(make-backup-file-name-function): Fix spellings in docstrings.
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995, 1997, 1998, 1999,
3 2000, 2001, 2002, 2003, 2004, 2005 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22 #include <config.h>
23 #include <signal.h>
24 #include <stdio.h>
25 #include <ctype.h>
26
27 #ifdef HAVE_UNISTD_H
28 #include <unistd.h>
29 #endif
30
31 #include "lisp.h"
32 #include "termchar.h"
33 #include "termopts.h"
34 #include "termhooks.h"
35 /* cm.h must come after dispextern.h on Windows. */
36 #include "dispextern.h"
37 #include "cm.h"
38 #include "buffer.h"
39 #include "charset.h"
40 #include "keyboard.h"
41 #include "frame.h"
42 #include "window.h"
43 #include "commands.h"
44 #include "disptab.h"
45 #include "indent.h"
46 #include "intervals.h"
47 #include "blockinput.h"
48 #include "process.h"
49
50 /* I don't know why DEC Alpha OSF1 fail to compile this file if we
51 include the following file. */
52 /* #include "systty.h" */
53 #include "syssignal.h"
54
55 #ifdef HAVE_X_WINDOWS
56 #include "xterm.h"
57 #endif /* HAVE_X_WINDOWS */
58
59 #ifdef HAVE_NTGUI
60 #include "w32term.h"
61 #endif /* HAVE_NTGUI */
62
63 #ifdef MAC_OS
64 #include "macterm.h"
65 #endif /* MAC_OS */
66
67 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
68
69 #include "systime.h"
70 #include <errno.h>
71
72 /* To get the prototype for `sleep'. */
73
74 #ifdef HAVE_UNISTD_H
75 #include <unistd.h>
76 #endif
77
78 /* Get number of chars of output now in the buffer of a stdio stream.
79 This ought to be built in in stdio, but it isn't. Some s- files
80 override this because their stdio internals differ. */
81
82 #ifdef __GNU_LIBRARY__
83
84 /* The s- file might have overridden the definition with one that
85 works for the system's C library. But we are using the GNU C
86 library, so this is the right definition for every system. */
87
88 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
89 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
90 #else
91 #undef PENDING_OUTPUT_COUNT
92 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
93 #endif
94 #else /* not __GNU_LIBRARY__ */
95 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
96 #include <stdio_ext.h>
97 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
98 #endif
99 #ifndef PENDING_OUTPUT_COUNT
100 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
101 #endif
102 #endif /* not __GNU_LIBRARY__ */
103
104 #if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
105 #include <term.h> /* for tgetent */
106 #endif
107 \f
108 /* Structure to pass dimensions around. Used for character bounding
109 boxes, glyph matrix dimensions and alike. */
110
111 struct dim
112 {
113 int width;
114 int height;
115 };
116
117 \f
118 /* Function prototypes. */
119
120 static struct glyph_matrix *save_current_matrix P_ ((struct frame *));
121 static void restore_current_matrix P_ ((struct frame *, struct glyph_matrix *));
122 static void fake_current_matrices P_ ((Lisp_Object));
123 static void redraw_overlapping_rows P_ ((struct window *, int));
124 static void redraw_overlapped_rows P_ ((struct window *, int));
125 static int count_blanks P_ ((struct glyph *, int));
126 static int count_match P_ ((struct glyph *, struct glyph *,
127 struct glyph *, struct glyph *));
128 static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
129 static void update_frame_line P_ ((struct frame *, int));
130 static struct dim allocate_matrices_for_frame_redisplay
131 P_ ((Lisp_Object, int, int, int, int *));
132 static void allocate_matrices_for_window_redisplay P_ ((struct window *));
133 static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
134 static void adjust_frame_glyphs P_ ((struct frame *));
135 struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
136 static void free_glyph_matrix P_ ((struct glyph_matrix *));
137 static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
138 int, int, struct dim));
139 static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
140 static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
141 #if GLYPH_DEBUG
142 static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
143 #endif
144 static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
145 static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
146 struct window *));
147 static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
148 struct window *));
149 static struct glyph_pool *new_glyph_pool P_ ((void));
150 static void free_glyph_pool P_ ((struct glyph_pool *));
151 static void adjust_frame_glyphs_initially P_ ((void));
152 static void adjust_frame_message_buffer P_ ((struct frame *));
153 static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
154 static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
155 static void build_frame_matrix P_ ((struct frame *));
156 void clear_current_matrices P_ ((struct frame *));
157 void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
158 int, int));
159 static void clear_window_matrices P_ ((struct window *, int));
160 static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
161 static int scrolling_window P_ ((struct window *, int));
162 static int update_window_line P_ ((struct window *, int, int *));
163 static void update_marginal_area P_ ((struct window *, int, int));
164 static int update_text_area P_ ((struct window *, int));
165 static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
166 int));
167 static void mirror_make_current P_ ((struct window *, int));
168 void check_window_matrix_pointers P_ ((struct window *));
169 #if GLYPH_DEBUG
170 static void check_matrix_pointers P_ ((struct glyph_matrix *,
171 struct glyph_matrix *));
172 #endif
173 static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
174 static int update_window_tree P_ ((struct window *, int));
175 static int update_window P_ ((struct window *, int));
176 static int update_frame_1 P_ ((struct frame *, int, int));
177 static void set_window_cursor_after_update P_ ((struct window *));
178 static int row_equal_p P_ ((struct window *, struct glyph_row *,
179 struct glyph_row *, int));
180 static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
181 static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
182 static void reverse_rows P_ ((struct glyph_matrix *, int, int));
183 static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
184 static void sync_window_with_frame_matrix_rows P_ ((struct window *));
185 struct window *frame_row_to_window P_ ((struct window *, int));
186
187 \f
188 /* Non-zero means don't pause redisplay for pending input. (This is
189 for debugging and for a future implementation of EDT-like
190 scrolling. */
191
192 int redisplay_dont_pause;
193
194 /* Nonzero upon entry to redisplay means do not assume anything about
195 current contents of actual terminal frame; clear and redraw it. */
196
197 int frame_garbaged;
198
199 /* Nonzero means last display completed. Zero means it was preempted. */
200
201 int display_completed;
202
203 /* Lisp variable visible-bell; enables use of screen-flash instead of
204 audible bell. */
205
206 int visible_bell;
207
208 /* Invert the color of the whole frame, at a low level. */
209
210 int inverse_video;
211
212 /* Line speed of the terminal. */
213
214 EMACS_INT baud_rate;
215
216 /* Either nil or a symbol naming the window system under which Emacs
217 is running. */
218
219 Lisp_Object Vwindow_system;
220
221 /* Version number of X windows: 10, 11 or nil. */
222
223 Lisp_Object Vwindow_system_version;
224
225 /* Vector of glyph definitions. Indexed by glyph number, the contents
226 are a string which is how to output the glyph.
227
228 If Vglyph_table is nil, a glyph is output by using its low 8 bits
229 as a character code.
230
231 This is an obsolete feature that is no longer used. The variable
232 is retained for compatibility. */
233
234 Lisp_Object Vglyph_table;
235
236 /* Display table to use for vectors that don't specify their own. */
237
238 Lisp_Object Vstandard_display_table;
239
240 /* Nonzero means reading single-character input with prompt so put
241 cursor on mini-buffer after the prompt. Positive means at end of
242 text in echo area; negative means at beginning of line. */
243
244 int cursor_in_echo_area;
245
246 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
247
248 \f
249 /* The currently selected frame. In a single-frame version, this
250 variable always equals the_only_frame. */
251
252 Lisp_Object selected_frame;
253
254 /* A frame which is not just a mini-buffer, or 0 if there are no such
255 frames. This is usually the most recent such frame that was
256 selected. In a single-frame version, this variable always holds
257 the address of the_only_frame. */
258
259 struct frame *last_nonminibuf_frame;
260
261 /* Stdio stream being used for copy of all output. */
262
263 FILE *termscript;
264
265 /* Structure for info on cursor positioning. */
266
267 struct cm Wcm;
268
269 /* 1 means SIGWINCH happened when not safe. */
270
271 int delayed_size_change;
272
273 /* 1 means glyph initialization has been completed at startup. */
274
275 static int glyphs_initialized_initially_p;
276
277 /* Updated window if != 0. Set by update_window. */
278
279 struct window *updated_window;
280
281 /* Glyph row updated in update_window_line, and area that is updated. */
282
283 struct glyph_row *updated_row;
284 int updated_area;
285
286 /* A glyph for a space. */
287
288 struct glyph space_glyph;
289
290 /* Non-zero means update has been performed directly, so that there's
291 no need for redisplay_internal to do much work. Set by
292 direct_output_for_insert. */
293
294 int redisplay_performed_directly_p;
295
296 /* Counts of allocated structures. These counts serve to diagnose
297 memory leaks and double frees. */
298
299 int glyph_matrix_count;
300 int glyph_pool_count;
301
302 /* If non-null, the frame whose frame matrices are manipulated. If
303 null, window matrices are worked on. */
304
305 static struct frame *frame_matrix_frame;
306
307 /* Current interface for window-based redisplay. Set from init_xterm.
308 A null value means we are not using window-based redisplay. */
309
310 struct redisplay_interface *rif;
311
312 /* Non-zero means that fonts have been loaded since the last glyph
313 matrix adjustments. Redisplay must stop, and glyph matrices must
314 be adjusted when this flag becomes non-zero during display. The
315 reason fonts can be loaded so late is that fonts of fontsets are
316 loaded on demand. */
317
318 int fonts_changed_p;
319
320 /* Convert vpos and hpos from frame to window and vice versa.
321 This may only be used for terminal frames. */
322
323 #if GLYPH_DEBUG
324
325 static int window_to_frame_vpos P_ ((struct window *, int));
326 static int window_to_frame_hpos P_ ((struct window *, int));
327 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
328 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
329
330 /* One element of the ring buffer containing redisplay history
331 information. */
332
333 struct redisplay_history
334 {
335 char trace[512 + 100];
336 };
337
338 /* The size of the history buffer. */
339
340 #define REDISPLAY_HISTORY_SIZE 30
341
342 /* The redisplay history buffer. */
343
344 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
345
346 /* Next free entry in redisplay_history. */
347
348 static int history_idx;
349
350 /* A tick that's incremented each time something is added to the
351 history. */
352
353 static unsigned history_tick;
354
355 static void add_frame_display_history P_ ((struct frame *, int));
356 static void add_window_display_history P_ ((struct window *, char *, int));
357
358
359 /* Add to the redisplay history how window W has been displayed.
360 MSG is a trace containing the information how W's glyph matrix
361 has been constructed. PAUSED_P non-zero means that the update
362 has been interrupted for pending input. */
363
364 static void
365 add_window_display_history (w, msg, paused_p)
366 struct window *w;
367 char *msg;
368 int paused_p;
369 {
370 char *buf;
371
372 if (history_idx >= REDISPLAY_HISTORY_SIZE)
373 history_idx = 0;
374 buf = redisplay_history[history_idx].trace;
375 ++history_idx;
376
377 sprintf (buf, "%d: window %p (`%s')%s\n",
378 history_tick++,
379 w,
380 ((BUFFERP (w->buffer)
381 && STRINGP (XBUFFER (w->buffer)->name))
382 ? (char *) SDATA (XBUFFER (w->buffer)->name)
383 : "???"),
384 paused_p ? " ***paused***" : "");
385 strcat (buf, msg);
386 }
387
388
389 /* Add to the redisplay history that frame F has been displayed.
390 PAUSED_P non-zero means that the update has been interrupted for
391 pending input. */
392
393 static void
394 add_frame_display_history (f, paused_p)
395 struct frame *f;
396 int paused_p;
397 {
398 char *buf;
399
400 if (history_idx >= REDISPLAY_HISTORY_SIZE)
401 history_idx = 0;
402 buf = redisplay_history[history_idx].trace;
403 ++history_idx;
404
405 sprintf (buf, "%d: update frame %p%s",
406 history_tick++,
407 f, paused_p ? " ***paused***" : "");
408 }
409
410
411 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
412 Sdump_redisplay_history, 0, 0, "",
413 doc: /* Dump redisplay history to stderr. */)
414 ()
415 {
416 int i;
417
418 for (i = history_idx - 1; i != history_idx; --i)
419 {
420 if (i < 0)
421 i = REDISPLAY_HISTORY_SIZE - 1;
422 fprintf (stderr, "%s\n", redisplay_history[i].trace);
423 }
424
425 return Qnil;
426 }
427
428
429 #else /* GLYPH_DEBUG == 0 */
430
431 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
432 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
433
434 #endif /* GLYPH_DEBUG == 0 */
435
436
437 /* Like bcopy except never gets confused by overlap. Let this be the
438 first function defined in this file, or change emacs.c where the
439 address of this function is used. */
440
441 void
442 safe_bcopy (from, to, size)
443 const char *from;
444 char *to;
445 int size;
446 {
447 if (size <= 0 || from == to)
448 return;
449
450 /* If the source and destination don't overlap, then bcopy can
451 handle it. If they do overlap, but the destination is lower in
452 memory than the source, we'll assume bcopy can handle that. */
453 if (to < from || from + size <= to)
454 bcopy (from, to, size);
455
456 /* Otherwise, we'll copy from the end. */
457 else
458 {
459 register const char *endf = from + size;
460 register char *endt = to + size;
461
462 /* If TO - FROM is large, then we should break the copy into
463 nonoverlapping chunks of TO - FROM bytes each. However, if
464 TO - FROM is small, then the bcopy function call overhead
465 makes this not worth it. The crossover point could be about
466 anywhere. Since I don't think the obvious copy loop is too
467 bad, I'm trying to err in its favor. */
468 if (to - from < 64)
469 {
470 do
471 *--endt = *--endf;
472 while (endf != from);
473 }
474 else
475 {
476 for (;;)
477 {
478 endt -= (to - from);
479 endf -= (to - from);
480
481 if (endt < to)
482 break;
483
484 bcopy (endf, endt, to - from);
485 }
486
487 /* If SIZE wasn't a multiple of TO - FROM, there will be a
488 little left over. The amount left over is (endt + (to -
489 from)) - to, which is endt - from. */
490 bcopy (from, to, endt - from);
491 }
492 }
493 }
494
495
496 \f
497 /***********************************************************************
498 Glyph Matrices
499 ***********************************************************************/
500
501 /* Allocate and return a glyph_matrix structure. POOL is the glyph
502 pool from which memory for the matrix should be allocated, or null
503 for window-based redisplay where no glyph pools are used. The
504 member `pool' of the glyph matrix structure returned is set to
505 POOL, the structure is otherwise zeroed. */
506
507 struct glyph_matrix *
508 new_glyph_matrix (pool)
509 struct glyph_pool *pool;
510 {
511 struct glyph_matrix *result;
512
513 /* Allocate and clear. */
514 result = (struct glyph_matrix *) xmalloc (sizeof *result);
515 bzero (result, sizeof *result);
516
517 /* Increment number of allocated matrices. This count is used
518 to detect memory leaks. */
519 ++glyph_matrix_count;
520
521 /* Set pool and return. */
522 result->pool = pool;
523 return result;
524 }
525
526
527 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
528
529 The global counter glyph_matrix_count is decremented when a matrix
530 is freed. If the count gets negative, more structures were freed
531 than allocated, i.e. one matrix was freed more than once or a bogus
532 pointer was passed to this function.
533
534 If MATRIX->pool is null, this means that the matrix manages its own
535 glyph memory---this is done for matrices on X frames. Freeing the
536 matrix also frees the glyph memory in this case. */
537
538 static void
539 free_glyph_matrix (matrix)
540 struct glyph_matrix *matrix;
541 {
542 if (matrix)
543 {
544 int i;
545
546 /* Detect the case that more matrices are freed than were
547 allocated. */
548 if (--glyph_matrix_count < 0)
549 abort ();
550
551 /* Free glyph memory if MATRIX owns it. */
552 if (matrix->pool == NULL)
553 for (i = 0; i < matrix->rows_allocated; ++i)
554 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
555
556 /* Free row structures and the matrix itself. */
557 xfree (matrix->rows);
558 xfree (matrix);
559 }
560 }
561
562
563 /* Return the number of glyphs to reserve for a marginal area of
564 window W. TOTAL_GLYPHS is the number of glyphs in a complete
565 display line of window W. MARGIN gives the width of the marginal
566 area in canonical character units. MARGIN should be an integer
567 or a float. */
568
569 static int
570 margin_glyphs_to_reserve (w, total_glyphs, margin)
571 struct window *w;
572 int total_glyphs;
573 Lisp_Object margin;
574 {
575 int n;
576
577 if (NUMBERP (margin))
578 {
579 int width = XFASTINT (w->total_cols);
580 double d = max (0, XFLOATINT (margin));
581 d = min (width / 2 - 1, d);
582 n = (int) ((double) total_glyphs / width * d);
583 }
584 else
585 n = 0;
586
587 return n;
588 }
589
590
591 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
592 window sizes.
593
594 W is null if the function is called for a frame glyph matrix.
595 Otherwise it is the window MATRIX is a member of. X and Y are the
596 indices of the first column and row of MATRIX within the frame
597 matrix, if such a matrix exists. They are zero for purely
598 window-based redisplay. DIM is the needed size of the matrix.
599
600 In window-based redisplay, where no frame matrices exist, glyph
601 matrices manage their own glyph storage. Otherwise, they allocate
602 storage from a common frame glyph pool which can be found in
603 MATRIX->pool.
604
605 The reason for this memory management strategy is to avoid complete
606 frame redraws if possible. When we allocate from a common pool, a
607 change of the location or size of a sub-matrix within the pool
608 requires a complete redisplay of the frame because we cannot easily
609 make sure that the current matrices of all windows still agree with
610 what is displayed on the screen. While this is usually fast, it
611 leads to screen flickering. */
612
613 static void
614 adjust_glyph_matrix (w, matrix, x, y, dim)
615 struct window *w;
616 struct glyph_matrix *matrix;
617 int x, y;
618 struct dim dim;
619 {
620 int i;
621 int new_rows;
622 int marginal_areas_changed_p = 0;
623 int header_line_changed_p = 0;
624 int header_line_p = 0;
625 int left = -1, right = -1;
626 int window_width = -1, window_height;
627
628 /* See if W had a header line that has disappeared now, or vice versa.
629 Get W's size. */
630 if (w)
631 {
632 window_box (w, -1, 0, 0, &window_width, &window_height);
633
634 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
635 header_line_changed_p = header_line_p != matrix->header_line_p;
636 }
637 matrix->header_line_p = header_line_p;
638
639 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
640 Do nothing if MATRIX' size, position, vscroll, and marginal areas
641 haven't changed. This optimization is important because preserving
642 the matrix means preventing redisplay. */
643 if (matrix->pool == NULL)
644 {
645 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
646 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
647 xassert (left >= 0 && right >= 0);
648 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
649 || right != matrix->right_margin_glyphs);
650
651 if (!marginal_areas_changed_p
652 && !fonts_changed_p
653 && !header_line_changed_p
654 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
655 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
656 && matrix->window_height == window_height
657 && matrix->window_vscroll == w->vscroll
658 && matrix->window_width == window_width)
659 return;
660 }
661
662 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
663 if (matrix->rows_allocated < dim.height)
664 {
665 int size = dim.height * sizeof (struct glyph_row);
666 new_rows = dim.height - matrix->rows_allocated;
667 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
668 bzero (matrix->rows + matrix->rows_allocated,
669 new_rows * sizeof *matrix->rows);
670 matrix->rows_allocated = dim.height;
671 }
672 else
673 new_rows = 0;
674
675 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
676 on a frame not using window-based redisplay. Set up pointers for
677 each row into the glyph pool. */
678 if (matrix->pool)
679 {
680 xassert (matrix->pool->glyphs);
681
682 if (w)
683 {
684 left = margin_glyphs_to_reserve (w, dim.width,
685 w->left_margin_cols);
686 right = margin_glyphs_to_reserve (w, dim.width,
687 w->right_margin_cols);
688 }
689 else
690 left = right = 0;
691
692 for (i = 0; i < dim.height; ++i)
693 {
694 struct glyph_row *row = &matrix->rows[i];
695
696 row->glyphs[LEFT_MARGIN_AREA]
697 = (matrix->pool->glyphs
698 + (y + i) * matrix->pool->ncolumns
699 + x);
700
701 if (w == NULL
702 || row == matrix->rows + dim.height - 1
703 || (row == matrix->rows && matrix->header_line_p))
704 {
705 row->glyphs[TEXT_AREA]
706 = row->glyphs[LEFT_MARGIN_AREA];
707 row->glyphs[RIGHT_MARGIN_AREA]
708 = row->glyphs[TEXT_AREA] + dim.width;
709 row->glyphs[LAST_AREA]
710 = row->glyphs[RIGHT_MARGIN_AREA];
711 }
712 else
713 {
714 row->glyphs[TEXT_AREA]
715 = row->glyphs[LEFT_MARGIN_AREA] + left;
716 row->glyphs[RIGHT_MARGIN_AREA]
717 = row->glyphs[TEXT_AREA] + dim.width - left - right;
718 row->glyphs[LAST_AREA]
719 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
720 }
721 }
722
723 matrix->left_margin_glyphs = left;
724 matrix->right_margin_glyphs = right;
725 }
726 else
727 {
728 /* If MATRIX->pool is null, MATRIX is responsible for managing
729 its own memory. It is a window matrix for window-based redisplay.
730 Allocate glyph memory from the heap. */
731 if (dim.width > matrix->matrix_w
732 || new_rows
733 || header_line_changed_p
734 || marginal_areas_changed_p)
735 {
736 struct glyph_row *row = matrix->rows;
737 struct glyph_row *end = row + matrix->rows_allocated;
738
739 while (row < end)
740 {
741 row->glyphs[LEFT_MARGIN_AREA]
742 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
743 (dim.width
744 * sizeof (struct glyph)));
745
746 /* The mode line never has marginal areas. */
747 if (row == matrix->rows + dim.height - 1
748 || (row == matrix->rows && matrix->header_line_p))
749 {
750 row->glyphs[TEXT_AREA]
751 = row->glyphs[LEFT_MARGIN_AREA];
752 row->glyphs[RIGHT_MARGIN_AREA]
753 = row->glyphs[TEXT_AREA] + dim.width;
754 row->glyphs[LAST_AREA]
755 = row->glyphs[RIGHT_MARGIN_AREA];
756 }
757 else
758 {
759 row->glyphs[TEXT_AREA]
760 = row->glyphs[LEFT_MARGIN_AREA] + left;
761 row->glyphs[RIGHT_MARGIN_AREA]
762 = row->glyphs[TEXT_AREA] + dim.width - left - right;
763 row->glyphs[LAST_AREA]
764 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
765 }
766 ++row;
767 }
768 }
769
770 xassert (left >= 0 && right >= 0);
771 matrix->left_margin_glyphs = left;
772 matrix->right_margin_glyphs = right;
773 }
774
775 /* Number of rows to be used by MATRIX. */
776 matrix->nrows = dim.height;
777 xassert (matrix->nrows >= 0);
778
779 if (w)
780 {
781 if (matrix == w->current_matrix)
782 {
783 /* Mark rows in a current matrix of a window as not having
784 valid contents. It's important to not do this for
785 desired matrices. When Emacs starts, it may already be
786 building desired matrices when this function runs. */
787 if (window_width < 0)
788 window_width = window_box_width (w, -1);
789
790 /* Optimize the case that only the height has changed (C-x 2,
791 upper window). Invalidate all rows that are no longer part
792 of the window. */
793 if (!marginal_areas_changed_p
794 && !header_line_changed_p
795 && new_rows == 0
796 && dim.width == matrix->matrix_w
797 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
798 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
799 && matrix->window_width == window_width)
800 {
801 /* Find the last row in the window. */
802 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
803 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
804 {
805 ++i;
806 break;
807 }
808
809 /* Window end is invalid, if inside of the rows that
810 are invalidated below. */
811 if (INTEGERP (w->window_end_vpos)
812 && XFASTINT (w->window_end_vpos) >= i)
813 w->window_end_valid = Qnil;
814
815 while (i < matrix->nrows)
816 matrix->rows[i++].enabled_p = 0;
817 }
818 else
819 {
820 for (i = 0; i < matrix->nrows; ++i)
821 matrix->rows[i].enabled_p = 0;
822 }
823 }
824 else if (matrix == w->desired_matrix)
825 {
826 /* Rows in desired matrices always have to be cleared;
827 redisplay expects this is the case when it runs, so it
828 had better be the case when we adjust matrices between
829 redisplays. */
830 for (i = 0; i < matrix->nrows; ++i)
831 matrix->rows[i].enabled_p = 0;
832 }
833 }
834
835
836 /* Remember last values to be able to optimize frame redraws. */
837 matrix->matrix_x = x;
838 matrix->matrix_y = y;
839 matrix->matrix_w = dim.width;
840 matrix->matrix_h = dim.height;
841
842 /* Record the top y location and height of W at the time the matrix
843 was last adjusted. This is used to optimize redisplay above. */
844 if (w)
845 {
846 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
847 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
848 matrix->window_height = window_height;
849 matrix->window_width = window_width;
850 matrix->window_vscroll = w->vscroll;
851 }
852 }
853
854
855 /* Reverse the contents of rows in MATRIX between START and END. The
856 contents of the row at END - 1 end up at START, END - 2 at START +
857 1 etc. This is part of the implementation of rotate_matrix (see
858 below). */
859
860 static void
861 reverse_rows (matrix, start, end)
862 struct glyph_matrix *matrix;
863 int start, end;
864 {
865 int i, j;
866
867 for (i = start, j = end - 1; i < j; ++i, --j)
868 {
869 /* Non-ISO HP/UX compiler doesn't like auto struct
870 initialization. */
871 struct glyph_row temp;
872 temp = matrix->rows[i];
873 matrix->rows[i] = matrix->rows[j];
874 matrix->rows[j] = temp;
875 }
876 }
877
878
879 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
880 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
881 indices. (Note: this does not copy glyphs, only glyph pointers in
882 row structures are moved around).
