Fix bug #11068 with window display when default face was remapped.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2012 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator,
133 passing it the buffer position where to start iteration. For
134 iteration over strings, pass -1 as the position to init_iterator,
135 and call reseat_to_string when the string is ready, to initialize
136 the iterator for that string. Thereafter, calls to
137 get_next_display_element fill the iterator structure with relevant
138 information about the next thing to display. Calls to
139 set_iterator_to_next move the iterator to the next thing.
140
141 Besides this, an iterator also contains information about the
142 display environment in which glyphs for display elements are to be
143 produced. It has fields for the width and height of the display,
144 the information whether long lines are truncated or continued, a
145 current X and Y position, and lots of other stuff you can better
146 see in dispextern.h.
147
148 Glyphs in a desired matrix are normally constructed in a loop
149 calling get_next_display_element and then PRODUCE_GLYPHS. The call
150 to PRODUCE_GLYPHS will fill the iterator structure with pixel
151 information about the element being displayed and at the same time
152 produce glyphs for it. If the display element fits on the line
153 being displayed, set_iterator_to_next is called next, otherwise the
154 glyphs produced are discarded. The function display_line is the
155 workhorse of filling glyph rows in the desired matrix with glyphs.
156 In addition to producing glyphs, it also handles line truncation
157 and continuation, word wrap, and cursor positioning (for the
158 latter, see also set_cursor_from_row).
159
160 Frame matrices.
161
162 That just couldn't be all, could it? What about terminal types not
163 supporting operations on sub-windows of the screen? To update the
164 display on such a terminal, window-based glyph matrices are not
165 well suited. To be able to reuse part of the display (scrolling
166 lines up and down), we must instead have a view of the whole
167 screen. This is what `frame matrices' are for. They are a trick.
168
169 Frames on terminals like above have a glyph pool. Windows on such
170 a frame sub-allocate their glyph memory from their frame's glyph
171 pool. The frame itself is given its own glyph matrices. By
172 coincidence---or maybe something else---rows in window glyph
173 matrices are slices of corresponding rows in frame matrices. Thus
174 writing to window matrices implicitly updates a frame matrix which
175 provides us with the view of the whole screen that we originally
176 wanted to have without having to move many bytes around. To be
177 honest, there is a little bit more done, but not much more. If you
178 plan to extend that code, take a look at dispnew.c. The function
179 build_frame_matrix is a good starting point.
180
181 Bidirectional display.
182
183 Bidirectional display adds quite some hair to this already complex
184 design. The good news are that a large portion of that hairy stuff
185 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
186 reordering engine which is called by set_iterator_to_next and
187 returns the next character to display in the visual order. See
188 commentary on bidi.c for more details. As far as redisplay is
189 concerned, the effect of calling bidi_move_to_visually_next, the
190 main interface of the reordering engine, is that the iterator gets
191 magically placed on the buffer or string position that is to be
192 displayed next. In other words, a linear iteration through the
193 buffer/string is replaced with a non-linear one. All the rest of
194 the redisplay is oblivious to the bidi reordering.
195
196 Well, almost oblivious---there are still complications, most of
197 them due to the fact that buffer and string positions no longer
198 change monotonously with glyph indices in a glyph row. Moreover,
199 for continued lines, the buffer positions may not even be
200 monotonously changing with vertical positions. Also, accounting
201 for face changes, overlays, etc. becomes more complex because
202 non-linear iteration could potentially skip many positions with
203 changes, and then cross them again on the way back...
204
205 One other prominent effect of bidirectional display is that some
206 paragraphs of text need to be displayed starting at the right
207 margin of the window---the so-called right-to-left, or R2L
208 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
209 which have their reversed_p flag set. The bidi reordering engine
210 produces characters in such rows starting from the character which
211 should be the rightmost on display. PRODUCE_GLYPHS then reverses
212 the order, when it fills up the glyph row whose reversed_p flag is
213 set, by prepending each new glyph to what is already there, instead
214 of appending it. When the glyph row is complete, the function
215 extend_face_to_end_of_line fills the empty space to the left of the
216 leftmost character with special glyphs, which will display as,
217 well, empty. On text terminals, these special glyphs are simply
218 blank characters. On graphics terminals, there's a single stretch
219 glyph of a suitably computed width. Both the blanks and the
220 stretch glyph are given the face of the background of the line.
221 This way, the terminal-specific back-end can still draw the glyphs
222 left to right, even for R2L lines.
223
224 Bidirectional display and character compositions
225
226 Some scripts cannot be displayed by drawing each character
227 individually, because adjacent characters change each other's shape
228 on display. For example, Arabic and Indic scripts belong to this
229 category.
230
231 Emacs display supports this by providing "character compositions",
232 most of which is implemented in composite.c. During the buffer
233 scan that delivers characters to PRODUCE_GLYPHS, if the next
234 character to be delivered is a composed character, the iteration
235 calls composition_reseat_it and next_element_from_composition. If
236 they succeed to compose the character with one or more of the
237 following characters, the whole sequence of characters that where
238 composed is recorded in the `struct composition_it' object that is
239 part of the buffer iterator. The composed sequence could produce
240 one or more font glyphs (called "grapheme clusters") on the screen.
241 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
242 in the direction corresponding to the current bidi scan direction
243 (recorded in the scan_dir member of the `struct bidi_it' object
244 that is part of the buffer iterator). In particular, if the bidi
245 iterator currently scans the buffer backwards, the grapheme
246 clusters are delivered back to front. This reorders the grapheme
247 clusters as appropriate for the current bidi context. Note that
248 this means that the grapheme clusters are always stored in the
249 LGSTRING object (see composite.c) in the logical order.
250
251 Moving an iterator in bidirectional text
252 without producing glyphs
253
254 Note one important detail mentioned above: that the bidi reordering
255 engine, driven by the iterator, produces characters in R2L rows
256 starting at the character that will be the rightmost on display.
257 As far as the iterator is concerned, the geometry of such rows is
258 still left to right, i.e. the iterator "thinks" the first character
259 is at the leftmost pixel position. The iterator does not know that
260 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
261 delivers. This is important when functions from the move_it_*
262 family are used to get to certain screen position or to match
263 screen coordinates with buffer coordinates: these functions use the
264 iterator geometry, which is left to right even in R2L paragraphs.
265 This works well with most callers of move_it_*, because they need
266 to get to a specific column, and columns are still numbered in the
267 reading order, i.e. the rightmost character in a R2L paragraph is
268 still column zero. But some callers do not get well with this; a
269 notable example is mouse clicks that need to find the character
270 that corresponds to certain pixel coordinates. See
271 buffer_posn_from_coords in dispnew.c for how this is handled. */
272
273 #include <config.h>
274 #include <stdio.h>
275 #include <limits.h>
276 #include <setjmp.h>
277
278 #include "lisp.h"
279 #include "keyboard.h"
280 #include "frame.h"
281 #include "window.h"
282 #include "termchar.h"
283 #include "dispextern.h"
284 #include "buffer.h"
285 #include "character.h"
286 #include "charset.h"
287 #include "indent.h"
288 #include "commands.h"
289 #include "keymap.h"
290 #include "macros.h"
291 #include "disptab.h"
292 #include "termhooks.h"
293 #include "termopts.h"
294 #include "intervals.h"
295 #include "coding.h"
296 #include "process.h"
297 #include "region-cache.h"
298 #include "font.h"
299 #include "fontset.h"
300 #include "blockinput.h"
301
302 #ifdef HAVE_X_WINDOWS
303 #include "xterm.h"
304 #endif
305 #ifdef WINDOWSNT
306 #include "w32term.h"
307 #endif
308 #ifdef HAVE_NS
309 #include "nsterm.h"
310 #endif
311 #ifdef USE_GTK
312 #include "gtkutil.h"
313 #endif
314
315 #include "font.h"
316
317 #ifndef FRAME_X_OUTPUT
318 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
319 #endif
320
321 #define INFINITY 10000000
322
323 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
324 Lisp_Object Qwindow_scroll_functions;
325 static Lisp_Object Qwindow_text_change_functions;
326 static Lisp_Object Qredisplay_end_trigger_functions;
327 Lisp_Object Qinhibit_point_motion_hooks;
328 static Lisp_Object QCeval, QCpropertize;
329 Lisp_Object QCfile, QCdata;
330 static Lisp_Object Qfontified;
331 static Lisp_Object Qgrow_only;
332 static Lisp_Object Qinhibit_eval_during_redisplay;
333 static Lisp_Object Qbuffer_position, Qposition, Qobject;
334 static Lisp_Object Qright_to_left, Qleft_to_right;
335
336 /* Cursor shapes */
337 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
338
339 /* Pointer shapes */
340 static Lisp_Object Qarrow, Qhand;
341 Lisp_Object Qtext;
342
343 /* Holds the list (error). */
344 static Lisp_Object list_of_error;
345
346 static Lisp_Object Qfontification_functions;
347
348 static Lisp_Object Qwrap_prefix;
349 static Lisp_Object Qline_prefix;
350
351 /* Non-nil means don't actually do any redisplay. */
352
353 Lisp_Object Qinhibit_redisplay;
354
355 /* Names of text properties relevant for redisplay. */
356
357 Lisp_Object Qdisplay;
358
359 Lisp_Object Qspace, QCalign_to;
360 static Lisp_Object QCrelative_width, QCrelative_height;
361 Lisp_Object Qleft_margin, Qright_margin;
362 static Lisp_Object Qspace_width, Qraise;
363 static Lisp_Object Qslice;
364 Lisp_Object Qcenter;
365 static Lisp_Object Qmargin, Qpointer;
366 static Lisp_Object Qline_height;
367
368 #ifdef HAVE_WINDOW_SYSTEM
369
370 /* Test if overflow newline into fringe. Called with iterator IT
371 at or past right window margin, and with IT->current_x set. */
372
373 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
374 (!NILP (Voverflow_newline_into_fringe) \
375 && FRAME_WINDOW_P ((IT)->f) \
376 && ((IT)->bidi_it.paragraph_dir == R2L \
377 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
378 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
379 && (IT)->current_x == (IT)->last_visible_x \
380 && (IT)->line_wrap != WORD_WRAP)
381
382 #else /* !HAVE_WINDOW_SYSTEM */
383 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
384 #endif /* HAVE_WINDOW_SYSTEM */
385
386 /* Test if the display element loaded in IT is a space or tab
387 character. This is used to determine word wrapping. */
388
389 #define IT_DISPLAYING_WHITESPACE(it) \
390 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
391
392 /* Name of the face used to highlight trailing whitespace. */
393
394 static Lisp_Object Qtrailing_whitespace;
395
396 /* Name and number of the face used to highlight escape glyphs. */
397
398 static Lisp_Object Qescape_glyph;
399
400 /* Name and number of the face used to highlight non-breaking spaces. */
401
402 static Lisp_Object Qnobreak_space;
403
404 /* The symbol `image' which is the car of the lists used to represent
405 images in Lisp. Also a tool bar style. */
406
407 Lisp_Object Qimage;
408
409 /* The image map types. */
410 Lisp_Object QCmap;
411 static Lisp_Object QCpointer;
412 static Lisp_Object Qrect, Qcircle, Qpoly;
413
414 /* Tool bar styles */
415 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
416
417 /* Non-zero means print newline to stdout before next mini-buffer
418 message. */
419
420 int noninteractive_need_newline;
421
422 /* Non-zero means print newline to message log before next message. */
423
424 static int message_log_need_newline;
425
426 /* Three markers that message_dolog uses.
427 It could allocate them itself, but that causes trouble
428 in handling memory-full errors. */
429 static Lisp_Object message_dolog_marker1;
430 static Lisp_Object message_dolog_marker2;
431 static Lisp_Object message_dolog_marker3;
432 \f
433 /* The buffer position of the first character appearing entirely or
434 partially on the line of the selected window which contains the
435 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
436 redisplay optimization in redisplay_internal. */
437
438 static struct text_pos this_line_start_pos;
439
440 /* Number of characters past the end of the line above, including the
441 terminating newline. */
442
443 static struct text_pos this_line_end_pos;
444
445 /* The vertical positions and the height of this line. */
446
447 static int this_line_vpos;
448 static int this_line_y;
449 static int this_line_pixel_height;
450
451 /* X position at which this display line starts. Usually zero;
452 negative if first character is partially visible. */
453
454 static int this_line_start_x;
455
456 /* The smallest character position seen by move_it_* functions as they
457 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
458 hscrolled lines, see display_line. */
459
460 static struct text_pos this_line_min_pos;
461
462 /* Buffer that this_line_.* variables are referring to. */
463
464 static struct buffer *this_line_buffer;
465
466
467 /* Values of those variables at last redisplay are stored as
468 properties on `overlay-arrow-position' symbol. However, if
469 Voverlay_arrow_position is a marker, last-arrow-position is its
470 numerical position. */
471
472 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
473
474 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
475 properties on a symbol in overlay-arrow-variable-list. */
476
477 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
478
479 Lisp_Object Qmenu_bar_update_hook;
480
481 /* Nonzero if an overlay arrow has been displayed in this window. */
482
483 static int overlay_arrow_seen;
484
485 /* Number of windows showing the buffer of the selected window (or
486 another buffer with the same base buffer). keyboard.c refers to
487 this. */
488
489 int buffer_shared;
490
491 /* Vector containing glyphs for an ellipsis `...'. */
492
493 static Lisp_Object default_invis_vector[3];
494
495 /* This is the window where the echo area message was displayed. It
496 is always a mini-buffer window, but it may not be the same window
497 currently active as a mini-buffer. */
498
499 Lisp_Object echo_area_window;
500
501 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
502 pushes the current message and the value of
503 message_enable_multibyte on the stack, the function restore_message
504 pops the stack and displays MESSAGE again. */
505
506 static Lisp_Object Vmessage_stack;
507
508 /* Nonzero means multibyte characters were enabled when the echo area
509 message was specified. */
510
511 static int message_enable_multibyte;
512
513 /* Nonzero if we should redraw the mode lines on the next redisplay. */
514
515 int update_mode_lines;
516
517 /* Nonzero if window sizes or contents have changed since last
518 redisplay that finished. */
519
520 int windows_or_buffers_changed;
521
522 /* Nonzero means a frame's cursor type has been changed. */
523
524 int cursor_type_changed;
525
526 /* Nonzero after display_mode_line if %l was used and it displayed a
527 line number. */
528
529 static int line_number_displayed;
530
531 /* The name of the *Messages* buffer, a string. */
532
533 static Lisp_Object Vmessages_buffer_name;
534
535 /* Current, index 0, and last displayed echo area message. Either
536 buffers from echo_buffers, or nil to indicate no message. */
537
538 Lisp_Object echo_area_buffer[2];
539
540 /* The buffers referenced from echo_area_buffer. */
541
542 static Lisp_Object echo_buffer[2];
543
544 /* A vector saved used in with_area_buffer to reduce consing. */
545
546 static Lisp_Object Vwith_echo_area_save_vector;
547
548 /* Non-zero means display_echo_area should display the last echo area
549 message again. Set by redisplay_preserve_echo_area. */
550
551 static int display_last_displayed_message_p;
552
553 /* Nonzero if echo area is being used by print; zero if being used by
554 message. */
555
556 static int message_buf_print;
557
558 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
559
560 static Lisp_Object Qinhibit_menubar_update;
561 static Lisp_Object Qmessage_truncate_lines;
562
563 /* Set to 1 in clear_message to make redisplay_internal aware
564 of an emptied echo area. */
565
566 static int message_cleared_p;
567
568 /* A scratch glyph row with contents used for generating truncation
569 glyphs. Also used in direct_output_for_insert. */
570
571 #define MAX_SCRATCH_GLYPHS 100
572 static struct glyph_row scratch_glyph_row;
573 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
574
575 /* Ascent and height of the last line processed by move_it_to. */
576
577 static int last_max_ascent, last_height;
578
579 /* Non-zero if there's a help-echo in the echo area. */
580
581 int help_echo_showing_p;
582
583 /* If >= 0, computed, exact values of mode-line and header-line height
584 to use in the macros CURRENT_MODE_LINE_HEIGHT and
585 CURRENT_HEADER_LINE_HEIGHT. */
586
587 int current_mode_line_height, current_header_line_height;
588
589 /* The maximum distance to look ahead for text properties. Values
590 that are too small let us call compute_char_face and similar
591 functions too often which is expensive. Values that are too large
592 let us call compute_char_face and alike too often because we
593 might not be interested in text properties that far away. */
594
595 #define TEXT_PROP_DISTANCE_LIMIT 100
596
597 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
598 iterator state and later restore it. This is needed because the
599 bidi iterator on bidi.c keeps a stacked cache of its states, which
600 is really a singleton. When we use scratch iterator objects to
601 move around the buffer, we can cause the bidi cache to be pushed or
602 popped, and therefore we need to restore the cache state when we
603 return to the original iterator. */
604 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
605 do { \
606 if (CACHE) \
607 bidi_unshelve_cache (CACHE, 1); \
608 ITCOPY = ITORIG; \
609 CACHE = bidi_shelve_cache (); \
610 } while (0)
611
612 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
613 do { \
614 if (pITORIG != pITCOPY) \
615 *(pITORIG) = *(pITCOPY); \
616 bidi_unshelve_cache (CACHE, 0); \
617 CACHE = NULL; \
618 } while (0)
619
620 #if GLYPH_DEBUG
621
622 /* Non-zero means print traces of redisplay if compiled with
623 GLYPH_DEBUG != 0. */
624
625 int trace_redisplay_p;
626
627 #endif /* GLYPH_DEBUG */
628
629 #ifdef DEBUG_TRACE_MOVE
630 /* Non-zero means trace with TRACE_MOVE to stderr. */
631 int trace_move;
632
633 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
634 #else
635 #define TRACE_MOVE(x) (void) 0
636 #endif
637
638 static Lisp_Object Qauto_hscroll_mode;
639
640 /* Buffer being redisplayed -- for redisplay_window_error. */
641
642 static struct buffer *displayed_buffer;
643
644 /* Value returned from text property handlers (see below). */
645
646 enum prop_handled
647 {
648 HANDLED_NORMALLY,
649 HANDLED_RECOMPUTE_PROPS,
650 HANDLED_OVERLAY_STRING_CONSUMED,
651 HANDLED_RETURN
652 };
653
654 /* A description of text properties that redisplay is interested
655 in. */
656
657 struct props
658 {
659 /* The name of the property. */
660 Lisp_Object *name;
661
662 /* A unique index for the property. */
663 enum prop_idx idx;
664
665 /* A handler function called to set up iterator IT from the property
666 at IT's current position. Value is used to steer handle_stop. */
667 enum prop_handled (*handler) (struct it *it);
668 };
669
670 static enum prop_handled handle_face_prop (struct it *);
671 static enum prop_handled handle_invisible_prop (struct it *);
672 static enum prop_handled handle_display_prop (struct it *);
673 static enum prop_handled handle_composition_prop (struct it *);
674 static enum prop_handled handle_overlay_change (struct it *);
675 static enum prop_handled handle_fontified_prop (struct it *);
676
677 /* Properties handled by iterators. */
678
679 static struct props it_props[] =
680 {
681 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
682 /* Handle `face' before `display' because some sub-properties of
683 `display' need to know the face. */
684 {&Qface, FACE_PROP_IDX, handle_face_prop},
685 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
686 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
687 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
688 {NULL, 0, NULL}
689 };
690
691 /* Value is the position described by X. If X is a marker, value is
692 the marker_position of X. Otherwise, value is X. */
693
694 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
695
696 /* Enumeration returned by some move_it_.* functions internally. */
697
698 enum move_it_result
699 {
700 /* Not used. Undefined value. */
701 MOVE_UNDEFINED,
702
703 /* Move ended at the requested buffer position or ZV. */
704 MOVE_POS_MATCH_OR_ZV,
705
706 /* Move ended at the requested X pixel position. */
707 MOVE_X_REACHED,
708
709 /* Move within a line ended at the end of a line that must be
710 continued. */
711 MOVE_LINE_CONTINUED,
712
713 /* Move within a line ended at the end of a line that would
714 be displayed truncated. */
715 MOVE_LINE_TRUNCATED,
716
717 /* Move within a line ended at a line end. */
718 MOVE_NEWLINE_OR_CR
719 };
720
721 /* This counter is used to clear the face cache every once in a while
722 in redisplay_internal. It is incremented for each redisplay.
723 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
724 cleared. */
725
726 #define CLEAR_FACE_CACHE_COUNT 500
727 static int clear_face_cache_count;
728
729 /* Similarly for the image cache. */
730
731 #ifdef HAVE_WINDOW_SYSTEM
732 #define CLEAR_IMAGE_CACHE_COUNT 101
733 static int clear_image_cache_count;
734
735 /* Null glyph slice */
736 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
737 #endif
738
739 /* Non-zero while redisplay_internal is in progress. */
740
741 int redisplaying_p;
742
743 static Lisp_Object Qinhibit_free_realized_faces;
744
745 /* If a string, XTread_socket generates an event to display that string.
746 (The display is done in read_char.) */
747
748 Lisp_Object help_echo_string;
749 Lisp_Object help_echo_window;
750 Lisp_Object help_echo_object;
751 EMACS_INT help_echo_pos;
752
753 /* Temporary variable for XTread_socket. */
754
755 Lisp_Object previous_help_echo_string;
756
757 /* Platform-independent portion of hourglass implementation. */
758
759 /* Non-zero means an hourglass cursor is currently shown. */
760 int hourglass_shown_p;
761
762 /* If non-null, an asynchronous timer that, when it expires, displays
763 an hourglass cursor on all frames. */
764 struct atimer *hourglass_atimer;
765
766 /* Name of the face used to display glyphless characters. */
767 Lisp_Object Qglyphless_char;
768
769 /* Symbol for the purpose of Vglyphless_char_display. */
770 static Lisp_Object Qglyphless_char_display;
771
772 /* Method symbols for Vglyphless_char_display. */
773 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
774
775 /* Default pixel width of `thin-space' display method. */
776 #define THIN_SPACE_WIDTH 1
777
778 /* Default number of seconds to wait before displaying an hourglass
779 cursor. */
780 #define DEFAULT_HOURGLASS_DELAY 1
781
782 \f
783 /* Function prototypes. */
784
785 static void setup_for_ellipsis (struct it *, int);
786 static void set_iterator_to_next (struct it *, int);
787 static void mark_window_display_accurate_1 (struct window *, int);
788 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
789 static int display_prop_string_p (Lisp_Object, Lisp_Object);
790 static int cursor_row_p (struct glyph_row *);
791 static int redisplay_mode_lines (Lisp_Object, int);
792 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
793
794 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
795
796 static void handle_line_prefix (struct it *);
797
798 static void pint2str (char *, int, EMACS_INT);
799 static void pint2hrstr (char *, int, EMACS_INT);
800 static struct text_pos run_window_scroll_functions (Lisp_Object,
801 struct text_pos);
802 static void reconsider_clip_changes (struct window *, struct buffer *);
803 static int text_outside_line_unchanged_p (struct window *,
804 EMACS_INT, EMACS_INT);
805 static void store_mode_line_noprop_char (char);
806 static int store_mode_line_noprop (const char *, int, int);
807 static void handle_stop (struct it *);
808 static void handle_stop_backwards (struct it *, EMACS_INT);
809 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
810 static void ensure_echo_area_buffers (void);
811 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
812 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
813 static int with_echo_area_buffer (struct window *, int,
814 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
815 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
816 static void clear_garbaged_frames (void);
817 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
818 static void pop_message (void);
819 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
820 static void set_message (const char *, Lisp_Object, EMACS_INT, int);
821 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
822 static int display_echo_area (struct window *);
823 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
824 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
825 static Lisp_Object unwind_redisplay (Lisp_Object);
826 static int string_char_and_length (const unsigned char *, int *);
827 static struct text_pos display_prop_end (struct it *, Lisp_Object,
828 struct text_pos);
829 static int compute_window_start_on_continuation_line (struct window *);
830 static Lisp_Object safe_eval_handler (Lisp_Object);
831 static void insert_left_trunc_glyphs (struct it *);
832 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
833 Lisp_Object);
834 static void extend_face_to_end_of_line (struct it *);
835 static int append_space_for_newline (struct it *, int);
836 static int cursor_row_fully_visible_p (struct window *, int, int);
837 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
838 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
839 static int trailing_whitespace_p (EMACS_INT);
840 static intmax_t message_log_check_duplicate (EMACS_INT, EMACS_INT);
841 static void push_it (struct it *, struct text_pos *);
842 static void pop_it (struct it *);
843 static void sync_frame_with_window_matrix_rows (struct window *);
844 static void select_frame_for_redisplay (Lisp_Object);
845 static void redisplay_internal (void);
846 static int echo_area_display (int);
847 static void redisplay_windows (Lisp_Object);
848 static void redisplay_window (Lisp_Object, int);
849 static Lisp_Object redisplay_window_error (Lisp_Object);
850 static Lisp_Object redisplay_window_0 (Lisp_Object);
851 static Lisp_Object redisplay_window_1 (Lisp_Object);
852 static int set_cursor_from_row (struct window *, struct glyph_row *,
853 struct glyph_matrix *, EMACS_INT, EMACS_INT,
854 int, int);
855 static int update_menu_bar (struct frame *, int, int);
856 static int try_window_reusing_current_matrix (struct window *);
857 static int try_window_id (struct window *);
858 static int display_line (struct it *);
859 static int display_mode_lines (struct window *);
860 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
861 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
862 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
863 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
864 static void display_menu_bar (struct window *);
865 static EMACS_INT display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT,
866 EMACS_INT *);
867 static int display_string (const char *, Lisp_Object, Lisp_Object,
868 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
869 static void compute_line_metrics (struct it *);
870 static void run_redisplay_end_trigger_hook (struct it *);
871 static int get_overlay_strings (struct it *, EMACS_INT);
872 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
873 static void next_overlay_string (struct it *);
874 static void reseat (struct it *, struct text_pos, int);
875 static void reseat_1 (struct it *, struct text_pos, int);
876 static void back_to_previous_visible_line_start (struct it *);
877 void reseat_at_previous_visible_line_start (struct it *);
878 static void reseat_at_next_visible_line_start (struct it *, int);
879 static int next_element_from_ellipsis (struct it *);
880 static int next_element_from_display_vector (struct it *);
881 static int next_element_from_string (struct it *);
882 static int next_element_from_c_string (struct it *);
883 static int next_element_from_buffer (struct it *);
884 static int next_element_from_composition (struct it *);
885 static int next_element_from_image (struct it *);
886 static int next_element_from_stretch (struct it *);
887 static void load_overlay_strings (struct it *, EMACS_INT);
888 static int init_from_display_pos (struct it *, struct window *,
889 struct display_pos *);
890 static void reseat_to_string (struct it *, const char *,
891 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
892 static int get_next_display_element (struct it *);
893 static enum move_it_result
894 move_it_in_display_line_to (struct it *, EMACS_INT, int,
895 enum move_operation_enum);
896 void move_it_vertically_backward (struct it *, int);
897 static void init_to_row_start (struct it *, struct window *,
898 struct glyph_row *);
899 static int init_to_row_end (struct it *, struct window *,
900 struct glyph_row *);
901 static void back_to_previous_line_start (struct it *);
902 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
903 static struct text_pos string_pos_nchars_ahead (struct text_pos,
904 Lisp_Object, EMACS_INT);
905 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
906 static struct text_pos c_string_pos (EMACS_INT, const char *, int);
907 static EMACS_INT number_of_chars (const char *, int);
908 static void compute_stop_pos (struct it *);
909 static void compute_string_pos (struct text_pos *, struct text_pos,
910 Lisp_Object);
911 static int face_before_or_after_it_pos (struct it *, int);
912 static EMACS_INT next_overlay_change (EMACS_INT);
913 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
914 Lisp_Object, struct text_pos *, EMACS_INT, int);
915 static int handle_single_display_spec (struct it *, Lisp_Object,
916 Lisp_Object, Lisp_Object,
917 struct text_pos *, EMACS_INT, int, int);
918 static int underlying_face_id (struct it *);
919 static int in_ellipses_for_invisible_text_p (struct display_pos *,
920 struct window *);
921
922 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
923 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
924
925 #ifdef HAVE_WINDOW_SYSTEM
926
927 static void x_consider_frame_title (Lisp_Object);
928 static int tool_bar_lines_needed (struct frame *, int *);
929 static void update_tool_bar (struct frame *, int);
930 static void build_desired_tool_bar_string (struct frame *f);
931 static int redisplay_tool_bar (struct frame *);
932 static void display_tool_bar_line (struct it *, int);
933 static void notice_overwritten_cursor (struct window *,
934 enum glyph_row_area,
935 int, int, int, int);
936 static void append_stretch_glyph (struct it *, Lisp_Object,
937 int, int, int);
938
939
940 #endif /* HAVE_WINDOW_SYSTEM */
941
942 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
943 static int coords_in_mouse_face_p (struct window *, int, int);
944
945
946 \f
947 /***********************************************************************
948 Window display dimensions
949 ***********************************************************************/
950
951 /* Return the bottom boundary y-position for text lines in window W.
952 This is the first y position at which a line cannot start.
953 It is relative to the top of the window.
954
955 This is the height of W minus the height of a mode line, if any. */
956
957 int
958 window_text_bottom_y (struct window *w)
959 {
960 int height = WINDOW_TOTAL_HEIGHT (w);
961
962 if (WINDOW_WANTS_MODELINE_P (w))
963 height -= CURRENT_MODE_LINE_HEIGHT (w);
964 return height;
965 }
966
967 /* Return the pixel width of display area AREA of window W. AREA < 0
968 means return the total width of W, not including fringes to
969 the left and right of the window. */
970
971 int
972 window_box_width (struct window *w, int area)
973 {
974 int cols = XFASTINT (w->total_cols);
975 int pixels = 0;
976
977 if (!w->pseudo_window_p)
978 {
979 cols -= WINDOW_SCROLL_BAR_COLS (w);
980
981 if (area == TEXT_AREA)
982 {
983 if (INTEGERP (w->left_margin_cols))
984 cols -= XFASTINT (w->left_margin_cols);
985 if (INTEGERP (w->right_margin_cols))
986 cols -= XFASTINT (w->right_margin_cols);
987 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
988 }
989 else if (area == LEFT_MARGIN_AREA)
990 {
991 cols = (INTEGERP (w->left_margin_cols)
992 ? XFASTINT (w->left_margin_cols) : 0);
993 pixels = 0;
994 }
995 else if (area == RIGHT_MARGIN_AREA)
996 {
997 cols = (INTEGERP (w->right_margin_cols)
998 ? XFASTINT (w->right_margin_cols) : 0);
999 pixels = 0;
1000 }
1001 }
1002
1003 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1004 }
1005
1006
1007 /* Return the pixel height of the display area of window W, not
1008 including mode lines of W, if any. */
1009
1010 int
1011 window_box_height (struct window *w)
1012 {
1013 struct frame *f = XFRAME (w->frame);
1014 int height = WINDOW_TOTAL_HEIGHT (w);
1015
1016 xassert (height >= 0);
1017
1018 /* Note: the code below that determines the mode-line/header-line
1019 height is essentially the same as that contained in the macro
1020 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1021 the appropriate glyph row has its `mode_line_p' flag set,
1022 and if it doesn't, uses estimate_mode_line_height instead. */
1023
1024 if (WINDOW_WANTS_MODELINE_P (w))
1025 {
1026 struct glyph_row *ml_row
1027 = (w->current_matrix && w->current_matrix->rows
1028 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1029 : 0);
1030 if (ml_row && ml_row->mode_line_p)
1031 height -= ml_row->height;
1032 else
1033 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1034 }
1035
1036 if (WINDOW_WANTS_HEADER_LINE_P (w))
1037 {
1038 struct glyph_row *hl_row
1039 = (w->current_matrix && w->current_matrix->rows
1040 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1041 : 0);
1042 if (hl_row && hl_row->mode_line_p)
1043 height -= hl_row->height;
1044 else
1045 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1046 }
1047
1048 /* With a very small font and a mode-line that's taller than
1049 default, we might end up with a negative height. */
1050 return max (0, height);
1051 }
1052
1053 /* Return the window-relative coordinate of the left edge of display
1054 area AREA of window W. AREA < 0 means return the left edge of the
1055 whole window, to the right of the left fringe of W. */
1056
1057 int
1058 window_box_left_offset (struct window *w, int area)
1059 {
1060 int x;
1061
1062 if (w->pseudo_window_p)
1063 return 0;
1064
1065 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1066
1067 if (area == TEXT_AREA)
1068 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1069 + window_box_width (w, LEFT_MARGIN_AREA));
1070 else if (area == RIGHT_MARGIN_AREA)
1071 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1072 + window_box_width (w, LEFT_MARGIN_AREA)
1073 + window_box_width (w, TEXT_AREA)
1074 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1075 ? 0
1076 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1077 else if (area == LEFT_MARGIN_AREA
1078 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1079 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1080
1081 return x;
1082 }
1083
1084
1085 /* Return the window-relative coordinate of the right edge of display
1086 area AREA of window W. AREA < 0 means return the right edge of the
1087 whole window, to the left of the right fringe of W. */
1088
1089 int
1090 window_box_right_offset (struct window *w, int area)
1091 {
1092 return window_box_left_offset (w, area) + window_box_width (w, area);
1093 }
1094
1095 /* Return the frame-relative coordinate of the left edge of display
1096 area AREA of window W. AREA < 0 means return the left edge of the
1097 whole window, to the right of the left fringe of W. */
1098
1099 int
1100 window_box_left (struct window *w, int area)
1101 {
1102 struct frame *f = XFRAME (w->frame);
1103 int x;
1104
1105 if (w->pseudo_window_p)
1106 return FRAME_INTERNAL_BORDER_WIDTH (f);
1107
1108 x = (WINDOW_LEFT_EDGE_X (w)
1109 + window_box_left_offset (w, area));
1110
1111 return x;
1112 }
1113
1114
1115 /* Return the frame-relative coordinate of the right edge of display
1116 area AREA of window W. AREA < 0 means return the right edge of the
1117 whole window, to the left of the right fringe of W. */
1118
1119 int
1120 window_box_right (struct window *w, int area)
1121 {
1122 return window_box_left (w, area) + window_box_width (w, area);
1123 }
1124
1125 /* Get the bounding box of the display area AREA of window W, without
1126 mode lines, in frame-relative coordinates. AREA < 0 means the
1127 whole window, not including the left and right fringes of
1128 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1129 coordinates of the upper-left corner of the box. Return in
1130 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1131
1132 void
1133 window_box (struct window *w, int area, int *box_x, int *box_y,
1134 int *box_width, int *box_height)
1135 {
1136 if (box_width)
1137 *box_width = window_box_width (w, area);
1138 if (box_height)
1139 *box_height = window_box_height (w);
1140 if (box_x)
1141 *box_x = window_box_left (w, area);
1142 if (box_y)
1143 {
1144 *box_y = WINDOW_TOP_EDGE_Y (w);
1145 if (WINDOW_WANTS_HEADER_LINE_P (w))
1146 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1147 }
1148 }
1149
1150
1151 /* Get the bounding box of the display area AREA of window W, without
1152 mode lines. AREA < 0 means the whole window, not including the
1153 left and right fringe of the window. Return in *TOP_LEFT_X
1154 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1155 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1156 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1157 box. */
1158
1159 static inline void
1160 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1161 int *bottom_right_x, int *bottom_right_y)
1162 {
1163 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1164 bottom_right_y);
1165 *bottom_right_x += *top_left_x;
1166 *bottom_right_y += *top_left_y;
1167 }
1168
1169
1170 \f
1171 /***********************************************************************
1172 Utilities
1173 ***********************************************************************/
1174
1175 /* Return the bottom y-position of the line the iterator IT is in.
1176 This can modify IT's settings. */
1177
1178 int
1179 line_bottom_y (struct it *it)
1180 {
1181 int line_height = it->max_ascent + it->max_descent;
1182 int line_top_y = it->current_y;
1183
1184 if (line_height == 0)
1185 {
1186 if (last_height)
1187 line_height = last_height;
1188 else if (IT_CHARPOS (*it) < ZV)
1189 {
1190 move_it_by_lines (it, 1);
1191 line_height = (it->max_ascent || it->max_descent
1192 ? it->max_ascent + it->max_descent
1193 : last_height);
1194 }
1195 else
1196 {
1197 struct glyph_row *row = it->glyph_row;
1198
1199 /* Use the default character height. */
1200 it->glyph_row = NULL;
1201 it->what = IT_CHARACTER;
1202 it->c = ' ';
1203 it->len = 1;
1204 PRODUCE_GLYPHS (it);
1205 line_height = it->ascent + it->descent;
1206 it->glyph_row = row;
1207 }
1208 }
1209
1210 return line_top_y + line_height;
1211 }
1212
1213 /* Subroutine of pos_visible_p below. Extracts a display string, if
1214 any, from the display spec given as its argument. */
1215 static Lisp_Object
1216 string_from_display_spec (Lisp_Object spec)
1217 {
1218 if (CONSP (spec))
1219 {
1220 while (CONSP (spec))
1221 {
1222 if (STRINGP (XCAR (spec)))
1223 return XCAR (spec);
1224 spec = XCDR (spec);
1225 }
1226 }
1227 else if (VECTORP (spec))
1228 {
1229 ptrdiff_t i;
1230
1231 for (i = 0; i < ASIZE (spec); i++)
1232 {
1233 if (STRINGP (AREF (spec, i)))
1234 return AREF (spec, i);
1235 }
1236 return Qnil;
1237 }
1238
1239 return spec;
1240 }
1241
1242 /* Return 1 if position CHARPOS is visible in window W.
1243 CHARPOS < 0 means return info about WINDOW_END position.
1244 If visible, set *X and *Y to pixel coordinates of top left corner.
1245 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1246 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1247
1248 int
1249 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1250 int *rtop, int *rbot, int *rowh, int *vpos)
1251 {
1252 struct it it;
1253 void *itdata = bidi_shelve_cache ();
1254 struct text_pos top;
1255 int visible_p = 0;
1256 struct buffer *old_buffer = NULL;
1257
1258 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1259 return visible_p;
1260
1261 if (XBUFFER (w->buffer) != current_buffer)
1262 {
1263 old_buffer = current_buffer;
1264 set_buffer_internal_1 (XBUFFER (w->buffer));
1265 }
1266
1267 SET_TEXT_POS_FROM_MARKER (top, w->start);
1268
1269 /* Compute exact mode line heights. */
1270 if (WINDOW_WANTS_MODELINE_P (w))
1271 current_mode_line_height
1272 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1273 BVAR (current_buffer, mode_line_format));
1274
1275 if (WINDOW_WANTS_HEADER_LINE_P (w))
1276 current_header_line_height
1277 = display_mode_line (w, HEADER_LINE_FACE_ID,
1278 BVAR (current_buffer, header_line_format));
1279
1280 start_display (&it, w, top);
1281 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1282 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1283
1284 if (charpos >= 0
1285 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1286 && IT_CHARPOS (it) >= charpos)
1287 /* When scanning backwards under bidi iteration, move_it_to
1288 stops at or _before_ CHARPOS, because it stops at or to
1289 the _right_ of the character at CHARPOS. */
1290 || (it.bidi_p && it.bidi_it.scan_dir == -1
1291 && IT_CHARPOS (it) <= charpos)))
1292 {
1293 /* We have reached CHARPOS, or passed it. How the call to
1294 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1295 or covered by a display property, move_it_to stops at the end
1296 of the invisible text, to the right of CHARPOS. (ii) If
1297 CHARPOS is in a display vector, move_it_to stops on its last
1298 glyph. */
1299 int top_x = it.current_x;
1300 int top_y = it.current_y;
1301 enum it_method it_method = it.method;
1302 /* Calling line_bottom_y may change it.method, it.position, etc. */
1303 int bottom_y = (last_height = 0, line_bottom_y (&it));
1304 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1305
1306 if (top_y < window_top_y)
1307 visible_p = bottom_y > window_top_y;
1308 else if (top_y < it.last_visible_y)
1309 visible_p = 1;
1310 if (visible_p)
1311 {
1312 if (it_method == GET_FROM_DISPLAY_VECTOR)
1313 {
1314 /* We stopped on the last glyph of a display vector.
1315 Try and recompute. Hack alert! */
1316 if (charpos < 2 || top.charpos >= charpos)
1317 top_x = it.glyph_row->x;
1318 else
1319 {
1320 struct it it2;
1321 start_display (&it2, w, top);
1322 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1323 get_next_display_element (&it2);
1324 PRODUCE_GLYPHS (&it2);
1325 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1326 || it2.current_x > it2.last_visible_x)
1327 top_x = it.glyph_row->x;
1328 else
1329 {
1330 top_x = it2.current_x;
1331 top_y = it2.current_y;
1332 }
1333 }
1334 }
1335 else if (IT_CHARPOS (it) != charpos)
1336 {
1337 Lisp_Object cpos = make_number (charpos);
1338 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1339 Lisp_Object string = string_from_display_spec (spec);
1340 int newline_in_string = 0;
1341
1342 if (STRINGP (string))
1343 {
1344 const char *s = SSDATA (string);
1345 const char *e = s + SBYTES (string);
1346 while (s < e)
1347 {
1348 if (*s++ == '\n')
1349 {
1350 newline_in_string = 1;
1351 break;
1352 }
1353 }
1354 }
1355 /* The tricky code below is needed because there's a
1356 discrepancy between move_it_to and how we set cursor
1357 when the display line ends in a newline from a
1358 display string. move_it_to will stop _after_ such
1359 display strings, whereas set_cursor_from_row
1360 conspires with cursor_row_p to place the cursor on
1361 the first glyph produced from the display string. */
1362
1363 /* We have overshoot PT because it is covered by a
1364 display property whose value is a string. If the
1365 string includes embedded newlines, we are also in the
1366 wrong display line. Backtrack to the correct line,
1367 where the display string begins. */
1368 if (newline_in_string)
1369 {
1370 Lisp_Object startpos, endpos;
1371 EMACS_INT start, end;
1372 struct it it3;
1373
1374 /* Find the first and the last buffer positions
1375 covered by the display string. */
1376 endpos =
1377 Fnext_single_char_property_change (cpos, Qdisplay,
1378 Qnil, Qnil);
1379 startpos =
1380 Fprevious_single_char_property_change (endpos, Qdisplay,
1381 Qnil, Qnil);
1382 start = XFASTINT (startpos);
1383 end = XFASTINT (endpos);
1384 /* Move to the last buffer position before the
1385 display property. */
1386 start_display (&it3, w, top);
1387 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1388 /* Move forward one more line if the position before
1389 the display string is a newline or if it is the
1390 rightmost character on a line that is
1391 continued or word-wrapped. */
1392 if (it3.method == GET_FROM_BUFFER
1393 && it3.c == '\n')
1394 move_it_by_lines (&it3, 1);
1395 else if (move_it_in_display_line_to (&it3, -1,
1396 it3.current_x
1397 + it3.pixel_width,
1398 MOVE_TO_X)
1399 == MOVE_LINE_CONTINUED)
1400 {
1401 move_it_by_lines (&it3, 1);
1402 /* When we are under word-wrap, the #$@%!
1403 move_it_by_lines moves 2 lines, so we need to
1404 fix that up. */
1405 if (it3.line_wrap == WORD_WRAP)
1406 move_it_by_lines (&it3, -1);
1407 }
1408
1409 /* Record the vertical coordinate of the display
1410 line where we wound up. */
1411 top_y = it3.current_y;
1412 if (it3.bidi_p)
1413 {
1414 /* When characters are reordered for display,
1415 the character displayed to the left of the
1416 display string could be _after_ the display
1417 property in the logical order. Use the
1418 smallest vertical position of these two. */
1419 start_display (&it3, w, top);
1420 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1421 if (it3.current_y < top_y)
1422 top_y = it3.current_y;
1423 }
1424 /* Move from the top of the window to the beginning
1425 of the display line where the display string
1426 begins. */
1427 start_display (&it3, w, top);
1428 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1429 /* Finally, advance the iterator until we hit the
1430 first display element whose character position is
1431 CHARPOS, or until the first newline from the
1432 display string, which signals the end of the
1433 display line. */
1434 while (get_next_display_element (&it3))
1435 {
1436 PRODUCE_GLYPHS (&it3);
1437 if (IT_CHARPOS (it3) == charpos
1438 || ITERATOR_AT_END_OF_LINE_P (&it3))
1439 break;
1440 set_iterator_to_next (&it3, 0);
1441 }
1442 top_x = it3.current_x - it3.pixel_width;
1443 /* Normally, we would exit the above loop because we
1444 found the display element whose character
1445 position is CHARPOS. For the contingency that we
1446 didn't, and stopped at the first newline from the
1447 display string, move back over the glyphs
1448 produced from the string, until we find the
1449 rightmost glyph not from the string. */
1450 if (IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1451 {
1452 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1453 + it3.glyph_row->used[TEXT_AREA];
1454
1455 while (EQ ((g - 1)->object, string))
1456 {
1457 --g;
1458 top_x -= g->pixel_width;
1459 }
1460 xassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1461 + it3.glyph_row->used[TEXT_AREA]);
1462 }
1463 }
1464 }
1465
1466 *x = top_x;
1467 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1468 *rtop = max (0, window_top_y - top_y);
1469 *rbot = max (0, bottom_y - it.last_visible_y);
1470 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1471 - max (top_y, window_top_y)));
1472 *vpos = it.vpos;
1473 }
1474 }
1475 else
1476 {
1477 /* We were asked to provide info about WINDOW_END. */
1478 struct it it2;
1479 void *it2data = NULL;
1480
1481 SAVE_IT (it2, it, it2data);
1482 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1483 move_it_by_lines (&it, 1);
1484 if (charpos < IT_CHARPOS (it)
1485 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1486 {
1487 visible_p = 1;
1488 RESTORE_IT (&it2, &it2, it2data);
1489 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1490 *x = it2.current_x;
1491 *y = it2.current_y + it2.max_ascent - it2.ascent;
1492 *rtop = max (0, -it2.current_y);
1493 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1494 - it.last_visible_y));
1495 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1496 it.last_visible_y)
1497 - max (it2.current_y,
1498 WINDOW_HEADER_LINE_HEIGHT (w))));
1499 *vpos = it2.vpos;
1500 }
1501 else
1502 bidi_unshelve_cache (it2data, 1);
1503 }
1504 bidi_unshelve_cache (itdata, 0);
1505
1506 if (old_buffer)
1507 set_buffer_internal_1 (old_buffer);
1508
1509 current_header_line_height = current_mode_line_height = -1;
1510
1511 if (visible_p && XFASTINT (w->hscroll) > 0)
1512 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1513
1514 #if 0
1515 /* Debugging code. */
1516 if (visible_p)
1517 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1518 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1519 else
1520 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1521 #endif
1522
1523 return visible_p;
1524 }
1525
1526
1527 /* Return the next character from STR. Return in *LEN the length of
1528 the character. This is like STRING_CHAR_AND_LENGTH but never
1529 returns an invalid character. If we find one, we return a `?', but
1530 with the length of the invalid character. */
1531
1532 static inline int
1533 string_char_and_length (const unsigned char *str, int *len)
1534 {
1535 int c;
1536
1537 c = STRING_CHAR_AND_LENGTH (str, *len);
1538 if (!CHAR_VALID_P (c))
1539 /* We may not change the length here because other places in Emacs
1540 don't use this function, i.e. they silently accept invalid
1541 characters. */
1542 c = '?';
1543
1544 return c;
1545 }
1546
1547
1548
1549 /* Given a position POS containing a valid character and byte position
1550 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1551
1552 static struct text_pos
1553 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1554 {
1555 xassert (STRINGP (string) && nchars >= 0);
1556
1557 if (STRING_MULTIBYTE (string))
1558 {
1559 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1560 int len;
1561
1562 while (nchars--)
1563 {
1564 string_char_and_length (p, &len);
1565 p += len;
1566 CHARPOS (pos) += 1;
1567 BYTEPOS (pos) += len;
1568 }
1569 }
1570 else
1571 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1572
1573 return pos;
1574 }
1575
1576
1577 /* Value is the text position, i.e. character and byte position,
1578 for character position CHARPOS in STRING. */
1579
1580 static inline struct text_pos
1581 string_pos (EMACS_INT charpos, Lisp_Object string)
1582 {
1583 struct text_pos pos;
1584 xassert (STRINGP (string));
1585 xassert (charpos >= 0);
1586 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1587 return pos;
1588 }
1589
1590
1591 /* Value is a text position, i.e. character and byte position, for
1592 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1593 means recognize multibyte characters. */
1594
1595 static struct text_pos
1596 c_string_pos (EMACS_INT charpos, const char *s, int multibyte_p)
1597 {
1598 struct text_pos pos;
1599
1600 xassert (s != NULL);
1601 xassert (charpos >= 0);
1602
1603 if (multibyte_p)
1604 {
1605 int len;
1606
1607 SET_TEXT_POS (pos, 0, 0);
1608 while (charpos--)
1609 {
1610 string_char_and_length ((const unsigned char *) s, &len);
1611 s += len;
1612 CHARPOS (pos) += 1;
1613 BYTEPOS (pos) += len;
1614 }
1615 }
1616 else
1617 SET_TEXT_POS (pos, charpos, charpos);
1618
1619 return pos;
1620 }
1621
1622
1623 /* Value is the number of characters in C string S. MULTIBYTE_P
1624 non-zero means recognize multibyte characters. */
1625
1626 static EMACS_INT
1627 number_of_chars (const char *s, int multibyte_p)
1628 {
1629 EMACS_INT nchars;
1630
1631 if (multibyte_p)
1632 {
1633 EMACS_INT rest = strlen (s);
1634 int len;
1635 const unsigned char *p = (const unsigned char *) s;
1636
1637 for (nchars = 0; rest > 0; ++nchars)
1638 {
1639 string_char_and_length (p, &len);
1640 rest -= len, p += len;
1641 }
1642 }
1643 else
1644 nchars = strlen (s);
1645
1646 return nchars;
1647 }
1648
1649
1650 /* Compute byte position NEWPOS->bytepos corresponding to
1651 NEWPOS->charpos. POS is a known position in string STRING.
1652 NEWPOS->charpos must be >= POS.charpos. */
1653
1654 static void
1655 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1656 {
1657 xassert (STRINGP (string));
1658 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1659
1660 if (STRING_MULTIBYTE (string))
1661 *newpos = string_pos_nchars_ahead (pos, string,
1662 CHARPOS (*newpos) - CHARPOS (pos));
1663 else
1664 BYTEPOS (*newpos) = CHARPOS (*newpos);
1665 }
1666
1667 /* EXPORT:
1668 Return an estimation of the pixel height of mode or header lines on
1669 frame F. FACE_ID specifies what line's height to estimate. */
1670
1671 int
1672 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1673 {
1674 #ifdef HAVE_WINDOW_SYSTEM
1675 if (FRAME_WINDOW_P (f))
1676 {
1677 int height = FONT_HEIGHT (FRAME_FONT (f));
1678
1679 /* This function is called so early when Emacs starts that the face
1680 cache and mode line face are not yet initialized. */
1681 if (FRAME_FACE_CACHE (f))
1682 {
1683 struct face *face = FACE_FROM_ID (f, face_id);
1684 if (face)
1685 {
1686 if (face->font)
1687 height = FONT_HEIGHT (face->font);
1688 if (face->box_line_width > 0)
1689 height += 2 * face->box_line_width;
1690 }
1691 }
1692
1693 return height;
1694 }
1695 #endif
1696
1697 return 1;
1698 }
1699
1700 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1701 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1702 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1703 not force the value into range. */
1704
1705 void
1706 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1707 int *x, int *y, NativeRectangle *bounds, int noclip)
1708 {
1709
1710 #ifdef HAVE_WINDOW_SYSTEM
1711 if (FRAME_WINDOW_P (f))
1712 {
1713 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1714 even for negative values. */
1715 if (pix_x < 0)
1716 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1717 if (pix_y < 0)
1718 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1719
1720 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1721 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1722
1723 if (bounds)
1724 STORE_NATIVE_RECT (*bounds,
1725 FRAME_COL_TO_PIXEL_X (f, pix_x),
1726 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1727 FRAME_COLUMN_WIDTH (f) - 1,
1728 FRAME_LINE_HEIGHT (f) - 1);
1729
1730 if (!noclip)
1731 {
1732 if (pix_x < 0)
1733 pix_x = 0;
1734 else if (pix_x > FRAME_TOTAL_COLS (f))
1735 pix_x = FRAME_TOTAL_COLS (f);
1736
1737 if (pix_y < 0)
1738 pix_y = 0;
1739 else if (pix_y > FRAME_LINES (f))
1740 pix_y = FRAME_LINES (f);
1741 }
1742 }
1743 #endif
1744
1745 *x = pix_x;
1746 *y = pix_y;
1747 }
1748
1749
1750 /* Find the glyph under window-relative coordinates X/Y in window W.
1751 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1752 strings. Return in *HPOS and *VPOS the row and column number of
1753 the glyph found. Return in *AREA the glyph area containing X.
1754 Value is a pointer to the glyph found or null if X/Y is not on
1755 text, or we can't tell because W's current matrix is not up to
1756 date. */
1757
1758 static
1759 struct glyph *
1760 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1761 int *dx, int *dy, int *area)
1762 {
1763 struct glyph *glyph, *end;
1764 struct glyph_row *row = NULL;
1765 int x0, i;
1766
1767 /* Find row containing Y. Give up if some row is not enabled. */
1768 for (i = 0; i < w->current_matrix->nrows; ++i)
1769 {
1770 row = MATRIX_ROW (w->current_matrix, i);
1771 if (!row->enabled_p)
1772 return NULL;
1773 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1774 break;
1775 }
1776
1777 *vpos = i;
1778 *hpos = 0;
1779
1780 /* Give up if Y is not in the window. */
1781 if (i == w->current_matrix->nrows)
1782 return NULL;
1783
1784 /* Get the glyph area containing X. */
1785 if (w->pseudo_window_p)
1786 {
1787 *area = TEXT_AREA;
1788 x0 = 0;
1789 }
1790 else
1791 {
1792 if (x < window_box_left_offset (w, TEXT_AREA))
1793 {
1794 *area = LEFT_MARGIN_AREA;
1795 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1796 }
1797 else if (x < window_box_right_offset (w, TEXT_AREA))
1798 {
1799 *area = TEXT_AREA;
1800 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1801 }
1802 else
1803 {
1804 *area = RIGHT_MARGIN_AREA;
1805 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1806 }
1807 }
1808
1809 /* Find glyph containing X. */
1810 glyph = row->glyphs[*area];
1811 end = glyph + row->used[*area];
1812 x -= x0;
1813 while (glyph < end && x >= glyph->pixel_width)
1814 {
1815 x -= glyph->pixel_width;
1816 ++glyph;
1817 }
1818
1819 if (glyph == end)
1820 return NULL;
1821
1822 if (dx)
1823 {
1824 *dx = x;
1825 *dy = y - (row->y + row->ascent - glyph->ascent);
1826 }
1827
1828 *hpos = glyph - row->glyphs[*area];
1829 return glyph;
1830 }
1831
1832 /* Convert frame-relative x/y to coordinates relative to window W.
1833 Takes pseudo-windows into account. */
1834
1835 static void
1836 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1837 {
1838 if (w->pseudo_window_p)
1839 {
1840 /* A pseudo-window is always full-width, and starts at the
1841 left edge of the frame, plus a frame border. */
1842 struct frame *f = XFRAME (w->frame);
1843 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1844 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1845 }
1846 else
1847 {
1848 *x -= WINDOW_LEFT_EDGE_X (w);
1849 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1850 }
1851 }
1852
1853 #ifdef HAVE_WINDOW_SYSTEM
1854
1855 /* EXPORT:
1856 Return in RECTS[] at most N clipping rectangles for glyph string S.
1857 Return the number of stored rectangles. */
1858
1859 int
1860 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1861 {
1862 XRectangle r;
1863
1864 if (n <= 0)
1865 return 0;
1866
1867 if (s->row->full_width_p)
1868 {
1869 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1870 r.x = WINDOW_LEFT_EDGE_X (s->w);
1871 r.width = WINDOW_TOTAL_WIDTH (s->w);
1872
1873 /* Unless displaying a mode or menu bar line, which are always
1874 fully visible, clip to the visible part of the row. */
1875 if (s->w->pseudo_window_p)
1876 r.height = s->row->visible_height;
1877 else
1878 r.height = s->height;
1879 }
1880 else
1881 {
1882 /* This is a text line that may be partially visible. */
1883 r.x = window_box_left (s->w, s->area);
1884 r.width = window_box_width (s->w, s->area);
1885 r.height = s->row->visible_height;
1886 }
1887
1888 if (s->clip_head)
1889 if (r.x < s->clip_head->x)
1890 {
1891 if (r.width >= s->clip_head->x - r.x)
1892 r.width -= s->clip_head->x - r.x;
1893 else
1894 r.width = 0;
1895 r.x = s->clip_head->x;
1896 }
1897 if (s->clip_tail)
1898 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1899 {
1900 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1901 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1902 else
1903 r.width = 0;
1904 }
1905
1906 /* If S draws overlapping rows, it's sufficient to use the top and
1907 bottom of the window for clipping because this glyph string
1908 intentionally draws over other lines. */
1909 if (s->for_overlaps)
1910 {
1911 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1912 r.height = window_text_bottom_y (s->w) - r.y;
1913
1914 /* Alas, the above simple strategy does not work for the
1915 environments with anti-aliased text: if the same text is
1916 drawn onto the same place multiple times, it gets thicker.
1917 If the overlap we are processing is for the erased cursor, we
1918 take the intersection with the rectangle of the cursor. */
1919 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1920 {
1921 XRectangle rc, r_save = r;
1922
1923 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1924 rc.y = s->w->phys_cursor.y;
1925 rc.width = s->w->phys_cursor_width;
1926 rc.height = s->w->phys_cursor_height;
1927
1928 x_intersect_rectangles (&r_save, &rc, &r);
1929 }
1930 }
1931 else
1932 {
1933 /* Don't use S->y for clipping because it doesn't take partially
1934 visible lines into account. For example, it can be negative for
1935 partially visible lines at the top of a window. */
1936 if (!s->row->full_width_p
1937 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1938 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1939 else
1940 r.y = max (0, s->row->y);
1941 }
1942
1943 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1944
1945 /* If drawing the cursor, don't let glyph draw outside its
1946 advertised boundaries. Cleartype does this under some circumstances. */
1947 if (s->hl == DRAW_CURSOR)
1948 {
1949 struct glyph *glyph = s->first_glyph;
1950 int height, max_y;
1951
1952 if (s->x > r.x)
1953 {
1954 r.width -= s->x - r.x;
1955 r.x = s->x;
1956 }
1957 r.width = min (r.width, glyph->pixel_width);
1958
1959 /* If r.y is below window bottom, ensure that we still see a cursor. */
1960 height = min (glyph->ascent + glyph->descent,
1961 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1962 max_y = window_text_bottom_y (s->w) - height;
1963 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1964 if (s->ybase - glyph->ascent > max_y)
1965 {
1966 r.y = max_y;
1967 r.height = height;
1968 }
1969 else
1970 {
1971 /* Don't draw cursor glyph taller than our actual glyph. */
1972 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1973 if (height < r.height)
1974 {
1975 max_y = r.y + r.height;
1976 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1977 r.height = min (max_y - r.y, height);
1978 }
1979 }
1980 }
1981
1982 if (s->row->clip)
1983 {
1984 XRectangle r_save = r;
1985
1986 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1987 r.width = 0;
1988 }
1989
1990 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1991 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1992 {
1993 #ifdef CONVERT_FROM_XRECT
1994 CONVERT_FROM_XRECT (r, *rects);
1995 #else
1996 *rects = r;
1997 #endif
1998 return 1;
1999 }
2000 else
2001 {
2002 /* If we are processing overlapping and allowed to return
2003 multiple clipping rectangles, we exclude the row of the glyph
2004 string from the clipping rectangle. This is to avoid drawing
2005 the same text on the environment with anti-aliasing. */
2006 #ifdef CONVERT_FROM_XRECT
2007 XRectangle rs[2];
2008 #else
2009 XRectangle *rs = rects;
2010 #endif
2011 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2012
2013 if (s->for_overlaps & OVERLAPS_PRED)
2014 {
2015 rs[i] = r;
2016 if (r.y + r.height > row_y)
2017 {
2018 if (r.y < row_y)
2019 rs[i].height = row_y - r.y;
2020 else
2021 rs[i].height = 0;
2022 }
2023 i++;
2024 }
2025 if (s->for_overlaps & OVERLAPS_SUCC)
2026 {
2027 rs[i] = r;
2028 if (r.y < row_y + s->row->visible_height)
2029 {
2030 if (r.y + r.height > row_y + s->row->visible_height)
2031 {
2032 rs[i].y = row_y + s->row->visible_height;
2033 rs[i].height = r.y + r.height - rs[i].y;
2034 }
2035 else
2036 rs[i].height = 0;
2037 }
2038 i++;
2039 }
2040
2041 n = i;
2042 #ifdef CONVERT_FROM_XRECT
2043 for (i = 0; i < n; i++)
2044 CONVERT_FROM_XRECT (rs[i], rects[i]);
2045 #endif
2046 return n;
2047 }
2048 }
2049
2050 /* EXPORT:
2051 Return in *NR the clipping rectangle for glyph string S. */
2052
2053 void
2054 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2055 {
2056 get_glyph_string_clip_rects (s, nr, 1);
2057 }
2058
2059
2060 /* EXPORT:
2061 Return the position and height of the phys cursor in window W.
2062 Set w->phys_cursor_width to width of phys cursor.
2063 */
2064
2065 void
2066 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2067 struct glyph *glyph, int *xp, int *yp, int *heightp)
2068 {
2069 struct frame *f = XFRAME (WINDOW_FRAME (w));
2070 int x, y, wd, h, h0, y0;
2071
2072 /* Compute the width of the rectangle to draw. If on a stretch
2073 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2074 rectangle as wide as the glyph, but use a canonical character
2075 width instead. */
2076 wd = glyph->pixel_width - 1;
2077 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2078 wd++; /* Why? */
2079 #endif
2080
2081 x = w->phys_cursor.x;
2082 if (x < 0)
2083 {
2084 wd += x;
2085 x = 0;
2086 }
2087
2088 if (glyph->type == STRETCH_GLYPH
2089 && !x_stretch_cursor_p)
2090 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2091 w->phys_cursor_width = wd;
2092
2093 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2094
2095 /* If y is below window bottom, ensure that we still see a cursor. */
2096 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2097
2098 h = max (h0, glyph->ascent + glyph->descent);
2099 h0 = min (h0, glyph->ascent + glyph->descent);
2100
2101 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2102 if (y < y0)
2103 {
2104 h = max (h - (y0 - y) + 1, h0);
2105 y = y0 - 1;
2106 }
2107 else
2108 {
2109 y0 = window_text_bottom_y (w) - h0;
2110 if (y > y0)
2111 {
2112 h += y - y0;
2113 y = y0;
2114 }
2115 }
2116
2117 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2118 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2119 *heightp = h;
2120 }
2121
2122 /*
2123 * Remember which glyph the mouse is over.
2124 */
2125
2126 void
2127 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2128 {
2129 Lisp_Object window;
2130 struct window *w;
2131 struct glyph_row *r, *gr, *end_row;
2132 enum window_part part;
2133 enum glyph_row_area area;
2134 int x, y, width, height;
2135
2136 /* Try to determine frame pixel position and size of the glyph under
2137 frame pixel coordinates X/Y on frame F. */
2138
2139 if (!f->glyphs_initialized_p
2140 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2141 NILP (window)))
2142 {
2143 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2144 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2145 goto virtual_glyph;
2146 }
2147
2148 w = XWINDOW (window);
2149 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2150 height = WINDOW_FRAME_LINE_HEIGHT (w);
2151
2152 x = window_relative_x_coord (w, part, gx);
2153 y = gy - WINDOW_TOP_EDGE_Y (w);
2154
2155 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2156 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2157
2158 if (w->pseudo_window_p)
2159 {
2160 area = TEXT_AREA;
2161 part = ON_MODE_LINE; /* Don't adjust margin. */
2162 goto text_glyph;
2163 }
2164
2165 switch (part)
2166 {
2167 case ON_LEFT_MARGIN:
2168 area = LEFT_MARGIN_AREA;
2169 goto text_glyph;
2170
2171 case ON_RIGHT_MARGIN:
2172 area = RIGHT_MARGIN_AREA;
2173 goto text_glyph;
2174
2175 case ON_HEADER_LINE:
2176 case ON_MODE_LINE:
2177 gr = (part == ON_HEADER_LINE
2178 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2179 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2180 gy = gr->y;
2181 area = TEXT_AREA;
2182 goto text_glyph_row_found;
2183
2184 case ON_TEXT:
2185 area = TEXT_AREA;
2186
2187 text_glyph:
2188 gr = 0; gy = 0;
2189 for (; r <= end_row && r->enabled_p; ++r)
2190 if (r->y + r->height > y)
2191 {
2192 gr = r; gy = r->y;
2193 break;
2194 }
2195
2196 text_glyph_row_found:
2197 if (gr && gy <= y)
2198 {
2199 struct glyph *g = gr->glyphs[area];
2200 struct glyph *end = g + gr->used[area];
2201
2202 height = gr->height;
2203 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2204 if (gx + g->pixel_width > x)
2205 break;
2206
2207 if (g < end)
2208 {
2209 if (g->type == IMAGE_GLYPH)
2210 {
2211 /* Don't remember when mouse is over image, as
2212 image may have hot-spots. */
2213 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2214 return;
2215 }
2216 width = g->pixel_width;
2217 }
2218 else
2219 {
2220 /* Use nominal char spacing at end of line. */
2221 x -= gx;
2222 gx += (x / width) * width;
2223 }
2224
2225 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2226 gx += window_box_left_offset (w, area);
2227 }
2228 else
2229 {
2230 /* Use nominal line height at end of window. */
2231 gx = (x / width) * width;
2232 y -= gy;
2233 gy += (y / height) * height;
2234 }
2235 break;
2236
2237 case ON_LEFT_FRINGE:
2238 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2239 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2240 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2241 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2242 goto row_glyph;
2243
2244 case ON_RIGHT_FRINGE:
2245 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2246 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2247 : window_box_right_offset (w, TEXT_AREA));
2248 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2249 goto row_glyph;
2250
2251 case ON_SCROLL_BAR:
2252 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2253 ? 0
2254 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2255 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2256 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2257 : 0)));
2258 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2259
2260 row_glyph:
2261 gr = 0, gy = 0;
2262 for (; r <= end_row && r->enabled_p; ++r)
2263 if (r->y + r->height > y)
2264 {
2265 gr = r; gy = r->y;
2266 break;
2267 }
2268
2269 if (gr && gy <= y)
2270 height = gr->height;
2271 else
2272 {
2273 /* Use nominal line height at end of window. */
2274 y -= gy;
2275 gy += (y / height) * height;
2276 }
2277 break;
2278
2279 default:
2280 ;
2281 virtual_glyph:
2282 /* If there is no glyph under the mouse, then we divide the screen
2283 into a grid of the smallest glyph in the frame, and use that
2284 as our "glyph". */
2285
2286 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2287 round down even for negative values. */
2288 if (gx < 0)
2289 gx -= width - 1;
2290 if (gy < 0)
2291 gy -= height - 1;
2292
2293 gx = (gx / width) * width;
2294 gy = (gy / height) * height;
2295
2296 goto store_rect;
2297 }
2298
2299 gx += WINDOW_LEFT_EDGE_X (w);
2300 gy += WINDOW_TOP_EDGE_Y (w);
2301
2302 store_rect:
2303 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2304
2305 /* Visible feedback for debugging. */
2306 #if 0
2307 #if HAVE_X_WINDOWS
2308 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2309 f->output_data.x->normal_gc,
2310 gx, gy, width, height);
2311 #endif
2312 #endif
2313 }
2314
2315
2316 #endif /* HAVE_WINDOW_SYSTEM */
2317
2318 \f
2319 /***********************************************************************
2320 Lisp form evaluation
2321 ***********************************************************************/
2322
2323 /* Error handler for safe_eval and safe_call. */
2324
2325 static Lisp_Object
2326 safe_eval_handler (Lisp_Object arg)
2327 {
2328 add_to_log ("Error during redisplay: %S", arg, Qnil);
2329 return Qnil;
2330 }
2331
2332
2333 /* Evaluate SEXPR and return the result, or nil if something went
2334 wrong. Prevent redisplay during the evaluation. */
2335
2336 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2337 Return the result, or nil if something went wrong. Prevent
2338 redisplay during the evaluation. */
2339
2340 Lisp_Object
2341 safe_call (ptrdiff_t nargs, Lisp_Object *args)
2342 {
2343 Lisp_Object val;
2344
2345 if (inhibit_eval_during_redisplay)
2346 val = Qnil;
2347 else
2348 {
2349 int count = SPECPDL_INDEX ();
2350 struct gcpro gcpro1;
2351
2352 GCPRO1 (args[0]);
2353 gcpro1.nvars = nargs;
2354 specbind (Qinhibit_redisplay, Qt);
2355 /* Use Qt to ensure debugger does not run,
2356 so there is no possibility of wanting to redisplay. */
2357 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2358 safe_eval_handler);
2359 UNGCPRO;
2360 val = unbind_to (count, val);
2361 }
2362
2363 return val;
2364 }
2365
2366
2367 /* Call function FN with one argument ARG.
2368 Return the result, or nil if something went wrong. */
2369
2370 Lisp_Object
2371 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2372 {
2373 Lisp_Object args[2];
2374 args[0] = fn;
2375 args[1] = arg;
2376 return safe_call (2, args);
2377 }
2378
2379 static Lisp_Object Qeval;
2380
2381 Lisp_Object
2382 safe_eval (Lisp_Object sexpr)
2383 {
2384 return safe_call1 (Qeval, sexpr);
2385 }
2386
2387 /* Call function FN with one argument ARG.
2388 Return the result, or nil if something went wrong. */
2389
2390 Lisp_Object
2391 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2392 {
2393 Lisp_Object args[3];
2394 args[0] = fn;
2395 args[1] = arg1;
2396 args[2] = arg2;
2397 return safe_call (3, args);
2398 }
2399
2400
2401 \f
2402 /***********************************************************************
2403 Debugging
2404 ***********************************************************************/
2405
2406 #if 0
2407
2408 /* Define CHECK_IT to perform sanity checks on iterators.
2409 This is for debugging. It is too slow to do unconditionally. */
2410
2411 static void
2412 check_it (struct it *it)
2413 {
2414 if (it->method == GET_FROM_STRING)
2415 {
2416 xassert (STRINGP (it->string));
2417 xassert (IT_STRING_CHARPOS (*it) >= 0);
2418 }
2419 else
2420 {
2421 xassert (IT_STRING_CHARPOS (*it) < 0);
2422 if (it->method == GET_FROM_BUFFER)
2423 {
2424 /* Check that character and byte positions agree. */
2425 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2426 }
2427 }
2428
2429 if (it->dpvec)
2430 xassert (it->current.dpvec_index >= 0);
2431 else
2432 xassert (it->current.dpvec_index < 0);
2433 }
2434
2435 #define CHECK_IT(IT) check_it ((IT))
2436
2437 #else /* not 0 */
2438
2439 #define CHECK_IT(IT) (void) 0
2440
2441 #endif /* not 0 */
2442
2443
2444 #if GLYPH_DEBUG && XASSERTS
2445
2446 /* Check that the window end of window W is what we expect it
2447 to be---the last row in the current matrix displaying text. */
2448
2449 static void
2450 check_window_end (struct window *w)
2451 {
2452 if (!MINI_WINDOW_P (w)
2453 && !NILP (w->window_end_valid))
2454 {
2455 struct glyph_row *row;
2456 xassert ((row = MATRIX_ROW (w->current_matrix,
2457 XFASTINT (w->window_end_vpos)),
2458 !row->enabled_p
2459 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2460 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2461 }
2462 }
2463
2464 #define CHECK_WINDOW_END(W) check_window_end ((W))
2465
2466 #else
2467
2468 #define CHECK_WINDOW_END(W) (void) 0
2469
2470 #endif
2471
2472
2473 \f
2474 /***********************************************************************
2475 Iterator initialization
2476 ***********************************************************************/
2477
2478 /* Initialize IT for displaying current_buffer in window W, starting
2479 at character position CHARPOS. CHARPOS < 0 means that no buffer
2480 position is specified which is useful when the iterator is assigned
2481 a position later. BYTEPOS is the byte position corresponding to
2482 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2483
2484 If ROW is not null, calls to produce_glyphs with IT as parameter
2485 will produce glyphs in that row.
2486
2487 BASE_FACE_ID is the id of a base face to use. It must be one of
2488 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2489 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2490 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2491
2492 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2493 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2494 will be initialized to use the corresponding mode line glyph row of
2495 the desired matrix of W. */
2496
2497 void
2498 init_iterator (struct it *it, struct window *w,
2499 EMACS_INT charpos, EMACS_INT bytepos,
2500 struct glyph_row *row, enum face_id base_face_id)
2501 {
2502 int highlight_region_p;
2503 enum face_id remapped_base_face_id = base_face_id;
2504
2505 /* Some precondition checks. */
2506 xassert (w != NULL && it != NULL);
2507 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2508 && charpos <= ZV));
2509
2510 /* If face attributes have been changed since the last redisplay,
2511 free realized faces now because they depend on face definitions
2512 that might have changed. Don't free faces while there might be
2513 desired matrices pending which reference these faces. */
2514 if (face_change_count && !inhibit_free_realized_faces)
2515 {
2516 face_change_count = 0;
2517 free_all_realized_faces (Qnil);
2518 }
2519
2520 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2521 if (! NILP (Vface_remapping_alist))
2522 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2523
2524 /* Use one of the mode line rows of W's desired matrix if
2525 appropriate. */
2526 if (row == NULL)
2527 {
2528 if (base_face_id == MODE_LINE_FACE_ID
2529 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2530 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2531 else if (base_face_id == HEADER_LINE_FACE_ID)
2532 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2533 }
2534
2535 /* Clear IT. */
2536 memset (it, 0, sizeof *it);
2537 it->current.overlay_string_index = -1;
2538 it->current.dpvec_index = -1;
2539 it->base_face_id = remapped_base_face_id;
2540 it->string = Qnil;
2541 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2542 it->paragraph_embedding = L2R;
2543 it->bidi_it.string.lstring = Qnil;
2544 it->bidi_it.string.s = NULL;
2545 it->bidi_it.string.bufpos = 0;
2546
2547 /* The window in which we iterate over current_buffer: */
2548 XSETWINDOW (it->window, w);
2549 it->w = w;
2550 it->f = XFRAME (w->frame);
2551
2552 it->cmp_it.id = -1;
2553
2554 /* Extra space between lines (on window systems only). */
2555 if (base_face_id == DEFAULT_FACE_ID
2556 && FRAME_WINDOW_P (it->f))
2557 {
2558 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2559 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2560 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2561 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2562 * FRAME_LINE_HEIGHT (it->f));
2563 else if (it->f->extra_line_spacing > 0)
2564 it->extra_line_spacing = it->f->extra_line_spacing;
2565 it->max_extra_line_spacing = 0;
2566 }
2567
2568 /* If realized faces have been removed, e.g. because of face
2569 attribute changes of named faces, recompute them. When running
2570 in batch mode, the face cache of the initial frame is null. If
2571 we happen to get called, make a dummy face cache. */
2572 if (FRAME_FACE_CACHE (it->f) == NULL)
2573 init_frame_faces (it->f);
2574 if (FRAME_FACE_CACHE (it->f)->used == 0)
2575 recompute_basic_faces (it->f);
2576
2577 /* Current value of the `slice', `space-width', and 'height' properties. */
2578 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2579 it->space_width = Qnil;
2580 it->font_height = Qnil;
2581 it->override_ascent = -1;
2582
2583 /* Are control characters displayed as `^C'? */
2584 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2585
2586 /* -1 means everything between a CR and the following line end
2587 is invisible. >0 means lines indented more than this value are
2588 invisible. */
2589 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2590 ? XINT (BVAR (current_buffer, selective_display))
2591 : (!NILP (BVAR (current_buffer, selective_display))
2592 ? -1 : 0));
2593 it->selective_display_ellipsis_p
2594 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2595
2596 /* Display table to use. */
2597 it->dp = window_display_table (w);
2598
2599 /* Are multibyte characters enabled in current_buffer? */
2600 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2601
2602 /* Non-zero if we should highlight the region. */
2603 highlight_region_p
2604 = (!NILP (Vtransient_mark_mode)
2605 && !NILP (BVAR (current_buffer, mark_active))
2606 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2607
2608 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2609 start and end of a visible region in window IT->w. Set both to
2610 -1 to indicate no region. */
2611 if (highlight_region_p
2612 /* Maybe highlight only in selected window. */
2613 && (/* Either show region everywhere. */
2614 highlight_nonselected_windows
2615 /* Or show region in the selected window. */
2616 || w == XWINDOW (selected_window)
2617 /* Or show the region if we are in the mini-buffer and W is
2618 the window the mini-buffer refers to. */
2619 || (MINI_WINDOW_P (XWINDOW (selected_window))
2620 && WINDOWP (minibuf_selected_window)
2621 && w == XWINDOW (minibuf_selected_window))))
2622 {
2623 EMACS_INT markpos = marker_position (BVAR (current_buffer, mark));
2624 it->region_beg_charpos = min (PT, markpos);
2625 it->region_end_charpos = max (PT, markpos);
2626 }
2627 else
2628 it->region_beg_charpos = it->region_end_charpos = -1;
2629
2630 /* Get the position at which the redisplay_end_trigger hook should
2631 be run, if it is to be run at all. */
2632 if (MARKERP (w->redisplay_end_trigger)
2633 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2634 it->redisplay_end_trigger_charpos
2635 = marker_position (w->redisplay_end_trigger);
2636 else if (INTEGERP (w->redisplay_end_trigger))
2637 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2638
2639 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2640
2641 /* Are lines in the display truncated? */
2642 if (base_face_id != DEFAULT_FACE_ID
2643 || XINT (it->w->hscroll)
2644 || (! WINDOW_FULL_WIDTH_P (it->w)
2645 && ((!NILP (Vtruncate_partial_width_windows)
2646 && !INTEGERP (Vtruncate_partial_width_windows))
2647 || (INTEGERP (Vtruncate_partial_width_windows)
2648 && (WINDOW_TOTAL_COLS (it->w)
2649 < XINT (Vtruncate_partial_width_windows))))))
2650 it->line_wrap = TRUNCATE;
2651 else if (NILP (BVAR (current_buffer, truncate_lines)))
2652 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2653 ? WINDOW_WRAP : WORD_WRAP;
2654 else
2655 it->line_wrap = TRUNCATE;
2656
2657 /* Get dimensions of truncation and continuation glyphs. These are
2658 displayed as fringe bitmaps under X, so we don't need them for such
2659 frames. */
2660 if (!FRAME_WINDOW_P (it->f))
2661 {
2662 if (it->line_wrap == TRUNCATE)
2663 {
2664 /* We will need the truncation glyph. */
2665 xassert (it->glyph_row == NULL);
2666 produce_special_glyphs (it, IT_TRUNCATION);
2667 it->truncation_pixel_width = it->pixel_width;
2668 }
2669 else
2670 {
2671 /* We will need the continuation glyph. */
2672 xassert (it->glyph_row == NULL);
2673 produce_special_glyphs (it, IT_CONTINUATION);
2674 it->continuation_pixel_width = it->pixel_width;
2675 }
2676
2677 /* Reset these values to zero because the produce_special_glyphs
2678 above has changed them. */
2679 it->pixel_width = it->ascent = it->descent = 0;
2680 it->phys_ascent = it->phys_descent = 0;
2681 }
2682
2683 /* Set this after getting the dimensions of truncation and
2684 continuation glyphs, so that we don't produce glyphs when calling
2685 produce_special_glyphs, above. */
2686 it->glyph_row = row;
2687 it->area = TEXT_AREA;
2688
2689 /* Forget any previous info about this row being reversed. */
2690 if (it->glyph_row)
2691 it->glyph_row->reversed_p = 0;
2692
2693 /* Get the dimensions of the display area. The display area
2694 consists of the visible window area plus a horizontally scrolled
2695 part to the left of the window. All x-values are relative to the
2696 start of this total display area. */
2697 if (base_face_id != DEFAULT_FACE_ID)
2698 {
2699 /* Mode lines, menu bar in terminal frames. */
2700 it->first_visible_x = 0;
2701 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2702 }
2703 else
2704 {
2705 it->first_visible_x
2706 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2707 it->last_visible_x = (it->first_visible_x
2708 + window_box_width (w, TEXT_AREA));
2709
2710 /* If we truncate lines, leave room for the truncator glyph(s) at
2711 the right margin. Otherwise, leave room for the continuation
2712 glyph(s). Truncation and continuation glyphs are not inserted
2713 for window-based redisplay. */
2714 if (!FRAME_WINDOW_P (it->f))
2715 {
2716 if (it->line_wrap == TRUNCATE)
2717 it->last_visible_x -= it->truncation_pixel_width;
2718 else
2719 it->last_visible_x -= it->continuation_pixel_width;
2720 }
2721
2722 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2723 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2724 }
2725
2726 /* Leave room for a border glyph. */
2727 if (!FRAME_WINDOW_P (it->f)
2728 && !WINDOW_RIGHTMOST_P (it->w))
2729 it->last_visible_x -= 1;
2730
2731 it->last_visible_y = window_text_bottom_y (w);
2732
2733 /* For mode lines and alike, arrange for the first glyph having a
2734 left box line if the face specifies a box. */
2735 if (base_face_id != DEFAULT_FACE_ID)
2736 {
2737 struct face *face;
2738
2739 it->face_id = remapped_base_face_id;
2740
2741 /* If we have a boxed mode line, make the first character appear
2742 with a left box line. */
2743 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2744 if (face->box != FACE_NO_BOX)
2745 it->start_of_box_run_p = 1;
2746 }
2747
2748 /* If a buffer position was specified, set the iterator there,
2749 getting overlays and face properties from that position. */
2750 if (charpos >= BUF_BEG (current_buffer))
2751 {
2752 it->end_charpos = ZV;
2753 IT_CHARPOS (*it) = charpos;
2754
2755 /* We will rely on `reseat' to set this up properly, via
2756 handle_face_prop. */
2757 it->face_id = it->base_face_id;
2758
2759 /* Compute byte position if not specified. */
2760 if (bytepos < charpos)
2761 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2762 else
2763 IT_BYTEPOS (*it) = bytepos;
2764
2765 it->start = it->current;
2766 /* Do we need to reorder bidirectional text? Not if this is a
2767 unibyte buffer: by definition, none of the single-byte
2768 characters are strong R2L, so no reordering is needed. And
2769 bidi.c doesn't support unibyte buffers anyway. Also, don't
2770 reorder while we are loading loadup.el, since the tables of
2771 character properties needed for reordering are not yet
2772 available. */
2773 it->bidi_p =
2774 NILP (Vpurify_flag)
2775 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2776 && it->multibyte_p;
2777
2778 /* If we are to reorder bidirectional text, init the bidi
2779 iterator. */
2780 if (it->bidi_p)
2781 {
2782 /* Note the paragraph direction that this buffer wants to
2783 use. */
2784 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2785 Qleft_to_right))
2786 it->paragraph_embedding = L2R;
2787 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2788 Qright_to_left))
2789 it->paragraph_embedding = R2L;
2790 else
2791 it->paragraph_embedding = NEUTRAL_DIR;
2792 bidi_unshelve_cache (NULL, 0);
2793 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2794 &it->bidi_it);
2795 }
2796
2797 /* Compute faces etc. */
2798 reseat (it, it->current.pos, 1);
2799 }
2800
2801 CHECK_IT (it);
2802 }
2803
2804
2805 /* Initialize IT for the display of window W with window start POS. */
2806
2807 void
2808 start_display (struct it *it, struct window *w, struct text_pos pos)
2809 {
2810 struct glyph_row *row;
2811 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2812
2813 row = w->desired_matrix->rows + first_vpos;
2814 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2815 it->first_vpos = first_vpos;
2816
2817 /* Don't reseat to previous visible line start if current start
2818 position is in a string or image. */
2819 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2820 {
2821 int start_at_line_beg_p;
2822 int first_y = it->current_y;
2823
2824 /* If window start is not at a line start, skip forward to POS to
2825 get the correct continuation lines width. */
2826 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2827 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2828 if (!start_at_line_beg_p)
2829 {
2830 int new_x;
2831
2832 reseat_at_previous_visible_line_start (it);
2833 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2834
2835 new_x = it->current_x + it->pixel_width;
2836
2837 /* If lines are continued, this line may end in the middle
2838 of a multi-glyph character (e.g. a control character
2839 displayed as \003, or in the middle of an overlay
2840 string). In this case move_it_to above will not have
2841 taken us to the start of the continuation line but to the
2842 end of the continued line. */
2843 if (it->current_x > 0
2844 && it->line_wrap != TRUNCATE /* Lines are continued. */
2845 && (/* And glyph doesn't fit on the line. */
2846 new_x > it->last_visible_x
2847 /* Or it fits exactly and we're on a window
2848 system frame. */
2849 || (new_x == it->last_visible_x
2850 && FRAME_WINDOW_P (it->f))))
2851 {
2852 if ((it->current.dpvec_index >= 0
2853 || it->current.overlay_string_index >= 0)
2854 /* If we are on a newline from a display vector or
2855 overlay string, then we are already at the end of
2856 a screen line; no need to go to the next line in
2857 that case, as this line is not really continued.
2858 (If we do go to the next line, C-e will not DTRT.) */
2859 && it->c != '\n')
2860 {
2861 set_iterator_to_next (it, 1);
2862 move_it_in_display_line_to (it, -1, -1, 0);
2863 }
2864
2865 it->continuation_lines_width += it->current_x;
2866 }
2867 /* If the character at POS is displayed via a display
2868 vector, move_it_to above stops at the final glyph of
2869 IT->dpvec. To make the caller redisplay that character
2870 again (a.k.a. start at POS), we need to reset the
2871 dpvec_index to the beginning of IT->dpvec. */
2872 else if (it->current.dpvec_index >= 0)
2873 it->current.dpvec_index = 0;
2874
2875 /* We're starting a new display line, not affected by the
2876 height of the continued line, so clear the appropriate
2877 fields in the iterator structure. */
2878 it->max_ascent = it->max_descent = 0;
2879 it->max_phys_ascent = it->max_phys_descent = 0;
2880
2881 it->current_y = first_y;
2882 it->vpos = 0;
2883 it->current_x = it->hpos = 0;
2884 }
2885 }
2886 }
2887
2888
2889 /* Return 1 if POS is a position in ellipses displayed for invisible
2890 text. W is the window we display, for text property lookup. */
2891
2892 static int
2893 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2894 {
2895 Lisp_Object prop, window;
2896 int ellipses_p = 0;
2897 EMACS_INT charpos = CHARPOS (pos->pos);
2898
2899 /* If POS specifies a position in a display vector, this might
2900 be for an ellipsis displayed for invisible text. We won't
2901 get the iterator set up for delivering that ellipsis unless
2902 we make sure that it gets aware of the invisible text. */
2903 if (pos->dpvec_index >= 0
2904 && pos->overlay_string_index < 0
2905 && CHARPOS (pos->string_pos) < 0
2906 && charpos > BEGV
2907 && (XSETWINDOW (window, w),
2908 prop = Fget_char_property (make_number (charpos),
2909 Qinvisible, window),
2910 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2911 {
2912 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2913 window);
2914 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2915 }
2916
2917 return ellipses_p;
2918 }
2919
2920
2921 /* Initialize IT for stepping through current_buffer in window W,
2922 starting at position POS that includes overlay string and display
2923 vector/ control character translation position information. Value
2924 is zero if there are overlay strings with newlines at POS. */
2925
2926 static int
2927 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2928 {
2929 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2930 int i, overlay_strings_with_newlines = 0;
2931
2932 /* If POS specifies a position in a display vector, this might
2933 be for an ellipsis displayed for invisible text. We won't
2934 get the iterator set up for delivering that ellipsis unless
2935 we make sure that it gets aware of the invisible text. */
2936 if (in_ellipses_for_invisible_text_p (pos, w))
2937 {
2938 --charpos;
2939 bytepos = 0;
2940 }
2941
2942 /* Keep in mind: the call to reseat in init_iterator skips invisible
2943 text, so we might end up at a position different from POS. This
2944 is only a problem when POS is a row start after a newline and an
2945 overlay starts there with an after-string, and the overlay has an
2946 invisible property. Since we don't skip invisible text in
2947 display_line and elsewhere immediately after consuming the
2948 newline before the row start, such a POS will not be in a string,
2949 but the call to init_iterator below will move us to the
2950 after-string. */
2951 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2952
2953 /* This only scans the current chunk -- it should scan all chunks.
2954 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2955 to 16 in 22.1 to make this a lesser problem. */
2956 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2957 {
2958 const char *s = SSDATA (it->overlay_strings[i]);
2959 const char *e = s + SBYTES (it->overlay_strings[i]);
2960
2961 while (s < e && *s != '\n')
2962 ++s;
2963
2964 if (s < e)
2965 {
2966 overlay_strings_with_newlines = 1;
2967 break;
2968 }
2969 }
2970
2971 /* If position is within an overlay string, set up IT to the right
2972 overlay string. */
2973 if (pos->overlay_string_index >= 0)
2974 {
2975 int relative_index;
2976
2977 /* If the first overlay string happens to have a `display'
2978 property for an image, the iterator will be set up for that
2979 image, and we have to undo that setup first before we can
2980 correct the overlay string index. */
2981 if (it->method == GET_FROM_IMAGE)
2982 pop_it (it);
2983
2984 /* We already have the first chunk of overlay strings in
2985 IT->overlay_strings. Load more until the one for
2986 pos->overlay_string_index is in IT->overlay_strings. */
2987 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2988 {
2989 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2990 it->current.overlay_string_index = 0;
2991 while (n--)
2992 {
2993 load_overlay_strings (it, 0);
2994 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2995 }
2996 }
2997
2998 it->current.overlay_string_index = pos->overlay_string_index;
2999 relative_index = (it->current.overlay_string_index
3000 % OVERLAY_STRING_CHUNK_SIZE);
3001 it->string = it->overlay_strings[relative_index];
3002 xassert (STRINGP (it->string));
3003 it->current.string_pos = pos->string_pos;
3004 it->method = GET_FROM_STRING;
3005 }
3006
3007 if (CHARPOS (pos->string_pos) >= 0)
3008 {
3009 /* Recorded position is not in an overlay string, but in another
3010 string. This can only be a string from a `display' property.
3011 IT should already be filled with that string. */
3012 it->current.string_pos = pos->string_pos;
3013 xassert (STRINGP (it->string));
3014 }
3015
3016 /* Restore position in display vector translations, control
3017 character translations or ellipses. */
3018 if (pos->dpvec_index >= 0)
3019 {
3020 if (it->dpvec == NULL)
3021 get_next_display_element (it);
3022 xassert (it->dpvec && it->current.dpvec_index == 0);
3023 it->current.dpvec_index = pos->dpvec_index;
3024 }
3025
3026 CHECK_IT (it);
3027 return !overlay_strings_with_newlines;
3028 }
3029
3030
3031 /* Initialize IT for stepping through current_buffer in window W
3032 starting at ROW->start. */
3033
3034 static void
3035 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3036 {
3037 init_from_display_pos (it, w, &row->start);
3038 it->start = row->start;
3039 it->continuation_lines_width = row->continuation_lines_width;
3040 CHECK_IT (it);
3041 }
3042
3043
3044 /* Initialize IT for stepping through current_buffer in window W
3045 starting in the line following ROW, i.e. starting at ROW->end.
3046 Value is zero if there are overlay strings with newlines at ROW's
3047 end position. */
3048
3049 static int
3050 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3051 {
3052 int success = 0;
3053
3054 if (init_from_display_pos (it, w, &row->end))
3055 {
3056 if (row->continued_p)
3057 it->continuation_lines_width
3058 = row->continuation_lines_width + row->pixel_width;
3059 CHECK_IT (it);
3060 success = 1;
3061 }
3062
3063 return success;
3064 }
3065
3066
3067
3068 \f
3069 /***********************************************************************
3070 Text properties
3071 ***********************************************************************/
3072
3073 /* Called when IT reaches IT->stop_charpos. Handle text property and
3074 overlay changes. Set IT->stop_charpos to the next position where
3075 to stop. */
3076
3077 static void
3078 handle_stop (struct it *it)
3079 {
3080 enum prop_handled handled;
3081 int handle_overlay_change_p;
3082 struct props *p;
3083
3084 it->dpvec = NULL;
3085 it->current.dpvec_index = -1;
3086 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3087 it->ignore_overlay_strings_at_pos_p = 0;
3088 it->ellipsis_p = 0;
3089
3090 /* Use face of preceding text for ellipsis (if invisible) */
3091 if (it->selective_display_ellipsis_p)
3092 it->saved_face_id = it->face_id;
3093
3094 do
3095 {
3096 handled = HANDLED_NORMALLY;
3097
3098 /* Call text property handlers. */
3099 for (p = it_props; p->handler; ++p)
3100 {
3101 handled = p->handler (it);
3102
3103 if (handled == HANDLED_RECOMPUTE_PROPS)
3104 break;
3105 else if (handled == HANDLED_RETURN)
3106 {
3107 /* We still want to show before and after strings from
3108 overlays even if the actual buffer text is replaced. */
3109 if (!handle_overlay_change_p
3110 || it->sp > 1
3111 || !get_overlay_strings_1 (it, 0, 0))
3112 {
3113 if (it->ellipsis_p)
3114 setup_for_ellipsis (it, 0);
3115 /* When handling a display spec, we might load an
3116 empty string. In that case, discard it here. We
3117 used to discard it in handle_single_display_spec,
3118 but that causes get_overlay_strings_1, above, to
3119 ignore overlay strings that we must check. */
3120 if (STRINGP (it->string) && !SCHARS (it->string))
3121 pop_it (it);
3122 return;
3123 }
3124 else if (STRINGP (it->string) && !SCHARS (it->string))
3125 pop_it (it);
3126 else
3127 {
3128 it->ignore_overlay_strings_at_pos_p = 1;
3129 it->string_from_display_prop_p = 0;
3130 it->from_disp_prop_p = 0;
3131 handle_overlay_change_p = 0;
3132 }
3133 handled = HANDLED_RECOMPUTE_PROPS;
3134 break;
3135 }
3136 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3137 handle_overlay_change_p = 0;
3138 }
3139
3140 if (handled != HANDLED_RECOMPUTE_PROPS)
3141 {
3142 /* Don't check for overlay strings below when set to deliver
3143 characters from a display vector. */
3144 if (it->method == GET_FROM_DISPLAY_VECTOR)
3145 handle_overlay_change_p = 0;
3146
3147 /* Handle overlay changes.
3148 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3149 if it finds overlays. */
3150 if (handle_overlay_change_p)
3151 handled = handle_overlay_change (it);
3152 }
3153
3154 if (it->ellipsis_p)
3155 {
3156 setup_for_ellipsis (it, 0);
3157 break;
3158 }
3159 }
3160 while (handled == HANDLED_RECOMPUTE_PROPS);
3161
3162 /* Determine where to stop next. */
3163 if (handled == HANDLED_NORMALLY)
3164 compute_stop_pos (it);
3165 }
3166
3167
3168 /* Compute IT->stop_charpos from text property and overlay change
3169 information for IT's current position. */
3170
3171 static void
3172 compute_stop_pos (struct it *it)
3173 {
3174 register INTERVAL iv, next_iv;
3175 Lisp_Object object, limit, position;
3176 EMACS_INT charpos, bytepos;
3177
3178 if (STRINGP (it->string))
3179 {
3180 /* Strings are usually short, so don't limit the search for
3181 properties. */
3182 it->stop_charpos = it->end_charpos;
3183 object = it->string;
3184 limit = Qnil;
3185 charpos = IT_STRING_CHARPOS (*it);
3186 bytepos = IT_STRING_BYTEPOS (*it);
3187 }
3188 else
3189 {
3190 EMACS_INT pos;
3191
3192 /* If end_charpos is out of range for some reason, such as a
3193 misbehaving display function, rationalize it (Bug#5984). */
3194 if (it->end_charpos > ZV)
3195 it->end_charpos = ZV;
3196 it->stop_charpos = it->end_charpos;
3197
3198 /* If next overlay change is in front of the current stop pos
3199 (which is IT->end_charpos), stop there. Note: value of
3200 next_overlay_change is point-max if no overlay change
3201 follows. */
3202 charpos = IT_CHARPOS (*it);
3203 bytepos = IT_BYTEPOS (*it);
3204 pos = next_overlay_change (charpos);
3205 if (pos < it->stop_charpos)
3206 it->stop_charpos = pos;
3207
3208 /* If showing the region, we have to stop at the region
3209 start or end because the face might change there. */
3210 if (it->region_beg_charpos > 0)
3211 {
3212 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3213 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3214 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3215 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3216 }
3217
3218 /* Set up variables for computing the stop position from text
3219 property changes. */
3220 XSETBUFFER (object, current_buffer);
3221 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3222 }
3223
3224 /* Get the interval containing IT's position. Value is a null
3225 interval if there isn't such an interval. */
3226 position = make_number (charpos);
3227 iv = validate_interval_range (object, &position, &position, 0);
3228 if (!NULL_INTERVAL_P (iv))
3229 {
3230 Lisp_Object values_here[LAST_PROP_IDX];
3231 struct props *p;
3232
3233 /* Get properties here. */
3234 for (p = it_props; p->handler; ++p)
3235 values_here[p->idx] = textget (iv->plist, *p->name);
3236
3237 /* Look for an interval following iv that has different
3238 properties. */
3239 for (next_iv = next_interval (iv);
3240 (!NULL_INTERVAL_P (next_iv)
3241 && (NILP (limit)
3242 || XFASTINT (limit) > next_iv->position));
3243 next_iv = next_interval (next_iv))
3244 {
3245 for (p = it_props; p->handler; ++p)
3246 {
3247 Lisp_Object new_value;
3248
3249 new_value = textget (next_iv->plist, *p->name);
3250 if (!EQ (values_here[p->idx], new_value))
3251 break;
3252 }
3253
3254 if (p->handler)
3255 break;
3256 }
3257
3258 if (!NULL_INTERVAL_P (next_iv))
3259 {
3260 if (INTEGERP (limit)
3261 && next_iv->position >= XFASTINT (limit))
3262 /* No text property change up to limit. */
3263 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3264 else
3265 /* Text properties change in next_iv. */
3266 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3267 }
3268 }
3269
3270 if (it->cmp_it.id < 0)
3271 {
3272 EMACS_INT stoppos = it->end_charpos;
3273
3274 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3275 stoppos = -1;
3276 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3277 stoppos, it->string);
3278 }
3279
3280 xassert (STRINGP (it->string)
3281 || (it->stop_charpos >= BEGV
3282 && it->stop_charpos >= IT_CHARPOS (*it)));
3283 }
3284
3285
3286 /* Return the position of the next overlay change after POS in
3287 current_buffer. Value is point-max if no overlay change
3288 follows. This is like `next-overlay-change' but doesn't use
3289 xmalloc. */
3290
3291 static EMACS_INT
3292 next_overlay_change (EMACS_INT pos)
3293 {
3294 ptrdiff_t i, noverlays;
3295 EMACS_INT endpos;
3296 Lisp_Object *overlays;
3297
3298 /* Get all overlays at the given position. */
3299 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3300
3301 /* If any of these overlays ends before endpos,
3302 use its ending point instead. */
3303 for (i = 0; i < noverlays; ++i)
3304 {
3305 Lisp_Object oend;
3306 EMACS_INT oendpos;
3307
3308 oend = OVERLAY_END (overlays[i]);
3309 oendpos = OVERLAY_POSITION (oend);
3310 endpos = min (endpos, oendpos);
3311 }
3312
3313 return endpos;
3314 }
3315
3316 /* How many characters forward to search for a display property or
3317 display string. Searching too far forward makes the bidi display
3318 sluggish, especially in small windows. */
3319 #define MAX_DISP_SCAN 250
3320
3321 /* Return the character position of a display string at or after
3322 position specified by POSITION. If no display string exists at or
3323 after POSITION, return ZV. A display string is either an overlay
3324 with `display' property whose value is a string, or a `display'
3325 text property whose value is a string. STRING is data about the
3326 string to iterate; if STRING->lstring is nil, we are iterating a
3327 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3328 on a GUI frame. DISP_PROP is set to zero if we searched
3329 MAX_DISP_SCAN characters forward without finding any display
3330 strings, non-zero otherwise. It is set to 2 if the display string
3331 uses any kind of `(space ...)' spec that will produce a stretch of
3332 white space in the text area. */
3333 EMACS_INT
3334 compute_display_string_pos (struct text_pos *position,
3335 struct bidi_string_data *string,
3336 int frame_window_p, int *disp_prop)
3337 {
3338 /* OBJECT = nil means current buffer. */
3339 Lisp_Object object =
3340 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3341 Lisp_Object pos, spec, limpos;
3342 int string_p = (string && (STRINGP (string->lstring) || string->s));
3343 EMACS_INT eob = string_p ? string->schars : ZV;
3344 EMACS_INT begb = string_p ? 0 : BEGV;
3345 EMACS_INT bufpos, charpos = CHARPOS (*position);
3346 EMACS_INT lim =
3347 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3348 struct text_pos tpos;
3349 int rv = 0;
3350
3351 *disp_prop = 1;
3352
3353 if (charpos >= eob
3354 /* We don't support display properties whose values are strings
3355 that have display string properties. */
3356 || string->from_disp_str
3357 /* C strings cannot have display properties. */
3358 || (string->s && !STRINGP (object)))
3359 {
3360 *disp_prop = 0;
3361 return eob;
3362 }
3363
3364 /* If the character at CHARPOS is where the display string begins,
3365 return CHARPOS. */
3366 pos = make_number (charpos);
3367 if (STRINGP (object))
3368 bufpos = string->bufpos;
3369 else
3370 bufpos = charpos;
3371 tpos = *position;
3372 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3373 && (charpos <= begb
3374 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3375 object),
3376 spec))
3377 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3378 frame_window_p)))
3379 {
3380 if (rv == 2)
3381 *disp_prop = 2;
3382 return charpos;
3383 }
3384
3385 /* Look forward for the first character with a `display' property
3386 that will replace the underlying text when displayed. */
3387 limpos = make_number (lim);
3388 do {
3389 pos = Fnext_single_char_property_change (pos, Qdisplay, object, limpos);
3390 CHARPOS (tpos) = XFASTINT (pos);
3391 if (CHARPOS (tpos) >= lim)
3392 {
3393 *disp_prop = 0;
3394 break;
3395 }
3396 if (STRINGP (object))
3397 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3398 else
3399 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3400 spec = Fget_char_property (pos, Qdisplay, object);
3401 if (!STRINGP (object))
3402 bufpos = CHARPOS (tpos);
3403 } while (NILP (spec)
3404 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3405 bufpos, frame_window_p)));
3406 if (rv == 2)
3407 *disp_prop = 2;
3408
3409 return CHARPOS (tpos);
3410 }
3411
3412 /* Return the character position of the end of the display string that
3413 started at CHARPOS. If there's no display string at CHARPOS,
3414 return -1. A display string is either an overlay with `display'
3415 property whose value is a string or a `display' text property whose
3416 value is a string. */
3417 EMACS_INT
3418 compute_display_string_end (EMACS_INT charpos, struct bidi_string_data *string)
3419 {
3420 /* OBJECT = nil means current buffer. */
3421 Lisp_Object object =
3422 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3423 Lisp_Object pos = make_number (charpos);
3424 EMACS_INT eob =
3425 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3426
3427 if (charpos >= eob || (string->s && !STRINGP (object)))
3428 return eob;
3429
3430 /* It could happen that the display property or overlay was removed
3431 since we found it in compute_display_string_pos above. One way
3432 this can happen is if JIT font-lock was called (through
3433 handle_fontified_prop), and jit-lock-functions remove text
3434 properties or overlays from the portion of buffer that includes
3435 CHARPOS. Muse mode is known to do that, for example. In this
3436 case, we return -1 to the caller, to signal that no display
3437 string is actually present at CHARPOS. See bidi_fetch_char for
3438 how this is handled.
3439
3440 An alternative would be to never look for display properties past
3441 it->stop_charpos. But neither compute_display_string_pos nor
3442 bidi_fetch_char that calls it know or care where the next
3443 stop_charpos is. */
3444 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3445 return -1;
3446
3447 /* Look forward for the first character where the `display' property
3448 changes. */
3449 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3450
3451 return XFASTINT (pos);
3452 }
3453
3454
3455 \f
3456 /***********************************************************************
3457 Fontification
3458 ***********************************************************************/
3459
3460 /* Handle changes in the `fontified' property of the current buffer by
3461 calling hook functions from Qfontification_functions to fontify
3462 regions of text. */
3463
3464 static enum prop_handled
3465 handle_fontified_prop (struct it *it)
3466 {
3467 Lisp_Object prop, pos;
3468 enum prop_handled handled = HANDLED_NORMALLY;
3469
3470 if (!NILP (Vmemory_full))
3471 return handled;
3472
3473 /* Get the value of the `fontified' property at IT's current buffer
3474 position. (The `fontified' property doesn't have a special
3475 meaning in strings.) If the value is nil, call functions from
3476 Qfontification_functions. */
3477 if (!STRINGP (it->string)
3478 && it->s == NULL
3479 && !NILP (Vfontification_functions)
3480 && !NILP (Vrun_hooks)
3481 && (pos = make_number (IT_CHARPOS (*it)),
3482 prop = Fget_char_property (pos, Qfontified, Qnil),
3483 /* Ignore the special cased nil value always present at EOB since
3484 no amount of fontifying will be able to change it. */
3485 NILP (prop) && IT_CHARPOS (*it) < Z))
3486 {
3487 int count = SPECPDL_INDEX ();
3488 Lisp_Object val;
3489 struct buffer *obuf = current_buffer;
3490 int begv = BEGV, zv = ZV;
3491 int old_clip_changed = current_buffer->clip_changed;
3492
3493 val = Vfontification_functions;
3494 specbind (Qfontification_functions, Qnil);
3495
3496 xassert (it->end_charpos == ZV);
3497
3498 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3499 safe_call1 (val, pos);
3500 else
3501 {
3502 Lisp_Object fns, fn;
3503 struct gcpro gcpro1, gcpro2;
3504
3505 fns = Qnil;
3506 GCPRO2 (val, fns);
3507
3508 for (; CONSP (val); val = XCDR (val))
3509 {
3510 fn = XCAR (val);
3511
3512 if (EQ (fn, Qt))
3513 {
3514 /* A value of t indicates this hook has a local
3515 binding; it means to run the global binding too.
3516 In a global value, t should not occur. If it
3517 does, we must ignore it to avoid an endless
3518 loop. */
3519 for (fns = Fdefault_value (Qfontification_functions);
3520 CONSP (fns);
3521 fns = XCDR (fns))
3522 {
3523 fn = XCAR (fns);
3524 if (!EQ (fn, Qt))
3525 safe_call1 (fn, pos);
3526 }
3527 }
3528 else
3529 safe_call1 (fn, pos);
3530 }
3531
3532 UNGCPRO;
3533 }
3534
3535 unbind_to (count, Qnil);
3536
3537 /* Fontification functions routinely call `save-restriction'.
3538 Normally, this tags clip_changed, which can confuse redisplay
3539 (see discussion in Bug#6671). Since we don't perform any
3540 special handling of fontification changes in the case where
3541 `save-restriction' isn't called, there's no point doing so in
3542 this case either. So, if the buffer's restrictions are
3543 actually left unchanged, reset clip_changed. */
3544 if (obuf == current_buffer)
3545 {
3546 if (begv == BEGV && zv == ZV)
3547 current_buffer->clip_changed = old_clip_changed;
3548 }
3549 /* There isn't much we can reasonably do to protect against
3550 misbehaving fontification, but here's a fig leaf. */
3551 else if (!NILP (BVAR (obuf, name)))
3552 set_buffer_internal_1 (obuf);
3553
3554 /* The fontification code may have added/removed text.
3555 It could do even a lot worse, but let's at least protect against
3556 the most obvious case where only the text past `pos' gets changed',
3557 as is/was done in grep.el where some escapes sequences are turned
3558 into face properties (bug#7876). */
3559 it->end_charpos = ZV;
3560
3561 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3562 something. This avoids an endless loop if they failed to
3563 fontify the text for which reason ever. */
3564 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3565 handled = HANDLED_RECOMPUTE_PROPS;
3566 }
3567
3568 return handled;
3569 }
3570
3571
3572 \f
3573 /***********************************************************************
3574 Faces
3575 ***********************************************************************/
3576
3577 /* Set up iterator IT from face properties at its current position.
3578 Called from handle_stop. */
3579
3580 static enum prop_handled
3581 handle_face_prop (struct it *it)
3582 {
3583 int new_face_id;
3584 EMACS_INT next_stop;
3585
3586 if (!STRINGP (it->string))
3587 {
3588 new_face_id
3589 = face_at_buffer_position (it->w,
3590 IT_CHARPOS (*it),
3591 it->region_beg_charpos,
3592 it->region_end_charpos,
3593 &next_stop,
3594 (IT_CHARPOS (*it)
3595 + TEXT_PROP_DISTANCE_LIMIT),
3596 0, it->base_face_id);
3597
3598 /* Is this a start of a run of characters with box face?
3599 Caveat: this can be called for a freshly initialized
3600 iterator; face_id is -1 in this case. We know that the new
3601 face will not change until limit, i.e. if the new face has a
3602 box, all characters up to limit will have one. But, as
3603 usual, we don't know whether limit is really the end. */
3604 if (new_face_id != it->face_id)
3605 {
3606 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3607
3608 /* If new face has a box but old face has not, this is
3609 the start of a run of characters with box, i.e. it has
3610 a shadow on the left side. The value of face_id of the
3611 iterator will be -1 if this is the initial call that gets
3612 the face. In this case, we have to look in front of IT's
3613 position and see whether there is a face != new_face_id. */
3614 it->start_of_box_run_p
3615 = (new_face->box != FACE_NO_BOX
3616 && (it->face_id >= 0
3617 || IT_CHARPOS (*it) == BEG
3618 || new_face_id != face_before_it_pos (it)));
3619 it->face_box_p = new_face->box != FACE_NO_BOX;
3620 }
3621 }
3622 else
3623 {
3624 int base_face_id;
3625 EMACS_INT bufpos;
3626 int i;
3627 Lisp_Object from_overlay
3628 = (it->current.overlay_string_index >= 0
3629 ? it->string_overlays[it->current.overlay_string_index]
3630 : Qnil);
3631
3632 /* See if we got to this string directly or indirectly from
3633 an overlay property. That includes the before-string or
3634 after-string of an overlay, strings in display properties
3635 provided by an overlay, their text properties, etc.
3636
3637 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3638 if (! NILP (from_overlay))
3639 for (i = it->sp - 1; i >= 0; i--)
3640 {
3641 if (it->stack[i].current.overlay_string_index >= 0)
3642 from_overlay
3643 = it->string_overlays[it->stack[i].current.overlay_string_index];
3644 else if (! NILP (it->stack[i].from_overlay))
3645 from_overlay = it->stack[i].from_overlay;
3646
3647 if (!NILP (from_overlay))
3648 break;
3649 }
3650
3651 if (! NILP (from_overlay))
3652 {
3653 bufpos = IT_CHARPOS (*it);
3654 /* For a string from an overlay, the base face depends
3655 only on text properties and ignores overlays. */
3656 base_face_id
3657 = face_for_overlay_string (it->w,
3658 IT_CHARPOS (*it),
3659 it->region_beg_charpos,
3660 it->region_end_charpos,
3661 &next_stop,
3662 (IT_CHARPOS (*it)
3663 + TEXT_PROP_DISTANCE_LIMIT),
3664 0,
3665 from_overlay);
3666 }
3667 else
3668 {
3669 bufpos = 0;
3670
3671 /* For strings from a `display' property, use the face at
3672 IT's current buffer position as the base face to merge
3673 with, so that overlay strings appear in the same face as
3674 surrounding text, unless they specify their own
3675 faces. */
3676 base_face_id = it->string_from_prefix_prop_p
3677 ? DEFAULT_FACE_ID
3678 : underlying_face_id (it);
3679 }
3680
3681 new_face_id = face_at_string_position (it->w,
3682 it->string,
3683 IT_STRING_CHARPOS (*it),
3684 bufpos,
3685 it->region_beg_charpos,
3686 it->region_end_charpos,
3687 &next_stop,
3688 base_face_id, 0);
3689
3690 /* Is this a start of a run of characters with box? Caveat:
3691 this can be called for a freshly allocated iterator; face_id
3692 is -1 is this case. We know that the new face will not
3693 change until the next check pos, i.e. if the new face has a
3694 box, all characters up to that position will have a
3695 box. But, as usual, we don't know whether that position
3696 is really the end. */
3697 if (new_face_id != it->face_id)
3698 {
3699 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3700 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3701
3702 /* If new face has a box but old face hasn't, this is the
3703 start of a run of characters with box, i.e. it has a
3704 shadow on the left side. */
3705 it->start_of_box_run_p
3706 = new_face->box && (old_face == NULL || !old_face->box);
3707 it->face_box_p = new_face->box != FACE_NO_BOX;
3708 }
3709 }
3710
3711 it->face_id = new_face_id;
3712 return HANDLED_NORMALLY;
3713 }
3714
3715
3716 /* Return the ID of the face ``underlying'' IT's current position,
3717 which is in a string. If the iterator is associated with a
3718 buffer, return the face at IT's current buffer position.
