(specpdl_ptr): Declare volatile.
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985, 86, 87, 88, 93, 94, 95, 97, 98, 1999, 2000, 2001, 2002
3 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22 #include <config.h>
23 #include <signal.h>
24 #include <stdio.h>
25 #include <ctype.h>
26
27 #ifdef HAVE_UNISTD_H
28 #include <unistd.h>
29 #endif
30
31 #include "lisp.h"
32 #include "termchar.h"
33 #include "termopts.h"
34 #include "termhooks.h"
35 /* cm.h must come after dispextern.h on Windows. */
36 #include "dispextern.h"
37 #include "cm.h"
38 #include "buffer.h"
39 #include "charset.h"
40 #include "keyboard.h"
41 #include "frame.h"
42 #include "window.h"
43 #include "commands.h"
44 #include "disptab.h"
45 #include "indent.h"
46 #include "intervals.h"
47 #include "blockinput.h"
48 #include "process.h"
49
50 /* I don't know why DEC Alpha OSF1 fail to compile this file if we
51 include the following file. */
52 /* #include "systty.h" */
53 #include "syssignal.h"
54
55 #ifdef HAVE_X_WINDOWS
56 #include "xterm.h"
57 #endif /* HAVE_X_WINDOWS */
58
59 #ifdef HAVE_NTGUI
60 #include "w32term.h"
61 #endif /* HAVE_NTGUI */
62
63 #ifdef MAC_OS
64 #include "macterm.h"
65 #endif /* MAC_OS */
66
67 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
68
69 #include "systime.h"
70 #include <errno.h>
71
72 /* To get the prototype for `sleep'. */
73
74 #ifdef HAVE_UNISTD_H
75 #include <unistd.h>
76 #endif
77
78 /* Get number of chars of output now in the buffer of a stdio stream.
79 This ought to be built in in stdio, but it isn't. Some s- files
80 override this because their stdio internals differ. */
81
82 #ifdef __GNU_LIBRARY__
83
84 /* The s- file might have overridden the definition with one that
85 works for the system's C library. But we are using the GNU C
86 library, so this is the right definition for every system. */
87
88 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
89 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
90 #else
91 #undef PENDING_OUTPUT_COUNT
92 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
93 #endif
94 #else /* not __GNU_LIBRARY__ */
95 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
96 #include <stdio_ext.h>
97 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
98 #endif
99 #ifndef PENDING_OUTPUT_COUNT
100 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
101 #endif
102 #endif /* not __GNU_LIBRARY__ */
103
104 #if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
105 #include <term.h> /* for tgetent */
106 #endif
107 \f
108 /* Structure to pass dimensions around. Used for character bounding
109 boxes, glyph matrix dimensions and alike. */
110
111 struct dim
112 {
113 int width;
114 int height;
115 };
116
117 \f
118 /* Function prototypes. */
119
120 static struct glyph_matrix *save_current_matrix P_ ((struct frame *));
121 static void restore_current_matrix P_ ((struct frame *, struct glyph_matrix *));
122 static void fake_current_matrices P_ ((Lisp_Object));
123 static void redraw_overlapping_rows P_ ((struct window *, int));
124 static void redraw_overlapped_rows P_ ((struct window *, int));
125 static int count_blanks P_ ((struct glyph *, int));
126 static int count_match P_ ((struct glyph *, struct glyph *,
127 struct glyph *, struct glyph *));
128 static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
129 static void update_frame_line P_ ((struct frame *, int));
130 static struct dim allocate_matrices_for_frame_redisplay
131 P_ ((Lisp_Object, int, int, int, int *));
132 static void allocate_matrices_for_window_redisplay P_ ((struct window *));
133 static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
134 static void adjust_frame_glyphs P_ ((struct frame *));
135 struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
136 static void free_glyph_matrix P_ ((struct glyph_matrix *));
137 static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
138 int, int, struct dim));
139 static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
140 static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
141 #if GLYPH_DEBUG
142 static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
143 #endif
144 static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
145 static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
146 struct window *));
147 static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
148 struct window *));
149 static struct glyph_pool *new_glyph_pool P_ ((void));
150 static void free_glyph_pool P_ ((struct glyph_pool *));
151 static void adjust_frame_glyphs_initially P_ ((void));
152 static void adjust_frame_message_buffer P_ ((struct frame *));
153 static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
154 static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
155 static void build_frame_matrix P_ ((struct frame *));
156 void clear_current_matrices P_ ((struct frame *));
157 void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
158 int, int));
159 static void clear_window_matrices P_ ((struct window *, int));
160 static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
161 static int scrolling_window P_ ((struct window *, int));
162 static int update_window_line P_ ((struct window *, int, int *));
163 static void update_marginal_area P_ ((struct window *, int, int));
164 static int update_text_area P_ ((struct window *, int));
165 static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
166 int));
167 static void mirror_make_current P_ ((struct window *, int));
168 void check_window_matrix_pointers P_ ((struct window *));
169 #if GLYPH_DEBUG
170 static void check_matrix_pointers P_ ((struct glyph_matrix *,
171 struct glyph_matrix *));
172 #endif
173 static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
174 static int update_window_tree P_ ((struct window *, int));
175 static int update_window P_ ((struct window *, int));
176 static int update_frame_1 P_ ((struct frame *, int, int));
177 static void set_window_cursor_after_update P_ ((struct window *));
178 static int row_equal_p P_ ((struct window *, struct glyph_row *,
179 struct glyph_row *, int));
180 static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
181 static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
182 static void reverse_rows P_ ((struct glyph_matrix *, int, int));
183 static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
184 static void sync_window_with_frame_matrix_rows P_ ((struct window *));
185 struct window *frame_row_to_window P_ ((struct window *, int));
186
187 \f
188 /* Non-zero means don't pause redisplay for pending input. (This is
189 for debugging and for a future implementation of EDT-like
190 scrolling. */
191
192 int redisplay_dont_pause;
193
194 /* Nonzero upon entry to redisplay means do not assume anything about
195 current contents of actual terminal frame; clear and redraw it. */
196
197 int frame_garbaged;
198
199 /* Nonzero means last display completed. Zero means it was preempted. */
200
201 int display_completed;
202
203 /* Lisp variable visible-bell; enables use of screen-flash instead of
204 audible bell. */
205
206 int visible_bell;
207
208 /* Invert the color of the whole frame, at a low level. */
209
210 int inverse_video;
211
212 /* Line speed of the terminal. */
213
214 EMACS_INT baud_rate;
215
216 /* Either nil or a symbol naming the window system under which Emacs
217 is running. */
218
219 Lisp_Object Vwindow_system;
220
221 /* Version number of X windows: 10, 11 or nil. */
222
223 Lisp_Object Vwindow_system_version;
224
225 /* Vector of glyph definitions. Indexed by glyph number, the contents
226 are a string which is how to output the glyph.
227
228 If Vglyph_table is nil, a glyph is output by using its low 8 bits
229 as a character code.
230
231 This is an obsolete feature that is no longer used. The variable
232 is retained for compatibility. */
233
234 Lisp_Object Vglyph_table;
235
236 /* Display table to use for vectors that don't specify their own. */
237
238 Lisp_Object Vstandard_display_table;
239
240 /* Nonzero means reading single-character input with prompt so put
241 cursor on mini-buffer after the prompt. Positive means at end of
242 text in echo area; negative means at beginning of line. */
243
244 int cursor_in_echo_area;
245
246 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
247
248 \f
249 /* The currently selected frame. In a single-frame version, this
250 variable always equals the_only_frame. */
251
252 Lisp_Object selected_frame;
253
254 /* A frame which is not just a mini-buffer, or 0 if there are no such
255 frames. This is usually the most recent such frame that was
256 selected. In a single-frame version, this variable always holds
257 the address of the_only_frame. */
258
259 struct frame *last_nonminibuf_frame;
260
261 /* Stdio stream being used for copy of all output. */
262
263 FILE *termscript;
264
265 /* Structure for info on cursor positioning. */
266
267 struct cm Wcm;
268
269 /* 1 means SIGWINCH happened when not safe. */
270
271 int delayed_size_change;
272
273 /* 1 means glyph initialization has been completed at startup. */
274
275 static int glyphs_initialized_initially_p;
276
277 /* Updated window if != 0. Set by update_window. */
278
279 struct window *updated_window;
280
281 /* Glyph row updated in update_window_line, and area that is updated. */
282
283 struct glyph_row *updated_row;
284 int updated_area;
285
286 /* A glyph for a space. */
287
288 struct glyph space_glyph;
289
290 /* Non-zero means update has been performed directly, so that there's
291 no need for redisplay_internal to do much work. Set by
292 direct_output_for_insert. */
293
294 int redisplay_performed_directly_p;
295
296 /* Counts of allocated structures. These counts serve to diagnose
297 memory leaks and double frees. */
298
299 int glyph_matrix_count;
300 int glyph_pool_count;
301
302 /* If non-null, the frame whose frame matrices are manipulated. If
303 null, window matrices are worked on. */
304
305 static struct frame *frame_matrix_frame;
306
307 /* Current interface for window-based redisplay. Set from init_xterm.
308 A null value means we are not using window-based redisplay. */
309
310 struct redisplay_interface *rif;
311
312 /* Non-zero means that fonts have been loaded since the last glyph
313 matrix adjustments. Redisplay must stop, and glyph matrices must
314 be adjusted when this flag becomes non-zero during display. The
315 reason fonts can be loaded so late is that fonts of fontsets are
316 loaded on demand. */
317
318 int fonts_changed_p;
319
320 /* Convert vpos and hpos from frame to window and vice versa.
321 This may only be used for terminal frames. */
322
323 #if GLYPH_DEBUG
324
325 static int window_to_frame_vpos P_ ((struct window *, int));
326 static int window_to_frame_hpos P_ ((struct window *, int));
327 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
328 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
329
330 /* One element of the ring buffer containing redisplay history
331 information. */
332
333 struct redisplay_history
334 {
335 char trace[512 + 100];
336 };
337
338 /* The size of the history buffer. */
339
340 #define REDISPLAY_HISTORY_SIZE 30
341
342 /* The redisplay history buffer. */
343
344 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
345
346 /* Next free entry in redisplay_history. */
347
348 static int history_idx;
349
350 /* A tick that's incremented each time something is added to the
351 history. */
352
353 static unsigned history_tick;
354
355 static void add_frame_display_history P_ ((struct frame *, int));
356 static void add_window_display_history P_ ((struct window *, char *, int));
357
358
359 /* Add to the redisplay history how window W has been displayed.
360 MSG is a trace containing the information how W's glyph matrix
361 has been constructed. PAUSED_P non-zero means that the update
362 has been interrupted for pending input. */
363
364 static void
365 add_window_display_history (w, msg, paused_p)
366 struct window *w;
367 char *msg;
368 int paused_p;
369 {
370 char *buf;
371
372 if (history_idx >= REDISPLAY_HISTORY_SIZE)
373 history_idx = 0;
374 buf = redisplay_history[history_idx].trace;
375 ++history_idx;
376
377 sprintf (buf, "%d: window %p (`%s')%s\n",
378 history_tick++,
379 w,
380 ((BUFFERP (w->buffer)
381 && STRINGP (XBUFFER (w->buffer)->name))
382 ? (char *) SDATA (XBUFFER (w->buffer)->name)
383 : "???"),
384 paused_p ? " ***paused***" : "");
385 strcat (buf, msg);
386 }
387
388
389 /* Add to the redisplay history that frame F has been displayed.
390 PAUSED_P non-zero means that the update has been interrupted for
391 pending input. */
392
393 static void
394 add_frame_display_history (f, paused_p)
395 struct frame *f;
396 int paused_p;
397 {
398 char *buf;
399
400 if (history_idx >= REDISPLAY_HISTORY_SIZE)
401 history_idx = 0;
402 buf = redisplay_history[history_idx].trace;
403 ++history_idx;
404
405 sprintf (buf, "%d: update frame %p%s",
406 history_tick++,
407 f, paused_p ? " ***paused***" : "");
408 }
409
410
411 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
412 Sdump_redisplay_history, 0, 0, "",
413 doc: /* Dump redisplay history to stderr. */)
414 ()
415 {
416 int i;
417
418 for (i = history_idx - 1; i != history_idx; --i)
419 {
420 if (i < 0)
421 i = REDISPLAY_HISTORY_SIZE - 1;
422 fprintf (stderr, "%s\n", redisplay_history[i].trace);
423 }
424
425 return Qnil;
426 }
427
428
429 #else /* GLYPH_DEBUG == 0 */
430
431 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + XFASTINT ((W)->top))
432 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + XFASTINT ((W)->left))
433
434 #endif /* GLYPH_DEBUG == 0 */
435
436
437 /* Like bcopy except never gets confused by overlap. Let this be the
438 first function defined in this file, or change emacs.c where the
439 address of this function is used. */
440
441 void
442 safe_bcopy (from, to, size)
443 const char *from;
444 char *to;
445 int size;
446 {
447 if (size <= 0 || from == to)
448 return;
449
450 /* If the source and destination don't overlap, then bcopy can
451 handle it. If they do overlap, but the destination is lower in
452 memory than the source, we'll assume bcopy can handle that. */
453 if (to < from || from + size <= to)
454 bcopy (from, to, size);
455
456 /* Otherwise, we'll copy from the end. */
457 else
458 {
459 register const char *endf = from + size;
460 register char *endt = to + size;
461
462 /* If TO - FROM is large, then we should break the copy into
463 nonoverlapping chunks of TO - FROM bytes each. However, if
464 TO - FROM is small, then the bcopy function call overhead
465 makes this not worth it. The crossover point could be about
466 anywhere. Since I don't think the obvious copy loop is too
467 bad, I'm trying to err in its favor. */
468 if (to - from < 64)
469 {
470 do
471 *--endt = *--endf;
472 while (endf != from);
473 }
474 else
475 {
476 for (;;)
477 {
478 endt -= (to - from);
479 endf -= (to - from);
480
481 if (endt < to)
482 break;
483
484 bcopy (endf, endt, to - from);
485 }
486
487 /* If SIZE wasn't a multiple of TO - FROM, there will be a
488 little left over. The amount left over is (endt + (to -
489 from)) - to, which is endt - from. */
490 bcopy (from, to, endt - from);
491 }
492 }
493 }
494
495
496 \f
497 /***********************************************************************
498 Glyph Matrices
499 ***********************************************************************/
500
501 /* Allocate and return a glyph_matrix structure. POOL is the glyph
502 pool from which memory for the matrix should be allocated, or null
503 for window-based redisplay where no glyph pools are used. The
504 member `pool' of the glyph matrix structure returned is set to
505 POOL, the structure is otherwise zeroed. */
506
507 struct glyph_matrix *
508 new_glyph_matrix (pool)
509 struct glyph_pool *pool;
510 {
511 struct glyph_matrix *result;
512
513 /* Allocate and clear. */
514 result = (struct glyph_matrix *) xmalloc (sizeof *result);
515 bzero (result, sizeof *result);
516
517 /* Increment number of allocated matrices. This count is used
518 to detect memory leaks. */
519 ++glyph_matrix_count;
520
521 /* Set pool and return. */
522 result->pool = pool;
523 return result;
524 }
525
526
527 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
528
529 The global counter glyph_matrix_count is decremented when a matrix
530 is freed. If the count gets negative, more structures were freed
531 than allocated, i.e. one matrix was freed more than once or a bogus
532 pointer was passed to this function.
533
534 If MATRIX->pool is null, this means that the matrix manages its own
535 glyph memory---this is done for matrices on X frames. Freeing the
536 matrix also frees the glyph memory in this case. */
537
538 static void
539 free_glyph_matrix (matrix)
540 struct glyph_matrix *matrix;
541 {
542 if (matrix)
543 {
544 int i;
545
546 /* Detect the case that more matrices are freed than were
547 allocated. */
548 if (--glyph_matrix_count < 0)
549 abort ();
550
551 /* Free glyph memory if MATRIX owns it. */
552 if (matrix->pool == NULL)
553 for (i = 0; i < matrix->rows_allocated; ++i)
554 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
555
556 /* Free row structures and the matrix itself. */
557 xfree (matrix->rows);
558 xfree (matrix);
559 }
560 }
561
562
563 /* Return the number of glyphs to reserve for a marginal area of
564 window W. TOTAL_GLYPHS is the number of glyphs in a complete
565 display line of window W. MARGIN gives the width of the marginal
566 area in canonical character units. MARGIN should be an integer
567 or a float. */
568
569 static int
570 margin_glyphs_to_reserve (w, total_glyphs, margin)
571 struct window *w;
572 int total_glyphs;
573 Lisp_Object margin;
574 {
575 int n;
576
577 if (NUMBERP (margin))
578 {
579 int width = XFASTINT (w->width);
580 double d = max (0, XFLOATINT (margin));
581 d = min (width / 2 - 1, d);
582 n = (int) ((double) total_glyphs / width * d);
583 }
584 else
585 n = 0;
586
587 return n;
588 }
589
590
591 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
592 window sizes.
593
594 W is null if the function is called for a frame glyph matrix.
595 Otherwise it is the window MATRIX is a member of. X and Y are the
596 indices of the first column and row of MATRIX within the frame
597 matrix, if such a matrix exists. They are zero for purely
598 window-based redisplay. DIM is the needed size of the matrix.
599
600 In window-based redisplay, where no frame matrices exist, glyph
601 matrices manage their own glyph storage. Otherwise, they allocate
602 storage from a common frame glyph pool which can be found in
603 MATRIX->pool.
604
605 The reason for this memory management strategy is to avoid complete
606 frame redraws if possible. When we allocate from a common pool, a
607 change of the location or size of a sub-matrix within the pool
608 requires a complete redisplay of the frame because we cannot easily
609 make sure that the current matrices of all windows still agree with
610 what is displayed on the screen. While this is usually fast, it
611 leads to screen flickering. */
612
613 static void
614 adjust_glyph_matrix (w, matrix, x, y, dim)
615 struct window *w;
616 struct glyph_matrix *matrix;
617 int x, y;
618 struct dim dim;
619 {
620 int i;
621 int new_rows;
622 int marginal_areas_changed_p = 0;
623 int header_line_changed_p = 0;
624 int header_line_p = 0;
625 int left = -1, right = -1;
626 int window_x, window_y, window_width = -1, window_height;
627
628 /* See if W had a header line that has disappeared now, or vice versa. */
629 if (w)
630 {
631 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
632 header_line_changed_p = header_line_p != matrix->header_line_p;
633 }
634 matrix->header_line_p = header_line_p;
635
636 /* Do nothing if MATRIX' size, position, vscroll, and marginal areas
637 haven't changed. This optimization is important because preserving
638 the matrix means preventing redisplay. */
639 if (matrix->pool == NULL)
640 {
641 window_box (w, -1, &window_x, &window_y, &window_width, &window_height);
642 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_width);
643 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_width);
644 xassert (left >= 0 && right >= 0);
645 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
646 || right != matrix->right_margin_glyphs);
647
648 if (!marginal_areas_changed_p
649 && !fonts_changed_p
650 && !header_line_changed_p
651 && matrix->window_left_x == XFASTINT (w->left)
652 && matrix->window_top_y == XFASTINT (w->top)
653 && matrix->window_height == window_height
654 && matrix->window_vscroll == w->vscroll
655 && matrix->window_width == window_width)
656 return;
657 }
658
659 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
660 if (matrix->rows_allocated < dim.height)
661 {
662 int size = dim.height * sizeof (struct glyph_row);
663 new_rows = dim.height - matrix->rows_allocated;
664 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
665 bzero (matrix->rows + matrix->rows_allocated,
666 new_rows * sizeof *matrix->rows);
667 matrix->rows_allocated = dim.height;
668 }
669 else
670 new_rows = 0;
671
672 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
673 on a frame not using window-based redisplay. Set up pointers for
674 each row into the glyph pool. */
675 if (matrix->pool)
676 {
677 xassert (matrix->pool->glyphs);
678
679 if (w)
680 {
681 left = margin_glyphs_to_reserve (w, dim.width,
682 w->left_margin_width);
683 right = margin_glyphs_to_reserve (w, dim.width,
684 w->right_margin_width);
685 }
686 else
687 left = right = 0;
688
689 for (i = 0; i < dim.height; ++i)
690 {
691 struct glyph_row *row = &matrix->rows[i];
692
693 row->glyphs[LEFT_MARGIN_AREA]
694 = (matrix->pool->glyphs
695 + (y + i) * matrix->pool->ncolumns
696 + x);
697
698 if (w == NULL
699 || row == matrix->rows + dim.height - 1
700 || (row == matrix->rows && matrix->header_line_p))
701 {
702 row->glyphs[TEXT_AREA]
703 = row->glyphs[LEFT_MARGIN_AREA];
704 row->glyphs[RIGHT_MARGIN_AREA]
705 = row->glyphs[TEXT_AREA] + dim.width;
706 row->glyphs[LAST_AREA]
707 = row->glyphs[RIGHT_MARGIN_AREA];
708 }
709 else
710 {
711 row->glyphs[TEXT_AREA]
712 = row->glyphs[LEFT_MARGIN_AREA] + left;
713 row->glyphs[RIGHT_MARGIN_AREA]
714 = row->glyphs[TEXT_AREA] + dim.width - left - right;
715 row->glyphs[LAST_AREA]
716 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
717 }
718 }
719
720 matrix->left_margin_glyphs = left;
721 matrix->right_margin_glyphs = right;
722 }
723 else
724 {
725 /* If MATRIX->pool is null, MATRIX is responsible for managing
726 its own memory. Allocate glyph memory from the heap. */
727 if (dim.width > matrix->matrix_w
728 || new_rows
729 || header_line_changed_p
730 || marginal_areas_changed_p)
731 {
732 struct glyph_row *row = matrix->rows;
733 struct glyph_row *end = row + matrix->rows_allocated;
734
735 while (row < end)
736 {
737 row->glyphs[LEFT_MARGIN_AREA]
738 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
739 (dim.width
740 * sizeof (struct glyph)));
741
742 /* The mode line never has marginal areas. */
743 if (row == matrix->rows + dim.height - 1
744 || (row == matrix->rows && matrix->header_line_p))
745 {
746 row->glyphs[TEXT_AREA]
747 = row->glyphs[LEFT_MARGIN_AREA];
748 row->glyphs[RIGHT_MARGIN_AREA]
749 = row->glyphs[TEXT_AREA] + dim.width;
750 row->glyphs[LAST_AREA]
751 = row->glyphs[RIGHT_MARGIN_AREA];
752 }
753 else
754 {
755 row->glyphs[TEXT_AREA]
756 = row->glyphs[LEFT_MARGIN_AREA] + left;
757 row->glyphs[RIGHT_MARGIN_AREA]
758 = row->glyphs[TEXT_AREA] + dim.width - left - right;
759 row->glyphs[LAST_AREA]
760 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
761 }
762 ++row;
763 }
764 }
765
766 xassert (left >= 0 && right >= 0);
767 matrix->left_margin_glyphs = left;
768 matrix->right_margin_glyphs = right;
769 }
770
771 /* Number of rows to be used by MATRIX. */
772 matrix->nrows = dim.height;
773 xassert (matrix->nrows >= 0);
774
775 if (w)
776 {
777 if (matrix == w->current_matrix)
778 {
779 /* Mark rows in a current matrix of a window as not having
780 valid contents. It's important to not do this for
781 desired matrices. When Emacs starts, it may already be
782 building desired matrices when this function runs. */
783 if (window_width < 0)
784 window_width = window_box_width (w, -1);
785
786 /* Optimize the case that only the height has changed (C-x 2,
787 upper window). Invalidate all rows that are no longer part
788 of the window. */
789 if (!marginal_areas_changed_p
790 && !header_line_changed_p
791 && new_rows == 0
792 && dim.width == matrix->matrix_w
793 && matrix->window_left_x == XFASTINT (w->left)
794 && matrix->window_top_y == XFASTINT (w->top)
795 && matrix->window_width == window_width)
796 {
797 /* Find the last row in the window. */
798 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
799 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
800 {
801 ++i;
802 break;
803 }
804
805 /* Window end is invalid, if inside of the rows that
806 are invalidated below. */
807 if (INTEGERP (w->window_end_vpos)
808 && XFASTINT (w->window_end_vpos) >= i)
809 w->window_end_valid = Qnil;
810
811 while (i < matrix->nrows)
812 matrix->rows[i++].enabled_p = 0;
813 }
814 else
815 {
816 for (i = 0; i < matrix->nrows; ++i)
817 matrix->rows[i].enabled_p = 0;
818 }
819 }
820 else if (matrix == w->desired_matrix)
821 {
822 /* Rows in desired matrices always have to be cleared;
823 redisplay expects this is the case when it runs, so it
824 had better be the case when we adjust matrices between
825 redisplays. */
826 for (i = 0; i < matrix->nrows; ++i)
827 matrix->rows[i].enabled_p = 0;
828 }
829 }
830
831
832 /* Remember last values to be able to optimize frame redraws. */
833 matrix->matrix_x = x;
834 matrix->matrix_y = y;
835 matrix->matrix_w = dim.width;
836 matrix->matrix_h = dim.height;
837
838 /* Record the top y location and height of W at the time the matrix
839 was last adjusted. This is used to optimize redisplay above. */
840 if (w)
841 {
842 matrix->window_left_x = XFASTINT (w->left);
843 matrix->window_top_y = XFASTINT (w->top);
844 matrix->window_height = window_height;
845 matrix->window_width = window_width;
846 matrix->window_vscroll = w->vscroll;
847 }
848 }
849
850
851 /* Reverse the contents of rows in MATRIX between START and END. The
852 contents of the row at END - 1 end up at START, END - 2 at START +
853 1 etc. This is part of the implementation of rotate_matrix (see
854 below). */
855
856 static void
857 reverse_rows (matrix, start, end)
858 struct glyph_matrix *matrix;
859 int start, end;
860 {
861 int i, j;
862
863 for (i = start, j = end - 1; i < j; ++i, --j)
864 {
865 /* Non-ISO HP/UX compiler doesn't like auto struct
866 initialization. */
867 struct glyph_row temp;
868 temp = matrix->rows[i];
869 matrix->rows[i] = matrix->rows[j];
870 matrix->rows[j] = temp;
871 }
872 }
873
874
875 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
876 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
877 indices. (Note: this does not copy glyphs, only glyph pointers in
878 row structures are moved around).
