(menu_highlight_callback): Use
[bpt/emacs.git] / src / xmenu.c
1 /* X Communication module for terminals which understand the X protocol.
2 Copyright (C) 1986, 88, 93, 94, 96, 1999 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
20
21 /* X pop-up deck-of-cards menu facility for gnuemacs.
22 *
23 * Written by Jon Arnold and Roman Budzianowski
24 * Mods and rewrite by Robert Krawitz
25 *
26 */
27
28 /* Modified by Fred Pierresteguy on December 93
29 to make the popup menus and menubar use the Xt. */
30
31 /* Rewritten for clarity and GC protection by rms in Feb 94. */
32
33 #include <config.h>
34
35 /* On 4.3 this loses if it comes after xterm.h. */
36 #include <signal.h>
37
38 #include <stdio.h>
39 #include "lisp.h"
40 #include "termhooks.h"
41 #include "frame.h"
42 #include "window.h"
43 #include "keyboard.h"
44 #include "blockinput.h"
45 #include "buffer.h"
46
47 #ifdef MSDOS
48 #include "msdos.h"
49 #endif
50
51 #ifdef HAVE_X_WINDOWS
52 /* This may include sys/types.h, and that somehow loses
53 if this is not done before the other system files. */
54 #include "xterm.h"
55 #endif
56
57 /* Load sys/types.h if not already loaded.
58 In some systems loading it twice is suicidal. */
59 #ifndef makedev
60 #include <sys/types.h>
61 #endif
62
63 #include "dispextern.h"
64
65 #ifdef HAVE_X_WINDOWS
66 #undef HAVE_MULTILINGUAL_MENU
67 #ifdef USE_X_TOOLKIT
68 #include <X11/Xlib.h>
69 #include <X11/IntrinsicP.h>
70 #include <X11/CoreP.h>
71 #include <X11/StringDefs.h>
72 #include <X11/Shell.h>
73 #ifdef USE_LUCID
74 #include <X11/Xaw/Paned.h>
75 #endif /* USE_LUCID */
76 #include "../lwlib/lwlib.h"
77 #else /* not USE_X_TOOLKIT */
78 #include "../oldXMenu/XMenu.h"
79 #endif /* not USE_X_TOOLKIT */
80 #endif /* HAVE_X_WINDOWS */
81
82 #ifdef USE_MOTIF
83 #include <Xm/Xm.h> /* for LESSTIF_VERSION */
84 #endif
85
86 #define min(x,y) (((x) < (y)) ? (x) : (y))
87 #define max(x,y) (((x) > (y)) ? (x) : (y))
88
89 #ifndef TRUE
90 #define TRUE 1
91 #define FALSE 0
92 #endif /* no TRUE */
93
94 Lisp_Object Vmenu_updating_frame;
95
96 Lisp_Object Qdebug_on_next_call;
97
98 extern Lisp_Object Qmenu_bar;
99 extern Lisp_Object Qmouse_click, Qevent_kind;
100
101 extern Lisp_Object QCtoggle, QCradio;
102
103 extern Lisp_Object Voverriding_local_map;
104 extern Lisp_Object Voverriding_local_map_menu_flag;
105
106 extern Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
107
108 extern Lisp_Object Qmenu_bar_update_hook;
109
110 #ifdef USE_X_TOOLKIT
111 extern void set_frame_menubar ();
112 extern void process_expose_from_menu ();
113 extern XtAppContext Xt_app_con;
114
115 static Lisp_Object xdialog_show ();
116 void popup_get_selection ();
117 #endif
118
119 #ifdef USE_X_TOOLKIT
120
121 /* Define HAVE_BOXES if meus can handle radio and toggle buttons. */
122
123 #define HAVE_BOXES 1
124 #endif
125
126 static void push_menu_item P_ ((Lisp_Object, Lisp_Object, Lisp_Object,
127 Lisp_Object, Lisp_Object, Lisp_Object,
128 Lisp_Object, Lisp_Object));
129 static Lisp_Object xmenu_show ();
130 static void keymap_panes ();
131 static void single_keymap_panes ();
132 static void single_menu_item ();
133 static void list_of_panes ();
134 static void list_of_items ();
135 \f
136 /* This holds a Lisp vector that holds the results of decoding
137 the keymaps or alist-of-alists that specify a menu.
138
139 It describes the panes and items within the panes.
140
141 Each pane is described by 3 elements in the vector:
142 t, the pane name, the pane's prefix key.
143 Then follow the pane's items, with 5 elements per item:
144 the item string, the enable flag, the item's value,
145 the definition, and the equivalent keyboard key's description string.
146
147 In some cases, multiple levels of menus may be described.
148 A single vector slot containing nil indicates the start of a submenu.
149 A single vector slot containing lambda indicates the end of a submenu.
150 The submenu follows a menu item which is the way to reach the submenu.
151
152 A single vector slot containing quote indicates that the
153 following items should appear on the right of a dialog box.
154
155 Using a Lisp vector to hold this information while we decode it
156 takes care of protecting all the data from GC. */
157
158 #define MENU_ITEMS_PANE_NAME 1
159 #define MENU_ITEMS_PANE_PREFIX 2
160 #define MENU_ITEMS_PANE_LENGTH 3
161
162 enum menu_item_idx
163 {
164 MENU_ITEMS_ITEM_NAME = 0,
165 MENU_ITEMS_ITEM_ENABLE,
166 MENU_ITEMS_ITEM_VALUE,
167 MENU_ITEMS_ITEM_EQUIV_KEY,
168 MENU_ITEMS_ITEM_DEFINITION,
169 MENU_ITEMS_ITEM_TYPE,
170 MENU_ITEMS_ITEM_SELECTED,
171 MENU_ITEMS_ITEM_HELP,
172 MENU_ITEMS_ITEM_LENGTH
173 };
174
175 static Lisp_Object menu_items;
176
177 /* Number of slots currently allocated in menu_items. */
178 static int menu_items_allocated;
179
180 /* This is the index in menu_items of the first empty slot. */
181 static int menu_items_used;
182
183 /* The number of panes currently recorded in menu_items,
184 excluding those within submenus. */
185 static int menu_items_n_panes;
186
187 /* Current depth within submenus. */
188 static int menu_items_submenu_depth;
189
190 /* Flag which when set indicates a dialog or menu has been posted by
191 Xt on behalf of one of the widget sets. */
192 int popup_activated_flag;
193
194 static int next_menubar_widget_id;
195
196 /* This is set nonzero after the user activates the menu bar, and set
197 to zero again after the menu bars are redisplayed by prepare_menu_bar.
198 While it is nonzero, all calls to set_frame_menubar go deep.
199
200 I don't understand why this is needed, but it does seem to be
201 needed on Motif, according to Marcus Daniels <marcus@sysc.pdx.edu>. */
202
203 int pending_menu_activation;
204 \f
205 #ifdef USE_X_TOOLKIT
206
207 /* Return the frame whose ->output_data.x->id equals ID, or 0 if none. */
208
209 static struct frame *
210 menubar_id_to_frame (id)
211 LWLIB_ID id;
212 {
213 Lisp_Object tail, frame;
214 FRAME_PTR f;
215
216 for (tail = Vframe_list; GC_CONSP (tail); tail = XCDR (tail))
217 {
218 frame = XCAR (tail);
219 if (!GC_FRAMEP (frame))
220 continue;
221 f = XFRAME (frame);
222 if (!FRAME_WINDOW_P (f))
223 continue;
224 if (f->output_data.x->id == id)
225 return f;
226 }
227 return 0;
228 }
229
230 #endif
231 \f
232 /* Initialize the menu_items structure if we haven't already done so.
233 Also mark it as currently empty. */
234
235 static void
236 init_menu_items ()
237 {
238 if (NILP (menu_items))
239 {
240 menu_items_allocated = 60;
241 menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
242 }
243
244 menu_items_used = 0;
245 menu_items_n_panes = 0;
246 menu_items_submenu_depth = 0;
247 }
248
249 /* Call at the end of generating the data in menu_items.
250 This fills in the number of items in the last pane. */
251
252 static void
253 finish_menu_items ()
254 {
255 }
256
257 /* Call when finished using the data for the current menu
258 in menu_items. */
259
260 static void
261 discard_menu_items ()
262 {
263 /* Free the structure if it is especially large.
264 Otherwise, hold on to it, to save time. */
265 if (menu_items_allocated > 200)
266 {
267 menu_items = Qnil;
268 menu_items_allocated = 0;
269 }
270 }
271
272 /* Make the menu_items vector twice as large. */
273
274 static void
275 grow_menu_items ()
276 {
277 Lisp_Object old;
278 int old_size = menu_items_allocated;
279 old = menu_items;
280
281 menu_items_allocated *= 2;
282 menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
283 bcopy (XVECTOR (old)->contents, XVECTOR (menu_items)->contents,
284 old_size * sizeof (Lisp_Object));
285 }
286
287 /* Begin a submenu. */
288
289 static void
290 push_submenu_start ()
291 {
292 if (menu_items_used + 1 > menu_items_allocated)
293 grow_menu_items ();
294
295 XVECTOR (menu_items)->contents[menu_items_used++] = Qnil;
296 menu_items_submenu_depth++;
297 }
298
299 /* End a submenu. */
300
301 static void
302 push_submenu_end ()
303 {
304 if (menu_items_used + 1 > menu_items_allocated)
305 grow_menu_items ();
306
307 XVECTOR (menu_items)->contents[menu_items_used++] = Qlambda;
308 menu_items_submenu_depth--;
309 }
310
311 /* Indicate boundary between left and right. */
312
313 static void
314 push_left_right_boundary ()
315 {
316 if (menu_items_used + 1 > menu_items_allocated)
317 grow_menu_items ();
318
319 XVECTOR (menu_items)->contents[menu_items_used++] = Qquote;
320 }
321
322 /* Start a new menu pane in menu_items..
323 NAME is the pane name. PREFIX_VEC is a prefix key for this pane. */
324
325 static void
326 push_menu_pane (name, prefix_vec)
327 Lisp_Object name, prefix_vec;
328 {
329 if (menu_items_used + MENU_ITEMS_PANE_LENGTH > menu_items_allocated)
330 grow_menu_items ();
331
332 if (menu_items_submenu_depth == 0)
333 menu_items_n_panes++;
334 XVECTOR (menu_items)->contents[menu_items_used++] = Qt;
335 XVECTOR (menu_items)->contents[menu_items_used++] = name;
336 XVECTOR (menu_items)->contents[menu_items_used++] = prefix_vec;
337 }
338
339 /* Push one menu item into the current pane. NAME is the string to
340 display. ENABLE if non-nil means this item can be selected. KEY
341 is the key generated by choosing this item, or nil if this item
342 doesn't really have a definition. DEF is the definition of this
343 item. EQUIV is the textual description of the keyboard equivalent
344 for this item (or nil if none). TYPE is the type of this menu
345 item, one of nil, `toggle' or `radio'. */
346
347 static void
348 push_menu_item (name, enable, key, def, equiv, type, selected, help)
349 Lisp_Object name, enable, key, def, equiv, type, selected, help;
350 {
351 if (menu_items_used + MENU_ITEMS_ITEM_LENGTH > menu_items_allocated)
352 grow_menu_items ();
353
354 XVECTOR (menu_items)->contents[menu_items_used++] = name;
355 XVECTOR (menu_items)->contents[menu_items_used++] = enable;
356 XVECTOR (menu_items)->contents[menu_items_used++] = key;
357 XVECTOR (menu_items)->contents[menu_items_used++] = equiv;
358 XVECTOR (menu_items)->contents[menu_items_used++] = def;
359 XVECTOR (menu_items)->contents[menu_items_used++] = type;
360 XVECTOR (menu_items)->contents[menu_items_used++] = selected;
361 XVECTOR (menu_items)->contents[menu_items_used++] = help;
362 }
363 \f
364 /* Look through KEYMAPS, a vector of keymaps that is NMAPS long,
365 and generate menu panes for them in menu_items.
366 If NOTREAL is nonzero,
367 don't bother really computing whether an item is enabled. */
368
369 static void
370 keymap_panes (keymaps, nmaps, notreal)
371 Lisp_Object *keymaps;
372 int nmaps;
373 int notreal;
374 {
375 int mapno;
376
377 init_menu_items ();
378
379 /* Loop over the given keymaps, making a pane for each map.