3719 Otherwise, use the iterator's base_face_id. */
3720
3721 static int
3722 underlying_face_id (struct it *it)
3723 {
3724 int face_id = it->base_face_id, i;
3725
3726 xassert (STRINGP (it->string));
3727
3728 for (i = it->sp - 1; i >= 0; --i)
3729 if (NILP (it->stack[i].string))
3730 face_id = it->stack[i].face_id;
3731
3732 return face_id;
3733 }
3734
3735
3736 /* Compute the face one character before or after the current position
3737 of IT, in the visual order. BEFORE_P non-zero means get the face
3738 in front (to the left in L2R paragraphs, to the right in R2L
3739 paragraphs) of IT's screen position. Value is the ID of the face. */
3740
3741 static int
3742 face_before_or_after_it_pos (struct it *it, int before_p)
3743 {
3744 int face_id, limit;
3745 EMACS_INT next_check_charpos;
3746 struct it it_copy;
3747 void *it_copy_data = NULL;
3748
3749 xassert (it->s == NULL);
3750
3751 if (STRINGP (it->string))
3752 {
3753 EMACS_INT bufpos, charpos;
3754 int base_face_id;
3755
3756 /* No face change past the end of the string (for the case
3757 we are padding with spaces). No face change before the
3758 string start. */
3759 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3760 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3761 return it->face_id;
3762
3763 if (!it->bidi_p)
3764 {
3765 /* Set charpos to the position before or after IT's current
3766 position, in the logical order, which in the non-bidi
3767 case is the same as the visual order. */
3768 if (before_p)
3769 charpos = IT_STRING_CHARPOS (*it) - 1;
3770 else if (it->what == IT_COMPOSITION)
3771 /* For composition, we must check the character after the
3772 composition. */
3773 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3774 else
3775 charpos = IT_STRING_CHARPOS (*it) + 1;
3776 }
3777 else
3778 {
3779 if (before_p)
3780 {
3781 /* With bidi iteration, the character before the current
3782 in the visual order cannot be found by simple
3783 iteration, because "reverse" reordering is not
3784 supported. Instead, we need to use the move_it_*
3785 family of functions. */
3786 /* Ignore face changes before the first visible
3787 character on this display line. */
3788 if (it->current_x <= it->first_visible_x)
3789 return it->face_id;
3790 SAVE_IT (it_copy, *it, it_copy_data);
3791 /* Implementation note: Since move_it_in_display_line
3792 works in the iterator geometry, and thinks the first
3793 character is always the leftmost, even in R2L lines,
3794 we don't need to distinguish between the R2L and L2R
3795 cases here. */
3796 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
3797 it_copy.current_x - 1, MOVE_TO_X);
3798 charpos = IT_STRING_CHARPOS (it_copy);
3799 RESTORE_IT (it, it, it_copy_data);
3800 }
3801 else
3802 {
3803 /* Set charpos to the string position of the character
3804 that comes after IT's current position in the visual
3805 order. */
3806 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3807
3808 it_copy = *it;
3809 while (n--)
3810 bidi_move_to_visually_next (&it_copy.bidi_it);
3811
3812 charpos = it_copy.bidi_it.charpos;
3813 }
3814 }
3815 xassert (0 <= charpos && charpos <= SCHARS (it->string));
3816
3817 if (it->current.overlay_string_index >= 0)
3818 bufpos = IT_CHARPOS (*it);
3819 else
3820 bufpos = 0;
3821
3822 base_face_id = underlying_face_id (it);
3823
3824 /* Get the face for ASCII, or unibyte. */
3825 face_id = face_at_string_position (it->w,
3826 it->string,
3827 charpos,
3828 bufpos,
3829 it->region_beg_charpos,
3830 it->region_end_charpos,
3831 &next_check_charpos,
3832 base_face_id, 0);
3833
3834 /* Correct the face for charsets different from ASCII. Do it
3835 for the multibyte case only. The face returned above is
3836 suitable for unibyte text if IT->string is unibyte. */
3837 if (STRING_MULTIBYTE (it->string))
3838 {
3839 struct text_pos pos1 = string_pos (charpos, it->string);
3840 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
3841 int c, len;
3842 struct face *face = FACE_FROM_ID (it->f, face_id);
3843
3844 c = string_char_and_length (p, &len);
3845 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
3846 }
3847 }
3848 else
3849 {
3850 struct text_pos pos;
3851
3852 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3853 || (IT_CHARPOS (*it) <= BEGV && before_p))
3854 return it->face_id;
3855
3856 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3857 pos = it->current.pos;
3858
3859 if (!it->bidi_p)
3860 {
3861 if (before_p)
3862 DEC_TEXT_POS (pos, it->multibyte_p);
3863 else
3864 {
3865 if (it->what == IT_COMPOSITION)
3866 {
3867 /* For composition, we must check the position after
3868 the composition. */
3869 pos.charpos += it->cmp_it.nchars;
3870 pos.bytepos += it->len;
3871 }
3872 else
3873 INC_TEXT_POS (pos, it->multibyte_p);
3874 }
3875 }
3876 else
3877 {
3878 if (before_p)
3879 {
3880 /* With bidi iteration, the character before the current
3881 in the visual order cannot be found by simple
3882 iteration, because "reverse" reordering is not
3883 supported. Instead, we need to use the move_it_*
3884 family of functions. */
3885 /* Ignore face changes before the first visible
3886 character on this display line. */
3887 if (it->current_x <= it->first_visible_x)
3888 return it->face_id;
3889 SAVE_IT (it_copy, *it, it_copy_data);
3890 /* Implementation note: Since move_it_in_display_line
3891 works in the iterator geometry, and thinks the first
3892 character is always the leftmost, even in R2L lines,
3893 we don't need to distinguish between the R2L and L2R
3894 cases here. */
3895 move_it_in_display_line (&it_copy, ZV,
3896 it_copy.current_x - 1, MOVE_TO_X);
3897 pos = it_copy.current.pos;
3898 RESTORE_IT (it, it, it_copy_data);
3899 }
3900 else
3901 {
3902 /* Set charpos to the buffer position of the character
3903 that comes after IT's current position in the visual
3904 order. */
3905 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3906
3907 it_copy = *it;
3908 while (n--)
3909 bidi_move_to_visually_next (&it_copy.bidi_it);
3910
3911 SET_TEXT_POS (pos,
3912 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
3913 }
3914 }
3915 xassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
3916
3917 /* Determine face for CHARSET_ASCII, or unibyte. */
3918 face_id = face_at_buffer_position (it->w,
3919 CHARPOS (pos),
3920 it->region_beg_charpos,
3921 it->region_end_charpos,
3922 &next_check_charpos,
3923 limit, 0, -1);
3924
3925 /* Correct the face for charsets different from ASCII. Do it
3926 for the multibyte case only. The face returned above is
3927 suitable for unibyte text if current_buffer is unibyte. */
3928 if (it->multibyte_p)
3929 {
3930 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3931 struct face *face = FACE_FROM_ID (it->f, face_id);
3932 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3933 }
3934 }
3935
3936 return face_id;
3937 }
3938
3939
3940 \f
3941 /***********************************************************************
3942 Invisible text
3943 ***********************************************************************/
3944
3945 /* Set up iterator IT from invisible properties at its current
3946 position. Called from handle_stop. */
3947
3948 static enum prop_handled
3949 handle_invisible_prop (struct it *it)
3950 {
3951 enum prop_handled handled = HANDLED_NORMALLY;
3952
3953 if (STRINGP (it->string))
3954 {
3955 Lisp_Object prop, end_charpos, limit, charpos;
3956
3957 /* Get the value of the invisible text property at the
3958 current position. Value will be nil if there is no such
3959 property. */
3960 charpos = make_number (IT_STRING_CHARPOS (*it));
3961 prop = Fget_text_property (charpos, Qinvisible, it->string);
3962
3963 if (!NILP (prop)
3964 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3965 {
3966 EMACS_INT endpos;
3967
3968 handled = HANDLED_RECOMPUTE_PROPS;
3969
3970 /* Get the position at which the next change of the
3971 invisible text property can be found in IT->string.
3972 Value will be nil if the property value is the same for
3973 all the rest of IT->string. */
3974 XSETINT (limit, SCHARS (it->string));
3975 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3976 it->string, limit);
3977
3978 /* Text at current position is invisible. The next
3979 change in the property is at position end_charpos.
3980 Move IT's current position to that position. */
3981 if (INTEGERP (end_charpos)
3982 && (endpos = XFASTINT (end_charpos)) < XFASTINT (limit))
3983 {
3984 struct text_pos old;
3985 EMACS_INT oldpos;
3986
3987 old = it->current.string_pos;
3988 oldpos = CHARPOS (old);
3989 if (it->bidi_p)
3990 {
3991 if (it->bidi_it.first_elt
3992 && it->bidi_it.charpos < SCHARS (it->string))
3993 bidi_paragraph_init (it->paragraph_embedding,
3994 &it->bidi_it, 1);
3995 /* Bidi-iterate out of the invisible text. */
3996 do
3997 {
3998 bidi_move_to_visually_next (&it->bidi_it);
3999 }
4000 while (oldpos <= it->bidi_it.charpos
4001 && it->bidi_it.charpos < endpos);
4002
4003 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4004 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4005 if (IT_CHARPOS (*it) >= endpos)
4006 it->prev_stop = endpos;
4007 }
4008 else
4009 {
4010 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4011 compute_string_pos (&it->current.string_pos, old, it->string);
4012 }
4013 }
4014 else
4015 {
4016 /* The rest of the string is invisible. If this is an
4017 overlay string, proceed with the next overlay string
4018 or whatever comes and return a character from there. */
4019 if (it->current.overlay_string_index >= 0)
4020 {
4021 next_overlay_string (it);
4022 /* Don't check for overlay strings when we just
4023 finished processing them. */
4024 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4025 }
4026 else
4027 {
4028 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4029 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4030 }
4031 }
4032 }
4033 }
4034 else
4035 {
4036 int invis_p;
4037 EMACS_INT newpos, next_stop, start_charpos, tem;
4038 Lisp_Object pos, prop, overlay;
4039
4040 /* First of all, is there invisible text at this position? */
4041 tem = start_charpos = IT_CHARPOS (*it);
4042 pos = make_number (tem);
4043 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4044 &overlay);
4045 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4046
4047 /* If we are on invisible text, skip over it. */
4048 if (invis_p && start_charpos < it->end_charpos)
4049 {
4050 /* Record whether we have to display an ellipsis for the
4051 invisible text. */
4052 int display_ellipsis_p = invis_p == 2;
4053
4054 handled = HANDLED_RECOMPUTE_PROPS;
4055
4056 /* Loop skipping over invisible text. The loop is left at
4057 ZV or with IT on the first char being visible again. */
4058 do
4059 {
4060 /* Try to skip some invisible text. Return value is the
4061 position reached which can be equal to where we start
4062 if there is nothing invisible there. This skips both
4063 over invisible text properties and overlays with
4064 invisible property. */
4065 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4066
4067 /* If we skipped nothing at all we weren't at invisible
4068 text in the first place. If everything to the end of
4069 the buffer was skipped, end the loop. */
4070 if (newpos == tem || newpos >= ZV)
4071 invis_p = 0;
4072 else
4073 {
4074 /* We skipped some characters but not necessarily
4075 all there are. Check if we ended up on visible
4076 text. Fget_char_property returns the property of
4077 the char before the given position, i.e. if we
4078 get invis_p = 0, this means that the char at
4079 newpos is visible. */
4080 pos = make_number (newpos);
4081 prop = Fget_char_property (pos, Qinvisible, it->window);
4082 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4083 }
4084
4085 /* If we ended up on invisible text, proceed to
4086 skip starting with next_stop. */
4087 if (invis_p)
4088 tem = next_stop;
4089
4090 /* If there are adjacent invisible texts, don't lose the
4091 second one's ellipsis. */
4092 if (invis_p == 2)
4093 display_ellipsis_p = 1;
4094 }
4095 while (invis_p);
4096
4097 /* The position newpos is now either ZV or on visible text. */
4098 if (it->bidi_p)
4099 {
4100 EMACS_INT bpos = CHAR_TO_BYTE (newpos);
4101 int on_newline =
4102 bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4103 int after_newline =
4104 newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4105
4106 /* If the invisible text ends on a newline or on a
4107 character after a newline, we can avoid the costly,
4108 character by character, bidi iteration to NEWPOS, and
4109 instead simply reseat the iterator there. That's
4110 because all bidi reordering information is tossed at
4111 the newline. This is a big win for modes that hide
4112 complete lines, like Outline, Org, etc. */
4113 if (on_newline || after_newline)
4114 {
4115 struct text_pos tpos;
4116 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4117
4118 SET_TEXT_POS (tpos, newpos, bpos);
4119 reseat_1 (it, tpos, 0);
4120 /* If we reseat on a newline/ZV, we need to prep the
4121 bidi iterator for advancing to the next character
4122 after the newline/EOB, keeping the current paragraph
4123 direction (so that PRODUCE_GLYPHS does TRT wrt
4124 prepending/appending glyphs to a glyph row). */
4125 if (on_newline)
4126 {
4127 it->bidi_it.first_elt = 0;
4128 it->bidi_it.paragraph_dir = pdir;
4129 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4130 it->bidi_it.nchars = 1;
4131 it->bidi_it.ch_len = 1;
4132 }
4133 }
4134 else /* Must use the slow method. */
4135 {
4136 /* With bidi iteration, the region of invisible text
4137 could start and/or end in the middle of a
4138 non-base embedding level. Therefore, we need to
4139 skip invisible text using the bidi iterator,
4140 starting at IT's current position, until we find
4141 ourselves outside of the invisible text.
4142 Skipping invisible text _after_ bidi iteration
4143 avoids affecting the visual order of the
4144 displayed text when invisible properties are
4145 added or removed. */
4146 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4147 {
4148 /* If we were `reseat'ed to a new paragraph,
4149 determine the paragraph base direction. We
4150 need to do it now because
4151 next_element_from_buffer may not have a
4152 chance to do it, if we are going to skip any
4153 text at the beginning, which resets the
4154 FIRST_ELT flag. */
4155 bidi_paragraph_init (it->paragraph_embedding,
4156 &it->bidi_it, 1);
4157 }
4158 do
4159 {
4160 bidi_move_to_visually_next (&it->bidi_it);
4161 }
4162 while (it->stop_charpos <= it->bidi_it.charpos
4163 && it->bidi_it.charpos < newpos);
4164 IT_CHARPOS (*it) = it->bidi_it.charpos;
4165 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4166 /* If we overstepped NEWPOS, record its position in
4167 the iterator, so that we skip invisible text if
4168 later the bidi iteration lands us in the
4169 invisible region again. */
4170 if (IT_CHARPOS (*it) >= newpos)
4171 it->prev_stop = newpos;
4172 }
4173 }
4174 else
4175 {
4176 IT_CHARPOS (*it) = newpos;
4177 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4178 }
4179
4180 /* If there are before-strings at the start of invisible
4181 text, and the text is invisible because of a text
4182 property, arrange to show before-strings because 20.x did
4183 it that way. (If the text is invisible because of an
4184 overlay property instead of a text property, this is
4185 already handled in the overlay code.) */
4186 if (NILP (overlay)
4187 && get_overlay_strings (it, it->stop_charpos))
4188 {
4189 handled = HANDLED_RECOMPUTE_PROPS;
4190 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4191 }
4192 else if (display_ellipsis_p)
4193 {
4194 /* Make sure that the glyphs of the ellipsis will get
4195 correct `charpos' values. If we would not update
4196 it->position here, the glyphs would belong to the
4197 last visible character _before_ the invisible
4198 text, which confuses `set_cursor_from_row'.
4199
4200 We use the last invisible position instead of the
4201 first because this way the cursor is always drawn on
4202 the first "." of the ellipsis, whenever PT is inside
4203 the invisible text. Otherwise the cursor would be
4204 placed _after_ the ellipsis when the point is after the
4205 first invisible character. */
4206 if (!STRINGP (it->object))
4207 {
4208 it->position.charpos = newpos - 1;
4209 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4210 }
4211 it->ellipsis_p = 1;
4212 /* Let the ellipsis display before
4213 considering any properties of the following char.
4214 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4215 handled = HANDLED_RETURN;
4216 }
4217 }
4218 }
4219
4220 return handled;
4221 }
4222
4223
4224 /* Make iterator IT return `...' next.
4225 Replaces LEN characters from buffer. */
4226
4227 static void
4228 setup_for_ellipsis (struct it *it, int len)
4229 {
4230 /* Use the display table definition for `...'. Invalid glyphs
4231 will be handled by the method returning elements from dpvec. */
4232 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4233 {
4234 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4235 it->dpvec = v->contents;
4236 it->dpend = v->contents + v->header.size;
4237 }
4238 else
4239 {
4240 /* Default `...'. */
4241 it->dpvec = default_invis_vector;
4242 it->dpend = default_invis_vector + 3;
4243 }
4244
4245 it->dpvec_char_len = len;
4246 it->current.dpvec_index = 0;
4247 it->dpvec_face_id = -1;
4248
4249 /* Remember the current face id in case glyphs specify faces.
4250 IT's face is restored in set_iterator_to_next.
4251 saved_face_id was set to preceding char's face in handle_stop. */
4252 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4253 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4254
4255 it->method = GET_FROM_DISPLAY_VECTOR;
4256 it->ellipsis_p = 1;
4257 }
4258
4259
4260 \f
4261 /***********************************************************************
4262 'display' property
4263 ***********************************************************************/
4264
4265 /* Set up iterator IT from `display' property at its current position.
4266 Called from handle_stop.
4267 We return HANDLED_RETURN if some part of the display property
4268 overrides the display of the buffer text itself.
4269 Otherwise we return HANDLED_NORMALLY. */
4270
4271 static enum prop_handled
4272 handle_display_prop (struct it *it)
4273 {
4274 Lisp_Object propval, object, overlay;
4275 struct text_pos *position;
4276 EMACS_INT bufpos;
4277 /* Nonzero if some property replaces the display of the text itself. */
4278 int display_replaced_p = 0;
4279
4280 if (STRINGP (it->string))
4281 {
4282 object = it->string;
4283 position = &it->current.string_pos;
4284 bufpos = CHARPOS (it->current.pos);
4285 }
4286 else
4287 {
4288 XSETWINDOW (object, it->w);
4289 position = &it->current.pos;
4290 bufpos = CHARPOS (*position);
4291 }
4292
4293 /* Reset those iterator values set from display property values. */
4294 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4295 it->space_width = Qnil;
4296 it->font_height = Qnil;
4297 it->voffset = 0;
4298
4299 /* We don't support recursive `display' properties, i.e. string
4300 values that have a string `display' property, that have a string
4301 `display' property etc. */
4302 if (!it->string_from_display_prop_p)
4303 it->area = TEXT_AREA;
4304
4305 propval = get_char_property_and_overlay (make_number (position->charpos),
4306 Qdisplay, object, &overlay);
4307 if (NILP (propval))
4308 return HANDLED_NORMALLY;
4309 /* Now OVERLAY is the overlay that gave us this property, or nil
4310 if it was a text property. */
4311
4312 if (!STRINGP (it->string))
4313 object = it->w->buffer;
4314
4315 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4316 position, bufpos,
4317 FRAME_WINDOW_P (it->f));
4318
4319 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4320 }
4321
4322 /* Subroutine of handle_display_prop. Returns non-zero if the display
4323 specification in SPEC is a replacing specification, i.e. it would
4324 replace the text covered by `display' property with something else,
4325 such as an image or a display string. If SPEC includes any kind or
4326 `(space ...) specification, the value is 2; this is used by
4327 compute_display_string_pos, which see.
4328
4329 See handle_single_display_spec for documentation of arguments.
4330 frame_window_p is non-zero if the window being redisplayed is on a
4331 GUI frame; this argument is used only if IT is NULL, see below.
4332
4333 IT can be NULL, if this is called by the bidi reordering code
4334 through compute_display_string_pos, which see. In that case, this
4335 function only examines SPEC, but does not otherwise "handle" it, in
4336 the sense that it doesn't set up members of IT from the display
4337 spec. */
4338 static int
4339 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4340 Lisp_Object overlay, struct text_pos *position,
4341 EMACS_INT bufpos, int frame_window_p)
4342 {
4343 int replacing_p = 0;
4344 int rv;
4345
4346 if (CONSP (spec)
4347 /* Simple specifications. */
4348 && !EQ (XCAR (spec), Qimage)
4349 && !EQ (XCAR (spec), Qspace)
4350 && !EQ (XCAR (spec), Qwhen)
4351 && !EQ (XCAR (spec), Qslice)
4352 && !EQ (XCAR (spec), Qspace_width)
4353 && !EQ (XCAR (spec), Qheight)
4354 && !EQ (XCAR (spec), Qraise)
4355 /* Marginal area specifications. */
4356 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4357 && !EQ (XCAR (spec), Qleft_fringe)
4358 && !EQ (XCAR (spec), Qright_fringe)
4359 && !NILP (XCAR (spec)))
4360 {
4361 for (; CONSP (spec); spec = XCDR (spec))
4362 {
4363 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4364 overlay, position, bufpos,
4365 replacing_p, frame_window_p)))
4366 {
4367 replacing_p = rv;
4368 /* If some text in a string is replaced, `position' no
4369 longer points to the position of `object'. */
4370 if (!it || STRINGP (object))
4371 break;
4372 }
4373 }
4374 }
4375 else if (VECTORP (spec))
4376 {
4377 int i;
4378 for (i = 0; i < ASIZE (spec); ++i)
4379 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4380 overlay, position, bufpos,
4381 replacing_p, frame_window_p)))
4382 {
4383 replacing_p = rv;
4384 /* If some text in a string is replaced, `position' no
4385 longer points to the position of `object'. */
4386 if (!it || STRINGP (object))
4387 break;
4388 }
4389 }
4390 else
4391 {
4392 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4393 position, bufpos, 0,
4394 frame_window_p)))
4395 replacing_p = rv;
4396 }
4397
4398 return replacing_p;
4399 }
4400
4401 /* Value is the position of the end of the `display' property starting
4402 at START_POS in OBJECT. */
4403
4404 static struct text_pos
4405 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4406 {
4407 Lisp_Object end;
4408 struct text_pos end_pos;
4409
4410 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4411 Qdisplay, object, Qnil);
4412 CHARPOS (end_pos) = XFASTINT (end);
4413 if (STRINGP (object))
4414 compute_string_pos (&end_pos, start_pos, it->string);
4415 else
4416 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4417
4418 return end_pos;
4419 }
4420
4421
4422 /* Set up IT from a single `display' property specification SPEC. OBJECT
4423 is the object in which the `display' property was found. *POSITION
4424 is the position in OBJECT at which the `display' property was found.
4425 BUFPOS is the buffer position of OBJECT (different from POSITION if
4426 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4427 previously saw a display specification which already replaced text
4428 display with something else, for example an image; we ignore such
4429 properties after the first one has been processed.
4430
4431 OVERLAY is the overlay this `display' property came from,
4432 or nil if it was a text property.
4433
4434 If SPEC is a `space' or `image' specification, and in some other
4435 cases too, set *POSITION to the position where the `display'
4436 property ends.
4437
4438 If IT is NULL, only examine the property specification in SPEC, but
4439 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4440 is intended to be displayed in a window on a GUI frame.
4441
4442 Value is non-zero if something was found which replaces the display
4443 of buffer or string text. */
4444
4445 static int
4446 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4447 Lisp_Object overlay, struct text_pos *position,
4448 EMACS_INT bufpos, int display_replaced_p,
4449 int frame_window_p)
4450 {
4451 Lisp_Object form;
4452 Lisp_Object location, value;
4453 struct text_pos start_pos = *position;
4454 int valid_p;
4455
4456 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4457 If the result is non-nil, use VALUE instead of SPEC. */
4458 form = Qt;
4459 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4460 {
4461 spec = XCDR (spec);
4462 if (!CONSP (spec))
4463 return 0;
4464 form = XCAR (spec);
4465 spec = XCDR (spec);
4466 }
4467
4468 if (!NILP (form) && !EQ (form, Qt))
4469 {
4470 int count = SPECPDL_INDEX ();
4471 struct gcpro gcpro1;
4472
4473 /* Bind `object' to the object having the `display' property, a
4474 buffer or string. Bind `position' to the position in the
4475 object where the property was found, and `buffer-position'
4476 to the current position in the buffer. */
4477
4478 if (NILP (object))
4479 XSETBUFFER (object, current_buffer);
4480 specbind (Qobject, object);
4481 specbind (Qposition, make_number (CHARPOS (*position)));
4482 specbind (Qbuffer_position, make_number (bufpos));
4483 GCPRO1 (form);
4484 form = safe_eval (form);
4485 UNGCPRO;
4486 unbind_to (count, Qnil);
4487 }
4488
4489 if (NILP (form))
4490 return 0;
4491
4492 /* Handle `(height HEIGHT)' specifications. */
4493 if (CONSP (spec)
4494 && EQ (XCAR (spec), Qheight)
4495 && CONSP (XCDR (spec)))
4496 {
4497 if (it)
4498 {
4499 if (!FRAME_WINDOW_P (it->f))
4500 return 0;
4501
4502 it->font_height = XCAR (XCDR (spec));
4503 if (!NILP (it->font_height))
4504 {
4505 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4506 int new_height = -1;
4507
4508 if (CONSP (it->font_height)
4509 && (EQ (XCAR (it->font_height), Qplus)
4510 || EQ (XCAR (it->font_height), Qminus))
4511 && CONSP (XCDR (it->font_height))
4512 && INTEGERP (XCAR (XCDR (it->font_height))))
4513 {
4514 /* `(+ N)' or `(- N)' where N is an integer. */
4515 int steps = XINT (XCAR (XCDR (it->font_height)));
4516 if (EQ (XCAR (it->font_height), Qplus))
4517 steps = - steps;
4518 it->face_id = smaller_face (it->f, it->face_id, steps);
4519 }
4520 else if (FUNCTIONP (it->font_height))
4521 {
4522 /* Call function with current height as argument.
4523 Value is the new height. */
4524 Lisp_Object height;
4525 height = safe_call1 (it->font_height,
4526 face->lface[LFACE_HEIGHT_INDEX]);
4527 if (NUMBERP (height))
4528 new_height = XFLOATINT (height);
4529 }
4530 else if (NUMBERP (it->font_height))
4531 {
4532 /* Value is a multiple of the canonical char height. */
4533 struct face *f;
4534
4535 f = FACE_FROM_ID (it->f,
4536 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4537 new_height = (XFLOATINT (it->font_height)
4538 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4539 }
4540 else
4541 {
4542 /* Evaluate IT->font_height with `height' bound to the
4543 current specified height to get the new height. */
4544 int count = SPECPDL_INDEX ();
4545
4546 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4547 value = safe_eval (it->font_height);
4548 unbind_to (count, Qnil);
4549
4550 if (NUMBERP (value))
4551 new_height = XFLOATINT (value);
4552 }
4553
4554 if (new_height > 0)
4555 it->face_id = face_with_height (it->f, it->face_id, new_height);
4556 }
4557 }
4558
4559 return 0;
4560 }
4561
4562 /* Handle `(space-width WIDTH)'. */
4563 if (CONSP (spec)
4564 && EQ (XCAR (spec), Qspace_width)
4565 && CONSP (XCDR (spec)))
4566 {
4567 if (it)
4568 {
4569 if (!FRAME_WINDOW_P (it->f))
4570 return 0;
4571
4572 value = XCAR (XCDR (spec));
4573 if (NUMBERP (value) && XFLOATINT (value) > 0)
4574 it->space_width = value;
4575 }
4576
4577 return 0;
4578 }
4579
4580 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4581 if (CONSP (spec)
4582 && EQ (XCAR (spec), Qslice))
4583 {
4584 Lisp_Object tem;
4585
4586 if (it)
4587 {
4588 if (!FRAME_WINDOW_P (it->f))
4589 return 0;
4590
4591 if (tem = XCDR (spec), CONSP (tem))
4592 {
4593 it->slice.x = XCAR (tem);
4594 if (tem = XCDR (tem), CONSP (tem))
4595 {
4596 it->slice.y = XCAR (tem);
4597 if (tem = XCDR (tem), CONSP (tem))
4598 {
4599 it->slice.width = XCAR (tem);
4600 if (tem = XCDR (tem), CONSP (tem))
4601 it->slice.height = XCAR (tem);
4602 }
4603 }
4604 }
4605 }
4606
4607 return 0;
4608 }
4609
4610 /* Handle `(raise FACTOR)'. */
4611 if (CONSP (spec)
4612 && EQ (XCAR (spec), Qraise)
4613 && CONSP (XCDR (spec)))
4614 {
4615 if (it)
4616 {
4617 if (!FRAME_WINDOW_P (it->f))
4618 return 0;
4619
4620 #ifdef HAVE_WINDOW_SYSTEM
4621 value = XCAR (XCDR (spec));
4622 if (NUMBERP (value))
4623 {
4624 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4625 it->voffset = - (XFLOATINT (value)
4626 * (FONT_HEIGHT (face->font)));
4627 }
4628 #endif /* HAVE_WINDOW_SYSTEM */
4629 }
4630
4631 return 0;
4632 }
4633
4634 /* Don't handle the other kinds of display specifications
4635 inside a string that we got from a `display' property. */
4636 if (it && it->string_from_display_prop_p)
4637 return 0;
4638
4639 /* Characters having this form of property are not displayed, so
4640 we have to find the end of the property. */
4641 if (it)
4642 {
4643 start_pos = *position;
4644 *position = display_prop_end (it, object, start_pos);
4645 }
4646 value = Qnil;
4647
4648 /* Stop the scan at that end position--we assume that all
4649 text properties change there. */
4650 if (it)
4651 it->stop_charpos = position->charpos;
4652
4653 /* Handle `(left-fringe BITMAP [FACE])'
4654 and `(right-fringe BITMAP [FACE])'. */
4655 if (CONSP (spec)
4656 && (EQ (XCAR (spec), Qleft_fringe)
4657 || EQ (XCAR (spec), Qright_fringe))
4658 && CONSP (XCDR (spec)))
4659 {
4660 int fringe_bitmap;
4661
4662 if (it)
4663 {
4664 if (!FRAME_WINDOW_P (it->f))
4665 /* If we return here, POSITION has been advanced
4666 across the text with this property. */
4667 return 0;
4668 }
4669 else if (!frame_window_p)
4670 return 0;
4671
4672 #ifdef HAVE_WINDOW_SYSTEM
4673 value = XCAR (XCDR (spec));
4674 if (!SYMBOLP (value)
4675 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4676 /* If we return here, POSITION has been advanced
4677 across the text with this property. */
4678 return 0;
4679
4680 if (it)
4681 {
4682 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4683
4684 if (CONSP (XCDR (XCDR (spec))))
4685 {
4686 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4687 int face_id2 = lookup_derived_face (it->f, face_name,
4688 FRINGE_FACE_ID, 0);
4689 if (face_id2 >= 0)
4690 face_id = face_id2;
4691 }
4692
4693 /* Save current settings of IT so that we can restore them
4694 when we are finished with the glyph property value. */
4695 push_it (it, position);
4696
4697 it->area = TEXT_AREA;
4698 it->what = IT_IMAGE;
4699 it->image_id = -1; /* no image */
4700 it->position = start_pos;
4701 it->object = NILP (object) ? it->w->buffer : object;
4702 it->method = GET_FROM_IMAGE;
4703 it->from_overlay = Qnil;
4704 it->face_id = face_id;
4705 it->from_disp_prop_p = 1;
4706
4707 /* Say that we haven't consumed the characters with
4708 `display' property yet. The call to pop_it in
4709 set_iterator_to_next will clean this up. */
4710 *position = start_pos;
4711
4712 if (EQ (XCAR (spec), Qleft_fringe))
4713 {
4714 it->left_user_fringe_bitmap = fringe_bitmap;
4715 it->left_user_fringe_face_id = face_id;
4716 }
4717 else
4718 {
4719 it->right_user_fringe_bitmap = fringe_bitmap;
4720 it->right_user_fringe_face_id = face_id;
4721 }
4722 }
4723 #endif /* HAVE_WINDOW_SYSTEM */
4724 return 1;
4725 }
4726
4727 /* Prepare to handle `((margin left-margin) ...)',
4728 `((margin right-margin) ...)' and `((margin nil) ...)'
4729 prefixes for display specifications. */
4730 location = Qunbound;
4731 if (CONSP (spec) && CONSP (XCAR (spec)))
4732 {
4733 Lisp_Object tem;
4734
4735 value = XCDR (spec);
4736 if (CONSP (value))
4737 value = XCAR (value);
4738
4739 tem = XCAR (spec);
4740 if (EQ (XCAR (tem), Qmargin)
4741 && (tem = XCDR (tem),
4742 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4743 (NILP (tem)
4744 || EQ (tem, Qleft_margin)
4745 || EQ (tem, Qright_margin))))
4746 location = tem;
4747 }
4748
4749 if (EQ (location, Qunbound))
4750 {
4751 location = Qnil;
4752 value = spec;
4753 }
4754
4755 /* After this point, VALUE is the property after any
4756 margin prefix has been stripped. It must be a string,
4757 an image specification, or `(space ...)'.
4758
4759 LOCATION specifies where to display: `left-margin',
4760 `right-margin' or nil. */
4761
4762 valid_p = (STRINGP (value)
4763 #ifdef HAVE_WINDOW_SYSTEM
4764 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4765 && valid_image_p (value))
4766 #endif /* not HAVE_WINDOW_SYSTEM */
4767 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4768
4769 if (valid_p && !display_replaced_p)
4770 {
4771 int retval = 1;
4772
4773 if (!it)
4774 {
4775 /* Callers need to know whether the display spec is any kind
4776 of `(space ...)' spec that is about to affect text-area
4777 display. */
4778 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
4779 retval = 2;
4780 return retval;
4781 }
4782
4783 /* Save current settings of IT so that we can restore them
4784 when we are finished with the glyph property value. */
4785 push_it (it, position);
4786 it->from_overlay = overlay;
4787 it->from_disp_prop_p = 1;
4788
4789 if (NILP (location))
4790 it->area = TEXT_AREA;
4791 else if (EQ (location, Qleft_margin))
4792 it->area = LEFT_MARGIN_AREA;
4793 else
4794 it->area = RIGHT_MARGIN_AREA;
4795
4796 if (STRINGP (value))
4797 {
4798 it->string = value;
4799 it->multibyte_p = STRING_MULTIBYTE (it->string);
4800 it->current.overlay_string_index = -1;
4801 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4802 it->end_charpos = it->string_nchars = SCHARS (it->string);
4803 it->method = GET_FROM_STRING;
4804 it->stop_charpos = 0;
4805 it->prev_stop = 0;
4806 it->base_level_stop = 0;
4807 it->string_from_display_prop_p = 1;
4808 /* Say that we haven't consumed the characters with
4809 `display' property yet. The call to pop_it in
4810 set_iterator_to_next will clean this up. */
4811 if (BUFFERP (object))
4812 *position = start_pos;
4813
4814 /* Force paragraph direction to be that of the parent
4815 object. If the parent object's paragraph direction is
4816 not yet determined, default to L2R. */
4817 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
4818 it->paragraph_embedding = it->bidi_it.paragraph_dir;
4819 else
4820 it->paragraph_embedding = L2R;
4821
4822 /* Set up the bidi iterator for this display string. */
4823 if (it->bidi_p)
4824 {
4825 it->bidi_it.string.lstring = it->string;
4826 it->bidi_it.string.s = NULL;
4827 it->bidi_it.string.schars = it->end_charpos;
4828 it->bidi_it.string.bufpos = bufpos;
4829 it->bidi_it.string.from_disp_str = 1;
4830 it->bidi_it.string.unibyte = !it->multibyte_p;
4831 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
4832 }
4833 }
4834 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4835 {
4836 it->method = GET_FROM_STRETCH;
4837 it->object = value;
4838 *position = it->position = start_pos;
4839 retval = 1 + (it->area == TEXT_AREA);
4840 }
4841 #ifdef HAVE_WINDOW_SYSTEM
4842 else
4843 {
4844 it->what = IT_IMAGE;
4845 it->image_id = lookup_image (it->f, value);
4846 it->position = start_pos;
4847 it->object = NILP (object) ? it->w->buffer : object;
4848 it->method = GET_FROM_IMAGE;
4849
4850 /* Say that we haven't consumed the characters with
4851 `display' property yet. The call to pop_it in
4852 set_iterator_to_next will clean this up. */
4853 *position = start_pos;
4854 }
4855 #endif /* HAVE_WINDOW_SYSTEM */
4856
4857 return retval;
4858 }
4859
4860 /* Invalid property or property not supported. Restore
4861 POSITION to what it was before. */
4862 *position = start_pos;
4863 return 0;
4864 }
4865
4866 /* Check if PROP is a display property value whose text should be
4867 treated as intangible. OVERLAY is the overlay from which PROP
4868 came, or nil if it came from a text property. CHARPOS and BYTEPOS
4869 specify the buffer position covered by PROP. */
4870
4871 int
4872 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
4873 EMACS_INT charpos, EMACS_INT bytepos)
4874 {
4875 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
4876 struct text_pos position;
4877
4878 SET_TEXT_POS (position, charpos, bytepos);
4879 return handle_display_spec (NULL, prop, Qnil, overlay,
4880 &position, charpos, frame_window_p);
4881 }
4882
4883
4884 /* Return 1 if PROP is a display sub-property value containing STRING.
4885
4886 Implementation note: this and the following function are really
4887 special cases of handle_display_spec and
4888 handle_single_display_spec, and should ideally use the same code.
4889 Until they do, these two pairs must be consistent and must be
4890 modified in sync. */
4891
4892 static int
4893 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4894 {
4895 if (EQ (string, prop))
4896 return 1;
4897
4898 /* Skip over `when FORM'. */
4899 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4900 {
4901 prop = XCDR (prop);
4902 if (!CONSP (prop))
4903 return 0;
4904 /* Actually, the condition following `when' should be eval'ed,
4905 like handle_single_display_spec does, and we should return
4906 zero if it evaluates to nil. However, this function is
4907 called only when the buffer was already displayed and some
4908 glyph in the glyph matrix was found to come from a display
4909 string. Therefore, the condition was already evaluated, and
4910 the result was non-nil, otherwise the display string wouldn't
4911 have been displayed and we would have never been called for
4912 this property. Thus, we can skip the evaluation and assume
4913 its result is non-nil. */
4914 prop = XCDR (prop);
4915 }
4916
4917 if (CONSP (prop))
4918 /* Skip over `margin LOCATION'. */
4919 if (EQ (XCAR (prop), Qmargin))
4920 {
4921 prop = XCDR (prop);
4922 if (!CONSP (prop))
4923 return 0;
4924
4925 prop = XCDR (prop);
4926 if (!CONSP (prop))
4927 return 0;
4928 }
4929
4930 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
4931 }
4932
4933
4934 /* Return 1 if STRING appears in the `display' property PROP. */
4935
4936 static int
4937 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4938 {
4939 if (CONSP (prop)
4940 && !EQ (XCAR (prop), Qwhen)
4941 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
4942 {
4943 /* A list of sub-properties. */
4944 while (CONSP (prop))
4945 {
4946 if (single_display_spec_string_p (XCAR (prop), string))
4947 return 1;
4948 prop = XCDR (prop);
4949 }
4950 }
4951 else if (VECTORP (prop))
4952 {
4953 /* A vector of sub-properties. */
4954 int i;
4955 for (i = 0; i < ASIZE (prop); ++i)
4956 if (single_display_spec_string_p (AREF (prop, i), string))
4957 return 1;
4958 }
4959 else
4960 return single_display_spec_string_p (prop, string);
4961
4962 return 0;
4963 }
4964
4965 /* Look for STRING in overlays and text properties in the current
4966 buffer, between character positions FROM and TO (excluding TO).
4967 BACK_P non-zero means look back (in this case, TO is supposed to be
4968 less than FROM).
4969 Value is the first character position where STRING was found, or
4970 zero if it wasn't found before hitting TO.
4971
4972 This function may only use code that doesn't eval because it is
4973 called asynchronously from note_mouse_highlight. */
4974
4975 static EMACS_INT
4976 string_buffer_position_lim (Lisp_Object string,
4977 EMACS_INT from, EMACS_INT to, int back_p)
4978 {
4979 Lisp_Object limit, prop, pos;
4980 int found = 0;
4981
4982 pos = make_number (from);
4983
4984 if (!back_p) /* looking forward */
4985 {
4986 limit = make_number (min (to, ZV));
4987 while (!found && !EQ (pos, limit))
4988 {
4989 prop = Fget_char_property (pos, Qdisplay, Qnil);
4990 if (!NILP (prop) && display_prop_string_p (prop, string))
4991 found = 1;
4992 else
4993 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4994 limit);
4995 }
4996 }
4997 else /* looking back */
4998 {
4999 limit = make_number (max (to, BEGV));
5000 while (!found && !EQ (pos, limit))
5001 {
5002 prop = Fget_char_property (pos, Qdisplay, Qnil);
5003 if (!NILP (prop) && display_prop_string_p (prop, string))
5004 found = 1;
5005 else
5006 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5007 limit);
5008 }
5009 }
5010
5011 return found ? XINT (pos) : 0;
5012 }
5013
5014 /* Determine which buffer position in current buffer STRING comes from.
5015 AROUND_CHARPOS is an approximate position where it could come from.
5016 Value is the buffer position or 0 if it couldn't be determined.
5017
5018 This function is necessary because we don't record buffer positions
5019 in glyphs generated from strings (to keep struct glyph small).
5020 This function may only use code that doesn't eval because it is
5021 called asynchronously from note_mouse_highlight. */
5022
5023 static EMACS_INT
5024 string_buffer_position (Lisp_Object string, EMACS_INT around_charpos)
5025 {
5026 const int MAX_DISTANCE = 1000;
5027 EMACS_INT found = string_buffer_position_lim (string, around_charpos,
5028 around_charpos + MAX_DISTANCE,
5029 0);
5030
5031 if (!found)
5032 found = string_buffer_position_lim (string, around_charpos,
5033 around_charpos - MAX_DISTANCE, 1);
5034 return found;
5035 }
5036
5037
5038 \f
5039 /***********************************************************************
5040 `composition' property
5041 ***********************************************************************/
5042
5043 /* Set up iterator IT from `composition' property at its current
5044 position. Called from handle_stop. */
5045
5046 static enum prop_handled
5047 handle_composition_prop (struct it *it)
5048 {
5049 Lisp_Object prop, string;
5050 EMACS_INT pos, pos_byte, start, end;
5051
5052 if (STRINGP (it->string))
5053 {
5054 unsigned char *s;
5055
5056 pos = IT_STRING_CHARPOS (*it);
5057 pos_byte = IT_STRING_BYTEPOS (*it);
5058 string = it->string;
5059 s = SDATA (string) + pos_byte;
5060 it->c = STRING_CHAR (s);
5061 }
5062 else
5063 {
5064 pos = IT_CHARPOS (*it);
5065 pos_byte = IT_BYTEPOS (*it);
5066 string = Qnil;
5067 it->c = FETCH_CHAR (pos_byte);
5068 }
5069
5070 /* If there's a valid composition and point is not inside of the
5071 composition (in the case that the composition is from the current
5072 buffer), draw a glyph composed from the composition components. */
5073 if (find_composition (pos, -1, &start, &end, &prop, string)
5074 && COMPOSITION_VALID_P (start, end, prop)
5075 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5076 {
5077 if (start < pos)
5078 /* As we can't handle this situation (perhaps font-lock added
5079 a new composition), we just return here hoping that next
5080 redisplay will detect this composition much earlier. */
5081 return HANDLED_NORMALLY;
5082 if (start != pos)
5083 {
5084 if (STRINGP (it->string))
5085 pos_byte = string_char_to_byte (it->string, start);
5086 else
5087 pos_byte = CHAR_TO_BYTE (start);
5088 }
5089 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5090 prop, string);
5091
5092 if (it->cmp_it.id >= 0)
5093 {
5094 it->cmp_it.ch = -1;
5095 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5096 it->cmp_it.nglyphs = -1;
5097 }
5098 }
5099
5100 return HANDLED_NORMALLY;
5101 }
5102
5103
5104 \f
5105 /***********************************************************************
5106 Overlay strings
5107 ***********************************************************************/
5108
5109 /* The following structure is used to record overlay strings for
5110 later sorting in load_overlay_strings. */
5111
5112 struct overlay_entry
5113 {
5114 Lisp_Object overlay;
5115 Lisp_Object string;
5116 int priority;
5117 int after_string_p;
5118 };
5119
5120
5121 /* Set up iterator IT from overlay strings at its current position.
5122 Called from handle_stop. */
5123
5124 static enum prop_handled
5125 handle_overlay_change (struct it *it)
5126 {
5127 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5128 return HANDLED_RECOMPUTE_PROPS;
5129 else
5130 return HANDLED_NORMALLY;
5131 }
5132
5133
5134 /* Set up the next overlay string for delivery by IT, if there is an
5135 overlay string to deliver. Called by set_iterator_to_next when the
5136 end of the current overlay string is reached. If there are more
5137 overlay strings to display, IT->string and
5138 IT->current.overlay_string_index are set appropriately here.
5139 Otherwise IT->string is set to nil. */
5140
5141 static void
5142 next_overlay_string (struct it *it)
5143 {
5144 ++it->current.overlay_string_index;
5145 if (it->current.overlay_string_index == it->n_overlay_strings)
5146 {
5147 /* No more overlay strings. Restore IT's settings to what
5148 they were before overlay strings were processed, and
5149 continue to deliver from current_buffer. */
5150
5151 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5152 pop_it (it);
5153 xassert (it->sp > 0
5154 || (NILP (it->string)
5155 && it->method == GET_FROM_BUFFER
5156 && it->stop_charpos >= BEGV
5157 && it->stop_charpos <= it->end_charpos));
5158 it->current.overlay_string_index = -1;
5159 it->n_overlay_strings = 0;
5160 it->overlay_strings_charpos = -1;
5161 /* If there's an empty display string on the stack, pop the
5162 stack, to resync the bidi iterator with IT's position. Such
5163 empty strings are pushed onto the stack in
5164 get_overlay_strings_1. */
5165 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5166 pop_it (it);
5167
5168 /* If we're at the end of the buffer, record that we have
5169 processed the overlay strings there already, so that
5170 next_element_from_buffer doesn't try it again. */
5171 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5172 it->overlay_strings_at_end_processed_p = 1;
5173 }
5174 else
5175 {
5176 /* There are more overlay strings to process. If
5177 IT->current.overlay_string_index has advanced to a position
5178 where we must load IT->overlay_strings with more strings, do
5179 it. We must load at the IT->overlay_strings_charpos where
5180 IT->n_overlay_strings was originally computed; when invisible
5181 text is present, this might not be IT_CHARPOS (Bug#7016). */
5182 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5183
5184 if (it->current.overlay_string_index && i == 0)
5185 load_overlay_strings (it, it->overlay_strings_charpos);
5186
5187 /* Initialize IT to deliver display elements from the overlay
5188 string. */
5189 it->string = it->overlay_strings[i];
5190 it->multibyte_p = STRING_MULTIBYTE (it->string);
5191 SET_TEXT_POS (it->current.string_pos, 0, 0);
5192 it->method = GET_FROM_STRING;
5193 it->stop_charpos = 0;
5194 if (it->cmp_it.stop_pos >= 0)
5195 it->cmp_it.stop_pos = 0;
5196 it->prev_stop = 0;
5197 it->base_level_stop = 0;
5198
5199 /* Set up the bidi iterator for this overlay string. */
5200 if (it->bidi_p)
5201 {
5202 it->bidi_it.string.lstring = it->string;
5203 it->bidi_it.string.s = NULL;
5204 it->bidi_it.string.schars = SCHARS (it->string);
5205 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5206 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5207 it->bidi_it.string.unibyte = !it->multibyte_p;
5208 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5209 }
5210 }
5211
5212 CHECK_IT (it);
5213 }
5214
5215
5216 /* Compare two overlay_entry structures E1 and E2. Used as a
5217 comparison function for qsort in load_overlay_strings. Overlay
5218 strings for the same position are sorted so that
5219
5220 1. All after-strings come in front of before-strings, except
5221 when they come from the same overlay.
5222
5223 2. Within after-strings, strings are sorted so that overlay strings
5224 from overlays with higher priorities come first.
5225
5226 2. Within before-strings, strings are sorted so that overlay
5227 strings from overlays with higher priorities come last.
5228
5229 Value is analogous to strcmp. */
5230
5231
5232 static int
5233 compare_overlay_entries (const void *e1, const void *e2)
5234 {
5235 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
5236 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
5237 int result;
5238
5239 if (entry1->after_string_p != entry2->after_string_p)
5240 {
5241 /* Let after-strings appear in front of before-strings if
5242 they come from different overlays. */
5243 if (EQ (entry1->overlay, entry2->overlay))
5244 result = entry1->after_string_p ? 1 : -1;
5245 else
5246 result = entry1->after_string_p ? -1 : 1;
5247 }
5248 else if (entry1->after_string_p)
5249 /* After-strings sorted in order of decreasing priority. */
5250 result = entry2->priority - entry1->priority;
5251 else
5252 /* Before-strings sorted in order of increasing priority. */
5253 result = entry1->priority - entry2->priority;
5254
5255 return result;
5256 }
5257
5258
5259 /* Load the vector IT->overlay_strings with overlay strings from IT's
5260 current buffer position, or from CHARPOS if that is > 0. Set
5261 IT->n_overlays to the total number of overlay strings found.
5262
5263 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5264 a time. On entry into load_overlay_strings,
5265 IT->current.overlay_string_index gives the number of overlay
5266 strings that have already been loaded by previous calls to this
5267 function.
5268
5269 IT->add_overlay_start contains an additional overlay start
5270 position to consider for taking overlay strings from, if non-zero.
5271 This position comes into play when the overlay has an `invisible'
5272 property, and both before and after-strings. When we've skipped to
5273 the end of the overlay, because of its `invisible' property, we
5274 nevertheless want its before-string to appear.
5275 IT->add_overlay_start will contain the overlay start position
5276 in this case.
5277
5278 Overlay strings are sorted so that after-string strings come in
5279 front of before-string strings. Within before and after-strings,
5280 strings are sorted by overlay priority. See also function
5281 compare_overlay_entries. */
5282
5283 static void
5284 load_overlay_strings (struct it *it, EMACS_INT charpos)
5285 {
5286 Lisp_Object overlay, window, str, invisible;
5287 struct Lisp_Overlay *ov;
5288 EMACS_INT start, end;
5289 int size = 20;
5290 int n = 0, i, j, invis_p;
5291 struct overlay_entry *entries
5292 = (struct overlay_entry *) alloca (size * sizeof *entries);
5293
5294 if (charpos <= 0)
5295 charpos = IT_CHARPOS (*it);
5296
5297 /* Append the overlay string STRING of overlay OVERLAY to vector
5298 `entries' which has size `size' and currently contains `n'
5299 elements. AFTER_P non-zero means STRING is an after-string of
5300 OVERLAY. */
5301 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5302 do \
5303 { \
5304 Lisp_Object priority; \
5305 \
5306 if (n == size) \
5307 { \
5308 int new_size = 2 * size; \
5309 struct overlay_entry *old = entries; \
5310 entries = \
5311 (struct overlay_entry *) alloca (new_size \
5312 * sizeof *entries); \
5313 memcpy (entries, old, size * sizeof *entries); \
5314 size = new_size; \
5315 } \
5316 \
5317 entries[n].string = (STRING); \
5318 entries[n].overlay = (OVERLAY); \
5319 priority = Foverlay_get ((OVERLAY), Qpriority); \
5320 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5321 entries[n].after_string_p = (AFTER_P); \
5322 ++n; \
5323 } \
5324 while (0)
5325
5326 /* Process overlay before the overlay center. */
5327 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5328 {
5329 XSETMISC (overlay, ov);
5330 xassert (OVERLAYP (overlay));
5331 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5332 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5333
5334 if (end < charpos)
5335 break;
5336
5337 /* Skip this overlay if it doesn't start or end at IT's current
5338 position. */
5339 if (end != charpos && start != charpos)
5340 continue;
5341
5342 /* Skip this overlay if it doesn't apply to IT->w. */
5343 window = Foverlay_get (overlay, Qwindow);
5344 if (WINDOWP (window) && XWINDOW (window) != it->w)
5345 continue;
5346
5347 /* If the text ``under'' the overlay is invisible, both before-
5348 and after-strings from this overlay are visible; start and
5349 end position are indistinguishable. */
5350 invisible = Foverlay_get (overlay, Qinvisible);
5351 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5352
5353 /* If overlay has a non-empty before-string, record it. */
5354 if ((start == charpos || (end == charpos && invis_p))
5355 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5356 && SCHARS (str))
5357 RECORD_OVERLAY_STRING (overlay, str, 0);
5358
5359 /* If overlay has a non-empty after-string, record it. */
5360 if ((end == charpos || (start == charpos && invis_p))
5361 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5362 && SCHARS (str))
5363 RECORD_OVERLAY_STRING (overlay, str, 1);
5364 }
5365
5366 /* Process overlays after the overlay center. */
5367 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5368 {
5369 XSETMISC (overlay, ov);
5370 xassert (OVERLAYP (overlay));
5371 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5372 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5373
5374 if (start > charpos)
5375 break;
5376
5377 /* Skip this overlay if it doesn't start or end at IT's current
5378 position. */
5379 if (end != charpos && start != charpos)
5380 continue;
5381
5382 /* Skip this overlay if it doesn't apply to IT->w. */
5383 window = Foverlay_get (overlay, Qwindow);
5384 if (WINDOWP (window) && XWINDOW (window) != it->w)
5385 continue;
5386
5387 /* If the text ``under'' the overlay is invisible, it has a zero
5388 dimension, and both before- and after-strings apply. */
5389 invisible = Foverlay_get (overlay, Qinvisible);
5390 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5391
5392 /* If overlay has a non-empty before-string, record it. */
5393 if ((start == charpos || (end == charpos && invis_p))
5394 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5395 && SCHARS (str))
5396 RECORD_OVERLAY_STRING (overlay, str, 0);
5397
5398 /* If overlay has a non-empty after-string, record it. */
5399 if ((end == charpos || (start == charpos && invis_p))
5400 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5401 && SCHARS (str))
5402 RECORD_OVERLAY_STRING (overlay, str, 1);
5403 }
5404
5405 #undef RECORD_OVERLAY_STRING
5406
5407 /* Sort entries. */
5408 if (n > 1)
5409 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5410
5411 /* Record number of overlay strings, and where we computed it. */
5412 it->n_overlay_strings = n;
5413 it->overlay_strings_charpos = charpos;
5414
5415 /* IT->current.overlay_string_index is the number of overlay strings
5416 that have already been consumed by IT. Copy some of the
5417 remaining overlay strings to IT->overlay_strings. */
5418 i = 0;
5419 j = it->current.overlay_string_index;
5420 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5421 {
5422 it->overlay_strings[i] = entries[j].string;
5423 it->string_overlays[i++] = entries[j++].overlay;
5424 }
5425
5426 CHECK_IT (it);
5427 }
5428
5429
5430 /* Get the first chunk of overlay strings at IT's current buffer
5431 position, or at CHARPOS if that is > 0. Value is non-zero if at
5432 least one overlay string was found. */
5433
5434 static int
5435 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
5436 {
5437 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5438 process. This fills IT->overlay_strings with strings, and sets
5439 IT->n_overlay_strings to the total number of strings to process.
5440 IT->pos.overlay_string_index has to be set temporarily to zero
5441 because load_overlay_strings needs this; it must be set to -1
5442 when no overlay strings are found because a zero value would
5443 indicate a position in the first overlay string. */
5444 it->current.overlay_string_index = 0;
5445 load_overlay_strings (it, charpos);
5446
5447 /* If we found overlay strings, set up IT to deliver display
5448 elements from the first one. Otherwise set up IT to deliver
5449 from current_buffer. */
5450 if (it->n_overlay_strings)
5451 {
5452 /* Make sure we know settings in current_buffer, so that we can
5453 restore meaningful values when we're done with the overlay
5454 strings. */
5455 if (compute_stop_p)
5456 compute_stop_pos (it);
5457 xassert (it->face_id >= 0);
5458
5459 /* Save IT's settings. They are restored after all overlay
5460 strings have been processed. */
5461 xassert (!compute_stop_p || it->sp == 0);
5462
5463 /* When called from handle_stop, there might be an empty display
5464 string loaded. In that case, don't bother saving it. But
5465 don't use this optimization with the bidi iterator, since we
5466 need the corresponding pop_it call to resync the bidi
5467 iterator's position with IT's position, after we are done
5468 with the overlay strings. (The corresponding call to pop_it
5469 in case of an empty display string is in
5470 next_overlay_string.) */
5471 if (!(!it->bidi_p
5472 && STRINGP (it->string) && !SCHARS (it->string)))
5473 push_it (it, NULL);
5474
5475 /* Set up IT to deliver display elements from the first overlay
5476 string. */
5477 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5478 it->string = it->overlay_strings[0];
5479 it->from_overlay = Qnil;
5480 it->stop_charpos = 0;
5481 xassert (STRINGP (it->string));
5482 it->end_charpos = SCHARS (it->string);
5483 it->prev_stop = 0;
5484 it->base_level_stop = 0;
5485 it->multibyte_p = STRING_MULTIBYTE (it->string);
5486 it->method = GET_FROM_STRING;
5487 it->from_disp_prop_p = 0;
5488
5489 /* Force paragraph direction to be that of the parent
5490 buffer. */
5491 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5492 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5493 else
5494 it->paragraph_embedding = L2R;
5495
5496 /* Set up the bidi iterator for this overlay string. */
5497 if (it->bidi_p)
5498 {
5499 EMACS_INT pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5500
5501 it->bidi_it.string.lstring = it->string;
5502 it->bidi_it.string.s = NULL;
5503 it->bidi_it.string.schars = SCHARS (it->string);
5504 it->bidi_it.string.bufpos = pos;
5505 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5506 it->bidi_it.string.unibyte = !it->multibyte_p;
5507 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5508 }
5509 return 1;
5510 }
5511
5512 it->current.overlay_string_index = -1;
5513 return 0;
5514 }
5515
5516 static int
5517 get_overlay_strings (struct it *it, EMACS_INT charpos)
5518 {
5519 it->string = Qnil;
5520 it->method = GET_FROM_BUFFER;
5521
5522 (void) get_overlay_strings_1 (it, charpos, 1);
5523
5524 CHECK_IT (it);
5525
5526 /* Value is non-zero if we found at least one overlay string. */
5527 return STRINGP (it->string);
5528 }
5529
5530
5531 \f
5532 /***********************************************************************
5533 Saving and restoring state
5534 ***********************************************************************/
5535
5536 /* Save current settings of IT on IT->stack. Called, for example,
5537 before setting up IT for an overlay string, to be able to restore
5538 IT's settings to what they were after the overlay string has been
5539 processed. If POSITION is non-NULL, it is the position to save on
5540 the stack instead of IT->position. */
5541
5542 static void
5543 push_it (struct it *it, struct text_pos *position)
5544 {
5545 struct iterator_stack_entry *p;
5546
5547 xassert (it->sp < IT_STACK_SIZE);
5548 p = it->stack + it->sp;
5549
5550 p->stop_charpos = it->stop_charpos;
5551 p->prev_stop = it->prev_stop;
5552 p->base_level_stop = it->base_level_stop;
5553 p->cmp_it = it->cmp_it;
5554 xassert (it->face_id >= 0);
5555 p->face_id = it->face_id;
5556 p->string = it->string;
5557 p->method = it->method;
5558 p->from_overlay = it->from_overlay;
5559 switch (p->method)
5560 {
5561 case GET_FROM_IMAGE:
5562 p->u.image.object = it->object;
5563 p->u.image.image_id = it->image_id;
5564 p->u.image.slice = it->slice;
5565 break;
5566 case GET_FROM_STRETCH:
5567 p->u.stretch.object = it->object;
5568 break;
5569 }
5570 p->position = position ? *position : it->position;
5571 p->current = it->current;
5572 p->end_charpos = it->end_charpos;
5573 p->string_nchars = it->string_nchars;
5574 p->area = it->area;
5575 p->multibyte_p = it->multibyte_p;
5576 p->avoid_cursor_p = it->avoid_cursor_p;
5577 p->space_width = it->space_width;
5578 p->font_height = it->font_height;
5579 p->voffset = it->voffset;
5580 p->string_from_display_prop_p = it->string_from_display_prop_p;
5581 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5582 p->display_ellipsis_p = 0;
5583 p->line_wrap = it->line_wrap;
5584 p->bidi_p = it->bidi_p;
5585 p->paragraph_embedding = it->paragraph_embedding;
5586 p->from_disp_prop_p = it->from_disp_prop_p;
5587 ++it->sp;
5588
5589 /* Save the state of the bidi iterator as well. */
5590 if (it->bidi_p)
5591 bidi_push_it (&it->bidi_it);
5592 }
5593
5594 static void
5595 iterate_out_of_display_property (struct it *it)
5596 {
5597 int buffer_p = BUFFERP (it->object);
5598 EMACS_INT eob = (buffer_p ? ZV : it->end_charpos);
5599 EMACS_INT bob = (buffer_p ? BEGV : 0);
5600
5601 xassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5602
5603 /* Maybe initialize paragraph direction. If we are at the beginning
5604 of a new paragraph, next_element_from_buffer may not have a
5605 chance to do that. */
5606 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5607 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5608 /* prev_stop can be zero, so check against BEGV as well. */
5609 while (it->bidi_it.charpos >= bob
5610 && it->prev_stop <= it->bidi_it.charpos
5611 && it->bidi_it.charpos < CHARPOS (it->position)
5612 && it->bidi_it.charpos < eob)
5613 bidi_move_to_visually_next (&it->bidi_it);
5614 /* Record the stop_pos we just crossed, for when we cross it
5615 back, maybe. */
5616 if (it->bidi_it.charpos > CHARPOS (it->position))
5617 it->prev_stop = CHARPOS (it->position);
5618 /* If we ended up not where pop_it put us, resync IT's
5619 positional members with the bidi iterator. */
5620 if (it->bidi_it.charpos != CHARPOS (it->position))
5621 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5622 if (buffer_p)
5623 it->current.pos = it->position;
5624 else
5625 it->current.string_pos = it->position;
5626 }
5627
5628 /* Restore IT's settings from IT->stack. Called, for example, when no
5629 more overlay strings must be processed, and we return to delivering
5630 display elements from a buffer, or when the end of a string from a
5631 `display' property is reached and we return to delivering display
5632 elements from an overlay string, or from a buffer. */
5633
5634 static void
5635 pop_it (struct it *it)
5636 {
5637 struct iterator_stack_entry *p;
5638 int from_display_prop = it->from_disp_prop_p;
5639
5640 xassert (it->sp > 0);
5641 --it->sp;
5642 p = it->stack + it->sp;
5643 it->stop_charpos = p->stop_charpos;
5644 it->prev_stop = p->prev_stop;
5645 it->base_level_stop = p->base_level_stop;
5646 it->cmp_it = p->cmp_it;
5647 it->face_id = p->face_id;
5648 it->current = p->current;
5649 it->position = p->position;
5650 it->string = p->string;
5651 it->from_overlay = p->from_overlay;
5652 if (NILP (it->string))
5653 SET_TEXT_POS (it->current.string_pos, -1, -1);
5654 it->method = p->method;
5655 switch (it->method)
5656 {
5657 case GET_FROM_IMAGE:
5658 it->image_id = p->u.image.image_id;
5659 it->object = p->u.image.object;
5660 it->slice = p->u.image.slice;
5661 break;
5662 case GET_FROM_STRETCH:
5663 it->object = p->u.stretch.object;
5664 break;
5665 case GET_FROM_BUFFER:
5666 it->object = it->w->buffer;
5667 break;
5668 case GET_FROM_STRING:
5669 it->object = it->string;
5670 break;
5671 case GET_FROM_DISPLAY_VECTOR:
5672 if (it->s)
5673 it->method = GET_FROM_C_STRING;
5674 else if (STRINGP (it->string))
5675 it->method = GET_FROM_STRING;
5676 else
5677 {
5678 it->method = GET_FROM_BUFFER;
5679 it->object = it->w->buffer;
5680 }
5681 }
5682 it->end_charpos = p->end_charpos;
5683 it->string_nchars = p->string_nchars;
5684 it->area = p->area;
5685 it->multibyte_p = p->multibyte_p;
5686 it->avoid_cursor_p = p->avoid_cursor_p;
5687 it->space_width = p->space_width;
5688 it->font_height = p->font_height;
5689 it->voffset = p->voffset;
5690 it->string_from_display_prop_p = p->string_from_display_prop_p;
5691 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
5692 it->line_wrap = p->line_wrap;
5693 it->bidi_p = p->bidi_p;
5694 it->paragraph_embedding = p->paragraph_embedding;
5695 it->from_disp_prop_p = p->from_disp_prop_p;
5696 if (it->bidi_p)
5697 {
5698 bidi_pop_it (&it->bidi_it);
5699 /* Bidi-iterate until we get out of the portion of text, if any,
5700 covered by a `display' text property or by an overlay with
5701 `display' property. (We cannot just jump there, because the
5702 internal coherency of the bidi iterator state can not be
5703 preserved across such jumps.) We also must determine the
5704 paragraph base direction if the overlay we just processed is
5705 at the beginning of a new paragraph. */
5706 if (from_display_prop
5707 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5708 iterate_out_of_display_property (it);
5709
5710 xassert ((BUFFERP (it->object)
5711 && IT_CHARPOS (*it) == it->bidi_it.charpos
5712 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5713 || (STRINGP (it->object)
5714 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5715 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
5716 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
5717 }
5718 }
5719
5720
5721 \f
5722 /***********************************************************************
5723 Moving over lines
5724 ***********************************************************************/
5725
5726 /* Set IT's current position to the previous line start. */
5727
5728 static void
5729 back_to_previous_line_start (struct it *it)
5730 {
5731 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5732 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5733 }
5734
5735
5736 /* Move IT to the next line start.
5737
5738 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5739 we skipped over part of the text (as opposed to moving the iterator
5740 continuously over the text). Otherwise, don't change the value
5741 of *SKIPPED_P.
5742
5743 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
5744 iterator on the newline, if it was found.
5745
5746 Newlines may come from buffer text, overlay strings, or strings
5747 displayed via the `display' property. That's the reason we can't
5748 simply use find_next_newline_no_quit.
5749
5750 Note that this function may not skip over invisible text that is so
5751 because of text properties and immediately follows a newline. If
5752 it would, function reseat_at_next_visible_line_start, when called
5753 from set_iterator_to_next, would effectively make invisible
5754 characters following a newline part of the wrong glyph row, which
5755 leads to wrong cursor motion. */
5756
5757 static int
5758 forward_to_next_line_start (struct it *it, int *skipped_p,
5759 struct bidi_it *bidi_it_prev)
5760 {
5761 EMACS_INT old_selective;
5762 int newline_found_p, n;
5763 const int MAX_NEWLINE_DISTANCE = 500;
5764
5765 /* If already on a newline, just consume it to avoid unintended
5766 skipping over invisible text below. */
5767 if (it->what == IT_CHARACTER
5768 && it->c == '\n'
5769 && CHARPOS (it->position) == IT_CHARPOS (*it))
5770 {
5771 if (it->bidi_p && bidi_it_prev)
5772 *bidi_it_prev = it->bidi_it;
5773 set_iterator_to_next (it, 0);
5774 it->c = 0;
5775 return 1;
5776 }
5777
5778 /* Don't handle selective display in the following. It's (a)
5779 unnecessary because it's done by the caller, and (b) leads to an
5780 infinite recursion because next_element_from_ellipsis indirectly
5781 calls this function. */
5782 old_selective = it->selective;
5783 it->selective = 0;
5784
5785 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5786 from buffer text. */
5787 for (n = newline_found_p = 0;
5788 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5789 n += STRINGP (it->string) ? 0 : 1)
5790 {
5791 if (!get_next_display_element (it))
5792 return 0;
5793 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5794 if (newline_found_p && it->bidi_p && bidi_it_prev)
5795 *bidi_it_prev = it->bidi_it;
5796 set_iterator_to_next (it, 0);
5797 }
5798
5799 /* If we didn't find a newline near enough, see if we can use a
5800 short-cut. */
5801 if (!newline_found_p)
5802 {
5803 EMACS_INT start = IT_CHARPOS (*it);
5804 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5805 Lisp_Object pos;
5806
5807 xassert (!STRINGP (it->string));
5808
5809 /* If there isn't any `display' property in sight, and no
5810 overlays, we can just use the position of the newline in
5811 buffer text. */
5812 if (it->stop_charpos >= limit
5813 || ((pos = Fnext_single_property_change (make_number (start),
5814 Qdisplay, Qnil,
5815 make_number (limit)),
5816 NILP (pos))
5817 && next_overlay_change (start) == ZV))
5818 {
5819 if (!it->bidi_p)
5820 {
5821 IT_CHARPOS (*it) = limit;
5822 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5823 }
5824 else
5825 {
5826 struct bidi_it bprev;
5827
5828 /* Help bidi.c avoid expensive searches for display
5829 properties and overlays, by telling it that there are
5830 none up to `limit'. */
5831 if (it->bidi_it.disp_pos < limit)
5832 {
5833 it->bidi_it.disp_pos = limit;
5834 it->bidi_it.disp_prop = 0;
5835 }
5836 do {
5837 bprev = it->bidi_it;
5838 bidi_move_to_visually_next (&it->bidi_it);
5839 } while (it->bidi_it.charpos != limit);
5840 IT_CHARPOS (*it) = limit;
5841 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
5842 if (bidi_it_prev)
5843 *bidi_it_prev = bprev;
5844 }
5845 *skipped_p = newline_found_p = 1;
5846 }
5847 else
5848 {
5849 while (get_next_display_element (it)
5850 && !newline_found_p)
5851 {
5852 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5853 if (newline_found_p && it->bidi_p && bidi_it_prev)
5854 *bidi_it_prev = it->bidi_it;
5855 set_iterator_to_next (it, 0);
5856 }
5857 }
5858 }
5859
5860 it->selective = old_selective;
5861 return newline_found_p;
5862 }
5863
5864
5865 /* Set IT's current position to the previous visible line start. Skip
5866 invisible text that is so either due to text properties or due to
5867 selective display. Caution: this does not change IT->current_x and
5868 IT->hpos. */
5869
5870 static void
5871 back_to_previous_visible_line_start (struct it *it)
5872 {
5873 while (IT_CHARPOS (*it) > BEGV)
5874 {
5875 back_to_previous_line_start (it);
5876
5877 if (IT_CHARPOS (*it) <= BEGV)
5878 break;
5879
5880 /* If selective > 0, then lines indented more than its value are
5881 invisible. */
5882 if (it->selective > 0
5883 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5884 it->selective))
5885 continue;
5886
5887 /* Check the newline before point for invisibility. */
5888 {
5889 Lisp_Object prop;
5890 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5891 Qinvisible, it->window);
5892 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5893 continue;
5894 }
5895
5896 if (IT_CHARPOS (*it) <= BEGV)
5897 break;
5898
5899 {
5900 struct it it2;
5901 void *it2data = NULL;
5902 EMACS_INT pos;
5903 EMACS_INT beg, end;
5904 Lisp_Object val, overlay;
5905
5906 SAVE_IT (it2, *it, it2data);
5907
5908 /* If newline is part of a composition, continue from start of composition */
5909 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5910 && beg < IT_CHARPOS (*it))
5911 goto replaced;
5912
5913 /* If newline is replaced by a display property, find start of overlay
5914 or interval and continue search from that point. */
5915 pos = --IT_CHARPOS (it2);
5916 --IT_BYTEPOS (it2);
5917 it2.sp = 0;
5918 bidi_unshelve_cache (NULL, 0);
5919 it2.string_from_display_prop_p = 0;
5920 it2.from_disp_prop_p = 0;
5921 if (handle_display_prop (&it2) == HANDLED_RETURN
5922 && !NILP (val = get_char_property_and_overlay
5923 (make_number (pos), Qdisplay, Qnil, &overlay))
5924 && (OVERLAYP (overlay)
5925 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5926 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5927 {
5928 RESTORE_IT (it, it, it2data);
5929 goto replaced;
5930 }
5931
5932 /* Newline is not replaced by anything -- so we are done. */
5933 RESTORE_IT (it, it, it2data);
5934 break;
5935
5936 replaced:
5937 if (beg < BEGV)
5938 beg = BEGV;
5939 IT_CHARPOS (*it) = beg;
5940 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5941 }
5942 }
5943
5944 it->continuation_lines_width = 0;
5945
5946 xassert (IT_CHARPOS (*it) >= BEGV);
5947 xassert (IT_CHARPOS (*it) == BEGV
5948 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5949 CHECK_IT (it);
5950 }
5951
5952
5953 /* Reseat iterator IT at the previous visible line start. Skip
5954 invisible text that is so either due to text properties or due to
5955 selective display. At the end, update IT's overlay information,
5956 face information etc. */
5957
5958 void
5959 reseat_at_previous_visible_line_start (struct it *it)
5960 {
5961 back_to_previous_visible_line_start (it);
5962 reseat (it, it->current.pos, 1);
5963 CHECK_IT (it);
5964 }
5965
5966
5967 /* Reseat iterator IT on the next visible line start in the current
5968 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5969 preceding the line start. Skip over invisible text that is so
5970 because of selective display. Compute faces, overlays etc at the
5971 new position. Note that this function does not skip over text that
5972 is invisible because of text properties. */
5973
5974 static void
5975 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5976 {
5977 int newline_found_p, skipped_p = 0;
5978 struct bidi_it bidi_it_prev;
5979
5980 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
5981
5982 /* Skip over lines that are invisible because they are indented
5983 more than the value of IT->selective. */
5984 if (it->selective > 0)
5985 while (IT_CHARPOS (*it) < ZV
5986 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5987 it->selective))
5988 {
5989 xassert (IT_BYTEPOS (*it) == BEGV
5990 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5991 newline_found_p =
5992 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
5993 }
5994
5995 /* Position on the newline if that's what's requested. */
5996 if (on_newline_p && newline_found_p)
5997 {
5998 if (STRINGP (it->string))
5999 {
6000 if (IT_STRING_CHARPOS (*it) > 0)
6001 {
6002 if (!it->bidi_p)
6003 {
6004 --IT_STRING_CHARPOS (*it);
6005 --IT_STRING_BYTEPOS (*it);
6006 }
6007 else
6008 {
6009 /* We need to restore the bidi iterator to the state
6010 it had on the newline, and resync the IT's
6011 position with that. */
6012 it->bidi_it = bidi_it_prev;
6013 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6014 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6015 }
6016 }
6017 }
6018 else if (IT_CHARPOS (*it) > BEGV)
6019 {
6020 if (!it->bidi_p)
6021 {
6022 --IT_CHARPOS (*it);
6023 --IT_BYTEPOS (*it);
6024 }
6025 else
6026 {
6027 /* We need to restore the bidi iterator to the state it
6028 had on the newline and resync IT with that. */
6029 it->bidi_it = bidi_it_prev;
6030 IT_CHARPOS (*it) = it->bidi_it.charpos;
6031 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6032 }
6033 reseat (it, it->current.pos, 0);
6034 }
6035 }
6036 else if (skipped_p)
6037 reseat (it, it->current.pos, 0);
6038
6039 CHECK_IT (it);
6040 }
6041
6042
6043 \f
6044 /***********************************************************************
6045 Changing an iterator's position
6046 ***********************************************************************/
6047
6048 /* Change IT's current position to POS in current_buffer. If FORCE_P
6049 is non-zero, always check for text properties at the new position.
6050 Otherwise, text properties are only looked up if POS >=
6051 IT->check_charpos of a property. */
6052
6053 static void
6054 reseat (struct it *it, struct text_pos pos, int force_p)
6055 {
6056 EMACS_INT original_pos = IT_CHARPOS (*it);
6057
6058 reseat_1 (it, pos, 0);
6059
6060 /* Determine where to check text properties. Avoid doing it
6061 where possible because text property lookup is very expensive. */
6062 if (force_p
6063 || CHARPOS (pos) > it->stop_charpos
6064 || CHARPOS (pos) < original_pos)
6065 {
6066 if (it->bidi_p)
6067 {
6068 /* For bidi iteration, we need to prime prev_stop and
6069 base_level_stop with our best estimations. */
6070 /* Implementation note: Of course, POS is not necessarily a
6071 stop position, so assigning prev_pos to it is a lie; we
6072 should have called compute_stop_backwards. However, if
6073 the current buffer does not include any R2L characters,
6074 that call would be a waste of cycles, because the
6075 iterator will never move back, and thus never cross this
6076 "fake" stop position. So we delay that backward search
6077 until the time we really need it, in next_element_from_buffer. */
6078 if (CHARPOS (pos) != it->prev_stop)
6079 it->prev_stop = CHARPOS (pos);
6080 if (CHARPOS (pos) < it->base_level_stop)
6081 it->base_level_stop = 0; /* meaning it's unknown */
6082 handle_stop (it);
6083 }
6084 else
6085 {
6086 handle_stop (it);
6087 it->prev_stop = it->base_level_stop = 0;
6088 }
6089
6090 }
6091
6092 CHECK_IT (it);
6093 }
6094
6095
6096 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6097 IT->stop_pos to POS, also. */
6098
6099 static void
6100 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6101 {
6102 /* Don't call this function when scanning a C string. */
6103 xassert (it->s == NULL);
6104
6105 /* POS must be a reasonable value. */
6106 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6107
6108 it->current.pos = it->position = pos;
6109 it->end_charpos = ZV;
6110 it->dpvec = NULL;
6111 it->current.dpvec_index = -1;
6112 it->current.overlay_string_index = -1;
6113 IT_STRING_CHARPOS (*it) = -1;
6114 IT_STRING_BYTEPOS (*it) = -1;
6115 it->string = Qnil;
6116 it->method = GET_FROM_BUFFER;
6117 it->object = it->w->buffer;
6118 it->area = TEXT_AREA;
6119 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6120 it->sp = 0;
6121 it->string_from_display_prop_p = 0;
6122 it->string_from_prefix_prop_p = 0;
6123
6124 it->from_disp_prop_p = 0;
6125 it->face_before_selective_p = 0;
6126 if (it->bidi_p)
6127 {
6128 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6129 &it->bidi_it);
6130 bidi_unshelve_cache (NULL, 0);
6131 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6132 it->bidi_it.string.s = NULL;
6133 it->bidi_it.string.lstring = Qnil;
6134 it->bidi_it.string.bufpos = 0;
6135 it->bidi_it.string.unibyte = 0;
6136 }
6137
6138 if (set_stop_p)
6139 {
6140 it->stop_charpos = CHARPOS (pos);
6141 it->base_level_stop = CHARPOS (pos);
6142 }
6143 }
6144
6145
6146 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6147 If S is non-null, it is a C string to iterate over. Otherwise,
6148 STRING gives a Lisp string to iterate over.
6149
6150 If PRECISION > 0, don't return more then PRECISION number of
6151 characters from the string.
6152
6153 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6154 characters have been returned. FIELD_WIDTH < 0 means an infinite
6155 field width.
6156
6157 MULTIBYTE = 0 means disable processing of multibyte characters,
6158 MULTIBYTE > 0 means enable it,
6159 MULTIBYTE < 0 means use IT->multibyte_p.
6160
6161 IT must be initialized via a prior call to init_iterator before
6162 calling this function. */
6163
6164 static void
6165 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6166 EMACS_INT charpos, EMACS_INT precision, int field_width,
6167 int multibyte)
6168 {
6169 /* No region in strings. */
6170 it->region_beg_charpos = it->region_end_charpos = -1;
6171
6172 /* No text property checks performed by default, but see below. */
6173 it->stop_charpos = -1;
6174
6175 /* Set iterator position and end position. */
6176 memset (&it->current, 0, sizeof it->current);
6177 it->current.overlay_string_index = -1;
6178 it->current.dpvec_index = -1;
6179 xassert (charpos >= 0);
6180
6181 /* If STRING is specified, use its multibyteness, otherwise use the
6182 setting of MULTIBYTE, if specified. */
6183 if (multibyte >= 0)
6184 it->multibyte_p = multibyte > 0;
6185
6186 /* Bidirectional reordering of strings is controlled by the default
6187 value of bidi-display-reordering. Don't try to reorder while
6188 loading loadup.el, as the necessary character property tables are
6189 not yet available. */
6190 it->bidi_p =
6191 NILP (Vpurify_flag)
6192 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6193
6194 if (s == NULL)
6195 {
6196 xassert (STRINGP (string));
6197 it->string = string;
6198 it->s = NULL;
6199 it->end_charpos = it->string_nchars = SCHARS (string);
6200 it->method = GET_FROM_STRING;
6201 it->current.string_pos = string_pos (charpos, string);
6202
6203 if (it->bidi_p)
6204 {
6205 it->bidi_it.string.lstring = string;
6206 it->bidi_it.string.s = NULL;
6207 it->bidi_it.string.schars = it->end_charpos;
6208 it->bidi_it.string.bufpos = 0;
6209 it->bidi_it.string.from_disp_str = 0;
6210 it->bidi_it.string.unibyte = !it->multibyte_p;
6211 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6212 FRAME_WINDOW_P (it->f), &it->bidi_it);
6213 }
6214 }
6215 else
6216 {
6217 it->s = (const unsigned char *) s;
6218 it->string = Qnil;
6219
6220 /* Note that we use IT->current.pos, not it->current.string_pos,
6221 for displaying C strings. */
6222 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6223 if (it->multibyte_p)
6224 {
6225 it->current.pos = c_string_pos (charpos, s, 1);
6226 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6227 }
6228 else
6229 {
6230 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6231 it->end_charpos = it->string_nchars = strlen (s);
6232 }
6233
6234 if (it->bidi_p)
6235 {
6236 it->bidi_it.string.lstring = Qnil;
6237 it->bidi_it.string.s = (const unsigned char *) s;
6238 it->bidi_it.string.schars = it->end_charpos;
6239 it->bidi_it.string.bufpos = 0;
6240 it->bidi_it.string.from_disp_str = 0;
6241 it->bidi_it.string.unibyte = !it->multibyte_p;
6242 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6243 &it->bidi_it);
6244 }
6245 it->method = GET_FROM_C_STRING;
6246 }
6247
6248 /* PRECISION > 0 means don't return more than PRECISION characters
6249 from the string. */
6250 if (precision > 0 && it->end_charpos - charpos > precision)
6251 {
6252 it->end_charpos = it->string_nchars = charpos + precision;
6253 if (it->bidi_p)
6254 it->bidi_it.string.schars = it->end_charpos;
6255 }
6256
6257 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6258 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6259 FIELD_WIDTH < 0 means infinite field width. This is useful for
6260 padding with `-' at the end of a mode line. */
6261 if (field_width < 0)
6262 field_width = INFINITY;
6263 /* Implementation note: We deliberately don't enlarge
6264 it->bidi_it.string.schars here to fit it->end_charpos, because
6265 the bidi iterator cannot produce characters out of thin air. */
6266 if (field_width > it->end_charpos - charpos)
6267 it->end_charpos = charpos + field_width;
6268
6269 /* Use the standard display table for displaying strings. */
6270 if (DISP_TABLE_P (Vstandard_display_table))
6271 it->dp = XCHAR_TABLE (Vstandard_display_table);
6272
6273 it->stop_charpos = charpos;
6274 it->prev_stop = charpos;
6275 it->base_level_stop = 0;
6276 if (it->bidi_p)
6277 {
6278 it->bidi_it.first_elt = 1;
6279 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6280 it->bidi_it.disp_pos = -1;
6281 }
6282 if (s == NULL && it->multibyte_p)
6283 {
6284 EMACS_INT endpos = SCHARS (it->string);
6285 if (endpos > it->end_charpos)
6286 endpos = it->end_charpos;
6287 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6288 it->string);
6289 }
6290 CHECK_IT (it);
6291 }
6292
6293
6294 \f
6295 /***********************************************************************
6296 Iteration
6297 ***********************************************************************/
6298
6299 /* Map enum it_method value to corresponding next_element_from_* function. */
6300
6301 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6302 {
6303 next_element_from_buffer,
6304 next_element_from_display_vector,
6305 next_element_from_string,
6306 next_element_from_c_string,
6307 next_element_from_image,
6308 next_element_from_stretch
6309 };
6310
6311 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6312
6313
6314 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6315 (possibly with the following characters). */
6316
6317 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6318 ((IT)->cmp_it.id >= 0 \
6319 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6320 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6321 END_CHARPOS, (IT)->w, \
6322 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6323 (IT)->string)))
6324
6325
6326 /* Lookup the char-table Vglyphless_char_display for character C (-1
6327 if we want information for no-font case), and return the display
6328 method symbol. By side-effect, update it->what and
6329 it->glyphless_method. This function is called from
6330 get_next_display_element for each character element, and from
6331 x_produce_glyphs when no suitable font was found. */
6332
6333 Lisp_Object
6334 lookup_glyphless_char_display (int c, struct it *it)
6335 {
6336 Lisp_Object glyphless_method = Qnil;
6337
6338 if (CHAR_TABLE_P (Vglyphless_char_display)
6339 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6340 {
6341 if (c >= 0)
6342 {
6343 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6344 if (CONSP (glyphless_method))
6345 glyphless_method = FRAME_WINDOW_P (it->f)
6346 ? XCAR (glyphless_method)
6347 : XCDR (glyphless_method);
6348 }
6349 else
6350 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6351 }
6352
6353 retry:
6354 if (NILP (glyphless_method))
6355 {
6356 if (c >= 0)
6357 /* The default is to display the character by a proper font. */
6358 return Qnil;
6359 /* The default for the no-font case is to display an empty box. */
6360 glyphless_method = Qempty_box;
6361 }
6362 if (EQ (glyphless_method, Qzero_width))
6363 {
6364 if (c >= 0)
6365 return glyphless_method;
6366 /* This method can't be used for the no-font case. */
6367 glyphless_method = Qempty_box;
6368 }
6369 if (EQ (glyphless_method, Qthin_space))
6370 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6371 else if (EQ (glyphless_method, Qempty_box))
6372 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6373 else if (EQ (glyphless_method, Qhex_code))
6374 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6375 else if (STRINGP (glyphless_method))
6376 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6377 else
6378 {
6379 /* Invalid value. We use the default method. */
6380 glyphless_method = Qnil;
6381 goto retry;
6382 }
6383 it->what = IT_GLYPHLESS;
6384 return glyphless_method;
6385 }
6386
6387 /* Load IT's display element fields with information about the next
6388 display element from the current position of IT. Value is zero if
6389 end of buffer (or C string) is reached. */
6390
6391 static struct frame *last_escape_glyph_frame = NULL;
6392 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6393 static int last_escape_glyph_merged_face_id = 0;
6394
6395 struct frame *last_glyphless_glyph_frame = NULL;
6396 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6397 int last_glyphless_glyph_merged_face_id = 0;
6398
6399 static int
6400 get_next_display_element (struct it *it)
6401 {
6402 /* Non-zero means that we found a display element. Zero means that
6403 we hit the end of what we iterate over. Performance note: the
6404 function pointer `method' used here turns out to be faster than
6405 using a sequence of if-statements. */
6406 int success_p;
6407
6408 get_next:
6409 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6410
6411 if (it->what == IT_CHARACTER)
6412 {
6413 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6414 and only if (a) the resolved directionality of that character
6415 is R..." */
6416 /* FIXME: Do we need an exception for characters from display
6417 tables? */
6418 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6419 it->c = bidi_mirror_char (it->c);
6420 /* Map via display table or translate control characters.
6421 IT->c, IT->len etc. have been set to the next character by
6422 the function call above. If we have a display table, and it
6423 contains an entry for IT->c, translate it. Don't do this if
6424 IT->c itself comes from a display table, otherwise we could
6425 end up in an infinite recursion. (An alternative could be to
6426 count the recursion depth of this function and signal an
6427 error when a certain maximum depth is reached.) Is it worth
6428 it? */
6429 if (success_p && it->dpvec == NULL)
6430 {
6431 Lisp_Object dv;
6432 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6433 int nonascii_space_p = 0;
6434 int nonascii_hyphen_p = 0;
6435 int c = it->c; /* This is the character to display. */
6436
6437 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6438 {
6439 xassert (SINGLE_BYTE_CHAR_P (c));
6440 if (unibyte_display_via_language_environment)
6441 {
6442 c = DECODE_CHAR (unibyte, c);
6443 if (c < 0)
6444 c = BYTE8_TO_CHAR (it->c);
6445 }
6446 else
6447 c = BYTE8_TO_CHAR (it->c);
6448 }
6449
6450 if (it->dp
6451 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6452 VECTORP (dv)))
6453 {
6454 struct Lisp_Vector *v = XVECTOR (dv);
6455
6456 /* Return the first character from the display table
6457 entry, if not empty. If empty, don't display the
6458 current character. */
6459 if (v->header.size)
6460 {
6461 it->dpvec_char_len = it->len;
6462 it->dpvec = v->contents;
6463 it->dpend = v->contents + v->header.size;
6464 it->current.dpvec_index = 0;
6465 it->dpvec_face_id = -1;
6466 it->saved_face_id = it->face_id;
6467 it->method = GET_FROM_DISPLAY_VECTOR;
6468 it->ellipsis_p = 0;
6469 }
6470 else
6471 {
6472 set_iterator_to_next (it, 0);
6473 }
6474 goto get_next;
6475 }
6476
6477 if (! NILP (lookup_glyphless_char_display (c, it)))
6478 {
6479 if (it->what == IT_GLYPHLESS)
6480 goto done;
6481 /* Don't display this character. */
6482 set_iterator_to_next (it, 0);
6483 goto get_next;
6484 }
6485
6486 /* If `nobreak-char-display' is non-nil, we display
6487 non-ASCII spaces and hyphens specially. */
6488 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6489 {
6490 if (c == 0xA0)
6491 nonascii_space_p = 1;
6492 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6493 nonascii_hyphen_p = 1;
6494 }
6495
6496 /* Translate control characters into `\003' or `^C' form.
6497 Control characters coming from a display table entry are
6498 currently not translated because we use IT->dpvec to hold
6499 the translation. This could easily be changed but I
6500 don't believe that it is worth doing.
6501
6502 The characters handled by `nobreak-char-display' must be
6503 translated too.
6504
6505 Non-printable characters and raw-byte characters are also
6506 translated to octal form. */
6507 if (((c < ' ' || c == 127) /* ASCII control chars */
6508 ? (it->area != TEXT_AREA
6509 /* In mode line, treat \n, \t like other crl chars. */
6510 || (c != '\t'
6511 && it->glyph_row
6512 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6513 || (c != '\n' && c != '\t'))
6514 : (nonascii_space_p
6515 || nonascii_hyphen_p
6516 || CHAR_BYTE8_P (c)
6517 || ! CHAR_PRINTABLE_P (c))))
6518 {
6519 /* C is a control character, non-ASCII space/hyphen,
6520 raw-byte, or a non-printable character which must be
6521 displayed either as '\003' or as `^C' where the '\\'
6522 and '^' can be defined in the display table. Fill
6523 IT->ctl_chars with glyphs for what we have to
6524 display. Then, set IT->dpvec to these glyphs. */
6525 Lisp_Object gc;
6526 int ctl_len;
6527 int face_id;
6528 EMACS_INT lface_id = 0;
6529 int escape_glyph;
6530
6531 /* Handle control characters with ^. */
6532
6533 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6534 {
6535 int g;
6536
6537 g = '^'; /* default glyph for Control */
6538 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6539 if (it->dp
6540 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
6541 && GLYPH_CODE_CHAR_VALID_P (gc))
6542 {
6543 g = GLYPH_CODE_CHAR (gc);
6544 lface_id = GLYPH_CODE_FACE (gc);
6545 }
6546 if (lface_id)
6547 {
6548 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6549 }
6550 else if (it->f == last_escape_glyph_frame
6551 && it->face_id == last_escape_glyph_face_id)
6552 {
6553 face_id = last_escape_glyph_merged_face_id;
6554 }
6555 else
6556 {
6557 /* Merge the escape-glyph face into the current face. */
6558 face_id = merge_faces (it->f, Qescape_glyph, 0,
6559 it->face_id);
6560 last_escape_glyph_frame = it->f;
6561 last_escape_glyph_face_id = it->face_id;
6562 last_escape_glyph_merged_face_id = face_id;
6563 }
6564
6565 XSETINT (it->ctl_chars[0], g);
6566 XSETINT (it->ctl_chars[1], c ^ 0100);
6567 ctl_len = 2;
6568 goto display_control;
6569 }
6570
6571 /* Handle non-ascii space in the mode where it only gets
6572 highlighting. */
6573
6574 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6575 {
6576 /* Merge `nobreak-space' into the current face. */
6577 face_id = merge_faces (it->f, Qnobreak_space, 0,
6578 it->face_id);
6579 XSETINT (it->ctl_chars[0], ' ');
6580 ctl_len = 1;
6581 goto display_control;
6582 }
6583
6584 /* Handle sequences that start with the "escape glyph". */
6585
6586 /* the default escape glyph is \. */
6587 escape_glyph = '\\';
6588
6589 if (it->dp
6590 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
6591 && GLYPH_CODE_CHAR_VALID_P (gc))
6592 {
6593 escape_glyph = GLYPH_CODE_CHAR (gc);
6594 lface_id = GLYPH_CODE_FACE (gc);
6595 }
6596 if (lface_id)
6597 {
6598 /* The display table specified a face.
6599 Merge it into face_id and also into escape_glyph. */
6600 face_id = merge_faces (it->f, Qt, lface_id,
6601 it->face_id);
6602 }
6603 else if (it->f == last_escape_glyph_frame
6604 && it->face_id == last_escape_glyph_face_id)
6605 {
6606 face_id = last_escape_glyph_merged_face_id;
6607 }
6608 else
6609 {
6610 /* Merge the escape-glyph face into the current face. */
6611 face_id = merge_faces (it->f, Qescape_glyph, 0,
6612 it->face_id);
6613 last_escape_glyph_frame = it->f;
6614 last_escape_glyph_face_id = it->face_id;
6615 last_escape_glyph_merged_face_id = face_id;
6616 }
6617
6618 /* Draw non-ASCII hyphen with just highlighting: */
6619
6620 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6621 {
6622 XSETINT (it->ctl_chars[0], '-');
6623 ctl_len = 1;
6624 goto display_control;
6625 }
6626
6627 /* Draw non-ASCII space/hyphen with escape glyph: */
6628
6629 if (nonascii_space_p || nonascii_hyphen_p)
6630 {
6631 XSETINT (it->ctl_chars[0], escape_glyph);
6632 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
6633 ctl_len = 2;
6634 goto display_control;
6635 }
6636
6637 {
6638 char str[10];
6639 int len, i;
6640
6641 if (CHAR_BYTE8_P (c))
6642 /* Display \200 instead of \17777600. */
6643 c = CHAR_TO_BYTE8 (c);
6644 len = sprintf (str, "%03o", c);
6645
6646 XSETINT (it->ctl_chars[0], escape_glyph);
6647 for (i = 0; i < len; i++)
6648 XSETINT (it->ctl_chars[i + 1], str[i]);
6649 ctl_len = len + 1;
6650 }
6651
6652 display_control:
6653 /* Set up IT->dpvec and return first character from it. */
6654 it->dpvec_char_len = it->len;
6655 it->dpvec = it->ctl_chars;
6656 it->dpend = it->dpvec + ctl_len;
6657 it->current.dpvec_index = 0;
6658 it->dpvec_face_id = face_id;
6659 it->saved_face_id = it->face_id;
6660 it->method = GET_FROM_DISPLAY_VECTOR;
6661 it->ellipsis_p = 0;
6662 goto get_next;
6663 }
6664 it->char_to_display = c;
6665 }
6666 else if (success_p)
6667 {
6668 it->char_to_display = it->c;
6669 }
6670 }
6671
6672 /* Adjust face id for a multibyte character. There are no multibyte
6673 character in unibyte text. */
6674 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6675 && it->multibyte_p
6676 && success_p
6677 && FRAME_WINDOW_P (it->f))
6678 {
6679 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6680
6681 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6682 {
6683 /* Automatic composition with glyph-string. */
6684 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6685
6686 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6687 }
6688 else
6689 {
6690 EMACS_INT pos = (it->s ? -1
6691 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6692 : IT_CHARPOS (*it));
6693 int c;
6694
6695 if (it->what == IT_CHARACTER)
6696 c = it->char_to_display;
6697 else
6698 {
6699 struct composition *cmp = composition_table[it->cmp_it.id];
6700 int i;
6701
6702 c = ' ';
6703 for (i = 0; i < cmp->glyph_len; i++)
6704 /* TAB in a composition means display glyphs with
6705 padding space on the left or right. */
6706 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6707 break;
6708 }
6709 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6710 }
6711 }
6712
6713 done:
6714 /* Is this character the last one of a run of characters with
6715 box? If yes, set IT->end_of_box_run_p to 1. */
6716 if (it->face_box_p
6717 && it->s == NULL)
6718 {
6719 if (it->method == GET_FROM_STRING && it->sp)
6720 {
6721 int face_id = underlying_face_id (it);
6722 struct face *face = FACE_FROM_ID (it->f, face_id);
6723
6724 if (face)
6725 {
6726 if (face->box == FACE_NO_BOX)
6727 {
6728 /* If the box comes from face properties in a
6729 display string, check faces in that string. */
6730 int string_face_id = face_after_it_pos (it);
6731 it->end_of_box_run_p
6732 = (FACE_FROM_ID (it->f, string_face_id)->box
6733 == FACE_NO_BOX);
6734 }
6735 /* Otherwise, the box comes from the underlying face.
6736 If this is the last string character displayed, check
6737 the next buffer location. */
6738 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6739 && (it->current.overlay_string_index
6740 == it->n_overlay_strings - 1))
6741 {
6742 EMACS_INT ignore;
6743 int next_face_id;
6744 struct text_pos pos = it->current.pos;
6745 INC_TEXT_POS (pos, it->multibyte_p);
6746
6747 next_face_id = face_at_buffer_position
6748 (it->w, CHARPOS (pos), it->region_beg_charpos,
6749 it->region_end_charpos, &ignore,
6750 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6751 -1);
6752 it->end_of_box_run_p
6753 = (FACE_FROM_ID (it->f, next_face_id)->box
6754 == FACE_NO_BOX);
6755 }
6756 }
6757 }
6758 else
6759 {
6760 int face_id = face_after_it_pos (it);
6761 it->end_of_box_run_p
6762 = (face_id != it->face_id
6763 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6764 }
6765 }
6766
6767 /* Value is 0 if end of buffer or string reached. */
6768 return success_p;
6769 }
6770
6771
6772 /* Move IT to the next display element.
6773
6774 RESEAT_P non-zero means if called on a newline in buffer text,
6775 skip to the next visible line start.
6776
6777 Functions get_next_display_element and set_iterator_to_next are
6778 separate because I find this arrangement easier to handle than a
6779 get_next_display_element function that also increments IT's
6780 position. The way it is we can first look at an iterator's current
6781 display element, decide whether it fits on a line, and if it does,
6782 increment the iterator position. The other way around we probably
6783 would either need a flag indicating whether the iterator has to be
6784 incremented the next time, or we would have to implement a
6785 decrement position function which would not be easy to write. */
6786
6787 void
6788 set_iterator_to_next (struct it *it, int reseat_p)
6789 {
6790 /* Reset flags indicating start and end of a sequence of characters
6791 with box. Reset them at the start of this function because
6792 moving the iterator to a new position might set them. */
6793 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6794
6795 switch (it->method)
6796 {
6797 case GET_FROM_BUFFER:
6798 /* The current display element of IT is a character from
6799 current_buffer. Advance in the buffer, and maybe skip over
6800 invisible lines that are so because of selective display. */
6801 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6802 reseat_at_next_visible_line_start (it, 0);
6803 else if (it->cmp_it.id >= 0)
6804 {
6805 /* We are currently getting glyphs from a composition. */
6806 int i;
6807
6808 if (! it->bidi_p)
6809 {
6810 IT_CHARPOS (*it) += it->cmp_it.nchars;
6811 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6812 if (it->cmp_it.to < it->cmp_it.nglyphs)
6813 {
6814 it->cmp_it.from = it->cmp_it.to;
6815 }
6816 else
6817 {
6818 it->cmp_it.id = -1;
6819 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6820 IT_BYTEPOS (*it),
6821 it->end_charpos, Qnil);
6822 }
6823 }
6824 else if (! it->cmp_it.reversed_p)
6825 {
6826 /* Composition created while scanning forward. */
6827 /* Update IT's char/byte positions to point to the first
6828 character of the next grapheme cluster, or to the
6829 character visually after the current composition. */
6830 for (i = 0; i < it->cmp_it.nchars; i++)
6831 bidi_move_to_visually_next (&it->bidi_it);
6832 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6833 IT_CHARPOS (*it) = it->bidi_it.charpos;
6834
6835 if (it->cmp_it.to < it->cmp_it.nglyphs)
6836 {
6837 /* Proceed to the next grapheme cluster. */
6838 it->cmp_it.from = it->cmp_it.to;
6839 }
6840 else
6841 {
6842 /* No more grapheme clusters in this composition.
6843 Find the next stop position. */
6844 EMACS_INT stop = it->end_charpos;
6845 if (it->bidi_it.scan_dir < 0)
6846 /* Now we are scanning backward and don't know
6847 where to stop. */
6848 stop = -1;
6849 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6850 IT_BYTEPOS (*it), stop, Qnil);
6851 }
6852 }
6853 else
6854 {
6855 /* Composition created while scanning backward. */
6856 /* Update IT's char/byte positions to point to the last
6857 character of the previous grapheme cluster, or the
6858 character visually after the current composition. */
6859 for (i = 0; i < it->cmp_it.nchars; i++)
6860 bidi_move_to_visually_next (&it->bidi_it);
6861 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6862 IT_CHARPOS (*it) = it->bidi_it.charpos;
6863 if (it->cmp_it.from > 0)
6864 {
6865 /* Proceed to the previous grapheme cluster. */
6866 it->cmp_it.to = it->cmp_it.from;
6867 }
6868 else
6869 {
6870 /* No more grapheme clusters in this composition.
6871 Find the next stop position. */
6872 EMACS_INT stop = it->end_charpos;
6873 if (it->bidi_it.scan_dir < 0)
6874 /* Now we are scanning backward and don't know
6875 where to stop. */
6876 stop = -1;
6877 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6878 IT_BYTEPOS (*it), stop, Qnil);
6879 }
6880 }
6881 }
6882 else
6883 {
6884 xassert (it->len != 0);
6885
6886 if (!it->bidi_p)
6887 {
6888 IT_BYTEPOS (*it) += it->len;
6889 IT_CHARPOS (*it) += 1;
6890 }
6891 else
6892 {
6893 int prev_scan_dir = it->bidi_it.scan_dir;
6894 /* If this is a new paragraph, determine its base
6895 direction (a.k.a. its base embedding level). */
6896 if (it->bidi_it.new_paragraph)
6897 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6898 bidi_move_to_visually_next (&it->bidi_it);
6899 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6900 IT_CHARPOS (*it) = it->bidi_it.charpos;
6901 if (prev_scan_dir != it->bidi_it.scan_dir)
6902 {
6903 /* As the scan direction was changed, we must
6904 re-compute the stop position for composition. */
6905 EMACS_INT stop = it->end_charpos;
6906 if (it->bidi_it.scan_dir < 0)
6907 stop = -1;
6908 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6909 IT_BYTEPOS (*it), stop, Qnil);
6910 }
6911 }
6912 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6913 }
6914 break;
6915
6916 case GET_FROM_C_STRING:
6917 /* Current display element of IT is from a C string. */
6918 if (!it->bidi_p
6919 /* If the string position is beyond string's end, it means
6920 next_element_from_c_string is padding the string with
6921 blanks, in which case we bypass the bidi iterator,
6922 because it cannot deal with such virtual characters. */
6923 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
6924 {
6925 IT_BYTEPOS (*it) += it->len;
6926 IT_CHARPOS (*it) += 1;
6927 }
6928 else
6929 {
6930 bidi_move_to_visually_next (&it->bidi_it);
6931 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6932 IT_CHARPOS (*it) = it->bidi_it.charpos;
6933 }
6934 break;
6935
6936 case GET_FROM_DISPLAY_VECTOR:
6937 /* Current display element of IT is from a display table entry.
6938 Advance in the display table definition. Reset it to null if
6939 end reached, and continue with characters from buffers/
6940 strings. */
6941 ++it->current.dpvec_index;
6942
6943 /* Restore face of the iterator to what they were before the
6944 display vector entry (these entries may contain faces). */
6945 it->face_id = it->saved_face_id;
6946
6947 if (it->dpvec + it->current.dpvec_index == it->dpend)
6948 {
6949 int recheck_faces = it->ellipsis_p;
6950
6951 if (it->s)
6952 it->method = GET_FROM_C_STRING;
6953 else if (STRINGP (it->string))
6954 it->method = GET_FROM_STRING;
6955 else
6956 {
6957 it->method = GET_FROM_BUFFER;
6958 it->object = it->w->buffer;
6959 }
6960
6961 it->dpvec = NULL;
6962 it->current.dpvec_index = -1;
6963
6964 /* Skip over characters which were displayed via IT->dpvec. */
6965 if (it->dpvec_char_len < 0)
6966 reseat_at_next_visible_line_start (it, 1);
6967 else if (it->dpvec_char_len > 0)
6968 {
6969 if (it->method == GET_FROM_STRING
6970 && it->n_overlay_strings > 0)
6971 it->ignore_overlay_strings_at_pos_p = 1;
6972 it->len = it->dpvec_char_len;
6973 set_iterator_to_next (it, reseat_p);
6974 }
6975
6976 /* Maybe recheck faces after display vector */
6977 if (recheck_faces)
6978 it->stop_charpos = IT_CHARPOS (*it);
6979 }
6980 break;
6981
6982 case GET_FROM_STRING:
6983 /* Current display element is a character from a Lisp string. */
6984 xassert (it->s == NULL && STRINGP (it->string));
6985 if (it->cmp_it.id >= 0)
6986 {
6987 int i;
6988
6989 if (! it->bidi_p)
6990 {
6991 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6992 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6993 if (it->cmp_it.to < it->cmp_it.nglyphs)
6994 it->cmp_it.from = it->cmp_it.to;
6995 else
6996 {
6997 it->cmp_it.id = -1;
6998 composition_compute_stop_pos (&it->cmp_it,
6999 IT_STRING_CHARPOS (*it),
7000 IT_STRING_BYTEPOS (*it),
7001 it->end_charpos, it->string);
7002 }
7003 }
7004 else if (! it->cmp_it.reversed_p)
7005 {
7006 for (i = 0; i < it->cmp_it.nchars; i++)
7007 bidi_move_to_visually_next (&it->bidi_it);
7008 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7009 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7010
7011 if (it->cmp_it.to < it->cmp_it.nglyphs)
7012 it->cmp_it.from = it->cmp_it.to;
7013 else
7014 {
7015 EMACS_INT stop = it->end_charpos;
7016 if (it->bidi_it.scan_dir < 0)
7017 stop = -1;
7018 composition_compute_stop_pos (&it->cmp_it,
7019 IT_STRING_CHARPOS (*it),
7020 IT_STRING_BYTEPOS (*it), stop,
7021 it->string);
7022 }
7023 }
7024 else
7025 {
7026 for (i = 0; i < it->cmp_it.nchars; i++)
7027 bidi_move_to_visually_next (&it->bidi_it);
7028 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7029 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7030 if (it->cmp_it.from > 0)
7031 it->cmp_it.to = it->cmp_it.from;
7032 else
7033 {
7034 EMACS_INT stop = it->end_charpos;
7035 if (it->bidi_it.scan_dir < 0)
7036 stop = -1;
7037 composition_compute_stop_pos (&it->cmp_it,
7038 IT_STRING_CHARPOS (*it),
7039 IT_STRING_BYTEPOS (*it), stop,
7040 it->string);
7041 }
7042 }
7043 }
7044 else
7045 {
7046 if (!it->bidi_p
7047 /* If the string position is beyond string's end, it
7048 means next_element_from_string is padding the string
7049 with blanks, in which case we bypass the bidi
7050 iterator, because it cannot deal with such virtual
7051 characters. */
7052 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7053 {
7054 IT_STRING_BYTEPOS (*it) += it->len;
7055 IT_STRING_CHARPOS (*it) += 1;
7056 }
7057 else
7058 {
7059 int prev_scan_dir = it->bidi_it.scan_dir;
7060
7061 bidi_move_to_visually_next (&it->bidi_it);
7062 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7063 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7064 if (prev_scan_dir != it->bidi_it.scan_dir)
7065 {
7066 EMACS_INT stop = it->end_charpos;
7067
7068 if (it->bidi_it.scan_dir < 0)
7069 stop = -1;
7070 composition_compute_stop_pos (&it->cmp_it,
7071 IT_STRING_CHARPOS (*it),
7072 IT_STRING_BYTEPOS (*it), stop,
7073 it->string);
7074 }
7075 }
7076 }
7077
7078 consider_string_end:
7079
7080 if (it->current.overlay_string_index >= 0)
7081 {
7082 /* IT->string is an overlay string. Advance to the
7083 next, if there is one. */
7084 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7085 {
7086 it->ellipsis_p = 0;
7087 next_overlay_string (it);
7088 if (it->ellipsis_p)
7089 setup_for_ellipsis (it, 0);
7090 }
7091 }
7092 else
7093 {
7094 /* IT->string is not an overlay string. If we reached
7095 its end, and there is something on IT->stack, proceed
7096 with what is on the stack. This can be either another
7097 string, this time an overlay string, or a buffer. */
7098 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7099 && it->sp > 0)
7100 {
7101 pop_it (it);
7102 if (it->method == GET_FROM_STRING)
7103 goto consider_string_end;
7104 }
7105 }
7106 break;
7107
7108 case GET_FROM_IMAGE:
7109 case GET_FROM_STRETCH:
7110 /* The position etc with which we have to proceed are on
7111 the stack. The position may be at the end of a string,
7112 if the `display' property takes up the whole string. */
7113 xassert (it->sp > 0);
7114 pop_it (it);
7115 if (it->method == GET_FROM_STRING)
7116 goto consider_string_end;
7117 break;
7118
7119 default:
7120 /* There are no other methods defined, so this should be a bug. */
7121 abort ();
7122 }
7123
7124 xassert (it->method != GET_FROM_STRING
7125 || (STRINGP (it->string)
7126 && IT_STRING_CHARPOS (*it) >= 0));
7127 }
7128
7129 /* Load IT's display element fields with information about the next
7130 display element which comes from a display table entry or from the
7131 result of translating a control character to one of the forms `^C'
7132 or `\003'.
7133
7134 IT->dpvec holds the glyphs to return as characters.
7135 IT->saved_face_id holds the face id before the display vector--it
7136 is restored into IT->face_id in set_iterator_to_next. */
7137
7138 static int
7139 next_element_from_display_vector (struct it *it)
7140 {
7141 Lisp_Object gc;
7142
7143 /* Precondition. */
7144 xassert (it->dpvec && it->current.dpvec_index >= 0);
7145
7146 it->face_id = it->saved_face_id;
7147
7148 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7149 That seemed totally bogus - so I changed it... */
7150 gc = it->dpvec[it->current.dpvec_index];
7151
7152 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
7153 {
7154 it->c = GLYPH_CODE_CHAR (gc);
7155 it->len = CHAR_BYTES (it->c);
7156
7157 /* The entry may contain a face id to use. Such a face id is
7158 the id of a Lisp face, not a realized face. A face id of
7159 zero means no face is specified. */
7160 if (it->dpvec_face_id >= 0)
7161 it->face_id = it->dpvec_face_id;
7162 else
7163 {
7164 EMACS_INT lface_id = GLYPH_CODE_FACE (gc);
7165 if (lface_id > 0)
7166 it->face_id = merge_faces (it->f, Qt, lface_id,
7167 it->saved_face_id);
7168 }
7169 }
7170 else
7171 /* Display table entry is invalid. Return a space. */
7172 it->c = ' ', it->len = 1;
7173
7174 /* Don't change position and object of the iterator here. They are
7175 still the values of the character that had this display table
7176 entry or was translated, and that's what we want. */
7177 it->what = IT_CHARACTER;
7178 return 1;
7179 }
7180
7181 /* Get the first element of string/buffer in the visual order, after
7182 being reseated to a new position in a string or a buffer. */
7183 static void
7184 get_visually_first_element (struct it *it)
7185 {
7186 int string_p = STRINGP (it->string) || it->s;
7187 EMACS_INT eob = (string_p ? it->bidi_it.string.schars : ZV);
7188 EMACS_INT bob = (string_p ? 0 : BEGV);
7189
7190 if (STRINGP (it->string))
7191 {
7192 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7193 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7194 }
7195 else
7196 {
7197 it->bidi_it.charpos = IT_CHARPOS (*it);
7198 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7199 }
7200
7201 if (it->bidi_it.charpos == eob)
7202 {
7203 /* Nothing to do, but reset the FIRST_ELT flag, like
7204 bidi_paragraph_init does, because we are not going to
7205 call it. */
7206 it->bidi_it.first_elt = 0;
7207 }
7208 else if (it->bidi_it.charpos == bob
7209 || (!string_p
7210 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7211 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7212 {
7213 /* If we are at the beginning of a line/string, we can produce
7214 the next element right away. */
7215 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7216 bidi_move_to_visually_next (&it->bidi_it);
7217 }
7218 else
7219 {
7220 EMACS_INT orig_bytepos = it->bidi_it.bytepos;
7221
7222 /* We need to prime the bidi iterator starting at the line's or
7223 string's beginning, before we will be able to produce the
7224 next element. */
7225 if (string_p)
7226 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7227 else
7228 {
7229 it->bidi_it.charpos = find_next_newline_no_quit (IT_CHARPOS (*it),
7230 -1);
7231 it->bidi_it.bytepos = CHAR_TO_BYTE (it->bidi_it.charpos);
7232 }
7233 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7234 do
7235 {
7236 /* Now return to buffer/string position where we were asked
7237 to get the next display element, and produce that. */
7238 bidi_move_to_visually_next (&it->bidi_it);
7239 }
7240 while (it->bidi_it.bytepos != orig_bytepos
7241 && it->bidi_it.charpos < eob);
7242 }
7243
7244 /* Adjust IT's position information to where we ended up. */
7245 if (STRINGP (it->string))
7246 {
7247 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7248 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7249 }
7250 else
7251 {
7252 IT_CHARPOS (*it) = it->bidi_it.charpos;
7253 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7254 }
7255
7256 if (STRINGP (it->string) || !it->s)
7257 {
7258 EMACS_INT stop, charpos, bytepos;
7259
7260 if (STRINGP (it->string))
7261 {
7262 xassert (!it->s);
7263 stop = SCHARS (it->string);
7264 if (stop > it->end_charpos)
7265 stop = it->end_charpos;
7266 charpos = IT_STRING_CHARPOS (*it);
7267 bytepos = IT_STRING_BYTEPOS (*it);
7268 }
7269 else
7270 {
7271 stop = it->end_charpos;
7272 charpos = IT_CHARPOS (*it);
7273 bytepos = IT_BYTEPOS (*it);
7274 }
7275 if (it->bidi_it.scan_dir < 0)
7276 stop = -1;
7277 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7278 it->string);
7279 }
7280 }
7281
7282 /* Load IT with the next display element from Lisp string IT->string.
7283 IT->current.string_pos is the current position within the string.
7284 If IT->current.overlay_string_index >= 0, the Lisp string is an
7285 overlay string. */
7286
7287 static int
7288 next_element_from_string (struct it *it)
7289 {
7290 struct text_pos position;
7291
7292 xassert (STRINGP (it->string));
7293 xassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7294 xassert (IT_STRING_CHARPOS (*it) >= 0);
7295 position = it->current.string_pos;
7296
7297 /* With bidi reordering, the character to display might not be the
7298 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7299 that we were reseat()ed to a new string, whose paragraph
7300 direction is not known. */
7301 if (it->bidi_p && it->bidi_it.first_elt)
7302 {
7303 get_visually_first_element (it);
7304 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7305 }
7306
7307 /* Time to check for invisible text? */
7308 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7309 {
7310 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7311 {
7312 if (!(!it->bidi_p
7313 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7314 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7315 {
7316 /* With bidi non-linear iteration, we could find
7317 ourselves far beyond the last computed stop_charpos,
7318 with several other stop positions in between that we
7319 missed. Scan them all now, in buffer's logical
7320 order, until we find and handle the last stop_charpos
7321 that precedes our current position. */
7322 handle_stop_backwards (it, it->stop_charpos);
7323 return GET_NEXT_DISPLAY_ELEMENT (it);
7324 }
7325 else
7326 {
7327 if (it->bidi_p)
7328 {
7329 /* Take note of the stop position we just moved
7330 across, for when we will move back across it. */
7331 it->prev_stop = it->stop_charpos;
7332 /* If we are at base paragraph embedding level, take
7333 note of the last stop position seen at this
7334 level. */
7335 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7336 it->base_level_stop = it->stop_charpos;
7337 }
7338 handle_stop (it);
7339
7340 /* Since a handler may have changed IT->method, we must
7341 recurse here. */
7342 return GET_NEXT_DISPLAY_ELEMENT (it);
7343 }
7344 }
7345 else if (it->bidi_p
7346 /* If we are before prev_stop, we may have overstepped
7347 on our way backwards a stop_pos, and if so, we need
7348 to handle that stop_pos. */
7349 && IT_STRING_CHARPOS (*it) < it->prev_stop
7350 /* We can sometimes back up for reasons that have nothing
7351 to do with bidi reordering. E.g., compositions. The
7352 code below is only needed when we are above the base
7353 embedding level, so test for that explicitly. */
7354 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7355 {
7356 /* If we lost track of base_level_stop, we have no better
7357 place for handle_stop_backwards to start from than string
7358 beginning. This happens, e.g., when we were reseated to
7359 the previous screenful of text by vertical-motion. */
7360 if (it->base_level_stop <= 0
7361 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7362 it->base_level_stop = 0;
7363 handle_stop_backwards (it, it->base_level_stop);
7364 return GET_NEXT_DISPLAY_ELEMENT (it);
7365 }
7366 }
7367
7368 if (it->current.overlay_string_index >= 0)
7369 {
7370 /* Get the next character from an overlay string. In overlay
7371 strings, there is no field width or padding with spaces to
7372 do. */
7373 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7374 {
7375 it->what = IT_EOB;
7376 return 0;
7377 }
7378 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7379 IT_STRING_BYTEPOS (*it),
7380 it->bidi_it.scan_dir < 0
7381 ? -1
7382 : SCHARS (it->string))
7383 && next_element_from_composition (it))
7384 {
7385 return 1;
7386 }
7387 else if (STRING_MULTIBYTE (it->string))
7388 {
7389 const unsigned char *s = (SDATA (it->string)
7390 + IT_STRING_BYTEPOS (*it));
7391 it->c = string_char_and_length (s, &it->len);
7392 }
7393 else
7394 {
7395 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7396 it->len = 1;
7397 }
7398 }
7399 else
7400 {
7401 /* Get the next character from a Lisp string that is not an
7402 overlay string. Such strings come from the mode line, for
7403 example. We may have to pad with spaces, or truncate the
7404 string. See also next_element_from_c_string. */
7405 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7406 {
7407 it->what = IT_EOB;
7408 return 0;
7409 }
7410 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7411 {
7412 /* Pad with spaces. */
7413 it->c = ' ', it->len = 1;
7414 CHARPOS (position) = BYTEPOS (position) = -1;
7415 }
7416 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7417 IT_STRING_BYTEPOS (*it),
7418 it->bidi_it.scan_dir < 0
7419 ? -1
7420 : it->string_nchars)
7421 && next_element_from_composition (it))
7422 {
7423 return 1;
7424 }
7425 else if (STRING_MULTIBYTE (it->string))
7426 {
7427 const unsigned char *s = (SDATA (it->string)
7428 + IT_STRING_BYTEPOS (*it));
7429 it->c = string_char_and_length (s, &it->len);
7430 }
7431 else
7432 {
7433 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7434 it->len = 1;
7435 }
7436 }
7437
7438 /* Record what we have and where it came from. */
7439 it->what = IT_CHARACTER;
7440 it->object = it->string;
7441 it->position = position;
7442 return 1;
7443 }
7444
7445
7446 /* Load IT with next display element from C string IT->s.
