XFASTINT (w->window_end_vpos)),
2458 !row->enabled_p
2459 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2460 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2461 }
2462 }
2463
2464 #define CHECK_WINDOW_END(W) check_window_end ((W))
2465
2466 #else
2467
2468 #define CHECK_WINDOW_END(W) (void) 0
2469
2470 #endif
2471
2472
2473 \f
2474 /***********************************************************************
2475 Iterator initialization
2476 ***********************************************************************/
2477
2478 /* Initialize IT for displaying current_buffer in window W, starting
2479 at character position CHARPOS. CHARPOS < 0 means that no buffer
2480 position is specified which is useful when the iterator is assigned
2481 a position later. BYTEPOS is the byte position corresponding to
2482 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2483
2484 If ROW is not null, calls to produce_glyphs with IT as parameter
2485 will produce glyphs in that row.
2486
2487 BASE_FACE_ID is the id of a base face to use. It must be one of
2488 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2489 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2490 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2491
2492 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2493 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2494 will be initialized to use the corresponding mode line glyph row of
2495 the desired matrix of W. */
2496
2497 void
2498 init_iterator (struct it *it, struct window *w,
2499 EMACS_INT charpos, EMACS_INT bytepos,
2500 struct glyph_row *row, enum face_id base_face_id)
2501 {
2502 int highlight_region_p;
2503 enum face_id remapped_base_face_id = base_face_id;
2504
2505 /* Some precondition checks. */
2506 xassert (w != NULL && it != NULL);
2507 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2508 && charpos <= ZV));
2509
2510 /* If face attributes have been changed since the last redisplay,
2511 free realized faces now because they depend on face definitions
2512 that might have changed. Don't free faces while there might be
2513 desired matrices pending which reference these faces. */
2514 if (face_change_count && !inhibit_free_realized_faces)
2515 {
2516 face_change_count = 0;
2517 free_all_realized_faces (Qnil);
2518 }
2519
2520 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2521 if (! NILP (Vface_remapping_alist))
2522 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2523
2524 /* Use one of the mode line rows of W's desired matrix if
2525 appropriate. */
2526 if (row == NULL)
2527 {
2528 if (base_face_id == MODE_LINE_FACE_ID
2529 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2530 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2531 else if (base_face_id == HEADER_LINE_FACE_ID)
2532 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2533 }
2534
2535 /* Clear IT. */
2536 memset (it, 0, sizeof *it);
2537 it->current.overlay_string_index = -1;
2538 it->current.dpvec_index = -1;
2539 it->base_face_id = remapped_base_face_id;
2540 it->string = Qnil;
2541 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2542 it->paragraph_embedding = L2R;
2543 it->bidi_it.string.lstring = Qnil;
2544 it->bidi_it.string.s = NULL;
2545 it->bidi_it.string.bufpos = 0;
2546
2547 /* The window in which we iterate over current_buffer: */
2548 XSETWINDOW (it->window, w);
2549 it->w = w;
2550 it->f = XFRAME (w->frame);
2551
2552 it->cmp_it.id = -1;
2553
2554 /* Extra space between lines (on window systems only). */
2555 if (base_face_id == DEFAULT_FACE_ID
2556 && FRAME_WINDOW_P (it->f))
2557 {
2558 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2559 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2560 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2561 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2562 * FRAME_LINE_HEIGHT (it->f));
2563 else if (it->f->extra_line_spacing > 0)
2564 it->extra_line_spacing = it->f->extra_line_spacing;
2565 it->max_extra_line_spacing = 0;
2566 }
2567
2568 /* If realized faces have been removed, e.g. because of face
2569 attribute changes of named faces, recompute them. When running
2570 in batch mode, the face cache of the initial frame is null. If
2571 we happen to get called, make a dummy face cache. */
2572 if (FRAME_FACE_CACHE (it->f) == NULL)
2573 init_frame_faces (it->f);
2574 if (FRAME_FACE_CACHE (it->f)->used == 0)
2575 recompute_basic_faces (it->f);
2576
2577 /* Current value of the `slice', `space-width', and 'height' properties. */
2578 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2579 it->space_width = Qnil;
2580 it->font_height = Qnil;
2581 it->override_ascent = -1;
2582
2583 /* Are control characters displayed as `^C'? */
2584 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2585
2586 /* -1 means everything between a CR and the following line end
2587 is invisible. >0 means lines indented more than this value are
2588 invisible. */
2589 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2590 ? XINT (BVAR (current_buffer, selective_display))
2591 : (!NILP (BVAR (current_buffer, selective_display))
2592 ? -1 : 0));
2593 it->selective_display_ellipsis_p
2594 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2595
2596 /* Display table to use. */
2597 it->dp = window_display_table (w);
2598
2599 /* Are multibyte characters enabled in current_buffer? */
2600 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2601
2602 /* Non-zero if we should highlight the region. */
2603 highlight_region_p
2604 = (!NILP (Vtransient_mark_mode)
2605 && !NILP (BVAR (current_buffer, mark_active))
2606 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2607
2608 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2609 start and end of a visible region in window IT->w. Set both to
2610 -1 to indicate no region. */
2611 if (highlight_region_p
2612 /* Maybe highlight only in selected window. */
2613 && (/* Either show region everywhere. */
2614 highlight_nonselected_windows
2615 /* Or show region in the selected window. */
2616 || w == XWINDOW (selected_window)
2617 /* Or show the region if we are in the mini-buffer and W is
2618 the window the mini-buffer refers to. */
2619 || (MINI_WINDOW_P (XWINDOW (selected_window))
2620 && WINDOWP (minibuf_selected_window)
2621 && w == XWINDOW (minibuf_selected_window))))
2622 {
2623 EMACS_INT markpos = marker_position (BVAR (current_buffer, mark));
2624 it->region_beg_charpos = min (PT, markpos);
2625 it->region_end_charpos = max (PT, markpos);
2626 }
2627 else
2628 it->region_beg_charpos = it->region_end_charpos = -1;
2629
2630 /* Get the position at which the redisplay_end_trigger hook should
2631 be run, if it is to be run at all. */
2632 if (MARKERP (w->redisplay_end_trigger)
2633 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2634 it->redisplay_end_trigger_charpos
2635 = marker_position (w->redisplay_end_trigger);
2636 else if (INTEGERP (w->redisplay_end_trigger))
2637 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2638
2639 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2640
2641 /* Are lines in the display truncated? */
2642 if (base_face_id != DEFAULT_FACE_ID
2643 || XINT (it->w->hscroll)
2644 || (! WINDOW_FULL_WIDTH_P (it->w)
2645 && ((!NILP (Vtruncate_partial_width_windows)
2646 && !INTEGERP (Vtruncate_partial_width_windows))
2647 || (INTEGERP (Vtruncate_partial_width_windows)
2648 && (WINDOW_TOTAL_COLS (it->w)
2649 < XINT (Vtruncate_partial_width_windows))))))
2650 it->line_wrap = TRUNCATE;
2651 else if (NILP (BVAR (current_buffer, truncate_lines)))
2652 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2653 ? WINDOW_WRAP : WORD_WRAP;
2654 else
2655 it->line_wrap = TRUNCATE;
2656
2657 /* Get dimensions of truncation and continuation glyphs. These are
2658 displayed as fringe bitmaps under X, so we don't need them for such
2659 frames. */
2660 if (!FRAME_WINDOW_P (it->f))
2661 {
2662 if (it->line_wrap == TRUNCATE)
2663 {
2664 /* We will need the truncation glyph. */
2665 xassert (it->glyph_row == NULL);
2666 produce_special_glyphs (it, IT_TRUNCATION);
2667 it->truncation_pixel_width = it->pixel_width;
2668 }
2669 else
2670 {
2671 /* We will need the continuation glyph. */
2672 xassert (it->glyph_row == NULL);
2673 produce_special_glyphs (it, IT_CONTINUATION);
2674 it->continuation_pixel_width = it->pixel_width;
2675 }
2676
2677 /* Reset these values to zero because the produce_special_glyphs
2678 above has changed them. */
2679 it->pixel_width = it->ascent = it->descent = 0;
2680 it->phys_ascent = it->phys_descent = 0;
2681 }
2682
2683 /* Set this after getting the dimensions of truncation and
2684 continuation glyphs, so that we don't produce glyphs when calling
2685 produce_special_glyphs, above. */
2686 it->glyph_row = row;
2687 it->area = TEXT_AREA;
2688
2689 /* Forget any previous info about this row being reversed. */
2690 if (it->glyph_row)
2691 it->glyph_row->reversed_p = 0;
2692
2693 /* Get the dimensions of the display area. The display area
2694 consists of the visible window area plus a horizontally scrolled
2695 part to the left of the window. All x-values are relative to the
2696 start of this total display area. */
2697 if (base_face_id != DEFAULT_FACE_ID)
2698 {
2699 /* Mode lines, menu bar in terminal frames. */
2700 it->first_visible_x = 0;
2701 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2702 }
2703 else
2704 {
2705 it->first_visible_x
2706 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2707 it->last_visible_x = (it->first_visible_x
2708 + window_box_width (w, TEXT_AREA));
2709
2710 /* If we truncate lines, leave room for the truncator glyph(s) at
2711 the right margin. Otherwise, leave room for the continuation
2712 glyph(s). Truncation and continuation glyphs are not inserted
2713 for window-based redisplay. */
2714 if (!FRAME_WINDOW_P (it->f))
2715 {
2716 if (it->line_wrap == TRUNCATE)
2717 it->last_visible_x -= it->truncation_pixel_width;
2718 else
2719 it->last_visible_x -= it->continuation_pixel_width;
2720 }
2721
2722 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2723 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2724 }
2725
2726 /* Leave room for a border glyph. */
2727 if (!FRAME_WINDOW_P (it->f)
2728 && !WINDOW_RIGHTMOST_P (it->w))
2729 it->last_visible_x -= 1;
2730
2731 it->last_visible_y = window_text_bottom_y (w);
2732
2733 /* For mode lines and alike, arrange for the first glyph having a
2734 left box line if the face specifies a box. */
2735 if (base_face_id != DEFAULT_FACE_ID)
2736 {
2737 struct face *face;
2738
2739 it->face_id = remapped_base_face_id;
2740
2741 /* If we have a boxed mode line, make the first character appear
2742 with a left box line. */
2743 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2744 if (face->box != FACE_NO_BOX)
2745 it->start_of_box_run_p = 1;
2746 }
2747
2748 /* If a buffer position was specified, set the iterator there,
2749 getting overlays and face properties from that position. */
2750 if (charpos >= BUF_BEG (current_buffer))
2751 {
2752 it->end_charpos = ZV;
2753 IT_CHARPOS (*it) = charpos;
2754
2755 /* We will rely on `reseat' to set this up properly, via
2756 handle_face_prop. */
2757 it->face_id = it->base_face_id;
2758
2759 /* Compute byte position if not specified. */
2760 if (bytepos < charpos)
2761 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2762 else
2763 IT_BYTEPOS (*it) = bytepos;
2764
2765 it->start = it->current;
2766 /* Do we need to reorder bidirectional text? Not if this is a
2767 unibyte buffer: by definition, none of the single-byte
2768 characters are strong R2L, so no reordering is needed. And
2769 bidi.c doesn't support unibyte buffers anyway. Also, don't
2770 reorder while we are loading loadup.el, since the tables of
2771 character properties needed for reordering are not yet
2772 available. */
2773 it->bidi_p =
2774 NILP (Vpurify_flag)
2775 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2776 && it->multibyte_p;
2777
2778 /* If we are to reorder bidirectional text, init the bidi
2779 iterator. */
2780 if (it->bidi_p)
2781 {
2782 /* Note the paragraph direction that this buffer wants to
2783 use. */
2784 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2785 Qleft_to_right))
2786 it->paragraph_embedding = L2R;
2787 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2788 Qright_to_left))
2789 it->paragraph_embedding = R2L;
2790 else
2791 it->paragraph_embedding = NEUTRAL_DIR;
2792 bidi_unshelve_cache (NULL, 0);
2793 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2794 &it->bidi_it);
2795 }
2796
2797 /* Compute faces etc. */
2798 reseat (it, it->current.pos, 1);
2799 }
2800
2801 CHECK_IT (it);
2802 }
2803
2804
2805 /* Initialize IT for the display of window W with window start POS. */
2806
2807 void
2808 start_display (struct it *it, struct window *w, struct text_pos pos)
2809 {
2810 struct glyph_row *row;
2811 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2812
2813 row = w->desired_matrix->rows + first_vpos;
2814 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2815 it->first_vpos = first_vpos;
2816
2817 /* Don't reseat to previous visible line start if current start
2818 position is in a string or image. */
2819 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2820 {
2821 int start_at_line_beg_p;
2822 int first_y = it->current_y;
2823
2824 /* If window start is not at a line start, skip forward to POS to
2825 get the correct continuation lines width. */
2826 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2827 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2828 if (!start_at_line_beg_p)
2829 {
2830 int new_x;
2831
2832 reseat_at_previous_visible_line_start (it);
2833 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2834
2835 new_x = it->current_x + it->pixel_width;
2836
2837 /* If lines are continued, this line may end in the middle
2838 of a multi-glyph character (e.g. a control character
2839 displayed as \003, or in the middle of an overlay
2840 string). In this case move_it_to above will not have
2841 taken us to the start of the continuation line but to the
2842 end of the continued line. */
2843 if (it->current_x > 0
2844 && it->line_wrap != TRUNCATE /* Lines are continued. */
2845 && (/* And glyph doesn't fit on the line. */
2846 new_x > it->last_visible_x
2847 /* Or it fits exactly and we're on a window
2848 system frame. */
2849 || (new_x == it->last_visible_x
2850 && FRAME_WINDOW_P (it->f))))
2851 {
2852 if ((it->current.dpvec_index >= 0
2853 || it->current.overlay_string_index >= 0)
2854 /* If we are on a newline from a display vector or
2855 overlay string, then we are already at the end of
2856 a screen line; no need to go to the next line in
2857 that case, as this line is not really continued.
2858 (If we do go to the next line, C-e will not DTRT.) */
2859 && it->c != '\n')
2860 {
2861 set_iterator_to_next (it, 1);
2862 move_it_in_display_line_to (it, -1, -1, 0);
2863 }
2864
2865 it->continuation_lines_width += it->current_x;
2866 }
2867 /* If the character at POS is displayed via a display
2868 vector, move_it_to above stops at the final glyph of
2869 IT->dpvec. To make the caller redisplay that character
2870 again (a.k.a. start at POS), we need to reset the
2871 dpvec_index to the beginning of IT->dpvec. */
2872 else if (it->current.dpvec_index >= 0)
2873 it->current.dpvec_index = 0;
2874
2875 /* We're starting a new display line, not affected by the
2876 height of the continued line, so clear the appropriate
2877 fields in the iterator structure. */
2878 it->max_ascent = it->max_descent = 0;
2879 it->max_phys_ascent = it->max_phys_descent = 0;
2880
2881 it->current_y = first_y;
2882 it->vpos = 0;
2883 it->current_x = it->hpos = 0;
2884 }
2885 }
2886 }
2887
2888
2889 /* Return 1 if POS is a position in ellipses displayed for invisible
2890 text. W is the window we display, for text property lookup. */
2891
2892 static int
2893 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2894 {
2895 Lisp_Object prop, window;
2896 int ellipses_p = 0;
2897 EMACS_INT charpos = CHARPOS (pos->pos);
2898
2899 /* If POS specifies a position in a display vector, this might
2900 be for an ellipsis displayed for invisible text. We won't
2901 get the iterator set up for delivering that ellipsis unless
2902 we make sure that it gets aware of the invisible text. */
2903 if (pos->dpvec_index >= 0
2904 && pos->overlay_string_index < 0
2905 && CHARPOS (pos->string_pos) < 0
2906 && charpos > BEGV
2907 && (XSETWINDOW (window, w),
2908 prop = Fget_char_property (make_number (charpos),
2909 Qinvisible, window),
2910 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2911 {
2912 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2913 window);
2914 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2915 }
2916
2917 return ellipses_p;
2918 }
2919
2920
2921 /* Initialize IT for stepping through current_buffer in window W,
2922 starting at position POS that includes overlay string and display
2923 vector/ control character translation position information. Value
2924 is zero if there are overlay strings with newlines at POS. */
2925
2926 static int
2927 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2928 {
2929 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2930 int i, overlay_strings_with_newlines = 0;
2931
2932 /* If POS specifies a position in a display vector, this might
2933 be for an ellipsis displayed for invisible text. We won't
2934 get the iterator set up for delivering that ellipsis unless
2935 we make sure that it gets aware of the invisible text. */
2936 if (in_ellipses_for_invisible_text_p (pos, w))
2937 {
2938 --charpos;
2939 bytepos = 0;
2940 }
2941
2942 /* Keep in mind: the call to reseat in init_iterator skips invisible
2943 text, so we might end up at a position different from POS. This
2944 is only a problem when POS is a row start after a newline and an
2945 overlay starts there with an after-string, and the overlay has an
2946 invisible property. Since we don't skip invisible text in
2947 display_line and elsewhere immediately after consuming the
2948 newline before the row start, such a POS will not be in a string,
2949 but the call to init_iterator below will move us to the
2950 after-string. */
2951 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2952
2953 /* This only scans the current chunk -- it should scan all chunks.
2954 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2955 to 16 in 22.1 to make this a lesser problem. */
2956 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2957 {
2958 const char *s = SSDATA (it->overlay_strings[i]);
2959 const char *e = s + SBYTES (it->overlay_strings[i]);
2960
2961 while (s < e && *s != '\n')
2962 ++s;
2963
2964 if (s < e)
2965 {
2966 overlay_strings_with_newlines = 1;
2967 break;
2968 }
2969 }
2970
2971 /* If position is within an overlay string, set up IT to the right
2972 overlay string. */
2973 if (pos->overlay_string_index >= 0)
2974 {
2975 int relative_index;
2976
2977 /* If the first overlay string happens to have a `display'
2978 property for an image, the iterator will be set up for that
2979 image, and we have to undo that setup first before we can
2980 correct the overlay string index. */
2981 if (it->method == GET_FROM_IMAGE)
2982 pop_it (it);
2983
2984 /* We already have the first chunk of overlay strings in
2985 IT->overlay_strings. Load more until the one for
2986 pos->overlay_string_index is in IT->overlay_strings. */
2987 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2988 {
2989 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2990 it->current.overlay_string_index = 0;
2991 while (n--)
2992 {
2993 load_overlay_strings (it, 0);
2994 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2995 }
2996 }
2997
2998 it->current.overlay_string_index = pos->overlay_string_index;
2999 relative_index = (it->current.overlay_string_index
3000 % OVERLAY_STRING_CHUNK_SIZE);
3001 it->string = it->overlay_strings[relative_index];
3002 xassert (STRINGP (it->string));
3003 it->current.string_pos = pos->string_pos;
3004 it->method = GET_FROM_STRING;
3005 }
3006
3007 if (CHARPOS (pos->string_pos) >= 0)
3008 {
3009 /* Recorded position is not in an overlay string, but in another
3010 string. This can only be a string from a `display' property.
3011 IT should already be filled with that string. */
3012 it->current.string_pos = pos->string_pos;
3013 xassert (STRINGP (it->string));
3014 }
3015
3016 /* Restore position in display vector translations, control
3017 character translations or ellipses. */
3018 if (pos->dpvec_index >= 0)
3019 {
3020 if (it->dpvec == NULL)
3021 get_next_display_element (it);
3022 xassert (it->dpvec && it->current.dpvec_index == 0);
3023 it->current.dpvec_index = pos->dpvec_index;
3024 }
3025
3026 CHECK_IT (it);
3027 return !overlay_strings_with_newlines;
3028 }
3029
3030
3031 /* Initialize IT for stepping through current_buffer in window W
3032 starting at ROW->start. */
3033
3034 static void
3035 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3036 {
3037 init_from_display_pos (it, w, &row->start);
3038 it->start = row->start;
3039 it->continuation_lines_width = row->continuation_lines_width;
3040 CHECK_IT (it);
3041 }
3042
3043
3044 /* Initialize IT for stepping through current_buffer in window W
3045 starting in the line following ROW, i.e. starting at ROW->end.
3046 Value is zero if there are overlay strings with newlines at ROW's
3047 end position. */
3048
3049 static int
3050 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3051 {
3052 int success = 0;
3053
3054 if (init_from_display_pos (it, w, &row->end))
3055 {
3056 if (row->continued_p)
3057 it->continuation_lines_width
3058 = row->continuation_lines_width + row->pixel_width;
3059 CHECK_IT (it);
3060 success = 1;
3061 }
3062
3063 return success;
3064 }
3065
3066
3067
3068 \f
3069 /***********************************************************************
3070 Text properties
3071 ***********************************************************************/
3072
3073 /* Called when IT reaches IT->stop_charpos. Handle text property and
3074 overlay changes. Set IT->stop_charpos to the next position where
3075 to stop. */
3076
3077 static void
3078 handle_stop (struct it *it)
3079 {
3080 enum prop_handled handled;
3081 int handle_overlay_change_p;
3082 struct props *p;
3083
3084 it->dpvec = NULL;
3085 it->current.dpvec_index = -1;
3086 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3087 it->ignore_overlay_strings_at_pos_p = 0;
3088 it->ellipsis_p = 0;
3089
3090 /* Use face of preceding text for ellipsis (if invisible) */
3091 if (it->selective_display_ellipsis_p)
3092 it->saved_face_id = it->face_id;
3093
3094 do
3095 {
3096 handled = HANDLED_NORMALLY;
3097
3098 /* Call text property handlers. */
3099 for (p = it_props; p->handler; ++p)
3100 {
3101 handled = p->handler (it);
3102
3103 if (handled == HANDLED_RECOMPUTE_PROPS)
3104 break;
3105 else if (handled == HANDLED_RETURN)
3106 {
3107 /* We still want to show before and after strings from
3108 overlays even if the actual buffer text is replaced. */
3109 if (!handle_overlay_change_p
3110 || it->sp > 1
3111 || !get_overlay_strings_1 (it, 0, 0))
3112 {
3113 if (it->ellipsis_p)
3114 setup_for_ellipsis (it, 0);
3115 /* When handling a display spec, we might load an
3116 empty string. In that case, discard it here. We
3117 used to discard it in handle_single_display_spec,
3118 but that causes get_overlay_strings_1, above, to
3119 ignore overlay strings that we must check. */
3120 if (STRINGP (it->string) && !SCHARS (it->string))
3121 pop_it (it);
3122 return;
3123 }
3124 else if (STRINGP (it->string) && !SCHARS (it->string))
3125 pop_it (it);
3126 else
3127 {
3128 it->ignore_overlay_strings_at_pos_p = 1;
3129 it->string_from_display_prop_p = 0;
3130 it->from_disp_prop_p = 0;
3131 handle_overlay_change_p = 0;
3132 }
3133 handled = HANDLED_RECOMPUTE_PROPS;
3134 break;
3135 }
3136 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3137 handle_overlay_change_p = 0;
3138 }
3139
3140 if (handled != HANDLED_RECOMPUTE_PROPS)
3141 {
3142 /* Don't check for overlay strings below when set to deliver
3143 characters from a display vector. */
3144 if (it->method == GET_FROM_DISPLAY_VECTOR)
3145 handle_overlay_change_p = 0;
3146
3147 /* Handle overlay changes.
3148 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3149 if it finds overlays. */
3150 if (handle_overlay_change_p)
3151 handled = handle_overlay_change (it);
3152 }
3153
3154 if (it->ellipsis_p)
3155 {
3156 setup_for_ellipsis (it, 0);
3157 break;
3158 }
3159 }
3160 while (handled == HANDLED_RECOMPUTE_PROPS);
3161
3162 /* Determine where to stop next. */
3163 if (handled == HANDLED_NORMALLY)
3164 compute_stop_pos (it);
3165 }
3166
3167
3168 /* Compute IT->stop_charpos from text property and overlay change
3169 information for IT's current position. */
3170
3171 static void
3172 compute_stop_pos (struct it *it)
3173 {
3174 register INTERVAL iv, next_iv;
3175 Lisp_Object object, limit, position;
3176 EMACS_INT charpos, bytepos;
3177
3178 if (STRINGP (it->string))
3179 {
3180 /* Strings are usually short, so don't limit the search for
3181 properties. */
3182 it->stop_charpos = it->end_charpos;
3183 object = it->string;
3184 limit = Qnil;
3185 charpos = IT_STRING_CHARPOS (*it);
3186 bytepos = IT_STRING_BYTEPOS (*it);
3187 }
3188 else
3189 {
3190 EMACS_INT pos;
3191
3192 /* If end_charpos is out of range for some reason, such as a
3193 misbehaving display function, rationalize it (Bug#5984). */
3194 if (it->end_charpos > ZV)
3195 it->end_charpos = ZV;
3196 it->stop_charpos = it->end_charpos;
3197
3198 /* If next overlay change is in front of the current stop pos
3199 (which is IT->end_charpos), stop there. Note: value of
3200 next_overlay_change is point-max if no overlay change
3201 follows. */
3202 charpos = IT_CHARPOS (*it);
3203 bytepos = IT_BYTEPOS (*it);
3204 pos = next_overlay_change (charpos);
3205 if (pos < it->stop_charpos)
3206 it->stop_charpos = pos;
3207
3208 /* If showing the region, we have to stop at the region
3209 start or end because the face might change there. */
3210 if (it->region_beg_charpos > 0)
3211 {
3212 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3213 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3214 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3215 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3216 }
3217
3218 /* Set up variables for computing the stop position from text
3219 property changes. */
3220 XSETBUFFER (object, current_buffer);
3221 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3222 }
3223
3224 /* Get the interval containing IT's position. Value is a null
3225 interval if there isn't such an interval. */
3226 position = make_number (charpos);
3227 iv = validate_interval_range (object, &position, &position, 0);
3228 if (!NULL_INTERVAL_P (iv))
3229 {
3230 Lisp_Object values_here[LAST_PROP_IDX];
3231 struct props *p;
3232
3233 /* Get properties here. */
3234 for (p = it_props; p->handler; ++p)
3235 values_here[p->idx] = textget (iv->plist, *p->name);
3236
3237 /* Look for an interval following iv that has different
3238 properties. */
3239 for (next_iv = next_interval (iv);
3240 (!NULL_INTERVAL_P (next_iv)
3241 && (NILP (limit)
3242 || XFASTINT (limit) > next_iv->position));
3243 next_iv = next_interval (next_iv))
3244 {
3245 for (p = it_props; p->handler; ++p)
3246 {
3247 Lisp_Object new_value;
3248
3249 new_value = textget (next_iv->plist, *p->name);
3250 if (!EQ (values_here[p->idx], new_value))
3251 break;
3252 }
3253
3254 if (p->handler)
3255 break;
3256 }
3257
3258 if (!NULL_INTERVAL_P (next_iv))
3259 {
3260 if (INTEGERP (limit)
3261 && next_iv->position >= XFASTINT (limit))
3262 /* No text property change up to limit. */
3263 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3264 else
3265 /* Text properties change in next_iv. */
3266 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3267 }
3268 }
3269
3270 if (it->cmp_it.id < 0)
3271 {
3272 EMACS_INT stoppos = it->end_charpos;
3273
3274 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3275 stoppos = -1;
3276 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3277 stoppos, it->string);
3278 }
3279
3280 xassert (STRINGP (it->string)
3281 || (it->stop_charpos >= BEGV
3282 && it->stop_charpos >= IT_CHARPOS (*it)));
3283 }
3284
3285
3286 /* Return the position of the next overlay change after POS in
3287 current_buffer. Value is point-max if no overlay change
3288 follows. This is like `next-overlay-change' but doesn't use
3289 xmalloc. */
3290
3291 static EMACS_INT
3292 next_overlay_change (EMACS_INT pos)
3293 {
3294 ptrdiff_t i, noverlays;
3295 EMACS_INT endpos;
3296 Lisp_Object *overlays;
3297
3298 /* Get all overlays at the given position. */
3299 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3300
3301 /* If any of these overlays ends before endpos,
3302 use its ending point instead. */
3303 for (i = 0; i < noverlays; ++i)
3304 {
3305 Lisp_Object oend;
3306 EMACS_INT oendpos;
3307
3308 oend = OVERLAY_END (overlays[i]);
3309 oendpos = OVERLAY_POSITION (oend);
3310 endpos = min (endpos, oendpos);
3311 }
3312
3313 return endpos;
3314 }
3315
3316 /* How many characters forward to search for a display property or
3317 display string. Searching too far forward makes the bidi display
3318 sluggish, especially in small windows. */
3319 #define MAX_DISP_SCAN 250
3320
3321 /* Return the character position of a display string at or after
3322 position specified by POSITION. If no display string exists at or
3323 after POSITION, return ZV. A display string is either an overlay
3324 with `display' property whose value is a string, or a `display'
3325 text property whose value is a string. STRING is data about the
3326 string to iterate; if STRING->lstring is nil, we are iterating a
3327 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3328 on a GUI frame. DISP_PROP is set to zero if we searched
3329 MAX_DISP_SCAN characters forward without finding any display
3330 strings, non-zero otherwise. It is set to 2 if the display string
3331 uses any kind of `(space ...)' spec that will produce a stretch of
3332 white space in the text area. */
3333 EMACS_INT
3334 compute_display_string_pos (struct text_pos *position,
3335 struct bidi_string_data *string,
3336 int frame_window_p, int *disp_prop)
3337 {
3338 /* OBJECT = nil means current buffer. */
3339 Lisp_Object object =
3340 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3341 Lisp_Object pos, spec, limpos;
3342 int string_p = (string && (STRINGP (string->lstring) || string->s));
3343 EMACS_INT eob = string_p ? string->schars : ZV;
3344 EMACS_INT begb = string_p ? 0 : BEGV;
3345 EMACS_INT bufpos, charpos = CHARPOS (*position);
3346 EMACS_INT lim =
3347 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3348 struct text_pos tpos;
3349 int rv = 0;
3350
3351 *disp_prop = 1;
3352
3353 if (charpos >= eob
3354 /* We don't support display properties whose values are strings
3355 that have display string properties. */
3356 || string->from_disp_str
3357 /* C strings cannot have display properties. */
3358 || (string->s && !STRINGP (object)))
3359 {
3360 *disp_prop = 0;
3361 return eob;
3362 }
3363
3364 /* If the character at CHARPOS is where the display string begins,
3365 return CHARPOS. */
3366 pos = make_number (charpos);
3367 if (STRINGP (object))
3368 bufpos = string->bufpos;
3369 else
3370 bufpos = charpos;
3371 tpos = *position;
3372 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3373 && (charpos <= begb
3374 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3375 object),
3376 spec))
3377 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3378 frame_window_p)))
3379 {
3380 if (rv == 2)
3381 *disp_prop = 2;
3382 return charpos;
3383 }
3384
3385 /* Look forward for the first character with a `display' property
3386 that will replace the underlying text when displayed. */
3387 limpos = make_number (lim);
3388 do {
3389 pos = Fnext_single_char_property_change (pos, Qdisplay, object, limpos);
3390 CHARPOS (tpos) = XFASTINT (pos);
3391 if (CHARPOS (tpos) >= lim)
3392 {
3393 *disp_prop = 0;
3394 break;
3395 }
3396 if (STRINGP (object))
3397 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3398 else
3399 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3400 spec = Fget_char_property (pos, Qdisplay, object);
3401 if (!STRINGP (object))
3402 bufpos = CHARPOS (tpos);
3403 } while (NILP (spec)
3404 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3405 bufpos, frame_window_p)));
3406 if (rv == 2)
3407 *disp_prop = 2;
3408
3409 return CHARPOS (tpos);
3410 }
3411
3412 /* Return the character position of the end of the display string that
3413 started at CHARPOS. If there's no display string at CHARPOS,
3414 return -1. A display string is either an overlay with `display'
3415 property whose value is a string or a `display' text property whose
3416 value is a string. */
3417 EMACS_INT
3418 compute_display_string_end (EMACS_INT charpos, struct bidi_string_data *string)
3419 {
3420 /* OBJECT = nil means current buffer. */
3421 Lisp_Object object =
3422 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3423 Lisp_Object pos = make_number (charpos);
3424 EMACS_INT eob =
3425 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3426
3427 if (charpos >= eob || (string->s && !STRINGP (object)))
3428 return eob;
3429
3430 /* It could happen that the display property or overlay was removed
3431 since we found it in compute_display_string_pos above. One way
3432 this can happen is if JIT font-lock was called (through
3433 handle_fontified_prop), and jit-lock-functions remove text
3434 properties or overlays from the portion of buffer that includes
3435 CHARPOS. Muse mode is known to do that, for example. In this
3436 case, we return -1 to the caller, to signal that no display
3437 string is actually present at CHARPOS. See bidi_fetch_char for
3438 how this is handled.
3439
3440 An alternative would be to never look for display properties past
3441 it->stop_charpos. But neither compute_display_string_pos nor
3442 bidi_fetch_char that calls it know or care where the next
3443 stop_charpos is. */
3444 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3445 return -1;
3446
3447 /* Look forward for the first character where the `display' property
3448 changes. */
3449 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3450
3451 return XFASTINT (pos);
3452 }
3453
3454
3455 \f
3456 /***********************************************************************
3457 Fontification
3458 ***********************************************************************/
3459
3460 /* Handle changes in the `fontified' property of the current buffer by
3461 calling hook functions from Qfontification_functions to fontify
3462 regions of text. */
3463
3464 static enum prop_handled
3465 handle_fontified_prop (struct it *it)
3466 {
3467 Lisp_Object prop, pos;
3468 enum prop_handled handled = HANDLED_NORMALLY;
3469
3470 if (!NILP (Vmemory_full))
3471 return handled;
3472
3473 /* Get the value of the `fontified' property at IT's current buffer
3474 position. (The `fontified' property doesn't have a special
3475 meaning in strings.) If the value is nil, call functions from
3476 Qfontification_functions. */
3477 if (!STRINGP (it->string)
3478 && it->s == NULL
3479 && !NILP (Vfontification_functions)
3480 && !NILP (Vrun_hooks)
3481 && (pos = make_number (IT_CHARPOS (*it)),
3482 prop = Fget_char_property (pos, Qfontified, Qnil),
3483 /* Ignore the special cased nil value always present at EOB since
3484 no amount of fontifying will be able to change it. */
3485 NILP (prop) && IT_CHARPOS (*it) < Z))
3486 {
3487 int count = SPECPDL_INDEX ();
3488 Lisp_Object val;
3489 struct buffer *obuf = current_buffer;
3490 int begv = BEGV, zv = ZV;
3491 int old_clip_changed = current_buffer->clip_changed;
3492
3493 val = Vfontification_functions;
3494 specbind (Qfontification_functions, Qnil);
3495
3496 xassert (it->end_charpos == ZV);
3497
3498 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3499 safe_call1 (val, pos);
3500 else
3501 {
3502 Lisp_Object fns, fn;
3503 struct gcpro gcpro1, gcpro2;
3504
3505 fns = Qnil;
3506 GCPRO2 (val, fns);
3507
3508 for (; CONSP (val); val = XCDR (val))
3509 {
3510 fn = XCAR (val);
3511
3512 if (EQ (fn, Qt))
3513 {
3514 /* A value of t indicates this hook has a local
3515 binding; it means to run the global binding too.
3516 In a global value, t should not occur. If it
3517 does, we must ignore it to avoid an endless
3518 loop. */
3519 for (fns = Fdefault_value (Qfontification_functions);
3520 CONSP (fns);
3521 fns = XCDR (fns))
3522 {
3523 fn = XCAR (fns);
3524 if (!EQ (fn, Qt))
3525 safe_call1 (fn, pos);
3526 }
3527 }
3528 else
3529 safe_call1 (fn, pos);
3530 }
3531
3532 UNGCPRO;
3533 }
3534
3535 unbind_to (count, Qnil);
3536
3537 /* Fontification functions routinely call `save-restriction'.
3538 Normally, this tags clip_changed, which can confuse redisplay
3539 (see discussion in Bug#6671). Since we don't perform any
3540 special handling of fontification changes in the case where
3541 `save-restriction' isn't called, there's no point doing so in
3542 this case either. So, if the buffer's restrictions are
3543 actually left unchanged, reset clip_changed. */
3544 if (obuf == current_buffer)
3545 {
3546 if (begv == BEGV && zv == ZV)
3547 current_buffer->clip_changed = old_clip_changed;
3548 }
3549 /* There isn't much we can reasonably do to protect against
3550 misbehaving fontification, but here's a fig leaf. */
3551 else if (!NILP (BVAR (obuf, name)))
3552 set_buffer_internal_1 (obuf);
3553
3554 /* The fontification code may have added/removed text.
3555 It could do even a lot worse, but let's at least protect against
3556 the most obvious case where only the text past `pos' gets changed',
3557 as is/was done in grep.el where some escapes sequences are turned
3558 into face properties (bug#7876). */
3559 it->end_charpos = ZV;
3560
3561 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3562 something. This avoids an endless loop if they failed to
3563 fontify the text for which reason ever. */
3564 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3565 handled = HANDLED_RECOMPUTE_PROPS;
3566 }
3567
3568 return handled;
3569 }
3570
3571
3572 \f
3573 /***********************************************************************
3574 Faces
3575 ***********************************************************************/
3576
3577 /* Set up iterator IT from face properties at its current position.
3578 Called from handle_stop. */
3579
3580 static enum prop_handled
3581 handle_face_prop (struct it *it)
3582 {
3583 int new_face_id;
3584 EMACS_INT next_stop;
3585
3586 if (!STRINGP (it->string))
3587 {
3588 new_face_id
3589 = face_at_buffer_position (it->w,
3590 IT_CHARPOS (*it),
3591 it->region_beg_charpos,
3592 it->region_end_charpos,
3593 &next_stop,
3594 (IT_CHARPOS (*it)
3595 + TEXT_PROP_DISTANCE_LIMIT),
3596 0, it->base_face_id);
3597
3598 /* Is this a start of a run of characters with box face?
3599 Caveat: this can be called for a freshly initialized
3600 iterator; face_id is -1 in this case. We know that the new
3601 face will not change until limit, i.e. if the new face has a
3602 box, all characters up to limit will have one. But, as
3603 usual, we don't know whether limit is really the end. */
3604 if (new_face_id != it->face_id)
3605 {
3606 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3607
3608 /* If new face has a box but old face has not, this is
3609 the start of a run of characters with box, i.e. it has
3610 a shadow on the left side. The value of face_id of the
3611 iterator will be -1 if this is the initial call that gets
3612 the face. In this case, we have to look in front of IT's
3613 position and see whether there is a face != new_face_id. */
3614 it->start_of_box_run_p
3615 = (new_face->box != FACE_NO_BOX
3616 && (it->face_id >= 0
3617 || IT_CHARPOS (*it) == BEG
3618 || new_face_id != face_before_it_pos (it)));
3619 it->face_box_p = new_face->box != FACE_NO_BOX;
3620 }
3621 }
3622 else
3623 {
3624 int base_face_id;
3625 EMACS_INT bufpos;
3626 int i;
3627 Lisp_Object from_overlay
3628 = (it->current.overlay_string_index >= 0
3629 ? it->string_overlays[it->current.overlay_string_index]
3630 : Qnil);
3631
3632 /* See if we got to this string directly or indirectly from
3633 an overlay property. That includes the before-string or
3634 after-string of an overlay, strings in display properties
3635 provided by an overlay, their text properties, etc.
3636
3637 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3638 if (! NILP (from_overlay))
3639 for (i = it->sp - 1; i >= 0; i--)
3640 {
3641 if (it->stack[i].current.overlay_string_index >= 0)
3642 from_overlay
3643 = it->string_overlays[it->stack[i].current.overlay_string_index];
3644 else if (! NILP (it->stack[i].from_overlay))
3645 from_overlay = it->stack[i].from_overlay;
3646
3647 if (!NILP (from_overlay))
3648 break;
3649 }
3650
3651 if (! NILP (from_overlay))
3652 {
3653 bufpos = IT_CHARPOS (*it);
3654 /* For a string from an overlay, the base face depends
3655 only on text properties and ignores overlays. */
3656 base_face_id
3657 = face_for_overlay_string (it->w,
3658 IT_CHARPOS (*it),
3659 it->region_beg_charpos,
3660 it->region_end_charpos,
3661 &next_stop,
3662 (IT_CHARPOS (*it)
3663 + TEXT_PROP_DISTANCE_LIMIT),
3664 0,
3665 from_overlay);
3666 }
3667 else
3668 {
3669 bufpos = 0;
3670
3671 /* For strings from a `display' property, use the face at
3672 IT's current buffer position as the base face to merge
3673 with, so that overlay strings appear in the same face as
3674 surrounding text, unless they specify their own
3675 faces. */
3676 base_face_id = it->string_from_prefix_prop_p
3677 ? DEFAULT_FACE_ID
3678 : underlying_face_id (it);
3679 }
3680
3681 new_face_id = face_at_string_position (it->w,
3682 it->string,
3683 IT_STRING_CHARPOS (*it),
3684 bufpos,
3685 it->region_beg_charpos,
3686 it->region_end_charpos,
3687 &next_stop,
3688 base_face_id, 0);
3689
3690 /* Is this a start of a run of characters with box? Caveat:
3691 this can be called for a freshly allocated iterator; face_id
3692 is -1 is this case. We know that the new face will not
3693 change until the next check pos, i.e. if the new face has a
3694 box, all characters up to that position will have a
3695 box. But, as usual, we don't know whether that position
3696 is really the end. */
3697 if (new_face_id != it->face_id)
3698 {
3699 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3700 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3701
3702 /* If new face has a box but old face hasn't, this is the
3703 start of a run of characters with box, i.e. it has a
3704 shadow on the left side. */
3705 it->start_of_box_run_p
3706 = new_face->box && (old_face == NULL || !old_face->box);
3707 it->face_box_p = new_face->box != FACE_NO_BOX;
3708 }
3709 }
3710
3711 it->face_id = new_face_id;
3712 return HANDLED_NORMALLY;
3713 }
3714
3715
3716 /* Return the ID of the face ``underlying'' IT's current position,
3717 which is in a string. If the iterator is associated with a
3718 buffer, return the face at IT's current buffer position.
3719 Otherwise, use the iterator's base_face_id. */
3720
3721 static int
3722 underlying_face_id (struct it *it)
3723 {
3724 int face_id = it->base_face_id, i;
3725
3726 xassert (STRINGP (it->string));
3727
3728 for (i = it->sp - 1; i >= 0; --i)
3729 if (NILP (it->stack[i].string))
3730 face_id = it->stack[i].face_id;
3731
3732 return face_id;
3733 }
3734
3735
3736 /* Compute the face one character before or after the current position
3737 of IT, in the visual order. BEFORE_P non-zero means get the face
3738 in front (to the left in L2R paragraphs, to the right in R2L
3739 paragraphs) of IT's screen position. Value is the ID of the face. */
3740
3741 static int
3742 face_before_or_after_it_pos (struct it *it, int before_p)
3743 {
3744 int face_id, limit;
3745 EMACS_INT next_check_charpos;
3746 struct it it_copy;
3747 void *it_copy_data = NULL;
3748
3749 xassert (it->s == NULL);
3750
3751 if (STRINGP (it->string))
3752 {
3753 EMACS_INT bufpos, charpos;
3754 int base_face_id;
3755
3756 /* No face change past the end of the string (for the case
3757 we are padding with spaces). No face change before the
3758 string start. */
3759 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3760 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3761 return it->face_id;
3762
3763 if (!it->bidi_p)
3764 {
3765 /* Set charpos to the position before or after IT's current
3766 position, in the logical order, which in the non-bidi
3767 case is the same as the visual order. */
3768 if (before_p)
3769 charpos = IT_STRING_CHARPOS (*it) - 1;
3770 else if (it->what == IT_COMPOSITION)
3771 /* For composition, we must check the character after the
3772 composition. */
3773 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3774 else
3775 charpos = IT_STRING_CHARPOS (*it) + 1;
3776 }
3777 else
3778 {
3779 if (before_p)
3780 {
3781 /* With bidi iteration, the character before the current
3782 in the visual order cannot be found by simple
3783 iteration, because "reverse" reordering is not
3784 supported. Instead, we need to use the move_it_*
3785 family of functions. */
3786 /* Ignore face changes before the first visible
3787 character on this display line. */
3788 if (it->current_x <= it->first_visible_x)
3789 return it->face_id;
3790 SAVE_IT (it_copy, *it, it_copy_data);
3791 /* Implementation note: Since move_it_in_display_line
3792 works in the iterator geometry, and thinks the first
3793 character is always the leftmost, even in R2L lines,
3794 we don't need to distinguish between the R2L and L2R
3795 cases here. */
3796 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
3797 it_copy.current_x - 1, MOVE_TO_X);
3798 charpos = IT_STRING_CHARPOS (it_copy);
3799 RESTORE_IT (it, it, it_copy_data);
3800 }
3801 else
3802 {
3803 /* Set charpos to the string position of the character
3804 that comes after IT's current position in the visual
3805 order. */
3806 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3807
3808 it_copy = *it;
3809 while (n--)
3810 bidi_move_to_visually_next (&it_copy.bidi_it);
3811
3812 charpos = it_copy.bidi_it.charpos;
3813 }
3814 }
3815 xassert (0 <= charpos && charpos <= SCHARS (it->string));
3816
3817 if (it->current.overlay_string_index >= 0)
3818 bufpos = IT_CHARPOS (*it);
3819 else
3820 bufpos = 0;
3821
3822 base_face_id = underlying_face_id (it);
3823
3824 /* Get the face for ASCII, or unibyte. */
3825 face_id = face_at_string_position (it->w,
3826 it->string,
3827 charpos,
3828 bufpos,
3829 it->region_beg_charpos,
3830 it->region_end_charpos,
3831 &next_check_charpos,
3832 base_face_id, 0);
3833
3834 /* Correct the face for charsets different from ASCII. Do it
3835 for the multibyte case only. The face returned above is
3836 suitable for unibyte text if IT->string is unibyte. */
3837 if (STRING_MULTIBYTE (it->string))
3838 {
3839 struct text_pos pos1 = string_pos (charpos, it->string);
3840 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
3841 int c, len;
3842 struct face *face = FACE_FROM_ID (it->f, face_id);
3843
3844 c = string_char_and_length (p, &len);
3845 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
3846 }
3847 }
3848 else
3849 {
3850 struct text_pos pos;
3851
3852 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3853 || (IT_CHARPOS (*it) <= BEGV && before_p))
3854 return it->face_id;
3855
3856 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3857 pos = it->current.pos;
3858
3859 if (!it->bidi_p)
3860 {
3861 if (before_p)
3862 DEC_TEXT_POS (pos, it->multibyte_p);
3863 else
3864 {
3865 if (it->what == IT_COMPOSITION)
3866 {
3867 /* For composition, we must check the position after
3868 the composition. */
3869 pos.charpos += it->cmp_it.nchars;
3870 pos.bytepos += it->len;
3871 }
3872 else
3873 INC_TEXT_POS (pos, it->multibyte_p);
3874 }
3875 }
3876 else
3877 {
3878 if (before_p)
3879 {
3880 /* With bidi iteration, the character before the current
3881 in the visual order cannot be found by simple
3882 iteration, because "reverse" reordering is not
3883 supported. Instead, we need to use the move_it_*
3884 family of functions. */
3885 /* Ignore face changes before the first visible
3886 character on this display line. */
3887 if (it->current_x <= it->first_visible_x)
3888 return it->face_id;
3889 SAVE_IT (it_copy, *it, it_copy_data);
3890 /* Implementation note: Since move_it_in_display_line
3891 works in the iterator geometry, and thinks the first
3892 character is always the leftmost, even in R2L lines,
3893 we don't need to distinguish between the R2L and L2R
3894 cases here. */
3895 move_it_in_display_line (&it_copy, ZV,
3896 it_copy.current_x - 1, MOVE_TO_X);
3897 pos = it_copy.current.pos;
3898 RESTORE_IT (it, it, it_copy_data);
3899 }
3900 else
3901 {
3902 /* Set charpos to the buffer position of the character
3903 that comes after IT's current position in the visual
3904 order. */
3905 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3906
3907 it_copy = *it;
3908 while (n--)
3909 bidi_move_to_visually_next (&it_copy.bidi_it);
3910
3911 SET_TEXT_POS (pos,
3912 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
3913 }
3914 }
3915 xassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
3916
3917 /* Determine face for CHARSET_ASCII, or unibyte. */
3918 face_id = face_at_buffer_position (it->w,
3919 CHARPOS (pos),
3920 it->region_beg_charpos,
3921 it->region_end_charpos,
3922 &next_check_charpos,
3923 limit, 0, -1);
3924
3925 /* Correct the face for charsets different from ASCII. Do it
3926 for the multibyte case only. The face returned above is
3927 suitable for unibyte text if current_buffer is unibyte. */
3928 if (it->multibyte_p)
3929 {
3930 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3931 struct face *face = FACE_FROM_ID (it->f, face_id);
3932 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3933 }
3934 }
3935
3936 return face_id;
3937 }
3938
3939
3940 \f
3941 /***********************************************************************
3942 Invisible text
3943 ***********************************************************************/
3944
3945 /* Set up iterator IT from invisible properties at its current
3946 position. Called from handle_stop. */
3947
3948 static enum prop_handled
3949 handle_invisible_prop (struct it *it)
3950 {
3951 enum prop_handled handled = HANDLED_NORMALLY;
3952
3953 if (STRINGP (it->string))
3954 {
3955 Lisp_Object prop, end_charpos, limit, charpos;
3956
3957 /* Get the value of the invisible text property at the
3958 current position. Value will be nil if there is no such
3959 property. */
3960 charpos = make_number (IT_STRING_CHARPOS (*it));
3961 prop = Fget_text_property (charpos, Qinvisible, it->string);
3962
3963 if (!NILP (prop)
3964 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3965 {
3966 EMACS_INT endpos;
3967
3968 handled = HANDLED_RECOMPUTE_PROPS;
3969
3970 /* Get the position at which the next change of the
3971 invisible text property can be found in IT->string.
3972 Value will be nil if the property value is the same for
3973 all the rest of IT->string. */
3974 XSETINT (limit, SCHARS (it->string));
3975 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3976 it->string, limit);
3977
3978 /* Text at current position is invisible. The next
3979 change in the property is at position end_charpos.
3980 Move IT's current position to that position. */
3981 if (INTEGERP (end_charpos)
3982 && (endpos = XFASTINT (end_charpos)) < XFASTINT (limit))
3983 {
3984 struct text_pos old;
3985 EMACS_INT oldpos;
3986
3987 old = it->current.string_pos;
3988 oldpos = CHARPOS (old);
3989 if (it->bidi_p)
3990 {
3991 if (it->bidi_it.first_elt
3992 && it->bidi_it.charpos < SCHARS (it->string))
3993 bidi_paragraph_init (it->paragraph_embedding,
3994 &it->bidi_it, 1);
3995 /* Bidi-iterate out of the invisible text. */
3996 do
3997 {
3998 bidi_move_to_visually_next (&it->bidi_it);
3999 }
4000 while (oldpos <= it->bidi_it.charpos
4001 && it->bidi_it.charpos < endpos);
4002
4003 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4004 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4005 if (IT_CHARPOS (*it) >= endpos)
4006 it->prev_stop = endpos;
4007 }
4008 else
4009 {
4010 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4011 compute_string_pos (&it->current.string_pos, old, it->string);
4012 }
4013 }
4014 else
4015 {
4016 /* The rest of the string is invisible. If this is an
4017 overlay string, proceed with the next overlay string
4018 or whatever comes and return a character from there. */
4019 if (it->current.overlay_string_index >= 0)
4020 {
4021 next_overlay_string (it);
4022 /* Don't check for overlay strings when we just
4023 finished processing them. */
4024 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4025 }
4026 else
4027 {
4028 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4029 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4030 }
4031 }
4032 }
4033 }
4034 else
4035 {
4036 int invis_p;
4037 EMACS_INT newpos, next_stop, start_charpos, tem;
4038 Lisp_Object pos, prop, overlay;
4039
4040 /* First of all, is there invisible text at this position? */
4041 tem = start_charpos = IT_CHARPOS (*it);
4042 pos = make_number (tem);
4043 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4044 &overlay);
4045 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4046
4047 /* If we are on invisible text, skip over it. */
4048 if (invis_p && start_charpos < it->end_charpos)
4049 {
4050 /* Record whether we have to display an ellipsis for the
4051 invisible text. */
4052 int display_ellipsis_p = invis_p == 2;
4053
4054 handled = HANDLED_RECOMPUTE_PROPS;
4055
4056 /* Loop skipping over invisible text. The loop is left at
4057 ZV or with IT on the first char being visible again. */
4058 do
4059 {
4060 /* Try to skip some invisible text. Return value is the
4061 position reached which can be equal to where we start
4062 if there is nothing invisible there. This skips both
4063 over invisible text properties and overlays with
4064 invisible property. */
4065 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4066
4067 /* If we skipped nothing at all we weren't at invisible
4068 text in the first place. If everything to the end of
4069 the buffer was skipped, end the loop. */
4070 if (newpos == tem || newpos >= ZV)
4071 invis_p = 0;
4072 else
4073 {
4074 /* We skipped some characters but not necessarily
4075 all there are. Check if we ended up on visible
4076 text. Fget_char_property returns the property of
4077 the char before the given position, i.e. if we
4078 get invis_p = 0, this means that the char at
4079 newpos is visible. */
4080 pos = make_number (newpos);
4081 prop = Fget_char_property (pos, Qinvisible, it->window);
4082 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4083 }
4084
4085 /* If we ended up on invisible text, proceed to
4086 skip starting with next_stop. */
4087 if (invis_p)
4088 tem = next_stop;
4089
4090 /* If there are adjacent invisible texts, don't lose the
4091 second one's ellipsis. */
4092 if (invis_p == 2)
4093 display_ellipsis_p = 1;
4094 }
4095 while (invis_p);
4096
4097 /* The position newpos is now either ZV or on visible text. */
4098 if (it->bidi_p)
4099 {
4100 EMACS_INT bpos = CHAR_TO_BYTE (newpos);
4101 int on_newline =
4102 bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4103 int after_newline =
4104 newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4105
4106 /* If the invisible text ends on a newline or on a
4107 character after a newline, we can avoid the costly,
4108 character by character, bidi iteration to NEWPOS, and
4109 instead simply reseat the iterator there. That's
4110 because all bidi reordering information is tossed at
4111 the newline. This is a big win for modes that hide
4112 complete lines, like Outline, Org, etc. */
4113 if (on_newline || after_newline)
4114 {
4115 struct text_pos tpos;
4116 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4117
4118 SET_TEXT_POS (tpos, newpos, bpos);
4119 reseat_1 (it, tpos, 0);
4120 /* If we reseat on a newline/ZV, we need to prep the
4121 bidi iterator for advancing to the next character
4122 after the newline/EOB, keeping the current paragraph
4123 direction (so that PRODUCE_GLYPHS does TRT wrt
4124 prepending/appending glyphs to a glyph row). */
4125 if (on_newline)
4126 {
4127 it->bidi_it.first_elt = 0;
4128 it->bidi_it.paragraph_dir = pdir;
4129 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4130 it->bidi_it.nchars = 1;
4131 it->bidi_it.ch_len = 1;
4132 }
4133 }
4134 else /* Must use the slow method. */
4135 {
4136 /* With bidi iteration, the region of invisible text
4137 could start and/or end in the middle of a
4138 non-base embedding level. Therefore, we need to
4139 skip invisible text using the bidi iterator,
4140 starting at IT's current position, until we find
4141 ourselves outside of the invisible text.
4142 Skipping invisible text _after_ bidi iteration
4143 avoids affecting the visual order of the
4144 displayed text when invisible properties are
4145 added or removed. */
4146 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4147 {
4148 /* If we were `reseat'ed to a new paragraph,
4149 determine the paragraph base direction. We
4150 need to do it now because
4151 next_element_from_buffer may not have a
4152 chance to do it, if we are going to skip any
4153 text at the beginning, which resets the
4154 FIRST_ELT flag. */
4155 bidi_paragraph_init (it->paragraph_embedding,
4156 &it->bidi_it, 1);
4157 }
4158 do
4159 {
4160 bidi_move_to_visually_next (&it->bidi_it);
4161 }
4162 while (it->stop_charpos <= it->bidi_it.charpos
4163 && it->bidi_it.charpos < newpos);
4164 IT_CHARPOS (*it) = it->bidi_it.charpos;
4165 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4166 /* If we overstepped NEWPOS, record its position in
4167 the iterator, so that we skip invisible text if
4168 later the bidi iteration lands us in the
4169 invisible region again. */
4170 if (IT_CHARPOS (*it) >= newpos)
4171 it->prev_stop = newpos;
4172 }
4173 }
4174 else
4175 {
4176 IT_CHARPOS (*it) = newpos;
4177 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4178 }
4179
4180 /* If there are before-strings at the start of invisible
4181 text, and the text is invisible because of a text
4182 property, arrange to show before-strings because 20.x did
4183 it that way. (If the text is invisible because of an
4184 overlay property instead of a text property, this is
4185 already handled in the overlay code.) */
4186 if (NILP (overlay)
4187 && get_overlay_strings (it, it->stop_charpos))
4188 {
4189 handled = HANDLED_RECOMPUTE_PROPS;
4190 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4191 }
4192 else if (display_ellipsis_p)
4193 {
4194 /* Make sure that the glyphs of the ellipsis will get
4195 correct `charpos' values. If we would not update
4196 it->position here, the glyphs would belong to the
4197 last visible character _before_ the invisible
4198 text, which confuses `set_cursor_from_row'.
4199
4200 We use the last invisible position instead of the
4201 first because this way the cursor is always drawn on
4202 the first "." of the ellipsis, whenever PT is inside
4203 the invisible text. Otherwise the cursor would be
4204 placed _after_ the ellipsis when the point is after the
4205 first invisible character. */
4206 if (!STRINGP (it->object))
4207 {
4208 it->position.charpos = newpos - 1;
4209 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4210 }
4211 it->ellipsis_p = 1;
4212 /* Let the ellipsis display before
4213 considering any properties of the following char.
4214 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4215 handled = HANDLED_RETURN;
4216 }
4217 }
4218 }
4219
4220 return handled;
4221 }
4222
4223
4224 /* Make iterator IT return `...' next.
4225 Replaces LEN characters from buffer. */
4226
4227 static void
4228 setup_for_ellipsis (struct it *it, int len)
4229 {
4230 /* Use the display table definition for `...'. Invalid glyphs
4231 will be handled by the method returning elements from dpvec. */
4232 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4233 {
4234 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4235 it->dpvec = v->contents;
4236 it->dpend = v->contents + v->header.size;
4237 }
4238 else
4239 {
4240 /* Default `...'. */
4241 it->dpvec = default_invis_vector;
4242 it->dpend = default_invis_vector + 3;
4243 }
4244
4245 it->dpvec_char_len = len;
4246 it->current.dpvec_index = 0;
4247 it->dpvec_face_id = -1;
4248
4249 /* Remember the current face id in case glyphs specify faces.
4250 IT's face is restored in set_iterator_to_next.
4251 saved_face_id was set to preceding char's face in handle_stop. */
4252 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4253 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4254
4255 it->method = GET_FROM_DISPLAY_VECTOR;
4256 it->ellipsis_p = 1;
4257 }
4258
4259
4260 \f
4261 /***********************************************************************
4262 'display' property
4263 ***********************************************************************/
4264
4265 /* Set up iterator IT from `display' property at its current position.
4266 Called from handle_stop.
4267 We return HANDLED_RETURN if some part of the display property
4268 overrides the display of the buffer text itself.
4269 Otherwise we return HANDLED_NORMALLY. */
4270
4271 static enum prop_handled
4272 handle_display_prop (struct it *it)
4273 {
4274 Lisp_Object propval, object, overlay;
4275 struct text_pos *position;
4276 EMACS_INT bufpos;
4277 /* Nonzero if some property replaces the display of the text itself. */
4278 int display_replaced_p = 0;
4279
4280 if (STRINGP (it->string))
4281 {
4282 object = it->string;
4283 position = &it->current.string_pos;
4284 bufpos = CHARPOS (it->current.pos);
4285 }
4286 else
4287 {
4288 XSETWINDOW (object, it->w);
4289 position = &it->current.pos;
4290 bufpos = CHARPOS (*position);
4291 }
4292
4293 /* Reset those iterator values set from display property values. */
4294 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4295 it->space_width = Qnil;
4296 it->font_height = Qnil;
4297 it->voffset = 0;
4298
4299 /* We don't support recursive `display' properties, i.e. string
4300 values that have a string `display' property, that have a string
4301 `display' property etc. */
4302 if (!it->string_from_display_prop_p)
4303 it->area = TEXT_AREA;
4304
4305 propval = get_char_property_and_overlay (make_number (position->charpos),
4306 Qdisplay, object, &overlay);
4307 if (NILP (propval))
4308 return HANDLED_NORMALLY;
4309 /* Now OVERLAY is the overlay that gave us this property, or nil
4310 if it was a text property. */
4311
4312 if (!STRINGP (it->string))
4313 object = it->w->buffer;
4314
4315 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4316 position, bufpos,
4317 FRAME_WINDOW_P (it->f));
4318
4319 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4320 }
4321
4322 /* Subroutine of handle_display_prop. Returns non-zero if the display
4323 specification in SPEC is a replacing specification, i.e. it would
4324 replace the text covered by `display' property with something else,
4325 such as an image or a display string. If SPEC includes any kind or
4326 `(space ...) specification, the value is 2; this is used by
4327 compute_display_string_pos, which see.
4328
4329 See handle_single_display_spec for documentation of arguments.
4330 frame_window_p is non-zero if the window being redisplayed is on a
4331 GUI frame; this argument is used only if IT is NULL, see below.
4332
4333 IT can be NULL, if this is called by the bidi reordering code
4334 through compute_display_string_pos, which see. In that case, this
4335 function only examines SPEC, but does not otherwise "handle" it, in
4336 the sense that it doesn't set up members of IT from the display
4337 spec. */
4338 static int
4339 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4340 Lisp_Object overlay, struct text_pos *position,
4341 EMACS_INT bufpos, int frame_window_p)
4342 {
4343 int replacing_p = 0;
4344 int rv;
4345
4346 if (CONSP (spec)
4347 /* Simple specifications. */
4348 && !EQ (XCAR (spec), Qimage)
4349 && !EQ (XCAR (spec), Qspace)
4350 && !EQ (XCAR (spec), Qwhen)
4351 && !EQ (XCAR (spec), Qslice)
4352 && !EQ (XCAR (spec), Qspace_width)
4353 && !EQ (XCAR (spec), Qheight)
4354 && !EQ (XCAR (spec), Qraise)
4355 /* Marginal area specifications. */
4356 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4357 && !EQ (XCAR (spec), Qleft_fringe)
4358 && !EQ (XCAR (spec), Qright_fringe)
4359 && !NILP (XCAR (spec)))
4360 {
4361 for (; CONSP (spec); spec = XCDR (spec))
4362 {
4363 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4364 overlay, position, bufpos,
4365 replacing_p, frame_window_p)))
4366 {
4367 replacing_p = rv;
4368 /* If some text in a string is replaced, `position' no
4369 longer points to the position of `object'. */
4370 if (!it || STRINGP (object))
4371 break;
4372 }
4373 }
4374 }
4375 else if (VECTORP (spec))
4376 {
4377 int i;
4378 for (i = 0; i < ASIZE (spec); ++i)
4379 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4380 overlay, position, bufpos,
4381 replacing_p, frame_window_p)))
4382 {
4383 replacing_p = rv;
4384 /* If some text in a string is replaced, `position' no
4385 longer points to the position of `object'. */
4386 if (!it || STRINGP (object))
4387 break;
4388 }
4389 }
4390 else
4391 {
4392 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4393 position, bufpos, 0,
4394 frame_window_p)))
4395 replacing_p = rv;
4396 }
4397
4398 return replacing_p;
4399 }
4400
4401 /* Value is the position of the end of the `display' property starting
4402 at START_POS in OBJECT. */
4403
4404 static struct text_pos
4405 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4406 {
4407 Lisp_Object end;
4408 struct text_pos end_pos;
4409
4410 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4411 Qdisplay, object, Qnil);
4412 CHARPOS (end_pos) = XFASTINT (end);
4413 if (STRINGP (object))
4414 compute_string_pos (&end_pos, start_pos, it->string);
4415 else
4416 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4417
4418 return end_pos;
4419 }
4420
4421
4422 /* Set up IT from a single `display' property specification SPEC. OBJECT
4423 is the object in which the `display' property was found. *POSITION
4424 is the position in OBJECT at which the `display' property was found.
4425 BUFPOS is the buffer position of OBJECT (different from POSITION if
4426 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4427 previously saw a display specification which already replaced text
4428 display with something else, for example an image; we ignore such
4429 properties after the first one has been processed.
4430
4431 OVERLAY is the overlay this `display' property came from,
4432 or nil if it was a text property.
4433
4434 If SPEC is a `space' or `image' specification, and in some other
4435 cases too, set *POSITION to the position where the `display'
4436 property ends.
4437
4438 If IT is NULL, only examine the property specification in SPEC, but
4439 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4440 is intended to be displayed in a window on a GUI frame.
4441
4442 Value is non-zero if something was found which replaces the display
4443 of buffer or string text. */
4444
4445 static int
4446 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4447 Lisp_Object overlay, struct text_pos *position,
4448 EMACS_INT bufpos, int display_replaced_p,
4449 int frame_window_p)
4450 {
4451 Lisp_Object form;
4452 Lisp_Object location, value;
4453 struct text_pos start_pos = *position;
4454 int valid_p;
4455
4456 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4457 If the result is non-nil, use VALUE instead of SPEC. */
4458 form = Qt;
4459 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4460 {
4461 spec = XCDR (spec);
4462 if (!CONSP (spec))
4463 return 0;
4464 form = XCAR (spec);
4465 spec = XCDR (spec);
4466 }
4467
4468 if (!NILP (form) && !EQ (form, Qt))
4469 {
4470 int count = SPECPDL_INDEX ();
4471 struct gcpro gcpro1;
4472
4473 /* Bind `object' to the object having the `display' property, a
4474 buffer or string. Bind `position' to the position in the
4475 object where the property was found, and `buffer-position'
4476 to the current position in the buffer. */
4477
4478 if (NILP (object))
4479 XSETBUFFER (object, current_buffer);
4480 specbind (Qobject, object);
4481 specbind (Qposition, make_number (CHARPOS (*position)));
4482 specbind (Qbuffer_position, make_number (bufpos));
4483 GCPRO1 (form);
4484 form = safe_eval (form);
4485 UNGCPRO;
4486 unbind_to (count, Qnil);
4487 }
4488
4489 if (NILP (form))
4490 return 0;
4491
4492 /* Handle `(height HEIGHT)' specifications. */
4493 if (CONSP (spec)
4494 && EQ (XCAR (spec), Qheight)
4495 && CONSP (XCDR (spec)))
4496 {
4497 if (it)
4498 {
4499 if (!FRAME_WINDOW_P (it->f))
4500 return 0;
4501
4502 it->font_height = XCAR (XCDR (spec));
4503 if (!NILP (it->font_height))
4504 {
4505 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4506 int new_height = -1;
4507
4508 if (CONSP (it->font_height)
4509 && (EQ (XCAR (it->font_height), Qplus)
4510 || EQ (XCAR (it->font_height), Qminus))
4511 && CONSP (XCDR (it->font_height))
4512 && INTEGERP (XCAR (XCDR (it->font_height))))
4513 {
4514 /* `(+ N)' or `(- N)' where N is an integer. */
4515 int steps = XINT (XCAR (XCDR (it->font_height)));
4516 if (EQ (XCAR (it->font_height), Qplus))
4517 steps = - steps;
4518 it->face_id = smaller_face (it->f, it->face_id, steps);
4519 }
4520 else if (FUNCTIONP (it->font_height))
4521 {
4522 /* Call function with current height as argument.
4523 Value is the new height. */
4524 Lisp_Object height;
4525 height = safe_call1 (it->font_height,
4526 face->lface[LFACE_HEIGHT_INDEX]);
4527 if (NUMBERP (height))
4528 new_height = XFLOATINT (height);
4529 }
4530 else if (NUMBERP (it->font_height))
4531 {
4532 /* Value is a multiple of the canonical char height. */
4533 struct face *f;
4534
4535 f = FACE_FROM_ID (it->f,
4536 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4537 new_height = (XFLOATINT (it->font_height)
4538 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4539 }
4540 else
4541 {
4542 /* Evaluate IT->font_height with `height' bound to the
4543 current specified height to get the new height. */
4544 int count = SPECPDL_INDEX ();
4545
4546 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4547 value = safe_eval (it->font_height);
4548 unbind_to (count, Qnil);
4549
4550 if (NUMBERP (value))
4551 new_height = XFLOATINT (value);
4552 }
4553
4554 if (new_height > 0)
4555 it->face_id = face_with_height (it->f, it->face_id, new_height);
4556 }
4557 }
4558
4559 return 0;
4560 }
4561
4562 /* Handle `(space-width WIDTH)'. */
4563 if (CONSP (spec)
4564 && EQ (XCAR (spec), Qspace_width)
4565 && CONSP (XCDR (spec)))
4566 {
4567 if (it)
4568 {
4569 if (!FRAME_WINDOW_P (it->f))
4570 return 0;
4571
4572 value = XCAR (XCDR (spec));
4573 if (NUMBERP (value) && XFLOATINT (value) > 0)
4574 it->space_width = value;
4575 }
4576
4577 return 0;
4578 }
4579
4580 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4581 if (CONSP (spec)
4582 && EQ (XCAR (spec), Qslice))
4583 {
4584 Lisp_Object tem;
4585
4586 if (it)
4587 {
4588 if (!FRAME_WINDOW_P (it->f))
4589 return 0;
4590
4591 if (tem = XCDR (spec), CONSP (tem))
4592 {
4593 it->slice.x = XCAR (tem);
4594 if (tem = XCDR (tem), CONSP (tem))
4595 {
4596 it->slice.y = XCAR (tem);
4597 if (tem = XCDR (tem), CONSP (tem))
4598 {
4599 it->slice.width = XCAR (tem);
4600 if (tem = XCDR (tem), CONSP (tem))
4601 it->slice.height = XCAR (tem);
4602 }
4603 }
4604 }
4605 }
4606
4607 return 0;
4608 }
4609
4610 /* Handle `(raise FACTOR)'. */
4611 if (CONSP (spec)
4612 && EQ (XCAR (spec), Qraise)
4613 && CONSP (XCDR (spec)))
4614 {
4615 if (it)
4616 {
4617 if (!FRAME_WINDOW_P (it->f))
4618 return 0;
4619
4620 #ifdef HAVE_WINDOW_SYSTEM
4621 value = XCAR (XCDR (spec));
4622 if (NUMBERP (value))
4623 {
4624 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4625 it->voffset = - (XFLOATINT (value)
4626 * (FONT_HEIGHT (face->font)));
4627 }
4628 #endif /* HAVE_WINDOW_SYSTEM */
4629 }
4630
4631 return 0;
4632 }
4633
4634 /* Don't handle the other kinds of display specifications
4635 inside a string that we got from a `display' property. */
4636 if (it && it->string_from_display_prop_p)
4637 return 0;
4638
4639 /* Characters having this form of property are not displayed, so
4640 we have to find the end of the property. */
4641 if (it)
4642 {
4643 start_pos = *position;
4644 *position = display_prop_end (it, object, start_pos);
4645 }
4646 value = Qnil;
4647
4648 /* Stop the scan at that end position--we assume that all
4649 text properties change there. */
4650 if (it)
4651 it->stop_charpos = position->charpos;
4652
4653 /* Handle `(left-fringe BITMAP [FACE])'
4654 and `(right-fringe BITMAP [FACE])'. */
4655 if (CONSP (spec)
4656 && (EQ (XCAR (spec), Qleft_fringe)
4657 || EQ (XCAR (spec), Qright_fringe))
4658 && CONSP (XCDR (spec)))
4659 {
4660 int fringe_bitmap;
4661
4662 if (it)
4663 {
4664 if (!FRAME_WINDOW_P (it->f))
4665 /* If we return here, POSITION has been advanced
4666 across the text with this property. */
4667 return 0;
4668 }
4669 else if (!frame_window_p)
4670 return 0;
4671
4672 #ifdef HAVE_WINDOW_SYSTEM
4673 value = XCAR (XCDR (spec));
4674 if (!SYMBOLP (value)
4675 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4676 /* If we return here, POSITION has been advanced
4677 across the text with this property. */
4678 return 0;
4679
4680 if (it)
4681 {
4682 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4683
4684 if (CONSP (XCDR (XCDR (spec))))
4685 {
4686 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4687 int face_id2 = lookup_derived_face (it->f, face_name,
4688 FRINGE_FACE_ID, 0);
4689 if (face_id2 >= 0)
4690 face_id = face_id2;
4691 }
4692
4693 /* Save current settings of IT so that we can restore them
4694 when we are finished with the glyph property value. */
4695 push_it (it, position);
4696
4697 it->area = TEXT_AREA;
4698 it->what = IT_IMAGE;
4699 it->image_id = -1; /* no image */
4700 it->position = start_pos;
4701 it->object = NILP (object) ? it->w->buffer : object;
4702 it->method = GET_FROM_IMAGE;
4703 it->from_overlay = Qnil;
4704 it->face_id = face_id;
4705 it->from_disp_prop_p = 1;
4706
4707 /* Say that we haven't consumed the characters with
4708 `display' property yet. The call to pop_it in
4709 set_iterator_to_next will clean this up. */
4710 *position = start_pos;
4711
4712 if (EQ (XCAR (spec), Qleft_fringe))
4713 {
4714 it->left_user_fringe_bitmap = fringe_bitmap;
4715 it->left_user_fringe_face_id = face_id;
4716 }
4717 else
4718 {
4719 it->right_user_fringe_bitmap = fringe_bitmap;
4720 it->right_user_fringe_face_id = face_id;
4721 }
4722 }
4723 #endif /* HAVE_WINDOW_SYSTEM */
4724 return 1;
4725 }
4726
4727 /* Prepare to handle `((margin left-margin) ...)',
4728 `((margin right-margin) ...)' and `((margin nil) ...)'
4729 prefixes for display specifications. */
4730 location = Qunbound;
4731 if (CONSP (spec) && CONSP (XCAR (spec)))
4732 {
4733 Lisp_Object tem;
4734
4735 value = XCDR (spec);
4736 if (CONSP (value))
4737 value = XCAR (value);
4738
4739 tem = XCAR (spec);
4740 if (EQ (XCAR (tem), Qmargin)
4741 && (tem = XCDR (tem),
4742 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4743 (NILP (tem)
4744 || EQ (tem, Qleft_margin)
4745 || EQ (tem, Qright_margin))))
4746 location = tem;
4747 }
4748
4749 if (EQ (location, Qunbound))
4750 {
4751 location = Qnil;
4752 value = spec;
4753 }
4754
4755 /* After this point, VALUE is the property after any
4756 margin prefix has been stripped. It must be a string,
4757 an image specification, or `(space ...)'.
4758
4759 LOCATION specifies where to display: `left-margin',
4760 `right-margin' or nil. */
4761
4762 valid_p = (STRINGP (value)
4763 #ifdef HAVE_WINDOW_SYSTEM
4764 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4765 && valid_image_p (value))
4766 #endif /* not HAVE_WINDOW_SYSTEM */
4767 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4768
4769 if (valid_p && !display_replaced_p)
4770 {
4771 int retval = 1;
4772
4773 if (!it)
4774 {
4775 /* Callers need to know whether the display spec is any kind
4776 of `(space ...)' spec that is about to affect text-area
4777 display. */
4778 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
4779 retval = 2;
4780 return retval;
4781 }
4782
4783 /* Save current settings of IT so that we can restore them
4784 when we are finished with the glyph property value. */
4785 push_it (it, position);
4786 it->from_overlay = overlay;
4787 it->from_disp_prop_p = 1;
4788
4789 if (NILP (location))
4790 it->area = TEXT_AREA;
4791 else if (EQ (location, Qleft_margin))
4792 it->area = LEFT_MARGIN_AREA;
4793 else
4794 it->area = RIGHT_MARGIN_AREA;
4795
4796 if (STRINGP (value))
4797 {
4798 it->string = value;
4799 it->multibyte_p = STRING_MULTIBYTE (it->string);
4800 it->current.overlay_string_index = -1;
4801 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4802 it->end_charpos = it->string_nchars = SCHARS (it->string);
4803 it->method = GET_FROM_STRING;
4804 it->stop_charpos = 0;
4805 it->prev_stop = 0;
4806 it->base_level_stop = 0;
4807 it->string_from_display_prop_p = 1;
4808 /* Say that we haven't consumed the characters with
4809 `display' property yet. The call to pop_it in
4810 set_iterator_to_next will clean this up. */
4811 if (BUFFERP (object))
4812 *position = start_pos;
4813
4814 /* Force paragraph direction to be that of the parent
4815 object. If the parent object's paragraph direction is
4816 not yet determined, default to L2R. */
4817 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
4818 it->paragraph_embedding = it->bidi_it.paragraph_dir;
4819 else
4820 it->paragraph_embedding = L2R;
4821
4822 /* Set up the bidi iterator for this display string. */
4823 if (it->bidi_p)
4824 {
4825 it->bidi_it.string.lstring = it->string;
4826 it->bidi_it.string.s = NULL;
4827 it->bidi_it.string.schars = it->end_charpos;
4828 it->bidi_it.string.bufpos = bufpos;
4829 it->bidi_it.string.from_disp_str = 1;
4830 it->bidi_it.string.unibyte = !it->multibyte_p;
4831 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
4832 }
4833 }
4834 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4835 {
4836 it->method = GET_FROM_STRETCH;
4837 it->object = value;
4838 *position = it->position = start_pos;
4839 retval = 1 + (it->area == TEXT_AREA);
4840 }
4841 #ifdef HAVE_WINDOW_SYSTEM
4842 else
4843 {
4844 it->what = IT_IMAGE;
4845 it->image_id = lookup_image (it->f, value);
4846 it->position = start_pos;
4847 it->object = NILP (object) ? it->w->buffer : object;
4848 it->method = GET_FROM_IMAGE;
4849
4850 /* Say that we haven't consumed the characters with
4851 `display' property yet. The call to pop_it in
4852 set_iterator_to_next will clean this up. */
4853 *position = start_pos;
4854 }
4855 #endif /* HAVE_WINDOW_SYSTEM */
4856
4857 return retval;
4858 }
4859
4860 /* Invalid property or property not supported. Restore
4861 POSITION to what it was before. */
4862 *position = start_pos;
4863 return 0;
4864 }
4865
4866 /* Check if PROP is a display property value whose text should be
4867 treated as intangible. OVERLAY is the overlay from which PROP
4868 came, or nil if it came from a text property. CHARPOS and BYTEPOS
4869 specify the buffer position covered by PROP. */
4870
4871 int
4872 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
4873 EMACS_INT charpos, EMACS_INT bytepos)
4874 {
4875 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
4876 struct text_pos position;
4877
4878 SET_TEXT_POS (position, charpos, bytepos);
4879 return handle_display_spec (NULL, prop, Qnil, overlay,
4880 &position, charpos, frame_window_p);
4881 }
4882
4883
4884 /* Return 1 if PROP is a display sub-property value containing STRING.
4885
4886 Implementation note: this and the following function are really
4887 special cases of handle_display_spec and
4888 handle_single_display_spec, and should ideally use the same code.
4889 Until they do, these two pairs must be consistent and must be
4890 modified in sync. */
4891
4892 static int
4893 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4894 {
4895 if (EQ (string, prop))
4896 return 1;
4897
4898 /* Skip over `when FORM'. */
4899 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4900 {
4901 prop = XCDR (prop);
4902 if (!CONSP (prop))
4903 return 0;
4904 /* Actually, the condition following `when' should be eval'ed,
4905 like handle_single_display_spec does, and we should return
4906 zero if it evaluates to nil. However, this function is
4907 called only when the buffer was already displayed and some
4908 glyph in the glyph matrix was found to come from a display
4909 string. Therefore, the condition was already evaluated, and
4910 the result was non-nil, otherwise the display string wouldn't
4911 have been displayed and we would have never been called for
4912 this property. Thus, we can skip the evaluation and assume
4913 its result is non-nil. */
4914 prop = XCDR (prop);
4915 }
4916
4917 if (CONSP (prop))
4918 /* Skip over `margin LOCATION'. */
4919 if (EQ (XCAR (prop), Qmargin))
4920 {
4921 prop = XCDR (prop);
4922 if (!CONSP (prop))
4923 return 0;
4924
4925 prop = XCDR (prop);
4926 if (!CONSP (prop))
4927 return 0;
4928 }
4929
4930 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
4931 }
4932
4933
4934 /* Return 1 if STRING appears in the `display' property PROP. */
4935
4936 static int
4937 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4938 {
4939 if (CONSP (prop)
4940 && !EQ (XCAR (prop), Qwhen)
4941 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
4942 {
4943 /* A list of sub-properties. */
4944 while (CONSP (prop))
4945 {
4946 if (single_display_spec_string_p (XCAR (prop), string))
4947 return 1;
4948 prop = XCDR (prop);
4949 }
4950 }
4951 else if (VECTORP (prop))
4952 {
4953 /* A vector of sub-properties. */
4954 int i;
4955 for (i = 0; i < ASIZE (prop); ++i)
4956 if (single_display_spec_string_p (AREF (prop, i), string))
4957 return 1;
4958 }
4959 else
4960 return single_display_spec_string_p (prop, string);
4961
4962 return 0;
4963 }
4964
4965 /* Look for STRING in overlays and text properties in the current
4966 buffer, between character positions FROM and TO (excluding TO).
4967 BACK_P non-zero means look back (in this case, TO is supposed to be
4968 less than FROM).
4969 Value is the first character position where STRING was found, or
4970 zero if it wasn't found before hitting TO.
4971
4972 This function may only use code that doesn't eval because it is
4973 called asynchronously from note_mouse_highlight. */
4974
4975 static EMACS_INT
4976 string_buffer_position_lim (Lisp_Object string,
4977 EMACS_INT from, EMACS_INT to, int back_p)
4978 {
4979 Lisp_Object limit, prop, pos;
4980 int found = 0;
4981
4982 pos = make_number (from);
4983
4984 if (!back_p) /* looking forward */
4985 {
4986 limit = make_number (min (to, ZV));
4987 while (!found && !EQ (pos, limit))
4988 {
4989 prop = Fget_char_property (pos, Qdisplay, Qnil);
4990 if (!NILP (prop) && display_prop_string_p (prop, string))
4991 found = 1;
4992 else
4993 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4994 limit);
4995 }
4996 }
4997 else /* looking back */
4998 {
4999 limit = make_number (max (to, BEGV));
5000 while (!found && !EQ (pos, limit))
5001 {
5002 prop = Fget_char_property (pos, Qdisplay, Qnil);
5003 if (!NILP (prop) && display_prop_string_p (prop, string))
5004 found = 1;
5005 else
5006 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5007 limit);
5008 }
5009 }
5010
5011 return found ? XINT (pos) : 0;
5012 }
5013
5014 /* Determine which buffer position in current buffer STRING comes from.
5015 AROUND_CHARPOS is an approximate position where it could come from.
5016 Value is the buffer position or 0 if it couldn't be determined.
5017
5018 This function is necessary because we don't record buffer positions
5019 in glyphs generated from strings (to keep struct glyph small).
5020 This function may only use code that doesn't eval because it is
5021 called asynchronously from note_mouse_highlight. */
5022
5023 static EMACS_INT
5024 string_buffer_position (Lisp_Object string, EMACS_INT around_charpos)
5025 {
5026 const int MAX_DISTANCE = 1000;
5027 EMACS_INT found = string_buffer_position_lim (string, around_charpos,
5028 around_charpos + MAX_DISTANCE,
5029 0);
5030
5031 if (!found)
5032 found = string_buffer_position_lim (string, around_charpos,
5033 around_charpos - MAX_DISTANCE, 1);
5034 return found;
5035 }
5036
5037
5038 \f
5039 /***********************************************************************
5040 `composition' property
5041 ***********************************************************************/
5042
5043 /* Set up iterator IT from `composition' property at its current
5044 position. Called from handle_stop. */
5045
5046 static enum prop_handled
5047 handle_composition_prop (struct it *it)
5048 {
5049 Lisp_Object prop, string;
5050 EMACS_INT pos, pos_byte, start, end;
5051
5052 if (STRINGP (it->string))
5053 {
5054 unsigned char *s;
5055
5056 pos = IT_STRING_CHARPOS (*it);
5057 pos_byte = IT_STRING_BYTEPOS (*it);
5058 string = it->string;
5059 s = SDATA (string) + pos_byte;
5060 it->c = STRING_CHAR (s);
5061 }
5062 else
5063 {
5064 pos = IT_CHARPOS (*it);
5065 pos_byte = IT_BYTEPOS (*it);
5066 string = Qnil;
5067 it->c = FETCH_CHAR (pos_byte);
5068 }
5069
5070 /* If there's a valid composition and point is not inside of the
5071 composition (in the case that the composition is from the current
5072 buffer), draw a glyph composed from the composition components. */
5073 if (find_composition (pos, -1, &start, &end, &prop, string)
5074 && COMPOSITION_VALID_P (start, end, prop)
5075 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5076 {
5077 if (start < pos)
5078 /* As we can't handle this situation (perhaps font-lock added
5079 a new composition), we just return here hoping that next
5080 redisplay will detect this composition much earlier. */
5081 return HANDLED_NORMALLY;
5082 if (start != pos)
5083 {
5084 if (STRINGP (it->string))
5085 pos_byte = string_char_to_byte (it->string, start);
5086 else
5087 pos_byte = CHAR_TO_BYTE (start);
5088 }
5089 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5090 prop, string);
5091
5092 if (it->cmp_it.id >= 0)
5093 {
5094 it->cmp_it.ch = -1;
5095 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5096 it->cmp_it.nglyphs = -1;
5097 }
5098 }
5099
5100 return HANDLED_NORMALLY;
5101 }
5102
5103
5104 \f
5105 /***********************************************************************
5106 Overlay strings
5107 ***********************************************************************/
5108
5109 /* The following structure is used to record overlay strings for
5110 later sorting in load_overlay_strings. */
5111
5112 struct overlay_entry
5113 {
5114 Lisp_Object overlay;
5115 Lisp_Object string;
5116 int priority;
5117 int after_string_p;
5118 };
5119
5120
5121 /* Set up iterator IT from overlay strings at its current position.
5122 Called from handle_stop. */
5123
5124 static enum prop_handled
5125 handle_overlay_change (struct it *it)
5126 {
5127 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5128 return HANDLED_RECOMPUTE_PROPS;
5129 else
5130 return HANDLED_NORMALLY;
5131 }
5132
5133
5134 /* Set up the next overlay string for delivery by IT, if there is an
5135 overlay string to deliver. Called by set_iterator_to_next when the
5136 end of the current overlay string is reached. If there are more
5137 overlay strings to display, IT->string and
5138 IT->current.overlay_string_index are set appropriately here.
5139 Otherwise IT->string is set to nil. */
5140
5141 static void
5142 next_overlay_string (struct it *it)
5143 {
5144 ++it->current.overlay_string_index;
5145 if (it->current.overlay_string_index == it->n_overlay_strings)
5146 {
5147 /* No more overlay strings. Restore IT's settings to what
5148 they were before overlay strings were processed, and
5149 continue to deliver from current_buffer. */
5150
5151 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5152 pop_it (it);
5153 xassert (it->sp > 0
5154 || (NILP (it->string)
5155 && it->method == GET_FROM_BUFFER
5156 && it->stop_charpos >= BEGV
5157 && it->stop_charpos <= it->end_charpos));
5158 it->current.overlay_string_index = -1;
5159 it->n_overlay_strings = 0;
5160 it->overlay_strings_charpos = -1;
5161 /* If there's an empty display string on the stack, pop the
5162 stack, to resync the bidi iterator with IT's position. Such
5163 empty strings are pushed onto the stack in
5164 get_overlay_strings_1. */
5165 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5166 pop_it (it);
5167
5168 /* If we're at the end of the buffer, record that we have
5169 processed the overlay strings there already, so that
5170 next_element_from_buffer doesn't try it again. */
5171 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5172 it->overlay_strings_at_end_processed_p = 1;
5173 }
5174 else
5175 {
5176 /* There are more overlay strings to process. If
5177 IT->current.overlay_string_index has advanced to a position
5178 where we must load IT->overlay_strings with more strings, do
5179 it. We must load at the IT->overlay_strings_charpos where
5180 IT->n_overlay_strings was originally computed; when invisible
5181 text is present, this might not be IT_CHARPOS (Bug#7016). */
5182 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5183
5184 if (it->current.overlay_string_index && i == 0)
5185 load_overlay_strings (it, it->overlay_strings_charpos);
5186
5187 /* Initialize IT to deliver display elements from the overlay
5188 string. */
5189 it->string = it->overlay_strings[i];
5190 it->multibyte_p = STRING_MULTIBYTE (it->string);
5191 SET_TEXT_POS (it->current.string_pos, 0, 0);
5192 it->method = GET_FROM_STRING;
5193 it->stop_charpos = 0;
5194 if (it->cmp_it.stop_pos >= 0)
5195 it->cmp_it.stop_pos = 0;
5196 it->prev_stop = 0;
5197 it->base_level_stop = 0;
5198
5199 /* Set up the bidi iterator for this overlay string. */
5200 if (it->bidi_p)
5201 {
5202 it->bidi_it.string.lstring = it->string;
5203 it->bidi_it.string.s = NULL;
5204 it->bidi_it.string.schars = SCHARS (it->string);
5205 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5206 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5207 it->bidi_it.string.unibyte = !it->multibyte_p;
5208 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5209 }
5210 }
5211
5212 CHECK_IT (it);
5213 }
5214
5215
5216 /* Compare two overlay_entry structures E1 and E2. Used as a
5217 comparison function for qsort in load_overlay_strings. Overlay
5218 strings for the same position are sorted so that
5219
5220 1. All after-strings come in front of before-strings, except
5221 when they come from the same overlay.
5222
5223 2. Within after-strings, strings are sorted so that overlay strings
5224 from overlays with higher priorities come first.
5225
5226 2. Within before-strings, strings are sorted so that overlay
5227 strings from overlays with higher priorities come last.
5228
5229 Value is analogous to strcmp. */
5230
5231
5232 static int
5233 compare_overlay_entries (const void *e1, const void *e2)
5234 {
5235 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
5236 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
5237 int result;
5238
5239 if (entry1->after_string_p != entry2->after_string_p)
5240 {
5241 /* Let after-strings appear in front of before-strings if
5242 they come from different overlays. */
5243 if (EQ (entry1->overlay, entry2->overlay))
5244 result = entry1->after_string_p ? 1 : -1;
5245 else
5246 result = entry1->after_string_p ? -1 : 1;
5247 }
5248 else if (entry1->after_string_p)
5249 /* After-strings sorted in order of decreasing priority. */
5250 result = entry2->priority - entry1->priority;
5251 else
5252 /* Before-strings sorted in order of increasing priority. */
5253 result = entry1->priority - entry2->priority;
5254
5255 return result;
5256 }
5257
5258
5259 /* Load the vector IT->overlay_strings with overlay strings from IT's
5260 current buffer position, or from CHARPOS if that is > 0. Set
5261 IT->n_overlays to the total number of overlay strings found.
5262
5263 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5264 a time. On entry into load_overlay_strings,
5265 IT->current.overlay_string_index gives the number of overlay
5266 strings that have already been loaded by previous calls to this
5267 function.
5268
5269 IT->add_overlay_start contains an additional overlay start
5270 position to consider for taking overlay strings from, if non-zero.
5271 This position comes into play when the overlay has an `invisible'
5272 property, and both before and after-strings. When we've skipped to
5273 the end of the overlay, because of its `invisible' property, we
5274 nevertheless want its before-string to appear.
5275 IT->add_overlay_start will contain the overlay start position
5276 in this case.
5277
5278 Overlay strings are sorted so that after-string strings come in
5279 front of before-string strings. Within before and after-strings,
5280 strings are sorted by overlay priority. See also function
5281 compare_overlay_entries. */
5282
5283 static void
5284 load_overlay_strings (struct it *it, EMACS_INT charpos)
5285 {
5286 Lisp_Object overlay, window, str, invisible;
5287 struct Lisp_Overlay *ov;
5288 EMACS_INT start, end;
5289 int size = 20;
5290 int n = 0, i, j, invis_p;
5291 struct overlay_entry *entries
5292 = (struct overlay_entry *) alloca (size * sizeof *entries);
5293
5294 if (charpos <= 0)
5295 charpos = IT_CHARPOS (*it);
5296
5297 /* Append the overlay string STRING of overlay OVERLAY to vector
5298 `entries' which has size `size' and currently contains `n'
5299 elements. AFTER_P non-zero means STRING is an after-string of
5300 OVERLAY. */
5301 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5302 do \
5303 { \
5304 Lisp_Object priority; \
5305 \
5306 if (n == size) \
5307 { \
5308 int new_size = 2 * size; \
5309 struct overlay_entry *old = entries; \
5310 entries = \
5311 (struct overlay_entry *) alloca (new_size \
5312 * sizeof *entries); \
5313 memcpy (entries, old, size * sizeof *entries); \
5314 size = new_size; \
5315 } \
5316 \
5317 entries[n].string = (STRING); \
5318 entries[n].overlay = (OVERLAY); \
5319 priority = Foverlay_get ((OVERLAY), Qpriority); \
5320 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5321 entries[n].after_string_p = (AFTER_P); \
5322 ++n; \
5323 } \
5324 while (0)
5325
5326 /* Process overlay before the overlay center. */
5327 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5328 {
5329 XSETMISC (overlay, ov);
5330 xassert (OVERLAYP (overlay));
5331 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5332 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5333
5334 if (end < charpos)
5335 break;
5336
5337 /* Skip this overlay if it doesn't start or end at IT's current
5338 position. */
5339 if (end != charpos && start != charpos)
5340 continue;
5341
5342 /* Skip this overlay if it doesn't apply to IT->w. */
5343 window = Foverlay_get (overlay, Qwindow);
5344 if (WINDOWP (window) && XWINDOW (window) != it->w)
5345 continue;
5346
5347 /* If the text ``under'' the overlay is invisible, both before-
5348 and after-strings from this overlay are visible; start and
5349 end position are indistinguishable. */
5350 invisible = Foverlay_get (overlay, Qinvisible);
5351 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5352
5353 /* If overlay has a non-empty before-string, record it. */
5354 if ((start == charpos || (end == charpos && invis_p))
5355 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5356 && SCHARS (str))
5357 RECORD_OVERLAY_STRING (overlay, str, 0);
5358
5359 /* If overlay has a non-empty after-string, record it. */
5360 if ((end == charpos || (start == charpos && invis_p))
5361 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5362 && SCHARS (str))
5363 RECORD_OVERLAY_STRING (overlay, str, 1);
5364 }
5365
5366 /* Process overlays after the overlay center. */
5367 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5368 {
5369 XSETMISC (overlay, ov);
5370 xassert (OVERLAYP (overlay));
5371 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5372 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5373
5374 if (start > charpos)
5375 break;
5376
5377 /* Skip this overlay if it doesn't start or end at IT's current
5378 position. */
5379 if (end != charpos && start != charpos)
5380 continue;
5381
5382 /* Skip this overlay if it doesn't apply to IT->w. */
5383 window = Foverlay_get (overlay, Qwindow);
5384 if (WINDOWP (window) && XWINDOW (window) != it->w)
5385 continue;
5386
5387 /* If the text ``under'' the overlay is invisible, it has a zero
5388 dimension, and both before- and after-strings apply. */
5389 invisible = Foverlay_get (overlay, Qinvisible);
5390 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5391
5392 /* If overlay has a non-empty before-string, record it. */
5393 if ((start == charpos || (end == charpos && invis_p))
5394 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5395 && SCHARS (str))
5396 RECORD_OVERLAY_STRING (overlay, str, 0);
5397
5398 /* If overlay has a non-empty after-string, record it. */
5399 if ((end == charpos || (start == charpos && invis_p))
5400 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5401 && SCHARS (str))
5402 RECORD_OVERLAY_STRING (overlay, str, 1);
5403 }
5404
5405 #undef RECORD_OVERLAY_STRING
5406
5407 /* Sort entries. */
5408 if (n > 1)
5409 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5410
5411 /* Record number of overlay strings, and where we computed it. */
5412 it->n_overlay_strings = n;
5413 it->overlay_strings_charpos = charpos;
5414
5415 /* IT->current.overlay_string_index is the number of overlay strings
5416 that have already been consumed by IT. Copy some of the
5417 remaining overlay strings to IT->overlay_strings. */
5418 i = 0;
5419 j = it->current.overlay_string_index;
5420 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5421 {
5422 it->overlay_strings[i] = entries[j].string;
5423 it->string_overlays[i++] = entries[j++].overlay;
5424 }
5425
5426 CHECK_IT (it);
5427 }
5428
5429
5430 /* Get the first chunk of overlay strings at IT's current buffer
5431 position, or at CHARPOS if that is > 0. Value is non-zero if at
5432 least one overlay string was found. */
5433
5434 static int
5435 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
5436 {
5437 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5438 process. This fills IT->overlay_strings with strings, and sets
5439 IT->n_overlay_strings to the total number of strings to process.
5440 IT->pos.overlay_string_index has to be set temporarily to zero
5441 because load_overlay_strings needs this; it must be set to -1
5442 when no overlay strings are found because a zero value would
5443 indicate a position in the first overlay string. */
5444 it->current.overlay_string_index = 0;
5445 load_overlay_strings (it, charpos);
5446
5447 /* If we found overlay strings, set up IT to deliver display
5448 elements from the first one. Otherwise set up IT to deliver
5449 from current_buffer. */
5450 if (it->n_overlay_strings)
5451 {
5452 /* Make sure we know settings in current_buffer, so that we can
5453 restore meaningful values when we're done with the overlay
5454 strings. */
5455 if (compute_stop_p)
5456 compute_stop_pos (it);
5457 xassert (it->face_id >= 0);
5458
5459 /* Save IT's settings. They are restored after all overlay
5460 strings have been processed. */
5461 xassert (!compute_stop_p || it->sp == 0);
5462
5463 /* When called from handle_stop, there might be an empty display
5464 string loaded. In that case, don't bother saving it. But
5465 don't use this optimization with the bidi iterator, since we
5466 need the corresponding pop_it call to resync the bidi
5467 iterator's position with IT's position, after we are done
5468 with the overlay strings. (The corresponding call to pop_it
5469 in case of an empty display string is in
5470 next_overlay_string.) */
5471 if (!(!it->bidi_p
5472 && STRINGP (it->string) && !SCHARS (it->string)))
5473 push_it (it, NULL);
5474
5475 /* Set up IT to deliver display elements from the first overlay
5476 string. */
5477 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5478 it->string = it->overlay_strings[0];
5479 it->from_overlay = Qnil;
5480 it->stop_charpos = 0;
5481 xassert (STRINGP (it->string));
5482 it->end_charpos = SCHARS (it->string);
5483 it->prev_stop = 0;
5484 it->base_level_stop = 0;
5485 it->multibyte_p = STRING_MULTIBYTE (it->string);
5486 it->method = GET_FROM_STRING;
5487 it->from_disp_prop_p = 0;
5488
5489 /* Force paragraph direction to be that of the parent
5490 buffer. */
5491 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5492 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5493 else
5494 it->paragraph_embedding = L2R;
5495
5496 /* Set up the bidi iterator for this overlay string. */
5497 if (it->bidi_p)
5498 {
5499 EMACS_INT pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5500
5501 it->bidi_it.string.lstring = it->string;
5502 it->bidi_it.string.s = NULL;
5503 it->bidi_it.string.schars = SCHARS (it->string);
5504 it->bidi_it.string.bufpos = pos;
5505 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5506 it->bidi_it.string.unibyte = !it->multibyte_p;
5507 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5508 }
5509 return 1;
5510 }
5511
5512 it->current.overlay_string_index = -1;
5513 return 0;
5514 }
5515
5516 static int
5517 get_overlay_strings (struct it *it, EMACS_INT charpos)
5518 {
5519 it->string = Qnil;
5520 it->method = GET_FROM_BUFFER;
5521
5522 (void) get_overlay_strings_1 (it, charpos, 1);
5523
5524 CHECK_IT (it);
5525
5526 /* Value is non-zero if we found at least one overlay string. */
5527 return STRINGP (it->string);
5528 }
5529
5530
5531 \f
5532 /***********************************************************************
5533 Saving and restoring state
5534 ***********************************************************************/
5535
5536 /* Save current settings of IT on IT->stack. Called, for example,
5537 before setting up IT for an overlay string, to be able to restore
5538 IT's settings to what they were after the overlay string has been
5539 processed. If POSITION is non-NULL, it is the position to save on
5540 the stack instead of IT->position. */
5541
5542 static void
5543 push_it (struct it *it, struct text_pos *position)
5544 {
5545 struct iterator_stack_entry *p;
5546
5547 xassert (it->sp < IT_STACK_SIZE);
5548 p = it->stack + it->sp;
5549
5550 p->stop_charpos = it->stop_charpos;
5551 p->prev_stop = it->prev_stop;
5552 p->base_level_stop = it->base_level_stop;
5553 p->cmp_it = it->cmp_it;
5554 xassert (it->face_id >= 0);
5555 p->face_id = it->face_id;
5556 p->string = it->string;
5557 p->method = it->method;
5558 p->from_overlay = it->from_overlay;
5559 switch (p->method)
5560 {
5561 case GET_FROM_IMAGE:
5562 p->u.image.object = it->object;
5563 p->u.image.image_id = it->image_id;
5564 p->u.image.slice = it->slice;
5565 break;
5566 case GET_FROM_STRETCH:
5567 p->u.stretch.object = it->object;
5568 break;
5569 }
5570 p->position = position ? *position : it->position;
5571 p->current = it->current;
5572 p->end_charpos = it->end_charpos;
5573 p->string_nchars = it->string_nchars;
5574 p->area = it->area;
5575 p->multibyte_p = it->multibyte_p;
5576 p->avoid_cursor_p = it->avoid_cursor_p;
5577 p->space_width = it->space_width;
5578 p->font_height = it->font_height;
5579 p->voffset = it->voffset;
5580 p->string_from_display_prop_p = it->string_from_display_prop_p;
5581 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5582 p->display_ellipsis_p = 0;
5583 p->line_wrap = it->line_wrap;
5584 p->bidi_p = it->bidi_p;
5585 p->paragraph_embedding = it->paragraph_embedding;
5586 p->from_disp_prop_p = it->from_disp_prop_p;
5587 ++it->sp;
5588
5589 /* Save the state of the bidi iterator as well. */
5590 if (it->bidi_p)
5591 bidi_push_it (&it->bidi_it);
5592 }
5593
5594 static void
5595 iterate_out_of_display_property (struct it *it)
5596 {
5597 int buffer_p = BUFFERP (it->object);
5598 EMACS_INT eob = (buffer_p ? ZV : it->end_charpos);
5599 EMACS_INT bob = (buffer_p ? BEGV : 0);
5600
5601 xassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5602
5603 /* Maybe initialize paragraph direction. If we are at the beginning
5604 of a new paragraph, next_element_from_buffer may not have a
5605 chance to do that. */
5606 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5607 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5608 /* prev_stop can be zero, so check against BEGV as well. */
5609 while (it->bidi_it.charpos >= bob
5610 && it->prev_stop <= it->bidi_it.charpos
5611 && it->bidi_it.charpos < CHARPOS (it->position)
5612 && it->bidi_it.charpos < eob)
5613 bidi_move_to_visually_next (&it->bidi_it);
5614 /* Record the stop_pos we just crossed, for when we cross it
5615 back, maybe. */
5616 if (it->bidi_it.charpos > CHARPOS (it->position))
5617 it->prev_stop = CHARPOS (it->position);
5618 /* If we ended up not where pop_it put us, resync IT's
5619 positional members with the bidi iterator. */
5620 if (it->bidi_it.charpos != CHARPOS (it->position))
5621 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5622 if (buffer_p)
5623 it->current.pos = it->position;
5624 else
5625 it->current.string_pos = it->position;
5626 }
5627
5628 /* Restore IT's settings from IT->stack. Called, for example, when no
5629 more overlay strings must be processed, and we return to delivering
5630 display elements from a buffer, or when the end of a string from a
5631 `display' property is reached and we return to delivering display
5632 elements from an overlay string, or from a buffer. */
5633
5634 static void
5635 pop_it (struct it *it)
5636 {
5637 struct iterator_stack_entry *p;
5638 int from_display_prop = it->from_disp_prop_p;
5639
5640 xassert (it->sp > 0);
5641 --it->sp;
5642 p = it->stack + it->sp;
5643 it->stop_charpos = p->stop_charpos;
5644 it->prev_stop = p->prev_stop;
5645 it->base_level_stop = p->base_level_stop;
5646 it->cmp_it = p->cmp_it;
5647 it->face_id = p->face_id;
5648 it->current = p->current;
5649 it->position = p->position;
5650 it->string = p->string;
5651 it->from_overlay = p->from_overlay;
5652 if (NILP (it->string))
5653 SET_TEXT_POS (it->current.string_pos, -1, -1);
5654 it->method = p->method;
5655 switch (it->method)
5656 {
5657 case GET_FROM_IMAGE:
5658 it->image_id = p->u.image.image_id;
5659 it->object = p->u.image.object;
5660 it->slice = p->u.image.slice;
5661 break;
5662 case GET_FROM_STRETCH:
5663 it->object = p->u.stretch.object;
5664 break;
5665 case GET_FROM_BUFFER:
5666 it->object = it->w->buffer;
5667 break;
5668 case GET_FROM_STRING:
5669 it->object = it->string;
5670 break;
5671 case GET_FROM_DISPLAY_VECTOR:
5672 if (it->s)
5673 it->method = GET_FROM_C_STRING;
5674 else if (STRINGP (it->string))
5675 it->method = GET_FROM_STRING;
5676 else
5677 {
5678 it->method = GET_FROM_BUFFER;
5679 it->object = it->w->buffer;
5680 }
5681 }
5682 it->end_charpos = p->end_charpos;
5683 it->string_nchars = p->string_nchars;
5684 it->area = p->area;
5685 it->multibyte_p = p->multibyte_p;
5686 it->avoid_cursor_p = p->avoid_cursor_p;
5687 it->space_width = p->space_width;
5688 it->font_height = p->font_height;
5689 it->voffset = p->voffset;
5690 it->string_from_display_prop_p = p->string_from_display_prop_p;
5691 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
5692 it->line_wrap = p->line_wrap;
5693 it->bidi_p = p->bidi_p;
5694 it->paragraph_embedding = p->paragraph_embedding;
5695 it->from_disp_prop_p = p->from_disp_prop_p;
5696 if (it->bidi_p)
5697 {
5698 bidi_pop_it (&it->bidi_it);
5699 /* Bidi-iterate until we get out of the portion of text, if any,
5700 covered by a `display' text property or by an overlay with
5701 `display' property. (We cannot just jump there, because the
5702 internal coherency of the bidi iterator state can not be
5703 preserved across such jumps.) We also must determine the
5704 paragraph base direction if the overlay we just processed is
5705 at the beginning of a new paragraph. */
5706 if (from_display_prop
5707 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5708 iterate_out_of_display_property (it);
5709
5710 xassert ((BUFFERP (it->object)
5711 && IT_CHARPOS (*it) == it->bidi_it.charpos
5712 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5713 || (STRINGP (it->object)
5714 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5715 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
5716 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
5717 }
5718 }
5719
5720
5721 \f
5722 /***********************************************************************
5723 Moving over lines
5724 ***********************************************************************/
5725
5726 /* Set IT's current position to the previous line start. */
5727
5728 static void
5729 back_to_previous_line_start (struct it *it)
5730 {
5731 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5732 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5733 }
5734
5735
5736 /* Move IT to the next line start.