380 But don't make a pane that is empty--ignore that map instead.
381 P is the number of panes we have made so far. */
382 for (mapno = 0; mapno < nmaps; mapno++)
383 single_keymap_panes (keymaps[mapno], Qnil, Qnil, notreal, 10);
384
385 finish_menu_items ();
386 }
387
388 /* This is a recursive subroutine of keymap_panes.
389 It handles one keymap, KEYMAP.
390 The other arguments are passed along
391 or point to local variables of the previous function.
392 If NOTREAL is nonzero, only check for equivalent key bindings, don't
393 evaluate expressions in menu items and don't make any menu.
394
395 If we encounter submenus deeper than MAXDEPTH levels, ignore them. */
396
397 static void
398 single_keymap_panes (keymap, pane_name, prefix, notreal, maxdepth)
399 Lisp_Object keymap;
400 Lisp_Object pane_name;
401 Lisp_Object prefix;
402 int notreal;
403 int maxdepth;
404 {
405 Lisp_Object pending_maps = Qnil;
406 Lisp_Object tail, item;
407 struct gcpro gcpro1, gcpro2;
408 int notbuttons = 0;
409
410 if (maxdepth <= 0)
411 return;
412
413 push_menu_pane (pane_name, prefix);
414
415 #ifndef HAVE_BOXES
416 /* Remember index for first item in this pane so we can go back and
417 add a prefix when (if) we see the first button. After that, notbuttons
418 is set to 0, to mark that we have seen a button and all non button
419 items need a prefix. */
420 notbuttons = menu_items_used;
421 #endif
422
423 for (tail = keymap; CONSP (tail); tail = XCDR (tail))
424 {
425 GCPRO2 (keymap, pending_maps);
426 /* Look at each key binding, and if it is a menu item add it
427 to this menu. */
428 item = XCAR (tail);
429 if (CONSP (item))
430 single_menu_item (XCAR (item), XCDR (item),
431 &pending_maps, notreal, maxdepth, &notbuttons);
432 else if (VECTORP (item))
433 {
434 /* Loop over the char values represented in the vector. */
435 int len = XVECTOR (item)->size;
436 int c;
437 for (c = 0; c < len; c++)
438 {
439 Lisp_Object character;
440 XSETFASTINT (character, c);
441 single_menu_item (character, XVECTOR (item)->contents[c],
442 &pending_maps, notreal, maxdepth, &notbuttons);
443 }
444 }
445 UNGCPRO;
446 }
447
448 /* Process now any submenus which want to be panes at this level. */
449 while (!NILP (pending_maps))
450 {
451 Lisp_Object elt, eltcdr, string;
452 elt = Fcar (pending_maps);
453 eltcdr = XCDR (elt);
454 string = XCAR (eltcdr);
455 /* We no longer discard the @ from the beginning of the string here.
456 Instead, we do this in xmenu_show. */
457 single_keymap_panes (Fcar (elt), string,
458 XCDR (eltcdr), notreal, maxdepth - 1);
459 pending_maps = Fcdr (pending_maps);
460 }
461 }
462 \f
463 /* This is a subroutine of single_keymap_panes that handles one
464 keymap entry.
465 KEY is a key in a keymap and ITEM is its binding.
466 PENDING_MAPS_PTR points to a list of keymaps waiting to be made into
467 separate panes.
468 If NOTREAL is nonzero, only check for equivalent key bindings, don't
469 evaluate expressions in menu items and don't make any menu.
470 If we encounter submenus deeper than MAXDEPTH levels, ignore them.
471 NOTBUTTONS_PTR is only used when simulating toggle boxes and radio
472 buttons. It points to variable notbuttons in single_keymap_panes,
473 which keeps track of if we have seen a button in this menu or not. */
474
475 static void
476 single_menu_item (key, item, pending_maps_ptr, notreal, maxdepth,
477 notbuttons_ptr)
478 Lisp_Object key, item;
479 Lisp_Object *pending_maps_ptr;
480 int maxdepth, notreal;
481 int *notbuttons_ptr;
482 {
483 Lisp_Object map, item_string, enabled;
484 struct gcpro gcpro1, gcpro2;
485 int res;
486
487 /* Parse the menu item and leave the result in item_properties. */
488 GCPRO2 (key, item);
489 res = parse_menu_item (item, notreal, 0);
490 UNGCPRO;
491 if (!res)
492 return; /* Not a menu item. */
493
494 map = XVECTOR (item_properties)->contents[ITEM_PROPERTY_MAP];
495
496 if (notreal)
497 {
498 /* We don't want to make a menu, just traverse the keymaps to
499 precompute equivalent key bindings. */
500 if (!NILP (map))
501 single_keymap_panes (map, Qnil, key, 1, maxdepth - 1);
502 return;
503 }
504
505 enabled = XVECTOR (item_properties)->contents[ITEM_PROPERTY_ENABLE];
506 item_string = XVECTOR (item_properties)->contents[ITEM_PROPERTY_NAME];
507
508 if (!NILP (map) && XSTRING (item_string)->data[0] == '@')
509 {
510 if (!NILP (enabled))
511 /* An enabled separate pane. Remember this to handle it later. */
512 *pending_maps_ptr = Fcons (Fcons (map, Fcons (item_string, key)),
513 *pending_maps_ptr);
514 return;
515 }
516
517 #ifndef HAVE_BOXES
518 /* Simulate radio buttons and toggle boxes by putting a prefix in
519 front of them. */
520 {
521 Lisp_Object prefix = Qnil;
522 Lisp_Object type = XVECTOR (item_properties)->contents[ITEM_PROPERTY_TYPE];
523 if (!NILP (type))
524 {
525 Lisp_Object selected
526 = XVECTOR (item_properties)->contents[ITEM_PROPERTY_SELECTED];
527
528 if (*notbuttons_ptr)
529 /* The first button. Line up previous items in this menu. */
530 {
531 int index = *notbuttons_ptr; /* Index for first item this menu. */
532 int submenu = 0;
533 Lisp_Object tem;
534 while (index < menu_items_used)
535 {
536 tem
537 = XVECTOR (menu_items)->contents[index + MENU_ITEMS_ITEM_NAME];
538 if (NILP (tem))
539 {
540 index++;
541 submenu++; /* Skip sub menu. */
542 }
543 else if (EQ (tem, Qlambda))
544 {
545 index++;
546 submenu--; /* End sub menu. */
547 }
548 else if (EQ (tem, Qt))
549 index += 3; /* Skip new pane marker. */
550 else if (EQ (tem, Qquote))
551 index++; /* Skip a left, right divider. */
552 else
553 {
554 if (!submenu && XSTRING (tem)->data[0] != '\0'
555 && XSTRING (tem)->data[0] != '-')
556 XVECTOR (menu_items)->contents[index + MENU_ITEMS_ITEM_NAME]
557 = concat2 (build_string (" "), tem);
558 index += MENU_ITEMS_ITEM_LENGTH;
559 }
560 }
561 *notbuttons_ptr = 0;
562 }
563
564 /* Calculate prefix, if any, for this item. */
565 if (EQ (type, QCtoggle))
566 prefix = build_string (NILP (selected) ? "[ ] " : "[X] ");
567 else if (EQ (type, QCradio))
568 prefix = build_string (NILP (selected) ? "( ) " : "(*) ");
569 }
570 /* Not a button. If we have earlier buttons, then we need a prefix. */
571 else if (!*notbuttons_ptr && XSTRING (item_string)->data[0] != '\0'
572 && XSTRING (item_string)->data[0] != '-')
573 prefix = build_string (" ");
574
575 if (!NILP (prefix))
576 item_string = concat2 (prefix, item_string);
577 }
578 #endif /* not HAVE_BOXES */
579
580 #ifndef USE_X_TOOLKIT
581 if (!NILP(map))
582 /* Indicate visually that this is a submenu. */
583 item_string = concat2 (item_string, build_string (" >"));
584 #endif
585
586 push_menu_item (item_string, enabled, key,
587 XVECTOR (item_properties)->contents[ITEM_PROPERTY_DEF],
588 XVECTOR (item_properties)->contents[ITEM_PROPERTY_KEYEQ],
589 XVECTOR (item_properties)->contents[ITEM_PROPERTY_TYPE],
590 XVECTOR (item_properties)->contents[ITEM_PROPERTY_SELECTED],
591 XVECTOR (item_properties)->contents[ITEM_PROPERTY_HELP]);
592
593 #ifdef USE_X_TOOLKIT
594 /* Display a submenu using the toolkit. */
595 if (! (NILP (map) || NILP (enabled)))
596 {
597 push_submenu_start ();
598 single_keymap_panes (map, Qnil, key, 0, maxdepth - 1);
599 push_submenu_end ();
600 }
601 #endif
602 }
603 \f
604 /* Push all the panes and items of a menu described by the
605 alist-of-alists MENU.
606 This handles old-fashioned calls to x-popup-menu. */
607
608 static void
609 list_of_panes (menu)
610 Lisp_Object menu;
611 {
612 Lisp_Object tail;
613
614 init_menu_items ();
615
616 for (tail = menu; !NILP (tail); tail = Fcdr (tail))
617 {
618 Lisp_Object elt, pane_name, pane_data;
619 elt = Fcar (tail);
620 pane_name = Fcar (elt);
621 CHECK_STRING (pane_name, 0);
622 push_menu_pane (pane_name, Qnil);
623 pane_data = Fcdr (elt);
624 CHECK_CONS (pane_data, 0);
625 list_of_items (pane_data);
626 }
627
628 finish_menu_items ();
629 }
630
631 /* Push the items in a single pane defined by the alist PANE. */
632
633 static void
634 list_of_items (pane)
635 Lisp_Object pane;
636 {
637 Lisp_Object tail, item, item1;
638
639 for (tail = pane; !NILP (tail); tail = Fcdr (tail))
640 {
641 item = Fcar (tail);
642 if (STRINGP (item))
643 push_menu_item (item, Qnil, Qnil, Qt, Qnil, Qnil, Qnil, Qnil);
644 else if (NILP (item))
645 push_left_right_boundary ();
646 else
647 {
648 CHECK_CONS (item, 0);
649 item1 = Fcar (item);
650 CHECK_STRING (item1, 1);
651 push_menu_item (item1, Qt, Fcdr (item), Qt, Qnil, Qnil, Qnil, Qnil);
652 }
653 }
654 }
655 \f
656 DEFUN ("x-popup-menu", Fx_popup_menu, Sx_popup_menu, 2, 2, 0,
657 "Pop up a deck-of-cards menu and return user's selection.\n\
658 POSITION is a position specification. This is either a mouse button event\n\
659 or a list ((XOFFSET YOFFSET) WINDOW)\n\
660 where XOFFSET and YOFFSET are positions in pixels from the top left\n\
661 corner of WINDOW's frame. (WINDOW may be a frame object instead of a window.)\n\
662 This controls the position of the center of the first line\n\
663 in the first pane of the menu, not the top left of the menu as a whole.\n\
664 If POSITION is t, it means to use the current mouse position.\n\
665 \n\
666 MENU is a specifier for a menu. For the simplest case, MENU is a keymap.\n\
667 The menu items come from key bindings that have a menu string as well as\n\
668 a definition; actually, the \"definition\" in such a key binding looks like\n\
669 \(STRING . REAL-DEFINITION). To give the menu a title, put a string into\n\
670 the keymap as a top-level element.\n\n\
671 If REAL-DEFINITION is nil, that puts a nonselectable string in the menu.\n\
672 Otherwise, REAL-DEFINITION should be a valid key binding definition.\n\
673 \n\
674 You can also use a list of keymaps as MENU.\n\
675 Then each keymap makes a separate pane.\n\
676 When MENU is a keymap or a list of keymaps, the return value\n\
677 is a list of events.\n\n\
678 \n\
679 Alternatively, you can specify a menu of multiple panes\n\
680 with a list of the form (TITLE PANE1 PANE2...),\n\
681 where each pane is a list of form (TITLE ITEM1 ITEM2...).\n\
682 Each ITEM is normally a cons cell (STRING . VALUE);\n\
683 but a string can appear as an item--that makes a nonselectable line\n\
684 in the menu.\n\
685 With this form of menu, the return value is VALUE from the chosen item.\n\
686 \n\
687 If POSITION is nil, don't display the menu at all, just precalculate the\n\
688 cached information about equivalent key sequences.")