883
884 The algorithm used for rotating the vector was, I believe, first
885 described by Kernighan. See the vector R as consisting of two
886 sub-vectors AB, where A has length BY for BY >= 0. The result
887 after rotating is then BA. Reverse both sub-vectors to get ArBr
888 and reverse the result to get (ArBr)r which is BA. Similar for
889 rotating right. */
890
891 void
892 rotate_matrix (matrix, first, last, by)
893 struct glyph_matrix *matrix;
894 int first, last, by;
895 {
896 if (by < 0)
897 {
898 /* Up (rotate left, i.e. towards lower indices). */
899 by = -by;
900 reverse_rows (matrix, first, first + by);
901 reverse_rows (matrix, first + by, last);
902 reverse_rows (matrix, first, last);
903 }
904 else if (by > 0)
905 {
906 /* Down (rotate right, i.e. towards higher indices). */
907 reverse_rows (matrix, last - by, last);
908 reverse_rows (matrix, first, last - by);
909 reverse_rows (matrix, first, last);
910 }
911 }
912
913
914 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
915 with indices START <= index < END. Increment positions by DELTA/
916 DELTA_BYTES. */
917
918 void
919 increment_matrix_positions (matrix, start, end, delta, delta_bytes)
920 struct glyph_matrix *matrix;
921 int start, end, delta, delta_bytes;
922 {
923 /* Check that START and END are reasonable values. */
924 xassert (start >= 0 && start <= matrix->nrows);
925 xassert (end >= 0 && end <= matrix->nrows);
926 xassert (start <= end);
927
928 for (; start < end; ++start)
929 increment_row_positions (matrix->rows + start, delta, delta_bytes);
930 }
931
932
933 /* Enable a range of rows in glyph matrix MATRIX. START and END are
934 the row indices of the first and last + 1 row to enable. If
935 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
936
937 void
938 enable_glyph_matrix_rows (matrix, start, end, enabled_p)
939 struct glyph_matrix *matrix;
940 int start, end;
941 int enabled_p;
942 {
943 xassert (start <= end);
944 xassert (start >= 0 && start < matrix->nrows);
945 xassert (end >= 0 && end <= matrix->nrows);
946
947 for (; start < end; ++start)
948 matrix->rows[start].enabled_p = enabled_p != 0;
949 }
950
951
952 /* Clear MATRIX.
953
954 This empties all rows in MATRIX by setting the enabled_p flag for
955 all rows of the matrix to zero. The function prepare_desired_row
956 will eventually really clear a row when it sees one with a zero
957 enabled_p flag.
958
959 Resets update hints to defaults value. The only update hint
960 currently present is the flag MATRIX->no_scrolling_p. */
961
962 void
963 clear_glyph_matrix (matrix)
964 struct glyph_matrix *matrix;
965 {
966 if (matrix)
967 {
968 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
969 matrix->no_scrolling_p = 0;
970 }
971 }
972
973
974 /* Shift part of the glyph matrix MATRIX of window W up or down.
975 Increment y-positions in glyph rows between START and END by DY,
976 and recompute their visible height. */
977
978 void
979 shift_glyph_matrix (w, matrix, start, end, dy)
980 struct window *w;
981 struct glyph_matrix *matrix;
982 int start, end, dy;
983 {
984 int min_y, max_y;
985
986 xassert (start <= end);
987 xassert (start >= 0 && start < matrix->nrows);
988 xassert (end >= 0 && end <= matrix->nrows);
989
990 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
991 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
992
993 for (; start < end; ++start)
994 {
995 struct glyph_row *row = &matrix->rows[start];
996
997 row->y += dy;
998 row->visible_height = row->height;
999
1000 if (row->y < min_y)
1001 row->visible_height -= min_y - row->y;
1002 if (row->y + row->height > max_y)
1003 row->visible_height -= row->y + row->height - max_y;
1004 }
1005 }
1006
1007
1008 /* Mark all rows in current matrices of frame F as invalid. Marking
1009 invalid is done by setting enabled_p to zero for all rows in a
1010 current matrix. */
1011
1012 void
1013 clear_current_matrices (f)
1014 register struct frame *f;
1015 {
1016 /* Clear frame current matrix, if we have one. */
1017 if (f->current_matrix)
1018 clear_glyph_matrix (f->current_matrix);
1019
1020 /* Clear the matrix of the menu bar window, if such a window exists.
1021 The menu bar window is currently used to display menus on X when
1022 no toolkit support is compiled in. */
1023 if (WINDOWP (f->menu_bar_window))
1024 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
1025
1026 /* Clear the matrix of the tool-bar window, if any. */
1027 if (WINDOWP (f->tool_bar_window))
1028 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
1029
1030 /* Clear current window matrices. */
1031 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1032 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
1033 }
1034
1035
1036 /* Clear out all display lines of F for a coming redisplay. */
1037
1038 void
1039 clear_desired_matrices (f)
1040 register struct frame *f;
1041 {
1042 if (f->desired_matrix)
1043 clear_glyph_matrix (f->desired_matrix);
1044
1045 if (WINDOWP (f->menu_bar_window))
1046 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
1047
1048 if (WINDOWP (f->tool_bar_window))
1049 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
1050
1051 /* Do it for window matrices. */
1052 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1053 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
1054 }
1055
1056
1057 /* Clear matrices in window tree rooted in W. If DESIRED_P is
1058 non-zero clear desired matrices, otherwise clear current matrices. */
1059
1060 static void
1061 clear_window_matrices (w, desired_p)
1062 struct window *w;
1063 int desired_p;
1064 {
1065 while (w)
1066 {
1067 if (!NILP (w->hchild))
1068 {
1069 xassert (WINDOWP (w->hchild));
1070 clear_window_matrices (XWINDOW (w->hchild), desired_p);
1071 }
1072 else if (!NILP (w->vchild))
1073 {
1074 xassert (WINDOWP (w->vchild));
1075 clear_window_matrices (XWINDOW (w->vchild), desired_p);
1076 }
1077 else
1078 {
1079 if (desired_p)
1080 clear_glyph_matrix (w->desired_matrix);
1081 else
1082 {
1083 clear_glyph_matrix (w->current_matrix);
1084 w->window_end_valid = Qnil;
1085 }
1086 }
1087
1088 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1089 }
1090 }
1091
1092
1093 \f
1094 /***********************************************************************
1095 Glyph Rows
1096
1097 See dispextern.h for an overall explanation of glyph rows.
1098 ***********************************************************************/
1099
1100 /* Clear glyph row ROW. Do it in a way that makes it robust against
1101 changes in the glyph_row structure, i.e. addition or removal of
1102 structure members. */
1103
1104 static struct glyph_row null_row;
1105
1106 void
1107 clear_glyph_row (row)
1108 struct glyph_row *row;
1109 {
1110 struct glyph *p[1 + LAST_AREA];
1111
1112 /* Save pointers. */
1113 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1114 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1115 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1116 p[LAST_AREA] = row->glyphs[LAST_AREA];
1117
1118 /* Clear. */
1119 *row = null_row;
1120
1121 /* Restore pointers. */
1122 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1123 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1124 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1125 row->glyphs[LAST_AREA] = p[LAST_AREA];
1126
1127 #if 0 /* At some point, some bit-fields of struct glyph were not set,
1128 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1129 Redisplay outputs such glyphs, and flickering effects were
1130 the result. This also depended on the contents of memory
1131 returned by xmalloc. If flickering happens again, activate
1132 the code below. If the flickering is gone with that, chances
1133 are that the flickering has the same reason as here. */
1134 bzero (p[0], (char *) p[LAST_AREA] - (char *) p[0]);
1135 #endif
1136 }
1137
1138
1139 /* Make ROW an empty, enabled row of canonical character height,
1140 in window W starting at y-position Y. */
1141
1142 void
1143 blank_row (w, row, y)
1144 struct window *w;
1145 struct glyph_row *row;
1146 int y;
1147 {
1148 int min_y, max_y;
1149
1150 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1151 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
1152
1153 clear_glyph_row (row);
1154 row->y = y;
1155 row->ascent = row->phys_ascent = 0;
1156 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
1157 row->visible_height = row->height;
1158
1159 if (row->y < min_y)
1160 row->visible_height -= min_y - row->y;
1161 if (row->y + row->height > max_y)
1162 row->visible_height -= row->y + row->height - max_y;
1163
1164 row->enabled_p = 1;
1165 }
1166
1167
1168 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1169 are the amounts by which to change positions. Note that the first
1170 glyph of the text area of a row can have a buffer position even if
1171 the used count of the text area is zero. Such rows display line
1172 ends. */
1173
1174 void
1175 increment_row_positions (row, delta, delta_bytes)
1176 struct glyph_row *row;
1177 int delta, delta_bytes;
1178 {
1179 int area, i;
1180
1181 /* Increment start and end positions. */
1182 MATRIX_ROW_START_CHARPOS (row) += delta;
1183 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1184 MATRIX_ROW_END_CHARPOS (row) += delta;
1185 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1186
1187 /* Increment positions in glyphs. */
1188 for (area = 0; area < LAST_AREA; ++area)
1189 for (i = 0; i < row->used[area]; ++i)
1190 if (BUFFERP (row->glyphs[area][i].object)
1191 && row->glyphs[area][i].charpos > 0)
1192 row->glyphs[area][i].charpos += delta;
1193
1194 /* Capture the case of rows displaying a line end. */
1195 if (row->used[TEXT_AREA] == 0
1196 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1197 row->glyphs[TEXT_AREA]->charpos += delta;
1198 }
1199
1200
1201 #if 0
1202 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1203 contents, i.e. glyph structure contents are exchanged between A and
1204 B without changing glyph pointers in A and B. */
1205
1206 static void
1207 swap_glyphs_in_rows (a, b)
1208 struct glyph_row *a, *b;
1209 {
1210 int area;
1211
1212 for (area = 0; area < LAST_AREA; ++area)
1213 {
1214 /* Number of glyphs to swap. */
1215 int max_used = max (a->used[area], b->used[area]);
1216
1217 /* Start of glyphs in area of row A. */
1218 struct glyph *glyph_a = a->glyphs[area];
1219
1220 /* End + 1 of glyphs in area of row A. */
1221 struct glyph *glyph_a_end = a->glyphs[max_used];
1222
1223 /* Start of glyphs in area of row B. */
1224 struct glyph *glyph_b = b->glyphs[area];
1225
1226 while (glyph_a < glyph_a_end)
1227 {
1228 /* Non-ISO HP/UX compiler doesn't like auto struct
1229 initialization. */
1230 struct glyph temp;
1231 temp = *glyph_a;
1232 *glyph_a = *glyph_b;
1233 *glyph_b = temp;
1234 ++glyph_a;
1235 ++glyph_b;
1236 }
1237 }
1238 }
1239
1240 #endif /* 0 */
1241
1242 /* Exchange pointers to glyph memory between glyph rows A and B. */
1243
1244 static INLINE void
1245 swap_glyph_pointers (a, b)
1246 struct glyph_row *a, *b;
1247 {
1248 int i;
1249 for (i = 0; i < LAST_AREA + 1; ++i)
1250 {
1251 struct glyph *temp = a->glyphs[i];
1252 a->glyphs[i] = b->glyphs[i];
1253 b->glyphs[i] = temp;
1254 }
1255 }
1256
1257
1258 /* Copy glyph row structure FROM to glyph row structure TO, except
1259 that glyph pointers in the structures are left unchanged. */
1260
1261 INLINE void
1262 copy_row_except_pointers (to, from)
1263 struct glyph_row *to, *from;
1264 {
1265 struct glyph *pointers[1 + LAST_AREA];
1266
1267 /* Save glyph pointers of TO. */
1268 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1269
1270 /* Do a structure assignment. */
1271 *to = *from;
1272
1273 /* Restore original pointers of TO. */
1274 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1275 }
1276
1277
1278 /* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1279 TO and FROM are left unchanged. Glyph contents are copied from the
1280 glyph memory of FROM to the glyph memory of TO. Increment buffer
1281 positions in row TO by DELTA/ DELTA_BYTES. */
1282
1283 void
1284 copy_glyph_row_contents (to, from, delta, delta_bytes)
1285 struct glyph_row *to, *from;
1286 int delta, delta_bytes;
1287 {
1288 int area;
1289
1290 /* This is like a structure assignment TO = FROM, except that
1291 glyph pointers in the rows are left unchanged. */
1292 copy_row_except_pointers (to, from);
1293
1294 /* Copy glyphs from FROM to TO. */
1295 for (area = 0; area < LAST_AREA; ++area)
1296 if (from->used[area])
1297 bcopy (from->glyphs[area], to->glyphs[area],
1298 from->used[area] * sizeof (struct glyph));
1299
1300 /* Increment buffer positions in TO by DELTA. */
1301 increment_row_positions (to, delta, delta_bytes);
1302 }
1303
1304
1305 /* Assign glyph row FROM to glyph row TO. This works like a structure
1306 assignment TO = FROM, except that glyph pointers are not copied but
1307 exchanged between TO and FROM. Pointers must be exchanged to avoid
1308 a memory leak. */
1309
1310 static INLINE void
1311 assign_row (to, from)
1312 struct glyph_row *to, *from;
1313 {
1314 swap_glyph_pointers (to, from);
1315 copy_row_except_pointers (to, from);
1316 }
1317
1318
1319 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1320 a row in a window matrix, is a slice of the glyph memory of the
1321 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1322 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1323 memory of FRAME_ROW. */
1324
1325 #if GLYPH_DEBUG
1326
1327 static int
1328 glyph_row_slice_p (window_row, frame_row)
1329 struct glyph_row *window_row, *frame_row;
1330 {
1331 struct glyph *window_glyph_start = window_row->glyphs[0];
1332 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1333 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1334
1335 return (frame_glyph_start <= window_glyph_start
1336 && window_glyph_start < frame_glyph_end);
1337 }
1338
1339 #endif /* GLYPH_DEBUG */
1340
1341 #if 0
1342
1343 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1344 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1345 in WINDOW_MATRIX is found satisfying the condition. */
1346
1347 static struct glyph_row *
1348 find_glyph_row_slice (window_matrix, frame_matrix, row)
1349 struct glyph_matrix *window_matrix, *frame_matrix;
1350 int row;
1351 {
1352 int i;
1353
1354 xassert (row >= 0 && row < frame_matrix->nrows);
1355
1356 for (i = 0; i < window_matrix->nrows; ++i)
1357 if (glyph_row_slice_p (window_matrix->rows + i,
1358 frame_matrix->rows + row))
1359 break;
1360
1361 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1362 }
1363
1364 #endif /* 0 */
1365
1366 /* Prepare ROW for display. Desired rows are cleared lazily,
1367 i.e. they are only marked as to be cleared by setting their
1368 enabled_p flag to zero. When a row is to be displayed, a prior
1369 call to this function really clears it. */
1370
1371 void
1372 prepare_desired_row (row)
1373 struct glyph_row *row;
1374 {
1375 if (!row->enabled_p)
1376 {
1377 clear_glyph_row (row);
1378 row->enabled_p = 1;
1379 }
1380 }
1381
1382
1383 /* Return a hash code for glyph row ROW. */
1384
1385 int
1386 line_hash_code (row)
1387 struct glyph_row *row;
1388 {
1389 int hash = 0;
1390
1391 if (row->enabled_p)
1392 {
1393 struct glyph *glyph = row->glyphs[TEXT_AREA];
1394 struct glyph *end = glyph + row->used[TEXT_AREA];
1395
1396 while (glyph < end)
1397 {
1398 int c = glyph->u.ch;
1399 int face_id = glyph->face_id;
1400 if (must_write_spaces)
1401 c -= SPACEGLYPH;
1402 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1403 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1404 ++glyph;
1405 }
1406
1407 if (hash == 0)
1408 hash = 1;
1409 }
1410
1411 return hash;
1412 }
1413
1414
1415 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1416 the number of characters in the line. If must_write_spaces is
1417 zero, leading and trailing spaces are ignored. */
1418
1419 static unsigned int
1420 line_draw_cost (matrix, vpos)
1421 struct glyph_matrix *matrix;
1422 int vpos;
1423 {
1424 struct glyph_row *row = matrix->rows + vpos;
1425 struct glyph *beg = row->glyphs[TEXT_AREA];
1426 struct glyph *end = beg + row->used[TEXT_AREA];
1427 int len;
1428 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1429 int glyph_table_len = GLYPH_TABLE_LENGTH;
1430
1431 /* Ignore trailing and leading spaces if we can. */
1432 if (!must_write_spaces)
1433 {
1434 /* Skip from the end over trailing spaces. */
1435 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1436 --end;
1437
1438 /* All blank line. */
1439 if (end == beg)
1440 return 0;
1441
1442 /* Skip over leading spaces. */
1443 while (CHAR_GLYPH_SPACE_P (*beg))
1444 ++beg;
1445 }
1446
1447 /* If we don't have a glyph-table, each glyph is one character,
1448 so return the number of glyphs. */
1449 if (glyph_table_base == 0)
1450 len = end - beg;
1451 else
1452 {
1453 /* Otherwise, scan the glyphs and accumulate their total length
1454 in LEN. */
1455 len = 0;
1456 while (beg < end)
1457 {
1458 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*beg);
1459
1460 if (g < 0
1461 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1462 len += 1;
1463 else
1464 len += GLYPH_LENGTH (glyph_table_base, g);
1465
1466 ++beg;
1467 }
1468 }
1469
1470 return len;
1471 }
1472
1473
1474 /* Test two glyph rows A and B for equality. Value is non-zero if A
1475 and B have equal contents. W is the window to which the glyphs
1476 rows A and B belong. It is needed here to test for partial row
1477 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1478 flags of A and B, too. */
1479
1480 static INLINE int
1481 row_equal_p (w, a, b, mouse_face_p)
1482 struct window *w;
1483 struct glyph_row *a, *b;
1484 int mouse_face_p;
1485 {
1486 if (a == b)
1487 return 1;
1488 else if (a->hash != b->hash)
1489 return 0;
1490 else
1491 {
1492 struct glyph *a_glyph, *b_glyph, *a_end;
1493 int area;
1494
1495 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1496 return 0;
1497
1498 /* Compare glyphs. */
1499 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1500 {
1501 if (a->used[area] != b->used[area])
1502 return 0;
1503
1504 a_glyph = a->glyphs[area];
1505 a_end = a_glyph + a->used[area];
1506 b_glyph = b->glyphs[area];
1507
1508 while (a_glyph < a_end
1509 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1510 ++a_glyph, ++b_glyph;
1511
1512 if (a_glyph != a_end)
1513 return 0;
1514 }
1515
1516 if (a->fill_line_p != b->fill_line_p
1517 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1518 || a->left_fringe_bitmap != b->left_fringe_bitmap
1519 || a->left_fringe_face_id != b->left_fringe_face_id
1520 || a->right_fringe_bitmap != b->right_fringe_bitmap
1521 || a->right_fringe_face_id != b->right_fringe_face_id
1522 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1523 || a->exact_window_width_line_p != b->exact_window_width_line_p
1524 || a->overlapped_p != b->overlapped_p
1525 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1526 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1527 /* Different partially visible characters on left margin. */
1528 || a->x != b->x
1529 /* Different height. */
1530 || a->ascent != b->ascent
1531 || a->phys_ascent != b->phys_ascent
1532 || a->phys_height != b->phys_height
1533 || a->visible_height != b->visible_height)
1534 return 0;
1535 }
1536
1537 return 1;
1538 }
1539
1540
1541 \f
1542 /***********************************************************************
1543 Glyph Pool
1544
1545 See dispextern.h for an overall explanation of glyph pools.
1546 ***********************************************************************/
1547
1548 /* Allocate a glyph_pool structure. The structure returned is
1549 initialized with zeros. The global variable glyph_pool_count is
1550 incremented for each pool allocated. */
1551
1552 static struct glyph_pool *
1553 new_glyph_pool ()
1554 {
1555 struct glyph_pool *result;
1556
1557 /* Allocate a new glyph_pool and clear it. */
1558 result = (struct glyph_pool *) xmalloc (sizeof *result);
1559 bzero (result, sizeof *result);
1560
1561 /* For memory leak and double deletion checking. */
1562 ++glyph_pool_count;
1563
1564 return result;
1565 }
1566
1567
1568 /* Free a glyph_pool structure POOL. The function may be called with
1569 a null POOL pointer. The global variable glyph_pool_count is
1570 decremented with every pool structure freed. If this count gets
1571 negative, more structures were freed than allocated, i.e. one
1572 structure must have been freed more than once or a bogus pointer
1573 was passed to free_glyph_pool. */
1574
1575 static void
1576 free_glyph_pool (pool)
1577 struct glyph_pool *pool;
1578 {
1579 if (pool)
1580 {
1581 /* More freed than allocated? */
1582 --glyph_pool_count;
1583 xassert (glyph_pool_count >= 0);
1584
1585 xfree (pool->glyphs);
1586 xfree (pool);
1587 }
1588 }
1589
1590
1591 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1592 columns we need. This function never shrinks a pool. The only
1593 case in which this would make sense, would be when a frame's size
1594 is changed from a large value to a smaller one. But, if someone
1595 does it once, we can expect that he will do it again.
1596
1597 Value is non-zero if the pool changed in a way which makes
1598 re-adjusting window glyph matrices necessary. */
1599
1600 static int
1601 realloc_glyph_pool (pool, matrix_dim)
1602 struct glyph_pool *pool;
1603 struct dim matrix_dim;
1604 {
1605 int needed;
1606 int changed_p;
1607
1608 changed_p = (pool->glyphs == 0
1609 || matrix_dim.height != pool->nrows
1610 || matrix_dim.width != pool->ncolumns);
1611
1612 /* Enlarge the glyph pool. */
1613 needed = matrix_dim.width * matrix_dim.height;
1614 if (needed > pool->nglyphs)
1615 {
1616 int size = needed * sizeof (struct glyph);
1617
1618 if (pool->glyphs)
1619 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1620 else
1621 {
1622 pool->glyphs = (struct glyph *) xmalloc (size);
1623 bzero (pool->glyphs, size);
1624 }
1625
1626 pool->nglyphs = needed;
1627 }
1628
1629 /* Remember the number of rows and columns because (a) we use them
1630 to do sanity checks, and (b) the number of columns determines
1631 where rows in the frame matrix start---this must be available to
1632 determine pointers to rows of window sub-matrices. */
1633 pool->nrows = matrix_dim.height;
1634 pool->ncolumns = matrix_dim.width;
1635
1636 return changed_p;
1637 }
1638
1639
1640 \f
1641 /***********************************************************************
1642 Debug Code
1643 ***********************************************************************/
1644
1645 #if GLYPH_DEBUG
1646
1647
1648 /* Flush standard output. This is sometimes useful to call from
1649 the debugger. */
1650
1651 void
1652 flush_stdout ()
1653 {
1654 fflush (stdout);
1655 }
1656
1657
1658 /* Check that no glyph pointers have been lost in MATRIX. If a
1659 pointer has been lost, e.g. by using a structure assignment between
1660 rows, at least one pointer must occur more than once in the rows of
1661 MATRIX. */
1662
1663 void
1664 check_matrix_pointer_lossage (matrix)
1665 struct glyph_matrix *matrix;
1666 {
1667 int i, j;
1668
1669 for (i = 0; i < matrix->nrows; ++i)
1670 for (j = 0; j < matrix->nrows; ++j)
1671 xassert (i == j
1672 || (matrix->rows[i].glyphs[TEXT_AREA]
1673 != matrix->rows[j].glyphs[TEXT_AREA]));
1674 }
1675
1676
1677 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1678
1679 struct glyph_row *
1680 matrix_row (matrix, row)
1681 struct glyph_matrix *matrix;
1682 int row;
1683 {
1684 xassert (matrix && matrix->rows);
1685 xassert (row >= 0 && row < matrix->nrows);
1686
1687 /* That's really too slow for normal testing because this function
1688 is called almost everywhere. Although---it's still astonishingly
1689 fast, so it is valuable to have for debugging purposes. */
1690 #if 0
1691 check_matrix_pointer_lossage (matrix);
1692 #endif
1693
1694 return matrix->rows + row;
1695 }
1696
1697
1698 #if 0 /* This function makes invalid assumptions when text is
1699 partially invisible. But it might come handy for debugging
1700 nevertheless. */
1701
1702 /* Check invariants that must hold for an up to date current matrix of
1703 window W. */
1704
1705 static void
1706 check_matrix_invariants (w)
1707 struct window *w;
1708 {
1709 struct glyph_matrix *matrix = w->current_matrix;
1710 int yb = window_text_bottom_y (w);
1711 struct glyph_row *row = matrix->rows;
1712 struct glyph_row *last_text_row = NULL;
1713 struct buffer *saved = current_buffer;
1714 struct buffer *buffer = XBUFFER (w->buffer);
1715 int c;
1716
1717 /* This can sometimes happen for a fresh window. */
1718 if (matrix->nrows < 2)
1719 return;
1720
1721 set_buffer_temp (buffer);
1722
1723 /* Note: last row is always reserved for the mode line. */
1724 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1725 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1726 {
1727 struct glyph_row *next = row + 1;
1728
1729 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1730 last_text_row = row;
1731
1732 /* Check that character and byte positions are in sync. */
1733 xassert (MATRIX_ROW_START_BYTEPOS (row)
1734 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1735
1736 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1737 have such a position temporarily in case of a minibuffer
1738 displaying something like `[Sole completion]' at its end. */
1739 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1740 xassert (MATRIX_ROW_END_BYTEPOS (row)
1741 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1742
1743 /* Check that end position of `row' is equal to start position
1744 of next row. */
1745 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1746 {
1747 xassert (MATRIX_ROW_END_CHARPOS (row)
1748 == MATRIX_ROW_START_CHARPOS (next));
1749 xassert (MATRIX_ROW_END_BYTEPOS (row)
1750 == MATRIX_ROW_START_BYTEPOS (next));
1751 }
1752 row = next;
1753 }
1754
1755 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1756 xassert (w->desired_matrix->rows != NULL);
1757 set_buffer_temp (saved);
1758 }
1759
1760 #endif /* 0 */
1761
1762 #endif /* GLYPH_DEBUG != 0 */
1763
1764
1765 \f
1766 /**********************************************************************
1767 Allocating/ Adjusting Glyph Matrices
1768 **********************************************************************/
1769
1770 /* Allocate glyph matrices over a window tree for a frame-based
1771 redisplay
1772
1773 X and Y are column/row within the frame glyph matrix where
1774 sub-matrices for the window tree rooted at WINDOW must be
1775 allocated. CH_DIM contains the dimensions of the smallest
1776 character that could be used during display. DIM_ONLY_P non-zero
1777 means that the caller of this function is only interested in the
1778 result matrix dimension, and matrix adjustments should not be
1779 performed.
1780
1781 The function returns the total width/height of the sub-matrices of
1782 the window tree. If called on a frame root window, the computation
1783 will take the mini-buffer window into account.
1784
1785 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1786
1787 NEW_LEAF_MATRIX set if any window in the tree did not have a
1788 glyph matrices yet, and
1789
1790 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1791 any window in the tree will be changed or have been changed (see
1792 DIM_ONLY_P)
1793
1794 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1795 function.