5737
5738 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5739 we skipped over part of the text (as opposed to moving the iterator
5740 continuously over the text). Otherwise, don't change the value
5741 of *SKIPPED_P.
5742
5743 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
5744 iterator on the newline, if it was found.
5745
5746 Newlines may come from buffer text, overlay strings, or strings
5747 displayed via the `display' property. That's the reason we can't
5748 simply use find_next_newline_no_quit.
5749
5750 Note that this function may not skip over invisible text that is so
5751 because of text properties and immediately follows a newline. If
5752 it would, function reseat_at_next_visible_line_start, when called
5753 from set_iterator_to_next, would effectively make invisible
5754 characters following a newline part of the wrong glyph row, which
5755 leads to wrong cursor motion. */
5756
5757 static int
5758 forward_to_next_line_start (struct it *it, int *skipped_p,
5759 struct bidi_it *bidi_it_prev)
5760 {
5761 EMACS_INT old_selective;
5762 int newline_found_p, n;
5763 const int MAX_NEWLINE_DISTANCE = 500;
5764
5765 /* If already on a newline, just consume it to avoid unintended
5766 skipping over invisible text below. */
5767 if (it->what == IT_CHARACTER
5768 && it->c == '\n'
5769 && CHARPOS (it->position) == IT_CHARPOS (*it))
5770 {
5771 if (it->bidi_p && bidi_it_prev)
5772 *bidi_it_prev = it->bidi_it;
5773 set_iterator_to_next (it, 0);
5774 it->c = 0;
5775 return 1;
5776 }
5777
5778 /* Don't handle selective display in the following. It's (a)
5779 unnecessary because it's done by the caller, and (b) leads to an
5780 infinite recursion because next_element_from_ellipsis indirectly
5781 calls this function. */
5782 old_selective = it->selective;
5783 it->selective = 0;
5784
5785 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5786 from buffer text. */
5787 for (n = newline_found_p = 0;
5788 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5789 n += STRINGP (it->string) ? 0 : 1)
5790 {
5791 if (!get_next_display_element (it))
5792 return 0;
5793 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5794 if (newline_found_p && it->bidi_p && bidi_it_prev)
5795 *bidi_it_prev = it->bidi_it;
5796 set_iterator_to_next (it, 0);
5797 }
5798
5799 /* If we didn't find a newline near enough, see if we can use a
5800 short-cut. */
5801 if (!newline_found_p)
5802 {
5803 EMACS_INT start = IT_CHARPOS (*it);
5804 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5805 Lisp_Object pos;
5806
5807 xassert (!STRINGP (it->string));
5808
5809 /* If there isn't any `display' property in sight, and no
5810 overlays, we can just use the position of the newline in
5811 buffer text. */
5812 if (it->stop_charpos >= limit
5813 || ((pos = Fnext_single_property_change (make_number (start),
5814 Qdisplay, Qnil,
5815 make_number (limit)),
5816 NILP (pos))
5817 && next_overlay_change (start) == ZV))
5818 {
5819 if (!it->bidi_p)
5820 {
5821 IT_CHARPOS (*it) = limit;
5822 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5823 }
5824 else
5825 {
5826 struct bidi_it bprev;
5827
5828 /* Help bidi.c avoid expensive searches for display
5829 properties and overlays, by telling it that there are
5830 none up to `limit'. */
5831 if (it->bidi_it.disp_pos < limit)
5832 {
5833 it->bidi_it.disp_pos = limit;
5834 it->bidi_it.disp_prop = 0;
5835 }
5836 do {
5837 bprev = it->bidi_it;
5838 bidi_move_to_visually_next (&it->bidi_it);
5839 } while (it->bidi_it.charpos != limit);
5840 IT_CHARPOS (*it) = limit;
5841 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
5842 if (bidi_it_prev)
5843 *bidi_it_prev = bprev;
5844 }
5845 *skipped_p = newline_found_p = 1;
5846 }
5847 else
5848 {
5849 while (get_next_display_element (it)
5850 && !newline_found_p)
5851 {
5852 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5853 if (newline_found_p && it->bidi_p && bidi_it_prev)
5854 *bidi_it_prev = it->bidi_it;
5855 set_iterator_to_next (it, 0);
5856 }
5857 }
5858 }
5859
5860 it->selective = old_selective;
5861 return newline_found_p;
5862 }
5863
5864
5865 /* Set IT's current position to the previous visible line start. Skip
5866 invisible text that is so either due to text properties or due to
5867 selective display. Caution: this does not change IT->current_x and
5868 IT->hpos. */
5869
5870 static void
5871 back_to_previous_visible_line_start (struct it *it)
5872 {
5873 while (IT_CHARPOS (*it) > BEGV)
5874 {
5875 back_to_previous_line_start (it);
5876
5877 if (IT_CHARPOS (*it) <= BEGV)
5878 break;
5879
5880 /* If selective > 0, then lines indented more than its value are
5881 invisible. */
5882 if (it->selective > 0
5883 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5884 it->selective))
5885 continue;
5886
5887 /* Check the newline before point for invisibility. */
5888 {
5889 Lisp_Object prop;
5890 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5891 Qinvisible, it->window);
5892 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5893 continue;
5894 }
5895
5896 if (IT_CHARPOS (*it) <= BEGV)
5897 break;
5898
5899 {
5900 struct it it2;
5901 void *it2data = NULL;
5902 EMACS_INT pos;
5903 EMACS_INT beg, end;
5904 Lisp_Object val, overlay;
5905
5906 SAVE_IT (it2, *it, it2data);
5907
5908 /* If newline is part of a composition, continue from start of composition */
5909 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5910 && beg < IT_CHARPOS (*it))
5911 goto replaced;
5912
5913 /* If newline is replaced by a display property, find start of overlay
5914 or interval and continue search from that point. */
5915 pos = --IT_CHARPOS (it2);
5916 --IT_BYTEPOS (it2);
5917 it2.sp = 0;
5918 bidi_unshelve_cache (NULL, 0);
5919 it2.string_from_display_prop_p = 0;
5920 it2.from_disp_prop_p = 0;
5921 if (handle_display_prop (&it2) == HANDLED_RETURN
5922 && !NILP (val = get_char_property_and_overlay
5923 (make_number (pos), Qdisplay, Qnil, &overlay))
5924 && (OVERLAYP (overlay)
5925 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5926 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5927 {
5928 RESTORE_IT (it, it, it2data);
5929 goto replaced;
5930 }
5931
5932 /* Newline is not replaced by anything -- so we are done. */
5933 RESTORE_IT (it, it, it2data);
5934 break;
5935
5936 replaced:
5937 if (beg < BEGV)
5938 beg = BEGV;
5939 IT_CHARPOS (*it) = beg;
5940 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5941 }
5942 }
5943
5944 it->continuation_lines_width = 0;
5945
5946 xassert (IT_CHARPOS (*it) >= BEGV);
5947 xassert (IT_CHARPOS (*it) == BEGV
5948 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5949 CHECK_IT (it);
5950 }
5951
5952
5953 /* Reseat iterator IT at the previous visible line start. Skip
5954 invisible text that is so either due to text properties or due to
5955 selective display. At the end, update IT's overlay information,
5956 face information etc. */
5957
5958 void
5959 reseat_at_previous_visible_line_start (struct it *it)
5960 {
5961 back_to_previous_visible_line_start (it);
5962 reseat (it, it->current.pos, 1);
5963 CHECK_IT (it);
5964 }
5965
5966
5967 /* Reseat iterator IT on the next visible line start in the current
5968 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5969 preceding the line start. Skip over invisible text that is so
5970 because of selective display. Compute faces, overlays etc at the
5971 new position. Note that this function does not skip over text that
5972 is invisible because of text properties. */
5973
5974 static void
5975 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5976 {
5977 int newline_found_p, skipped_p = 0;
5978 struct bidi_it bidi_it_prev;
5979
5980 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
5981
5982 /* Skip over lines that are invisible because they are indented
5983 more than the value of IT->selective. */
5984 if (it->selective > 0)
5985 while (IT_CHARPOS (*it) < ZV
5986 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5987 it->selective))
5988 {
5989 xassert (IT_BYTEPOS (*it) == BEGV
5990 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5991 newline_found_p =
5992 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
5993 }
5994
5995 /* Position on the newline if that's what's requested. */
5996 if (on_newline_p && newline_found_p)
5997 {
5998 if (STRINGP (it->string))
5999 {
6000 if (IT_STRING_CHARPOS (*it) > 0)
6001 {
6002 if (!it->bidi_p)
6003 {
6004 --IT_STRING_CHARPOS (*it);
6005 --IT_STRING_BYTEPOS (*it);
6006 }
6007 else
6008 {
6009 /* We need to restore the bidi iterator to the state
6010 it had on the newline, and resync the IT's
6011 position with that. */
6012 it->bidi_it = bidi_it_prev;
6013 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6014 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6015 }
6016 }
6017 }
6018 else if (IT_CHARPOS (*it) > BEGV)
6019 {
6020 if (!it->bidi_p)
6021 {
6022 --IT_CHARPOS (*it);
6023 --IT_BYTEPOS (*it);
6024 }
6025 else
6026 {
6027 /* We need to restore the bidi iterator to the state it
6028 had on the newline and resync IT with that. */
6029 it->bidi_it = bidi_it_prev;
6030 IT_CHARPOS (*it) = it->bidi_it.charpos;
6031 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6032 }
6033 reseat (it, it->current.pos, 0);
6034 }
6035 }
6036 else if (skipped_p)
6037 reseat (it, it->current.pos, 0);
6038
6039 CHECK_IT (it);
6040 }
6041
6042
6043 \f
6044 /***********************************************************************
6045 Changing an iterator's position
6046 ***********************************************************************/
6047
6048 /* Change IT's current position to POS in current_buffer. If FORCE_P
6049 is non-zero, always check for text properties at the new position.
6050 Otherwise, text properties are only looked up if POS >=
6051 IT->check_charpos of a property. */
6052
6053 static void
6054 reseat (struct it *it, struct text_pos pos, int force_p)
6055 {
6056 EMACS_INT original_pos = IT_CHARPOS (*it);
6057
6058 reseat_1 (it, pos, 0);
6059
6060 /* Determine where to check text properties. Avoid doing it
6061 where possible because text property lookup is very expensive. */
6062 if (force_p
6063 || CHARPOS (pos) > it->stop_charpos
6064 || CHARPOS (pos) < original_pos)
6065 {
6066 if (it->bidi_p)
6067 {
6068 /* For bidi iteration, we need to prime prev_stop and
6069 base_level_stop with our best estimations. */
6070 /* Implementation note: Of course, POS is not necessarily a
6071 stop position, so assigning prev_pos to it is a lie; we
6072 should have called compute_stop_backwards. However, if
6073 the current buffer does not include any R2L characters,
6074 that call would be a waste of cycles, because the
6075 iterator will never move back, and thus never cross this
6076 "fake" stop position. So we delay that backward search
6077 until the time we really need it, in next_element_from_buffer. */
6078 if (CHARPOS (pos) != it->prev_stop)
6079 it->prev_stop = CHARPOS (pos);
6080 if (CHARPOS (pos) < it->base_level_stop)
6081 it->base_level_stop = 0; /* meaning it's unknown */
6082 handle_stop (it);
6083 }
6084 else
6085 {
6086 handle_stop (it);
6087 it->prev_stop = it->base_level_stop = 0;
6088 }
6089
6090 }
6091
6092 CHECK_IT (it);
6093 }
6094
6095
6096 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6097 IT->stop_pos to POS, also. */
6098
6099 static void
6100 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6101 {
6102 /* Don't call this function when scanning a C string. */
6103 xassert (it->s == NULL);
6104
6105 /* POS must be a reasonable value. */
6106 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6107
6108 it->current.pos = it->position = pos;
6109 it->end_charpos = ZV;
6110 it->dpvec = NULL;
6111 it->current.dpvec_index = -1;
6112 it->current.overlay_string_index = -1;
6113 IT_STRING_CHARPOS (*it) = -1;
6114 IT_STRING_BYTEPOS (*it) = -1;
6115 it->string = Qnil;
6116 it->method = GET_FROM_BUFFER;
6117 it->object = it->w->buffer;
6118 it->area = TEXT_AREA;
6119 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6120 it->sp = 0;
6121 it->string_from_display_prop_p = 0;
6122 it->string_from_prefix_prop_p = 0;
6123
6124 it->from_disp_prop_p = 0;
6125 it->face_before_selective_p = 0;
6126 if (it->bidi_p)
6127 {
6128 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6129 &it->bidi_it);
6130 bidi_unshelve_cache (NULL, 0);
6131 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6132 it->bidi_it.string.s = NULL;
6133 it->bidi_it.string.lstring = Qnil;
6134 it->bidi_it.string.bufpos = 0;
6135 it->bidi_it.string.unibyte = 0;
6136 }
6137
6138 if (set_stop_p)
6139 {
6140 it->stop_charpos = CHARPOS (pos);
6141 it->base_level_stop = CHARPOS (pos);
6142 }
6143 }
6144
6145
6146 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6147 If S is non-null, it is a C string to iterate over. Otherwise,
6148 STRING gives a Lisp string to iterate over.
6149
6150 If PRECISION > 0, don't return more then PRECISION number of
6151 characters from the string.
6152
6153 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6154 characters have been returned. FIELD_WIDTH < 0 means an infinite
6155 field width.
6156
6157 MULTIBYTE = 0 means disable processing of multibyte characters,
6158 MULTIBYTE > 0 means enable it,
6159 MULTIBYTE < 0 means use IT->multibyte_p.
6160
6161 IT must be initialized via a prior call to init_iterator before
6162 calling this function. */
6163
6164 static void
6165 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6166 EMACS_INT charpos, EMACS_INT precision, int field_width,
6167 int multibyte)
6168 {
6169 /* No region in strings. */
6170 it->region_beg_charpos = it->region_end_charpos = -1;
6171
6172 /* No text property checks performed by default, but see below. */
6173 it->stop_charpos = -1;
6174
6175 /* Set iterator position and end position. */
6176 memset (&it->current, 0, sizeof it->current);
6177 it->current.overlay_string_index = -1;
6178 it->current.dpvec_index = -1;
6179 xassert (charpos >= 0);
6180
6181 /* If STRING is specified, use its multibyteness, otherwise use the
6182 setting of MULTIBYTE, if specified. */
6183 if (multibyte >= 0)
6184 it->multibyte_p = multibyte > 0;
6185
6186 /* Bidirectional reordering of strings is controlled by the default
6187 value of bidi-display-reordering. Don't try to reorder while
6188 loading loadup.el, as the necessary character property tables are
6189 not yet available. */
6190 it->bidi_p =
6191 NILP (Vpurify_flag)
6192 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6193
6194 if (s == NULL)
6195 {
6196 xassert (STRINGP (string));
6197 it->string = string;
6198 it->s = NULL;
6199 it->end_charpos = it->string_nchars = SCHARS (string);
6200 it->method = GET_FROM_STRING;
6201 it->current.string_pos = string_pos (charpos, string);
6202
6203 if (it->bidi_p)
6204 {
6205 it->bidi_it.string.lstring = string;
6206 it->bidi_it.string.s = NULL;
6207 it->bidi_it.string.schars = it->end_charpos;
6208 it->bidi_it.string.bufpos = 0;
6209 it->bidi_it.string.from_disp_str = 0;
6210 it->bidi_it.string.unibyte = !it->multibyte_p;
6211 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6212 FRAME_WINDOW_P (it->f), &it->bidi_it);
6213 }
6214 }
6215 else
6216 {
6217 it->s = (const unsigned char *) s;
6218 it->string = Qnil;
6219
6220 /* Note that we use IT->current.pos, not it->current.string_pos,
6221 for displaying C strings. */
6222 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6223 if (it->multibyte_p)
6224 {
6225 it->current.pos = c_string_pos (charpos, s, 1);
6226 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6227 }
6228 else
6229 {
6230 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6231 it->end_charpos = it->string_nchars = strlen (s);
6232 }
6233
6234 if (it->bidi_p)
6235 {
6236 it->bidi_it.string.lstring = Qnil;
6237 it->bidi_it.string.s = (const unsigned char *) s;
6238 it->bidi_it.string.schars = it->end_charpos;
6239 it->bidi_it.string.bufpos = 0;
6240 it->bidi_it.string.from_disp_str = 0;
6241 it->bidi_it.string.unibyte = !it->multibyte_p;
6242 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6243 &it->bidi_it);
6244 }
6245 it->method = GET_FROM_C_STRING;
6246 }
6247
6248 /* PRECISION > 0 means don't return more than PRECISION characters
6249 from the string. */
6250 if (precision > 0 && it->end_charpos - charpos > precision)
6251 {
6252 it->end_charpos = it->string_nchars = charpos + precision;
6253 if (it->bidi_p)
6254 it->bidi_it.string.schars = it->end_charpos;
6255 }
6256
6257 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6258 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6259 FIELD_WIDTH < 0 means infinite field width. This is useful for
6260 padding with `-' at the end of a mode line. */
6261 if (field_width < 0)
6262 field_width = INFINITY;
6263 /* Implementation note: We deliberately don't enlarge
6264 it->bidi_it.string.schars here to fit it->end_charpos, because
6265 the bidi iterator cannot produce characters out of thin air. */
6266 if (field_width > it->end_charpos - charpos)
6267 it->end_charpos = charpos + field_width;
6268
6269 /* Use the standard display table for displaying strings. */
6270 if (DISP_TABLE_P (Vstandard_display_table))
6271 it->dp = XCHAR_TABLE (Vstandard_display_table);
6272
6273 it->stop_charpos = charpos;
6274 it->prev_stop = charpos;
6275 it->base_level_stop = 0;
6276 if (it->bidi_p)
6277 {
6278 it->bidi_it.first_elt = 1;
6279 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6280 it->bidi_it.disp_pos = -1;
6281 }
6282 if (s == NULL && it->multibyte_p)
6283 {
6284 EMACS_INT endpos = SCHARS (it->string);
6285 if (endpos > it->end_charpos)
6286 endpos = it->end_charpos;
6287 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6288 it->string);
6289 }
6290 CHECK_IT (it);
6291 }
6292
6293
6294 \f
6295 /***********************************************************************
6296 Iteration
6297 ***********************************************************************/
6298
6299 /* Map enum it_method value to corresponding next_element_from_* function. */
6300
6301 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6302 {
6303 next_element_from_buffer,
6304 next_element_from_display_vector,
6305 next_element_from_string,
6306 next_element_from_c_string,
6307 next_element_from_image,
6308 next_element_from_stretch
6309 };
6310
6311 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6312
6313
6314 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6315 (possibly with the following characters). */
6316
6317 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6318 ((IT)->cmp_it.id >= 0 \
6319 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6320 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6321 END_CHARPOS, (IT)->w, \
6322 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6323 (IT)->string)))
6324
6325
6326 /* Lookup the char-table Vglyphless_char_display for character C (-1
6327 if we want information for no-font case), and return the display
6328 method symbol. By side-effect, update it->what and
6329 it->glyphless_method. This function is called from
6330 get_next_display_element for each character element, and from
6331 x_produce_glyphs when no suitable font was found. */
6332
6333 Lisp_Object
6334 lookup_glyphless_char_display (int c, struct it *it)
6335 {
6336 Lisp_Object glyphless_method = Qnil;
6337
6338 if (CHAR_TABLE_P (Vglyphless_char_display)
6339 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6340 {
6341 if (c >= 0)
6342 {
6343 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6344 if (CONSP (glyphless_method))
6345 glyphless_method = FRAME_WINDOW_P (it->f)
6346 ? XCAR (glyphless_method)
6347 : XCDR (glyphless_method);
6348 }
6349 else
6350 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6351 }
6352
6353 retry:
6354 if (NILP (glyphless_method))
6355 {
6356 if (c >= 0)
6357 /* The default is to display the character by a proper font. */
6358 return Qnil;
6359 /* The default for the no-font case is to display an empty box. */
6360 glyphless_method = Qempty_box;
6361 }
6362 if (EQ (glyphless_method, Qzero_width))
6363 {
6364 if (c >= 0)
6365 return glyphless_method;
6366 /* This method can't be used for the no-font case. */
6367 glyphless_method = Qempty_box;
6368 }
6369 if (EQ (glyphless_method, Qthin_space))
6370 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6371 else if (EQ (glyphless_method, Qempty_box))
6372 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6373 else if (EQ (glyphless_method, Qhex_code))
6374 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6375 else if (STRINGP (glyphless_method))
6376 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6377 else
6378 {
6379 /* Invalid value. We use the default method. */
6380 glyphless_method = Qnil;
6381 goto retry;
6382 }
6383 it->what = IT_GLYPHLESS;
6384 return glyphless_method;
6385 }
6386
6387 /* Load IT's display element fields with information about the next
6388 display element from the current position of IT. Value is zero if
6389 end of buffer (or C string) is reached. */
6390
6391 static struct frame *last_escape_glyph_frame = NULL;
6392 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6393 static int last_escape_glyph_merged_face_id = 0;
6394
6395 struct frame *last_glyphless_glyph_frame = NULL;
6396 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6397 int last_glyphless_glyph_merged_face_id = 0;
6398
6399 static int
6400 get_next_display_element (struct it *it)
6401 {
6402 /* Non-zero means that we found a display element. Zero means that
6403 we hit the end of what we iterate over. Performance note: the
6404 function pointer `method' used here turns out to be faster than
6405 using a sequence of if-statements. */
6406 int success_p;
6407
6408 get_next:
6409 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6410
6411 if (it->what == IT_CHARACTER)
6412 {
6413 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6414 and only if (a) the resolved directionality of that character
6415 is R..." */
6416 /* FIXME: Do we need an exception for characters from display
6417 tables? */
6418 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6419 it->c = bidi_mirror_char (it->c);
6420 /* Map via display table or translate control characters.
6421 IT->c, IT->len etc. have been set to the next character by
6422 the function call above. If we have a display table, and it
6423 contains an entry for IT->c, translate it. Don't do this if
6424 IT->c itself comes from a display table, otherwise we could
6425 end up in an infinite recursion. (An alternative could be to
6426 count the recursion depth of this function and signal an
6427 error when a certain maximum depth is reached.) Is it worth
6428 it? */
6429 if (success_p && it->dpvec == NULL)
6430 {
6431 Lisp_Object dv;
6432 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6433 int nonascii_space_p = 0;
6434 int nonascii_hyphen_p = 0;
6435 int c = it->c; /* This is the character to display. */
6436
6437 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6438 {
6439 xassert (SINGLE_BYTE_CHAR_P (c));
6440 if (unibyte_display_via_language_environment)
6441 {
6442 c = DECODE_CHAR (unibyte, c);
6443 if (c < 0)
6444 c = BYTE8_TO_CHAR (it->c);
6445 }
6446 else
6447 c = BYTE8_TO_CHAR (it->c);
6448 }
6449
6450 if (it->dp
6451 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6452 VECTORP (dv)))
6453 {
6454 struct Lisp_Vector *v = XVECTOR (dv);
6455
6456 /* Return the first character from the display table
6457 entry, if not empty. If empty, don't display the
6458 current character. */
6459 if (v->header.size)
6460 {
6461 it->dpvec_char_len = it->len;
6462 it->dpvec = v->contents;
6463 it->dpend = v->contents + v->header.size;
6464 it->current.dpvec_index = 0;
6465 it->dpvec_face_id = -1;
6466 it->saved_face_id = it->face_id;
6467 it->method = GET_FROM_DISPLAY_VECTOR;
6468 it->ellipsis_p = 0;
6469 }
6470 else
6471 {
6472 set_iterator_to_next (it, 0);
6473 }
6474 goto get_next;
6475 }
6476
6477 if (! NILP (lookup_glyphless_char_display (c, it)))
6478 {
6479 if (it->what == IT_GLYPHLESS)
6480 goto done;
6481 /* Don't display this character. */
6482 set_iterator_to_next (it, 0);
6483 goto get_next;
6484 }
6485
6486 /* If `nobreak-char-display' is non-nil, we display
6487 non-ASCII spaces and hyphens specially. */
6488 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6489 {
6490 if (c == 0xA0)
6491 nonascii_space_p = 1;
6492 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6493 nonascii_hyphen_p = 1;
6494 }
6495
6496 /* Translate control characters into `\003' or `^C' form.
6497 Control characters coming from a display table entry are
6498 currently not translated because we use IT->dpvec to hold
6499 the translation. This could easily be changed but I
6500 don't believe that it is worth doing.
6501
6502 The characters handled by `nobreak-char-display' must be
6503 translated too.
6504
6505 Non-printable characters and raw-byte characters are also
6506 translated to octal form. */
6507 if (((c < ' ' || c == 127) /* ASCII control chars */
6508 ? (it->area != TEXT_AREA
6509 /* In mode line, treat \n, \t like other crl chars. */
6510 || (c != '\t'
6511 && it->glyph_row
6512 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6513 || (c != '\n' && c != '\t'))
6514 : (nonascii_space_p
6515 || nonascii_hyphen_p
6516 || CHAR_BYTE8_P (c)
6517 || ! CHAR_PRINTABLE_P (c))))
6518 {
6519 /* C is a control character, non-ASCII space/hyphen,
6520 raw-byte, or a non-printable character which must be
6521 displayed either as '\003' or as `^C' where the '\\'
6522 and '^' can be defined in the display table. Fill
6523 IT->ctl_chars with glyphs for what we have to
6524 display. Then, set IT->dpvec to these glyphs. */
6525 Lisp_Object gc;
6526 int ctl_len;
6527 int face_id;
6528 EMACS_INT lface_id = 0;
6529 int escape_glyph;
6530
6531 /* Handle control characters with ^. */
6532
6533 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6534 {
6535 int g;
6536
6537 g = '^'; /* default glyph for Control */
6538 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6539 if (it->dp
6540 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
6541 && GLYPH_CODE_CHAR_VALID_P (gc))
6542 {
6543 g = GLYPH_CODE_CHAR (gc);
6544 lface_id = GLYPH_CODE_FACE (gc);
6545 }
6546 if (lface_id)
6547 {
6548 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6549 }
6550 else if (it->f == last_escape_glyph_frame
6551 && it->face_id == last_escape_glyph_face_id)
6552 {
6553 face_id = last_escape_glyph_merged_face_id;
6554 }
6555 else
6556 {
6557 /* Merge the escape-glyph face into the current face. */
6558 face_id = merge_faces (it->f, Qescape_glyph, 0,
6559 it->face_id);
6560 last_escape_glyph_frame = it->f;
6561 last_escape_glyph_face_id = it->face_id;
6562 last_escape_glyph_merged_face_id = face_id;
6563 }
6564
6565 XSETINT (it->ctl_chars[0], g);
6566 XSETINT (it->ctl_chars[1], c ^ 0100);
6567 ctl_len = 2;
6568 goto display_control;
6569 }
6570
6571 /* Handle non-ascii space in the mode where it only gets
6572 highlighting. */
6573
6574 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6575 {
6576 /* Merge `nobreak-space' into the current face. */
6577 face_id = merge_faces (it->f, Qnobreak_space, 0,
6578 it->face_id);
6579 XSETINT (it->ctl_chars[0], ' ');
6580 ctl_len = 1;
6581 goto display_control;
6582 }
6583
6584 /* Handle sequences that start with the "escape glyph". */
6585
6586 /* the default escape glyph is \. */
6587 escape_glyph = '\\';
6588
6589 if (it->dp
6590 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
6591 && GLYPH_CODE_CHAR_VALID_P (gc))
6592 {
6593 escape_glyph = GLYPH_CODE_CHAR (gc);
6594 lface_id = GLYPH_CODE_FACE (gc);
6595 }
6596 if (lface_id)
6597 {
6598 /* The display table specified a face.
6599 Merge it into face_id and also into escape_glyph. */
6600 face_id = merge_faces (it->f, Qt, lface_id,
6601 it->face_id);
6602 }
6603 else if (it->f == last_escape_glyph_frame
6604 && it->face_id == last_escape_glyph_face_id)
6605 {
6606 face_id = last_escape_glyph_merged_face_id;
6607 }
6608 else
6609 {
6610 /* Merge the escape-glyph face into the current face. */
6611 face_id = merge_faces (it->f, Qescape_glyph, 0,
6612 it->face_id);
6613 last_escape_glyph_frame = it->f;
6614 last_escape_glyph_face_id = it->face_id;
6615 last_escape_glyph_merged_face_id = face_id;
6616 }
6617
6618 /* Draw non-ASCII hyphen with just highlighting: */
6619
6620 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6621 {
6622 XSETINT (it->ctl_chars[0], '-');
6623 ctl_len = 1;
6624 goto display_control;
6625 }
6626
6627 /* Draw non-ASCII space/hyphen with escape glyph: */
6628
6629 if (nonascii_space_p || nonascii_hyphen_p)
6630 {
6631 XSETINT (it->ctl_chars[0], escape_glyph);
6632 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
6633 ctl_len = 2;
6634 goto display_control;
6635 }
6636
6637 {
6638 char str[10];
6639 int len, i;
6640
6641 if (CHAR_BYTE8_P (c))
6642 /* Display \200 instead of \17777600. */
6643 c = CHAR_TO_BYTE8 (c);
6644 len = sprintf (str, "%03o", c);
6645
6646 XSETINT (it->ctl_chars[0], escape_glyph);
6647 for (i = 0; i < len; i++)
6648 XSETINT (it->ctl_chars[i + 1], str[i]);
6649 ctl_len = len + 1;
6650 }
6651
6652 display_control:
6653 /* Set up IT->dpvec and return first character from it. */
6654 it->dpvec_char_len = it->len;
6655 it->dpvec = it->ctl_chars;
6656 it->dpend = it->dpvec + ctl_len;
6657 it->current.dpvec_index = 0;
6658 it->dpvec_face_id = face_id;
6659 it->saved_face_id = it->face_id;
6660 it->method = GET_FROM_DISPLAY_VECTOR;
6661 it->ellipsis_p = 0;
6662 goto get_next;
6663 }
6664 it->char_to_display = c;
6665 }
6666 else if (success_p)
6667 {
6668 it->char_to_display = it->c;
6669 }
6670 }
6671
6672 /* Adjust face id for a multibyte character. There are no multibyte
6673 character in unibyte text. */
6674 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6675 && it->multibyte_p
6676 && success_p
6677 && FRAME_WINDOW_P (it->f))
6678 {
6679 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6680
6681 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6682 {
6683 /* Automatic composition with glyph-string. */
6684 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6685
6686 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6687 }
6688 else
6689 {
6690 EMACS_INT pos = (it->s ? -1
6691 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6692 : IT_CHARPOS (*it));
6693 int c;
6694
6695 if (it->what == IT_CHARACTER)
6696 c = it->char_to_display;
6697 else
6698 {
6699 struct composition *cmp = composition_table[it->cmp_it.id];
6700 int i;
6701
6702 c = ' ';
6703 for (i = 0; i < cmp->glyph_len; i++)
6704 /* TAB in a composition means display glyphs with
6705 padding space on the left or right. */
6706 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6707 break;
6708 }
6709 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6710 }
6711 }
6712
6713 done:
6714 /* Is this character the last one of a run of characters with
6715 box? If yes, set IT->end_of_box_run_p to 1. */
6716 if (it->face_box_p
6717 && it->s == NULL)
6718 {
6719 if (it->method == GET_FROM_STRING && it->sp)
6720 {
6721 int face_id = underlying_face_id (it);
6722 struct face *face = FACE_FROM_ID (it->f, face_id);
6723
6724 if (face)
6725 {
6726 if (face->box == FACE_NO_BOX)
6727 {
6728 /* If the box comes from face properties in a
6729 display string, check faces in that string. */
6730 int string_face_id = face_after_it_pos (it);
6731 it->end_of_box_run_p
6732 = (FACE_FROM_ID (it->f, string_face_id)->box
6733 == FACE_NO_BOX);
6734 }
6735 /* Otherwise, the box comes from the underlying face.
6736 If this is the last string character displayed, check
6737 the next buffer location. */
6738 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6739 && (it->current.overlay_string_index
6740 == it->n_overlay_strings - 1))
6741 {
6742 EMACS_INT ignore;
6743 int next_face_id;
6744 struct text_pos pos = it->current.pos;
6745 INC_TEXT_POS (pos, it->multibyte_p);
6746
6747 next_face_id = face_at_buffer_position
6748 (it->w, CHARPOS (pos), it->region_beg_charpos,
6749 it->region_end_charpos, &ignore,
6750 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6751 -1);
6752 it->end_of_box_run_p
6753 = (FACE_FROM_ID (it->f, next_face_id)->box
6754 == FACE_NO_BOX);
6755 }
6756 }
6757 }
6758 else
6759 {
6760 int face_id = face_after_it_pos (it);
6761 it->end_of_box_run_p
6762 = (face_id != it->face_id
6763 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6764 }
6765 }
6766
6767 /* Value is 0 if end of buffer or string reached. */
6768 return success_p;
6769 }
6770
6771
6772 /* Move IT to the next display element.
6773
6774 RESEAT_P non-zero means if called on a newline in buffer text,
6775 skip to the next visible line start.
6776
6777 Functions get_next_display_element and set_iterator_to_next are
6778 separate because I find this arrangement easier to handle than a
6779 get_next_display_element function that also increments IT's
6780 position. The way it is we can first look at an iterator's current
6781 display element, decide whether it fits on a line, and if it does,
6782 increment the iterator position. The other way around we probably
6783 would either need a flag indicating whether the iterator has to be
6784 incremented the next time, or we would have to implement a
6785 decrement position function which would not be easy to write. */
6786
6787 void
6788 set_iterator_to_next (struct it *it, int reseat_p)
6789 {
6790 /* Reset flags indicating start and end of a sequence of characters
6791 with box. Reset them at the start of this function because
6792 moving the iterator to a new position might set them. */
6793 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6794
6795 switch (it->method)
6796 {
6797 case GET_FROM_BUFFER:
6798 /* The current display element of IT is a character from
6799 current_buffer. Advance in the buffer, and maybe skip over
6800 invisible lines that are so because of selective display. */
6801 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6802 reseat_at_next_visible_line_start (it, 0);
6803 else if (it->cmp_it.id >= 0)
6804 {
6805 /* We are currently getting glyphs from a composition. */
6806 int i;
6807
6808 if (! it->bidi_p)
6809 {
6810 IT_CHARPOS (*it) += it->cmp_it.nchars;
6811 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6812 if (it->cmp_it.to < it->cmp_it.nglyphs)
6813 {
6814 it->cmp_it.from = it->cmp_it.to;
6815 }
6816 else
6817 {
6818 it->cmp_it.id = -1;
6819 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6820 IT_BYTEPOS (*it),
6821 it->end_charpos, Qnil);
6822 }
6823 }
6824 else if (! it->cmp_it.reversed_p)
6825 {
6826 /* Composition created while scanning forward. */
6827 /* Update IT's char/byte positions to point to the first
6828 character of the next grapheme cluster, or to the
6829 character visually after the current composition. */
6830 for (i = 0; i < it->cmp_it.nchars; i++)
6831 bidi_move_to_visually_next (&it->bidi_it);
6832 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6833 IT_CHARPOS (*it) = it->bidi_it.charpos;
6834
6835 if (it->cmp_it.to < it->cmp_it.nglyphs)
6836 {
6837 /* Proceed to the next grapheme cluster. */
6838 it->cmp_it.from = it->cmp_it.to;
6839 }
6840 else
6841 {
6842 /* No more grapheme clusters in this composition.
6843 Find the next stop position. */
6844 EMACS_INT stop = it->end_charpos;
6845 if (it->bidi_it.scan_dir < 0)
6846 /* Now we are scanning backward and don't know
6847 where to stop. */
6848 stop = -1;
6849 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6850 IT_BYTEPOS (*it), stop, Qnil);
6851 }
6852 }
6853 else
6854 {
6855 /* Composition created while scanning backward. */
6856 /* Update IT's char/byte positions to point to the last
6857 character of the previous grapheme cluster, or the
6858 character visually after the current composition. */
6859 for (i = 0; i < it->cmp_it.nchars; i++)
6860 bidi_move_to_visually_next (&it->bidi_it);
6861 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6862 IT_CHARPOS (*it) = it->bidi_it.charpos;
6863 if (it->cmp_it.from > 0)
6864 {
6865 /* Proceed to the previous grapheme cluster. */
6866 it->cmp_it.to = it->cmp_it.from;
6867 }
6868 else
6869 {
6870 /* No more grapheme clusters in this composition.
6871 Find the next stop position. */
6872 EMACS_INT stop = it->end_charpos;
6873 if (it->bidi_it.scan_dir < 0)
6874 /* Now we are scanning backward and don't know
6875 where to stop. */
6876 stop = -1;
6877 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6878 IT_BYTEPOS (*it), stop, Qnil);
6879 }
6880 }
6881 }
6882 else
6883 {
6884 xassert (it->len != 0);
6885
6886 if (!it->bidi_p)
6887 {
6888 IT_BYTEPOS (*it) += it->len;
6889 IT_CHARPOS (*it) += 1;
6890 }
6891 else
6892 {
6893 int prev_scan_dir = it->bidi_it.scan_dir;
6894 /* If this is a new paragraph, determine its base
6895 direction (a.k.a. its base embedding level). */
6896 if (it->bidi_it.new_paragraph)
6897 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6898 bidi_move_to_visually_next (&it->bidi_it);
6899 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6900 IT_CHARPOS (*it) = it->bidi_it.charpos;
6901 if (prev_scan_dir != it->bidi_it.scan_dir)
6902 {
6903 /* As the scan direction was changed, we must
6904 re-compute the stop position for composition. */
6905 EMACS_INT stop = it->end_charpos;
6906 if (it->bidi_it.scan_dir < 0)
6907 stop = -1;
6908 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6909 IT_BYTEPOS (*it), stop, Qnil);
6910 }
6911 }
6912 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6913 }
6914 break;
6915
6916 case GET_FROM_C_STRING:
6917 /* Current display element of IT is from a C string. */
6918 if (!it->bidi_p
6919 /* If the string position is beyond string's end, it means
6920 next_element_from_c_string is padding the string with
6921 blanks, in which case we bypass the bidi iterator,
6922 because it cannot deal with such virtual characters. */
6923 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
6924 {
6925 IT_BYTEPOS (*it) += it->len;
6926 IT_CHARPOS (*it) += 1;
6927 }
6928 else
6929 {
6930 bidi_move_to_visually_next (&it->bidi_it);
6931 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6932 IT_CHARPOS (*it) = it->bidi_it.charpos;
6933 }
6934 break;
6935
6936 case GET_FROM_DISPLAY_VECTOR:
6937 /* Current display element of IT is from a display table entry.
6938 Advance in the display table definition. Reset it to null if
6939 end reached, and continue with characters from buffers/
6940 strings. */
6941 ++it->current.dpvec_index;
6942
6943 /* Restore face of the iterator to what they were before the
6944 display vector entry (these entries may contain faces). */
6945 it->face_id = it->saved_face_id;
6946
6947 if (it->dpvec + it->current.dpvec_index == it->dpend)
6948 {
6949 int recheck_faces = it->ellipsis_p;
6950
6951 if (it->s)
6952 it->method = GET_FROM_C_STRING;
6953 else if (STRINGP (it->string))
6954 it->method = GET_FROM_STRING;
6955 else
6956 {
6957 it->method = GET_FROM_BUFFER;
6958 it->object = it->w->buffer;
6959 }
6960
6961 it->dpvec = NULL;
6962 it->current.dpvec_index = -1;
6963
6964 /* Skip over characters which were displayed via IT->dpvec. */
6965 if (it->dpvec_char_len < 0)
6966 reseat_at_next_visible_line_start (it, 1);
6967 else if (it->dpvec_char_len > 0)
6968 {
6969 if (it->method == GET_FROM_STRING
6970 && it->n_overlay_strings > 0)
6971 it->ignore_overlay_strings_at_pos_p = 1;
6972 it->len = it->dpvec_char_len;
6973 set_iterator_to_next (it, reseat_p);
6974 }
6975
6976 /* Maybe recheck faces after display vector */
6977 if (recheck_faces)
6978 it->stop_charpos = IT_CHARPOS (*it);
6979 }
6980 break;
6981
6982 case GET_FROM_STRING:
6983 /* Current display element is a character from a Lisp string. */
6984 xassert (it->s == NULL && STRINGP (it->string));
6985 if (it->cmp_it.id >= 0)
6986 {
6987 int i;
6988
6989 if (! it->bidi_p)
6990 {
6991 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6992 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6993 if (it->cmp_it.to < it->cmp_it.nglyphs)
6994 it->cmp_it.from = it->cmp_it.to;
6995 else
6996 {
6997 it->cmp_it.id = -1;
6998 composition_compute_stop_pos (&it->cmp_it,
6999 IT_STRING_CHARPOS (*it),
7000 IT_STRING_BYTEPOS (*it),
7001 it->end_charpos, it->string);
7002 }
7003 }
7004 else if (! it->cmp_it.reversed_p)
7005 {
7006 for (i = 0; i < it->cmp_it.nchars; i++)
7007 bidi_move_to_visually_next (&it->bidi_it);
7008 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7009 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7010
7011 if (it->cmp_it.to < it->cmp_it.nglyphs)
7012 it->cmp_it.from = it->cmp_it.to;
7013 else
7014 {
7015 EMACS_INT stop = it->end_charpos;
7016 if (it->bidi_it.scan_dir < 0)
7017 stop = -1;
7018 composition_compute_stop_pos (&it->cmp_it,
7019 IT_STRING_CHARPOS (*it),
7020 IT_STRING_BYTEPOS (*it), stop,
7021 it->string);
7022 }
7023 }
7024 else
7025 {
7026 for (i = 0; i < it->cmp_it.nchars; i++)
7027 bidi_move_to_visually_next (&it->bidi_it);
7028 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7029 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7030 if (it->cmp_it.from > 0)
7031 it->cmp_it.to = it->cmp_it.from;
7032 else
7033 {
7034 EMACS_INT stop = it->end_charpos;
7035 if (it->bidi_it.scan_dir < 0)
7036 stop = -1;
7037 composition_compute_stop_pos (&it->cmp_it,
7038 IT_STRING_CHARPOS (*it),
7039 IT_STRING_BYTEPOS (*it), stop,
7040 it->string);
7041 }
7042 }
7043 }
7044 else
7045 {
7046 if (!it->bidi_p
7047 /* If the string position is beyond string's end, it
7048 means next_element_from_string is padding the string
7049 with blanks, in which case we bypass the bidi
7050 iterator, because it cannot deal with such virtual
7051 characters. */
7052 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7053 {
7054 IT_STRING_BYTEPOS (*it) += it->len;
7055 IT_STRING_CHARPOS (*it) += 1;
7056 }
7057 else
7058 {
7059 int prev_scan_dir = it->bidi_it.scan_dir;
7060
7061 bidi_move_to_visually_next (&it->bidi_it);
7062 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7063 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7064 if (prev_scan_dir != it->bidi_it.scan_dir)
7065 {
7066 EMACS_INT stop = it->end_charpos;
7067
7068 if (it->bidi_it.scan_dir < 0)
7069 stop = -1;
7070 composition_compute_stop_pos (&it->cmp_it,
7071 IT_STRING_CHARPOS (*it),
7072 IT_STRING_BYTEPOS (*it), stop,
7073 it->string);
7074 }
7075 }
7076 }
7077
7078 consider_string_end:
7079
7080 if (it->current.overlay_string_index >= 0)
7081 {
7082 /* IT->string is an overlay string. Advance to the
7083 next, if there is one. */
7084 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7085 {
7086 it->ellipsis_p = 0;
7087 next_overlay_string (it);
7088 if (it->ellipsis_p)
7089 setup_for_ellipsis (it, 0);
7090 }
7091 }
7092 else
7093 {
7094 /* IT->string is not an overlay string. If we reached
7095 its end, and there is something on IT->stack, proceed
7096 with what is on the stack. This can be either another
7097 string, this time an overlay string, or a buffer. */
7098 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7099 && it->sp > 0)
7100 {
7101 pop_it (it);
7102 if (it->method == GET_FROM_STRING)
7103 goto consider_string_end;
7104 }
7105 }
7106 break;
7107
7108 case GET_FROM_IMAGE:
7109 case GET_FROM_STRETCH:
7110 /* The position etc with which we have to proceed are on
7111 the stack. The position may be at the end of a string,
7112 if the `display' property takes up the whole string. */
7113 xassert (it->sp > 0);
7114 pop_it (it);
7115 if (it->method == GET_FROM_STRING)
7116 goto consider_string_end;
7117 break;
7118
7119 default:
7120 /* There are no other methods defined, so this should be a bug. */
7121 abort ();
7122 }
7123
7124 xassert (it->method != GET_FROM_STRING
7125 || (STRINGP (it->string)
7126 && IT_STRING_CHARPOS (*it) >= 0));
7127 }
7128
7129 /* Load IT's display element fields with information about the next
7130 display element which comes from a display table entry or from the
7131 result of translating a control character to one of the forms `^C'
7132 or `\003'.
7133
7134 IT->dpvec holds the glyphs to return as characters.
7135 IT->saved_face_id holds the face id before the display vector--it
7136 is restored into IT->face_id in set_iterator_to_next. */
7137
7138 static int
7139 next_element_from_display_vector (struct it *it)
7140 {
7141 Lisp_Object gc;
7142
7143 /* Precondition. */
7144 xassert (it->dpvec && it->current.dpvec_index >= 0);
7145
7146 it->face_id = it->saved_face_id;
7147
7148 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7149 That seemed totally bogus - so I changed it... */
7150 gc = it->dpvec[it->current.dpvec_index];
7151
7152 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
7153 {
7154 it->c = GLYPH_CODE_CHAR (gc);
7155 it->len = CHAR_BYTES (it->c);
7156
7157 /* The entry may contain a face id to use. Such a face id is
7158 the id of a Lisp face, not a realized face. A face id of
7159 zero means no face is specified. */
7160 if (it->dpvec_face_id >= 0)
7161 it->face_id = it->dpvec_face_id;
7162 else
7163 {
7164 EMACS_INT lface_id = GLYPH_CODE_FACE (gc);
7165 if (lface_id > 0)
7166 it->face_id = merge_faces (it->f, Qt, lface_id,
7167 it->saved_face_id);
7168 }
7169 }
7170 else
7171 /* Display table entry is invalid. Return a space. */
7172 it->c = ' ', it->len = 1;
7173
7174 /* Don't change position and object of the iterator here. They are
7175 still the values of the character that had this display table
7176 entry or was translated, and that's what we want. */
7177 it->what = IT_CHARACTER;
7178 return 1;
7179 }
7180
7181 /* Get the first element of string/buffer in the visual order, after
7182 being reseated to a new position in a string or a buffer. */
7183 static void
7184 get_visually_first_element (struct it *it)
7185 {
7186 int string_p = STRINGP (it->string) || it->s;
7187 EMACS_INT eob = (string_p ? it->bidi_it.string.schars : ZV);
7188 EMACS_INT bob = (string_p ? 0 : BEGV);
7189
7190 if (STRINGP (it->string))
7191 {
7192 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7193 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7194 }
7195 else
7196 {
7197 it->bidi_it.charpos = IT_CHARPOS (*it);
7198 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7199 }
7200
7201 if (it->bidi_it.charpos == eob)
7202 {
7203 /* Nothing to do, but reset the FIRST_ELT flag, like
7204 bidi_paragraph_init does, because we are not going to
7205 call it. */
7206 it->bidi_it.first_elt = 0;
7207 }
7208 else if (it->bidi_it.charpos == bob
7209 || (!string_p
7210 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7211 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7212 {
7213 /* If we are at the beginning of a line/string, we can produce
7214 the next element right away. */
7215 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7216 bidi_move_to_visually_next (&it->bidi_it);
7217 }
7218 else
7219 {
7220 EMACS_INT orig_bytepos = it->bidi_it.bytepos;
7221
7222 /* We need to prime the bidi iterator starting at the line's or
7223 string's beginning, before we will be able to produce the
7224 next element. */
7225 if (string_p)
7226 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7227 else
7228 {
7229 it->bidi_it.charpos = find_next_newline_no_quit (IT_CHARPOS (*it),
7230 -1);
7231 it->bidi_it.bytepos = CHAR_TO_BYTE (it->bidi_it.charpos);
7232 }
7233 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7234 do
7235 {
7236 /* Now return to buffer/string position where we were asked
7237 to get the next display element, and produce that. */
7238 bidi_move_to_visually_next (&it->bidi_it);
7239 }
7240 while (it->bidi_it.bytepos != orig_bytepos
7241 && it->bidi_it.charpos < eob);
7242 }
7243
7244 /* Adjust IT's position information to where we ended up. */
7245 if (STRINGP (it->string))
7246 {
7247 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7248 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7249 }
7250 else
7251 {
7252 IT_CHARPOS (*it) = it->bidi_it.charpos;
7253 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7254 }
7255
7256 if (STRINGP (it->string) || !it->s)
7257 {
7258 EMACS_INT stop, charpos, bytepos;
7259
7260 if (STRINGP (it->string))
7261 {
7262 xassert (!it->s);
7263 stop = SCHARS (it->string);
7264 if (stop > it->end_charpos)
7265 stop = it->end_charpos;
7266 charpos = IT_STRING_CHARPOS (*it);
7267 bytepos = IT_STRING_BYTEPOS (*it);
7268 }
7269 else
7270 {
7271 stop = it->end_charpos;
7272 charpos = IT_CHARPOS (*it);
7273 bytepos = IT_BYTEPOS (*it);
7274 }
7275 if (it->bidi_it.scan_dir < 0)
7276 stop = -1;
7277 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7278 it->string);
7279 }
7280 }
7281
7282 /* Load IT with the next display element from Lisp string IT->string.
7283 IT->current.string_pos is the current position within the string.
7284 If IT->current.overlay_string_index >= 0, the Lisp string is an
7285 overlay string. */
7286
7287 static int
7288 next_element_from_string (struct it *it)
7289 {
7290 struct text_pos position;
7291
7292 xassert (STRINGP (it->string));
7293 xassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7294 xassert (IT_STRING_CHARPOS (*it) >= 0);
7295 position = it->current.string_pos;
7296
7297 /* With bidi reordering, the character to display might not be the
7298 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7299 that we were reseat()ed to a new string, whose paragraph
7300 direction is not known. */
7301 if (it->bidi_p && it->bidi_it.first_elt)
7302 {
7303 get_visually_first_element (it);
7304 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7305 }
7306
7307 /* Time to check for invisible text? */
7308 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7309 {
7310 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7311 {
7312 if (!(!it->bidi_p
7313 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7314 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7315 {
7316 /* With bidi non-linear iteration, we could find
7317 ourselves far beyond the last computed stop_charpos,
7318 with several other stop positions in between that we
7319 missed. Scan them all now, in buffer's logical
7320 order, until we find and handle the last stop_charpos
7321 that precedes our current position. */
7322 handle_stop_backwards (it, it->stop_charpos);
7323 return GET_NEXT_DISPLAY_ELEMENT (it);
7324 }
7325 else
7326 {
7327 if (it->bidi_p)
7328 {
7329 /* Take note of the stop position we just moved
7330 across, for when we will move back across it. */
7331 it->prev_stop = it->stop_charpos;
7332 /* If we are at base paragraph embedding level, take
7333 note of the last stop position seen at this
7334 level. */
7335 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7336 it->base_level_stop = it->stop_charpos;
7337 }
7338 handle_stop (it);
7339
7340 /* Since a handler may have changed IT->method, we must
7341 recurse here. */
7342 return GET_NEXT_DISPLAY_ELEMENT (it);
7343 }
7344 }
7345 else if (it->bidi_p
7346 /* If we are before prev_stop, we may have overstepped
7347 on our way backwards a stop_pos, and if so, we need
7348 to handle that stop_pos. */
7349 && IT_STRING_CHARPOS (*it) < it->prev_stop
7350 /* We can sometimes back up for reasons that have nothing
7351 to do with bidi reordering. E.g., compositions. The
7352 code below is only needed when we are above the base
7353 embedding level, so test for that explicitly. */
7354 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7355 {
7356 /* If we lost track of base_level_stop, we have no better
7357 place for handle_stop_backwards to start from than string
7358 beginning. This happens, e.g., when we were reseated to
7359 the previous screenful of text by vertical-motion. */
7360 if (it->base_level_stop <= 0
7361 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7362 it->base_level_stop = 0;
7363 handle_stop_backwards (it, it->base_level_stop);
7364 return GET_NEXT_DISPLAY_ELEMENT (it);
7365 }
7366 }
7367
7368 if (it->current.overlay_string_index >= 0)
7369 {
7370 /* Get the next character from an overlay string. In overlay
7371 strings, there is no field width or padding with spaces to
7372 do. */
7373 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7374 {
7375 it->what = IT_EOB;
7376 return 0;
7377 }
7378 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7379 IT_STRING_BYTEPOS (*it),
7380 it->bidi_it.scan_dir < 0
7381 ? -1
7382 : SCHARS (it->string))
7383 && next_element_from_composition (it))
7384 {
7385 return 1;
7386 }
7387 else if (STRING_MULTIBYTE (it->string))
7388 {
7389 const unsigned char *s = (SDATA (it->string)
7390 + IT_STRING_BYTEPOS (*it));
7391 it->c = string_char_and_length (s, &it->len);
7392 }
7393 else
7394 {
7395 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7396 it->len = 1;
7397 }
7398 }
7399 else
7400 {
7401 /* Get the next character from a Lisp string that is not an
7402 overlay string. Such strings come from the mode line, for
7403 example. We may have to pad with spaces, or truncate the
7404 string. See also next_element_from_c_string. */
7405 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7406 {
7407 it->what = IT_EOB;
7408 return 0;
7409 }
7410 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7411 {
7412 /* Pad with spaces. */
7413 it->c = ' ', it->len = 1;
7414 CHARPOS (position) = BYTEPOS (position) = -1;
7415 }
7416 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7417 IT_STRING_BYTEPOS (*it),
7418 it->bidi_it.scan_dir < 0
7419 ? -1
7420 : it->string_nchars)
7421 && next_element_from_composition (it))
7422 {
7423 return 1;
7424 }
7425 else if (STRING_MULTIBYTE (it->string))
7426 {
7427 const unsigned char *s = (SDATA (it->string)
7428 + IT_STRING_BYTEPOS (*it));
7429 it->c = string_char_and_length (s, &it->len);
7430 }
7431 else
7432 {
7433 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7434 it->len = 1;
7435 }
7436 }
7437
7438 /* Record what we have and where it came from. */
7439 it->what = IT_CHARACTER;
7440 it->object = it->string;
7441 it->position = position;
7442 return 1;
7443 }
7444
7445
7446 /* Load IT with next display element from C string IT->s.
7447 IT->string_nchars is the maximum number of characters to return
7448 from the string. IT->end_charpos may be greater than
7449 IT->string_nchars when this function is called, in which case we
7450 may have to return padding spaces. Value is zero if end of string
7451 reached, including padding spaces. */
7452
7453 static int
7454 next_element_from_c_string (struct it *it)
7455 {
7456 int success_p = 1;
7457
7458 xassert (it->s);
7459 xassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7460 it->what = IT_CHARACTER;
7461 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7462 it->object = Qnil;
7463
7464 /* With bidi reordering, the character to display might not be the
7465 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7466 we were reseated to a new string, whose paragraph direction is
7467 not known. */
7468 if (it->bidi_p && it->bidi_it.first_elt)
7469 get_visually_first_element (it);
7470
7471 /* IT's position can be greater than IT->string_nchars in case a
7472 field width or precision has been specified when the iterator was
7473 initialized. */
7474 if (IT_CHARPOS (*it) >= it->end_charpos)
7475 {
7476 /* End of the game. */
7477 it->what = IT_EOB;
7478 success_p = 0;
7479 }
7480 else if (IT_CHARPOS (*it) >= it->string_nchars)
7481 {
7482 /* Pad with spaces. */
7483 it->c = ' ', it->len = 1;
7484 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7485 }
7486 else if (it->multibyte_p)
7487 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7488 else
7489 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7490
7491 return success_p;
7492 }
7493
7494
7495 /* Set up IT to return characters from an ellipsis, if appropriate.
7496 The definition of the ellipsis glyphs may come from a display table
7497 entry. This function fills IT with the first glyph from the
7498 ellipsis if an ellipsis is to be displayed. */
7499
7500 static int
7501 next_element_from_ellipsis (struct it *it)
7502 {
7503 if (it->selective_display_ellipsis_p)
7504 setup_for_ellipsis (it, it->len);
7505 else
7506 {
7507 /* The face at the current position may be different from the
7508 face we find after the invisible text. Remember what it
7509 was in IT->saved_face_id, and signal that it's there by
7510 setting face_before_selective_p. */
7511 it->saved_face_id = it->face_id;
7512 it->method = GET_FROM_BUFFER;
7513 it->object = it->w->buffer;
7514 reseat_at_next_visible_line_start (it, 1);
7515 it->face_before_selective_p = 1;
7516 }
7517
7518 return GET_NEXT_DISPLAY_ELEMENT (it);
7519 }
7520
7521
7522 /* Deliver an image display element. The iterator IT is already
7523 filled with image information (done in handle_display_prop). Value
7524 is always 1. */
7525
7526
7527 static int
7528 next_element_from_image (struct it *it)
7529 {
7530 it->what = IT_IMAGE;
7531 it->ignore_overlay_strings_at_pos_p = 0;
7532 return 1;
7533 }
7534
7535
7536 /* Fill iterator IT with next display element from a stretch glyph
7537 property. IT->object is the value of the text property. Value is
7538 always 1. */
7539
7540 static int
7541 next_element_from_stretch (struct it *it)
7542 {
7543 it->what = IT_STRETCH;
7544 return 1;
7545 }
7546
7547 /* Scan backwards from IT's current position until we find a stop
7548 position, or until BEGV. This is called when we find ourself
7549 before both the last known prev_stop and base_level_stop while
7550 reordering bidirectional text. */
7551
7552 static void
7553 compute_stop_pos_backwards (struct it *it)
7554 {
7555 const int SCAN_BACK_LIMIT = 1000;
7556 struct text_pos pos;
7557 struct display_pos save_current = it->current;
7558 struct text_pos save_position = it->position;
7559 EMACS_INT charpos = IT_CHARPOS (*it);
7560 EMACS_INT where_we_are = charpos;
7561 EMACS_INT save_stop_pos = it->stop_charpos;
7562 EMACS_INT save_end_pos = it->end_charpos;
7563
7564 xassert (NILP (it->string) && !it->s);
7565 xassert (it->bidi_p);
7566 it->bidi_p = 0;
7567 do
7568 {
7569 it->end_charpos = min (charpos + 1, ZV);
7570 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7571 SET_TEXT_POS (pos, charpos, BYTE_TO_CHAR (charpos));
7572 reseat_1 (it, pos, 0);
7573 compute_stop_pos (it);
7574 /* We must advance forward, right? */
7575 if (it->stop_charpos <= charpos)
7576 abort ();
7577 }
7578 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7579
7580 if (it->stop_charpos <= where_we_are)
7581 it->prev_stop = it->stop_charpos;
7582 else
7583 it->prev_stop = BEGV;
7584 it->bidi_p = 1;
7585 it->current = save_current;
7586 it->position = save_position;
7587 it->stop_charpos = save_stop_pos;
7588 it->end_charpos = save_end_pos;
7589 }
7590
7591 /* Scan forward from CHARPOS in the current buffer/string, until we
7592 find a stop position > current IT's position. Then handle the stop
7593 position before that. This is called when we bump into a stop
7594 position while reordering bidirectional text. CHARPOS should be
7595 the last previously processed stop_pos (or BEGV/0, if none were
7596 processed yet) whose position is less that IT's current
7597 position. */
7598
7599 static void
7600 handle_stop_backwards (struct it *it, EMACS_INT charpos)
7601 {
7602 int bufp = !STRINGP (it->string);
7603 EMACS_INT where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7604 struct display_pos save_current = it->current;
7605 struct text_pos save_position = it->position;
7606 struct text_pos pos1;
7607 EMACS_INT next_stop;
7608
7609 /* Scan in strict logical order. */
7610 xassert (it->bidi_p);
7611 it->bidi_p = 0;
7612 do
7613 {
7614 it->prev_stop = charpos;
7615 if (bufp)
7616 {
7617 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7618 reseat_1 (it, pos1, 0);
7619 }
7620 else
7621 it->current.string_pos = string_pos (charpos, it->string);
7622 compute_stop_pos (it);
7623 /* We must advance forward, right? */
7624 if (it->stop_charpos <= it->prev_stop)
7625 abort ();
7626 charpos = it->stop_charpos;
7627 }
7628 while (charpos <= where_we_are);
7629
7630 it->bidi_p = 1;
7631 it->current = save_current;
7632 it->position = save_position;
7633 next_stop = it->stop_charpos;
7634 it->stop_charpos = it->prev_stop;
7635 handle_stop (it);
7636 it->stop_charpos = next_stop;
7637 }
7638
7639 /* Load IT with the next display element from current_buffer. Value
7640 is zero if end of buffer reached. IT->stop_charpos is the next
7641 position at which to stop and check for text properties or buffer
7642 end. */
7643
7644 static int
7645 next_element_from_buffer (struct it *it)
7646 {
7647 int success_p = 1;
7648
7649 xassert (IT_CHARPOS (*it) >= BEGV);
7650 xassert (NILP (it->string) && !it->s);
7651 xassert (!it->bidi_p
7652 || (EQ (it->bidi_it.string.lstring, Qnil)
7653 && it->bidi_it.string.s == NULL));
7654
7655 /* With bidi reordering, the character to display might not be the
7656 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7657 we were reseat()ed to a new buffer position, which is potentially
7658 a different paragraph. */
7659 if (it->bidi_p && it->bidi_it.first_elt)
7660 {
7661 get_visually_first_element (it);
7662 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7663 }
7664
7665 if (IT_CHARPOS (*it) >= it->stop_charpos)
7666 {
7667 if (IT_CHARPOS (*it) >= it->end_charpos)
7668 {
7669 int overlay_strings_follow_p;
7670
7671 /* End of the game, except when overlay strings follow that
7672 haven't been returned yet. */
7673 if (it->overlay_strings_at_end_processed_p)
7674 overlay_strings_follow_p = 0;
7675 else
7676 {
7677 it->overlay_strings_at_end_processed_p = 1;
7678 overlay_strings_follow_p = get_overlay_strings (it, 0);
7679 }
7680
7681 if (overlay_strings_follow_p)
7682 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
7683 else
7684 {
7685 it->what = IT_EOB;
7686 it->position = it->current.pos;
7687 success_p = 0;
7688 }
7689 }
7690 else if (!(!it->bidi_p
7691 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7692 || IT_CHARPOS (*it) == it->stop_charpos))
7693 {
7694 /* With bidi non-linear iteration, we could find ourselves
7695 far beyond the last computed stop_charpos, with several
7696 other stop positions in between that we missed. Scan
7697 them all now, in buffer's logical order, until we find
7698 and handle the last stop_charpos that precedes our
7699 current position. */
7700 handle_stop_backwards (it, it->stop_charpos);
7701 return GET_NEXT_DISPLAY_ELEMENT (it);
7702 }
7703 else
7704 {
7705 if (it->bidi_p)
7706 {
7707 /* Take note of the stop position we just moved across,
7708 for when we will move back across it. */
7709 it->prev_stop = it->stop_charpos;
7710 /* If we are at base paragraph embedding level, take
7711 note of the last stop position seen at this
7712 level. */
7713 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7714 it->base_level_stop = it->stop_charpos;
7715 }
7716 handle_stop (it);
7717 return GET_NEXT_DISPLAY_ELEMENT (it);
7718 }
7719 }
7720 else if (it->bidi_p
7721 /* If we are before prev_stop, we may have overstepped on
7722 our way backwards a stop_pos, and if so, we need to
7723 handle that stop_pos. */
7724 && IT_CHARPOS (*it) < it->prev_stop
7725 /* We can sometimes back up for reasons that have nothing
7726 to do with bidi reordering. E.g., compositions. The
7727 code below is only needed when we are above the base
7728 embedding level, so test for that explicitly. */
7729 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7730 {
7731 if (it->base_level_stop <= 0
7732 || IT_CHARPOS (*it) < it->base_level_stop)
7733 {
7734 /* If we lost track of base_level_stop, we need to find
7735 prev_stop by looking backwards. This happens, e.g., when
7736 we were reseated to the previous screenful of text by
7737 vertical-motion. */
7738 it->base_level_stop = BEGV;
7739 compute_stop_pos_backwards (it);
7740 handle_stop_backwards (it, it->prev_stop);
7741 }
7742 else
7743 handle_stop_backwards (it, it->base_level_stop);
7744 return GET_NEXT_DISPLAY_ELEMENT (it);
7745 }
7746 else
7747 {
7748 /* No face changes, overlays etc. in sight, so just return a
7749 character from current_buffer. */
7750 unsigned char *p;
7751 EMACS_INT stop;
7752
7753 /* Maybe run the redisplay end trigger hook. Performance note:
7754 This doesn't seem to cost measurable time. */
7755 if (it->redisplay_end_trigger_charpos
7756 && it->glyph_row
7757 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
7758 run_redisplay_end_trigger_hook (it);
7759
7760 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
7761 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
7762 stop)
7763 && next_element_from_composition (it))
7764 {
7765 return 1;
7766 }
7767
7768 /* Get the next character, maybe multibyte. */
7769 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
7770 if (it->multibyte_p && !ASCII_BYTE_P (*p))
7771 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
7772 else
7773 it->c = *p, it->len = 1;
7774
7775 /* Record what we have and where it came from. */
7776 it->what = IT_CHARACTER;
7777 it->object = it->w->buffer;
7778 it->position = it->current.pos;
7779
7780 /* Normally we return the character found above, except when we
7781 really want to return an ellipsis for selective display. */
7782 if (it->selective)
7783 {
7784 if (it->c == '\n')
7785 {
7786 /* A value of selective > 0 means hide lines indented more
7787 than that number of columns. */
7788 if (it->selective > 0
7789 && IT_CHARPOS (*it) + 1 < ZV
7790 && indented_beyond_p (IT_CHARPOS (*it) + 1,
7791 IT_BYTEPOS (*it) + 1,
7792 it->selective))
7793 {
7794 success_p = next_element_from_ellipsis (it);
7795 it->dpvec_char_len = -1;
7796 }
7797 }
7798 else if (it->c == '\r' && it->selective == -1)
7799 {
7800 /* A value of selective == -1 means that everything from the
7801 CR to the end of the line is invisible, with maybe an
7802 ellipsis displayed for it. */
7803 success_p = next_element_from_ellipsis (it);
7804 it->dpvec_char_len = -1;
7805 }
7806 }
7807 }
7808
7809 /* Value is zero if end of buffer reached. */
7810 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
7811 return success_p;
7812 }
7813
7814
7815 /* Run the redisplay end trigger hook for IT. */
7816
7817 static void
7818 run_redisplay_end_trigger_hook (struct it *it)
7819 {
7820 Lisp_Object args[3];
7821
7822 /* IT->glyph_row should be non-null, i.e. we should be actually
7823 displaying something, or otherwise we should not run the hook. */
7824 xassert (it->glyph_row);
7825
7826 /* Set up hook arguments. */
7827 args[0] = Qredisplay_end_trigger_functions;
7828 args[1] = it->window;
7829 XSETINT (args[2], it->redisplay_end_trigger_charpos);
7830 it->redisplay_end_trigger_charpos = 0;
7831
7832 /* Since we are *trying* to run these functions, don't try to run
7833 them again, even if they get an error. */
7834 it->w->redisplay_end_trigger = Qnil;
7835 Frun_hook_with_args (3, args);
7836
7837 /* Notice if it changed the face of the character we are on. */
7838 handle_face_prop (it);
7839 }
7840
7841
7842 /* Deliver a composition display element. Unlike the other
7843 next_element_from_XXX, this function is not registered in the array
7844 get_next_element[]. It is called from next_element_from_buffer and
7845 next_element_from_string when necessary. */
7846
7847 static int
7848 next_element_from_composition (struct it *it)
7849 {
7850 it->what = IT_COMPOSITION;
7851 it->len = it->cmp_it.nbytes;
7852 if (STRINGP (it->string))
7853 {
7854 if (it->c < 0)
7855 {
7856 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7857 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7858 return 0;
7859 }
7860 it->position = it->current.string_pos;
7861 it->object = it->string;
7862 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
7863 IT_STRING_BYTEPOS (*it), it->string);
7864 }
7865 else
7866 {
7867 if (it->c < 0)
7868 {
7869 IT_CHARPOS (*it) += it->cmp_it.nchars;
7870 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7871 if (it->bidi_p)
7872 {
7873 if (it->bidi_it.new_paragraph)
7874 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7875 /* Resync the bidi iterator with IT's new position.
7876 FIXME: this doesn't support bidirectional text. */
7877 while (it->bidi_it.charpos < IT_CHARPOS (*it))
7878 bidi_move_to_visually_next (&it->bidi_it);
7879 }
7880 return 0;
7881 }
7882 it->position = it->current.pos;
7883 it->object = it->w->buffer;
7884 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
7885 IT_BYTEPOS (*it), Qnil);
7886 }
7887 return 1;
7888 }
7889
7890
7891 \f
7892 /***********************************************************************
7893 Moving an iterator without producing glyphs
7894 ***********************************************************************/
7895
7896 /* Check if iterator is at a position corresponding to a valid buffer
7897 position after some move_it_ call. */
7898
7899 #define IT_POS_VALID_AFTER_MOVE_P(it) \
7900 ((it)->method == GET_FROM_STRING \
7901 ? IT_STRING_CHARPOS (*it) == 0 \
7902 : 1)
7903
7904
7905 /* Move iterator IT to a specified buffer or X position within one
7906 line on the display without producing glyphs.
7907
7908 OP should be a bit mask including some or all of these bits:
7909 MOVE_TO_X: Stop upon reaching x-position TO_X.
7910 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
7911 Regardless of OP's value, stop upon reaching the end of the display line.
7912
7913 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
7914 This means, in particular, that TO_X includes window's horizontal
7915 scroll amount.
7916
7917 The return value has several possible values that
7918 say what condition caused the scan to stop:
7919
7920 MOVE_POS_MATCH_OR_ZV
7921 - when TO_POS or ZV was reached.
7922
7923 MOVE_X_REACHED
7924 -when TO_X was reached before TO_POS or ZV were reached.
7925
7926 MOVE_LINE_CONTINUED
7927 - when we reached the end of the display area and the line must
7928 be continued.
7929
7930 MOVE_LINE_TRUNCATED
7931 - when we reached the end of the display area and the line is
7932 truncated.
7933
7934 MOVE_NEWLINE_OR_CR
7935 - when we stopped at a line end, i.e. a newline or a CR and selective
7936 display is on. */
7937
7938 static enum move_it_result
7939 move_it_in_display_line_to (struct it *it,
7940 EMACS_INT to_charpos, int to_x,
7941 enum move_operation_enum op)
7942 {
7943 enum move_it_result result = MOVE_UNDEFINED;
7944 struct glyph_row *saved_glyph_row;
7945 struct it wrap_it, atpos_it, atx_it, ppos_it;
7946 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
7947 void *ppos_data = NULL;
7948 int may_wrap = 0;
7949 enum it_method prev_method = it->method;
7950 EMACS_INT prev_pos = IT_CHARPOS (*it);
7951 int saw_smaller_pos = prev_pos < to_charpos;
7952
7953 /* Don't produce glyphs in produce_glyphs. */
7954 saved_glyph_row = it->glyph_row;
7955 it->glyph_row = NULL;
7956
7957 /* Use wrap_it to save a copy of IT wherever a word wrap could
7958 occur. Use atpos_it to save a copy of IT at the desired buffer
7959 position, if found, so that we can scan ahead and check if the
7960 word later overshoots the window edge. Use atx_it similarly, for
7961 pixel positions. */
7962 wrap_it.sp = -1;
7963 atpos_it.sp = -1;
7964 atx_it.sp = -1;
7965
7966 /* Use ppos_it under bidi reordering to save a copy of IT for the
7967 position > CHARPOS that is the closest to CHARPOS. We restore
7968 that position in IT when we have scanned the entire display line
7969 without finding a match for CHARPOS and all the character
7970 positions are greater than CHARPOS. */
7971 if (it->bidi_p)
7972 {
7973 SAVE_IT (ppos_it, *it, ppos_data);
7974 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
7975 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
7976 SAVE_IT (ppos_it, *it, ppos_data);
7977 }
7978
7979 #define BUFFER_POS_REACHED_P() \
7980 ((op & MOVE_TO_POS) != 0 \
7981 && BUFFERP (it->object) \
7982 && (IT_CHARPOS (*it) == to_charpos \
7983 || ((!it->bidi_p \
7984 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
7985 && IT_CHARPOS (*it) > to_charpos) \
7986 || (it->what == IT_COMPOSITION \
7987 && ((IT_CHARPOS (*it) > to_charpos \
7988 && to_charpos >= it->cmp_it.charpos) \
7989 || (IT_CHARPOS (*it) < to_charpos \
7990 && to_charpos <= it->cmp_it.charpos)))) \
7991 && (it->method == GET_FROM_BUFFER \
7992 || (it->method == GET_FROM_DISPLAY_VECTOR \
7993 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
7994
7995 /* If there's a line-/wrap-prefix, handle it. */
7996 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
7997 && it->current_y < it->last_visible_y)
7998 handle_line_prefix (it);
7999
8000 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8001 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8002
8003 while (1)
8004 {
8005 int x, i, ascent = 0, descent = 0;
8006
8007 /* Utility macro to reset an iterator with x, ascent, and descent. */
8008 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8009 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8010 (IT)->max_descent = descent)
8011
8012 /* Stop if we move beyond TO_CHARPOS (after an image or a
8013 display string or stretch glyph). */
8014 if ((op & MOVE_TO_POS) != 0
8015 && BUFFERP (it->object)
8016 && it->method == GET_FROM_BUFFER
8017 && (((!it->bidi_p
8018 /* When the iterator is at base embedding level, we
8019 are guaranteed that characters are delivered for
8020 display in strictly increasing order of their
8021 buffer positions. */
8022 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8023 && IT_CHARPOS (*it) > to_charpos)
8024 || (it->bidi_p
8025 && (prev_method == GET_FROM_IMAGE
8026 || prev_method == GET_FROM_STRETCH
8027 || prev_method == GET_FROM_STRING)
8028 /* Passed TO_CHARPOS from left to right. */
8029 && ((prev_pos < to_charpos
8030 && IT_CHARPOS (*it) > to_charpos)
8031 /* Passed TO_CHARPOS from right to left. */
8032 || (prev_pos > to_charpos
8033 && IT_CHARPOS (*it) < to_charpos)))))
8034 {
8035 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8036 {
8037 result = MOVE_POS_MATCH_OR_ZV;
8038 break;
8039 }
8040 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8041 /* If wrap_it is valid, the current position might be in a
8042 word that is wrapped. So, save the iterator in
8043 atpos_it and continue to see if wrapping happens. */
8044 SAVE_IT (atpos_it, *it, atpos_data);
8045 }
8046
8047 /* Stop when ZV reached.
8048 We used to stop here when TO_CHARPOS reached as well, but that is
8049 too soon if this glyph does not fit on this line. So we handle it
8050 explicitly below. */
8051 if (!get_next_display_element (it))
8052 {
8053 result = MOVE_POS_MATCH_OR_ZV;
8054 break;
8055 }
8056
8057 if (it->line_wrap == TRUNCATE)
8058 {
8059 if (BUFFER_POS_REACHED_P ())
8060 {
8061 result = MOVE_POS_MATCH_OR_ZV;
8062 break;
8063 }
8064 }
8065 else
8066 {
8067 if (it->line_wrap == WORD_WRAP)
8068 {
8069 if (IT_DISPLAYING_WHITESPACE (it))
8070 may_wrap = 1;
8071 else if (may_wrap)
8072 {
8073 /* We have reached a glyph that follows one or more
8074 whitespace characters. If the position is
8075 already found, we are done. */
8076 if (atpos_it.sp >= 0)
8077 {
8078 RESTORE_IT (it, &atpos_it, atpos_data);
8079 result = MOVE_POS_MATCH_OR_ZV;
8080 goto done;
8081 }
8082 if (atx_it.sp >= 0)
8083 {
8084 RESTORE_IT (it, &atx_it, atx_data);
8085 result = MOVE_X_REACHED;
8086 goto done;
8087 }
8088 /* Otherwise, we can wrap here. */
8089 SAVE_IT (wrap_it, *it, wrap_data);
8090 may_wrap = 0;
8091 }
8092 }
8093 }
8094
8095 /* Remember the line height for the current line, in case
8096 the next element doesn't fit on the line. */
8097 ascent = it->max_ascent;
8098 descent = it->max_descent;
8099
8100 /* The call to produce_glyphs will get the metrics of the
8101 display element IT is loaded with. Record the x-position
8102 before this display element, in case it doesn't fit on the
8103 line. */
8104 x = it->current_x;
8105
8106 PRODUCE_GLYPHS (it);
8107
8108 if (it->area != TEXT_AREA)
8109 {
8110 prev_method = it->method;
8111 if (it->method == GET_FROM_BUFFER)
8112 prev_pos = IT_CHARPOS (*it);
8113 set_iterator_to_next (it, 1);
8114 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8115 SET_TEXT_POS (this_line_min_pos,
8116 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8117 if (it->bidi_p
8118 && (op & MOVE_TO_POS)
8119 && IT_CHARPOS (*it) > to_charpos
8120 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8121 SAVE_IT (ppos_it, *it, ppos_data);
8122 continue;
8123 }
8124
8125 /* The number of glyphs we get back in IT->nglyphs will normally
8126 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8127 character on a terminal frame, or (iii) a line end. For the
8128 second case, IT->nglyphs - 1 padding glyphs will be present.
8129 (On X frames, there is only one glyph produced for a
8130 composite character.)
8131
8132 The behavior implemented below means, for continuation lines,
8133 that as many spaces of a TAB as fit on the current line are
8134 displayed there. For terminal frames, as many glyphs of a
8135 multi-glyph character are displayed in the current line, too.
8136 This is what the old redisplay code did, and we keep it that
8137 way. Under X, the whole shape of a complex character must
8138 fit on the line or it will be completely displayed in the
8139 next line.
8140
8141 Note that both for tabs and padding glyphs, all glyphs have
8142 the same width. */
8143 if (it->nglyphs)
8144 {
8145 /* More than one glyph or glyph doesn't fit on line. All
8146 glyphs have the same width. */
8147 int single_glyph_width = it->pixel_width / it->nglyphs;
8148 int new_x;
8149 int x_before_this_char = x;
8150 int hpos_before_this_char = it->hpos;
8151
8152 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8153 {
8154 new_x = x + single_glyph_width;
8155
8156 /* We want to leave anything reaching TO_X to the caller. */
8157 if ((op & MOVE_TO_X) && new_x > to_x)
8158 {
8159 if (BUFFER_POS_REACHED_P ())
8160 {
8161 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8162 goto buffer_pos_reached;
8163 if (atpos_it.sp < 0)
8164 {
8165 SAVE_IT (atpos_it, *it, atpos_data);
8166 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8167 }
8168 }
8169 else
8170 {
8171 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8172 {
8173 it->current_x = x;
8174 result = MOVE_X_REACHED;
8175 break;
8176 }
8177 if (atx_it.sp < 0)
8178 {
8179 SAVE_IT (atx_it, *it, atx_data);
8180 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8181 }
8182 }
8183 }
8184
8185 if (/* Lines are continued. */
8186 it->line_wrap != TRUNCATE
8187 && (/* And glyph doesn't fit on the line. */
8188 new_x > it->last_visible_x
8189 /* Or it fits exactly and we're on a window
8190 system frame. */
8191 || (new_x == it->last_visible_x
8192 && FRAME_WINDOW_P (it->f))))
8193 {
8194 if (/* IT->hpos == 0 means the very first glyph
8195 doesn't fit on the line, e.g. a wide image. */
8196 it->hpos == 0
8197 || (new_x == it->last_visible_x
8198 && FRAME_WINDOW_P (it->f)))
8199 {
8200 ++it->hpos;
8201 it->current_x = new_x;
8202
8203 /* The character's last glyph just barely fits
8204 in this row. */
8205 if (i == it->nglyphs - 1)
8206 {
8207 /* If this is the destination position,
8208 return a position *before* it in this row,
8209 now that we know it fits in this row. */
8210 if (BUFFER_POS_REACHED_P ())
8211 {
8212 if (it->line_wrap != WORD_WRAP
8213 || wrap_it.sp < 0)
8214 {
8215 it->hpos = hpos_before_this_char;
8216 it->current_x = x_before_this_char;
8217 result = MOVE_POS_MATCH_OR_ZV;
8218 break;
8219 }
8220 if (it->line_wrap == WORD_WRAP
8221 && atpos_it.sp < 0)
8222 {
8223 SAVE_IT (atpos_it, *it, atpos_data);
8224 atpos_it.current_x = x_before_this_char;
8225 atpos_it.hpos = hpos_before_this_char;
8226 }
8227 }
8228
8229 prev_method = it->method;
8230 if (it->method == GET_FROM_BUFFER)
8231 prev_pos = IT_CHARPOS (*it);
8232 set_iterator_to_next (it, 1);
8233 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8234 SET_TEXT_POS (this_line_min_pos,
8235 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8236 /* On graphical terminals, newlines may
8237 "overflow" into the fringe if
8238 overflow-newline-into-fringe is non-nil.
8239 On text-only terminals, newlines may
8240 overflow into the last glyph on the
8241 display line.*/
8242 if (!FRAME_WINDOW_P (it->f)
8243 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8244 {
8245 if (!get_next_display_element (it))
8246 {
8247 result = MOVE_POS_MATCH_OR_ZV;
8248 break;
8249 }
8250 if (BUFFER_POS_REACHED_P ())
8251 {
8252 if (ITERATOR_AT_END_OF_LINE_P (it))
8253 result = MOVE_POS_MATCH_OR_ZV;
8254 else
8255 result = MOVE_LINE_CONTINUED;
8256 break;
8257 }
8258 if (ITERATOR_AT_END_OF_LINE_P (it))
8259 {
8260 result = MOVE_NEWLINE_OR_CR;
8261 break;
8262 }
8263 }
8264 }
8265 }
8266 else
8267 IT_RESET_X_ASCENT_DESCENT (it);
8268
8269 if (wrap_it.sp >= 0)
8270 {
8271 RESTORE_IT (it, &wrap_it, wrap_data);
8272 atpos_it.sp = -1;
8273 atx_it.sp = -1;
8274 }
8275
8276 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8277 IT_CHARPOS (*it)));
8278 result = MOVE_LINE_CONTINUED;
8279 break;
8280 }
8281
8282 if (BUFFER_POS_REACHED_P ())
8283 {
8284 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8285 goto buffer_pos_reached;
8286 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8287 {
8288 SAVE_IT (atpos_it, *it, atpos_data);
8289 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8290 }
8291 }
8292
8293 if (new_x > it->first_visible_x)
8294 {
8295 /* Glyph is visible. Increment number of glyphs that
8296 would be displayed. */
8297 ++it->hpos;
8298 }
8299 }
8300
8301 if (result != MOVE_UNDEFINED)
8302 break;
8303 }
8304 else if (BUFFER_POS_REACHED_P ())
8305 {
8306 buffer_pos_reached:
8307 IT_RESET_X_ASCENT_DESCENT (it);
8308 result = MOVE_POS_MATCH_OR_ZV;
8309 break;
8310 }
8311 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8312 {
8313 /* Stop when TO_X specified and reached. This check is
8314 necessary here because of lines consisting of a line end,
8315 only. The line end will not produce any glyphs and we
8316 would never get MOVE_X_REACHED. */
8317 xassert (it->nglyphs == 0);
8318 result = MOVE_X_REACHED;
8319 break;
8320 }
8321
8322 /* Is this a line end? If yes, we're done. */
8323 if (ITERATOR_AT_END_OF_LINE_P (it))
8324 {
8325 /* If we are past TO_CHARPOS, but never saw any character
8326 positions smaller than TO_CHARPOS, return
8327 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8328 did. */
8329 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8330 {
8331 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8332 {
8333 if (IT_CHARPOS (ppos_it) < ZV)
8334 {
8335 RESTORE_IT (it, &ppos_it, ppos_data);
8336 result = MOVE_POS_MATCH_OR_ZV;
8337 }
8338 else
8339 goto buffer_pos_reached;
8340 }
8341 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8342 && IT_CHARPOS (*it) > to_charpos)
8343 goto buffer_pos_reached;
8344 else
8345 result = MOVE_NEWLINE_OR_CR;
8346 }
8347 else
8348 result = MOVE_NEWLINE_OR_CR;
8349 break;
8350 }
8351
8352 prev_method = it->method;
8353 if (it->method == GET_FROM_BUFFER)
8354 prev_pos = IT_CHARPOS (*it);
8355 /* The current display element has been consumed. Advance
8356 to the next. */
8357 set_iterator_to_next (it, 1);
8358 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8359 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8360 if (IT_CHARPOS (*it) < to_charpos)
8361 saw_smaller_pos = 1;
8362 if (it->bidi_p
8363 && (op & MOVE_TO_POS)
8364 && IT_CHARPOS (*it) >= to_charpos
8365 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8366 SAVE_IT (ppos_it, *it, ppos_data);
8367
8368 /* Stop if lines are truncated and IT's current x-position is
8369 past the right edge of the window now. */
8370 if (it->line_wrap == TRUNCATE
8371 && it->current_x >= it->last_visible_x)
8372 {
8373 if (!FRAME_WINDOW_P (it->f)
8374 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8375 {
8376 int at_eob_p = 0;
8377
8378 if ((at_eob_p = !get_next_display_element (it))
8379 || BUFFER_POS_REACHED_P ()
8380 /* If we are past TO_CHARPOS, but never saw any
8381 character positions smaller than TO_CHARPOS,
8382 return MOVE_POS_MATCH_OR_ZV, like the
8383 unidirectional display did. */
8384 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8385 && !saw_smaller_pos
8386 && IT_CHARPOS (*it) > to_charpos))
8387 {
8388 if (it->bidi_p
8389 && !at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8390 RESTORE_IT (it, &ppos_it, ppos_data);
8391 result = MOVE_POS_MATCH_OR_ZV;
8392 break;
8393 }
8394 if (ITERATOR_AT_END_OF_LINE_P (it))
8395 {
8396 result = MOVE_NEWLINE_OR_CR;
8397 break;
8398 }
8399 }
8400 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8401 && !saw_smaller_pos
8402 && IT_CHARPOS (*it) > to_charpos)
8403 {
8404 if (IT_CHARPOS (ppos_it) < ZV)
8405 RESTORE_IT (it, &ppos_it, ppos_data);
8406 result = MOVE_POS_MATCH_OR_ZV;
8407 break;
8408 }
8409 result = MOVE_LINE_TRUNCATED;
8410 break;
8411 }
8412 #undef IT_RESET_X_ASCENT_DESCENT
8413 }
8414
8415 #undef BUFFER_POS_REACHED_P
8416
8417 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8418 restore the saved iterator. */
8419 if (atpos_it.sp >= 0)
8420 RESTORE_IT (it, &atpos_it, atpos_data);
8421 else if (atx_it.sp >= 0)
8422 RESTORE_IT (it, &atx_it, atx_data);
8423
8424 done:
8425
8426 if (atpos_data)
8427 bidi_unshelve_cache (atpos_data, 1);
8428 if (atx_data)
8429 bidi_unshelve_cache (atx_data, 1);
8430 if (wrap_data)
8431 bidi_unshelve_cache (wrap_data, 1);
8432 if (ppos_data)
8433 bidi_unshelve_cache (ppos_data, 1);
8434
8435 /* Restore the iterator settings altered at the beginning of this
8436 function. */
8437 it->glyph_row = saved_glyph_row;
8438 return result;
8439 }
8440
8441 /* For external use. */
8442 void
8443 move_it_in_display_line (struct it *it,
8444 EMACS_INT to_charpos, int to_x,
8445 enum move_operation_enum op)
8446 {
8447 if (it->line_wrap == WORD_WRAP
8448 && (op & MOVE_TO_X))
8449 {
8450 struct it save_it;
8451 void *save_data = NULL;
8452 int skip;
8453
8454 SAVE_IT (save_it, *it, save_data);
8455 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8456 /* When word-wrap is on, TO_X may lie past the end
8457 of a wrapped line. Then it->current is the
8458 character on the next line, so backtrack to the
8459 space before the wrap point. */
8460 if (skip == MOVE_LINE_CONTINUED)
8461 {
8462 int prev_x = max (it->current_x - 1, 0);
8463 RESTORE_IT (it, &save_it, save_data);
8464 move_it_in_display_line_to
8465 (it, -1, prev_x, MOVE_TO_X);
8466 }
8467 else
8468 bidi_unshelve_cache (save_data, 1);
8469 }
8470 else
8471 move_it_in_display_line_to (it, to_charpos, to_x, op);
8472 }
8473
8474
8475 /* Move IT forward until it satisfies one or more of the criteria in
8476 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8477
8478 OP is a bit-mask that specifies where to stop, and in particular,
8479 which of those four position arguments makes a difference. See the
8480 description of enum move_operation_enum.
8481
8482 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8483 screen line, this function will set IT to the next position that is
8484 displayed to the right of TO_CHARPOS on the screen. */
8485
8486 void
8487 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
8488 {
8489 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8490 int line_height, line_start_x = 0, reached = 0;
8491 void *backup_data = NULL;
8492
8493 for (;;)
8494 {
8495 if (op & MOVE_TO_VPOS)
8496 {
8497 /* If no TO_CHARPOS and no TO_X specified, stop at the
8498 start of the line TO_VPOS. */
8499 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8500 {
8501 if (it->vpos == to_vpos)
8502 {
8503 reached = 1;
8504 break;
8505 }
8506 else
8507 skip = move_it_in_display_line_to (it, -1, -1, 0);
8508 }
8509 else
8510 {
8511 /* TO_VPOS >= 0 means stop at TO_X in the line at
8512 TO_VPOS, or at TO_POS, whichever comes first. */
8513 if (it->vpos == to_vpos)
8514 {
8515 reached = 2;
8516 break;
8517 }
8518
8519 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8520
8521 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8522 {
8523 reached = 3;
8524 break;
8525 }
8526 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8527 {
8528 /* We have reached TO_X but not in the line we want. */
8529 skip = move_it_in_display_line_to (it, to_charpos,
8530 -1, MOVE_TO_POS);
8531 if (skip == MOVE_POS_MATCH_OR_ZV)
8532 {
8533 reached = 4;
8534 break;
8535 }
8536 }
8537 }
8538 }
8539 else if (op & MOVE_TO_Y)
8540 {
8541 struct it it_backup;
8542
8543 if (it->line_wrap == WORD_WRAP)
8544 SAVE_IT (it_backup, *it, backup_data);
8545
8546 /* TO_Y specified means stop at TO_X in the line containing
8547 TO_Y---or at TO_CHARPOS if this is reached first. The
8548 problem is that we can't really tell whether the line
8549 contains TO_Y before we have completely scanned it, and
8550 this may skip past TO_X. What we do is to first scan to
8551 TO_X.
8552
8553 If TO_X is not specified, use a TO_X of zero. The reason
8554 is to make the outcome of this function more predictable.
8555 If we didn't use TO_X == 0, we would stop at the end of
8556 the line which is probably not what a caller would expect
8557 to happen. */
8558 skip = move_it_in_display_line_to
8559 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8560 (MOVE_TO_X | (op & MOVE_TO_POS)));
8561
8562 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8563 if (skip == MOVE_POS_MATCH_OR_ZV)
8564 reached = 5;
8565 else if (skip == MOVE_X_REACHED)
8566 {
8567 /* If TO_X was reached, we want to know whether TO_Y is
8568 in the line. We know this is the case if the already
8569 scanned glyphs make the line tall enough. Otherwise,
8570 we must check by scanning the rest of the line. */
8571 line_height = it->max_ascent + it->max_descent;
8572 if (to_y >= it->current_y
8573 && to_y < it->current_y + line_height)
8574 {
8575 reached = 6;
8576 break;
8577 }
8578 SAVE_IT (it_backup, *it, backup_data);
8579 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8580 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8581 op & MOVE_TO_POS);
8582 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8583 line_height = it->max_ascent + it->max_descent;
8584 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8585
8586 if (to_y >= it->current_y
8587 && to_y < it->current_y + line_height)
8588 {
8589 /* If TO_Y is in this line and TO_X was reached
8590 above, we scanned too far. We have to restore
8591 IT's settings to the ones before skipping. */
8592 RESTORE_IT (it, &it_backup, backup_data);
8593 reached = 6;
8594 }
8595 else
8596 {
8597 skip = skip2;
8598 if (skip == MOVE_POS_MATCH_OR_ZV)
8599 reached = 7;
8600 }
8601 }
8602 else
8603 {
8604 /* Check whether TO_Y is in this line. */
8605 line_height = it->max_ascent + it->max_descent;
8606 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8607
8608 if (to_y >= it->current_y
8609 && to_y < it->current_y + line_height)
8610 {
8611 /* When word-wrap is on, TO_X may lie past the end
8612 of a wrapped line. Then it->current is the
8613 character on the next line, so backtrack to the
8614 space before the wrap point. */
8615 if (skip == MOVE_LINE_CONTINUED
8616 && it->line_wrap == WORD_WRAP)
8617 {
8618 int prev_x = max (it->current_x - 1, 0);
8619 RESTORE_IT (it, &it_backup, backup_data);
8620 skip = move_it_in_display_line_to
8621 (it, -1, prev_x, MOVE_TO_X);
8622 }
8623 reached = 6;
8624 }
8625 }
8626
8627 if (reached)
8628 break;
8629 }
8630 else if (BUFFERP (it->object)
8631 && (it->method == GET_FROM_BUFFER
8632 || it->method == GET_FROM_STRETCH)
8633 && IT_CHARPOS (*it) >= to_charpos
8634 /* Under bidi iteration, a call to set_iterator_to_next
8635 can scan far beyond to_charpos if the initial
8636 portion of the next line needs to be reordered. In
8637 that case, give move_it_in_display_line_to another
8638 chance below. */
8639 && !(it->bidi_p
8640 && it->bidi_it.scan_dir == -1))
8641 skip = MOVE_POS_MATCH_OR_ZV;
8642 else
8643 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
8644
8645 switch (skip)
8646 {
8647 case MOVE_POS_MATCH_OR_ZV:
8648 reached = 8;
8649 goto out;
8650
8651 case MOVE_NEWLINE_OR_CR:
8652 set_iterator_to_next (it, 1);
8653 it->continuation_lines_width = 0;
8654 break;
8655
8656 case MOVE_LINE_TRUNCATED:
8657 it->continuation_lines_width = 0;
8658 reseat_at_next_visible_line_start (it, 0);
8659 if ((op & MOVE_TO_POS) != 0
8660 && IT_CHARPOS (*it) > to_charpos)
8661 {
8662 reached = 9;
8663 goto out;
8664 }
8665 break;
8666
8667 case MOVE_LINE_CONTINUED:
8668 /* For continued lines ending in a tab, some of the glyphs
8669 associated with the tab are displayed on the current
8670 line. Since it->current_x does not include these glyphs,
8671 we use it->last_visible_x instead. */
8672 if (it->c == '\t')
8673 {
8674 it->continuation_lines_width += it->last_visible_x;
8675 /* When moving by vpos, ensure that the iterator really
8676 advances to the next line (bug#847, bug#969). Fixme:
8677 do we need to do this in other circumstances? */
8678 if (it->current_x != it->last_visible_x
8679 && (op & MOVE_TO_VPOS)
8680 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
8681 {
8682 line_start_x = it->current_x + it->pixel_width
8683 - it->last_visible_x;
8684 set_iterator_to_next (it, 0);
8685 }
8686 }
8687 else
8688 it->continuation_lines_width += it->current_x;
8689 break;
8690
8691 default:
8692 abort ();
8693 }
8694
8695 /* Reset/increment for the next run. */
8696 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
8697 it->current_x = line_start_x;
8698 line_start_x = 0;
8699 it->hpos = 0;
8700 it->current_y += it->max_ascent + it->max_descent;
8701 ++it->vpos;
8702 last_height = it->max_ascent + it->max_descent;
8703 last_max_ascent = it->max_ascent;
8704 it->max_ascent = it->max_descent = 0;
8705 }
8706
8707 out:
8708
8709 /* On text terminals, we may stop at the end of a line in the middle
8710 of a multi-character glyph. If the glyph itself is continued,
8711 i.e. it is actually displayed on the next line, don't treat this
8712 stopping point as valid; move to the next line instead (unless
8713 that brings us offscreen). */
8714 if (!FRAME_WINDOW_P (it->f)
8715 && op & MOVE_TO_POS
8716 && IT_CHARPOS (*it) == to_charpos
8717 && it->what == IT_CHARACTER
8718 && it->nglyphs > 1
8719 && it->line_wrap == WINDOW_WRAP
8720 && it->current_x == it->last_visible_x - 1
8721 && it->c != '\n'
8722 && it->c != '\t'
8723 && it->vpos < XFASTINT (it->w->window_end_vpos))
8724 {
8725 it->continuation_lines_width += it->current_x;
8726 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
8727 it->current_y += it->max_ascent + it->max_descent;
8728 ++it->vpos;
8729 last_height = it->max_ascent + it->max_descent;
8730 last_max_ascent = it->max_ascent;
8731 }
8732
8733 if (backup_data)
8734 bidi_unshelve_cache (backup_data, 1);
8735
8736 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
8737 }
8738
8739
8740 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
8741
8742 If DY > 0, move IT backward at least that many pixels. DY = 0
8743 means move IT backward to the preceding line start or BEGV. This
8744 function may move over more than DY pixels if IT->current_y - DY
8745 ends up in the middle of a line; in this case IT->current_y will be
8746 set to the top of the line moved to. */
8747
8748 void
8749 move_it_vertically_backward (struct it *it, int dy)
8750 {
8751 int nlines, h;
8752 struct it it2, it3;
8753 void *it2data = NULL, *it3data = NULL;
8754 EMACS_INT start_pos;
8755
8756 move_further_back:
8757 xassert (dy >= 0);
8758
8759 start_pos = IT_CHARPOS (*it);
8760
8761 /* Estimate how many newlines we must move back. */
8762 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
8763
8764 /* Set the iterator's position that many lines back. */
8765 while (nlines-- && IT_CHARPOS (*it) > BEGV)
8766 back_to_previous_visible_line_start (it);
8767
8768 /* Reseat the iterator here. When moving backward, we don't want
8769 reseat to skip forward over invisible text, set up the iterator
8770 to deliver from overlay strings at the new position etc. So,
8771 use reseat_1 here. */
8772 reseat_1 (it, it->current.pos, 1);
8773
8774 /* We are now surely at a line start. */
8775 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
8776 reordering is in effect. */
8777 it->continuation_lines_width = 0;
8778
8779 /* Move forward and see what y-distance we moved. First move to the
8780 start of the next line so that we get its height. We need this
8781 height to be able to tell whether we reached the specified
8782 y-distance. */
8783 SAVE_IT (it2, *it, it2data);
8784 it2.max_ascent = it2.max_descent = 0;
8785 do
8786 {
8787 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
8788 MOVE_TO_POS | MOVE_TO_VPOS);
8789 }
8790 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
8791 /* If we are in a display string which starts at START_POS,
8792 and that display string includes a newline, and we are
8793 right after that newline (i.e. at the beginning of a
8794 display line), exit the loop, because otherwise we will
8795 infloop, since move_it_to will see that it is already at
8796 START_POS and will not move. */
8797 || (it2.method == GET_FROM_STRING
8798 && IT_CHARPOS (it2) == start_pos
8799 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
8800 xassert (IT_CHARPOS (*it) >= BEGV);
8801 SAVE_IT (it3, it2, it3data);
8802
8803 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
8804 xassert (IT_CHARPOS (*it) >= BEGV);
8805 /* H is the actual vertical distance from the position in *IT
8806 and the starting position. */
8807 h = it2.current_y - it->current_y;
8808 /* NLINES is the distance in number of lines. */
8809 nlines = it2.vpos - it->vpos;
8810
8811 /* Correct IT's y and vpos position
8812 so that they are relative to the starting point. */
8813 it->vpos -= nlines;
8814 it->current_y -= h;
8815
8816 if (dy == 0)
8817 {
8818 /* DY == 0 means move to the start of the screen line. The
8819 value of nlines is > 0 if continuation lines were involved,
8820 or if the original IT position was at start of a line. */
8821 RESTORE_IT (it, it, it2data);
8822 if (nlines > 0)
8823 move_it_by_lines (it, nlines);
8824 /* The above code moves us to some position NLINES down,
8825 usually to its first glyph (leftmost in an L2R line), but
8826 that's not necessarily the start of the line, under bidi
8827 reordering. We want to get to the character position
8828 that is immediately after the newline of the previous
8829 line. */
8830 if (it->bidi_p
8831 && !it->continuation_lines_width
8832 && !STRINGP (it->string)
8833 && IT_CHARPOS (*it) > BEGV
8834 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8835 {
8836 EMACS_INT nl_pos =
8837 find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
8838
8839 move_it_to (it, nl_pos, -1, -1, -1, MOVE_TO_POS);
8840 }
8841 bidi_unshelve_cache (it3data, 1);
8842 }
8843 else
8844 {
8845 /* The y-position we try to reach, relative to *IT.
8846 Note that H has been subtracted in front of the if-statement. */
8847 int target_y = it->current_y + h - dy;
8848 int y0 = it3.current_y;
8849 int y1;
8850 int line_height;
8851
8852 RESTORE_IT (&it3, &it3, it3data);
8853 y1 = line_bottom_y (&it3);
8854 line_height = y1 - y0;
8855 RESTORE_IT (it, it, it2data);
8856 /* If we did not reach target_y, try to move further backward if
8857 we can. If we moved too far backward, try to move forward. */
8858 if (target_y < it->current_y
8859 /* This is heuristic. In a window that's 3 lines high, with
8860 a line height of 13 pixels each, recentering with point
8861 on the bottom line will try to move -39/2 = 19 pixels
8862 backward. Try to avoid moving into the first line. */
8863 && (it->current_y - target_y
8864 > min (window_box_height (it->w), line_height * 2 / 3))
8865 && IT_CHARPOS (*it) > BEGV)
8866 {
8867 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
8868 target_y - it->current_y));
8869 dy = it->current_y - target_y;
8870 goto move_further_back;
8871 }
8872 else if (target_y >= it->current_y + line_height
8873 && IT_CHARPOS (*it) < ZV)
8874 {
8875 /* Should move forward by at least one line, maybe more.
8876
8877 Note: Calling move_it_by_lines can be expensive on
8878 terminal frames, where compute_motion is used (via
8879 vmotion) to do the job, when there are very long lines
8880 and truncate-lines is nil. That's the reason for
8881 treating terminal frames specially here. */
8882
8883 if (!FRAME_WINDOW_P (it->f))
8884 move_it_vertically (it, target_y - (it->current_y + line_height));
8885 else
8886 {
8887 do
8888 {
8889 move_it_by_lines (it, 1);
8890 }
8891 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
8892 }
8893 }
8894 }
8895 }
8896
8897
8898 /* Move IT by a specified amount of pixel lines DY. DY negative means
8899 move backwards. DY = 0 means move to start of screen line. At the
8900 end, IT will be on the start of a screen line. */
8901
8902 void
8903 move_it_vertically (struct it *it, int dy)
8904 {
8905 if (dy <= 0)
8906 move_it_vertically_backward (it, -dy);
8907 else
8908 {
8909 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
8910 move_it_to (it, ZV, -1, it->current_y + dy, -1,
8911 MOVE_TO_POS | MOVE_TO_Y);
8912 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
8913
8914 /* If buffer ends in ZV without a newline, move to the start of
8915 the line to satisfy the post-condition. */
8916 if (IT_CHARPOS (*it) == ZV
8917 && ZV > BEGV
8918 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8919 move_it_by_lines (it, 0);
8920 }
8921 }
8922
8923
8924 /* Move iterator IT past the end of the text line it is in. */
8925
8926 void
8927 move_it_past_eol (struct it *it)
8928 {
8929 enum move_it_result rc;
8930
8931 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
8932 if (rc == MOVE_NEWLINE_OR_CR)
8933 set_iterator_to_next (it, 0);
8934 }
8935
8936
8937 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
8938 negative means move up. DVPOS == 0 means move to the start of the
8939 screen line.
