Merge from emacs--rel--22
[bpt/emacs.git] / doc / lispref / keymaps.texi
1 @c -*-texinfo-*-
2 @c This is part of the GNU Emacs Lisp Reference Manual.
3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1998, 1999, 2000, 2001,
4 @c 2002, 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc.
5 @c See the file elisp.texi for copying conditions.
6 @setfilename ../../info/keymaps
7 @node Keymaps, Modes, Command Loop, Top
8 @chapter Keymaps
9 @cindex keymap
10
11 The command bindings of input events are recorded in data structures
12 called @dfn{keymaps}. Each entry in a keymap associates (or
13 @dfn{binds}) an individual event type, either to another keymap or to
14 a command. When an event type is bound to a keymap, that keymap is
15 used to look up the next input event; this continues until a command
16 is found. The whole process is called @dfn{key lookup}.
17
18 @menu
19 * Key Sequences:: Key sequences as Lisp objects.
20 * Keymap Basics:: Basic concepts of keymaps.
21 * Format of Keymaps:: What a keymap looks like as a Lisp object.
22 * Creating Keymaps:: Functions to create and copy keymaps.
23 * Inheritance and Keymaps:: How one keymap can inherit the bindings
24 of another keymap.
25 * Prefix Keys:: Defining a key with a keymap as its definition.
26 * Active Keymaps:: How Emacs searches the active keymaps
27 for a key binding.
28 * Searching Keymaps:: A pseudo-Lisp summary of searching active maps.
29 * Controlling Active Maps:: Each buffer has a local keymap
30 to override the standard (global) bindings.
31 A minor mode can also override them.
32 * Key Lookup:: Finding a key's binding in one keymap.
33 * Functions for Key Lookup:: How to request key lookup.
34 * Changing Key Bindings:: Redefining a key in a keymap.
35 * Remapping Commands:: A keymap can translate one command to another.
36 * Translation Keymaps:: Keymaps for translating sequences of events.
37 * Key Binding Commands:: Interactive interfaces for redefining keys.
38 * Scanning Keymaps:: Looking through all keymaps, for printing help.
39 * Menu Keymaps:: Defining a menu as a keymap.
40 @end menu
41
42 @node Key Sequences
43 @section Key Sequences
44 @cindex key
45 @cindex keystroke
46 @cindex key sequence
47
48 A @dfn{key sequence}, or @dfn{key} for short, is a sequence of one
49 or more input events that form a unit. Input events include
50 characters, function keys, and mouse actions (@pxref{Input Events}).
51 The Emacs Lisp representation for a key sequence is a string or
52 vector. Unless otherwise stated, any Emacs Lisp function that accepts
53 a key sequence as an argument can handle both representations.
54
55 In the string representation, alphanumeric characters ordinarily
56 stand for themselves; for example, @code{"a"} represents @kbd{a}
57 and @code{"2"} represents @kbd{2}. Control character events are
58 prefixed by the substring @code{"\C-"}, and meta characters by
59 @code{"\M-"}; for example, @code{"\C-x"} represents the key @kbd{C-x}.
60 In addition, the @key{TAB}, @key{RET}, @key{ESC}, and @key{DEL} events
61 are represented by @code{"\t"}, @code{"\r"}, @code{"\e"}, and
62 @code{"\d"} respectively. The string representation of a complete key
63 sequence is the concatenation of the string representations of the
64 constituent events; thus, @code{"\C-xl"} represents the key sequence
65 @kbd{C-x l}.
66
67 Key sequences containing function keys, mouse button events, or
68 non-ASCII characters such as @kbd{C-=} or @kbd{H-a} cannot be
69 represented as strings; they have to be represented as vectors.
70
71 In the vector representation, each element of the vector represents
72 an input event, in its Lisp form. @xref{Input Events}. For example,
73 the vector @code{[?\C-x ?l]} represents the key sequence @kbd{C-x l}.
74
75 For examples of key sequences written in string and vector
76 representations, @ref{Init Rebinding,,, emacs, The GNU Emacs Manual}.
77
78 @defmac kbd keyseq-text
79 This macro converts the text @var{keyseq-text} (a string constant)
80 into a key sequence (a string or vector constant). The contents of
81 @var{keyseq-text} should describe the key sequence using almost the same
82 syntax used in this manual. More precisely, it uses the same syntax
83 that Edit Macro mode uses for editing keyboard macros (@pxref{Edit
84 Keyboard Macro,,, emacs, The GNU Emacs Manual}); you must surround
85 function key names with @samp{<@dots{}>}.
86
87 @example
88 (kbd "C-x") @result{} "\C-x"
89 (kbd "C-x C-f") @result{} "\C-x\C-f"
90 (kbd "C-x 4 C-f") @result{} "\C-x4\C-f"
91 (kbd "X") @result{} "X"
92 (kbd "RET") @result{} "\^M"
93 (kbd "C-c SPC") @result{} "\C-c@ "
94 (kbd "<f1> SPC") @result{} [f1 32]
95 (kbd "C-M-<down>") @result{} [C-M-down]
96 @end example
97
98 This macro is not meant for use with arguments that vary---only
99 with string constants.
100 @end defmac
101
102 @node Keymap Basics
103 @section Keymap Basics
104 @cindex key binding
105 @cindex binding of a key
106 @cindex complete key
107 @cindex undefined key
108
109 A keymap is a Lisp data structure that specifies @dfn{key bindings}
110 for various key sequences.
111
112 A single keymap directly specifies definitions for individual
113 events. When a key sequence consists of a single event, its binding
114 in a keymap is the keymap's definition for that event. The binding of
115 a longer key sequence is found by an iterative process: first find the
116 definition of the first event (which must itself be a keymap); then
117 find the second event's definition in that keymap, and so on until all
118 the events in the key sequence have been processed.
119
120 If the binding of a key sequence is a keymap, we call the key sequence
121 a @dfn{prefix key}. Otherwise, we call it a @dfn{complete key} (because
122 no more events can be added to it). If the binding is @code{nil},
123 we call the key @dfn{undefined}. Examples of prefix keys are @kbd{C-c},
124 @kbd{C-x}, and @kbd{C-x 4}. Examples of defined complete keys are
125 @kbd{X}, @key{RET}, and @kbd{C-x 4 C-f}. Examples of undefined complete
126 keys are @kbd{C-x C-g}, and @kbd{C-c 3}. @xref{Prefix Keys}, for more
127 details.
128
129 The rule for finding the binding of a key sequence assumes that the
130 intermediate bindings (found for the events before the last) are all
131 keymaps; if this is not so, the sequence of events does not form a
132 unit---it is not really one key sequence. In other words, removing one
133 or more events from the end of any valid key sequence must always yield
134 a prefix key. For example, @kbd{C-f C-n} is not a key sequence;
135 @kbd{C-f} is not a prefix key, so a longer sequence starting with
136 @kbd{C-f} cannot be a key sequence.
137
138 The set of possible multi-event key sequences depends on the bindings
139 for prefix keys; therefore, it can be different for different keymaps,
140 and can change when bindings are changed. However, a one-event sequence
141 is always a key sequence, because it does not depend on any prefix keys
142 for its well-formedness.
143
144 At any time, several primary keymaps are @dfn{active}---that is, in
145 use for finding key bindings. These are the @dfn{global map}, which is
146 shared by all buffers; the @dfn{local keymap}, which is usually
147 associated with a specific major mode; and zero or more @dfn{minor mode
148 keymaps}, which belong to currently enabled minor modes. (Not all minor
149 modes have keymaps.) The local keymap bindings shadow (i.e., take
150 precedence over) the corresponding global bindings. The minor mode
151 keymaps shadow both local and global keymaps. @xref{Active Keymaps},
152 for details.
153
154 @node Format of Keymaps
155 @section Format of Keymaps
156 @cindex format of keymaps
157 @cindex keymap format
158 @cindex full keymap
159 @cindex sparse keymap
160
161 Each keymap is a list whose @sc{car} is the symbol @code{keymap}. The
162 remaining elements of the list define the key bindings of the keymap.
163 A symbol whose function definition is a keymap is also a keymap. Use
164 the function @code{keymapp} (see below) to test whether an object is a
165 keymap.
166
167 Several kinds of elements may appear in a keymap, after the symbol
168 @code{keymap} that begins it:
169
170 @table @code
171 @item (@var{type} .@: @var{binding})
172 This specifies one binding, for events of type @var{type}. Each
173 ordinary binding applies to events of a particular @dfn{event type},
174 which is always a character or a symbol. @xref{Classifying Events}.
175 In this kind of binding, @var{binding} is a command.
176
177 @item (@var{type} @var{item-name} @r{[}@var{cache}@r{]} .@: @var{binding})
178 This specifies a binding which is also a simple menu item that
179 displays as @var{item-name} in the menu. @var{cache}, if present,
180 caches certain information for display in the menu. @xref{Simple Menu
181 Items}.
182
183 @item (@var{type} @var{item-name} @var{help-string} @r{[}@var{cache}@r{]} .@: @var{binding})
184 This is a simple menu item with help string @var{help-string}.
185
186 @item (@var{type} menu-item .@: @var{details})
187 This specifies a binding which is also an extended menu item. This
188 allows use of other features. @xref{Extended Menu Items}.
189
190 @item (t .@: @var{binding})
191 @cindex default key binding
192 This specifies a @dfn{default key binding}; any event not bound by other
193 elements of the keymap is given @var{binding} as its binding. Default
194 bindings allow a keymap to bind all possible event types without having
195 to enumerate all of them. A keymap that has a default binding
196 completely masks any lower-precedence keymap, except for events
197 explicitly bound to @code{nil} (see below).
198
199 @item @var{char-table}
200 If an element of a keymap is a char-table, it counts as holding
201 bindings for all character events with no modifier bits
202 (@pxref{modifier bits}): element @var{n} is the binding for the
203 character with code @var{n}. This is a compact way to record lots of
204 bindings. A keymap with such a char-table is called a @dfn{full
205 keymap}. Other keymaps are called @dfn{sparse keymaps}.
206
207 @item @var{string}
208 @cindex keymap prompt string
209 @cindex overall prompt string
210 @cindex prompt string of keymap
211 Aside from elements that specify bindings for keys, a keymap can also
212 have a string as an element. This is called the @dfn{overall prompt
213 string} and makes it possible to use the keymap as a menu.
214 @xref{Defining Menus}.
215 @end table
216
217 When the binding is @code{nil}, it doesn't constitute a definition
218 but it does take precedence over a default binding or a binding in the
219 parent keymap. On the other hand, a binding of @code{nil} does
220 @emph{not} override lower-precedence keymaps; thus, if the local map
221 gives a binding of @code{nil}, Emacs uses the binding from the
222 global map.
223
224 @cindex meta characters lookup
225 Keymaps do not directly record bindings for the meta characters.
226 Instead, meta characters are regarded for purposes of key lookup as
227 sequences of two characters, the first of which is @key{ESC} (or
228 whatever is currently the value of @code{meta-prefix-char}). Thus, the
229 key @kbd{M-a} is internally represented as @kbd{@key{ESC} a}, and its
230 global binding is found at the slot for @kbd{a} in @code{esc-map}
231 (@pxref{Prefix Keys}).
232
233 This conversion applies only to characters, not to function keys or
234 other input events; thus, @kbd{M-@key{end}} has nothing to do with
235 @kbd{@key{ESC} @key{end}}.
236
237 Here as an example is the local keymap for Lisp mode, a sparse
238 keymap. It defines bindings for @key{DEL} and @key{TAB}, plus @kbd{C-c
239 C-l}, @kbd{M-C-q}, and @kbd{M-C-x}.
240
241 @example
242 @group
243 lisp-mode-map
244 @result{}
245 @end group
246 @group
247 (keymap
248 (3 keymap
249 ;; @kbd{C-c C-z}
250 (26 . run-lisp))
251 @end group
252 @group
253 (27 keymap
254 ;; @r{@kbd{M-C-x}, treated as @kbd{@key{ESC} C-x}}
255 (24 . lisp-send-defun)
256 keymap
257 ;; @r{@kbd{M-C-q}, treated as @kbd{@key{ESC} C-q}}
258 (17 . indent-sexp))
259 @end group
260 @group
261 ;; @r{This part is inherited from @code{lisp-mode-shared-map}.}
262 keymap
263 ;; @key{DEL}
264 (127 . backward-delete-char-untabify)
265 @end group
266 @group
267 (27 keymap
268 ;; @r{@kbd{M-C-q}, treated as @kbd{@key{ESC} C-q}}
269 (17 . indent-sexp))
270 (9 . lisp-indent-line))
271 @end group
272 @end example
273
274 @defun keymapp object
275 This function returns @code{t} if @var{object} is a keymap, @code{nil}
276 otherwise. More precisely, this function tests for a list whose
277 @sc{car} is @code{keymap}, or for a symbol whose function definition
278 satisfies @code{keymapp}.
279
280 @example
281 @group
282 (keymapp '(keymap))
283 @result{} t
284 @end group
285 @group
286 (fset 'foo '(keymap))
287 (keymapp 'foo)
288 @result{} t
289 @end group
290 @group
291 (keymapp (current-global-map))
292 @result{} t
293 @end group
294 @end example
295 @end defun
296
297 @node Creating Keymaps
298 @section Creating Keymaps
299 @cindex creating keymaps
300
301 Here we describe the functions for creating keymaps.
302
303 @defun make-sparse-keymap &optional prompt
304 This function creates and returns a new sparse keymap with no entries.
305 (A sparse keymap is the kind of keymap you usually want.) The new
306 keymap does not contain a char-table, unlike @code{make-keymap}, and
307 does not bind any events.
308
309 @example
310 @group
311 (make-sparse-keymap)
312 @result{} (keymap)
313 @end group
314 @end example
315
316 If you specify @var{prompt}, that becomes the overall prompt string
317 for the keymap. You should specify this only for menu keymaps
318 (@pxref{Defining Menus}). A keymap with an overall prompt string will
319 always present a mouse menu or a keyboard menu if it is active for
320 looking up the next input event. Don't specify an overall prompt string
321 for the main map of a major or minor mode, because that would cause
322 the command loop to present a keyboard menu every time.