1796
1797 Windows are arranged into chains of windows on the same level
1798 through the next fields of window structures. Such a level can be
1799 either a sequence of horizontally adjacent windows from left to
1800 right, or a sequence of vertically adjacent windows from top to
1801 bottom. Each window in a horizontal sequence can be either a leaf
1802 window or a vertical sequence; a window in a vertical sequence can
1803 be either a leaf or a horizontal sequence. All windows in a
1804 horizontal sequence have the same height, and all windows in a
1805 vertical sequence have the same width.
1806
1807 This function uses, for historical reasons, a more general
1808 algorithm to determine glyph matrix dimensions that would be
1809 necessary.
1810
1811 The matrix height of a horizontal sequence is determined by the
1812 maximum height of any matrix in the sequence. The matrix width of
1813 a horizontal sequence is computed by adding up matrix widths of
1814 windows in the sequence.
1815
1816 |<------- result width ------->|
1817 +---------+----------+---------+ ---
1818 | | | | |
1819 | | | |
1820 +---------+ | | result height
1821 | +---------+
1822 | | |
1823 +----------+ ---
1824
1825 The matrix width of a vertical sequence is the maximum matrix width
1826 of any window in the sequence. Its height is computed by adding up
1827 matrix heights of windows in the sequence.
1828
1829 |<---- result width -->|
1830 +---------+ ---
1831 | | |
1832 | | |
1833 +---------+--+ |
1834 | | |
1835 | | result height
1836 | |
1837 +------------+---------+ |
1838 | | |
1839 | | |
1840 +------------+---------+ --- */
1841
1842 /* Bit indicating that a new matrix will be allocated or has been
1843 allocated. */
1844
1845 #define NEW_LEAF_MATRIX (1 << 0)
1846
1847 /* Bit indicating that a matrix will or has changed its location or
1848 size. */
1849
1850 #define CHANGED_LEAF_MATRIX (1 << 1)
1851
1852 static struct dim
1853 allocate_matrices_for_frame_redisplay (window, x, y, dim_only_p,
1854 window_change_flags)
1855 Lisp_Object window;
1856 int x, y;
1857 int dim_only_p;
1858 int *window_change_flags;
1859 {
1860 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1861 int x0 = x, y0 = y;
1862 int wmax = 0, hmax = 0;
1863 struct dim total;
1864 struct dim dim;
1865 struct window *w;
1866 int in_horz_combination_p;
1867
1868 /* What combination is WINDOW part of? Compute this once since the
1869 result is the same for all windows in the `next' chain. The
1870 special case of a root window (parent equal to nil) is treated
1871 like a vertical combination because a root window's `next'
1872 points to the mini-buffer window, if any, which is arranged
1873 vertically below other windows. */
1874 in_horz_combination_p
1875 = (!NILP (XWINDOW (window)->parent)
1876 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1877
1878 /* For WINDOW and all windows on the same level. */
1879 do
1880 {
1881 w = XWINDOW (window);
1882
1883 /* Get the dimension of the window sub-matrix for W, depending
1884 on whether this is a combination or a leaf window. */
1885 if (!NILP (w->hchild))
1886 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1887 dim_only_p,
1888 window_change_flags);
1889 else if (!NILP (w->vchild))
1890 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1891 dim_only_p,
1892 window_change_flags);
1893 else
1894 {
1895 /* If not already done, allocate sub-matrix structures. */
1896 if (w->desired_matrix == NULL)
1897 {
1898 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1899 w->current_matrix = new_glyph_matrix (f->current_pool);
1900 *window_change_flags |= NEW_LEAF_MATRIX;
1901 }
1902
1903 /* Width and height MUST be chosen so that there are no
1904 holes in the frame matrix. */
1905 dim.width = required_matrix_width (w);
1906 dim.height = required_matrix_height (w);
1907
1908 /* Will matrix be re-allocated? */
1909 if (x != w->desired_matrix->matrix_x
1910 || y != w->desired_matrix->matrix_y
1911 || dim.width != w->desired_matrix->matrix_w
1912 || dim.height != w->desired_matrix->matrix_h
1913 || (margin_glyphs_to_reserve (w, dim.width,
1914 w->left_margin_cols)
1915 != w->desired_matrix->left_margin_glyphs)
1916 || (margin_glyphs_to_reserve (w, dim.width,
1917 w->right_margin_cols)
1918 != w->desired_matrix->right_margin_glyphs))
1919 *window_change_flags |= CHANGED_LEAF_MATRIX;
1920
1921 /* Actually change matrices, if allowed. Do not consider
1922 CHANGED_LEAF_MATRIX computed above here because the pool
1923 may have been changed which we don't now here. We trust
1924 that we only will be called with DIM_ONLY_P != 0 when
1925 necessary. */
1926 if (!dim_only_p)
1927 {
1928 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1929 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1930 }
1931 }
1932
1933 /* If we are part of a horizontal combination, advance x for
1934 windows to the right of W; otherwise advance y for windows
1935 below W. */
1936 if (in_horz_combination_p)
1937 x += dim.width;
1938 else
1939 y += dim.height;
1940
1941 /* Remember maximum glyph matrix dimensions. */
1942 wmax = max (wmax, dim.width);
1943 hmax = max (hmax, dim.height);
1944
1945 /* Next window on same level. */
1946 window = w->next;
1947 }
1948 while (!NILP (window));
1949
1950 /* Set `total' to the total glyph matrix dimension of this window
1951 level. In a vertical combination, the width is the width of the
1952 widest window; the height is the y we finally reached, corrected
1953 by the y we started with. In a horizontal combination, the total
1954 height is the height of the tallest window, and the width is the
1955 x we finally reached, corrected by the x we started with. */
1956 if (in_horz_combination_p)
1957 {
1958 total.width = x - x0;
1959 total.height = hmax;
1960 }
1961 else
1962 {
1963 total.width = wmax;
1964 total.height = y - y0;
1965 }
1966
1967 return total;
1968 }
1969
1970
1971 /* Return the required height of glyph matrices for window W. */
1972
1973 int
1974 required_matrix_height (w)
1975 struct window *w;
1976 {
1977 #ifdef HAVE_WINDOW_SYSTEM
1978 struct frame *f = XFRAME (w->frame);
1979
1980 if (FRAME_WINDOW_P (f))
1981 {
1982 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1983 int window_pixel_height = window_box_height (w) + abs (w->vscroll);
1984 return (((window_pixel_height + ch_height - 1)
1985 / ch_height) * w->nrows_scale_factor
1986 /* One partially visible line at the top and
1987 bottom of the window. */
1988 + 2
1989 /* 2 for header and mode line. */
1990 + 2);
1991 }
1992 #endif /* HAVE_WINDOW_SYSTEM */
1993
1994 return WINDOW_TOTAL_LINES (w);
1995 }
1996
1997
1998 /* Return the required width of glyph matrices for window W. */
1999
2000 int
2001 required_matrix_width (w)
2002 struct window *w;
2003 {
2004 #ifdef HAVE_WINDOW_SYSTEM
2005 struct frame *f = XFRAME (w->frame);
2006 if (FRAME_WINDOW_P (f))
2007 {
2008 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
2009 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
2010
2011 /* Compute number of glyphs needed in a glyph row. */
2012 return (((window_pixel_width + ch_width - 1)
2013 / ch_width) * w->ncols_scale_factor
2014 /* 2 partially visible columns in the text area. */
2015 + 2
2016 /* One partially visible column at the right
2017 edge of each marginal area. */
2018 + 1 + 1);
2019 }
2020 #endif /* HAVE_WINDOW_SYSTEM */
2021
2022 return XINT (w->total_cols);
2023 }
2024
2025
2026 /* Allocate window matrices for window-based redisplay. W is the
2027 window whose matrices must be allocated/reallocated. CH_DIM is the
2028 size of the smallest character that could potentially be used on W. */
2029
2030 static void
2031 allocate_matrices_for_window_redisplay (w)
2032 struct window *w;
2033 {
2034 while (w)
2035 {
2036 if (!NILP (w->vchild))
2037 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
2038 else if (!NILP (w->hchild))
2039 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
2040 else
2041 {
2042 /* W is a leaf window. */
2043 struct dim dim;
2044
2045 /* If matrices are not yet allocated, allocate them now. */
2046 if (w->desired_matrix == NULL)
2047 {
2048 w->desired_matrix = new_glyph_matrix (NULL);
2049 w->current_matrix = new_glyph_matrix (NULL);
2050 }
2051
2052 dim.width = required_matrix_width (w);
2053 dim.height = required_matrix_height (w);
2054 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
2055 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
2056 }
2057
2058 w = NILP (w->next) ? NULL : XWINDOW (w->next);
2059 }
2060 }
2061
2062
2063 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
2064 do it for all frames; otherwise do it just for the given frame.
2065 This function must be called when a new frame is created, its size
2066 changes, or its window configuration changes. */
2067
2068 void
2069 adjust_glyphs (f)
2070 struct frame *f;
2071 {
2072 /* Block input so that expose events and other events that access
2073 glyph matrices are not processed while we are changing them. */
2074 BLOCK_INPUT;
2075
2076 if (f)
2077 adjust_frame_glyphs (f);
2078 else
2079 {
2080 Lisp_Object tail, lisp_frame;
2081
2082 FOR_EACH_FRAME (tail, lisp_frame)
2083 adjust_frame_glyphs (XFRAME (lisp_frame));
2084 }
2085
2086 UNBLOCK_INPUT;
2087 }
2088
2089
2090 /* Adjust frame glyphs when Emacs is initialized.
2091
2092 To be called from init_display.
2093
2094 We need a glyph matrix because redraw will happen soon.
2095 Unfortunately, window sizes on selected_frame are not yet set to
2096 meaningful values. I believe we can assume that there are only two
2097 windows on the frame---the mini-buffer and the root window. Frame
2098 height and width seem to be correct so far. So, set the sizes of
2099 windows to estimated values. */
2100
2101 static void
2102 adjust_frame_glyphs_initially ()
2103 {
2104 struct frame *sf = SELECTED_FRAME ();
2105 struct window *root = XWINDOW (sf->root_window);
2106 struct window *mini = XWINDOW (root->next);
2107 int frame_lines = FRAME_LINES (sf);
2108 int frame_cols = FRAME_COLS (sf);
2109 int top_margin = FRAME_TOP_MARGIN (sf);
2110
2111 /* Do it for the root window. */
2112 XSETFASTINT (root->top_line, top_margin);
2113 XSETFASTINT (root->total_cols, frame_cols);
2114 set_window_height (sf->root_window, frame_lines - 1 - top_margin, 0);
2115
2116 /* Do it for the mini-buffer window. */
2117 XSETFASTINT (mini->top_line, frame_lines - 1);
2118 XSETFASTINT (mini->total_cols, frame_cols);
2119 set_window_height (root->next, 1, 0);
2120
2121 adjust_frame_glyphs (sf);
2122 glyphs_initialized_initially_p = 1;
2123 }
2124
2125
2126 /* Allocate/reallocate glyph matrices of a single frame F. */
2127
2128 static void
2129 adjust_frame_glyphs (f)
2130 struct frame *f;
2131 {
2132 if (FRAME_WINDOW_P (f))
2133 adjust_frame_glyphs_for_window_redisplay (f);
2134 else
2135 adjust_frame_glyphs_for_frame_redisplay (f);
2136
2137 /* Don't forget the message buffer and the buffer for
2138 decode_mode_spec. */
2139 adjust_frame_message_buffer (f);
2140 adjust_decode_mode_spec_buffer (f);
2141
2142 f->glyphs_initialized_p = 1;
2143 }
2144
2145
2146 /* In the window tree with root W, build current matrices of leaf
2147 windows from the frame's current matrix. */
2148
2149 static void
2150 fake_current_matrices (window)
2151 Lisp_Object window;
2152 {
2153 struct window *w;
2154
2155 for (; !NILP (window); window = w->next)
2156 {
2157 w = XWINDOW (window);
2158
2159 if (!NILP (w->hchild))
2160 fake_current_matrices (w->hchild);
2161 else if (!NILP (w->vchild))
2162 fake_current_matrices (w->vchild);
2163 else
2164 {
2165 int i;
2166 struct frame *f = XFRAME (w->frame);
2167 struct glyph_matrix *m = w->current_matrix;
2168 struct glyph_matrix *fm = f->current_matrix;
2169
2170 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2171 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
2172
2173 for (i = 0; i < m->matrix_h; ++i)
2174 {
2175 struct glyph_row *r = m->rows + i;
2176 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
2177
2178 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2179 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2180
2181 r->enabled_p = fr->enabled_p;
2182 if (r->enabled_p)
2183 {
2184 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2185 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2186 r->used[TEXT_AREA] = (m->matrix_w
2187 - r->used[LEFT_MARGIN_AREA]
2188 - r->used[RIGHT_MARGIN_AREA]);
2189 r->mode_line_p = 0;
2190 }
2191 }
2192 }
2193 }
2194 }
2195
2196
2197 /* Save away the contents of frame F's current frame matrix. Value is
2198 a glyph matrix holding the contents of F's current frame matrix. */
2199
2200 static struct glyph_matrix *
2201 save_current_matrix (f)
2202 struct frame *f;
2203 {
2204 int i;
2205 struct glyph_matrix *saved;
2206
2207 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2208 bzero (saved, sizeof *saved);
2209 saved->nrows = f->current_matrix->nrows;
2210 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2211 * sizeof *saved->rows);
2212 bzero (saved->rows, saved->nrows * sizeof *saved->rows);
2213
2214 for (i = 0; i < saved->nrows; ++i)
2215 {
2216 struct glyph_row *from = f->current_matrix->rows + i;
2217 struct glyph_row *to = saved->rows + i;
2218 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2219 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2220 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2221 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2222 }
2223
2224 return saved;
2225 }
2226
2227
2228 /* Restore the contents of frame F's current frame matrix from SAVED,
2229 and free memory associated with SAVED. */
2230
2231 static void
2232 restore_current_matrix (f, saved)
2233 struct frame *f;
2234 struct glyph_matrix *saved;
2235 {
2236 int i;
2237
2238 for (i = 0; i < saved->nrows; ++i)
2239 {
2240 struct glyph_row *from = saved->rows + i;
2241 struct glyph_row *to = f->current_matrix->rows + i;
2242 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2243 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2244 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2245 xfree (from->glyphs[TEXT_AREA]);
2246 }
2247
2248 xfree (saved->rows);
2249 xfree (saved);
2250 }
2251
2252
2253
2254 /* Allocate/reallocate glyph matrices of a single frame F for
2255 frame-based redisplay. */
2256
2257 static void
2258 adjust_frame_glyphs_for_frame_redisplay (f)
2259 struct frame *f;
2260 {
2261 struct dim ch_dim;
2262 struct dim matrix_dim;
2263 int pool_changed_p;
2264 int window_change_flags;
2265 int top_window_y;
2266
2267 if (!FRAME_LIVE_P (f))
2268 return;
2269
2270 /* Determine the smallest character in any font for F. On
2271 console windows, all characters have dimension (1, 1). */
2272 ch_dim.width = ch_dim.height = 1;
2273
2274 top_window_y = FRAME_TOP_MARGIN (f);
2275
2276 /* Allocate glyph pool structures if not already done. */
2277 if (f->desired_pool == NULL)
2278 {
2279 f->desired_pool = new_glyph_pool ();
2280 f->current_pool = new_glyph_pool ();
2281 }
2282
2283 /* Allocate frames matrix structures if needed. */
2284 if (f->desired_matrix == NULL)
2285 {
2286 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2287 f->current_matrix = new_glyph_matrix (f->current_pool);
2288 }
2289
2290 /* Compute window glyph matrices. (This takes the mini-buffer
2291 window into account). The result is the size of the frame glyph
2292 matrix needed. The variable window_change_flags is set to a bit
2293 mask indicating whether new matrices will be allocated or
2294 existing matrices change their size or location within the frame
2295 matrix. */
2296 window_change_flags = 0;
2297 matrix_dim
2298 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2299 0, top_window_y,
2300 1,
2301 &window_change_flags);
2302
2303 /* Add in menu bar lines, if any. */
2304 matrix_dim.height += top_window_y;
2305
2306 /* Enlarge pools as necessary. */
2307 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2308 realloc_glyph_pool (f->current_pool, matrix_dim);
2309
2310 /* Set up glyph pointers within window matrices. Do this only if
2311 absolutely necessary since it requires a frame redraw. */
2312 if (pool_changed_p || window_change_flags)
2313 {
2314 /* Do it for window matrices. */
2315 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2316 0, top_window_y, 0,
2317 &window_change_flags);
2318
2319 /* Size of frame matrices must equal size of frame. Note
2320 that we are called for X frames with window widths NOT equal
2321 to the frame width (from CHANGE_FRAME_SIZE_1). */
2322 xassert (matrix_dim.width == FRAME_COLS (f)
2323 && matrix_dim.height == FRAME_LINES (f));
2324
2325 /* Pointers to glyph memory in glyph rows are exchanged during
2326 the update phase of redisplay, which means in general that a
2327 frame's current matrix consists of pointers into both the
2328 desired and current glyph pool of the frame. Adjusting a
2329 matrix sets the frame matrix up so that pointers are all into
2330 the same pool. If we want to preserve glyph contents of the
2331 current matrix over a call to adjust_glyph_matrix, we must
2332 make a copy of the current glyphs, and restore the current
2333 matrix' contents from that copy. */
2334 if (display_completed
2335 && !FRAME_GARBAGED_P (f)
2336 && matrix_dim.width == f->current_matrix->matrix_w
2337 && matrix_dim.height == f->current_matrix->matrix_h)
2338 {
2339 struct glyph_matrix *copy = save_current_matrix (f);
2340 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2341 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2342 restore_current_matrix (f, copy);
2343 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2344 }
2345 else
2346 {
2347 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2348 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2349 SET_FRAME_GARBAGED (f);
2350 }
2351 }
2352 }
2353
2354
2355 /* Allocate/reallocate glyph matrices of a single frame F for
2356 window-based redisplay. */
2357
2358 static void
2359 adjust_frame_glyphs_for_window_redisplay (f)
2360 struct frame *f;
2361 {
2362 struct dim ch_dim;
2363 struct window *w;
2364
2365 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2366
2367 /* Get minimum sizes. */
2368 #ifdef HAVE_WINDOW_SYSTEM
2369 ch_dim.width = FRAME_SMALLEST_CHAR_WIDTH (f);
2370 ch_dim.height = FRAME_SMALLEST_FONT_HEIGHT (f);
2371 #else
2372 ch_dim.width = ch_dim.height = 1;
2373 #endif
2374
2375 /* Allocate/reallocate window matrices. */
2376 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2377
2378 /* Allocate/ reallocate matrices of the dummy window used to display
2379 the menu bar under X when no X toolkit support is available. */
2380 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2381 {
2382 /* Allocate a dummy window if not already done. */
2383 if (NILP (f->menu_bar_window))
2384 {
2385 f->menu_bar_window = make_window ();
2386 w = XWINDOW (f->menu_bar_window);
2387 XSETFRAME (w->frame, f);
2388 w->pseudo_window_p = 1;
2389 }
2390 else
2391 w = XWINDOW (f->menu_bar_window);
2392
2393 /* Set window dimensions to frame dimensions and allocate or
2394 adjust glyph matrices of W. */
2395 XSETFASTINT (w->top_line, 0);
2396 XSETFASTINT (w->left_col, 0);
2397 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2398 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2399 allocate_matrices_for_window_redisplay (w);
2400 }
2401 #endif /* not USE_X_TOOLKIT */
2402
2403 #ifndef USE_GTK
2404 /* Allocate/ reallocate matrices of the tool bar window. If we
2405 don't have a tool bar window yet, make one. */
2406 if (NILP (f->tool_bar_window))
2407 {
2408 f->tool_bar_window = make_window ();
2409 w = XWINDOW (f->tool_bar_window);
2410 XSETFRAME (w->frame, f);
2411 w->pseudo_window_p = 1;
2412 }
2413 else
2414 w = XWINDOW (f->tool_bar_window);
2415
2416 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2417 XSETFASTINT (w->left_col, 0);
2418 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2419 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2420 allocate_matrices_for_window_redisplay (w);
2421 #endif
2422 }
2423
2424
2425 /* Adjust/ allocate message buffer of frame F.
2426
2427 Note that the message buffer is never freed. Since I could not
2428 find a free in 19.34, I assume that freeing it would be
2429 problematic in some way and don't do it either.
2430
2431 (Implementation note: It should be checked if we can free it
2432 eventually without causing trouble). */
2433
2434 static void
2435 adjust_frame_message_buffer (f)
2436 struct frame *f;
2437 {
2438 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2439
2440 if (FRAME_MESSAGE_BUF (f))
2441 {
2442 char *buffer = FRAME_MESSAGE_BUF (f);
2443 char *new_buffer = (char *) xrealloc (buffer, size);
2444 FRAME_MESSAGE_BUF (f) = new_buffer;
2445 }
2446 else
2447 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2448 }
2449
2450
2451 /* Re-allocate buffer for decode_mode_spec on frame F. */
2452
2453 static void
2454 adjust_decode_mode_spec_buffer (f)
2455 struct frame *f;
2456 {
2457 f->decode_mode_spec_buffer
2458 = (char *) xrealloc (f->decode_mode_spec_buffer,
2459 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2460 }
2461
2462
2463 \f
2464 /**********************************************************************
2465 Freeing Glyph Matrices
2466 **********************************************************************/
2467
2468 /* Free glyph memory for a frame F. F may be null. This function can
2469 be called for the same frame more than once. The root window of
2470 F may be nil when this function is called. This is the case when
2471 the function is called when F is destroyed. */
2472
2473 void
2474 free_glyphs (f)
2475 struct frame *f;
2476 {
2477 if (f && f->glyphs_initialized_p)
2478 {
2479 /* Block interrupt input so that we don't get surprised by an X
2480 event while we're in an inconsistent state. */
2481 BLOCK_INPUT;
2482 f->glyphs_initialized_p = 0;
2483
2484 /* Release window sub-matrices. */
2485 if (!NILP (f->root_window))
2486 free_window_matrices (XWINDOW (f->root_window));
2487
2488 /* Free the dummy window for menu bars without X toolkit and its
2489 glyph matrices. */
2490 if (!NILP (f->menu_bar_window))
2491 {
2492 struct window *w = XWINDOW (f->menu_bar_window);
2493 free_glyph_matrix (w->desired_matrix);
2494 free_glyph_matrix (w->current_matrix);
2495 w->desired_matrix = w->current_matrix = NULL;
2496 f->menu_bar_window = Qnil;
2497 }
2498
2499 /* Free the tool bar window and its glyph matrices. */
2500 if (!NILP (f->tool_bar_window))
2501 {
2502 struct window *w = XWINDOW (f->tool_bar_window);
2503 free_glyph_matrix (w->desired_matrix);
2504 free_glyph_matrix (w->current_matrix);
2505 w->desired_matrix = w->current_matrix = NULL;
2506 f->tool_bar_window = Qnil;
2507 }
2508
2509 /* Release frame glyph matrices. Reset fields to zero in
2510 case we are called a second time. */
2511 if (f->desired_matrix)
2512 {
2513 free_glyph_matrix (f->desired_matrix);
2514 free_glyph_matrix (f->current_matrix);
2515 f->desired_matrix = f->current_matrix = NULL;
2516 }
2517
2518 /* Release glyph pools. */
2519 if (f->desired_pool)
2520 {
2521 free_glyph_pool (f->desired_pool);
2522 free_glyph_pool (f->current_pool);
2523 f->desired_pool = f->current_pool = NULL;
2524 }
2525
2526 UNBLOCK_INPUT;
2527 }
2528 }
2529
2530
2531 /* Free glyph sub-matrices in the window tree rooted at W. This
2532 function may be called with a null pointer, and it may be called on
2533 the same tree more than once. */
2534
2535 void
2536 free_window_matrices (w)
2537 struct window *w;
2538 {
2539 while (w)
2540 {
2541 if (!NILP (w->hchild))
2542 free_window_matrices (XWINDOW (w->hchild));
2543 else if (!NILP (w->vchild))
2544 free_window_matrices (XWINDOW (w->vchild));
2545 else
2546 {
2547 /* This is a leaf window. Free its memory and reset fields
2548 to zero in case this function is called a second time for
2549 W. */
2550 free_glyph_matrix (w->current_matrix);
2551 free_glyph_matrix (w->desired_matrix);
2552 w->current_matrix = w->desired_matrix = NULL;
2553 }
2554
2555 /* Next window on same level. */
2556 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2557 }
2558 }
2559
2560
2561 /* Check glyph memory leaks. This function is called from
2562 shut_down_emacs. Note that frames are not destroyed when Emacs
2563 exits. We therefore free all glyph memory for all active frames
2564 explicitly and check that nothing is left allocated. */
2565
2566 void
2567 check_glyph_memory ()
2568 {
2569 Lisp_Object tail, frame;
2570
2571 /* Free glyph memory for all frames. */
2572 FOR_EACH_FRAME (tail, frame)
2573 free_glyphs (XFRAME (frame));
2574
2575 /* Check that nothing is left allocated. */
2576 if (glyph_matrix_count)
2577 abort ();
2578 if (glyph_pool_count)
2579 abort ();
2580 }
2581
2582
2583 \f
2584 /**********************************************************************
2585 Building a Frame Matrix
2586 **********************************************************************/
2587
2588 /* Most of the redisplay code works on glyph matrices attached to
2589 windows. This is a good solution most of the time, but it is not
2590 suitable for terminal code. Terminal output functions cannot rely
2591 on being able to set an arbitrary terminal window. Instead they
2592 must be provided with a view of the whole frame, i.e. the whole
2593 screen. We build such a view by constructing a frame matrix from
2594 window matrices in this section.
2595
2596 Windows that must be updated have their must_be_update_p flag set.
2597 For all such windows, their desired matrix is made part of the
2598 desired frame matrix. For other windows, their current matrix is
2599 made part of the desired frame matrix.
2600
2601 +-----------------+----------------+
2602 | desired | desired |
2603 | | |
2604 +-----------------+----------------+
2605 | current |
2606 | |
2607 +----------------------------------+
2608
2609 Desired window matrices can be made part of the frame matrix in a
2610 cheap way: We exploit the fact that the desired frame matrix and
2611 desired window matrices share their glyph memory. This is not
2612 possible for current window matrices. Their glyphs are copied to
2613 the desired frame matrix. The latter is equivalent to
2614 preserve_other_columns in the old redisplay.
2615
2616 Used glyphs counters for frame matrix rows are the result of adding
2617 up glyph lengths of the window matrices. A line in the frame
2618 matrix is enabled, if a corresponding line in a window matrix is
2619 enabled.
2620
2621 After building the desired frame matrix, it will be passed to
2622 terminal code, which will manipulate both the desired and current
2623 frame matrix. Changes applied to the frame's current matrix have
2624 to be visible in current window matrices afterwards, of course.