8940
8941 Optimization idea: If we would know that IT->f doesn't use
8942 a face with proportional font, we could be faster for
8943 truncate-lines nil. */
8944
8945 void
8946 move_it_by_lines (struct it *it, int dvpos)
8947 {
8948
8949 /* The commented-out optimization uses vmotion on terminals. This
8950 gives bad results, because elements like it->what, on which
8951 callers such as pos_visible_p rely, aren't updated. */
8952 /* struct position pos;
8953 if (!FRAME_WINDOW_P (it->f))
8954 {
8955 struct text_pos textpos;
8956
8957 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
8958 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
8959 reseat (it, textpos, 1);
8960 it->vpos += pos.vpos;
8961 it->current_y += pos.vpos;
8962 }
8963 else */
8964
8965 if (dvpos == 0)
8966 {
8967 /* DVPOS == 0 means move to the start of the screen line. */
8968 move_it_vertically_backward (it, 0);
8969 /* Let next call to line_bottom_y calculate real line height */
8970 last_height = 0;
8971 }
8972 else if (dvpos > 0)
8973 {
8974 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
8975 if (!IT_POS_VALID_AFTER_MOVE_P (it))
8976 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
8977 }
8978 else
8979 {
8980 struct it it2;
8981 void *it2data = NULL;
8982 EMACS_INT start_charpos, i;
8983
8984 /* Start at the beginning of the screen line containing IT's
8985 position. This may actually move vertically backwards,
8986 in case of overlays, so adjust dvpos accordingly. */
8987 dvpos += it->vpos;
8988 move_it_vertically_backward (it, 0);
8989 dvpos -= it->vpos;
8990
8991 /* Go back -DVPOS visible lines and reseat the iterator there. */
8992 start_charpos = IT_CHARPOS (*it);
8993 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
8994 back_to_previous_visible_line_start (it);
8995 reseat (it, it->current.pos, 1);
8996
8997 /* Move further back if we end up in a string or an image. */
8998 while (!IT_POS_VALID_AFTER_MOVE_P (it))
8999 {
9000 /* First try to move to start of display line. */
9001 dvpos += it->vpos;
9002 move_it_vertically_backward (it, 0);
9003 dvpos -= it->vpos;
9004 if (IT_POS_VALID_AFTER_MOVE_P (it))
9005 break;
9006 /* If start of line is still in string or image,
9007 move further back. */
9008 back_to_previous_visible_line_start (it);
9009 reseat (it, it->current.pos, 1);
9010 dvpos--;
9011 }
9012
9013 it->current_x = it->hpos = 0;
9014
9015 /* Above call may have moved too far if continuation lines
9016 are involved. Scan forward and see if it did. */
9017 SAVE_IT (it2, *it, it2data);
9018 it2.vpos = it2.current_y = 0;
9019 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9020 it->vpos -= it2.vpos;
9021 it->current_y -= it2.current_y;
9022 it->current_x = it->hpos = 0;
9023
9024 /* If we moved too far back, move IT some lines forward. */
9025 if (it2.vpos > -dvpos)
9026 {
9027 int delta = it2.vpos + dvpos;
9028
9029 RESTORE_IT (&it2, &it2, it2data);
9030 SAVE_IT (it2, *it, it2data);
9031 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9032 /* Move back again if we got too far ahead. */
9033 if (IT_CHARPOS (*it) >= start_charpos)
9034 RESTORE_IT (it, &it2, it2data);
9035 else
9036 bidi_unshelve_cache (it2data, 1);
9037 }
9038 else
9039 RESTORE_IT (it, it, it2data);
9040 }
9041 }
9042
9043 /* Return 1 if IT points into the middle of a display vector. */
9044
9045 int
9046 in_display_vector_p (struct it *it)
9047 {
9048 return (it->method == GET_FROM_DISPLAY_VECTOR
9049 && it->current.dpvec_index > 0
9050 && it->dpvec + it->current.dpvec_index != it->dpend);
9051 }
9052
9053 \f
9054 /***********************************************************************
9055 Messages
9056 ***********************************************************************/
9057
9058
9059 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9060 to *Messages*. */
9061
9062 void
9063 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9064 {
9065 Lisp_Object args[3];
9066 Lisp_Object msg, fmt;
9067 char *buffer;
9068 EMACS_INT len;
9069 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9070 USE_SAFE_ALLOCA;
9071
9072 /* Do nothing if called asynchronously. Inserting text into
9073 a buffer may call after-change-functions and alike and
9074 that would means running Lisp asynchronously. */
9075 if (handling_signal)
9076 return;
9077
9078 fmt = msg = Qnil;
9079 GCPRO4 (fmt, msg, arg1, arg2);
9080
9081 args[0] = fmt = build_string (format);
9082 args[1] = arg1;
9083 args[2] = arg2;
9084 msg = Fformat (3, args);
9085
9086 len = SBYTES (msg) + 1;
9087 SAFE_ALLOCA (buffer, char *, len);
9088 memcpy (buffer, SDATA (msg), len);
9089
9090 message_dolog (buffer, len - 1, 1, 0);
9091 SAFE_FREE ();
9092
9093 UNGCPRO;
9094 }
9095
9096
9097 /* Output a newline in the *Messages* buffer if "needs" one. */
9098
9099 void
9100 message_log_maybe_newline (void)
9101 {
9102 if (message_log_need_newline)
9103 message_dolog ("", 0, 1, 0);
9104 }
9105
9106
9107 /* Add a string M of length NBYTES to the message log, optionally
9108 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
9109 nonzero, means interpret the contents of M as multibyte. This
9110 function calls low-level routines in order to bypass text property
9111 hooks, etc. which might not be safe to run.
9112
9113 This may GC (insert may run before/after change hooks),
9114 so the buffer M must NOT point to a Lisp string. */
9115
9116 void
9117 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
9118 {
9119 const unsigned char *msg = (const unsigned char *) m;
9120
9121 if (!NILP (Vmemory_full))
9122 return;
9123
9124 if (!NILP (Vmessage_log_max))
9125 {
9126 struct buffer *oldbuf;
9127 Lisp_Object oldpoint, oldbegv, oldzv;
9128 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9129 EMACS_INT point_at_end = 0;
9130 EMACS_INT zv_at_end = 0;
9131 Lisp_Object old_deactivate_mark, tem;
9132 struct gcpro gcpro1;
9133
9134 old_deactivate_mark = Vdeactivate_mark;
9135 oldbuf = current_buffer;
9136 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9137 BVAR (current_buffer, undo_list) = Qt;
9138
9139 oldpoint = message_dolog_marker1;
9140 set_marker_restricted (oldpoint, make_number (PT), Qnil);
9141 oldbegv = message_dolog_marker2;
9142 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
9143 oldzv = message_dolog_marker3;
9144 set_marker_restricted (oldzv, make_number (ZV), Qnil);
9145 GCPRO1 (old_deactivate_mark);
9146
9147 if (PT == Z)
9148 point_at_end = 1;
9149 if (ZV == Z)
9150 zv_at_end = 1;
9151
9152 BEGV = BEG;
9153 BEGV_BYTE = BEG_BYTE;
9154 ZV = Z;
9155 ZV_BYTE = Z_BYTE;
9156 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9157
9158 /* Insert the string--maybe converting multibyte to single byte
9159 or vice versa, so that all the text fits the buffer. */
9160 if (multibyte
9161 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9162 {
9163 EMACS_INT i;
9164 int c, char_bytes;
9165 char work[1];
9166
9167 /* Convert a multibyte string to single-byte
9168 for the *Message* buffer. */
9169 for (i = 0; i < nbytes; i += char_bytes)
9170 {
9171 c = string_char_and_length (msg + i, &char_bytes);
9172 work[0] = (ASCII_CHAR_P (c)
9173 ? c
9174 : multibyte_char_to_unibyte (c));
9175 insert_1_both (work, 1, 1, 1, 0, 0);
9176 }
9177 }
9178 else if (! multibyte
9179 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9180 {
9181 EMACS_INT i;
9182 int c, char_bytes;
9183 unsigned char str[MAX_MULTIBYTE_LENGTH];
9184 /* Convert a single-byte string to multibyte
9185 for the *Message* buffer. */
9186 for (i = 0; i < nbytes; i++)
9187 {
9188 c = msg[i];
9189 MAKE_CHAR_MULTIBYTE (c);
9190 char_bytes = CHAR_STRING (c, str);
9191 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9192 }
9193 }
9194 else if (nbytes)
9195 insert_1 (m, nbytes, 1, 0, 0);
9196
9197 if (nlflag)
9198 {
9199 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9200 printmax_t dups;
9201 insert_1 ("\n", 1, 1, 0, 0);
9202
9203 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
9204 this_bol = PT;
9205 this_bol_byte = PT_BYTE;
9206
9207 /* See if this line duplicates the previous one.
9208 If so, combine duplicates. */
9209 if (this_bol > BEG)
9210 {
9211 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
9212 prev_bol = PT;
9213 prev_bol_byte = PT_BYTE;
9214
9215 dups = message_log_check_duplicate (prev_bol_byte,
9216 this_bol_byte);
9217 if (dups)
9218 {
9219 del_range_both (prev_bol, prev_bol_byte,
9220 this_bol, this_bol_byte, 0);
9221 if (dups > 1)
9222 {
9223 char dupstr[sizeof " [ times]"
9224 + INT_STRLEN_BOUND (printmax_t)];
9225 int duplen;
9226
9227 /* If you change this format, don't forget to also
9228 change message_log_check_duplicate. */
9229 sprintf (dupstr, " [%"pMd" times]", dups);
9230 duplen = strlen (dupstr);
9231 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9232 insert_1 (dupstr, duplen, 1, 0, 1);
9233 }
9234 }
9235 }
9236
9237 /* If we have more than the desired maximum number of lines
9238 in the *Messages* buffer now, delete the oldest ones.
9239 This is safe because we don't have undo in this buffer. */
9240
9241 if (NATNUMP (Vmessage_log_max))
9242 {
9243 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9244 -XFASTINT (Vmessage_log_max) - 1, 0);
9245 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
9246 }
9247 }
9248 BEGV = XMARKER (oldbegv)->charpos;
9249 BEGV_BYTE = marker_byte_position (oldbegv);
9250
9251 if (zv_at_end)
9252 {
9253 ZV = Z;
9254 ZV_BYTE = Z_BYTE;
9255 }
9256 else
9257 {
9258 ZV = XMARKER (oldzv)->charpos;
9259 ZV_BYTE = marker_byte_position (oldzv);
9260 }
9261
9262 if (point_at_end)
9263 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9264 else
9265 /* We can't do Fgoto_char (oldpoint) because it will run some
9266 Lisp code. */
9267 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
9268 XMARKER (oldpoint)->bytepos);
9269
9270 UNGCPRO;
9271 unchain_marker (XMARKER (oldpoint));
9272 unchain_marker (XMARKER (oldbegv));
9273 unchain_marker (XMARKER (oldzv));
9274
9275 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
9276 set_buffer_internal (oldbuf);
9277 if (NILP (tem))
9278 windows_or_buffers_changed = old_windows_or_buffers_changed;
9279 message_log_need_newline = !nlflag;
9280 Vdeactivate_mark = old_deactivate_mark;
9281 }
9282 }
9283
9284
9285 /* We are at the end of the buffer after just having inserted a newline.
9286 (Note: We depend on the fact we won't be crossing the gap.)
9287 Check to see if the most recent message looks a lot like the previous one.
9288 Return 0 if different, 1 if the new one should just replace it, or a
9289 value N > 1 if we should also append " [N times]". */
9290
9291 static intmax_t
9292 message_log_check_duplicate (EMACS_INT prev_bol_byte, EMACS_INT this_bol_byte)
9293 {
9294 EMACS_INT i;
9295 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
9296 int seen_dots = 0;
9297 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9298 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9299
9300 for (i = 0; i < len; i++)
9301 {
9302 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
9303 seen_dots = 1;
9304 if (p1[i] != p2[i])
9305 return seen_dots;
9306 }
9307 p1 += len;
9308 if (*p1 == '\n')
9309 return 2;
9310 if (*p1++ == ' ' && *p1++ == '[')
9311 {
9312 char *pend;
9313 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9314 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9315 return n+1;
9316 }
9317 return 0;
9318 }
9319 \f
9320
9321 /* Display an echo area message M with a specified length of NBYTES
9322 bytes. The string may include null characters. If M is 0, clear
9323 out any existing message, and let the mini-buffer text show
9324 through.
9325
9326 This may GC, so the buffer M must NOT point to a Lisp string. */
9327
9328 void
9329 message2 (const char *m, EMACS_INT nbytes, int multibyte)
9330 {
9331 /* First flush out any partial line written with print. */
9332 message_log_maybe_newline ();
9333 if (m)
9334 message_dolog (m, nbytes, 1, multibyte);
9335 message2_nolog (m, nbytes, multibyte);
9336 }
9337
9338
9339 /* The non-logging counterpart of message2. */
9340
9341 void
9342 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
9343 {
9344 struct frame *sf = SELECTED_FRAME ();
9345 message_enable_multibyte = multibyte;
9346
9347 if (FRAME_INITIAL_P (sf))
9348 {
9349 if (noninteractive_need_newline)
9350 putc ('\n', stderr);
9351 noninteractive_need_newline = 0;
9352 if (m)
9353 fwrite (m, nbytes, 1, stderr);
9354 if (cursor_in_echo_area == 0)
9355 fprintf (stderr, "\n");
9356 fflush (stderr);
9357 }
9358 /* A null message buffer means that the frame hasn't really been
9359 initialized yet. Error messages get reported properly by
9360 cmd_error, so this must be just an informative message; toss it. */
9361 else if (INTERACTIVE
9362 && sf->glyphs_initialized_p
9363 && FRAME_MESSAGE_BUF (sf))
9364 {
9365 Lisp_Object mini_window;
9366 struct frame *f;
9367
9368 /* Get the frame containing the mini-buffer
9369 that the selected frame is using. */
9370 mini_window = FRAME_MINIBUF_WINDOW (sf);
9371 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9372
9373 FRAME_SAMPLE_VISIBILITY (f);
9374 if (FRAME_VISIBLE_P (sf)
9375 && ! FRAME_VISIBLE_P (f))
9376 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
9377
9378 if (m)
9379 {
9380 set_message (m, Qnil, nbytes, multibyte);
9381 if (minibuffer_auto_raise)
9382 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9383 }
9384 else
9385 clear_message (1, 1);
9386
9387 do_pending_window_change (0);
9388 echo_area_display (1);
9389 do_pending_window_change (0);
9390 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9391 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9392 }
9393 }
9394
9395
9396 /* Display an echo area message M with a specified length of NBYTES
9397 bytes. The string may include null characters. If M is not a
9398 string, clear out any existing message, and let the mini-buffer
9399 text show through.
9400
9401 This function cancels echoing. */
9402
9403 void
9404 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
9405 {
9406 struct gcpro gcpro1;
9407
9408 GCPRO1 (m);
9409 clear_message (1,1);
9410 cancel_echoing ();
9411
9412 /* First flush out any partial line written with print. */
9413 message_log_maybe_newline ();
9414 if (STRINGP (m))
9415 {
9416 char *buffer;
9417 USE_SAFE_ALLOCA;
9418
9419 SAFE_ALLOCA (buffer, char *, nbytes);
9420 memcpy (buffer, SDATA (m), nbytes);
9421 message_dolog (buffer, nbytes, 1, multibyte);
9422 SAFE_FREE ();
9423 }
9424 message3_nolog (m, nbytes, multibyte);
9425
9426 UNGCPRO;
9427 }
9428
9429
9430 /* The non-logging version of message3.
9431 This does not cancel echoing, because it is used for echoing.
9432 Perhaps we need to make a separate function for echoing
9433 and make this cancel echoing. */
9434
9435 void
9436 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
9437 {
9438 struct frame *sf = SELECTED_FRAME ();
9439 message_enable_multibyte = multibyte;
9440
9441 if (FRAME_INITIAL_P (sf))
9442 {
9443 if (noninteractive_need_newline)
9444 putc ('\n', stderr);
9445 noninteractive_need_newline = 0;
9446 if (STRINGP (m))
9447 fwrite (SDATA (m), nbytes, 1, stderr);
9448 if (cursor_in_echo_area == 0)
9449 fprintf (stderr, "\n");
9450 fflush (stderr);
9451 }
9452 /* A null message buffer means that the frame hasn't really been
9453 initialized yet. Error messages get reported properly by
9454 cmd_error, so this must be just an informative message; toss it. */
9455 else if (INTERACTIVE
9456 && sf->glyphs_initialized_p
9457 && FRAME_MESSAGE_BUF (sf))
9458 {
9459 Lisp_Object mini_window;
9460 Lisp_Object frame;
9461 struct frame *f;
9462
9463 /* Get the frame containing the mini-buffer
9464 that the selected frame is using. */
9465 mini_window = FRAME_MINIBUF_WINDOW (sf);
9466 frame = XWINDOW (mini_window)->frame;
9467 f = XFRAME (frame);
9468
9469 FRAME_SAMPLE_VISIBILITY (f);
9470 if (FRAME_VISIBLE_P (sf)
9471 && !FRAME_VISIBLE_P (f))
9472 Fmake_frame_visible (frame);
9473
9474 if (STRINGP (m) && SCHARS (m) > 0)
9475 {
9476 set_message (NULL, m, nbytes, multibyte);
9477 if (minibuffer_auto_raise)
9478 Fraise_frame (frame);
9479 /* Assume we are not echoing.
9480 (If we are, echo_now will override this.) */
9481 echo_message_buffer = Qnil;
9482 }
9483 else
9484 clear_message (1, 1);
9485
9486 do_pending_window_change (0);
9487 echo_area_display (1);
9488 do_pending_window_change (0);
9489 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9490 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9491 }
9492 }
9493
9494
9495 /* Display a null-terminated echo area message M. If M is 0, clear
9496 out any existing message, and let the mini-buffer text show through.
9497
9498 The buffer M must continue to exist until after the echo area gets
9499 cleared or some other message gets displayed there. Do not pass
9500 text that is stored in a Lisp string. Do not pass text in a buffer
9501 that was alloca'd. */
9502
9503 void
9504 message1 (const char *m)
9505 {
9506 message2 (m, (m ? strlen (m) : 0), 0);
9507 }
9508
9509
9510 /* The non-logging counterpart of message1. */
9511
9512 void
9513 message1_nolog (const char *m)
9514 {
9515 message2_nolog (m, (m ? strlen (m) : 0), 0);
9516 }
9517
9518 /* Display a message M which contains a single %s
9519 which gets replaced with STRING. */
9520
9521 void
9522 message_with_string (const char *m, Lisp_Object string, int log)
9523 {
9524 CHECK_STRING (string);
9525
9526 if (noninteractive)
9527 {
9528 if (m)
9529 {
9530 if (noninteractive_need_newline)
9531 putc ('\n', stderr);
9532 noninteractive_need_newline = 0;
9533 fprintf (stderr, m, SDATA (string));
9534 if (!cursor_in_echo_area)
9535 fprintf (stderr, "\n");
9536 fflush (stderr);
9537 }
9538 }
9539 else if (INTERACTIVE)
9540 {
9541 /* The frame whose minibuffer we're going to display the message on.
9542 It may be larger than the selected frame, so we need
9543 to use its buffer, not the selected frame's buffer. */
9544 Lisp_Object mini_window;
9545 struct frame *f, *sf = SELECTED_FRAME ();
9546
9547 /* Get the frame containing the minibuffer
9548 that the selected frame is using. */
9549 mini_window = FRAME_MINIBUF_WINDOW (sf);
9550 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9551
9552 /* A null message buffer means that the frame hasn't really been
9553 initialized yet. Error messages get reported properly by
9554 cmd_error, so this must be just an informative message; toss it. */
9555 if (FRAME_MESSAGE_BUF (f))
9556 {
9557 Lisp_Object args[2], msg;
9558 struct gcpro gcpro1, gcpro2;
9559
9560 args[0] = build_string (m);
9561 args[1] = msg = string;
9562 GCPRO2 (args[0], msg);
9563 gcpro1.nvars = 2;
9564
9565 msg = Fformat (2, args);
9566
9567 if (log)
9568 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9569 else
9570 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9571
9572 UNGCPRO;
9573
9574 /* Print should start at the beginning of the message
9575 buffer next time. */
9576 message_buf_print = 0;
9577 }
9578 }
9579 }
9580
9581
9582 /* Dump an informative message to the minibuf. If M is 0, clear out
9583 any existing message, and let the mini-buffer text show through. */
9584
9585 static void
9586 vmessage (const char *m, va_list ap)
9587 {
9588 if (noninteractive)
9589 {
9590 if (m)
9591 {
9592 if (noninteractive_need_newline)
9593 putc ('\n', stderr);
9594 noninteractive_need_newline = 0;
9595 vfprintf (stderr, m, ap);
9596 if (cursor_in_echo_area == 0)
9597 fprintf (stderr, "\n");
9598 fflush (stderr);
9599 }
9600 }
9601 else if (INTERACTIVE)
9602 {
9603 /* The frame whose mini-buffer we're going to display the message
9604 on. It may be larger than the selected frame, so we need to
9605 use its buffer, not the selected frame's buffer. */
9606 Lisp_Object mini_window;
9607 struct frame *f, *sf = SELECTED_FRAME ();
9608
9609 /* Get the frame containing the mini-buffer
9610 that the selected frame is using. */
9611 mini_window = FRAME_MINIBUF_WINDOW (sf);
9612 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9613
9614 /* A null message buffer means that the frame hasn't really been
9615 initialized yet. Error messages get reported properly by
9616 cmd_error, so this must be just an informative message; toss
9617 it. */
9618 if (FRAME_MESSAGE_BUF (f))
9619 {
9620 if (m)
9621 {
9622 ptrdiff_t len;
9623
9624 len = doprnt (FRAME_MESSAGE_BUF (f),
9625 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
9626
9627 message2 (FRAME_MESSAGE_BUF (f), len, 0);
9628 }
9629 else
9630 message1 (0);
9631
9632 /* Print should start at the beginning of the message
9633 buffer next time. */
9634 message_buf_print = 0;
9635 }
9636 }
9637 }
9638
9639 void
9640 message (const char *m, ...)
9641 {
9642 va_list ap;
9643 va_start (ap, m);
9644 vmessage (m, ap);
9645 va_end (ap);
9646 }
9647
9648
9649 #if 0
9650 /* The non-logging version of message. */
9651
9652 void
9653 message_nolog (const char *m, ...)
9654 {
9655 Lisp_Object old_log_max;
9656 va_list ap;
9657 va_start (ap, m);
9658 old_log_max = Vmessage_log_max;
9659 Vmessage_log_max = Qnil;
9660 vmessage (m, ap);
9661 Vmessage_log_max = old_log_max;
9662 va_end (ap);
9663 }
9664 #endif
9665
9666
9667 /* Display the current message in the current mini-buffer. This is
9668 only called from error handlers in process.c, and is not time
9669 critical. */
9670
9671 void
9672 update_echo_area (void)
9673 {
9674 if (!NILP (echo_area_buffer[0]))
9675 {
9676 Lisp_Object string;
9677 string = Fcurrent_message ();
9678 message3 (string, SBYTES (string),
9679 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
9680 }
9681 }
9682
9683
9684 /* Make sure echo area buffers in `echo_buffers' are live.
9685 If they aren't, make new ones. */
9686
9687 static void
9688 ensure_echo_area_buffers (void)
9689 {
9690 int i;
9691
9692 for (i = 0; i < 2; ++i)
9693 if (!BUFFERP (echo_buffer[i])
9694 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
9695 {
9696 char name[30];
9697 Lisp_Object old_buffer;
9698 int j;
9699
9700 old_buffer = echo_buffer[i];
9701 sprintf (name, " *Echo Area %d*", i);
9702 echo_buffer[i] = Fget_buffer_create (build_string (name));
9703 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
9704 /* to force word wrap in echo area -
9705 it was decided to postpone this*/
9706 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
9707
9708 for (j = 0; j < 2; ++j)
9709 if (EQ (old_buffer, echo_area_buffer[j]))
9710 echo_area_buffer[j] = echo_buffer[i];
9711 }
9712 }
9713
9714
9715 /* Call FN with args A1..A4 with either the current or last displayed
9716 echo_area_buffer as current buffer.
9717
9718 WHICH zero means use the current message buffer
9719 echo_area_buffer[0]. If that is nil, choose a suitable buffer
9720 from echo_buffer[] and clear it.
9721
9722 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
9723 suitable buffer from echo_buffer[] and clear it.
9724
9725 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
9726 that the current message becomes the last displayed one, make
9727 choose a suitable buffer for echo_area_buffer[0], and clear it.
9728
9729 Value is what FN returns. */
9730
9731 static int
9732 with_echo_area_buffer (struct window *w, int which,
9733 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
9734 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9735 {
9736 Lisp_Object buffer;
9737 int this_one, the_other, clear_buffer_p, rc;
9738 int count = SPECPDL_INDEX ();
9739
9740 /* If buffers aren't live, make new ones. */
9741 ensure_echo_area_buffers ();
9742
9743 clear_buffer_p = 0;
9744
9745 if (which == 0)
9746 this_one = 0, the_other = 1;
9747 else if (which > 0)
9748 this_one = 1, the_other = 0;
9749 else
9750 {
9751 this_one = 0, the_other = 1;
9752 clear_buffer_p = 1;
9753
9754 /* We need a fresh one in case the current echo buffer equals
9755 the one containing the last displayed echo area message. */
9756 if (!NILP (echo_area_buffer[this_one])
9757 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
9758 echo_area_buffer[this_one] = Qnil;
9759 }
9760
9761 /* Choose a suitable buffer from echo_buffer[] is we don't
9762 have one. */
9763 if (NILP (echo_area_buffer[this_one]))
9764 {
9765 echo_area_buffer[this_one]
9766 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
9767 ? echo_buffer[the_other]
9768 : echo_buffer[this_one]);
9769 clear_buffer_p = 1;
9770 }
9771
9772 buffer = echo_area_buffer[this_one];
9773
9774 /* Don't get confused by reusing the buffer used for echoing
9775 for a different purpose. */
9776 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
9777 cancel_echoing ();
9778
9779 record_unwind_protect (unwind_with_echo_area_buffer,
9780 with_echo_area_buffer_unwind_data (w));
9781
9782 /* Make the echo area buffer current. Note that for display
9783 purposes, it is not necessary that the displayed window's buffer
9784 == current_buffer, except for text property lookup. So, let's
9785 only set that buffer temporarily here without doing a full
9786 Fset_window_buffer. We must also change w->pointm, though,
9787 because otherwise an assertions in unshow_buffer fails, and Emacs
9788 aborts. */
9789 set_buffer_internal_1 (XBUFFER (buffer));
9790 if (w)
9791 {
9792 w->buffer = buffer;
9793 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
9794 }
9795
9796 BVAR (current_buffer, undo_list) = Qt;
9797 BVAR (current_buffer, read_only) = Qnil;
9798 specbind (Qinhibit_read_only, Qt);
9799 specbind (Qinhibit_modification_hooks, Qt);
9800
9801 if (clear_buffer_p && Z > BEG)
9802 del_range (BEG, Z);
9803
9804 xassert (BEGV >= BEG);
9805 xassert (ZV <= Z && ZV >= BEGV);
9806
9807 rc = fn (a1, a2, a3, a4);
9808
9809 xassert (BEGV >= BEG);
9810 xassert (ZV <= Z && ZV >= BEGV);
9811
9812 unbind_to (count, Qnil);
9813 return rc;
9814 }
9815
9816
9817 /* Save state that should be preserved around the call to the function
9818 FN called in with_echo_area_buffer. */
9819
9820 static Lisp_Object
9821 with_echo_area_buffer_unwind_data (struct window *w)
9822 {
9823 int i = 0;
9824 Lisp_Object vector, tmp;
9825
9826 /* Reduce consing by keeping one vector in
9827 Vwith_echo_area_save_vector. */
9828 vector = Vwith_echo_area_save_vector;
9829 Vwith_echo_area_save_vector = Qnil;
9830
9831 if (NILP (vector))
9832 vector = Fmake_vector (make_number (7), Qnil);
9833
9834 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
9835 ASET (vector, i, Vdeactivate_mark); ++i;
9836 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
9837
9838 if (w)
9839 {
9840 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
9841 ASET (vector, i, w->buffer); ++i;
9842 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
9843 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
9844 }
9845 else
9846 {
9847 int end = i + 4;
9848 for (; i < end; ++i)
9849 ASET (vector, i, Qnil);
9850 }
9851
9852 xassert (i == ASIZE (vector));
9853 return vector;
9854 }
9855
9856
9857 /* Restore global state from VECTOR which was created by
9858 with_echo_area_buffer_unwind_data. */
9859
9860 static Lisp_Object
9861 unwind_with_echo_area_buffer (Lisp_Object vector)
9862 {
9863 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
9864 Vdeactivate_mark = AREF (vector, 1);
9865 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
9866
9867 if (WINDOWP (AREF (vector, 3)))
9868 {
9869 struct window *w;
9870 Lisp_Object buffer, charpos, bytepos;
9871
9872 w = XWINDOW (AREF (vector, 3));
9873 buffer = AREF (vector, 4);
9874 charpos = AREF (vector, 5);
9875 bytepos = AREF (vector, 6);
9876
9877 w->buffer = buffer;
9878 set_marker_both (w->pointm, buffer,
9879 XFASTINT (charpos), XFASTINT (bytepos));
9880 }
9881
9882 Vwith_echo_area_save_vector = vector;
9883 return Qnil;
9884 }
9885
9886
9887 /* Set up the echo area for use by print functions. MULTIBYTE_P
9888 non-zero means we will print multibyte. */
9889
9890 void
9891 setup_echo_area_for_printing (int multibyte_p)
9892 {
9893 /* If we can't find an echo area any more, exit. */
9894 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
9895 Fkill_emacs (Qnil);
9896
9897 ensure_echo_area_buffers ();
9898
9899 if (!message_buf_print)
9900 {
9901 /* A message has been output since the last time we printed.
9902 Choose a fresh echo area buffer. */
9903 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9904 echo_area_buffer[0] = echo_buffer[1];
9905 else
9906 echo_area_buffer[0] = echo_buffer[0];
9907
9908 /* Switch to that buffer and clear it. */
9909 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9910 BVAR (current_buffer, truncate_lines) = Qnil;
9911
9912 if (Z > BEG)
9913 {
9914 int count = SPECPDL_INDEX ();
9915 specbind (Qinhibit_read_only, Qt);
9916 /* Note that undo recording is always disabled. */
9917 del_range (BEG, Z);
9918 unbind_to (count, Qnil);
9919 }
9920 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9921
9922 /* Set up the buffer for the multibyteness we need. */
9923 if (multibyte_p
9924 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9925 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
9926
9927 /* Raise the frame containing the echo area. */
9928 if (minibuffer_auto_raise)
9929 {
9930 struct frame *sf = SELECTED_FRAME ();
9931 Lisp_Object mini_window;
9932 mini_window = FRAME_MINIBUF_WINDOW (sf);
9933 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9934 }
9935
9936 message_log_maybe_newline ();
9937 message_buf_print = 1;
9938 }
9939 else
9940 {
9941 if (NILP (echo_area_buffer[0]))
9942 {
9943 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9944 echo_area_buffer[0] = echo_buffer[1];
9945 else
9946 echo_area_buffer[0] = echo_buffer[0];
9947 }
9948
9949 if (current_buffer != XBUFFER (echo_area_buffer[0]))
9950 {
9951 /* Someone switched buffers between print requests. */
9952 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9953 BVAR (current_buffer, truncate_lines) = Qnil;
9954 }
9955 }
9956 }
9957
9958
9959 /* Display an echo area message in window W. Value is non-zero if W's
9960 height is changed. If display_last_displayed_message_p is
9961 non-zero, display the message that was last displayed, otherwise
9962 display the current message. */
9963
9964 static int
9965 display_echo_area (struct window *w)
9966 {
9967 int i, no_message_p, window_height_changed_p, count;
9968
9969 /* Temporarily disable garbage collections while displaying the echo
9970 area. This is done because a GC can print a message itself.
9971 That message would modify the echo area buffer's contents while a
9972 redisplay of the buffer is going on, and seriously confuse
9973 redisplay. */
9974 count = inhibit_garbage_collection ();
9975
9976 /* If there is no message, we must call display_echo_area_1
9977 nevertheless because it resizes the window. But we will have to
9978 reset the echo_area_buffer in question to nil at the end because
9979 with_echo_area_buffer will sets it to an empty buffer. */
9980 i = display_last_displayed_message_p ? 1 : 0;
9981 no_message_p = NILP (echo_area_buffer[i]);
9982
9983 window_height_changed_p
9984 = with_echo_area_buffer (w, display_last_displayed_message_p,
9985 display_echo_area_1,
9986 (intptr_t) w, Qnil, 0, 0);
9987
9988 if (no_message_p)
9989 echo_area_buffer[i] = Qnil;
9990
9991 unbind_to (count, Qnil);
9992 return window_height_changed_p;
9993 }
9994
9995
9996 /* Helper for display_echo_area. Display the current buffer which
9997 contains the current echo area message in window W, a mini-window,
9998 a pointer to which is passed in A1. A2..A4 are currently not used.
9999 Change the height of W so that all of the message is displayed.
10000 Value is non-zero if height of W was changed. */
10001
10002 static int
10003 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
10004 {
10005 intptr_t i1 = a1;
10006 struct window *w = (struct window *) i1;
10007 Lisp_Object window;
10008 struct text_pos start;
10009 int window_height_changed_p = 0;
10010
10011 /* Do this before displaying, so that we have a large enough glyph
10012 matrix for the display. If we can't get enough space for the
10013 whole text, display the last N lines. That works by setting w->start. */
10014 window_height_changed_p = resize_mini_window (w, 0);
10015
10016 /* Use the starting position chosen by resize_mini_window. */
10017 SET_TEXT_POS_FROM_MARKER (start, w->start);
10018
10019 /* Display. */
10020 clear_glyph_matrix (w->desired_matrix);
10021 XSETWINDOW (window, w);
10022 try_window (window, start, 0);
10023
10024 return window_height_changed_p;
10025 }
10026
10027
10028 /* Resize the echo area window to exactly the size needed for the
10029 currently displayed message, if there is one. If a mini-buffer
10030 is active, don't shrink it. */
10031
10032 void
10033 resize_echo_area_exactly (void)
10034 {
10035 if (BUFFERP (echo_area_buffer[0])
10036 && WINDOWP (echo_area_window))
10037 {
10038 struct window *w = XWINDOW (echo_area_window);
10039 int resized_p;
10040 Lisp_Object resize_exactly;
10041
10042 if (minibuf_level == 0)
10043 resize_exactly = Qt;
10044 else
10045 resize_exactly = Qnil;
10046
10047 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10048 (intptr_t) w, resize_exactly,
10049 0, 0);
10050 if (resized_p)
10051 {
10052 ++windows_or_buffers_changed;
10053 ++update_mode_lines;
10054 redisplay_internal ();
10055 }
10056 }
10057 }
10058
10059
10060 /* Callback function for with_echo_area_buffer, when used from
10061 resize_echo_area_exactly. A1 contains a pointer to the window to
10062 resize, EXACTLY non-nil means resize the mini-window exactly to the
10063 size of the text displayed. A3 and A4 are not used. Value is what
10064 resize_mini_window returns. */
10065
10066 static int
10067 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
10068 {
10069 intptr_t i1 = a1;
10070 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10071 }
10072
10073
10074 /* Resize mini-window W to fit the size of its contents. EXACT_P
10075 means size the window exactly to the size needed. Otherwise, it's
10076 only enlarged until W's buffer is empty.
10077
10078 Set W->start to the right place to begin display. If the whole
10079 contents fit, start at the beginning. Otherwise, start so as
10080 to make the end of the contents appear. This is particularly
10081 important for y-or-n-p, but seems desirable generally.
10082
10083 Value is non-zero if the window height has been changed. */
10084
10085 int
10086 resize_mini_window (struct window *w, int exact_p)
10087 {
10088 struct frame *f = XFRAME (w->frame);
10089 int window_height_changed_p = 0;
10090
10091 xassert (MINI_WINDOW_P (w));
10092
10093 /* By default, start display at the beginning. */
10094 set_marker_both (w->start, w->buffer,
10095 BUF_BEGV (XBUFFER (w->buffer)),
10096 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
10097
10098 /* Don't resize windows while redisplaying a window; it would
10099 confuse redisplay functions when the size of the window they are
10100 displaying changes from under them. Such a resizing can happen,
10101 for instance, when which-func prints a long message while
10102 we are running fontification-functions. We're running these
10103 functions with safe_call which binds inhibit-redisplay to t. */
10104 if (!NILP (Vinhibit_redisplay))
10105 return 0;
10106
10107 /* Nil means don't try to resize. */
10108 if (NILP (Vresize_mini_windows)
10109 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10110 return 0;
10111
10112 if (!FRAME_MINIBUF_ONLY_P (f))
10113 {
10114 struct it it;
10115 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
10116 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
10117 int height, max_height;
10118 int unit = FRAME_LINE_HEIGHT (f);
10119 struct text_pos start;
10120 struct buffer *old_current_buffer = NULL;
10121
10122 if (current_buffer != XBUFFER (w->buffer))
10123 {
10124 old_current_buffer = current_buffer;
10125 set_buffer_internal (XBUFFER (w->buffer));
10126 }
10127
10128 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10129
10130 /* Compute the max. number of lines specified by the user. */
10131 if (FLOATP (Vmax_mini_window_height))
10132 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
10133 else if (INTEGERP (Vmax_mini_window_height))
10134 max_height = XINT (Vmax_mini_window_height);
10135 else
10136 max_height = total_height / 4;
10137
10138 /* Correct that max. height if it's bogus. */
10139 max_height = max (1, max_height);
10140 max_height = min (total_height, max_height);
10141
10142 /* Find out the height of the text in the window. */
10143 if (it.line_wrap == TRUNCATE)
10144 height = 1;
10145 else
10146 {
10147 last_height = 0;
10148 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10149 if (it.max_ascent == 0 && it.max_descent == 0)
10150 height = it.current_y + last_height;
10151 else
10152 height = it.current_y + it.max_ascent + it.max_descent;
10153 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10154 height = (height + unit - 1) / unit;
10155 }
10156
10157 /* Compute a suitable window start. */
10158 if (height > max_height)
10159 {
10160 height = max_height;
10161 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10162 move_it_vertically_backward (&it, (height - 1) * unit);
10163 start = it.current.pos;
10164 }
10165 else
10166 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10167 SET_MARKER_FROM_TEXT_POS (w->start, start);
10168
10169 if (EQ (Vresize_mini_windows, Qgrow_only))
10170 {
10171 /* Let it grow only, until we display an empty message, in which
10172 case the window shrinks again. */
10173 if (height > WINDOW_TOTAL_LINES (w))
10174 {
10175 int old_height = WINDOW_TOTAL_LINES (w);
10176 freeze_window_starts (f, 1);
10177 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10178 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10179 }
10180 else if (height < WINDOW_TOTAL_LINES (w)
10181 && (exact_p || BEGV == ZV))
10182 {
10183 int old_height = WINDOW_TOTAL_LINES (w);
10184 freeze_window_starts (f, 0);
10185 shrink_mini_window (w);
10186 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10187 }
10188 }
10189 else
10190 {
10191 /* Always resize to exact size needed. */
10192 if (height > WINDOW_TOTAL_LINES (w))
10193 {
10194 int old_height = WINDOW_TOTAL_LINES (w);
10195 freeze_window_starts (f, 1);
10196 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10197 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10198 }
10199 else if (height < WINDOW_TOTAL_LINES (w))
10200 {
10201 int old_height = WINDOW_TOTAL_LINES (w);
10202 freeze_window_starts (f, 0);
10203 shrink_mini_window (w);
10204
10205 if (height)
10206 {
10207 freeze_window_starts (f, 1);
10208 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10209 }
10210
10211 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10212 }
10213 }
10214
10215 if (old_current_buffer)
10216 set_buffer_internal (old_current_buffer);
10217 }
10218
10219 return window_height_changed_p;
10220 }
10221
10222
10223 /* Value is the current message, a string, or nil if there is no
10224 current message. */
10225
10226 Lisp_Object
10227 current_message (void)
10228 {
10229 Lisp_Object msg;
10230
10231 if (!BUFFERP (echo_area_buffer[0]))
10232 msg = Qnil;
10233 else
10234 {
10235 with_echo_area_buffer (0, 0, current_message_1,
10236 (intptr_t) &msg, Qnil, 0, 0);
10237 if (NILP (msg))
10238 echo_area_buffer[0] = Qnil;
10239 }
10240
10241 return msg;
10242 }
10243
10244
10245 static int
10246 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
10247 {
10248 intptr_t i1 = a1;
10249 Lisp_Object *msg = (Lisp_Object *) i1;
10250
10251 if (Z > BEG)
10252 *msg = make_buffer_string (BEG, Z, 1);
10253 else
10254 *msg = Qnil;
10255 return 0;
10256 }
10257
10258
10259 /* Push the current message on Vmessage_stack for later restoration
10260 by restore_message. Value is non-zero if the current message isn't
10261 empty. This is a relatively infrequent operation, so it's not
10262 worth optimizing. */
10263
10264 int
10265 push_message (void)
10266 {
10267 Lisp_Object msg;
10268 msg = current_message ();
10269 Vmessage_stack = Fcons (msg, Vmessage_stack);
10270 return STRINGP (msg);
10271 }
10272
10273
10274 /* Restore message display from the top of Vmessage_stack. */
10275
10276 void
10277 restore_message (void)
10278 {
10279 Lisp_Object msg;
10280
10281 xassert (CONSP (Vmessage_stack));
10282 msg = XCAR (Vmessage_stack);
10283 if (STRINGP (msg))
10284 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
10285 else
10286 message3_nolog (msg, 0, 0);
10287 }
10288
10289
10290 /* Handler for record_unwind_protect calling pop_message. */
10291
10292 Lisp_Object
10293 pop_message_unwind (Lisp_Object dummy)
10294 {
10295 pop_message ();
10296 return Qnil;
10297 }
10298
10299 /* Pop the top-most entry off Vmessage_stack. */
10300
10301 static void
10302 pop_message (void)
10303 {
10304 xassert (CONSP (Vmessage_stack));
10305 Vmessage_stack = XCDR (Vmessage_stack);
10306 }
10307
10308
10309 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10310 exits. If the stack is not empty, we have a missing pop_message
10311 somewhere. */
10312
10313 void
10314 check_message_stack (void)
10315 {
10316 if (!NILP (Vmessage_stack))
10317 abort ();
10318 }
10319
10320
10321 /* Truncate to NCHARS what will be displayed in the echo area the next
10322 time we display it---but don't redisplay it now. */
10323
10324 void
10325 truncate_echo_area (EMACS_INT nchars)
10326 {
10327 if (nchars == 0)
10328 echo_area_buffer[0] = Qnil;
10329 /* A null message buffer means that the frame hasn't really been
10330 initialized yet. Error messages get reported properly by
10331 cmd_error, so this must be just an informative message; toss it. */
10332 else if (!noninteractive
10333 && INTERACTIVE
10334 && !NILP (echo_area_buffer[0]))
10335 {
10336 struct frame *sf = SELECTED_FRAME ();
10337 if (FRAME_MESSAGE_BUF (sf))
10338 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
10339 }
10340 }
10341
10342
10343 /* Helper function for truncate_echo_area. Truncate the current
10344 message to at most NCHARS characters. */
10345
10346 static int
10347 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
10348 {
10349 if (BEG + nchars < Z)
10350 del_range (BEG + nchars, Z);
10351 if (Z == BEG)
10352 echo_area_buffer[0] = Qnil;
10353 return 0;
10354 }
10355
10356
10357 /* Set the current message to a substring of S or STRING.
10358
10359 If STRING is a Lisp string, set the message to the first NBYTES
10360 bytes from STRING. NBYTES zero means use the whole string. If
10361 STRING is multibyte, the message will be displayed multibyte.
10362
10363 If S is not null, set the message to the first LEN bytes of S. LEN
10364 zero means use the whole string. MULTIBYTE_P non-zero means S is
10365 multibyte. Display the message multibyte in that case.
10366
10367 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
10368 to t before calling set_message_1 (which calls insert).
10369 */
10370
10371 static void
10372 set_message (const char *s, Lisp_Object string,
10373 EMACS_INT nbytes, int multibyte_p)
10374 {
10375 message_enable_multibyte
10376 = ((s && multibyte_p)
10377 || (STRINGP (string) && STRING_MULTIBYTE (string)));
10378
10379 with_echo_area_buffer (0, -1, set_message_1,
10380 (intptr_t) s, string, nbytes, multibyte_p);
10381 message_buf_print = 0;
10382 help_echo_showing_p = 0;
10383 }
10384
10385
10386 /* Helper function for set_message. Arguments have the same meaning
10387 as there, with A1 corresponding to S and A2 corresponding to STRING
10388 This function is called with the echo area buffer being
10389 current. */
10390
10391 static int
10392 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
10393 {
10394 intptr_t i1 = a1;
10395 const char *s = (const char *) i1;
10396 const unsigned char *msg = (const unsigned char *) s;
10397 Lisp_Object string = a2;
10398
10399 /* Change multibyteness of the echo buffer appropriately. */
10400 if (message_enable_multibyte
10401 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10402 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10403
10404 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
10405 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10406 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
10407
10408 /* Insert new message at BEG. */
10409 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10410
10411 if (STRINGP (string))
10412 {
10413 EMACS_INT nchars;
10414
10415 if (nbytes == 0)
10416 nbytes = SBYTES (string);
10417 nchars = string_byte_to_char (string, nbytes);
10418
10419 /* This function takes care of single/multibyte conversion. We
10420 just have to ensure that the echo area buffer has the right
10421 setting of enable_multibyte_characters. */
10422 insert_from_string (string, 0, 0, nchars, nbytes, 1);
10423 }
10424 else if (s)
10425 {
10426 if (nbytes == 0)
10427 nbytes = strlen (s);
10428
10429 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10430 {
10431 /* Convert from multi-byte to single-byte. */
10432 EMACS_INT i;
10433 int c, n;
10434 char work[1];
10435
10436 /* Convert a multibyte string to single-byte. */
10437 for (i = 0; i < nbytes; i += n)
10438 {
10439 c = string_char_and_length (msg + i, &n);
10440 work[0] = (ASCII_CHAR_P (c)
10441 ? c
10442 : multibyte_char_to_unibyte (c));
10443 insert_1_both (work, 1, 1, 1, 0, 0);
10444 }
10445 }
10446 else if (!multibyte_p
10447 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10448 {
10449 /* Convert from single-byte to multi-byte. */
10450 EMACS_INT i;
10451 int c, n;
10452 unsigned char str[MAX_MULTIBYTE_LENGTH];
10453
10454 /* Convert a single-byte string to multibyte. */
10455 for (i = 0; i < nbytes; i++)
10456 {
10457 c = msg[i];
10458 MAKE_CHAR_MULTIBYTE (c);
10459 n = CHAR_STRING (c, str);
10460 insert_1_both ((char *) str, 1, n, 1, 0, 0);
10461 }
10462 }
10463 else
10464 insert_1 (s, nbytes, 1, 0, 0);
10465 }
10466
10467 return 0;
10468 }
10469
10470
10471 /* Clear messages. CURRENT_P non-zero means clear the current
10472 message. LAST_DISPLAYED_P non-zero means clear the message
10473 last displayed. */
10474
10475 void
10476 clear_message (int current_p, int last_displayed_p)
10477 {
10478 if (current_p)
10479 {
10480 echo_area_buffer[0] = Qnil;
10481 message_cleared_p = 1;
10482 }
10483
10484 if (last_displayed_p)
10485 echo_area_buffer[1] = Qnil;
10486
10487 message_buf_print = 0;
10488 }
10489
10490 /* Clear garbaged frames.
10491
10492 This function is used where the old redisplay called
10493 redraw_garbaged_frames which in turn called redraw_frame which in
10494 turn called clear_frame. The call to clear_frame was a source of
10495 flickering. I believe a clear_frame is not necessary. It should
10496 suffice in the new redisplay to invalidate all current matrices,
10497 and ensure a complete redisplay of all windows. */
10498
10499 static void
10500 clear_garbaged_frames (void)
10501 {
10502 if (frame_garbaged)
10503 {
10504 Lisp_Object tail, frame;
10505 int changed_count = 0;
10506
10507 FOR_EACH_FRAME (tail, frame)
10508 {
10509 struct frame *f = XFRAME (frame);
10510
10511 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10512 {
10513 if (f->resized_p)
10514 {
10515 Fredraw_frame (frame);
10516 f->force_flush_display_p = 1;
10517 }
10518 clear_current_matrices (f);
10519 changed_count++;
10520 f->garbaged = 0;
10521 f->resized_p = 0;
10522 }
10523 }
10524
10525 frame_garbaged = 0;
10526 if (changed_count)
10527 ++windows_or_buffers_changed;
10528 }
10529 }
10530
10531
10532 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10533 is non-zero update selected_frame. Value is non-zero if the
10534 mini-windows height has been changed. */
10535
10536 static int
10537 echo_area_display (int update_frame_p)
10538 {
10539 Lisp_Object mini_window;
10540 struct window *w;
10541 struct frame *f;
10542 int window_height_changed_p = 0;
10543 struct frame *sf = SELECTED_FRAME ();
10544
10545 mini_window = FRAME_MINIBUF_WINDOW (sf);
10546 w = XWINDOW (mini_window);
10547 f = XFRAME (WINDOW_FRAME (w));
10548
10549 /* Don't display if frame is invisible or not yet initialized. */
10550 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10551 return 0;
10552
10553 #ifdef HAVE_WINDOW_SYSTEM
10554 /* When Emacs starts, selected_frame may be the initial terminal
10555 frame. If we let this through, a message would be displayed on
10556 the terminal. */
10557 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10558 return 0;
10559 #endif /* HAVE_WINDOW_SYSTEM */
10560
10561 /* Redraw garbaged frames. */
10562 if (frame_garbaged)
10563 clear_garbaged_frames ();
10564
10565 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10566 {
10567 echo_area_window = mini_window;
10568 window_height_changed_p = display_echo_area (w);
10569 w->must_be_updated_p = 1;
10570
10571 /* Update the display, unless called from redisplay_internal.
10572 Also don't update the screen during redisplay itself. The
10573 update will happen at the end of redisplay, and an update
10574 here could cause confusion. */
10575 if (update_frame_p && !redisplaying_p)
10576 {
10577 int n = 0;
10578
10579 /* If the display update has been interrupted by pending
10580 input, update mode lines in the frame. Due to the
10581 pending input, it might have been that redisplay hasn't
10582 been called, so that mode lines above the echo area are
10583 garbaged. This looks odd, so we prevent it here. */
10584 if (!display_completed)
10585 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10586
10587 if (window_height_changed_p
10588 /* Don't do this if Emacs is shutting down. Redisplay
10589 needs to run hooks. */
10590 && !NILP (Vrun_hooks))
10591 {
10592 /* Must update other windows. Likewise as in other
10593 cases, don't let this update be interrupted by
10594 pending input. */
10595 int count = SPECPDL_INDEX ();
10596 specbind (Qredisplay_dont_pause, Qt);
10597 windows_or_buffers_changed = 1;
10598 redisplay_internal ();
10599 unbind_to (count, Qnil);
10600 }
10601 else if (FRAME_WINDOW_P (f) && n == 0)
10602 {
10603 /* Window configuration is the same as before.
10604 Can do with a display update of the echo area,
10605 unless we displayed some mode lines. */
10606 update_single_window (w, 1);
10607 FRAME_RIF (f)->flush_display (f);
10608 }
10609 else
10610 update_frame (f, 1, 1);
10611
10612 /* If cursor is in the echo area, make sure that the next
10613 redisplay displays the minibuffer, so that the cursor will
10614 be replaced with what the minibuffer wants. */
10615 if (cursor_in_echo_area)
10616 ++windows_or_buffers_changed;
10617 }
10618 }
10619 else if (!EQ (mini_window, selected_window))
10620 windows_or_buffers_changed++;
10621
10622 /* Last displayed message is now the current message. */
10623 echo_area_buffer[1] = echo_area_buffer[0];
10624 /* Inform read_char that we're not echoing. */
10625 echo_message_buffer = Qnil;
10626
10627 /* Prevent redisplay optimization in redisplay_internal by resetting
10628 this_line_start_pos. This is done because the mini-buffer now
10629 displays the message instead of its buffer text. */
10630 if (EQ (mini_window, selected_window))
10631 CHARPOS (this_line_start_pos) = 0;
10632
10633 return window_height_changed_p;
10634 }
10635
10636
10637 \f
10638 /***********************************************************************
10639 Mode Lines and Frame Titles
10640 ***********************************************************************/
10641
10642 /* A buffer for constructing non-propertized mode-line strings and
10643 frame titles in it; allocated from the heap in init_xdisp and
10644 resized as needed in store_mode_line_noprop_char. */
10645
10646 static char *mode_line_noprop_buf;
10647
10648 /* The buffer's end, and a current output position in it. */
10649
10650 static char *mode_line_noprop_buf_end;
10651 static char *mode_line_noprop_ptr;
10652
10653 #define MODE_LINE_NOPROP_LEN(start) \
10654 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10655
10656 static enum {
10657 MODE_LINE_DISPLAY = 0,
10658 MODE_LINE_TITLE,
10659 MODE_LINE_NOPROP,
10660 MODE_LINE_STRING
10661 } mode_line_target;
10662
10663 /* Alist that caches the results of :propertize.
10664 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10665 static Lisp_Object mode_line_proptrans_alist;
10666
10667 /* List of strings making up the mode-line. */
10668 static Lisp_Object mode_line_string_list;
10669
10670 /* Base face property when building propertized mode line string. */
10671 static Lisp_Object mode_line_string_face;
10672 static Lisp_Object mode_line_string_face_prop;
10673
10674
10675 /* Unwind data for mode line strings */
10676
10677 static Lisp_Object Vmode_line_unwind_vector;
10678
10679 static Lisp_Object
10680 format_mode_line_unwind_data (struct buffer *obuf,
10681 Lisp_Object owin,
10682 int save_proptrans)
10683 {
10684 Lisp_Object vector, tmp;
10685
10686 /* Reduce consing by keeping one vector in
10687 Vwith_echo_area_save_vector. */
10688 vector = Vmode_line_unwind_vector;
10689 Vmode_line_unwind_vector = Qnil;
10690
10691 if (NILP (vector))
10692 vector = Fmake_vector (make_number (8), Qnil);
10693
10694 ASET (vector, 0, make_number (mode_line_target));
10695 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
10696 ASET (vector, 2, mode_line_string_list);
10697 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
10698 ASET (vector, 4, mode_line_string_face);
10699 ASET (vector, 5, mode_line_string_face_prop);
10700
10701 if (obuf)
10702 XSETBUFFER (tmp, obuf);
10703 else
10704 tmp = Qnil;
10705 ASET (vector, 6, tmp);
10706 ASET (vector, 7, owin);
10707
10708 return vector;
10709 }
10710
10711 static Lisp_Object
10712 unwind_format_mode_line (Lisp_Object vector)
10713 {
10714 mode_line_target = XINT (AREF (vector, 0));
10715 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
10716 mode_line_string_list = AREF (vector, 2);
10717 if (! EQ (AREF (vector, 3), Qt))
10718 mode_line_proptrans_alist = AREF (vector, 3);
10719 mode_line_string_face = AREF (vector, 4);
10720 mode_line_string_face_prop = AREF (vector, 5);
10721
10722 if (!NILP (AREF (vector, 7)))
10723 /* Select window before buffer, since it may change the buffer. */
10724 Fselect_window (AREF (vector, 7), Qt);
10725
10726 if (!NILP (AREF (vector, 6)))
10727 {
10728 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
10729 ASET (vector, 6, Qnil);
10730 }
10731
10732 Vmode_line_unwind_vector = vector;
10733 return Qnil;
10734 }
10735
10736
10737 /* Store a single character C for the frame title in mode_line_noprop_buf.
10738 Re-allocate mode_line_noprop_buf if necessary. */
10739
10740 static void
10741 store_mode_line_noprop_char (char c)
10742 {
10743 /* If output position has reached the end of the allocated buffer,
10744 increase the buffer's size. */
10745 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
10746 {
10747 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
10748 ptrdiff_t size = len;
10749 mode_line_noprop_buf =
10750 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
10751 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
10752 mode_line_noprop_ptr = mode_line_noprop_buf + len;
10753 }
10754
10755 *mode_line_noprop_ptr++ = c;
10756 }
10757
10758
10759 /* Store part of a frame title in mode_line_noprop_buf, beginning at
10760 mode_line_noprop_ptr. STRING is the string to store. Do not copy
10761 characters that yield more columns than PRECISION; PRECISION <= 0
10762 means copy the whole string. Pad with spaces until FIELD_WIDTH
10763 number of characters have been copied; FIELD_WIDTH <= 0 means don't
10764 pad. Called from display_mode_element when it is used to build a
10765 frame title. */
10766
10767 static int
10768 store_mode_line_noprop (const char *string, int field_width, int precision)
10769 {
10770 const unsigned char *str = (const unsigned char *) string;
10771 int n = 0;
10772 EMACS_INT dummy, nbytes;
10773
10774 /* Copy at most PRECISION chars from STR. */
10775 nbytes = strlen (string);
10776 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
10777 while (nbytes--)
10778 store_mode_line_noprop_char (*str++);
10779
10780 /* Fill up with spaces until FIELD_WIDTH reached. */
10781 while (field_width > 0
10782 && n < field_width)
10783 {
10784 store_mode_line_noprop_char (' ');
10785 ++n;
10786 }
10787
10788 return n;
10789 }
10790
10791 /***********************************************************************
10792 Frame Titles
10793 ***********************************************************************/
10794
10795 #ifdef HAVE_WINDOW_SYSTEM
10796
10797 /* Set the title of FRAME, if it has changed. The title format is
10798 Vicon_title_format if FRAME is iconified, otherwise it is
10799 frame_title_format. */
10800
10801 static void
10802 x_consider_frame_title (Lisp_Object frame)
10803 {
10804 struct frame *f = XFRAME (frame);
10805
10806 if (FRAME_WINDOW_P (f)
10807 || FRAME_MINIBUF_ONLY_P (f)
10808 || f->explicit_name)
10809 {
10810 /* Do we have more than one visible frame on this X display? */
10811 Lisp_Object tail;
10812 Lisp_Object fmt;
10813 ptrdiff_t title_start;
10814 char *title;
10815 ptrdiff_t len;
10816 struct it it;
10817 int count = SPECPDL_INDEX ();
10818
10819 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
10820 {
10821 Lisp_Object other_frame = XCAR (tail);
10822 struct frame *tf = XFRAME (other_frame);
10823
10824 if (tf != f
10825 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
10826 && !FRAME_MINIBUF_ONLY_P (tf)
10827 && !EQ (other_frame, tip_frame)
10828 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
10829 break;
10830 }
10831
10832 /* Set global variable indicating that multiple frames exist. */
10833 multiple_frames = CONSP (tail);
10834
10835 /* Switch to the buffer of selected window of the frame. Set up
10836 mode_line_target so that display_mode_element will output into
10837 mode_line_noprop_buf; then display the title. */
10838 record_unwind_protect (unwind_format_mode_line,
10839 format_mode_line_unwind_data
10840 (current_buffer, selected_window, 0));
10841
10842 Fselect_window (f->selected_window, Qt);
10843 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
10844 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
10845
10846 mode_line_target = MODE_LINE_TITLE;
10847 title_start = MODE_LINE_NOPROP_LEN (0);
10848 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
10849 NULL, DEFAULT_FACE_ID);
10850 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
10851 len = MODE_LINE_NOPROP_LEN (title_start);
10852 title = mode_line_noprop_buf + title_start;
10853 unbind_to (count, Qnil);
10854
10855 /* Set the title only if it's changed. This avoids consing in
10856 the common case where it hasn't. (If it turns out that we've
10857 already wasted too much time by walking through the list with
10858 display_mode_element, then we might need to optimize at a
10859 higher level than this.) */
10860 if (! STRINGP (f->name)
10861 || SBYTES (f->name) != len
10862 || memcmp (title, SDATA (f->name), len) != 0)
10863 x_implicitly_set_name (f, make_string (title, len), Qnil);
10864 }
10865 }
10866
10867 #endif /* not HAVE_WINDOW_SYSTEM */
10868
10869
10870
10871 \f
10872 /***********************************************************************
10873 Menu Bars
10874 ***********************************************************************/
10875
10876
10877 /* Prepare for redisplay by updating menu-bar item lists when
10878 appropriate. This can call eval. */
10879
10880 void
10881 prepare_menu_bars (void)
10882 {
10883 int all_windows;
10884 struct gcpro gcpro1, gcpro2;
10885 struct frame *f;
10886 Lisp_Object tooltip_frame;
10887
10888 #ifdef HAVE_WINDOW_SYSTEM
10889 tooltip_frame = tip_frame;
10890 #else
10891 tooltip_frame = Qnil;
10892 #endif
10893
10894 /* Update all frame titles based on their buffer names, etc. We do
10895 this before the menu bars so that the buffer-menu will show the
10896 up-to-date frame titles. */
10897 #ifdef HAVE_WINDOW_SYSTEM
10898 if (windows_or_buffers_changed || update_mode_lines)
10899 {
10900 Lisp_Object tail, frame;
10901
10902 FOR_EACH_FRAME (tail, frame)
10903 {
10904 f = XFRAME (frame);
10905 if (!EQ (frame, tooltip_frame)
10906 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
10907 x_consider_frame_title (frame);
10908 }
10909 }
10910 #endif /* HAVE_WINDOW_SYSTEM */
10911
10912 /* Update the menu bar item lists, if appropriate. This has to be
10913 done before any actual redisplay or generation of display lines. */
10914 all_windows = (update_mode_lines
10915 || buffer_shared > 1
10916 || windows_or_buffers_changed);
10917 if (all_windows)
10918 {
10919 Lisp_Object tail, frame;
10920 int count = SPECPDL_INDEX ();
10921 /* 1 means that update_menu_bar has run its hooks
10922 so any further calls to update_menu_bar shouldn't do so again. */
10923 int menu_bar_hooks_run = 0;
10924
10925 record_unwind_save_match_data ();
10926
10927 FOR_EACH_FRAME (tail, frame)
10928 {
10929 f = XFRAME (frame);
10930
10931 /* Ignore tooltip frame. */
10932 if (EQ (frame, tooltip_frame))
10933 continue;
10934
10935 /* If a window on this frame changed size, report that to
10936 the user and clear the size-change flag. */
10937 if (FRAME_WINDOW_SIZES_CHANGED (f))
10938 {
10939 Lisp_Object functions;
10940
10941 /* Clear flag first in case we get an error below. */
10942 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
10943 functions = Vwindow_size_change_functions;
10944 GCPRO2 (tail, functions);
10945
10946 while (CONSP (functions))
10947 {
10948 if (!EQ (XCAR (functions), Qt))
10949 call1 (XCAR (functions), frame);
10950 functions = XCDR (functions);
10951 }
10952 UNGCPRO;
10953 }
10954
10955 GCPRO1 (tail);
10956 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
10957 #ifdef HAVE_WINDOW_SYSTEM
10958 update_tool_bar (f, 0);
10959 #endif
10960 #ifdef HAVE_NS
10961 if (windows_or_buffers_changed
10962 && FRAME_NS_P (f))
10963 ns_set_doc_edited (f, Fbuffer_modified_p
10964 (XWINDOW (f->selected_window)->buffer));
10965 #endif
10966 UNGCPRO;
10967 }
10968
10969 unbind_to (count, Qnil);
10970 }
10971 else
10972 {
10973 struct frame *sf = SELECTED_FRAME ();
10974 update_menu_bar (sf, 1, 0);
10975 #ifdef HAVE_WINDOW_SYSTEM
10976 update_tool_bar (sf, 1);
10977 #endif
10978 }
10979 }
10980
10981
10982 /* Update the menu bar item list for frame F. This has to be done
10983 before we start to fill in any display lines, because it can call
10984 eval.
10985
10986 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
10987
10988 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
10989 already ran the menu bar hooks for this redisplay, so there
10990 is no need to run them again. The return value is the
10991 updated value of this flag, to pass to the next call. */
10992
10993 static int
10994 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
10995 {
10996 Lisp_Object window;
10997 register struct window *w;
10998
10999 /* If called recursively during a menu update, do nothing. This can
11000 happen when, for instance, an activate-menubar-hook causes a
11001 redisplay. */
11002 if (inhibit_menubar_update)
11003 return hooks_run;
11004
11005 window = FRAME_SELECTED_WINDOW (f);
11006 w = XWINDOW (window);
11007
11008 if (FRAME_WINDOW_P (f)
11009 ?
11010 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11011 || defined (HAVE_NS) || defined (USE_GTK)
11012 FRAME_EXTERNAL_MENU_BAR (f)
11013 #else
11014 FRAME_MENU_BAR_LINES (f) > 0
11015 #endif
11016 : FRAME_MENU_BAR_LINES (f) > 0)
11017 {
11018 /* If the user has switched buffers or windows, we need to
11019 recompute to reflect the new bindings. But we'll
11020 recompute when update_mode_lines is set too; that means
11021 that people can use force-mode-line-update to request
11022 that the menu bar be recomputed. The adverse effect on
11023 the rest of the redisplay algorithm is about the same as
11024 windows_or_buffers_changed anyway. */
11025 if (windows_or_buffers_changed
11026 /* This used to test w->update_mode_line, but we believe
11027 there is no need to recompute the menu in that case. */
11028 || update_mode_lines
11029 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
11030 < BUF_MODIFF (XBUFFER (w->buffer)))
11031 != !NILP (w->last_had_star))
11032 || ((!NILP (Vtransient_mark_mode)
11033 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11034 != !NILP (w->region_showing)))
11035 {
11036 struct buffer *prev = current_buffer;
11037 int count = SPECPDL_INDEX ();
11038
11039 specbind (Qinhibit_menubar_update, Qt);
11040
11041 set_buffer_internal_1 (XBUFFER (w->buffer));
11042 if (save_match_data)
11043 record_unwind_save_match_data ();
11044 if (NILP (Voverriding_local_map_menu_flag))
11045 {
11046 specbind (Qoverriding_terminal_local_map, Qnil);
11047 specbind (Qoverriding_local_map, Qnil);
11048 }
11049
11050 if (!hooks_run)
11051 {
11052 /* Run the Lucid hook. */
11053 safe_run_hooks (Qactivate_menubar_hook);
11054
11055 /* If it has changed current-menubar from previous value,
11056 really recompute the menu-bar from the value. */
11057 if (! NILP (Vlucid_menu_bar_dirty_flag))
11058 call0 (Qrecompute_lucid_menubar);
11059
11060 safe_run_hooks (Qmenu_bar_update_hook);
11061
11062 hooks_run = 1;
11063 }
11064
11065 XSETFRAME (Vmenu_updating_frame, f);
11066 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
11067
11068 /* Redisplay the menu bar in case we changed it. */
11069 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11070 || defined (HAVE_NS) || defined (USE_GTK)
11071 if (FRAME_WINDOW_P (f))
11072 {
11073 #if defined (HAVE_NS)
11074 /* All frames on Mac OS share the same menubar. So only
11075 the selected frame should be allowed to set it. */
11076 if (f == SELECTED_FRAME ())
11077 #endif
11078 set_frame_menubar (f, 0, 0);
11079 }
11080 else
11081 /* On a terminal screen, the menu bar is an ordinary screen
11082 line, and this makes it get updated. */
11083 w->update_mode_line = Qt;
11084 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11085 /* In the non-toolkit version, the menu bar is an ordinary screen
11086 line, and this makes it get updated. */
11087 w->update_mode_line = Qt;
11088 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11089
11090 unbind_to (count, Qnil);
11091 set_buffer_internal_1 (prev);
11092 }
11093 }
11094
11095 return hooks_run;
11096 }
11097
11098
11099 \f
11100 /***********************************************************************
11101 Output Cursor
11102 ***********************************************************************/
11103
11104 #ifdef HAVE_WINDOW_SYSTEM
11105
11106 /* EXPORT:
11107 Nominal cursor position -- where to draw output.
11108 HPOS and VPOS are window relative glyph matrix coordinates.
11109 X and Y are window relative pixel coordinates. */
11110
11111 struct cursor_pos output_cursor;
11112
11113
11114 /* EXPORT:
11115 Set the global variable output_cursor to CURSOR. All cursor
11116 positions are relative to updated_window. */
11117
11118 void
11119 set_output_cursor (struct cursor_pos *cursor)
11120 {
11121 output_cursor.hpos = cursor->hpos;
11122 output_cursor.vpos = cursor->vpos;
11123 output_cursor.x = cursor->x;
11124 output_cursor.y = cursor->y;
11125 }
11126
11127
11128 /* EXPORT for RIF:
11129 Set a nominal cursor position.
11130
11131 HPOS and VPOS are column/row positions in a window glyph matrix. X
11132 and Y are window text area relative pixel positions.
11133
11134 If this is done during an update, updated_window will contain the
11135 window that is being updated and the position is the future output
11136 cursor position for that window. If updated_window is null, use
11137 selected_window and display the cursor at the given position. */
11138
11139 void
11140 x_cursor_to (int vpos, int hpos, int y, int x)
11141 {
11142 struct window *w;
11143
11144 /* If updated_window is not set, work on selected_window. */
11145 if (updated_window)
11146 w = updated_window;
11147 else
11148 w = XWINDOW (selected_window);
11149
11150 /* Set the output cursor. */
11151 output_cursor.hpos = hpos;
11152 output_cursor.vpos = vpos;
11153 output_cursor.x = x;
11154 output_cursor.y = y;
11155
11156 /* If not called as part of an update, really display the cursor.
11157 This will also set the cursor position of W. */
11158 if (updated_window == NULL)
11159 {
11160 BLOCK_INPUT;
11161 display_and_set_cursor (w, 1, hpos, vpos, x, y);
11162 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
11163 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
11164 UNBLOCK_INPUT;
11165 }
11166 }
11167
11168 #endif /* HAVE_WINDOW_SYSTEM */
11169
11170 \f
11171 /***********************************************************************
11172 Tool-bars
11173 ***********************************************************************/
11174
11175 #ifdef HAVE_WINDOW_SYSTEM
11176
11177 /* Where the mouse was last time we reported a mouse event. */
11178
11179 FRAME_PTR last_mouse_frame;
11180
11181 /* Tool-bar item index of the item on which a mouse button was pressed
11182 or -1. */
11183
11184 int last_tool_bar_item;
11185
11186
11187 static Lisp_Object
11188 update_tool_bar_unwind (Lisp_Object frame)
11189 {
11190 selected_frame = frame;
11191 return Qnil;
11192 }
11193
11194 /* Update the tool-bar item list for frame F. This has to be done
11195 before we start to fill in any display lines. Called from
11196 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11197 and restore it here. */
11198
11199 static void
11200 update_tool_bar (struct frame *f, int save_match_data)
11201 {
11202 #if defined (USE_GTK) || defined (HAVE_NS)
11203 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11204 #else
11205 int do_update = WINDOWP (f->tool_bar_window)
11206 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
11207 #endif
11208
11209 if (do_update)
11210 {
11211 Lisp_Object window;
11212 struct window *w;
11213
11214 window = FRAME_SELECTED_WINDOW (f);
11215 w = XWINDOW (window);
11216
11217 /* If the user has switched buffers or windows, we need to
11218 recompute to reflect the new bindings. But we'll
11219 recompute when update_mode_lines is set too; that means
11220 that people can use force-mode-line-update to request
11221 that the menu bar be recomputed. The adverse effect on
11222 the rest of the redisplay algorithm is about the same as
11223 windows_or_buffers_changed anyway. */
11224 if (windows_or_buffers_changed
11225 || !NILP (w->update_mode_line)
11226 || update_mode_lines
11227 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
11228 < BUF_MODIFF (XBUFFER (w->buffer)))
11229 != !NILP (w->last_had_star))
11230 || ((!NILP (Vtransient_mark_mode)
11231 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11232 != !NILP (w->region_showing)))
11233 {
11234 struct buffer *prev = current_buffer;
11235 int count = SPECPDL_INDEX ();
11236 Lisp_Object frame, new_tool_bar;
11237 int new_n_tool_bar;
11238 struct gcpro gcpro1;
11239
11240 /* Set current_buffer to the buffer of the selected
11241 window of the frame, so that we get the right local
11242 keymaps. */
11243 set_buffer_internal_1 (XBUFFER (w->buffer));
11244
11245 /* Save match data, if we must. */
11246 if (save_match_data)
11247 record_unwind_save_match_data ();
11248
11249 /* Make sure that we don't accidentally use bogus keymaps. */
11250 if (NILP (Voverriding_local_map_menu_flag))
11251 {
11252 specbind (Qoverriding_terminal_local_map, Qnil);
11253 specbind (Qoverriding_local_map, Qnil);
11254 }
11255
11256 GCPRO1 (new_tool_bar);
11257
11258 /* We must temporarily set the selected frame to this frame
11259 before calling tool_bar_items, because the calculation of
11260 the tool-bar keymap uses the selected frame (see
11261 `tool-bar-make-keymap' in tool-bar.el). */
11262 record_unwind_protect (update_tool_bar_unwind, selected_frame);
11263 XSETFRAME (frame, f);
11264 selected_frame = frame;
11265
11266 /* Build desired tool-bar items from keymaps. */
11267 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11268 &new_n_tool_bar);
11269
11270 /* Redisplay the tool-bar if we changed it. */
11271 if (new_n_tool_bar != f->n_tool_bar_items
11272 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11273 {
11274 /* Redisplay that happens asynchronously due to an expose event
11275 may access f->tool_bar_items. Make sure we update both
11276 variables within BLOCK_INPUT so no such event interrupts. */
11277 BLOCK_INPUT;
11278 f->tool_bar_items = new_tool_bar;
11279 f->n_tool_bar_items = new_n_tool_bar;
11280 w->update_mode_line = Qt;
11281 UNBLOCK_INPUT;
11282 }
11283
11284 UNGCPRO;
11285
11286 unbind_to (count, Qnil);
11287 set_buffer_internal_1 (prev);
11288 }
11289 }
11290 }
11291
11292
11293 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11294 F's desired tool-bar contents. F->tool_bar_items must have
11295 been set up previously by calling prepare_menu_bars. */
11296
11297 static void
11298 build_desired_tool_bar_string (struct frame *f)
11299 {
11300 int i, size, size_needed;
11301 struct gcpro gcpro1, gcpro2, gcpro3;
11302 Lisp_Object image, plist, props;
11303
11304 image = plist = props = Qnil;
11305 GCPRO3 (image, plist, props);
11306
11307 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11308 Otherwise, make a new string. */
11309
11310 /* The size of the string we might be able to reuse. */
11311 size = (STRINGP (f->desired_tool_bar_string)
11312 ? SCHARS (f->desired_tool_bar_string)
11313 : 0);
11314
11315 /* We need one space in the string for each image. */
11316 size_needed = f->n_tool_bar_items;
11317
11318 /* Reuse f->desired_tool_bar_string, if possible. */
11319 if (size < size_needed || NILP (f->desired_tool_bar_string))
11320 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
11321 make_number (' '));
11322 else
11323 {
11324 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11325 Fremove_text_properties (make_number (0), make_number (size),
11326 props, f->desired_tool_bar_string);
11327 }
11328
11329 /* Put a `display' property on the string for the images to display,
11330 put a `menu_item' property on tool-bar items with a value that
11331 is the index of the item in F's tool-bar item vector. */
11332 for (i = 0; i < f->n_tool_bar_items; ++i)
11333 {
11334 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11335
11336 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11337 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11338 int hmargin, vmargin, relief, idx, end;
11339
11340 /* If image is a vector, choose the image according to the
11341 button state. */
11342 image = PROP (TOOL_BAR_ITEM_IMAGES);
11343 if (VECTORP (image))
11344 {
11345 if (enabled_p)
11346 idx = (selected_p
11347 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11348 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11349 else
11350 idx = (selected_p
11351 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11352 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11353
11354 xassert (ASIZE (image) >= idx);
11355 image = AREF (image, idx);
11356 }
11357 else
11358 idx = -1;
11359
11360 /* Ignore invalid image specifications. */
11361 if (!valid_image_p (image))
11362 continue;
11363
11364 /* Display the tool-bar button pressed, or depressed. */
11365 plist = Fcopy_sequence (XCDR (image));
11366
11367 /* Compute margin and relief to draw. */
11368 relief = (tool_bar_button_relief >= 0
11369 ? tool_bar_button_relief
11370 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11371 hmargin = vmargin = relief;
11372
11373 if (INTEGERP (Vtool_bar_button_margin)
11374 && XINT (Vtool_bar_button_margin) > 0)
11375 {
11376 hmargin += XFASTINT (Vtool_bar_button_margin);
11377 vmargin += XFASTINT (Vtool_bar_button_margin);
11378 }
11379 else if (CONSP (Vtool_bar_button_margin))
11380 {
11381 if (INTEGERP (XCAR (Vtool_bar_button_margin))
11382 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
11383 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11384
11385 if (INTEGERP (XCDR (Vtool_bar_button_margin))
11386 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
11387 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11388 }
11389
11390 if (auto_raise_tool_bar_buttons_p)
11391 {
11392 /* Add a `:relief' property to the image spec if the item is
11393 selected. */
11394 if (selected_p)
11395 {
11396 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11397 hmargin -= relief;
11398 vmargin -= relief;
11399 }
11400 }
11401 else
11402 {
11403 /* If image is selected, display it pressed, i.e. with a
11404 negative relief. If it's not selected, display it with a
11405 raised relief. */
11406 plist = Fplist_put (plist, QCrelief,
11407 (selected_p
11408 ? make_number (-relief)
11409 : make_number (relief)));
11410 hmargin -= relief;
11411 vmargin -= relief;
11412 }
11413
11414 /* Put a margin around the image. */
11415 if (hmargin || vmargin)
11416 {
11417 if (hmargin == vmargin)
11418 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11419 else
11420 plist = Fplist_put (plist, QCmargin,
11421 Fcons (make_number (hmargin),
11422 make_number (vmargin)));
11423 }
11424
11425 /* If button is not enabled, and we don't have special images
11426 for the disabled state, make the image appear disabled by
11427 applying an appropriate algorithm to it. */
11428 if (!enabled_p && idx < 0)
11429 plist = Fplist_put (plist, QCconversion, Qdisabled);
11430
11431 /* Put a `display' text property on the string for the image to
11432 display. Put a `menu-item' property on the string that gives
11433 the start of this item's properties in the tool-bar items
11434 vector. */
11435 image = Fcons (Qimage, plist);
11436 props = list4 (Qdisplay, image,
11437 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11438
11439 /* Let the last image hide all remaining spaces in the tool bar
11440 string. The string can be longer than needed when we reuse a
11441 previous string. */
11442 if (i + 1 == f->n_tool_bar_items)
11443 end = SCHARS (f->desired_tool_bar_string);
11444 else
11445 end = i + 1;
11446 Fadd_text_properties (make_number (i), make_number (end),
11447 props, f->desired_tool_bar_string);
11448 #undef PROP
11449 }
11450
11451 UNGCPRO;
11452 }
11453
11454
11455 /* Display one line of the tool-bar of frame IT->f.
11456
11457 HEIGHT specifies the desired height of the tool-bar line.
11458 If the actual height of the glyph row is less than HEIGHT, the
11459 row's height is increased to HEIGHT, and the icons are centered
11460 vertically in the new height.
11461
11462 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11463 count a final empty row in case the tool-bar width exactly matches
11464 the window width.
11465 */
11466
11467 static void
11468 display_tool_bar_line (struct it *it, int height)
11469 {
11470 struct glyph_row *row = it->glyph_row;
11471 int max_x = it->last_visible_x;
11472 struct glyph *last;
11473
11474 prepare_desired_row (row);
11475 row->y = it->current_y;
11476
11477 /* Note that this isn't made use of if the face hasn't a box,
11478 so there's no need to check the face here. */
11479 it->start_of_box_run_p = 1;
11480
11481 while (it->current_x < max_x)
11482 {
11483 int x, n_glyphs_before, i, nglyphs;
11484 struct it it_before;
11485
11486 /* Get the next display element. */
11487 if (!get_next_display_element (it))
11488 {
11489 /* Don't count empty row if we are counting needed tool-bar lines. */
11490 if (height < 0 && !it->hpos)
11491 return;
11492 break;
11493 }
11494
11495 /* Produce glyphs. */
11496 n_glyphs_before = row->used[TEXT_AREA];
11497 it_before = *it;
11498
11499 PRODUCE_GLYPHS (it);
11500
11501 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11502 i = 0;
11503 x = it_before.current_x;
11504 while (i < nglyphs)
11505 {
11506 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11507
11508 if (x + glyph->pixel_width > max_x)
11509 {
11510 /* Glyph doesn't fit on line. Backtrack. */
11511 row->used[TEXT_AREA] = n_glyphs_before;
11512 *it = it_before;
11513 /* If this is the only glyph on this line, it will never fit on the
11514 tool-bar, so skip it. But ensure there is at least one glyph,
11515 so we don't accidentally disable the tool-bar. */
11516 if (n_glyphs_before == 0
11517 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11518 break;
11519 goto out;
11520 }
11521
11522 ++it->hpos;
11523 x += glyph->pixel_width;
11524 ++i;
11525 }
11526
11527 /* Stop at line end. */
11528 if (ITERATOR_AT_END_OF_LINE_P (it))
11529 break;
11530
11531 set_iterator_to_next (it, 1);
11532 }
11533
11534 out:;
11535
11536 row->displays_text_p = row->used[TEXT_AREA] != 0;
11537
11538 /* Use default face for the border below the tool bar.
11539
11540 FIXME: When auto-resize-tool-bars is grow-only, there is
11541 no additional border below the possibly empty tool-bar lines.
11542 So to make the extra empty lines look "normal", we have to
11543 use the tool-bar face for the border too. */
11544 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11545 it->face_id = DEFAULT_FACE_ID;
11546
11547 extend_face_to_end_of_line (it);
11548 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11549 last->right_box_line_p = 1;
11550 if (last == row->glyphs[TEXT_AREA])
11551 last->left_box_line_p = 1;
11552
11553 /* Make line the desired height and center it vertically. */
11554 if ((height -= it->max_ascent + it->max_descent) > 0)
11555 {
11556 /* Don't add more than one line height. */
11557 height %= FRAME_LINE_HEIGHT (it->f);
11558 it->max_ascent += height / 2;
11559 it->max_descent += (height + 1) / 2;
11560 }
11561
11562 compute_line_metrics (it);
11563
11564 /* If line is empty, make it occupy the rest of the tool-bar. */
11565 if (!row->displays_text_p)
11566 {
11567 row->height = row->phys_height = it->last_visible_y - row->y;
11568 row->visible_height = row->height;
11569 row->ascent = row->phys_ascent = 0;
11570 row->extra_line_spacing = 0;
11571 }
11572
11573 row->full_width_p = 1;
11574 row->continued_p = 0;
11575 row->truncated_on_left_p = 0;
11576 row->truncated_on_right_p = 0;
11577
11578 it->current_x = it->hpos = 0;
11579 it->current_y += row->height;
11580 ++it->vpos;
11581 ++it->glyph_row;
11582 }
11583
11584
11585 /* Max tool-bar height. */
11586
11587 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11588 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11589
11590 /* Value is the number of screen lines needed to make all tool-bar
11591 items of frame F visible. The number of actual rows needed is
11592 returned in *N_ROWS if non-NULL. */
11593
11594 static int
11595 tool_bar_lines_needed (struct frame *f, int *n_rows)
11596 {
11597 struct window *w = XWINDOW (f->tool_bar_window);
11598 struct it it;
11599 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11600 the desired matrix, so use (unused) mode-line row as temporary row to
11601 avoid destroying the first tool-bar row. */
11602 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11603
11604 /* Initialize an iterator for iteration over
11605 F->desired_tool_bar_string in the tool-bar window of frame F. */
11606 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
11607 it.first_visible_x = 0;
11608 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11609 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11610 it.paragraph_embedding = L2R;
11611
11612 while (!ITERATOR_AT_END_P (&it))
11613 {
11614 clear_glyph_row (temp_row);
11615 it.glyph_row = temp_row;
11616 display_tool_bar_line (&it, -1);
11617 }
11618 clear_glyph_row (temp_row);
11619
11620 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11621 if (n_rows)
11622 *n_rows = it.vpos > 0 ? it.vpos : -1;
11623
11624 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
11625 }
11626
11627
11628 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
11629 0, 1, 0,
11630 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
11631 (Lisp_Object frame)
11632 {
11633 struct frame *f;
11634 struct window *w;
11635 int nlines = 0;
11636
11637 if (NILP (frame))
11638 frame = selected_frame;
11639 else
11640 CHECK_FRAME (frame);
11641 f = XFRAME (frame);
11642
11643 if (WINDOWP (f->tool_bar_window)
11644 && (w = XWINDOW (f->tool_bar_window),
11645 WINDOW_TOTAL_LINES (w) > 0))
11646 {
11647 update_tool_bar (f, 1);
11648 if (f->n_tool_bar_items)
11649 {
11650 build_desired_tool_bar_string (f);
11651 nlines = tool_bar_lines_needed (f, NULL);
11652 }
11653 }
11654
11655 return make_number (nlines);
11656 }
11657
11658
11659 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11660 height should be changed. */
11661
11662 static int
11663 redisplay_tool_bar (struct frame *f)
11664 {
11665 struct window *w;
11666 struct it it;
11667 struct glyph_row *row;
11668
11669 #if defined (USE_GTK) || defined (HAVE_NS)
11670 if (FRAME_EXTERNAL_TOOL_BAR (f))
11671 update_frame_tool_bar (f);
11672 return 0;
11673 #endif
11674
11675 /* If frame hasn't a tool-bar window or if it is zero-height, don't
11676 do anything. This means you must start with tool-bar-lines
11677 non-zero to get the auto-sizing effect. Or in other words, you
11678 can turn off tool-bars by specifying tool-bar-lines zero. */
11679 if (!WINDOWP (f->tool_bar_window)
11680 || (w = XWINDOW (f->tool_bar_window),
11681 WINDOW_TOTAL_LINES (w) == 0))
11682 return 0;
11683
11684 /* Set up an iterator for the tool-bar window. */
11685 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
11686 it.first_visible_x = 0;
11687 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11688 row = it.glyph_row;
11689
11690 /* Build a string that represents the contents of the tool-bar. */
11691 build_desired_tool_bar_string (f);
11692 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11693 /* FIXME: This should be controlled by a user option. But it
11694 doesn't make sense to have an R2L tool bar if the menu bar cannot
11695 be drawn also R2L, and making the menu bar R2L is tricky due
11696 toolkit-specific code that implements it. If an R2L tool bar is
11697 ever supported, display_tool_bar_line should also be augmented to
11698 call unproduce_glyphs like display_line and display_string
11699 do. */
11700 it.paragraph_embedding = L2R;
11701
11702 if (f->n_tool_bar_rows == 0)
11703 {
11704 int nlines;
11705
11706 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
11707 nlines != WINDOW_TOTAL_LINES (w)))
11708 {
11709 Lisp_Object frame;
11710 int old_height = WINDOW_TOTAL_LINES (w);
11711
11712 XSETFRAME (frame, f);
11713 Fmodify_frame_parameters (frame,
11714 Fcons (Fcons (Qtool_bar_lines,
11715 make_number (nlines)),
11716 Qnil));
11717 if (WINDOW_TOTAL_LINES (w) != old_height)
11718 {
11719 clear_glyph_matrix (w->desired_matrix);
11720 fonts_changed_p = 1;
11721 return 1;
11722 }
11723 }
11724 }
11725
11726 /* Display as many lines as needed to display all tool-bar items. */
11727
11728 if (f->n_tool_bar_rows > 0)
11729 {
11730 int border, rows, height, extra;
11731
11732 if (INTEGERP (Vtool_bar_border))
11733 border = XINT (Vtool_bar_border);
11734 else if (EQ (Vtool_bar_border, Qinternal_border_width))
11735 border = FRAME_INTERNAL_BORDER_WIDTH (f);
11736 else if (EQ (Vtool_bar_border, Qborder_width))
11737 border = f->border_width;
11738 else
11739 border = 0;
11740 if (border < 0)
11741 border = 0;
11742
11743 rows = f->n_tool_bar_rows;
11744 height = max (1, (it.last_visible_y - border) / rows);
11745 extra = it.last_visible_y - border - height * rows;
11746
11747 while (it.current_y < it.last_visible_y)
11748 {
11749 int h = 0;
11750 if (extra > 0 && rows-- > 0)
11751 {
11752 h = (extra + rows - 1) / rows;
11753 extra -= h;
11754 }
11755 display_tool_bar_line (&it, height + h);
11756 }
11757 }
11758 else
11759 {
11760 while (it.current_y < it.last_visible_y)
11761 display_tool_bar_line (&it, 0);
11762 }
11763
11764 /* It doesn't make much sense to try scrolling in the tool-bar
11765 window, so don't do it. */
11766 w->desired_matrix->no_scrolling_p = 1;
11767 w->must_be_updated_p = 1;
11768
11769 if (!NILP (Vauto_resize_tool_bars))
11770 {
11771 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
11772 int change_height_p = 0;
11773
11774 /* If we couldn't display everything, change the tool-bar's
11775 height if there is room for more. */
11776 if (IT_STRING_CHARPOS (it) < it.end_charpos
11777 && it.current_y < max_tool_bar_height)
11778 change_height_p = 1;
11779
11780 row = it.glyph_row - 1;
11781
11782 /* If there are blank lines at the end, except for a partially
11783 visible blank line at the end that is smaller than
11784 FRAME_LINE_HEIGHT, change the tool-bar's height. */
11785 if (!row->displays_text_p
11786 && row->height >= FRAME_LINE_HEIGHT (f))
11787 change_height_p = 1;
11788
11789 /* If row displays tool-bar items, but is partially visible,
11790 change the tool-bar's height. */
11791 if (row->displays_text_p
11792 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
11793 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
11794 change_height_p = 1;
11795
11796 /* Resize windows as needed by changing the `tool-bar-lines'
11797 frame parameter. */
11798 if (change_height_p)
11799 {
11800 Lisp_Object frame;
11801 int old_height = WINDOW_TOTAL_LINES (w);
11802 int nrows;
11803 int nlines = tool_bar_lines_needed (f, &nrows);
11804
11805 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
11806 && !f->minimize_tool_bar_window_p)
11807 ? (nlines > old_height)
11808 : (nlines != old_height));
11809 f->minimize_tool_bar_window_p = 0;
11810
11811 if (change_height_p)
11812 {
11813 XSETFRAME (frame, f);
11814 Fmodify_frame_parameters (frame,
11815 Fcons (Fcons (Qtool_bar_lines,
11816 make_number (nlines)),
11817 Qnil));
11818 if (WINDOW_TOTAL_LINES (w) != old_height)
11819 {
11820 clear_glyph_matrix (w->desired_matrix);
11821 f->n_tool_bar_rows = nrows;
11822 fonts_changed_p = 1;
11823 return 1;
11824 }
11825 }
11826 }
11827 }
11828
11829 f->minimize_tool_bar_window_p = 0;
11830 return 0;
11831 }
11832
11833
11834 /* Get information about the tool-bar item which is displayed in GLYPH
11835 on frame F. Return in *PROP_IDX the index where tool-bar item
11836 properties start in F->tool_bar_items. Value is zero if
11837 GLYPH doesn't display a tool-bar item. */
11838
11839 static int
11840 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
11841 {
11842 Lisp_Object prop;
11843 int success_p;
11844 int charpos;
11845
11846 /* This function can be called asynchronously, which means we must
11847 exclude any possibility that Fget_text_property signals an
11848 error. */
11849 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
11850 charpos = max (0, charpos);
11851
11852 /* Get the text property `menu-item' at pos. The value of that
11853 property is the start index of this item's properties in
11854 F->tool_bar_items. */
11855 prop = Fget_text_property (make_number (charpos),
11856 Qmenu_item, f->current_tool_bar_string);
11857 if (INTEGERP (prop))
11858 {
11859 *prop_idx = XINT (prop);
11860 success_p = 1;
11861 }
11862 else
11863 success_p = 0;
11864
11865 return success_p;
11866 }
11867
11868 \f
11869 /* Get information about the tool-bar item at position X/Y on frame F.
11870 Return in *GLYPH a pointer to the glyph of the tool-bar item in
11871 the current matrix of the tool-bar window of F, or NULL if not
11872 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
11873 item in F->tool_bar_items. Value is
11874
11875 -1 if X/Y is not on a tool-bar item
11876 0 if X/Y is on the same item that was highlighted before.
11877 1 otherwise. */
11878
11879 static int
11880 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
11881 int *hpos, int *vpos, int *prop_idx)
11882 {
11883 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11884 struct window *w = XWINDOW (f->tool_bar_window);
11885 int area;
11886
11887 /* Find the glyph under X/Y. */
11888 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
11889 if (*glyph == NULL)
11890 return -1;
11891
11892 /* Get the start of this tool-bar item's properties in
11893 f->tool_bar_items. */
11894 if (!tool_bar_item_info (f, *glyph, prop_idx))
11895 return -1;
11896
11897 /* Is mouse on the highlighted item? */
11898 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
11899 && *vpos >= hlinfo->mouse_face_beg_row
11900 && *vpos <= hlinfo->mouse_face_end_row
11901 && (*vpos > hlinfo->mouse_face_beg_row
11902 || *hpos >= hlinfo->mouse_face_beg_col)
11903 && (*vpos < hlinfo->mouse_face_end_row
11904 || *hpos < hlinfo->mouse_face_end_col
11905 || hlinfo->mouse_face_past_end))
11906 return 0;
11907
11908 return 1;
11909 }
11910
11911
11912 /* EXPORT:
11913 Handle mouse button event on the tool-bar of frame F, at
11914 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
11915 0 for button release. MODIFIERS is event modifiers for button
11916 release. */
11917
11918 void
11919 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
11920 unsigned int modifiers)
11921 {
11922 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11923 struct window *w = XWINDOW (f->tool_bar_window);
11924 int hpos, vpos, prop_idx;
11925 struct glyph *glyph;
11926 Lisp_Object enabled_p;
11927
11928 /* If not on the highlighted tool-bar item, return. */
11929 frame_to_window_pixel_xy (w, &x, &y);
11930 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
11931 return;
11932
11933 /* If item is disabled, do nothing. */
11934 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11935 if (NILP (enabled_p))
11936 return;
11937
11938 if (down_p)
11939 {
11940 /* Show item in pressed state. */
11941 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
11942 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
11943 last_tool_bar_item = prop_idx;
11944 }
11945 else
11946 {
11947 Lisp_Object key, frame;
11948 struct input_event event;
11949 EVENT_INIT (event);
11950
11951 /* Show item in released state. */
11952 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
11953 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
11954
11955 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
11956
11957 XSETFRAME (frame, f);
11958 event.kind = TOOL_BAR_EVENT;
11959 event.frame_or_window = frame;
11960 event.arg = frame;
11961 kbd_buffer_store_event (&event);
11962
11963 event.kind = TOOL_BAR_EVENT;
11964 event.frame_or_window = frame;
11965 event.arg = key;
11966 event.modifiers = modifiers;
11967 kbd_buffer_store_event (&event);
11968 last_tool_bar_item = -1;
11969 }
11970 }
11971
11972
11973 /* Possibly highlight a tool-bar item on frame F when mouse moves to
11974 tool-bar window-relative coordinates X/Y. Called from
11975 note_mouse_highlight. */
11976
11977 static void
11978 note_tool_bar_highlight (struct frame *f, int x, int y)
11979 {
11980 Lisp_Object window = f->tool_bar_window;
11981 struct window *w = XWINDOW (window);
11982 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
11983 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11984 int hpos, vpos;
11985 struct glyph *glyph;
11986 struct glyph_row *row;
11987 int i;
11988 Lisp_Object enabled_p;
11989 int prop_idx;
11990 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
11991 int mouse_down_p, rc;
11992
11993 /* Function note_mouse_highlight is called with negative X/Y
11994 values when mouse moves outside of the frame. */
11995 if (x <= 0 || y <= 0)
11996 {
11997 clear_mouse_face (hlinfo);
11998 return;
11999 }
12000
12001 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12002 if (rc < 0)
12003 {
12004 /* Not on tool-bar item. */
12005 clear_mouse_face (hlinfo);
12006 return;
12007 }
12008 else if (rc == 0)
12009 /* On same tool-bar item as before. */
12010 goto set_help_echo;
12011
12012 clear_mouse_face (hlinfo);
12013
12014 /* Mouse is down, but on different tool-bar item? */
12015 mouse_down_p = (dpyinfo->grabbed
12016 && f == last_mouse_frame
12017 && FRAME_LIVE_P (f));
12018 if (mouse_down_p
12019 && last_tool_bar_item != prop_idx)
12020 return;
12021
12022 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
12023 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12024
12025 /* If tool-bar item is not enabled, don't highlight it. */
12026 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12027 if (!NILP (enabled_p))
12028 {
12029 /* Compute the x-position of the glyph. In front and past the
12030 image is a space. We include this in the highlighted area. */
12031 row = MATRIX_ROW (w->current_matrix, vpos);
12032 for (i = x = 0; i < hpos; ++i)
12033 x += row->glyphs[TEXT_AREA][i].pixel_width;
12034
12035 /* Record this as the current active region. */
12036 hlinfo->mouse_face_beg_col = hpos;
12037 hlinfo->mouse_face_beg_row = vpos;
12038 hlinfo->mouse_face_beg_x = x;
12039 hlinfo->mouse_face_beg_y = row->y;
12040 hlinfo->mouse_face_past_end = 0;
12041
12042 hlinfo->mouse_face_end_col = hpos + 1;
12043 hlinfo->mouse_face_end_row = vpos;
12044 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12045 hlinfo->mouse_face_end_y = row->y;
12046 hlinfo->mouse_face_window = window;
12047 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12048
12049 /* Display it as active. */
12050 show_mouse_face (hlinfo, draw);
12051 hlinfo->mouse_face_image_state = draw;
12052 }
12053
12054 set_help_echo:
12055
12056 /* Set help_echo_string to a help string to display for this tool-bar item.
12057 XTread_socket does the rest. */
12058 help_echo_object = help_echo_window = Qnil;
12059 help_echo_pos = -1;
12060 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12061 if (NILP (help_echo_string))
12062 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12063 }
12064
12065 #endif /* HAVE_WINDOW_SYSTEM */
12066
12067
12068 \f
12069 /************************************************************************
12070 Horizontal scrolling
12071 ************************************************************************/
12072
12073 static int hscroll_window_tree (Lisp_Object);
12074 static int hscroll_windows (Lisp_Object);
12075
12076 /* For all leaf windows in the window tree rooted at WINDOW, set their
12077 hscroll value so that PT is (i) visible in the window, and (ii) so
12078 that it is not within a certain margin at the window's left and
12079 right border. Value is non-zero if any window's hscroll has been
12080 changed. */
12081
12082 static int
12083 hscroll_window_tree (Lisp_Object window)
12084 {
12085 int hscrolled_p = 0;
12086 int hscroll_relative_p = FLOATP (Vhscroll_step);
12087 int hscroll_step_abs = 0;
12088 double hscroll_step_rel = 0;
12089
12090 if (hscroll_relative_p)
12091 {
12092 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12093 if (hscroll_step_rel < 0)
12094 {
12095 hscroll_relative_p = 0;
12096 hscroll_step_abs = 0;
12097 }
12098 }
12099 else if (INTEGERP (Vhscroll_step))
12100 {
12101 hscroll_step_abs = XINT (Vhscroll_step);
12102 if (hscroll_step_abs < 0)
12103 hscroll_step_abs = 0;
12104 }
12105 else
12106 hscroll_step_abs = 0;
12107
12108 while (WINDOWP (window))
12109 {
12110 struct window *w = XWINDOW (window);
12111
12112 if (WINDOWP (w->hchild))
12113 hscrolled_p |= hscroll_window_tree (w->hchild);
12114 else if (WINDOWP (w->vchild))
12115 hscrolled_p |= hscroll_window_tree (w->vchild);
12116 else if (w->cursor.vpos >= 0)
12117 {
12118 int h_margin;
12119 int text_area_width;
12120 struct glyph_row *current_cursor_row
12121 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12122 struct glyph_row *desired_cursor_row
12123 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12124 struct glyph_row *cursor_row
12125 = (desired_cursor_row->enabled_p
12126 ? desired_cursor_row
12127 : current_cursor_row);
12128 int row_r2l_p = cursor_row->reversed_p;
12129
12130 text_area_width = window_box_width (w, TEXT_AREA);
12131
12132 /* Scroll when cursor is inside this scroll margin. */
12133 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12134
12135 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
12136 /* For left-to-right rows, hscroll when cursor is either
12137 (i) inside the right hscroll margin, or (ii) if it is
12138 inside the left margin and the window is already
12139 hscrolled. */
12140 && ((!row_r2l_p
12141 && ((XFASTINT (w->hscroll)
12142 && w->cursor.x <= h_margin)
12143 || (cursor_row->enabled_p
12144 && cursor_row->truncated_on_right_p
12145 && (w->cursor.x >= text_area_width - h_margin))))
12146 /* For right-to-left rows, the logic is similar,
12147 except that rules for scrolling to left and right
12148 are reversed. E.g., if cursor.x <= h_margin, we
12149 need to hscroll "to the right" unconditionally,
12150 and that will scroll the screen to the left so as
12151 to reveal the next portion of the row. */
12152 || (row_r2l_p
12153 && ((cursor_row->enabled_p
12154 /* FIXME: It is confusing to set the
12155 truncated_on_right_p flag when R2L rows
12156 are actually truncated on the left. */
12157 && cursor_row->truncated_on_right_p
12158 && w->cursor.x <= h_margin)
12159 || (XFASTINT (w->hscroll)
12160 && (w->cursor.x >= text_area_width - h_margin))))))
12161 {
12162 struct it it;
12163 int hscroll;
12164 struct buffer *saved_current_buffer;
12165 EMACS_INT pt;
12166 int wanted_x;
12167
12168 /* Find point in a display of infinite width. */
12169 saved_current_buffer = current_buffer;
12170 current_buffer = XBUFFER (w->buffer);
12171
12172 if (w == XWINDOW (selected_window))
12173 pt = PT;
12174 else
12175 {
12176 pt = marker_position (w->pointm);
12177 pt = max (BEGV, pt);
12178 pt = min (ZV, pt);
12179 }
12180
12181 /* Move iterator to pt starting at cursor_row->start in
12182 a line with infinite width. */
12183 init_to_row_start (&it, w, cursor_row);
12184 it.last_visible_x = INFINITY;
12185 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12186 current_buffer = saved_current_buffer;
12187
12188 /* Position cursor in window. */
12189 if (!hscroll_relative_p && hscroll_step_abs == 0)
12190 hscroll = max (0, (it.current_x
12191 - (ITERATOR_AT_END_OF_LINE_P (&it)
12192 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12193 : (text_area_width / 2))))
12194 / FRAME_COLUMN_WIDTH (it.f);
12195 else if ((!row_r2l_p
12196 && w->cursor.x >= text_area_width - h_margin)
12197 || (row_r2l_p && w->cursor.x <= h_margin))
12198 {
12199 if (hscroll_relative_p)
12200 wanted_x = text_area_width * (1 - hscroll_step_rel)
12201 - h_margin;
12202 else
12203 wanted_x = text_area_width
12204 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12205 - h_margin;
12206 hscroll
12207 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12208 }
12209 else
12210 {
12211 if (hscroll_relative_p)
12212 wanted_x = text_area_width * hscroll_step_rel
12213 + h_margin;
12214 else
12215 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12216 + h_margin;
12217 hscroll
12218 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12219 }
12220 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
12221
12222 /* Don't prevent redisplay optimizations if hscroll
12223 hasn't changed, as it will unnecessarily slow down
12224 redisplay. */
12225 if (XFASTINT (w->hscroll) != hscroll)
12226 {
12227 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
12228 w->hscroll = make_number (hscroll);
12229 hscrolled_p = 1;
12230 }
12231 }
12232 }
12233
12234 window = w->next;
12235 }
12236
12237 /* Value is non-zero if hscroll of any leaf window has been changed. */
12238 return hscrolled_p;
12239 }
12240
12241
12242 /* Set hscroll so that cursor is visible and not inside horizontal
12243 scroll margins for all windows in the tree rooted at WINDOW. See
12244 also hscroll_window_tree above. Value is non-zero if any window's
12245 hscroll has been changed. If it has, desired matrices on the frame
12246 of WINDOW are cleared. */
12247
12248 static int
12249 hscroll_windows (Lisp_Object window)
12250 {
12251 int hscrolled_p = hscroll_window_tree (window);
12252 if (hscrolled_p)
12253 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12254 return hscrolled_p;
12255 }
12256
12257
12258 \f
12259 /************************************************************************
12260 Redisplay
12261 ************************************************************************/
12262
12263 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12264 to a non-zero value. This is sometimes handy to have in a debugger
12265 session. */
12266
12267 #if GLYPH_DEBUG
12268
12269 /* First and last unchanged row for try_window_id. */
12270
12271 static int debug_first_unchanged_at_end_vpos;
12272 static int debug_last_unchanged_at_beg_vpos;
12273
12274 /* Delta vpos and y. */
12275
12276 static int debug_dvpos, debug_dy;
12277
12278 /* Delta in characters and bytes for try_window_id. */
12279
12280 static EMACS_INT debug_delta, debug_delta_bytes;
12281
12282 /* Values of window_end_pos and window_end_vpos at the end of
12283 try_window_id. */
12284
12285 static EMACS_INT debug_end_vpos;
12286
12287 /* Append a string to W->desired_matrix->method. FMT is a printf
12288 format string. If trace_redisplay_p is non-zero also printf the
12289 resulting string to stderr. */
12290
12291 static void debug_method_add (struct window *, char const *, ...)
12292 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12293
12294 static void
12295 debug_method_add (struct window *w, char const *fmt, ...)
12296 {
12297 char buffer[512];
12298 char *method = w->desired_matrix->method;
12299 int len = strlen (method);
12300 int size = sizeof w->desired_matrix->method;
12301 int remaining = size - len - 1;
12302 va_list ap;
12303
12304 va_start (ap, fmt);
12305 vsprintf (buffer, fmt, ap);
12306 va_end (ap);
12307 if (len && remaining)
12308 {
12309 method[len] = '|';
12310 --remaining, ++len;
12311 }
12312
12313 strncpy (method + len, buffer, remaining);
12314
12315 if (trace_redisplay_p)
12316 fprintf (stderr, "%p (%s): %s\n",
12317 w,
12318 ((BUFFERP (w->buffer)
12319 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
12320 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
12321 : "no buffer"),
12322 buffer);
12323 }
12324
12325 #endif /* GLYPH_DEBUG */
12326
12327
12328 /* Value is non-zero if all changes in window W, which displays
12329 current_buffer, are in the text between START and END. START is a
12330 buffer position, END is given as a distance from Z. Used in
12331 redisplay_internal for display optimization. */
12332
12333 static inline int
12334 text_outside_line_unchanged_p (struct window *w,
12335 EMACS_INT start, EMACS_INT end)
12336 {
12337 int unchanged_p = 1;
12338
12339 /* If text or overlays have changed, see where. */
12340 if (XFASTINT (w->last_modified) < MODIFF
12341 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12342 {
12343 /* Gap in the line? */
12344 if (GPT < start || Z - GPT < end)
12345 unchanged_p = 0;
12346
12347 /* Changes start in front of the line, or end after it? */
12348 if (unchanged_p
12349 && (BEG_UNCHANGED < start - 1
12350 || END_UNCHANGED < end))
12351 unchanged_p = 0;
12352
12353 /* If selective display, can't optimize if changes start at the
12354 beginning of the line. */
12355 if (unchanged_p
12356 && INTEGERP (BVAR (current_buffer, selective_display))
12357 && XINT (BVAR (current_buffer, selective_display)) > 0
12358 && (BEG_UNCHANGED < start || GPT <= start))
12359 unchanged_p = 0;
12360
12361 /* If there are overlays at the start or end of the line, these
12362 may have overlay strings with newlines in them. A change at
12363 START, for instance, may actually concern the display of such
12364 overlay strings as well, and they are displayed on different
12365 lines. So, quickly rule out this case. (For the future, it
12366 might be desirable to implement something more telling than
12367 just BEG/END_UNCHANGED.) */
12368 if (unchanged_p)
12369 {
12370 if (BEG + BEG_UNCHANGED == start
12371 && overlay_touches_p (start))
12372 unchanged_p = 0;
12373 if (END_UNCHANGED == end
12374 && overlay_touches_p (Z - end))
12375 unchanged_p = 0;
12376 }
12377
12378 /* Under bidi reordering, adding or deleting a character in the
12379 beginning of a paragraph, before the first strong directional
12380 character, can change the base direction of the paragraph (unless
12381 the buffer specifies a fixed paragraph direction), which will
12382 require to redisplay the whole paragraph. It might be worthwhile
12383 to find the paragraph limits and widen the range of redisplayed
12384 lines to that, but for now just give up this optimization. */
12385 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
12386 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
12387 unchanged_p = 0;
12388 }
12389
12390 return unchanged_p;
12391 }
12392
12393
12394 /* Do a frame update, taking possible shortcuts into account. This is
12395 the main external entry point for redisplay.