689 (position, menu)
690 Lisp_Object position, menu;
691 {
692 Lisp_Object keymap, tem;
693 int xpos, ypos;
694 Lisp_Object title;
695 char *error_name;
696 Lisp_Object selection;
697 FRAME_PTR f;
698 Lisp_Object x, y, window;
699 int keymaps = 0;
700 int for_click = 0;
701 struct gcpro gcpro1;
702
703 #ifdef HAVE_MENUS
704 if (! NILP (position))
705 {
706 check_x ();
707
708 /* Decode the first argument: find the window and the coordinates. */
709 if (EQ (position, Qt)
710 || (CONSP (position) && EQ (XCAR (position), Qmenu_bar)))
711 {
712 /* Use the mouse's current position. */
713 FRAME_PTR new_f = SELECTED_FRAME ();
714 Lisp_Object bar_window;
715 enum scroll_bar_part part;
716 unsigned long time;
717
718 if (mouse_position_hook)
719 (*mouse_position_hook) (&new_f, 1, &bar_window,
720 &part, &x, &y, &time);
721 if (new_f != 0)
722 XSETFRAME (window, new_f);
723 else
724 {
725 window = selected_window;
726 XSETFASTINT (x, 0);
727 XSETFASTINT (y, 0);
728 }
729 }
730 else
731 {
732 tem = Fcar (position);
733 if (CONSP (tem))
734 {
735 window = Fcar (Fcdr (position));
736 x = Fcar (tem);
737 y = Fcar (Fcdr (tem));
738 }
739 else
740 {
741 for_click = 1;
742 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
743 window = Fcar (tem); /* POSN_WINDOW (tem) */
744 tem = Fcar (Fcdr (Fcdr (tem))); /* POSN_WINDOW_POSN (tem) */
745 x = Fcar (tem);
746 y = Fcdr (tem);
747 }
748 }
749
750 CHECK_NUMBER (x, 0);
751 CHECK_NUMBER (y, 0);
752
753 /* Decode where to put the menu. */
754
755 if (FRAMEP (window))
756 {
757 f = XFRAME (window);
758 xpos = 0;
759 ypos = 0;
760 }
761 else if (WINDOWP (window))
762 {
763 CHECK_LIVE_WINDOW (window, 0);
764 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
765
766 xpos = (FONT_WIDTH (f->output_data.x->font)
767 * XFASTINT (XWINDOW (window)->left));
768 ypos = (f->output_data.x->line_height
769 * XFASTINT (XWINDOW (window)->top));
770 }
771 else
772 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
773 but I don't want to make one now. */
774 CHECK_WINDOW (window, 0);
775
776 xpos += XINT (x);
777 ypos += XINT (y);
778
779 XSETFRAME (Vmenu_updating_frame, f);
780 }
781 Vmenu_updating_frame = Qnil;
782 #endif /* HAVE_MENUS */
783
784 title = Qnil;
785 GCPRO1 (title);
786
787 /* Decode the menu items from what was specified. */
788
789 keymap = Fkeymapp (menu);
790 tem = Qnil;
791 if (CONSP (menu))
792 tem = Fkeymapp (Fcar (menu));
793 if (!NILP (keymap))
794 {
795 /* We were given a keymap. Extract menu info from the keymap. */
796 Lisp_Object prompt;
797 keymap = get_keymap (menu);
798
799 /* Extract the detailed info to make one pane. */
800 keymap_panes (&menu, 1, NILP (position));
801
802 /* Search for a string appearing directly as an element of the keymap.
803 That string is the title of the menu. */
804 prompt = map_prompt (keymap);
805 if (NILP (title) && !NILP (prompt))
806 title = prompt;
807
808 /* Make that be the pane title of the first pane. */
809 if (!NILP (prompt) && menu_items_n_panes >= 0)
810 XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = prompt;
811
812 keymaps = 1;
813 }
814 else if (!NILP (tem))
815 {
816 /* We were given a list of keymaps. */
817 int nmaps = XFASTINT (Flength (menu));
818 Lisp_Object *maps
819 = (Lisp_Object *) alloca (nmaps * sizeof (Lisp_Object));
820 int i;
821
822 title = Qnil;
823
824 /* The first keymap that has a prompt string
825 supplies the menu title. */
826 for (tem = menu, i = 0; CONSP (tem); tem = Fcdr (tem))
827 {
828 Lisp_Object prompt;
829
830 maps[i++] = keymap = get_keymap (Fcar (tem));
831
832 prompt = map_prompt (keymap);
833 if (NILP (title) && !NILP (prompt))
834 title = prompt;
835 }
836
837 /* Extract the detailed info to make one pane. */
838 keymap_panes (maps, nmaps, NILP (position));
839
840 /* Make the title be the pane title of the first pane. */
841 if (!NILP (title) && menu_items_n_panes >= 0)
842 XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = title;
843
844 keymaps = 1;
845 }
846 else
847 {
848 /* We were given an old-fashioned menu. */
849 title = Fcar (menu);
850 CHECK_STRING (title, 1);
851
852 list_of_panes (Fcdr (menu));
853
854 keymaps = 0;
855 }
856
857 if (NILP (position))
858 {
859 discard_menu_items ();
860 UNGCPRO;
861 return Qnil;
862 }
863
864 #ifdef HAVE_MENUS
865 /* Display them in a menu. */
866 BLOCK_INPUT;
867
868 selection = xmenu_show (f, xpos, ypos, for_click,
869 keymaps, title, &error_name);
870 UNBLOCK_INPUT;
871
872 discard_menu_items ();
873
874 UNGCPRO;
875 #endif /* HAVE_MENUS */
876
877 if (error_name) error (error_name);
878 return selection;
879 }
880
881 #ifdef HAVE_MENUS
882
883 DEFUN ("x-popup-dialog", Fx_popup_dialog, Sx_popup_dialog, 2, 2, 0,
884 "Pop up a dialog box and return user's selection.\n\
885 POSITION specifies which frame to use.\n\
886 This is normally a mouse button event or a window or frame.\n\
887 If POSITION is t, it means to use the frame the mouse is on.\n\
888 The dialog box appears in the middle of the specified frame.\n\
889 \n\
890 CONTENTS specifies the alternatives to display in the dialog box.\n\
891 It is a list of the form (TITLE ITEM1 ITEM2...).\n\
892 Each ITEM is a cons cell (STRING . VALUE).\n\
893 The return value is VALUE from the chosen item.\n\n\
894 An ITEM may also be just a string--that makes a nonselectable item.\n\
895 An ITEM may also be nil--that means to put all preceding items\n\
896 on the left of the dialog box and all following items on the right.\n\
897 \(By default, approximately half appear on each side.)")
898 (position, contents)
899 Lisp_Object position, contents;
900 {
901 FRAME_PTR f;
902 Lisp_Object window;
903
904 check_x ();
905
906 /* Decode the first argument: find the window or frame to use. */
907 if (EQ (position, Qt)
908 || (CONSP (position) && EQ (XCAR (position), Qmenu_bar)))
909 {
910 #if 0 /* Using the frame the mouse is on may not be right. */
911 /* Use the mouse's current position. */
912 FRAME_PTR new_f = SELECTED_FRAME ();
913 Lisp_Object bar_window;
914 int part;
915 unsigned long time;
916 Lisp_Object x, y;
917
918 (*mouse_position_hook) (&new_f, 1, &bar_window, &part, &x, &y, &time);
919
920 if (new_f != 0)
921 XSETFRAME (window, new_f);
922 else
923 window = selected_window;
924 #endif
925 window = selected_window;
926 }
927 else if (CONSP (position))
928 {
929 Lisp_Object tem;
930 tem = Fcar (position);
931 if (CONSP (tem))
932 window = Fcar (Fcdr (position));
933 else
934 {
935 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
936 window = Fcar (tem); /* POSN_WINDOW (tem) */
937 }
938 }
939 else if (WINDOWP (position) || FRAMEP (position))
940 window = position;
941 else
942 window = Qnil;
943
944 /* Decode where to put the menu. */
945
946 if (FRAMEP (window))
947 f = XFRAME (window);
948 else if (WINDOWP (window))
949 {
950 CHECK_LIVE_WINDOW (window, 0);
951 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
952 }
953 else
954 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
955 but I don't want to make one now. */
956 CHECK_WINDOW (window, 0);
957
958 #ifndef USE_X_TOOLKIT
959 /* Display a menu with these alternatives
960 in the middle of frame F. */
961 {
962 Lisp_Object x, y, frame, newpos;
963 XSETFRAME (frame, f);
964 XSETINT (x, x_pixel_width (f) / 2);
965 XSETINT (y, x_pixel_height (f) / 2);
966 newpos = Fcons (Fcons (x, Fcons (y, Qnil)), Fcons (frame, Qnil));
967
968 return Fx_popup_menu (newpos,
969 Fcons (Fcar (contents), Fcons (contents, Qnil)));
970 }
971 #else
972 {
973 Lisp_Object title;
974 char *error_name;
975 Lisp_Object selection;
976
977 /* Decode the dialog items from what was specified. */
978 title = Fcar (contents);
979 CHECK_STRING (title, 1);
980
981 list_of_panes (Fcons (contents, Qnil));
982
983 /* Display them in a dialog box. */
984 BLOCK_INPUT;
985 selection = xdialog_show (f, 0, title, &error_name);
986 UNBLOCK_INPUT;
987
988 discard_menu_items ();
989
990 if (error_name) error (error_name);
991 return selection;
992 }
993 #endif
994 }
995 \f
996 #ifdef USE_X_TOOLKIT
997
998 /* Loop in Xt until the menu pulldown or dialog popup has been
999 popped down (deactivated). This is used for x-popup-menu
1000 and x-popup-dialog; it is not used for the menu bar any more.
1001
1002 NOTE: All calls to popup_get_selection should be protected
1003 with BLOCK_INPUT, UNBLOCK_INPUT wrappers. */
1004
1005 void
1006 popup_get_selection (initial_event, dpyinfo, id)
1007 XEvent *initial_event;
1008 struct x_display_info *dpyinfo;
1009 LWLIB_ID id;
1010 {
1011 XEvent event;
1012
1013 /* Define a queue to save up for later unreading
1014 all X events that don't pertain to the menu. */
1015 struct event_queue
1016 {
1017 XEvent event;
1018 struct event_queue *next;
1019 };
1020
1021 struct event_queue *queue = NULL;
1022 struct event_queue *queue_tmp;
1023
1024 if (initial_event)
1025 event = *initial_event;
1026 else
1027 XtAppNextEvent (Xt_app_con, &event);
1028
1029 while (1)
1030 {
1031 /* Handle expose events for editor frames right away. */
1032 if (event.type == Expose)
1033 process_expose_from_menu (event);
1034 /* Make sure we don't consider buttons grabbed after menu goes.
1035 And make sure to deactivate for any ButtonRelease,
1036 even if XtDispatchEvent doesn't do that. */
1037 else if (event.type == ButtonRelease
1038 && dpyinfo->display == event.xbutton.display)
1039 {
1040 dpyinfo->grabbed &= ~(1 << event.xbutton.button);
1041 popup_activated_flag = 0;
1042 #ifdef USE_MOTIF /* Pretending that the event came from a
1043 Btn1Down seems the only way to convince Motif to
1044 activate its callbacks; setting the XmNmenuPost
1045 isn't working. --marcus@sysc.pdx.edu. */
1046 event.xbutton.button = 1;
1047 #endif
1048 }
1049 /* If the user presses a key, deactivate the menu.
1050 The user is likely to do that if we get wedged. */
1051 else if (event.type == KeyPress
1052 && dpyinfo->display == event.xbutton.display)
1053 {
1054 KeySym keysym = XLookupKeysym (&event.xkey, 0);
1055 if (!IsModifierKey (keysym))
1056 {
1057 popup_activated_flag = 0;
1058 break;
1059 }
1060 }
1061 /* Button presses outside the menu also pop it down. */
1062 else if (event.type == ButtonPress
1063 && event.xany.display == dpyinfo->display
1064 && x_any_window_to_frame (dpyinfo, event.xany.window))
1065 {
1066 popup_activated_flag = 0;
1067 break;
1068 }
1069
1070 /* Queue all events not for this popup,
1071 except for Expose, which we've already handled, and ButtonRelease.