2625
2626 This problem is solved like this:
2627
2628 1. Window and frame matrices share glyphs. Window matrices are
2629 constructed in a way that their glyph contents ARE the glyph
2630 contents needed in a frame matrix. Thus, any modification of
2631 glyphs done in terminal code will be reflected in window matrices
2632 automatically.
2633
2634 2. Exchanges of rows in a frame matrix done by terminal code are
2635 intercepted by hook functions so that corresponding row operations
2636 on window matrices can be performed. This is necessary because we
2637 use pointers to glyphs in glyph row structures. To satisfy the
2638 assumption of point 1 above that glyphs are updated implicitly in
2639 window matrices when they are manipulated via the frame matrix,
2640 window and frame matrix must of course agree where to find the
2641 glyphs for their rows. Possible manipulations that must be
2642 mirrored are assignments of rows of the desired frame matrix to the
2643 current frame matrix and scrolling the current frame matrix. */
2644
2645 /* Build frame F's desired matrix from window matrices. Only windows
2646 which have the flag must_be_updated_p set have to be updated. Menu
2647 bar lines of a frame are not covered by window matrices, so make
2648 sure not to touch them in this function. */
2649
2650 static void
2651 build_frame_matrix (f)
2652 struct frame *f;
2653 {
2654 int i;
2655
2656 /* F must have a frame matrix when this function is called. */
2657 xassert (!FRAME_WINDOW_P (f));
2658
2659 /* Clear all rows in the frame matrix covered by window matrices.
2660 Menu bar lines are not covered by windows. */
2661 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2662 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2663
2664 /* Build the matrix by walking the window tree. */
2665 build_frame_matrix_from_window_tree (f->desired_matrix,
2666 XWINDOW (FRAME_ROOT_WINDOW (f)));
2667 }
2668
2669
2670 /* Walk a window tree, building a frame matrix MATRIX from window
2671 matrices. W is the root of a window tree. */
2672
2673 static void
2674 build_frame_matrix_from_window_tree (matrix, w)
2675 struct glyph_matrix *matrix;
2676 struct window *w;
2677 {
2678 while (w)
2679 {
2680 if (!NILP (w->hchild))
2681 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2682 else if (!NILP (w->vchild))
2683 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2684 else
2685 build_frame_matrix_from_leaf_window (matrix, w);
2686
2687 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2688 }
2689 }
2690
2691
2692 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2693 desired frame matrix built. W is a leaf window whose desired or
2694 current matrix is to be added to FRAME_MATRIX. W's flag
2695 must_be_updated_p determines which matrix it contributes to
2696 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2697 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2698 Adding a desired matrix means setting up used counters and such in
2699 frame rows, while adding a current window matrix to FRAME_MATRIX
2700 means copying glyphs. The latter case corresponds to
2701 preserve_other_columns in the old redisplay. */
2702
2703 static void
2704 build_frame_matrix_from_leaf_window (frame_matrix, w)
2705 struct glyph_matrix *frame_matrix;
2706 struct window *w;
2707 {
2708 struct glyph_matrix *window_matrix;
2709 int window_y, frame_y;
2710 /* If non-zero, a glyph to insert at the right border of W. */
2711 GLYPH right_border_glyph = 0;
2712
2713 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2714 if (w->must_be_updated_p)
2715 {
2716 window_matrix = w->desired_matrix;
2717
2718 /* Decide whether we want to add a vertical border glyph. */
2719 if (!WINDOW_RIGHTMOST_P (w))
2720 {
2721 struct Lisp_Char_Table *dp = window_display_table (w);
2722 right_border_glyph = (dp && INTEGERP (DISP_BORDER_GLYPH (dp))
2723 ? XINT (DISP_BORDER_GLYPH (dp))
2724 : '|');
2725 }
2726 }
2727 else
2728 window_matrix = w->current_matrix;
2729
2730 /* For all rows in the window matrix and corresponding rows in the
2731 frame matrix. */
2732 window_y = 0;
2733 frame_y = window_matrix->matrix_y;
2734 while (window_y < window_matrix->nrows)
2735 {
2736 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2737 struct glyph_row *window_row = window_matrix->rows + window_y;
2738 int current_row_p = window_matrix == w->current_matrix;
2739
2740 /* Fill up the frame row with spaces up to the left margin of the
2741 window row. */
2742 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2743
2744 /* Fill up areas in the window matrix row with spaces. */
2745 fill_up_glyph_row_with_spaces (window_row);
2746
2747 /* If only part of W's desired matrix has been built, and
2748 window_row wasn't displayed, use the corresponding current
2749 row instead. */
2750 if (window_matrix == w->desired_matrix
2751 && !window_row->enabled_p)
2752 {
2753 window_row = w->current_matrix->rows + window_y;
2754 current_row_p = 1;
2755 }
2756
2757 if (current_row_p)
2758 {
2759 /* Copy window row to frame row. */
2760 bcopy (window_row->glyphs[0],
2761 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2762 window_matrix->matrix_w * sizeof (struct glyph));
2763 }
2764 else
2765 {
2766 xassert (window_row->enabled_p);
2767
2768 /* Only when a desired row has been displayed, we want
2769 the corresponding frame row to be updated. */
2770 frame_row->enabled_p = 1;
2771
2772 /* Maybe insert a vertical border between horizontally adjacent
2773 windows. */
2774 if (right_border_glyph)
2775 {
2776 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2777 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2778 }
2779
2780 #if GLYPH_DEBUG
2781 /* Window row window_y must be a slice of frame row
2782 frame_y. */
2783 xassert (glyph_row_slice_p (window_row, frame_row));
2784
2785 /* If rows are in sync, we don't have to copy glyphs because
2786 frame and window share glyphs. */
2787
2788 strcpy (w->current_matrix->method, w->desired_matrix->method);
2789 add_window_display_history (w, w->current_matrix->method, 0);
2790 #endif
2791 }
2792
2793 /* Set number of used glyphs in the frame matrix. Since we fill
2794 up with spaces, and visit leaf windows from left to right it
2795 can be done simply. */
2796 frame_row->used[TEXT_AREA]
2797 = window_matrix->matrix_x + window_matrix->matrix_w;
2798
2799 /* Next row. */
2800 ++window_y;
2801 ++frame_y;
2802 }
2803 }
2804
2805
2806 /* Add spaces to a glyph row ROW in a window matrix.
2807
2808 Each row has the form:
2809
2810 +---------+-----------------------------+------------+
2811 | left | text | right |
2812 +---------+-----------------------------+------------+
2813
2814 Left and right marginal areas are optional. This function adds
2815 spaces to areas so that there are no empty holes between areas.
2816 In other words: If the right area is not empty, the text area
2817 is filled up with spaces up to the right area. If the text area
2818 is not empty, the left area is filled up.
2819
2820 To be called for frame-based redisplay, only. */
2821
2822 static void
2823 fill_up_glyph_row_with_spaces (row)
2824 struct glyph_row *row;
2825 {
2826 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2827 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2828 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2829 }
2830
2831
2832 /* Fill area AREA of glyph row ROW with spaces. To be called for
2833 frame-based redisplay only. */
2834
2835 static void
2836 fill_up_glyph_row_area_with_spaces (row, area)
2837 struct glyph_row *row;
2838 int area;
2839 {
2840 if (row->glyphs[area] < row->glyphs[area + 1])
2841 {
2842 struct glyph *end = row->glyphs[area + 1];
2843 struct glyph *text = row->glyphs[area] + row->used[area];
2844
2845 while (text < end)
2846 *text++ = space_glyph;
2847 row->used[area] = text - row->glyphs[area];
2848 }
2849 }
2850
2851
2852 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2853 reached. In frame matrices only one area, TEXT_AREA, is used. */
2854
2855 static void
2856 fill_up_frame_row_with_spaces (row, upto)
2857 struct glyph_row *row;
2858 int upto;
2859 {
2860 int i = row->used[TEXT_AREA];
2861 struct glyph *glyph = row->glyphs[TEXT_AREA];
2862
2863 while (i < upto)
2864 glyph[i++] = space_glyph;
2865
2866 row->used[TEXT_AREA] = i;
2867 }
2868
2869
2870 \f
2871 /**********************************************************************
2872 Mirroring operations on frame matrices in window matrices
2873 **********************************************************************/
2874
2875 /* Set frame being updated via frame-based redisplay to F. This
2876 function must be called before updates to make explicit that we are
2877 working on frame matrices or not. */
2878
2879 static INLINE void
2880 set_frame_matrix_frame (f)
2881 struct frame *f;
2882 {
2883 frame_matrix_frame = f;
2884 }
2885
2886
2887 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2888 DESIRED_MATRIX is the desired matrix corresponding to
2889 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2890 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2891 frame_matrix_frame is non-null, this indicates that the exchange is
2892 done in frame matrices, and that we have to perform analogous
2893 operations in window matrices of frame_matrix_frame. */
2894
2895 static INLINE void
2896 make_current (desired_matrix, current_matrix, row)
2897 struct glyph_matrix *desired_matrix, *current_matrix;
2898 int row;
2899 {
2900 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2901 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2902 int mouse_face_p = current_row->mouse_face_p;
2903
2904 /* Do current_row = desired_row. This exchanges glyph pointers
2905 between both rows, and does a structure assignment otherwise. */
2906 assign_row (current_row, desired_row);
2907
2908 /* Enable current_row to mark it as valid. */
2909 current_row->enabled_p = 1;
2910 current_row->mouse_face_p = mouse_face_p;
2911
2912 /* If we are called on frame matrices, perform analogous operations
2913 for window matrices. */
2914 if (frame_matrix_frame)
2915 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2916 }
2917
2918
2919 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2920 W's frame which has been made current (by swapping pointers between
2921 current and desired matrix). Perform analogous operations in the
2922 matrices of leaf windows in the window tree rooted at W. */
2923
2924 static void
2925 mirror_make_current (w, frame_row)
2926 struct window *w;
2927 int frame_row;
2928 {
2929 while (w)
2930 {
2931 if (!NILP (w->hchild))
2932 mirror_make_current (XWINDOW (w->hchild), frame_row);
2933 else if (!NILP (w->vchild))
2934 mirror_make_current (XWINDOW (w->vchild), frame_row);
2935 else
2936 {
2937 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2938 here because the checks performed in debug mode there
2939 will not allow the conversion. */
2940 int row = frame_row - w->desired_matrix->matrix_y;
2941
2942 /* If FRAME_ROW is within W, assign the desired row to the
2943 current row (exchanging glyph pointers). */
2944 if (row >= 0 && row < w->desired_matrix->matrix_h)
2945 {
2946 struct glyph_row *current_row
2947 = MATRIX_ROW (w->current_matrix, row);
2948 struct glyph_row *desired_row
2949 = MATRIX_ROW (w->desired_matrix, row);
2950
2951 if (desired_row->enabled_p)
2952 assign_row (current_row, desired_row);
2953 else
2954 swap_glyph_pointers (desired_row, current_row);
2955 current_row->enabled_p = 1;
2956 }
2957 }
2958
2959 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2960 }
2961 }
2962
2963
2964 /* Perform row dance after scrolling. We are working on the range of
2965 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2966 including) in MATRIX. COPY_FROM is a vector containing, for each
2967 row I in the range 0 <= I < NLINES, the index of the original line
2968 to move to I. This index is relative to the row range, i.e. 0 <=
2969 index < NLINES. RETAINED_P is a vector containing zero for each
2970 row 0 <= I < NLINES which is empty.
2971
2972 This function is called from do_scrolling and do_direct_scrolling. */
2973
2974 void
2975 mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
2976 retained_p)
2977 struct glyph_matrix *matrix;
2978 int unchanged_at_top, nlines;
2979 int *copy_from;
2980 char *retained_p;
2981 {
2982 /* A copy of original rows. */
2983 struct glyph_row *old_rows;
2984
2985 /* Rows to assign to. */
2986 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2987
2988 int i;
2989
2990 /* Make a copy of the original rows. */
2991 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2992 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
2993
2994 /* Assign new rows, maybe clear lines. */
2995 for (i = 0; i < nlines; ++i)
2996 {
2997 int enabled_before_p = new_rows[i].enabled_p;
2998
2999 xassert (i + unchanged_at_top < matrix->nrows);
3000 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
3001 new_rows[i] = old_rows[copy_from[i]];
3002 new_rows[i].enabled_p = enabled_before_p;
3003
3004 /* RETAINED_P is zero for empty lines. */
3005 if (!retained_p[copy_from[i]])
3006 new_rows[i].enabled_p = 0;
3007 }
3008
3009 /* Do the same for window matrices, if MATRIX is a frame matrix. */
3010 if (frame_matrix_frame)
3011 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
3012 unchanged_at_top, nlines, copy_from, retained_p);
3013 }
3014
3015
3016 /* Synchronize glyph pointers in the current matrix of window W with
3017 the current frame matrix. */
3018
3019 static void
3020 sync_window_with_frame_matrix_rows (w)
3021 struct window *w;
3022 {
3023 struct frame *f = XFRAME (w->frame);
3024 struct glyph_row *window_row, *window_row_end, *frame_row;
3025 int left, right, x, width;
3026
3027 /* Preconditions: W must be a leaf window on a tty frame. */
3028 xassert (NILP (w->hchild) && NILP (w->vchild));
3029 xassert (!FRAME_WINDOW_P (f));
3030
3031 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
3032 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
3033 x = w->current_matrix->matrix_x;
3034 width = w->current_matrix->matrix_w;
3035
3036 window_row = w->current_matrix->rows;
3037 window_row_end = window_row + w->current_matrix->nrows;
3038 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
3039
3040 for (; window_row < window_row_end; ++window_row, ++frame_row)
3041 {
3042 window_row->glyphs[LEFT_MARGIN_AREA]
3043 = frame_row->glyphs[0] + x;
3044 window_row->glyphs[TEXT_AREA]
3045 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
3046 window_row->glyphs[LAST_AREA]
3047 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
3048 window_row->glyphs[RIGHT_MARGIN_AREA]
3049 = window_row->glyphs[LAST_AREA] - right;
3050 }
3051 }
3052
3053
3054 /* Return the window in the window tree rooted in W containing frame
3055 row ROW. Value is null if none is found. */
3056
3057 struct window *
3058 frame_row_to_window (w, row)
3059 struct window *w;
3060 int row;
3061 {
3062 struct window *found = NULL;
3063
3064 while (w && !found)
3065 {
3066 if (!NILP (w->hchild))
3067 found = frame_row_to_window (XWINDOW (w->hchild), row);
3068 else if (!NILP (w->vchild))
3069 found = frame_row_to_window (XWINDOW (w->vchild), row);
3070 else if (row >= WINDOW_TOP_EDGE_LINE (w)
3071 && row < WINDOW_BOTTOM_EDGE_LINE (w))
3072 found = w;
3073
3074 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3075 }
3076
3077 return found;
3078 }
3079
3080
3081 /* Perform a line dance in the window tree rooted at W, after
3082 scrolling a frame matrix in mirrored_line_dance.
3083
3084 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3085 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3086 COPY_FROM is a vector containing, for each row I in the range 0 <=
3087 I < NLINES, the index of the original line to move to I. This
3088 index is relative to the row range, i.e. 0 <= index < NLINES.
3089 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3090 which is empty. */
3091
3092 static void
3093 mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
3094 struct window *w;
3095 int unchanged_at_top, nlines;
3096 int *copy_from;
3097 char *retained_p;
3098 {
3099 while (w)
3100 {
3101 if (!NILP (w->hchild))
3102 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3103 nlines, copy_from, retained_p);
3104 else if (!NILP (w->vchild))
3105 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3106 nlines, copy_from, retained_p);
3107 else
3108 {
3109 /* W is a leaf window, and we are working on its current
3110 matrix m. */
3111 struct glyph_matrix *m = w->current_matrix;
3112 int i, sync_p = 0;
3113 struct glyph_row *old_rows;
3114
3115 /* Make a copy of the original rows of matrix m. */
3116 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3117 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
3118
3119 for (i = 0; i < nlines; ++i)
3120 {
3121 /* Frame relative line assigned to. */
3122 int frame_to = i + unchanged_at_top;
3123
3124 /* Frame relative line assigned. */
3125 int frame_from = copy_from[i] + unchanged_at_top;
3126
3127 /* Window relative line assigned to. */
3128 int window_to = frame_to - m->matrix_y;
3129
3130 /* Window relative line assigned. */
3131 int window_from = frame_from - m->matrix_y;
3132
3133 /* Is assigned line inside window? */
3134 int from_inside_window_p
3135 = window_from >= 0 && window_from < m->matrix_h;
3136
3137 /* Is assigned to line inside window? */
3138 int to_inside_window_p
3139 = window_to >= 0 && window_to < m->matrix_h;
3140
3141 if (from_inside_window_p && to_inside_window_p)
3142 {
3143 /* Enabled setting before assignment. */
3144 int enabled_before_p;
3145
3146 /* Do the assignment. The enabled_p flag is saved
3147 over the assignment because the old redisplay did
3148 that. */
3149 enabled_before_p = m->rows[window_to].enabled_p;
3150 m->rows[window_to] = old_rows[window_from];
3151 m->rows[window_to].enabled_p = enabled_before_p;
3152
3153 /* If frame line is empty, window line is empty, too. */
3154 if (!retained_p[copy_from[i]])
3155 m->rows[window_to].enabled_p = 0;
3156 }
3157 else if (to_inside_window_p)
3158 {
3159 /* A copy between windows. This is an infrequent
3160 case not worth optimizing. */
3161 struct frame *f = XFRAME (w->frame);
3162 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3163 struct window *w2;
3164 struct glyph_matrix *m2;
3165 int m2_from;
3166
3167 w2 = frame_row_to_window (root, frame_from);
3168 /* ttn@surf.glug.org: when enabling menu bar using `emacs
3169 -nw', FROM_FRAME sometimes has no associated window.
3170 This check avoids a segfault if W2 is null. */
3171 if (w2)
3172 {
3173 m2 = w2->current_matrix;
3174 m2_from = frame_from - m2->matrix_y;
3175 copy_row_except_pointers (m->rows + window_to,
3176 m2->rows + m2_from);
3177
3178 /* If frame line is empty, window line is empty, too. */
3179 if (!retained_p[copy_from[i]])
3180 m->rows[window_to].enabled_p = 0;
3181 }
3182 sync_p = 1;
3183 }
3184 else if (from_inside_window_p)
3185 sync_p = 1;
3186 }
3187
3188 /* If there was a copy between windows, make sure glyph
3189 pointers are in sync with the frame matrix. */
3190 if (sync_p)
3191 sync_window_with_frame_matrix_rows (w);
3192
3193 /* Check that no pointers are lost. */
3194 CHECK_MATRIX (m);
3195 }
3196
3197 /* Next window on same level. */
3198 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3199 }
3200 }
3201
3202
3203 #if GLYPH_DEBUG
3204
3205 /* Check that window and frame matrices agree about their
3206 understanding where glyphs of the rows are to find. For each
3207 window in the window tree rooted at W, check that rows in the
3208 matrices of leaf window agree with their frame matrices about
3209 glyph pointers. */
3210
3211 void
3212 check_window_matrix_pointers (w)
3213 struct window *w;
3214 {
3215 while (w)
3216 {
3217 if (!NILP (w->hchild))
3218 check_window_matrix_pointers (XWINDOW (w->hchild));
3219 else if (!NILP (w->vchild))
3220 check_window_matrix_pointers (XWINDOW (w->vchild));
3221 else
3222 {
3223 struct frame *f = XFRAME (w->frame);
3224 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3225 check_matrix_pointers (w->current_matrix, f->current_matrix);
3226 }
3227
3228 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3229 }
3230 }
3231
3232
3233 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3234 a window and FRAME_MATRIX is the corresponding frame matrix. For
3235 each row in WINDOW_MATRIX check that it's a slice of the
3236 corresponding frame row. If it isn't, abort. */
3237
3238 static void
3239 check_matrix_pointers (window_matrix, frame_matrix)
3240 struct glyph_matrix *window_matrix, *frame_matrix;
3241 {
3242 /* Row number in WINDOW_MATRIX. */
3243 int i = 0;
3244
3245 /* Row number corresponding to I in FRAME_MATRIX. */
3246 int j = window_matrix->matrix_y;
3247
3248 /* For all rows check that the row in the window matrix is a
3249 slice of the row in the frame matrix. If it isn't we didn't
3250 mirror an operation on the frame matrix correctly. */
3251 while (i < window_matrix->nrows)
3252 {
3253 if (!glyph_row_slice_p (window_matrix->rows + i,
3254 frame_matrix->rows + j))
3255 abort ();
3256 ++i, ++j;
3257 }
3258 }
3259
3260 #endif /* GLYPH_DEBUG != 0 */
3261
3262
3263 \f
3264 /**********************************************************************
3265 VPOS and HPOS translations
3266 **********************************************************************/
3267
3268 #if GLYPH_DEBUG
3269
3270 /* Translate vertical position VPOS which is relative to window W to a
3271 vertical position relative to W's frame. */
3272
3273 static int
3274 window_to_frame_vpos (w, vpos)
3275 struct window *w;
3276 int vpos;
3277 {
3278 struct frame *f = XFRAME (w->frame);
3279
3280 xassert (!FRAME_WINDOW_P (f));
3281 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3282 vpos += WINDOW_TOP_EDGE_LINE (w);
3283 xassert (vpos >= 0 && vpos <= FRAME_LINES (f));
3284 return vpos;
3285 }
3286
3287
3288 /* Translate horizontal position HPOS which is relative to window W to
3289 a horizontal position relative to W's frame. */
3290
3291 static int
3292 window_to_frame_hpos (w, hpos)
3293 struct window *w;
3294 int hpos;
3295 {
3296 struct frame *f = XFRAME (w->frame);
3297
3298 xassert (!FRAME_WINDOW_P (f));
3299 hpos += WINDOW_LEFT_EDGE_COL (w);
3300 return hpos;
3301 }
3302
3303 #endif /* GLYPH_DEBUG */
3304
3305
3306 \f
3307 /**********************************************************************
3308 Redrawing Frames
3309 **********************************************************************/
3310
3311 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3312 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3313 (frame)
3314 Lisp_Object frame;
3315 {
3316 struct frame *f;
3317
3318 CHECK_LIVE_FRAME (frame);
3319 f = XFRAME (frame);
3320
3321 /* Ignore redraw requests, if frame has no glyphs yet.
3322 (Implementation note: It still has to be checked why we are
3323 called so early here). */
3324 if (!glyphs_initialized_initially_p)
3325 return Qnil;
3326
3327 update_begin (f);
3328 if (FRAME_MSDOS_P (f))
3329 set_terminal_modes ();
3330 clear_frame ();
3331 clear_current_matrices (f);
3332 update_end (f);
3333 fflush (stdout);
3334 windows_or_buffers_changed++;
3335 /* Mark all windows as inaccurate, so that every window will have
3336 its redisplay done. */
3337 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3338 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3339 f->garbaged = 0;
3340 return Qnil;
3341 }
3342
3343
3344 /* Redraw frame F. This is nothing more than a call to the Lisp
3345 function redraw-frame. */
3346
3347 void
3348 redraw_frame (f)
3349 struct frame *f;
3350 {
3351 Lisp_Object frame;
3352 XSETFRAME (frame, f);
3353 Fredraw_frame (frame);
3354 }
3355
3356
3357 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3358 doc: /* Clear and redisplay all visible frames. */)
3359 ()
3360 {
3361 Lisp_Object tail, frame;
3362
3363 FOR_EACH_FRAME (tail, frame)
3364 if (FRAME_VISIBLE_P (XFRAME (frame)))
3365 Fredraw_frame (frame);
3366
3367 return Qnil;
3368 }
3369
3370
3371 /* This is used when frame_garbaged is set. Call Fredraw_frame on all
3372 visible frames marked as garbaged. */
3373
3374 void
3375 redraw_garbaged_frames ()
3376 {
3377 Lisp_Object tail, frame;
3378
3379 FOR_EACH_FRAME (tail, frame)
3380 if (FRAME_VISIBLE_P (XFRAME (frame))
3381 && FRAME_GARBAGED_P (XFRAME (frame)))
3382 Fredraw_frame (frame);
3383 }
3384
3385
3386 \f
3387 /***********************************************************************
3388 Direct Operations
3389 ***********************************************************************/
3390
3391 /* Try to update display and current glyph matrix directly.
3392
3393 This function is called after a character G has been inserted into
3394 current_buffer. It tries to update the current glyph matrix and
3395 perform appropriate screen output to reflect the insertion. If it
3396 succeeds, the global flag redisplay_performed_directly_p will be
3397 set to 1, and thereby prevent the more costly general redisplay
3398 from running (see redisplay_internal).