12396
12397 If the last redisplay displayed an echo area message and that message
12398 is no longer requested, we clear the echo area or bring back the
12399 mini-buffer if that is in use. */
12400
12401 void
12402 redisplay (void)
12403 {
12404 redisplay_internal ();
12405 }
12406
12407
12408 static Lisp_Object
12409 overlay_arrow_string_or_property (Lisp_Object var)
12410 {
12411 Lisp_Object val;
12412
12413 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12414 return val;
12415
12416 return Voverlay_arrow_string;
12417 }
12418
12419 /* Return 1 if there are any overlay-arrows in current_buffer. */
12420 static int
12421 overlay_arrow_in_current_buffer_p (void)
12422 {
12423 Lisp_Object vlist;
12424
12425 for (vlist = Voverlay_arrow_variable_list;
12426 CONSP (vlist);
12427 vlist = XCDR (vlist))
12428 {
12429 Lisp_Object var = XCAR (vlist);
12430 Lisp_Object val;
12431
12432 if (!SYMBOLP (var))
12433 continue;
12434 val = find_symbol_value (var);
12435 if (MARKERP (val)
12436 && current_buffer == XMARKER (val)->buffer)
12437 return 1;
12438 }
12439 return 0;
12440 }
12441
12442
12443 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12444 has changed. */
12445
12446 static int
12447 overlay_arrows_changed_p (void)
12448 {
12449 Lisp_Object vlist;
12450
12451 for (vlist = Voverlay_arrow_variable_list;
12452 CONSP (vlist);
12453 vlist = XCDR (vlist))
12454 {
12455 Lisp_Object var = XCAR (vlist);
12456 Lisp_Object val, pstr;
12457
12458 if (!SYMBOLP (var))
12459 continue;
12460 val = find_symbol_value (var);
12461 if (!MARKERP (val))
12462 continue;
12463 if (! EQ (COERCE_MARKER (val),
12464 Fget (var, Qlast_arrow_position))
12465 || ! (pstr = overlay_arrow_string_or_property (var),
12466 EQ (pstr, Fget (var, Qlast_arrow_string))))
12467 return 1;
12468 }
12469 return 0;
12470 }
12471
12472 /* Mark overlay arrows to be updated on next redisplay. */
12473
12474 static void
12475 update_overlay_arrows (int up_to_date)
12476 {
12477 Lisp_Object vlist;
12478
12479 for (vlist = Voverlay_arrow_variable_list;
12480 CONSP (vlist);
12481 vlist = XCDR (vlist))
12482 {
12483 Lisp_Object var = XCAR (vlist);
12484
12485 if (!SYMBOLP (var))
12486 continue;
12487
12488 if (up_to_date > 0)
12489 {
12490 Lisp_Object val = find_symbol_value (var);
12491 Fput (var, Qlast_arrow_position,
12492 COERCE_MARKER (val));
12493 Fput (var, Qlast_arrow_string,
12494 overlay_arrow_string_or_property (var));
12495 }
12496 else if (up_to_date < 0
12497 || !NILP (Fget (var, Qlast_arrow_position)))
12498 {
12499 Fput (var, Qlast_arrow_position, Qt);
12500 Fput (var, Qlast_arrow_string, Qt);
12501 }
12502 }
12503 }
12504
12505
12506 /* Return overlay arrow string to display at row.
12507 Return integer (bitmap number) for arrow bitmap in left fringe.
12508 Return nil if no overlay arrow. */
12509
12510 static Lisp_Object
12511 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12512 {
12513 Lisp_Object vlist;
12514
12515 for (vlist = Voverlay_arrow_variable_list;
12516 CONSP (vlist);
12517 vlist = XCDR (vlist))
12518 {
12519 Lisp_Object var = XCAR (vlist);
12520 Lisp_Object val;
12521
12522 if (!SYMBOLP (var))
12523 continue;
12524
12525 val = find_symbol_value (var);
12526
12527 if (MARKERP (val)
12528 && current_buffer == XMARKER (val)->buffer
12529 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12530 {
12531 if (FRAME_WINDOW_P (it->f)
12532 /* FIXME: if ROW->reversed_p is set, this should test
12533 the right fringe, not the left one. */
12534 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12535 {
12536 #ifdef HAVE_WINDOW_SYSTEM
12537 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12538 {
12539 int fringe_bitmap;
12540 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12541 return make_number (fringe_bitmap);
12542 }
12543 #endif
12544 return make_number (-1); /* Use default arrow bitmap */
12545 }
12546 return overlay_arrow_string_or_property (var);
12547 }
12548 }
12549
12550 return Qnil;
12551 }
12552
12553 /* Return 1 if point moved out of or into a composition. Otherwise
12554 return 0. PREV_BUF and PREV_PT are the last point buffer and
12555 position. BUF and PT are the current point buffer and position. */
12556
12557 static int
12558 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
12559 struct buffer *buf, EMACS_INT pt)
12560 {
12561 EMACS_INT start, end;
12562 Lisp_Object prop;
12563 Lisp_Object buffer;
12564
12565 XSETBUFFER (buffer, buf);
12566 /* Check a composition at the last point if point moved within the
12567 same buffer. */
12568 if (prev_buf == buf)
12569 {
12570 if (prev_pt == pt)
12571 /* Point didn't move. */
12572 return 0;
12573
12574 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12575 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12576 && COMPOSITION_VALID_P (start, end, prop)
12577 && start < prev_pt && end > prev_pt)
12578 /* The last point was within the composition. Return 1 iff
12579 point moved out of the composition. */
12580 return (pt <= start || pt >= end);
12581 }
12582
12583 /* Check a composition at the current point. */
12584 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12585 && find_composition (pt, -1, &start, &end, &prop, buffer)
12586 && COMPOSITION_VALID_P (start, end, prop)
12587 && start < pt && end > pt);
12588 }
12589
12590
12591 /* Reconsider the setting of B->clip_changed which is displayed
12592 in window W. */
12593
12594 static inline void
12595 reconsider_clip_changes (struct window *w, struct buffer *b)
12596 {
12597 if (b->clip_changed
12598 && !NILP (w->window_end_valid)
12599 && w->current_matrix->buffer == b
12600 && w->current_matrix->zv == BUF_ZV (b)
12601 && w->current_matrix->begv == BUF_BEGV (b))
12602 b->clip_changed = 0;
12603
12604 /* If display wasn't paused, and W is not a tool bar window, see if
12605 point has been moved into or out of a composition. In that case,
12606 we set b->clip_changed to 1 to force updating the screen. If
12607 b->clip_changed has already been set to 1, we can skip this
12608 check. */
12609 if (!b->clip_changed
12610 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
12611 {
12612 EMACS_INT pt;
12613
12614 if (w == XWINDOW (selected_window))
12615 pt = PT;
12616 else
12617 pt = marker_position (w->pointm);
12618
12619 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
12620 || pt != XINT (w->last_point))
12621 && check_point_in_composition (w->current_matrix->buffer,
12622 XINT (w->last_point),
12623 XBUFFER (w->buffer), pt))
12624 b->clip_changed = 1;
12625 }
12626 }
12627 \f
12628
12629 /* Select FRAME to forward the values of frame-local variables into C
12630 variables so that the redisplay routines can access those values
12631 directly. */
12632
12633 static void
12634 select_frame_for_redisplay (Lisp_Object frame)
12635 {
12636 Lisp_Object tail, tem;
12637 Lisp_Object old = selected_frame;
12638 struct Lisp_Symbol *sym;
12639
12640 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
12641
12642 selected_frame = frame;
12643
12644 do {
12645 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
12646 if (CONSP (XCAR (tail))
12647 && (tem = XCAR (XCAR (tail)),
12648 SYMBOLP (tem))
12649 && (sym = indirect_variable (XSYMBOL (tem)),
12650 sym->redirect == SYMBOL_LOCALIZED)
12651 && sym->val.blv->frame_local)
12652 /* Use find_symbol_value rather than Fsymbol_value
12653 to avoid an error if it is void. */
12654 find_symbol_value (tem);
12655 } while (!EQ (frame, old) && (frame = old, 1));
12656 }
12657
12658
12659 #define STOP_POLLING \
12660 do { if (! polling_stopped_here) stop_polling (); \
12661 polling_stopped_here = 1; } while (0)
12662
12663 #define RESUME_POLLING \
12664 do { if (polling_stopped_here) start_polling (); \
12665 polling_stopped_here = 0; } while (0)
12666
12667
12668 /* Perhaps in the future avoid recentering windows if it
12669 is not necessary; currently that causes some problems. */
12670
12671 static void
12672 redisplay_internal (void)
12673 {
12674 struct window *w = XWINDOW (selected_window);
12675 struct window *sw;
12676 struct frame *fr;
12677 int pending;
12678 int must_finish = 0;
12679 struct text_pos tlbufpos, tlendpos;
12680 int number_of_visible_frames;
12681 int count, count1;
12682 struct frame *sf;
12683 int polling_stopped_here = 0;
12684 Lisp_Object old_frame = selected_frame;
12685
12686 /* Non-zero means redisplay has to consider all windows on all
12687 frames. Zero means, only selected_window is considered. */
12688 int consider_all_windows_p;
12689
12690 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
12691
12692 /* No redisplay if running in batch mode or frame is not yet fully
12693 initialized, or redisplay is explicitly turned off by setting
12694 Vinhibit_redisplay. */
12695 if (FRAME_INITIAL_P (SELECTED_FRAME ())
12696 || !NILP (Vinhibit_redisplay))
12697 return;
12698
12699 /* Don't examine these until after testing Vinhibit_redisplay.
12700 When Emacs is shutting down, perhaps because its connection to
12701 X has dropped, we should not look at them at all. */
12702 fr = XFRAME (w->frame);
12703 sf = SELECTED_FRAME ();
12704
12705 if (!fr->glyphs_initialized_p)
12706 return;
12707
12708 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
12709 if (popup_activated ())
12710 return;
12711 #endif
12712
12713 /* I don't think this happens but let's be paranoid. */
12714 if (redisplaying_p)
12715 return;
12716
12717 /* Record a function that resets redisplaying_p to its old value
12718 when we leave this function. */
12719 count = SPECPDL_INDEX ();
12720 record_unwind_protect (unwind_redisplay,
12721 Fcons (make_number (redisplaying_p), selected_frame));
12722 ++redisplaying_p;
12723 specbind (Qinhibit_free_realized_faces, Qnil);
12724
12725 {
12726 Lisp_Object tail, frame;
12727
12728 FOR_EACH_FRAME (tail, frame)
12729 {
12730 struct frame *f = XFRAME (frame);
12731 f->already_hscrolled_p = 0;
12732 }
12733 }
12734
12735 retry:
12736 /* Remember the currently selected window. */
12737 sw = w;
12738
12739 if (!EQ (old_frame, selected_frame)
12740 && FRAME_LIVE_P (XFRAME (old_frame)))
12741 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
12742 selected_frame and selected_window to be temporarily out-of-sync so
12743 when we come back here via `goto retry', we need to resync because we
12744 may need to run Elisp code (via prepare_menu_bars). */
12745 select_frame_for_redisplay (old_frame);
12746
12747 pending = 0;
12748 reconsider_clip_changes (w, current_buffer);
12749 last_escape_glyph_frame = NULL;
12750 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
12751 last_glyphless_glyph_frame = NULL;
12752 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
12753
12754 /* If new fonts have been loaded that make a glyph matrix adjustment
12755 necessary, do it. */
12756 if (fonts_changed_p)
12757 {
12758 adjust_glyphs (NULL);
12759 ++windows_or_buffers_changed;
12760 fonts_changed_p = 0;
12761 }
12762
12763 /* If face_change_count is non-zero, init_iterator will free all
12764 realized faces, which includes the faces referenced from current
12765 matrices. So, we can't reuse current matrices in this case. */
12766 if (face_change_count)
12767 ++windows_or_buffers_changed;
12768
12769 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
12770 && FRAME_TTY (sf)->previous_frame != sf)
12771 {
12772 /* Since frames on a single ASCII terminal share the same
12773 display area, displaying a different frame means redisplay
12774 the whole thing. */
12775 windows_or_buffers_changed++;
12776 SET_FRAME_GARBAGED (sf);
12777 #ifndef DOS_NT
12778 set_tty_color_mode (FRAME_TTY (sf), sf);
12779 #endif
12780 FRAME_TTY (sf)->previous_frame = sf;
12781 }
12782
12783 /* Set the visible flags for all frames. Do this before checking
12784 for resized or garbaged frames; they want to know if their frames
12785 are visible. See the comment in frame.h for
12786 FRAME_SAMPLE_VISIBILITY. */
12787 {
12788 Lisp_Object tail, frame;
12789
12790 number_of_visible_frames = 0;
12791
12792 FOR_EACH_FRAME (tail, frame)
12793 {
12794 struct frame *f = XFRAME (frame);
12795
12796 FRAME_SAMPLE_VISIBILITY (f);
12797 if (FRAME_VISIBLE_P (f))
12798 ++number_of_visible_frames;
12799 clear_desired_matrices (f);
12800 }
12801 }
12802
12803 /* Notice any pending interrupt request to change frame size. */
12804 do_pending_window_change (1);
12805
12806 /* do_pending_window_change could change the selected_window due to
12807 frame resizing which makes the selected window too small. */
12808 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
12809 {
12810 sw = w;
12811 reconsider_clip_changes (w, current_buffer);
12812 }
12813
12814 /* Clear frames marked as garbaged. */
12815 if (frame_garbaged)
12816 clear_garbaged_frames ();
12817
12818 /* Build menubar and tool-bar items. */
12819 if (NILP (Vmemory_full))
12820 prepare_menu_bars ();
12821
12822 if (windows_or_buffers_changed)
12823 update_mode_lines++;
12824
12825 /* Detect case that we need to write or remove a star in the mode line. */
12826 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
12827 {
12828 w->update_mode_line = Qt;
12829 if (buffer_shared > 1)
12830 update_mode_lines++;
12831 }
12832
12833 /* Avoid invocation of point motion hooks by `current_column' below. */
12834 count1 = SPECPDL_INDEX ();
12835 specbind (Qinhibit_point_motion_hooks, Qt);
12836
12837 /* If %c is in the mode line, update it if needed. */
12838 if (!NILP (w->column_number_displayed)
12839 /* This alternative quickly identifies a common case
12840 where no change is needed. */
12841 && !(PT == XFASTINT (w->last_point)
12842 && XFASTINT (w->last_modified) >= MODIFF
12843 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
12844 && (XFASTINT (w->column_number_displayed) != current_column ()))
12845 w->update_mode_line = Qt;
12846
12847 unbind_to (count1, Qnil);
12848
12849 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
12850
12851 /* The variable buffer_shared is set in redisplay_window and
12852 indicates that we redisplay a buffer in different windows. See
12853 there. */
12854 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
12855 || cursor_type_changed);
12856
12857 /* If specs for an arrow have changed, do thorough redisplay
12858 to ensure we remove any arrow that should no longer exist. */
12859 if (overlay_arrows_changed_p ())
12860 consider_all_windows_p = windows_or_buffers_changed = 1;
12861
12862 /* Normally the message* functions will have already displayed and
12863 updated the echo area, but the frame may have been trashed, or
12864 the update may have been preempted, so display the echo area
12865 again here. Checking message_cleared_p captures the case that
12866 the echo area should be cleared. */
12867 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
12868 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
12869 || (message_cleared_p
12870 && minibuf_level == 0
12871 /* If the mini-window is currently selected, this means the
12872 echo-area doesn't show through. */
12873 && !MINI_WINDOW_P (XWINDOW (selected_window))))
12874 {
12875 int window_height_changed_p = echo_area_display (0);
12876 must_finish = 1;
12877
12878 /* If we don't display the current message, don't clear the
12879 message_cleared_p flag, because, if we did, we wouldn't clear
12880 the echo area in the next redisplay which doesn't preserve
12881 the echo area. */
12882 if (!display_last_displayed_message_p)
12883 message_cleared_p = 0;
12884
12885 if (fonts_changed_p)
12886 goto retry;
12887 else if (window_height_changed_p)
12888 {
12889 consider_all_windows_p = 1;
12890 ++update_mode_lines;
12891 ++windows_or_buffers_changed;
12892
12893 /* If window configuration was changed, frames may have been
12894 marked garbaged. Clear them or we will experience
12895 surprises wrt scrolling. */
12896 if (frame_garbaged)
12897 clear_garbaged_frames ();
12898 }
12899 }
12900 else if (EQ (selected_window, minibuf_window)
12901 && (current_buffer->clip_changed
12902 || XFASTINT (w->last_modified) < MODIFF
12903 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12904 && resize_mini_window (w, 0))
12905 {
12906 /* Resized active mini-window to fit the size of what it is
12907 showing if its contents might have changed. */
12908 must_finish = 1;
12909 /* FIXME: this causes all frames to be updated, which seems unnecessary
12910 since only the current frame needs to be considered. This function needs
12911 to be rewritten with two variables, consider_all_windows and
12912 consider_all_frames. */
12913 consider_all_windows_p = 1;
12914 ++windows_or_buffers_changed;
12915 ++update_mode_lines;
12916
12917 /* If window configuration was changed, frames may have been
12918 marked garbaged. Clear them or we will experience
12919 surprises wrt scrolling. */
12920 if (frame_garbaged)
12921 clear_garbaged_frames ();
12922 }
12923
12924
12925 /* If showing the region, and mark has changed, we must redisplay
12926 the whole window. The assignment to this_line_start_pos prevents
12927 the optimization directly below this if-statement. */
12928 if (((!NILP (Vtransient_mark_mode)
12929 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
12930 != !NILP (w->region_showing))
12931 || (!NILP (w->region_showing)
12932 && !EQ (w->region_showing,
12933 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
12934 CHARPOS (this_line_start_pos) = 0;
12935
12936 /* Optimize the case that only the line containing the cursor in the
12937 selected window has changed. Variables starting with this_ are
12938 set in display_line and record information about the line
12939 containing the cursor. */
12940 tlbufpos = this_line_start_pos;
12941 tlendpos = this_line_end_pos;
12942 if (!consider_all_windows_p
12943 && CHARPOS (tlbufpos) > 0
12944 && NILP (w->update_mode_line)
12945 && !current_buffer->clip_changed
12946 && !current_buffer->prevent_redisplay_optimizations_p
12947 && FRAME_VISIBLE_P (XFRAME (w->frame))
12948 && !FRAME_OBSCURED_P (XFRAME (w->frame))
12949 /* Make sure recorded data applies to current buffer, etc. */
12950 && this_line_buffer == current_buffer
12951 && current_buffer == XBUFFER (w->buffer)
12952 && NILP (w->force_start)
12953 && NILP (w->optional_new_start)
12954 /* Point must be on the line that we have info recorded about. */
12955 && PT >= CHARPOS (tlbufpos)
12956 && PT <= Z - CHARPOS (tlendpos)
12957 /* All text outside that line, including its final newline,
12958 must be unchanged. */
12959 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
12960 CHARPOS (tlendpos)))
12961 {
12962 if (CHARPOS (tlbufpos) > BEGV
12963 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
12964 && (CHARPOS (tlbufpos) == ZV
12965 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
12966 /* Former continuation line has disappeared by becoming empty. */
12967 goto cancel;
12968 else if (XFASTINT (w->last_modified) < MODIFF
12969 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
12970 || MINI_WINDOW_P (w))
12971 {
12972 /* We have to handle the case of continuation around a
12973 wide-column character (see the comment in indent.c around
12974 line 1340).
12975
12976 For instance, in the following case:
12977
12978 -------- Insert --------
12979 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
12980 J_I_ ==> J_I_ `^^' are cursors.
12981 ^^ ^^
12982 -------- --------
12983
12984 As we have to redraw the line above, we cannot use this
12985 optimization. */
12986
12987 struct it it;
12988 int line_height_before = this_line_pixel_height;
12989
12990 /* Note that start_display will handle the case that the
12991 line starting at tlbufpos is a continuation line. */
12992 start_display (&it, w, tlbufpos);
12993
12994 /* Implementation note: It this still necessary? */
12995 if (it.current_x != this_line_start_x)
12996 goto cancel;
12997
12998 TRACE ((stderr, "trying display optimization 1\n"));
12999 w->cursor.vpos = -1;
13000 overlay_arrow_seen = 0;
13001 it.vpos = this_line_vpos;
13002 it.current_y = this_line_y;
13003 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13004 display_line (&it);
13005
13006 /* If line contains point, is not continued,
13007 and ends at same distance from eob as before, we win. */
13008 if (w->cursor.vpos >= 0
13009 /* Line is not continued, otherwise this_line_start_pos
13010 would have been set to 0 in display_line. */
13011 && CHARPOS (this_line_start_pos)
13012 /* Line ends as before. */
13013 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13014 /* Line has same height as before. Otherwise other lines
13015 would have to be shifted up or down. */
13016 && this_line_pixel_height == line_height_before)
13017 {
13018 /* If this is not the window's last line, we must adjust
13019 the charstarts of the lines below. */
13020 if (it.current_y < it.last_visible_y)
13021 {
13022 struct glyph_row *row
13023 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13024 EMACS_INT delta, delta_bytes;
13025
13026 /* We used to distinguish between two cases here,
13027 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13028 when the line ends in a newline or the end of the
13029 buffer's accessible portion. But both cases did
13030 the same, so they were collapsed. */
13031 delta = (Z
13032 - CHARPOS (tlendpos)
13033 - MATRIX_ROW_START_CHARPOS (row));
13034 delta_bytes = (Z_BYTE
13035 - BYTEPOS (tlendpos)
13036 - MATRIX_ROW_START_BYTEPOS (row));
13037
13038 increment_matrix_positions (w->current_matrix,
13039 this_line_vpos + 1,
13040 w->current_matrix->nrows,
13041 delta, delta_bytes);
13042 }
13043
13044 /* If this row displays text now but previously didn't,
13045 or vice versa, w->window_end_vpos may have to be
13046 adjusted. */
13047 if ((it.glyph_row - 1)->displays_text_p)
13048 {
13049 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
13050 XSETINT (w->window_end_vpos, this_line_vpos);
13051 }
13052 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
13053 && this_line_vpos > 0)
13054 XSETINT (w->window_end_vpos, this_line_vpos - 1);
13055 w->window_end_valid = Qnil;
13056
13057 /* Update hint: No need to try to scroll in update_window. */
13058 w->desired_matrix->no_scrolling_p = 1;
13059
13060 #if GLYPH_DEBUG
13061 *w->desired_matrix->method = 0;
13062 debug_method_add (w, "optimization 1");
13063 #endif
13064 #ifdef HAVE_WINDOW_SYSTEM
13065 update_window_fringes (w, 0);
13066 #endif
13067 goto update;
13068 }
13069 else
13070 goto cancel;
13071 }
13072 else if (/* Cursor position hasn't changed. */
13073 PT == XFASTINT (w->last_point)
13074 /* Make sure the cursor was last displayed
13075 in this window. Otherwise we have to reposition it. */
13076 && 0 <= w->cursor.vpos
13077 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
13078 {
13079 if (!must_finish)
13080 {
13081 do_pending_window_change (1);
13082 /* If selected_window changed, redisplay again. */
13083 if (WINDOWP (selected_window)
13084 && (w = XWINDOW (selected_window)) != sw)
13085 goto retry;
13086
13087 /* We used to always goto end_of_redisplay here, but this
13088 isn't enough if we have a blinking cursor. */
13089 if (w->cursor_off_p == w->last_cursor_off_p)
13090 goto end_of_redisplay;
13091 }
13092 goto update;
13093 }
13094 /* If highlighting the region, or if the cursor is in the echo area,
13095 then we can't just move the cursor. */
13096 else if (! (!NILP (Vtransient_mark_mode)
13097 && !NILP (BVAR (current_buffer, mark_active)))
13098 && (EQ (selected_window, BVAR (current_buffer, last_selected_window))
13099 || highlight_nonselected_windows)
13100 && NILP (w->region_showing)
13101 && NILP (Vshow_trailing_whitespace)
13102 && !cursor_in_echo_area)
13103 {
13104 struct it it;
13105 struct glyph_row *row;
13106
13107 /* Skip from tlbufpos to PT and see where it is. Note that
13108 PT may be in invisible text. If so, we will end at the
13109 next visible position. */
13110 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13111 NULL, DEFAULT_FACE_ID);
13112 it.current_x = this_line_start_x;
13113 it.current_y = this_line_y;
13114 it.vpos = this_line_vpos;
13115
13116 /* The call to move_it_to stops in front of PT, but
13117 moves over before-strings. */
13118 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13119
13120 if (it.vpos == this_line_vpos
13121 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13122 row->enabled_p))
13123 {
13124 xassert (this_line_vpos == it.vpos);
13125 xassert (this_line_y == it.current_y);
13126 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13127 #if GLYPH_DEBUG
13128 *w->desired_matrix->method = 0;
13129 debug_method_add (w, "optimization 3");
13130 #endif
13131 goto update;
13132 }
13133 else
13134 goto cancel;
13135 }
13136
13137 cancel:
13138 /* Text changed drastically or point moved off of line. */
13139 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
13140 }
13141
13142 CHARPOS (this_line_start_pos) = 0;
13143 consider_all_windows_p |= buffer_shared > 1;
13144 ++clear_face_cache_count;
13145 #ifdef HAVE_WINDOW_SYSTEM
13146 ++clear_image_cache_count;
13147 #endif
13148
13149 /* Build desired matrices, and update the display. If
13150 consider_all_windows_p is non-zero, do it for all windows on all
13151 frames. Otherwise do it for selected_window, only. */
13152
13153 if (consider_all_windows_p)
13154 {
13155 Lisp_Object tail, frame;
13156
13157 FOR_EACH_FRAME (tail, frame)
13158 XFRAME (frame)->updated_p = 0;
13159
13160 /* Recompute # windows showing selected buffer. This will be
13161 incremented each time such a window is displayed. */
13162 buffer_shared = 0;
13163
13164 FOR_EACH_FRAME (tail, frame)
13165 {
13166 struct frame *f = XFRAME (frame);
13167
13168 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13169 {
13170 if (! EQ (frame, selected_frame))
13171 /* Select the frame, for the sake of frame-local
13172 variables. */
13173 select_frame_for_redisplay (frame);
13174
13175 /* Mark all the scroll bars to be removed; we'll redeem
13176 the ones we want when we redisplay their windows. */
13177 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13178 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13179
13180 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13181 redisplay_windows (FRAME_ROOT_WINDOW (f));
13182
13183 /* The X error handler may have deleted that frame. */
13184 if (!FRAME_LIVE_P (f))
13185 continue;
13186
13187 /* Any scroll bars which redisplay_windows should have
13188 nuked should now go away. */
13189 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13190 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13191
13192 /* If fonts changed, display again. */
13193 /* ??? rms: I suspect it is a mistake to jump all the way
13194 back to retry here. It should just retry this frame. */
13195 if (fonts_changed_p)
13196 goto retry;
13197
13198 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13199 {
13200 /* See if we have to hscroll. */
13201 if (!f->already_hscrolled_p)
13202 {
13203 f->already_hscrolled_p = 1;
13204 if (hscroll_windows (f->root_window))
13205 goto retry;
13206 }
13207
13208 /* Prevent various kinds of signals during display
13209 update. stdio is not robust about handling
13210 signals, which can cause an apparent I/O
13211 error. */
13212 if (interrupt_input)
13213 unrequest_sigio ();
13214 STOP_POLLING;
13215
13216 /* Update the display. */
13217 set_window_update_flags (XWINDOW (f->root_window), 1);
13218 pending |= update_frame (f, 0, 0);
13219 f->updated_p = 1;
13220 }
13221 }
13222 }
13223
13224 if (!EQ (old_frame, selected_frame)
13225 && FRAME_LIVE_P (XFRAME (old_frame)))
13226 /* We played a bit fast-and-loose above and allowed selected_frame
13227 and selected_window to be temporarily out-of-sync but let's make
13228 sure this stays contained. */
13229 select_frame_for_redisplay (old_frame);
13230 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13231
13232 if (!pending)
13233 {
13234 /* Do the mark_window_display_accurate after all windows have
13235 been redisplayed because this call resets flags in buffers
13236 which are needed for proper redisplay. */
13237 FOR_EACH_FRAME (tail, frame)
13238 {
13239 struct frame *f = XFRAME (frame);
13240 if (f->updated_p)
13241 {
13242 mark_window_display_accurate (f->root_window, 1);
13243 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13244 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13245 }
13246 }
13247 }
13248 }
13249 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13250 {
13251 Lisp_Object mini_window;
13252 struct frame *mini_frame;
13253
13254 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
13255 /* Use list_of_error, not Qerror, so that
13256 we catch only errors and don't run the debugger. */
13257 internal_condition_case_1 (redisplay_window_1, selected_window,
13258 list_of_error,
13259 redisplay_window_error);
13260
13261 /* Compare desired and current matrices, perform output. */
13262
13263 update:
13264 /* If fonts changed, display again. */
13265 if (fonts_changed_p)
13266 goto retry;
13267
13268 /* Prevent various kinds of signals during display update.
13269 stdio is not robust about handling signals,
13270 which can cause an apparent I/O error. */
13271 if (interrupt_input)
13272 unrequest_sigio ();
13273 STOP_POLLING;
13274
13275 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13276 {
13277 if (hscroll_windows (selected_window))
13278 goto retry;
13279
13280 XWINDOW (selected_window)->must_be_updated_p = 1;
13281 pending = update_frame (sf, 0, 0);
13282 }
13283
13284 /* We may have called echo_area_display at the top of this
13285 function. If the echo area is on another frame, that may
13286 have put text on a frame other than the selected one, so the
13287 above call to update_frame would not have caught it. Catch
13288 it here. */
13289 mini_window = FRAME_MINIBUF_WINDOW (sf);
13290 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13291
13292 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13293 {
13294 XWINDOW (mini_window)->must_be_updated_p = 1;
13295 pending |= update_frame (mini_frame, 0, 0);
13296 if (!pending && hscroll_windows (mini_window))
13297 goto retry;
13298 }
13299 }
13300
13301 /* If display was paused because of pending input, make sure we do a
13302 thorough update the next time. */
13303 if (pending)
13304 {
13305 /* Prevent the optimization at the beginning of
13306 redisplay_internal that tries a single-line update of the
13307 line containing the cursor in the selected window. */
13308 CHARPOS (this_line_start_pos) = 0;
13309
13310 /* Let the overlay arrow be updated the next time. */
13311 update_overlay_arrows (0);
13312
13313 /* If we pause after scrolling, some rows in the current
13314 matrices of some windows are not valid. */
13315 if (!WINDOW_FULL_WIDTH_P (w)
13316 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13317 update_mode_lines = 1;
13318 }
13319 else
13320 {
13321 if (!consider_all_windows_p)
13322 {
13323 /* This has already been done above if
13324 consider_all_windows_p is set. */
13325 mark_window_display_accurate_1 (w, 1);
13326
13327 /* Say overlay arrows are up to date. */
13328 update_overlay_arrows (1);
13329
13330 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13331 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13332 }
13333
13334 update_mode_lines = 0;
13335 windows_or_buffers_changed = 0;
13336 cursor_type_changed = 0;
13337 }
13338
13339 /* Start SIGIO interrupts coming again. Having them off during the
13340 code above makes it less likely one will discard output, but not
13341 impossible, since there might be stuff in the system buffer here.
13342 But it is much hairier to try to do anything about that. */
13343 if (interrupt_input)
13344 request_sigio ();
13345 RESUME_POLLING;
13346
13347 /* If a frame has become visible which was not before, redisplay
13348 again, so that we display it. Expose events for such a frame
13349 (which it gets when becoming visible) don't call the parts of
13350 redisplay constructing glyphs, so simply exposing a frame won't
13351 display anything in this case. So, we have to display these
13352 frames here explicitly. */
13353 if (!pending)
13354 {
13355 Lisp_Object tail, frame;
13356 int new_count = 0;
13357
13358 FOR_EACH_FRAME (tail, frame)
13359 {
13360 int this_is_visible = 0;
13361
13362 if (XFRAME (frame)->visible)
13363 this_is_visible = 1;
13364 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
13365 if (XFRAME (frame)->visible)
13366 this_is_visible = 1;
13367
13368 if (this_is_visible)
13369 new_count++;
13370 }
13371
13372 if (new_count != number_of_visible_frames)
13373 windows_or_buffers_changed++;
13374 }
13375
13376 /* Change frame size now if a change is pending. */
13377 do_pending_window_change (1);
13378
13379 /* If we just did a pending size change, or have additional
13380 visible frames, or selected_window changed, redisplay again. */
13381 if ((windows_or_buffers_changed && !pending)
13382 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13383 goto retry;
13384
13385 /* Clear the face and image caches.
13386
13387 We used to do this only if consider_all_windows_p. But the cache
13388 needs to be cleared if a timer creates images in the current
13389 buffer (e.g. the test case in Bug#6230). */
13390
13391 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13392 {
13393 clear_face_cache (0);
13394 clear_face_cache_count = 0;
13395 }
13396
13397 #ifdef HAVE_WINDOW_SYSTEM
13398 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13399 {
13400 clear_image_caches (Qnil);
13401 clear_image_cache_count = 0;
13402 }
13403 #endif /* HAVE_WINDOW_SYSTEM */
13404
13405 end_of_redisplay:
13406 unbind_to (count, Qnil);
13407 RESUME_POLLING;
13408 }
13409
13410
13411 /* Redisplay, but leave alone any recent echo area message unless
13412 another message has been requested in its place.
13413
13414 This is useful in situations where you need to redisplay but no
13415 user action has occurred, making it inappropriate for the message
13416 area to be cleared. See tracking_off and
13417 wait_reading_process_output for examples of these situations.
13418
13419 FROM_WHERE is an integer saying from where this function was
13420 called. This is useful for debugging. */
13421
13422 void
13423 redisplay_preserve_echo_area (int from_where)
13424 {
13425 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13426
13427 if (!NILP (echo_area_buffer[1]))
13428 {
13429 /* We have a previously displayed message, but no current
13430 message. Redisplay the previous message. */
13431 display_last_displayed_message_p = 1;
13432 redisplay_internal ();
13433 display_last_displayed_message_p = 0;
13434 }
13435 else
13436 redisplay_internal ();
13437
13438 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
13439 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
13440 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
13441 }
13442
13443
13444 /* Function registered with record_unwind_protect in
13445 redisplay_internal. Reset redisplaying_p to the value it had
13446 before redisplay_internal was called, and clear
13447 prevent_freeing_realized_faces_p. It also selects the previously
13448 selected frame, unless it has been deleted (by an X connection
13449 failure during redisplay, for example). */
13450
13451 static Lisp_Object
13452 unwind_redisplay (Lisp_Object val)
13453 {
13454 Lisp_Object old_redisplaying_p, old_frame;
13455
13456 old_redisplaying_p = XCAR (val);
13457 redisplaying_p = XFASTINT (old_redisplaying_p);
13458 old_frame = XCDR (val);
13459 if (! EQ (old_frame, selected_frame)
13460 && FRAME_LIVE_P (XFRAME (old_frame)))
13461 select_frame_for_redisplay (old_frame);
13462 return Qnil;
13463 }
13464
13465
13466 /* Mark the display of window W as accurate or inaccurate. If
13467 ACCURATE_P is non-zero mark display of W as accurate. If
13468 ACCURATE_P is zero, arrange for W to be redisplayed the next time
13469 redisplay_internal is called. */
13470
13471 static void
13472 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13473 {
13474 if (BUFFERP (w->buffer))
13475 {
13476 struct buffer *b = XBUFFER (w->buffer);
13477
13478 w->last_modified
13479 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
13480 w->last_overlay_modified
13481 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
13482 w->last_had_star
13483 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
13484
13485 if (accurate_p)
13486 {
13487 b->clip_changed = 0;
13488 b->prevent_redisplay_optimizations_p = 0;
13489
13490 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13491 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13492 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13493 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13494
13495 w->current_matrix->buffer = b;
13496 w->current_matrix->begv = BUF_BEGV (b);
13497 w->current_matrix->zv = BUF_ZV (b);
13498
13499 w->last_cursor = w->cursor;
13500 w->last_cursor_off_p = w->cursor_off_p;
13501
13502 if (w == XWINDOW (selected_window))
13503 w->last_point = make_number (BUF_PT (b));
13504 else
13505 w->last_point = make_number (XMARKER (w->pointm)->charpos);
13506 }
13507 }
13508
13509 if (accurate_p)
13510 {
13511 w->window_end_valid = w->buffer;
13512 w->update_mode_line = Qnil;
13513 }
13514 }
13515
13516
13517 /* Mark the display of windows in the window tree rooted at WINDOW as
13518 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13519 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13520 be redisplayed the next time redisplay_internal is called. */
13521
13522 void
13523 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13524 {
13525 struct window *w;
13526
13527 for (; !NILP (window); window = w->next)
13528 {
13529 w = XWINDOW (window);
13530 mark_window_display_accurate_1 (w, accurate_p);
13531
13532 if (!NILP (w->vchild))
13533 mark_window_display_accurate (w->vchild, accurate_p);
13534 if (!NILP (w->hchild))
13535 mark_window_display_accurate (w->hchild, accurate_p);
13536 }
13537
13538 if (accurate_p)
13539 {
13540 update_overlay_arrows (1);
13541 }
13542 else
13543 {
13544 /* Force a thorough redisplay the next time by setting
13545 last_arrow_position and last_arrow_string to t, which is
13546 unequal to any useful value of Voverlay_arrow_... */
13547 update_overlay_arrows (-1);
13548 }
13549 }
13550
13551
13552 /* Return value in display table DP (Lisp_Char_Table *) for character
13553 C. Since a display table doesn't have any parent, we don't have to
13554 follow parent. Do not call this function directly but use the
13555 macro DISP_CHAR_VECTOR. */
13556
13557 Lisp_Object
13558 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13559 {
13560 Lisp_Object val;
13561
13562 if (ASCII_CHAR_P (c))
13563 {
13564 val = dp->ascii;
13565 if (SUB_CHAR_TABLE_P (val))
13566 val = XSUB_CHAR_TABLE (val)->contents[c];
13567 }
13568 else
13569 {
13570 Lisp_Object table;
13571
13572 XSETCHAR_TABLE (table, dp);
13573 val = char_table_ref (table, c);
13574 }
13575 if (NILP (val))
13576 val = dp->defalt;
13577 return val;
13578 }
13579
13580
13581 \f
13582 /***********************************************************************
13583 Window Redisplay
13584 ***********************************************************************/
13585
13586 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13587
13588 static void
13589 redisplay_windows (Lisp_Object window)
13590 {
13591 while (!NILP (window))
13592 {
13593 struct window *w = XWINDOW (window);
13594
13595 if (!NILP (w->hchild))
13596 redisplay_windows (w->hchild);
13597 else if (!NILP (w->vchild))
13598 redisplay_windows (w->vchild);
13599 else if (!NILP (w->buffer))
13600 {
13601 displayed_buffer = XBUFFER (w->buffer);
13602 /* Use list_of_error, not Qerror, so that
13603 we catch only errors and don't run the debugger. */
13604 internal_condition_case_1 (redisplay_window_0, window,
13605 list_of_error,
13606 redisplay_window_error);
13607 }
13608
13609 window = w->next;
13610 }
13611 }
13612
13613 static Lisp_Object
13614 redisplay_window_error (Lisp_Object ignore)
13615 {
13616 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13617 return Qnil;
13618 }
13619
13620 static Lisp_Object
13621 redisplay_window_0 (Lisp_Object window)
13622 {
13623 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13624 redisplay_window (window, 0);
13625 return Qnil;
13626 }
13627
13628 static Lisp_Object
13629 redisplay_window_1 (Lisp_Object window)
13630 {
13631 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13632 redisplay_window (window, 1);
13633 return Qnil;
13634 }
13635 \f
13636
13637 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13638 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13639 which positions recorded in ROW differ from current buffer
13640 positions.
13641
13642 Return 0 if cursor is not on this row, 1 otherwise. */
13643
13644 static int
13645 set_cursor_from_row (struct window *w, struct glyph_row *row,
13646 struct glyph_matrix *matrix,
13647 EMACS_INT delta, EMACS_INT delta_bytes,
13648 int dy, int dvpos)
13649 {
13650 struct glyph *glyph = row->glyphs[TEXT_AREA];
13651 struct glyph *end = glyph + row->used[TEXT_AREA];
13652 struct glyph *cursor = NULL;
13653 /* The last known character position in row. */
13654 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13655 int x = row->x;
13656 EMACS_INT pt_old = PT - delta;
13657 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13658 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13659 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13660 /* A glyph beyond the edge of TEXT_AREA which we should never
13661 touch. */
13662 struct glyph *glyphs_end = end;
13663 /* Non-zero means we've found a match for cursor position, but that
13664 glyph has the avoid_cursor_p flag set. */
13665 int match_with_avoid_cursor = 0;
13666 /* Non-zero means we've seen at least one glyph that came from a
13667 display string. */
13668 int string_seen = 0;
13669 /* Largest and smallest buffer positions seen so far during scan of
13670 glyph row. */
13671 EMACS_INT bpos_max = pos_before;
13672 EMACS_INT bpos_min = pos_after;
13673 /* Last buffer position covered by an overlay string with an integer
13674 `cursor' property. */
13675 EMACS_INT bpos_covered = 0;
13676 /* Non-zero means the display string on which to display the cursor
13677 comes from a text property, not from an overlay. */
13678 int string_from_text_prop = 0;
13679
13680 /* Skip over glyphs not having an object at the start and the end of
13681 the row. These are special glyphs like truncation marks on
13682 terminal frames. */
13683 if (row->displays_text_p)
13684 {
13685 if (!row->reversed_p)
13686 {
13687 while (glyph < end
13688 && INTEGERP (glyph->object)
13689 && glyph->charpos < 0)
13690 {
13691 x += glyph->pixel_width;
13692 ++glyph;
13693 }
13694 while (end > glyph
13695 && INTEGERP ((end - 1)->object)
13696 /* CHARPOS is zero for blanks and stretch glyphs
13697 inserted by extend_face_to_end_of_line. */
13698 && (end - 1)->charpos <= 0)
13699 --end;
13700 glyph_before = glyph - 1;
13701 glyph_after = end;
13702 }
13703 else
13704 {
13705 struct glyph *g;
13706
13707 /* If the glyph row is reversed, we need to process it from back
13708 to front, so swap the edge pointers. */
13709 glyphs_end = end = glyph - 1;
13710 glyph += row->used[TEXT_AREA] - 1;
13711
13712 while (glyph > end + 1
13713 && INTEGERP (glyph->object)
13714 && glyph->charpos < 0)
13715 {
13716 --glyph;
13717 x -= glyph->pixel_width;
13718 }
13719 if (INTEGERP (glyph->object) && glyph->charpos < 0)
13720 --glyph;
13721 /* By default, in reversed rows we put the cursor on the
13722 rightmost (first in the reading order) glyph. */
13723 for (g = end + 1; g < glyph; g++)
13724 x += g->pixel_width;
13725 while (end < glyph
13726 && INTEGERP ((end + 1)->object)
13727 && (end + 1)->charpos <= 0)
13728 ++end;
13729 glyph_before = glyph + 1;
13730 glyph_after = end;
13731 }
13732 }
13733 else if (row->reversed_p)
13734 {
13735 /* In R2L rows that don't display text, put the cursor on the
13736 rightmost glyph. Case in point: an empty last line that is
13737 part of an R2L paragraph. */
13738 cursor = end - 1;
13739 /* Avoid placing the cursor on the last glyph of the row, where
13740 on terminal frames we hold the vertical border between
13741 adjacent windows. */
13742 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
13743 && !WINDOW_RIGHTMOST_P (w)
13744 && cursor == row->glyphs[LAST_AREA] - 1)
13745 cursor--;
13746 x = -1; /* will be computed below, at label compute_x */
13747 }
13748
13749 /* Step 1: Try to find the glyph whose character position
13750 corresponds to point. If that's not possible, find 2 glyphs
13751 whose character positions are the closest to point, one before
13752 point, the other after it. */
13753 if (!row->reversed_p)
13754 while (/* not marched to end of glyph row */
13755 glyph < end
13756 /* glyph was not inserted by redisplay for internal purposes */
13757 && !INTEGERP (glyph->object))
13758 {
13759 if (BUFFERP (glyph->object))
13760 {
13761 EMACS_INT dpos = glyph->charpos - pt_old;
13762
13763 if (glyph->charpos > bpos_max)
13764 bpos_max = glyph->charpos;
13765 if (glyph->charpos < bpos_min)
13766 bpos_min = glyph->charpos;
13767 if (!glyph->avoid_cursor_p)
13768 {
13769 /* If we hit point, we've found the glyph on which to
13770 display the cursor. */
13771 if (dpos == 0)
13772 {
13773 match_with_avoid_cursor = 0;
13774 break;
13775 }
13776 /* See if we've found a better approximation to
13777 POS_BEFORE or to POS_AFTER. Note that we want the
13778 first (leftmost) glyph of all those that are the
13779 closest from below, and the last (rightmost) of all
13780 those from above. */
13781 if (0 > dpos && dpos > pos_before - pt_old)
13782 {
13783 pos_before = glyph->charpos;
13784 glyph_before = glyph;
13785 }
13786 else if (0 < dpos && dpos <= pos_after - pt_old)
13787 {
13788 pos_after = glyph->charpos;
13789 glyph_after = glyph;
13790 }
13791 }
13792 else if (dpos == 0)
13793 match_with_avoid_cursor = 1;
13794 }
13795 else if (STRINGP (glyph->object))
13796 {
13797 Lisp_Object chprop;
13798 EMACS_INT glyph_pos = glyph->charpos;
13799
13800 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13801 glyph->object);
13802 if (!NILP (chprop))
13803 {
13804 /* If the string came from a `display' text property,
13805 look up the buffer position of that property and
13806 use that position to update bpos_max, as if we
13807 actually saw such a position in one of the row's
13808 glyphs. This helps with supporting integer values
13809 of `cursor' property on the display string in
13810 situations where most or all of the row's buffer
13811 text is completely covered by display properties,
13812 so that no glyph with valid buffer positions is
13813 ever seen in the row. */
13814 EMACS_INT prop_pos =
13815 string_buffer_position_lim (glyph->object, pos_before,
13816 pos_after, 0);
13817
13818 if (prop_pos >= pos_before)
13819 bpos_max = prop_pos - 1;
13820 }
13821 if (INTEGERP (chprop))
13822 {
13823 bpos_covered = bpos_max + XINT (chprop);
13824 /* If the `cursor' property covers buffer positions up
13825 to and including point, we should display cursor on
13826 this glyph. Note that, if a `cursor' property on one
13827 of the string's characters has an integer value, we
13828 will break out of the loop below _before_ we get to
13829 the position match above. IOW, integer values of
13830 the `cursor' property override the "exact match for
13831 point" strategy of positioning the cursor. */
13832 /* Implementation note: bpos_max == pt_old when, e.g.,
13833 we are in an empty line, where bpos_max is set to
13834 MATRIX_ROW_START_CHARPOS, see above. */
13835 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13836 {
13837 cursor = glyph;
13838 break;
13839 }
13840 }
13841
13842 string_seen = 1;
13843 }
13844 x += glyph->pixel_width;
13845 ++glyph;
13846 }
13847 else if (glyph > end) /* row is reversed */
13848 while (!INTEGERP (glyph->object))
13849 {
13850 if (BUFFERP (glyph->object))
13851 {
13852 EMACS_INT dpos = glyph->charpos - pt_old;
13853
13854 if (glyph->charpos > bpos_max)
13855 bpos_max = glyph->charpos;
13856 if (glyph->charpos < bpos_min)
13857 bpos_min = glyph->charpos;
13858 if (!glyph->avoid_cursor_p)
13859 {
13860 if (dpos == 0)
13861 {
13862 match_with_avoid_cursor = 0;
13863 break;
13864 }
13865 if (0 > dpos && dpos > pos_before - pt_old)
13866 {
13867 pos_before = glyph->charpos;
13868 glyph_before = glyph;
13869 }
13870 else if (0 < dpos && dpos <= pos_after - pt_old)
13871 {
13872 pos_after = glyph->charpos;
13873 glyph_after = glyph;
13874 }
13875 }
13876 else if (dpos == 0)
13877 match_with_avoid_cursor = 1;
13878 }
13879 else if (STRINGP (glyph->object))
13880 {
13881 Lisp_Object chprop;
13882 EMACS_INT glyph_pos = glyph->charpos;
13883
13884 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13885 glyph->object);
13886 if (!NILP (chprop))
13887 {
13888 EMACS_INT prop_pos =
13889 string_buffer_position_lim (glyph->object, pos_before,
13890 pos_after, 0);
13891
13892 if (prop_pos >= pos_before)
13893 bpos_max = prop_pos - 1;
13894 }
13895 if (INTEGERP (chprop))
13896 {
13897 bpos_covered = bpos_max + XINT (chprop);
13898 /* If the `cursor' property covers buffer positions up
13899 to and including point, we should display cursor on
13900 this glyph. */
13901 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13902 {
13903 cursor = glyph;
13904 break;
13905 }
13906 }
13907 string_seen = 1;
13908 }
13909 --glyph;
13910 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
13911 {
13912 x--; /* can't use any pixel_width */
13913 break;
13914 }
13915 x -= glyph->pixel_width;
13916 }
13917
13918 /* Step 2: If we didn't find an exact match for point, we need to
13919 look for a proper place to put the cursor among glyphs between
13920 GLYPH_BEFORE and GLYPH_AFTER. */
13921 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13922 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
13923 && bpos_covered < pt_old)
13924 {
13925 /* An empty line has a single glyph whose OBJECT is zero and
13926 whose CHARPOS is the position of a newline on that line.
13927 Note that on a TTY, there are more glyphs after that, which
13928 were produced by extend_face_to_end_of_line, but their
13929 CHARPOS is zero or negative. */
13930 int empty_line_p =
13931 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13932 && INTEGERP (glyph->object) && glyph->charpos > 0;
13933
13934 if (row->ends_in_ellipsis_p && pos_after == last_pos)
13935 {
13936 EMACS_INT ellipsis_pos;
13937
13938 /* Scan back over the ellipsis glyphs. */
13939 if (!row->reversed_p)
13940 {
13941 ellipsis_pos = (glyph - 1)->charpos;
13942 while (glyph > row->glyphs[TEXT_AREA]
13943 && (glyph - 1)->charpos == ellipsis_pos)
13944 glyph--, x -= glyph->pixel_width;
13945 /* That loop always goes one position too far, including
13946 the glyph before the ellipsis. So scan forward over
13947 that one. */
13948 x += glyph->pixel_width;
13949 glyph++;
13950 }
13951 else /* row is reversed */
13952 {
13953 ellipsis_pos = (glyph + 1)->charpos;
13954 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
13955 && (glyph + 1)->charpos == ellipsis_pos)
13956 glyph++, x += glyph->pixel_width;
13957 x -= glyph->pixel_width;
13958 glyph--;
13959 }
13960 }
13961 else if (match_with_avoid_cursor)
13962 {
13963 cursor = glyph_after;
13964 x = -1;
13965 }
13966 else if (string_seen)
13967 {
13968 int incr = row->reversed_p ? -1 : +1;
13969
13970 /* Need to find the glyph that came out of a string which is
13971 present at point. That glyph is somewhere between
13972 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
13973 positioned between POS_BEFORE and POS_AFTER in the
13974 buffer. */
13975 struct glyph *start, *stop;
13976 EMACS_INT pos = pos_before;
13977
13978 x = -1;
13979
13980 /* If the row ends in a newline from a display string,
13981 reordering could have moved the glyphs belonging to the
13982 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
13983 in this case we extend the search to the last glyph in
13984 the row that was not inserted by redisplay. */
13985 if (row->ends_in_newline_from_string_p)
13986 {
13987 glyph_after = end;
13988 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13989 }
13990
13991 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
13992 correspond to POS_BEFORE and POS_AFTER, respectively. We
13993 need START and STOP in the order that corresponds to the
13994 row's direction as given by its reversed_p flag. If the
13995 directionality of characters between POS_BEFORE and
13996 POS_AFTER is the opposite of the row's base direction,
13997 these characters will have been reordered for display,
13998 and we need to reverse START and STOP. */
13999 if (!row->reversed_p)
14000 {
14001 start = min (glyph_before, glyph_after);
14002 stop = max (glyph_before, glyph_after);
14003 }
14004 else
14005 {
14006 start = max (glyph_before, glyph_after);
14007 stop = min (glyph_before, glyph_after);
14008 }
14009 for (glyph = start + incr;
14010 row->reversed_p ? glyph > stop : glyph < stop; )
14011 {
14012
14013 /* Any glyphs that come from the buffer are here because
14014 of bidi reordering. Skip them, and only pay
14015 attention to glyphs that came from some string. */
14016 if (STRINGP (glyph->object))
14017 {
14018 Lisp_Object str;
14019 EMACS_INT tem;
14020 /* If the display property covers the newline, we
14021 need to search for it one position farther. */
14022 EMACS_INT lim = pos_after
14023 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14024
14025 string_from_text_prop = 0;
14026 str = glyph->object;
14027 tem = string_buffer_position_lim (str, pos, lim, 0);
14028 if (tem == 0 /* from overlay */
14029 || pos <= tem)
14030 {
14031 /* If the string from which this glyph came is
14032 found in the buffer at point, then we've
14033 found the glyph we've been looking for. If
14034 it comes from an overlay (tem == 0), and it
14035 has the `cursor' property on one of its
14036 glyphs, record that glyph as a candidate for
14037 displaying the cursor. (As in the
14038 unidirectional version, we will display the
14039 cursor on the last candidate we find.) */
14040 if (tem == 0 || tem == pt_old)
14041 {
14042 /* The glyphs from this string could have
14043 been reordered. Find the one with the
14044 smallest string position. Or there could
14045 be a character in the string with the
14046 `cursor' property, which means display
14047 cursor on that character's glyph. */
14048 EMACS_INT strpos = glyph->charpos;
14049
14050 if (tem)
14051 {
14052 cursor = glyph;
14053 string_from_text_prop = 1;
14054 }
14055 for ( ;
14056 (row->reversed_p ? glyph > stop : glyph < stop)
14057 && EQ (glyph->object, str);
14058 glyph += incr)
14059 {
14060 Lisp_Object cprop;
14061 EMACS_INT gpos = glyph->charpos;
14062
14063 cprop = Fget_char_property (make_number (gpos),
14064 Qcursor,
14065 glyph->object);
14066 if (!NILP (cprop))
14067 {
14068 cursor = glyph;
14069 break;
14070 }
14071 if (tem && glyph->charpos < strpos)
14072 {
14073 strpos = glyph->charpos;
14074 cursor = glyph;
14075 }
14076 }
14077
14078 if (tem == pt_old)
14079 goto compute_x;
14080 }
14081 if (tem)
14082 pos = tem + 1; /* don't find previous instances */
14083 }
14084 /* This string is not what we want; skip all of the
14085 glyphs that came from it. */
14086 while ((row->reversed_p ? glyph > stop : glyph < stop)
14087 && EQ (glyph->object, str))
14088 glyph += incr;
14089 }
14090 else
14091 glyph += incr;
14092 }
14093
14094 /* If we reached the end of the line, and END was from a string,
14095 the cursor is not on this line. */
14096 if (cursor == NULL
14097 && (row->reversed_p ? glyph <= end : glyph >= end)
14098 && STRINGP (end->object)
14099 && row->continued_p)
14100 return 0;
14101 }
14102 /* A truncated row may not include PT among its character positions.
14103 Setting the cursor inside the scroll margin will trigger
14104 recalculation of hscroll in hscroll_window_tree. But if a
14105 display string covers point, defer to the string-handling
14106 code below to figure this out. */
14107 else if (row->truncated_on_left_p && pt_old < bpos_min)
14108 {
14109 cursor = glyph_before;
14110 x = -1;
14111 }
14112 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14113 /* Zero-width characters produce no glyphs. */
14114 || (!empty_line_p
14115 && (row->reversed_p
14116 ? glyph_after > glyphs_end
14117 : glyph_after < glyphs_end)))
14118 {
14119 cursor = glyph_after;
14120 x = -1;
14121 }
14122 }
14123
14124 compute_x:
14125 if (cursor != NULL)
14126 glyph = cursor;
14127 if (x < 0)
14128 {
14129 struct glyph *g;
14130
14131 /* Need to compute x that corresponds to GLYPH. */
14132 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14133 {
14134 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14135 abort ();
14136 x += g->pixel_width;
14137 }
14138 }
14139
14140 /* ROW could be part of a continued line, which, under bidi
14141 reordering, might have other rows whose start and end charpos
14142 occlude point. Only set w->cursor if we found a better
14143 approximation to the cursor position than we have from previously
14144 examined candidate rows belonging to the same continued line. */
14145 if (/* we already have a candidate row */
14146 w->cursor.vpos >= 0
14147 /* that candidate is not the row we are processing */
14148 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14149 /* Make sure cursor.vpos specifies a row whose start and end
14150 charpos occlude point, and it is valid candidate for being a
14151 cursor-row. This is because some callers of this function
14152 leave cursor.vpos at the row where the cursor was displayed
14153 during the last redisplay cycle. */
14154 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14155 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14156 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14157 {
14158 struct glyph *g1 =
14159 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14160
14161 /* Don't consider glyphs that are outside TEXT_AREA. */
14162 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14163 return 0;
14164 /* Keep the candidate whose buffer position is the closest to
14165 point or has the `cursor' property. */
14166 if (/* previous candidate is a glyph in TEXT_AREA of that row */
14167 w->cursor.hpos >= 0
14168 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14169 && ((BUFFERP (g1->object)
14170 && (g1->charpos == pt_old /* an exact match always wins */
14171 || (BUFFERP (glyph->object)
14172 && eabs (g1->charpos - pt_old)
14173 < eabs (glyph->charpos - pt_old))))
14174 /* previous candidate is a glyph from a string that has
14175 a non-nil `cursor' property */
14176 || (STRINGP (g1->object)
14177 && (!NILP (Fget_char_property (make_number (g1->charpos),
14178 Qcursor, g1->object))
14179 /* previous candidate is from the same display
14180 string as this one, and the display string
14181 came from a text property */
14182 || (EQ (g1->object, glyph->object)
14183 && string_from_text_prop)
14184 /* this candidate is from newline and its
14185 position is not an exact match */
14186 || (INTEGERP (glyph->object)
14187 && glyph->charpos != pt_old)))))
14188 return 0;
14189 /* If this candidate gives an exact match, use that. */
14190 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14191 /* If this candidate is a glyph created for the
14192 terminating newline of a line, and point is on that
14193 newline, it wins because it's an exact match. */
14194 || (!row->continued_p
14195 && INTEGERP (glyph->object)
14196 && glyph->charpos == 0
14197 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14198 /* Otherwise, keep the candidate that comes from a row
14199 spanning less buffer positions. This may win when one or
14200 both candidate positions are on glyphs that came from
14201 display strings, for which we cannot compare buffer
14202 positions. */
14203 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14204 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14205 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14206 return 0;
14207 }
14208 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14209 w->cursor.x = x;
14210 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14211 w->cursor.y = row->y + dy;
14212
14213 if (w == XWINDOW (selected_window))
14214 {
14215 if (!row->continued_p
14216 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14217 && row->x == 0)
14218 {
14219 this_line_buffer = XBUFFER (w->buffer);
14220
14221 CHARPOS (this_line_start_pos)
14222 = MATRIX_ROW_START_CHARPOS (row) + delta;
14223 BYTEPOS (this_line_start_pos)
14224 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14225
14226 CHARPOS (this_line_end_pos)
14227 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14228 BYTEPOS (this_line_end_pos)
14229 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14230
14231 this_line_y = w->cursor.y;
14232 this_line_pixel_height = row->height;
14233 this_line_vpos = w->cursor.vpos;
14234 this_line_start_x = row->x;
14235 }
14236 else
14237 CHARPOS (this_line_start_pos) = 0;
14238 }
14239
14240 return 1;
14241 }
14242
14243
14244 /* Run window scroll functions, if any, for WINDOW with new window
14245 start STARTP. Sets the window start of WINDOW to that position.
14246
14247 We assume that the window's buffer is really current. */
14248
14249 static inline struct text_pos
14250 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14251 {
14252 struct window *w = XWINDOW (window);
14253 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14254
14255 if (current_buffer != XBUFFER (w->buffer))
14256 abort ();
14257
14258 if (!NILP (Vwindow_scroll_functions))
14259 {
14260 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14261 make_number (CHARPOS (startp)));
14262 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14263 /* In case the hook functions switch buffers. */
14264 if (current_buffer != XBUFFER (w->buffer))
14265 set_buffer_internal_1 (XBUFFER (w->buffer));
14266 }
14267
14268 return startp;
14269 }
14270
14271
14272 /* Make sure the line containing the cursor is fully visible.
14273 A value of 1 means there is nothing to be done.
14274 (Either the line is fully visible, or it cannot be made so,
14275 or we cannot tell.)
14276
14277 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14278 is higher than window.
14279
14280 A value of 0 means the caller should do scrolling
14281 as if point had gone off the screen. */
14282
14283 static int
14284 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14285 {
14286 struct glyph_matrix *matrix;
14287 struct glyph_row *row;
14288 int window_height;
14289
14290 if (!make_cursor_line_fully_visible_p)
14291 return 1;
14292
14293 /* It's not always possible to find the cursor, e.g, when a window
14294 is full of overlay strings. Don't do anything in that case. */
14295 if (w->cursor.vpos < 0)
14296 return 1;
14297
14298 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14299 row = MATRIX_ROW (matrix, w->cursor.vpos);
14300
14301 /* If the cursor row is not partially visible, there's nothing to do. */
14302 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14303 return 1;
14304
14305 /* If the row the cursor is in is taller than the window's height,
14306 it's not clear what to do, so do nothing. */
14307 window_height = window_box_height (w);
14308 if (row->height >= window_height)
14309 {
14310 if (!force_p || MINI_WINDOW_P (w)
14311 || w->vscroll || w->cursor.vpos == 0)
14312 return 1;
14313 }
14314 return 0;
14315 }
14316
14317
14318 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14319 non-zero means only WINDOW is redisplayed in redisplay_internal.
14320 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14321 in redisplay_window to bring a partially visible line into view in
14322 the case that only the cursor has moved.
14323
14324 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14325 last screen line's vertical height extends past the end of the screen.
14326
14327 Value is
14328
14329 1 if scrolling succeeded
14330
14331 0 if scrolling didn't find point.
14332
14333 -1 if new fonts have been loaded so that we must interrupt
14334 redisplay, adjust glyph matrices, and try again. */
14335
14336 enum
14337 {
14338 SCROLLING_SUCCESS,
14339 SCROLLING_FAILED,
14340 SCROLLING_NEED_LARGER_MATRICES
14341 };
14342
14343 /* If scroll-conservatively is more than this, never recenter.
14344
14345 If you change this, don't forget to update the doc string of
14346 `scroll-conservatively' and the Emacs manual. */
14347 #define SCROLL_LIMIT 100
14348
14349 static int
14350 try_scrolling (Lisp_Object window, int just_this_one_p,
14351 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
14352 int temp_scroll_step, int last_line_misfit)
14353 {
14354 struct window *w = XWINDOW (window);
14355 struct frame *f = XFRAME (w->frame);
14356 struct text_pos pos, startp;
14357 struct it it;
14358 int this_scroll_margin, scroll_max, rc, height;
14359 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14360 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14361 Lisp_Object aggressive;
14362 /* We will never try scrolling more than this number of lines. */
14363 int scroll_limit = SCROLL_LIMIT;
14364
14365 #if GLYPH_DEBUG
14366 debug_method_add (w, "try_scrolling");
14367 #endif
14368
14369 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14370
14371 /* Compute scroll margin height in pixels. We scroll when point is
14372 within this distance from the top or bottom of the window. */
14373 if (scroll_margin > 0)
14374 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14375 * FRAME_LINE_HEIGHT (f);
14376 else
14377 this_scroll_margin = 0;
14378
14379 /* Force arg_scroll_conservatively to have a reasonable value, to
14380 avoid scrolling too far away with slow move_it_* functions. Note
14381 that the user can supply scroll-conservatively equal to
14382 `most-positive-fixnum', which can be larger than INT_MAX. */
14383 if (arg_scroll_conservatively > scroll_limit)
14384 {
14385 arg_scroll_conservatively = scroll_limit + 1;
14386 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
14387 }
14388 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14389 /* Compute how much we should try to scroll maximally to bring
14390 point into view. */
14391 scroll_max = (max (scroll_step,
14392 max (arg_scroll_conservatively, temp_scroll_step))
14393 * FRAME_LINE_HEIGHT (f));
14394 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14395 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14396 /* We're trying to scroll because of aggressive scrolling but no
14397 scroll_step is set. Choose an arbitrary one. */
14398 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
14399 else
14400 scroll_max = 0;
14401
14402 too_near_end:
14403
14404 /* Decide whether to scroll down. */
14405 if (PT > CHARPOS (startp))
14406 {
14407 int scroll_margin_y;
14408
14409 /* Compute the pixel ypos of the scroll margin, then move IT to
14410 either that ypos or PT, whichever comes first. */
14411 start_display (&it, w, startp);
14412 scroll_margin_y = it.last_visible_y - this_scroll_margin
14413 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
14414 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14415 (MOVE_TO_POS | MOVE_TO_Y));
14416
14417 if (PT > CHARPOS (it.current.pos))
14418 {
14419 int y0 = line_bottom_y (&it);
14420 /* Compute how many pixels below window bottom to stop searching
14421 for PT. This avoids costly search for PT that is far away if
14422 the user limited scrolling by a small number of lines, but
14423 always finds PT if scroll_conservatively is set to a large
14424 number, such as most-positive-fixnum. */
14425 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
14426 int y_to_move = it.last_visible_y + slack;
14427
14428 /* Compute the distance from the scroll margin to PT or to
14429 the scroll limit, whichever comes first. This should
14430 include the height of the cursor line, to make that line
14431 fully visible. */
14432 move_it_to (&it, PT, -1, y_to_move,
14433 -1, MOVE_TO_POS | MOVE_TO_Y);
14434 dy = line_bottom_y (&it) - y0;
14435
14436 if (dy > scroll_max)
14437 return SCROLLING_FAILED;
14438
14439 if (dy > 0)
14440 scroll_down_p = 1;
14441 }
14442 }
14443
14444 if (scroll_down_p)
14445 {
14446 /* Point is in or below the bottom scroll margin, so move the
14447 window start down. If scrolling conservatively, move it just
14448 enough down to make point visible. If scroll_step is set,
14449 move it down by scroll_step. */
14450 if (arg_scroll_conservatively)
14451 amount_to_scroll
14452 = min (max (dy, FRAME_LINE_HEIGHT (f)),
14453 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
14454 else if (scroll_step || temp_scroll_step)
14455 amount_to_scroll = scroll_max;
14456 else
14457 {
14458 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14459 height = WINDOW_BOX_TEXT_HEIGHT (w);
14460 if (NUMBERP (aggressive))
14461 {
14462 double float_amount = XFLOATINT (aggressive) * height;
14463 amount_to_scroll = float_amount;
14464 if (amount_to_scroll == 0 && float_amount > 0)
14465 amount_to_scroll = 1;
14466 /* Don't let point enter the scroll margin near top of
14467 the window. */
14468 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14469 amount_to_scroll = height - 2*this_scroll_margin + dy;
14470 }
14471 }
14472
14473 if (amount_to_scroll <= 0)
14474 return SCROLLING_FAILED;
14475
14476 start_display (&it, w, startp);
14477 if (arg_scroll_conservatively <= scroll_limit)
14478 move_it_vertically (&it, amount_to_scroll);
14479 else
14480 {
14481 /* Extra precision for users who set scroll-conservatively
14482 to a large number: make sure the amount we scroll
14483 the window start is never less than amount_to_scroll,
14484 which was computed as distance from window bottom to
14485 point. This matters when lines at window top and lines
14486 below window bottom have different height. */
14487 struct it it1;
14488 void *it1data = NULL;
14489 /* We use a temporary it1 because line_bottom_y can modify
14490 its argument, if it moves one line down; see there. */
14491 int start_y;
14492
14493 SAVE_IT (it1, it, it1data);
14494 start_y = line_bottom_y (&it1);
14495 do {
14496 RESTORE_IT (&it, &it, it1data);
14497 move_it_by_lines (&it, 1);
14498 SAVE_IT (it1, it, it1data);
14499 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14500 }
14501
14502 /* If STARTP is unchanged, move it down another screen line. */
14503 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14504 move_it_by_lines (&it, 1);
14505 startp = it.current.pos;
14506 }
14507 else
14508 {
14509 struct text_pos scroll_margin_pos = startp;
14510
14511 /* See if point is inside the scroll margin at the top of the
14512 window. */
14513 if (this_scroll_margin)
14514 {
14515 start_display (&it, w, startp);
14516 move_it_vertically (&it, this_scroll_margin);
14517 scroll_margin_pos = it.current.pos;
14518 }
14519
14520 if (PT < CHARPOS (scroll_margin_pos))
14521 {
14522 /* Point is in the scroll margin at the top of the window or
14523 above what is displayed in the window. */
14524 int y0, y_to_move;
14525
14526 /* Compute the vertical distance from PT to the scroll
14527 margin position. Move as far as scroll_max allows, or
14528 one screenful, or 10 screen lines, whichever is largest.
14529 Give up if distance is greater than scroll_max. */
14530 SET_TEXT_POS (pos, PT, PT_BYTE);
14531 start_display (&it, w, pos);
14532 y0 = it.current_y;
14533 y_to_move = max (it.last_visible_y,
14534 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
14535 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14536 y_to_move, -1,
14537 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14538 dy = it.current_y - y0;
14539 if (dy > scroll_max)
14540 return SCROLLING_FAILED;
14541
14542 /* Compute new window start. */
14543 start_display (&it, w, startp);
14544
14545 if (arg_scroll_conservatively)
14546 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
14547 max (scroll_step, temp_scroll_step));
14548 else if (scroll_step || temp_scroll_step)
14549 amount_to_scroll = scroll_max;
14550 else
14551 {
14552 aggressive = BVAR (current_buffer, scroll_down_aggressively);
14553 height = WINDOW_BOX_TEXT_HEIGHT (w);
14554 if (NUMBERP (aggressive))
14555 {
14556 double float_amount = XFLOATINT (aggressive) * height;
14557 amount_to_scroll = float_amount;
14558 if (amount_to_scroll == 0 && float_amount > 0)
14559 amount_to_scroll = 1;
14560 amount_to_scroll -=
14561 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
14562 /* Don't let point enter the scroll margin near
14563 bottom of the window. */
14564 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14565 amount_to_scroll = height - 2*this_scroll_margin + dy;
14566 }
14567 }
14568
14569 if (amount_to_scroll <= 0)
14570 return SCROLLING_FAILED;
14571
14572 move_it_vertically_backward (&it, amount_to_scroll);
14573 startp = it.current.pos;
14574 }
14575 }
14576
14577 /* Run window scroll functions. */
14578 startp = run_window_scroll_functions (window, startp);
14579
14580 /* Display the window. Give up if new fonts are loaded, or if point
14581 doesn't appear. */
14582 if (!try_window (window, startp, 0))
14583 rc = SCROLLING_NEED_LARGER_MATRICES;
14584 else if (w->cursor.vpos < 0)
14585 {
14586 clear_glyph_matrix (w->desired_matrix);
14587 rc = SCROLLING_FAILED;
14588 }
14589 else
14590 {
14591 /* Maybe forget recorded base line for line number display. */
14592 if (!just_this_one_p
14593 || current_buffer->clip_changed
14594 || BEG_UNCHANGED < CHARPOS (startp))
14595 w->base_line_number = Qnil;
14596
14597 /* If cursor ends up on a partially visible line,
14598 treat that as being off the bottom of the screen. */
14599 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
14600 /* It's possible that the cursor is on the first line of the
14601 buffer, which is partially obscured due to a vscroll
14602 (Bug#7537). In that case, avoid looping forever . */
14603 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14604 {
14605 clear_glyph_matrix (w->desired_matrix);
14606 ++extra_scroll_margin_lines;
14607 goto too_near_end;
14608 }
14609 rc = SCROLLING_SUCCESS;
14610 }
14611
14612 return rc;
14613 }
14614
14615
14616 /* Compute a suitable window start for window W if display of W starts
14617 on a continuation line. Value is non-zero if a new window start
14618 was computed.
14619
14620 The new window start will be computed, based on W's width, starting
14621 from the start of the continued line. It is the start of the
14622 screen line with the minimum distance from the old start W->start. */
14623
14624 static int
14625 compute_window_start_on_continuation_line (struct window *w)
14626 {
14627 struct text_pos pos, start_pos;
14628 int window_start_changed_p = 0;
14629
14630 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14631
14632 /* If window start is on a continuation line... Window start may be
14633 < BEGV in case there's invisible text at the start of the
14634 buffer (M-x rmail, for example). */
14635 if (CHARPOS (start_pos) > BEGV
14636 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14637 {
14638 struct it it;
14639 struct glyph_row *row;
14640
14641 /* Handle the case that the window start is out of range. */
14642 if (CHARPOS (start_pos) < BEGV)
14643 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14644 else if (CHARPOS (start_pos) > ZV)
14645 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14646
14647 /* Find the start of the continued line. This should be fast
14648 because scan_buffer is fast (newline cache). */
14649 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
14650 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
14651 row, DEFAULT_FACE_ID);
14652 reseat_at_previous_visible_line_start (&it);
14653
14654 /* If the line start is "too far" away from the window start,
14655 say it takes too much time to compute a new window start. */
14656 if (CHARPOS (start_pos) - IT_CHARPOS (it)
14657 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
14658 {
14659 int min_distance, distance;
14660
14661 /* Move forward by display lines to find the new window
14662 start. If window width was enlarged, the new start can
14663 be expected to be > the old start. If window width was
14664 decreased, the new window start will be < the old start.
14665 So, we're looking for the display line start with the
14666 minimum distance from the old window start. */
14667 pos = it.current.pos;
14668 min_distance = INFINITY;
14669 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
14670 distance < min_distance)
14671 {
14672 min_distance = distance;
14673 pos = it.current.pos;
14674 move_it_by_lines (&it, 1);
14675 }
14676
14677 /* Set the window start there. */
14678 SET_MARKER_FROM_TEXT_POS (w->start, pos);
14679 window_start_changed_p = 1;
14680 }
14681 }
14682
14683 return window_start_changed_p;
14684 }
14685
14686
14687 /* Try cursor movement in case text has not changed in window WINDOW,
14688 with window start STARTP. Value is
14689
14690 CURSOR_MOVEMENT_SUCCESS if successful
14691
14692 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
14693
14694 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
14695 display. *SCROLL_STEP is set to 1, under certain circumstances, if
14696 we want to scroll as if scroll-step were set to 1. See the code.
14697
14698 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
14699 which case we have to abort this redisplay, and adjust matrices
14700 first. */
14701
14702 enum
14703 {
14704 CURSOR_MOVEMENT_SUCCESS,
14705 CURSOR_MOVEMENT_CANNOT_BE_USED,
14706 CURSOR_MOVEMENT_MUST_SCROLL,
14707 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
14708 };
14709
14710 static int
14711 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
14712 {
14713 struct window *w = XWINDOW (window);
14714 struct frame *f = XFRAME (w->frame);
14715 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
14716
14717 #if GLYPH_DEBUG
14718 if (inhibit_try_cursor_movement)
14719 return rc;
14720 #endif
14721
14722 /* Handle case where text has not changed, only point, and it has
14723 not moved off the frame. */
14724 if (/* Point may be in this window. */
14725 PT >= CHARPOS (startp)
14726 /* Selective display hasn't changed. */
14727 && !current_buffer->clip_changed
14728 /* Function force-mode-line-update is used to force a thorough
14729 redisplay. It sets either windows_or_buffers_changed or
14730 update_mode_lines. So don't take a shortcut here for these
14731 cases. */
14732 && !update_mode_lines
14733 && !windows_or_buffers_changed
14734 && !cursor_type_changed
14735 /* Can't use this case if highlighting a region. When a
14736 region exists, cursor movement has to do more than just
14737 set the cursor. */
14738 && !(!NILP (Vtransient_mark_mode)
14739 && !NILP (BVAR (current_buffer, mark_active)))
14740 && NILP (w->region_showing)
14741 && NILP (Vshow_trailing_whitespace)
14742 /* Right after splitting windows, last_point may be nil. */
14743 && INTEGERP (w->last_point)
14744 /* This code is not used for mini-buffer for the sake of the case
14745 of redisplaying to replace an echo area message; since in
14746 that case the mini-buffer contents per se are usually
14747 unchanged. This code is of no real use in the mini-buffer
14748 since the handling of this_line_start_pos, etc., in redisplay
14749 handles the same cases. */
14750 && !EQ (window, minibuf_window)
14751 /* When splitting windows or for new windows, it happens that
14752 redisplay is called with a nil window_end_vpos or one being
14753 larger than the window. This should really be fixed in
14754 window.c. I don't have this on my list, now, so we do
14755 approximately the same as the old redisplay code. --gerd. */
14756 && INTEGERP (w->window_end_vpos)
14757 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
14758 && (FRAME_WINDOW_P (f)
14759 || !overlay_arrow_in_current_buffer_p ()))
14760 {
14761 int this_scroll_margin, top_scroll_margin;
14762 struct glyph_row *row = NULL;
14763
14764 #if GLYPH_DEBUG
14765 debug_method_add (w, "cursor movement");
14766 #endif
14767
14768 /* Scroll if point within this distance from the top or bottom
14769 of the window. This is a pixel value. */
14770 if (scroll_margin > 0)
14771 {
14772 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14773 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14774 }
14775 else
14776 this_scroll_margin = 0;
14777
14778 top_scroll_margin = this_scroll_margin;
14779 if (WINDOW_WANTS_HEADER_LINE_P (w))
14780 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
14781
14782 /* Start with the row the cursor was displayed during the last
14783 not paused redisplay. Give up if that row is not valid. */
14784 if (w->last_cursor.vpos < 0
14785 || w->last_cursor.vpos >= w->current_matrix->nrows)
14786 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14787 else
14788 {
14789 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
14790 if (row->mode_line_p)
14791 ++row;
14792 if (!row->enabled_p)
14793 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14794 }
14795
14796 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
14797 {
14798 int scroll_p = 0, must_scroll = 0;
14799 int last_y = window_text_bottom_y (w) - this_scroll_margin;
14800
14801 if (PT > XFASTINT (w->last_point))
14802 {
14803 /* Point has moved forward. */
14804 while (MATRIX_ROW_END_CHARPOS (row) < PT
14805 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
14806 {
14807 xassert (row->enabled_p);
14808 ++row;
14809 }
14810
14811 /* If the end position of a row equals the start
14812 position of the next row, and PT is at that position,
14813 we would rather display cursor in the next line. */
14814 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14815 && MATRIX_ROW_END_CHARPOS (row) == PT
14816 && row < w->current_matrix->rows
14817 + w->current_matrix->nrows - 1
14818 && MATRIX_ROW_START_CHARPOS (row+1) == PT
14819 && !cursor_row_p (row))
14820 ++row;
14821
14822 /* If within the scroll margin, scroll. Note that
14823 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
14824 the next line would be drawn, and that
14825 this_scroll_margin can be zero. */
14826 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
14827 || PT > MATRIX_ROW_END_CHARPOS (row)
14828 /* Line is completely visible last line in window
14829 and PT is to be set in the next line. */
14830 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
14831 && PT == MATRIX_ROW_END_CHARPOS (row)
14832 && !row->ends_at_zv_p
14833 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
14834 scroll_p = 1;
14835 }
14836 else if (PT < XFASTINT (w->last_point))
14837 {
14838 /* Cursor has to be moved backward. Note that PT >=
14839 CHARPOS (startp) because of the outer if-statement. */
14840 while (!row->mode_line_p
14841 && (MATRIX_ROW_START_CHARPOS (row) > PT
14842 || (MATRIX_ROW_START_CHARPOS (row) == PT
14843 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
14844 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
14845 row > w->current_matrix->rows
14846 && (row-1)->ends_in_newline_from_string_p))))
14847 && (row->y > top_scroll_margin
14848 || CHARPOS (startp) == BEGV))
14849 {
14850 xassert (row->enabled_p);
14851 --row;
14852 }
14853
14854 /* Consider the following case: Window starts at BEGV,
14855 there is invisible, intangible text at BEGV, so that
14856 display starts at some point START > BEGV. It can
14857 happen that we are called with PT somewhere between
14858 BEGV and START. Try to handle that case. */
14859 if (row < w->current_matrix->rows
14860 || row->mode_line_p)
14861 {
14862 row = w->current_matrix->rows;
14863 if (row->mode_line_p)
14864 ++row;
14865 }
14866
14867 /* Due to newlines in overlay strings, we may have to
14868 skip forward over overlay strings. */
14869 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14870 && MATRIX_ROW_END_CHARPOS (row) == PT
14871 && !cursor_row_p (row))
14872 ++row;
14873
14874 /* If within the scroll margin, scroll. */
14875 if (row->y < top_scroll_margin
14876 && CHARPOS (startp) != BEGV)
14877 scroll_p = 1;
14878 }
14879 else
14880 {
14881 /* Cursor did not move. So don't scroll even if cursor line
14882 is partially visible, as it was so before. */
14883 rc = CURSOR_MOVEMENT_SUCCESS;
14884 }
14885
14886 if (PT < MATRIX_ROW_START_CHARPOS (row)
14887 || PT > MATRIX_ROW_END_CHARPOS (row))
14888 {
14889 /* if PT is not in the glyph row, give up. */
14890 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14891 must_scroll = 1;
14892 }
14893 else if (rc != CURSOR_MOVEMENT_SUCCESS
14894 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14895 {
14896 /* If rows are bidi-reordered and point moved, back up
14897 until we find a row that does not belong to a
14898 continuation line. This is because we must consider
14899 all rows of a continued line as candidates for the
14900 new cursor positioning, since row start and end
14901 positions change non-linearly with vertical position
14902 in such rows. */
14903 /* FIXME: Revisit this when glyph ``spilling'' in
14904 continuation lines' rows is implemented for
14905 bidi-reordered rows. */
14906 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
14907 {
14908 /* If we hit the beginning of the displayed portion
14909 without finding the first row of a continued
14910 line, give up. */
14911 if (row <= w->current_matrix->rows)
14912 {
14913 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14914 break;
14915 }
14916 xassert (row->enabled_p);
14917 --row;
14918 }
14919 }
14920 if (must_scroll)
14921 ;
14922 else if (rc != CURSOR_MOVEMENT_SUCCESS
14923 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
14924 && make_cursor_line_fully_visible_p)
14925 {
14926 if (PT == MATRIX_ROW_END_CHARPOS (row)
14927 && !row->ends_at_zv_p
14928 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
14929 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14930 else if (row->height > window_box_height (w))
14931 {
14932 /* If we end up in a partially visible line, let's
14933 make it fully visible, except when it's taller
14934 than the window, in which case we can't do much
14935 about it. */
14936 *scroll_step = 1;
14937 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14938 }
14939 else
14940 {
14941 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14942 if (!cursor_row_fully_visible_p (w, 0, 1))
14943 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14944 else
14945 rc = CURSOR_MOVEMENT_SUCCESS;
14946 }
14947 }
14948 else if (scroll_p)
14949 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14950 else if (rc != CURSOR_MOVEMENT_SUCCESS
14951 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14952 {
14953 /* With bidi-reordered rows, there could be more than
14954 one candidate row whose start and end positions
14955 occlude point. We need to let set_cursor_from_row
14956 find the best candidate. */
14957 /* FIXME: Revisit this when glyph ``spilling'' in
14958 continuation lines' rows is implemented for
14959 bidi-reordered rows. */
14960 int rv = 0;
14961
14962 do
14963 {
14964 int at_zv_p = 0, exact_match_p = 0;
14965
14966 if (MATRIX_ROW_START_CHARPOS (row) <= PT
14967 && PT <= MATRIX_ROW_END_CHARPOS (row)
14968 && cursor_row_p (row))
14969 rv |= set_cursor_from_row (w, row, w->current_matrix,
14970 0, 0, 0, 0);
14971 /* As soon as we've found the exact match for point,
14972 or the first suitable row whose ends_at_zv_p flag
14973 is set, we are done. */
14974 at_zv_p =
14975 MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p;
14976 if (rv && !at_zv_p
14977 && w->cursor.hpos >= 0
14978 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
14979 w->cursor.vpos))
14980 {
14981 struct glyph_row *candidate =
14982 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
14983 struct glyph *g =
14984 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
14985 EMACS_INT endpos = MATRIX_ROW_END_CHARPOS (candidate);
14986
14987 exact_match_p =
14988 (BUFFERP (g->object) && g->charpos == PT)
14989 || (INTEGERP (g->object)
14990 && (g->charpos == PT
14991 || (g->charpos == 0 && endpos - 1 == PT)));
14992 }
14993 if (rv && (at_zv_p || exact_match_p))
14994 {
14995 rc = CURSOR_MOVEMENT_SUCCESS;
14996 break;
14997 }
14998 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
14999 break;
15000 ++row;
15001 }
15002 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15003 || row->continued_p)
15004 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15005 || (MATRIX_ROW_START_CHARPOS (row) == PT
15006 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15007 /* If we didn't find any candidate rows, or exited the
15008 loop before all the candidates were examined, signal
15009 to the caller that this method failed. */
15010 if (rc != CURSOR_MOVEMENT_SUCCESS
15011 && !(rv
15012 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15013 && !row->continued_p))
15014 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15015 else if (rv)
15016 rc = CURSOR_MOVEMENT_SUCCESS;
15017 }
15018 else
15019 {
15020 do
15021 {
15022 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15023 {
15024 rc = CURSOR_MOVEMENT_SUCCESS;
15025 break;
15026 }
15027 ++row;
15028 }
15029 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15030 && MATRIX_ROW_START_CHARPOS (row) == PT
15031 && cursor_row_p (row));
15032 }
15033 }
15034 }
15035
15036 return rc;
15037 }
15038
15039 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
15040 static
15041 #endif
15042 void
15043 set_vertical_scroll_bar (struct window *w)
15044 {
15045 EMACS_INT start, end, whole;
15046
15047 /* Calculate the start and end positions for the current window.
15048 At some point, it would be nice to choose between scrollbars
15049 which reflect the whole buffer size, with special markers
15050 indicating narrowing, and scrollbars which reflect only the
15051 visible region.
15052
15053 Note that mini-buffers sometimes aren't displaying any text. */
15054 if (!MINI_WINDOW_P (w)
15055 || (w == XWINDOW (minibuf_window)
15056 && NILP (echo_area_buffer[0])))
15057 {
15058 struct buffer *buf = XBUFFER (w->buffer);
15059 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15060 start = marker_position (w->start) - BUF_BEGV (buf);
15061 /* I don't think this is guaranteed to be right. For the
15062 moment, we'll pretend it is. */
15063 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
15064
15065 if (end < start)
15066 end = start;
15067 if (whole < (end - start))
15068 whole = end - start;
15069 }
15070 else
15071 start = end = whole = 0;
15072
15073 /* Indicate what this scroll bar ought to be displaying now. */
15074 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15075 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15076 (w, end - start, whole, start);
15077 }
15078
15079
15080 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15081 selected_window is redisplayed.
15082
15083 We can return without actually redisplaying the window if
15084 fonts_changed_p is nonzero. In that case, redisplay_internal will
15085 retry. */
15086
15087 static void
15088 redisplay_window (Lisp_Object window, int just_this_one_p)
15089 {
15090 struct window *w = XWINDOW (window);
15091 struct frame *f = XFRAME (w->frame);
15092 struct buffer *buffer = XBUFFER (w->buffer);
15093 struct buffer *old = current_buffer;
15094 struct text_pos lpoint, opoint, startp;
15095 int update_mode_line;
15096 int tem;
15097 struct it it;
15098 /* Record it now because it's overwritten. */
15099 int current_matrix_up_to_date_p = 0;
15100 int used_current_matrix_p = 0;
15101 /* This is less strict than current_matrix_up_to_date_p.
15102 It indicates that the buffer contents and narrowing are unchanged. */
15103 int buffer_unchanged_p = 0;
15104 int temp_scroll_step = 0;
15105 int count = SPECPDL_INDEX ();
15106 int rc;
15107 int centering_position = -1;
15108 int last_line_misfit = 0;
15109 EMACS_INT beg_unchanged, end_unchanged;
15110
15111 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15112 opoint = lpoint;
15113
15114 /* W must be a leaf window here. */
15115 xassert (!NILP (w->buffer));
15116 #if GLYPH_DEBUG
15117 *w->desired_matrix->method = 0;
15118 #endif
15119
15120 restart:
15121 reconsider_clip_changes (w, buffer);
15122
15123 /* Has the mode line to be updated? */
15124 update_mode_line = (!NILP (w->update_mode_line)
15125 || update_mode_lines
15126 || buffer->clip_changed
15127 || buffer->prevent_redisplay_optimizations_p);
15128
15129 if (MINI_WINDOW_P (w))
15130 {
15131 if (w == XWINDOW (echo_area_window)
15132 && !NILP (echo_area_buffer[0]))
15133 {
15134 if (update_mode_line)
15135 /* We may have to update a tty frame's menu bar or a
15136 tool-bar. Example `M-x C-h C-h C-g'. */
15137 goto finish_menu_bars;
15138 else
15139 /* We've already displayed the echo area glyphs in this window. */
15140 goto finish_scroll_bars;
15141 }
15142 else if ((w != XWINDOW (minibuf_window)
15143 || minibuf_level == 0)
15144 /* When buffer is nonempty, redisplay window normally. */
15145 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
15146 /* Quail displays non-mini buffers in minibuffer window.
15147 In that case, redisplay the window normally. */
15148 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
15149 {
15150 /* W is a mini-buffer window, but it's not active, so clear
15151 it. */
15152 int yb = window_text_bottom_y (w);
15153 struct glyph_row *row;
15154 int y;
15155
15156 for (y = 0, row = w->desired_matrix->rows;
15157 y < yb;
15158 y += row->height, ++row)
15159 blank_row (w, row, y);
15160 goto finish_scroll_bars;
15161 }
15162
15163 clear_glyph_matrix (w->desired_matrix);
15164 }
15165
15166 /* Otherwise set up data on this window; select its buffer and point
15167 value. */
15168 /* Really select the buffer, for the sake of buffer-local
15169 variables. */
15170 set_buffer_internal_1 (XBUFFER (w->buffer));
15171
15172 current_matrix_up_to_date_p
15173 = (!NILP (w->window_end_valid)
15174 && !current_buffer->clip_changed
15175 && !current_buffer->prevent_redisplay_optimizations_p
15176 && XFASTINT (w->last_modified) >= MODIFF
15177 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
15178
15179 /* Run the window-bottom-change-functions
15180 if it is possible that the text on the screen has changed
15181 (either due to modification of the text, or any other reason). */
15182 if (!current_matrix_up_to_date_p
15183 && !NILP (Vwindow_text_change_functions))
15184 {
15185 safe_run_hooks (Qwindow_text_change_functions);
15186 goto restart;
15187 }
15188
15189 beg_unchanged = BEG_UNCHANGED;
15190 end_unchanged = END_UNCHANGED;
15191
15192 SET_TEXT_POS (opoint, PT, PT_BYTE);
15193
15194 specbind (Qinhibit_point_motion_hooks, Qt);
15195
15196 buffer_unchanged_p
15197 = (!NILP (w->window_end_valid)
15198 && !current_buffer->clip_changed
15199 && XFASTINT (w->last_modified) >= MODIFF
15200 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
15201
15202 /* When windows_or_buffers_changed is non-zero, we can't rely on
15203 the window end being valid, so set it to nil there. */
15204 if (windows_or_buffers_changed)
15205 {
15206 /* If window starts on a continuation line, maybe adjust the
15207 window start in case the window's width changed. */
15208 if (XMARKER (w->start)->buffer == current_buffer)
15209 compute_window_start_on_continuation_line (w);
15210
15211 w->window_end_valid = Qnil;
15212 }
15213
15214 /* Some sanity checks. */
15215 CHECK_WINDOW_END (w);
15216 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15217 abort ();
15218 if (BYTEPOS (opoint) < CHARPOS (opoint))
15219 abort ();
15220
15221 /* If %c is in mode line, update it if needed. */
15222 if (!NILP (w->column_number_displayed)
15223 /* This alternative quickly identifies a common case
15224 where no change is needed. */
15225 && !(PT == XFASTINT (w->last_point)
15226 && XFASTINT (w->last_modified) >= MODIFF
15227 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
15228 && (XFASTINT (w->column_number_displayed) != current_column ()))
15229 update_mode_line = 1;
15230
15231 /* Count number of windows showing the selected buffer. An indirect
15232 buffer counts as its base buffer. */
15233 if (!just_this_one_p)
15234 {
15235 struct buffer *current_base, *window_base;
15236 current_base = current_buffer;
15237 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
15238 if (current_base->base_buffer)
15239 current_base = current_base->base_buffer;
15240 if (window_base->base_buffer)
15241 window_base = window_base->base_buffer;
15242 if (current_base == window_base)
15243 buffer_shared++;
15244 }
15245
15246 /* Point refers normally to the selected window. For any other
15247 window, set up appropriate value. */
15248 if (!EQ (window, selected_window))
15249 {
15250 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
15251 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
15252 if (new_pt < BEGV)
15253 {
15254 new_pt = BEGV;
15255 new_pt_byte = BEGV_BYTE;
15256 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15257 }
15258 else if (new_pt > (ZV - 1))
15259 {
15260 new_pt = ZV;
15261 new_pt_byte = ZV_BYTE;
15262 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15263 }
15264
15265 /* We don't use SET_PT so that the point-motion hooks don't run. */
15266 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
15267 }
15268
15269 /* If any of the character widths specified in the display table
15270 have changed, invalidate the width run cache. It's true that
15271 this may be a bit late to catch such changes, but the rest of
15272 redisplay goes (non-fatally) haywire when the display table is
15273 changed, so why should we worry about doing any better? */
15274 if (current_buffer->width_run_cache)
15275 {
15276 struct Lisp_Char_Table *disptab = buffer_display_table ();
15277
15278 if (! disptab_matches_widthtab (disptab,
15279 XVECTOR (BVAR (current_buffer, width_table))))
15280 {
15281 invalidate_region_cache (current_buffer,
15282 current_buffer->width_run_cache,
15283 BEG, Z);
15284 recompute_width_table (current_buffer, disptab);
15285 }
15286 }
15287
15288 /* If window-start is screwed up, choose a new one. */
15289 if (XMARKER (w->start)->buffer != current_buffer)
15290 goto recenter;
15291
15292 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15293
15294 /* If someone specified a new starting point but did not insist,
15295 check whether it can be used. */
15296 if (!NILP (w->optional_new_start)
15297 && CHARPOS (startp) >= BEGV
15298 && CHARPOS (startp) <= ZV)
15299 {
15300 w->optional_new_start = Qnil;
15301 start_display (&it, w, startp);
15302 move_it_to (&it, PT, 0, it.last_visible_y, -1,
15303 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15304 if (IT_CHARPOS (it) == PT)
15305 w->force_start = Qt;
15306 /* IT may overshoot PT if text at PT is invisible. */
15307 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
15308 w->force_start = Qt;
15309 }
15310
15311 force_start:
15312
15313 /* Handle case where place to start displaying has been specified,
15314 unless the specified location is outside the accessible range. */
15315 if (!NILP (w->force_start)
15316 || w->frozen_window_start_p)
15317 {
15318 /* We set this later on if we have to adjust point. */
15319 int new_vpos = -1;
15320
15321 w->force_start = Qnil;
15322 w->vscroll = 0;
15323 w->window_end_valid = Qnil;
15324
15325 /* Forget any recorded base line for line number display. */
15326 if (!buffer_unchanged_p)
15327 w->base_line_number = Qnil;
15328
15329 /* Redisplay the mode line. Select the buffer properly for that.
15330 Also, run the hook window-scroll-functions
15331 because we have scrolled. */
15332 /* Note, we do this after clearing force_start because
15333 if there's an error, it is better to forget about force_start
15334 than to get into an infinite loop calling the hook functions
15335 and having them get more errors. */
15336 if (!update_mode_line
15337 || ! NILP (Vwindow_scroll_functions))
15338 {
15339 update_mode_line = 1;
15340 w->update_mode_line = Qt;
15341 startp = run_window_scroll_functions (window, startp);
15342 }
15343
15344 w->last_modified = make_number (0);
15345 w->last_overlay_modified = make_number (0);
15346 if (CHARPOS (startp) < BEGV)
15347 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
15348 else if (CHARPOS (startp) > ZV)
15349 SET_TEXT_POS (startp, ZV, ZV_BYTE);
15350
15351 /* Redisplay, then check if cursor has been set during the
15352 redisplay. Give up if new fonts were loaded. */
15353 /* We used to issue a CHECK_MARGINS argument to try_window here,
15354 but this causes scrolling to fail when point begins inside
15355 the scroll margin (bug#148) -- cyd */
15356 if (!try_window (window, startp, 0))
15357 {
15358 w->force_start = Qt;
15359 clear_glyph_matrix (w->desired_matrix);
15360 goto need_larger_matrices;
15361 }
15362
15363 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
15364 {
15365 /* If point does not appear, try to move point so it does
15366 appear. The desired matrix has been built above, so we
15367 can use it here. */
15368 new_vpos = window_box_height (w) / 2;
15369 }
15370
15371 if (!cursor_row_fully_visible_p (w, 0, 0))
15372 {
15373 /* Point does appear, but on a line partly visible at end of window.
15374 Move it back to a fully-visible line. */
15375 new_vpos = window_box_height (w);
15376 }
15377
15378 /* If we need to move point for either of the above reasons,
15379 now actually do it. */
15380 if (new_vpos >= 0)
15381 {
15382 struct glyph_row *row;
15383
15384 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
15385 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
15386 ++row;
15387
15388 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
15389 MATRIX_ROW_START_BYTEPOS (row));
15390
15391 if (w != XWINDOW (selected_window))
15392 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
15393 else if (current_buffer == old)
15394 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15395
15396 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
15397
15398 /* If we are highlighting the region, then we just changed
15399 the region, so redisplay to show it. */
15400 if (!NILP (Vtransient_mark_mode)
15401 && !NILP (BVAR (current_buffer, mark_active)))
15402 {
15403 clear_glyph_matrix (w->desired_matrix);
15404 if (!try_window (window, startp, 0))
15405 goto need_larger_matrices;
15406 }
15407 }
15408
15409 #if GLYPH_DEBUG
15410 debug_method_add (w, "forced window start");
15411 #endif
15412 goto done;
15413 }
15414
15415 /* Handle case where text has not changed, only point, and it has
15416 not moved off the frame, and we are not retrying after hscroll.
15417 (current_matrix_up_to_date_p is nonzero when retrying.) */
15418 if (current_matrix_up_to_date_p
15419 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
15420 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
15421 {
15422 switch (rc)
15423 {
15424 case CURSOR_MOVEMENT_SUCCESS:
15425 used_current_matrix_p = 1;
15426 goto done;
15427
15428 case CURSOR_MOVEMENT_MUST_SCROLL:
15429 goto try_to_scroll;
15430
15431 default:
15432 abort ();
15433 }
15434 }
15435 /* If current starting point was originally the beginning of a line
15436 but no longer is, find a new starting point. */
15437 else if (!NILP (w->start_at_line_beg)
15438 && !(CHARPOS (startp) <= BEGV
15439 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
15440 {
15441 #if GLYPH_DEBUG
15442 debug_method_add (w, "recenter 1");
15443 #endif
15444 goto recenter;
15445 }
15446
15447 /* Try scrolling with try_window_id. Value is > 0 if update has
15448 been done, it is -1 if we know that the same window start will
15449 not work. It is 0 if unsuccessful for some other reason. */
15450 else if ((tem = try_window_id (w)) != 0)
15451 {
15452 #if GLYPH_DEBUG
15453 debug_method_add (w, "try_window_id %d", tem);
15454 #endif
15455
15456 if (fonts_changed_p)
15457 goto need_larger_matrices;
15458 if (tem > 0)
15459 goto done;
15460
15461 /* Otherwise try_window_id has returned -1 which means that we
15462 don't want the alternative below this comment to execute. */
15463 }
15464 else if (CHARPOS (startp) >= BEGV
15465 && CHARPOS (startp) <= ZV
15466 && PT >= CHARPOS (startp)
15467 && (CHARPOS (startp) < ZV
15468 /* Avoid starting at end of buffer. */
15469 || CHARPOS (startp) == BEGV
15470 || (XFASTINT (w->last_modified) >= MODIFF
15471 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
15472 {
15473 int d1, d2, d3, d4, d5, d6;
15474
15475 /* If first window line is a continuation line, and window start
15476 is inside the modified region, but the first change is before
15477 current window start, we must select a new window start.
15478
15479 However, if this is the result of a down-mouse event (e.g. by
15480 extending the mouse-drag-overlay), we don't want to select a
15481 new window start, since that would change the position under
15482 the mouse, resulting in an unwanted mouse-movement rather
15483 than a simple mouse-click. */
15484 if (NILP (w->start_at_line_beg)
15485 && NILP (do_mouse_tracking)
15486 && CHARPOS (startp) > BEGV
15487 && CHARPOS (startp) > BEG + beg_unchanged
15488 && CHARPOS (startp) <= Z - end_unchanged
15489 /* Even if w->start_at_line_beg is nil, a new window may
15490 start at a line_beg, since that's how set_buffer_window
15491 sets it. So, we need to check the return value of
15492 compute_window_start_on_continuation_line. (See also
15493 bug#197). */
15494 && XMARKER (w->start)->buffer == current_buffer
15495 && compute_window_start_on_continuation_line (w)
15496 /* It doesn't make sense to force the window start like we
15497 do at label force_start if it is already known that point
15498 will not be visible in the resulting window, because
15499 doing so will move point from its correct position
15500 instead of scrolling the window to bring point into view.
15501 See bug#9324. */
15502 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
15503 {
15504 w->force_start = Qt;
15505 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15506 goto force_start;
15507 }
15508
15509 #if GLYPH_DEBUG
15510 debug_method_add (w, "same window start");
15511 #endif
15512
15513 /* Try to redisplay starting at same place as before.
15514 If point has not moved off frame, accept the results. */
15515 if (!current_matrix_up_to_date_p
15516 /* Don't use try_window_reusing_current_matrix in this case
15517 because a window scroll function can have changed the
15518 buffer. */
15519 || !NILP (Vwindow_scroll_functions)
15520 || MINI_WINDOW_P (w)
15521 || !(used_current_matrix_p
15522 = try_window_reusing_current_matrix (w)))
15523 {
15524 IF_DEBUG (debug_method_add (w, "1"));
15525 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
15526 /* -1 means we need to scroll.
15527 0 means we need new matrices, but fonts_changed_p
15528 is set in that case, so we will detect it below. */
15529 goto try_to_scroll;
15530 }
15531
15532 if (fonts_changed_p)
15533 goto need_larger_matrices;
15534
15535 if (w->cursor.vpos >= 0)
15536 {
15537 if (!just_this_one_p
15538 || current_buffer->clip_changed
15539 || BEG_UNCHANGED < CHARPOS (startp))
15540 /* Forget any recorded base line for line number display. */
15541 w->base_line_number = Qnil;
15542
15543 if (!cursor_row_fully_visible_p (w, 1, 0))
15544 {
15545 clear_glyph_matrix (w->desired_matrix);
15546 last_line_misfit = 1;
15547 }
15548 /* Drop through and scroll. */
15549 else
15550 goto done;
15551 }
15552 else
15553 clear_glyph_matrix (w->desired_matrix);
15554 }
15555
15556 try_to_scroll:
15557
15558 w->last_modified = make_number (0);
15559 w->last_overlay_modified = make_number (0);
15560
15561 /* Redisplay the mode line. Select the buffer properly for that. */
15562 if (!update_mode_line)
15563 {
15564 update_mode_line = 1;
15565 w->update_mode_line = Qt;
15566 }
15567
15568 /* Try to scroll by specified few lines. */
15569 if ((scroll_conservatively
15570 || emacs_scroll_step
15571 || temp_scroll_step
15572 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
15573 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
15574 && CHARPOS (startp) >= BEGV
15575 && CHARPOS (startp) <= ZV)
15576 {
15577 /* The function returns -1 if new fonts were loaded, 1 if
15578 successful, 0 if not successful. */
15579 int ss = try_scrolling (window, just_this_one_p,
15580 scroll_conservatively,
15581 emacs_scroll_step,
15582 temp_scroll_step, last_line_misfit);
15583 switch (ss)
15584 {
15585 case SCROLLING_SUCCESS:
15586 goto done;
15587
15588 case SCROLLING_NEED_LARGER_MATRICES:
15589 goto need_larger_matrices;
15590
15591 case SCROLLING_FAILED:
15592 break;
15593
15594 default:
15595 abort ();
15596 }
15597 }
15598
15599 /* Finally, just choose a place to start which positions point
15600 according to user preferences. */
15601
15602 recenter:
15603
15604 #if GLYPH_DEBUG
15605 debug_method_add (w, "recenter");
15606 #endif
15607
15608 /* w->vscroll = 0; */
15609
15610 /* Forget any previously recorded base line for line number display. */
15611 if (!buffer_unchanged_p)
15612 w->base_line_number = Qnil;
15613
15614 /* Determine the window start relative to point. */
15615 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15616 it.current_y = it.last_visible_y;
15617 if (centering_position < 0)
15618 {
15619 int margin =
15620 scroll_margin > 0
15621 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15622 : 0;
15623 EMACS_INT margin_pos = CHARPOS (startp);
15624 Lisp_Object aggressive;
15625 int scrolling_up;
15626
15627 /* If there is a scroll margin at the top of the window, find
15628 its character position. */
15629 if (margin
15630 /* Cannot call start_display if startp is not in the
15631 accessible region of the buffer. This can happen when we
15632 have just switched to a different buffer and/or changed
15633 its restriction. In that case, startp is initialized to
15634 the character position 1 (BEGV) because we did not yet
15635 have chance to display the buffer even once. */
15636 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
15637 {
15638 struct it it1;
15639 void *it1data = NULL;
15640
15641 SAVE_IT (it1, it, it1data);
15642 start_display (&it1, w, startp);
15643 move_it_vertically (&it1, margin * FRAME_LINE_HEIGHT (f));
15644 margin_pos = IT_CHARPOS (it1);
15645 RESTORE_IT (&it, &it, it1data);
15646 }
15647 scrolling_up = PT > margin_pos;
15648 aggressive =
15649 scrolling_up
15650 ? BVAR (current_buffer, scroll_up_aggressively)
15651 : BVAR (current_buffer, scroll_down_aggressively);
15652
15653 if (!MINI_WINDOW_P (w)
15654 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
15655 {
15656 int pt_offset = 0;
15657
15658 /* Setting scroll-conservatively overrides
15659 scroll-*-aggressively. */
15660 if (!scroll_conservatively && NUMBERP (aggressive))
15661 {
15662 double float_amount = XFLOATINT (aggressive);
15663
15664 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
15665 if (pt_offset == 0 && float_amount > 0)
15666 pt_offset = 1;
15667 if (pt_offset && margin > 0)
15668 margin -= 1;
15669 }
15670 /* Compute how much to move the window start backward from
15671 point so that point will be displayed where the user
15672 wants it. */
15673 if (scrolling_up)
15674 {
15675 centering_position = it.last_visible_y;
15676 if (pt_offset)
15677 centering_position -= pt_offset;
15678 centering_position -=
15679 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0))
15680 + WINDOW_HEADER_LINE_HEIGHT (w);
15681 /* Don't let point enter the scroll margin near top of
15682 the window. */
15683 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
15684 centering_position = margin * FRAME_LINE_HEIGHT (f);
15685 }
15686 else
15687 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
15688 }
15689 else
15690 /* Set the window start half the height of the window backward
15691 from point. */
15692 centering_position = window_box_height (w) / 2;
15693 }
15694 move_it_vertically_backward (&it, centering_position);
15695
15696 xassert (IT_CHARPOS (it) >= BEGV);
15697
15698 /* The function move_it_vertically_backward may move over more
15699 than the specified y-distance. If it->w is small, e.g. a
15700 mini-buffer window, we may end up in front of the window's
15701 display area. Start displaying at the start of the line
15702 containing PT in this case. */
15703 if (it.current_y <= 0)
15704 {
15705 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15706 move_it_vertically_backward (&it, 0);
15707 it.current_y = 0;
15708 }
15709
15710 it.current_x = it.hpos = 0;
15711
15712 /* Set the window start position here explicitly, to avoid an
15713 infinite loop in case the functions in window-scroll-functions
15714 get errors. */
15715 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
15716
15717 /* Run scroll hooks. */
15718 startp = run_window_scroll_functions (window, it.current.pos);
15719
15720 /* Redisplay the window. */
15721 if (!current_matrix_up_to_date_p
15722 || windows_or_buffers_changed
15723 || cursor_type_changed
15724 /* Don't use try_window_reusing_current_matrix in this case
15725 because it can have changed the buffer. */
15726 || !NILP (Vwindow_scroll_functions)
15727 || !just_this_one_p
15728 || MINI_WINDOW_P (w)
15729 || !(used_current_matrix_p
15730 = try_window_reusing_current_matrix (w)))
15731 try_window (window, startp, 0);
15732
15733 /* If new fonts have been loaded (due to fontsets), give up. We
15734 have to start a new redisplay since we need to re-adjust glyph
15735 matrices. */
15736 if (fonts_changed_p)
15737 goto need_larger_matrices;
15738
15739 /* If cursor did not appear assume that the middle of the window is
15740 in the first line of the window. Do it again with the next line.