879
880 The algorithm used for rotating the vector was, I believe, first
881 described by Kernighan. See the vector R as consisting of two
882 sub-vectors AB, where A has length BY for BY >= 0. The result
883 after rotating is then BA. Reverse both sub-vectors to get ArBr
884 and reverse the result to get (ArBr)r which is BA. Similar for
885 rotating right. */
886
887 void
888 rotate_matrix (matrix, first, last, by)
889 struct glyph_matrix *matrix;
890 int first, last, by;
891 {
892 if (by < 0)
893 {
894 /* Up (rotate left, i.e. towards lower indices). */
895 by = -by;
896 reverse_rows (matrix, first, first + by);
897 reverse_rows (matrix, first + by, last);
898 reverse_rows (matrix, first, last);
899 }
900 else if (by > 0)
901 {
902 /* Down (rotate right, i.e. towards higher indices). */
903 reverse_rows (matrix, last - by, last);
904 reverse_rows (matrix, first, last - by);
905 reverse_rows (matrix, first, last);
906 }
907 }
908
909
910 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
911 with indices START <= index < END. Increment positions by DELTA/
912 DELTA_BYTES. */
913
914 void
915 increment_matrix_positions (matrix, start, end, delta, delta_bytes)
916 struct glyph_matrix *matrix;
917 int start, end, delta, delta_bytes;
918 {
919 /* Check that START and END are reasonable values. */
920 xassert (start >= 0 && start <= matrix->nrows);
921 xassert (end >= 0 && end <= matrix->nrows);
922 xassert (start <= end);
923
924 for (; start < end; ++start)
925 increment_row_positions (matrix->rows + start, delta, delta_bytes);
926 }
927
928
929 /* Enable a range of rows in glyph matrix MATRIX. START and END are
930 the row indices of the first and last + 1 row to enable. If
931 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
932
933 void
934 enable_glyph_matrix_rows (matrix, start, end, enabled_p)
935 struct glyph_matrix *matrix;
936 int start, end;
937 int enabled_p;
938 {
939 xassert (start <= end);
940 xassert (start >= 0 && start < matrix->nrows);
941 xassert (end >= 0 && end <= matrix->nrows);
942
943 for (; start < end; ++start)
944 matrix->rows[start].enabled_p = enabled_p != 0;
945 }
946
947
948 /* Clear MATRIX.
949
950 This empties all rows in MATRIX by setting the enabled_p flag for
951 all rows of the matrix to zero. The function prepare_desired_row
952 will eventually really clear a row when it sees one with a zero
953 enabled_p flag.
954
955 Resets update hints to defaults value. The only update hint
956 currently present is the flag MATRIX->no_scrolling_p. */
957
958 void
959 clear_glyph_matrix (matrix)
960 struct glyph_matrix *matrix;
961 {
962 if (matrix)
963 {
964 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
965 matrix->no_scrolling_p = 0;
966 }
967 }
968
969
970 /* Shift part of the glyph matrix MATRIX of window W up or down.
971 Increment y-positions in glyph rows between START and END by DY,
972 and recompute their visible height. */
973
974 void
975 shift_glyph_matrix (w, matrix, start, end, dy)
976 struct window *w;
977 struct glyph_matrix *matrix;
978 int start, end, dy;
979 {
980 int min_y, max_y;
981
982 xassert (start <= end);
983 xassert (start >= 0 && start < matrix->nrows);
984 xassert (end >= 0 && end <= matrix->nrows);
985
986 min_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
987 max_y = WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE (w);
988
989 for (; start < end; ++start)
990 {
991 struct glyph_row *row = &matrix->rows[start];
992
993 row->y += dy;
994 row->visible_height = row->height;
995
996 if (row->y < min_y)
997 row->visible_height -= min_y - row->y;
998 if (row->y + row->height > max_y)
999 row->visible_height -= row->y + row->height - max_y;
1000 }
1001 }
1002
1003
1004 /* Mark all rows in current matrices of frame F as invalid. Marking
1005 invalid is done by setting enabled_p to zero for all rows in a
1006 current matrix. */
1007
1008 void
1009 clear_current_matrices (f)
1010 register struct frame *f;
1011 {
1012 /* Clear frame current matrix, if we have one. */
1013 if (f->current_matrix)
1014 clear_glyph_matrix (f->current_matrix);
1015
1016 /* Clear the matrix of the menu bar window, if such a window exists.
1017 The menu bar window is currently used to display menus on X when
1018 no toolkit support is compiled in. */
1019 if (WINDOWP (f->menu_bar_window))
1020 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
1021
1022 /* Clear the matrix of the tool-bar window, if any. */
1023 if (WINDOWP (f->tool_bar_window))
1024 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
1025
1026 /* Clear current window matrices. */
1027 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1028 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
1029 }
1030
1031
1032 /* Clear out all display lines of F for a coming redisplay. */
1033
1034 void
1035 clear_desired_matrices (f)
1036 register struct frame *f;
1037 {
1038 if (f->desired_matrix)
1039 clear_glyph_matrix (f->desired_matrix);
1040
1041 if (WINDOWP (f->menu_bar_window))
1042 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
1043
1044 if (WINDOWP (f->tool_bar_window))
1045 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
1046
1047 /* Do it for window matrices. */
1048 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1049 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
1050 }
1051
1052
1053 /* Clear matrices in window tree rooted in W. If DESIRED_P is
1054 non-zero clear desired matrices, otherwise clear current matrices. */
1055
1056 static void
1057 clear_window_matrices (w, desired_p)
1058 struct window *w;
1059 int desired_p;
1060 {
1061 while (w)
1062 {
1063 if (!NILP (w->hchild))
1064 {
1065 xassert (WINDOWP (w->hchild));
1066 clear_window_matrices (XWINDOW (w->hchild), desired_p);
1067 }
1068 else if (!NILP (w->vchild))
1069 {
1070 xassert (WINDOWP (w->vchild));
1071 clear_window_matrices (XWINDOW (w->vchild), desired_p);
1072 }
1073 else
1074 {
1075 if (desired_p)
1076 clear_glyph_matrix (w->desired_matrix);
1077 else
1078 {
1079 clear_glyph_matrix (w->current_matrix);
1080 w->window_end_valid = Qnil;
1081 }
1082 }
1083
1084 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1085 }
1086 }
1087
1088
1089 \f
1090 /***********************************************************************
1091 Glyph Rows
1092
1093 See dispextern.h for an overall explanation of glyph rows.
1094 ***********************************************************************/
1095
1096 /* Clear glyph row ROW. Do it in a way that makes it robust against
1097 changes in the glyph_row structure, i.e. addition or removal of
1098 structure members. */
1099
1100 static struct glyph_row null_row;
1101
1102 void
1103 clear_glyph_row (row)
1104 struct glyph_row *row;
1105 {
1106 struct glyph *p[1 + LAST_AREA];
1107
1108 /* Save pointers. */
1109 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1110 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1111 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1112 p[LAST_AREA] = row->glyphs[LAST_AREA];
1113
1114 /* Clear. */
1115 *row = null_row;
1116
1117 /* Restore pointers. */
1118 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1119 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1120 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1121 row->glyphs[LAST_AREA] = p[LAST_AREA];
1122
1123 #if 0 /* At some point, some bit-fields of struct glyph were not set,
1124 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1125 Redisplay outputs such glyphs, and flickering effects were
1126 the result. This also depended on the contents of memory
1127 returned by xmalloc. If flickering happens again, activate
1128 the code below. If the flickering is gone with that, chances
1129 are that the flickering has the same reason as here. */
1130 bzero (p[0], (char *) p[LAST_AREA] - (char *) p[0]);
1131 #endif
1132 }
1133
1134
1135 /* Make ROW an empty, enabled row of canonical character height,
1136 in window W starting at y-position Y. */
1137
1138 void
1139 blank_row (w, row, y)
1140 struct window *w;
1141 struct glyph_row *row;
1142 int y;
1143 {
1144 int min_y, max_y;
1145
1146 min_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
1147 max_y = WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE (w);
1148
1149 clear_glyph_row (row);
1150 row->y = y;
1151 row->ascent = row->phys_ascent = 0;
1152 row->height = row->phys_height = CANON_Y_UNIT (XFRAME (w->frame));
1153 row->visible_height = row->height;
1154
1155 if (row->y < min_y)
1156 row->visible_height -= min_y - row->y;
1157 if (row->y + row->height > max_y)
1158 row->visible_height -= row->y + row->height - max_y;
1159
1160 row->enabled_p = 1;
1161 }
1162
1163
1164 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1165 are the amounts by which to change positions. Note that the first
1166 glyph of the text area of a row can have a buffer position even if
1167 the used count of the text area is zero. Such rows display line
1168 ends. */
1169
1170 void
1171 increment_row_positions (row, delta, delta_bytes)
1172 struct glyph_row *row;
1173 int delta, delta_bytes;
1174 {
1175 int area, i;
1176
1177 /* Increment start and end positions. */
1178 MATRIX_ROW_START_CHARPOS (row) += delta;
1179 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1180 MATRIX_ROW_END_CHARPOS (row) += delta;
1181 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1182
1183 /* Increment positions in glyphs. */
1184 for (area = 0; area < LAST_AREA; ++area)
1185 for (i = 0; i < row->used[area]; ++i)
1186 if (BUFFERP (row->glyphs[area][i].object)
1187 && row->glyphs[area][i].charpos > 0)
1188 row->glyphs[area][i].charpos += delta;
1189
1190 /* Capture the case of rows displaying a line end. */
1191 if (row->used[TEXT_AREA] == 0
1192 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1193 row->glyphs[TEXT_AREA]->charpos += delta;
1194 }
1195
1196
1197 #if 0
1198 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1199 contents, i.e. glyph structure contents are exchanged between A and
1200 B without changing glyph pointers in A and B. */
1201
1202 static void
1203 swap_glyphs_in_rows (a, b)
1204 struct glyph_row *a, *b;
1205 {
1206 int area;
1207
1208 for (area = 0; area < LAST_AREA; ++area)
1209 {
1210 /* Number of glyphs to swap. */
1211 int max_used = max (a->used[area], b->used[area]);
1212
1213 /* Start of glyphs in area of row A. */
1214 struct glyph *glyph_a = a->glyphs[area];
1215
1216 /* End + 1 of glyphs in area of row A. */
1217 struct glyph *glyph_a_end = a->glyphs[max_used];
1218
1219 /* Start of glyphs in area of row B. */
1220 struct glyph *glyph_b = b->glyphs[area];
1221
1222 while (glyph_a < glyph_a_end)
1223 {
1224 /* Non-ISO HP/UX compiler doesn't like auto struct
1225 initialization. */
1226 struct glyph temp;
1227 temp = *glyph_a;
1228 *glyph_a = *glyph_b;
1229 *glyph_b = temp;
1230 ++glyph_a;
1231 ++glyph_b;
1232 }
1233 }
1234 }
1235
1236 #endif /* 0 */
1237
1238 /* Exchange pointers to glyph memory between glyph rows A and B. */
1239
1240 static INLINE void
1241 swap_glyph_pointers (a, b)
1242 struct glyph_row *a, *b;
1243 {
1244 int i;
1245 for (i = 0; i < LAST_AREA + 1; ++i)
1246 {
1247 struct glyph *temp = a->glyphs[i];
1248 a->glyphs[i] = b->glyphs[i];
1249 b->glyphs[i] = temp;
1250 }
1251 }
1252
1253
1254 /* Copy glyph row structure FROM to glyph row structure TO, except
1255 that glyph pointers in the structures are left unchanged. */
1256
1257 INLINE void
1258 copy_row_except_pointers (to, from)
1259 struct glyph_row *to, *from;
1260 {
1261 struct glyph *pointers[1 + LAST_AREA];
1262
1263 /* Save glyph pointers of TO. */
1264 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1265
1266 /* Do a structure assignment. */
1267 *to = *from;
1268
1269 /* Restore original pointers of TO. */
1270 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1271 }
1272
1273
1274 /* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1275 TO and FROM are left unchanged. Glyph contents are copied from the
1276 glyph memory of FROM to the glyph memory of TO. Increment buffer
1277 positions in row TO by DELTA/ DELTA_BYTES. */
1278
1279 void
1280 copy_glyph_row_contents (to, from, delta, delta_bytes)
1281 struct glyph_row *to, *from;
1282 int delta, delta_bytes;
1283 {
1284 int area;
1285
1286 /* This is like a structure assignment TO = FROM, except that
1287 glyph pointers in the rows are left unchanged. */
1288 copy_row_except_pointers (to, from);
1289
1290 /* Copy glyphs from FROM to TO. */
1291 for (area = 0; area < LAST_AREA; ++area)
1292 if (from->used[area])
1293 bcopy (from->glyphs[area], to->glyphs[area],
1294 from->used[area] * sizeof (struct glyph));
1295
1296 /* Increment buffer positions in TO by DELTA. */
1297 increment_row_positions (to, delta, delta_bytes);
1298 }
1299
1300
1301 /* Assign glyph row FROM to glyph row TO. This works like a structure
1302 assignment TO = FROM, except that glyph pointers are not copied but
1303 exchanged between TO and FROM. Pointers must be exchanged to avoid
1304 a memory leak. */
1305
1306 static INLINE void
1307 assign_row (to, from)
1308 struct glyph_row *to, *from;
1309 {
1310 swap_glyph_pointers (to, from);
1311 copy_row_except_pointers (to, from);
1312 }
1313
1314
1315 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1316 a row in a window matrix, is a slice of the glyph memory of the
1317 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1318 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1319 memory of FRAME_ROW. */
1320
1321 #if GLYPH_DEBUG
1322
1323 static int
1324 glyph_row_slice_p (window_row, frame_row)
1325 struct glyph_row *window_row, *frame_row;
1326 {
1327 struct glyph *window_glyph_start = window_row->glyphs[0];
1328 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1329 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1330
1331 return (frame_glyph_start <= window_glyph_start
1332 && window_glyph_start < frame_glyph_end);
1333 }
1334
1335 #endif /* GLYPH_DEBUG */
1336
1337 #if 0
1338
1339 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1340 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1341 in WINDOW_MATRIX is found satisfying the condition. */
1342
1343 static struct glyph_row *
1344 find_glyph_row_slice (window_matrix, frame_matrix, row)
1345 struct glyph_matrix *window_matrix, *frame_matrix;
1346 int row;
1347 {
1348 int i;
1349
1350 xassert (row >= 0 && row < frame_matrix->nrows);
1351
1352 for (i = 0; i < window_matrix->nrows; ++i)
1353 if (glyph_row_slice_p (window_matrix->rows + i,
1354 frame_matrix->rows + row))
1355 break;
1356
1357 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1358 }
1359
1360 #endif /* 0 */
1361
1362 /* Prepare ROW for display. Desired rows are cleared lazily,
1363 i.e. they are only marked as to be cleared by setting their
1364 enabled_p flag to zero. When a row is to be displayed, a prior
1365 call to this function really clears it. */
1366
1367 void
1368 prepare_desired_row (row)
1369 struct glyph_row *row;
1370 {
1371 if (!row->enabled_p)
1372 {
1373 clear_glyph_row (row);
1374 row->enabled_p = 1;
1375 }
1376 }
1377
1378
1379 /* Return a hash code for glyph row ROW. */
1380
1381 int
1382 line_hash_code (row)
1383 struct glyph_row *row;
1384 {
1385 int hash = 0;
1386
1387 if (row->enabled_p)
1388 {
1389 struct glyph *glyph = row->glyphs[TEXT_AREA];
1390 struct glyph *end = glyph + row->used[TEXT_AREA];
1391
1392 while (glyph < end)
1393 {
1394 int c = glyph->u.ch;
1395 int face_id = glyph->face_id;
1396 if (must_write_spaces)
1397 c -= SPACEGLYPH;
1398 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1399 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1400 ++glyph;
1401 }
1402
1403 if (hash == 0)
1404 hash = 1;
1405 }
1406
1407 return hash;
1408 }
1409
1410
1411 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1412 the number of characters in the line. If must_write_spaces is
1413 zero, leading and trailing spaces are ignored. */
1414
1415 static unsigned int
1416 line_draw_cost (matrix, vpos)
1417 struct glyph_matrix *matrix;
1418 int vpos;
1419 {
1420 struct glyph_row *row = matrix->rows + vpos;
1421 struct glyph *beg = row->glyphs[TEXT_AREA];
1422 struct glyph *end = beg + row->used[TEXT_AREA];
1423 int len;
1424 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1425 int glyph_table_len = GLYPH_TABLE_LENGTH;
1426
1427 /* Ignore trailing and leading spaces if we can. */
1428 if (!must_write_spaces)
1429 {
1430 /* Skip from the end over trailing spaces. */
1431 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1432 --end;
1433
1434 /* All blank line. */
1435 if (end == beg)
1436 return 0;
1437
1438 /* Skip over leading spaces. */
1439 while (CHAR_GLYPH_SPACE_P (*beg))
1440 ++beg;
1441 }
1442
1443 /* If we don't have a glyph-table, each glyph is one character,
1444 so return the number of glyphs. */
1445 if (glyph_table_base == 0)
1446 len = end - beg;
1447 else
1448 {
1449 /* Otherwise, scan the glyphs and accumulate their total length
1450 in LEN. */
1451 len = 0;
1452 while (beg < end)
1453 {
1454 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*beg);
1455
1456 if (g < 0
1457 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1458 len += 1;
1459 else
1460 len += GLYPH_LENGTH (glyph_table_base, g);
1461
1462 ++beg;
1463 }
1464 }
1465
1466 return len;
1467 }
1468
1469
1470 /* Test two glyph rows A and B for equality. Value is non-zero if A
1471 and B have equal contents. W is the window to which the glyphs
1472 rows A and B belong. It is needed here to test for partial row
1473 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1474 flags of A and B, too. */
1475
1476 static INLINE int
1477 row_equal_p (w, a, b, mouse_face_p)
1478 struct window *w;
1479 struct glyph_row *a, *b;
1480 int mouse_face_p;
1481 {
1482 if (a == b)
1483 return 1;
1484 else if (a->hash != b->hash)
1485 return 0;
1486 else
1487 {
1488 struct glyph *a_glyph, *b_glyph, *a_end;
1489 int area;
1490
1491 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1492 return 0;
1493
1494 /* Compare glyphs. */
1495 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1496 {
1497 if (a->used[area] != b->used[area])
1498 return 0;
1499
1500 a_glyph = a->glyphs[area];
1501 a_end = a_glyph + a->used[area];
1502 b_glyph = b->glyphs[area];
1503
1504 while (a_glyph < a_end
1505 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1506 ++a_glyph, ++b_glyph;
1507
1508 if (a_glyph != a_end)
1509 return 0;
1510 }
1511
1512 if (a->truncated_on_left_p != b->truncated_on_left_p
1513 || a->fill_line_p != b->fill_line_p
1514 || a->truncated_on_right_p != b->truncated_on_right_p
1515 || a->overlay_arrow_p != b->overlay_arrow_p
1516 || a->continued_p != b->continued_p
1517 || a->indicate_empty_line_p != b->indicate_empty_line_p
1518 || a->overlapped_p != b->overlapped_p
1519 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1520 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1521 /* Different partially visible characters on left margin. */
1522 || a->x != b->x
1523 /* Different height. */
1524 || a->ascent != b->ascent
1525 || a->phys_ascent != b->phys_ascent
1526 || a->phys_height != b->phys_height
1527 || a->visible_height != b->visible_height)
1528 return 0;
1529 }
1530
1531 return 1;
1532 }
1533
1534
1535 \f
1536 /***********************************************************************
1537 Glyph Pool
1538
1539 See dispextern.h for an overall explanation of glyph pools.
1540 ***********************************************************************/
1541
1542 /* Allocate a glyph_pool structure. The structure returned is
1543 initialized with zeros. The global variable glyph_pool_count is
1544 incremented for each pool allocated. */
1545
1546 static struct glyph_pool *
1547 new_glyph_pool ()
1548 {
1549 struct glyph_pool *result;
1550
1551 /* Allocate a new glyph_pool and clear it. */
1552 result = (struct glyph_pool *) xmalloc (sizeof *result);
1553 bzero (result, sizeof *result);
1554
1555 /* For memory leak and double deletion checking. */
1556 ++glyph_pool_count;
1557
1558 return result;
1559 }
1560
1561
1562 /* Free a glyph_pool structure POOL. The function may be called with
1563 a null POOL pointer. The global variable glyph_pool_count is
1564 decremented with every pool structure freed. If this count gets
1565 negative, more structures were freed than allocated, i.e. one
1566 structure must have been freed more than once or a bogus pointer
1567 was passed to free_glyph_pool. */
1568
1569 static void
1570 free_glyph_pool (pool)
1571 struct glyph_pool *pool;
1572 {
1573 if (pool)
1574 {
1575 /* More freed than allocated? */
1576 --glyph_pool_count;
1577 xassert (glyph_pool_count >= 0);
1578
1579 xfree (pool->glyphs);
1580 xfree (pool);
1581 }
1582 }
1583
1584
1585 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1586 columns we need. This function never shrinks a pool. The only
1587 case in which this would make sense, would be when a frame's size
1588 is changed from a large value to a smaller one. But, if someone
1589 does it once, we can expect that he will do it again.
1590
1591 Value is non-zero if the pool changed in a way which makes
1592 re-adjusting window glyph matrices necessary. */
1593
1594 static int
1595 realloc_glyph_pool (pool, matrix_dim)
1596 struct glyph_pool *pool;
1597 struct dim matrix_dim;
1598 {
1599 int needed;
1600 int changed_p;
1601
1602 changed_p = (pool->glyphs == 0
1603 || matrix_dim.height != pool->nrows
1604 || matrix_dim.width != pool->ncolumns);
1605
1606 /* Enlarge the glyph pool. */
1607 needed = matrix_dim.width * matrix_dim.height;
1608 if (needed > pool->nglyphs)
1609 {
1610 int size = needed * sizeof (struct glyph);
1611
1612 if (pool->glyphs)
1613 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1614 else
1615 {
1616 pool->glyphs = (struct glyph *) xmalloc (size);
1617 bzero (pool->glyphs, size);
1618 }
1619
1620 pool->nglyphs = needed;
1621 }
1622
1623 /* Remember the number of rows and columns because (a) we use them
1624 to do sanity checks, and (b) the number of columns determines
1625 where rows in the frame matrix start---this must be available to
1626 determine pointers to rows of window sub-matrices. */
1627 pool->nrows = matrix_dim.height;
1628 pool->ncolumns = matrix_dim.width;
1629
1630 return changed_p;
1631 }
1632
1633
1634 \f
1635 /***********************************************************************
1636 Debug Code
1637 ***********************************************************************/
1638
1639 #if GLYPH_DEBUG
1640
1641
1642 /* Flush standard output. This is sometimes useful to call from
1643 the debugger. */
1644
1645 void
1646 flush_stdout ()
1647 {
1648 fflush (stdout);
1649 }
1650
1651
1652 /* Check that no glyph pointers have been lost in MATRIX. If a
1653 pointer has been lost, e.g. by using a structure assignment between
1654 rows, at least one pointer must occur more than once in the rows of
1655 MATRIX. */
1656
1657 void
1658 check_matrix_pointer_lossage (matrix)
1659 struct glyph_matrix *matrix;
1660 {
1661 int i, j;
1662
1663 for (i = 0; i < matrix->nrows; ++i)
1664 for (j = 0; j < matrix->nrows; ++j)
1665 xassert (i == j
1666 || (matrix->rows[i].glyphs[TEXT_AREA]
1667 != matrix->rows[j].glyphs[TEXT_AREA]));
1668 }
1669
1670
1671 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1672
1673 struct glyph_row *
1674 matrix_row (matrix, row)
1675 struct glyph_matrix *matrix;
1676 int row;
1677 {
1678 xassert (matrix && matrix->rows);
1679 xassert (row >= 0 && row < matrix->nrows);
1680
1681 /* That's really too slow for normal testing because this function
1682 is called almost everywhere. Although---it's still astonishingly
1683 fast, so it is valuable to have for debugging purposes. */
1684 #if 0
1685 check_matrix_pointer_lossage (matrix);
1686 #endif
1687
1688 return matrix->rows + row;
1689 }
1690
1691
1692 #if 0 /* This function makes invalid assumptions when text is
1693 partially invisible. But it might come handy for debugging
1694 nevertheless. */
1695
1696 /* Check invariants that must hold for an up to date current matrix of
1697 window W. */
1698
1699 static void
1700 check_matrix_invariants (w)
1701 struct window *w;
1702 {
1703 struct glyph_matrix *matrix = w->current_matrix;
1704 int yb = window_text_bottom_y (w);
1705 struct glyph_row *row = matrix->rows;
1706 struct glyph_row *last_text_row = NULL;
1707 struct buffer *saved = current_buffer;
1708 struct buffer *buffer = XBUFFER (w->buffer);
1709 int c;
1710
1711 /* This can sometimes happen for a fresh window. */
1712 if (matrix->nrows < 2)
1713 return;
1714
1715 set_buffer_temp (buffer);
1716
1717 /* Note: last row is always reserved for the mode line. */
1718 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1719 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1720 {
1721 struct glyph_row *next = row + 1;
1722
1723 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1724 last_text_row = row;
1725
1726 /* Check that character and byte positions are in sync. */
1727 xassert (MATRIX_ROW_START_BYTEPOS (row)
1728 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1729
1730 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1731 have such a position temporarily in case of a minibuffer
1732 displaying something like `[Sole completion]' at its end. */
1733 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1734 xassert (MATRIX_ROW_END_BYTEPOS (row)
1735 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1736
1737 /* Check that end position of `row' is equal to start position
1738 of next row. */
1739 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1740 {
1741 xassert (MATRIX_ROW_END_CHARPOS (row)
1742 == MATRIX_ROW_START_CHARPOS (next));
1743 xassert (MATRIX_ROW_END_BYTEPOS (row)
1744 == MATRIX_ROW_START_BYTEPOS (next));
1745 }
1746 row = next;
1747 }
1748
1749 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1750 xassert (w->desired_matrix->rows != NULL);
1751 set_buffer_temp (saved);
1752 }
1753
1754 #endif /* 0 */
1755
1756 #endif /* GLYPH_DEBUG != 0 */
1757
1758
1759 \f
1760 /**********************************************************************
1761 Allocating/ Adjusting Glyph Matrices
1762 **********************************************************************/
1763
1764 /* Allocate glyph matrices over a window tree for a frame-based
1765 redisplay
1766
1767 X and Y are column/row within the frame glyph matrix where
1768 sub-matrices for the window tree rooted at WINDOW must be
1769 allocated. CH_DIM contains the dimensions of the smallest
1770 character that could be used during display. DIM_ONLY_P non-zero
1771 means that the caller of this function is only interested in the
1772 result matrix dimension, and matrix adjustments should not be
1773 performed.