1072 Note that the X window is associated with the frame if this
1073 is a menu bar popup, but not if it's a dialog box. So we use
1074 x_non_menubar_window_to_frame, not x_any_window_to_frame. */
1075 if (event.type != Expose
1076 && !(event.type == ButtonRelease
1077 && dpyinfo->display == event.xbutton.display)
1078 && (event.xany.display != dpyinfo->display
1079 || x_non_menubar_window_to_frame (dpyinfo, event.xany.window)))
1080 {
1081 queue_tmp = (struct event_queue *) malloc (sizeof (struct event_queue));
1082
1083 if (queue_tmp != NULL)
1084 {
1085 queue_tmp->event = event;
1086 queue_tmp->next = queue;
1087 queue = queue_tmp;
1088 }
1089 }
1090 else
1091 XtDispatchEvent (&event);
1092
1093 if (!popup_activated ())
1094 break;
1095 XtAppNextEvent (Xt_app_con, &event);
1096 }
1097
1098 /* Unread any events that we got but did not handle. */
1099 while (queue != NULL)
1100 {
1101 queue_tmp = queue;
1102 XPutBackEvent (queue_tmp->event.xany.display, &queue_tmp->event);
1103 queue = queue_tmp->next;
1104 free ((char *)queue_tmp);
1105 /* Cause these events to get read as soon as we UNBLOCK_INPUT. */
1106 interrupt_input_pending = 1;
1107 }
1108 }
1109
1110 /* Activate the menu bar of frame F.
1111 This is called from keyboard.c when it gets the
1112 menu_bar_activate_event out of the Emacs event queue.
1113
1114 To activate the menu bar, we use the X button-press event
1115 that was saved in saved_menu_event.
1116 That makes the toolkit do its thing.
1117
1118 But first we recompute the menu bar contents (the whole tree).
1119
1120 The reason for saving the button event until here, instead of
1121 passing it to the toolkit right away, is that we can safely
1122 execute Lisp code. */
1123
1124 void
1125 x_activate_menubar (f)
1126 FRAME_PTR f;
1127 {
1128 if (!f->output_data.x->saved_menu_event->type)
1129 return;
1130
1131 set_frame_menubar (f, 0, 1);
1132 BLOCK_INPUT;
1133 XtDispatchEvent ((XEvent *) f->output_data.x->saved_menu_event);
1134 UNBLOCK_INPUT;
1135 #ifdef USE_MOTIF
1136 if (f->output_data.x->saved_menu_event->type == ButtonRelease)
1137 pending_menu_activation = 1;
1138 #endif
1139
1140 /* Ignore this if we get it a second time. */
1141 f->output_data.x->saved_menu_event->type = 0;
1142 }
1143
1144 /* Detect if a dialog or menu has been posted. */
1145
1146 int
1147 popup_activated ()
1148 {
1149 return popup_activated_flag;
1150 }
1151
1152 /* This callback is invoked when the user selects a menubar cascade
1153 pushbutton, but before the pulldown menu is posted. */
1154
1155 static void
1156 popup_activate_callback (widget, id, client_data)
1157 Widget widget;
1158 LWLIB_ID id;
1159 XtPointer client_data;
1160 {
1161 #ifdef USE_MOTIF
1162 ++popup_activated_flag;
1163 #else
1164 popup_activated_flag = 1;
1165 #endif
1166 }
1167
1168 /* This callback is invoked when a dialog or menu is finished being
1169 used and has been unposted. */
1170
1171 static void
1172 popup_deactivate_callback (widget, id, client_data)
1173 Widget widget;
1174 LWLIB_ID id;
1175 XtPointer client_data;
1176 {
1177 #ifdef USE_MOTIF
1178 --popup_activated_flag;
1179 #else
1180 popup_activated_flag = 0;
1181 #endif
1182 }
1183
1184 /* Lwlib callback called when menu items are highlighted/unhighlighted
1185 while moving the mouse over them. WIDGET is the menu bar or menu
1186 popup widget. ID is its LWLIB_ID. CALL_DATA contains a pointer to
1187 the widget_value structure for the menu item, or null in case of
1188 unhighlighting. */
1189
1190 void
1191 menu_highlight_callback (widget, id, call_data)
1192 Widget widget;
1193 LWLIB_ID id;
1194 void *call_data;
1195 {
1196 widget_value *wv = (widget_value *) call_data;
1197 struct frame *f;
1198 Lisp_Object frame, help;
1199
1200 /* Determine the frame for the help event. */
1201 f = menubar_id_to_frame (id);
1202 if (f)
1203 XSETFRAME (frame, f);
1204 else
1205 {
1206 /* WIDGET is the popup menu. It's parent is the frame's
1207 widget. See which frame that is. */
1208 Widget frame_widget = XtParent (widget);
1209 Lisp_Object tail;
1210
1211 for (tail = Vframe_list; GC_CONSP (tail); tail = XCDR (tail))
1212 {
1213 frame = XCAR (tail);
1214 if (GC_FRAMEP (frame)
1215 && (f = XFRAME (frame),
1216 FRAME_X_P (f) && f->output_data.x->widget == frame_widget))
1217 break;
1218 }
1219 }
1220
1221 /* Store the help event. */
1222 help = wv && wv->help ? build_string (wv->help) : Qnil;
1223 kbd_buffer_store_help_event (frame, help);
1224 }
1225
1226 /* This callback is called from the menu bar pulldown menu
1227 when the user makes a selection.
1228 Figure out what the user chose
1229 and put the appropriate events into the keyboard buffer. */
1230
1231 static void
1232 menubar_selection_callback (widget, id, client_data)
1233 Widget widget;
1234 LWLIB_ID id;
1235 XtPointer client_data;
1236 {
1237 Lisp_Object prefix, entry;
1238 FRAME_PTR f = menubar_id_to_frame (id);
1239 Lisp_Object vector;
1240 Lisp_Object *subprefix_stack;
1241 int submenu_depth = 0;
1242 int i;
1243
1244 if (!f)
1245 return;
1246 subprefix_stack = (Lisp_Object *) alloca (f->menu_bar_items_used * sizeof (Lisp_Object));
1247 vector = f->menu_bar_vector;
1248 prefix = Qnil;
1249 i = 0;
1250 while (i < f->menu_bar_items_used)
1251 {
1252 if (EQ (XVECTOR (vector)->contents[i], Qnil))
1253 {
1254 subprefix_stack[submenu_depth++] = prefix;
1255 prefix = entry;
1256 i++;
1257 }
1258 else if (EQ (XVECTOR (vector)->contents[i], Qlambda))
1259 {
1260 prefix = subprefix_stack[--submenu_depth];
1261 i++;
1262 }
1263 else if (EQ (XVECTOR (vector)->contents[i], Qt))
1264 {
1265 prefix = XVECTOR (vector)->contents[i + MENU_ITEMS_PANE_PREFIX];
1266 i += MENU_ITEMS_PANE_LENGTH;
1267 }
1268 else
1269 {
1270 entry = XVECTOR (vector)->contents[i + MENU_ITEMS_ITEM_VALUE];
1271 /* The EMACS_INT cast avoids a warning. There's no problem
1272 as long as pointers have enough bits to hold small integers. */
1273 if ((int) (EMACS_INT) client_data == i)
1274 {
1275 int j;
1276 struct input_event buf;
1277 Lisp_Object frame;
1278
1279 XSETFRAME (frame, f);
1280 buf.kind = MENU_BAR_EVENT;
1281 buf.frame_or_window = frame;
1282 buf.arg = frame;
1283 kbd_buffer_store_event (&buf);
1284
1285 for (j = 0; j < submenu_depth; j++)
1286 if (!NILP (subprefix_stack[j]))
1287 {
1288 buf.kind = MENU_BAR_EVENT;
1289 buf.frame_or_window = frame;
1290 buf.arg = subprefix_stack[j];
1291 kbd_buffer_store_event (&buf);
1292 }
1293
1294 if (!NILP (prefix))
1295 {
1296 buf.kind = MENU_BAR_EVENT;
1297 buf.frame_or_window = frame;
1298 buf.arg = prefix;
1299 kbd_buffer_store_event (&buf);
1300 }
1301
1302 buf.kind = MENU_BAR_EVENT;
1303 buf.frame_or_window = frame;
1304 buf.arg = entry;
1305 kbd_buffer_store_event (&buf);
1306
1307 return;
1308 }
1309 i += MENU_ITEMS_ITEM_LENGTH;
1310 }
1311 }
1312 }
1313
1314 /* Allocate a widget_value, blocking input. */
1315
1316 widget_value *
1317 xmalloc_widget_value ()
1318 {
1319 widget_value *value;
1320
1321 BLOCK_INPUT;
1322 value = malloc_widget_value ();
1323 UNBLOCK_INPUT;
1324
1325 return value;
1326 }
1327
1328 /* This recursively calls free_widget_value on the tree of widgets.
1329 It must free all data that was malloc'ed for these widget_values.
1330 In Emacs, many slots are pointers into the data of Lisp_Strings, and
1331 must be left alone. */
1332
1333 void
1334 free_menubar_widget_value_tree (wv)
1335 widget_value *wv;
1336 {
1337 if (! wv) return;
1338
1339 wv->name = wv->value = wv->key = (char *) 0xDEADBEEF;
1340
1341 if (wv->contents && (wv->contents != (widget_value*)1))
1342 {
1343 free_menubar_widget_value_tree (wv->contents);
1344 wv->contents = (widget_value *) 0xDEADBEEF;
1345 }
1346 if (wv->next)
1347 {
1348 free_menubar_widget_value_tree (wv->next);
1349 wv->next = (widget_value *) 0xDEADBEEF;
1350 }
1351 BLOCK_INPUT;
1352 free_widget_value (wv);
1353 UNBLOCK_INPUT;
1354 }
1355 \f
1356 /* Return a tree of widget_value structures for a menu bar item
1357 whose event type is ITEM_KEY (with string ITEM_NAME)
1358 and whose contents come from the list of keymaps MAPS. */
1359
1360 static widget_value *
1361 single_submenu (item_key, item_name, maps)
1362 Lisp_Object item_key, item_name, maps;
1363 {
1364 widget_value *wv, *prev_wv, *save_wv, *first_wv;
1365 int i;
1366 int submenu_depth = 0;
1367 Lisp_Object length;
1368 int len;
1369 Lisp_Object *mapvec;
1370 widget_value **submenu_stack;
1371 int previous_items = menu_items_used;
1372 int top_level_items = 0;
1373
1374 length = Flength (maps);
1375 len = XINT (length);
1376
1377 /* Convert the list MAPS into a vector MAPVEC. */
1378 mapvec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
1379 for (i = 0; i < len; i++)
1380 {
1381 mapvec[i] = Fcar (maps);
1382 maps = Fcdr (maps);
1383 }
1384
1385 menu_items_n_panes = 0;
1386
1387 /* Loop over the given keymaps, making a pane for each map.
1388 But don't make a pane that is empty--ignore that map instead. */
1389 for (i = 0; i < len; i++)
1390 {
1391 if (SYMBOLP (mapvec[i])
1392 || (CONSP (mapvec[i])
1393 && NILP (Fkeymapp (mapvec[i]))))
1394 {
1395 /* Here we have a command at top level in the menu bar
1396 as opposed to a submenu. */
1397 top_level_items = 1;
1398 push_menu_pane (Qnil, Qnil);
1399 push_menu_item (item_name, Qt, item_key, mapvec[i],
1400 Qnil, Qnil, Qnil, Qnil);
1401 }
1402 else
1403 single_keymap_panes (mapvec[i], item_name, item_key, 0, 10);
1404 }
1405
1406 /* Create a tree of widget_value objects
1407 representing the panes and their items. */
1408
1409 submenu_stack
1410 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
1411 wv = xmalloc_widget_value ();
1412 wv->name = "menu";
1413 wv->value = 0;
1414 wv->enabled = 1;
1415 wv->button_type = BUTTON_TYPE_NONE;
1416 first_wv = wv;
1417 save_wv = 0;
1418 prev_wv = 0;
1419
1420 /* Loop over all panes and items made during this call
1421 and construct a tree of widget_value objects.