15741 (Imagine a window of height 100, displaying two lines of height
15742 60. Moving back 50 from it->last_visible_y will end in the first
15743 line.) */
15744 if (w->cursor.vpos < 0)
15745 {
15746 if (!NILP (w->window_end_valid)
15747 && PT >= Z - XFASTINT (w->window_end_pos))
15748 {
15749 clear_glyph_matrix (w->desired_matrix);
15750 move_it_by_lines (&it, 1);
15751 try_window (window, it.current.pos, 0);
15752 }
15753 else if (PT < IT_CHARPOS (it))
15754 {
15755 clear_glyph_matrix (w->desired_matrix);
15756 move_it_by_lines (&it, -1);
15757 try_window (window, it.current.pos, 0);
15758 }
15759 else
15760 {
15761 /* Not much we can do about it. */
15762 }
15763 }
15764
15765 /* Consider the following case: Window starts at BEGV, there is
15766 invisible, intangible text at BEGV, so that display starts at
15767 some point START > BEGV. It can happen that we are called with
15768 PT somewhere between BEGV and START. Try to handle that case. */
15769 if (w->cursor.vpos < 0)
15770 {
15771 struct glyph_row *row = w->current_matrix->rows;
15772 if (row->mode_line_p)
15773 ++row;
15774 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15775 }
15776
15777 if (!cursor_row_fully_visible_p (w, 0, 0))
15778 {
15779 /* If vscroll is enabled, disable it and try again. */
15780 if (w->vscroll)
15781 {
15782 w->vscroll = 0;
15783 clear_glyph_matrix (w->desired_matrix);
15784 goto recenter;
15785 }
15786
15787 /* Users who set scroll-conservatively to a large number want
15788 point just above/below the scroll margin. If we ended up
15789 with point's row partially visible, move the window start to
15790 make that row fully visible and out of the margin. */
15791 if (scroll_conservatively > SCROLL_LIMIT)
15792 {
15793 int margin =
15794 scroll_margin > 0
15795 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15796 : 0;
15797 int move_down = w->cursor.vpos >= WINDOW_TOTAL_LINES (w) / 2;
15798
15799 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
15800 clear_glyph_matrix (w->desired_matrix);
15801 if (1 == try_window (window, it.current.pos,
15802 TRY_WINDOW_CHECK_MARGINS))
15803 goto done;
15804 }
15805
15806 /* If centering point failed to make the whole line visible,
15807 put point at the top instead. That has to make the whole line
15808 visible, if it can be done. */
15809 if (centering_position == 0)
15810 goto done;
15811
15812 clear_glyph_matrix (w->desired_matrix);
15813 centering_position = 0;
15814 goto recenter;
15815 }
15816
15817 done:
15818
15819 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15820 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
15821 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
15822 ? Qt : Qnil);
15823
15824 /* Display the mode line, if we must. */
15825 if ((update_mode_line
15826 /* If window not full width, must redo its mode line
15827 if (a) the window to its side is being redone and
15828 (b) we do a frame-based redisplay. This is a consequence
15829 of how inverted lines are drawn in frame-based redisplay. */
15830 || (!just_this_one_p
15831 && !FRAME_WINDOW_P (f)
15832 && !WINDOW_FULL_WIDTH_P (w))
15833 /* Line number to display. */
15834 || INTEGERP (w->base_line_pos)
15835 /* Column number is displayed and different from the one displayed. */
15836 || (!NILP (w->column_number_displayed)
15837 && (XFASTINT (w->column_number_displayed) != current_column ())))
15838 /* This means that the window has a mode line. */
15839 && (WINDOW_WANTS_MODELINE_P (w)
15840 || WINDOW_WANTS_HEADER_LINE_P (w)))
15841 {
15842 display_mode_lines (w);
15843
15844 /* If mode line height has changed, arrange for a thorough
15845 immediate redisplay using the correct mode line height. */
15846 if (WINDOW_WANTS_MODELINE_P (w)
15847 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
15848 {
15849 fonts_changed_p = 1;
15850 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
15851 = DESIRED_MODE_LINE_HEIGHT (w);
15852 }
15853
15854 /* If header line height has changed, arrange for a thorough
15855 immediate redisplay using the correct header line height. */
15856 if (WINDOW_WANTS_HEADER_LINE_P (w)
15857 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
15858 {
15859 fonts_changed_p = 1;
15860 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
15861 = DESIRED_HEADER_LINE_HEIGHT (w);
15862 }
15863
15864 if (fonts_changed_p)
15865 goto need_larger_matrices;
15866 }
15867
15868 if (!line_number_displayed
15869 && !BUFFERP (w->base_line_pos))
15870 {
15871 w->base_line_pos = Qnil;
15872 w->base_line_number = Qnil;
15873 }
15874
15875 finish_menu_bars:
15876
15877 /* When we reach a frame's selected window, redo the frame's menu bar. */
15878 if (update_mode_line
15879 && EQ (FRAME_SELECTED_WINDOW (f), window))
15880 {
15881 int redisplay_menu_p = 0;
15882
15883 if (FRAME_WINDOW_P (f))
15884 {
15885 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
15886 || defined (HAVE_NS) || defined (USE_GTK)
15887 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
15888 #else
15889 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15890 #endif
15891 }
15892 else
15893 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15894
15895 if (redisplay_menu_p)
15896 display_menu_bar (w);
15897
15898 #ifdef HAVE_WINDOW_SYSTEM
15899 if (FRAME_WINDOW_P (f))
15900 {
15901 #if defined (USE_GTK) || defined (HAVE_NS)
15902 if (FRAME_EXTERNAL_TOOL_BAR (f))
15903 redisplay_tool_bar (f);
15904 #else
15905 if (WINDOWP (f->tool_bar_window)
15906 && (FRAME_TOOL_BAR_LINES (f) > 0
15907 || !NILP (Vauto_resize_tool_bars))
15908 && redisplay_tool_bar (f))
15909 ignore_mouse_drag_p = 1;
15910 #endif
15911 }
15912 #endif
15913 }
15914
15915 #ifdef HAVE_WINDOW_SYSTEM
15916 if (FRAME_WINDOW_P (f)
15917 && update_window_fringes (w, (just_this_one_p
15918 || (!used_current_matrix_p && !overlay_arrow_seen)
15919 || w->pseudo_window_p)))
15920 {
15921 update_begin (f);
15922 BLOCK_INPUT;
15923 if (draw_window_fringes (w, 1))
15924 x_draw_vertical_border (w);
15925 UNBLOCK_INPUT;
15926 update_end (f);
15927 }
15928 #endif /* HAVE_WINDOW_SYSTEM */
15929
15930 /* We go to this label, with fonts_changed_p nonzero,
15931 if it is necessary to try again using larger glyph matrices.
15932 We have to redeem the scroll bar even in this case,
15933 because the loop in redisplay_internal expects that. */
15934 need_larger_matrices:
15935 ;
15936 finish_scroll_bars:
15937
15938 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
15939 {
15940 /* Set the thumb's position and size. */
15941 set_vertical_scroll_bar (w);
15942
15943 /* Note that we actually used the scroll bar attached to this
15944 window, so it shouldn't be deleted at the end of redisplay. */
15945 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
15946 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
15947 }
15948
15949 /* Restore current_buffer and value of point in it. The window
15950 update may have changed the buffer, so first make sure `opoint'
15951 is still valid (Bug#6177). */
15952 if (CHARPOS (opoint) < BEGV)
15953 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
15954 else if (CHARPOS (opoint) > ZV)
15955 TEMP_SET_PT_BOTH (Z, Z_BYTE);
15956 else
15957 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
15958
15959 set_buffer_internal_1 (old);
15960 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
15961 shorter. This can be caused by log truncation in *Messages*. */
15962 if (CHARPOS (lpoint) <= ZV)
15963 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
15964
15965 unbind_to (count, Qnil);
15966 }
15967
15968
15969 /* Build the complete desired matrix of WINDOW with a window start
15970 buffer position POS.
15971
15972 Value is 1 if successful. It is zero if fonts were loaded during
15973 redisplay which makes re-adjusting glyph matrices necessary, and -1
15974 if point would appear in the scroll margins.
15975 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
15976 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
15977 set in FLAGS.) */
15978
15979 int
15980 try_window (Lisp_Object window, struct text_pos pos, int flags)
15981 {
15982 struct window *w = XWINDOW (window);
15983 struct it it;
15984 struct glyph_row *last_text_row = NULL;
15985 struct frame *f = XFRAME (w->frame);
15986
15987 /* Make POS the new window start. */
15988 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
15989
15990 /* Mark cursor position as unknown. No overlay arrow seen. */
15991 w->cursor.vpos = -1;
15992 overlay_arrow_seen = 0;
15993
15994 /* Initialize iterator and info to start at POS. */
15995 start_display (&it, w, pos);
15996
15997 /* Display all lines of W. */
15998 while (it.current_y < it.last_visible_y)
15999 {
16000 if (display_line (&it))
16001 last_text_row = it.glyph_row - 1;
16002 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16003 return 0;
16004 }
16005
16006 /* Don't let the cursor end in the scroll margins. */
16007 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16008 && !MINI_WINDOW_P (w))
16009 {
16010 int this_scroll_margin;
16011
16012 if (scroll_margin > 0)
16013 {
16014 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
16015 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
16016 }
16017 else
16018 this_scroll_margin = 0;
16019
16020 if ((w->cursor.y >= 0 /* not vscrolled */
16021 && w->cursor.y < this_scroll_margin
16022 && CHARPOS (pos) > BEGV
16023 && IT_CHARPOS (it) < ZV)
16024 /* rms: considering make_cursor_line_fully_visible_p here
16025 seems to give wrong results. We don't want to recenter
16026 when the last line is partly visible, we want to allow
16027 that case to be handled in the usual way. */
16028 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16029 {
16030 w->cursor.vpos = -1;
16031 clear_glyph_matrix (w->desired_matrix);
16032 return -1;
16033 }
16034 }
16035
16036 /* If bottom moved off end of frame, change mode line percentage. */
16037 if (XFASTINT (w->window_end_pos) <= 0
16038 && Z != IT_CHARPOS (it))
16039 w->update_mode_line = Qt;
16040
16041 /* Set window_end_pos to the offset of the last character displayed
16042 on the window from the end of current_buffer. Set
16043 window_end_vpos to its row number. */
16044 if (last_text_row)
16045 {
16046 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16047 w->window_end_bytepos
16048 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16049 w->window_end_pos
16050 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16051 w->window_end_vpos
16052 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16053 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
16054 ->displays_text_p);
16055 }
16056 else
16057 {
16058 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16059 w->window_end_pos = make_number (Z - ZV);
16060 w->window_end_vpos = make_number (0);
16061 }
16062
16063 /* But that is not valid info until redisplay finishes. */
16064 w->window_end_valid = Qnil;
16065 return 1;
16066 }
16067
16068
16069 \f
16070 /************************************************************************
16071 Window redisplay reusing current matrix when buffer has not changed
16072 ************************************************************************/
16073
16074 /* Try redisplay of window W showing an unchanged buffer with a
16075 different window start than the last time it was displayed by
16076 reusing its current matrix. Value is non-zero if successful.
16077 W->start is the new window start. */
16078
16079 static int
16080 try_window_reusing_current_matrix (struct window *w)
16081 {
16082 struct frame *f = XFRAME (w->frame);
16083 struct glyph_row *bottom_row;
16084 struct it it;
16085 struct run run;
16086 struct text_pos start, new_start;
16087 int nrows_scrolled, i;
16088 struct glyph_row *last_text_row;
16089 struct glyph_row *last_reused_text_row;
16090 struct glyph_row *start_row;
16091 int start_vpos, min_y, max_y;
16092
16093 #if GLYPH_DEBUG
16094 if (inhibit_try_window_reusing)
16095 return 0;
16096 #endif
16097
16098 if (/* This function doesn't handle terminal frames. */
16099 !FRAME_WINDOW_P (f)
16100 /* Don't try to reuse the display if windows have been split
16101 or such. */
16102 || windows_or_buffers_changed
16103 || cursor_type_changed)
16104 return 0;
16105
16106 /* Can't do this if region may have changed. */
16107 if ((!NILP (Vtransient_mark_mode)
16108 && !NILP (BVAR (current_buffer, mark_active)))
16109 || !NILP (w->region_showing)
16110 || !NILP (Vshow_trailing_whitespace))
16111 return 0;
16112
16113 /* If top-line visibility has changed, give up. */
16114 if (WINDOW_WANTS_HEADER_LINE_P (w)
16115 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16116 return 0;
16117
16118 /* Give up if old or new display is scrolled vertically. We could
16119 make this function handle this, but right now it doesn't. */
16120 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16121 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
16122 return 0;
16123
16124 /* The variable new_start now holds the new window start. The old
16125 start `start' can be determined from the current matrix. */
16126 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
16127 start = start_row->minpos;
16128 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16129
16130 /* Clear the desired matrix for the display below. */
16131 clear_glyph_matrix (w->desired_matrix);
16132
16133 if (CHARPOS (new_start) <= CHARPOS (start))
16134 {
16135 /* Don't use this method if the display starts with an ellipsis
16136 displayed for invisible text. It's not easy to handle that case
16137 below, and it's certainly not worth the effort since this is
16138 not a frequent case. */
16139 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
16140 return 0;
16141
16142 IF_DEBUG (debug_method_add (w, "twu1"));
16143
16144 /* Display up to a row that can be reused. The variable
16145 last_text_row is set to the last row displayed that displays
16146 text. Note that it.vpos == 0 if or if not there is a
16147 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16148 start_display (&it, w, new_start);
16149 w->cursor.vpos = -1;
16150 last_text_row = last_reused_text_row = NULL;
16151
16152 while (it.current_y < it.last_visible_y
16153 && !fonts_changed_p)
16154 {
16155 /* If we have reached into the characters in the START row,
16156 that means the line boundaries have changed. So we
16157 can't start copying with the row START. Maybe it will
16158 work to start copying with the following row. */
16159 while (IT_CHARPOS (it) > CHARPOS (start))
16160 {
16161 /* Advance to the next row as the "start". */
16162 start_row++;
16163 start = start_row->minpos;
16164 /* If there are no more rows to try, or just one, give up. */
16165 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
16166 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
16167 || CHARPOS (start) == ZV)
16168 {
16169 clear_glyph_matrix (w->desired_matrix);
16170 return 0;
16171 }
16172
16173 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16174 }
16175 /* If we have reached alignment, we can copy the rest of the
16176 rows. */
16177 if (IT_CHARPOS (it) == CHARPOS (start)
16178 /* Don't accept "alignment" inside a display vector,
16179 since start_row could have started in the middle of
16180 that same display vector (thus their character
16181 positions match), and we have no way of telling if
16182 that is the case. */
16183 && it.current.dpvec_index < 0)
16184 break;
16185
16186 if (display_line (&it))
16187 last_text_row = it.glyph_row - 1;
16188
16189 }
16190
16191 /* A value of current_y < last_visible_y means that we stopped
16192 at the previous window start, which in turn means that we
16193 have at least one reusable row. */
16194 if (it.current_y < it.last_visible_y)
16195 {
16196 struct glyph_row *row;
16197
16198 /* IT.vpos always starts from 0; it counts text lines. */
16199 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
16200
16201 /* Find PT if not already found in the lines displayed. */
16202 if (w->cursor.vpos < 0)
16203 {
16204 int dy = it.current_y - start_row->y;
16205
16206 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16207 row = row_containing_pos (w, PT, row, NULL, dy);
16208 if (row)
16209 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
16210 dy, nrows_scrolled);
16211 else
16212 {
16213 clear_glyph_matrix (w->desired_matrix);
16214 return 0;
16215 }
16216 }
16217
16218 /* Scroll the display. Do it before the current matrix is
16219 changed. The problem here is that update has not yet
16220 run, i.e. part of the current matrix is not up to date.
16221 scroll_run_hook will clear the cursor, and use the
16222 current matrix to get the height of the row the cursor is
16223 in. */
16224 run.current_y = start_row->y;
16225 run.desired_y = it.current_y;
16226 run.height = it.last_visible_y - it.current_y;
16227
16228 if (run.height > 0 && run.current_y != run.desired_y)
16229 {
16230 update_begin (f);
16231 FRAME_RIF (f)->update_window_begin_hook (w);
16232 FRAME_RIF (f)->clear_window_mouse_face (w);
16233 FRAME_RIF (f)->scroll_run_hook (w, &run);
16234 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16235 update_end (f);
16236 }
16237
16238 /* Shift current matrix down by nrows_scrolled lines. */
16239 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16240 rotate_matrix (w->current_matrix,
16241 start_vpos,
16242 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16243 nrows_scrolled);
16244
16245 /* Disable lines that must be updated. */
16246 for (i = 0; i < nrows_scrolled; ++i)
16247 (start_row + i)->enabled_p = 0;
16248
16249 /* Re-compute Y positions. */
16250 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16251 max_y = it.last_visible_y;
16252 for (row = start_row + nrows_scrolled;
16253 row < bottom_row;
16254 ++row)
16255 {
16256 row->y = it.current_y;
16257 row->visible_height = row->height;
16258
16259 if (row->y < min_y)
16260 row->visible_height -= min_y - row->y;
16261 if (row->y + row->height > max_y)
16262 row->visible_height -= row->y + row->height - max_y;
16263 if (row->fringe_bitmap_periodic_p)
16264 row->redraw_fringe_bitmaps_p = 1;
16265
16266 it.current_y += row->height;
16267
16268 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16269 last_reused_text_row = row;
16270 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
16271 break;
16272 }
16273
16274 /* Disable lines in the current matrix which are now
16275 below the window. */
16276 for (++row; row < bottom_row; ++row)
16277 row->enabled_p = row->mode_line_p = 0;
16278 }
16279
16280 /* Update window_end_pos etc.; last_reused_text_row is the last
16281 reused row from the current matrix containing text, if any.
16282 The value of last_text_row is the last displayed line
16283 containing text. */
16284 if (last_reused_text_row)
16285 {
16286 w->window_end_bytepos
16287 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
16288 w->window_end_pos
16289 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
16290 w->window_end_vpos
16291 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
16292 w->current_matrix));
16293 }
16294 else if (last_text_row)
16295 {
16296 w->window_end_bytepos
16297 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16298 w->window_end_pos
16299 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16300 w->window_end_vpos
16301 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16302 }
16303 else
16304 {
16305 /* This window must be completely empty. */
16306 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16307 w->window_end_pos = make_number (Z - ZV);
16308 w->window_end_vpos = make_number (0);
16309 }
16310 w->window_end_valid = Qnil;
16311
16312 /* Update hint: don't try scrolling again in update_window. */
16313 w->desired_matrix->no_scrolling_p = 1;
16314
16315 #if GLYPH_DEBUG
16316 debug_method_add (w, "try_window_reusing_current_matrix 1");
16317 #endif
16318 return 1;
16319 }
16320 else if (CHARPOS (new_start) > CHARPOS (start))
16321 {
16322 struct glyph_row *pt_row, *row;
16323 struct glyph_row *first_reusable_row;
16324 struct glyph_row *first_row_to_display;
16325 int dy;
16326 int yb = window_text_bottom_y (w);
16327
16328 /* Find the row starting at new_start, if there is one. Don't
16329 reuse a partially visible line at the end. */
16330 first_reusable_row = start_row;
16331 while (first_reusable_row->enabled_p
16332 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
16333 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16334 < CHARPOS (new_start)))
16335 ++first_reusable_row;
16336
16337 /* Give up if there is no row to reuse. */
16338 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
16339 || !first_reusable_row->enabled_p
16340 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16341 != CHARPOS (new_start)))
16342 return 0;
16343
16344 /* We can reuse fully visible rows beginning with
16345 first_reusable_row to the end of the window. Set
16346 first_row_to_display to the first row that cannot be reused.
16347 Set pt_row to the row containing point, if there is any. */
16348 pt_row = NULL;
16349 for (first_row_to_display = first_reusable_row;
16350 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
16351 ++first_row_to_display)
16352 {
16353 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
16354 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
16355 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
16356 && first_row_to_display->ends_at_zv_p
16357 && pt_row == NULL)))
16358 pt_row = first_row_to_display;
16359 }
16360
16361 /* Start displaying at the start of first_row_to_display. */
16362 xassert (first_row_to_display->y < yb);
16363 init_to_row_start (&it, w, first_row_to_display);
16364
16365 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
16366 - start_vpos);
16367 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
16368 - nrows_scrolled);
16369 it.current_y = (first_row_to_display->y - first_reusable_row->y
16370 + WINDOW_HEADER_LINE_HEIGHT (w));
16371
16372 /* Display lines beginning with first_row_to_display in the
16373 desired matrix. Set last_text_row to the last row displayed
16374 that displays text. */
16375 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
16376 if (pt_row == NULL)
16377 w->cursor.vpos = -1;
16378 last_text_row = NULL;
16379 while (it.current_y < it.last_visible_y && !fonts_changed_p)
16380 if (display_line (&it))
16381 last_text_row = it.glyph_row - 1;
16382
16383 /* If point is in a reused row, adjust y and vpos of the cursor
16384 position. */
16385 if (pt_row)
16386 {
16387 w->cursor.vpos -= nrows_scrolled;
16388 w->cursor.y -= first_reusable_row->y - start_row->y;
16389 }
16390
16391 /* Give up if point isn't in a row displayed or reused. (This
16392 also handles the case where w->cursor.vpos < nrows_scrolled
16393 after the calls to display_line, which can happen with scroll
16394 margins. See bug#1295.) */
16395 if (w->cursor.vpos < 0)
16396 {
16397 clear_glyph_matrix (w->desired_matrix);
16398 return 0;
16399 }
16400
16401 /* Scroll the display. */
16402 run.current_y = first_reusable_row->y;
16403 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
16404 run.height = it.last_visible_y - run.current_y;
16405 dy = run.current_y - run.desired_y;
16406
16407 if (run.height)
16408 {
16409 update_begin (f);
16410 FRAME_RIF (f)->update_window_begin_hook (w);
16411 FRAME_RIF (f)->clear_window_mouse_face (w);
16412 FRAME_RIF (f)->scroll_run_hook (w, &run);
16413 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16414 update_end (f);
16415 }
16416
16417 /* Adjust Y positions of reused rows. */
16418 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16419 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16420 max_y = it.last_visible_y;
16421 for (row = first_reusable_row; row < first_row_to_display; ++row)
16422 {
16423 row->y -= dy;
16424 row->visible_height = row->height;
16425 if (row->y < min_y)
16426 row->visible_height -= min_y - row->y;
16427 if (row->y + row->height > max_y)
16428 row->visible_height -= row->y + row->height - max_y;
16429 if (row->fringe_bitmap_periodic_p)
16430 row->redraw_fringe_bitmaps_p = 1;
16431 }
16432
16433 /* Scroll the current matrix. */
16434 xassert (nrows_scrolled > 0);
16435 rotate_matrix (w->current_matrix,
16436 start_vpos,
16437 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16438 -nrows_scrolled);
16439
16440 /* Disable rows not reused. */
16441 for (row -= nrows_scrolled; row < bottom_row; ++row)
16442 row->enabled_p = 0;
16443
16444 /* Point may have moved to a different line, so we cannot assume that
16445 the previous cursor position is valid; locate the correct row. */
16446 if (pt_row)
16447 {
16448 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16449 row < bottom_row
16450 && PT >= MATRIX_ROW_END_CHARPOS (row)
16451 && !row->ends_at_zv_p;
16452 row++)
16453 {
16454 w->cursor.vpos++;
16455 w->cursor.y = row->y;
16456 }
16457 if (row < bottom_row)
16458 {
16459 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
16460 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16461
16462 /* Can't use this optimization with bidi-reordered glyph
16463 rows, unless cursor is already at point. */
16464 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
16465 {
16466 if (!(w->cursor.hpos >= 0
16467 && w->cursor.hpos < row->used[TEXT_AREA]
16468 && BUFFERP (glyph->object)
16469 && glyph->charpos == PT))
16470 return 0;
16471 }
16472 else
16473 for (; glyph < end
16474 && (!BUFFERP (glyph->object)
16475 || glyph->charpos < PT);
16476 glyph++)
16477 {
16478 w->cursor.hpos++;
16479 w->cursor.x += glyph->pixel_width;
16480 }
16481 }
16482 }
16483
16484 /* Adjust window end. A null value of last_text_row means that
16485 the window end is in reused rows which in turn means that
16486 only its vpos can have changed. */
16487 if (last_text_row)
16488 {
16489 w->window_end_bytepos
16490 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16491 w->window_end_pos
16492 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16493 w->window_end_vpos
16494 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16495 }
16496 else
16497 {
16498 w->window_end_vpos
16499 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
16500 }
16501
16502 w->window_end_valid = Qnil;
16503 w->desired_matrix->no_scrolling_p = 1;
16504
16505 #if GLYPH_DEBUG
16506 debug_method_add (w, "try_window_reusing_current_matrix 2");
16507 #endif
16508 return 1;
16509 }
16510
16511 return 0;
16512 }
16513
16514
16515 \f
16516 /************************************************************************
16517 Window redisplay reusing current matrix when buffer has changed
16518 ************************************************************************/
16519
16520 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
16521 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
16522 EMACS_INT *, EMACS_INT *);
16523 static struct glyph_row *
16524 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
16525 struct glyph_row *);
16526
16527
16528 /* Return the last row in MATRIX displaying text. If row START is
16529 non-null, start searching with that row. IT gives the dimensions
16530 of the display. Value is null if matrix is empty; otherwise it is
16531 a pointer to the row found. */
16532
16533 static struct glyph_row *
16534 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
16535 struct glyph_row *start)
16536 {
16537 struct glyph_row *row, *row_found;
16538
16539 /* Set row_found to the last row in IT->w's current matrix
16540 displaying text. The loop looks funny but think of partially
16541 visible lines. */
16542 row_found = NULL;
16543 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
16544 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16545 {
16546 xassert (row->enabled_p);
16547 row_found = row;
16548 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
16549 break;
16550 ++row;
16551 }
16552
16553 return row_found;
16554 }
16555
16556
16557 /* Return the last row in the current matrix of W that is not affected
16558 by changes at the start of current_buffer that occurred since W's
16559 current matrix was built. Value is null if no such row exists.
16560
16561 BEG_UNCHANGED us the number of characters unchanged at the start of
16562 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
16563 first changed character in current_buffer. Characters at positions <
16564 BEG + BEG_UNCHANGED are at the same buffer positions as they were
16565 when the current matrix was built. */
16566
16567 static struct glyph_row *
16568 find_last_unchanged_at_beg_row (struct window *w)
16569 {
16570 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
16571 struct glyph_row *row;
16572 struct glyph_row *row_found = NULL;
16573 int yb = window_text_bottom_y (w);
16574
16575 /* Find the last row displaying unchanged text. */
16576 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16577 MATRIX_ROW_DISPLAYS_TEXT_P (row)
16578 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
16579 ++row)
16580 {
16581 if (/* If row ends before first_changed_pos, it is unchanged,
16582 except in some case. */
16583 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
16584 /* When row ends in ZV and we write at ZV it is not
16585 unchanged. */
16586 && !row->ends_at_zv_p
16587 /* When first_changed_pos is the end of a continued line,
16588 row is not unchanged because it may be no longer
16589 continued. */
16590 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
16591 && (row->continued_p
16592 || row->exact_window_width_line_p)))
16593 row_found = row;
16594
16595 /* Stop if last visible row. */
16596 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
16597 break;
16598 }
16599
16600 return row_found;
16601 }
16602
16603
16604 /* Find the first glyph row in the current matrix of W that is not
16605 affected by changes at the end of current_buffer since the
16606 time W's current matrix was built.
16607
16608 Return in *DELTA the number of chars by which buffer positions in
16609 unchanged text at the end of current_buffer must be adjusted.
16610
16611 Return in *DELTA_BYTES the corresponding number of bytes.
16612
16613 Value is null if no such row exists, i.e. all rows are affected by
16614 changes. */
16615
16616 static struct glyph_row *
16617 find_first_unchanged_at_end_row (struct window *w,
16618 EMACS_INT *delta, EMACS_INT *delta_bytes)
16619 {
16620 struct glyph_row *row;
16621 struct glyph_row *row_found = NULL;
16622
16623 *delta = *delta_bytes = 0;
16624
16625 /* Display must not have been paused, otherwise the current matrix
16626 is not up to date. */
16627 eassert (!NILP (w->window_end_valid));
16628
16629 /* A value of window_end_pos >= END_UNCHANGED means that the window
16630 end is in the range of changed text. If so, there is no
16631 unchanged row at the end of W's current matrix. */
16632 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
16633 return NULL;
16634
16635 /* Set row to the last row in W's current matrix displaying text. */
16636 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16637
16638 /* If matrix is entirely empty, no unchanged row exists. */
16639 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16640 {
16641 /* The value of row is the last glyph row in the matrix having a
16642 meaningful buffer position in it. The end position of row
16643 corresponds to window_end_pos. This allows us to translate
16644 buffer positions in the current matrix to current buffer
16645 positions for characters not in changed text. */
16646 EMACS_INT Z_old =
16647 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16648 EMACS_INT Z_BYTE_old =
16649 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16650 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
16651 struct glyph_row *first_text_row
16652 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16653
16654 *delta = Z - Z_old;
16655 *delta_bytes = Z_BYTE - Z_BYTE_old;
16656
16657 /* Set last_unchanged_pos to the buffer position of the last
16658 character in the buffer that has not been changed. Z is the
16659 index + 1 of the last character in current_buffer, i.e. by
16660 subtracting END_UNCHANGED we get the index of the last
16661 unchanged character, and we have to add BEG to get its buffer
16662 position. */
16663 last_unchanged_pos = Z - END_UNCHANGED + BEG;
16664 last_unchanged_pos_old = last_unchanged_pos - *delta;
16665
16666 /* Search backward from ROW for a row displaying a line that
16667 starts at a minimum position >= last_unchanged_pos_old. */
16668 for (; row > first_text_row; --row)
16669 {
16670 /* This used to abort, but it can happen.
16671 It is ok to just stop the search instead here. KFS. */
16672 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
16673 break;
16674
16675 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
16676 row_found = row;
16677 }
16678 }
16679
16680 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
16681
16682 return row_found;
16683 }
16684
16685
16686 /* Make sure that glyph rows in the current matrix of window W
16687 reference the same glyph memory as corresponding rows in the
16688 frame's frame matrix. This function is called after scrolling W's
16689 current matrix on a terminal frame in try_window_id and
16690 try_window_reusing_current_matrix. */
16691
16692 static void
16693 sync_frame_with_window_matrix_rows (struct window *w)
16694 {
16695 struct frame *f = XFRAME (w->frame);
16696 struct glyph_row *window_row, *window_row_end, *frame_row;
16697
16698 /* Preconditions: W must be a leaf window and full-width. Its frame
16699 must have a frame matrix. */
16700 xassert (NILP (w->hchild) && NILP (w->vchild));
16701 xassert (WINDOW_FULL_WIDTH_P (w));
16702 xassert (!FRAME_WINDOW_P (f));
16703
16704 /* If W is a full-width window, glyph pointers in W's current matrix
16705 have, by definition, to be the same as glyph pointers in the
16706 corresponding frame matrix. Note that frame matrices have no
16707 marginal areas (see build_frame_matrix). */
16708 window_row = w->current_matrix->rows;
16709 window_row_end = window_row + w->current_matrix->nrows;
16710 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
16711 while (window_row < window_row_end)
16712 {
16713 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
16714 struct glyph *end = window_row->glyphs[LAST_AREA];
16715
16716 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
16717 frame_row->glyphs[TEXT_AREA] = start;
16718 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
16719 frame_row->glyphs[LAST_AREA] = end;
16720
16721 /* Disable frame rows whose corresponding window rows have
16722 been disabled in try_window_id. */
16723 if (!window_row->enabled_p)
16724 frame_row->enabled_p = 0;
16725
16726 ++window_row, ++frame_row;
16727 }
16728 }
16729
16730
16731 /* Find the glyph row in window W containing CHARPOS. Consider all
16732 rows between START and END (not inclusive). END null means search
16733 all rows to the end of the display area of W. Value is the row
16734 containing CHARPOS or null. */
16735
16736 struct glyph_row *
16737 row_containing_pos (struct window *w, EMACS_INT charpos,
16738 struct glyph_row *start, struct glyph_row *end, int dy)
16739 {
16740 struct glyph_row *row = start;
16741 struct glyph_row *best_row = NULL;
16742 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
16743 int last_y;
16744
16745 /* If we happen to start on a header-line, skip that. */
16746 if (row->mode_line_p)
16747 ++row;
16748
16749 if ((end && row >= end) || !row->enabled_p)
16750 return NULL;
16751
16752 last_y = window_text_bottom_y (w) - dy;
16753
16754 while (1)
16755 {
16756 /* Give up if we have gone too far. */
16757 if (end && row >= end)
16758 return NULL;
16759 /* This formerly returned if they were equal.
16760 I think that both quantities are of a "last plus one" type;
16761 if so, when they are equal, the row is within the screen. -- rms. */
16762 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
16763 return NULL;
16764
16765 /* If it is in this row, return this row. */
16766 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
16767 || (MATRIX_ROW_END_CHARPOS (row) == charpos
16768 /* The end position of a row equals the start
16769 position of the next row. If CHARPOS is there, we
16770 would rather display it in the next line, except
16771 when this line ends in ZV. */
16772 && !row->ends_at_zv_p
16773 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
16774 && charpos >= MATRIX_ROW_START_CHARPOS (row))
16775 {
16776 struct glyph *g;
16777
16778 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16779 || (!best_row && !row->continued_p))
16780 return row;
16781 /* In bidi-reordered rows, there could be several rows
16782 occluding point, all of them belonging to the same
16783 continued line. We need to find the row which fits
16784 CHARPOS the best. */
16785 for (g = row->glyphs[TEXT_AREA];
16786 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16787 g++)
16788 {
16789 if (!STRINGP (g->object))
16790 {
16791 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
16792 {
16793 mindif = eabs (g->charpos - charpos);
16794 best_row = row;
16795 /* Exact match always wins. */
16796 if (mindif == 0)
16797 return best_row;
16798 }
16799 }
16800 }
16801 }
16802 else if (best_row && !row->continued_p)
16803 return best_row;
16804 ++row;
16805 }
16806 }
16807
16808
16809 /* Try to redisplay window W by reusing its existing display. W's
16810 current matrix must be up to date when this function is called,
16811 i.e. window_end_valid must not be nil.
16812
16813 Value is
16814
16815 1 if display has been updated
16816 0 if otherwise unsuccessful
16817 -1 if redisplay with same window start is known not to succeed
16818
16819 The following steps are performed:
16820
16821 1. Find the last row in the current matrix of W that is not
16822 affected by changes at the start of current_buffer. If no such row
16823 is found, give up.
16824
16825 2. Find the first row in W's current matrix that is not affected by
16826 changes at the end of current_buffer. Maybe there is no such row.
16827
16828 3. Display lines beginning with the row + 1 found in step 1 to the
16829 row found in step 2 or, if step 2 didn't find a row, to the end of
16830 the window.
16831
16832 4. If cursor is not known to appear on the window, give up.
16833
16834 5. If display stopped at the row found in step 2, scroll the
16835 display and current matrix as needed.
16836
16837 6. Maybe display some lines at the end of W, if we must. This can
16838 happen under various circumstances, like a partially visible line
16839 becoming fully visible, or because newly displayed lines are displayed
16840 in smaller font sizes.
16841
16842 7. Update W's window end information. */
16843
16844 static int
16845 try_window_id (struct window *w)
16846 {
16847 struct frame *f = XFRAME (w->frame);
16848 struct glyph_matrix *current_matrix = w->current_matrix;
16849 struct glyph_matrix *desired_matrix = w->desired_matrix;
16850 struct glyph_row *last_unchanged_at_beg_row;
16851 struct glyph_row *first_unchanged_at_end_row;
16852 struct glyph_row *row;
16853 struct glyph_row *bottom_row;
16854 int bottom_vpos;
16855 struct it it;
16856 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
16857 int dvpos, dy;
16858 struct text_pos start_pos;
16859 struct run run;
16860 int first_unchanged_at_end_vpos = 0;
16861 struct glyph_row *last_text_row, *last_text_row_at_end;
16862 struct text_pos start;
16863 EMACS_INT first_changed_charpos, last_changed_charpos;
16864
16865 #if GLYPH_DEBUG
16866 if (inhibit_try_window_id)
16867 return 0;
16868 #endif
16869
16870 /* This is handy for debugging. */
16871 #if 0
16872 #define GIVE_UP(X) \
16873 do { \
16874 fprintf (stderr, "try_window_id give up %d\n", (X)); \
16875 return 0; \
16876 } while (0)
16877 #else
16878 #define GIVE_UP(X) return 0
16879 #endif
16880
16881 SET_TEXT_POS_FROM_MARKER (start, w->start);
16882
16883 /* Don't use this for mini-windows because these can show
16884 messages and mini-buffers, and we don't handle that here. */
16885 if (MINI_WINDOW_P (w))
16886 GIVE_UP (1);
16887
16888 /* This flag is used to prevent redisplay optimizations. */
16889 if (windows_or_buffers_changed || cursor_type_changed)
16890 GIVE_UP (2);
16891
16892 /* Verify that narrowing has not changed.
16893 Also verify that we were not told to prevent redisplay optimizations.
16894 It would be nice to further
16895 reduce the number of cases where this prevents try_window_id. */
16896 if (current_buffer->clip_changed
16897 || current_buffer->prevent_redisplay_optimizations_p)
16898 GIVE_UP (3);
16899
16900 /* Window must either use window-based redisplay or be full width. */
16901 if (!FRAME_WINDOW_P (f)
16902 && (!FRAME_LINE_INS_DEL_OK (f)
16903 || !WINDOW_FULL_WIDTH_P (w)))
16904 GIVE_UP (4);
16905
16906 /* Give up if point is known NOT to appear in W. */
16907 if (PT < CHARPOS (start))
16908 GIVE_UP (5);
16909
16910 /* Another way to prevent redisplay optimizations. */
16911 if (XFASTINT (w->last_modified) == 0)
16912 GIVE_UP (6);
16913
16914 /* Verify that window is not hscrolled. */
16915 if (XFASTINT (w->hscroll) != 0)
16916 GIVE_UP (7);
16917
16918 /* Verify that display wasn't paused. */
16919 if (NILP (w->window_end_valid))
16920 GIVE_UP (8);
16921
16922 /* Can't use this if highlighting a region because a cursor movement
16923 will do more than just set the cursor. */
16924 if (!NILP (Vtransient_mark_mode)
16925 && !NILP (BVAR (current_buffer, mark_active)))
16926 GIVE_UP (9);
16927
16928 /* Likewise if highlighting trailing whitespace. */
16929 if (!NILP (Vshow_trailing_whitespace))
16930 GIVE_UP (11);
16931
16932 /* Likewise if showing a region. */
16933 if (!NILP (w->region_showing))
16934 GIVE_UP (10);
16935
16936 /* Can't use this if overlay arrow position and/or string have
16937 changed. */
16938 if (overlay_arrows_changed_p ())
16939 GIVE_UP (12);
16940
16941 /* When word-wrap is on, adding a space to the first word of a
16942 wrapped line can change the wrap position, altering the line
16943 above it. It might be worthwhile to handle this more
16944 intelligently, but for now just redisplay from scratch. */
16945 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
16946 GIVE_UP (21);
16947
16948 /* Under bidi reordering, adding or deleting a character in the
16949 beginning of a paragraph, before the first strong directional
16950 character, can change the base direction of the paragraph (unless
16951 the buffer specifies a fixed paragraph direction), which will
16952 require to redisplay the whole paragraph. It might be worthwhile
16953 to find the paragraph limits and widen the range of redisplayed
16954 lines to that, but for now just give up this optimization and
16955 redisplay from scratch. */
16956 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16957 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
16958 GIVE_UP (22);
16959
16960 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
16961 only if buffer has really changed. The reason is that the gap is
16962 initially at Z for freshly visited files. The code below would
16963 set end_unchanged to 0 in that case. */
16964 if (MODIFF > SAVE_MODIFF
16965 /* This seems to happen sometimes after saving a buffer. */
16966 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
16967 {
16968 if (GPT - BEG < BEG_UNCHANGED)
16969 BEG_UNCHANGED = GPT - BEG;
16970 if (Z - GPT < END_UNCHANGED)
16971 END_UNCHANGED = Z - GPT;
16972 }
16973
16974 /* The position of the first and last character that has been changed. */
16975 first_changed_charpos = BEG + BEG_UNCHANGED;
16976 last_changed_charpos = Z - END_UNCHANGED;
16977
16978 /* If window starts after a line end, and the last change is in
16979 front of that newline, then changes don't affect the display.
16980 This case happens with stealth-fontification. Note that although
16981 the display is unchanged, glyph positions in the matrix have to
16982 be adjusted, of course. */
16983 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16984 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
16985 && ((last_changed_charpos < CHARPOS (start)
16986 && CHARPOS (start) == BEGV)
16987 || (last_changed_charpos < CHARPOS (start) - 1
16988 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
16989 {
16990 EMACS_INT Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
16991 struct glyph_row *r0;
16992
16993 /* Compute how many chars/bytes have been added to or removed
16994 from the buffer. */
16995 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16996 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16997 Z_delta = Z - Z_old;
16998 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
16999
17000 /* Give up if PT is not in the window. Note that it already has
17001 been checked at the start of try_window_id that PT is not in
17002 front of the window start. */
17003 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17004 GIVE_UP (13);
17005
17006 /* If window start is unchanged, we can reuse the whole matrix
17007 as is, after adjusting glyph positions. No need to compute
17008 the window end again, since its offset from Z hasn't changed. */
17009 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17010 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17011 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17012 /* PT must not be in a partially visible line. */
17013 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17014 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17015 {
17016 /* Adjust positions in the glyph matrix. */
17017 if (Z_delta || Z_delta_bytes)
17018 {
17019 struct glyph_row *r1
17020 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17021 increment_matrix_positions (w->current_matrix,
17022 MATRIX_ROW_VPOS (r0, current_matrix),
17023 MATRIX_ROW_VPOS (r1, current_matrix),
17024 Z_delta, Z_delta_bytes);
17025 }
17026
17027 /* Set the cursor. */
17028 row = row_containing_pos (w, PT, r0, NULL, 0);
17029 if (row)
17030 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17031 else
17032 abort ();
17033 return 1;
17034 }
17035 }
17036
17037 /* Handle the case that changes are all below what is displayed in
17038 the window, and that PT is in the window. This shortcut cannot
17039 be taken if ZV is visible in the window, and text has been added
17040 there that is visible in the window. */
17041 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17042 /* ZV is not visible in the window, or there are no
17043 changes at ZV, actually. */
17044 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17045 || first_changed_charpos == last_changed_charpos))
17046 {
17047 struct glyph_row *r0;
17048
17049 /* Give up if PT is not in the window. Note that it already has
17050 been checked at the start of try_window_id that PT is not in
17051 front of the window start. */
17052 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17053 GIVE_UP (14);
17054
17055 /* If window start is unchanged, we can reuse the whole matrix
17056 as is, without changing glyph positions since no text has
17057 been added/removed in front of the window end. */
17058 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17059 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17060 /* PT must not be in a partially visible line. */
17061 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17062 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17063 {
17064 /* We have to compute the window end anew since text
17065 could have been added/removed after it. */
17066 w->window_end_pos
17067 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17068 w->window_end_bytepos
17069 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17070
17071 /* Set the cursor. */
17072 row = row_containing_pos (w, PT, r0, NULL, 0);
17073 if (row)
17074 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17075 else
17076 abort ();
17077 return 2;
17078 }
17079 }
17080
17081 /* Give up if window start is in the changed area.
17082
17083 The condition used to read
17084
17085 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17086
17087 but why that was tested escapes me at the moment. */
17088 if (CHARPOS (start) >= first_changed_charpos
17089 && CHARPOS (start) <= last_changed_charpos)
17090 GIVE_UP (15);
17091
17092 /* Check that window start agrees with the start of the first glyph
17093 row in its current matrix. Check this after we know the window
17094 start is not in changed text, otherwise positions would not be
17095 comparable. */
17096 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17097 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17098 GIVE_UP (16);
17099
17100 /* Give up if the window ends in strings. Overlay strings
17101 at the end are difficult to handle, so don't try. */
17102 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
17103 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17104 GIVE_UP (20);
17105
17106 /* Compute the position at which we have to start displaying new
17107 lines. Some of the lines at the top of the window might be
17108 reusable because they are not displaying changed text. Find the
17109 last row in W's current matrix not affected by changes at the
17110 start of current_buffer. Value is null if changes start in the
17111 first line of window. */
17112 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17113 if (last_unchanged_at_beg_row)
17114 {
17115 /* Avoid starting to display in the middle of a character, a TAB
17116 for instance. This is easier than to set up the iterator
17117 exactly, and it's not a frequent case, so the additional
17118 effort wouldn't really pay off. */
17119 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17120 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17121 && last_unchanged_at_beg_row > w->current_matrix->rows)
17122 --last_unchanged_at_beg_row;
17123
17124 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17125 GIVE_UP (17);
17126
17127 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
17128 GIVE_UP (18);
17129 start_pos = it.current.pos;
17130
17131 /* Start displaying new lines in the desired matrix at the same
17132 vpos we would use in the current matrix, i.e. below
17133 last_unchanged_at_beg_row. */
17134 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
17135 current_matrix);
17136 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17137 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
17138
17139 xassert (it.hpos == 0 && it.current_x == 0);
17140 }
17141 else
17142 {
17143 /* There are no reusable lines at the start of the window.
17144 Start displaying in the first text line. */
17145 start_display (&it, w, start);
17146 it.vpos = it.first_vpos;
17147 start_pos = it.current.pos;
17148 }
17149
17150 /* Find the first row that is not affected by changes at the end of
17151 the buffer. Value will be null if there is no unchanged row, in
17152 which case we must redisplay to the end of the window. delta
17153 will be set to the value by which buffer positions beginning with
17154 first_unchanged_at_end_row have to be adjusted due to text
17155 changes. */
17156 first_unchanged_at_end_row
17157 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
17158 IF_DEBUG (debug_delta = delta);
17159 IF_DEBUG (debug_delta_bytes = delta_bytes);
17160
17161 /* Set stop_pos to the buffer position up to which we will have to
17162 display new lines. If first_unchanged_at_end_row != NULL, this
17163 is the buffer position of the start of the line displayed in that
17164 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17165 that we don't stop at a buffer position. */
17166 stop_pos = 0;
17167 if (first_unchanged_at_end_row)
17168 {
17169 xassert (last_unchanged_at_beg_row == NULL
17170 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
17171
17172 /* If this is a continuation line, move forward to the next one
17173 that isn't. Changes in lines above affect this line.
17174 Caution: this may move first_unchanged_at_end_row to a row
17175 not displaying text. */
17176 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
17177 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17178 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17179 < it.last_visible_y))
17180 ++first_unchanged_at_end_row;
17181
17182 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17183 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17184 >= it.last_visible_y))
17185 first_unchanged_at_end_row = NULL;
17186 else
17187 {
17188 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
17189 + delta);
17190 first_unchanged_at_end_vpos
17191 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
17192 xassert (stop_pos >= Z - END_UNCHANGED);
17193 }
17194 }
17195 else if (last_unchanged_at_beg_row == NULL)
17196 GIVE_UP (19);
17197
17198
17199 #if GLYPH_DEBUG
17200
17201 /* Either there is no unchanged row at the end, or the one we have
17202 now displays text. This is a necessary condition for the window
17203 end pos calculation at the end of this function. */
17204 xassert (first_unchanged_at_end_row == NULL
17205 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17206
17207 debug_last_unchanged_at_beg_vpos
17208 = (last_unchanged_at_beg_row
17209 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
17210 : -1);
17211 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
17212
17213 #endif /* GLYPH_DEBUG != 0 */
17214
17215
17216 /* Display new lines. Set last_text_row to the last new line
17217 displayed which has text on it, i.e. might end up as being the
17218 line where the window_end_vpos is. */
17219 w->cursor.vpos = -1;
17220 last_text_row = NULL;
17221 overlay_arrow_seen = 0;
17222 while (it.current_y < it.last_visible_y
17223 && !fonts_changed_p
17224 && (first_unchanged_at_end_row == NULL
17225 || IT_CHARPOS (it) < stop_pos))
17226 {
17227 if (display_line (&it))
17228 last_text_row = it.glyph_row - 1;
17229 }
17230
17231 if (fonts_changed_p)
17232 return -1;
17233
17234
17235 /* Compute differences in buffer positions, y-positions etc. for
17236 lines reused at the bottom of the window. Compute what we can
17237 scroll. */
17238 if (first_unchanged_at_end_row
17239 /* No lines reused because we displayed everything up to the
17240 bottom of the window. */
17241 && it.current_y < it.last_visible_y)
17242 {
17243 dvpos = (it.vpos
17244 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
17245 current_matrix));
17246 dy = it.current_y - first_unchanged_at_end_row->y;
17247 run.current_y = first_unchanged_at_end_row->y;
17248 run.desired_y = run.current_y + dy;
17249 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
17250 }
17251 else
17252 {
17253 delta = delta_bytes = dvpos = dy
17254 = run.current_y = run.desired_y = run.height = 0;
17255 first_unchanged_at_end_row = NULL;
17256 }
17257 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
17258
17259
17260 /* Find the cursor if not already found. We have to decide whether
17261 PT will appear on this window (it sometimes doesn't, but this is
17262 not a very frequent case.) This decision has to be made before
17263 the current matrix is altered. A value of cursor.vpos < 0 means
17264 that PT is either in one of the lines beginning at
17265 first_unchanged_at_end_row or below the window. Don't care for
17266 lines that might be displayed later at the window end; as
17267 mentioned, this is not a frequent case. */
17268 if (w->cursor.vpos < 0)
17269 {
17270 /* Cursor in unchanged rows at the top? */
17271 if (PT < CHARPOS (start_pos)
17272 && last_unchanged_at_beg_row)
17273 {
17274 row = row_containing_pos (w, PT,
17275 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
17276 last_unchanged_at_beg_row + 1, 0);
17277 if (row)
17278 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
17279 }
17280
17281 /* Start from first_unchanged_at_end_row looking for PT. */
17282 else if (first_unchanged_at_end_row)
17283 {
17284 row = row_containing_pos (w, PT - delta,
17285 first_unchanged_at_end_row, NULL, 0);
17286 if (row)
17287 set_cursor_from_row (w, row, w->current_matrix, delta,
17288 delta_bytes, dy, dvpos);
17289 }
17290
17291 /* Give up if cursor was not found. */
17292 if (w->cursor.vpos < 0)
17293 {
17294 clear_glyph_matrix (w->desired_matrix);
17295 return -1;
17296 }
17297 }
17298
17299 /* Don't let the cursor end in the scroll margins. */
17300 {
17301 int this_scroll_margin, cursor_height;
17302
17303 this_scroll_margin =
17304 max (0, min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4));
17305 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
17306 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
17307
17308 if ((w->cursor.y < this_scroll_margin
17309 && CHARPOS (start) > BEGV)
17310 /* Old redisplay didn't take scroll margin into account at the bottom,
17311 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
17312 || (w->cursor.y + (make_cursor_line_fully_visible_p
17313 ? cursor_height + this_scroll_margin
17314 : 1)) > it.last_visible_y)
17315 {
17316 w->cursor.vpos = -1;
17317 clear_glyph_matrix (w->desired_matrix);
17318 return -1;
17319 }
17320 }
17321
17322 /* Scroll the display. Do it before changing the current matrix so
17323 that xterm.c doesn't get confused about where the cursor glyph is
17324 found. */
17325 if (dy && run.height)
17326 {
17327 update_begin (f);
17328
17329 if (FRAME_WINDOW_P (f))
17330 {
17331 FRAME_RIF (f)->update_window_begin_hook (w);
17332 FRAME_RIF (f)->clear_window_mouse_face (w);
17333 FRAME_RIF (f)->scroll_run_hook (w, &run);
17334 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17335 }
17336 else
17337 {
17338 /* Terminal frame. In this case, dvpos gives the number of
17339 lines to scroll by; dvpos < 0 means scroll up. */
17340 int from_vpos
17341 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
17342 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
17343 int end = (WINDOW_TOP_EDGE_LINE (w)
17344 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
17345 + window_internal_height (w));
17346
17347 #if defined (HAVE_GPM) || defined (MSDOS)
17348 x_clear_window_mouse_face (w);
17349 #endif
17350 /* Perform the operation on the screen. */
17351 if (dvpos > 0)
17352 {
17353 /* Scroll last_unchanged_at_beg_row to the end of the
17354 window down dvpos lines. */
17355 set_terminal_window (f, end);
17356
17357 /* On dumb terminals delete dvpos lines at the end
17358 before inserting dvpos empty lines. */
17359 if (!FRAME_SCROLL_REGION_OK (f))
17360 ins_del_lines (f, end - dvpos, -dvpos);
17361
17362 /* Insert dvpos empty lines in front of
17363 last_unchanged_at_beg_row. */
17364 ins_del_lines (f, from, dvpos);
17365 }
17366 else if (dvpos < 0)
17367 {
17368 /* Scroll up last_unchanged_at_beg_vpos to the end of
17369 the window to last_unchanged_at_beg_vpos - |dvpos|. */
17370 set_terminal_window (f, end);
17371
17372 /* Delete dvpos lines in front of
17373 last_unchanged_at_beg_vpos. ins_del_lines will set
17374 the cursor to the given vpos and emit |dvpos| delete
17375 line sequences. */
17376 ins_del_lines (f, from + dvpos, dvpos);
17377
17378 /* On a dumb terminal insert dvpos empty lines at the
17379 end. */
17380 if (!FRAME_SCROLL_REGION_OK (f))
17381 ins_del_lines (f, end + dvpos, -dvpos);
17382 }
17383
17384 set_terminal_window (f, 0);
17385 }
17386
17387 update_end (f);
17388 }
17389
17390 /* Shift reused rows of the current matrix to the right position.
17391 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
17392 text. */
17393 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17394 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
17395 if (dvpos < 0)
17396 {
17397 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
17398 bottom_vpos, dvpos);
17399 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
17400 bottom_vpos, 0);
17401 }
17402 else if (dvpos > 0)
17403 {
17404 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
17405 bottom_vpos, dvpos);
17406 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
17407 first_unchanged_at_end_vpos + dvpos, 0);
17408 }
17409
17410 /* For frame-based redisplay, make sure that current frame and window
17411 matrix are in sync with respect to glyph memory. */
17412 if (!FRAME_WINDOW_P (f))
17413 sync_frame_with_window_matrix_rows (w);
17414
17415 /* Adjust buffer positions in reused rows. */
17416 if (delta || delta_bytes)
17417 increment_matrix_positions (current_matrix,
17418 first_unchanged_at_end_vpos + dvpos,
17419 bottom_vpos, delta, delta_bytes);
17420
17421 /* Adjust Y positions. */
17422 if (dy)
17423 shift_glyph_matrix (w, current_matrix,
17424 first_unchanged_at_end_vpos + dvpos,
17425 bottom_vpos, dy);
17426
17427 if (first_unchanged_at_end_row)
17428 {
17429 first_unchanged_at_end_row += dvpos;
17430 if (first_unchanged_at_end_row->y >= it.last_visible_y
17431 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
17432 first_unchanged_at_end_row = NULL;
17433 }
17434
17435 /* If scrolling up, there may be some lines to display at the end of
17436 the window. */
17437 last_text_row_at_end = NULL;
17438 if (dy < 0)
17439 {
17440 /* Scrolling up can leave for example a partially visible line
17441 at the end of the window to be redisplayed. */
17442 /* Set last_row to the glyph row in the current matrix where the
17443 window end line is found. It has been moved up or down in
17444 the matrix by dvpos. */
17445 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
17446 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
17447
17448 /* If last_row is the window end line, it should display text. */
17449 xassert (last_row->displays_text_p);
17450
17451 /* If window end line was partially visible before, begin
17452 displaying at that line. Otherwise begin displaying with the
17453 line following it. */
17454 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
17455 {
17456 init_to_row_start (&it, w, last_row);
17457 it.vpos = last_vpos;
17458 it.current_y = last_row->y;
17459 }
17460 else
17461 {
17462 init_to_row_end (&it, w, last_row);
17463 it.vpos = 1 + last_vpos;
17464 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
17465 ++last_row;
17466 }
17467
17468 /* We may start in a continuation line. If so, we have to
17469 get the right continuation_lines_width and current_x. */
17470 it.continuation_lines_width = last_row->continuation_lines_width;
17471 it.hpos = it.current_x = 0;
17472
17473 /* Display the rest of the lines at the window end. */
17474 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17475 while (it.current_y < it.last_visible_y
17476 && !fonts_changed_p)
17477 {
17478 /* Is it always sure that the display agrees with lines in
17479 the current matrix? I don't think so, so we mark rows
17480 displayed invalid in the current matrix by setting their
17481 enabled_p flag to zero. */
17482 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
17483 if (display_line (&it))
17484 last_text_row_at_end = it.glyph_row - 1;
17485 }
17486 }
17487
17488 /* Update window_end_pos and window_end_vpos. */
17489 if (first_unchanged_at_end_row
17490 && !last_text_row_at_end)
17491 {
17492 /* Window end line if one of the preserved rows from the current
17493 matrix. Set row to the last row displaying text in current
17494 matrix starting at first_unchanged_at_end_row, after
17495 scrolling. */
17496 xassert (first_unchanged_at_end_row->displays_text_p);
17497 row = find_last_row_displaying_text (w->current_matrix, &it,
17498 first_unchanged_at_end_row);
17499 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
17500
17501 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17502 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17503 w->window_end_vpos
17504 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
17505 xassert (w->window_end_bytepos >= 0);
17506 IF_DEBUG (debug_method_add (w, "A"));
17507 }
17508 else if (last_text_row_at_end)
17509 {
17510 w->window_end_pos
17511 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
17512 w->window_end_bytepos
17513 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
17514 w->window_end_vpos
17515 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
17516 xassert (w->window_end_bytepos >= 0);
17517 IF_DEBUG (debug_method_add (w, "B"));
17518 }
17519 else if (last_text_row)
17520 {
17521 /* We have displayed either to the end of the window or at the
17522 end of the window, i.e. the last row with text is to be found
17523 in the desired matrix. */
17524 w->window_end_pos
17525 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
17526 w->window_end_bytepos
17527 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
17528 w->window_end_vpos
17529 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
17530 xassert (w->window_end_bytepos >= 0);
17531 }
17532 else if (first_unchanged_at_end_row == NULL
17533 && last_text_row == NULL
17534 && last_text_row_at_end == NULL)
17535 {
17536 /* Displayed to end of window, but no line containing text was
17537 displayed. Lines were deleted at the end of the window. */
17538 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
17539 int vpos = XFASTINT (w->window_end_vpos);
17540 struct glyph_row *current_row = current_matrix->rows + vpos;
17541 struct glyph_row *desired_row = desired_matrix->rows + vpos;
17542
17543 for (row = NULL;
17544 row == NULL && vpos >= first_vpos;
17545 --vpos, --current_row, --desired_row)
17546 {
17547 if (desired_row->enabled_p)
17548 {
17549 if (desired_row->displays_text_p)
17550 row = desired_row;
17551 }
17552 else if (current_row->displays_text_p)
17553 row = current_row;
17554 }
17555
17556 xassert (row != NULL);
17557 w->window_end_vpos = make_number (vpos + 1);
17558 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17559 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17560 xassert (w->window_end_bytepos >= 0);
17561 IF_DEBUG (debug_method_add (w, "C"));
17562 }
17563 else
17564 abort ();
17565
17566 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
17567 debug_end_vpos = XFASTINT (w->window_end_vpos));
17568
17569 /* Record that display has not been completed. */
17570 w->window_end_valid = Qnil;
17571 w->desired_matrix->no_scrolling_p = 1;
17572 return 3;
17573
17574 #undef GIVE_UP
17575 }
17576
17577
17578 \f
17579 /***********************************************************************
17580 More debugging support
17581 ***********************************************************************/
17582
17583 #if GLYPH_DEBUG
17584
17585 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
17586 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
17587 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
17588
17589
17590 /* Dump the contents of glyph matrix MATRIX on stderr.
17591
17592 GLYPHS 0 means don't show glyph contents.
17593 GLYPHS 1 means show glyphs in short form
17594 GLYPHS > 1 means show glyphs in long form. */
17595
17596 void
17597 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
17598 {
17599 int i;
17600 for (i = 0; i < matrix->nrows; ++i)
17601 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
17602 }
17603
17604
17605 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
17606 the glyph row and area where the glyph comes from. */
17607
17608 void
17609 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
17610 {
17611 if (glyph->type == CHAR_GLYPH)
17612 {
17613 fprintf (stderr,
17614 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17615 glyph - row->glyphs[TEXT_AREA],
17616 'C',
17617 glyph->charpos,
17618 (BUFFERP (glyph->object)
17619 ? 'B'
17620 : (STRINGP (glyph->object)
17621 ? 'S'
17622 : '-')),
17623 glyph->pixel_width,
17624 glyph->u.ch,
17625 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
17626 ? glyph->u.ch
17627 : '.'),
17628 glyph->face_id,
17629 glyph->left_box_line_p,
17630 glyph->right_box_line_p);
17631 }
17632 else if (glyph->type == STRETCH_GLYPH)
17633 {
17634 fprintf (stderr,
17635 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17636 glyph - row->glyphs[TEXT_AREA],
17637 'S',
17638 glyph->charpos,
17639 (BUFFERP (glyph->object)
17640 ? 'B'
17641 : (STRINGP (glyph->object)
17642 ? 'S'
17643 : '-')),
17644 glyph->pixel_width,
17645 0,
17646 '.',
17647 glyph->face_id,
17648 glyph->left_box_line_p,
17649 glyph->right_box_line_p);
17650 }
17651 else if (glyph->type == IMAGE_GLYPH)
17652 {
17653 fprintf (stderr,
17654 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17655 glyph - row->glyphs[TEXT_AREA],
17656 'I',
17657 glyph->charpos,
17658 (BUFFERP (glyph->object)
17659 ? 'B'
17660 : (STRINGP (glyph->object)
17661 ? 'S'
17662 : '-')),
17663 glyph->pixel_width,
17664 glyph->u.img_id,
17665 '.',
17666 glyph->face_id,
17667 glyph->left_box_line_p,
17668 glyph->right_box_line_p);
17669 }
17670 else if (glyph->type == COMPOSITE_GLYPH)
17671 {
17672 fprintf (stderr,
17673 " %5td %4c %6"pI"d %c %3d 0x%05x",
17674 glyph - row->glyphs[TEXT_AREA],
17675 '+',
17676 glyph->charpos,
17677 (BUFFERP (glyph->object)
17678 ? 'B'
17679 : (STRINGP (glyph->object)
17680 ? 'S'
17681 : '-')),
17682 glyph->pixel_width,
17683 glyph->u.cmp.id);
17684 if (glyph->u.cmp.automatic)
17685 fprintf (stderr,
17686 "[%d-%d]",
17687 glyph->slice.cmp.from, glyph->slice.cmp.to);
17688 fprintf (stderr, " . %4d %1.1d%1.1d\n",
17689 glyph->face_id,
17690 glyph->left_box_line_p,
17691 glyph->right_box_line_p);
17692 }
17693 }
17694
17695
17696 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
17697 GLYPHS 0 means don't show glyph contents.
17698 GLYPHS 1 means show glyphs in short form
17699 GLYPHS > 1 means show glyphs in long form. */
17700
17701 void
17702 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
17703 {
17704 if (glyphs != 1)
17705 {
17706 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
17707 fprintf (stderr, "======================================================================\n");
17708
17709 fprintf (stderr, "%3d %5"pI"d %5"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
17710 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
17711 vpos,
17712 MATRIX_ROW_START_CHARPOS (row),
17713 MATRIX_ROW_END_CHARPOS (row),
17714 row->used[TEXT_AREA],
17715 row->contains_overlapping_glyphs_p,
17716 row->enabled_p,
17717 row->truncated_on_left_p,
17718 row->truncated_on_right_p,
17719 row->continued_p,
17720 MATRIX_ROW_CONTINUATION_LINE_P (row),
17721 row->displays_text_p,
17722 row->ends_at_zv_p,
17723 row->fill_line_p,
17724 row->ends_in_middle_of_char_p,
17725 row->starts_in_middle_of_char_p,
17726 row->mouse_face_p,
17727 row->x,
17728 row->y,
17729 row->pixel_width,
17730 row->height,
17731 row->visible_height,
17732 row->ascent,
17733 row->phys_ascent);
17734 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
17735 row->end.overlay_string_index,
17736 row->continuation_lines_width);
17737 fprintf (stderr, "%9"pI"d %5"pI"d\n",
17738 CHARPOS (row->start.string_pos),
17739 CHARPOS (row->end.string_pos));
17740 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
17741 row->end.dpvec_index);
17742 }
17743
17744 if (glyphs > 1)
17745 {
17746 int area;
17747
17748 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17749 {
17750 struct glyph *glyph = row->glyphs[area];
17751 struct glyph *glyph_end = glyph + row->used[area];
17752
17753 /* Glyph for a line end in text. */
17754 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
17755 ++glyph_end;
17756
17757 if (glyph < glyph_end)
17758 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
17759
17760 for (; glyph < glyph_end; ++glyph)
17761 dump_glyph (row, glyph, area);
17762 }
17763 }
17764 else if (glyphs == 1)
17765 {
17766 int area;
17767
17768 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17769 {
17770 char *s = (char *) alloca (row->used[area] + 1);
17771 int i;
17772
17773 for (i = 0; i < row->used[area]; ++i)
17774 {
17775 struct glyph *glyph = row->glyphs[area] + i;
17776 if (glyph->type == CHAR_GLYPH
17777 && glyph->u.ch < 0x80
17778 && glyph->u.ch >= ' ')
17779 s[i] = glyph->u.ch;
17780 else
17781 s[i] = '.';
17782 }
17783
17784 s[i] = '\0';
17785 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
17786 }
17787 }
17788 }
17789
17790
17791 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
17792 Sdump_glyph_matrix, 0, 1, "p",
17793 doc: /* Dump the current matrix of the selected window to stderr.
17794 Shows contents of glyph row structures. With non-nil
17795 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
17796 glyphs in short form, otherwise show glyphs in long form. */)
17797 (Lisp_Object glyphs)
17798 {
17799 struct window *w = XWINDOW (selected_window);
17800 struct buffer *buffer = XBUFFER (w->buffer);
17801
17802 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
17803 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
17804 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
17805 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
17806 fprintf (stderr, "=============================================\n");
17807 dump_glyph_matrix (w->current_matrix,
17808 NILP (glyphs) ? 0 : XINT (glyphs));
17809 return Qnil;
17810 }
17811
17812
17813 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
17814 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
17815 (void)
17816 {
17817 struct frame *f = XFRAME (selected_frame);
17818 dump_glyph_matrix (f->current_matrix, 1);
17819 return Qnil;
17820 }
17821
17822
17823 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
17824 doc: /* Dump glyph row ROW to stderr.
17825 GLYPH 0 means don't dump glyphs.
17826 GLYPH 1 means dump glyphs in short form.
17827 GLYPH > 1 or omitted means dump glyphs in long form. */)
17828 (Lisp_Object row, Lisp_Object glyphs)
17829 {
17830 struct glyph_matrix *matrix;
17831 int vpos;
17832
17833 CHECK_NUMBER (row);
17834 matrix = XWINDOW (selected_window)->current_matrix;
17835 vpos = XINT (row);
17836 if (vpos >= 0 && vpos < matrix->nrows)
17837 dump_glyph_row (MATRIX_ROW (matrix, vpos),
17838 vpos,
17839 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17840 return Qnil;
17841 }
17842
17843
17844 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
17845 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
17846 GLYPH 0 means don't dump glyphs.
17847 GLYPH 1 means dump glyphs in short form.
17848 GLYPH > 1 or omitted means dump glyphs in long form. */)
17849 (Lisp_Object row, Lisp_Object glyphs)
17850 {
17851 struct frame *sf = SELECTED_FRAME ();
17852 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
17853 int vpos;
17854
17855 CHECK_NUMBER (row);
17856 vpos = XINT (row);
17857 if (vpos >= 0 && vpos < m->nrows)
17858 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
17859 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17860 return Qnil;
17861 }
17862
17863
17864 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
17865 doc: /* Toggle tracing of redisplay.
17866 With ARG, turn tracing on if and only if ARG is positive. */)
17867 (Lisp_Object arg)
17868 {
17869 if (NILP (arg))
17870 trace_redisplay_p = !trace_redisplay_p;
17871 else
17872 {
17873 arg = Fprefix_numeric_value (arg);
17874 trace_redisplay_p = XINT (arg) > 0;
17875 }
17876
17877 return Qnil;
17878 }
17879
17880
17881 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
17882 doc: /* Like `format', but print result to stderr.
17883 usage: (trace-to-stderr STRING &rest OBJECTS) */)
17884 (ptrdiff_t nargs, Lisp_Object *args)
17885 {
17886 Lisp_Object s = Fformat (nargs, args);
17887 fprintf (stderr, "%s", SDATA (s));
17888 return Qnil;
17889 }
17890
17891 #endif /* GLYPH_DEBUG */
17892
17893
17894 \f
17895 /***********************************************************************
17896 Building Desired Matrix Rows
17897 ***********************************************************************/
17898
17899 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
17900 Used for non-window-redisplay windows, and for windows w/o left fringe. */
17901
17902 static struct glyph_row *
17903 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
17904 {
17905 struct frame *f = XFRAME (WINDOW_FRAME (w));
17906 struct buffer *buffer = XBUFFER (w->buffer);
17907 struct buffer *old = current_buffer;
17908 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
17909 int arrow_len = SCHARS (overlay_arrow_string);
17910 const unsigned char *arrow_end = arrow_string + arrow_len;
17911 const unsigned char *p;
17912 struct it it;
17913 int multibyte_p;
17914 int n_glyphs_before;
17915
17916 set_buffer_temp (buffer);
17917 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
17918 it.glyph_row->used[TEXT_AREA] = 0;
17919 SET_TEXT_POS (it.position, 0, 0);
17920
17921 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
17922 p = arrow_string;
17923 while (p < arrow_end)
17924 {
17925 Lisp_Object face, ilisp;
17926
17927 /* Get the next character. */
17928 if (multibyte_p)
17929 it.c = it.char_to_display = string_char_and_length (p, &it.len);
17930 else
17931 {
17932 it.c = it.char_to_display = *p, it.len = 1;
17933 if (! ASCII_CHAR_P (it.c))
17934 it.char_to_display = BYTE8_TO_CHAR (it.c);
17935 }
17936 p += it.len;
17937
17938 /* Get its face. */
17939 ilisp = make_number (p - arrow_string);
17940 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
17941 it.face_id = compute_char_face (f, it.char_to_display, face);
17942
17943 /* Compute its width, get its glyphs. */
17944 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
17945 SET_TEXT_POS (it.position, -1, -1);
17946 PRODUCE_GLYPHS (&it);
17947
17948 /* If this character doesn't fit any more in the line, we have
17949 to remove some glyphs. */
17950 if (it.current_x > it.last_visible_x)
17951 {
17952 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
17953 break;
17954 }
17955 }
17956
17957 set_buffer_temp (old);
17958 return it.glyph_row;
17959 }
17960
17961
17962 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
17963 glyphs are only inserted for terminal frames since we can't really
17964 win with truncation glyphs when partially visible glyphs are
17965 involved. Which glyphs to insert is determined by
17966 produce_special_glyphs. */
17967
17968 static void
17969 insert_left_trunc_glyphs (struct it *it)
17970 {
17971 struct it truncate_it;
17972 struct glyph *from, *end, *to, *toend;
17973
17974 xassert (!FRAME_WINDOW_P (it->f));
17975
17976 /* Get the truncation glyphs. */
17977 truncate_it = *it;
17978 truncate_it.current_x = 0;
17979 truncate_it.face_id = DEFAULT_FACE_ID;
17980 truncate_it.glyph_row = &scratch_glyph_row;
17981 truncate_it.glyph_row->used[TEXT_AREA] = 0;
17982 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
17983 truncate_it.object = make_number (0);
17984 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
17985
17986 /* Overwrite glyphs from IT with truncation glyphs. */
17987 if (!it->glyph_row->reversed_p)
17988 {
17989 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
17990 end = from + truncate_it.glyph_row->used[TEXT_AREA];
17991 to = it->glyph_row->glyphs[TEXT_AREA];
17992 toend = to + it->glyph_row->used[TEXT_AREA];
17993
17994 while (from < end)
17995 *to++ = *from++;
17996
17997 /* There may be padding glyphs left over. Overwrite them too. */
17998 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
17999 {
18000 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18001 while (from < end)
18002 *to++ = *from++;
18003 }
18004
18005 if (to > toend)
18006 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18007 }
18008 else
18009 {
18010 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18011 that back to front. */
18012 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18013 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18014 toend = it->glyph_row->glyphs[TEXT_AREA];
18015 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18016
18017 while (from >= end && to >= toend)
18018 *to-- = *from--;
18019 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
18020 {
18021 from =
18022 truncate_it.glyph_row->glyphs[TEXT_AREA]
18023 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18024 while (from >= end && to >= toend)
18025 *to-- = *from--;
18026 }
18027 if (from >= end)
18028 {
18029 /* Need to free some room before prepending additional
18030 glyphs. */
18031 int move_by = from - end + 1;
18032 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
18033 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
18034
18035 for ( ; g >= g0; g--)
18036 g[move_by] = *g;
18037 while (from >= end)
18038 *to-- = *from--;
18039 it->glyph_row->used[TEXT_AREA] += move_by;
18040 }
18041 }
18042 }
18043
18044 /* Compute the hash code for ROW. */
18045 unsigned
18046 row_hash (struct glyph_row *row)
18047 {
18048 int area, k;
18049 unsigned hashval = 0;
18050
18051 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18052 for (k = 0; k < row->used[area]; ++k)
18053 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
18054 + row->glyphs[area][k].u.val
18055 + row->glyphs[area][k].face_id
18056 + row->glyphs[area][k].padding_p
18057 + (row->glyphs[area][k].type << 2));
18058
18059 return hashval;
18060 }
18061
18062 /* Compute the pixel height and width of IT->glyph_row.
18063
18064 Most of the time, ascent and height of a display line will be equal
18065 to the max_ascent and max_height values of the display iterator
18066 structure. This is not the case if
18067
18068 1. We hit ZV without displaying anything. In this case, max_ascent
18069 and max_height will be zero.
18070
18071 2. We have some glyphs that don't contribute to the line height.
18072 (The glyph row flag contributes_to_line_height_p is for future
18073 pixmap extensions).
18074
18075 The first case is easily covered by using default values because in
18076 these cases, the line height does not really matter, except that it
18077 must not be zero. */
18078
18079 static void
18080 compute_line_metrics (struct it *it)
18081 {
18082 struct glyph_row *row = it->glyph_row;
18083
18084 if (FRAME_WINDOW_P (it->f))
18085 {
18086 int i, min_y, max_y;
18087
18088 /* The line may consist of one space only, that was added to
18089 place the cursor on it. If so, the row's height hasn't been
18090 computed yet. */
18091 if (row->height == 0)
18092 {
18093 if (it->max_ascent + it->max_descent == 0)
18094 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
18095 row->ascent = it->max_ascent;
18096 row->height = it->max_ascent + it->max_descent;
18097 row->phys_ascent = it->max_phys_ascent;
18098 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18099 row->extra_line_spacing = it->max_extra_line_spacing;
18100 }
18101
18102 /* Compute the width of this line. */
18103 row->pixel_width = row->x;
18104 for (i = 0; i < row->used[TEXT_AREA]; ++i)
18105 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
18106
18107 xassert (row->pixel_width >= 0);
18108 xassert (row->ascent >= 0 && row->height > 0);
18109
18110 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
18111 || MATRIX_ROW_OVERLAPS_PRED_P (row));
18112
18113 /* If first line's physical ascent is larger than its logical
18114 ascent, use the physical ascent, and make the row taller.
18115 This makes accented characters fully visible. */
18116 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
18117 && row->phys_ascent > row->ascent)
18118 {
18119 row->height += row->phys_ascent - row->ascent;
18120 row->ascent = row->phys_ascent;
18121 }
18122
18123 /* Compute how much of the line is visible. */
18124 row->visible_height = row->height;
18125
18126 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
18127 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
18128
18129 if (row->y < min_y)
18130 row->visible_height -= min_y - row->y;
18131 if (row->y + row->height > max_y)
18132 row->visible_height -= row->y + row->height - max_y;
18133 }
18134 else
18135 {
18136 row->pixel_width = row->used[TEXT_AREA];
18137 if (row->continued_p)
18138 row->pixel_width -= it->continuation_pixel_width;
18139 else if (row->truncated_on_right_p)
18140 row->pixel_width -= it->truncation_pixel_width;
18141 row->ascent = row->phys_ascent = 0;
18142 row->height = row->phys_height = row->visible_height = 1;
18143 row->extra_line_spacing = 0;
18144 }
18145
18146 /* Compute a hash code for this row. */
18147 row->hash = row_hash (row);
18148
18149 it->max_ascent = it->max_descent = 0;
18150 it->max_phys_ascent = it->max_phys_descent = 0;
18151 }
18152
18153
18154 /* Append one space to the glyph row of iterator IT if doing a
18155 window-based redisplay. The space has the same face as
18156 IT->face_id. Value is non-zero if a space was added.
18157
18158 This function is called to make sure that there is always one glyph
18159 at the end of a glyph row that the cursor can be set on under
18160 window-systems. (If there weren't such a glyph we would not know
18161 how wide and tall a box cursor should be displayed).
18162
18163 At the same time this space let's a nicely handle clearing to the
18164 end of the line if the row ends in italic text. */
18165
18166 static int
18167 append_space_for_newline (struct it *it, int default_face_p)
18168 {
18169 if (FRAME_WINDOW_P (it->f))
18170 {
18171 int n = it->glyph_row->used[TEXT_AREA];
18172
18173 if (it->glyph_row->glyphs[TEXT_AREA] + n
18174 < it->glyph_row->glyphs[1 + TEXT_AREA])
18175 {
18176 /* Save some values that must not be changed.
18177 Must save IT->c and IT->len because otherwise
18178 ITERATOR_AT_END_P wouldn't work anymore after
18179 append_space_for_newline has been called. */
18180 enum display_element_type saved_what = it->what;
18181 int saved_c = it->c, saved_len = it->len;
18182 int saved_char_to_display = it->char_to_display;
18183 int saved_x = it->current_x;
18184 int saved_face_id = it->face_id;
18185 struct text_pos saved_pos;
18186 Lisp_Object saved_object;
18187 struct face *face;
18188
18189 saved_object = it->object;
18190 saved_pos = it->position;
18191
18192 it->what = IT_CHARACTER;
18193 memset (&it->position, 0, sizeof it->position);
18194 it->object = make_number (0);
18195 it->c = it->char_to_display = ' ';
18196 it->len = 1;
18197
18198 /* If the default face was remapped, be sure to use the
18199 remapped face for the appended newline. */
18200 if (default_face_p)
18201 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
18202 else if (it->face_before_selective_p)
18203 it->face_id = it->saved_face_id;
18204 face = FACE_FROM_ID (it->f, it->face_id);
18205 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
18206
18207 PRODUCE_GLYPHS (it);
18208
18209 it->override_ascent = -1;
18210 it->constrain_row_ascent_descent_p = 0;
18211 it->current_x = saved_x;
18212 it->object = saved_object;
18213 it->position = saved_pos;
18214 it->what = saved_what;
18215 it->face_id = saved_face_id;
18216 it->len = saved_len;
18217 it->c = saved_c;
18218 it->char_to_display = saved_char_to_display;
18219 return 1;
18220 }
18221 }
18222
18223 return 0;
18224 }
18225
18226
18227 /* Extend the face of the last glyph in the text area of IT->glyph_row
18228 to the end of the display line. Called from display_line. If the
18229 glyph row is empty, add a space glyph to it so that we know the
18230 face to draw. Set the glyph row flag fill_line_p. If the glyph
18231 row is R2L, prepend a stretch glyph to cover the empty space to the
18232 left of the leftmost glyph. */
18233
18234 static void
18235 extend_face_to_end_of_line (struct it *it)
18236 {
18237 struct face *face, *default_face;
18238 struct frame *f = it->f;
18239
18240 /* If line is already filled, do nothing. Non window-system frames
18241 get a grace of one more ``pixel'' because their characters are
18242 1-``pixel'' wide, so they hit the equality too early. This grace
18243 is needed only for R2L rows that are not continued, to produce
18244 one extra blank where we could display the cursor. */
18245 if (it->current_x >= it->last_visible_x
18246 + (!FRAME_WINDOW_P (f)
18247 && it->glyph_row->reversed_p
18248 && !it->glyph_row->continued_p))
18249 return;
18250
18251 /* The default face, possibly remapped. */
18252 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
18253
18254 /* Face extension extends the background and box of IT->face_id
18255 to the end of the line. If the background equals the background
18256 of the frame, we don't have to do anything. */
18257 if (it->face_before_selective_p)
18258 face = FACE_FROM_ID (f, it->saved_face_id);
18259 else
18260 face = FACE_FROM_ID (f, it->face_id);
18261
18262 if (FRAME_WINDOW_P (f)
18263 && it->glyph_row->displays_text_p
18264 && face->box == FACE_NO_BOX
18265 && face->background == FRAME_BACKGROUND_PIXEL (f)
18266 && !face->stipple
18267 && !it->glyph_row->reversed_p)
18268 return;
18269
18270 /* Set the glyph row flag indicating that the face of the last glyph
18271 in the text area has to be drawn to the end of the text area. */
18272 it->glyph_row->fill_line_p = 1;
18273
18274 /* If current character of IT is not ASCII, make sure we have the
18275 ASCII face. This will be automatically undone the next time
18276 get_next_display_element returns a multibyte character. Note
18277 that the character will always be single byte in unibyte
18278 text. */
18279 if (!ASCII_CHAR_P (it->c))
18280 {
18281 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
18282 }
18283
18284 if (FRAME_WINDOW_P (f))
18285 {
18286 /* If the row is empty, add a space with the current face of IT,
18287 so that we know which face to draw. */
18288 if (it->glyph_row->used[TEXT_AREA] == 0)
18289 {
18290 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
18291 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
18292 it->glyph_row->used[TEXT_AREA] = 1;
18293 }
18294 #ifdef HAVE_WINDOW_SYSTEM
18295 if (it->glyph_row->reversed_p)
18296 {
18297 /* Prepend a stretch glyph to the row, such that the
18298 rightmost glyph will be drawn flushed all the way to the
18299 right margin of the window. The stretch glyph that will
18300 occupy the empty space, if any, to the left of the
18301 glyphs. */
18302 struct font *font = face->font ? face->font : FRAME_FONT (f);
18303 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
18304 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
18305 struct glyph *g;
18306 int row_width, stretch_ascent, stretch_width;
18307 struct text_pos saved_pos;
18308 int saved_face_id, saved_avoid_cursor;
18309
18310 for (row_width = 0, g = row_start; g < row_end; g++)
18311 row_width += g->pixel_width;
18312 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
18313 if (stretch_width > 0)
18314 {
18315 stretch_ascent =
18316 (((it->ascent + it->descent)
18317 * FONT_BASE (font)) / FONT_HEIGHT (font));
18318 saved_pos = it->position;
18319 memset (&it->position, 0, sizeof it->position);
18320 saved_avoid_cursor = it->avoid_cursor_p;
18321 it->avoid_cursor_p = 1;
18322 saved_face_id = it->face_id;
18323 /* The last row's stretch glyph should get the default
18324 face, to avoid painting the rest of the window with
18325 the region face, if the region ends at ZV. */
18326 if (it->glyph_row->ends_at_zv_p)
18327 it->face_id = default_face->id;
18328 else
18329 it->face_id = face->id;
18330 append_stretch_glyph (it, make_number (0), stretch_width,
18331 it->ascent + it->descent, stretch_ascent);
18332 it->position = saved_pos;
18333 it->avoid_cursor_p = saved_avoid_cursor;
18334 it->face_id = saved_face_id;
18335 }
18336 }
18337 #endif /* HAVE_WINDOW_SYSTEM */
18338 }
18339 else
18340 {
18341 /* Save some values that must not be changed. */
18342 int saved_x = it->current_x;
18343 struct text_pos saved_pos;
18344 Lisp_Object saved_object;
18345 enum display_element_type saved_what = it->what;
18346 int saved_face_id = it->face_id;
18347
18348 saved_object = it->object;
18349 saved_pos = it->position;
18350
18351 it->what = IT_CHARACTER;
18352 memset (&it->position, 0, sizeof it->position);
18353 it->object = make_number (0);
18354 it->c = it->char_to_display = ' ';
18355 it->len = 1;
18356 /* The last row's blank glyphs should get the default face, to
18357 avoid painting the rest of the window with the region face,
18358 if the region ends at ZV. */
18359 if (it->glyph_row->ends_at_zv_p)
18360 it->face_id = default_face->id;
18361 else
18362 it->face_id = face->id;
18363
18364 PRODUCE_GLYPHS (it);
18365
18366 while (it->current_x <= it->last_visible_x)
18367 PRODUCE_GLYPHS (it);
18368
18369 /* Don't count these blanks really. It would let us insert a left
18370 truncation glyph below and make us set the cursor on them, maybe. */
18371 it->current_x = saved_x;
18372 it->object = saved_object;
18373 it->position = saved_pos;
18374 it->what = saved_what;
18375 it->face_id = saved_face_id;
18376 }
18377 }
18378
18379
18380 /* Value is non-zero if text starting at CHARPOS in current_buffer is
18381 trailing whitespace. */
18382
18383 static int
18384 trailing_whitespace_p (EMACS_INT charpos)
18385 {
18386 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
18387 int c = 0;
18388
18389 while (bytepos < ZV_BYTE
18390 && (c = FETCH_CHAR (bytepos),
18391 c == ' ' || c == '\t'))
18392 ++bytepos;
18393
18394 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
18395 {
18396 if (bytepos != PT_BYTE)
18397 return 1;
18398 }
18399 return 0;
18400 }
18401
18402
18403 /* Highlight trailing whitespace, if any, in ROW. */
18404
18405 static void
18406 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
18407 {
18408 int used = row->used[TEXT_AREA];
18409
18410 if (used)
18411 {
18412 struct glyph *start = row->glyphs[TEXT_AREA];
18413 struct glyph *glyph = start + used - 1;
18414
18415 if (row->reversed_p)
18416 {
18417 /* Right-to-left rows need to be processed in the opposite
18418 direction, so swap the edge pointers. */
18419 glyph = start;
18420 start = row->glyphs[TEXT_AREA] + used - 1;
18421 }
18422
18423 /* Skip over glyphs inserted to display the cursor at the
18424 end of a line, for extending the face of the last glyph
18425 to the end of the line on terminals, and for truncation
18426 and continuation glyphs. */
18427 if (!row->reversed_p)
18428 {
18429 while (glyph >= start
18430 && glyph->type == CHAR_GLYPH
18431 && INTEGERP (glyph->object))
18432 --glyph;
18433 }
18434 else
18435 {
18436 while (glyph <= start
18437 && glyph->type == CHAR_GLYPH
18438 && INTEGERP (glyph->object))
18439 ++glyph;
18440 }
18441
18442 /* If last glyph is a space or stretch, and it's trailing
18443 whitespace, set the face of all trailing whitespace glyphs in
18444 IT->glyph_row to `trailing-whitespace'. */
18445 if ((row->reversed_p ? glyph <= start : glyph >= start)
18446 && BUFFERP (glyph->object)
18447 && (glyph->type == STRETCH_GLYPH
18448 || (glyph->type == CHAR_GLYPH
18449 && glyph->u.ch == ' '))
18450 && trailing_whitespace_p (glyph->charpos))
18451 {
18452 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
18453 if (face_id < 0)
18454 return;
18455
18456 if (!row->reversed_p)
18457 {
18458 while (glyph >= start
18459 && BUFFERP (glyph->object)
18460 && (glyph->type == STRETCH_GLYPH
18461 || (glyph->type == CHAR_GLYPH
18462 && glyph->u.ch == ' ')))
18463 (glyph--)->face_id = face_id;
18464 }
18465 else
18466 {
18467 while (glyph <= start
18468 && BUFFERP (glyph->object)
18469 && (glyph->type == STRETCH_GLYPH
18470 || (glyph->type == CHAR_GLYPH
18471 && glyph->u.ch == ' ')))
18472 (glyph++)->face_id = face_id;
18473 }
18474 }
18475 }
18476 }
18477
18478
18479 /* Value is non-zero if glyph row ROW should be
18480 used to hold the cursor. */
18481
18482 static int
18483 cursor_row_p (struct glyph_row *row)
18484 {
18485 int result = 1;
18486
18487 if (PT == CHARPOS (row->end.pos)
18488 || PT == MATRIX_ROW_END_CHARPOS (row))
18489 {
18490 /* Suppose the row ends on a string.
18491 Unless the row is continued, that means it ends on a newline
18492 in the string. If it's anything other than a display string
18493 (e.g., a before-string from an overlay), we don't want the
18494 cursor there. (This heuristic seems to give the optimal
18495 behavior for the various types of multi-line strings.)
18496 One exception: if the string has `cursor' property on one of
18497 its characters, we _do_ want the cursor there. */
18498 if (CHARPOS (row->end.string_pos) >= 0)
18499 {
18500 if (row->continued_p)
18501 result = 1;
18502 else
18503 {
18504 /* Check for `display' property. */
18505 struct glyph *beg = row->glyphs[TEXT_AREA];
18506 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
18507 struct glyph *glyph;
18508
18509 result = 0;
18510 for (glyph = end; glyph >= beg; --glyph)
18511 if (STRINGP (glyph->object))
18512 {
18513 Lisp_Object prop
18514 = Fget_char_property (make_number (PT),
18515 Qdisplay, Qnil);
18516 result =
18517 (!NILP (prop)
18518 && display_prop_string_p (prop, glyph->object));
18519 /* If there's a `cursor' property on one of the
18520 string's characters, this row is a cursor row,
18521 even though this is not a display string. */
18522 if (!result)
18523 {
18524 Lisp_Object s = glyph->object;
18525
18526 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
18527 {
18528 EMACS_INT gpos = glyph->charpos;
18529
18530 if (!NILP (Fget_char_property (make_number (gpos),
18531 Qcursor, s)))
18532 {
18533 result = 1;
18534 break;
18535 }
18536 }
18537 }
18538 break;
18539 }
18540 }
18541 }
18542 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
18543 {
18544 /* If the row ends in middle of a real character,
18545 and the line is continued, we want the cursor here.
18546 That's because CHARPOS (ROW->end.pos) would equal
18547 PT if PT is before the character. */
18548 if (!row->ends_in_ellipsis_p)
18549 result = row->continued_p;
18550 else
18551 /* If the row ends in an ellipsis, then
18552 CHARPOS (ROW->end.pos) will equal point after the
18553 invisible text. We want that position to be displayed
18554 after the ellipsis. */
18555 result = 0;
18556 }
18557 /* If the row ends at ZV, display the cursor at the end of that
18558 row instead of at the start of the row below. */
18559 else if (row->ends_at_zv_p)
18560 result = 1;
18561 else
18562 result = 0;
18563 }
18564
18565 return result;
18566 }
18567
18568 \f
18569
18570 /* Push the property PROP so that it will be rendered at the current
18571 position in IT. Return 1 if PROP was successfully pushed, 0
18572 otherwise. Called from handle_line_prefix to handle the
18573 `line-prefix' and `wrap-prefix' properties. */
18574
18575 static int
18576 push_prefix_prop (struct it *it, Lisp_Object prop)
18577 {
18578 struct text_pos pos =
18579 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
18580
18581 xassert (it->method == GET_FROM_BUFFER
18582 || it->method == GET_FROM_DISPLAY_VECTOR
18583 || it->method == GET_FROM_STRING);
18584
18585 /* We need to save the current buffer/string position, so it will be
18586 restored by pop_it, because iterate_out_of_display_property
18587 depends on that being set correctly, but some situations leave
18588 it->position not yet set when this function is called. */
18589 push_it (it, &pos);
18590
18591 if (STRINGP (prop))
18592 {
18593 if (SCHARS (prop) == 0)
18594 {
18595 pop_it (it);
18596 return 0;
18597 }
18598
18599 it->string = prop;
18600 it->string_from_prefix_prop_p = 1;
18601 it->multibyte_p = STRING_MULTIBYTE (it->string);
18602 it->current.overlay_string_index = -1;
18603 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
18604 it->end_charpos = it->string_nchars = SCHARS (it->string);
18605 it->method = GET_FROM_STRING;
18606 it->stop_charpos = 0;
18607 it->prev_stop = 0;
18608 it->base_level_stop = 0;
18609
18610 /* Force paragraph direction to be that of the parent
18611 buffer/string. */
18612 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
18613 it->paragraph_embedding = it->bidi_it.paragraph_dir;
18614 else
18615 it->paragraph_embedding = L2R;
18616
18617 /* Set up the bidi iterator for this display string. */
18618 if (it->bidi_p)
18619 {
18620 it->bidi_it.string.lstring = it->string;
18621 it->bidi_it.string.s = NULL;
18622 it->bidi_it.string.schars = it->end_charpos;
18623 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
18624 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
18625 it->bidi_it.string.unibyte = !it->multibyte_p;
18626 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
18627 }
18628 }
18629 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
18630 {
18631 it->method = GET_FROM_STRETCH;
18632 it->object = prop;
18633 }
18634 #ifdef HAVE_WINDOW_SYSTEM
18635 else if (IMAGEP (prop))
18636 {
18637 it->what = IT_IMAGE;
18638 it->image_id = lookup_image (it->f, prop);
18639 it->method = GET_FROM_IMAGE;
18640 }
18641 #endif /* HAVE_WINDOW_SYSTEM */
18642 else
18643 {
18644 pop_it (it); /* bogus display property, give up */
18645 return 0;
18646 }
18647
18648 return 1;
18649 }
18650
18651 /* Return the character-property PROP at the current position in IT. */
18652
18653 static Lisp_Object
18654 get_it_property (struct it *it, Lisp_Object prop)
18655 {
18656 Lisp_Object position;
18657
18658 if (STRINGP (it->object))
18659 position = make_number (IT_STRING_CHARPOS (*it));
18660 else if (BUFFERP (it->object))
18661 position = make_number (IT_CHARPOS (*it));
18662 else
18663 return Qnil;
18664
18665 return Fget_char_property (position, prop, it->object);
18666 }
18667
18668 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
18669
18670 static void
18671 handle_line_prefix (struct it *it)
18672 {
18673 Lisp_Object prefix;
18674
18675 if (it->continuation_lines_width > 0)
18676 {
18677 prefix = get_it_property (it, Qwrap_prefix);
18678 if (NILP (prefix))
18679 prefix = Vwrap_prefix;
18680 }
18681 else
18682 {
18683 prefix = get_it_property (it, Qline_prefix);
18684 if (NILP (prefix))
18685 prefix = Vline_prefix;
18686 }
18687 if (! NILP (prefix) && push_prefix_prop (it, prefix))
18688 {
18689 /* If the prefix is wider than the window, and we try to wrap
18690 it, it would acquire its own wrap prefix, and so on till the
18691 iterator stack overflows. So, don't wrap the prefix. */
18692 it->line_wrap = TRUNCATE;
18693 it->avoid_cursor_p = 1;
18694 }
18695 }
18696
18697 \f
18698
18699 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
18700 only for R2L lines from display_line and display_string, when they
18701 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
18702 the line/string needs to be continued on the next glyph row. */
18703 static void
18704 unproduce_glyphs (struct it *it, int n)
18705 {
18706 struct glyph *glyph, *end;
18707
18708 xassert (it->glyph_row);
18709 xassert (it->glyph_row->reversed_p);
18710 xassert (it->area == TEXT_AREA);
18711 xassert (n <= it->glyph_row->used[TEXT_AREA]);
18712
18713 if (n > it->glyph_row->used[TEXT_AREA])
18714 n = it->glyph_row->used[TEXT_AREA];
18715 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
18716 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
18717 for ( ; glyph < end; glyph++)
18718 glyph[-n] = *glyph;
18719 }
18720
18721 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
18722 and ROW->maxpos. */
18723 static void
18724 find_row_edges (struct it *it, struct glyph_row *row,
18725 EMACS_INT min_pos, EMACS_INT min_bpos,
18726 EMACS_INT max_pos, EMACS_INT max_bpos)
18727 {
18728 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18729 lines' rows is implemented for bidi-reordered rows. */
18730
18731 /* ROW->minpos is the value of min_pos, the minimal buffer position
18732 we have in ROW, or ROW->start.pos if that is smaller. */
18733 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
18734 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
18735 else
18736 /* We didn't find buffer positions smaller than ROW->start, or
18737 didn't find _any_ valid buffer positions in any of the glyphs,
18738 so we must trust the iterator's computed positions. */
18739 row->minpos = row->start.pos;
18740 if (max_pos <= 0)
18741 {
18742 max_pos = CHARPOS (it->current.pos);
18743 max_bpos = BYTEPOS (it->current.pos);
18744 }
18745
18746 /* Here are the various use-cases for ending the row, and the
18747 corresponding values for ROW->maxpos:
18748
18749 Line ends in a newline from buffer eol_pos + 1
18750 Line is continued from buffer max_pos + 1
18751 Line is truncated on right it->current.pos
18752 Line ends in a newline from string max_pos + 1(*)
18753 (*) + 1 only when line ends in a forward scan
18754 Line is continued from string max_pos
18755 Line is continued from display vector max_pos
18756 Line is entirely from a string min_pos == max_pos
18757 Line is entirely from a display vector min_pos == max_pos
18758 Line that ends at ZV ZV
18759
18760 If you discover other use-cases, please add them here as
18761 appropriate. */
18762 if (row->ends_at_zv_p)
18763 row->maxpos = it->current.pos;
18764 else if (row->used[TEXT_AREA])
18765 {
18766 int seen_this_string = 0;
18767 struct glyph_row *r1 = row - 1;
18768
18769 /* Did we see the same display string on the previous row? */
18770 if (STRINGP (it->object)
18771 /* this is not the first row */
18772 && row > it->w->desired_matrix->rows
18773 /* previous row is not the header line */
18774 && !r1->mode_line_p
18775 /* previous row also ends in a newline from a string */
18776 && r1->ends_in_newline_from_string_p)
18777 {
18778 struct glyph *start, *end;
18779
18780 /* Search for the last glyph of the previous row that came
18781 from buffer or string. Depending on whether the row is
18782 L2R or R2L, we need to process it front to back or the
18783 other way round. */
18784 if (!r1->reversed_p)
18785 {
18786 start = r1->glyphs[TEXT_AREA];
18787 end = start + r1->used[TEXT_AREA];
18788 /* Glyphs inserted by redisplay have an integer (zero)
18789 as their object. */
18790 while (end > start
18791 && INTEGERP ((end - 1)->object)
18792 && (end - 1)->charpos <= 0)
18793 --end;
18794 if (end > start)
18795 {
18796 if (EQ ((end - 1)->object, it->object))
18797 seen_this_string = 1;
18798 }
18799 else
18800 /* If all the glyphs of the previous row were inserted
18801 by redisplay, it means the previous row was
18802 produced from a single newline, which is only
18803 possible if that newline came from the same string
18804 as the one which produced this ROW. */
18805 seen_this_string = 1;
18806 }
18807 else
18808 {
18809 end = r1->glyphs[TEXT_AREA] - 1;
18810 start = end + r1->used[TEXT_AREA];
18811 while (end < start
18812 && INTEGERP ((end + 1)->object)
18813 && (end + 1)->charpos <= 0)
18814 ++end;
18815 if (end < start)
18816 {
18817 if (EQ ((end + 1)->object, it->object))
18818 seen_this_string = 1;
18819 }
18820 else
18821 seen_this_string = 1;
18822 }
18823 }
18824 /* Take note of each display string that covers a newline only
18825 once, the first time we see it. This is for when a display
18826 string includes more than one newline in it. */
18827 if (row->ends_in_newline_from_string_p && !seen_this_string)
18828 {
18829 /* If we were scanning the buffer forward when we displayed
18830 the string, we want to account for at least one buffer
18831 position that belongs to this row (position covered by
18832 the display string), so that cursor positioning will
18833 consider this row as a candidate when point is at the end
18834 of the visual line represented by this row. This is not
18835 required when scanning back, because max_pos will already
18836 have a much larger value. */
18837 if (CHARPOS (row->end.pos) > max_pos)
18838 INC_BOTH (max_pos, max_bpos);
18839 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18840 }
18841 else if (CHARPOS (it->eol_pos) > 0)
18842 SET_TEXT_POS (row->maxpos,
18843 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
18844 else if (row->continued_p)
18845 {
18846 /* If max_pos is different from IT's current position, it
18847 means IT->method does not belong to the display element
18848 at max_pos. However, it also means that the display
18849 element at max_pos was displayed in its entirety on this
18850 line, which is equivalent to saying that the next line
18851 starts at the next buffer position. */
18852 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
18853 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18854 else
18855 {
18856 INC_BOTH (max_pos, max_bpos);
18857 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18858 }
18859 }
18860 else if (row->truncated_on_right_p)
18861 /* display_line already called reseat_at_next_visible_line_start,
18862 which puts the iterator at the beginning of the next line, in
18863 the logical order. */
18864 row->maxpos = it->current.pos;
18865 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
18866 /* A line that is entirely from a string/image/stretch... */
18867 row->maxpos = row->minpos;
18868 else
18869 abort ();
18870 }
18871 else
18872 row->maxpos = it->current.pos;
18873 }
18874
18875 /* Construct the glyph row IT->glyph_row in the desired matrix of
18876 IT->w from text at the current position of IT. See dispextern.h
18877 for an overview of struct it. Value is non-zero if
18878 IT->glyph_row displays text, as opposed to a line displaying ZV
18879 only. */
18880
18881 static int
18882 display_line (struct it *it)
18883 {
18884 struct glyph_row *row = it->glyph_row;
18885 Lisp_Object overlay_arrow_string;
18886 struct it wrap_it;
18887 void *wrap_data = NULL;
18888 int may_wrap = 0, wrap_x IF_LINT (= 0);
18889 int wrap_row_used = -1;
18890 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
18891 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
18892 int wrap_row_extra_line_spacing IF_LINT (= 0);
18893 EMACS_INT wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
18894 EMACS_INT wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
18895 int cvpos;
18896 EMACS_INT min_pos = ZV + 1, max_pos = 0;
18897 EMACS_INT min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
18898
18899 /* We always start displaying at hpos zero even if hscrolled. */
18900 xassert (it->hpos == 0 && it->current_x == 0);
18901
18902 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
18903 >= it->w->desired_matrix->nrows)
18904 {
18905 it->w->nrows_scale_factor++;
18906 fonts_changed_p = 1;
18907 return 0;
18908 }
18909
18910 /* Is IT->w showing the region? */
18911 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
18912
18913 /* Clear the result glyph row and enable it. */
18914 prepare_desired_row (row);
18915
18916 row->y = it->current_y;
18917 row->start = it->start;
18918 row->continuation_lines_width = it->continuation_lines_width;
18919 row->displays_text_p = 1;
18920 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
18921 it->starts_in_middle_of_char_p = 0;
18922
18923 /* Arrange the overlays nicely for our purposes. Usually, we call
18924 display_line on only one line at a time, in which case this
18925 can't really hurt too much, or we call it on lines which appear
18926 one after another in the buffer, in which case all calls to
18927 recenter_overlay_lists but the first will be pretty cheap. */
18928 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
18929
18930 /* Move over display elements that are not visible because we are
18931 hscrolled. This may stop at an x-position < IT->first_visible_x
18932 if the first glyph is partially visible or if we hit a line end. */
18933 if (it->current_x < it->first_visible_x)
18934 {
18935 this_line_min_pos = row->start.pos;
18936 move_it_in_display_line_to (it, ZV, it->first_visible_x,
18937 MOVE_TO_POS | MOVE_TO_X);
18938 /* Record the smallest positions seen while we moved over
18939 display elements that are not visible. This is needed by
18940 redisplay_internal for optimizing the case where the cursor
18941 stays inside the same line. The rest of this function only
18942 considers positions that are actually displayed, so
18943 RECORD_MAX_MIN_POS will not otherwise record positions that
18944 are hscrolled to the left of the left edge of the window. */
18945 min_pos = CHARPOS (this_line_min_pos);
18946 min_bpos = BYTEPOS (this_line_min_pos);
18947 }
18948 else
18949 {
18950 /* We only do this when not calling `move_it_in_display_line_to'
18951 above, because move_it_in_display_line_to calls
18952 handle_line_prefix itself. */
18953 handle_line_prefix (it);
18954 }
18955
18956 /* Get the initial row height. This is either the height of the
18957 text hscrolled, if there is any, or zero. */
18958 row->ascent = it->max_ascent;
18959 row->height = it->max_ascent + it->max_descent;
18960 row->phys_ascent = it->max_phys_ascent;
18961 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18962 row->extra_line_spacing = it->max_extra_line_spacing;
18963
18964 /* Utility macro to record max and min buffer positions seen until now. */
18965 #define RECORD_MAX_MIN_POS(IT) \
18966 do \
18967 { \
18968 int composition_p = !STRINGP ((IT)->string) \
18969 && ((IT)->what == IT_COMPOSITION); \
18970 EMACS_INT current_pos = \
18971 composition_p ? (IT)->cmp_it.charpos \
18972 : IT_CHARPOS (*(IT)); \
18973 EMACS_INT current_bpos = \
18974 composition_p ? CHAR_TO_BYTE (current_pos) \
18975 : IT_BYTEPOS (*(IT)); \
18976 if (current_pos < min_pos) \
18977 { \
18978 min_pos = current_pos; \
18979 min_bpos = current_bpos; \
18980 } \
18981 if (IT_CHARPOS (*it) > max_pos) \
18982 { \
18983 max_pos = IT_CHARPOS (*it); \
18984 max_bpos = IT_BYTEPOS (*it); \
18985 } \
18986 } \
18987 while (0)
18988
18989 /* Loop generating characters. The loop is left with IT on the next
18990 character to display. */
18991 while (1)
18992 {
18993 int n_glyphs_before, hpos_before, x_before;
18994 int x, nglyphs;
18995 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
18996
18997 /* Retrieve the next thing to display. Value is zero if end of
18998 buffer reached. */
18999 if (!get_next_display_element (it))
19000 {
19001 /* Maybe add a space at the end of this line that is used to
19002 display the cursor there under X. Set the charpos of the
19003 first glyph of blank lines not corresponding to any text
19004 to -1. */
19005 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19006 row->exact_window_width_line_p = 1;
19007 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
19008 || row->used[TEXT_AREA] == 0)
19009 {
19010 row->glyphs[TEXT_AREA]->charpos = -1;
19011 row->displays_text_p = 0;
19012
19013 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
19014 && (!MINI_WINDOW_P (it->w)
19015 || (minibuf_level && EQ (it->window, minibuf_window))))
19016 row->indicate_empty_line_p = 1;
19017 }
19018
19019 it->continuation_lines_width = 0;
19020 row->ends_at_zv_p = 1;
19021 /* A row that displays right-to-left text must always have
19022 its last face extended all the way to the end of line,
19023 even if this row ends in ZV, because we still write to
19024 the screen left to right. We also need to extend the
19025 last face if the default face is remapped to some
19026 different face, otherwise the functions that clear
19027 portions of the screen will clear with the default face's
19028 background color. */
19029 if (row->reversed_p
19030 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
19031 extend_face_to_end_of_line (it);
19032 break;
19033 }
19034
19035 /* Now, get the metrics of what we want to display. This also
19036 generates glyphs in `row' (which is IT->glyph_row). */
19037 n_glyphs_before = row->used[TEXT_AREA];
19038 x = it->current_x;
19039
19040 /* Remember the line height so far in case the next element doesn't
19041 fit on the line. */
19042 if (it->line_wrap != TRUNCATE)
19043 {
19044 ascent = it->max_ascent;
19045 descent = it->max_descent;
19046 phys_ascent = it->max_phys_ascent;
19047 phys_descent = it->max_phys_descent;
19048
19049 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
19050 {
19051 if (IT_DISPLAYING_WHITESPACE (it))
19052 may_wrap = 1;
19053 else if (may_wrap)
19054 {
19055 SAVE_IT (wrap_it, *it, wrap_data);
19056 wrap_x = x;
19057 wrap_row_used = row->used[TEXT_AREA];
19058 wrap_row_ascent = row->ascent;
19059 wrap_row_height = row->height;
19060 wrap_row_phys_ascent = row->phys_ascent;
19061 wrap_row_phys_height = row->phys_height;
19062 wrap_row_extra_line_spacing = row->extra_line_spacing;
19063 wrap_row_min_pos = min_pos;
19064 wrap_row_min_bpos = min_bpos;
19065 wrap_row_max_pos = max_pos;
19066 wrap_row_max_bpos = max_bpos;
19067 may_wrap = 0;
19068 }
19069 }
19070 }
19071
19072 PRODUCE_GLYPHS (it);
19073
19074 /* If this display element was in marginal areas, continue with
19075 the next one. */
19076 if (it->area != TEXT_AREA)
19077 {
19078 row->ascent = max (row->ascent, it->max_ascent);
19079 row->height = max (row->height, it->max_ascent + it->max_descent);
19080 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19081 row->phys_height = max (row->phys_height,
19082 it->max_phys_ascent + it->max_phys_descent);
19083 row->extra_line_spacing = max (row->extra_line_spacing,
19084 it->max_extra_line_spacing);
19085 set_iterator_to_next (it, 1);
19086 continue;
19087 }
19088
19089 /* Does the display element fit on the line? If we truncate
19090 lines, we should draw past the right edge of the window. If
19091 we don't truncate, we want to stop so that we can display the
19092 continuation glyph before the right margin. If lines are
19093 continued, there are two possible strategies for characters
19094 resulting in more than 1 glyph (e.g. tabs): Display as many
19095 glyphs as possible in this line and leave the rest for the
19096 continuation line, or display the whole element in the next
19097 line. Original redisplay did the former, so we do it also. */
19098 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
19099 hpos_before = it->hpos;
19100 x_before = x;
19101
19102 if (/* Not a newline. */
19103 nglyphs > 0
19104 /* Glyphs produced fit entirely in the line. */
19105 && it->current_x < it->last_visible_x)
19106 {
19107 it->hpos += nglyphs;
19108 row->ascent = max (row->ascent, it->max_ascent);
19109 row->height = max (row->height, it->max_ascent + it->max_descent);
19110 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19111 row->phys_height = max (row->phys_height,
19112 it->max_phys_ascent + it->max_phys_descent);
19113 row->extra_line_spacing = max (row->extra_line_spacing,
19114 it->max_extra_line_spacing);
19115 if (it->current_x - it->pixel_width < it->first_visible_x)
19116 row->x = x - it->first_visible_x;
19117 /* Record the maximum and minimum buffer positions seen so
19118 far in glyphs that will be displayed by this row. */
19119 if (it->bidi_p)
19120 RECORD_MAX_MIN_POS (it);
19121 }
19122 else
19123 {
19124 int i, new_x;
19125 struct glyph *glyph;
19126
19127 for (i = 0; i < nglyphs; ++i, x = new_x)
19128 {
19129 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19130 new_x = x + glyph->pixel_width;
19131
19132 if (/* Lines are continued. */
19133 it->line_wrap != TRUNCATE
19134 && (/* Glyph doesn't fit on the line. */
19135 new_x > it->last_visible_x
19136 /* Or it fits exactly on a window system frame. */
19137 || (new_x == it->last_visible_x
19138 && FRAME_WINDOW_P (it->f))))
19139 {
19140 /* End of a continued line. */
19141
19142 if (it->hpos == 0
19143 || (new_x == it->last_visible_x
19144 && FRAME_WINDOW_P (it->f)))
19145 {
19146 /* Current glyph is the only one on the line or
19147 fits exactly on the line. We must continue
19148 the line because we can't draw the cursor
19149 after the glyph. */
19150 row->continued_p = 1;
19151 it->current_x = new_x;
19152 it->continuation_lines_width += new_x;
19153 ++it->hpos;
19154 if (i == nglyphs - 1)
19155 {
19156 /* If line-wrap is on, check if a previous
19157 wrap point was found. */
19158 if (wrap_row_used > 0
19159 /* Even if there is a previous wrap
19160 point, continue the line here as
19161 usual, if (i) the previous character
19162 was a space or tab AND (ii) the
19163 current character is not. */
19164 && (!may_wrap
19165 || IT_DISPLAYING_WHITESPACE (it)))
19166 goto back_to_wrap;
19167
19168 /* Record the maximum and minimum buffer
19169 positions seen so far in glyphs that will be
19170 displayed by this row. */
19171 if (it->bidi_p)
19172 RECORD_MAX_MIN_POS (it);
19173 set_iterator_to_next (it, 1);
19174 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19175 {
19176 if (!get_next_display_element (it))
19177 {
19178 row->exact_window_width_line_p = 1;
19179 it->continuation_lines_width = 0;
19180 row->continued_p = 0;
19181 row->ends_at_zv_p = 1;
19182 }
19183 else if (ITERATOR_AT_END_OF_LINE_P (it))
19184 {
19185 row->continued_p = 0;
19186 row->exact_window_width_line_p = 1;
19187 }
19188 }
19189 }
19190 else if (it->bidi_p)
19191 RECORD_MAX_MIN_POS (it);
19192 }
19193 else if (CHAR_GLYPH_PADDING_P (*glyph)
19194 && !FRAME_WINDOW_P (it->f))
19195 {
19196 /* A padding glyph that doesn't fit on this line.