7447 IT->string_nchars is the maximum number of characters to return
7448 from the string. IT->end_charpos may be greater than
7449 IT->string_nchars when this function is called, in which case we
7450 may have to return padding spaces. Value is zero if end of string
7451 reached, including padding spaces. */
7452
7453 static int
7454 next_element_from_c_string (struct it *it)
7455 {
7456 int success_p = 1;
7457
7458 xassert (it->s);
7459 xassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7460 it->what = IT_CHARACTER;
7461 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7462 it->object = Qnil;
7463
7464 /* With bidi reordering, the character to display might not be the
7465 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7466 we were reseated to a new string, whose paragraph direction is
7467 not known. */
7468 if (it->bidi_p && it->bidi_it.first_elt)
7469 get_visually_first_element (it);
7470
7471 /* IT's position can be greater than IT->string_nchars in case a
7472 field width or precision has been specified when the iterator was
7473 initialized. */
7474 if (IT_CHARPOS (*it) >= it->end_charpos)
7475 {
7476 /* End of the game. */
7477 it->what = IT_EOB;
7478 success_p = 0;
7479 }
7480 else if (IT_CHARPOS (*it) >= it->string_nchars)
7481 {
7482 /* Pad with spaces. */
7483 it->c = ' ', it->len = 1;
7484 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7485 }
7486 else if (it->multibyte_p)
7487 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7488 else
7489 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7490
7491 return success_p;
7492 }
7493
7494
7495 /* Set up IT to return characters from an ellipsis, if appropriate.
7496 The definition of the ellipsis glyphs may come from a display table
7497 entry. This function fills IT with the first glyph from the
7498 ellipsis if an ellipsis is to be displayed. */
7499
7500 static int
7501 next_element_from_ellipsis (struct it *it)
7502 {
7503 if (it->selective_display_ellipsis_p)
7504 setup_for_ellipsis (it, it->len);
7505 else
7506 {
7507 /* The face at the current position may be different from the
7508 face we find after the invisible text. Remember what it
7509 was in IT->saved_face_id, and signal that it's there by
7510 setting face_before_selective_p. */
7511 it->saved_face_id = it->face_id;
7512 it->method = GET_FROM_BUFFER;
7513 it->object = it->w->buffer;
7514 reseat_at_next_visible_line_start (it, 1);
7515 it->face_before_selective_p = 1;
7516 }
7517
7518 return GET_NEXT_DISPLAY_ELEMENT (it);
7519 }
7520
7521
7522 /* Deliver an image display element. The iterator IT is already
7523 filled with image information (done in handle_display_prop). Value
7524 is always 1. */
7525
7526
7527 static int
7528 next_element_from_image (struct it *it)
7529 {
7530 it->what = IT_IMAGE;
7531 it->ignore_overlay_strings_at_pos_p = 0;
7532 return 1;
7533 }
7534
7535
7536 /* Fill iterator IT with next display element from a stretch glyph
7537 property. IT->object is the value of the text property. Value is
7538 always 1. */
7539
7540 static int
7541 next_element_from_stretch (struct it *it)
7542 {
7543 it->what = IT_STRETCH;
7544 return 1;
7545 }
7546
7547 /* Scan backwards from IT's current position until we find a stop
7548 position, or until BEGV. This is called when we find ourself
7549 before both the last known prev_stop and base_level_stop while
7550 reordering bidirectional text. */
7551
7552 static void
7553 compute_stop_pos_backwards (struct it *it)
7554 {
7555 const int SCAN_BACK_LIMIT = 1000;
7556 struct text_pos pos;
7557 struct display_pos save_current = it->current;
7558 struct text_pos save_position = it->position;
7559 EMACS_INT charpos = IT_CHARPOS (*it);
7560 EMACS_INT where_we_are = charpos;
7561 EMACS_INT save_stop_pos = it->stop_charpos;
7562 EMACS_INT save_end_pos = it->end_charpos;
7563
7564 xassert (NILP (it->string) && !it->s);
7565 xassert (it->bidi_p);
7566 it->bidi_p = 0;
7567 do
7568 {
7569 it->end_charpos = min (charpos + 1, ZV);
7570 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7571 SET_TEXT_POS (pos, charpos, BYTE_TO_CHAR (charpos));
7572 reseat_1 (it, pos, 0);
7573 compute_stop_pos (it);
7574 /* We must advance forward, right? */
7575 if (it->stop_charpos <= charpos)
7576 abort ();
7577 }
7578 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7579
7580 if (it->stop_charpos <= where_we_are)
7581 it->prev_stop = it->stop_charpos;
7582 else
7583 it->prev_stop = BEGV;
7584 it->bidi_p = 1;
7585 it->current = save_current;
7586 it->position = save_position;
7587 it->stop_charpos = save_stop_pos;
7588 it->end_charpos = save_end_pos;
7589 }
7590
7591 /* Scan forward from CHARPOS in the current buffer/string, until we
7592 find a stop position > current IT's position. Then handle the stop
7593 position before that. This is called when we bump into a stop
7594 position while reordering bidirectional text. CHARPOS should be
7595 the last previously processed stop_pos (or BEGV/0, if none were
7596 processed yet) whose position is less that IT's current
7597 position. */
7598
7599 static void
7600 handle_stop_backwards (struct it *it, EMACS_INT charpos)
7601 {
7602 int bufp = !STRINGP (it->string);
7603 EMACS_INT where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7604 struct display_pos save_current = it->current;
7605 struct text_pos save_position = it->position;
7606 struct text_pos pos1;
7607 EMACS_INT next_stop;
7608
7609 /* Scan in strict logical order. */
7610 xassert (it->bidi_p);
7611 it->bidi_p = 0;
7612 do
7613 {
7614 it->prev_stop = charpos;
7615 if (bufp)
7616 {
7617 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7618 reseat_1 (it, pos1, 0);
7619 }
7620 else
7621 it->current.string_pos = string_pos (charpos, it->string);
7622 compute_stop_pos (it);
7623 /* We must advance forward, right? */
7624 if (it->stop_charpos <= it->prev_stop)
7625 abort ();
7626 charpos = it->stop_charpos;
7627 }
7628 while (charpos <= where_we_are);
7629
7630 it->bidi_p = 1;
7631 it->current = save_current;
7632 it->position = save_position;
7633 next_stop = it->stop_charpos;
7634 it->stop_charpos = it->prev_stop;
7635 handle_stop (it);
7636 it->stop_charpos = next_stop;
7637 }
7638
7639 /* Load IT with the next display element from current_buffer. Value
7640 is zero if end of buffer reached. IT->stop_charpos is the next
7641 position at which to stop and check for text properties or buffer
7642 end. */
7643
7644 static int
7645 next_element_from_buffer (struct it *it)
7646 {
7647 int success_p = 1;
7648
7649 xassert (IT_CHARPOS (*it) >= BEGV);
7650 xassert (NILP (it->string) && !it->s);
7651 xassert (!it->bidi_p
7652 || (EQ (it->bidi_it.string.lstring, Qnil)
7653 && it->bidi_it.string.s == NULL));
7654
7655 /* With bidi reordering, the character to display might not be the
7656 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7657 we were reseat()ed to a new buffer position, which is potentially
7658 a different paragraph. */
7659 if (it->bidi_p && it->bidi_it.first_elt)
7660 {
7661 get_visually_first_element (it);
7662 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7663 }
7664
7665 if (IT_CHARPOS (*it) >= it->stop_charpos)
7666 {
7667 if (IT_CHARPOS (*it) >= it->end_charpos)
7668 {
7669 int overlay_strings_follow_p;
7670
7671 /* End of the game, except when overlay strings follow that
7672 haven't been returned yet. */
7673 if (it->overlay_strings_at_end_processed_p)
7674 overlay_strings_follow_p = 0;
7675 else
7676 {
7677 it->overlay_strings_at_end_processed_p = 1;
7678 overlay_strings_follow_p = get_overlay_strings (it, 0);
7679 }
7680
7681 if (overlay_strings_follow_p)
7682 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
7683 else
7684 {
7685 it->what = IT_EOB;
7686 it->position = it->current.pos;
7687 success_p = 0;
7688 }
7689 }
7690 else if (!(!it->bidi_p
7691 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7692 || IT_CHARPOS (*it) == it->stop_charpos))
7693 {
7694 /* With bidi non-linear iteration, we could find ourselves
7695 far beyond the last computed stop_charpos, with several
7696 other stop positions in between that we missed. Scan
7697 them all now, in buffer's logical order, until we find
7698 and handle the last stop_charpos that precedes our
7699 current position. */
7700 handle_stop_backwards (it, it->stop_charpos);
7701 return GET_NEXT_DISPLAY_ELEMENT (it);
7702 }
7703 else
7704 {
7705 if (it->bidi_p)
7706 {
7707 /* Take note of the stop position we just moved across,
7708 for when we will move back across it. */
7709 it->prev_stop = it->stop_charpos;
7710 /* If we are at base paragraph embedding level, take
7711 note of the last stop position seen at this
7712 level. */
7713 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7714 it->base_level_stop = it->stop_charpos;
7715 }
7716 handle_stop (it);
7717 return GET_NEXT_DISPLAY_ELEMENT (it);
7718 }
7719 }
7720 else if (it->bidi_p
7721 /* If we are before prev_stop, we may have overstepped on
7722 our way backwards a stop_pos, and if so, we need to
7723 handle that stop_pos. */
7724 && IT_CHARPOS (*it) < it->prev_stop
7725 /* We can sometimes back up for reasons that have nothing
7726 to do with bidi reordering. E.g., compositions. The
7727 code below is only needed when we are above the base
7728 embedding level, so test for that explicitly. */
7729 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7730 {
7731 if (it->base_level_stop <= 0
7732 || IT_CHARPOS (*it) < it->base_level_stop)
7733 {
7734 /* If we lost track of base_level_stop, we need to find
7735 prev_stop by looking backwards. This happens, e.g., when
7736 we were reseated to the previous screenful of text by
7737 vertical-motion. */
7738 it->base_level_stop = BEGV;
7739 compute_stop_pos_backwards (it);
7740 handle_stop_backwards (it, it->prev_stop);
7741 }
7742 else
7743 handle_stop_backwards (it, it->base_level_stop);
7744 return GET_NEXT_DISPLAY_ELEMENT (it);
7745 }
7746 else
7747 {
7748 /* No face changes, overlays etc. in sight, so just return a
7749 character from current_buffer. */
7750 unsigned char *p;
7751 EMACS_INT stop;
7752
7753 /* Maybe run the redisplay end trigger hook. Performance note:
7754 This doesn't seem to cost measurable time. */
7755 if (it->redisplay_end_trigger_charpos
7756 && it->glyph_row
7757 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
7758 run_redisplay_end_trigger_hook (it);
7759
7760 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
7761 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
7762 stop)
7763 && next_element_from_composition (it))
7764 {
7765 return 1;
7766 }
7767
7768 /* Get the next character, maybe multibyte. */
7769 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
7770 if (it->multibyte_p && !ASCII_BYTE_P (*p))
7771 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
7772 else
7773 it->c = *p, it->len = 1;
7774
7775 /* Record what we have and where it came from. */
7776 it->what = IT_CHARACTER;
7777 it->object = it->w->buffer;
7778 it->position = it->current.pos;
7779
7780 /* Normally we return the character found above, except when we
7781 really want to return an ellipsis for selective display. */
7782 if (it->selective)
7783 {
7784 if (it->c == '\n')
7785 {
7786 /* A value of selective > 0 means hide lines indented more
7787 than that number of columns. */
7788 if (it->selective > 0
7789 && IT_CHARPOS (*it) + 1 < ZV
7790 && indented_beyond_p (IT_CHARPOS (*it) + 1,
7791 IT_BYTEPOS (*it) + 1,
7792 it->selective))
7793 {
7794 success_p = next_element_from_ellipsis (it);
7795 it->dpvec_char_len = -1;
7796 }
7797 }
7798 else if (it->c == '\r' && it->selective == -1)
7799 {
7800 /* A value of selective == -1 means that everything from the
7801 CR to the end of the line is invisible, with maybe an
7802 ellipsis displayed for it. */
7803 success_p = next_element_from_ellipsis (it);
7804 it->dpvec_char_len = -1;
7805 }
7806 }
7807 }
7808
7809 /* Value is zero if end of buffer reached. */
7810 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
7811 return success_p;
7812 }
7813
7814
7815 /* Run the redisplay end trigger hook for IT. */
7816
7817 static void
7818 run_redisplay_end_trigger_hook (struct it *it)
7819 {
7820 Lisp_Object args[3];
7821
7822 /* IT->glyph_row should be non-null, i.e. we should be actually
7823 displaying something, or otherwise we should not run the hook. */
7824 xassert (it->glyph_row);
7825
7826 /* Set up hook arguments. */
7827 args[0] = Qredisplay_end_trigger_functions;
7828 args[1] = it->window;
7829 XSETINT (args[2], it->redisplay_end_trigger_charpos);
7830 it->redisplay_end_trigger_charpos = 0;
7831
7832 /* Since we are *trying* to run these functions, don't try to run
7833 them again, even if they get an error. */
7834 it->w->redisplay_end_trigger = Qnil;
7835 Frun_hook_with_args (3, args);
7836
7837 /* Notice if it changed the face of the character we are on. */
7838 handle_face_prop (it);
7839 }
7840
7841
7842 /* Deliver a composition display element. Unlike the other
7843 next_element_from_XXX, this function is not registered in the array
7844 get_next_element[]. It is called from next_element_from_buffer and
7845 next_element_from_string when necessary. */
7846
7847 static int
7848 next_element_from_composition (struct it *it)
7849 {
7850 it->what = IT_COMPOSITION;
7851 it->len = it->cmp_it.nbytes;
7852 if (STRINGP (it->string))
7853 {
7854 if (it->c < 0)
7855 {
7856 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7857 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7858 return 0;
7859 }
7860 it->position = it->current.string_pos;
7861 it->object = it->string;
7862 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
7863 IT_STRING_BYTEPOS (*it), it->string);
7864 }
7865 else
7866 {
7867 if (it->c < 0)
7868 {
7869 IT_CHARPOS (*it) += it->cmp_it.nchars;
7870 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7871 if (it->bidi_p)
7872 {
7873 if (it->bidi_it.new_paragraph)
7874 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7875 /* Resync the bidi iterator with IT's new position.
7876 FIXME: this doesn't support bidirectional text. */
7877 while (it->bidi_it.charpos < IT_CHARPOS (*it))
7878 bidi_move_to_visually_next (&it->bidi_it);
7879 }
7880 return 0;
7881 }
7882 it->position = it->current.pos;
7883 it->object = it->w->buffer;
7884 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
7885 IT_BYTEPOS (*it), Qnil);
7886 }
7887 return 1;
7888 }
7889
7890
7891 \f
7892 /***********************************************************************
7893 Moving an iterator without producing glyphs
7894 ***********************************************************************/
7895
7896 /* Check if iterator is at a position corresponding to a valid buffer
7897 position after some move_it_ call. */
7898
7899 #define IT_POS_VALID_AFTER_MOVE_P(it) \
7900 ((it)->method == GET_FROM_STRING \
7901 ? IT_STRING_CHARPOS (*it) == 0 \
7902 : 1)
7903
7904
7905 /* Move iterator IT to a specified buffer or X position within one
7906 line on the display without producing glyphs.
7907
7908 OP should be a bit mask including some or all of these bits:
7909 MOVE_TO_X: Stop upon reaching x-position TO_X.
7910 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
7911 Regardless of OP's value, stop upon reaching the end of the display line.
7912
7913 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
7914 This means, in particular, that TO_X includes window's horizontal
7915 scroll amount.
7916
7917 The return value has several possible values that
7918 say what condition caused the scan to stop:
7919
7920 MOVE_POS_MATCH_OR_ZV
7921 - when TO_POS or ZV was reached.
7922
7923 MOVE_X_REACHED
7924 -when TO_X was reached before TO_POS or ZV were reached.
7925
7926 MOVE_LINE_CONTINUED
7927 - when we reached the end of the display area and the line must
7928 be continued.
7929
7930 MOVE_LINE_TRUNCATED
7931 - when we reached the end of the display area and the line is
7932 truncated.
7933
7934 MOVE_NEWLINE_OR_CR
7935 - when we stopped at a line end, i.e. a newline or a CR and selective
7936 display is on. */
7937
7938 static enum move_it_result
7939 move_it_in_display_line_to (struct it *it,
7940 EMACS_INT to_charpos, int to_x,
7941 enum move_operation_enum op)
7942 {
7943 enum move_it_result result = MOVE_UNDEFINED;
7944 struct glyph_row *saved_glyph_row;
7945 struct it wrap_it, atpos_it, atx_it, ppos_it;
7946 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
7947 void *ppos_data = NULL;
7948 int may_wrap = 0;
7949 enum it_method prev_method = it->method;
7950 EMACS_INT prev_pos = IT_CHARPOS (*it);
7951 int saw_smaller_pos = prev_pos < to_charpos;
7952
7953 /* Don't produce glyphs in produce_glyphs. */
7954 saved_glyph_row = it->glyph_row;
7955 it->glyph_row = NULL;
7956
7957 /* Use wrap_it to save a copy of IT wherever a word wrap could
7958 occur. Use atpos_it to save a copy of IT at the desired buffer
7959 position, if found, so that we can scan ahead and check if the
7960 word later overshoots the window edge. Use atx_it similarly, for
7961 pixel positions. */
7962 wrap_it.sp = -1;
7963 atpos_it.sp = -1;
7964 atx_it.sp = -1;
7965
7966 /* Use ppos_it under bidi reordering to save a copy of IT for the
7967 position > CHARPOS that is the closest to CHARPOS. We restore
7968 that position in IT when we have scanned the entire display line
7969 without finding a match for CHARPOS and all the character
7970 positions are greater than CHARPOS. */
7971 if (it->bidi_p)
7972 {
7973 SAVE_IT (ppos_it, *it, ppos_data);
7974 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
7975 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
7976 SAVE_IT (ppos_it, *it, ppos_data);
7977 }
7978
7979 #define BUFFER_POS_REACHED_P() \
7980 ((op & MOVE_TO_POS) != 0 \
7981 && BUFFERP (it->object) \
7982 && (IT_CHARPOS (*it) == to_charpos \
7983 || ((!it->bidi_p \
7984 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
7985 && IT_CHARPOS (*it) > to_charpos) \
7986 || (it->what == IT_COMPOSITION \
7987 && ((IT_CHARPOS (*it) > to_charpos \
7988 && to_charpos >= it->cmp_it.charpos) \
7989 || (IT_CHARPOS (*it) < to_charpos \
7990 && to_charpos <= it->cmp_it.charpos)))) \
7991 && (it->method == GET_FROM_BUFFER \
7992 || (it->method == GET_FROM_DISPLAY_VECTOR \
7993 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
7994
7995 /* If there's a line-/wrap-prefix, handle it. */
7996 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
7997 && it->current_y < it->last_visible_y)
7998 handle_line_prefix (it);
7999
8000 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8001 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8002
8003 while (1)
8004 {
8005 int x, i, ascent = 0, descent = 0;
8006
8007 /* Utility macro to reset an iterator with x, ascent, and descent. */
8008 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8009 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8010 (IT)->max_descent = descent)
8011
8012 /* Stop if we move beyond TO_CHARPOS (after an image or a
8013 display string or stretch glyph). */
8014 if ((op & MOVE_TO_POS) != 0
8015 && BUFFERP (it->object)
8016 && it->method == GET_FROM_BUFFER
8017 && (((!it->bidi_p
8018 /* When the iterator is at base embedding level, we
8019 are guaranteed that characters are delivered for
8020 display in strictly increasing order of their
8021 buffer positions. */
8022 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8023 && IT_CHARPOS (*it) > to_charpos)
8024 || (it->bidi_p
8025 && (prev_method == GET_FROM_IMAGE
8026 || prev_method == GET_FROM_STRETCH
8027 || prev_method == GET_FROM_STRING)
8028 /* Passed TO_CHARPOS from left to right. */
8029 && ((prev_pos < to_charpos
8030 && IT_CHARPOS (*it) > to_charpos)
8031 /* Passed TO_CHARPOS from right to left. */
8032 || (prev_pos > to_charpos
8033 && IT_CHARPOS (*it) < to_charpos)))))
8034 {
8035 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8036 {
8037 result = MOVE_POS_MATCH_OR_ZV;
8038 break;
8039 }
8040 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8041 /* If wrap_it is valid, the current position might be in a
8042 word that is wrapped. So, save the iterator in
8043 atpos_it and continue to see if wrapping happens. */
8044 SAVE_IT (atpos_it, *it, atpos_data);
8045 }
8046
8047 /* Stop when ZV reached.
8048 We used to stop here when TO_CHARPOS reached as well, but that is
8049 too soon if this glyph does not fit on this line. So we handle it
8050 explicitly below. */
8051 if (!get_next_display_element (it))
8052 {
8053 result = MOVE_POS_MATCH_OR_ZV;
8054 break;
8055 }
8056
8057 if (it->line_wrap == TRUNCATE)
8058 {
8059 if (BUFFER_POS_REACHED_P ())
8060 {
8061 result = MOVE_POS_MATCH_OR_ZV;
8062 break;
8063 }
8064 }
8065 else
8066 {
8067 if (it->line_wrap == WORD_WRAP)
8068 {
8069 if (IT_DISPLAYING_WHITESPACE (it))
8070 may_wrap = 1;
8071 else if (may_wrap)
8072 {
8073 /* We have reached a glyph that follows one or more
8074 whitespace characters. If the position is
8075 already found, we are done. */
8076 if (atpos_it.sp >= 0)
8077 {
8078 RESTORE_IT (it, &atpos_it, atpos_data);
8079 result = MOVE_POS_MATCH_OR_ZV;
8080 goto done;
8081 }
8082 if (atx_it.sp >= 0)
8083 {
8084 RESTORE_IT (it, &atx_it, atx_data);
8085 result = MOVE_X_REACHED;
8086 goto done;
8087 }
8088 /* Otherwise, we can wrap here. */
8089 SAVE_IT (wrap_it, *it, wrap_data);
8090 may_wrap = 0;
8091 }
8092 }
8093 }
8094
8095 /* Remember the line height for the current line, in case
8096 the next element doesn't fit on the line. */
8097 ascent = it->max_ascent;
8098 descent = it->max_descent;
8099
8100 /* The call to produce_glyphs will get the metrics of the
8101 display element IT is loaded with. Record the x-position
8102 before this display element, in case it doesn't fit on the
8103 line. */
8104 x = it->current_x;
8105
8106 PRODUCE_GLYPHS (it);
8107
8108 if (it->area != TEXT_AREA)
8109 {
8110 prev_method = it->method;
8111 if (it->method == GET_FROM_BUFFER)
8112 prev_pos = IT_CHARPOS (*it);
8113 set_iterator_to_next (it, 1);
8114 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8115 SET_TEXT_POS (this_line_min_pos,
8116 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8117 if (it->bidi_p
8118 && (op & MOVE_TO_POS)
8119 && IT_CHARPOS (*it) > to_charpos
8120 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8121 SAVE_IT (ppos_it, *it, ppos_data);
8122 continue;
8123 }
8124
8125 /* The number of glyphs we get back in IT->nglyphs will normally
8126 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8127 character on a terminal frame, or (iii) a line end. For the
8128 second case, IT->nglyphs - 1 padding glyphs will be present.
8129 (On X frames, there is only one glyph produced for a
8130 composite character.)
8131
8132 The behavior implemented below means, for continuation lines,
8133 that as many spaces of a TAB as fit on the current line are
8134 displayed there. For terminal frames, as many glyphs of a
8135 multi-glyph character are displayed in the current line, too.
8136 This is what the old redisplay code did, and we keep it that
8137 way. Under X, the whole shape of a complex character must
8138 fit on the line or it will be completely displayed in the
8139 next line.
8140
8141 Note that both for tabs and padding glyphs, all glyphs have
8142 the same width. */
8143 if (it->nglyphs)
8144 {
8145 /* More than one glyph or glyph doesn't fit on line. All
8146 glyphs have the same width. */
8147 int single_glyph_width = it->pixel_width / it->nglyphs;
8148 int new_x;
8149 int x_before_this_char = x;
8150 int hpos_before_this_char = it->hpos;
8151
8152 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8153 {
8154 new_x = x + single_glyph_width;
8155
8156 /* We want to leave anything reaching TO_X to the caller. */
8157 if ((op & MOVE_TO_X) && new_x > to_x)
8158 {
8159 if (BUFFER_POS_REACHED_P ())
8160 {
8161 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8162 goto buffer_pos_reached;
8163 if (atpos_it.sp < 0)
8164 {
8165 SAVE_IT (atpos_it, *it, atpos_data);
8166 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8167 }
8168 }
8169 else
8170 {
8171 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8172 {
8173 it->current_x = x;
8174 result = MOVE_X_REACHED;
8175 break;
8176 }
8177 if (atx_it.sp < 0)
8178 {
8179 SAVE_IT (atx_it, *it, atx_data);
8180 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8181 }
8182 }
8183 }
8184
8185 if (/* Lines are continued. */
8186 it->line_wrap != TRUNCATE
8187 && (/* And glyph doesn't fit on the line. */
8188 new_x > it->last_visible_x
8189 /* Or it fits exactly and we're on a window
8190 system frame. */
8191 || (new_x == it->last_visible_x
8192 && FRAME_WINDOW_P (it->f))))
8193 {
8194 if (/* IT->hpos == 0 means the very first glyph
8195 doesn't fit on the line, e.g. a wide image. */
8196 it->hpos == 0
8197 || (new_x == it->last_visible_x
8198 && FRAME_WINDOW_P (it->f)))
8199 {
8200 ++it->hpos;
8201 it->current_x = new_x;
8202
8203 /* The character's last glyph just barely fits
8204 in this row. */
8205 if (i == it->nglyphs - 1)
8206 {
8207 /* If this is the destination position,
8208 return a position *before* it in this row,
8209 now that we know it fits in this row. */
8210 if (BUFFER_POS_REACHED_P ())
8211 {
8212 if (it->line_wrap != WORD_WRAP
8213 || wrap_it.sp < 0)
8214 {
8215 it->hpos = hpos_before_this_char;
8216 it->current_x = x_before_this_char;
8217 result = MOVE_POS_MATCH_OR_ZV;
8218 break;
8219 }
8220 if (it->line_wrap == WORD_WRAP
8221 && atpos_it.sp < 0)
8222 {
8223 SAVE_IT (atpos_it, *it, atpos_data);
8224 atpos_it.current_x = x_before_this_char;
8225 atpos_it.hpos = hpos_before_this_char;
8226 }
8227 }
8228
8229 prev_method = it->method;
8230 if (it->method == GET_FROM_BUFFER)
8231 prev_pos = IT_CHARPOS (*it);
8232 set_iterator_to_next (it, 1);
8233 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8234 SET_TEXT_POS (this_line_min_pos,
8235 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8236 /* On graphical terminals, newlines may
8237 "overflow" into the fringe if
8238 overflow-newline-into-fringe is non-nil.
8239 On text-only terminals, newlines may
8240 overflow into the last glyph on the
8241 display line.*/
8242 if (!FRAME_WINDOW_P (it->f)
8243 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8244 {
8245 if (!get_next_display_element (it))
8246 {
8247 result = MOVE_POS_MATCH_OR_ZV;
8248 break;
8249 }
8250 if (BUFFER_POS_REACHED_P ())
8251 {
8252 if (ITERATOR_AT_END_OF_LINE_P (it))
8253 result = MOVE_POS_MATCH_OR_ZV;
8254 else
8255 result = MOVE_LINE_CONTINUED;
8256 break;
8257 }
8258 if (ITERATOR_AT_END_OF_LINE_P (it))
8259 {
8260 result = MOVE_NEWLINE_OR_CR;
8261 break;
8262 }
8263 }
8264 }
8265 }
8266 else
8267 IT_RESET_X_ASCENT_DESCENT (it);
8268
8269 if (wrap_it.sp >= 0)
8270 {
8271 RESTORE_IT (it, &wrap_it, wrap_data);
8272 atpos_it.sp = -1;
8273 atx_it.sp = -1;
8274 }
8275
8276 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8277 IT_CHARPOS (*it)));
8278 result = MOVE_LINE_CONTINUED;
8279 break;
8280 }
8281
8282 if (BUFFER_POS_REACHED_P ())
8283 {
8284 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8285 goto buffer_pos_reached;
8286 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8287 {
8288 SAVE_IT (atpos_it, *it, atpos_data);
8289 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8290 }
8291 }
8292
8293 if (new_x > it->first_visible_x)
8294 {
8295 /* Glyph is visible. Increment number of glyphs that
8296 would be displayed. */
8297 ++it->hpos;
8298 }
8299 }
8300
8301 if (result != MOVE_UNDEFINED)
8302 break;
8303 }
8304 else if (BUFFER_POS_REACHED_P ())
8305 {
8306 buffer_pos_reached:
8307 IT_RESET_X_ASCENT_DESCENT (it);
8308 result = MOVE_POS_MATCH_OR_ZV;
8309 break;
8310 }
8311 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8312 {
8313 /* Stop when TO_X specified and reached. This check is
8314 necessary here because of lines consisting of a line end,
8315 only. The line end will not produce any glyphs and we
8316 would never get MOVE_X_REACHED. */
8317 xassert (it->nglyphs == 0);
8318 result = MOVE_X_REACHED;
8319 break;
8320 }
8321
8322 /* Is this a line end? If yes, we're done. */
8323 if (ITERATOR_AT_END_OF_LINE_P (it))
8324 {
8325 /* If we are past TO_CHARPOS, but never saw any character
8326 positions smaller than TO_CHARPOS, return
8327 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8328 did. */
8329 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8330 {
8331 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8332 {
8333 if (IT_CHARPOS (ppos_it) < ZV)
8334 {
8335 RESTORE_IT (it, &ppos_it, ppos_data);
8336 result = MOVE_POS_MATCH_OR_ZV;
8337 }
8338 else
8339 goto buffer_pos_reached;
8340 }
8341 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8342 && IT_CHARPOS (*it) > to_charpos)
8343 goto buffer_pos_reached;
8344 else
8345 result = MOVE_NEWLINE_OR_CR;
8346 }
8347 else
8348 result = MOVE_NEWLINE_OR_CR;
8349 break;
8350 }
8351
8352 prev_method = it->method;
8353 if (it->method == GET_FROM_BUFFER)
8354 prev_pos = IT_CHARPOS (*it);
8355 /* The current display element has been consumed. Advance
8356 to the next. */
8357 set_iterator_to_next (it, 1);
8358 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8359 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8360 if (IT_CHARPOS (*it) < to_charpos)
8361 saw_smaller_pos = 1;
8362 if (it->bidi_p
8363 && (op & MOVE_TO_POS)
8364 && IT_CHARPOS (*it) >= to_charpos
8365 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8366 SAVE_IT (ppos_it, *it, ppos_data);
8367
8368 /* Stop if lines are truncated and IT's current x-position is
8369 past the right edge of the window now. */
8370 if (it->line_wrap == TRUNCATE
8371 && it->current_x >= it->last_visible_x)
8372 {
8373 if (!FRAME_WINDOW_P (it->f)
8374 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8375 {
8376 int at_eob_p = 0;
8377
8378 if ((at_eob_p = !get_next_display_element (it))
8379 || BUFFER_POS_REACHED_P ()
8380 /* If we are past TO_CHARPOS, but never saw any
8381 character positions smaller than TO_CHARPOS,
8382 return MOVE_POS_MATCH_OR_ZV, like the
8383 unidirectional display did. */
8384 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8385 && !saw_smaller_pos
8386 && IT_CHARPOS (*it) > to_charpos))
8387 {
8388 if (it->bidi_p
8389 && !at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8390 RESTORE_IT (it, &ppos_it, ppos_data);
8391 result = MOVE_POS_MATCH_OR_ZV;
8392 break;
8393 }
8394 if (ITERATOR_AT_END_OF_LINE_P (it))
8395 {
8396 result = MOVE_NEWLINE_OR_CR;
8397 break;
8398 }
8399 }
8400 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8401 && !saw_smaller_pos
8402 && IT_CHARPOS (*it) > to_charpos)
8403 {
8404 if (IT_CHARPOS (ppos_it) < ZV)
8405 RESTORE_IT (it, &ppos_it, ppos_data);
8406 result = MOVE_POS_MATCH_OR_ZV;
8407 break;
8408 }
8409 result = MOVE_LINE_TRUNCATED;
8410 break;
8411 }
8412 #undef IT_RESET_X_ASCENT_DESCENT
8413 }
8414
8415 #undef BUFFER_POS_REACHED_P
8416
8417 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8418 restore the saved iterator. */
8419 if (atpos_it.sp >= 0)
8420 RESTORE_IT (it, &atpos_it, atpos_data);
8421 else if (atx_it.sp >= 0)
8422 RESTORE_IT (it, &atx_it, atx_data);
8423
8424 done:
8425
8426 if (atpos_data)
8427 bidi_unshelve_cache (atpos_data, 1);
8428 if (atx_data)
8429 bidi_unshelve_cache (atx_data, 1);
8430 if (wrap_data)
8431 bidi_unshelve_cache (wrap_data, 1);
8432 if (ppos_data)
8433 bidi_unshelve_cache (ppos_data, 1);
8434
8435 /* Restore the iterator settings altered at the beginning of this
8436 function. */
8437 it->glyph_row = saved_glyph_row;
8438 return result;
8439 }
8440
8441 /* For external use. */
8442 void
8443 move_it_in_display_line (struct it *it,
8444 EMACS_INT to_charpos, int to_x,
8445 enum move_operation_enum op)
8446 {
8447 if (it->line_wrap == WORD_WRAP
8448 && (op & MOVE_TO_X))
8449 {
8450 struct it save_it;
8451 void *save_data = NULL;
8452 int skip;
8453
8454 SAVE_IT (save_it, *it, save_data);
8455 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8456 /* When word-wrap is on, TO_X may lie past the end
8457 of a wrapped line. Then it->current is the
8458 character on the next line, so backtrack to the
8459 space before the wrap point. */
8460 if (skip == MOVE_LINE_CONTINUED)
8461 {
8462 int prev_x = max (it->current_x - 1, 0);
8463 RESTORE_IT (it, &save_it, save_data);
8464 move_it_in_display_line_to
8465 (it, -1, prev_x, MOVE_TO_X);
8466 }
8467 else
8468 bidi_unshelve_cache (save_data, 1);
8469 }
8470 else
8471 move_it_in_display_line_to (it, to_charpos, to_x, op);
8472 }
8473
8474
8475 /* Move IT forward until it satisfies one or more of the criteria in
8476 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8477
8478 OP is a bit-mask that specifies where to stop, and in particular,
8479 which of those four position arguments makes a difference. See the
8480 description of enum move_operation_enum.
8481
8482 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8483 screen line, this function will set IT to the next position that is
8484 displayed to the right of TO_CHARPOS on the screen. */
8485
8486 void
8487 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
8488 {
8489 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8490 int line_height, line_start_x = 0, reached = 0;
8491 void *backup_data = NULL;
8492
8493 for (;;)
8494 {
8495 if (op & MOVE_TO_VPOS)
8496 {
8497 /* If no TO_CHARPOS and no TO_X specified, stop at the
8498 start of the line TO_VPOS. */
8499 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8500 {
8501 if (it->vpos == to_vpos)
8502 {
8503 reached = 1;
8504 break;
8505 }
8506 else
8507 skip = move_it_in_display_line_to (it, -1, -1, 0);
8508 }
8509 else
8510 {
8511 /* TO_VPOS >= 0 means stop at TO_X in the line at
8512 TO_VPOS, or at TO_POS, whichever comes first. */
8513 if (it->vpos == to_vpos)
8514 {
8515 reached = 2;
8516 break;
8517 }
8518
8519 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8520
8521 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8522 {
8523 reached = 3;
8524 break;
8525 }
8526 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8527 {
8528 /* We have reached TO_X but not in the line we want. */
8529 skip = move_it_in_display_line_to (it, to_charpos,
8530 -1, MOVE_TO_POS);
8531 if (skip == MOVE_POS_MATCH_OR_ZV)
8532 {
8533 reached = 4;
8534 break;
8535 }
8536 }
8537 }
8538 }
8539 else if (op & MOVE_TO_Y)
8540 {
8541 struct it it_backup;
8542
8543 if (it->line_wrap == WORD_WRAP)
8544 SAVE_IT (it_backup, *it, backup_data);
8545
8546 /* TO_Y specified means stop at TO_X in the line containing
8547 TO_Y---or at TO_CHARPOS if this is reached first. The
8548 problem is that we can't really tell whether the line
8549 contains TO_Y before we have completely scanned it, and
8550 this may skip past TO_X. What we do is to first scan to
8551 TO_X.
8552
8553 If TO_X is not specified, use a TO_X of zero. The reason
8554 is to make the outcome of this function more predictable.
8555 If we didn't use TO_X == 0, we would stop at the end of
8556 the line which is probably not what a caller would expect
8557 to happen. */
8558 skip = move_it_in_display_line_to
8559 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8560 (MOVE_TO_X | (op & MOVE_TO_POS)));
8561
8562 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8563 if (skip == MOVE_POS_MATCH_OR_ZV)
8564 reached = 5;
8565 else if (skip == MOVE_X_REACHED)
8566 {
8567 /* If TO_X was reached, we want to know whether TO_Y is
8568 in the line. We know this is the case if the already
8569 scanned glyphs make the line tall enough. Otherwise,
8570 we must check by scanning the rest of the line. */
8571 line_height = it->max_ascent + it->max_descent;
8572 if (to_y >= it->current_y
8573 && to_y < it->current_y + line_height)
8574 {
8575 reached = 6;
8576 break;
8577 }
8578 SAVE_IT (it_backup, *it, backup_data);
8579 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8580 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8581 op & MOVE_TO_POS);
8582 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8583 line_height = it->max_ascent + it->max_descent;
8584 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8585
8586 if (to_y >= it->current_y
8587 && to_y < it->current_y + line_height)
8588 {
8589 /* If TO_Y is in this line and TO_X was reached
8590 above, we scanned too far. We have to restore
8591 IT's settings to the ones before skipping. */
8592 RESTORE_IT (it, &it_backup, backup_data);
8593 reached = 6;
8594 }
8595 else
8596 {
8597 skip = skip2;
8598 if (skip == MOVE_POS_MATCH_OR_ZV)
8599 reached = 7;
8600 }
8601 }
8602 else
8603 {
8604 /* Check whether TO_Y is in this line. */
8605 line_height = it->max_ascent + it->max_descent;
8606 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8607
8608 if (to_y >= it->current_y
8609 && to_y < it->current_y + line_height)
8610 {
8611 /* When word-wrap is on, TO_X may lie past the end
8612 of a wrapped line. Then it->current is the
8613 character on the next line, so backtrack to the
8614 space before the wrap point. */
8615 if (skip == MOVE_LINE_CONTINUED
8616 && it->line_wrap == WORD_WRAP)
8617 {
8618 int prev_x = max (it->current_x - 1, 0);
8619 RESTORE_IT (it, &it_backup, backup_data);
8620 skip = move_it_in_display_line_to
8621 (it, -1, prev_x, MOVE_TO_X);
8622 }
8623 reached = 6;
8624 }
8625 }
8626
8627 if (reached)
8628 break;
8629 }
8630 else if (BUFFERP (it->object)
8631 && (it->method == GET_FROM_BUFFER
8632 || it->method == GET_FROM_STRETCH)
8633 && IT_CHARPOS (*it) >= to_charpos
8634 /* Under bidi iteration, a call to set_iterator_to_next
8635 can scan far beyond to_charpos if the initial
8636 portion of the next line needs to be reordered. In
8637 that case, give move_it_in_display_line_to another
8638 chance below. */
8639 && !(it->bidi_p
8640 && it->bidi_it.scan_dir == -1))
8641 skip = MOVE_POS_MATCH_OR_ZV;
8642 else
8643 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
8644
8645 switch (skip)
8646 {
8647 case MOVE_POS_MATCH_OR_ZV:
8648 reached = 8;
8649 goto out;
8650
8651 case MOVE_NEWLINE_OR_CR:
8652 set_iterator_to_next (it, 1);
8653 it->continuation_lines_width = 0;
8654 break;
8655
8656 case MOVE_LINE_TRUNCATED:
8657 it->continuation_lines_width = 0;
8658 reseat_at_next_visible_line_start (it, 0);
8659 if ((op & MOVE_TO_POS) != 0
8660 && IT_CHARPOS (*it) > to_charpos)
8661 {
8662 reached = 9;
8663 goto out;
8664 }
8665 break;
8666
8667 case MOVE_LINE_CONTINUED:
8668 /* For continued lines ending in a tab, some of the glyphs
8669 associated with the tab are displayed on the current
8670 line. Since it->current_x does not include these glyphs,
8671 we use it->last_visible_x instead. */
8672 if (it->c == '\t')
8673 {
8674 it->continuation_lines_width += it->last_visible_x;
8675 /* When moving by vpos, ensure that the iterator really
8676 advances to the next line (bug#847, bug#969). Fixme:
8677 do we need to do this in other circumstances? */
8678 if (it->current_x != it->last_visible_x
8679 && (op & MOVE_TO_VPOS)
8680 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
8681 {
8682 line_start_x = it->current_x + it->pixel_width
8683 - it->last_visible_x;
8684 set_iterator_to_next (it, 0);
8685 }
8686 }
8687 else
8688 it->continuation_lines_width += it->current_x;
8689 break;
8690
8691 default:
8692 abort ();
8693 }
8694
8695 /* Reset/increment for the next run. */
8696 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
8697 it->current_x = line_start_x;
8698 line_start_x = 0;
8699 it->hpos = 0;
8700 it->current_y += it->max_ascent + it->max_descent;
8701 ++it->vpos;
8702 last_height = it->max_ascent + it->max_descent;
8703 last_max_ascent = it->max_ascent;
8704 it->max_ascent = it->max_descent = 0;
8705 }
8706
8707 out:
8708
8709 /* On text terminals, we may stop at the end of a line in the middle
8710 of a multi-character glyph. If the glyph itself is continued,
8711 i.e. it is actually displayed on the next line, don't treat this
8712 stopping point as valid; move to the next line instead (unless
8713 that brings us offscreen). */
8714 if (!FRAME_WINDOW_P (it->f)
8715 && op & MOVE_TO_POS
8716 && IT_CHARPOS (*it) == to_charpos
8717 && it->what == IT_CHARACTER
8718 && it->nglyphs > 1
8719 && it->line_wrap == WINDOW_WRAP
8720 && it->current_x == it->last_visible_x - 1
8721 && it->c != '\n'
8722 && it->c != '\t'
8723 && it->vpos < XFASTINT (it->w->window_end_vpos))
8724 {
8725 it->continuation_lines_width += it->current_x;
8726 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
8727 it->current_y += it->max_ascent + it->max_descent;
8728 ++it->vpos;
8729 last_height = it->max_ascent + it->max_descent;
8730 last_max_ascent = it->max_ascent;
8731 }
8732
8733 if (backup_data)
8734 bidi_unshelve_cache (backup_data, 1);
8735
8736 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
8737 }
8738
8739
8740 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
8741
8742 If DY > 0, move IT backward at least that many pixels. DY = 0
8743 means move IT backward to the preceding line start or BEGV. This
8744 function may move over more than DY pixels if IT->current_y - DY
8745 ends up in the middle of a line; in this case IT->current_y will be
8746 set to the top of the line moved to. */
8747
8748 void
8749 move_it_vertically_backward (struct it *it, int dy)
8750 {
8751 int nlines, h;
8752 struct it it2, it3;
8753 void *it2data = NULL, *it3data = NULL;
8754 EMACS_INT start_pos;
8755
8756 move_further_back:
8757 xassert (dy >= 0);
8758
8759 start_pos = IT_CHARPOS (*it);
8760
8761 /* Estimate how many newlines we must move back. */
8762 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
8763
8764 /* Set the iterator's position that many lines back. */
8765 while (nlines-- && IT_CHARPOS (*it) > BEGV)
8766 back_to_previous_visible_line_start (it);
8767
8768 /* Reseat the iterator here. When moving backward, we don't want
8769 reseat to skip forward over invisible text, set up the iterator
8770 to deliver from overlay strings at the new position etc. So,
8771 use reseat_1 here. */
8772 reseat_1 (it, it->current.pos, 1);
8773
8774 /* We are now surely at a line start. */
8775 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
8776 reordering is in effect. */
8777 it->continuation_lines_width = 0;
8778
8779 /* Move forward and see what y-distance we moved. First move to the
8780 start of the next line so that we get its height. We need this
8781 height to be able to tell whether we reached the specified
8782 y-distance. */
8783 SAVE_IT (it2, *it, it2data);
8784 it2.max_ascent = it2.max_descent = 0;
8785 do
8786 {
8787 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
8788 MOVE_TO_POS | MOVE_TO_VPOS);
8789 }
8790 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
8791 /* If we are in a display string which starts at START_POS,
8792 and that display string includes a newline, and we are
8793 right after that newline (i.e. at the beginning of a
8794 display line), exit the loop, because otherwise we will
8795 infloop, since move_it_to will see that it is already at
8796 START_POS and will not move. */
8797 || (it2.method == GET_FROM_STRING
8798 && IT_CHARPOS (it2) == start_pos
8799 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
8800 xassert (IT_CHARPOS (*it) >= BEGV);
8801 SAVE_IT (it3, it2, it3data);
8802
8803 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
8804 xassert (IT_CHARPOS (*it) >= BEGV);
8805 /* H is the actual vertical distance from the position in *IT
8806 and the starting position. */
8807 h = it2.current_y - it->current_y;
8808 /* NLINES is the distance in number of lines. */
8809 nlines = it2.vpos - it->vpos;
8810
8811 /* Correct IT's y and vpos position
8812 so that they are relative to the starting point. */
8813 it->vpos -= nlines;
8814 it->current_y -= h;
8815
8816 if (dy == 0)
8817 {
8818 /* DY == 0 means move to the start of the screen line. The
8819 value of nlines is > 0 if continuation lines were involved,
8820 or if the original IT position was at start of a line. */
8821 RESTORE_IT (it, it, it2data);
8822 if (nlines > 0)
8823 move_it_by_lines (it, nlines);
8824 /* The above code moves us to some position NLINES down,
8825 usually to its first glyph (leftmost in an L2R line), but
8826 that's not necessarily the start of the line, under bidi
8827 reordering. We want to get to the character position
8828 that is immediately after the newline of the previous
8829 line. */
8830 if (it->bidi_p
8831 && !it->continuation_lines_width
8832 && !STRINGP (it->string)
8833 && IT_CHARPOS (*it) > BEGV
8834 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8835 {
8836 EMACS_INT nl_pos =
8837 find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
8838
8839 move_it_to (it, nl_pos, -1, -1, -1, MOVE_TO_POS);
8840 }
8841 bidi_unshelve_cache (it3data, 1);
8842 }
8843 else
8844 {
8845 /* The y-position we try to reach, relative to *IT.
8846 Note that H has been subtracted in front of the if-statement. */
8847 int target_y = it->current_y + h - dy;
8848 int y0 = it3.current_y;
8849 int y1;
8850 int line_height;
8851
8852 RESTORE_IT (&it3, &it3, it3data);
8853 y1 = line_bottom_y (&it3);
8854 line_height = y1 - y0;
8855 RESTORE_IT (it, it, it2data);
8856 /* If we did not reach target_y, try to move further backward if
8857 we can. If we moved too far backward, try to move forward. */
8858 if (target_y < it->current_y
8859 /* This is heuristic. In a window that's 3 lines high, with
8860 a line height of 13 pixels each, recentering with point
8861 on the bottom line will try to move -39/2 = 19 pixels
8862 backward. Try to avoid moving into the first line. */
8863 && (it->current_y - target_y
8864 > min (window_box_height (it->w), line_height * 2 / 3))
8865 && IT_CHARPOS (*it) > BEGV)
8866 {
8867 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
8868 target_y - it->current_y));
8869 dy = it->current_y - target_y;
8870 goto move_further_back;
8871 }
8872 else if (target_y >= it->current_y + line_height
8873 && IT_CHARPOS (*it) < ZV)
8874 {
8875 /* Should move forward by at least one line, maybe more.
8876
8877 Note: Calling move_it_by_lines can be expensive on
8878 terminal frames, where compute_motion is used (via
8879 vmotion) to do the job, when there are very long lines
8880 and truncate-lines is nil. That's the reason for
8881 treating terminal frames specially here. */
8882
8883 if (!FRAME_WINDOW_P (it->f))
8884 move_it_vertically (it, target_y - (it->current_y + line_height));
8885 else
8886 {
8887 do
8888 {
8889 move_it_by_lines (it, 1);
8890 }
8891 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
8892 }
8893 }
8894 }
8895 }
8896
8897
8898 /* Move IT by a specified amount of pixel lines DY. DY negative means
8899 move backwards. DY = 0 means move to start of screen line. At the
8900 end, IT will be on the start of a screen line. */
8901
8902 void
8903 move_it_vertically (struct it *it, int dy)
8904 {
8905 if (dy <= 0)
8906 move_it_vertically_backward (it, -dy);
8907 else
8908 {
8909 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
8910 move_it_to (it, ZV, -1, it->current_y + dy, -1,
8911 MOVE_TO_POS | MOVE_TO_Y);
8912 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
8913
8914 /* If buffer ends in ZV without a newline, move to the start of
8915 the line to satisfy the post-condition. */
8916 if (IT_CHARPOS (*it) == ZV
8917 && ZV > BEGV
8918 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8919 move_it_by_lines (it, 0);
8920 }
8921 }
8922
8923
8924 /* Move iterator IT past the end of the text line it is in. */
8925
8926 void
8927 move_it_past_eol (struct it *it)
8928 {
8929 enum move_it_result rc;
8930
8931 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
8932 if (rc == MOVE_NEWLINE_OR_CR)
8933 set_iterator_to_next (it, 0);
8934 }
8935
8936
8937 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
8938 negative means move up. DVPOS == 0 means move to the start of the
8939 screen line.
8940
8941 Optimization idea: If we would know that IT->f doesn't use
8942 a face with proportional font, we could be faster for
8943 truncate-lines nil. */
8944
8945 void
8946 move_it_by_lines (struct it *it, int dvpos)
8947 {
8948
8949 /* The commented-out optimization uses vmotion on terminals. This
8950 gives bad results, because elements like it->what, on which
8951 callers such as pos_visible_p rely, aren't updated. */
8952 /* struct position pos;
8953 if (!FRAME_WINDOW_P (it->f))
8954 {
8955 struct text_pos textpos;
8956
8957 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
8958 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
8959 reseat (it, textpos, 1);
8960 it->vpos += pos.vpos;
8961 it->current_y += pos.vpos;
8962 }
8963 else */
8964
8965 if (dvpos == 0)
8966 {
8967 /* DVPOS == 0 means move to the start of the screen line. */
8968 move_it_vertically_backward (it, 0);
8969 xassert (it->current_x == 0 && it->hpos == 0);
8970 /* Let next call to line_bottom_y calculate real line height */
8971 last_height = 0;
8972 }
8973 else if (dvpos > 0)
8974 {
8975 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
8976 if (!IT_POS_VALID_AFTER_MOVE_P (it))
8977 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
8978 }
8979 else
8980 {
8981 struct it it2;
8982 void *it2data = NULL;
8983 EMACS_INT start_charpos, i;
8984
8985 /* Start at the beginning of the screen line containing IT's
8986 position. This may actually move vertically backwards,
8987 in case of overlays, so adjust dvpos accordingly. */
8988 dvpos += it->vpos;
8989 move_it_vertically_backward (it, 0);
8990 dvpos -= it->vpos;
8991
8992 /* Go back -DVPOS visible lines and reseat the iterator there. */
8993 start_charpos = IT_CHARPOS (*it);
8994 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
8995 back_to_previous_visible_line_start (it);
8996 reseat (it, it->current.pos, 1);
8997
8998 /* Move further back if we end up in a string or an image. */
8999 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9000 {
9001 /* First try to move to start of display line. */
9002 dvpos += it->vpos;
9003 move_it_vertically_backward (it, 0);
9004 dvpos -= it->vpos;
9005 if (IT_POS_VALID_AFTER_MOVE_P (it))
9006 break;
9007 /* If start of line is still in string or image,
9008 move further back. */
9009 back_to_previous_visible_line_start (it);
9010 reseat (it, it->current.pos, 1);
9011 dvpos--;
9012 }
9013
9014 it->current_x = it->hpos = 0;
9015
9016 /* Above call may have moved too far if continuation lines
9017 are involved. Scan forward and see if it did. */
9018 SAVE_IT (it2, *it, it2data);
9019 it2.vpos = it2.current_y = 0;
9020 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9021 it->vpos -= it2.vpos;
9022 it->current_y -= it2.current_y;
9023 it->current_x = it->hpos = 0;
9024
9025 /* If we moved too far back, move IT some lines forward. */
9026 if (it2.vpos > -dvpos)
9027 {
9028 int delta = it2.vpos + dvpos;
9029
9030 RESTORE_IT (&it2, &it2, it2data);
9031 SAVE_IT (it2, *it, it2data);
9032 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9033 /* Move back again if we got too far ahead. */
9034 if (IT_CHARPOS (*it) >= start_charpos)
9035 RESTORE_IT (it, &it2, it2data);
9036 else
9037 bidi_unshelve_cache (it2data, 1);
9038 }
9039 else
9040 RESTORE_IT (it, it, it2data);
9041 }
9042 }
9043
9044 /* Return 1 if IT points into the middle of a display vector. */
9045
9046 int
9047 in_display_vector_p (struct it *it)
9048 {
9049 return (it->method == GET_FROM_DISPLAY_VECTOR
9050 && it->current.dpvec_index > 0
9051 && it->dpvec + it->current.dpvec_index != it->dpend);
9052 }
9053
9054 \f
9055 /***********************************************************************
9056 Messages
9057 ***********************************************************************/
9058
9059
9060 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9061 to *Messages*. */
9062
9063 void
9064 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9065 {
9066 Lisp_Object args[3];
9067 Lisp_Object msg, fmt;
9068 char *buffer;
9069 EMACS_INT len;
9070 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9071 USE_SAFE_ALLOCA;
9072
9073 /* Do nothing if called asynchronously. Inserting text into
9074 a buffer may call after-change-functions and alike and
9075 that would means running Lisp asynchronously. */
9076 if (handling_signal)
9077 return;
9078
9079 fmt = msg = Qnil;
9080 GCPRO4 (fmt, msg, arg1, arg2);
9081
9082 args[0] = fmt = build_string (format);
9083 args[1] = arg1;
9084 args[2] = arg2;
9085 msg = Fformat (3, args);
9086
9087 len = SBYTES (msg) + 1;
9088 SAFE_ALLOCA (buffer, char *, len);
9089 memcpy (buffer, SDATA (msg), len);
9090
9091 message_dolog (buffer, len - 1, 1, 0);
9092 SAFE_FREE ();
9093
9094 UNGCPRO;
9095 }
9096
9097
9098 /* Output a newline in the *Messages* buffer if "needs" one. */
9099
9100 void
9101 message_log_maybe_newline (void)
9102 {
9103 if (message_log_need_newline)
9104 message_dolog ("", 0, 1, 0);
9105 }
9106
9107
9108 /* Add a string M of length NBYTES to the message log, optionally
9109 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
9110 nonzero, means interpret the contents of M as multibyte. This
9111 function calls low-level routines in order to bypass text property
9112 hooks, etc. which might not be safe to run.
9113
9114 This may GC (insert may run before/after change hooks),
9115 so the buffer M must NOT point to a Lisp string. */
9116
9117 void
9118 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
9119 {
9120 const unsigned char *msg = (const unsigned char *) m;
9121
9122 if (!NILP (Vmemory_full))
9123 return;
9124
9125 if (!NILP (Vmessage_log_max))
9126 {
9127 struct buffer *oldbuf;
9128 Lisp_Object oldpoint, oldbegv, oldzv;
9129 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9130 EMACS_INT point_at_end = 0;
9131 EMACS_INT zv_at_end = 0;
9132 Lisp_Object old_deactivate_mark, tem;
9133 struct gcpro gcpro1;
9134
9135 old_deactivate_mark = Vdeactivate_mark;
9136 oldbuf = current_buffer;
9137 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9138 BVAR (current_buffer, undo_list) = Qt;
9139
9140 oldpoint = message_dolog_marker1;
9141 set_marker_restricted (oldpoint, make_number (PT), Qnil);
9142 oldbegv = message_dolog_marker2;
9143 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
9144 oldzv = message_dolog_marker3;
9145 set_marker_restricted (oldzv, make_number (ZV), Qnil);
9146 GCPRO1 (old_deactivate_mark);
9147
9148 if (PT == Z)
9149 point_at_end = 1;
9150 if (ZV == Z)
9151 zv_at_end = 1;
9152
9153 BEGV = BEG;
9154 BEGV_BYTE = BEG_BYTE;
9155 ZV = Z;
9156 ZV_BYTE = Z_BYTE;
9157 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9158
9159 /* Insert the string--maybe converting multibyte to single byte
9160 or vice versa, so that all the text fits the buffer. */
9161 if (multibyte
9162 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9163 {
9164 EMACS_INT i;
9165 int c, char_bytes;
9166 char work[1];
9167
9168 /* Convert a multibyte string to single-byte
9169 for the *Message* buffer. */
9170 for (i = 0; i < nbytes; i += char_bytes)
9171 {
9172 c = string_char_and_length (msg + i, &char_bytes);
9173 work[0] = (ASCII_CHAR_P (c)
9174 ? c
9175 : multibyte_char_to_unibyte (c));
9176 insert_1_both (work, 1, 1, 1, 0, 0);
9177 }
9178 }
9179 else if (! multibyte
9180 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9181 {
9182 EMACS_INT i;
9183 int c, char_bytes;
9184 unsigned char str[MAX_MULTIBYTE_LENGTH];
9185 /* Convert a single-byte string to multibyte
9186 for the *Message* buffer. */
9187 for (i = 0; i < nbytes; i++)
9188 {
9189 c = msg[i];
9190 MAKE_CHAR_MULTIBYTE (c);
9191 char_bytes = CHAR_STRING (c, str);
9192 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9193 }
9194 }
9195 else if (nbytes)
9196 insert_1 (m, nbytes, 1, 0, 0);
9197
9198 if (nlflag)
9199 {
9200 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9201 printmax_t dups;
9202 insert_1 ("\n", 1, 1, 0, 0);
9203
9204 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
9205 this_bol = PT;
9206 this_bol_byte = PT_BYTE;
9207
9208 /* See if this line duplicates the previous one.
9209 If so, combine duplicates. */
9210 if (this_bol > BEG)
9211 {
9212 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
9213 prev_bol = PT;
9214 prev_bol_byte = PT_BYTE;
9215
9216 dups = message_log_check_duplicate (prev_bol_byte,
9217 this_bol_byte);
9218 if (dups)
9219 {
9220 del_range_both (prev_bol, prev_bol_byte,
9221 this_bol, this_bol_byte, 0);
9222 if (dups > 1)
9223 {
9224 char dupstr[sizeof " [ times]"
9225 + INT_STRLEN_BOUND (printmax_t)];
9226 int duplen;
9227
9228 /* If you change this format, don't forget to also
9229 change message_log_check_duplicate. */
9230 sprintf (dupstr, " [%"pMd" times]", dups);
9231 duplen = strlen (dupstr);
9232 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9233 insert_1 (dupstr, duplen, 1, 0, 1);
9234 }
9235 }
9236 }
9237
9238 /* If we have more than the desired maximum number of lines
9239 in the *Messages* buffer now, delete the oldest ones.
9240 This is safe because we don't have undo in this buffer. */
9241
9242 if (NATNUMP (Vmessage_log_max))
9243 {
9244 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9245 -XFASTINT (Vmessage_log_max) - 1, 0);
9246 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
9247 }
9248 }
9249 BEGV = XMARKER (oldbegv)->charpos;
9250 BEGV_BYTE = marker_byte_position (oldbegv);
9251
9252 if (zv_at_end)
9253 {
9254 ZV = Z;
9255 ZV_BYTE = Z_BYTE;
9256 }
9257 else
9258 {
9259 ZV = XMARKER (oldzv)->charpos;
9260 ZV_BYTE = marker_byte_position (oldzv);
9261 }
9262
9263 if (point_at_end)
9264 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9265 else
9266 /* We can't do Fgoto_char (oldpoint) because it will run some
9267 Lisp code. */
9268 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
9269 XMARKER (oldpoint)->bytepos);
9270
9271 UNGCPRO;
9272 unchain_marker (XMARKER (oldpoint));
9273 unchain_marker (XMARKER (oldbegv));
9274 unchain_marker (XMARKER (oldzv));
9275
9276 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
9277 set_buffer_internal (oldbuf);
9278 if (NILP (tem))
9279 windows_or_buffers_changed = old_windows_or_buffers_changed;
9280 message_log_need_newline = !nlflag;
9281 Vdeactivate_mark = old_deactivate_mark;
9282 }
9283 }
9284
9285
9286 /* We are at the end of the buffer after just having inserted a newline.
9287 (Note: We depend on the fact we won't be crossing the gap.)
9288 Check to see if the most recent message looks a lot like the previous one.
9289 Return 0 if different, 1 if the new one should just replace it, or a
9290 value N > 1 if we should also append " [N times]". */
9291
9292 static intmax_t
9293 message_log_check_duplicate (EMACS_INT prev_bol_byte, EMACS_INT this_bol_byte)
9294 {
9295 EMACS_INT i;
9296 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
9297 int seen_dots = 0;
9298 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9299 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9300
9301 for (i = 0; i < len; i++)
9302 {
9303 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
9304 seen_dots = 1;
9305 if (p1[i] != p2[i])
9306 return seen_dots;
9307 }
9308 p1 += len;
9309 if (*p1 == '\n')
9310 return 2;
9311 if (*p1++ == ' ' && *p1++ == '[')
9312 {
9313 char *pend;
9314 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9315 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9316 return n+1;
9317 }
9318 return 0;
9319 }
9320 \f
9321
9322 /* Display an echo area message M with a specified length of NBYTES
9323 bytes. The string may include null characters. If M is 0, clear
9324 out any existing message, and let the mini-buffer text show
9325 through.
9326
9327 This may GC, so the buffer M must NOT point to a Lisp string. */
9328
9329 void
9330 message2 (const char *m, EMACS_INT nbytes, int multibyte)
9331 {
9332 /* First flush out any partial line written with print. */
9333 message_log_maybe_newline ();
9334 if (m)
9335 message_dolog (m, nbytes, 1, multibyte);
9336 message2_nolog (m, nbytes, multibyte);
9337 }
9338
9339
9340 /* The non-logging counterpart of message2. */
9341
9342 void
9343 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
9344 {
9345 struct frame *sf = SELECTED_FRAME ();
9346 message_enable_multibyte = multibyte;
9347
9348 if (FRAME_INITIAL_P (sf))
9349 {
9350 if (noninteractive_need_newline)
9351 putc ('\n', stderr);
9352 noninteractive_need_newline = 0;
9353 if (m)
9354 fwrite (m, nbytes, 1, stderr);
9355 if (cursor_in_echo_area == 0)
9356 fprintf (stderr, "\n");
9357 fflush (stderr);
9358 }
9359 /* A null message buffer means that the frame hasn't really been
9360 initialized yet. Error messages get reported properly by
9361 cmd_error, so this must be just an informative message; toss it. */
9362 else if (INTERACTIVE
9363 && sf->glyphs_initialized_p
9364 && FRAME_MESSAGE_BUF (sf))
9365 {
9366 Lisp_Object mini_window;
9367 struct frame *f;
9368
9369 /* Get the frame containing the mini-buffer
9370 that the selected frame is using. */
9371 mini_window = FRAME_MINIBUF_WINDOW (sf);
9372 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9373
9374 FRAME_SAMPLE_VISIBILITY (f);
9375 if (FRAME_VISIBLE_P (sf)
9376 && ! FRAME_VISIBLE_P (f))
9377 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
9378
9379 if (m)
9380 {
9381 set_message (m, Qnil, nbytes, multibyte);
9382 if (minibuffer_auto_raise)
9383 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9384 }
9385 else
9386 clear_message (1, 1);
9387
9388 do_pending_window_change (0);
9389 echo_area_display (1);
9390 do_pending_window_change (0);
9391 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9392 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9393 }
9394 }
9395
9396
9397 /* Display an echo area message M with a specified length of NBYTES
9398 bytes. The string may include null characters. If M is not a
9399 string, clear out any existing message, and let the mini-buffer
9400 text show through.
9401
9402 This function cancels echoing. */
9403
9404 void
9405 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
9406 {
9407 struct gcpro gcpro1;
9408
9409 GCPRO1 (m);
9410 clear_message (1,1);
9411 cancel_echoing ();
9412
9413 /* First flush out any partial line written with print. */
9414 message_log_maybe_newline ();
9415 if (STRINGP (m))
9416 {
9417 char *buffer;
9418 USE_SAFE_ALLOCA;
9419
9420 SAFE_ALLOCA (buffer, char *, nbytes);
9421 memcpy (buffer, SDATA (m), nbytes);
9422 message_dolog (buffer, nbytes, 1, multibyte);
9423 SAFE_FREE ();
9424 }
9425 message3_nolog (m, nbytes, multibyte);
9426
9427 UNGCPRO;
9428 }
9429
9430
9431 /* The non-logging version of message3.
9432 This does not cancel echoing, because it is used for echoing.
9433 Perhaps we need to make a separate function for echoing
9434 and make this cancel echoing. */
9435
9436 void
9437 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
9438 {
9439 struct frame *sf = SELECTED_FRAME ();
9440 message_enable_multibyte = multibyte;
9441
9442 if (FRAME_INITIAL_P (sf))
9443 {
9444 if (noninteractive_need_newline)
9445 putc ('\n', stderr);
9446 noninteractive_need_newline = 0;
9447 if (STRINGP (m))
9448 fwrite (SDATA (m), nbytes, 1, stderr);
9449 if (cursor_in_echo_area == 0)
9450 fprintf (stderr, "\n");
9451 fflush (stderr);
9452 }
9453 /* A null message buffer means that the frame hasn't really been
9454 initialized yet. Error messages get reported properly by
9455 cmd_error, so this must be just an informative message; toss it. */
9456 else if (INTERACTIVE
9457 && sf->glyphs_initialized_p
9458 && FRAME_MESSAGE_BUF (sf))
9459 {
9460 Lisp_Object mini_window;
9461 Lisp_Object frame;
9462 struct frame *f;
9463
9464 /* Get the frame containing the mini-buffer
9465 that the selected frame is using. */
9466 mini_window = FRAME_MINIBUF_WINDOW (sf);
9467 frame = XWINDOW (mini_window)->frame;
9468 f = XFRAME (frame);
9469
9470 FRAME_SAMPLE_VISIBILITY (f);
9471 if (FRAME_VISIBLE_P (sf)
9472 && !FRAME_VISIBLE_P (f))
9473 Fmake_frame_visible (frame);
9474
9475 if (STRINGP (m) && SCHARS (m) > 0)
9476 {
9477 set_message (NULL, m, nbytes, multibyte);
9478 if (minibuffer_auto_raise)
9479 Fraise_frame (frame);
9480 /* Assume we are not echoing.
9481 (If we are, echo_now will override this.) */
9482 echo_message_buffer = Qnil;
9483 }
9484 else
9485 clear_message (1, 1);
9486
9487 do_pending_window_change (0);
9488 echo_area_display (1);
9489 do_pending_window_change (0);
9490 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9491 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9492 }
9493 }
9494
9495
9496 /* Display a null-terminated echo area message M. If M is 0, clear
9497 out any existing message, and let the mini-buffer text show through.
9498
9499 The buffer M must continue to exist until after the echo area gets
9500 cleared or some other message gets displayed there. Do not pass
9501 text that is stored in a Lisp string. Do not pass text in a buffer
9502 that was alloca'd. */
9503
9504 void
9505 message1 (const char *m)
9506 {
9507 message2 (m, (m ? strlen (m) : 0), 0);
9508 }
9509
9510
9511 /* The non-logging counterpart of message1. */
9512
9513 void
9514 message1_nolog (const char *m)
9515 {
9516 message2_nolog (m, (m ? strlen (m) : 0), 0);
9517 }
9518
9519 /* Display a message M which contains a single %s
9520 which gets replaced with STRING. */
9521
9522 void
9523 message_with_string (const char *m, Lisp_Object string, int log)
9524 {
9525 CHECK_STRING (string);
9526
9527 if (noninteractive)
9528 {
9529 if (m)
9530 {
9531 if (noninteractive_need_newline)
9532 putc ('\n', stderr);
9533 noninteractive_need_newline = 0;
9534 fprintf (stderr, m, SDATA (string));
9535 if (!cursor_in_echo_area)
9536 fprintf (stderr, "\n");
9537 fflush (stderr);
9538 }
9539 }
9540 else if (INTERACTIVE)
9541 {
9542 /* The frame whose minibuffer we're going to display the message on.
9543 It may be larger than the selected frame, so we need
9544 to use its buffer, not the selected frame's buffer. */
9545 Lisp_Object mini_window;
9546 struct frame *f, *sf = SELECTED_FRAME ();
9547
9548 /* Get the frame containing the minibuffer
9549 that the selected frame is using. */
9550 mini_window = FRAME_MINIBUF_WINDOW (sf);
9551 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9552
9553 /* A null message buffer means that the frame hasn't really been
9554 initialized yet. Error messages get reported properly by
9555 cmd_error, so this must be just an informative message; toss it. */
9556 if (FRAME_MESSAGE_BUF (f))
9557 {
9558 Lisp_Object args[2], msg;
9559 struct gcpro gcpro1, gcpro2;
9560
9561 args[0] = build_string (m);
9562 args[1] = msg = string;
9563 GCPRO2 (args[0], msg);
9564 gcpro1.nvars = 2;
9565
9566 msg = Fformat (2, args);
9567
9568 if (log)
9569 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9570 else
9571 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9572
9573 UNGCPRO;
9574
9575 /* Print should start at the beginning of the message
9576 buffer next time. */
9577 message_buf_print = 0;
9578 }
9579 }
9580 }
9581
9582
9583 /* Dump an informative message to the minibuf. If M is 0, clear out
9584 any existing message, and let the mini-buffer text show through. */
9585
9586 static void
9587 vmessage (const char *m, va_list ap)
9588 {
9589 if (noninteractive)
9590 {
9591 if (m)
9592 {
9593 if (noninteractive_need_newline)
9594 putc ('\n', stderr);
9595 noninteractive_need_newline = 0;
9596 vfprintf (stderr, m, ap);
9597 if (cursor_in_echo_area == 0)
9598 fprintf (stderr, "\n");
9599 fflush (stderr);
9600 }
9601 }
9602 else if (INTERACTIVE)
9603 {
9604 /* The frame whose mini-buffer we're going to display the message
9605 on. It may be larger than the selected frame, so we need to
9606 use its buffer, not the selected frame's buffer. */
9607 Lisp_Object mini_window;
9608 struct frame *f, *sf = SELECTED_FRAME ();
9609
9610 /* Get the frame containing the mini-buffer
9611 that the selected frame is using. */
9612 mini_window = FRAME_MINIBUF_WINDOW (sf);
9613 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9614
9615 /* A null message buffer means that the frame hasn't really been
9616 initialized yet. Error messages get reported properly by
9617 cmd_error, so this must be just an informative message; toss
9618 it. */
9619 if (FRAME_MESSAGE_BUF (f))
9620 {
9621 if (m)
9622 {
9623 ptrdiff_t len;
9624
9625 len = doprnt (FRAME_MESSAGE_BUF (f),
9626 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
9627
9628 message2 (FRAME_MESSAGE_BUF (f), len, 0);
9629 }
9630 else
9631 message1 (0);
9632
9633 /* Print should start at the beginning of the message
9634 buffer next time. */
9635 message_buf_print = 0;
9636 }
9637 }
9638 }
9639
9640 void
9641 message (const char *m, ...)
9642 {
9643 va_list ap;
9644 va_start (ap, m);
9645 vmessage (m, ap);
9646 va_end (ap);
9647 }
9648
9649
9650 #if 0
9651 /* The non-logging version of message. */
9652
9653 void
9654 message_nolog (const char *m, ...)
9655 {
9656 Lisp_Object old_log_max;
9657 va_list ap;
9658 va_start (ap, m);
9659 old_log_max = Vmessage_log_max;
9660 Vmessage_log_max = Qnil;
9661 vmessage (m, ap);
9662 Vmessage_log_max = old_log_max;
9663 va_end (ap);
9664 }
9665 #endif
9666
9667
9668 /* Display the current message in the current mini-buffer. This is
9669 only called from error handlers in process.c, and is not time
9670 critical. */
9671
9672 void
9673 update_echo_area (void)
9674 {
9675 if (!NILP (echo_area_buffer[0]))
9676 {
9677 Lisp_Object string;
9678 string = Fcurrent_message ();
9679 message3 (string, SBYTES (string),
9680 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
9681 }
9682 }
9683
9684
9685 /* Make sure echo area buffers in `echo_buffers' are live.
9686 If they aren't, make new ones. */
9687
9688 static void
9689 ensure_echo_area_buffers (void)
9690 {
9691 int i;
9692
9693 for (i = 0; i < 2; ++i)
9694 if (!BUFFERP (echo_buffer[i])
9695 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
9696 {
9697 char name[30];
9698 Lisp_Object old_buffer;
9699 int j;
9700
9701 old_buffer = echo_buffer[i];
9702 sprintf (name, " *Echo Area %d*", i);
9703 echo_buffer[i] = Fget_buffer_create (build_string (name));
9704 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
9705 /* to force word wrap in echo area -
9706 it was decided to postpone this*/
9707 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
9708
9709 for (j = 0; j < 2; ++j)
9710 if (EQ (old_buffer, echo_area_buffer[j]))
9711 echo_area_buffer[j] = echo_buffer[i];
9712 }
9713 }
9714
9715
9716 /* Call FN with args A1..A4 with either the current or last displayed
9717 echo_area_buffer as current buffer.
9718
9719 WHICH zero means use the current message buffer
9720 echo_area_buffer[0]. If that is nil, choose a suitable buffer
9721 from echo_buffer[] and clear it.
9722
9723 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
9724 suitable buffer from echo_buffer[] and clear it.
9725
9726 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
9727 that the current message becomes the last displayed one, make
9728 choose a suitable buffer for echo_area_buffer[0], and clear it.
9729
9730 Value is what FN returns. */
9731
9732 static int
9733 with_echo_area_buffer (struct window *w, int which,
9734 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
9735 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9736 {
9737 Lisp_Object buffer;
9738 int this_one, the_other, clear_buffer_p, rc;
9739 int count = SPECPDL_INDEX ();
9740
9741 /* If buffers aren't live, make new ones. */
9742 ensure_echo_area_buffers ();
9743
9744 clear_buffer_p = 0;
9745
9746 if (which == 0)
9747 this_one = 0, the_other = 1;
9748 else if (which > 0)
9749 this_one = 1, the_other = 0;
9750 else
9751 {
9752 this_one = 0, the_other = 1;
9753 clear_buffer_p = 1;
9754
9755 /* We need a fresh one in case the current echo buffer equals
9756 the one containing the last displayed echo area message. */
9757 if (!NILP (echo_area_buffer[this_one])
9758 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
9759 echo_area_buffer[this_one] = Qnil;
9760 }
9761
9762 /* Choose a suitable buffer from echo_buffer[] is we don't
9763 have one. */
9764 if (NILP (echo_area_buffer[this_one]))
9765 {
9766 echo_area_buffer[this_one]
9767 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
9768 ? echo_buffer[the_other]
9769 : echo_buffer[this_one]);
9770 clear_buffer_p = 1;
9771 }
9772
9773 buffer = echo_area_buffer[this_one];
9774
9775 /* Don't get confused by reusing the buffer used for echoing
9776 for a different purpose. */
9777 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
9778 cancel_echoing ();
9779
9780 record_unwind_protect (unwind_with_echo_area_buffer,
9781 with_echo_area_buffer_unwind_data (w));
9782
9783 /* Make the echo area buffer current. Note that for display
9784 purposes, it is not necessary that the displayed window's buffer
9785 == current_buffer, except for text property lookup. So, let's
9786 only set that buffer temporarily here without doing a full
9787 Fset_window_buffer. We must also change w->pointm, though,
9788 because otherwise an assertions in unshow_buffer fails, and Emacs
9789 aborts. */
9790 set_buffer_internal_1 (XBUFFER (buffer));
9791 if (w)
9792 {
9793 w->buffer = buffer;
9794 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
9795 }
9796
9797 BVAR (current_buffer, undo_list) = Qt;
9798 BVAR (current_buffer, read_only) = Qnil;
9799 specbind (Qinhibit_read_only, Qt);
9800 specbind (Qinhibit_modification_hooks, Qt);
9801
9802 if (clear_buffer_p && Z > BEG)
9803 del_range (BEG, Z);
9804
9805 xassert (BEGV >= BEG);
9806 xassert (ZV <= Z && ZV >= BEGV);
9807
9808 rc = fn (a1, a2, a3, a4);
9809
9810 xassert (BEGV >= BEG);
9811 xassert (ZV <= Z && ZV >= BEGV);
9812
9813 unbind_to (count, Qnil);
9814 return rc;
9815 }
9816
9817
9818 /* Save state that should be preserved around the call to the function
9819 FN called in with_echo_area_buffer. */
9820
9821 static Lisp_Object
9822 with_echo_area_buffer_unwind_data (struct window *w)
9823 {
9824 int i = 0;
9825 Lisp_Object vector, tmp;
9826
9827 /* Reduce consing by keeping one vector in
9828 Vwith_echo_area_save_vector. */
9829 vector = Vwith_echo_area_save_vector;
9830 Vwith_echo_area_save_vector = Qnil;
9831
9832 if (NILP (vector))
9833 vector = Fmake_vector (make_number (7), Qnil);
9834
9835 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
9836 ASET (vector, i, Vdeactivate_mark); ++i;
9837 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
9838
9839 if (w)
9840 {
9841 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
9842 ASET (vector, i, w->buffer); ++i;
9843 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
9844 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
9845 }
9846 else
9847 {
9848 int end = i + 4;
9849 for (; i < end; ++i)
9850 ASET (vector, i, Qnil);
9851 }
9852
9853 xassert (i == ASIZE (vector));
9854 return vector;
9855 }
9856
9857
9858 /* Restore global state from VECTOR which was created by
9859 with_echo_area_buffer_unwind_data. */
9860
9861 static Lisp_Object
9862 unwind_with_echo_area_buffer (Lisp_Object vector)
9863 {
9864 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
9865 Vdeactivate_mark = AREF (vector, 1);
9866 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
9867
9868 if (WINDOWP (AREF (vector, 3)))
9869 {
9870 struct window *w;
9871 Lisp_Object buffer, charpos, bytepos;
9872
9873 w = XWINDOW (AREF (vector, 3));
9874 buffer = AREF (vector, 4);
9875 charpos = AREF (vector, 5);
9876 bytepos = AREF (vector, 6);
9877
9878 w->buffer = buffer;
9879 set_marker_both (w->pointm, buffer,
9880 XFASTINT (charpos), XFASTINT (bytepos));
9881 }
9882
9883 Vwith_echo_area_save_vector = vector;
9884 return Qnil;
9885 }
9886
9887
9888 /* Set up the echo area for use by print functions. MULTIBYTE_P
9889 non-zero means we will print multibyte. */
9890
9891 void
9892 setup_echo_area_for_printing (int multibyte_p)
9893 {
9894 /* If we can't find an echo area any more, exit. */
9895 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
9896 Fkill_emacs (Qnil);
9897
9898 ensure_echo_area_buffers ();
9899
9900 if (!message_buf_print)
9901 {
9902 /* A message has been output since the last time we printed.
9903 Choose a fresh echo area buffer. */
9904 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9905 echo_area_buffer[0] = echo_buffer[1];
9906 else
9907 echo_area_buffer[0] = echo_buffer[0];
9908
9909 /* Switch to that buffer and clear it. */
9910 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9911 BVAR (current_buffer, truncate_lines) = Qnil;
9912
9913 if (Z > BEG)
9914 {
9915 int count = SPECPDL_INDEX ();
9916 specbind (Qinhibit_read_only, Qt);
9917 /* Note that undo recording is always disabled. */
9918 del_range (BEG, Z);
9919 unbind_to (count, Qnil);
9920 }
9921 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9922
9923 /* Set up the buffer for the multibyteness we need. */
9924 if (multibyte_p
9925 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9926 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
9927
9928 /* Raise the frame containing the echo area. */
9929 if (minibuffer_auto_raise)
9930 {
9931 struct frame *sf = SELECTED_FRAME ();
9932 Lisp_Object mini_window;
9933 mini_window = FRAME_MINIBUF_WINDOW (sf);
9934 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9935 }
9936
9937 message_log_maybe_newline ();
9938 message_buf_print = 1;
9939 }
9940 else
9941 {
9942 if (NILP (echo_area_buffer[0]))
9943 {
9944 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9945 echo_area_buffer[0] = echo_buffer[1];
9946 else
9947 echo_area_buffer[0] = echo_buffer[0];
9948 }
9949
9950 if (current_buffer != XBUFFER (echo_area_buffer[0]))
9951 {
9952 /* Someone switched buffers between print requests. */
9953 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9954 BVAR (current_buffer, truncate_lines) = Qnil;
9955 }
9956 }
9957 }
9958
9959
9960 /* Display an echo area message in window W. Value is non-zero if W's
9961 height is changed. If display_last_displayed_message_p is
9962 non-zero, display the message that was last displayed, otherwise
9963 display the current message. */
9964
9965 static int
9966 display_echo_area (struct window *w)
9967 {
9968 int i, no_message_p, window_height_changed_p, count;
9969
9970 /* Temporarily disable garbage collections while displaying the echo
9971 area. This is done because a GC can print a message itself.
9972 That message would modify the echo area buffer's contents while a
9973 redisplay of the buffer is going on, and seriously confuse
9974 redisplay. */
9975 count = inhibit_garbage_collection ();
9976
9977 /* If there is no message, we must call display_echo_area_1
9978 nevertheless because it resizes the window. But we will have to
9979 reset the echo_area_buffer in question to nil at the end because
9980 with_echo_area_buffer will sets it to an empty buffer. */
9981 i = display_last_displayed_message_p ? 1 : 0;
9982 no_message_p = NILP (echo_area_buffer[i]);
9983
9984 window_height_changed_p
9985 = with_echo_area_buffer (w, display_last_displayed_message_p,
9986 display_echo_area_1,
9987 (intptr_t) w, Qnil, 0, 0);
9988
9989 if (no_message_p)
9990 echo_area_buffer[i] = Qnil;
9991
9992 unbind_to (count, Qnil);
9993 return window_height_changed_p;
9994 }
9995
9996
9997 /* Helper for display_echo_area. Display the current buffer which
9998 contains the current echo area message in window W, a mini-window,
9999 a pointer to which is passed in A1. A2..A4 are currently not used.
10000 Change the height of W so that all of the message is displayed.
10001 Value is non-zero if height of W was changed. */
10002
10003 static int
10004 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
10005 {
10006 intptr_t i1 = a1;
10007 struct window *w = (struct window *) i1;
10008 Lisp_Object window;
10009 struct text_pos start;
10010 int window_height_changed_p = 0;
10011
10012 /* Do this before displaying, so that we have a large enough glyph
10013 matrix for the display. If we can't get enough space for the
10014 whole text, display the last N lines. That works by setting w->start. */
10015 window_height_changed_p = resize_mini_window (w, 0);
10016
10017 /* Use the starting position chosen by resize_mini_window. */
10018 SET_TEXT_POS_FROM_MARKER (start, w->start);
10019
10020 /* Display. */
10021 clear_glyph_matrix (w->desired_matrix);
10022 XSETWINDOW (window, w);
10023 try_window (window, start, 0);
10024
10025 return window_height_changed_p;
10026 }
10027
10028
10029 /* Resize the echo area window to exactly the size needed for the
10030 currently displayed message, if there is one. If a mini-buffer
10031 is active, don't shrink it. */
10032
10033 void
10034 resize_echo_area_exactly (void)
10035 {
10036 if (BUFFERP (echo_area_buffer[0])
10037 && WINDOWP (echo_area_window))
10038 {
10039 struct window *w = XWINDOW (echo_area_window);
10040 int resized_p;
10041 Lisp_Object resize_exactly;
10042
10043 if (minibuf_level == 0)
10044 resize_exactly = Qt;
10045 else
10046 resize_exactly = Qnil;
10047
10048 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10049 (intptr_t) w, resize_exactly,
10050 0, 0);
10051 if (resized_p)
10052 {
10053 ++windows_or_buffers_changed;
10054 ++update_mode_lines;
10055 redisplay_internal ();
10056 }
10057 }
10058 }
10059
10060
10061 /* Callback function for with_echo_area_buffer, when used from
10062 resize_echo_area_exactly. A1 contains a pointer to the window to
10063 resize, EXACTLY non-nil means resize the mini-window exactly to the
10064 size of the text displayed. A3 and A4 are not used. Value is what
10065 resize_mini_window returns. */
10066
10067 static int
10068 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
10069 {
10070 intptr_t i1 = a1;
10071 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10072 }
10073
10074
10075 /* Resize mini-window W to fit the size of its contents. EXACT_P
10076 means size the window exactly to the size needed. Otherwise, it's
10077 only enlarged until W's buffer is empty.
10078
10079 Set W->start to the right place to begin display. If the whole
10080 contents fit, start at the beginning. Otherwise, start so as
10081 to make the end of the contents appear. This is particularly
10082 important for y-or-n-p, but seems desirable generally.
10083
10084 Value is non-zero if the window height has been changed. */
10085
10086 int
10087 resize_mini_window (struct window *w, int exact_p)
10088 {
10089 struct frame *f = XFRAME (w->frame);
10090 int window_height_changed_p = 0;
10091
10092 xassert (MINI_WINDOW_P (w));
10093
10094 /* By default, start display at the beginning. */
10095 set_marker_both (w->start, w->buffer,
10096 BUF_BEGV (XBUFFER (w->buffer)),
10097 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
10098
10099 /* Don't resize windows while redisplaying a window; it would
10100 confuse redisplay functions when the size of the window they are
10101 displaying changes from under them. Such a resizing can happen,
10102 for instance, when which-func prints a long message while
10103 we are running fontification-functions. We're running these
10104 functions with safe_call which binds inhibit-redisplay to t. */
10105 if (!NILP (Vinhibit_redisplay))
10106 return 0;
10107
10108 /* Nil means don't try to resize. */
10109 if (NILP (Vresize_mini_windows)
10110 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10111 return 0;
10112
10113 if (!FRAME_MINIBUF_ONLY_P (f))
10114 {
10115 struct it it;
10116 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
10117 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
10118 int height, max_height;
10119 int unit = FRAME_LINE_HEIGHT (f);
10120 struct text_pos start;
10121 struct buffer *old_current_buffer = NULL;
10122
10123 if (current_buffer != XBUFFER (w->buffer))
10124 {
10125 old_current_buffer = current_buffer;
10126 set_buffer_internal (XBUFFER (w->buffer));
10127 }
10128
10129 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10130
10131 /* Compute the max. number of lines specified by the user. */
10132 if (FLOATP (Vmax_mini_window_height))
10133 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
10134 else if (INTEGERP (Vmax_mini_window_height))
10135 max_height = XINT (Vmax_mini_window_height);
10136 else
10137 max_height = total_height / 4;
10138
10139 /* Correct that max. height if it's bogus. */
10140 max_height = max (1, max_height);
10141 max_height = min (total_height, max_height);
10142
10143 /* Find out the height of the text in the window. */
10144 if (it.line_wrap == TRUNCATE)
10145 height = 1;
10146 else
10147 {
10148 last_height = 0;
10149 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10150 if (it.max_ascent == 0 && it.max_descent == 0)
10151 height = it.current_y + last_height;
10152 else
10153 height = it.current_y + it.max_ascent + it.max_descent;
10154 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10155 height = (height + unit - 1) / unit;
10156 }
10157
10158 /* Compute a suitable window start. */
10159 if (height > max_height)
10160 {
10161 height = max_height;
10162 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10163 move_it_vertically_backward (&it, (height - 1) * unit);
10164 start = it.current.pos;
10165 }
10166 else
10167 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10168 SET_MARKER_FROM_TEXT_POS (w->start, start);
10169
10170 if (EQ (Vresize_mini_windows, Qgrow_only))
10171 {
10172 /* Let it grow only, until we display an empty message, in which
10173 case the window shrinks again. */
10174 if (height > WINDOW_TOTAL_LINES (w))
10175 {
10176 int old_height = WINDOW_TOTAL_LINES (w);
10177 freeze_window_starts (f, 1);
10178 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10179 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10180 }
10181 else if (height < WINDOW_TOTAL_LINES (w)
10182 && (exact_p || BEGV == ZV))
10183 {
10184 int old_height = WINDOW_TOTAL_LINES (w);
10185 freeze_window_starts (f, 0);
10186 shrink_mini_window (w);
10187 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10188 }
10189 }
10190 else
10191 {
10192 /* Always resize to exact size needed. */
10193 if (height > WINDOW_TOTAL_LINES (w))
10194 {
10195 int old_height = WINDOW_TOTAL_LINES (w);
10196 freeze_window_starts (f, 1);
10197 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10198 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10199 }
10200 else if (height < WINDOW_TOTAL_LINES (w))
10201 {
10202 int old_height = WINDOW_TOTAL_LINES (w);
10203 freeze_window_starts (f, 0);
10204 shrink_mini_window (w);
10205
10206 if (height)
10207 {
10208 freeze_window_starts (f, 1);
10209 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10210 }
10211
10212 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10213 }
10214 }
10215
10216 if (old_current_buffer)
10217 set_buffer_internal (old_current_buffer);
10218 }
10219
10220 return window_height_changed_p;
10221 }
10222
10223
10224 /* Value is the current message, a string, or nil if there is no
10225 current message. */
10226
10227 Lisp_Object
10228 current_message (void)
10229 {
10230 Lisp_Object msg;
10231
10232 if (!BUFFERP (echo_area_buffer[0]))
10233 msg = Qnil;
10234 else
10235 {
10236 with_echo_area_buffer (0, 0, current_message_1,
10237 (intptr_t) &msg, Qnil, 0, 0);
10238 if (NILP (msg))
10239 echo_area_buffer[0] = Qnil;
10240 }
10241
10242 return msg;
10243 }
10244
10245
10246 static int
10247 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
10248 {
10249 intptr_t i1 = a1;
10250 Lisp_Object *msg = (Lisp_Object *) i1;
10251
10252 if (Z > BEG)
10253 *msg = make_buffer_string (BEG, Z, 1);
10254 else
10255 *msg = Qnil;
10256 return 0;
10257 }
10258
10259
10260 /* Push the current message on Vmessage_stack for later restoration
10261 by restore_message. Value is non-zero if the current message isn't
10262 empty. This is a relatively infrequent operation, so it's not
10263 worth optimizing. */
10264
10265 int
10266 push_message (void)
10267 {
10268 Lisp_Object msg;
10269 msg = current_message ();
10270 Vmessage_stack = Fcons (msg, Vmessage_stack);
10271 return STRINGP (msg);
10272 }
10273
10274
10275 /* Restore message display from the top of Vmessage_stack. */
10276
10277 void
10278 restore_message (void)
10279 {
10280 Lisp_Object msg;
10281
10282 xassert (CONSP (Vmessage_stack));
10283 msg = XCAR (Vmessage_stack);
10284 if (STRINGP (msg))
10285 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
10286 else
10287 message3_nolog (msg, 0, 0);
10288 }
10289
10290
10291 /* Handler for record_unwind_protect calling pop_message. */
10292
10293 Lisp_Object
10294 pop_message_unwind (Lisp_Object dummy)
10295 {
10296 pop_message ();
10297 return Qnil;
10298 }
10299
10300 /* Pop the top-most entry off Vmessage_stack. */
10301
10302 static void
10303 pop_message (void)
10304 {
10305 xassert (CONSP (Vmessage_stack));
10306 Vmessage_stack = XCDR (Vmessage_stack);
10307 }
10308
10309
10310 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10311 exits. If the stack is not empty, we have a missing pop_message
10312 somewhere. */
10313
10314 void
10315 check_message_stack (void)
10316 {
10317 if (!NILP (Vmessage_stack))
10318 abort ();
10319 }
10320
10321
10322 /* Truncate to NCHARS what will be displayed in the echo area the next
10323 time we display it---but don't redisplay it now. */
10324
10325 void
10326 truncate_echo_area (EMACS_INT nchars)
10327 {
10328 if (nchars == 0)
10329 echo_area_buffer[0] = Qnil;
10330 /* A null message buffer means that the frame hasn't really been
10331 initialized yet. Error messages get reported properly by
10332 cmd_error, so this must be just an informative message; toss it. */
10333 else if (!noninteractive
10334 && INTERACTIVE
10335 && !NILP (echo_area_buffer[0]))
10336 {
10337 struct frame *sf = SELECTED_FRAME ();
10338 if (FRAME_MESSAGE_BUF (sf))
10339 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
10340 }
10341 }
10342
10343
10344 /* Helper function for truncate_echo_area. Truncate the current
10345 message to at most NCHARS characters. */
10346
10347 static int
10348 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
10349 {
10350 if (BEG + nchars < Z)
10351 del_range (BEG + nchars, Z);
10352 if (Z == BEG)
10353 echo_area_buffer[0] = Qnil;
10354 return 0;
10355 }
10356
10357
10358 /* Set the current message to a substring of S or STRING.
10359
10360 If STRING is a Lisp string, set the message to the first NBYTES
10361 bytes from STRING. NBYTES zero means use the whole string. If
10362 STRING is multibyte, the message will be displayed multibyte.
10363
10364 If S is not null, set the message to the first LEN bytes of S. LEN
10365 zero means use the whole string. MULTIBYTE_P non-zero means S is
10366 multibyte. Display the message multibyte in that case.
10367
10368 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
10369 to t before calling set_message_1 (which calls insert).
10370 */
10371
10372 static void
10373 set_message (const char *s, Lisp_Object string,
10374 EMACS_INT nbytes, int multibyte_p)
10375 {
10376 message_enable_multibyte
10377 = ((s && multibyte_p)
10378 || (STRINGP (string) && STRING_MULTIBYTE (string)));
10379
10380 with_echo_area_buffer (0, -1, set_message_1,
10381 (intptr_t) s, string, nbytes, multibyte_p);
10382 message_buf_print = 0;
10383 help_echo_showing_p = 0;
10384 }
10385
10386
10387 /* Helper function for set_message. Arguments have the same meaning
10388 as there, with A1 corresponding to S and A2 corresponding to STRING
10389 This function is called with the echo area buffer being
10390 current. */
10391
10392 static int
10393 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
10394 {
10395 intptr_t i1 = a1;
10396 const char *s = (const char *) i1;
10397 const unsigned char *msg = (const unsigned char *) s;
10398 Lisp_Object string = a2;
10399
10400 /* Change multibyteness of the echo buffer appropriately. */
10401 if (message_enable_multibyte
10402 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10403 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10404
10405 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
10406 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10407 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
10408
10409 /* Insert new message at BEG. */
10410 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10411
10412 if (STRINGP (string))
10413 {
10414 EMACS_INT nchars;
10415
10416 if (nbytes == 0)
10417 nbytes = SBYTES (string);
10418 nchars = string_byte_to_char (string, nbytes);
10419
10420 /* This function takes care of single/multibyte conversion. We
10421 just have to ensure that the echo area buffer has the right
10422 setting of enable_multibyte_characters. */
10423 insert_from_string (string, 0, 0, nchars, nbytes, 1);
10424 }
10425 else if (s)
10426 {
10427 if (nbytes == 0)
10428 nbytes = strlen (s);
10429
10430 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10431 {
10432 /* Convert from multi-byte to single-byte. */
10433 EMACS_INT i;
10434 int c, n;
10435 char work[1];
10436
10437 /* Convert a multibyte string to single-byte. */
10438 for (i = 0; i < nbytes; i += n)
10439 {
10440 c = string_char_and_length (msg + i, &n);
10441 work[0] = (ASCII_CHAR_P (c)
10442 ? c
10443 : multibyte_char_to_unibyte (c));
10444 insert_1_both (work, 1, 1, 1, 0, 0);
10445 }
10446 }
10447 else if (!multibyte_p
10448 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10449 {
10450 /* Convert from single-byte to multi-byte. */
10451 EMACS_INT i;
10452 int c, n;
10453 unsigned char str[MAX_MULTIBYTE_LENGTH];
10454
10455 /* Convert a single-byte string to multibyte. */
10456 for (i = 0; i < nbytes; i++)
10457 {
10458 c = msg[i];
10459 MAKE_CHAR_MULTIBYTE (c);
10460 n = CHAR_STRING (c, str);
10461 insert_1_both ((char *) str, 1, n, 1, 0, 0);
10462 }
10463 }
10464 else
10465 insert_1 (s, nbytes, 1, 0, 0);
10466 }
10467
10468 return 0;
10469 }
10470
10471
10472 /* Clear messages. CURRENT_P non-zero means clear the current
10473 message. LAST_DISPLAYED_P non-zero means clear the message
10474 last displayed. */
10475
10476 void
10477 clear_message (int current_p, int last_displayed_p)
10478 {
10479 if (current_p)
10480 {
10481 echo_area_buffer[0] = Qnil;
10482 message_cleared_p = 1;
10483 }
10484
10485 if (last_displayed_p)
10486 echo_area_buffer[1] = Qnil;
10487
10488 message_buf_print = 0;
10489 }
10490
10491 /* Clear garbaged frames.
10492
10493 This function is used where the old redisplay called
10494 redraw_garbaged_frames which in turn called redraw_frame which in
10495 turn called clear_frame. The call to clear_frame was a source of
10496 flickering. I believe a clear_frame is not necessary. It should
10497 suffice in the new redisplay to invalidate all current matrices,
10498 and ensure a complete redisplay of all windows. */
10499
10500 static void
10501 clear_garbaged_frames (void)
10502 {
10503 if (frame_garbaged)
10504 {
10505 Lisp_Object tail, frame;
10506 int changed_count = 0;
10507
10508 FOR_EACH_FRAME (tail, frame)
10509 {
10510 struct frame *f = XFRAME (frame);
10511
10512 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10513 {
10514 if (f->resized_p)
10515 {
10516 Fredraw_frame (frame);
10517 f->force_flush_display_p = 1;
10518 }
10519 clear_current_matrices (f);
10520 changed_count++;
10521 f->garbaged = 0;
10522 f->resized_p = 0;
10523 }
10524 }
10525
10526 frame_garbaged = 0;
10527 if (changed_count)
10528 ++windows_or_buffers_changed;
10529 }
10530 }
10531
10532
10533 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10534 is non-zero update selected_frame. Value is non-zero if the
10535 mini-windows height has been changed. */
10536
10537 static int
10538 echo_area_display (int update_frame_p)
10539 {
10540 Lisp_Object mini_window;
10541 struct window *w;
10542 struct frame *f;
10543 int window_height_changed_p = 0;
10544 struct frame *sf = SELECTED_FRAME ();
10545
10546 mini_window = FRAME_MINIBUF_WINDOW (sf);
10547 w = XWINDOW (mini_window);
10548 f = XFRAME (WINDOW_FRAME (w));
10549
10550 /* Don't display if frame is invisible or not yet initialized. */
10551 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10552 return 0;
10553
10554 #ifdef HAVE_WINDOW_SYSTEM
10555 /* When Emacs starts, selected_frame may be the initial terminal
10556 frame. If we let this through, a message would be displayed on
10557 the terminal. */
10558 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10559 return 0;
10560 #endif /* HAVE_WINDOW_SYSTEM */
10561
10562 /* Redraw garbaged frames. */
10563 if (frame_garbaged)
10564 clear_garbaged_frames ();
10565
10566 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10567 {
10568 echo_area_window = mini_window;
10569 window_height_changed_p = display_echo_area (w);
10570 w->must_be_updated_p = 1;
10571
10572 /* Update the display, unless called from redisplay_internal.
10573 Also don't update the screen during redisplay itself. The
10574 update will happen at the end of redisplay, and an update
10575 here could cause confusion. */
10576 if (update_frame_p && !redisplaying_p)
10577 {
10578 int n = 0;
10579
10580 /* If the display update has been interrupted by pending
10581 input, update mode lines in the frame. Due to the
10582 pending input, it might have been that redisplay hasn't
10583 been called, so that mode lines above the echo area are
10584 garbaged. This looks odd, so we prevent it here. */
10585 if (!display_completed)
10586 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10587
10588 if (window_height_changed_p
10589 /* Don't do this if Emacs is shutting down. Redisplay
10590 needs to run hooks. */
10591 && !NILP (Vrun_hooks))
10592 {
10593 /* Must update other windows. Likewise as in other
10594 cases, don't let this update be interrupted by
10595 pending input. */
10596 int count = SPECPDL_INDEX ();
10597 specbind (Qredisplay_dont_pause, Qt);
10598 windows_or_buffers_changed = 1;
10599 redisplay_internal ();
10600 unbind_to (count, Qnil);
10601 }
10602 else if (FRAME_WINDOW_P (f) && n == 0)
10603 {
10604 /* Window configuration is the same as before.
10605 Can do with a display update of the echo area,
10606 unless we displayed some mode lines. */
10607 update_single_window (w, 1);
10608 FRAME_RIF (f)->flush_display (f);
10609 }
10610 else
10611 update_frame (f, 1, 1);
10612
10613 /* If cursor is in the echo area, make sure that the next
10614 redisplay displays the minibuffer, so that the cursor will
10615 be replaced with what the minibuffer wants. */
10616 if (cursor_in_echo_area)
10617 ++windows_or_buffers_changed;
10618 }
10619 }
10620 else if (!EQ (mini_window, selected_window))
10621 windows_or_buffers_changed++;
10622
10623 /* Last displayed message is now the current message. */
10624 echo_area_buffer[1] = echo_area_buffer[0];
10625 /* Inform read_char that we're not echoing. */
10626 echo_message_buffer = Qnil;
10627
10628 /* Prevent redisplay optimization in redisplay_internal by resetting
10629 this_line_start_pos. This is done because the mini-buffer now
10630 displays the message instead of its buffer text. */
10631 if (EQ (mini_window, selected_window))
10632 CHARPOS (this_line_start_pos) = 0;
10633
10634 return window_height_changed_p;
10635 }
10636
10637
10638 \f
10639 /***********************************************************************
10640 Mode Lines and Frame Titles
10641 ***********************************************************************/
10642
10643 /* A buffer for constructing non-propertized mode-line strings and
10644 frame titles in it; allocated from the heap in init_xdisp and
10645 resized as needed in store_mode_line_noprop_char. */
10646
10647 static char *mode_line_noprop_buf;
10648
10649 /* The buffer's end, and a current output position in it. */
10650
10651 static char *mode_line_noprop_buf_end;
10652 static char *mode_line_noprop_ptr;
10653
10654 #define MODE_LINE_NOPROP_LEN(start) \
10655 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10656
10657 static enum {
10658 MODE_LINE_DISPLAY = 0,
10659 MODE_LINE_TITLE,
10660 MODE_LINE_NOPROP,
10661 MODE_LINE_STRING
10662 } mode_line_target;
10663
10664 /* Alist that caches the results of :propertize.
10665 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10666 static Lisp_Object mode_line_proptrans_alist;
10667
10668 /* List of strings making up the mode-line. */
10669 static Lisp_Object mode_line_string_list;
10670
10671 /* Base face property when building propertized mode line string. */
10672 static Lisp_Object mode_line_string_face;
10673 static Lisp_Object mode_line_string_face_prop;
10674
10675
10676 /* Unwind data for mode line strings */
10677
10678 static Lisp_Object Vmode_line_unwind_vector;
10679
10680 static Lisp_Object
10681 format_mode_line_unwind_data (struct buffer *obuf,
10682 Lisp_Object owin,
10683 int save_proptrans)
10684 {
10685 Lisp_Object vector, tmp;
10686
10687 /* Reduce consing by keeping one vector in
10688 Vwith_echo_area_save_vector. */
10689 vector = Vmode_line_unwind_vector;
10690 Vmode_line_unwind_vector = Qnil;
10691
10692 if (NILP (vector))
10693 vector = Fmake_vector (make_number (8), Qnil);
10694
10695 ASET (vector, 0, make_number (mode_line_target));
10696 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
10697 ASET (vector, 2, mode_line_string_list);
10698 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
10699 ASET (vector, 4, mode_line_string_face);
10700 ASET (vector, 5, mode_line_string_face_prop);
10701
10702 if (obuf)
10703 XSETBUFFER (tmp, obuf);
10704 else
10705 tmp = Qnil;
10706 ASET (vector, 6, tmp);
10707 ASET (vector, 7, owin);
10708
10709 return vector;
10710 }
10711
10712 static Lisp_Object
10713 unwind_format_mode_line (Lisp_Object vector)
10714 {
10715 mode_line_target = XINT (AREF (vector, 0));
10716 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
10717 mode_line_string_list = AREF (vector, 2);
10718 if (! EQ (AREF (vector, 3), Qt))
10719 mode_line_proptrans_alist = AREF (vector, 3);
10720 mode_line_string_face = AREF (vector, 4);
10721 mode_line_string_face_prop = AREF (vector, 5);
10722
10723 if (!NILP (AREF (vector, 7)))
10724 /* Select window before buffer, since it may change the buffer. */
10725 Fselect_window (AREF (vector, 7), Qt);
10726
10727 if (!NILP (AREF (vector, 6)))
10728 {
10729 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
10730 ASET (vector, 6, Qnil);
10731 }
10732
10733 Vmode_line_unwind_vector = vector;
10734 return Qnil;
10735 }
10736
10737
10738 /* Store a single character C for the frame title in mode_line_noprop_buf.
10739 Re-allocate mode_line_noprop_buf if necessary. */
10740
10741 static void
10742 store_mode_line_noprop_char (char c)
10743 {
10744 /* If output position has reached the end of the allocated buffer,
10745 increase the buffer's size. */
10746 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
10747 {
10748 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
10749 ptrdiff_t size = len;
10750 mode_line_noprop_buf =
10751 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
10752 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
10753 mode_line_noprop_ptr = mode_line_noprop_buf + len;
10754 }
10755
10756 *mode_line_noprop_ptr++ = c;
10757 }
10758
10759
10760 /* Store part of a frame title in mode_line_noprop_buf, beginning at
10761 mode_line_noprop_ptr. STRING is the string to store. Do not copy
10762 characters that yield more columns than PRECISION; PRECISION <= 0
10763 means copy the whole string. Pad with spaces until FIELD_WIDTH
10764 number of characters have been copied; FIELD_WIDTH <= 0 means don't
10765 pad. Called from display_mode_element when it is used to build a
10766 frame title. */
10767
10768 static int
10769 store_mode_line_noprop (const char *string, int field_width, int precision)
10770 {
10771 const unsigned char *str = (const unsigned char *) string;
10772 int n = 0;
10773 EMACS_INT dummy, nbytes;
10774
10775 /* Copy at most PRECISION chars from STR. */
10776 nbytes = strlen (string);
10777 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
10778 while (nbytes--)
10779 store_mode_line_noprop_char (*str++);
10780
10781 /* Fill up with spaces until FIELD_WIDTH reached. */
10782 while (field_width > 0
10783 && n < field_width)
10784 {
10785 store_mode_line_noprop_char (' ');
10786 ++n;
10787 }
10788
10789 return n;
10790 }
10791
10792 /***********************************************************************
10793 Frame Titles
10794 ***********************************************************************/
10795
10796 #ifdef HAVE_WINDOW_SYSTEM
10797
10798 /* Set the title of FRAME, if it has changed. The title format is
10799 Vicon_title_format if FRAME is iconified, otherwise it is
10800 frame_title_format. */
10801
10802 static void
10803 x_consider_frame_title (Lisp_Object frame)
10804 {
10805 struct frame *f = XFRAME (frame);
10806
10807 if (FRAME_WINDOW_P (f)
10808 || FRAME_MINIBUF_ONLY_P (f)
10809 || f->explicit_name)
10810 {
10811 /* Do we have more than one visible frame on this X display? */
10812 Lisp_Object tail;
10813 Lisp_Object fmt;
10814 ptrdiff_t title_start;
10815 char *title;
10816 ptrdiff_t len;
10817 struct it it;
10818 int count = SPECPDL_INDEX ();
10819
10820 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
10821 {
10822 Lisp_Object other_frame = XCAR (tail);
10823 struct frame *tf = XFRAME (other_frame);
10824
10825 if (tf != f
10826 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
10827 && !FRAME_MINIBUF_ONLY_P (tf)
10828 && !EQ (other_frame, tip_frame)
10829 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
10830 break;
10831 }
10832
10833 /* Set global variable indicating that multiple frames exist. */
10834 multiple_frames = CONSP (tail);
10835
10836 /* Switch to the buffer of selected window of the frame. Set up
10837 mode_line_target so that display_mode_element will output into
10838 mode_line_noprop_buf; then display the title. */
10839 record_unwind_protect (unwind_format_mode_line,
10840 format_mode_line_unwind_data
10841 (current_buffer, selected_window, 0));
10842
10843 Fselect_window (f->selected_window, Qt);
10844 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
10845 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
10846
10847 mode_line_target = MODE_LINE_TITLE;
10848 title_start = MODE_LINE_NOPROP_LEN (0);
10849 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
10850 NULL, DEFAULT_FACE_ID);
10851 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
10852 len = MODE_LINE_NOPROP_LEN (title_start);
10853 title = mode_line_noprop_buf + title_start;
10854 unbind_to (count, Qnil);
10855
10856 /* Set the title only if it's changed. This avoids consing in
10857 the common case where it hasn't. (If it turns out that we've
10858 already wasted too much time by walking through the list with
10859 display_mode_element, then we might need to optimize at a
10860 higher level than this.) */
10861 if (! STRINGP (f->name)
10862 || SBYTES (f->name) != len
10863 || memcmp (title, SDATA (f->name), len) != 0)
10864 x_implicitly_set_name (f, make_string (title, len), Qnil);
10865 }
10866 }
10867
10868 #endif /* not HAVE_WINDOW_SYSTEM */
10869
10870
10871
10872 \f
10873 /***********************************************************************
10874 Menu Bars
10875 ***********************************************************************/
10876
10877
10878 /* Prepare for redisplay by updating menu-bar item lists when
10879 appropriate. This can call eval. */
10880
10881 void
10882 prepare_menu_bars (void)
10883 {
10884 int all_windows;
10885 struct gcpro gcpro1, gcpro2;
10886 struct frame *f;
10887 Lisp_Object tooltip_frame;
10888
10889 #ifdef HAVE_WINDOW_SYSTEM
10890 tooltip_frame = tip_frame;
10891 #else
10892 tooltip_frame = Qnil;
10893 #endif
10894
10895 /* Update all frame titles based on their buffer names, etc. We do
10896 this before the menu bars so that the buffer-menu will show the
10897 up-to-date frame titles. */
10898 #ifdef HAVE_WINDOW_SYSTEM
10899 if (windows_or_buffers_changed || update_mode_lines)
10900 {
10901 Lisp_Object tail, frame;
10902
10903 FOR_EACH_FRAME (tail, frame)
10904 {
10905 f = XFRAME (frame);
10906 if (!EQ (frame, tooltip_frame)
10907 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
10908 x_consider_frame_title (frame);
10909 }
10910 }
10911 #endif /* HAVE_WINDOW_SYSTEM */
10912
10913 /* Update the menu bar item lists, if appropriate. This has to be
10914 done before any actual redisplay or generation of display lines. */
10915 all_windows = (update_mode_lines
10916 || buffer_shared > 1
10917 || windows_or_buffers_changed);
10918 if (all_windows)
10919 {
10920 Lisp_Object tail, frame;
10921 int count = SPECPDL_INDEX ();
10922 /* 1 means that update_menu_bar has run its hooks
10923 so any further calls to update_menu_bar shouldn't do so again. */
10924 int menu_bar_hooks_run = 0;
10925
10926 record_unwind_save_match_data ();
10927
10928 FOR_EACH_FRAME (tail, frame)
10929 {
10930 f = XFRAME (frame);
10931
10932 /* Ignore tooltip frame. */
10933 if (EQ (frame, tooltip_frame))
10934 continue;
10935
10936 /* If a window on this frame changed size, report that to
10937 the user and clear the size-change flag. */
10938 if (FRAME_WINDOW_SIZES_CHANGED (f))
10939 {
10940 Lisp_Object functions;
10941
10942 /* Clear flag first in case we get an error below. */
10943 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
10944 functions = Vwindow_size_change_functions;
10945 GCPRO2 (tail, functions);
10946
10947 while (CONSP (functions))
10948 {
10949 if (!EQ (XCAR (functions), Qt))
10950 call1 (XCAR (functions), frame);
10951 functions = XCDR (functions);
10952 }
10953 UNGCPRO;
10954 }
10955
10956 GCPRO1 (tail);
10957 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
10958 #ifdef HAVE_WINDOW_SYSTEM
10959 update_tool_bar (f, 0);
10960 #endif
10961 #ifdef HAVE_NS
10962 if (windows_or_buffers_changed
10963 && FRAME_NS_P (f))
10964 ns_set_doc_edited (f, Fbuffer_modified_p
10965 (XWINDOW (f->selected_window)->buffer));
10966 #endif
10967 UNGCPRO;
10968 }
10969
10970 unbind_to (count, Qnil);
10971 }
10972 else
10973 {
10974 struct frame *sf = SELECTED_FRAME ();
10975 update_menu_bar (sf, 1, 0);
10976 #ifdef HAVE_WINDOW_SYSTEM
10977 update_tool_bar (sf, 1);
10978 #endif
10979 }
10980 }
10981
10982
10983 /* Update the menu bar item list for frame F. This has to be done
10984 before we start to fill in any display lines, because it can call
10985 eval.
10986
10987 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
10988
10989 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
10990 already ran the menu bar hooks for this redisplay, so there
10991 is no need to run them again. The return value is the
10992 updated value of this flag, to pass to the next call. */
10993
10994 static int
10995 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
10996 {
10997 Lisp_Object window;
10998 register struct window *w;
10999
11000 /* If called recursively during a menu update, do nothing. This can
11001 happen when, for instance, an activate-menubar-hook causes a
11002 redisplay. */
11003 if (inhibit_menubar_update)
11004 return hooks_run;
11005
11006 window = FRAME_SELECTED_WINDOW (f);
11007 w = XWINDOW (window);
11008
11009 if (FRAME_WINDOW_P (f)
11010 ?
