Use declare forms, where possible, to mark obsolete functions.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2012 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator,
133 passing it the buffer position where to start iteration. For
134 iteration over strings, pass -1 as the position to init_iterator,
135 and call reseat_to_string when the string is ready, to initialize
136 the iterator for that string. Thereafter, calls to
137 get_next_display_element fill the iterator structure with relevant
138 information about the next thing to display. Calls to
139 set_iterator_to_next move the iterator to the next thing.
140
141 Besides this, an iterator also contains information about the
142 display environment in which glyphs for display elements are to be
143 produced. It has fields for the width and height of the display,
144 the information whether long lines are truncated or continued, a
145 current X and Y position, and lots of other stuff you can better
146 see in dispextern.h.
147
148 Glyphs in a desired matrix are normally constructed in a loop
149 calling get_next_display_element and then PRODUCE_GLYPHS. The call
150 to PRODUCE_GLYPHS will fill the iterator structure with pixel
151 information about the element being displayed and at the same time
152 produce glyphs for it. If the display element fits on the line
153 being displayed, set_iterator_to_next is called next, otherwise the
154 glyphs produced are discarded. The function display_line is the
155 workhorse of filling glyph rows in the desired matrix with glyphs.
156 In addition to producing glyphs, it also handles line truncation
157 and continuation, word wrap, and cursor positioning (for the
158 latter, see also set_cursor_from_row).
159
160 Frame matrices.
161
162 That just couldn't be all, could it? What about terminal types not
163 supporting operations on sub-windows of the screen? To update the
164 display on such a terminal, window-based glyph matrices are not
165 well suited. To be able to reuse part of the display (scrolling
166 lines up and down), we must instead have a view of the whole
167 screen. This is what `frame matrices' are for. They are a trick.
168
169 Frames on terminals like above have a glyph pool. Windows on such
170 a frame sub-allocate their glyph memory from their frame's glyph
171 pool. The frame itself is given its own glyph matrices. By
172 coincidence---or maybe something else---rows in window glyph
173 matrices are slices of corresponding rows in frame matrices. Thus
174 writing to window matrices implicitly updates a frame matrix which
175 provides us with the view of the whole screen that we originally
176 wanted to have without having to move many bytes around. To be
177 honest, there is a little bit more done, but not much more. If you
178 plan to extend that code, take a look at dispnew.c. The function
179 build_frame_matrix is a good starting point.
180
181 Bidirectional display.
182
183 Bidirectional display adds quite some hair to this already complex
184 design. The good news are that a large portion of that hairy stuff
185 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
186 reordering engine which is called by set_iterator_to_next and
187 returns the next character to display in the visual order. See
188 commentary on bidi.c for more details. As far as redisplay is
189 concerned, the effect of calling bidi_move_to_visually_next, the
190 main interface of the reordering engine, is that the iterator gets
191 magically placed on the buffer or string position that is to be
192 displayed next. In other words, a linear iteration through the
193 buffer/string is replaced with a non-linear one. All the rest of
194 the redisplay is oblivious to the bidi reordering.
195
196 Well, almost oblivious---there are still complications, most of
197 them due to the fact that buffer and string positions no longer
198 change monotonously with glyph indices in a glyph row. Moreover,
199 for continued lines, the buffer positions may not even be
200 monotonously changing with vertical positions. Also, accounting
201 for face changes, overlays, etc. becomes more complex because
202 non-linear iteration could potentially skip many positions with
203 changes, and then cross them again on the way back...
204
205 One other prominent effect of bidirectional display is that some
206 paragraphs of text need to be displayed starting at the right
207 margin of the window---the so-called right-to-left, or R2L
208 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
209 which have their reversed_p flag set. The bidi reordering engine
210 produces characters in such rows starting from the character which
211 should be the rightmost on display. PRODUCE_GLYPHS then reverses
212 the order, when it fills up the glyph row whose reversed_p flag is
213 set, by prepending each new glyph to what is already there, instead
214 of appending it. When the glyph row is complete, the function
215 extend_face_to_end_of_line fills the empty space to the left of the
216 leftmost character with special glyphs, which will display as,
217 well, empty. On text terminals, these special glyphs are simply
218 blank characters. On graphics terminals, there's a single stretch
219 glyph of a suitably computed width. Both the blanks and the
220 stretch glyph are given the face of the background of the line.
221 This way, the terminal-specific back-end can still draw the glyphs
222 left to right, even for R2L lines.
223
224 Bidirectional display and character compositions
225
226 Some scripts cannot be displayed by drawing each character
227 individually, because adjacent characters change each other's shape
228 on display. For example, Arabic and Indic scripts belong to this
229 category.
230
231 Emacs display supports this by providing "character compositions",
232 most of which is implemented in composite.c. During the buffer
233 scan that delivers characters to PRODUCE_GLYPHS, if the next
234 character to be delivered is a composed character, the iteration
235 calls composition_reseat_it and next_element_from_composition. If
236 they succeed to compose the character with one or more of the
237 following characters, the whole sequence of characters that where
238 composed is recorded in the `struct composition_it' object that is
239 part of the buffer iterator. The composed sequence could produce
240 one or more font glyphs (called "grapheme clusters") on the screen.
241 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
242 in the direction corresponding to the current bidi scan direction
243 (recorded in the scan_dir member of the `struct bidi_it' object
244 that is part of the buffer iterator). In particular, if the bidi
245 iterator currently scans the buffer backwards, the grapheme
246 clusters are delivered back to front. This reorders the grapheme
247 clusters as appropriate for the current bidi context. Note that
248 this means that the grapheme clusters are always stored in the
249 LGSTRING object (see composite.c) in the logical order.
250
251 Moving an iterator in bidirectional text
252 without producing glyphs
253
254 Note one important detail mentioned above: that the bidi reordering
255 engine, driven by the iterator, produces characters in R2L rows
256 starting at the character that will be the rightmost on display.
257 As far as the iterator is concerned, the geometry of such rows is
258 still left to right, i.e. the iterator "thinks" the first character
259 is at the leftmost pixel position. The iterator does not know that
260 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
261 delivers. This is important when functions from the move_it_*
262 family are used to get to certain screen position or to match
263 screen coordinates with buffer coordinates: these functions use the
264 iterator geometry, which is left to right even in R2L paragraphs.
265 This works well with most callers of move_it_*, because they need
266 to get to a specific column, and columns are still numbered in the
267 reading order, i.e. the rightmost character in a R2L paragraph is
268 still column zero. But some callers do not get well with this; a
269 notable example is mouse clicks that need to find the character
270 that corresponds to certain pixel coordinates. See
271 buffer_posn_from_coords in dispnew.c for how this is handled. */
272
273 #include <config.h>
274 #include <stdio.h>
275 #include <limits.h>
276
277 #include "lisp.h"
278 #include "atimer.h"
279 #include "keyboard.h"
280 #include "frame.h"
281 #include "window.h"
282 #include "termchar.h"
283 #include "dispextern.h"
284 #include "character.h"
285 #include "buffer.h"
286 #include "charset.h"
287 #include "indent.h"
288 #include "commands.h"
289 #include "keymap.h"
290 #include "macros.h"
291 #include "disptab.h"
292 #include "termhooks.h"
293 #include "termopts.h"
294 #include "intervals.h"
295 #include "coding.h"
296 #include "process.h"
297 #include "region-cache.h"
298 #include "font.h"
299 #include "fontset.h"
300 #include "blockinput.h"
301
302 #ifdef HAVE_X_WINDOWS
303 #include "xterm.h"
304 #endif
305 #ifdef WINDOWSNT
306 #include "w32term.h"
307 #endif
308 #ifdef HAVE_NS
309 #include "nsterm.h"
310 #endif
311 #ifdef USE_GTK
312 #include "gtkutil.h"
313 #endif
314
315 #include "font.h"
316
317 #ifndef FRAME_X_OUTPUT
318 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
319 #endif
320
321 #define INFINITY 10000000
322
323 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
324 Lisp_Object Qwindow_scroll_functions;
325 static Lisp_Object Qwindow_text_change_functions;
326 static Lisp_Object Qredisplay_end_trigger_functions;
327 Lisp_Object Qinhibit_point_motion_hooks;
328 static Lisp_Object QCeval, QCpropertize;
329 Lisp_Object QCfile, QCdata;
330 static Lisp_Object Qfontified;
331 static Lisp_Object Qgrow_only;
332 static Lisp_Object Qinhibit_eval_during_redisplay;
333 static Lisp_Object Qbuffer_position, Qposition, Qobject;
334 static Lisp_Object Qright_to_left, Qleft_to_right;
335
336 /* Cursor shapes */
337 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
338
339 /* Pointer shapes */
340 static Lisp_Object Qarrow, Qhand;
341 Lisp_Object Qtext;
342
343 /* Holds the list (error). */
344 static Lisp_Object list_of_error;
345
346 static Lisp_Object Qfontification_functions;
347
348 static Lisp_Object Qwrap_prefix;
349 static Lisp_Object Qline_prefix;
350
351 /* Non-nil means don't actually do any redisplay. */
352
353 Lisp_Object Qinhibit_redisplay;
354
355 /* Names of text properties relevant for redisplay. */
356
357 Lisp_Object Qdisplay;
358
359 Lisp_Object Qspace, QCalign_to;
360 static Lisp_Object QCrelative_width, QCrelative_height;
361 Lisp_Object Qleft_margin, Qright_margin;
362 static Lisp_Object Qspace_width, Qraise;
363 static Lisp_Object Qslice;
364 Lisp_Object Qcenter;
365 static Lisp_Object Qmargin, Qpointer;
366 static Lisp_Object Qline_height;
367
368 /* These setters are used only in this file, so they can be private. */
369 static inline void
370 wset_base_line_number (struct window *w, Lisp_Object val)
371 {
372 w->base_line_number = val;
373 }
374 static inline void
375 wset_base_line_pos (struct window *w, Lisp_Object val)
376 {
377 w->base_line_pos = val;
378 }
379 static inline void
380 wset_column_number_displayed (struct window *w, Lisp_Object val)
381 {
382 w->column_number_displayed = val;
383 }
384 static inline void
385 wset_region_showing (struct window *w, Lisp_Object val)
386 {
387 w->region_showing = val;
388 }
389
390 #ifdef HAVE_WINDOW_SYSTEM
391
392 /* Test if overflow newline into fringe. Called with iterator IT
393 at or past right window margin, and with IT->current_x set. */
394
395 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
396 (!NILP (Voverflow_newline_into_fringe) \
397 && FRAME_WINDOW_P ((IT)->f) \
398 && ((IT)->bidi_it.paragraph_dir == R2L \
399 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
400 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
401 && (IT)->current_x == (IT)->last_visible_x \
402 && (IT)->line_wrap != WORD_WRAP)
403
404 #else /* !HAVE_WINDOW_SYSTEM */
405 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
406 #endif /* HAVE_WINDOW_SYSTEM */
407
408 /* Test if the display element loaded in IT, or the underlying buffer
409 or string character, is a space or a TAB character. This is used
410 to determine where word wrapping can occur. */
411
412 #define IT_DISPLAYING_WHITESPACE(it) \
413 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
414 || ((STRINGP (it->string) \
415 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
416 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
417 || (it->s \
418 && (it->s[IT_BYTEPOS (*it)] == ' ' \
419 || it->s[IT_BYTEPOS (*it)] == '\t')) \
420 || (IT_BYTEPOS (*it) < ZV_BYTE \
421 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
422 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
423
424 /* Name of the face used to highlight trailing whitespace. */
425
426 static Lisp_Object Qtrailing_whitespace;
427
428 /* Name and number of the face used to highlight escape glyphs. */
429
430 static Lisp_Object Qescape_glyph;
431
432 /* Name and number of the face used to highlight non-breaking spaces. */
433
434 static Lisp_Object Qnobreak_space;
435
436 /* The symbol `image' which is the car of the lists used to represent
437 images in Lisp. Also a tool bar style. */
438
439 Lisp_Object Qimage;
440
441 /* The image map types. */
442 Lisp_Object QCmap;
443 static Lisp_Object QCpointer;
444 static Lisp_Object Qrect, Qcircle, Qpoly;
445
446 /* Tool bar styles */
447 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
448
449 /* Non-zero means print newline to stdout before next mini-buffer
450 message. */
451
452 int noninteractive_need_newline;
453
454 /* Non-zero means print newline to message log before next message. */
455
456 static int message_log_need_newline;
457
458 /* Three markers that message_dolog uses.
459 It could allocate them itself, but that causes trouble
460 in handling memory-full errors. */
461 static Lisp_Object message_dolog_marker1;
462 static Lisp_Object message_dolog_marker2;
463 static Lisp_Object message_dolog_marker3;
464 \f
465 /* The buffer position of the first character appearing entirely or
466 partially on the line of the selected window which contains the
467 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
468 redisplay optimization in redisplay_internal. */
469
470 static struct text_pos this_line_start_pos;
471
472 /* Number of characters past the end of the line above, including the
473 terminating newline. */
474
475 static struct text_pos this_line_end_pos;
476
477 /* The vertical positions and the height of this line. */
478
479 static int this_line_vpos;
480 static int this_line_y;
481 static int this_line_pixel_height;
482
483 /* X position at which this display line starts. Usually zero;
484 negative if first character is partially visible. */
485
486 static int this_line_start_x;
487
488 /* The smallest character position seen by move_it_* functions as they
489 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
490 hscrolled lines, see display_line. */
491
492 static struct text_pos this_line_min_pos;
493
494 /* Buffer that this_line_.* variables are referring to. */
495
496 static struct buffer *this_line_buffer;
497
498
499 /* Values of those variables at last redisplay are stored as
500 properties on `overlay-arrow-position' symbol. However, if
501 Voverlay_arrow_position is a marker, last-arrow-position is its
502 numerical position. */
503
504 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
505
506 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
507 properties on a symbol in overlay-arrow-variable-list. */
508
509 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
510
511 Lisp_Object Qmenu_bar_update_hook;
512
513 /* Nonzero if an overlay arrow has been displayed in this window. */
514
515 static int overlay_arrow_seen;
516
517 /* Number of windows showing the buffer of the selected window (or
518 another buffer with the same base buffer). keyboard.c refers to
519 this. */
520
521 int buffer_shared;
522
523 /* Vector containing glyphs for an ellipsis `...'. */
524
525 static Lisp_Object default_invis_vector[3];
526
527 /* This is the window where the echo area message was displayed. It
528 is always a mini-buffer window, but it may not be the same window
529 currently active as a mini-buffer. */
530
531 Lisp_Object echo_area_window;
532
533 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
534 pushes the current message and the value of
535 message_enable_multibyte on the stack, the function restore_message
536 pops the stack and displays MESSAGE again. */
537
538 static Lisp_Object Vmessage_stack;
539
540 /* Nonzero means multibyte characters were enabled when the echo area
541 message was specified. */
542
543 static int message_enable_multibyte;
544
545 /* Nonzero if we should redraw the mode lines on the next redisplay. */
546
547 int update_mode_lines;
548
549 /* Nonzero if window sizes or contents have changed since last
550 redisplay that finished. */
551
552 int windows_or_buffers_changed;
553
554 /* Nonzero means a frame's cursor type has been changed. */
555
556 int cursor_type_changed;
557
558 /* Nonzero after display_mode_line if %l was used and it displayed a
559 line number. */
560
561 static int line_number_displayed;
562
563 /* The name of the *Messages* buffer, a string. */
564
565 static Lisp_Object Vmessages_buffer_name;
566
567 /* Current, index 0, and last displayed echo area message. Either
568 buffers from echo_buffers, or nil to indicate no message. */
569
570 Lisp_Object echo_area_buffer[2];
571
572 /* The buffers referenced from echo_area_buffer. */
573
574 static Lisp_Object echo_buffer[2];
575
576 /* A vector saved used in with_area_buffer to reduce consing. */
577
578 static Lisp_Object Vwith_echo_area_save_vector;
579
580 /* Non-zero means display_echo_area should display the last echo area
581 message again. Set by redisplay_preserve_echo_area. */
582
583 static int display_last_displayed_message_p;
584
585 /* Nonzero if echo area is being used by print; zero if being used by
586 message. */
587
588 static int message_buf_print;
589
590 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
591
592 static Lisp_Object Qinhibit_menubar_update;
593 static Lisp_Object Qmessage_truncate_lines;
594
595 /* Set to 1 in clear_message to make redisplay_internal aware
596 of an emptied echo area. */
597
598 static int message_cleared_p;
599
600 /* A scratch glyph row with contents used for generating truncation
601 glyphs. Also used in direct_output_for_insert. */
602
603 #define MAX_SCRATCH_GLYPHS 100
604 static struct glyph_row scratch_glyph_row;
605 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
606
607 /* Ascent and height of the last line processed by move_it_to. */
608
609 static int last_max_ascent, last_height;
610
611 /* Non-zero if there's a help-echo in the echo area. */
612
613 int help_echo_showing_p;
614
615 /* If >= 0, computed, exact values of mode-line and header-line height
616 to use in the macros CURRENT_MODE_LINE_HEIGHT and
617 CURRENT_HEADER_LINE_HEIGHT. */
618
619 int current_mode_line_height, current_header_line_height;
620
621 /* The maximum distance to look ahead for text properties. Values
622 that are too small let us call compute_char_face and similar
623 functions too often which is expensive. Values that are too large
624 let us call compute_char_face and alike too often because we
625 might not be interested in text properties that far away. */
626
627 #define TEXT_PROP_DISTANCE_LIMIT 100
628
629 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
630 iterator state and later restore it. This is needed because the
631 bidi iterator on bidi.c keeps a stacked cache of its states, which
632 is really a singleton. When we use scratch iterator objects to
633 move around the buffer, we can cause the bidi cache to be pushed or
634 popped, and therefore we need to restore the cache state when we
635 return to the original iterator. */
636 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
637 do { \
638 if (CACHE) \
639 bidi_unshelve_cache (CACHE, 1); \
640 ITCOPY = ITORIG; \
641 CACHE = bidi_shelve_cache (); \
642 } while (0)
643
644 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
645 do { \
646 if (pITORIG != pITCOPY) \
647 *(pITORIG) = *(pITCOPY); \
648 bidi_unshelve_cache (CACHE, 0); \
649 CACHE = NULL; \
650 } while (0)
651
652 #ifdef GLYPH_DEBUG
653
654 /* Non-zero means print traces of redisplay if compiled with
655 GLYPH_DEBUG defined. */
656
657 int trace_redisplay_p;
658
659 #endif /* GLYPH_DEBUG */
660
661 #ifdef DEBUG_TRACE_MOVE
662 /* Non-zero means trace with TRACE_MOVE to stderr. */
663 int trace_move;
664
665 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
666 #else
667 #define TRACE_MOVE(x) (void) 0
668 #endif
669
670 static Lisp_Object Qauto_hscroll_mode;
671
672 /* Buffer being redisplayed -- for redisplay_window_error. */
673
674 static struct buffer *displayed_buffer;
675
676 /* Value returned from text property handlers (see below). */
677
678 enum prop_handled
679 {
680 HANDLED_NORMALLY,
681 HANDLED_RECOMPUTE_PROPS,
682 HANDLED_OVERLAY_STRING_CONSUMED,
683 HANDLED_RETURN
684 };
685
686 /* A description of text properties that redisplay is interested
687 in. */
688
689 struct props
690 {
691 /* The name of the property. */
692 Lisp_Object *name;
693
694 /* A unique index for the property. */
695 enum prop_idx idx;
696
697 /* A handler function called to set up iterator IT from the property
698 at IT's current position. Value is used to steer handle_stop. */
699 enum prop_handled (*handler) (struct it *it);
700 };
701
702 static enum prop_handled handle_face_prop (struct it *);
703 static enum prop_handled handle_invisible_prop (struct it *);
704 static enum prop_handled handle_display_prop (struct it *);
705 static enum prop_handled handle_composition_prop (struct it *);
706 static enum prop_handled handle_overlay_change (struct it *);
707 static enum prop_handled handle_fontified_prop (struct it *);
708
709 /* Properties handled by iterators. */
710
711 static struct props it_props[] =
712 {
713 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
714 /* Handle `face' before `display' because some sub-properties of
715 `display' need to know the face. */
716 {&Qface, FACE_PROP_IDX, handle_face_prop},
717 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
718 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
719 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
720 {NULL, 0, NULL}
721 };
722
723 /* Value is the position described by X. If X is a marker, value is
724 the marker_position of X. Otherwise, value is X. */
725
726 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
727
728 /* Enumeration returned by some move_it_.* functions internally. */
729
730 enum move_it_result
731 {
732 /* Not used. Undefined value. */
733 MOVE_UNDEFINED,
734
735 /* Move ended at the requested buffer position or ZV. */
736 MOVE_POS_MATCH_OR_ZV,
737
738 /* Move ended at the requested X pixel position. */
739 MOVE_X_REACHED,
740
741 /* Move within a line ended at the end of a line that must be
742 continued. */
743 MOVE_LINE_CONTINUED,
744
745 /* Move within a line ended at the end of a line that would
746 be displayed truncated. */
747 MOVE_LINE_TRUNCATED,
748
749 /* Move within a line ended at a line end. */
750 MOVE_NEWLINE_OR_CR
751 };
752
753 /* This counter is used to clear the face cache every once in a while
754 in redisplay_internal. It is incremented for each redisplay.
755 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
756 cleared. */
757
758 #define CLEAR_FACE_CACHE_COUNT 500
759 static int clear_face_cache_count;
760
761 /* Similarly for the image cache. */
762
763 #ifdef HAVE_WINDOW_SYSTEM
764 #define CLEAR_IMAGE_CACHE_COUNT 101
765 static int clear_image_cache_count;
766
767 /* Null glyph slice */
768 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
769 #endif
770
771 /* True while redisplay_internal is in progress. */
772
773 bool redisplaying_p;
774
775 static Lisp_Object Qinhibit_free_realized_faces;
776 static Lisp_Object Qmode_line_default_help_echo;
777
778 /* If a string, XTread_socket generates an event to display that string.
779 (The display is done in read_char.) */
780
781 Lisp_Object help_echo_string;
782 Lisp_Object help_echo_window;
783 Lisp_Object help_echo_object;
784 ptrdiff_t help_echo_pos;
785
786 /* Temporary variable for XTread_socket. */
787
788 Lisp_Object previous_help_echo_string;
789
790 /* Platform-independent portion of hourglass implementation. */
791
792 /* Non-zero means an hourglass cursor is currently shown. */
793 int hourglass_shown_p;
794
795 /* If non-null, an asynchronous timer that, when it expires, displays
796 an hourglass cursor on all frames. */
797 struct atimer *hourglass_atimer;
798
799 /* Name of the face used to display glyphless characters. */
800 Lisp_Object Qglyphless_char;
801
802 /* Symbol for the purpose of Vglyphless_char_display. */
803 static Lisp_Object Qglyphless_char_display;
804
805 /* Method symbols for Vglyphless_char_display. */
806 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
807
808 /* Default pixel width of `thin-space' display method. */
809 #define THIN_SPACE_WIDTH 1
810
811 /* Default number of seconds to wait before displaying an hourglass
812 cursor. */
813 #define DEFAULT_HOURGLASS_DELAY 1
814
815 \f
816 /* Function prototypes. */
817
818 static void setup_for_ellipsis (struct it *, int);
819 static void set_iterator_to_next (struct it *, int);
820 static void mark_window_display_accurate_1 (struct window *, int);
821 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
822 static int display_prop_string_p (Lisp_Object, Lisp_Object);
823 static int cursor_row_p (struct glyph_row *);
824 static int redisplay_mode_lines (Lisp_Object, int);
825 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
826
827 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
828
829 static void handle_line_prefix (struct it *);
830
831 static void pint2str (char *, int, ptrdiff_t);
832 static void pint2hrstr (char *, int, ptrdiff_t);
833 static struct text_pos run_window_scroll_functions (Lisp_Object,
834 struct text_pos);
835 static void reconsider_clip_changes (struct window *, struct buffer *);
836 static int text_outside_line_unchanged_p (struct window *,
837 ptrdiff_t, ptrdiff_t);
838 static void store_mode_line_noprop_char (char);
839 static int store_mode_line_noprop (const char *, int, int);
840 static void handle_stop (struct it *);
841 static void handle_stop_backwards (struct it *, ptrdiff_t);
842 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
843 static void ensure_echo_area_buffers (void);
844 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
845 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
846 static int with_echo_area_buffer (struct window *, int,
847 int (*) (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t),
848 ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
849 static void clear_garbaged_frames (void);
850 static int current_message_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
851 static void pop_message (void);
852 static int truncate_message_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
853 static void set_message (const char *, Lisp_Object, ptrdiff_t, int);
854 static int set_message_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
855 static int display_echo_area (struct window *);
856 static int display_echo_area_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
857 static int resize_mini_window_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
858 static Lisp_Object unwind_redisplay (Lisp_Object);
859 static int string_char_and_length (const unsigned char *, int *);
860 static struct text_pos display_prop_end (struct it *, Lisp_Object,
861 struct text_pos);
862 static int compute_window_start_on_continuation_line (struct window *);
863 static void insert_left_trunc_glyphs (struct it *);
864 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
865 Lisp_Object);
866 static void extend_face_to_end_of_line (struct it *);
867 static int append_space_for_newline (struct it *, int);
868 static int cursor_row_fully_visible_p (struct window *, int, int);
869 static int try_scrolling (Lisp_Object, int, ptrdiff_t, ptrdiff_t, int, int);
870 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
871 static int trailing_whitespace_p (ptrdiff_t);
872 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
873 static void push_it (struct it *, struct text_pos *);
874 static void iterate_out_of_display_property (struct it *);
875 static void pop_it (struct it *);
876 static void sync_frame_with_window_matrix_rows (struct window *);
877 static void select_frame_for_redisplay (Lisp_Object);
878 static void redisplay_internal (void);
879 static int echo_area_display (int);
880 static void redisplay_windows (Lisp_Object);
881 static void redisplay_window (Lisp_Object, int);
882 static Lisp_Object redisplay_window_error (Lisp_Object);
883 static Lisp_Object redisplay_window_0 (Lisp_Object);
884 static Lisp_Object redisplay_window_1 (Lisp_Object);
885 static int set_cursor_from_row (struct window *, struct glyph_row *,
886 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
887 int, int);
888 static int update_menu_bar (struct frame *, int, int);
889 static int try_window_reusing_current_matrix (struct window *);
890 static int try_window_id (struct window *);
891 static int display_line (struct it *);
892 static int display_mode_lines (struct window *);
893 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
894 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
895 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
896 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
897 static void display_menu_bar (struct window *);
898 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
899 ptrdiff_t *);
900 static int display_string (const char *, Lisp_Object, Lisp_Object,
901 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
902 static void compute_line_metrics (struct it *);
903 static void run_redisplay_end_trigger_hook (struct it *);
904 static int get_overlay_strings (struct it *, ptrdiff_t);
905 static int get_overlay_strings_1 (struct it *, ptrdiff_t, int);
906 static void next_overlay_string (struct it *);
907 static void reseat (struct it *, struct text_pos, int);
908 static void reseat_1 (struct it *, struct text_pos, int);
909 static void back_to_previous_visible_line_start (struct it *);
910 void reseat_at_previous_visible_line_start (struct it *);
911 static void reseat_at_next_visible_line_start (struct it *, int);
912 static int next_element_from_ellipsis (struct it *);
913 static int next_element_from_display_vector (struct it *);
914 static int next_element_from_string (struct it *);
915 static int next_element_from_c_string (struct it *);
916 static int next_element_from_buffer (struct it *);
917 static int next_element_from_composition (struct it *);
918 static int next_element_from_image (struct it *);
919 static int next_element_from_stretch (struct it *);
920 static void load_overlay_strings (struct it *, ptrdiff_t);
921 static int init_from_display_pos (struct it *, struct window *,
922 struct display_pos *);
923 static void reseat_to_string (struct it *, const char *,
924 Lisp_Object, ptrdiff_t, ptrdiff_t, int, int);
925 static int get_next_display_element (struct it *);
926 static enum move_it_result
927 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
928 enum move_operation_enum);
929 void move_it_vertically_backward (struct it *, int);
930 static void init_to_row_start (struct it *, struct window *,
931 struct glyph_row *);
932 static int init_to_row_end (struct it *, struct window *,
933 struct glyph_row *);
934 static void back_to_previous_line_start (struct it *);
935 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
936 static struct text_pos string_pos_nchars_ahead (struct text_pos,
937 Lisp_Object, ptrdiff_t);
938 static struct text_pos string_pos (ptrdiff_t, Lisp_Object);
939 static struct text_pos c_string_pos (ptrdiff_t, const char *, int);
940 static ptrdiff_t number_of_chars (const char *, int);
941 static void compute_stop_pos (struct it *);
942 static void compute_string_pos (struct text_pos *, struct text_pos,
943 Lisp_Object);
944 static int face_before_or_after_it_pos (struct it *, int);
945 static ptrdiff_t next_overlay_change (ptrdiff_t);
946 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
947 Lisp_Object, struct text_pos *, ptrdiff_t, int);
948 static int handle_single_display_spec (struct it *, Lisp_Object,
949 Lisp_Object, Lisp_Object,
950 struct text_pos *, ptrdiff_t, int, int);
951 static int underlying_face_id (struct it *);
952 static int in_ellipses_for_invisible_text_p (struct display_pos *,
953 struct window *);
954
955 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
956 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
957
958 #ifdef HAVE_WINDOW_SYSTEM
959
960 static void x_consider_frame_title (Lisp_Object);
961 static int tool_bar_lines_needed (struct frame *, int *);
962 static void update_tool_bar (struct frame *, int);
963 static void build_desired_tool_bar_string (struct frame *f);
964 static int redisplay_tool_bar (struct frame *);
965 static void display_tool_bar_line (struct it *, int);
966 static void notice_overwritten_cursor (struct window *,
967 enum glyph_row_area,
968 int, int, int, int);
969 static void append_stretch_glyph (struct it *, Lisp_Object,
970 int, int, int);
971
972
973 #endif /* HAVE_WINDOW_SYSTEM */
974
975 static void produce_special_glyphs (struct it *, enum display_element_type);
976 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
977 static int coords_in_mouse_face_p (struct window *, int, int);
978
979
980 \f
981 /***********************************************************************
982 Window display dimensions
983 ***********************************************************************/
984
985 /* Return the bottom boundary y-position for text lines in window W.
986 This is the first y position at which a line cannot start.
987 It is relative to the top of the window.
988
989 This is the height of W minus the height of a mode line, if any. */
990
991 int
992 window_text_bottom_y (struct window *w)
993 {
994 int height = WINDOW_TOTAL_HEIGHT (w);
995
996 if (WINDOW_WANTS_MODELINE_P (w))
997 height -= CURRENT_MODE_LINE_HEIGHT (w);
998 return height;
999 }
1000
1001 /* Return the pixel width of display area AREA of window W. AREA < 0
1002 means return the total width of W, not including fringes to
1003 the left and right of the window. */
1004
1005 int
1006 window_box_width (struct window *w, int area)
1007 {
1008 int cols = XFASTINT (w->total_cols);
1009 int pixels = 0;
1010
1011 if (!w->pseudo_window_p)
1012 {
1013 cols -= WINDOW_SCROLL_BAR_COLS (w);
1014
1015 if (area == TEXT_AREA)
1016 {
1017 if (INTEGERP (w->left_margin_cols))
1018 cols -= XFASTINT (w->left_margin_cols);
1019 if (INTEGERP (w->right_margin_cols))
1020 cols -= XFASTINT (w->right_margin_cols);
1021 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
1022 }
1023 else if (area == LEFT_MARGIN_AREA)
1024 {
1025 cols = (INTEGERP (w->left_margin_cols)
1026 ? XFASTINT (w->left_margin_cols) : 0);
1027 pixels = 0;
1028 }
1029 else if (area == RIGHT_MARGIN_AREA)
1030 {
1031 cols = (INTEGERP (w->right_margin_cols)
1032 ? XFASTINT (w->right_margin_cols) : 0);
1033 pixels = 0;
1034 }
1035 }
1036
1037 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1038 }
1039
1040
1041 /* Return the pixel height of the display area of window W, not
1042 including mode lines of W, if any. */
1043
1044 int
1045 window_box_height (struct window *w)
1046 {
1047 struct frame *f = XFRAME (w->frame);
1048 int height = WINDOW_TOTAL_HEIGHT (w);
1049
1050 eassert (height >= 0);
1051
1052 /* Note: the code below that determines the mode-line/header-line
1053 height is essentially the same as that contained in the macro
1054 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1055 the appropriate glyph row has its `mode_line_p' flag set,
1056 and if it doesn't, uses estimate_mode_line_height instead. */
1057
1058 if (WINDOW_WANTS_MODELINE_P (w))
1059 {
1060 struct glyph_row *ml_row
1061 = (w->current_matrix && w->current_matrix->rows
1062 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1063 : 0);
1064 if (ml_row && ml_row->mode_line_p)
1065 height -= ml_row->height;
1066 else
1067 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1068 }
1069
1070 if (WINDOW_WANTS_HEADER_LINE_P (w))
1071 {
1072 struct glyph_row *hl_row
1073 = (w->current_matrix && w->current_matrix->rows
1074 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1075 : 0);
1076 if (hl_row && hl_row->mode_line_p)
1077 height -= hl_row->height;
1078 else
1079 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1080 }
1081
1082 /* With a very small font and a mode-line that's taller than
1083 default, we might end up with a negative height. */
1084 return max (0, height);
1085 }
1086
1087 /* Return the window-relative coordinate of the left edge of display
1088 area AREA of window W. AREA < 0 means return the left edge of the
1089 whole window, to the right of the left fringe of W. */
1090
1091 int
1092 window_box_left_offset (struct window *w, int area)
1093 {
1094 int x;
1095
1096 if (w->pseudo_window_p)
1097 return 0;
1098
1099 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1100
1101 if (area == TEXT_AREA)
1102 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1103 + window_box_width (w, LEFT_MARGIN_AREA));
1104 else if (area == RIGHT_MARGIN_AREA)
1105 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1106 + window_box_width (w, LEFT_MARGIN_AREA)
1107 + window_box_width (w, TEXT_AREA)
1108 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1109 ? 0
1110 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1111 else if (area == LEFT_MARGIN_AREA
1112 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1113 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1114
1115 return x;
1116 }
1117
1118
1119 /* Return the window-relative coordinate of the right edge of display
1120 area AREA of window W. AREA < 0 means return the right edge of the
1121 whole window, to the left of the right fringe of W. */
1122
1123 int
1124 window_box_right_offset (struct window *w, int area)
1125 {
1126 return window_box_left_offset (w, area) + window_box_width (w, area);
1127 }
1128
1129 /* Return the frame-relative coordinate of the left edge of display
1130 area AREA of window W. AREA < 0 means return the left edge of the
1131 whole window, to the right of the left fringe of W. */
1132
1133 int
1134 window_box_left (struct window *w, int area)
1135 {
1136 struct frame *f = XFRAME (w->frame);
1137 int x;
1138
1139 if (w->pseudo_window_p)
1140 return FRAME_INTERNAL_BORDER_WIDTH (f);
1141
1142 x = (WINDOW_LEFT_EDGE_X (w)
1143 + window_box_left_offset (w, area));
1144
1145 return x;
1146 }
1147
1148
1149 /* Return the frame-relative coordinate of the right edge of display
1150 area AREA of window W. AREA < 0 means return the right edge of the
1151 whole window, to the left of the right fringe of W. */
1152
1153 int
1154 window_box_right (struct window *w, int area)
1155 {
1156 return window_box_left (w, area) + window_box_width (w, area);
1157 }
1158
1159 /* Get the bounding box of the display area AREA of window W, without
1160 mode lines, in frame-relative coordinates. AREA < 0 means the
1161 whole window, not including the left and right fringes of
1162 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1163 coordinates of the upper-left corner of the box. Return in
1164 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1165
1166 void
1167 window_box (struct window *w, int area, int *box_x, int *box_y,
1168 int *box_width, int *box_height)
1169 {
1170 if (box_width)
1171 *box_width = window_box_width (w, area);
1172 if (box_height)
1173 *box_height = window_box_height (w);
1174 if (box_x)
1175 *box_x = window_box_left (w, area);
1176 if (box_y)
1177 {
1178 *box_y = WINDOW_TOP_EDGE_Y (w);
1179 if (WINDOW_WANTS_HEADER_LINE_P (w))
1180 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1181 }
1182 }
1183
1184
1185 /* Get the bounding box of the display area AREA of window W, without
1186 mode lines. AREA < 0 means the whole window, not including the
1187 left and right fringe of the window. Return in *TOP_LEFT_X
1188 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1189 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1190 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1191 box. */
1192
1193 static inline void
1194 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1195 int *bottom_right_x, int *bottom_right_y)
1196 {
1197 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1198 bottom_right_y);
1199 *bottom_right_x += *top_left_x;
1200 *bottom_right_y += *top_left_y;
1201 }
1202
1203
1204 \f
1205 /***********************************************************************
1206 Utilities
1207 ***********************************************************************/
1208
1209 /* Return the bottom y-position of the line the iterator IT is in.
1210 This can modify IT's settings. */
1211
1212 int
1213 line_bottom_y (struct it *it)
1214 {
1215 int line_height = it->max_ascent + it->max_descent;
1216 int line_top_y = it->current_y;
1217
1218 if (line_height == 0)
1219 {
1220 if (last_height)
1221 line_height = last_height;
1222 else if (IT_CHARPOS (*it) < ZV)
1223 {
1224 move_it_by_lines (it, 1);
1225 line_height = (it->max_ascent || it->max_descent
1226 ? it->max_ascent + it->max_descent
1227 : last_height);
1228 }
1229 else
1230 {
1231 struct glyph_row *row = it->glyph_row;
1232
1233 /* Use the default character height. */
1234 it->glyph_row = NULL;
1235 it->what = IT_CHARACTER;
1236 it->c = ' ';
1237 it->len = 1;
1238 PRODUCE_GLYPHS (it);
1239 line_height = it->ascent + it->descent;
1240 it->glyph_row = row;
1241 }
1242 }
1243
1244 return line_top_y + line_height;
1245 }
1246
1247 /* Subroutine of pos_visible_p below. Extracts a display string, if
1248 any, from the display spec given as its argument. */
1249 static Lisp_Object
1250 string_from_display_spec (Lisp_Object spec)
1251 {
1252 if (CONSP (spec))
1253 {
1254 while (CONSP (spec))
1255 {
1256 if (STRINGP (XCAR (spec)))
1257 return XCAR (spec);
1258 spec = XCDR (spec);
1259 }
1260 }
1261 else if (VECTORP (spec))
1262 {
1263 ptrdiff_t i;
1264
1265 for (i = 0; i < ASIZE (spec); i++)
1266 {
1267 if (STRINGP (AREF (spec, i)))
1268 return AREF (spec, i);
1269 }
1270 return Qnil;
1271 }
1272
1273 return spec;
1274 }
1275
1276
1277 /* Limit insanely large values of W->hscroll on frame F to the largest
1278 value that will still prevent first_visible_x and last_visible_x of
1279 'struct it' from overflowing an int. */
1280 static inline int
1281 window_hscroll_limited (struct window *w, struct frame *f)
1282 {
1283 ptrdiff_t window_hscroll = w->hscroll;
1284 int window_text_width = window_box_width (w, TEXT_AREA);
1285 int colwidth = FRAME_COLUMN_WIDTH (f);
1286
1287 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1288 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1289
1290 return window_hscroll;
1291 }
1292
1293 /* Return 1 if position CHARPOS is visible in window W.
1294 CHARPOS < 0 means return info about WINDOW_END position.
1295 If visible, set *X and *Y to pixel coordinates of top left corner.
1296 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1297 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1298
1299 int
1300 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1301 int *rtop, int *rbot, int *rowh, int *vpos)
1302 {
1303 struct it it;
1304 void *itdata = bidi_shelve_cache ();
1305 struct text_pos top;
1306 int visible_p = 0;
1307 struct buffer *old_buffer = NULL;
1308
1309 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1310 return visible_p;
1311
1312 if (XBUFFER (w->buffer) != current_buffer)
1313 {
1314 old_buffer = current_buffer;
1315 set_buffer_internal_1 (XBUFFER (w->buffer));
1316 }
1317
1318 SET_TEXT_POS_FROM_MARKER (top, w->start);
1319 /* Scrolling a minibuffer window via scroll bar when the echo area
1320 shows long text sometimes resets the minibuffer contents behind
1321 our backs. */
1322 if (CHARPOS (top) > ZV)
1323 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1324
1325 /* Compute exact mode line heights. */
1326 if (WINDOW_WANTS_MODELINE_P (w))
1327 current_mode_line_height
1328 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1329 BVAR (current_buffer, mode_line_format));
1330
1331 if (WINDOW_WANTS_HEADER_LINE_P (w))
1332 current_header_line_height
1333 = display_mode_line (w, HEADER_LINE_FACE_ID,
1334 BVAR (current_buffer, header_line_format));
1335
1336 start_display (&it, w, top);
1337 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1338 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1339
1340 if (charpos >= 0
1341 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1342 && IT_CHARPOS (it) >= charpos)
1343 /* When scanning backwards under bidi iteration, move_it_to
1344 stops at or _before_ CHARPOS, because it stops at or to
1345 the _right_ of the character at CHARPOS. */
1346 || (it.bidi_p && it.bidi_it.scan_dir == -1
1347 && IT_CHARPOS (it) <= charpos)))
1348 {
1349 /* We have reached CHARPOS, or passed it. How the call to
1350 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1351 or covered by a display property, move_it_to stops at the end
1352 of the invisible text, to the right of CHARPOS. (ii) If
1353 CHARPOS is in a display vector, move_it_to stops on its last
1354 glyph. */
1355 int top_x = it.current_x;
1356 int top_y = it.current_y;
1357 /* Calling line_bottom_y may change it.method, it.position, etc. */
1358 enum it_method it_method = it.method;
1359 int bottom_y = (last_height = 0, line_bottom_y (&it));
1360 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1361
1362 if (top_y < window_top_y)
1363 visible_p = bottom_y > window_top_y;
1364 else if (top_y < it.last_visible_y)
1365 visible_p = 1;
1366 if (bottom_y >= it.last_visible_y
1367 && it.bidi_p && it.bidi_it.scan_dir == -1
1368 && IT_CHARPOS (it) < charpos)
1369 {
1370 /* When the last line of the window is scanned backwards
1371 under bidi iteration, we could be duped into thinking
1372 that we have passed CHARPOS, when in fact move_it_to
1373 simply stopped short of CHARPOS because it reached
1374 last_visible_y. To see if that's what happened, we call
1375 move_it_to again with a slightly larger vertical limit,
1376 and see if it actually moved vertically; if it did, we
1377 didn't really reach CHARPOS, which is beyond window end. */
1378 struct it save_it = it;
1379 /* Why 10? because we don't know how many canonical lines
1380 will the height of the next line(s) be. So we guess. */
1381 int ten_more_lines =
1382 10 * FRAME_LINE_HEIGHT (XFRAME (WINDOW_FRAME (w)));
1383
1384 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1385 MOVE_TO_POS | MOVE_TO_Y);
1386 if (it.current_y > top_y)
1387 visible_p = 0;
1388
1389 it = save_it;
1390 }
1391 if (visible_p)
1392 {
1393 if (it_method == GET_FROM_DISPLAY_VECTOR)
1394 {
1395 /* We stopped on the last glyph of a display vector.