323 @end defun
324
325 @defun make-keymap &optional prompt
326 This function creates and returns a new full keymap. That keymap
327 contains a char-table (@pxref{Char-Tables}) with slots for all
328 characters without modifiers. The new keymap initially binds all
329 these characters to @code{nil}, and does not bind any other kind of
330 event. The argument @var{prompt} specifies a
331 prompt string, as in @code{make-sparse-keymap}.
332
333 @example
334 @group
335 (make-keymap)
336 @result{} (keymap #^[t nil nil nil @dots{} nil nil keymap])
337 @end group
338 @end example
339
340 A full keymap is more efficient than a sparse keymap when it holds
341 lots of bindings; for just a few, the sparse keymap is better.
342 @end defun
343
344 @defun copy-keymap keymap
345 This function returns a copy of @var{keymap}. Any keymaps that
346 appear directly as bindings in @var{keymap} are also copied recursively,
347 and so on to any number of levels. However, recursive copying does not
348 take place when the definition of a character is a symbol whose function
349 definition is a keymap; the same symbol appears in the new copy.
350 @c Emacs 19 feature
351
352 @example
353 @group
354 (setq map (copy-keymap (current-local-map)))
355 @result{} (keymap
356 @end group
357 @group
358 ;; @r{(This implements meta characters.)}
359 (27 keymap
360 (83 . center-paragraph)
361 (115 . center-line))
362 (9 . tab-to-tab-stop))
363 @end group
364
365 @group
366 (eq map (current-local-map))
367 @result{} nil
368 @end group
369 @group
370 (equal map (current-local-map))
371 @result{} t
372 @end group
373 @end example
374 @end defun
375
376 @node Inheritance and Keymaps
377 @section Inheritance and Keymaps
378 @cindex keymap inheritance
379 @cindex inheriting a keymap's bindings
380
381 A keymap can inherit the bindings of another keymap, which we call the
382 @dfn{parent keymap}. Such a keymap looks like this:
383
384 @example
385 (keymap @var{elements}@dots{} . @var{parent-keymap})
386 @end example
387
388 @noindent
389 The effect is that this keymap inherits all the bindings of
390 @var{parent-keymap}, whatever they may be at the time a key is looked up,
391 but can add to them or override them with @var{elements}.
392
393 If you change the bindings in @var{parent-keymap} using
394 @code{define-key} or other key-binding functions, these changed
395 bindings are visible in the inheriting keymap, unless shadowed by the
396 bindings made by @var{elements}. The converse is not true: if you use
397 @code{define-key} to change bindings in the inheriting keymap, these
398 changes are recorded in @var{elements}, but have no effect on
399 @var{parent-keymap}.
400
401 The proper way to construct a keymap with a parent is to use
402 @code{set-keymap-parent}; if you have code that directly constructs a
403 keymap with a parent, please convert the program to use
404 @code{set-keymap-parent} instead.
405
406 @defun keymap-parent keymap
407 This returns the parent keymap of @var{keymap}. If @var{keymap}
408 has no parent, @code{keymap-parent} returns @code{nil}.
409 @end defun
410
411 @defun set-keymap-parent keymap parent
412 This sets the parent keymap of @var{keymap} to @var{parent}, and returns
413 @var{parent}. If @var{parent} is @code{nil}, this function gives
414 @var{keymap} no parent at all.
415
416 If @var{keymap} has submaps (bindings for prefix keys), they too receive
417 new parent keymaps that reflect what @var{parent} specifies for those
418 prefix keys.
419 @end defun
420
421 Here is an example showing how to make a keymap that inherits
422 from @code{text-mode-map}:
423
424 @example
425 (let ((map (make-sparse-keymap)))
426 (set-keymap-parent map text-mode-map)
427 map)
428 @end example
429
430 A non-sparse keymap can have a parent too, but this is not very
431 useful. A non-sparse keymap always specifies something as the binding
432 for every numeric character code without modifier bits, even if it is
433 @code{nil}, so these character's bindings are never inherited from
434 the parent keymap.
435
436 @node Prefix Keys
437 @section Prefix Keys
438 @cindex prefix key
439
440 A @dfn{prefix key} is a key sequence whose binding is a keymap. The
441 keymap defines what to do with key sequences that extend the prefix key.
442 For example, @kbd{C-x} is a prefix key, and it uses a keymap that is
443 also stored in the variable @code{ctl-x-map}. This keymap defines
444 bindings for key sequences starting with @kbd{C-x}.
445
446 Some of the standard Emacs prefix keys use keymaps that are
447 also found in Lisp variables:
448
449 @itemize @bullet
450 @item
451 @vindex esc-map
452 @findex ESC-prefix
453 @code{esc-map} is the global keymap for the @key{ESC} prefix key. Thus,
454 the global definitions of all meta characters are actually found here.
455 This map is also the function definition of @code{ESC-prefix}.
456
457 @item
458 @cindex @kbd{C-h}
459 @code{help-map} is the global keymap for the @kbd{C-h} prefix key.
460
461 @item
462 @cindex @kbd{C-c}
463 @vindex mode-specific-map
464 @code{mode-specific-map} is the global keymap for the prefix key
465 @kbd{C-c}. This map is actually global, not mode-specific, but its name
466 provides useful information about @kbd{C-c} in the output of @kbd{C-h b}
467 (@code{display-bindings}), since the main use of this prefix key is for
468 mode-specific bindings.
469
470 @item
471 @cindex @kbd{C-x}
472 @vindex ctl-x-map
473 @findex Control-X-prefix
474 @code{ctl-x-map} is the global keymap used for the @kbd{C-x} prefix key.
475 This map is found via the function cell of the symbol
476 @code{Control-X-prefix}.
477
478 @item
479 @cindex @kbd{C-x @key{RET}}
480 @vindex mule-keymap
481 @code{mule-keymap} is the global keymap used for the @kbd{C-x @key{RET}}
482 prefix key.
483
484 @item
485 @cindex @kbd{C-x 4}
486 @vindex ctl-x-4-map
487 @code{ctl-x-4-map} is the global keymap used for the @kbd{C-x 4} prefix
488 key.
489
490 @c Emacs 19 feature
491 @item
492 @cindex @kbd{C-x 5}
493 @vindex ctl-x-5-map
494 @code{ctl-x-5-map} is the global keymap used for the @kbd{C-x 5} prefix
495 key.
496
497 @c Emacs 19 feature
498 @item
499 @cindex @kbd{C-x 6}
500 @vindex 2C-mode-map
501 @code{2C-mode-map} is the global keymap used for the @kbd{C-x 6} prefix
502 key.
503
504 @item
505 @cindex @kbd{C-x v}
506 @vindex vc-prefix-map
507 @code{vc-prefix-map} is the global keymap used for the @kbd{C-x v} prefix
508 key.
509
510 @item
511 @cindex @kbd{M-o}
512 @vindex facemenu-keymap
513 @code{facemenu-keymap} is the global keymap used for the @kbd{M-o}
514 prefix key.
515
516 @c Emacs 19 feature
517 @item
518 The other Emacs prefix keys are @kbd{M-g}, @kbd{C-x @@}, @kbd{C-x a i},
519 @kbd{C-x @key{ESC}} and @kbd{@key{ESC} @key{ESC}}. They use keymaps
520 that have no special names.
521 @end itemize
522
523 The keymap binding of a prefix key is used for looking up the event
524 that follows the prefix key. (It may instead be a symbol whose function
525 definition is a keymap. The effect is the same, but the symbol serves
526 as a name for the prefix key.) Thus, the binding of @kbd{C-x} is the
527 symbol @code{Control-X-prefix}, whose function cell holds the keymap
528 for @kbd{C-x} commands. (The same keymap is also the value of
529 @code{ctl-x-map}.)
530
531 Prefix key definitions can appear in any active keymap. The
532 definitions of @kbd{C-c}, @kbd{C-x}, @kbd{C-h} and @key{ESC} as prefix
533 keys appear in the global map, so these prefix keys are always
534 available. Major and minor modes can redefine a key as a prefix by
535 putting a prefix key definition for it in the local map or the minor
536 mode's map. @xref{Active Keymaps}.
537
538 If a key is defined as a prefix in more than one active map, then its
539 various definitions are in effect merged: the commands defined in the
540 minor mode keymaps come first, followed by those in the local map's
541 prefix definition, and then by those from the global map.
542
543 In the following example, we make @kbd{C-p} a prefix key in the local
544 keymap, in such a way that @kbd{C-p} is identical to @kbd{C-x}. Then
545 the binding for @kbd{C-p C-f} is the function @code{find-file}, just
546 like @kbd{C-x C-f}. The key sequence @kbd{C-p 6} is not found in any
547 active keymap.
548
549 @example
550 @group
551 (use-local-map (make-sparse-keymap))
552 @result{} nil
553 @end group
554 @group
555 (local-set-key "\C-p" ctl-x-map)
556 @result{} nil
557 @end group
558 @group
559 (key-binding "\C-p\C-f")
560 @result{} find-file
561 @end group
562
563 @group
564 (key-binding "\C-p6")
565 @result{} nil
566 @end group
567 @end example
568
569 @defun define-prefix-command symbol &optional mapvar prompt
570 @cindex prefix command
571 @anchor{Definition of define-prefix-command}
572 This function prepares @var{symbol} for use as a prefix key's binding:
573 it creates a sparse keymap and stores it as @var{symbol}'s function
574 definition. Subsequently binding a key sequence to @var{symbol} will
575 make that key sequence into a prefix key. The return value is @code{symbol}.
576
577 This function also sets @var{symbol} as a variable, with the keymap as
578 its value. But if @var{mapvar} is non-@code{nil}, it sets @var{mapvar}
579 as a variable instead.
580
581 If @var{prompt} is non-@code{nil}, that becomes the overall prompt
582 string for the keymap. The prompt string should be given for menu keymaps
583 (@pxref{Defining Menus}).
584 @end defun
585
586 @node Active Keymaps
587 @section Active Keymaps
588 @cindex active keymap
589 @cindex global keymap
590 @cindex local keymap
591
592 Emacs normally contains many keymaps; at any given time, just a few
593 of them are @dfn{active}, meaning that they participate in the
594 interpretation of user input. All the active keymaps are used
595 together to determine what command to execute when a key is entered.
596
597 Normally the active keymaps are the @code{keymap} property keymap,
598 the keymaps of any enabled minor modes, the current buffer's local
599 keymap, and the global keymap, in that order. Emacs searches for each
600 input key sequence in all these keymaps. @xref{Searching Keymaps},
601 for more details of this procedure.
602
603 When the key sequence starts with a mouse event (optionally preceded
604 by a symbolic prefix), the active keymaps are determined based on the
605 position in that event. If the event happened on a string embedded
606 with a @code{display}, @code{before-string}, or @code{after-string}
607 property (@pxref{Special Properties}), the non-@code{nil} map
608 properties of the string override those of the buffer.
609
610 The @dfn{global keymap} holds the bindings of keys that are defined
611 regardless of the current buffer, such as @kbd{C-f}. The variable
612 @code{global-map} holds this keymap, which is always active.
613
614 Each buffer may have another keymap, its @dfn{local keymap}, which
615 may contain new or overriding definitions for keys. The current
616 buffer's local keymap is always active except when
617 @code{overriding-local-map} overrides it. The @code{local-map} text
618 or overlay property can specify an alternative local keymap for certain
619 parts of the buffer; see @ref{Special Properties}.
620
621 Each minor mode can have a keymap; if it does, the keymap is active
622 when the minor mode is enabled. Modes for emulation can specify
623 additional active keymaps through the variable
624 @code{emulation-mode-map-alists}.
625
626 The highest precedence normal keymap comes from the @code{keymap}
627 text or overlay property. If that is non-@code{nil}, it is the first
628 keymap to be processed, in normal circumstances.
629
630 However, there are also special ways for programs to substitute
631 other keymaps for some of those. The variable
632 @code{overriding-local-map}, if non-@code{nil}, specifies a keymap
633 that replaces all the usual active keymaps except the global keymap.
634 Another way to do this is with @code{overriding-terminal-local-map};
635 it operates on a per-terminal basis. These variables are documented
636 below.
637
638 @cindex major mode keymap
639 Since every buffer that uses the same major mode normally uses the
640 same local keymap, you can think of the keymap as local to the mode. A
641 change to the local keymap of a buffer (using @code{local-set-key}, for
642 example) is seen also in the other buffers that share that keymap.
643
644 The local keymaps that are used for Lisp mode and some other major
645 modes exist even if they have not yet been used. These local keymaps are
646 the values of variables such as @code{lisp-mode-map}. For most major
647 modes, which are less frequently used, the local keymap is constructed
648 only when the mode is used for the first time in a session.
649
650 The minibuffer has local keymaps, too; they contain various completion
651 and exit commands. @xref{Intro to Minibuffers}.
652
653 Emacs has other keymaps that are used in a different way---translating
654 events within @code{read-key-sequence}. @xref{Translation Keymaps}.
655
656 @xref{Standard Keymaps}, for a list of standard keymaps.
657
658 @defun current-active-maps &optional olp position
659 This returns the list of active keymaps that would be used by the
660 command loop in the current circumstances to look up a key sequence.
661 Normally it ignores @code{overriding-local-map} and
662 @code{overriding-terminal-local-map}, but if @var{olp} is non-@code{nil}
663 then it pays attention to them. @var{position} can optionally be either
664 an event position as returned by @code{event-start} or a buffer
665 position, and may change the keymaps as described for
666 @code{key-binding}.
667 @end defun
668
669 @defun key-binding key &optional accept-defaults no-remap position
670 This function returns the binding for @var{key} according to the
671 current active keymaps. The result is @code{nil} if @var{key} is
672 undefined in the keymaps.
673
674 The argument @var{accept-defaults} controls checking for default
675 bindings, as in @code{lookup-key} (@pxref{Functions for Key Lookup}).
676
677 When commands are remapped (@pxref{Remapping Commands}),
678 @code{key-binding} normally processes command remappings so as to
679 returns the remapped command that will actually be executed. However,
680 if @var{no-remap} is non-@code{nil}, @code{key-binding} ignores
681 remappings and returns the binding directly specified for @var{key}.
682
683 If @var{key} starts with a mouse event (perhaps following a prefix
684 event), the maps to be consulted are determined based on the event's
685 position. Otherwise, they are determined based on the value of point.
686 However, you can override either of them by specifying @var{position}.
687 If @var{position} is non-@code{nil}, it should be either a buffer
688 position or an event position like the value of @code{event-start}.