11011 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11012 || defined (HAVE_NS) || defined (USE_GTK)
11013 FRAME_EXTERNAL_MENU_BAR (f)
11014 #else
11015 FRAME_MENU_BAR_LINES (f) > 0
11016 #endif
11017 : FRAME_MENU_BAR_LINES (f) > 0)
11018 {
11019 /* If the user has switched buffers or windows, we need to
11020 recompute to reflect the new bindings. But we'll
11021 recompute when update_mode_lines is set too; that means
11022 that people can use force-mode-line-update to request
11023 that the menu bar be recomputed. The adverse effect on
11024 the rest of the redisplay algorithm is about the same as
11025 windows_or_buffers_changed anyway. */
11026 if (windows_or_buffers_changed
11027 /* This used to test w->update_mode_line, but we believe
11028 there is no need to recompute the menu in that case. */
11029 || update_mode_lines
11030 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
11031 < BUF_MODIFF (XBUFFER (w->buffer)))
11032 != !NILP (w->last_had_star))
11033 || ((!NILP (Vtransient_mark_mode)
11034 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11035 != !NILP (w->region_showing)))
11036 {
11037 struct buffer *prev = current_buffer;
11038 int count = SPECPDL_INDEX ();
11039
11040 specbind (Qinhibit_menubar_update, Qt);
11041
11042 set_buffer_internal_1 (XBUFFER (w->buffer));
11043 if (save_match_data)
11044 record_unwind_save_match_data ();
11045 if (NILP (Voverriding_local_map_menu_flag))
11046 {
11047 specbind (Qoverriding_terminal_local_map, Qnil);
11048 specbind (Qoverriding_local_map, Qnil);
11049 }
11050
11051 if (!hooks_run)
11052 {
11053 /* Run the Lucid hook. */
11054 safe_run_hooks (Qactivate_menubar_hook);
11055
11056 /* If it has changed current-menubar from previous value,
11057 really recompute the menu-bar from the value. */
11058 if (! NILP (Vlucid_menu_bar_dirty_flag))
11059 call0 (Qrecompute_lucid_menubar);
11060
11061 safe_run_hooks (Qmenu_bar_update_hook);
11062
11063 hooks_run = 1;
11064 }
11065
11066 XSETFRAME (Vmenu_updating_frame, f);
11067 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
11068
11069 /* Redisplay the menu bar in case we changed it. */
11070 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11071 || defined (HAVE_NS) || defined (USE_GTK)
11072 if (FRAME_WINDOW_P (f))
11073 {
11074 #if defined (HAVE_NS)
11075 /* All frames on Mac OS share the same menubar. So only
11076 the selected frame should be allowed to set it. */
11077 if (f == SELECTED_FRAME ())
11078 #endif
11079 set_frame_menubar (f, 0, 0);
11080 }
11081 else
11082 /* On a terminal screen, the menu bar is an ordinary screen
11083 line, and this makes it get updated. */
11084 w->update_mode_line = Qt;
11085 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11086 /* In the non-toolkit version, the menu bar is an ordinary screen
11087 line, and this makes it get updated. */
11088 w->update_mode_line = Qt;
11089 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11090
11091 unbind_to (count, Qnil);
11092 set_buffer_internal_1 (prev);
11093 }
11094 }
11095
11096 return hooks_run;
11097 }
11098
11099
11100 \f
11101 /***********************************************************************
11102 Output Cursor
11103 ***********************************************************************/
11104
11105 #ifdef HAVE_WINDOW_SYSTEM
11106
11107 /* EXPORT:
11108 Nominal cursor position -- where to draw output.
11109 HPOS and VPOS are window relative glyph matrix coordinates.
11110 X and Y are window relative pixel coordinates. */
11111
11112 struct cursor_pos output_cursor;
11113
11114
11115 /* EXPORT:
11116 Set the global variable output_cursor to CURSOR. All cursor
11117 positions are relative to updated_window. */
11118
11119 void
11120 set_output_cursor (struct cursor_pos *cursor)
11121 {
11122 output_cursor.hpos = cursor->hpos;
11123 output_cursor.vpos = cursor->vpos;
11124 output_cursor.x = cursor->x;
11125 output_cursor.y = cursor->y;
11126 }
11127
11128
11129 /* EXPORT for RIF:
11130 Set a nominal cursor position.
11131
11132 HPOS and VPOS are column/row positions in a window glyph matrix. X
11133 and Y are window text area relative pixel positions.
11134
11135 If this is done during an update, updated_window will contain the
11136 window that is being updated and the position is the future output
11137 cursor position for that window. If updated_window is null, use
11138 selected_window and display the cursor at the given position. */
11139
11140 void
11141 x_cursor_to (int vpos, int hpos, int y, int x)
11142 {
11143 struct window *w;
11144
11145 /* If updated_window is not set, work on selected_window. */
11146 if (updated_window)
11147 w = updated_window;
11148 else
11149 w = XWINDOW (selected_window);
11150
11151 /* Set the output cursor. */
11152 output_cursor.hpos = hpos;
11153 output_cursor.vpos = vpos;
11154 output_cursor.x = x;
11155 output_cursor.y = y;
11156
11157 /* If not called as part of an update, really display the cursor.
11158 This will also set the cursor position of W. */
11159 if (updated_window == NULL)
11160 {
11161 BLOCK_INPUT;
11162 display_and_set_cursor (w, 1, hpos, vpos, x, y);
11163 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
11164 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
11165 UNBLOCK_INPUT;
11166 }
11167 }
11168
11169 #endif /* HAVE_WINDOW_SYSTEM */
11170
11171 \f
11172 /***********************************************************************
11173 Tool-bars
11174 ***********************************************************************/
11175
11176 #ifdef HAVE_WINDOW_SYSTEM
11177
11178 /* Where the mouse was last time we reported a mouse event. */
11179
11180 FRAME_PTR last_mouse_frame;
11181
11182 /* Tool-bar item index of the item on which a mouse button was pressed
11183 or -1. */
11184
11185 int last_tool_bar_item;
11186
11187
11188 static Lisp_Object
11189 update_tool_bar_unwind (Lisp_Object frame)
11190 {
11191 selected_frame = frame;
11192 return Qnil;
11193 }
11194
11195 /* Update the tool-bar item list for frame F. This has to be done
11196 before we start to fill in any display lines. Called from
11197 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11198 and restore it here. */
11199
11200 static void
11201 update_tool_bar (struct frame *f, int save_match_data)
11202 {
11203 #if defined (USE_GTK) || defined (HAVE_NS)
11204 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11205 #else
11206 int do_update = WINDOWP (f->tool_bar_window)
11207 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
11208 #endif
11209
11210 if (do_update)
11211 {
11212 Lisp_Object window;
11213 struct window *w;
11214
11215 window = FRAME_SELECTED_WINDOW (f);
11216 w = XWINDOW (window);
11217
11218 /* If the user has switched buffers or windows, we need to
11219 recompute to reflect the new bindings. But we'll
11220 recompute when update_mode_lines is set too; that means
11221 that people can use force-mode-line-update to request
11222 that the menu bar be recomputed. The adverse effect on
11223 the rest of the redisplay algorithm is about the same as
11224 windows_or_buffers_changed anyway. */
11225 if (windows_or_buffers_changed
11226 || !NILP (w->update_mode_line)
11227 || update_mode_lines
11228 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
11229 < BUF_MODIFF (XBUFFER (w->buffer)))
11230 != !NILP (w->last_had_star))
11231 || ((!NILP (Vtransient_mark_mode)
11232 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11233 != !NILP (w->region_showing)))
11234 {
11235 struct buffer *prev = current_buffer;
11236 int count = SPECPDL_INDEX ();
11237 Lisp_Object frame, new_tool_bar;
11238 int new_n_tool_bar;
11239 struct gcpro gcpro1;
11240
11241 /* Set current_buffer to the buffer of the selected
11242 window of the frame, so that we get the right local
11243 keymaps. */
11244 set_buffer_internal_1 (XBUFFER (w->buffer));
11245
11246 /* Save match data, if we must. */
11247 if (save_match_data)
11248 record_unwind_save_match_data ();
11249
11250 /* Make sure that we don't accidentally use bogus keymaps. */
11251 if (NILP (Voverriding_local_map_menu_flag))
11252 {
11253 specbind (Qoverriding_terminal_local_map, Qnil);
11254 specbind (Qoverriding_local_map, Qnil);
11255 }
11256
11257 GCPRO1 (new_tool_bar);
11258
11259 /* We must temporarily set the selected frame to this frame
11260 before calling tool_bar_items, because the calculation of
11261 the tool-bar keymap uses the selected frame (see
11262 `tool-bar-make-keymap' in tool-bar.el). */
11263 record_unwind_protect (update_tool_bar_unwind, selected_frame);
11264 XSETFRAME (frame, f);
11265 selected_frame = frame;
11266
11267 /* Build desired tool-bar items from keymaps. */
11268 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11269 &new_n_tool_bar);
11270
11271 /* Redisplay the tool-bar if we changed it. */
11272 if (new_n_tool_bar != f->n_tool_bar_items
11273 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11274 {
11275 /* Redisplay that happens asynchronously due to an expose event
11276 may access f->tool_bar_items. Make sure we update both
11277 variables within BLOCK_INPUT so no such event interrupts. */
11278 BLOCK_INPUT;
11279 f->tool_bar_items = new_tool_bar;
11280 f->n_tool_bar_items = new_n_tool_bar;
11281 w->update_mode_line = Qt;
11282 UNBLOCK_INPUT;
11283 }
11284
11285 UNGCPRO;
11286
11287 unbind_to (count, Qnil);
11288 set_buffer_internal_1 (prev);
11289 }
11290 }
11291 }
11292
11293
11294 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11295 F's desired tool-bar contents. F->tool_bar_items must have
11296 been set up previously by calling prepare_menu_bars. */
11297
11298 static void
11299 build_desired_tool_bar_string (struct frame *f)
11300 {
11301 int i, size, size_needed;
11302 struct gcpro gcpro1, gcpro2, gcpro3;
11303 Lisp_Object image, plist, props;
11304
11305 image = plist = props = Qnil;
11306 GCPRO3 (image, plist, props);
11307
11308 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11309 Otherwise, make a new string. */
11310
11311 /* The size of the string we might be able to reuse. */
11312 size = (STRINGP (f->desired_tool_bar_string)
11313 ? SCHARS (f->desired_tool_bar_string)
11314 : 0);
11315
11316 /* We need one space in the string for each image. */
11317 size_needed = f->n_tool_bar_items;
11318
11319 /* Reuse f->desired_tool_bar_string, if possible. */
11320 if (size < size_needed || NILP (f->desired_tool_bar_string))
11321 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
11322 make_number (' '));
11323 else
11324 {
11325 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11326 Fremove_text_properties (make_number (0), make_number (size),
11327 props, f->desired_tool_bar_string);
11328 }
11329
11330 /* Put a `display' property on the string for the images to display,
11331 put a `menu_item' property on tool-bar items with a value that
11332 is the index of the item in F's tool-bar item vector. */
11333 for (i = 0; i < f->n_tool_bar_items; ++i)
11334 {
11335 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11336
11337 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11338 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11339 int hmargin, vmargin, relief, idx, end;
11340
11341 /* If image is a vector, choose the image according to the
11342 button state. */
11343 image = PROP (TOOL_BAR_ITEM_IMAGES);
11344 if (VECTORP (image))
11345 {
11346 if (enabled_p)
11347 idx = (selected_p
11348 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11349 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11350 else
11351 idx = (selected_p
11352 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11353 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11354
11355 xassert (ASIZE (image) >= idx);
11356 image = AREF (image, idx);
11357 }
11358 else
11359 idx = -1;
11360
11361 /* Ignore invalid image specifications. */
11362 if (!valid_image_p (image))
11363 continue;
11364
11365 /* Display the tool-bar button pressed, or depressed. */
11366 plist = Fcopy_sequence (XCDR (image));
11367
11368 /* Compute margin and relief to draw. */
11369 relief = (tool_bar_button_relief >= 0
11370 ? tool_bar_button_relief
11371 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11372 hmargin = vmargin = relief;
11373
11374 if (INTEGERP (Vtool_bar_button_margin)
11375 && XINT (Vtool_bar_button_margin) > 0)
11376 {
11377 hmargin += XFASTINT (Vtool_bar_button_margin);
11378 vmargin += XFASTINT (Vtool_bar_button_margin);
11379 }
11380 else if (CONSP (Vtool_bar_button_margin))
11381 {
11382 if (INTEGERP (XCAR (Vtool_bar_button_margin))
11383 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
11384 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11385
11386 if (INTEGERP (XCDR (Vtool_bar_button_margin))
11387 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
11388 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11389 }
11390
11391 if (auto_raise_tool_bar_buttons_p)
11392 {
11393 /* Add a `:relief' property to the image spec if the item is
11394 selected. */
11395 if (selected_p)
11396 {
11397 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11398 hmargin -= relief;
11399 vmargin -= relief;
11400 }
11401 }
11402 else
11403 {
11404 /* If image is selected, display it pressed, i.e. with a
11405 negative relief. If it's not selected, display it with a
11406 raised relief. */
11407 plist = Fplist_put (plist, QCrelief,
11408 (selected_p
11409 ? make_number (-relief)
11410 : make_number (relief)));
11411 hmargin -= relief;
11412 vmargin -= relief;
11413 }
11414
11415 /* Put a margin around the image. */
11416 if (hmargin || vmargin)
11417 {
11418 if (hmargin == vmargin)
11419 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11420 else
11421 plist = Fplist_put (plist, QCmargin,
11422 Fcons (make_number (hmargin),
11423 make_number (vmargin)));
11424 }
11425
11426 /* If button is not enabled, and we don't have special images
11427 for the disabled state, make the image appear disabled by
11428 applying an appropriate algorithm to it. */
11429 if (!enabled_p && idx < 0)
11430 plist = Fplist_put (plist, QCconversion, Qdisabled);
11431
11432 /* Put a `display' text property on the string for the image to
11433 display. Put a `menu-item' property on the string that gives
11434 the start of this item's properties in the tool-bar items
11435 vector. */
11436 image = Fcons (Qimage, plist);
11437 props = list4 (Qdisplay, image,
11438 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11439
11440 /* Let the last image hide all remaining spaces in the tool bar
11441 string. The string can be longer than needed when we reuse a
11442 previous string. */
11443 if (i + 1 == f->n_tool_bar_items)
11444 end = SCHARS (f->desired_tool_bar_string);
11445 else
11446 end = i + 1;
11447 Fadd_text_properties (make_number (i), make_number (end),
11448 props, f->desired_tool_bar_string);
11449 #undef PROP
11450 }
11451
11452 UNGCPRO;
11453 }
11454
11455
11456 /* Display one line of the tool-bar of frame IT->f.
11457
11458 HEIGHT specifies the desired height of the tool-bar line.
11459 If the actual height of the glyph row is less than HEIGHT, the
11460 row's height is increased to HEIGHT, and the icons are centered
11461 vertically in the new height.
11462
11463 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11464 count a final empty row in case the tool-bar width exactly matches
11465 the window width.
11466 */
11467
11468 static void
11469 display_tool_bar_line (struct it *it, int height)
11470 {
11471 struct glyph_row *row = it->glyph_row;
11472 int max_x = it->last_visible_x;
11473 struct glyph *last;
11474
11475 prepare_desired_row (row);
11476 row->y = it->current_y;
11477
11478 /* Note that this isn't made use of if the face hasn't a box,
11479 so there's no need to check the face here. */
11480 it->start_of_box_run_p = 1;
11481
11482 while (it->current_x < max_x)
11483 {
11484 int x, n_glyphs_before, i, nglyphs;
11485 struct it it_before;
11486
11487 /* Get the next display element. */
11488 if (!get_next_display_element (it))
11489 {
11490 /* Don't count empty row if we are counting needed tool-bar lines. */
11491 if (height < 0 && !it->hpos)
11492 return;
11493 break;
11494 }
11495
11496 /* Produce glyphs. */
11497 n_glyphs_before = row->used[TEXT_AREA];
11498 it_before = *it;
11499
11500 PRODUCE_GLYPHS (it);
11501
11502 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11503 i = 0;
11504 x = it_before.current_x;
11505 while (i < nglyphs)
11506 {
11507 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11508
11509 if (x + glyph->pixel_width > max_x)
11510 {
11511 /* Glyph doesn't fit on line. Backtrack. */
11512 row->used[TEXT_AREA] = n_glyphs_before;
11513 *it = it_before;
11514 /* If this is the only glyph on this line, it will never fit on the
11515 tool-bar, so skip it. But ensure there is at least one glyph,
11516 so we don't accidentally disable the tool-bar. */
11517 if (n_glyphs_before == 0
11518 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11519 break;
11520 goto out;
11521 }
11522
11523 ++it->hpos;
11524 x += glyph->pixel_width;
11525 ++i;
11526 }
11527
11528 /* Stop at line end. */
11529 if (ITERATOR_AT_END_OF_LINE_P (it))
11530 break;
11531
11532 set_iterator_to_next (it, 1);
11533 }
11534
11535 out:;
11536
11537 row->displays_text_p = row->used[TEXT_AREA] != 0;
11538
11539 /* Use default face for the border below the tool bar.
11540
11541 FIXME: When auto-resize-tool-bars is grow-only, there is
11542 no additional border below the possibly empty tool-bar lines.
11543 So to make the extra empty lines look "normal", we have to
11544 use the tool-bar face for the border too. */
11545 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11546 it->face_id = DEFAULT_FACE_ID;
11547
11548 extend_face_to_end_of_line (it);
11549 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11550 last->right_box_line_p = 1;
11551 if (last == row->glyphs[TEXT_AREA])
11552 last->left_box_line_p = 1;
11553
11554 /* Make line the desired height and center it vertically. */
11555 if ((height -= it->max_ascent + it->max_descent) > 0)
11556 {
11557 /* Don't add more than one line height. */
11558 height %= FRAME_LINE_HEIGHT (it->f);
11559 it->max_ascent += height / 2;
11560 it->max_descent += (height + 1) / 2;
11561 }
11562
11563 compute_line_metrics (it);
11564
11565 /* If line is empty, make it occupy the rest of the tool-bar. */
11566 if (!row->displays_text_p)
11567 {
11568 row->height = row->phys_height = it->last_visible_y - row->y;
11569 row->visible_height = row->height;
11570 row->ascent = row->phys_ascent = 0;
11571 row->extra_line_spacing = 0;
11572 }
11573
11574 row->full_width_p = 1;
11575 row->continued_p = 0;
11576 row->truncated_on_left_p = 0;
11577 row->truncated_on_right_p = 0;
11578
11579 it->current_x = it->hpos = 0;
11580 it->current_y += row->height;
11581 ++it->vpos;
11582 ++it->glyph_row;
11583 }
11584
11585
11586 /* Max tool-bar height. */
11587
11588 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11589 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11590
11591 /* Value is the number of screen lines needed to make all tool-bar
11592 items of frame F visible. The number of actual rows needed is
11593 returned in *N_ROWS if non-NULL. */
11594
11595 static int
11596 tool_bar_lines_needed (struct frame *f, int *n_rows)
11597 {
11598 struct window *w = XWINDOW (f->tool_bar_window);
11599 struct it it;
11600 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11601 the desired matrix, so use (unused) mode-line row as temporary row to
11602 avoid destroying the first tool-bar row. */
11603 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11604
11605 /* Initialize an iterator for iteration over
11606 F->desired_tool_bar_string in the tool-bar window of frame F. */
11607 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
11608 it.first_visible_x = 0;
11609 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11610 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11611 it.paragraph_embedding = L2R;
11612
11613 while (!ITERATOR_AT_END_P (&it))
11614 {
11615 clear_glyph_row (temp_row);
11616 it.glyph_row = temp_row;
11617 display_tool_bar_line (&it, -1);
11618 }
11619 clear_glyph_row (temp_row);
11620
11621 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11622 if (n_rows)
11623 *n_rows = it.vpos > 0 ? it.vpos : -1;
11624
11625 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
11626 }
11627
11628
11629 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
11630 0, 1, 0,
11631 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
11632 (Lisp_Object frame)
11633 {
11634 struct frame *f;
11635 struct window *w;
11636 int nlines = 0;
11637
11638 if (NILP (frame))
11639 frame = selected_frame;
11640 else
11641 CHECK_FRAME (frame);
11642 f = XFRAME (frame);
11643
11644 if (WINDOWP (f->tool_bar_window)
11645 && (w = XWINDOW (f->tool_bar_window),
11646 WINDOW_TOTAL_LINES (w) > 0))
11647 {
11648 update_tool_bar (f, 1);
11649 if (f->n_tool_bar_items)
11650 {
11651 build_desired_tool_bar_string (f);
11652 nlines = tool_bar_lines_needed (f, NULL);
11653 }
11654 }
11655
11656 return make_number (nlines);
11657 }
11658
11659
11660 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11661 height should be changed. */
11662
11663 static int
11664 redisplay_tool_bar (struct frame *f)
11665 {
11666 struct window *w;
11667 struct it it;
11668 struct glyph_row *row;
11669
11670 #if defined (USE_GTK) || defined (HAVE_NS)
11671 if (FRAME_EXTERNAL_TOOL_BAR (f))
11672 update_frame_tool_bar (f);
11673 return 0;
11674 #endif
11675
11676 /* If frame hasn't a tool-bar window or if it is zero-height, don't
11677 do anything. This means you must start with tool-bar-lines
11678 non-zero to get the auto-sizing effect. Or in other words, you
11679 can turn off tool-bars by specifying tool-bar-lines zero. */
11680 if (!WINDOWP (f->tool_bar_window)
11681 || (w = XWINDOW (f->tool_bar_window),
11682 WINDOW_TOTAL_LINES (w) == 0))
11683 return 0;
11684
11685 /* Set up an iterator for the tool-bar window. */
11686 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
11687 it.first_visible_x = 0;
11688 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11689 row = it.glyph_row;
11690
11691 /* Build a string that represents the contents of the tool-bar. */
11692 build_desired_tool_bar_string (f);
11693 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11694 /* FIXME: This should be controlled by a user option. But it
11695 doesn't make sense to have an R2L tool bar if the menu bar cannot
11696 be drawn also R2L, and making the menu bar R2L is tricky due
11697 toolkit-specific code that implements it. If an R2L tool bar is
11698 ever supported, display_tool_bar_line should also be augmented to
11699 call unproduce_glyphs like display_line and display_string
11700 do. */
11701 it.paragraph_embedding = L2R;
11702
11703 if (f->n_tool_bar_rows == 0)
11704 {
11705 int nlines;
11706
11707 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
11708 nlines != WINDOW_TOTAL_LINES (w)))
11709 {
11710 Lisp_Object frame;
11711 int old_height = WINDOW_TOTAL_LINES (w);
11712
11713 XSETFRAME (frame, f);
11714 Fmodify_frame_parameters (frame,
11715 Fcons (Fcons (Qtool_bar_lines,
11716 make_number (nlines)),
11717 Qnil));
11718 if (WINDOW_TOTAL_LINES (w) != old_height)
11719 {
11720 clear_glyph_matrix (w->desired_matrix);
11721 fonts_changed_p = 1;
11722 return 1;
11723 }
11724 }
11725 }
11726
11727 /* Display as many lines as needed to display all tool-bar items. */
11728
11729 if (f->n_tool_bar_rows > 0)
11730 {
11731 int border, rows, height, extra;
11732
11733 if (INTEGERP (Vtool_bar_border))
11734 border = XINT (Vtool_bar_border);
11735 else if (EQ (Vtool_bar_border, Qinternal_border_width))
11736 border = FRAME_INTERNAL_BORDER_WIDTH (f);
11737 else if (EQ (Vtool_bar_border, Qborder_width))
11738 border = f->border_width;
11739 else
11740 border = 0;
11741 if (border < 0)
11742 border = 0;
11743
11744 rows = f->n_tool_bar_rows;
11745 height = max (1, (it.last_visible_y - border) / rows);
11746 extra = it.last_visible_y - border - height * rows;
11747
11748 while (it.current_y < it.last_visible_y)
11749 {
11750 int h = 0;
11751 if (extra > 0 && rows-- > 0)
11752 {
11753 h = (extra + rows - 1) / rows;
11754 extra -= h;
11755 }
11756 display_tool_bar_line (&it, height + h);
11757 }
11758 }
11759 else
11760 {
11761 while (it.current_y < it.last_visible_y)
11762 display_tool_bar_line (&it, 0);
11763 }
11764
11765 /* It doesn't make much sense to try scrolling in the tool-bar
11766 window, so don't do it. */
11767 w->desired_matrix->no_scrolling_p = 1;
11768 w->must_be_updated_p = 1;
11769
11770 if (!NILP (Vauto_resize_tool_bars))
11771 {
11772 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
11773 int change_height_p = 0;
11774
11775 /* If we couldn't display everything, change the tool-bar's
11776 height if there is room for more. */
11777 if (IT_STRING_CHARPOS (it) < it.end_charpos
11778 && it.current_y < max_tool_bar_height)
11779 change_height_p = 1;
11780
11781 row = it.glyph_row - 1;
11782
11783 /* If there are blank lines at the end, except for a partially
11784 visible blank line at the end that is smaller than
11785 FRAME_LINE_HEIGHT, change the tool-bar's height. */
11786 if (!row->displays_text_p
11787 && row->height >= FRAME_LINE_HEIGHT (f))
11788 change_height_p = 1;
11789
11790 /* If row displays tool-bar items, but is partially visible,
11791 change the tool-bar's height. */
11792 if (row->displays_text_p
11793 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
11794 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
11795 change_height_p = 1;
11796
11797 /* Resize windows as needed by changing the `tool-bar-lines'
11798 frame parameter. */
11799 if (change_height_p)
11800 {
11801 Lisp_Object frame;
11802 int old_height = WINDOW_TOTAL_LINES (w);
11803 int nrows;
11804 int nlines = tool_bar_lines_needed (f, &nrows);
11805
11806 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
11807 && !f->minimize_tool_bar_window_p)
11808 ? (nlines > old_height)
11809 : (nlines != old_height));
11810 f->minimize_tool_bar_window_p = 0;
11811
11812 if (change_height_p)
11813 {
11814 XSETFRAME (frame, f);
11815 Fmodify_frame_parameters (frame,
11816 Fcons (Fcons (Qtool_bar_lines,
11817 make_number (nlines)),
11818 Qnil));
11819 if (WINDOW_TOTAL_LINES (w) != old_height)
11820 {
11821 clear_glyph_matrix (w->desired_matrix);
11822 f->n_tool_bar_rows = nrows;
11823 fonts_changed_p = 1;
11824 return 1;
11825 }
11826 }
11827 }
11828 }
11829
11830 f->minimize_tool_bar_window_p = 0;
11831 return 0;
11832 }
11833
11834
11835 /* Get information about the tool-bar item which is displayed in GLYPH
11836 on frame F. Return in *PROP_IDX the index where tool-bar item
11837 properties start in F->tool_bar_items. Value is zero if
11838 GLYPH doesn't display a tool-bar item. */
11839
11840 static int
11841 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
11842 {
11843 Lisp_Object prop;
11844 int success_p;
11845 int charpos;
11846
11847 /* This function can be called asynchronously, which means we must
11848 exclude any possibility that Fget_text_property signals an
11849 error. */
11850 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
11851 charpos = max (0, charpos);
11852
11853 /* Get the text property `menu-item' at pos. The value of that
11854 property is the start index of this item's properties in
11855 F->tool_bar_items. */
11856 prop = Fget_text_property (make_number (charpos),
11857 Qmenu_item, f->current_tool_bar_string);
11858 if (INTEGERP (prop))
11859 {
11860 *prop_idx = XINT (prop);
11861 success_p = 1;
11862 }
11863 else
11864 success_p = 0;
11865
11866 return success_p;
11867 }
11868
11869 \f
11870 /* Get information about the tool-bar item at position X/Y on frame F.
11871 Return in *GLYPH a pointer to the glyph of the tool-bar item in
11872 the current matrix of the tool-bar window of F, or NULL if not
11873 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
11874 item in F->tool_bar_items. Value is
11875
11876 -1 if X/Y is not on a tool-bar item
11877 0 if X/Y is on the same item that was highlighted before.
11878 1 otherwise. */
11879
11880 static int
11881 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
11882 int *hpos, int *vpos, int *prop_idx)
11883 {
11884 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11885 struct window *w = XWINDOW (f->tool_bar_window);
11886 int area;
11887
11888 /* Find the glyph under X/Y. */
11889 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
11890 if (*glyph == NULL)
11891 return -1;
11892
11893 /* Get the start of this tool-bar item's properties in
11894 f->tool_bar_items. */
11895 if (!tool_bar_item_info (f, *glyph, prop_idx))
11896 return -1;
11897
11898 /* Is mouse on the highlighted item? */
11899 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
11900 && *vpos >= hlinfo->mouse_face_beg_row
11901 && *vpos <= hlinfo->mouse_face_end_row
11902 && (*vpos > hlinfo->mouse_face_beg_row
11903 || *hpos >= hlinfo->mouse_face_beg_col)
11904 && (*vpos < hlinfo->mouse_face_end_row
11905 || *hpos < hlinfo->mouse_face_end_col
11906 || hlinfo->mouse_face_past_end))
11907 return 0;
11908
11909 return 1;
11910 }
11911
11912
11913 /* EXPORT:
11914 Handle mouse button event on the tool-bar of frame F, at
11915 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
11916 0 for button release. MODIFIERS is event modifiers for button
11917 release. */
11918
11919 void
11920 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
11921 unsigned int modifiers)
11922 {
11923 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11924 struct window *w = XWINDOW (f->tool_bar_window);
11925 int hpos, vpos, prop_idx;
11926 struct glyph *glyph;
11927 Lisp_Object enabled_p;
11928
11929 /* If not on the highlighted tool-bar item, return. */
11930 frame_to_window_pixel_xy (w, &x, &y);
11931 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
11932 return;
11933
11934 /* If item is disabled, do nothing. */
11935 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11936 if (NILP (enabled_p))
11937 return;
11938
11939 if (down_p)
11940 {
11941 /* Show item in pressed state. */
11942 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
11943 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
11944 last_tool_bar_item = prop_idx;
11945 }
11946 else
11947 {
11948 Lisp_Object key, frame;
11949 struct input_event event;
11950 EVENT_INIT (event);
11951
11952 /* Show item in released state. */
11953 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
11954 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
11955
11956 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
11957
11958 XSETFRAME (frame, f);
11959 event.kind = TOOL_BAR_EVENT;
11960 event.frame_or_window = frame;
11961 event.arg = frame;
11962 kbd_buffer_store_event (&event);
11963
11964 event.kind = TOOL_BAR_EVENT;
11965 event.frame_or_window = frame;
11966 event.arg = key;
11967 event.modifiers = modifiers;
11968 kbd_buffer_store_event (&event);
11969 last_tool_bar_item = -1;
11970 }
11971 }
11972
11973
11974 /* Possibly highlight a tool-bar item on frame F when mouse moves to
11975 tool-bar window-relative coordinates X/Y. Called from
11976 note_mouse_highlight. */
11977
11978 static void
11979 note_tool_bar_highlight (struct frame *f, int x, int y)
11980 {
11981 Lisp_Object window = f->tool_bar_window;
11982 struct window *w = XWINDOW (window);
11983 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
11984 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11985 int hpos, vpos;
11986 struct glyph *glyph;
11987 struct glyph_row *row;
11988 int i;
11989 Lisp_Object enabled_p;
11990 int prop_idx;
11991 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
11992 int mouse_down_p, rc;
11993
11994 /* Function note_mouse_highlight is called with negative X/Y
11995 values when mouse moves outside of the frame. */
11996 if (x <= 0 || y <= 0)
11997 {
11998 clear_mouse_face (hlinfo);
11999 return;
12000 }
12001
12002 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12003 if (rc < 0)
12004 {
12005 /* Not on tool-bar item. */
12006 clear_mouse_face (hlinfo);
12007 return;
12008 }
12009 else if (rc == 0)
12010 /* On same tool-bar item as before. */
12011 goto set_help_echo;
12012
12013 clear_mouse_face (hlinfo);
12014
12015 /* Mouse is down, but on different tool-bar item? */
12016 mouse_down_p = (dpyinfo->grabbed
12017 && f == last_mouse_frame
12018 && FRAME_LIVE_P (f));
12019 if (mouse_down_p
12020 && last_tool_bar_item != prop_idx)
12021 return;
12022
12023 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
12024 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12025
12026 /* If tool-bar item is not enabled, don't highlight it. */
12027 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12028 if (!NILP (enabled_p))
12029 {
12030 /* Compute the x-position of the glyph. In front and past the
12031 image is a space. We include this in the highlighted area. */
12032 row = MATRIX_ROW (w->current_matrix, vpos);
12033 for (i = x = 0; i < hpos; ++i)
12034 x += row->glyphs[TEXT_AREA][i].pixel_width;
12035
12036 /* Record this as the current active region. */
12037 hlinfo->mouse_face_beg_col = hpos;
12038 hlinfo->mouse_face_beg_row = vpos;
12039 hlinfo->mouse_face_beg_x = x;
12040 hlinfo->mouse_face_beg_y = row->y;
12041 hlinfo->mouse_face_past_end = 0;
12042
12043 hlinfo->mouse_face_end_col = hpos + 1;
12044 hlinfo->mouse_face_end_row = vpos;
12045 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12046 hlinfo->mouse_face_end_y = row->y;
12047 hlinfo->mouse_face_window = window;
12048 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12049
12050 /* Display it as active. */
12051 show_mouse_face (hlinfo, draw);
12052 hlinfo->mouse_face_image_state = draw;
12053 }
12054
12055 set_help_echo:
12056
12057 /* Set help_echo_string to a help string to display for this tool-bar item.
12058 XTread_socket does the rest. */
12059 help_echo_object = help_echo_window = Qnil;
12060 help_echo_pos = -1;
12061 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12062 if (NILP (help_echo_string))
12063 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12064 }
12065
12066 #endif /* HAVE_WINDOW_SYSTEM */
12067
12068
12069 \f
12070 /************************************************************************
12071 Horizontal scrolling
12072 ************************************************************************/
12073
12074 static int hscroll_window_tree (Lisp_Object);
12075 static int hscroll_windows (Lisp_Object);
12076
12077 /* For all leaf windows in the window tree rooted at WINDOW, set their
12078 hscroll value so that PT is (i) visible in the window, and (ii) so
12079 that it is not within a certain margin at the window's left and
12080 right border. Value is non-zero if any window's hscroll has been
12081 changed. */
12082
12083 static int
12084 hscroll_window_tree (Lisp_Object window)
12085 {
12086 int hscrolled_p = 0;
12087 int hscroll_relative_p = FLOATP (Vhscroll_step);
12088 int hscroll_step_abs = 0;
12089 double hscroll_step_rel = 0;
12090
12091 if (hscroll_relative_p)
12092 {
12093 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12094 if (hscroll_step_rel < 0)
12095 {
12096 hscroll_relative_p = 0;
12097 hscroll_step_abs = 0;
12098 }
12099 }
12100 else if (INTEGERP (Vhscroll_step))
12101 {
12102 hscroll_step_abs = XINT (Vhscroll_step);
12103 if (hscroll_step_abs < 0)
12104 hscroll_step_abs = 0;
12105 }
12106 else
12107 hscroll_step_abs = 0;
12108
12109 while (WINDOWP (window))
12110 {
12111 struct window *w = XWINDOW (window);
12112
12113 if (WINDOWP (w->hchild))
12114 hscrolled_p |= hscroll_window_tree (w->hchild);
12115 else if (WINDOWP (w->vchild))
12116 hscrolled_p |= hscroll_window_tree (w->vchild);
12117 else if (w->cursor.vpos >= 0)
12118 {
12119 int h_margin;
12120 int text_area_width;
12121 struct glyph_row *current_cursor_row
12122 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12123 struct glyph_row *desired_cursor_row
12124 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12125 struct glyph_row *cursor_row
12126 = (desired_cursor_row->enabled_p
12127 ? desired_cursor_row
12128 : current_cursor_row);
12129 int row_r2l_p = cursor_row->reversed_p;
12130
12131 text_area_width = window_box_width (w, TEXT_AREA);
12132
12133 /* Scroll when cursor is inside this scroll margin. */
12134 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12135
12136 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
12137 /* For left-to-right rows, hscroll when cursor is either
12138 (i) inside the right hscroll margin, or (ii) if it is
12139 inside the left margin and the window is already
12140 hscrolled. */
12141 && ((!row_r2l_p
12142 && ((XFASTINT (w->hscroll)
12143 && w->cursor.x <= h_margin)
12144 || (cursor_row->enabled_p
12145 && cursor_row->truncated_on_right_p
12146 && (w->cursor.x >= text_area_width - h_margin))))
12147 /* For right-to-left rows, the logic is similar,
12148 except that rules for scrolling to left and right
12149 are reversed. E.g., if cursor.x <= h_margin, we
12150 need to hscroll "to the right" unconditionally,
12151 and that will scroll the screen to the left so as
12152 to reveal the next portion of the row. */
12153 || (row_r2l_p
12154 && ((cursor_row->enabled_p
12155 /* FIXME: It is confusing to set the
12156 truncated_on_right_p flag when R2L rows
12157 are actually truncated on the left. */
12158 && cursor_row->truncated_on_right_p
12159 && w->cursor.x <= h_margin)
12160 || (XFASTINT (w->hscroll)
12161 && (w->cursor.x >= text_area_width - h_margin))))))
12162 {
12163 struct it it;
12164 int hscroll;
12165 struct buffer *saved_current_buffer;
12166 EMACS_INT pt;
12167 int wanted_x;
12168
12169 /* Find point in a display of infinite width. */
12170 saved_current_buffer = current_buffer;
12171 current_buffer = XBUFFER (w->buffer);
12172
12173 if (w == XWINDOW (selected_window))
12174 pt = PT;
12175 else
12176 {
12177 pt = marker_position (w->pointm);
12178 pt = max (BEGV, pt);
12179 pt = min (ZV, pt);
12180 }
12181
12182 /* Move iterator to pt starting at cursor_row->start in
12183 a line with infinite width. */
12184 init_to_row_start (&it, w, cursor_row);
12185 it.last_visible_x = INFINITY;
12186 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12187 current_buffer = saved_current_buffer;
12188
12189 /* Position cursor in window. */
12190 if (!hscroll_relative_p && hscroll_step_abs == 0)
12191 hscroll = max (0, (it.current_x
12192 - (ITERATOR_AT_END_OF_LINE_P (&it)
12193 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12194 : (text_area_width / 2))))
12195 / FRAME_COLUMN_WIDTH (it.f);
12196 else if ((!row_r2l_p
12197 && w->cursor.x >= text_area_width - h_margin)
12198 || (row_r2l_p && w->cursor.x <= h_margin))
12199 {
12200 if (hscroll_relative_p)
12201 wanted_x = text_area_width * (1 - hscroll_step_rel)
12202 - h_margin;
12203 else
12204 wanted_x = text_area_width
12205 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12206 - h_margin;
12207 hscroll
12208 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12209 }
12210 else
12211 {
12212 if (hscroll_relative_p)
12213 wanted_x = text_area_width * hscroll_step_rel
12214 + h_margin;
12215 else
12216 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12217 + h_margin;
12218 hscroll
12219 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12220 }
12221 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
12222
12223 /* Don't prevent redisplay optimizations if hscroll
12224 hasn't changed, as it will unnecessarily slow down
12225 redisplay. */
12226 if (XFASTINT (w->hscroll) != hscroll)
12227 {
12228 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
12229 w->hscroll = make_number (hscroll);
12230 hscrolled_p = 1;
12231 }
12232 }
12233 }
12234
12235 window = w->next;
12236 }
12237
12238 /* Value is non-zero if hscroll of any leaf window has been changed. */
12239 return hscrolled_p;
12240 }
12241
12242
12243 /* Set hscroll so that cursor is visible and not inside horizontal
12244 scroll margins for all windows in the tree rooted at WINDOW. See
12245 also hscroll_window_tree above. Value is non-zero if any window's
12246 hscroll has been changed. If it has, desired matrices on the frame
12247 of WINDOW are cleared. */
12248
12249 static int
12250 hscroll_windows (Lisp_Object window)
12251 {
12252 int hscrolled_p = hscroll_window_tree (window);
12253 if (hscrolled_p)
12254 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12255 return hscrolled_p;
12256 }
12257
12258
12259 \f
12260 /************************************************************************
12261 Redisplay
12262 ************************************************************************/
12263
12264 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12265 to a non-zero value. This is sometimes handy to have in a debugger
12266 session. */
12267
12268 #if GLYPH_DEBUG
12269
12270 /* First and last unchanged row for try_window_id. */
12271
12272 static int debug_first_unchanged_at_end_vpos;
12273 static int debug_last_unchanged_at_beg_vpos;
12274
12275 /* Delta vpos and y. */
12276
12277 static int debug_dvpos, debug_dy;
12278
12279 /* Delta in characters and bytes for try_window_id. */
12280
12281 static EMACS_INT debug_delta, debug_delta_bytes;
12282
12283 /* Values of window_end_pos and window_end_vpos at the end of
12284 try_window_id. */
12285
12286 static EMACS_INT debug_end_vpos;
12287
12288 /* Append a string to W->desired_matrix->method. FMT is a printf
12289 format string. If trace_redisplay_p is non-zero also printf the
12290 resulting string to stderr. */
12291
12292 static void debug_method_add (struct window *, char const *, ...)
12293 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12294
12295 static void
12296 debug_method_add (struct window *w, char const *fmt, ...)
12297 {
12298 char buffer[512];
12299 char *method = w->desired_matrix->method;
12300 int len = strlen (method);
12301 int size = sizeof w->desired_matrix->method;
12302 int remaining = size - len - 1;
12303 va_list ap;
12304
12305 va_start (ap, fmt);
12306 vsprintf (buffer, fmt, ap);
12307 va_end (ap);
12308 if (len && remaining)
12309 {
12310 method[len] = '|';
12311 --remaining, ++len;
12312 }
12313
12314 strncpy (method + len, buffer, remaining);
12315
12316 if (trace_redisplay_p)
12317 fprintf (stderr, "%p (%s): %s\n",
12318 w,
12319 ((BUFFERP (w->buffer)
12320 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
12321 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
12322 : "no buffer"),
12323 buffer);
12324 }
12325
12326 #endif /* GLYPH_DEBUG */
12327
12328
12329 /* Value is non-zero if all changes in window W, which displays
12330 current_buffer, are in the text between START and END. START is a
12331 buffer position, END is given as a distance from Z. Used in
12332 redisplay_internal for display optimization. */
12333
12334 static inline int
12335 text_outside_line_unchanged_p (struct window *w,
12336 EMACS_INT start, EMACS_INT end)
12337 {
12338 int unchanged_p = 1;
12339
12340 /* If text or overlays have changed, see where. */
12341 if (XFASTINT (w->last_modified) < MODIFF
12342 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12343 {
12344 /* Gap in the line? */
12345 if (GPT < start || Z - GPT < end)
12346 unchanged_p = 0;
12347
12348 /* Changes start in front of the line, or end after it? */
12349 if (unchanged_p
12350 && (BEG_UNCHANGED < start - 1
12351 || END_UNCHANGED < end))
12352 unchanged_p = 0;
12353
12354 /* If selective display, can't optimize if changes start at the
12355 beginning of the line. */
12356 if (unchanged_p
12357 && INTEGERP (BVAR (current_buffer, selective_display))
12358 && XINT (BVAR (current_buffer, selective_display)) > 0
12359 && (BEG_UNCHANGED < start || GPT <= start))
12360 unchanged_p = 0;
12361
12362 /* If there are overlays at the start or end of the line, these
12363 may have overlay strings with newlines in them. A change at
12364 START, for instance, may actually concern the display of such
12365 overlay strings as well, and they are displayed on different
12366 lines. So, quickly rule out this case. (For the future, it
12367 might be desirable to implement something more telling than
12368 just BEG/END_UNCHANGED.) */
12369 if (unchanged_p)
12370 {
12371 if (BEG + BEG_UNCHANGED == start
12372 && overlay_touches_p (start))
12373 unchanged_p = 0;
12374 if (END_UNCHANGED == end
12375 && overlay_touches_p (Z - end))
12376 unchanged_p = 0;
12377 }
12378
12379 /* Under bidi reordering, adding or deleting a character in the
12380 beginning of a paragraph, before the first strong directional
12381 character, can change the base direction of the paragraph (unless
12382 the buffer specifies a fixed paragraph direction), which will
12383 require to redisplay the whole paragraph. It might be worthwhile
12384 to find the paragraph limits and widen the range of redisplayed
12385 lines to that, but for now just give up this optimization. */
12386 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
12387 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
12388 unchanged_p = 0;
12389 }
12390
12391 return unchanged_p;
12392 }
12393
12394
12395 /* Do a frame update, taking possible shortcuts into account. This is
12396 the main external entry point for redisplay.
12397
12398 If the last redisplay displayed an echo area message and that message
12399 is no longer requested, we clear the echo area or bring back the
12400 mini-buffer if that is in use. */
12401
12402 void
12403 redisplay (void)
12404 {
12405 redisplay_internal ();
12406 }
12407
12408
12409 static Lisp_Object
12410 overlay_arrow_string_or_property (Lisp_Object var)
12411 {
12412 Lisp_Object val;
12413
12414 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12415 return val;
12416
12417 return Voverlay_arrow_string;
12418 }
12419
12420 /* Return 1 if there are any overlay-arrows in current_buffer. */
12421 static int
12422 overlay_arrow_in_current_buffer_p (void)
12423 {
12424 Lisp_Object vlist;
12425
12426 for (vlist = Voverlay_arrow_variable_list;
12427 CONSP (vlist);
12428 vlist = XCDR (vlist))
12429 {
12430 Lisp_Object var = XCAR (vlist);
12431 Lisp_Object val;
12432
12433 if (!SYMBOLP (var))
12434 continue;
12435 val = find_symbol_value (var);
12436 if (MARKERP (val)
12437 && current_buffer == XMARKER (val)->buffer)
12438 return 1;
12439 }
12440 return 0;
12441 }
12442
12443
12444 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12445 has changed. */
12446
12447 static int
12448 overlay_arrows_changed_p (void)
12449 {
12450 Lisp_Object vlist;
12451
12452 for (vlist = Voverlay_arrow_variable_list;
12453 CONSP (vlist);
12454 vlist = XCDR (vlist))
12455 {
12456 Lisp_Object var = XCAR (vlist);
12457 Lisp_Object val, pstr;
12458
12459 if (!SYMBOLP (var))
12460 continue;
12461 val = find_symbol_value (var);
12462 if (!MARKERP (val))
12463 continue;
12464 if (! EQ (COERCE_MARKER (val),
12465 Fget (var, Qlast_arrow_position))
12466 || ! (pstr = overlay_arrow_string_or_property (var),
12467 EQ (pstr, Fget (var, Qlast_arrow_string))))
12468 return 1;
12469 }
12470 return 0;
12471 }
12472
12473 /* Mark overlay arrows to be updated on next redisplay. */
12474
12475 static void
12476 update_overlay_arrows (int up_to_date)
12477 {
12478 Lisp_Object vlist;
12479
12480 for (vlist = Voverlay_arrow_variable_list;
12481 CONSP (vlist);
12482 vlist = XCDR (vlist))
12483 {
12484 Lisp_Object var = XCAR (vlist);
12485
12486 if (!SYMBOLP (var))
12487 continue;
12488
12489 if (up_to_date > 0)
12490 {
12491 Lisp_Object val = find_symbol_value (var);
12492 Fput (var, Qlast_arrow_position,
12493 COERCE_MARKER (val));
12494 Fput (var, Qlast_arrow_string,
12495 overlay_arrow_string_or_property (var));
12496 }
12497 else if (up_to_date < 0
12498 || !NILP (Fget (var, Qlast_arrow_position)))
12499 {
12500 Fput (var, Qlast_arrow_position, Qt);
12501 Fput (var, Qlast_arrow_string, Qt);
12502 }
12503 }
12504 }
12505
12506
12507 /* Return overlay arrow string to display at row.
12508 Return integer (bitmap number) for arrow bitmap in left fringe.
12509 Return nil if no overlay arrow. */
12510
12511 static Lisp_Object
12512 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12513 {
12514 Lisp_Object vlist;
12515
12516 for (vlist = Voverlay_arrow_variable_list;
12517 CONSP (vlist);
12518 vlist = XCDR (vlist))
12519 {
12520 Lisp_Object var = XCAR (vlist);
12521 Lisp_Object val;
12522
12523 if (!SYMBOLP (var))
12524 continue;
12525
12526 val = find_symbol_value (var);
12527
12528 if (MARKERP (val)
12529 && current_buffer == XMARKER (val)->buffer
12530 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12531 {
12532 if (FRAME_WINDOW_P (it->f)
12533 /* FIXME: if ROW->reversed_p is set, this should test
12534 the right fringe, not the left one. */
12535 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12536 {
12537 #ifdef HAVE_WINDOW_SYSTEM
12538 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12539 {
12540 int fringe_bitmap;
12541 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12542 return make_number (fringe_bitmap);
12543 }
12544 #endif
12545 return make_number (-1); /* Use default arrow bitmap */
12546 }
12547 return overlay_arrow_string_or_property (var);
12548 }
12549 }
12550
12551 return Qnil;
12552 }
12553
12554 /* Return 1 if point moved out of or into a composition. Otherwise
12555 return 0. PREV_BUF and PREV_PT are the last point buffer and
12556 position. BUF and PT are the current point buffer and position. */
12557
12558 static int
12559 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
12560 struct buffer *buf, EMACS_INT pt)
12561 {
12562 EMACS_INT start, end;
12563 Lisp_Object prop;
12564 Lisp_Object buffer;
12565
12566 XSETBUFFER (buffer, buf);
12567 /* Check a composition at the last point if point moved within the
12568 same buffer. */
12569 if (prev_buf == buf)
12570 {
12571 if (prev_pt == pt)
12572 /* Point didn't move. */
12573 return 0;
12574
12575 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12576 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12577 && COMPOSITION_VALID_P (start, end, prop)
12578 && start < prev_pt && end > prev_pt)
12579 /* The last point was within the composition. Return 1 iff
12580 point moved out of the composition. */
12581 return (pt <= start || pt >= end);
12582 }
12583
12584 /* Check a composition at the current point. */
12585 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12586 && find_composition (pt, -1, &start, &end, &prop, buffer)
12587 && COMPOSITION_VALID_P (start, end, prop)
12588 && start < pt && end > pt);
12589 }
12590
12591
12592 /* Reconsider the setting of B->clip_changed which is displayed
12593 in window W. */
12594
12595 static inline void
12596 reconsider_clip_changes (struct window *w, struct buffer *b)
12597 {
12598 if (b->clip_changed
12599 && !NILP (w->window_end_valid)
12600 && w->current_matrix->buffer == b
12601 && w->current_matrix->zv == BUF_ZV (b)
12602 && w->current_matrix->begv == BUF_BEGV (b))
12603 b->clip_changed = 0;
12604
12605 /* If display wasn't paused, and W is not a tool bar window, see if
12606 point has been moved into or out of a composition. In that case,
12607 we set b->clip_changed to 1 to force updating the screen. If
12608 b->clip_changed has already been set to 1, we can skip this
12609 check. */
12610 if (!b->clip_changed
12611 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
12612 {
12613 EMACS_INT pt;
12614
12615 if (w == XWINDOW (selected_window))
12616 pt = PT;
12617 else
12618 pt = marker_position (w->pointm);
12619
12620 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
12621 || pt != XINT (w->last_point))
12622 && check_point_in_composition (w->current_matrix->buffer,
12623 XINT (w->last_point),
12624 XBUFFER (w->buffer), pt))
12625 b->clip_changed = 1;
12626 }
12627 }
12628 \f
12629
12630 /* Select FRAME to forward the values of frame-local variables into C
12631 variables so that the redisplay routines can access those values
12632 directly. */
12633
12634 static void
12635 select_frame_for_redisplay (Lisp_Object frame)
12636 {
12637 Lisp_Object tail, tem;
12638 Lisp_Object old = selected_frame;
12639 struct Lisp_Symbol *sym;
12640
12641 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
12642
12643 selected_frame = frame;
12644
12645 do {
12646 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
12647 if (CONSP (XCAR (tail))
12648 && (tem = XCAR (XCAR (tail)),
12649 SYMBOLP (tem))
12650 && (sym = indirect_variable (XSYMBOL (tem)),
12651 sym->redirect == SYMBOL_LOCALIZED)
12652 && sym->val.blv->frame_local)
12653 /* Use find_symbol_value rather than Fsymbol_value
12654 to avoid an error if it is void. */
12655 find_symbol_value (tem);
12656 } while (!EQ (frame, old) && (frame = old, 1));
12657 }
12658
12659
12660 #define STOP_POLLING \
12661 do { if (! polling_stopped_here) stop_polling (); \
12662 polling_stopped_here = 1; } while (0)
12663
12664 #define RESUME_POLLING \
12665 do { if (polling_stopped_here) start_polling (); \
12666 polling_stopped_here = 0; } while (0)
12667
12668
12669 /* Perhaps in the future avoid recentering windows if it
12670 is not necessary; currently that causes some problems. */
12671
12672 static void
12673 redisplay_internal (void)
12674 {
12675 struct window *w = XWINDOW (selected_window);
12676 struct window *sw;
12677 struct frame *fr;
12678 int pending;
12679 int must_finish = 0;
12680 struct text_pos tlbufpos, tlendpos;
12681 int number_of_visible_frames;
12682 int count, count1;
12683 struct frame *sf;
12684 int polling_stopped_here = 0;
12685 Lisp_Object old_frame = selected_frame;
12686
12687 /* Non-zero means redisplay has to consider all windows on all
12688 frames. Zero means, only selected_window is considered. */
12689 int consider_all_windows_p;
12690
12691 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
12692
12693 /* No redisplay if running in batch mode or frame is not yet fully
12694 initialized, or redisplay is explicitly turned off by setting
12695 Vinhibit_redisplay. */
12696 if (FRAME_INITIAL_P (SELECTED_FRAME ())
12697 || !NILP (Vinhibit_redisplay))
12698 return;
12699
12700 /* Don't examine these until after testing Vinhibit_redisplay.
12701 When Emacs is shutting down, perhaps because its connection to
12702 X has dropped, we should not look at them at all. */
12703 fr = XFRAME (w->frame);
12704 sf = SELECTED_FRAME ();
12705
12706 if (!fr->glyphs_initialized_p)
12707 return;
12708
12709 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
12710 if (popup_activated ())
12711 return;
12712 #endif
12713
12714 /* I don't think this happens but let's be paranoid. */
12715 if (redisplaying_p)
12716 return;
12717
12718 /* Record a function that resets redisplaying_p to its old value
12719 when we leave this function. */
12720 count = SPECPDL_INDEX ();
12721 record_unwind_protect (unwind_redisplay,
12722 Fcons (make_number (redisplaying_p), selected_frame));
12723 ++redisplaying_p;
12724 specbind (Qinhibit_free_realized_faces, Qnil);
12725
12726 {
12727 Lisp_Object tail, frame;
12728
12729 FOR_EACH_FRAME (tail, frame)
12730 {
12731 struct frame *f = XFRAME (frame);
12732 f->already_hscrolled_p = 0;
12733 }
12734 }
12735
12736 retry:
12737 /* Remember the currently selected window. */
12738 sw = w;
12739
12740 if (!EQ (old_frame, selected_frame)
12741 && FRAME_LIVE_P (XFRAME (old_frame)))
12742 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
12743 selected_frame and selected_window to be temporarily out-of-sync so
12744 when we come back here via `goto retry', we need to resync because we
12745 may need to run Elisp code (via prepare_menu_bars). */
12746 select_frame_for_redisplay (old_frame);
12747
12748 pending = 0;
12749 reconsider_clip_changes (w, current_buffer);
12750 last_escape_glyph_frame = NULL;
12751 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
12752 last_glyphless_glyph_frame = NULL;
12753 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
12754
12755 /* If new fonts have been loaded that make a glyph matrix adjustment
12756 necessary, do it. */
12757 if (fonts_changed_p)
12758 {
12759 adjust_glyphs (NULL);
12760 ++windows_or_buffers_changed;
12761 fonts_changed_p = 0;
12762 }
12763
12764 /* If face_change_count is non-zero, init_iterator will free all
12765 realized faces, which includes the faces referenced from current
12766 matrices. So, we can't reuse current matrices in this case. */
12767 if (face_change_count)
12768 ++windows_or_buffers_changed;
12769
12770 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
12771 && FRAME_TTY (sf)->previous_frame != sf)
12772 {
12773 /* Since frames on a single ASCII terminal share the same
12774 display area, displaying a different frame means redisplay
12775 the whole thing. */
12776 windows_or_buffers_changed++;
12777 SET_FRAME_GARBAGED (sf);
12778 #ifndef DOS_NT
12779 set_tty_color_mode (FRAME_TTY (sf), sf);
12780 #endif
12781 FRAME_TTY (sf)->previous_frame = sf;
12782 }
12783
12784 /* Set the visible flags for all frames. Do this before checking
12785 for resized or garbaged frames; they want to know if their frames
12786 are visible. See the comment in frame.h for
12787 FRAME_SAMPLE_VISIBILITY. */
12788 {
12789 Lisp_Object tail, frame;
12790
12791 number_of_visible_frames = 0;
12792
12793 FOR_EACH_FRAME (tail, frame)
12794 {
12795 struct frame *f = XFRAME (frame);
12796
12797 FRAME_SAMPLE_VISIBILITY (f);
12798 if (FRAME_VISIBLE_P (f))
12799 ++number_of_visible_frames;
12800 clear_desired_matrices (f);
12801 }
12802 }
12803
12804 /* Notice any pending interrupt request to change frame size. */
12805 do_pending_window_change (1);
12806
12807 /* do_pending_window_change could change the selected_window due to
12808 frame resizing which makes the selected window too small. */
12809 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
12810 {
12811 sw = w;
12812 reconsider_clip_changes (w, current_buffer);
12813 }
12814
12815 /* Clear frames marked as garbaged. */
12816 if (frame_garbaged)
12817 clear_garbaged_frames ();
12818
12819 /* Build menubar and tool-bar items. */
12820 if (NILP (Vmemory_full))
12821 prepare_menu_bars ();
12822
12823 if (windows_or_buffers_changed)
12824 update_mode_lines++;
12825
12826 /* Detect case that we need to write or remove a star in the mode line. */
12827 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
12828 {
12829 w->update_mode_line = Qt;
12830 if (buffer_shared > 1)
12831 update_mode_lines++;
12832 }
12833
12834 /* Avoid invocation of point motion hooks by `current_column' below. */
12835 count1 = SPECPDL_INDEX ();
12836 specbind (Qinhibit_point_motion_hooks, Qt);
12837
12838 /* If %c is in the mode line, update it if needed. */
12839 if (!NILP (w->column_number_displayed)
12840 /* This alternative quickly identifies a common case
12841 where no change is needed. */
12842 && !(PT == XFASTINT (w->last_point)
12843 && XFASTINT (w->last_modified) >= MODIFF
12844 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
12845 && (XFASTINT (w->column_number_displayed) != current_column ()))
12846 w->update_mode_line = Qt;
12847
12848 unbind_to (count1, Qnil);
12849
12850 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
12851
12852 /* The variable buffer_shared is set in redisplay_window and
12853 indicates that we redisplay a buffer in different windows. See
12854 there. */
12855 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
12856 || cursor_type_changed);
12857
12858 /* If specs for an arrow have changed, do thorough redisplay
12859 to ensure we remove any arrow that should no longer exist. */
12860 if (overlay_arrows_changed_p ())
12861 consider_all_windows_p = windows_or_buffers_changed = 1;
12862
12863 /* Normally the message* functions will have already displayed and
12864 updated the echo area, but the frame may have been trashed, or
12865 the update may have been preempted, so display the echo area
12866 again here. Checking message_cleared_p captures the case that
12867 the echo area should be cleared. */
12868 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
12869 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
12870 || (message_cleared_p
12871 && minibuf_level == 0
12872 /* If the mini-window is currently selected, this means the
12873 echo-area doesn't show through. */
12874 && !MINI_WINDOW_P (XWINDOW (selected_window))))
12875 {
12876 int window_height_changed_p = echo_area_display (0);
12877 must_finish = 1;
12878
12879 /* If we don't display the current message, don't clear the
12880 message_cleared_p flag, because, if we did, we wouldn't clear
12881 the echo area in the next redisplay which doesn't preserve
12882 the echo area. */
12883 if (!display_last_displayed_message_p)
12884 message_cleared_p = 0;
12885
12886 if (fonts_changed_p)
12887 goto retry;
12888 else if (window_height_changed_p)
12889 {
12890 consider_all_windows_p = 1;
12891 ++update_mode_lines;
12892 ++windows_or_buffers_changed;
12893
12894 /* If window configuration was changed, frames may have been
12895 marked garbaged. Clear them or we will experience
12896 surprises wrt scrolling. */
12897 if (frame_garbaged)
12898 clear_garbaged_frames ();
12899 }
12900 }
12901 else if (EQ (selected_window, minibuf_window)
12902 && (current_buffer->clip_changed
12903 || XFASTINT (w->last_modified) < MODIFF
12904 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12905 && resize_mini_window (w, 0))
12906 {
12907 /* Resized active mini-window to fit the size of what it is
12908 showing if its contents might have changed. */
12909 must_finish = 1;
12910 /* FIXME: this causes all frames to be updated, which seems unnecessary
12911 since only the current frame needs to be considered. This function needs
12912 to be rewritten with two variables, consider_all_windows and
12913 consider_all_frames. */
12914 consider_all_windows_p = 1;
12915 ++windows_or_buffers_changed;
12916 ++update_mode_lines;
12917
12918 /* If window configuration was changed, frames may have been
12919 marked garbaged. Clear them or we will experience
12920 surprises wrt scrolling. */
12921 if (frame_garbaged)
12922 clear_garbaged_frames ();
12923 }
12924
12925
12926 /* If showing the region, and mark has changed, we must redisplay
12927 the whole window. The assignment to this_line_start_pos prevents
12928 the optimization directly below this if-statement. */
12929 if (((!NILP (Vtransient_mark_mode)
12930 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
12931 != !NILP (w->region_showing))
12932 || (!NILP (w->region_showing)
12933 && !EQ (w->region_showing,
12934 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
12935 CHARPOS (this_line_start_pos) = 0;
12936
12937 /* Optimize the case that only the line containing the cursor in the
12938 selected window has changed. Variables starting with this_ are
12939 set in display_line and record information about the line
12940 containing the cursor. */
12941 tlbufpos = this_line_start_pos;
12942 tlendpos = this_line_end_pos;
12943 if (!consider_all_windows_p
12944 && CHARPOS (tlbufpos) > 0
12945 && NILP (w->update_mode_line)
12946 && !current_buffer->clip_changed
12947 && !current_buffer->prevent_redisplay_optimizations_p
12948 && FRAME_VISIBLE_P (XFRAME (w->frame))
12949 && !FRAME_OBSCURED_P (XFRAME (w->frame))
12950 /* Make sure recorded data applies to current buffer, etc. */
12951 && this_line_buffer == current_buffer
12952 && current_buffer == XBUFFER (w->buffer)
12953 && NILP (w->force_start)
12954 && NILP (w->optional_new_start)
12955 /* Point must be on the line that we have info recorded about. */
12956 && PT >= CHARPOS (tlbufpos)
12957 && PT <= Z - CHARPOS (tlendpos)
12958 /* All text outside that line, including its final newline,
12959 must be unchanged. */
12960 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
12961 CHARPOS (tlendpos)))
12962 {
12963 if (CHARPOS (tlbufpos) > BEGV
12964 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
12965 && (CHARPOS (tlbufpos) == ZV
12966 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
12967 /* Former continuation line has disappeared by becoming empty. */
12968 goto cancel;
12969 else if (XFASTINT (w->last_modified) < MODIFF
12970 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
12971 || MINI_WINDOW_P (w))
12972 {
12973 /* We have to handle the case of continuation around a
12974 wide-column character (see the comment in indent.c around
12975 line 1340).
12976
12977 For instance, in the following case:
12978
12979 -------- Insert --------
12980 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
12981 J_I_ ==> J_I_ `^^' are cursors.
12982 ^^ ^^
12983 -------- --------
12984
12985 As we have to redraw the line above, we cannot use this
12986 optimization. */
12987
12988 struct it it;
12989 int line_height_before = this_line_pixel_height;
12990
12991 /* Note that start_display will handle the case that the
12992 line starting at tlbufpos is a continuation line. */
12993 start_display (&it, w, tlbufpos);
12994
12995 /* Implementation note: It this still necessary? */
12996 if (it.current_x != this_line_start_x)
12997 goto cancel;
12998
12999 TRACE ((stderr, "trying display optimization 1\n"));
13000 w->cursor.vpos = -1;
13001 overlay_arrow_seen = 0;
13002 it.vpos = this_line_vpos;
13003 it.current_y = this_line_y;
13004 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13005 display_line (&it);
13006
13007 /* If line contains point, is not continued,
13008 and ends at same distance from eob as before, we win. */
13009 if (w->cursor.vpos >= 0
13010 /* Line is not continued, otherwise this_line_start_pos
13011 would have been set to 0 in display_line. */
13012 && CHARPOS (this_line_start_pos)
13013 /* Line ends as before. */
13014 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13015 /* Line has same height as before. Otherwise other lines
13016 would have to be shifted up or down. */
13017 && this_line_pixel_height == line_height_before)
13018 {
13019 /* If this is not the window's last line, we must adjust
13020 the charstarts of the lines below. */
13021 if (it.current_y < it.last_visible_y)
13022 {
13023 struct glyph_row *row
13024 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13025 EMACS_INT delta, delta_bytes;
13026
13027 /* We used to distinguish between two cases here,
13028 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13029 when the line ends in a newline or the end of the
13030 buffer's accessible portion. But both cases did
13031 the same, so they were collapsed. */
13032 delta = (Z
13033 - CHARPOS (tlendpos)
13034 - MATRIX_ROW_START_CHARPOS (row));
13035 delta_bytes = (Z_BYTE
13036 - BYTEPOS (tlendpos)
13037 - MATRIX_ROW_START_BYTEPOS (row));
13038
13039 increment_matrix_positions (w->current_matrix,
13040 this_line_vpos + 1,
13041 w->current_matrix->nrows,
13042 delta, delta_bytes);
13043 }
13044
13045 /* If this row displays text now but previously didn't,
13046 or vice versa, w->window_end_vpos may have to be
13047 adjusted. */
13048 if ((it.glyph_row - 1)->displays_text_p)
13049 {
13050 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
13051 XSETINT (w->window_end_vpos, this_line_vpos);
13052 }
13053 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
13054 && this_line_vpos > 0)
13055 XSETINT (w->window_end_vpos, this_line_vpos - 1);
13056 w->window_end_valid = Qnil;
13057
13058 /* Update hint: No need to try to scroll in update_window. */
13059 w->desired_matrix->no_scrolling_p = 1;
13060
13061 #if GLYPH_DEBUG
13062 *w->desired_matrix->method = 0;
13063 debug_method_add (w, "optimization 1");
13064 #endif
13065 #ifdef HAVE_WINDOW_SYSTEM
13066 update_window_fringes (w, 0);
13067 #endif
13068 goto update;
13069 }
13070 else
13071 goto cancel;
13072 }
13073 else if (/* Cursor position hasn't changed. */
13074 PT == XFASTINT (w->last_point)
13075 /* Make sure the cursor was last displayed
13076 in this window. Otherwise we have to reposition it. */
13077 && 0 <= w->cursor.vpos
13078 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
13079 {
13080 if (!must_finish)
13081 {
13082 do_pending_window_change (1);
13083 /* If selected_window changed, redisplay again. */
13084 if (WINDOWP (selected_window)
13085 && (w = XWINDOW (selected_window)) != sw)
13086 goto retry;
13087
13088 /* We used to always goto end_of_redisplay here, but this
13089 isn't enough if we have a blinking cursor. */
13090 if (w->cursor_off_p == w->last_cursor_off_p)
13091 goto end_of_redisplay;
13092 }
13093 goto update;
13094 }
13095 /* If highlighting the region, or if the cursor is in the echo area,
13096 then we can't just move the cursor. */
13097 else if (! (!NILP (Vtransient_mark_mode)
13098 && !NILP (BVAR (current_buffer, mark_active)))
13099 && (EQ (selected_window, BVAR (current_buffer, last_selected_window))
13100 || highlight_nonselected_windows)
13101 && NILP (w->region_showing)
13102 && NILP (Vshow_trailing_whitespace)
13103 && !cursor_in_echo_area)
13104 {
13105 struct it it;
13106 struct glyph_row *row;
13107
13108 /* Skip from tlbufpos to PT and see where it is. Note that
13109 PT may be in invisible text. If so, we will end at the
13110 next visible position. */
13111 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13112 NULL, DEFAULT_FACE_ID);
13113 it.current_x = this_line_start_x;
13114 it.current_y = this_line_y;
13115 it.vpos = this_line_vpos;
13116
13117 /* The call to move_it_to stops in front of PT, but
13118 moves over before-strings. */
13119 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13120
13121 if (it.vpos == this_line_vpos
13122 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13123 row->enabled_p))
13124 {
13125 xassert (this_line_vpos == it.vpos);
13126 xassert (this_line_y == it.current_y);
13127 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13128 #if GLYPH_DEBUG
13129 *w->desired_matrix->method = 0;
13130 debug_method_add (w, "optimization 3");
13131 #endif
13132 goto update;
13133 }
13134 else
13135 goto cancel;
13136 }
13137
13138 cancel:
13139 /* Text changed drastically or point moved off of line. */
13140 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
13141 }
13142
13143 CHARPOS (this_line_start_pos) = 0;
13144 consider_all_windows_p |= buffer_shared > 1;
13145 ++clear_face_cache_count;
13146 #ifdef HAVE_WINDOW_SYSTEM
13147 ++clear_image_cache_count;
13148 #endif
13149
13150 /* Build desired matrices, and update the display. If
13151 consider_all_windows_p is non-zero, do it for all windows on all
13152 frames. Otherwise do it for selected_window, only. */
13153
13154 if (consider_all_windows_p)
13155 {
13156 Lisp_Object tail, frame;
13157
13158 FOR_EACH_FRAME (tail, frame)
13159 XFRAME (frame)->updated_p = 0;
13160
13161 /* Recompute # windows showing selected buffer. This will be
13162 incremented each time such a window is displayed. */
13163 buffer_shared = 0;
13164
13165 FOR_EACH_FRAME (tail, frame)
13166 {
13167 struct frame *f = XFRAME (frame);
13168
13169 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13170 {
13171 if (! EQ (frame, selected_frame))
13172 /* Select the frame, for the sake of frame-local
13173 variables. */
13174 select_frame_for_redisplay (frame);
13175
13176 /* Mark all the scroll bars to be removed; we'll redeem
13177 the ones we want when we redisplay their windows. */
13178 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13179 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13180
13181 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13182 redisplay_windows (FRAME_ROOT_WINDOW (f));
13183
13184 /* The X error handler may have deleted that frame. */
13185 if (!FRAME_LIVE_P (f))
13186 continue;
13187
13188 /* Any scroll bars which redisplay_windows should have
13189 nuked should now go away. */
13190 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13191 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13192
13193 /* If fonts changed, display again. */
13194 /* ??? rms: I suspect it is a mistake to jump all the way
13195 back to retry here. It should just retry this frame. */
13196 if (fonts_changed_p)
13197 goto retry;
13198
13199 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13200 {
13201 /* See if we have to hscroll. */
13202 if (!f->already_hscrolled_p)
13203 {
13204 f->already_hscrolled_p = 1;
13205 if (hscroll_windows (f->root_window))
13206 goto retry;
13207 }
13208
13209 /* Prevent various kinds of signals during display
13210 update. stdio is not robust about handling
13211 signals, which can cause an apparent I/O
13212 error. */
13213 if (interrupt_input)
13214 unrequest_sigio ();
13215 STOP_POLLING;
13216
13217 /* Update the display. */
13218 set_window_update_flags (XWINDOW (f->root_window), 1);
13219 pending |= update_frame (f, 0, 0);
13220 f->updated_p = 1;
13221 }
13222 }
13223 }
13224
13225 if (!EQ (old_frame, selected_frame)
13226 && FRAME_LIVE_P (XFRAME (old_frame)))
13227 /* We played a bit fast-and-loose above and allowed selected_frame
13228 and selected_window to be temporarily out-of-sync but let's make
13229 sure this stays contained. */
13230 select_frame_for_redisplay (old_frame);
13231 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13232
13233 if (!pending)
13234 {
13235 /* Do the mark_window_display_accurate after all windows have
13236 been redisplayed because this call resets flags in buffers
13237 which are needed for proper redisplay. */
13238 FOR_EACH_FRAME (tail, frame)
13239 {
13240 struct frame *f = XFRAME (frame);
13241 if (f->updated_p)
13242 {
13243 mark_window_display_accurate (f->root_window, 1);
13244 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13245 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13246 }
13247 }
13248 }
13249 }
13250 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13251 {
13252 Lisp_Object mini_window;
13253 struct frame *mini_frame;
13254
13255 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
13256 /* Use list_of_error, not Qerror, so that
13257 we catch only errors and don't run the debugger. */
13258 internal_condition_case_1 (redisplay_window_1, selected_window,
13259 list_of_error,
13260 redisplay_window_error);
13261
13262 /* Compare desired and current matrices, perform output. */
13263
13264 update:
13265 /* If fonts changed, display again. */
13266 if (fonts_changed_p)
13267 goto retry;
13268
13269 /* Prevent various kinds of signals during display update.
13270 stdio is not robust about handling signals,
13271 which can cause an apparent I/O error. */
13272 if (interrupt_input)
13273 unrequest_sigio ();
13274 STOP_POLLING;
13275
13276 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13277 {
13278 if (hscroll_windows (selected_window))
13279 goto retry;
13280
13281 XWINDOW (selected_window)->must_be_updated_p = 1;
13282 pending = update_frame (sf, 0, 0);
13283 }
13284
13285 /* We may have called echo_area_display at the top of this
13286 function. If the echo area is on another frame, that may
13287 have put text on a frame other than the selected one, so the
13288 above call to update_frame would not have caught it. Catch
13289 it here. */
13290 mini_window = FRAME_MINIBUF_WINDOW (sf);
13291 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13292
13293 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13294 {
13295 XWINDOW (mini_window)->must_be_updated_p = 1;
13296 pending |= update_frame (mini_frame, 0, 0);
13297 if (!pending && hscroll_windows (mini_window))
13298 goto retry;
13299 }
13300 }
13301
13302 /* If display was paused because of pending input, make sure we do a
13303 thorough update the next time. */
13304 if (pending)
13305 {
13306 /* Prevent the optimization at the beginning of
13307 redisplay_internal that tries a single-line update of the
13308 line containing the cursor in the selected window. */
13309 CHARPOS (this_line_start_pos) = 0;
13310
13311 /* Let the overlay arrow be updated the next time. */
13312 update_overlay_arrows (0);
13313
13314 /* If we pause after scrolling, some rows in the current
13315 matrices of some windows are not valid. */
13316 if (!WINDOW_FULL_WIDTH_P (w)
13317 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13318 update_mode_lines = 1;
13319 }
13320 else
13321 {
13322 if (!consider_all_windows_p)
13323 {
13324 /* This has already been done above if
13325 consider_all_windows_p is set. */
13326 mark_window_display_accurate_1 (w, 1);
13327
13328 /* Say overlay arrows are up to date. */
13329 update_overlay_arrows (1);
13330
13331 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13332 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13333 }
13334
13335 update_mode_lines = 0;
13336 windows_or_buffers_changed = 0;
13337 cursor_type_changed = 0;
13338 }
13339
13340 /* Start SIGIO interrupts coming again. Having them off during the
13341 code above makes it less likely one will discard output, but not
13342 impossible, since there might be stuff in the system buffer here.
13343 But it is much hairier to try to do anything about that. */
13344 if (interrupt_input)
13345 request_sigio ();
13346 RESUME_POLLING;
13347
13348 /* If a frame has become visible which was not before, redisplay
13349 again, so that we display it. Expose events for such a frame
13350 (which it gets when becoming visible) don't call the parts of
13351 redisplay constructing glyphs, so simply exposing a frame won't
13352 display anything in this case. So, we have to display these
13353 frames here explicitly. */
13354 if (!pending)
13355 {
13356 Lisp_Object tail, frame;
13357 int new_count = 0;
13358
13359 FOR_EACH_FRAME (tail, frame)
13360 {
13361 int this_is_visible = 0;
13362
13363 if (XFRAME (frame)->visible)
13364 this_is_visible = 1;
13365 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
13366 if (XFRAME (frame)->visible)
13367 this_is_visible = 1;
13368
13369 if (this_is_visible)
13370 new_count++;
13371 }
13372
13373 if (new_count != number_of_visible_frames)
13374 windows_or_buffers_changed++;
13375 }
13376
13377 /* Change frame size now if a change is pending. */
13378 do_pending_window_change (1);
13379
13380 /* If we just did a pending size change, or have additional
13381 visible frames, or selected_window changed, redisplay again. */
13382 if ((windows_or_buffers_changed && !pending)
13383 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13384 goto retry;
13385
13386 /* Clear the face and image caches.
13387
13388 We used to do this only if consider_all_windows_p. But the cache
13389 needs to be cleared if a timer creates images in the current
13390 buffer (e.g. the test case in Bug#6230). */
13391
13392 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13393 {
13394 clear_face_cache (0);
13395 clear_face_cache_count = 0;
13396 }
13397
13398 #ifdef HAVE_WINDOW_SYSTEM
13399 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13400 {
13401 clear_image_caches (Qnil);
13402 clear_image_cache_count = 0;
13403 }
13404 #endif /* HAVE_WINDOW_SYSTEM */
13405
13406 end_of_redisplay:
13407 unbind_to (count, Qnil);
13408 RESUME_POLLING;
13409 }
13410
13411
13412 /* Redisplay, but leave alone any recent echo area message unless
13413 another message has been requested in its place.
13414
13415 This is useful in situations where you need to redisplay but no
13416 user action has occurred, making it inappropriate for the message
13417 area to be cleared. See tracking_off and
13418 wait_reading_process_output for examples of these situations.
13419
13420 FROM_WHERE is an integer saying from where this function was
13421 called. This is useful for debugging. */
13422
13423 void
13424 redisplay_preserve_echo_area (int from_where)
13425 {
13426 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13427
13428 if (!NILP (echo_area_buffer[1]))
13429 {
13430 /* We have a previously displayed message, but no current
13431 message. Redisplay the previous message. */
13432 display_last_displayed_message_p = 1;
13433 redisplay_internal ();
13434 display_last_displayed_message_p = 0;
13435 }
13436 else
13437 redisplay_internal ();
13438
13439 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
13440 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
13441 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
13442 }
13443
13444
13445 /* Function registered with record_unwind_protect in
13446 redisplay_internal. Reset redisplaying_p to the value it had
13447 before redisplay_internal was called, and clear
13448 prevent_freeing_realized_faces_p. It also selects the previously
13449 selected frame, unless it has been deleted (by an X connection
13450 failure during redisplay, for example). */
13451
13452 static Lisp_Object
13453 unwind_redisplay (Lisp_Object val)
13454 {
13455 Lisp_Object old_redisplaying_p, old_frame;
13456
13457 old_redisplaying_p = XCAR (val);
13458 redisplaying_p = XFASTINT (old_redisplaying_p);
13459 old_frame = XCDR (val);
13460 if (! EQ (old_frame, selected_frame)
13461 && FRAME_LIVE_P (XFRAME (old_frame)))
13462 select_frame_for_redisplay (old_frame);
13463 return Qnil;
13464 }
13465
13466
13467 /* Mark the display of window W as accurate or inaccurate. If
13468 ACCURATE_P is non-zero mark display of W as accurate. If
13469 ACCURATE_P is zero, arrange for W to be redisplayed the next time
13470 redisplay_internal is called. */
13471
13472 static void
13473 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13474 {
13475 if (BUFFERP (w->buffer))
13476 {
13477 struct buffer *b = XBUFFER (w->buffer);
13478
13479 w->last_modified
13480 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
13481 w->last_overlay_modified
13482 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
13483 w->last_had_star
13484 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
13485
13486 if (accurate_p)
13487 {
13488 b->clip_changed = 0;
13489 b->prevent_redisplay_optimizations_p = 0;
13490
13491 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13492 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13493 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13494 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13495
13496 w->current_matrix->buffer = b;
13497 w->current_matrix->begv = BUF_BEGV (b);
13498 w->current_matrix->zv = BUF_ZV (b);
13499
13500 w->last_cursor = w->cursor;
13501 w->last_cursor_off_p = w->cursor_off_p;
13502
13503 if (w == XWINDOW (selected_window))
13504 w->last_point = make_number (BUF_PT (b));
13505 else
13506 w->last_point = make_number (XMARKER (w->pointm)->charpos);
13507 }
13508 }
13509
13510 if (accurate_p)
13511 {
13512 w->window_end_valid = w->buffer;
13513 w->update_mode_line = Qnil;
13514 }
13515 }
13516
13517
13518 /* Mark the display of windows in the window tree rooted at WINDOW as
13519 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13520 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13521 be redisplayed the next time redisplay_internal is called. */
13522
13523 void
13524 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13525 {
13526 struct window *w;
13527
13528 for (; !NILP (window); window = w->next)
13529 {
13530 w = XWINDOW (window);
13531 mark_window_display_accurate_1 (w, accurate_p);
13532
13533 if (!NILP (w->vchild))
13534 mark_window_display_accurate (w->vchild, accurate_p);
13535 if (!NILP (w->hchild))
13536 mark_window_display_accurate (w->hchild, accurate_p);
13537 }
13538
13539 if (accurate_p)
13540 {
13541 update_overlay_arrows (1);
13542 }
13543 else
13544 {
13545 /* Force a thorough redisplay the next time by setting
13546 last_arrow_position and last_arrow_string to t, which is
13547 unequal to any useful value of Voverlay_arrow_... */
13548 update_overlay_arrows (-1);
13549 }
13550 }
13551
13552
13553 /* Return value in display table DP (Lisp_Char_Table *) for character
13554 C. Since a display table doesn't have any parent, we don't have to
13555 follow parent. Do not call this function directly but use the
13556 macro DISP_CHAR_VECTOR. */
13557
13558 Lisp_Object
13559 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13560 {
13561 Lisp_Object val;
13562
13563 if (ASCII_CHAR_P (c))
13564 {
13565 val = dp->ascii;
13566 if (SUB_CHAR_TABLE_P (val))
13567 val = XSUB_CHAR_TABLE (val)->contents[c];
13568 }
13569 else
13570 {
13571 Lisp_Object table;
13572
13573 XSETCHAR_TABLE (table, dp);
13574 val = char_table_ref (table, c);
13575 }
13576 if (NILP (val))
13577 val = dp->defalt;
13578 return val;
13579 }
13580
13581
13582 \f
13583 /***********************************************************************
13584 Window Redisplay
13585 ***********************************************************************/
13586
13587 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13588
13589 static void
13590 redisplay_windows (Lisp_Object window)
13591 {
13592 while (!NILP (window))
13593 {
13594 struct window *w = XWINDOW (window);
13595
13596 if (!NILP (w->hchild))
13597 redisplay_windows (w->hchild);
13598 else if (!NILP (w->vchild))
13599 redisplay_windows (w->vchild);
13600 else if (!NILP (w->buffer))
13601 {
13602 displayed_buffer = XBUFFER (w->buffer);
13603 /* Use list_of_error, not Qerror, so that
13604 we catch only errors and don't run the debugger. */
13605 internal_condition_case_1 (redisplay_window_0, window,
13606 list_of_error,
13607 redisplay_window_error);
13608 }
13609
13610 window = w->next;
13611 }
13612 }
13613
13614 static Lisp_Object
13615 redisplay_window_error (Lisp_Object ignore)
13616 {
13617 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13618 return Qnil;
13619 }
13620
13621 static Lisp_Object
13622 redisplay_window_0 (Lisp_Object window)
13623 {
13624 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13625 redisplay_window (window, 0);
13626 return Qnil;
13627 }
13628
13629 static Lisp_Object
13630 redisplay_window_1 (Lisp_Object window)
13631 {
13632 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13633 redisplay_window (window, 1);
13634 return Qnil;
13635 }
13636 \f
13637
13638 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13639 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13640 which positions recorded in ROW differ from current buffer
13641 positions.
13642
13643 Return 0 if cursor is not on this row, 1 otherwise. */
13644
13645 static int
13646 set_cursor_from_row (struct window *w, struct glyph_row *row,
13647 struct glyph_matrix *matrix,
13648 EMACS_INT delta, EMACS_INT delta_bytes,
13649 int dy, int dvpos)
13650 {
13651 struct glyph *glyph = row->glyphs[TEXT_AREA];
13652 struct glyph *end = glyph + row->used[TEXT_AREA];
13653 struct glyph *cursor = NULL;
13654 /* The last known character position in row. */
13655 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13656 int x = row->x;
13657 EMACS_INT pt_old = PT - delta;
13658 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13659 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13660 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13661 /* A glyph beyond the edge of TEXT_AREA which we should never
13662 touch. */
13663 struct glyph *glyphs_end = end;
13664 /* Non-zero means we've found a match for cursor position, but that
13665 glyph has the avoid_cursor_p flag set. */
13666 int match_with_avoid_cursor = 0;
13667 /* Non-zero means we've seen at least one glyph that came from a
13668 display string. */
13669 int string_seen = 0;
13670 /* Largest and smallest buffer positions seen so far during scan of
13671 glyph row. */
13672 EMACS_INT bpos_max = pos_before;
13673 EMACS_INT bpos_min = pos_after;
13674 /* Last buffer position covered by an overlay string with an integer
13675 `cursor' property. */
13676 EMACS_INT bpos_covered = 0;
13677 /* Non-zero means the display string on which to display the cursor
13678 comes from a text property, not from an overlay. */
13679 int string_from_text_prop = 0;
13680
13681 /* Skip over glyphs not having an object at the start and the end of
13682 the row. These are special glyphs like truncation marks on
13683 terminal frames. */
13684 if (row->displays_text_p)
13685 {
13686 if (!row->reversed_p)
13687 {
13688 while (glyph < end
13689 && INTEGERP (glyph->object)
13690 && glyph->charpos < 0)
13691 {
13692 x += glyph->pixel_width;
13693 ++glyph;
13694 }
13695 while (end > glyph
13696 && INTEGERP ((end - 1)->object)
13697 /* CHARPOS is zero for blanks and stretch glyphs
13698 inserted by extend_face_to_end_of_line. */
13699 && (end - 1)->charpos <= 0)
13700 --end;
13701 glyph_before = glyph - 1;
13702 glyph_after = end;
13703 }
13704 else
13705 {
13706 struct glyph *g;
13707
13708 /* If the glyph row is reversed, we need to process it from back
13709 to front, so swap the edge pointers. */
13710 glyphs_end = end = glyph - 1;
13711 glyph += row->used[TEXT_AREA] - 1;
13712
13713 while (glyph > end + 1
13714 && INTEGERP (glyph->object)
13715 && glyph->charpos < 0)
13716 {
13717 --glyph;
13718 x -= glyph->pixel_width;
13719 }
13720 if (INTEGERP (glyph->object) && glyph->charpos < 0)
13721 --glyph;
13722 /* By default, in reversed rows we put the cursor on the
13723 rightmost (first in the reading order) glyph. */
13724 for (g = end + 1; g < glyph; g++)
13725 x += g->pixel_width;
13726 while (end < glyph
13727 && INTEGERP ((end + 1)->object)
13728 && (end + 1)->charpos <= 0)
13729 ++end;
13730 glyph_before = glyph + 1;
13731 glyph_after = end;
13732 }
13733 }
13734 else if (row->reversed_p)
13735 {
13736 /* In R2L rows that don't display text, put the cursor on the
13737 rightmost glyph. Case in point: an empty last line that is
13738 part of an R2L paragraph. */
13739 cursor = end - 1;
13740 /* Avoid placing the cursor on the last glyph of the row, where
13741 on terminal frames we hold the vertical border between
13742 adjacent windows. */
13743 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
13744 && !WINDOW_RIGHTMOST_P (w)
13745 && cursor == row->glyphs[LAST_AREA] - 1)
13746 cursor--;
13747 x = -1; /* will be computed below, at label compute_x */
13748 }
13749
13750 /* Step 1: Try to find the glyph whose character position
13751 corresponds to point. If that's not possible, find 2 glyphs
13752 whose character positions are the closest to point, one before
13753 point, the other after it. */
13754 if (!row->reversed_p)
13755 while (/* not marched to end of glyph row */
13756 glyph < end
13757 /* glyph was not inserted by redisplay for internal purposes */
13758 && !INTEGERP (glyph->object))
13759 {
13760 if (BUFFERP (glyph->object))
13761 {
13762 EMACS_INT dpos = glyph->charpos - pt_old;
13763
13764 if (glyph->charpos > bpos_max)
13765 bpos_max = glyph->charpos;
13766 if (glyph->charpos < bpos_min)
13767 bpos_min = glyph->charpos;
13768 if (!glyph->avoid_cursor_p)
13769 {
13770 /* If we hit point, we've found the glyph on which to
13771 display the cursor. */
13772 if (dpos == 0)
13773 {
13774 match_with_avoid_cursor = 0;
13775 break;
13776 }
13777 /* See if we've found a better approximation to
13778 POS_BEFORE or to POS_AFTER. Note that we want the
13779 first (leftmost) glyph of all those that are the
13780 closest from below, and the last (rightmost) of all
13781 those from above. */
13782 if (0 > dpos && dpos > pos_before - pt_old)
13783 {
13784 pos_before = glyph->charpos;
13785 glyph_before = glyph;
13786 }
13787 else if (0 < dpos && dpos <= pos_after - pt_old)
13788 {
13789 pos_after = glyph->charpos;
13790 glyph_after = glyph;
13791 }
13792 }
13793 else if (dpos == 0)
13794 match_with_avoid_cursor = 1;
13795 }
13796 else if (STRINGP (glyph->object))
13797 {
13798 Lisp_Object chprop;
13799 EMACS_INT glyph_pos = glyph->charpos;
13800
13801 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13802 glyph->object);
13803 if (INTEGERP (chprop))
13804 {
13805 bpos_covered = bpos_max + XINT (chprop);
13806 /* If the `cursor' property covers buffer positions up
13807 to and including point, we should display cursor on
13808 this glyph. Note that overlays and text properties
13809 with string values stop bidi reordering, so every
13810 buffer position to the left of the string is always
13811 smaller than any position to the right of the
13812 string. Therefore, if a `cursor' property on one
13813 of the string's characters has an integer value, we
13814 will break out of the loop below _before_ we get to
13815 the position match above. IOW, integer values of
13816 the `cursor' property override the "exact match for
13817 point" strategy of positioning the cursor. */
13818 /* Implementation note: bpos_max == pt_old when, e.g.,
13819 we are in an empty line, where bpos_max is set to
13820 MATRIX_ROW_START_CHARPOS, see above. */
13821 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13822 {
13823 cursor = glyph;
13824 break;
13825 }
13826 }
13827
13828 string_seen = 1;
13829 }
13830 x += glyph->pixel_width;
13831 ++glyph;
13832 }
13833 else if (glyph > end) /* row is reversed */
13834 while (!INTEGERP (glyph->object))
13835 {
13836 if (BUFFERP (glyph->object))
13837 {
13838 EMACS_INT dpos = glyph->charpos - pt_old;
13839
13840 if (glyph->charpos > bpos_max)
13841 bpos_max = glyph->charpos;
13842 if (glyph->charpos < bpos_min)
13843 bpos_min = glyph->charpos;
13844 if (!glyph->avoid_cursor_p)
13845 {
13846 if (dpos == 0)
13847 {
13848 match_with_avoid_cursor = 0;
13849 break;
13850 }
13851 if (0 > dpos && dpos > pos_before - pt_old)
13852 {
13853 pos_before = glyph->charpos;
13854 glyph_before = glyph;
13855 }
13856 else if (0 < dpos && dpos <= pos_after - pt_old)
13857 {
13858 pos_after = glyph->charpos;
13859 glyph_after = glyph;
13860 }
13861 }
13862 else if (dpos == 0)
13863 match_with_avoid_cursor = 1;
13864 }
13865 else if (STRINGP (glyph->object))
13866 {
13867 Lisp_Object chprop;
13868 EMACS_INT glyph_pos = glyph->charpos;
13869
13870 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13871 glyph->object);
13872 if (INTEGERP (chprop))
13873 {
13874 bpos_covered = bpos_max + XINT (chprop);
13875 /* If the `cursor' property covers buffer positions up
13876 to and including point, we should display cursor on
13877 this glyph. */
13878 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13879 {
13880 cursor = glyph;
13881 break;
13882 }
13883 }
13884 string_seen = 1;
13885 }
13886 --glyph;
13887 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
13888 {
13889 x--; /* can't use any pixel_width */
13890 break;
13891 }
13892 x -= glyph->pixel_width;
13893 }
13894
13895 /* Step 2: If we didn't find an exact match for point, we need to
13896 look for a proper place to put the cursor among glyphs between
13897 GLYPH_BEFORE and GLYPH_AFTER. */
13898 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13899 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
13900 && bpos_covered < pt_old)
13901 {
13902 /* An empty line has a single glyph whose OBJECT is zero and
13903 whose CHARPOS is the position of a newline on that line.
13904 Note that on a TTY, there are more glyphs after that, which
13905 were produced by extend_face_to_end_of_line, but their
13906 CHARPOS is zero or negative. */
13907 int empty_line_p =
13908 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13909 && INTEGERP (glyph->object) && glyph->charpos > 0;
13910
13911 if (row->ends_in_ellipsis_p && pos_after == last_pos)
13912 {
13913 EMACS_INT ellipsis_pos;
13914
13915 /* Scan back over the ellipsis glyphs. */
13916 if (!row->reversed_p)
13917 {
13918 ellipsis_pos = (glyph - 1)->charpos;
13919 while (glyph > row->glyphs[TEXT_AREA]
13920 && (glyph - 1)->charpos == ellipsis_pos)
13921 glyph--, x -= glyph->pixel_width;
13922 /* That loop always goes one position too far, including
13923 the glyph before the ellipsis. So scan forward over
13924 that one. */
13925 x += glyph->pixel_width;
13926 glyph++;
13927 }
13928 else /* row is reversed */
13929 {
13930 ellipsis_pos = (glyph + 1)->charpos;
13931 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
13932 && (glyph + 1)->charpos == ellipsis_pos)
13933 glyph++, x += glyph->pixel_width;
13934 x -= glyph->pixel_width;
13935 glyph--;
13936 }
13937 }
13938 else if (match_with_avoid_cursor)
13939 {
13940 cursor = glyph_after;
13941 x = -1;
13942 }
13943 else if (string_seen)
13944 {
13945 int incr = row->reversed_p ? -1 : +1;
13946
13947 /* Need to find the glyph that came out of a string which is
13948 present at point. That glyph is somewhere between
13949 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
13950 positioned between POS_BEFORE and POS_AFTER in the
13951 buffer. */
13952 struct glyph *start, *stop;
13953 EMACS_INT pos = pos_before;
13954
13955 x = -1;
13956
13957 /* If the row ends in a newline from a display string,
13958 reordering could have moved the glyphs belonging to the
13959 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
13960 in this case we extend the search to the last glyph in
13961 the row that was not inserted by redisplay. */
13962 if (row->ends_in_newline_from_string_p)
13963 {
13964 glyph_after = end;
13965 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13966 }
13967
13968 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
13969 correspond to POS_BEFORE and POS_AFTER, respectively. We
13970 need START and STOP in the order that corresponds to the
13971 row's direction as given by its reversed_p flag. If the
13972 directionality of characters between POS_BEFORE and
13973 POS_AFTER is the opposite of the row's base direction,
13974 these characters will have been reordered for display,
13975 and we need to reverse START and STOP. */
13976 if (!row->reversed_p)
13977 {
13978 start = min (glyph_before, glyph_after);
13979 stop = max (glyph_before, glyph_after);
13980 }
13981 else
13982 {
13983 start = max (glyph_before, glyph_after);
13984 stop = min (glyph_before, glyph_after);
13985 }
13986 for (glyph = start + incr;
13987 row->reversed_p ? glyph > stop : glyph < stop; )
13988 {
13989
13990 /* Any glyphs that come from the buffer are here because
13991 of bidi reordering. Skip them, and only pay
13992 attention to glyphs that came from some string. */
13993 if (STRINGP (glyph->object))
13994 {
13995 Lisp_Object str;
13996 EMACS_INT tem;
13997 /* If the display property covers the newline, we
13998 need to search for it one position farther. */
13999 EMACS_INT lim = pos_after
14000 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14001
14002 string_from_text_prop = 0;
14003 str = glyph->object;
14004 tem = string_buffer_position_lim (str, pos, lim, 0);
14005 if (tem == 0 /* from overlay */
14006 || pos <= tem)
14007 {
14008 /* If the string from which this glyph came is
14009 found in the buffer at point, then we've
14010 found the glyph we've been looking for. If
14011 it comes from an overlay (tem == 0), and it
14012 has the `cursor' property on one of its
14013 glyphs, record that glyph as a candidate for
14014 displaying the cursor. (As in the
14015 unidirectional version, we will display the
14016 cursor on the last candidate we find.) */
14017 if (tem == 0 || tem == pt_old)
14018 {
14019 /* The glyphs from this string could have
14020 been reordered. Find the one with the
14021 smallest string position. Or there could
14022 be a character in the string with the
14023 `cursor' property, which means display
14024 cursor on that character's glyph. */
14025 EMACS_INT strpos = glyph->charpos;
14026
14027 if (tem)
14028 {
14029 cursor = glyph;
14030 string_from_text_prop = 1;
14031 }
14032 for ( ;
14033 (row->reversed_p ? glyph > stop : glyph < stop)
14034 && EQ (glyph->object, str);
14035 glyph += incr)
14036 {
14037 Lisp_Object cprop;
14038 EMACS_INT gpos = glyph->charpos;
14039
14040 cprop = Fget_char_property (make_number (gpos),
14041 Qcursor,
14042 glyph->object);
14043 if (!NILP (cprop))
14044 {
14045 cursor = glyph;
14046 break;
14047 }
14048 if (tem && glyph->charpos < strpos)
14049 {
14050 strpos = glyph->charpos;
14051 cursor = glyph;
14052 }
14053 }
14054
14055 if (tem == pt_old)
14056 goto compute_x;
14057 }
14058 if (tem)
14059 pos = tem + 1; /* don't find previous instances */
14060 }
14061 /* This string is not what we want; skip all of the
14062 glyphs that came from it. */
14063 while ((row->reversed_p ? glyph > stop : glyph < stop)
14064 && EQ (glyph->object, str))
14065 glyph += incr;
14066 }
14067 else
14068 glyph += incr;
14069 }
14070
14071 /* If we reached the end of the line, and END was from a string,
14072 the cursor is not on this line. */
14073 if (cursor == NULL
14074 && (row->reversed_p ? glyph <= end : glyph >= end)
14075 && STRINGP (end->object)
14076 && row->continued_p)
14077 return 0;
14078 }
14079 /* A truncated row may not include PT among its character positions.
14080 Setting the cursor inside the scroll margin will trigger
14081 recalculation of hscroll in hscroll_window_tree. But if a
14082 display string covers point, defer to the string-handling
14083 code below to figure this out. */
14084 else if (row->truncated_on_left_p && pt_old < bpos_min)
14085 {
14086 cursor = glyph_before;
14087 x = -1;
14088 }
14089 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14090 /* Zero-width characters produce no glyphs. */
14091 || (!empty_line_p
14092 && (row->reversed_p
14093 ? glyph_after > glyphs_end
14094 : glyph_after < glyphs_end)))
14095 {
14096 cursor = glyph_after;
14097 x = -1;
14098 }
14099 }
14100
14101 compute_x:
14102 if (cursor != NULL)
14103 glyph = cursor;
14104 if (x < 0)
14105 {
14106 struct glyph *g;
14107
14108 /* Need to compute x that corresponds to GLYPH. */
14109 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14110 {
14111 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14112 abort ();
14113 x += g->pixel_width;
14114 }
14115 }
14116
14117 /* ROW could be part of a continued line, which, under bidi
14118 reordering, might have other rows whose start and end charpos
14119 occlude point. Only set w->cursor if we found a better
14120 approximation to the cursor position than we have from previously
14121 examined candidate rows belonging to the same continued line. */
14122 if (/* we already have a candidate row */
14123 w->cursor.vpos >= 0
14124 /* that candidate is not the row we are processing */
14125 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14126 /* Make sure cursor.vpos specifies a row whose start and end
14127 charpos occlude point, and it is valid candidate for being a
14128 cursor-row. This is because some callers of this function
14129 leave cursor.vpos at the row where the cursor was displayed
14130 during the last redisplay cycle. */
14131 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14132 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14133 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14134 {
14135 struct glyph *g1 =
14136 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14137
14138 /* Don't consider glyphs that are outside TEXT_AREA. */
14139 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14140 return 0;
14141 /* Keep the candidate whose buffer position is the closest to
14142 point or has the `cursor' property. */
14143 if (/* previous candidate is a glyph in TEXT_AREA of that row */
14144 w->cursor.hpos >= 0
14145 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14146 && ((BUFFERP (g1->object)
14147 && (g1->charpos == pt_old /* an exact match always wins */
14148 || (BUFFERP (glyph->object)
14149 && eabs (g1->charpos - pt_old)
14150 < eabs (glyph->charpos - pt_old))))
14151 /* previous candidate is a glyph from a string that has
14152 a non-nil `cursor' property */
14153 || (STRINGP (g1->object)
14154 && (!NILP (Fget_char_property (make_number (g1->charpos),
14155 Qcursor, g1->object))
14156 /* previous candidate is from the same display
14157 string as this one, and the display string
14158 came from a text property */
14159 || (EQ (g1->object, glyph->object)
14160 && string_from_text_prop)
14161 /* this candidate is from newline and its
14162 position is not an exact match */
14163 || (INTEGERP (glyph->object)
14164 && glyph->charpos != pt_old)))))
14165 return 0;
14166 /* If this candidate gives an exact match, use that. */
14167 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14168 /* If this candidate is a glyph created for the
14169 terminating newline of a line, and point is on that
14170 newline, it wins because it's an exact match. */
14171 || (!row->continued_p
14172 && INTEGERP (glyph->object)
14173 && glyph->charpos == 0
14174 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14175 /* Otherwise, keep the candidate that comes from a row
14176 spanning less buffer positions. This may win when one or
14177 both candidate positions are on glyphs that came from
14178 display strings, for which we cannot compare buffer
14179 positions. */
14180 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14181 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14182 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14183 return 0;
14184 }
14185 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14186 w->cursor.x = x;
14187 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14188 w->cursor.y = row->y + dy;
14189
14190 if (w == XWINDOW (selected_window))
14191 {
14192 if (!row->continued_p
14193 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14194 && row->x == 0)
14195 {
14196 this_line_buffer = XBUFFER (w->buffer);
14197
14198 CHARPOS (this_line_start_pos)
14199 = MATRIX_ROW_START_CHARPOS (row) + delta;
14200 BYTEPOS (this_line_start_pos)
14201 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14202
14203 CHARPOS (this_line_end_pos)
14204 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14205 BYTEPOS (this_line_end_pos)
14206 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14207
14208 this_line_y = w->cursor.y;
14209 this_line_pixel_height = row->height;
14210 this_line_vpos = w->cursor.vpos;
14211 this_line_start_x = row->x;
14212 }
14213 else
14214 CHARPOS (this_line_start_pos) = 0;
14215 }
14216
14217 return 1;
14218 }
14219
14220
14221 /* Run window scroll functions, if any, for WINDOW with new window
14222 start STARTP. Sets the window start of WINDOW to that position.
14223
14224 We assume that the window's buffer is really current. */
14225
14226 static inline struct text_pos
14227 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14228 {
14229 struct window *w = XWINDOW (window);
14230 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14231
14232 if (current_buffer != XBUFFER (w->buffer))
14233 abort ();
14234
14235 if (!NILP (Vwindow_scroll_functions))
14236 {
14237 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14238 make_number (CHARPOS (startp)));
14239 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14240 /* In case the hook functions switch buffers. */
14241 if (current_buffer != XBUFFER (w->buffer))
14242 set_buffer_internal_1 (XBUFFER (w->buffer));
14243 }
14244
14245 return startp;
14246 }
14247
14248
14249 /* Make sure the line containing the cursor is fully visible.
14250 A value of 1 means there is nothing to be done.
14251 (Either the line is fully visible, or it cannot be made so,
14252 or we cannot tell.)
14253
14254 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14255 is higher than window.
14256
14257 A value of 0 means the caller should do scrolling
14258 as if point had gone off the screen. */
14259
14260 static int
14261 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14262 {
14263 struct glyph_matrix *matrix;
14264 struct glyph_row *row;
14265 int window_height;
14266
14267 if (!make_cursor_line_fully_visible_p)
14268 return 1;
14269
14270 /* It's not always possible to find the cursor, e.g, when a window
14271 is full of overlay strings. Don't do anything in that case. */
14272 if (w->cursor.vpos < 0)
14273 return 1;
14274
14275 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14276 row = MATRIX_ROW (matrix, w->cursor.vpos);
14277
14278 /* If the cursor row is not partially visible, there's nothing to do. */
14279 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14280 return 1;
14281
14282 /* If the row the cursor is in is taller than the window's height,
14283 it's not clear what to do, so do nothing. */
14284 window_height = window_box_height (w);
14285 if (row->height >= window_height)
14286 {
14287 if (!force_p || MINI_WINDOW_P (w)
14288 || w->vscroll || w->cursor.vpos == 0)
14289 return 1;
14290 }
14291 return 0;
14292 }
14293
14294
14295 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14296 non-zero means only WINDOW is redisplayed in redisplay_internal.
14297 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14298 in redisplay_window to bring a partially visible line into view in
14299 the case that only the cursor has moved.
14300
14301 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14302 last screen line's vertical height extends past the end of the screen.
14303
14304 Value is
14305
14306 1 if scrolling succeeded
14307
14308 0 if scrolling didn't find point.
14309
14310 -1 if new fonts have been loaded so that we must interrupt
14311 redisplay, adjust glyph matrices, and try again. */
14312
14313 enum
14314 {
14315 SCROLLING_SUCCESS,
14316 SCROLLING_FAILED,
14317 SCROLLING_NEED_LARGER_MATRICES
14318 };
14319
14320 /* If scroll-conservatively is more than this, never recenter.
14321
14322 If you change this, don't forget to update the doc string of
14323 `scroll-conservatively' and the Emacs manual. */
14324 #define SCROLL_LIMIT 100
14325
14326 static int
14327 try_scrolling (Lisp_Object window, int just_this_one_p,
14328 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
14329 int temp_scroll_step, int last_line_misfit)
14330 {
14331 struct window *w = XWINDOW (window);
14332 struct frame *f = XFRAME (w->frame);
14333 struct text_pos pos, startp;
14334 struct it it;
14335 int this_scroll_margin, scroll_max, rc, height;
14336 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14337 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14338 Lisp_Object aggressive;
14339 /* We will never try scrolling more than this number of lines. */
14340 int scroll_limit = SCROLL_LIMIT;
14341
14342 #if GLYPH_DEBUG
14343 debug_method_add (w, "try_scrolling");
14344 #endif
14345
14346 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14347
14348 /* Compute scroll margin height in pixels. We scroll when point is
14349 within this distance from the top or bottom of the window. */
14350 if (scroll_margin > 0)
14351 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14352 * FRAME_LINE_HEIGHT (f);
14353 else
14354 this_scroll_margin = 0;
14355
14356 /* Force arg_scroll_conservatively to have a reasonable value, to
14357 avoid scrolling too far away with slow move_it_* functions. Note
14358 that the user can supply scroll-conservatively equal to
14359 `most-positive-fixnum', which can be larger than INT_MAX. */
14360 if (arg_scroll_conservatively > scroll_limit)
14361 {
14362 arg_scroll_conservatively = scroll_limit + 1;
14363 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
14364 }
14365 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14366 /* Compute how much we should try to scroll maximally to bring
14367 point into view. */
14368 scroll_max = (max (scroll_step,
14369 max (arg_scroll_conservatively, temp_scroll_step))
14370 * FRAME_LINE_HEIGHT (f));
14371 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14372 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14373 /* We're trying to scroll because of aggressive scrolling but no
14374 scroll_step is set. Choose an arbitrary one. */
14375 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
14376 else
14377 scroll_max = 0;
14378
14379 too_near_end:
14380
14381 /* Decide whether to scroll down. */
14382 if (PT > CHARPOS (startp))
14383 {
14384 int scroll_margin_y;
14385
14386 /* Compute the pixel ypos of the scroll margin, then move IT to
14387 either that ypos or PT, whichever comes first. */
14388 start_display (&it, w, startp);
14389 scroll_margin_y = it.last_visible_y - this_scroll_margin
14390 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
14391 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14392 (MOVE_TO_POS | MOVE_TO_Y));
14393
14394 if (PT > CHARPOS (it.current.pos))
14395 {
14396 int y0 = line_bottom_y (&it);
14397 /* Compute how many pixels below window bottom to stop searching
14398 for PT. This avoids costly search for PT that is far away if
14399 the user limited scrolling by a small number of lines, but
14400 always finds PT if scroll_conservatively is set to a large
14401 number, such as most-positive-fixnum. */
14402 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
14403 int y_to_move = it.last_visible_y + slack;
14404
14405 /* Compute the distance from the scroll margin to PT or to
14406 the scroll limit, whichever comes first. This should
14407 include the height of the cursor line, to make that line
14408 fully visible. */
14409 move_it_to (&it, PT, -1, y_to_move,
14410 -1, MOVE_TO_POS | MOVE_TO_Y);
14411 dy = line_bottom_y (&it) - y0;
14412
14413 if (dy > scroll_max)
14414 return SCROLLING_FAILED;
14415
14416 if (dy > 0)
14417 scroll_down_p = 1;
14418 }
14419 }
14420
14421 if (scroll_down_p)
14422 {
14423 /* Point is in or below the bottom scroll margin, so move the
14424 window start down. If scrolling conservatively, move it just
14425 enough down to make point visible. If scroll_step is set,
14426 move it down by scroll_step. */
14427 if (arg_scroll_conservatively)
14428 amount_to_scroll
14429 = min (max (dy, FRAME_LINE_HEIGHT (f)),
14430 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
14431 else if (scroll_step || temp_scroll_step)
14432 amount_to_scroll = scroll_max;
14433 else
14434 {
14435 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14436 height = WINDOW_BOX_TEXT_HEIGHT (w);
14437 if (NUMBERP (aggressive))
14438 {
14439 double float_amount = XFLOATINT (aggressive) * height;
14440 amount_to_scroll = float_amount;
14441 if (amount_to_scroll == 0 && float_amount > 0)
14442 amount_to_scroll = 1;
14443 /* Don't let point enter the scroll margin near top of
14444 the window. */
14445 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14446 amount_to_scroll = height - 2*this_scroll_margin + dy;
14447 }
14448 }
14449
14450 if (amount_to_scroll <= 0)
14451 return SCROLLING_FAILED;
14452
14453 start_display (&it, w, startp);
14454 if (arg_scroll_conservatively <= scroll_limit)
14455 move_it_vertically (&it, amount_to_scroll);
14456 else
14457 {
14458 /* Extra precision for users who set scroll-conservatively
14459 to a large number: make sure the amount we scroll
14460 the window start is never less than amount_to_scroll,
14461 which was computed as distance from window bottom to
14462 point. This matters when lines at window top and lines
14463 below window bottom have different height. */
14464 struct it it1;
14465 void *it1data = NULL;
14466 /* We use a temporary it1 because line_bottom_y can modify
14467 its argument, if it moves one line down; see there. */
14468 int start_y;
14469
14470 SAVE_IT (it1, it, it1data);
14471 start_y = line_bottom_y (&it1);
14472 do {
14473 RESTORE_IT (&it, &it, it1data);
14474 move_it_by_lines (&it, 1);
14475 SAVE_IT (it1, it, it1data);
14476 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14477 }
14478
14479 /* If STARTP is unchanged, move it down another screen line. */
14480 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14481 move_it_by_lines (&it, 1);
14482 startp = it.current.pos;
14483 }
14484 else
14485 {
14486 struct text_pos scroll_margin_pos = startp;
14487
14488 /* See if point is inside the scroll margin at the top of the
14489 window. */
14490 if (this_scroll_margin)
14491 {
14492 start_display (&it, w, startp);
14493 move_it_vertically (&it, this_scroll_margin);
14494 scroll_margin_pos = it.current.pos;
14495 }
14496
14497 if (PT < CHARPOS (scroll_margin_pos))
14498 {
14499 /* Point is in the scroll margin at the top of the window or
14500 above what is displayed in the window. */
14501 int y0, y_to_move;
14502
14503 /* Compute the vertical distance from PT to the scroll
14504 margin position. Move as far as scroll_max allows, or
14505 one screenful, or 10 screen lines, whichever is largest.
14506 Give up if distance is greater than scroll_max. */
14507 SET_TEXT_POS (pos, PT, PT_BYTE);
14508 start_display (&it, w, pos);
14509 y0 = it.current_y;
14510 y_to_move = max (it.last_visible_y,
14511 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
14512 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14513 y_to_move, -1,
14514 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14515 dy = it.current_y - y0;
14516 if (dy > scroll_max)
14517 return SCROLLING_FAILED;
14518
14519 /* Compute new window start. */
14520 start_display (&it, w, startp);
14521
14522 if (arg_scroll_conservatively)
14523 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
14524 max (scroll_step, temp_scroll_step));
14525 else if (scroll_step || temp_scroll_step)
14526 amount_to_scroll = scroll_max;
14527 else
14528 {
14529 aggressive = BVAR (current_buffer, scroll_down_aggressively);
14530 height = WINDOW_BOX_TEXT_HEIGHT (w);
14531 if (NUMBERP (aggressive))
14532 {
14533 double float_amount = XFLOATINT (aggressive) * height;
14534 amount_to_scroll = float_amount;
14535 if (amount_to_scroll == 0 && float_amount > 0)
14536 amount_to_scroll = 1;
14537 amount_to_scroll -=
14538 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
14539 /* Don't let point enter the scroll margin near
14540 bottom of the window. */
14541 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14542 amount_to_scroll = height - 2*this_scroll_margin + dy;
14543 }
14544 }
14545
14546 if (amount_to_scroll <= 0)
14547 return SCROLLING_FAILED;
14548
14549 move_it_vertically_backward (&it, amount_to_scroll);
14550 startp = it.current.pos;
14551 }
14552 }
14553
14554 /* Run window scroll functions. */
14555 startp = run_window_scroll_functions (window, startp);
14556
14557 /* Display the window. Give up if new fonts are loaded, or if point
14558 doesn't appear. */
14559 if (!try_window (window, startp, 0))
14560 rc = SCROLLING_NEED_LARGER_MATRICES;
14561 else if (w->cursor.vpos < 0)
14562 {
14563 clear_glyph_matrix (w->desired_matrix);
14564 rc = SCROLLING_FAILED;
14565 }
14566 else
14567 {
14568 /* Maybe forget recorded base line for line number display. */
14569 if (!just_this_one_p
14570 || current_buffer->clip_changed
14571 || BEG_UNCHANGED < CHARPOS (startp))
14572 w->base_line_number = Qnil;
14573
14574 /* If cursor ends up on a partially visible line,
14575 treat that as being off the bottom of the screen. */
14576 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
14577 /* It's possible that the cursor is on the first line of the
14578 buffer, which is partially obscured due to a vscroll
14579 (Bug#7537). In that case, avoid looping forever . */
14580 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14581 {
14582 clear_glyph_matrix (w->desired_matrix);
14583 ++extra_scroll_margin_lines;
14584 goto too_near_end;
14585 }
14586 rc = SCROLLING_SUCCESS;
14587 }
14588
14589 return rc;
14590 }
14591
14592
14593 /* Compute a suitable window start for window W if display of W starts
14594 on a continuation line. Value is non-zero if a new window start
14595 was computed.