1396 Try and recompute. Hack alert! */
1397 if (charpos < 2 || top.charpos >= charpos)
1398 top_x = it.glyph_row->x;
1399 else
1400 {
1401 struct it it2;
1402 start_display (&it2, w, top);
1403 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1404 get_next_display_element (&it2);
1405 PRODUCE_GLYPHS (&it2);
1406 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1407 || it2.current_x > it2.last_visible_x)
1408 top_x = it.glyph_row->x;
1409 else
1410 {
1411 top_x = it2.current_x;
1412 top_y = it2.current_y;
1413 }
1414 }
1415 }
1416 else if (IT_CHARPOS (it) != charpos)
1417 {
1418 Lisp_Object cpos = make_number (charpos);
1419 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1420 Lisp_Object string = string_from_display_spec (spec);
1421 int newline_in_string = 0;
1422
1423 if (STRINGP (string))
1424 {
1425 const char *s = SSDATA (string);
1426 const char *e = s + SBYTES (string);
1427 while (s < e)
1428 {
1429 if (*s++ == '\n')
1430 {
1431 newline_in_string = 1;
1432 break;
1433 }
1434 }
1435 }
1436 /* The tricky code below is needed because there's a
1437 discrepancy between move_it_to and how we set cursor
1438 when the display line ends in a newline from a
1439 display string. move_it_to will stop _after_ such
1440 display strings, whereas set_cursor_from_row
1441 conspires with cursor_row_p to place the cursor on
1442 the first glyph produced from the display string. */
1443
1444 /* We have overshoot PT because it is covered by a
1445 display property whose value is a string. If the
1446 string includes embedded newlines, we are also in the
1447 wrong display line. Backtrack to the correct line,
1448 where the display string begins. */
1449 if (newline_in_string)
1450 {
1451 Lisp_Object startpos, endpos;
1452 EMACS_INT start, end;
1453 struct it it3;
1454 int it3_moved;
1455
1456 /* Find the first and the last buffer positions
1457 covered by the display string. */
1458 endpos =
1459 Fnext_single_char_property_change (cpos, Qdisplay,
1460 Qnil, Qnil);
1461 startpos =
1462 Fprevious_single_char_property_change (endpos, Qdisplay,
1463 Qnil, Qnil);
1464 start = XFASTINT (startpos);
1465 end = XFASTINT (endpos);
1466 /* Move to the last buffer position before the
1467 display property. */
1468 start_display (&it3, w, top);
1469 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1470 /* Move forward one more line if the position before
1471 the display string is a newline or if it is the
1472 rightmost character on a line that is
1473 continued or word-wrapped. */
1474 if (it3.method == GET_FROM_BUFFER
1475 && it3.c == '\n')
1476 move_it_by_lines (&it3, 1);
1477 else if (move_it_in_display_line_to (&it3, -1,
1478 it3.current_x
1479 + it3.pixel_width,
1480 MOVE_TO_X)
1481 == MOVE_LINE_CONTINUED)
1482 {
1483 move_it_by_lines (&it3, 1);
1484 /* When we are under word-wrap, the #$@%!
1485 move_it_by_lines moves 2 lines, so we need to
1486 fix that up. */
1487 if (it3.line_wrap == WORD_WRAP)
1488 move_it_by_lines (&it3, -1);
1489 }
1490
1491 /* Record the vertical coordinate of the display
1492 line where we wound up. */
1493 top_y = it3.current_y;
1494 if (it3.bidi_p)
1495 {
1496 /* When characters are reordered for display,
1497 the character displayed to the left of the
1498 display string could be _after_ the display
1499 property in the logical order. Use the
1500 smallest vertical position of these two. */
1501 start_display (&it3, w, top);
1502 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1503 if (it3.current_y < top_y)
1504 top_y = it3.current_y;
1505 }
1506 /* Move from the top of the window to the beginning
1507 of the display line where the display string
1508 begins. */
1509 start_display (&it3, w, top);
1510 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1511 /* If it3_moved stays zero after the 'while' loop
1512 below, that means we already were at a newline
1513 before the loop (e.g., the display string begins
1514 with a newline), so we don't need to (and cannot)
1515 inspect the glyphs of it3.glyph_row, because
1516 PRODUCE_GLYPHS will not produce anything for a
1517 newline, and thus it3.glyph_row stays at its
1518 stale content it got at top of the window. */
1519 it3_moved = 0;
1520 /* Finally, advance the iterator until we hit the
1521 first display element whose character position is
1522 CHARPOS, or until the first newline from the
1523 display string, which signals the end of the
1524 display line. */
1525 while (get_next_display_element (&it3))
1526 {
1527 PRODUCE_GLYPHS (&it3);
1528 if (IT_CHARPOS (it3) == charpos
1529 || ITERATOR_AT_END_OF_LINE_P (&it3))
1530 break;
1531 it3_moved = 1;
1532 set_iterator_to_next (&it3, 0);
1533 }
1534 top_x = it3.current_x - it3.pixel_width;
1535 /* Normally, we would exit the above loop because we
1536 found the display element whose character
1537 position is CHARPOS. For the contingency that we
1538 didn't, and stopped at the first newline from the
1539 display string, move back over the glyphs
1540 produced from the string, until we find the
1541 rightmost glyph not from the string. */
1542 if (it3_moved
1543 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1544 {
1545 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1546 + it3.glyph_row->used[TEXT_AREA];
1547
1548 while (EQ ((g - 1)->object, string))
1549 {
1550 --g;
1551 top_x -= g->pixel_width;
1552 }
1553 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1554 + it3.glyph_row->used[TEXT_AREA]);
1555 }
1556 }
1557 }
1558
1559 *x = top_x;
1560 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1561 *rtop = max (0, window_top_y - top_y);
1562 *rbot = max (0, bottom_y - it.last_visible_y);
1563 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1564 - max (top_y, window_top_y)));
1565 *vpos = it.vpos;
1566 }
1567 }
1568 else
1569 {
1570 /* We were asked to provide info about WINDOW_END. */
1571 struct it it2;
1572 void *it2data = NULL;
1573
1574 SAVE_IT (it2, it, it2data);
1575 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1576 move_it_by_lines (&it, 1);
1577 if (charpos < IT_CHARPOS (it)
1578 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1579 {
1580 visible_p = 1;
1581 RESTORE_IT (&it2, &it2, it2data);
1582 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1583 *x = it2.current_x;
1584 *y = it2.current_y + it2.max_ascent - it2.ascent;
1585 *rtop = max (0, -it2.current_y);
1586 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1587 - it.last_visible_y));
1588 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1589 it.last_visible_y)
1590 - max (it2.current_y,
1591 WINDOW_HEADER_LINE_HEIGHT (w))));
1592 *vpos = it2.vpos;
1593 }
1594 else
1595 bidi_unshelve_cache (it2data, 1);
1596 }
1597 bidi_unshelve_cache (itdata, 0);
1598
1599 if (old_buffer)
1600 set_buffer_internal_1 (old_buffer);
1601
1602 current_header_line_height = current_mode_line_height = -1;
1603
1604 if (visible_p && w->hscroll > 0)
1605 *x -=
1606 window_hscroll_limited (w, WINDOW_XFRAME (w))
1607 * WINDOW_FRAME_COLUMN_WIDTH (w);
1608
1609 #if 0
1610 /* Debugging code. */
1611 if (visible_p)
1612 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1613 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1614 else
1615 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1616 #endif
1617
1618 return visible_p;
1619 }
1620
1621
1622 /* Return the next character from STR. Return in *LEN the length of
1623 the character. This is like STRING_CHAR_AND_LENGTH but never
1624 returns an invalid character. If we find one, we return a `?', but
1625 with the length of the invalid character. */
1626
1627 static inline int
1628 string_char_and_length (const unsigned char *str, int *len)
1629 {
1630 int c;
1631
1632 c = STRING_CHAR_AND_LENGTH (str, *len);
1633 if (!CHAR_VALID_P (c))
1634 /* We may not change the length here because other places in Emacs
1635 don't use this function, i.e. they silently accept invalid
1636 characters. */
1637 c = '?';
1638
1639 return c;
1640 }
1641
1642
1643
1644 /* Given a position POS containing a valid character and byte position
1645 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1646
1647 static struct text_pos
1648 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1649 {
1650 eassert (STRINGP (string) && nchars >= 0);
1651
1652 if (STRING_MULTIBYTE (string))
1653 {
1654 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1655 int len;
1656
1657 while (nchars--)
1658 {
1659 string_char_and_length (p, &len);
1660 p += len;
1661 CHARPOS (pos) += 1;
1662 BYTEPOS (pos) += len;
1663 }
1664 }
1665 else
1666 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1667
1668 return pos;
1669 }
1670
1671
1672 /* Value is the text position, i.e. character and byte position,
1673 for character position CHARPOS in STRING. */
1674
1675 static inline struct text_pos
1676 string_pos (ptrdiff_t charpos, Lisp_Object string)
1677 {
1678 struct text_pos pos;
1679 eassert (STRINGP (string));
1680 eassert (charpos >= 0);
1681 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1682 return pos;
1683 }
1684
1685
1686 /* Value is a text position, i.e. character and byte position, for
1687 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1688 means recognize multibyte characters. */
1689
1690 static struct text_pos
1691 c_string_pos (ptrdiff_t charpos, const char *s, int multibyte_p)
1692 {
1693 struct text_pos pos;
1694
1695 eassert (s != NULL);
1696 eassert (charpos >= 0);
1697
1698 if (multibyte_p)
1699 {
1700 int len;
1701
1702 SET_TEXT_POS (pos, 0, 0);
1703 while (charpos--)
1704 {
1705 string_char_and_length ((const unsigned char *) s, &len);
1706 s += len;
1707 CHARPOS (pos) += 1;
1708 BYTEPOS (pos) += len;
1709 }
1710 }
1711 else
1712 SET_TEXT_POS (pos, charpos, charpos);
1713
1714 return pos;
1715 }
1716
1717
1718 /* Value is the number of characters in C string S. MULTIBYTE_P
1719 non-zero means recognize multibyte characters. */
1720
1721 static ptrdiff_t
1722 number_of_chars (const char *s, int multibyte_p)
1723 {
1724 ptrdiff_t nchars;
1725
1726 if (multibyte_p)
1727 {
1728 ptrdiff_t rest = strlen (s);
1729 int len;
1730 const unsigned char *p = (const unsigned char *) s;
1731
1732 for (nchars = 0; rest > 0; ++nchars)
1733 {
1734 string_char_and_length (p, &len);
1735 rest -= len, p += len;
1736 }
1737 }
1738 else
1739 nchars = strlen (s);
1740
1741 return nchars;
1742 }
1743
1744
1745 /* Compute byte position NEWPOS->bytepos corresponding to
1746 NEWPOS->charpos. POS is a known position in string STRING.
1747 NEWPOS->charpos must be >= POS.charpos. */
1748
1749 static void
1750 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1751 {
1752 eassert (STRINGP (string));
1753 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1754
1755 if (STRING_MULTIBYTE (string))
1756 *newpos = string_pos_nchars_ahead (pos, string,
1757 CHARPOS (*newpos) - CHARPOS (pos));
1758 else
1759 BYTEPOS (*newpos) = CHARPOS (*newpos);
1760 }
1761
1762 /* EXPORT:
1763 Return an estimation of the pixel height of mode or header lines on
1764 frame F. FACE_ID specifies what line's height to estimate. */
1765
1766 int
1767 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1768 {
1769 #ifdef HAVE_WINDOW_SYSTEM
1770 if (FRAME_WINDOW_P (f))
1771 {
1772 int height = FONT_HEIGHT (FRAME_FONT (f));
1773
1774 /* This function is called so early when Emacs starts that the face
1775 cache and mode line face are not yet initialized. */
1776 if (FRAME_FACE_CACHE (f))
1777 {
1778 struct face *face = FACE_FROM_ID (f, face_id);
1779 if (face)
1780 {
1781 if (face->font)
1782 height = FONT_HEIGHT (face->font);
1783 if (face->box_line_width > 0)
1784 height += 2 * face->box_line_width;
1785 }
1786 }
1787
1788 return height;
1789 }
1790 #endif
1791
1792 return 1;
1793 }
1794
1795 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1796 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1797 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1798 not force the value into range. */
1799
1800 void
1801 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1802 int *x, int *y, NativeRectangle *bounds, int noclip)
1803 {
1804
1805 #ifdef HAVE_WINDOW_SYSTEM
1806 if (FRAME_WINDOW_P (f))
1807 {
1808 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1809 even for negative values. */
1810 if (pix_x < 0)
1811 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1812 if (pix_y < 0)
1813 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1814
1815 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1816 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1817
1818 if (bounds)
1819 STORE_NATIVE_RECT (*bounds,
1820 FRAME_COL_TO_PIXEL_X (f, pix_x),
1821 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1822 FRAME_COLUMN_WIDTH (f) - 1,
1823 FRAME_LINE_HEIGHT (f) - 1);
1824
1825 if (!noclip)
1826 {
1827 if (pix_x < 0)
1828 pix_x = 0;
1829 else if (pix_x > FRAME_TOTAL_COLS (f))
1830 pix_x = FRAME_TOTAL_COLS (f);
1831
1832 if (pix_y < 0)
1833 pix_y = 0;
1834 else if (pix_y > FRAME_LINES (f))
1835 pix_y = FRAME_LINES (f);
1836 }
1837 }
1838 #endif
1839
1840 *x = pix_x;
1841 *y = pix_y;
1842 }
1843
1844
1845 /* Find the glyph under window-relative coordinates X/Y in window W.
1846 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1847 strings. Return in *HPOS and *VPOS the row and column number of
1848 the glyph found. Return in *AREA the glyph area containing X.
1849 Value is a pointer to the glyph found or null if X/Y is not on
1850 text, or we can't tell because W's current matrix is not up to
1851 date. */
1852
1853 static
1854 struct glyph *
1855 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1856 int *dx, int *dy, int *area)
1857 {
1858 struct glyph *glyph, *end;
1859 struct glyph_row *row = NULL;
1860 int x0, i;
1861
1862 /* Find row containing Y. Give up if some row is not enabled. */
1863 for (i = 0; i < w->current_matrix->nrows; ++i)
1864 {
1865 row = MATRIX_ROW (w->current_matrix, i);
1866 if (!row->enabled_p)
1867 return NULL;
1868 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1869 break;
1870 }
1871
1872 *vpos = i;
1873 *hpos = 0;
1874
1875 /* Give up if Y is not in the window. */
1876 if (i == w->current_matrix->nrows)
1877 return NULL;
1878
1879 /* Get the glyph area containing X. */
1880 if (w->pseudo_window_p)
1881 {
1882 *area = TEXT_AREA;
1883 x0 = 0;
1884 }
1885 else
1886 {
1887 if (x < window_box_left_offset (w, TEXT_AREA))
1888 {
1889 *area = LEFT_MARGIN_AREA;
1890 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1891 }
1892 else if (x < window_box_right_offset (w, TEXT_AREA))
1893 {
1894 *area = TEXT_AREA;
1895 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1896 }
1897 else
1898 {
1899 *area = RIGHT_MARGIN_AREA;
1900 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1901 }
1902 }
1903
1904 /* Find glyph containing X. */
1905 glyph = row->glyphs[*area];
1906 end = glyph + row->used[*area];
1907 x -= x0;
1908 while (glyph < end && x >= glyph->pixel_width)
1909 {
1910 x -= glyph->pixel_width;
1911 ++glyph;
1912 }
1913
1914 if (glyph == end)
1915 return NULL;
1916
1917 if (dx)
1918 {
1919 *dx = x;
1920 *dy = y - (row->y + row->ascent - glyph->ascent);
1921 }
1922
1923 *hpos = glyph - row->glyphs[*area];
1924 return glyph;
1925 }
1926
1927 /* Convert frame-relative x/y to coordinates relative to window W.
1928 Takes pseudo-windows into account. */
1929
1930 static void
1931 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1932 {
1933 if (w->pseudo_window_p)
1934 {
1935 /* A pseudo-window is always full-width, and starts at the
1936 left edge of the frame, plus a frame border. */
1937 struct frame *f = XFRAME (w->frame);
1938 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1939 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1940 }
1941 else
1942 {
1943 *x -= WINDOW_LEFT_EDGE_X (w);
1944 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1945 }
1946 }
1947
1948 #ifdef HAVE_WINDOW_SYSTEM
1949
1950 /* EXPORT:
1951 Return in RECTS[] at most N clipping rectangles for glyph string S.
1952 Return the number of stored rectangles. */
1953
1954 int
1955 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1956 {
1957 XRectangle r;
1958
1959 if (n <= 0)
1960 return 0;
1961
1962 if (s->row->full_width_p)
1963 {
1964 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1965 r.x = WINDOW_LEFT_EDGE_X (s->w);
1966 r.width = WINDOW_TOTAL_WIDTH (s->w);
1967
1968 /* Unless displaying a mode or menu bar line, which are always
1969 fully visible, clip to the visible part of the row. */
1970 if (s->w->pseudo_window_p)
1971 r.height = s->row->visible_height;
1972 else
1973 r.height = s->height;
1974 }
1975 else
1976 {
1977 /* This is a text line that may be partially visible. */
1978 r.x = window_box_left (s->w, s->area);
1979 r.width = window_box_width (s->w, s->area);
1980 r.height = s->row->visible_height;
1981 }
1982
1983 if (s->clip_head)
1984 if (r.x < s->clip_head->x)
1985 {
1986 if (r.width >= s->clip_head->x - r.x)
1987 r.width -= s->clip_head->x - r.x;
1988 else
1989 r.width = 0;
1990 r.x = s->clip_head->x;
1991 }
1992 if (s->clip_tail)
1993 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1994 {
1995 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1996 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1997 else
1998 r.width = 0;
1999 }
2000
2001 /* If S draws overlapping rows, it's sufficient to use the top and
2002 bottom of the window for clipping because this glyph string
2003 intentionally draws over other lines. */
2004 if (s->for_overlaps)
2005 {
2006 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2007 r.height = window_text_bottom_y (s->w) - r.y;
2008
2009 /* Alas, the above simple strategy does not work for the
2010 environments with anti-aliased text: if the same text is
2011 drawn onto the same place multiple times, it gets thicker.
2012 If the overlap we are processing is for the erased cursor, we
2013 take the intersection with the rectangle of the cursor. */
2014 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2015 {
2016 XRectangle rc, r_save = r;
2017
2018 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2019 rc.y = s->w->phys_cursor.y;
2020 rc.width = s->w->phys_cursor_width;
2021 rc.height = s->w->phys_cursor_height;
2022
2023 x_intersect_rectangles (&r_save, &rc, &r);
2024 }
2025 }
2026 else
2027 {
2028 /* Don't use S->y for clipping because it doesn't take partially
2029 visible lines into account. For example, it can be negative for
2030 partially visible lines at the top of a window. */
2031 if (!s->row->full_width_p
2032 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2033 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2034 else
2035 r.y = max (0, s->row->y);
2036 }
2037
2038 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2039
2040 /* If drawing the cursor, don't let glyph draw outside its
2041 advertised boundaries. Cleartype does this under some circumstances. */
2042 if (s->hl == DRAW_CURSOR)
2043 {
2044 struct glyph *glyph = s->first_glyph;
2045 int height, max_y;
2046
2047 if (s->x > r.x)
2048 {
2049 r.width -= s->x - r.x;
2050 r.x = s->x;
2051 }
2052 r.width = min (r.width, glyph->pixel_width);
2053
2054 /* If r.y is below window bottom, ensure that we still see a cursor. */
2055 height = min (glyph->ascent + glyph->descent,
2056 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2057 max_y = window_text_bottom_y (s->w) - height;
2058 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2059 if (s->ybase - glyph->ascent > max_y)
2060 {
2061 r.y = max_y;
2062 r.height = height;
2063 }
2064 else
2065 {
2066 /* Don't draw cursor glyph taller than our actual glyph. */
2067 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2068 if (height < r.height)
2069 {
2070 max_y = r.y + r.height;
2071 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2072 r.height = min (max_y - r.y, height);
2073 }
2074 }
2075 }
2076
2077 if (s->row->clip)
2078 {
2079 XRectangle r_save = r;
2080
2081 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2082 r.width = 0;
2083 }
2084
2085 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2086 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2087 {
2088 #ifdef CONVERT_FROM_XRECT
2089 CONVERT_FROM_XRECT (r, *rects);
2090 #else
2091 *rects = r;
2092 #endif
2093 return 1;
2094 }
2095 else
2096 {
2097 /* If we are processing overlapping and allowed to return
2098 multiple clipping rectangles, we exclude the row of the glyph
2099 string from the clipping rectangle. This is to avoid drawing
2100 the same text on the environment with anti-aliasing. */
2101 #ifdef CONVERT_FROM_XRECT
2102 XRectangle rs[2];
2103 #else
2104 XRectangle *rs = rects;
2105 #endif
2106 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2107
2108 if (s->for_overlaps & OVERLAPS_PRED)
2109 {
2110 rs[i] = r;
2111 if (r.y + r.height > row_y)
2112 {
2113 if (r.y < row_y)
2114 rs[i].height = row_y - r.y;
2115 else
2116 rs[i].height = 0;
2117 }
2118 i++;
2119 }
2120 if (s->for_overlaps & OVERLAPS_SUCC)
2121 {
2122 rs[i] = r;
2123 if (r.y < row_y + s->row->visible_height)
2124 {
2125 if (r.y + r.height > row_y + s->row->visible_height)
2126 {
2127 rs[i].y = row_y + s->row->visible_height;
2128 rs[i].height = r.y + r.height - rs[i].y;
2129 }
2130 else
2131 rs[i].height = 0;
2132 }
2133 i++;
2134 }
2135
2136 n = i;
2137 #ifdef CONVERT_FROM_XRECT
2138 for (i = 0; i < n; i++)
2139 CONVERT_FROM_XRECT (rs[i], rects[i]);
2140 #endif
2141 return n;
2142 }
2143 }
2144
2145 /* EXPORT:
2146 Return in *NR the clipping rectangle for glyph string S. */
2147
2148 void
2149 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2150 {
2151 get_glyph_string_clip_rects (s, nr, 1);
2152 }
2153
2154
2155 /* EXPORT:
2156 Return the position and height of the phys cursor in window W.
2157 Set w->phys_cursor_width to width of phys cursor.
2158 */
2159
2160 void
2161 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2162 struct glyph *glyph, int *xp, int *yp, int *heightp)
2163 {
2164 struct frame *f = XFRAME (WINDOW_FRAME (w));
2165 int x, y, wd, h, h0, y0;
2166
2167 /* Compute the width of the rectangle to draw. If on a stretch
2168 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2169 rectangle as wide as the glyph, but use a canonical character
2170 width instead. */
2171 wd = glyph->pixel_width - 1;
2172 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2173 wd++; /* Why? */
2174 #endif
2175
2176 x = w->phys_cursor.x;
2177 if (x < 0)
2178 {
2179 wd += x;
2180 x = 0;
2181 }
2182
2183 if (glyph->type == STRETCH_GLYPH
2184 && !x_stretch_cursor_p)
2185 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2186 w->phys_cursor_width = wd;
2187
2188 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2189
2190 /* If y is below window bottom, ensure that we still see a cursor. */
2191 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2192
2193 h = max (h0, glyph->ascent + glyph->descent);
2194 h0 = min (h0, glyph->ascent + glyph->descent);
2195
2196 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2197 if (y < y0)
2198 {
2199 h = max (h - (y0 - y) + 1, h0);
2200 y = y0 - 1;
2201 }
2202 else
2203 {
2204 y0 = window_text_bottom_y (w) - h0;
2205 if (y > y0)
2206 {
2207 h += y - y0;
2208 y = y0;
2209 }
2210 }
2211
2212 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2213 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2214 *heightp = h;
2215 }
2216
2217 /*
2218 * Remember which glyph the mouse is over.
2219 */
2220
2221 void
2222 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2223 {
2224 Lisp_Object window;
2225 struct window *w;
2226 struct glyph_row *r, *gr, *end_row;
2227 enum window_part part;
2228 enum glyph_row_area area;
2229 int x, y, width, height;
2230
2231 /* Try to determine frame pixel position and size of the glyph under
2232 frame pixel coordinates X/Y on frame F. */
2233
2234 if (!f->glyphs_initialized_p
2235 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2236 NILP (window)))
2237 {
2238 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2239 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2240 goto virtual_glyph;
2241 }
2242
2243 w = XWINDOW (window);
2244 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2245 height = WINDOW_FRAME_LINE_HEIGHT (w);
2246
2247 x = window_relative_x_coord (w, part, gx);
2248 y = gy - WINDOW_TOP_EDGE_Y (w);
2249
2250 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2251 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2252
2253 if (w->pseudo_window_p)
2254 {
2255 area = TEXT_AREA;
2256 part = ON_MODE_LINE; /* Don't adjust margin. */
2257 goto text_glyph;
2258 }
2259
2260 switch (part)
2261 {
2262 case ON_LEFT_MARGIN:
2263 area = LEFT_MARGIN_AREA;
2264 goto text_glyph;
2265
2266 case ON_RIGHT_MARGIN:
2267 area = RIGHT_MARGIN_AREA;
2268 goto text_glyph;
2269
2270 case ON_HEADER_LINE:
2271 case ON_MODE_LINE:
2272 gr = (part == ON_HEADER_LINE
2273 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2274 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2275 gy = gr->y;
2276 area = TEXT_AREA;
2277 goto text_glyph_row_found;
2278
2279 case ON_TEXT:
2280 area = TEXT_AREA;
2281
2282 text_glyph:
2283 gr = 0; gy = 0;
2284 for (; r <= end_row && r->enabled_p; ++r)
2285 if (r->y + r->height > y)
2286 {
2287 gr = r; gy = r->y;
2288 break;
2289 }
2290
2291 text_glyph_row_found:
2292 if (gr && gy <= y)
2293 {
2294 struct glyph *g = gr->glyphs[area];
2295 struct glyph *end = g + gr->used[area];
2296
2297 height = gr->height;
2298 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2299 if (gx + g->pixel_width > x)
2300 break;
2301
2302 if (g < end)
2303 {
2304 if (g->type == IMAGE_GLYPH)
2305 {
2306 /* Don't remember when mouse is over image, as
2307 image may have hot-spots. */
2308 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2309 return;
2310 }
2311 width = g->pixel_width;
2312 }
2313 else
2314 {
2315 /* Use nominal char spacing at end of line. */
2316 x -= gx;
2317 gx += (x / width) * width;
2318 }
2319
2320 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2321 gx += window_box_left_offset (w, area);
2322 }
2323 else
2324 {
2325 /* Use nominal line height at end of window. */
2326 gx = (x / width) * width;
2327 y -= gy;
2328 gy += (y / height) * height;
2329 }
2330 break;
2331
2332 case ON_LEFT_FRINGE:
2333 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2334 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2335 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2336 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2337 goto row_glyph;
2338
2339 case ON_RIGHT_FRINGE:
2340 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2341 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2342 : window_box_right_offset (w, TEXT_AREA));
2343 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2344 goto row_glyph;
2345
2346 case ON_SCROLL_BAR:
2347 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2348 ? 0
2349 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2350 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2351 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2352 : 0)));
2353 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2354
2355 row_glyph:
2356 gr = 0, gy = 0;
2357 for (; r <= end_row && r->enabled_p; ++r)
2358 if (r->y + r->height > y)
2359 {
2360 gr = r; gy = r->y;
2361 break;
2362 }
2363
2364 if (gr && gy <= y)
2365 height = gr->height;
2366 else
2367 {
2368 /* Use nominal line height at end of window. */
2369 y -= gy;
2370 gy += (y / height) * height;
2371 }
2372 break;
2373
2374 default:
2375 ;
2376 virtual_glyph:
2377 /* If there is no glyph under the mouse, then we divide the screen
2378 into a grid of the smallest glyph in the frame, and use that
2379 as our "glyph". */
2380
2381 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2382 round down even for negative values. */
2383 if (gx < 0)
2384 gx -= width - 1;
2385 if (gy < 0)
2386 gy -= height - 1;
2387
2388 gx = (gx / width) * width;
2389 gy = (gy / height) * height;
2390
2391 goto store_rect;
2392 }
2393
2394 gx += WINDOW_LEFT_EDGE_X (w);
2395 gy += WINDOW_TOP_EDGE_Y (w);
2396
2397 store_rect:
2398 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2399
2400 /* Visible feedback for debugging. */
2401 #if 0
2402 #if HAVE_X_WINDOWS
2403 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2404 f->output_data.x->normal_gc,
2405 gx, gy, width, height);
2406 #endif
2407 #endif
2408 }
2409
2410
2411 #endif /* HAVE_WINDOW_SYSTEM */
2412
2413 \f
2414 /***********************************************************************
2415 Lisp form evaluation
2416 ***********************************************************************/
2417
2418 /* Error handler for safe_eval and safe_call. */
2419
2420 static Lisp_Object
2421 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2422 {
2423 add_to_log ("Error during redisplay: %S signaled %S",
2424 Flist (nargs, args), arg);
2425 return Qnil;
2426 }
2427
2428 /* Call function FUNC with the rest of NARGS - 1 arguments
2429 following. Return the result, or nil if something went
2430 wrong. Prevent redisplay during the evaluation. */
2431
2432 Lisp_Object
2433 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2434 {
2435 Lisp_Object val;
2436
2437 if (inhibit_eval_during_redisplay)
2438 val = Qnil;
2439 else
2440 {
2441 va_list ap;
2442 ptrdiff_t i;
2443 ptrdiff_t count = SPECPDL_INDEX ();
2444 struct gcpro gcpro1;
2445 Lisp_Object *args = alloca (nargs * word_size);
2446
2447 args[0] = func;
2448 va_start (ap, func);
2449 for (i = 1; i < nargs; i++)
2450 args[i] = va_arg (ap, Lisp_Object);
2451 va_end (ap);
2452
2453 GCPRO1 (args[0]);
2454 gcpro1.nvars = nargs;
2455 specbind (Qinhibit_redisplay, Qt);
2456 /* Use Qt to ensure debugger does not run,
2457 so there is no possibility of wanting to redisplay. */
2458 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2459 safe_eval_handler);
2460 UNGCPRO;
2461 val = unbind_to (count, val);
2462 }
2463
2464 return val;
2465 }
2466
2467
2468 /* Call function FN with one argument ARG.
2469 Return the result, or nil if something went wrong. */
2470
2471 Lisp_Object
2472 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2473 {
2474 return safe_call (2, fn, arg);
2475 }
2476
2477 static Lisp_Object Qeval;
2478
2479 Lisp_Object
2480 safe_eval (Lisp_Object sexpr)
2481 {
2482 return safe_call1 (Qeval, sexpr);
2483 }
2484
2485 /* Call function FN with two arguments ARG1 and ARG2.
2486 Return the result, or nil if something went wrong. */
2487
2488 Lisp_Object
2489 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2490 {
2491 return safe_call (3, fn, arg1, arg2);
2492 }
2493
2494
2495 \f
2496 /***********************************************************************
2497 Debugging
2498 ***********************************************************************/
2499
2500 #if 0
2501
2502 /* Define CHECK_IT to perform sanity checks on iterators.
2503 This is for debugging. It is too slow to do unconditionally. */
2504
2505 static void
2506 check_it (struct it *it)
2507 {
2508 if (it->method == GET_FROM_STRING)
2509 {
2510 eassert (STRINGP (it->string));
2511 eassert (IT_STRING_CHARPOS (*it) >= 0);
2512 }
2513 else
2514 {
2515 eassert (IT_STRING_CHARPOS (*it) < 0);
2516 if (it->method == GET_FROM_BUFFER)
2517 {
2518 /* Check that character and byte positions agree. */
2519 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2520 }
2521 }
2522
2523 if (it->dpvec)
2524 eassert (it->current.dpvec_index >= 0);
2525 else
2526 eassert (it->current.dpvec_index < 0);
2527 }
2528
2529 #define CHECK_IT(IT) check_it ((IT))
2530
2531 #else /* not 0 */
2532
2533 #define CHECK_IT(IT) (void) 0
2534
2535 #endif /* not 0 */
2536
2537
2538 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2539
2540 /* Check that the window end of window W is what we expect it
2541 to be---the last row in the current matrix displaying text. */
2542
2543 static void
2544 check_window_end (struct window *w)
2545 {
2546 if (!MINI_WINDOW_P (w)
2547 && !NILP (w->window_end_valid))
2548 {
2549 struct glyph_row *row;
2550 eassert ((row = MATRIX_ROW (w->current_matrix,
2551 XFASTINT (w->window_end_vpos)),
2552 !row->enabled_p
2553 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2554 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2555 }
2556 }
2557
2558 #define CHECK_WINDOW_END(W) check_window_end ((W))
2559
2560 #else
2561
2562 #define CHECK_WINDOW_END(W) (void) 0
2563
2564 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
2565
2566
2567 \f
2568 /***********************************************************************
2569 Iterator initialization
2570 ***********************************************************************/
2571
2572 /* Initialize IT for displaying current_buffer in window W, starting
2573 at character position CHARPOS. CHARPOS < 0 means that no buffer
2574 position is specified which is useful when the iterator is assigned
2575 a position later. BYTEPOS is the byte position corresponding to
2576 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2577
2578 If ROW is not null, calls to produce_glyphs with IT as parameter
2579 will produce glyphs in that row.
2580
2581 BASE_FACE_ID is the id of a base face to use. It must be one of
2582 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2583 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2584 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2585
2586 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2587 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2588 will be initialized to use the corresponding mode line glyph row of
2589 the desired matrix of W. */
2590
2591 void
2592 init_iterator (struct it *it, struct window *w,
2593 ptrdiff_t charpos, ptrdiff_t bytepos,
2594 struct glyph_row *row, enum face_id base_face_id)
2595 {
2596 int highlight_region_p;
2597 enum face_id remapped_base_face_id = base_face_id;
2598
2599 /* Some precondition checks. */
2600 eassert (w != NULL && it != NULL);
2601 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2602 && charpos <= ZV));
2603
2604 /* If face attributes have been changed since the last redisplay,
2605 free realized faces now because they depend on face definitions
2606 that might have changed. Don't free faces while there might be
2607 desired matrices pending which reference these faces. */
2608 if (face_change_count && !inhibit_free_realized_faces)
2609 {
2610 face_change_count = 0;
2611 free_all_realized_faces (Qnil);
2612 }
2613
2614 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2615 if (! NILP (Vface_remapping_alist))
2616 remapped_base_face_id
2617 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2618
2619 /* Use one of the mode line rows of W's desired matrix if
2620 appropriate. */
2621 if (row == NULL)
2622 {
2623 if (base_face_id == MODE_LINE_FACE_ID
2624 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2625 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2626 else if (base_face_id == HEADER_LINE_FACE_ID)
2627 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2628 }
2629
2630 /* Clear IT. */
2631 memset (it, 0, sizeof *it);
2632 it->current.overlay_string_index = -1;
2633 it->current.dpvec_index = -1;
2634 it->base_face_id = remapped_base_face_id;
2635 it->string = Qnil;
2636 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2637 it->paragraph_embedding = L2R;
2638 it->bidi_it.string.lstring = Qnil;
2639 it->bidi_it.string.s = NULL;
2640 it->bidi_it.string.bufpos = 0;
2641
2642 /* The window in which we iterate over current_buffer: */
2643 XSETWINDOW (it->window, w);
2644 it->w = w;
2645 it->f = XFRAME (w->frame);
2646
2647 it->cmp_it.id = -1;
2648
2649 /* Extra space between lines (on window systems only). */
2650 if (base_face_id == DEFAULT_FACE_ID
2651 && FRAME_WINDOW_P (it->f))
2652 {
2653 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2654 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2655 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2656 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2657 * FRAME_LINE_HEIGHT (it->f));
2658 else if (it->f->extra_line_spacing > 0)
2659 it->extra_line_spacing = it->f->extra_line_spacing;
2660 it->max_extra_line_spacing = 0;
2661 }
2662
2663 /* If realized faces have been removed, e.g. because of face
2664 attribute changes of named faces, recompute them. When running
2665 in batch mode, the face cache of the initial frame is null. If
2666 we happen to get called, make a dummy face cache. */
2667 if (FRAME_FACE_CACHE (it->f) == NULL)
2668 init_frame_faces (it->f);
2669 if (FRAME_FACE_CACHE (it->f)->used == 0)
2670 recompute_basic_faces (it->f);
2671
2672 /* Current value of the `slice', `space-width', and 'height' properties. */
2673 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2674 it->space_width = Qnil;
2675 it->font_height = Qnil;
2676 it->override_ascent = -1;
2677
2678 /* Are control characters displayed as `^C'? */
2679 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2680
2681 /* -1 means everything between a CR and the following line end
2682 is invisible. >0 means lines indented more than this value are
2683 invisible. */
2684 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2685 ? (clip_to_bounds
2686 (-1, XINT (BVAR (current_buffer, selective_display)),
2687 PTRDIFF_MAX))
2688 : (!NILP (BVAR (current_buffer, selective_display))
2689 ? -1 : 0));
2690 it->selective_display_ellipsis_p
2691 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2692
2693 /* Display table to use. */
2694 it->dp = window_display_table (w);
2695
2696 /* Are multibyte characters enabled in current_buffer? */
2697 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2698
2699 /* Non-zero if we should highlight the region. */
2700 highlight_region_p
2701 = (!NILP (Vtransient_mark_mode)
2702 && !NILP (BVAR (current_buffer, mark_active))
2703 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2704
2705 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2706 start and end of a visible region in window IT->w. Set both to
2707 -1 to indicate no region. */
2708 if (highlight_region_p
2709 /* Maybe highlight only in selected window. */
2710 && (/* Either show region everywhere. */
2711 highlight_nonselected_windows
2712 /* Or show region in the selected window. */
2713 || w == XWINDOW (selected_window)
2714 /* Or show the region if we are in the mini-buffer and W is
2715 the window the mini-buffer refers to. */
2716 || (MINI_WINDOW_P (XWINDOW (selected_window))
2717 && WINDOWP (minibuf_selected_window)
2718 && w == XWINDOW (minibuf_selected_window))))
2719 {
2720 ptrdiff_t markpos = marker_position (BVAR (current_buffer, mark));
2721 it->region_beg_charpos = min (PT, markpos);
2722 it->region_end_charpos = max (PT, markpos);
2723 }
2724 else
2725 it->region_beg_charpos = it->region_end_charpos = -1;
2726
2727 /* Get the position at which the redisplay_end_trigger hook should
2728 be run, if it is to be run at all. */
2729 if (MARKERP (w->redisplay_end_trigger)
2730 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2731 it->redisplay_end_trigger_charpos
2732 = marker_position (w->redisplay_end_trigger);
2733 else if (INTEGERP (w->redisplay_end_trigger))
2734 it->redisplay_end_trigger_charpos =
2735 clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger), PTRDIFF_MAX);
2736
2737 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2738
2739 /* Are lines in the display truncated? */
2740 if (base_face_id != DEFAULT_FACE_ID
2741 || it->w->hscroll
2742 || (! WINDOW_FULL_WIDTH_P (it->w)
2743 && ((!NILP (Vtruncate_partial_width_windows)
2744 && !INTEGERP (Vtruncate_partial_width_windows))
2745 || (INTEGERP (Vtruncate_partial_width_windows)
2746 && (WINDOW_TOTAL_COLS (it->w)
2747 < XINT (Vtruncate_partial_width_windows))))))
2748 it->line_wrap = TRUNCATE;
2749 else if (NILP (BVAR (current_buffer, truncate_lines)))
2750 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2751 ? WINDOW_WRAP : WORD_WRAP;
2752 else
2753 it->line_wrap = TRUNCATE;
2754
2755 /* Get dimensions of truncation and continuation glyphs. These are
2756 displayed as fringe bitmaps under X, but we need them for such
2757 frames when the fringes are turned off. But leave the dimensions
2758 zero for tooltip frames, as these glyphs look ugly there and also
2759 sabotage calculations of tooltip dimensions in x-show-tip. */
2760 #ifdef HAVE_WINDOW_SYSTEM
2761 if (!(FRAME_WINDOW_P (it->f)
2762 && FRAMEP (tip_frame)
2763 && it->f == XFRAME (tip_frame)))
2764 #endif
2765 {
2766 if (it->line_wrap == TRUNCATE)
2767 {
2768 /* We will need the truncation glyph. */
2769 eassert (it->glyph_row == NULL);
2770 produce_special_glyphs (it, IT_TRUNCATION);
2771 it->truncation_pixel_width = it->pixel_width;
2772 }
2773 else
2774 {
2775 /* We will need the continuation glyph. */
2776 eassert (it->glyph_row == NULL);
2777 produce_special_glyphs (it, IT_CONTINUATION);
2778 it->continuation_pixel_width = it->pixel_width;
2779 }
2780 }
2781
2782 /* Reset these values to zero because the produce_special_glyphs
2783 above has changed them. */
2784 it->pixel_width = it->ascent = it->descent = 0;
2785 it->phys_ascent = it->phys_descent = 0;
2786
2787 /* Set this after getting the dimensions of truncation and
2788 continuation glyphs, so that we don't produce glyphs when calling
2789 produce_special_glyphs, above. */
2790 it->glyph_row = row;
2791 it->area = TEXT_AREA;
2792
2793 /* Forget any previous info about this row being reversed. */
2794 if (it->glyph_row)
2795 it->glyph_row->reversed_p = 0;
2796
2797 /* Get the dimensions of the display area. The display area
2798 consists of the visible window area plus a horizontally scrolled
2799 part to the left of the window. All x-values are relative to the
2800 start of this total display area. */
2801 if (base_face_id != DEFAULT_FACE_ID)
2802 {
2803 /* Mode lines, menu bar in terminal frames. */
2804 it->first_visible_x = 0;
2805 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2806 }
2807 else
2808 {
2809 it->first_visible_x =
2810 window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2811 it->last_visible_x = (it->first_visible_x
2812 + window_box_width (w, TEXT_AREA));
2813
2814 /* If we truncate lines, leave room for the truncation glyph(s) at
2815 the right margin. Otherwise, leave room for the continuation
2816 glyph(s). Done only if the window has no fringes. Since we
2817 don't know at this point whether there will be any R2L lines in
2818 the window, we reserve space for truncation/continuation glyphs
2819 even if only one of the fringes is absent. */
2820 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
2821 || (it->bidi_p && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
2822 {
2823 if (it->line_wrap == TRUNCATE)
2824 it->last_visible_x -= it->truncation_pixel_width;
2825 else
2826 it->last_visible_x -= it->continuation_pixel_width;
2827 }
2828
2829 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2830 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2831 }
2832
2833 /* Leave room for a border glyph. */
2834 if (!FRAME_WINDOW_P (it->f)
2835 && !WINDOW_RIGHTMOST_P (it->w))
2836 it->last_visible_x -= 1;
2837
2838 it->last_visible_y = window_text_bottom_y (w);
2839
2840 /* For mode lines and alike, arrange for the first glyph having a
2841 left box line if the face specifies a box. */
2842 if (base_face_id != DEFAULT_FACE_ID)
2843 {
2844 struct face *face;
2845
2846 it->face_id = remapped_base_face_id;
2847
2848 /* If we have a boxed mode line, make the first character appear
2849 with a left box line. */
2850 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2851 if (face->box != FACE_NO_BOX)
2852 it->start_of_box_run_p = 1;
2853 }
2854
2855 /* If a buffer position was specified, set the iterator there,
2856 getting overlays and face properties from that position. */
2857 if (charpos >= BUF_BEG (current_buffer))
2858 {
2859 it->end_charpos = ZV;
2860 IT_CHARPOS (*it) = charpos;
2861
2862 /* We will rely on `reseat' to set this up properly, via
2863 handle_face_prop. */
2864 it->face_id = it->base_face_id;
2865
2866 /* Compute byte position if not specified. */
2867 if (bytepos < charpos)
2868 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2869 else
2870 IT_BYTEPOS (*it) = bytepos;
2871
2872 it->start = it->current;
2873 /* Do we need to reorder bidirectional text? Not if this is a
2874 unibyte buffer: by definition, none of the single-byte
2875 characters are strong R2L, so no reordering is needed. And
2876 bidi.c doesn't support unibyte buffers anyway. Also, don't
2877 reorder while we are loading loadup.el, since the tables of
2878 character properties needed for reordering are not yet
2879 available. */
2880 it->bidi_p =
2881 NILP (Vpurify_flag)
2882 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2883 && it->multibyte_p;
2884
2885 /* If we are to reorder bidirectional text, init the bidi
2886 iterator. */
2887 if (it->bidi_p)
2888 {
2889 /* Note the paragraph direction that this buffer wants to
2890 use. */
2891 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2892 Qleft_to_right))
2893 it->paragraph_embedding = L2R;
2894 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2895 Qright_to_left))
2896 it->paragraph_embedding = R2L;
2897 else
2898 it->paragraph_embedding = NEUTRAL_DIR;
2899 bidi_unshelve_cache (NULL, 0);
2900 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2901 &it->bidi_it);
2902 }
2903
2904 /* Compute faces etc. */
2905 reseat (it, it->current.pos, 1);
2906 }
2907
2908 CHECK_IT (it);
2909 }
2910
2911
2912 /* Initialize IT for the display of window W with window start POS. */
2913
2914 void
2915 start_display (struct it *it, struct window *w, struct text_pos pos)
2916 {
2917 struct glyph_row *row;
2918 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2919
2920 row = w->desired_matrix->rows + first_vpos;
2921 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2922 it->first_vpos = first_vpos;
2923
2924 /* Don't reseat to previous visible line start if current start
2925 position is in a string or image. */
2926 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2927 {
2928 int start_at_line_beg_p;
2929 int first_y = it->current_y;
2930
2931 /* If window start is not at a line start, skip forward to POS to
2932 get the correct continuation lines width. */
2933 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2934 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2935 if (!start_at_line_beg_p)
2936 {
2937 int new_x;
2938
2939 reseat_at_previous_visible_line_start (it);
2940 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2941
2942 new_x = it->current_x + it->pixel_width;
2943
2944 /* If lines are continued, this line may end in the middle
2945 of a multi-glyph character (e.g. a control character
2946 displayed as \003, or in the middle of an overlay
2947 string). In this case move_it_to above will not have
2948 taken us to the start of the continuation line but to the
2949 end of the continued line. */
2950 if (it->current_x > 0
2951 && it->line_wrap != TRUNCATE /* Lines are continued. */
2952 && (/* And glyph doesn't fit on the line. */
2953 new_x > it->last_visible_x
2954 /* Or it fits exactly and we're on a window
2955 system frame. */
2956 || (new_x == it->last_visible_x
2957 && FRAME_WINDOW_P (it->f)
2958 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
2959 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
2960 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
2961 {
2962 if ((it->current.dpvec_index >= 0
2963 || it->current.overlay_string_index >= 0)
2964 /* If we are on a newline from a display vector or
2965 overlay string, then we are already at the end of
2966 a screen line; no need to go to the next line in
2967 that case, as this line is not really continued.