689 Then the maps consulted are determined based on @var{position}.
690
691 An error is signaled if @var{key} is not a string or a vector.
692
693 @example
694 @group
695 (key-binding "\C-x\C-f")
696 @result{} find-file
697 @end group
698 @end example
699 @end defun
700
701 @node Searching Keymaps
702 @section Searching the Active Keymaps
703 @cindex searching active keymaps for keys
704
705 After translation of event subsequences (@pxref{Translation
706 Keymaps}) Emacs looks for them in the active keymaps. Here is a
707 pseudo-Lisp description of the order and conditions for searching
708 them:
709
710 @lisp
711 (or (if overriding-terminal-local-map
712 (@var{find-in} overriding-terminal-local-map)
713 (if overriding-local-map
714 (@var{find-in} overriding-local-map)
715 (or (@var{find-in} (get-char-property (point) 'keymap))
716 (@var{find-in-any} emulation-mode-map-alists)
717 (@var{find-in-any} minor-mode-overriding-map-alist)
718 (@var{find-in-any} minor-mode-map-alist)
719 (if (get-text-property (point) 'local-map)
720 (@var{find-in} (get-char-property (point) 'local-map))
721 (@var{find-in} (current-local-map))))))
722 (@var{find-in} (current-global-map)))
723 @end lisp
724
725 @noindent
726 The @var{find-in} and @var{find-in-any} are pseudo functions that
727 search in one keymap and in an alist of keymaps, respectively.
728 (Searching a single keymap for a binding is called @dfn{key lookup};
729 see @ref{Key Lookup}.) If the key sequence starts with a mouse event,
730 or a symbolic prefix event followed by a mouse event, that event's
731 position is used instead of point and the current buffer. Mouse
732 events on an embedded string use non-@code{nil} text properties from
733 that string instead of the buffer.
734
735 @enumerate
736 @item
737 The function finally found may be remapped
738 (@pxref{Remapping Commands}).
739
740 @item
741 Characters that are bound to @code{self-insert-command} are translated
742 according to @code{translation-table-for-input} before insertion.
743
744 @item
745 @code{current-active-maps} returns a list of the
746 currently active keymaps at point.
747
748 @item
749 When a match is found (@pxref{Key Lookup}), if the binding in the
750 keymap is a function, the search is over. However if the keymap entry
751 is a symbol with a value or a string, Emacs replaces the input key
752 sequences with the variable's value or the string, and restarts the
753 search of the active keymaps.
754 @end enumerate
755
756 @node Controlling Active Maps
757 @section Controlling the Active Keymaps
758
759 @defvar global-map
760 This variable contains the default global keymap that maps Emacs
761 keyboard input to commands. The global keymap is normally this
762 keymap. The default global keymap is a full keymap that binds
763 @code{self-insert-command} to all of the printing characters.
764
765 It is normal practice to change the bindings in the global keymap, but you
766 should not assign this variable any value other than the keymap it starts
767 out with.
768 @end defvar
769
770 @defun current-global-map
771 This function returns the current global keymap. This is the
772 same as the value of @code{global-map} unless you change one or the
773 other.
774
775 @example
776 @group
777 (current-global-map)
778 @result{} (keymap [set-mark-command beginning-of-line @dots{}
779 delete-backward-char])
780 @end group
781 @end example
782 @end defun
783
784 @defun current-local-map
785 This function returns the current buffer's local keymap, or @code{nil}
786 if it has none. In the following example, the keymap for the
787 @samp{*scratch*} buffer (using Lisp Interaction mode) is a sparse keymap
788 in which the entry for @key{ESC}, @acronym{ASCII} code 27, is another sparse
789 keymap.
790
791 @example
792 @group
793 (current-local-map)
794 @result{} (keymap
795 (10 . eval-print-last-sexp)
796 (9 . lisp-indent-line)
797 (127 . backward-delete-char-untabify)
798 @end group
799 @group
800 (27 keymap
801 (24 . eval-defun)
802 (17 . indent-sexp)))
803 @end group
804 @end example
805 @end defun
806
807 @defun current-minor-mode-maps
808 This function returns a list of the keymaps of currently enabled minor modes.
809 @end defun
810
811 @defun use-global-map keymap
812 This function makes @var{keymap} the new current global keymap. It
813 returns @code{nil}.
814
815 It is very unusual to change the global keymap.
816 @end defun
817
818 @defun use-local-map keymap
819 This function makes @var{keymap} the new local keymap of the current
820 buffer. If @var{keymap} is @code{nil}, then the buffer has no local
821 keymap. @code{use-local-map} returns @code{nil}. Most major mode
822 commands use this function.
823 @end defun
824
825 @c Emacs 19 feature
826 @defvar minor-mode-map-alist
827 @anchor{Definition of minor-mode-map-alist}
828 This variable is an alist describing keymaps that may or may not be
829 active according to the values of certain variables. Its elements look
830 like this:
831
832 @example
833 (@var{variable} . @var{keymap})
834 @end example
835
836 The keymap @var{keymap} is active whenever @var{variable} has a
837 non-@code{nil} value. Typically @var{variable} is the variable that
838 enables or disables a minor mode. @xref{Keymaps and Minor Modes}.
839
840 Note that elements of @code{minor-mode-map-alist} do not have the same
841 structure as elements of @code{minor-mode-alist}. The map must be the
842 @sc{cdr} of the element; a list with the map as the second element will
843 not do. The @sc{cdr} can be either a keymap (a list) or a symbol whose
844 function definition is a keymap.
845
846 When more than one minor mode keymap is active, the earlier one in
847 @code{minor-mode-map-alist} takes priority. But you should design
848 minor modes so that they don't interfere with each other. If you do
849 this properly, the order will not matter.
850
851 See @ref{Keymaps and Minor Modes}, for more information about minor
852 modes. See also @code{minor-mode-key-binding} (@pxref{Functions for Key
853 Lookup}).
854 @end defvar
855
856 @defvar minor-mode-overriding-map-alist
857 This variable allows major modes to override the key bindings for
858 particular minor modes. The elements of this alist look like the
859 elements of @code{minor-mode-map-alist}: @code{(@var{variable}
860 . @var{keymap})}.
861
862 If a variable appears as an element of
863 @code{minor-mode-overriding-map-alist}, the map specified by that
864 element totally replaces any map specified for the same variable in
865 @code{minor-mode-map-alist}.
866
867 @code{minor-mode-overriding-map-alist} is automatically buffer-local in
868 all buffers.
869 @end defvar
870
871 @defvar overriding-local-map
872 If non-@code{nil}, this variable holds a keymap to use instead of the
873 buffer's local keymap, any text property or overlay keymaps, and any
874 minor mode keymaps. This keymap, if specified, overrides all other
875 maps that would have been active, except for the current global map.
876 @end defvar
877
878 @defvar overriding-terminal-local-map
879 If non-@code{nil}, this variable holds a keymap to use instead of
880 @code{overriding-local-map}, the buffer's local keymap, text property
881 or overlay keymaps, and all the minor mode keymaps.
882
883 This variable is always local to the current terminal and cannot be
884 buffer-local. @xref{Multiple Displays}. It is used to implement
885 incremental search mode.
886 @end defvar
887
888 @defvar overriding-local-map-menu-flag
889 If this variable is non-@code{nil}, the value of
890 @code{overriding-local-map} or @code{overriding-terminal-local-map} can
891 affect the display of the menu bar. The default value is @code{nil}, so
892 those map variables have no effect on the menu bar.
893
894 Note that these two map variables do affect the execution of key
895 sequences entered using the menu bar, even if they do not affect the
896 menu bar display. So if a menu bar key sequence comes in, you should
897 clear the variables before looking up and executing that key sequence.
898 Modes that use the variables would typically do this anyway; normally
899 they respond to events that they do not handle by ``unreading'' them and
900 exiting.
901 @end defvar
902
903 @defvar special-event-map
904 This variable holds a keymap for special events. If an event type has a
905 binding in this keymap, then it is special, and the binding for the
906 event is run directly by @code{read-event}. @xref{Special Events}.
907 @end defvar
908
909 @defvar emulation-mode-map-alists
910 This variable holds a list of keymap alists to use for emulations
911 modes. It is intended for modes or packages using multiple minor-mode
912 keymaps. Each element is a keymap alist which has the same format and
913 meaning as @code{minor-mode-map-alist}, or a symbol with a variable
914 binding which is such an alist. The ``active'' keymaps in each alist
915 are used before @code{minor-mode-map-alist} and
916 @code{minor-mode-overriding-map-alist}.
917 @end defvar
918
919 @node Key Lookup
920 @section Key Lookup
921 @cindex key lookup
922 @cindex keymap entry
923
924 @dfn{Key lookup} is the process of finding the binding of a key
925 sequence from a given keymap. The execution or use of the binding is
926 not part of key lookup.
927
928 Key lookup uses just the event type of each event in the key sequence;
929 the rest of the event is ignored. In fact, a key sequence used for key
930 lookup may designate a mouse event with just its types (a symbol)
931 instead of the entire event (a list). @xref{Input Events}. Such
932 a ``key sequence'' is insufficient for @code{command-execute} to run,
933 but it is sufficient for looking up or rebinding a key.
934
935 When the key sequence consists of multiple events, key lookup
936 processes the events sequentially: the binding of the first event is
937 found, and must be a keymap; then the second event's binding is found in
938 that keymap, and so on until all the events in the key sequence are used
939 up. (The binding thus found for the last event may or may not be a
940 keymap.) Thus, the process of key lookup is defined in terms of a
941 simpler process for looking up a single event in a keymap. How that is
942 done depends on the type of object associated with the event in that
943 keymap.
944
945 Let's use the term @dfn{keymap entry} to describe the value found by
946 looking up an event type in a keymap. (This doesn't include the item
947 string and other extra elements in a keymap element for a menu item, because
948 @code{lookup-key} and other key lookup functions don't include them in
949 the returned value.) While any Lisp object may be stored in a keymap
950 as a keymap entry, not all make sense for key lookup. Here is a table
951 of the meaningful types of keymap entries:
952
953 @table @asis
954 @item @code{nil}
955 @cindex @code{nil} in keymap
956 @code{nil} means that the events used so far in the lookup form an
957 undefined key. When a keymap fails to mention an event type at all, and
958 has no default binding, that is equivalent to a binding of @code{nil}
959 for that event type.
960
961 @item @var{command}
962 @cindex command in keymap
963 The events used so far in the lookup form a complete key,
964 and @var{command} is its binding. @xref{What Is a Function}.
965
966 @item @var{array}
967 @cindex string in keymap
968 The array (either a string or a vector) is a keyboard macro. The events
969 used so far in the lookup form a complete key, and the array is its
970 binding. See @ref{Keyboard Macros}, for more information.
971
972 @item @var{keymap}
973 @cindex keymap in keymap
974 The events used so far in the lookup form a prefix key. The next
975 event of the key sequence is looked up in @var{keymap}.
976
977 @item @var{list}
978 @cindex list in keymap
979 The meaning of a list depends on what it contains:
980
981 @itemize @bullet
982 @item
983 If the @sc{car} of @var{list} is the symbol @code{keymap}, then the list
984 is a keymap, and is treated as a keymap (see above).
985
986 @item
987 @cindex @code{lambda} in keymap
988 If the @sc{car} of @var{list} is @code{lambda}, then the list is a
989 lambda expression. This is presumed to be a function, and is treated
990 as such (see above). In order to execute properly as a key binding,
991 this function must be a command---it must have an @code{interactive}
992 specification. @xref{Defining Commands}.
993
994 @item
995 If the @sc{car} of @var{list} is a keymap and the @sc{cdr} is an event
996 type, then this is an @dfn{indirect entry}:
997
998 @example
999 (@var{othermap} . @var{othertype})
1000 @end example
1001
1002 When key lookup encounters an indirect entry, it looks up instead the
1003 binding of @var{othertype} in @var{othermap} and uses that.
1004
1005 This feature permits you to define one key as an alias for another key.
1006 For example, an entry whose @sc{car} is the keymap called @code{esc-map}
1007 and whose @sc{cdr} is 32 (the code for @key{SPC}) means, ``Use the global
1008 binding of @kbd{Meta-@key{SPC}}, whatever that may be.''
1009 @end itemize
1010
1011 @item @var{symbol}
1012 @cindex symbol in keymap
1013 The function definition of @var{symbol} is used in place of
1014 @var{symbol}. If that too is a symbol, then this process is repeated,
1015 any number of times. Ultimately this should lead to an object that is
1016 a keymap, a command, or a keyboard macro. A list is allowed if it is a
1017 keymap or a command, but indirect entries are not understood when found
1018 via symbols.
1019
1020 Note that keymaps and keyboard macros (strings and vectors) are not
1021 valid functions, so a symbol with a keymap, string, or vector as its
1022 function definition is invalid as a function. It is, however, valid as
1023 a key binding. If the definition is a keyboard macro, then the symbol
1024 is also valid as an argument to @code{command-execute}
1025 (@pxref{Interactive Call}).
1026
1027 @cindex @code{undefined} in keymap
1028 The symbol @code{undefined} is worth special mention: it means to treat
1029 the key as undefined. Strictly speaking, the key is defined, and its
1030 binding is the command @code{undefined}; but that command does the same
1031 thing that is done automatically for an undefined key: it rings the bell
1032 (by calling @code{ding}) but does not signal an error.
1033
1034 @cindex preventing prefix key
1035 @code{undefined} is used in local keymaps to override a global key
1036 binding and make the key ``undefined'' locally. A local binding of
1037 @code{nil} would fail to do this because it would not override the
1038 global binding.
1039
1040 @item @var{anything else}
1041 If any other type of object is found, the events used so far in the
1042 lookup form a complete key, and the object is its binding, but the
1043 binding is not executable as a command.
1044 @end table
1045
1046 In short, a keymap entry may be a keymap, a command, a keyboard macro,
1047 a symbol that leads to one of them, or an indirection or @code{nil}.
1048 Here is an example of a sparse keymap with two characters bound to
1049 commands and one bound to another keymap. This map is the normal value
1050 of @code{emacs-lisp-mode-map}. Note that 9 is the code for @key{TAB},
1051 127 for @key{DEL}, 27 for @key{ESC}, 17 for @kbd{C-q} and 24 for
1052 @kbd{C-x}.