14596
14597 The new window start will be computed, based on W's width, starting
14598 from the start of the continued line. It is the start of the
14599 screen line with the minimum distance from the old start W->start. */
14600
14601 static int
14602 compute_window_start_on_continuation_line (struct window *w)
14603 {
14604 struct text_pos pos, start_pos;
14605 int window_start_changed_p = 0;
14606
14607 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14608
14609 /* If window start is on a continuation line... Window start may be
14610 < BEGV in case there's invisible text at the start of the
14611 buffer (M-x rmail, for example). */
14612 if (CHARPOS (start_pos) > BEGV
14613 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14614 {
14615 struct it it;
14616 struct glyph_row *row;
14617
14618 /* Handle the case that the window start is out of range. */
14619 if (CHARPOS (start_pos) < BEGV)
14620 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14621 else if (CHARPOS (start_pos) > ZV)
14622 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14623
14624 /* Find the start of the continued line. This should be fast
14625 because scan_buffer is fast (newline cache). */
14626 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
14627 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
14628 row, DEFAULT_FACE_ID);
14629 reseat_at_previous_visible_line_start (&it);
14630
14631 /* If the line start is "too far" away from the window start,
14632 say it takes too much time to compute a new window start. */
14633 if (CHARPOS (start_pos) - IT_CHARPOS (it)
14634 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
14635 {
14636 int min_distance, distance;
14637
14638 /* Move forward by display lines to find the new window
14639 start. If window width was enlarged, the new start can
14640 be expected to be > the old start. If window width was
14641 decreased, the new window start will be < the old start.
14642 So, we're looking for the display line start with the
14643 minimum distance from the old window start. */
14644 pos = it.current.pos;
14645 min_distance = INFINITY;
14646 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
14647 distance < min_distance)
14648 {
14649 min_distance = distance;
14650 pos = it.current.pos;
14651 move_it_by_lines (&it, 1);
14652 }
14653
14654 /* Set the window start there. */
14655 SET_MARKER_FROM_TEXT_POS (w->start, pos);
14656 window_start_changed_p = 1;
14657 }
14658 }
14659
14660 return window_start_changed_p;
14661 }
14662
14663
14664 /* Try cursor movement in case text has not changed in window WINDOW,
14665 with window start STARTP. Value is
14666
14667 CURSOR_MOVEMENT_SUCCESS if successful
14668
14669 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
14670
14671 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
14672 display. *SCROLL_STEP is set to 1, under certain circumstances, if
14673 we want to scroll as if scroll-step were set to 1. See the code.
14674
14675 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
14676 which case we have to abort this redisplay, and adjust matrices
14677 first. */
14678
14679 enum
14680 {
14681 CURSOR_MOVEMENT_SUCCESS,
14682 CURSOR_MOVEMENT_CANNOT_BE_USED,
14683 CURSOR_MOVEMENT_MUST_SCROLL,
14684 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
14685 };
14686
14687 static int
14688 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
14689 {
14690 struct window *w = XWINDOW (window);
14691 struct frame *f = XFRAME (w->frame);
14692 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
14693
14694 #if GLYPH_DEBUG
14695 if (inhibit_try_cursor_movement)
14696 return rc;
14697 #endif
14698
14699 /* Handle case where text has not changed, only point, and it has
14700 not moved off the frame. */
14701 if (/* Point may be in this window. */
14702 PT >= CHARPOS (startp)
14703 /* Selective display hasn't changed. */
14704 && !current_buffer->clip_changed
14705 /* Function force-mode-line-update is used to force a thorough
14706 redisplay. It sets either windows_or_buffers_changed or
14707 update_mode_lines. So don't take a shortcut here for these
14708 cases. */
14709 && !update_mode_lines
14710 && !windows_or_buffers_changed
14711 && !cursor_type_changed
14712 /* Can't use this case if highlighting a region. When a
14713 region exists, cursor movement has to do more than just
14714 set the cursor. */
14715 && !(!NILP (Vtransient_mark_mode)
14716 && !NILP (BVAR (current_buffer, mark_active)))
14717 && NILP (w->region_showing)
14718 && NILP (Vshow_trailing_whitespace)
14719 /* Right after splitting windows, last_point may be nil. */
14720 && INTEGERP (w->last_point)
14721 /* This code is not used for mini-buffer for the sake of the case
14722 of redisplaying to replace an echo area message; since in
14723 that case the mini-buffer contents per se are usually
14724 unchanged. This code is of no real use in the mini-buffer
14725 since the handling of this_line_start_pos, etc., in redisplay
14726 handles the same cases. */
14727 && !EQ (window, minibuf_window)
14728 /* When splitting windows or for new windows, it happens that
14729 redisplay is called with a nil window_end_vpos or one being
14730 larger than the window. This should really be fixed in
14731 window.c. I don't have this on my list, now, so we do
14732 approximately the same as the old redisplay code. --gerd. */
14733 && INTEGERP (w->window_end_vpos)
14734 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
14735 && (FRAME_WINDOW_P (f)
14736 || !overlay_arrow_in_current_buffer_p ()))
14737 {
14738 int this_scroll_margin, top_scroll_margin;
14739 struct glyph_row *row = NULL;
14740
14741 #if GLYPH_DEBUG
14742 debug_method_add (w, "cursor movement");
14743 #endif
14744
14745 /* Scroll if point within this distance from the top or bottom
14746 of the window. This is a pixel value. */
14747 if (scroll_margin > 0)
14748 {
14749 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14750 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14751 }
14752 else
14753 this_scroll_margin = 0;
14754
14755 top_scroll_margin = this_scroll_margin;
14756 if (WINDOW_WANTS_HEADER_LINE_P (w))
14757 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
14758
14759 /* Start with the row the cursor was displayed during the last
14760 not paused redisplay. Give up if that row is not valid. */
14761 if (w->last_cursor.vpos < 0
14762 || w->last_cursor.vpos >= w->current_matrix->nrows)
14763 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14764 else
14765 {
14766 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
14767 if (row->mode_line_p)
14768 ++row;
14769 if (!row->enabled_p)
14770 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14771 }
14772
14773 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
14774 {
14775 int scroll_p = 0, must_scroll = 0;
14776 int last_y = window_text_bottom_y (w) - this_scroll_margin;
14777
14778 if (PT > XFASTINT (w->last_point))
14779 {
14780 /* Point has moved forward. */
14781 while (MATRIX_ROW_END_CHARPOS (row) < PT
14782 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
14783 {
14784 xassert (row->enabled_p);
14785 ++row;
14786 }
14787
14788 /* If the end position of a row equals the start
14789 position of the next row, and PT is at that position,
14790 we would rather display cursor in the next line. */
14791 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14792 && MATRIX_ROW_END_CHARPOS (row) == PT
14793 && row < w->current_matrix->rows
14794 + w->current_matrix->nrows - 1
14795 && MATRIX_ROW_START_CHARPOS (row+1) == PT
14796 && !cursor_row_p (row))
14797 ++row;
14798
14799 /* If within the scroll margin, scroll. Note that
14800 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
14801 the next line would be drawn, and that
14802 this_scroll_margin can be zero. */
14803 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
14804 || PT > MATRIX_ROW_END_CHARPOS (row)
14805 /* Line is completely visible last line in window
14806 and PT is to be set in the next line. */
14807 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
14808 && PT == MATRIX_ROW_END_CHARPOS (row)
14809 && !row->ends_at_zv_p
14810 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
14811 scroll_p = 1;
14812 }
14813 else if (PT < XFASTINT (w->last_point))
14814 {
14815 /* Cursor has to be moved backward. Note that PT >=
14816 CHARPOS (startp) because of the outer if-statement. */
14817 while (!row->mode_line_p
14818 && (MATRIX_ROW_START_CHARPOS (row) > PT
14819 || (MATRIX_ROW_START_CHARPOS (row) == PT
14820 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
14821 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
14822 row > w->current_matrix->rows
14823 && (row-1)->ends_in_newline_from_string_p))))
14824 && (row->y > top_scroll_margin
14825 || CHARPOS (startp) == BEGV))
14826 {
14827 xassert (row->enabled_p);
14828 --row;
14829 }
14830
14831 /* Consider the following case: Window starts at BEGV,
14832 there is invisible, intangible text at BEGV, so that
14833 display starts at some point START > BEGV. It can
14834 happen that we are called with PT somewhere between
14835 BEGV and START. Try to handle that case. */
14836 if (row < w->current_matrix->rows
14837 || row->mode_line_p)
14838 {
14839 row = w->current_matrix->rows;
14840 if (row->mode_line_p)
14841 ++row;
14842 }
14843
14844 /* Due to newlines in overlay strings, we may have to
14845 skip forward over overlay strings. */
14846 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14847 && MATRIX_ROW_END_CHARPOS (row) == PT
14848 && !cursor_row_p (row))
14849 ++row;
14850
14851 /* If within the scroll margin, scroll. */
14852 if (row->y < top_scroll_margin
14853 && CHARPOS (startp) != BEGV)
14854 scroll_p = 1;
14855 }
14856 else
14857 {
14858 /* Cursor did not move. So don't scroll even if cursor line
14859 is partially visible, as it was so before. */
14860 rc = CURSOR_MOVEMENT_SUCCESS;
14861 }
14862
14863 if (PT < MATRIX_ROW_START_CHARPOS (row)
14864 || PT > MATRIX_ROW_END_CHARPOS (row))
14865 {
14866 /* if PT is not in the glyph row, give up. */
14867 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14868 must_scroll = 1;
14869 }
14870 else if (rc != CURSOR_MOVEMENT_SUCCESS
14871 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14872 {
14873 /* If rows are bidi-reordered and point moved, back up
14874 until we find a row that does not belong to a
14875 continuation line. This is because we must consider
14876 all rows of a continued line as candidates for the
14877 new cursor positioning, since row start and end
14878 positions change non-linearly with vertical position
14879 in such rows. */
14880 /* FIXME: Revisit this when glyph ``spilling'' in
14881 continuation lines' rows is implemented for
14882 bidi-reordered rows. */
14883 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
14884 {
14885 /* If we hit the beginning of the displayed portion
14886 without finding the first row of a continued
14887 line, give up. */
14888 if (row <= w->current_matrix->rows)
14889 {
14890 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14891 break;
14892 }
14893 xassert (row->enabled_p);
14894 --row;
14895 }
14896 }
14897 if (must_scroll)
14898 ;
14899 else if (rc != CURSOR_MOVEMENT_SUCCESS
14900 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
14901 && make_cursor_line_fully_visible_p)
14902 {
14903 if (PT == MATRIX_ROW_END_CHARPOS (row)
14904 && !row->ends_at_zv_p
14905 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
14906 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14907 else if (row->height > window_box_height (w))
14908 {
14909 /* If we end up in a partially visible line, let's
14910 make it fully visible, except when it's taller
14911 than the window, in which case we can't do much
14912 about it. */
14913 *scroll_step = 1;
14914 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14915 }
14916 else
14917 {
14918 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14919 if (!cursor_row_fully_visible_p (w, 0, 1))
14920 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14921 else
14922 rc = CURSOR_MOVEMENT_SUCCESS;
14923 }
14924 }
14925 else if (scroll_p)
14926 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14927 else if (rc != CURSOR_MOVEMENT_SUCCESS
14928 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14929 {
14930 /* With bidi-reordered rows, there could be more than
14931 one candidate row whose start and end positions
14932 occlude point. We need to let set_cursor_from_row
14933 find the best candidate. */
14934 /* FIXME: Revisit this when glyph ``spilling'' in
14935 continuation lines' rows is implemented for
14936 bidi-reordered rows. */
14937 int rv = 0;
14938
14939 do
14940 {
14941 int at_zv_p = 0, exact_match_p = 0;
14942
14943 if (MATRIX_ROW_START_CHARPOS (row) <= PT
14944 && PT <= MATRIX_ROW_END_CHARPOS (row)
14945 && cursor_row_p (row))
14946 rv |= set_cursor_from_row (w, row, w->current_matrix,
14947 0, 0, 0, 0);
14948 /* As soon as we've found the exact match for point,
14949 or the first suitable row whose ends_at_zv_p flag
14950 is set, we are done. */
14951 at_zv_p =
14952 MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p;
14953 if (rv && !at_zv_p
14954 && w->cursor.hpos >= 0
14955 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
14956 w->cursor.vpos))
14957 {
14958 struct glyph_row *candidate =
14959 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
14960 struct glyph *g =
14961 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
14962 EMACS_INT endpos = MATRIX_ROW_END_CHARPOS (candidate);
14963
14964 exact_match_p =
14965 (BUFFERP (g->object) && g->charpos == PT)
14966 || (INTEGERP (g->object)
14967 && (g->charpos == PT
14968 || (g->charpos == 0 && endpos - 1 == PT)));
14969 }
14970 if (rv && (at_zv_p || exact_match_p))
14971 {
14972 rc = CURSOR_MOVEMENT_SUCCESS;
14973 break;
14974 }
14975 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
14976 break;
14977 ++row;
14978 }
14979 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
14980 || row->continued_p)
14981 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
14982 || (MATRIX_ROW_START_CHARPOS (row) == PT
14983 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
14984 /* If we didn't find any candidate rows, or exited the
14985 loop before all the candidates were examined, signal
14986 to the caller that this method failed. */
14987 if (rc != CURSOR_MOVEMENT_SUCCESS
14988 && !(rv
14989 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14990 && !row->continued_p))
14991 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14992 else if (rv)
14993 rc = CURSOR_MOVEMENT_SUCCESS;
14994 }
14995 else
14996 {
14997 do
14998 {
14999 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15000 {
15001 rc = CURSOR_MOVEMENT_SUCCESS;
15002 break;
15003 }
15004 ++row;
15005 }
15006 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15007 && MATRIX_ROW_START_CHARPOS (row) == PT
15008 && cursor_row_p (row));
15009 }
15010 }
15011 }
15012
15013 return rc;
15014 }
15015
15016 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
15017 static
15018 #endif
15019 void
15020 set_vertical_scroll_bar (struct window *w)
15021 {
15022 EMACS_INT start, end, whole;
15023
15024 /* Calculate the start and end positions for the current window.
15025 At some point, it would be nice to choose between scrollbars
15026 which reflect the whole buffer size, with special markers
15027 indicating narrowing, and scrollbars which reflect only the
15028 visible region.
15029
15030 Note that mini-buffers sometimes aren't displaying any text. */
15031 if (!MINI_WINDOW_P (w)
15032 || (w == XWINDOW (minibuf_window)
15033 && NILP (echo_area_buffer[0])))
15034 {
15035 struct buffer *buf = XBUFFER (w->buffer);
15036 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15037 start = marker_position (w->start) - BUF_BEGV (buf);
15038 /* I don't think this is guaranteed to be right. For the
15039 moment, we'll pretend it is. */
15040 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
15041
15042 if (end < start)
15043 end = start;
15044 if (whole < (end - start))
15045 whole = end - start;
15046 }
15047 else
15048 start = end = whole = 0;
15049
15050 /* Indicate what this scroll bar ought to be displaying now. */
15051 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15052 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15053 (w, end - start, whole, start);
15054 }
15055
15056
15057 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15058 selected_window is redisplayed.
15059
15060 We can return without actually redisplaying the window if
15061 fonts_changed_p is nonzero. In that case, redisplay_internal will
15062 retry. */
15063
15064 static void
15065 redisplay_window (Lisp_Object window, int just_this_one_p)
15066 {
15067 struct window *w = XWINDOW (window);
15068 struct frame *f = XFRAME (w->frame);
15069 struct buffer *buffer = XBUFFER (w->buffer);
15070 struct buffer *old = current_buffer;
15071 struct text_pos lpoint, opoint, startp;
15072 int update_mode_line;
15073 int tem;
15074 struct it it;
15075 /* Record it now because it's overwritten. */
15076 int current_matrix_up_to_date_p = 0;
15077 int used_current_matrix_p = 0;
15078 /* This is less strict than current_matrix_up_to_date_p.
15079 It indicates that the buffer contents and narrowing are unchanged. */
15080 int buffer_unchanged_p = 0;
15081 int temp_scroll_step = 0;
15082 int count = SPECPDL_INDEX ();
15083 int rc;
15084 int centering_position = -1;
15085 int last_line_misfit = 0;
15086 EMACS_INT beg_unchanged, end_unchanged;
15087
15088 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15089 opoint = lpoint;
15090
15091 /* W must be a leaf window here. */
15092 xassert (!NILP (w->buffer));
15093 #if GLYPH_DEBUG
15094 *w->desired_matrix->method = 0;
15095 #endif
15096
15097 restart:
15098 reconsider_clip_changes (w, buffer);
15099
15100 /* Has the mode line to be updated? */
15101 update_mode_line = (!NILP (w->update_mode_line)
15102 || update_mode_lines
15103 || buffer->clip_changed
15104 || buffer->prevent_redisplay_optimizations_p);
15105
15106 if (MINI_WINDOW_P (w))
15107 {
15108 if (w == XWINDOW (echo_area_window)
15109 && !NILP (echo_area_buffer[0]))
15110 {
15111 if (update_mode_line)
15112 /* We may have to update a tty frame's menu bar or a
15113 tool-bar. Example `M-x C-h C-h C-g'. */
15114 goto finish_menu_bars;
15115 else
15116 /* We've already displayed the echo area glyphs in this window. */
15117 goto finish_scroll_bars;
15118 }
15119 else if ((w != XWINDOW (minibuf_window)
15120 || minibuf_level == 0)
15121 /* When buffer is nonempty, redisplay window normally. */
15122 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
15123 /* Quail displays non-mini buffers in minibuffer window.
15124 In that case, redisplay the window normally. */
15125 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
15126 {
15127 /* W is a mini-buffer window, but it's not active, so clear
15128 it. */
15129 int yb = window_text_bottom_y (w);
15130 struct glyph_row *row;
15131 int y;
15132
15133 for (y = 0, row = w->desired_matrix->rows;
15134 y < yb;
15135 y += row->height, ++row)
15136 blank_row (w, row, y);
15137 goto finish_scroll_bars;
15138 }
15139
15140 clear_glyph_matrix (w->desired_matrix);
15141 }
15142
15143 /* Otherwise set up data on this window; select its buffer and point
15144 value. */
15145 /* Really select the buffer, for the sake of buffer-local
15146 variables. */
15147 set_buffer_internal_1 (XBUFFER (w->buffer));
15148
15149 current_matrix_up_to_date_p
15150 = (!NILP (w->window_end_valid)
15151 && !current_buffer->clip_changed
15152 && !current_buffer->prevent_redisplay_optimizations_p
15153 && XFASTINT (w->last_modified) >= MODIFF
15154 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
15155
15156 /* Run the window-bottom-change-functions
15157 if it is possible that the text on the screen has changed
15158 (either due to modification of the text, or any other reason). */
15159 if (!current_matrix_up_to_date_p
15160 && !NILP (Vwindow_text_change_functions))
15161 {
15162 safe_run_hooks (Qwindow_text_change_functions);
15163 goto restart;
15164 }
15165
15166 beg_unchanged = BEG_UNCHANGED;
15167 end_unchanged = END_UNCHANGED;
15168
15169 SET_TEXT_POS (opoint, PT, PT_BYTE);
15170
15171 specbind (Qinhibit_point_motion_hooks, Qt);
15172
15173 buffer_unchanged_p
15174 = (!NILP (w->window_end_valid)
15175 && !current_buffer->clip_changed
15176 && XFASTINT (w->last_modified) >= MODIFF
15177 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
15178
15179 /* When windows_or_buffers_changed is non-zero, we can't rely on
15180 the window end being valid, so set it to nil there. */
15181 if (windows_or_buffers_changed)
15182 {
15183 /* If window starts on a continuation line, maybe adjust the
15184 window start in case the window's width changed. */
15185 if (XMARKER (w->start)->buffer == current_buffer)
15186 compute_window_start_on_continuation_line (w);
15187
15188 w->window_end_valid = Qnil;
15189 }
15190
15191 /* Some sanity checks. */
15192 CHECK_WINDOW_END (w);
15193 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15194 abort ();
15195 if (BYTEPOS (opoint) < CHARPOS (opoint))
15196 abort ();
15197
15198 /* If %c is in mode line, update it if needed. */
15199 if (!NILP (w->column_number_displayed)
15200 /* This alternative quickly identifies a common case
15201 where no change is needed. */
15202 && !(PT == XFASTINT (w->last_point)
15203 && XFASTINT (w->last_modified) >= MODIFF
15204 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
15205 && (XFASTINT (w->column_number_displayed) != current_column ()))
15206 update_mode_line = 1;
15207
15208 /* Count number of windows showing the selected buffer. An indirect
15209 buffer counts as its base buffer. */
15210 if (!just_this_one_p)
15211 {
15212 struct buffer *current_base, *window_base;
15213 current_base = current_buffer;
15214 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
15215 if (current_base->base_buffer)
15216 current_base = current_base->base_buffer;
15217 if (window_base->base_buffer)
15218 window_base = window_base->base_buffer;
15219 if (current_base == window_base)
15220 buffer_shared++;
15221 }
15222
15223 /* Point refers normally to the selected window. For any other
15224 window, set up appropriate value. */
15225 if (!EQ (window, selected_window))
15226 {
15227 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
15228 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
15229 if (new_pt < BEGV)
15230 {
15231 new_pt = BEGV;
15232 new_pt_byte = BEGV_BYTE;
15233 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15234 }
15235 else if (new_pt > (ZV - 1))
15236 {
15237 new_pt = ZV;
15238 new_pt_byte = ZV_BYTE;
15239 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15240 }
15241
15242 /* We don't use SET_PT so that the point-motion hooks don't run. */
15243 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
15244 }
15245
15246 /* If any of the character widths specified in the display table
15247 have changed, invalidate the width run cache. It's true that
15248 this may be a bit late to catch such changes, but the rest of
15249 redisplay goes (non-fatally) haywire when the display table is
15250 changed, so why should we worry about doing any better? */
15251 if (current_buffer->width_run_cache)
15252 {
15253 struct Lisp_Char_Table *disptab = buffer_display_table ();
15254
15255 if (! disptab_matches_widthtab (disptab,
15256 XVECTOR (BVAR (current_buffer, width_table))))
15257 {
15258 invalidate_region_cache (current_buffer,
15259 current_buffer->width_run_cache,
15260 BEG, Z);
15261 recompute_width_table (current_buffer, disptab);
15262 }
15263 }
15264
15265 /* If window-start is screwed up, choose a new one. */
15266 if (XMARKER (w->start)->buffer != current_buffer)
15267 goto recenter;
15268
15269 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15270
15271 /* If someone specified a new starting point but did not insist,
15272 check whether it can be used. */
15273 if (!NILP (w->optional_new_start)
15274 && CHARPOS (startp) >= BEGV
15275 && CHARPOS (startp) <= ZV)
15276 {
15277 w->optional_new_start = Qnil;
15278 start_display (&it, w, startp);
15279 move_it_to (&it, PT, 0, it.last_visible_y, -1,
15280 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15281 if (IT_CHARPOS (it) == PT)
15282 w->force_start = Qt;
15283 /* IT may overshoot PT if text at PT is invisible. */
15284 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
15285 w->force_start = Qt;
15286 }
15287
15288 force_start:
15289
15290 /* Handle case where place to start displaying has been specified,
15291 unless the specified location is outside the accessible range. */
15292 if (!NILP (w->force_start)
15293 || w->frozen_window_start_p)
15294 {
15295 /* We set this later on if we have to adjust point. */
15296 int new_vpos = -1;
15297
15298 w->force_start = Qnil;
15299 w->vscroll = 0;
15300 w->window_end_valid = Qnil;
15301
15302 /* Forget any recorded base line for line number display. */
15303 if (!buffer_unchanged_p)
15304 w->base_line_number = Qnil;
15305
15306 /* Redisplay the mode line. Select the buffer properly for that.
15307 Also, run the hook window-scroll-functions
15308 because we have scrolled. */
15309 /* Note, we do this after clearing force_start because
15310 if there's an error, it is better to forget about force_start
15311 than to get into an infinite loop calling the hook functions
15312 and having them get more errors. */
15313 if (!update_mode_line
15314 || ! NILP (Vwindow_scroll_functions))
15315 {
15316 update_mode_line = 1;
15317 w->update_mode_line = Qt;
15318 startp = run_window_scroll_functions (window, startp);
15319 }
15320
15321 w->last_modified = make_number (0);
15322 w->last_overlay_modified = make_number (0);
15323 if (CHARPOS (startp) < BEGV)
15324 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
15325 else if (CHARPOS (startp) > ZV)
15326 SET_TEXT_POS (startp, ZV, ZV_BYTE);
15327
15328 /* Redisplay, then check if cursor has been set during the
15329 redisplay. Give up if new fonts were loaded. */
15330 /* We used to issue a CHECK_MARGINS argument to try_window here,
15331 but this causes scrolling to fail when point begins inside
15332 the scroll margin (bug#148) -- cyd */
15333 if (!try_window (window, startp, 0))
15334 {
15335 w->force_start = Qt;
15336 clear_glyph_matrix (w->desired_matrix);
15337 goto need_larger_matrices;
15338 }
15339
15340 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
15341 {
15342 /* If point does not appear, try to move point so it does
15343 appear. The desired matrix has been built above, so we
15344 can use it here. */
15345 new_vpos = window_box_height (w) / 2;
15346 }
15347
15348 if (!cursor_row_fully_visible_p (w, 0, 0))
15349 {
15350 /* Point does appear, but on a line partly visible at end of window.
15351 Move it back to a fully-visible line. */
15352 new_vpos = window_box_height (w);
15353 }
15354
15355 /* If we need to move point for either of the above reasons,
15356 now actually do it. */
15357 if (new_vpos >= 0)
15358 {
15359 struct glyph_row *row;
15360
15361 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
15362 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
15363 ++row;
15364
15365 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
15366 MATRIX_ROW_START_BYTEPOS (row));
15367
15368 if (w != XWINDOW (selected_window))
15369 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
15370 else if (current_buffer == old)
15371 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15372
15373 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
15374
15375 /* If we are highlighting the region, then we just changed
15376 the region, so redisplay to show it. */
15377 if (!NILP (Vtransient_mark_mode)
15378 && !NILP (BVAR (current_buffer, mark_active)))
15379 {
15380 clear_glyph_matrix (w->desired_matrix);
15381 if (!try_window (window, startp, 0))
15382 goto need_larger_matrices;
15383 }
15384 }
15385
15386 #if GLYPH_DEBUG
15387 debug_method_add (w, "forced window start");
15388 #endif
15389 goto done;
15390 }
15391
15392 /* Handle case where text has not changed, only point, and it has
15393 not moved off the frame, and we are not retrying after hscroll.
15394 (current_matrix_up_to_date_p is nonzero when retrying.) */
15395 if (current_matrix_up_to_date_p
15396 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
15397 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
15398 {
15399 switch (rc)
15400 {
15401 case CURSOR_MOVEMENT_SUCCESS:
15402 used_current_matrix_p = 1;
15403 goto done;
15404
15405 case CURSOR_MOVEMENT_MUST_SCROLL:
15406 goto try_to_scroll;
15407
15408 default:
15409 abort ();
15410 }
15411 }
15412 /* If current starting point was originally the beginning of a line
15413 but no longer is, find a new starting point. */
15414 else if (!NILP (w->start_at_line_beg)
15415 && !(CHARPOS (startp) <= BEGV
15416 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
15417 {
15418 #if GLYPH_DEBUG
15419 debug_method_add (w, "recenter 1");
15420 #endif
15421 goto recenter;
15422 }
15423
15424 /* Try scrolling with try_window_id. Value is > 0 if update has
15425 been done, it is -1 if we know that the same window start will
15426 not work. It is 0 if unsuccessful for some other reason. */
15427 else if ((tem = try_window_id (w)) != 0)
15428 {
15429 #if GLYPH_DEBUG
15430 debug_method_add (w, "try_window_id %d", tem);
15431 #endif
15432
15433 if (fonts_changed_p)
15434 goto need_larger_matrices;
15435 if (tem > 0)
15436 goto done;
15437
15438 /* Otherwise try_window_id has returned -1 which means that we
15439 don't want the alternative below this comment to execute. */
15440 }
15441 else if (CHARPOS (startp) >= BEGV
15442 && CHARPOS (startp) <= ZV
15443 && PT >= CHARPOS (startp)
15444 && (CHARPOS (startp) < ZV
15445 /* Avoid starting at end of buffer. */
15446 || CHARPOS (startp) == BEGV
15447 || (XFASTINT (w->last_modified) >= MODIFF
15448 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
15449 {
15450 int d1, d2, d3, d4, d5, d6;
15451
15452 /* If first window line is a continuation line, and window start
15453 is inside the modified region, but the first change is before
15454 current window start, we must select a new window start.
15455
15456 However, if this is the result of a down-mouse event (e.g. by
15457 extending the mouse-drag-overlay), we don't want to select a
15458 new window start, since that would change the position under
15459 the mouse, resulting in an unwanted mouse-movement rather
15460 than a simple mouse-click. */
15461 if (NILP (w->start_at_line_beg)
15462 && NILP (do_mouse_tracking)
15463 && CHARPOS (startp) > BEGV
15464 && CHARPOS (startp) > BEG + beg_unchanged
15465 && CHARPOS (startp) <= Z - end_unchanged
15466 /* Even if w->start_at_line_beg is nil, a new window may
15467 start at a line_beg, since that's how set_buffer_window
15468 sets it. So, we need to check the return value of
15469 compute_window_start_on_continuation_line. (See also
15470 bug#197). */
15471 && XMARKER (w->start)->buffer == current_buffer
15472 && compute_window_start_on_continuation_line (w)
15473 /* It doesn't make sense to force the window start like we
15474 do at label force_start if it is already known that point
15475 will not be visible in the resulting window, because
15476 doing so will move point from its correct position
15477 instead of scrolling the window to bring point into view.
15478 See bug#9324. */
15479 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
15480 {
15481 w->force_start = Qt;
15482 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15483 goto force_start;
15484 }
15485
15486 #if GLYPH_DEBUG
15487 debug_method_add (w, "same window start");
15488 #endif
15489
15490 /* Try to redisplay starting at same place as before.
15491 If point has not moved off frame, accept the results. */
15492 if (!current_matrix_up_to_date_p
15493 /* Don't use try_window_reusing_current_matrix in this case
15494 because a window scroll function can have changed the
15495 buffer. */
15496 || !NILP (Vwindow_scroll_functions)
15497 || MINI_WINDOW_P (w)
15498 || !(used_current_matrix_p
15499 = try_window_reusing_current_matrix (w)))
15500 {
15501 IF_DEBUG (debug_method_add (w, "1"));
15502 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
15503 /* -1 means we need to scroll.
15504 0 means we need new matrices, but fonts_changed_p
15505 is set in that case, so we will detect it below. */
15506 goto try_to_scroll;
15507 }
15508
15509 if (fonts_changed_p)
15510 goto need_larger_matrices;
15511
15512 if (w->cursor.vpos >= 0)
15513 {
15514 if (!just_this_one_p
15515 || current_buffer->clip_changed
15516 || BEG_UNCHANGED < CHARPOS (startp))
15517 /* Forget any recorded base line for line number display. */
15518 w->base_line_number = Qnil;
15519
15520 if (!cursor_row_fully_visible_p (w, 1, 0))
15521 {
15522 clear_glyph_matrix (w->desired_matrix);
15523 last_line_misfit = 1;
15524 }
15525 /* Drop through and scroll. */
15526 else
15527 goto done;
15528 }
15529 else
15530 clear_glyph_matrix (w->desired_matrix);
15531 }
15532
15533 try_to_scroll:
15534
15535 w->last_modified = make_number (0);
15536 w->last_overlay_modified = make_number (0);
15537
15538 /* Redisplay the mode line. Select the buffer properly for that. */
15539 if (!update_mode_line)
15540 {
15541 update_mode_line = 1;
15542 w->update_mode_line = Qt;
15543 }
15544
15545 /* Try to scroll by specified few lines. */
15546 if ((scroll_conservatively
15547 || emacs_scroll_step
15548 || temp_scroll_step
15549 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
15550 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
15551 && CHARPOS (startp) >= BEGV
15552 && CHARPOS (startp) <= ZV)
15553 {
15554 /* The function returns -1 if new fonts were loaded, 1 if
15555 successful, 0 if not successful. */
15556 int ss = try_scrolling (window, just_this_one_p,
15557 scroll_conservatively,
15558 emacs_scroll_step,
15559 temp_scroll_step, last_line_misfit);
15560 switch (ss)
15561 {
15562 case SCROLLING_SUCCESS:
15563 goto done;
15564
15565 case SCROLLING_NEED_LARGER_MATRICES:
15566 goto need_larger_matrices;
15567
15568 case SCROLLING_FAILED:
15569 break;
15570
15571 default:
15572 abort ();
15573 }
15574 }
15575
15576 /* Finally, just choose a place to start which positions point
15577 according to user preferences. */
15578
15579 recenter:
15580
15581 #if GLYPH_DEBUG
15582 debug_method_add (w, "recenter");
15583 #endif
15584
15585 /* w->vscroll = 0; */
15586
15587 /* Forget any previously recorded base line for line number display. */
15588 if (!buffer_unchanged_p)
15589 w->base_line_number = Qnil;
15590
15591 /* Determine the window start relative to point. */
15592 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15593 it.current_y = it.last_visible_y;
15594 if (centering_position < 0)
15595 {
15596 int margin =
15597 scroll_margin > 0
15598 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15599 : 0;
15600 EMACS_INT margin_pos = CHARPOS (startp);
15601 Lisp_Object aggressive;
15602 int scrolling_up;
15603
15604 /* If there is a scroll margin at the top of the window, find
15605 its character position. */
15606 if (margin
15607 /* Cannot call start_display if startp is not in the
15608 accessible region of the buffer. This can happen when we
15609 have just switched to a different buffer and/or changed
15610 its restriction. In that case, startp is initialized to
15611 the character position 1 (BEGV) because we did not yet
15612 have chance to display the buffer even once. */
15613 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
15614 {
15615 struct it it1;
15616 void *it1data = NULL;
15617
15618 SAVE_IT (it1, it, it1data);
15619 start_display (&it1, w, startp);
15620 move_it_vertically (&it1, margin * FRAME_LINE_HEIGHT (f));
15621 margin_pos = IT_CHARPOS (it1);
15622 RESTORE_IT (&it, &it, it1data);
15623 }
15624 scrolling_up = PT > margin_pos;
15625 aggressive =
15626 scrolling_up
15627 ? BVAR (current_buffer, scroll_up_aggressively)
15628 : BVAR (current_buffer, scroll_down_aggressively);
15629
15630 if (!MINI_WINDOW_P (w)
15631 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
15632 {
15633 int pt_offset = 0;
15634
15635 /* Setting scroll-conservatively overrides
15636 scroll-*-aggressively. */
15637 if (!scroll_conservatively && NUMBERP (aggressive))
15638 {
15639 double float_amount = XFLOATINT (aggressive);
15640
15641 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
15642 if (pt_offset == 0 && float_amount > 0)
15643 pt_offset = 1;
15644 if (pt_offset && margin > 0)
15645 margin -= 1;
15646 }
15647 /* Compute how much to move the window start backward from
15648 point so that point will be displayed where the user
15649 wants it. */
15650 if (scrolling_up)
15651 {
15652 centering_position = it.last_visible_y;
15653 if (pt_offset)
15654 centering_position -= pt_offset;
15655 centering_position -=
15656 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0))
15657 + WINDOW_HEADER_LINE_HEIGHT (w);
15658 /* Don't let point enter the scroll margin near top of
15659 the window. */
15660 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
15661 centering_position = margin * FRAME_LINE_HEIGHT (f);
15662 }
15663 else
15664 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
15665 }
15666 else
15667 /* Set the window start half the height of the window backward
15668 from point. */
15669 centering_position = window_box_height (w) / 2;
15670 }
15671 move_it_vertically_backward (&it, centering_position);
15672
15673 xassert (IT_CHARPOS (it) >= BEGV);
15674
15675 /* The function move_it_vertically_backward may move over more
15676 than the specified y-distance. If it->w is small, e.g. a
15677 mini-buffer window, we may end up in front of the window's
15678 display area. Start displaying at the start of the line
15679 containing PT in this case. */
15680 if (it.current_y <= 0)
15681 {
15682 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15683 move_it_vertically_backward (&it, 0);
15684 it.current_y = 0;
15685 }
15686
15687 it.current_x = it.hpos = 0;
15688
15689 /* Set the window start position here explicitly, to avoid an
15690 infinite loop in case the functions in window-scroll-functions
15691 get errors. */
15692 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
15693
15694 /* Run scroll hooks. */
15695 startp = run_window_scroll_functions (window, it.current.pos);
15696
15697 /* Redisplay the window. */
15698 if (!current_matrix_up_to_date_p
15699 || windows_or_buffers_changed
15700 || cursor_type_changed
15701 /* Don't use try_window_reusing_current_matrix in this case
15702 because it can have changed the buffer. */
15703 || !NILP (Vwindow_scroll_functions)
15704 || !just_this_one_p
15705 || MINI_WINDOW_P (w)
15706 || !(used_current_matrix_p
15707 = try_window_reusing_current_matrix (w)))
15708 try_window (window, startp, 0);
15709
15710 /* If new fonts have been loaded (due to fontsets), give up. We
15711 have to start a new redisplay since we need to re-adjust glyph
15712 matrices. */
15713 if (fonts_changed_p)
15714 goto need_larger_matrices;
15715
15716 /* If cursor did not appear assume that the middle of the window is
15717 in the first line of the window. Do it again with the next line.
15718 (Imagine a window of height 100, displaying two lines of height
15719 60. Moving back 50 from it->last_visible_y will end in the first
15720 line.) */
15721 if (w->cursor.vpos < 0)
15722 {
15723 if (!NILP (w->window_end_valid)
15724 && PT >= Z - XFASTINT (w->window_end_pos))
15725 {
15726 clear_glyph_matrix (w->desired_matrix);
15727 move_it_by_lines (&it, 1);
15728 try_window (window, it.current.pos, 0);
15729 }
15730 else if (PT < IT_CHARPOS (it))
15731 {
15732 clear_glyph_matrix (w->desired_matrix);
15733 move_it_by_lines (&it, -1);
15734 try_window (window, it.current.pos, 0);
15735 }
15736 else
15737 {
15738 /* Not much we can do about it. */
15739 }
15740 }
15741
15742 /* Consider the following case: Window starts at BEGV, there is
15743 invisible, intangible text at BEGV, so that display starts at
15744 some point START > BEGV. It can happen that we are called with
15745 PT somewhere between BEGV and START. Try to handle that case. */
15746 if (w->cursor.vpos < 0)
15747 {
15748 struct glyph_row *row = w->current_matrix->rows;
15749 if (row->mode_line_p)
15750 ++row;
15751 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15752 }
15753
15754 if (!cursor_row_fully_visible_p (w, 0, 0))
15755 {
15756 /* If vscroll is enabled, disable it and try again. */
15757 if (w->vscroll)
15758 {
15759 w->vscroll = 0;
15760 clear_glyph_matrix (w->desired_matrix);
15761 goto recenter;
15762 }
15763
15764 /* Users who set scroll-conservatively to a large number want
15765 point just above/below the scroll margin. If we ended up
15766 with point's row partially visible, move the window start to
15767 make that row fully visible and out of the margin. */
15768 if (scroll_conservatively > SCROLL_LIMIT)
15769 {
15770 int margin =
15771 scroll_margin > 0
15772 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15773 : 0;
15774 int move_down = w->cursor.vpos >= WINDOW_TOTAL_LINES (w) / 2;
15775
15776 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
15777 clear_glyph_matrix (w->desired_matrix);
15778 if (1 == try_window (window, it.current.pos,
15779 TRY_WINDOW_CHECK_MARGINS))
15780 goto done;
15781 }
15782
15783 /* If centering point failed to make the whole line visible,
15784 put point at the top instead. That has to make the whole line
15785 visible, if it can be done. */
15786 if (centering_position == 0)
15787 goto done;
15788
15789 clear_glyph_matrix (w->desired_matrix);
15790 centering_position = 0;
15791 goto recenter;
15792 }
15793
15794 done:
15795
15796 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15797 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
15798 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
15799 ? Qt : Qnil);
15800
15801 /* Display the mode line, if we must. */
15802 if ((update_mode_line
15803 /* If window not full width, must redo its mode line
15804 if (a) the window to its side is being redone and
15805 (b) we do a frame-based redisplay. This is a consequence
15806 of how inverted lines are drawn in frame-based redisplay. */
15807 || (!just_this_one_p
15808 && !FRAME_WINDOW_P (f)
15809 && !WINDOW_FULL_WIDTH_P (w))
15810 /* Line number to display. */
15811 || INTEGERP (w->base_line_pos)
15812 /* Column number is displayed and different from the one displayed. */
15813 || (!NILP (w->column_number_displayed)
15814 && (XFASTINT (w->column_number_displayed) != current_column ())))
15815 /* This means that the window has a mode line. */
15816 && (WINDOW_WANTS_MODELINE_P (w)
15817 || WINDOW_WANTS_HEADER_LINE_P (w)))
15818 {
15819 display_mode_lines (w);
15820
15821 /* If mode line height has changed, arrange for a thorough
15822 immediate redisplay using the correct mode line height. */
15823 if (WINDOW_WANTS_MODELINE_P (w)
15824 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
15825 {
15826 fonts_changed_p = 1;
15827 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
15828 = DESIRED_MODE_LINE_HEIGHT (w);
15829 }
15830
15831 /* If header line height has changed, arrange for a thorough
15832 immediate redisplay using the correct header line height. */
15833 if (WINDOW_WANTS_HEADER_LINE_P (w)
15834 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
15835 {
15836 fonts_changed_p = 1;
15837 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
15838 = DESIRED_HEADER_LINE_HEIGHT (w);
15839 }
15840
15841 if (fonts_changed_p)
15842 goto need_larger_matrices;
15843 }
15844
15845 if (!line_number_displayed
15846 && !BUFFERP (w->base_line_pos))
15847 {
15848 w->base_line_pos = Qnil;
15849 w->base_line_number = Qnil;
15850 }
15851
15852 finish_menu_bars:
15853
15854 /* When we reach a frame's selected window, redo the frame's menu bar. */
15855 if (update_mode_line
15856 && EQ (FRAME_SELECTED_WINDOW (f), window))
15857 {
15858 int redisplay_menu_p = 0;
15859
15860 if (FRAME_WINDOW_P (f))
15861 {
15862 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
15863 || defined (HAVE_NS) || defined (USE_GTK)
15864 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
15865 #else
15866 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15867 #endif
15868 }
15869 else
15870 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15871
15872 if (redisplay_menu_p)
15873 display_menu_bar (w);
15874
15875 #ifdef HAVE_WINDOW_SYSTEM
15876 if (FRAME_WINDOW_P (f))
15877 {
15878 #if defined (USE_GTK) || defined (HAVE_NS)
15879 if (FRAME_EXTERNAL_TOOL_BAR (f))
15880 redisplay_tool_bar (f);
15881 #else
15882 if (WINDOWP (f->tool_bar_window)
15883 && (FRAME_TOOL_BAR_LINES (f) > 0
15884 || !NILP (Vauto_resize_tool_bars))
15885 && redisplay_tool_bar (f))
15886 ignore_mouse_drag_p = 1;
15887 #endif
15888 }
15889 #endif
15890 }
15891
15892 #ifdef HAVE_WINDOW_SYSTEM
15893 if (FRAME_WINDOW_P (f)
15894 && update_window_fringes (w, (just_this_one_p
15895 || (!used_current_matrix_p && !overlay_arrow_seen)
15896 || w->pseudo_window_p)))
15897 {
15898 update_begin (f);
15899 BLOCK_INPUT;
15900 if (draw_window_fringes (w, 1))
15901 x_draw_vertical_border (w);
15902 UNBLOCK_INPUT;
15903 update_end (f);
15904 }
15905 #endif /* HAVE_WINDOW_SYSTEM */
15906
15907 /* We go to this label, with fonts_changed_p nonzero,
15908 if it is necessary to try again using larger glyph matrices.
15909 We have to redeem the scroll bar even in this case,
15910 because the loop in redisplay_internal expects that. */
15911 need_larger_matrices:
15912 ;
15913 finish_scroll_bars:
15914
15915 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
15916 {
15917 /* Set the thumb's position and size. */
15918 set_vertical_scroll_bar (w);
15919
15920 /* Note that we actually used the scroll bar attached to this
15921 window, so it shouldn't be deleted at the end of redisplay. */
15922 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
15923 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
15924 }
15925
15926 /* Restore current_buffer and value of point in it. The window
15927 update may have changed the buffer, so first make sure `opoint'
15928 is still valid (Bug#6177). */
15929 if (CHARPOS (opoint) < BEGV)
15930 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
15931 else if (CHARPOS (opoint) > ZV)
15932 TEMP_SET_PT_BOTH (Z, Z_BYTE);
15933 else
15934 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
15935
15936 set_buffer_internal_1 (old);
15937 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
15938 shorter. This can be caused by log truncation in *Messages*. */
15939 if (CHARPOS (lpoint) <= ZV)
15940 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
15941
15942 unbind_to (count, Qnil);
15943 }
15944
15945
15946 /* Build the complete desired matrix of WINDOW with a window start
15947 buffer position POS.
15948
15949 Value is 1 if successful. It is zero if fonts were loaded during
15950 redisplay which makes re-adjusting glyph matrices necessary, and -1
15951 if point would appear in the scroll margins.
15952 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
15953 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
15954 set in FLAGS.) */
15955
15956 int
15957 try_window (Lisp_Object window, struct text_pos pos, int flags)
15958 {
15959 struct window *w = XWINDOW (window);
15960 struct it it;
15961 struct glyph_row *last_text_row = NULL;
15962 struct frame *f = XFRAME (w->frame);
15963
15964 /* Make POS the new window start. */
15965 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
15966
15967 /* Mark cursor position as unknown. No overlay arrow seen. */
15968 w->cursor.vpos = -1;
15969 overlay_arrow_seen = 0;
15970
15971 /* Initialize iterator and info to start at POS. */
15972 start_display (&it, w, pos);
15973
15974 /* Display all lines of W. */
15975 while (it.current_y < it.last_visible_y)
15976 {
15977 if (display_line (&it))
15978 last_text_row = it.glyph_row - 1;
15979 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
15980 return 0;
15981 }
15982
15983 /* Don't let the cursor end in the scroll margins. */
15984 if ((flags & TRY_WINDOW_CHECK_MARGINS)
15985 && !MINI_WINDOW_P (w))
15986 {
15987 int this_scroll_margin;
15988
15989 if (scroll_margin > 0)
15990 {
15991 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15992 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
15993 }
15994 else
15995 this_scroll_margin = 0;
15996
15997 if ((w->cursor.y >= 0 /* not vscrolled */
15998 && w->cursor.y < this_scroll_margin
15999 && CHARPOS (pos) > BEGV
16000 && IT_CHARPOS (it) < ZV)
16001 /* rms: considering make_cursor_line_fully_visible_p here
16002 seems to give wrong results. We don't want to recenter
16003 when the last line is partly visible, we want to allow
16004 that case to be handled in the usual way. */
16005 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16006 {
16007 w->cursor.vpos = -1;
16008 clear_glyph_matrix (w->desired_matrix);
16009 return -1;
16010 }
16011 }
16012
16013 /* If bottom moved off end of frame, change mode line percentage. */
16014 if (XFASTINT (w->window_end_pos) <= 0
16015 && Z != IT_CHARPOS (it))
16016 w->update_mode_line = Qt;
16017
16018 /* Set window_end_pos to the offset of the last character displayed
16019 on the window from the end of current_buffer. Set
16020 window_end_vpos to its row number. */
16021 if (last_text_row)
16022 {
16023 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16024 w->window_end_bytepos
16025 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16026 w->window_end_pos
16027 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16028 w->window_end_vpos
16029 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16030 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
16031 ->displays_text_p);
16032 }
16033 else
16034 {
16035 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16036 w->window_end_pos = make_number (Z - ZV);
16037 w->window_end_vpos = make_number (0);
16038 }
16039
16040 /* But that is not valid info until redisplay finishes. */
16041 w->window_end_valid = Qnil;
16042 return 1;
16043 }
16044
16045
16046 \f
16047 /************************************************************************
16048 Window redisplay reusing current matrix when buffer has not changed
16049 ************************************************************************/
16050
16051 /* Try redisplay of window W showing an unchanged buffer with a
16052 different window start than the last time it was displayed by
16053 reusing its current matrix. Value is non-zero if successful.
16054 W->start is the new window start. */
16055
16056 static int
16057 try_window_reusing_current_matrix (struct window *w)
16058 {
16059 struct frame *f = XFRAME (w->frame);
16060 struct glyph_row *bottom_row;
16061 struct it it;
16062 struct run run;
16063 struct text_pos start, new_start;
16064 int nrows_scrolled, i;
16065 struct glyph_row *last_text_row;
16066 struct glyph_row *last_reused_text_row;
16067 struct glyph_row *start_row;
16068 int start_vpos, min_y, max_y;
16069
16070 #if GLYPH_DEBUG
16071 if (inhibit_try_window_reusing)
16072 return 0;
16073 #endif
16074
16075 if (/* This function doesn't handle terminal frames. */
16076 !FRAME_WINDOW_P (f)
16077 /* Don't try to reuse the display if windows have been split
16078 or such. */
16079 || windows_or_buffers_changed
16080 || cursor_type_changed)
16081 return 0;
16082
16083 /* Can't do this if region may have changed. */
16084 if ((!NILP (Vtransient_mark_mode)
16085 && !NILP (BVAR (current_buffer, mark_active)))
16086 || !NILP (w->region_showing)
16087 || !NILP (Vshow_trailing_whitespace))
16088 return 0;
16089
16090 /* If top-line visibility has changed, give up. */
16091 if (WINDOW_WANTS_HEADER_LINE_P (w)
16092 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16093 return 0;
16094
16095 /* Give up if old or new display is scrolled vertically. We could
16096 make this function handle this, but right now it doesn't. */
16097 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16098 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
16099 return 0;
16100
16101 /* The variable new_start now holds the new window start. The old
16102 start `start' can be determined from the current matrix. */
16103 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
16104 start = start_row->minpos;
16105 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16106
16107 /* Clear the desired matrix for the display below. */
16108 clear_glyph_matrix (w->desired_matrix);
16109
16110 if (CHARPOS (new_start) <= CHARPOS (start))
16111 {
16112 /* Don't use this method if the display starts with an ellipsis
16113 displayed for invisible text. It's not easy to handle that case
16114 below, and it's certainly not worth the effort since this is
16115 not a frequent case. */
16116 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
16117 return 0;
16118
16119 IF_DEBUG (debug_method_add (w, "twu1"));
16120
16121 /* Display up to a row that can be reused. The variable
16122 last_text_row is set to the last row displayed that displays
16123 text. Note that it.vpos == 0 if or if not there is a
16124 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16125 start_display (&it, w, new_start);
16126 w->cursor.vpos = -1;
16127 last_text_row = last_reused_text_row = NULL;
16128
16129 while (it.current_y < it.last_visible_y
16130 && !fonts_changed_p)
16131 {
16132 /* If we have reached into the characters in the START row,
16133 that means the line boundaries have changed. So we
16134 can't start copying with the row START. Maybe it will
16135 work to start copying with the following row. */
16136 while (IT_CHARPOS (it) > CHARPOS (start))
16137 {
16138 /* Advance to the next row as the "start". */
16139 start_row++;
16140 start = start_row->minpos;
16141 /* If there are no more rows to try, or just one, give up. */
16142 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
16143 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
16144 || CHARPOS (start) == ZV)
16145 {
16146 clear_glyph_matrix (w->desired_matrix);
16147 return 0;
16148 }
16149
16150 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16151 }
16152 /* If we have reached alignment, we can copy the rest of the
16153 rows. */
16154 if (IT_CHARPOS (it) == CHARPOS (start)
16155 /* Don't accept "alignment" inside a display vector,
16156 since start_row could have started in the middle of
16157 that same display vector (thus their character
16158 positions match), and we have no way of telling if
16159 that is the case. */
16160 && it.current.dpvec_index < 0)
16161 break;
16162
16163 if (display_line (&it))
16164 last_text_row = it.glyph_row - 1;
16165
16166 }
16167
16168 /* A value of current_y < last_visible_y means that we stopped
16169 at the previous window start, which in turn means that we
16170 have at least one reusable row. */
16171 if (it.current_y < it.last_visible_y)
16172 {
16173 struct glyph_row *row;
16174
16175 /* IT.vpos always starts from 0; it counts text lines. */
16176 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
16177
16178 /* Find PT if not already found in the lines displayed. */
16179 if (w->cursor.vpos < 0)
16180 {
16181 int dy = it.current_y - start_row->y;
16182
16183 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16184 row = row_containing_pos (w, PT, row, NULL, dy);
16185 if (row)
16186 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
16187 dy, nrows_scrolled);
16188 else
16189 {
16190 clear_glyph_matrix (w->desired_matrix);
16191 return 0;
16192 }
16193 }
16194
16195 /* Scroll the display. Do it before the current matrix is
16196 changed. The problem here is that update has not yet
16197 run, i.e. part of the current matrix is not up to date.
16198 scroll_run_hook will clear the cursor, and use the
16199 current matrix to get the height of the row the cursor is
16200 in. */
16201 run.current_y = start_row->y;
16202 run.desired_y = it.current_y;
16203 run.height = it.last_visible_y - it.current_y;
16204
16205 if (run.height > 0 && run.current_y != run.desired_y)
16206 {
16207 update_begin (f);
16208 FRAME_RIF (f)->update_window_begin_hook (w);
16209 FRAME_RIF (f)->clear_window_mouse_face (w);
16210 FRAME_RIF (f)->scroll_run_hook (w, &run);
16211 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16212 update_end (f);
16213 }
16214
16215 /* Shift current matrix down by nrows_scrolled lines. */
16216 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16217 rotate_matrix (w->current_matrix,
16218 start_vpos,
16219 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16220 nrows_scrolled);
16221
16222 /* Disable lines that must be updated. */
16223 for (i = 0; i < nrows_scrolled; ++i)
16224 (start_row + i)->enabled_p = 0;
16225
16226 /* Re-compute Y positions. */
16227 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16228 max_y = it.last_visible_y;
16229 for (row = start_row + nrows_scrolled;
16230 row < bottom_row;
16231 ++row)
16232 {
16233 row->y = it.current_y;
16234 row->visible_height = row->height;
16235
16236 if (row->y < min_y)
16237 row->visible_height -= min_y - row->y;
16238 if (row->y + row->height > max_y)
16239 row->visible_height -= row->y + row->height - max_y;
16240 if (row->fringe_bitmap_periodic_p)
16241 row->redraw_fringe_bitmaps_p = 1;
16242
16243 it.current_y += row->height;
16244
16245 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16246 last_reused_text_row = row;
16247 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
16248 break;
16249 }
16250
16251 /* Disable lines in the current matrix which are now
16252 below the window. */
16253 for (++row; row < bottom_row; ++row)
16254 row->enabled_p = row->mode_line_p = 0;
16255 }
16256
16257 /* Update window_end_pos etc.; last_reused_text_row is the last
16258 reused row from the current matrix containing text, if any.
16259 The value of last_text_row is the last displayed line
16260 containing text. */
16261 if (last_reused_text_row)
16262 {
16263 w->window_end_bytepos
16264 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
16265 w->window_end_pos
16266 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
16267 w->window_end_vpos
16268 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
16269 w->current_matrix));
16270 }
16271 else if (last_text_row)
16272 {
16273 w->window_end_bytepos
16274 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16275 w->window_end_pos
16276 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16277 w->window_end_vpos
16278 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16279 }
16280 else
16281 {
16282 /* This window must be completely empty. */
16283 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16284 w->window_end_pos = make_number (Z - ZV);
16285 w->window_end_vpos = make_number (0);
16286 }
16287 w->window_end_valid = Qnil;
16288
16289 /* Update hint: don't try scrolling again in update_window. */
16290 w->desired_matrix->no_scrolling_p = 1;
16291
16292 #if GLYPH_DEBUG
16293 debug_method_add (w, "try_window_reusing_current_matrix 1");
16294 #endif
16295 return 1;
16296 }
16297 else if (CHARPOS (new_start) > CHARPOS (start))
16298 {
16299 struct glyph_row *pt_row, *row;
16300 struct glyph_row *first_reusable_row;
16301 struct glyph_row *first_row_to_display;
16302 int dy;
16303 int yb = window_text_bottom_y (w);
16304
16305 /* Find the row starting at new_start, if there is one. Don't
16306 reuse a partially visible line at the end. */
16307 first_reusable_row = start_row;
16308 while (first_reusable_row->enabled_p
16309 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
16310 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16311 < CHARPOS (new_start)))
16312 ++first_reusable_row;
16313
16314 /* Give up if there is no row to reuse. */
16315 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
16316 || !first_reusable_row->enabled_p
16317 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16318 != CHARPOS (new_start)))
16319 return 0;
16320
16321 /* We can reuse fully visible rows beginning with
16322 first_reusable_row to the end of the window. Set
16323 first_row_to_display to the first row that cannot be reused.
16324 Set pt_row to the row containing point, if there is any. */
16325 pt_row = NULL;
16326 for (first_row_to_display = first_reusable_row;
16327 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
16328 ++first_row_to_display)
16329 {
16330 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
16331 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
16332 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
16333 && first_row_to_display->ends_at_zv_p
16334 && pt_row == NULL)))
16335 pt_row = first_row_to_display;
16336 }
16337
16338 /* Start displaying at the start of first_row_to_display. */
16339 xassert (first_row_to_display->y < yb);
16340 init_to_row_start (&it, w, first_row_to_display);
16341
16342 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
16343 - start_vpos);
16344 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
16345 - nrows_scrolled);
16346 it.current_y = (first_row_to_display->y - first_reusable_row->y
16347 + WINDOW_HEADER_LINE_HEIGHT (w));
16348
16349 /* Display lines beginning with first_row_to_display in the
16350 desired matrix. Set last_text_row to the last row displayed
16351 that displays text. */
16352 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
16353 if (pt_row == NULL)
16354 w->cursor.vpos = -1;
16355 last_text_row = NULL;
16356 while (it.current_y < it.last_visible_y && !fonts_changed_p)
16357 if (display_line (&it))
16358 last_text_row = it.glyph_row - 1;
16359
16360 /* If point is in a reused row, adjust y and vpos of the cursor
16361 position. */
16362 if (pt_row)
16363 {
16364 w->cursor.vpos -= nrows_scrolled;
16365 w->cursor.y -= first_reusable_row->y - start_row->y;
16366 }
16367
16368 /* Give up if point isn't in a row displayed or reused. (This
16369 also handles the case where w->cursor.vpos < nrows_scrolled
16370 after the calls to display_line, which can happen with scroll
16371 margins. See bug#1295.) */
16372 if (w->cursor.vpos < 0)
16373 {
16374 clear_glyph_matrix (w->desired_matrix);
16375 return 0;
16376 }
16377
16378 /* Scroll the display. */
16379 run.current_y = first_reusable_row->y;
16380 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
16381 run.height = it.last_visible_y - run.current_y;
16382 dy = run.current_y - run.desired_y;
16383
16384 if (run.height)
16385 {
16386 update_begin (f);
16387 FRAME_RIF (f)->update_window_begin_hook (w);
16388 FRAME_RIF (f)->clear_window_mouse_face (w);
16389 FRAME_RIF (f)->scroll_run_hook (w, &run);
16390 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16391 update_end (f);
16392 }
16393
16394 /* Adjust Y positions of reused rows. */
16395 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16396 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16397 max_y = it.last_visible_y;
16398 for (row = first_reusable_row; row < first_row_to_display; ++row)
16399 {
16400 row->y -= dy;
16401 row->visible_height = row->height;
16402 if (row->y < min_y)
16403 row->visible_height -= min_y - row->y;
16404 if (row->y + row->height > max_y)
16405 row->visible_height -= row->y + row->height - max_y;
16406 if (row->fringe_bitmap_periodic_p)
16407 row->redraw_fringe_bitmaps_p = 1;
16408 }
16409
16410 /* Scroll the current matrix. */
16411 xassert (nrows_scrolled > 0);
16412 rotate_matrix (w->current_matrix,
16413 start_vpos,
16414 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16415 -nrows_scrolled);
16416
16417 /* Disable rows not reused. */
16418 for (row -= nrows_scrolled; row < bottom_row; ++row)
16419 row->enabled_p = 0;
16420
16421 /* Point may have moved to a different line, so we cannot assume that
16422 the previous cursor position is valid; locate the correct row. */
16423 if (pt_row)
16424 {
16425 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16426 row < bottom_row
16427 && PT >= MATRIX_ROW_END_CHARPOS (row)
16428 && !row->ends_at_zv_p;
16429 row++)
16430 {
16431 w->cursor.vpos++;
16432 w->cursor.y = row->y;
16433 }
16434 if (row < bottom_row)
16435 {
16436 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
16437 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16438
16439 /* Can't use this optimization with bidi-reordered glyph
16440 rows, unless cursor is already at point. */
16441 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
16442 {
16443 if (!(w->cursor.hpos >= 0
16444 && w->cursor.hpos < row->used[TEXT_AREA]
16445 && BUFFERP (glyph->object)
16446 && glyph->charpos == PT))
16447 return 0;
16448 }
16449 else
16450 for (; glyph < end
16451 && (!BUFFERP (glyph->object)
16452 || glyph->charpos < PT);
16453 glyph++)
16454 {
16455 w->cursor.hpos++;
16456 w->cursor.x += glyph->pixel_width;
16457 }
16458 }
16459 }
16460
16461 /* Adjust window end. A null value of last_text_row means that
16462 the window end is in reused rows which in turn means that
16463 only its vpos can have changed. */
16464 if (last_text_row)
16465 {
16466 w->window_end_bytepos
16467 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16468 w->window_end_pos
16469 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16470 w->window_end_vpos
16471 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16472 }
16473 else
16474 {
16475 w->window_end_vpos
16476 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
16477 }
16478
16479 w->window_end_valid = Qnil;
16480 w->desired_matrix->no_scrolling_p = 1;
16481
16482 #if GLYPH_DEBUG
16483 debug_method_add (w, "try_window_reusing_current_matrix 2");
16484 #endif
16485 return 1;
16486 }
16487
16488 return 0;
16489 }
16490
16491
16492 \f
16493 /************************************************************************
16494 Window redisplay reusing current matrix when buffer has changed
16495 ************************************************************************/
16496
16497 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
16498 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
16499 EMACS_INT *, EMACS_INT *);
16500 static struct glyph_row *
16501 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
16502 struct glyph_row *);
16503
16504
16505 /* Return the last row in MATRIX displaying text. If row START is
16506 non-null, start searching with that row. IT gives the dimensions
16507 of the display. Value is null if matrix is empty; otherwise it is
16508 a pointer to the row found. */
16509
16510 static struct glyph_row *
16511 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
16512 struct glyph_row *start)
16513 {
16514 struct glyph_row *row, *row_found;
16515
16516 /* Set row_found to the last row in IT->w's current matrix
16517 displaying text. The loop looks funny but think of partially
16518 visible lines. */
16519 row_found = NULL;
16520 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
16521 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16522 {
16523 xassert (row->enabled_p);
16524 row_found = row;
16525 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
16526 break;
16527 ++row;
16528 }
16529
16530 return row_found;
16531 }
16532
16533
16534 /* Return the last row in the current matrix of W that is not affected
16535 by changes at the start of current_buffer that occurred since W's
16536 current matrix was built. Value is null if no such row exists.
16537
16538 BEG_UNCHANGED us the number of characters unchanged at the start of
16539 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
16540 first changed character in current_buffer. Characters at positions <
16541 BEG + BEG_UNCHANGED are at the same buffer positions as they were
16542 when the current matrix was built. */
16543
16544 static struct glyph_row *
16545 find_last_unchanged_at_beg_row (struct window *w)
16546 {
16547 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
16548 struct glyph_row *row;
16549 struct glyph_row *row_found = NULL;
16550 int yb = window_text_bottom_y (w);
16551
16552 /* Find the last row displaying unchanged text. */
16553 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16554 MATRIX_ROW_DISPLAYS_TEXT_P (row)
16555 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
16556 ++row)
16557 {
16558 if (/* If row ends before first_changed_pos, it is unchanged,
16559 except in some case. */
16560 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
16561 /* When row ends in ZV and we write at ZV it is not
16562 unchanged. */
16563 && !row->ends_at_zv_p
16564 /* When first_changed_pos is the end of a continued line,
16565 row is not unchanged because it may be no longer
16566 continued. */
16567 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
16568 && (row->continued_p
16569 || row->exact_window_width_line_p)))
16570 row_found = row;
16571
16572 /* Stop if last visible row. */
16573 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
16574 break;
16575 }
16576
16577 return row_found;
16578 }
16579
16580
16581 /* Find the first glyph row in the current matrix of W that is not
16582 affected by changes at the end of current_buffer since the
16583 time W's current matrix was built.
16584
16585 Return in *DELTA the number of chars by which buffer positions in
16586 unchanged text at the end of current_buffer must be adjusted.
16587
16588 Return in *DELTA_BYTES the corresponding number of bytes.
16589
16590 Value is null if no such row exists, i.e. all rows are affected by
16591 changes. */
16592
16593 static struct glyph_row *
16594 find_first_unchanged_at_end_row (struct window *w,
16595 EMACS_INT *delta, EMACS_INT *delta_bytes)
16596 {
16597 struct glyph_row *row;
16598 struct glyph_row *row_found = NULL;
16599
16600 *delta = *delta_bytes = 0;
16601
16602 /* Display must not have been paused, otherwise the current matrix
16603 is not up to date. */
16604 eassert (!NILP (w->window_end_valid));
16605
16606 /* A value of window_end_pos >= END_UNCHANGED means that the window
16607 end is in the range of changed text. If so, there is no
16608 unchanged row at the end of W's current matrix. */
16609 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
16610 return NULL;
16611
16612 /* Set row to the last row in W's current matrix displaying text. */
16613 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16614
16615 /* If matrix is entirely empty, no unchanged row exists. */
16616 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16617 {
16618 /* The value of row is the last glyph row in the matrix having a
16619 meaningful buffer position in it. The end position of row
16620 corresponds to window_end_pos. This allows us to translate
16621 buffer positions in the current matrix to current buffer
16622 positions for characters not in changed text. */
16623 EMACS_INT Z_old =
16624 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16625 EMACS_INT Z_BYTE_old =
16626 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16627 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
16628 struct glyph_row *first_text_row
16629 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16630
16631 *delta = Z - Z_old;
16632 *delta_bytes = Z_BYTE - Z_BYTE_old;
16633
16634 /* Set last_unchanged_pos to the buffer position of the last
16635 character in the buffer that has not been changed. Z is the
16636 index + 1 of the last character in current_buffer, i.e. by
16637 subtracting END_UNCHANGED we get the index of the last
16638 unchanged character, and we have to add BEG to get its buffer
16639 position. */
16640 last_unchanged_pos = Z - END_UNCHANGED + BEG;
16641 last_unchanged_pos_old = last_unchanged_pos - *delta;
16642
16643 /* Search backward from ROW for a row displaying a line that
16644 starts at a minimum position >= last_unchanged_pos_old. */
16645 for (; row > first_text_row; --row)
16646 {
16647 /* This used to abort, but it can happen.
16648 It is ok to just stop the search instead here. KFS. */
16649 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
16650 break;
16651
16652 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
16653 row_found = row;
16654 }
16655 }
16656
16657 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
16658
16659 return row_found;
16660 }
16661
16662
16663 /* Make sure that glyph rows in the current matrix of window W
16664 reference the same glyph memory as corresponding rows in the
16665 frame's frame matrix. This function is called after scrolling W's
16666 current matrix on a terminal frame in try_window_id and
16667 try_window_reusing_current_matrix. */
16668
16669 static void
16670 sync_frame_with_window_matrix_rows (struct window *w)
16671 {
16672 struct frame *f = XFRAME (w->frame);
16673 struct glyph_row *window_row, *window_row_end, *frame_row;
16674
16675 /* Preconditions: W must be a leaf window and full-width. Its frame
16676 must have a frame matrix. */
16677 xassert (NILP (w->hchild) && NILP (w->vchild));
16678 xassert (WINDOW_FULL_WIDTH_P (w));
16679 xassert (!FRAME_WINDOW_P (f));
16680
16681 /* If W is a full-width window, glyph pointers in W's current matrix
16682 have, by definition, to be the same as glyph pointers in the
16683 corresponding frame matrix. Note that frame matrices have no
16684 marginal areas (see build_frame_matrix). */
16685 window_row = w->current_matrix->rows;
16686 window_row_end = window_row + w->current_matrix->nrows;
16687 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
16688 while (window_row < window_row_end)
16689 {
16690 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
16691 struct glyph *end = window_row->glyphs[LAST_AREA];
16692
16693 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
16694 frame_row->glyphs[TEXT_AREA] = start;
16695 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
16696 frame_row->glyphs[LAST_AREA] = end;
16697
16698 /* Disable frame rows whose corresponding window rows have
16699 been disabled in try_window_id. */
16700 if (!window_row->enabled_p)
16701 frame_row->enabled_p = 0;
16702
16703 ++window_row, ++frame_row;
16704 }
16705 }
16706
16707
16708 /* Find the glyph row in window W containing CHARPOS. Consider all
16709 rows between START and END (not inclusive). END null means search
16710 all rows to the end of the display area of W. Value is the row
16711 containing CHARPOS or null. */
16712
16713 struct glyph_row *
16714 row_containing_pos (struct window *w, EMACS_INT charpos,
16715 struct glyph_row *start, struct glyph_row *end, int dy)
16716 {
16717 struct glyph_row *row = start;
16718 struct glyph_row *best_row = NULL;
16719 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
16720 int last_y;
16721
16722 /* If we happen to start on a header-line, skip that. */
16723 if (row->mode_line_p)
16724 ++row;
16725
16726 if ((end && row >= end) || !row->enabled_p)
16727 return NULL;
16728
16729 last_y = window_text_bottom_y (w) - dy;
16730
16731 while (1)
16732 {
16733 /* Give up if we have gone too far. */
16734 if (end && row >= end)
16735 return NULL;
16736 /* This formerly returned if they were equal.
16737 I think that both quantities are of a "last plus one" type;
16738 if so, when they are equal, the row is within the screen. -- rms. */
16739 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
16740 return NULL;
16741
16742 /* If it is in this row, return this row. */
16743 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
16744 || (MATRIX_ROW_END_CHARPOS (row) == charpos
16745 /* The end position of a row equals the start
16746 position of the next row. If CHARPOS is there, we
16747 would rather display it in the next line, except
16748 when this line ends in ZV. */
16749 && !row->ends_at_zv_p
16750 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
16751 && charpos >= MATRIX_ROW_START_CHARPOS (row))
16752 {
16753 struct glyph *g;
16754
16755 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16756 || (!best_row && !row->continued_p))
16757 return row;
16758 /* In bidi-reordered rows, there could be several rows
16759 occluding point, all of them belonging to the same
16760 continued line. We need to find the row which fits
16761 CHARPOS the best. */
16762 for (g = row->glyphs[TEXT_AREA];
16763 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16764 g++)
16765 {
16766 if (!STRINGP (g->object))
16767 {
16768 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
16769 {
16770 mindif = eabs (g->charpos - charpos);
16771 best_row = row;
16772 /* Exact match always wins. */
16773 if (mindif == 0)
16774 return best_row;
16775 }
16776 }
16777 }
16778 }
16779 else if (best_row && !row->continued_p)
16780 return best_row;
16781 ++row;
16782 }
16783 }
16784
16785
16786 /* Try to redisplay window W by reusing its existing display. W's
16787 current matrix must be up to date when this function is called,
16788 i.e. window_end_valid must not be nil.
16789
16790 Value is
16791
16792 1 if display has been updated
16793 0 if otherwise unsuccessful
16794 -1 if redisplay with same window start is known not to succeed
16795
16796 The following steps are performed:
16797
16798 1. Find the last row in the current matrix of W that is not
16799 affected by changes at the start of current_buffer. If no such row
16800 is found, give up.
16801
16802 2. Find the first row in W's current matrix that is not affected by
16803 changes at the end of current_buffer. Maybe there is no such row.
16804
16805 3. Display lines beginning with the row + 1 found in step 1 to the
16806 row found in step 2 or, if step 2 didn't find a row, to the end of
16807 the window.
16808
16809 4. If cursor is not known to appear on the window, give up.
16810
16811 5. If display stopped at the row found in step 2, scroll the
16812 display and current matrix as needed.
16813
16814 6. Maybe display some lines at the end of W, if we must. This can
16815 happen under various circumstances, like a partially visible line
16816 becoming fully visible, or because newly displayed lines are displayed
16817 in smaller font sizes.
16818
16819 7. Update W's window end information. */
16820
16821 static int
16822 try_window_id (struct window *w)
16823 {
16824 struct frame *f = XFRAME (w->frame);
16825 struct glyph_matrix *current_matrix = w->current_matrix;
16826 struct glyph_matrix *desired_matrix = w->desired_matrix;
16827 struct glyph_row *last_unchanged_at_beg_row;
16828 struct glyph_row *first_unchanged_at_end_row;
16829 struct glyph_row *row;
16830 struct glyph_row *bottom_row;
16831 int bottom_vpos;
16832 struct it it;
16833 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
16834 int dvpos, dy;
16835 struct text_pos start_pos;
16836 struct run run;
16837 int first_unchanged_at_end_vpos = 0;
16838 struct glyph_row *last_text_row, *last_text_row_at_end;
16839 struct text_pos start;
16840 EMACS_INT first_changed_charpos, last_changed_charpos;
16841
16842 #if GLYPH_DEBUG
16843 if (inhibit_try_window_id)
16844 return 0;
16845 #endif
16846
16847 /* This is handy for debugging. */
16848 #if 0
16849 #define GIVE_UP(X) \
16850 do { \
16851 fprintf (stderr, "try_window_id give up %d\n", (X)); \
16852 return 0; \
16853 } while (0)
16854 #else
16855 #define GIVE_UP(X) return 0
16856 #endif
16857
16858 SET_TEXT_POS_FROM_MARKER (start, w->start);
16859
16860 /* Don't use this for mini-windows because these can show
16861 messages and mini-buffers, and we don't handle that here. */
16862 if (MINI_WINDOW_P (w))
16863 GIVE_UP (1);
16864
16865 /* This flag is used to prevent redisplay optimizations. */
16866 if (windows_or_buffers_changed || cursor_type_changed)
16867 GIVE_UP (2);
16868
16869 /* Verify that narrowing has not changed.
16870 Also verify that we were not told to prevent redisplay optimizations.
16871 It would be nice to further
16872 reduce the number of cases where this prevents try_window_id. */
16873 if (current_buffer->clip_changed
16874 || current_buffer->prevent_redisplay_optimizations_p)
16875 GIVE_UP (3);
16876
16877 /* Window must either use window-based redisplay or be full width. */
16878 if (!FRAME_WINDOW_P (f)
16879 && (!FRAME_LINE_INS_DEL_OK (f)
16880 || !WINDOW_FULL_WIDTH_P (w)))
16881 GIVE_UP (4);
16882
16883 /* Give up if point is known NOT to appear in W. */
16884 if (PT < CHARPOS (start))
16885 GIVE_UP (5);
16886
16887 /* Another way to prevent redisplay optimizations. */
16888 if (XFASTINT (w->last_modified) == 0)
16889 GIVE_UP (6);
16890
16891 /* Verify that window is not hscrolled. */
16892 if (XFASTINT (w->hscroll) != 0)
16893 GIVE_UP (7);
16894
16895 /* Verify that display wasn't paused. */
16896 if (NILP (w->window_end_valid))
16897 GIVE_UP (8);
16898
16899 /* Can't use this if highlighting a region because a cursor movement
16900 will do more than just set the cursor. */
16901 if (!NILP (Vtransient_mark_mode)
16902 && !NILP (BVAR (current_buffer, mark_active)))
16903 GIVE_UP (9);
16904
16905 /* Likewise if highlighting trailing whitespace. */
16906 if (!NILP (Vshow_trailing_whitespace))
16907 GIVE_UP (11);
16908
16909 /* Likewise if showing a region. */
16910 if (!NILP (w->region_showing))
16911 GIVE_UP (10);
16912
16913 /* Can't use this if overlay arrow position and/or string have
16914 changed. */
16915 if (overlay_arrows_changed_p ())
16916 GIVE_UP (12);
16917
16918 /* When word-wrap is on, adding a space to the first word of a
16919 wrapped line can change the wrap position, altering the line
16920 above it. It might be worthwhile to handle this more
16921 intelligently, but for now just redisplay from scratch. */
16922 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
16923 GIVE_UP (21);
16924
16925 /* Under bidi reordering, adding or deleting a character in the
16926 beginning of a paragraph, before the first strong directional
16927 character, can change the base direction of the paragraph (unless
16928 the buffer specifies a fixed paragraph direction), which will
16929 require to redisplay the whole paragraph. It might be worthwhile
16930 to find the paragraph limits and widen the range of redisplayed
16931 lines to that, but for now just give up this optimization and
16932 redisplay from scratch. */
16933 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16934 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
16935 GIVE_UP (22);
16936
16937 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
16938 only if buffer has really changed. The reason is that the gap is
16939 initially at Z for freshly visited files. The code below would
16940 set end_unchanged to 0 in that case. */
16941 if (MODIFF > SAVE_MODIFF
16942 /* This seems to happen sometimes after saving a buffer. */
16943 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
16944 {
16945 if (GPT - BEG < BEG_UNCHANGED)
16946 BEG_UNCHANGED = GPT - BEG;
16947 if (Z - GPT < END_UNCHANGED)
16948 END_UNCHANGED = Z - GPT;
16949 }
16950
16951 /* The position of the first and last character that has been changed. */
16952 first_changed_charpos = BEG + BEG_UNCHANGED;
16953 last_changed_charpos = Z - END_UNCHANGED;
16954
16955 /* If window starts after a line end, and the last change is in
16956 front of that newline, then changes don't affect the display.
16957 This case happens with stealth-fontification. Note that although
16958 the display is unchanged, glyph positions in the matrix have to
16959 be adjusted, of course. */
16960 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16961 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
16962 && ((last_changed_charpos < CHARPOS (start)
16963 && CHARPOS (start) == BEGV)
16964 || (last_changed_charpos < CHARPOS (start) - 1
16965 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
16966 {
16967 EMACS_INT Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
16968 struct glyph_row *r0;
16969
16970 /* Compute how many chars/bytes have been added to or removed
16971 from the buffer. */
16972 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16973 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16974 Z_delta = Z - Z_old;
16975 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
16976
16977 /* Give up if PT is not in the window. Note that it already has
16978 been checked at the start of try_window_id that PT is not in
16979 front of the window start. */
16980 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
16981 GIVE_UP (13);
16982
16983 /* If window start is unchanged, we can reuse the whole matrix
16984 as is, after adjusting glyph positions. No need to compute
16985 the window end again, since its offset from Z hasn't changed. */
16986 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
16987 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
16988 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
16989 /* PT must not be in a partially visible line. */
16990 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
16991 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
16992 {
16993 /* Adjust positions in the glyph matrix. */
16994 if (Z_delta || Z_delta_bytes)
16995 {
16996 struct glyph_row *r1
16997 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
16998 increment_matrix_positions (w->current_matrix,
16999 MATRIX_ROW_VPOS (r0, current_matrix),
17000 MATRIX_ROW_VPOS (r1, current_matrix),
17001 Z_delta, Z_delta_bytes);
17002 }
17003
17004 /* Set the cursor. */
17005 row = row_containing_pos (w, PT, r0, NULL, 0);
17006 if (row)
17007 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17008 else
17009 abort ();
17010 return 1;
17011 }
17012 }
17013
17014 /* Handle the case that changes are all below what is displayed in
17015 the window, and that PT is in the window. This shortcut cannot
17016 be taken if ZV is visible in the window, and text has been added
17017 there that is visible in the window. */
17018 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17019 /* ZV is not visible in the window, or there are no
17020 changes at ZV, actually. */
17021 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17022 || first_changed_charpos == last_changed_charpos))
17023 {
17024 struct glyph_row *r0;
17025
17026 /* Give up if PT is not in the window. Note that it already has
17027 been checked at the start of try_window_id that PT is not in
17028 front of the window start. */
17029 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17030 GIVE_UP (14);
17031
17032 /* If window start is unchanged, we can reuse the whole matrix
17033 as is, without changing glyph positions since no text has
17034 been added/removed in front of the window end. */
17035 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17036 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17037 /* PT must not be in a partially visible line. */
17038 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17039 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17040 {
17041 /* We have to compute the window end anew since text
17042 could have been added/removed after it. */
17043 w->window_end_pos
17044 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17045 w->window_end_bytepos
17046 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17047
17048 /* Set the cursor. */
17049 row = row_containing_pos (w, PT, r0, NULL, 0);
17050 if (row)
17051 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17052 else
17053 abort ();
17054 return 2;
17055 }
17056 }
17057
17058 /* Give up if window start is in the changed area.
17059
17060 The condition used to read
17061
17062 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17063
17064 but why that was tested escapes me at the moment. */
17065 if (CHARPOS (start) >= first_changed_charpos
17066 && CHARPOS (start) <= last_changed_charpos)
17067 GIVE_UP (15);
17068
17069 /* Check that window start agrees with the start of the first glyph
17070 row in its current matrix. Check this after we know the window
17071 start is not in changed text, otherwise positions would not be
17072 comparable. */
17073 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17074 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17075 GIVE_UP (16);
17076
17077 /* Give up if the window ends in strings. Overlay strings
17078 at the end are difficult to handle, so don't try. */
17079 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
17080 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17081 GIVE_UP (20);
17082
17083 /* Compute the position at which we have to start displaying new
17084 lines. Some of the lines at the top of the window might be
17085 reusable because they are not displaying changed text. Find the
17086 last row in W's current matrix not affected by changes at the
17087 start of current_buffer. Value is null if changes start in the
17088 first line of window. */
17089 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17090 if (last_unchanged_at_beg_row)
17091 {
17092 /* Avoid starting to display in the middle of a character, a TAB
17093 for instance. This is easier than to set up the iterator
17094 exactly, and it's not a frequent case, so the additional
17095 effort wouldn't really pay off. */
17096 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17097 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17098 && last_unchanged_at_beg_row > w->current_matrix->rows)
17099 --last_unchanged_at_beg_row;
17100
17101 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17102 GIVE_UP (17);
17103
17104 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
17105 GIVE_UP (18);
17106 start_pos = it.current.pos;
17107
17108 /* Start displaying new lines in the desired matrix at the same
17109 vpos we would use in the current matrix, i.e. below
17110 last_unchanged_at_beg_row. */
17111 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
17112 current_matrix);
17113 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17114 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
17115
17116 xassert (it.hpos == 0 && it.current_x == 0);
17117 }
17118 else
17119 {
17120 /* There are no reusable lines at the start of the window.
17121 Start displaying in the first text line. */
17122 start_display (&it, w, start);
17123 it.vpos = it.first_vpos;
17124 start_pos = it.current.pos;
17125 }
17126
17127 /* Find the first row that is not affected by changes at the end of
17128 the buffer. Value will be null if there is no unchanged row, in
17129 which case we must redisplay to the end of the window. delta
17130 will be set to the value by which buffer positions beginning with
17131 first_unchanged_at_end_row have to be adjusted due to text
17132 changes. */
17133 first_unchanged_at_end_row
17134 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
17135 IF_DEBUG (debug_delta = delta);
17136 IF_DEBUG (debug_delta_bytes = delta_bytes);
17137
17138 /* Set stop_pos to the buffer position up to which we will have to
17139 display new lines. If first_unchanged_at_end_row != NULL, this
17140 is the buffer position of the start of the line displayed in that
17141 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17142 that we don't stop at a buffer position. */
17143 stop_pos = 0;
17144 if (first_unchanged_at_end_row)
17145 {
17146 xassert (last_unchanged_at_beg_row == NULL
17147 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
17148
17149 /* If this is a continuation line, move forward to the next one
17150 that isn't. Changes in lines above affect this line.
17151 Caution: this may move first_unchanged_at_end_row to a row
17152 not displaying text. */
17153 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
17154 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17155 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17156 < it.last_visible_y))
17157 ++first_unchanged_at_end_row;
17158
17159 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17160 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17161 >= it.last_visible_y))
17162 first_unchanged_at_end_row = NULL;
17163 else
17164 {
17165 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
17166 + delta);
17167 first_unchanged_at_end_vpos
17168 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
17169 xassert (stop_pos >= Z - END_UNCHANGED);
17170 }
17171 }
17172 else if (last_unchanged_at_beg_row == NULL)
17173 GIVE_UP (19);
17174
17175
17176 #if GLYPH_DEBUG
17177
17178 /* Either there is no unchanged row at the end, or the one we have
17179 now displays text. This is a necessary condition for the window
17180 end pos calculation at the end of this function. */
17181 xassert (first_unchanged_at_end_row == NULL
17182 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17183
17184 debug_last_unchanged_at_beg_vpos
17185 = (last_unchanged_at_beg_row
17186 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
17187 : -1);
17188 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
17189
17190 #endif /* GLYPH_DEBUG != 0 */
17191
17192
17193 /* Display new lines. Set last_text_row to the last new line
17194 displayed which has text on it, i.e. might end up as being the
17195 line where the window_end_vpos is. */
17196 w->cursor.vpos = -1;
17197 last_text_row = NULL;
17198 overlay_arrow_seen = 0;
17199 while (it.current_y < it.last_visible_y
17200 && !fonts_changed_p
17201 && (first_unchanged_at_end_row == NULL
17202 || IT_CHARPOS (it) < stop_pos))
17203 {
17204 if (display_line (&it))
17205 last_text_row = it.glyph_row - 1;
17206 }
17207
17208 if (fonts_changed_p)
17209 return -1;
17210
17211
17212 /* Compute differences in buffer positions, y-positions etc. for
17213 lines reused at the bottom of the window. Compute what we can
17214 scroll. */
17215 if (first_unchanged_at_end_row
17216 /* No lines reused because we displayed everything up to the
17217 bottom of the window. */
17218 && it.current_y < it.last_visible_y)
17219 {
17220 dvpos = (it.vpos
17221 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
17222 current_matrix));
17223 dy = it.current_y - first_unchanged_at_end_row->y;
17224 run.current_y = first_unchanged_at_end_row->y;
17225 run.desired_y = run.current_y + dy;
17226 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
17227 }
17228 else
17229 {
17230 delta = delta_bytes = dvpos = dy
17231 = run.current_y = run.desired_y = run.height = 0;
17232 first_unchanged_at_end_row = NULL;
17233 }
17234 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
17235
17236
17237 /* Find the cursor if not already found. We have to decide whether
17238 PT will appear on this window (it sometimes doesn't, but this is
17239 not a very frequent case.) This decision has to be made before
17240 the current matrix is altered. A value of cursor.vpos < 0 means
17241 that PT is either in one of the lines beginning at
17242 first_unchanged_at_end_row or below the window. Don't care for
17243 lines that might be displayed later at the window end; as
17244 mentioned, this is not a frequent case. */
17245 if (w->cursor.vpos < 0)
17246 {
17247 /* Cursor in unchanged rows at the top? */
17248 if (PT < CHARPOS (start_pos)
17249 && last_unchanged_at_beg_row)
17250 {
17251 row = row_containing_pos (w, PT,
17252 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
17253 last_unchanged_at_beg_row + 1, 0);
17254 if (row)
17255 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
17256 }
17257
17258 /* Start from first_unchanged_at_end_row looking for PT. */
17259 else if (first_unchanged_at_end_row)
17260 {
17261 row = row_containing_pos (w, PT - delta,
17262 first_unchanged_at_end_row, NULL, 0);
17263 if (row)
17264 set_cursor_from_row (w, row, w->current_matrix, delta,
17265 delta_bytes, dy, dvpos);
17266 }
17267
17268 /* Give up if cursor was not found. */
17269 if (w->cursor.vpos < 0)
17270 {
17271 clear_glyph_matrix (w->desired_matrix);
17272 return -1;
17273 }
17274 }
17275
17276 /* Don't let the cursor end in the scroll margins. */
17277 {
17278 int this_scroll_margin, cursor_height;
17279
17280 this_scroll_margin =
17281 max (0, min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4));
17282 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
17283 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
17284
17285 if ((w->cursor.y < this_scroll_margin
17286 && CHARPOS (start) > BEGV)
17287 /* Old redisplay didn't take scroll margin into account at the bottom,
17288 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
17289 || (w->cursor.y + (make_cursor_line_fully_visible_p
17290 ? cursor_height + this_scroll_margin
17291 : 1)) > it.last_visible_y)
17292 {
17293 w->cursor.vpos = -1;
17294 clear_glyph_matrix (w->desired_matrix);
17295 return -1;
17296 }
17297 }
17298
17299 /* Scroll the display. Do it before changing the current matrix so
17300 that xterm.c doesn't get confused about where the cursor glyph is
17301 found. */
17302 if (dy && run.height)
17303 {
17304 update_begin (f);
17305
17306 if (FRAME_WINDOW_P (f))
17307 {
17308 FRAME_RIF (f)->update_window_begin_hook (w);
17309 FRAME_RIF (f)->clear_window_mouse_face (w);
17310 FRAME_RIF (f)->scroll_run_hook (w, &run);
17311 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17312 }
17313 else
17314 {
17315 /* Terminal frame. In this case, dvpos gives the number of
17316 lines to scroll by; dvpos < 0 means scroll up. */
17317 int from_vpos
17318 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
17319 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
17320 int end = (WINDOW_TOP_EDGE_LINE (w)
17321 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
17322 + window_internal_height (w));
17323
17324 #if defined (HAVE_GPM) || defined (MSDOS)
17325 x_clear_window_mouse_face (w);
17326 #endif
17327 /* Perform the operation on the screen. */
17328 if (dvpos > 0)
17329 {
17330 /* Scroll last_unchanged_at_beg_row to the end of the
17331 window down dvpos lines. */
17332 set_terminal_window (f, end);
17333
17334 /* On dumb terminals delete dvpos lines at the end
17335 before inserting dvpos empty lines. */
17336 if (!FRAME_SCROLL_REGION_OK (f))
17337 ins_del_lines (f, end - dvpos, -dvpos);
17338
17339 /* Insert dvpos empty lines in front of
17340 last_unchanged_at_beg_row. */
17341 ins_del_lines (f, from, dvpos);
17342 }
17343 else if (dvpos < 0)
17344 {
17345 /* Scroll up last_unchanged_at_beg_vpos to the end of
17346 the window to last_unchanged_at_beg_vpos - |dvpos|. */
17347 set_terminal_window (f, end);
17348
17349 /* Delete dvpos lines in front of
17350 last_unchanged_at_beg_vpos. ins_del_lines will set
17351 the cursor to the given vpos and emit |dvpos| delete
17352 line sequences. */
17353 ins_del_lines (f, from + dvpos, dvpos);
17354
17355 /* On a dumb terminal insert dvpos empty lines at the
17356 end. */
17357 if (!FRAME_SCROLL_REGION_OK (f))
17358 ins_del_lines (f, end + dvpos, -dvpos);
17359 }
17360
17361 set_terminal_window (f, 0);
17362 }
17363
17364 update_end (f);
17365 }
17366
17367 /* Shift reused rows of the current matrix to the right position.
17368 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
17369 text. */
17370 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17371 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
17372 if (dvpos < 0)
17373 {
17374 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
17375 bottom_vpos, dvpos);
17376 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
17377 bottom_vpos, 0);
17378 }
17379 else if (dvpos > 0)
17380 {
17381 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
17382 bottom_vpos, dvpos);
17383 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
17384 first_unchanged_at_end_vpos + dvpos, 0);
17385 }
17386
17387 /* For frame-based redisplay, make sure that current frame and window
17388 matrix are in sync with respect to glyph memory. */
17389 if (!FRAME_WINDOW_P (f))
17390 sync_frame_with_window_matrix_rows (w);
17391
17392 /* Adjust buffer positions in reused rows. */
17393 if (delta || delta_bytes)
17394 increment_matrix_positions (current_matrix,
17395 first_unchanged_at_end_vpos + dvpos,
17396 bottom_vpos, delta, delta_bytes);
17397
17398 /* Adjust Y positions. */
17399 if (dy)
17400 shift_glyph_matrix (w, current_matrix,
17401 first_unchanged_at_end_vpos + dvpos,
17402 bottom_vpos, dy);
17403
17404 if (first_unchanged_at_end_row)
17405 {
17406 first_unchanged_at_end_row += dvpos;
17407 if (first_unchanged_at_end_row->y >= it.last_visible_y
17408 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
17409 first_unchanged_at_end_row = NULL;
17410 }
17411
17412 /* If scrolling up, there may be some lines to display at the end of
17413 the window. */
17414 last_text_row_at_end = NULL;
17415 if (dy < 0)
17416 {
17417 /* Scrolling up can leave for example a partially visible line
17418 at the end of the window to be redisplayed. */
17419 /* Set last_row to the glyph row in the current matrix where the
17420 window end line is found. It has been moved up or down in
17421 the matrix by dvpos. */
17422 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
17423 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
17424
17425 /* If last_row is the window end line, it should display text. */
17426 xassert (last_row->displays_text_p);
17427
17428 /* If window end line was partially visible before, begin
17429 displaying at that line. Otherwise begin displaying with the
17430 line following it. */
17431 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
17432 {
17433 init_to_row_start (&it, w, last_row);
17434 it.vpos = last_vpos;
17435 it.current_y = last_row->y;
17436 }
17437 else
17438 {
17439 init_to_row_end (&it, w, last_row);
17440 it.vpos = 1 + last_vpos;
17441 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
17442 ++last_row;
17443 }
17444
17445 /* We may start in a continuation line. If so, we have to
17446 get the right continuation_lines_width and current_x. */
17447 it.continuation_lines_width = last_row->continuation_lines_width;
17448 it.hpos = it.current_x = 0;
17449
17450 /* Display the rest of the lines at the window end. */
17451 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17452 while (it.current_y < it.last_visible_y
17453 && !fonts_changed_p)
17454 {
17455 /* Is it always sure that the display agrees with lines in
17456 the current matrix? I don't think so, so we mark rows
17457 displayed invalid in the current matrix by setting their
17458 enabled_p flag to zero. */
17459 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
17460 if (display_line (&it))
17461 last_text_row_at_end = it.glyph_row - 1;
17462 }
17463 }
17464
17465 /* Update window_end_pos and window_end_vpos. */
17466 if (first_unchanged_at_end_row
17467 && !last_text_row_at_end)
17468 {
17469 /* Window end line if one of the preserved rows from the current
17470 matrix. Set row to the last row displaying text in current
17471 matrix starting at first_unchanged_at_end_row, after
17472 scrolling. */
17473 xassert (first_unchanged_at_end_row->displays_text_p);
17474 row = find_last_row_displaying_text (w->current_matrix, &it,
17475 first_unchanged_at_end_row);
17476 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
17477
17478 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17479 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17480 w->window_end_vpos
17481 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
17482 xassert (w->window_end_bytepos >= 0);
17483 IF_DEBUG (debug_method_add (w, "A"));
17484 }
17485 else if (last_text_row_at_end)
17486 {
17487 w->window_end_pos
17488 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
17489 w->window_end_bytepos
17490 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
17491 w->window_end_vpos
17492 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
17493 xassert (w->window_end_bytepos >= 0);
17494 IF_DEBUG (debug_method_add (w, "B"));
17495 }
17496 else if (last_text_row)
17497 {
17498 /* We have displayed either to the end of the window or at the
17499 end of the window, i.e. the last row with text is to be found
17500 in the desired matrix. */
17501 w->window_end_pos
17502 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
17503 w->window_end_bytepos
17504 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
17505 w->window_end_vpos
17506 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
17507 xassert (w->window_end_bytepos >= 0);
17508 }
17509 else if (first_unchanged_at_end_row == NULL
17510 && last_text_row == NULL
17511 && last_text_row_at_end == NULL)
17512 {
17513 /* Displayed to end of window, but no line containing text was
17514 displayed. Lines were deleted at the end of the window. */
17515 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
17516 int vpos = XFASTINT (w->window_end_vpos);
17517 struct glyph_row *current_row = current_matrix->rows + vpos;
17518 struct glyph_row *desired_row = desired_matrix->rows + vpos;
17519
17520 for (row = NULL;
17521 row == NULL && vpos >= first_vpos;
17522 --vpos, --current_row, --desired_row)
17523 {
17524 if (desired_row->enabled_p)
17525 {
17526 if (desired_row->displays_text_p)
17527 row = desired_row;
17528 }
17529 else if (current_row->displays_text_p)
17530 row = current_row;
17531 }
17532
17533 xassert (row != NULL);
17534 w->window_end_vpos = make_number (vpos + 1);
17535 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17536 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17537 xassert (w->window_end_bytepos >= 0);
17538 IF_DEBUG (debug_method_add (w, "C"));
17539 }
17540 else
17541 abort ();
17542
17543 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
17544 debug_end_vpos = XFASTINT (w->window_end_vpos));
17545
17546 /* Record that display has not been completed. */
17547 w->window_end_valid = Qnil;
17548 w->desired_matrix->no_scrolling_p = 1;
17549 return 3;
17550
17551 #undef GIVE_UP
17552 }
17553
17554
17555 \f
17556 /***********************************************************************
17557 More debugging support
17558 ***********************************************************************/
17559
17560 #if GLYPH_DEBUG
17561
17562 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
17563 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
17564 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
17565
17566
17567 /* Dump the contents of glyph matrix MATRIX on stderr.
17568
17569 GLYPHS 0 means don't show glyph contents.
17570 GLYPHS 1 means show glyphs in short form
17571 GLYPHS > 1 means show glyphs in long form. */
17572
17573 void
17574 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
17575 {
17576 int i;
17577 for (i = 0; i < matrix->nrows; ++i)
17578 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
17579 }
17580
17581
17582 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
17583 the glyph row and area where the glyph comes from. */
17584
17585 void
17586 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
17587 {
17588 if (glyph->type == CHAR_GLYPH)
17589 {
17590 fprintf (stderr,
17591 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17592 glyph - row->glyphs[TEXT_AREA],
17593 'C',
17594 glyph->charpos,
17595 (BUFFERP (glyph->object)
17596 ? 'B'
17597 : (STRINGP (glyph->object)
17598 ? 'S'
17599 : '-')),
17600 glyph->pixel_width,
17601 glyph->u.ch,
17602 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
17603 ? glyph->u.ch
17604 : '.'),
17605 glyph->face_id,
17606 glyph->left_box_line_p,
17607 glyph->right_box_line_p);
17608 }
17609 else if (glyph->type == STRETCH_GLYPH)
17610 {
17611 fprintf (stderr,
17612 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17613 glyph - row->glyphs[TEXT_AREA],
17614 'S',
17615 glyph->charpos,
17616 (BUFFERP (glyph->object)
17617 ? 'B'
17618 : (STRINGP (glyph->object)
17619 ? 'S'
17620 : '-')),
17621 glyph->pixel_width,
17622 0,
17623 '.',
17624 glyph->face_id,
17625 glyph->left_box_line_p,
17626 glyph->right_box_line_p);
17627 }
17628 else if (glyph->type == IMAGE_GLYPH)
17629 {
17630 fprintf (stderr,
17631 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17632 glyph - row->glyphs[TEXT_AREA],
17633 'I',
17634 glyph->charpos,
17635 (BUFFERP (glyph->object)
17636 ? 'B'
17637 : (STRINGP (glyph->object)
17638 ? 'S'
17639 : '-')),
17640 glyph->pixel_width,
17641 glyph->u.img_id,
17642 '.',
17643 glyph->face_id,
17644 glyph->left_box_line_p,
17645 glyph->right_box_line_p);
17646 }
17647 else if (glyph->type == COMPOSITE_GLYPH)
17648 {
17649 fprintf (stderr,
17650 " %5td %4c %6"pI"d %c %3d 0x%05x",
17651 glyph - row->glyphs[TEXT_AREA],
17652 '+',
17653 glyph->charpos,
17654 (BUFFERP (glyph->object)
17655 ? 'B'
17656 : (STRINGP (glyph->object)
17657 ? 'S'
17658 : '-')),
17659 glyph->pixel_width,
17660 glyph->u.cmp.id);
17661 if (glyph->u.cmp.automatic)
17662 fprintf (stderr,
17663 "[%d-%d]",
17664 glyph->slice.cmp.from, glyph->slice.cmp.to);
17665 fprintf (stderr, " . %4d %1.1d%1.1d\n",
17666 glyph->face_id,
17667 glyph->left_box_line_p,
17668 glyph->right_box_line_p);
17669 }
17670 }
17671
17672
17673 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
17674 GLYPHS 0 means don't show glyph contents.
17675 GLYPHS 1 means show glyphs in short form
17676 GLYPHS > 1 means show glyphs in long form. */
17677
17678 void
17679 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
17680 {
17681 if (glyphs != 1)
17682 {
17683 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
17684 fprintf (stderr, "======================================================================\n");
17685
17686 fprintf (stderr, "%3d %5"pI"d %5"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
17687 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
17688 vpos,
17689 MATRIX_ROW_START_CHARPOS (row),
17690 MATRIX_ROW_END_CHARPOS (row),
17691 row->used[TEXT_AREA],
17692 row->contains_overlapping_glyphs_p,
17693 row->enabled_p,
17694 row->truncated_on_left_p,
17695 row->truncated_on_right_p,
17696 row->continued_p,
17697 MATRIX_ROW_CONTINUATION_LINE_P (row),
17698 row->displays_text_p,
17699 row->ends_at_zv_p,
17700 row->fill_line_p,
17701 row->ends_in_middle_of_char_p,
17702 row->starts_in_middle_of_char_p,
17703 row->mouse_face_p,
17704 row->x,
17705 row->y,
17706 row->pixel_width,
17707 row->height,
17708 row->visible_height,
17709 row->ascent,
17710 row->phys_ascent);
17711 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
17712 row->end.overlay_string_index,
17713 row->continuation_lines_width);
17714 fprintf (stderr, "%9"pI"d %5"pI"d\n",
17715 CHARPOS (row->start.string_pos),
17716 CHARPOS (row->end.string_pos));
17717 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
17718 row->end.dpvec_index);
17719 }
17720
17721 if (glyphs > 1)
17722 {
17723 int area;
17724
17725 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17726 {
17727 struct glyph *glyph = row->glyphs[area];
17728 struct glyph *glyph_end = glyph + row->used[area];
17729
17730 /* Glyph for a line end in text. */
17731 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
17732 ++glyph_end;
17733
17734 if (glyph < glyph_end)
17735 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
17736
17737 for (; glyph < glyph_end; ++glyph)
17738 dump_glyph (row, glyph, area);
17739 }
17740 }
17741 else if (glyphs == 1)
17742 {
17743 int area;
17744
17745 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17746 {
17747 char *s = (char *) alloca (row->used[area] + 1);
17748 int i;
17749
17750 for (i = 0; i < row->used[area]; ++i)
17751 {
17752 struct glyph *glyph = row->glyphs[area] + i;
17753 if (glyph->type == CHAR_GLYPH
17754 && glyph->u.ch < 0x80
17755 && glyph->u.ch >= ' ')
17756 s[i] = glyph->u.ch;
17757 else
17758 s[i] = '.';
17759 }
17760
17761 s[i] = '\0';
17762 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
17763 }
17764 }
17765 }
17766
17767
17768 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
17769 Sdump_glyph_matrix, 0, 1, "p",
17770 doc: /* Dump the current matrix of the selected window to stderr.
17771 Shows contents of glyph row structures. With non-nil
17772 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
17773 glyphs in short form, otherwise show glyphs in long form. */)
17774 (Lisp_Object glyphs)
17775 {
17776 struct window *w = XWINDOW (selected_window);
17777 struct buffer *buffer = XBUFFER (w->buffer);
17778
17779 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
17780 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
17781 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
17782 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
17783 fprintf (stderr, "=============================================\n");
17784 dump_glyph_matrix (w->current_matrix,
17785 NILP (glyphs) ? 0 : XINT (glyphs));
17786 return Qnil;
17787 }
17788
17789
17790 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
17791 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
17792 (void)
17793 {
17794 struct frame *f = XFRAME (selected_frame);
17795 dump_glyph_matrix (f->current_matrix, 1);
17796 return Qnil;
17797 }
17798
17799
17800 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
17801 doc: /* Dump glyph row ROW to stderr.
17802 GLYPH 0 means don't dump glyphs.
17803 GLYPH 1 means dump glyphs in short form.
17804 GLYPH > 1 or omitted means dump glyphs in long form. */)
17805 (Lisp_Object row, Lisp_Object glyphs)
17806 {
17807 struct glyph_matrix *matrix;
17808 int vpos;
17809
17810 CHECK_NUMBER (row);
17811 matrix = XWINDOW (selected_window)->current_matrix;
17812 vpos = XINT (row);
17813 if (vpos >= 0 && vpos < matrix->nrows)
17814 dump_glyph_row (MATRIX_ROW (matrix, vpos),
17815 vpos,
17816 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17817 return Qnil;
17818 }
17819
17820
17821 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
17822 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
17823 GLYPH 0 means don't dump glyphs.
17824 GLYPH 1 means dump glyphs in short form.
17825 GLYPH > 1 or omitted means dump glyphs in long form. */)
17826 (Lisp_Object row, Lisp_Object glyphs)
17827 {
17828 struct frame *sf = SELECTED_FRAME ();
17829 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
17830 int vpos;
17831
17832 CHECK_NUMBER (row);
17833 vpos = XINT (row);
17834 if (vpos >= 0 && vpos < m->nrows)
17835 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
17836 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17837 return Qnil;
17838 }
17839
17840
17841 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
17842 doc: /* Toggle tracing of redisplay.
17843 With ARG, turn tracing on if and only if ARG is positive. */)
17844 (Lisp_Object arg)
17845 {
17846 if (NILP (arg))
17847 trace_redisplay_p = !trace_redisplay_p;
17848 else
17849 {
17850 arg = Fprefix_numeric_value (arg);
17851 trace_redisplay_p = XINT (arg) > 0;
17852 }
17853
17854 return Qnil;
17855 }
17856
17857
17858 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
17859 doc: /* Like `format', but print result to stderr.
17860 usage: (trace-to-stderr STRING &rest OBJECTS) */)
17861 (ptrdiff_t nargs, Lisp_Object *args)
17862 {
17863 Lisp_Object s = Fformat (nargs, args);
17864 fprintf (stderr, "%s", SDATA (s));
17865 return Qnil;
17866 }
17867
17868 #endif /* GLYPH_DEBUG */
17869
17870
17871 \f
17872 /***********************************************************************
17873 Building Desired Matrix Rows
17874 ***********************************************************************/
17875
17876 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
17877 Used for non-window-redisplay windows, and for windows w/o left fringe. */
17878
17879 static struct glyph_row *
17880 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
17881 {
17882 struct frame *f = XFRAME (WINDOW_FRAME (w));
17883 struct buffer *buffer = XBUFFER (w->buffer);
17884 struct buffer *old = current_buffer;
17885 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
17886 int arrow_len = SCHARS (overlay_arrow_string);
17887 const unsigned char *arrow_end = arrow_string + arrow_len;
17888 const unsigned char *p;
17889 struct it it;
17890 int multibyte_p;
17891 int n_glyphs_before;
17892
17893 set_buffer_temp (buffer);
17894 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
17895 it.glyph_row->used[TEXT_AREA] = 0;
17896 SET_TEXT_POS (it.position, 0, 0);
17897
17898 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
17899 p = arrow_string;
17900 while (p < arrow_end)
17901 {
17902 Lisp_Object face, ilisp;
17903
17904 /* Get the next character. */
17905 if (multibyte_p)
17906 it.c = it.char_to_display = string_char_and_length (p, &it.len);
17907 else
17908 {
17909 it.c = it.char_to_display = *p, it.len = 1;
17910 if (! ASCII_CHAR_P (it.c))
17911 it.char_to_display = BYTE8_TO_CHAR (it.c);
17912 }
17913 p += it.len;
17914
17915 /* Get its face. */
17916 ilisp = make_number (p - arrow_string);
17917 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
17918 it.face_id = compute_char_face (f, it.char_to_display, face);
17919
17920 /* Compute its width, get its glyphs. */
17921 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
17922 SET_TEXT_POS (it.position, -1, -1);
17923 PRODUCE_GLYPHS (&it);
17924
17925 /* If this character doesn't fit any more in the line, we have
17926 to remove some glyphs. */
17927 if (it.current_x > it.last_visible_x)
17928 {
17929 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
17930 break;
17931 }
17932 }
17933
17934 set_buffer_temp (old);
17935 return it.glyph_row;
17936 }
17937
17938
17939 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
17940 glyphs are only inserted for terminal frames since we can't really
17941 win with truncation glyphs when partially visible glyphs are
17942 involved. Which glyphs to insert is determined by
17943 produce_special_glyphs. */
17944
17945 static void
17946 insert_left_trunc_glyphs (struct it *it)
17947 {
17948 struct it truncate_it;
17949 struct glyph *from, *end, *to, *toend;
17950
17951 xassert (!FRAME_WINDOW_P (it->f));
17952
17953 /* Get the truncation glyphs. */
17954 truncate_it = *it;
17955 truncate_it.current_x = 0;
17956 truncate_it.face_id = DEFAULT_FACE_ID;
17957 truncate_it.glyph_row = &scratch_glyph_row;
17958 truncate_it.glyph_row->used[TEXT_AREA] = 0;
17959 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
17960 truncate_it.object = make_number (0);
17961 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
17962
17963 /* Overwrite glyphs from IT with truncation glyphs. */
17964 if (!it->glyph_row->reversed_p)
17965 {
17966 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
17967 end = from + truncate_it.glyph_row->used[TEXT_AREA];
17968 to = it->glyph_row->glyphs[TEXT_AREA];
17969 toend = to + it->glyph_row->used[TEXT_AREA];
17970
17971 while (from < end)
17972 *to++ = *from++;
17973
17974 /* There may be padding glyphs left over. Overwrite them too. */
17975 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
17976 {
17977 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
17978 while (from < end)
17979 *to++ = *from++;
17980 }
17981
17982 if (to > toend)
17983 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
17984 }
17985 else
17986 {
17987 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
17988 that back to front. */
17989 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
17990 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
17991 toend = it->glyph_row->glyphs[TEXT_AREA];
17992 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
17993
17994 while (from >= end && to >= toend)
17995 *to-- = *from--;
17996 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
17997 {
17998 from =
17999 truncate_it.glyph_row->glyphs[TEXT_AREA]
18000 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18001 while (from >= end && to >= toend)
18002 *to-- = *from--;
18003 }
18004 if (from >= end)
18005 {
18006 /* Need to free some room before prepending additional
18007 glyphs. */
18008 int move_by = from - end + 1;
18009 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
18010 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
18011
18012 for ( ; g >= g0; g--)
18013 g[move_by] = *g;
18014 while (from >= end)
18015 *to-- = *from--;
18016 it->glyph_row->used[TEXT_AREA] += move_by;
18017 }
18018 }
18019 }
18020
18021 /* Compute the hash code for ROW. */
18022 unsigned
18023 row_hash (struct glyph_row *row)
18024 {
18025 int area, k;
18026 unsigned hashval = 0;
18027
18028 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18029 for (k = 0; k < row->used[area]; ++k)
18030 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
18031 + row->glyphs[area][k].u.val
18032 + row->glyphs[area][k].face_id
18033 + row->glyphs[area][k].padding_p
18034 + (row->glyphs[area][k].type << 2));
18035
18036 return hashval;
18037 }
18038
18039 /* Compute the pixel height and width of IT->glyph_row.
18040
18041 Most of the time, ascent and height of a display line will be equal
18042 to the max_ascent and max_height values of the display iterator
18043 structure. This is not the case if
18044
18045 1. We hit ZV without displaying anything. In this case, max_ascent
18046 and max_height will be zero.
18047
18048 2. We have some glyphs that don't contribute to the line height.
18049 (The glyph row flag contributes_to_line_height_p is for future
18050 pixmap extensions).
18051
18052 The first case is easily covered by using default values because in
18053 these cases, the line height does not really matter, except that it
18054 must not be zero. */
18055
18056 static void
18057 compute_line_metrics (struct it *it)
18058 {
18059 struct glyph_row *row = it->glyph_row;
18060
18061 if (FRAME_WINDOW_P (it->f))
18062 {
18063 int i, min_y, max_y;
18064
18065 /* The line may consist of one space only, that was added to
18066 place the cursor on it. If so, the row's height hasn't been
18067 computed yet. */
18068 if (row->height == 0)
18069 {
18070 if (it->max_ascent + it->max_descent == 0)
18071 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
18072 row->ascent = it->max_ascent;
18073 row->height = it->max_ascent + it->max_descent;
18074 row->phys_ascent = it->max_phys_ascent;
18075 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18076 row->extra_line_spacing = it->max_extra_line_spacing;
18077 }
18078
18079 /* Compute the width of this line. */
18080 row->pixel_width = row->x;
18081 for (i = 0; i < row->used[TEXT_AREA]; ++i)
18082 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
18083
18084 xassert (row->pixel_width >= 0);
18085 xassert (row->ascent >= 0 && row->height > 0);
18086
18087 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
18088 || MATRIX_ROW_OVERLAPS_PRED_P (row));
18089
18090 /* If first line's physical ascent is larger than its logical
18091 ascent, use the physical ascent, and make the row taller.
18092 This makes accented characters fully visible. */
18093 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
18094 && row->phys_ascent > row->ascent)
18095 {
18096 row->height += row->phys_ascent - row->ascent;
18097 row->ascent = row->phys_ascent;
18098 }
18099
18100 /* Compute how much of the line is visible. */
18101 row->visible_height = row->height;
18102
18103 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
18104 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
18105
18106 if (row->y < min_y)
18107 row->visible_height -= min_y - row->y;
18108 if (row->y + row->height > max_y)
18109 row->visible_height -= row->y + row->height - max_y;
18110 }
18111 else
18112 {
18113 row->pixel_width = row->used[TEXT_AREA];
18114 if (row->continued_p)
18115 row->pixel_width -= it->continuation_pixel_width;
18116 else if (row->truncated_on_right_p)
18117 row->pixel_width -= it->truncation_pixel_width;
18118 row->ascent = row->phys_ascent = 0;
18119 row->height = row->phys_height = row->visible_height = 1;
18120 row->extra_line_spacing = 0;
18121 }
18122
18123 /* Compute a hash code for this row. */
18124 row->hash = row_hash (row);
18125
18126 it->max_ascent = it->max_descent = 0;
18127 it->max_phys_ascent = it->max_phys_descent = 0;
18128 }
18129
18130
18131 /* Append one space to the glyph row of iterator IT if doing a
18132 window-based redisplay. The space has the same face as
18133 IT->face_id. Value is non-zero if a space was added.
18134
18135 This function is called to make sure that there is always one glyph
18136 at the end of a glyph row that the cursor can be set on under
18137 window-systems. (If there weren't such a glyph we would not know
18138 how wide and tall a box cursor should be displayed).
18139
18140 At the same time this space let's a nicely handle clearing to the
18141 end of the line if the row ends in italic text. */
18142
18143 static int
18144 append_space_for_newline (struct it *it, int default_face_p)
18145 {
18146 if (FRAME_WINDOW_P (it->f))
18147 {
18148 int n = it->glyph_row->used[TEXT_AREA];
18149
18150 if (it->glyph_row->glyphs[TEXT_AREA] + n
18151 < it->glyph_row->glyphs[1 + TEXT_AREA])
18152 {
18153 /* Save some values that must not be changed.