2968 (If we do go to the next line, C-e will not DTRT.) */
2969 && it->c != '\n')
2970 {
2971 set_iterator_to_next (it, 1);
2972 move_it_in_display_line_to (it, -1, -1, 0);
2973 }
2974
2975 it->continuation_lines_width += it->current_x;
2976 }
2977 /* If the character at POS is displayed via a display
2978 vector, move_it_to above stops at the final glyph of
2979 IT->dpvec. To make the caller redisplay that character
2980 again (a.k.a. start at POS), we need to reset the
2981 dpvec_index to the beginning of IT->dpvec. */
2982 else if (it->current.dpvec_index >= 0)
2983 it->current.dpvec_index = 0;
2984
2985 /* We're starting a new display line, not affected by the
2986 height of the continued line, so clear the appropriate
2987 fields in the iterator structure. */
2988 it->max_ascent = it->max_descent = 0;
2989 it->max_phys_ascent = it->max_phys_descent = 0;
2990
2991 it->current_y = first_y;
2992 it->vpos = 0;
2993 it->current_x = it->hpos = 0;
2994 }
2995 }
2996 }
2997
2998
2999 /* Return 1 if POS is a position in ellipses displayed for invisible
3000 text. W is the window we display, for text property lookup. */
3001
3002 static int
3003 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3004 {
3005 Lisp_Object prop, window;
3006 int ellipses_p = 0;
3007 ptrdiff_t charpos = CHARPOS (pos->pos);
3008
3009 /* If POS specifies a position in a display vector, this might
3010 be for an ellipsis displayed for invisible text. We won't
3011 get the iterator set up for delivering that ellipsis unless
3012 we make sure that it gets aware of the invisible text. */
3013 if (pos->dpvec_index >= 0
3014 && pos->overlay_string_index < 0
3015 && CHARPOS (pos->string_pos) < 0
3016 && charpos > BEGV
3017 && (XSETWINDOW (window, w),
3018 prop = Fget_char_property (make_number (charpos),
3019 Qinvisible, window),
3020 !TEXT_PROP_MEANS_INVISIBLE (prop)))
3021 {
3022 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3023 window);
3024 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3025 }
3026
3027 return ellipses_p;
3028 }
3029
3030
3031 /* Initialize IT for stepping through current_buffer in window W,
3032 starting at position POS that includes overlay string and display
3033 vector/ control character translation position information. Value
3034 is zero if there are overlay strings with newlines at POS. */
3035
3036 static int
3037 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3038 {
3039 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3040 int i, overlay_strings_with_newlines = 0;
3041
3042 /* If POS specifies a position in a display vector, this might
3043 be for an ellipsis displayed for invisible text. We won't
3044 get the iterator set up for delivering that ellipsis unless
3045 we make sure that it gets aware of the invisible text. */
3046 if (in_ellipses_for_invisible_text_p (pos, w))
3047 {
3048 --charpos;
3049 bytepos = 0;
3050 }
3051
3052 /* Keep in mind: the call to reseat in init_iterator skips invisible
3053 text, so we might end up at a position different from POS. This
3054 is only a problem when POS is a row start after a newline and an
3055 overlay starts there with an after-string, and the overlay has an
3056 invisible property. Since we don't skip invisible text in
3057 display_line and elsewhere immediately after consuming the
3058 newline before the row start, such a POS will not be in a string,
3059 but the call to init_iterator below will move us to the
3060 after-string. */
3061 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3062
3063 /* This only scans the current chunk -- it should scan all chunks.
3064 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3065 to 16 in 22.1 to make this a lesser problem. */
3066 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3067 {
3068 const char *s = SSDATA (it->overlay_strings[i]);
3069 const char *e = s + SBYTES (it->overlay_strings[i]);
3070
3071 while (s < e && *s != '\n')
3072 ++s;
3073
3074 if (s < e)
3075 {
3076 overlay_strings_with_newlines = 1;
3077 break;
3078 }
3079 }
3080
3081 /* If position is within an overlay string, set up IT to the right
3082 overlay string. */
3083 if (pos->overlay_string_index >= 0)
3084 {
3085 int relative_index;
3086
3087 /* If the first overlay string happens to have a `display'
3088 property for an image, the iterator will be set up for that
3089 image, and we have to undo that setup first before we can
3090 correct the overlay string index. */
3091 if (it->method == GET_FROM_IMAGE)
3092 pop_it (it);
3093
3094 /* We already have the first chunk of overlay strings in
3095 IT->overlay_strings. Load more until the one for
3096 pos->overlay_string_index is in IT->overlay_strings. */
3097 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3098 {
3099 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3100 it->current.overlay_string_index = 0;
3101 while (n--)
3102 {
3103 load_overlay_strings (it, 0);
3104 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3105 }
3106 }
3107
3108 it->current.overlay_string_index = pos->overlay_string_index;
3109 relative_index = (it->current.overlay_string_index
3110 % OVERLAY_STRING_CHUNK_SIZE);
3111 it->string = it->overlay_strings[relative_index];
3112 eassert (STRINGP (it->string));
3113 it->current.string_pos = pos->string_pos;
3114 it->method = GET_FROM_STRING;
3115 }
3116
3117 if (CHARPOS (pos->string_pos) >= 0)
3118 {
3119 /* Recorded position is not in an overlay string, but in another
3120 string. This can only be a string from a `display' property.
3121 IT should already be filled with that string. */
3122 it->current.string_pos = pos->string_pos;
3123 eassert (STRINGP (it->string));
3124 }
3125
3126 /* Restore position in display vector translations, control
3127 character translations or ellipses. */
3128 if (pos->dpvec_index >= 0)
3129 {
3130 if (it->dpvec == NULL)
3131 get_next_display_element (it);
3132 eassert (it->dpvec && it->current.dpvec_index == 0);
3133 it->current.dpvec_index = pos->dpvec_index;
3134 }
3135
3136 CHECK_IT (it);
3137 return !overlay_strings_with_newlines;
3138 }
3139
3140
3141 /* Initialize IT for stepping through current_buffer in window W
3142 starting at ROW->start. */
3143
3144 static void
3145 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3146 {
3147 init_from_display_pos (it, w, &row->start);
3148 it->start = row->start;
3149 it->continuation_lines_width = row->continuation_lines_width;
3150 CHECK_IT (it);
3151 }
3152
3153
3154 /* Initialize IT for stepping through current_buffer in window W
3155 starting in the line following ROW, i.e. starting at ROW->end.
3156 Value is zero if there are overlay strings with newlines at ROW's
3157 end position. */
3158
3159 static int
3160 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3161 {
3162 int success = 0;
3163
3164 if (init_from_display_pos (it, w, &row->end))
3165 {
3166 if (row->continued_p)
3167 it->continuation_lines_width
3168 = row->continuation_lines_width + row->pixel_width;
3169 CHECK_IT (it);
3170 success = 1;
3171 }
3172
3173 return success;
3174 }
3175
3176
3177
3178 \f
3179 /***********************************************************************
3180 Text properties
3181 ***********************************************************************/
3182
3183 /* Called when IT reaches IT->stop_charpos. Handle text property and
3184 overlay changes. Set IT->stop_charpos to the next position where
3185 to stop. */
3186
3187 static void
3188 handle_stop (struct it *it)
3189 {
3190 enum prop_handled handled;
3191 int handle_overlay_change_p;
3192 struct props *p;
3193
3194 it->dpvec = NULL;
3195 it->current.dpvec_index = -1;
3196 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3197 it->ignore_overlay_strings_at_pos_p = 0;
3198 it->ellipsis_p = 0;
3199
3200 /* Use face of preceding text for ellipsis (if invisible) */
3201 if (it->selective_display_ellipsis_p)
3202 it->saved_face_id = it->face_id;
3203
3204 do
3205 {
3206 handled = HANDLED_NORMALLY;
3207
3208 /* Call text property handlers. */
3209 for (p = it_props; p->handler; ++p)
3210 {
3211 handled = p->handler (it);
3212
3213 if (handled == HANDLED_RECOMPUTE_PROPS)
3214 break;
3215 else if (handled == HANDLED_RETURN)
3216 {
3217 /* We still want to show before and after strings from
3218 overlays even if the actual buffer text is replaced. */
3219 if (!handle_overlay_change_p
3220 || it->sp > 1
3221 /* Don't call get_overlay_strings_1 if we already
3222 have overlay strings loaded, because doing so
3223 will load them again and push the iterator state
3224 onto the stack one more time, which is not
3225 expected by the rest of the code that processes
3226 overlay strings. */
3227 || (it->current.overlay_string_index < 0
3228 ? !get_overlay_strings_1 (it, 0, 0)
3229 : 0))
3230 {
3231 if (it->ellipsis_p)
3232 setup_for_ellipsis (it, 0);
3233 /* When handling a display spec, we might load an
3234 empty string. In that case, discard it here. We
3235 used to discard it in handle_single_display_spec,
3236 but that causes get_overlay_strings_1, above, to
3237 ignore overlay strings that we must check. */
3238 if (STRINGP (it->string) && !SCHARS (it->string))
3239 pop_it (it);
3240 return;
3241 }
3242 else if (STRINGP (it->string) && !SCHARS (it->string))
3243 pop_it (it);
3244 else
3245 {
3246 it->ignore_overlay_strings_at_pos_p = 1;
3247 it->string_from_display_prop_p = 0;
3248 it->from_disp_prop_p = 0;
3249 handle_overlay_change_p = 0;
3250 }
3251 handled = HANDLED_RECOMPUTE_PROPS;
3252 break;
3253 }
3254 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3255 handle_overlay_change_p = 0;
3256 }
3257
3258 if (handled != HANDLED_RECOMPUTE_PROPS)
3259 {
3260 /* Don't check for overlay strings below when set to deliver
3261 characters from a display vector. */
3262 if (it->method == GET_FROM_DISPLAY_VECTOR)
3263 handle_overlay_change_p = 0;
3264
3265 /* Handle overlay changes.
3266 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3267 if it finds overlays. */
3268 if (handle_overlay_change_p)
3269 handled = handle_overlay_change (it);
3270 }
3271
3272 if (it->ellipsis_p)
3273 {
3274 setup_for_ellipsis (it, 0);
3275 break;
3276 }
3277 }
3278 while (handled == HANDLED_RECOMPUTE_PROPS);
3279
3280 /* Determine where to stop next. */
3281 if (handled == HANDLED_NORMALLY)
3282 compute_stop_pos (it);
3283 }
3284
3285
3286 /* Compute IT->stop_charpos from text property and overlay change
3287 information for IT's current position. */
3288
3289 static void
3290 compute_stop_pos (struct it *it)
3291 {
3292 register INTERVAL iv, next_iv;
3293 Lisp_Object object, limit, position;
3294 ptrdiff_t charpos, bytepos;
3295
3296 if (STRINGP (it->string))
3297 {
3298 /* Strings are usually short, so don't limit the search for
3299 properties. */
3300 it->stop_charpos = it->end_charpos;
3301 object = it->string;
3302 limit = Qnil;
3303 charpos = IT_STRING_CHARPOS (*it);
3304 bytepos = IT_STRING_BYTEPOS (*it);
3305 }
3306 else
3307 {
3308 ptrdiff_t pos;
3309
3310 /* If end_charpos is out of range for some reason, such as a
3311 misbehaving display function, rationalize it (Bug#5984). */
3312 if (it->end_charpos > ZV)
3313 it->end_charpos = ZV;
3314 it->stop_charpos = it->end_charpos;
3315
3316 /* If next overlay change is in front of the current stop pos
3317 (which is IT->end_charpos), stop there. Note: value of
3318 next_overlay_change is point-max if no overlay change
3319 follows. */
3320 charpos = IT_CHARPOS (*it);
3321 bytepos = IT_BYTEPOS (*it);
3322 pos = next_overlay_change (charpos);
3323 if (pos < it->stop_charpos)
3324 it->stop_charpos = pos;
3325
3326 /* If showing the region, we have to stop at the region
3327 start or end because the face might change there. */
3328 if (it->region_beg_charpos > 0)
3329 {
3330 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3331 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3332 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3333 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3334 }
3335
3336 /* Set up variables for computing the stop position from text
3337 property changes. */
3338 XSETBUFFER (object, current_buffer);
3339 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3340 }
3341
3342 /* Get the interval containing IT's position. Value is a null
3343 interval if there isn't such an interval. */
3344 position = make_number (charpos);
3345 iv = validate_interval_range (object, &position, &position, 0);
3346 if (iv)
3347 {
3348 Lisp_Object values_here[LAST_PROP_IDX];
3349 struct props *p;
3350
3351 /* Get properties here. */
3352 for (p = it_props; p->handler; ++p)
3353 values_here[p->idx] = textget (iv->plist, *p->name);
3354
3355 /* Look for an interval following iv that has different
3356 properties. */
3357 for (next_iv = next_interval (iv);
3358 (next_iv
3359 && (NILP (limit)
3360 || XFASTINT (limit) > next_iv->position));
3361 next_iv = next_interval (next_iv))
3362 {
3363 for (p = it_props; p->handler; ++p)
3364 {
3365 Lisp_Object new_value;
3366
3367 new_value = textget (next_iv->plist, *p->name);
3368 if (!EQ (values_here[p->idx], new_value))
3369 break;
3370 }
3371
3372 if (p->handler)
3373 break;
3374 }
3375
3376 if (next_iv)
3377 {
3378 if (INTEGERP (limit)
3379 && next_iv->position >= XFASTINT (limit))
3380 /* No text property change up to limit. */
3381 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3382 else
3383 /* Text properties change in next_iv. */
3384 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3385 }
3386 }
3387
3388 if (it->cmp_it.id < 0)
3389 {
3390 ptrdiff_t stoppos = it->end_charpos;
3391
3392 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3393 stoppos = -1;
3394 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3395 stoppos, it->string);
3396 }
3397
3398 eassert (STRINGP (it->string)
3399 || (it->stop_charpos >= BEGV
3400 && it->stop_charpos >= IT_CHARPOS (*it)));
3401 }
3402
3403
3404 /* Return the position of the next overlay change after POS in
3405 current_buffer. Value is point-max if no overlay change
3406 follows. This is like `next-overlay-change' but doesn't use
3407 xmalloc. */
3408
3409 static ptrdiff_t
3410 next_overlay_change (ptrdiff_t pos)
3411 {
3412 ptrdiff_t i, noverlays;
3413 ptrdiff_t endpos;
3414 Lisp_Object *overlays;
3415
3416 /* Get all overlays at the given position. */
3417 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3418
3419 /* If any of these overlays ends before endpos,
3420 use its ending point instead. */
3421 for (i = 0; i < noverlays; ++i)
3422 {
3423 Lisp_Object oend;
3424 ptrdiff_t oendpos;
3425
3426 oend = OVERLAY_END (overlays[i]);
3427 oendpos = OVERLAY_POSITION (oend);
3428 endpos = min (endpos, oendpos);
3429 }
3430
3431 return endpos;
3432 }
3433
3434 /* How many characters forward to search for a display property or
3435 display string. Searching too far forward makes the bidi display
3436 sluggish, especially in small windows. */
3437 #define MAX_DISP_SCAN 250
3438
3439 /* Return the character position of a display string at or after
3440 position specified by POSITION. If no display string exists at or
3441 after POSITION, return ZV. A display string is either an overlay
3442 with `display' property whose value is a string, or a `display'
3443 text property whose value is a string. STRING is data about the
3444 string to iterate; if STRING->lstring is nil, we are iterating a
3445 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3446 on a GUI frame. DISP_PROP is set to zero if we searched
3447 MAX_DISP_SCAN characters forward without finding any display
3448 strings, non-zero otherwise. It is set to 2 if the display string
3449 uses any kind of `(space ...)' spec that will produce a stretch of
3450 white space in the text area. */
3451 ptrdiff_t
3452 compute_display_string_pos (struct text_pos *position,
3453 struct bidi_string_data *string,
3454 int frame_window_p, int *disp_prop)
3455 {
3456 /* OBJECT = nil means current buffer. */
3457 Lisp_Object object =
3458 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3459 Lisp_Object pos, spec, limpos;
3460 int string_p = (string && (STRINGP (string->lstring) || string->s));
3461 ptrdiff_t eob = string_p ? string->schars : ZV;
3462 ptrdiff_t begb = string_p ? 0 : BEGV;
3463 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3464 ptrdiff_t lim =
3465 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3466 struct text_pos tpos;
3467 int rv = 0;
3468
3469 *disp_prop = 1;
3470
3471 if (charpos >= eob
3472 /* We don't support display properties whose values are strings
3473 that have display string properties. */
3474 || string->from_disp_str
3475 /* C strings cannot have display properties. */
3476 || (string->s && !STRINGP (object)))
3477 {
3478 *disp_prop = 0;
3479 return eob;
3480 }
3481
3482 /* If the character at CHARPOS is where the display string begins,
3483 return CHARPOS. */
3484 pos = make_number (charpos);
3485 if (STRINGP (object))
3486 bufpos = string->bufpos;
3487 else
3488 bufpos = charpos;
3489 tpos = *position;
3490 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3491 && (charpos <= begb
3492 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3493 object),
3494 spec))
3495 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3496 frame_window_p)))
3497 {
3498 if (rv == 2)
3499 *disp_prop = 2;
3500 return charpos;
3501 }
3502
3503 /* Look forward for the first character with a `display' property
3504 that will replace the underlying text when displayed. */
3505 limpos = make_number (lim);
3506 do {
3507 pos = Fnext_single_char_property_change (pos, Qdisplay, object, limpos);
3508 CHARPOS (tpos) = XFASTINT (pos);
3509 if (CHARPOS (tpos) >= lim)
3510 {
3511 *disp_prop = 0;
3512 break;
3513 }
3514 if (STRINGP (object))
3515 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3516 else
3517 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3518 spec = Fget_char_property (pos, Qdisplay, object);
3519 if (!STRINGP (object))
3520 bufpos = CHARPOS (tpos);
3521 } while (NILP (spec)
3522 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3523 bufpos, frame_window_p)));
3524 if (rv == 2)
3525 *disp_prop = 2;
3526
3527 return CHARPOS (tpos);
3528 }
3529
3530 /* Return the character position of the end of the display string that
3531 started at CHARPOS. If there's no display string at CHARPOS,
3532 return -1. A display string is either an overlay with `display'
3533 property whose value is a string or a `display' text property whose
3534 value is a string. */
3535 ptrdiff_t
3536 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3537 {
3538 /* OBJECT = nil means current buffer. */
3539 Lisp_Object object =
3540 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3541 Lisp_Object pos = make_number (charpos);
3542 ptrdiff_t eob =
3543 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3544
3545 if (charpos >= eob || (string->s && !STRINGP (object)))
3546 return eob;
3547
3548 /* It could happen that the display property or overlay was removed
3549 since we found it in compute_display_string_pos above. One way
3550 this can happen is if JIT font-lock was called (through
3551 handle_fontified_prop), and jit-lock-functions remove text
3552 properties or overlays from the portion of buffer that includes
3553 CHARPOS. Muse mode is known to do that, for example. In this
3554 case, we return -1 to the caller, to signal that no display
3555 string is actually present at CHARPOS. See bidi_fetch_char for
3556 how this is handled.
3557
3558 An alternative would be to never look for display properties past
3559 it->stop_charpos. But neither compute_display_string_pos nor
3560 bidi_fetch_char that calls it know or care where the next
3561 stop_charpos is. */
3562 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3563 return -1;
3564
3565 /* Look forward for the first character where the `display' property
3566 changes. */
3567 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3568
3569 return XFASTINT (pos);
3570 }
3571
3572
3573 \f
3574 /***********************************************************************
3575 Fontification
3576 ***********************************************************************/
3577
3578 /* Handle changes in the `fontified' property of the current buffer by
3579 calling hook functions from Qfontification_functions to fontify
3580 regions of text. */
3581
3582 static enum prop_handled
3583 handle_fontified_prop (struct it *it)
3584 {
3585 Lisp_Object prop, pos;
3586 enum prop_handled handled = HANDLED_NORMALLY;
3587
3588 if (!NILP (Vmemory_full))
3589 return handled;
3590
3591 /* Get the value of the `fontified' property at IT's current buffer
3592 position. (The `fontified' property doesn't have a special
3593 meaning in strings.) If the value is nil, call functions from
3594 Qfontification_functions. */
3595 if (!STRINGP (it->string)
3596 && it->s == NULL
3597 && !NILP (Vfontification_functions)
3598 && !NILP (Vrun_hooks)
3599 && (pos = make_number (IT_CHARPOS (*it)),
3600 prop = Fget_char_property (pos, Qfontified, Qnil),
3601 /* Ignore the special cased nil value always present at EOB since
3602 no amount of fontifying will be able to change it. */
3603 NILP (prop) && IT_CHARPOS (*it) < Z))
3604 {
3605 ptrdiff_t count = SPECPDL_INDEX ();
3606 Lisp_Object val;
3607 struct buffer *obuf = current_buffer;
3608 int begv = BEGV, zv = ZV;
3609 int old_clip_changed = current_buffer->clip_changed;
3610
3611 val = Vfontification_functions;
3612 specbind (Qfontification_functions, Qnil);
3613
3614 eassert (it->end_charpos == ZV);
3615
3616 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3617 safe_call1 (val, pos);
3618 else
3619 {
3620 Lisp_Object fns, fn;
3621 struct gcpro gcpro1, gcpro2;
3622
3623 fns = Qnil;
3624 GCPRO2 (val, fns);
3625
3626 for (; CONSP (val); val = XCDR (val))
3627 {
3628 fn = XCAR (val);
3629
3630 if (EQ (fn, Qt))
3631 {
3632 /* A value of t indicates this hook has a local
3633 binding; it means to run the global binding too.
3634 In a global value, t should not occur. If it
3635 does, we must ignore it to avoid an endless
3636 loop. */
3637 for (fns = Fdefault_value (Qfontification_functions);
3638 CONSP (fns);
3639 fns = XCDR (fns))
3640 {
3641 fn = XCAR (fns);
3642 if (!EQ (fn, Qt))
3643 safe_call1 (fn, pos);
3644 }
3645 }
3646 else
3647 safe_call1 (fn, pos);
3648 }
3649
3650 UNGCPRO;
3651 }
3652
3653 unbind_to (count, Qnil);
3654
3655 /* Fontification functions routinely call `save-restriction'.
3656 Normally, this tags clip_changed, which can confuse redisplay
3657 (see discussion in Bug#6671). Since we don't perform any
3658 special handling of fontification changes in the case where
3659 `save-restriction' isn't called, there's no point doing so in
3660 this case either. So, if the buffer's restrictions are
3661 actually left unchanged, reset clip_changed. */
3662 if (obuf == current_buffer)
3663 {
3664 if (begv == BEGV && zv == ZV)
3665 current_buffer->clip_changed = old_clip_changed;
3666 }
3667 /* There isn't much we can reasonably do to protect against
3668 misbehaving fontification, but here's a fig leaf. */
3669 else if (BUFFER_LIVE_P (obuf))
3670 set_buffer_internal_1 (obuf);
3671
3672 /* The fontification code may have added/removed text.
3673 It could do even a lot worse, but let's at least protect against
3674 the most obvious case where only the text past `pos' gets changed',
3675 as is/was done in grep.el where some escapes sequences are turned
3676 into face properties (bug#7876). */
3677 it->end_charpos = ZV;
3678
3679 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3680 something. This avoids an endless loop if they failed to
3681 fontify the text for which reason ever. */
3682 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3683 handled = HANDLED_RECOMPUTE_PROPS;
3684 }
3685
3686 return handled;
3687 }
3688
3689
3690 \f
3691 /***********************************************************************
3692 Faces
3693 ***********************************************************************/
3694
3695 /* Set up iterator IT from face properties at its current position.
3696 Called from handle_stop. */
3697
3698 static enum prop_handled
3699 handle_face_prop (struct it *it)
3700 {
3701 int new_face_id;
3702 ptrdiff_t next_stop;
3703
3704 if (!STRINGP (it->string))
3705 {
3706 new_face_id
3707 = face_at_buffer_position (it->w,
3708 IT_CHARPOS (*it),
3709 it->region_beg_charpos,
3710 it->region_end_charpos,
3711 &next_stop,
3712 (IT_CHARPOS (*it)
3713 + TEXT_PROP_DISTANCE_LIMIT),
3714 0, it->base_face_id);
3715
3716 /* Is this a start of a run of characters with box face?
3717 Caveat: this can be called for a freshly initialized
3718 iterator; face_id is -1 in this case. We know that the new
3719 face will not change until limit, i.e. if the new face has a
3720 box, all characters up to limit will have one. But, as
3721 usual, we don't know whether limit is really the end. */
3722 if (new_face_id != it->face_id)
3723 {
3724 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3725
3726 /* If new face has a box but old face has not, this is
3727 the start of a run of characters with box, i.e. it has
3728 a shadow on the left side. The value of face_id of the
3729 iterator will be -1 if this is the initial call that gets
3730 the face. In this case, we have to look in front of IT's
3731 position and see whether there is a face != new_face_id. */
3732 it->start_of_box_run_p
3733 = (new_face->box != FACE_NO_BOX
3734 && (it->face_id >= 0
3735 || IT_CHARPOS (*it) == BEG
3736 || new_face_id != face_before_it_pos (it)));
3737 it->face_box_p = new_face->box != FACE_NO_BOX;
3738 }
3739 }
3740 else
3741 {
3742 int base_face_id;
3743 ptrdiff_t bufpos;
3744 int i;
3745 Lisp_Object from_overlay
3746 = (it->current.overlay_string_index >= 0
3747 ? it->string_overlays[it->current.overlay_string_index
3748 % OVERLAY_STRING_CHUNK_SIZE]
3749 : Qnil);
3750
3751 /* See if we got to this string directly or indirectly from
3752 an overlay property. That includes the before-string or
3753 after-string of an overlay, strings in display properties
3754 provided by an overlay, their text properties, etc.
3755
3756 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3757 if (! NILP (from_overlay))
3758 for (i = it->sp - 1; i >= 0; i--)
3759 {
3760 if (it->stack[i].current.overlay_string_index >= 0)
3761 from_overlay
3762 = it->string_overlays[it->stack[i].current.overlay_string_index
3763 % OVERLAY_STRING_CHUNK_SIZE];
3764 else if (! NILP (it->stack[i].from_overlay))
3765 from_overlay = it->stack[i].from_overlay;
3766
3767 if (!NILP (from_overlay))
3768 break;
3769 }
3770
3771 if (! NILP (from_overlay))
3772 {
3773 bufpos = IT_CHARPOS (*it);
3774 /* For a string from an overlay, the base face depends
3775 only on text properties and ignores overlays. */
3776 base_face_id
3777 = face_for_overlay_string (it->w,
3778 IT_CHARPOS (*it),
3779 it->region_beg_charpos,
3780 it->region_end_charpos,
3781 &next_stop,
3782 (IT_CHARPOS (*it)
3783 + TEXT_PROP_DISTANCE_LIMIT),
3784 0,
3785 from_overlay);
3786 }
3787 else
3788 {
3789 bufpos = 0;
3790
3791 /* For strings from a `display' property, use the face at
3792 IT's current buffer position as the base face to merge
3793 with, so that overlay strings appear in the same face as
3794 surrounding text, unless they specify their own
3795 faces. */
3796 base_face_id = it->string_from_prefix_prop_p
3797 ? DEFAULT_FACE_ID
3798 : underlying_face_id (it);
3799 }
3800
3801 new_face_id = face_at_string_position (it->w,
3802 it->string,
3803 IT_STRING_CHARPOS (*it),
3804 bufpos,
3805 it->region_beg_charpos,
3806 it->region_end_charpos,
3807 &next_stop,
3808 base_face_id, 0);
3809
3810 /* Is this a start of a run of characters with box? Caveat:
3811 this can be called for a freshly allocated iterator; face_id
3812 is -1 is this case. We know that the new face will not
3813 change until the next check pos, i.e. if the new face has a
3814 box, all characters up to that position will have a
3815 box. But, as usual, we don't know whether that position
3816 is really the end. */
3817 if (new_face_id != it->face_id)
3818 {
3819 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3820 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3821
3822 /* If new face has a box but old face hasn't, this is the
3823 start of a run of characters with box, i.e. it has a
3824 shadow on the left side. */
3825 it->start_of_box_run_p
3826 = new_face->box && (old_face == NULL || !old_face->box);
3827 it->face_box_p = new_face->box != FACE_NO_BOX;
3828 }
3829 }
3830
3831 it->face_id = new_face_id;
3832 return HANDLED_NORMALLY;
3833 }
3834
3835
3836 /* Return the ID of the face ``underlying'' IT's current position,
3837 which is in a string. If the iterator is associated with a
3838 buffer, return the face at IT's current buffer position.
3839 Otherwise, use the iterator's base_face_id. */
3840
3841 static int
3842 underlying_face_id (struct it *it)
3843 {
3844 int face_id = it->base_face_id, i;
3845
3846 eassert (STRINGP (it->string));
3847
3848 for (i = it->sp - 1; i >= 0; --i)
3849 if (NILP (it->stack[i].string))
3850 face_id = it->stack[i].face_id;
3851
3852 return face_id;
3853 }
3854
3855
3856 /* Compute the face one character before or after the current position
3857 of IT, in the visual order. BEFORE_P non-zero means get the face
3858 in front (to the left in L2R paragraphs, to the right in R2L
3859 paragraphs) of IT's screen position. Value is the ID of the face. */
3860
3861 static int
3862 face_before_or_after_it_pos (struct it *it, int before_p)
3863 {
3864 int face_id, limit;
3865 ptrdiff_t next_check_charpos;
3866 struct it it_copy;
3867 void *it_copy_data = NULL;
3868
3869 eassert (it->s == NULL);
3870
3871 if (STRINGP (it->string))
3872 {
3873 ptrdiff_t bufpos, charpos;
3874 int base_face_id;
3875
3876 /* No face change past the end of the string (for the case
3877 we are padding with spaces). No face change before the
3878 string start. */
3879 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3880 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3881 return it->face_id;
3882
3883 if (!it->bidi_p)
3884 {
3885 /* Set charpos to the position before or after IT's current
3886 position, in the logical order, which in the non-bidi
3887 case is the same as the visual order. */
3888 if (before_p)
3889 charpos = IT_STRING_CHARPOS (*it) - 1;
3890 else if (it->what == IT_COMPOSITION)
3891 /* For composition, we must check the character after the
3892 composition. */
3893 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3894 else
3895 charpos = IT_STRING_CHARPOS (*it) + 1;
3896 }
3897 else
3898 {
3899 if (before_p)
3900 {
3901 /* With bidi iteration, the character before the current
3902 in the visual order cannot be found by simple
3903 iteration, because "reverse" reordering is not
3904 supported. Instead, we need to use the move_it_*
3905 family of functions. */
3906 /* Ignore face changes before the first visible
3907 character on this display line. */
3908 if (it->current_x <= it->first_visible_x)
3909 return it->face_id;
3910 SAVE_IT (it_copy, *it, it_copy_data);
3911 /* Implementation note: Since move_it_in_display_line
3912 works in the iterator geometry, and thinks the first
3913 character is always the leftmost, even in R2L lines,
3914 we don't need to distinguish between the R2L and L2R
3915 cases here. */
3916 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
3917 it_copy.current_x - 1, MOVE_TO_X);
3918 charpos = IT_STRING_CHARPOS (it_copy);
3919 RESTORE_IT (it, it, it_copy_data);
3920 }
3921 else
3922 {
3923 /* Set charpos to the string position of the character
3924 that comes after IT's current position in the visual
3925 order. */
3926 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3927
3928 it_copy = *it;
3929 while (n--)
3930 bidi_move_to_visually_next (&it_copy.bidi_it);
3931
3932 charpos = it_copy.bidi_it.charpos;
3933 }
3934 }
3935 eassert (0 <= charpos && charpos <= SCHARS (it->string));
3936
3937 if (it->current.overlay_string_index >= 0)
3938 bufpos = IT_CHARPOS (*it);
3939 else
3940 bufpos = 0;
3941
3942 base_face_id = underlying_face_id (it);
3943
3944 /* Get the face for ASCII, or unibyte. */
3945 face_id = face_at_string_position (it->w,
3946 it->string,
3947 charpos,
3948 bufpos,
3949 it->region_beg_charpos,
3950 it->region_end_charpos,
3951 &next_check_charpos,
3952 base_face_id, 0);
3953
3954 /* Correct the face for charsets different from ASCII. Do it
3955 for the multibyte case only. The face returned above is
3956 suitable for unibyte text if IT->string is unibyte. */
3957 if (STRING_MULTIBYTE (it->string))
3958 {
3959 struct text_pos pos1 = string_pos (charpos, it->string);
3960 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
3961 int c, len;
3962 struct face *face = FACE_FROM_ID (it->f, face_id);
3963
3964 c = string_char_and_length (p, &len);
3965 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
3966 }
3967 }
3968 else
3969 {
3970 struct text_pos pos;
3971
3972 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3973 || (IT_CHARPOS (*it) <= BEGV && before_p))
3974 return it->face_id;
3975
3976 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3977 pos = it->current.pos;
3978
3979 if (!it->bidi_p)
3980 {
3981 if (before_p)
3982 DEC_TEXT_POS (pos, it->multibyte_p);
3983 else
3984 {
3985 if (it->what == IT_COMPOSITION)
3986 {
3987 /* For composition, we must check the position after
3988 the composition. */
3989 pos.charpos += it->cmp_it.nchars;
3990 pos.bytepos += it->len;
3991 }
3992 else
3993 INC_TEXT_POS (pos, it->multibyte_p);
3994 }
3995 }
3996 else
3997 {
3998 if (before_p)
3999 {
4000 /* With bidi iteration, the character before the current
4001 in the visual order cannot be found by simple
4002 iteration, because "reverse" reordering is not
4003 supported. Instead, we need to use the move_it_*
4004 family of functions. */
4005 /* Ignore face changes before the first visible
4006 character on this display line. */
4007 if (it->current_x <= it->first_visible_x)
4008 return it->face_id;
4009 SAVE_IT (it_copy, *it, it_copy_data);
4010 /* Implementation note: Since move_it_in_display_line
4011 works in the iterator geometry, and thinks the first
4012 character is always the leftmost, even in R2L lines,
4013 we don't need to distinguish between the R2L and L2R
4014 cases here. */
4015 move_it_in_display_line (&it_copy, ZV,
4016 it_copy.current_x - 1, MOVE_TO_X);
4017 pos = it_copy.current.pos;
4018 RESTORE_IT (it, it, it_copy_data);
4019 }
4020 else
4021 {
4022 /* Set charpos to the buffer position of the character
4023 that comes after IT's current position in the visual
4024 order. */
4025 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4026
4027 it_copy = *it;
4028 while (n--)
4029 bidi_move_to_visually_next (&it_copy.bidi_it);
4030
4031 SET_TEXT_POS (pos,
4032 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4033 }
4034 }
4035 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4036
4037 /* Determine face for CHARSET_ASCII, or unibyte. */
4038 face_id = face_at_buffer_position (it->w,
4039 CHARPOS (pos),
4040 it->region_beg_charpos,
4041 it->region_end_charpos,
4042 &next_check_charpos,
4043 limit, 0, -1);
4044
4045 /* Correct the face for charsets different from ASCII. Do it
4046 for the multibyte case only. The face returned above is
4047 suitable for unibyte text if current_buffer is unibyte. */
4048 if (it->multibyte_p)
4049 {
4050 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4051 struct face *face = FACE_FROM_ID (it->f, face_id);
4052 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4053 }
4054 }
4055
4056 return face_id;
4057 }
4058
4059
4060 \f
4061 /***********************************************************************
4062 Invisible text
4063 ***********************************************************************/
4064
4065 /* Set up iterator IT from invisible properties at its current
4066 position. Called from handle_stop. */
4067
4068 static enum prop_handled
4069 handle_invisible_prop (struct it *it)
4070 {
4071 enum prop_handled handled = HANDLED_NORMALLY;
4072 int invis_p;
4073 Lisp_Object prop;
4074
4075 if (STRINGP (it->string))
4076 {
4077 Lisp_Object end_charpos, limit, charpos;
4078
4079 /* Get the value of the invisible text property at the
4080 current position. Value will be nil if there is no such
4081 property. */
4082 charpos = make_number (IT_STRING_CHARPOS (*it));
4083 prop = Fget_text_property (charpos, Qinvisible, it->string);
4084 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4085
4086 if (invis_p && IT_STRING_CHARPOS (*it) < it->end_charpos)
4087 {
4088 /* Record whether we have to display an ellipsis for the
4089 invisible text. */
4090 int display_ellipsis_p = (invis_p == 2);
4091 ptrdiff_t len, endpos;
4092
4093 handled = HANDLED_RECOMPUTE_PROPS;
4094
4095 /* Get the position at which the next visible text can be
4096 found in IT->string, if any. */
4097 endpos = len = SCHARS (it->string);
4098 XSETINT (limit, len);
4099 do
4100 {
4101 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4102 it->string, limit);
4103 if (INTEGERP (end_charpos))
4104 {
4105 endpos = XFASTINT (end_charpos);
4106 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4107 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4108 if (invis_p == 2)
4109 display_ellipsis_p = 1;
4110 }
4111 }
4112 while (invis_p && endpos < len);
4113
4114 if (display_ellipsis_p)
4115 it->ellipsis_p = 1;
4116
4117 if (endpos < len)
4118 {
4119 /* Text at END_CHARPOS is visible. Move IT there. */
4120 struct text_pos old;
4121 ptrdiff_t oldpos;
4122
4123 old = it->current.string_pos;
4124 oldpos = CHARPOS (old);
4125 if (it->bidi_p)
4126 {
4127 if (it->bidi_it.first_elt
4128 && it->bidi_it.charpos < SCHARS (it->string))
4129 bidi_paragraph_init (it->paragraph_embedding,
4130 &it->bidi_it, 1);
4131 /* Bidi-iterate out of the invisible text. */
4132 do
4133 {
4134 bidi_move_to_visually_next (&it->bidi_it);
4135 }
4136 while (oldpos <= it->bidi_it.charpos
4137 && it->bidi_it.charpos < endpos);
4138
4139 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4140 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4141 if (IT_CHARPOS (*it) >= endpos)
4142 it->prev_stop = endpos;
4143 }
4144 else
4145 {
4146 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4147 compute_string_pos (&it->current.string_pos, old, it->string);
4148 }
4149 }
4150 else
4151 {
4152 /* The rest of the string is invisible. If this is an
4153 overlay string, proceed with the next overlay string
4154 or whatever comes and return a character from there. */
4155 if (it->current.overlay_string_index >= 0
4156 && !display_ellipsis_p)
4157 {
4158 next_overlay_string (it);
4159 /* Don't check for overlay strings when we just
4160 finished processing them. */
4161 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4162 }
4163 else
4164 {
4165 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4166 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4167 }
4168 }
4169 }
4170 }
4171 else
4172 {
4173 ptrdiff_t newpos, next_stop, start_charpos, tem;
4174 Lisp_Object pos, overlay;
4175
4176 /* First of all, is there invisible text at this position? */
4177 tem = start_charpos = IT_CHARPOS (*it);
4178 pos = make_number (tem);
4179 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4180 &overlay);
4181 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4182
4183 /* If we are on invisible text, skip over it. */
4184 if (invis_p && start_charpos < it->end_charpos)
4185 {
4186 /* Record whether we have to display an ellipsis for the
4187 invisible text. */
4188 int display_ellipsis_p = invis_p == 2;
4189
4190 handled = HANDLED_RECOMPUTE_PROPS;
4191
4192 /* Loop skipping over invisible text. The loop is left at
4193 ZV or with IT on the first char being visible again. */
4194 do
4195 {
4196 /* Try to skip some invisible text. Return value is the
4197 position reached which can be equal to where we start
4198 if there is nothing invisible there. This skips both
4199 over invisible text properties and overlays with
4200 invisible property. */
4201 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4202
4203 /* If we skipped nothing at all we weren't at invisible
4204 text in the first place. If everything to the end of
4205 the buffer was skipped, end the loop. */
4206 if (newpos == tem || newpos >= ZV)
4207 invis_p = 0;
4208 else
4209 {
4210 /* We skipped some characters but not necessarily
4211 all there are. Check if we ended up on visible
4212 text. Fget_char_property returns the property of
4213 the char before the given position, i.e. if we
4214 get invis_p = 0, this means that the char at
4215 newpos is visible. */
4216 pos = make_number (newpos);
4217 prop = Fget_char_property (pos, Qinvisible, it->window);
4218 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4219 }
4220
4221 /* If we ended up on invisible text, proceed to
4222 skip starting with next_stop. */
4223 if (invis_p)
4224 tem = next_stop;
4225
4226 /* If there are adjacent invisible texts, don't lose the
4227 second one's ellipsis. */
4228 if (invis_p == 2)
4229 display_ellipsis_p = 1;
4230 }
4231 while (invis_p);
4232
4233 /* The position newpos is now either ZV or on visible text. */
4234 if (it->bidi_p)
4235 {
4236 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4237 int on_newline =
4238 bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4239 int after_newline =
4240 newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4241
4242 /* If the invisible text ends on a newline or on a
4243 character after a newline, we can avoid the costly,
4244 character by character, bidi iteration to NEWPOS, and
4245 instead simply reseat the iterator there. That's
4246 because all bidi reordering information is tossed at
4247 the newline. This is a big win for modes that hide
4248 complete lines, like Outline, Org, etc. */
4249 if (on_newline || after_newline)
4250 {
4251 struct text_pos tpos;
4252 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4253
4254 SET_TEXT_POS (tpos, newpos, bpos);
4255 reseat_1 (it, tpos, 0);
4256 /* If we reseat on a newline/ZV, we need to prep the
4257 bidi iterator for advancing to the next character
4258 after the newline/EOB, keeping the current paragraph
4259 direction (so that PRODUCE_GLYPHS does TRT wrt
4260 prepending/appending glyphs to a glyph row). */
4261 if (on_newline)
4262 {
4263 it->bidi_it.first_elt = 0;
4264 it->bidi_it.paragraph_dir = pdir;
4265 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4266 it->bidi_it.nchars = 1;
4267 it->bidi_it.ch_len = 1;
4268 }
4269 }
4270 else /* Must use the slow method. */
4271 {
4272 /* With bidi iteration, the region of invisible text
4273 could start and/or end in the middle of a
4274 non-base embedding level. Therefore, we need to
4275 skip invisible text using the bidi iterator,
4276 starting at IT's current position, until we find
4277 ourselves outside of the invisible text.