3399
3400 This function is not called for `hairy' character insertions.
3401 In particular, it is not called when after or before change
3402 functions exist, like they are used by font-lock. See keyboard.c
3403 for details where this function is called. */
3404
3405 int
3406 direct_output_for_insert (g)
3407 int g;
3408 {
3409 register struct frame *f = SELECTED_FRAME ();
3410 struct window *w = XWINDOW (selected_window);
3411 struct it it, it2;
3412 struct glyph_row *glyph_row;
3413 struct glyph *glyphs, *glyph, *end;
3414 int n;
3415 /* Non-null means that redisplay of W is based on window matrices. */
3416 int window_redisplay_p = FRAME_WINDOW_P (f);
3417 /* Non-null means we are in overwrite mode. */
3418 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3419 int added_width;
3420 struct text_pos pos;
3421 int delta, delta_bytes;
3422
3423 /* Not done directly. */
3424 redisplay_performed_directly_p = 0;
3425
3426 /* Quickly give up for some common cases. */
3427 if (cursor_in_echo_area
3428 /* Give up if fonts have changed. */
3429 || fonts_changed_p
3430 /* Give up if face attributes have been changed. */
3431 || face_change_count
3432 /* Give up if cursor position not really known. */
3433 || !display_completed
3434 /* Give up if buffer appears in two places. */
3435 || buffer_shared > 1
3436 /* Give up if currently displaying a message instead of the
3437 minibuffer contents. */
3438 || (EQ (selected_window, minibuf_window)
3439 && EQ (minibuf_window, echo_area_window))
3440 /* Give up for hscrolled mini-buffer because display of the prompt
3441 is handled specially there (see display_line). */
3442 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3443 /* Give up if overwriting in the middle of a line. */
3444 || (overwrite_p
3445 && PT != ZV
3446 && FETCH_BYTE (PT) != '\n')
3447 /* Give up for tabs and line ends. */
3448 || g == '\t'
3449 || g == '\n'
3450 || g == '\r'
3451 /* Give up if unable to display the cursor in the window. */
3452 || w->cursor.vpos < 0
3453 /* Give up if we are showing a message or just cleared the message
3454 because we might need to resize the echo area window. */
3455 || !NILP (echo_area_buffer[0])
3456 || !NILP (echo_area_buffer[1])
3457 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3458 /* Can't do it in a continued line because continuation
3459 lines would change. */
3460 (glyph_row->continued_p
3461 || glyph_row->exact_window_width_line_p
3462 /* Can't use this method if the line overlaps others or is
3463 overlapped by others because these other lines would
3464 have to be redisplayed. */
3465 || glyph_row->overlapping_p
3466 || glyph_row->overlapped_p))
3467 /* Can't do it for partial width windows on terminal frames
3468 because we can't clear to eol in such a window. */
3469 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3470 return 0;
3471
3472 /* If we can't insert glyphs, we can use this method only
3473 at the end of a line. */
3474 if (!char_ins_del_ok)
3475 if (PT != ZV && FETCH_BYTE (PT_BYTE) != '\n')
3476 return 0;
3477
3478 /* Set up a display iterator structure for W. Glyphs will be
3479 produced in scratch_glyph_row. Current position is W's cursor
3480 position. */
3481 clear_glyph_row (&scratch_glyph_row);
3482 SET_TEXT_POS (pos, PT, PT_BYTE);
3483 DEC_TEXT_POS (pos, !NILP (current_buffer->enable_multibyte_characters));
3484 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3485 DEFAULT_FACE_ID);
3486
3487 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3488 if (glyph_row->mouse_face_p)
3489 return 0;
3490
3491 /* Give up if highlighting trailing whitespace and we have trailing
3492 whitespace in glyph_row. We would have to remove the trailing
3493 whitespace face in that case. */
3494 if (!NILP (Vshow_trailing_whitespace)
3495 && glyph_row->used[TEXT_AREA])
3496 {
3497 struct glyph *last;
3498
3499 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3500 if (last->type == STRETCH_GLYPH
3501 || (last->type == CHAR_GLYPH
3502 && last->u.ch == ' '))
3503 return 0;
3504 }
3505
3506 /* Give up if there are overlay strings at pos. This would fail
3507 if the overlay string has newlines in it. */
3508 if (STRINGP (it.string))
3509 return 0;
3510
3511 it.hpos = w->cursor.hpos;
3512 it.vpos = w->cursor.vpos;
3513 it.current_x = w->cursor.x + it.first_visible_x;
3514 it.current_y = w->cursor.y;
3515 it.end_charpos = PT;
3516 it.stop_charpos = min (PT, it.stop_charpos);
3517 it.stop_charpos = max (IT_CHARPOS (it), it.stop_charpos);
3518
3519 /* More than one display element may be returned for PT - 1 if
3520 (i) it's a control character which is translated into `\003' or
3521 `^C', or (ii) it has a display table entry, or (iii) it's a
3522 combination of both. */
3523 delta = delta_bytes = 0;
3524 while (get_next_display_element (&it))
3525 {
3526 PRODUCE_GLYPHS (&it);
3527
3528 /* Give up if glyph doesn't fit completely on the line. */
3529 if (it.current_x >= it.last_visible_x)
3530 return 0;
3531
3532 /* Give up if new glyph has different ascent or descent than
3533 the original row, or if it is not a character glyph. */
3534 if (glyph_row->ascent != it.ascent
3535 || glyph_row->height != it.ascent + it.descent
3536 || glyph_row->phys_ascent != it.phys_ascent
3537 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
3538 || it.what != IT_CHARACTER)
3539 return 0;
3540
3541 delta += 1;
3542 delta_bytes += it.len;
3543 set_iterator_to_next (&it, 1);
3544 }
3545
3546 /* Give up if we hit the right edge of the window. We would have
3547 to insert truncation or continuation glyphs. */
3548 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3549 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3550 return 0;
3551
3552 /* Give up if there is a \t following in the line. */
3553 it2 = it;
3554 it2.end_charpos = ZV;
3555 it2.stop_charpos = min (it2.stop_charpos, ZV);
3556 while (get_next_display_element (&it2)
3557 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3558 {
3559 if (it2.c == '\t')
3560 return 0;
3561 set_iterator_to_next (&it2, 1);
3562 }
3563
3564 /* Number of new glyphs produced. */
3565 n = it.glyph_row->used[TEXT_AREA];
3566
3567 /* Start and end of glyphs in original row. */
3568 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3569 end = glyph_row->glyphs[1 + TEXT_AREA];
3570
3571 /* Make room for new glyphs, then insert them. */
3572 xassert (end - glyphs - n >= 0);
3573 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3574 (end - glyphs - n) * sizeof (*end));
3575 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3576 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3577 end - glyph_row->glyphs[TEXT_AREA]);
3578
3579 /* Compute new line width. */
3580 glyph = glyph_row->glyphs[TEXT_AREA];
3581 end = glyph + glyph_row->used[TEXT_AREA];
3582 glyph_row->pixel_width = glyph_row->x;
3583 while (glyph < end)
3584 {
3585 glyph_row->pixel_width += glyph->pixel_width;
3586 ++glyph;
3587 }
3588
3589 /* Increment buffer positions for glyphs following the newly
3590 inserted ones. */
3591 for (glyph = glyphs + n; glyph < end; ++glyph)
3592 if (glyph->charpos > 0 && BUFFERP (glyph->object))
3593 glyph->charpos += delta;
3594
3595 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3596 {
3597 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3598 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3599 }
3600
3601 /* Adjust positions in lines following the one we are in. */
3602 increment_matrix_positions (w->current_matrix,
3603 w->cursor.vpos + 1,
3604 w->current_matrix->nrows,
3605 delta, delta_bytes);
3606
3607 glyph_row->contains_overlapping_glyphs_p
3608 |= it.glyph_row->contains_overlapping_glyphs_p;
3609
3610 glyph_row->displays_text_p = 1;
3611 w->window_end_vpos = make_number (max (w->cursor.vpos,
3612 XFASTINT (w->window_end_vpos)));
3613
3614 if (!NILP (Vshow_trailing_whitespace))
3615 highlight_trailing_whitespace (it.f, glyph_row);
3616
3617 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3618 In the middle, we have to insert glyphs. Note that this is now
3619 implemented for X frames. The implementation uses updated_window
3620 and updated_row. */
3621 updated_row = glyph_row;
3622 updated_area = TEXT_AREA;
3623 update_begin (f);
3624 if (rif)
3625 {
3626 rif->update_window_begin_hook (w);
3627
3628 if (glyphs == end - n
3629 /* In front of a space added by append_space. */
3630 || (glyphs == end - n - 1
3631 && (end - n)->charpos <= 0))
3632 rif->write_glyphs (glyphs, n);
3633 else
3634 rif->insert_glyphs (glyphs, n);
3635 }
3636 else
3637 {
3638 if (glyphs == end - n)
3639 write_glyphs (glyphs, n);
3640 else
3641 insert_glyphs (glyphs, n);
3642 }
3643
3644 w->cursor.hpos += n;
3645 w->cursor.x = it.current_x - it.first_visible_x;
3646 xassert (w->cursor.hpos >= 0
3647 && w->cursor.hpos < w->desired_matrix->matrix_w);
3648
3649 /* How to set the cursor differs depending on whether we are
3650 using a frame matrix or a window matrix. Note that when
3651 a frame matrix is used, cursor_to expects frame coordinates,
3652 and the X and Y parameters are not used. */
3653 if (window_redisplay_p)
3654 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3655 w->cursor.y, w->cursor.x);
3656 else
3657 {
3658 int x, y;
3659 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3660 + (INTEGERP (w->left_margin_cols)
3661 ? XFASTINT (w->left_margin_cols)
3662 : 0));
3663 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3664 cursor_to (y, x);
3665 }
3666
3667 #ifdef HAVE_WINDOW_SYSTEM
3668 update_window_fringes (w, 0);
3669 #endif
3670
3671 if (rif)
3672 rif->update_window_end_hook (w, 1, 0);
3673 update_end (f);
3674 updated_row = NULL;
3675 fflush (stdout);
3676
3677 TRACE ((stderr, "direct output for insert\n"));
3678 mark_window_display_accurate (it.window, 1);
3679 redisplay_performed_directly_p = 1;
3680 return 1;
3681 }
3682
3683
3684 /* Perform a direct display update for moving PT by N positions
3685 left or right. N < 0 means a movement backwards. This function
3686 is currently only called for N == 1 or N == -1. */
3687
3688 int
3689 direct_output_forward_char (n)
3690 int n;
3691 {
3692 struct frame *f = SELECTED_FRAME ();
3693 struct window *w = XWINDOW (selected_window);
3694 struct glyph_row *row;
3695
3696 /* Give up if point moved out of or into a composition. */
3697 if (check_point_in_composition (current_buffer, XINT (w->last_point),
3698 current_buffer, PT))
3699 return 0;
3700
3701 /* Give up if face attributes have been changed. */
3702 if (face_change_count)
3703 return 0;
3704
3705 /* Give up if current matrix is not up to date or we are
3706 displaying a message. */
3707 if (!display_completed || cursor_in_echo_area)
3708 return 0;
3709
3710 /* Give up if the buffer's direction is reversed. */
3711 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3712 return 0;
3713
3714 /* Can't use direct output if highlighting a region. */
3715 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3716 return 0;
3717
3718 /* Can't use direct output if highlighting trailing whitespace. */
3719 if (!NILP (Vshow_trailing_whitespace))
3720 return 0;
3721
3722 /* Give up if we are showing a message or just cleared the message
3723 because we might need to resize the echo area window. */
3724 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3725 return 0;
3726
3727 /* Give up if currently displaying a message instead of the
3728 minibuffer contents. */
3729 if (XWINDOW (minibuf_window) == w
3730 && EQ (minibuf_window, echo_area_window))
3731 return 0;
3732
3733 /* Give up if we don't know where the cursor is. */
3734 if (w->cursor.vpos < 0)
3735 return 0;
3736
3737 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3738
3739 /* Give up if PT is outside of the last known cursor row. */
3740 if (PT <= MATRIX_ROW_START_CHARPOS (row)
3741 || PT >= MATRIX_ROW_END_CHARPOS (row))
3742 return 0;
3743
3744 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
3745
3746 w->last_cursor = w->cursor;
3747 XSETFASTINT (w->last_point, PT);
3748
3749 xassert (w->cursor.hpos >= 0
3750 && w->cursor.hpos < w->desired_matrix->matrix_w);
3751
3752 if (FRAME_WINDOW_P (f))
3753 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3754 w->cursor.y, w->cursor.x);
3755 else
3756 {
3757 int x, y;
3758 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3759 + (INTEGERP (w->left_margin_cols)
3760 ? XFASTINT (w->left_margin_cols)
3761 : 0));
3762 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3763 cursor_to (y, x);
3764 }
3765
3766 fflush (stdout);
3767 redisplay_performed_directly_p = 1;
3768 return 1;
3769 }
3770
3771
3772 \f
3773 /***********************************************************************
3774 Frame Update
3775 ***********************************************************************/
3776
3777 /* Update frame F based on the data in desired matrices.
3778
3779 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3780 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3781 scrolling.
3782
3783 Value is non-zero if redisplay was stopped due to pending input. */
3784
3785 int
3786 update_frame (f, force_p, inhibit_hairy_id_p)
3787 struct frame *f;
3788 int force_p;
3789 int inhibit_hairy_id_p;
3790 {
3791 /* 1 means display has been paused because of pending input. */
3792 int paused_p;
3793 struct window *root_window = XWINDOW (f->root_window);
3794
3795 if (FRAME_WINDOW_P (f))
3796 {
3797 /* We are working on window matrix basis. All windows whose
3798 flag must_be_updated_p is set have to be updated. */
3799
3800 /* Record that we are not working on frame matrices. */
3801 set_frame_matrix_frame (NULL);
3802
3803 /* Update all windows in the window tree of F, maybe stopping
3804 when pending input is detected. */
3805 update_begin (f);
3806
3807 /* Update the menu bar on X frames that don't have toolkit
3808 support. */
3809 if (WINDOWP (f->menu_bar_window))
3810 update_window (XWINDOW (f->menu_bar_window), 1);
3811
3812 /* Update the tool-bar window, if present. */
3813 if (WINDOWP (f->tool_bar_window))
3814 {
3815 struct window *w = XWINDOW (f->tool_bar_window);
3816
3817 /* Update tool-bar window. */
3818 if (w->must_be_updated_p)
3819 {
3820 Lisp_Object tem;
3821
3822 update_window (w, 1);
3823 w->must_be_updated_p = 0;
3824
3825 /* Swap tool-bar strings. We swap because we want to
3826 reuse strings. */
3827 tem = f->current_tool_bar_string;
3828 f->current_tool_bar_string = f->desired_tool_bar_string;
3829 f->desired_tool_bar_string = tem;
3830 }
3831 }
3832
3833
3834 /* Update windows. */
3835 paused_p = update_window_tree (root_window, force_p);
3836 update_end (f);
3837
3838 /* This flush is a performance bottleneck under X,
3839 and it doesn't seem to be necessary anyway (in general).
3840 It is necessary when resizing the window with the mouse, or
3841 at least the fringes are not redrawn in a timely manner. ++kfs */
3842 if (f->force_flush_display_p)
3843 {
3844 rif->flush_display (f);
3845 f->force_flush_display_p = 0;
3846 }
3847 }
3848 else
3849 {
3850 /* We are working on frame matrix basis. Set the frame on whose
3851 frame matrix we operate. */
3852 set_frame_matrix_frame (f);
3853
3854 /* Build F's desired matrix from window matrices. */
3855 build_frame_matrix (f);
3856
3857 /* Update the display */
3858 update_begin (f);
3859 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3860 update_end (f);
3861
3862 if (termscript)
3863 fflush (termscript);
3864 fflush (stdout);
3865
3866 /* Check window matrices for lost pointers. */
3867 #if GLYPH_DEBUG
3868 check_window_matrix_pointers (root_window);
3869 add_frame_display_history (f, paused_p);
3870 #endif
3871 }
3872
3873 /* Reset flags indicating that a window should be updated. */
3874 set_window_update_flags (root_window, 0);
3875
3876 display_completed = !paused_p;
3877 return paused_p;
3878 }
3879
3880
3881 \f
3882 /************************************************************************
3883 Window-based updates
3884 ************************************************************************/
3885
3886 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3887 don't stop updating when input is pending. */
3888
3889 static int
3890 update_window_tree (w, force_p)
3891 struct window *w;
3892 int force_p;
3893 {
3894 int paused_p = 0;
3895
3896 while (w && !paused_p)
3897 {
3898 if (!NILP (w->hchild))
3899 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3900 else if (!NILP (w->vchild))
3901 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3902 else if (w->must_be_updated_p)
3903 paused_p |= update_window (w, force_p);
3904
3905 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3906 }
3907
3908 return paused_p;
3909 }
3910
3911
3912 /* Update window W if its flag must_be_updated_p is non-zero. If
3913 FORCE_P is non-zero, don't stop updating if input is pending. */
3914
3915 void
3916 update_single_window (w, force_p)
3917 struct window *w;
3918 int force_p;
3919 {
3920 if (w->must_be_updated_p)
3921 {
3922 struct frame *f = XFRAME (WINDOW_FRAME (w));
3923
3924 /* Record that this is not a frame-based redisplay. */
3925 set_frame_matrix_frame (NULL);
3926
3927 /* Update W. */
3928 update_begin (f);
3929 update_window (w, force_p);
3930 update_end (f);
3931
3932 /* Reset flag in W. */
3933 w->must_be_updated_p = 0;
3934 }
3935 }
3936
3937
3938 /* Redraw lines from the current matrix of window W that are
3939 overlapped by other rows. YB is bottom-most y-position in W. */
3940
3941 static void
3942 redraw_overlapped_rows (w, yb)
3943 struct window *w;
3944 int yb;
3945 {
3946 int i;
3947
3948 /* If rows overlapping others have been changed, the rows being
3949 overlapped have to be redrawn. This won't draw lines that have
3950 already been drawn in update_window_line because overlapped_p in
3951 desired rows is 0, so after row assignment overlapped_p in
3952 current rows is 0. */
3953 for (i = 0; i < w->current_matrix->nrows; ++i)
3954 {
3955 struct glyph_row *row = w->current_matrix->rows + i;
3956
3957 if (!row->enabled_p)
3958 break;
3959 else if (row->mode_line_p)
3960 continue;
3961
3962 if (row->overlapped_p)
3963 {
3964 enum glyph_row_area area;
3965
3966 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3967 {
3968 updated_row = row;
3969 updated_area = area;
3970 rif->cursor_to (i, 0, row->y, area == TEXT_AREA ? row->x : 0);
3971 if (row->used[area])
3972 rif->write_glyphs (row->glyphs[area], row->used[area]);
3973 rif->clear_end_of_line (-1);
3974 }
3975
3976 row->overlapped_p = 0;
3977 }
3978
3979 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3980 break;
3981 }
3982 }
3983
3984
3985 /* Redraw lines from the current matrix of window W that overlap
3986 others. YB is bottom-most y-position in W. */
3987
3988 static void
3989 redraw_overlapping_rows (w, yb)
3990 struct window *w;
3991 int yb;
3992 {
3993 int i, bottom_y;
3994 struct glyph_row *row;
3995
3996 for (i = 0; i < w->current_matrix->nrows; ++i)
3997 {
3998 row = w->current_matrix->rows + i;
3999
4000 if (!row->enabled_p)
4001 break;
4002 else if (row->mode_line_p)
4003 continue;
4004
4005 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
4006
4007 if (row->overlapping_p && i > 0 && bottom_y < yb)
4008 {
4009 if (row->used[LEFT_MARGIN_AREA])
4010 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA);
4011
4012 if (row->used[TEXT_AREA])
4013 rif->fix_overlapping_area (w, row, TEXT_AREA);
4014
4015 if (row->used[RIGHT_MARGIN_AREA])
4016 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA);
4017
4018 /* Record in neighbour rows that ROW overwrites part of their
4019 display. */
4020 if (row->phys_ascent > row->ascent && i > 0)
4021 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
4022 if ((row->phys_height - row->phys_ascent
4023 > row->height - row->ascent)
4024 && bottom_y < yb)
4025 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
4026 }
4027
4028 if (bottom_y >= yb)
4029 break;
4030 }
4031 }
4032
4033
4034 #ifdef GLYPH_DEBUG
4035
4036 /* Check that no row in the current matrix of window W is enabled
4037 which is below what's displayed in the window. */
4038
4039 void
4040 check_current_matrix_flags (w)
4041 struct window *w;
4042 {
4043 int last_seen_p = 0;
4044 int i, yb = window_text_bottom_y (w);
4045
4046 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
4047 {
4048 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
4049 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
4050 last_seen_p = 1;
4051 else if (last_seen_p && row->enabled_p)
4052 abort ();
4053 }
4054 }
4055
4056 #endif /* GLYPH_DEBUG */
4057
4058
4059 /* Update display of window W. FORCE_P non-zero means that we should
4060 not stop when detecting pending input. */
4061
4062 static int
4063 update_window (w, force_p)
4064 struct window *w;
4065 int force_p;
4066 {
4067 struct glyph_matrix *desired_matrix = w->desired_matrix;
4068 int paused_p;
4069 int preempt_count = baud_rate / 2400 + 1;
4070 extern int input_pending;
4071 extern Lisp_Object do_mouse_tracking;
4072 #if GLYPH_DEBUG
4073 struct frame *f = XFRAME (WINDOW_FRAME (w));
4074
4075 /* Check that W's frame doesn't have glyph matrices. */
4076 xassert (FRAME_WINDOW_P (f));
4077 xassert (updating_frame != NULL);
4078 #endif
4079
4080 /* Check pending input the first time so that we can quickly return. */
4081 if (redisplay_dont_pause)
4082 force_p = 1;
4083 else
4084 detect_input_pending_ignore_squeezables ();
4085
4086 /* If forced to complete the update, or if no input is pending, do
4087 the update. */
4088 if (force_p || !input_pending || !NILP (do_mouse_tracking))
4089 {
4090 struct glyph_row *row, *end;
4091 struct glyph_row *mode_line_row;
4092 struct glyph_row *header_line_row;
4093 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
4094
4095 rif->update_window_begin_hook (w);
4096 yb = window_text_bottom_y (w);
4097
4098 /* If window has a header line, update it before everything else.
4099 Adjust y-positions of other rows by the header line height. */
4100 row = desired_matrix->rows;
4101 end = row + desired_matrix->nrows - 1;
4102
4103 if (row->mode_line_p)
4104 {
4105 header_line_row = row;
4106 ++row;
4107 }
4108 else
4109 header_line_row = NULL;
4110
4111 /* Update the mode line, if necessary. */
4112 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
4113 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
4114 {
4115 mode_line_row->y = yb;
4116 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
4117 desired_matrix),
4118 &mouse_face_overwritten_p);
4119 changed_p = 1;
4120 }
4121
4122 /* Find first enabled row. Optimizations in redisplay_internal
4123 may lead to an update with only one row enabled. There may
4124 be also completely empty matrices. */
4125 while (row < end && !row->enabled_p)
4126 ++row;
4127
4128 /* Try reusing part of the display by copying. */
4129 if (row < end && !desired_matrix->no_scrolling_p)
4130 {
4131 int rc = scrolling_window (w, header_line_row != NULL);
4132 if (rc < 0)
4133 {
4134 /* All rows were found to be equal. */
4135 paused_p = 0;
4136 goto set_cursor;
4137 }
4138 else if (rc > 0)
4139 {
4140 /* We've scrolled the display. */
4141 force_p = 1;
4142 changed_p = 1;
4143 }
4144 }
4145
4146 /* Update the rest of the lines. */
4147 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
4148 if (row->enabled_p)
4149 {
4150 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
4151 int i;
4152
4153 /* We'll have to play a little bit with when to
4154 detect_input_pending. If it's done too often,
4155 scrolling large windows with repeated scroll-up
4156 commands will too quickly pause redisplay. */
4157 if (!force_p && ++n_updated % preempt_count == 0)
4158 detect_input_pending_ignore_squeezables ();
4159
4160 changed_p |= update_window_line (w, vpos,
4161 &mouse_face_overwritten_p);
4162
4163 /* Mark all rows below the last visible one in the current
4164 matrix as invalid. This is necessary because of
4165 variable line heights. Consider the case of three
4166 successive redisplays, where the first displays 5
4167 lines, the second 3 lines, and the third 5 lines again.
4168 If the second redisplay wouldn't mark rows in the
4169 current matrix invalid, the third redisplay might be
4170 tempted to optimize redisplay based on lines displayed
4171 in the first redisplay. */
4172 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4173 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
4174 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
4175 }
4176
4177 /* Was display preempted? */
4178 paused_p = row < end;
4179
4180 set_cursor:
4181
4182 /* Update the header line after scrolling because a new header
4183 line would otherwise overwrite lines at the top of the window
4184 that can be scrolled. */
4185 if (header_line_row && header_line_row->enabled_p)
4186 {
4187 header_line_row->y = 0;
4188 update_window_line (w, 0, &mouse_face_overwritten_p);
4189 changed_p = 1;
4190 }
4191
4192 /* Fix the appearance of overlapping/overlapped rows. */
4193 if (!paused_p && !w->pseudo_window_p)
4194 {
4195 if (changed_p && rif->fix_overlapping_area)
4196 {
4197 redraw_overlapped_rows (w, yb);
4198 redraw_overlapping_rows (w, yb);
4199 }
4200
4201 /* Make cursor visible at cursor position of W. */
4202 set_window_cursor_after_update (w);
4203
4204 #if 0 /* Check that current matrix invariants are satisfied. This is
4205 for debugging only. See the comment of check_matrix_invariants. */
4206 IF_DEBUG (check_matrix_invariants (w));
4207 #endif
4208 }
4209
4210 #if GLYPH_DEBUG
4211 /* Remember the redisplay method used to display the matrix. */
4212 strcpy (w->current_matrix->method, w->desired_matrix->method);
4213 #endif
4214
4215 #ifdef HAVE_WINDOW_SYSTEM
4216 update_window_fringes (w, 0);
4217 #endif
4218
4219 /* End the update of window W. Don't set the cursor if we
4220 paused updating the display because in this case,
4221 set_window_cursor_after_update hasn't been called, and
4222 output_cursor doesn't contain the cursor location. */
4223 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
4224 }
4225 else
4226 paused_p = 1;
4227
4228 #if GLYPH_DEBUG
4229 /* check_current_matrix_flags (w); */
4230 add_window_display_history (w, w->current_matrix->method, paused_p);
4231 #endif
4232
4233 clear_glyph_matrix (desired_matrix);
4234
4235 return paused_p;
4236 }
4237
4238
4239 /* Update the display of area AREA in window W, row number VPOS.
4240 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
4241
4242 static void
4243 update_marginal_area (w, area, vpos)
4244 struct window *w;
4245 int area, vpos;
4246 {
4247 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4248
4249 /* Let functions in xterm.c know what area subsequent X positions
4250 will be relative to. */
4251 updated_area = area;
4252
4253 /* Set cursor to start of glyphs, write them, and clear to the end
4254 of the area. I don't think that something more sophisticated is
4255 necessary here, since marginal areas will not be the default. */
4256 rif->cursor_to (vpos, 0, desired_row->y, 0);
4257 if (desired_row->used[area])
4258 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
4259 rif->clear_end_of_line (-1);
4260 }
4261
4262
4263 /* Update the display of the text area of row VPOS in window W.
4264 Value is non-zero if display has changed. */
4265
4266 static int
4267 update_text_area (w, vpos)
4268 struct window *w;
4269 int vpos;
4270 {
4271 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4272 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4273 int changed_p = 0;
4274
4275 /* Let functions in xterm.c know what area subsequent X positions
4276 will be relative to. */
4277 updated_area = TEXT_AREA;
4278
4279 /* If rows are at different X or Y, or rows have different height,
4280 or the current row is marked invalid, write the entire line. */
4281 if (!current_row->enabled_p
4282 || desired_row->y != current_row->y
4283 || desired_row->ascent != current_row->ascent
4284 || desired_row->phys_ascent != current_row->phys_ascent
4285 || desired_row->phys_height != current_row->phys_height
4286 || desired_row->visible_height != current_row->visible_height
4287 || current_row->overlapped_p
4288 || current_row->mouse_face_p
4289 || current_row->x != desired_row->x)
4290 {
4291 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
4292
4293 if (desired_row->used[TEXT_AREA])
4294 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
4295 desired_row->used[TEXT_AREA]);
4296
4297 /* Clear to end of window. */
4298 rif->clear_end_of_line (-1);
4299 changed_p = 1;
4300
4301 /* This erases the cursor. We do this here because
4302 notice_overwritten_cursor cannot easily check this, which
4303 might indicate that the whole functionality of
4304 notice_overwritten_cursor would better be implemented here.