1422 Ignore the panes and items made by previous calls to
1423 single_submenu, even though those are also in menu_items. */
1424 i = previous_items;
1425 while (i < menu_items_used)
1426 {
1427 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
1428 {
1429 submenu_stack[submenu_depth++] = save_wv;
1430 save_wv = prev_wv;
1431 prev_wv = 0;
1432 i++;
1433 }
1434 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
1435 {
1436 prev_wv = save_wv;
1437 save_wv = submenu_stack[--submenu_depth];
1438 i++;
1439 }
1440 else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
1441 && submenu_depth != 0)
1442 i += MENU_ITEMS_PANE_LENGTH;
1443 /* Ignore a nil in the item list.
1444 It's meaningful only for dialog boxes. */
1445 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
1446 i += 1;
1447 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1448 {
1449 /* Create a new pane. */
1450 Lisp_Object pane_name, prefix;
1451 char *pane_string;
1452 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
1453 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
1454 #ifndef HAVE_MULTILINGUAL_MENU
1455 if (STRINGP (pane_name) && STRING_MULTIBYTE (pane_name))
1456 pane_name = string_make_unibyte (pane_name);
1457 #endif
1458 pane_string = (NILP (pane_name)
1459 ? "" : (char *) XSTRING (pane_name)->data);
1460 /* If there is just one top-level pane, put all its items directly
1461 under the top-level menu. */
1462 if (menu_items_n_panes == 1)
1463 pane_string = "";
1464
1465 /* If the pane has a meaningful name,
1466 make the pane a top-level menu item
1467 with its items as a submenu beneath it. */
1468 if (strcmp (pane_string, ""))
1469 {
1470 wv = xmalloc_widget_value ();
1471 if (save_wv)
1472 save_wv->next = wv;
1473 else
1474 first_wv->contents = wv;
1475 wv->name = pane_string;
1476 /* Ignore the @ that means "separate pane".
1477 This is a kludge, but this isn't worth more time. */
1478 if (!NILP (prefix) && wv->name[0] == '@')
1479 wv->name++;
1480 wv->value = 0;
1481 wv->enabled = 1;
1482 wv->button_type = BUTTON_TYPE_NONE;
1483 }
1484 save_wv = wv;
1485 prev_wv = 0;
1486 i += MENU_ITEMS_PANE_LENGTH;
1487 }
1488 else
1489 {
1490 /* Create a new item within current pane. */
1491 Lisp_Object item_name, enable, descrip, def, type, selected;
1492 Lisp_Object help;
1493
1494 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
1495 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
1496 descrip
1497 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
1498 def = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_DEFINITION];
1499 type = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_TYPE];
1500 selected = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_SELECTED];
1501 help = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_HELP];
1502
1503 #ifndef HAVE_MULTILINGUAL_MENU
1504 if (STRING_MULTIBYTE (item_name))
1505 item_name = string_make_unibyte (item_name);
1506 if (STRINGP (descrip) && STRING_MULTIBYTE (descrip))
1507 descrip = string_make_unibyte (descrip);
1508 #endif
1509
1510 wv = xmalloc_widget_value ();
1511 if (prev_wv)
1512 prev_wv->next = wv;
1513 else
1514 save_wv->contents = wv;
1515
1516 wv->name = (char *) XSTRING (item_name)->data;
1517 if (!NILP (descrip))
1518 wv->key = (char *) XSTRING (descrip)->data;
1519 wv->value = 0;
1520 /* The EMACS_INT cast avoids a warning. There's no problem
1521 as long as pointers have enough bits to hold small integers. */
1522 wv->call_data = (!NILP (def) ? (void *) (EMACS_INT) i : 0);
1523 wv->enabled = !NILP (enable);
1524
1525 if (NILP (type))
1526 wv->button_type = BUTTON_TYPE_NONE;
1527 else if (EQ (type, QCradio))
1528 wv->button_type = BUTTON_TYPE_RADIO;
1529 else if (EQ (type, QCtoggle))
1530 wv->button_type = BUTTON_TYPE_TOGGLE;
1531 else
1532 abort ();
1533
1534 wv->selected = !NILP (selected);
1535 if (STRINGP (help))
1536 wv->help = XSTRING (help)->data;
1537
1538 prev_wv = wv;
1539
1540 i += MENU_ITEMS_ITEM_LENGTH;
1541 }
1542 }
1543
1544 /* If we have just one "menu item"
1545 that was originally a button, return it by itself. */
1546 if (top_level_items && first_wv->contents && first_wv->contents->next == 0)
1547 {
1548 wv = first_wv->contents;
1549 free_widget_value (first_wv);
1550 return wv;
1551 }
1552
1553 return first_wv;
1554 }
1555 \f
1556 extern void EmacsFrameSetCharSize ();
1557
1558 /* Recompute all the widgets of frame F, when the menu bar
1559 has been changed. */
1560
1561 static void
1562 update_frame_menubar (f)
1563 FRAME_PTR f;
1564 {
1565 struct x_output *x = f->output_data.x;
1566 int columns, rows;
1567 int menubar_changed;
1568
1569 /* We assume the menubar contents has changed if the global flag is set,
1570 or if the current buffer has changed, or if the menubar has never
1571 been updated before.
1572 */
1573 menubar_changed = (x->menubar_widget
1574 && !XtIsManaged (x->menubar_widget));
1575
1576 if (! (menubar_changed))
1577 return;
1578
1579 BLOCK_INPUT;
1580 /* Save the size of the frame because the pane widget doesn't accept to
1581 resize itself. So force it. */
1582 columns = f->width;
1583 rows = f->height;
1584
1585 /* Do the voodoo which means "I'm changing lots of things, don't try to
1586 refigure sizes until I'm done." */
1587 lw_refigure_widget (x->column_widget, False);
1588
1589 /* the order in which children are managed is the top to
1590 bottom order in which they are displayed in the paned window.
1591 First, remove the text-area widget.
1592 */
1593 XtUnmanageChild (x->edit_widget);
1594
1595 /* remove the menubar that is there now, and put up the menubar that
1596 should be there.
1597 */
1598 if (menubar_changed)
1599 {
1600 XtManageChild (x->menubar_widget);
1601 XtMapWidget (x->menubar_widget);
1602 XtVaSetValues (x->menubar_widget, XtNmappedWhenManaged, 1, 0);
1603 }
1604
1605 /* Re-manage the text-area widget, and then thrash the sizes. */
1606 XtManageChild (x->edit_widget);
1607 x_set_menu_resources_from_menu_face (f, x->menubar_widget);
1608 lw_refigure_widget (x->column_widget, True);
1609
1610 /* Force the pane widget to resize itself with the right values. */
1611 EmacsFrameSetCharSize (x->edit_widget, columns, rows);
1612 UNBLOCK_INPUT;
1613 }
1614
1615 /* Set the contents of the menubar widgets of frame F.
1616 The argument FIRST_TIME is currently ignored;
1617 it is set the first time this is called, from initialize_frame_menubar. */
1618
1619 void
1620 set_frame_menubar (f, first_time, deep_p)
1621 FRAME_PTR f;
1622 int first_time;
1623 int deep_p;
1624 {
1625 Widget menubar_widget = f->output_data.x->menubar_widget;
1626 Lisp_Object items;
1627 widget_value *wv, *first_wv, *prev_wv = 0;
1628 int i;
1629 LWLIB_ID id;
1630
1631 XSETFRAME (Vmenu_updating_frame, f);
1632
1633 if (f->output_data.x->id == 0)
1634 f->output_data.x->id = next_menubar_widget_id++;
1635 id = f->output_data.x->id;
1636
1637 if (! menubar_widget)
1638 deep_p = 1;
1639 else if (pending_menu_activation && !deep_p)
1640 deep_p = 1;
1641 /* Make the first call for any given frame always go deep. */
1642 else if (!f->output_data.x->saved_menu_event && !deep_p)
1643 {
1644 deep_p = 1;
1645 f->output_data.x->saved_menu_event = (XEvent*)xmalloc (sizeof (XEvent));
1646 f->output_data.x->saved_menu_event->type = 0;
1647 }
1648
1649 wv = xmalloc_widget_value ();
1650 wv->name = "menubar";
1651 wv->value = 0;
1652 wv->enabled = 1;
1653 wv->button_type = BUTTON_TYPE_NONE;
1654 first_wv = wv;
1655
1656 if (deep_p)
1657 {
1658 /* Make a widget-value tree representing the entire menu trees. */
1659
1660 struct buffer *prev = current_buffer;
1661 Lisp_Object buffer;
1662 int specpdl_count = specpdl_ptr - specpdl;
1663 int previous_menu_items_used = f->menu_bar_items_used;
1664 Lisp_Object *previous_items
1665 = (Lisp_Object *) alloca (previous_menu_items_used
1666 * sizeof (Lisp_Object));
1667
1668 /* If we are making a new widget, its contents are empty,
1669 do always reinitialize them. */
1670 if (! menubar_widget)
1671 previous_menu_items_used = 0;
1672
1673 buffer = XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer;
1674 specbind (Qinhibit_quit, Qt);
1675 /* Don't let the debugger step into this code
1676 because it is not reentrant. */
1677 specbind (Qdebug_on_next_call, Qnil);
1678
1679 record_unwind_protect (Fset_match_data, Fmatch_data (Qnil, Qnil));
1680 if (NILP (Voverriding_local_map_menu_flag))
1681 {
1682 specbind (Qoverriding_terminal_local_map, Qnil);
1683 specbind (Qoverriding_local_map, Qnil);
1684 }
1685
1686 set_buffer_internal_1 (XBUFFER (buffer));
1687
1688 /* Run the Lucid hook. */
1689 call1 (Vrun_hooks, Qactivate_menubar_hook);
1690 /* If it has changed current-menubar from previous value,
1691 really recompute the menubar from the value. */
1692 if (! NILP (Vlucid_menu_bar_dirty_flag))
1693 call0 (Qrecompute_lucid_menubar);
1694 safe_run_hooks (Qmenu_bar_update_hook);
1695 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
1696
1697 items = FRAME_MENU_BAR_ITEMS (f);
1698
1699 inhibit_garbage_collection ();
1700
1701 /* Save the frame's previous menu bar contents data. */
1702 bcopy (XVECTOR (f->menu_bar_vector)->contents, previous_items,
1703 previous_menu_items_used * sizeof (Lisp_Object));
1704
1705 /* Fill in the current menu bar contents. */
1706 menu_items = f->menu_bar_vector;
1707 menu_items_allocated = XVECTOR (menu_items)->size;
1708 init_menu_items ();
1709 for (i = 0; i < XVECTOR (items)->size; i += 4)
1710 {
1711 Lisp_Object key, string, maps;
1712
1713 key = XVECTOR (items)->contents[i];
1714 string = XVECTOR (items)->contents[i + 1];
1715 maps = XVECTOR (items)->contents[i + 2];
1716 if (NILP (string))
1717 break;
1718
1719 wv = single_submenu (key, string, maps);
1720 if (prev_wv)
1721 prev_wv->next = wv;
1722 else
1723 first_wv->contents = wv;
1724 /* Don't set wv->name here; GC during the loop might relocate it. */
1725 wv->enabled = 1;
1726 wv->button_type = BUTTON_TYPE_NONE;
1727 prev_wv = wv;
1728 }
1729
1730 finish_menu_items ();
1731
1732 set_buffer_internal_1 (prev);
1733 unbind_to (specpdl_count, Qnil);
1734
1735 /* If there has been no change in the Lisp-level contents
1736 of the menu bar, skip redisplaying it. Just exit. */
1737
1738 for (i = 0; i < previous_menu_items_used; i++)
1739 if (menu_items_used == i
1740 || (!EQ (previous_items[i], XVECTOR (menu_items)->contents[i])))
1741 break;
1742 if (i == menu_items_used && i == previous_menu_items_used && i != 0)
1743 {
1744 free_menubar_widget_value_tree (first_wv);
1745 menu_items = Qnil;
1746
1747 return;
1748 }
1749
1750 /* Now GC cannot happen during the lifetime of the widget_value,
1751 so it's safe to store data from a Lisp_String. */
1752 wv = first_wv->contents;
1753 for (i = 0; i < XVECTOR (items)->size; i += 4)
1754 {
1755 Lisp_Object string;
1756 string = XVECTOR (items)->contents[i + 1];
1757 if (NILP (string))
1758 break;
1759 wv->name = (char *) XSTRING (string)->data;
1760 wv = wv->next;
1761 }
1762
1763 f->menu_bar_vector = menu_items;
1764 f->menu_bar_items_used = menu_items_used;
1765 menu_items = Qnil;
1766 }
1767 else
1768 {
1769 /* Make a widget-value tree containing
1770 just the top level menu bar strings. */
1771
1772 items = FRAME_MENU_BAR_ITEMS (f);
1773 for (i = 0; i < XVECTOR (items)->size; i += 4)
1774 {
1775 Lisp_Object string;
1776
1777 string = XVECTOR (items)->contents[i + 1];
1778 if (NILP (string))
1779 break;
1780
1781 wv = xmalloc_widget_value ();
1782 wv->name = (char *) XSTRING (string)->data;
1783 wv->value = 0;
1784 wv->enabled = 1;
1785 wv->button_type = BUTTON_TYPE_NONE;
1786 /* This prevents lwlib from assuming this
1787 menu item is really supposed to be empty. */
1788 /* The EMACS_INT cast avoids a warning.