4278 Skipping invisible text _after_ bidi iteration
4279 avoids affecting the visual order of the
4280 displayed text when invisible properties are
4281 added or removed. */
4282 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4283 {
4284 /* If we were `reseat'ed to a new paragraph,
4285 determine the paragraph base direction. We
4286 need to do it now because
4287 next_element_from_buffer may not have a
4288 chance to do it, if we are going to skip any
4289 text at the beginning, which resets the
4290 FIRST_ELT flag. */
4291 bidi_paragraph_init (it->paragraph_embedding,
4292 &it->bidi_it, 1);
4293 }
4294 do
4295 {
4296 bidi_move_to_visually_next (&it->bidi_it);
4297 }
4298 while (it->stop_charpos <= it->bidi_it.charpos
4299 && it->bidi_it.charpos < newpos);
4300 IT_CHARPOS (*it) = it->bidi_it.charpos;
4301 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4302 /* If we overstepped NEWPOS, record its position in
4303 the iterator, so that we skip invisible text if
4304 later the bidi iteration lands us in the
4305 invisible region again. */
4306 if (IT_CHARPOS (*it) >= newpos)
4307 it->prev_stop = newpos;
4308 }
4309 }
4310 else
4311 {
4312 IT_CHARPOS (*it) = newpos;
4313 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4314 }
4315
4316 /* If there are before-strings at the start of invisible
4317 text, and the text is invisible because of a text
4318 property, arrange to show before-strings because 20.x did
4319 it that way. (If the text is invisible because of an
4320 overlay property instead of a text property, this is
4321 already handled in the overlay code.) */
4322 if (NILP (overlay)
4323 && get_overlay_strings (it, it->stop_charpos))
4324 {
4325 handled = HANDLED_RECOMPUTE_PROPS;
4326 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4327 }
4328 else if (display_ellipsis_p)
4329 {
4330 /* Make sure that the glyphs of the ellipsis will get
4331 correct `charpos' values. If we would not update
4332 it->position here, the glyphs would belong to the
4333 last visible character _before_ the invisible
4334 text, which confuses `set_cursor_from_row'.
4335
4336 We use the last invisible position instead of the
4337 first because this way the cursor is always drawn on
4338 the first "." of the ellipsis, whenever PT is inside
4339 the invisible text. Otherwise the cursor would be
4340 placed _after_ the ellipsis when the point is after the
4341 first invisible character. */
4342 if (!STRINGP (it->object))
4343 {
4344 it->position.charpos = newpos - 1;
4345 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4346 }
4347 it->ellipsis_p = 1;
4348 /* Let the ellipsis display before
4349 considering any properties of the following char.
4350 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4351 handled = HANDLED_RETURN;
4352 }
4353 }
4354 }
4355
4356 return handled;
4357 }
4358
4359
4360 /* Make iterator IT return `...' next.
4361 Replaces LEN characters from buffer. */
4362
4363 static void
4364 setup_for_ellipsis (struct it *it, int len)
4365 {
4366 /* Use the display table definition for `...'. Invalid glyphs
4367 will be handled by the method returning elements from dpvec. */
4368 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4369 {
4370 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4371 it->dpvec = v->contents;
4372 it->dpend = v->contents + v->header.size;
4373 }
4374 else
4375 {
4376 /* Default `...'. */
4377 it->dpvec = default_invis_vector;
4378 it->dpend = default_invis_vector + 3;
4379 }
4380
4381 it->dpvec_char_len = len;
4382 it->current.dpvec_index = 0;
4383 it->dpvec_face_id = -1;
4384
4385 /* Remember the current face id in case glyphs specify faces.
4386 IT's face is restored in set_iterator_to_next.
4387 saved_face_id was set to preceding char's face in handle_stop. */
4388 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4389 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4390
4391 it->method = GET_FROM_DISPLAY_VECTOR;
4392 it->ellipsis_p = 1;
4393 }
4394
4395
4396 \f
4397 /***********************************************************************
4398 'display' property
4399 ***********************************************************************/
4400
4401 /* Set up iterator IT from `display' property at its current position.
4402 Called from handle_stop.
4403 We return HANDLED_RETURN if some part of the display property
4404 overrides the display of the buffer text itself.
4405 Otherwise we return HANDLED_NORMALLY. */
4406
4407 static enum prop_handled
4408 handle_display_prop (struct it *it)
4409 {
4410 Lisp_Object propval, object, overlay;
4411 struct text_pos *position;
4412 ptrdiff_t bufpos;
4413 /* Nonzero if some property replaces the display of the text itself. */
4414 int display_replaced_p = 0;
4415
4416 if (STRINGP (it->string))
4417 {
4418 object = it->string;
4419 position = &it->current.string_pos;
4420 bufpos = CHARPOS (it->current.pos);
4421 }
4422 else
4423 {
4424 XSETWINDOW (object, it->w);
4425 position = &it->current.pos;
4426 bufpos = CHARPOS (*position);
4427 }
4428
4429 /* Reset those iterator values set from display property values. */
4430 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4431 it->space_width = Qnil;
4432 it->font_height = Qnil;
4433 it->voffset = 0;
4434
4435 /* We don't support recursive `display' properties, i.e. string
4436 values that have a string `display' property, that have a string
4437 `display' property etc. */
4438 if (!it->string_from_display_prop_p)
4439 it->area = TEXT_AREA;
4440
4441 propval = get_char_property_and_overlay (make_number (position->charpos),
4442 Qdisplay, object, &overlay);
4443 if (NILP (propval))
4444 return HANDLED_NORMALLY;
4445 /* Now OVERLAY is the overlay that gave us this property, or nil
4446 if it was a text property. */
4447
4448 if (!STRINGP (it->string))
4449 object = it->w->buffer;
4450
4451 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4452 position, bufpos,
4453 FRAME_WINDOW_P (it->f));
4454
4455 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4456 }
4457
4458 /* Subroutine of handle_display_prop. Returns non-zero if the display
4459 specification in SPEC is a replacing specification, i.e. it would
4460 replace the text covered by `display' property with something else,
4461 such as an image or a display string. If SPEC includes any kind or
4462 `(space ...) specification, the value is 2; this is used by
4463 compute_display_string_pos, which see.
4464
4465 See handle_single_display_spec for documentation of arguments.
4466 frame_window_p is non-zero if the window being redisplayed is on a
4467 GUI frame; this argument is used only if IT is NULL, see below.
4468
4469 IT can be NULL, if this is called by the bidi reordering code
4470 through compute_display_string_pos, which see. In that case, this
4471 function only examines SPEC, but does not otherwise "handle" it, in
4472 the sense that it doesn't set up members of IT from the display
4473 spec. */
4474 static int
4475 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4476 Lisp_Object overlay, struct text_pos *position,
4477 ptrdiff_t bufpos, int frame_window_p)
4478 {
4479 int replacing_p = 0;
4480 int rv;
4481
4482 if (CONSP (spec)
4483 /* Simple specifications. */
4484 && !EQ (XCAR (spec), Qimage)
4485 && !EQ (XCAR (spec), Qspace)
4486 && !EQ (XCAR (spec), Qwhen)
4487 && !EQ (XCAR (spec), Qslice)
4488 && !EQ (XCAR (spec), Qspace_width)
4489 && !EQ (XCAR (spec), Qheight)
4490 && !EQ (XCAR (spec), Qraise)
4491 /* Marginal area specifications. */
4492 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4493 && !EQ (XCAR (spec), Qleft_fringe)
4494 && !EQ (XCAR (spec), Qright_fringe)
4495 && !NILP (XCAR (spec)))
4496 {
4497 for (; CONSP (spec); spec = XCDR (spec))
4498 {
4499 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4500 overlay, position, bufpos,
4501 replacing_p, frame_window_p)))
4502 {
4503 replacing_p = rv;
4504 /* If some text in a string is replaced, `position' no
4505 longer points to the position of `object'. */
4506 if (!it || STRINGP (object))
4507 break;
4508 }
4509 }
4510 }
4511 else if (VECTORP (spec))
4512 {
4513 ptrdiff_t i;
4514 for (i = 0; i < ASIZE (spec); ++i)
4515 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4516 overlay, position, bufpos,
4517 replacing_p, frame_window_p)))
4518 {
4519 replacing_p = rv;
4520 /* If some text in a string is replaced, `position' no
4521 longer points to the position of `object'. */
4522 if (!it || STRINGP (object))
4523 break;
4524 }
4525 }
4526 else
4527 {
4528 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4529 position, bufpos, 0,
4530 frame_window_p)))
4531 replacing_p = rv;
4532 }
4533
4534 return replacing_p;
4535 }
4536
4537 /* Value is the position of the end of the `display' property starting
4538 at START_POS in OBJECT. */
4539
4540 static struct text_pos
4541 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4542 {
4543 Lisp_Object end;
4544 struct text_pos end_pos;
4545
4546 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4547 Qdisplay, object, Qnil);
4548 CHARPOS (end_pos) = XFASTINT (end);
4549 if (STRINGP (object))
4550 compute_string_pos (&end_pos, start_pos, it->string);
4551 else
4552 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4553
4554 return end_pos;
4555 }
4556
4557
4558 /* Set up IT from a single `display' property specification SPEC. OBJECT
4559 is the object in which the `display' property was found. *POSITION
4560 is the position in OBJECT at which the `display' property was found.
4561 BUFPOS is the buffer position of OBJECT (different from POSITION if
4562 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4563 previously saw a display specification which already replaced text
4564 display with something else, for example an image; we ignore such
4565 properties after the first one has been processed.
4566
4567 OVERLAY is the overlay this `display' property came from,
4568 or nil if it was a text property.
4569
4570 If SPEC is a `space' or `image' specification, and in some other
4571 cases too, set *POSITION to the position where the `display'
4572 property ends.
4573
4574 If IT is NULL, only examine the property specification in SPEC, but
4575 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4576 is intended to be displayed in a window on a GUI frame.
4577
4578 Value is non-zero if something was found which replaces the display
4579 of buffer or string text. */
4580
4581 static int
4582 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4583 Lisp_Object overlay, struct text_pos *position,
4584 ptrdiff_t bufpos, int display_replaced_p,
4585 int frame_window_p)
4586 {
4587 Lisp_Object form;
4588 Lisp_Object location, value;
4589 struct text_pos start_pos = *position;
4590 int valid_p;
4591
4592 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4593 If the result is non-nil, use VALUE instead of SPEC. */
4594 form = Qt;
4595 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4596 {
4597 spec = XCDR (spec);
4598 if (!CONSP (spec))
4599 return 0;
4600 form = XCAR (spec);
4601 spec = XCDR (spec);
4602 }
4603
4604 if (!NILP (form) && !EQ (form, Qt))
4605 {
4606 ptrdiff_t count = SPECPDL_INDEX ();
4607 struct gcpro gcpro1;
4608
4609 /* Bind `object' to the object having the `display' property, a
4610 buffer or string. Bind `position' to the position in the
4611 object where the property was found, and `buffer-position'
4612 to the current position in the buffer. */
4613
4614 if (NILP (object))
4615 XSETBUFFER (object, current_buffer);
4616 specbind (Qobject, object);
4617 specbind (Qposition, make_number (CHARPOS (*position)));
4618 specbind (Qbuffer_position, make_number (bufpos));
4619 GCPRO1 (form);
4620 form = safe_eval (form);
4621 UNGCPRO;
4622 unbind_to (count, Qnil);
4623 }
4624
4625 if (NILP (form))
4626 return 0;
4627
4628 /* Handle `(height HEIGHT)' specifications. */
4629 if (CONSP (spec)
4630 && EQ (XCAR (spec), Qheight)
4631 && CONSP (XCDR (spec)))
4632 {
4633 if (it)
4634 {
4635 if (!FRAME_WINDOW_P (it->f))
4636 return 0;
4637
4638 it->font_height = XCAR (XCDR (spec));
4639 if (!NILP (it->font_height))
4640 {
4641 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4642 int new_height = -1;
4643
4644 if (CONSP (it->font_height)
4645 && (EQ (XCAR (it->font_height), Qplus)
4646 || EQ (XCAR (it->font_height), Qminus))
4647 && CONSP (XCDR (it->font_height))
4648 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4649 {
4650 /* `(+ N)' or `(- N)' where N is an integer. */
4651 int steps = XINT (XCAR (XCDR (it->font_height)));
4652 if (EQ (XCAR (it->font_height), Qplus))
4653 steps = - steps;
4654 it->face_id = smaller_face (it->f, it->face_id, steps);
4655 }
4656 else if (FUNCTIONP (it->font_height))
4657 {
4658 /* Call function with current height as argument.
4659 Value is the new height. */
4660 Lisp_Object height;
4661 height = safe_call1 (it->font_height,
4662 face->lface[LFACE_HEIGHT_INDEX]);
4663 if (NUMBERP (height))
4664 new_height = XFLOATINT (height);
4665 }
4666 else if (NUMBERP (it->font_height))
4667 {
4668 /* Value is a multiple of the canonical char height. */
4669 struct face *f;
4670
4671 f = FACE_FROM_ID (it->f,
4672 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4673 new_height = (XFLOATINT (it->font_height)
4674 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4675 }
4676 else
4677 {
4678 /* Evaluate IT->font_height with `height' bound to the
4679 current specified height to get the new height. */
4680 ptrdiff_t count = SPECPDL_INDEX ();
4681
4682 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4683 value = safe_eval (it->font_height);
4684 unbind_to (count, Qnil);
4685
4686 if (NUMBERP (value))
4687 new_height = XFLOATINT (value);
4688 }
4689
4690 if (new_height > 0)
4691 it->face_id = face_with_height (it->f, it->face_id, new_height);
4692 }
4693 }
4694
4695 return 0;
4696 }
4697
4698 /* Handle `(space-width WIDTH)'. */
4699 if (CONSP (spec)
4700 && EQ (XCAR (spec), Qspace_width)
4701 && CONSP (XCDR (spec)))
4702 {
4703 if (it)
4704 {
4705 if (!FRAME_WINDOW_P (it->f))
4706 return 0;
4707
4708 value = XCAR (XCDR (spec));
4709 if (NUMBERP (value) && XFLOATINT (value) > 0)
4710 it->space_width = value;
4711 }
4712
4713 return 0;
4714 }
4715
4716 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4717 if (CONSP (spec)
4718 && EQ (XCAR (spec), Qslice))
4719 {
4720 Lisp_Object tem;
4721
4722 if (it)
4723 {
4724 if (!FRAME_WINDOW_P (it->f))
4725 return 0;
4726
4727 if (tem = XCDR (spec), CONSP (tem))
4728 {
4729 it->slice.x = XCAR (tem);
4730 if (tem = XCDR (tem), CONSP (tem))
4731 {
4732 it->slice.y = XCAR (tem);
4733 if (tem = XCDR (tem), CONSP (tem))
4734 {
4735 it->slice.width = XCAR (tem);
4736 if (tem = XCDR (tem), CONSP (tem))
4737 it->slice.height = XCAR (tem);
4738 }
4739 }
4740 }
4741 }
4742
4743 return 0;
4744 }
4745
4746 /* Handle `(raise FACTOR)'. */
4747 if (CONSP (spec)
4748 && EQ (XCAR (spec), Qraise)
4749 && CONSP (XCDR (spec)))
4750 {
4751 if (it)
4752 {
4753 if (!FRAME_WINDOW_P (it->f))
4754 return 0;
4755
4756 #ifdef HAVE_WINDOW_SYSTEM
4757 value = XCAR (XCDR (spec));
4758 if (NUMBERP (value))
4759 {
4760 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4761 it->voffset = - (XFLOATINT (value)
4762 * (FONT_HEIGHT (face->font)));
4763 }
4764 #endif /* HAVE_WINDOW_SYSTEM */
4765 }
4766
4767 return 0;
4768 }
4769
4770 /* Don't handle the other kinds of display specifications
4771 inside a string that we got from a `display' property. */
4772 if (it && it->string_from_display_prop_p)
4773 return 0;
4774
4775 /* Characters having this form of property are not displayed, so
4776 we have to find the end of the property. */
4777 if (it)
4778 {
4779 start_pos = *position;
4780 *position = display_prop_end (it, object, start_pos);
4781 }
4782 value = Qnil;
4783
4784 /* Stop the scan at that end position--we assume that all
4785 text properties change there. */
4786 if (it)
4787 it->stop_charpos = position->charpos;
4788
4789 /* Handle `(left-fringe BITMAP [FACE])'
4790 and `(right-fringe BITMAP [FACE])'. */
4791 if (CONSP (spec)
4792 && (EQ (XCAR (spec), Qleft_fringe)
4793 || EQ (XCAR (spec), Qright_fringe))
4794 && CONSP (XCDR (spec)))
4795 {
4796 int fringe_bitmap;
4797
4798 if (it)
4799 {
4800 if (!FRAME_WINDOW_P (it->f))
4801 /* If we return here, POSITION has been advanced
4802 across the text with this property. */
4803 {
4804 /* Synchronize the bidi iterator with POSITION. This is
4805 needed because we are not going to push the iterator
4806 on behalf of this display property, so there will be
4807 no pop_it call to do this synchronization for us. */
4808 if (it->bidi_p)
4809 {
4810 it->position = *position;
4811 iterate_out_of_display_property (it);
4812 *position = it->position;
4813 }
4814 return 1;
4815 }
4816 }
4817 else if (!frame_window_p)
4818 return 1;
4819
4820 #ifdef HAVE_WINDOW_SYSTEM
4821 value = XCAR (XCDR (spec));
4822 if (!SYMBOLP (value)
4823 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4824 /* If we return here, POSITION has been advanced
4825 across the text with this property. */
4826 {
4827 if (it && it->bidi_p)
4828 {
4829 it->position = *position;
4830 iterate_out_of_display_property (it);
4831 *position = it->position;
4832 }
4833 return 1;
4834 }
4835
4836 if (it)
4837 {
4838 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4839
4840 if (CONSP (XCDR (XCDR (spec))))
4841 {
4842 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4843 int face_id2 = lookup_derived_face (it->f, face_name,
4844 FRINGE_FACE_ID, 0);
4845 if (face_id2 >= 0)
4846 face_id = face_id2;
4847 }
4848
4849 /* Save current settings of IT so that we can restore them
4850 when we are finished with the glyph property value. */
4851 push_it (it, position);
4852
4853 it->area = TEXT_AREA;
4854 it->what = IT_IMAGE;
4855 it->image_id = -1; /* no image */
4856 it->position = start_pos;
4857 it->object = NILP (object) ? it->w->buffer : object;
4858 it->method = GET_FROM_IMAGE;
4859 it->from_overlay = Qnil;
4860 it->face_id = face_id;
4861 it->from_disp_prop_p = 1;
4862
4863 /* Say that we haven't consumed the characters with
4864 `display' property yet. The call to pop_it in
4865 set_iterator_to_next will clean this up. */
4866 *position = start_pos;
4867
4868 if (EQ (XCAR (spec), Qleft_fringe))
4869 {
4870 it->left_user_fringe_bitmap = fringe_bitmap;
4871 it->left_user_fringe_face_id = face_id;
4872 }
4873 else
4874 {
4875 it->right_user_fringe_bitmap = fringe_bitmap;
4876 it->right_user_fringe_face_id = face_id;
4877 }
4878 }
4879 #endif /* HAVE_WINDOW_SYSTEM */
4880 return 1;
4881 }
4882
4883 /* Prepare to handle `((margin left-margin) ...)',
4884 `((margin right-margin) ...)' and `((margin nil) ...)'
4885 prefixes for display specifications. */
4886 location = Qunbound;
4887 if (CONSP (spec) && CONSP (XCAR (spec)))
4888 {
4889 Lisp_Object tem;
4890
4891 value = XCDR (spec);
4892 if (CONSP (value))
4893 value = XCAR (value);
4894
4895 tem = XCAR (spec);
4896 if (EQ (XCAR (tem), Qmargin)
4897 && (tem = XCDR (tem),
4898 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4899 (NILP (tem)
4900 || EQ (tem, Qleft_margin)
4901 || EQ (tem, Qright_margin))))
4902 location = tem;
4903 }
4904
4905 if (EQ (location, Qunbound))
4906 {
4907 location = Qnil;
4908 value = spec;
4909 }
4910
4911 /* After this point, VALUE is the property after any
4912 margin prefix has been stripped. It must be a string,
4913 an image specification, or `(space ...)'.
4914
4915 LOCATION specifies where to display: `left-margin',
4916 `right-margin' or nil. */
4917
4918 valid_p = (STRINGP (value)
4919 #ifdef HAVE_WINDOW_SYSTEM
4920 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4921 && valid_image_p (value))
4922 #endif /* not HAVE_WINDOW_SYSTEM */
4923 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4924
4925 if (valid_p && !display_replaced_p)
4926 {
4927 int retval = 1;
4928
4929 if (!it)
4930 {
4931 /* Callers need to know whether the display spec is any kind
4932 of `(space ...)' spec that is about to affect text-area
4933 display. */
4934 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
4935 retval = 2;
4936 return retval;
4937 }
4938
4939 /* Save current settings of IT so that we can restore them
4940 when we are finished with the glyph property value. */
4941 push_it (it, position);
4942 it->from_overlay = overlay;
4943 it->from_disp_prop_p = 1;
4944
4945 if (NILP (location))
4946 it->area = TEXT_AREA;
4947 else if (EQ (location, Qleft_margin))
4948 it->area = LEFT_MARGIN_AREA;
4949 else
4950 it->area = RIGHT_MARGIN_AREA;
4951
4952 if (STRINGP (value))
4953 {
4954 it->string = value;
4955 it->multibyte_p = STRING_MULTIBYTE (it->string);
4956 it->current.overlay_string_index = -1;
4957 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4958 it->end_charpos = it->string_nchars = SCHARS (it->string);
4959 it->method = GET_FROM_STRING;
4960 it->stop_charpos = 0;
4961 it->prev_stop = 0;
4962 it->base_level_stop = 0;
4963 it->string_from_display_prop_p = 1;
4964 /* Say that we haven't consumed the characters with
4965 `display' property yet. The call to pop_it in
4966 set_iterator_to_next will clean this up. */
4967 if (BUFFERP (object))
4968 *position = start_pos;
4969
4970 /* Force paragraph direction to be that of the parent
4971 object. If the parent object's paragraph direction is
4972 not yet determined, default to L2R. */
4973 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
4974 it->paragraph_embedding = it->bidi_it.paragraph_dir;
4975 else
4976 it->paragraph_embedding = L2R;
4977
4978 /* Set up the bidi iterator for this display string. */
4979 if (it->bidi_p)
4980 {
4981 it->bidi_it.string.lstring = it->string;
4982 it->bidi_it.string.s = NULL;
4983 it->bidi_it.string.schars = it->end_charpos;
4984 it->bidi_it.string.bufpos = bufpos;
4985 it->bidi_it.string.from_disp_str = 1;
4986 it->bidi_it.string.unibyte = !it->multibyte_p;
4987 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
4988 }
4989 }
4990 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4991 {
4992 it->method = GET_FROM_STRETCH;
4993 it->object = value;
4994 *position = it->position = start_pos;
4995 retval = 1 + (it->area == TEXT_AREA);
4996 }
4997 #ifdef HAVE_WINDOW_SYSTEM
4998 else
4999 {
5000 it->what = IT_IMAGE;
5001 it->image_id = lookup_image (it->f, value);
5002 it->position = start_pos;
5003 it->object = NILP (object) ? it->w->buffer : object;
5004 it->method = GET_FROM_IMAGE;
5005
5006 /* Say that we haven't consumed the characters with
5007 `display' property yet. The call to pop_it in
5008 set_iterator_to_next will clean this up. */
5009 *position = start_pos;
5010 }
5011 #endif /* HAVE_WINDOW_SYSTEM */
5012
5013 return retval;
5014 }
5015
5016 /* Invalid property or property not supported. Restore
5017 POSITION to what it was before. */
5018 *position = start_pos;
5019 return 0;
5020 }
5021
5022 /* Check if PROP is a display property value whose text should be
5023 treated as intangible. OVERLAY is the overlay from which PROP
5024 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5025 specify the buffer position covered by PROP. */
5026
5027 int
5028 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5029 ptrdiff_t charpos, ptrdiff_t bytepos)
5030 {
5031 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5032 struct text_pos position;
5033
5034 SET_TEXT_POS (position, charpos, bytepos);
5035 return handle_display_spec (NULL, prop, Qnil, overlay,
5036 &position, charpos, frame_window_p);
5037 }
5038
5039
5040 /* Return 1 if PROP is a display sub-property value containing STRING.
5041
5042 Implementation note: this and the following function are really
5043 special cases of handle_display_spec and
5044 handle_single_display_spec, and should ideally use the same code.
5045 Until they do, these two pairs must be consistent and must be
5046 modified in sync. */
5047
5048 static int
5049 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5050 {
5051 if (EQ (string, prop))
5052 return 1;
5053
5054 /* Skip over `when FORM'. */
5055 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5056 {
5057 prop = XCDR (prop);
5058 if (!CONSP (prop))
5059 return 0;
5060 /* Actually, the condition following `when' should be eval'ed,
5061 like handle_single_display_spec does, and we should return
5062 zero if it evaluates to nil. However, this function is
5063 called only when the buffer was already displayed and some
5064 glyph in the glyph matrix was found to come from a display
5065 string. Therefore, the condition was already evaluated, and
5066 the result was non-nil, otherwise the display string wouldn't
5067 have been displayed and we would have never been called for
5068 this property. Thus, we can skip the evaluation and assume
5069 its result is non-nil. */
5070 prop = XCDR (prop);
5071 }
5072
5073 if (CONSP (prop))
5074 /* Skip over `margin LOCATION'. */
5075 if (EQ (XCAR (prop), Qmargin))
5076 {
5077 prop = XCDR (prop);
5078 if (!CONSP (prop))
5079 return 0;
5080
5081 prop = XCDR (prop);
5082 if (!CONSP (prop))
5083 return 0;
5084 }
5085
5086 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5087 }
5088
5089
5090 /* Return 1 if STRING appears in the `display' property PROP. */
5091
5092 static int
5093 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5094 {
5095 if (CONSP (prop)
5096 && !EQ (XCAR (prop), Qwhen)
5097 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5098 {
5099 /* A list of sub-properties. */
5100 while (CONSP (prop))
5101 {
5102 if (single_display_spec_string_p (XCAR (prop), string))
5103 return 1;
5104 prop = XCDR (prop);
5105 }
5106 }
5107 else if (VECTORP (prop))
5108 {
5109 /* A vector of sub-properties. */
5110 ptrdiff_t i;
5111 for (i = 0; i < ASIZE (prop); ++i)
5112 if (single_display_spec_string_p (AREF (prop, i), string))
5113 return 1;
5114 }
5115 else
5116 return single_display_spec_string_p (prop, string);
5117
5118 return 0;
5119 }
5120
5121 /* Look for STRING in overlays and text properties in the current
5122 buffer, between character positions FROM and TO (excluding TO).
5123 BACK_P non-zero means look back (in this case, TO is supposed to be
5124 less than FROM).
5125 Value is the first character position where STRING was found, or
5126 zero if it wasn't found before hitting TO.
5127
5128 This function may only use code that doesn't eval because it is
5129 called asynchronously from note_mouse_highlight. */
5130
5131 static ptrdiff_t
5132 string_buffer_position_lim (Lisp_Object string,
5133 ptrdiff_t from, ptrdiff_t to, int back_p)
5134 {
5135 Lisp_Object limit, prop, pos;
5136 int found = 0;
5137
5138 pos = make_number (max (from, BEGV));
5139
5140 if (!back_p) /* looking forward */
5141 {
5142 limit = make_number (min (to, ZV));
5143 while (!found && !EQ (pos, limit))
5144 {
5145 prop = Fget_char_property (pos, Qdisplay, Qnil);
5146 if (!NILP (prop) && display_prop_string_p (prop, string))
5147 found = 1;
5148 else
5149 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5150 limit);
5151 }
5152 }
5153 else /* looking back */
5154 {
5155 limit = make_number (max (to, BEGV));
5156 while (!found && !EQ (pos, limit))
5157 {
5158 prop = Fget_char_property (pos, Qdisplay, Qnil);
5159 if (!NILP (prop) && display_prop_string_p (prop, string))
5160 found = 1;
5161 else
5162 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5163 limit);
5164 }
5165 }
5166
5167 return found ? XINT (pos) : 0;
5168 }
5169
5170 /* Determine which buffer position in current buffer STRING comes from.
5171 AROUND_CHARPOS is an approximate position where it could come from.
5172 Value is the buffer position or 0 if it couldn't be determined.
5173
5174 This function is necessary because we don't record buffer positions
5175 in glyphs generated from strings (to keep struct glyph small).
5176 This function may only use code that doesn't eval because it is
5177 called asynchronously from note_mouse_highlight. */
5178
5179 static ptrdiff_t
5180 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5181 {
5182 const int MAX_DISTANCE = 1000;
5183 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5184 around_charpos + MAX_DISTANCE,
5185 0);
5186
5187 if (!found)
5188 found = string_buffer_position_lim (string, around_charpos,
5189 around_charpos - MAX_DISTANCE, 1);
5190 return found;
5191 }
5192
5193
5194 \f
5195 /***********************************************************************
5196 `composition' property
5197 ***********************************************************************/
5198
5199 /* Set up iterator IT from `composition' property at its current
5200 position. Called from handle_stop. */
5201
5202 static enum prop_handled
5203 handle_composition_prop (struct it *it)
5204 {
5205 Lisp_Object prop, string;
5206 ptrdiff_t pos, pos_byte, start, end;
5207
5208 if (STRINGP (it->string))
5209 {
5210 unsigned char *s;
5211
5212 pos = IT_STRING_CHARPOS (*it);
5213 pos_byte = IT_STRING_BYTEPOS (*it);
5214 string = it->string;
5215 s = SDATA (string) + pos_byte;
5216 it->c = STRING_CHAR (s);
5217 }
5218 else
5219 {
5220 pos = IT_CHARPOS (*it);
5221 pos_byte = IT_BYTEPOS (*it);
5222 string = Qnil;
5223 it->c = FETCH_CHAR (pos_byte);
5224 }
5225
5226 /* If there's a valid composition and point is not inside of the
5227 composition (in the case that the composition is from the current
5228 buffer), draw a glyph composed from the composition components. */
5229 if (find_composition (pos, -1, &start, &end, &prop, string)
5230 && COMPOSITION_VALID_P (start, end, prop)
5231 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5232 {
5233 if (start < pos)
5234 /* As we can't handle this situation (perhaps font-lock added
5235 a new composition), we just return here hoping that next
5236 redisplay will detect this composition much earlier. */
5237 return HANDLED_NORMALLY;
5238 if (start != pos)
5239 {
5240 if (STRINGP (it->string))
5241 pos_byte = string_char_to_byte (it->string, start);
5242 else
5243 pos_byte = CHAR_TO_BYTE (start);
5244 }
5245 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5246 prop, string);
5247
5248 if (it->cmp_it.id >= 0)
5249 {
5250 it->cmp_it.ch = -1;
5251 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5252 it->cmp_it.nglyphs = -1;
5253 }
5254 }
5255
5256 return HANDLED_NORMALLY;
5257 }
5258
5259
5260 \f
5261 /***********************************************************************
5262 Overlay strings
5263 ***********************************************************************/
5264
5265 /* The following structure is used to record overlay strings for
5266 later sorting in load_overlay_strings. */
5267
5268 struct overlay_entry
5269 {
5270 Lisp_Object overlay;
5271 Lisp_Object string;
5272 EMACS_INT priority;
5273 int after_string_p;
5274 };
5275
5276
5277 /* Set up iterator IT from overlay strings at its current position.
5278 Called from handle_stop. */
5279
5280 static enum prop_handled
5281 handle_overlay_change (struct it *it)
5282 {
5283 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5284 return HANDLED_RECOMPUTE_PROPS;
5285 else
5286 return HANDLED_NORMALLY;
5287 }
5288
5289
5290 /* Set up the next overlay string for delivery by IT, if there is an
5291 overlay string to deliver. Called by set_iterator_to_next when the
5292 end of the current overlay string is reached. If there are more
5293 overlay strings to display, IT->string and
5294 IT->current.overlay_string_index are set appropriately here.
5295 Otherwise IT->string is set to nil. */
5296
5297 static void
5298 next_overlay_string (struct it *it)
5299 {
5300 ++it->current.overlay_string_index;
5301 if (it->current.overlay_string_index == it->n_overlay_strings)
5302 {
5303 /* No more overlay strings. Restore IT's settings to what
5304 they were before overlay strings were processed, and
5305 continue to deliver from current_buffer. */
5306
5307 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5308 pop_it (it);
5309 eassert (it->sp > 0
5310 || (NILP (it->string)
5311 && it->method == GET_FROM_BUFFER
5312 && it->stop_charpos >= BEGV
5313 && it->stop_charpos <= it->end_charpos));
5314 it->current.overlay_string_index = -1;
5315 it->n_overlay_strings = 0;
5316 it->overlay_strings_charpos = -1;
5317 /* If there's an empty display string on the stack, pop the
5318 stack, to resync the bidi iterator with IT's position. Such
5319 empty strings are pushed onto the stack in
5320 get_overlay_strings_1. */
5321 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5322 pop_it (it);
5323
5324 /* If we're at the end of the buffer, record that we have
5325 processed the overlay strings there already, so that
5326 next_element_from_buffer doesn't try it again. */
5327 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5328 it->overlay_strings_at_end_processed_p = 1;
5329 }
5330 else
5331 {
5332 /* There are more overlay strings to process. If
5333 IT->current.overlay_string_index has advanced to a position
5334 where we must load IT->overlay_strings with more strings, do
5335 it. We must load at the IT->overlay_strings_charpos where
5336 IT->n_overlay_strings was originally computed; when invisible
5337 text is present, this might not be IT_CHARPOS (Bug#7016). */
5338 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5339
5340 if (it->current.overlay_string_index && i == 0)
5341 load_overlay_strings (it, it->overlay_strings_charpos);
5342
5343 /* Initialize IT to deliver display elements from the overlay
5344 string. */
5345 it->string = it->overlay_strings[i];
5346 it->multibyte_p = STRING_MULTIBYTE (it->string);
5347 SET_TEXT_POS (it->current.string_pos, 0, 0);
5348 it->method = GET_FROM_STRING;
5349 it->stop_charpos = 0;
5350 it->end_charpos = SCHARS (it->string);
5351 if (it->cmp_it.stop_pos >= 0)
5352 it->cmp_it.stop_pos = 0;
5353 it->prev_stop = 0;
5354 it->base_level_stop = 0;
5355
5356 /* Set up the bidi iterator for this overlay string. */
5357 if (it->bidi_p)
5358 {
5359 it->bidi_it.string.lstring = it->string;
5360 it->bidi_it.string.s = NULL;
5361 it->bidi_it.string.schars = SCHARS (it->string);
5362 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5363 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5364 it->bidi_it.string.unibyte = !it->multibyte_p;
5365 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5366 }
5367 }
5368
5369 CHECK_IT (it);
5370 }
5371
5372
5373 /* Compare two overlay_entry structures E1 and E2. Used as a
5374 comparison function for qsort in load_overlay_strings. Overlay
5375 strings for the same position are sorted so that
5376
5377 1. All after-strings come in front of before-strings, except
5378 when they come from the same overlay.
5379
5380 2. Within after-strings, strings are sorted so that overlay strings
5381 from overlays with higher priorities come first.
5382
5383 2. Within before-strings, strings are sorted so that overlay
5384 strings from overlays with higher priorities come last.
5385
5386 Value is analogous to strcmp. */
5387
5388
5389 static int
5390 compare_overlay_entries (const void *e1, const void *e2)
5391 {
5392 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
5393 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
5394 int result;
5395
5396 if (entry1->after_string_p != entry2->after_string_p)
5397 {
5398 /* Let after-strings appear in front of before-strings if
5399 they come from different overlays. */
5400 if (EQ (entry1->overlay, entry2->overlay))
5401 result = entry1->after_string_p ? 1 : -1;
5402 else
5403 result = entry1->after_string_p ? -1 : 1;
5404 }
5405 else if (entry1->priority != entry2->priority)
5406 {
5407 if (entry1->after_string_p)
5408 /* After-strings sorted in order of decreasing priority. */
5409 result = entry2->priority < entry1->priority ? -1 : 1;
5410 else
5411 /* Before-strings sorted in order of increasing priority. */
5412 result = entry1->priority < entry2->priority ? -1 : 1;
5413 }
5414 else
5415 result = 0;
5416
5417 return result;
5418 }
5419
5420
5421 /* Load the vector IT->overlay_strings with overlay strings from IT's
5422 current buffer position, or from CHARPOS if that is > 0. Set
5423 IT->n_overlays to the total number of overlay strings found.
5424
5425 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5426 a time. On entry into load_overlay_strings,
5427 IT->current.overlay_string_index gives the number of overlay
5428 strings that have already been loaded by previous calls to this
5429 function.
5430
5431 IT->add_overlay_start contains an additional overlay start
5432 position to consider for taking overlay strings from, if non-zero.
5433 This position comes into play when the overlay has an `invisible'
5434 property, and both before and after-strings. When we've skipped to
5435 the end of the overlay, because of its `invisible' property, we
5436 nevertheless want its before-string to appear.
5437 IT->add_overlay_start will contain the overlay start position
5438 in this case.