4305 On the other hand, we need notice_overwritten_cursor as long
4306 as mouse highlighting is done asynchronously outside of
4307 redisplay. */
4308 if (vpos == w->phys_cursor.vpos)
4309 w->phys_cursor_on_p = 0;
4310 }
4311 else
4312 {
4313 int stop, i, x;
4314 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
4315 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
4316 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
4317 int desired_stop_pos = desired_row->used[TEXT_AREA];
4318
4319 /* If the desired row extends its face to the text area end,
4320 make sure we write at least one glyph, so that the face
4321 extension actually takes place. */
4322 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4323 --desired_stop_pos;
4324
4325 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
4326 i = 0;
4327 x = desired_row->x;
4328
4329 /* Loop over glyphs that current and desired row may have
4330 in common. */
4331 while (i < stop)
4332 {
4333 int can_skip_p = 1;
4334
4335 /* Skip over glyphs that both rows have in common. These
4336 don't have to be written. We can't skip if the last
4337 current glyph overlaps the glyph to its right. For
4338 example, consider a current row of `if ' with the `f' in
4339 Courier bold so that it overlaps the ` ' to its right.
4340 If the desired row is ` ', we would skip over the space
4341 after the `if' and there would remain a pixel from the
4342 `f' on the screen. */
4343 if (overlapping_glyphs_p && i > 0)
4344 {
4345 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
4346 int left, right;
4347
4348 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
4349 &left, &right);
4350 can_skip_p = right == 0;
4351 }
4352
4353 if (can_skip_p)
4354 {
4355 while (i < stop
4356 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
4357 {
4358 x += desired_glyph->pixel_width;
4359 ++desired_glyph, ++current_glyph, ++i;
4360 }
4361
4362 /* Consider the case that the current row contains "xxx
4363 ppp ggg" in italic Courier font, and the desired row
4364 is "xxx ggg". The character `p' has lbearing, `g'
4365 has not. The loop above will stop in front of the
4366 first `p' in the current row. If we would start
4367 writing glyphs there, we wouldn't erase the lbearing
4368 of the `p'. The rest of the lbearing problem is then
4369 taken care of by draw_glyphs. */
4370 if (overlapping_glyphs_p
4371 && i > 0
4372 && i < current_row->used[TEXT_AREA]
4373 && (current_row->used[TEXT_AREA]
4374 != desired_row->used[TEXT_AREA]))
4375 {
4376 int left, right;
4377
4378 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4379 &left, &right);
4380 while (left > 0 && i > 0)
4381 {
4382 --i, --desired_glyph, --current_glyph;
4383 x -= desired_glyph->pixel_width;
4384 left -= desired_glyph->pixel_width;
4385 }
4386 }
4387 }
4388
4389 /* Try to avoid writing the entire rest of the desired row
4390 by looking for a resync point. This mainly prevents
4391 mode line flickering in the case the mode line is in
4392 fixed-pitch font, which it usually will be. */
4393 if (i < desired_row->used[TEXT_AREA])
4394 {
4395 int start_x = x, start_hpos = i;
4396 struct glyph *start = desired_glyph;
4397 int current_x = x;
4398 int skip_first_p = !can_skip_p;
4399
4400 /* Find the next glyph that's equal again. */
4401 while (i < stop
4402 && (skip_first_p
4403 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
4404 && x == current_x)
4405 {
4406 x += desired_glyph->pixel_width;
4407 current_x += current_glyph->pixel_width;
4408 ++desired_glyph, ++current_glyph, ++i;
4409 skip_first_p = 0;
4410 }
4411
4412 if (i == start_hpos || x != current_x)
4413 {
4414 i = start_hpos;
4415 x = start_x;
4416 desired_glyph = start;
4417 break;
4418 }
4419
4420 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4421 rif->write_glyphs (start, i - start_hpos);
4422 changed_p = 1;
4423 }
4424 }
4425
4426 /* Write the rest. */
4427 if (i < desired_row->used[TEXT_AREA])
4428 {
4429 rif->cursor_to (vpos, i, desired_row->y, x);
4430 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
4431 changed_p = 1;
4432 }
4433
4434 /* Maybe clear to end of line. */
4435 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4436 {
4437 /* If new row extends to the end of the text area, nothing
4438 has to be cleared, if and only if we did a write_glyphs
4439 above. This is made sure by setting desired_stop_pos
4440 appropriately above. */
4441 xassert (i < desired_row->used[TEXT_AREA]);
4442 }
4443 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4444 {
4445 /* If old row extends to the end of the text area, clear. */
4446 if (i >= desired_row->used[TEXT_AREA])
4447 rif->cursor_to (vpos, i, desired_row->y,
4448 desired_row->pixel_width);
4449 rif->clear_end_of_line (-1);
4450 changed_p = 1;
4451 }
4452 else if (desired_row->pixel_width < current_row->pixel_width)
4453 {
4454 /* Otherwise clear to the end of the old row. Everything
4455 after that position should be clear already. */
4456 int x;
4457
4458 if (i >= desired_row->used[TEXT_AREA])
4459 rif->cursor_to (vpos, i, desired_row->y,
4460 desired_row->pixel_width);
4461
4462 /* If cursor is displayed at the end of the line, make sure
4463 it's cleared. Nowadays we don't have a phys_cursor_glyph
4464 with which to erase the cursor (because this method
4465 doesn't work with lbearing/rbearing), so we must do it
4466 this way. */
4467 if (vpos == w->phys_cursor.vpos
4468 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
4469 {
4470 w->phys_cursor_on_p = 0;
4471 x = -1;
4472 }
4473 else
4474 x = current_row->pixel_width;
4475 rif->clear_end_of_line (x);
4476 changed_p = 1;
4477 }
4478 }
4479
4480 return changed_p;
4481 }
4482
4483
4484 /* Update row VPOS in window W. Value is non-zero if display has been
4485 changed. */
4486
4487 static int
4488 update_window_line (w, vpos, mouse_face_overwritten_p)
4489 struct window *w;
4490 int vpos, *mouse_face_overwritten_p;
4491 {
4492 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4493 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4494 int changed_p = 0;
4495
4496 /* Set the row being updated. This is important to let xterm.c
4497 know what line height values are in effect. */
4498 updated_row = desired_row;
4499
4500 /* A row can be completely invisible in case a desired matrix was
4501 built with a vscroll and then make_cursor_line_fully_visible shifts
4502 the matrix. Make sure to make such rows current anyway, since
4503 we need the correct y-position, for example, in the current matrix. */
4504 if (desired_row->mode_line_p
4505 || desired_row->visible_height > 0)
4506 {
4507 xassert (desired_row->enabled_p);
4508
4509 /* Update display of the left margin area, if there is one. */
4510 if (!desired_row->full_width_p
4511 && !NILP (w->left_margin_cols))
4512 {
4513 changed_p = 1;
4514 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4515 }
4516
4517 /* Update the display of the text area. */
4518 if (update_text_area (w, vpos))
4519 {
4520 changed_p = 1;
4521 if (current_row->mouse_face_p)
4522 *mouse_face_overwritten_p = 1;
4523 }
4524
4525 /* Update display of the right margin area, if there is one. */
4526 if (!desired_row->full_width_p
4527 && !NILP (w->right_margin_cols))
4528 {
4529 changed_p = 1;
4530 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4531 }
4532
4533 /* Draw truncation marks etc. */
4534 if (!current_row->enabled_p
4535 || desired_row->y != current_row->y
4536 || desired_row->visible_height != current_row->visible_height
4537 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
4538 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
4539 || current_row->redraw_fringe_bitmaps_p
4540 || desired_row->mode_line_p != current_row->mode_line_p
4541 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
4542 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4543 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4544 rif->after_update_window_line_hook (desired_row);
4545 }
4546
4547 /* Update current_row from desired_row. */
4548 make_current (w->desired_matrix, w->current_matrix, vpos);
4549 updated_row = NULL;
4550 return changed_p;
4551 }
4552
4553
4554 /* Set the cursor after an update of window W. This function may only
4555 be called from update_window. */
4556
4557 static void
4558 set_window_cursor_after_update (w)
4559 struct window *w;
4560 {
4561 struct frame *f = XFRAME (w->frame);
4562 int cx, cy, vpos, hpos;
4563
4564 /* Not intended for frame matrix updates. */
4565 xassert (FRAME_WINDOW_P (f));
4566
4567 if (cursor_in_echo_area
4568 && !NILP (echo_area_buffer[0])
4569 /* If we are showing a message instead of the mini-buffer,
4570 show the cursor for the message instead. */
4571 && XWINDOW (minibuf_window) == w
4572 && EQ (minibuf_window, echo_area_window)
4573 /* These cases apply only to the frame that contains
4574 the active mini-buffer window. */
4575 && FRAME_HAS_MINIBUF_P (f)
4576 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4577 {
4578 cx = cy = vpos = hpos = 0;
4579
4580 if (cursor_in_echo_area >= 0)
4581 {
4582 /* If the mini-buffer is several lines high, find the last
4583 line that has any text on it. Note: either all lines
4584 are enabled or none. Otherwise we wouldn't be able to
4585 determine Y. */
4586 struct glyph_row *row, *last_row;
4587 struct glyph *glyph;
4588 int yb = window_text_bottom_y (w);
4589
4590 last_row = NULL;
4591 row = w->current_matrix->rows;
4592 while (row->enabled_p
4593 && (last_row == NULL
4594 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4595 {
4596 if (row->used[TEXT_AREA]
4597 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4598 last_row = row;
4599 ++row;
4600 }
4601
4602 if (last_row)
4603 {
4604 struct glyph *start = last_row->glyphs[TEXT_AREA];
4605 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4606
4607 while (last > start && last->charpos < 0)
4608 --last;
4609
4610 for (glyph = start; glyph < last; ++glyph)
4611 {
4612 cx += glyph->pixel_width;
4613 ++hpos;
4614 }
4615
4616 cy = last_row->y;
4617 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4618 }
4619 }
4620 }
4621 else
4622 {
4623 cx = w->cursor.x;
4624 cy = w->cursor.y;
4625 hpos = w->cursor.hpos;
4626 vpos = w->cursor.vpos;
4627 }
4628
4629 /* Window cursor can be out of sync for horizontally split windows. */
4630 hpos = max (0, hpos);
4631 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4632 vpos = max (0, vpos);
4633 vpos = min (w->current_matrix->nrows - 1, vpos);
4634 rif->cursor_to (vpos, hpos, cy, cx);
4635 }
4636
4637
4638 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4639 tree rooted at W. */
4640
4641 void
4642 set_window_update_flags (w, on_p)
4643 struct window *w;
4644 int on_p;
4645 {
4646 while (w)
4647 {
4648 if (!NILP (w->hchild))
4649 set_window_update_flags (XWINDOW (w->hchild), on_p);
4650 else if (!NILP (w->vchild))
4651 set_window_update_flags (XWINDOW (w->vchild), on_p);
4652 else
4653 w->must_be_updated_p = on_p;
4654
4655 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4656 }
4657 }
4658
4659
4660 \f
4661 /***********************************************************************
4662 Window-Based Scrolling
4663 ***********************************************************************/
4664
4665 /* Structure describing rows in scrolling_window. */
4666
4667 struct row_entry
4668 {
4669 /* Number of occurrences of this row in desired and current matrix. */
4670 int old_uses, new_uses;
4671
4672 /* Vpos of row in new matrix. */
4673 int new_line_number;
4674
4675 /* Bucket index of this row_entry in the hash table row_table. */
4676 int bucket;
4677
4678 /* The row described by this entry. */
4679 struct glyph_row *row;
4680
4681 /* Hash collision chain. */
4682 struct row_entry *next;
4683 };
4684
4685 /* A pool to allocate row_entry structures from, and the size of the
4686 pool. The pool is reallocated in scrolling_window when we find
4687 that we need a larger one. */
4688
4689 static struct row_entry *row_entry_pool;
4690 static int row_entry_pool_size;
4691
4692 /* Index of next free entry in row_entry_pool. */
4693
4694 static int row_entry_idx;
4695
4696 /* The hash table used during scrolling, and the table's size. This
4697 table is used to quickly identify equal rows in the desired and
4698 current matrix. */
4699
4700 static struct row_entry **row_table;
4701 static int row_table_size;
4702
4703 /* Vectors of pointers to row_entry structures belonging to the
4704 current and desired matrix, and the size of the vectors. */
4705
4706 static struct row_entry **old_lines, **new_lines;
4707 static int old_lines_size, new_lines_size;
4708
4709 /* A pool to allocate run structures from, and its size. */
4710
4711 static struct run *run_pool;
4712 static int runs_size;
4713
4714 /* A vector of runs of lines found during scrolling. */
4715
4716 static struct run **runs;
4717
4718 /* Add glyph row ROW to the scrolling hash table during the scrolling
4719 of window W. */
4720
4721 static INLINE struct row_entry *
4722 add_row_entry (w, row)
4723 struct window *w;
4724 struct glyph_row *row;
4725 {
4726 struct row_entry *entry;
4727 int i = row->hash % row_table_size;
4728
4729 entry = row_table[i];
4730 while (entry && !row_equal_p (w, entry->row, row, 1))
4731 entry = entry->next;
4732
4733 if (entry == NULL)
4734 {
4735 entry = row_entry_pool + row_entry_idx++;
4736 entry->row = row;
4737 entry->old_uses = entry->new_uses = 0;
4738 entry->new_line_number = 0;
4739 entry->bucket = i;
4740 entry->next = row_table[i];
4741 row_table[i] = entry;
4742 }
4743
4744 return entry;
4745 }
4746
4747
4748 /* Try to reuse part of the current display of W by scrolling lines.
4749 HEADER_LINE_P non-zero means W has a header line.
4750
4751 The algorithm is taken from Communications of the ACM, Apr78 "A
4752 Technique for Isolating Differences Between Files." It should take
4753 O(N) time.
4754
4755 A short outline of the steps of the algorithm
4756
4757 1. Skip lines equal at the start and end of both matrices.
4758
4759 2. Enter rows in the current and desired matrix into a symbol
4760 table, counting how often they appear in both matrices.
4761
4762 3. Rows that appear exactly once in both matrices serve as anchors,
4763 i.e. we assume that such lines are likely to have been moved.
4764
4765 4. Starting from anchor lines, extend regions to be scrolled both
4766 forward and backward.
4767
4768 Value is
4769
4770 -1 if all rows were found to be equal.
4771 0 to indicate that we did not scroll the display, or
4772 1 if we did scroll. */
4773
4774 static int
4775 scrolling_window (w, header_line_p)
4776 struct window *w;
4777 int header_line_p;
4778 {
4779 struct glyph_matrix *desired_matrix = w->desired_matrix;
4780 struct glyph_matrix *current_matrix = w->current_matrix;
4781 int yb = window_text_bottom_y (w);
4782 int i, j, first_old, first_new, last_old, last_new;
4783 int nruns, nbytes, n, run_idx;
4784 struct row_entry *entry;
4785
4786 /* Skip over rows equal at the start. */
4787 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4788 {
4789 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4790 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4791
4792 if (c->enabled_p
4793 && d->enabled_p
4794 && !d->redraw_fringe_bitmaps_p
4795 && c->y == d->y
4796 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4797 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4798 && row_equal_p (w, c, d, 1))
4799 {
4800 assign_row (c, d);
4801 d->enabled_p = 0;
4802 }
4803 else
4804 break;
4805 }
4806
4807 /* Give up if some rows in the desired matrix are not enabled. */
4808 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4809 return -1;
4810
4811 first_old = first_new = i;
4812
4813 /* Set last_new to the index + 1 of the last enabled row in the
4814 desired matrix. */
4815 i = first_new + 1;
4816 while (i < desired_matrix->nrows - 1
4817 && MATRIX_ROW (desired_matrix, i)->enabled_p
4818 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
4819 ++i;
4820
4821 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4822 return 0;
4823
4824 last_new = i;
4825
4826 /* Set last_old to the index + 1 of the last enabled row in the
4827 current matrix. We don't look at the enabled flag here because
4828 we plan to reuse part of the display even if other parts are
4829 disabled. */
4830 i = first_old + 1;
4831 while (i < current_matrix->nrows - 1)
4832 {
4833 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4834 if (bottom <= yb)
4835 ++i;
4836 if (bottom >= yb)
4837 break;
4838 }
4839
4840 last_old = i;
4841
4842 /* Skip over rows equal at the bottom. */
4843 i = last_new;
4844 j = last_old;
4845 while (i - 1 > first_new
4846 && j - 1 > first_old
4847 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4848 && (MATRIX_ROW (current_matrix, i - 1)->y
4849 == MATRIX_ROW (desired_matrix, j - 1)->y)
4850 && !MATRIX_ROW (desired_matrix, j - 1)->redraw_fringe_bitmaps_p
4851 && row_equal_p (w,
4852 MATRIX_ROW (desired_matrix, i - 1),
4853 MATRIX_ROW (current_matrix, j - 1), 1))
4854 --i, --j;
4855 last_new = i;
4856 last_old = j;
4857
4858 /* Nothing to do if all rows are equal. */
4859 if (last_new == first_new)
4860 return 0;
4861
4862 /* Reallocate vectors, tables etc. if necessary. */
4863
4864 if (current_matrix->nrows > old_lines_size)
4865 {
4866 old_lines_size = current_matrix->nrows;
4867 nbytes = old_lines_size * sizeof *old_lines;
4868 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4869 }
4870
4871 if (desired_matrix->nrows > new_lines_size)
4872 {
4873 new_lines_size = desired_matrix->nrows;
4874 nbytes = new_lines_size * sizeof *new_lines;
4875 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4876 }
4877
4878 n = desired_matrix->nrows + current_matrix->nrows;
4879 if (3 * n > row_table_size)
4880 {
4881 row_table_size = next_almost_prime (3 * n);
4882 nbytes = row_table_size * sizeof *row_table;
4883 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4884 bzero (row_table, nbytes);
4885 }
4886
4887 if (n > row_entry_pool_size)
4888 {
4889 row_entry_pool_size = n;
4890 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4891 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4892 }
4893
4894 if (desired_matrix->nrows > runs_size)
4895 {
4896 runs_size = desired_matrix->nrows;
4897 nbytes = runs_size * sizeof *runs;
4898 runs = (struct run **) xrealloc (runs, nbytes);
4899 nbytes = runs_size * sizeof *run_pool;
4900 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4901 }
4902
4903 nruns = run_idx = 0;
4904 row_entry_idx = 0;
4905
4906 /* Add rows from the current and desired matrix to the hash table
4907 row_hash_table to be able to find equal ones quickly. */
4908
4909 for (i = first_old; i < last_old; ++i)
4910 {
4911 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4912 {
4913 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
4914 old_lines[i] = entry;
4915 ++entry->old_uses;
4916 }
4917 else
4918 old_lines[i] = NULL;
4919 }
4920
4921 for (i = first_new; i < last_new; ++i)
4922 {
4923 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4924 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
4925 ++entry->new_uses;
4926 entry->new_line_number = i;
4927 new_lines[i] = entry;
4928 }
4929
4930 /* Identify moves based on lines that are unique and equal
4931 in both matrices. */
4932 for (i = first_old; i < last_old;)
4933 if (old_lines[i]
4934 && old_lines[i]->old_uses == 1
4935 && old_lines[i]->new_uses == 1)
4936 {
4937 int j, k;
4938 int new_line = old_lines[i]->new_line_number;
4939 struct run *run = run_pool + run_idx++;
4940
4941 /* Record move. */
4942 run->current_vpos = i;
4943 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4944 run->desired_vpos = new_line;
4945 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4946 run->nrows = 1;
4947 run->height = MATRIX_ROW (current_matrix, i)->height;
4948
4949 /* Extend backward. */
4950 j = i - 1;
4951 k = new_line - 1;
4952 while (j > first_old
4953 && k > first_new
4954 && old_lines[j] == new_lines[k])
4955 {
4956 int h = MATRIX_ROW (current_matrix, j)->height;
4957 --run->current_vpos;
4958 --run->desired_vpos;
4959 ++run->nrows;
4960 run->height += h;
4961 run->desired_y -= h;
4962 run->current_y -= h;
4963 --j, --k;
4964 }
4965
4966 /* Extend forward. */
4967 j = i + 1;
4968 k = new_line + 1;
4969 while (j < last_old
4970 && k < last_new
4971 && old_lines[j] == new_lines[k])
4972 {
4973 int h = MATRIX_ROW (current_matrix, j)->height;
4974 ++run->nrows;
4975 run->height += h;
4976 ++j, ++k;
4977 }
4978
4979 /* Insert run into list of all runs. Order runs by copied
4980 pixel lines. Note that we record runs that don't have to
4981 be copied because they are already in place. This is done
4982 because we can avoid calling update_window_line in this
4983 case. */
4984 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
4985 ;
4986 for (k = nruns; k > j; --k)
4987 runs[k] = runs[k - 1];
4988 runs[j] = run;
4989 ++nruns;
4990
4991 i += run->nrows;
4992 }
4993 else
4994 ++i;
4995
4996 /* Do the moves. Do it in a way that we don't overwrite something
4997 we want to copy later on. This is not solvable in general
4998 because there is only one display and we don't have a way to
4999 exchange areas on this display. Example:
5000
5001 +-----------+ +-----------+
5002 | A | | B |
5003 +-----------+ --> +-----------+
5004 | B | | A |
5005 +-----------+ +-----------+
5006
5007 Instead, prefer bigger moves, and invalidate moves that would
5008 copy from where we copied to. */
5009
5010 for (i = 0; i < nruns; ++i)
5011 if (runs[i]->nrows > 0)
5012 {
5013 struct run *r = runs[i];
5014
5015 /* Copy on the display. */
5016 if (r->current_y != r->desired_y)
5017 {
5018 rif->scroll_run_hook (w, r);
5019
5020 /* Invalidate runs that copy from where we copied to. */
5021 for (j = i + 1; j < nruns; ++j)
5022 {
5023 struct run *p = runs[j];
5024
5025 if ((p->current_y >= r->desired_y
5026 && p->current_y < r->desired_y + r->height)
5027 || (p->current_y + p->height >= r->desired_y
5028 && (p->current_y + p->height
5029 < r->desired_y + r->height)))
5030 p->nrows = 0;
5031 }
5032 }
5033
5034 /* Assign matrix rows. */
5035 for (j = 0; j < r->nrows; ++j)
5036 {
5037 struct glyph_row *from, *to;
5038 int to_overlapped_p;
5039
5040 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
5041 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
5042 to_overlapped_p = to->overlapped_p;
5043 if (!from->mode_line_p && !w->pseudo_window_p
5044 && (to->left_fringe_bitmap != from->left_fringe_bitmap
5045 || to->right_fringe_bitmap != from->right_fringe_bitmap
5046 || to->left_fringe_face_id != from->left_fringe_face_id
5047 || to->right_fringe_face_id != from->right_fringe_face_id
5048 || to->overlay_arrow_bitmap != from->overlay_arrow_bitmap))
5049 from->redraw_fringe_bitmaps_p = 1;
5050 assign_row (to, from);
5051 to->enabled_p = 1, from->enabled_p = 0;
5052 to->overlapped_p = to_overlapped_p;
5053 }
5054 }
5055
5056 /* Clear the hash table, for the next time. */
5057 for (i = 0; i < row_entry_idx; ++i)
5058 row_table[row_entry_pool[i].bucket] = NULL;
5059
5060 /* Value is > 0 to indicate that we scrolled the display. */
5061 return nruns;
5062 }
5063
5064
5065 \f
5066 /************************************************************************
5067 Frame-Based Updates
5068 ************************************************************************/
5069
5070 /* Update the desired frame matrix of frame F.
5071
5072 FORCE_P non-zero means that the update should not be stopped by
5073 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
5074 should not be tried.
5075
5076 Value is non-zero if update was stopped due to pending input. */
5077
5078 static int
5079 update_frame_1 (f, force_p, inhibit_id_p)
5080 struct frame *f;
5081 int force_p;
5082 int inhibit_id_p;
5083 {
5084 /* Frame matrices to work on. */
5085 struct glyph_matrix *current_matrix = f->current_matrix;
5086 struct glyph_matrix *desired_matrix = f->desired_matrix;
5087 int i;
5088 int pause;
5089 int preempt_count = baud_rate / 2400 + 1;
5090 extern int input_pending;
5091
5092 xassert (current_matrix && desired_matrix);
5093
5094 if (baud_rate != FRAME_COST_BAUD_RATE (f))
5095 calculate_costs (f);
5096
5097 if (preempt_count <= 0)
5098 preempt_count = 1;
5099
5100 if (redisplay_dont_pause)
5101 force_p = 1;
5102 else if (!force_p && detect_input_pending_ignore_squeezables ())
5103 {
5104 pause = 1;
5105 goto do_pause;
5106 }
5107
5108 /* If we cannot insert/delete lines, it's no use trying it. */
5109 if (!line_ins_del_ok)
5110 inhibit_id_p = 1;
5111
5112 /* See if any of the desired lines are enabled; don't compute for
5113 i/d line if just want cursor motion. */
5114 for (i = 0; i < desired_matrix->nrows; i++)
5115 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5116 break;
5117
5118 /* Try doing i/d line, if not yet inhibited. */
5119 if (!inhibit_id_p && i < desired_matrix->nrows)
5120 force_p |= scrolling (f);
5121
5122 /* Update the individual lines as needed. Do bottom line first. */
5123 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
5124 update_frame_line (f, desired_matrix->nrows - 1);
5125
5126 /* Now update the rest of the lines. */
5127 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
5128 {
5129 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5130 {
5131 if (FRAME_TERMCAP_P (f))
5132 {
5133 /* Flush out every so many lines.