1789 This value just has to be different from small integers. */
1790 wv->call_data = (void *) (EMACS_INT) (-1);
1791
1792 if (prev_wv)
1793 prev_wv->next = wv;
1794 else
1795 first_wv->contents = wv;
1796 prev_wv = wv;
1797 }
1798
1799 /* Forget what we thought we knew about what is in the
1800 detailed contents of the menu bar menus.
1801 Changing the top level always destroys the contents. */
1802 f->menu_bar_items_used = 0;
1803 }
1804
1805 /* Create or update the menu bar widget. */
1806
1807 BLOCK_INPUT;
1808
1809 if (menubar_widget)
1810 {
1811 /* Disable resizing (done for Motif!) */
1812 lw_allow_resizing (f->output_data.x->widget, False);
1813
1814 /* The third arg is DEEP_P, which says to consider the entire
1815 menu trees we supply, rather than just the menu bar item names. */
1816 lw_modify_all_widgets (id, first_wv, deep_p);
1817
1818 /* Re-enable the edit widget to resize. */
1819 lw_allow_resizing (f->output_data.x->widget, True);
1820 }
1821 else
1822 {
1823 menubar_widget = lw_create_widget ("menubar", "menubar", id, first_wv,
1824 f->output_data.x->column_widget,
1825 0,
1826 popup_activate_callback,
1827 menubar_selection_callback,
1828 popup_deactivate_callback,
1829 menu_highlight_callback);
1830 f->output_data.x->menubar_widget = menubar_widget;
1831 }
1832
1833 {
1834 int menubar_size
1835 = (f->output_data.x->menubar_widget
1836 ? (f->output_data.x->menubar_widget->core.height
1837 + f->output_data.x->menubar_widget->core.border_width)
1838 : 0);
1839
1840 #if 0 /* Experimentally, we now get the right results
1841 for -geometry -0-0 without this. 24 Aug 96, rms. */
1842 #ifdef USE_LUCID
1843 if (FRAME_EXTERNAL_MENU_BAR (f))
1844 {
1845 Dimension ibw = 0;
1846 XtVaGetValues (f->output_data.x->column_widget,
1847 XtNinternalBorderWidth, &ibw, NULL);
1848 menubar_size += ibw;
1849 }
1850 #endif /* USE_LUCID */
1851 #endif /* 0 */
1852
1853 f->output_data.x->menubar_height = menubar_size;
1854 }
1855
1856 free_menubar_widget_value_tree (first_wv);
1857 update_frame_menubar (f);
1858
1859 UNBLOCK_INPUT;
1860 }
1861
1862 /* Called from Fx_create_frame to create the initial menubar of a frame
1863 before it is mapped, so that the window is mapped with the menubar already
1864 there instead of us tacking it on later and thrashing the window after it
1865 is visible. */
1866
1867 void
1868 initialize_frame_menubar (f)
1869 FRAME_PTR f;
1870 {
1871 /* This function is called before the first chance to redisplay
1872 the frame. It has to be, so the frame will have the right size. */
1873 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
1874 set_frame_menubar (f, 1, 1);
1875 }
1876
1877 /* Get rid of the menu bar of frame F, and free its storage.
1878 This is used when deleting a frame, and when turning off the menu bar. */
1879
1880 void
1881 free_frame_menubar (f)
1882 FRAME_PTR f;
1883 {
1884 Widget menubar_widget;
1885
1886 menubar_widget = f->output_data.x->menubar_widget;
1887
1888 f->output_data.x->menubar_height = 0;
1889
1890 if (menubar_widget)
1891 {
1892 BLOCK_INPUT;
1893 lw_destroy_all_widgets ((LWLIB_ID) f->output_data.x->id);
1894 UNBLOCK_INPUT;
1895 }
1896 }
1897
1898 #endif /* USE_X_TOOLKIT */
1899 \f
1900 /* xmenu_show actually displays a menu using the panes and items in menu_items
1901 and returns the value selected from it.
1902 There are two versions of xmenu_show, one for Xt and one for Xlib.
1903 Both assume input is blocked by the caller. */
1904
1905 /* F is the frame the menu is for.
1906 X and Y are the frame-relative specified position,
1907 relative to the inside upper left corner of the frame F.
1908 FOR_CLICK is nonzero if this menu was invoked for a mouse click.
1909 KEYMAPS is 1 if this menu was specified with keymaps;
1910 in that case, we return a list containing the chosen item's value
1911 and perhaps also the pane's prefix.
1912 TITLE is the specified menu title.
1913 ERROR is a place to store an error message string in case of failure.
1914 (We return nil on failure, but the value doesn't actually matter.) */
1915
1916 #ifdef USE_X_TOOLKIT
1917
1918 /* We need a unique id for each widget handled by the Lucid Widget
1919 library.
1920
1921 For the main windows, and popup menus, we use this counter,
1922 which we increment each time after use. This starts from 1<<16.
1923
1924 For menu bars, we use numbers starting at 0, counted in
1925 next_menubar_widget_id. */
1926 LWLIB_ID widget_id_tick;
1927
1928 static Lisp_Object *volatile menu_item_selection;
1929
1930 static void
1931 popup_selection_callback (widget, id, client_data)
1932 Widget widget;
1933 LWLIB_ID id;
1934 XtPointer client_data;
1935 {
1936 menu_item_selection = (Lisp_Object *) client_data;
1937 }
1938
1939 static Lisp_Object
1940 xmenu_show (f, x, y, for_click, keymaps, title, error)
1941 FRAME_PTR f;
1942 int x;
1943 int y;
1944 int for_click;
1945 int keymaps;
1946 Lisp_Object title;
1947 char **error;
1948 {
1949 int i;
1950 LWLIB_ID menu_id;
1951 Widget menu;
1952 Arg av[2];
1953 int ac = 0;
1954 widget_value *wv, *save_wv = 0, *first_wv = 0, *prev_wv = 0;
1955 widget_value **submenu_stack
1956 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
1957 Lisp_Object *subprefix_stack
1958 = (Lisp_Object *) alloca (menu_items_used * sizeof (Lisp_Object));
1959 int submenu_depth = 0;
1960 XButtonPressedEvent dummy;
1961
1962 int first_pane;
1963
1964 *error = NULL;
1965
1966 if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
1967 {
1968 *error = "Empty menu";
1969 return Qnil;
1970 }
1971
1972 /* Create a tree of widget_value objects
1973 representing the panes and their items. */
1974 wv = xmalloc_widget_value ();
1975 wv->name = "menu";
1976 wv->value = 0;
1977 wv->enabled = 1;
1978 wv->button_type = BUTTON_TYPE_NONE;
1979 first_wv = wv;
1980 first_pane = 1;
1981
1982 /* Loop over all panes and items, filling in the tree. */
1983 i = 0;
1984 while (i < menu_items_used)
1985 {
1986 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
1987 {
1988 submenu_stack[submenu_depth++] = save_wv;
1989 save_wv = prev_wv;
1990 prev_wv = 0;
1991 first_pane = 1;
1992 i++;
1993 }
1994 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
1995 {
1996 prev_wv = save_wv;
1997 save_wv = submenu_stack[--submenu_depth];
1998 first_pane = 0;
1999 i++;
2000 }
2001 else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
2002 && submenu_depth != 0)
2003 i += MENU_ITEMS_PANE_LENGTH;
2004 /* Ignore a nil in the item list.