5439
5440 Overlay strings are sorted so that after-string strings come in
5441 front of before-string strings. Within before and after-strings,
5442 strings are sorted by overlay priority. See also function
5443 compare_overlay_entries. */
5444
5445 static void
5446 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5447 {
5448 Lisp_Object overlay, window, str, invisible;
5449 struct Lisp_Overlay *ov;
5450 ptrdiff_t start, end;
5451 ptrdiff_t size = 20;
5452 ptrdiff_t n = 0, i, j;
5453 int invis_p;
5454 struct overlay_entry *entries = alloca (size * sizeof *entries);
5455 USE_SAFE_ALLOCA;
5456
5457 if (charpos <= 0)
5458 charpos = IT_CHARPOS (*it);
5459
5460 /* Append the overlay string STRING of overlay OVERLAY to vector
5461 `entries' which has size `size' and currently contains `n'
5462 elements. AFTER_P non-zero means STRING is an after-string of
5463 OVERLAY. */
5464 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5465 do \
5466 { \
5467 Lisp_Object priority; \
5468 \
5469 if (n == size) \
5470 { \
5471 struct overlay_entry *old = entries; \
5472 SAFE_NALLOCA (entries, 2, size); \
5473 memcpy (entries, old, size * sizeof *entries); \
5474 size *= 2; \
5475 } \
5476 \
5477 entries[n].string = (STRING); \
5478 entries[n].overlay = (OVERLAY); \
5479 priority = Foverlay_get ((OVERLAY), Qpriority); \
5480 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5481 entries[n].after_string_p = (AFTER_P); \
5482 ++n; \
5483 } \
5484 while (0)
5485
5486 /* Process overlay before the overlay center. */
5487 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5488 {
5489 XSETMISC (overlay, ov);
5490 eassert (OVERLAYP (overlay));
5491 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5492 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5493
5494 if (end < charpos)
5495 break;
5496
5497 /* Skip this overlay if it doesn't start or end at IT's current
5498 position. */
5499 if (end != charpos && start != charpos)
5500 continue;
5501
5502 /* Skip this overlay if it doesn't apply to IT->w. */
5503 window = Foverlay_get (overlay, Qwindow);
5504 if (WINDOWP (window) && XWINDOW (window) != it->w)
5505 continue;
5506
5507 /* If the text ``under'' the overlay is invisible, both before-
5508 and after-strings from this overlay are visible; start and
5509 end position are indistinguishable. */
5510 invisible = Foverlay_get (overlay, Qinvisible);
5511 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5512
5513 /* If overlay has a non-empty before-string, record it. */
5514 if ((start == charpos || (end == charpos && invis_p))
5515 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5516 && SCHARS (str))
5517 RECORD_OVERLAY_STRING (overlay, str, 0);
5518
5519 /* If overlay has a non-empty after-string, record it. */
5520 if ((end == charpos || (start == charpos && invis_p))
5521 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5522 && SCHARS (str))
5523 RECORD_OVERLAY_STRING (overlay, str, 1);
5524 }
5525
5526 /* Process overlays after the overlay center. */
5527 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5528 {
5529 XSETMISC (overlay, ov);
5530 eassert (OVERLAYP (overlay));
5531 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5532 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5533
5534 if (start > charpos)
5535 break;
5536
5537 /* Skip this overlay if it doesn't start or end at IT's current
5538 position. */
5539 if (end != charpos && start != charpos)
5540 continue;
5541
5542 /* Skip this overlay if it doesn't apply to IT->w. */
5543 window = Foverlay_get (overlay, Qwindow);
5544 if (WINDOWP (window) && XWINDOW (window) != it->w)
5545 continue;
5546
5547 /* If the text ``under'' the overlay is invisible, it has a zero
5548 dimension, and both before- and after-strings apply. */
5549 invisible = Foverlay_get (overlay, Qinvisible);
5550 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5551
5552 /* If overlay has a non-empty before-string, record it. */
5553 if ((start == charpos || (end == charpos && invis_p))
5554 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5555 && SCHARS (str))
5556 RECORD_OVERLAY_STRING (overlay, str, 0);
5557
5558 /* If overlay has a non-empty after-string, record it. */
5559 if ((end == charpos || (start == charpos && invis_p))
5560 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5561 && SCHARS (str))
5562 RECORD_OVERLAY_STRING (overlay, str, 1);
5563 }
5564
5565 #undef RECORD_OVERLAY_STRING
5566
5567 /* Sort entries. */
5568 if (n > 1)
5569 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5570
5571 /* Record number of overlay strings, and where we computed it. */
5572 it->n_overlay_strings = n;
5573 it->overlay_strings_charpos = charpos;
5574
5575 /* IT->current.overlay_string_index is the number of overlay strings
5576 that have already been consumed by IT. Copy some of the
5577 remaining overlay strings to IT->overlay_strings. */
5578 i = 0;
5579 j = it->current.overlay_string_index;
5580 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5581 {
5582 it->overlay_strings[i] = entries[j].string;
5583 it->string_overlays[i++] = entries[j++].overlay;
5584 }
5585
5586 CHECK_IT (it);
5587 SAFE_FREE ();
5588 }
5589
5590
5591 /* Get the first chunk of overlay strings at IT's current buffer
5592 position, or at CHARPOS if that is > 0. Value is non-zero if at
5593 least one overlay string was found. */
5594
5595 static int
5596 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, int compute_stop_p)
5597 {
5598 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5599 process. This fills IT->overlay_strings with strings, and sets
5600 IT->n_overlay_strings to the total number of strings to process.
5601 IT->pos.overlay_string_index has to be set temporarily to zero
5602 because load_overlay_strings needs this; it must be set to -1
5603 when no overlay strings are found because a zero value would
5604 indicate a position in the first overlay string. */
5605 it->current.overlay_string_index = 0;
5606 load_overlay_strings (it, charpos);
5607
5608 /* If we found overlay strings, set up IT to deliver display
5609 elements from the first one. Otherwise set up IT to deliver
5610 from current_buffer. */
5611 if (it->n_overlay_strings)
5612 {
5613 /* Make sure we know settings in current_buffer, so that we can
5614 restore meaningful values when we're done with the overlay
5615 strings. */
5616 if (compute_stop_p)
5617 compute_stop_pos (it);
5618 eassert (it->face_id >= 0);
5619
5620 /* Save IT's settings. They are restored after all overlay
5621 strings have been processed. */
5622 eassert (!compute_stop_p || it->sp == 0);
5623
5624 /* When called from handle_stop, there might be an empty display
5625 string loaded. In that case, don't bother saving it. But
5626 don't use this optimization with the bidi iterator, since we
5627 need the corresponding pop_it call to resync the bidi
5628 iterator's position with IT's position, after we are done
5629 with the overlay strings. (The corresponding call to pop_it
5630 in case of an empty display string is in
5631 next_overlay_string.) */
5632 if (!(!it->bidi_p
5633 && STRINGP (it->string) && !SCHARS (it->string)))
5634 push_it (it, NULL);
5635
5636 /* Set up IT to deliver display elements from the first overlay
5637 string. */
5638 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5639 it->string = it->overlay_strings[0];
5640 it->from_overlay = Qnil;
5641 it->stop_charpos = 0;
5642 eassert (STRINGP (it->string));
5643 it->end_charpos = SCHARS (it->string);
5644 it->prev_stop = 0;
5645 it->base_level_stop = 0;
5646 it->multibyte_p = STRING_MULTIBYTE (it->string);
5647 it->method = GET_FROM_STRING;
5648 it->from_disp_prop_p = 0;
5649
5650 /* Force paragraph direction to be that of the parent
5651 buffer. */
5652 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5653 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5654 else
5655 it->paragraph_embedding = L2R;
5656
5657 /* Set up the bidi iterator for this overlay string. */
5658 if (it->bidi_p)
5659 {
5660 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5661
5662 it->bidi_it.string.lstring = it->string;
5663 it->bidi_it.string.s = NULL;
5664 it->bidi_it.string.schars = SCHARS (it->string);
5665 it->bidi_it.string.bufpos = pos;
5666 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5667 it->bidi_it.string.unibyte = !it->multibyte_p;
5668 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5669 }
5670 return 1;
5671 }
5672
5673 it->current.overlay_string_index = -1;
5674 return 0;
5675 }
5676
5677 static int
5678 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5679 {
5680 it->string = Qnil;
5681 it->method = GET_FROM_BUFFER;
5682
5683 (void) get_overlay_strings_1 (it, charpos, 1);
5684
5685 CHECK_IT (it);
5686
5687 /* Value is non-zero if we found at least one overlay string. */
5688 return STRINGP (it->string);
5689 }
5690
5691
5692 \f
5693 /***********************************************************************
5694 Saving and restoring state
5695 ***********************************************************************/
5696
5697 /* Save current settings of IT on IT->stack. Called, for example,
5698 before setting up IT for an overlay string, to be able to restore
5699 IT's settings to what they were after the overlay string has been
5700 processed. If POSITION is non-NULL, it is the position to save on
5701 the stack instead of IT->position. */
5702
5703 static void
5704 push_it (struct it *it, struct text_pos *position)
5705 {
5706 struct iterator_stack_entry *p;
5707
5708 eassert (it->sp < IT_STACK_SIZE);
5709 p = it->stack + it->sp;
5710
5711 p->stop_charpos = it->stop_charpos;
5712 p->prev_stop = it->prev_stop;
5713 p->base_level_stop = it->base_level_stop;
5714 p->cmp_it = it->cmp_it;
5715 eassert (it->face_id >= 0);
5716 p->face_id = it->face_id;
5717 p->string = it->string;
5718 p->method = it->method;
5719 p->from_overlay = it->from_overlay;
5720 switch (p->method)
5721 {
5722 case GET_FROM_IMAGE:
5723 p->u.image.object = it->object;
5724 p->u.image.image_id = it->image_id;
5725 p->u.image.slice = it->slice;
5726 break;
5727 case GET_FROM_STRETCH:
5728 p->u.stretch.object = it->object;
5729 break;
5730 }
5731 p->position = position ? *position : it->position;
5732 p->current = it->current;
5733 p->end_charpos = it->end_charpos;
5734 p->string_nchars = it->string_nchars;
5735 p->area = it->area;
5736 p->multibyte_p = it->multibyte_p;
5737 p->avoid_cursor_p = it->avoid_cursor_p;
5738 p->space_width = it->space_width;
5739 p->font_height = it->font_height;
5740 p->voffset = it->voffset;
5741 p->string_from_display_prop_p = it->string_from_display_prop_p;
5742 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5743 p->display_ellipsis_p = 0;
5744 p->line_wrap = it->line_wrap;
5745 p->bidi_p = it->bidi_p;
5746 p->paragraph_embedding = it->paragraph_embedding;
5747 p->from_disp_prop_p = it->from_disp_prop_p;
5748 ++it->sp;
5749
5750 /* Save the state of the bidi iterator as well. */
5751 if (it->bidi_p)
5752 bidi_push_it (&it->bidi_it);
5753 }
5754
5755 static void
5756 iterate_out_of_display_property (struct it *it)
5757 {
5758 int buffer_p = !STRINGP (it->string);
5759 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5760 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5761
5762 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5763
5764 /* Maybe initialize paragraph direction. If we are at the beginning
5765 of a new paragraph, next_element_from_buffer may not have a
5766 chance to do that. */
5767 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5768 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5769 /* prev_stop can be zero, so check against BEGV as well. */
5770 while (it->bidi_it.charpos >= bob
5771 && it->prev_stop <= it->bidi_it.charpos
5772 && it->bidi_it.charpos < CHARPOS (it->position)
5773 && it->bidi_it.charpos < eob)
5774 bidi_move_to_visually_next (&it->bidi_it);
5775 /* Record the stop_pos we just crossed, for when we cross it
5776 back, maybe. */
5777 if (it->bidi_it.charpos > CHARPOS (it->position))
5778 it->prev_stop = CHARPOS (it->position);
5779 /* If we ended up not where pop_it put us, resync IT's
5780 positional members with the bidi iterator. */
5781 if (it->bidi_it.charpos != CHARPOS (it->position))
5782 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5783 if (buffer_p)
5784 it->current.pos = it->position;
5785 else
5786 it->current.string_pos = it->position;
5787 }
5788
5789 /* Restore IT's settings from IT->stack. Called, for example, when no
5790 more overlay strings must be processed, and we return to delivering
5791 display elements from a buffer, or when the end of a string from a
5792 `display' property is reached and we return to delivering display
5793 elements from an overlay string, or from a buffer. */
5794
5795 static void
5796 pop_it (struct it *it)
5797 {
5798 struct iterator_stack_entry *p;
5799 int from_display_prop = it->from_disp_prop_p;
5800
5801 eassert (it->sp > 0);
5802 --it->sp;
5803 p = it->stack + it->sp;
5804 it->stop_charpos = p->stop_charpos;
5805 it->prev_stop = p->prev_stop;
5806 it->base_level_stop = p->base_level_stop;
5807 it->cmp_it = p->cmp_it;
5808 it->face_id = p->face_id;
5809 it->current = p->current;
5810 it->position = p->position;
5811 it->string = p->string;
5812 it->from_overlay = p->from_overlay;
5813 if (NILP (it->string))
5814 SET_TEXT_POS (it->current.string_pos, -1, -1);
5815 it->method = p->method;
5816 switch (it->method)
5817 {
5818 case GET_FROM_IMAGE:
5819 it->image_id = p->u.image.image_id;
5820 it->object = p->u.image.object;
5821 it->slice = p->u.image.slice;
5822 break;
5823 case GET_FROM_STRETCH:
5824 it->object = p->u.stretch.object;
5825 break;
5826 case GET_FROM_BUFFER:
5827 it->object = it->w->buffer;
5828 break;
5829 case GET_FROM_STRING:
5830 it->object = it->string;
5831 break;
5832 case GET_FROM_DISPLAY_VECTOR:
5833 if (it->s)
5834 it->method = GET_FROM_C_STRING;
5835 else if (STRINGP (it->string))
5836 it->method = GET_FROM_STRING;
5837 else
5838 {
5839 it->method = GET_FROM_BUFFER;
5840 it->object = it->w->buffer;
5841 }
5842 }
5843 it->end_charpos = p->end_charpos;
5844 it->string_nchars = p->string_nchars;
5845 it->area = p->area;
5846 it->multibyte_p = p->multibyte_p;
5847 it->avoid_cursor_p = p->avoid_cursor_p;
5848 it->space_width = p->space_width;
5849 it->font_height = p->font_height;
5850 it->voffset = p->voffset;
5851 it->string_from_display_prop_p = p->string_from_display_prop_p;
5852 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
5853 it->line_wrap = p->line_wrap;
5854 it->bidi_p = p->bidi_p;
5855 it->paragraph_embedding = p->paragraph_embedding;
5856 it->from_disp_prop_p = p->from_disp_prop_p;
5857 if (it->bidi_p)
5858 {
5859 bidi_pop_it (&it->bidi_it);
5860 /* Bidi-iterate until we get out of the portion of text, if any,
5861 covered by a `display' text property or by an overlay with
5862 `display' property. (We cannot just jump there, because the
5863 internal coherency of the bidi iterator state can not be
5864 preserved across such jumps.) We also must determine the
5865 paragraph base direction if the overlay we just processed is
5866 at the beginning of a new paragraph. */
5867 if (from_display_prop
5868 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5869 iterate_out_of_display_property (it);
5870
5871 eassert ((BUFFERP (it->object)
5872 && IT_CHARPOS (*it) == it->bidi_it.charpos
5873 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5874 || (STRINGP (it->object)
5875 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5876 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
5877 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
5878 }
5879 }
5880
5881
5882 \f
5883 /***********************************************************************
5884 Moving over lines
5885 ***********************************************************************/
5886
5887 /* Set IT's current position to the previous line start. */
5888
5889 static void
5890 back_to_previous_line_start (struct it *it)
5891 {
5892 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5893 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5894 }
5895
5896
5897 /* Move IT to the next line start.
5898
5899 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5900 we skipped over part of the text (as opposed to moving the iterator
5901 continuously over the text). Otherwise, don't change the value
5902 of *SKIPPED_P.
5903
5904 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
5905 iterator on the newline, if it was found.
5906
5907 Newlines may come from buffer text, overlay strings, or strings
5908 displayed via the `display' property. That's the reason we can't
5909 simply use find_next_newline_no_quit.
5910
5911 Note that this function may not skip over invisible text that is so
5912 because of text properties and immediately follows a newline. If
5913 it would, function reseat_at_next_visible_line_start, when called
5914 from set_iterator_to_next, would effectively make invisible
5915 characters following a newline part of the wrong glyph row, which
5916 leads to wrong cursor motion. */
5917
5918 static int
5919 forward_to_next_line_start (struct it *it, int *skipped_p,
5920 struct bidi_it *bidi_it_prev)
5921 {
5922 ptrdiff_t old_selective;
5923 int newline_found_p, n;
5924 const int MAX_NEWLINE_DISTANCE = 500;
5925
5926 /* If already on a newline, just consume it to avoid unintended
5927 skipping over invisible text below. */
5928 if (it->what == IT_CHARACTER
5929 && it->c == '\n'
5930 && CHARPOS (it->position) == IT_CHARPOS (*it))
5931 {
5932 if (it->bidi_p && bidi_it_prev)
5933 *bidi_it_prev = it->bidi_it;
5934 set_iterator_to_next (it, 0);
5935 it->c = 0;
5936 return 1;
5937 }
5938
5939 /* Don't handle selective display in the following. It's (a)
5940 unnecessary because it's done by the caller, and (b) leads to an
5941 infinite recursion because next_element_from_ellipsis indirectly
5942 calls this function. */
5943 old_selective = it->selective;
5944 it->selective = 0;
5945
5946 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5947 from buffer text. */
5948 for (n = newline_found_p = 0;
5949 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5950 n += STRINGP (it->string) ? 0 : 1)
5951 {
5952 if (!get_next_display_element (it))
5953 return 0;
5954 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5955 if (newline_found_p && it->bidi_p && bidi_it_prev)
5956 *bidi_it_prev = it->bidi_it;
5957 set_iterator_to_next (it, 0);
5958 }
5959
5960 /* If we didn't find a newline near enough, see if we can use a
5961 short-cut. */
5962 if (!newline_found_p)
5963 {
5964 ptrdiff_t start = IT_CHARPOS (*it);
5965 ptrdiff_t limit = find_next_newline_no_quit (start, 1);
5966 Lisp_Object pos;
5967
5968 eassert (!STRINGP (it->string));
5969
5970 /* If there isn't any `display' property in sight, and no
5971 overlays, we can just use the position of the newline in
5972 buffer text. */
5973 if (it->stop_charpos >= limit
5974 || ((pos = Fnext_single_property_change (make_number (start),
5975 Qdisplay, Qnil,
5976 make_number (limit)),
5977 NILP (pos))
5978 && next_overlay_change (start) == ZV))
5979 {
5980 if (!it->bidi_p)
5981 {
5982 IT_CHARPOS (*it) = limit;
5983 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5984 }
5985 else
5986 {
5987 struct bidi_it bprev;
5988
5989 /* Help bidi.c avoid expensive searches for display
5990 properties and overlays, by telling it that there are
5991 none up to `limit'. */
5992 if (it->bidi_it.disp_pos < limit)
5993 {
5994 it->bidi_it.disp_pos = limit;
5995 it->bidi_it.disp_prop = 0;
5996 }
5997 do {
5998 bprev = it->bidi_it;
5999 bidi_move_to_visually_next (&it->bidi_it);
6000 } while (it->bidi_it.charpos != limit);
6001 IT_CHARPOS (*it) = limit;
6002 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6003 if (bidi_it_prev)
6004 *bidi_it_prev = bprev;
6005 }
6006 *skipped_p = newline_found_p = 1;
6007 }
6008 else
6009 {
6010 while (get_next_display_element (it)
6011 && !newline_found_p)
6012 {
6013 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6014 if (newline_found_p && it->bidi_p && bidi_it_prev)
6015 *bidi_it_prev = it->bidi_it;
6016 set_iterator_to_next (it, 0);
6017 }
6018 }
6019 }
6020
6021 it->selective = old_selective;
6022 return newline_found_p;
6023 }
6024
6025
6026 /* Set IT's current position to the previous visible line start. Skip
6027 invisible text that is so either due to text properties or due to
6028 selective display. Caution: this does not change IT->current_x and
6029 IT->hpos. */
6030
6031 static void
6032 back_to_previous_visible_line_start (struct it *it)
6033 {
6034 while (IT_CHARPOS (*it) > BEGV)
6035 {
6036 back_to_previous_line_start (it);
6037
6038 if (IT_CHARPOS (*it) <= BEGV)
6039 break;
6040
6041 /* If selective > 0, then lines indented more than its value are
6042 invisible. */
6043 if (it->selective > 0
6044 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6045 it->selective))
6046 continue;
6047
6048 /* Check the newline before point for invisibility. */
6049 {
6050 Lisp_Object prop;
6051 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6052 Qinvisible, it->window);
6053 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6054 continue;
6055 }
6056
6057 if (IT_CHARPOS (*it) <= BEGV)
6058 break;
6059
6060 {
6061 struct it it2;
6062 void *it2data = NULL;
6063 ptrdiff_t pos;
6064 ptrdiff_t beg, end;
6065 Lisp_Object val, overlay;
6066
6067 SAVE_IT (it2, *it, it2data);
6068
6069 /* If newline is part of a composition, continue from start of composition */
6070 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6071 && beg < IT_CHARPOS (*it))
6072 goto replaced;
6073
6074 /* If newline is replaced by a display property, find start of overlay
6075 or interval and continue search from that point. */
6076 pos = --IT_CHARPOS (it2);
6077 --IT_BYTEPOS (it2);
6078 it2.sp = 0;
6079 bidi_unshelve_cache (NULL, 0);
6080 it2.string_from_display_prop_p = 0;
6081 it2.from_disp_prop_p = 0;
6082 if (handle_display_prop (&it2) == HANDLED_RETURN
6083 && !NILP (val = get_char_property_and_overlay
6084 (make_number (pos), Qdisplay, Qnil, &overlay))
6085 && (OVERLAYP (overlay)
6086 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6087 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6088 {
6089 RESTORE_IT (it, it, it2data);
6090 goto replaced;
6091 }
6092
6093 /* Newline is not replaced by anything -- so we are done. */
6094 RESTORE_IT (it, it, it2data);
6095 break;
6096
6097 replaced:
6098 if (beg < BEGV)
6099 beg = BEGV;
6100 IT_CHARPOS (*it) = beg;
6101 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6102 }
6103 }
6104
6105 it->continuation_lines_width = 0;
6106
6107 eassert (IT_CHARPOS (*it) >= BEGV);
6108 eassert (IT_CHARPOS (*it) == BEGV
6109 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6110 CHECK_IT (it);
6111 }
6112
6113
6114 /* Reseat iterator IT at the previous visible line start. Skip
6115 invisible text that is so either due to text properties or due to
6116 selective display. At the end, update IT's overlay information,
6117 face information etc. */
6118
6119 void
6120 reseat_at_previous_visible_line_start (struct it *it)
6121 {
6122 back_to_previous_visible_line_start (it);
6123 reseat (it, it->current.pos, 1);
6124 CHECK_IT (it);
6125 }
6126
6127
6128 /* Reseat iterator IT on the next visible line start in the current
6129 buffer. ON_NEWLINE_P non-zero means position IT on the newline
6130 preceding the line start. Skip over invisible text that is so
6131 because of selective display. Compute faces, overlays etc at the
6132 new position. Note that this function does not skip over text that
6133 is invisible because of text properties. */
6134
6135 static void
6136 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
6137 {
6138 int newline_found_p, skipped_p = 0;
6139 struct bidi_it bidi_it_prev;
6140
6141 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6142
6143 /* Skip over lines that are invisible because they are indented
6144 more than the value of IT->selective. */
6145 if (it->selective > 0)
6146 while (IT_CHARPOS (*it) < ZV
6147 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6148 it->selective))
6149 {
6150 eassert (IT_BYTEPOS (*it) == BEGV
6151 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6152 newline_found_p =
6153 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6154 }
6155
6156 /* Position on the newline if that's what's requested. */
6157 if (on_newline_p && newline_found_p)
6158 {
6159 if (STRINGP (it->string))
6160 {
6161 if (IT_STRING_CHARPOS (*it) > 0)
6162 {
6163 if (!it->bidi_p)
6164 {
6165 --IT_STRING_CHARPOS (*it);
6166 --IT_STRING_BYTEPOS (*it);
6167 }
6168 else
6169 {
6170 /* We need to restore the bidi iterator to the state
6171 it had on the newline, and resync the IT's
6172 position with that. */
6173 it->bidi_it = bidi_it_prev;
6174 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6175 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6176 }
6177 }
6178 }
6179 else if (IT_CHARPOS (*it) > BEGV)
6180 {
6181 if (!it->bidi_p)
6182 {
6183 --IT_CHARPOS (*it);
6184 --IT_BYTEPOS (*it);
6185 }
6186 else
6187 {
6188 /* We need to restore the bidi iterator to the state it
6189 had on the newline and resync IT with that. */
6190 it->bidi_it = bidi_it_prev;
6191 IT_CHARPOS (*it) = it->bidi_it.charpos;
6192 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6193 }
6194 reseat (it, it->current.pos, 0);
6195 }
6196 }
6197 else if (skipped_p)
6198 reseat (it, it->current.pos, 0);
6199
6200 CHECK_IT (it);
6201 }
6202
6203
6204 \f
6205 /***********************************************************************
6206 Changing an iterator's position
6207 ***********************************************************************/
6208
6209 /* Change IT's current position to POS in current_buffer. If FORCE_P
6210 is non-zero, always check for text properties at the new position.
6211 Otherwise, text properties are only looked up if POS >=
6212 IT->check_charpos of a property. */
6213
6214 static void
6215 reseat (struct it *it, struct text_pos pos, int force_p)
6216 {
6217 ptrdiff_t original_pos = IT_CHARPOS (*it);
6218
6219 reseat_1 (it, pos, 0);
6220
6221 /* Determine where to check text properties. Avoid doing it
6222 where possible because text property lookup is very expensive. */
6223 if (force_p
6224 || CHARPOS (pos) > it->stop_charpos
6225 || CHARPOS (pos) < original_pos)
6226 {
6227 if (it->bidi_p)
6228 {
6229 /* For bidi iteration, we need to prime prev_stop and
6230 base_level_stop with our best estimations. */
6231 /* Implementation note: Of course, POS is not necessarily a
6232 stop position, so assigning prev_pos to it is a lie; we
6233 should have called compute_stop_backwards. However, if
6234 the current buffer does not include any R2L characters,
6235 that call would be a waste of cycles, because the
6236 iterator will never move back, and thus never cross this
6237 "fake" stop position. So we delay that backward search
6238 until the time we really need it, in next_element_from_buffer. */
6239 if (CHARPOS (pos) != it->prev_stop)
6240 it->prev_stop = CHARPOS (pos);
6241 if (CHARPOS (pos) < it->base_level_stop)
6242 it->base_level_stop = 0; /* meaning it's unknown */
6243 handle_stop (it);
6244 }
6245 else
6246 {
6247 handle_stop (it);
6248 it->prev_stop = it->base_level_stop = 0;
6249 }
6250
6251 }
6252
6253 CHECK_IT (it);
6254 }
6255
6256
6257 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6258 IT->stop_pos to POS, also. */
6259
6260 static void
6261 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6262 {
6263 /* Don't call this function when scanning a C string. */
6264 eassert (it->s == NULL);
6265
6266 /* POS must be a reasonable value. */
6267 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6268
6269 it->current.pos = it->position = pos;
6270 it->end_charpos = ZV;
6271 it->dpvec = NULL;
6272 it->current.dpvec_index = -1;
6273 it->current.overlay_string_index = -1;
6274 IT_STRING_CHARPOS (*it) = -1;
6275 IT_STRING_BYTEPOS (*it) = -1;
6276 it->string = Qnil;
6277 it->method = GET_FROM_BUFFER;
6278 it->object = it->w->buffer;
6279 it->area = TEXT_AREA;
6280 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6281 it->sp = 0;
6282 it->string_from_display_prop_p = 0;
6283 it->string_from_prefix_prop_p = 0;
6284
6285 it->from_disp_prop_p = 0;
6286 it->face_before_selective_p = 0;
6287 if (it->bidi_p)
6288 {
6289 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6290 &it->bidi_it);
6291 bidi_unshelve_cache (NULL, 0);
6292 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6293 it->bidi_it.string.s = NULL;
6294 it->bidi_it.string.lstring = Qnil;
6295 it->bidi_it.string.bufpos = 0;
6296 it->bidi_it.string.unibyte = 0;
6297 }
6298
6299 if (set_stop_p)
6300 {
6301 it->stop_charpos = CHARPOS (pos);
6302 it->base_level_stop = CHARPOS (pos);
6303 }
6304 }
6305
6306
6307 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6308 If S is non-null, it is a C string to iterate over. Otherwise,
6309 STRING gives a Lisp string to iterate over.
6310
6311 If PRECISION > 0, don't return more then PRECISION number of
6312 characters from the string.
6313
6314 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6315 characters have been returned. FIELD_WIDTH < 0 means an infinite
6316 field width.
6317
6318 MULTIBYTE = 0 means disable processing of multibyte characters,
6319 MULTIBYTE > 0 means enable it,
6320 MULTIBYTE < 0 means use IT->multibyte_p.
6321
6322 IT must be initialized via a prior call to init_iterator before
6323 calling this function. */
6324
6325 static void
6326 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6327 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6328 int multibyte)
6329 {
6330 /* No region in strings. */
6331 it->region_beg_charpos = it->region_end_charpos = -1;
6332
6333 /* No text property checks performed by default, but see below. */
6334 it->stop_charpos = -1;
6335
6336 /* Set iterator position and end position. */
6337 memset (&it->current, 0, sizeof it->current);
6338 it->current.overlay_string_index = -1;
6339 it->current.dpvec_index = -1;
6340 eassert (charpos >= 0);
6341
6342 /* If STRING is specified, use its multibyteness, otherwise use the
6343 setting of MULTIBYTE, if specified. */
6344 if (multibyte >= 0)
6345 it->multibyte_p = multibyte > 0;
6346
6347 /* Bidirectional reordering of strings is controlled by the default
6348 value of bidi-display-reordering. Don't try to reorder while
6349 loading loadup.el, as the necessary character property tables are
6350 not yet available. */
6351 it->bidi_p =
6352 NILP (Vpurify_flag)
6353 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6354
6355 if (s == NULL)
6356 {
6357 eassert (STRINGP (string));
6358 it->string = string;
6359 it->s = NULL;
6360 it->end_charpos = it->string_nchars = SCHARS (string);
6361 it->method = GET_FROM_STRING;
6362 it->current.string_pos = string_pos (charpos, string);
6363
6364 if (it->bidi_p)
6365 {
6366 it->bidi_it.string.lstring = string;
6367 it->bidi_it.string.s = NULL;
6368 it->bidi_it.string.schars = it->end_charpos;
6369 it->bidi_it.string.bufpos = 0;
6370 it->bidi_it.string.from_disp_str = 0;
6371 it->bidi_it.string.unibyte = !it->multibyte_p;
6372 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6373 FRAME_WINDOW_P (it->f), &it->bidi_it);
6374 }
6375 }
6376 else
6377 {
6378 it->s = (const unsigned char *) s;
6379 it->string = Qnil;
6380
6381 /* Note that we use IT->current.pos, not it->current.string_pos,
6382 for displaying C strings. */
6383 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6384 if (it->multibyte_p)
6385 {
6386 it->current.pos = c_string_pos (charpos, s, 1);
6387 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6388 }
6389 else
6390 {
6391 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6392 it->end_charpos = it->string_nchars = strlen (s);
6393 }
6394
6395 if (it->bidi_p)
6396 {
6397 it->bidi_it.string.lstring = Qnil;
6398 it->bidi_it.string.s = (const unsigned char *) s;
6399 it->bidi_it.string.schars = it->end_charpos;
6400 it->bidi_it.string.bufpos = 0;
6401 it->bidi_it.string.from_disp_str = 0;
6402 it->bidi_it.string.unibyte = !it->multibyte_p;
6403 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6404 &it->bidi_it);
6405 }
6406 it->method = GET_FROM_C_STRING;
6407 }
6408
6409 /* PRECISION > 0 means don't return more than PRECISION characters
6410 from the string. */
6411 if (precision > 0 && it->end_charpos - charpos > precision)
6412 {
6413 it->end_charpos = it->string_nchars = charpos + precision;
6414 if (it->bidi_p)
6415 it->bidi_it.string.schars = it->end_charpos;
6416 }
6417
6418 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6419 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6420 FIELD_WIDTH < 0 means infinite field width. This is useful for
6421 padding with `-' at the end of a mode line. */
6422 if (field_width < 0)
6423 field_width = INFINITY;
6424 /* Implementation note: We deliberately don't enlarge
6425 it->bidi_it.string.schars here to fit it->end_charpos, because
6426 the bidi iterator cannot produce characters out of thin air. */
6427 if (field_width > it->end_charpos - charpos)
6428 it->end_charpos = charpos + field_width;
6429
6430 /* Use the standard display table for displaying strings. */
6431 if (DISP_TABLE_P (Vstandard_display_table))
6432 it->dp = XCHAR_TABLE (Vstandard_display_table);
6433
6434 it->stop_charpos = charpos;
6435 it->prev_stop = charpos;
6436 it->base_level_stop = 0;
6437 if (it->bidi_p)
6438 {
6439 it->bidi_it.first_elt = 1;
6440 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6441 it->bidi_it.disp_pos = -1;
6442 }
6443 if (s == NULL && it->multibyte_p)
6444 {
6445 ptrdiff_t endpos = SCHARS (it->string);
6446 if (endpos > it->end_charpos)
6447 endpos = it->end_charpos;
6448 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6449 it->string);
6450 }
6451 CHECK_IT (it);
6452 }
6453
6454
6455 \f
6456 /***********************************************************************
6457 Iteration
6458 ***********************************************************************/
6459
6460 /* Map enum it_method value to corresponding next_element_from_* function. */
6461
6462 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6463 {
6464 next_element_from_buffer,
6465 next_element_from_display_vector,
6466 next_element_from_string,
6467 next_element_from_c_string,
6468 next_element_from_image,
6469 next_element_from_stretch
6470 };
6471
6472 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6473
6474
6475 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6476 (possibly with the following characters). */
6477
6478 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6479 ((IT)->cmp_it.id >= 0 \
6480 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6481 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6482 END_CHARPOS, (IT)->w, \
6483 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6484 (IT)->string)))
6485
6486
6487 /* Lookup the char-table Vglyphless_char_display for character C (-1
6488 if we want information for no-font case), and return the display
6489 method symbol. By side-effect, update it->what and
6490 it->glyphless_method. This function is called from
6491 get_next_display_element for each character element, and from
6492 x_produce_glyphs when no suitable font was found. */
6493
6494 Lisp_Object
6495 lookup_glyphless_char_display (int c, struct it *it)
6496 {
6497 Lisp_Object glyphless_method = Qnil;
6498
6499 if (CHAR_TABLE_P (Vglyphless_char_display)
6500 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6501 {
6502 if (c >= 0)
6503 {
6504 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6505 if (CONSP (glyphless_method))
6506 glyphless_method = FRAME_WINDOW_P (it->f)
6507 ? XCAR (glyphless_method)
6508 : XCDR (glyphless_method);
6509 }
6510 else
6511 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6512 }
6513
6514 retry:
6515 if (NILP (glyphless_method))
6516 {
6517 if (c >= 0)
6518 /* The default is to display the character by a proper font. */
6519 return Qnil;
6520 /* The default for the no-font case is to display an empty box. */
6521 glyphless_method = Qempty_box;
6522 }
6523 if (EQ (glyphless_method, Qzero_width))
6524 {
6525 if (c >= 0)
6526 return glyphless_method;
6527 /* This method can't be used for the no-font case. */
6528 glyphless_method = Qempty_box;
6529 }
6530 if (EQ (glyphless_method, Qthin_space))
6531 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6532 else if (EQ (glyphless_method, Qempty_box))
6533 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6534 else if (EQ (glyphless_method, Qhex_code))
6535 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6536 else if (STRINGP (glyphless_method))
6537 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6538 else
6539 {
6540 /* Invalid value. We use the default method. */
6541 glyphless_method = Qnil;
6542 goto retry;
6543 }
6544 it->what = IT_GLYPHLESS;
6545 return glyphless_method;
6546 }
6547
6548 /* Load IT's display element fields with information about the next
6549 display element from the current position of IT. Value is zero if
6550 end of buffer (or C string) is reached. */
6551
6552 static struct frame *last_escape_glyph_frame = NULL;
6553 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6554 static int last_escape_glyph_merged_face_id = 0;
6555
6556 struct frame *last_glyphless_glyph_frame = NULL;
6557 int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6558 int last_glyphless_glyph_merged_face_id = 0;
6559
6560 static int
6561 get_next_display_element (struct it *it)
6562 {
6563 /* Non-zero means that we found a display element. Zero means that
6564 we hit the end of what we iterate over. Performance note: the
6565 function pointer `method' used here turns out to be faster than
6566 using a sequence of if-statements. */
6567 int success_p;
6568
6569 get_next:
6570 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6571
6572 if (it->what == IT_CHARACTER)
6573 {
6574 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6575 and only if (a) the resolved directionality of that character
6576 is R..." */
6577 /* FIXME: Do we need an exception for characters from display
6578 tables? */
6579 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6580 it->c = bidi_mirror_char (it->c);
6581 /* Map via display table or translate control characters.
6582 IT->c, IT->len etc. have been set to the next character by
6583 the function call above. If we have a display table, and it
6584 contains an entry for IT->c, translate it. Don't do this if
6585 IT->c itself comes from a display table, otherwise we could
6586 end up in an infinite recursion. (An alternative could be to
6587 count the recursion depth of this function and signal an
6588 error when a certain maximum depth is reached.) Is it worth
6589 it? */
6590 if (success_p && it->dpvec == NULL)
6591 {
6592 Lisp_Object dv;
6593 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6594 int nonascii_space_p = 0;
6595 int nonascii_hyphen_p = 0;
6596 int c = it->c; /* This is the character to display. */
6597
6598 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6599 {
6600 eassert (SINGLE_BYTE_CHAR_P (c));
6601 if (unibyte_display_via_language_environment)
6602 {
6603 c = DECODE_CHAR (unibyte, c);
6604 if (c < 0)
6605 c = BYTE8_TO_CHAR (it->c);
6606 }
6607 else
6608 c = BYTE8_TO_CHAR (it->c);
6609 }
6610
6611 if (it->dp
6612 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6613 VECTORP (dv)))
6614 {
6615 struct Lisp_Vector *v = XVECTOR (dv);
6616
6617 /* Return the first character from the display table
6618 entry, if not empty. If empty, don't display the
6619 current character. */
6620 if (v->header.size)
6621 {
6622 it->dpvec_char_len = it->len;
6623 it->dpvec = v->contents;
6624 it->dpend = v->contents + v->header.size;
6625 it->current.dpvec_index = 0;
6626 it->dpvec_face_id = -1;
6627 it->saved_face_id = it->face_id;
6628 it->method = GET_FROM_DISPLAY_VECTOR;
6629 it->ellipsis_p = 0;
6630 }
6631 else
6632 {
6633 set_iterator_to_next (it, 0);
6634 }
6635 goto get_next;
6636 }
6637
6638 if (! NILP (lookup_glyphless_char_display (c, it)))
6639 {
6640 if (it->what == IT_GLYPHLESS)
6641 goto done;
6642 /* Don't display this character. */
6643 set_iterator_to_next (it, 0);
6644 goto get_next;
6645 }
6646
6647 /* If `nobreak-char-display' is non-nil, we display
6648 non-ASCII spaces and hyphens specially. */
6649 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6650 {
6651 if (c == 0xA0)
6652 nonascii_space_p = 1;
6653 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6654 nonascii_hyphen_p = 1;
6655 }
6656
6657 /* Translate control characters into `\003' or `^C' form.
6658 Control characters coming from a display table entry are
6659 currently not translated because we use IT->dpvec to hold
6660 the translation. This could easily be changed but I
6661 don't believe that it is worth doing.
6662
6663 The characters handled by `nobreak-char-display' must be
6664 translated too.
6665
6666 Non-printable characters and raw-byte characters are also
6667 translated to octal form. */
6668 if (((c < ' ' || c == 127) /* ASCII control chars */
6669 ? (it->area != TEXT_AREA
6670 /* In mode line, treat \n, \t like other crl chars. */
6671 || (c != '\t'
6672 && it->glyph_row
6673 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6674 || (c != '\n' && c != '\t'))
6675 : (nonascii_space_p
6676 || nonascii_hyphen_p
6677 || CHAR_BYTE8_P (c)
6678 || ! CHAR_PRINTABLE_P (c))))
6679 {
6680 /* C is a control character, non-ASCII space/hyphen,
6681 raw-byte, or a non-printable character which must be
6682 displayed either as '\003' or as `^C' where the '\\'
6683 and '^' can be defined in the display table. Fill
6684 IT->ctl_chars with glyphs for what we have to
6685 display. Then, set IT->dpvec to these glyphs. */
6686 Lisp_Object gc;
6687 int ctl_len;
6688 int face_id;
6689 int lface_id = 0;
6690 int escape_glyph;
6691
6692 /* Handle control characters with ^. */
6693
6694 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6695 {
6696 int g;
6697
6698 g = '^'; /* default glyph for Control */
6699 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6700 if (it->dp
6701 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6702 {
6703 g = GLYPH_CODE_CHAR (gc);
6704 lface_id = GLYPH_CODE_FACE (gc);
6705 }
6706 if (lface_id)
6707 {
6708 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6709 }
6710 else if (it->f == last_escape_glyph_frame
6711 && it->face_id == last_escape_glyph_face_id)
6712 {
6713 face_id = last_escape_glyph_merged_face_id;
6714 }
6715 else
6716 {
6717 /* Merge the escape-glyph face into the current face. */
6718 face_id = merge_faces (it->f, Qescape_glyph, 0,
6719 it->face_id);
6720 last_escape_glyph_frame = it->f;
6721 last_escape_glyph_face_id = it->face_id;
6722 last_escape_glyph_merged_face_id = face_id;
6723 }
6724
6725 XSETINT (it->ctl_chars[0], g);
6726 XSETINT (it->ctl_chars[1], c ^ 0100);
6727 ctl_len = 2;
6728 goto display_control;
6729 }
6730
6731 /* Handle non-ascii space in the mode where it only gets
6732 highlighting. */
6733
6734 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6735 {
6736 /* Merge `nobreak-space' into the current face. */
6737 face_id = merge_faces (it->f, Qnobreak_space, 0,
6738 it->face_id);
6739 XSETINT (it->ctl_chars[0], ' ');
6740 ctl_len = 1;
6741 goto display_control;
6742 }
6743
6744 /* Handle sequences that start with the "escape glyph". */
6745
6746 /* the default escape glyph is \. */
6747 escape_glyph = '\\';
6748
6749 if (it->dp
6750 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6751 {
6752 escape_glyph = GLYPH_CODE_CHAR (gc);
6753 lface_id = GLYPH_CODE_FACE (gc);
6754 }
6755 if (lface_id)
6756 {
6757 /* The display table specified a face.