5134 Also flush out if likely to have more than 1k buffered
5135 otherwise. I'm told that some telnet connections get
5136 really screwed by more than 1k output at once. */
5137 int outq = PENDING_OUTPUT_COUNT (stdout);
5138 if (outq > 900
5139 || (outq > 20 && ((i - 1) % preempt_count == 0)))
5140 {
5141 fflush (stdout);
5142 if (preempt_count == 1)
5143 {
5144 #ifdef EMACS_OUTQSIZE
5145 if (EMACS_OUTQSIZE (0, &outq) < 0)
5146 /* Probably not a tty. Ignore the error and reset
5147 the outq count. */
5148 outq = PENDING_OUTPUT_COUNT (stdout);
5149 #endif
5150 outq *= 10;
5151 if (baud_rate <= outq && baud_rate > 0)
5152 sleep (outq / baud_rate);
5153 }
5154 }
5155 }
5156
5157 if ((i - 1) % preempt_count == 0)
5158 detect_input_pending_ignore_squeezables ();
5159
5160 update_frame_line (f, i);
5161 }
5162 }
5163
5164 pause = (i < FRAME_LINES (f) - 1) ? i : 0;
5165
5166 /* Now just clean up termcap drivers and set cursor, etc. */
5167 if (!pause)
5168 {
5169 if ((cursor_in_echo_area
5170 /* If we are showing a message instead of the mini-buffer,
5171 show the cursor for the message instead of for the
5172 (now hidden) mini-buffer contents. */
5173 || (EQ (minibuf_window, selected_window)
5174 && EQ (minibuf_window, echo_area_window)
5175 && !NILP (echo_area_buffer[0])))
5176 /* These cases apply only to the frame that contains
5177 the active mini-buffer window. */
5178 && FRAME_HAS_MINIBUF_P (f)
5179 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
5180 {
5181 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
5182 int row, col;
5183
5184 if (cursor_in_echo_area < 0)
5185 {
5186 /* Negative value of cursor_in_echo_area means put
5187 cursor at beginning of line. */
5188 row = top;
5189 col = 0;
5190 }
5191 else
5192 {
5193 /* Positive value of cursor_in_echo_area means put
5194 cursor at the end of the prompt. If the mini-buffer
5195 is several lines high, find the last line that has
5196 any text on it. */
5197 row = FRAME_LINES (f);
5198 do
5199 {
5200 --row;
5201 col = 0;
5202
5203 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
5204 {
5205 /* Frame rows are filled up with spaces that
5206 must be ignored here. */
5207 struct glyph_row *r = MATRIX_ROW (current_matrix,
5208 row);
5209 struct glyph *start = r->glyphs[TEXT_AREA];
5210 struct glyph *last = start + r->used[TEXT_AREA];
5211
5212 while (last > start
5213 && (last - 1)->charpos < 0)
5214 --last;
5215
5216 col = last - start;
5217 }
5218 }
5219 while (row > top && col == 0);
5220
5221 /* Make sure COL is not out of range. */
5222 if (col >= FRAME_CURSOR_X_LIMIT (f))
5223 {
5224 /* If we have another row, advance cursor into it. */
5225 if (row < FRAME_LINES (f) - 1)
5226 {
5227 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
5228 row++;
5229 }
5230 /* Otherwise move it back in range. */
5231 else
5232 col = FRAME_CURSOR_X_LIMIT (f) - 1;
5233 }
5234 }
5235
5236 cursor_to (row, col);
5237 }
5238 else
5239 {
5240 /* We have only one cursor on terminal frames. Use it to
5241 display the cursor of the selected window. */
5242 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5243 if (w->cursor.vpos >= 0
5244 /* The cursor vpos may be temporarily out of bounds
5245 in the following situation: There is one window,
5246 with the cursor in the lower half of it. The window
5247 is split, and a message causes a redisplay before
5248 a new cursor position has been computed. */
5249 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
5250 {
5251 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
5252 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
5253
5254 if (INTEGERP (w->left_margin_cols))
5255 x += XFASTINT (w->left_margin_cols);
5256
5257 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
5258 cursor_to (y, x);
5259 }
5260 }
5261 }
5262
5263 do_pause:
5264
5265 clear_desired_matrices (f);
5266 return pause;
5267 }
5268
5269
5270 /* Do line insertions/deletions on frame F for frame-based redisplay. */
5271
5272 int
5273 scrolling (frame)
5274 struct frame *frame;
5275 {
5276 int unchanged_at_top, unchanged_at_bottom;
5277 int window_size;
5278 int changed_lines;
5279 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5280 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5281 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5282 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5283 register int i;
5284 int free_at_end_vpos = FRAME_LINES (frame);
5285 struct glyph_matrix *current_matrix = frame->current_matrix;
5286 struct glyph_matrix *desired_matrix = frame->desired_matrix;
5287
5288 if (!current_matrix)
5289 abort ();
5290
5291 /* Compute hash codes of all the lines. Also calculate number of
5292 changed lines, number of unchanged lines at the beginning, and
5293 number of unchanged lines at the end. */
5294 changed_lines = 0;
5295 unchanged_at_top = 0;
5296 unchanged_at_bottom = FRAME_LINES (frame);
5297 for (i = 0; i < FRAME_LINES (frame); i++)
5298 {
5299 /* Give up on this scrolling if some old lines are not enabled. */
5300 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
5301 return 0;
5302 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
5303 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
5304 {
5305 /* This line cannot be redrawn, so don't let scrolling mess it. */
5306 new_hash[i] = old_hash[i];
5307 #define INFINITY 1000000 /* Taken from scroll.c */
5308 draw_cost[i] = INFINITY;
5309 }
5310 else
5311 {
5312 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
5313 draw_cost[i] = line_draw_cost (desired_matrix, i);
5314 }
5315
5316 if (old_hash[i] != new_hash[i])
5317 {
5318 changed_lines++;
5319 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
5320 }
5321 else if (i == unchanged_at_top)
5322 unchanged_at_top++;
5323 old_draw_cost[i] = line_draw_cost (current_matrix, i);
5324 }
5325
5326 /* If changed lines are few, don't allow preemption, don't scroll. */
5327 if ((!scroll_region_ok && changed_lines < baud_rate / 2400)
5328 || unchanged_at_bottom == FRAME_LINES (frame))
5329 return 1;
5330
5331 window_size = (FRAME_LINES (frame) - unchanged_at_top
5332 - unchanged_at_bottom);
5333
5334 if (scroll_region_ok)
5335 free_at_end_vpos -= unchanged_at_bottom;
5336 else if (memory_below_frame)
5337 free_at_end_vpos = -1;
5338
5339 /* If large window, fast terminal and few lines in common between
5340 current frame and desired frame, don't bother with i/d calc. */
5341 if (!scroll_region_ok && window_size >= 18 && baud_rate > 2400
5342 && (window_size >=
5343 10 * scrolling_max_lines_saved (unchanged_at_top,
5344 FRAME_LINES (frame) - unchanged_at_bottom,
5345 old_hash, new_hash, draw_cost)))
5346 return 0;
5347
5348 if (window_size < 2)
5349 return 0;
5350
5351 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
5352 draw_cost + unchanged_at_top - 1,
5353 old_draw_cost + unchanged_at_top - 1,
5354 old_hash + unchanged_at_top - 1,
5355 new_hash + unchanged_at_top - 1,
5356 free_at_end_vpos - unchanged_at_top);
5357
5358 return 0;
5359 }
5360
5361
5362 /* Count the number of blanks at the start of the vector of glyphs R
5363 which is LEN glyphs long. */
5364
5365 static int
5366 count_blanks (r, len)
5367 struct glyph *r;
5368 int len;
5369 {
5370 int i;
5371
5372 for (i = 0; i < len; ++i)
5373 if (!CHAR_GLYPH_SPACE_P (r[i]))
5374 break;
5375
5376 return i;
5377 }
5378
5379
5380 /* Count the number of glyphs in common at the start of the glyph
5381 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5382 of STR2. Value is the number of equal glyphs equal at the start. */
5383
5384 static int
5385 count_match (str1, end1, str2, end2)
5386 struct glyph *str1, *end1, *str2, *end2;
5387 {
5388 struct glyph *p1 = str1;
5389 struct glyph *p2 = str2;
5390
5391 while (p1 < end1
5392 && p2 < end2
5393 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5394 ++p1, ++p2;
5395
5396 return p1 - str1;
5397 }
5398
5399
5400 /* Char insertion/deletion cost vector, from term.c */
5401
5402 extern int *char_ins_del_vector;
5403 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS((f))])
5404
5405
5406 /* Perform a frame-based update on line VPOS in frame FRAME. */
5407
5408 static void
5409 update_frame_line (f, vpos)
5410 struct frame *f;
5411 int vpos;
5412 {
5413 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
5414 int tem;
5415 int osp, nsp, begmatch, endmatch, olen, nlen;
5416 struct glyph_matrix *current_matrix = f->current_matrix;
5417 struct glyph_matrix *desired_matrix = f->desired_matrix;
5418 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5419 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5420 int must_write_whole_line_p;
5421 int write_spaces_p = must_write_spaces;
5422 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
5423 != FACE_TTY_DEFAULT_BG_COLOR);
5424
5425 if (colored_spaces_p)
5426 write_spaces_p = 1;
5427
5428 /* Current row not enabled means it has unknown contents. We must
5429 write the whole desired line in that case. */
5430 must_write_whole_line_p = !current_row->enabled_p;
5431 if (must_write_whole_line_p)
5432 {
5433 obody = 0;
5434 olen = 0;
5435 }
5436 else
5437 {
5438 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5439 olen = current_row->used[TEXT_AREA];
5440
5441 /* Ignore trailing spaces, if we can. */
5442 if (!write_spaces_p)
5443 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5444 olen--;
5445 }
5446
5447 current_row->enabled_p = 1;
5448 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5449
5450 /* If desired line is empty, just clear the line. */
5451 if (!desired_row->enabled_p)
5452 {
5453 nlen = 0;
5454 goto just_erase;
5455 }
5456
5457 nbody = desired_row->glyphs[TEXT_AREA];
5458 nlen = desired_row->used[TEXT_AREA];
5459 nend = nbody + nlen;
5460
5461 /* If display line has unknown contents, write the whole line. */
5462 if (must_write_whole_line_p)
5463 {
5464 /* Ignore spaces at the end, if we can. */
5465 if (!write_spaces_p)
5466 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5467 --nlen;
5468
5469 /* Write the contents of the desired line. */
5470 if (nlen)
5471 {
5472 cursor_to (vpos, 0);
5473 write_glyphs (nbody, nlen);
5474 }
5475
5476 /* Don't call clear_end_of_line if we already wrote the whole
5477 line. The cursor will not be at the right margin in that
5478 case but in the line below. */
5479 if (nlen < FRAME_TOTAL_COLS (f))
5480 {
5481 cursor_to (vpos, nlen);
5482 clear_end_of_line (FRAME_TOTAL_COLS (f));
5483 }
5484 else
5485 /* Make sure we are in the right row, otherwise cursor movement
5486 with cmgoto might use `ch' in the wrong row. */
5487 cursor_to (vpos, 0);
5488
5489 make_current (desired_matrix, current_matrix, vpos);
5490 return;
5491 }
5492
5493 /* Pretend trailing spaces are not there at all,
5494 unless for one reason or another we must write all spaces. */
5495 if (!write_spaces_p)
5496 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5497 nlen--;
5498
5499 /* If there's no i/d char, quickly do the best we can without it. */
5500 if (!char_ins_del_ok)
5501 {
5502 int i, j;
5503
5504 /* Find the first glyph in desired row that doesn't agree with
5505 a glyph in the current row, and write the rest from there on. */
5506 for (i = 0; i < nlen; i++)
5507 {
5508 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5509 {
5510 /* Find the end of the run of different glyphs. */
5511 j = i + 1;
5512 while (j < nlen
5513 && (j >= olen
5514 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5515 || CHAR_GLYPH_PADDING_P (nbody[j])))
5516 ++j;
5517
5518 /* Output this run of non-matching chars. */
5519 cursor_to (vpos, i);
5520 write_glyphs (nbody + i, j - i);
5521 i = j - 1;
5522
5523 /* Now find the next non-match. */
5524 }
5525 }
5526
5527 /* Clear the rest of the line, or the non-clear part of it. */
5528 if (olen > nlen)
5529 {
5530 cursor_to (vpos, nlen);
5531 clear_end_of_line (olen);
5532 }
5533
5534 /* Make current row = desired row. */
5535 make_current (desired_matrix, current_matrix, vpos);
5536 return;
5537 }
5538
5539 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5540 characters in a row. */
5541
5542 if (!olen)
5543 {
5544 /* If current line is blank, skip over initial spaces, if
5545 possible, and write the rest. */
5546 if (write_spaces_p)
5547 nsp = 0;
5548 else
5549 nsp = count_blanks (nbody, nlen);
5550
5551 if (nlen > nsp)
5552 {
5553 cursor_to (vpos, nsp);
5554 write_glyphs (nbody + nsp, nlen - nsp);
5555 }
5556
5557 /* Exchange contents between current_frame and new_frame. */
5558 make_current (desired_matrix, current_matrix, vpos);
5559 return;
5560 }
5561
5562 /* Compute number of leading blanks in old and new contents. */
5563 osp = count_blanks (obody, olen);
5564 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5565
5566 /* Compute number of matching chars starting with first non-blank. */
5567 begmatch = count_match (obody + osp, obody + olen,
5568 nbody + nsp, nbody + nlen);
5569
5570 /* Spaces in new match implicit space past the end of old. */
5571 /* A bug causing this to be a no-op was fixed in 18.29. */
5572 if (!write_spaces_p && osp + begmatch == olen)
5573 {
5574 np1 = nbody + nsp;
5575 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5576 ++begmatch;
5577 }
5578
5579 /* Avoid doing insert/delete char
5580 just cause number of leading spaces differs
5581 when the following text does not match. */
5582 if (begmatch == 0 && osp != nsp)
5583 osp = nsp = min (osp, nsp);
5584
5585 /* Find matching characters at end of line */
5586 op1 = obody + olen;
5587 np1 = nbody + nlen;
5588 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5589 while (op1 > op2
5590 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5591 {
5592 op1--;
5593 np1--;
5594 }
5595 endmatch = obody + olen - op1;
5596
5597 /* tem gets the distance to insert or delete.
5598 endmatch is how many characters we save by doing so.
5599 Is it worth it? */
5600
5601 tem = (nlen - nsp) - (olen - osp);
5602 if (endmatch && tem
5603 && (!char_ins_del_ok || endmatch <= char_ins_del_cost (f)[tem]))
5604 endmatch = 0;
5605
5606 /* nsp - osp is the distance to insert or delete.
5607 If that is nonzero, begmatch is known to be nonzero also.
5608 begmatch + endmatch is how much we save by doing the ins/del.
5609 Is it worth it? */
5610
5611 if (nsp != osp
5612 && (!char_ins_del_ok
5613 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5614 {
5615 begmatch = 0;
5616 endmatch = 0;
5617 osp = nsp = min (osp, nsp);
5618 }
5619
5620 /* Now go through the line, inserting, writing and
5621 deleting as appropriate. */
5622
5623 if (osp > nsp)
5624 {
5625 cursor_to (vpos, nsp);
5626 delete_glyphs (osp - nsp);
5627 }
5628 else if (nsp > osp)
5629 {
5630 /* If going to delete chars later in line
5631 and insert earlier in the line,
5632 must delete first to avoid losing data in the insert */
5633 if (endmatch && nlen < olen + nsp - osp)
5634 {
5635 cursor_to (vpos, nlen - endmatch + osp - nsp);
5636 delete_glyphs (olen + nsp - osp - nlen);
5637 olen = nlen - (nsp - osp);
5638 }
5639 cursor_to (vpos, osp);
5640 insert_glyphs (0, nsp - osp);
5641 }
5642 olen += nsp - osp;
5643
5644 tem = nsp + begmatch + endmatch;
5645 if (nlen != tem || olen != tem)
5646 {
5647 if (!endmatch || nlen == olen)
5648 {
5649 /* If new text being written reaches right margin, there is
5650 no need to do clear-to-eol at the end of this function
5651 (and it would not be safe, since cursor is not going to
5652 be "at the margin" after the text is done). */
5653 if (nlen == FRAME_TOTAL_COLS (f))
5654 olen = 0;
5655
5656 /* Function write_glyphs is prepared to do nothing
5657 if passed a length <= 0. Check it here to avoid
5658 unnecessary cursor movement. */
5659 if (nlen - tem > 0)
5660 {
5661 cursor_to (vpos, nsp + begmatch);
5662 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5663 }
5664 }
5665 else if (nlen > olen)
5666 {
5667 /* Here, we used to have the following simple code:
5668 ----------------------------------------
5669 write_glyphs (nbody + nsp + begmatch, olen - tem);
5670 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5671 ----------------------------------------
5672 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5673 is a padding glyph. */
5674 int out = olen - tem; /* Columns to be overwritten originally. */
5675 int del;
5676
5677 cursor_to (vpos, nsp + begmatch);
5678
5679 /* Calculate columns we can actually overwrite. */
5680 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5681 out--;
5682 write_glyphs (nbody + nsp + begmatch, out);
5683
5684 /* If we left columns to be overwritten, we must delete them. */
5685 del = olen - tem - out;
5686 if (del > 0)
5687 delete_glyphs (del);
5688
5689 /* At last, we insert columns not yet written out. */
5690 insert_glyphs (nbody + nsp + begmatch + out, nlen - olen + del);
5691 olen = nlen;
5692 }
5693 else if (olen > nlen)
5694 {
5695 cursor_to (vpos, nsp + begmatch);
5696 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5697 delete_glyphs (olen - nlen);
5698 olen = nlen;
5699 }
5700 }
5701
5702 just_erase:
5703 /* If any unerased characters remain after the new line, erase them. */
5704 if (olen > nlen)
5705 {
5706 cursor_to (vpos, nlen);
5707 clear_end_of_line (olen);
5708 }
5709
5710 /* Exchange contents between current_frame and new_frame. */
5711 make_current (desired_matrix, current_matrix, vpos);
5712 }
5713
5714
5715 \f
5716 /***********************************************************************
5717 X/Y Position -> Buffer Position
5718 ***********************************************************************/
5719
5720 /* Determine what's under window-relative pixel position (*X, *Y).
5721 Return the object (string or buffer) that's there.
5722 Return in *POS the position in that object.
5723 Adjust *X and *Y to character positions. */
5724
5725 Lisp_Object
5726 buffer_posn_from_coords (w, x, y, pos, object, dx, dy, width, height)
5727 struct window *w;
5728 int *x, *y;
5729 struct display_pos *pos;
5730 Lisp_Object *object;
5731 int *dx, *dy;
5732 int *width, *height;
5733 {
5734 struct it it;
5735 struct buffer *old_current_buffer = current_buffer;
5736 struct text_pos startp;
5737 Lisp_Object string;
5738 struct glyph_row *row;
5739 #ifdef HAVE_WINDOW_SYSTEM
5740 struct image *img = 0;
5741 #endif
5742 int x0, x1;
5743
5744 current_buffer = XBUFFER (w->buffer);
5745 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5746 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5747 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5748 start_display (&it, w, startp);
5749
5750 x0 = *x - WINDOW_LEFT_MARGIN_WIDTH (w);
5751 move_it_to (&it, -1, x0 + it.first_visible_x, *y, -1,
5752 MOVE_TO_X | MOVE_TO_Y);
5753
5754 current_buffer = old_current_buffer;
5755
5756 *dx = x0 + it.first_visible_x - it.current_x;
5757 *dy = *y - it.current_y;
5758
5759 string = w->buffer;
5760 if (STRINGP (it.string))
5761 string = it.string;
5762 *pos = it.current;
5763
5764 #ifdef HAVE_WINDOW_SYSTEM
5765 if (it.what == IT_IMAGE)
5766 {
5767 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5768 && !NILP (img->spec))
5769 *object = img->spec;
5770 }
5771 #endif
5772
5773 row = MATRIX_ROW (w->current_matrix, it.vpos);
5774 if (row->enabled_p)
5775 {
5776 if (it.hpos < row->used[TEXT_AREA])
5777 {
5778 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5779 #ifdef HAVE_WINDOW_SYSTEM
5780 if (img)
5781 {
5782 *dy -= row->ascent - glyph->ascent;
5783 *dx += glyph->slice.x;
5784 *dy += glyph->slice.y;
5785 /* Image slices positions are still relative to the entire image */
5786 *width = img->width;
5787 *height = img->height;
5788 }
5789 else
5790 #endif
5791 {
5792 *width = glyph->pixel_width;
5793 *height = glyph->ascent + glyph->descent;
5794 }
5795 }
5796 else
5797 {
5798 *width = 0;
5799 *height = row->height;
5800 }
5801 }
5802 else
5803 {
5804 *width = *height = 0;
5805 }
5806
5807 /* Add extra (default width) columns if clicked after EOL. */
5808 x1 = max(0, it.current_x + it.pixel_width - it.first_visible_x);
5809 if (x0 > x1)
5810 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5811
5812 *x = it.hpos;
5813 *y = it.vpos;
5814
5815 return string;
5816 }
5817
5818
5819 /* Value is the string under window-relative coordinates X/Y in the
5820 mode line or header line (PART says which) of window W, or nil if none.
5821 *CHARPOS is set to the position in the string returned. */
5822
5823 Lisp_Object
5824 mode_line_string (w, part, x, y, charpos, object, dx, dy, width, height)
5825 struct window *w;
5826 enum window_part part;
5827 int *x, *y;
5828 int *charpos;
5829 Lisp_Object *object;
5830 int *dx, *dy;
5831 int *width, *height;
5832 {
5833 struct glyph_row *row;
5834 struct glyph *glyph, *end;
5835 int x0, y0;
5836 Lisp_Object string = Qnil;
5837
5838 if (part == ON_MODE_LINE)
5839 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5840 else
5841 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5842 y0 = *y - row->y;
5843 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5844
5845 if (row->mode_line_p && row->enabled_p)
5846 {
5847 /* Find the glyph under X. If we find one with a string object,
5848 it's the one we were looking for. */
5849 glyph = row->glyphs[TEXT_AREA];
5850 end = glyph + row->used[TEXT_AREA];
5851 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5852 x0 -= glyph->pixel_width;
5853 *x = glyph - row->glyphs[TEXT_AREA];
5854 if (glyph < end)
5855 {
5856 string = glyph->object;
5857 *charpos = glyph->charpos;
5858 *width = glyph->pixel_width;
5859 *height = glyph->ascent + glyph->descent;
5860 #ifdef HAVE_WINDOW_SYSTEM
5861 if (glyph->type == IMAGE_GLYPH)
5862 {
5863 struct image *img;
5864 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5865 if (img != NULL)
5866 *object = img->spec;
5867 y0 -= row->ascent - glyph->ascent;
5868 }
5869 #endif
5870 }
5871 else
5872 {
5873 /* Add extra (default width) columns if clicked after EOL. */
5874 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5875 *width = 0;
5876 *height = row->height;
5877 }
5878 }
5879 else
5880 {
5881 *x = 0;
5882 x0 = 0;
5883 *width = *height = 0;
5884 }
5885
5886 *dx = x0;
5887 *dy = y0;
5888
5889 return string;
5890 }
5891
5892
5893 /* Value is the string under window-relative coordinates X/Y in either
5894 marginal area, or nil if none. *CHARPOS is set to the position in
5895 the string returned. */
5896
5897 Lisp_Object
5898 marginal_area_string (w, part, x, y, charpos, object, dx, dy, width, height)
5899 struct window *w;
5900 enum window_part part;
5901 int *x, *y;
5902 int *charpos;
5903 Lisp_Object *object;
5904 int *dx, *dy;
5905 int *width, *height;
5906 {
5907 struct glyph_row *row = w->current_matrix->rows;
5908 struct glyph *glyph, *end;
5909 int x0, y0, i, wy = *y;
5910 int area;
5911 Lisp_Object string = Qnil;
5912
5913 if (part == ON_LEFT_MARGIN)
5914 area = LEFT_MARGIN_AREA;
5915 else if (part == ON_RIGHT_MARGIN)
5916 area = RIGHT_MARGIN_AREA;
5917 else
5918 abort ();
5919
5920 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5921 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5922 break;
5923 y0 = *y - row->y;
5924 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5925
5926 if (row->enabled_p)
5927 {
5928 /* Find the glyph under X. If we find one with a string object,
5929 it's the one we were looking for. */
5930 if (area == RIGHT_MARGIN_AREA)
5931 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5932 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5933 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5934 + window_box_width (w, LEFT_MARGIN_AREA)
5935 + window_box_width (w, TEXT_AREA));
5936 else
5937 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5938 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5939 : 0);
5940
5941 glyph = row->glyphs[area];
5942 end = glyph + row->used[area];
5943 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5944 x0 -= glyph->pixel_width;
5945 *x = glyph - row->glyphs[area];
5946 if (glyph < end)
5947 {
5948 string = glyph->object;
5949 *charpos = glyph->charpos;
5950 *width = glyph->pixel_width;
5951 *height = glyph->ascent + glyph->descent;
5952 #ifdef HAVE_WINDOW_SYSTEM
5953 if (glyph->type == IMAGE_GLYPH)
5954 {
5955 struct image *img;
5956 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5957 if (img != NULL)
5958 *object = img->spec;
5959 y0 -= row->ascent - glyph->ascent;
5960 x0 += glyph->slice.x;
5961 y0 += glyph->slice.y;
5962 }
5963 #endif
5964 }
5965 else
5966 {
5967 /* Add extra (default width) columns if clicked after EOL. */
5968 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5969 *width = 0;
5970 *height = row->height;
5971 }
5972 }
5973 else
5974 {
5975 x0 = 0;
5976 *x = 0;
5977 *width = *height = 0;
5978 }
5979
5980 *dx = x0;
5981 *dy = y0;
5982
5983 return string;
5984 }
5985
5986
5987 /***********************************************************************
5988 Changing Frame Sizes
5989 ***********************************************************************/
5990
5991 #ifdef SIGWINCH
5992
5993 SIGTYPE
5994 window_change_signal (signalnum) /* If we don't have an argument, */
5995 int signalnum; /* some compilers complain in signal calls. */
5996 {
5997 int width, height;
5998 #ifndef USE_CRT_DLL
5999 extern int errno;
6000 #endif
6001 int old_errno = errno;
6002
6003 signal (SIGWINCH, window_change_signal);
6004 SIGNAL_THREAD_CHECK (signalnum);
6005
6006 get_frame_size (&width, &height);
6007
6008 /* The frame size change obviously applies to a termcap-controlled
6009 frame. Find such a frame in the list, and assume it's the only
6010 one (since the redisplay code always writes to stdout, not a
6011 FILE * specified in the frame structure). Record the new size,
6012 but don't reallocate the data structures now. Let that be done
6013 later outside of the signal handler. */
6014
6015 {
6016 Lisp_Object tail, frame;
6017
6018 FOR_EACH_FRAME (tail, frame)
6019 {
6020 if (FRAME_TERMCAP_P (XFRAME (frame)))
6021 {
6022 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
6023 break;
6024 }
6025 }
6026 }
6027
6028 errno = old_errno;
6029 }
6030 #endif /* SIGWINCH */
6031
6032
6033 /* Do any change in frame size that was requested by a signal. SAFE
6034 non-zero means this function is called from a place where it is
6035 safe to change frame sizes while a redisplay is in progress. */
6036
6037 void
6038 do_pending_window_change (safe)
6039 int safe;
6040 {
6041 /* If window_change_signal should have run before, run it now. */
6042 if (redisplaying_p && !safe)
6043 return;
6044
6045 while (delayed_size_change)
6046 {
6047 Lisp_Object tail, frame;
6048
6049 delayed_size_change = 0;
6050
6051 FOR_EACH_FRAME (tail, frame)
6052 {
6053 struct frame *f = XFRAME (frame);
6054
6055 if (f->new_text_lines != 0 || f->new_text_cols != 0)
6056 change_frame_size (f, f->new_text_lines, f->new_text_cols,
6057 0, 0, safe);
6058 }
6059 }
6060 }
6061
6062
6063 /* Change the frame height and/or width. Values may be given as zero to
6064 indicate no change is to take place.