18154 Must save IT->c and IT->len because otherwise
18155 ITERATOR_AT_END_P wouldn't work anymore after
18156 append_space_for_newline has been called. */
18157 enum display_element_type saved_what = it->what;
18158 int saved_c = it->c, saved_len = it->len;
18159 int saved_char_to_display = it->char_to_display;
18160 int saved_x = it->current_x;
18161 int saved_face_id = it->face_id;
18162 struct text_pos saved_pos;
18163 Lisp_Object saved_object;
18164 struct face *face;
18165
18166 saved_object = it->object;
18167 saved_pos = it->position;
18168
18169 it->what = IT_CHARACTER;
18170 memset (&it->position, 0, sizeof it->position);
18171 it->object = make_number (0);
18172 it->c = it->char_to_display = ' ';
18173 it->len = 1;
18174
18175 /* If the default face was remapped, be sure to use the
18176 remapped face for the appended newline. */
18177 if (default_face_p)
18178 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
18179 else if (it->face_before_selective_p)
18180 it->face_id = it->saved_face_id;
18181 face = FACE_FROM_ID (it->f, it->face_id);
18182 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
18183
18184 PRODUCE_GLYPHS (it);
18185
18186 it->override_ascent = -1;
18187 it->constrain_row_ascent_descent_p = 0;
18188 it->current_x = saved_x;
18189 it->object = saved_object;
18190 it->position = saved_pos;
18191 it->what = saved_what;
18192 it->face_id = saved_face_id;
18193 it->len = saved_len;
18194 it->c = saved_c;
18195 it->char_to_display = saved_char_to_display;
18196 return 1;
18197 }
18198 }
18199
18200 return 0;
18201 }
18202
18203
18204 /* Extend the face of the last glyph in the text area of IT->glyph_row
18205 to the end of the display line. Called from display_line. If the
18206 glyph row is empty, add a space glyph to it so that we know the
18207 face to draw. Set the glyph row flag fill_line_p. If the glyph
18208 row is R2L, prepend a stretch glyph to cover the empty space to the
18209 left of the leftmost glyph. */
18210
18211 static void
18212 extend_face_to_end_of_line (struct it *it)
18213 {
18214 struct face *face, *default_face;
18215 struct frame *f = it->f;
18216
18217 /* If line is already filled, do nothing. Non window-system frames
18218 get a grace of one more ``pixel'' because their characters are
18219 1-``pixel'' wide, so they hit the equality too early. This grace
18220 is needed only for R2L rows that are not continued, to produce
18221 one extra blank where we could display the cursor. */
18222 if (it->current_x >= it->last_visible_x
18223 + (!FRAME_WINDOW_P (f)
18224 && it->glyph_row->reversed_p
18225 && !it->glyph_row->continued_p))
18226 return;
18227
18228 /* The default face, possibly remapped. */
18229 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
18230
18231 /* Face extension extends the background and box of IT->face_id
18232 to the end of the line. If the background equals the background
18233 of the frame, we don't have to do anything. */
18234 if (it->face_before_selective_p)
18235 face = FACE_FROM_ID (f, it->saved_face_id);
18236 else
18237 face = FACE_FROM_ID (f, it->face_id);
18238
18239 if (FRAME_WINDOW_P (f)
18240 && it->glyph_row->displays_text_p
18241 && face->box == FACE_NO_BOX
18242 && face->background == FRAME_BACKGROUND_PIXEL (f)
18243 && !face->stipple
18244 && !it->glyph_row->reversed_p)
18245 return;
18246
18247 /* Set the glyph row flag indicating that the face of the last glyph
18248 in the text area has to be drawn to the end of the text area. */
18249 it->glyph_row->fill_line_p = 1;
18250
18251 /* If current character of IT is not ASCII, make sure we have the
18252 ASCII face. This will be automatically undone the next time
18253 get_next_display_element returns a multibyte character. Note
18254 that the character will always be single byte in unibyte
18255 text. */
18256 if (!ASCII_CHAR_P (it->c))
18257 {
18258 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
18259 }
18260
18261 if (FRAME_WINDOW_P (f))
18262 {
18263 /* If the row is empty, add a space with the current face of IT,
18264 so that we know which face to draw. */
18265 if (it->glyph_row->used[TEXT_AREA] == 0)
18266 {
18267 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
18268 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
18269 it->glyph_row->used[TEXT_AREA] = 1;
18270 }
18271 #ifdef HAVE_WINDOW_SYSTEM
18272 if (it->glyph_row->reversed_p)
18273 {
18274 /* Prepend a stretch glyph to the row, such that the
18275 rightmost glyph will be drawn flushed all the way to the
18276 right margin of the window. The stretch glyph that will
18277 occupy the empty space, if any, to the left of the
18278 glyphs. */
18279 struct font *font = face->font ? face->font : FRAME_FONT (f);
18280 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
18281 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
18282 struct glyph *g;
18283 int row_width, stretch_ascent, stretch_width;
18284 struct text_pos saved_pos;
18285 int saved_face_id, saved_avoid_cursor;
18286
18287 for (row_width = 0, g = row_start; g < row_end; g++)
18288 row_width += g->pixel_width;
18289 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
18290 if (stretch_width > 0)
18291 {
18292 stretch_ascent =
18293 (((it->ascent + it->descent)
18294 * FONT_BASE (font)) / FONT_HEIGHT (font));
18295 saved_pos = it->position;
18296 memset (&it->position, 0, sizeof it->position);
18297 saved_avoid_cursor = it->avoid_cursor_p;
18298 it->avoid_cursor_p = 1;
18299 saved_face_id = it->face_id;
18300 /* The last row's stretch glyph should get the default
18301 face, to avoid painting the rest of the window with
18302 the region face, if the region ends at ZV. */
18303 if (it->glyph_row->ends_at_zv_p)
18304 it->face_id = default_face->id;
18305 else
18306 it->face_id = face->id;
18307 append_stretch_glyph (it, make_number (0), stretch_width,
18308 it->ascent + it->descent, stretch_ascent);
18309 it->position = saved_pos;
18310 it->avoid_cursor_p = saved_avoid_cursor;
18311 it->face_id = saved_face_id;
18312 }
18313 }
18314 #endif /* HAVE_WINDOW_SYSTEM */
18315 }
18316 else
18317 {
18318 /* Save some values that must not be changed. */
18319 int saved_x = it->current_x;
18320 struct text_pos saved_pos;
18321 Lisp_Object saved_object;
18322 enum display_element_type saved_what = it->what;
18323 int saved_face_id = it->face_id;
18324
18325 saved_object = it->object;
18326 saved_pos = it->position;
18327
18328 it->what = IT_CHARACTER;
18329 memset (&it->position, 0, sizeof it->position);
18330 it->object = make_number (0);
18331 it->c = it->char_to_display = ' ';
18332 it->len = 1;
18333 /* The last row's blank glyphs should get the default face, to
18334 avoid painting the rest of the window with the region face,
18335 if the region ends at ZV. */
18336 if (it->glyph_row->ends_at_zv_p)
18337 it->face_id = default_face->id;
18338 else
18339 it->face_id = face->id;
18340
18341 PRODUCE_GLYPHS (it);
18342
18343 while (it->current_x <= it->last_visible_x)
18344 PRODUCE_GLYPHS (it);
18345
18346 /* Don't count these blanks really. It would let us insert a left
18347 truncation glyph below and make us set the cursor on them, maybe. */
18348 it->current_x = saved_x;
18349 it->object = saved_object;
18350 it->position = saved_pos;
18351 it->what = saved_what;
18352 it->face_id = saved_face_id;
18353 }
18354 }
18355
18356
18357 /* Value is non-zero if text starting at CHARPOS in current_buffer is
18358 trailing whitespace. */
18359
18360 static int
18361 trailing_whitespace_p (EMACS_INT charpos)
18362 {
18363 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
18364 int c = 0;
18365
18366 while (bytepos < ZV_BYTE
18367 && (c = FETCH_CHAR (bytepos),
18368 c == ' ' || c == '\t'))
18369 ++bytepos;
18370
18371 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
18372 {
18373 if (bytepos != PT_BYTE)
18374 return 1;
18375 }
18376 return 0;
18377 }
18378
18379
18380 /* Highlight trailing whitespace, if any, in ROW. */
18381
18382 static void
18383 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
18384 {
18385 int used = row->used[TEXT_AREA];
18386
18387 if (used)
18388 {
18389 struct glyph *start = row->glyphs[TEXT_AREA];
18390 struct glyph *glyph = start + used - 1;
18391
18392 if (row->reversed_p)
18393 {
18394 /* Right-to-left rows need to be processed in the opposite
18395 direction, so swap the edge pointers. */
18396 glyph = start;
18397 start = row->glyphs[TEXT_AREA] + used - 1;
18398 }
18399
18400 /* Skip over glyphs inserted to display the cursor at the
18401 end of a line, for extending the face of the last glyph
18402 to the end of the line on terminals, and for truncation
18403 and continuation glyphs. */
18404 if (!row->reversed_p)
18405 {
18406 while (glyph >= start
18407 && glyph->type == CHAR_GLYPH
18408 && INTEGERP (glyph->object))
18409 --glyph;
18410 }
18411 else
18412 {
18413 while (glyph <= start
18414 && glyph->type == CHAR_GLYPH
18415 && INTEGERP (glyph->object))
18416 ++glyph;
18417 }
18418
18419 /* If last glyph is a space or stretch, and it's trailing
18420 whitespace, set the face of all trailing whitespace glyphs in
18421 IT->glyph_row to `trailing-whitespace'. */
18422 if ((row->reversed_p ? glyph <= start : glyph >= start)
18423 && BUFFERP (glyph->object)
18424 && (glyph->type == STRETCH_GLYPH
18425 || (glyph->type == CHAR_GLYPH
18426 && glyph->u.ch == ' '))
18427 && trailing_whitespace_p (glyph->charpos))
18428 {
18429 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
18430 if (face_id < 0)
18431 return;
18432
18433 if (!row->reversed_p)
18434 {
18435 while (glyph >= start
18436 && BUFFERP (glyph->object)
18437 && (glyph->type == STRETCH_GLYPH
18438 || (glyph->type == CHAR_GLYPH
18439 && glyph->u.ch == ' ')))
18440 (glyph--)->face_id = face_id;
18441 }
18442 else
18443 {
18444 while (glyph <= start
18445 && BUFFERP (glyph->object)
18446 && (glyph->type == STRETCH_GLYPH
18447 || (glyph->type == CHAR_GLYPH
18448 && glyph->u.ch == ' ')))
18449 (glyph++)->face_id = face_id;
18450 }
18451 }
18452 }
18453 }
18454
18455
18456 /* Value is non-zero if glyph row ROW should be
18457 used to hold the cursor. */
18458
18459 static int
18460 cursor_row_p (struct glyph_row *row)
18461 {
18462 int result = 1;
18463
18464 if (PT == CHARPOS (row->end.pos)
18465 || PT == MATRIX_ROW_END_CHARPOS (row))
18466 {
18467 /* Suppose the row ends on a string.
18468 Unless the row is continued, that means it ends on a newline
18469 in the string. If it's anything other than a display string
18470 (e.g., a before-string from an overlay), we don't want the
18471 cursor there. (This heuristic seems to give the optimal
18472 behavior for the various types of multi-line strings.)
18473 One exception: if the string has `cursor' property on one of
18474 its characters, we _do_ want the cursor there. */
18475 if (CHARPOS (row->end.string_pos) >= 0)
18476 {
18477 if (row->continued_p)
18478 result = 1;
18479 else
18480 {
18481 /* Check for `display' property. */
18482 struct glyph *beg = row->glyphs[TEXT_AREA];
18483 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
18484 struct glyph *glyph;
18485
18486 result = 0;
18487 for (glyph = end; glyph >= beg; --glyph)
18488 if (STRINGP (glyph->object))
18489 {
18490 Lisp_Object prop
18491 = Fget_char_property (make_number (PT),
18492 Qdisplay, Qnil);
18493 result =
18494 (!NILP (prop)
18495 && display_prop_string_p (prop, glyph->object));
18496 /* If there's a `cursor' property on one of the
18497 string's characters, this row is a cursor row,
18498 even though this is not a display string. */
18499 if (!result)
18500 {
18501 Lisp_Object s = glyph->object;
18502
18503 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
18504 {
18505 EMACS_INT gpos = glyph->charpos;
18506
18507 if (!NILP (Fget_char_property (make_number (gpos),
18508 Qcursor, s)))
18509 {
18510 result = 1;
18511 break;
18512 }
18513 }
18514 }
18515 break;
18516 }
18517 }
18518 }
18519 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
18520 {
18521 /* If the row ends in middle of a real character,
18522 and the line is continued, we want the cursor here.
18523 That's because CHARPOS (ROW->end.pos) would equal
18524 PT if PT is before the character. */
18525 if (!row->ends_in_ellipsis_p)
18526 result = row->continued_p;
18527 else
18528 /* If the row ends in an ellipsis, then
18529 CHARPOS (ROW->end.pos) will equal point after the
18530 invisible text. We want that position to be displayed
18531 after the ellipsis. */
18532 result = 0;
18533 }
18534 /* If the row ends at ZV, display the cursor at the end of that
18535 row instead of at the start of the row below. */
18536 else if (row->ends_at_zv_p)
18537 result = 1;
18538 else
18539 result = 0;
18540 }
18541
18542 return result;
18543 }
18544
18545 \f
18546
18547 /* Push the property PROP so that it will be rendered at the current
18548 position in IT. Return 1 if PROP was successfully pushed, 0
18549 otherwise. Called from handle_line_prefix to handle the
18550 `line-prefix' and `wrap-prefix' properties. */
18551
18552 static int
18553 push_prefix_prop (struct it *it, Lisp_Object prop)
18554 {
18555 struct text_pos pos =
18556 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
18557
18558 xassert (it->method == GET_FROM_BUFFER
18559 || it->method == GET_FROM_DISPLAY_VECTOR
18560 || it->method == GET_FROM_STRING);
18561
18562 /* We need to save the current buffer/string position, so it will be
18563 restored by pop_it, because iterate_out_of_display_property
18564 depends on that being set correctly, but some situations leave
18565 it->position not yet set when this function is called. */
18566 push_it (it, &pos);
18567
18568 if (STRINGP (prop))
18569 {
18570 if (SCHARS (prop) == 0)
18571 {
18572 pop_it (it);
18573 return 0;
18574 }
18575
18576 it->string = prop;
18577 it->string_from_prefix_prop_p = 1;
18578 it->multibyte_p = STRING_MULTIBYTE (it->string);
18579 it->current.overlay_string_index = -1;
18580 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
18581 it->end_charpos = it->string_nchars = SCHARS (it->string);
18582 it->method = GET_FROM_STRING;
18583 it->stop_charpos = 0;
18584 it->prev_stop = 0;
18585 it->base_level_stop = 0;
18586
18587 /* Force paragraph direction to be that of the parent
18588 buffer/string. */
18589 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
18590 it->paragraph_embedding = it->bidi_it.paragraph_dir;
18591 else
18592 it->paragraph_embedding = L2R;
18593
18594 /* Set up the bidi iterator for this display string. */
18595 if (it->bidi_p)
18596 {
18597 it->bidi_it.string.lstring = it->string;
18598 it->bidi_it.string.s = NULL;
18599 it->bidi_it.string.schars = it->end_charpos;
18600 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
18601 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
18602 it->bidi_it.string.unibyte = !it->multibyte_p;
18603 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
18604 }
18605 }
18606 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
18607 {
18608 it->method = GET_FROM_STRETCH;
18609 it->object = prop;
18610 }
18611 #ifdef HAVE_WINDOW_SYSTEM
18612 else if (IMAGEP (prop))
18613 {
18614 it->what = IT_IMAGE;
18615 it->image_id = lookup_image (it->f, prop);
18616 it->method = GET_FROM_IMAGE;
18617 }
18618 #endif /* HAVE_WINDOW_SYSTEM */
18619 else
18620 {
18621 pop_it (it); /* bogus display property, give up */
18622 return 0;
18623 }
18624
18625 return 1;
18626 }
18627
18628 /* Return the character-property PROP at the current position in IT. */
18629
18630 static Lisp_Object
18631 get_it_property (struct it *it, Lisp_Object prop)
18632 {
18633 Lisp_Object position;
18634
18635 if (STRINGP (it->object))
18636 position = make_number (IT_STRING_CHARPOS (*it));
18637 else if (BUFFERP (it->object))
18638 position = make_number (IT_CHARPOS (*it));
18639 else
18640 return Qnil;
18641
18642 return Fget_char_property (position, prop, it->object);
18643 }
18644
18645 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
18646
18647 static void
18648 handle_line_prefix (struct it *it)
18649 {
18650 Lisp_Object prefix;
18651
18652 if (it->continuation_lines_width > 0)
18653 {
18654 prefix = get_it_property (it, Qwrap_prefix);
18655 if (NILP (prefix))
18656 prefix = Vwrap_prefix;
18657 }
18658 else
18659 {
18660 prefix = get_it_property (it, Qline_prefix);
18661 if (NILP (prefix))
18662 prefix = Vline_prefix;
18663 }
18664 if (! NILP (prefix) && push_prefix_prop (it, prefix))
18665 {
18666 /* If the prefix is wider than the window, and we try to wrap
18667 it, it would acquire its own wrap prefix, and so on till the
18668 iterator stack overflows. So, don't wrap the prefix. */
18669 it->line_wrap = TRUNCATE;
18670 it->avoid_cursor_p = 1;
18671 }
18672 }
18673
18674 \f
18675
18676 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
18677 only for R2L lines from display_line and display_string, when they
18678 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
18679 the line/string needs to be continued on the next glyph row. */
18680 static void
18681 unproduce_glyphs (struct it *it, int n)
18682 {
18683 struct glyph *glyph, *end;
18684
18685 xassert (it->glyph_row);
18686 xassert (it->glyph_row->reversed_p);
18687 xassert (it->area == TEXT_AREA);
18688 xassert (n <= it->glyph_row->used[TEXT_AREA]);
18689
18690 if (n > it->glyph_row->used[TEXT_AREA])
18691 n = it->glyph_row->used[TEXT_AREA];
18692 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
18693 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
18694 for ( ; glyph < end; glyph++)
18695 glyph[-n] = *glyph;
18696 }
18697
18698 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
18699 and ROW->maxpos. */
18700 static void
18701 find_row_edges (struct it *it, struct glyph_row *row,
18702 EMACS_INT min_pos, EMACS_INT min_bpos,
18703 EMACS_INT max_pos, EMACS_INT max_bpos)
18704 {
18705 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18706 lines' rows is implemented for bidi-reordered rows. */
18707
18708 /* ROW->minpos is the value of min_pos, the minimal buffer position
18709 we have in ROW, or ROW->start.pos if that is smaller. */
18710 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
18711 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
18712 else
18713 /* We didn't find buffer positions smaller than ROW->start, or
18714 didn't find _any_ valid buffer positions in any of the glyphs,
18715 so we must trust the iterator's computed positions. */
18716 row->minpos = row->start.pos;
18717 if (max_pos <= 0)
18718 {
18719 max_pos = CHARPOS (it->current.pos);
18720 max_bpos = BYTEPOS (it->current.pos);
18721 }
18722
18723 /* Here are the various use-cases for ending the row, and the
18724 corresponding values for ROW->maxpos:
18725
18726 Line ends in a newline from buffer eol_pos + 1
18727 Line is continued from buffer max_pos + 1
18728 Line is truncated on right it->current.pos
18729 Line ends in a newline from string max_pos + 1(*)
18730 (*) + 1 only when line ends in a forward scan
18731 Line is continued from string max_pos
18732 Line is continued from display vector max_pos
18733 Line is entirely from a string min_pos == max_pos
18734 Line is entirely from a display vector min_pos == max_pos
18735 Line that ends at ZV ZV
18736
18737 If you discover other use-cases, please add them here as
18738 appropriate. */
18739 if (row->ends_at_zv_p)
18740 row->maxpos = it->current.pos;
18741 else if (row->used[TEXT_AREA])
18742 {
18743 int seen_this_string = 0;
18744 struct glyph_row *r1 = row - 1;
18745
18746 /* Did we see the same display string on the previous row? */
18747 if (STRINGP (it->object)
18748 /* this is not the first row */
18749 && row > it->w->desired_matrix->rows
18750 /* previous row is not the header line */
18751 && !r1->mode_line_p
18752 /* previous row also ends in a newline from a string */
18753 && r1->ends_in_newline_from_string_p)
18754 {
18755 struct glyph *start, *end;
18756
18757 /* Search for the last glyph of the previous row that came
18758 from buffer or string. Depending on whether the row is
18759 L2R or R2L, we need to process it front to back or the
18760 other way round. */
18761 if (!r1->reversed_p)
18762 {
18763 start = r1->glyphs[TEXT_AREA];
18764 end = start + r1->used[TEXT_AREA];
18765 /* Glyphs inserted by redisplay have an integer (zero)
18766 as their object. */
18767 while (end > start
18768 && INTEGERP ((end - 1)->object)
18769 && (end - 1)->charpos <= 0)
18770 --end;
18771 if (end > start)
18772 {
18773 if (EQ ((end - 1)->object, it->object))
18774 seen_this_string = 1;
18775 }
18776 else
18777 /* If all the glyphs of the previous row were inserted
18778 by redisplay, it means the previous row was
18779 produced from a single newline, which is only
18780 possible if that newline came from the same string
18781 as the one which produced this ROW. */
18782 seen_this_string = 1;
18783 }
18784 else
18785 {
18786 end = r1->glyphs[TEXT_AREA] - 1;
18787 start = end + r1->used[TEXT_AREA];
18788 while (end < start
18789 && INTEGERP ((end + 1)->object)
18790 && (end + 1)->charpos <= 0)
18791 ++end;
18792 if (end < start)
18793 {
18794 if (EQ ((end + 1)->object, it->object))
18795 seen_this_string = 1;
18796 }
18797 else
18798 seen_this_string = 1;
18799 }
18800 }
18801 /* Take note of each display string that covers a newline only
18802 once, the first time we see it. This is for when a display
18803 string includes more than one newline in it. */
18804 if (row->ends_in_newline_from_string_p && !seen_this_string)
18805 {
18806 /* If we were scanning the buffer forward when we displayed
18807 the string, we want to account for at least one buffer
18808 position that belongs to this row (position covered by
18809 the display string), so that cursor positioning will
18810 consider this row as a candidate when point is at the end
18811 of the visual line represented by this row. This is not
18812 required when scanning back, because max_pos will already
18813 have a much larger value. */
18814 if (CHARPOS (row->end.pos) > max_pos)
18815 INC_BOTH (max_pos, max_bpos);
18816 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18817 }
18818 else if (CHARPOS (it->eol_pos) > 0)
18819 SET_TEXT_POS (row->maxpos,
18820 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
18821 else if (row->continued_p)
18822 {
18823 /* If max_pos is different from IT's current position, it
18824 means IT->method does not belong to the display element
18825 at max_pos. However, it also means that the display
18826 element at max_pos was displayed in its entirety on this
18827 line, which is equivalent to saying that the next line
18828 starts at the next buffer position. */
18829 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
18830 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18831 else
18832 {
18833 INC_BOTH (max_pos, max_bpos);
18834 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18835 }
18836 }
18837 else if (row->truncated_on_right_p)
18838 /* display_line already called reseat_at_next_visible_line_start,
18839 which puts the iterator at the beginning of the next line, in
18840 the logical order. */
18841 row->maxpos = it->current.pos;
18842 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
18843 /* A line that is entirely from a string/image/stretch... */
18844 row->maxpos = row->minpos;
18845 else
18846 abort ();
18847 }
18848 else
18849 row->maxpos = it->current.pos;
18850 }
18851
18852 /* Construct the glyph row IT->glyph_row in the desired matrix of
18853 IT->w from text at the current position of IT. See dispextern.h
18854 for an overview of struct it. Value is non-zero if
18855 IT->glyph_row displays text, as opposed to a line displaying ZV
18856 only. */
18857
18858 static int
18859 display_line (struct it *it)
18860 {
18861 struct glyph_row *row = it->glyph_row;
18862 Lisp_Object overlay_arrow_string;
18863 struct it wrap_it;
18864 void *wrap_data = NULL;
18865 int may_wrap = 0, wrap_x IF_LINT (= 0);
18866 int wrap_row_used = -1;
18867 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
18868 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
18869 int wrap_row_extra_line_spacing IF_LINT (= 0);
18870 EMACS_INT wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
18871 EMACS_INT wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
18872 int cvpos;
18873 EMACS_INT min_pos = ZV + 1, max_pos = 0;
18874 EMACS_INT min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
18875
18876 /* We always start displaying at hpos zero even if hscrolled. */
18877 xassert (it->hpos == 0 && it->current_x == 0);
18878
18879 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
18880 >= it->w->desired_matrix->nrows)
18881 {
18882 it->w->nrows_scale_factor++;
18883 fonts_changed_p = 1;
18884 return 0;
18885 }
18886
18887 /* Is IT->w showing the region? */
18888 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
18889
18890 /* Clear the result glyph row and enable it. */
18891 prepare_desired_row (row);
18892
18893 row->y = it->current_y;
18894 row->start = it->start;
18895 row->continuation_lines_width = it->continuation_lines_width;
18896 row->displays_text_p = 1;
18897 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
18898 it->starts_in_middle_of_char_p = 0;
18899
18900 /* Arrange the overlays nicely for our purposes. Usually, we call
18901 display_line on only one line at a time, in which case this
18902 can't really hurt too much, or we call it on lines which appear
18903 one after another in the buffer, in which case all calls to
18904 recenter_overlay_lists but the first will be pretty cheap. */
18905 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
18906
18907 /* Move over display elements that are not visible because we are
18908 hscrolled. This may stop at an x-position < IT->first_visible_x
18909 if the first glyph is partially visible or if we hit a line end. */
18910 if (it->current_x < it->first_visible_x)
18911 {
18912 this_line_min_pos = row->start.pos;
18913 move_it_in_display_line_to (it, ZV, it->first_visible_x,
18914 MOVE_TO_POS | MOVE_TO_X);
18915 /* Record the smallest positions seen while we moved over
18916 display elements that are not visible. This is needed by
18917 redisplay_internal for optimizing the case where the cursor
18918 stays inside the same line. The rest of this function only
18919 considers positions that are actually displayed, so
18920 RECORD_MAX_MIN_POS will not otherwise record positions that
18921 are hscrolled to the left of the left edge of the window. */
18922 min_pos = CHARPOS (this_line_min_pos);
18923 min_bpos = BYTEPOS (this_line_min_pos);
18924 }
18925 else
18926 {
18927 /* We only do this when not calling `move_it_in_display_line_to'
18928 above, because move_it_in_display_line_to calls
18929 handle_line_prefix itself. */
18930 handle_line_prefix (it);
18931 }
18932
18933 /* Get the initial row height. This is either the height of the
18934 text hscrolled, if there is any, or zero. */
18935 row->ascent = it->max_ascent;
18936 row->height = it->max_ascent + it->max_descent;
18937 row->phys_ascent = it->max_phys_ascent;
18938 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18939 row->extra_line_spacing = it->max_extra_line_spacing;
18940
18941 /* Utility macro to record max and min buffer positions seen until now. */
18942 #define RECORD_MAX_MIN_POS(IT) \
18943 do \
18944 { \
18945 int composition_p = !STRINGP ((IT)->string) \
18946 && ((IT)->what == IT_COMPOSITION); \
18947 EMACS_INT current_pos = \
18948 composition_p ? (IT)->cmp_it.charpos \
18949 : IT_CHARPOS (*(IT)); \
18950 EMACS_INT current_bpos = \
18951 composition_p ? CHAR_TO_BYTE (current_pos) \
18952 : IT_BYTEPOS (*(IT)); \
18953 if (current_pos < min_pos) \
18954 { \
18955 min_pos = current_pos; \
18956 min_bpos = current_bpos; \
18957 } \
18958 if (IT_CHARPOS (*it) > max_pos) \
18959 { \
18960 max_pos = IT_CHARPOS (*it); \
18961 max_bpos = IT_BYTEPOS (*it); \
18962 } \
18963 } \
18964 while (0)
18965
18966 /* Loop generating characters. The loop is left with IT on the next
18967 character to display. */
18968 while (1)
18969 {
18970 int n_glyphs_before, hpos_before, x_before;
18971 int x, nglyphs;
18972 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
18973
18974 /* Retrieve the next thing to display. Value is zero if end of
18975 buffer reached. */
18976 if (!get_next_display_element (it))
18977 {
18978 /* Maybe add a space at the end of this line that is used to
18979 display the cursor there under X. Set the charpos of the
18980 first glyph of blank lines not corresponding to any text
18981 to -1. */
18982 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18983 row->exact_window_width_line_p = 1;
18984 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
18985 || row->used[TEXT_AREA] == 0)
18986 {
18987 row->glyphs[TEXT_AREA]->charpos = -1;
18988 row->displays_text_p = 0;
18989
18990 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
18991 && (!MINI_WINDOW_P (it->w)
18992 || (minibuf_level && EQ (it->window, minibuf_window))))
18993 row->indicate_empty_line_p = 1;
18994 }
18995
18996 it->continuation_lines_width = 0;
18997 row->ends_at_zv_p = 1;
18998 /* A row that displays right-to-left text must always have
18999 its last face extended all the way to the end of line,
19000 even if this row ends in ZV, because we still write to
19001 the screen left to right. We also need to extend the
19002 last face if the default face is remapped to some
19003 different face, otherwise the functions that clear
19004 portions of the screen will clear with the default face's
19005 background color. */
19006 if (row->reversed_p
19007 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
19008 extend_face_to_end_of_line (it);
19009 break;
19010 }
19011
19012 /* Now, get the metrics of what we want to display. This also
19013 generates glyphs in `row' (which is IT->glyph_row). */
19014 n_glyphs_before = row->used[TEXT_AREA];
19015 x = it->current_x;
19016
19017 /* Remember the line height so far in case the next element doesn't
19018 fit on the line. */
19019 if (it->line_wrap != TRUNCATE)
19020 {
19021 ascent = it->max_ascent;
19022 descent = it->max_descent;
19023 phys_ascent = it->max_phys_ascent;
19024 phys_descent = it->max_phys_descent;
19025
19026 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
19027 {
19028 if (IT_DISPLAYING_WHITESPACE (it))
19029 may_wrap = 1;
19030 else if (may_wrap)
19031 {
19032 SAVE_IT (wrap_it, *it, wrap_data);
19033 wrap_x = x;
19034 wrap_row_used = row->used[TEXT_AREA];
19035 wrap_row_ascent = row->ascent;
19036 wrap_row_height = row->height;
19037 wrap_row_phys_ascent = row->phys_ascent;
19038 wrap_row_phys_height = row->phys_height;
19039 wrap_row_extra_line_spacing = row->extra_line_spacing;
19040 wrap_row_min_pos = min_pos;
19041 wrap_row_min_bpos = min_bpos;
19042 wrap_row_max_pos = max_pos;
19043 wrap_row_max_bpos = max_bpos;
19044 may_wrap = 0;
19045 }
19046 }
19047 }
19048
19049 PRODUCE_GLYPHS (it);
19050
19051 /* If this display element was in marginal areas, continue with
19052 the next one. */
19053 if (it->area != TEXT_AREA)
19054 {
19055 row->ascent = max (row->ascent, it->max_ascent);
19056 row->height = max (row->height, it->max_ascent + it->max_descent);
19057 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19058 row->phys_height = max (row->phys_height,
19059 it->max_phys_ascent + it->max_phys_descent);
19060 row->extra_line_spacing = max (row->extra_line_spacing,
19061 it->max_extra_line_spacing);
19062 set_iterator_to_next (it, 1);
19063 continue;
19064 }
19065
19066 /* Does the display element fit on the line? If we truncate
19067 lines, we should draw past the right edge of the window. If
19068 we don't truncate, we want to stop so that we can display the
19069 continuation glyph before the right margin. If lines are
19070 continued, there are two possible strategies for characters
19071 resulting in more than 1 glyph (e.g. tabs): Display as many
19072 glyphs as possible in this line and leave the rest for the
19073 continuation line, or display the whole element in the next
19074 line. Original redisplay did the former, so we do it also. */
19075 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
19076 hpos_before = it->hpos;
19077 x_before = x;
19078
19079 if (/* Not a newline. */
19080 nglyphs > 0
19081 /* Glyphs produced fit entirely in the line. */
19082 && it->current_x < it->last_visible_x)
19083 {
19084 it->hpos += nglyphs;
19085 row->ascent = max (row->ascent, it->max_ascent);
19086 row->height = max (row->height, it->max_ascent + it->max_descent);
19087 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19088 row->phys_height = max (row->phys_height,
19089 it->max_phys_ascent + it->max_phys_descent);
19090 row->extra_line_spacing = max (row->extra_line_spacing,
19091 it->max_extra_line_spacing);
19092 if (it->current_x - it->pixel_width < it->first_visible_x)
19093 row->x = x - it->first_visible_x;
19094 /* Record the maximum and minimum buffer positions seen so
19095 far in glyphs that will be displayed by this row. */
19096 if (it->bidi_p)
19097 RECORD_MAX_MIN_POS (it);
19098 }
19099 else
19100 {
19101 int i, new_x;
19102 struct glyph *glyph;
19103
19104 for (i = 0; i < nglyphs; ++i, x = new_x)
19105 {
19106 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19107 new_x = x + glyph->pixel_width;
19108
19109 if (/* Lines are continued. */
19110 it->line_wrap != TRUNCATE
19111 && (/* Glyph doesn't fit on the line. */
19112 new_x > it->last_visible_x
19113 /* Or it fits exactly on a window system frame. */
19114 || (new_x == it->last_visible_x
19115 && FRAME_WINDOW_P (it->f))))
19116 {
19117 /* End of a continued line. */
19118
19119 if (it->hpos == 0
19120 || (new_x == it->last_visible_x
19121 && FRAME_WINDOW_P (it->f)))
19122 {
19123 /* Current glyph is the only one on the line or
19124 fits exactly on the line. We must continue
19125 the line because we can't draw the cursor
19126 after the glyph. */
19127 row->continued_p = 1;
19128 it->current_x = new_x;
19129 it->continuation_lines_width += new_x;
19130 ++it->hpos;
19131 if (i == nglyphs - 1)
19132 {
19133 /* If line-wrap is on, check if a previous
19134 wrap point was found. */
19135 if (wrap_row_used > 0
19136 /* Even if there is a previous wrap
19137 point, continue the line here as
19138 usual, if (i) the previous character
19139 was a space or tab AND (ii) the
19140 current character is not. */
19141 && (!may_wrap
19142 || IT_DISPLAYING_WHITESPACE (it)))
19143 goto back_to_wrap;
19144
19145 /* Record the maximum and minimum buffer
19146 positions seen so far in glyphs that will be
19147 displayed by this row. */
19148 if (it->bidi_p)
19149 RECORD_MAX_MIN_POS (it);
19150 set_iterator_to_next (it, 1);
19151 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19152 {
19153 if (!get_next_display_element (it))
19154 {
19155 row->exact_window_width_line_p = 1;
19156 it->continuation_lines_width = 0;
19157 row->continued_p = 0;
19158 row->ends_at_zv_p = 1;
19159 }
19160 else if (ITERATOR_AT_END_OF_LINE_P (it))
19161 {
19162 row->continued_p = 0;
19163 row->exact_window_width_line_p = 1;
19164 }
19165 }
19166 }
19167 else if (it->bidi_p)
19168 RECORD_MAX_MIN_POS (it);
19169 }
19170 else if (CHAR_GLYPH_PADDING_P (*glyph)
19171 && !FRAME_WINDOW_P (it->f))
19172 {
19173 /* A padding glyph that doesn't fit on this line.
19174 This means the whole character doesn't fit
19175 on the line. */
19176 if (row->reversed_p)
19177 unproduce_glyphs (it, row->used[TEXT_AREA]
19178 - n_glyphs_before);
19179 row->used[TEXT_AREA] = n_glyphs_before;
19180
19181 /* Fill the rest of the row with continuation
19182 glyphs like in 20.x. */
19183 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
19184 < row->glyphs[1 + TEXT_AREA])
19185 produce_special_glyphs (it, IT_CONTINUATION);
19186
19187 row->continued_p = 1;
19188 it->current_x = x_before;
19189 it->continuation_lines_width += x_before;
19190
19191 /* Restore the height to what it was before the
19192 element not fitting on the line. */
19193 it->max_ascent = ascent;
19194 it->max_descent = descent;
19195 it->max_phys_ascent = phys_ascent;
19196 it->max_phys_descent = phys_descent;
19197 }
19198 else if (wrap_row_used > 0)
19199 {
19200 back_to_wrap:
19201 if (row->reversed_p)
19202 unproduce_glyphs (it,
19203 row->used[TEXT_AREA] - wrap_row_used);
19204 RESTORE_IT (it, &wrap_it, wrap_data);
19205 it->continuation_lines_width += wrap_x;
19206 row->used[TEXT_AREA] = wrap_row_used;
19207 row->ascent = wrap_row_ascent;
19208 row->height = wrap_row_height;
19209 row->phys_ascent = wrap_row_phys_ascent;
19210 row->phys_height = wrap_row_phys_height;
19211 row->extra_line_spacing = wrap_row_extra_line_spacing;
19212 min_pos = wrap_row_min_pos;
19213 min_bpos = wrap_row_min_bpos;
19214 max_pos = wrap_row_max_pos;
19215 max_bpos = wrap_row_max_bpos;
19216 row->continued_p = 1;
19217 row->ends_at_zv_p = 0;
19218 row->exact_window_width_line_p = 0;
19219 it->continuation_lines_width += x;
19220
19221 /* Make sure that a non-default face is extended
19222 up to the right margin of the window. */
19223 extend_face_to_end_of_line (it);
19224 }
19225 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
19226 {
19227 /* A TAB that extends past the right edge of the
19228 window. This produces a single glyph on
19229 window system frames. We leave the glyph in
19230 this row and let it fill the row, but don't
19231 consume the TAB. */
19232 it->continuation_lines_width += it->last_visible_x;
19233 row->ends_in_middle_of_char_p = 1;
19234 row->continued_p = 1;
19235 glyph->pixel_width = it->last_visible_x - x;
19236 it->starts_in_middle_of_char_p = 1;
19237 }
19238 else
19239 {
19240 /* Something other than a TAB that draws past
19241 the right edge of the window. Restore
19242 positions to values before the element. */
19243 if (row->reversed_p)
19244 unproduce_glyphs (it, row->used[TEXT_AREA]
19245 - (n_glyphs_before + i));
19246 row->used[TEXT_AREA] = n_glyphs_before + i;
19247
19248 /* Display continuation glyphs. */
19249 if (!FRAME_WINDOW_P (it->f))
19250 produce_special_glyphs (it, IT_CONTINUATION);
19251 row->continued_p = 1;
19252
19253 it->current_x = x_before;
19254 it->continuation_lines_width += x;
19255 extend_face_to_end_of_line (it);
19256
19257 if (nglyphs > 1 && i > 0)
19258 {
19259 row->ends_in_middle_of_char_p = 1;
19260 it->starts_in_middle_of_char_p = 1;
19261 }
19262
19263 /* Restore the height to what it was before the
19264 element not fitting on the line. */
19265 it->max_ascent = ascent;
19266 it->max_descent = descent;
19267 it->max_phys_ascent = phys_ascent;
19268 it->max_phys_descent = phys_descent;
19269 }
19270
19271 break;
19272 }
19273 else if (new_x > it->first_visible_x)
19274 {
19275 /* Increment number of glyphs actually displayed. */
19276 ++it->hpos;
19277
19278 /* Record the maximum and minimum buffer positions
19279 seen so far in glyphs that will be displayed by
19280 this row. */
19281 if (it->bidi_p)
19282 RECORD_MAX_MIN_POS (it);
19283
19284 if (x < it->first_visible_x)
19285 /* Glyph is partially visible, i.e. row starts at
19286 negative X position. */
19287 row->x = x - it->first_visible_x;
19288 }
19289 else
19290 {
19291 /* Glyph is completely off the left margin of the
19292 window. This should not happen because of the
19293 move_it_in_display_line at the start of this
19294 function, unless the text display area of the
19295 window is empty. */
19296 xassert (it->first_visible_x <= it->last_visible_x);
19297 }
19298 }
19299 /* Even if this display element produced no glyphs at all,
19300 we want to record its position. */
19301 if (it->bidi_p && nglyphs == 0)
19302 RECORD_MAX_MIN_POS (it);
19303
19304 row->ascent = max (row->ascent, it->max_ascent);
19305 row->height = max (row->height, it->max_ascent + it->max_descent);
19306 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19307 row->phys_height = max (row->phys_height,
19308 it->max_phys_ascent + it->max_phys_descent);
19309 row->extra_line_spacing = max (row->extra_line_spacing,
19310 it->max_extra_line_spacing);
19311
19312 /* End of this display line if row is continued. */
19313 if (row->continued_p || row->ends_at_zv_p)
19314 break;
19315 }
19316
19317 at_end_of_line:
19318 /* Is this a line end? If yes, we're also done, after making
19319 sure that a non-default face is extended up to the right
19320 margin of the window. */
19321 if (ITERATOR_AT_END_OF_LINE_P (it))
19322 {
19323 int used_before = row->used[TEXT_AREA];
19324
19325 row->ends_in_newline_from_string_p = STRINGP (it->object);
19326
19327 /* Add a space at the end of the line that is used to
19328 display the cursor there. */
19329 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19330 append_space_for_newline (it, 0);
19331
19332 /* Extend the face to the end of the line. */
19333 extend_face_to_end_of_line (it);
19334
19335 /* Make sure we have the position. */
19336 if (used_before == 0)
19337 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
19338
19339 /* Record the position of the newline, for use in
19340 find_row_edges. */
19341 it->eol_pos = it->current.pos;
19342
19343 /* Consume the line end. This skips over invisible lines. */
19344 set_iterator_to_next (it, 1);
19345 it->continuation_lines_width = 0;
19346 break;
19347 }
19348
19349 /* Proceed with next display element. Note that this skips
19350 over lines invisible because of selective display. */
19351 set_iterator_to_next (it, 1);
19352
19353 /* If we truncate lines, we are done when the last displayed
19354 glyphs reach past the right margin of the window. */
19355 if (it->line_wrap == TRUNCATE
19356 && (FRAME_WINDOW_P (it->f)
19357 ? (it->current_x >= it->last_visible_x)
19358 : (it->current_x > it->last_visible_x)))
19359 {
19360 /* Maybe add truncation glyphs. */
19361 if (!FRAME_WINDOW_P (it->f))
19362 {
19363 int i, n;
19364
19365 if (!row->reversed_p)
19366 {
19367 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19368 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19369 break;
19370 }
19371 else
19372 {
19373 for (i = 0; i < row->used[TEXT_AREA]; i++)
19374 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19375 break;
19376 /* Remove any padding glyphs at the front of ROW, to
19377 make room for the truncation glyphs we will be
19378 adding below. The loop below always inserts at
19379 least one truncation glyph, so also remove the
19380 last glyph added to ROW. */
19381 unproduce_glyphs (it, i + 1);
19382 /* Adjust i for the loop below. */
19383 i = row->used[TEXT_AREA] - (i + 1);
19384 }
19385
19386 for (n = row->used[TEXT_AREA]; i < n; ++i)
19387 {
19388 row->used[TEXT_AREA] = i;
19389 produce_special_glyphs (it, IT_TRUNCATION);
19390 }
19391 }
19392 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19393 {
19394 /* Don't truncate if we can overflow newline into fringe. */
19395 if (!get_next_display_element (it))
19396 {
19397 it->continuation_lines_width = 0;
19398 row->ends_at_zv_p = 1;
19399 row->exact_window_width_line_p = 1;
19400 break;
19401 }
19402 if (ITERATOR_AT_END_OF_LINE_P (it))
19403 {
19404 row->exact_window_width_line_p = 1;
19405 goto at_end_of_line;
19406 }
19407 }
19408
19409 row->truncated_on_right_p = 1;
19410 it->continuation_lines_width = 0;
19411 reseat_at_next_visible_line_start (it, 0);
19412 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
19413 it->hpos = hpos_before;
19414 it->current_x = x_before;
19415 break;
19416 }
19417 }
19418
19419 if (wrap_data)
19420 bidi_unshelve_cache (wrap_data, 1);
19421
19422 /* If line is not empty and hscrolled, maybe insert truncation glyphs
19423 at the left window margin. */
19424 if (it->first_visible_x
19425 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
19426 {
19427 if (!FRAME_WINDOW_P (it->f))
19428 insert_left_trunc_glyphs (it);
19429 row->truncated_on_left_p = 1;
19430 }
19431
19432 /* Remember the position at which this line ends.
19433
19434 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
19435 cannot be before the call to find_row_edges below, since that is
19436 where these positions are determined. */
19437 row->end = it->current;
19438 if (!it->bidi_p)
19439 {
19440 row->minpos = row->start.pos;
19441 row->maxpos = row->end.pos;
19442 }
19443 else
19444 {
19445 /* ROW->minpos and ROW->maxpos must be the smallest and
19446 `1 + the largest' buffer positions in ROW. But if ROW was
19447 bidi-reordered, these two positions can be anywhere in the
19448 row, so we must determine them now. */
19449 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
19450 }
19451
19452 /* If the start of this line is the overlay arrow-position, then
19453 mark this glyph row as the one containing the overlay arrow.
19454 This is clearly a mess with variable size fonts. It would be
19455 better to let it be displayed like cursors under X. */
19456 if ((row->displays_text_p || !overlay_arrow_seen)
19457 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
19458 !NILP (overlay_arrow_string)))
19459 {
19460 /* Overlay arrow in window redisplay is a fringe bitmap. */
19461 if (STRINGP (overlay_arrow_string))
19462 {
19463 struct glyph_row *arrow_row
19464 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
19465 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
19466 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
19467 struct glyph *p = row->glyphs[TEXT_AREA];
19468 struct glyph *p2, *end;
19469
19470 /* Copy the arrow glyphs. */
19471 while (glyph < arrow_end)
19472 *p++ = *glyph++;
19473
19474 /* Throw away padding glyphs. */
19475 p2 = p;
19476 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
19477 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
19478 ++p2;
19479 if (p2 > p)
19480 {
19481 while (p2 < end)
19482 *p++ = *p2++;
19483 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
19484 }
19485 }
19486 else
19487 {
19488 xassert (INTEGERP (overlay_arrow_string));
19489 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
19490 }
19491 overlay_arrow_seen = 1;
19492 }
19493
19494 /* Highlight trailing whitespace. */
19495 if (!NILP (Vshow_trailing_whitespace))
19496 highlight_trailing_whitespace (it->f, it->glyph_row);
19497
19498 /* Compute pixel dimensions of this line. */
19499 compute_line_metrics (it);
19500
19501 /* Implementation note: No changes in the glyphs of ROW or in their
19502 faces can be done past this point, because compute_line_metrics
19503 computes ROW's hash value and stores it within the glyph_row
19504 structure. */
19505
19506 /* Record whether this row ends inside an ellipsis. */
19507 row->ends_in_ellipsis_p
19508 = (it->method == GET_FROM_DISPLAY_VECTOR
19509 && it->ellipsis_p);
19510
19511 /* Save fringe bitmaps in this row. */
19512 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
19513 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
19514 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
19515 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
19516
19517 it->left_user_fringe_bitmap = 0;
19518 it->left_user_fringe_face_id = 0;
19519 it->right_user_fringe_bitmap = 0;
19520 it->right_user_fringe_face_id = 0;
19521
19522 /* Maybe set the cursor. */
19523 cvpos = it->w->cursor.vpos;
19524 if ((cvpos < 0
19525 /* In bidi-reordered rows, keep checking for proper cursor
19526 position even if one has been found already, because buffer
19527 positions in such rows change non-linearly with ROW->VPOS,
19528 when a line is continued. One exception: when we are at ZV,
19529 display cursor on the first suitable glyph row, since all
19530 the empty rows after that also have their position set to ZV. */
19531 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19532 lines' rows is implemented for bidi-reordered rows. */
19533 || (it->bidi_p
19534 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
19535 && PT >= MATRIX_ROW_START_CHARPOS (row)
19536 && PT <= MATRIX_ROW_END_CHARPOS (row)
19537 && cursor_row_p (row))
19538 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
19539
19540 /* Prepare for the next line. This line starts horizontally at (X
19541 HPOS) = (0 0). Vertical positions are incremented. As a
19542 convenience for the caller, IT->glyph_row is set to the next
19543 row to be used. */
19544 it->current_x = it->hpos = 0;
19545 it->current_y += row->height;
19546 SET_TEXT_POS (it->eol_pos, 0, 0);
19547 ++it->vpos;
19548 ++it->glyph_row;
19549 /* The next row should by default use the same value of the
19550 reversed_p flag as this one. set_iterator_to_next decides when
19551 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
19552 the flag accordingly. */
19553 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
19554 it->glyph_row->reversed_p = row->reversed_p;
19555 it->start = row->end;
19556 return row->displays_text_p;
19557
19558 #undef RECORD_MAX_MIN_POS
19559 }
19560
19561 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
19562 Scurrent_bidi_paragraph_direction, 0, 1, 0,
19563 doc: /* Return paragraph direction at point in BUFFER.
19564 Value is either `left-to-right' or `right-to-left'.
19565 If BUFFER is omitted or nil, it defaults to the current buffer.
19566
19567 Paragraph direction determines how the text in the paragraph is displayed.
19568 In left-to-right paragraphs, text begins at the left margin of the window
19569 and the reading direction is generally left to right. In right-to-left
19570 paragraphs, text begins at the right margin and is read from right to left.
19571
19572 See also `bidi-paragraph-direction'. */)
19573 (Lisp_Object buffer)
19574 {
19575 struct buffer *buf = current_buffer;
19576 struct buffer *old = buf;
19577
19578 if (! NILP (buffer))
19579 {
19580 CHECK_BUFFER (buffer);
19581 buf = XBUFFER (buffer);
19582 }
19583
19584 if (NILP (BVAR (buf, bidi_display_reordering))
19585 || NILP (BVAR (buf, enable_multibyte_characters))
19586 /* When we are loading loadup.el, the character property tables
19587 needed for bidi iteration are not yet available. */
19588 || !NILP (Vpurify_flag))
19589 return Qleft_to_right;
19590 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
19591 return BVAR (buf, bidi_paragraph_direction);
19592 else
19593 {
19594 /* Determine the direction from buffer text. We could try to
19595 use current_matrix if it is up to date, but this seems fast
19596 enough as it is. */
19597 struct bidi_it itb;
19598 EMACS_INT pos = BUF_PT (buf);
19599 EMACS_INT bytepos = BUF_PT_BYTE (buf);
19600 int c;
19601 void *itb_data = bidi_shelve_cache ();
19602
19603 set_buffer_temp (buf);
19604 /* bidi_paragraph_init finds the base direction of the paragraph
19605 by searching forward from paragraph start. We need the base
19606 direction of the current or _previous_ paragraph, so we need
19607 to make sure we are within that paragraph. To that end, find
19608 the previous non-empty line. */
19609 if (pos >= ZV && pos > BEGV)
19610 {
19611 pos--;
19612 bytepos = CHAR_TO_BYTE (pos);
19613 }
19614 if (fast_looking_at (build_string ("[\f\t ]*\n"),
19615 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
19616 {
19617 while ((c = FETCH_BYTE (bytepos)) == '\n'
19618 || c == ' ' || c == '\t' || c == '\f')
19619 {
19620 if (bytepos <= BEGV_BYTE)
19621 break;
19622 bytepos--;
19623 pos--;
19624 }
19625 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
19626 bytepos--;
19627 }
19628 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
19629 itb.paragraph_dir = NEUTRAL_DIR;
19630 itb.string.s = NULL;
19631 itb.string.lstring = Qnil;
19632 itb.string.bufpos = 0;
19633 itb.string.unibyte = 0;
19634 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
19635 bidi_unshelve_cache (itb_data, 0);
19636 set_buffer_temp (old);
19637 switch (itb.paragraph_dir)
19638 {
19639 case L2R:
19640 return Qleft_to_right;
19641 break;
19642 case R2L:
19643 return Qright_to_left;
19644 break;
19645 default:
19646 abort ();
19647 }
19648 }
19649 }
19650
19651
19652 \f
19653 /***********************************************************************
19654 Menu Bar
19655 ***********************************************************************/
19656
19657 /* Redisplay the menu bar in the frame for window W.
19658
19659 The menu bar of X frames that don't have X toolkit support is
19660 displayed in a special window W->frame->menu_bar_window.
19661
19662 The menu bar of terminal frames is treated specially as far as
19663 glyph matrices are concerned. Menu bar lines are not part of
19664 windows, so the update is done directly on the frame matrix rows
19665 for the menu bar. */
19666
19667 static void
19668 display_menu_bar (struct window *w)
19669 {
19670 struct frame *f = XFRAME (WINDOW_FRAME (w));
19671 struct it it;
19672 Lisp_Object items;
19673 int i;
19674
19675 /* Don't do all this for graphical frames. */
19676 #ifdef HAVE_NTGUI
19677 if (FRAME_W32_P (f))
19678 return;
19679 #endif
19680 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
19681 if (FRAME_X_P (f))
19682 return;
19683 #endif
19684
19685 #ifdef HAVE_NS
19686 if (FRAME_NS_P (f))
19687 return;
19688 #endif /* HAVE_NS */
19689
19690 #ifdef USE_X_TOOLKIT
19691 xassert (!FRAME_WINDOW_P (f));
19692 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
19693 it.first_visible_x = 0;
19694 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19695 #else /* not USE_X_TOOLKIT */
19696 if (FRAME_WINDOW_P (f))
19697 {
19698 /* Menu bar lines are displayed in the desired matrix of the
19699 dummy window menu_bar_window. */
19700 struct window *menu_w;
19701 xassert (WINDOWP (f->menu_bar_window));
19702 menu_w = XWINDOW (f->menu_bar_window);
19703 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
19704 MENU_FACE_ID);
19705 it.first_visible_x = 0;
19706 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19707 }
19708 else
19709 {
19710 /* This is a TTY frame, i.e. character hpos/vpos are used as
19711 pixel x/y. */
19712 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
19713 MENU_FACE_ID);
19714 it.first_visible_x = 0;
19715 it.last_visible_x = FRAME_COLS (f);
19716 }
19717 #endif /* not USE_X_TOOLKIT */
19718
19719 /* FIXME: This should be controlled by a user option. See the
19720 comments in redisplay_tool_bar and display_mode_line about
19721 this. */
19722 it.paragraph_embedding = L2R;
19723
19724 if (! mode_line_inverse_video)
19725 /* Force the menu-bar to be displayed in the default face. */
19726 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19727
19728 /* Clear all rows of the menu bar. */
19729 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
19730 {
19731 struct glyph_row *row = it.glyph_row + i;
19732 clear_glyph_row (row);
19733 row->enabled_p = 1;
19734 row->full_width_p = 1;
19735 }
19736
19737 /* Display all items of the menu bar. */
19738 items = FRAME_MENU_BAR_ITEMS (it.f);
19739 for (i = 0; i < ASIZE (items); i += 4)
19740 {
19741 Lisp_Object string;
19742
19743 /* Stop at nil string. */
19744 string = AREF (items, i + 1);
19745 if (NILP (string))
19746 break;
19747
19748 /* Remember where item was displayed. */
19749 ASET (items, i + 3, make_number (it.hpos));
19750
19751 /* Display the item, pad with one space. */
19752 if (it.current_x < it.last_visible_x)
19753 display_string (NULL, string, Qnil, 0, 0, &it,
19754 SCHARS (string) + 1, 0, 0, -1);
19755 }
19756
19757 /* Fill out the line with spaces. */
19758 if (it.current_x < it.last_visible_x)
19759 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
19760
19761 /* Compute the total height of the lines. */
19762 compute_line_metrics (&it);
19763 }
19764
19765
19766 \f
19767 /***********************************************************************
19768 Mode Line
19769 ***********************************************************************/
19770
19771 /* Redisplay mode lines in the window tree whose root is WINDOW. If
19772 FORCE is non-zero, redisplay mode lines unconditionally.
19773 Otherwise, redisplay only mode lines that are garbaged. Value is
19774 the number of windows whose mode lines were redisplayed. */
19775
19776 static int
19777 redisplay_mode_lines (Lisp_Object window, int force)
19778 {
19779 int nwindows = 0;
19780
19781 while (!NILP (window))
19782 {
19783 struct window *w = XWINDOW (window);
19784
19785 if (WINDOWP (w->hchild))
19786 nwindows += redisplay_mode_lines (w->hchild, force);
19787 else if (WINDOWP (w->vchild))
19788 nwindows += redisplay_mode_lines (w->vchild, force);
19789 else if (force
19790 || FRAME_GARBAGED_P (XFRAME (w->frame))
19791 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
19792 {
19793 struct text_pos lpoint;
19794 struct buffer *old = current_buffer;
19795
19796 /* Set the window's buffer for the mode line display. */
19797 SET_TEXT_POS (lpoint, PT, PT_BYTE);
19798 set_buffer_internal_1 (XBUFFER (w->buffer));
19799
19800 /* Point refers normally to the selected window. For any
19801 other window, set up appropriate value. */
19802 if (!EQ (window, selected_window))
19803 {
19804 struct text_pos pt;
19805
19806 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
19807 if (CHARPOS (pt) < BEGV)
19808 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
19809 else if (CHARPOS (pt) > (ZV - 1))
19810 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
19811 else
19812 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
19813 }
19814
19815 /* Display mode lines. */
19816 clear_glyph_matrix (w->desired_matrix);
19817 if (display_mode_lines (w))
19818 {
19819 ++nwindows;
19820 w->must_be_updated_p = 1;
19821 }
19822
19823 /* Restore old settings. */
19824 set_buffer_internal_1 (old);
19825 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
19826 }
19827
19828 window = w->next;
19829 }
19830
19831 return nwindows;
19832 }
19833
19834
19835 /* Display the mode and/or header line of window W. Value is the
19836 sum number of mode lines and header lines displayed. */
19837
19838 static int
19839 display_mode_lines (struct window *w)
19840 {
19841 Lisp_Object old_selected_window, old_selected_frame;
19842 int n = 0;
19843
19844 old_selected_frame = selected_frame;
19845 selected_frame = w->frame;
19846 old_selected_window = selected_window;
19847 XSETWINDOW (selected_window, w);
19848
19849 /* These will be set while the mode line specs are processed. */
19850 line_number_displayed = 0;
19851 w->column_number_displayed = Qnil;
19852
19853 if (WINDOW_WANTS_MODELINE_P (w))
19854 {
19855 struct window *sel_w = XWINDOW (old_selected_window);
19856
19857 /* Select mode line face based on the real selected window. */
19858 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
19859 BVAR (current_buffer, mode_line_format));
19860 ++n;
19861 }
19862
19863 if (WINDOW_WANTS_HEADER_LINE_P (w))
19864 {
19865 display_mode_line (w, HEADER_LINE_FACE_ID,
19866 BVAR (current_buffer, header_line_format));
19867 ++n;
19868 }
19869
19870 selected_frame = old_selected_frame;
19871 selected_window = old_selected_window;
19872 return n;
19873 }
19874
19875
19876 /* Display mode or header line of window W. FACE_ID specifies which
19877 line to display; it is either MODE_LINE_FACE_ID or
19878 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
19879 display. Value is the pixel height of the mode/header line
19880 displayed. */
19881
19882 static int
19883 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
19884 {
19885 struct it it;
19886 struct face *face;
19887 int count = SPECPDL_INDEX ();
19888
19889 init_iterator (&it, w, -1, -1, NULL, face_id);
19890 /* Don't extend on a previously drawn mode-line.
19891 This may happen if called from pos_visible_p. */
19892 it.glyph_row->enabled_p = 0;
19893 prepare_desired_row (it.glyph_row);
19894
19895 it.glyph_row->mode_line_p = 1;
19896
19897 if (! mode_line_inverse_video)
19898 /* Force the mode-line to be displayed in the default face. */
19899 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19900
19901 /* FIXME: This should be controlled by a user option. But
19902 supporting such an option is not trivial, since the mode line is
19903 made up of many separate strings. */
19904 it.paragraph_embedding = L2R;
19905
19906 record_unwind_protect (unwind_format_mode_line,
19907 format_mode_line_unwind_data (NULL, Qnil, 0));
19908
19909 mode_line_target = MODE_LINE_DISPLAY;
19910
19911 /* Temporarily make frame's keyboard the current kboard so that
19912 kboard-local variables in the mode_line_format will get the right
19913 values. */
19914 push_kboard (FRAME_KBOARD (it.f));
19915 record_unwind_save_match_data ();
19916 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19917 pop_kboard ();
19918
19919 unbind_to (count, Qnil);
19920
19921 /* Fill up with spaces. */
19922 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
19923
19924 compute_line_metrics (&it);
19925 it.glyph_row->full_width_p = 1;
19926 it.glyph_row->continued_p = 0;
19927 it.glyph_row->truncated_on_left_p = 0;
19928 it.glyph_row->truncated_on_right_p = 0;
19929
19930 /* Make a 3D mode-line have a shadow at its right end. */
19931 face = FACE_FROM_ID (it.f, face_id);
19932 extend_face_to_end_of_line (&it);
19933 if (face->box != FACE_NO_BOX)
19934 {
19935 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
19936 + it.glyph_row->used[TEXT_AREA] - 1);
19937 last->right_box_line_p = 1;
19938 }
19939
19940 return it.glyph_row->height;
19941 }
19942
19943 /* Move element ELT in LIST to the front of LIST.
19944 Return the updated list. */
19945
19946 static Lisp_Object
19947 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
19948 {
19949 register Lisp_Object tail, prev;
19950 register Lisp_Object tem;
19951
19952 tail = list;
19953 prev = Qnil;
19954 while (CONSP (tail))
19955 {
19956 tem = XCAR (tail);
19957
19958 if (EQ (elt, tem))
19959 {
19960 /* Splice out the link TAIL. */
19961 if (NILP (prev))
19962 list = XCDR (tail);
19963 else
19964 Fsetcdr (prev, XCDR (tail));
19965
19966 /* Now make it the first. */
19967 Fsetcdr (tail, list);
19968 return tail;
19969 }
19970 else
19971 prev = tail;
19972 tail = XCDR (tail);
19973 QUIT;
19974 }
19975
19976 /* Not found--return unchanged LIST. */
19977 return list;
19978 }
19979
19980 /* Contribute ELT to the mode line for window IT->w. How it
19981 translates into text depends on its data type.
19982
19983 IT describes the display environment in which we display, as usual.
19984
19985 DEPTH is the depth in recursion. It is used to prevent
19986 infinite recursion here.
19987
19988 FIELD_WIDTH is the number of characters the display of ELT should
19989 occupy in the mode line, and PRECISION is the maximum number of
19990 characters to display from ELT's representation. See
19991 display_string for details.
19992
19993 Returns the hpos of the end of the text generated by ELT.
19994
19995 PROPS is a property list to add to any string we encounter.
19996
19997 If RISKY is nonzero, remove (disregard) any properties in any string
19998 we encounter, and ignore :eval and :propertize.
19999
20000 The global variable `mode_line_target' determines whether the
20001 output is passed to `store_mode_line_noprop',
20002 `store_mode_line_string', or `display_string'. */
20003
20004 static int
20005 display_mode_element (struct it *it, int depth, int field_width, int precision,
20006 Lisp_Object elt, Lisp_Object props, int risky)
20007 {
20008 int n = 0, field, prec;
20009 int literal = 0;
20010
20011 tail_recurse:
20012 if (depth > 100)
20013 elt = build_string ("*too-deep*");
20014
20015 depth++;
20016
20017 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
20018 {
20019 case Lisp_String:
20020 {
20021 /* A string: output it and check for %-constructs within it. */
20022 unsigned char c;
20023 EMACS_INT offset = 0;
20024
20025 if (SCHARS (elt) > 0
20026 && (!NILP (props) || risky))
20027 {
20028 Lisp_Object oprops, aelt;
20029 oprops = Ftext_properties_at (make_number (0), elt);
20030
20031 /* If the starting string's properties are not what
20032 we want, translate the string. Also, if the string
20033 is risky, do that anyway. */
20034
20035 if (NILP (Fequal (props, oprops)) || risky)
20036 {
20037 /* If the starting string has properties,
20038 merge the specified ones onto the existing ones. */
20039 if (! NILP (oprops) && !risky)
20040 {
20041 Lisp_Object tem;
20042
20043 oprops = Fcopy_sequence (oprops);
20044 tem = props;
20045 while (CONSP (tem))
20046 {
20047 oprops = Fplist_put (oprops, XCAR (tem),
20048 XCAR (XCDR (tem)));
20049 tem = XCDR (XCDR (tem));
20050 }
20051 props = oprops;
20052 }
20053
20054 aelt = Fassoc (elt, mode_line_proptrans_alist);
20055 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
20056 {
20057 /* AELT is what we want. Move it to the front
20058 without consing. */
20059 elt = XCAR (aelt);
20060 mode_line_proptrans_alist
20061 = move_elt_to_front (aelt, mode_line_proptrans_alist);
20062 }
20063 else
20064 {
20065 Lisp_Object tem;
20066
20067 /* If AELT has the wrong props, it is useless.
20068 so get rid of it. */
20069 if (! NILP (aelt))
20070 mode_line_proptrans_alist
20071 = Fdelq (aelt, mode_line_proptrans_alist);
20072
20073 elt = Fcopy_sequence (elt);
20074 Fset_text_properties (make_number (0), Flength (elt),
20075 props, elt);
20076 /* Add this item to mode_line_proptrans_alist. */
20077 mode_line_proptrans_alist
20078 = Fcons (Fcons (elt, props),
20079 mode_line_proptrans_alist);
20080 /* Truncate mode_line_proptrans_alist
20081 to at most 50 elements. */
20082 tem = Fnthcdr (make_number (50),
20083 mode_line_proptrans_alist);
20084 if (! NILP (tem))
20085 XSETCDR (tem, Qnil);
20086 }
20087 }
20088 }
20089
20090 offset = 0;
20091
20092 if (literal)
20093 {
20094 prec = precision - n;
20095 switch (mode_line_target)
20096 {
20097 case MODE_LINE_NOPROP:
20098 case MODE_LINE_TITLE:
20099 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
20100 break;
20101 case MODE_LINE_STRING:
20102 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
20103 break;
20104 case MODE_LINE_DISPLAY:
20105 n += display_string (NULL, elt, Qnil, 0, 0, it,
20106 0, prec, 0, STRING_MULTIBYTE (elt));
20107 break;
20108 }
20109
20110 break;
20111 }
20112
20113 /* Handle the non-literal case. */
20114
20115 while ((precision <= 0 || n < precision)
20116 && SREF (elt, offset) != 0
20117 && (mode_line_target != MODE_LINE_DISPLAY
20118 || it->current_x < it->last_visible_x))
20119 {
20120 EMACS_INT last_offset = offset;
20121
20122 /* Advance to end of string or next format specifier. */
20123 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
20124 ;
20125
20126 if (offset - 1 != last_offset)
20127 {
20128 EMACS_INT nchars, nbytes;
20129
20130 /* Output to end of string or up to '%'. Field width
20131 is length of string. Don't output more than
20132 PRECISION allows us. */
20133 offset--;
20134
20135 prec = c_string_width (SDATA (elt) + last_offset,
20136 offset - last_offset, precision - n,
20137 &nchars, &nbytes);
20138
20139 switch (mode_line_target)
20140 {
20141 case MODE_LINE_NOPROP:
20142 case MODE_LINE_TITLE:
20143 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
20144 break;
20145 case MODE_LINE_STRING:
20146 {
20147 EMACS_INT bytepos = last_offset;
20148 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
20149 EMACS_INT endpos = (precision <= 0
20150 ? string_byte_to_char (elt, offset)
20151 : charpos + nchars);
20152
20153 n += store_mode_line_string (NULL,
20154 Fsubstring (elt, make_number (charpos),
20155 make_number (endpos)),
20156 0, 0, 0, Qnil);
20157 }
20158 break;
20159 case MODE_LINE_DISPLAY:
20160 {
20161 EMACS_INT bytepos = last_offset;
20162 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
20163
20164 if (precision <= 0)
20165 nchars = string_byte_to_char (elt, offset) - charpos;
20166 n += display_string (NULL, elt, Qnil, 0, charpos,
20167 it, 0, nchars, 0,
20168 STRING_MULTIBYTE (elt));
20169 }
20170 break;
20171 }
20172 }
20173 else /* c == '%' */
20174 {
20175 EMACS_INT percent_position = offset;
20176
20177 /* Get the specified minimum width. Zero means
20178 don't pad. */
20179 field = 0;
20180 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
20181 field = field * 10 + c - '0';
20182
20183 /* Don't pad beyond the total padding allowed. */
20184 if (field_width - n > 0 && field > field_width - n)
20185 field = field_width - n;
20186
20187 /* Note that either PRECISION <= 0 or N < PRECISION. */
20188 prec = precision - n;
20189
20190 if (c == 'M')
20191 n += display_mode_element (it, depth, field, prec,
20192 Vglobal_mode_string, props,
20193 risky);
20194 else if (c != 0)
20195 {
20196 int multibyte;
20197 EMACS_INT bytepos, charpos;
20198 const char *spec;
20199 Lisp_Object string;
20200
20201 bytepos = percent_position;
20202 charpos = (STRING_MULTIBYTE (elt)
20203 ? string_byte_to_char (elt, bytepos)
20204 : bytepos);
20205 spec = decode_mode_spec (it->w, c, field, &string);
20206 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
20207
20208 switch (mode_line_target)
20209 {
20210 case MODE_LINE_NOPROP:
20211 case MODE_LINE_TITLE:
20212 n += store_mode_line_noprop (spec, field, prec);
20213 break;
20214 case MODE_LINE_STRING:
20215 {
20216 Lisp_Object tem = build_string (spec);
20217 props = Ftext_properties_at (make_number (charpos), elt);
20218 /* Should only keep face property in props */
20219 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
20220 }
20221 break;
20222 case MODE_LINE_DISPLAY:
20223 {
20224 int nglyphs_before, nwritten;
20225
20226 nglyphs_before = it->glyph_row->used[TEXT_AREA];
20227 nwritten = display_string (spec, string, elt,
20228 charpos, 0, it,
20229 field, prec, 0,
20230 multibyte);
20231
20232 /* Assign to the glyphs written above the
20233 string where the `%x' came from, position
20234 of the `%'. */
20235 if (nwritten > 0)
20236 {
20237 struct glyph *glyph
20238 = (it->glyph_row->glyphs[TEXT_AREA]
20239 + nglyphs_before);
20240 int i;
20241
20242 for (i = 0; i < nwritten; ++i)
20243 {
20244 glyph[i].object = elt;
20245 glyph[i].charpos = charpos;
20246 }
20247
20248 n += nwritten;
20249 }
20250 }
20251 break;
20252 }
20253 }
20254 else /* c == 0 */
20255 break;
20256 }
20257 }
20258 }
20259 break;
20260
20261 case Lisp_Symbol:
20262 /* A symbol: process the value of the symbol recursively
20263 as if it appeared here directly. Avoid error if symbol void.
20264 Special case: if value of symbol is a string, output the string
20265 literally. */
20266 {
20267 register Lisp_Object tem;
20268
20269 /* If the variable is not marked as risky to set
20270 then its contents are risky to use. */
20271 if (NILP (Fget (elt, Qrisky_local_variable)))
20272 risky = 1;
20273
20274 tem = Fboundp (elt);
20275 if (!NILP (tem))
20276 {
20277 tem = Fsymbol_value (elt);
20278 /* If value is a string, output that string literally:
20279 don't check for % within it. */
20280 if (STRINGP (tem))
20281 literal = 1;
20282
20283 if (!EQ (tem, elt))
20284 {
20285 /* Give up right away for nil or t. */
20286 elt = tem;
20287 goto tail_recurse;
20288 }
20289 }
20290 }
20291 break;
20292
20293 case Lisp_Cons:
20294 {
20295 register Lisp_Object car, tem;
20296
20297 /* A cons cell: five distinct cases.
20298 If first element is :eval or :propertize, do something special.
20299 If first element is a string or a cons, process all the elements
20300 and effectively concatenate them.
20301 If first element is a negative number, truncate displaying cdr to
20302 at most that many characters. If positive, pad (with spaces)
20303 to at least that many characters.
20304 If first element is a symbol, process the cadr or caddr recursively
20305 according to whether the symbol's value is non-nil or nil. */
20306 car = XCAR (elt);
20307 if (EQ (car, QCeval))
20308 {
20309 /* An element of the form (:eval FORM) means evaluate FORM
20310 and use the result as mode line elements. */
20311
20312 if (risky)
20313 break;
20314
20315 if (CONSP (XCDR (elt)))
20316 {
20317 Lisp_Object spec;
20318 spec = safe_eval (XCAR (XCDR (elt)));
20319 n += display_mode_element (it, depth, field_width - n,
20320 precision - n, spec, props,
20321 risky);
20322 }
20323 }
20324 else if (EQ (car, QCpropertize))
20325 {
20326 /* An element of the form (:propertize ELT PROPS...)
20327 means display ELT but applying properties PROPS. */
20328
20329 if (risky)
20330 break;
20331
20332 if (CONSP (XCDR (elt)))
20333 n += display_mode_element (it, depth, field_width - n,
20334 precision - n, XCAR (XCDR (elt)),
20335 XCDR (XCDR (elt)), risky);
20336 }
20337 else if (SYMBOLP (car))
20338 {
20339 tem = Fboundp (car);
20340 elt = XCDR (elt);
20341 if (!CONSP (elt))
20342 goto invalid;
20343 /* elt is now the cdr, and we know it is a cons cell.
20344 Use its car if CAR has a non-nil value. */
20345 if (!NILP (tem))
20346 {
20347 tem = Fsymbol_value (car);
20348 if (!NILP (tem))
20349 {
20350 elt = XCAR (elt);
20351 goto tail_recurse;
20352 }
20353 }
20354 /* Symbol's value is nil (or symbol is unbound)
20355 Get the cddr of the original list
20356 and if possible find the caddr and use that. */
20357 elt = XCDR (elt);
20358 if (NILP (elt))
20359 break;
20360 else if (!CONSP (elt))
20361 goto invalid;
20362 elt = XCAR (elt);
20363 goto tail_recurse;
20364 }
20365 else if (INTEGERP (car))
20366 {
20367 register int lim = XINT (car);
20368 elt = XCDR (elt);
20369 if (lim < 0)
20370 {
20371 /* Negative int means reduce maximum width. */
20372 if (precision <= 0)
20373 precision = -lim;
20374 else
20375 precision = min (precision, -lim);
20376 }
20377 else if (lim > 0)
20378 {
20379 /* Padding specified. Don't let it be more than
20380 current maximum. */
20381 if (precision > 0)
20382 lim = min (precision, lim);
20383
20384 /* If that's more padding than already wanted, queue it.
20385 But don't reduce padding already specified even if
20386 that is beyond the current truncation point. */
20387 field_width = max (lim, field_width);
20388 }
20389 goto tail_recurse;
20390 }
20391 else if (STRINGP (car) || CONSP (car))
20392 {
20393 Lisp_Object halftail = elt;
20394 int len = 0;
20395
20396 while (CONSP (elt)
20397 && (precision <= 0 || n < precision))
20398 {
20399 n += display_mode_element (it, depth,
20400 /* Do padding only after the last
20401 element in the list. */
20402 (! CONSP (XCDR (elt))
20403 ? field_width - n
20404 : 0),
20405 precision - n, XCAR (elt),
20406 props, risky);
20407 elt = XCDR (elt);
20408 len++;
20409 if ((len & 1) == 0)
20410 halftail = XCDR (halftail);
20411 /* Check for cycle. */
20412 if (EQ (halftail, elt))
20413 break;
20414 }
20415 }
20416 }
20417 break;
20418
20419 default:
20420 invalid:
20421 elt = build_string ("*invalid*");
20422 goto tail_recurse;
20423 }
20424
20425 /* Pad to FIELD_WIDTH. */
20426 if (field_width > 0 && n < field_width)
20427 {
20428 switch (mode_line_target)
20429 {
20430 case MODE_LINE_NOPROP:
20431 case MODE_LINE_TITLE:
20432 n += store_mode_line_noprop ("", field_width - n, 0);
20433 break;
20434 case MODE_LINE_STRING:
20435 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
20436 break;
20437 case MODE_LINE_DISPLAY:
20438 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
20439 0, 0, 0);
20440 break;
20441 }
20442 }
20443
20444 return n;
20445 }
20446
20447 /* Store a mode-line string element in mode_line_string_list.
20448
20449 If STRING is non-null, display that C string. Otherwise, the Lisp
20450 string LISP_STRING is displayed.
20451
20452 FIELD_WIDTH is the minimum number of output glyphs to produce.
20453 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20454 with spaces. FIELD_WIDTH <= 0 means don't pad.
20455
20456 PRECISION is the maximum number of characters to output from
20457 STRING. PRECISION <= 0 means don't truncate the string.
20458
20459 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
20460 properties to the string.
20461
20462 PROPS are the properties to add to the string.
20463 The mode_line_string_face face property is always added to the string.
20464 */
20465
20466 static int
20467 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
20468 int field_width, int precision, Lisp_Object props)
20469 {
20470 EMACS_INT len;
20471 int n = 0;
20472
20473 if (string != NULL)
20474 {
20475 len = strlen (string);
20476 if (precision > 0 && len > precision)
20477 len = precision;
20478 lisp_string = make_string (string, len);
20479 if (NILP (props))
20480 props = mode_line_string_face_prop;
20481 else if (!NILP (mode_line_string_face))
20482 {
20483 Lisp_Object face = Fplist_get (props, Qface);
20484 props = Fcopy_sequence (props);
20485 if (NILP (face))
20486 face = mode_line_string_face;
20487 else
20488 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20489 props = Fplist_put (props, Qface, face);
20490 }
20491 Fadd_text_properties (make_number (0), make_number (len),
20492 props, lisp_string);
20493 }
20494 else
20495 {
20496 len = XFASTINT (Flength (lisp_string));
20497 if (precision > 0 && len > precision)
20498 {
20499 len = precision;
20500 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
20501 precision = -1;
20502 }
20503 if (!NILP (mode_line_string_face))
20504 {
20505 Lisp_Object face;
20506 if (NILP (props))
20507 props = Ftext_properties_at (make_number (0), lisp_string);
20508 face = Fplist_get (props, Qface);
20509 if (NILP (face))
20510 face = mode_line_string_face;
20511 else
20512 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20513 props = Fcons (Qface, Fcons (face, Qnil));
20514 if (copy_string)
20515 lisp_string = Fcopy_sequence (lisp_string);
20516 }
20517 if (!NILP (props))
20518 Fadd_text_properties (make_number (0), make_number (len),
20519 props, lisp_string);
20520 }
20521
20522 if (len > 0)
20523 {
20524 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20525 n += len;
20526 }
20527
20528 if (field_width > len)
20529 {
20530 field_width -= len;
20531 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
20532 if (!NILP (props))
20533 Fadd_text_properties (make_number (0), make_number (field_width),
20534 props, lisp_string);
20535 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20536 n += field_width;
20537 }
20538
20539 return n;
20540 }
20541
20542
20543 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
20544 1, 4, 0,
20545 doc: /* Format a string out of a mode line format specification.
20546 First arg FORMAT specifies the mode line format (see `mode-line-format'
20547 for details) to use.
20548
20549 By default, the format is evaluated for the currently selected window.
20550
20551 Optional second arg FACE specifies the face property to put on all
20552 characters for which no face is specified. The value nil means the
20553 default face. The value t means whatever face the window's mode line
20554 currently uses (either `mode-line' or `mode-line-inactive',
20555 depending on whether the window is the selected window or not).
20556 An integer value means the value string has no text
20557 properties.
20558
20559 Optional third and fourth args WINDOW and BUFFER specify the window
20560 and buffer to use as the context for the formatting (defaults
20561 are the selected window and the WINDOW's buffer). */)
20562 (Lisp_Object format, Lisp_Object face,
20563 Lisp_Object window, Lisp_Object buffer)
20564 {
20565 struct it it;
20566 int len;
20567 struct window *w;
20568 struct buffer *old_buffer = NULL;
20569 int face_id;
20570 int no_props = INTEGERP (face);
20571 int count = SPECPDL_INDEX ();
20572 Lisp_Object str;
20573 int string_start = 0;
20574
20575 if (NILP (window))
20576 window = selected_window;
20577 CHECK_WINDOW (window);
20578 w = XWINDOW (window);
20579
20580 if (NILP (buffer))
20581 buffer = w->buffer;
20582 CHECK_BUFFER (buffer);
20583
20584 /* Make formatting the modeline a non-op when noninteractive, otherwise
20585 there will be problems later caused by a partially initialized frame. */
20586 if (NILP (format) || noninteractive)
20587 return empty_unibyte_string;
20588
20589 if (no_props)
20590 face = Qnil;
20591
20592 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
20593 : EQ (face, Qt) ? (EQ (window, selected_window)
20594 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
20595 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
20596 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
20597 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
20598 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
20599 : DEFAULT_FACE_ID;
20600
20601 if (XBUFFER (buffer) != current_buffer)
20602 old_buffer = current_buffer;
20603
20604 /* Save things including mode_line_proptrans_alist,
20605 and set that to nil so that we don't alter the outer value. */
20606 record_unwind_protect (unwind_format_mode_line,
20607 format_mode_line_unwind_data
20608 (old_buffer, selected_window, 1));
20609 mode_line_proptrans_alist = Qnil;
20610
20611 Fselect_window (window, Qt);
20612 if (old_buffer)
20613 set_buffer_internal_1 (XBUFFER (buffer));
20614
20615 init_iterator (&it, w, -1, -1, NULL, face_id);
20616
20617 if (no_props)
20618 {
20619 mode_line_target = MODE_LINE_NOPROP;
20620 mode_line_string_face_prop = Qnil;
20621 mode_line_string_list = Qnil;
20622 string_start = MODE_LINE_NOPROP_LEN (0);
20623 }
20624 else
20625 {
20626 mode_line_target = MODE_LINE_STRING;
20627 mode_line_string_list = Qnil;
20628 mode_line_string_face = face;
20629 mode_line_string_face_prop
20630 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
20631 }
20632
20633 push_kboard (FRAME_KBOARD (it.f));
20634 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20635 pop_kboard ();
20636
20637 if (no_props)
20638 {
20639 len = MODE_LINE_NOPROP_LEN (string_start);
20640 str = make_string (mode_line_noprop_buf + string_start, len);
20641 }
20642 else
20643 {
20644 mode_line_string_list = Fnreverse (mode_line_string_list);
20645 str = Fmapconcat (intern ("identity"), mode_line_string_list,
20646 empty_unibyte_string);
20647 }
20648
20649 unbind_to (count, Qnil);
20650 return str;
20651 }
20652
20653 /* Write a null-terminated, right justified decimal representation of
20654 the positive integer D to BUF using a minimal field width WIDTH. */
20655
20656 static void
20657 pint2str (register char *buf, register int width, register EMACS_INT d)
20658 {
20659 register char *p = buf;
20660
20661 if (d <= 0)
20662 *p++ = '0';
20663 else
20664 {
20665 while (d > 0)
20666 {
20667 *p++ = d % 10 + '0';
20668 d /= 10;
20669 }
20670 }
20671
20672 for (width -= (int) (p - buf); width > 0; --width)
20673 *p++ = ' ';
20674 *p-- = '\0';
20675 while (p > buf)
20676 {
20677 d = *buf;
20678 *buf++ = *p;
20679 *p-- = d;
20680 }
20681 }
20682
20683 /* Write a null-terminated, right justified decimal and "human
20684 readable" representation of the nonnegative integer D to BUF using
20685 a minimal field width WIDTH. D should be smaller than 999.5e24. */
20686
20687 static const char power_letter[] =
20688 {
20689 0, /* no letter */
20690 'k', /* kilo */
20691 'M', /* mega */
20692 'G', /* giga */
20693 'T', /* tera */
20694 'P', /* peta */
20695 'E', /* exa */
20696 'Z', /* zetta */
20697 'Y' /* yotta */
20698 };
20699
20700 static void
20701 pint2hrstr (char *buf, int width, EMACS_INT d)
20702 {
20703 /* We aim to represent the nonnegative integer D as
20704 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
20705 EMACS_INT quotient = d;
20706 int remainder = 0;
20707 /* -1 means: do not use TENTHS. */
20708 int tenths = -1;
20709 int exponent = 0;
20710
20711 /* Length of QUOTIENT.TENTHS as a string. */
20712 int length;
20713
20714 char * psuffix;
20715 char * p;
20716
20717 if (1000 <= quotient)
20718 {
20719 /* Scale to the appropriate EXPONENT. */
20720 do
20721 {
20722 remainder = quotient % 1000;
20723 quotient /= 1000;
20724 exponent++;
20725 }
20726 while (1000 <= quotient);
20727
20728 /* Round to nearest and decide whether to use TENTHS or not. */
20729 if (quotient <= 9)
20730 {
20731 tenths = remainder / 100;
20732 if (50 <= remainder % 100)
20733 {
20734 if (tenths < 9)
20735 tenths++;
20736 else
20737 {
20738 quotient++;
20739 if (quotient == 10)
20740 tenths = -1;
20741 else
20742 tenths = 0;
20743 }
20744 }
20745 }
20746 else
20747 if (500 <= remainder)
20748 {
20749 if (quotient < 999)
20750 quotient++;
20751 else
20752 {
20753 quotient = 1;
20754 exponent++;
20755 tenths = 0;
20756 }
20757 }
20758 }
20759
20760 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
20761 if (tenths == -1 && quotient <= 99)
20762 if (quotient <= 9)
20763 length = 1;
20764 else
20765 length = 2;
20766 else
20767 length = 3;
20768 p = psuffix = buf + max (width, length);
20769
20770 /* Print EXPONENT. */
20771 *psuffix++ = power_letter[exponent];
20772 *psuffix = '\0';
20773
20774 /* Print TENTHS. */
20775 if (tenths >= 0)
20776 {
20777 *--p = '0' + tenths;
20778 *--p = '.';
20779 }
20780
20781 /* Print QUOTIENT. */
20782 do
20783 {
20784 int digit = quotient % 10;
20785 *--p = '0' + digit;
20786 }
20787 while ((quotient /= 10) != 0);
20788
20789 /* Print leading spaces. */
20790 while (buf < p)
20791 *--p = ' ';
20792 }
20793
20794 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
20795 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
20796 type of CODING_SYSTEM. Return updated pointer into BUF. */
20797
20798 static unsigned char invalid_eol_type[] = "(*invalid*)";
20799
20800 static char *
20801 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
20802 {
20803 Lisp_Object val;
20804 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
20805 const unsigned char *eol_str;
20806 int eol_str_len;
20807 /* The EOL conversion we are using. */
20808 Lisp_Object eoltype;
20809
20810 val = CODING_SYSTEM_SPEC (coding_system);
20811 eoltype = Qnil;
20812
20813 if (!VECTORP (val)) /* Not yet decided. */
20814 {
20815 if (multibyte)
20816 *buf++ = '-';
20817 if (eol_flag)
20818 eoltype = eol_mnemonic_undecided;
20819 /* Don't mention EOL conversion if it isn't decided. */
20820 }
20821 else
20822 {
20823 Lisp_Object attrs;
20824 Lisp_Object eolvalue;
20825
20826 attrs = AREF (val, 0);
20827 eolvalue = AREF (val, 2);
20828
20829 if (multibyte)
20830 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
20831
20832 if (eol_flag)
20833 {
20834 /* The EOL conversion that is normal on this system. */
20835
20836 if (NILP (eolvalue)) /* Not yet decided. */
20837 eoltype = eol_mnemonic_undecided;
20838 else if (VECTORP (eolvalue)) /* Not yet decided. */
20839 eoltype = eol_mnemonic_undecided;
20840 else /* eolvalue is Qunix, Qdos, or Qmac. */
20841 eoltype = (EQ (eolvalue, Qunix)
20842 ? eol_mnemonic_unix
20843 : (EQ (eolvalue, Qdos) == 1
20844 ? eol_mnemonic_dos : eol_mnemonic_mac));
20845 }
20846 }
20847
20848 if (eol_flag)
20849 {
20850 /* Mention the EOL conversion if it is not the usual one. */
20851 if (STRINGP (eoltype))
20852 {
20853 eol_str = SDATA (eoltype);
20854 eol_str_len = SBYTES (eoltype);
20855 }
20856 else if (CHARACTERP (eoltype))
20857 {
20858 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
20859 int c = XFASTINT (eoltype);
20860 eol_str_len = CHAR_STRING (c, tmp);
20861 eol_str = tmp;
20862 }
20863 else
20864 {
20865 eol_str = invalid_eol_type;
20866 eol_str_len = sizeof (invalid_eol_type) - 1;
20867 }
20868 memcpy (buf, eol_str, eol_str_len);
20869 buf += eol_str_len;
20870 }
20871
20872 return buf;
20873 }
20874
20875 /* Return a string for the output of a mode line %-spec for window W,
20876 generated by character C. FIELD_WIDTH > 0 means pad the string
20877 returned with spaces to that value. Return a Lisp string in
20878 *STRING if the resulting string is taken from that Lisp string.
20879
20880 Note we operate on the current buffer for most purposes,
20881 the exception being w->base_line_pos. */
20882
20883 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
20884
20885 static const char *
20886 decode_mode_spec (struct window *w, register int c, int field_width,
20887 Lisp_Object *string)
20888 {
20889 Lisp_Object obj;
20890 struct frame *f = XFRAME (WINDOW_FRAME (w));
20891 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
20892 struct buffer *b = current_buffer;
20893
20894 obj = Qnil;
20895 *string = Qnil;
20896
20897 switch (c)
20898 {
20899 case '*':
20900 if (!NILP (BVAR (b, read_only)))
20901 return "%";
20902 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20903 return "*";
20904 return "-";
20905
20906 case '+':
20907 /* This differs from %* only for a modified read-only buffer. */
20908 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20909 return "*";
20910 if (!NILP (BVAR (b, read_only)))
20911 return "%";
20912 return "-";
20913
20914 case '&':
20915 /* This differs from %* in ignoring read-only-ness. */
20916 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20917 return "*";
20918 return "-";
20919
20920 case '%':
20921 return "%";
20922
20923 case '[':
20924 {
20925 int i;
20926 char *p;
20927
20928 if (command_loop_level > 5)
20929 return "[[[... ";
20930 p = decode_mode_spec_buf;
20931 for (i = 0; i < command_loop_level; i++)
20932 *p++ = '[';
20933 *p = 0;
20934 return decode_mode_spec_buf;
20935 }
20936
20937 case ']':
20938 {
20939 int i;
20940 char *p;
20941
20942 if (command_loop_level > 5)
20943 return " ...]]]";
20944 p = decode_mode_spec_buf;
20945 for (i = 0; i < command_loop_level; i++)
20946 *p++ = ']';
20947 *p = 0;
20948 return decode_mode_spec_buf;
20949 }
20950
20951 case '-':
20952 {
20953 register int i;
20954
20955 /* Let lots_of_dashes be a string of infinite length. */
20956 if (mode_line_target == MODE_LINE_NOPROP ||
20957 mode_line_target == MODE_LINE_STRING)
20958 return "--";
20959 if (field_width <= 0
20960 || field_width > sizeof (lots_of_dashes))
20961 {
20962 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
20963 decode_mode_spec_buf[i] = '-';
20964 decode_mode_spec_buf[i] = '\0';
20965 return decode_mode_spec_buf;
20966 }
20967 else
20968 return lots_of_dashes;
20969 }
20970
20971 case 'b':
20972 obj = BVAR (b, name);
20973 break;
20974
20975 case 'c':
20976 /* %c and %l are ignored in `frame-title-format'.
20977 (In redisplay_internal, the frame title is drawn _before_ the
20978 windows are updated, so the stuff which depends on actual
20979 window contents (such as %l) may fail to render properly, or
20980 even crash emacs.) */
20981 if (mode_line_target == MODE_LINE_TITLE)
20982 return "";
20983 else
20984 {
20985 EMACS_INT col = current_column ();
20986 w->column_number_displayed = make_number (col);
20987 pint2str (decode_mode_spec_buf, field_width, col);
20988 return decode_mode_spec_buf;
20989 }
20990
20991 case 'e':
20992 #ifndef SYSTEM_MALLOC
20993 {
20994 if (NILP (Vmemory_full))
20995 return "";
20996 else
20997 return "!MEM FULL! ";
20998 }
20999 #else
21000 return "";
21001 #endif
21002
21003 case 'F':
21004 /* %F displays the frame name. */
21005 if (!NILP (f->title))
21006 return SSDATA (f->title);
21007 if (f->explicit_name || ! FRAME_WINDOW_P (f))
21008 return SSDATA (f->name);
21009 return "Emacs";
21010
21011 case 'f':
21012 obj = BVAR (b, filename);
21013 break;
21014
21015 case 'i':
21016 {
21017 EMACS_INT size = ZV - BEGV;
21018 pint2str (decode_mode_spec_buf, field_width, size);
21019 return decode_mode_spec_buf;
21020 }
21021
21022 case 'I':
21023 {
21024 EMACS_INT size = ZV - BEGV;
21025 pint2hrstr (decode_mode_spec_buf, field_width, size);
21026 return decode_mode_spec_buf;
21027 }
21028
21029 case 'l':
21030 {
21031 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
21032 EMACS_INT topline, nlines, height;
21033 EMACS_INT junk;
21034
21035 /* %c and %l are ignored in `frame-title-format'. */
21036 if (mode_line_target == MODE_LINE_TITLE)
21037 return "";
21038
21039 startpos = XMARKER (w->start)->charpos;
21040 startpos_byte = marker_byte_position (w->start);
21041 height = WINDOW_TOTAL_LINES (w);
21042
21043 /* If we decided that this buffer isn't suitable for line numbers,
21044 don't forget that too fast. */
21045 if (EQ (w->base_line_pos, w->buffer))
21046 goto no_value;
21047 /* But do forget it, if the window shows a different buffer now. */
21048 else if (BUFFERP (w->base_line_pos))
21049 w->base_line_pos = Qnil;
21050
21051 /* If the buffer is very big, don't waste time. */
21052 if (INTEGERP (Vline_number_display_limit)
21053 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
21054 {
21055 w->base_line_pos = Qnil;
21056 w->base_line_number = Qnil;
21057 goto no_value;
21058 }
21059
21060 if (INTEGERP (w->base_line_number)
21061 && INTEGERP (w->base_line_pos)
21062 && XFASTINT (w->base_line_pos) <= startpos)
21063 {
21064 line = XFASTINT (w->base_line_number);
21065 linepos = XFASTINT (w->base_line_pos);
21066 linepos_byte = buf_charpos_to_bytepos (b, linepos);
21067 }
21068 else
21069 {
21070 line = 1;
21071 linepos = BUF_BEGV (b);
21072 linepos_byte = BUF_BEGV_BYTE (b);
21073 }
21074
21075 /* Count lines from base line to window start position. */
21076 nlines = display_count_lines (linepos_byte,
21077 startpos_byte,
21078 startpos, &junk);
21079
21080 topline = nlines + line;
21081
21082 /* Determine a new base line, if the old one is too close
21083 or too far away, or if we did not have one.
21084 "Too close" means it's plausible a scroll-down would
21085 go back past it. */
21086 if (startpos == BUF_BEGV (b))
21087 {
21088 w->base_line_number = make_number (topline);
21089 w->base_line_pos = make_number (BUF_BEGV (b));
21090 }
21091 else if (nlines < height + 25 || nlines > height * 3 + 50
21092 || linepos == BUF_BEGV (b))
21093 {
21094 EMACS_INT limit = BUF_BEGV (b);
21095 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
21096 EMACS_INT position;
21097 EMACS_INT distance =
21098 (height * 2 + 30) * line_number_display_limit_width;
21099
21100 if (startpos - distance > limit)
21101 {
21102 limit = startpos - distance;
21103 limit_byte = CHAR_TO_BYTE (limit);
21104 }
21105
21106 nlines = display_count_lines (startpos_byte,
21107 limit_byte,
21108 - (height * 2 + 30),
21109 &position);
21110 /* If we couldn't find the lines we wanted within
21111 line_number_display_limit_width chars per line,
21112 give up on line numbers for this window. */
21113 if (position == limit_byte && limit == startpos - distance)
21114 {
21115 w->base_line_pos = w->buffer;
21116 w->base_line_number = Qnil;
21117 goto no_value;
21118 }
21119
21120 w->base_line_number = make_number (topline - nlines);
21121 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
21122 }
21123
21124 /* Now count lines from the start pos to point. */
21125 nlines = display_count_lines (startpos_byte,
21126 PT_BYTE, PT, &junk);
21127
21128 /* Record that we did display the line number. */
21129 line_number_displayed = 1;
21130
21131 /* Make the string to show. */
21132 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
21133 return decode_mode_spec_buf;
21134 no_value:
21135 {
21136 char* p = decode_mode_spec_buf;
21137 int pad = field_width - 2;
21138 while (pad-- > 0)
21139 *p++ = ' ';
21140 *p++ = '?';
21141 *p++ = '?';
21142 *p = '\0';
21143 return decode_mode_spec_buf;
21144 }
21145 }
21146 break;
21147
21148 case 'm':
21149 obj = BVAR (b, mode_name);
21150 break;
21151
21152 case 'n':
21153 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
21154 return " Narrow";
21155 break;
21156
21157 case 'p':
21158 {
21159 EMACS_INT pos = marker_position (w->start);
21160 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
21161
21162 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
21163 {
21164 if (pos <= BUF_BEGV (b))
21165 return "All";
21166 else
21167 return "Bottom";
21168 }
21169 else if (pos <= BUF_BEGV (b))
21170 return "Top";
21171 else
21172 {
21173 if (total > 1000000)
21174 /* Do it differently for a large value, to avoid overflow. */
21175 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21176 else
21177 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
21178 /* We can't normally display a 3-digit number,
21179 so get us a 2-digit number that is close. */
21180 if (total == 100)
21181 total = 99;
21182 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
21183 return decode_mode_spec_buf;
21184 }
21185 }
21186
21187 /* Display percentage of size above the bottom of the screen. */
21188 case 'P':
21189 {
21190 EMACS_INT toppos = marker_position (w->start);
21191 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
21192 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
21193
21194 if (botpos >= BUF_ZV (b))
21195 {
21196 if (toppos <= BUF_BEGV (b))
21197 return "All";
21198 else
21199 return "Bottom";
21200 }
21201 else
21202 {
21203 if (total > 1000000)
21204 /* Do it differently for a large value, to avoid overflow. */
21205 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21206 else
21207 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
21208 /* We can't normally display a 3-digit number,
21209 so get us a 2-digit number that is close. */
21210 if (total == 100)
21211 total = 99;
21212 if (toppos <= BUF_BEGV (b))
21213 sprintf (decode_mode_spec_buf, "Top%2"pI"d%%", total);
21214 else
21215 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
21216 return decode_mode_spec_buf;
21217 }
21218 }
21219
21220 case 's':
21221 /* status of process */
21222 obj = Fget_buffer_process (Fcurrent_buffer ());
21223 if (NILP (obj))
21224 return "no process";
21225 #ifndef MSDOS
21226 obj = Fsymbol_name (Fprocess_status (obj));
21227 #endif
21228 break;
21229
21230 case '@':
21231 {
21232 int count = inhibit_garbage_collection ();
21233 Lisp_Object val = call1 (intern ("file-remote-p"),
21234 BVAR (current_buffer, directory));
21235 unbind_to (count, Qnil);
21236
21237 if (NILP (val))
21238 return "-";
21239 else
21240 return "@";
21241 }
21242
21243 case 't': /* indicate TEXT or BINARY */
21244 return "T";
21245
21246 case 'z':
21247 /* coding-system (not including end-of-line format) */
21248 case 'Z':
21249 /* coding-system (including end-of-line type) */
21250 {
21251 int eol_flag = (c == 'Z');
21252 char *p = decode_mode_spec_buf;
21253
21254 if (! FRAME_WINDOW_P (f))
21255 {
21256 /* No need to mention EOL here--the terminal never needs
21257 to do EOL conversion. */
21258 p = decode_mode_spec_coding (CODING_ID_NAME
21259 (FRAME_KEYBOARD_CODING (f)->id),
21260 p, 0);
21261 p = decode_mode_spec_coding (CODING_ID_NAME
21262 (FRAME_TERMINAL_CODING (f)->id),
21263 p, 0);
21264 }
21265 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
21266 p, eol_flag);
21267
21268 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
21269 #ifdef subprocesses
21270 obj = Fget_buffer_process (Fcurrent_buffer ());
21271 if (PROCESSP (obj))
21272 {
21273 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
21274 p, eol_flag);
21275 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
21276 p, eol_flag);
21277 }
21278 #endif /* subprocesses */
21279 #endif /* 0 */
21280 *p = 0;
21281 return decode_mode_spec_buf;
21282 }
21283 }
21284
21285 if (STRINGP (obj))
21286 {
21287 *string = obj;
21288 return SSDATA (obj);
21289 }
21290 else
21291 return "";
21292 }
21293
21294
21295 /* Count up to COUNT lines starting from START_BYTE.
21296 But don't go beyond LIMIT_BYTE.
21297 Return the number of lines thus found (always nonnegative).
21298
21299 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
21300
21301 static EMACS_INT
21302 display_count_lines (EMACS_INT start_byte,
21303 EMACS_INT limit_byte, EMACS_INT count,
21304 EMACS_INT *byte_pos_ptr)
21305 {
21306 register unsigned char *cursor;
21307 unsigned char *base;
21308
21309 register EMACS_INT ceiling;
21310 register unsigned char *ceiling_addr;
21311 EMACS_INT orig_count = count;
21312
21313 /* If we are not in selective display mode,
21314 check only for newlines. */
21315 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
21316 && !INTEGERP (BVAR (current_buffer, selective_display)));
21317
21318 if (count > 0)
21319 {
21320 while (start_byte < limit_byte)
21321 {
21322 ceiling = BUFFER_CEILING_OF (start_byte);
21323 ceiling = min (limit_byte - 1, ceiling);
21324 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
21325 base = (cursor = BYTE_POS_ADDR (start_byte));
21326 while (1)
21327 {
21328 if (selective_display)
21329 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
21330 ;
21331 else
21332 while (*cursor != '\n' && ++cursor != ceiling_addr)
21333 ;
21334
21335 if (cursor != ceiling_addr)
21336 {
21337 if (--count == 0)
21338 {
21339 start_byte += cursor - base + 1;
21340 *byte_pos_ptr = start_byte;
21341 return orig_count;
21342 }
21343 else
21344 if (++cursor == ceiling_addr)
21345 break;
21346 }
21347 else
21348 break;
21349 }
21350 start_byte += cursor - base;
21351 }
21352 }
21353 else
21354 {
21355 while (start_byte > limit_byte)
21356 {
21357 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
21358 ceiling = max (limit_byte, ceiling);
21359 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
21360 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
21361 while (1)
21362 {
21363 if (selective_display)
21364 while (--cursor != ceiling_addr
21365 && *cursor != '\n' && *cursor != 015)
21366 ;
21367 else
21368 while (--cursor != ceiling_addr && *cursor != '\n')
21369 ;
21370
21371 if (cursor != ceiling_addr)
21372 {
21373 if (++count == 0)
21374 {
21375 start_byte += cursor - base + 1;
21376 *byte_pos_ptr = start_byte;
21377 /* When scanning backwards, we should
21378 not count the newline posterior to which we stop. */
21379 return - orig_count - 1;
21380 }
21381 }
21382 else
21383 break;
21384 }
21385 /* Here we add 1 to compensate for the last decrement
21386 of CURSOR, which took it past the valid range. */
21387 start_byte += cursor - base + 1;
21388 }
21389 }
21390
21391 *byte_pos_ptr = limit_byte;
21392
21393 if (count < 0)
21394 return - orig_count + count;
21395 return orig_count - count;
21396
21397 }
21398
21399
21400 \f
21401 /***********************************************************************
21402 Displaying strings
21403 ***********************************************************************/
21404
21405 /* Display a NUL-terminated string, starting with index START.
21406
21407 If STRING is non-null, display that C string. Otherwise, the Lisp
21408 string LISP_STRING is displayed. There's a case that STRING is
21409 non-null and LISP_STRING is not nil. It means STRING is a string
21410 data of LISP_STRING. In that case, we display LISP_STRING while
21411 ignoring its text properties.
21412
21413 If FACE_STRING is not nil, FACE_STRING_POS is a position in
21414 FACE_STRING. Display STRING or LISP_STRING with the face at
21415 FACE_STRING_POS in FACE_STRING:
21416
21417 Display the string in the environment given by IT, but use the
21418 standard display table, temporarily.
21419
21420 FIELD_WIDTH is the minimum number of output glyphs to produce.
21421 If STRING has fewer characters than FIELD_WIDTH, pad to the right
21422 with spaces. If STRING has more characters, more than FIELD_WIDTH
21423 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
21424
21425 PRECISION is the maximum number of characters to output from
21426 STRING. PRECISION < 0 means don't truncate the string.
21427
21428 This is roughly equivalent to printf format specifiers:
21429
21430 FIELD_WIDTH PRECISION PRINTF
21431 ----------------------------------------
21432 -1 -1 %s
21433 -1 10 %.10s
21434 10 -1 %10s
21435 20 10 %20.10s
21436
21437 MULTIBYTE zero means do not display multibyte chars, > 0 means do
21438 display them, and < 0 means obey the current buffer's value of
21439 enable_multibyte_characters.
21440
21441 Value is the number of columns displayed. */
21442
21443 static int
21444 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
21445 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
21446 int field_width, int precision, int max_x, int multibyte)
21447 {
21448 int hpos_at_start = it->hpos;
21449 int saved_face_id = it->face_id;
21450 struct glyph_row *row = it->glyph_row;
21451 EMACS_INT it_charpos;
21452
21453 /* Initialize the iterator IT for iteration over STRING beginning
21454 with index START. */
21455 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
21456 precision, field_width, multibyte);
21457 if (string && STRINGP (lisp_string))
21458 /* LISP_STRING is the one returned by decode_mode_spec. We should
21459 ignore its text properties. */
21460 it->stop_charpos = it->end_charpos;
21461
21462 /* If displaying STRING, set up the face of the iterator from
21463 FACE_STRING, if that's given. */
21464 if (STRINGP (face_string))
21465 {
21466 EMACS_INT endptr;
21467 struct face *face;
21468
21469 it->face_id
21470 = face_at_string_position (it->w, face_string, face_string_pos,
21471 0, it->region_beg_charpos,
21472 it->region_end_charpos,
21473 &endptr, it->base_face_id, 0);
21474 face = FACE_FROM_ID (it->f, it->face_id);
21475 it->face_box_p = face->box != FACE_NO_BOX;
21476 }
21477
21478 /* Set max_x to the maximum allowed X position. Don't let it go
21479 beyond the right edge of the window. */
21480 if (max_x <= 0)
21481 max_x = it->last_visible_x;
21482 else
21483 max_x = min (max_x, it->last_visible_x);
21484
21485 /* Skip over display elements that are not visible. because IT->w is
21486 hscrolled. */
21487 if (it->current_x < it->first_visible_x)
21488 move_it_in_display_line_to (it, 100000, it->first_visible_x,
21489 MOVE_TO_POS | MOVE_TO_X);
21490
21491 row->ascent = it->max_ascent;
21492 row->height = it->max_ascent + it->max_descent;
21493 row->phys_ascent = it->max_phys_ascent;
21494 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
21495 row->extra_line_spacing = it->max_extra_line_spacing;
21496
21497 if (STRINGP (it->string))
21498 it_charpos = IT_STRING_CHARPOS (*it);
21499 else
21500 it_charpos = IT_CHARPOS (*it);
21501
21502 /* This condition is for the case that we are called with current_x
21503 past last_visible_x. */
21504 while (it->current_x < max_x)
21505 {
21506 int x_before, x, n_glyphs_before, i, nglyphs;
21507
21508 /* Get the next display element. */
21509 if (!get_next_display_element (it))
21510 break;
21511
21512 /* Produce glyphs. */
21513 x_before = it->current_x;
21514 n_glyphs_before = row->used[TEXT_AREA];
21515 PRODUCE_GLYPHS (it);
21516
21517 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
21518 i = 0;
21519 x = x_before;
21520 while (i < nglyphs)
21521 {
21522 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
21523
21524 if (it->line_wrap != TRUNCATE
21525 && x + glyph->pixel_width > max_x)
21526 {
21527 /* End of continued line or max_x reached. */
21528 if (CHAR_GLYPH_PADDING_P (*glyph))
21529 {
21530 /* A wide character is unbreakable. */
21531 if (row->reversed_p)
21532 unproduce_glyphs (it, row->used[TEXT_AREA]
21533 - n_glyphs_before);
21534 row->used[TEXT_AREA] = n_glyphs_before;
21535 it->current_x = x_before;
21536 }
21537 else
21538 {
21539 if (row->reversed_p)
21540 unproduce_glyphs (it, row->used[TEXT_AREA]
21541 - (n_glyphs_before + i));
21542 row->used[TEXT_AREA] = n_glyphs_before + i;
21543 it->current_x = x;
21544 }
21545 break;
21546 }
21547 else if (x + glyph->pixel_width >= it->first_visible_x)
21548 {
21549 /* Glyph is at least partially visible. */
21550 ++it->hpos;
21551 if (x < it->first_visible_x)
21552 row->x = x - it->first_visible_x;
21553 }
21554 else
21555 {
21556 /* Glyph is off the left margin of the display area.
21557 Should not happen. */
21558 abort ();
21559 }
21560
21561 row->ascent = max (row->ascent, it->max_ascent);
21562 row->height = max (row->height, it->max_ascent + it->max_descent);
21563 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
21564 row->phys_height = max (row->phys_height,
21565 it->max_phys_ascent + it->max_phys_descent);
21566 row->extra_line_spacing = max (row->extra_line_spacing,
21567 it->max_extra_line_spacing);
21568 x += glyph->pixel_width;
21569 ++i;
21570 }
21571
21572 /* Stop if max_x reached. */
21573 if (i < nglyphs)
21574 break;
21575
21576 /* Stop at line ends. */
21577 if (ITERATOR_AT_END_OF_LINE_P (it))
21578 {
21579 it->continuation_lines_width = 0;
21580 break;
21581 }
21582
21583 set_iterator_to_next (it, 1);
21584 if (STRINGP (it->string))
21585 it_charpos = IT_STRING_CHARPOS (*it);
21586 else
21587 it_charpos = IT_CHARPOS (*it);
21588
21589 /* Stop if truncating at the right edge. */
21590 if (it->line_wrap == TRUNCATE
21591 && it->current_x >= it->last_visible_x)
21592 {
21593 /* Add truncation mark, but don't do it if the line is
21594 truncated at a padding space. */
21595 if (it_charpos < it->string_nchars)
21596 {
21597 if (!FRAME_WINDOW_P (it->f))
21598 {
21599 int ii, n;
21600
21601 if (it->current_x > it->last_visible_x)
21602 {
21603 if (!row->reversed_p)
21604 {
21605 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
21606 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21607 break;
21608 }
21609 else
21610 {
21611 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
21612 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21613 break;
21614 unproduce_glyphs (it, ii + 1);
21615 ii = row->used[TEXT_AREA] - (ii + 1);
21616 }
21617 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
21618 {
21619 row->used[TEXT_AREA] = ii;
21620 produce_special_glyphs (it, IT_TRUNCATION);
21621 }
21622 }
21623 produce_special_glyphs (it, IT_TRUNCATION);
21624 }
21625 row->truncated_on_right_p = 1;
21626 }
21627 break;
21628 }
21629 }
21630
21631 /* Maybe insert a truncation at the left. */
21632 if (it->first_visible_x
21633 && it_charpos > 0)
21634 {
21635 if (!FRAME_WINDOW_P (it->f))
21636 insert_left_trunc_glyphs (it);
21637 row->truncated_on_left_p = 1;
21638 }
21639
21640 it->face_id = saved_face_id;
21641
21642 /* Value is number of columns displayed. */
21643 return it->hpos - hpos_at_start;
21644 }
21645
21646
21647 \f
21648 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
21649 appears as an element of LIST or as the car of an element of LIST.
21650 If PROPVAL is a list, compare each element against LIST in that
21651 way, and return 1/2 if any element of PROPVAL is found in LIST.
21652 Otherwise return 0. This function cannot quit.
21653 The return value is 2 if the text is invisible but with an ellipsis
21654 and 1 if it's invisible and without an ellipsis. */
21655
21656 int
21657 invisible_p (register Lisp_Object propval, Lisp_Object list)
21658 {
21659 register Lisp_Object tail, proptail;
21660
21661 for (tail = list; CONSP (tail); tail = XCDR (tail))
21662 {
21663 register Lisp_Object tem;
21664 tem = XCAR (tail);
21665 if (EQ (propval, tem))
21666 return 1;
21667 if (CONSP (tem) && EQ (propval, XCAR (tem)))
21668 return NILP (XCDR (tem)) ? 1 : 2;
21669 }
21670
21671 if (CONSP (propval))
21672 {
21673 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
21674 {
21675 Lisp_Object propelt;
21676 propelt = XCAR (proptail);
21677 for (tail = list; CONSP (tail); tail = XCDR (tail))
21678 {
21679 register Lisp_Object tem;
21680 tem = XCAR (tail);
21681 if (EQ (propelt, tem))
21682 return 1;
21683 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
21684 return NILP (XCDR (tem)) ? 1 : 2;
21685 }
21686 }
21687 }
21688
21689 return 0;
21690 }
21691
21692 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
21693 doc: /* Non-nil if the property makes the text invisible.
21694 POS-OR-PROP can be a marker or number, in which case it is taken to be
21695 a position in the current buffer and the value of the `invisible' property
21696 is checked; or it can be some other value, which is then presumed to be the
21697 value of the `invisible' property of the text of interest.
21698 The non-nil value returned can be t for truly invisible text or something
21699 else if the text is replaced by an ellipsis. */)
21700 (Lisp_Object pos_or_prop)
21701 {
21702 Lisp_Object prop
21703 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
21704 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
21705 : pos_or_prop);
21706 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
21707 return (invis == 0 ? Qnil
21708 : invis == 1 ? Qt
21709 : make_number (invis));
21710 }
21711
21712 /* Calculate a width or height in pixels from a specification using
21713 the following elements:
21714
21715 SPEC ::=
21716 NUM - a (fractional) multiple of the default font width/height
21717 (NUM) - specifies exactly NUM pixels
21718 UNIT - a fixed number of pixels, see below.
21719 ELEMENT - size of a display element in pixels, see below.
21720 (NUM . SPEC) - equals NUM * SPEC
21721 (+ SPEC SPEC ...) - add pixel values
21722 (- SPEC SPEC ...) - subtract pixel values
21723 (- SPEC) - negate pixel value
21724
21725 NUM ::=
21726 INT or FLOAT - a number constant
21727 SYMBOL - use symbol's (buffer local) variable binding.
21728
21729 UNIT ::=
21730 in - pixels per inch *)
21731 mm - pixels per 1/1000 meter *)
21732 cm - pixels per 1/100 meter *)
21733 width - width of current font in pixels.
21734 height - height of current font in pixels.
21735
21736 *) using the ratio(s) defined in display-pixels-per-inch.