6758 Merge it into face_id and also into escape_glyph. */
6759 face_id = merge_faces (it->f, Qt, lface_id,
6760 it->face_id);
6761 }
6762 else if (it->f == last_escape_glyph_frame
6763 && it->face_id == last_escape_glyph_face_id)
6764 {
6765 face_id = last_escape_glyph_merged_face_id;
6766 }
6767 else
6768 {
6769 /* Merge the escape-glyph face into the current face. */
6770 face_id = merge_faces (it->f, Qescape_glyph, 0,
6771 it->face_id);
6772 last_escape_glyph_frame = it->f;
6773 last_escape_glyph_face_id = it->face_id;
6774 last_escape_glyph_merged_face_id = face_id;
6775 }
6776
6777 /* Draw non-ASCII hyphen with just highlighting: */
6778
6779 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6780 {
6781 XSETINT (it->ctl_chars[0], '-');
6782 ctl_len = 1;
6783 goto display_control;
6784 }
6785
6786 /* Draw non-ASCII space/hyphen with escape glyph: */
6787
6788 if (nonascii_space_p || nonascii_hyphen_p)
6789 {
6790 XSETINT (it->ctl_chars[0], escape_glyph);
6791 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
6792 ctl_len = 2;
6793 goto display_control;
6794 }
6795
6796 {
6797 char str[10];
6798 int len, i;
6799
6800 if (CHAR_BYTE8_P (c))
6801 /* Display \200 instead of \17777600. */
6802 c = CHAR_TO_BYTE8 (c);
6803 len = sprintf (str, "%03o", c);
6804
6805 XSETINT (it->ctl_chars[0], escape_glyph);
6806 for (i = 0; i < len; i++)
6807 XSETINT (it->ctl_chars[i + 1], str[i]);
6808 ctl_len = len + 1;
6809 }
6810
6811 display_control:
6812 /* Set up IT->dpvec and return first character from it. */
6813 it->dpvec_char_len = it->len;
6814 it->dpvec = it->ctl_chars;
6815 it->dpend = it->dpvec + ctl_len;
6816 it->current.dpvec_index = 0;
6817 it->dpvec_face_id = face_id;
6818 it->saved_face_id = it->face_id;
6819 it->method = GET_FROM_DISPLAY_VECTOR;
6820 it->ellipsis_p = 0;
6821 goto get_next;
6822 }
6823 it->char_to_display = c;
6824 }
6825 else if (success_p)
6826 {
6827 it->char_to_display = it->c;
6828 }
6829 }
6830
6831 /* Adjust face id for a multibyte character. There are no multibyte
6832 character in unibyte text. */
6833 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6834 && it->multibyte_p
6835 && success_p
6836 && FRAME_WINDOW_P (it->f))
6837 {
6838 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6839
6840 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6841 {
6842 /* Automatic composition with glyph-string. */
6843 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6844
6845 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6846 }
6847 else
6848 {
6849 ptrdiff_t pos = (it->s ? -1
6850 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6851 : IT_CHARPOS (*it));
6852 int c;
6853
6854 if (it->what == IT_CHARACTER)
6855 c = it->char_to_display;
6856 else
6857 {
6858 struct composition *cmp = composition_table[it->cmp_it.id];
6859 int i;
6860
6861 c = ' ';
6862 for (i = 0; i < cmp->glyph_len; i++)
6863 /* TAB in a composition means display glyphs with
6864 padding space on the left or right. */
6865 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6866 break;
6867 }
6868 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6869 }
6870 }
6871
6872 done:
6873 /* Is this character the last one of a run of characters with
6874 box? If yes, set IT->end_of_box_run_p to 1. */
6875 if (it->face_box_p
6876 && it->s == NULL)
6877 {
6878 if (it->method == GET_FROM_STRING && it->sp)
6879 {
6880 int face_id = underlying_face_id (it);
6881 struct face *face = FACE_FROM_ID (it->f, face_id);
6882
6883 if (face)
6884 {
6885 if (face->box == FACE_NO_BOX)
6886 {
6887 /* If the box comes from face properties in a
6888 display string, check faces in that string. */
6889 int string_face_id = face_after_it_pos (it);
6890 it->end_of_box_run_p
6891 = (FACE_FROM_ID (it->f, string_face_id)->box
6892 == FACE_NO_BOX);
6893 }
6894 /* Otherwise, the box comes from the underlying face.
6895 If this is the last string character displayed, check
6896 the next buffer location. */
6897 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6898 && (it->current.overlay_string_index
6899 == it->n_overlay_strings - 1))
6900 {
6901 ptrdiff_t ignore;
6902 int next_face_id;
6903 struct text_pos pos = it->current.pos;
6904 INC_TEXT_POS (pos, it->multibyte_p);
6905
6906 next_face_id = face_at_buffer_position
6907 (it->w, CHARPOS (pos), it->region_beg_charpos,
6908 it->region_end_charpos, &ignore,
6909 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6910 -1);
6911 it->end_of_box_run_p
6912 = (FACE_FROM_ID (it->f, next_face_id)->box
6913 == FACE_NO_BOX);
6914 }
6915 }
6916 }
6917 else
6918 {
6919 int face_id = face_after_it_pos (it);
6920 it->end_of_box_run_p
6921 = (face_id != it->face_id
6922 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6923 }
6924 }
6925 /* If we reached the end of the object we've been iterating (e.g., a
6926 display string or an overlay string), and there's something on
6927 IT->stack, proceed with what's on the stack. It doesn't make
6928 sense to return zero if there's unprocessed stuff on the stack,
6929 because otherwise that stuff will never be displayed. */
6930 if (!success_p && it->sp > 0)
6931 {
6932 set_iterator_to_next (it, 0);
6933 success_p = get_next_display_element (it);
6934 }
6935
6936 /* Value is 0 if end of buffer or string reached. */
6937 return success_p;
6938 }
6939
6940
6941 /* Move IT to the next display element.
6942
6943 RESEAT_P non-zero means if called on a newline in buffer text,
6944 skip to the next visible line start.
6945
6946 Functions get_next_display_element and set_iterator_to_next are
6947 separate because I find this arrangement easier to handle than a
6948 get_next_display_element function that also increments IT's
6949 position. The way it is we can first look at an iterator's current
6950 display element, decide whether it fits on a line, and if it does,
6951 increment the iterator position. The other way around we probably
6952 would either need a flag indicating whether the iterator has to be
6953 incremented the next time, or we would have to implement a
6954 decrement position function which would not be easy to write. */
6955
6956 void
6957 set_iterator_to_next (struct it *it, int reseat_p)
6958 {
6959 /* Reset flags indicating start and end of a sequence of characters
6960 with box. Reset them at the start of this function because
6961 moving the iterator to a new position might set them. */
6962 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6963
6964 switch (it->method)
6965 {
6966 case GET_FROM_BUFFER:
6967 /* The current display element of IT is a character from
6968 current_buffer. Advance in the buffer, and maybe skip over
6969 invisible lines that are so because of selective display. */
6970 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6971 reseat_at_next_visible_line_start (it, 0);
6972 else if (it->cmp_it.id >= 0)
6973 {
6974 /* We are currently getting glyphs from a composition. */
6975 int i;
6976
6977 if (! it->bidi_p)
6978 {
6979 IT_CHARPOS (*it) += it->cmp_it.nchars;
6980 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6981 if (it->cmp_it.to < it->cmp_it.nglyphs)
6982 {
6983 it->cmp_it.from = it->cmp_it.to;
6984 }
6985 else
6986 {
6987 it->cmp_it.id = -1;
6988 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6989 IT_BYTEPOS (*it),
6990 it->end_charpos, Qnil);
6991 }
6992 }
6993 else if (! it->cmp_it.reversed_p)
6994 {
6995 /* Composition created while scanning forward. */
6996 /* Update IT's char/byte positions to point to the first
6997 character of the next grapheme cluster, or to the
6998 character visually after the current composition. */
6999 for (i = 0; i < it->cmp_it.nchars; i++)
7000 bidi_move_to_visually_next (&it->bidi_it);
7001 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7002 IT_CHARPOS (*it) = it->bidi_it.charpos;
7003
7004 if (it->cmp_it.to < it->cmp_it.nglyphs)
7005 {
7006 /* Proceed to the next grapheme cluster. */
7007 it->cmp_it.from = it->cmp_it.to;
7008 }
7009 else
7010 {
7011 /* No more grapheme clusters in this composition.
7012 Find the next stop position. */
7013 ptrdiff_t stop = it->end_charpos;
7014 if (it->bidi_it.scan_dir < 0)
7015 /* Now we are scanning backward and don't know
7016 where to stop. */
7017 stop = -1;
7018 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7019 IT_BYTEPOS (*it), stop, Qnil);
7020 }
7021 }
7022 else
7023 {
7024 /* Composition created while scanning backward. */
7025 /* Update IT's char/byte positions to point to the last
7026 character of the previous grapheme cluster, or the
7027 character visually after the current composition. */
7028 for (i = 0; i < it->cmp_it.nchars; i++)
7029 bidi_move_to_visually_next (&it->bidi_it);
7030 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7031 IT_CHARPOS (*it) = it->bidi_it.charpos;
7032 if (it->cmp_it.from > 0)
7033 {
7034 /* Proceed to the previous grapheme cluster. */
7035 it->cmp_it.to = it->cmp_it.from;
7036 }
7037 else
7038 {
7039 /* No more grapheme clusters in this composition.
7040 Find the next stop position. */
7041 ptrdiff_t stop = it->end_charpos;
7042 if (it->bidi_it.scan_dir < 0)
7043 /* Now we are scanning backward and don't know
7044 where to stop. */
7045 stop = -1;
7046 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7047 IT_BYTEPOS (*it), stop, Qnil);
7048 }
7049 }
7050 }
7051 else
7052 {
7053 eassert (it->len != 0);
7054
7055 if (!it->bidi_p)
7056 {
7057 IT_BYTEPOS (*it) += it->len;
7058 IT_CHARPOS (*it) += 1;
7059 }
7060 else
7061 {
7062 int prev_scan_dir = it->bidi_it.scan_dir;
7063 /* If this is a new paragraph, determine its base
7064 direction (a.k.a. its base embedding level). */
7065 if (it->bidi_it.new_paragraph)
7066 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7067 bidi_move_to_visually_next (&it->bidi_it);
7068 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7069 IT_CHARPOS (*it) = it->bidi_it.charpos;
7070 if (prev_scan_dir != it->bidi_it.scan_dir)
7071 {
7072 /* As the scan direction was changed, we must
7073 re-compute the stop position for composition. */
7074 ptrdiff_t stop = it->end_charpos;
7075 if (it->bidi_it.scan_dir < 0)
7076 stop = -1;
7077 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7078 IT_BYTEPOS (*it), stop, Qnil);
7079 }
7080 }
7081 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7082 }
7083 break;
7084
7085 case GET_FROM_C_STRING:
7086 /* Current display element of IT is from a C string. */
7087 if (!it->bidi_p
7088 /* If the string position is beyond string's end, it means
7089 next_element_from_c_string is padding the string with
7090 blanks, in which case we bypass the bidi iterator,
7091 because it cannot deal with such virtual characters. */
7092 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7093 {
7094 IT_BYTEPOS (*it) += it->len;
7095 IT_CHARPOS (*it) += 1;
7096 }
7097 else
7098 {
7099 bidi_move_to_visually_next (&it->bidi_it);
7100 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7101 IT_CHARPOS (*it) = it->bidi_it.charpos;
7102 }
7103 break;
7104
7105 case GET_FROM_DISPLAY_VECTOR:
7106 /* Current display element of IT is from a display table entry.
7107 Advance in the display table definition. Reset it to null if
7108 end reached, and continue with characters from buffers/
7109 strings. */
7110 ++it->current.dpvec_index;
7111
7112 /* Restore face of the iterator to what they were before the
7113 display vector entry (these entries may contain faces). */
7114 it->face_id = it->saved_face_id;
7115
7116 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7117 {
7118 int recheck_faces = it->ellipsis_p;
7119
7120 if (it->s)
7121 it->method = GET_FROM_C_STRING;
7122 else if (STRINGP (it->string))
7123 it->method = GET_FROM_STRING;
7124 else
7125 {
7126 it->method = GET_FROM_BUFFER;
7127 it->object = it->w->buffer;
7128 }
7129
7130 it->dpvec = NULL;
7131 it->current.dpvec_index = -1;
7132
7133 /* Skip over characters which were displayed via IT->dpvec. */
7134 if (it->dpvec_char_len < 0)
7135 reseat_at_next_visible_line_start (it, 1);
7136 else if (it->dpvec_char_len > 0)
7137 {
7138 if (it->method == GET_FROM_STRING
7139 && it->n_overlay_strings > 0)
7140 it->ignore_overlay_strings_at_pos_p = 1;
7141 it->len = it->dpvec_char_len;
7142 set_iterator_to_next (it, reseat_p);
7143 }
7144
7145 /* Maybe recheck faces after display vector */
7146 if (recheck_faces)
7147 it->stop_charpos = IT_CHARPOS (*it);
7148 }
7149 break;
7150
7151 case GET_FROM_STRING:
7152 /* Current display element is a character from a Lisp string. */
7153 eassert (it->s == NULL && STRINGP (it->string));
7154 /* Don't advance past string end. These conditions are true
7155 when set_iterator_to_next is called at the end of
7156 get_next_display_element, in which case the Lisp string is
7157 already exhausted, and all we want is pop the iterator
7158 stack. */
7159 if (it->current.overlay_string_index >= 0)
7160 {
7161 /* This is an overlay string, so there's no padding with
7162 spaces, and the number of characters in the string is
7163 where the string ends. */
7164 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7165 goto consider_string_end;
7166 }
7167 else
7168 {
7169 /* Not an overlay string. There could be padding, so test
7170 against it->end_charpos . */
7171 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7172 goto consider_string_end;
7173 }
7174 if (it->cmp_it.id >= 0)
7175 {
7176 int i;
7177
7178 if (! it->bidi_p)
7179 {
7180 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7181 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7182 if (it->cmp_it.to < it->cmp_it.nglyphs)
7183 it->cmp_it.from = it->cmp_it.to;
7184 else
7185 {
7186 it->cmp_it.id = -1;
7187 composition_compute_stop_pos (&it->cmp_it,
7188 IT_STRING_CHARPOS (*it),
7189 IT_STRING_BYTEPOS (*it),
7190 it->end_charpos, it->string);
7191 }
7192 }
7193 else if (! it->cmp_it.reversed_p)
7194 {
7195 for (i = 0; i < it->cmp_it.nchars; i++)
7196 bidi_move_to_visually_next (&it->bidi_it);
7197 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7198 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7199
7200 if (it->cmp_it.to < it->cmp_it.nglyphs)
7201 it->cmp_it.from = it->cmp_it.to;
7202 else
7203 {
7204 ptrdiff_t stop = it->end_charpos;
7205 if (it->bidi_it.scan_dir < 0)
7206 stop = -1;
7207 composition_compute_stop_pos (&it->cmp_it,
7208 IT_STRING_CHARPOS (*it),
7209 IT_STRING_BYTEPOS (*it), stop,
7210 it->string);
7211 }
7212 }
7213 else
7214 {
7215 for (i = 0; i < it->cmp_it.nchars; i++)
7216 bidi_move_to_visually_next (&it->bidi_it);
7217 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7218 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7219 if (it->cmp_it.from > 0)
7220 it->cmp_it.to = it->cmp_it.from;
7221 else
7222 {
7223 ptrdiff_t stop = it->end_charpos;
7224 if (it->bidi_it.scan_dir < 0)
7225 stop = -1;
7226 composition_compute_stop_pos (&it->cmp_it,
7227 IT_STRING_CHARPOS (*it),
7228 IT_STRING_BYTEPOS (*it), stop,
7229 it->string);
7230 }
7231 }
7232 }
7233 else
7234 {
7235 if (!it->bidi_p
7236 /* If the string position is beyond string's end, it
7237 means next_element_from_string is padding the string
7238 with blanks, in which case we bypass the bidi
7239 iterator, because it cannot deal with such virtual
7240 characters. */
7241 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7242 {
7243 IT_STRING_BYTEPOS (*it) += it->len;
7244 IT_STRING_CHARPOS (*it) += 1;
7245 }
7246 else
7247 {
7248 int prev_scan_dir = it->bidi_it.scan_dir;
7249
7250 bidi_move_to_visually_next (&it->bidi_it);
7251 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7252 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7253 if (prev_scan_dir != it->bidi_it.scan_dir)
7254 {
7255 ptrdiff_t stop = it->end_charpos;
7256
7257 if (it->bidi_it.scan_dir < 0)
7258 stop = -1;
7259 composition_compute_stop_pos (&it->cmp_it,
7260 IT_STRING_CHARPOS (*it),
7261 IT_STRING_BYTEPOS (*it), stop,
7262 it->string);
7263 }
7264 }
7265 }
7266
7267 consider_string_end:
7268
7269 if (it->current.overlay_string_index >= 0)
7270 {
7271 /* IT->string is an overlay string. Advance to the
7272 next, if there is one. */
7273 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7274 {
7275 it->ellipsis_p = 0;
7276 next_overlay_string (it);
7277 if (it->ellipsis_p)
7278 setup_for_ellipsis (it, 0);
7279 }
7280 }
7281 else
7282 {
7283 /* IT->string is not an overlay string. If we reached
7284 its end, and there is something on IT->stack, proceed
7285 with what is on the stack. This can be either another
7286 string, this time an overlay string, or a buffer. */
7287 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7288 && it->sp > 0)
7289 {
7290 pop_it (it);
7291 if (it->method == GET_FROM_STRING)
7292 goto consider_string_end;
7293 }
7294 }
7295 break;
7296
7297 case GET_FROM_IMAGE:
7298 case GET_FROM_STRETCH:
7299 /* The position etc with which we have to proceed are on
7300 the stack. The position may be at the end of a string,
7301 if the `display' property takes up the whole string. */
7302 eassert (it->sp > 0);
7303 pop_it (it);
7304 if (it->method == GET_FROM_STRING)
7305 goto consider_string_end;
7306 break;
7307
7308 default:
7309 /* There are no other methods defined, so this should be a bug. */
7310 emacs_abort ();
7311 }
7312
7313 eassert (it->method != GET_FROM_STRING
7314 || (STRINGP (it->string)
7315 && IT_STRING_CHARPOS (*it) >= 0));
7316 }
7317
7318 /* Load IT's display element fields with information about the next
7319 display element which comes from a display table entry or from the
7320 result of translating a control character to one of the forms `^C'
7321 or `\003'.
7322
7323 IT->dpvec holds the glyphs to return as characters.
7324 IT->saved_face_id holds the face id before the display vector--it
7325 is restored into IT->face_id in set_iterator_to_next. */
7326
7327 static int
7328 next_element_from_display_vector (struct it *it)
7329 {
7330 Lisp_Object gc;
7331
7332 /* Precondition. */
7333 eassert (it->dpvec && it->current.dpvec_index >= 0);
7334
7335 it->face_id = it->saved_face_id;
7336
7337 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7338 That seemed totally bogus - so I changed it... */
7339 gc = it->dpvec[it->current.dpvec_index];
7340
7341 if (GLYPH_CODE_P (gc))
7342 {
7343 it->c = GLYPH_CODE_CHAR (gc);
7344 it->len = CHAR_BYTES (it->c);
7345
7346 /* The entry may contain a face id to use. Such a face id is
7347 the id of a Lisp face, not a realized face. A face id of
7348 zero means no face is specified. */
7349 if (it->dpvec_face_id >= 0)
7350 it->face_id = it->dpvec_face_id;
7351 else
7352 {
7353 int lface_id = GLYPH_CODE_FACE (gc);
7354 if (lface_id > 0)
7355 it->face_id = merge_faces (it->f, Qt, lface_id,
7356 it->saved_face_id);
7357 }
7358 }
7359 else
7360 /* Display table entry is invalid. Return a space. */
7361 it->c = ' ', it->len = 1;
7362
7363 /* Don't change position and object of the iterator here. They are
7364 still the values of the character that had this display table
7365 entry or was translated, and that's what we want. */
7366 it->what = IT_CHARACTER;
7367 return 1;
7368 }
7369
7370 /* Get the first element of string/buffer in the visual order, after
7371 being reseated to a new position in a string or a buffer. */
7372 static void
7373 get_visually_first_element (struct it *it)
7374 {
7375 int string_p = STRINGP (it->string) || it->s;
7376 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7377 ptrdiff_t bob = (string_p ? 0 : BEGV);
7378
7379 if (STRINGP (it->string))
7380 {
7381 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7382 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7383 }
7384 else
7385 {
7386 it->bidi_it.charpos = IT_CHARPOS (*it);
7387 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7388 }
7389
7390 if (it->bidi_it.charpos == eob)
7391 {
7392 /* Nothing to do, but reset the FIRST_ELT flag, like
7393 bidi_paragraph_init does, because we are not going to
7394 call it. */
7395 it->bidi_it.first_elt = 0;
7396 }
7397 else if (it->bidi_it.charpos == bob
7398 || (!string_p
7399 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7400 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7401 {
7402 /* If we are at the beginning of a line/string, we can produce
7403 the next element right away. */
7404 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7405 bidi_move_to_visually_next (&it->bidi_it);
7406 }
7407 else
7408 {
7409 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7410
7411 /* We need to prime the bidi iterator starting at the line's or
7412 string's beginning, before we will be able to produce the
7413 next element. */
7414 if (string_p)
7415 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7416 else
7417 {
7418 it->bidi_it.charpos = find_next_newline_no_quit (IT_CHARPOS (*it),
7419 -1);
7420 it->bidi_it.bytepos = CHAR_TO_BYTE (it->bidi_it.charpos);
7421 }
7422 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7423 do
7424 {
7425 /* Now return to buffer/string position where we were asked
7426 to get the next display element, and produce that. */
7427 bidi_move_to_visually_next (&it->bidi_it);
7428 }
7429 while (it->bidi_it.bytepos != orig_bytepos
7430 && it->bidi_it.charpos < eob);
7431 }
7432
7433 /* Adjust IT's position information to where we ended up. */
7434 if (STRINGP (it->string))
7435 {
7436 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7437 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7438 }
7439 else
7440 {
7441 IT_CHARPOS (*it) = it->bidi_it.charpos;
7442 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7443 }
7444
7445 if (STRINGP (it->string) || !it->s)
7446 {
7447 ptrdiff_t stop, charpos, bytepos;
7448
7449 if (STRINGP (it->string))
7450 {
7451 eassert (!it->s);
7452 stop = SCHARS (it->string);
7453 if (stop > it->end_charpos)
7454 stop = it->end_charpos;
7455 charpos = IT_STRING_CHARPOS (*it);
7456 bytepos = IT_STRING_BYTEPOS (*it);
7457 }
7458 else
7459 {
7460 stop = it->end_charpos;
7461 charpos = IT_CHARPOS (*it);
7462 bytepos = IT_BYTEPOS (*it);
7463 }
7464 if (it->bidi_it.scan_dir < 0)
7465 stop = -1;
7466 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7467 it->string);
7468 }
7469 }
7470
7471 /* Load IT with the next display element from Lisp string IT->string.
7472 IT->current.string_pos is the current position within the string.
7473 If IT->current.overlay_string_index >= 0, the Lisp string is an
7474 overlay string. */
7475
7476 static int
7477 next_element_from_string (struct it *it)
7478 {
7479 struct text_pos position;
7480
7481 eassert (STRINGP (it->string));
7482 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7483 eassert (IT_STRING_CHARPOS (*it) >= 0);
7484 position = it->current.string_pos;
7485
7486 /* With bidi reordering, the character to display might not be the
7487 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7488 that we were reseat()ed to a new string, whose paragraph
7489 direction is not known. */
7490 if (it->bidi_p && it->bidi_it.first_elt)
7491 {
7492 get_visually_first_element (it);
7493 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7494 }
7495
7496 /* Time to check for invisible text? */
7497 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7498 {
7499 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7500 {
7501 if (!(!it->bidi_p
7502 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7503 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7504 {
7505 /* With bidi non-linear iteration, we could find
7506 ourselves far beyond the last computed stop_charpos,
7507 with several other stop positions in between that we
7508 missed. Scan them all now, in buffer's logical
7509 order, until we find and handle the last stop_charpos
7510 that precedes our current position. */
7511 handle_stop_backwards (it, it->stop_charpos);
7512 return GET_NEXT_DISPLAY_ELEMENT (it);
7513 }
7514 else
7515 {
7516 if (it->bidi_p)
7517 {
7518 /* Take note of the stop position we just moved
7519 across, for when we will move back across it. */
7520 it->prev_stop = it->stop_charpos;
7521 /* If we are at base paragraph embedding level, take
7522 note of the last stop position seen at this
7523 level. */
7524 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7525 it->base_level_stop = it->stop_charpos;
7526 }
7527 handle_stop (it);
7528
7529 /* Since a handler may have changed IT->method, we must
7530 recurse here. */
7531 return GET_NEXT_DISPLAY_ELEMENT (it);
7532 }
7533 }
7534 else if (it->bidi_p
7535 /* If we are before prev_stop, we may have overstepped
7536 on our way backwards a stop_pos, and if so, we need
7537 to handle that stop_pos. */
7538 && IT_STRING_CHARPOS (*it) < it->prev_stop
7539 /* We can sometimes back up for reasons that have nothing
7540 to do with bidi reordering. E.g., compositions. The
7541 code below is only needed when we are above the base
7542 embedding level, so test for that explicitly. */
7543 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7544 {
7545 /* If we lost track of base_level_stop, we have no better
7546 place for handle_stop_backwards to start from than string
7547 beginning. This happens, e.g., when we were reseated to
7548 the previous screenful of text by vertical-motion. */
7549 if (it->base_level_stop <= 0
7550 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7551 it->base_level_stop = 0;
7552 handle_stop_backwards (it, it->base_level_stop);
7553 return GET_NEXT_DISPLAY_ELEMENT (it);
7554 }
7555 }
7556
7557 if (it->current.overlay_string_index >= 0)
7558 {
7559 /* Get the next character from an overlay string. In overlay
7560 strings, there is no field width or padding with spaces to
7561 do. */
7562 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7563 {
7564 it->what = IT_EOB;
7565 return 0;
7566 }
7567 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7568 IT_STRING_BYTEPOS (*it),
7569 it->bidi_it.scan_dir < 0
7570 ? -1
7571 : SCHARS (it->string))
7572 && next_element_from_composition (it))
7573 {
7574 return 1;
7575 }
7576 else if (STRING_MULTIBYTE (it->string))
7577 {
7578 const unsigned char *s = (SDATA (it->string)
7579 + IT_STRING_BYTEPOS (*it));
7580 it->c = string_char_and_length (s, &it->len);
7581 }
7582 else
7583 {
7584 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7585 it->len = 1;
7586 }
7587 }
7588 else
7589 {
7590 /* Get the next character from a Lisp string that is not an
7591 overlay string. Such strings come from the mode line, for
7592 example. We may have to pad with spaces, or truncate the
7593 string. See also next_element_from_c_string. */
7594 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7595 {
7596 it->what = IT_EOB;
7597 return 0;
7598 }
7599 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7600 {
7601 /* Pad with spaces. */
7602 it->c = ' ', it->len = 1;
7603 CHARPOS (position) = BYTEPOS (position) = -1;
7604 }
7605 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7606 IT_STRING_BYTEPOS (*it),
7607 it->bidi_it.scan_dir < 0
7608 ? -1
7609 : it->string_nchars)
7610 && next_element_from_composition (it))
7611 {
7612 return 1;
7613 }
7614 else if (STRING_MULTIBYTE (it->string))
7615 {
7616 const unsigned char *s = (SDATA (it->string)
7617 + IT_STRING_BYTEPOS (*it));
7618 it->c = string_char_and_length (s, &it->len);
7619 }
7620 else
7621 {
7622 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7623 it->len = 1;
7624 }
7625 }
7626
7627 /* Record what we have and where it came from. */
7628 it->what = IT_CHARACTER;
7629 it->object = it->string;
7630 it->position = position;
7631 return 1;
7632 }
7633
7634
7635 /* Load IT with next display element from C string IT->s.
7636 IT->string_nchars is the maximum number of characters to return
7637 from the string. IT->end_charpos may be greater than
7638 IT->string_nchars when this function is called, in which case we
7639 may have to return padding spaces. Value is zero if end of string
7640 reached, including padding spaces. */
7641
7642 static int
7643 next_element_from_c_string (struct it *it)
7644 {
7645 int success_p = 1;
7646
7647 eassert (it->s);
7648 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7649 it->what = IT_CHARACTER;
7650 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7651 it->object = Qnil;
7652
7653 /* With bidi reordering, the character to display might not be the
7654 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7655 we were reseated to a new string, whose paragraph direction is
7656 not known. */
7657 if (it->bidi_p && it->bidi_it.first_elt)
7658 get_visually_first_element (it);
7659
7660 /* IT's position can be greater than IT->string_nchars in case a
7661 field width or precision has been specified when the iterator was
7662 initialized. */
7663 if (IT_CHARPOS (*it) >= it->end_charpos)
7664 {
7665 /* End of the game. */
7666 it->what = IT_EOB;
7667 success_p = 0;
7668 }
7669 else if (IT_CHARPOS (*it) >= it->string_nchars)
7670 {
7671 /* Pad with spaces. */
7672 it->c = ' ', it->len = 1;
7673 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7674 }
7675 else if (it->multibyte_p)
7676 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7677 else
7678 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7679
7680 return success_p;
7681 }
7682
7683
7684 /* Set up IT to return characters from an ellipsis, if appropriate.
7685 The definition of the ellipsis glyphs may come from a display table
7686 entry. This function fills IT with the first glyph from the
7687 ellipsis if an ellipsis is to be displayed. */
7688
7689 static int
7690 next_element_from_ellipsis (struct it *it)
7691 {
7692 if (it->selective_display_ellipsis_p)
7693 setup_for_ellipsis (it, it->len);
7694 else
7695 {
7696 /* The face at the current position may be different from the
7697 face we find after the invisible text. Remember what it
7698 was in IT->saved_face_id, and signal that it's there by
7699 setting face_before_selective_p. */
7700 it->saved_face_id = it->face_id;
7701 it->method = GET_FROM_BUFFER;
7702 it->object = it->w->buffer;
7703 reseat_at_next_visible_line_start (it, 1);
7704 it->face_before_selective_p = 1;
7705 }
7706
7707 return GET_NEXT_DISPLAY_ELEMENT (it);
7708 }
7709
7710
7711 /* Deliver an image display element. The iterator IT is already
7712 filled with image information (done in handle_display_prop). Value
7713 is always 1. */
7714
7715
7716 static int
7717 next_element_from_image (struct it *it)
7718 {
7719 it->what = IT_IMAGE;
7720 it->ignore_overlay_strings_at_pos_p = 0;
7721 return 1;
7722 }
7723
7724
7725 /* Fill iterator IT with next display element from a stretch glyph
7726 property. IT->object is the value of the text property. Value is
7727 always 1. */
7728
7729 static int
7730 next_element_from_stretch (struct it *it)
7731 {
7732 it->what = IT_STRETCH;
7733 return 1;
7734 }
7735
7736 /* Scan backwards from IT's current position until we find a stop
7737 position, or until BEGV. This is called when we find ourself
7738 before both the last known prev_stop and base_level_stop while
7739 reordering bidirectional text. */
7740
7741 static void
7742 compute_stop_pos_backwards (struct it *it)
7743 {
7744 const int SCAN_BACK_LIMIT = 1000;
7745 struct text_pos pos;
7746 struct display_pos save_current = it->current;
7747 struct text_pos save_position = it->position;
7748 ptrdiff_t charpos = IT_CHARPOS (*it);
7749 ptrdiff_t where_we_are = charpos;
7750 ptrdiff_t save_stop_pos = it->stop_charpos;
7751 ptrdiff_t save_end_pos = it->end_charpos;
7752
7753 eassert (NILP (it->string) && !it->s);
7754 eassert (it->bidi_p);
7755 it->bidi_p = 0;
7756 do
7757 {
7758 it->end_charpos = min (charpos + 1, ZV);
7759 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7760 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
7761 reseat_1 (it, pos, 0);
7762 compute_stop_pos (it);
7763 /* We must advance forward, right? */
7764 if (it->stop_charpos <= charpos)
7765 emacs_abort ();
7766 }
7767 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7768
7769 if (it->stop_charpos <= where_we_are)
7770 it->prev_stop = it->stop_charpos;
7771 else
7772 it->prev_stop = BEGV;
7773 it->bidi_p = 1;
7774 it->current = save_current;
7775 it->position = save_position;
7776 it->stop_charpos = save_stop_pos;
7777 it->end_charpos = save_end_pos;
7778 }
7779
7780 /* Scan forward from CHARPOS in the current buffer/string, until we
7781 find a stop position > current IT's position. Then handle the stop
7782 position before that. This is called when we bump into a stop
7783 position while reordering bidirectional text. CHARPOS should be
7784 the last previously processed stop_pos (or BEGV/0, if none were
7785 processed yet) whose position is less that IT's current
7786 position. */
7787
7788 static void
7789 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
7790 {
7791 int bufp = !STRINGP (it->string);
7792 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7793 struct display_pos save_current = it->current;
7794 struct text_pos save_position = it->position;
7795 struct text_pos pos1;
7796 ptrdiff_t next_stop;
7797
7798 /* Scan in strict logical order. */
7799 eassert (it->bidi_p);
7800 it->bidi_p = 0;
7801 do
7802 {
7803 it->prev_stop = charpos;
7804 if (bufp)
7805 {
7806 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7807 reseat_1 (it, pos1, 0);
7808 }
7809 else
7810 it->current.string_pos = string_pos (charpos, it->string);
7811 compute_stop_pos (it);
7812 /* We must advance forward, right? */
7813 if (it->stop_charpos <= it->prev_stop)
7814 emacs_abort ();
7815 charpos = it->stop_charpos;
7816 }
7817 while (charpos <= where_we_are);
7818
7819 it->bidi_p = 1;
7820 it->current = save_current;
7821 it->position = save_position;
7822 next_stop = it->stop_charpos;
7823 it->stop_charpos = it->prev_stop;
7824 handle_stop (it);
7825 it->stop_charpos = next_stop;
7826 }
7827
7828 /* Load IT with the next display element from current_buffer. Value
7829 is zero if end of buffer reached. IT->stop_charpos is the next
7830 position at which to stop and check for text properties or buffer
7831 end. */
7832
7833 static int
7834 next_element_from_buffer (struct it *it)
7835 {
7836 int success_p = 1;
7837
7838 eassert (IT_CHARPOS (*it) >= BEGV);
7839 eassert (NILP (it->string) && !it->s);
7840 eassert (!it->bidi_p
7841 || (EQ (it->bidi_it.string.lstring, Qnil)
7842 && it->bidi_it.string.s == NULL));
7843
7844 /* With bidi reordering, the character to display might not be the
7845 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7846 we were reseat()ed to a new buffer position, which is potentially
7847 a different paragraph. */
7848 if (it->bidi_p && it->bidi_it.first_elt)
7849 {
7850 get_visually_first_element (it);
7851 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7852 }
7853
7854 if (IT_CHARPOS (*it) >= it->stop_charpos)
7855 {
7856 if (IT_CHARPOS (*it) >= it->end_charpos)
7857 {
7858 int overlay_strings_follow_p;
7859
7860 /* End of the game, except when overlay strings follow that
7861 haven't been returned yet. */
7862 if (it->overlay_strings_at_end_processed_p)
7863 overlay_strings_follow_p = 0;
7864 else
7865 {
7866 it->overlay_strings_at_end_processed_p = 1;
7867 overlay_strings_follow_p = get_overlay_strings (it, 0);
7868 }
7869
7870 if (overlay_strings_follow_p)
7871 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
7872 else
7873 {
7874 it->what = IT_EOB;
7875 it->position = it->current.pos;
7876 success_p = 0;
7877 }
7878 }
7879 else if (!(!it->bidi_p
7880 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7881 || IT_CHARPOS (*it) == it->stop_charpos))
7882 {
7883 /* With bidi non-linear iteration, we could find ourselves
7884 far beyond the last computed stop_charpos, with several
7885 other stop positions in between that we missed. Scan
7886 them all now, in buffer's logical order, until we find
7887 and handle the last stop_charpos that precedes our
7888 current position. */
7889 handle_stop_backwards (it, it->stop_charpos);
7890 return GET_NEXT_DISPLAY_ELEMENT (it);
7891 }
7892 else
7893 {
7894 if (it->bidi_p)
7895 {
7896 /* Take note of the stop position we just moved across,
7897 for when we will move back across it. */
7898 it->prev_stop = it->stop_charpos;
7899 /* If we are at base paragraph embedding level, take
7900 note of the last stop position seen at this
7901 level. */
7902 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7903 it->base_level_stop = it->stop_charpos;
7904 }
7905 handle_stop (it);
7906 return GET_NEXT_DISPLAY_ELEMENT (it);
7907 }
7908 }
7909 else if (it->bidi_p
7910 /* If we are before prev_stop, we may have overstepped on
7911 our way backwards a stop_pos, and if so, we need to
7912 handle that stop_pos. */
7913 && IT_CHARPOS (*it) < it->prev_stop
7914 /* We can sometimes back up for reasons that have nothing
7915 to do with bidi reordering. E.g., compositions. The
7916 code below is only needed when we are above the base
7917 embedding level, so test for that explicitly. */
7918 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7919 {
7920 if (it->base_level_stop <= 0
7921 || IT_CHARPOS (*it) < it->base_level_stop)
7922 {
7923 /* If we lost track of base_level_stop, we need to find
7924 prev_stop by looking backwards. This happens, e.g., when
7925 we were reseated to the previous screenful of text by
7926 vertical-motion. */
7927 it->base_level_stop = BEGV;
7928 compute_stop_pos_backwards (it);
7929 handle_stop_backwards (it, it->prev_stop);
7930 }
7931 else
7932 handle_stop_backwards (it, it->base_level_stop);
7933 return GET_NEXT_DISPLAY_ELEMENT (it);
7934 }
7935 else
7936 {
7937 /* No face changes, overlays etc. in sight, so just return a
7938 character from current_buffer. */
7939 unsigned char *p;
7940 ptrdiff_t stop;
7941
7942 /* Maybe run the redisplay end trigger hook. Performance note:
7943 This doesn't seem to cost measurable time. */
7944 if (it->redisplay_end_trigger_charpos
7945 && it->glyph_row
7946 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
7947 run_redisplay_end_trigger_hook (it);
7948
7949 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
7950 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
7951 stop)
7952 && next_element_from_composition (it))
7953 {
7954 return 1;
7955 }
7956
7957 /* Get the next character, maybe multibyte. */
7958 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
7959 if (it->multibyte_p && !ASCII_BYTE_P (*p))
7960 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
7961 else
7962 it->c = *p, it->len = 1;
7963
7964 /* Record what we have and where it came from. */
7965 it->what = IT_CHARACTER;
7966 it->object = it->w->buffer;
7967 it->position = it->current.pos;
7968
7969 /* Normally we return the character found above, except when we
7970 really want to return an ellipsis for selective display. */
7971 if (it->selective)
7972 {
7973 if (it->c == '\n')
7974 {
7975 /* A value of selective > 0 means hide lines indented more
7976 than that number of columns. */
7977 if (it->selective > 0
7978 && IT_CHARPOS (*it) + 1 < ZV
7979 && indented_beyond_p (IT_CHARPOS (*it) + 1,
7980 IT_BYTEPOS (*it) + 1,
7981 it->selective))
7982 {
7983 success_p = next_element_from_ellipsis (it);
7984 it->dpvec_char_len = -1;
7985 }
7986 }
7987 else if (it->c == '\r' && it->selective == -1)
7988 {
7989 /* A value of selective == -1 means that everything from the
7990 CR to the end of the line is invisible, with maybe an
7991 ellipsis displayed for it. */
7992 success_p = next_element_from_ellipsis (it);
7993 it->dpvec_char_len = -1;
7994 }
7995 }
7996 }
7997
7998 /* Value is zero if end of buffer reached. */
7999 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8000 return success_p;
8001 }
8002
8003
8004 /* Run the redisplay end trigger hook for IT. */
8005
8006 static void
8007 run_redisplay_end_trigger_hook (struct it *it)
8008 {
8009 Lisp_Object args[3];
8010
8011 /* IT->glyph_row should be non-null, i.e. we should be actually
8012 displaying something, or otherwise we should not run the hook. */
8013 eassert (it->glyph_row);
8014
8015 /* Set up hook arguments. */
8016 args[0] = Qredisplay_end_trigger_functions;
8017 args[1] = it->window;
8018 XSETINT (args[2], it->redisplay_end_trigger_charpos);
8019 it->redisplay_end_trigger_charpos = 0;
8020
8021 /* Since we are *trying* to run these functions, don't try to run
8022 them again, even if they get an error. */
8023 wset_redisplay_end_trigger (it->w, Qnil);
8024 Frun_hook_with_args (3, args);
8025
8026 /* Notice if it changed the face of the character we are on. */
8027 handle_face_prop (it);
8028 }
8029
8030
8031 /* Deliver a composition display element. Unlike the other
8032 next_element_from_XXX, this function is not registered in the array
8033 get_next_element[]. It is called from next_element_from_buffer and
8034 next_element_from_string when necessary. */
8035
8036 static int
8037 next_element_from_composition (struct it *it)
8038 {
8039 it->what = IT_COMPOSITION;
8040 it->len = it->cmp_it.nbytes;
8041 if (STRINGP (it->string))
8042 {
8043 if (it->c < 0)
8044 {
8045 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8046 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8047 return 0;
8048 }
8049 it->position = it->current.string_pos;
8050 it->object = it->string;
8051 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8052 IT_STRING_BYTEPOS (*it), it->string);
8053 }
8054 else
8055 {
8056 if (it->c < 0)
8057 {
8058 IT_CHARPOS (*it) += it->cmp_it.nchars;
8059 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8060 if (it->bidi_p)
8061 {
8062 if (it->bidi_it.new_paragraph)
8063 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
8064 /* Resync the bidi iterator with IT's new position.