1053
1054 @example
1055 @group
1056 (keymap (9 . lisp-indent-line)
1057 (127 . backward-delete-char-untabify)
1058 (27 keymap (17 . indent-sexp) (24 . eval-defun)))
1059 @end group
1060 @end example
1061
1062 @node Functions for Key Lookup
1063 @section Functions for Key Lookup
1064
1065 Here are the functions and variables pertaining to key lookup.
1066
1067 @defun lookup-key keymap key &optional accept-defaults
1068 This function returns the definition of @var{key} in @var{keymap}. All
1069 the other functions described in this chapter that look up keys use
1070 @code{lookup-key}. Here are examples:
1071
1072 @example
1073 @group
1074 (lookup-key (current-global-map) "\C-x\C-f")
1075 @result{} find-file
1076 @end group
1077 @group
1078 (lookup-key (current-global-map) (kbd "C-x C-f"))
1079 @result{} find-file
1080 @end group
1081 @group
1082 (lookup-key (current-global-map) "\C-x\C-f12345")
1083 @result{} 2
1084 @end group
1085 @end example
1086
1087 If the string or vector @var{key} is not a valid key sequence according
1088 to the prefix keys specified in @var{keymap}, it must be ``too long''
1089 and have extra events at the end that do not fit into a single key
1090 sequence. Then the value is a number, the number of events at the front
1091 of @var{key} that compose a complete key.
1092
1093 @c Emacs 19 feature
1094 If @var{accept-defaults} is non-@code{nil}, then @code{lookup-key}
1095 considers default bindings as well as bindings for the specific events
1096 in @var{key}. Otherwise, @code{lookup-key} reports only bindings for
1097 the specific sequence @var{key}, ignoring default bindings except when
1098 you explicitly ask about them. (To do this, supply @code{t} as an
1099 element of @var{key}; see @ref{Format of Keymaps}.)
1100
1101 If @var{key} contains a meta character (not a function key), that
1102 character is implicitly replaced by a two-character sequence: the value
1103 of @code{meta-prefix-char}, followed by the corresponding non-meta
1104 character. Thus, the first example below is handled by conversion into
1105 the second example.
1106
1107 @example
1108 @group
1109 (lookup-key (current-global-map) "\M-f")
1110 @result{} forward-word
1111 @end group
1112 @group
1113 (lookup-key (current-global-map) "\ef")
1114 @result{} forward-word
1115 @end group
1116 @end example
1117
1118 Unlike @code{read-key-sequence}, this function does not modify the
1119 specified events in ways that discard information (@pxref{Key Sequence
1120 Input}). In particular, it does not convert letters to lower case and
1121 it does not change drag events to clicks.
1122 @end defun
1123
1124 @deffn Command undefined
1125 Used in keymaps to undefine keys. It calls @code{ding}, but does
1126 not cause an error.
1127 @end deffn
1128
1129 @defun local-key-binding key &optional accept-defaults
1130 This function returns the binding for @var{key} in the current
1131 local keymap, or @code{nil} if it is undefined there.
1132
1133 @c Emacs 19 feature
1134 The argument @var{accept-defaults} controls checking for default bindings,
1135 as in @code{lookup-key} (above).
1136 @end defun
1137
1138 @defun global-key-binding key &optional accept-defaults
1139 This function returns the binding for command @var{key} in the
1140 current global keymap, or @code{nil} if it is undefined there.
1141
1142 @c Emacs 19 feature
1143 The argument @var{accept-defaults} controls checking for default bindings,
1144 as in @code{lookup-key} (above).
1145 @end defun
1146
1147 @c Emacs 19 feature
1148 @defun minor-mode-key-binding key &optional accept-defaults
1149 This function returns a list of all the active minor mode bindings of
1150 @var{key}. More precisely, it returns an alist of pairs
1151 @code{(@var{modename} . @var{binding})}, where @var{modename} is the
1152 variable that enables the minor mode, and @var{binding} is @var{key}'s
1153 binding in that mode. If @var{key} has no minor-mode bindings, the
1154 value is @code{nil}.
1155
1156 If the first binding found is not a prefix definition (a keymap or a
1157 symbol defined as a keymap), all subsequent bindings from other minor
1158 modes are omitted, since they would be completely shadowed. Similarly,
1159 the list omits non-prefix bindings that follow prefix bindings.
1160
1161 The argument @var{accept-defaults} controls checking for default
1162 bindings, as in @code{lookup-key} (above).
1163 @end defun
1164
1165 @defvar meta-prefix-char
1166 @cindex @key{ESC}
1167 This variable is the meta-prefix character code. It is used for
1168 translating a meta character to a two-character sequence so it can be
1169 looked up in a keymap. For useful results, the value should be a
1170 prefix event (@pxref{Prefix Keys}). The default value is 27, which is
1171 the @acronym{ASCII} code for @key{ESC}.
1172
1173 As long as the value of @code{meta-prefix-char} remains 27, key lookup
1174 translates @kbd{M-b} into @kbd{@key{ESC} b}, which is normally defined
1175 as the @code{backward-word} command. However, if you were to set
1176 @code{meta-prefix-char} to 24, the code for @kbd{C-x}, then Emacs will
1177 translate @kbd{M-b} into @kbd{C-x b}, whose standard binding is the
1178 @code{switch-to-buffer} command. (Don't actually do this!) Here is an
1179 illustration of what would happen:
1180
1181 @smallexample
1182 @group
1183 meta-prefix-char ; @r{The default value.}
1184 @result{} 27
1185 @end group
1186 @group
1187 (key-binding "\M-b")
1188 @result{} backward-word
1189 @end group
1190 @group
1191 ?\C-x ; @r{The print representation}
1192 @result{} 24 ; @r{of a character.}
1193 @end group
1194 @group
1195 (setq meta-prefix-char 24)
1196 @result{} 24
1197 @end group
1198 @group
1199 (key-binding "\M-b")
1200 @result{} switch-to-buffer ; @r{Now, typing @kbd{M-b} is}
1201 ; @r{like typing @kbd{C-x b}.}
1202
1203 (setq meta-prefix-char 27) ; @r{Avoid confusion!}
1204 @result{} 27 ; @r{Restore the default value!}
1205 @end group
1206 @end smallexample
1207
1208 This translation of one event into two happens only for characters, not
1209 for other kinds of input events. Thus, @kbd{M-@key{F1}}, a function
1210 key, is not converted into @kbd{@key{ESC} @key{F1}}.
1211 @end defvar
1212
1213 @node Changing Key Bindings
1214 @section Changing Key Bindings
1215 @cindex changing key bindings
1216 @cindex rebinding
1217
1218 The way to rebind a key is to change its entry in a keymap. If you
1219 change a binding in the global keymap, the change is effective in all
1220 buffers (though it has no direct effect in buffers that shadow the
1221 global binding with a local one). If you change the current buffer's
1222 local map, that usually affects all buffers using the same major mode.
1223 The @code{global-set-key} and @code{local-set-key} functions are
1224 convenient interfaces for these operations (@pxref{Key Binding
1225 Commands}). You can also use @code{define-key}, a more general
1226 function; then you must specify explicitly the map to change.
1227
1228 When choosing the key sequences for Lisp programs to rebind, please
1229 follow the Emacs conventions for use of various keys (@pxref{Key
1230 Binding Conventions}).
1231
1232 @cindex meta character key constants
1233 @cindex control character key constants
1234 In writing the key sequence to rebind, it is good to use the special
1235 escape sequences for control and meta characters (@pxref{String Type}).
1236 The syntax @samp{\C-} means that the following character is a control
1237 character and @samp{\M-} means that the following character is a meta
1238 character. Thus, the string @code{"\M-x"} is read as containing a
1239 single @kbd{M-x}, @code{"\C-f"} is read as containing a single
1240 @kbd{C-f}, and @code{"\M-\C-x"} and @code{"\C-\M-x"} are both read as
1241 containing a single @kbd{C-M-x}. You can also use this escape syntax in
1242 vectors, as well as others that aren't allowed in strings; one example
1243 is @samp{[?\C-\H-x home]}. @xref{Character Type}.
1244
1245 The key definition and lookup functions accept an alternate syntax for
1246 event types in a key sequence that is a vector: you can use a list
1247 containing modifier names plus one base event (a character or function
1248 key name). For example, @code{(control ?a)} is equivalent to
1249 @code{?\C-a} and @code{(hyper control left)} is equivalent to
1250 @code{C-H-left}. One advantage of such lists is that the precise
1251 numeric codes for the modifier bits don't appear in compiled files.
1252
1253 The functions below signal an error if @var{keymap} is not a keymap,
1254 or if @var{key} is not a string or vector representing a key sequence.
1255 You can use event types (symbols) as shorthand for events that are
1256 lists. The @code{kbd} macro (@pxref{Key Sequences}) is a convenient
1257 way to specify the key sequence.
1258
1259 @defun define-key keymap key binding
1260 This function sets the binding for @var{key} in @var{keymap}. (If
1261 @var{key} is more than one event long, the change is actually made
1262 in another keymap reached from @var{keymap}.) The argument
1263 @var{binding} can be any Lisp object, but only certain types are
1264 meaningful. (For a list of meaningful types, see @ref{Key Lookup}.)
1265 The value returned by @code{define-key} is @var{binding}.
1266
1267 If @var{key} is @code{[t]}, this sets the default binding in
1268 @var{keymap}. When an event has no binding of its own, the Emacs
1269 command loop uses the keymap's default binding, if there is one.
1270
1271 @cindex invalid prefix key error
1272 @cindex key sequence error
1273 Every prefix of @var{key} must be a prefix key (i.e., bound to a keymap)
1274 or undefined; otherwise an error is signaled. If some prefix of
1275 @var{key} is undefined, then @code{define-key} defines it as a prefix
1276 key so that the rest of @var{key} can be defined as specified.
1277
1278 If there was previously no binding for @var{key} in @var{keymap}, the
1279 new binding is added at the beginning of @var{keymap}. The order of
1280 bindings in a keymap makes no difference for keyboard input, but it
1281 does matter for menu keymaps (@pxref{Menu Keymaps}).
1282 @end defun
1283
1284 This example creates a sparse keymap and makes a number of
1285 bindings in it:
1286
1287 @smallexample
1288 @group
1289 (setq map (make-sparse-keymap))
1290 @result{} (keymap)
1291 @end group
1292 @group
1293 (define-key map "\C-f" 'forward-char)
1294 @result{} forward-char
1295 @end group
1296 @group
1297 map
1298 @result{} (keymap (6 . forward-char))
1299 @end group
1300
1301 @group
1302 ;; @r{Build sparse submap for @kbd{C-x} and bind @kbd{f} in that.}
1303 (define-key map (kbd "C-x f") 'forward-word)
1304 @result{} forward-word
1305 @end group
1306 @group
1307 map
1308 @result{} (keymap
1309 (24 keymap ; @kbd{C-x}
1310 (102 . forward-word)) ; @kbd{f}
1311 (6 . forward-char)) ; @kbd{C-f}
1312 @end group
1313
1314 @group
1315 ;; @r{Bind @kbd{C-p} to the @code{ctl-x-map}.}
1316 (define-key map (kbd "C-p") ctl-x-map)
1317 ;; @code{ctl-x-map}
1318 @result{} [nil @dots{} find-file @dots{} backward-kill-sentence]
1319 @end group
1320
1321 @group
1322 ;; @r{Bind @kbd{C-f} to @code{foo} in the @code{ctl-x-map}.}
1323 (define-key map (kbd "C-p C-f") 'foo)
1324 @result{} 'foo
1325 @end group
1326 @group
1327 map
1328 @result{} (keymap ; @r{Note @code{foo} in @code{ctl-x-map}.}
1329 (16 keymap [nil @dots{} foo @dots{} backward-kill-sentence])
1330 (24 keymap
1331 (102 . forward-word))
1332 (6 . forward-char))
1333 @end group
1334 @end smallexample
1335
1336 @noindent
1337 Note that storing a new binding for @kbd{C-p C-f} actually works by
1338 changing an entry in @code{ctl-x-map}, and this has the effect of
1339 changing the bindings of both @kbd{C-p C-f} and @kbd{C-x C-f} in the
1340 default global map.
1341
1342 The function @code{substitute-key-definition} scans a keymap for
1343 keys that have a certain binding and rebinds them with a different
1344 binding. Another feature which is cleaner and can often produce the
1345 same results to remap one command into another (@pxref{Remapping
1346 Commands}).
1347
1348 @defun substitute-key-definition olddef newdef keymap &optional oldmap
1349 @cindex replace bindings
1350 This function replaces @var{olddef} with @var{newdef} for any keys in
1351 @var{keymap} that were bound to @var{olddef}. In other words,
1352 @var{olddef} is replaced with @var{newdef} wherever it appears. The
1353 function returns @code{nil}.
1354
1355 For example, this redefines @kbd{C-x C-f}, if you do it in an Emacs with
1356 standard bindings:
1357
1358 @smallexample
1359 @group
1360 (substitute-key-definition
1361 'find-file 'find-file-read-only (current-global-map))
1362 @end group
1363 @end smallexample
1364
1365 @c Emacs 19 feature
1366 If @var{oldmap} is non-@code{nil}, that changes the behavior of
1367 @code{substitute-key-definition}: the bindings in @var{oldmap} determine
1368 which keys to rebind. The rebindings still happen in @var{keymap}, not
1369 in @var{oldmap}. Thus, you can change one map under the control of the
1370 bindings in another. For example,
1371
1372 @smallexample
1373 (substitute-key-definition
1374 'delete-backward-char 'my-funny-delete
1375 my-map global-map)
1376 @end smallexample
1377
1378 @noindent
1379 puts the special deletion command in @code{my-map} for whichever keys
1380 are globally bound to the standard deletion command.
1381
1382 Here is an example showing a keymap before and after substitution:
1383
1384 @smallexample
1385 @group
1386 (setq map '(keymap
1387 (?1 . olddef-1)
1388 (?2 . olddef-2)
1389 (?3 . olddef-1)))
1390 @result{} (keymap (49 . olddef-1) (50 . olddef-2) (51 . olddef-1))
1391 @end group
1392
1393 @group
1394 (substitute-key-definition 'olddef-1 'newdef map)
1395 @result{} nil
1396 @end group
1397 @group
1398 map
1399 @result{} (keymap (49 . newdef) (50 . olddef-2) (51 . newdef))
1400 @end group
1401 @end smallexample
1402 @end defun
1403
1404 @defun suppress-keymap keymap &optional nodigits
1405 @cindex @code{self-insert-command} override
1406 This function changes the contents of the full keymap @var{keymap} by
1407 remapping @code{self-insert-command} to the command @code{undefined}
1408 (@pxref{Remapping Commands}). This has the effect of undefining all
1409 printing characters, thus making ordinary insertion of text impossible.