1774
1775 The function returns the total width/height of the sub-matrices of
1776 the window tree. If called on a frame root window, the computation
1777 will take the mini-buffer window into account.
1778
1779 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1780
1781 NEW_LEAF_MATRIX set if any window in the tree did not have a
1782 glyph matrices yet, and
1783
1784 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1785 any window in the tree will be changed or have been changed (see
1786 DIM_ONLY_P)
1787
1788 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1789 function.
1790
1791 Windows are arranged into chains of windows on the same level
1792 through the next fields of window structures. Such a level can be
1793 either a sequence of horizontally adjacent windows from left to
1794 right, or a sequence of vertically adjacent windows from top to
1795 bottom. Each window in a horizontal sequence can be either a leaf
1796 window or a vertical sequence; a window in a vertical sequence can
1797 be either a leaf or a horizontal sequence. All windows in a
1798 horizontal sequence have the same height, and all windows in a
1799 vertical sequence have the same width.
1800
1801 This function uses, for historical reasons, a more general
1802 algorithm to determine glyph matrix dimensions that would be
1803 necessary.
1804
1805 The matrix height of a horizontal sequence is determined by the
1806 maximum height of any matrix in the sequence. The matrix width of
1807 a horizontal sequence is computed by adding up matrix widths of
1808 windows in the sequence.
1809
1810 |<------- result width ------->|
1811 +---------+----------+---------+ ---
1812 | | | | |
1813 | | | |
1814 +---------+ | | result height
1815 | +---------+
1816 | | |
1817 +----------+ ---
1818
1819 The matrix width of a vertical sequence is the maximum matrix width
1820 of any window in the sequence. Its height is computed by adding up
1821 matrix heights of windows in the sequence.
1822
1823 |<---- result width -->|
1824 +---------+ ---
1825 | | |
1826 | | |
1827 +---------+--+ |
1828 | | |
1829 | | result height
1830 | |
1831 +------------+---------+ |
1832 | | |
1833 | | |
1834 +------------+---------+ --- */
1835
1836 /* Bit indicating that a new matrix will be allocated or has been
1837 allocated. */
1838
1839 #define NEW_LEAF_MATRIX (1 << 0)
1840
1841 /* Bit indicating that a matrix will or has changed its location or
1842 size. */
1843
1844 #define CHANGED_LEAF_MATRIX (1 << 1)
1845
1846 static struct dim
1847 allocate_matrices_for_frame_redisplay (window, x, y, dim_only_p,
1848 window_change_flags)
1849 Lisp_Object window;
1850 int x, y;
1851 int dim_only_p;
1852 int *window_change_flags;
1853 {
1854 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1855 int x0 = x, y0 = y;
1856 int wmax = 0, hmax = 0;
1857 struct dim total;
1858 struct dim dim;
1859 struct window *w;
1860 int in_horz_combination_p;
1861
1862 /* What combination is WINDOW part of? Compute this once since the
1863 result is the same for all windows in the `next' chain. The
1864 special case of a root window (parent equal to nil) is treated
1865 like a vertical combination because a root window's `next'
1866 points to the mini-buffer window, if any, which is arranged
1867 vertically below other windows. */
1868 in_horz_combination_p
1869 = (!NILP (XWINDOW (window)->parent)
1870 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1871
1872 /* For WINDOW and all windows on the same level. */
1873 do
1874 {
1875 w = XWINDOW (window);
1876
1877 /* Get the dimension of the window sub-matrix for W, depending
1878 on whether this is a combination or a leaf window. */
1879 if (!NILP (w->hchild))
1880 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1881 dim_only_p,
1882 window_change_flags);
1883 else if (!NILP (w->vchild))
1884 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1885 dim_only_p,
1886 window_change_flags);
1887 else
1888 {
1889 /* If not already done, allocate sub-matrix structures. */
1890 if (w->desired_matrix == NULL)
1891 {
1892 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1893 w->current_matrix = new_glyph_matrix (f->current_pool);
1894 *window_change_flags |= NEW_LEAF_MATRIX;
1895 }
1896
1897 /* Width and height MUST be chosen so that there are no
1898 holes in the frame matrix. */
1899 dim.width = required_matrix_width (w);
1900 dim.height = required_matrix_height (w);
1901
1902 /* Will matrix be re-allocated? */
1903 if (x != w->desired_matrix->matrix_x
1904 || y != w->desired_matrix->matrix_y
1905 || dim.width != w->desired_matrix->matrix_w
1906 || dim.height != w->desired_matrix->matrix_h
1907 || (margin_glyphs_to_reserve (w, dim.width,
1908 w->right_margin_width)
1909 != w->desired_matrix->left_margin_glyphs)
1910 || (margin_glyphs_to_reserve (w, dim.width,
1911 w->left_margin_width)
1912 != w->desired_matrix->right_margin_glyphs))
1913 *window_change_flags |= CHANGED_LEAF_MATRIX;
1914
1915 /* Actually change matrices, if allowed. Do not consider
1916 CHANGED_LEAF_MATRIX computed above here because the pool
1917 may have been changed which we don't now here. We trust
1918 that we only will be called with DIM_ONLY_P != 0 when
1919 necessary. */
1920 if (!dim_only_p)
1921 {
1922 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1923 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1924 }
1925 }
1926
1927 /* If we are part of a horizontal combination, advance x for
1928 windows to the right of W; otherwise advance y for windows
1929 below W. */
1930 if (in_horz_combination_p)
1931 x += dim.width;
1932 else
1933 y += dim.height;
1934
1935 /* Remember maximum glyph matrix dimensions. */
1936 wmax = max (wmax, dim.width);
1937 hmax = max (hmax, dim.height);
1938
1939 /* Next window on same level. */
1940 window = w->next;
1941 }
1942 while (!NILP (window));
1943
1944 /* Set `total' to the total glyph matrix dimension of this window
1945 level. In a vertical combination, the width is the width of the
1946 widest window; the height is the y we finally reached, corrected
1947 by the y we started with. In a horizontal combination, the total
1948 height is the height of the tallest window, and the width is the
1949 x we finally reached, corrected by the x we started with. */
1950 if (in_horz_combination_p)
1951 {
1952 total.width = x - x0;
1953 total.height = hmax;
1954 }
1955 else
1956 {
1957 total.width = wmax;
1958 total.height = y - y0;
1959 }
1960
1961 return total;
1962 }
1963
1964
1965 /* Return the required height of glyph matrices for window W. */
1966
1967 int
1968 required_matrix_height (w)
1969 struct window *w;
1970 {
1971 #ifdef HAVE_WINDOW_SYSTEM
1972 struct frame *f = XFRAME (w->frame);
1973
1974 if (FRAME_WINDOW_P (f))
1975 {
1976 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1977 int window_pixel_height = window_box_height (w) + abs (w->vscroll);
1978 return (((window_pixel_height + ch_height - 1)
1979 / ch_height)
1980 /* One partially visible line at the top and
1981 bottom of the window. */
1982 + 2
1983 /* 2 for header and mode line. */
1984 + 2);
1985 }
1986 #endif /* HAVE_WINDOW_SYSTEM */
1987
1988 return XINT (w->height);
1989 }
1990
1991
1992 /* Return the required width of glyph matrices for window W. */
1993
1994 int
1995 required_matrix_width (w)
1996 struct window *w;
1997 {
1998 #ifdef HAVE_WINDOW_SYSTEM
1999 struct frame *f = XFRAME (w->frame);
2000 if (FRAME_WINDOW_P (f))
2001 {
2002 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
2003 int window_pixel_width = XFLOATINT (w->width) * CANON_X_UNIT (f);
2004
2005 /* Compute number of glyphs needed in a glyph row. */
2006 return (((window_pixel_width + ch_width - 1)
2007 / ch_width)
2008 /* 2 partially visible columns in the text area. */
2009 + 2
2010 /* One partially visible column at the right
2011 edge of each marginal area. */
2012 + 1 + 1);
2013 }
2014 #endif /* HAVE_WINDOW_SYSTEM */
2015
2016 return XINT (w->width);
2017 }
2018
2019
2020 /* Allocate window matrices for window-based redisplay. W is the
2021 window whose matrices must be allocated/reallocated. CH_DIM is the
2022 size of the smallest character that could potentially be used on W. */
2023
2024 static void
2025 allocate_matrices_for_window_redisplay (w)
2026 struct window *w;
2027 {
2028 while (w)
2029 {
2030 if (!NILP (w->vchild))
2031 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
2032 else if (!NILP (w->hchild))
2033 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
2034 else
2035 {
2036 /* W is a leaf window. */
2037 struct dim dim;
2038
2039 /* If matrices are not yet allocated, allocate them now. */
2040 if (w->desired_matrix == NULL)
2041 {
2042 w->desired_matrix = new_glyph_matrix (NULL);
2043 w->current_matrix = new_glyph_matrix (NULL);
2044 }
2045
2046 dim.width = required_matrix_width (w);
2047 dim.height = required_matrix_height (w);
2048 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
2049 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
2050 }
2051
2052 w = NILP (w->next) ? NULL : XWINDOW (w->next);
2053 }
2054 }
2055
2056
2057 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
2058 do it for all frames; otherwise do it just for the given frame.
2059 This function must be called when a new frame is created, its size
2060 changes, or its window configuration changes. */
2061
2062 void
2063 adjust_glyphs (f)
2064 struct frame *f;
2065 {
2066 /* Block input so that expose events and other events that access
2067 glyph matrices are not processed while we are changing them. */
2068 BLOCK_INPUT;
2069
2070 if (f)
2071 adjust_frame_glyphs (f);
2072 else
2073 {
2074 Lisp_Object tail, lisp_frame;
2075
2076 FOR_EACH_FRAME (tail, lisp_frame)
2077 adjust_frame_glyphs (XFRAME (lisp_frame));
2078 }
2079
2080 UNBLOCK_INPUT;
2081 }
2082
2083
2084 /* Adjust frame glyphs when Emacs is initialized.
2085
2086 To be called from init_display.
2087
2088 We need a glyph matrix because redraw will happen soon.
2089 Unfortunately, window sizes on selected_frame are not yet set to
2090 meaningful values. I believe we can assume that there are only two
2091 windows on the frame---the mini-buffer and the root window. Frame
2092 height and width seem to be correct so far. So, set the sizes of
2093 windows to estimated values. */
2094
2095 static void
2096 adjust_frame_glyphs_initially ()
2097 {
2098 struct frame *sf = SELECTED_FRAME ();
2099 struct window *root = XWINDOW (sf->root_window);
2100 struct window *mini = XWINDOW (root->next);
2101 int frame_height = FRAME_HEIGHT (sf);
2102 int frame_width = FRAME_WIDTH (sf);
2103 int top_margin = FRAME_TOP_MARGIN (sf);
2104
2105 /* Do it for the root window. */
2106 XSETFASTINT (root->top, top_margin);
2107 XSETFASTINT (root->width, frame_width);
2108 set_window_height (sf->root_window, frame_height - 1 - top_margin, 0);
2109
2110 /* Do it for the mini-buffer window. */
2111 XSETFASTINT (mini->top, frame_height - 1);
2112 XSETFASTINT (mini->width, frame_width);
2113 set_window_height (root->next, 1, 0);
2114
2115 adjust_frame_glyphs (sf);
2116 glyphs_initialized_initially_p = 1;
2117 }
2118
2119
2120 /* Allocate/reallocate glyph matrices of a single frame F. */
2121
2122 static void
2123 adjust_frame_glyphs (f)
2124 struct frame *f;
2125 {
2126 if (FRAME_WINDOW_P (f))
2127 adjust_frame_glyphs_for_window_redisplay (f);
2128 else
2129 adjust_frame_glyphs_for_frame_redisplay (f);
2130
2131 /* Don't forget the message buffer and the buffer for
2132 decode_mode_spec. */
2133 adjust_frame_message_buffer (f);
2134 adjust_decode_mode_spec_buffer (f);
2135
2136 f->glyphs_initialized_p = 1;
2137 }
2138
2139
2140 /* In the window tree with root W, build current matrices of leaf
2141 windows from the frame's current matrix. */
2142
2143 static void
2144 fake_current_matrices (window)
2145 Lisp_Object window;
2146 {
2147 struct window *w;
2148
2149 for (; !NILP (window); window = w->next)
2150 {
2151 w = XWINDOW (window);
2152
2153 if (!NILP (w->hchild))
2154 fake_current_matrices (w->hchild);
2155 else if (!NILP (w->vchild))
2156 fake_current_matrices (w->vchild);
2157 else
2158 {
2159 int i;
2160 struct frame *f = XFRAME (w->frame);
2161 struct glyph_matrix *m = w->current_matrix;
2162 struct glyph_matrix *fm = f->current_matrix;
2163
2164 xassert (m->matrix_h == XFASTINT (w->height));
2165 xassert (m->matrix_w == XFASTINT (w->width));
2166
2167 for (i = 0; i < m->matrix_h; ++i)
2168 {
2169 struct glyph_row *r = m->rows + i;
2170 struct glyph_row *fr = fm->rows + i + XFASTINT (w->top);
2171
2172 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2173 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2174
2175 r->enabled_p = fr->enabled_p;
2176 if (r->enabled_p)
2177 {
2178 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2179 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2180 r->used[TEXT_AREA] = (m->matrix_w
2181 - r->used[LEFT_MARGIN_AREA]
2182 - r->used[RIGHT_MARGIN_AREA]);
2183 r->mode_line_p = 0;
2184 }
2185 }
2186 }
2187 }
2188 }
2189
2190
2191 /* Save away the contents of frame F's current frame matrix. Value is
2192 a glyph matrix holding the contents of F's current frame matrix. */
2193
2194 static struct glyph_matrix *
2195 save_current_matrix (f)
2196 struct frame *f;
2197 {
2198 int i;
2199 struct glyph_matrix *saved;
2200
2201 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2202 bzero (saved, sizeof *saved);
2203 saved->nrows = f->current_matrix->nrows;
2204 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2205 * sizeof *saved->rows);
2206 bzero (saved->rows, saved->nrows * sizeof *saved->rows);
2207
2208 for (i = 0; i < saved->nrows; ++i)
2209 {
2210 struct glyph_row *from = f->current_matrix->rows + i;
2211 struct glyph_row *to = saved->rows + i;
2212 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2213 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2214 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2215 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2216 }
2217
2218 return saved;
2219 }
2220
2221
2222 /* Restore the contents of frame F's current frame matrix from SAVED,
2223 and free memory associated with SAVED. */
2224
2225 static void
2226 restore_current_matrix (f, saved)
2227 struct frame *f;
2228 struct glyph_matrix *saved;
2229 {
2230 int i;
2231
2232 for (i = 0; i < saved->nrows; ++i)
2233 {
2234 struct glyph_row *from = saved->rows + i;
2235 struct glyph_row *to = f->current_matrix->rows + i;
2236 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2237 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2238 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2239 xfree (from->glyphs[TEXT_AREA]);
2240 }
2241
2242 xfree (saved->rows);
2243 xfree (saved);
2244 }
2245
2246
2247
2248 /* Allocate/reallocate glyph matrices of a single frame F for
2249 frame-based redisplay. */
2250
2251 static void
2252 adjust_frame_glyphs_for_frame_redisplay (f)
2253 struct frame *f;
2254 {
2255 struct dim ch_dim;
2256 struct dim matrix_dim;
2257 int pool_changed_p;
2258 int window_change_flags;
2259 int top_window_y;
2260
2261 if (!FRAME_LIVE_P (f))
2262 return;
2263
2264 /* Determine the smallest character in any font for F. On
2265 console windows, all characters have dimension (1, 1). */
2266 ch_dim.width = ch_dim.height = 1;
2267
2268 top_window_y = FRAME_TOP_MARGIN (f);
2269
2270 /* Allocate glyph pool structures if not already done. */
2271 if (f->desired_pool == NULL)
2272 {
2273 f->desired_pool = new_glyph_pool ();
2274 f->current_pool = new_glyph_pool ();
2275 }
2276
2277 /* Allocate frames matrix structures if needed. */
2278 if (f->desired_matrix == NULL)
2279 {
2280 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2281 f->current_matrix = new_glyph_matrix (f->current_pool);
2282 }
2283
2284 /* Compute window glyph matrices. (This takes the mini-buffer
2285 window into account). The result is the size of the frame glyph
2286 matrix needed. The variable window_change_flags is set to a bit
2287 mask indicating whether new matrices will be allocated or
2288 existing matrices change their size or location within the frame
2289 matrix. */
2290 window_change_flags = 0;
2291 matrix_dim
2292 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2293 0, top_window_y,
2294 1,
2295 &window_change_flags);
2296
2297 /* Add in menu bar lines, if any. */
2298 matrix_dim.height += top_window_y;
2299
2300 /* Enlarge pools as necessary. */
2301 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2302 realloc_glyph_pool (f->current_pool, matrix_dim);
2303
2304 /* Set up glyph pointers within window matrices. Do this only if
2305 absolutely necessary since it requires a frame redraw. */
2306 if (pool_changed_p || window_change_flags)
2307 {
2308 /* Do it for window matrices. */
2309 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2310 0, top_window_y, 0,
2311 &window_change_flags);
2312
2313 /* Size of frame matrices must equal size of frame. Note
2314 that we are called for X frames with window widths NOT equal
2315 to the frame width (from CHANGE_FRAME_SIZE_1). */
2316 xassert (matrix_dim.width == FRAME_WIDTH (f)
2317 && matrix_dim.height == FRAME_HEIGHT (f));
2318
2319 /* Pointers to glyph memory in glyph rows are exchanged during
2320 the update phase of redisplay, which means in general that a
2321 frame's current matrix consists of pointers into both the
2322 desired and current glyph pool of the frame. Adjusting a
2323 matrix sets the frame matrix up so that pointers are all into
2324 the same pool. If we want to preserve glyph contents of the
2325 current matrix over a call to adjust_glyph_matrix, we must
2326 make a copy of the current glyphs, and restore the current
2327 matrix' contents from that copy. */
2328 if (display_completed
2329 && !FRAME_GARBAGED_P (f)
2330 && matrix_dim.width == f->current_matrix->matrix_w
2331 && matrix_dim.height == f->current_matrix->matrix_h)
2332 {
2333 struct glyph_matrix *copy = save_current_matrix (f);
2334 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2335 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2336 restore_current_matrix (f, copy);
2337 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2338 }
2339 else
2340 {
2341 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2342 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2343 SET_FRAME_GARBAGED (f);
2344 }
2345 }
2346 }
2347
2348
2349 /* Allocate/reallocate glyph matrices of a single frame F for
2350 window-based redisplay. */
2351
2352 static void
2353 adjust_frame_glyphs_for_window_redisplay (f)
2354 struct frame *f;
2355 {
2356 struct dim ch_dim;
2357 struct window *w;
2358
2359 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2360
2361 /* Get minimum sizes. */
2362 #ifdef HAVE_WINDOW_SYSTEM
2363 ch_dim.width = FRAME_SMALLEST_CHAR_WIDTH (f);
2364 ch_dim.height = FRAME_SMALLEST_FONT_HEIGHT (f);
2365 #else
2366 ch_dim.width = ch_dim.height = 1;
2367 #endif
2368
2369 /* Allocate/reallocate window matrices. */
2370 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2371
2372 /* Allocate/ reallocate matrices of the dummy window used to display
2373 the menu bar under X when no X toolkit support is available. */
2374 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2375 {
2376 /* Allocate a dummy window if not already done. */
2377 if (NILP (f->menu_bar_window))
2378 {
2379 f->menu_bar_window = make_window ();
2380 w = XWINDOW (f->menu_bar_window);
2381 XSETFRAME (w->frame, f);
2382 w->pseudo_window_p = 1;
2383 }
2384 else
2385 w = XWINDOW (f->menu_bar_window);
2386
2387 /* Set window dimensions to frame dimensions and allocate or
2388 adjust glyph matrices of W. */
2389 XSETFASTINT (w->top, 0);
2390 XSETFASTINT (w->left, 0);
2391 XSETFASTINT (w->height, FRAME_MENU_BAR_LINES (f));
2392 XSETFASTINT (w->width, FRAME_WINDOW_WIDTH (f));
2393 allocate_matrices_for_window_redisplay (w);
2394 }
2395 #endif /* not USE_X_TOOLKIT */
2396
2397 #ifndef USE_GTK
2398 /* Allocate/ reallocate matrices of the tool bar window. If we
2399 don't have a tool bar window yet, make one. */
2400 if (NILP (f->tool_bar_window))
2401 {
2402 f->tool_bar_window = make_window ();
2403 w = XWINDOW (f->tool_bar_window);
2404 XSETFRAME (w->frame, f);
2405 w->pseudo_window_p = 1;
2406 }
2407 else
2408 w = XWINDOW (f->tool_bar_window);
2409
2410 XSETFASTINT (w->top, FRAME_MENU_BAR_LINES (f));
2411 XSETFASTINT (w->left, 0);
2412 XSETFASTINT (w->height, FRAME_TOOL_BAR_LINES (f));
2413 XSETFASTINT (w->width, FRAME_WINDOW_WIDTH (f));
2414 allocate_matrices_for_window_redisplay (w);
2415 #endif
2416 }
2417
2418
2419 /* Adjust/ allocate message buffer of frame F.
2420
2421 Note that the message buffer is never freed. Since I could not
2422 find a free in 19.34, I assume that freeing it would be
2423 problematic in some way and don't do it either.
2424
2425 (Implementation note: It should be checked if we can free it
2426 eventually without causing trouble). */
2427
2428 static void
2429 adjust_frame_message_buffer (f)
2430 struct frame *f;
2431 {
2432 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2433
2434 if (FRAME_MESSAGE_BUF (f))
2435 {
2436 char *buffer = FRAME_MESSAGE_BUF (f);
2437 char *new_buffer = (char *) xrealloc (buffer, size);
2438 FRAME_MESSAGE_BUF (f) = new_buffer;
2439 }
2440 else
2441 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2442 }
2443
2444
2445 /* Re-allocate buffer for decode_mode_spec on frame F. */
2446
2447 static void
2448 adjust_decode_mode_spec_buffer (f)
2449 struct frame *f;
2450 {
2451 f->decode_mode_spec_buffer
2452 = (char *) xrealloc (f->decode_mode_spec_buffer,
2453 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2454 }
2455
2456
2457 \f
2458 /**********************************************************************
2459 Freeing Glyph Matrices
2460 **********************************************************************/
2461
2462 /* Free glyph memory for a frame F. F may be null. This function can
2463 be called for the same frame more than once. The root window of
2464 F may be nil when this function is called. This is the case when
2465 the function is called when F is destroyed. */
2466
2467 void
2468 free_glyphs (f)
2469 struct frame *f;
2470 {
2471 if (f && f->glyphs_initialized_p)
2472 {
2473 /* Block interrupt input so that we don't get surprised by an X
2474 event while we're in an inconsistent state. */
2475 BLOCK_INPUT;
2476 f->glyphs_initialized_p = 0;
2477
2478 /* Release window sub-matrices. */
2479 if (!NILP (f->root_window))
2480 free_window_matrices (XWINDOW (f->root_window));
2481
2482 /* Free the dummy window for menu bars without X toolkit and its
2483 glyph matrices. */
2484 if (!NILP (f->menu_bar_window))
2485 {
2486 struct window *w = XWINDOW (f->menu_bar_window);
2487 free_glyph_matrix (w->desired_matrix);
2488 free_glyph_matrix (w->current_matrix);
2489 w->desired_matrix = w->current_matrix = NULL;
2490 f->menu_bar_window = Qnil;
2491 }
2492
2493 /* Free the tool bar window and its glyph matrices. */
2494 if (!NILP (f->tool_bar_window))
2495 {
2496 struct window *w = XWINDOW (f->tool_bar_window);
2497 free_glyph_matrix (w->desired_matrix);
2498 free_glyph_matrix (w->current_matrix);
2499 w->desired_matrix = w->current_matrix = NULL;
2500 f->tool_bar_window = Qnil;
2501 }
2502
2503 /* Release frame glyph matrices. Reset fields to zero in
2504 case we are called a second time. */
2505 if (f->desired_matrix)
2506 {
2507 free_glyph_matrix (f->desired_matrix);
2508 free_glyph_matrix (f->current_matrix);
2509 f->desired_matrix = f->current_matrix = NULL;
2510 }
2511
2512 /* Release glyph pools. */
2513 if (f->desired_pool)
2514 {
2515 free_glyph_pool (f->desired_pool);
2516 free_glyph_pool (f->current_pool);
2517 f->desired_pool = f->current_pool = NULL;
2518 }
2519
2520 UNBLOCK_INPUT;
2521 }
2522 }
2523
2524
2525 /* Free glyph sub-matrices in the window tree rooted at W. This
2526 function may be called with a null pointer, and it may be called on
2527 the same tree more than once. */
2528
2529 void
2530 free_window_matrices (w)
2531 struct window *w;
2532 {
2533 while (w)
2534 {
2535 if (!NILP (w->hchild))
2536 free_window_matrices (XWINDOW (w->hchild));
2537 else if (!NILP (w->vchild))
2538 free_window_matrices (XWINDOW (w->vchild));
2539 else
2540 {
2541 /* This is a leaf window. Free its memory and reset fields
2542 to zero in case this function is called a second time for
2543 W. */
2544 free_glyph_matrix (w->current_matrix);
2545 free_glyph_matrix (w->desired_matrix);
2546 w->current_matrix = w->desired_matrix = NULL;
2547 }
2548
2549 /* Next window on same level. */
2550 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2551 }
2552 }
2553
2554
2555 /* Check glyph memory leaks. This function is called from
2556 shut_down_emacs. Note that frames are not destroyed when Emacs
2557 exits. We therefore free all glyph memory for all active frames
2558 explicitly and check that nothing is left allocated. */
2559
2560 void
2561 check_glyph_memory ()
2562 {
2563 Lisp_Object tail, frame;
2564
2565 /* Free glyph memory for all frames. */
2566 FOR_EACH_FRAME (tail, frame)
2567 free_glyphs (XFRAME (frame));
2568
2569 /* Check that nothing is left allocated. */
2570 if (glyph_matrix_count)
2571 abort ();
2572 if (glyph_pool_count)
2573 abort ();
2574 }
2575
2576
2577 \f
2578 /**********************************************************************
2579 Building a Frame Matrix
2580 **********************************************************************/
2581
2582 /* Most of the redisplay code works on glyph matrices attached to
2583 windows. This is a good solution most of the time, but it is not
2584 suitable for terminal code. Terminal output functions cannot rely
2585 on being able to set an arbitrary terminal window. Instead they
2586 must be provided with a view of the whole frame, i.e. the whole
2587 screen. We build such a view by constructing a frame matrix from
2588 window matrices in this section.