19197 This means the whole character doesn't fit
19198 on the line. */
19199 if (row->reversed_p)
19200 unproduce_glyphs (it, row->used[TEXT_AREA]
19201 - n_glyphs_before);
19202 row->used[TEXT_AREA] = n_glyphs_before;
19203
19204 /* Fill the rest of the row with continuation
19205 glyphs like in 20.x. */
19206 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
19207 < row->glyphs[1 + TEXT_AREA])
19208 produce_special_glyphs (it, IT_CONTINUATION);
19209
19210 row->continued_p = 1;
19211 it->current_x = x_before;
19212 it->continuation_lines_width += x_before;
19213
19214 /* Restore the height to what it was before the
19215 element not fitting on the line. */
19216 it->max_ascent = ascent;
19217 it->max_descent = descent;
19218 it->max_phys_ascent = phys_ascent;
19219 it->max_phys_descent = phys_descent;
19220 }
19221 else if (wrap_row_used > 0)
19222 {
19223 back_to_wrap:
19224 if (row->reversed_p)
19225 unproduce_glyphs (it,
19226 row->used[TEXT_AREA] - wrap_row_used);
19227 RESTORE_IT (it, &wrap_it, wrap_data);
19228 it->continuation_lines_width += wrap_x;
19229 row->used[TEXT_AREA] = wrap_row_used;
19230 row->ascent = wrap_row_ascent;
19231 row->height = wrap_row_height;
19232 row->phys_ascent = wrap_row_phys_ascent;
19233 row->phys_height = wrap_row_phys_height;
19234 row->extra_line_spacing = wrap_row_extra_line_spacing;
19235 min_pos = wrap_row_min_pos;
19236 min_bpos = wrap_row_min_bpos;
19237 max_pos = wrap_row_max_pos;
19238 max_bpos = wrap_row_max_bpos;
19239 row->continued_p = 1;
19240 row->ends_at_zv_p = 0;
19241 row->exact_window_width_line_p = 0;
19242 it->continuation_lines_width += x;
19243
19244 /* Make sure that a non-default face is extended
19245 up to the right margin of the window. */
19246 extend_face_to_end_of_line (it);
19247 }
19248 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
19249 {
19250 /* A TAB that extends past the right edge of the
19251 window. This produces a single glyph on
19252 window system frames. We leave the glyph in
19253 this row and let it fill the row, but don't
19254 consume the TAB. */
19255 it->continuation_lines_width += it->last_visible_x;
19256 row->ends_in_middle_of_char_p = 1;
19257 row->continued_p = 1;
19258 glyph->pixel_width = it->last_visible_x - x;
19259 it->starts_in_middle_of_char_p = 1;
19260 }
19261 else
19262 {
19263 /* Something other than a TAB that draws past
19264 the right edge of the window. Restore
19265 positions to values before the element. */
19266 if (row->reversed_p)
19267 unproduce_glyphs (it, row->used[TEXT_AREA]
19268 - (n_glyphs_before + i));
19269 row->used[TEXT_AREA] = n_glyphs_before + i;
19270
19271 /* Display continuation glyphs. */
19272 if (!FRAME_WINDOW_P (it->f))
19273 produce_special_glyphs (it, IT_CONTINUATION);
19274 row->continued_p = 1;
19275
19276 it->current_x = x_before;
19277 it->continuation_lines_width += x;
19278 extend_face_to_end_of_line (it);
19279
19280 if (nglyphs > 1 && i > 0)
19281 {
19282 row->ends_in_middle_of_char_p = 1;
19283 it->starts_in_middle_of_char_p = 1;
19284 }
19285
19286 /* Restore the height to what it was before the
19287 element not fitting on the line. */
19288 it->max_ascent = ascent;
19289 it->max_descent = descent;
19290 it->max_phys_ascent = phys_ascent;
19291 it->max_phys_descent = phys_descent;
19292 }
19293
19294 break;
19295 }
19296 else if (new_x > it->first_visible_x)
19297 {
19298 /* Increment number of glyphs actually displayed. */
19299 ++it->hpos;
19300
19301 /* Record the maximum and minimum buffer positions
19302 seen so far in glyphs that will be displayed by
19303 this row. */
19304 if (it->bidi_p)
19305 RECORD_MAX_MIN_POS (it);
19306
19307 if (x < it->first_visible_x)
19308 /* Glyph is partially visible, i.e. row starts at
19309 negative X position. */
19310 row->x = x - it->first_visible_x;
19311 }
19312 else
19313 {
19314 /* Glyph is completely off the left margin of the
19315 window. This should not happen because of the
19316 move_it_in_display_line at the start of this
19317 function, unless the text display area of the
19318 window is empty. */
19319 xassert (it->first_visible_x <= it->last_visible_x);
19320 }
19321 }
19322 /* Even if this display element produced no glyphs at all,
19323 we want to record its position. */
19324 if (it->bidi_p && nglyphs == 0)
19325 RECORD_MAX_MIN_POS (it);
19326
19327 row->ascent = max (row->ascent, it->max_ascent);
19328 row->height = max (row->height, it->max_ascent + it->max_descent);
19329 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19330 row->phys_height = max (row->phys_height,
19331 it->max_phys_ascent + it->max_phys_descent);
19332 row->extra_line_spacing = max (row->extra_line_spacing,
19333 it->max_extra_line_spacing);
19334
19335 /* End of this display line if row is continued. */
19336 if (row->continued_p || row->ends_at_zv_p)
19337 break;
19338 }
19339
19340 at_end_of_line:
19341 /* Is this a line end? If yes, we're also done, after making
19342 sure that a non-default face is extended up to the right
19343 margin of the window. */
19344 if (ITERATOR_AT_END_OF_LINE_P (it))
19345 {
19346 int used_before = row->used[TEXT_AREA];
19347
19348 row->ends_in_newline_from_string_p = STRINGP (it->object);
19349
19350 /* Add a space at the end of the line that is used to
19351 display the cursor there. */
19352 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19353 append_space_for_newline (it, 0);
19354
19355 /* Extend the face to the end of the line. */
19356 extend_face_to_end_of_line (it);
19357
19358 /* Make sure we have the position. */
19359 if (used_before == 0)
19360 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
19361
19362 /* Record the position of the newline, for use in
19363 find_row_edges. */
19364 it->eol_pos = it->current.pos;
19365
19366 /* Consume the line end. This skips over invisible lines. */
19367 set_iterator_to_next (it, 1);
19368 it->continuation_lines_width = 0;
19369 break;
19370 }
19371
19372 /* Proceed with next display element. Note that this skips
19373 over lines invisible because of selective display. */
19374 set_iterator_to_next (it, 1);
19375
19376 /* If we truncate lines, we are done when the last displayed
19377 glyphs reach past the right margin of the window. */
19378 if (it->line_wrap == TRUNCATE
19379 && (FRAME_WINDOW_P (it->f)
19380 ? (it->current_x >= it->last_visible_x)
19381 : (it->current_x > it->last_visible_x)))
19382 {
19383 /* Maybe add truncation glyphs. */
19384 if (!FRAME_WINDOW_P (it->f))
19385 {
19386 int i, n;
19387
19388 if (!row->reversed_p)
19389 {
19390 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19391 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19392 break;
19393 }
19394 else
19395 {
19396 for (i = 0; i < row->used[TEXT_AREA]; i++)
19397 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19398 break;
19399 /* Remove any padding glyphs at the front of ROW, to
19400 make room for the truncation glyphs we will be
19401 adding below. The loop below always inserts at
19402 least one truncation glyph, so also remove the
19403 last glyph added to ROW. */
19404 unproduce_glyphs (it, i + 1);
19405 /* Adjust i for the loop below. */
19406 i = row->used[TEXT_AREA] - (i + 1);
19407 }
19408
19409 for (n = row->used[TEXT_AREA]; i < n; ++i)
19410 {
19411 row->used[TEXT_AREA] = i;
19412 produce_special_glyphs (it, IT_TRUNCATION);
19413 }
19414 }
19415 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19416 {
19417 /* Don't truncate if we can overflow newline into fringe. */
19418 if (!get_next_display_element (it))
19419 {
19420 it->continuation_lines_width = 0;
19421 row->ends_at_zv_p = 1;
19422 row->exact_window_width_line_p = 1;
19423 break;
19424 }
19425 if (ITERATOR_AT_END_OF_LINE_P (it))
19426 {
19427 row->exact_window_width_line_p = 1;
19428 goto at_end_of_line;
19429 }
19430 }
19431
19432 row->truncated_on_right_p = 1;
19433 it->continuation_lines_width = 0;
19434 reseat_at_next_visible_line_start (it, 0);
19435 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
19436 it->hpos = hpos_before;
19437 it->current_x = x_before;
19438 break;
19439 }
19440 }
19441
19442 if (wrap_data)
19443 bidi_unshelve_cache (wrap_data, 1);
19444
19445 /* If line is not empty and hscrolled, maybe insert truncation glyphs
19446 at the left window margin. */
19447 if (it->first_visible_x
19448 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
19449 {
19450 if (!FRAME_WINDOW_P (it->f))
19451 insert_left_trunc_glyphs (it);
19452 row->truncated_on_left_p = 1;
19453 }
19454
19455 /* Remember the position at which this line ends.
19456
19457 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
19458 cannot be before the call to find_row_edges below, since that is
19459 where these positions are determined. */
19460 row->end = it->current;
19461 if (!it->bidi_p)
19462 {
19463 row->minpos = row->start.pos;
19464 row->maxpos = row->end.pos;
19465 }
19466 else
19467 {
19468 /* ROW->minpos and ROW->maxpos must be the smallest and
19469 `1 + the largest' buffer positions in ROW. But if ROW was
19470 bidi-reordered, these two positions can be anywhere in the
19471 row, so we must determine them now. */
19472 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
19473 }
19474
19475 /* If the start of this line is the overlay arrow-position, then
19476 mark this glyph row as the one containing the overlay arrow.
19477 This is clearly a mess with variable size fonts. It would be
19478 better to let it be displayed like cursors under X. */
19479 if ((row->displays_text_p || !overlay_arrow_seen)
19480 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
19481 !NILP (overlay_arrow_string)))
19482 {
19483 /* Overlay arrow in window redisplay is a fringe bitmap. */
19484 if (STRINGP (overlay_arrow_string))
19485 {
19486 struct glyph_row *arrow_row
19487 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
19488 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
19489 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
19490 struct glyph *p = row->glyphs[TEXT_AREA];
19491 struct glyph *p2, *end;
19492
19493 /* Copy the arrow glyphs. */
19494 while (glyph < arrow_end)
19495 *p++ = *glyph++;
19496
19497 /* Throw away padding glyphs. */
19498 p2 = p;
19499 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
19500 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
19501 ++p2;
19502 if (p2 > p)
19503 {
19504 while (p2 < end)
19505 *p++ = *p2++;
19506 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
19507 }
19508 }
19509 else
19510 {
19511 xassert (INTEGERP (overlay_arrow_string));
19512 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
19513 }
19514 overlay_arrow_seen = 1;
19515 }
19516
19517 /* Highlight trailing whitespace. */
19518 if (!NILP (Vshow_trailing_whitespace))
19519 highlight_trailing_whitespace (it->f, it->glyph_row);
19520
19521 /* Compute pixel dimensions of this line. */
19522 compute_line_metrics (it);
19523
19524 /* Implementation note: No changes in the glyphs of ROW or in their
19525 faces can be done past this point, because compute_line_metrics
19526 computes ROW's hash value and stores it within the glyph_row
19527 structure. */
19528
19529 /* Record whether this row ends inside an ellipsis. */
19530 row->ends_in_ellipsis_p
19531 = (it->method == GET_FROM_DISPLAY_VECTOR
19532 && it->ellipsis_p);
19533
19534 /* Save fringe bitmaps in this row. */
19535 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
19536 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
19537 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
19538 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
19539
19540 it->left_user_fringe_bitmap = 0;
19541 it->left_user_fringe_face_id = 0;
19542 it->right_user_fringe_bitmap = 0;
19543 it->right_user_fringe_face_id = 0;
19544
19545 /* Maybe set the cursor. */
19546 cvpos = it->w->cursor.vpos;
19547 if ((cvpos < 0
19548 /* In bidi-reordered rows, keep checking for proper cursor
19549 position even if one has been found already, because buffer
19550 positions in such rows change non-linearly with ROW->VPOS,
19551 when a line is continued. One exception: when we are at ZV,
19552 display cursor on the first suitable glyph row, since all
19553 the empty rows after that also have their position set to ZV. */
19554 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19555 lines' rows is implemented for bidi-reordered rows. */
19556 || (it->bidi_p
19557 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
19558 && PT >= MATRIX_ROW_START_CHARPOS (row)
19559 && PT <= MATRIX_ROW_END_CHARPOS (row)
19560 && cursor_row_p (row))
19561 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
19562
19563 /* Prepare for the next line. This line starts horizontally at (X
19564 HPOS) = (0 0). Vertical positions are incremented. As a
19565 convenience for the caller, IT->glyph_row is set to the next
19566 row to be used. */
19567 it->current_x = it->hpos = 0;
19568 it->current_y += row->height;
19569 SET_TEXT_POS (it->eol_pos, 0, 0);
19570 ++it->vpos;
19571 ++it->glyph_row;
19572 /* The next row should by default use the same value of the
19573 reversed_p flag as this one. set_iterator_to_next decides when
19574 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
19575 the flag accordingly. */
19576 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
19577 it->glyph_row->reversed_p = row->reversed_p;
19578 it->start = row->end;
19579 return row->displays_text_p;
19580
19581 #undef RECORD_MAX_MIN_POS
19582 }
19583
19584 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
19585 Scurrent_bidi_paragraph_direction, 0, 1, 0,
19586 doc: /* Return paragraph direction at point in BUFFER.
19587 Value is either `left-to-right' or `right-to-left'.
19588 If BUFFER is omitted or nil, it defaults to the current buffer.
19589
19590 Paragraph direction determines how the text in the paragraph is displayed.
19591 In left-to-right paragraphs, text begins at the left margin of the window
19592 and the reading direction is generally left to right. In right-to-left
19593 paragraphs, text begins at the right margin and is read from right to left.
19594
19595 See also `bidi-paragraph-direction'. */)
19596 (Lisp_Object buffer)
19597 {
19598 struct buffer *buf = current_buffer;
19599 struct buffer *old = buf;
19600
19601 if (! NILP (buffer))
19602 {
19603 CHECK_BUFFER (buffer);
19604 buf = XBUFFER (buffer);
19605 }
19606
19607 if (NILP (BVAR (buf, bidi_display_reordering))
19608 || NILP (BVAR (buf, enable_multibyte_characters))
19609 /* When we are loading loadup.el, the character property tables
19610 needed for bidi iteration are not yet available. */
19611 || !NILP (Vpurify_flag))
19612 return Qleft_to_right;
19613 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
19614 return BVAR (buf, bidi_paragraph_direction);
19615 else
19616 {
19617 /* Determine the direction from buffer text. We could try to
19618 use current_matrix if it is up to date, but this seems fast
19619 enough as it is. */
19620 struct bidi_it itb;
19621 EMACS_INT pos = BUF_PT (buf);
19622 EMACS_INT bytepos = BUF_PT_BYTE (buf);
19623 int c;
19624 void *itb_data = bidi_shelve_cache ();
19625
19626 set_buffer_temp (buf);
19627 /* bidi_paragraph_init finds the base direction of the paragraph
19628 by searching forward from paragraph start. We need the base
19629 direction of the current or _previous_ paragraph, so we need
19630 to make sure we are within that paragraph. To that end, find
19631 the previous non-empty line. */
19632 if (pos >= ZV && pos > BEGV)
19633 {
19634 pos--;
19635 bytepos = CHAR_TO_BYTE (pos);
19636 }
19637 if (fast_looking_at (build_string ("[\f\t ]*\n"),
19638 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
19639 {
19640 while ((c = FETCH_BYTE (bytepos)) == '\n'
19641 || c == ' ' || c == '\t' || c == '\f')
19642 {
19643 if (bytepos <= BEGV_BYTE)
19644 break;
19645 bytepos--;
19646 pos--;
19647 }
19648 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
19649 bytepos--;
19650 }
19651 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
19652 itb.paragraph_dir = NEUTRAL_DIR;
19653 itb.string.s = NULL;
19654 itb.string.lstring = Qnil;
19655 itb.string.bufpos = 0;
19656 itb.string.unibyte = 0;
19657 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
19658 bidi_unshelve_cache (itb_data, 0);
19659 set_buffer_temp (old);
19660 switch (itb.paragraph_dir)
19661 {
19662 case L2R:
19663 return Qleft_to_right;
19664 break;
19665 case R2L:
19666 return Qright_to_left;
19667 break;
19668 default:
19669 abort ();
19670 }
19671 }
19672 }
19673
19674
19675 \f
19676 /***********************************************************************
19677 Menu Bar
19678 ***********************************************************************/
19679
19680 /* Redisplay the menu bar in the frame for window W.
19681
19682 The menu bar of X frames that don't have X toolkit support is
19683 displayed in a special window W->frame->menu_bar_window.
19684
19685 The menu bar of terminal frames is treated specially as far as
19686 glyph matrices are concerned. Menu bar lines are not part of
19687 windows, so the update is done directly on the frame matrix rows
19688 for the menu bar. */
19689
19690 static void
19691 display_menu_bar (struct window *w)
19692 {
19693 struct frame *f = XFRAME (WINDOW_FRAME (w));
19694 struct it it;
19695 Lisp_Object items;
19696 int i;
19697
19698 /* Don't do all this for graphical frames. */
19699 #ifdef HAVE_NTGUI
19700 if (FRAME_W32_P (f))
19701 return;
19702 #endif
19703 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
19704 if (FRAME_X_P (f))
19705 return;
19706 #endif
19707
19708 #ifdef HAVE_NS
19709 if (FRAME_NS_P (f))
19710 return;
19711 #endif /* HAVE_NS */
19712
19713 #ifdef USE_X_TOOLKIT
19714 xassert (!FRAME_WINDOW_P (f));
19715 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
19716 it.first_visible_x = 0;
19717 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19718 #else /* not USE_X_TOOLKIT */
19719 if (FRAME_WINDOW_P (f))
19720 {
19721 /* Menu bar lines are displayed in the desired matrix of the
19722 dummy window menu_bar_window. */
19723 struct window *menu_w;
19724 xassert (WINDOWP (f->menu_bar_window));
19725 menu_w = XWINDOW (f->menu_bar_window);
19726 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
19727 MENU_FACE_ID);
19728 it.first_visible_x = 0;
19729 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19730 }
19731 else
19732 {
19733 /* This is a TTY frame, i.e. character hpos/vpos are used as
19734 pixel x/y. */
19735 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
19736 MENU_FACE_ID);
19737 it.first_visible_x = 0;
19738 it.last_visible_x = FRAME_COLS (f);
19739 }
19740 #endif /* not USE_X_TOOLKIT */
19741
19742 /* FIXME: This should be controlled by a user option. See the
19743 comments in redisplay_tool_bar and display_mode_line about
19744 this. */
19745 it.paragraph_embedding = L2R;
19746
19747 if (! mode_line_inverse_video)
19748 /* Force the menu-bar to be displayed in the default face. */
19749 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19750
19751 /* Clear all rows of the menu bar. */
19752 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
19753 {
19754 struct glyph_row *row = it.glyph_row + i;
19755 clear_glyph_row (row);
19756 row->enabled_p = 1;
19757 row->full_width_p = 1;
19758 }
19759
19760 /* Display all items of the menu bar. */
19761 items = FRAME_MENU_BAR_ITEMS (it.f);
19762 for (i = 0; i < ASIZE (items); i += 4)
19763 {
19764 Lisp_Object string;
19765
19766 /* Stop at nil string. */
19767 string = AREF (items, i + 1);
19768 if (NILP (string))
19769 break;
19770
19771 /* Remember where item was displayed. */
19772 ASET (items, i + 3, make_number (it.hpos));
19773
19774 /* Display the item, pad with one space. */
19775 if (it.current_x < it.last_visible_x)
19776 display_string (NULL, string, Qnil, 0, 0, &it,
19777 SCHARS (string) + 1, 0, 0, -1);
19778 }
19779
19780 /* Fill out the line with spaces. */
19781 if (it.current_x < it.last_visible_x)
19782 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
19783
19784 /* Compute the total height of the lines. */
19785 compute_line_metrics (&it);
19786 }
19787
19788
19789 \f
19790 /***********************************************************************
19791 Mode Line
19792 ***********************************************************************/
19793
19794 /* Redisplay mode lines in the window tree whose root is WINDOW. If
19795 FORCE is non-zero, redisplay mode lines unconditionally.
19796 Otherwise, redisplay only mode lines that are garbaged. Value is
19797 the number of windows whose mode lines were redisplayed. */
19798
19799 static int
19800 redisplay_mode_lines (Lisp_Object window, int force)
19801 {
19802 int nwindows = 0;
19803
19804 while (!NILP (window))
19805 {
19806 struct window *w = XWINDOW (window);
19807
19808 if (WINDOWP (w->hchild))
19809 nwindows += redisplay_mode_lines (w->hchild, force);
19810 else if (WINDOWP (w->vchild))
19811 nwindows += redisplay_mode_lines (w->vchild, force);
19812 else if (force
19813 || FRAME_GARBAGED_P (XFRAME (w->frame))
19814 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
19815 {
19816 struct text_pos lpoint;
19817 struct buffer *old = current_buffer;
19818
19819 /* Set the window's buffer for the mode line display. */
19820 SET_TEXT_POS (lpoint, PT, PT_BYTE);
19821 set_buffer_internal_1 (XBUFFER (w->buffer));
19822
19823 /* Point refers normally to the selected window. For any
19824 other window, set up appropriate value. */
19825 if (!EQ (window, selected_window))
19826 {
19827 struct text_pos pt;
19828
19829 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
19830 if (CHARPOS (pt) < BEGV)
19831 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
19832 else if (CHARPOS (pt) > (ZV - 1))
19833 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
19834 else
19835 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
19836 }
19837
19838 /* Display mode lines. */
19839 clear_glyph_matrix (w->desired_matrix);
19840 if (display_mode_lines (w))
19841 {
19842 ++nwindows;
19843 w->must_be_updated_p = 1;
19844 }
19845
19846 /* Restore old settings. */
19847 set_buffer_internal_1 (old);
19848 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
19849 }
19850
19851 window = w->next;
19852 }
19853
19854 return nwindows;
19855 }
19856
19857
19858 /* Display the mode and/or header line of window W. Value is the
19859 sum number of mode lines and header lines displayed. */
19860
19861 static int
19862 display_mode_lines (struct window *w)
19863 {
19864 Lisp_Object old_selected_window, old_selected_frame;
19865 int n = 0;
19866
19867 old_selected_frame = selected_frame;
19868 selected_frame = w->frame;
19869 old_selected_window = selected_window;
19870 XSETWINDOW (selected_window, w);
19871
19872 /* These will be set while the mode line specs are processed. */
19873 line_number_displayed = 0;
19874 w->column_number_displayed = Qnil;
19875
19876 if (WINDOW_WANTS_MODELINE_P (w))
19877 {
19878 struct window *sel_w = XWINDOW (old_selected_window);
19879
19880 /* Select mode line face based on the real selected window. */
19881 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
19882 BVAR (current_buffer, mode_line_format));
19883 ++n;
19884 }
19885
19886 if (WINDOW_WANTS_HEADER_LINE_P (w))
19887 {
19888 display_mode_line (w, HEADER_LINE_FACE_ID,
19889 BVAR (current_buffer, header_line_format));
19890 ++n;
19891 }
19892
19893 selected_frame = old_selected_frame;
19894 selected_window = old_selected_window;
19895 return n;
19896 }
19897
19898
19899 /* Display mode or header line of window W. FACE_ID specifies which
19900 line to display; it is either MODE_LINE_FACE_ID or
19901 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
19902 display. Value is the pixel height of the mode/header line
19903 displayed. */
19904
19905 static int
19906 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
19907 {
19908 struct it it;
19909 struct face *face;
19910 int count = SPECPDL_INDEX ();
19911
19912 init_iterator (&it, w, -1, -1, NULL, face_id);
19913 /* Don't extend on a previously drawn mode-line.
19914 This may happen if called from pos_visible_p. */
19915 it.glyph_row->enabled_p = 0;
19916 prepare_desired_row (it.glyph_row);
19917
19918 it.glyph_row->mode_line_p = 1;
19919
19920 if (! mode_line_inverse_video)
19921 /* Force the mode-line to be displayed in the default face. */
19922 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19923
19924 /* FIXME: This should be controlled by a user option. But
19925 supporting such an option is not trivial, since the mode line is
19926 made up of many separate strings. */
19927 it.paragraph_embedding = L2R;
19928
19929 record_unwind_protect (unwind_format_mode_line,
19930 format_mode_line_unwind_data (NULL, Qnil, 0));
19931
19932 mode_line_target = MODE_LINE_DISPLAY;
19933
19934 /* Temporarily make frame's keyboard the current kboard so that
19935 kboard-local variables in the mode_line_format will get the right
19936 values. */
19937 push_kboard (FRAME_KBOARD (it.f));
19938 record_unwind_save_match_data ();
19939 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19940 pop_kboard ();
19941
19942 unbind_to (count, Qnil);
19943
19944 /* Fill up with spaces. */
19945 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
19946
19947 compute_line_metrics (&it);
19948 it.glyph_row->full_width_p = 1;
19949 it.glyph_row->continued_p = 0;
19950 it.glyph_row->truncated_on_left_p = 0;
19951 it.glyph_row->truncated_on_right_p = 0;
19952
19953 /* Make a 3D mode-line have a shadow at its right end. */
19954 face = FACE_FROM_ID (it.f, face_id);
19955 extend_face_to_end_of_line (&it);
19956 if (face->box != FACE_NO_BOX)
19957 {
19958 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
19959 + it.glyph_row->used[TEXT_AREA] - 1);
19960 last->right_box_line_p = 1;
19961 }
19962
19963 return it.glyph_row->height;
19964 }
19965
19966 /* Move element ELT in LIST to the front of LIST.
19967 Return the updated list. */
19968
19969 static Lisp_Object
19970 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
19971 {
19972 register Lisp_Object tail, prev;
19973 register Lisp_Object tem;
19974
19975 tail = list;
19976 prev = Qnil;
19977 while (CONSP (tail))
19978 {
19979 tem = XCAR (tail);
19980
19981 if (EQ (elt, tem))
19982 {
19983 /* Splice out the link TAIL. */
19984 if (NILP (prev))
19985 list = XCDR (tail);
19986 else
19987 Fsetcdr (prev, XCDR (tail));
19988
19989 /* Now make it the first. */
19990 Fsetcdr (tail, list);
19991 return tail;
19992 }
19993 else
19994 prev = tail;
19995 tail = XCDR (tail);
19996 QUIT;
19997 }
19998
19999 /* Not found--return unchanged LIST. */
20000 return list;
20001 }
20002
20003 /* Contribute ELT to the mode line for window IT->w. How it
20004 translates into text depends on its data type.
20005
20006 IT describes the display environment in which we display, as usual.
20007
20008 DEPTH is the depth in recursion. It is used to prevent
20009 infinite recursion here.
20010
20011 FIELD_WIDTH is the number of characters the display of ELT should
20012 occupy in the mode line, and PRECISION is the maximum number of
20013 characters to display from ELT's representation. See
20014 display_string for details.
20015
20016 Returns the hpos of the end of the text generated by ELT.
20017
20018 PROPS is a property list to add to any string we encounter.
20019
20020 If RISKY is nonzero, remove (disregard) any properties in any string
20021 we encounter, and ignore :eval and :propertize.
20022
20023 The global variable `mode_line_target' determines whether the
20024 output is passed to `store_mode_line_noprop',
20025 `store_mode_line_string', or `display_string'. */
20026
20027 static int
20028 display_mode_element (struct it *it, int depth, int field_width, int precision,
20029 Lisp_Object elt, Lisp_Object props, int risky)
20030 {
20031 int n = 0, field, prec;
20032 int literal = 0;
20033
20034 tail_recurse:
20035 if (depth > 100)
20036 elt = build_string ("*too-deep*");
20037
20038 depth++;
20039
20040 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
20041 {
20042 case Lisp_String:
20043 {
20044 /* A string: output it and check for %-constructs within it. */
20045 unsigned char c;
20046 EMACS_INT offset = 0;
20047
20048 if (SCHARS (elt) > 0
20049 && (!NILP (props) || risky))
20050 {
20051 Lisp_Object oprops, aelt;
20052 oprops = Ftext_properties_at (make_number (0), elt);
20053
20054 /* If the starting string's properties are not what
20055 we want, translate the string. Also, if the string
20056 is risky, do that anyway. */
20057
20058 if (NILP (Fequal (props, oprops)) || risky)
20059 {
20060 /* If the starting string has properties,
20061 merge the specified ones onto the existing ones. */
20062 if (! NILP (oprops) && !risky)
20063 {
20064 Lisp_Object tem;
20065
20066 oprops = Fcopy_sequence (oprops);
20067 tem = props;
20068 while (CONSP (tem))
20069 {
20070 oprops = Fplist_put (oprops, XCAR (tem),
20071 XCAR (XCDR (tem)));
20072 tem = XCDR (XCDR (tem));
20073 }
20074 props = oprops;
20075 }
20076
20077 aelt = Fassoc (elt, mode_line_proptrans_alist);
20078 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
20079 {
20080 /* AELT is what we want. Move it to the front
20081 without consing. */
20082 elt = XCAR (aelt);
20083 mode_line_proptrans_alist
20084 = move_elt_to_front (aelt, mode_line_proptrans_alist);
20085 }
20086 else
20087 {
20088 Lisp_Object tem;
20089
20090 /* If AELT has the wrong props, it is useless.
20091 so get rid of it. */
20092 if (! NILP (aelt))
20093 mode_line_proptrans_alist
20094 = Fdelq (aelt, mode_line_proptrans_alist);
20095
20096 elt = Fcopy_sequence (elt);
20097 Fset_text_properties (make_number (0), Flength (elt),
20098 props, elt);
20099 /* Add this item to mode_line_proptrans_alist. */
20100 mode_line_proptrans_alist
20101 = Fcons (Fcons (elt, props),
20102 mode_line_proptrans_alist);
20103 /* Truncate mode_line_proptrans_alist
20104 to at most 50 elements. */
20105 tem = Fnthcdr (make_number (50),
20106 mode_line_proptrans_alist);
20107 if (! NILP (tem))
20108 XSETCDR (tem, Qnil);
20109 }
20110 }
20111 }
20112
20113 offset = 0;
20114
20115 if (literal)
20116 {
20117 prec = precision - n;
20118 switch (mode_line_target)
20119 {
20120 case MODE_LINE_NOPROP:
20121 case MODE_LINE_TITLE:
20122 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
20123 break;
20124 case MODE_LINE_STRING:
20125 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
20126 break;
20127 case MODE_LINE_DISPLAY:
20128 n += display_string (NULL, elt, Qnil, 0, 0, it,
20129 0, prec, 0, STRING_MULTIBYTE (elt));
20130 break;
20131 }
20132
20133 break;
20134 }
20135
20136 /* Handle the non-literal case. */
20137
20138 while ((precision <= 0 || n < precision)
20139 && SREF (elt, offset) != 0
20140 && (mode_line_target != MODE_LINE_DISPLAY
20141 || it->current_x < it->last_visible_x))
20142 {
20143 EMACS_INT last_offset = offset;
20144
20145 /* Advance to end of string or next format specifier. */
20146 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
20147 ;
20148
20149 if (offset - 1 != last_offset)
20150 {
20151 EMACS_INT nchars, nbytes;
20152
20153 /* Output to end of string or up to '%'. Field width
20154 is length of string. Don't output more than
20155 PRECISION allows us. */
20156 offset--;
20157
20158 prec = c_string_width (SDATA (elt) + last_offset,
20159 offset - last_offset, precision - n,
20160 &nchars, &nbytes);
20161
20162 switch (mode_line_target)
20163 {
20164 case MODE_LINE_NOPROP:
20165 case MODE_LINE_TITLE:
20166 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
20167 break;
20168 case MODE_LINE_STRING:
20169 {
20170 EMACS_INT bytepos = last_offset;
20171 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
20172 EMACS_INT endpos = (precision <= 0
20173 ? string_byte_to_char (elt, offset)
20174 : charpos + nchars);
20175
20176 n += store_mode_line_string (NULL,
20177 Fsubstring (elt, make_number (charpos),
20178 make_number (endpos)),
20179 0, 0, 0, Qnil);
20180 }
20181 break;
20182 case MODE_LINE_DISPLAY:
20183 {
20184 EMACS_INT bytepos = last_offset;
20185 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
20186
20187 if (precision <= 0)
20188 nchars = string_byte_to_char (elt, offset) - charpos;
20189 n += display_string (NULL, elt, Qnil, 0, charpos,
20190 it, 0, nchars, 0,
20191 STRING_MULTIBYTE (elt));
20192 }
20193 break;
20194 }
20195 }
20196 else /* c == '%' */
20197 {
20198 EMACS_INT percent_position = offset;
20199
20200 /* Get the specified minimum width. Zero means
20201 don't pad. */
20202 field = 0;
20203 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
20204 field = field * 10 + c - '0';
20205
20206 /* Don't pad beyond the total padding allowed. */
20207 if (field_width - n > 0 && field > field_width - n)
20208 field = field_width - n;
20209
20210 /* Note that either PRECISION <= 0 or N < PRECISION. */
20211 prec = precision - n;
20212
20213 if (c == 'M')
20214 n += display_mode_element (it, depth, field, prec,
20215 Vglobal_mode_string, props,
20216 risky);
20217 else if (c != 0)
20218 {
20219 int multibyte;
20220 EMACS_INT bytepos, charpos;
20221 const char *spec;
20222 Lisp_Object string;
20223
20224 bytepos = percent_position;
20225 charpos = (STRING_MULTIBYTE (elt)
20226 ? string_byte_to_char (elt, bytepos)
20227 : bytepos);
20228 spec = decode_mode_spec (it->w, c, field, &string);
20229 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
20230
20231 switch (mode_line_target)
20232 {
20233 case MODE_LINE_NOPROP:
20234 case MODE_LINE_TITLE:
20235 n += store_mode_line_noprop (spec, field, prec);
20236 break;
20237 case MODE_LINE_STRING:
20238 {
20239 Lisp_Object tem = build_string (spec);
20240 props = Ftext_properties_at (make_number (charpos), elt);
20241 /* Should only keep face property in props */
20242 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
20243 }
20244 break;
20245 case MODE_LINE_DISPLAY:
20246 {
20247 int nglyphs_before, nwritten;
20248
20249 nglyphs_before = it->glyph_row->used[TEXT_AREA];
20250 nwritten = display_string (spec, string, elt,
20251 charpos, 0, it,
20252 field, prec, 0,
20253 multibyte);
20254
20255 /* Assign to the glyphs written above the
20256 string where the `%x' came from, position
20257 of the `%'. */
20258 if (nwritten > 0)
20259 {
20260 struct glyph *glyph
20261 = (it->glyph_row->glyphs[TEXT_AREA]
20262 + nglyphs_before);
20263 int i;
20264
20265 for (i = 0; i < nwritten; ++i)
20266 {
20267 glyph[i].object = elt;
20268 glyph[i].charpos = charpos;
20269 }
20270
20271 n += nwritten;
20272 }
20273 }
20274 break;
20275 }
20276 }
20277 else /* c == 0 */
20278 break;
20279 }
20280 }
20281 }
20282 break;
20283
20284 case Lisp_Symbol:
20285 /* A symbol: process the value of the symbol recursively
20286 as if it appeared here directly. Avoid error if symbol void.
20287 Special case: if value of symbol is a string, output the string
20288 literally. */
20289 {
20290 register Lisp_Object tem;
20291
20292 /* If the variable is not marked as risky to set
20293 then its contents are risky to use. */
20294 if (NILP (Fget (elt, Qrisky_local_variable)))
20295 risky = 1;
20296
20297 tem = Fboundp (elt);
20298 if (!NILP (tem))
20299 {
20300 tem = Fsymbol_value (elt);
20301 /* If value is a string, output that string literally:
20302 don't check for % within it. */
20303 if (STRINGP (tem))
20304 literal = 1;
20305
20306 if (!EQ (tem, elt))
20307 {
20308 /* Give up right away for nil or t. */
20309 elt = tem;
20310 goto tail_recurse;
20311 }
20312 }
20313 }
20314 break;
20315
20316 case Lisp_Cons:
20317 {
20318 register Lisp_Object car, tem;
20319
20320 /* A cons cell: five distinct cases.
20321 If first element is :eval or :propertize, do something special.
20322 If first element is a string or a cons, process all the elements
20323 and effectively concatenate them.
20324 If first element is a negative number, truncate displaying cdr to
20325 at most that many characters. If positive, pad (with spaces)
20326 to at least that many characters.
20327 If first element is a symbol, process the cadr or caddr recursively
20328 according to whether the symbol's value is non-nil or nil. */
20329 car = XCAR (elt);
20330 if (EQ (car, QCeval))
20331 {
20332 /* An element of the form (:eval FORM) means evaluate FORM
20333 and use the result as mode line elements. */
20334
20335 if (risky)
20336 break;
20337
20338 if (CONSP (XCDR (elt)))
20339 {
20340 Lisp_Object spec;
20341 spec = safe_eval (XCAR (XCDR (elt)));
20342 n += display_mode_element (it, depth, field_width - n,
20343 precision - n, spec, props,
20344 risky);
20345 }
20346 }
20347 else if (EQ (car, QCpropertize))
20348 {
20349 /* An element of the form (:propertize ELT PROPS...)
20350 means display ELT but applying properties PROPS. */
20351
20352 if (risky)
20353 break;
20354
20355 if (CONSP (XCDR (elt)))
20356 n += display_mode_element (it, depth, field_width - n,
20357 precision - n, XCAR (XCDR (elt)),
20358 XCDR (XCDR (elt)), risky);
20359 }
20360 else if (SYMBOLP (car))
20361 {
20362 tem = Fboundp (car);
20363 elt = XCDR (elt);
20364 if (!CONSP (elt))
20365 goto invalid;
20366 /* elt is now the cdr, and we know it is a cons cell.
20367 Use its car if CAR has a non-nil value. */
20368 if (!NILP (tem))
20369 {
20370 tem = Fsymbol_value (car);
20371 if (!NILP (tem))
20372 {
20373 elt = XCAR (elt);
20374 goto tail_recurse;
20375 }
20376 }
20377 /* Symbol's value is nil (or symbol is unbound)
20378 Get the cddr of the original list
20379 and if possible find the caddr and use that. */
20380 elt = XCDR (elt);
20381 if (NILP (elt))
20382 break;
20383 else if (!CONSP (elt))
20384 goto invalid;
20385 elt = XCAR (elt);
20386 goto tail_recurse;
20387 }
20388 else if (INTEGERP (car))
20389 {
20390 register int lim = XINT (car);
20391 elt = XCDR (elt);
20392 if (lim < 0)
20393 {
20394 /* Negative int means reduce maximum width. */
20395 if (precision <= 0)
20396 precision = -lim;
20397 else
20398 precision = min (precision, -lim);
20399 }
20400 else if (lim > 0)
20401 {
20402 /* Padding specified. Don't let it be more than
20403 current maximum. */
20404 if (precision > 0)
20405 lim = min (precision, lim);
20406
20407 /* If that's more padding than already wanted, queue it.
20408 But don't reduce padding already specified even if
20409 that is beyond the current truncation point. */
20410 field_width = max (lim, field_width);
20411 }
20412 goto tail_recurse;
20413 }
20414 else if (STRINGP (car) || CONSP (car))
20415 {
20416 Lisp_Object halftail = elt;
20417 int len = 0;
20418
20419 while (CONSP (elt)
20420 && (precision <= 0 || n < precision))
20421 {
20422 n += display_mode_element (it, depth,
20423 /* Do padding only after the last
20424 element in the list. */
20425 (! CONSP (XCDR (elt))
20426 ? field_width - n
20427 : 0),
20428 precision - n, XCAR (elt),
20429 props, risky);
20430 elt = XCDR (elt);
20431 len++;
20432 if ((len & 1) == 0)
20433 halftail = XCDR (halftail);
20434 /* Check for cycle. */
20435 if (EQ (halftail, elt))
20436 break;
20437 }
20438 }
20439 }
20440 break;
20441
20442 default:
20443 invalid:
20444 elt = build_string ("*invalid*");
20445 goto tail_recurse;
20446 }
20447
20448 /* Pad to FIELD_WIDTH. */
20449 if (field_width > 0 && n < field_width)
20450 {
20451 switch (mode_line_target)
20452 {
20453 case MODE_LINE_NOPROP:
20454 case MODE_LINE_TITLE:
20455 n += store_mode_line_noprop ("", field_width - n, 0);
20456 break;
20457 case MODE_LINE_STRING:
20458 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
20459 break;
20460 case MODE_LINE_DISPLAY:
20461 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
20462 0, 0, 0);
20463 break;
20464 }
20465 }
20466
20467 return n;
20468 }
20469
20470 /* Store a mode-line string element in mode_line_string_list.
20471
20472 If STRING is non-null, display that C string. Otherwise, the Lisp
20473 string LISP_STRING is displayed.
20474
20475 FIELD_WIDTH is the minimum number of output glyphs to produce.
20476 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20477 with spaces. FIELD_WIDTH <= 0 means don't pad.
20478
20479 PRECISION is the maximum number of characters to output from
20480 STRING. PRECISION <= 0 means don't truncate the string.
20481
20482 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
20483 properties to the string.
20484
20485 PROPS are the properties to add to the string.
20486 The mode_line_string_face face property is always added to the string.
20487 */
20488
20489 static int
20490 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
20491 int field_width, int precision, Lisp_Object props)
20492 {
20493 EMACS_INT len;
20494 int n = 0;
20495
20496 if (string != NULL)
20497 {
20498 len = strlen (string);
20499 if (precision > 0 && len > precision)
20500 len = precision;
20501 lisp_string = make_string (string, len);
20502 if (NILP (props))
20503 props = mode_line_string_face_prop;
20504 else if (!NILP (mode_line_string_face))
20505 {
20506 Lisp_Object face = Fplist_get (props, Qface);
20507 props = Fcopy_sequence (props);
20508 if (NILP (face))
20509 face = mode_line_string_face;
20510 else
20511 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20512 props = Fplist_put (props, Qface, face);
20513 }
20514 Fadd_text_properties (make_number (0), make_number (len),
20515 props, lisp_string);
20516 }
20517 else
20518 {
20519 len = XFASTINT (Flength (lisp_string));
20520 if (precision > 0 && len > precision)
20521 {
20522 len = precision;
20523 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
20524 precision = -1;
20525 }
20526 if (!NILP (mode_line_string_face))
20527 {
20528 Lisp_Object face;
20529 if (NILP (props))
20530 props = Ftext_properties_at (make_number (0), lisp_string);
20531 face = Fplist_get (props, Qface);
20532 if (NILP (face))
20533 face = mode_line_string_face;
20534 else
20535 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20536 props = Fcons (Qface, Fcons (face, Qnil));
20537 if (copy_string)
20538 lisp_string = Fcopy_sequence (lisp_string);
20539 }
20540 if (!NILP (props))
20541 Fadd_text_properties (make_number (0), make_number (len),
20542 props, lisp_string);
20543 }
20544
20545 if (len > 0)
20546 {
20547 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20548 n += len;
20549 }
20550
20551 if (field_width > len)
20552 {
20553 field_width -= len;
20554 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
20555 if (!NILP (props))
20556 Fadd_text_properties (make_number (0), make_number (field_width),
20557 props, lisp_string);
20558 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20559 n += field_width;
20560 }
20561
20562 return n;
20563 }
20564
20565
20566 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
20567 1, 4, 0,
20568 doc: /* Format a string out of a mode line format specification.
20569 First arg FORMAT specifies the mode line format (see `mode-line-format'
20570 for details) to use.
20571
20572 By default, the format is evaluated for the currently selected window.
20573
20574 Optional second arg FACE specifies the face property to put on all
20575 characters for which no face is specified. The value nil means the
20576 default face. The value t means whatever face the window's mode line
20577 currently uses (either `mode-line' or `mode-line-inactive',
20578 depending on whether the window is the selected window or not).
20579 An integer value means the value string has no text
20580 properties.
20581
20582 Optional third and fourth args WINDOW and BUFFER specify the window
20583 and buffer to use as the context for the formatting (defaults
20584 are the selected window and the WINDOW's buffer). */)
20585 (Lisp_Object format, Lisp_Object face,
20586 Lisp_Object window, Lisp_Object buffer)
20587 {
20588 struct it it;
20589 int len;
20590 struct window *w;
20591 struct buffer *old_buffer = NULL;
20592 int face_id;
20593 int no_props = INTEGERP (face);
20594 int count = SPECPDL_INDEX ();
20595 Lisp_Object str;
20596 int string_start = 0;
20597
20598 if (NILP (window))
20599 window = selected_window;
20600 CHECK_WINDOW (window);
20601 w = XWINDOW (window);
20602
20603 if (NILP (buffer))
20604 buffer = w->buffer;
20605 CHECK_BUFFER (buffer);
20606
20607 /* Make formatting the modeline a non-op when noninteractive, otherwise
20608 there will be problems later caused by a partially initialized frame. */
20609 if (NILP (format) || noninteractive)
20610 return empty_unibyte_string;
20611
20612 if (no_props)
20613 face = Qnil;
20614
20615 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
20616 : EQ (face, Qt) ? (EQ (window, selected_window)
20617 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
20618 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
20619 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
20620 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
20621 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
20622 : DEFAULT_FACE_ID;
20623
20624 if (XBUFFER (buffer) != current_buffer)
20625 old_buffer = current_buffer;
20626
20627 /* Save things including mode_line_proptrans_alist,
20628 and set that to nil so that we don't alter the outer value. */
20629 record_unwind_protect (unwind_format_mode_line,
20630 format_mode_line_unwind_data
20631 (old_buffer, selected_window, 1));
20632 mode_line_proptrans_alist = Qnil;
20633
20634 Fselect_window (window, Qt);
20635 if (old_buffer)
20636 set_buffer_internal_1 (XBUFFER (buffer));
20637
20638 init_iterator (&it, w, -1, -1, NULL, face_id);
20639
20640 if (no_props)
20641 {
20642 mode_line_target = MODE_LINE_NOPROP;
20643 mode_line_string_face_prop = Qnil;
20644 mode_line_string_list = Qnil;
20645 string_start = MODE_LINE_NOPROP_LEN (0);
20646 }
20647 else
20648 {
20649 mode_line_target = MODE_LINE_STRING;
20650 mode_line_string_list = Qnil;
20651 mode_line_string_face = face;
20652 mode_line_string_face_prop
20653 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
20654 }
20655
20656 push_kboard (FRAME_KBOARD (it.f));
20657 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20658 pop_kboard ();
20659
20660 if (no_props)
20661 {
20662 len = MODE_LINE_NOPROP_LEN (string_start);
20663 str = make_string (mode_line_noprop_buf + string_start, len);
20664 }
20665 else
20666 {
20667 mode_line_string_list = Fnreverse (mode_line_string_list);
20668 str = Fmapconcat (intern ("identity"), mode_line_string_list,
20669 empty_unibyte_string);
20670 }
20671
20672 unbind_to (count, Qnil);
20673 return str;
20674 }
20675
20676 /* Write a null-terminated, right justified decimal representation of
20677 the positive integer D to BUF using a minimal field width WIDTH. */
20678
20679 static void
20680 pint2str (register char *buf, register int width, register EMACS_INT d)
20681 {
20682 register char *p = buf;
20683
20684 if (d <= 0)
20685 *p++ = '0';
20686 else
20687 {
20688 while (d > 0)
20689 {
20690 *p++ = d % 10 + '0';
20691 d /= 10;
20692 }
20693 }
20694
20695 for (width -= (int) (p - buf); width > 0; --width)
20696 *p++ = ' ';
20697 *p-- = '\0';
20698 while (p > buf)
20699 {
20700 d = *buf;
20701 *buf++ = *p;
20702 *p-- = d;
20703 }
20704 }
20705
20706 /* Write a null-terminated, right justified decimal and "human
20707 readable" representation of the nonnegative integer D to BUF using
20708 a minimal field width WIDTH. D should be smaller than 999.5e24. */
20709
20710 static const char power_letter[] =
20711 {
20712 0, /* no letter */
20713 'k', /* kilo */
20714 'M', /* mega */
20715 'G', /* giga */
20716 'T', /* tera */
20717 'P', /* peta */
20718 'E', /* exa */
20719 'Z', /* zetta */
20720 'Y' /* yotta */
20721 };
20722
20723 static void
20724 pint2hrstr (char *buf, int width, EMACS_INT d)
20725 {
20726 /* We aim to represent the nonnegative integer D as
20727 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
20728 EMACS_INT quotient = d;
20729 int remainder = 0;
20730 /* -1 means: do not use TENTHS. */
20731 int tenths = -1;
20732 int exponent = 0;
20733
20734 /* Length of QUOTIENT.TENTHS as a string. */
20735 int length;
20736
20737 char * psuffix;
20738 char * p;
20739
20740 if (1000 <= quotient)
20741 {
20742 /* Scale to the appropriate EXPONENT. */
20743 do
20744 {
20745 remainder = quotient % 1000;
20746 quotient /= 1000;
20747 exponent++;
20748 }
20749 while (1000 <= quotient);
20750
20751 /* Round to nearest and decide whether to use TENTHS or not. */
20752 if (quotient <= 9)
20753 {
20754 tenths = remainder / 100;
20755 if (50 <= remainder % 100)
20756 {
20757 if (tenths < 9)
20758 tenths++;
20759 else
20760 {
20761 quotient++;
20762 if (quotient == 10)
20763 tenths = -1;
20764 else
20765 tenths = 0;
20766 }
20767 }
20768 }
20769 else
20770 if (500 <= remainder)
20771 {
20772 if (quotient < 999)
20773 quotient++;
20774 else
20775 {
20776 quotient = 1;
20777 exponent++;
20778 tenths = 0;
20779 }
20780 }
20781 }
20782
20783 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
20784 if (tenths == -1 && quotient <= 99)
20785 if (quotient <= 9)
20786 length = 1;
20787 else
20788 length = 2;
20789 else
20790 length = 3;
20791 p = psuffix = buf + max (width, length);
20792
20793 /* Print EXPONENT. */
20794 *psuffix++ = power_letter[exponent];
20795 *psuffix = '\0';
20796
20797 /* Print TENTHS. */
20798 if (tenths >= 0)
20799 {
20800 *--p = '0' + tenths;
20801 *--p = '.';
20802 }
20803
20804 /* Print QUOTIENT. */
20805 do
20806 {
20807 int digit = quotient % 10;
20808 *--p = '0' + digit;
20809 }
20810 while ((quotient /= 10) != 0);
20811
20812 /* Print leading spaces. */
20813 while (buf < p)
20814 *--p = ' ';
20815 }
20816
20817 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
20818 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
20819 type of CODING_SYSTEM. Return updated pointer into BUF. */
20820
20821 static unsigned char invalid_eol_type[] = "(*invalid*)";
20822
20823 static char *
20824 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
20825 {
20826 Lisp_Object val;
20827 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
20828 const unsigned char *eol_str;
20829 int eol_str_len;
20830 /* The EOL conversion we are using. */
20831 Lisp_Object eoltype;
20832
20833 val = CODING_SYSTEM_SPEC (coding_system);
20834 eoltype = Qnil;
20835
20836 if (!VECTORP (val)) /* Not yet decided. */
20837 {
20838 if (multibyte)
20839 *buf++ = '-';
20840 if (eol_flag)
20841 eoltype = eol_mnemonic_undecided;
20842 /* Don't mention EOL conversion if it isn't decided. */
20843 }
20844 else
20845 {
20846 Lisp_Object attrs;
20847 Lisp_Object eolvalue;
20848
20849 attrs = AREF (val, 0);
20850 eolvalue = AREF (val, 2);
20851
20852 if (multibyte)
20853 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
20854
20855 if (eol_flag)
20856 {
20857 /* The EOL conversion that is normal on this system. */
20858
20859 if (NILP (eolvalue)) /* Not yet decided. */
20860 eoltype = eol_mnemonic_undecided;
20861 else if (VECTORP (eolvalue)) /* Not yet decided. */
20862 eoltype = eol_mnemonic_undecided;
20863 else /* eolvalue is Qunix, Qdos, or Qmac. */
20864 eoltype = (EQ (eolvalue, Qunix)
20865 ? eol_mnemonic_unix
20866 : (EQ (eolvalue, Qdos) == 1
20867 ? eol_mnemonic_dos : eol_mnemonic_mac));
20868 }
20869 }
20870
20871 if (eol_flag)
20872 {
20873 /* Mention the EOL conversion if it is not the usual one. */
20874 if (STRINGP (eoltype))
20875 {
20876 eol_str = SDATA (eoltype);
20877 eol_str_len = SBYTES (eoltype);
20878 }
20879 else if (CHARACTERP (eoltype))
20880 {
20881 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
20882 int c = XFASTINT (eoltype);
20883 eol_str_len = CHAR_STRING (c, tmp);
20884 eol_str = tmp;
20885 }
20886 else
20887 {
20888 eol_str = invalid_eol_type;
20889 eol_str_len = sizeof (invalid_eol_type) - 1;
20890 }
20891 memcpy (buf, eol_str, eol_str_len);
20892 buf += eol_str_len;
20893 }
20894
20895 return buf;
20896 }
20897
20898 /* Return a string for the output of a mode line %-spec for window W,
20899 generated by character C. FIELD_WIDTH > 0 means pad the string
20900 returned with spaces to that value. Return a Lisp string in
20901 *STRING if the resulting string is taken from that Lisp string.
20902
20903 Note we operate on the current buffer for most purposes,
20904 the exception being w->base_line_pos. */
20905
20906 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
20907
20908 static const char *
20909 decode_mode_spec (struct window *w, register int c, int field_width,
20910 Lisp_Object *string)
20911 {
20912 Lisp_Object obj;
20913 struct frame *f = XFRAME (WINDOW_FRAME (w));
20914 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
20915 struct buffer *b = current_buffer;
20916
20917 obj = Qnil;
20918 *string = Qnil;
20919
20920 switch (c)
20921 {
20922 case '*':
20923 if (!NILP (BVAR (b, read_only)))
20924 return "%";
20925 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20926 return "*";
20927 return "-";
20928
20929 case '+':
20930 /* This differs from %* only for a modified read-only buffer. */
20931 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20932 return "*";
20933 if (!NILP (BVAR (b, read_only)))
20934 return "%";
20935 return "-";
20936
20937 case '&':
20938 /* This differs from %* in ignoring read-only-ness. */
20939 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20940 return "*";
20941 return "-";
20942
20943 case '%':
20944 return "%";
20945
20946 case '[':
20947 {
20948 int i;
20949 char *p;
20950
20951 if (command_loop_level > 5)
20952 return "[[[... ";
20953 p = decode_mode_spec_buf;
20954 for (i = 0; i < command_loop_level; i++)
20955 *p++ = '[';
20956 *p = 0;
20957 return decode_mode_spec_buf;
20958 }
20959
20960 case ']':
20961 {
20962 int i;
20963 char *p;
20964
20965 if (command_loop_level > 5)
20966 return " ...]]]";
20967 p = decode_mode_spec_buf;
20968 for (i = 0; i < command_loop_level; i++)
20969 *p++ = ']';
20970 *p = 0;
20971 return decode_mode_spec_buf;
20972 }
20973
20974 case '-':
20975 {
20976 register int i;
20977
20978 /* Let lots_of_dashes be a string of infinite length. */
20979 if (mode_line_target == MODE_LINE_NOPROP ||
20980 mode_line_target == MODE_LINE_STRING)
20981 return "--";
20982 if (field_width <= 0
20983 || field_width > sizeof (lots_of_dashes))
20984 {
20985 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
20986 decode_mode_spec_buf[i] = '-';
20987 decode_mode_spec_buf[i] = '\0';
20988 return decode_mode_spec_buf;
20989 }
20990 else
20991 return lots_of_dashes;
20992 }
20993
20994 case 'b':
20995 obj = BVAR (b, name);
20996 break;
20997
20998 case 'c':
20999 /* %c and %l are ignored in `frame-title-format'.
21000 (In redisplay_internal, the frame title is drawn _before_ the
21001 windows are updated, so the stuff which depends on actual
21002 window contents (such as %l) may fail to render properly, or
21003 even crash emacs.) */
21004 if (mode_line_target == MODE_LINE_TITLE)
21005 return "";
21006 else
21007 {
21008 EMACS_INT col = current_column ();
21009 w->column_number_displayed = make_number (col);
21010 pint2str (decode_mode_spec_buf, field_width, col);
21011 return decode_mode_spec_buf;
21012 }
21013
21014 case 'e':
21015 #ifndef SYSTEM_MALLOC
21016 {
21017 if (NILP (Vmemory_full))
21018 return "";
21019 else
21020 return "!MEM FULL! ";
21021 }
21022 #else
21023 return "";
21024 #endif
21025
21026 case 'F':
21027 /* %F displays the frame name. */
21028 if (!NILP (f->title))
21029 return SSDATA (f->title);
21030 if (f->explicit_name || ! FRAME_WINDOW_P (f))
21031 return SSDATA (f->name);
21032 return "Emacs";
21033
21034 case 'f':
21035 obj = BVAR (b, filename);
21036 break;
21037
21038 case 'i':
21039 {
21040 EMACS_INT size = ZV - BEGV;
21041 pint2str (decode_mode_spec_buf, field_width, size);
21042 return decode_mode_spec_buf;
21043 }
21044
21045 case 'I':
21046 {
21047 EMACS_INT size = ZV - BEGV;
21048 pint2hrstr (decode_mode_spec_buf, field_width, size);
21049 return decode_mode_spec_buf;
21050 }
21051
21052 case 'l':
21053 {
21054 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
21055 EMACS_INT topline, nlines, height;
21056 EMACS_INT junk;
21057
21058 /* %c and %l are ignored in `frame-title-format'. */
21059 if (mode_line_target == MODE_LINE_TITLE)
21060 return "";
21061
21062 startpos = XMARKER (w->start)->charpos;
21063 startpos_byte = marker_byte_position (w->start);
21064 height = WINDOW_TOTAL_LINES (w);
21065
21066 /* If we decided that this buffer isn't suitable for line numbers,
21067 don't forget that too fast. */
21068 if (EQ (w->base_line_pos, w->buffer))
21069 goto no_value;
21070 /* But do forget it, if the window shows a different buffer now. */
21071 else if (BUFFERP (w->base_line_pos))
21072 w->base_line_pos = Qnil;
21073
21074 /* If the buffer is very big, don't waste time. */
21075 if (INTEGERP (Vline_number_display_limit)
21076 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
21077 {
21078 w->base_line_pos = Qnil;
21079 w->base_line_number = Qnil;
21080 goto no_value;
21081 }
21082
21083 if (INTEGERP (w->base_line_number)
21084 && INTEGERP (w->base_line_pos)
21085 && XFASTINT (w->base_line_pos) <= startpos)
21086 {
21087 line = XFASTINT (w->base_line_number);
21088 linepos = XFASTINT (w->base_line_pos);
21089 linepos_byte = buf_charpos_to_bytepos (b, linepos);
21090 }
21091 else
21092 {
21093 line = 1;
21094 linepos = BUF_BEGV (b);
21095 linepos_byte = BUF_BEGV_BYTE (b);
21096 }
21097
21098 /* Count lines from base line to window start position. */
21099 nlines = display_count_lines (linepos_byte,
21100 startpos_byte,
21101 startpos, &junk);
21102
21103 topline = nlines + line;
21104
21105 /* Determine a new base line, if the old one is too close
21106 or too far away, or if we did not have one.
21107 "Too close" means it's plausible a scroll-down would
21108 go back past it. */
21109 if (startpos == BUF_BEGV (b))
21110 {
21111 w->base_line_number = make_number (topline);
21112 w->base_line_pos = make_number (BUF_BEGV (b));
21113 }
21114 else if (nlines < height + 25 || nlines > height * 3 + 50
21115 || linepos == BUF_BEGV (b))
21116 {
21117 EMACS_INT limit = BUF_BEGV (b);
21118 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
21119 EMACS_INT position;
21120 EMACS_INT distance =
21121 (height * 2 + 30) * line_number_display_limit_width;
21122
21123 if (startpos - distance > limit)
21124 {
21125 limit = startpos - distance;
21126 limit_byte = CHAR_TO_BYTE (limit);
21127 }
21128
21129 nlines = display_count_lines (startpos_byte,
21130 limit_byte,
21131 - (height * 2 + 30),
21132 &position);
21133 /* If we couldn't find the lines we wanted within
21134 line_number_display_limit_width chars per line,
21135 give up on line numbers for this window. */
21136 if (position == limit_byte && limit == startpos - distance)
21137 {
21138 w->base_line_pos = w->buffer;
21139 w->base_line_number = Qnil;
21140 goto no_value;
21141 }
21142
21143 w->base_line_number = make_number (topline - nlines);
21144 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
21145 }
21146
21147 /* Now count lines from the start pos to point. */
21148 nlines = display_count_lines (startpos_byte,
21149 PT_BYTE, PT, &junk);
21150
21151 /* Record that we did display the line number. */
21152 line_number_displayed = 1;
21153
21154 /* Make the string to show. */
21155 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
21156 return decode_mode_spec_buf;
21157 no_value:
21158 {
21159 char* p = decode_mode_spec_buf;
21160 int pad = field_width - 2;
21161 while (pad-- > 0)
21162 *p++ = ' ';
21163 *p++ = '?';
21164 *p++ = '?';
21165 *p = '\0';
21166 return decode_mode_spec_buf;
21167 }
21168 }
21169 break;
21170
21171 case 'm':
21172 obj = BVAR (b, mode_name);
21173 break;
21174
21175 case 'n':
21176 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
21177 return " Narrow";
21178 break;
21179
21180 case 'p':
21181 {
21182 EMACS_INT pos = marker_position (w->start);
21183 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
21184
21185 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
21186 {
21187 if (pos <= BUF_BEGV (b))
21188 return "All";
21189 else
21190 return "Bottom";
21191 }
21192 else if (pos <= BUF_BEGV (b))
21193 return "Top";
21194 else
21195 {
21196 if (total > 1000000)
21197 /* Do it differently for a large value, to avoid overflow. */
21198 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21199 else
21200 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
21201 /* We can't normally display a 3-digit number,
21202 so get us a 2-digit number that is close. */
21203 if (total == 100)
21204 total = 99;
21205 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
21206 return decode_mode_spec_buf;
21207 }
21208 }
21209
21210 /* Display percentage of size above the bottom of the screen. */
21211 case 'P':
21212 {
21213 EMACS_INT toppos = marker_position (w->start);
21214 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
21215 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
21216
21217 if (botpos >= BUF_ZV (b))
21218 {
21219 if (toppos <= BUF_BEGV (b))
21220 return "All";
21221 else
21222 return "Bottom";
21223 }
21224 else
21225 {
21226 if (total > 1000000)
21227 /* Do it differently for a large value, to avoid overflow. */
21228 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21229 else
21230 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
21231 /* We can't normally display a 3-digit number,
21232 so get us a 2-digit number that is close. */
21233 if (total == 100)
21234 total = 99;
21235 if (toppos <= BUF_BEGV (b))
21236 sprintf (decode_mode_spec_buf, "Top%2"pI"d%%", total);
21237 else
21238 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
21239 return decode_mode_spec_buf;
21240 }
21241 }
21242
21243 case 's':
21244 /* status of process */
21245 obj = Fget_buffer_process (Fcurrent_buffer ());
21246 if (NILP (obj))
21247 return "no process";
21248 #ifndef MSDOS
21249 obj = Fsymbol_name (Fprocess_status (obj));
21250 #endif
21251 break;
21252
21253 case '@':
21254 {
21255 int count = inhibit_garbage_collection ();
21256 Lisp_Object val = call1 (intern ("file-remote-p"),
21257 BVAR (current_buffer, directory));
21258 unbind_to (count, Qnil);
21259
21260 if (NILP (val))
21261 return "-";
21262 else
21263 return "@";
21264 }
21265
21266 case 't': /* indicate TEXT or BINARY */
21267 return "T";
21268
21269 case 'z':
21270 /* coding-system (not including end-of-line format) */
21271 case 'Z':
21272 /* coding-system (including end-of-line type) */
21273 {
21274 int eol_flag = (c == 'Z');
21275 char *p = decode_mode_spec_buf;
21276
21277 if (! FRAME_WINDOW_P (f))
21278 {
21279 /* No need to mention EOL here--the terminal never needs
21280 to do EOL conversion. */
21281 p = decode_mode_spec_coding (CODING_ID_NAME
21282 (FRAME_KEYBOARD_CODING (f)->id),
21283 p, 0);
21284 p = decode_mode_spec_coding (CODING_ID_NAME
21285 (FRAME_TERMINAL_CODING (f)->id),
21286 p, 0);
21287 }
21288 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
21289 p, eol_flag);
21290
21291 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
21292 #ifdef subprocesses
21293 obj = Fget_buffer_process (Fcurrent_buffer ());
21294 if (PROCESSP (obj))
21295 {
21296 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
21297 p, eol_flag);
21298 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
21299 p, eol_flag);
21300 }
21301 #endif /* subprocesses */
21302 #endif /* 0 */
21303 *p = 0;
21304 return decode_mode_spec_buf;
21305 }
21306 }
21307
21308 if (STRINGP (obj))
21309 {
21310 *string = obj;
21311 return SSDATA (obj);
21312 }
21313 else
21314 return "";
21315 }
21316
21317
21318 /* Count up to COUNT lines starting from START_BYTE.
21319 But don't go beyond LIMIT_BYTE.
21320 Return the number of lines thus found (always nonnegative).
21321
21322 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
21323
21324 static EMACS_INT
21325 display_count_lines (EMACS_INT start_byte,
21326 EMACS_INT limit_byte, EMACS_INT count,
21327 EMACS_INT *byte_pos_ptr)
21328 {
21329 register unsigned char *cursor;
21330 unsigned char *base;
21331
21332 register EMACS_INT ceiling;
21333 register unsigned char *ceiling_addr;
21334 EMACS_INT orig_count = count;
21335
21336 /* If we are not in selective display mode,
21337 check only for newlines. */
21338 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
21339 && !INTEGERP (BVAR (current_buffer, selective_display)));
21340
21341 if (count > 0)
21342 {
21343 while (start_byte < limit_byte)
21344 {
21345 ceiling = BUFFER_CEILING_OF (start_byte);
21346 ceiling = min (limit_byte - 1, ceiling);
21347 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
21348 base = (cursor = BYTE_POS_ADDR (start_byte));
21349 while (1)
21350 {
21351 if (selective_display)
21352 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
21353 ;
21354 else
21355 while (*cursor != '\n' && ++cursor != ceiling_addr)
21356 ;
21357
21358 if (cursor != ceiling_addr)
21359 {
21360 if (--count == 0)
21361 {
21362 start_byte += cursor - base + 1;
21363 *byte_pos_ptr = start_byte;
21364 return orig_count;
21365 }
21366 else
21367 if (++cursor == ceiling_addr)
21368 break;
21369 }
21370 else
21371 break;
21372 }
21373 start_byte += cursor - base;
21374 }
21375 }
21376 else
21377 {
21378 while (start_byte > limit_byte)
21379 {
21380 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
21381 ceiling = max (limit_byte, ceiling);
21382 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
21383 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
21384 while (1)
21385 {
21386 if (selective_display)
21387 while (--cursor != ceiling_addr
21388 && *cursor != '\n' && *cursor != 015)
21389 ;
21390 else
21391 while (--cursor != ceiling_addr && *cursor != '\n')
21392 ;
21393
21394 if (cursor != ceiling_addr)
21395 {
21396 if (++count == 0)
21397 {
21398 start_byte += cursor - base + 1;
21399 *byte_pos_ptr = start_byte;
21400 /* When scanning backwards, we should
21401 not count the newline posterior to which we stop. */
21402 return - orig_count - 1;
21403 }
21404 }
21405 else
21406 break;
21407 }
21408 /* Here we add 1 to compensate for the last decrement
21409 of CURSOR, which took it past the valid range. */
21410 start_byte += cursor - base + 1;
21411 }
21412 }
21413
21414 *byte_pos_ptr = limit_byte;
21415
21416 if (count < 0)
21417 return - orig_count + count;
21418 return orig_count - count;
21419
21420 }
21421
21422
21423 \f
21424 /***********************************************************************
21425 Displaying strings
21426 ***********************************************************************/
21427
21428 /* Display a NUL-terminated string, starting with index START.
21429
21430 If STRING is non-null, display that C string. Otherwise, the Lisp
21431 string LISP_STRING is displayed. There's a case that STRING is
21432 non-null and LISP_STRING is not nil. It means STRING is a string
21433 data of LISP_STRING. In that case, we display LISP_STRING while
21434 ignoring its text properties.
21435
21436 If FACE_STRING is not nil, FACE_STRING_POS is a position in
21437 FACE_STRING. Display STRING or LISP_STRING with the face at
21438 FACE_STRING_POS in FACE_STRING:
21439
21440 Display the string in the environment given by IT, but use the
21441 standard display table, temporarily.
21442
21443 FIELD_WIDTH is the minimum number of output glyphs to produce.
21444 If STRING has fewer characters than FIELD_WIDTH, pad to the right
21445 with spaces. If STRING has more characters, more than FIELD_WIDTH
21446 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
21447
21448 PRECISION is the maximum number of characters to output from
21449 STRING. PRECISION < 0 means don't truncate the string.
21450
21451 This is roughly equivalent to printf format specifiers:
21452
21453 FIELD_WIDTH PRECISION PRINTF
21454 ----------------------------------------
21455 -1 -1 %s
21456 -1 10 %.10s
21457 10 -1 %10s
21458 20 10 %20.10s
21459
21460 MULTIBYTE zero means do not display multibyte chars, > 0 means do
21461 display them, and < 0 means obey the current buffer's value of
21462 enable_multibyte_characters.
21463
21464 Value is the number of columns displayed. */
21465
21466 static int
21467 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
21468 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
21469 int field_width, int precision, int max_x, int multibyte)
21470 {
21471 int hpos_at_start = it->hpos;
21472 int saved_face_id = it->face_id;
21473 struct glyph_row *row = it->glyph_row;
21474 EMACS_INT it_charpos;
21475
21476 /* Initialize the iterator IT for iteration over STRING beginning
21477 with index START. */
21478 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
21479 precision, field_width, multibyte);
21480 if (string && STRINGP (lisp_string))
21481 /* LISP_STRING is the one returned by decode_mode_spec. We should
21482 ignore its text properties. */
21483 it->stop_charpos = it->end_charpos;
21484
21485 /* If displaying STRING, set up the face of the iterator from
21486 FACE_STRING, if that's given. */
21487 if (STRINGP (face_string))
21488 {
21489 EMACS_INT endptr;
21490 struct face *face;
21491
21492 it->face_id
21493 = face_at_string_position (it->w, face_string, face_string_pos,
21494 0, it->region_beg_charpos,
21495 it->region_end_charpos,
21496 &endptr, it->base_face_id, 0);
21497 face = FACE_FROM_ID (it->f, it->face_id);
21498 it->face_box_p = face->box != FACE_NO_BOX;
21499 }
21500
21501 /* Set max_x to the maximum allowed X position. Don't let it go
21502 beyond the right edge of the window. */
21503 if (max_x <= 0)
21504 max_x = it->last_visible_x;
21505 else
21506 max_x = min (max_x, it->last_visible_x);
21507
21508 /* Skip over display elements that are not visible. because IT->w is
21509 hscrolled. */
21510 if (it->current_x < it->first_visible_x)
21511 move_it_in_display_line_to (it, 100000, it->first_visible_x,
21512 MOVE_TO_POS | MOVE_TO_X);
21513
21514 row->ascent = it->max_ascent;
21515 row->height = it->max_ascent + it->max_descent;
21516 row->phys_ascent = it->max_phys_ascent;
21517 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
21518 row->extra_line_spacing = it->max_extra_line_spacing;
21519
21520 if (STRINGP (it->string))
21521 it_charpos = IT_STRING_CHARPOS (*it);
21522 else
21523 it_charpos = IT_CHARPOS (*it);
21524
21525 /* This condition is for the case that we are called with current_x
21526 past last_visible_x. */
21527 while (it->current_x < max_x)
21528 {
21529 int x_before, x, n_glyphs_before, i, nglyphs;
21530
21531 /* Get the next display element. */
21532 if (!get_next_display_element (it))
21533 break;
21534
21535 /* Produce glyphs. */
21536 x_before = it->current_x;
21537 n_glyphs_before = row->used[TEXT_AREA];
21538 PRODUCE_GLYPHS (it);
21539
21540 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
21541 i = 0;
21542 x = x_before;
21543 while (i < nglyphs)
21544 {
21545 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
21546
21547 if (it->line_wrap != TRUNCATE
21548 && x + glyph->pixel_width > max_x)
21549 {
21550 /* End of continued line or max_x reached. */
21551 if (CHAR_GLYPH_PADDING_P (*glyph))
21552 {
21553 /* A wide character is unbreakable. */
21554 if (row->reversed_p)
21555 unproduce_glyphs (it, row->used[TEXT_AREA]
21556 - n_glyphs_before);
21557 row->used[TEXT_AREA] = n_glyphs_before;
21558 it->current_x = x_before;
21559 }
21560 else
21561 {
21562 if (row->reversed_p)
21563 unproduce_glyphs (it, row->used[TEXT_AREA]
21564 - (n_glyphs_before + i));
21565 row->used[TEXT_AREA] = n_glyphs_before + i;
21566 it->current_x = x;
21567 }
21568 break;
21569 }
21570 else if (x + glyph->pixel_width >= it->first_visible_x)
21571 {
21572 /* Glyph is at least partially visible. */
21573 ++it->hpos;
21574 if (x < it->first_visible_x)
21575 row->x = x - it->first_visible_x;
21576 }
21577 else
21578 {
21579 /* Glyph is off the left margin of the display area.
21580 Should not happen. */
21581 abort ();
21582 }
21583
21584 row->ascent = max (row->ascent, it->max_ascent);
21585 row->height = max (row->height, it->max_ascent + it->max_descent);
21586 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
21587 row->phys_height = max (row->phys_height,
21588 it->max_phys_ascent + it->max_phys_descent);
21589 row->extra_line_spacing = max (row->extra_line_spacing,
21590 it->max_extra_line_spacing);
21591 x += glyph->pixel_width;
21592 ++i;
21593 }
21594
21595 /* Stop if max_x reached. */
21596 if (i < nglyphs)
21597 break;
21598
21599 /* Stop at line ends. */
21600 if (ITERATOR_AT_END_OF_LINE_P (it))
21601 {
21602 it->continuation_lines_width = 0;
21603 break;
21604 }
21605
21606 set_iterator_to_next (it, 1);
21607 if (STRINGP (it->string))
21608 it_charpos = IT_STRING_CHARPOS (*it);
21609 else
21610 it_charpos = IT_CHARPOS (*it);
21611
21612 /* Stop if truncating at the right edge. */
21613 if (it->line_wrap == TRUNCATE
21614 && it->current_x >= it->last_visible_x)
21615 {
21616 /* Add truncation mark, but don't do it if the line is
21617 truncated at a padding space. */
21618 if (it_charpos < it->string_nchars)
21619 {
21620 if (!FRAME_WINDOW_P (it->f))
21621 {
21622 int ii, n;
21623
21624 if (it->current_x > it->last_visible_x)
21625 {
21626 if (!row->reversed_p)
21627 {
21628 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
21629 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21630 break;
21631 }
21632 else
21633 {
21634 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
21635 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21636 break;
21637 unproduce_glyphs (it, ii + 1);
21638 ii = row->used[TEXT_AREA] - (ii + 1);
21639 }
21640 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
21641 {
21642 row->used[TEXT_AREA] = ii;
21643 produce_special_glyphs (it, IT_TRUNCATION);
21644 }
21645 }
21646 produce_special_glyphs (it, IT_TRUNCATION);
21647 }
21648 row->truncated_on_right_p = 1;
21649 }
21650 break;
21651 }
21652 }
21653
21654 /* Maybe insert a truncation at the left. */
21655 if (it->first_visible_x
21656 && it_charpos > 0)
21657 {
21658 if (!FRAME_WINDOW_P (it->f))
21659 insert_left_trunc_glyphs (it);
21660 row->truncated_on_left_p = 1;
21661 }
21662
21663 it->face_id = saved_face_id;
21664
21665 /* Value is number of columns displayed. */
21666 return it->hpos - hpos_at_start;
21667 }
21668
21669
21670 \f
21671 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
21672 appears as an element of LIST or as the car of an element of LIST.
21673 If PROPVAL is a list, compare each element against LIST in that
21674 way, and return 1/2 if any element of PROPVAL is found in LIST.
21675 Otherwise return 0. This function cannot quit.
21676 The return value is 2 if the text is invisible but with an ellipsis
21677 and 1 if it's invisible and without an ellipsis. */
21678
21679 int
21680 invisible_p (register Lisp_Object propval, Lisp_Object list)
21681 {
21682 register Lisp_Object tail, proptail;
21683
21684 for (tail = list; CONSP (tail); tail = XCDR (tail))
21685 {
21686 register Lisp_Object tem;
21687 tem = XCAR (tail);
21688 if (EQ (propval, tem))
21689 return 1;
21690 if (CONSP (tem) && EQ (propval, XCAR (tem)))
21691 return NILP (XCDR (tem)) ? 1 : 2;
21692 }
21693
21694 if (CONSP (propval))
21695 {
21696 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
21697 {
21698 Lisp_Object propelt;
21699 propelt = XCAR (proptail);
21700 for (tail = list; CONSP (tail); tail = XCDR (tail))
21701 {
21702 register Lisp_Object tem;
21703 tem = XCAR (tail);
21704 if (EQ (propelt, tem))
21705 return 1;
21706 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
21707 return NILP (XCDR (tem)) ? 1 : 2;
21708 }
21709 }
21710 }
21711
21712 return 0;
21713 }
21714
21715 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
21716 doc: /* Non-nil if the property makes the text invisible.
21717 POS-OR-PROP can be a marker or number, in which case it is taken to be
21718 a position in the current buffer and the value of the `invisible' property
21719 is checked; or it can be some other value, which is then presumed to be the
21720 value of the `invisible' property of the text of interest.
21721 The non-nil value returned can be t for truly invisible text or something
21722 else if the text is replaced by an ellipsis. */)
21723 (Lisp_Object pos_or_prop)
21724 {
21725 Lisp_Object prop
21726 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
21727 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
21728 : pos_or_prop);
21729 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
21730 return (invis == 0 ? Qnil
21731 : invis == 1 ? Qt
21732 : make_number (invis));
21733 }
21734
21735 /* Calculate a width or height in pixels from a specification using
21736 the following elements:
21737
21738 SPEC ::=
21739 NUM - a (fractional) multiple of the default font width/height
21740 (NUM) - specifies exactly NUM pixels
21741 UNIT - a fixed number of pixels, see below.
21742 ELEMENT - size of a display element in pixels, see below.
21743 (NUM . SPEC) - equals NUM * SPEC
21744 (+ SPEC SPEC ...) - add pixel values
21745 (- SPEC SPEC ...) - subtract pixel values
21746 (- SPEC) - negate pixel value
21747
21748 NUM ::=
21749 INT or FLOAT - a number constant
21750 SYMBOL - use symbol's (buffer local) variable binding.
21751
21752 UNIT ::=
21753 in - pixels per inch *)
21754 mm - pixels per 1/1000 meter *)
21755 cm - pixels per 1/100 meter *)
21756 width - width of current font in pixels.
21757 height - height of current font in pixels.
21758
21759 *) using the ratio(s) defined in display-pixels-per-inch.
21760
21761 ELEMENT ::=
21762
21763 left-fringe - left fringe width in pixels
21764 right-fringe - right fringe width in pixels
21765
21766 left-margin - left margin width in pixels
21767 right-margin - right margin width in pixels
21768
21769 scroll-bar - scroll-bar area width in pixels
21770
21771 Examples:
21772
21773 Pixels corresponding to 5 inches:
21774 (5 . in)
21775
21776 Total width of non-text areas on left side of window (if scroll-bar is on left):
21777 '(space :width (+ left-fringe left-margin scroll-bar))
21778
21779 Align to first text column (in header line):
21780 '(space :align-to 0)
21781
21782 Align to middle of text area minus half the width of variable `my-image'
21783 containing a loaded image:
21784 '(space :align-to (0.5 . (- text my-image)))
21785
21786 Width of left margin minus width of 1 character in the default font:
21787 '(space :width (- left-margin 1))
21788
21789 Width of left margin minus width of 2 characters in the current font:
21790 '(space :width (- left-margin (2 . width)))
21791
21792 Center 1 character over left-margin (in header line):
21793 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
21794
21795 Different ways to express width of left fringe plus left margin minus one pixel:
21796 '(space :width (- (+ left-fringe left-margin) (1)))
21797 '(space :width (+ left-fringe left-margin (- (1))))
21798 '(space :width (+ left-fringe left-margin (-1)))
21799
21800 */
21801
21802 #define NUMVAL(X) \
21803 ((INTEGERP (X) || FLOATP (X)) \
21804 ? XFLOATINT (X) \
21805 : - 1)
21806
21807 static int
21808 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
21809 struct font *font, int width_p, int *align_to)
21810 {
21811 double pixels;
21812
21813 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
21814 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
21815
21816 if (NILP (prop))
21817 return OK_PIXELS (0);
21818
21819 xassert (FRAME_LIVE_P (it->f));
21820
21821 if (SYMBOLP (prop))
21822 {
21823 if (SCHARS (SYMBOL_NAME (prop)) == 2)
21824 {
21825 char *unit = SSDATA (SYMBOL_NAME (prop));
21826
21827 if (unit[0] == 'i' && unit[1] == 'n')
21828 pixels = 1.0;
21829 else if (unit[0] == 'm' && unit[1] == 'm')
21830 pixels = 25.4;
21831 else if (unit[0] == 'c' && unit[1] == 'm')
21832 pixels = 2.54;
21833 else
21834 pixels = 0;
21835 if (pixels > 0)
21836 {
21837 double ppi;
21838 #ifdef HAVE_WINDOW_SYSTEM
21839 if (FRAME_WINDOW_P (it->f)
21840 && (ppi = (width_p
21841 ? FRAME_X_DISPLAY_INFO (it->f)->resx
21842 : FRAME_X_DISPLAY_INFO (it->f)->resy),
21843 ppi > 0))
21844 return OK_PIXELS (ppi / pixels);
21845 #endif
21846
21847 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
21848 || (CONSP (Vdisplay_pixels_per_inch)
21849 && (ppi = (width_p
21850 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
21851 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
21852 ppi > 0)))
21853 return OK_PIXELS (ppi / pixels);
21854
21855 return 0;
21856 }
21857 }
21858
21859 #ifdef HAVE_WINDOW_SYSTEM
21860 if (EQ (prop, Qheight))
21861 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
21862 if (EQ (prop, Qwidth))
21863 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
21864 #else
21865 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
21866 return OK_PIXELS (1);
21867 #endif
21868
21869 if (EQ (prop, Qtext))
21870 return OK_PIXELS (width_p
21871 ? window_box_width (it->w, TEXT_AREA)
21872 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
21873
21874 if (align_to && *align_to < 0)
21875 {
21876 *res = 0;
21877 if (EQ (prop, Qleft))
21878 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
21879 if (EQ (prop, Qright))
21880 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
21881 if (EQ (prop, Qcenter))
21882 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
21883 + window_box_width (it->w, TEXT_AREA) / 2);
21884 if (EQ (prop, Qleft_fringe))
21885 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21886 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
21887 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
21888 if (EQ (prop, Qright_fringe))
21889 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21890 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21891 : window_box_right_offset (it->w, TEXT_AREA));
21892 if (EQ (prop, Qleft_margin))
21893 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
21894 if (EQ (prop, Qright_margin))
21895 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
21896 if (EQ (prop, Qscroll_bar))
21897 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
21898 ? 0
21899 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21900 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21901 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
21902 : 0)));
21903 }
21904 else
21905 {
21906 if (EQ (prop, Qleft_fringe))
21907 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
21908 if (EQ (prop, Qright_fringe))
21909 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
21910 if (EQ (prop, Qleft_margin))
21911 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
21912 if (EQ (prop, Qright_margin))
21913 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
21914 if (EQ (prop, Qscroll_bar))
21915 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
21916 }
21917
21918 prop = Fbuffer_local_value (prop, it->w->buffer);
21919 }
21920
21921 if (INTEGERP (prop) || FLOATP (prop))
21922 {
21923 int base_unit = (width_p
21924 ? FRAME_COLUMN_WIDTH (it->f)
21925 : FRAME_LINE_HEIGHT (it->f));
21926 return OK_PIXELS (XFLOATINT (prop) * base_unit);
21927 }
21928
21929 if (CONSP (prop))
21930 {
21931 Lisp_Object car = XCAR (prop);
21932 Lisp_Object cdr = XCDR (prop);
21933
21934 if (SYMBOLP (car))
21935 {
21936 #ifdef HAVE_WINDOW_SYSTEM
21937 if (FRAME_WINDOW_P (it->f)
21938 && valid_image_p (prop))
21939 {
21940 ptrdiff_t id = lookup_image (it->f, prop);
21941 struct image *img = IMAGE_FROM_ID (it->f, id);
21942
21943 return OK_PIXELS (width_p ? img->width : img->height);
21944 }
21945 #endif
21946 if (EQ (car, Qplus) || EQ (car, Qminus))
21947 {
21948 int first = 1;
21949 double px;
21950
21951 pixels = 0;
21952 while (CONSP (cdr))
21953 {
21954 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
21955 font, width_p, align_to))
21956 return 0;
21957 if (first)
21958 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
21959 else
21960 pixels += px;
21961 cdr = XCDR (cdr);
21962 }
21963 if (EQ (car, Qminus))
21964 pixels = -pixels;
21965 return OK_PIXELS (pixels);
21966 }
21967
21968 car = Fbuffer_local_value (car, it->w->buffer);
21969 }
21970
21971 if (INTEGERP (car) || FLOATP (car))
21972 {
21973 double fact;
21974 pixels = XFLOATINT (car);
21975 if (NILP (cdr))
21976 return OK_PIXELS (pixels);
21977 if (calc_pixel_width_or_height (&fact, it, cdr,
21978 font, width_p, align_to))
21979 return OK_PIXELS (pixels * fact);
21980 return 0;
21981 }
21982
21983 return 0;
21984 }
21985
21986 return 0;
21987 }
21988
21989 \f
21990 /***********************************************************************
21991 Glyph Display
21992 ***********************************************************************/
21993
21994 #ifdef HAVE_WINDOW_SYSTEM
21995
21996 #if GLYPH_DEBUG
21997
21998 void
21999 dump_glyph_string (struct glyph_string *s)
22000 {
22001 fprintf (stderr, "glyph string\n");
22002 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
22003 s->x, s->y, s->width, s->height);
22004 fprintf (stderr, " ybase = %d\n", s->ybase);
22005 fprintf (stderr, " hl = %d\n", s->hl);
22006 fprintf (stderr, " left overhang = %d, right = %d\n",
22007 s->left_overhang, s->right_overhang);
22008 fprintf (stderr, " nchars = %d\n", s->nchars);
22009 fprintf (stderr, " extends to end of line = %d\n",
22010 s->extends_to_end_of_line_p);
22011 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
22012 fprintf (stderr, " bg width = %d\n", s->background_width);
22013 }
22014
22015 #endif /* GLYPH_DEBUG */
22016
22017 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
22018 of XChar2b structures for S; it can't be allocated in
22019 init_glyph_string because it must be allocated via `alloca'. W
22020 is the window on which S is drawn. ROW and AREA are the glyph row
22021 and area within the row from which S is constructed. START is the
22022 index of the first glyph structure covered by S. HL is a
22023 face-override for drawing S. */
22024
22025 #ifdef HAVE_NTGUI
22026 #define OPTIONAL_HDC(hdc) HDC hdc,
22027 #define DECLARE_HDC(hdc) HDC hdc;
22028 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
22029 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
22030 #endif
22031
22032 #ifndef OPTIONAL_HDC
22033 #define OPTIONAL_HDC(hdc)
22034 #define DECLARE_HDC(hdc)
22035 #define ALLOCATE_HDC(hdc, f)
22036 #define RELEASE_HDC(hdc, f)
22037 #endif
22038
22039 static void
22040 init_glyph_string (struct glyph_string *s,
22041 OPTIONAL_HDC (hdc)
22042 XChar2b *char2b, struct window *w, struct glyph_row *row,
22043 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
22044 {
22045 memset (s, 0, sizeof *s);
22046 s->w = w;
22047 s->f = XFRAME (w->frame);
22048 #ifdef HAVE_NTGUI
22049 s->hdc = hdc;
22050 #endif
22051 s->display = FRAME_X_DISPLAY (s->f);
22052 s->window = FRAME_X_WINDOW (s->f);
22053 s->char2b = char2b;
22054 s->hl = hl;
22055 s->row = row;
22056 s->area = area;
22057 s->first_glyph = row->glyphs[area] + start;
22058 s->height = row->height;
22059 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
22060 s->ybase = s->y + row->ascent;
22061 }
22062
22063
22064 /* Append the list of glyph strings with head H and tail T to the list
22065 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
22066
22067 static inline void
22068 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22069 struct glyph_string *h, struct glyph_string *t)
22070 {
22071 if (h)
22072 {
22073 if (*head)
22074 (*tail)->next = h;
22075 else
22076 *head = h;
22077 h->prev = *tail;
22078 *tail = t;
22079 }
22080 }
22081
22082
22083 /* Prepend the list of glyph strings with head H and tail T to the
22084 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
22085 result. */
22086
22087 static inline void
22088 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22089 struct glyph_string *h, struct glyph_string *t)
22090 {
22091 if (h)
22092 {
22093 if (*head)
22094 (*head)->prev = t;
22095 else
22096 *tail = t;
22097 t->next = *head;
22098 *head = h;
22099 }
22100 }
22101
22102
22103 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
22104 Set *HEAD and *TAIL to the resulting list. */
22105
22106 static inline void
22107 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
22108 struct glyph_string *s)
22109 {
22110 s->next = s->prev = NULL;
22111 append_glyph_string_lists (head, tail, s, s);
22112 }
22113
22114
22115 /* Get face and two-byte form of character C in face FACE_ID on frame F.
22116 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
22117 make sure that X resources for the face returned are allocated.
22118 Value is a pointer to a realized face that is ready for display if
22119 DISPLAY_P is non-zero. */
22120
22121 static inline struct face *
22122 get_char_face_and_encoding (struct frame *f, int c, int face_id,
22123 XChar2b *char2b, int display_p)
22124 {
22125 struct face *face = FACE_FROM_ID (f, face_id);
22126
22127 if (face->font)
22128 {
22129 unsigned code = face->font->driver->encode_char (face->font, c);
22130
22131 if (code != FONT_INVALID_CODE)
22132 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22133 else
22134 STORE_XCHAR2B (char2b, 0, 0);
22135 }
22136
22137 /* Make sure X resources of the face are allocated. */
22138 #ifdef HAVE_X_WINDOWS
22139 if (display_p)
22140 #endif
22141 {
22142 xassert (face != NULL);
22143 PREPARE_FACE_FOR_DISPLAY (f, face);
22144 }
22145
22146 return face;
22147 }
22148
22149
22150 /* Get face and two-byte form of character glyph GLYPH on frame F.
22151 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
22152 a pointer to a realized face that is ready for display. */
22153
22154 static inline struct face *
22155 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
22156 XChar2b *char2b, int *two_byte_p)
22157 {
22158 struct face *face;
22159
22160 xassert (glyph->type == CHAR_GLYPH);
22161 face = FACE_FROM_ID (f, glyph->face_id);
22162
22163 if (two_byte_p)
22164 *two_byte_p = 0;
22165
22166 if (face->font)
22167 {
22168 unsigned code;
22169
22170 if (CHAR_BYTE8_P (glyph->u.ch))
22171 code = CHAR_TO_BYTE8 (glyph->u.ch);
22172 else
22173 code = face->font->driver->encode_char (face->font, glyph->u.ch);
22174
22175 if (code != FONT_INVALID_CODE)
22176 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22177 else
22178 STORE_XCHAR2B (char2b, 0, 0);
22179 }
22180
22181 /* Make sure X resources of the face are allocated. */
22182 xassert (face != NULL);
22183 PREPARE_FACE_FOR_DISPLAY (f, face);
22184 return face;
22185 }
22186
22187
22188 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
22189 Return 1 if FONT has a glyph for C, otherwise return 0. */
22190
22191 static inline int
22192 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
22193 {
22194 unsigned code;
22195
22196 if (CHAR_BYTE8_P (c))
22197 code = CHAR_TO_BYTE8 (c);
22198 else
22199 code = font->driver->encode_char (font, c);
22200
22201 if (code == FONT_INVALID_CODE)
22202 return 0;
22203 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22204 return 1;
22205 }
22206
22207
22208 /* Fill glyph string S with composition components specified by S->cmp.
22209
22210 BASE_FACE is the base face of the composition.
22211 S->cmp_from is the index of the first component for S.
22212
22213 OVERLAPS non-zero means S should draw the foreground only, and use
22214 its physical height for clipping. See also draw_glyphs.
22215
22216 Value is the index of a component not in S. */
22217
22218 static int
22219 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
22220 int overlaps)
22221 {
22222 int i;
22223 /* For all glyphs of this composition, starting at the offset
22224 S->cmp_from, until we reach the end of the definition or encounter a
22225 glyph that requires the different face, add it to S. */
22226 struct face *face;
22227
22228 xassert (s);
22229
22230 s->for_overlaps = overlaps;
22231 s->face = NULL;
22232 s->font = NULL;
22233 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
22234 {
22235 int c = COMPOSITION_GLYPH (s->cmp, i);
22236
22237 /* TAB in a composition means display glyphs with padding space
22238 on the left or right. */
22239 if (c != '\t')
22240 {
22241 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
22242 -1, Qnil);
22243
22244 face = get_char_face_and_encoding (s->f, c, face_id,
22245 s->char2b + i, 1);
22246 if (face)
22247 {
22248 if (! s->face)
22249 {
22250 s->face = face;
22251 s->font = s->face->font;
22252 }
22253 else if (s->face != face)
22254 break;
22255 }
22256 }
22257 ++s->nchars;
22258 }
22259 s->cmp_to = i;
22260
22261 if (s->face == NULL)
22262 {
22263 s->face = base_face->ascii_face;
22264 s->font = s->face->font;
22265 }
22266
22267 /* All glyph strings for the same composition has the same width,
22268 i.e. the width set for the first component of the composition. */
22269 s->width = s->first_glyph->pixel_width;
22270
22271 /* If the specified font could not be loaded, use the frame's
22272 default font, but record the fact that we couldn't load it in
22273 the glyph string so that we can draw rectangles for the
22274 characters of the glyph string. */
22275 if (s->font == NULL)
22276 {
22277 s->font_not_found_p = 1;
22278 s->font = FRAME_FONT (s->f);
22279 }
22280
22281 /* Adjust base line for subscript/superscript text. */
22282 s->ybase += s->first_glyph->voffset;
22283
22284 /* This glyph string must always be drawn with 16-bit functions. */
22285 s->two_byte_p = 1;
22286
22287 return s->cmp_to;
22288 }
22289
22290 static int
22291 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
22292 int start, int end, int overlaps)
22293 {
22294 struct glyph *glyph, *last;
22295 Lisp_Object lgstring;
22296 int i;
22297
22298 s->for_overlaps = overlaps;
22299 glyph = s->row->glyphs[s->area] + start;
22300 last = s->row->glyphs[s->area] + end;
22301 s->cmp_id = glyph->u.cmp.id;
22302 s->cmp_from = glyph->slice.cmp.from;
22303 s->cmp_to = glyph->slice.cmp.to + 1;
22304 s->face = FACE_FROM_ID (s->f, face_id);
22305 lgstring = composition_gstring_from_id (s->cmp_id);
22306 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
22307 glyph++;
22308 while (glyph < last
22309 && glyph->u.cmp.automatic
22310 && glyph->u.cmp.id == s->cmp_id
22311 && s->cmp_to == glyph->slice.cmp.from)
22312 s->cmp_to = (glyph++)->slice.cmp.to + 1;
22313
22314 for (i = s->cmp_from; i < s->cmp_to; i++)
22315 {
22316 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
22317 unsigned code = LGLYPH_CODE (lglyph);
22318
22319 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
22320 }
22321 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
22322 return glyph - s->row->glyphs[s->area];
22323 }
22324
22325
22326 /* Fill glyph string S from a sequence glyphs for glyphless characters.
22327 See the comment of fill_glyph_string for arguments.
22328 Value is the index of the first glyph not in S. */
22329
22330
22331 static int
22332 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
22333 int start, int end, int overlaps)
22334 {
22335 struct glyph *glyph, *last;
22336 int voffset;
22337
22338 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
22339 s->for_overlaps = overlaps;
22340 glyph = s->row->glyphs[s->area] + start;
22341 last = s->row->glyphs[s->area] + end;
22342 voffset = glyph->voffset;
22343 s->face = FACE_FROM_ID (s->f, face_id);
22344 s->font = s->face->font;
22345 s->nchars = 1;
22346 s->width = glyph->pixel_width;
22347 glyph++;
22348 while (glyph < last
22349 && glyph->type == GLYPHLESS_GLYPH
22350 && glyph->voffset == voffset
22351 && glyph->face_id == face_id)
22352 {
22353 s->nchars++;
22354 s->width += glyph->pixel_width;
22355 glyph++;
22356 }
22357 s->ybase += voffset;
22358 return glyph - s->row->glyphs[s->area];
22359 }
22360
22361
22362 /* Fill glyph string S from a sequence of character glyphs.
22363
22364 FACE_ID is the face id of the string. START is the index of the
22365 first glyph to consider, END is the index of the last + 1.
22366 OVERLAPS non-zero means S should draw the foreground only, and use
22367 its physical height for clipping. See also draw_glyphs.