8065 FIXME: this doesn't support bidirectional text. */
8066 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8067 bidi_move_to_visually_next (&it->bidi_it);
8068 }
8069 return 0;
8070 }
8071 it->position = it->current.pos;
8072 it->object = it->w->buffer;
8073 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8074 IT_BYTEPOS (*it), Qnil);
8075 }
8076 return 1;
8077 }
8078
8079
8080 \f
8081 /***********************************************************************
8082 Moving an iterator without producing glyphs
8083 ***********************************************************************/
8084
8085 /* Check if iterator is at a position corresponding to a valid buffer
8086 position after some move_it_ call. */
8087
8088 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8089 ((it)->method == GET_FROM_STRING \
8090 ? IT_STRING_CHARPOS (*it) == 0 \
8091 : 1)
8092
8093
8094 /* Move iterator IT to a specified buffer or X position within one
8095 line on the display without producing glyphs.
8096
8097 OP should be a bit mask including some or all of these bits:
8098 MOVE_TO_X: Stop upon reaching x-position TO_X.
8099 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8100 Regardless of OP's value, stop upon reaching the end of the display line.
8101
8102 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8103 This means, in particular, that TO_X includes window's horizontal
8104 scroll amount.
8105
8106 The return value has several possible values that
8107 say what condition caused the scan to stop:
8108
8109 MOVE_POS_MATCH_OR_ZV
8110 - when TO_POS or ZV was reached.
8111
8112 MOVE_X_REACHED
8113 -when TO_X was reached before TO_POS or ZV were reached.
8114
8115 MOVE_LINE_CONTINUED
8116 - when we reached the end of the display area and the line must
8117 be continued.
8118
8119 MOVE_LINE_TRUNCATED
8120 - when we reached the end of the display area and the line is
8121 truncated.
8122
8123 MOVE_NEWLINE_OR_CR
8124 - when we stopped at a line end, i.e. a newline or a CR and selective
8125 display is on. */
8126
8127 static enum move_it_result
8128 move_it_in_display_line_to (struct it *it,
8129 ptrdiff_t to_charpos, int to_x,
8130 enum move_operation_enum op)
8131 {
8132 enum move_it_result result = MOVE_UNDEFINED;
8133 struct glyph_row *saved_glyph_row;
8134 struct it wrap_it, atpos_it, atx_it, ppos_it;
8135 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8136 void *ppos_data = NULL;
8137 int may_wrap = 0;
8138 enum it_method prev_method = it->method;
8139 ptrdiff_t prev_pos = IT_CHARPOS (*it);
8140 int saw_smaller_pos = prev_pos < to_charpos;
8141
8142 /* Don't produce glyphs in produce_glyphs. */
8143 saved_glyph_row = it->glyph_row;
8144 it->glyph_row = NULL;
8145
8146 /* Use wrap_it to save a copy of IT wherever a word wrap could
8147 occur. Use atpos_it to save a copy of IT at the desired buffer
8148 position, if found, so that we can scan ahead and check if the
8149 word later overshoots the window edge. Use atx_it similarly, for
8150 pixel positions. */
8151 wrap_it.sp = -1;
8152 atpos_it.sp = -1;
8153 atx_it.sp = -1;
8154
8155 /* Use ppos_it under bidi reordering to save a copy of IT for the
8156 position > CHARPOS that is the closest to CHARPOS. We restore
8157 that position in IT when we have scanned the entire display line
8158 without finding a match for CHARPOS and all the character
8159 positions are greater than CHARPOS. */
8160 if (it->bidi_p)
8161 {
8162 SAVE_IT (ppos_it, *it, ppos_data);
8163 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
8164 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8165 SAVE_IT (ppos_it, *it, ppos_data);
8166 }
8167
8168 #define BUFFER_POS_REACHED_P() \
8169 ((op & MOVE_TO_POS) != 0 \
8170 && BUFFERP (it->object) \
8171 && (IT_CHARPOS (*it) == to_charpos \
8172 || ((!it->bidi_p \
8173 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8174 && IT_CHARPOS (*it) > to_charpos) \
8175 || (it->what == IT_COMPOSITION \
8176 && ((IT_CHARPOS (*it) > to_charpos \
8177 && to_charpos >= it->cmp_it.charpos) \
8178 || (IT_CHARPOS (*it) < to_charpos \
8179 && to_charpos <= it->cmp_it.charpos)))) \
8180 && (it->method == GET_FROM_BUFFER \
8181 || (it->method == GET_FROM_DISPLAY_VECTOR \
8182 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8183
8184 /* If there's a line-/wrap-prefix, handle it. */
8185 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8186 && it->current_y < it->last_visible_y)
8187 handle_line_prefix (it);
8188
8189 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8190 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8191
8192 while (1)
8193 {
8194 int x, i, ascent = 0, descent = 0;
8195
8196 /* Utility macro to reset an iterator with x, ascent, and descent. */
8197 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8198 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8199 (IT)->max_descent = descent)
8200
8201 /* Stop if we move beyond TO_CHARPOS (after an image or a
8202 display string or stretch glyph). */
8203 if ((op & MOVE_TO_POS) != 0
8204 && BUFFERP (it->object)
8205 && it->method == GET_FROM_BUFFER
8206 && (((!it->bidi_p
8207 /* When the iterator is at base embedding level, we
8208 are guaranteed that characters are delivered for
8209 display in strictly increasing order of their
8210 buffer positions. */
8211 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8212 && IT_CHARPOS (*it) > to_charpos)
8213 || (it->bidi_p
8214 && (prev_method == GET_FROM_IMAGE
8215 || prev_method == GET_FROM_STRETCH
8216 || prev_method == GET_FROM_STRING)
8217 /* Passed TO_CHARPOS from left to right. */
8218 && ((prev_pos < to_charpos
8219 && IT_CHARPOS (*it) > to_charpos)
8220 /* Passed TO_CHARPOS from right to left. */
8221 || (prev_pos > to_charpos
8222 && IT_CHARPOS (*it) < to_charpos)))))
8223 {
8224 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8225 {
8226 result = MOVE_POS_MATCH_OR_ZV;
8227 break;
8228 }
8229 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8230 /* If wrap_it is valid, the current position might be in a
8231 word that is wrapped. So, save the iterator in
8232 atpos_it and continue to see if wrapping happens. */
8233 SAVE_IT (atpos_it, *it, atpos_data);
8234 }
8235
8236 /* Stop when ZV reached.
8237 We used to stop here when TO_CHARPOS reached as well, but that is
8238 too soon if this glyph does not fit on this line. So we handle it
8239 explicitly below. */
8240 if (!get_next_display_element (it))
8241 {
8242 result = MOVE_POS_MATCH_OR_ZV;
8243 break;
8244 }
8245
8246 if (it->line_wrap == TRUNCATE)
8247 {
8248 if (BUFFER_POS_REACHED_P ())
8249 {
8250 result = MOVE_POS_MATCH_OR_ZV;
8251 break;
8252 }
8253 }
8254 else
8255 {
8256 if (it->line_wrap == WORD_WRAP)
8257 {
8258 if (IT_DISPLAYING_WHITESPACE (it))
8259 may_wrap = 1;
8260 else if (may_wrap)
8261 {
8262 /* We have reached a glyph that follows one or more
8263 whitespace characters. If the position is
8264 already found, we are done. */
8265 if (atpos_it.sp >= 0)
8266 {
8267 RESTORE_IT (it, &atpos_it, atpos_data);
8268 result = MOVE_POS_MATCH_OR_ZV;
8269 goto done;
8270 }
8271 if (atx_it.sp >= 0)
8272 {
8273 RESTORE_IT (it, &atx_it, atx_data);
8274 result = MOVE_X_REACHED;
8275 goto done;
8276 }
8277 /* Otherwise, we can wrap here. */
8278 SAVE_IT (wrap_it, *it, wrap_data);
8279 may_wrap = 0;
8280 }
8281 }
8282 }
8283
8284 /* Remember the line height for the current line, in case
8285 the next element doesn't fit on the line. */
8286 ascent = it->max_ascent;
8287 descent = it->max_descent;
8288
8289 /* The call to produce_glyphs will get the metrics of the
8290 display element IT is loaded with. Record the x-position
8291 before this display element, in case it doesn't fit on the
8292 line. */
8293 x = it->current_x;
8294
8295 PRODUCE_GLYPHS (it);
8296
8297 if (it->area != TEXT_AREA)
8298 {
8299 prev_method = it->method;
8300 if (it->method == GET_FROM_BUFFER)
8301 prev_pos = IT_CHARPOS (*it);
8302 set_iterator_to_next (it, 1);
8303 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8304 SET_TEXT_POS (this_line_min_pos,
8305 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8306 if (it->bidi_p
8307 && (op & MOVE_TO_POS)
8308 && IT_CHARPOS (*it) > to_charpos
8309 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8310 SAVE_IT (ppos_it, *it, ppos_data);
8311 continue;
8312 }
8313
8314 /* The number of glyphs we get back in IT->nglyphs will normally
8315 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8316 character on a terminal frame, or (iii) a line end. For the
8317 second case, IT->nglyphs - 1 padding glyphs will be present.
8318 (On X frames, there is only one glyph produced for a
8319 composite character.)
8320
8321 The behavior implemented below means, for continuation lines,
8322 that as many spaces of a TAB as fit on the current line are
8323 displayed there. For terminal frames, as many glyphs of a
8324 multi-glyph character are displayed in the current line, too.
8325 This is what the old redisplay code did, and we keep it that
8326 way. Under X, the whole shape of a complex character must
8327 fit on the line or it will be completely displayed in the
8328 next line.
8329
8330 Note that both for tabs and padding glyphs, all glyphs have
8331 the same width. */
8332 if (it->nglyphs)
8333 {
8334 /* More than one glyph or glyph doesn't fit on line. All
8335 glyphs have the same width. */
8336 int single_glyph_width = it->pixel_width / it->nglyphs;
8337 int new_x;
8338 int x_before_this_char = x;
8339 int hpos_before_this_char = it->hpos;
8340
8341 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8342 {
8343 new_x = x + single_glyph_width;
8344
8345 /* We want to leave anything reaching TO_X to the caller. */
8346 if ((op & MOVE_TO_X) && new_x > to_x)
8347 {
8348 if (BUFFER_POS_REACHED_P ())
8349 {
8350 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8351 goto buffer_pos_reached;
8352 if (atpos_it.sp < 0)
8353 {
8354 SAVE_IT (atpos_it, *it, atpos_data);
8355 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8356 }
8357 }
8358 else
8359 {
8360 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8361 {
8362 it->current_x = x;
8363 result = MOVE_X_REACHED;
8364 break;
8365 }
8366 if (atx_it.sp < 0)
8367 {
8368 SAVE_IT (atx_it, *it, atx_data);
8369 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8370 }
8371 }
8372 }
8373
8374 if (/* Lines are continued. */
8375 it->line_wrap != TRUNCATE
8376 && (/* And glyph doesn't fit on the line. */
8377 new_x > it->last_visible_x
8378 /* Or it fits exactly and we're on a window
8379 system frame. */
8380 || (new_x == it->last_visible_x
8381 && FRAME_WINDOW_P (it->f)
8382 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8383 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8384 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8385 {
8386 if (/* IT->hpos == 0 means the very first glyph
8387 doesn't fit on the line, e.g. a wide image. */
8388 it->hpos == 0
8389 || (new_x == it->last_visible_x
8390 && FRAME_WINDOW_P (it->f)))
8391 {
8392 ++it->hpos;
8393 it->current_x = new_x;
8394
8395 /* The character's last glyph just barely fits
8396 in this row. */
8397 if (i == it->nglyphs - 1)
8398 {
8399 /* If this is the destination position,
8400 return a position *before* it in this row,
8401 now that we know it fits in this row. */
8402 if (BUFFER_POS_REACHED_P ())
8403 {
8404 if (it->line_wrap != WORD_WRAP
8405 || wrap_it.sp < 0)
8406 {
8407 it->hpos = hpos_before_this_char;
8408 it->current_x = x_before_this_char;
8409 result = MOVE_POS_MATCH_OR_ZV;
8410 break;
8411 }
8412 if (it->line_wrap == WORD_WRAP
8413 && atpos_it.sp < 0)
8414 {
8415 SAVE_IT (atpos_it, *it, atpos_data);
8416 atpos_it.current_x = x_before_this_char;
8417 atpos_it.hpos = hpos_before_this_char;
8418 }
8419 }
8420
8421 prev_method = it->method;
8422 if (it->method == GET_FROM_BUFFER)
8423 prev_pos = IT_CHARPOS (*it);
8424 set_iterator_to_next (it, 1);
8425 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8426 SET_TEXT_POS (this_line_min_pos,
8427 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8428 /* On graphical terminals, newlines may
8429 "overflow" into the fringe if
8430 overflow-newline-into-fringe is non-nil.
8431 On text terminals, and on graphical
8432 terminals with no right margin, newlines
8433 may overflow into the last glyph on the
8434 display line.*/
8435 if (!FRAME_WINDOW_P (it->f)
8436 || ((it->bidi_p
8437 && it->bidi_it.paragraph_dir == R2L)
8438 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8439 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8440 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8441 {
8442 if (!get_next_display_element (it))
8443 {
8444 result = MOVE_POS_MATCH_OR_ZV;
8445 break;
8446 }
8447 if (BUFFER_POS_REACHED_P ())
8448 {
8449 if (ITERATOR_AT_END_OF_LINE_P (it))
8450 result = MOVE_POS_MATCH_OR_ZV;
8451 else
8452 result = MOVE_LINE_CONTINUED;
8453 break;
8454 }
8455 if (ITERATOR_AT_END_OF_LINE_P (it))
8456 {
8457 result = MOVE_NEWLINE_OR_CR;
8458 break;
8459 }
8460 }
8461 }
8462 }
8463 else
8464 IT_RESET_X_ASCENT_DESCENT (it);
8465
8466 if (wrap_it.sp >= 0)
8467 {
8468 RESTORE_IT (it, &wrap_it, wrap_data);
8469 atpos_it.sp = -1;
8470 atx_it.sp = -1;
8471 }
8472
8473 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8474 IT_CHARPOS (*it)));
8475 result = MOVE_LINE_CONTINUED;
8476 break;
8477 }
8478
8479 if (BUFFER_POS_REACHED_P ())
8480 {
8481 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8482 goto buffer_pos_reached;
8483 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8484 {
8485 SAVE_IT (atpos_it, *it, atpos_data);
8486 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8487 }
8488 }
8489
8490 if (new_x > it->first_visible_x)
8491 {
8492 /* Glyph is visible. Increment number of glyphs that
8493 would be displayed. */
8494 ++it->hpos;
8495 }
8496 }
8497
8498 if (result != MOVE_UNDEFINED)
8499 break;
8500 }
8501 else if (BUFFER_POS_REACHED_P ())
8502 {
8503 buffer_pos_reached:
8504 IT_RESET_X_ASCENT_DESCENT (it);
8505 result = MOVE_POS_MATCH_OR_ZV;
8506 break;
8507 }
8508 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8509 {
8510 /* Stop when TO_X specified and reached. This check is
8511 necessary here because of lines consisting of a line end,
8512 only. The line end will not produce any glyphs and we
8513 would never get MOVE_X_REACHED. */
8514 eassert (it->nglyphs == 0);
8515 result = MOVE_X_REACHED;
8516 break;
8517 }
8518
8519 /* Is this a line end? If yes, we're done. */
8520 if (ITERATOR_AT_END_OF_LINE_P (it))
8521 {
8522 /* If we are past TO_CHARPOS, but never saw any character
8523 positions smaller than TO_CHARPOS, return
8524 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8525 did. */
8526 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8527 {
8528 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8529 {
8530 if (IT_CHARPOS (ppos_it) < ZV)
8531 {
8532 RESTORE_IT (it, &ppos_it, ppos_data);
8533 result = MOVE_POS_MATCH_OR_ZV;
8534 }
8535 else
8536 goto buffer_pos_reached;
8537 }
8538 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8539 && IT_CHARPOS (*it) > to_charpos)
8540 goto buffer_pos_reached;
8541 else
8542 result = MOVE_NEWLINE_OR_CR;
8543 }
8544 else
8545 result = MOVE_NEWLINE_OR_CR;
8546 break;
8547 }
8548
8549 prev_method = it->method;
8550 if (it->method == GET_FROM_BUFFER)
8551 prev_pos = IT_CHARPOS (*it);
8552 /* The current display element has been consumed. Advance
8553 to the next. */
8554 set_iterator_to_next (it, 1);
8555 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8556 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8557 if (IT_CHARPOS (*it) < to_charpos)
8558 saw_smaller_pos = 1;
8559 if (it->bidi_p
8560 && (op & MOVE_TO_POS)
8561 && IT_CHARPOS (*it) >= to_charpos
8562 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8563 SAVE_IT (ppos_it, *it, ppos_data);
8564
8565 /* Stop if lines are truncated and IT's current x-position is
8566 past the right edge of the window now. */
8567 if (it->line_wrap == TRUNCATE
8568 && it->current_x >= it->last_visible_x)
8569 {
8570 if (!FRAME_WINDOW_P (it->f)
8571 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8572 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8573 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8574 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8575 {
8576 int at_eob_p = 0;
8577
8578 if ((at_eob_p = !get_next_display_element (it))
8579 || BUFFER_POS_REACHED_P ()
8580 /* If we are past TO_CHARPOS, but never saw any
8581 character positions smaller than TO_CHARPOS,
8582 return MOVE_POS_MATCH_OR_ZV, like the
8583 unidirectional display did. */
8584 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8585 && !saw_smaller_pos
8586 && IT_CHARPOS (*it) > to_charpos))
8587 {
8588 if (it->bidi_p
8589 && !at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8590 RESTORE_IT (it, &ppos_it, ppos_data);
8591 result = MOVE_POS_MATCH_OR_ZV;
8592 break;
8593 }
8594 if (ITERATOR_AT_END_OF_LINE_P (it))
8595 {
8596 result = MOVE_NEWLINE_OR_CR;
8597 break;
8598 }
8599 }
8600 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8601 && !saw_smaller_pos
8602 && IT_CHARPOS (*it) > to_charpos)
8603 {
8604 if (IT_CHARPOS (ppos_it) < ZV)
8605 RESTORE_IT (it, &ppos_it, ppos_data);
8606 result = MOVE_POS_MATCH_OR_ZV;
8607 break;
8608 }
8609 result = MOVE_LINE_TRUNCATED;
8610 break;
8611 }
8612 #undef IT_RESET_X_ASCENT_DESCENT
8613 }
8614
8615 #undef BUFFER_POS_REACHED_P
8616
8617 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8618 restore the saved iterator. */
8619 if (atpos_it.sp >= 0)
8620 RESTORE_IT (it, &atpos_it, atpos_data);
8621 else if (atx_it.sp >= 0)
8622 RESTORE_IT (it, &atx_it, atx_data);
8623
8624 done:
8625
8626 if (atpos_data)
8627 bidi_unshelve_cache (atpos_data, 1);
8628 if (atx_data)
8629 bidi_unshelve_cache (atx_data, 1);
8630 if (wrap_data)
8631 bidi_unshelve_cache (wrap_data, 1);
8632 if (ppos_data)
8633 bidi_unshelve_cache (ppos_data, 1);
8634
8635 /* Restore the iterator settings altered at the beginning of this
8636 function. */
8637 it->glyph_row = saved_glyph_row;
8638 return result;
8639 }
8640
8641 /* For external use. */
8642 void
8643 move_it_in_display_line (struct it *it,
8644 ptrdiff_t to_charpos, int to_x,
8645 enum move_operation_enum op)
8646 {
8647 if (it->line_wrap == WORD_WRAP
8648 && (op & MOVE_TO_X))
8649 {
8650 struct it save_it;
8651 void *save_data = NULL;
8652 int skip;
8653
8654 SAVE_IT (save_it, *it, save_data);
8655 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8656 /* When word-wrap is on, TO_X may lie past the end
8657 of a wrapped line. Then it->current is the
8658 character on the next line, so backtrack to the
8659 space before the wrap point. */
8660 if (skip == MOVE_LINE_CONTINUED)
8661 {
8662 int prev_x = max (it->current_x - 1, 0);
8663 RESTORE_IT (it, &save_it, save_data);
8664 move_it_in_display_line_to
8665 (it, -1, prev_x, MOVE_TO_X);
8666 }
8667 else
8668 bidi_unshelve_cache (save_data, 1);
8669 }
8670 else
8671 move_it_in_display_line_to (it, to_charpos, to_x, op);
8672 }
8673
8674
8675 /* Move IT forward until it satisfies one or more of the criteria in
8676 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8677
8678 OP is a bit-mask that specifies where to stop, and in particular,
8679 which of those four position arguments makes a difference. See the
8680 description of enum move_operation_enum.
8681
8682 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8683 screen line, this function will set IT to the next position that is
8684 displayed to the right of TO_CHARPOS on the screen. */
8685
8686 void
8687 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
8688 {
8689 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8690 int line_height, line_start_x = 0, reached = 0;
8691 void *backup_data = NULL;
8692
8693 for (;;)
8694 {
8695 if (op & MOVE_TO_VPOS)
8696 {
8697 /* If no TO_CHARPOS and no TO_X specified, stop at the
8698 start of the line TO_VPOS. */
8699 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8700 {
8701 if (it->vpos == to_vpos)
8702 {
8703 reached = 1;
8704 break;
8705 }
8706 else
8707 skip = move_it_in_display_line_to (it, -1, -1, 0);
8708 }
8709 else
8710 {
8711 /* TO_VPOS >= 0 means stop at TO_X in the line at
8712 TO_VPOS, or at TO_POS, whichever comes first. */
8713 if (it->vpos == to_vpos)
8714 {
8715 reached = 2;
8716 break;
8717 }
8718
8719 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8720
8721 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8722 {
8723 reached = 3;
8724 break;
8725 }
8726 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8727 {
8728 /* We have reached TO_X but not in the line we want. */
8729 skip = move_it_in_display_line_to (it, to_charpos,
8730 -1, MOVE_TO_POS);
8731 if (skip == MOVE_POS_MATCH_OR_ZV)
8732 {
8733 reached = 4;
8734 break;
8735 }
8736 }
8737 }
8738 }
8739 else if (op & MOVE_TO_Y)
8740 {
8741 struct it it_backup;
8742
8743 if (it->line_wrap == WORD_WRAP)
8744 SAVE_IT (it_backup, *it, backup_data);
8745
8746 /* TO_Y specified means stop at TO_X in the line containing
8747 TO_Y---or at TO_CHARPOS if this is reached first. The
8748 problem is that we can't really tell whether the line
8749 contains TO_Y before we have completely scanned it, and
8750 this may skip past TO_X. What we do is to first scan to
8751 TO_X.
8752
8753 If TO_X is not specified, use a TO_X of zero. The reason
8754 is to make the outcome of this function more predictable.
8755 If we didn't use TO_X == 0, we would stop at the end of
8756 the line which is probably not what a caller would expect
8757 to happen. */
8758 skip = move_it_in_display_line_to
8759 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8760 (MOVE_TO_X | (op & MOVE_TO_POS)));
8761
8762 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8763 if (skip == MOVE_POS_MATCH_OR_ZV)
8764 reached = 5;
8765 else if (skip == MOVE_X_REACHED)
8766 {
8767 /* If TO_X was reached, we want to know whether TO_Y is
8768 in the line. We know this is the case if the already
8769 scanned glyphs make the line tall enough. Otherwise,
8770 we must check by scanning the rest of the line. */
8771 line_height = it->max_ascent + it->max_descent;
8772 if (to_y >= it->current_y
8773 && to_y < it->current_y + line_height)
8774 {
8775 reached = 6;
8776 break;
8777 }
8778 SAVE_IT (it_backup, *it, backup_data);
8779 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8780 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8781 op & MOVE_TO_POS);
8782 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8783 line_height = it->max_ascent + it->max_descent;
8784 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8785
8786 if (to_y >= it->current_y
8787 && to_y < it->current_y + line_height)
8788 {
8789 /* If TO_Y is in this line and TO_X was reached
8790 above, we scanned too far. We have to restore
8791 IT's settings to the ones before skipping. But
8792 keep the more accurate values of max_ascent and
8793 max_descent we've found while skipping the rest
8794 of the line, for the sake of callers, such as
8795 pos_visible_p, that need to know the line
8796 height. */
8797 int max_ascent = it->max_ascent;
8798 int max_descent = it->max_descent;
8799
8800 RESTORE_IT (it, &it_backup, backup_data);
8801 it->max_ascent = max_ascent;
8802 it->max_descent = max_descent;
8803 reached = 6;
8804 }
8805 else
8806 {
8807 skip = skip2;
8808 if (skip == MOVE_POS_MATCH_OR_ZV)
8809 reached = 7;
8810 }
8811 }
8812 else
8813 {
8814 /* Check whether TO_Y is in this line. */
8815 line_height = it->max_ascent + it->max_descent;
8816 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8817
8818 if (to_y >= it->current_y
8819 && to_y < it->current_y + line_height)
8820 {
8821 /* When word-wrap is on, TO_X may lie past the end
8822 of a wrapped line. Then it->current is the
8823 character on the next line, so backtrack to the
8824 space before the wrap point. */
8825 if (skip == MOVE_LINE_CONTINUED
8826 && it->line_wrap == WORD_WRAP)
8827 {
8828 int prev_x = max (it->current_x - 1, 0);
8829 RESTORE_IT (it, &it_backup, backup_data);
8830 skip = move_it_in_display_line_to
8831 (it, -1, prev_x, MOVE_TO_X);
8832 }
8833 reached = 6;
8834 }
8835 }
8836
8837 if (reached)
8838 break;
8839 }
8840 else if (BUFFERP (it->object)
8841 && (it->method == GET_FROM_BUFFER
8842 || it->method == GET_FROM_STRETCH)
8843 && IT_CHARPOS (*it) >= to_charpos
8844 /* Under bidi iteration, a call to set_iterator_to_next
8845 can scan far beyond to_charpos if the initial
8846 portion of the next line needs to be reordered. In
8847 that case, give move_it_in_display_line_to another
8848 chance below. */
8849 && !(it->bidi_p
8850 && it->bidi_it.scan_dir == -1))
8851 skip = MOVE_POS_MATCH_OR_ZV;
8852 else
8853 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
8854
8855 switch (skip)
8856 {
8857 case MOVE_POS_MATCH_OR_ZV:
8858 reached = 8;
8859 goto out;
8860
8861 case MOVE_NEWLINE_OR_CR:
8862 set_iterator_to_next (it, 1);
8863 it->continuation_lines_width = 0;
8864 break;
8865
8866 case MOVE_LINE_TRUNCATED:
8867 it->continuation_lines_width = 0;
8868 reseat_at_next_visible_line_start (it, 0);
8869 if ((op & MOVE_TO_POS) != 0
8870 && IT_CHARPOS (*it) > to_charpos)
8871 {
8872 reached = 9;
8873 goto out;
8874 }
8875 break;
8876
8877 case MOVE_LINE_CONTINUED:
8878 /* For continued lines ending in a tab, some of the glyphs
8879 associated with the tab are displayed on the current
8880 line. Since it->current_x does not include these glyphs,
8881 we use it->last_visible_x instead. */
8882 if (it->c == '\t')
8883 {
8884 it->continuation_lines_width += it->last_visible_x;
8885 /* When moving by vpos, ensure that the iterator really
8886 advances to the next line (bug#847, bug#969). Fixme:
8887 do we need to do this in other circumstances? */
8888 if (it->current_x != it->last_visible_x
8889 && (op & MOVE_TO_VPOS)
8890 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
8891 {
8892 line_start_x = it->current_x + it->pixel_width
8893 - it->last_visible_x;
8894 set_iterator_to_next (it, 0);
8895 }
8896 }
8897 else
8898 it->continuation_lines_width += it->current_x;
8899 break;
8900
8901 default:
8902 emacs_abort ();
8903 }
8904
8905 /* Reset/increment for the next run. */
8906 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
8907 it->current_x = line_start_x;
8908 line_start_x = 0;
8909 it->hpos = 0;
8910 it->current_y += it->max_ascent + it->max_descent;
8911 ++it->vpos;
8912 last_height = it->max_ascent + it->max_descent;
8913 last_max_ascent = it->max_ascent;
8914 it->max_ascent = it->max_descent = 0;
8915 }
8916
8917 out:
8918
8919 /* On text terminals, we may stop at the end of a line in the middle
8920 of a multi-character glyph. If the glyph itself is continued,
8921 i.e. it is actually displayed on the next line, don't treat this
8922 stopping point as valid; move to the next line instead (unless
8923 that brings us offscreen). */
8924 if (!FRAME_WINDOW_P (it->f)
8925 && op & MOVE_TO_POS
8926 && IT_CHARPOS (*it) == to_charpos
8927 && it->what == IT_CHARACTER
8928 && it->nglyphs > 1
8929 && it->line_wrap == WINDOW_WRAP
8930 && it->current_x == it->last_visible_x - 1
8931 && it->c != '\n'
8932 && it->c != '\t'
8933 && it->vpos < XFASTINT (it->w->window_end_vpos))
8934 {
8935 it->continuation_lines_width += it->current_x;
8936 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
8937 it->current_y += it->max_ascent + it->max_descent;
8938 ++it->vpos;
8939 last_height = it->max_ascent + it->max_descent;
8940 last_max_ascent = it->max_ascent;
8941 }
8942
8943 if (backup_data)
8944 bidi_unshelve_cache (backup_data, 1);
8945
8946 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
8947 }
8948
8949
8950 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
8951
8952 If DY > 0, move IT backward at least that many pixels. DY = 0
8953 means move IT backward to the preceding line start or BEGV. This
8954 function may move over more than DY pixels if IT->current_y - DY
8955 ends up in the middle of a line; in this case IT->current_y will be
8956 set to the top of the line moved to. */
8957
8958 void
8959 move_it_vertically_backward (struct it *it, int dy)
8960 {
8961 int nlines, h;
8962 struct it it2, it3;
8963 void *it2data = NULL, *it3data = NULL;
8964 ptrdiff_t start_pos;
8965
8966 move_further_back:
8967 eassert (dy >= 0);
8968
8969 start_pos = IT_CHARPOS (*it);
8970
8971 /* Estimate how many newlines we must move back. */
8972 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
8973
8974 /* Set the iterator's position that many lines back. */
8975 while (nlines-- && IT_CHARPOS (*it) > BEGV)
8976 back_to_previous_visible_line_start (it);
8977
8978 /* Reseat the iterator here. When moving backward, we don't want
8979 reseat to skip forward over invisible text, set up the iterator
8980 to deliver from overlay strings at the new position etc. So,
8981 use reseat_1 here. */
8982 reseat_1 (it, it->current.pos, 1);
8983
8984 /* We are now surely at a line start. */
8985 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
8986 reordering is in effect. */
8987 it->continuation_lines_width = 0;
8988
8989 /* Move forward and see what y-distance we moved. First move to the
8990 start of the next line so that we get its height. We need this
8991 height to be able to tell whether we reached the specified
8992 y-distance. */
8993 SAVE_IT (it2, *it, it2data);
8994 it2.max_ascent = it2.max_descent = 0;
8995 do
8996 {
8997 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
8998 MOVE_TO_POS | MOVE_TO_VPOS);
8999 }
9000 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9001 /* If we are in a display string which starts at START_POS,
9002 and that display string includes a newline, and we are
9003 right after that newline (i.e. at the beginning of a
9004 display line), exit the loop, because otherwise we will
9005 infloop, since move_it_to will see that it is already at
9006 START_POS and will not move. */
9007 || (it2.method == GET_FROM_STRING
9008 && IT_CHARPOS (it2) == start_pos
9009 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9010 eassert (IT_CHARPOS (*it) >= BEGV);
9011 SAVE_IT (it3, it2, it3data);
9012
9013 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9014 eassert (IT_CHARPOS (*it) >= BEGV);
9015 /* H is the actual vertical distance from the position in *IT
9016 and the starting position. */
9017 h = it2.current_y - it->current_y;
9018 /* NLINES is the distance in number of lines. */
9019 nlines = it2.vpos - it->vpos;
9020
9021 /* Correct IT's y and vpos position
9022 so that they are relative to the starting point. */
9023 it->vpos -= nlines;
9024 it->current_y -= h;
9025
9026 if (dy == 0)
9027 {
9028 /* DY == 0 means move to the start of the screen line. The
9029 value of nlines is > 0 if continuation lines were involved,
9030 or if the original IT position was at start of a line. */
9031 RESTORE_IT (it, it, it2data);
9032 if (nlines > 0)
9033 move_it_by_lines (it, nlines);
9034 /* The above code moves us to some position NLINES down,
9035 usually to its first glyph (leftmost in an L2R line), but
9036 that's not necessarily the start of the line, under bidi
9037 reordering. We want to get to the character position
9038 that is immediately after the newline of the previous
9039 line. */
9040 if (it->bidi_p
9041 && !it->continuation_lines_width
9042 && !STRINGP (it->string)
9043 && IT_CHARPOS (*it) > BEGV
9044 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9045 {
9046 ptrdiff_t nl_pos =
9047 find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
9048
9049 move_it_to (it, nl_pos, -1, -1, -1, MOVE_TO_POS);
9050 }
9051 bidi_unshelve_cache (it3data, 1);
9052 }
9053 else
9054 {
9055 /* The y-position we try to reach, relative to *IT.
9056 Note that H has been subtracted in front of the if-statement. */
9057 int target_y = it->current_y + h - dy;
9058 int y0 = it3.current_y;
9059 int y1;
9060 int line_height;
9061
9062 RESTORE_IT (&it3, &it3, it3data);
9063 y1 = line_bottom_y (&it3);
9064 line_height = y1 - y0;
9065 RESTORE_IT (it, it, it2data);
9066 /* If we did not reach target_y, try to move further backward if
9067 we can. If we moved too far backward, try to move forward. */
9068 if (target_y < it->current_y
9069 /* This is heuristic. In a window that's 3 lines high, with
9070 a line height of 13 pixels each, recentering with point
9071 on the bottom line will try to move -39/2 = 19 pixels
9072 backward. Try to avoid moving into the first line. */
9073 && (it->current_y - target_y
9074 > min (window_box_height (it->w), line_height * 2 / 3))
9075 && IT_CHARPOS (*it) > BEGV)
9076 {
9077 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9078 target_y - it->current_y));
9079 dy = it->current_y - target_y;
9080 goto move_further_back;
9081 }
9082 else if (target_y >= it->current_y + line_height
9083 && IT_CHARPOS (*it) < ZV)
9084 {
9085 /* Should move forward by at least one line, maybe more.
9086
9087 Note: Calling move_it_by_lines can be expensive on
9088 terminal frames, where compute_motion is used (via
9089 vmotion) to do the job, when there are very long lines
9090 and truncate-lines is nil. That's the reason for
9091 treating terminal frames specially here. */
9092
9093 if (!FRAME_WINDOW_P (it->f))
9094 move_it_vertically (it, target_y - (it->current_y + line_height));
9095 else
9096 {
9097 do
9098 {
9099 move_it_by_lines (it, 1);
9100 }
9101 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9102 }
9103 }
9104 }
9105 }
9106
9107
9108 /* Move IT by a specified amount of pixel lines DY. DY negative means
9109 move backwards. DY = 0 means move to start of screen line. At the
9110 end, IT will be on the start of a screen line. */
9111
9112 void
9113 move_it_vertically (struct it *it, int dy)
9114 {
9115 if (dy <= 0)
9116 move_it_vertically_backward (it, -dy);
9117 else
9118 {
9119 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9120 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9121 MOVE_TO_POS | MOVE_TO_Y);
9122 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9123
9124 /* If buffer ends in ZV without a newline, move to the start of
9125 the line to satisfy the post-condition. */
9126 if (IT_CHARPOS (*it) == ZV
9127 && ZV > BEGV
9128 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9129 move_it_by_lines (it, 0);
9130 }
9131 }
9132
9133
9134 /* Move iterator IT past the end of the text line it is in. */
9135
9136 void
9137 move_it_past_eol (struct it *it)
9138 {
9139 enum move_it_result rc;
9140
9141 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9142 if (rc == MOVE_NEWLINE_OR_CR)
9143 set_iterator_to_next (it, 0);
9144 }
9145
9146
9147 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9148 negative means move up. DVPOS == 0 means move to the start of the
9149 screen line.
9150
9151 Optimization idea: If we would know that IT->f doesn't use
9152 a face with proportional font, we could be faster for
9153 truncate-lines nil. */
9154
9155 void
9156 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9157 {
9158
9159 /* The commented-out optimization uses vmotion on terminals. This
9160 gives bad results, because elements like it->what, on which
9161 callers such as pos_visible_p rely, aren't updated. */
9162 /* struct position pos;
9163 if (!FRAME_WINDOW_P (it->f))
9164 {
9165 struct text_pos textpos;
9166
9167 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9168 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9169 reseat (it, textpos, 1);
9170 it->vpos += pos.vpos;
9171 it->current_y += pos.vpos;
9172 }
9173 else */
9174
9175 if (dvpos == 0)
9176 {
9177 /* DVPOS == 0 means move to the start of the screen line. */
9178 move_it_vertically_backward (it, 0);
9179 /* Let next call to line_bottom_y calculate real line height */
9180 last_height = 0;
9181 }
9182 else if (dvpos > 0)
9183 {
9184 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9185 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9186 {
9187 /* Only move to the next buffer position if we ended up in a
9188 string from display property, not in an overlay string
9189 (before-string or after-string). That is because the
9190 latter don't conceal the underlying buffer position, so
9191 we can ask to move the iterator to the exact position we
9192 are interested in. Note that, even if we are already at
9193 IT_CHARPOS (*it), the call below is not a no-op, as it
9194 will detect that we are at the end of the string, pop the
9195 iterator, and compute it->current_x and it->hpos
9196 correctly. */
9197 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9198 -1, -1, -1, MOVE_TO_POS);
9199 }
9200 }
9201 else
9202 {
9203 struct it it2;
9204 void *it2data = NULL;
9205 ptrdiff_t start_charpos, i;
9206
9207 /* Start at the beginning of the screen line containing IT's
9208 position. This may actually move vertically backwards,
9209 in case of overlays, so adjust dvpos accordingly. */
9210 dvpos += it->vpos;
9211 move_it_vertically_backward (it, 0);
9212 dvpos -= it->vpos;
9213
9214 /* Go back -DVPOS visible lines and reseat the iterator there. */
9215 start_charpos = IT_CHARPOS (*it);
9216 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
9217 back_to_previous_visible_line_start (it);
9218 reseat (it, it->current.pos, 1);
9219
9220 /* Move further back if we end up in a string or an image. */
9221 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9222 {
9223 /* First try to move to start of display line. */
9224 dvpos += it->vpos;
9225 move_it_vertically_backward (it, 0);
9226 dvpos -= it->vpos;
9227 if (IT_POS_VALID_AFTER_MOVE_P (it))
9228 break;
9229 /* If start of line is still in string or image,
9230 move further back. */
9231 back_to_previous_visible_line_start (it);
9232 reseat (it, it->current.pos, 1);
9233 dvpos--;
9234 }
9235
9236 it->current_x = it->hpos = 0;
9237
9238 /* Above call may have moved too far if continuation lines
9239 are involved. Scan forward and see if it did. */
9240 SAVE_IT (it2, *it, it2data);
9241 it2.vpos = it2.current_y = 0;
9242 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9243 it->vpos -= it2.vpos;
9244 it->current_y -= it2.current_y;
9245 it->current_x = it->hpos = 0;
9246
9247 /* If we moved too far back, move IT some lines forward. */
9248 if (it2.vpos > -dvpos)
9249 {
9250 int delta = it2.vpos + dvpos;
9251
9252 RESTORE_IT (&it2, &it2, it2data);
9253 SAVE_IT (it2, *it, it2data);
9254 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9255 /* Move back again if we got too far ahead. */
9256 if (IT_CHARPOS (*it) >= start_charpos)
9257 RESTORE_IT (it, &it2, it2data);
9258 else
9259 bidi_unshelve_cache (it2data, 1);
9260 }
9261 else
9262 RESTORE_IT (it, it, it2data);
9263 }
9264 }
9265
9266 /* Return 1 if IT points into the middle of a display vector. */
9267
9268 int
9269 in_display_vector_p (struct it *it)
9270 {
9271 return (it->method == GET_FROM_DISPLAY_VECTOR
9272 && it->current.dpvec_index > 0
9273 && it->dpvec + it->current.dpvec_index != it->dpend);
9274 }
9275
9276 \f
9277 /***********************************************************************
9278 Messages
9279 ***********************************************************************/
9280
9281
9282 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9283 to *Messages*. */
9284
9285 void
9286 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9287 {
9288 Lisp_Object args[3];
9289 Lisp_Object msg, fmt;
9290 char *buffer;
9291 ptrdiff_t len;
9292 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9293 USE_SAFE_ALLOCA;
9294
9295 fmt = msg = Qnil;
9296 GCPRO4 (fmt, msg, arg1, arg2);
9297
9298 args[0] = fmt = build_string (format);
9299 args[1] = arg1;
9300 args[2] = arg2;
9301 msg = Fformat (3, args);
9302
9303 len = SBYTES (msg) + 1;
9304 buffer = SAFE_ALLOCA (len);
9305 memcpy (buffer, SDATA (msg), len);
9306
9307 message_dolog (buffer, len - 1, 1, 0);
9308 SAFE_FREE ();
9309
9310 UNGCPRO;
9311 }
9312
9313
9314 /* Output a newline in the *Messages* buffer if "needs" one. */
9315
9316 void
9317 message_log_maybe_newline (void)
9318 {
9319 if (message_log_need_newline)
9320 message_dolog ("", 0, 1, 0);
9321 }
9322
9323
9324 /* Add a string M of length NBYTES to the message log, optionally
9325 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
9326 nonzero, means interpret the contents of M as multibyte. This
9327 function calls low-level routines in order to bypass text property
9328 hooks, etc. which might not be safe to run.