21737
21738 ELEMENT ::=
21739
21740 left-fringe - left fringe width in pixels
21741 right-fringe - right fringe width in pixels
21742
21743 left-margin - left margin width in pixels
21744 right-margin - right margin width in pixels
21745
21746 scroll-bar - scroll-bar area width in pixels
21747
21748 Examples:
21749
21750 Pixels corresponding to 5 inches:
21751 (5 . in)
21752
21753 Total width of non-text areas on left side of window (if scroll-bar is on left):
21754 '(space :width (+ left-fringe left-margin scroll-bar))
21755
21756 Align to first text column (in header line):
21757 '(space :align-to 0)
21758
21759 Align to middle of text area minus half the width of variable `my-image'
21760 containing a loaded image:
21761 '(space :align-to (0.5 . (- text my-image)))
21762
21763 Width of left margin minus width of 1 character in the default font:
21764 '(space :width (- left-margin 1))
21765
21766 Width of left margin minus width of 2 characters in the current font:
21767 '(space :width (- left-margin (2 . width)))
21768
21769 Center 1 character over left-margin (in header line):
21770 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
21771
21772 Different ways to express width of left fringe plus left margin minus one pixel:
21773 '(space :width (- (+ left-fringe left-margin) (1)))
21774 '(space :width (+ left-fringe left-margin (- (1))))
21775 '(space :width (+ left-fringe left-margin (-1)))
21776
21777 */
21778
21779 #define NUMVAL(X) \
21780 ((INTEGERP (X) || FLOATP (X)) \
21781 ? XFLOATINT (X) \
21782 : - 1)
21783
21784 static int
21785 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
21786 struct font *font, int width_p, int *align_to)
21787 {
21788 double pixels;
21789
21790 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
21791 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
21792
21793 if (NILP (prop))
21794 return OK_PIXELS (0);
21795
21796 xassert (FRAME_LIVE_P (it->f));
21797
21798 if (SYMBOLP (prop))
21799 {
21800 if (SCHARS (SYMBOL_NAME (prop)) == 2)
21801 {
21802 char *unit = SSDATA (SYMBOL_NAME (prop));
21803
21804 if (unit[0] == 'i' && unit[1] == 'n')
21805 pixels = 1.0;
21806 else if (unit[0] == 'm' && unit[1] == 'm')
21807 pixels = 25.4;
21808 else if (unit[0] == 'c' && unit[1] == 'm')
21809 pixels = 2.54;
21810 else
21811 pixels = 0;
21812 if (pixels > 0)
21813 {
21814 double ppi;
21815 #ifdef HAVE_WINDOW_SYSTEM
21816 if (FRAME_WINDOW_P (it->f)
21817 && (ppi = (width_p
21818 ? FRAME_X_DISPLAY_INFO (it->f)->resx
21819 : FRAME_X_DISPLAY_INFO (it->f)->resy),
21820 ppi > 0))
21821 return OK_PIXELS (ppi / pixels);
21822 #endif
21823
21824 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
21825 || (CONSP (Vdisplay_pixels_per_inch)
21826 && (ppi = (width_p
21827 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
21828 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
21829 ppi > 0)))
21830 return OK_PIXELS (ppi / pixels);
21831
21832 return 0;
21833 }
21834 }
21835
21836 #ifdef HAVE_WINDOW_SYSTEM
21837 if (EQ (prop, Qheight))
21838 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
21839 if (EQ (prop, Qwidth))
21840 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
21841 #else
21842 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
21843 return OK_PIXELS (1);
21844 #endif
21845
21846 if (EQ (prop, Qtext))
21847 return OK_PIXELS (width_p
21848 ? window_box_width (it->w, TEXT_AREA)
21849 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
21850
21851 if (align_to && *align_to < 0)
21852 {
21853 *res = 0;
21854 if (EQ (prop, Qleft))
21855 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
21856 if (EQ (prop, Qright))
21857 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
21858 if (EQ (prop, Qcenter))
21859 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
21860 + window_box_width (it->w, TEXT_AREA) / 2);
21861 if (EQ (prop, Qleft_fringe))
21862 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21863 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
21864 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
21865 if (EQ (prop, Qright_fringe))
21866 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21867 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21868 : window_box_right_offset (it->w, TEXT_AREA));
21869 if (EQ (prop, Qleft_margin))
21870 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
21871 if (EQ (prop, Qright_margin))
21872 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
21873 if (EQ (prop, Qscroll_bar))
21874 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
21875 ? 0
21876 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21877 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21878 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
21879 : 0)));
21880 }
21881 else
21882 {
21883 if (EQ (prop, Qleft_fringe))
21884 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
21885 if (EQ (prop, Qright_fringe))
21886 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
21887 if (EQ (prop, Qleft_margin))
21888 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
21889 if (EQ (prop, Qright_margin))
21890 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
21891 if (EQ (prop, Qscroll_bar))
21892 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
21893 }
21894
21895 prop = Fbuffer_local_value (prop, it->w->buffer);
21896 }
21897
21898 if (INTEGERP (prop) || FLOATP (prop))
21899 {
21900 int base_unit = (width_p
21901 ? FRAME_COLUMN_WIDTH (it->f)
21902 : FRAME_LINE_HEIGHT (it->f));
21903 return OK_PIXELS (XFLOATINT (prop) * base_unit);
21904 }
21905
21906 if (CONSP (prop))
21907 {
21908 Lisp_Object car = XCAR (prop);
21909 Lisp_Object cdr = XCDR (prop);
21910
21911 if (SYMBOLP (car))
21912 {
21913 #ifdef HAVE_WINDOW_SYSTEM
21914 if (FRAME_WINDOW_P (it->f)
21915 && valid_image_p (prop))
21916 {
21917 ptrdiff_t id = lookup_image (it->f, prop);
21918 struct image *img = IMAGE_FROM_ID (it->f, id);
21919
21920 return OK_PIXELS (width_p ? img->width : img->height);
21921 }
21922 #endif
21923 if (EQ (car, Qplus) || EQ (car, Qminus))
21924 {
21925 int first = 1;
21926 double px;
21927
21928 pixels = 0;
21929 while (CONSP (cdr))
21930 {
21931 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
21932 font, width_p, align_to))
21933 return 0;
21934 if (first)
21935 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
21936 else
21937 pixels += px;
21938 cdr = XCDR (cdr);
21939 }
21940 if (EQ (car, Qminus))
21941 pixels = -pixels;
21942 return OK_PIXELS (pixels);
21943 }
21944
21945 car = Fbuffer_local_value (car, it->w->buffer);
21946 }
21947
21948 if (INTEGERP (car) || FLOATP (car))
21949 {
21950 double fact;
21951 pixels = XFLOATINT (car);
21952 if (NILP (cdr))
21953 return OK_PIXELS (pixels);
21954 if (calc_pixel_width_or_height (&fact, it, cdr,
21955 font, width_p, align_to))
21956 return OK_PIXELS (pixels * fact);
21957 return 0;
21958 }
21959
21960 return 0;
21961 }
21962
21963 return 0;
21964 }
21965
21966 \f
21967 /***********************************************************************
21968 Glyph Display
21969 ***********************************************************************/
21970
21971 #ifdef HAVE_WINDOW_SYSTEM
21972
21973 #if GLYPH_DEBUG
21974
21975 void
21976 dump_glyph_string (struct glyph_string *s)
21977 {
21978 fprintf (stderr, "glyph string\n");
21979 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
21980 s->x, s->y, s->width, s->height);
21981 fprintf (stderr, " ybase = %d\n", s->ybase);
21982 fprintf (stderr, " hl = %d\n", s->hl);
21983 fprintf (stderr, " left overhang = %d, right = %d\n",
21984 s->left_overhang, s->right_overhang);
21985 fprintf (stderr, " nchars = %d\n", s->nchars);
21986 fprintf (stderr, " extends to end of line = %d\n",
21987 s->extends_to_end_of_line_p);
21988 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
21989 fprintf (stderr, " bg width = %d\n", s->background_width);
21990 }
21991
21992 #endif /* GLYPH_DEBUG */
21993
21994 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
21995 of XChar2b structures for S; it can't be allocated in
21996 init_glyph_string because it must be allocated via `alloca'. W
21997 is the window on which S is drawn. ROW and AREA are the glyph row
21998 and area within the row from which S is constructed. START is the
21999 index of the first glyph structure covered by S. HL is a
22000 face-override for drawing S. */
22001
22002 #ifdef HAVE_NTGUI
22003 #define OPTIONAL_HDC(hdc) HDC hdc,
22004 #define DECLARE_HDC(hdc) HDC hdc;
22005 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
22006 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
22007 #endif
22008
22009 #ifndef OPTIONAL_HDC
22010 #define OPTIONAL_HDC(hdc)
22011 #define DECLARE_HDC(hdc)
22012 #define ALLOCATE_HDC(hdc, f)
22013 #define RELEASE_HDC(hdc, f)
22014 #endif
22015
22016 static void
22017 init_glyph_string (struct glyph_string *s,
22018 OPTIONAL_HDC (hdc)
22019 XChar2b *char2b, struct window *w, struct glyph_row *row,
22020 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
22021 {
22022 memset (s, 0, sizeof *s);
22023 s->w = w;
22024 s->f = XFRAME (w->frame);
22025 #ifdef HAVE_NTGUI
22026 s->hdc = hdc;
22027 #endif
22028 s->display = FRAME_X_DISPLAY (s->f);
22029 s->window = FRAME_X_WINDOW (s->f);
22030 s->char2b = char2b;
22031 s->hl = hl;
22032 s->row = row;
22033 s->area = area;
22034 s->first_glyph = row->glyphs[area] + start;
22035 s->height = row->height;
22036 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
22037 s->ybase = s->y + row->ascent;
22038 }
22039
22040
22041 /* Append the list of glyph strings with head H and tail T to the list
22042 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
22043
22044 static inline void
22045 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22046 struct glyph_string *h, struct glyph_string *t)
22047 {
22048 if (h)
22049 {
22050 if (*head)
22051 (*tail)->next = h;
22052 else
22053 *head = h;
22054 h->prev = *tail;
22055 *tail = t;
22056 }
22057 }
22058
22059
22060 /* Prepend the list of glyph strings with head H and tail T to the
22061 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
22062 result. */
22063
22064 static inline void
22065 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22066 struct glyph_string *h, struct glyph_string *t)
22067 {
22068 if (h)
22069 {
22070 if (*head)
22071 (*head)->prev = t;
22072 else
22073 *tail = t;
22074 t->next = *head;
22075 *head = h;
22076 }
22077 }
22078
22079
22080 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
22081 Set *HEAD and *TAIL to the resulting list. */
22082
22083 static inline void
22084 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
22085 struct glyph_string *s)
22086 {
22087 s->next = s->prev = NULL;
22088 append_glyph_string_lists (head, tail, s, s);
22089 }
22090
22091
22092 /* Get face and two-byte form of character C in face FACE_ID on frame F.
22093 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
22094 make sure that X resources for the face returned are allocated.
22095 Value is a pointer to a realized face that is ready for display if
22096 DISPLAY_P is non-zero. */
22097
22098 static inline struct face *
22099 get_char_face_and_encoding (struct frame *f, int c, int face_id,
22100 XChar2b *char2b, int display_p)
22101 {
22102 struct face *face = FACE_FROM_ID (f, face_id);
22103
22104 if (face->font)
22105 {
22106 unsigned code = face->font->driver->encode_char (face->font, c);
22107
22108 if (code != FONT_INVALID_CODE)
22109 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22110 else
22111 STORE_XCHAR2B (char2b, 0, 0);
22112 }
22113
22114 /* Make sure X resources of the face are allocated. */
22115 #ifdef HAVE_X_WINDOWS
22116 if (display_p)
22117 #endif
22118 {
22119 xassert (face != NULL);
22120 PREPARE_FACE_FOR_DISPLAY (f, face);
22121 }
22122
22123 return face;
22124 }
22125
22126
22127 /* Get face and two-byte form of character glyph GLYPH on frame F.
22128 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
22129 a pointer to a realized face that is ready for display. */
22130
22131 static inline struct face *
22132 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
22133 XChar2b *char2b, int *two_byte_p)
22134 {
22135 struct face *face;
22136
22137 xassert (glyph->type == CHAR_GLYPH);
22138 face = FACE_FROM_ID (f, glyph->face_id);
22139
22140 if (two_byte_p)
22141 *two_byte_p = 0;
22142
22143 if (face->font)
22144 {
22145 unsigned code;
22146
22147 if (CHAR_BYTE8_P (glyph->u.ch))
22148 code = CHAR_TO_BYTE8 (glyph->u.ch);
22149 else
22150 code = face->font->driver->encode_char (face->font, glyph->u.ch);
22151
22152 if (code != FONT_INVALID_CODE)
22153 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22154 else
22155 STORE_XCHAR2B (char2b, 0, 0);
22156 }
22157
22158 /* Make sure X resources of the face are allocated. */
22159 xassert (face != NULL);
22160 PREPARE_FACE_FOR_DISPLAY (f, face);
22161 return face;
22162 }
22163
22164
22165 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
22166 Return 1 if FONT has a glyph for C, otherwise return 0. */
22167
22168 static inline int
22169 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
22170 {
22171 unsigned code;
22172
22173 if (CHAR_BYTE8_P (c))
22174 code = CHAR_TO_BYTE8 (c);
22175 else
22176 code = font->driver->encode_char (font, c);
22177
22178 if (code == FONT_INVALID_CODE)
22179 return 0;
22180 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22181 return 1;
22182 }
22183
22184
22185 /* Fill glyph string S with composition components specified by S->cmp.
22186
22187 BASE_FACE is the base face of the composition.
22188 S->cmp_from is the index of the first component for S.
22189
22190 OVERLAPS non-zero means S should draw the foreground only, and use
22191 its physical height for clipping. See also draw_glyphs.
22192
22193 Value is the index of a component not in S. */
22194
22195 static int
22196 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
22197 int overlaps)
22198 {
22199 int i;
22200 /* For all glyphs of this composition, starting at the offset
22201 S->cmp_from, until we reach the end of the definition or encounter a
22202 glyph that requires the different face, add it to S. */
22203 struct face *face;
22204
22205 xassert (s);
22206
22207 s->for_overlaps = overlaps;
22208 s->face = NULL;
22209 s->font = NULL;
22210 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
22211 {
22212 int c = COMPOSITION_GLYPH (s->cmp, i);
22213
22214 /* TAB in a composition means display glyphs with padding space
22215 on the left or right. */
22216 if (c != '\t')
22217 {
22218 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
22219 -1, Qnil);
22220
22221 face = get_char_face_and_encoding (s->f, c, face_id,
22222 s->char2b + i, 1);
22223 if (face)
22224 {
22225 if (! s->face)
22226 {
22227 s->face = face;
22228 s->font = s->face->font;
22229 }
22230 else if (s->face != face)
22231 break;
22232 }
22233 }
22234 ++s->nchars;
22235 }
22236 s->cmp_to = i;
22237
22238 if (s->face == NULL)
22239 {
22240 s->face = base_face->ascii_face;
22241 s->font = s->face->font;
22242 }
22243
22244 /* All glyph strings for the same composition has the same width,
22245 i.e. the width set for the first component of the composition. */
22246 s->width = s->first_glyph->pixel_width;
22247
22248 /* If the specified font could not be loaded, use the frame's
22249 default font, but record the fact that we couldn't load it in
22250 the glyph string so that we can draw rectangles for the
22251 characters of the glyph string. */
22252 if (s->font == NULL)
22253 {
22254 s->font_not_found_p = 1;
22255 s->font = FRAME_FONT (s->f);
22256 }
22257
22258 /* Adjust base line for subscript/superscript text. */
22259 s->ybase += s->first_glyph->voffset;
22260
22261 /* This glyph string must always be drawn with 16-bit functions. */
22262 s->two_byte_p = 1;
22263
22264 return s->cmp_to;
22265 }
22266
22267 static int
22268 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
22269 int start, int end, int overlaps)
22270 {
22271 struct glyph *glyph, *last;
22272 Lisp_Object lgstring;
22273 int i;
22274
22275 s->for_overlaps = overlaps;
22276 glyph = s->row->glyphs[s->area] + start;
22277 last = s->row->glyphs[s->area] + end;
22278 s->cmp_id = glyph->u.cmp.id;
22279 s->cmp_from = glyph->slice.cmp.from;
22280 s->cmp_to = glyph->slice.cmp.to + 1;
22281 s->face = FACE_FROM_ID (s->f, face_id);
22282 lgstring = composition_gstring_from_id (s->cmp_id);
22283 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
22284 glyph++;
22285 while (glyph < last
22286 && glyph->u.cmp.automatic
22287 && glyph->u.cmp.id == s->cmp_id
22288 && s->cmp_to == glyph->slice.cmp.from)
22289 s->cmp_to = (glyph++)->slice.cmp.to + 1;
22290
22291 for (i = s->cmp_from; i < s->cmp_to; i++)
22292 {
22293 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
22294 unsigned code = LGLYPH_CODE (lglyph);
22295
22296 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
22297 }
22298 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
22299 return glyph - s->row->glyphs[s->area];
22300 }
22301
22302
22303 /* Fill glyph string S from a sequence glyphs for glyphless characters.
22304 See the comment of fill_glyph_string for arguments.
22305 Value is the index of the first glyph not in S. */
22306
22307
22308 static int
22309 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
22310 int start, int end, int overlaps)
22311 {
22312 struct glyph *glyph, *last;
22313 int voffset;
22314
22315 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
22316 s->for_overlaps = overlaps;
22317 glyph = s->row->glyphs[s->area] + start;
22318 last = s->row->glyphs[s->area] + end;
22319 voffset = glyph->voffset;
22320 s->face = FACE_FROM_ID (s->f, face_id);
22321 s->font = s->face->font;
22322 s->nchars = 1;
22323 s->width = glyph->pixel_width;
22324 glyph++;
22325 while (glyph < last
22326 && glyph->type == GLYPHLESS_GLYPH
22327 && glyph->voffset == voffset
22328 && glyph->face_id == face_id)
22329 {
22330 s->nchars++;
22331 s->width += glyph->pixel_width;
22332 glyph++;
22333 }
22334 s->ybase += voffset;
22335 return glyph - s->row->glyphs[s->area];
22336 }
22337
22338
22339 /* Fill glyph string S from a sequence of character glyphs.
22340
22341 FACE_ID is the face id of the string. START is the index of the
22342 first glyph to consider, END is the index of the last + 1.
22343 OVERLAPS non-zero means S should draw the foreground only, and use
22344 its physical height for clipping. See also draw_glyphs.
22345
22346 Value is the index of the first glyph not in S. */
22347
22348 static int
22349 fill_glyph_string (struct glyph_string *s, int face_id,
22350 int start, int end, int overlaps)
22351 {
22352 struct glyph *glyph, *last;
22353 int voffset;
22354 int glyph_not_available_p;
22355
22356 xassert (s->f == XFRAME (s->w->frame));
22357 xassert (s->nchars == 0);
22358 xassert (start >= 0 && end > start);
22359
22360 s->for_overlaps = overlaps;
22361 glyph = s->row->glyphs[s->area] + start;
22362 last = s->row->glyphs[s->area] + end;
22363 voffset = glyph->voffset;
22364 s->padding_p = glyph->padding_p;
22365 glyph_not_available_p = glyph->glyph_not_available_p;
22366
22367 while (glyph < last
22368 && glyph->type == CHAR_GLYPH
22369 && glyph->voffset == voffset
22370 /* Same face id implies same font, nowadays. */
22371 && glyph->face_id == face_id
22372 && glyph->glyph_not_available_p == glyph_not_available_p)
22373 {
22374 int two_byte_p;
22375
22376 s->face = get_glyph_face_and_encoding (s->f, glyph,
22377 s->char2b + s->nchars,
22378 &two_byte_p);
22379 s->two_byte_p = two_byte_p;
22380 ++s->nchars;
22381 xassert (s->nchars <= end - start);
22382 s->width += glyph->pixel_width;
22383 if (glyph++->padding_p != s->padding_p)
22384 break;
22385 }
22386
22387 s->font = s->face->font;
22388
22389 /* If the specified font could not be loaded, use the frame's font,
22390 but record the fact that we couldn't load it in
22391 S->font_not_found_p so that we can draw rectangles for the
22392 characters of the glyph string. */
22393 if (s->font == NULL || glyph_not_available_p)
22394 {
22395 s->font_not_found_p = 1;
22396 s->font = FRAME_FONT (s->f);
22397 }
22398
22399 /* Adjust base line for subscript/superscript text. */
22400 s->ybase += voffset;
22401
22402 xassert (s->face && s->face->gc);
22403 return glyph - s->row->glyphs[s->area];
22404 }
22405
22406
22407 /* Fill glyph string S from image glyph S->first_glyph. */
22408
22409 static void
22410 fill_image_glyph_string (struct glyph_string *s)
22411 {
22412 xassert (s->first_glyph->type == IMAGE_GLYPH);
22413 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
22414 xassert (s->img);
22415 s->slice = s->first_glyph->slice.img;
22416 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
22417 s->font = s->face->font;
22418 s->width = s->first_glyph->pixel_width;
22419
22420 /* Adjust base line for subscript/superscript text. */
22421 s->ybase += s->first_glyph->voffset;
22422 }
22423
22424
22425 /* Fill glyph string S from a sequence of stretch glyphs.
22426
22427 START is the index of the first glyph to consider,
22428 END is the index of the last + 1.
22429
22430 Value is the index of the first glyph not in S. */
22431
22432 static int
22433 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
22434 {
22435 struct glyph *glyph, *last;
22436 int voffset, face_id;
22437
22438 xassert (s->first_glyph->type == STRETCH_GLYPH);
22439
22440 glyph = s->row->glyphs[s->area] + start;
22441 last = s->row->glyphs[s->area] + end;
22442 face_id = glyph->face_id;
22443 s->face = FACE_FROM_ID (s->f, face_id);
22444 s->font = s->face->font;
22445 s->width = glyph->pixel_width;
22446 s->nchars = 1;
22447 voffset = glyph->voffset;
22448
22449 for (++glyph;
22450 (glyph < last
22451 && glyph->type == STRETCH_GLYPH
22452 && glyph->voffset == voffset
22453 && glyph->face_id == face_id);
22454 ++glyph)
22455 s->width += glyph->pixel_width;
22456
22457 /* Adjust base line for subscript/superscript text. */
22458 s->ybase += voffset;
22459
22460 /* The case that face->gc == 0 is handled when drawing the glyph
22461 string by calling PREPARE_FACE_FOR_DISPLAY. */
22462 xassert (s->face);
22463 return glyph - s->row->glyphs[s->area];
22464 }
22465
22466 static struct font_metrics *
22467 get_per_char_metric (struct font *font, XChar2b *char2b)
22468 {
22469 static struct font_metrics metrics;
22470 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
22471
22472 if (! font || code == FONT_INVALID_CODE)
22473 return NULL;
22474 font->driver->text_extents (font, &code, 1, &metrics);
22475 return &metrics;
22476 }
22477
22478 /* EXPORT for RIF:
22479 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
22480 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
22481 assumed to be zero. */
22482
22483 void
22484 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
22485 {
22486 *left = *right = 0;
22487
22488 if (glyph->type == CHAR_GLYPH)
22489 {
22490 struct face *face;
22491 XChar2b char2b;
22492 struct font_metrics *pcm;
22493
22494 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
22495 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
22496 {
22497 if (pcm->rbearing > pcm->width)
22498 *right = pcm->rbearing - pcm->width;
22499 if (pcm->lbearing < 0)
22500 *left = -pcm->lbearing;
22501 }
22502 }
22503 else if (glyph->type == COMPOSITE_GLYPH)
22504 {
22505 if (! glyph->u.cmp.automatic)
22506 {
22507 struct composition *cmp = composition_table[glyph->u.cmp.id];
22508
22509 if (cmp->rbearing > cmp->pixel_width)
22510 *right = cmp->rbearing - cmp->pixel_width;
22511 if (cmp->lbearing < 0)
22512 *left = - cmp->lbearing;
22513 }
22514 else
22515 {
22516 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
22517 struct font_metrics metrics;
22518
22519 composition_gstring_width (gstring, glyph->slice.cmp.from,
22520 glyph->slice.cmp.to + 1, &metrics);
22521 if (metrics.rbearing > metrics.width)
22522 *right = metrics.rbearing - metrics.width;
22523 if (metrics.lbearing < 0)
22524 *left = - metrics.lbearing;
22525 }
22526 }
22527 }
22528
22529
22530 /* Return the index of the first glyph preceding glyph string S that
22531 is overwritten by S because of S's left overhang. Value is -1
22532 if no glyphs are overwritten. */
22533
22534 static int
22535 left_overwritten (struct glyph_string *s)
22536 {
22537 int k;
22538
22539 if (s->left_overhang)
22540 {
22541 int x = 0, i;
22542 struct glyph *glyphs = s->row->glyphs[s->area];
22543 int first = s->first_glyph - glyphs;
22544
22545 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
22546 x -= glyphs[i].pixel_width;
22547
22548 k = i + 1;
22549 }
22550 else
22551 k = -1;
22552
22553 return k;
22554 }
22555
22556
22557 /* Return the index of the first glyph preceding glyph string S that
22558 is overwriting S because of its right overhang. Value is -1 if no
22559 glyph in front of S overwrites S. */
22560
22561 static int
22562 left_overwriting (struct glyph_string *s)
22563 {
22564 int i, k, x;
22565 struct glyph *glyphs = s->row->glyphs[s->area];
22566 int first = s->first_glyph - glyphs;
22567
22568 k = -1;
22569 x = 0;
22570 for (i = first - 1; i >= 0; --i)
22571 {
22572 int left, right;
22573 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22574 if (x + right > 0)
22575 k = i;
22576 x -= glyphs[i].pixel_width;
22577 }
22578
22579 return k;
22580 }
22581
22582
22583 /* Return the index of the last glyph following glyph string S that is
22584 overwritten by S because of S's right overhang. Value is -1 if
22585 no such glyph is found. */
22586
22587 static int
22588 right_overwritten (struct glyph_string *s)
22589 {
22590 int k = -1;
22591
22592 if (s->right_overhang)
22593 {
22594 int x = 0, i;
22595 struct glyph *glyphs = s->row->glyphs[s->area];
22596 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
22597 int end = s->row->used[s->area];
22598
22599 for (i = first; i < end && s->right_overhang > x; ++i)
22600 x += glyphs[i].pixel_width;
22601
22602 k = i;
22603 }
22604
22605 return k;
22606 }
22607
22608
22609 /* Return the index of the last glyph following glyph string S that
22610 overwrites S because of its left overhang. Value is negative
22611 if no such glyph is found. */
22612
22613 static int
22614 right_overwriting (struct glyph_string *s)
22615 {
22616 int i, k, x;
22617 int end = s->row->used[s->area];
22618 struct glyph *glyphs = s->row->glyphs[s->area];
22619 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
22620
22621 k = -1;
22622 x = 0;
22623 for (i = first; i < end; ++i)
22624 {
22625 int left, right;
22626 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22627 if (x - left < 0)
22628 k = i;
22629 x += glyphs[i].pixel_width;
22630 }
22631
22632 return k;
22633 }
22634
22635
22636 /* Set background width of glyph string S. START is the index of the
22637 first glyph following S. LAST_X is the right-most x-position + 1
22638 in the drawing area. */
22639
22640 static inline void
22641 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
22642 {
22643 /* If the face of this glyph string has to be drawn to the end of
22644 the drawing area, set S->extends_to_end_of_line_p. */
22645
22646 if (start == s->row->used[s->area]
22647 && s->area == TEXT_AREA
22648 && ((s->row->fill_line_p
22649 && (s->hl == DRAW_NORMAL_TEXT
22650 || s->hl == DRAW_IMAGE_RAISED
22651 || s->hl == DRAW_IMAGE_SUNKEN))
22652 || s->hl == DRAW_MOUSE_FACE))
22653 s->extends_to_end_of_line_p = 1;
22654
22655 /* If S extends its face to the end of the line, set its
22656 background_width to the distance to the right edge of the drawing
22657 area. */
22658 if (s->extends_to_end_of_line_p)
22659 s->background_width = last_x - s->x + 1;
22660 else
22661 s->background_width = s->width;
22662 }
22663
22664
22665 /* Compute overhangs and x-positions for glyph string S and its
22666 predecessors, or successors. X is the starting x-position for S.
22667 BACKWARD_P non-zero means process predecessors. */
22668
22669 static void
22670 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
22671 {
22672 if (backward_p)
22673 {
22674 while (s)
22675 {
22676 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22677 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22678 x -= s->width;
22679 s->x = x;
22680 s = s->prev;
22681 }
22682 }
22683 else
22684 {
22685 while (s)
22686 {
22687 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22688 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22689 s->x = x;
22690 x += s->width;
22691 s = s->next;
22692 }
22693 }
22694 }
22695
22696
22697
22698 /* The following macros are only called from draw_glyphs below.
22699 They reference the following parameters of that function directly:
22700 `w', `row', `area', and `overlap_p'
22701 as well as the following local variables:
22702 `s', `f', and `hdc' (in W32) */
22703
22704 #ifdef HAVE_NTGUI
22705 /* On W32, silently add local `hdc' variable to argument list of
22706 init_glyph_string. */
22707 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22708 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
22709 #else
22710 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22711 init_glyph_string (s, char2b, w, row, area, start, hl)
22712 #endif
22713
22714 /* Add a glyph string for a stretch glyph to the list of strings
22715 between HEAD and TAIL. START is the index of the stretch glyph in
22716 row area AREA of glyph row ROW. END is the index of the last glyph
22717 in that glyph row area. X is the current output position assigned
22718 to the new glyph string constructed. HL overrides that face of the
22719 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22720 is the right-most x-position of the drawing area. */
22721
22722 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
22723 and below -- keep them on one line. */
22724 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22725 do \
22726 { \
22727 s = (struct glyph_string *) alloca (sizeof *s); \
22728 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22729 START = fill_stretch_glyph_string (s, START, END); \
22730 append_glyph_string (&HEAD, &TAIL, s); \
22731 s->x = (X); \
22732 } \
22733 while (0)
22734
22735
22736 /* Add a glyph string for an image glyph to the list of strings
22737 between HEAD and TAIL. START is the index of the image glyph in
22738 row area AREA of glyph row ROW. END is the index of the last glyph
22739 in that glyph row area. X is the current output position assigned
22740 to the new glyph string constructed. HL overrides that face of the
22741 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22742 is the right-most x-position of the drawing area. */
22743
22744 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22745 do \
22746 { \
22747 s = (struct glyph_string *) alloca (sizeof *s); \
22748 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22749 fill_image_glyph_string (s); \
22750 append_glyph_string (&HEAD, &TAIL, s); \
22751 ++START; \
22752 s->x = (X); \
22753 } \
22754 while (0)
22755
22756
22757 /* Add a glyph string for a sequence of character glyphs to the list
22758 of strings between HEAD and TAIL. START is the index of the first
22759 glyph in row area AREA of glyph row ROW that is part of the new
22760 glyph string. END is the index of the last glyph in that glyph row
22761 area. X is the current output position assigned to the new glyph
22762 string constructed. HL overrides that face of the glyph; e.g. it
22763 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
22764 right-most x-position of the drawing area. */
22765
22766 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22767 do \
22768 { \
22769 int face_id; \
22770 XChar2b *char2b; \
22771 \
22772 face_id = (row)->glyphs[area][START].face_id; \
22773 \
22774 s = (struct glyph_string *) alloca (sizeof *s); \
22775 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
22776 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22777 append_glyph_string (&HEAD, &TAIL, s); \
22778 s->x = (X); \
22779 START = fill_glyph_string (s, face_id, START, END, overlaps); \
22780 } \
22781 while (0)
22782
22783
22784 /* Add a glyph string for a composite sequence to the list of strings
22785 between HEAD and TAIL. START is the index of the first glyph in
22786 row area AREA of glyph row ROW that is part of the new glyph
22787 string. END is the index of the last glyph in that glyph row area.
22788 X is the current output position assigned to the new glyph string
22789 constructed. HL overrides that face of the glyph; e.g. it is
22790 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
22791 x-position of the drawing area. */
22792
22793 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22794 do { \
22795 int face_id = (row)->glyphs[area][START].face_id; \
22796 struct face *base_face = FACE_FROM_ID (f, face_id); \
22797 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
22798 struct composition *cmp = composition_table[cmp_id]; \
22799 XChar2b *char2b; \
22800 struct glyph_string *first_s = NULL; \
22801 int n; \
22802 \
22803 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
22804 \
22805 /* Make glyph_strings for each glyph sequence that is drawable by \
22806 the same face, and append them to HEAD/TAIL. */ \
22807 for (n = 0; n < cmp->glyph_len;) \
22808 { \
22809 s = (struct glyph_string *) alloca (sizeof *s); \
22810 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22811 append_glyph_string (&(HEAD), &(TAIL), s); \
22812 s->cmp = cmp; \
22813 s->cmp_from = n; \
22814 s->x = (X); \
22815 if (n == 0) \
22816 first_s = s; \
22817 n = fill_composite_glyph_string (s, base_face, overlaps); \
22818 } \
22819 \
22820 ++START; \
22821 s = first_s; \
22822 } while (0)
22823
22824
22825 /* Add a glyph string for a glyph-string sequence to the list of strings
22826 between HEAD and TAIL. */
22827
22828 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22829 do { \
22830 int face_id; \
22831 XChar2b *char2b; \
22832 Lisp_Object gstring; \
22833 \
22834 face_id = (row)->glyphs[area][START].face_id; \
22835 gstring = (composition_gstring_from_id \
22836 ((row)->glyphs[area][START].u.cmp.id)); \
22837 s = (struct glyph_string *) alloca (sizeof *s); \
22838 char2b = (XChar2b *) alloca ((sizeof *char2b) \
22839 * LGSTRING_GLYPH_LEN (gstring)); \
22840 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22841 append_glyph_string (&(HEAD), &(TAIL), s); \
22842 s->x = (X); \
22843 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
22844 } while (0)
22845
22846
22847 /* Add a glyph string for a sequence of glyphless character's glyphs
22848 to the list of strings between HEAD and TAIL. The meanings of
22849 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
22850
22851 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22852 do \
22853 { \
22854 int face_id; \
22855 \
22856 face_id = (row)->glyphs[area][START].face_id; \
22857 \
22858 s = (struct glyph_string *) alloca (sizeof *s); \
22859 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22860 append_glyph_string (&HEAD, &TAIL, s); \
22861 s->x = (X); \
22862 START = fill_glyphless_glyph_string (s, face_id, START, END, \
22863 overlaps); \
22864 } \
22865 while (0)
22866
22867
22868 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
22869 of AREA of glyph row ROW on window W between indices START and END.
22870 HL overrides the face for drawing glyph strings, e.g. it is
22871 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
22872 x-positions of the drawing area.
22873
22874 This is an ugly monster macro construct because we must use alloca
22875 to allocate glyph strings (because draw_glyphs can be called
22876 asynchronously). */
22877
22878 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22879 do \
22880 { \
22881 HEAD = TAIL = NULL; \
22882 while (START < END) \
22883 { \
22884 struct glyph *first_glyph = (row)->glyphs[area] + START; \
22885 switch (first_glyph->type) \
22886 { \
22887 case CHAR_GLYPH: \
22888 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
22889 HL, X, LAST_X); \
22890 break; \
22891 \
22892 case COMPOSITE_GLYPH: \
22893 if (first_glyph->u.cmp.automatic) \
22894 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
22895 HL, X, LAST_X); \
22896 else \
22897 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
22898 HL, X, LAST_X); \
22899 break; \
22900 \
22901 case STRETCH_GLYPH: \
22902 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
22903 HL, X, LAST_X); \
22904 break; \
22905 \
22906 case IMAGE_GLYPH: \
22907 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
22908 HL, X, LAST_X); \
22909 break; \
22910 \
22911 case GLYPHLESS_GLYPH: \
22912 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
22913 HL, X, LAST_X); \
22914 break; \
22915 \
22916 default: \
22917 abort (); \
22918 } \
22919 \
22920 if (s) \
22921 { \
22922 set_glyph_string_background_width (s, START, LAST_X); \
22923 (X) += s->width; \
22924 } \
22925 } \
22926 } while (0)
22927
22928
22929 /* Draw glyphs between START and END in AREA of ROW on window W,
22930 starting at x-position X. X is relative to AREA in W. HL is a
22931 face-override with the following meaning:
22932
22933 DRAW_NORMAL_TEXT draw normally
22934 DRAW_CURSOR draw in cursor face
22935 DRAW_MOUSE_FACE draw in mouse face.
22936 DRAW_INVERSE_VIDEO draw in mode line face
22937 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
22938 DRAW_IMAGE_RAISED draw an image with a raised relief around it
22939
22940 If OVERLAPS is non-zero, draw only the foreground of characters and
22941 clip to the physical height of ROW. Non-zero value also defines
22942 the overlapping part to be drawn:
22943
22944 OVERLAPS_PRED overlap with preceding rows
22945 OVERLAPS_SUCC overlap with succeeding rows
22946 OVERLAPS_BOTH overlap with both preceding/succeeding rows
22947 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
22948
22949 Value is the x-position reached, relative to AREA of W. */
22950
22951 static int
22952 draw_glyphs (struct window *w, int x, struct glyph_row *row,
22953 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
22954 enum draw_glyphs_face hl, int overlaps)
22955 {
22956 struct glyph_string *head, *tail;
22957 struct glyph_string *s;
22958 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
22959 int i, j, x_reached, last_x, area_left = 0;
22960 struct frame *f = XFRAME (WINDOW_FRAME (w));
22961 DECLARE_HDC (hdc);
22962
22963 ALLOCATE_HDC (hdc, f);
22964
22965 /* Let's rather be paranoid than getting a SEGV. */
22966 end = min (end, row->used[area]);
22967 start = max (0, start);
22968 start = min (end, start);
22969
22970 /* Translate X to frame coordinates. Set last_x to the right
22971 end of the drawing area. */
22972 if (row->full_width_p)
22973 {
22974 /* X is relative to the left edge of W, without scroll bars
22975 or fringes. */
22976 area_left = WINDOW_LEFT_EDGE_X (w);
22977 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
22978 }
22979 else
22980 {
22981 area_left = window_box_left (w, area);
22982 last_x = area_left + window_box_width (w, area);
22983 }
22984 x += area_left;
22985
22986 /* Build a doubly-linked list of glyph_string structures between
22987 head and tail from what we have to draw. Note that the macro
22988 BUILD_GLYPH_STRINGS will modify its start parameter. That's
22989 the reason we use a separate variable `i'. */
22990 i = start;
22991 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
22992 if (tail)
22993 x_reached = tail->x + tail->background_width;
22994 else
22995 x_reached = x;
22996
22997 /* If there are any glyphs with lbearing < 0 or rbearing > width in
22998 the row, redraw some glyphs in front or following the glyph
22999 strings built above. */
23000 if (head && !overlaps && row->contains_overlapping_glyphs_p)
23001 {
23002 struct glyph_string *h, *t;
23003 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23004 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
23005 int check_mouse_face = 0;
23006 int dummy_x = 0;
23007
23008 /* If mouse highlighting is on, we may need to draw adjacent
23009 glyphs using mouse-face highlighting. */
23010 if (area == TEXT_AREA && row->mouse_face_p)
23011 {
23012 struct glyph_row *mouse_beg_row, *mouse_end_row;
23013
23014 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
23015 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
23016
23017 if (row >= mouse_beg_row && row <= mouse_end_row)
23018 {
23019 check_mouse_face = 1;
23020 mouse_beg_col = (row == mouse_beg_row)
23021 ? hlinfo->mouse_face_beg_col : 0;
23022 mouse_end_col = (row == mouse_end_row)
23023 ? hlinfo->mouse_face_end_col
23024 : row->used[TEXT_AREA];
23025 }
23026 }
23027
23028 /* Compute overhangs for all glyph strings. */
23029 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
23030 for (s = head; s; s = s->next)
23031 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
23032
23033 /* Prepend glyph strings for glyphs in front of the first glyph
23034 string that are overwritten because of the first glyph
23035 string's left overhang. The background of all strings
23036 prepended must be drawn because the first glyph string
23037 draws over it. */
23038 i = left_overwritten (head);
23039 if (i >= 0)
23040 {
23041 enum draw_glyphs_face overlap_hl;
23042
23043 /* If this row contains mouse highlighting, attempt to draw
23044 the overlapped glyphs with the correct highlight. This
23045 code fails if the overlap encompasses more than one glyph
23046 and mouse-highlight spans only some of these glyphs.
23047 However, making it work perfectly involves a lot more
23048 code, and I don't know if the pathological case occurs in
23049 practice, so we'll stick to this for now. --- cyd */
23050 if (check_mouse_face
23051 && mouse_beg_col < start && mouse_end_col > i)
23052 overlap_hl = DRAW_MOUSE_FACE;
23053 else
23054 overlap_hl = DRAW_NORMAL_TEXT;
23055
23056 j = i;
23057 BUILD_GLYPH_STRINGS (j, start, h, t,
23058 overlap_hl, dummy_x, last_x);
23059 start = i;
23060 compute_overhangs_and_x (t, head->x, 1);
23061 prepend_glyph_string_lists (&head, &tail, h, t);
23062 clip_head = head;
23063 }
23064
23065 /* Prepend glyph strings for glyphs in front of the first glyph
23066 string that overwrite that glyph string because of their
23067 right overhang. For these strings, only the foreground must
23068 be drawn, because it draws over the glyph string at `head'.
23069 The background must not be drawn because this would overwrite
23070 right overhangs of preceding glyphs for which no glyph
23071 strings exist. */
23072 i = left_overwriting (head);
23073 if (i >= 0)
23074 {
23075 enum draw_glyphs_face overlap_hl;
23076
23077 if (check_mouse_face
23078 && mouse_beg_col < start && mouse_end_col > i)
23079 overlap_hl = DRAW_MOUSE_FACE;
23080 else
23081 overlap_hl = DRAW_NORMAL_TEXT;
23082
23083 clip_head = head;
23084 BUILD_GLYPH_STRINGS (i, start, h, t,
23085 overlap_hl, dummy_x, last_x);
23086 for (s = h; s; s = s->next)
23087 s->background_filled_p = 1;
23088 compute_overhangs_and_x (t, head->x, 1);
23089 prepend_glyph_string_lists (&head, &tail, h, t);
23090 }
23091
23092 /* Append glyphs strings for glyphs following the last glyph
23093 string tail that are overwritten by tail. The background of
23094 these strings has to be drawn because tail's foreground draws
23095 over it. */
23096 i = right_overwritten (tail);
23097 if (i >= 0)
23098 {
23099 enum draw_glyphs_face overlap_hl;
23100
23101 if (check_mouse_face
23102 && mouse_beg_col < i && mouse_end_col > end)
23103 overlap_hl = DRAW_MOUSE_FACE;
23104 else
23105 overlap_hl = DRAW_NORMAL_TEXT;
23106
23107 BUILD_GLYPH_STRINGS (end, i, h, t,
23108 overlap_hl, x, last_x);
23109 /* Because BUILD_GLYPH_STRINGS updates the first argument,
23110 we don't have `end = i;' here. */
23111 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23112 append_glyph_string_lists (&head, &tail, h, t);
23113 clip_tail = tail;
23114 }
23115
23116 /* Append glyph strings for glyphs following the last glyph
23117 string tail that overwrite tail. The foreground of such
23118 glyphs has to be drawn because it writes into the background
23119 of tail. The background must not be drawn because it could
23120 paint over the foreground of following glyphs. */
23121 i = right_overwriting (tail);
23122 if (i >= 0)
23123 {
23124 enum draw_glyphs_face overlap_hl;
23125 if (check_mouse_face
23126 && mouse_beg_col < i && mouse_end_col > end)
23127 overlap_hl = DRAW_MOUSE_FACE;
23128 else
23129 overlap_hl = DRAW_NORMAL_TEXT;
23130
23131 clip_tail = tail;
23132 i++; /* We must include the Ith glyph. */
23133 BUILD_GLYPH_STRINGS (end, i, h, t,
23134 overlap_hl, x, last_x);
23135 for (s = h; s; s = s->next)
23136 s->background_filled_p = 1;
23137 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23138 append_glyph_string_lists (&head, &tail, h, t);
23139 }
23140 if (clip_head || clip_tail)
23141 for (s = head; s; s = s->next)
23142 {
23143 s->clip_head = clip_head;
23144 s->clip_tail = clip_tail;
23145 }
23146 }
23147
23148 /* Draw all strings. */
23149 for (s = head; s; s = s->next)
23150 FRAME_RIF (f)->draw_glyph_string (s);
23151
23152 #ifndef HAVE_NS
23153 /* When focus a sole frame and move horizontally, this sets on_p to 0
23154 causing a failure to erase prev cursor position. */
23155 if (area == TEXT_AREA
23156 && !row->full_width_p
23157 /* When drawing overlapping rows, only the glyph strings'
23158 foreground is drawn, which doesn't erase a cursor
23159 completely. */
23160 && !overlaps)
23161 {
23162 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
23163 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
23164 : (tail ? tail->x + tail->background_width : x));
23165 x0 -= area_left;
23166 x1 -= area_left;
23167
23168 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
23169 row->y, MATRIX_ROW_BOTTOM_Y (row));
23170 }
23171 #endif
23172
23173 /* Value is the x-position up to which drawn, relative to AREA of W.
23174 This doesn't include parts drawn because of overhangs. */
23175 if (row->full_width_p)
23176 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
23177 else
23178 x_reached -= area_left;
23179
23180 RELEASE_HDC (hdc, f);
23181
23182 return x_reached;
23183 }
23184
23185 /* Expand row matrix if too narrow. Don't expand if area
23186 is not present. */
23187
23188 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
23189 { \
23190 if (!fonts_changed_p \
23191 && (it->glyph_row->glyphs[area] \
23192 < it->glyph_row->glyphs[area + 1])) \
23193 { \
23194 it->w->ncols_scale_factor++; \
23195 fonts_changed_p = 1; \
23196 } \
23197 }
23198
23199 /* Store one glyph for IT->char_to_display in IT->glyph_row.
23200 Called from x_produce_glyphs when IT->glyph_row is non-null. */
23201
23202 static inline void
23203 append_glyph (struct it *it)
23204 {
23205 struct glyph *glyph;
23206 enum glyph_row_area area = it->area;
23207
23208 xassert (it->glyph_row);
23209 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
23210
23211 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23212 if (glyph < it->glyph_row->glyphs[area + 1])
23213 {
23214 /* If the glyph row is reversed, we need to prepend the glyph
23215 rather than append it. */
23216 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23217 {
23218 struct glyph *g;
23219
23220 /* Make room for the additional glyph. */
23221 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23222 g[1] = *g;
23223 glyph = it->glyph_row->glyphs[area];
23224 }
23225 glyph->charpos = CHARPOS (it->position);
23226 glyph->object = it->object;
23227 if (it->pixel_width > 0)
23228 {
23229 glyph->pixel_width = it->pixel_width;
23230 glyph->padding_p = 0;
23231 }
23232 else
23233 {
23234 /* Assure at least 1-pixel width. Otherwise, cursor can't
23235 be displayed correctly. */
23236 glyph->pixel_width = 1;
23237 glyph->padding_p = 1;
23238 }
23239 glyph->ascent = it->ascent;
23240 glyph->descent = it->descent;
23241 glyph->voffset = it->voffset;
23242 glyph->type = CHAR_GLYPH;
23243 glyph->avoid_cursor_p = it->avoid_cursor_p;
23244 glyph->multibyte_p = it->multibyte_p;
23245 glyph->left_box_line_p = it->start_of_box_run_p;
23246 glyph->right_box_line_p = it->end_of_box_run_p;
23247 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23248 || it->phys_descent > it->descent);
23249 glyph->glyph_not_available_p = it->glyph_not_available_p;
23250 glyph->face_id = it->face_id;
23251 glyph->u.ch = it->char_to_display;
23252 glyph->slice.img = null_glyph_slice;
23253 glyph->font_type = FONT_TYPE_UNKNOWN;
23254 if (it->bidi_p)
23255 {
23256 glyph->resolved_level = it->bidi_it.resolved_level;
23257 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23258 abort ();
23259 glyph->bidi_type = it->bidi_it.type;
23260 }
23261 else
23262 {
23263 glyph->resolved_level = 0;
23264 glyph->bidi_type = UNKNOWN_BT;
23265 }
23266 ++it->glyph_row->used[area];
23267 }
23268 else
23269 IT_EXPAND_MATRIX_WIDTH (it, area);
23270 }
23271
23272 /* Store one glyph for the composition IT->cmp_it.id in
23273 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
23274 non-null. */
23275
23276 static inline void
23277 append_composite_glyph (struct it *it)
23278 {
23279 struct glyph *glyph;
23280 enum glyph_row_area area = it->area;
23281
23282 xassert (it->glyph_row);
23283
23284 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23285 if (glyph < it->glyph_row->glyphs[area + 1])
23286 {
23287 /* If the glyph row is reversed, we need to prepend the glyph
23288 rather than append it. */
23289 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
23290 {
23291 struct glyph *g;
23292
23293 /* Make room for the new glyph. */
23294 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
23295 g[1] = *g;
23296 glyph = it->glyph_row->glyphs[it->area];
23297 }
23298 glyph->charpos = it->cmp_it.charpos;
23299 glyph->object = it->object;
23300 glyph->pixel_width = it->pixel_width;
23301 glyph->ascent = it->ascent;
23302 glyph->descent = it->descent;
23303 glyph->voffset = it->voffset;
23304 glyph->type = COMPOSITE_GLYPH;
23305 if (it->cmp_it.ch < 0)
23306 {
23307 glyph->u.cmp.automatic = 0;
23308 glyph->u.cmp.id = it->cmp_it.id;
23309 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
23310 }
23311 else
23312 {
23313 glyph->u.cmp.automatic = 1;
23314 glyph->u.cmp.id = it->cmp_it.id;
23315 glyph->slice.cmp.from = it->cmp_it.from;
23316 glyph->slice.cmp.to = it->cmp_it.to - 1;
23317 }
23318 glyph->avoid_cursor_p = it->avoid_cursor_p;
23319 glyph->multibyte_p = it->multibyte_p;
23320 glyph->left_box_line_p = it->start_of_box_run_p;
23321 glyph->right_box_line_p = it->end_of_box_run_p;
23322 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23323 || it->phys_descent > it->descent);
23324 glyph->padding_p = 0;
23325 glyph->glyph_not_available_p = 0;
23326 glyph->face_id = it->face_id;
23327 glyph->font_type = FONT_TYPE_UNKNOWN;
23328 if (it->bidi_p)
23329 {
23330 glyph->resolved_level = it->bidi_it.resolved_level;
23331 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23332 abort ();
23333 glyph->bidi_type = it->bidi_it.type;
23334 }
23335 ++it->glyph_row->used[area];
23336 }
23337 else
23338 IT_EXPAND_MATRIX_WIDTH (it, area);
23339 }
23340
23341
23342 /* Change IT->ascent and IT->height according to the setting of
23343 IT->voffset. */
23344
23345 static inline void
23346 take_vertical_position_into_account (struct it *it)
23347 {
23348 if (it->voffset)
23349 {
23350 if (it->voffset < 0)
23351 /* Increase the ascent so that we can display the text higher
23352 in the line. */
23353 it->ascent -= it->voffset;
23354 else
23355 /* Increase the descent so that we can display the text lower
23356 in the line. */
23357 it->descent += it->voffset;
23358 }
23359 }
23360
23361
23362 /* Produce glyphs/get display metrics for the image IT is loaded with.
23363 See the description of struct display_iterator in dispextern.h for
23364 an overview of struct display_iterator. */
23365
23366 static void
23367 produce_image_glyph (struct it *it)
23368 {
23369 struct image *img;
23370 struct face *face;
23371 int glyph_ascent, crop;
23372 struct glyph_slice slice;
23373
23374 xassert (it->what == IT_IMAGE);
23375
23376 face = FACE_FROM_ID (it->f, it->face_id);
23377 xassert (face);
23378 /* Make sure X resources of the face is loaded. */
23379 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23380
23381 if (it->image_id < 0)
23382 {
23383 /* Fringe bitmap. */
23384 it->ascent = it->phys_ascent = 0;
23385 it->descent = it->phys_descent = 0;
23386 it->pixel_width = 0;
23387 it->nglyphs = 0;
23388 return;
23389 }
23390
23391 img = IMAGE_FROM_ID (it->f, it->image_id);
23392 xassert (img);
23393 /* Make sure X resources of the image is loaded. */
23394 prepare_image_for_display (it->f, img);
23395
23396 slice.x = slice.y = 0;
23397 slice.width = img->width;
23398 slice.height = img->height;
23399
23400 if (INTEGERP (it->slice.x))
23401 slice.x = XINT (it->slice.x);
23402 else if (FLOATP (it->slice.x))
23403 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
23404
23405 if (INTEGERP (it->slice.y))
23406 slice.y = XINT (it->slice.y);
23407 else if (FLOATP (it->slice.y))
23408 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
23409
23410 if (INTEGERP (it->slice.width))
23411 slice.width = XINT (it->slice.width);
23412 else if (FLOATP (it->slice.width))
23413 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
23414
23415 if (INTEGERP (it->slice.height))
23416 slice.height = XINT (it->slice.height);
23417 else if (FLOATP (it->slice.height))
23418 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
23419
23420 if (slice.x >= img->width)
23421 slice.x = img->width;
23422 if (slice.y >= img->height)
23423 slice.y = img->height;
23424 if (slice.x + slice.width >= img->width)
23425 slice.width = img->width - slice.x;
23426 if (slice.y + slice.height > img->height)
23427 slice.height = img->height - slice.y;
23428
23429 if (slice.width == 0 || slice.height == 0)
23430 return;
23431
23432 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
23433
23434 it->descent = slice.height - glyph_ascent;
23435 if (slice.y == 0)
23436 it->descent += img->vmargin;
23437 if (slice.y + slice.height == img->height)
23438 it->descent += img->vmargin;
23439 it->phys_descent = it->descent;
23440
23441 it->pixel_width = slice.width;
23442 if (slice.x == 0)
23443 it->pixel_width += img->hmargin;
23444 if (slice.x + slice.width == img->width)
23445 it->pixel_width += img->hmargin;
23446
23447 /* It's quite possible for images to have an ascent greater than
23448 their height, so don't get confused in that case. */
23449 if (it->descent < 0)
23450 it->descent = 0;
23451
23452 it->nglyphs = 1;
23453
23454 if (face->box != FACE_NO_BOX)
23455 {
23456 if (face->box_line_width > 0)
23457 {
23458 if (slice.y == 0)
23459 it->ascent += face->box_line_width;
23460 if (slice.y + slice.height == img->height)
23461 it->descent += face->box_line_width;
23462 }
23463
23464 if (it->start_of_box_run_p && slice.x == 0)
23465 it->pixel_width += eabs (face->box_line_width);
23466 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
23467 it->pixel_width += eabs (face->box_line_width);
23468 }
23469
23470 take_vertical_position_into_account (it);
23471
23472 /* Automatically crop wide image glyphs at right edge so we can
23473 draw the cursor on same display row. */
23474 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
23475 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
23476 {
23477 it->pixel_width -= crop;
23478 slice.width -= crop;
23479 }
23480
23481 if (it->glyph_row)
23482 {
23483 struct glyph *glyph;
23484 enum glyph_row_area area = it->area;
23485
23486 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23487 if (glyph < it->glyph_row->glyphs[area + 1])
23488 {
23489 glyph->charpos = CHARPOS (it->position);
23490 glyph->object = it->object;
23491 glyph->pixel_width = it->pixel_width;
23492 glyph->ascent = glyph_ascent;
23493 glyph->descent = it->descent;
23494 glyph->voffset = it->voffset;
23495 glyph->type = IMAGE_GLYPH;
23496 glyph->avoid_cursor_p = it->avoid_cursor_p;
23497 glyph->multibyte_p = it->multibyte_p;
23498 glyph->left_box_line_p = it->start_of_box_run_p;
23499 glyph->right_box_line_p = it->end_of_box_run_p;
23500 glyph->overlaps_vertically_p = 0;
23501 glyph->padding_p = 0;
23502 glyph->glyph_not_available_p = 0;
23503 glyph->face_id = it->face_id;
23504 glyph->u.img_id = img->id;
23505 glyph->slice.img = slice;
23506 glyph->font_type = FONT_TYPE_UNKNOWN;
23507 if (it->bidi_p)
23508 {
23509 glyph->resolved_level = it->bidi_it.resolved_level;
23510 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23511 abort ();
23512 glyph->bidi_type = it->bidi_it.type;
23513 }
23514 ++it->glyph_row->used[area];
23515 }
23516 else
23517 IT_EXPAND_MATRIX_WIDTH (it, area);
23518 }
23519 }
23520
23521
23522 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
23523 of the glyph, WIDTH and HEIGHT are the width and height of the
23524 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
23525
23526 static void
23527 append_stretch_glyph (struct it *it, Lisp_Object object,
23528 int width, int height, int ascent)
23529 {
23530 struct glyph *glyph;
23531 enum glyph_row_area area = it->area;
23532
23533 xassert (ascent >= 0 && ascent <= height);
23534
23535 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23536 if (glyph < it->glyph_row->glyphs[area + 1])
23537 {
23538 /* If the glyph row is reversed, we need to prepend the glyph
23539 rather than append it. */
23540 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23541 {
23542 struct glyph *g;
23543
23544 /* Make room for the additional glyph. */
23545 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23546 g[1] = *g;
23547 glyph = it->glyph_row->glyphs[area];
23548 }
23549 glyph->charpos = CHARPOS (it->position);
23550 glyph->object = object;
23551 glyph->pixel_width = width;
23552 glyph->ascent = ascent;
23553 glyph->descent = height - ascent;
23554 glyph->voffset = it->voffset;
23555 glyph->type = STRETCH_GLYPH;
23556 glyph->avoid_cursor_p = it->avoid_cursor_p;
23557 glyph->multibyte_p = it->multibyte_p;
23558 glyph->left_box_line_p = it->start_of_box_run_p;
23559 glyph->right_box_line_p = it->end_of_box_run_p;
23560 glyph->overlaps_vertically_p = 0;
23561 glyph->padding_p = 0;
23562 glyph->glyph_not_available_p = 0;
23563 glyph->face_id = it->face_id;
23564 glyph->u.stretch.ascent = ascent;
23565 glyph->u.stretch.height = height;
23566 glyph->slice.img = null_glyph_slice;
23567 glyph->font_type = FONT_TYPE_UNKNOWN;
23568 if (it->bidi_p)
23569 {
23570 glyph->resolved_level = it->bidi_it.resolved_level;
23571 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23572 abort ();
23573 glyph->bidi_type = it->bidi_it.type;
23574 }
23575 else
23576 {
23577 glyph->resolved_level = 0;
23578 glyph->bidi_type = UNKNOWN_BT;
23579 }
23580 ++it->glyph_row->used[area];
23581 }
23582 else
23583 IT_EXPAND_MATRIX_WIDTH (it, area);
23584 }
23585
23586 #endif /* HAVE_WINDOW_SYSTEM */
23587
23588 /* Produce a stretch glyph for iterator IT. IT->object is the value
23589 of the glyph property displayed. The value must be a list
23590 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
23591 being recognized:
23592
23593 1. `:width WIDTH' specifies that the space should be WIDTH *
23594 canonical char width wide. WIDTH may be an integer or floating
23595 point number.
23596
23597 2. `:relative-width FACTOR' specifies that the width of the stretch
23598 should be computed from the width of the first character having the
23599 `glyph' property, and should be FACTOR times that width.
23600
23601 3. `:align-to HPOS' specifies that the space should be wide enough
23602 to reach HPOS, a value in canonical character units.
23603
23604 Exactly one of the above pairs must be present.
23605
23606 4. `:height HEIGHT' specifies that the height of the stretch produced
23607 should be HEIGHT, measured in canonical character units.
23608
23609 5. `:relative-height FACTOR' specifies that the height of the
23610 stretch should be FACTOR times the height of the characters having
23611 the glyph property.
23612
23613 Either none or exactly one of 4 or 5 must be present.
23614
23615 6. `:ascent ASCENT' specifies that ASCENT percent of the height
23616 of the stretch should be used for the ascent of the stretch.
23617 ASCENT must be in the range 0 <= ASCENT <= 100. */
23618
23619 void
23620 produce_stretch_glyph (struct it *it)
23621 {
23622 /* (space :width WIDTH :height HEIGHT ...) */
23623 Lisp_Object prop, plist;
23624 int width = 0, height = 0, align_to = -1;
23625 int zero_width_ok_p = 0;
23626 int ascent = 0;
23627 double tem;
23628 struct face *face = NULL;
23629 struct font *font = NULL;
23630
23631 #ifdef HAVE_WINDOW_SYSTEM
23632 int zero_height_ok_p = 0;
23633
23634 if (FRAME_WINDOW_P (it->f))
23635 {
23636 face = FACE_FROM_ID (it->f, it->face_id);
23637 font = face->font ? face->font : FRAME_FONT (it->f);
23638 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23639 }
23640 #endif
23641
23642 /* List should start with `space'. */
23643 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
23644 plist = XCDR (it->object);
23645
23646 /* Compute the width of the stretch. */
23647 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
23648 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
23649 {
23650 /* Absolute width `:width WIDTH' specified and valid. */
23651 zero_width_ok_p = 1;
23652 width = (int)tem;
23653 }
23654 #ifdef HAVE_WINDOW_SYSTEM
23655 else if (FRAME_WINDOW_P (it->f)
23656 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
23657 {
23658 /* Relative width `:relative-width FACTOR' specified and valid.
23659 Compute the width of the characters having the `glyph'
23660 property. */
23661 struct it it2;
23662 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
23663
23664 it2 = *it;
23665 if (it->multibyte_p)
23666 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
23667 else
23668 {
23669 it2.c = it2.char_to_display = *p, it2.len = 1;
23670 if (! ASCII_CHAR_P (it2.c))
23671 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
23672 }
23673
23674 it2.glyph_row = NULL;
23675 it2.what = IT_CHARACTER;
23676 x_produce_glyphs (&it2);
23677 width = NUMVAL (prop) * it2.pixel_width;
23678 }
23679 #endif /* HAVE_WINDOW_SYSTEM */
23680 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
23681 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
23682 {
23683 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
23684 align_to = (align_to < 0
23685 ? 0
23686 : align_to - window_box_left_offset (it->w, TEXT_AREA));
23687 else if (align_to < 0)
23688 align_to = window_box_left_offset (it->w, TEXT_AREA);
23689 width = max (0, (int)tem + align_to - it->current_x);
23690 zero_width_ok_p = 1;
23691 }
23692 else
23693 /* Nothing specified -> width defaults to canonical char width. */
23694 width = FRAME_COLUMN_WIDTH (it->f);
23695
23696 if (width <= 0 && (width < 0 || !zero_width_ok_p))
23697 width = 1;
23698
23699 #ifdef HAVE_WINDOW_SYSTEM
23700 /* Compute height. */
23701 if (FRAME_WINDOW_P (it->f))
23702 {
23703 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
23704 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23705 {
23706 height = (int)tem;
23707 zero_height_ok_p = 1;
23708 }
23709 else if (prop = Fplist_get (plist, QCrelative_height),
23710 NUMVAL (prop) > 0)
23711 height = FONT_HEIGHT (font) * NUMVAL (prop);
23712 else
23713 height = FONT_HEIGHT (font);
23714
23715 if (height <= 0 && (height < 0 || !zero_height_ok_p))
23716 height = 1;
23717
23718 /* Compute percentage of height used for ascent. If
23719 `:ascent ASCENT' is present and valid, use that. Otherwise,
23720 derive the ascent from the font in use. */
23721 if (prop = Fplist_get (plist, QCascent),
23722 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
23723 ascent = height * NUMVAL (prop) / 100.0;
23724 else if (!NILP (prop)
23725 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23726 ascent = min (max (0, (int)tem), height);
23727 else
23728 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
23729 }
23730 else
23731 #endif /* HAVE_WINDOW_SYSTEM */
23732 height = 1;
23733
23734 if (width > 0 && it->line_wrap != TRUNCATE
23735 && it->current_x + width > it->last_visible_x)
23736 {
23737 width = it->last_visible_x - it->current_x;
23738 #ifdef HAVE_WINDOW_SYSTEM
23739 /* Subtract one more pixel from the stretch width, but only on
23740 GUI frames, since on a TTY each glyph is one "pixel" wide. */
23741 width -= FRAME_WINDOW_P (it->f);
23742 #endif
23743 }
23744
23745 if (width > 0 && height > 0 && it->glyph_row)
23746 {
23747 Lisp_Object o_object = it->object;
23748 Lisp_Object object = it->stack[it->sp - 1].string;
23749 int n = width;
23750
23751 if (!STRINGP (object))
23752 object = it->w->buffer;
23753 #ifdef HAVE_WINDOW_SYSTEM
23754 if (FRAME_WINDOW_P (it->f))
23755 append_stretch_glyph (it, object, width, height, ascent);
23756 else
23757 #endif
23758 {
23759 it->object = object;
23760 it->char_to_display = ' ';
23761 it->pixel_width = it->len = 1;
23762 while (n--)
23763 tty_append_glyph (it);
23764 it->object = o_object;
23765 }
23766 }
23767
23768 it->pixel_width = width;
23769 #ifdef HAVE_WINDOW_SYSTEM
23770 if (FRAME_WINDOW_P (it->f))
23771 {
23772 it->ascent = it->phys_ascent = ascent;
23773 it->descent = it->phys_descent = height - it->ascent;
23774 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
23775 take_vertical_position_into_account (it);
23776 }
23777 else
23778 #endif
23779 it->nglyphs = width;
23780 }
23781
23782 #ifdef HAVE_WINDOW_SYSTEM
23783
23784 /* Calculate line-height and line-spacing properties.
23785 An integer value specifies explicit pixel value.
23786 A float value specifies relative value to current face height.
23787 A cons (float . face-name) specifies relative value to
23788 height of specified face font.
23789
23790 Returns height in pixels, or nil. */
23791
23792
23793 static Lisp_Object
23794 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
23795 int boff, int override)
23796 {
23797 Lisp_Object face_name = Qnil;
23798 int ascent, descent, height;
23799
23800 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
23801 return val;
23802
23803 if (CONSP (val))
23804 {
23805 face_name = XCAR (val);
23806 val = XCDR (val);
23807 if (!NUMBERP (val))
23808 val = make_number (1);
23809 if (NILP (face_name))
23810 {
23811 height = it->ascent + it->descent;
23812 goto scale;
23813 }
23814 }
23815
23816 if (NILP (face_name))
23817 {
23818 font = FRAME_FONT (it->f);
23819 boff = FRAME_BASELINE_OFFSET (it->f);
23820 }
23821 else if (EQ (face_name, Qt))
23822 {
23823 override = 0;
23824 }
23825 else
23826 {
23827 int face_id;
23828 struct face *face;
23829
23830 face_id = lookup_named_face (it->f, face_name, 0);
23831 if (face_id < 0)
23832 return make_number (-1);
23833
23834 face = FACE_FROM_ID (it->f, face_id);
23835 font = face->font;
23836 if (font == NULL)
23837 return make_number (-1);
23838 boff = font->baseline_offset;
23839 if (font->vertical_centering)
23840 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23841 }
23842
23843 ascent = FONT_BASE (font) + boff;
23844 descent = FONT_DESCENT (font) - boff;
23845
23846 if (override)
23847 {
23848 it->override_ascent = ascent;
23849 it->override_descent = descent;
23850 it->override_boff = boff;
23851 }
23852
23853 height = ascent + descent;
23854
23855 scale:
23856 if (FLOATP (val))
23857 height = (int)(XFLOAT_DATA (val) * height);
23858 else if (INTEGERP (val))
23859 height *= XINT (val);
23860
23861 return make_number (height);
23862 }
23863
23864
23865 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
23866 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
23867 and only if this is for a character for which no font was found.
23868
23869 If the display method (it->glyphless_method) is
23870 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
23871 length of the acronym or the hexadecimal string, UPPER_XOFF and
23872 UPPER_YOFF are pixel offsets for the upper part of the string,
23873 LOWER_XOFF and LOWER_YOFF are for the lower part.
23874
23875 For the other display methods, LEN through LOWER_YOFF are zero. */
23876
23877 static void
23878 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
23879 short upper_xoff, short upper_yoff,
23880 short lower_xoff, short lower_yoff)
23881 {
23882 struct glyph *glyph;
23883 enum glyph_row_area area = it->area;
23884
23885 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23886 if (glyph < it->glyph_row->glyphs[area + 1])
23887 {
23888 /* If the glyph row is reversed, we need to prepend the glyph
23889 rather than append it. */
23890 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23891 {
23892 struct glyph *g;
23893
23894 /* Make room for the additional glyph. */
23895 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23896 g[1] = *g;
23897 glyph = it->glyph_row->glyphs[area];
23898 }
23899 glyph->charpos = CHARPOS (it->position);
23900 glyph->object = it->object;
23901 glyph->pixel_width = it->pixel_width;
23902 glyph->ascent = it->ascent;
23903 glyph->descent = it->descent;
23904 glyph->voffset = it->voffset;
23905 glyph->type = GLYPHLESS_GLYPH;
23906 glyph->u.glyphless.method = it->glyphless_method;
23907 glyph->u.glyphless.for_no_font = for_no_font;
23908 glyph->u.glyphless.len = len;
23909 glyph->u.glyphless.ch = it->c;
23910 glyph->slice.glyphless.upper_xoff = upper_xoff;
23911 glyph->slice.glyphless.upper_yoff = upper_yoff;
23912 glyph->slice.glyphless.lower_xoff = lower_xoff;
23913 glyph->slice.glyphless.lower_yoff = lower_yoff;
23914 glyph->avoid_cursor_p = it->avoid_cursor_p;
23915 glyph->multibyte_p = it->multibyte_p;
23916 glyph->left_box_line_p = it->start_of_box_run_p;
23917 glyph->right_box_line_p = it->end_of_box_run_p;
23918 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23919 || it->phys_descent > it->descent);
23920 glyph->padding_p = 0;
23921 glyph->glyph_not_available_p = 0;
23922 glyph->face_id = face_id;
23923 glyph->font_type = FONT_TYPE_UNKNOWN;
23924 if (it->bidi_p)
23925 {
23926 glyph->resolved_level = it->bidi_it.resolved_level;
23927 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23928 abort ();
23929 glyph->bidi_type = it->bidi_it.type;
23930 }
23931 ++it->glyph_row->used[area];
23932 }
23933 else
23934 IT_EXPAND_MATRIX_WIDTH (it, area);
23935 }
23936
23937
23938 /* Produce a glyph for a glyphless character for iterator IT.
23939 IT->glyphless_method specifies which method to use for displaying
23940 the character. See the description of enum
23941 glyphless_display_method in dispextern.h for the detail.
23942
23943 FOR_NO_FONT is nonzero if and only if this is for a character for
23944 which no font was found. ACRONYM, if non-nil, is an acronym string
23945 for the character. */
23946
23947 static void
23948 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
23949 {
23950 int face_id;
23951 struct face *face;
23952 struct font *font;
23953 int base_width, base_height, width, height;
23954 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
23955 int len;
23956
23957 /* Get the metrics of the base font. We always refer to the current
23958 ASCII face. */
23959 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
23960 font = face->font ? face->font : FRAME_FONT (it->f);
23961 it->ascent = FONT_BASE (font) + font->baseline_offset;
23962 it->descent = FONT_DESCENT (font) - font->baseline_offset;
23963 base_height = it->ascent + it->descent;
23964 base_width = font->average_width;
23965
23966 /* Get a face ID for the glyph by utilizing a cache (the same way as
23967 done for `escape-glyph' in get_next_display_element). */
23968 if (it->f == last_glyphless_glyph_frame
23969 && it->face_id == last_glyphless_glyph_face_id)
23970 {
23971 face_id = last_glyphless_glyph_merged_face_id;
23972 }
23973 else
23974 {
23975 /* Merge the `glyphless-char' face into the current face. */
23976 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
23977 last_glyphless_glyph_frame = it->f;
23978 last_glyphless_glyph_face_id = it->face_id;
23979 last_glyphless_glyph_merged_face_id = face_id;
23980 }
23981
23982 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
23983 {
23984 it->pixel_width = THIN_SPACE_WIDTH;
23985 len = 0;
23986 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
23987 }
23988 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
23989 {
23990 width = CHAR_WIDTH (it->c);
23991 if (width == 0)
23992 width = 1;
23993 else if (width > 4)
23994 width = 4;
23995 it->pixel_width = base_width * width;
23996 len = 0;
23997 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
23998 }
23999 else
24000 {
24001 char buf[7];
24002 const char *str;
24003 unsigned int code[6];
24004 int upper_len;
24005 int ascent, descent;
24006 struct font_metrics metrics_upper, metrics_lower;
24007
24008 face = FACE_FROM_ID (it->f, face_id);
24009 font = face->font ? face->font : FRAME_FONT (it->f);
24010 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24011
24012 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
24013 {
24014 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
24015 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
24016 if (CONSP (acronym))
24017 acronym = XCAR (acronym);
24018 str = STRINGP (acronym) ? SSDATA (acronym) : "";
24019 }
24020 else
24021 {
24022 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
24023 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
24024 str = buf;
24025 }
24026 for (len = 0; str[len] && ASCII_BYTE_P (str[len]) && len < 6; len++)
24027 code[len] = font->driver->encode_char (font, str[len]);
24028 upper_len = (len + 1) / 2;
24029 font->driver->text_extents (font, code, upper_len,
24030 &metrics_upper);
24031 font->driver->text_extents (font, code + upper_len, len - upper_len,
24032 &metrics_lower);
24033
24034
24035
24036 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
24037 width = max (metrics_upper.width, metrics_lower.width) + 4;
24038 upper_xoff = upper_yoff = 2; /* the typical case */
24039 if (base_width >= width)
24040 {
24041 /* Align the upper to the left, the lower to the right. */
24042 it->pixel_width = base_width;
24043 lower_xoff = base_width - 2 - metrics_lower.width;
24044 }
24045 else
24046 {
24047 /* Center the shorter one. */
24048 it->pixel_width = width;
24049 if (metrics_upper.width >= metrics_lower.width)
24050 lower_xoff = (width - metrics_lower.width) / 2;
24051 else
24052 {
24053 /* FIXME: This code doesn't look right. It formerly was
24054 missing the "lower_xoff = 0;", which couldn't have
24055 been right since it left lower_xoff uninitialized. */
24056 lower_xoff = 0;
24057 upper_xoff = (width - metrics_upper.width) / 2;
24058 }
24059 }
24060
24061 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
24062 top, bottom, and between upper and lower strings. */
24063 height = (metrics_upper.ascent + metrics_upper.descent
24064 + metrics_lower.ascent + metrics_lower.descent) + 5;
24065 /* Center vertically.
24066 H:base_height, D:base_descent
24067 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
24068
24069 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
24070 descent = D - H/2 + h/2;
24071 lower_yoff = descent - 2 - ld;
24072 upper_yoff = lower_yoff - la - 1 - ud; */
24073 ascent = - (it->descent - (base_height + height + 1) / 2);
24074 descent = it->descent - (base_height - height) / 2;
24075 lower_yoff = descent - 2 - metrics_lower.descent;
24076 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
24077 - metrics_upper.descent);
24078 /* Don't make the height shorter than the base height. */
24079 if (height > base_height)
24080 {
24081 it->ascent = ascent;
24082 it->descent = descent;
24083 }
24084 }
24085
24086 it->phys_ascent = it->ascent;
24087 it->phys_descent = it->descent;
24088 if (it->glyph_row)
24089 append_glyphless_glyph (it, face_id, for_no_font, len,
24090 upper_xoff, upper_yoff,
24091 lower_xoff, lower_yoff);
24092 it->nglyphs = 1;
24093 take_vertical_position_into_account (it);
24094 }
24095
24096
24097 /* RIF:
24098 Produce glyphs/get display metrics for the display element IT is
24099 loaded with. See the description of struct it in dispextern.h
24100 for an overview of struct it. */
24101
24102 void
24103 x_produce_glyphs (struct it *it)
24104 {
24105 int extra_line_spacing = it->extra_line_spacing;
24106
24107 it->glyph_not_available_p = 0;
24108
24109 if (it->what == IT_CHARACTER)
24110 {
24111 XChar2b char2b;
24112 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24113 struct font *font = face->font;
24114 struct font_metrics *pcm = NULL;
24115 int boff; /* baseline offset */
24116
24117 if (font == NULL)
24118 {
24119 /* When no suitable font is found, display this character by
24120 the method specified in the first extra slot of
24121 Vglyphless_char_display. */
24122 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
24123
24124 xassert (it->what == IT_GLYPHLESS);
24125 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
24126 goto done;
24127 }
24128
24129 boff = font->baseline_offset;
24130 if (font->vertical_centering)
24131 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24132
24133 if (it->char_to_display != '\n' && it->char_to_display != '\t')
24134 {
24135 int stretched_p;
24136
24137 it->nglyphs = 1;
24138
24139 if (it->override_ascent >= 0)
24140 {
24141 it->ascent = it->override_ascent;
24142 it->descent = it->override_descent;
24143 boff = it->override_boff;
24144 }
24145 else
24146 {
24147 it->ascent = FONT_BASE (font) + boff;
24148 it->descent = FONT_DESCENT (font) - boff;
24149 }
24150
24151 if (get_char_glyph_code (it->char_to_display, font, &char2b))
24152 {
24153 pcm = get_per_char_metric (font, &char2b);
24154 if (pcm->width == 0
24155 && pcm->rbearing == 0 && pcm->lbearing == 0)
24156 pcm = NULL;
24157 }
24158
24159 if (pcm)
24160 {
24161 it->phys_ascent = pcm->ascent + boff;
24162 it->phys_descent = pcm->descent - boff;
24163 it->pixel_width = pcm->width;
24164 }
24165 else
24166 {
24167 it->glyph_not_available_p = 1;
24168 it->phys_ascent = it->ascent;
24169 it->phys_descent = it->descent;
24170 it->pixel_width = font->space_width;
24171 }
24172
24173 if (it->constrain_row_ascent_descent_p)
24174 {
24175 if (it->descent > it->max_descent)
24176 {
24177 it->ascent += it->descent - it->max_descent;
24178 it->descent = it->max_descent;
24179 }
24180 if (it->ascent > it->max_ascent)
24181 {
24182 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24183 it->ascent = it->max_ascent;
24184 }
24185 it->phys_ascent = min (it->phys_ascent, it->ascent);
24186 it->phys_descent = min (it->phys_descent, it->descent);
24187 extra_line_spacing = 0;
24188 }
24189
24190 /* If this is a space inside a region of text with
24191 `space-width' property, change its width. */
24192 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
24193 if (stretched_p)
24194 it->pixel_width *= XFLOATINT (it->space_width);
24195
24196 /* If face has a box, add the box thickness to the character
24197 height. If character has a box line to the left and/or
24198 right, add the box line width to the character's width. */
24199 if (face->box != FACE_NO_BOX)
24200 {
24201 int thick = face->box_line_width;
24202
24203 if (thick > 0)
24204 {
24205 it->ascent += thick;
24206 it->descent += thick;
24207 }
24208 else
24209 thick = -thick;
24210
24211 if (it->start_of_box_run_p)
24212 it->pixel_width += thick;
24213 if (it->end_of_box_run_p)
24214 it->pixel_width += thick;
24215 }
24216
24217 /* If face has an overline, add the height of the overline
24218 (1 pixel) and a 1 pixel margin to the character height. */
24219 if (face->overline_p)
24220 it->ascent += overline_margin;
24221
24222 if (it->constrain_row_ascent_descent_p)
24223 {
24224 if (it->ascent > it->max_ascent)
24225 it->ascent = it->max_ascent;
24226 if (it->descent > it->max_descent)
24227 it->descent = it->max_descent;
24228 }
24229
24230 take_vertical_position_into_account (it);
24231
24232 /* If we have to actually produce glyphs, do it. */
24233 if (it->glyph_row)
24234 {
24235 if (stretched_p)
24236 {
24237 /* Translate a space with a `space-width' property
24238 into a stretch glyph. */
24239 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
24240 / FONT_HEIGHT (font));
24241 append_stretch_glyph (it, it->object, it->pixel_width,
24242 it->ascent + it->descent, ascent);
24243 }
24244 else
24245 append_glyph (it);
24246
24247 /* If characters with lbearing or rbearing are displayed
24248 in this line, record that fact in a flag of the
24249 glyph row. This is used to optimize X output code. */
24250 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
24251 it->glyph_row->contains_overlapping_glyphs_p = 1;
24252 }
24253 if (! stretched_p && it->pixel_width == 0)
24254 /* We assure that all visible glyphs have at least 1-pixel
24255 width. */
24256 it->pixel_width = 1;
24257 }
24258 else if (it->char_to_display == '\n')
24259 {
24260 /* A newline has no width, but we need the height of the
24261 line. But if previous part of the line sets a height,
24262 don't increase that height */
24263
24264 Lisp_Object height;
24265 Lisp_Object total_height = Qnil;
24266
24267 it->override_ascent = -1;
24268 it->pixel_width = 0;
24269 it->nglyphs = 0;
24270
24271 height = get_it_property (it, Qline_height);
24272 /* Split (line-height total-height) list */
24273 if (CONSP (height)
24274 && CONSP (XCDR (height))
24275 && NILP (XCDR (XCDR (height))))
24276 {
24277 total_height = XCAR (XCDR (height));
24278 height = XCAR (height);
24279 }
24280 height = calc_line_height_property (it, height, font, boff, 1);
24281
24282 if (it->override_ascent >= 0)
24283 {
24284 it->ascent = it->override_ascent;
24285 it->descent = it->override_descent;
24286 boff = it->override_boff;
24287 }
24288 else
24289 {
24290 it->ascent = FONT_BASE (font) + boff;
24291 it->descent = FONT_DESCENT (font) - boff;
24292 }
24293
24294 if (EQ (height, Qt))
24295 {
24296 if (it->descent > it->max_descent)
24297 {
24298 it->ascent += it->descent - it->max_descent;
24299 it->descent = it->max_descent;
24300 }
24301 if (it->ascent > it->max_ascent)
24302 {
24303 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24304 it->ascent = it->max_ascent;
24305 }
24306 it->phys_ascent = min (it->phys_ascent, it->ascent);
24307 it->phys_descent = min (it->phys_descent, it->descent);
24308 it->constrain_row_ascent_descent_p = 1;
24309 extra_line_spacing = 0;
24310 }
24311 else
24312 {
24313 Lisp_Object spacing;
24314
24315 it->phys_ascent = it->ascent;
24316 it->phys_descent = it->descent;
24317
24318 if ((it->max_ascent > 0 || it->max_descent > 0)
24319 && face->box != FACE_NO_BOX
24320 && face->box_line_width > 0)
24321 {
24322 it->ascent += face->box_line_width;
24323 it->descent += face->box_line_width;
24324 }
24325 if (!NILP (height)
24326 && XINT (height) > it->ascent + it->descent)
24327 it->ascent = XINT (height) - it->descent;
24328
24329 if (!NILP (total_height))
24330 spacing = calc_line_height_property (it, total_height, font, boff, 0);
24331 else
24332 {
24333 spacing = get_it_property (it, Qline_spacing);
24334 spacing = calc_line_height_property (it, spacing, font, boff, 0);
24335 }
24336 if (INTEGERP (spacing))
24337 {
24338 extra_line_spacing = XINT (spacing);
24339 if (!NILP (total_height))
24340 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
24341 }
24342 }
24343 }
24344 else /* i.e. (it->char_to_display == '\t') */
24345 {
24346 if (font->space_width > 0)
24347 {
24348 int tab_width = it->tab_width * font->space_width;
24349 int x = it->current_x + it->continuation_lines_width;
24350 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
24351
24352 /* If the distance from the current position to the next tab
24353 stop is less than a space character width, use the
24354 tab stop after that. */
24355 if (next_tab_x - x < font->space_width)
24356 next_tab_x += tab_width;
24357
24358 it->pixel_width = next_tab_x - x;
24359 it->nglyphs = 1;
24360 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
24361 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
24362
24363 if (it->glyph_row)
24364 {
24365 append_stretch_glyph (it, it->object, it->pixel_width,
24366 it->ascent + it->descent, it->ascent);
24367 }
24368 }
24369 else
24370 {
24371 it->pixel_width = 0;
24372 it->nglyphs = 1;
24373 }
24374 }
24375 }
24376 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
24377 {
24378 /* A static composition.
24379
24380 Note: A composition is represented as one glyph in the
24381 glyph matrix. There are no padding glyphs.
24382
24383 Important note: pixel_width, ascent, and descent are the
24384 values of what is drawn by draw_glyphs (i.e. the values of
24385 the overall glyphs composed). */
24386 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24387 int boff; /* baseline offset */
24388 struct composition *cmp = composition_table[it->cmp_it.id];
24389 int glyph_len = cmp->glyph_len;
24390 struct font *font = face->font;
24391
24392 it->nglyphs = 1;
24393
24394 /* If we have not yet calculated pixel size data of glyphs of
24395 the composition for the current face font, calculate them
24396 now. Theoretically, we have to check all fonts for the
24397 glyphs, but that requires much time and memory space. So,
24398 here we check only the font of the first glyph. This may
24399 lead to incorrect display, but it's very rare, and C-l
24400 (recenter-top-bottom) can correct the display anyway. */
24401 if (! cmp->font || cmp->font != font)
24402 {
24403 /* Ascent and descent of the font of the first character
24404 of this composition (adjusted by baseline offset).
24405 Ascent and descent of overall glyphs should not be less
24406 than these, respectively. */
24407 int font_ascent, font_descent, font_height;
24408 /* Bounding box of the overall glyphs. */
24409 int leftmost, rightmost, lowest, highest;
24410 int lbearing, rbearing;
24411 int i, width, ascent, descent;
24412 int left_padded = 0, right_padded = 0;
24413 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
24414 XChar2b char2b;
24415 struct font_metrics *pcm;
24416 int font_not_found_p;
24417 EMACS_INT pos;
24418
24419 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
24420 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
24421 break;
24422 if (glyph_len < cmp->glyph_len)
24423 right_padded = 1;
24424 for (i = 0; i < glyph_len; i++)
24425 {
24426 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
24427 break;
24428 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24429 }
24430 if (i > 0)
24431 left_padded = 1;
24432
24433 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
24434 : IT_CHARPOS (*it));
24435 /* If no suitable font is found, use the default font. */
24436 font_not_found_p = font == NULL;
24437 if (font_not_found_p)
24438 {
24439 face = face->ascii_face;
24440 font = face->font;
24441 }
24442 boff = font->baseline_offset;
24443 if (font->vertical_centering)
24444 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24445 font_ascent = FONT_BASE (font) + boff;
24446 font_descent = FONT_DESCENT (font) - boff;
24447 font_height = FONT_HEIGHT (font);
24448
24449 cmp->font = (void *) font;
24450
24451 pcm = NULL;
24452 if (! font_not_found_p)
24453 {
24454 get_char_face_and_encoding (it->f, c, it->face_id,
24455 &char2b, 0);
24456 pcm = get_per_char_metric (font, &char2b);
24457 }
24458
24459 /* Initialize the bounding box. */
24460 if (pcm)
24461 {
24462 width = cmp->glyph_len > 0 ? pcm->width : 0;
24463 ascent = pcm->ascent;
24464 descent = pcm->descent;
24465 lbearing = pcm->lbearing;
24466 rbearing = pcm->rbearing;
24467 }
24468 else
24469 {
24470 width = cmp->glyph_len > 0 ? font->space_width : 0;
24471 ascent = FONT_BASE (font);
24472 descent = FONT_DESCENT (font);
24473 lbearing = 0;
24474 rbearing = width;
24475 }
24476
24477 rightmost = width;
24478 leftmost = 0;
24479 lowest = - descent + boff;
24480 highest = ascent + boff;
24481
24482 if (! font_not_found_p
24483 && font->default_ascent
24484 && CHAR_TABLE_P (Vuse_default_ascent)
24485 && !NILP (Faref (Vuse_default_ascent,
24486 make_number (it->char_to_display))))
24487 highest = font->default_ascent + boff;
24488
24489 /* Draw the first glyph at the normal position. It may be
24490 shifted to right later if some other glyphs are drawn
24491 at the left. */
24492 cmp->offsets[i * 2] = 0;
24493 cmp->offsets[i * 2 + 1] = boff;
24494 cmp->lbearing = lbearing;
24495 cmp->rbearing = rbearing;
24496
24497 /* Set cmp->offsets for the remaining glyphs. */
24498 for (i++; i < glyph_len; i++)
24499 {
24500 int left, right, btm, top;
24501 int ch = COMPOSITION_GLYPH (cmp, i);
24502 int face_id;
24503 struct face *this_face;
24504
24505 if (ch == '\t')
24506 ch = ' ';
24507 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
24508 this_face = FACE_FROM_ID (it->f, face_id);
24509 font = this_face->font;
24510
24511 if (font == NULL)
24512 pcm = NULL;
24513 else
24514 {
24515 get_char_face_and_encoding (it->f, ch, face_id,
24516 &char2b, 0);
24517 pcm = get_per_char_metric (font, &char2b);
24518 }
24519 if (! pcm)
24520 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24521 else
24522 {
24523 width = pcm->width;
24524 ascent = pcm->ascent;
24525 descent = pcm->descent;
24526 lbearing = pcm->lbearing;
24527 rbearing = pcm->rbearing;
24528 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
24529 {
24530 /* Relative composition with or without
24531 alternate chars. */
24532 left = (leftmost + rightmost - width) / 2;
24533 btm = - descent + boff;
24534 if (font->relative_compose
24535 && (! CHAR_TABLE_P (Vignore_relative_composition)
24536 || NILP (Faref (Vignore_relative_composition,
24537 make_number (ch)))))
24538 {
24539
24540 if (- descent >= font->relative_compose)
24541 /* One extra pixel between two glyphs. */
24542 btm = highest + 1;
24543 else if (ascent <= 0)
24544 /* One extra pixel between two glyphs. */
24545 btm = lowest - 1 - ascent - descent;
24546 }
24547 }
24548 else
24549 {
24550 /* A composition rule is specified by an integer
24551 value that encodes global and new reference
24552 points (GREF and NREF). GREF and NREF are
24553 specified by numbers as below:
24554
24555 0---1---2 -- ascent
24556 | |
24557 | |
24558 | |
24559 9--10--11 -- center
24560 | |
24561 ---3---4---5--- baseline
24562 | |
24563 6---7---8 -- descent
24564 */
24565 int rule = COMPOSITION_RULE (cmp, i);
24566 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
24567
24568 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
24569 grefx = gref % 3, nrefx = nref % 3;
24570 grefy = gref / 3, nrefy = nref / 3;
24571 if (xoff)
24572 xoff = font_height * (xoff - 128) / 256;
24573 if (yoff)
24574 yoff = font_height * (yoff - 128) / 256;
24575
24576 left = (leftmost
24577 + grefx * (rightmost - leftmost) / 2
24578 - nrefx * width / 2
24579 + xoff);
24580
24581 btm = ((grefy == 0 ? highest
24582 : grefy == 1 ? 0
24583 : grefy == 2 ? lowest
24584 : (highest + lowest) / 2)
24585 - (nrefy == 0 ? ascent + descent
24586 : nrefy == 1 ? descent - boff
24587 : nrefy == 2 ? 0
24588 : (ascent + descent) / 2)
24589 + yoff);
24590 }
24591
24592 cmp->offsets[i * 2] = left;
24593 cmp->offsets[i * 2 + 1] = btm + descent;
24594
24595 /* Update the bounding box of the overall glyphs. */
24596 if (width > 0)
24597 {
24598 right = left + width;
24599 if (left < leftmost)
24600 leftmost = left;
24601 if (right > rightmost)
24602 rightmost = right;
24603 }
24604 top = btm + descent + ascent;
24605 if (top > highest)
24606 highest = top;
24607 if (btm < lowest)
24608 lowest = btm;
24609
24610 if (cmp->lbearing > left + lbearing)
24611 cmp->lbearing = left + lbearing;
24612 if (cmp->rbearing < left + rbearing)
24613 cmp->rbearing = left + rbearing;
24614 }
24615 }
24616
24617 /* If there are glyphs whose x-offsets are negative,
24618 shift all glyphs to the right and make all x-offsets
24619 non-negative. */
24620 if (leftmost < 0)
24621 {
24622 for (i = 0; i < cmp->glyph_len; i++)
24623 cmp->offsets[i * 2] -= leftmost;
24624 rightmost -= leftmost;
24625 cmp->lbearing -= leftmost;
24626 cmp->rbearing -= leftmost;
24627 }
24628
24629 if (left_padded && cmp->lbearing < 0)
24630 {
24631 for (i = 0; i < cmp->glyph_len; i++)
24632 cmp->offsets[i * 2] -= cmp->lbearing;
24633 rightmost -= cmp->lbearing;
24634 cmp->rbearing -= cmp->lbearing;
24635 cmp->lbearing = 0;
24636 }
24637 if (right_padded && rightmost < cmp->rbearing)
24638 {
24639 rightmost = cmp->rbearing;
24640 }
24641
24642 cmp->pixel_width = rightmost;
24643 cmp->ascent = highest;
24644 cmp->descent = - lowest;
24645 if (cmp->ascent < font_ascent)
24646 cmp->ascent = font_ascent;
24647 if (cmp->descent < font_descent)
24648 cmp->descent = font_descent;
24649 }
24650
24651 if (it->glyph_row
24652 && (cmp->lbearing < 0
24653 || cmp->rbearing > cmp->pixel_width))
24654 it->glyph_row->contains_overlapping_glyphs_p = 1;
24655
24656 it->pixel_width = cmp->pixel_width;
24657 it->ascent = it->phys_ascent = cmp->ascent;
24658 it->descent = it->phys_descent = cmp->descent;
24659 if (face->box != FACE_NO_BOX)
24660 {
24661 int thick = face->box_line_width;
24662
24663 if (thick > 0)
24664 {
24665 it->ascent += thick;
24666 it->descent += thick;
24667 }
24668 else
24669 thick = - thick;
24670
24671 if (it->start_of_box_run_p)
24672 it->pixel_width += thick;
24673 if (it->end_of_box_run_p)
24674 it->pixel_width += thick;
24675 }
24676
24677 /* If face has an overline, add the height of the overline
24678 (1 pixel) and a 1 pixel margin to the character height. */
24679 if (face->overline_p)
24680 it->ascent += overline_margin;
24681
24682 take_vertical_position_into_account (it);
24683 if (it->ascent < 0)
24684 it->ascent = 0;
24685 if (it->descent < 0)
24686 it->descent = 0;
24687
24688 if (it->glyph_row && cmp->glyph_len > 0)
24689 append_composite_glyph (it);
24690 }
24691 else if (it->what == IT_COMPOSITION)
24692 {
24693 /* A dynamic (automatic) composition. */
24694 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24695 Lisp_Object gstring;
24696 struct font_metrics metrics;
24697
24698 it->nglyphs = 1;
24699
24700 gstring = composition_gstring_from_id (it->cmp_it.id);
24701 it->pixel_width
24702 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
24703 &metrics);
24704 if (it->glyph_row
24705 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
24706 it->glyph_row->contains_overlapping_glyphs_p = 1;
24707 it->ascent = it->phys_ascent = metrics.ascent;
24708 it->descent = it->phys_descent = metrics.descent;
24709 if (face->box != FACE_NO_BOX)
24710 {
24711 int thick = face->box_line_width;
24712
24713 if (thick > 0)
24714 {
24715 it->ascent += thick;
24716 it->descent += thick;
24717 }
24718 else
24719 thick = - thick;
24720
24721 if (it->start_of_box_run_p)
24722 it->pixel_width += thick;
24723 if (it->end_of_box_run_p)
24724 it->pixel_width += thick;
24725 }
24726 /* If face has an overline, add the height of the overline
24727 (1 pixel) and a 1 pixel margin to the character height. */
24728 if (face->overline_p)
24729 it->ascent += overline_margin;
24730 take_vertical_position_into_account (it);
24731 if (it->ascent < 0)
24732 it->ascent = 0;
24733 if (it->descent < 0)
24734 it->descent = 0;
24735
24736 if (it->glyph_row)
24737 append_composite_glyph (it);
24738 }
24739 else if (it->what == IT_GLYPHLESS)
24740 produce_glyphless_glyph (it, 0, Qnil);
24741 else if (it->what == IT_IMAGE)
24742 produce_image_glyph (it);
24743 else if (it->what == IT_STRETCH)
24744 produce_stretch_glyph (it);
24745
24746 done:
24747 /* Accumulate dimensions. Note: can't assume that it->descent > 0
24748 because this isn't true for images with `:ascent 100'. */
24749 xassert (it->ascent >= 0 && it->descent >= 0);
24750 if (it->area == TEXT_AREA)
24751 it->current_x += it->pixel_width;
24752
24753 if (extra_line_spacing > 0)
24754 {
24755 it->descent += extra_line_spacing;
24756 if (extra_line_spacing > it->max_extra_line_spacing)
24757 it->max_extra_line_spacing = extra_line_spacing;
24758 }
24759
24760 it->max_ascent = max (it->max_ascent, it->ascent);
24761 it->max_descent = max (it->max_descent, it->descent);
24762 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
24763 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
24764 }
24765
24766 /* EXPORT for RIF:
24767 Output LEN glyphs starting at START at the nominal cursor position.
24768 Advance the nominal cursor over the text. The global variable
24769 updated_window contains the window being updated, updated_row is
24770 the glyph row being updated, and updated_area is the area of that
24771 row being updated. */
24772
24773 void
24774 x_write_glyphs (struct glyph *start, int len)
24775 {
24776 int x, hpos, chpos = updated_window->phys_cursor.hpos;
24777
24778 xassert (updated_window && updated_row);
24779 /* When the window is hscrolled, cursor hpos can legitimately be out
24780 of bounds, but we draw the cursor at the corresponding window
24781 margin in that case. */
24782 if (!updated_row->reversed_p && chpos < 0)
24783 chpos = 0;
24784 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
24785 chpos = updated_row->used[TEXT_AREA] - 1;
24786
24787 BLOCK_INPUT;
24788
24789 /* Write glyphs. */
24790
24791 hpos = start - updated_row->glyphs[updated_area];
24792 x = draw_glyphs (updated_window, output_cursor.x,
24793 updated_row, updated_area,
24794 hpos, hpos + len,
24795 DRAW_NORMAL_TEXT, 0);
24796
24797 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
24798 if (updated_area == TEXT_AREA
24799 && updated_window->phys_cursor_on_p
24800 && updated_window->phys_cursor.vpos == output_cursor.vpos
24801 && chpos >= hpos
24802 && chpos < hpos + len)
24803 updated_window->phys_cursor_on_p = 0;
24804
24805 UNBLOCK_INPUT;
24806
24807 /* Advance the output cursor. */
24808 output_cursor.hpos += len;
24809 output_cursor.x = x;
24810 }
24811
24812
24813 /* EXPORT for RIF:
24814 Insert LEN glyphs from START at the nominal cursor position. */
24815
24816 void
24817 x_insert_glyphs (struct glyph *start, int len)
24818 {
24819 struct frame *f;
24820 struct window *w;
24821 int line_height, shift_by_width, shifted_region_width;
24822 struct glyph_row *row;
24823 struct glyph *glyph;
24824 int frame_x, frame_y;
24825 EMACS_INT hpos;
24826
24827 xassert (updated_window && updated_row);
24828 BLOCK_INPUT;
24829 w = updated_window;
24830 f = XFRAME (WINDOW_FRAME (w));
24831
24832 /* Get the height of the line we are in. */
24833 row = updated_row;
24834 line_height = row->height;
24835
24836 /* Get the width of the glyphs to insert. */
24837 shift_by_width = 0;
24838 for (glyph = start; glyph < start + len; ++glyph)
24839 shift_by_width += glyph->pixel_width;
24840
24841 /* Get the width of the region to shift right. */
24842 shifted_region_width = (window_box_width (w, updated_area)
24843 - output_cursor.x
24844 - shift_by_width);
24845
24846 /* Shift right. */
24847 frame_x = window_box_left (w, updated_area) + output_cursor.x;
24848 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
24849
24850 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
24851 line_height, shift_by_width);
24852
24853 /* Write the glyphs. */
24854 hpos = start - row->glyphs[updated_area];
24855 draw_glyphs (w, output_cursor.x, row, updated_area,
24856 hpos, hpos + len,
24857 DRAW_NORMAL_TEXT, 0);
24858
24859 /* Advance the output cursor. */
24860 output_cursor.hpos += len;
24861 output_cursor.x += shift_by_width;
24862 UNBLOCK_INPUT;
24863 }
24864
24865
24866 /* EXPORT for RIF:
24867 Erase the current text line from the nominal cursor position
24868 (inclusive) to pixel column TO_X (exclusive). The idea is that
24869 everything from TO_X onward is already erased.
24870
24871 TO_X is a pixel position relative to updated_area of
24872 updated_window. TO_X == -1 means clear to the end of this area. */
24873
24874 void
24875 x_clear_end_of_line (int to_x)
24876 {
24877 struct frame *f;
24878 struct window *w = updated_window;
24879 int max_x, min_y, max_y;
24880 int from_x, from_y, to_y;
24881
24882 xassert (updated_window && updated_row);
24883 f = XFRAME (w->frame);
24884
24885 if (updated_row->full_width_p)
24886 max_x = WINDOW_TOTAL_WIDTH (w);
24887 else
24888 max_x = window_box_width (w, updated_area);
24889 max_y = window_text_bottom_y (w);
24890
24891 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
24892 of window. For TO_X > 0, truncate to end of drawing area. */
24893 if (to_x == 0)
24894 return;
24895 else if (to_x < 0)
24896 to_x = max_x;
24897 else
24898 to_x = min (to_x, max_x);
24899
24900 to_y = min (max_y, output_cursor.y + updated_row->height);
24901
24902 /* Notice if the cursor will be cleared by this operation. */
24903 if (!updated_row->full_width_p)
24904 notice_overwritten_cursor (w, updated_area,
24905 output_cursor.x, -1,
24906 updated_row->y,
24907 MATRIX_ROW_BOTTOM_Y (updated_row));
24908
24909 from_x = output_cursor.x;
24910
24911 /* Translate to frame coordinates. */
24912 if (updated_row->full_width_p)
24913 {
24914 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
24915 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
24916 }
24917 else
24918 {
24919 int area_left = window_box_left (w, updated_area);
24920 from_x += area_left;
24921 to_x += area_left;
24922 }
24923
24924 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
24925 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
24926 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
24927
24928 /* Prevent inadvertently clearing to end of the X window. */
24929 if (to_x > from_x && to_y > from_y)
24930 {
24931 BLOCK_INPUT;
24932 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
24933 to_x - from_x, to_y - from_y);
24934 UNBLOCK_INPUT;
24935 }
24936 }
24937
24938 #endif /* HAVE_WINDOW_SYSTEM */
24939
24940
24941 \f
24942 /***********************************************************************
24943 Cursor types
24944 ***********************************************************************/
24945
24946 /* Value is the internal representation of the specified cursor type
24947 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
24948 of the bar cursor. */
24949
24950 static enum text_cursor_kinds
24951 get_specified_cursor_type (Lisp_Object arg, int *width)
24952 {
24953 enum text_cursor_kinds type;
24954
24955 if (NILP (arg))
24956 return NO_CURSOR;
24957
24958 if (EQ (arg, Qbox))
24959 return FILLED_BOX_CURSOR;
24960
24961 if (EQ (arg, Qhollow))
24962 return HOLLOW_BOX_CURSOR;
24963
24964 if (EQ (arg, Qbar))
24965 {
24966 *width = 2;
24967 return BAR_CURSOR;
24968 }
24969
24970 if (CONSP (arg)
24971 && EQ (XCAR (arg), Qbar)
24972 && INTEGERP (XCDR (arg))
24973 && XINT (XCDR (arg)) >= 0)
24974 {
24975 *width = XINT (XCDR (arg));
24976 return BAR_CURSOR;
24977 }
24978
24979 if (EQ (arg, Qhbar))
24980 {
24981 *width = 2;
24982 return HBAR_CURSOR;
24983 }
24984
24985 if (CONSP (arg)
24986 && EQ (XCAR (arg), Qhbar)
24987 && INTEGERP (XCDR (arg))
24988 && XINT (XCDR (arg)) >= 0)
24989 {
24990 *width = XINT (XCDR (arg));
24991 return HBAR_CURSOR;
24992 }
24993
24994 /* Treat anything unknown as "hollow box cursor".
24995 It was bad to signal an error; people have trouble fixing
24996 .Xdefaults with Emacs, when it has something bad in it. */
24997 type = HOLLOW_BOX_CURSOR;
24998
24999 return type;
25000 }
25001
25002 /* Set the default cursor types for specified frame. */
25003 void
25004 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
25005 {
25006 int width = 1;
25007 Lisp_Object tem;
25008
25009 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
25010 FRAME_CURSOR_WIDTH (f) = width;
25011
25012 /* By default, set up the blink-off state depending on the on-state. */
25013
25014 tem = Fassoc (arg, Vblink_cursor_alist);
25015 if (!NILP (tem))
25016 {
25017 FRAME_BLINK_OFF_CURSOR (f)
25018 = get_specified_cursor_type (XCDR (tem), &width);
25019 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
25020 }
25021 else
25022 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
25023 }
25024
25025
25026 #ifdef HAVE_WINDOW_SYSTEM
25027
25028 /* Return the cursor we want to be displayed in window W. Return
25029 width of bar/hbar cursor through WIDTH arg. Return with
25030 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
25031 (i.e. if the `system caret' should track this cursor).
25032
25033 In a mini-buffer window, we want the cursor only to appear if we
25034 are reading input from this window. For the selected window, we
25035 want the cursor type given by the frame parameter or buffer local
25036 setting of cursor-type. If explicitly marked off, draw no cursor.
25037 In all other cases, we want a hollow box cursor. */
25038
25039 static enum text_cursor_kinds
25040 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
25041 int *active_cursor)
25042 {
25043 struct frame *f = XFRAME (w->frame);
25044 struct buffer *b = XBUFFER (w->buffer);
25045 int cursor_type = DEFAULT_CURSOR;
25046 Lisp_Object alt_cursor;
25047 int non_selected = 0;
25048
25049 *active_cursor = 1;
25050
25051 /* Echo area */
25052 if (cursor_in_echo_area
25053 && FRAME_HAS_MINIBUF_P (f)
25054 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
25055 {
25056 if (w == XWINDOW (echo_area_window))
25057 {
25058 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
25059 {
25060 *width = FRAME_CURSOR_WIDTH (f);
25061 return FRAME_DESIRED_CURSOR (f);
25062 }
25063 else
25064 return get_specified_cursor_type (BVAR (b, cursor_type), width);
25065 }
25066
25067 *active_cursor = 0;
25068 non_selected = 1;
25069 }
25070
25071 /* Detect a nonselected window or nonselected frame. */
25072 else if (w != XWINDOW (f->selected_window)
25073 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
25074 {
25075 *active_cursor = 0;
25076
25077 if (MINI_WINDOW_P (w) && minibuf_level == 0)
25078 return NO_CURSOR;
25079
25080 non_selected = 1;
25081 }
25082
25083 /* Never display a cursor in a window in which cursor-type is nil. */
25084 if (NILP (BVAR (b, cursor_type)))
25085 return NO_CURSOR;
25086
25087 /* Get the normal cursor type for this window. */
25088 if (EQ (BVAR (b, cursor_type), Qt))
25089 {
25090 cursor_type = FRAME_DESIRED_CURSOR (f);
25091 *width = FRAME_CURSOR_WIDTH (f);
25092 }
25093 else
25094 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
25095
25096 /* Use cursor-in-non-selected-windows instead
25097 for non-selected window or frame. */
25098 if (non_selected)
25099 {
25100 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
25101 if (!EQ (Qt, alt_cursor))
25102 return get_specified_cursor_type (alt_cursor, width);
25103 /* t means modify the normal cursor type. */
25104 if (cursor_type == FILLED_BOX_CURSOR)
25105 cursor_type = HOLLOW_BOX_CURSOR;
25106 else if (cursor_type == BAR_CURSOR && *width > 1)
25107 --*width;
25108 return cursor_type;
25109 }
25110
25111 /* Use normal cursor if not blinked off. */
25112 if (!w->cursor_off_p)
25113 {
25114 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25115 {
25116 if (cursor_type == FILLED_BOX_CURSOR)
25117 {
25118 /* Using a block cursor on large images can be very annoying.
25119 So use a hollow cursor for "large" images.
25120 If image is not transparent (no mask), also use hollow cursor. */
25121 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25122 if (img != NULL && IMAGEP (img->spec))
25123 {
25124 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
25125 where N = size of default frame font size.
25126 This should cover most of the "tiny" icons people may use. */
25127 if (!img->mask
25128 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
25129 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
25130 cursor_type = HOLLOW_BOX_CURSOR;
25131 }
25132 }
25133 else if (cursor_type != NO_CURSOR)
25134 {
25135 /* Display current only supports BOX and HOLLOW cursors for images.
25136 So for now, unconditionally use a HOLLOW cursor when cursor is
25137 not a solid box cursor. */
25138 cursor_type = HOLLOW_BOX_CURSOR;
25139 }
25140 }
25141 return cursor_type;
25142 }
25143
25144 /* Cursor is blinked off, so determine how to "toggle" it. */
25145
25146 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
25147 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
25148 return get_specified_cursor_type (XCDR (alt_cursor), width);
25149
25150 /* Then see if frame has specified a specific blink off cursor type. */
25151 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
25152 {
25153 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
25154 return FRAME_BLINK_OFF_CURSOR (f);
25155 }
25156
25157 #if 0
25158 /* Some people liked having a permanently visible blinking cursor,
25159 while others had very strong opinions against it. So it was
25160 decided to remove it. KFS 2003-09-03 */
25161
25162 /* Finally perform built-in cursor blinking:
25163 filled box <-> hollow box
25164 wide [h]bar <-> narrow [h]bar
25165 narrow [h]bar <-> no cursor
25166 other type <-> no cursor */
25167
25168 if (cursor_type == FILLED_BOX_CURSOR)
25169 return HOLLOW_BOX_CURSOR;
25170
25171 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
25172 {
25173 *width = 1;
25174 return cursor_type;
25175 }
25176 #endif
25177
25178 return NO_CURSOR;
25179 }
25180
25181
25182 /* Notice when the text cursor of window W has been completely
25183 overwritten by a drawing operation that outputs glyphs in AREA
25184 starting at X0 and ending at X1 in the line starting at Y0 and
25185 ending at Y1. X coordinates are area-relative. X1 < 0 means all
25186 the rest of the line after X0 has been written. Y coordinates
25187 are window-relative. */
25188
25189 static void
25190 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
25191 int x0, int x1, int y0, int y1)
25192 {
25193 int cx0, cx1, cy0, cy1;
25194 struct glyph_row *row;
25195
25196 if (!w->phys_cursor_on_p)
25197 return;
25198 if (area != TEXT_AREA)
25199 return;
25200
25201 if (w->phys_cursor.vpos < 0
25202 || w->phys_cursor.vpos >= w->current_matrix->nrows
25203 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
25204 !(row->enabled_p && row->displays_text_p)))
25205 return;
25206
25207 if (row->cursor_in_fringe_p)
25208 {
25209 row->cursor_in_fringe_p = 0;
25210 draw_fringe_bitmap (w, row, row->reversed_p);
25211 w->phys_cursor_on_p = 0;
25212 return;
25213 }
25214
25215 cx0 = w->phys_cursor.x;
25216 cx1 = cx0 + w->phys_cursor_width;
25217 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
25218 return;
25219
25220 /* The cursor image will be completely removed from the
25221 screen if the output area intersects the cursor area in
25222 y-direction. When we draw in [y0 y1[, and some part of
25223 the cursor is at y < y0, that part must have been drawn
25224 before. When scrolling, the cursor is erased before
25225 actually scrolling, so we don't come here. When not
25226 scrolling, the rows above the old cursor row must have
25227 changed, and in this case these rows must have written
25228 over the cursor image.
25229
25230 Likewise if part of the cursor is below y1, with the
25231 exception of the cursor being in the first blank row at
25232 the buffer and window end because update_text_area
25233 doesn't draw that row. (Except when it does, but
25234 that's handled in update_text_area.) */
25235
25236 cy0 = w->phys_cursor.y;
25237 cy1 = cy0 + w->phys_cursor_height;
25238 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
25239 return;
25240
25241 w->phys_cursor_on_p = 0;
25242 }
25243
25244 #endif /* HAVE_WINDOW_SYSTEM */
25245
25246 \f
25247 /************************************************************************
25248 Mouse Face
25249 ************************************************************************/
25250
25251 #ifdef HAVE_WINDOW_SYSTEM
25252
25253 /* EXPORT for RIF:
25254 Fix the display of area AREA of overlapping row ROW in window W
25255 with respect to the overlapping part OVERLAPS. */
25256
25257 void
25258 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
25259 enum glyph_row_area area, int overlaps)
25260 {
25261 int i, x;
25262
25263 BLOCK_INPUT;
25264
25265 x = 0;
25266 for (i = 0; i < row->used[area];)
25267 {
25268 if (row->glyphs[area][i].overlaps_vertically_p)
25269 {
25270 int start = i, start_x = x;
25271
25272 do
25273 {
25274 x += row->glyphs[area][i].pixel_width;
25275 ++i;
25276 }
25277 while (i < row->used[area]
25278 && row->glyphs[area][i].overlaps_vertically_p);
25279
25280 draw_glyphs (w, start_x, row, area,
25281 start, i,
25282 DRAW_NORMAL_TEXT, overlaps);
25283 }
25284 else
25285 {
25286 x += row->glyphs[area][i].pixel_width;
25287 ++i;
25288 }
25289 }
25290
25291 UNBLOCK_INPUT;
25292 }
25293
25294
25295 /* EXPORT:
25296 Draw the cursor glyph of window W in glyph row ROW. See the
25297 comment of draw_glyphs for the meaning of HL. */
25298
25299 void
25300 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
25301 enum draw_glyphs_face hl)
25302 {
25303 /* If cursor hpos is out of bounds, don't draw garbage. This can
25304 happen in mini-buffer windows when switching between echo area
25305 glyphs and mini-buffer. */
25306 if ((row->reversed_p
25307 ? (w->phys_cursor.hpos >= 0)
25308 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
25309 {
25310 int on_p = w->phys_cursor_on_p;
25311 int x1;
25312 int hpos = w->phys_cursor.hpos;
25313
25314 /* When the window is hscrolled, cursor hpos can legitimately be
25315 out of bounds, but we draw the cursor at the corresponding
25316 window margin in that case. */
25317 if (!row->reversed_p && hpos < 0)
25318 hpos = 0;
25319 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25320 hpos = row->used[TEXT_AREA] - 1;
25321
25322 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
25323 hl, 0);
25324 w->phys_cursor_on_p = on_p;
25325
25326 if (hl == DRAW_CURSOR)
25327 w->phys_cursor_width = x1 - w->phys_cursor.x;
25328 /* When we erase the cursor, and ROW is overlapped by other
25329 rows, make sure that these overlapping parts of other rows
25330 are redrawn. */
25331 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
25332 {
25333 w->phys_cursor_width = x1 - w->phys_cursor.x;
25334
25335 if (row > w->current_matrix->rows
25336 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
25337 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
25338 OVERLAPS_ERASED_CURSOR);
25339
25340 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
25341 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
25342 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
25343 OVERLAPS_ERASED_CURSOR);
25344 }
25345 }
25346 }
25347
25348
25349 /* EXPORT:
25350 Erase the image of a cursor of window W from the screen. */
25351
25352 void
25353 erase_phys_cursor (struct window *w)
25354 {
25355 struct frame *f = XFRAME (w->frame);
25356 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25357 int hpos = w->phys_cursor.hpos;
25358 int vpos = w->phys_cursor.vpos;
25359 int mouse_face_here_p = 0;
25360 struct glyph_matrix *active_glyphs = w->current_matrix;
25361 struct glyph_row *cursor_row;
25362 struct glyph *cursor_glyph;
25363 enum draw_glyphs_face hl;
25364
25365 /* No cursor displayed or row invalidated => nothing to do on the
25366 screen. */
25367 if (w->phys_cursor_type == NO_CURSOR)
25368 goto mark_cursor_off;
25369
25370 /* VPOS >= active_glyphs->nrows means that window has been resized.
25371 Don't bother to erase the cursor. */
25372 if (vpos >= active_glyphs->nrows)
25373 goto mark_cursor_off;
25374
25375 /* If row containing cursor is marked invalid, there is nothing we
25376 can do. */
25377 cursor_row = MATRIX_ROW (active_glyphs, vpos);
25378 if (!cursor_row->enabled_p)
25379 goto mark_cursor_off;
25380
25381 /* If line spacing is > 0, old cursor may only be partially visible in
25382 window after split-window. So adjust visible height. */
25383 cursor_row->visible_height = min (cursor_row->visible_height,
25384 window_text_bottom_y (w) - cursor_row->y);
25385
25386 /* If row is completely invisible, don't attempt to delete a cursor which
25387 isn't there. This can happen if cursor is at top of a window, and
25388 we switch to a buffer with a header line in that window. */
25389 if (cursor_row->visible_height <= 0)
25390 goto mark_cursor_off;
25391
25392 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
25393 if (cursor_row->cursor_in_fringe_p)
25394 {
25395 cursor_row->cursor_in_fringe_p = 0;
25396 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
25397 goto mark_cursor_off;
25398 }
25399
25400 /* This can happen when the new row is shorter than the old one.