2589
2590 Windows that must be updated have their must_be_update_p flag set.
2591 For all such windows, their desired matrix is made part of the
2592 desired frame matrix. For other windows, their current matrix is
2593 made part of the desired frame matrix.
2594
2595 +-----------------+----------------+
2596 | desired | desired |
2597 | | |
2598 +-----------------+----------------+
2599 | current |
2600 | |
2601 +----------------------------------+
2602
2603 Desired window matrices can be made part of the frame matrix in a
2604 cheap way: We exploit the fact that the desired frame matrix and
2605 desired window matrices share their glyph memory. This is not
2606 possible for current window matrices. Their glyphs are copied to
2607 the desired frame matrix. The latter is equivalent to
2608 preserve_other_columns in the old redisplay.
2609
2610 Used glyphs counters for frame matrix rows are the result of adding
2611 up glyph lengths of the window matrices. A line in the frame
2612 matrix is enabled, if a corresponding line in a window matrix is
2613 enabled.
2614
2615 After building the desired frame matrix, it will be passed to
2616 terminal code, which will manipulate both the desired and current
2617 frame matrix. Changes applied to the frame's current matrix have
2618 to be visible in current window matrices afterwards, of course.
2619
2620 This problem is solved like this:
2621
2622 1. Window and frame matrices share glyphs. Window matrices are
2623 constructed in a way that their glyph contents ARE the glyph
2624 contents needed in a frame matrix. Thus, any modification of
2625 glyphs done in terminal code will be reflected in window matrices
2626 automatically.
2627
2628 2. Exchanges of rows in a frame matrix done by terminal code are
2629 intercepted by hook functions so that corresponding row operations
2630 on window matrices can be performed. This is necessary because we
2631 use pointers to glyphs in glyph row structures. To satisfy the
2632 assumption of point 1 above that glyphs are updated implicitly in
2633 window matrices when they are manipulated via the frame matrix,
2634 window and frame matrix must of course agree where to find the
2635 glyphs for their rows. Possible manipulations that must be
2636 mirrored are assignments of rows of the desired frame matrix to the
2637 current frame matrix and scrolling the current frame matrix. */
2638
2639 /* Build frame F's desired matrix from window matrices. Only windows
2640 which have the flag must_be_updated_p set have to be updated. Menu
2641 bar lines of a frame are not covered by window matrices, so make
2642 sure not to touch them in this function. */
2643
2644 static void
2645 build_frame_matrix (f)
2646 struct frame *f;
2647 {
2648 int i;
2649
2650 /* F must have a frame matrix when this function is called. */
2651 xassert (!FRAME_WINDOW_P (f));
2652
2653 /* Clear all rows in the frame matrix covered by window matrices.
2654 Menu bar lines are not covered by windows. */
2655 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2656 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2657
2658 /* Build the matrix by walking the window tree. */
2659 build_frame_matrix_from_window_tree (f->desired_matrix,
2660 XWINDOW (FRAME_ROOT_WINDOW (f)));
2661 }
2662
2663
2664 /* Walk a window tree, building a frame matrix MATRIX from window
2665 matrices. W is the root of a window tree. */
2666
2667 static void
2668 build_frame_matrix_from_window_tree (matrix, w)
2669 struct glyph_matrix *matrix;
2670 struct window *w;
2671 {
2672 while (w)
2673 {
2674 if (!NILP (w->hchild))
2675 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2676 else if (!NILP (w->vchild))
2677 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2678 else
2679 build_frame_matrix_from_leaf_window (matrix, w);
2680
2681 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2682 }
2683 }
2684
2685
2686 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2687 desired frame matrix built. W is a leaf window whose desired or
2688 current matrix is to be added to FRAME_MATRIX. W's flag
2689 must_be_updated_p determines which matrix it contributes to
2690 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2691 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2692 Adding a desired matrix means setting up used counters and such in
2693 frame rows, while adding a current window matrix to FRAME_MATRIX
2694 means copying glyphs. The latter case corresponds to
2695 preserve_other_columns in the old redisplay. */
2696
2697 static void
2698 build_frame_matrix_from_leaf_window (frame_matrix, w)
2699 struct glyph_matrix *frame_matrix;
2700 struct window *w;
2701 {
2702 struct glyph_matrix *window_matrix;
2703 int window_y, frame_y;
2704 /* If non-zero, a glyph to insert at the right border of W. */
2705 GLYPH right_border_glyph = 0;
2706
2707 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2708 if (w->must_be_updated_p)
2709 {
2710 window_matrix = w->desired_matrix;
2711
2712 /* Decide whether we want to add a vertical border glyph. */
2713 if (!WINDOW_RIGHTMOST_P (w))
2714 {
2715 struct Lisp_Char_Table *dp = window_display_table (w);
2716 right_border_glyph = (dp && INTEGERP (DISP_BORDER_GLYPH (dp))
2717 ? XINT (DISP_BORDER_GLYPH (dp))
2718 : '|');
2719 }
2720 }
2721 else
2722 window_matrix = w->current_matrix;
2723
2724 /* For all rows in the window matrix and corresponding rows in the
2725 frame matrix. */
2726 window_y = 0;
2727 frame_y = window_matrix->matrix_y;
2728 while (window_y < window_matrix->nrows)
2729 {
2730 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2731 struct glyph_row *window_row = window_matrix->rows + window_y;
2732 int current_row_p = window_matrix == w->current_matrix;
2733
2734 /* Fill up the frame row with spaces up to the left margin of the
2735 window row. */
2736 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2737
2738 /* Fill up areas in the window matrix row with spaces. */
2739 fill_up_glyph_row_with_spaces (window_row);
2740
2741 /* If only part of W's desired matrix has been built, and
2742 window_row wasn't displayed, use the corresponding current
2743 row instead. */
2744 if (window_matrix == w->desired_matrix
2745 && !window_row->enabled_p)
2746 {
2747 window_row = w->current_matrix->rows + window_y;
2748 current_row_p = 1;
2749 }
2750
2751 if (current_row_p)
2752 {
2753 /* Copy window row to frame row. */
2754 bcopy (window_row->glyphs[0],
2755 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2756 window_matrix->matrix_w * sizeof (struct glyph));
2757 }
2758 else
2759 {
2760 xassert (window_row->enabled_p);
2761
2762 /* Only when a desired row has been displayed, we want
2763 the corresponding frame row to be updated. */
2764 frame_row->enabled_p = 1;
2765
2766 /* Maybe insert a vertical border between horizontally adjacent
2767 windows. */
2768 if (right_border_glyph)
2769 {
2770 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2771 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2772 }
2773
2774 /* Window row window_y must be a slice of frame row
2775 frame_y. */
2776 xassert (glyph_row_slice_p (window_row, frame_row));
2777
2778 /* If rows are in sync, we don't have to copy glyphs because
2779 frame and window share glyphs. */
2780
2781 #if GLYPH_DEBUG
2782 strcpy (w->current_matrix->method, w->desired_matrix->method);
2783 add_window_display_history (w, w->current_matrix->method, 0);
2784 #endif
2785 }
2786
2787 /* Set number of used glyphs in the frame matrix. Since we fill
2788 up with spaces, and visit leaf windows from left to right it
2789 can be done simply. */
2790 frame_row->used[TEXT_AREA]
2791 = window_matrix->matrix_x + window_matrix->matrix_w;
2792
2793 /* Next row. */
2794 ++window_y;
2795 ++frame_y;
2796 }
2797 }
2798
2799
2800 /* Add spaces to a glyph row ROW in a window matrix.
2801
2802 Each row has the form:
2803
2804 +---------+-----------------------------+------------+
2805 | left | text | right |
2806 +---------+-----------------------------+------------+
2807
2808 Left and right marginal areas are optional. This function adds
2809 spaces to areas so that there are no empty holes between areas.
2810 In other words: If the right area is not empty, the text area
2811 is filled up with spaces up to the right area. If the text area
2812 is not empty, the left area is filled up.
2813
2814 To be called for frame-based redisplay, only. */
2815
2816 static void
2817 fill_up_glyph_row_with_spaces (row)
2818 struct glyph_row *row;
2819 {
2820 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2821 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2822 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2823 }
2824
2825
2826 /* Fill area AREA of glyph row ROW with spaces. To be called for
2827 frame-based redisplay only. */
2828
2829 static void
2830 fill_up_glyph_row_area_with_spaces (row, area)
2831 struct glyph_row *row;
2832 int area;
2833 {
2834 if (row->glyphs[area] < row->glyphs[area + 1])
2835 {
2836 struct glyph *end = row->glyphs[area + 1];
2837 struct glyph *text = row->glyphs[area] + row->used[area];
2838
2839 while (text < end)
2840 *text++ = space_glyph;
2841 row->used[area] = text - row->glyphs[area];
2842 }
2843 }
2844
2845
2846 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2847 reached. In frame matrices only one area, TEXT_AREA, is used. */
2848
2849 static void
2850 fill_up_frame_row_with_spaces (row, upto)
2851 struct glyph_row *row;
2852 int upto;
2853 {
2854 int i = row->used[TEXT_AREA];
2855 struct glyph *glyph = row->glyphs[TEXT_AREA];
2856
2857 while (i < upto)
2858 glyph[i++] = space_glyph;
2859
2860 row->used[TEXT_AREA] = i;
2861 }
2862
2863
2864 \f
2865 /**********************************************************************
2866 Mirroring operations on frame matrices in window matrices
2867 **********************************************************************/
2868
2869 /* Set frame being updated via frame-based redisplay to F. This
2870 function must be called before updates to make explicit that we are
2871 working on frame matrices or not. */
2872
2873 static INLINE void
2874 set_frame_matrix_frame (f)
2875 struct frame *f;
2876 {
2877 frame_matrix_frame = f;
2878 }
2879
2880
2881 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2882 DESIRED_MATRIX is the desired matrix corresponding to
2883 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2884 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2885 frame_matrix_frame is non-null, this indicates that the exchange is
2886 done in frame matrices, and that we have to perform analogous
2887 operations in window matrices of frame_matrix_frame. */
2888
2889 static INLINE void
2890 make_current (desired_matrix, current_matrix, row)
2891 struct glyph_matrix *desired_matrix, *current_matrix;
2892 int row;
2893 {
2894 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2895 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2896 int mouse_face_p = current_row->mouse_face_p;
2897
2898 /* Do current_row = desired_row. This exchanges glyph pointers
2899 between both rows, and does a structure assignment otherwise. */
2900 assign_row (current_row, desired_row);
2901
2902 /* Enable current_row to mark it as valid. */
2903 current_row->enabled_p = 1;
2904 current_row->mouse_face_p = mouse_face_p;
2905
2906 /* If we are called on frame matrices, perform analogous operations
2907 for window matrices. */
2908 if (frame_matrix_frame)
2909 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2910 }
2911
2912
2913 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2914 W's frame which has been made current (by swapping pointers between
2915 current and desired matrix). Perform analogous operations in the
2916 matrices of leaf windows in the window tree rooted at W. */
2917
2918 static void
2919 mirror_make_current (w, frame_row)
2920 struct window *w;
2921 int frame_row;
2922 {
2923 while (w)
2924 {
2925 if (!NILP (w->hchild))
2926 mirror_make_current (XWINDOW (w->hchild), frame_row);
2927 else if (!NILP (w->vchild))
2928 mirror_make_current (XWINDOW (w->vchild), frame_row);
2929 else
2930 {
2931 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2932 here because the checks performed in debug mode there
2933 will not allow the conversion. */
2934 int row = frame_row - w->desired_matrix->matrix_y;
2935
2936 /* If FRAME_ROW is within W, assign the desired row to the
2937 current row (exchanging glyph pointers). */
2938 if (row >= 0 && row < w->desired_matrix->matrix_h)
2939 {
2940 struct glyph_row *current_row
2941 = MATRIX_ROW (w->current_matrix, row);
2942 struct glyph_row *desired_row
2943 = MATRIX_ROW (w->desired_matrix, row);
2944
2945 if (desired_row->enabled_p)
2946 assign_row (current_row, desired_row);
2947 else
2948 swap_glyph_pointers (desired_row, current_row);
2949 current_row->enabled_p = 1;
2950 }
2951 }
2952
2953 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2954 }
2955 }
2956
2957
2958 /* Perform row dance after scrolling. We are working on the range of
2959 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2960 including) in MATRIX. COPY_FROM is a vector containing, for each
2961 row I in the range 0 <= I < NLINES, the index of the original line
2962 to move to I. This index is relative to the row range, i.e. 0 <=
2963 index < NLINES. RETAINED_P is a vector containing zero for each
2964 row 0 <= I < NLINES which is empty.
2965
2966 This function is called from do_scrolling and do_direct_scrolling. */
2967
2968 void
2969 mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
2970 retained_p)
2971 struct glyph_matrix *matrix;
2972 int unchanged_at_top, nlines;
2973 int *copy_from;
2974 char *retained_p;
2975 {
2976 /* A copy of original rows. */
2977 struct glyph_row *old_rows;
2978
2979 /* Rows to assign to. */
2980 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2981
2982 int i;
2983
2984 /* Make a copy of the original rows. */
2985 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2986 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
2987
2988 /* Assign new rows, maybe clear lines. */
2989 for (i = 0; i < nlines; ++i)
2990 {
2991 int enabled_before_p = new_rows[i].enabled_p;
2992
2993 xassert (i + unchanged_at_top < matrix->nrows);
2994 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2995 new_rows[i] = old_rows[copy_from[i]];
2996 new_rows[i].enabled_p = enabled_before_p;
2997
2998 /* RETAINED_P is zero for empty lines. */
2999 if (!retained_p[copy_from[i]])
3000 new_rows[i].enabled_p = 0;
3001 }
3002
3003 /* Do the same for window matrices, if MATRIX is a frame matrix. */
3004 if (frame_matrix_frame)
3005 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
3006 unchanged_at_top, nlines, copy_from, retained_p);
3007 }
3008
3009
3010 /* Synchronize glyph pointers in the current matrix of window W with
3011 the current frame matrix. */
3012
3013 static void
3014 sync_window_with_frame_matrix_rows (w)
3015 struct window *w;
3016 {
3017 struct frame *f = XFRAME (w->frame);
3018 struct glyph_row *window_row, *window_row_end, *frame_row;
3019 int left, right, x, width;
3020
3021 /* Preconditions: W must be a leaf window on a tty frame. */
3022 xassert (NILP (w->hchild) && NILP (w->vchild));
3023 xassert (!FRAME_WINDOW_P (f));
3024
3025 left = margin_glyphs_to_reserve (w, 1, w->left_margin_width);
3026 right = margin_glyphs_to_reserve (w, 1, w->right_margin_width);
3027 x = w->current_matrix->matrix_x;
3028 width = w->current_matrix->matrix_w;
3029
3030 window_row = w->current_matrix->rows;
3031 window_row_end = window_row + w->current_matrix->nrows;
3032 frame_row = f->current_matrix->rows + XFASTINT (w->top);
3033
3034 for (; window_row < window_row_end; ++window_row, ++frame_row)
3035 {
3036 window_row->glyphs[LEFT_MARGIN_AREA]
3037 = frame_row->glyphs[0] + x;
3038 window_row->glyphs[TEXT_AREA]
3039 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
3040 window_row->glyphs[LAST_AREA]
3041 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
3042 window_row->glyphs[RIGHT_MARGIN_AREA]
3043 = window_row->glyphs[LAST_AREA] - right;
3044 }
3045 }
3046
3047
3048 /* Return the window in the window tree rooted in W containing frame
3049 row ROW. Value is null if none is found. */
3050
3051 struct window *
3052 frame_row_to_window (w, row)
3053 struct window *w;
3054 int row;
3055 {
3056 struct window *found = NULL;
3057
3058 while (w && !found)
3059 {
3060 if (!NILP (w->hchild))
3061 found = frame_row_to_window (XWINDOW (w->hchild), row);
3062 else if (!NILP (w->vchild))
3063 found = frame_row_to_window (XWINDOW (w->vchild), row);
3064 else if (row >= XFASTINT (w->top)
3065 && row < XFASTINT (w->top) + XFASTINT (w->height))
3066 found = w;
3067
3068 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3069 }
3070
3071 return found;
3072 }
3073
3074
3075 /* Perform a line dance in the window tree rooted at W, after
3076 scrolling a frame matrix in mirrored_line_dance.
3077
3078 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3079 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3080 COPY_FROM is a vector containing, for each row I in the range 0 <=
3081 I < NLINES, the index of the original line to move to I. This
3082 index is relative to the row range, i.e. 0 <= index < NLINES.
3083 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3084 which is empty. */
3085
3086 static void
3087 mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
3088 struct window *w;
3089 int unchanged_at_top, nlines;
3090 int *copy_from;
3091 char *retained_p;
3092 {
3093 while (w)
3094 {
3095 if (!NILP (w->hchild))
3096 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3097 nlines, copy_from, retained_p);
3098 else if (!NILP (w->vchild))
3099 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3100 nlines, copy_from, retained_p);
3101 else
3102 {
3103 /* W is a leaf window, and we are working on its current
3104 matrix m. */
3105 struct glyph_matrix *m = w->current_matrix;
3106 int i, sync_p = 0;
3107 struct glyph_row *old_rows;
3108
3109 /* Make a copy of the original rows of matrix m. */
3110 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3111 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
3112
3113 for (i = 0; i < nlines; ++i)
3114 {
3115 /* Frame relative line assigned to. */
3116 int frame_to = i + unchanged_at_top;
3117
3118 /* Frame relative line assigned. */
3119 int frame_from = copy_from[i] + unchanged_at_top;
3120
3121 /* Window relative line assigned to. */
3122 int window_to = frame_to - m->matrix_y;
3123
3124 /* Window relative line assigned. */
3125 int window_from = frame_from - m->matrix_y;
3126
3127 /* Is assigned line inside window? */
3128 int from_inside_window_p
3129 = window_from >= 0 && window_from < m->matrix_h;
3130
3131 /* Is assigned to line inside window? */
3132 int to_inside_window_p
3133 = window_to >= 0 && window_to < m->matrix_h;
3134
3135 if (from_inside_window_p && to_inside_window_p)
3136 {
3137 /* Enabled setting before assignment. */
3138 int enabled_before_p;
3139
3140 /* Do the assignment. The enabled_p flag is saved
3141 over the assignment because the old redisplay did
3142 that. */
3143 enabled_before_p = m->rows[window_to].enabled_p;
3144 m->rows[window_to] = old_rows[window_from];
3145 m->rows[window_to].enabled_p = enabled_before_p;
3146
3147 /* If frame line is empty, window line is empty, too. */
3148 if (!retained_p[copy_from[i]])
3149 m->rows[window_to].enabled_p = 0;
3150 }
3151 else if (to_inside_window_p)
3152 {
3153 /* A copy between windows. This is an infrequent
3154 case not worth optimizing. */
3155 struct frame *f = XFRAME (w->frame);
3156 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3157 struct window *w2;
3158 struct glyph_matrix *m2;
3159 int m2_from;
3160
3161 w2 = frame_row_to_window (root, frame_to);
3162 m2 = w2->current_matrix;
3163 m2_from = frame_from - m2->matrix_y;
3164 copy_row_except_pointers (m->rows + window_to,
3165 m2->rows + m2_from);
3166
3167 /* If frame line is empty, window line is empty, too. */
3168 if (!retained_p[copy_from[i]])
3169 m->rows[window_to].enabled_p = 0;
3170 sync_p = 1;
3171 }
3172 else if (from_inside_window_p)
3173 sync_p = 1;
3174 }
3175
3176 /* If there was a copy between windows, make sure glyph
3177 pointers are in sync with the frame matrix. */
3178 if (sync_p)
3179 sync_window_with_frame_matrix_rows (w);
3180
3181 /* Check that no pointers are lost. */
3182 CHECK_MATRIX (m);
3183 }
3184
3185 /* Next window on same level. */
3186 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3187 }
3188 }
3189
3190
3191 #if GLYPH_DEBUG
3192
3193 /* Check that window and frame matrices agree about their
3194 understanding where glyphs of the rows are to find. For each
3195 window in the window tree rooted at W, check that rows in the
3196 matrices of leaf window agree with their frame matrices about
3197 glyph pointers. */
3198
3199 void
3200 check_window_matrix_pointers (w)
3201 struct window *w;
3202 {
3203 while (w)
3204 {
3205 if (!NILP (w->hchild))
3206 check_window_matrix_pointers (XWINDOW (w->hchild));
3207 else if (!NILP (w->vchild))
3208 check_window_matrix_pointers (XWINDOW (w->vchild));
3209 else
3210 {
3211 struct frame *f = XFRAME (w->frame);
3212 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3213 check_matrix_pointers (w->current_matrix, f->current_matrix);
3214 }
3215
3216 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3217 }
3218 }
3219
3220
3221 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3222 a window and FRAME_MATRIX is the corresponding frame matrix. For
3223 each row in WINDOW_MATRIX check that it's a slice of the
3224 corresponding frame row. If it isn't, abort. */
3225
3226 static void
3227 check_matrix_pointers (window_matrix, frame_matrix)
3228 struct glyph_matrix *window_matrix, *frame_matrix;
3229 {
3230 /* Row number in WINDOW_MATRIX. */
3231 int i = 0;
3232
3233 /* Row number corresponding to I in FRAME_MATRIX. */
3234 int j = window_matrix->matrix_y;
3235
3236 /* For all rows check that the row in the window matrix is a
3237 slice of the row in the frame matrix. If it isn't we didn't
3238 mirror an operation on the frame matrix correctly. */
3239 while (i < window_matrix->nrows)
3240 {
3241 if (!glyph_row_slice_p (window_matrix->rows + i,
3242 frame_matrix->rows + j))
3243 abort ();
3244 ++i, ++j;
3245 }
3246 }
3247
3248 #endif /* GLYPH_DEBUG != 0 */
3249
3250
3251 \f
3252 /**********************************************************************
3253 VPOS and HPOS translations
3254 **********************************************************************/
3255
3256 #if GLYPH_DEBUG
3257
3258 /* Translate vertical position VPOS which is relative to window W to a
3259 vertical position relative to W's frame. */
3260
3261 static int
3262 window_to_frame_vpos (w, vpos)
3263 struct window *w;
3264 int vpos;
3265 {
3266 struct frame *f = XFRAME (w->frame);
3267
3268 xassert (!FRAME_WINDOW_P (f));
3269 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3270 vpos += XFASTINT (w->top);
3271 xassert (vpos >= 0 && vpos <= FRAME_HEIGHT (f));
3272 return vpos;
3273 }
3274
3275
3276 /* Translate horizontal position HPOS which is relative to window W to
3277 a horizontal position relative to W's frame. */
3278
3279 static int
3280 window_to_frame_hpos (w, hpos)
3281 struct window *w;
3282 int hpos;
3283 {
3284 struct frame *f = XFRAME (w->frame);
3285
3286 xassert (!FRAME_WINDOW_P (f));
3287 hpos += XFASTINT (w->left);
3288 return hpos;
3289 }
3290
3291 #endif /* GLYPH_DEBUG */
3292
3293
3294 \f
3295 /**********************************************************************
3296 Redrawing Frames
3297 **********************************************************************/
3298
3299 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3300 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3301 (frame)
3302 Lisp_Object frame;
3303 {
3304 struct frame *f;
3305
3306 CHECK_LIVE_FRAME (frame);
3307 f = XFRAME (frame);
3308
3309 /* Ignore redraw requests, if frame has no glyphs yet.
3310 (Implementation note: It still has to be checked why we are
3311 called so early here). */
3312 if (!glyphs_initialized_initially_p)
3313 return Qnil;
3314
3315 update_begin (f);
3316 if (FRAME_MSDOS_P (f))
3317 set_terminal_modes ();
3318 clear_frame ();
3319 clear_current_matrices (f);
3320 update_end (f);
3321 fflush (stdout);
3322 windows_or_buffers_changed++;
3323 /* Mark all windows as inaccurate, so that every window will have
3324 its redisplay done. */
3325 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3326 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3327 f->garbaged = 0;
3328 return Qnil;
3329 }
3330
3331
3332 /* Redraw frame F. This is nothing more than a call to the Lisp
3333 function redraw-frame. */
3334
3335 void
3336 redraw_frame (f)
3337 struct frame *f;
3338 {
3339 Lisp_Object frame;
3340 XSETFRAME (frame, f);
3341 Fredraw_frame (frame);
3342 }
3343
3344
3345 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3346 doc: /* Clear and redisplay all visible frames. */)
3347 ()
3348 {
3349 Lisp_Object tail, frame;
3350
3351 FOR_EACH_FRAME (tail, frame)
3352 if (FRAME_VISIBLE_P (XFRAME (frame)))
3353 Fredraw_frame (frame);
3354
3355 return Qnil;
3356 }
3357
3358
3359 /* This is used when frame_garbaged is set. Call Fredraw_frame on all
3360 visible frames marked as garbaged. */
3361
3362 void
3363 redraw_garbaged_frames ()
3364 {
3365 Lisp_Object tail, frame;
3366
3367 FOR_EACH_FRAME (tail, frame)
3368 if (FRAME_VISIBLE_P (XFRAME (frame))
3369 && FRAME_GARBAGED_P (XFRAME (frame)))
3370 Fredraw_frame (frame);
3371 }
3372
3373
3374 \f
3375 /***********************************************************************
3376 Direct Operations
3377 ***********************************************************************/
3378
3379 /* Try to update display and current glyph matrix directly.
3380
3381 This function is called after a character G has been inserted into
3382 current_buffer. It tries to update the current glyph matrix and
3383 perform appropriate screen output to reflect the insertion. If it
3384 succeeds, the global flag redisplay_performed_directly_p will be
3385 set to 1, and thereby prevent the more costly general redisplay
3386 from running (see redisplay_internal).