2005 It's meaningful only for dialog boxes. */
2006 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
2007 i += 1;
2008 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2009 {
2010 /* Create a new pane. */
2011 Lisp_Object pane_name, prefix;
2012 char *pane_string;
2013 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
2014 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2015 #ifndef HAVE_MULTILINGUAL_MENU
2016 if (!NILP (pane_name) && STRING_MULTIBYTE (pane_name))
2017 pane_name = string_make_unibyte (pane_name);
2018 #endif
2019 pane_string = (NILP (pane_name)
2020 ? "" : (char *) XSTRING (pane_name)->data);
2021 /* If there is just one top-level pane, put all its items directly
2022 under the top-level menu. */
2023 if (menu_items_n_panes == 1)
2024 pane_string = "";
2025
2026 /* If the pane has a meaningful name,
2027 make the pane a top-level menu item
2028 with its items as a submenu beneath it. */
2029 if (!keymaps && strcmp (pane_string, ""))
2030 {
2031 wv = xmalloc_widget_value ();
2032 if (save_wv)
2033 save_wv->next = wv;
2034 else
2035 first_wv->contents = wv;
2036 wv->name = pane_string;
2037 if (keymaps && !NILP (prefix))
2038 wv->name++;
2039 wv->value = 0;
2040 wv->enabled = 1;
2041 wv->button_type = BUTTON_TYPE_NONE;
2042 save_wv = wv;
2043 prev_wv = 0;
2044 }
2045 else if (first_pane)
2046 {
2047 save_wv = wv;
2048 prev_wv = 0;
2049 }
2050 first_pane = 0;
2051 i += MENU_ITEMS_PANE_LENGTH;
2052 }
2053 else
2054 {
2055 /* Create a new item within current pane. */
2056 Lisp_Object item_name, enable, descrip, def, type, selected;
2057 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
2058 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
2059 descrip
2060 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
2061 def = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_DEFINITION];
2062 type = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_TYPE];
2063 selected = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_SELECTED];
2064
2065 #ifndef HAVE_MULTILINGUAL_MENU
2066 if (STRINGP (item_name) && STRING_MULTIBYTE (item_name))
2067 item_name = string_make_unibyte (item_name);
2068 if (STRINGP (descrip) && STRING_MULTIBYTE (descrip))
2069 item_name = string_make_unibyte (descrip);
2070 #endif
2071
2072 wv = xmalloc_widget_value ();
2073 if (prev_wv)
2074 prev_wv->next = wv;
2075 else
2076 save_wv->contents = wv;
2077 wv->name = (char *) XSTRING (item_name)->data;
2078 if (!NILP (descrip))
2079 wv->key = (char *) XSTRING (descrip)->data;
2080 wv->value = 0;
2081 /* If this item has a null value,
2082 make the call_data null so that it won't display a box
2083 when the mouse is on it. */
2084 wv->call_data
2085 = (!NILP (def) ? (void *) &XVECTOR (menu_items)->contents[i] : 0);
2086 wv->enabled = !NILP (enable);
2087
2088 if (NILP (type))
2089 wv->button_type = BUTTON_TYPE_NONE;
2090 else if (EQ (type, QCtoggle))
2091 wv->button_type = BUTTON_TYPE_TOGGLE;
2092 else if (EQ (type, QCradio))
2093 wv->button_type = BUTTON_TYPE_RADIO;
2094 else
2095 abort ();
2096
2097 wv->selected = !NILP (selected);
2098
2099 prev_wv = wv;
2100
2101 i += MENU_ITEMS_ITEM_LENGTH;
2102 }
2103 }
2104
2105 /* Deal with the title, if it is non-nil. */
2106 if (!NILP (title))
2107 {
2108 widget_value *wv_title = xmalloc_widget_value ();
2109 widget_value *wv_sep1 = xmalloc_widget_value ();
2110 widget_value *wv_sep2 = xmalloc_widget_value ();
2111
2112 wv_sep2->name = "--";
2113 wv_sep2->next = first_wv->contents;
2114
2115 wv_sep1->name = "--";
2116 wv_sep1->next = wv_sep2;
2117
2118 #ifndef HAVE_MULTILINGUAL_MENU
2119 if (STRING_MULTIBYTE (title))
2120 title = string_make_unibyte (title);
2121 #endif
2122 wv_title->name = (char *) XSTRING (title)->data;
2123 wv_title->enabled = True;
2124 wv_title->button_type = BUTTON_TYPE_NONE;
2125 wv_title->next = wv_sep1;
2126 first_wv->contents = wv_title;
2127 }
2128
2129 /* Actually create the menu. */
2130 menu_id = widget_id_tick++;
2131 menu = lw_create_widget ("popup", first_wv->name, menu_id, first_wv,
2132 f->output_data.x->widget, 1, 0,
2133 popup_selection_callback,
2134 popup_deactivate_callback,
2135 menu_highlight_callback);
2136
2137 /* Adjust coordinates to relative to the outer (window manager) window. */
2138 {
2139 Window child;
2140 int win_x = 0, win_y = 0;
2141
2142 /* Find the position of the outside upper-left corner of
2143 the inner window, with respect to the outer window. */
2144 if (f->output_data.x->parent_desc != FRAME_X_DISPLAY_INFO (f)->root_window)
2145 {
2146 BLOCK_INPUT;
2147 XTranslateCoordinates (FRAME_X_DISPLAY (f),
2148
2149 /* From-window, to-window. */
2150 f->output_data.x->window_desc,
2151 f->output_data.x->parent_desc,
2152
2153 /* From-position, to-position. */
2154 0, 0, &win_x, &win_y,
2155
2156 /* Child of window. */
2157 &child);
2158 UNBLOCK_INPUT;
2159 x += win_x;
2160 y += win_y;
2161 }
2162 }
2163
2164 /* Adjust coordinates to be root-window-relative. */
2165 x += f->output_data.x->left_pos;
2166 y += f->output_data.x->top_pos;
2167
2168 dummy.type = ButtonPress;
2169 dummy.serial = 0;
2170 dummy.send_event = 0;
2171 dummy.display = FRAME_X_DISPLAY (f);
2172 dummy.time = CurrentTime;
2173 dummy.root = FRAME_X_DISPLAY_INFO (f)->root_window;
2174 dummy.window = dummy.root;
2175 dummy.subwindow = dummy.root;
2176 dummy.x_root = x;
2177 dummy.y_root = y;
2178 dummy.x = x;
2179 dummy.y = y;
2180 dummy.state = (FRAME_X_DISPLAY_INFO (f)->grabbed >> 1) * Button1Mask;
2181 dummy.button = 0;
2182 for (i = 0; i < 5; i++)
2183 if (FRAME_X_DISPLAY_INFO (f)->grabbed & (1 << i))
2184 dummy.button = i;
2185
2186 /* Don't allow any geometry request from the user. */
2187 XtSetArg (av[ac], XtNgeometry, 0); ac++;
2188 XtSetValues (menu, av, ac);
2189
2190 /* Free the widget_value objects we used to specify the contents. */
2191 free_menubar_widget_value_tree (first_wv);
2192
2193 /* No selection has been chosen yet. */
2194 menu_item_selection = 0;
2195
2196 /* Display the menu. */
2197 lw_popup_menu (menu, (XEvent *) &dummy);
2198 x_set_menu_resources_from_menu_face (f, menu);
2199 popup_activated_flag = 1;
2200
2201 /* Process events that apply to the menu. */
2202 popup_get_selection ((XEvent *) 0, FRAME_X_DISPLAY_INFO (f), menu_id);
2203
2204 #ifdef LESSTIF_VERSION
2205 /* Nov 1998: For an unknown reason a button grab remains active
2206 after the popup menu has gone. */
2207 XUngrabButton (XtDisplay (f->output_data.x->widget),
2208 AnyButton, AnyModifier,
2209 XtWindow (f->output_data.x->widget));
2210 XUngrabButton (XtDisplay (f->output_data.x->edit_widget),
2211 AnyButton, AnyModifier,
2212 XtWindow (f->output_data.x->edit_widget));
2213 #endif /* LESSTIF_VERSION */
2214
2215 /* fp turned off the following statement and wrote a comment
2216 that it is unnecessary--that the menu has already disappeared.
2217 Nowadays the menu disappears ok, all right, but
2218 we need to delete the widgets or multiple ones will pile up. */
2219 lw_destroy_all_widgets (menu_id);
2220
2221 /* Find the selected item, and its pane, to return
2222 the proper value. */
2223 if (menu_item_selection != 0)
2224 {
2225 Lisp_Object prefix, entry;
2226
2227 prefix = Qnil;
2228 i = 0;
2229 while (i < menu_items_used)
2230 {
2231 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
2232 {
2233 subprefix_stack[submenu_depth++] = prefix;
2234 prefix = entry;
2235 i++;
2236 }
2237 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
2238 {
2239 prefix = subprefix_stack[--submenu_depth];
2240 i++;
2241 }
2242 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2243 {
2244 prefix
2245 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2246 i += MENU_ITEMS_PANE_LENGTH;
2247 }
2248 /* Ignore a nil in the item list.
2249 It's meaningful only for dialog boxes. */
2250 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
2251 i += 1;
2252 else
2253 {
2254 entry
2255 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2256 if (menu_item_selection == &XVECTOR (menu_items)->contents[i])
2257 {
2258 if (keymaps != 0)
2259 {
2260 int j;
2261
2262 entry = Fcons (entry, Qnil);
2263 if (!NILP (prefix))
2264 entry = Fcons (prefix, entry);
2265 for (j = submenu_depth - 1; j >= 0; j--)
2266 if (!NILP (subprefix_stack[j]))
2267 entry = Fcons (subprefix_stack[j], entry);
2268 }
2269 return entry;
2270 }
2271 i += MENU_ITEMS_ITEM_LENGTH;
2272 }
2273 }
2274 }
2275
2276 return Qnil;
2277 }
2278 \f
2279 static void
2280 dialog_selection_callback (widget, id, client_data)
2281 Widget widget;
2282 LWLIB_ID id;
2283 XtPointer client_data;
2284 {
2285 /* The EMACS_INT cast avoids a warning. There's no problem
2286 as long as pointers have enough bits to hold small integers. */
2287 if ((int) (EMACS_INT) client_data != -1)
2288 menu_item_selection = (Lisp_Object *) client_data;
2289 BLOCK_INPUT;
2290 lw_destroy_all_widgets (id);
2291 UNBLOCK_INPUT;
2292 popup_activated_flag = 0;
2293 }
2294
2295 static char * button_names [] = {
2296 "button1", "button2", "button3", "button4", "button5",
2297 "button6", "button7", "button8", "button9", "button10" };
2298
2299 static Lisp_Object
2300 xdialog_show (f, keymaps, title, error)
2301 FRAME_PTR f;
2302 int keymaps;
2303 Lisp_Object title;
2304 char **error;
2305 {
2306 int i, nb_buttons=0;
2307 LWLIB_ID dialog_id;
2308 Widget menu;
2309 char dialog_name[6];
2310
2311 widget_value *wv, *first_wv = 0, *prev_wv = 0;
2312
2313 /* Number of elements seen so far, before boundary. */
2314 int left_count = 0;
2315 /* 1 means we've seen the boundary between left-hand elts and right-hand. */
2316 int boundary_seen = 0;
2317
2318 *error = NULL;
2319
2320 if (menu_items_n_panes > 1)
2321 {
2322 *error = "Multiple panes in dialog box";
2323 return Qnil;
2324 }
2325
2326 /* Create a tree of widget_value objects
2327 representing the text label and buttons. */
2328 {
2329 Lisp_Object pane_name, prefix;
2330 char *pane_string;
2331 pane_name = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME];
2332 prefix = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_PREFIX];
2333 pane_string = (NILP (pane_name)
2334 ? "" : (char *) XSTRING (pane_name)->data);
2335 prev_wv = xmalloc_widget_value ();
2336 prev_wv->value = pane_string;
2337 if (keymaps && !NILP (prefix))
2338 prev_wv->name++;
2339 prev_wv->enabled = 1;
2340 prev_wv->name = "message";
2341 first_wv = prev_wv;
2342
2343 /* Loop over all panes and items, filling in the tree. */
2344 i = MENU_ITEMS_PANE_LENGTH;
2345 while (i < menu_items_used)
2346 {
2347
2348 /* Create a new item within current pane. */
2349 Lisp_Object item_name, enable, descrip;
2350 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
2351 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
2352 descrip
2353 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
2354
2355 if (NILP (item_name))
2356 {
2357 free_menubar_widget_value_tree (first_wv);
2358 *error = "Submenu in dialog items";
2359 return Qnil;
2360 }
2361 if (EQ (item_name, Qquote))
2362 {
2363 /* This is the boundary between left-side elts
2364 and right-side elts. Stop incrementing right_count. */
2365 boundary_seen = 1;
2366 i++;
2367 continue;
2368 }
2369 if (nb_buttons >= 9)
2370 {
2371 free_menubar_widget_value_tree (first_wv);
2372 *error = "Too many dialog items";
2373 return Qnil;
2374 }
2375
2376 wv = xmalloc_widget_value ();
2377 prev_wv->next = wv;
2378 wv->name = (char *) button_names[nb_buttons];
2379 if (!NILP (descrip))
2380 wv->key = (char *) XSTRING (descrip)->data;
2381 wv->value = (char *) XSTRING (item_name)->data;
2382 wv->call_data = (void *) &XVECTOR (menu_items)->contents[i];
2383 wv->enabled = !NILP (enable);
2384 prev_wv = wv;
2385
2386 if (! boundary_seen)
2387 left_count++;
2388
2389 nb_buttons++;
2390 i += MENU_ITEMS_ITEM_LENGTH;
2391 }
2392
2393 /* If the boundary was not specified,
2394 by default put half on the left and half on the right. */
2395 if (! boundary_seen)
2396 left_count = nb_buttons - nb_buttons / 2;
2397
2398 wv = xmalloc_widget_value ();
2399 wv->name = dialog_name;
2400
2401 /* Dialog boxes use a really stupid name encoding
2402 which specifies how many buttons to use
2403 and how many buttons are on the right.
2404 The Q means something also. */
2405 dialog_name[0] = 'Q';
2406 dialog_name[1] = '0' + nb_buttons;
2407 dialog_name[2] = 'B';
2408 dialog_name[3] = 'R';
2409 /* Number of buttons to put on the right. */
2410 dialog_name[4] = '0' + nb_buttons - left_count;
2411 dialog_name[5] = 0;
2412 wv->contents = first_wv;
2413 first_wv = wv;
2414 }
2415
2416 /* Actually create the dialog. */
2417 dialog_id = widget_id_tick++;
2418 menu = lw_create_widget (first_wv->name, "dialog", dialog_id, first_wv,
2419 f->output_data.x->widget, 1, 0,
2420 dialog_selection_callback, 0, 0);
2421 lw_modify_all_widgets (dialog_id, first_wv->contents, True);
2422 /* Free the widget_value objects we used to specify the contents. */
2423 free_menubar_widget_value_tree (first_wv);
2424
2425 /* No selection has been chosen yet. */
2426 menu_item_selection = 0;
2427
2428 /* Display the menu. */
2429 lw_pop_up_all_widgets (dialog_id);
2430 popup_activated_flag = 1;
2431
2432 /* Process events that apply to the menu. */
2433 popup_get_selection ((XEvent *) 0, FRAME_X_DISPLAY_INFO (f), dialog_id);
2434
2435 lw_destroy_all_widgets (dialog_id);
2436
2437 /* Find the selected item, and its pane, to return
2438 the proper value. */
2439 if (menu_item_selection != 0)
2440 {
2441 Lisp_Object prefix;
2442
2443 prefix = Qnil;
2444 i = 0;
2445 while (i < menu_items_used)
2446 {
2447 Lisp_Object entry;
2448
2449 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2450 {
2451 prefix
2452 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2453 i += MENU_ITEMS_PANE_LENGTH;
2454 }
2455 else
2456 {
2457 entry
2458 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2459 if (menu_item_selection == &XVECTOR (menu_items)->contents[i])
2460 {
2461 if (keymaps != 0)
2462 {
2463 entry = Fcons (entry, Qnil);
2464 if (!NILP (prefix))
2465 entry = Fcons (prefix, entry);
2466 }
2467 return entry;
2468 }
2469 i += MENU_ITEMS_ITEM_LENGTH;
2470 }
2471 }
2472 }
2473
2474 return Qnil;
2475 }
2476 #else /* not USE_X_TOOLKIT */
2477
2478 /* The frame of the last activated non-toolkit menu bar.