1410 @code{suppress-keymap} returns @code{nil}.
1411
1412 If @var{nodigits} is @code{nil}, then @code{suppress-keymap} defines
1413 digits to run @code{digit-argument}, and @kbd{-} to run
1414 @code{negative-argument}. Otherwise it makes them undefined like the
1415 rest of the printing characters.
1416
1417 @cindex yank suppression
1418 @cindex @code{quoted-insert} suppression
1419 The @code{suppress-keymap} function does not make it impossible to
1420 modify a buffer, as it does not suppress commands such as @code{yank}
1421 and @code{quoted-insert}. To prevent any modification of a buffer, make
1422 it read-only (@pxref{Read Only Buffers}).
1423
1424 Since this function modifies @var{keymap}, you would normally use it
1425 on a newly created keymap. Operating on an existing keymap
1426 that is used for some other purpose is likely to cause trouble; for
1427 example, suppressing @code{global-map} would make it impossible to use
1428 most of Emacs.
1429
1430 Most often, @code{suppress-keymap} is used to initialize local
1431 keymaps of modes such as Rmail and Dired where insertion of text is not
1432 desirable and the buffer is read-only. Here is an example taken from
1433 the file @file{emacs/lisp/dired.el}, showing how the local keymap for
1434 Dired mode is set up:
1435
1436 @smallexample
1437 @group
1438 (setq dired-mode-map (make-keymap))
1439 (suppress-keymap dired-mode-map)
1440 (define-key dired-mode-map "r" 'dired-rename-file)
1441 (define-key dired-mode-map "\C-d" 'dired-flag-file-deleted)
1442 (define-key dired-mode-map "d" 'dired-flag-file-deleted)
1443 (define-key dired-mode-map "v" 'dired-view-file)
1444 (define-key dired-mode-map "e" 'dired-find-file)
1445 (define-key dired-mode-map "f" 'dired-find-file)
1446 @dots{}
1447 @end group
1448 @end smallexample
1449 @end defun
1450
1451 @node Remapping Commands
1452 @section Remapping Commands
1453 @cindex remapping commands
1454
1455 A special kind of key binding, using a special ``key sequence''
1456 which includes a command name, has the effect of @dfn{remapping} that
1457 command into another. Here's how it works. You make a key binding
1458 for a key sequence that starts with the dummy event @code{remap},
1459 followed by the command name you want to remap. Specify the remapped
1460 definition as the definition in this binding. The remapped definition
1461 is usually a command name, but it can be any valid definition for
1462 a key binding.
1463
1464 Here's an example. Suppose that My mode uses special commands
1465 @code{my-kill-line} and @code{my-kill-word}, which should be invoked
1466 instead of @code{kill-line} and @code{kill-word}. It can establish
1467 this by making these two command-remapping bindings in its keymap:
1468
1469 @smallexample
1470 (define-key my-mode-map [remap kill-line] 'my-kill-line)
1471 (define-key my-mode-map [remap kill-word] 'my-kill-word)
1472 @end smallexample
1473
1474 Whenever @code{my-mode-map} is an active keymap, if the user types
1475 @kbd{C-k}, Emacs will find the standard global binding of
1476 @code{kill-line} (assuming nobody has changed it). But
1477 @code{my-mode-map} remaps @code{kill-line} to @code{my-kill-line},
1478 so instead of running @code{kill-line}, Emacs runs
1479 @code{my-kill-line}.
1480
1481 Remapping only works through a single level. In other words,
1482
1483 @smallexample
1484 (define-key my-mode-map [remap kill-line] 'my-kill-line)
1485 (define-key my-mode-map [remap my-kill-line] 'my-other-kill-line)
1486 @end smallexample
1487
1488 @noindent
1489 does not have the effect of remapping @code{kill-line} into
1490 @code{my-other-kill-line}. If an ordinary key binding specifies
1491 @code{kill-line}, this keymap will remap it to @code{my-kill-line};
1492 if an ordinary binding specifies @code{my-kill-line}, this keymap will
1493 remap it to @code{my-other-kill-line}.
1494
1495 @defun command-remapping command &optional position keymaps
1496 This function returns the remapping for @var{command} (a symbol),
1497 given the current active keymaps. If @var{command} is not remapped
1498 (which is the usual situation), or not a symbol, the function returns
1499 @code{nil}. @code{position} can optionally specify a buffer position
1500 or an event position to determine the keymaps to use, as in
1501 @code{key-binding}.
1502
1503 If the optional argument @code{keymaps} is non-@code{nil}, it
1504 specifies a list of keymaps to search in. This argument is ignored if
1505 @code{position} is non-@code{nil}.
1506 @end defun
1507
1508 @node Translation Keymaps
1509 @section Keymaps for Translating Sequences of Events
1510 @cindex keymaps for translating events
1511
1512 This section describes keymaps that are used during reading a key
1513 sequence, to translate certain event sequences into others.
1514 @code{read-key-sequence} checks every subsequence of the key sequence
1515 being read, as it is read, against @code{input-decode-map}, then
1516 @code{function-key-map}, and then against @code{key-translation-map}.
1517
1518 @defvar input-decode-map
1519 This variable holds a keymap that describes the character sequences sent
1520 by function keys on an ordinary character terminal. This keymap has the
1521 same structure as other keymaps, but is used differently: it specifies
1522 translations to make while reading key sequences, rather than bindings
1523 for key sequences.
1524
1525 If @code{input-decode-map} ``binds'' a key sequence @var{k} to a vector
1526 @var{v}, then when @var{k} appears as a subsequence @emph{anywhere} in a
1527 key sequence, it is replaced with the events in @var{v}.
1528
1529 For example, VT100 terminals send @kbd{@key{ESC} O P} when the
1530 keypad @key{PF1} key is pressed. Therefore, we want Emacs to translate
1531 that sequence of events into the single event @code{pf1}. We accomplish
1532 this by ``binding'' @kbd{@key{ESC} O P} to @code{[pf1]} in
1533 @code{input-decode-map}, when using a VT100.
1534
1535 Thus, typing @kbd{C-c @key{PF1}} sends the character sequence @kbd{C-c
1536 @key{ESC} O P}; later the function @code{read-key-sequence} translates
1537 this back into @kbd{C-c @key{PF1}}, which it returns as the vector
1538 @code{[?\C-c pf1]}.
1539
1540 The value of @code{input-decode-map} is usually set up automatically
1541 according to the terminal's Terminfo or Termcap entry, but sometimes
1542 those need help from terminal-specific Lisp files. Emacs comes with
1543 terminal-specific files for many common terminals; their main purpose is
1544 to make entries in @code{input-decode-map} beyond those that can be
1545 deduced from Termcap and Terminfo. @xref{Terminal-Specific}.
1546 @end defvar
1547
1548 @defvar function-key-map
1549 This variable holds a keymap similar to @code{input-decode-map} except
1550 that it describes key sequences which should be translated to
1551 alternative interpretations that are usually preferred. It applies
1552 after @code{input-decode-map} and before @code{key-translation-map}.
1553
1554 Entries in @code{function-key-map} are ignored if they conflict with
1555 bindings made in the minor mode, local, or global keymaps. I.e.
1556 the remapping only applies if the original key sequence would
1557 otherwise not have any binding.
1558 @end defvar
1559
1560 @defvar key-translation-map
1561 This variable is another keymap used just like @code{input-decode-map}
1562 to translate input events into other events. It differs from
1563 @code{input-decode-map} in that it goes to work after
1564 @code{function-key-map} is finished rather than before; it receives
1565 the results of translation by @code{function-key-map}.
1566
1567 Just like @code{input-decode-map}, but unlike @code{function-key-map},
1568 this keymap is applied regardless of whether the input key-sequence
1569 has a normal binding. Note however that actual key bindings can have
1570 an effect on @code{key-translation-map}, even though they are
1571 overridden by it. Indeed, actual key bindings override
1572 @code{function-key-map} and thus may alter the key sequence that
1573 @code{key-translation-map} receives. Clearly, it is better to avoid
1574 this type of situation.
1575
1576 The intent of @code{key-translation-map} is for users to map one
1577 character set to another, including ordinary characters normally bound
1578 to @code{self-insert-command}.
1579 @end defvar
1580
1581 @cindex key translation function
1582 You can use @code{input-decode-map}, @code{function-key-map}, or
1583 @code{key-translation-map} for
1584 more than simple aliases, by using a function, instead of a key
1585 sequence, as the ``translation'' of a key. Then this function is called
1586 to compute the translation of that key.
1587
1588 The key translation function receives one argument, which is the prompt
1589 that was specified in @code{read-key-sequence}---or @code{nil} if the
1590 key sequence is being read by the editor command loop. In most cases
1591 you can ignore the prompt value.
1592
1593 If the function reads input itself, it can have the effect of altering
1594 the event that follows. For example, here's how to define @kbd{C-c h}
1595 to turn the character that follows into a Hyper character:
1596
1597 @example
1598 @group
1599 (defun hyperify (prompt)
1600 (let ((e (read-event)))
1601 (vector (if (numberp e)
1602 (logior (lsh 1 24) e)
1603 (if (memq 'hyper (event-modifiers e))
1604 e
1605 (add-event-modifier "H-" e))))))
1606
1607 (defun add-event-modifier (string e)
1608 (let ((symbol (if (symbolp e) e (car e))))
1609 (setq symbol (intern (concat string
1610 (symbol-name symbol))))
1611 @end group
1612 @group
1613 (if (symbolp e)
1614 symbol
1615 (cons symbol (cdr e)))))
1616
1617 (define-key function-key-map "\C-ch" 'hyperify)
1618 @end group
1619 @end example
1620
1621 If you have enabled keyboard character set decoding using
1622 @code{set-keyboard-coding-system}, decoding is done after the
1623 translations listed above. @xref{Terminal I/O Encoding}. However, in
1624 future Emacs versions, character set decoding may be done at an
1625 earlier stage.
1626
1627 @node Key Binding Commands
1628 @section Commands for Binding Keys
1629
1630 This section describes some convenient interactive interfaces for
1631 changing key bindings. They work by calling @code{define-key}.
1632
1633 People often use @code{global-set-key} in their init files
1634 (@pxref{Init File}) for simple customization. For example,
1635
1636 @smallexample
1637 (global-set-key (kbd "C-x C-\\") 'next-line)
1638 @end smallexample
1639
1640 @noindent
1641 or
1642
1643 @smallexample
1644 (global-set-key [?\C-x ?\C-\\] 'next-line)
1645 @end smallexample
1646
1647 @noindent
1648 or
1649
1650 @smallexample
1651 (global-set-key [(control ?x) (control ?\\)] 'next-line)
1652 @end smallexample
1653
1654 @noindent
1655 redefines @kbd{C-x C-\} to move down a line.
1656
1657 @smallexample
1658 (global-set-key [M-mouse-1] 'mouse-set-point)
1659 @end smallexample
1660
1661 @noindent
1662 redefines the first (leftmost) mouse button, entered with the Meta key, to
1663 set point where you click.
1664
1665 @cindex non-@acronym{ASCII} text in keybindings
1666 Be careful when using non-@acronym{ASCII} text characters in Lisp
1667 specifications of keys to bind. If these are read as multibyte text, as
1668 they usually will be in a Lisp file (@pxref{Loading Non-ASCII}), you
1669 must type the keys as multibyte too. For instance, if you use this:
1670
1671 @smallexample
1672 (global-set-key "@"o" 'my-function) ; bind o-umlaut
1673 @end smallexample
1674
1675 @noindent
1676 or
1677
1678 @smallexample
1679 (global-set-key ?@"o 'my-function) ; bind o-umlaut
1680 @end smallexample
1681
1682 @noindent
1683 and your language environment is multibyte Latin-1, these commands
1684 actually bind the multibyte character with code 2294, not the unibyte
1685 Latin-1 character with code 246 (@kbd{M-v}). In order to use this
1686 binding, you need to enter the multibyte Latin-1 character as keyboard
1687 input. One way to do this is by using an appropriate input method
1688 (@pxref{Input Methods, , Input Methods, emacs, The GNU Emacs Manual}).
1689
1690 If you want to use a unibyte character in the key binding, you can
1691 construct the key sequence string using @code{multibyte-char-to-unibyte}
1692 or @code{string-make-unibyte} (@pxref{Converting Representations}).
1693
1694 @deffn Command global-set-key key binding
1695 This function sets the binding of @var{key} in the current global map
1696 to @var{binding}.
1697
1698 @smallexample
1699 @group
1700 (global-set-key @var{key} @var{binding})
1701 @equiv{}
1702 (define-key (current-global-map) @var{key} @var{binding})
1703 @end group
1704 @end smallexample
1705 @end deffn
1706
1707 @deffn Command global-unset-key key
1708 @cindex unbinding keys
1709 This function removes the binding of @var{key} from the current
1710 global map.
1711
1712 One use of this function is in preparation for defining a longer key
1713 that uses @var{key} as a prefix---which would not be allowed if
1714 @var{key} has a non-prefix binding. For example:
1715
1716 @smallexample
1717 @group
1718 (global-unset-key "\C-l")
1719 @result{} nil
1720 @end group
1721 @group
1722 (global-set-key "\C-l\C-l" 'redraw-display)
1723 @result{} nil
1724 @end group
1725 @end smallexample
1726
1727 This function is implemented simply using @code{define-key}:
1728
1729 @smallexample
1730 @group
1731 (global-unset-key @var{key})
1732 @equiv{}
1733 (define-key (current-global-map) @var{key} nil)
1734 @end group
1735 @end smallexample
1736 @end deffn
1737
1738 @deffn Command local-set-key key binding
1739 This function sets the binding of @var{key} in the current local
1740 keymap to @var{binding}.
1741
1742 @smallexample
1743 @group
1744 (local-set-key @var{key} @var{binding})
1745 @equiv{}
1746 (define-key (current-local-map) @var{key} @var{binding})
1747 @end group
1748 @end smallexample
1749 @end deffn
1750
1751 @deffn Command local-unset-key key
1752 This function removes the binding of @var{key} from the current
1753 local map.