3387
3388 This function is not called for `hairy' character insertions.
3389 In particular, it is not called when after or before change
3390 functions exist, like they are used by font-lock. See keyboard.c
3391 for details where this function is called. */
3392
3393 int
3394 direct_output_for_insert (g)
3395 int g;
3396 {
3397 register struct frame *f = SELECTED_FRAME ();
3398 struct window *w = XWINDOW (selected_window);
3399 struct it it, it2;
3400 struct glyph_row *glyph_row;
3401 struct glyph *glyphs, *glyph, *end;
3402 int n;
3403 /* Non-null means that redisplay of W is based on window matrices. */
3404 int window_redisplay_p = FRAME_WINDOW_P (f);
3405 /* Non-null means we are in overwrite mode. */
3406 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3407 int added_width;
3408 struct text_pos pos;
3409 int delta, delta_bytes;
3410
3411 /* Not done directly. */
3412 redisplay_performed_directly_p = 0;
3413
3414 /* Quickly give up for some common cases. */
3415 if (cursor_in_echo_area
3416 /* Give up if fonts have changed. */
3417 || fonts_changed_p
3418 /* Give up if face attributes have been changed. */
3419 || face_change_count
3420 /* Give up if cursor position not really known. */
3421 || !display_completed
3422 /* Give up if buffer appears in two places. */
3423 || buffer_shared > 1
3424 /* Give up if currently displaying a message instead of the
3425 minibuffer contents. */
3426 || (EQ (selected_window, minibuf_window)
3427 && EQ (minibuf_window, echo_area_window))
3428 /* Give up for hscrolled mini-buffer because display of the prompt
3429 is handled specially there (see display_line). */
3430 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3431 /* Give up if overwriting in the middle of a line. */
3432 || (overwrite_p
3433 && PT != ZV
3434 && FETCH_BYTE (PT) != '\n')
3435 /* Give up for tabs and line ends. */
3436 || g == '\t'
3437 || g == '\n'
3438 || g == '\r'
3439 /* Give up if unable to display the cursor in the window. */
3440 || w->cursor.vpos < 0
3441 /* Give up if we are showing a message or just cleared the message
3442 because we might need to resize the echo area window. */
3443 || !NILP (echo_area_buffer[0])
3444 || !NILP (echo_area_buffer[1])
3445 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3446 /* Can't do it in a continued line because continuation
3447 lines would change. */
3448 (glyph_row->continued_p
3449 /* Can't use this method if the line overlaps others or is
3450 overlapped by others because these other lines would
3451 have to be redisplayed. */
3452 || glyph_row->overlapping_p
3453 || glyph_row->overlapped_p))
3454 /* Can't do it for partial width windows on terminal frames
3455 because we can't clear to eol in such a window. */
3456 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3457 return 0;
3458
3459 /* If we can't insert glyphs, we can use this method only
3460 at the end of a line. */
3461 if (!char_ins_del_ok)
3462 if (PT != ZV && FETCH_BYTE (PT_BYTE) != '\n')
3463 return 0;
3464
3465 /* Set up a display iterator structure for W. Glyphs will be
3466 produced in scratch_glyph_row. Current position is W's cursor
3467 position. */
3468 clear_glyph_row (&scratch_glyph_row);
3469 SET_TEXT_POS (pos, PT, PT_BYTE);
3470 DEC_TEXT_POS (pos, !NILP (current_buffer->enable_multibyte_characters));
3471 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3472 DEFAULT_FACE_ID);
3473
3474 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3475 if (glyph_row->mouse_face_p)
3476 return 0;
3477
3478 /* Give up if highlighting trailing whitespace and we have trailing
3479 whitespace in glyph_row. We would have to remove the trailing
3480 whitespace face in that case. */
3481 if (!NILP (Vshow_trailing_whitespace)
3482 && glyph_row->used[TEXT_AREA])
3483 {
3484 struct glyph *last;
3485
3486 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3487 if (last->type == STRETCH_GLYPH
3488 || (last->type == CHAR_GLYPH
3489 && last->u.ch == ' '))
3490 return 0;
3491 }
3492
3493 /* Give up if there are overlay strings at pos. This would fail
3494 if the overlay string has newlines in it. */
3495 if (STRINGP (it.string))
3496 return 0;
3497
3498 it.hpos = w->cursor.hpos;
3499 it.vpos = w->cursor.vpos;
3500 it.current_x = w->cursor.x + it.first_visible_x;
3501 it.current_y = w->cursor.y;
3502 it.end_charpos = PT;
3503 it.stop_charpos = min (PT, it.stop_charpos);
3504 it.stop_charpos = max (IT_CHARPOS (it), it.stop_charpos);
3505
3506 /* More than one display element may be returned for PT - 1 if
3507 (i) it's a control character which is translated into `\003' or
3508 `^C', or (ii) it has a display table entry, or (iii) it's a
3509 combination of both. */
3510 delta = delta_bytes = 0;
3511 while (get_next_display_element (&it))
3512 {
3513 PRODUCE_GLYPHS (&it);
3514
3515 /* Give up if glyph doesn't fit completely on the line. */
3516 if (it.current_x >= it.last_visible_x)
3517 return 0;
3518
3519 /* Give up if new glyph has different ascent or descent than
3520 the original row, or if it is not a character glyph. */
3521 if (glyph_row->ascent != it.ascent
3522 || glyph_row->height != it.ascent + it.descent
3523 || glyph_row->phys_ascent != it.phys_ascent
3524 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
3525 || it.what != IT_CHARACTER)
3526 return 0;
3527
3528 delta += 1;
3529 delta_bytes += it.len;
3530 set_iterator_to_next (&it, 1);
3531 }
3532
3533 /* Give up if we hit the right edge of the window. We would have
3534 to insert truncation or continuation glyphs. */
3535 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3536 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3537 return 0;
3538
3539 /* Give up if there is a \t following in the line. */
3540 it2 = it;
3541 it2.end_charpos = ZV;
3542 it2.stop_charpos = min (it2.stop_charpos, ZV);
3543 while (get_next_display_element (&it2)
3544 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3545 {
3546 if (it2.c == '\t')
3547 return 0;
3548 set_iterator_to_next (&it2, 1);
3549 }
3550
3551 /* Number of new glyphs produced. */
3552 n = it.glyph_row->used[TEXT_AREA];
3553
3554 /* Start and end of glyphs in original row. */
3555 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3556 end = glyph_row->glyphs[1 + TEXT_AREA];
3557
3558 /* Make room for new glyphs, then insert them. */
3559 xassert (end - glyphs - n >= 0);
3560 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3561 (end - glyphs - n) * sizeof (*end));
3562 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3563 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3564 end - glyph_row->glyphs[TEXT_AREA]);
3565
3566 /* Compute new line width. */
3567 glyph = glyph_row->glyphs[TEXT_AREA];
3568 end = glyph + glyph_row->used[TEXT_AREA];
3569 glyph_row->pixel_width = glyph_row->x;
3570 while (glyph < end)
3571 {
3572 glyph_row->pixel_width += glyph->pixel_width;
3573 ++glyph;
3574 }
3575
3576 /* Increment buffer positions for glyphs following the newly
3577 inserted ones. */
3578 for (glyph = glyphs + n; glyph < end; ++glyph)
3579 if (glyph->charpos > 0 && BUFFERP (glyph->object))
3580 glyph->charpos += delta;
3581
3582 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3583 {
3584 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3585 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3586 }
3587
3588 /* Adjust positions in lines following the one we are in. */
3589 increment_matrix_positions (w->current_matrix,
3590 w->cursor.vpos + 1,
3591 w->current_matrix->nrows,
3592 delta, delta_bytes);
3593
3594 glyph_row->contains_overlapping_glyphs_p
3595 |= it.glyph_row->contains_overlapping_glyphs_p;
3596
3597 glyph_row->displays_text_p = 1;
3598 w->window_end_vpos = make_number (max (w->cursor.vpos,
3599 XFASTINT (w->window_end_vpos)));
3600
3601 if (!NILP (Vshow_trailing_whitespace))
3602 highlight_trailing_whitespace (it.f, glyph_row);
3603
3604 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3605 In the middle, we have to insert glyphs. Note that this is now
3606 implemented for X frames. The implementation uses updated_window
3607 and updated_row. */
3608 updated_row = glyph_row;
3609 updated_area = TEXT_AREA;
3610 update_begin (f);
3611 if (rif)
3612 {
3613 rif->update_window_begin_hook (w);
3614
3615 if (glyphs == end - n
3616 /* In front of a space added by append_space. */
3617 || (glyphs == end - n - 1
3618 && (end - n)->charpos <= 0))
3619 rif->write_glyphs (glyphs, n);
3620 else
3621 rif->insert_glyphs (glyphs, n);
3622 }
3623 else
3624 {
3625 if (glyphs == end - n)
3626 write_glyphs (glyphs, n);
3627 else
3628 insert_glyphs (glyphs, n);
3629 }
3630
3631 w->cursor.hpos += n;
3632 w->cursor.x = it.current_x - it.first_visible_x;
3633 xassert (w->cursor.hpos >= 0
3634 && w->cursor.hpos < w->desired_matrix->matrix_w);
3635
3636 /* How to set the cursor differs depending on whether we are
3637 using a frame matrix or a window matrix. Note that when
3638 a frame matrix is used, cursor_to expects frame coordinates,
3639 and the X and Y parameters are not used. */
3640 if (window_redisplay_p)
3641 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3642 w->cursor.y, w->cursor.x);
3643 else
3644 {
3645 int x, y;
3646 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3647 + (INTEGERP (w->left_margin_width)
3648 ? XFASTINT (w->left_margin_width)
3649 : 0));
3650 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3651 cursor_to (y, x);
3652 }
3653
3654 if (rif)
3655 rif->update_window_end_hook (w, 1, 0);
3656 update_end (f);
3657 updated_row = NULL;
3658 fflush (stdout);
3659
3660 TRACE ((stderr, "direct output for insert\n"));
3661 mark_window_display_accurate (it.window, 1);
3662 redisplay_performed_directly_p = 1;
3663 return 1;
3664 }
3665
3666
3667 /* Perform a direct display update for moving PT by N positions
3668 left or right. N < 0 means a movement backwards. This function
3669 is currently only called for N == 1 or N == -1. */
3670
3671 int
3672 direct_output_forward_char (n)
3673 int n;
3674 {
3675 struct frame *f = SELECTED_FRAME ();
3676 struct window *w = XWINDOW (selected_window);
3677 struct glyph_row *row;
3678
3679 /* Give up if point moved out of or into a composition. */
3680 if (check_point_in_composition (current_buffer, XINT (w->last_point),
3681 current_buffer, PT))
3682 return 0;
3683
3684 /* Give up if face attributes have been changed. */
3685 if (face_change_count)
3686 return 0;
3687
3688 /* Give up if current matrix is not up to date or we are
3689 displaying a message. */
3690 if (!display_completed || cursor_in_echo_area)
3691 return 0;
3692
3693 /* Give up if the buffer's direction is reversed. */
3694 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3695 return 0;
3696
3697 /* Can't use direct output if highlighting a region. */
3698 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3699 return 0;
3700
3701 /* Can't use direct output if highlighting trailing whitespace. */
3702 if (!NILP (Vshow_trailing_whitespace))
3703 return 0;
3704
3705 /* Give up if we are showing a message or just cleared the message
3706 because we might need to resize the echo area window. */
3707 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3708 return 0;
3709
3710 /* Give up if currently displaying a message instead of the
3711 minibuffer contents. */
3712 if (XWINDOW (minibuf_window) == w
3713 && EQ (minibuf_window, echo_area_window))
3714 return 0;
3715
3716 /* Give up if we don't know where the cursor is. */
3717 if (w->cursor.vpos < 0)
3718 return 0;
3719
3720 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3721
3722 /* Give up if PT is outside of the last known cursor row. */
3723 if (PT <= MATRIX_ROW_START_CHARPOS (row)
3724 || PT >= MATRIX_ROW_END_CHARPOS (row))
3725 return 0;
3726
3727 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
3728
3729 w->last_cursor = w->cursor;
3730 XSETFASTINT (w->last_point, PT);
3731
3732 xassert (w->cursor.hpos >= 0
3733 && w->cursor.hpos < w->desired_matrix->matrix_w);
3734
3735 if (FRAME_WINDOW_P (f))
3736 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3737 w->cursor.y, w->cursor.x);
3738 else
3739 {
3740 int x, y;
3741 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3742 + (INTEGERP (w->left_margin_width)
3743 ? XFASTINT (w->left_margin_width)
3744 : 0));
3745 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3746 cursor_to (y, x);
3747 }
3748
3749 fflush (stdout);
3750 redisplay_performed_directly_p = 1;
3751 return 1;
3752 }
3753
3754
3755 \f
3756 /***********************************************************************
3757 Frame Update
3758 ***********************************************************************/
3759
3760 /* Update frame F based on the data in desired matrices.
3761
3762 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3763 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3764 scrolling.
3765
3766 Value is non-zero if redisplay was stopped due to pending input. */
3767
3768 int
3769 update_frame (f, force_p, inhibit_hairy_id_p)
3770 struct frame *f;
3771 int force_p;
3772 int inhibit_hairy_id_p;
3773 {
3774 /* 1 means display has been paused because of pending input. */
3775 int paused_p;
3776 struct window *root_window = XWINDOW (f->root_window);
3777
3778 if (FRAME_WINDOW_P (f))
3779 {
3780 /* We are working on window matrix basis. All windows whose
3781 flag must_be_updated_p is set have to be updated. */
3782
3783 /* Record that we are not working on frame matrices. */
3784 set_frame_matrix_frame (NULL);
3785
3786 /* Update all windows in the window tree of F, maybe stopping
3787 when pending input is detected. */
3788 update_begin (f);
3789
3790 /* Update the menu bar on X frames that don't have toolkit
3791 support. */
3792 if (WINDOWP (f->menu_bar_window))
3793 update_window (XWINDOW (f->menu_bar_window), 1);
3794
3795 /* Update the tool-bar window, if present. */
3796 if (WINDOWP (f->tool_bar_window))
3797 {
3798 struct window *w = XWINDOW (f->tool_bar_window);
3799
3800 /* Update tool-bar window. */
3801 if (w->must_be_updated_p)
3802 {
3803 Lisp_Object tem;
3804
3805 update_window (w, 1);
3806 w->must_be_updated_p = 0;
3807
3808 /* Swap tool-bar strings. We swap because we want to
3809 reuse strings. */
3810 tem = f->current_tool_bar_string;
3811 f->current_tool_bar_string = f->desired_tool_bar_string;
3812 f->desired_tool_bar_string = tem;
3813 }
3814 }
3815
3816
3817 /* Update windows. */
3818 paused_p = update_window_tree (root_window, force_p);
3819 update_end (f);
3820
3821 #if 0 /* This flush is a performance bottleneck under X,
3822 and it doesn't seem to be necessary anyway. */
3823 rif->flush_display (f);
3824 #endif
3825 }
3826 else
3827 {
3828 /* We are working on frame matrix basis. Set the frame on whose
3829 frame matrix we operate. */
3830 set_frame_matrix_frame (f);
3831
3832 /* Build F's desired matrix from window matrices. */
3833 build_frame_matrix (f);
3834
3835 /* Update the display */
3836 update_begin (f);
3837 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3838 update_end (f);
3839
3840 if (termscript)
3841 fflush (termscript);
3842 fflush (stdout);
3843
3844 /* Check window matrices for lost pointers. */
3845 #if GLYPH_DEBUG
3846 check_window_matrix_pointers (root_window);
3847 add_frame_display_history (f, paused_p);
3848 #endif
3849 }
3850
3851 /* Reset flags indicating that a window should be updated. */
3852 set_window_update_flags (root_window, 0);
3853
3854 display_completed = !paused_p;
3855 return paused_p;
3856 }
3857
3858
3859 \f
3860 /************************************************************************
3861 Window-based updates
3862 ************************************************************************/
3863
3864 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3865 don't stop updating when input is pending. */
3866
3867 static int
3868 update_window_tree (w, force_p)
3869 struct window *w;
3870 int force_p;
3871 {
3872 int paused_p = 0;
3873
3874 while (w && !paused_p)
3875 {
3876 if (!NILP (w->hchild))
3877 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3878 else if (!NILP (w->vchild))
3879 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3880 else if (w->must_be_updated_p)
3881 paused_p |= update_window (w, force_p);
3882
3883 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3884 }
3885
3886 return paused_p;
3887 }
3888
3889
3890 /* Update window W if its flag must_be_updated_p is non-zero. If
3891 FORCE_P is non-zero, don't stop updating if input is pending. */
3892
3893 void
3894 update_single_window (w, force_p)
3895 struct window *w;
3896 int force_p;
3897 {
3898 if (w->must_be_updated_p)
3899 {
3900 struct frame *f = XFRAME (WINDOW_FRAME (w));
3901
3902 /* Record that this is not a frame-based redisplay. */
3903 set_frame_matrix_frame (NULL);
3904
3905 /* Update W. */
3906 update_begin (f);
3907 update_window (w, force_p);
3908 update_end (f);
3909
3910 /* Reset flag in W. */
3911 w->must_be_updated_p = 0;
3912 }
3913 }
3914
3915
3916 /* Redraw lines from the current matrix of window W that are
3917 overlapped by other rows. YB is bottom-most y-position in W. */
3918
3919 static void
3920 redraw_overlapped_rows (w, yb)
3921 struct window *w;
3922 int yb;
3923 {
3924 int i;
3925
3926 /* If rows overlapping others have been changed, the rows being
3927 overlapped have to be redrawn. This won't draw lines that have
3928 already been drawn in update_window_line because overlapped_p in
3929 desired rows is 0, so after row assignment overlapped_p in
3930 current rows is 0. */
3931 for (i = 0; i < w->current_matrix->nrows; ++i)
3932 {
3933 struct glyph_row *row = w->current_matrix->rows + i;
3934
3935 if (!row->enabled_p)
3936 break;
3937 else if (row->mode_line_p)
3938 continue;
3939
3940 if (row->overlapped_p)
3941 {
3942 enum glyph_row_area area;
3943
3944 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3945 {
3946 updated_row = row;
3947 updated_area = area;
3948 rif->cursor_to (i, 0, row->y, area == TEXT_AREA ? row->x : 0);
3949 if (row->used[area])
3950 rif->write_glyphs (row->glyphs[area], row->used[area]);
3951 rif->clear_end_of_line (-1);
3952 }
3953
3954 row->overlapped_p = 0;
3955 }
3956
3957 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3958 break;
3959 }
3960 }
3961
3962
3963 /* Redraw lines from the current matrix of window W that overlap
3964 others. YB is bottom-most y-position in W. */
3965
3966 static void
3967 redraw_overlapping_rows (w, yb)
3968 struct window *w;
3969 int yb;
3970 {
3971 int i, bottom_y;
3972 struct glyph_row *row;
3973
3974 for (i = 0; i < w->current_matrix->nrows; ++i)
3975 {
3976 row = w->current_matrix->rows + i;
3977
3978 if (!row->enabled_p)
3979 break;
3980 else if (row->mode_line_p)
3981 continue;
3982
3983 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3984
3985 if (row->overlapping_p && i > 0 && bottom_y < yb)
3986 {
3987 if (row->used[LEFT_MARGIN_AREA])
3988 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA);
3989
3990 if (row->used[TEXT_AREA])
3991 rif->fix_overlapping_area (w, row, TEXT_AREA);
3992
3993 if (row->used[RIGHT_MARGIN_AREA])
3994 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA);
3995
3996 /* Record in neighbour rows that ROW overwrites part of their
3997 display. */
3998 if (row->phys_ascent > row->ascent && i > 0)
3999 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
4000 if ((row->phys_height - row->phys_ascent
4001 > row->height - row->ascent)
4002 && bottom_y < yb)
4003 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
4004 }
4005
4006 if (bottom_y >= yb)
4007 break;
4008 }
4009 }
4010
4011
4012 #ifdef GLYPH_DEBUG
4013
4014 /* Check that no row in the current matrix of window W is enabled
4015 which is below what's displayed in the window. */
4016
4017 void
4018 check_current_matrix_flags (w)
4019 struct window *w;
4020 {
4021 int last_seen_p = 0;
4022 int i, yb = window_text_bottom_y (w);
4023
4024 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
4025 {
4026 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
4027 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
4028 last_seen_p = 1;
4029 else if (last_seen_p && row->enabled_p)
4030 abort ();
4031 }
4032 }
4033
4034 #endif /* GLYPH_DEBUG */
4035
4036
4037 /* Update display of window W. FORCE_P non-zero means that we should
4038 not stop when detecting pending input. */
4039
4040 static int
4041 update_window (w, force_p)
4042 struct window *w;
4043 int force_p;
4044 {
4045 struct glyph_matrix *desired_matrix = w->desired_matrix;
4046 int paused_p;
4047 int preempt_count = baud_rate / 2400 + 1;
4048 extern int input_pending;
4049 extern Lisp_Object do_mouse_tracking;
4050 #if GLYPH_DEBUG
4051 struct frame *f = XFRAME (WINDOW_FRAME (w));
4052 #endif
4053
4054 /* Check that W's frame doesn't have glyph matrices. */
4055 xassert (FRAME_WINDOW_P (f));
4056 xassert (updating_frame != NULL);
4057
4058 /* Check pending input the first time so that we can quickly return. */
4059 if (redisplay_dont_pause)
4060 force_p = 1;
4061 else
4062 detect_input_pending ();
4063
4064 /* If forced to complete the update, or if no input is pending, do
4065 the update. */
4066 if (force_p || !input_pending || !NILP (do_mouse_tracking))
4067 {
4068 struct glyph_row *row, *end;
4069 struct glyph_row *mode_line_row;
4070 struct glyph_row *header_line_row;
4071 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
4072
4073 rif->update_window_begin_hook (w);
4074 yb = window_text_bottom_y (w);
4075
4076 /* If window has a header line, update it before everything else.
4077 Adjust y-positions of other rows by the header line height. */
4078 row = desired_matrix->rows;
4079 end = row + desired_matrix->nrows - 1;
4080
4081 if (row->mode_line_p)
4082 {
4083 header_line_row = row;
4084 ++row;
4085 }
4086 else
4087 header_line_row = NULL;
4088
4089 /* Update the mode line, if necessary. */
4090 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
4091 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
4092 {
4093 mode_line_row->y = yb;
4094 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
4095 desired_matrix),
4096 &mouse_face_overwritten_p);
4097 changed_p = 1;
4098 }
4099
4100 /* Find first enabled row. Optimizations in redisplay_internal
4101 may lead to an update with only one row enabled. There may
4102 be also completely empty matrices. */
4103 while (row < end && !row->enabled_p)
4104 ++row;
4105
4106 /* Try reusing part of the display by copying. */
4107 if (row < end && !desired_matrix->no_scrolling_p)
4108 {
4109 int rc = scrolling_window (w, header_line_row != NULL);
4110 if (rc < 0)
4111 {
4112 /* All rows were found to be equal. */
4113 paused_p = 0;
4114 goto set_cursor;
4115 }
4116 else if (rc > 0)
4117 /* We've scrolled the display. */
4118 force_p = 1;
4119 changed_p = 1;
4120 }
4121
4122 /* Update the header line after scrolling because a new header
4123 line would otherwise overwrite lines at the top of the window
4124 that can be scrolled. */
4125 if (header_line_row && header_line_row->enabled_p)
4126 {
4127 header_line_row->y = 0;
4128 update_window_line (w, 0, &mouse_face_overwritten_p);
4129 changed_p = 1;
4130 }
4131
4132 /* Update the rest of the lines. */
4133 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
4134 if (row->enabled_p)
4135 {
4136 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
4137 int i;
4138
4139 /* We'll have to play a little bit with when to
4140 detect_input_pending. If it's done too often,
4141 scrolling large windows with repeated scroll-up
4142 commands will too quickly pause redisplay. */
4143 if (!force_p && ++n_updated % preempt_count == 0)
4144 detect_input_pending ();
4145
4146 changed_p |= update_window_line (w, vpos,
4147 &mouse_face_overwritten_p);
4148
4149 /* Mark all rows below the last visible one in the current
4150 matrix as invalid. This is necessary because of
4151 variable line heights. Consider the case of three
4152 successive redisplays, where the first displays 5
4153 lines, the second 3 lines, and the third 5 lines again.
4154 If the second redisplay wouldn't mark rows in the
4155 current matrix invalid, the third redisplay might be
4156 tempted to optimize redisplay based on lines displayed
4157 in the first redisplay. */
4158 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4159 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
4160 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
4161 }
4162
4163 /* Was display preempted? */
4164 paused_p = row < end;
4165
4166 set_cursor:
4167
4168 /* Fix the appearance of overlapping/overlapped rows. */
4169 if (!paused_p && !w->pseudo_window_p)
4170 {
4171 if (changed_p && rif->fix_overlapping_area)
4172 {
4173 redraw_overlapped_rows (w, yb);
4174 redraw_overlapping_rows (w, yb);
4175 }
4176
4177 /* Make cursor visible at cursor position of W. */
4178 set_window_cursor_after_update (w);
4179
4180 #if 0 /* Check that current matrix invariants are satisfied. This is
4181 for debugging only. See the comment of check_matrix_invariants. */
4182 IF_DEBUG (check_matrix_invariants (w));
4183 #endif
4184 }
4185
4186 #if GLYPH_DEBUG
4187 /* Remember the redisplay method used to display the matrix. */
4188 strcpy (w->current_matrix->method, w->desired_matrix->method);
4189 #endif
4190
4191 /* End the update of window W. Don't set the cursor if we
4192 paused updating the display because in this case,
4193 set_window_cursor_after_update hasn't been called, and
4194 output_cursor doesn't contain the cursor location. */
4195 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
4196 }
4197 else
4198 paused_p = 1;
4199
4200 #if GLYPH_DEBUG
4201 /* check_current_matrix_flags (w); */
4202 add_window_display_history (w, w->current_matrix->method, paused_p);
4203 #endif
4204
4205 clear_glyph_matrix (desired_matrix);
4206
4207 return paused_p;
4208 }
4209
4210
4211 /* Update the display of area AREA in window W, row number VPOS.
4212 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
4213
4214 static void
4215 update_marginal_area (w, area, vpos)
4216 struct window *w;
4217 int area, vpos;
4218 {
4219 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4220
4221 /* Let functions in xterm.c know what area subsequent X positions
4222 will be relative to. */
4223 updated_area = area;
4224
4225 /* Set cursor to start of glyphs, write them, and clear to the end
4226 of the area. I don't think that something more sophisticated is
4227 necessary here, since marginal areas will not be the default. */
4228 rif->cursor_to (vpos, 0, desired_row->y, 0);
4229 if (desired_row->used[area])
4230 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
4231 rif->clear_end_of_line (-1);
4232 }
4233
4234
4235 /* Update the display of the text area of row VPOS in window W.