25401 In this case, either draw_glyphs or clear_end_of_line
25402 should have cleared the cursor. Note that we wouldn't be
25403 able to erase the cursor in this case because we don't have a
25404 cursor glyph at hand. */
25405 if ((cursor_row->reversed_p
25406 ? (w->phys_cursor.hpos < 0)
25407 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
25408 goto mark_cursor_off;
25409
25410 /* When the window is hscrolled, cursor hpos can legitimately be out
25411 of bounds, but we draw the cursor at the corresponding window
25412 margin in that case. */
25413 if (!cursor_row->reversed_p && hpos < 0)
25414 hpos = 0;
25415 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
25416 hpos = cursor_row->used[TEXT_AREA] - 1;
25417
25418 /* If the cursor is in the mouse face area, redisplay that when
25419 we clear the cursor. */
25420 if (! NILP (hlinfo->mouse_face_window)
25421 && coords_in_mouse_face_p (w, hpos, vpos)
25422 /* Don't redraw the cursor's spot in mouse face if it is at the
25423 end of a line (on a newline). The cursor appears there, but
25424 mouse highlighting does not. */
25425 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
25426 mouse_face_here_p = 1;
25427
25428 /* Maybe clear the display under the cursor. */
25429 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
25430 {
25431 int x, y, left_x;
25432 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
25433 int width;
25434
25435 cursor_glyph = get_phys_cursor_glyph (w);
25436 if (cursor_glyph == NULL)
25437 goto mark_cursor_off;
25438
25439 width = cursor_glyph->pixel_width;
25440 left_x = window_box_left_offset (w, TEXT_AREA);
25441 x = w->phys_cursor.x;
25442 if (x < left_x)
25443 width -= left_x - x;
25444 width = min (width, window_box_width (w, TEXT_AREA) - x);
25445 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
25446 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
25447
25448 if (width > 0)
25449 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
25450 }
25451
25452 /* Erase the cursor by redrawing the character underneath it. */
25453 if (mouse_face_here_p)
25454 hl = DRAW_MOUSE_FACE;
25455 else
25456 hl = DRAW_NORMAL_TEXT;
25457 draw_phys_cursor_glyph (w, cursor_row, hl);
25458
25459 mark_cursor_off:
25460 w->phys_cursor_on_p = 0;
25461 w->phys_cursor_type = NO_CURSOR;
25462 }
25463
25464
25465 /* EXPORT:
25466 Display or clear cursor of window W. If ON is zero, clear the
25467 cursor. If it is non-zero, display the cursor. If ON is nonzero,
25468 where to put the cursor is specified by HPOS, VPOS, X and Y. */
25469
25470 void
25471 display_and_set_cursor (struct window *w, int on,
25472 int hpos, int vpos, int x, int y)
25473 {
25474 struct frame *f = XFRAME (w->frame);
25475 int new_cursor_type;
25476 int new_cursor_width;
25477 int active_cursor;
25478 struct glyph_row *glyph_row;
25479 struct glyph *glyph;
25480
25481 /* This is pointless on invisible frames, and dangerous on garbaged
25482 windows and frames; in the latter case, the frame or window may
25483 be in the midst of changing its size, and x and y may be off the
25484 window. */
25485 if (! FRAME_VISIBLE_P (f)
25486 || FRAME_GARBAGED_P (f)
25487 || vpos >= w->current_matrix->nrows
25488 || hpos >= w->current_matrix->matrix_w)
25489 return;
25490
25491 /* If cursor is off and we want it off, return quickly. */
25492 if (!on && !w->phys_cursor_on_p)
25493 return;
25494
25495 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
25496 /* If cursor row is not enabled, we don't really know where to
25497 display the cursor. */
25498 if (!glyph_row->enabled_p)
25499 {
25500 w->phys_cursor_on_p = 0;
25501 return;
25502 }
25503
25504 glyph = NULL;
25505 if (!glyph_row->exact_window_width_line_p
25506 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
25507 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
25508
25509 xassert (interrupt_input_blocked);
25510
25511 /* Set new_cursor_type to the cursor we want to be displayed. */
25512 new_cursor_type = get_window_cursor_type (w, glyph,
25513 &new_cursor_width, &active_cursor);
25514
25515 /* If cursor is currently being shown and we don't want it to be or
25516 it is in the wrong place, or the cursor type is not what we want,
25517 erase it. */
25518 if (w->phys_cursor_on_p
25519 && (!on
25520 || w->phys_cursor.x != x
25521 || w->phys_cursor.y != y
25522 || new_cursor_type != w->phys_cursor_type
25523 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
25524 && new_cursor_width != w->phys_cursor_width)))
25525 erase_phys_cursor (w);
25526
25527 /* Don't check phys_cursor_on_p here because that flag is only set
25528 to zero in some cases where we know that the cursor has been
25529 completely erased, to avoid the extra work of erasing the cursor
25530 twice. In other words, phys_cursor_on_p can be 1 and the cursor
25531 still not be visible, or it has only been partly erased. */
25532 if (on)
25533 {
25534 w->phys_cursor_ascent = glyph_row->ascent;
25535 w->phys_cursor_height = glyph_row->height;
25536
25537 /* Set phys_cursor_.* before x_draw_.* is called because some
25538 of them may need the information. */
25539 w->phys_cursor.x = x;
25540 w->phys_cursor.y = glyph_row->y;
25541 w->phys_cursor.hpos = hpos;
25542 w->phys_cursor.vpos = vpos;
25543 }
25544
25545 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
25546 new_cursor_type, new_cursor_width,
25547 on, active_cursor);
25548 }
25549
25550
25551 /* Switch the display of W's cursor on or off, according to the value
25552 of ON. */
25553
25554 static void
25555 update_window_cursor (struct window *w, int on)
25556 {
25557 /* Don't update cursor in windows whose frame is in the process
25558 of being deleted. */
25559 if (w->current_matrix)
25560 {
25561 int hpos = w->phys_cursor.hpos;
25562 int vpos = w->phys_cursor.vpos;
25563 struct glyph_row *row;
25564
25565 if (vpos >= w->current_matrix->nrows
25566 || hpos >= w->current_matrix->matrix_w)
25567 return;
25568
25569 row = MATRIX_ROW (w->current_matrix, vpos);
25570
25571 /* When the window is hscrolled, cursor hpos can legitimately be
25572 out of bounds, but we draw the cursor at the corresponding
25573 window margin in that case. */
25574 if (!row->reversed_p && hpos < 0)
25575 hpos = 0;
25576 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25577 hpos = row->used[TEXT_AREA] - 1;
25578
25579 BLOCK_INPUT;
25580 display_and_set_cursor (w, on, hpos, vpos,
25581 w->phys_cursor.x, w->phys_cursor.y);
25582 UNBLOCK_INPUT;
25583 }
25584 }
25585
25586
25587 /* Call update_window_cursor with parameter ON_P on all leaf windows
25588 in the window tree rooted at W. */
25589
25590 static void
25591 update_cursor_in_window_tree (struct window *w, int on_p)
25592 {
25593 while (w)
25594 {
25595 if (!NILP (w->hchild))
25596 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
25597 else if (!NILP (w->vchild))
25598 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
25599 else
25600 update_window_cursor (w, on_p);
25601
25602 w = NILP (w->next) ? 0 : XWINDOW (w->next);
25603 }
25604 }
25605
25606
25607 /* EXPORT:
25608 Display the cursor on window W, or clear it, according to ON_P.
25609 Don't change the cursor's position. */
25610
25611 void
25612 x_update_cursor (struct frame *f, int on_p)
25613 {
25614 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
25615 }
25616
25617
25618 /* EXPORT:
25619 Clear the cursor of window W to background color, and mark the
25620 cursor as not shown. This is used when the text where the cursor
25621 is about to be rewritten. */
25622
25623 void
25624 x_clear_cursor (struct window *w)
25625 {
25626 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
25627 update_window_cursor (w, 0);
25628 }
25629
25630 #endif /* HAVE_WINDOW_SYSTEM */
25631
25632 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
25633 and MSDOS. */
25634 static void
25635 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
25636 int start_hpos, int end_hpos,
25637 enum draw_glyphs_face draw)
25638 {
25639 #ifdef HAVE_WINDOW_SYSTEM
25640 if (FRAME_WINDOW_P (XFRAME (w->frame)))
25641 {
25642 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
25643 return;
25644 }
25645 #endif
25646 #if defined (HAVE_GPM) || defined (MSDOS)
25647 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
25648 #endif
25649 }
25650
25651 /* Display the active region described by mouse_face_* according to DRAW. */
25652
25653 static void
25654 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
25655 {
25656 struct window *w = XWINDOW (hlinfo->mouse_face_window);
25657 struct frame *f = XFRAME (WINDOW_FRAME (w));
25658
25659 if (/* If window is in the process of being destroyed, don't bother
25660 to do anything. */
25661 w->current_matrix != NULL
25662 /* Don't update mouse highlight if hidden */
25663 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
25664 /* Recognize when we are called to operate on rows that don't exist
25665 anymore. This can happen when a window is split. */
25666 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
25667 {
25668 int phys_cursor_on_p = w->phys_cursor_on_p;
25669 struct glyph_row *row, *first, *last;
25670
25671 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
25672 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
25673
25674 for (row = first; row <= last && row->enabled_p; ++row)
25675 {
25676 int start_hpos, end_hpos, start_x;
25677
25678 /* For all but the first row, the highlight starts at column 0. */
25679 if (row == first)
25680 {
25681 /* R2L rows have BEG and END in reversed order, but the
25682 screen drawing geometry is always left to right. So
25683 we need to mirror the beginning and end of the
25684 highlighted area in R2L rows. */
25685 if (!row->reversed_p)
25686 {
25687 start_hpos = hlinfo->mouse_face_beg_col;
25688 start_x = hlinfo->mouse_face_beg_x;
25689 }
25690 else if (row == last)
25691 {
25692 start_hpos = hlinfo->mouse_face_end_col;
25693 start_x = hlinfo->mouse_face_end_x;
25694 }
25695 else
25696 {
25697 start_hpos = 0;
25698 start_x = 0;
25699 }
25700 }
25701 else if (row->reversed_p && row == last)
25702 {
25703 start_hpos = hlinfo->mouse_face_end_col;
25704 start_x = hlinfo->mouse_face_end_x;
25705 }
25706 else
25707 {
25708 start_hpos = 0;
25709 start_x = 0;
25710 }
25711
25712 if (row == last)
25713 {
25714 if (!row->reversed_p)
25715 end_hpos = hlinfo->mouse_face_end_col;
25716 else if (row == first)
25717 end_hpos = hlinfo->mouse_face_beg_col;
25718 else
25719 {
25720 end_hpos = row->used[TEXT_AREA];
25721 if (draw == DRAW_NORMAL_TEXT)
25722 row->fill_line_p = 1; /* Clear to end of line */
25723 }
25724 }
25725 else if (row->reversed_p && row == first)
25726 end_hpos = hlinfo->mouse_face_beg_col;
25727 else
25728 {
25729 end_hpos = row->used[TEXT_AREA];
25730 if (draw == DRAW_NORMAL_TEXT)
25731 row->fill_line_p = 1; /* Clear to end of line */
25732 }
25733
25734 if (end_hpos > start_hpos)
25735 {
25736 draw_row_with_mouse_face (w, start_x, row,
25737 start_hpos, end_hpos, draw);
25738
25739 row->mouse_face_p
25740 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
25741 }
25742 }
25743
25744 #ifdef HAVE_WINDOW_SYSTEM
25745 /* When we've written over the cursor, arrange for it to
25746 be displayed again. */
25747 if (FRAME_WINDOW_P (f)
25748 && phys_cursor_on_p && !w->phys_cursor_on_p)
25749 {
25750 int hpos = w->phys_cursor.hpos;
25751
25752 /* When the window is hscrolled, cursor hpos can legitimately be
25753 out of bounds, but we draw the cursor at the corresponding
25754 window margin in that case. */
25755 if (!row->reversed_p && hpos < 0)
25756 hpos = 0;
25757 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25758 hpos = row->used[TEXT_AREA] - 1;
25759
25760 BLOCK_INPUT;
25761 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
25762 w->phys_cursor.x, w->phys_cursor.y);
25763 UNBLOCK_INPUT;
25764 }
25765 #endif /* HAVE_WINDOW_SYSTEM */
25766 }
25767
25768 #ifdef HAVE_WINDOW_SYSTEM
25769 /* Change the mouse cursor. */
25770 if (FRAME_WINDOW_P (f))
25771 {
25772 if (draw == DRAW_NORMAL_TEXT
25773 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
25774 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
25775 else if (draw == DRAW_MOUSE_FACE)
25776 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
25777 else
25778 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
25779 }
25780 #endif /* HAVE_WINDOW_SYSTEM */
25781 }
25782
25783 /* EXPORT:
25784 Clear out the mouse-highlighted active region.
25785 Redraw it un-highlighted first. Value is non-zero if mouse
25786 face was actually drawn unhighlighted. */
25787
25788 int
25789 clear_mouse_face (Mouse_HLInfo *hlinfo)
25790 {
25791 int cleared = 0;
25792
25793 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
25794 {
25795 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
25796 cleared = 1;
25797 }
25798
25799 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25800 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25801 hlinfo->mouse_face_window = Qnil;
25802 hlinfo->mouse_face_overlay = Qnil;
25803 return cleared;
25804 }
25805
25806 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
25807 within the mouse face on that window. */
25808 static int
25809 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
25810 {
25811 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25812
25813 /* Quickly resolve the easy cases. */
25814 if (!(WINDOWP (hlinfo->mouse_face_window)
25815 && XWINDOW (hlinfo->mouse_face_window) == w))
25816 return 0;
25817 if (vpos < hlinfo->mouse_face_beg_row
25818 || vpos > hlinfo->mouse_face_end_row)
25819 return 0;
25820 if (vpos > hlinfo->mouse_face_beg_row
25821 && vpos < hlinfo->mouse_face_end_row)
25822 return 1;
25823
25824 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
25825 {
25826 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25827 {
25828 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
25829 return 1;
25830 }
25831 else if ((vpos == hlinfo->mouse_face_beg_row
25832 && hpos >= hlinfo->mouse_face_beg_col)
25833 || (vpos == hlinfo->mouse_face_end_row
25834 && hpos < hlinfo->mouse_face_end_col))
25835 return 1;
25836 }
25837 else
25838 {
25839 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25840 {
25841 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
25842 return 1;
25843 }
25844 else if ((vpos == hlinfo->mouse_face_beg_row
25845 && hpos <= hlinfo->mouse_face_beg_col)
25846 || (vpos == hlinfo->mouse_face_end_row
25847 && hpos > hlinfo->mouse_face_end_col))
25848 return 1;
25849 }
25850 return 0;
25851 }
25852
25853
25854 /* EXPORT:
25855 Non-zero if physical cursor of window W is within mouse face. */
25856
25857 int
25858 cursor_in_mouse_face_p (struct window *w)
25859 {
25860 int hpos = w->phys_cursor.hpos;
25861 int vpos = w->phys_cursor.vpos;
25862 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
25863
25864 /* When the window is hscrolled, cursor hpos can legitimately be out
25865 of bounds, but we draw the cursor at the corresponding window
25866 margin in that case. */
25867 if (!row->reversed_p && hpos < 0)
25868 hpos = 0;
25869 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25870 hpos = row->used[TEXT_AREA] - 1;
25871
25872 return coords_in_mouse_face_p (w, hpos, vpos);
25873 }
25874
25875
25876 \f
25877 /* Find the glyph rows START_ROW and END_ROW of window W that display
25878 characters between buffer positions START_CHARPOS and END_CHARPOS
25879 (excluding END_CHARPOS). DISP_STRING is a display string that
25880 covers these buffer positions. This is similar to
25881 row_containing_pos, but is more accurate when bidi reordering makes
25882 buffer positions change non-linearly with glyph rows. */
25883 static void
25884 rows_from_pos_range (struct window *w,
25885 EMACS_INT start_charpos, EMACS_INT end_charpos,
25886 Lisp_Object disp_string,
25887 struct glyph_row **start, struct glyph_row **end)
25888 {
25889 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25890 int last_y = window_text_bottom_y (w);
25891 struct glyph_row *row;
25892
25893 *start = NULL;
25894 *end = NULL;
25895
25896 while (!first->enabled_p
25897 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
25898 first++;
25899
25900 /* Find the START row. */
25901 for (row = first;
25902 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
25903 row++)
25904 {
25905 /* A row can potentially be the START row if the range of the
25906 characters it displays intersects the range
25907 [START_CHARPOS..END_CHARPOS). */
25908 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
25909 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
25910 /* See the commentary in row_containing_pos, for the
25911 explanation of the complicated way to check whether
25912 some position is beyond the end of the characters
25913 displayed by a row. */
25914 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
25915 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
25916 && !row->ends_at_zv_p
25917 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
25918 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
25919 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
25920 && !row->ends_at_zv_p
25921 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
25922 {
25923 /* Found a candidate row. Now make sure at least one of the
25924 glyphs it displays has a charpos from the range
25925 [START_CHARPOS..END_CHARPOS).
25926
25927 This is not obvious because bidi reordering could make
25928 buffer positions of a row be 1,2,3,102,101,100, and if we
25929 want to highlight characters in [50..60), we don't want
25930 this row, even though [50..60) does intersect [1..103),
25931 the range of character positions given by the row's start
25932 and end positions. */
25933 struct glyph *g = row->glyphs[TEXT_AREA];
25934 struct glyph *e = g + row->used[TEXT_AREA];
25935
25936 while (g < e)
25937 {
25938 if (((BUFFERP (g->object) || INTEGERP (g->object))
25939 && start_charpos <= g->charpos && g->charpos < end_charpos)
25940 /* A glyph that comes from DISP_STRING is by
25941 definition to be highlighted. */
25942 || EQ (g->object, disp_string))
25943 *start = row;
25944 g++;
25945 }
25946 if (*start)
25947 break;
25948 }
25949 }
25950
25951 /* Find the END row. */
25952 if (!*start
25953 /* If the last row is partially visible, start looking for END
25954 from that row, instead of starting from FIRST. */
25955 && !(row->enabled_p
25956 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
25957 row = first;
25958 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
25959 {
25960 struct glyph_row *next = row + 1;
25961 EMACS_INT next_start = MATRIX_ROW_START_CHARPOS (next);
25962
25963 if (!next->enabled_p
25964 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
25965 /* The first row >= START whose range of displayed characters
25966 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
25967 is the row END + 1. */
25968 || (start_charpos < next_start
25969 && end_charpos < next_start)
25970 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
25971 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
25972 && !next->ends_at_zv_p
25973 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
25974 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
25975 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
25976 && !next->ends_at_zv_p
25977 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
25978 {
25979 *end = row;
25980 break;
25981 }
25982 else
25983 {
25984 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
25985 but none of the characters it displays are in the range, it is
25986 also END + 1. */
25987 struct glyph *g = next->glyphs[TEXT_AREA];
25988 struct glyph *s = g;
25989 struct glyph *e = g + next->used[TEXT_AREA];
25990
25991 while (g < e)
25992 {
25993 if (((BUFFERP (g->object) || INTEGERP (g->object))
25994 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
25995 /* If the buffer position of the first glyph in
25996 the row is equal to END_CHARPOS, it means
25997 the last character to be highlighted is the
25998 newline of ROW, and we must consider NEXT as
25999 END, not END+1. */
26000 || (((!next->reversed_p && g == s)
26001 || (next->reversed_p && g == e - 1))
26002 && (g->charpos == end_charpos
26003 /* Special case for when NEXT is an
26004 empty line at ZV. */
26005 || (g->charpos == -1
26006 && !row->ends_at_zv_p
26007 && next_start == end_charpos)))))
26008 /* A glyph that comes from DISP_STRING is by
26009 definition to be highlighted. */
26010 || EQ (g->object, disp_string))
26011 break;
26012 g++;
26013 }
26014 if (g == e)
26015 {
26016 *end = row;
26017 break;
26018 }
26019 /* The first row that ends at ZV must be the last to be
26020 highlighted. */
26021 else if (next->ends_at_zv_p)
26022 {
26023 *end = next;
26024 break;
26025 }
26026 }
26027 }
26028 }
26029
26030 /* This function sets the mouse_face_* elements of HLINFO, assuming
26031 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
26032 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
26033 for the overlay or run of text properties specifying the mouse
26034 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
26035 before-string and after-string that must also be highlighted.
26036 DISP_STRING, if non-nil, is a display string that may cover some
26037 or all of the highlighted text. */
26038
26039 static void
26040 mouse_face_from_buffer_pos (Lisp_Object window,
26041 Mouse_HLInfo *hlinfo,
26042 EMACS_INT mouse_charpos,
26043 EMACS_INT start_charpos,
26044 EMACS_INT end_charpos,
26045 Lisp_Object before_string,
26046 Lisp_Object after_string,
26047 Lisp_Object disp_string)
26048 {
26049 struct window *w = XWINDOW (window);
26050 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26051 struct glyph_row *r1, *r2;
26052 struct glyph *glyph, *end;
26053 EMACS_INT ignore, pos;
26054 int x;
26055
26056 xassert (NILP (disp_string) || STRINGP (disp_string));
26057 xassert (NILP (before_string) || STRINGP (before_string));
26058 xassert (NILP (after_string) || STRINGP (after_string));
26059
26060 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
26061 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
26062 if (r1 == NULL)
26063 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26064 /* If the before-string or display-string contains newlines,
26065 rows_from_pos_range skips to its last row. Move back. */
26066 if (!NILP (before_string) || !NILP (disp_string))
26067 {
26068 struct glyph_row *prev;
26069 while ((prev = r1 - 1, prev >= first)
26070 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
26071 && prev->used[TEXT_AREA] > 0)
26072 {
26073 struct glyph *beg = prev->glyphs[TEXT_AREA];
26074 glyph = beg + prev->used[TEXT_AREA];
26075 while (--glyph >= beg && INTEGERP (glyph->object));
26076 if (glyph < beg
26077 || !(EQ (glyph->object, before_string)
26078 || EQ (glyph->object, disp_string)))
26079 break;
26080 r1 = prev;
26081 }
26082 }
26083 if (r2 == NULL)
26084 {
26085 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26086 hlinfo->mouse_face_past_end = 1;
26087 }
26088 else if (!NILP (after_string))
26089 {
26090 /* If the after-string has newlines, advance to its last row. */
26091 struct glyph_row *next;
26092 struct glyph_row *last
26093 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26094
26095 for (next = r2 + 1;
26096 next <= last
26097 && next->used[TEXT_AREA] > 0
26098 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
26099 ++next)
26100 r2 = next;
26101 }
26102 /* The rest of the display engine assumes that mouse_face_beg_row is
26103 either above mouse_face_end_row or identical to it. But with
26104 bidi-reordered continued lines, the row for START_CHARPOS could
26105 be below the row for END_CHARPOS. If so, swap the rows and store
26106 them in correct order. */
26107 if (r1->y > r2->y)
26108 {
26109 struct glyph_row *tem = r2;
26110
26111 r2 = r1;
26112 r1 = tem;
26113 }
26114
26115 hlinfo->mouse_face_beg_y = r1->y;
26116 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
26117 hlinfo->mouse_face_end_y = r2->y;
26118 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
26119
26120 /* For a bidi-reordered row, the positions of BEFORE_STRING,
26121 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
26122 could be anywhere in the row and in any order. The strategy
26123 below is to find the leftmost and the rightmost glyph that
26124 belongs to either of these 3 strings, or whose position is
26125 between START_CHARPOS and END_CHARPOS, and highlight all the
26126 glyphs between those two. This may cover more than just the text
26127 between START_CHARPOS and END_CHARPOS if the range of characters
26128 strides the bidi level boundary, e.g. if the beginning is in R2L
26129 text while the end is in L2R text or vice versa. */
26130 if (!r1->reversed_p)
26131 {
26132 /* This row is in a left to right paragraph. Scan it left to
26133 right. */
26134 glyph = r1->glyphs[TEXT_AREA];
26135 end = glyph + r1->used[TEXT_AREA];
26136 x = r1->x;
26137
26138 /* Skip truncation glyphs at the start of the glyph row. */
26139 if (r1->displays_text_p)
26140 for (; glyph < end
26141 && INTEGERP (glyph->object)
26142 && glyph->charpos < 0;
26143 ++glyph)
26144 x += glyph->pixel_width;
26145
26146 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26147 or DISP_STRING, and the first glyph from buffer whose
26148 position is between START_CHARPOS and END_CHARPOS. */
26149 for (; glyph < end
26150 && !INTEGERP (glyph->object)
26151 && !EQ (glyph->object, disp_string)
26152 && !(BUFFERP (glyph->object)
26153 && (glyph->charpos >= start_charpos
26154 && glyph->charpos < end_charpos));
26155 ++glyph)
26156 {
26157 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26158 are present at buffer positions between START_CHARPOS and
26159 END_CHARPOS, or if they come from an overlay. */
26160 if (EQ (glyph->object, before_string))
26161 {
26162 pos = string_buffer_position (before_string,
26163 start_charpos);
26164 /* If pos == 0, it means before_string came from an
26165 overlay, not from a buffer position. */
26166 if (!pos || (pos >= start_charpos && pos < end_charpos))
26167 break;
26168 }
26169 else if (EQ (glyph->object, after_string))
26170 {
26171 pos = string_buffer_position (after_string, end_charpos);
26172 if (!pos || (pos >= start_charpos && pos < end_charpos))
26173 break;
26174 }
26175 x += glyph->pixel_width;
26176 }
26177 hlinfo->mouse_face_beg_x = x;
26178 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26179 }
26180 else
26181 {
26182 /* This row is in a right to left paragraph. Scan it right to
26183 left. */
26184 struct glyph *g;
26185
26186 end = r1->glyphs[TEXT_AREA] - 1;
26187 glyph = end + r1->used[TEXT_AREA];
26188
26189 /* Skip truncation glyphs at the start of the glyph row. */
26190 if (r1->displays_text_p)
26191 for (; glyph > end
26192 && INTEGERP (glyph->object)
26193 && glyph->charpos < 0;
26194 --glyph)
26195 ;
26196
26197 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26198 or DISP_STRING, and the first glyph from buffer whose
26199 position is between START_CHARPOS and END_CHARPOS. */
26200 for (; glyph > end
26201 && !INTEGERP (glyph->object)
26202 && !EQ (glyph->object, disp_string)
26203 && !(BUFFERP (glyph->object)
26204 && (glyph->charpos >= start_charpos
26205 && glyph->charpos < end_charpos));
26206 --glyph)
26207 {
26208 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26209 are present at buffer positions between START_CHARPOS and
26210 END_CHARPOS, or if they come from an overlay. */
26211 if (EQ (glyph->object, before_string))
26212 {
26213 pos = string_buffer_position (before_string, start_charpos);
26214 /* If pos == 0, it means before_string came from an
26215 overlay, not from a buffer position. */
26216 if (!pos || (pos >= start_charpos && pos < end_charpos))
26217 break;
26218 }
26219 else if (EQ (glyph->object, after_string))
26220 {
26221 pos = string_buffer_position (after_string, end_charpos);
26222 if (!pos || (pos >= start_charpos && pos < end_charpos))
26223 break;
26224 }
26225 }
26226
26227 glyph++; /* first glyph to the right of the highlighted area */
26228 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
26229 x += g->pixel_width;
26230 hlinfo->mouse_face_beg_x = x;
26231 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26232 }
26233
26234 /* If the highlight ends in a different row, compute GLYPH and END
26235 for the end row. Otherwise, reuse the values computed above for
26236 the row where the highlight begins. */
26237 if (r2 != r1)
26238 {
26239 if (!r2->reversed_p)
26240 {
26241 glyph = r2->glyphs[TEXT_AREA];
26242 end = glyph + r2->used[TEXT_AREA];
26243 x = r2->x;
26244 }
26245 else
26246 {
26247 end = r2->glyphs[TEXT_AREA] - 1;
26248 glyph = end + r2->used[TEXT_AREA];
26249 }
26250 }
26251
26252 if (!r2->reversed_p)
26253 {
26254 /* Skip truncation and continuation glyphs near the end of the
26255 row, and also blanks and stretch glyphs inserted by
26256 extend_face_to_end_of_line. */
26257 while (end > glyph
26258 && INTEGERP ((end - 1)->object))
26259 --end;
26260 /* Scan the rest of the glyph row from the end, looking for the
26261 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26262 DISP_STRING, or whose position is between START_CHARPOS
26263 and END_CHARPOS */
26264 for (--end;
26265 end > glyph
26266 && !INTEGERP (end->object)
26267 && !EQ (end->object, disp_string)
26268 && !(BUFFERP (end->object)
26269 && (end->charpos >= start_charpos
26270 && end->charpos < end_charpos));
26271 --end)
26272 {
26273 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26274 are present at buffer positions between START_CHARPOS and
26275 END_CHARPOS, or if they come from an overlay. */
26276 if (EQ (end->object, before_string))
26277 {
26278 pos = string_buffer_position (before_string, start_charpos);
26279 if (!pos || (pos >= start_charpos && pos < end_charpos))
26280 break;
26281 }
26282 else if (EQ (end->object, after_string))
26283 {
26284 pos = string_buffer_position (after_string, end_charpos);
26285 if (!pos || (pos >= start_charpos && pos < end_charpos))
26286 break;
26287 }
26288 }
26289 /* Find the X coordinate of the last glyph to be highlighted. */
26290 for (; glyph <= end; ++glyph)
26291 x += glyph->pixel_width;
26292
26293 hlinfo->mouse_face_end_x = x;
26294 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
26295 }
26296 else
26297 {
26298 /* Skip truncation and continuation glyphs near the end of the
26299 row, and also blanks and stretch glyphs inserted by
26300 extend_face_to_end_of_line. */
26301 x = r2->x;
26302 end++;
26303 while (end < glyph
26304 && INTEGERP (end->object))
26305 {
26306 x += end->pixel_width;
26307 ++end;
26308 }
26309 /* Scan the rest of the glyph row from the end, looking for the
26310 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26311 DISP_STRING, or whose position is between START_CHARPOS
26312 and END_CHARPOS */
26313 for ( ;
26314 end < glyph
26315 && !INTEGERP (end->object)
26316 && !EQ (end->object, disp_string)
26317 && !(BUFFERP (end->object)
26318 && (end->charpos >= start_charpos
26319 && end->charpos < end_charpos));
26320 ++end)
26321 {
26322 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26323 are present at buffer positions between START_CHARPOS and
26324 END_CHARPOS, or if they come from an overlay. */
26325 if (EQ (end->object, before_string))
26326 {
26327 pos = string_buffer_position (before_string, start_charpos);
26328 if (!pos || (pos >= start_charpos && pos < end_charpos))
26329 break;
26330 }
26331 else if (EQ (end->object, after_string))
26332 {
26333 pos = string_buffer_position (after_string, end_charpos);
26334 if (!pos || (pos >= start_charpos && pos < end_charpos))
26335 break;
26336 }
26337 x += end->pixel_width;
26338 }
26339 /* If we exited the above loop because we arrived at the last
26340 glyph of the row, and its buffer position is still not in
26341 range, it means the last character in range is the preceding
26342 newline. Bump the end column and x values to get past the
26343 last glyph. */
26344 if (end == glyph
26345 && BUFFERP (end->object)
26346 && (end->charpos < start_charpos
26347 || end->charpos >= end_charpos))
26348 {
26349 x += end->pixel_width;
26350 ++end;
26351 }
26352 hlinfo->mouse_face_end_x = x;
26353 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
26354 }
26355
26356 hlinfo->mouse_face_window = window;
26357 hlinfo->mouse_face_face_id
26358 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
26359 mouse_charpos + 1,
26360 !hlinfo->mouse_face_hidden, -1);
26361 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26362 }
26363
26364 /* The following function is not used anymore (replaced with
26365 mouse_face_from_string_pos), but I leave it here for the time
26366 being, in case someone would. */
26367
26368 #if 0 /* not used */
26369
26370 /* Find the position of the glyph for position POS in OBJECT in
26371 window W's current matrix, and return in *X, *Y the pixel
26372 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
26373
26374 RIGHT_P non-zero means return the position of the right edge of the
26375 glyph, RIGHT_P zero means return the left edge position.
26376
26377 If no glyph for POS exists in the matrix, return the position of
26378 the glyph with the next smaller position that is in the matrix, if
26379 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
26380 exists in the matrix, return the position of the glyph with the
26381 next larger position in OBJECT.
26382
26383 Value is non-zero if a glyph was found. */
26384
26385 static int
26386 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
26387 int *hpos, int *vpos, int *x, int *y, int right_p)
26388 {
26389 int yb = window_text_bottom_y (w);
26390 struct glyph_row *r;
26391 struct glyph *best_glyph = NULL;
26392 struct glyph_row *best_row = NULL;
26393 int best_x = 0;
26394
26395 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26396 r->enabled_p && r->y < yb;
26397 ++r)
26398 {
26399 struct glyph *g = r->glyphs[TEXT_AREA];
26400 struct glyph *e = g + r->used[TEXT_AREA];
26401 int gx;
26402
26403 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
26404 if (EQ (g->object, object))
26405 {
26406 if (g->charpos == pos)
26407 {
26408 best_glyph = g;
26409 best_x = gx;
26410 best_row = r;
26411 goto found;
26412 }
26413 else if (best_glyph == NULL
26414 || ((eabs (g->charpos - pos)
26415 < eabs (best_glyph->charpos - pos))
26416 && (right_p
26417 ? g->charpos < pos
26418 : g->charpos > pos)))
26419 {
26420 best_glyph = g;
26421 best_x = gx;
26422 best_row = r;
26423 }
26424 }
26425 }
26426
26427 found:
26428
26429 if (best_glyph)
26430 {
26431 *x = best_x;
26432 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
26433
26434 if (right_p)
26435 {
26436 *x += best_glyph->pixel_width;
26437 ++*hpos;
26438 }
26439
26440 *y = best_row->y;
26441 *vpos = best_row - w->current_matrix->rows;
26442 }
26443
26444 return best_glyph != NULL;
26445 }
26446 #endif /* not used */
26447
26448 /* Find the positions of the first and the last glyphs in window W's
26449 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
26450 (assumed to be a string), and return in HLINFO's mouse_face_*
26451 members the pixel and column/row coordinates of those glyphs. */
26452
26453 static void
26454 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
26455 Lisp_Object object,
26456 EMACS_INT startpos, EMACS_INT endpos)
26457 {
26458 int yb = window_text_bottom_y (w);
26459 struct glyph_row *r;
26460 struct glyph *g, *e;
26461 int gx;
26462 int found = 0;
26463
26464 /* Find the glyph row with at least one position in the range
26465 [STARTPOS..ENDPOS], and the first glyph in that row whose
26466 position belongs to that range. */
26467 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26468 r->enabled_p && r->y < yb;
26469 ++r)
26470 {
26471 if (!r->reversed_p)
26472 {
26473 g = r->glyphs[TEXT_AREA];
26474 e = g + r->used[TEXT_AREA];
26475 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
26476 if (EQ (g->object, object)
26477 && startpos <= g->charpos && g->charpos <= endpos)
26478 {
26479 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
26480 hlinfo->mouse_face_beg_y = r->y;
26481 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
26482 hlinfo->mouse_face_beg_x = gx;
26483 found = 1;
26484 break;
26485 }
26486 }
26487 else
26488 {
26489 struct glyph *g1;
26490
26491 e = r->glyphs[TEXT_AREA];
26492 g = e + r->used[TEXT_AREA];
26493 for ( ; g > e; --g)
26494 if (EQ ((g-1)->object, object)
26495 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
26496 {
26497 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
26498 hlinfo->mouse_face_beg_y = r->y;
26499 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
26500 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
26501 gx += g1->pixel_width;
26502 hlinfo->mouse_face_beg_x = gx;
26503 found = 1;
26504 break;
26505 }
26506 }
26507 if (found)
26508 break;
26509 }
26510
26511 if (!found)
26512 return;
26513
26514 /* Starting with the next row, look for the first row which does NOT
26515 include any glyphs whose positions are in the range. */
26516 for (++r; r->enabled_p && r->y < yb; ++r)
26517 {
26518 g = r->glyphs[TEXT_AREA];
26519 e = g + r->used[TEXT_AREA];
26520 found = 0;
26521 for ( ; g < e; ++g)
26522 if (EQ (g->object, object)
26523 && startpos <= g->charpos && g->charpos <= endpos)
26524 {
26525 found = 1;
26526 break;
26527 }
26528 if (!found)
26529 break;
26530 }
26531
26532 /* The highlighted region ends on the previous row. */
26533 r--;
26534
26535 /* Set the end row and its vertical pixel coordinate. */
26536 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
26537 hlinfo->mouse_face_end_y = r->y;
26538
26539 /* Compute and set the end column and the end column's horizontal
26540 pixel coordinate. */
26541 if (!r->reversed_p)
26542 {
26543 g = r->glyphs[TEXT_AREA];
26544 e = g + r->used[TEXT_AREA];
26545 for ( ; e > g; --e)
26546 if (EQ ((e-1)->object, object)
26547 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
26548 break;
26549 hlinfo->mouse_face_end_col = e - g;
26550
26551 for (gx = r->x; g < e; ++g)
26552 gx += g->pixel_width;
26553 hlinfo->mouse_face_end_x = gx;
26554 }
26555 else
26556 {
26557 e = r->glyphs[TEXT_AREA];
26558 g = e + r->used[TEXT_AREA];
26559 for (gx = r->x ; e < g; ++e)
26560 {
26561 if (EQ (e->object, object)
26562 && startpos <= e->charpos && e->charpos <= endpos)
26563 break;
26564 gx += e->pixel_width;
26565 }
26566 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
26567 hlinfo->mouse_face_end_x = gx;
26568 }
26569 }
26570
26571 #ifdef HAVE_WINDOW_SYSTEM
26572
26573 /* See if position X, Y is within a hot-spot of an image. */
26574
26575 static int
26576 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
26577 {
26578 if (!CONSP (hot_spot))
26579 return 0;
26580
26581 if (EQ (XCAR (hot_spot), Qrect))
26582 {
26583 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
26584 Lisp_Object rect = XCDR (hot_spot);
26585 Lisp_Object tem;
26586 if (!CONSP (rect))
26587 return 0;
26588 if (!CONSP (XCAR (rect)))
26589 return 0;
26590 if (!CONSP (XCDR (rect)))
26591 return 0;
26592 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
26593 return 0;
26594 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
26595 return 0;
26596 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
26597 return 0;
26598 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
26599 return 0;
26600 return 1;
26601 }
26602 else if (EQ (XCAR (hot_spot), Qcircle))
26603 {
26604 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
26605 Lisp_Object circ = XCDR (hot_spot);
26606 Lisp_Object lr, lx0, ly0;
26607 if (CONSP (circ)
26608 && CONSP (XCAR (circ))
26609 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
26610 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
26611 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
26612 {
26613 double r = XFLOATINT (lr);
26614 double dx = XINT (lx0) - x;
26615 double dy = XINT (ly0) - y;
26616 return (dx * dx + dy * dy <= r * r);
26617 }
26618 }
26619 else if (EQ (XCAR (hot_spot), Qpoly))
26620 {
26621 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
26622 if (VECTORP (XCDR (hot_spot)))
26623 {
26624 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
26625 Lisp_Object *poly = v->contents;
26626 int n = v->header.size;
26627 int i;
26628 int inside = 0;
26629 Lisp_Object lx, ly;
26630 int x0, y0;
26631
26632 /* Need an even number of coordinates, and at least 3 edges. */
26633 if (n < 6 || n & 1)
26634 return 0;
26635
26636 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
26637 If count is odd, we are inside polygon. Pixels on edges
26638 may or may not be included depending on actual geometry of the
26639 polygon. */
26640 if ((lx = poly[n-2], !INTEGERP (lx))
26641 || (ly = poly[n-1], !INTEGERP (lx)))
26642 return 0;
26643 x0 = XINT (lx), y0 = XINT (ly);
26644 for (i = 0; i < n; i += 2)
26645 {
26646 int x1 = x0, y1 = y0;
26647 if ((lx = poly[i], !INTEGERP (lx))
26648 || (ly = poly[i+1], !INTEGERP (ly)))
26649 return 0;
26650 x0 = XINT (lx), y0 = XINT (ly);
26651
26652 /* Does this segment cross the X line? */
26653 if (x0 >= x)
26654 {
26655 if (x1 >= x)
26656 continue;
26657 }
26658 else if (x1 < x)
26659 continue;
26660 if (y > y0 && y > y1)
26661 continue;
26662 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
26663 inside = !inside;
26664 }
26665 return inside;
26666 }
26667 }
26668 return 0;
26669 }
26670
26671 Lisp_Object
26672 find_hot_spot (Lisp_Object map, int x, int y)
26673 {
26674 while (CONSP (map))
26675 {
26676 if (CONSP (XCAR (map))
26677 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
26678 return XCAR (map);
26679 map = XCDR (map);
26680 }
26681
26682 return Qnil;
26683 }
26684
26685 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
26686 3, 3, 0,
26687 doc: /* Lookup in image map MAP coordinates X and Y.
26688 An image map is an alist where each element has the format (AREA ID PLIST).
26689 An AREA is specified as either a rectangle, a circle, or a polygon:
26690 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
26691 pixel coordinates of the upper left and bottom right corners.
26692 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
26693 and the radius of the circle; r may be a float or integer.
26694 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
26695 vector describes one corner in the polygon.
26696 Returns the alist element for the first matching AREA in MAP. */)
26697 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
26698 {
26699 if (NILP (map))
26700 return Qnil;
26701
26702 CHECK_NUMBER (x);
26703 CHECK_NUMBER (y);
26704
26705 return find_hot_spot (map, XINT (x), XINT (y));
26706 }
26707
26708
26709 /* Display frame CURSOR, optionally using shape defined by POINTER. */
26710 static void
26711 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
26712 {
26713 /* Do not change cursor shape while dragging mouse. */
26714 if (!NILP (do_mouse_tracking))
26715 return;
26716
26717 if (!NILP (pointer))
26718 {
26719 if (EQ (pointer, Qarrow))
26720 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26721 else if (EQ (pointer, Qhand))
26722 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
26723 else if (EQ (pointer, Qtext))
26724 cursor = FRAME_X_OUTPUT (f)->text_cursor;
26725 else if (EQ (pointer, intern ("hdrag")))
26726 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
26727 #ifdef HAVE_X_WINDOWS
26728 else if (EQ (pointer, intern ("vdrag")))
26729 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
26730 #endif
26731 else if (EQ (pointer, intern ("hourglass")))
26732 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
26733 else if (EQ (pointer, Qmodeline))
26734 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
26735 else
26736 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26737 }
26738
26739 if (cursor != No_Cursor)
26740 FRAME_RIF (f)->define_frame_cursor (f, cursor);
26741 }
26742
26743 #endif /* HAVE_WINDOW_SYSTEM */
26744
26745 /* Take proper action when mouse has moved to the mode or header line
26746 or marginal area AREA of window W, x-position X and y-position Y.
26747 X is relative to the start of the text display area of W, so the
26748 width of bitmap areas and scroll bars must be subtracted to get a
26749 position relative to the start of the mode line. */
26750
26751 static void
26752 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
26753 enum window_part area)
26754 {
26755 struct window *w = XWINDOW (window);
26756 struct frame *f = XFRAME (w->frame);
26757 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26758 #ifdef HAVE_WINDOW_SYSTEM
26759 Display_Info *dpyinfo;
26760 #endif
26761 Cursor cursor = No_Cursor;
26762 Lisp_Object pointer = Qnil;
26763 int dx, dy, width, height;
26764 EMACS_INT charpos;
26765 Lisp_Object string, object = Qnil;
26766 Lisp_Object pos, help;
26767
26768 Lisp_Object mouse_face;
26769 int original_x_pixel = x;
26770 struct glyph * glyph = NULL, * row_start_glyph = NULL;
26771 struct glyph_row *row;
26772
26773 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
26774 {
26775 int x0;
26776 struct glyph *end;
26777
26778 /* Kludge alert: mode_line_string takes X/Y in pixels, but
26779 returns them in row/column units! */
26780 string = mode_line_string (w, area, &x, &y, &charpos,
26781 &object, &dx, &dy, &width, &height);
26782
26783 row = (area == ON_MODE_LINE
26784 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
26785 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
26786
26787 /* Find the glyph under the mouse pointer. */
26788 if (row->mode_line_p && row->enabled_p)
26789 {
26790 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
26791 end = glyph + row->used[TEXT_AREA];
26792
26793 for (x0 = original_x_pixel;
26794 glyph < end && x0 >= glyph->pixel_width;
26795 ++glyph)
26796 x0 -= glyph->pixel_width;
26797
26798 if (glyph >= end)
26799 glyph = NULL;
26800 }
26801 }
26802 else
26803 {
26804 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
26805 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
26806 returns them in row/column units! */
26807 string = marginal_area_string (w, area, &x, &y, &charpos,
26808 &object, &dx, &dy, &width, &height);
26809 }
26810
26811 help = Qnil;
26812
26813 #ifdef HAVE_WINDOW_SYSTEM
26814 if (IMAGEP (object))
26815 {
26816 Lisp_Object image_map, hotspot;
26817 if ((image_map = Fplist_get (XCDR (object), QCmap),
26818 !NILP (image_map))
26819 && (hotspot = find_hot_spot (image_map, dx, dy),
26820 CONSP (hotspot))
26821 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
26822 {
26823 Lisp_Object plist;
26824
26825 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
26826 If so, we could look for mouse-enter, mouse-leave
26827 properties in PLIST (and do something...). */
26828 hotspot = XCDR (hotspot);
26829 if (CONSP (hotspot)
26830 && (plist = XCAR (hotspot), CONSP (plist)))
26831 {
26832 pointer = Fplist_get (plist, Qpointer);
26833 if (NILP (pointer))
26834 pointer = Qhand;
26835 help = Fplist_get (plist, Qhelp_echo);
26836 if (!NILP (help))
26837 {
26838 help_echo_string = help;
26839 /* Is this correct? ++kfs */
26840 XSETWINDOW (help_echo_window, w);
26841 help_echo_object = w->buffer;
26842 help_echo_pos = charpos;
26843 }
26844 }
26845 }
26846 if (NILP (pointer))
26847 pointer = Fplist_get (XCDR (object), QCpointer);
26848 }
26849 #endif /* HAVE_WINDOW_SYSTEM */
26850
26851 if (STRINGP (string))
26852 {
26853 pos = make_number (charpos);
26854 /* If we're on a string with `help-echo' text property, arrange
26855 for the help to be displayed. This is done by setting the
26856 global variable help_echo_string to the help string. */
26857 if (NILP (help))
26858 {
26859 help = Fget_text_property (pos, Qhelp_echo, string);
26860 if (!NILP (help))
26861 {
26862 help_echo_string = help;
26863 XSETWINDOW (help_echo_window, w);
26864 help_echo_object = string;
26865 help_echo_pos = charpos;
26866 }
26867 }
26868
26869 #ifdef HAVE_WINDOW_SYSTEM
26870 if (FRAME_WINDOW_P (f))
26871 {
26872 dpyinfo = FRAME_X_DISPLAY_INFO (f);
26873 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26874 if (NILP (pointer))
26875 pointer = Fget_text_property (pos, Qpointer, string);
26876
26877 /* Change the mouse pointer according to what is under X/Y. */
26878 if (NILP (pointer)
26879 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
26880 {
26881 Lisp_Object map;
26882 map = Fget_text_property (pos, Qlocal_map, string);
26883 if (!KEYMAPP (map))
26884 map = Fget_text_property (pos, Qkeymap, string);
26885 if (!KEYMAPP (map))
26886 cursor = dpyinfo->vertical_scroll_bar_cursor;
26887 }
26888 }
26889 #endif
26890
26891 /* Change the mouse face according to what is under X/Y. */
26892 mouse_face = Fget_text_property (pos, Qmouse_face, string);
26893 if (!NILP (mouse_face)
26894 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
26895 && glyph)
26896 {
26897 Lisp_Object b, e;
26898
26899 struct glyph * tmp_glyph;
26900
26901 int gpos;
26902 int gseq_length;
26903 int total_pixel_width;
26904 EMACS_INT begpos, endpos, ignore;
26905
26906 int vpos, hpos;
26907
26908 b = Fprevious_single_property_change (make_number (charpos + 1),
26909 Qmouse_face, string, Qnil);
26910 if (NILP (b))
26911 begpos = 0;
26912 else
26913 begpos = XINT (b);
26914
26915 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
26916 if (NILP (e))
26917 endpos = SCHARS (string);
26918 else
26919 endpos = XINT (e);
26920
26921 /* Calculate the glyph position GPOS of GLYPH in the
26922 displayed string, relative to the beginning of the
26923 highlighted part of the string.
26924
26925 Note: GPOS is different from CHARPOS. CHARPOS is the
26926 position of GLYPH in the internal string object. A mode
26927 line string format has structures which are converted to
26928 a flattened string by the Emacs Lisp interpreter. The
26929 internal string is an element of those structures. The
26930 displayed string is the flattened string. */
26931 tmp_glyph = row_start_glyph;
26932 while (tmp_glyph < glyph
26933 && (!(EQ (tmp_glyph->object, glyph->object)
26934 && begpos <= tmp_glyph->charpos
26935 && tmp_glyph->charpos < endpos)))
26936 tmp_glyph++;
26937 gpos = glyph - tmp_glyph;
26938
26939 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
26940 the highlighted part of the displayed string to which
26941 GLYPH belongs. Note: GSEQ_LENGTH is different from
26942 SCHARS (STRING), because the latter returns the length of
26943 the internal string. */
26944 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
26945 tmp_glyph > glyph
26946 && (!(EQ (tmp_glyph->object, glyph->object)
26947 && begpos <= tmp_glyph->charpos
26948 && tmp_glyph->charpos < endpos));
26949 tmp_glyph--)
26950 ;
26951 gseq_length = gpos + (tmp_glyph - glyph) + 1;
26952
26953 /* Calculate the total pixel width of all the glyphs between
26954 the beginning of the highlighted area and GLYPH. */
26955 total_pixel_width = 0;
26956 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
26957 total_pixel_width += tmp_glyph->pixel_width;
26958
26959 /* Pre calculation of re-rendering position. Note: X is in
26960 column units here, after the call to mode_line_string or
26961 marginal_area_string. */
26962 hpos = x - gpos;
26963 vpos = (area == ON_MODE_LINE
26964 ? (w->current_matrix)->nrows - 1
26965 : 0);
26966
26967 /* If GLYPH's position is included in the region that is
26968 already drawn in mouse face, we have nothing to do. */
26969 if ( EQ (window, hlinfo->mouse_face_window)
26970 && (!row->reversed_p
26971 ? (hlinfo->mouse_face_beg_col <= hpos
26972 && hpos < hlinfo->mouse_face_end_col)
26973 /* In R2L rows we swap BEG and END, see below. */
26974 : (hlinfo->mouse_face_end_col <= hpos
26975 && hpos < hlinfo->mouse_face_beg_col))
26976 && hlinfo->mouse_face_beg_row == vpos )
26977 return;
26978
26979 if (clear_mouse_face (hlinfo))
26980 cursor = No_Cursor;
26981
26982 if (!row->reversed_p)
26983 {
26984 hlinfo->mouse_face_beg_col = hpos;
26985 hlinfo->mouse_face_beg_x = original_x_pixel
26986 - (total_pixel_width + dx);
26987 hlinfo->mouse_face_end_col = hpos + gseq_length;
26988 hlinfo->mouse_face_end_x = 0;
26989 }
26990 else
26991 {
26992 /* In R2L rows, show_mouse_face expects BEG and END
26993 coordinates to be swapped. */
26994 hlinfo->mouse_face_end_col = hpos;
26995 hlinfo->mouse_face_end_x = original_x_pixel
26996 - (total_pixel_width + dx);
26997 hlinfo->mouse_face_beg_col = hpos + gseq_length;
26998 hlinfo->mouse_face_beg_x = 0;
26999 }
27000
27001 hlinfo->mouse_face_beg_row = vpos;
27002 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
27003 hlinfo->mouse_face_beg_y = 0;
27004 hlinfo->mouse_face_end_y = 0;
27005 hlinfo->mouse_face_past_end = 0;
27006 hlinfo->mouse_face_window = window;
27007
27008 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
27009 charpos,
27010 0, 0, 0,
27011 &ignore,
27012 glyph->face_id,
27013 1);
27014 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27015
27016 if (NILP (pointer))
27017 pointer = Qhand;
27018 }
27019 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27020 clear_mouse_face (hlinfo);
27021 }
27022 #ifdef HAVE_WINDOW_SYSTEM
27023 if (FRAME_WINDOW_P (f))
27024 define_frame_cursor1 (f, cursor, pointer);
27025 #endif
27026 }
27027
27028
27029 /* EXPORT:
27030 Take proper action when the mouse has moved to position X, Y on
27031 frame F as regards highlighting characters that have mouse-face
27032 properties. Also de-highlighting chars where the mouse was before.
27033 X and Y can be negative or out of range. */
27034
27035 void
27036 note_mouse_highlight (struct frame *f, int x, int y)
27037 {
27038 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27039 enum window_part part = ON_NOTHING;
27040 Lisp_Object window;
27041 struct window *w;
27042 Cursor cursor = No_Cursor;
27043 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
27044 struct buffer *b;
27045
27046 /* When a menu is active, don't highlight because this looks odd. */
27047 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
27048 if (popup_activated ())
27049 return;
27050 #endif
27051
27052 if (NILP (Vmouse_highlight)
27053 || !f->glyphs_initialized_p
27054 || f->pointer_invisible)
27055 return;
27056
27057 hlinfo->mouse_face_mouse_x = x;
27058 hlinfo->mouse_face_mouse_y = y;
27059 hlinfo->mouse_face_mouse_frame = f;
27060
27061 if (hlinfo->mouse_face_defer)
27062 return;
27063
27064 if (gc_in_progress)
27065 {
27066 hlinfo->mouse_face_deferred_gc = 1;
27067 return;
27068 }
27069
27070 /* Which window is that in? */
27071 window = window_from_coordinates (f, x, y, &part, 1);
27072
27073 /* If displaying active text in another window, clear that. */
27074 if (! EQ (window, hlinfo->mouse_face_window)
27075 /* Also clear if we move out of text area in same window. */
27076 || (!NILP (hlinfo->mouse_face_window)
27077 && !NILP (window)
27078 && part != ON_TEXT
27079 && part != ON_MODE_LINE
27080 && part != ON_HEADER_LINE))
27081 clear_mouse_face (hlinfo);
27082
27083 /* Not on a window -> return. */
27084 if (!WINDOWP (window))
27085 return;
27086
27087 /* Reset help_echo_string. It will get recomputed below. */
27088 help_echo_string = Qnil;
27089
27090 /* Convert to window-relative pixel coordinates. */
27091 w = XWINDOW (window);
27092 frame_to_window_pixel_xy (w, &x, &y);
27093
27094 #ifdef HAVE_WINDOW_SYSTEM
27095 /* Handle tool-bar window differently since it doesn't display a
27096 buffer. */
27097 if (EQ (window, f->tool_bar_window))
27098 {
27099 note_tool_bar_highlight (f, x, y);
27100 return;
27101 }
27102 #endif
27103
27104 /* Mouse is on the mode, header line or margin? */
27105 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
27106 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
27107 {
27108 note_mode_line_or_margin_highlight (window, x, y, part);
27109 return;
27110 }
27111
27112 #ifdef HAVE_WINDOW_SYSTEM
27113 if (part == ON_VERTICAL_BORDER)
27114 {
27115 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
27116 help_echo_string = build_string ("drag-mouse-1: resize");
27117 }
27118 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
27119 || part == ON_SCROLL_BAR)
27120 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27121 else
27122 cursor = FRAME_X_OUTPUT (f)->text_cursor;
27123 #endif
27124
27125 /* Are we in a window whose display is up to date?
27126 And verify the buffer's text has not changed. */
27127 b = XBUFFER (w->buffer);
27128 if (part == ON_TEXT
27129 && EQ (w->window_end_valid, w->buffer)
27130 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
27131 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
27132 {
27133 int hpos, vpos, dx, dy, area = LAST_AREA;
27134 EMACS_INT pos;
27135 struct glyph *glyph;
27136 Lisp_Object object;
27137 Lisp_Object mouse_face = Qnil, position;
27138 Lisp_Object *overlay_vec = NULL;
27139 ptrdiff_t i, noverlays;
27140 struct buffer *obuf;
27141 EMACS_INT obegv, ozv;
27142 int same_region;
27143
27144 /* Find the glyph under X/Y. */
27145 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
27146
27147 #ifdef HAVE_WINDOW_SYSTEM
27148 /* Look for :pointer property on image. */
27149 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27150 {
27151 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27152 if (img != NULL && IMAGEP (img->spec))
27153 {
27154 Lisp_Object image_map, hotspot;
27155 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
27156 !NILP (image_map))
27157 && (hotspot = find_hot_spot (image_map,
27158 glyph->slice.img.x + dx,
27159 glyph->slice.img.y + dy),
27160 CONSP (hotspot))
27161 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27162 {
27163 Lisp_Object plist;
27164
27165 /* Could check XCAR (hotspot) to see if we enter/leave
27166 this hot-spot.
27167 If so, we could look for mouse-enter, mouse-leave
27168 properties in PLIST (and do something...). */
27169 hotspot = XCDR (hotspot);
27170 if (CONSP (hotspot)
27171 && (plist = XCAR (hotspot), CONSP (plist)))
27172 {
27173 pointer = Fplist_get (plist, Qpointer);
27174 if (NILP (pointer))
27175 pointer = Qhand;
27176 help_echo_string = Fplist_get (plist, Qhelp_echo);
27177 if (!NILP (help_echo_string))
27178 {
27179 help_echo_window = window;
27180 help_echo_object = glyph->object;
27181 help_echo_pos = glyph->charpos;
27182 }
27183 }
27184 }
27185 if (NILP (pointer))
27186 pointer = Fplist_get (XCDR (img->spec), QCpointer);
27187 }
27188 }
27189 #endif /* HAVE_WINDOW_SYSTEM */
27190
27191 /* Clear mouse face if X/Y not over text. */
27192 if (glyph == NULL
27193 || area != TEXT_AREA
27194 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
27195 /* Glyph's OBJECT is an integer for glyphs inserted by the
27196 display engine for its internal purposes, like truncation
27197 and continuation glyphs and blanks beyond the end of
27198 line's text on text terminals. If we are over such a
27199 glyph, we are not over any text. */
27200 || INTEGERP (glyph->object)
27201 /* R2L rows have a stretch glyph at their front, which
27202 stands for no text, whereas L2R rows have no glyphs at
27203 all beyond the end of text. Treat such stretch glyphs
27204 like we do with NULL glyphs in L2R rows. */
27205 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
27206 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
27207 && glyph->type == STRETCH_GLYPH
27208 && glyph->avoid_cursor_p))
27209 {
27210 if (clear_mouse_face (hlinfo))
27211 cursor = No_Cursor;
27212 #ifdef HAVE_WINDOW_SYSTEM
27213 if (FRAME_WINDOW_P (f) && NILP (pointer))
27214 {
27215 if (area != TEXT_AREA)
27216 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27217 else
27218 pointer = Vvoid_text_area_pointer;
27219 }
27220 #endif
27221 goto set_cursor;
27222 }
27223
27224 pos = glyph->charpos;
27225 object = glyph->object;
27226 if (!STRINGP (object) && !BUFFERP (object))
27227 goto set_cursor;
27228
27229 /* If we get an out-of-range value, return now; avoid an error. */
27230 if (BUFFERP (object) && pos > BUF_Z (b))
27231 goto set_cursor;
27232
27233 /* Make the window's buffer temporarily current for
27234 overlays_at and compute_char_face. */
27235 obuf = current_buffer;
27236 current_buffer = b;
27237 obegv = BEGV;
27238 ozv = ZV;
27239 BEGV = BEG;
27240 ZV = Z;
27241
27242 /* Is this char mouse-active or does it have help-echo? */
27243 position = make_number (pos);
27244
27245 if (BUFFERP (object))
27246 {
27247 /* Put all the overlays we want in a vector in overlay_vec. */
27248 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
27249 /* Sort overlays into increasing priority order. */
27250 noverlays = sort_overlays (overlay_vec, noverlays, w);
27251 }
27252 else
27253 noverlays = 0;
27254
27255 same_region = coords_in_mouse_face_p (w, hpos, vpos);
27256
27257 if (same_region)
27258 cursor = No_Cursor;
27259
27260 /* Check mouse-face highlighting. */
27261 if (! same_region
27262 /* If there exists an overlay with mouse-face overlapping
27263 the one we are currently highlighting, we have to
27264 check if we enter the overlapping overlay, and then
27265 highlight only that. */
27266 || (OVERLAYP (hlinfo->mouse_face_overlay)
27267 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
27268 {
27269 /* Find the highest priority overlay with a mouse-face. */
27270 Lisp_Object overlay = Qnil;
27271 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
27272 {
27273 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
27274 if (!NILP (mouse_face))
27275 overlay = overlay_vec[i];
27276 }
27277
27278 /* If we're highlighting the same overlay as before, there's
27279 no need to do that again. */
27280 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
27281 goto check_help_echo;
27282 hlinfo->mouse_face_overlay = overlay;
27283
27284 /* Clear the display of the old active region, if any. */
27285 if (clear_mouse_face (hlinfo))
27286 cursor = No_Cursor;
27287
27288 /* If no overlay applies, get a text property. */
27289 if (NILP (overlay))
27290 mouse_face = Fget_text_property (position, Qmouse_face, object);
27291
27292 /* Next, compute the bounds of the mouse highlighting and
27293 display it. */
27294 if (!NILP (mouse_face) && STRINGP (object))
27295 {
27296 /* The mouse-highlighting comes from a display string
27297 with a mouse-face. */
27298 Lisp_Object s, e;
27299 EMACS_INT ignore;
27300
27301 s = Fprevious_single_property_change
27302 (make_number (pos + 1), Qmouse_face, object, Qnil);
27303 e = Fnext_single_property_change
27304 (position, Qmouse_face, object, Qnil);
27305 if (NILP (s))
27306 s = make_number (0);
27307 if (NILP (e))
27308 e = make_number (SCHARS (object) - 1);
27309 mouse_face_from_string_pos (w, hlinfo, object,
27310 XINT (s), XINT (e));
27311 hlinfo->mouse_face_past_end = 0;
27312 hlinfo->mouse_face_window = window;
27313 hlinfo->mouse_face_face_id
27314 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
27315 glyph->face_id, 1);
27316 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27317 cursor = No_Cursor;
27318 }
27319 else
27320 {
27321 /* The mouse-highlighting, if any, comes from an overlay
27322 or text property in the buffer. */
27323 Lisp_Object buffer IF_LINT (= Qnil);
27324 Lisp_Object disp_string IF_LINT (= Qnil);
27325
27326 if (STRINGP (object))
27327 {
27328 /* If we are on a display string with no mouse-face,
27329 check if the text under it has one. */
27330 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
27331 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
27332 pos = string_buffer_position (object, start);
27333 if (pos > 0)
27334 {
27335 mouse_face = get_char_property_and_overlay
27336 (make_number (pos), Qmouse_face, w->buffer, &overlay);
27337 buffer = w->buffer;
27338 disp_string = object;
27339 }
27340 }
27341 else
27342 {
27343 buffer = object;
27344 disp_string = Qnil;
27345 }
27346
27347 if (!NILP (mouse_face))
27348 {
27349 Lisp_Object before, after;
27350 Lisp_Object before_string, after_string;
27351 /* To correctly find the limits of mouse highlight
27352 in a bidi-reordered buffer, we must not use the
27353 optimization of limiting the search in
27354 previous-single-property-change and
27355 next-single-property-change, because
27356 rows_from_pos_range needs the real start and end
27357 positions to DTRT in this case. That's because
27358 the first row visible in a window does not
27359 necessarily display the character whose position
27360 is the smallest. */
27361 Lisp_Object lim1 =
27362 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27363 ? Fmarker_position (w->start)
27364 : Qnil;
27365 Lisp_Object lim2 =
27366 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27367 ? make_number (BUF_Z (XBUFFER (buffer))
27368 - XFASTINT (w->window_end_pos))
27369 : Qnil;
27370
27371 if (NILP (overlay))
27372 {
27373 /* Handle the text property case. */
27374 before = Fprevious_single_property_change
27375 (make_number (pos + 1), Qmouse_face, buffer, lim1);
27376 after = Fnext_single_property_change
27377 (make_number (pos), Qmouse_face, buffer, lim2);
27378 before_string = after_string = Qnil;
27379 }
27380 else
27381 {
27382 /* Handle the overlay case. */
27383 before = Foverlay_start (overlay);
27384 after = Foverlay_end (overlay);
27385 before_string = Foverlay_get (overlay, Qbefore_string);
27386 after_string = Foverlay_get (overlay, Qafter_string);
27387
27388 if (!STRINGP (before_string)) before_string = Qnil;
27389 if (!STRINGP (after_string)) after_string = Qnil;
27390 }
27391
27392 mouse_face_from_buffer_pos (window, hlinfo, pos,
27393 NILP (before)
27394 ? 1
27395 : XFASTINT (before),
27396 NILP (after)
27397 ? BUF_Z (XBUFFER (buffer))
27398 : XFASTINT (after),
27399 before_string, after_string,
27400 disp_string);
27401 cursor = No_Cursor;
27402 }
27403 }
27404 }
27405
27406 check_help_echo:
27407
27408 /* Look for a `help-echo' property. */
27409 if (NILP (help_echo_string)) {
27410 Lisp_Object help, overlay;
27411
27412 /* Check overlays first. */
27413 help = overlay = Qnil;
27414 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
27415 {
27416 overlay = overlay_vec[i];
27417 help = Foverlay_get (overlay, Qhelp_echo);
27418 }
27419
27420 if (!NILP (help))
27421 {
27422 help_echo_string = help;
27423 help_echo_window = window;
27424 help_echo_object = overlay;
27425 help_echo_pos = pos;
27426 }
27427 else
27428 {
27429 Lisp_Object obj = glyph->object;
27430 EMACS_INT charpos = glyph->charpos;
27431
27432 /* Try text properties. */
27433 if (STRINGP (obj)
27434 && charpos >= 0
27435 && charpos < SCHARS (obj))
27436 {
27437 help = Fget_text_property (make_number (charpos),
27438 Qhelp_echo, obj);
27439 if (NILP (help))
27440 {
27441 /* If the string itself doesn't specify a help-echo,
27442 see if the buffer text ``under'' it does. */
27443 struct glyph_row *r
27444 = MATRIX_ROW (w->current_matrix, vpos);
27445 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
27446 EMACS_INT p = string_buffer_position (obj, start);
27447 if (p > 0)
27448 {
27449 help = Fget_char_property (make_number (p),
27450 Qhelp_echo, w->buffer);
27451 if (!NILP (help))
27452 {
27453 charpos = p;
27454 obj = w->buffer;
27455 }
27456 }
27457 }
27458 }
27459 else if (BUFFERP (obj)
27460 && charpos >= BEGV
27461 && charpos < ZV)
27462 help = Fget_text_property (make_number (charpos), Qhelp_echo,
27463 obj);
27464
27465 if (!NILP (help))
27466 {
27467 help_echo_string = help;
27468 help_echo_window = window;
27469 help_echo_object = obj;
27470 help_echo_pos = charpos;
27471 }
27472 }
27473 }
27474
27475 #ifdef HAVE_WINDOW_SYSTEM
27476 /* Look for a `pointer' property. */
27477 if (FRAME_WINDOW_P (f) && NILP (pointer))
27478 {
27479 /* Check overlays first. */
27480 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
27481 pointer = Foverlay_get (overlay_vec[i], Qpointer);
27482
27483 if (NILP (pointer))
27484 {
27485 Lisp_Object obj = glyph->object;
27486 EMACS_INT charpos = glyph->charpos;
27487
27488 /* Try text properties. */
27489 if (STRINGP (obj)
27490 && charpos >= 0
27491 && charpos < SCHARS (obj))
27492 {
27493 pointer = Fget_text_property (make_number (charpos),
27494 Qpointer, obj);
27495 if (NILP (pointer))
27496 {
27497 /* If the string itself doesn't specify a pointer,
27498 see if the buffer text ``under'' it does. */
27499 struct glyph_row *r
27500 = MATRIX_ROW (w->current_matrix, vpos);
27501 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
27502 EMACS_INT p = string_buffer_position (obj, start);
27503 if (p > 0)
27504 pointer = Fget_char_property (make_number (p),
27505 Qpointer, w->buffer);
27506 }
27507 }
27508 else if (BUFFERP (obj)
27509 && charpos >= BEGV
27510 && charpos < ZV)
27511 pointer = Fget_text_property (make_number (charpos),
27512 Qpointer, obj);
27513 }
27514 }
27515 #endif /* HAVE_WINDOW_SYSTEM */
27516
27517 BEGV = obegv;
27518 ZV = ozv;
27519 current_buffer = obuf;
27520 }
27521
27522 set_cursor:
27523
27524 #ifdef HAVE_WINDOW_SYSTEM
27525 if (FRAME_WINDOW_P (f))
27526 define_frame_cursor1 (f, cursor, pointer);
27527 #else
27528 /* This is here to prevent a compiler error, about "label at end of
27529 compound statement". */
27530 return;
27531 #endif
27532 }
27533
27534
27535 /* EXPORT for RIF:
27536 Clear any mouse-face on window W. This function is part of the
27537 redisplay interface, and is called from try_window_id and similar
27538 functions to ensure the mouse-highlight is off. */
27539
27540 void
27541 x_clear_window_mouse_face (struct window *w)
27542 {
27543 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
27544 Lisp_Object window;
27545
27546 BLOCK_INPUT;
27547 XSETWINDOW (window, w);
27548 if (EQ (window, hlinfo->mouse_face_window))
27549 clear_mouse_face (hlinfo);
27550 UNBLOCK_INPUT;
27551 }
27552
27553
27554 /* EXPORT:
27555 Just discard the mouse face information for frame F, if any.
27556 This is used when the size of F is changed. */
27557
27558 void
27559 cancel_mouse_face (struct frame *f)
27560 {
27561 Lisp_Object window;
27562 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27563
27564 window = hlinfo->mouse_face_window;
27565 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
27566 {
27567 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
27568 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
27569 hlinfo->mouse_face_window = Qnil;
27570 }
27571 }
27572
27573
27574 \f
27575 /***********************************************************************
27576 Exposure Events
27577 ***********************************************************************/
27578
27579 #ifdef HAVE_WINDOW_SYSTEM
27580
27581 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
27582 which intersects rectangle R. R is in window-relative coordinates. */
27583
27584 static void
27585 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
27586 enum glyph_row_area area)
27587 {
27588 struct glyph *first = row->glyphs[area];
27589 struct glyph *end = row->glyphs[area] + row->used[area];
27590 struct glyph *last;
27591 int first_x, start_x, x;
27592
27593 if (area == TEXT_AREA && row->fill_line_p)
27594 /* If row extends face to end of line write the whole line. */
27595 draw_glyphs (w, 0, row, area,
27596 0, row->used[area],
27597 DRAW_NORMAL_TEXT, 0);
27598 else
27599 {
27600 /* Set START_X to the window-relative start position for drawing glyphs of
27601 AREA. The first glyph of the text area can be partially visible.
27602 The first glyphs of other areas cannot. */
27603 start_x = window_box_left_offset (w, area);
27604 x = start_x;
27605 if (area == TEXT_AREA)
27606 x += row->x;
27607
27608 /* Find the first glyph that must be redrawn. */
27609 while (first < end
27610 && x + first->pixel_width < r->x)
27611 {
27612 x += first->pixel_width;
27613 ++first;
27614 }
27615
27616 /* Find the last one. */
27617 last = first;
27618 first_x = x;
27619 while (last < end
27620 && x < r->x + r->width)
27621 {
27622 x += last->pixel_width;
27623 ++last;
27624 }
27625
27626 /* Repaint. */
27627 if (last > first)
27628 draw_glyphs (w, first_x - start_x, row, area,
27629 first - row->glyphs[area], last - row->glyphs[area],
27630 DRAW_NORMAL_TEXT, 0);
27631 }
27632 }
27633
27634
27635 /* Redraw the parts of the glyph row ROW on window W intersecting
27636 rectangle R. R is in window-relative coordinates. Value is
27637 non-zero if mouse-face was overwritten. */
27638
27639 static int
27640 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
27641 {
27642 xassert (row->enabled_p);
27643
27644 if (row->mode_line_p || w->pseudo_window_p)
27645 draw_glyphs (w, 0, row, TEXT_AREA,
27646 0, row->used[TEXT_AREA],
27647 DRAW_NORMAL_TEXT, 0);
27648 else
27649 {
27650 if (row->used[LEFT_MARGIN_AREA])
27651 expose_area (w, row, r, LEFT_MARGIN_AREA);
27652 if (row->used[TEXT_AREA])
27653 expose_area (w, row, r, TEXT_AREA);
27654 if (row->used[RIGHT_MARGIN_AREA])
27655 expose_area (w, row, r, RIGHT_MARGIN_AREA);
27656 draw_row_fringe_bitmaps (w, row);
27657 }
27658
27659 return row->mouse_face_p;
27660 }
27661
27662
27663 /* Redraw those parts of glyphs rows during expose event handling that
27664 overlap other rows. Redrawing of an exposed line writes over parts
27665 of lines overlapping that exposed line; this function fixes that.
27666
27667 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
27668 row in W's current matrix that is exposed and overlaps other rows.
27669 LAST_OVERLAPPING_ROW is the last such row. */
27670
27671 static void
27672 expose_overlaps (struct window *w,
27673 struct glyph_row *first_overlapping_row,
27674 struct glyph_row *last_overlapping_row,
27675 XRectangle *r)
27676 {
27677 struct glyph_row *row;
27678
27679 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
27680 if (row->overlapping_p)
27681 {
27682 xassert (row->enabled_p && !row->mode_line_p);
27683
27684 row->clip = r;
27685 if (row->used[LEFT_MARGIN_AREA])
27686 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
27687
27688 if (row->used[TEXT_AREA])
27689 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
27690
27691 if (row->used[RIGHT_MARGIN_AREA])
27692 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
27693 row->clip = NULL;
27694 }
27695 }
27696
27697
27698 /* Return non-zero if W's cursor intersects rectangle R. */
27699
27700 static int
27701 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
27702 {
27703 XRectangle cr, result;
27704 struct glyph *cursor_glyph;
27705 struct glyph_row *row;
27706
27707 if (w->phys_cursor.vpos >= 0
27708 && w->phys_cursor.vpos < w->current_matrix->nrows
27709 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
27710 row->enabled_p)
27711 && row->cursor_in_fringe_p)
27712 {
27713 /* Cursor is in the fringe. */
27714 cr.x = window_box_right_offset (w,
27715 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
27716 ? RIGHT_MARGIN_AREA
27717 : TEXT_AREA));
27718 cr.y = row->y;
27719 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
27720 cr.height = row->height;
27721 return x_intersect_rectangles (&cr, r, &result);
27722 }
27723
27724 cursor_glyph = get_phys_cursor_glyph (w);
27725 if (cursor_glyph)
27726 {
27727 /* r is relative to W's box, but w->phys_cursor.x is relative
27728 to left edge of W's TEXT area. Adjust it. */
27729 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
27730 cr.y = w->phys_cursor.y;
27731 cr.width = cursor_glyph->pixel_width;
27732 cr.height = w->phys_cursor_height;
27733 /* ++KFS: W32 version used W32-specific IntersectRect here, but
27734 I assume the effect is the same -- and this is portable. */
27735 return x_intersect_rectangles (&cr, r, &result);
27736 }
27737 /* If we don't understand the format, pretend we're not in the hot-spot. */
27738 return 0;
27739 }
27740
27741
27742 /* EXPORT:
27743 Draw a vertical window border to the right of window W if W doesn't
27744 have vertical scroll bars. */
27745
27746 void
27747 x_draw_vertical_border (struct window *w)
27748 {
27749 struct frame *f = XFRAME (WINDOW_FRAME (w));
27750
27751 /* We could do better, if we knew what type of scroll-bar the adjacent
27752 windows (on either side) have... But we don't :-(
27753 However, I think this works ok. ++KFS 2003-04-25 */
27754
27755 /* Redraw borders between horizontally adjacent windows. Don't
27756 do it for frames with vertical scroll bars because either the
27757 right scroll bar of a window, or the left scroll bar of its
27758 neighbor will suffice as a border. */
27759 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
27760 return;
27761
27762 if (!WINDOW_RIGHTMOST_P (w)
27763 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
27764 {
27765 int x0, x1, y0, y1;
27766
27767 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
27768 y1 -= 1;
27769
27770 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
27771 x1 -= 1;
27772
27773 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
27774 }
27775 else if (!WINDOW_LEFTMOST_P (w)
27776 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
27777 {
27778 int x0, x1, y0, y1;
27779
27780 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
27781 y1 -= 1;
27782
27783 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
27784 x0 -= 1;
27785
27786 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
27787 }
27788 }
27789
27790
27791 /* Redraw the part of window W intersection rectangle FR. Pixel
27792 coordinates in FR are frame-relative. Call this function with
27793 input blocked. Value is non-zero if the exposure overwrites
27794 mouse-face. */
27795
27796 static int
27797 expose_window (struct window *w, XRectangle *fr)
27798 {
27799 struct frame *f = XFRAME (w->frame);
27800 XRectangle wr, r;
27801 int mouse_face_overwritten_p = 0;
27802
27803 /* If window is not yet fully initialized, do nothing. This can
27804 happen when toolkit scroll bars are used and a window is split.
27805 Reconfiguring the scroll bar will generate an expose for a newly
27806 created window. */
27807 if (w->current_matrix == NULL)
27808 return 0;
27809
27810 /* When we're currently updating the window, display and current
27811 matrix usually don't agree. Arrange for a thorough display
27812 later. */
27813 if (w == updated_window)
27814 {
27815 SET_FRAME_GARBAGED (f);
27816 return 0;
27817 }
27818
27819 /* Frame-relative pixel rectangle of W. */
27820 wr.x = WINDOW_LEFT_EDGE_X (w);
27821 wr.y = WINDOW_TOP_EDGE_Y (w);
27822 wr.width = WINDOW_TOTAL_WIDTH (w);
27823 wr.height = WINDOW_TOTAL_HEIGHT (w);
27824
27825 if (x_intersect_rectangles (fr, &wr, &r))
27826 {
27827 int yb = window_text_bottom_y (w);
27828 struct glyph_row *row;
27829 int cursor_cleared_p, phys_cursor_on_p;
27830 struct glyph_row *first_overlapping_row, *last_overlapping_row;
27831
27832 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
27833 r.x, r.y, r.width, r.height));
27834
27835 /* Convert to window coordinates. */
27836 r.x -= WINDOW_LEFT_EDGE_X (w);
27837 r.y -= WINDOW_TOP_EDGE_Y (w);
27838
27839 /* Turn off the cursor. */
27840 if (!w->pseudo_window_p
27841 && phys_cursor_in_rect_p (w, &r))
27842 {
27843 x_clear_cursor (w);
27844 cursor_cleared_p = 1;
27845 }
27846 else
27847 cursor_cleared_p = 0;
27848
27849 /* If the row containing the cursor extends face to end of line,
27850 then expose_area might overwrite the cursor outside the
27851 rectangle and thus notice_overwritten_cursor might clear
27852 w->phys_cursor_on_p. We remember the original value and
27853 check later if it is changed. */
27854 phys_cursor_on_p = w->phys_cursor_on_p;
27855
27856 /* Update lines intersecting rectangle R. */
27857 first_overlapping_row = last_overlapping_row = NULL;
27858 for (row = w->current_matrix->rows;
27859 row->enabled_p;
27860 ++row)
27861 {
27862 int y0 = row->y;
27863 int y1 = MATRIX_ROW_BOTTOM_Y (row);
27864
27865 if ((y0 >= r.y && y0 < r.y + r.height)
27866 || (y1 > r.y && y1 < r.y + r.height)
27867 || (r.y >= y0 && r.y < y1)
27868 || (r.y + r.height > y0 && r.y + r.height < y1))
27869 {
27870 /* A header line may be overlapping, but there is no need
27871 to fix overlapping areas for them. KFS 2005-02-12 */
27872 if (row->overlapping_p && !row->mode_line_p)
27873 {
27874 if (first_overlapping_row == NULL)
27875 first_overlapping_row = row;
27876 last_overlapping_row = row;
27877 }
27878
27879 row->clip = fr;
27880 if (expose_line (w, row, &r))
27881 mouse_face_overwritten_p = 1;
27882 row->clip = NULL;
27883 }
27884 else if (row->overlapping_p)
27885 {
27886 /* We must redraw a row overlapping the exposed area. */
27887 if (y0 < r.y
27888 ? y0 + row->phys_height > r.y
27889 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
27890 {
27891 if (first_overlapping_row == NULL)
27892 first_overlapping_row = row;
27893 last_overlapping_row = row;
27894 }
27895 }
27896
27897 if (y1 >= yb)
27898 break;
27899 }
27900
27901 /* Display the mode line if there is one. */
27902 if (WINDOW_WANTS_MODELINE_P (w)
27903 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
27904 row->enabled_p)
27905 && row->y < r.y + r.height)
27906 {
27907 if (expose_line (w, row, &r))
27908 mouse_face_overwritten_p = 1;
27909 }
27910
27911 if (!w->pseudo_window_p)
27912 {
27913 /* Fix the display of overlapping rows. */
27914 if (first_overlapping_row)
27915 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
27916 fr);
27917
27918 /* Draw border between windows. */
27919 x_draw_vertical_border (w);
27920
27921 /* Turn the cursor on again. */
27922 if (cursor_cleared_p
27923 || (phys_cursor_on_p && !w->phys_cursor_on_p))
27924 update_window_cursor (w, 1);
27925 }
27926 }
27927
27928 return mouse_face_overwritten_p;
27929 }
27930
27931
27932
27933 /* Redraw (parts) of all windows in the window tree rooted at W that
27934 intersect R. R contains frame pixel coordinates. Value is
27935 non-zero if the exposure overwrites mouse-face. */
27936
27937 static int
27938 expose_window_tree (struct window *w, XRectangle *r)
27939 {
27940 struct frame *f = XFRAME (w->frame);
27941 int mouse_face_overwritten_p = 0;
27942
27943 while (w && !FRAME_GARBAGED_P (f))
27944 {
27945 if (!NILP (w->hchild))
27946 mouse_face_overwritten_p
27947 |= expose_window_tree (XWINDOW (w->hchild), r);
27948 else if (!NILP (w->vchild))
27949 mouse_face_overwritten_p
27950 |= expose_window_tree (XWINDOW (w->vchild), r);
27951 else
27952 mouse_face_overwritten_p |= expose_window (w, r);
27953
27954 w = NILP (w->next) ? NULL : XWINDOW (w->next);
27955 }
27956
27957 return mouse_face_overwritten_p;
27958 }
27959
27960
27961 /* EXPORT:
27962 Redisplay an exposed area of frame F. X and Y are the upper-left
27963 corner of the exposed rectangle. W and H are width and height of
27964 the exposed area. All are pixel values. W or H zero means redraw
27965 the entire frame. */
27966
27967 void
27968 expose_frame (struct frame *f, int x, int y, int w, int h)
27969 {
27970 XRectangle r;
27971 int mouse_face_overwritten_p = 0;
27972
27973 TRACE ((stderr, "expose_frame "));
27974
27975 /* No need to redraw if frame will be redrawn soon. */
27976 if (FRAME_GARBAGED_P (f))
27977 {
27978 TRACE ((stderr, " garbaged\n"));
27979 return;
27980 }
27981
27982 /* If basic faces haven't been realized yet, there is no point in
27983 trying to redraw anything. This can happen when we get an expose
27984 event while Emacs is starting, e.g. by moving another window. */
27985 if (FRAME_FACE_CACHE (f) == NULL
27986 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
27987 {
27988 TRACE ((stderr, " no faces\n"));
27989 return;
27990 }
27991
27992 if (w == 0 || h == 0)
27993 {
27994 r.x = r.y = 0;
27995 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
27996 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
27997 }
27998 else
27999 {
28000 r.x = x;
28001 r.y = y;
28002 r.width = w;
28003 r.height = h;
28004 }
28005
28006 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
28007 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
28008
28009 if (WINDOWP (f->tool_bar_window))
28010 mouse_face_overwritten_p
28011 |= expose_window (XWINDOW (f->tool_bar_window), &r);
28012
28013 #ifdef HAVE_X_WINDOWS
28014 #ifndef MSDOS
28015 #ifndef USE_X_TOOLKIT
28016 if (WINDOWP (f->menu_bar_window))
28017 mouse_face_overwritten_p
28018 |= expose_window (XWINDOW (f->menu_bar_window), &r);
28019 #endif /* not USE_X_TOOLKIT */
28020 #endif
28021 #endif
28022
28023 /* Some window managers support a focus-follows-mouse style with
28024 delayed raising of frames. Imagine a partially obscured frame,
28025 and moving the mouse into partially obscured mouse-face on that
28026 frame. The visible part of the mouse-face will be highlighted,
28027 then the WM raises the obscured frame. With at least one WM, KDE
28028 2.1, Emacs is not getting any event for the raising of the frame
28029 (even tried with SubstructureRedirectMask), only Expose events.
28030 These expose events will draw text normally, i.e. not
28031 highlighted. Which means we must redo the highlight here.
28032 Subsume it under ``we love X''. --gerd 2001-08-15 */
28033 /* Included in Windows version because Windows most likely does not
28034 do the right thing if any third party tool offers
28035 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
28036 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
28037 {
28038 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28039 if (f == hlinfo->mouse_face_mouse_frame)
28040 {
28041 int mouse_x = hlinfo->mouse_face_mouse_x;
28042 int mouse_y = hlinfo->mouse_face_mouse_y;
28043 clear_mouse_face (hlinfo);
28044 note_mouse_highlight (f, mouse_x, mouse_y);
28045 }
28046 }
28047 }
28048
28049
28050 /* EXPORT:
28051 Determine the intersection of two rectangles R1 and R2. Return
28052 the intersection in *RESULT. Value is non-zero if RESULT is not
28053 empty. */
28054
28055 int
28056 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
28057 {
28058 XRectangle *left, *right;
28059 XRectangle *upper, *lower;
28060 int intersection_p = 0;
28061
28062 /* Rearrange so that R1 is the left-most rectangle. */
28063 if (r1->x < r2->x)
28064 left = r1, right = r2;
28065 else
28066 left = r2, right = r1;
28067
28068 /* X0 of the intersection is right.x0, if this is inside R1,
28069 otherwise there is no intersection. */
28070 if (right->x <= left->x + left->width)
28071 {
28072 result->x = right->x;
28073
28074 /* The right end of the intersection is the minimum of
28075 the right ends of left and right. */
28076 result->width = (min (left->x + left->width, right->x + right->width)
28077 - result->x);
28078
28079 /* Same game for Y. */
28080 if (r1->y < r2->y)
28081 upper = r1, lower = r2;
28082 else
28083 upper = r2, lower = r1;
28084
28085 /* The upper end of the intersection is lower.y0, if this is inside
28086 of upper. Otherwise, there is no intersection. */
28087 if (lower->y <= upper->y + upper->height)
28088 {
28089 result->y = lower->y;
28090
28091 /* The lower end of the intersection is the minimum of the lower
28092 ends of upper and lower. */
28093 result->height = (min (lower->y + lower->height,
28094 upper->y + upper->height)
28095 - result->y);
28096 intersection_p = 1;
28097 }
28098 }
28099
28100 return intersection_p;
28101 }
28102
28103 #endif /* HAVE_WINDOW_SYSTEM */
28104
28105 \f
28106 /***********************************************************************
28107 Initialization
28108 ***********************************************************************/
28109
28110 void
28111 syms_of_xdisp (void)
28112 {
28113 Vwith_echo_area_save_vector = Qnil;
28114 staticpro (&Vwith_echo_area_save_vector);
28115
28116 Vmessage_stack = Qnil;
28117 staticpro (&Vmessage_stack);
28118
28119 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
28120
28121 message_dolog_marker1 = Fmake_marker ();
28122 staticpro (&message_dolog_marker1);
28123 message_dolog_marker2 = Fmake_marker ();
28124 staticpro (&message_dolog_marker2);
28125 message_dolog_marker3 = Fmake_marker ();
28126 staticpro (&message_dolog_marker3);
28127
28128 #if GLYPH_DEBUG
28129 defsubr (&Sdump_frame_glyph_matrix);
28130 defsubr (&Sdump_glyph_matrix);
28131 defsubr (&Sdump_glyph_row);
28132 defsubr (&Sdump_tool_bar_row);
28133 defsubr (&Strace_redisplay);
28134 defsubr (&Strace_to_stderr);
28135 #endif
28136 #ifdef HAVE_WINDOW_SYSTEM
28137 defsubr (&Stool_bar_lines_needed);
28138 defsubr (&Slookup_image_map);
28139 #endif
28140 defsubr (&Sformat_mode_line);
28141 defsubr (&Sinvisible_p);
28142 defsubr (&Scurrent_bidi_paragraph_direction);
28143
28144 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
28145 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
28146 DEFSYM (Qoverriding_local_map, "overriding-local-map");
28147 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
28148 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
28149 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
28150 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
28151 DEFSYM (Qeval, "eval");
28152 DEFSYM (QCdata, ":data");
28153 DEFSYM (Qdisplay, "display");
28154 DEFSYM (Qspace_width, "space-width");
28155 DEFSYM (Qraise, "raise");
28156 DEFSYM (Qslice, "slice");
28157 DEFSYM (Qspace, "space");
28158 DEFSYM (Qmargin, "margin");
28159 DEFSYM (Qpointer, "pointer");
28160 DEFSYM (Qleft_margin, "left-margin");
28161 DEFSYM (Qright_margin, "right-margin");
28162 DEFSYM (Qcenter, "center");
28163 DEFSYM (Qline_height, "line-height");
28164 DEFSYM (QCalign_to, ":align-to");
28165 DEFSYM (QCrelative_width, ":relative-width");
28166 DEFSYM (QCrelative_height, ":relative-height");
28167 DEFSYM (QCeval, ":eval");
28168 DEFSYM (QCpropertize, ":propertize");
28169 DEFSYM (QCfile, ":file");
28170 DEFSYM (Qfontified, "fontified");
28171 DEFSYM (Qfontification_functions, "fontification-functions");
28172 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
28173 DEFSYM (Qescape_glyph, "escape-glyph");
28174 DEFSYM (Qnobreak_space, "nobreak-space");
28175 DEFSYM (Qimage, "image");
28176 DEFSYM (Qtext, "text");
28177 DEFSYM (Qboth, "both");
28178 DEFSYM (Qboth_horiz, "both-horiz");
28179 DEFSYM (Qtext_image_horiz, "text-image-horiz");
28180 DEFSYM (QCmap, ":map");
28181 DEFSYM (QCpointer, ":pointer");
28182 DEFSYM (Qrect, "rect");
28183 DEFSYM (Qcircle, "circle");
28184 DEFSYM (Qpoly, "poly");
28185 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
28186 DEFSYM (Qgrow_only, "grow-only");
28187 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
28188 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
28189 DEFSYM (Qposition, "position");
28190 DEFSYM (Qbuffer_position, "buffer-position");
28191 DEFSYM (Qobject, "object");
28192 DEFSYM (Qbar, "bar");
28193 DEFSYM (Qhbar, "hbar");
28194 DEFSYM (Qbox, "box");
28195 DEFSYM (Qhollow, "hollow");
28196 DEFSYM (Qhand, "hand");
28197 DEFSYM (Qarrow, "arrow");
28198 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
28199
28200 list_of_error = Fcons (Fcons (intern_c_string ("error"),
28201 Fcons (intern_c_string ("void-variable"), Qnil)),
28202 Qnil);
28203 staticpro (&list_of_error);
28204
28205 DEFSYM (Qlast_arrow_position, "last-arrow-position");
28206 DEFSYM (Qlast_arrow_string, "last-arrow-string");
28207 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
28208 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
28209
28210 echo_buffer[0] = echo_buffer[1] = Qnil;
28211 staticpro (&echo_buffer[0]);
28212 staticpro (&echo_buffer[1]);
28213
28214 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
28215 staticpro (&echo_area_buffer[0]);
28216 staticpro (&echo_area_buffer[1]);
28217
28218 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
28219 staticpro (&Vmessages_buffer_name);
28220
28221 mode_line_proptrans_alist = Qnil;
28222 staticpro (&mode_line_proptrans_alist);
28223 mode_line_string_list = Qnil;
28224 staticpro (&mode_line_string_list);
28225 mode_line_string_face = Qnil;
28226 staticpro (&mode_line_string_face);
28227 mode_line_string_face_prop = Qnil;
28228 staticpro (&mode_line_string_face_prop);
28229 Vmode_line_unwind_vector = Qnil;
28230 staticpro (&Vmode_line_unwind_vector);
28231
28232 help_echo_string = Qnil;
28233 staticpro (&help_echo_string);
28234 help_echo_object = Qnil;
28235 staticpro (&help_echo_object);
28236 help_echo_window = Qnil;
28237 staticpro (&help_echo_window);
28238 previous_help_echo_string = Qnil;
28239 staticpro (&previous_help_echo_string);
28240 help_echo_pos = -1;
28241
28242 DEFSYM (Qright_to_left, "right-to-left");
28243 DEFSYM (Qleft_to_right, "left-to-right");
28244
28245 #ifdef HAVE_WINDOW_SYSTEM
28246 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
28247 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
28248 For example, if a block cursor is over a tab, it will be drawn as
28249 wide as that tab on the display. */);
28250 x_stretch_cursor_p = 0;
28251 #endif
28252
28253 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
28254 doc: /* *Non-nil means highlight trailing whitespace.
28255 The face used for trailing whitespace is `trailing-whitespace'. */);
28256 Vshow_trailing_whitespace = Qnil;
28257
28258 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
28259 doc: /* Control highlighting of non-ASCII space and hyphen chars.
28260 If the value is t, Emacs highlights non-ASCII chars which have the
28261 same appearance as an ASCII space or hyphen, using the `nobreak-space'
28262 or `escape-glyph' face respectively.
28263
28264 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
28265 U+2011 (non-breaking hyphen) are affected.
28266
28267 Any other non-nil value means to display these characters as a escape
28268 glyph followed by an ordinary space or hyphen.
28269
28270 A value of nil means no special handling of these characters. */);
28271 Vnobreak_char_display = Qt;
28272
28273 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
28274 doc: /* *The pointer shape to show in void text areas.
28275 A value of nil means to show the text pointer. Other options are `arrow',
28276 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
28277 Vvoid_text_area_pointer = Qarrow;
28278
28279 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
28280 doc: /* Non-nil means don't actually do any redisplay.
28281 This is used for internal purposes. */);
28282 Vinhibit_redisplay = Qnil;
28283
28284 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
28285 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
28286 Vglobal_mode_string = Qnil;
28287
28288 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
28289 doc: /* Marker for where to display an arrow on top of the buffer text.
28290 This must be the beginning of a line in order to work.
28291 See also `overlay-arrow-string'. */);
28292 Voverlay_arrow_position = Qnil;
28293
28294 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
28295 doc: /* String to display as an arrow in non-window frames.
28296 See also `overlay-arrow-position'. */);
28297 Voverlay_arrow_string = make_pure_c_string ("=>");
28298
28299 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
28300 doc: /* List of variables (symbols) which hold markers for overlay arrows.
28301 The symbols on this list are examined during redisplay to determine
28302 where to display overlay arrows. */);
28303 Voverlay_arrow_variable_list
28304 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
28305
28306 DEFVAR_INT ("scroll-step", emacs_scroll_step,
28307 doc: /* *The number of lines to try scrolling a window by when point moves out.
28308 If that fails to bring point back on frame, point is centered instead.
28309 If this is zero, point is always centered after it moves off frame.
28310 If you want scrolling to always be a line at a time, you should set
28311 `scroll-conservatively' to a large value rather than set this to 1. */);
28312
28313 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
28314 doc: /* *Scroll up to this many lines, to bring point back on screen.
28315 If point moves off-screen, redisplay will scroll by up to
28316 `scroll-conservatively' lines in order to bring point just barely
28317 onto the screen again. If that cannot be done, then redisplay
28318 recenters point as usual.
28319
28320 If the value is greater than 100, redisplay will never recenter point,
28321 but will always scroll just enough text to bring point into view, even
28322 if you move far away.
28323
28324 A value of zero means always recenter point if it moves off screen. */);
28325 scroll_conservatively = 0;
28326
28327 DEFVAR_INT ("scroll-margin", scroll_margin,
28328 doc: /* *Number of lines of margin at the top and bottom of a window.
28329 Recenter the window whenever point gets within this many lines
28330 of the top or bottom of the window. */);
28331 scroll_margin = 0;
28332
28333 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
28334 doc: /* Pixels per inch value for non-window system displays.
28335 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
28336 Vdisplay_pixels_per_inch = make_float (72.0);
28337
28338 #if GLYPH_DEBUG
28339 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
28340 #endif
28341
28342 DEFVAR_LISP ("truncate-partial-width-windows",
28343 Vtruncate_partial_width_windows,
28344 doc: /* Non-nil means truncate lines in windows narrower than the frame.
28345 For an integer value, truncate lines in each window narrower than the
28346 full frame width, provided the window width is less than that integer;
28347 otherwise, respect the value of `truncate-lines'.
28348
28349 For any other non-nil value, truncate lines in all windows that do
28350 not span the full frame width.
28351
28352 A value of nil means to respect the value of `truncate-lines'.
28353
28354 If `word-wrap' is enabled, you might want to reduce this. */);
28355 Vtruncate_partial_width_windows = make_number (50);
28356
28357 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
28358 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
28359 Any other value means to use the appropriate face, `mode-line',
28360 `header-line', or `menu' respectively. */);
28361 mode_line_inverse_video = 1;
28362
28363 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
28364 doc: /* *Maximum buffer size for which line number should be displayed.
28365 If the buffer is bigger than this, the line number does not appear
28366 in the mode line. A value of nil means no limit. */);
28367 Vline_number_display_limit = Qnil;
28368
28369 DEFVAR_INT ("line-number-display-limit-width",
28370 line_number_display_limit_width,
28371 doc: /* *Maximum line width (in characters) for line number display.
28372 If the average length of the lines near point is bigger than this, then the
28373 line number may be omitted from the mode line. */);
28374 line_number_display_limit_width = 200;
28375
28376 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
28377 doc: /* *Non-nil means highlight region even in nonselected windows. */);
28378 highlight_nonselected_windows = 0;
28379
28380 DEFVAR_BOOL ("multiple-frames", multiple_frames,
28381 doc: /* Non-nil if more than one frame is visible on this display.
28382 Minibuffer-only frames don't count, but iconified frames do.
28383 This variable is not guaranteed to be accurate except while processing
28384 `frame-title-format' and `icon-title-format'. */);
28385
28386 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
28387 doc: /* Template for displaying the title bar of visible frames.
28388 \(Assuming the window manager supports this feature.)
28389
28390 This variable has the same structure as `mode-line-format', except that
28391 the %c and %l constructs are ignored. It is used only on frames for
28392 which no explicit name has been set \(see `modify-frame-parameters'). */);
28393
28394 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
28395 doc: /* Template for displaying the title bar of an iconified frame.
28396 \(Assuming the window manager supports this feature.)
28397 This variable has the same structure as `mode-line-format' (which see),
28398 and is used only on frames for which no explicit name has been set
28399 \(see `modify-frame-parameters'). */);
28400 Vicon_title_format
28401 = Vframe_title_format
28402 = pure_cons (intern_c_string ("multiple-frames"),
28403 pure_cons (make_pure_c_string ("%b"),
28404 pure_cons (pure_cons (empty_unibyte_string,
28405 pure_cons (intern_c_string ("invocation-name"),
28406 pure_cons (make_pure_c_string ("@"),
28407 pure_cons (intern_c_string ("system-name"),
28408 Qnil)))),
28409 Qnil)));
28410
28411 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
28412 doc: /* Maximum number of lines to keep in the message log buffer.
28413 If nil, disable message logging. If t, log messages but don't truncate
28414 the buffer when it becomes large. */);
28415 Vmessage_log_max = make_number (100);
28416
28417 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
28418 doc: /* Functions called before redisplay, if window sizes have changed.
28419 The value should be a list of functions that take one argument.
28420 Just before redisplay, for each frame, if any of its windows have changed
28421 size since the last redisplay, or have been split or deleted,
28422 all the functions in the list are called, with the frame as argument. */);
28423 Vwindow_size_change_functions = Qnil;
28424
28425 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
28426 doc: /* List of functions to call before redisplaying a window with scrolling.
28427 Each function is called with two arguments, the window and its new
28428 display-start position. Note that these functions are also called by
28429 `set-window-buffer'. Also note that the value of `window-end' is not
28430 valid when these functions are called.
28431
28432 Warning: Do not use this feature to alter the way the window
28433 is scrolled. It is not designed for that, and such use probably won't
28434 work. */);
28435 Vwindow_scroll_functions = Qnil;
28436
28437 DEFVAR_LISP ("window-text-change-functions",
28438 Vwindow_text_change_functions,
28439 doc: /* Functions to call in redisplay when text in the window might change. */);
28440 Vwindow_text_change_functions = Qnil;
28441
28442 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
28443 doc: /* Functions called when redisplay of a window reaches the end trigger.
28444 Each function is called with two arguments, the window and the end trigger value.
28445 See `set-window-redisplay-end-trigger'. */);
28446 Vredisplay_end_trigger_functions = Qnil;
28447
28448 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
28449 doc: /* *Non-nil means autoselect window with mouse pointer.
28450 If nil, do not autoselect windows.
28451 A positive number means delay autoselection by that many seconds: a
28452 window is autoselected only after the mouse has remained in that
28453 window for the duration of the delay.
28454 A negative number has a similar effect, but causes windows to be
28455 autoselected only after the mouse has stopped moving. \(Because of
28456 the way Emacs compares mouse events, you will occasionally wait twice
28457 that time before the window gets selected.\)
28458 Any other value means to autoselect window instantaneously when the
28459 mouse pointer enters it.
28460
28461 Autoselection selects the minibuffer only if it is active, and never
28462 unselects the minibuffer if it is active.
28463
28464 When customizing this variable make sure that the actual value of
28465 `focus-follows-mouse' matches the behavior of your window manager. */);
28466 Vmouse_autoselect_window = Qnil;
28467
28468 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
28469 doc: /* *Non-nil means automatically resize tool-bars.
28470 This dynamically changes the tool-bar's height to the minimum height
28471 that is needed to make all tool-bar items visible.
28472 If value is `grow-only', the tool-bar's height is only increased
28473 automatically; to decrease the tool-bar height, use \\[recenter]. */);
28474 Vauto_resize_tool_bars = Qt;
28475
28476 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
28477 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
28478 auto_raise_tool_bar_buttons_p = 1;
28479
28480 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
28481 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
28482 make_cursor_line_fully_visible_p = 1;
28483
28484 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
28485 doc: /* *Border below tool-bar in pixels.
28486 If an integer, use it as the height of the border.
28487 If it is one of `internal-border-width' or `border-width', use the
28488 value of the corresponding frame parameter.
28489 Otherwise, no border is added below the tool-bar. */);
28490 Vtool_bar_border = Qinternal_border_width;
28491
28492 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
28493 doc: /* *Margin around tool-bar buttons in pixels.
28494 If an integer, use that for both horizontal and vertical margins.
28495 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
28496 HORZ specifying the horizontal margin, and VERT specifying the
28497 vertical margin. */);
28498 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
28499
28500 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
28501 doc: /* *Relief thickness of tool-bar buttons. */);
28502 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
28503
28504 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
28505 doc: /* Tool bar style to use.
28506 It can be one of
28507 image - show images only
28508 text - show text only
28509 both - show both, text below image
28510 both-horiz - show text to the right of the image
28511 text-image-horiz - show text to the left of the image
28512 any other - use system default or image if no system default. */);
28513 Vtool_bar_style = Qnil;
28514
28515 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
28516 doc: /* *Maximum number of characters a label can have to be shown.
28517 The tool bar style must also show labels for this to have any effect, see
28518 `tool-bar-style'. */);
28519 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
28520
28521 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
28522 doc: /* List of functions to call to fontify regions of text.
28523 Each function is called with one argument POS. Functions must
28524 fontify a region starting at POS in the current buffer, and give
28525 fontified regions the property `fontified'. */);
28526 Vfontification_functions = Qnil;
28527 Fmake_variable_buffer_local (Qfontification_functions);
28528
28529 DEFVAR_BOOL ("unibyte-display-via-language-environment",
28530 unibyte_display_via_language_environment,
28531 doc: /* *Non-nil means display unibyte text according to language environment.
28532 Specifically, this means that raw bytes in the range 160-255 decimal
28533 are displayed by converting them to the equivalent multibyte characters
28534 according to the current language environment. As a result, they are
28535 displayed according to the current fontset.
28536
28537 Note that this variable affects only how these bytes are displayed,
28538 but does not change the fact they are interpreted as raw bytes. */);
28539 unibyte_display_via_language_environment = 0;
28540
28541 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
28542 doc: /* *Maximum height for resizing mini-windows (the minibuffer and the echo area).
28543 If a float, it specifies a fraction of the mini-window frame's height.
28544 If an integer, it specifies a number of lines. */);
28545 Vmax_mini_window_height = make_float (0.25);
28546
28547 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
28548 doc: /* How to resize mini-windows (the minibuffer and the echo area).
28549 A value of nil means don't automatically resize mini-windows.
28550 A value of t means resize them to fit the text displayed in them.
28551 A value of `grow-only', the default, means let mini-windows grow only;
28552 they return to their normal size when the minibuffer is closed, or the
28553 echo area becomes empty. */);
28554 Vresize_mini_windows = Qgrow_only;
28555
28556 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
28557 doc: /* Alist specifying how to blink the cursor off.
28558 Each element has the form (ON-STATE . OFF-STATE). Whenever the
28559 `cursor-type' frame-parameter or variable equals ON-STATE,
28560 comparing using `equal', Emacs uses OFF-STATE to specify
28561 how to blink it off. ON-STATE and OFF-STATE are values for
28562 the `cursor-type' frame parameter.
28563
28564 If a frame's ON-STATE has no entry in this list,
28565 the frame's other specifications determine how to blink the cursor off. */);
28566 Vblink_cursor_alist = Qnil;
28567
28568 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
28569 doc: /* Allow or disallow automatic horizontal scrolling of windows.
28570 If non-nil, windows are automatically scrolled horizontally to make
28571 point visible. */);
28572 automatic_hscrolling_p = 1;
28573 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
28574
28575 DEFVAR_INT ("hscroll-margin", hscroll_margin,
28576 doc: /* *How many columns away from the window edge point is allowed to get
28577 before automatic hscrolling will horizontally scroll the window. */);
28578 hscroll_margin = 5;
28579
28580 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
28581 doc: /* *How many columns to scroll the window when point gets too close to the edge.
28582 When point is less than `hscroll-margin' columns from the window
28583 edge, automatic hscrolling will scroll the window by the amount of columns
28584 determined by this variable. If its value is a positive integer, scroll that
28585 many columns. If it's a positive floating-point number, it specifies the
28586 fraction of the window's width to scroll. If it's nil or zero, point will be
28587 centered horizontally after the scroll. Any other value, including negative
28588 numbers, are treated as if the value were zero.
28589
28590 Automatic hscrolling always moves point outside the scroll margin, so if
28591 point was more than scroll step columns inside the margin, the window will
28592 scroll more than the value given by the scroll step.
28593
28594 Note that the lower bound for automatic hscrolling specified by `scroll-left'
28595 and `scroll-right' overrides this variable's effect. */);
28596 Vhscroll_step = make_number (0);
28597
28598 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
28599 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
28600 Bind this around calls to `message' to let it take effect. */);
28601 message_truncate_lines = 0;
28602
28603 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
28604 doc: /* Normal hook run to update the menu bar definitions.
28605 Redisplay runs this hook before it redisplays the menu bar.
28606 This is used to update submenus such as Buffers,
28607 whose contents depend on various data. */);
28608 Vmenu_bar_update_hook = Qnil;
28609
28610 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
28611 doc: /* Frame for which we are updating a menu.
28612 The enable predicate for a menu binding should check this variable. */);
28613 Vmenu_updating_frame = Qnil;
28614
28615 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
28616 doc: /* Non-nil means don't update menu bars. Internal use only. */);
28617 inhibit_menubar_update = 0;
28618
28619 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
28620 doc: /* Prefix prepended to all continuation lines at display time.
28621 The value may be a string, an image, or a stretch-glyph; it is
28622 interpreted in the same way as the value of a `display' text property.
28623
28624 This variable is overridden by any `wrap-prefix' text or overlay
28625 property.
28626
28627 To add a prefix to non-continuation lines, use `line-prefix'. */);
28628 Vwrap_prefix = Qnil;
28629 DEFSYM (Qwrap_prefix, "wrap-prefix");
28630 Fmake_variable_buffer_local (Qwrap_prefix);
28631
28632 DEFVAR_LISP ("line-prefix", Vline_prefix,
28633 doc: /* Prefix prepended to all non-continuation lines at display time.
28634 The value may be a string, an image, or a stretch-glyph; it is
28635 interpreted in the same way as the value of a `display' text property.
28636
28637 This variable is overridden by any `line-prefix' text or overlay
28638 property.
28639
28640 To add a prefix to continuation lines, use `wrap-prefix'. */);
28641 Vline_prefix = Qnil;
28642 DEFSYM (Qline_prefix, "line-prefix");
28643 Fmake_variable_buffer_local (Qline_prefix);
28644
28645 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
28646 doc: /* Non-nil means don't eval Lisp during redisplay. */);
28647 inhibit_eval_during_redisplay = 0;
28648
28649 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
28650 doc: /* Non-nil means don't free realized faces. Internal use only. */);
28651 inhibit_free_realized_faces = 0;
28652
28653 #if GLYPH_DEBUG
28654 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
28655 doc: /* Inhibit try_window_id display optimization. */);
28656 inhibit_try_window_id = 0;
28657
28658 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
28659 doc: /* Inhibit try_window_reusing display optimization. */);
28660 inhibit_try_window_reusing = 0;
28661
28662 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
28663 doc: /* Inhibit try_cursor_movement display optimization. */);
28664 inhibit_try_cursor_movement = 0;
28665 #endif /* GLYPH_DEBUG */
28666
28667 DEFVAR_INT ("overline-margin", overline_margin,
28668 doc: /* *Space between overline and text, in pixels.
28669 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
28670 margin to the character height. */);
28671 overline_margin = 2;
28672
28673 DEFVAR_INT ("underline-minimum-offset",
28674 underline_minimum_offset,
28675 doc: /* Minimum distance between baseline and underline.
28676 This can improve legibility of underlined text at small font sizes,
28677 particularly when using variable `x-use-underline-position-properties'
28678 with fonts that specify an UNDERLINE_POSITION relatively close to the
28679 baseline. The default value is 1. */);
28680 underline_minimum_offset = 1;
28681
28682 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
28683 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
28684 This feature only works when on a window system that can change
28685 cursor shapes. */);
28686 display_hourglass_p = 1;
28687
28688 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
28689 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
28690 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
28691
28692 hourglass_atimer = NULL;
28693 hourglass_shown_p = 0;
28694
28695 DEFSYM (Qglyphless_char, "glyphless-char");
28696 DEFSYM (Qhex_code, "hex-code");
28697 DEFSYM (Qempty_box, "empty-box");
28698 DEFSYM (Qthin_space, "thin-space");
28699 DEFSYM (Qzero_width, "zero-width");
28700
28701 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
28702 /* Intern this now in case it isn't already done.
28703 Setting this variable twice is harmless.
28704 But don't staticpro it here--that is done in alloc.c. */
28705 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
28706 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
28707
28708 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
28709 doc: /* Char-table defining glyphless characters.
28710 Each element, if non-nil, should be one of the following:
28711 an ASCII acronym string: display this string in a box
28712 `hex-code': display the hexadecimal code of a character in a box
28713 `empty-box': display as an empty box
28714 `thin-space': display as 1-pixel width space
28715 `zero-width': don't display
28716 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
28717 display method for graphical terminals and text terminals respectively.
28718 GRAPHICAL and TEXT should each have one of the values listed above.
28719
28720 The char-table has one extra slot to control the display of a character for
28721 which no font is found. This slot only takes effect on graphical terminals.
28722 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
28723 `thin-space'. The default is `empty-box'. */);
28724 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
28725 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
28726 Qempty_box);
28727 }
28728
28729
28730 /* Initialize this module when Emacs starts. */
28731
28732 void
28733 init_xdisp (void)
28734 {
28735 current_header_line_height = current_mode_line_height = -1;
28736
28737 CHARPOS (this_line_start_pos) = 0;
28738
28739 if (!noninteractive)
28740 {
28741 struct window *m = XWINDOW (minibuf_window);
28742 Lisp_Object frame = m->frame;
28743 struct frame *f = XFRAME (frame);
28744 Lisp_Object root = FRAME_ROOT_WINDOW (f);
28745 struct window *r = XWINDOW (root);
28746 int i;
28747
28748 echo_area_window = minibuf_window;
28749
28750 XSETFASTINT (r->top_line, FRAME_TOP_MARGIN (f));
28751 XSETFASTINT (r->total_lines, FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f));
28752 XSETFASTINT (r->total_cols, FRAME_COLS (f));
28753 XSETFASTINT (m->top_line, FRAME_LINES (f) - 1);
28754 XSETFASTINT (m->total_lines, 1);
28755 XSETFASTINT (m->total_cols, FRAME_COLS (f));
28756
28757 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
28758 scratch_glyph_row.glyphs[TEXT_AREA + 1]
28759 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
28760
28761 /* The default ellipsis glyphs `...'. */
28762 for (i = 0; i < 3; ++i)
28763 default_invis_vector[i] = make_number ('.');
28764 }
28765
28766 {
28767 /* Allocate the buffer for frame titles.
28768 Also used for `format-mode-line'. */
28769 int size = 100;
28770 mode_line_noprop_buf = (char *) xmalloc (size);
28771 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
28772 mode_line_noprop_ptr = mode_line_noprop_buf;
28773 mode_line_target = MODE_LINE_DISPLAY;
28774 }
28775
28776 help_echo_showing_p = 0;
28777 }
28778
28779 /* Since w32 does not support atimers, it defines its own implementation of
28780 the following three functions in w32fns.c. */
28781 #ifndef WINDOWSNT
28782
28783 /* Platform-independent portion of hourglass implementation. */
28784
28785 /* Return non-zero if hourglass timer has been started or hourglass is
28786 shown. */
28787 int
28788 hourglass_started (void)
28789 {
28790 return hourglass_shown_p || hourglass_atimer != NULL;
28791 }
28792
28793 /* Cancel a currently active hourglass timer, and start a new one. */
28794 void
28795 start_hourglass (void)
28796 {
28797 #if defined (HAVE_WINDOW_SYSTEM)
28798 EMACS_TIME delay;
28799 int secs, usecs = 0;
28800
28801 cancel_hourglass ();
28802
28803 if (INTEGERP (Vhourglass_delay)
28804 && XINT (Vhourglass_delay) > 0)
28805 secs = XFASTINT (Vhourglass_delay);
28806 else if (FLOATP (Vhourglass_delay)
28807 && XFLOAT_DATA (Vhourglass_delay) > 0)
28808 {
28809 Lisp_Object tem;
28810 tem = Ftruncate (Vhourglass_delay, Qnil);
28811 secs = XFASTINT (tem);
28812 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
28813 }
28814 else
28815 secs = DEFAULT_HOURGLASS_DELAY;
28816
28817 EMACS_SET_SECS_USECS (delay, secs, usecs);
28818 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
28819 show_hourglass, NULL);
28820 #endif
28821 }
28822
28823
28824 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
28825 shown. */
28826 void
28827 cancel_hourglass (void)
28828 {
28829 #if defined (HAVE_WINDOW_SYSTEM)
28830 if (hourglass_atimer)
28831 {
28832 cancel_atimer (hourglass_atimer);
28833 hourglass_atimer = NULL;
28834 }
28835
28836 if (hourglass_shown_p)
28837 hide_hourglass ();
28838 #endif
28839 }
28840 #endif /* ! WINDOWSNT */