1754
1755 @smallexample
1756 @group
1757 (local-unset-key @var{key})
1758 @equiv{}
1759 (define-key (current-local-map) @var{key} nil)
1760 @end group
1761 @end smallexample
1762 @end deffn
1763
1764 @node Scanning Keymaps
1765 @section Scanning Keymaps
1766
1767 This section describes functions used to scan all the current keymaps
1768 for the sake of printing help information.
1769
1770 @defun accessible-keymaps keymap &optional prefix
1771 This function returns a list of all the keymaps that can be reached (via
1772 zero or more prefix keys) from @var{keymap}. The value is an
1773 association list with elements of the form @code{(@var{key} .@:
1774 @var{map})}, where @var{key} is a prefix key whose definition in
1775 @var{keymap} is @var{map}.
1776
1777 The elements of the alist are ordered so that the @var{key} increases
1778 in length. The first element is always @code{([] .@: @var{keymap})},
1779 because the specified keymap is accessible from itself with a prefix of
1780 no events.
1781
1782 If @var{prefix} is given, it should be a prefix key sequence; then
1783 @code{accessible-keymaps} includes only the submaps whose prefixes start
1784 with @var{prefix}. These elements look just as they do in the value of
1785 @code{(accessible-keymaps)}; the only difference is that some elements
1786 are omitted.
1787
1788 In the example below, the returned alist indicates that the key
1789 @key{ESC}, which is displayed as @samp{^[}, is a prefix key whose
1790 definition is the sparse keymap @code{(keymap (83 .@: center-paragraph)
1791 (115 .@: foo))}.
1792
1793 @smallexample
1794 @group
1795 (accessible-keymaps (current-local-map))
1796 @result{}(([] keymap
1797 (27 keymap ; @r{Note this keymap for @key{ESC} is repeated below.}
1798 (83 . center-paragraph)
1799 (115 . center-line))
1800 (9 . tab-to-tab-stop))
1801 @end group
1802
1803 @group
1804 ("^[" keymap
1805 (83 . center-paragraph)
1806 (115 . foo)))
1807 @end group
1808 @end smallexample
1809
1810 In the following example, @kbd{C-h} is a prefix key that uses a sparse
1811 keymap starting with @code{(keymap (118 . describe-variable)@dots{})}.
1812 Another prefix, @kbd{C-x 4}, uses a keymap which is also the value of
1813 the variable @code{ctl-x-4-map}. The event @code{mode-line} is one of
1814 several dummy events used as prefixes for mouse actions in special parts
1815 of a window.
1816
1817 @smallexample
1818 @group
1819 (accessible-keymaps (current-global-map))
1820 @result{} (([] keymap [set-mark-command beginning-of-line @dots{}
1821 delete-backward-char])
1822 @end group
1823 @group
1824 ("^H" keymap (118 . describe-variable) @dots{}
1825 (8 . help-for-help))
1826 @end group
1827 @group
1828 ("^X" keymap [x-flush-mouse-queue @dots{}
1829 backward-kill-sentence])
1830 @end group
1831 @group
1832 ("^[" keymap [mark-sexp backward-sexp @dots{}
1833 backward-kill-word])
1834 @end group
1835 ("^X4" keymap (15 . display-buffer) @dots{})
1836 @group
1837 ([mode-line] keymap
1838 (S-mouse-2 . mouse-split-window-horizontally) @dots{}))
1839 @end group
1840 @end smallexample
1841
1842 @noindent
1843 These are not all the keymaps you would see in actuality.
1844 @end defun
1845
1846 @defun map-keymap function keymap
1847 The function @code{map-keymap} calls @var{function} once
1848 for each binding in @var{keymap}. It passes two arguments,
1849 the event type and the value of the binding. If @var{keymap}
1850 has a parent, the parent's bindings are included as well.
1851 This works recursively: if the parent has itself a parent, then the
1852 grandparent's bindings are also included and so on.
1853
1854 This function is the cleanest way to examine all the bindings
1855 in a keymap.
1856 @end defun
1857
1858 @defun where-is-internal command &optional keymap firstonly noindirect no-remap
1859 This function is a subroutine used by the @code{where-is} command
1860 (@pxref{Help, , Help, emacs,The GNU Emacs Manual}). It returns a list
1861 of all key sequences (of any length) that are bound to @var{command} in a
1862 set of keymaps.
1863
1864 The argument @var{command} can be any object; it is compared with all
1865 keymap entries using @code{eq}.
1866
1867 If @var{keymap} is @code{nil}, then the maps used are the current active
1868 keymaps, disregarding @code{overriding-local-map} (that is, pretending
1869 its value is @code{nil}). If @var{keymap} is a keymap, then the
1870 maps searched are @var{keymap} and the global keymap. If @var{keymap}
1871 is a list of keymaps, only those keymaps are searched.
1872
1873 Usually it's best to use @code{overriding-local-map} as the expression
1874 for @var{keymap}. Then @code{where-is-internal} searches precisely the
1875 keymaps that are active. To search only the global map, pass
1876 @code{(keymap)} (an empty keymap) as @var{keymap}.
1877
1878 If @var{firstonly} is @code{non-ascii}, then the value is a single
1879 vector representing the first key sequence found, rather than a list of
1880 all possible key sequences. If @var{firstonly} is @code{t}, then the
1881 value is the first key sequence, except that key sequences consisting
1882 entirely of @acronym{ASCII} characters (or meta variants of @acronym{ASCII}
1883 characters) are preferred to all other key sequences and that the
1884 return value can never be a menu binding.
1885
1886 If @var{noindirect} is non-@code{nil}, @code{where-is-internal} doesn't
1887 follow indirect keymap bindings. This makes it possible to search for
1888 an indirect definition itself.
1889
1890 When command remapping is in effect (@pxref{Remapping Commands}),
1891 @code{where-is-internal} figures out when a command will be run due to
1892 remapping and reports keys accordingly. It also returns @code{nil} if
1893 @var{command} won't really be run because it has been remapped to some
1894 other command. However, if @var{no-remap} is non-@code{nil}.
1895 @code{where-is-internal} ignores remappings.
1896
1897 @smallexample
1898 @group
1899 (where-is-internal 'describe-function)
1900 @result{} ([8 102] [f1 102] [help 102]
1901 [menu-bar help-menu describe describe-function])
1902 @end group
1903 @end smallexample
1904 @end defun
1905
1906 @deffn Command describe-bindings &optional prefix buffer-or-name
1907 This function creates a listing of all current key bindings, and
1908 displays it in a buffer named @samp{*Help*}. The text is grouped by
1909 modes---minor modes first, then the major mode, then global bindings.
1910
1911 If @var{prefix} is non-@code{nil}, it should be a prefix key; then the
1912 listing includes only keys that start with @var{prefix}.
1913
1914 The listing describes meta characters as @key{ESC} followed by the
1915 corresponding non-meta character.
1916
1917 When several characters with consecutive @acronym{ASCII} codes have the
1918 same definition, they are shown together, as
1919 @samp{@var{firstchar}..@var{lastchar}}. In this instance, you need to
1920 know the @acronym{ASCII} codes to understand which characters this means.
1921 For example, in the default global map, the characters @samp{@key{SPC}
1922 ..@: ~} are described by a single line. @key{SPC} is @acronym{ASCII} 32,
1923 @kbd{~} is @acronym{ASCII} 126, and the characters between them include all
1924 the normal printing characters, (e.g., letters, digits, punctuation,
1925 etc.@:); all these characters are bound to @code{self-insert-command}.
1926
1927 If @var{buffer-or-name} is non-@code{nil}, it should be a buffer or a
1928 buffer name. Then @code{describe-bindings} lists that buffer's bindings,
1929 instead of the current buffer's.
1930 @end deffn
1931
1932 @node Menu Keymaps
1933 @section Menu Keymaps
1934 @cindex menu keymaps
1935
1936 A keymap can operate as a menu as well as defining bindings for
1937 keyboard keys and mouse buttons. Menus are usually actuated with the
1938 mouse, but they can function with the keyboard also. If a menu keymap
1939 is active for the next input event, that activates the keyboard menu
1940 feature.
1941
1942 @menu
1943 * Defining Menus:: How to make a keymap that defines a menu.
1944 * Mouse Menus:: How users actuate the menu with the mouse.
1945 * Keyboard Menus:: How users actuate the menu with the keyboard.
1946 * Menu Example:: Making a simple menu.
1947 * Menu Bar:: How to customize the menu bar.
1948 * Tool Bar:: A tool bar is a row of images.
1949 * Modifying Menus:: How to add new items to a menu.
1950 @end menu
1951
1952 @node Defining Menus
1953 @subsection Defining Menus
1954 @cindex defining menus
1955 @cindex menu prompt string
1956 @cindex prompt string (of menu)
1957
1958 A keymap acts as a menu if it has an @dfn{overall prompt string},
1959 which is a string that appears as an element of the keymap.
1960 (@xref{Format of Keymaps}.) The string should describe the purpose of
1961 the menu's commands. Emacs displays the overall prompt string as the
1962 menu title in some cases, depending on the toolkit (if any) used for
1963 displaying menus.@footnote{It is required for menus which do not use a
1964 toolkit, e.g.@: under MS-DOS.} Keyboard menus also display the
1965 overall prompt string.
1966
1967 The easiest way to construct a keymap with a prompt string is to
1968 specify the string as an argument when you call @code{make-keymap},
1969 @code{make-sparse-keymap} (@pxref{Creating Keymaps}), or
1970 @code{define-prefix-command} (@pxref{Definition of
1971 define-prefix-command}). If you do not want the keymap to operate as
1972 a menu, don't specify a prompt string for it.
1973
1974 @defun keymap-prompt keymap
1975 This function returns the overall prompt string of @var{keymap},
1976 or @code{nil} if it has none.
1977 @end defun
1978
1979 The menu's items are the bindings in the keymap. Each binding
1980 associates an event type to a definition, but the event types have no
1981 significance for the menu appearance. (Usually we use pseudo-events,
1982 symbols that the keyboard cannot generate, as the event types for menu
1983 item bindings.) The menu is generated entirely from the bindings that
1984 correspond in the keymap to these events.
1985
1986 The order of items in the menu is the same as the order of bindings in
1987 the keymap. Since @code{define-key} puts new bindings at the front, you
1988 should define the menu items starting at the bottom of the menu and
1989 moving to the top, if you care about the order. When you add an item to
1990 an existing menu, you can specify its position in the menu using
1991 @code{define-key-after} (@pxref{Modifying Menus}).
1992
1993 @menu
1994 * Simple Menu Items:: A simple kind of menu key binding,
1995 limited in capabilities.
1996 * Extended Menu Items:: More powerful menu item definitions
1997 let you specify keywords to enable
1998 various features.
1999 * Menu Separators:: Drawing a horizontal line through a menu.
2000 * Alias Menu Items:: Using command aliases in menu items.
2001 @end menu
2002
2003 @node Simple Menu Items
2004 @subsubsection Simple Menu Items
2005
2006 The simpler (and original) way to define a menu item is to bind some
2007 event type (it doesn't matter what event type) to a binding like this:
2008
2009 @example
2010 (@var{item-string} . @var{real-binding})
2011 @end example
2012
2013 @noindent
2014 The @sc{car}, @var{item-string}, is the string to be displayed in the
2015 menu. It should be short---preferably one to three words. It should
2016 describe the action of the command it corresponds to. Note that it is
2017 not generally possible to display non-@acronym{ASCII} text in menus. It will
2018 work for keyboard menus and will work to a large extent when Emacs is
2019 built with the Gtk+ toolkit.@footnote{In this case, the text is first
2020 encoded using the @code{utf-8} coding system and then rendered by the
2021 toolkit as it sees fit.}
2022
2023 You can also supply a second string, called the help string, as follows:
2024
2025 @example
2026 (@var{item-string} @var{help} . @var{real-binding})
2027 @end example
2028
2029 @noindent
2030 @var{help} specifies a ``help-echo'' string to display while the mouse
2031 is on that item in the same way as @code{help-echo} text properties
2032 (@pxref{Help display}).
2033
2034 As far as @code{define-key} is concerned, @var{item-string} and
2035 @var{help-string} are part of the event's binding. However,
2036 @code{lookup-key} returns just @var{real-binding}, and only
2037 @var{real-binding} is used for executing the key.
2038
2039 If @var{real-binding} is @code{nil}, then @var{item-string} appears in
2040 the menu but cannot be selected.
2041
2042 If @var{real-binding} is a symbol and has a non-@code{nil}
2043 @code{menu-enable} property, that property is an expression that
2044 controls whether the menu item is enabled. Every time the keymap is
2045 used to display a menu, Emacs evaluates the expression, and it enables
2046 the menu item only if the expression's value is non-@code{nil}. When a
2047 menu item is disabled, it is displayed in a ``fuzzy'' fashion, and
2048 cannot be selected.
2049
2050 The menu bar does not recalculate which items are enabled every time you
2051 look at a menu. This is because the X toolkit requires the whole tree
2052 of menus in advance. To force recalculation of the menu bar, call
2053 @code{force-mode-line-update} (@pxref{Mode Line Format}).
2054
2055 You've probably noticed that menu items show the equivalent keyboard key
2056 sequence (if any) to invoke the same command. To save time on
2057 recalculation, menu display caches this information in a sublist in the
2058 binding, like this:
2059
2060 @c This line is not too long--rms.
2061 @example
2062 (@var{item-string} @r{[}@var{help}@r{]} (@var{key-binding-data}) . @var{real-binding})
2063 @end example
2064
2065 @noindent
2066 Don't put these sublists in the menu item yourself; menu display
2067 calculates them automatically. Don't mention keyboard equivalents in
2068 the item strings themselves, since that is redundant.
2069
2070 @node Extended Menu Items
2071 @subsubsection Extended Menu Items
2072 @kindex menu-item
2073
2074 An extended-format menu item is a more flexible and also cleaner
2075 alternative to the simple format. You define an event type with a
2076 binding that's a list starting with the symbol @code{menu-item}.
2077 For a non-selectable string, the binding looks like this:
2078
2079 @example
2080 (menu-item @var{item-name})
2081 @end example
2082
2083 @noindent
2084 A string starting with two or more dashes specifies a separator line;
2085 see @ref{Menu Separators}.