4236 Value is non-zero if display has changed. */
4237
4238 static int
4239 update_text_area (w, vpos)
4240 struct window *w;
4241 int vpos;
4242 {
4243 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4244 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4245 int changed_p = 0;
4246
4247 /* Let functions in xterm.c know what area subsequent X positions
4248 will be relative to. */
4249 updated_area = TEXT_AREA;
4250
4251 /* If rows are at different X or Y, or rows have different height,
4252 or the current row is marked invalid, write the entire line. */
4253 if (!current_row->enabled_p
4254 || desired_row->y != current_row->y
4255 || desired_row->ascent != current_row->ascent
4256 || desired_row->phys_ascent != current_row->phys_ascent
4257 || desired_row->phys_height != current_row->phys_height
4258 || desired_row->visible_height != current_row->visible_height
4259 || current_row->overlapped_p
4260 || current_row->mouse_face_p
4261 || current_row->x != desired_row->x)
4262 {
4263 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
4264
4265 if (desired_row->used[TEXT_AREA])
4266 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
4267 desired_row->used[TEXT_AREA]);
4268
4269 /* Clear to end of window. */
4270 rif->clear_end_of_line (-1);
4271 changed_p = 1;
4272
4273 /* This erases the cursor. We do this here because
4274 notice_overwritten_cursor cannot easily check this, which
4275 might indicate that the whole functionality of
4276 notice_overwritten_cursor would better be implemented here.
4277 On the other hand, we need notice_overwritten_cursor as long
4278 as mouse highlighting is done asynchronously outside of
4279 redisplay. */
4280 if (vpos == w->phys_cursor.vpos)
4281 w->phys_cursor_on_p = 0;
4282 }
4283 else
4284 {
4285 int stop, i, x;
4286 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
4287 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
4288 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
4289 int desired_stop_pos = desired_row->used[TEXT_AREA];
4290
4291 /* If the desired row extends its face to the text area end,
4292 make sure we write at least one glyph, so that the face
4293 extension actually takes place. */
4294 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4295 --desired_stop_pos;
4296
4297 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
4298 i = 0;
4299 x = desired_row->x;
4300
4301 /* Loop over glyphs that current and desired row may have
4302 in common. */
4303 while (i < stop)
4304 {
4305 int can_skip_p = 1;
4306
4307 /* Skip over glyphs that both rows have in common. These
4308 don't have to be written. We can't skip if the last
4309 current glyph overlaps the glyph to its right. For
4310 example, consider a current row of `if ' with the `f' in
4311 Courier bold so that it overlaps the ` ' to its right.
4312 If the desired row is ` ', we would skip over the space
4313 after the `if' and there would remain a pixel from the
4314 `f' on the screen. */
4315 if (overlapping_glyphs_p && i > 0)
4316 {
4317 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
4318 int left, right;
4319
4320 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
4321 &left, &right);
4322 can_skip_p = right == 0;
4323 }
4324
4325 if (can_skip_p)
4326 {
4327 while (i < stop
4328 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
4329 {
4330 x += desired_glyph->pixel_width;
4331 ++desired_glyph, ++current_glyph, ++i;
4332 }
4333
4334 /* Consider the case that the current row contains "xxx
4335 ppp ggg" in italic Courier font, and the desired row
4336 is "xxx ggg". The character `p' has lbearing, `g'
4337 has not. The loop above will stop in front of the
4338 first `p' in the current row. If we would start
4339 writing glyphs there, we wouldn't erase the lbearing
4340 of the `p'. The rest of the lbearing problem is then
4341 taken care of by draw_glyphs. */
4342 if (overlapping_glyphs_p
4343 && i > 0
4344 && i < current_row->used[TEXT_AREA]
4345 && (current_row->used[TEXT_AREA]
4346 != desired_row->used[TEXT_AREA]))
4347 {
4348 int left, right;
4349
4350 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4351 &left, &right);
4352 while (left > 0 && i > 0)
4353 {
4354 --i, --desired_glyph, --current_glyph;
4355 x -= desired_glyph->pixel_width;
4356 left -= desired_glyph->pixel_width;
4357 }
4358 }
4359 }
4360
4361 /* Try to avoid writing the entire rest of the desired row
4362 by looking for a resync point. This mainly prevents
4363 mode line flickering in the case the mode line is in
4364 fixed-pitch font, which it usually will be. */
4365 if (i < desired_row->used[TEXT_AREA])
4366 {
4367 int start_x = x, start_hpos = i;
4368 struct glyph *start = desired_glyph;
4369 int current_x = x;
4370 int skip_first_p = !can_skip_p;
4371
4372 /* Find the next glyph that's equal again. */
4373 while (i < stop
4374 && (skip_first_p
4375 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
4376 && x == current_x)
4377 {
4378 x += desired_glyph->pixel_width;
4379 current_x += current_glyph->pixel_width;
4380 ++desired_glyph, ++current_glyph, ++i;
4381 skip_first_p = 0;
4382 }
4383
4384 if (i == start_hpos || x != current_x)
4385 {
4386 i = start_hpos;
4387 x = start_x;
4388 desired_glyph = start;
4389 break;
4390 }
4391
4392 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4393 rif->write_glyphs (start, i - start_hpos);
4394 changed_p = 1;
4395 }
4396 }
4397
4398 /* Write the rest. */
4399 if (i < desired_row->used[TEXT_AREA])
4400 {
4401 rif->cursor_to (vpos, i, desired_row->y, x);
4402 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
4403 changed_p = 1;
4404 }
4405
4406 /* Maybe clear to end of line. */
4407 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4408 {
4409 /* If new row extends to the end of the text area, nothing
4410 has to be cleared, if and only if we did a write_glyphs
4411 above. This is made sure by setting desired_stop_pos
4412 appropriately above. */
4413 xassert (i < desired_row->used[TEXT_AREA]);
4414 }
4415 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4416 {
4417 /* If old row extends to the end of the text area, clear. */
4418 if (i >= desired_row->used[TEXT_AREA])
4419 rif->cursor_to (vpos, i, desired_row->y,
4420 desired_row->x + desired_row->pixel_width);
4421 rif->clear_end_of_line (-1);
4422 changed_p = 1;
4423 }
4424 else if (desired_row->pixel_width < current_row->pixel_width)
4425 {
4426 /* Otherwise clear to the end of the old row. Everything
4427 after that position should be clear already. */
4428 int x;
4429
4430 if (i >= desired_row->used[TEXT_AREA])
4431 rif->cursor_to (vpos, i, desired_row->y,
4432 desired_row->x + desired_row->pixel_width);
4433
4434 /* If cursor is displayed at the end of the line, make sure
4435 it's cleared. Nowadays we don't have a phys_cursor_glyph
4436 with which to erase the cursor (because this method
4437 doesn't work with lbearing/rbearing), so we must do it
4438 this way. */
4439 if (vpos == w->phys_cursor.vpos
4440 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
4441 {
4442 w->phys_cursor_on_p = 0;
4443 x = -1;
4444 }
4445 else
4446 x = current_row->x + current_row->pixel_width;
4447 rif->clear_end_of_line (x);
4448 changed_p = 1;
4449 }
4450 }
4451
4452 return changed_p;
4453 }
4454
4455
4456 /* Update row VPOS in window W. Value is non-zero if display has been
4457 changed. */
4458
4459 static int
4460 update_window_line (w, vpos, mouse_face_overwritten_p)
4461 struct window *w;
4462 int vpos, *mouse_face_overwritten_p;
4463 {
4464 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4465 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4466 int changed_p = 0;
4467
4468 /* Set the row being updated. This is important to let xterm.c
4469 know what line height values are in effect. */
4470 updated_row = desired_row;
4471
4472 /* A row can be completely invisible in case a desired matrix was
4473 built with a vscroll and then make_cursor_line_fully_visible shifts
4474 the matrix. Make sure to make such rows current anyway, since
4475 we need the correct y-position, for example, in the current matrix. */
4476 if (desired_row->mode_line_p
4477 || desired_row->visible_height > 0)
4478 {
4479 xassert (desired_row->enabled_p);
4480
4481 /* Update display of the left margin area, if there is one. */
4482 if (!desired_row->full_width_p
4483 && !NILP (w->left_margin_width))
4484 {
4485 changed_p = 1;
4486 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4487 }
4488
4489 /* Update the display of the text area. */
4490 if (update_text_area (w, vpos))
4491 {
4492 changed_p = 1;
4493 if (current_row->mouse_face_p)
4494 *mouse_face_overwritten_p = 1;
4495 }
4496
4497 /* Update display of the right margin area, if there is one. */
4498 if (!desired_row->full_width_p
4499 && !NILP (w->right_margin_width))
4500 {
4501 changed_p = 1;
4502 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4503 }
4504
4505 /* Draw truncation marks etc. */
4506 if (!current_row->enabled_p
4507 || desired_row->y != current_row->y
4508 || desired_row->visible_height != current_row->visible_height
4509 || desired_row->overlay_arrow_p != current_row->overlay_arrow_p
4510 || desired_row->truncated_on_left_p != current_row->truncated_on_left_p
4511 || desired_row->truncated_on_right_p != current_row->truncated_on_right_p
4512 || desired_row->continued_p != current_row->continued_p
4513 || desired_row->mode_line_p != current_row->mode_line_p
4514 || (desired_row->indicate_empty_line_p
4515 != current_row->indicate_empty_line_p)
4516 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4517 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4518 rif->after_update_window_line_hook (desired_row);
4519 }
4520
4521 /* Update current_row from desired_row. */
4522 make_current (w->desired_matrix, w->current_matrix, vpos);
4523 updated_row = NULL;
4524 return changed_p;
4525 }
4526
4527
4528 /* Set the cursor after an update of window W. This function may only
4529 be called from update_window. */
4530
4531 static void
4532 set_window_cursor_after_update (w)
4533 struct window *w;
4534 {
4535 struct frame *f = XFRAME (w->frame);
4536 int cx, cy, vpos, hpos;
4537
4538 /* Not intended for frame matrix updates. */
4539 xassert (FRAME_WINDOW_P (f));
4540
4541 if (cursor_in_echo_area
4542 && !NILP (echo_area_buffer[0])
4543 /* If we are showing a message instead of the mini-buffer,
4544 show the cursor for the message instead. */
4545 && XWINDOW (minibuf_window) == w
4546 && EQ (minibuf_window, echo_area_window)
4547 /* These cases apply only to the frame that contains
4548 the active mini-buffer window. */
4549 && FRAME_HAS_MINIBUF_P (f)
4550 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4551 {
4552 cx = cy = vpos = hpos = 0;
4553
4554 if (cursor_in_echo_area >= 0)
4555 {
4556 /* If the mini-buffer is several lines high, find the last
4557 line that has any text on it. Note: either all lines
4558 are enabled or none. Otherwise we wouldn't be able to
4559 determine Y. */
4560 struct glyph_row *row, *last_row;
4561 struct glyph *glyph;
4562 int yb = window_text_bottom_y (w);
4563
4564 last_row = NULL;
4565 row = w->current_matrix->rows;
4566 while (row->enabled_p
4567 && (last_row == NULL
4568 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4569 {
4570 if (row->used[TEXT_AREA]
4571 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4572 last_row = row;
4573 ++row;
4574 }
4575
4576 if (last_row)
4577 {
4578 struct glyph *start = last_row->glyphs[TEXT_AREA];
4579 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4580
4581 while (last > start && last->charpos < 0)
4582 --last;
4583
4584 for (glyph = start; glyph < last; ++glyph)
4585 {
4586 cx += glyph->pixel_width;
4587 ++hpos;
4588 }
4589
4590 cy = last_row->y;
4591 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4592 }
4593 }
4594 }
4595 else
4596 {
4597 cx = w->cursor.x;
4598 cy = w->cursor.y;
4599 hpos = w->cursor.hpos;
4600 vpos = w->cursor.vpos;
4601 }
4602
4603 /* Window cursor can be out of sync for horizontally split windows. */
4604 hpos = max (0, hpos);
4605 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4606 vpos = max (0, vpos);
4607 vpos = min (w->current_matrix->nrows - 1, vpos);
4608 rif->cursor_to (vpos, hpos, cy, cx);
4609 }
4610
4611
4612 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4613 tree rooted at W. */
4614
4615 void
4616 set_window_update_flags (w, on_p)
4617 struct window *w;
4618 int on_p;
4619 {
4620 while (w)
4621 {
4622 if (!NILP (w->hchild))
4623 set_window_update_flags (XWINDOW (w->hchild), on_p);
4624 else if (!NILP (w->vchild))
4625 set_window_update_flags (XWINDOW (w->vchild), on_p);
4626 else
4627 w->must_be_updated_p = on_p;
4628
4629 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4630 }
4631 }
4632
4633
4634 \f
4635 /***********************************************************************
4636 Window-Based Scrolling
4637 ***********************************************************************/
4638
4639 /* Structure describing rows in scrolling_window. */
4640
4641 struct row_entry
4642 {
4643 /* Number of occurrences of this row in desired and current matrix. */
4644 int old_uses, new_uses;
4645
4646 /* Vpos of row in new matrix. */
4647 int new_line_number;
4648
4649 /* Bucket index of this row_entry in the hash table row_table. */
4650 int bucket;
4651
4652 /* The row described by this entry. */
4653 struct glyph_row *row;
4654
4655 /* Hash collision chain. */
4656 struct row_entry *next;
4657 };
4658
4659 /* A pool to allocate row_entry structures from, and the size of the
4660 pool. The pool is reallocated in scrolling_window when we find
4661 that we need a larger one. */
4662
4663 static struct row_entry *row_entry_pool;
4664 static int row_entry_pool_size;
4665
4666 /* Index of next free entry in row_entry_pool. */
4667
4668 static int row_entry_idx;
4669
4670 /* The hash table used during scrolling, and the table's size. This
4671 table is used to quickly identify equal rows in the desired and
4672 current matrix. */
4673
4674 static struct row_entry **row_table;
4675 static int row_table_size;
4676
4677 /* Vectors of pointers to row_entry structures belonging to the
4678 current and desired matrix, and the size of the vectors. */
4679
4680 static struct row_entry **old_lines, **new_lines;
4681 static int old_lines_size, new_lines_size;
4682
4683 /* A pool to allocate run structures from, and its size. */
4684
4685 static struct run *run_pool;
4686 static int runs_size;
4687
4688 /* A vector of runs of lines found during scrolling. */
4689
4690 static struct run **runs;
4691
4692 /* Add glyph row ROW to the scrolling hash table during the scrolling
4693 of window W. */
4694
4695 static INLINE struct row_entry *
4696 add_row_entry (w, row)
4697 struct window *w;
4698 struct glyph_row *row;
4699 {
4700 struct row_entry *entry;
4701 int i = row->hash % row_table_size;
4702
4703 entry = row_table[i];
4704 while (entry && !row_equal_p (w, entry->row, row, 1))
4705 entry = entry->next;
4706
4707 if (entry == NULL)
4708 {
4709 entry = row_entry_pool + row_entry_idx++;
4710 entry->row = row;
4711 entry->old_uses = entry->new_uses = 0;
4712 entry->new_line_number = 0;
4713 entry->bucket = i;
4714 entry->next = row_table[i];
4715 row_table[i] = entry;
4716 }
4717
4718 return entry;
4719 }
4720
4721
4722 /* Try to reuse part of the current display of W by scrolling lines.
4723 HEADER_LINE_P non-zero means W has a header line.
4724
4725 The algorithm is taken from Communications of the ACM, Apr78 "A
4726 Technique for Isolating Differences Between Files." It should take
4727 O(N) time.
4728
4729 A short outline of the steps of the algorithm
4730
4731 1. Skip lines equal at the start and end of both matrices.
4732
4733 2. Enter rows in the current and desired matrix into a symbol
4734 table, counting how often they appear in both matrices.
4735
4736 3. Rows that appear exactly once in both matrices serve as anchors,
4737 i.e. we assume that such lines are likely to have been moved.
4738
4739 4. Starting from anchor lines, extend regions to be scrolled both
4740 forward and backward.
4741
4742 Value is
4743
4744 -1 if all rows were found to be equal.
4745 0 to indicate that we did not scroll the display, or
4746 1 if we did scroll. */
4747
4748 static int
4749 scrolling_window (w, header_line_p)
4750 struct window *w;
4751 int header_line_p;
4752 {
4753 struct glyph_matrix *desired_matrix = w->desired_matrix;
4754 struct glyph_matrix *current_matrix = w->current_matrix;
4755 int yb = window_text_bottom_y (w);
4756 int i, j, first_old, first_new, last_old, last_new;
4757 int nruns, nbytes, n, run_idx;
4758 struct row_entry *entry;
4759
4760 /* Skip over rows equal at the start. */
4761 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4762 {
4763 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4764 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4765
4766 if (c->enabled_p
4767 && d->enabled_p
4768 && c->y == d->y
4769 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4770 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4771 && row_equal_p (w, c, d, 1))
4772 {
4773 assign_row (c, d);
4774 d->enabled_p = 0;
4775 }
4776 else
4777 break;
4778 }
4779
4780 /* Give up if some rows in the desired matrix are not enabled. */
4781 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4782 return -1;
4783
4784 first_old = first_new = i;
4785
4786 /* Set last_new to the index + 1 of the last enabled row in the
4787 desired matrix. */
4788 i = first_new + 1;
4789 while (i < desired_matrix->nrows - 1
4790 && MATRIX_ROW (desired_matrix, i)->enabled_p
4791 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
4792 ++i;
4793
4794 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4795 return 0;
4796
4797 last_new = i;
4798
4799 /* Set last_old to the index + 1 of the last enabled row in the
4800 current matrix. We don't look at the enabled flag here because
4801 we plan to reuse part of the display even if other parts are
4802 disabled. */
4803 i = first_old + 1;
4804 while (i < current_matrix->nrows - 1)
4805 {
4806 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4807 if (bottom <= yb)
4808 ++i;
4809 if (bottom >= yb)
4810 break;
4811 }
4812
4813 last_old = i;
4814
4815 /* Skip over rows equal at the bottom. */
4816 i = last_new;
4817 j = last_old;
4818 while (i - 1 > first_new
4819 && j - 1 > first_old
4820 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4821 && (MATRIX_ROW (current_matrix, i - 1)->y
4822 == MATRIX_ROW (desired_matrix, j - 1)->y)
4823 && row_equal_p (w,
4824 MATRIX_ROW (desired_matrix, i - 1),
4825 MATRIX_ROW (current_matrix, j - 1), 1))
4826 --i, --j;
4827 last_new = i;
4828 last_old = j;
4829
4830 /* Nothing to do if all rows are equal. */
4831 if (last_new == first_new)
4832 return 0;
4833
4834 /* Reallocate vectors, tables etc. if necessary. */
4835
4836 if (current_matrix->nrows > old_lines_size)
4837 {
4838 old_lines_size = current_matrix->nrows;
4839 nbytes = old_lines_size * sizeof *old_lines;
4840 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4841 }
4842
4843 if (desired_matrix->nrows > new_lines_size)
4844 {
4845 new_lines_size = desired_matrix->nrows;
4846 nbytes = new_lines_size * sizeof *new_lines;
4847 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4848 }
4849
4850 n = desired_matrix->nrows + current_matrix->nrows;
4851 if (3 * n > row_table_size)
4852 {
4853 row_table_size = next_almost_prime (3 * n);
4854 nbytes = row_table_size * sizeof *row_table;
4855 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4856 bzero (row_table, nbytes);
4857 }
4858
4859 if (n > row_entry_pool_size)
4860 {
4861 row_entry_pool_size = n;
4862 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4863 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4864 }
4865
4866 if (desired_matrix->nrows > runs_size)
4867 {
4868 runs_size = desired_matrix->nrows;
4869 nbytes = runs_size * sizeof *runs;
4870 runs = (struct run **) xrealloc (runs, nbytes);
4871 nbytes = runs_size * sizeof *run_pool;
4872 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4873 }
4874
4875 nruns = run_idx = 0;
4876 row_entry_idx = 0;
4877
4878 /* Add rows from the current and desired matrix to the hash table
4879 row_hash_table to be able to find equal ones quickly. */
4880
4881 for (i = first_old; i < last_old; ++i)
4882 {
4883 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4884 {
4885 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
4886 old_lines[i] = entry;
4887 ++entry->old_uses;
4888 }
4889 else
4890 old_lines[i] = NULL;
4891 }
4892
4893 for (i = first_new; i < last_new; ++i)
4894 {
4895 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4896 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
4897 ++entry->new_uses;
4898 entry->new_line_number = i;
4899 new_lines[i] = entry;
4900 }
4901
4902 /* Identify moves based on lines that are unique and equal
4903 in both matrices. */
4904 for (i = first_old; i < last_old;)
4905 if (old_lines[i]
4906 && old_lines[i]->old_uses == 1
4907 && old_lines[i]->new_uses == 1)
4908 {
4909 int j, k;
4910 int new_line = old_lines[i]->new_line_number;
4911 struct run *run = run_pool + run_idx++;
4912
4913 /* Record move. */
4914 run->current_vpos = i;
4915 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4916 run->desired_vpos = new_line;
4917 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4918 run->nrows = 1;
4919 run->height = MATRIX_ROW (current_matrix, i)->height;
4920
4921 /* Extend backward. */
4922 j = i - 1;
4923 k = new_line - 1;
4924 while (j > first_old
4925 && k > first_new
4926 && old_lines[j] == new_lines[k])
4927 {
4928 int h = MATRIX_ROW (current_matrix, j)->height;
4929 --run->current_vpos;
4930 --run->desired_vpos;
4931 ++run->nrows;
4932 run->height += h;
4933 run->desired_y -= h;
4934 run->current_y -= h;
4935 --j, --k;
4936 }
4937
4938 /* Extend forward. */
4939 j = i + 1;
4940 k = new_line + 1;
4941 while (j < last_old
4942 && k < last_new
4943 && old_lines[j] == new_lines[k])
4944 {
4945 int h = MATRIX_ROW (current_matrix, j)->height;
4946 ++run->nrows;
4947 run->height += h;
4948 ++j, ++k;
4949 }
4950
4951 /* Insert run into list of all runs. Order runs by copied
4952 pixel lines. Note that we record runs that don't have to
4953 be copied because they are already in place. This is done
4954 because we can avoid calling update_window_line in this
4955 case. */
4956 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
4957 ;
4958 for (k = nruns; k > j; --k)
4959 runs[k] = runs[k - 1];
4960 runs[j] = run;
4961 ++nruns;
4962
4963 i += run->nrows;
4964 }
4965 else
4966 ++i;
4967
4968 /* Do the moves. Do it in a way that we don't overwrite something
4969 we want to copy later on. This is not solvable in general
4970 because there is only one display and we don't have a way to
4971 exchange areas on this display. Example:
4972
4973 +-----------+ +-----------+
4974 | A | | B |
4975 +-----------+ --> +-----------+
4976 | B | | A |
4977 +-----------+ +-----------+
4978
4979 Instead, prefer bigger moves, and invalidate moves that would
4980 copy from where we copied to. */
4981
4982 for (i = 0; i < nruns; ++i)
4983 if (runs[i]->nrows > 0)
4984 {
4985 struct run *r = runs[i];
4986
4987 /* Copy on the display. */
4988 if (r->current_y != r->desired_y)
4989 {
4990 rif->scroll_run_hook (w, r);
4991
4992 /* Invalidate runs that copy from where we copied to. */
4993 for (j = i + 1; j < nruns; ++j)
4994 {
4995 struct run *p = runs[j];
4996
4997 if ((p->current_y >= r->desired_y
4998 && p->current_y < r->desired_y + r->height)
4999 || (p->current_y + p->height >= r->desired_y
5000 && (p->current_y + p->height
5001 < r->desired_y + r->height)))
5002 p->nrows = 0;
5003 }
5004 }
5005
5006 /* Assign matrix rows. */
5007 for (j = 0; j < r->nrows; ++j)
5008 {
5009 struct glyph_row *from, *to;
5010 int to_overlapped_p;
5011
5012 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
5013 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
5014 to_overlapped_p = to->overlapped_p;
5015 assign_row (to, from);
5016 to->enabled_p = 1, from->enabled_p = 0;
5017 to->overlapped_p = to_overlapped_p;
5018 }
5019 }
5020
5021 /* Clear the hash table, for the next time. */
5022 for (i = 0; i < row_entry_idx; ++i)
5023 row_table[row_entry_pool[i].bucket] = NULL;
5024
5025 /* Value is non-zero to indicate that we scrolled the display. */
5026 return 1;
5027 }
5028
5029
5030 \f
5031 /************************************************************************
5032 Frame-Based Updates
5033 ************************************************************************/
5034
5035 /* Update the desired frame matrix of frame F.
5036
5037 FORCE_P non-zero means that the update should not be stopped by
5038 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
5039 should not be tried.
5040
5041 Value is non-zero if update was stopped due to pending input. */
5042
5043 static int
5044 update_frame_1 (f, force_p, inhibit_id_p)
5045 struct frame *f;
5046 int force_p;
5047 int inhibit_id_p;
5048 {
5049 /* Frame matrices to work on. */
5050 struct glyph_matrix *current_matrix = f->current_matrix;
5051 struct glyph_matrix *desired_matrix = f->desired_matrix;
5052 int i;
5053 int pause;
5054 int preempt_count = baud_rate / 2400 + 1;
5055 extern int input_pending;
5056
5057 xassert (current_matrix && desired_matrix);
5058
5059 if (baud_rate != FRAME_COST_BAUD_RATE (f))
5060 calculate_costs (f);
5061
5062 if (preempt_count <= 0)
5063 preempt_count = 1;
5064
5065 if (redisplay_dont_pause)
5066 force_p = 1;
5067 else if (!force_p && detect_input_pending ())
5068 {
5069 pause = 1;
5070 goto do_pause;
5071 }
5072
5073 /* If we cannot insert/delete lines, it's no use trying it. */
5074 if (!line_ins_del_ok)
5075 inhibit_id_p = 1;
5076
5077 /* See if any of the desired lines are enabled; don't compute for
5078 i/d line if just want cursor motion. */
5079 for (i = 0; i < desired_matrix->nrows; i++)
5080 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5081 break;
5082
5083 /* Try doing i/d line, if not yet inhibited. */
5084 if (!inhibit_id_p && i < desired_matrix->nrows)
5085 force_p |= scrolling (f);
5086
5087 /* Update the individual lines as needed. Do bottom line first. */
5088 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
5089 update_frame_line (f, desired_matrix->nrows - 1);
5090
5091 /* Now update the rest of the lines. */
5092 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
5093 {
5094 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5095 {
5096 if (FRAME_TERMCAP_P (f))
5097 {
5098 /* Flush out every so many lines.