22368
22369 Value is the index of the first glyph not in S. */
22370
22371 static int
22372 fill_glyph_string (struct glyph_string *s, int face_id,
22373 int start, int end, int overlaps)
22374 {
22375 struct glyph *glyph, *last;
22376 int voffset;
22377 int glyph_not_available_p;
22378
22379 xassert (s->f == XFRAME (s->w->frame));
22380 xassert (s->nchars == 0);
22381 xassert (start >= 0 && end > start);
22382
22383 s->for_overlaps = overlaps;
22384 glyph = s->row->glyphs[s->area] + start;
22385 last = s->row->glyphs[s->area] + end;
22386 voffset = glyph->voffset;
22387 s->padding_p = glyph->padding_p;
22388 glyph_not_available_p = glyph->glyph_not_available_p;
22389
22390 while (glyph < last
22391 && glyph->type == CHAR_GLYPH
22392 && glyph->voffset == voffset
22393 /* Same face id implies same font, nowadays. */
22394 && glyph->face_id == face_id
22395 && glyph->glyph_not_available_p == glyph_not_available_p)
22396 {
22397 int two_byte_p;
22398
22399 s->face = get_glyph_face_and_encoding (s->f, glyph,
22400 s->char2b + s->nchars,
22401 &two_byte_p);
22402 s->two_byte_p = two_byte_p;
22403 ++s->nchars;
22404 xassert (s->nchars <= end - start);
22405 s->width += glyph->pixel_width;
22406 if (glyph++->padding_p != s->padding_p)
22407 break;
22408 }
22409
22410 s->font = s->face->font;
22411
22412 /* If the specified font could not be loaded, use the frame's font,
22413 but record the fact that we couldn't load it in
22414 S->font_not_found_p so that we can draw rectangles for the
22415 characters of the glyph string. */
22416 if (s->font == NULL || glyph_not_available_p)
22417 {
22418 s->font_not_found_p = 1;
22419 s->font = FRAME_FONT (s->f);
22420 }
22421
22422 /* Adjust base line for subscript/superscript text. */
22423 s->ybase += voffset;
22424
22425 xassert (s->face && s->face->gc);
22426 return glyph - s->row->glyphs[s->area];
22427 }
22428
22429
22430 /* Fill glyph string S from image glyph S->first_glyph. */
22431
22432 static void
22433 fill_image_glyph_string (struct glyph_string *s)
22434 {
22435 xassert (s->first_glyph->type == IMAGE_GLYPH);
22436 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
22437 xassert (s->img);
22438 s->slice = s->first_glyph->slice.img;
22439 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
22440 s->font = s->face->font;
22441 s->width = s->first_glyph->pixel_width;
22442
22443 /* Adjust base line for subscript/superscript text. */
22444 s->ybase += s->first_glyph->voffset;
22445 }
22446
22447
22448 /* Fill glyph string S from a sequence of stretch glyphs.
22449
22450 START is the index of the first glyph to consider,
22451 END is the index of the last + 1.
22452
22453 Value is the index of the first glyph not in S. */
22454
22455 static int
22456 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
22457 {
22458 struct glyph *glyph, *last;
22459 int voffset, face_id;
22460
22461 xassert (s->first_glyph->type == STRETCH_GLYPH);
22462
22463 glyph = s->row->glyphs[s->area] + start;
22464 last = s->row->glyphs[s->area] + end;
22465 face_id = glyph->face_id;
22466 s->face = FACE_FROM_ID (s->f, face_id);
22467 s->font = s->face->font;
22468 s->width = glyph->pixel_width;
22469 s->nchars = 1;
22470 voffset = glyph->voffset;
22471
22472 for (++glyph;
22473 (glyph < last
22474 && glyph->type == STRETCH_GLYPH
22475 && glyph->voffset == voffset
22476 && glyph->face_id == face_id);
22477 ++glyph)
22478 s->width += glyph->pixel_width;
22479
22480 /* Adjust base line for subscript/superscript text. */
22481 s->ybase += voffset;
22482
22483 /* The case that face->gc == 0 is handled when drawing the glyph
22484 string by calling PREPARE_FACE_FOR_DISPLAY. */
22485 xassert (s->face);
22486 return glyph - s->row->glyphs[s->area];
22487 }
22488
22489 static struct font_metrics *
22490 get_per_char_metric (struct font *font, XChar2b *char2b)
22491 {
22492 static struct font_metrics metrics;
22493 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
22494
22495 if (! font || code == FONT_INVALID_CODE)
22496 return NULL;
22497 font->driver->text_extents (font, &code, 1, &metrics);
22498 return &metrics;
22499 }
22500
22501 /* EXPORT for RIF:
22502 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
22503 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
22504 assumed to be zero. */
22505
22506 void
22507 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
22508 {
22509 *left = *right = 0;
22510
22511 if (glyph->type == CHAR_GLYPH)
22512 {
22513 struct face *face;
22514 XChar2b char2b;
22515 struct font_metrics *pcm;
22516
22517 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
22518 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
22519 {
22520 if (pcm->rbearing > pcm->width)
22521 *right = pcm->rbearing - pcm->width;
22522 if (pcm->lbearing < 0)
22523 *left = -pcm->lbearing;
22524 }
22525 }
22526 else if (glyph->type == COMPOSITE_GLYPH)
22527 {
22528 if (! glyph->u.cmp.automatic)
22529 {
22530 struct composition *cmp = composition_table[glyph->u.cmp.id];
22531
22532 if (cmp->rbearing > cmp->pixel_width)
22533 *right = cmp->rbearing - cmp->pixel_width;
22534 if (cmp->lbearing < 0)
22535 *left = - cmp->lbearing;
22536 }
22537 else
22538 {
22539 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
22540 struct font_metrics metrics;
22541
22542 composition_gstring_width (gstring, glyph->slice.cmp.from,
22543 glyph->slice.cmp.to + 1, &metrics);
22544 if (metrics.rbearing > metrics.width)
22545 *right = metrics.rbearing - metrics.width;
22546 if (metrics.lbearing < 0)
22547 *left = - metrics.lbearing;
22548 }
22549 }
22550 }
22551
22552
22553 /* Return the index of the first glyph preceding glyph string S that
22554 is overwritten by S because of S's left overhang. Value is -1
22555 if no glyphs are overwritten. */
22556
22557 static int
22558 left_overwritten (struct glyph_string *s)
22559 {
22560 int k;
22561
22562 if (s->left_overhang)
22563 {
22564 int x = 0, i;
22565 struct glyph *glyphs = s->row->glyphs[s->area];
22566 int first = s->first_glyph - glyphs;
22567
22568 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
22569 x -= glyphs[i].pixel_width;
22570
22571 k = i + 1;
22572 }
22573 else
22574 k = -1;
22575
22576 return k;
22577 }
22578
22579
22580 /* Return the index of the first glyph preceding glyph string S that
22581 is overwriting S because of its right overhang. Value is -1 if no
22582 glyph in front of S overwrites S. */
22583
22584 static int
22585 left_overwriting (struct glyph_string *s)
22586 {
22587 int i, k, x;
22588 struct glyph *glyphs = s->row->glyphs[s->area];
22589 int first = s->first_glyph - glyphs;
22590
22591 k = -1;
22592 x = 0;
22593 for (i = first - 1; i >= 0; --i)
22594 {
22595 int left, right;
22596 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22597 if (x + right > 0)
22598 k = i;
22599 x -= glyphs[i].pixel_width;
22600 }
22601
22602 return k;
22603 }
22604
22605
22606 /* Return the index of the last glyph following glyph string S that is
22607 overwritten by S because of S's right overhang. Value is -1 if
22608 no such glyph is found. */
22609
22610 static int
22611 right_overwritten (struct glyph_string *s)
22612 {
22613 int k = -1;
22614
22615 if (s->right_overhang)
22616 {
22617 int x = 0, i;
22618 struct glyph *glyphs = s->row->glyphs[s->area];
22619 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
22620 int end = s->row->used[s->area];
22621
22622 for (i = first; i < end && s->right_overhang > x; ++i)
22623 x += glyphs[i].pixel_width;
22624
22625 k = i;
22626 }
22627
22628 return k;
22629 }
22630
22631
22632 /* Return the index of the last glyph following glyph string S that
22633 overwrites S because of its left overhang. Value is negative
22634 if no such glyph is found. */
22635
22636 static int
22637 right_overwriting (struct glyph_string *s)
22638 {
22639 int i, k, x;
22640 int end = s->row->used[s->area];
22641 struct glyph *glyphs = s->row->glyphs[s->area];
22642 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
22643
22644 k = -1;
22645 x = 0;
22646 for (i = first; i < end; ++i)
22647 {
22648 int left, right;
22649 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22650 if (x - left < 0)
22651 k = i;
22652 x += glyphs[i].pixel_width;
22653 }
22654
22655 return k;
22656 }
22657
22658
22659 /* Set background width of glyph string S. START is the index of the
22660 first glyph following S. LAST_X is the right-most x-position + 1
22661 in the drawing area. */
22662
22663 static inline void
22664 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
22665 {
22666 /* If the face of this glyph string has to be drawn to the end of
22667 the drawing area, set S->extends_to_end_of_line_p. */
22668
22669 if (start == s->row->used[s->area]
22670 && s->area == TEXT_AREA
22671 && ((s->row->fill_line_p
22672 && (s->hl == DRAW_NORMAL_TEXT
22673 || s->hl == DRAW_IMAGE_RAISED
22674 || s->hl == DRAW_IMAGE_SUNKEN))
22675 || s->hl == DRAW_MOUSE_FACE))
22676 s->extends_to_end_of_line_p = 1;
22677
22678 /* If S extends its face to the end of the line, set its
22679 background_width to the distance to the right edge of the drawing
22680 area. */
22681 if (s->extends_to_end_of_line_p)
22682 s->background_width = last_x - s->x + 1;
22683 else
22684 s->background_width = s->width;
22685 }
22686
22687
22688 /* Compute overhangs and x-positions for glyph string S and its
22689 predecessors, or successors. X is the starting x-position for S.
22690 BACKWARD_P non-zero means process predecessors. */
22691
22692 static void
22693 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
22694 {
22695 if (backward_p)
22696 {
22697 while (s)
22698 {
22699 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22700 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22701 x -= s->width;
22702 s->x = x;
22703 s = s->prev;
22704 }
22705 }
22706 else
22707 {
22708 while (s)
22709 {
22710 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22711 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22712 s->x = x;
22713 x += s->width;
22714 s = s->next;
22715 }
22716 }
22717 }
22718
22719
22720
22721 /* The following macros are only called from draw_glyphs below.
22722 They reference the following parameters of that function directly:
22723 `w', `row', `area', and `overlap_p'
22724 as well as the following local variables:
22725 `s', `f', and `hdc' (in W32) */
22726
22727 #ifdef HAVE_NTGUI
22728 /* On W32, silently add local `hdc' variable to argument list of
22729 init_glyph_string. */
22730 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22731 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
22732 #else
22733 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22734 init_glyph_string (s, char2b, w, row, area, start, hl)
22735 #endif
22736
22737 /* Add a glyph string for a stretch glyph to the list of strings
22738 between HEAD and TAIL. START is the index of the stretch glyph in
22739 row area AREA of glyph row ROW. END is the index of the last glyph
22740 in that glyph row area. X is the current output position assigned
22741 to the new glyph string constructed. HL overrides that face of the
22742 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22743 is the right-most x-position of the drawing area. */
22744
22745 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
22746 and below -- keep them on one line. */
22747 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22748 do \
22749 { \
22750 s = (struct glyph_string *) alloca (sizeof *s); \
22751 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22752 START = fill_stretch_glyph_string (s, START, END); \
22753 append_glyph_string (&HEAD, &TAIL, s); \
22754 s->x = (X); \
22755 } \
22756 while (0)
22757
22758
22759 /* Add a glyph string for an image glyph to the list of strings
22760 between HEAD and TAIL. START is the index of the image glyph in
22761 row area AREA of glyph row ROW. END is the index of the last glyph
22762 in that glyph row area. X is the current output position assigned
22763 to the new glyph string constructed. HL overrides that face of the
22764 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22765 is the right-most x-position of the drawing area. */
22766
22767 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22768 do \
22769 { \
22770 s = (struct glyph_string *) alloca (sizeof *s); \
22771 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22772 fill_image_glyph_string (s); \
22773 append_glyph_string (&HEAD, &TAIL, s); \
22774 ++START; \
22775 s->x = (X); \
22776 } \
22777 while (0)
22778
22779
22780 /* Add a glyph string for a sequence of character glyphs to the list
22781 of strings between HEAD and TAIL. START is the index of the first
22782 glyph in row area AREA of glyph row ROW that is part of the new
22783 glyph string. END is the index of the last glyph in that glyph row
22784 area. X is the current output position assigned to the new glyph
22785 string constructed. HL overrides that face of the glyph; e.g. it
22786 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
22787 right-most x-position of the drawing area. */
22788
22789 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22790 do \
22791 { \
22792 int face_id; \
22793 XChar2b *char2b; \
22794 \
22795 face_id = (row)->glyphs[area][START].face_id; \
22796 \
22797 s = (struct glyph_string *) alloca (sizeof *s); \
22798 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
22799 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22800 append_glyph_string (&HEAD, &TAIL, s); \
22801 s->x = (X); \
22802 START = fill_glyph_string (s, face_id, START, END, overlaps); \
22803 } \
22804 while (0)
22805
22806
22807 /* Add a glyph string for a composite sequence to the list of strings
22808 between HEAD and TAIL. START is the index of the first glyph in
22809 row area AREA of glyph row ROW that is part of the new glyph
22810 string. END is the index of the last glyph in that glyph row area.
22811 X is the current output position assigned to the new glyph string
22812 constructed. HL overrides that face of the glyph; e.g. it is
22813 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
22814 x-position of the drawing area. */
22815
22816 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22817 do { \
22818 int face_id = (row)->glyphs[area][START].face_id; \
22819 struct face *base_face = FACE_FROM_ID (f, face_id); \
22820 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
22821 struct composition *cmp = composition_table[cmp_id]; \
22822 XChar2b *char2b; \
22823 struct glyph_string *first_s = NULL; \
22824 int n; \
22825 \
22826 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
22827 \
22828 /* Make glyph_strings for each glyph sequence that is drawable by \
22829 the same face, and append them to HEAD/TAIL. */ \
22830 for (n = 0; n < cmp->glyph_len;) \
22831 { \
22832 s = (struct glyph_string *) alloca (sizeof *s); \
22833 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22834 append_glyph_string (&(HEAD), &(TAIL), s); \
22835 s->cmp = cmp; \
22836 s->cmp_from = n; \
22837 s->x = (X); \
22838 if (n == 0) \
22839 first_s = s; \
22840 n = fill_composite_glyph_string (s, base_face, overlaps); \
22841 } \
22842 \
22843 ++START; \
22844 s = first_s; \
22845 } while (0)
22846
22847
22848 /* Add a glyph string for a glyph-string sequence to the list of strings
22849 between HEAD and TAIL. */
22850
22851 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22852 do { \
22853 int face_id; \
22854 XChar2b *char2b; \
22855 Lisp_Object gstring; \
22856 \
22857 face_id = (row)->glyphs[area][START].face_id; \
22858 gstring = (composition_gstring_from_id \
22859 ((row)->glyphs[area][START].u.cmp.id)); \
22860 s = (struct glyph_string *) alloca (sizeof *s); \
22861 char2b = (XChar2b *) alloca ((sizeof *char2b) \
22862 * LGSTRING_GLYPH_LEN (gstring)); \
22863 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22864 append_glyph_string (&(HEAD), &(TAIL), s); \
22865 s->x = (X); \
22866 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
22867 } while (0)
22868
22869
22870 /* Add a glyph string for a sequence of glyphless character's glyphs
22871 to the list of strings between HEAD and TAIL. The meanings of
22872 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
22873
22874 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22875 do \
22876 { \
22877 int face_id; \
22878 \
22879 face_id = (row)->glyphs[area][START].face_id; \
22880 \
22881 s = (struct glyph_string *) alloca (sizeof *s); \
22882 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22883 append_glyph_string (&HEAD, &TAIL, s); \
22884 s->x = (X); \
22885 START = fill_glyphless_glyph_string (s, face_id, START, END, \
22886 overlaps); \
22887 } \
22888 while (0)
22889
22890
22891 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
22892 of AREA of glyph row ROW on window W between indices START and END.
22893 HL overrides the face for drawing glyph strings, e.g. it is
22894 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
22895 x-positions of the drawing area.
22896
22897 This is an ugly monster macro construct because we must use alloca
22898 to allocate glyph strings (because draw_glyphs can be called
22899 asynchronously). */
22900
22901 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22902 do \
22903 { \
22904 HEAD = TAIL = NULL; \
22905 while (START < END) \
22906 { \
22907 struct glyph *first_glyph = (row)->glyphs[area] + START; \
22908 switch (first_glyph->type) \
22909 { \
22910 case CHAR_GLYPH: \
22911 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
22912 HL, X, LAST_X); \
22913 break; \
22914 \
22915 case COMPOSITE_GLYPH: \
22916 if (first_glyph->u.cmp.automatic) \
22917 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
22918 HL, X, LAST_X); \
22919 else \
22920 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
22921 HL, X, LAST_X); \
22922 break; \
22923 \
22924 case STRETCH_GLYPH: \
22925 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
22926 HL, X, LAST_X); \
22927 break; \
22928 \
22929 case IMAGE_GLYPH: \
22930 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
22931 HL, X, LAST_X); \
22932 break; \
22933 \
22934 case GLYPHLESS_GLYPH: \
22935 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
22936 HL, X, LAST_X); \
22937 break; \
22938 \
22939 default: \
22940 abort (); \
22941 } \
22942 \
22943 if (s) \
22944 { \
22945 set_glyph_string_background_width (s, START, LAST_X); \
22946 (X) += s->width; \
22947 } \
22948 } \
22949 } while (0)
22950
22951
22952 /* Draw glyphs between START and END in AREA of ROW on window W,
22953 starting at x-position X. X is relative to AREA in W. HL is a
22954 face-override with the following meaning:
22955
22956 DRAW_NORMAL_TEXT draw normally
22957 DRAW_CURSOR draw in cursor face
22958 DRAW_MOUSE_FACE draw in mouse face.
22959 DRAW_INVERSE_VIDEO draw in mode line face
22960 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
22961 DRAW_IMAGE_RAISED draw an image with a raised relief around it
22962
22963 If OVERLAPS is non-zero, draw only the foreground of characters and
22964 clip to the physical height of ROW. Non-zero value also defines
22965 the overlapping part to be drawn:
22966
22967 OVERLAPS_PRED overlap with preceding rows
22968 OVERLAPS_SUCC overlap with succeeding rows
22969 OVERLAPS_BOTH overlap with both preceding/succeeding rows
22970 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
22971
22972 Value is the x-position reached, relative to AREA of W. */
22973
22974 static int
22975 draw_glyphs (struct window *w, int x, struct glyph_row *row,
22976 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
22977 enum draw_glyphs_face hl, int overlaps)
22978 {
22979 struct glyph_string *head, *tail;
22980 struct glyph_string *s;
22981 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
22982 int i, j, x_reached, last_x, area_left = 0;
22983 struct frame *f = XFRAME (WINDOW_FRAME (w));
22984 DECLARE_HDC (hdc);
22985
22986 ALLOCATE_HDC (hdc, f);
22987
22988 /* Let's rather be paranoid than getting a SEGV. */
22989 end = min (end, row->used[area]);
22990 start = max (0, start);
22991 start = min (end, start);
22992
22993 /* Translate X to frame coordinates. Set last_x to the right
22994 end of the drawing area. */
22995 if (row->full_width_p)
22996 {
22997 /* X is relative to the left edge of W, without scroll bars
22998 or fringes. */
22999 area_left = WINDOW_LEFT_EDGE_X (w);
23000 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
23001 }
23002 else
23003 {
23004 area_left = window_box_left (w, area);
23005 last_x = area_left + window_box_width (w, area);
23006 }
23007 x += area_left;
23008
23009 /* Build a doubly-linked list of glyph_string structures between
23010 head and tail from what we have to draw. Note that the macro
23011 BUILD_GLYPH_STRINGS will modify its start parameter. That's
23012 the reason we use a separate variable `i'. */
23013 i = start;
23014 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
23015 if (tail)
23016 x_reached = tail->x + tail->background_width;
23017 else
23018 x_reached = x;
23019
23020 /* If there are any glyphs with lbearing < 0 or rbearing > width in
23021 the row, redraw some glyphs in front or following the glyph
23022 strings built above. */
23023 if (head && !overlaps && row->contains_overlapping_glyphs_p)
23024 {
23025 struct glyph_string *h, *t;
23026 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23027 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
23028 int check_mouse_face = 0;
23029 int dummy_x = 0;
23030
23031 /* If mouse highlighting is on, we may need to draw adjacent
23032 glyphs using mouse-face highlighting. */
23033 if (area == TEXT_AREA && row->mouse_face_p)
23034 {
23035 struct glyph_row *mouse_beg_row, *mouse_end_row;
23036
23037 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
23038 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
23039
23040 if (row >= mouse_beg_row && row <= mouse_end_row)
23041 {
23042 check_mouse_face = 1;
23043 mouse_beg_col = (row == mouse_beg_row)
23044 ? hlinfo->mouse_face_beg_col : 0;
23045 mouse_end_col = (row == mouse_end_row)
23046 ? hlinfo->mouse_face_end_col
23047 : row->used[TEXT_AREA];
23048 }
23049 }
23050
23051 /* Compute overhangs for all glyph strings. */
23052 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
23053 for (s = head; s; s = s->next)
23054 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
23055
23056 /* Prepend glyph strings for glyphs in front of the first glyph
23057 string that are overwritten because of the first glyph
23058 string's left overhang. The background of all strings
23059 prepended must be drawn because the first glyph string
23060 draws over it. */
23061 i = left_overwritten (head);
23062 if (i >= 0)
23063 {
23064 enum draw_glyphs_face overlap_hl;
23065
23066 /* If this row contains mouse highlighting, attempt to draw
23067 the overlapped glyphs with the correct highlight. This
23068 code fails if the overlap encompasses more than one glyph
23069 and mouse-highlight spans only some of these glyphs.
23070 However, making it work perfectly involves a lot more
23071 code, and I don't know if the pathological case occurs in
23072 practice, so we'll stick to this for now. --- cyd */
23073 if (check_mouse_face
23074 && mouse_beg_col < start && mouse_end_col > i)
23075 overlap_hl = DRAW_MOUSE_FACE;
23076 else
23077 overlap_hl = DRAW_NORMAL_TEXT;
23078
23079 j = i;
23080 BUILD_GLYPH_STRINGS (j, start, h, t,
23081 overlap_hl, dummy_x, last_x);
23082 start = i;
23083 compute_overhangs_and_x (t, head->x, 1);
23084 prepend_glyph_string_lists (&head, &tail, h, t);
23085 clip_head = head;
23086 }
23087
23088 /* Prepend glyph strings for glyphs in front of the first glyph
23089 string that overwrite that glyph string because of their
23090 right overhang. For these strings, only the foreground must
23091 be drawn, because it draws over the glyph string at `head'.
23092 The background must not be drawn because this would overwrite
23093 right overhangs of preceding glyphs for which no glyph
23094 strings exist. */
23095 i = left_overwriting (head);
23096 if (i >= 0)
23097 {
23098 enum draw_glyphs_face overlap_hl;
23099
23100 if (check_mouse_face
23101 && mouse_beg_col < start && mouse_end_col > i)
23102 overlap_hl = DRAW_MOUSE_FACE;
23103 else
23104 overlap_hl = DRAW_NORMAL_TEXT;
23105
23106 clip_head = head;
23107 BUILD_GLYPH_STRINGS (i, start, h, t,
23108 overlap_hl, dummy_x, last_x);
23109 for (s = h; s; s = s->next)
23110 s->background_filled_p = 1;
23111 compute_overhangs_and_x (t, head->x, 1);
23112 prepend_glyph_string_lists (&head, &tail, h, t);
23113 }
23114
23115 /* Append glyphs strings for glyphs following the last glyph
23116 string tail that are overwritten by tail. The background of
23117 these strings has to be drawn because tail's foreground draws
23118 over it. */
23119 i = right_overwritten (tail);
23120 if (i >= 0)
23121 {
23122 enum draw_glyphs_face overlap_hl;
23123
23124 if (check_mouse_face
23125 && mouse_beg_col < i && mouse_end_col > end)
23126 overlap_hl = DRAW_MOUSE_FACE;
23127 else
23128 overlap_hl = DRAW_NORMAL_TEXT;
23129
23130 BUILD_GLYPH_STRINGS (end, i, h, t,
23131 overlap_hl, x, last_x);
23132 /* Because BUILD_GLYPH_STRINGS updates the first argument,
23133 we don't have `end = i;' here. */
23134 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23135 append_glyph_string_lists (&head, &tail, h, t);
23136 clip_tail = tail;
23137 }
23138
23139 /* Append glyph strings for glyphs following the last glyph
23140 string tail that overwrite tail. The foreground of such
23141 glyphs has to be drawn because it writes into the background
23142 of tail. The background must not be drawn because it could
23143 paint over the foreground of following glyphs. */
23144 i = right_overwriting (tail);
23145 if (i >= 0)
23146 {
23147 enum draw_glyphs_face overlap_hl;
23148 if (check_mouse_face
23149 && mouse_beg_col < i && mouse_end_col > end)
23150 overlap_hl = DRAW_MOUSE_FACE;
23151 else
23152 overlap_hl = DRAW_NORMAL_TEXT;
23153
23154 clip_tail = tail;
23155 i++; /* We must include the Ith glyph. */
23156 BUILD_GLYPH_STRINGS (end, i, h, t,
23157 overlap_hl, x, last_x);
23158 for (s = h; s; s = s->next)
23159 s->background_filled_p = 1;
23160 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23161 append_glyph_string_lists (&head, &tail, h, t);
23162 }
23163 if (clip_head || clip_tail)
23164 for (s = head; s; s = s->next)
23165 {
23166 s->clip_head = clip_head;
23167 s->clip_tail = clip_tail;
23168 }
23169 }
23170
23171 /* Draw all strings. */
23172 for (s = head; s; s = s->next)
23173 FRAME_RIF (f)->draw_glyph_string (s);
23174
23175 #ifndef HAVE_NS
23176 /* When focus a sole frame and move horizontally, this sets on_p to 0
23177 causing a failure to erase prev cursor position. */
23178 if (area == TEXT_AREA
23179 && !row->full_width_p
23180 /* When drawing overlapping rows, only the glyph strings'
23181 foreground is drawn, which doesn't erase a cursor
23182 completely. */
23183 && !overlaps)
23184 {
23185 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
23186 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
23187 : (tail ? tail->x + tail->background_width : x));
23188 x0 -= area_left;
23189 x1 -= area_left;
23190
23191 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
23192 row->y, MATRIX_ROW_BOTTOM_Y (row));
23193 }
23194 #endif
23195
23196 /* Value is the x-position up to which drawn, relative to AREA of W.
23197 This doesn't include parts drawn because of overhangs. */
23198 if (row->full_width_p)
23199 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
23200 else
23201 x_reached -= area_left;
23202
23203 RELEASE_HDC (hdc, f);
23204
23205 return x_reached;
23206 }
23207
23208 /* Expand row matrix if too narrow. Don't expand if area
23209 is not present. */
23210
23211 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
23212 { \
23213 if (!fonts_changed_p \
23214 && (it->glyph_row->glyphs[area] \
23215 < it->glyph_row->glyphs[area + 1])) \
23216 { \
23217 it->w->ncols_scale_factor++; \
23218 fonts_changed_p = 1; \
23219 } \
23220 }
23221
23222 /* Store one glyph for IT->char_to_display in IT->glyph_row.
23223 Called from x_produce_glyphs when IT->glyph_row is non-null. */
23224
23225 static inline void
23226 append_glyph (struct it *it)
23227 {
23228 struct glyph *glyph;
23229 enum glyph_row_area area = it->area;
23230
23231 xassert (it->glyph_row);
23232 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
23233
23234 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23235 if (glyph < it->glyph_row->glyphs[area + 1])
23236 {
23237 /* If the glyph row is reversed, we need to prepend the glyph
23238 rather than append it. */
23239 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23240 {
23241 struct glyph *g;
23242
23243 /* Make room for the additional glyph. */
23244 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23245 g[1] = *g;
23246 glyph = it->glyph_row->glyphs[area];
23247 }
23248 glyph->charpos = CHARPOS (it->position);
23249 glyph->object = it->object;
23250 if (it->pixel_width > 0)
23251 {
23252 glyph->pixel_width = it->pixel_width;
23253 glyph->padding_p = 0;
23254 }
23255 else
23256 {
23257 /* Assure at least 1-pixel width. Otherwise, cursor can't
23258 be displayed correctly. */
23259 glyph->pixel_width = 1;
23260 glyph->padding_p = 1;
23261 }
23262 glyph->ascent = it->ascent;
23263 glyph->descent = it->descent;
23264 glyph->voffset = it->voffset;
23265 glyph->type = CHAR_GLYPH;
23266 glyph->avoid_cursor_p = it->avoid_cursor_p;
23267 glyph->multibyte_p = it->multibyte_p;
23268 glyph->left_box_line_p = it->start_of_box_run_p;
23269 glyph->right_box_line_p = it->end_of_box_run_p;
23270 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23271 || it->phys_descent > it->descent);
23272 glyph->glyph_not_available_p = it->glyph_not_available_p;
23273 glyph->face_id = it->face_id;
23274 glyph->u.ch = it->char_to_display;
23275 glyph->slice.img = null_glyph_slice;
23276 glyph->font_type = FONT_TYPE_UNKNOWN;
23277 if (it->bidi_p)
23278 {
23279 glyph->resolved_level = it->bidi_it.resolved_level;
23280 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23281 abort ();
23282 glyph->bidi_type = it->bidi_it.type;
23283 }
23284 else
23285 {
23286 glyph->resolved_level = 0;
23287 glyph->bidi_type = UNKNOWN_BT;
23288 }
23289 ++it->glyph_row->used[area];
23290 }
23291 else
23292 IT_EXPAND_MATRIX_WIDTH (it, area);
23293 }
23294
23295 /* Store one glyph for the composition IT->cmp_it.id in
23296 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
23297 non-null. */
23298
23299 static inline void
23300 append_composite_glyph (struct it *it)
23301 {
23302 struct glyph *glyph;
23303 enum glyph_row_area area = it->area;
23304
23305 xassert (it->glyph_row);
23306
23307 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23308 if (glyph < it->glyph_row->glyphs[area + 1])
23309 {
23310 /* If the glyph row is reversed, we need to prepend the glyph
23311 rather than append it. */
23312 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
23313 {
23314 struct glyph *g;
23315
23316 /* Make room for the new glyph. */
23317 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
23318 g[1] = *g;
23319 glyph = it->glyph_row->glyphs[it->area];
23320 }
23321 glyph->charpos = it->cmp_it.charpos;
23322 glyph->object = it->object;
23323 glyph->pixel_width = it->pixel_width;
23324 glyph->ascent = it->ascent;
23325 glyph->descent = it->descent;
23326 glyph->voffset = it->voffset;
23327 glyph->type = COMPOSITE_GLYPH;
23328 if (it->cmp_it.ch < 0)
23329 {
23330 glyph->u.cmp.automatic = 0;
23331 glyph->u.cmp.id = it->cmp_it.id;
23332 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
23333 }
23334 else
23335 {
23336 glyph->u.cmp.automatic = 1;
23337 glyph->u.cmp.id = it->cmp_it.id;
23338 glyph->slice.cmp.from = it->cmp_it.from;
23339 glyph->slice.cmp.to = it->cmp_it.to - 1;
23340 }
23341 glyph->avoid_cursor_p = it->avoid_cursor_p;
23342 glyph->multibyte_p = it->multibyte_p;
23343 glyph->left_box_line_p = it->start_of_box_run_p;
23344 glyph->right_box_line_p = it->end_of_box_run_p;
23345 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23346 || it->phys_descent > it->descent);
23347 glyph->padding_p = 0;
23348 glyph->glyph_not_available_p = 0;
23349 glyph->face_id = it->face_id;
23350 glyph->font_type = FONT_TYPE_UNKNOWN;
23351 if (it->bidi_p)
23352 {
23353 glyph->resolved_level = it->bidi_it.resolved_level;
23354 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23355 abort ();
23356 glyph->bidi_type = it->bidi_it.type;
23357 }
23358 ++it->glyph_row->used[area];
23359 }
23360 else
23361 IT_EXPAND_MATRIX_WIDTH (it, area);
23362 }
23363
23364
23365 /* Change IT->ascent and IT->height according to the setting of
23366 IT->voffset. */
23367
23368 static inline void
23369 take_vertical_position_into_account (struct it *it)
23370 {
23371 if (it->voffset)
23372 {
23373 if (it->voffset < 0)
23374 /* Increase the ascent so that we can display the text higher
23375 in the line. */
23376 it->ascent -= it->voffset;
23377 else
23378 /* Increase the descent so that we can display the text lower
23379 in the line. */
23380 it->descent += it->voffset;
23381 }
23382 }
23383
23384
23385 /* Produce glyphs/get display metrics for the image IT is loaded with.
23386 See the description of struct display_iterator in dispextern.h for
23387 an overview of struct display_iterator. */
23388
23389 static void
23390 produce_image_glyph (struct it *it)
23391 {
23392 struct image *img;
23393 struct face *face;
23394 int glyph_ascent, crop;
23395 struct glyph_slice slice;
23396
23397 xassert (it->what == IT_IMAGE);
23398
23399 face = FACE_FROM_ID (it->f, it->face_id);
23400 xassert (face);
23401 /* Make sure X resources of the face is loaded. */
23402 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23403
23404 if (it->image_id < 0)
23405 {
23406 /* Fringe bitmap. */
23407 it->ascent = it->phys_ascent = 0;
23408 it->descent = it->phys_descent = 0;
23409 it->pixel_width = 0;
23410 it->nglyphs = 0;
23411 return;
23412 }
23413
23414 img = IMAGE_FROM_ID (it->f, it->image_id);
23415 xassert (img);
23416 /* Make sure X resources of the image is loaded. */
23417 prepare_image_for_display (it->f, img);
23418
23419 slice.x = slice.y = 0;
23420 slice.width = img->width;
23421 slice.height = img->height;
23422
23423 if (INTEGERP (it->slice.x))
23424 slice.x = XINT (it->slice.x);
23425 else if (FLOATP (it->slice.x))
23426 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
23427
23428 if (INTEGERP (it->slice.y))
23429 slice.y = XINT (it->slice.y);
23430 else if (FLOATP (it->slice.y))
23431 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
23432
23433 if (INTEGERP (it->slice.width))
23434 slice.width = XINT (it->slice.width);
23435 else if (FLOATP (it->slice.width))
23436 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
23437
23438 if (INTEGERP (it->slice.height))
23439 slice.height = XINT (it->slice.height);
23440 else if (FLOATP (it->slice.height))
23441 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
23442
23443 if (slice.x >= img->width)
23444 slice.x = img->width;
23445 if (slice.y >= img->height)
23446 slice.y = img->height;
23447 if (slice.x + slice.width >= img->width)
23448 slice.width = img->width - slice.x;
23449 if (slice.y + slice.height > img->height)
23450 slice.height = img->height - slice.y;
23451
23452 if (slice.width == 0 || slice.height == 0)
23453 return;
23454
23455 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
23456
23457 it->descent = slice.height - glyph_ascent;
23458 if (slice.y == 0)
23459 it->descent += img->vmargin;
23460 if (slice.y + slice.height == img->height)
23461 it->descent += img->vmargin;
23462 it->phys_descent = it->descent;
23463
23464 it->pixel_width = slice.width;
23465 if (slice.x == 0)
23466 it->pixel_width += img->hmargin;
23467 if (slice.x + slice.width == img->width)
23468 it->pixel_width += img->hmargin;
23469
23470 /* It's quite possible for images to have an ascent greater than
23471 their height, so don't get confused in that case. */
23472 if (it->descent < 0)
23473 it->descent = 0;
23474
23475 it->nglyphs = 1;
23476
23477 if (face->box != FACE_NO_BOX)
23478 {
23479 if (face->box_line_width > 0)
23480 {
23481 if (slice.y == 0)
23482 it->ascent += face->box_line_width;
23483 if (slice.y + slice.height == img->height)
23484 it->descent += face->box_line_width;
23485 }
23486
23487 if (it->start_of_box_run_p && slice.x == 0)
23488 it->pixel_width += eabs (face->box_line_width);
23489 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
23490 it->pixel_width += eabs (face->box_line_width);
23491 }
23492
23493 take_vertical_position_into_account (it);
23494
23495 /* Automatically crop wide image glyphs at right edge so we can
23496 draw the cursor on same display row. */
23497 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
23498 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
23499 {
23500 it->pixel_width -= crop;
23501 slice.width -= crop;
23502 }
23503
23504 if (it->glyph_row)
23505 {
23506 struct glyph *glyph;
23507 enum glyph_row_area area = it->area;
23508
23509 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23510 if (glyph < it->glyph_row->glyphs[area + 1])
23511 {
23512 glyph->charpos = CHARPOS (it->position);
23513 glyph->object = it->object;
23514 glyph->pixel_width = it->pixel_width;
23515 glyph->ascent = glyph_ascent;
23516 glyph->descent = it->descent;
23517 glyph->voffset = it->voffset;
23518 glyph->type = IMAGE_GLYPH;
23519 glyph->avoid_cursor_p = it->avoid_cursor_p;
23520 glyph->multibyte_p = it->multibyte_p;
23521 glyph->left_box_line_p = it->start_of_box_run_p;
23522 glyph->right_box_line_p = it->end_of_box_run_p;
23523 glyph->overlaps_vertically_p = 0;
23524 glyph->padding_p = 0;
23525 glyph->glyph_not_available_p = 0;
23526 glyph->face_id = it->face_id;
23527 glyph->u.img_id = img->id;
23528 glyph->slice.img = slice;
23529 glyph->font_type = FONT_TYPE_UNKNOWN;
23530 if (it->bidi_p)
23531 {
23532 glyph->resolved_level = it->bidi_it.resolved_level;
23533 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23534 abort ();
23535 glyph->bidi_type = it->bidi_it.type;
23536 }
23537 ++it->glyph_row->used[area];
23538 }
23539 else
23540 IT_EXPAND_MATRIX_WIDTH (it, area);
23541 }
23542 }
23543
23544
23545 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
23546 of the glyph, WIDTH and HEIGHT are the width and height of the
23547 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
23548
23549 static void
23550 append_stretch_glyph (struct it *it, Lisp_Object object,
23551 int width, int height, int ascent)
23552 {
23553 struct glyph *glyph;
23554 enum glyph_row_area area = it->area;
23555
23556 xassert (ascent >= 0 && ascent <= height);
23557
23558 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23559 if (glyph < it->glyph_row->glyphs[area + 1])
23560 {
23561 /* If the glyph row is reversed, we need to prepend the glyph
23562 rather than append it. */
23563 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23564 {
23565 struct glyph *g;
23566
23567 /* Make room for the additional glyph. */
23568 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23569 g[1] = *g;
23570 glyph = it->glyph_row->glyphs[area];
23571 }
23572 glyph->charpos = CHARPOS (it->position);
23573 glyph->object = object;
23574 glyph->pixel_width = width;
23575 glyph->ascent = ascent;
23576 glyph->descent = height - ascent;
23577 glyph->voffset = it->voffset;
23578 glyph->type = STRETCH_GLYPH;
23579 glyph->avoid_cursor_p = it->avoid_cursor_p;
23580 glyph->multibyte_p = it->multibyte_p;
23581 glyph->left_box_line_p = it->start_of_box_run_p;
23582 glyph->right_box_line_p = it->end_of_box_run_p;
23583 glyph->overlaps_vertically_p = 0;
23584 glyph->padding_p = 0;
23585 glyph->glyph_not_available_p = 0;
23586 glyph->face_id = it->face_id;
23587 glyph->u.stretch.ascent = ascent;
23588 glyph->u.stretch.height = height;
23589 glyph->slice.img = null_glyph_slice;
23590 glyph->font_type = FONT_TYPE_UNKNOWN;
23591 if (it->bidi_p)
23592 {
23593 glyph->resolved_level = it->bidi_it.resolved_level;
23594 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23595 abort ();
23596 glyph->bidi_type = it->bidi_it.type;
23597 }
23598 else
23599 {
23600 glyph->resolved_level = 0;
23601 glyph->bidi_type = UNKNOWN_BT;
23602 }
23603 ++it->glyph_row->used[area];
23604 }
23605 else
23606 IT_EXPAND_MATRIX_WIDTH (it, area);
23607 }
23608
23609 #endif /* HAVE_WINDOW_SYSTEM */
23610
23611 /* Produce a stretch glyph for iterator IT. IT->object is the value
23612 of the glyph property displayed. The value must be a list
23613 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
23614 being recognized:
23615
23616 1. `:width WIDTH' specifies that the space should be WIDTH *
23617 canonical char width wide. WIDTH may be an integer or floating
23618 point number.
23619
23620 2. `:relative-width FACTOR' specifies that the width of the stretch
23621 should be computed from the width of the first character having the
23622 `glyph' property, and should be FACTOR times that width.
23623
23624 3. `:align-to HPOS' specifies that the space should be wide enough
23625 to reach HPOS, a value in canonical character units.
23626
23627 Exactly one of the above pairs must be present.
23628
23629 4. `:height HEIGHT' specifies that the height of the stretch produced
23630 should be HEIGHT, measured in canonical character units.
23631
23632 5. `:relative-height FACTOR' specifies that the height of the
23633 stretch should be FACTOR times the height of the characters having
23634 the glyph property.
23635
23636 Either none or exactly one of 4 or 5 must be present.
23637
23638 6. `:ascent ASCENT' specifies that ASCENT percent of the height
23639 of the stretch should be used for the ascent of the stretch.
23640 ASCENT must be in the range 0 <= ASCENT <= 100. */
23641
23642 void
23643 produce_stretch_glyph (struct it *it)
23644 {
23645 /* (space :width WIDTH :height HEIGHT ...) */
23646 Lisp_Object prop, plist;
23647 int width = 0, height = 0, align_to = -1;
23648 int zero_width_ok_p = 0;
23649 int ascent = 0;
23650 double tem;
23651 struct face *face = NULL;
23652 struct font *font = NULL;
23653
23654 #ifdef HAVE_WINDOW_SYSTEM
23655 int zero_height_ok_p = 0;
23656
23657 if (FRAME_WINDOW_P (it->f))
23658 {
23659 face = FACE_FROM_ID (it->f, it->face_id);
23660 font = face->font ? face->font : FRAME_FONT (it->f);
23661 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23662 }
23663 #endif
23664
23665 /* List should start with `space'. */
23666 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
23667 plist = XCDR (it->object);
23668
23669 /* Compute the width of the stretch. */
23670 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
23671 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
23672 {
23673 /* Absolute width `:width WIDTH' specified and valid. */
23674 zero_width_ok_p = 1;
23675 width = (int)tem;
23676 }
23677 #ifdef HAVE_WINDOW_SYSTEM
23678 else if (FRAME_WINDOW_P (it->f)
23679 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
23680 {
23681 /* Relative width `:relative-width FACTOR' specified and valid.
23682 Compute the width of the characters having the `glyph'
23683 property. */
23684 struct it it2;
23685 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
23686
23687 it2 = *it;
23688 if (it->multibyte_p)
23689 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
23690 else
23691 {
23692 it2.c = it2.char_to_display = *p, it2.len = 1;
23693 if (! ASCII_CHAR_P (it2.c))
23694 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
23695 }
23696
23697 it2.glyph_row = NULL;
23698 it2.what = IT_CHARACTER;
23699 x_produce_glyphs (&it2);
23700 width = NUMVAL (prop) * it2.pixel_width;
23701 }
23702 #endif /* HAVE_WINDOW_SYSTEM */
23703 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
23704 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
23705 {
23706 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
23707 align_to = (align_to < 0
23708 ? 0
23709 : align_to - window_box_left_offset (it->w, TEXT_AREA));
23710 else if (align_to < 0)
23711 align_to = window_box_left_offset (it->w, TEXT_AREA);
23712 width = max (0, (int)tem + align_to - it->current_x);
23713 zero_width_ok_p = 1;
23714 }
23715 else
23716 /* Nothing specified -> width defaults to canonical char width. */
23717 width = FRAME_COLUMN_WIDTH (it->f);
23718
23719 if (width <= 0 && (width < 0 || !zero_width_ok_p))
23720 width = 1;
23721
23722 #ifdef HAVE_WINDOW_SYSTEM
23723 /* Compute height. */
23724 if (FRAME_WINDOW_P (it->f))
23725 {
23726 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
23727 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23728 {
23729 height = (int)tem;
23730 zero_height_ok_p = 1;
23731 }
23732 else if (prop = Fplist_get (plist, QCrelative_height),
23733 NUMVAL (prop) > 0)
23734 height = FONT_HEIGHT (font) * NUMVAL (prop);
23735 else
23736 height = FONT_HEIGHT (font);
23737
23738 if (height <= 0 && (height < 0 || !zero_height_ok_p))
23739 height = 1;
23740
23741 /* Compute percentage of height used for ascent. If
23742 `:ascent ASCENT' is present and valid, use that. Otherwise,
23743 derive the ascent from the font in use. */
23744 if (prop = Fplist_get (plist, QCascent),
23745 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
23746 ascent = height * NUMVAL (prop) / 100.0;
23747 else if (!NILP (prop)
23748 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23749 ascent = min (max (0, (int)tem), height);
23750 else
23751 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
23752 }
23753 else
23754 #endif /* HAVE_WINDOW_SYSTEM */
23755 height = 1;
23756
23757 if (width > 0 && it->line_wrap != TRUNCATE
23758 && it->current_x + width > it->last_visible_x)
23759 {
23760 width = it->last_visible_x - it->current_x;
23761 #ifdef HAVE_WINDOW_SYSTEM
23762 /* Subtract one more pixel from the stretch width, but only on
23763 GUI frames, since on a TTY each glyph is one "pixel" wide. */
23764 width -= FRAME_WINDOW_P (it->f);
23765 #endif
23766 }
23767
23768 if (width > 0 && height > 0 && it->glyph_row)
23769 {
23770 Lisp_Object o_object = it->object;
23771 Lisp_Object object = it->stack[it->sp - 1].string;
23772 int n = width;
23773
23774 if (!STRINGP (object))
23775 object = it->w->buffer;
23776 #ifdef HAVE_WINDOW_SYSTEM
23777 if (FRAME_WINDOW_P (it->f))
23778 append_stretch_glyph (it, object, width, height, ascent);
23779 else
23780 #endif
23781 {
23782 it->object = object;
23783 it->char_to_display = ' ';
23784 it->pixel_width = it->len = 1;
23785 while (n--)
23786 tty_append_glyph (it);
23787 it->object = o_object;
23788 }
23789 }
23790
23791 it->pixel_width = width;
23792 #ifdef HAVE_WINDOW_SYSTEM
23793 if (FRAME_WINDOW_P (it->f))
23794 {
23795 it->ascent = it->phys_ascent = ascent;
23796 it->descent = it->phys_descent = height - it->ascent;
23797 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
23798 take_vertical_position_into_account (it);
23799 }
23800 else
23801 #endif
23802 it->nglyphs = width;
23803 }
23804
23805 #ifdef HAVE_WINDOW_SYSTEM
23806
23807 /* Calculate line-height and line-spacing properties.
23808 An integer value specifies explicit pixel value.
23809 A float value specifies relative value to current face height.
23810 A cons (float . face-name) specifies relative value to
23811 height of specified face font.
23812
23813 Returns height in pixels, or nil. */
23814
23815
23816 static Lisp_Object
23817 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
23818 int boff, int override)
23819 {
23820 Lisp_Object face_name = Qnil;
23821 int ascent, descent, height;
23822
23823 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
23824 return val;
23825
23826 if (CONSP (val))
23827 {
23828 face_name = XCAR (val);
23829 val = XCDR (val);
23830 if (!NUMBERP (val))
23831 val = make_number (1);
23832 if (NILP (face_name))
23833 {
23834 height = it->ascent + it->descent;
23835 goto scale;
23836 }
23837 }
23838
23839 if (NILP (face_name))
23840 {
23841 font = FRAME_FONT (it->f);
23842 boff = FRAME_BASELINE_OFFSET (it->f);
23843 }
23844 else if (EQ (face_name, Qt))
23845 {
23846 override = 0;
23847 }
23848 else
23849 {
23850 int face_id;
23851 struct face *face;
23852
23853 face_id = lookup_named_face (it->f, face_name, 0);
23854 if (face_id < 0)
23855 return make_number (-1);
23856
23857 face = FACE_FROM_ID (it->f, face_id);
23858 font = face->font;
23859 if (font == NULL)
23860 return make_number (-1);
23861 boff = font->baseline_offset;
23862 if (font->vertical_centering)
23863 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23864 }
23865
23866 ascent = FONT_BASE (font) + boff;
23867 descent = FONT_DESCENT (font) - boff;
23868
23869 if (override)
23870 {
23871 it->override_ascent = ascent;
23872 it->override_descent = descent;
23873 it->override_boff = boff;
23874 }
23875
23876 height = ascent + descent;
23877
23878 scale:
23879 if (FLOATP (val))
23880 height = (int)(XFLOAT_DATA (val) * height);
23881 else if (INTEGERP (val))
23882 height *= XINT (val);
23883
23884 return make_number (height);
23885 }
23886
23887
23888 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
23889 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
23890 and only if this is for a character for which no font was found.
23891
23892 If the display method (it->glyphless_method) is
23893 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
23894 length of the acronym or the hexadecimal string, UPPER_XOFF and
23895 UPPER_YOFF are pixel offsets for the upper part of the string,
23896 LOWER_XOFF and LOWER_YOFF are for the lower part.
23897
23898 For the other display methods, LEN through LOWER_YOFF are zero. */
23899
23900 static void
23901 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
23902 short upper_xoff, short upper_yoff,
23903 short lower_xoff, short lower_yoff)
23904 {
23905 struct glyph *glyph;
23906 enum glyph_row_area area = it->area;
23907
23908 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23909 if (glyph < it->glyph_row->glyphs[area + 1])
23910 {
23911 /* If the glyph row is reversed, we need to prepend the glyph
23912 rather than append it. */
23913 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23914 {
23915 struct glyph *g;
23916
23917 /* Make room for the additional glyph. */
23918 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23919 g[1] = *g;
23920 glyph = it->glyph_row->glyphs[area];
23921 }
23922 glyph->charpos = CHARPOS (it->position);
23923 glyph->object = it->object;
23924 glyph->pixel_width = it->pixel_width;
23925 glyph->ascent = it->ascent;
23926 glyph->descent = it->descent;
23927 glyph->voffset = it->voffset;
23928 glyph->type = GLYPHLESS_GLYPH;
23929 glyph->u.glyphless.method = it->glyphless_method;
23930 glyph->u.glyphless.for_no_font = for_no_font;
23931 glyph->u.glyphless.len = len;
23932 glyph->u.glyphless.ch = it->c;
23933 glyph->slice.glyphless.upper_xoff = upper_xoff;
23934 glyph->slice.glyphless.upper_yoff = upper_yoff;
23935 glyph->slice.glyphless.lower_xoff = lower_xoff;
23936 glyph->slice.glyphless.lower_yoff = lower_yoff;
23937 glyph->avoid_cursor_p = it->avoid_cursor_p;
23938 glyph->multibyte_p = it->multibyte_p;
23939 glyph->left_box_line_p = it->start_of_box_run_p;
23940 glyph->right_box_line_p = it->end_of_box_run_p;
23941 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23942 || it->phys_descent > it->descent);
23943 glyph->padding_p = 0;
23944 glyph->glyph_not_available_p = 0;
23945 glyph->face_id = face_id;
23946 glyph->font_type = FONT_TYPE_UNKNOWN;
23947 if (it->bidi_p)
23948 {
23949 glyph->resolved_level = it->bidi_it.resolved_level;
23950 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23951 abort ();
23952 glyph->bidi_type = it->bidi_it.type;
23953 }
23954 ++it->glyph_row->used[area];
23955 }
23956 else
23957 IT_EXPAND_MATRIX_WIDTH (it, area);
23958 }
23959
23960
23961 /* Produce a glyph for a glyphless character for iterator IT.
23962 IT->glyphless_method specifies which method to use for displaying
23963 the character. See the description of enum
23964 glyphless_display_method in dispextern.h for the detail.
23965
23966 FOR_NO_FONT is nonzero if and only if this is for a character for
23967 which no font was found. ACRONYM, if non-nil, is an acronym string
23968 for the character. */
23969
23970 static void
23971 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
23972 {
23973 int face_id;
23974 struct face *face;
23975 struct font *font;
23976 int base_width, base_height, width, height;
23977 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
23978 int len;
23979
23980 /* Get the metrics of the base font. We always refer to the current
23981 ASCII face. */
23982 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
23983 font = face->font ? face->font : FRAME_FONT (it->f);
23984 it->ascent = FONT_BASE (font) + font->baseline_offset;
23985 it->descent = FONT_DESCENT (font) - font->baseline_offset;
23986 base_height = it->ascent + it->descent;
23987 base_width = font->average_width;
23988
23989 /* Get a face ID for the glyph by utilizing a cache (the same way as
23990 done for `escape-glyph' in get_next_display_element). */
23991 if (it->f == last_glyphless_glyph_frame
23992 && it->face_id == last_glyphless_glyph_face_id)
23993 {
23994 face_id = last_glyphless_glyph_merged_face_id;
23995 }
23996 else
23997 {
23998 /* Merge the `glyphless-char' face into the current face. */
23999 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
24000 last_glyphless_glyph_frame = it->f;
24001 last_glyphless_glyph_face_id = it->face_id;
24002 last_glyphless_glyph_merged_face_id = face_id;
24003 }
24004
24005 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
24006 {
24007 it->pixel_width = THIN_SPACE_WIDTH;
24008 len = 0;
24009 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24010 }
24011 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
24012 {
24013 width = CHAR_WIDTH (it->c);
24014 if (width == 0)
24015 width = 1;
24016 else if (width > 4)
24017 width = 4;
24018 it->pixel_width = base_width * width;
24019 len = 0;
24020 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24021 }
24022 else
24023 {
24024 char buf[7];
24025 const char *str;
24026 unsigned int code[6];
24027 int upper_len;
24028 int ascent, descent;
24029 struct font_metrics metrics_upper, metrics_lower;
24030
24031 face = FACE_FROM_ID (it->f, face_id);
24032 font = face->font ? face->font : FRAME_FONT (it->f);
24033 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24034
24035 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
24036 {
24037 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
24038 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
24039 if (CONSP (acronym))
24040 acronym = XCAR (acronym);
24041 str = STRINGP (acronym) ? SSDATA (acronym) : "";
24042 }
24043 else
24044 {
24045 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
24046 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
24047 str = buf;
24048 }
24049 for (len = 0; str[len] && ASCII_BYTE_P (str[len]) && len < 6; len++)
24050 code[len] = font->driver->encode_char (font, str[len]);
24051 upper_len = (len + 1) / 2;
24052 font->driver->text_extents (font, code, upper_len,
24053 &metrics_upper);
24054 font->driver->text_extents (font, code + upper_len, len - upper_len,
24055 &metrics_lower);
24056
24057
24058
24059 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
24060 width = max (metrics_upper.width, metrics_lower.width) + 4;
24061 upper_xoff = upper_yoff = 2; /* the typical case */
24062 if (base_width >= width)
24063 {
24064 /* Align the upper to the left, the lower to the right. */
24065 it->pixel_width = base_width;
24066 lower_xoff = base_width - 2 - metrics_lower.width;
24067 }
24068 else
24069 {
24070 /* Center the shorter one. */
24071 it->pixel_width = width;
24072 if (metrics_upper.width >= metrics_lower.width)
24073 lower_xoff = (width - metrics_lower.width) / 2;
24074 else
24075 {
24076 /* FIXME: This code doesn't look right. It formerly was
24077 missing the "lower_xoff = 0;", which couldn't have
24078 been right since it left lower_xoff uninitialized. */
24079 lower_xoff = 0;
24080 upper_xoff = (width - metrics_upper.width) / 2;
24081 }
24082 }
24083
24084 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
24085 top, bottom, and between upper and lower strings. */
24086 height = (metrics_upper.ascent + metrics_upper.descent
24087 + metrics_lower.ascent + metrics_lower.descent) + 5;
24088 /* Center vertically.
24089 H:base_height, D:base_descent
24090 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
24091
24092 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
24093 descent = D - H/2 + h/2;
24094 lower_yoff = descent - 2 - ld;
24095 upper_yoff = lower_yoff - la - 1 - ud; */
24096 ascent = - (it->descent - (base_height + height + 1) / 2);
24097 descent = it->descent - (base_height - height) / 2;
24098 lower_yoff = descent - 2 - metrics_lower.descent;
24099 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
24100 - metrics_upper.descent);
24101 /* Don't make the height shorter than the base height. */
24102 if (height > base_height)
24103 {
24104 it->ascent = ascent;
24105 it->descent = descent;
24106 }
24107 }
24108
24109 it->phys_ascent = it->ascent;
24110 it->phys_descent = it->descent;
24111 if (it->glyph_row)
24112 append_glyphless_glyph (it, face_id, for_no_font, len,
24113 upper_xoff, upper_yoff,
24114 lower_xoff, lower_yoff);
24115 it->nglyphs = 1;
24116 take_vertical_position_into_account (it);
24117 }
24118
24119
24120 /* RIF:
24121 Produce glyphs/get display metrics for the display element IT is
24122 loaded with. See the description of struct it in dispextern.h
24123 for an overview of struct it. */
24124
24125 void
24126 x_produce_glyphs (struct it *it)
24127 {
24128 int extra_line_spacing = it->extra_line_spacing;
24129
24130 it->glyph_not_available_p = 0;
24131
24132 if (it->what == IT_CHARACTER)
24133 {
24134 XChar2b char2b;
24135 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24136 struct font *font = face->font;
24137 struct font_metrics *pcm = NULL;
24138 int boff; /* baseline offset */
24139
24140 if (font == NULL)
24141 {
24142 /* When no suitable font is found, display this character by
24143 the method specified in the first extra slot of
24144 Vglyphless_char_display. */
24145 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
24146
24147 xassert (it->what == IT_GLYPHLESS);
24148 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
24149 goto done;
24150 }
24151
24152 boff = font->baseline_offset;
24153 if (font->vertical_centering)
24154 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24155
24156 if (it->char_to_display != '\n' && it->char_to_display != '\t')
24157 {
24158 int stretched_p;
24159
24160 it->nglyphs = 1;
24161
24162 if (it->override_ascent >= 0)
24163 {
24164 it->ascent = it->override_ascent;
24165 it->descent = it->override_descent;
24166 boff = it->override_boff;
24167 }
24168 else
24169 {
24170 it->ascent = FONT_BASE (font) + boff;
24171 it->descent = FONT_DESCENT (font) - boff;
24172 }
24173
24174 if (get_char_glyph_code (it->char_to_display, font, &char2b))
24175 {
24176 pcm = get_per_char_metric (font, &char2b);
24177 if (pcm->width == 0
24178 && pcm->rbearing == 0 && pcm->lbearing == 0)
24179 pcm = NULL;
24180 }
24181
24182 if (pcm)
24183 {
24184 it->phys_ascent = pcm->ascent + boff;
24185 it->phys_descent = pcm->descent - boff;
24186 it->pixel_width = pcm->width;
24187 }
24188 else
24189 {
24190 it->glyph_not_available_p = 1;
24191 it->phys_ascent = it->ascent;
24192 it->phys_descent = it->descent;
24193 it->pixel_width = font->space_width;
24194 }
24195
24196 if (it->constrain_row_ascent_descent_p)
24197 {
24198 if (it->descent > it->max_descent)
24199 {
24200 it->ascent += it->descent - it->max_descent;
24201 it->descent = it->max_descent;
24202 }
24203 if (it->ascent > it->max_ascent)
24204 {
24205 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24206 it->ascent = it->max_ascent;
24207 }
24208 it->phys_ascent = min (it->phys_ascent, it->ascent);
24209 it->phys_descent = min (it->phys_descent, it->descent);
24210 extra_line_spacing = 0;
24211 }
24212
24213 /* If this is a space inside a region of text with
24214 `space-width' property, change its width. */
24215 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
24216 if (stretched_p)
24217 it->pixel_width *= XFLOATINT (it->space_width);
24218
24219 /* If face has a box, add the box thickness to the character
24220 height. If character has a box line to the left and/or
24221 right, add the box line width to the character's width. */
24222 if (face->box != FACE_NO_BOX)
24223 {
24224 int thick = face->box_line_width;
24225
24226 if (thick > 0)
24227 {
24228 it->ascent += thick;
24229 it->descent += thick;
24230 }
24231 else
24232 thick = -thick;
24233
24234 if (it->start_of_box_run_p)
24235 it->pixel_width += thick;
24236 if (it->end_of_box_run_p)
24237 it->pixel_width += thick;
24238 }
24239
24240 /* If face has an overline, add the height of the overline
24241 (1 pixel) and a 1 pixel margin to the character height. */
24242 if (face->overline_p)
24243 it->ascent += overline_margin;
24244
24245 if (it->constrain_row_ascent_descent_p)
24246 {
24247 if (it->ascent > it->max_ascent)
24248 it->ascent = it->max_ascent;
24249 if (it->descent > it->max_descent)
24250 it->descent = it->max_descent;
24251 }
24252
24253 take_vertical_position_into_account (it);
24254
24255 /* If we have to actually produce glyphs, do it. */
24256 if (it->glyph_row)
24257 {
24258 if (stretched_p)
24259 {
24260 /* Translate a space with a `space-width' property
24261 into a stretch glyph. */
24262 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
24263 / FONT_HEIGHT (font));
24264 append_stretch_glyph (it, it->object, it->pixel_width,
24265 it->ascent + it->descent, ascent);
24266 }
24267 else
24268 append_glyph (it);
24269
24270 /* If characters with lbearing or rbearing are displayed
24271 in this line, record that fact in a flag of the
24272 glyph row. This is used to optimize X output code. */
24273 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
24274 it->glyph_row->contains_overlapping_glyphs_p = 1;
24275 }
24276 if (! stretched_p && it->pixel_width == 0)
24277 /* We assure that all visible glyphs have at least 1-pixel
24278 width. */
24279 it->pixel_width = 1;
24280 }
24281 else if (it->char_to_display == '\n')
24282 {
24283 /* A newline has no width, but we need the height of the
24284 line. But if previous part of the line sets a height,
24285 don't increase that height */
24286
24287 Lisp_Object height;
24288 Lisp_Object total_height = Qnil;
24289
24290 it->override_ascent = -1;
24291 it->pixel_width = 0;
24292 it->nglyphs = 0;
24293
24294 height = get_it_property (it, Qline_height);
24295 /* Split (line-height total-height) list */
24296 if (CONSP (height)
24297 && CONSP (XCDR (height))
24298 && NILP (XCDR (XCDR (height))))
24299 {
24300 total_height = XCAR (XCDR (height));
24301 height = XCAR (height);
24302 }
24303 height = calc_line_height_property (it, height, font, boff, 1);
24304
24305 if (it->override_ascent >= 0)
24306 {
24307 it->ascent = it->override_ascent;
24308 it->descent = it->override_descent;
24309 boff = it->override_boff;
24310 }
24311 else
24312 {
24313 it->ascent = FONT_BASE (font) + boff;
24314 it->descent = FONT_DESCENT (font) - boff;
24315 }
24316
24317 if (EQ (height, Qt))
24318 {
24319 if (it->descent > it->max_descent)
24320 {
24321 it->ascent += it->descent - it->max_descent;
24322 it->descent = it->max_descent;
24323 }
24324 if (it->ascent > it->max_ascent)
24325 {
24326 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24327 it->ascent = it->max_ascent;
24328 }
24329 it->phys_ascent = min (it->phys_ascent, it->ascent);
24330 it->phys_descent = min (it->phys_descent, it->descent);
24331 it->constrain_row_ascent_descent_p = 1;
24332 extra_line_spacing = 0;
24333 }
24334 else
24335 {
24336 Lisp_Object spacing;
24337
24338 it->phys_ascent = it->ascent;
24339 it->phys_descent = it->descent;
24340
24341 if ((it->max_ascent > 0 || it->max_descent > 0)
24342 && face->box != FACE_NO_BOX
24343 && face->box_line_width > 0)
24344 {
24345 it->ascent += face->box_line_width;
24346 it->descent += face->box_line_width;
24347 }
24348 if (!NILP (height)
24349 && XINT (height) > it->ascent + it->descent)
24350 it->ascent = XINT (height) - it->descent;
24351
24352 if (!NILP (total_height))
24353 spacing = calc_line_height_property (it, total_height, font, boff, 0);
24354 else
24355 {
24356 spacing = get_it_property (it, Qline_spacing);
24357 spacing = calc_line_height_property (it, spacing, font, boff, 0);
24358 }
24359 if (INTEGERP (spacing))
24360 {
24361 extra_line_spacing = XINT (spacing);
24362 if (!NILP (total_height))
24363 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
24364 }
24365 }
24366 }
24367 else /* i.e. (it->char_to_display == '\t') */
24368 {
24369 if (font->space_width > 0)
24370 {
24371 int tab_width = it->tab_width * font->space_width;
24372 int x = it->current_x + it->continuation_lines_width;
24373 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
24374
24375 /* If the distance from the current position to the next tab
24376 stop is less than a space character width, use the
24377 tab stop after that. */
24378 if (next_tab_x - x < font->space_width)
24379 next_tab_x += tab_width;
24380
24381 it->pixel_width = next_tab_x - x;
24382 it->nglyphs = 1;
24383 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
24384 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
24385
24386 if (it->glyph_row)
24387 {
24388 append_stretch_glyph (it, it->object, it->pixel_width,
24389 it->ascent + it->descent, it->ascent);
24390 }
24391 }
24392 else
24393 {
24394 it->pixel_width = 0;
24395 it->nglyphs = 1;
24396 }
24397 }
24398 }
24399 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
24400 {
24401 /* A static composition.
24402
24403 Note: A composition is represented as one glyph in the
24404 glyph matrix. There are no padding glyphs.
24405
24406 Important note: pixel_width, ascent, and descent are the
24407 values of what is drawn by draw_glyphs (i.e. the values of
24408 the overall glyphs composed). */
24409 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24410 int boff; /* baseline offset */
24411 struct composition *cmp = composition_table[it->cmp_it.id];
24412 int glyph_len = cmp->glyph_len;
24413 struct font *font = face->font;
24414
24415 it->nglyphs = 1;
24416
24417 /* If we have not yet calculated pixel size data of glyphs of
24418 the composition for the current face font, calculate them
24419 now. Theoretically, we have to check all fonts for the
24420 glyphs, but that requires much time and memory space. So,
24421 here we check only the font of the first glyph. This may
24422 lead to incorrect display, but it's very rare, and C-l
24423 (recenter-top-bottom) can correct the display anyway. */
24424 if (! cmp->font || cmp->font != font)
24425 {
24426 /* Ascent and descent of the font of the first character
24427 of this composition (adjusted by baseline offset).
24428 Ascent and descent of overall glyphs should not be less
24429 than these, respectively. */
24430 int font_ascent, font_descent, font_height;
24431 /* Bounding box of the overall glyphs. */
24432 int leftmost, rightmost, lowest, highest;
24433 int lbearing, rbearing;
24434 int i, width, ascent, descent;
24435 int left_padded = 0, right_padded = 0;
24436 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
24437 XChar2b char2b;
24438 struct font_metrics *pcm;
24439 int font_not_found_p;
24440 EMACS_INT pos;
24441
24442 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
24443 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
24444 break;
24445 if (glyph_len < cmp->glyph_len)
24446 right_padded = 1;
24447 for (i = 0; i < glyph_len; i++)
24448 {
24449 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
24450 break;
24451 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24452 }
24453 if (i > 0)
24454 left_padded = 1;
24455
24456 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
24457 : IT_CHARPOS (*it));
24458 /* If no suitable font is found, use the default font. */
24459 font_not_found_p = font == NULL;
24460 if (font_not_found_p)
24461 {
24462 face = face->ascii_face;
24463 font = face->font;
24464 }
24465 boff = font->baseline_offset;
24466 if (font->vertical_centering)
24467 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24468 font_ascent = FONT_BASE (font) + boff;
24469 font_descent = FONT_DESCENT (font) - boff;
24470 font_height = FONT_HEIGHT (font);
24471
24472 cmp->font = (void *) font;
24473
24474 pcm = NULL;
24475 if (! font_not_found_p)
24476 {
24477 get_char_face_and_encoding (it->f, c, it->face_id,
24478 &char2b, 0);
24479 pcm = get_per_char_metric (font, &char2b);
24480 }
24481
24482 /* Initialize the bounding box. */
24483 if (pcm)
24484 {
24485 width = cmp->glyph_len > 0 ? pcm->width : 0;
24486 ascent = pcm->ascent;
24487 descent = pcm->descent;
24488 lbearing = pcm->lbearing;
24489 rbearing = pcm->rbearing;
24490 }
24491 else
24492 {
24493 width = cmp->glyph_len > 0 ? font->space_width : 0;
24494 ascent = FONT_BASE (font);
24495 descent = FONT_DESCENT (font);
24496 lbearing = 0;
24497 rbearing = width;
24498 }
24499
24500 rightmost = width;
24501 leftmost = 0;
24502 lowest = - descent + boff;
24503 highest = ascent + boff;
24504
24505 if (! font_not_found_p
24506 && font->default_ascent
24507 && CHAR_TABLE_P (Vuse_default_ascent)
24508 && !NILP (Faref (Vuse_default_ascent,
24509 make_number (it->char_to_display))))
24510 highest = font->default_ascent + boff;
24511
24512 /* Draw the first glyph at the normal position. It may be
24513 shifted to right later if some other glyphs are drawn
24514 at the left. */
24515 cmp->offsets[i * 2] = 0;
24516 cmp->offsets[i * 2 + 1] = boff;
24517 cmp->lbearing = lbearing;
24518 cmp->rbearing = rbearing;
24519
24520 /* Set cmp->offsets for the remaining glyphs. */
24521 for (i++; i < glyph_len; i++)
24522 {
24523 int left, right, btm, top;
24524 int ch = COMPOSITION_GLYPH (cmp, i);
24525 int face_id;
24526 struct face *this_face;
24527
24528 if (ch == '\t')
24529 ch = ' ';
24530 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
24531 this_face = FACE_FROM_ID (it->f, face_id);
24532 font = this_face->font;
24533
24534 if (font == NULL)
24535 pcm = NULL;
24536 else
24537 {
24538 get_char_face_and_encoding (it->f, ch, face_id,
24539 &char2b, 0);
24540 pcm = get_per_char_metric (font, &char2b);
24541 }
24542 if (! pcm)
24543 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24544 else
24545 {
24546 width = pcm->width;
24547 ascent = pcm->ascent;
24548 descent = pcm->descent;
24549 lbearing = pcm->lbearing;
24550 rbearing = pcm->rbearing;
24551 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
24552 {
24553 /* Relative composition with or without
24554 alternate chars. */
24555 left = (leftmost + rightmost - width) / 2;
24556 btm = - descent + boff;
24557 if (font->relative_compose
24558 && (! CHAR_TABLE_P (Vignore_relative_composition)
24559 || NILP (Faref (Vignore_relative_composition,
24560 make_number (ch)))))
24561 {
24562
24563 if (- descent >= font->relative_compose)
24564 /* One extra pixel between two glyphs. */
24565 btm = highest + 1;
24566 else if (ascent <= 0)
24567 /* One extra pixel between two glyphs. */
24568 btm = lowest - 1 - ascent - descent;
24569 }
24570 }
24571 else
24572 {
24573 /* A composition rule is specified by an integer
24574 value that encodes global and new reference
24575 points (GREF and NREF). GREF and NREF are
24576 specified by numbers as below:
24577
24578 0---1---2 -- ascent
24579 | |
24580 | |
24581 | |
24582 9--10--11 -- center
24583 | |
24584 ---3---4---5--- baseline
24585 | |
24586 6---7---8 -- descent
24587 */
24588 int rule = COMPOSITION_RULE (cmp, i);
24589 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
24590
24591 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
24592 grefx = gref % 3, nrefx = nref % 3;
24593 grefy = gref / 3, nrefy = nref / 3;
24594 if (xoff)
24595 xoff = font_height * (xoff - 128) / 256;
24596 if (yoff)
24597 yoff = font_height * (yoff - 128) / 256;
24598
24599 left = (leftmost
24600 + grefx * (rightmost - leftmost) / 2
24601 - nrefx * width / 2
24602 + xoff);
24603
24604 btm = ((grefy == 0 ? highest
24605 : grefy == 1 ? 0
24606 : grefy == 2 ? lowest
24607 : (highest + lowest) / 2)
24608 - (nrefy == 0 ? ascent + descent
24609 : nrefy == 1 ? descent - boff
24610 : nrefy == 2 ? 0
24611 : (ascent + descent) / 2)
24612 + yoff);
24613 }
24614
24615 cmp->offsets[i * 2] = left;
24616 cmp->offsets[i * 2 + 1] = btm + descent;
24617
24618 /* Update the bounding box of the overall glyphs. */
24619 if (width > 0)
24620 {
24621 right = left + width;
24622 if (left < leftmost)
24623 leftmost = left;
24624 if (right > rightmost)
24625 rightmost = right;
24626 }
24627 top = btm + descent + ascent;
24628 if (top > highest)
24629 highest = top;
24630 if (btm < lowest)
24631 lowest = btm;
24632
24633 if (cmp->lbearing > left + lbearing)
24634 cmp->lbearing = left + lbearing;
24635 if (cmp->rbearing < left + rbearing)
24636 cmp->rbearing = left + rbearing;
24637 }
24638 }
24639
24640 /* If there are glyphs whose x-offsets are negative,
24641 shift all glyphs to the right and make all x-offsets
24642 non-negative. */
24643 if (leftmost < 0)
24644 {
24645 for (i = 0; i < cmp->glyph_len; i++)
24646 cmp->offsets[i * 2] -= leftmost;
24647 rightmost -= leftmost;
24648 cmp->lbearing -= leftmost;
24649 cmp->rbearing -= leftmost;
24650 }
24651
24652 if (left_padded && cmp->lbearing < 0)
24653 {
24654 for (i = 0; i < cmp->glyph_len; i++)
24655 cmp->offsets[i * 2] -= cmp->lbearing;
24656 rightmost -= cmp->lbearing;
24657 cmp->rbearing -= cmp->lbearing;
24658 cmp->lbearing = 0;
24659 }
24660 if (right_padded && rightmost < cmp->rbearing)
24661 {
24662 rightmost = cmp->rbearing;
24663 }
24664
24665 cmp->pixel_width = rightmost;
24666 cmp->ascent = highest;
24667 cmp->descent = - lowest;
24668 if (cmp->ascent < font_ascent)
24669 cmp->ascent = font_ascent;
24670 if (cmp->descent < font_descent)
24671 cmp->descent = font_descent;
24672 }
24673
24674 if (it->glyph_row
24675 && (cmp->lbearing < 0
24676 || cmp->rbearing > cmp->pixel_width))
24677 it->glyph_row->contains_overlapping_glyphs_p = 1;
24678
24679 it->pixel_width = cmp->pixel_width;
24680 it->ascent = it->phys_ascent = cmp->ascent;
24681 it->descent = it->phys_descent = cmp->descent;
24682 if (face->box != FACE_NO_BOX)
24683 {
24684 int thick = face->box_line_width;
24685
24686 if (thick > 0)
24687 {
24688 it->ascent += thick;
24689 it->descent += thick;
24690 }
24691 else
24692 thick = - thick;
24693
24694 if (it->start_of_box_run_p)
24695 it->pixel_width += thick;
24696 if (it->end_of_box_run_p)
24697 it->pixel_width += thick;
24698 }
24699
24700 /* If face has an overline, add the height of the overline
24701 (1 pixel) and a 1 pixel margin to the character height. */
24702 if (face->overline_p)
24703 it->ascent += overline_margin;
24704
24705 take_vertical_position_into_account (it);
24706 if (it->ascent < 0)
24707 it->ascent = 0;
24708 if (it->descent < 0)
24709 it->descent = 0;
24710
24711 if (it->glyph_row && cmp->glyph_len > 0)
24712 append_composite_glyph (it);
24713 }
24714 else if (it->what == IT_COMPOSITION)
24715 {
24716 /* A dynamic (automatic) composition. */
24717 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24718 Lisp_Object gstring;
24719 struct font_metrics metrics;
24720
24721 it->nglyphs = 1;
24722
24723 gstring = composition_gstring_from_id (it->cmp_it.id);
24724 it->pixel_width
24725 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
24726 &metrics);
24727 if (it->glyph_row
24728 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
24729 it->glyph_row->contains_overlapping_glyphs_p = 1;
24730 it->ascent = it->phys_ascent = metrics.ascent;
24731 it->descent = it->phys_descent = metrics.descent;
24732 if (face->box != FACE_NO_BOX)
24733 {
24734 int thick = face->box_line_width;
24735
24736 if (thick > 0)
24737 {
24738 it->ascent += thick;
24739 it->descent += thick;
24740 }
24741 else
24742 thick = - thick;
24743
24744 if (it->start_of_box_run_p)
24745 it->pixel_width += thick;
24746 if (it->end_of_box_run_p)
24747 it->pixel_width += thick;
24748 }
24749 /* If face has an overline, add the height of the overline
24750 (1 pixel) and a 1 pixel margin to the character height. */
24751 if (face->overline_p)
24752 it->ascent += overline_margin;
24753 take_vertical_position_into_account (it);
24754 if (it->ascent < 0)
24755 it->ascent = 0;
24756 if (it->descent < 0)
24757 it->descent = 0;
24758
24759 if (it->glyph_row)
24760 append_composite_glyph (it);
24761 }
24762 else if (it->what == IT_GLYPHLESS)
24763 produce_glyphless_glyph (it, 0, Qnil);
24764 else if (it->what == IT_IMAGE)
24765 produce_image_glyph (it);
24766 else if (it->what == IT_STRETCH)
24767 produce_stretch_glyph (it);
24768
24769 done:
24770 /* Accumulate dimensions. Note: can't assume that it->descent > 0
24771 because this isn't true for images with `:ascent 100'. */
24772 xassert (it->ascent >= 0 && it->descent >= 0);
24773 if (it->area == TEXT_AREA)
24774 it->current_x += it->pixel_width;
24775
24776 if (extra_line_spacing > 0)
24777 {
24778 it->descent += extra_line_spacing;
24779 if (extra_line_spacing > it->max_extra_line_spacing)
24780 it->max_extra_line_spacing = extra_line_spacing;
24781 }
24782
24783 it->max_ascent = max (it->max_ascent, it->ascent);
24784 it->max_descent = max (it->max_descent, it->descent);
24785 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
24786 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
24787 }
24788
24789 /* EXPORT for RIF:
24790 Output LEN glyphs starting at START at the nominal cursor position.
24791 Advance the nominal cursor over the text. The global variable
24792 updated_window contains the window being updated, updated_row is
24793 the glyph row being updated, and updated_area is the area of that
24794 row being updated. */
24795
24796 void
24797 x_write_glyphs (struct glyph *start, int len)
24798 {
24799 int x, hpos, chpos = updated_window->phys_cursor.hpos;
24800
24801 xassert (updated_window && updated_row);
24802 /* When the window is hscrolled, cursor hpos can legitimately be out
24803 of bounds, but we draw the cursor at the corresponding window
24804 margin in that case. */
24805 if (!updated_row->reversed_p && chpos < 0)
24806 chpos = 0;
24807 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
24808 chpos = updated_row->used[TEXT_AREA] - 1;
24809
24810 BLOCK_INPUT;
24811
24812 /* Write glyphs. */
24813
24814 hpos = start - updated_row->glyphs[updated_area];
24815 x = draw_glyphs (updated_window, output_cursor.x,
24816 updated_row, updated_area,
24817 hpos, hpos + len,
24818 DRAW_NORMAL_TEXT, 0);
24819
24820 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
24821 if (updated_area == TEXT_AREA
24822 && updated_window->phys_cursor_on_p
24823 && updated_window->phys_cursor.vpos == output_cursor.vpos
24824 && chpos >= hpos
24825 && chpos < hpos + len)
24826 updated_window->phys_cursor_on_p = 0;
24827
24828 UNBLOCK_INPUT;
24829
24830 /* Advance the output cursor. */
24831 output_cursor.hpos += len;
24832 output_cursor.x = x;
24833 }
24834
24835
24836 /* EXPORT for RIF:
24837 Insert LEN glyphs from START at the nominal cursor position. */
24838
24839 void
24840 x_insert_glyphs (struct glyph *start, int len)
24841 {
24842 struct frame *f;
24843 struct window *w;
24844 int line_height, shift_by_width, shifted_region_width;
24845 struct glyph_row *row;
24846 struct glyph *glyph;
24847 int frame_x, frame_y;
24848 EMACS_INT hpos;
24849
24850 xassert (updated_window && updated_row);
24851 BLOCK_INPUT;
24852 w = updated_window;
24853 f = XFRAME (WINDOW_FRAME (w));
24854
24855 /* Get the height of the line we are in. */
24856 row = updated_row;
24857 line_height = row->height;
24858
24859 /* Get the width of the glyphs to insert. */
24860 shift_by_width = 0;
24861 for (glyph = start; glyph < start + len; ++glyph)
24862 shift_by_width += glyph->pixel_width;
24863
24864 /* Get the width of the region to shift right. */
24865 shifted_region_width = (window_box_width (w, updated_area)
24866 - output_cursor.x
24867 - shift_by_width);
24868
24869 /* Shift right. */
24870 frame_x = window_box_left (w, updated_area) + output_cursor.x;
24871 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
24872
24873 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
24874 line_height, shift_by_width);
24875
24876 /* Write the glyphs. */
24877 hpos = start - row->glyphs[updated_area];
24878 draw_glyphs (w, output_cursor.x, row, updated_area,
24879 hpos, hpos + len,
24880 DRAW_NORMAL_TEXT, 0);
24881
24882 /* Advance the output cursor. */
24883 output_cursor.hpos += len;
24884 output_cursor.x += shift_by_width;
24885 UNBLOCK_INPUT;
24886 }
24887
24888
24889 /* EXPORT for RIF:
24890 Erase the current text line from the nominal cursor position
24891 (inclusive) to pixel column TO_X (exclusive). The idea is that
24892 everything from TO_X onward is already erased.
24893
24894 TO_X is a pixel position relative to updated_area of
24895 updated_window. TO_X == -1 means clear to the end of this area. */
24896
24897 void
24898 x_clear_end_of_line (int to_x)
24899 {
24900 struct frame *f;
24901 struct window *w = updated_window;
24902 int max_x, min_y, max_y;
24903 int from_x, from_y, to_y;
24904
24905 xassert (updated_window && updated_row);
24906 f = XFRAME (w->frame);
24907
24908 if (updated_row->full_width_p)
24909 max_x = WINDOW_TOTAL_WIDTH (w);
24910 else
24911 max_x = window_box_width (w, updated_area);
24912 max_y = window_text_bottom_y (w);
24913
24914 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
24915 of window. For TO_X > 0, truncate to end of drawing area. */
24916 if (to_x == 0)
24917 return;
24918 else if (to_x < 0)
24919 to_x = max_x;
24920 else
24921 to_x = min (to_x, max_x);
24922
24923 to_y = min (max_y, output_cursor.y + updated_row->height);
24924
24925 /* Notice if the cursor will be cleared by this operation. */
24926 if (!updated_row->full_width_p)
24927 notice_overwritten_cursor (w, updated_area,
24928 output_cursor.x, -1,
24929 updated_row->y,
24930 MATRIX_ROW_BOTTOM_Y (updated_row));
24931
24932 from_x = output_cursor.x;
24933
24934 /* Translate to frame coordinates. */
24935 if (updated_row->full_width_p)
24936 {
24937 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
24938 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
24939 }
24940 else
24941 {
24942 int area_left = window_box_left (w, updated_area);
24943 from_x += area_left;
24944 to_x += area_left;
24945 }
24946
24947 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
24948 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
24949 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
24950
24951 /* Prevent inadvertently clearing to end of the X window. */
24952 if (to_x > from_x && to_y > from_y)
24953 {
24954 BLOCK_INPUT;
24955 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
24956 to_x - from_x, to_y - from_y);
24957 UNBLOCK_INPUT;
24958 }
24959 }
24960
24961 #endif /* HAVE_WINDOW_SYSTEM */
24962
24963
24964 \f
24965 /***********************************************************************
24966 Cursor types
24967 ***********************************************************************/
24968
24969 /* Value is the internal representation of the specified cursor type
24970 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
24971 of the bar cursor. */
24972
24973 static enum text_cursor_kinds
24974 get_specified_cursor_type (Lisp_Object arg, int *width)
24975 {
24976 enum text_cursor_kinds type;
24977
24978 if (NILP (arg))
24979 return NO_CURSOR;
24980
24981 if (EQ (arg, Qbox))
24982 return FILLED_BOX_CURSOR;
24983
24984 if (EQ (arg, Qhollow))
24985 return HOLLOW_BOX_CURSOR;
24986
24987 if (EQ (arg, Qbar))
24988 {
24989 *width = 2;
24990 return BAR_CURSOR;
24991 }
24992
24993 if (CONSP (arg)
24994 && EQ (XCAR (arg), Qbar)
24995 && INTEGERP (XCDR (arg))
24996 && XINT (XCDR (arg)) >= 0)
24997 {
24998 *width = XINT (XCDR (arg));
24999 return BAR_CURSOR;
25000 }
25001
25002 if (EQ (arg, Qhbar))
25003 {
25004 *width = 2;
25005 return HBAR_CURSOR;
25006 }
25007
25008 if (CONSP (arg)
25009 && EQ (XCAR (arg), Qhbar)
25010 && INTEGERP (XCDR (arg))
25011 && XINT (XCDR (arg)) >= 0)
25012 {
25013 *width = XINT (XCDR (arg));
25014 return HBAR_CURSOR;
25015 }
25016
25017 /* Treat anything unknown as "hollow box cursor".
25018 It was bad to signal an error; people have trouble fixing
25019 .Xdefaults with Emacs, when it has something bad in it. */
25020 type = HOLLOW_BOX_CURSOR;
25021
25022 return type;
25023 }
25024
25025 /* Set the default cursor types for specified frame. */
25026 void
25027 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
25028 {
25029 int width = 1;
25030 Lisp_Object tem;
25031
25032 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
25033 FRAME_CURSOR_WIDTH (f) = width;
25034
25035 /* By default, set up the blink-off state depending on the on-state. */
25036
25037 tem = Fassoc (arg, Vblink_cursor_alist);
25038 if (!NILP (tem))
25039 {
25040 FRAME_BLINK_OFF_CURSOR (f)
25041 = get_specified_cursor_type (XCDR (tem), &width);
25042 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
25043 }
25044 else
25045 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
25046 }
25047
25048
25049 #ifdef HAVE_WINDOW_SYSTEM
25050
25051 /* Return the cursor we want to be displayed in window W. Return
25052 width of bar/hbar cursor through WIDTH arg. Return with
25053 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
25054 (i.e. if the `system caret' should track this cursor).
25055
25056 In a mini-buffer window, we want the cursor only to appear if we
25057 are reading input from this window. For the selected window, we
25058 want the cursor type given by the frame parameter or buffer local
25059 setting of cursor-type. If explicitly marked off, draw no cursor.
25060 In all other cases, we want a hollow box cursor. */
25061
25062 static enum text_cursor_kinds
25063 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
25064 int *active_cursor)
25065 {
25066 struct frame *f = XFRAME (w->frame);
25067 struct buffer *b = XBUFFER (w->buffer);
25068 int cursor_type = DEFAULT_CURSOR;
25069 Lisp_Object alt_cursor;
25070 int non_selected = 0;
25071
25072 *active_cursor = 1;
25073
25074 /* Echo area */
25075 if (cursor_in_echo_area
25076 && FRAME_HAS_MINIBUF_P (f)
25077 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
25078 {
25079 if (w == XWINDOW (echo_area_window))
25080 {
25081 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
25082 {
25083 *width = FRAME_CURSOR_WIDTH (f);
25084 return FRAME_DESIRED_CURSOR (f);
25085 }
25086 else
25087 return get_specified_cursor_type (BVAR (b, cursor_type), width);
25088 }
25089
25090 *active_cursor = 0;
25091 non_selected = 1;
25092 }
25093
25094 /* Detect a nonselected window or nonselected frame. */
25095 else if (w != XWINDOW (f->selected_window)
25096 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
25097 {
25098 *active_cursor = 0;
25099
25100 if (MINI_WINDOW_P (w) && minibuf_level == 0)
25101 return NO_CURSOR;
25102
25103 non_selected = 1;
25104 }
25105
25106 /* Never display a cursor in a window in which cursor-type is nil. */
25107 if (NILP (BVAR (b, cursor_type)))
25108 return NO_CURSOR;
25109
25110 /* Get the normal cursor type for this window. */
25111 if (EQ (BVAR (b, cursor_type), Qt))
25112 {
25113 cursor_type = FRAME_DESIRED_CURSOR (f);
25114 *width = FRAME_CURSOR_WIDTH (f);
25115 }
25116 else
25117 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
25118
25119 /* Use cursor-in-non-selected-windows instead
25120 for non-selected window or frame. */
25121 if (non_selected)
25122 {
25123 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
25124 if (!EQ (Qt, alt_cursor))
25125 return get_specified_cursor_type (alt_cursor, width);
25126 /* t means modify the normal cursor type. */
25127 if (cursor_type == FILLED_BOX_CURSOR)
25128 cursor_type = HOLLOW_BOX_CURSOR;
25129 else if (cursor_type == BAR_CURSOR && *width > 1)
25130 --*width;
25131 return cursor_type;
25132 }
25133
25134 /* Use normal cursor if not blinked off. */
25135 if (!w->cursor_off_p)
25136 {
25137 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25138 {
25139 if (cursor_type == FILLED_BOX_CURSOR)
25140 {
25141 /* Using a block cursor on large images can be very annoying.
25142 So use a hollow cursor for "large" images.
25143 If image is not transparent (no mask), also use hollow cursor. */
25144 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25145 if (img != NULL && IMAGEP (img->spec))
25146 {
25147 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
25148 where N = size of default frame font size.
25149 This should cover most of the "tiny" icons people may use. */
25150 if (!img->mask
25151 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
25152 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
25153 cursor_type = HOLLOW_BOX_CURSOR;
25154 }
25155 }
25156 else if (cursor_type != NO_CURSOR)
25157 {
25158 /* Display current only supports BOX and HOLLOW cursors for images.
25159 So for now, unconditionally use a HOLLOW cursor when cursor is
25160 not a solid box cursor. */
25161 cursor_type = HOLLOW_BOX_CURSOR;
25162 }
25163 }
25164 return cursor_type;
25165 }
25166
25167 /* Cursor is blinked off, so determine how to "toggle" it. */
25168
25169 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
25170 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
25171 return get_specified_cursor_type (XCDR (alt_cursor), width);
25172
25173 /* Then see if frame has specified a specific blink off cursor type. */
25174 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
25175 {
25176 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
25177 return FRAME_BLINK_OFF_CURSOR (f);
25178 }
25179
25180 #if 0
25181 /* Some people liked having a permanently visible blinking cursor,
25182 while others had very strong opinions against it. So it was
25183 decided to remove it. KFS 2003-09-03 */
25184
25185 /* Finally perform built-in cursor blinking:
25186 filled box <-> hollow box
25187 wide [h]bar <-> narrow [h]bar
25188 narrow [h]bar <-> no cursor
25189 other type <-> no cursor */
25190
25191 if (cursor_type == FILLED_BOX_CURSOR)
25192 return HOLLOW_BOX_CURSOR;
25193
25194 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
25195 {
25196 *width = 1;
25197 return cursor_type;
25198 }
25199 #endif
25200
25201 return NO_CURSOR;
25202 }
25203
25204
25205 /* Notice when the text cursor of window W has been completely
25206 overwritten by a drawing operation that outputs glyphs in AREA
25207 starting at X0 and ending at X1 in the line starting at Y0 and
25208 ending at Y1. X coordinates are area-relative. X1 < 0 means all
25209 the rest of the line after X0 has been written. Y coordinates
25210 are window-relative. */
25211
25212 static void
25213 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
25214 int x0, int x1, int y0, int y1)
25215 {
25216 int cx0, cx1, cy0, cy1;
25217 struct glyph_row *row;
25218
25219 if (!w->phys_cursor_on_p)
25220 return;
25221 if (area != TEXT_AREA)
25222 return;
25223
25224 if (w->phys_cursor.vpos < 0
25225 || w->phys_cursor.vpos >= w->current_matrix->nrows
25226 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
25227 !(row->enabled_p && row->displays_text_p)))
25228 return;
25229
25230 if (row->cursor_in_fringe_p)
25231 {
25232 row->cursor_in_fringe_p = 0;
25233 draw_fringe_bitmap (w, row, row->reversed_p);
25234 w->phys_cursor_on_p = 0;
25235 return;
25236 }
25237
25238 cx0 = w->phys_cursor.x;
25239 cx1 = cx0 + w->phys_cursor_width;
25240 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
25241 return;
25242
25243 /* The cursor image will be completely removed from the
25244 screen if the output area intersects the cursor area in
25245 y-direction. When we draw in [y0 y1[, and some part of
25246 the cursor is at y < y0, that part must have been drawn
25247 before. When scrolling, the cursor is erased before
25248 actually scrolling, so we don't come here. When not
25249 scrolling, the rows above the old cursor row must have
25250 changed, and in this case these rows must have written
25251 over the cursor image.
25252
25253 Likewise if part of the cursor is below y1, with the
25254 exception of the cursor being in the first blank row at
25255 the buffer and window end because update_text_area
25256 doesn't draw that row. (Except when it does, but
25257 that's handled in update_text_area.) */
25258
25259 cy0 = w->phys_cursor.y;
25260 cy1 = cy0 + w->phys_cursor_height;
25261 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
25262 return;
25263
25264 w->phys_cursor_on_p = 0;
25265 }
25266
25267 #endif /* HAVE_WINDOW_SYSTEM */
25268
25269 \f
25270 /************************************************************************
25271 Mouse Face
25272 ************************************************************************/
25273
25274 #ifdef HAVE_WINDOW_SYSTEM
25275
25276 /* EXPORT for RIF:
25277 Fix the display of area AREA of overlapping row ROW in window W
25278 with respect to the overlapping part OVERLAPS. */
25279
25280 void
25281 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
25282 enum glyph_row_area area, int overlaps)
25283 {
25284 int i, x;
25285
25286 BLOCK_INPUT;
25287
25288 x = 0;
25289 for (i = 0; i < row->used[area];)
25290 {
25291 if (row->glyphs[area][i].overlaps_vertically_p)
25292 {
25293 int start = i, start_x = x;
25294
25295 do
25296 {
25297 x += row->glyphs[area][i].pixel_width;
25298 ++i;
25299 }
25300 while (i < row->used[area]
25301 && row->glyphs[area][i].overlaps_vertically_p);
25302
25303 draw_glyphs (w, start_x, row, area,
25304 start, i,
25305 DRAW_NORMAL_TEXT, overlaps);
25306 }
25307 else
25308 {
25309 x += row->glyphs[area][i].pixel_width;
25310 ++i;
25311 }
25312 }
25313
25314 UNBLOCK_INPUT;
25315 }
25316
25317
25318 /* EXPORT:
25319 Draw the cursor glyph of window W in glyph row ROW. See the
25320 comment of draw_glyphs for the meaning of HL. */
25321
25322 void
25323 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
25324 enum draw_glyphs_face hl)
25325 {
25326 /* If cursor hpos is out of bounds, don't draw garbage. This can
25327 happen in mini-buffer windows when switching between echo area
25328 glyphs and mini-buffer. */
25329 if ((row->reversed_p
25330 ? (w->phys_cursor.hpos >= 0)
25331 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
25332 {
25333 int on_p = w->phys_cursor_on_p;
25334 int x1;
25335 int hpos = w->phys_cursor.hpos;
25336
25337 /* When the window is hscrolled, cursor hpos can legitimately be
25338 out of bounds, but we draw the cursor at the corresponding
25339 window margin in that case. */
25340 if (!row->reversed_p && hpos < 0)
25341 hpos = 0;
25342 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25343 hpos = row->used[TEXT_AREA] - 1;
25344
25345 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
25346 hl, 0);
25347 w->phys_cursor_on_p = on_p;
25348
25349 if (hl == DRAW_CURSOR)
25350 w->phys_cursor_width = x1 - w->phys_cursor.x;
25351 /* When we erase the cursor, and ROW is overlapped by other
25352 rows, make sure that these overlapping parts of other rows
25353 are redrawn. */
25354 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
25355 {
25356 w->phys_cursor_width = x1 - w->phys_cursor.x;
25357
25358 if (row > w->current_matrix->rows
25359 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
25360 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
25361 OVERLAPS_ERASED_CURSOR);
25362
25363 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
25364 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
25365 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
25366 OVERLAPS_ERASED_CURSOR);
25367 }
25368 }
25369 }
25370
25371
25372 /* EXPORT:
25373 Erase the image of a cursor of window W from the screen. */
25374
25375 void
25376 erase_phys_cursor (struct window *w)
25377 {
25378 struct frame *f = XFRAME (w->frame);
25379 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25380 int hpos = w->phys_cursor.hpos;
25381 int vpos = w->phys_cursor.vpos;
25382 int mouse_face_here_p = 0;
25383 struct glyph_matrix *active_glyphs = w->current_matrix;
25384 struct glyph_row *cursor_row;
25385 struct glyph *cursor_glyph;
25386 enum draw_glyphs_face hl;
25387
25388 /* No cursor displayed or row invalidated => nothing to do on the
25389 screen. */
25390 if (w->phys_cursor_type == NO_CURSOR)
25391 goto mark_cursor_off;
25392
25393 /* VPOS >= active_glyphs->nrows means that window has been resized.
25394 Don't bother to erase the cursor. */
25395 if (vpos >= active_glyphs->nrows)
25396 goto mark_cursor_off;
25397
25398 /* If row containing cursor is marked invalid, there is nothing we
25399 can do. */
25400 cursor_row = MATRIX_ROW (active_glyphs, vpos);
25401 if (!cursor_row->enabled_p)
25402 goto mark_cursor_off;
25403
25404 /* If line spacing is > 0, old cursor may only be partially visible in
25405 window after split-window. So adjust visible height. */
25406 cursor_row->visible_height = min (cursor_row->visible_height,
25407 window_text_bottom_y (w) - cursor_row->y);
25408
25409 /* If row is completely invisible, don't attempt to delete a cursor which
25410 isn't there. This can happen if cursor is at top of a window, and
25411 we switch to a buffer with a header line in that window. */
25412 if (cursor_row->visible_height <= 0)
25413 goto mark_cursor_off;
25414
25415 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
25416 if (cursor_row->cursor_in_fringe_p)
25417 {
25418 cursor_row->cursor_in_fringe_p = 0;
25419 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
25420 goto mark_cursor_off;
25421 }
25422
25423 /* This can happen when the new row is shorter than the old one.
25424 In this case, either draw_glyphs or clear_end_of_line
25425 should have cleared the cursor. Note that we wouldn't be
25426 able to erase the cursor in this case because we don't have a
25427 cursor glyph at hand. */
25428 if ((cursor_row->reversed_p
25429 ? (w->phys_cursor.hpos < 0)
25430 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
25431 goto mark_cursor_off;
25432
25433 /* When the window is hscrolled, cursor hpos can legitimately be out
25434 of bounds, but we draw the cursor at the corresponding window
25435 margin in that case. */
25436 if (!cursor_row->reversed_p && hpos < 0)
25437 hpos = 0;
25438 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
25439 hpos = cursor_row->used[TEXT_AREA] - 1;
25440
25441 /* If the cursor is in the mouse face area, redisplay that when
25442 we clear the cursor. */
25443 if (! NILP (hlinfo->mouse_face_window)
25444 && coords_in_mouse_face_p (w, hpos, vpos)
25445 /* Don't redraw the cursor's spot in mouse face if it is at the
25446 end of a line (on a newline). The cursor appears there, but
25447 mouse highlighting does not. */
25448 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
25449 mouse_face_here_p = 1;
25450
25451 /* Maybe clear the display under the cursor. */
25452 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
25453 {
25454 int x, y, left_x;
25455 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
25456 int width;
25457
25458 cursor_glyph = get_phys_cursor_glyph (w);
25459 if (cursor_glyph == NULL)
25460 goto mark_cursor_off;
25461
25462 width = cursor_glyph->pixel_width;
25463 left_x = window_box_left_offset (w, TEXT_AREA);
25464 x = w->phys_cursor.x;
25465 if (x < left_x)
25466 width -= left_x - x;
25467 width = min (width, window_box_width (w, TEXT_AREA) - x);
25468 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
25469 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
25470
25471 if (width > 0)
25472 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
25473 }
25474
25475 /* Erase the cursor by redrawing the character underneath it. */
25476 if (mouse_face_here_p)
25477 hl = DRAW_MOUSE_FACE;
25478 else
25479 hl = DRAW_NORMAL_TEXT;
25480 draw_phys_cursor_glyph (w, cursor_row, hl);
25481
25482 mark_cursor_off:
25483 w->phys_cursor_on_p = 0;
25484 w->phys_cursor_type = NO_CURSOR;
25485 }
25486
25487
25488 /* EXPORT:
25489 Display or clear cursor of window W. If ON is zero, clear the
25490 cursor. If it is non-zero, display the cursor. If ON is nonzero,
25491 where to put the cursor is specified by HPOS, VPOS, X and Y. */
25492
25493 void
25494 display_and_set_cursor (struct window *w, int on,
25495 int hpos, int vpos, int x, int y)
25496 {
25497 struct frame *f = XFRAME (w->frame);
25498 int new_cursor_type;
25499 int new_cursor_width;
25500 int active_cursor;
25501 struct glyph_row *glyph_row;
25502 struct glyph *glyph;
25503
25504 /* This is pointless on invisible frames, and dangerous on garbaged
25505 windows and frames; in the latter case, the frame or window may
25506 be in the midst of changing its size, and x and y may be off the
25507 window. */
25508 if (! FRAME_VISIBLE_P (f)
25509 || FRAME_GARBAGED_P (f)
25510 || vpos >= w->current_matrix->nrows
25511 || hpos >= w->current_matrix->matrix_w)
25512 return;
25513
25514 /* If cursor is off and we want it off, return quickly. */
25515 if (!on && !w->phys_cursor_on_p)
25516 return;
25517
25518 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
25519 /* If cursor row is not enabled, we don't really know where to
25520 display the cursor. */
25521 if (!glyph_row->enabled_p)
25522 {
25523 w->phys_cursor_on_p = 0;
25524 return;
25525 }
25526
25527 glyph = NULL;
25528 if (!glyph_row->exact_window_width_line_p
25529 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
25530 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
25531
25532 xassert (interrupt_input_blocked);
25533
25534 /* Set new_cursor_type to the cursor we want to be displayed. */
25535 new_cursor_type = get_window_cursor_type (w, glyph,
25536 &new_cursor_width, &active_cursor);
25537
25538 /* If cursor is currently being shown and we don't want it to be or
25539 it is in the wrong place, or the cursor type is not what we want,
25540 erase it. */
25541 if (w->phys_cursor_on_p
25542 && (!on
25543 || w->phys_cursor.x != x
25544 || w->phys_cursor.y != y
25545 || new_cursor_type != w->phys_cursor_type
25546 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
25547 && new_cursor_width != w->phys_cursor_width)))
25548 erase_phys_cursor (w);
25549
25550 /* Don't check phys_cursor_on_p here because that flag is only set
25551 to zero in some cases where we know that the cursor has been
25552 completely erased, to avoid the extra work of erasing the cursor
25553 twice. In other words, phys_cursor_on_p can be 1 and the cursor
25554 still not be visible, or it has only been partly erased. */
25555 if (on)
25556 {
25557 w->phys_cursor_ascent = glyph_row->ascent;
25558 w->phys_cursor_height = glyph_row->height;
25559
25560 /* Set phys_cursor_.* before x_draw_.* is called because some
25561 of them may need the information. */
25562 w->phys_cursor.x = x;
25563 w->phys_cursor.y = glyph_row->y;
25564 w->phys_cursor.hpos = hpos;
25565 w->phys_cursor.vpos = vpos;
25566 }
25567
25568 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
25569 new_cursor_type, new_cursor_width,
25570 on, active_cursor);
25571 }
25572
25573
25574 /* Switch the display of W's cursor on or off, according to the value
25575 of ON. */
25576
25577 static void
25578 update_window_cursor (struct window *w, int on)
25579 {
25580 /* Don't update cursor in windows whose frame is in the process
25581 of being deleted. */
25582 if (w->current_matrix)
25583 {
25584 int hpos = w->phys_cursor.hpos;
25585 int vpos = w->phys_cursor.vpos;
25586 struct glyph_row *row;
25587
25588 if (vpos >= w->current_matrix->nrows
25589 || hpos >= w->current_matrix->matrix_w)
25590 return;
25591
25592 row = MATRIX_ROW (w->current_matrix, vpos);
25593
25594 /* When the window is hscrolled, cursor hpos can legitimately be
25595 out of bounds, but we draw the cursor at the corresponding
25596 window margin in that case. */
25597 if (!row->reversed_p && hpos < 0)
25598 hpos = 0;
25599 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25600 hpos = row->used[TEXT_AREA] - 1;
25601
25602 BLOCK_INPUT;
25603 display_and_set_cursor (w, on, hpos, vpos,
25604 w->phys_cursor.x, w->phys_cursor.y);
25605 UNBLOCK_INPUT;
25606 }
25607 }
25608
25609
25610 /* Call update_window_cursor with parameter ON_P on all leaf windows
25611 in the window tree rooted at W. */
25612
25613 static void
25614 update_cursor_in_window_tree (struct window *w, int on_p)
25615 {
25616 while (w)
25617 {
25618 if (!NILP (w->hchild))
25619 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
25620 else if (!NILP (w->vchild))
25621 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
25622 else
25623 update_window_cursor (w, on_p);
25624
25625 w = NILP (w->next) ? 0 : XWINDOW (w->next);
25626 }
25627 }
25628
25629
25630 /* EXPORT:
25631 Display the cursor on window W, or clear it, according to ON_P.
25632 Don't change the cursor's position. */
25633
25634 void
25635 x_update_cursor (struct frame *f, int on_p)
25636 {
25637 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
25638 }
25639
25640
25641 /* EXPORT:
25642 Clear the cursor of window W to background color, and mark the
25643 cursor as not shown. This is used when the text where the cursor
25644 is about to be rewritten. */
25645
25646 void
25647 x_clear_cursor (struct window *w)
25648 {
25649 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
25650 update_window_cursor (w, 0);
25651 }
25652
25653 #endif /* HAVE_WINDOW_SYSTEM */
25654
25655 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
25656 and MSDOS. */
25657 static void
25658 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
25659 int start_hpos, int end_hpos,
25660 enum draw_glyphs_face draw)
25661 {
25662 #ifdef HAVE_WINDOW_SYSTEM
25663 if (FRAME_WINDOW_P (XFRAME (w->frame)))
25664 {
25665 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
25666 return;
25667 }
25668 #endif
25669 #if defined (HAVE_GPM) || defined (MSDOS)
25670 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
25671 #endif
25672 }
25673
25674 /* Display the active region described by mouse_face_* according to DRAW. */
25675
25676 static void
25677 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
25678 {
25679 struct window *w = XWINDOW (hlinfo->mouse_face_window);
25680 struct frame *f = XFRAME (WINDOW_FRAME (w));
25681
25682 if (/* If window is in the process of being destroyed, don't bother
25683 to do anything. */
25684 w->current_matrix != NULL
25685 /* Don't update mouse highlight if hidden */
25686 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
25687 /* Recognize when we are called to operate on rows that don't exist
25688 anymore. This can happen when a window is split. */
25689 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
25690 {
25691 int phys_cursor_on_p = w->phys_cursor_on_p;
25692 struct glyph_row *row, *first, *last;
25693
25694 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
25695 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
25696
25697 for (row = first; row <= last && row->enabled_p; ++row)
25698 {
25699 int start_hpos, end_hpos, start_x;
25700
25701 /* For all but the first row, the highlight starts at column 0. */
25702 if (row == first)
25703 {
25704 /* R2L rows have BEG and END in reversed order, but the
25705 screen drawing geometry is always left to right. So
25706 we need to mirror the beginning and end of the
25707 highlighted area in R2L rows. */
25708 if (!row->reversed_p)
25709 {
25710 start_hpos = hlinfo->mouse_face_beg_col;
25711 start_x = hlinfo->mouse_face_beg_x;
25712 }
25713 else if (row == last)
25714 {
25715 start_hpos = hlinfo->mouse_face_end_col;
25716 start_x = hlinfo->mouse_face_end_x;
25717 }
25718 else
25719 {
25720 start_hpos = 0;
25721 start_x = 0;
25722 }
25723 }
25724 else if (row->reversed_p && row == last)
25725 {
25726 start_hpos = hlinfo->mouse_face_end_col;
25727 start_x = hlinfo->mouse_face_end_x;
25728 }
25729 else
25730 {
25731 start_hpos = 0;
25732 start_x = 0;
25733 }
25734
25735 if (row == last)
25736 {
25737 if (!row->reversed_p)
25738 end_hpos = hlinfo->mouse_face_end_col;
25739 else if (row == first)
25740 end_hpos = hlinfo->mouse_face_beg_col;
25741 else
25742 {
25743 end_hpos = row->used[TEXT_AREA];
25744 if (draw == DRAW_NORMAL_TEXT)
25745 row->fill_line_p = 1; /* Clear to end of line */
25746 }
25747 }
25748 else if (row->reversed_p && row == first)
25749 end_hpos = hlinfo->mouse_face_beg_col;
25750 else
25751 {
25752 end_hpos = row->used[TEXT_AREA];
25753 if (draw == DRAW_NORMAL_TEXT)
25754 row->fill_line_p = 1; /* Clear to end of line */
25755 }
25756
25757 if (end_hpos > start_hpos)
25758 {
25759 draw_row_with_mouse_face (w, start_x, row,
25760 start_hpos, end_hpos, draw);
25761
25762 row->mouse_face_p
25763 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
25764 }
25765 }
25766
25767 #ifdef HAVE_WINDOW_SYSTEM
25768 /* When we've written over the cursor, arrange for it to
25769 be displayed again. */
25770 if (FRAME_WINDOW_P (f)
25771 && phys_cursor_on_p && !w->phys_cursor_on_p)
25772 {
25773 int hpos = w->phys_cursor.hpos;
25774
25775 /* When the window is hscrolled, cursor hpos can legitimately be
25776 out of bounds, but we draw the cursor at the corresponding
25777 window margin in that case. */
25778 if (!row->reversed_p && hpos < 0)
25779 hpos = 0;
25780 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25781 hpos = row->used[TEXT_AREA] - 1;
25782
25783 BLOCK_INPUT;
25784 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
25785 w->phys_cursor.x, w->phys_cursor.y);
25786 UNBLOCK_INPUT;
25787 }
25788 #endif /* HAVE_WINDOW_SYSTEM */
25789 }
25790
25791 #ifdef HAVE_WINDOW_SYSTEM
25792 /* Change the mouse cursor. */
25793 if (FRAME_WINDOW_P (f))
25794 {
25795 if (draw == DRAW_NORMAL_TEXT
25796 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
25797 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
25798 else if (draw == DRAW_MOUSE_FACE)
25799 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
25800 else
25801 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
25802 }
25803 #endif /* HAVE_WINDOW_SYSTEM */
25804 }
25805
25806 /* EXPORT:
25807 Clear out the mouse-highlighted active region.
25808 Redraw it un-highlighted first. Value is non-zero if mouse
25809 face was actually drawn unhighlighted. */
25810
25811 int
25812 clear_mouse_face (Mouse_HLInfo *hlinfo)
25813 {
25814 int cleared = 0;
25815
25816 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
25817 {
25818 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
25819 cleared = 1;
25820 }
25821
25822 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25823 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25824 hlinfo->mouse_face_window = Qnil;
25825 hlinfo->mouse_face_overlay = Qnil;
25826 return cleared;
25827 }
25828
25829 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
25830 within the mouse face on that window. */
25831 static int
25832 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
25833 {
25834 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25835
25836 /* Quickly resolve the easy cases. */
25837 if (!(WINDOWP (hlinfo->mouse_face_window)
25838 && XWINDOW (hlinfo->mouse_face_window) == w))
25839 return 0;
25840 if (vpos < hlinfo->mouse_face_beg_row
25841 || vpos > hlinfo->mouse_face_end_row)
25842 return 0;
25843 if (vpos > hlinfo->mouse_face_beg_row
25844 && vpos < hlinfo->mouse_face_end_row)
25845 return 1;
25846
25847 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
25848 {
25849 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25850 {
25851 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
25852 return 1;
25853 }
25854 else if ((vpos == hlinfo->mouse_face_beg_row
25855 && hpos >= hlinfo->mouse_face_beg_col)
25856 || (vpos == hlinfo->mouse_face_end_row
25857 && hpos < hlinfo->mouse_face_end_col))
25858 return 1;
25859 }
25860 else
25861 {
25862 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25863 {
25864 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
25865 return 1;
25866 }
25867 else if ((vpos == hlinfo->mouse_face_beg_row
25868 && hpos <= hlinfo->mouse_face_beg_col)
25869 || (vpos == hlinfo->mouse_face_end_row
25870 && hpos > hlinfo->mouse_face_end_col))
25871 return 1;
25872 }
25873 return 0;
25874 }
25875
25876
25877 /* EXPORT:
25878 Non-zero if physical cursor of window W is within mouse face. */
25879
25880 int
25881 cursor_in_mouse_face_p (struct window *w)
25882 {
25883 int hpos = w->phys_cursor.hpos;
25884 int vpos = w->phys_cursor.vpos;
25885 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
25886
25887 /* When the window is hscrolled, cursor hpos can legitimately be out
25888 of bounds, but we draw the cursor at the corresponding window
25889 margin in that case. */
25890 if (!row->reversed_p && hpos < 0)
25891 hpos = 0;
25892 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25893 hpos = row->used[TEXT_AREA] - 1;
25894
25895 return coords_in_mouse_face_p (w, hpos, vpos);
25896 }
25897
25898
25899 \f
25900 /* Find the glyph rows START_ROW and END_ROW of window W that display
25901 characters between buffer positions START_CHARPOS and END_CHARPOS
25902 (excluding END_CHARPOS). DISP_STRING is a display string that
25903 covers these buffer positions. This is similar to
25904 row_containing_pos, but is more accurate when bidi reordering makes
25905 buffer positions change non-linearly with glyph rows. */
25906 static void
25907 rows_from_pos_range (struct window *w,
25908 EMACS_INT start_charpos, EMACS_INT end_charpos,
25909 Lisp_Object disp_string,
25910 struct glyph_row **start, struct glyph_row **end)
25911 {
25912 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25913 int last_y = window_text_bottom_y (w);
25914 struct glyph_row *row;
25915
25916 *start = NULL;
25917 *end = NULL;
25918
25919 while (!first->enabled_p
25920 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
25921 first++;
25922
25923 /* Find the START row. */
25924 for (row = first;
25925 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
25926 row++)
25927 {
25928 /* A row can potentially be the START row if the range of the
25929 characters it displays intersects the range
25930 [START_CHARPOS..END_CHARPOS). */
25931 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
25932 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
25933 /* See the commentary in row_containing_pos, for the
25934 explanation of the complicated way to check whether
25935 some position is beyond the end of the characters
25936 displayed by a row. */
25937 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
25938 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
25939 && !row->ends_at_zv_p
25940 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
25941 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
25942 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
25943 && !row->ends_at_zv_p
25944 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
25945 {
25946 /* Found a candidate row. Now make sure at least one of the
25947 glyphs it displays has a charpos from the range
25948 [START_CHARPOS..END_CHARPOS).