2086
2087 To define a real menu item which can be selected, the extended format
2088 binding looks like this:
2089
2090 @example
2091 (menu-item @var{item-name} @var{real-binding}
2092 . @var{item-property-list})
2093 @end example
2094
2095 @noindent
2096 Here, @var{item-name} is an expression which evaluates to the menu item
2097 string. Thus, the string need not be a constant. The third element,
2098 @var{real-binding}, is the command to execute. The tail of the list,
2099 @var{item-property-list}, has the form of a property list which contains
2100 other information.
2101
2102 When an equivalent keyboard key binding is cached, the extended menu
2103 item binding looks like this:
2104
2105 @example
2106 (menu-item @var{item-name} @var{real-binding} (@var{key-binding-data})
2107 . @var{item-property-list})
2108 @end example
2109
2110 Here is a table of the properties that are supported:
2111
2112 @table @code
2113 @item :enable @var{form}
2114 The result of evaluating @var{form} determines whether the item is
2115 enabled (non-@code{nil} means yes). If the item is not enabled,
2116 you can't really click on it.
2117
2118 @item :visible @var{form}
2119 The result of evaluating @var{form} determines whether the item should
2120 actually appear in the menu (non-@code{nil} means yes). If the item
2121 does not appear, then the menu is displayed as if this item were
2122 not defined at all.
2123
2124 @item :help @var{help}
2125 The value of this property, @var{help}, specifies a ``help-echo'' string
2126 to display while the mouse is on that item. This is displayed in the
2127 same way as @code{help-echo} text properties (@pxref{Help display}).
2128 Note that this must be a constant string, unlike the @code{help-echo}
2129 property for text and overlays.
2130
2131 @item :button (@var{type} . @var{selected})
2132 This property provides a way to define radio buttons and toggle buttons.
2133 The @sc{car}, @var{type}, says which: it should be @code{:toggle} or
2134 @code{:radio}. The @sc{cdr}, @var{selected}, should be a form; the
2135 result of evaluating it says whether this button is currently selected.
2136
2137 A @dfn{toggle} is a menu item which is labeled as either ``on'' or ``off''
2138 according to the value of @var{selected}. The command itself should
2139 toggle @var{selected}, setting it to @code{t} if it is @code{nil},
2140 and to @code{nil} if it is @code{t}. Here is how the menu item
2141 to toggle the @code{debug-on-error} flag is defined:
2142
2143 @example
2144 (menu-item "Debug on Error" toggle-debug-on-error
2145 :button (:toggle
2146 . (and (boundp 'debug-on-error)
2147 debug-on-error)))
2148 @end example
2149
2150 @noindent
2151 This works because @code{toggle-debug-on-error} is defined as a command
2152 which toggles the variable @code{debug-on-error}.
2153
2154 @dfn{Radio buttons} are a group of menu items, in which at any time one
2155 and only one is ``selected.'' There should be a variable whose value
2156 says which one is selected at any time. The @var{selected} form for
2157 each radio button in the group should check whether the variable has the
2158 right value for selecting that button. Clicking on the button should
2159 set the variable so that the button you clicked on becomes selected.
2160
2161 @item :key-sequence @var{key-sequence}
2162 This property specifies which key sequence is likely to be bound to the
2163 same command invoked by this menu item. If you specify the right key
2164 sequence, that makes preparing the menu for display run much faster.
2165
2166 If you specify the wrong key sequence, it has no effect; before Emacs
2167 displays @var{key-sequence} in the menu, it verifies that
2168 @var{key-sequence} is really equivalent to this menu item.
2169
2170 @item :key-sequence nil
2171 This property indicates that there is normally no key binding which is
2172 equivalent to this menu item. Using this property saves time in
2173 preparing the menu for display, because Emacs does not need to search
2174 the keymaps for a keyboard equivalent for this menu item.
2175
2176 However, if the user has rebound this item's definition to a key
2177 sequence, Emacs ignores the @code{:keys} property and finds the keyboard
2178 equivalent anyway.
2179
2180 @item :keys @var{string}
2181 This property specifies that @var{string} is the string to display
2182 as the keyboard equivalent for this menu item. You can use
2183 the @samp{\\[...]} documentation construct in @var{string}.
2184
2185 @item :filter @var{filter-fn}
2186 This property provides a way to compute the menu item dynamically.
2187 The property value @var{filter-fn} should be a function of one argument;
2188 when it is called, its argument will be @var{real-binding}. The
2189 function should return the binding to use instead.
2190
2191 Emacs can call this function at any time that it does redisplay or
2192 operates on menu data structures, so you should write it so it can
2193 safely be called at any time.
2194 @end table
2195
2196 @node Menu Separators
2197 @subsubsection Menu Separators
2198 @cindex menu separators
2199
2200 A menu separator is a kind of menu item that doesn't display any
2201 text---instead, it divides the menu into subparts with a horizontal line.
2202 A separator looks like this in the menu keymap:
2203
2204 @example
2205 (menu-item @var{separator-type})
2206 @end example
2207
2208 @noindent
2209 where @var{separator-type} is a string starting with two or more dashes.
2210
2211 In the simplest case, @var{separator-type} consists of only dashes.
2212 That specifies the default kind of separator. (For compatibility,
2213 @code{""} and @code{-} also count as separators.)
2214
2215 Certain other values of @var{separator-type} specify a different
2216 style of separator. Here is a table of them:
2217
2218 @table @code
2219 @item "--no-line"
2220 @itemx "--space"
2221 An extra vertical space, with no actual line.
2222
2223 @item "--single-line"
2224 A single line in the menu's foreground color.
2225
2226 @item "--double-line"
2227 A double line in the menu's foreground color.
2228
2229 @item "--single-dashed-line"
2230 A single dashed line in the menu's foreground color.
2231
2232 @item "--double-dashed-line"
2233 A double dashed line in the menu's foreground color.
2234
2235 @item "--shadow-etched-in"
2236 A single line with a 3D sunken appearance. This is the default,
2237 used separators consisting of dashes only.
2238
2239 @item "--shadow-etched-out"
2240 A single line with a 3D raised appearance.
2241
2242 @item "--shadow-etched-in-dash"
2243 A single dashed line with a 3D sunken appearance.
2244
2245 @item "--shadow-etched-out-dash"
2246 A single dashed line with a 3D raised appearance.
2247
2248 @item "--shadow-double-etched-in"
2249 Two lines with a 3D sunken appearance.
2250
2251 @item "--shadow-double-etched-out"
2252 Two lines with a 3D raised appearance.
2253
2254 @item "--shadow-double-etched-in-dash"
2255 Two dashed lines with a 3D sunken appearance.
2256
2257 @item "--shadow-double-etched-out-dash"
2258 Two dashed lines with a 3D raised appearance.
2259 @end table
2260
2261 You can also give these names in another style, adding a colon after
2262 the double-dash and replacing each single dash with capitalization of
2263 the following word. Thus, @code{"--:singleLine"}, is equivalent to
2264 @code{"--single-line"}.
2265
2266 Some systems and display toolkits don't really handle all of these
2267 separator types. If you use a type that isn't supported, the menu
2268 displays a similar kind of separator that is supported.
2269
2270 @node Alias Menu Items
2271 @subsubsection Alias Menu Items
2272
2273 Sometimes it is useful to make menu items that use the ``same''
2274 command but with different enable conditions. The best way to do this
2275 in Emacs now is with extended menu items; before that feature existed,
2276 it could be done by defining alias commands and using them in menu
2277 items. Here's an example that makes two aliases for
2278 @code{toggle-read-only} and gives them different enable conditions:
2279
2280 @example
2281 (defalias 'make-read-only 'toggle-read-only)
2282 (put 'make-read-only 'menu-enable '(not buffer-read-only))
2283 (defalias 'make-writable 'toggle-read-only)
2284 (put 'make-writable 'menu-enable 'buffer-read-only)
2285 @end example
2286
2287 When using aliases in menus, often it is useful to display the
2288 equivalent key bindings for the ``real'' command name, not the aliases
2289 (which typically don't have any key bindings except for the menu
2290 itself). To request this, give the alias symbol a non-@code{nil}
2291 @code{menu-alias} property. Thus,
2292
2293 @example
2294 (put 'make-read-only 'menu-alias t)
2295 (put 'make-writable 'menu-alias t)
2296 @end example
2297
2298 @noindent
2299 causes menu items for @code{make-read-only} and @code{make-writable} to
2300 show the keyboard bindings for @code{toggle-read-only}.
2301
2302 @node Mouse Menus
2303 @subsection Menus and the Mouse
2304
2305 The usual way to make a menu keymap produce a menu is to make it the
2306 definition of a prefix key. (A Lisp program can explicitly pop up a
2307 menu and receive the user's choice---see @ref{Pop-Up Menus}.)
2308
2309 If the prefix key ends with a mouse event, Emacs handles the menu keymap
2310 by popping up a visible menu, so that the user can select a choice with
2311 the mouse. When the user clicks on a menu item, the event generated is
2312 whatever character or symbol has the binding that brought about that
2313 menu item. (A menu item may generate a series of events if the menu has
2314 multiple levels or comes from the menu bar.)
2315
2316 It's often best to use a button-down event to trigger the menu. Then
2317 the user can select a menu item by releasing the button.
2318
2319 A single keymap can appear as multiple menu panes, if you explicitly
2320 arrange for this. The way to do this is to make a keymap for each pane,
2321 then create a binding for each of those maps in the main keymap of the
2322 menu. Give each of these bindings an item string that starts with
2323 @samp{@@}. The rest of the item string becomes the name of the pane.
2324 See the file @file{lisp/mouse.el} for an example of this. Any ordinary
2325 bindings with @samp{@@}-less item strings are grouped into one pane,
2326 which appears along with the other panes explicitly created for the
2327 submaps.
2328
2329 X toolkit menus don't have panes; instead, they can have submenus.
2330 Every nested keymap becomes a submenu, whether the item string starts
2331 with @samp{@@} or not. In a toolkit version of Emacs, the only thing
2332 special about @samp{@@} at the beginning of an item string is that the
2333 @samp{@@} doesn't appear in the menu item.
2334
2335 Multiple keymaps that define the same menu prefix key produce
2336 separate panes or separate submenus.
2337
2338 @node Keyboard Menus
2339 @subsection Menus and the Keyboard
2340
2341 When a prefix key ending with a keyboard event (a character or
2342 function key) has a definition that is a menu keymap, the keymap
2343 operates as a keyboard menu; the user specifies the next event by
2344 choosing a menu item with the keyboard.
2345
2346 Emacs displays the keyboard menu with the map's overall prompt
2347 string, followed by the alternatives (the item strings of the map's
2348 bindings), in the echo area. If the bindings don't all fit at once,
2349 the user can type @key{SPC} to see the next line of alternatives.
2350 Successive uses of @key{SPC} eventually get to the end of the menu and
2351 then cycle around to the beginning. (The variable
2352 @code{menu-prompt-more-char} specifies which character is used for
2353 this; @key{SPC} is the default.)
2354
2355 When the user has found the desired alternative from the menu, he or
2356 she should type the corresponding character---the one whose binding is
2357 that alternative.
2358
2359 @ignore
2360 In a menu intended for keyboard use, each menu item must clearly
2361 indicate what character to type. The best convention to use is to make
2362 the character the first letter of the item string---that is something
2363 users will understand without being told. We plan to change this; by
2364 the time you read this manual, keyboard menus may explicitly name the
2365 key for each alternative.
2366 @end ignore
2367
2368 This way of using menus in an Emacs-like editor was inspired by the
2369 Hierarkey system.
2370
2371 @defvar menu-prompt-more-char
2372 This variable specifies the character to use to ask to see
2373 the next line of a menu. Its initial value is 32, the code
2374 for @key{SPC}.
2375 @end defvar
2376
2377 @node Menu Example
2378 @subsection Menu Example
2379 @cindex menu definition example
2380
2381 Here is a complete example of defining a menu keymap. It is the
2382 definition of the @samp{Replace} submenu in the @samp{Edit} menu in
2383 the menu bar, and it uses the extended menu item format
2384 (@pxref{Extended Menu Items}). First we create the keymap, and give
2385 it a name:
2386
2387 @smallexample
2388 (defvar menu-bar-replace-menu (make-sparse-keymap "Replace"))
2389 @end smallexample
2390
2391 @noindent
2392 Next we define the menu items:
2393
2394 @smallexample
2395 (define-key menu-bar-replace-menu [tags-repl-continue]
2396 '(menu-item "Continue Replace" tags-loop-continue
2397 :help "Continue last tags replace operation"))
2398 (define-key menu-bar-replace-menu [tags-repl]
2399 '(menu-item "Replace in tagged files" tags-query-replace
2400 :help "Interactively replace a regexp in all tagged files"))
2401 (define-key menu-bar-replace-menu [separator-replace-tags]
2402 '(menu-item "--"))
2403 ;; @r{@dots{}}
2404 @end smallexample
2405
2406 @noindent
2407 Note the symbols which the bindings are ``made for''; these appear
2408 inside square brackets, in the key sequence being defined. In some
2409 cases, this symbol is the same as the command name; sometimes it is
2410 different. These symbols are treated as ``function keys,'' but they are
2411 not real function keys on the keyboard. They do not affect the
2412 functioning of the menu itself, but they are ``echoed'' in the echo area
2413 when the user selects from the menu, and they appear in the output of
2414 @code{where-is} and @code{apropos}.
2415
2416 The menu in this example is intended for use with the mouse. If a
2417 menu is intended for use with the keyboard, that is, if it is bound to
2418 a key sequence ending with a keyboard event, then the menu items
2419 should be bound to characters or ``real'' function keys, that can be
2420 typed with the keyboard.
2421
2422 The binding whose definition is @code{("--")} is a separator line.
2423 Like a real menu item, the separator has a key symbol, in this case
2424 @code{separator-replace-tags}. If one menu has two separators, they
2425 must have two different key symbols.
2426
2427 Here is how we make this menu appear as an item in the parent menu:
2428
2429 @example
2430 (define-key menu-bar-edit-menu [replace]
2431 (list 'menu-item "Replace" menu-bar-replace-menu))
2432 @end example
2433
2434 @noindent
2435 Note that this incorporates the submenu keymap, which is the value of
2436 the variable @code{menu-bar-replace-menu}, rather than the symbol
2437 @code{menu-bar-replace-menu} itself. Using that symbol in the parent
2438 menu item would be meaningless because @code{menu-bar-replace-menu} is
2439 not a command.