5099 Also flush out if likely to have more than 1k buffered
5100 otherwise. I'm told that some telnet connections get
5101 really screwed by more than 1k output at once. */
5102 int outq = PENDING_OUTPUT_COUNT (stdout);
5103 if (outq > 900
5104 || (outq > 20 && ((i - 1) % preempt_count == 0)))
5105 {
5106 fflush (stdout);
5107 if (preempt_count == 1)
5108 {
5109 #ifdef EMACS_OUTQSIZE
5110 if (EMACS_OUTQSIZE (0, &outq) < 0)
5111 /* Probably not a tty. Ignore the error and reset
5112 the outq count. */
5113 outq = PENDING_OUTPUT_COUNT (stdout);
5114 #endif
5115 outq *= 10;
5116 if (baud_rate <= outq && baud_rate > 0)
5117 sleep (outq / baud_rate);
5118 }
5119 }
5120 }
5121
5122 if ((i - 1) % preempt_count == 0)
5123 detect_input_pending ();
5124
5125 update_frame_line (f, i);
5126 }
5127 }
5128
5129 pause = (i < FRAME_HEIGHT (f) - 1) ? i : 0;
5130
5131 /* Now just clean up termcap drivers and set cursor, etc. */
5132 if (!pause)
5133 {
5134 if ((cursor_in_echo_area
5135 /* If we are showing a message instead of the mini-buffer,
5136 show the cursor for the message instead of for the
5137 (now hidden) mini-buffer contents. */
5138 || (EQ (minibuf_window, selected_window)
5139 && EQ (minibuf_window, echo_area_window)
5140 && !NILP (echo_area_buffer[0])))
5141 /* These cases apply only to the frame that contains
5142 the active mini-buffer window. */
5143 && FRAME_HAS_MINIBUF_P (f)
5144 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
5145 {
5146 int top = XINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top);
5147 int row, col;
5148
5149 if (cursor_in_echo_area < 0)
5150 {
5151 /* Negative value of cursor_in_echo_area means put
5152 cursor at beginning of line. */
5153 row = top;
5154 col = 0;
5155 }
5156 else
5157 {
5158 /* Positive value of cursor_in_echo_area means put
5159 cursor at the end of the prompt. If the mini-buffer
5160 is several lines high, find the last line that has
5161 any text on it. */
5162 row = FRAME_HEIGHT (f);
5163 do
5164 {
5165 --row;
5166 col = 0;
5167
5168 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
5169 {
5170 /* Frame rows are filled up with spaces that
5171 must be ignored here. */
5172 struct glyph_row *r = MATRIX_ROW (current_matrix,
5173 row);
5174 struct glyph *start = r->glyphs[TEXT_AREA];
5175 struct glyph *last = start + r->used[TEXT_AREA];
5176
5177 while (last > start
5178 && (last - 1)->charpos < 0)
5179 --last;
5180
5181 col = last - start;
5182 }
5183 }
5184 while (row > top && col == 0);
5185
5186 /* Make sure COL is not out of range. */
5187 if (col >= FRAME_CURSOR_X_LIMIT (f))
5188 {
5189 /* If we have another row, advance cursor into it. */
5190 if (row < FRAME_HEIGHT (f) - 1)
5191 {
5192 col = FRAME_LEFT_SCROLL_BAR_WIDTH (f);
5193 row++;
5194 }
5195 /* Otherwise move it back in range. */
5196 else
5197 col = FRAME_CURSOR_X_LIMIT (f) - 1;
5198 }
5199 }
5200
5201 cursor_to (row, col);
5202 }
5203 else
5204 {
5205 /* We have only one cursor on terminal frames. Use it to
5206 display the cursor of the selected window. */
5207 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5208 if (w->cursor.vpos >= 0
5209 /* The cursor vpos may be temporarily out of bounds
5210 in the following situation: There is one window,
5211 with the cursor in the lower half of it. The window
5212 is split, and a message causes a redisplay before
5213 a new cursor position has been computed. */
5214 && w->cursor.vpos < XFASTINT (w->height))
5215 {
5216 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
5217 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
5218
5219 if (INTEGERP (w->left_margin_width))
5220 x += XFASTINT (w->left_margin_width);
5221
5222 /* x = max (min (x, FRAME_WINDOW_WIDTH (f) - 1), 0); */
5223 cursor_to (y, x);
5224 }
5225 }
5226 }
5227
5228 do_pause:
5229
5230 clear_desired_matrices (f);
5231 return pause;
5232 }
5233
5234
5235 /* Do line insertions/deletions on frame F for frame-based redisplay. */
5236
5237 int
5238 scrolling (frame)
5239 struct frame *frame;
5240 {
5241 int unchanged_at_top, unchanged_at_bottom;
5242 int window_size;
5243 int changed_lines;
5244 int *old_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
5245 int *new_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
5246 int *draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
5247 int *old_draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
5248 register int i;
5249 int free_at_end_vpos = FRAME_HEIGHT (frame);
5250 struct glyph_matrix *current_matrix = frame->current_matrix;
5251 struct glyph_matrix *desired_matrix = frame->desired_matrix;
5252
5253 if (!current_matrix)
5254 abort ();
5255
5256 /* Compute hash codes of all the lines. Also calculate number of
5257 changed lines, number of unchanged lines at the beginning, and
5258 number of unchanged lines at the end. */
5259 changed_lines = 0;
5260 unchanged_at_top = 0;
5261 unchanged_at_bottom = FRAME_HEIGHT (frame);
5262 for (i = 0; i < FRAME_HEIGHT (frame); i++)
5263 {
5264 /* Give up on this scrolling if some old lines are not enabled. */
5265 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
5266 return 0;
5267 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
5268 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
5269 {
5270 /* This line cannot be redrawn, so don't let scrolling mess it. */
5271 new_hash[i] = old_hash[i];
5272 #define INFINITY 1000000 /* Taken from scroll.c */
5273 draw_cost[i] = INFINITY;
5274 }
5275 else
5276 {
5277 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
5278 draw_cost[i] = line_draw_cost (desired_matrix, i);
5279 }
5280
5281 if (old_hash[i] != new_hash[i])
5282 {
5283 changed_lines++;
5284 unchanged_at_bottom = FRAME_HEIGHT (frame) - i - 1;
5285 }
5286 else if (i == unchanged_at_top)
5287 unchanged_at_top++;
5288 old_draw_cost[i] = line_draw_cost (current_matrix, i);
5289 }
5290
5291 /* If changed lines are few, don't allow preemption, don't scroll. */
5292 if ((!scroll_region_ok && changed_lines < baud_rate / 2400)
5293 || unchanged_at_bottom == FRAME_HEIGHT (frame))
5294 return 1;
5295
5296 window_size = (FRAME_HEIGHT (frame) - unchanged_at_top
5297 - unchanged_at_bottom);
5298
5299 if (scroll_region_ok)
5300 free_at_end_vpos -= unchanged_at_bottom;
5301 else if (memory_below_frame)
5302 free_at_end_vpos = -1;
5303
5304 /* If large window, fast terminal and few lines in common between
5305 current frame and desired frame, don't bother with i/d calc. */
5306 if (!scroll_region_ok && window_size >= 18 && baud_rate > 2400
5307 && (window_size >=
5308 10 * scrolling_max_lines_saved (unchanged_at_top,
5309 FRAME_HEIGHT (frame) - unchanged_at_bottom,
5310 old_hash, new_hash, draw_cost)))
5311 return 0;
5312
5313 if (window_size < 2)
5314 return 0;
5315
5316 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
5317 draw_cost + unchanged_at_top - 1,
5318 old_draw_cost + unchanged_at_top - 1,
5319 old_hash + unchanged_at_top - 1,
5320 new_hash + unchanged_at_top - 1,
5321 free_at_end_vpos - unchanged_at_top);
5322
5323 return 0;
5324 }
5325
5326
5327 /* Count the number of blanks at the start of the vector of glyphs R
5328 which is LEN glyphs long. */
5329
5330 static int
5331 count_blanks (r, len)
5332 struct glyph *r;
5333 int len;
5334 {
5335 int i;
5336
5337 for (i = 0; i < len; ++i)
5338 if (!CHAR_GLYPH_SPACE_P (r[i]))
5339 break;
5340
5341 return i;
5342 }
5343
5344
5345 /* Count the number of glyphs in common at the start of the glyph
5346 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5347 of STR2. Value is the number of equal glyphs equal at the start. */
5348
5349 static int
5350 count_match (str1, end1, str2, end2)
5351 struct glyph *str1, *end1, *str2, *end2;
5352 {
5353 struct glyph *p1 = str1;
5354 struct glyph *p2 = str2;
5355
5356 while (p1 < end1
5357 && p2 < end2
5358 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5359 ++p1, ++p2;
5360
5361 return p1 - str1;
5362 }
5363
5364
5365 /* Char insertion/deletion cost vector, from term.c */
5366
5367 extern int *char_ins_del_vector;
5368 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_WINDOW_WIDTH((f))])
5369
5370
5371 /* Perform a frame-based update on line VPOS in frame FRAME. */
5372
5373 static void
5374 update_frame_line (f, vpos)
5375 struct frame *f;
5376 int vpos;
5377 {
5378 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
5379 int tem;
5380 int osp, nsp, begmatch, endmatch, olen, nlen;
5381 struct glyph_matrix *current_matrix = f->current_matrix;
5382 struct glyph_matrix *desired_matrix = f->desired_matrix;
5383 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5384 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5385 int must_write_whole_line_p;
5386 int write_spaces_p = must_write_spaces;
5387 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
5388 != FACE_TTY_DEFAULT_BG_COLOR);
5389
5390 if (colored_spaces_p)
5391 write_spaces_p = 1;
5392
5393 /* Current row not enabled means it has unknown contents. We must
5394 write the whole desired line in that case. */
5395 must_write_whole_line_p = !current_row->enabled_p;
5396 if (must_write_whole_line_p)
5397 {
5398 obody = 0;
5399 olen = 0;
5400 }
5401 else
5402 {
5403 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5404 olen = current_row->used[TEXT_AREA];
5405
5406 /* Ignore trailing spaces, if we can. */
5407 if (!write_spaces_p)
5408 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5409 olen--;
5410 }
5411
5412 current_row->enabled_p = 1;
5413 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5414
5415 /* If desired line is empty, just clear the line. */
5416 if (!desired_row->enabled_p)
5417 {
5418 nlen = 0;
5419 goto just_erase;
5420 }
5421
5422 nbody = desired_row->glyphs[TEXT_AREA];
5423 nlen = desired_row->used[TEXT_AREA];
5424 nend = nbody + nlen;
5425
5426 /* If display line has unknown contents, write the whole line. */
5427 if (must_write_whole_line_p)
5428 {
5429 /* Ignore spaces at the end, if we can. */
5430 if (!write_spaces_p)
5431 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5432 --nlen;
5433
5434 /* Write the contents of the desired line. */
5435 if (nlen)
5436 {
5437 cursor_to (vpos, 0);
5438 write_glyphs (nbody, nlen);
5439 }
5440
5441 /* Don't call clear_end_of_line if we already wrote the whole
5442 line. The cursor will not be at the right margin in that
5443 case but in the line below. */
5444 if (nlen < FRAME_WINDOW_WIDTH (f))
5445 {
5446 cursor_to (vpos, nlen);
5447 clear_end_of_line (FRAME_WINDOW_WIDTH (f));
5448 }
5449 else
5450 /* Make sure we are in the right row, otherwise cursor movement
5451 with cmgoto might use `ch' in the wrong row. */
5452 cursor_to (vpos, 0);
5453
5454 make_current (desired_matrix, current_matrix, vpos);
5455 return;
5456 }
5457
5458 /* Pretend trailing spaces are not there at all,
5459 unless for one reason or another we must write all spaces. */
5460 if (!write_spaces_p)
5461 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5462 nlen--;
5463
5464 /* If there's no i/d char, quickly do the best we can without it. */
5465 if (!char_ins_del_ok)
5466 {
5467 int i, j;
5468
5469 /* Find the first glyph in desired row that doesn't agree with
5470 a glyph in the current row, and write the rest from there on. */
5471 for (i = 0; i < nlen; i++)
5472 {
5473 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5474 {
5475 /* Find the end of the run of different glyphs. */
5476 j = i + 1;
5477 while (j < nlen
5478 && (j >= olen
5479 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5480 || CHAR_GLYPH_PADDING_P (nbody[j])))
5481 ++j;
5482
5483 /* Output this run of non-matching chars. */
5484 cursor_to (vpos, i);
5485 write_glyphs (nbody + i, j - i);
5486 i = j - 1;
5487
5488 /* Now find the next non-match. */
5489 }
5490 }
5491
5492 /* Clear the rest of the line, or the non-clear part of it. */
5493 if (olen > nlen)
5494 {
5495 cursor_to (vpos, nlen);
5496 clear_end_of_line (olen);
5497 }
5498
5499 /* Make current row = desired row. */
5500 make_current (desired_matrix, current_matrix, vpos);
5501 return;
5502 }
5503
5504 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5505 characters in a row. */
5506
5507 if (!olen)
5508 {
5509 /* If current line is blank, skip over initial spaces, if
5510 possible, and write the rest. */
5511 if (write_spaces_p)
5512 nsp = 0;
5513 else
5514 nsp = count_blanks (nbody, nlen);
5515
5516 if (nlen > nsp)
5517 {
5518 cursor_to (vpos, nsp);
5519 write_glyphs (nbody + nsp, nlen - nsp);
5520 }
5521
5522 /* Exchange contents between current_frame and new_frame. */
5523 make_current (desired_matrix, current_matrix, vpos);
5524 return;
5525 }
5526
5527 /* Compute number of leading blanks in old and new contents. */
5528 osp = count_blanks (obody, olen);
5529 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5530
5531 /* Compute number of matching chars starting with first non-blank. */
5532 begmatch = count_match (obody + osp, obody + olen,
5533 nbody + nsp, nbody + nlen);
5534
5535 /* Spaces in new match implicit space past the end of old. */
5536 /* A bug causing this to be a no-op was fixed in 18.29. */
5537 if (!write_spaces_p && osp + begmatch == olen)
5538 {
5539 np1 = nbody + nsp;
5540 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5541 ++begmatch;
5542 }
5543
5544 /* Avoid doing insert/delete char
5545 just cause number of leading spaces differs
5546 when the following text does not match. */
5547 if (begmatch == 0 && osp != nsp)
5548 osp = nsp = min (osp, nsp);
5549
5550 /* Find matching characters at end of line */
5551 op1 = obody + olen;
5552 np1 = nbody + nlen;
5553 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5554 while (op1 > op2
5555 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5556 {
5557 op1--;
5558 np1--;
5559 }
5560 endmatch = obody + olen - op1;
5561
5562 /* tem gets the distance to insert or delete.
5563 endmatch is how many characters we save by doing so.
5564 Is it worth it? */
5565
5566 tem = (nlen - nsp) - (olen - osp);
5567 if (endmatch && tem
5568 && (!char_ins_del_ok || endmatch <= char_ins_del_cost (f)[tem]))
5569 endmatch = 0;
5570
5571 /* nsp - osp is the distance to insert or delete.
5572 If that is nonzero, begmatch is known to be nonzero also.
5573 begmatch + endmatch is how much we save by doing the ins/del.
5574 Is it worth it? */
5575
5576 if (nsp != osp
5577 && (!char_ins_del_ok
5578 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5579 {
5580 begmatch = 0;
5581 endmatch = 0;
5582 osp = nsp = min (osp, nsp);
5583 }
5584
5585 /* Now go through the line, inserting, writing and
5586 deleting as appropriate. */
5587
5588 if (osp > nsp)
5589 {
5590 cursor_to (vpos, nsp);
5591 delete_glyphs (osp - nsp);
5592 }
5593 else if (nsp > osp)
5594 {
5595 /* If going to delete chars later in line
5596 and insert earlier in the line,
5597 must delete first to avoid losing data in the insert */
5598 if (endmatch && nlen < olen + nsp - osp)
5599 {
5600 cursor_to (vpos, nlen - endmatch + osp - nsp);
5601 delete_glyphs (olen + nsp - osp - nlen);
5602 olen = nlen - (nsp - osp);
5603 }
5604 cursor_to (vpos, osp);
5605 insert_glyphs (0, nsp - osp);
5606 }
5607 olen += nsp - osp;
5608
5609 tem = nsp + begmatch + endmatch;
5610 if (nlen != tem || olen != tem)
5611 {
5612 if (!endmatch || nlen == olen)
5613 {
5614 /* If new text being written reaches right margin, there is
5615 no need to do clear-to-eol at the end of this function
5616 (and it would not be safe, since cursor is not going to
5617 be "at the margin" after the text is done). */
5618 if (nlen == FRAME_WINDOW_WIDTH (f))
5619 olen = 0;
5620
5621 /* Function write_glyphs is prepared to do nothing
5622 if passed a length <= 0. Check it here to avoid
5623 unnecessary cursor movement. */
5624 if (nlen - tem > 0)
5625 {
5626 cursor_to (vpos, nsp + begmatch);
5627 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5628 }
5629 }
5630 else if (nlen > olen)
5631 {
5632 /* Here, we used to have the following simple code:
5633 ----------------------------------------
5634 write_glyphs (nbody + nsp + begmatch, olen - tem);
5635 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5636 ----------------------------------------
5637 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5638 is a padding glyph. */
5639 int out = olen - tem; /* Columns to be overwritten originally. */
5640 int del;
5641
5642 cursor_to (vpos, nsp + begmatch);
5643
5644 /* Calculate columns we can actually overwrite. */
5645 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5646 out--;
5647 write_glyphs (nbody + nsp + begmatch, out);
5648
5649 /* If we left columns to be overwritten, we must delete them. */
5650 del = olen - tem - out;
5651 if (del > 0)
5652 delete_glyphs (del);
5653
5654 /* At last, we insert columns not yet written out. */
5655 insert_glyphs (nbody + nsp + begmatch + out, nlen - olen + del);
5656 olen = nlen;
5657 }
5658 else if (olen > nlen)
5659 {
5660 cursor_to (vpos, nsp + begmatch);
5661 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5662 delete_glyphs (olen - nlen);
5663 olen = nlen;
5664 }
5665 }
5666
5667 just_erase:
5668 /* If any unerased characters remain after the new line, erase them. */
5669 if (olen > nlen)
5670 {
5671 cursor_to (vpos, nlen);
5672 clear_end_of_line (olen);
5673 }
5674
5675 /* Exchange contents between current_frame and new_frame. */
5676 make_current (desired_matrix, current_matrix, vpos);
5677 }
5678
5679
5680 \f
5681 /***********************************************************************
5682 X/Y Position -> Buffer Position
5683 ***********************************************************************/
5684
5685 /* Determine what's under window-relative pixel position (*X, *Y).
5686 Return in *OBJECT the object (string or buffer) that's there.
5687 Return in *POS the position in that object. Adjust *X and *Y
5688 to character boundaries. */
5689
5690 void
5691 buffer_posn_from_coords (w, x, y, object, pos)
5692 struct window *w;
5693 int *x, *y;
5694 Lisp_Object *object;
5695 struct display_pos *pos;
5696 {
5697 struct it it;
5698 struct buffer *old_current_buffer = current_buffer;
5699 struct text_pos startp;
5700 int left_area_width;
5701
5702 current_buffer = XBUFFER (w->buffer);
5703 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5704 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5705 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5706 start_display (&it, w, startp);
5707
5708 left_area_width = WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH (w);
5709 move_it_to (&it, -1, *x + it.first_visible_x - left_area_width, *y, -1,
5710 MOVE_TO_X | MOVE_TO_Y);
5711
5712 *x = it.current_x - it.first_visible_x + left_area_width;
5713 *y = it.current_y;
5714 current_buffer = old_current_buffer;
5715
5716 *object = STRINGP (it.string) ? it.string : w->buffer;
5717 *pos = it.current;
5718 }
5719
5720
5721 /* Value is the string under window-relative coordinates X/Y in the
5722 mode or header line of window W, or nil if none. MODE_LINE_P non-zero
5723 means look at the mode line. *CHARPOS is set to the position in
5724 the string returned. */
5725
5726 Lisp_Object
5727 mode_line_string (w, x, y, part, charpos)
5728 struct window *w;
5729 int x, y;
5730 enum window_part part;
5731 int *charpos;
5732 {
5733 struct glyph_row *row;
5734 struct glyph *glyph, *end;
5735 struct frame *f = XFRAME (w->frame);
5736 int x0;
5737 Lisp_Object string = Qnil;
5738
5739 if (part == ON_MODE_LINE)
5740 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5741 else
5742 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5743
5744 if (row->mode_line_p && row->enabled_p)
5745 {
5746 /* The mode lines are displayed over scroll bars and fringes,
5747 and X is window-relative. Correct X by the scroll bar
5748 and fringe width. */
5749 if (FRAME_HAS_VERTICAL_SCROLL_BARS_ON_LEFT (f))
5750 x += FRAME_SCROLL_BAR_COLS (f) * CANON_X_UNIT (f);
5751 x += FRAME_LEFT_FRINGE_WIDTH (f);
5752
5753 /* Find the glyph under X. If we find one with a string object,
5754 it's the one we were looking for. */
5755 glyph = row->glyphs[TEXT_AREA];
5756 end = glyph + row->used[TEXT_AREA];
5757 for (x0 = 0; glyph < end; x0 += glyph->pixel_width, ++glyph)
5758 if (x >= x0 && x < x0 + glyph->pixel_width)
5759 {
5760 string = glyph->object;
5761 *charpos = glyph->charpos;
5762 break;
5763 }
5764 }
5765
5766 return string;
5767 }
5768
5769
5770 /* Value is the string under window-relative coordinates X/Y in either
5771 marginal area, or nil if none. *CHARPOS is set to the position in
5772 the string returned. */
5773
5774 Lisp_Object
5775 marginal_area_string (w, x, y, part, charpos)
5776 struct window *w;
5777 int x, y;
5778 enum window_part part;
5779 int *charpos;
5780 {
5781 struct glyph_row *row = w->current_matrix->rows;
5782 struct glyph *glyph, *end;
5783 int x0, i, wy = y;
5784 int area;
5785 Lisp_Object string = Qnil;
5786
5787 if (part == ON_LEFT_MARGIN)
5788 area = LEFT_MARGIN_AREA;
5789 else if (part == ON_RIGHT_MARGIN)
5790 area = RIGHT_MARGIN_AREA;
5791 else
5792 abort ();
5793
5794 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5795 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5796 break;
5797
5798 if (row->enabled_p)
5799 {
5800 /* Find the glyph under X. If we find one with a string object,
5801 it's the one we were looking for. */
5802 glyph = row->glyphs[area];
5803 end = glyph + row->used[area];
5804 if (area == RIGHT_MARGIN_AREA)
5805 x0 = (window_box_width (w, TEXT_AREA)
5806 + window_box_width (w, LEFT_MARGIN_AREA));
5807 else
5808 x0 = 0;
5809 for (; glyph < end; x0 += glyph->pixel_width, ++glyph)
5810 if (x >= x0 && x < x0 + glyph->pixel_width)
5811 {
5812 string = glyph->object;
5813 *charpos = glyph->charpos;
5814 break;
5815 }
5816 }
5817
5818 return string;
5819 }
5820
5821
5822 /***********************************************************************
5823 Changing Frame Sizes
5824 ***********************************************************************/
5825
5826 #ifdef SIGWINCH
5827
5828 SIGTYPE
5829 window_change_signal (signalnum) /* If we don't have an argument, */
5830 int signalnum; /* some compilers complain in signal calls. */
5831 {
5832 int width, height;
5833 #ifndef USE_CRT_DLL
5834 extern int errno;
5835 #endif
5836 int old_errno = errno;
5837
5838 get_frame_size (&width, &height);
5839
5840 /* The frame size change obviously applies to a termcap-controlled
5841 frame. Find such a frame in the list, and assume it's the only
5842 one (since the redisplay code always writes to stdout, not a
5843 FILE * specified in the frame structure). Record the new size,
5844 but don't reallocate the data structures now. Let that be done
5845 later outside of the signal handler. */
5846
5847 {
5848 Lisp_Object tail, frame;
5849
5850 FOR_EACH_FRAME (tail, frame)
5851 {
5852 if (FRAME_TERMCAP_P (XFRAME (frame)))
5853 {
5854 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5855 break;
5856 }
5857 }
5858 }
5859
5860 signal (SIGWINCH, window_change_signal);
5861 errno = old_errno;
5862 }
5863 #endif /* SIGWINCH */
5864
5865
5866 /* Do any change in frame size that was requested by a signal. SAFE
5867 non-zero means this function is called from a place where it is
5868 safe to change frame sizes while a redisplay is in progress. */
5869
5870 void
5871 do_pending_window_change (safe)
5872 int safe;
5873 {
5874 /* If window_change_signal should have run before, run it now. */
5875 if (redisplaying_p && !safe)
5876 return;
5877
5878 while (delayed_size_change)
5879 {
5880 Lisp_Object tail, frame;
5881
5882 delayed_size_change = 0;
5883
5884 FOR_EACH_FRAME (tail, frame)
5885 {
5886 struct frame *f = XFRAME (frame);
5887
5888 int height = FRAME_NEW_HEIGHT (f);
5889 int width = FRAME_NEW_WIDTH (f);
5890
5891 if (height != 0 || width != 0)
5892 change_frame_size (f, height, width, 0, 0, safe);
5893 }
5894 }
5895 }
5896
5897
5898 /* Change the frame height and/or width. Values may be given as zero to
5899 indicate no change is to take place.
5900
5901 If DELAY is non-zero, then assume we're being called from a signal
5902 handler, and queue the change for later - perhaps the next
5903 redisplay. Since this tries to resize windows, we can't call it
5904 from a signal handler.