6065
6066 If DELAY is non-zero, then assume we're being called from a signal
6067 handler, and queue the change for later - perhaps the next
6068 redisplay. Since this tries to resize windows, we can't call it
6069 from a signal handler.
6070
6071 SAFE non-zero means this function is called from a place where it's
6072 safe to change frame sizes while a redisplay is in progress. */
6073
6074 void
6075 change_frame_size (f, newheight, newwidth, pretend, delay, safe)
6076 register struct frame *f;
6077 int newheight, newwidth, pretend, delay, safe;
6078 {
6079 Lisp_Object tail, frame;
6080
6081 if (! FRAME_WINDOW_P (f))
6082 {
6083 /* When using termcap, or on MS-DOS, all frames use
6084 the same screen, so a change in size affects all frames. */
6085 FOR_EACH_FRAME (tail, frame)
6086 if (! FRAME_WINDOW_P (XFRAME (frame)))
6087 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
6088 pretend, delay, safe);
6089 }
6090 else
6091 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
6092 }
6093
6094 static void
6095 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
6096 register struct frame *f;
6097 int newheight, newwidth, pretend, delay, safe;
6098 {
6099 int new_frame_total_cols;
6100 int count = SPECPDL_INDEX ();
6101
6102 /* If we can't deal with the change now, queue it for later. */
6103 if (delay || (redisplaying_p && !safe))
6104 {
6105 f->new_text_lines = newheight;
6106 f->new_text_cols = newwidth;
6107 delayed_size_change = 1;
6108 return;
6109 }
6110
6111 /* This size-change overrides any pending one for this frame. */
6112 f->new_text_lines = 0;
6113 f->new_text_cols = 0;
6114
6115 /* If an argument is zero, set it to the current value. */
6116 if (newheight == 0)
6117 newheight = FRAME_LINES (f);
6118 if (newwidth == 0)
6119 newwidth = FRAME_COLS (f);
6120
6121 /* Compute width of windows in F.
6122 This is the width of the frame without vertical scroll bars. */
6123 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
6124
6125 /* Round up to the smallest acceptable size. */
6126 check_frame_size (f, &newheight, &newwidth);
6127
6128 /* If we're not changing the frame size, quit now. */
6129 if (newheight == FRAME_LINES (f)
6130 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
6131 return;
6132
6133 BLOCK_INPUT;
6134
6135 #ifdef MSDOS
6136 /* We only can set screen dimensions to certain values supported
6137 by our video hardware. Try to find the smallest size greater
6138 or equal to the requested dimensions. */
6139 dos_set_window_size (&newheight, &newwidth);
6140 #endif
6141
6142 if (newheight != FRAME_LINES (f))
6143 {
6144 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
6145 {
6146 /* Frame has both root and mini-buffer. */
6147 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top_line,
6148 FRAME_TOP_MARGIN (f));
6149 set_window_height (FRAME_ROOT_WINDOW (f),
6150 (newheight
6151 - 1
6152 - FRAME_TOP_MARGIN (f)),
6153 0);
6154 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top_line,
6155 newheight - 1);
6156 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
6157 }
6158 else
6159 /* Frame has just one top-level window. */
6160 set_window_height (FRAME_ROOT_WINDOW (f),
6161 newheight - FRAME_TOP_MARGIN (f), 0);
6162
6163 if (FRAME_TERMCAP_P (f) && !pretend)
6164 FrameRows = newheight;
6165 }
6166
6167 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
6168 {
6169 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_total_cols, 0);
6170 if (FRAME_HAS_MINIBUF_P (f))
6171 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_total_cols, 0);
6172
6173 if (FRAME_TERMCAP_P (f) && !pretend)
6174 FrameCols = newwidth;
6175
6176 if (WINDOWP (f->tool_bar_window))
6177 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
6178 }
6179
6180 FRAME_LINES (f) = newheight;
6181 SET_FRAME_COLS (f, newwidth);
6182
6183 {
6184 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
6185 int text_area_x, text_area_y, text_area_width, text_area_height;
6186
6187 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
6188 &text_area_height);
6189 if (w->cursor.x >= text_area_x + text_area_width)
6190 w->cursor.hpos = w->cursor.x = 0;
6191 if (w->cursor.y >= text_area_y + text_area_height)
6192 w->cursor.vpos = w->cursor.y = 0;
6193 }
6194
6195 adjust_glyphs (f);
6196 calculate_costs (f);
6197 SET_FRAME_GARBAGED (f);
6198 f->resized_p = 1;
6199
6200 UNBLOCK_INPUT;
6201
6202 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
6203
6204 /* This isn't quite a no-op: it runs window-configuration-change-hook. */
6205 Fset_window_buffer (FRAME_SELECTED_WINDOW (f),
6206 XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer, Qt);
6207
6208 unbind_to (count, Qnil);
6209 }
6210
6211
6212 \f
6213 /***********************************************************************
6214 Terminal Related Lisp Functions
6215 ***********************************************************************/
6216
6217 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
6218 1, 1, "FOpen termscript file: ",
6219 doc: /* Start writing all terminal output to FILE as well as the terminal.
6220 FILE = nil means just close any termscript file currently open. */)
6221 (file)
6222 Lisp_Object file;
6223 {
6224 if (termscript != 0) fclose (termscript);
6225 termscript = 0;
6226
6227 if (! NILP (file))
6228 {
6229 file = Fexpand_file_name (file, Qnil);
6230 termscript = fopen (SDATA (file), "w");
6231 if (termscript == 0)
6232 report_file_error ("Opening termscript", Fcons (file, Qnil));
6233 }
6234 return Qnil;
6235 }
6236
6237
6238 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
6239 Ssend_string_to_terminal, 1, 1, 0,
6240 doc: /* Send STRING to the terminal without alteration.
6241 Control characters in STRING will have terminal-dependent effects. */)
6242 (string)
6243 Lisp_Object string;
6244 {
6245 /* ??? Perhaps we should do something special for multibyte strings here. */
6246 CHECK_STRING (string);
6247 fwrite (SDATA (string), 1, SBYTES (string), stdout);
6248 fflush (stdout);
6249 if (termscript)
6250 {
6251 fwrite (SDATA (string), 1, SBYTES (string),
6252 termscript);
6253 fflush (termscript);
6254 }
6255 return Qnil;
6256 }
6257
6258
6259 DEFUN ("ding", Fding, Sding, 0, 1, 0,
6260 doc: /* Beep, or flash the screen.
6261 Also, unless an argument is given,
6262 terminate any keyboard macro currently executing. */)
6263 (arg)
6264 Lisp_Object arg;
6265 {
6266 if (!NILP (arg))
6267 {
6268 if (noninteractive)
6269 putchar (07);
6270 else
6271 ring_bell ();
6272 fflush (stdout);
6273 }
6274 else
6275 bitch_at_user ();
6276
6277 return Qnil;
6278 }
6279
6280 void
6281 bitch_at_user ()
6282 {
6283 if (noninteractive)
6284 putchar (07);
6285 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
6286 error ("Keyboard macro terminated by a command ringing the bell");
6287 else
6288 ring_bell ();
6289 fflush (stdout);
6290 }
6291
6292
6293 \f
6294 /***********************************************************************
6295 Sleeping, Waiting
6296 ***********************************************************************/
6297
6298 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
6299 doc: /* Pause, without updating display, for SECONDS seconds.
6300 SECONDS may be a floating-point value, meaning that you can wait for a
6301 fraction of a second. Optional second arg MILLISECONDS specifies an
6302 additional wait period, in milliseconds; this may be useful if your
6303 Emacs was built without floating point support.
6304 \(Not all operating systems support waiting for a fraction of a second.) */)
6305 (seconds, milliseconds)
6306 Lisp_Object seconds, milliseconds;
6307 {
6308 int sec, usec;
6309
6310 if (NILP (milliseconds))
6311 XSETINT (milliseconds, 0);
6312 else
6313 CHECK_NUMBER (milliseconds);
6314 usec = XINT (milliseconds) * 1000;
6315
6316 {
6317 double duration = extract_float (seconds);
6318 sec = (int) duration;
6319 usec += (duration - sec) * 1000000;
6320 }
6321
6322 #ifndef EMACS_HAS_USECS
6323 if (sec == 0 && usec != 0)
6324 error ("millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
6325 #endif
6326
6327 /* Assure that 0 <= usec < 1000000. */
6328 if (usec < 0)
6329 {
6330 /* We can't rely on the rounding being correct if usec is negative. */
6331 if (-1000000 < usec)
6332 sec--, usec += 1000000;
6333 else
6334 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
6335 }
6336 else
6337 sec += usec / 1000000, usec %= 1000000;
6338
6339 if (sec < 0 || (sec == 0 && usec == 0))
6340 return Qnil;
6341
6342 wait_reading_process_output (sec, usec, 0, 0, Qnil, NULL, 0);
6343
6344 return Qnil;
6345 }
6346
6347
6348 /* This is just like wait_reading_process_output, except that
6349 it does the redisplay.
6350
6351 It's also much like Fsit_for, except that it can be used for
6352 waiting for input as well. */
6353
6354 Lisp_Object
6355 sit_for (sec, usec, reading, display, initial_display)
6356 int sec, usec, reading, display, initial_display;
6357 {
6358 swallow_events (display);
6359
6360 if (detect_input_pending_run_timers (display) || !NILP (Vexecuting_kbd_macro))
6361 return Qnil;
6362
6363 if (initial_display)
6364 redisplay_preserve_echo_area (2);
6365
6366 if (sec == 0 && usec == 0)
6367 return Qt;
6368
6369 #ifdef SIGIO
6370 gobble_input (0);
6371 #endif
6372
6373 wait_reading_process_output (sec, usec, reading ? -1 : 1, display,
6374 Qnil, NULL, 0);
6375
6376 return detect_input_pending () ? Qnil : Qt;
6377 }
6378
6379
6380 DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
6381 doc: /* Perform redisplay, then wait for SECONDS seconds or until input is available.
6382 SECONDS may be a floating-point value, meaning that you can wait for a
6383 fraction of a second.
6384 \(Not all operating systems support waiting for a fraction of a second.)
6385 Optional arg NODISP non-nil means don't redisplay, just wait for input.
6386 Redisplay is preempted as always if input arrives, and does not happen
6387 if input is available before it starts.
6388 Value is t if waited the full time with no input arriving.
6389
6390 An obsolete but still supported form is
6391 \(sit-for SECONDS &optional MILLISECONDS NODISP)
6392 Where the optional arg MILLISECONDS specifies an additional wait period,
6393 in milliseconds; this was useful when Emacs was built without
6394 floating point support.
6395 usage: (sit-for SECONDS &optional NODISP OLD-NODISP) */)
6396
6397 /* The `old-nodisp' stuff is there so that the arglist has the correct
6398 length. Otherwise, `defdvice' will redefine it with fewer args. */
6399 (seconds, milliseconds, nodisp)
6400 Lisp_Object seconds, milliseconds, nodisp;
6401 {
6402 int sec, usec;
6403
6404 if (NILP (nodisp) && !NUMBERP (milliseconds))
6405 { /* New style. */
6406 nodisp = milliseconds;
6407 milliseconds = Qnil;
6408 }
6409
6410 if (NILP (milliseconds))
6411 XSETINT (milliseconds, 0);
6412 else
6413 CHECK_NUMBER (milliseconds);
6414 usec = XINT (milliseconds) * 1000;
6415
6416 {
6417 double duration = extract_float (seconds);
6418 sec = (int) duration;
6419 usec += (duration - sec) * 1000000;
6420 }
6421
6422 #ifndef EMACS_HAS_USECS
6423 if (usec != 0 && sec == 0)
6424 error ("millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
6425 #endif
6426
6427 return sit_for (sec, usec, 0, NILP (nodisp), NILP (nodisp));
6428 }
6429
6430
6431 \f
6432 /***********************************************************************
6433 Other Lisp Functions
6434 ***********************************************************************/
6435
6436 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6437 session's frames, frame names, buffers, buffer-read-only flags, and
6438 buffer-modified-flags, and a trailing sentinel (so we don't need to
6439 add length checks). */
6440
6441 static Lisp_Object frame_and_buffer_state;
6442
6443
6444 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6445 Sframe_or_buffer_changed_p, 0, 0, 0,
6446 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6447 The state variable is an internal vector containing all frames and buffers,
6448 aside from buffers whose names start with space,
6449 along with the buffers' read-only and modified flags, which allows a fast
6450 check to see whether the menu bars might need to be recomputed.
6451 If this function returns non-nil, it updates the internal vector to reflect
6452 the current state. */)
6453 ()
6454 {
6455 Lisp_Object tail, frame, buf;
6456 Lisp_Object *vecp;
6457 int n;
6458
6459 vecp = XVECTOR (frame_and_buffer_state)->contents;
6460 FOR_EACH_FRAME (tail, frame)
6461 {
6462 if (!EQ (*vecp++, frame))
6463 goto changed;
6464 if (!EQ (*vecp++, XFRAME (frame)->name))
6465 goto changed;
6466 }
6467 /* Check that the buffer info matches.
6468 No need to test for the end of the vector
6469 because the last element of the vector is lambda
6470 and that will always cause a mismatch. */
6471 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6472 {
6473 buf = XCDR (XCAR (tail));
6474 /* Ignore buffers that aren't included in buffer lists. */
6475 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6476 continue;
6477 if (!EQ (*vecp++, buf))
6478 goto changed;
6479 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6480 goto changed;
6481 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6482 goto changed;
6483 }
6484 /* Detect deletion of a buffer at the end of the list. */
6485 if (EQ (*vecp, Qlambda))
6486 return Qnil;
6487 changed:
6488 /* Start with 1 so there is room for at least one lambda at the end. */
6489 n = 1;
6490 FOR_EACH_FRAME (tail, frame)
6491 n += 2;
6492 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6493 n += 3;
6494 /* Reallocate the vector if it's grown, or if it's shrunk a lot. */
6495 if (n > XVECTOR (frame_and_buffer_state)->size
6496 || n + 20 < XVECTOR (frame_and_buffer_state)->size / 2)
6497 /* Add 20 extra so we grow it less often. */
6498 frame_and_buffer_state = Fmake_vector (make_number (n + 20), Qlambda);
6499 vecp = XVECTOR (frame_and_buffer_state)->contents;
6500 FOR_EACH_FRAME (tail, frame)
6501 {
6502 *vecp++ = frame;
6503 *vecp++ = XFRAME (frame)->name;
6504 }
6505 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6506 {
6507 buf = XCDR (XCAR (tail));
6508 /* Ignore buffers that aren't included in buffer lists. */
6509 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6510 continue;
6511 *vecp++ = buf;
6512 *vecp++ = XBUFFER (buf)->read_only;
6513 *vecp++ = Fbuffer_modified_p (buf);
6514 }
6515 /* Fill up the vector with lambdas (always at least one). */
6516 *vecp++ = Qlambda;
6517 while (vecp - XVECTOR (frame_and_buffer_state)->contents
6518 < XVECTOR (frame_and_buffer_state)->size)
6519 *vecp++ = Qlambda;
6520 /* Make sure we didn't overflow the vector. */
6521 if (vecp - XVECTOR (frame_and_buffer_state)->contents
6522 > XVECTOR (frame_and_buffer_state)->size)
6523 abort ();
6524 return Qt;
6525 }
6526
6527
6528 \f
6529 /***********************************************************************
6530 Initialization
6531 ***********************************************************************/
6532
6533 char *terminal_type;
6534
6535 /* Initialization done when Emacs fork is started, before doing stty.
6536 Determine terminal type and set terminal_driver. Then invoke its
6537 decoding routine to set up variables in the terminal package. */
6538
6539 void
6540 init_display ()
6541 {
6542 #ifdef HAVE_X_WINDOWS
6543 extern int display_arg;
6544 #endif
6545
6546 /* Construct the space glyph. */
6547 space_glyph.type = CHAR_GLYPH;
6548 SET_CHAR_GLYPH_FROM_GLYPH (space_glyph, ' ');
6549 space_glyph.charpos = -1;
6550
6551 meta_key = 0;
6552 inverse_video = 0;
6553 cursor_in_echo_area = 0;
6554 terminal_type = (char *) 0;
6555
6556 /* Now is the time to initialize this; it's used by init_sys_modes
6557 during startup. */
6558 Vwindow_system = Qnil;
6559
6560 /* If the user wants to use a window system, we shouldn't bother
6561 initializing the terminal. This is especially important when the
6562 terminal is so dumb that emacs gives up before and doesn't bother
6563 using the window system.
6564
6565 If the DISPLAY environment variable is set and nonempty,
6566 try to use X, and die with an error message if that doesn't work. */
6567
6568 #ifdef HAVE_X_WINDOWS
6569 if (! display_arg)
6570 {
6571 char *display;
6572 #ifdef VMS
6573 display = getenv ("DECW$DISPLAY");
6574 #else
6575 display = getenv ("DISPLAY");
6576 #endif
6577
6578 display_arg = (display != 0 && *display != 0);
6579 }
6580
6581 if (!inhibit_window_system && display_arg
6582 #ifndef CANNOT_DUMP
6583 && initialized
6584 #endif
6585 )
6586 {
6587 Vwindow_system = intern ("x");
6588 #ifdef HAVE_X11
6589 Vwindow_system_version = make_number (11);
6590 #else
6591 Vwindow_system_version = make_number (10);
6592 #endif
6593 #if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
6594 /* In some versions of ncurses,
6595 tputs crashes if we have not called tgetent.
6596 So call tgetent. */
6597 { char b[2044]; tgetent (b, "xterm");}
6598 #endif
6599 adjust_frame_glyphs_initially ();
6600 return;
6601 }
6602 #endif /* HAVE_X_WINDOWS */
6603
6604 #ifdef HAVE_NTGUI
6605 if (!inhibit_window_system)
6606 {
6607 Vwindow_system = intern ("w32");
6608 Vwindow_system_version = make_number (1);
6609 adjust_frame_glyphs_initially ();
6610 return;
6611 }
6612 #endif /* HAVE_NTGUI */
6613
6614 #ifdef MAC_OS
6615 if (!inhibit_window_system)
6616 {
6617 Vwindow_system = intern ("mac");
6618 Vwindow_system_version = make_number (1);
6619 adjust_frame_glyphs_initially ();
6620 return;
6621 }
6622 #endif /* MAC_OS */
6623
6624 /* If no window system has been specified, try to use the terminal. */
6625 if (! isatty (0))
6626 {
6627 fatal ("standard input is not a tty");
6628 exit (1);
6629 }
6630
6631 /* Look at the TERM variable. */
6632 terminal_type = (char *) getenv ("TERM");
6633 if (!terminal_type)
6634 {
6635 #ifdef VMS
6636 fprintf (stderr, "Please specify your terminal type.\n\
6637 For types defined in VMS, use set term /device=TYPE.\n\
6638 For types not defined in VMS, use define emacs_term \"TYPE\".\n\
6639 \(The quotation marks are necessary since terminal types are lower case.)\n");
6640 #else
6641 fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
6642 #endif
6643 exit (1);
6644 }
6645
6646 #ifdef VMS
6647 /* VMS DCL tends to up-case things, so down-case term type.
6648 Hardly any uppercase letters in terminal types; should be none. */
6649 {
6650 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
6651 char *p;
6652
6653 strcpy (new, terminal_type);
6654
6655 for (p = new; *p; p++)
6656 if (isupper (*p))
6657 *p = tolower (*p);
6658
6659 terminal_type = new;
6660 }
6661 #endif /* VMS */
6662
6663 term_init (terminal_type);
6664
6665 {
6666 struct frame *sf = SELECTED_FRAME ();
6667 int width = FRAME_TOTAL_COLS (sf);
6668 int height = FRAME_LINES (sf);
6669
6670 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
6671
6672 /* If these sizes are so big they cause overflow, just ignore the
6673 change. It's not clear what better we could do. */
6674 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
6675 fatal ("screen size %dx%d too big", width, height);
6676 }
6677
6678 adjust_frame_glyphs_initially ();
6679 calculate_costs (XFRAME (selected_frame));
6680
6681 #ifdef SIGWINCH
6682 #ifndef CANNOT_DUMP
6683 if (initialized)
6684 #endif /* CANNOT_DUMP */
6685 signal (SIGWINCH, window_change_signal);
6686 #endif /* SIGWINCH */
6687
6688 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6689 if (initialized
6690 && !noninteractive
6691 #ifdef MSDOS
6692 /* The MSDOS terminal turns on its ``window system'' relatively
6693 late into the startup, so we cannot do the frame faces'
6694 initialization just yet. It will be done later by pc-win.el
6695 and internal_terminal_init. */
6696 && (strcmp (terminal_type, "internal") != 0 || inhibit_window_system)
6697 #endif
6698 && NILP (Vwindow_system))
6699 {
6700 /* For the initial frame, we don't have any way of knowing what
6701 are the foreground and background colors of the terminal. */
6702 struct frame *sf = SELECTED_FRAME();
6703
6704 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6705 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6706 call0 (intern ("tty-set-up-initial-frame-faces"));
6707 }
6708 }
6709
6710
6711 \f
6712 /***********************************************************************
6713 Blinking cursor
6714 ***********************************************************************/
6715
6716 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6717 Sinternal_show_cursor, 2, 2, 0,
6718 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6719 WINDOW nil means use the selected window. SHOW non-nil means
6720 show a cursor in WINDOW in the next redisplay. SHOW nil means
6721 don't show a cursor. */)
6722 (window, show)
6723 Lisp_Object window, show;
6724 {
6725 /* Don't change cursor state while redisplaying. This could confuse
6726 output routines. */
6727 if (!redisplaying_p)
6728 {
6729 if (NILP (window))
6730 window = selected_window;
6731 else
6732 CHECK_WINDOW (window);
6733
6734 XWINDOW (window)->cursor_off_p = NILP (show);
6735 }
6736
6737 return Qnil;
6738 }
6739
6740
6741 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6742 Sinternal_show_cursor_p, 0, 1, 0,
6743 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6744 WINDOW nil or omitted means report on the selected window. */)
6745 (window)
6746 Lisp_Object window;
6747 {
6748 struct window *w;
6749
6750 if (NILP (window))
6751 window = selected_window;
6752 else
6753 CHECK_WINDOW (window);
6754
6755 w = XWINDOW (window);
6756 return w->cursor_off_p ? Qnil : Qt;
6757 }
6758
6759 \f
6760 /***********************************************************************
6761 Initialization
6762 ***********************************************************************/
6763
6764 void
6765 syms_of_display ()
6766 {
6767 defsubr (&Sredraw_frame);
6768 defsubr (&Sredraw_display);
6769 defsubr (&Sframe_or_buffer_changed_p);
6770 defsubr (&Sopen_termscript);
6771 defsubr (&Sding);
6772 defsubr (&Ssit_for);
6773 defsubr (&Ssleep_for);
6774 defsubr (&Ssend_string_to_terminal);
6775 defsubr (&Sinternal_show_cursor);
6776 defsubr (&Sinternal_show_cursor_p);
6777
6778 #if GLYPH_DEBUG
6779 defsubr (&Sdump_redisplay_history);
6780 #endif
6781
6782 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6783 staticpro (&frame_and_buffer_state);
6784
6785 Qdisplay_table = intern ("display-table");
6786 staticpro (&Qdisplay_table);
6787 Qredisplay_dont_pause = intern ("redisplay-dont-pause");
6788 staticpro (&Qredisplay_dont_pause);
6789
6790 DEFVAR_INT ("baud-rate", &baud_rate,
6791 doc: /* *The output baud rate of the terminal.
6792 On most systems, changing this value will affect the amount of padding
6793 and the other strategic decisions made during redisplay. */);
6794
6795 DEFVAR_BOOL ("inverse-video", &inverse_video,
6796 doc: /* *Non-nil means invert the entire frame display.
6797 This means everything is in inverse video which otherwise would not be. */);
6798
6799 DEFVAR_BOOL ("visible-bell", &visible_bell,
6800 doc: /* *Non-nil means try to flash the frame to represent a bell.
6801
6802 See also `ring-bell-function'. */);
6803
6804 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
6805 doc: /* *Non-nil means no need to redraw entire frame after suspending.
6806 A non-nil value is useful if the terminal can automatically preserve
6807 Emacs's frame display when you reenter Emacs.
6808 It is up to you to set this variable if your terminal can do that. */);
6809
6810 DEFVAR_LISP ("window-system", &Vwindow_system,
6811 doc: /* Name of window system that Emacs is displaying through.
6812 The value is a symbol--for instance, `x' for X windows.
6813 The value is nil if Emacs is using a text-only terminal. */);
6814
6815 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
6816 doc: /* The version number of the window system in use.
6817 For X windows, this is 10 or 11. */);
6818
6819 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
6820 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6821
6822 DEFVAR_LISP ("glyph-table", &Vglyph_table,
6823 doc: /* Table defining how to output a glyph code to the frame.
6824 If not nil, this is a vector indexed by glyph code to define the glyph.
6825 Each element can be:
6826 integer: a glyph code which this glyph is an alias for.
6827 string: output this glyph using that string (not impl. in X windows).
6828 nil: this glyph mod 524288 is the code of a character to output,
6829 and this glyph / 524288 is the face number (see `face-id') to use
6830 while outputting it. */);
6831 Vglyph_table = Qnil;
6832
6833 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
6834 doc: /* Display table to use for buffers that specify none.
6835 See `buffer-display-table' for more information. */);
6836 Vstandard_display_table = Qnil;
6837
6838 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
6839 doc: /* *Non-nil means update isn't paused when input is detected. */);
6840 redisplay_dont_pause = 0;
6841
6842 /* Initialize `window-system', unless init_display already decided it. */
6843 #ifdef CANNOT_DUMP
6844 if (noninteractive)
6845 #endif
6846 {
6847 Vwindow_system = Qnil;
6848 Vwindow_system_version = Qnil;
6849 }
6850 }
6851
6852 /* arch-tag: 8d812b1f-04a2-4195-a9c4-381f8457a413
6853 (do not change this comment) */