2479 Used to generate menu help events. */
2480
2481 static struct frame *menu_help_frame;
2482
2483
2484 /* Show help HELP_STRING, or clear help if HELP_STRING is null. This
2485 cannot be done with generating a HELP_EVENT because XMenuActivate
2486 contains a loop that doesn't let Emacs process keyboard events. */
2487
2488 static void
2489 menu_help_callback (help_string)
2490 char *help_string;
2491 {
2492 show_help_echo (help_string ? build_string (help_string) : Qnil, 1);
2493 }
2494
2495
2496 static Lisp_Object
2497 xmenu_show (f, x, y, for_click, keymaps, title, error)
2498 FRAME_PTR f;
2499 int x, y;
2500 int for_click;
2501 int keymaps;
2502 Lisp_Object title;
2503 char **error;
2504 {
2505 Window root;
2506 XMenu *menu;
2507 int pane, selidx, lpane, status;
2508 Lisp_Object entry, pane_prefix;
2509 char *datap;
2510 int ulx, uly, width, height;
2511 int dispwidth, dispheight;
2512 int i, j;
2513 int maxwidth;
2514 int dummy_int;
2515 unsigned int dummy_uint;
2516
2517 *error = 0;
2518 if (menu_items_n_panes == 0)
2519 return Qnil;
2520
2521 if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
2522 {
2523 *error = "Empty menu";
2524 return Qnil;
2525 }
2526
2527 /* Figure out which root window F is on. */
2528 XGetGeometry (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f), &root,
2529 &dummy_int, &dummy_int, &dummy_uint, &dummy_uint,
2530 &dummy_uint, &dummy_uint);
2531
2532 /* Make the menu on that window. */
2533 menu = XMenuCreate (FRAME_X_DISPLAY (f), root, "emacs");
2534 if (menu == NULL)
2535 {
2536 *error = "Can't create menu";
2537 return Qnil;
2538 }
2539
2540 #ifdef HAVE_X_WINDOWS
2541 /* Adjust coordinates to relative to the outer (window manager) window. */
2542 {
2543 Window child;
2544 int win_x = 0, win_y = 0;
2545
2546 /* Find the position of the outside upper-left corner of
2547 the inner window, with respect to the outer window. */
2548 if (f->output_data.x->parent_desc != FRAME_X_DISPLAY_INFO (f)->root_window)
2549 {
2550 BLOCK_INPUT;
2551 XTranslateCoordinates (FRAME_X_DISPLAY (f),
2552
2553 /* From-window, to-window. */
2554 f->output_data.x->window_desc,
2555 f->output_data.x->parent_desc,
2556
2557 /* From-position, to-position. */
2558 0, 0, &win_x, &win_y,
2559
2560 /* Child of window. */
2561 &child);
2562 UNBLOCK_INPUT;
2563 x += win_x;
2564 y += win_y;
2565 }
2566 }
2567 #endif /* HAVE_X_WINDOWS */
2568
2569 /* Adjust coordinates to be root-window-relative. */
2570 x += f->output_data.x->left_pos;
2571 y += f->output_data.x->top_pos;
2572
2573 /* Create all the necessary panes and their items. */
2574 i = 0;
2575 while (i < menu_items_used)
2576 {
2577 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2578 {
2579 /* Create a new pane. */
2580 Lisp_Object pane_name, prefix;
2581 char *pane_string;
2582
2583 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
2584 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2585 pane_string = (NILP (pane_name)
2586 ? "" : (char *) XSTRING (pane_name)->data);
2587 if (keymaps && !NILP (prefix))
2588 pane_string++;
2589
2590 lpane = XMenuAddPane (FRAME_X_DISPLAY (f), menu, pane_string, TRUE);
2591 if (lpane == XM_FAILURE)
2592 {
2593 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2594 *error = "Can't create pane";
2595 return Qnil;
2596 }
2597 i += MENU_ITEMS_PANE_LENGTH;
2598
2599 /* Find the width of the widest item in this pane. */
2600 maxwidth = 0;
2601 j = i;
2602 while (j < menu_items_used)
2603 {
2604 Lisp_Object item;
2605 item = XVECTOR (menu_items)->contents[j];
2606 if (EQ (item, Qt))
2607 break;
2608 if (NILP (item))
2609 {
2610 j++;
2611 continue;
2612 }
2613 width = STRING_BYTES (XSTRING (item));
2614 if (width > maxwidth)
2615 maxwidth = width;
2616
2617 j += MENU_ITEMS_ITEM_LENGTH;
2618 }
2619 }
2620 /* Ignore a nil in the item list.
2621 It's meaningful only for dialog boxes. */
2622 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
2623 i += 1;
2624 else
2625 {
2626 /* Create a new item within current pane. */
2627 Lisp_Object item_name, enable, descrip, help;
2628 unsigned char *item_data;
2629 char *help_string;
2630
2631 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
2632 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
2633 descrip
2634 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
2635 help = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_HELP];
2636 help_string = STRINGP (help) ? XSTRING (help)->data : NULL;
2637
2638 if (!NILP (descrip))
2639 {
2640 int gap = maxwidth - STRING_BYTES (XSTRING (item_name));
2641 #ifdef C_ALLOCA
2642 Lisp_Object spacer;
2643 spacer = Fmake_string (make_number (gap), make_number (' '));
2644 item_name = concat2 (item_name, spacer);
2645 item_name = concat2 (item_name, descrip);
2646 item_data = XSTRING (item_name)->data;
2647 #else
2648 /* if alloca is fast, use that to make the space,
2649 to reduce gc needs. */
2650 item_data
2651 = (unsigned char *) alloca (maxwidth
2652 + STRING_BYTES (XSTRING (descrip)) + 1);
2653 bcopy (XSTRING (item_name)->data, item_data,
2654 STRING_BYTES (XSTRING (item_name)));
2655 for (j = XSTRING (item_name)->size; j < maxwidth; j++)
2656 item_data[j] = ' ';
2657 bcopy (XSTRING (descrip)->data, item_data + j,
2658 STRING_BYTES (XSTRING (descrip)));
2659 item_data[j + STRING_BYTES (XSTRING (descrip))] = 0;
2660 #endif
2661 }
2662 else
2663 item_data = XSTRING (item_name)->data;
2664
2665 if (XMenuAddSelection (FRAME_X_DISPLAY (f),
2666 menu, lpane, 0, item_data,
2667 !NILP (enable), help_string)
2668 == XM_FAILURE)
2669 {
2670 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2671 *error = "Can't add selection to menu";
2672 return Qnil;
2673 }
2674 i += MENU_ITEMS_ITEM_LENGTH;
2675 }
2676 }
2677
2678 /* All set and ready to fly. */
2679 XMenuRecompute (FRAME_X_DISPLAY (f), menu);
2680 dispwidth = DisplayWidth (FRAME_X_DISPLAY (f),
2681 XScreenNumberOfScreen (FRAME_X_SCREEN (f)));
2682 dispheight = DisplayHeight (FRAME_X_DISPLAY (f),
2683 XScreenNumberOfScreen (FRAME_X_SCREEN (f)));
2684 x = min (x, dispwidth);
2685 y = min (y, dispheight);
2686 x = max (x, 1);
2687 y = max (y, 1);
2688 XMenuLocate (FRAME_X_DISPLAY (f), menu, 0, 0, x, y,
2689 &ulx, &uly, &width, &height);
2690 if (ulx+width > dispwidth)
2691 {
2692 x -= (ulx + width) - dispwidth;
2693 ulx = dispwidth - width;
2694 }
2695 if (uly+height > dispheight)
2696 {
2697 y -= (uly + height) - dispheight;
2698 uly = dispheight - height;
2699 }
2700 if (ulx < 0) x -= ulx;
2701 if (uly < 0) y -= uly;
2702
2703 XMenuSetAEQ (menu, TRUE);
2704 XMenuSetFreeze (menu, TRUE);
2705 pane = selidx = 0;
2706
2707 /* Help display under X won't work because XMenuActivate contains
2708 a loop that doesn't give Emacs a chance to process it. */
2709 menu_help_frame = f;
2710 status = XMenuActivate (FRAME_X_DISPLAY (f), menu, &pane, &selidx,
2711 x, y, ButtonReleaseMask, &datap,
2712 menu_help_callback);
2713
2714
2715 #ifdef HAVE_X_WINDOWS
2716 /* Assume the mouse has moved out of the X window.
2717 If it has actually moved in, we will get an EnterNotify. */
2718 x_mouse_leave (FRAME_X_DISPLAY_INFO (f));
2719 #endif
2720
2721 switch (status)
2722 {
2723 case XM_SUCCESS:
2724 #ifdef XDEBUG
2725 fprintf (stderr, "pane= %d line = %d\n", panes, selidx);
2726 #endif
2727
2728 /* Find the item number SELIDX in pane number PANE. */
2729 i = 0;
2730 while (i < menu_items_used)
2731 {
2732 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2733 {
2734 if (pane == 0)
2735 pane_prefix
2736 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2737 pane--;
2738 i += MENU_ITEMS_PANE_LENGTH;
2739 }
2740 else
2741 {
2742 if (pane == -1)
2743 {
2744 if (selidx == 0)
2745 {
2746 entry
2747 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2748 if (keymaps != 0)
2749 {
2750 entry = Fcons (entry, Qnil);
2751 if (!NILP (pane_prefix))
2752 entry = Fcons (pane_prefix, entry);
2753 }
2754 break;
2755 }
2756 selidx--;
2757 }
2758 i += MENU_ITEMS_ITEM_LENGTH;
2759 }
2760 }
2761 break;
2762
2763 case XM_FAILURE:
2764 *error = "Can't activate menu";
2765 case XM_IA_SELECT:
2766 case XM_NO_SELECT:
2767 entry = Qnil;
2768 break;
2769 }
2770 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2771
2772 #ifdef HAVE_X_WINDOWS
2773 /* State that no mouse buttons are now held.
2774 (The oldXMenu code doesn't track this info for us.)
2775 That is not necessarily true, but the fiction leads to reasonable
2776 results, and it is a pain to ask which are actually held now. */
2777 FRAME_X_DISPLAY_INFO (f)->grabbed = 0;
2778 #endif
2779
2780 return entry;
2781 }
2782
2783 #endif /* not USE_X_TOOLKIT */
2784
2785 #endif /* HAVE_MENUS */
2786 \f
2787 void
2788 syms_of_xmenu ()
2789 {
2790 staticpro (&menu_items);
2791 menu_items = Qnil;
2792
2793 Qdebug_on_next_call = intern ("debug-on-next-call");
2794 staticpro (&Qdebug_on_next_call);
2795
2796 DEFVAR_LISP ("menu-updating-frame", &Vmenu_updating_frame,
2797 "Frame for which we are updating a menu.\n\
2798 The enable predicate for a menu command should check this variable.");
2799 Vmenu_updating_frame = Qnil;
2800
2801 #ifdef USE_X_TOOLKIT
2802 widget_id_tick = (1<<16);
2803 next_menubar_widget_id = 1;
2804 #endif
2805
2806 defsubr (&Sx_popup_menu);
2807 #ifdef HAVE_MENUS
2808 defsubr (&Sx_popup_dialog);
2809 #endif
2810 }