5905
5906 SAFE non-zero means this function is called from a place where it's
5907 safe to change frame sizes while a redisplay is in progress. */
5908
5909 void
5910 change_frame_size (f, newheight, newwidth, pretend, delay, safe)
5911 register struct frame *f;
5912 int newheight, newwidth, pretend, delay, safe;
5913 {
5914 Lisp_Object tail, frame;
5915
5916 if (! FRAME_WINDOW_P (f))
5917 {
5918 /* When using termcap, or on MS-DOS, all frames use
5919 the same screen, so a change in size affects all frames. */
5920 FOR_EACH_FRAME (tail, frame)
5921 if (! FRAME_WINDOW_P (XFRAME (frame)))
5922 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5923 pretend, delay, safe);
5924 }
5925 else
5926 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5927 }
5928
5929 static void
5930 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
5931 register struct frame *f;
5932 int newheight, newwidth, pretend, delay, safe;
5933 {
5934 int new_frame_window_width;
5935 int count = SPECPDL_INDEX ();
5936
5937 /* If we can't deal with the change now, queue it for later. */
5938 if (delay || (redisplaying_p && !safe))
5939 {
5940 FRAME_NEW_HEIGHT (f) = newheight;
5941 FRAME_NEW_WIDTH (f) = newwidth;
5942 delayed_size_change = 1;
5943 return;
5944 }
5945
5946 /* This size-change overrides any pending one for this frame. */
5947 FRAME_NEW_HEIGHT (f) = 0;
5948 FRAME_NEW_WIDTH (f) = 0;
5949
5950 /* If an argument is zero, set it to the current value. */
5951 if (newheight == 0)
5952 newheight = FRAME_HEIGHT (f);
5953 if (newwidth == 0)
5954 newwidth = FRAME_WIDTH (f);
5955
5956 /* Compute width of windows in F.
5957 This is the width of the frame without vertical scroll bars. */
5958 new_frame_window_width = FRAME_WINDOW_WIDTH_ARG (f, newwidth);
5959
5960 /* Round up to the smallest acceptable size. */
5961 check_frame_size (f, &newheight, &newwidth);
5962
5963 /* If we're not changing the frame size, quit now. */
5964 if (newheight == FRAME_HEIGHT (f)
5965 && new_frame_window_width == FRAME_WINDOW_WIDTH (f))
5966 return;
5967
5968 BLOCK_INPUT;
5969
5970 #ifdef MSDOS
5971 /* We only can set screen dimensions to certain values supported
5972 by our video hardware. Try to find the smallest size greater
5973 or equal to the requested dimensions. */
5974 dos_set_window_size (&newheight, &newwidth);
5975 #endif
5976
5977 if (newheight != FRAME_HEIGHT (f))
5978 {
5979 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
5980 {
5981 /* Frame has both root and mini-buffer. */
5982 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top,
5983 FRAME_TOP_MARGIN (f));
5984 set_window_height (FRAME_ROOT_WINDOW (f),
5985 (newheight
5986 - 1
5987 - FRAME_TOP_MARGIN (f)),
5988 0);
5989 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top,
5990 newheight - 1);
5991 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
5992 }
5993 else
5994 /* Frame has just one top-level window. */
5995 set_window_height (FRAME_ROOT_WINDOW (f),
5996 newheight - FRAME_TOP_MARGIN (f), 0);
5997
5998 if (FRAME_TERMCAP_P (f) && !pretend)
5999 FrameRows = newheight;
6000 }
6001
6002 if (new_frame_window_width != FRAME_WINDOW_WIDTH (f))
6003 {
6004 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_window_width, 0);
6005 if (FRAME_HAS_MINIBUF_P (f))
6006 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_window_width, 0);
6007
6008 if (FRAME_TERMCAP_P (f) && !pretend)
6009 FrameCols = newwidth;
6010
6011 if (WINDOWP (f->tool_bar_window))
6012 XSETFASTINT (XWINDOW (f->tool_bar_window)->width, newwidth);
6013 }
6014
6015 FRAME_HEIGHT (f) = newheight;
6016 SET_FRAME_WIDTH (f, newwidth);
6017
6018 {
6019 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
6020 int text_area_x, text_area_y, text_area_width, text_area_height;
6021
6022 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
6023 &text_area_height);
6024 if (w->cursor.x >= text_area_x + text_area_width)
6025 w->cursor.hpos = w->cursor.x = 0;
6026 if (w->cursor.y >= text_area_y + text_area_height)
6027 w->cursor.vpos = w->cursor.y = 0;
6028 }
6029
6030 adjust_glyphs (f);
6031 calculate_costs (f);
6032 SET_FRAME_GARBAGED (f);
6033 f->resized_p = 1;
6034
6035 UNBLOCK_INPUT;
6036
6037 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
6038
6039 /* This isn't quite a no-op: it runs window-configuration-change-hook. */
6040 Fset_window_buffer (FRAME_SELECTED_WINDOW (f),
6041 XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer);
6042
6043 unbind_to (count, Qnil);
6044 }
6045
6046
6047 \f
6048 /***********************************************************************
6049 Terminal Related Lisp Functions
6050 ***********************************************************************/
6051
6052 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
6053 1, 1, "FOpen termscript file: ",
6054 doc: /* Start writing all terminal output to FILE as well as the terminal.
6055 FILE = nil means just close any termscript file currently open. */)
6056 (file)
6057 Lisp_Object file;
6058 {
6059 if (termscript != 0) fclose (termscript);
6060 termscript = 0;
6061
6062 if (! NILP (file))
6063 {
6064 file = Fexpand_file_name (file, Qnil);
6065 termscript = fopen (SDATA (file), "w");
6066 if (termscript == 0)
6067 report_file_error ("Opening termscript", Fcons (file, Qnil));
6068 }
6069 return Qnil;
6070 }
6071
6072
6073 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
6074 Ssend_string_to_terminal, 1, 1, 0,
6075 doc: /* Send STRING to the terminal without alteration.
6076 Control characters in STRING will have terminal-dependent effects. */)
6077 (string)
6078 Lisp_Object string;
6079 {
6080 /* ??? Perhaps we should do something special for multibyte strings here. */
6081 CHECK_STRING (string);
6082 fwrite (SDATA (string), 1, SBYTES (string), stdout);
6083 fflush (stdout);
6084 if (termscript)
6085 {
6086 fwrite (SDATA (string), 1, SBYTES (string),
6087 termscript);
6088 fflush (termscript);
6089 }
6090 return Qnil;
6091 }
6092
6093
6094 DEFUN ("ding", Fding, Sding, 0, 1, 0,
6095 doc: /* Beep, or flash the screen.
6096 Also, unless an argument is given,
6097 terminate any keyboard macro currently executing. */)
6098 (arg)
6099 Lisp_Object arg;
6100 {
6101 if (!NILP (arg))
6102 {
6103 if (noninteractive)
6104 putchar (07);
6105 else
6106 ring_bell ();
6107 fflush (stdout);
6108 }
6109 else
6110 bitch_at_user ();
6111
6112 return Qnil;
6113 }
6114
6115 void
6116 bitch_at_user ()
6117 {
6118 if (noninteractive)
6119 putchar (07);
6120 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
6121 error ("Keyboard macro terminated by a command ringing the bell");
6122 else
6123 ring_bell ();
6124 fflush (stdout);
6125 }
6126
6127
6128 \f
6129 /***********************************************************************
6130 Sleeping, Waiting
6131 ***********************************************************************/
6132
6133 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
6134 doc: /* Pause, without updating display, for SECONDS seconds.
6135 SECONDS may be a floating-point value, meaning that you can wait for a
6136 fraction of a second. Optional second arg MILLISECONDS specifies an
6137 additional wait period, in milliseconds; this may be useful if your
6138 Emacs was built without floating point support.
6139 \(Not all operating systems support waiting for a fraction of a second.) */)
6140 (seconds, milliseconds)
6141 Lisp_Object seconds, milliseconds;
6142 {
6143 int sec, usec;
6144
6145 if (NILP (milliseconds))
6146 XSETINT (milliseconds, 0);
6147 else
6148 CHECK_NUMBER (milliseconds);
6149 usec = XINT (milliseconds) * 1000;
6150
6151 {
6152 double duration = extract_float (seconds);
6153 sec = (int) duration;
6154 usec += (duration - sec) * 1000000;
6155 }
6156
6157 #ifndef EMACS_HAS_USECS
6158 if (sec == 0 && usec != 0)
6159 error ("millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
6160 #endif
6161
6162 /* Assure that 0 <= usec < 1000000. */
6163 if (usec < 0)
6164 {
6165 /* We can't rely on the rounding being correct if usec is negative. */
6166 if (-1000000 < usec)
6167 sec--, usec += 1000000;
6168 else
6169 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
6170 }
6171 else
6172 sec += usec / 1000000, usec %= 1000000;
6173
6174 if (sec < 0 || (sec == 0 && usec == 0))
6175 return Qnil;
6176
6177 {
6178 Lisp_Object zero;
6179
6180 XSETFASTINT (zero, 0);
6181 wait_reading_process_input (sec, usec, zero, 0);
6182 }
6183
6184 /* We should always have wait_reading_process_input; we have a dummy
6185 implementation for systems which don't support subprocesses. */
6186 #if 0
6187 /* No wait_reading_process_input */
6188 immediate_quit = 1;
6189 QUIT;
6190
6191 #ifdef VMS
6192 sys_sleep (sec);
6193 #else /* not VMS */
6194 /* The reason this is done this way
6195 (rather than defined (H_S) && defined (H_T))
6196 is because the VMS preprocessor doesn't grok `defined'. */
6197 #ifdef HAVE_SELECT
6198 EMACS_GET_TIME (end_time);
6199 EMACS_SET_SECS_USECS (timeout, sec, usec);
6200 EMACS_ADD_TIME (end_time, end_time, timeout);
6201
6202 while (1)
6203 {
6204 EMACS_GET_TIME (timeout);
6205 EMACS_SUB_TIME (timeout, end_time, timeout);
6206 if (EMACS_TIME_NEG_P (timeout)
6207 || !select (1, 0, 0, 0, &timeout))
6208 break;
6209 }
6210 #else /* not HAVE_SELECT */
6211 sleep (sec);
6212 #endif /* HAVE_SELECT */
6213 #endif /* not VMS */
6214
6215 immediate_quit = 0;
6216 #endif /* no subprocesses */
6217
6218 return Qnil;
6219 }
6220
6221
6222 /* This is just like wait_reading_process_input, except that
6223 it does the redisplay.
6224
6225 It's also much like Fsit_for, except that it can be used for
6226 waiting for input as well. */
6227
6228 Lisp_Object
6229 sit_for (sec, usec, reading, display, initial_display)
6230 int sec, usec, reading, display, initial_display;
6231 {
6232 Lisp_Object read_kbd;
6233
6234 swallow_events (display);
6235
6236 if (detect_input_pending_run_timers (display) || !NILP (Vexecuting_macro))
6237 return Qnil;
6238
6239 if (initial_display)
6240 redisplay_preserve_echo_area (2);
6241
6242 if (sec == 0 && usec == 0)
6243 return Qt;
6244
6245 #ifdef SIGIO
6246 gobble_input (0);
6247 #endif
6248
6249 XSETINT (read_kbd, reading ? -1 : 1);
6250 wait_reading_process_input (sec, usec, read_kbd, display);
6251
6252 return detect_input_pending () ? Qnil : Qt;
6253 }
6254
6255
6256 DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
6257 doc: /* Perform redisplay, then wait for SECONDS seconds or until input is available.
6258 SECONDS may be a floating-point value, meaning that you can wait for a
6259 fraction of a second.
6260 \(Not all operating systems support waiting for a fraction of a second.)
6261 Optional arg NODISP non-nil means don't redisplay, just wait for input.
6262 Redisplay is preempted as always if input arrives, and does not happen
6263 if input is available before it starts.
6264 Value is t if waited the full time with no input arriving.
6265
6266 An obsolete but still supported form is
6267 \(sit-for SECONDS &optional MILLISECONDS NODISP)
6268 Where the optional arg MILLISECONDS specifies an additional wait period,
6269 in milliseconds; this was useful when Emacs was built without
6270 floating point support.
6271 usage: (sit-for SECONDS &optional NODISP) */)
6272 (seconds, milliseconds, nodisp)
6273 Lisp_Object seconds, milliseconds, nodisp;
6274 {
6275 int sec, usec;
6276
6277 if (NILP (nodisp) && !NUMBERP (milliseconds))
6278 { /* New style. */
6279 nodisp = milliseconds;
6280 milliseconds = Qnil;
6281 }
6282
6283 if (NILP (milliseconds))
6284 XSETINT (milliseconds, 0);
6285 else
6286 CHECK_NUMBER (milliseconds);
6287 usec = XINT (milliseconds) * 1000;
6288
6289 {
6290 double duration = extract_float (seconds);
6291 sec = (int) duration;
6292 usec += (duration - sec) * 1000000;
6293 }
6294
6295 #ifndef EMACS_HAS_USECS
6296 if (usec != 0 && sec == 0)
6297 error ("millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
6298 #endif
6299
6300 return sit_for (sec, usec, 0, NILP (nodisp), NILP (nodisp));
6301 }
6302
6303
6304 \f
6305 /***********************************************************************
6306 Other Lisp Functions
6307 ***********************************************************************/
6308
6309 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6310 session's frames, frame names, buffers, buffer-read-only flags, and
6311 buffer-modified-flags, and a trailing sentinel (so we don't need to
6312 add length checks). */
6313
6314 static Lisp_Object frame_and_buffer_state;
6315
6316
6317 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6318 Sframe_or_buffer_changed_p, 0, 0, 0,
6319 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6320 The state variable is an internal vector containing all frames and buffers,
6321 aside from buffers whose names start with space,
6322 along with the buffers' read-only and modified flags, which allows a fast
6323 check to see whether the menu bars might need to be recomputed.
6324 If this function returns non-nil, it updates the internal vector to reflect
6325 the current state. */)
6326 ()
6327 {
6328 Lisp_Object tail, frame, buf;
6329 Lisp_Object *vecp;
6330 int n;
6331
6332 vecp = XVECTOR (frame_and_buffer_state)->contents;
6333 FOR_EACH_FRAME (tail, frame)
6334 {
6335 if (!EQ (*vecp++, frame))
6336 goto changed;
6337 if (!EQ (*vecp++, XFRAME (frame)->name))
6338 goto changed;
6339 }
6340 /* Check that the buffer info matches.
6341 No need to test for the end of the vector
6342 because the last element of the vector is lambda
6343 and that will always cause a mismatch. */
6344 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6345 {
6346 buf = XCDR (XCAR (tail));
6347 /* Ignore buffers that aren't included in buffer lists. */
6348 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6349 continue;
6350 if (!EQ (*vecp++, buf))
6351 goto changed;
6352 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6353 goto changed;
6354 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6355 goto changed;
6356 }
6357 /* Detect deletion of a buffer at the end of the list. */
6358 if (EQ (*vecp, Qlambda))
6359 return Qnil;
6360 changed:
6361 /* Start with 1 so there is room for at least one lambda at the end. */
6362 n = 1;
6363 FOR_EACH_FRAME (tail, frame)
6364 n += 2;
6365 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6366 n += 3;
6367 /* Reallocate the vector if it's grown, or if it's shrunk a lot. */
6368 if (n > XVECTOR (frame_and_buffer_state)->size
6369 || n + 20 < XVECTOR (frame_and_buffer_state)->size / 2)
6370 /* Add 20 extra so we grow it less often. */
6371 frame_and_buffer_state = Fmake_vector (make_number (n + 20), Qlambda);
6372 vecp = XVECTOR (frame_and_buffer_state)->contents;
6373 FOR_EACH_FRAME (tail, frame)
6374 {
6375 *vecp++ = frame;
6376 *vecp++ = XFRAME (frame)->name;
6377 }
6378 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6379 {
6380 buf = XCDR (XCAR (tail));
6381 /* Ignore buffers that aren't included in buffer lists. */
6382 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6383 continue;
6384 *vecp++ = buf;
6385 *vecp++ = XBUFFER (buf)->read_only;
6386 *vecp++ = Fbuffer_modified_p (buf);
6387 }
6388 /* Fill up the vector with lambdas (always at least one). */
6389 *vecp++ = Qlambda;
6390 while (vecp - XVECTOR (frame_and_buffer_state)->contents
6391 < XVECTOR (frame_and_buffer_state)->size)
6392 *vecp++ = Qlambda;
6393 /* Make sure we didn't overflow the vector. */
6394 if (vecp - XVECTOR (frame_and_buffer_state)->contents
6395 > XVECTOR (frame_and_buffer_state)->size)
6396 abort ();
6397 return Qt;
6398 }
6399
6400
6401 \f
6402 /***********************************************************************
6403 Initialization
6404 ***********************************************************************/
6405
6406 char *terminal_type;
6407
6408 /* Initialization done when Emacs fork is started, before doing stty.
6409 Determine terminal type and set terminal_driver. Then invoke its
6410 decoding routine to set up variables in the terminal package. */
6411
6412 void
6413 init_display ()
6414 {
6415 #ifdef HAVE_X_WINDOWS
6416 extern int display_arg;
6417 #endif
6418
6419 /* Construct the space glyph. */
6420 space_glyph.type = CHAR_GLYPH;
6421 SET_CHAR_GLYPH_FROM_GLYPH (space_glyph, ' ');
6422 space_glyph.charpos = -1;
6423
6424 meta_key = 0;
6425 inverse_video = 0;
6426 cursor_in_echo_area = 0;
6427 terminal_type = (char *) 0;
6428
6429 /* Now is the time to initialize this; it's used by init_sys_modes
6430 during startup. */
6431 Vwindow_system = Qnil;
6432
6433 /* If the user wants to use a window system, we shouldn't bother
6434 initializing the terminal. This is especially important when the
6435 terminal is so dumb that emacs gives up before and doesn't bother
6436 using the window system.
6437
6438 If the DISPLAY environment variable is set and nonempty,
6439 try to use X, and die with an error message if that doesn't work. */
6440
6441 #ifdef HAVE_X_WINDOWS
6442 if (! display_arg)
6443 {
6444 char *display;
6445 #ifdef VMS
6446 display = getenv ("DECW$DISPLAY");
6447 #else
6448 display = getenv ("DISPLAY");
6449 #endif
6450
6451 display_arg = (display != 0 && *display != 0);
6452 }
6453
6454 if (!inhibit_window_system && display_arg
6455 #ifndef CANNOT_DUMP
6456 && initialized
6457 #endif
6458 )
6459 {
6460 Vwindow_system = intern ("x");
6461 #ifdef HAVE_X11
6462 Vwindow_system_version = make_number (11);
6463 #else
6464 Vwindow_system_version = make_number (10);
6465 #endif
6466 #if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
6467 /* In some versions of ncurses,
6468 tputs crashes if we have not called tgetent.
6469 So call tgetent. */
6470 { char b[2044]; tgetent (b, "xterm");}
6471 #endif
6472 adjust_frame_glyphs_initially ();
6473 return;
6474 }
6475 #endif /* HAVE_X_WINDOWS */
6476
6477 #ifdef HAVE_NTGUI
6478 if (!inhibit_window_system)
6479 {
6480 Vwindow_system = intern ("w32");
6481 Vwindow_system_version = make_number (1);
6482 adjust_frame_glyphs_initially ();
6483 return;
6484 }
6485 #endif /* HAVE_NTGUI */
6486
6487 #ifdef MAC_OS
6488 if (!inhibit_window_system)
6489 {
6490 Vwindow_system = intern ("mac");
6491 Vwindow_system_version = make_number (1);
6492 adjust_frame_glyphs_initially ();
6493 return;
6494 }
6495 #endif /* MAC_OS */
6496
6497 /* If no window system has been specified, try to use the terminal. */
6498 if (! isatty (0))
6499 {
6500 fatal ("standard input is not a tty");
6501 exit (1);
6502 }
6503
6504 /* Look at the TERM variable. */
6505 terminal_type = (char *) getenv ("TERM");
6506 if (!terminal_type)
6507 {
6508 #ifdef VMS
6509 fprintf (stderr, "Please specify your terminal type.\n\
6510 For types defined in VMS, use set term /device=TYPE.\n\
6511 For types not defined in VMS, use define emacs_term \"TYPE\".\n\
6512 \(The quotation marks are necessary since terminal types are lower case.)\n");
6513 #else
6514 fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
6515 #endif
6516 exit (1);
6517 }
6518
6519 #ifdef VMS
6520 /* VMS DCL tends to up-case things, so down-case term type.
6521 Hardly any uppercase letters in terminal types; should be none. */
6522 {
6523 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
6524 char *p;
6525
6526 strcpy (new, terminal_type);
6527
6528 for (p = new; *p; p++)
6529 if (isupper (*p))
6530 *p = tolower (*p);
6531
6532 terminal_type = new;
6533 }
6534 #endif /* VMS */
6535
6536 term_init (terminal_type);
6537
6538 {
6539 struct frame *sf = SELECTED_FRAME ();
6540 int width = FRAME_WINDOW_WIDTH (sf);
6541 int height = FRAME_HEIGHT (sf);
6542
6543 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
6544
6545 /* If these sizes are so big they cause overflow, just ignore the
6546 change. It's not clear what better we could do. */
6547 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
6548 fatal ("screen size %dx%d too big", width, height);
6549 }
6550
6551 adjust_frame_glyphs_initially ();
6552 calculate_costs (XFRAME (selected_frame));
6553
6554 #ifdef SIGWINCH
6555 #ifndef CANNOT_DUMP
6556 if (initialized)
6557 #endif /* CANNOT_DUMP */
6558 signal (SIGWINCH, window_change_signal);
6559 #endif /* SIGWINCH */
6560
6561 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6562 if (initialized
6563 && !noninteractive
6564 #ifdef MSDOS
6565 /* The MSDOS terminal turns on its ``window system'' relatively
6566 late into the startup, so we cannot do the frame faces'
6567 initialization just yet. It will be done later by pc-win.el
6568 and internal_terminal_init. */
6569 && (strcmp (terminal_type, "internal") != 0 || inhibit_window_system)
6570 #endif
6571 && NILP (Vwindow_system))
6572 {
6573 /* For the initial frame, we don't have any way of knowing what
6574 are the foreground and background colors of the terminal. */
6575 struct frame *sf = SELECTED_FRAME();
6576
6577 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6578 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6579 call0 (intern ("tty-set-up-initial-frame-faces"));
6580 }
6581 }
6582
6583
6584 \f
6585 /***********************************************************************
6586 Blinking cursor
6587 ***********************************************************************/
6588
6589 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6590 Sinternal_show_cursor, 2, 2, 0,
6591 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6592 WINDOW nil means use the selected window. SHOW non-nil means
6593 show a cursor in WINDOW in the next redisplay. SHOW nil means
6594 don't show a cursor. */)
6595 (window, show)
6596 Lisp_Object window, show;
6597 {
6598 /* Don't change cursor state while redisplaying. This could confuse
6599 output routines. */
6600 if (!redisplaying_p)
6601 {
6602 if (NILP (window))
6603 window = selected_window;
6604 else
6605 CHECK_WINDOW (window);
6606
6607 XWINDOW (window)->cursor_off_p = NILP (show);
6608 }
6609
6610 return Qnil;
6611 }
6612
6613
6614 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6615 Sinternal_show_cursor_p, 0, 1, 0,
6616 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6617 WINDOW nil or omitted means report on the selected window. */)
6618 (window)
6619 Lisp_Object window;
6620 {
6621 struct window *w;
6622
6623 if (NILP (window))
6624 window = selected_window;
6625 else
6626 CHECK_WINDOW (window);
6627
6628 w = XWINDOW (window);
6629 return w->cursor_off_p ? Qnil : Qt;
6630 }
6631
6632 \f
6633 /***********************************************************************
6634 Initialization
6635 ***********************************************************************/
6636
6637 void
6638 syms_of_display ()
6639 {
6640 defsubr (&Sredraw_frame);
6641 defsubr (&Sredraw_display);
6642 defsubr (&Sframe_or_buffer_changed_p);
6643 defsubr (&Sopen_termscript);
6644 defsubr (&Sding);
6645 defsubr (&Ssit_for);
6646 defsubr (&Ssleep_for);
6647 defsubr (&Ssend_string_to_terminal);
6648 defsubr (&Sinternal_show_cursor);
6649 defsubr (&Sinternal_show_cursor_p);
6650
6651 #if GLYPH_DEBUG
6652 defsubr (&Sdump_redisplay_history);
6653 #endif
6654
6655 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6656 staticpro (&frame_and_buffer_state);
6657
6658 Qdisplay_table = intern ("display-table");
6659 staticpro (&Qdisplay_table);
6660 Qredisplay_dont_pause = intern ("redisplay-dont-pause");
6661 staticpro (&Qredisplay_dont_pause);
6662
6663 DEFVAR_INT ("baud-rate", &baud_rate,
6664 doc: /* *The output baud rate of the terminal.
6665 On most systems, changing this value will affect the amount of padding
6666 and the other strategic decisions made during redisplay. */);
6667
6668 DEFVAR_BOOL ("inverse-video", &inverse_video,
6669 doc: /* *Non-nil means invert the entire frame display.
6670 This means everything is in inverse video which otherwise would not be. */);
6671
6672 DEFVAR_BOOL ("visible-bell", &visible_bell,
6673 doc: /* *Non-nil means try to flash the frame to represent a bell.
6674
6675 See also `ring-bell-function'. */);
6676
6677 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
6678 doc: /* *Non-nil means no need to redraw entire frame after suspending.
6679 A non-nil value is useful if the terminal can automatically preserve
6680 Emacs's frame display when you reenter Emacs.
6681 It is up to you to set this variable if your terminal can do that. */);
6682
6683 DEFVAR_LISP ("window-system", &Vwindow_system,
6684 doc: /* Name of window system that Emacs is displaying through.
6685 The value is a symbol--for instance, `x' for X windows.
6686 The value is nil if Emacs is using a text-only terminal. */);
6687
6688 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
6689 doc: /* The version number of the window system in use.
6690 For X windows, this is 10 or 11. */);
6691
6692 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
6693 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6694
6695 DEFVAR_LISP ("glyph-table", &Vglyph_table,
6696 doc: /* Table defining how to output a glyph code to the frame.
6697 If not nil, this is a vector indexed by glyph code to define the glyph.
6698 Each element can be:
6699 integer: a glyph code which this glyph is an alias for.
6700 string: output this glyph using that string (not impl. in X windows).
6701 nil: this glyph mod 524288 is the code of a character to output,
6702 and this glyph / 524288 is the face number (see `face-id') to use
6703 while outputting it. */);
6704 Vglyph_table = Qnil;
6705
6706 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
6707 doc: /* Display table to use for buffers that specify none.
6708 See `buffer-display-table' for more information. */);
6709 Vstandard_display_table = Qnil;
6710
6711 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
6712 doc: /* *Non-nil means update isn't paused when input is detected. */);
6713 redisplay_dont_pause = 0;
6714
6715 /* Initialize `window-system', unless init_display already decided it. */
6716 #ifdef CANNOT_DUMP
6717 if (noninteractive)
6718 #endif
6719 {
6720 Vwindow_system = Qnil;
6721 Vwindow_system_version = Qnil;
6722 }
6723 }