25949
25950 This is not obvious because bidi reordering could make
25951 buffer positions of a row be 1,2,3,102,101,100, and if we
25952 want to highlight characters in [50..60), we don't want
25953 this row, even though [50..60) does intersect [1..103),
25954 the range of character positions given by the row's start
25955 and end positions. */
25956 struct glyph *g = row->glyphs[TEXT_AREA];
25957 struct glyph *e = g + row->used[TEXT_AREA];
25958
25959 while (g < e)
25960 {
25961 if (((BUFFERP (g->object) || INTEGERP (g->object))
25962 && start_charpos <= g->charpos && g->charpos < end_charpos)
25963 /* A glyph that comes from DISP_STRING is by
25964 definition to be highlighted. */
25965 || EQ (g->object, disp_string))
25966 *start = row;
25967 g++;
25968 }
25969 if (*start)
25970 break;
25971 }
25972 }
25973
25974 /* Find the END row. */
25975 if (!*start
25976 /* If the last row is partially visible, start looking for END
25977 from that row, instead of starting from FIRST. */
25978 && !(row->enabled_p
25979 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
25980 row = first;
25981 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
25982 {
25983 struct glyph_row *next = row + 1;
25984 EMACS_INT next_start = MATRIX_ROW_START_CHARPOS (next);
25985
25986 if (!next->enabled_p
25987 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
25988 /* The first row >= START whose range of displayed characters
25989 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
25990 is the row END + 1. */
25991 || (start_charpos < next_start
25992 && end_charpos < next_start)
25993 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
25994 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
25995 && !next->ends_at_zv_p
25996 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
25997 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
25998 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
25999 && !next->ends_at_zv_p
26000 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
26001 {
26002 *end = row;
26003 break;
26004 }
26005 else
26006 {
26007 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
26008 but none of the characters it displays are in the range, it is
26009 also END + 1. */
26010 struct glyph *g = next->glyphs[TEXT_AREA];
26011 struct glyph *s = g;
26012 struct glyph *e = g + next->used[TEXT_AREA];
26013
26014 while (g < e)
26015 {
26016 if (((BUFFERP (g->object) || INTEGERP (g->object))
26017 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
26018 /* If the buffer position of the first glyph in
26019 the row is equal to END_CHARPOS, it means
26020 the last character to be highlighted is the
26021 newline of ROW, and we must consider NEXT as
26022 END, not END+1. */
26023 || (((!next->reversed_p && g == s)
26024 || (next->reversed_p && g == e - 1))
26025 && (g->charpos == end_charpos
26026 /* Special case for when NEXT is an
26027 empty line at ZV. */
26028 || (g->charpos == -1
26029 && !row->ends_at_zv_p
26030 && next_start == end_charpos)))))
26031 /* A glyph that comes from DISP_STRING is by
26032 definition to be highlighted. */
26033 || EQ (g->object, disp_string))
26034 break;
26035 g++;
26036 }
26037 if (g == e)
26038 {
26039 *end = row;
26040 break;
26041 }
26042 /* The first row that ends at ZV must be the last to be
26043 highlighted. */
26044 else if (next->ends_at_zv_p)
26045 {
26046 *end = next;
26047 break;
26048 }
26049 }
26050 }
26051 }
26052
26053 /* This function sets the mouse_face_* elements of HLINFO, assuming
26054 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
26055 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
26056 for the overlay or run of text properties specifying the mouse
26057 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
26058 before-string and after-string that must also be highlighted.
26059 DISP_STRING, if non-nil, is a display string that may cover some
26060 or all of the highlighted text. */
26061
26062 static void
26063 mouse_face_from_buffer_pos (Lisp_Object window,
26064 Mouse_HLInfo *hlinfo,
26065 EMACS_INT mouse_charpos,
26066 EMACS_INT start_charpos,
26067 EMACS_INT end_charpos,
26068 Lisp_Object before_string,
26069 Lisp_Object after_string,
26070 Lisp_Object disp_string)
26071 {
26072 struct window *w = XWINDOW (window);
26073 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26074 struct glyph_row *r1, *r2;
26075 struct glyph *glyph, *end;
26076 EMACS_INT ignore, pos;
26077 int x;
26078
26079 xassert (NILP (disp_string) || STRINGP (disp_string));
26080 xassert (NILP (before_string) || STRINGP (before_string));
26081 xassert (NILP (after_string) || STRINGP (after_string));
26082
26083 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
26084 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
26085 if (r1 == NULL)
26086 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26087 /* If the before-string or display-string contains newlines,
26088 rows_from_pos_range skips to its last row. Move back. */
26089 if (!NILP (before_string) || !NILP (disp_string))
26090 {
26091 struct glyph_row *prev;
26092 while ((prev = r1 - 1, prev >= first)
26093 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
26094 && prev->used[TEXT_AREA] > 0)
26095 {
26096 struct glyph *beg = prev->glyphs[TEXT_AREA];
26097 glyph = beg + prev->used[TEXT_AREA];
26098 while (--glyph >= beg && INTEGERP (glyph->object));
26099 if (glyph < beg
26100 || !(EQ (glyph->object, before_string)
26101 || EQ (glyph->object, disp_string)))
26102 break;
26103 r1 = prev;
26104 }
26105 }
26106 if (r2 == NULL)
26107 {
26108 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26109 hlinfo->mouse_face_past_end = 1;
26110 }
26111 else if (!NILP (after_string))
26112 {
26113 /* If the after-string has newlines, advance to its last row. */
26114 struct glyph_row *next;
26115 struct glyph_row *last
26116 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26117
26118 for (next = r2 + 1;
26119 next <= last
26120 && next->used[TEXT_AREA] > 0
26121 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
26122 ++next)
26123 r2 = next;
26124 }
26125 /* The rest of the display engine assumes that mouse_face_beg_row is
26126 either above mouse_face_end_row or identical to it. But with
26127 bidi-reordered continued lines, the row for START_CHARPOS could
26128 be below the row for END_CHARPOS. If so, swap the rows and store
26129 them in correct order. */
26130 if (r1->y > r2->y)
26131 {
26132 struct glyph_row *tem = r2;
26133
26134 r2 = r1;
26135 r1 = tem;
26136 }
26137
26138 hlinfo->mouse_face_beg_y = r1->y;
26139 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
26140 hlinfo->mouse_face_end_y = r2->y;
26141 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
26142
26143 /* For a bidi-reordered row, the positions of BEFORE_STRING,
26144 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
26145 could be anywhere in the row and in any order. The strategy
26146 below is to find the leftmost and the rightmost glyph that
26147 belongs to either of these 3 strings, or whose position is
26148 between START_CHARPOS and END_CHARPOS, and highlight all the
26149 glyphs between those two. This may cover more than just the text
26150 between START_CHARPOS and END_CHARPOS if the range of characters
26151 strides the bidi level boundary, e.g. if the beginning is in R2L
26152 text while the end is in L2R text or vice versa. */
26153 if (!r1->reversed_p)
26154 {
26155 /* This row is in a left to right paragraph. Scan it left to
26156 right. */
26157 glyph = r1->glyphs[TEXT_AREA];
26158 end = glyph + r1->used[TEXT_AREA];
26159 x = r1->x;
26160
26161 /* Skip truncation glyphs at the start of the glyph row. */
26162 if (r1->displays_text_p)
26163 for (; glyph < end
26164 && INTEGERP (glyph->object)
26165 && glyph->charpos < 0;
26166 ++glyph)
26167 x += glyph->pixel_width;
26168
26169 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26170 or DISP_STRING, and the first glyph from buffer whose
26171 position is between START_CHARPOS and END_CHARPOS. */
26172 for (; glyph < end
26173 && !INTEGERP (glyph->object)
26174 && !EQ (glyph->object, disp_string)
26175 && !(BUFFERP (glyph->object)
26176 && (glyph->charpos >= start_charpos
26177 && glyph->charpos < end_charpos));
26178 ++glyph)
26179 {
26180 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26181 are present at buffer positions between START_CHARPOS and
26182 END_CHARPOS, or if they come from an overlay. */
26183 if (EQ (glyph->object, before_string))
26184 {
26185 pos = string_buffer_position (before_string,
26186 start_charpos);
26187 /* If pos == 0, it means before_string came from an
26188 overlay, not from a buffer position. */
26189 if (!pos || (pos >= start_charpos && pos < end_charpos))
26190 break;
26191 }
26192 else if (EQ (glyph->object, after_string))
26193 {
26194 pos = string_buffer_position (after_string, end_charpos);
26195 if (!pos || (pos >= start_charpos && pos < end_charpos))
26196 break;
26197 }
26198 x += glyph->pixel_width;
26199 }
26200 hlinfo->mouse_face_beg_x = x;
26201 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26202 }
26203 else
26204 {
26205 /* This row is in a right to left paragraph. Scan it right to
26206 left. */
26207 struct glyph *g;
26208
26209 end = r1->glyphs[TEXT_AREA] - 1;
26210 glyph = end + r1->used[TEXT_AREA];
26211
26212 /* Skip truncation glyphs at the start of the glyph row. */
26213 if (r1->displays_text_p)
26214 for (; glyph > end
26215 && INTEGERP (glyph->object)
26216 && glyph->charpos < 0;
26217 --glyph)
26218 ;
26219
26220 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26221 or DISP_STRING, and the first glyph from buffer whose
26222 position is between START_CHARPOS and END_CHARPOS. */
26223 for (; glyph > end
26224 && !INTEGERP (glyph->object)
26225 && !EQ (glyph->object, disp_string)
26226 && !(BUFFERP (glyph->object)
26227 && (glyph->charpos >= start_charpos
26228 && glyph->charpos < end_charpos));
26229 --glyph)
26230 {
26231 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26232 are present at buffer positions between START_CHARPOS and
26233 END_CHARPOS, or if they come from an overlay. */
26234 if (EQ (glyph->object, before_string))
26235 {
26236 pos = string_buffer_position (before_string, start_charpos);
26237 /* If pos == 0, it means before_string came from an
26238 overlay, not from a buffer position. */
26239 if (!pos || (pos >= start_charpos && pos < end_charpos))
26240 break;
26241 }
26242 else if (EQ (glyph->object, after_string))
26243 {
26244 pos = string_buffer_position (after_string, end_charpos);
26245 if (!pos || (pos >= start_charpos && pos < end_charpos))
26246 break;
26247 }
26248 }
26249
26250 glyph++; /* first glyph to the right of the highlighted area */
26251 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
26252 x += g->pixel_width;
26253 hlinfo->mouse_face_beg_x = x;
26254 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26255 }
26256
26257 /* If the highlight ends in a different row, compute GLYPH and END
26258 for the end row. Otherwise, reuse the values computed above for
26259 the row where the highlight begins. */
26260 if (r2 != r1)
26261 {
26262 if (!r2->reversed_p)
26263 {
26264 glyph = r2->glyphs[TEXT_AREA];
26265 end = glyph + r2->used[TEXT_AREA];
26266 x = r2->x;
26267 }
26268 else
26269 {
26270 end = r2->glyphs[TEXT_AREA] - 1;
26271 glyph = end + r2->used[TEXT_AREA];
26272 }
26273 }
26274
26275 if (!r2->reversed_p)
26276 {
26277 /* Skip truncation and continuation glyphs near the end of the
26278 row, and also blanks and stretch glyphs inserted by
26279 extend_face_to_end_of_line. */
26280 while (end > glyph
26281 && INTEGERP ((end - 1)->object))
26282 --end;
26283 /* Scan the rest of the glyph row from the end, looking for the
26284 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26285 DISP_STRING, or whose position is between START_CHARPOS
26286 and END_CHARPOS */
26287 for (--end;
26288 end > glyph
26289 && !INTEGERP (end->object)
26290 && !EQ (end->object, disp_string)
26291 && !(BUFFERP (end->object)
26292 && (end->charpos >= start_charpos
26293 && end->charpos < end_charpos));
26294 --end)
26295 {
26296 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26297 are present at buffer positions between START_CHARPOS and
26298 END_CHARPOS, or if they come from an overlay. */
26299 if (EQ (end->object, before_string))
26300 {
26301 pos = string_buffer_position (before_string, start_charpos);
26302 if (!pos || (pos >= start_charpos && pos < end_charpos))
26303 break;
26304 }
26305 else if (EQ (end->object, after_string))
26306 {
26307 pos = string_buffer_position (after_string, end_charpos);
26308 if (!pos || (pos >= start_charpos && pos < end_charpos))
26309 break;
26310 }
26311 }
26312 /* Find the X coordinate of the last glyph to be highlighted. */
26313 for (; glyph <= end; ++glyph)
26314 x += glyph->pixel_width;
26315
26316 hlinfo->mouse_face_end_x = x;
26317 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
26318 }
26319 else
26320 {
26321 /* Skip truncation and continuation glyphs near the end of the
26322 row, and also blanks and stretch glyphs inserted by
26323 extend_face_to_end_of_line. */
26324 x = r2->x;
26325 end++;
26326 while (end < glyph
26327 && INTEGERP (end->object))
26328 {
26329 x += end->pixel_width;
26330 ++end;
26331 }
26332 /* Scan the rest of the glyph row from the end, looking for the
26333 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26334 DISP_STRING, or whose position is between START_CHARPOS
26335 and END_CHARPOS */
26336 for ( ;
26337 end < glyph
26338 && !INTEGERP (end->object)
26339 && !EQ (end->object, disp_string)
26340 && !(BUFFERP (end->object)
26341 && (end->charpos >= start_charpos
26342 && end->charpos < end_charpos));
26343 ++end)
26344 {
26345 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26346 are present at buffer positions between START_CHARPOS and
26347 END_CHARPOS, or if they come from an overlay. */
26348 if (EQ (end->object, before_string))
26349 {
26350 pos = string_buffer_position (before_string, start_charpos);
26351 if (!pos || (pos >= start_charpos && pos < end_charpos))
26352 break;
26353 }
26354 else if (EQ (end->object, after_string))
26355 {
26356 pos = string_buffer_position (after_string, end_charpos);
26357 if (!pos || (pos >= start_charpos && pos < end_charpos))
26358 break;
26359 }
26360 x += end->pixel_width;
26361 }
26362 /* If we exited the above loop because we arrived at the last
26363 glyph of the row, and its buffer position is still not in
26364 range, it means the last character in range is the preceding
26365 newline. Bump the end column and x values to get past the
26366 last glyph. */
26367 if (end == glyph
26368 && BUFFERP (end->object)
26369 && (end->charpos < start_charpos
26370 || end->charpos >= end_charpos))
26371 {
26372 x += end->pixel_width;
26373 ++end;
26374 }
26375 hlinfo->mouse_face_end_x = x;
26376 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
26377 }
26378
26379 hlinfo->mouse_face_window = window;
26380 hlinfo->mouse_face_face_id
26381 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
26382 mouse_charpos + 1,
26383 !hlinfo->mouse_face_hidden, -1);
26384 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26385 }
26386
26387 /* The following function is not used anymore (replaced with
26388 mouse_face_from_string_pos), but I leave it here for the time
26389 being, in case someone would. */
26390
26391 #if 0 /* not used */
26392
26393 /* Find the position of the glyph for position POS in OBJECT in
26394 window W's current matrix, and return in *X, *Y the pixel
26395 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
26396
26397 RIGHT_P non-zero means return the position of the right edge of the
26398 glyph, RIGHT_P zero means return the left edge position.
26399
26400 If no glyph for POS exists in the matrix, return the position of
26401 the glyph with the next smaller position that is in the matrix, if
26402 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
26403 exists in the matrix, return the position of the glyph with the
26404 next larger position in OBJECT.
26405
26406 Value is non-zero if a glyph was found. */
26407
26408 static int
26409 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
26410 int *hpos, int *vpos, int *x, int *y, int right_p)
26411 {
26412 int yb = window_text_bottom_y (w);
26413 struct glyph_row *r;
26414 struct glyph *best_glyph = NULL;
26415 struct glyph_row *best_row = NULL;
26416 int best_x = 0;
26417
26418 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26419 r->enabled_p && r->y < yb;
26420 ++r)
26421 {
26422 struct glyph *g = r->glyphs[TEXT_AREA];
26423 struct glyph *e = g + r->used[TEXT_AREA];
26424 int gx;
26425
26426 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
26427 if (EQ (g->object, object))
26428 {
26429 if (g->charpos == pos)
26430 {
26431 best_glyph = g;
26432 best_x = gx;
26433 best_row = r;
26434 goto found;
26435 }
26436 else if (best_glyph == NULL
26437 || ((eabs (g->charpos - pos)
26438 < eabs (best_glyph->charpos - pos))
26439 && (right_p
26440 ? g->charpos < pos
26441 : g->charpos > pos)))
26442 {
26443 best_glyph = g;
26444 best_x = gx;
26445 best_row = r;
26446 }
26447 }
26448 }
26449
26450 found:
26451
26452 if (best_glyph)
26453 {
26454 *x = best_x;
26455 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
26456
26457 if (right_p)
26458 {
26459 *x += best_glyph->pixel_width;
26460 ++*hpos;
26461 }
26462
26463 *y = best_row->y;
26464 *vpos = best_row - w->current_matrix->rows;
26465 }
26466
26467 return best_glyph != NULL;
26468 }
26469 #endif /* not used */
26470
26471 /* Find the positions of the first and the last glyphs in window W's
26472 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
26473 (assumed to be a string), and return in HLINFO's mouse_face_*
26474 members the pixel and column/row coordinates of those glyphs. */
26475
26476 static void
26477 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
26478 Lisp_Object object,
26479 EMACS_INT startpos, EMACS_INT endpos)
26480 {
26481 int yb = window_text_bottom_y (w);
26482 struct glyph_row *r;
26483 struct glyph *g, *e;
26484 int gx;
26485 int found = 0;
26486
26487 /* Find the glyph row with at least one position in the range
26488 [STARTPOS..ENDPOS], and the first glyph in that row whose
26489 position belongs to that range. */
26490 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26491 r->enabled_p && r->y < yb;
26492 ++r)
26493 {
26494 if (!r->reversed_p)
26495 {
26496 g = r->glyphs[TEXT_AREA];
26497 e = g + r->used[TEXT_AREA];
26498 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
26499 if (EQ (g->object, object)
26500 && startpos <= g->charpos && g->charpos <= endpos)
26501 {
26502 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
26503 hlinfo->mouse_face_beg_y = r->y;
26504 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
26505 hlinfo->mouse_face_beg_x = gx;
26506 found = 1;
26507 break;
26508 }
26509 }
26510 else
26511 {
26512 struct glyph *g1;
26513
26514 e = r->glyphs[TEXT_AREA];
26515 g = e + r->used[TEXT_AREA];
26516 for ( ; g > e; --g)
26517 if (EQ ((g-1)->object, object)
26518 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
26519 {
26520 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
26521 hlinfo->mouse_face_beg_y = r->y;
26522 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
26523 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
26524 gx += g1->pixel_width;
26525 hlinfo->mouse_face_beg_x = gx;
26526 found = 1;
26527 break;
26528 }
26529 }
26530 if (found)
26531 break;
26532 }
26533
26534 if (!found)
26535 return;
26536
26537 /* Starting with the next row, look for the first row which does NOT
26538 include any glyphs whose positions are in the range. */
26539 for (++r; r->enabled_p && r->y < yb; ++r)
26540 {
26541 g = r->glyphs[TEXT_AREA];
26542 e = g + r->used[TEXT_AREA];
26543 found = 0;
26544 for ( ; g < e; ++g)
26545 if (EQ (g->object, object)
26546 && startpos <= g->charpos && g->charpos <= endpos)
26547 {
26548 found = 1;
26549 break;
26550 }
26551 if (!found)
26552 break;
26553 }
26554
26555 /* The highlighted region ends on the previous row. */
26556 r--;
26557
26558 /* Set the end row and its vertical pixel coordinate. */
26559 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
26560 hlinfo->mouse_face_end_y = r->y;
26561
26562 /* Compute and set the end column and the end column's horizontal
26563 pixel coordinate. */
26564 if (!r->reversed_p)
26565 {
26566 g = r->glyphs[TEXT_AREA];
26567 e = g + r->used[TEXT_AREA];
26568 for ( ; e > g; --e)
26569 if (EQ ((e-1)->object, object)
26570 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
26571 break;
26572 hlinfo->mouse_face_end_col = e - g;
26573
26574 for (gx = r->x; g < e; ++g)
26575 gx += g->pixel_width;
26576 hlinfo->mouse_face_end_x = gx;
26577 }
26578 else
26579 {
26580 e = r->glyphs[TEXT_AREA];
26581 g = e + r->used[TEXT_AREA];
26582 for (gx = r->x ; e < g; ++e)
26583 {
26584 if (EQ (e->object, object)
26585 && startpos <= e->charpos && e->charpos <= endpos)
26586 break;
26587 gx += e->pixel_width;
26588 }
26589 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
26590 hlinfo->mouse_face_end_x = gx;
26591 }
26592 }
26593
26594 #ifdef HAVE_WINDOW_SYSTEM
26595
26596 /* See if position X, Y is within a hot-spot of an image. */
26597
26598 static int
26599 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
26600 {
26601 if (!CONSP (hot_spot))
26602 return 0;
26603
26604 if (EQ (XCAR (hot_spot), Qrect))
26605 {
26606 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
26607 Lisp_Object rect = XCDR (hot_spot);
26608 Lisp_Object tem;
26609 if (!CONSP (rect))
26610 return 0;
26611 if (!CONSP (XCAR (rect)))
26612 return 0;
26613 if (!CONSP (XCDR (rect)))
26614 return 0;
26615 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
26616 return 0;
26617 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
26618 return 0;
26619 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
26620 return 0;
26621 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
26622 return 0;
26623 return 1;
26624 }
26625 else if (EQ (XCAR (hot_spot), Qcircle))
26626 {
26627 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
26628 Lisp_Object circ = XCDR (hot_spot);
26629 Lisp_Object lr, lx0, ly0;
26630 if (CONSP (circ)
26631 && CONSP (XCAR (circ))
26632 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
26633 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
26634 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
26635 {
26636 double r = XFLOATINT (lr);
26637 double dx = XINT (lx0) - x;
26638 double dy = XINT (ly0) - y;
26639 return (dx * dx + dy * dy <= r * r);
26640 }
26641 }
26642 else if (EQ (XCAR (hot_spot), Qpoly))
26643 {
26644 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
26645 if (VECTORP (XCDR (hot_spot)))
26646 {
26647 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
26648 Lisp_Object *poly = v->contents;
26649 int n = v->header.size;
26650 int i;
26651 int inside = 0;
26652 Lisp_Object lx, ly;
26653 int x0, y0;
26654
26655 /* Need an even number of coordinates, and at least 3 edges. */
26656 if (n < 6 || n & 1)
26657 return 0;
26658
26659 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
26660 If count is odd, we are inside polygon. Pixels on edges
26661 may or may not be included depending on actual geometry of the
26662 polygon. */
26663 if ((lx = poly[n-2], !INTEGERP (lx))
26664 || (ly = poly[n-1], !INTEGERP (lx)))
26665 return 0;
26666 x0 = XINT (lx), y0 = XINT (ly);
26667 for (i = 0; i < n; i += 2)
26668 {
26669 int x1 = x0, y1 = y0;
26670 if ((lx = poly[i], !INTEGERP (lx))
26671 || (ly = poly[i+1], !INTEGERP (ly)))
26672 return 0;
26673 x0 = XINT (lx), y0 = XINT (ly);
26674
26675 /* Does this segment cross the X line? */
26676 if (x0 >= x)
26677 {
26678 if (x1 >= x)
26679 continue;
26680 }
26681 else if (x1 < x)
26682 continue;
26683 if (y > y0 && y > y1)
26684 continue;
26685 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
26686 inside = !inside;
26687 }
26688 return inside;
26689 }
26690 }
26691 return 0;
26692 }
26693
26694 Lisp_Object
26695 find_hot_spot (Lisp_Object map, int x, int y)
26696 {
26697 while (CONSP (map))
26698 {
26699 if (CONSP (XCAR (map))
26700 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
26701 return XCAR (map);
26702 map = XCDR (map);
26703 }
26704
26705 return Qnil;
26706 }
26707
26708 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
26709 3, 3, 0,
26710 doc: /* Lookup in image map MAP coordinates X and Y.
26711 An image map is an alist where each element has the format (AREA ID PLIST).
26712 An AREA is specified as either a rectangle, a circle, or a polygon:
26713 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
26714 pixel coordinates of the upper left and bottom right corners.
26715 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
26716 and the radius of the circle; r may be a float or integer.
26717 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
26718 vector describes one corner in the polygon.
26719 Returns the alist element for the first matching AREA in MAP. */)
26720 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
26721 {
26722 if (NILP (map))
26723 return Qnil;
26724
26725 CHECK_NUMBER (x);
26726 CHECK_NUMBER (y);
26727
26728 return find_hot_spot (map, XINT (x), XINT (y));
26729 }
26730
26731
26732 /* Display frame CURSOR, optionally using shape defined by POINTER. */
26733 static void
26734 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
26735 {
26736 /* Do not change cursor shape while dragging mouse. */
26737 if (!NILP (do_mouse_tracking))
26738 return;
26739
26740 if (!NILP (pointer))
26741 {
26742 if (EQ (pointer, Qarrow))
26743 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26744 else if (EQ (pointer, Qhand))
26745 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
26746 else if (EQ (pointer, Qtext))
26747 cursor = FRAME_X_OUTPUT (f)->text_cursor;
26748 else if (EQ (pointer, intern ("hdrag")))
26749 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
26750 #ifdef HAVE_X_WINDOWS
26751 else if (EQ (pointer, intern ("vdrag")))
26752 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
26753 #endif
26754 else if (EQ (pointer, intern ("hourglass")))
26755 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
26756 else if (EQ (pointer, Qmodeline))
26757 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
26758 else
26759 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26760 }
26761
26762 if (cursor != No_Cursor)
26763 FRAME_RIF (f)->define_frame_cursor (f, cursor);
26764 }
26765
26766 #endif /* HAVE_WINDOW_SYSTEM */
26767
26768 /* Take proper action when mouse has moved to the mode or header line
26769 or marginal area AREA of window W, x-position X and y-position Y.
26770 X is relative to the start of the text display area of W, so the
26771 width of bitmap areas and scroll bars must be subtracted to get a
26772 position relative to the start of the mode line. */
26773
26774 static void
26775 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
26776 enum window_part area)
26777 {
26778 struct window *w = XWINDOW (window);
26779 struct frame *f = XFRAME (w->frame);
26780 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26781 #ifdef HAVE_WINDOW_SYSTEM
26782 Display_Info *dpyinfo;
26783 #endif
26784 Cursor cursor = No_Cursor;
26785 Lisp_Object pointer = Qnil;
26786 int dx, dy, width, height;
26787 EMACS_INT charpos;
26788 Lisp_Object string, object = Qnil;
26789 Lisp_Object pos, help;
26790
26791 Lisp_Object mouse_face;
26792 int original_x_pixel = x;
26793 struct glyph * glyph = NULL, * row_start_glyph = NULL;
26794 struct glyph_row *row;
26795
26796 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
26797 {
26798 int x0;
26799 struct glyph *end;
26800
26801 /* Kludge alert: mode_line_string takes X/Y in pixels, but
26802 returns them in row/column units! */
26803 string = mode_line_string (w, area, &x, &y, &charpos,
26804 &object, &dx, &dy, &width, &height);
26805
26806 row = (area == ON_MODE_LINE
26807 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
26808 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
26809
26810 /* Find the glyph under the mouse pointer. */
26811 if (row->mode_line_p && row->enabled_p)
26812 {
26813 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
26814 end = glyph + row->used[TEXT_AREA];
26815
26816 for (x0 = original_x_pixel;
26817 glyph < end && x0 >= glyph->pixel_width;
26818 ++glyph)
26819 x0 -= glyph->pixel_width;
26820
26821 if (glyph >= end)
26822 glyph = NULL;
26823 }
26824 }
26825 else
26826 {
26827 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
26828 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
26829 returns them in row/column units! */
26830 string = marginal_area_string (w, area, &x, &y, &charpos,
26831 &object, &dx, &dy, &width, &height);
26832 }
26833
26834 help = Qnil;
26835
26836 #ifdef HAVE_WINDOW_SYSTEM
26837 if (IMAGEP (object))
26838 {
26839 Lisp_Object image_map, hotspot;
26840 if ((image_map = Fplist_get (XCDR (object), QCmap),
26841 !NILP (image_map))
26842 && (hotspot = find_hot_spot (image_map, dx, dy),
26843 CONSP (hotspot))
26844 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
26845 {
26846 Lisp_Object plist;
26847
26848 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
26849 If so, we could look for mouse-enter, mouse-leave
26850 properties in PLIST (and do something...). */
26851 hotspot = XCDR (hotspot);
26852 if (CONSP (hotspot)
26853 && (plist = XCAR (hotspot), CONSP (plist)))
26854 {
26855 pointer = Fplist_get (plist, Qpointer);
26856 if (NILP (pointer))
26857 pointer = Qhand;
26858 help = Fplist_get (plist, Qhelp_echo);
26859 if (!NILP (help))
26860 {
26861 help_echo_string = help;
26862 /* Is this correct? ++kfs */
26863 XSETWINDOW (help_echo_window, w);
26864 help_echo_object = w->buffer;
26865 help_echo_pos = charpos;
26866 }
26867 }
26868 }
26869 if (NILP (pointer))
26870 pointer = Fplist_get (XCDR (object), QCpointer);
26871 }
26872 #endif /* HAVE_WINDOW_SYSTEM */
26873
26874 if (STRINGP (string))
26875 {
26876 pos = make_number (charpos);
26877 /* If we're on a string with `help-echo' text property, arrange
26878 for the help to be displayed. This is done by setting the
26879 global variable help_echo_string to the help string. */
26880 if (NILP (help))
26881 {
26882 help = Fget_text_property (pos, Qhelp_echo, string);
26883 if (!NILP (help))
26884 {
26885 help_echo_string = help;
26886 XSETWINDOW (help_echo_window, w);
26887 help_echo_object = string;
26888 help_echo_pos = charpos;
26889 }
26890 }
26891
26892 #ifdef HAVE_WINDOW_SYSTEM
26893 if (FRAME_WINDOW_P (f))
26894 {
26895 dpyinfo = FRAME_X_DISPLAY_INFO (f);
26896 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26897 if (NILP (pointer))
26898 pointer = Fget_text_property (pos, Qpointer, string);
26899
26900 /* Change the mouse pointer according to what is under X/Y. */
26901 if (NILP (pointer)
26902 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
26903 {
26904 Lisp_Object map;
26905 map = Fget_text_property (pos, Qlocal_map, string);
26906 if (!KEYMAPP (map))
26907 map = Fget_text_property (pos, Qkeymap, string);
26908 if (!KEYMAPP (map))
26909 cursor = dpyinfo->vertical_scroll_bar_cursor;
26910 }
26911 }
26912 #endif
26913
26914 /* Change the mouse face according to what is under X/Y. */
26915 mouse_face = Fget_text_property (pos, Qmouse_face, string);
26916 if (!NILP (mouse_face)
26917 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
26918 && glyph)
26919 {
26920 Lisp_Object b, e;
26921
26922 struct glyph * tmp_glyph;
26923
26924 int gpos;
26925 int gseq_length;
26926 int total_pixel_width;
26927 EMACS_INT begpos, endpos, ignore;
26928
26929 int vpos, hpos;
26930
26931 b = Fprevious_single_property_change (make_number (charpos + 1),
26932 Qmouse_face, string, Qnil);
26933 if (NILP (b))
26934 begpos = 0;
26935 else
26936 begpos = XINT (b);
26937
26938 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
26939 if (NILP (e))
26940 endpos = SCHARS (string);
26941 else
26942 endpos = XINT (e);
26943
26944 /* Calculate the glyph position GPOS of GLYPH in the
26945 displayed string, relative to the beginning of the
26946 highlighted part of the string.
26947
26948 Note: GPOS is different from CHARPOS. CHARPOS is the
26949 position of GLYPH in the internal string object. A mode
26950 line string format has structures which are converted to
26951 a flattened string by the Emacs Lisp interpreter. The
26952 internal string is an element of those structures. The
26953 displayed string is the flattened string. */
26954 tmp_glyph = row_start_glyph;
26955 while (tmp_glyph < glyph
26956 && (!(EQ (tmp_glyph->object, glyph->object)
26957 && begpos <= tmp_glyph->charpos
26958 && tmp_glyph->charpos < endpos)))
26959 tmp_glyph++;
26960 gpos = glyph - tmp_glyph;
26961
26962 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
26963 the highlighted part of the displayed string to which
26964 GLYPH belongs. Note: GSEQ_LENGTH is different from
26965 SCHARS (STRING), because the latter returns the length of
26966 the internal string. */
26967 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
26968 tmp_glyph > glyph
26969 && (!(EQ (tmp_glyph->object, glyph->object)
26970 && begpos <= tmp_glyph->charpos
26971 && tmp_glyph->charpos < endpos));
26972 tmp_glyph--)
26973 ;
26974 gseq_length = gpos + (tmp_glyph - glyph) + 1;
26975
26976 /* Calculate the total pixel width of all the glyphs between
26977 the beginning of the highlighted area and GLYPH. */
26978 total_pixel_width = 0;
26979 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
26980 total_pixel_width += tmp_glyph->pixel_width;
26981
26982 /* Pre calculation of re-rendering position. Note: X is in
26983 column units here, after the call to mode_line_string or
26984 marginal_area_string. */
26985 hpos = x - gpos;
26986 vpos = (area == ON_MODE_LINE
26987 ? (w->current_matrix)->nrows - 1
26988 : 0);
26989
26990 /* If GLYPH's position is included in the region that is
26991 already drawn in mouse face, we have nothing to do. */
26992 if ( EQ (window, hlinfo->mouse_face_window)
26993 && (!row->reversed_p
26994 ? (hlinfo->mouse_face_beg_col <= hpos
26995 && hpos < hlinfo->mouse_face_end_col)
26996 /* In R2L rows we swap BEG and END, see below. */
26997 : (hlinfo->mouse_face_end_col <= hpos
26998 && hpos < hlinfo->mouse_face_beg_col))
26999 && hlinfo->mouse_face_beg_row == vpos )
27000 return;
27001
27002 if (clear_mouse_face (hlinfo))
27003 cursor = No_Cursor;
27004
27005 if (!row->reversed_p)
27006 {
27007 hlinfo->mouse_face_beg_col = hpos;
27008 hlinfo->mouse_face_beg_x = original_x_pixel
27009 - (total_pixel_width + dx);
27010 hlinfo->mouse_face_end_col = hpos + gseq_length;
27011 hlinfo->mouse_face_end_x = 0;
27012 }
27013 else
27014 {
27015 /* In R2L rows, show_mouse_face expects BEG and END
27016 coordinates to be swapped. */
27017 hlinfo->mouse_face_end_col = hpos;
27018 hlinfo->mouse_face_end_x = original_x_pixel
27019 - (total_pixel_width + dx);
27020 hlinfo->mouse_face_beg_col = hpos + gseq_length;
27021 hlinfo->mouse_face_beg_x = 0;
27022 }
27023
27024 hlinfo->mouse_face_beg_row = vpos;
27025 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
27026 hlinfo->mouse_face_beg_y = 0;
27027 hlinfo->mouse_face_end_y = 0;
27028 hlinfo->mouse_face_past_end = 0;
27029 hlinfo->mouse_face_window = window;
27030
27031 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
27032 charpos,
27033 0, 0, 0,
27034 &ignore,
27035 glyph->face_id,
27036 1);
27037 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27038
27039 if (NILP (pointer))
27040 pointer = Qhand;
27041 }
27042 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27043 clear_mouse_face (hlinfo);
27044 }
27045 #ifdef HAVE_WINDOW_SYSTEM
27046 if (FRAME_WINDOW_P (f))
27047 define_frame_cursor1 (f, cursor, pointer);
27048 #endif
27049 }
27050
27051
27052 /* EXPORT:
27053 Take proper action when the mouse has moved to position X, Y on
27054 frame F as regards highlighting characters that have mouse-face
27055 properties. Also de-highlighting chars where the mouse was before.
27056 X and Y can be negative or out of range. */
27057
27058 void
27059 note_mouse_highlight (struct frame *f, int x, int y)
27060 {
27061 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27062 enum window_part part = ON_NOTHING;
27063 Lisp_Object window;
27064 struct window *w;
27065 Cursor cursor = No_Cursor;
27066 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
27067 struct buffer *b;
27068
27069 /* When a menu is active, don't highlight because this looks odd. */
27070 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
27071 if (popup_activated ())
27072 return;
27073 #endif
27074
27075 if (NILP (Vmouse_highlight)
27076 || !f->glyphs_initialized_p
27077 || f->pointer_invisible)
27078 return;
27079
27080 hlinfo->mouse_face_mouse_x = x;
27081 hlinfo->mouse_face_mouse_y = y;
27082 hlinfo->mouse_face_mouse_frame = f;
27083
27084 if (hlinfo->mouse_face_defer)
27085 return;
27086
27087 if (gc_in_progress)
27088 {
27089 hlinfo->mouse_face_deferred_gc = 1;
27090 return;
27091 }
27092
27093 /* Which window is that in? */
27094 window = window_from_coordinates (f, x, y, &part, 1);
27095
27096 /* If displaying active text in another window, clear that. */
27097 if (! EQ (window, hlinfo->mouse_face_window)
27098 /* Also clear if we move out of text area in same window. */
27099 || (!NILP (hlinfo->mouse_face_window)
27100 && !NILP (window)
27101 && part != ON_TEXT
27102 && part != ON_MODE_LINE
27103 && part != ON_HEADER_LINE))
27104 clear_mouse_face (hlinfo);
27105
27106 /* Not on a window -> return. */
27107 if (!WINDOWP (window))
27108 return;
27109
27110 /* Reset help_echo_string. It will get recomputed below. */
27111 help_echo_string = Qnil;
27112
27113 /* Convert to window-relative pixel coordinates. */
27114 w = XWINDOW (window);
27115 frame_to_window_pixel_xy (w, &x, &y);
27116
27117 #ifdef HAVE_WINDOW_SYSTEM
27118 /* Handle tool-bar window differently since it doesn't display a
27119 buffer. */
27120 if (EQ (window, f->tool_bar_window))
27121 {
27122 note_tool_bar_highlight (f, x, y);
27123 return;
27124 }
27125 #endif
27126
27127 /* Mouse is on the mode, header line or margin? */
27128 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
27129 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
27130 {
27131 note_mode_line_or_margin_highlight (window, x, y, part);
27132 return;
27133 }
27134
27135 #ifdef HAVE_WINDOW_SYSTEM
27136 if (part == ON_VERTICAL_BORDER)
27137 {
27138 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
27139 help_echo_string = build_string ("drag-mouse-1: resize");
27140 }
27141 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
27142 || part == ON_SCROLL_BAR)
27143 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27144 else
27145 cursor = FRAME_X_OUTPUT (f)->text_cursor;
27146 #endif
27147
27148 /* Are we in a window whose display is up to date?
27149 And verify the buffer's text has not changed. */
27150 b = XBUFFER (w->buffer);
27151 if (part == ON_TEXT
27152 && EQ (w->window_end_valid, w->buffer)
27153 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
27154 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
27155 {
27156 int hpos, vpos, dx, dy, area = LAST_AREA;
27157 EMACS_INT pos;
27158 struct glyph *glyph;
27159 Lisp_Object object;
27160 Lisp_Object mouse_face = Qnil, position;
27161 Lisp_Object *overlay_vec = NULL;
27162 ptrdiff_t i, noverlays;
27163 struct buffer *obuf;
27164 EMACS_INT obegv, ozv;
27165 int same_region;
27166
27167 /* Find the glyph under X/Y. */
27168 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
27169
27170 #ifdef HAVE_WINDOW_SYSTEM
27171 /* Look for :pointer property on image. */
27172 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27173 {
27174 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27175 if (img != NULL && IMAGEP (img->spec))
27176 {
27177 Lisp_Object image_map, hotspot;
27178 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
27179 !NILP (image_map))
27180 && (hotspot = find_hot_spot (image_map,
27181 glyph->slice.img.x + dx,
27182 glyph->slice.img.y + dy),
27183 CONSP (hotspot))
27184 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27185 {
27186 Lisp_Object plist;
27187
27188 /* Could check XCAR (hotspot) to see if we enter/leave
27189 this hot-spot.
27190 If so, we could look for mouse-enter, mouse-leave
27191 properties in PLIST (and do something...). */
27192 hotspot = XCDR (hotspot);
27193 if (CONSP (hotspot)
27194 && (plist = XCAR (hotspot), CONSP (plist)))
27195 {
27196 pointer = Fplist_get (plist, Qpointer);
27197 if (NILP (pointer))
27198 pointer = Qhand;
27199 help_echo_string = Fplist_get (plist, Qhelp_echo);
27200 if (!NILP (help_echo_string))
27201 {
27202 help_echo_window = window;
27203 help_echo_object = glyph->object;
27204 help_echo_pos = glyph->charpos;
27205 }
27206 }
27207 }
27208 if (NILP (pointer))
27209 pointer = Fplist_get (XCDR (img->spec), QCpointer);
27210 }
27211 }
27212 #endif /* HAVE_WINDOW_SYSTEM */
27213
27214 /* Clear mouse face if X/Y not over text. */
27215 if (glyph == NULL
27216 || area != TEXT_AREA
27217 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
27218 /* Glyph's OBJECT is an integer for glyphs inserted by the
27219 display engine for its internal purposes, like truncation
27220 and continuation glyphs and blanks beyond the end of
27221 line's text on text terminals. If we are over such a
27222 glyph, we are not over any text. */
27223 || INTEGERP (glyph->object)
27224 /* R2L rows have a stretch glyph at their front, which
27225 stands for no text, whereas L2R rows have no glyphs at
27226 all beyond the end of text. Treat such stretch glyphs
27227 like we do with NULL glyphs in L2R rows. */
27228 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
27229 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
27230 && glyph->type == STRETCH_GLYPH
27231 && glyph->avoid_cursor_p))
27232 {
27233 if (clear_mouse_face (hlinfo))
27234 cursor = No_Cursor;
27235 #ifdef HAVE_WINDOW_SYSTEM
27236 if (FRAME_WINDOW_P (f) && NILP (pointer))
27237 {
27238 if (area != TEXT_AREA)
27239 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27240 else
27241 pointer = Vvoid_text_area_pointer;
27242 }
27243 #endif
27244 goto set_cursor;
27245 }
27246
27247 pos = glyph->charpos;
27248 object = glyph->object;
27249 if (!STRINGP (object) && !BUFFERP (object))
27250 goto set_cursor;
27251
27252 /* If we get an out-of-range value, return now; avoid an error. */
27253 if (BUFFERP (object) && pos > BUF_Z (b))
27254 goto set_cursor;
27255
27256 /* Make the window's buffer temporarily current for
27257 overlays_at and compute_char_face. */
27258 obuf = current_buffer;
27259 current_buffer = b;
27260 obegv = BEGV;
27261 ozv = ZV;
27262 BEGV = BEG;
27263 ZV = Z;
27264
27265 /* Is this char mouse-active or does it have help-echo? */
27266 position = make_number (pos);
27267
27268 if (BUFFERP (object))
27269 {
27270 /* Put all the overlays we want in a vector in overlay_vec. */
27271 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
27272 /* Sort overlays into increasing priority order. */
27273 noverlays = sort_overlays (overlay_vec, noverlays, w);
27274 }
27275 else
27276 noverlays = 0;
27277
27278 same_region = coords_in_mouse_face_p (w, hpos, vpos);
27279
27280 if (same_region)
27281 cursor = No_Cursor;
27282
27283 /* Check mouse-face highlighting. */
27284 if (! same_region
27285 /* If there exists an overlay with mouse-face overlapping
27286 the one we are currently highlighting, we have to
27287 check if we enter the overlapping overlay, and then
27288 highlight only that. */
27289 || (OVERLAYP (hlinfo->mouse_face_overlay)
27290 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
27291 {
27292 /* Find the highest priority overlay with a mouse-face. */
27293 Lisp_Object overlay = Qnil;
27294 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
27295 {
27296 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
27297 if (!NILP (mouse_face))
27298 overlay = overlay_vec[i];
27299 }
27300
27301 /* If we're highlighting the same overlay as before, there's
27302 no need to do that again. */
27303 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
27304 goto check_help_echo;
27305 hlinfo->mouse_face_overlay = overlay;
27306
27307 /* Clear the display of the old active region, if any. */
27308 if (clear_mouse_face (hlinfo))
27309 cursor = No_Cursor;
27310
27311 /* If no overlay applies, get a text property. */
27312 if (NILP (overlay))
27313 mouse_face = Fget_text_property (position, Qmouse_face, object);
27314
27315 /* Next, compute the bounds of the mouse highlighting and
27316 display it. */
27317 if (!NILP (mouse_face) && STRINGP (object))
27318 {
27319 /* The mouse-highlighting comes from a display string
27320 with a mouse-face. */
27321 Lisp_Object s, e;
27322 EMACS_INT ignore;
27323
27324 s = Fprevious_single_property_change
27325 (make_number (pos + 1), Qmouse_face, object, Qnil);
27326 e = Fnext_single_property_change
27327 (position, Qmouse_face, object, Qnil);
27328 if (NILP (s))
27329 s = make_number (0);
27330 if (NILP (e))
27331 e = make_number (SCHARS (object) - 1);
27332 mouse_face_from_string_pos (w, hlinfo, object,
27333 XINT (s), XINT (e));
27334 hlinfo->mouse_face_past_end = 0;
27335 hlinfo->mouse_face_window = window;
27336 hlinfo->mouse_face_face_id
27337 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
27338 glyph->face_id, 1);
27339 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27340 cursor = No_Cursor;
27341 }
27342 else
27343 {
27344 /* The mouse-highlighting, if any, comes from an overlay
27345 or text property in the buffer. */
27346 Lisp_Object buffer IF_LINT (= Qnil);
27347 Lisp_Object disp_string IF_LINT (= Qnil);
27348
27349 if (STRINGP (object))
27350 {
27351 /* If we are on a display string with no mouse-face,
27352 check if the text under it has one. */
27353 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
27354 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
27355 pos = string_buffer_position (object, start);
27356 if (pos > 0)
27357 {
27358 mouse_face = get_char_property_and_overlay
27359 (make_number (pos), Qmouse_face, w->buffer, &overlay);
27360 buffer = w->buffer;
27361 disp_string = object;
27362 }
27363 }
27364 else
27365 {
27366 buffer = object;
27367 disp_string = Qnil;
27368 }
27369
27370 if (!NILP (mouse_face))
27371 {
27372 Lisp_Object before, after;
27373 Lisp_Object before_string, after_string;
27374 /* To correctly find the limits of mouse highlight
27375 in a bidi-reordered buffer, we must not use the
27376 optimization of limiting the search in
27377 previous-single-property-change and
27378 next-single-property-change, because
27379 rows_from_pos_range needs the real start and end
27380 positions to DTRT in this case. That's because
27381 the first row visible in a window does not
27382 necessarily display the character whose position
27383 is the smallest. */
27384 Lisp_Object lim1 =
27385 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27386 ? Fmarker_position (w->start)
27387 : Qnil;
27388 Lisp_Object lim2 =
27389 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27390 ? make_number (BUF_Z (XBUFFER (buffer))
27391 - XFASTINT (w->window_end_pos))
27392 : Qnil;
27393
27394 if (NILP (overlay))
27395 {
27396 /* Handle the text property case. */
27397 before = Fprevious_single_property_change
27398 (make_number (pos + 1), Qmouse_face, buffer, lim1);
27399 after = Fnext_single_property_change
27400 (make_number (pos), Qmouse_face, buffer, lim2);
27401 before_string = after_string = Qnil;
27402 }
27403 else
27404 {
27405 /* Handle the overlay case. */
27406 before = Foverlay_start (overlay);
27407 after = Foverlay_end (overlay);
27408 before_string = Foverlay_get (overlay, Qbefore_string);
27409 after_string = Foverlay_get (overlay, Qafter_string);
27410
27411 if (!STRINGP (before_string)) before_string = Qnil;
27412 if (!STRINGP (after_string)) after_string = Qnil;
27413 }
27414
27415 mouse_face_from_buffer_pos (window, hlinfo, pos,
27416 NILP (before)
27417 ? 1
27418 : XFASTINT (before),
27419 NILP (after)
27420 ? BUF_Z (XBUFFER (buffer))
27421 : XFASTINT (after),
27422 before_string, after_string,
27423 disp_string);
27424 cursor = No_Cursor;
27425 }
27426 }
27427 }
27428
27429 check_help_echo:
27430
27431 /* Look for a `help-echo' property. */
27432 if (NILP (help_echo_string)) {
27433 Lisp_Object help, overlay;
27434
27435 /* Check overlays first. */
27436 help = overlay = Qnil;
27437 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
27438 {
27439 overlay = overlay_vec[i];
27440 help = Foverlay_get (overlay, Qhelp_echo);
27441 }
27442
27443 if (!NILP (help))
27444 {
27445 help_echo_string = help;
27446 help_echo_window = window;
27447 help_echo_object = overlay;
27448 help_echo_pos = pos;
27449 }
27450 else
27451 {
27452 Lisp_Object obj = glyph->object;
27453 EMACS_INT charpos = glyph->charpos;
27454
27455 /* Try text properties. */
27456 if (STRINGP (obj)
27457 && charpos >= 0
27458 && charpos < SCHARS (obj))
27459 {
27460 help = Fget_text_property (make_number (charpos),
27461 Qhelp_echo, obj);
27462 if (NILP (help))
27463 {
27464 /* If the string itself doesn't specify a help-echo,
27465 see if the buffer text ``under'' it does. */
27466 struct glyph_row *r
27467 = MATRIX_ROW (w->current_matrix, vpos);
27468 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
27469 EMACS_INT p = string_buffer_position (obj, start);
27470 if (p > 0)
27471 {
27472 help = Fget_char_property (make_number (p),
27473 Qhelp_echo, w->buffer);
27474 if (!NILP (help))
27475 {
27476 charpos = p;
27477 obj = w->buffer;
27478 }
27479 }
27480 }
27481 }
27482 else if (BUFFERP (obj)
27483 && charpos >= BEGV
27484 && charpos < ZV)
27485 help = Fget_text_property (make_number (charpos), Qhelp_echo,
27486 obj);
27487
27488 if (!NILP (help))
27489 {
27490 help_echo_string = help;
27491 help_echo_window = window;
27492 help_echo_object = obj;
27493 help_echo_pos = charpos;
27494 }
27495 }
27496 }
27497
27498 #ifdef HAVE_WINDOW_SYSTEM
27499 /* Look for a `pointer' property. */
27500 if (FRAME_WINDOW_P (f) && NILP (pointer))
27501 {
27502 /* Check overlays first. */
27503 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
27504 pointer = Foverlay_get (overlay_vec[i], Qpointer);
27505
27506 if (NILP (pointer))
27507 {
27508 Lisp_Object obj = glyph->object;
27509 EMACS_INT charpos = glyph->charpos;
27510
27511 /* Try text properties. */
27512 if (STRINGP (obj)
27513 && charpos >= 0
27514 && charpos < SCHARS (obj))
27515 {
27516 pointer = Fget_text_property (make_number (charpos),
27517 Qpointer, obj);
27518 if (NILP (pointer))
27519 {
27520 /* If the string itself doesn't specify a pointer,
27521 see if the buffer text ``under'' it does. */
27522 struct glyph_row *r
27523 = MATRIX_ROW (w->current_matrix, vpos);
27524 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
27525 EMACS_INT p = string_buffer_position (obj, start);
27526 if (p > 0)
27527 pointer = Fget_char_property (make_number (p),
27528 Qpointer, w->buffer);
27529 }
27530 }
27531 else if (BUFFERP (obj)
27532 && charpos >= BEGV
27533 && charpos < ZV)
27534 pointer = Fget_text_property (make_number (charpos),
27535 Qpointer, obj);
27536 }
27537 }
27538 #endif /* HAVE_WINDOW_SYSTEM */
27539
27540 BEGV = obegv;
27541 ZV = ozv;
27542 current_buffer = obuf;
27543 }
27544
27545 set_cursor:
27546
27547 #ifdef HAVE_WINDOW_SYSTEM
27548 if (FRAME_WINDOW_P (f))
27549 define_frame_cursor1 (f, cursor, pointer);
27550 #else
27551 /* This is here to prevent a compiler error, about "label at end of
27552 compound statement". */
27553 return;
27554 #endif
27555 }
27556
27557
27558 /* EXPORT for RIF:
27559 Clear any mouse-face on window W. This function is part of the
27560 redisplay interface, and is called from try_window_id and similar
27561 functions to ensure the mouse-highlight is off. */
27562
27563 void
27564 x_clear_window_mouse_face (struct window *w)
27565 {
27566 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
27567 Lisp_Object window;
27568
27569 BLOCK_INPUT;
27570 XSETWINDOW (window, w);
27571 if (EQ (window, hlinfo->mouse_face_window))
27572 clear_mouse_face (hlinfo);
27573 UNBLOCK_INPUT;
27574 }
27575
27576
27577 /* EXPORT:
27578 Just discard the mouse face information for frame F, if any.
27579 This is used when the size of F is changed. */
27580
27581 void
27582 cancel_mouse_face (struct frame *f)
27583 {
27584 Lisp_Object window;
27585 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27586
27587 window = hlinfo->mouse_face_window;
27588 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
27589 {
27590 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
27591 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
27592 hlinfo->mouse_face_window = Qnil;
27593 }
27594 }
27595
27596
27597 \f
27598 /***********************************************************************
27599 Exposure Events
27600 ***********************************************************************/
27601
27602 #ifdef HAVE_WINDOW_SYSTEM
27603
27604 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
27605 which intersects rectangle R. R is in window-relative coordinates. */
27606
27607 static void
27608 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
27609 enum glyph_row_area area)
27610 {
27611 struct glyph *first = row->glyphs[area];
27612 struct glyph *end = row->glyphs[area] + row->used[area];
27613 struct glyph *last;
27614 int first_x, start_x, x;
27615
27616 if (area == TEXT_AREA && row->fill_line_p)
27617 /* If row extends face to end of line write the whole line. */
27618 draw_glyphs (w, 0, row, area,
27619 0, row->used[area],
27620 DRAW_NORMAL_TEXT, 0);
27621 else
27622 {
27623 /* Set START_X to the window-relative start position for drawing glyphs of
27624 AREA. The first glyph of the text area can be partially visible.
27625 The first glyphs of other areas cannot. */
27626 start_x = window_box_left_offset (w, area);
27627 x = start_x;
27628 if (area == TEXT_AREA)
27629 x += row->x;
27630
27631 /* Find the first glyph that must be redrawn. */
27632 while (first < end
27633 && x + first->pixel_width < r->x)
27634 {
27635 x += first->pixel_width;
27636 ++first;
27637 }
27638
27639 /* Find the last one. */
27640 last = first;
27641 first_x = x;
27642 while (last < end
27643 && x < r->x + r->width)
27644 {
27645 x += last->pixel_width;
27646 ++last;
27647 }
27648
27649 /* Repaint. */
27650 if (last > first)
27651 draw_glyphs (w, first_x - start_x, row, area,
27652 first - row->glyphs[area], last - row->glyphs[area],
27653 DRAW_NORMAL_TEXT, 0);
27654 }
27655 }
27656
27657
27658 /* Redraw the parts of the glyph row ROW on window W intersecting
27659 rectangle R. R is in window-relative coordinates. Value is
27660 non-zero if mouse-face was overwritten. */
27661
27662 static int
27663 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
27664 {
27665 xassert (row->enabled_p);
27666
27667 if (row->mode_line_p || w->pseudo_window_p)
27668 draw_glyphs (w, 0, row, TEXT_AREA,
27669 0, row->used[TEXT_AREA],
27670 DRAW_NORMAL_TEXT, 0);
27671 else
27672 {
27673 if (row->used[LEFT_MARGIN_AREA])
27674 expose_area (w, row, r, LEFT_MARGIN_AREA);
27675 if (row->used[TEXT_AREA])
27676 expose_area (w, row, r, TEXT_AREA);
27677 if (row->used[RIGHT_MARGIN_AREA])
27678 expose_area (w, row, r, RIGHT_MARGIN_AREA);
27679 draw_row_fringe_bitmaps (w, row);
27680 }
27681
27682 return row->mouse_face_p;
27683 }
27684
27685
27686 /* Redraw those parts of glyphs rows during expose event handling that
27687 overlap other rows. Redrawing of an exposed line writes over parts
27688 of lines overlapping that exposed line; this function fixes that.
27689
27690 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
27691 row in W's current matrix that is exposed and overlaps other rows.
27692 LAST_OVERLAPPING_ROW is the last such row. */
27693
27694 static void
27695 expose_overlaps (struct window *w,
27696 struct glyph_row *first_overlapping_row,
27697 struct glyph_row *last_overlapping_row,
27698 XRectangle *r)
27699 {
27700 struct glyph_row *row;
27701
27702 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
27703 if (row->overlapping_p)
27704 {
27705 xassert (row->enabled_p && !row->mode_line_p);
27706
27707 row->clip = r;
27708 if (row->used[LEFT_MARGIN_AREA])
27709 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
27710
27711 if (row->used[TEXT_AREA])
27712 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
27713
27714 if (row->used[RIGHT_MARGIN_AREA])
27715 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
27716 row->clip = NULL;
27717 }
27718 }
27719
27720
27721 /* Return non-zero if W's cursor intersects rectangle R. */
27722
27723 static int
27724 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
27725 {
27726 XRectangle cr, result;
27727 struct glyph *cursor_glyph;
27728 struct glyph_row *row;
27729
27730 if (w->phys_cursor.vpos >= 0
27731 && w->phys_cursor.vpos < w->current_matrix->nrows
27732 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
27733 row->enabled_p)
27734 && row->cursor_in_fringe_p)
27735 {
27736 /* Cursor is in the fringe. */
27737 cr.x = window_box_right_offset (w,
27738 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
27739 ? RIGHT_MARGIN_AREA
27740 : TEXT_AREA));
27741 cr.y = row->y;
27742 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
27743 cr.height = row->height;
27744 return x_intersect_rectangles (&cr, r, &result);
27745 }
27746
27747 cursor_glyph = get_phys_cursor_glyph (w);
27748 if (cursor_glyph)
27749 {
27750 /* r is relative to W's box, but w->phys_cursor.x is relative
27751 to left edge of W's TEXT area. Adjust it. */
27752 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
27753 cr.y = w->phys_cursor.y;
27754 cr.width = cursor_glyph->pixel_width;
27755 cr.height = w->phys_cursor_height;
27756 /* ++KFS: W32 version used W32-specific IntersectRect here, but
27757 I assume the effect is the same -- and this is portable. */
27758 return x_intersect_rectangles (&cr, r, &result);
27759 }
27760 /* If we don't understand the format, pretend we're not in the hot-spot. */
27761 return 0;
27762 }
27763
27764
27765 /* EXPORT:
27766 Draw a vertical window border to the right of window W if W doesn't
27767 have vertical scroll bars. */
27768
27769 void
27770 x_draw_vertical_border (struct window *w)
27771 {
27772 struct frame *f = XFRAME (WINDOW_FRAME (w));
27773
27774 /* We could do better, if we knew what type of scroll-bar the adjacent
27775 windows (on either side) have... But we don't :-(
27776 However, I think this works ok. ++KFS 2003-04-25 */
27777
27778 /* Redraw borders between horizontally adjacent windows. Don't
27779 do it for frames with vertical scroll bars because either the
27780 right scroll bar of a window, or the left scroll bar of its
27781 neighbor will suffice as a border. */
27782 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
27783 return;
27784
27785 if (!WINDOW_RIGHTMOST_P (w)
27786 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
27787 {
27788 int x0, x1, y0, y1;
27789
27790 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
27791 y1 -= 1;
27792
27793 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
27794 x1 -= 1;
27795
27796 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
27797 }
27798 else if (!WINDOW_LEFTMOST_P (w)
27799 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
27800 {
27801 int x0, x1, y0, y1;
27802
27803 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
27804 y1 -= 1;
27805
27806 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
27807 x0 -= 1;
27808
27809 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
27810 }
27811 }
27812
27813
27814 /* Redraw the part of window W intersection rectangle FR. Pixel
27815 coordinates in FR are frame-relative. Call this function with
27816 input blocked. Value is non-zero if the exposure overwrites
27817 mouse-face. */
27818
27819 static int
27820 expose_window (struct window *w, XRectangle *fr)
27821 {
27822 struct frame *f = XFRAME (w->frame);
27823 XRectangle wr, r;
27824 int mouse_face_overwritten_p = 0;
27825
27826 /* If window is not yet fully initialized, do nothing. This can
27827 happen when toolkit scroll bars are used and a window is split.
27828 Reconfiguring the scroll bar will generate an expose for a newly
27829 created window. */
27830 if (w->current_matrix == NULL)
27831 return 0;
27832
27833 /* When we're currently updating the window, display and current
27834 matrix usually don't agree. Arrange for a thorough display
27835 later. */
27836 if (w == updated_window)
27837 {
27838 SET_FRAME_GARBAGED (f);
27839 return 0;
27840 }
27841
27842 /* Frame-relative pixel rectangle of W. */
27843 wr.x = WINDOW_LEFT_EDGE_X (w);
27844 wr.y = WINDOW_TOP_EDGE_Y (w);
27845 wr.width = WINDOW_TOTAL_WIDTH (w);
27846 wr.height = WINDOW_TOTAL_HEIGHT (w);
27847
27848 if (x_intersect_rectangles (fr, &wr, &r))
27849 {
27850 int yb = window_text_bottom_y (w);
27851 struct glyph_row *row;
27852 int cursor_cleared_p, phys_cursor_on_p;
27853 struct glyph_row *first_overlapping_row, *last_overlapping_row;
27854
27855 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
27856 r.x, r.y, r.width, r.height));
27857
27858 /* Convert to window coordinates. */
27859 r.x -= WINDOW_LEFT_EDGE_X (w);
27860 r.y -= WINDOW_TOP_EDGE_Y (w);
27861
27862 /* Turn off the cursor. */
27863 if (!w->pseudo_window_p
27864 && phys_cursor_in_rect_p (w, &r))
27865 {
27866 x_clear_cursor (w);
27867 cursor_cleared_p = 1;
27868 }
27869 else
27870 cursor_cleared_p = 0;
27871
27872 /* If the row containing the cursor extends face to end of line,
27873 then expose_area might overwrite the cursor outside the
27874 rectangle and thus notice_overwritten_cursor might clear
27875 w->phys_cursor_on_p. We remember the original value and
27876 check later if it is changed. */
27877 phys_cursor_on_p = w->phys_cursor_on_p;
27878
27879 /* Update lines intersecting rectangle R. */
27880 first_overlapping_row = last_overlapping_row = NULL;
27881 for (row = w->current_matrix->rows;
27882 row->enabled_p;
27883 ++row)
27884 {
27885 int y0 = row->y;
27886 int y1 = MATRIX_ROW_BOTTOM_Y (row);
27887
27888 if ((y0 >= r.y && y0 < r.y + r.height)
27889 || (y1 > r.y && y1 < r.y + r.height)
27890 || (r.y >= y0 && r.y < y1)
27891 || (r.y + r.height > y0 && r.y + r.height < y1))
27892 {
27893 /* A header line may be overlapping, but there is no need
27894 to fix overlapping areas for them. KFS 2005-02-12 */
27895 if (row->overlapping_p && !row->mode_line_p)
27896 {
27897 if (first_overlapping_row == NULL)
27898 first_overlapping_row = row;
27899 last_overlapping_row = row;
27900 }
27901
27902 row->clip = fr;
27903 if (expose_line (w, row, &r))
27904 mouse_face_overwritten_p = 1;
27905 row->clip = NULL;
27906 }
27907 else if (row->overlapping_p)
27908 {
27909 /* We must redraw a row overlapping the exposed area. */
27910 if (y0 < r.y
27911 ? y0 + row->phys_height > r.y
27912 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
27913 {
27914 if (first_overlapping_row == NULL)
27915 first_overlapping_row = row;
27916 last_overlapping_row = row;
27917 }
27918 }
27919
27920 if (y1 >= yb)
27921 break;
27922 }
27923
27924 /* Display the mode line if there is one. */
27925 if (WINDOW_WANTS_MODELINE_P (w)
27926 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
27927 row->enabled_p)
27928 && row->y < r.y + r.height)
27929 {
27930 if (expose_line (w, row, &r))
27931 mouse_face_overwritten_p = 1;
27932 }
27933
27934 if (!w->pseudo_window_p)
27935 {
27936 /* Fix the display of overlapping rows. */
27937 if (first_overlapping_row)
27938 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
27939 fr);
27940
27941 /* Draw border between windows. */
27942 x_draw_vertical_border (w);
27943
27944 /* Turn the cursor on again. */
27945 if (cursor_cleared_p
27946 || (phys_cursor_on_p && !w->phys_cursor_on_p))
27947 update_window_cursor (w, 1);
27948 }
27949 }
27950
27951 return mouse_face_overwritten_p;
27952 }
27953
27954
27955
27956 /* Redraw (parts) of all windows in the window tree rooted at W that
27957 intersect R. R contains frame pixel coordinates. Value is
27958 non-zero if the exposure overwrites mouse-face. */
27959
27960 static int
27961 expose_window_tree (struct window *w, XRectangle *r)
27962 {
27963 struct frame *f = XFRAME (w->frame);
27964 int mouse_face_overwritten_p = 0;
27965
27966 while (w && !FRAME_GARBAGED_P (f))
27967 {
27968 if (!NILP (w->hchild))
27969 mouse_face_overwritten_p
27970 |= expose_window_tree (XWINDOW (w->hchild), r);
27971 else if (!NILP (w->vchild))
27972 mouse_face_overwritten_p
27973 |= expose_window_tree (XWINDOW (w->vchild), r);
27974 else
27975 mouse_face_overwritten_p |= expose_window (w, r);
27976
27977 w = NILP (w->next) ? NULL : XWINDOW (w->next);
27978 }
27979
27980 return mouse_face_overwritten_p;
27981 }
27982
27983
27984 /* EXPORT:
27985 Redisplay an exposed area of frame F. X and Y are the upper-left
27986 corner of the exposed rectangle. W and H are width and height of
27987 the exposed area. All are pixel values. W or H zero means redraw
27988 the entire frame. */
27989
27990 void
27991 expose_frame (struct frame *f, int x, int y, int w, int h)
27992 {
27993 XRectangle r;
27994 int mouse_face_overwritten_p = 0;
27995
27996 TRACE ((stderr, "expose_frame "));
27997
27998 /* No need to redraw if frame will be redrawn soon. */
27999 if (FRAME_GARBAGED_P (f))
28000 {
28001 TRACE ((stderr, " garbaged\n"));
28002 return;
28003 }
28004
28005 /* If basic faces haven't been realized yet, there is no point in
28006 trying to redraw anything. This can happen when we get an expose
28007 event while Emacs is starting, e.g. by moving another window. */
28008 if (FRAME_FACE_CACHE (f) == NULL
28009 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
28010 {
28011 TRACE ((stderr, " no faces\n"));
28012 return;
28013 }
28014
28015 if (w == 0 || h == 0)
28016 {
28017 r.x = r.y = 0;
28018 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
28019 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
28020 }
28021 else
28022 {
28023 r.x = x;
28024 r.y = y;
28025 r.width = w;
28026 r.height = h;
28027 }
28028
28029 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
28030 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
28031
28032 if (WINDOWP (f->tool_bar_window))
28033 mouse_face_overwritten_p
28034 |= expose_window (XWINDOW (f->tool_bar_window), &r);
28035
28036 #ifdef HAVE_X_WINDOWS
28037 #ifndef MSDOS
28038 #ifndef USE_X_TOOLKIT
28039 if (WINDOWP (f->menu_bar_window))
28040 mouse_face_overwritten_p
28041 |= expose_window (XWINDOW (f->menu_bar_window), &r);
28042 #endif /* not USE_X_TOOLKIT */
28043 #endif
28044 #endif
28045
28046 /* Some window managers support a focus-follows-mouse style with
28047 delayed raising of frames. Imagine a partially obscured frame,
28048 and moving the mouse into partially obscured mouse-face on that
28049 frame. The visible part of the mouse-face will be highlighted,
28050 then the WM raises the obscured frame. With at least one WM, KDE
28051 2.1, Emacs is not getting any event for the raising of the frame
28052 (even tried with SubstructureRedirectMask), only Expose events.
28053 These expose events will draw text normally, i.e. not
28054 highlighted. Which means we must redo the highlight here.
28055 Subsume it under ``we love X''. --gerd 2001-08-15 */
28056 /* Included in Windows version because Windows most likely does not
28057 do the right thing if any third party tool offers
28058 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
28059 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
28060 {
28061 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28062 if (f == hlinfo->mouse_face_mouse_frame)
28063 {
28064 int mouse_x = hlinfo->mouse_face_mouse_x;
28065 int mouse_y = hlinfo->mouse_face_mouse_y;
28066 clear_mouse_face (hlinfo);
28067 note_mouse_highlight (f, mouse_x, mouse_y);
28068 }
28069 }
28070 }
28071
28072
28073 /* EXPORT:
28074 Determine the intersection of two rectangles R1 and R2. Return
28075 the intersection in *RESULT. Value is non-zero if RESULT is not
28076 empty. */
28077
28078 int
28079 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
28080 {
28081 XRectangle *left, *right;
28082 XRectangle *upper, *lower;
28083 int intersection_p = 0;
28084
28085 /* Rearrange so that R1 is the left-most rectangle. */
28086 if (r1->x < r2->x)
28087 left = r1, right = r2;
28088 else
28089 left = r2, right = r1;
28090
28091 /* X0 of the intersection is right.x0, if this is inside R1,
28092 otherwise there is no intersection. */
28093 if (right->x <= left->x + left->width)
28094 {
28095 result->x = right->x;
28096
28097 /* The right end of the intersection is the minimum of
28098 the right ends of left and right. */
28099 result->width = (min (left->x + left->width, right->x + right->width)
28100 - result->x);
28101
28102 /* Same game for Y. */
28103 if (r1->y < r2->y)
28104 upper = r1, lower = r2;
28105 else
28106 upper = r2, lower = r1;
28107
28108 /* The upper end of the intersection is lower.y0, if this is inside
28109 of upper. Otherwise, there is no intersection. */
28110 if (lower->y <= upper->y + upper->height)
28111 {
28112 result->y = lower->y;
28113
28114 /* The lower end of the intersection is the minimum of the lower
28115 ends of upper and lower. */
28116 result->height = (min (lower->y + lower->height,
28117 upper->y + upper->height)
28118 - result->y);
28119 intersection_p = 1;
28120 }
28121 }
28122
28123 return intersection_p;
28124 }
28125
28126 #endif /* HAVE_WINDOW_SYSTEM */
28127
28128 \f
28129 /***********************************************************************
28130 Initialization
28131 ***********************************************************************/
28132
28133 void
28134 syms_of_xdisp (void)
28135 {
28136 Vwith_echo_area_save_vector = Qnil;
28137 staticpro (&Vwith_echo_area_save_vector);
28138
28139 Vmessage_stack = Qnil;
28140 staticpro (&Vmessage_stack);
28141
28142 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
28143
28144 message_dolog_marker1 = Fmake_marker ();
28145 staticpro (&message_dolog_marker1);
28146 message_dolog_marker2 = Fmake_marker ();
28147 staticpro (&message_dolog_marker2);
28148 message_dolog_marker3 = Fmake_marker ();
28149 staticpro (&message_dolog_marker3);
28150
28151 #if GLYPH_DEBUG
28152 defsubr (&Sdump_frame_glyph_matrix);
28153 defsubr (&Sdump_glyph_matrix);
28154 defsubr (&Sdump_glyph_row);
28155 defsubr (&Sdump_tool_bar_row);
28156 defsubr (&Strace_redisplay);
28157 defsubr (&Strace_to_stderr);
28158 #endif
28159 #ifdef HAVE_WINDOW_SYSTEM
28160 defsubr (&Stool_bar_lines_needed);
28161 defsubr (&Slookup_image_map);
28162 #endif
28163 defsubr (&Sformat_mode_line);
28164 defsubr (&Sinvisible_p);
28165 defsubr (&Scurrent_bidi_paragraph_direction);
28166
28167 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
28168 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
28169 DEFSYM (Qoverriding_local_map, "overriding-local-map");
28170 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
28171 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
28172 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
28173 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
28174 DEFSYM (Qeval, "eval");
28175 DEFSYM (QCdata, ":data");
28176 DEFSYM (Qdisplay, "display");
28177 DEFSYM (Qspace_width, "space-width");
28178 DEFSYM (Qraise, "raise");
28179 DEFSYM (Qslice, "slice");
28180 DEFSYM (Qspace, "space");
28181 DEFSYM (Qmargin, "margin");
28182 DEFSYM (Qpointer, "pointer");
28183 DEFSYM (Qleft_margin, "left-margin");
28184 DEFSYM (Qright_margin, "right-margin");
28185 DEFSYM (Qcenter, "center");
28186 DEFSYM (Qline_height, "line-height");
28187 DEFSYM (QCalign_to, ":align-to");
28188 DEFSYM (QCrelative_width, ":relative-width");
28189 DEFSYM (QCrelative_height, ":relative-height");
28190 DEFSYM (QCeval, ":eval");
28191 DEFSYM (QCpropertize, ":propertize");
28192 DEFSYM (QCfile, ":file");
28193 DEFSYM (Qfontified, "fontified");
28194 DEFSYM (Qfontification_functions, "fontification-functions");
28195 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
28196 DEFSYM (Qescape_glyph, "escape-glyph");
28197 DEFSYM (Qnobreak_space, "nobreak-space");
28198 DEFSYM (Qimage, "image");
28199 DEFSYM (Qtext, "text");
28200 DEFSYM (Qboth, "both");
28201 DEFSYM (Qboth_horiz, "both-horiz");
28202 DEFSYM (Qtext_image_horiz, "text-image-horiz");
28203 DEFSYM (QCmap, ":map");
28204 DEFSYM (QCpointer, ":pointer");
28205 DEFSYM (Qrect, "rect");
28206 DEFSYM (Qcircle, "circle");
28207 DEFSYM (Qpoly, "poly");
28208 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
28209 DEFSYM (Qgrow_only, "grow-only");
28210 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
28211 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
28212 DEFSYM (Qposition, "position");
28213 DEFSYM (Qbuffer_position, "buffer-position");
28214 DEFSYM (Qobject, "object");
28215 DEFSYM (Qbar, "bar");
28216 DEFSYM (Qhbar, "hbar");
28217 DEFSYM (Qbox, "box");
28218 DEFSYM (Qhollow, "hollow");
28219 DEFSYM (Qhand, "hand");
28220 DEFSYM (Qarrow, "arrow");
28221 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
28222
28223 list_of_error = Fcons (Fcons (intern_c_string ("error"),
28224 Fcons (intern_c_string ("void-variable"), Qnil)),
28225 Qnil);
28226 staticpro (&list_of_error);
28227
28228 DEFSYM (Qlast_arrow_position, "last-arrow-position");
28229 DEFSYM (Qlast_arrow_string, "last-arrow-string");
28230 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
28231 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
28232
28233 echo_buffer[0] = echo_buffer[1] = Qnil;
28234 staticpro (&echo_buffer[0]);
28235 staticpro (&echo_buffer[1]);
28236
28237 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
28238 staticpro (&echo_area_buffer[0]);
28239 staticpro (&echo_area_buffer[1]);
28240
28241 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
28242 staticpro (&Vmessages_buffer_name);
28243
28244 mode_line_proptrans_alist = Qnil;
28245 staticpro (&mode_line_proptrans_alist);
28246 mode_line_string_list = Qnil;
28247 staticpro (&mode_line_string_list);
28248 mode_line_string_face = Qnil;
28249 staticpro (&mode_line_string_face);
28250 mode_line_string_face_prop = Qnil;
28251 staticpro (&mode_line_string_face_prop);
28252 Vmode_line_unwind_vector = Qnil;
28253 staticpro (&Vmode_line_unwind_vector);
28254
28255 help_echo_string = Qnil;
28256 staticpro (&help_echo_string);
28257 help_echo_object = Qnil;
28258 staticpro (&help_echo_object);
28259 help_echo_window = Qnil;
28260 staticpro (&help_echo_window);
28261 previous_help_echo_string = Qnil;
28262 staticpro (&previous_help_echo_string);
28263 help_echo_pos = -1;
28264
28265 DEFSYM (Qright_to_left, "right-to-left");
28266 DEFSYM (Qleft_to_right, "left-to-right");
28267
28268 #ifdef HAVE_WINDOW_SYSTEM
28269 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
28270 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
28271 For example, if a block cursor is over a tab, it will be drawn as
28272 wide as that tab on the display. */);
28273 x_stretch_cursor_p = 0;
28274 #endif
28275
28276 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
28277 doc: /* *Non-nil means highlight trailing whitespace.
28278 The face used for trailing whitespace is `trailing-whitespace'. */);
28279 Vshow_trailing_whitespace = Qnil;
28280
28281 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
28282 doc: /* Control highlighting of non-ASCII space and hyphen chars.
28283 If the value is t, Emacs highlights non-ASCII chars which have the
28284 same appearance as an ASCII space or hyphen, using the `nobreak-space'
28285 or `escape-glyph' face respectively.
28286
28287 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
28288 U+2011 (non-breaking hyphen) are affected.
28289
28290 Any other non-nil value means to display these characters as a escape
28291 glyph followed by an ordinary space or hyphen.
28292
28293 A value of nil means no special handling of these characters. */);
28294 Vnobreak_char_display = Qt;
28295
28296 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
28297 doc: /* *The pointer shape to show in void text areas.
28298 A value of nil means to show the text pointer. Other options are `arrow',
28299 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
28300 Vvoid_text_area_pointer = Qarrow;
28301
28302 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
28303 doc: /* Non-nil means don't actually do any redisplay.
28304 This is used for internal purposes. */);
28305 Vinhibit_redisplay = Qnil;
28306
28307 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
28308 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
28309 Vglobal_mode_string = Qnil;
28310
28311 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
28312 doc: /* Marker for where to display an arrow on top of the buffer text.
28313 This must be the beginning of a line in order to work.
28314 See also `overlay-arrow-string'. */);
28315 Voverlay_arrow_position = Qnil;
28316
28317 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
28318 doc: /* String to display as an arrow in non-window frames.
28319 See also `overlay-arrow-position'. */);
28320 Voverlay_arrow_string = make_pure_c_string ("=>");
28321
28322 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
28323 doc: /* List of variables (symbols) which hold markers for overlay arrows.
28324 The symbols on this list are examined during redisplay to determine
28325 where to display overlay arrows. */);
28326 Voverlay_arrow_variable_list
28327 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
28328
28329 DEFVAR_INT ("scroll-step", emacs_scroll_step,
28330 doc: /* *The number of lines to try scrolling a window by when point moves out.
28331 If that fails to bring point back on frame, point is centered instead.
28332 If this is zero, point is always centered after it moves off frame.
28333 If you want scrolling to always be a line at a time, you should set
28334 `scroll-conservatively' to a large value rather than set this to 1. */);
28335
28336 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
28337 doc: /* *Scroll up to this many lines, to bring point back on screen.
28338 If point moves off-screen, redisplay will scroll by up to
28339 `scroll-conservatively' lines in order to bring point just barely
28340 onto the screen again. If that cannot be done, then redisplay
28341 recenters point as usual.
28342
28343 If the value is greater than 100, redisplay will never recenter point,
28344 but will always scroll just enough text to bring point into view, even
28345 if you move far away.
28346
28347 A value of zero means always recenter point if it moves off screen. */);
28348 scroll_conservatively = 0;
28349
28350 DEFVAR_INT ("scroll-margin", scroll_margin,
28351 doc: /* *Number of lines of margin at the top and bottom of a window.
28352 Recenter the window whenever point gets within this many lines
28353 of the top or bottom of the window. */);
28354 scroll_margin = 0;
28355
28356 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
28357 doc: /* Pixels per inch value for non-window system displays.
28358 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
28359 Vdisplay_pixels_per_inch = make_float (72.0);
28360
28361 #if GLYPH_DEBUG
28362 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
28363 #endif
28364
28365 DEFVAR_LISP ("truncate-partial-width-windows",
28366 Vtruncate_partial_width_windows,
28367 doc: /* Non-nil means truncate lines in windows narrower than the frame.
28368 For an integer value, truncate lines in each window narrower than the
28369 full frame width, provided the window width is less than that integer;
28370 otherwise, respect the value of `truncate-lines'.
28371
28372 For any other non-nil value, truncate lines in all windows that do
28373 not span the full frame width.
28374
28375 A value of nil means to respect the value of `truncate-lines'.
28376
28377 If `word-wrap' is enabled, you might want to reduce this. */);
28378 Vtruncate_partial_width_windows = make_number (50);
28379
28380 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
28381 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
28382 Any other value means to use the appropriate face, `mode-line',
28383 `header-line', or `menu' respectively. */);
28384 mode_line_inverse_video = 1;
28385
28386 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
28387 doc: /* *Maximum buffer size for which line number should be displayed.
28388 If the buffer is bigger than this, the line number does not appear
28389 in the mode line. A value of nil means no limit. */);
28390 Vline_number_display_limit = Qnil;
28391
28392 DEFVAR_INT ("line-number-display-limit-width",
28393 line_number_display_limit_width,
28394 doc: /* *Maximum line width (in characters) for line number display.
28395 If the average length of the lines near point is bigger than this, then the
28396 line number may be omitted from the mode line. */);
28397 line_number_display_limit_width = 200;
28398
28399 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
28400 doc: /* *Non-nil means highlight region even in nonselected windows. */);
28401 highlight_nonselected_windows = 0;
28402
28403 DEFVAR_BOOL ("multiple-frames", multiple_frames,
28404 doc: /* Non-nil if more than one frame is visible on this display.
28405 Minibuffer-only frames don't count, but iconified frames do.
28406 This variable is not guaranteed to be accurate except while processing
28407 `frame-title-format' and `icon-title-format'. */);
28408
28409 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
28410 doc: /* Template for displaying the title bar of visible frames.
28411 \(Assuming the window manager supports this feature.)
28412
28413 This variable has the same structure as `mode-line-format', except that
28414 the %c and %l constructs are ignored. It is used only on frames for
28415 which no explicit name has been set \(see `modify-frame-parameters'). */);
28416
28417 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
28418 doc: /* Template for displaying the title bar of an iconified frame.
28419 \(Assuming the window manager supports this feature.)
28420 This variable has the same structure as `mode-line-format' (which see),
28421 and is used only on frames for which no explicit name has been set
28422 \(see `modify-frame-parameters'). */);
28423 Vicon_title_format
28424 = Vframe_title_format
28425 = pure_cons (intern_c_string ("multiple-frames"),
28426 pure_cons (make_pure_c_string ("%b"),
28427 pure_cons (pure_cons (empty_unibyte_string,
28428 pure_cons (intern_c_string ("invocation-name"),
28429 pure_cons (make_pure_c_string ("@"),
28430 pure_cons (intern_c_string ("system-name"),
28431 Qnil)))),
28432 Qnil)));
28433
28434 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
28435 doc: /* Maximum number of lines to keep in the message log buffer.
28436 If nil, disable message logging. If t, log messages but don't truncate
28437 the buffer when it becomes large. */);
28438 Vmessage_log_max = make_number (100);
28439
28440 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
28441 doc: /* Functions called before redisplay, if window sizes have changed.
28442 The value should be a list of functions that take one argument.
28443 Just before redisplay, for each frame, if any of its windows have changed
28444 size since the last redisplay, or have been split or deleted,
28445 all the functions in the list are called, with the frame as argument. */);
28446 Vwindow_size_change_functions = Qnil;
28447
28448 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
28449 doc: /* List of functions to call before redisplaying a window with scrolling.
28450 Each function is called with two arguments, the window and its new
28451 display-start position. Note that these functions are also called by
28452 `set-window-buffer'. Also note that the value of `window-end' is not
28453 valid when these functions are called.
28454
28455 Warning: Do not use this feature to alter the way the window
28456 is scrolled. It is not designed for that, and such use probably won't
28457 work. */);
28458 Vwindow_scroll_functions = Qnil;
28459
28460 DEFVAR_LISP ("window-text-change-functions",
28461 Vwindow_text_change_functions,
28462 doc: /* Functions to call in redisplay when text in the window might change. */);
28463 Vwindow_text_change_functions = Qnil;
28464
28465 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
28466 doc: /* Functions called when redisplay of a window reaches the end trigger.
28467 Each function is called with two arguments, the window and the end trigger value.
28468 See `set-window-redisplay-end-trigger'. */);
28469 Vredisplay_end_trigger_functions = Qnil;
28470
28471 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
28472 doc: /* *Non-nil means autoselect window with mouse pointer.
28473 If nil, do not autoselect windows.
28474 A positive number means delay autoselection by that many seconds: a
28475 window is autoselected only after the mouse has remained in that
28476 window for the duration of the delay.
28477 A negative number has a similar effect, but causes windows to be
28478 autoselected only after the mouse has stopped moving. \(Because of
28479 the way Emacs compares mouse events, you will occasionally wait twice
28480 that time before the window gets selected.\)
28481 Any other value means to autoselect window instantaneously when the
28482 mouse pointer enters it.
28483
28484 Autoselection selects the minibuffer only if it is active, and never
28485 unselects the minibuffer if it is active.
28486
28487 When customizing this variable make sure that the actual value of
28488 `focus-follows-mouse' matches the behavior of your window manager. */);
28489 Vmouse_autoselect_window = Qnil;
28490
28491 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
28492 doc: /* *Non-nil means automatically resize tool-bars.
28493 This dynamically changes the tool-bar's height to the minimum height
28494 that is needed to make all tool-bar items visible.
28495 If value is `grow-only', the tool-bar's height is only increased
28496 automatically; to decrease the tool-bar height, use \\[recenter]. */);
28497 Vauto_resize_tool_bars = Qt;
28498
28499 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
28500 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
28501 auto_raise_tool_bar_buttons_p = 1;
28502
28503 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
28504 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
28505 make_cursor_line_fully_visible_p = 1;
28506
28507 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
28508 doc: /* *Border below tool-bar in pixels.
28509 If an integer, use it as the height of the border.
28510 If it is one of `internal-border-width' or `border-width', use the
28511 value of the corresponding frame parameter.
28512 Otherwise, no border is added below the tool-bar. */);
28513 Vtool_bar_border = Qinternal_border_width;
28514
28515 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
28516 doc: /* *Margin around tool-bar buttons in pixels.
28517 If an integer, use that for both horizontal and vertical margins.
28518 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
28519 HORZ specifying the horizontal margin, and VERT specifying the
28520 vertical margin. */);
28521 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
28522
28523 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
28524 doc: /* *Relief thickness of tool-bar buttons. */);
28525 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
28526
28527 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
28528 doc: /* Tool bar style to use.
28529 It can be one of
28530 image - show images only
28531 text - show text only
28532 both - show both, text below image
28533 both-horiz - show text to the right of the image
28534 text-image-horiz - show text to the left of the image
28535 any other - use system default or image if no system default. */);
28536 Vtool_bar_style = Qnil;
28537
28538 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
28539 doc: /* *Maximum number of characters a label can have to be shown.
28540 The tool bar style must also show labels for this to have any effect, see
28541 `tool-bar-style'. */);
28542 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
28543
28544 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
28545 doc: /* List of functions to call to fontify regions of text.
28546 Each function is called with one argument POS. Functions must
28547 fontify a region starting at POS in the current buffer, and give
28548 fontified regions the property `fontified'. */);
28549 Vfontification_functions = Qnil;
28550 Fmake_variable_buffer_local (Qfontification_functions);
28551
28552 DEFVAR_BOOL ("unibyte-display-via-language-environment",
28553 unibyte_display_via_language_environment,
28554 doc: /* *Non-nil means display unibyte text according to language environment.
28555 Specifically, this means that raw bytes in the range 160-255 decimal
28556 are displayed by converting them to the equivalent multibyte characters
28557 according to the current language environment. As a result, they are
28558 displayed according to the current fontset.
28559
28560 Note that this variable affects only how these bytes are displayed,
28561 but does not change the fact they are interpreted as raw bytes. */);
28562 unibyte_display_via_language_environment = 0;
28563
28564 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
28565 doc: /* *Maximum height for resizing mini-windows (the minibuffer and the echo area).
28566 If a float, it specifies a fraction of the mini-window frame's height.
28567 If an integer, it specifies a number of lines. */);
28568 Vmax_mini_window_height = make_float (0.25);
28569
28570 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
28571 doc: /* How to resize mini-windows (the minibuffer and the echo area).
28572 A value of nil means don't automatically resize mini-windows.
28573 A value of t means resize them to fit the text displayed in them.
28574 A value of `grow-only', the default, means let mini-windows grow only;
28575 they return to their normal size when the minibuffer is closed, or the
28576 echo area becomes empty. */);
28577 Vresize_mini_windows = Qgrow_only;
28578
28579 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
28580 doc: /* Alist specifying how to blink the cursor off.
28581 Each element has the form (ON-STATE . OFF-STATE). Whenever the
28582 `cursor-type' frame-parameter or variable equals ON-STATE,
28583 comparing using `equal', Emacs uses OFF-STATE to specify
28584 how to blink it off. ON-STATE and OFF-STATE are values for
28585 the `cursor-type' frame parameter.
28586
28587 If a frame's ON-STATE has no entry in this list,
28588 the frame's other specifications determine how to blink the cursor off. */);
28589 Vblink_cursor_alist = Qnil;
28590
28591 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
28592 doc: /* Allow or disallow automatic horizontal scrolling of windows.
28593 If non-nil, windows are automatically scrolled horizontally to make
28594 point visible. */);
28595 automatic_hscrolling_p = 1;
28596 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
28597
28598 DEFVAR_INT ("hscroll-margin", hscroll_margin,
28599 doc: /* *How many columns away from the window edge point is allowed to get
28600 before automatic hscrolling will horizontally scroll the window. */);
28601 hscroll_margin = 5;
28602
28603 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
28604 doc: /* *How many columns to scroll the window when point gets too close to the edge.
28605 When point is less than `hscroll-margin' columns from the window
28606 edge, automatic hscrolling will scroll the window by the amount of columns
28607 determined by this variable. If its value is a positive integer, scroll that
28608 many columns. If it's a positive floating-point number, it specifies the
28609 fraction of the window's width to scroll. If it's nil or zero, point will be
28610 centered horizontally after the scroll. Any other value, including negative
28611 numbers, are treated as if the value were zero.
28612
28613 Automatic hscrolling always moves point outside the scroll margin, so if
28614 point was more than scroll step columns inside the margin, the window will
28615 scroll more than the value given by the scroll step.
28616
28617 Note that the lower bound for automatic hscrolling specified by `scroll-left'
28618 and `scroll-right' overrides this variable's effect. */);
28619 Vhscroll_step = make_number (0);
28620
28621 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
28622 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
28623 Bind this around calls to `message' to let it take effect. */);
28624 message_truncate_lines = 0;
28625
28626 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
28627 doc: /* Normal hook run to update the menu bar definitions.
28628 Redisplay runs this hook before it redisplays the menu bar.
28629 This is used to update submenus such as Buffers,
28630 whose contents depend on various data. */);
28631 Vmenu_bar_update_hook = Qnil;
28632
28633 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
28634 doc: /* Frame for which we are updating a menu.
28635 The enable predicate for a menu binding should check this variable. */);
28636 Vmenu_updating_frame = Qnil;
28637
28638 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
28639 doc: /* Non-nil means don't update menu bars. Internal use only. */);
28640 inhibit_menubar_update = 0;
28641
28642 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
28643 doc: /* Prefix prepended to all continuation lines at display time.
28644 The value may be a string, an image, or a stretch-glyph; it is
28645 interpreted in the same way as the value of a `display' text property.
28646
28647 This variable is overridden by any `wrap-prefix' text or overlay
28648 property.
28649
28650 To add a prefix to non-continuation lines, use `line-prefix'. */);
28651 Vwrap_prefix = Qnil;
28652 DEFSYM (Qwrap_prefix, "wrap-prefix");
28653 Fmake_variable_buffer_local (Qwrap_prefix);
28654
28655 DEFVAR_LISP ("line-prefix", Vline_prefix,
28656 doc: /* Prefix prepended to all non-continuation lines at display time.
28657 The value may be a string, an image, or a stretch-glyph; it is
28658 interpreted in the same way as the value of a `display' text property.
28659
28660 This variable is overridden by any `line-prefix' text or overlay
28661 property.
28662
28663 To add a prefix to continuation lines, use `wrap-prefix'. */);
28664 Vline_prefix = Qnil;
28665 DEFSYM (Qline_prefix, "line-prefix");
28666 Fmake_variable_buffer_local (Qline_prefix);
28667
28668 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
28669 doc: /* Non-nil means don't eval Lisp during redisplay. */);
28670 inhibit_eval_during_redisplay = 0;
28671
28672 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
28673 doc: /* Non-nil means don't free realized faces. Internal use only. */);
28674 inhibit_free_realized_faces = 0;
28675
28676 #if GLYPH_DEBUG
28677 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
28678 doc: /* Inhibit try_window_id display optimization. */);
28679 inhibit_try_window_id = 0;
28680
28681 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
28682 doc: /* Inhibit try_window_reusing display optimization. */);
28683 inhibit_try_window_reusing = 0;
28684
28685 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
28686 doc: /* Inhibit try_cursor_movement display optimization. */);
28687 inhibit_try_cursor_movement = 0;
28688 #endif /* GLYPH_DEBUG */
28689
28690 DEFVAR_INT ("overline-margin", overline_margin,
28691 doc: /* *Space between overline and text, in pixels.
28692 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
28693 margin to the character height. */);
28694 overline_margin = 2;
28695
28696 DEFVAR_INT ("underline-minimum-offset",
28697 underline_minimum_offset,
28698 doc: /* Minimum distance between baseline and underline.
28699 This can improve legibility of underlined text at small font sizes,
28700 particularly when using variable `x-use-underline-position-properties'
28701 with fonts that specify an UNDERLINE_POSITION relatively close to the
28702 baseline. The default value is 1. */);
28703 underline_minimum_offset = 1;
28704
28705 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
28706 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
28707 This feature only works when on a window system that can change
28708 cursor shapes. */);
28709 display_hourglass_p = 1;
28710
28711 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
28712 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
28713 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
28714
28715 hourglass_atimer = NULL;
28716 hourglass_shown_p = 0;
28717
28718 DEFSYM (Qglyphless_char, "glyphless-char");
28719 DEFSYM (Qhex_code, "hex-code");
28720 DEFSYM (Qempty_box, "empty-box");
28721 DEFSYM (Qthin_space, "thin-space");
28722 DEFSYM (Qzero_width, "zero-width");
28723
28724 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
28725 /* Intern this now in case it isn't already done.
28726 Setting this variable twice is harmless.
28727 But don't staticpro it here--that is done in alloc.c. */
28728 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
28729 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
28730
28731 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
28732 doc: /* Char-table defining glyphless characters.
28733 Each element, if non-nil, should be one of the following:
28734 an ASCII acronym string: display this string in a box
28735 `hex-code': display the hexadecimal code of a character in a box
28736 `empty-box': display as an empty box
28737 `thin-space': display as 1-pixel width space
28738 `zero-width': don't display
28739 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
28740 display method for graphical terminals and text terminals respectively.
28741 GRAPHICAL and TEXT should each have one of the values listed above.
28742
28743 The char-table has one extra slot to control the display of a character for
28744 which no font is found. This slot only takes effect on graphical terminals.
28745 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
28746 `thin-space'. The default is `empty-box'. */);
28747 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
28748 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
28749 Qempty_box);
28750 }
28751
28752
28753 /* Initialize this module when Emacs starts. */
28754
28755 void
28756 init_xdisp (void)
28757 {
28758 current_header_line_height = current_mode_line_height = -1;
28759
28760 CHARPOS (this_line_start_pos) = 0;
28761
28762 if (!noninteractive)
28763 {
28764 struct window *m = XWINDOW (minibuf_window);
28765 Lisp_Object frame = m->frame;
28766 struct frame *f = XFRAME (frame);
28767 Lisp_Object root = FRAME_ROOT_WINDOW (f);
28768 struct window *r = XWINDOW (root);
28769 int i;
28770
28771 echo_area_window = minibuf_window;
28772
28773 XSETFASTINT (r->top_line, FRAME_TOP_MARGIN (f));
28774 XSETFASTINT (r->total_lines, FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f));
28775 XSETFASTINT (r->total_cols, FRAME_COLS (f));
28776 XSETFASTINT (m->top_line, FRAME_LINES (f) - 1);
28777 XSETFASTINT (m->total_lines, 1);
28778 XSETFASTINT (m->total_cols, FRAME_COLS (f));
28779
28780 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
28781 scratch_glyph_row.glyphs[TEXT_AREA + 1]
28782 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
28783
28784 /* The default ellipsis glyphs `...'. */
28785 for (i = 0; i < 3; ++i)
28786 default_invis_vector[i] = make_number ('.');
28787 }
28788
28789 {
28790 /* Allocate the buffer for frame titles.
28791 Also used for `format-mode-line'. */
28792 int size = 100;
28793 mode_line_noprop_buf = (char *) xmalloc (size);
28794 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
28795 mode_line_noprop_ptr = mode_line_noprop_buf;
28796 mode_line_target = MODE_LINE_DISPLAY;
28797 }
28798
28799 help_echo_showing_p = 0;
28800 }
28801
28802 /* Since w32 does not support atimers, it defines its own implementation of
28803 the following three functions in w32fns.c. */
28804 #ifndef WINDOWSNT
28805
28806 /* Platform-independent portion of hourglass implementation. */
28807
28808 /* Return non-zero if hourglass timer has been started or hourglass is
28809 shown. */
28810 int
28811 hourglass_started (void)
28812 {
28813 return hourglass_shown_p || hourglass_atimer != NULL;
28814 }
28815
28816 /* Cancel a currently active hourglass timer, and start a new one. */
28817 void
28818 start_hourglass (void)
28819 {
28820 #if defined (HAVE_WINDOW_SYSTEM)
28821 EMACS_TIME delay;
28822 int secs, usecs = 0;
28823
28824 cancel_hourglass ();
28825
28826 if (INTEGERP (Vhourglass_delay)
28827 && XINT (Vhourglass_delay) > 0)
28828 secs = XFASTINT (Vhourglass_delay);
28829 else if (FLOATP (Vhourglass_delay)
28830 && XFLOAT_DATA (Vhourglass_delay) > 0)
28831 {
28832 Lisp_Object tem;
28833 tem = Ftruncate (Vhourglass_delay, Qnil);
28834 secs = XFASTINT (tem);
28835 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
28836 }
28837 else
28838 secs = DEFAULT_HOURGLASS_DELAY;
28839
28840 EMACS_SET_SECS_USECS (delay, secs, usecs);
28841 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
28842 show_hourglass, NULL);
28843 #endif
28844 }
28845
28846
28847 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
28848 shown. */
28849 void
28850 cancel_hourglass (void)
28851 {
28852 #if defined (HAVE_WINDOW_SYSTEM)
28853 if (hourglass_atimer)
28854 {
28855 cancel_atimer (hourglass_atimer);
28856 hourglass_atimer = NULL;
28857 }
28858
28859 if (hourglass_shown_p)
28860 hide_hourglass ();
28861 #endif
28862 }
28863 #endif /* ! WINDOWSNT */