2440
2441 If you wanted to attach the same replace menu to a mouse click, you
2442 can do it this way:
2443
2444 @example
2445 (define-key global-map [C-S-down-mouse-1]
2446 menu-bar-replace-menu)
2447 @end example
2448
2449 @node Menu Bar
2450 @subsection The Menu Bar
2451 @cindex menu bar
2452
2453 Most window systems allow each frame to have a @dfn{menu bar}---a
2454 permanently displayed menu stretching horizontally across the top of the
2455 frame. The items of the menu bar are the subcommands of the fake
2456 ``function key'' @code{menu-bar}, as defined in the active keymaps.
2457
2458 To add an item to the menu bar, invent a fake ``function key'' of your
2459 own (let's call it @var{key}), and make a binding for the key sequence
2460 @code{[menu-bar @var{key}]}. Most often, the binding is a menu keymap,
2461 so that pressing a button on the menu bar item leads to another menu.
2462
2463 When more than one active keymap defines the same fake function key
2464 for the menu bar, the item appears just once. If the user clicks on
2465 that menu bar item, it brings up a single, combined menu containing
2466 all the subcommands of that item---the global subcommands, the local
2467 subcommands, and the minor mode subcommands.
2468
2469 The variable @code{overriding-local-map} is normally ignored when
2470 determining the menu bar contents. That is, the menu bar is computed
2471 from the keymaps that would be active if @code{overriding-local-map}
2472 were @code{nil}. @xref{Active Keymaps}.
2473
2474 In order for a frame to display a menu bar, its @code{menu-bar-lines}
2475 parameter must be greater than zero. Emacs uses just one line for the
2476 menu bar itself; if you specify more than one line, the other lines
2477 serve to separate the menu bar from the windows in the frame. We
2478 recommend 1 or 2 as the value of @code{menu-bar-lines}. @xref{Layout
2479 Parameters}.
2480
2481 Here's an example of setting up a menu bar item:
2482
2483 @example
2484 @group
2485 (modify-frame-parameters (selected-frame)
2486 '((menu-bar-lines . 2)))
2487 @end group
2488
2489 @group
2490 ;; @r{Make a menu keymap (with a prompt string)}
2491 ;; @r{and make it the menu bar item's definition.}
2492 (define-key global-map [menu-bar words]
2493 (cons "Words" (make-sparse-keymap "Words")))
2494 @end group
2495
2496 @group
2497 ;; @r{Define specific subcommands in this menu.}
2498 (define-key global-map
2499 [menu-bar words forward]
2500 '("Forward word" . forward-word))
2501 @end group
2502 @group
2503 (define-key global-map
2504 [menu-bar words backward]
2505 '("Backward word" . backward-word))
2506 @end group
2507 @end example
2508
2509 A local keymap can cancel a menu bar item made by the global keymap by
2510 rebinding the same fake function key with @code{undefined} as the
2511 binding. For example, this is how Dired suppresses the @samp{Edit} menu
2512 bar item:
2513
2514 @example
2515 (define-key dired-mode-map [menu-bar edit] 'undefined)
2516 @end example
2517
2518 @noindent
2519 @code{edit} is the fake function key used by the global map for the
2520 @samp{Edit} menu bar item. The main reason to suppress a global
2521 menu bar item is to regain space for mode-specific items.
2522
2523 @defvar menu-bar-final-items
2524 Normally the menu bar shows global items followed by items defined by the
2525 local maps.
2526
2527 This variable holds a list of fake function keys for items to display at
2528 the end of the menu bar rather than in normal sequence. The default
2529 value is @code{(help-menu)}; thus, the @samp{Help} menu item normally appears
2530 at the end of the menu bar, following local menu items.
2531 @end defvar
2532
2533 @defvar menu-bar-update-hook
2534 This normal hook is run by redisplay to update the menu bar contents,
2535 before redisplaying the menu bar. You can use it to update submenus
2536 whose contents should vary. Since this hook is run frequently, we
2537 advise you to ensure that the functions it calls do not take much time
2538 in the usual case.
2539 @end defvar
2540
2541 @node Tool Bar
2542 @subsection Tool bars
2543 @cindex tool bar
2544
2545 A @dfn{tool bar} is a row of icons at the top of a frame, that execute
2546 commands when you click on them---in effect, a kind of graphical menu
2547 bar.
2548
2549 The frame parameter @code{tool-bar-lines} (X resource @samp{toolBar})
2550 controls how many lines' worth of height to reserve for the tool bar. A
2551 zero value suppresses the tool bar. If the value is nonzero, and
2552 @code{auto-resize-tool-bars} is non-@code{nil}, the tool bar expands and
2553 contracts automatically as needed to hold the specified contents.
2554
2555 If the value of @code{auto-resize-tool-bars} is @code{grow-only},
2556 the tool bar expands automatically, but does not contract automatically.
2557 To contract the tool bar, the user has to redraw the frame by entering
2558 @kbd{C-l}.
2559
2560 The tool bar contents are controlled by a menu keymap attached to a
2561 fake ``function key'' called @code{tool-bar} (much like the way the menu
2562 bar is controlled). So you define a tool bar item using
2563 @code{define-key}, like this:
2564
2565 @example
2566 (define-key global-map [tool-bar @var{key}] @var{item})
2567 @end example
2568
2569 @noindent
2570 where @var{key} is a fake ``function key'' to distinguish this item from
2571 other items, and @var{item} is a menu item key binding (@pxref{Extended
2572 Menu Items}), which says how to display this item and how it behaves.
2573
2574 The usual menu keymap item properties, @code{:visible},
2575 @code{:enable}, @code{:button}, and @code{:filter}, are useful in
2576 tool bar bindings and have their normal meanings. The @var{real-binding}
2577 in the item must be a command, not a keymap; in other words, it does not
2578 work to define a tool bar icon as a prefix key.
2579
2580 The @code{:help} property specifies a ``help-echo'' string to display
2581 while the mouse is on that item. This is displayed in the same way as
2582 @code{help-echo} text properties (@pxref{Help display}).
2583
2584 In addition, you should use the @code{:image} property;
2585 this is how you specify the image to display in the tool bar:
2586
2587 @table @code
2588 @item :image @var{image}
2589 @var{images} is either a single image specification or a vector of four
2590 image specifications. If you use a vector of four,
2591 one of them is used, depending on circumstances:
2592
2593 @table @asis
2594 @item item 0
2595 Used when the item is enabled and selected.
2596 @item item 1
2597 Used when the item is enabled and deselected.
2598 @item item 2
2599 Used when the item is disabled and selected.
2600 @item item 3
2601 Used when the item is disabled and deselected.
2602 @end table
2603 @end table
2604
2605 If @var{image} is a single image specification, Emacs draws the tool bar
2606 button in disabled state by applying an edge-detection algorithm to the
2607 image.
2608
2609 The @code{:rtl} property specifies an alternative image to use for
2610 right-to-left languages. Only the Gtk+ version of Emacs supports this
2611 at present.
2612
2613 The default tool bar is defined so that items specific to editing do not
2614 appear for major modes whose command symbol has a @code{mode-class}
2615 property of @code{special} (@pxref{Major Mode Conventions}). Major
2616 modes may add items to the global bar by binding @code{[tool-bar
2617 @var{foo}]} in their local map. It makes sense for some major modes to
2618 replace the default tool bar items completely, since not many can be
2619 accommodated conveniently, and the default bindings make this easy by
2620 using an indirection through @code{tool-bar-map}.
2621
2622 @defvar tool-bar-map
2623 By default, the global map binds @code{[tool-bar]} as follows:
2624 @example
2625 (global-set-key [tool-bar]
2626 '(menu-item "tool bar" ignore
2627 :filter (lambda (ignore) tool-bar-map)))
2628 @end example
2629 @noindent
2630 Thus the tool bar map is derived dynamically from the value of variable
2631 @code{tool-bar-map} and you should normally adjust the default (global)
2632 tool bar by changing that map. Major modes may replace the global bar
2633 completely by making @code{tool-bar-map} buffer-local and set to a
2634 keymap containing only the desired items. Info mode provides an
2635 example.
2636 @end defvar
2637
2638 There are two convenience functions for defining tool bar items, as
2639 follows.
2640
2641 @defun tool-bar-add-item icon def key &rest props
2642 This function adds an item to the tool bar by modifying
2643 @code{tool-bar-map}. The image to use is defined by @var{icon}, which
2644 is the base name of an XPM, XBM or PBM image file to be located by
2645 @code{find-image}. Given a value @samp{"exit"}, say, @file{exit.xpm},
2646 @file{exit.pbm} and @file{exit.xbm} would be searched for in that order
2647 on a color display. On a monochrome display, the search order is
2648 @samp{.pbm}, @samp{.xbm} and @samp{.xpm}. The binding to use is the
2649 command @var{def}, and @var{key} is the fake function key symbol in the
2650 prefix keymap. The remaining arguments @var{props} are additional
2651 property list elements to add to the menu item specification.
2652
2653 To define items in some local map, bind @code{tool-bar-map} with
2654 @code{let} around calls of this function:
2655 @example
2656 (defvar foo-tool-bar-map
2657 (let ((tool-bar-map (make-sparse-keymap)))
2658 (tool-bar-add-item @dots{})
2659 @dots{}
2660 tool-bar-map))
2661 @end example
2662 @end defun
2663
2664 @defun tool-bar-add-item-from-menu command icon &optional map &rest props
2665 This function is a convenience for defining tool bar items which are
2666 consistent with existing menu bar bindings. The binding of
2667 @var{command} is looked up in the menu bar in @var{map} (default
2668 @code{global-map}) and modified to add an image specification for
2669 @var{icon}, which is found in the same way as by
2670 @code{tool-bar-add-item}. The resulting binding is then placed in
2671 @code{tool-bar-map}, so use this function only for global tool bar
2672 items.
2673
2674 @var{map} must contain an appropriate keymap bound to
2675 @code{[menu-bar]}. The remaining arguments @var{props} are additional
2676 property list elements to add to the menu item specification.
2677 @end defun
2678
2679 @defun tool-bar-local-item-from-menu command icon in-map &optional from-map &rest props
2680 This function is used for making non-global tool bar items. Use it
2681 like @code{tool-bar-add-item-from-menu} except that @var{in-map}
2682 specifies the local map to make the definition in. The argument
2683 @var{from-map} is like the @var{map} argument of
2684 @code{tool-bar-add-item-from-menu}.
2685 @end defun
2686
2687 @defvar auto-resize-tool-bar
2688 If this variable is non-@code{nil}, the tool bar automatically resizes to
2689 show all defined tool bar items---but not larger than a quarter of the
2690 frame's height.
2691
2692 If the value is @code{grow-only}, the tool bar expands automatically,
2693 but does not contract automatically. To contract the tool bar, the
2694 user has to redraw the frame by entering @kbd{C-l}.
2695 @end defvar
2696
2697 @defvar auto-raise-tool-bar-buttons
2698 If this variable is non-@code{nil}, tool bar items display
2699 in raised form when the mouse moves over them.
2700 @end defvar
2701
2702 @defvar tool-bar-button-margin
2703 This variable specifies an extra margin to add around tool bar items.
2704 The value is an integer, a number of pixels. The default is 4.
2705 @end defvar
2706
2707 @defvar tool-bar-button-relief
2708 This variable specifies the shadow width for tool bar items.
2709 The value is an integer, a number of pixels. The default is 1.
2710 @end defvar
2711
2712 @defvar tool-bar-border
2713 This variable specifies the height of the border drawn below the tool
2714 bar area. An integer value specifies height as a number of pixels.
2715 If the value is one of @code{internal-border-width} (the default) or
2716 @code{border-width}, the tool bar border height corresponds to the
2717 corresponding frame parameter.
2718 @end defvar
2719
2720 You can define a special meaning for clicking on a tool bar item with
2721 the shift, control, meta, etc., modifiers. You do this by setting up
2722 additional items that relate to the original item through the fake
2723 function keys. Specifically, the additional items should use the
2724 modified versions of the same fake function key used to name the
2725 original item.
2726
2727 Thus, if the original item was defined this way,
2728
2729 @example
2730 (define-key global-map [tool-bar shell]
2731 '(menu-item "Shell" shell
2732 :image (image :type xpm :file "shell.xpm")))
2733 @end example
2734
2735 @noindent
2736 then here is how you can define clicking on the same tool bar image with
2737 the shift modifier:
2738
2739 @example
2740 (define-key global-map [tool-bar S-shell] 'some-command)
2741 @end example
2742
2743 @xref{Function Keys}, for more information about how to add modifiers to
2744 function keys.
2745
2746 @node Modifying Menus
2747 @subsection Modifying Menus
2748
2749 When you insert a new item in an existing menu, you probably want to
2750 put it in a particular place among the menu's existing items. If you
2751 use @code{define-key} to add the item, it normally goes at the front of
2752 the menu. To put it elsewhere in the menu, use @code{define-key-after}:
2753
2754 @defun define-key-after map key binding &optional after
2755 Define a binding in @var{map} for @var{key}, with value @var{binding},
2756 just like @code{define-key}, but position the binding in @var{map} after
2757 the binding for the event @var{after}. The argument @var{key} should be
2758 of length one---a vector or string with just one element. But
2759 @var{after} should be a single event type---a symbol or a character, not
2760 a sequence. The new binding goes after the binding for @var{after}. If
2761 @var{after} is @code{t} or is omitted, then the new binding goes last, at
2762 the end of the keymap. However, new bindings are added before any
2763 inherited keymap.
2764
2765 Here is an example:
2766
2767 @example
2768 (define-key-after my-menu [drink]
2769 '("Drink" . drink-command) 'eat)
2770 @end example
2771
2772 @noindent
2773 makes a binding for the fake function key @key{DRINK} and puts it
2774 right after the binding for @key{EAT}.
2775
2776 Here is how to insert an item called @samp{Work} in the @samp{Signals}
2777 menu of Shell mode, after the item @code{break}:
2778
2779 @example
2780 (define-key-after
2781 (lookup-key shell-mode-map [menu-bar signals])
2782 [work] '("Work" . work-command) 'break)
2783 @end example
2784 @end defun
2785
2786 @ignore
2787 arch-tag: cfb87287-9364-4e46-9e93-6c2f7f6ae794
2788 @end ignore