9329
9330 This may GC (insert may run before/after change hooks),
9331 so the buffer M must NOT point to a Lisp string. */
9332
9333 void
9334 message_dolog (const char *m, ptrdiff_t nbytes, int nlflag, int multibyte)
9335 {
9336 const unsigned char *msg = (const unsigned char *) m;
9337
9338 if (!NILP (Vmemory_full))
9339 return;
9340
9341 if (!NILP (Vmessage_log_max))
9342 {
9343 struct buffer *oldbuf;
9344 Lisp_Object oldpoint, oldbegv, oldzv;
9345 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9346 ptrdiff_t point_at_end = 0;
9347 ptrdiff_t zv_at_end = 0;
9348 Lisp_Object old_deactivate_mark, tem;
9349 struct gcpro gcpro1;
9350
9351 old_deactivate_mark = Vdeactivate_mark;
9352 oldbuf = current_buffer;
9353 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9354 bset_undo_list (current_buffer, Qt);
9355
9356 oldpoint = message_dolog_marker1;
9357 set_marker_restricted (oldpoint, make_number (PT), Qnil);
9358 oldbegv = message_dolog_marker2;
9359 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
9360 oldzv = message_dolog_marker3;
9361 set_marker_restricted (oldzv, make_number (ZV), Qnil);
9362 GCPRO1 (old_deactivate_mark);
9363
9364 if (PT == Z)
9365 point_at_end = 1;
9366 if (ZV == Z)
9367 zv_at_end = 1;
9368
9369 BEGV = BEG;
9370 BEGV_BYTE = BEG_BYTE;
9371 ZV = Z;
9372 ZV_BYTE = Z_BYTE;
9373 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9374
9375 /* Insert the string--maybe converting multibyte to single byte
9376 or vice versa, so that all the text fits the buffer. */
9377 if (multibyte
9378 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9379 {
9380 ptrdiff_t i;
9381 int c, char_bytes;
9382 char work[1];
9383
9384 /* Convert a multibyte string to single-byte
9385 for the *Message* buffer. */
9386 for (i = 0; i < nbytes; i += char_bytes)
9387 {
9388 c = string_char_and_length (msg + i, &char_bytes);
9389 work[0] = (ASCII_CHAR_P (c)
9390 ? c
9391 : multibyte_char_to_unibyte (c));
9392 insert_1_both (work, 1, 1, 1, 0, 0);
9393 }
9394 }
9395 else if (! multibyte
9396 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9397 {
9398 ptrdiff_t i;
9399 int c, char_bytes;
9400 unsigned char str[MAX_MULTIBYTE_LENGTH];
9401 /* Convert a single-byte string to multibyte
9402 for the *Message* buffer. */
9403 for (i = 0; i < nbytes; i++)
9404 {
9405 c = msg[i];
9406 MAKE_CHAR_MULTIBYTE (c);
9407 char_bytes = CHAR_STRING (c, str);
9408 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9409 }
9410 }
9411 else if (nbytes)
9412 insert_1 (m, nbytes, 1, 0, 0);
9413
9414 if (nlflag)
9415 {
9416 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9417 printmax_t dups;
9418 insert_1 ("\n", 1, 1, 0, 0);
9419
9420 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
9421 this_bol = PT;
9422 this_bol_byte = PT_BYTE;
9423
9424 /* See if this line duplicates the previous one.
9425 If so, combine duplicates. */
9426 if (this_bol > BEG)
9427 {
9428 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
9429 prev_bol = PT;
9430 prev_bol_byte = PT_BYTE;
9431
9432 dups = message_log_check_duplicate (prev_bol_byte,
9433 this_bol_byte);
9434 if (dups)
9435 {
9436 del_range_both (prev_bol, prev_bol_byte,
9437 this_bol, this_bol_byte, 0);
9438 if (dups > 1)
9439 {
9440 char dupstr[sizeof " [ times]"
9441 + INT_STRLEN_BOUND (printmax_t)];
9442
9443 /* If you change this format, don't forget to also
9444 change message_log_check_duplicate. */
9445 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
9446 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9447 insert_1 (dupstr, duplen, 1, 0, 1);
9448 }
9449 }
9450 }
9451
9452 /* If we have more than the desired maximum number of lines
9453 in the *Messages* buffer now, delete the oldest ones.
9454 This is safe because we don't have undo in this buffer. */
9455
9456 if (NATNUMP (Vmessage_log_max))
9457 {
9458 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9459 -XFASTINT (Vmessage_log_max) - 1, 0);
9460 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
9461 }
9462 }
9463 BEGV = XMARKER (oldbegv)->charpos;
9464 BEGV_BYTE = marker_byte_position (oldbegv);
9465
9466 if (zv_at_end)
9467 {
9468 ZV = Z;
9469 ZV_BYTE = Z_BYTE;
9470 }
9471 else
9472 {
9473 ZV = XMARKER (oldzv)->charpos;
9474 ZV_BYTE = marker_byte_position (oldzv);
9475 }
9476
9477 if (point_at_end)
9478 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9479 else
9480 /* We can't do Fgoto_char (oldpoint) because it will run some
9481 Lisp code. */
9482 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
9483 XMARKER (oldpoint)->bytepos);
9484
9485 UNGCPRO;
9486 unchain_marker (XMARKER (oldpoint));
9487 unchain_marker (XMARKER (oldbegv));
9488 unchain_marker (XMARKER (oldzv));
9489
9490 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
9491 set_buffer_internal (oldbuf);
9492 if (NILP (tem))
9493 windows_or_buffers_changed = old_windows_or_buffers_changed;
9494 message_log_need_newline = !nlflag;
9495 Vdeactivate_mark = old_deactivate_mark;
9496 }
9497 }
9498
9499
9500 /* We are at the end of the buffer after just having inserted a newline.
9501 (Note: We depend on the fact we won't be crossing the gap.)
9502 Check to see if the most recent message looks a lot like the previous one.
9503 Return 0 if different, 1 if the new one should just replace it, or a
9504 value N > 1 if we should also append " [N times]". */
9505
9506 static intmax_t
9507 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
9508 {
9509 ptrdiff_t i;
9510 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
9511 int seen_dots = 0;
9512 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9513 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9514
9515 for (i = 0; i < len; i++)
9516 {
9517 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
9518 seen_dots = 1;
9519 if (p1[i] != p2[i])
9520 return seen_dots;
9521 }
9522 p1 += len;
9523 if (*p1 == '\n')
9524 return 2;
9525 if (*p1++ == ' ' && *p1++ == '[')
9526 {
9527 char *pend;
9528 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9529 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9530 return n+1;
9531 }
9532 return 0;
9533 }
9534 \f
9535
9536 /* Display an echo area message M with a specified length of NBYTES
9537 bytes. The string may include null characters. If M is 0, clear
9538 out any existing message, and let the mini-buffer text show
9539 through.
9540
9541 This may GC, so the buffer M must NOT point to a Lisp string. */
9542
9543 void
9544 message2 (const char *m, ptrdiff_t nbytes, int multibyte)
9545 {
9546 /* First flush out any partial line written with print. */
9547 message_log_maybe_newline ();
9548 if (m)
9549 message_dolog (m, nbytes, 1, multibyte);
9550 message2_nolog (m, nbytes, multibyte);
9551 }
9552
9553
9554 /* The non-logging counterpart of message2. */
9555
9556 void
9557 message2_nolog (const char *m, ptrdiff_t nbytes, int multibyte)
9558 {
9559 struct frame *sf = SELECTED_FRAME ();
9560 message_enable_multibyte = multibyte;
9561
9562 if (FRAME_INITIAL_P (sf))
9563 {
9564 if (noninteractive_need_newline)
9565 putc ('\n', stderr);
9566 noninteractive_need_newline = 0;
9567 if (m)
9568 fwrite (m, nbytes, 1, stderr);
9569 if (cursor_in_echo_area == 0)
9570 fprintf (stderr, "\n");
9571 fflush (stderr);
9572 }
9573 /* A null message buffer means that the frame hasn't really been
9574 initialized yet. Error messages get reported properly by
9575 cmd_error, so this must be just an informative message; toss it. */
9576 else if (INTERACTIVE
9577 && sf->glyphs_initialized_p
9578 && FRAME_MESSAGE_BUF (sf))
9579 {
9580 Lisp_Object mini_window;
9581 struct frame *f;
9582
9583 /* Get the frame containing the mini-buffer
9584 that the selected frame is using. */
9585 mini_window = FRAME_MINIBUF_WINDOW (sf);
9586 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9587
9588 FRAME_SAMPLE_VISIBILITY (f);
9589 if (FRAME_VISIBLE_P (sf)
9590 && ! FRAME_VISIBLE_P (f))
9591 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
9592
9593 if (m)
9594 {
9595 set_message (m, Qnil, nbytes, multibyte);
9596 if (minibuffer_auto_raise)
9597 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9598 }
9599 else
9600 clear_message (1, 1);
9601
9602 do_pending_window_change (0);
9603 echo_area_display (1);
9604 do_pending_window_change (0);
9605 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9606 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9607 }
9608 }
9609
9610
9611 /* Display an echo area message M with a specified length of NBYTES
9612 bytes. The string may include null characters. If M is not a
9613 string, clear out any existing message, and let the mini-buffer
9614 text show through.
9615
9616 This function cancels echoing. */
9617
9618 void
9619 message3 (Lisp_Object m, ptrdiff_t nbytes, int multibyte)
9620 {
9621 struct gcpro gcpro1;
9622
9623 GCPRO1 (m);
9624 clear_message (1,1);
9625 cancel_echoing ();
9626
9627 /* First flush out any partial line written with print. */
9628 message_log_maybe_newline ();
9629 if (STRINGP (m))
9630 {
9631 USE_SAFE_ALLOCA;
9632 char *buffer = SAFE_ALLOCA (nbytes);
9633 memcpy (buffer, SDATA (m), nbytes);
9634 message_dolog (buffer, nbytes, 1, multibyte);
9635 SAFE_FREE ();
9636 }
9637 message3_nolog (m, nbytes, multibyte);
9638
9639 UNGCPRO;
9640 }
9641
9642
9643 /* The non-logging version of message3.
9644 This does not cancel echoing, because it is used for echoing.
9645 Perhaps we need to make a separate function for echoing
9646 and make this cancel echoing. */
9647
9648 void
9649 message3_nolog (Lisp_Object m, ptrdiff_t nbytes, int multibyte)
9650 {
9651 struct frame *sf = SELECTED_FRAME ();
9652 message_enable_multibyte = multibyte;
9653
9654 if (FRAME_INITIAL_P (sf))
9655 {
9656 if (noninteractive_need_newline)
9657 putc ('\n', stderr);
9658 noninteractive_need_newline = 0;
9659 if (STRINGP (m))
9660 fwrite (SDATA (m), nbytes, 1, stderr);
9661 if (cursor_in_echo_area == 0)
9662 fprintf (stderr, "\n");
9663 fflush (stderr);
9664 }
9665 /* A null message buffer means that the frame hasn't really been
9666 initialized yet. Error messages get reported properly by
9667 cmd_error, so this must be just an informative message; toss it. */
9668 else if (INTERACTIVE
9669 && sf->glyphs_initialized_p
9670 && FRAME_MESSAGE_BUF (sf))
9671 {
9672 Lisp_Object mini_window;
9673 Lisp_Object frame;
9674 struct frame *f;
9675
9676 /* Get the frame containing the mini-buffer
9677 that the selected frame is using. */
9678 mini_window = FRAME_MINIBUF_WINDOW (sf);
9679 frame = XWINDOW (mini_window)->frame;
9680 f = XFRAME (frame);
9681
9682 FRAME_SAMPLE_VISIBILITY (f);
9683 if (FRAME_VISIBLE_P (sf)
9684 && !FRAME_VISIBLE_P (f))
9685 Fmake_frame_visible (frame);
9686
9687 if (STRINGP (m) && SCHARS (m) > 0)
9688 {
9689 set_message (NULL, m, nbytes, multibyte);
9690 if (minibuffer_auto_raise)
9691 Fraise_frame (frame);
9692 /* Assume we are not echoing.
9693 (If we are, echo_now will override this.) */
9694 echo_message_buffer = Qnil;
9695 }
9696 else
9697 clear_message (1, 1);
9698
9699 do_pending_window_change (0);
9700 echo_area_display (1);
9701 do_pending_window_change (0);
9702 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9703 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9704 }
9705 }
9706
9707
9708 /* Display a null-terminated echo area message M. If M is 0, clear
9709 out any existing message, and let the mini-buffer text show through.
9710
9711 The buffer M must continue to exist until after the echo area gets
9712 cleared or some other message gets displayed there. Do not pass
9713 text that is stored in a Lisp string. Do not pass text in a buffer
9714 that was alloca'd. */
9715
9716 void
9717 message1 (const char *m)
9718 {
9719 message2 (m, (m ? strlen (m) : 0), 0);
9720 }
9721
9722
9723 /* The non-logging counterpart of message1. */
9724
9725 void
9726 message1_nolog (const char *m)
9727 {
9728 message2_nolog (m, (m ? strlen (m) : 0), 0);
9729 }
9730
9731 /* Display a message M which contains a single %s
9732 which gets replaced with STRING. */
9733
9734 void
9735 message_with_string (const char *m, Lisp_Object string, int log)
9736 {
9737 CHECK_STRING (string);
9738
9739 if (noninteractive)
9740 {
9741 if (m)
9742 {
9743 if (noninteractive_need_newline)
9744 putc ('\n', stderr);
9745 noninteractive_need_newline = 0;
9746 fprintf (stderr, m, SDATA (string));
9747 if (!cursor_in_echo_area)
9748 fprintf (stderr, "\n");
9749 fflush (stderr);
9750 }
9751 }
9752 else if (INTERACTIVE)
9753 {
9754 /* The frame whose minibuffer we're going to display the message on.
9755 It may be larger than the selected frame, so we need
9756 to use its buffer, not the selected frame's buffer. */
9757 Lisp_Object mini_window;
9758 struct frame *f, *sf = SELECTED_FRAME ();
9759
9760 /* Get the frame containing the minibuffer
9761 that the selected frame is using. */
9762 mini_window = FRAME_MINIBUF_WINDOW (sf);
9763 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9764
9765 /* A null message buffer means that the frame hasn't really been
9766 initialized yet. Error messages get reported properly by
9767 cmd_error, so this must be just an informative message; toss it. */
9768 if (FRAME_MESSAGE_BUF (f))
9769 {
9770 Lisp_Object args[2], msg;
9771 struct gcpro gcpro1, gcpro2;
9772
9773 args[0] = build_string (m);
9774 args[1] = msg = string;
9775 GCPRO2 (args[0], msg);
9776 gcpro1.nvars = 2;
9777
9778 msg = Fformat (2, args);
9779
9780 if (log)
9781 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9782 else
9783 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9784
9785 UNGCPRO;
9786
9787 /* Print should start at the beginning of the message
9788 buffer next time. */
9789 message_buf_print = 0;
9790 }
9791 }
9792 }
9793
9794
9795 /* Dump an informative message to the minibuf. If M is 0, clear out
9796 any existing message, and let the mini-buffer text show through. */
9797
9798 static void
9799 vmessage (const char *m, va_list ap)
9800 {
9801 if (noninteractive)
9802 {
9803 if (m)
9804 {
9805 if (noninteractive_need_newline)
9806 putc ('\n', stderr);
9807 noninteractive_need_newline = 0;
9808 vfprintf (stderr, m, ap);
9809 if (cursor_in_echo_area == 0)
9810 fprintf (stderr, "\n");
9811 fflush (stderr);
9812 }
9813 }
9814 else if (INTERACTIVE)
9815 {
9816 /* The frame whose mini-buffer we're going to display the message
9817 on. It may be larger than the selected frame, so we need to
9818 use its buffer, not the selected frame's buffer. */
9819 Lisp_Object mini_window;
9820 struct frame *f, *sf = SELECTED_FRAME ();
9821
9822 /* Get the frame containing the mini-buffer
9823 that the selected frame is using. */
9824 mini_window = FRAME_MINIBUF_WINDOW (sf);
9825 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9826
9827 /* A null message buffer means that the frame hasn't really been
9828 initialized yet. Error messages get reported properly by
9829 cmd_error, so this must be just an informative message; toss
9830 it. */
9831 if (FRAME_MESSAGE_BUF (f))
9832 {
9833 if (m)
9834 {
9835 ptrdiff_t len;
9836
9837 len = doprnt (FRAME_MESSAGE_BUF (f),
9838 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
9839
9840 message2 (FRAME_MESSAGE_BUF (f), len, 1);
9841 }
9842 else
9843 message1 (0);
9844
9845 /* Print should start at the beginning of the message
9846 buffer next time. */
9847 message_buf_print = 0;
9848 }
9849 }
9850 }
9851
9852 void
9853 message (const char *m, ...)
9854 {
9855 va_list ap;
9856 va_start (ap, m);
9857 vmessage (m, ap);
9858 va_end (ap);
9859 }
9860
9861
9862 #if 0
9863 /* The non-logging version of message. */
9864
9865 void
9866 message_nolog (const char *m, ...)
9867 {
9868 Lisp_Object old_log_max;
9869 va_list ap;
9870 va_start (ap, m);
9871 old_log_max = Vmessage_log_max;
9872 Vmessage_log_max = Qnil;
9873 vmessage (m, ap);
9874 Vmessage_log_max = old_log_max;
9875 va_end (ap);
9876 }
9877 #endif
9878
9879
9880 /* Display the current message in the current mini-buffer. This is
9881 only called from error handlers in process.c, and is not time
9882 critical. */
9883
9884 void
9885 update_echo_area (void)
9886 {
9887 if (!NILP (echo_area_buffer[0]))
9888 {
9889 Lisp_Object string;
9890 string = Fcurrent_message ();
9891 message3 (string, SBYTES (string),
9892 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
9893 }
9894 }
9895
9896
9897 /* Make sure echo area buffers in `echo_buffers' are live.
9898 If they aren't, make new ones. */
9899
9900 static void
9901 ensure_echo_area_buffers (void)
9902 {
9903 int i;
9904
9905 for (i = 0; i < 2; ++i)
9906 if (!BUFFERP (echo_buffer[i])
9907 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
9908 {
9909 char name[30];
9910 Lisp_Object old_buffer;
9911 int j;
9912
9913 old_buffer = echo_buffer[i];
9914 echo_buffer[i] = Fget_buffer_create
9915 (make_formatted_string (name, " *Echo Area %d*", i));
9916 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
9917 /* to force word wrap in echo area -
9918 it was decided to postpone this*/
9919 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
9920
9921 for (j = 0; j < 2; ++j)
9922 if (EQ (old_buffer, echo_area_buffer[j]))
9923 echo_area_buffer[j] = echo_buffer[i];
9924 }
9925 }
9926
9927
9928 /* Call FN with args A1..A4 with either the current or last displayed
9929 echo_area_buffer as current buffer.
9930
9931 WHICH zero means use the current message buffer
9932 echo_area_buffer[0]. If that is nil, choose a suitable buffer
9933 from echo_buffer[] and clear it.
9934
9935 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
9936 suitable buffer from echo_buffer[] and clear it.
9937
9938 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
9939 that the current message becomes the last displayed one, make
9940 choose a suitable buffer for echo_area_buffer[0], and clear it.
9941
9942 Value is what FN returns. */
9943
9944 static int
9945 with_echo_area_buffer (struct window *w, int which,
9946 int (*fn) (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t),
9947 ptrdiff_t a1, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
9948 {
9949 Lisp_Object buffer;
9950 int this_one, the_other, clear_buffer_p, rc;
9951 ptrdiff_t count = SPECPDL_INDEX ();
9952
9953 /* If buffers aren't live, make new ones. */
9954 ensure_echo_area_buffers ();
9955
9956 clear_buffer_p = 0;
9957
9958 if (which == 0)
9959 this_one = 0, the_other = 1;
9960 else if (which > 0)
9961 this_one = 1, the_other = 0;
9962 else
9963 {
9964 this_one = 0, the_other = 1;
9965 clear_buffer_p = 1;
9966
9967 /* We need a fresh one in case the current echo buffer equals
9968 the one containing the last displayed echo area message. */
9969 if (!NILP (echo_area_buffer[this_one])
9970 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
9971 echo_area_buffer[this_one] = Qnil;
9972 }
9973
9974 /* Choose a suitable buffer from echo_buffer[] is we don't
9975 have one. */
9976 if (NILP (echo_area_buffer[this_one]))
9977 {
9978 echo_area_buffer[this_one]
9979 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
9980 ? echo_buffer[the_other]
9981 : echo_buffer[this_one]);
9982 clear_buffer_p = 1;
9983 }
9984
9985 buffer = echo_area_buffer[this_one];
9986
9987 /* Don't get confused by reusing the buffer used for echoing
9988 for a different purpose. */
9989 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
9990 cancel_echoing ();
9991
9992 record_unwind_protect (unwind_with_echo_area_buffer,
9993 with_echo_area_buffer_unwind_data (w));
9994
9995 /* Make the echo area buffer current. Note that for display
9996 purposes, it is not necessary that the displayed window's buffer
9997 == current_buffer, except for text property lookup. So, let's
9998 only set that buffer temporarily here without doing a full
9999 Fset_window_buffer. We must also change w->pointm, though,
10000 because otherwise an assertions in unshow_buffer fails, and Emacs
10001 aborts. */
10002 set_buffer_internal_1 (XBUFFER (buffer));
10003 if (w)
10004 {
10005 wset_buffer (w, buffer);
10006 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10007 }
10008
10009 bset_undo_list (current_buffer, Qt);
10010 bset_read_only (current_buffer, Qnil);
10011 specbind (Qinhibit_read_only, Qt);
10012 specbind (Qinhibit_modification_hooks, Qt);
10013
10014 if (clear_buffer_p && Z > BEG)
10015 del_range (BEG, Z);
10016
10017 eassert (BEGV >= BEG);
10018 eassert (ZV <= Z && ZV >= BEGV);
10019
10020 rc = fn (a1, a2, a3, a4);
10021
10022 eassert (BEGV >= BEG);
10023 eassert (ZV <= Z && ZV >= BEGV);
10024
10025 unbind_to (count, Qnil);
10026 return rc;
10027 }
10028
10029
10030 /* Save state that should be preserved around the call to the function
10031 FN called in with_echo_area_buffer. */
10032
10033 static Lisp_Object
10034 with_echo_area_buffer_unwind_data (struct window *w)
10035 {
10036 int i = 0;
10037 Lisp_Object vector, tmp;
10038
10039 /* Reduce consing by keeping one vector in
10040 Vwith_echo_area_save_vector. */
10041 vector = Vwith_echo_area_save_vector;
10042 Vwith_echo_area_save_vector = Qnil;
10043
10044 if (NILP (vector))
10045 vector = Fmake_vector (make_number (7), Qnil);
10046
10047 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10048 ASET (vector, i, Vdeactivate_mark); ++i;
10049 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10050
10051 if (w)
10052 {
10053 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10054 ASET (vector, i, w->buffer); ++i;
10055 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
10056 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
10057 }
10058 else
10059 {
10060 int end = i + 4;
10061 for (; i < end; ++i)
10062 ASET (vector, i, Qnil);
10063 }
10064
10065 eassert (i == ASIZE (vector));
10066 return vector;
10067 }
10068
10069
10070 /* Restore global state from VECTOR which was created by
10071 with_echo_area_buffer_unwind_data. */
10072
10073 static Lisp_Object
10074 unwind_with_echo_area_buffer (Lisp_Object vector)
10075 {
10076 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10077 Vdeactivate_mark = AREF (vector, 1);
10078 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10079
10080 if (WINDOWP (AREF (vector, 3)))
10081 {
10082 struct window *w;
10083 Lisp_Object buffer, charpos, bytepos;
10084
10085 w = XWINDOW (AREF (vector, 3));
10086 buffer = AREF (vector, 4);
10087 charpos = AREF (vector, 5);
10088 bytepos = AREF (vector, 6);
10089
10090 wset_buffer (w, buffer);
10091 set_marker_both (w->pointm, buffer,
10092 XFASTINT (charpos), XFASTINT (bytepos));
10093 }
10094
10095 Vwith_echo_area_save_vector = vector;
10096 return Qnil;
10097 }
10098
10099
10100 /* Set up the echo area for use by print functions. MULTIBYTE_P
10101 non-zero means we will print multibyte. */
10102
10103 void
10104 setup_echo_area_for_printing (int multibyte_p)
10105 {
10106 /* If we can't find an echo area any more, exit. */
10107 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10108 Fkill_emacs (Qnil);
10109
10110 ensure_echo_area_buffers ();
10111
10112 if (!message_buf_print)
10113 {
10114 /* A message has been output since the last time we printed.
10115 Choose a fresh echo area buffer. */
10116 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10117 echo_area_buffer[0] = echo_buffer[1];
10118 else
10119 echo_area_buffer[0] = echo_buffer[0];
10120
10121 /* Switch to that buffer and clear it. */
10122 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10123 bset_truncate_lines (current_buffer, Qnil);
10124
10125 if (Z > BEG)
10126 {
10127 ptrdiff_t count = SPECPDL_INDEX ();
10128 specbind (Qinhibit_read_only, Qt);
10129 /* Note that undo recording is always disabled. */
10130 del_range (BEG, Z);
10131 unbind_to (count, Qnil);
10132 }
10133 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10134
10135 /* Set up the buffer for the multibyteness we need. */
10136 if (multibyte_p
10137 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10138 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10139
10140 /* Raise the frame containing the echo area. */
10141 if (minibuffer_auto_raise)
10142 {
10143 struct frame *sf = SELECTED_FRAME ();
10144 Lisp_Object mini_window;
10145 mini_window = FRAME_MINIBUF_WINDOW (sf);
10146 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10147 }
10148
10149 message_log_maybe_newline ();
10150 message_buf_print = 1;
10151 }
10152 else
10153 {
10154 if (NILP (echo_area_buffer[0]))
10155 {
10156 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10157 echo_area_buffer[0] = echo_buffer[1];
10158 else
10159 echo_area_buffer[0] = echo_buffer[0];
10160 }
10161
10162 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10163 {
10164 /* Someone switched buffers between print requests. */
10165 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10166 bset_truncate_lines (current_buffer, Qnil);
10167 }
10168 }
10169 }
10170
10171
10172 /* Display an echo area message in window W. Value is non-zero if W's
10173 height is changed. If display_last_displayed_message_p is
10174 non-zero, display the message that was last displayed, otherwise
10175 display the current message. */
10176
10177 static int
10178 display_echo_area (struct window *w)
10179 {
10180 int i, no_message_p, window_height_changed_p;
10181
10182 /* Temporarily disable garbage collections while displaying the echo
10183 area. This is done because a GC can print a message itself.
10184 That message would modify the echo area buffer's contents while a
10185 redisplay of the buffer is going on, and seriously confuse
10186 redisplay. */
10187 ptrdiff_t count = inhibit_garbage_collection ();
10188
10189 /* If there is no message, we must call display_echo_area_1
10190 nevertheless because it resizes the window. But we will have to
10191 reset the echo_area_buffer in question to nil at the end because
10192 with_echo_area_buffer will sets it to an empty buffer. */
10193 i = display_last_displayed_message_p ? 1 : 0;
10194 no_message_p = NILP (echo_area_buffer[i]);
10195
10196 window_height_changed_p
10197 = with_echo_area_buffer (w, display_last_displayed_message_p,
10198 display_echo_area_1,
10199 (intptr_t) w, Qnil, 0, 0);
10200
10201 if (no_message_p)
10202 echo_area_buffer[i] = Qnil;
10203
10204 unbind_to (count, Qnil);
10205 return window_height_changed_p;
10206 }
10207
10208
10209 /* Helper for display_echo_area. Display the current buffer which
10210 contains the current echo area message in window W, a mini-window,
10211 a pointer to which is passed in A1. A2..A4 are currently not used.
10212 Change the height of W so that all of the message is displayed.
10213 Value is non-zero if height of W was changed. */
10214
10215 static int
10216 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
10217 {
10218 intptr_t i1 = a1;
10219 struct window *w = (struct window *) i1;
10220 Lisp_Object window;
10221 struct text_pos start;
10222 int window_height_changed_p = 0;
10223
10224 /* Do this before displaying, so that we have a large enough glyph
10225 matrix for the display. If we can't get enough space for the
10226 whole text, display the last N lines. That works by setting w->start. */
10227 window_height_changed_p = resize_mini_window (w, 0);
10228
10229 /* Use the starting position chosen by resize_mini_window. */
10230 SET_TEXT_POS_FROM_MARKER (start, w->start);
10231
10232 /* Display. */
10233 clear_glyph_matrix (w->desired_matrix);
10234 XSETWINDOW (window, w);
10235 try_window (window, start, 0);
10236
10237 return window_height_changed_p;
10238 }
10239
10240
10241 /* Resize the echo area window to exactly the size needed for the
10242 currently displayed message, if there is one. If a mini-buffer
10243 is active, don't shrink it. */
10244
10245 void
10246 resize_echo_area_exactly (void)
10247 {
10248 if (BUFFERP (echo_area_buffer[0])
10249 && WINDOWP (echo_area_window))
10250 {
10251 struct window *w = XWINDOW (echo_area_window);
10252 int resized_p;
10253 Lisp_Object resize_exactly;
10254
10255 if (minibuf_level == 0)
10256 resize_exactly = Qt;
10257 else
10258 resize_exactly = Qnil;
10259
10260 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10261 (intptr_t) w, resize_exactly,
10262 0, 0);
10263 if (resized_p)
10264 {
10265 ++windows_or_buffers_changed;
10266 ++update_mode_lines;
10267 redisplay_internal ();
10268 }
10269 }
10270 }
10271
10272
10273 /* Callback function for with_echo_area_buffer, when used from
10274 resize_echo_area_exactly. A1 contains a pointer to the window to
10275 resize, EXACTLY non-nil means resize the mini-window exactly to the
10276 size of the text displayed. A3 and A4 are not used. Value is what
10277 resize_mini_window returns. */
10278
10279 static int
10280 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly, ptrdiff_t a3, ptrdiff_t a4)
10281 {
10282 intptr_t i1 = a1;
10283 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10284 }
10285
10286
10287 /* Resize mini-window W to fit the size of its contents. EXACT_P
10288 means size the window exactly to the size needed. Otherwise, it's
10289 only enlarged until W's buffer is empty.
10290
10291 Set W->start to the right place to begin display. If the whole
10292 contents fit, start at the beginning. Otherwise, start so as
10293 to make the end of the contents appear. This is particularly
10294 important for y-or-n-p, but seems desirable generally.
10295
10296 Value is non-zero if the window height has been changed. */
10297
10298 int
10299 resize_mini_window (struct window *w, int exact_p)
10300 {
10301 struct frame *f = XFRAME (w->frame);
10302 int window_height_changed_p = 0;
10303
10304 eassert (MINI_WINDOW_P (w));
10305
10306 /* By default, start display at the beginning. */
10307 set_marker_both (w->start, w->buffer,
10308 BUF_BEGV (XBUFFER (w->buffer)),
10309 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
10310
10311 /* Don't resize windows while redisplaying a window; it would
10312 confuse redisplay functions when the size of the window they are
10313 displaying changes from under them. Such a resizing can happen,
10314 for instance, when which-func prints a long message while
10315 we are running fontification-functions. We're running these
10316 functions with safe_call which binds inhibit-redisplay to t. */
10317 if (!NILP (Vinhibit_redisplay))
10318 return 0;
10319
10320 /* Nil means don't try to resize. */
10321 if (NILP (Vresize_mini_windows)
10322 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10323 return 0;
10324
10325 if (!FRAME_MINIBUF_ONLY_P (f))
10326 {
10327 struct it it;
10328 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
10329 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
10330 int height;
10331 EMACS_INT max_height;
10332 int unit = FRAME_LINE_HEIGHT (f);
10333 struct text_pos start;
10334 struct buffer *old_current_buffer = NULL;
10335
10336 if (current_buffer != XBUFFER (w->buffer))
10337 {
10338 old_current_buffer = current_buffer;
10339 set_buffer_internal (XBUFFER (w->buffer));
10340 }
10341
10342 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10343
10344 /* Compute the max. number of lines specified by the user. */
10345 if (FLOATP (Vmax_mini_window_height))
10346 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
10347 else if (INTEGERP (Vmax_mini_window_height))
10348 max_height = XINT (Vmax_mini_window_height);
10349 else
10350 max_height = total_height / 4;
10351
10352 /* Correct that max. height if it's bogus. */
10353 max_height = max (1, max_height);
10354 max_height = min (total_height, max_height);
10355
10356 /* Find out the height of the text in the window. */
10357 if (it.line_wrap == TRUNCATE)
10358 height = 1;
10359 else
10360 {
10361 last_height = 0;
10362 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10363 if (it.max_ascent == 0 && it.max_descent == 0)
10364 height = it.current_y + last_height;
10365 else
10366 height = it.current_y + it.max_ascent + it.max_descent;
10367 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10368 height = (height + unit - 1) / unit;
10369 }
10370
10371 /* Compute a suitable window start. */
10372 if (height > max_height)
10373 {
10374 height = max_height;
10375 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10376 move_it_vertically_backward (&it, (height - 1) * unit);
10377 start = it.current.pos;
10378 }
10379 else
10380 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10381 SET_MARKER_FROM_TEXT_POS (w->start, start);
10382
10383 if (EQ (Vresize_mini_windows, Qgrow_only))
10384 {
10385 /* Let it grow only, until we display an empty message, in which
10386 case the window shrinks again. */
10387 if (height > WINDOW_TOTAL_LINES (w))
10388 {
10389 int old_height = WINDOW_TOTAL_LINES (w);
10390 freeze_window_starts (f, 1);
10391 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10392 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10393 }
10394 else if (height < WINDOW_TOTAL_LINES (w)
10395 && (exact_p || BEGV == ZV))
10396 {
10397 int old_height = WINDOW_TOTAL_LINES (w);
10398 freeze_window_starts (f, 0);
10399 shrink_mini_window (w);
10400 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10401 }
10402 }
10403 else
10404 {
10405 /* Always resize to exact size needed. */
10406 if (height > WINDOW_TOTAL_LINES (w))
10407 {
10408 int old_height = WINDOW_TOTAL_LINES (w);
10409 freeze_window_starts (f, 1);
10410 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10411 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10412 }
10413 else if (height < WINDOW_TOTAL_LINES (w))
10414 {
10415 int old_height = WINDOW_TOTAL_LINES (w);
10416 freeze_window_starts (f, 0);
10417 shrink_mini_window (w);
10418
10419 if (height)
10420 {
10421 freeze_window_starts (f, 1);
10422 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10423 }
10424
10425 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10426 }
10427 }
10428
10429 if (old_current_buffer)
10430 set_buffer_internal (old_current_buffer);
10431 }
10432
10433 return window_height_changed_p;
10434 }
10435
10436
10437 /* Value is the current message, a string, or nil if there is no
10438 current message. */
10439
10440 Lisp_Object
10441 current_message (void)
10442 {
10443 Lisp_Object msg;
10444
10445 if (!BUFFERP (echo_area_buffer[0]))
10446 msg = Qnil;
10447 else
10448 {
10449 with_echo_area_buffer (0, 0, current_message_1,
10450 (intptr_t) &msg, Qnil, 0, 0);
10451 if (NILP (msg))
10452 echo_area_buffer[0] = Qnil;
10453 }
10454
10455 return msg;
10456 }
10457
10458
10459 static int
10460 current_message_1 (ptrdiff_t a1, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
10461 {
10462 intptr_t i1 = a1;
10463 Lisp_Object *msg = (Lisp_Object *) i1;
10464
10465 if (Z > BEG)
10466 *msg = make_buffer_string (BEG, Z, 1);
10467 else
10468 *msg = Qnil;
10469 return 0;
10470 }
10471
10472
10473 /* Push the current message on Vmessage_stack for later restoration
10474 by restore_message. Value is non-zero if the current message isn't
10475 empty. This is a relatively infrequent operation, so it's not
10476 worth optimizing. */
10477
10478 bool
10479 push_message (void)
10480 {
10481 Lisp_Object msg = current_message ();
10482 Vmessage_stack = Fcons (msg, Vmessage_stack);
10483 return STRINGP (msg);
10484 }
10485
10486
10487 /* Restore message display from the top of Vmessage_stack. */
10488
10489 void
10490 restore_message (void)
10491 {
10492 Lisp_Object msg;
10493
10494 eassert (CONSP (Vmessage_stack));
10495 msg = XCAR (Vmessage_stack);
10496 if (STRINGP (msg))
10497 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
10498 else
10499 message3_nolog (msg, 0, 0);
10500 }
10501
10502
10503 /* Handler for record_unwind_protect calling pop_message. */
10504
10505 Lisp_Object
10506 pop_message_unwind (Lisp_Object dummy)
10507 {
10508 pop_message ();
10509 return Qnil;
10510 }
10511
10512 /* Pop the top-most entry off Vmessage_stack. */
10513
10514 static void
10515 pop_message (void)
10516 {
10517 eassert (CONSP (Vmessage_stack));
10518 Vmessage_stack = XCDR (Vmessage_stack);
10519 }
10520
10521
10522 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10523 exits. If the stack is not empty, we have a missing pop_message
10524 somewhere. */
10525
10526 void
10527 check_message_stack (void)
10528 {
10529 if (!NILP (Vmessage_stack))
10530 emacs_abort ();
10531 }
10532
10533
10534 /* Truncate to NCHARS what will be displayed in the echo area the next
10535 time we display it---but don't redisplay it now. */
10536
10537 void
10538 truncate_echo_area (ptrdiff_t nchars)
10539 {
10540 if (nchars == 0)
10541 echo_area_buffer[0] = Qnil;
10542 /* A null message buffer means that the frame hasn't really been
10543 initialized yet. Error messages get reported properly by
10544 cmd_error, so this must be just an informative message; toss it. */
10545 else if (!noninteractive
10546 && INTERACTIVE
10547 && !NILP (echo_area_buffer[0]))
10548 {
10549 struct frame *sf = SELECTED_FRAME ();
10550 if (FRAME_MESSAGE_BUF (sf))
10551 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
10552 }
10553 }
10554
10555
10556 /* Helper function for truncate_echo_area. Truncate the current
10557 message to at most NCHARS characters. */
10558
10559 static int
10560 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
10561 {
10562 if (BEG + nchars < Z)
10563 del_range (BEG + nchars, Z);
10564 if (Z == BEG)
10565 echo_area_buffer[0] = Qnil;
10566 return 0;
10567 }
10568
10569 /* Set the current message to a substring of S or STRING.
10570
10571 If STRING is a Lisp string, set the message to the first NBYTES
10572 bytes from STRING. NBYTES zero means use the whole string. If
10573 STRING is multibyte, the message will be displayed multibyte.
10574
10575 If S is not null, set the message to the first LEN bytes of S. LEN
10576 zero means use the whole string. MULTIBYTE_P non-zero means S is
10577 multibyte. Display the message multibyte in that case.
10578
10579 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
10580 to t before calling set_message_1 (which calls insert).
10581 */
10582
10583 static void
10584 set_message (const char *s, Lisp_Object string,
10585 ptrdiff_t nbytes, int multibyte_p)
10586 {
10587 message_enable_multibyte
10588 = ((s && multibyte_p)
10589 || (STRINGP (string) && STRING_MULTIBYTE (string)));
10590
10591 with_echo_area_buffer (0, -1, set_message_1,
10592 (intptr_t) s, string, nbytes, multibyte_p);
10593 message_buf_print = 0;
10594 help_echo_showing_p = 0;
10595
10596 if (STRINGP (Vdebug_on_message)
10597 && fast_string_match (Vdebug_on_message, string) >= 0)
10598 call_debugger (list2 (Qerror, string));
10599 }
10600
10601
10602 /* Helper function for set_message. Arguments have the same meaning
10603 as there, with A1 corresponding to S and A2 corresponding to STRING
10604 This function is called with the echo area buffer being
10605 current. */
10606
10607 static int
10608 set_message_1 (ptrdiff_t a1, Lisp_Object a2, ptrdiff_t nbytes, ptrdiff_t multibyte_p)
10609 {
10610 intptr_t i1 = a1;
10611 const char *s = (const char *) i1;
10612 const unsigned char *msg = (const unsigned char *) s;
10613 Lisp_Object string = a2;
10614
10615 /* Change multibyteness of the echo buffer appropriately. */
10616 if (message_enable_multibyte
10617 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10618 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10619
10620 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
10621 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10622 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
10623
10624 /* Insert new message at BEG. */
10625 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10626
10627 if (STRINGP (string))
10628 {
10629 ptrdiff_t nchars;
10630
10631 if (nbytes == 0)
10632 nbytes = SBYTES (string);
10633 nchars = string_byte_to_char (string, nbytes);
10634
10635 /* This function takes care of single/multibyte conversion. We
10636 just have to ensure that the echo area buffer has the right
10637 setting of enable_multibyte_characters. */
10638 insert_from_string (string, 0, 0, nchars, nbytes, 1);
10639 }
10640 else if (s)
10641 {
10642 if (nbytes == 0)
10643 nbytes = strlen (s);
10644
10645 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10646 {
10647 /* Convert from multi-byte to single-byte. */
10648 ptrdiff_t i;
10649 int c, n;
10650 char work[1];
10651
10652 /* Convert a multibyte string to single-byte. */
10653 for (i = 0; i < nbytes; i += n)
10654 {
10655 c = string_char_and_length (msg + i, &n);
10656 work[0] = (ASCII_CHAR_P (c)
10657 ? c
10658 : multibyte_char_to_unibyte (c));
10659 insert_1_both (work, 1, 1, 1, 0, 0);
10660 }
10661 }
10662 else if (!multibyte_p
10663 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10664 {
10665 /* Convert from single-byte to multi-byte. */
10666 ptrdiff_t i;
10667 int c, n;
10668 unsigned char str[MAX_MULTIBYTE_LENGTH];
10669
10670 /* Convert a single-byte string to multibyte. */
10671 for (i = 0; i < nbytes; i++)
10672 {
10673 c = msg[i];
10674 MAKE_CHAR_MULTIBYTE (c);
10675 n = CHAR_STRING (c, str);
10676 insert_1_both ((char *) str, 1, n, 1, 0, 0);
10677 }
10678 }
10679 else
10680 insert_1 (s, nbytes, 1, 0, 0);
10681 }
10682
10683 return 0;
10684 }
10685
10686
10687 /* Clear messages. CURRENT_P non-zero means clear the current
10688 message. LAST_DISPLAYED_P non-zero means clear the message
10689 last displayed. */
10690
10691 void
10692 clear_message (int current_p, int last_displayed_p)
10693 {
10694 if (current_p)
10695 {
10696 echo_area_buffer[0] = Qnil;
10697 message_cleared_p = 1;
10698 }
10699
10700 if (last_displayed_p)
10701 echo_area_buffer[1] = Qnil;
10702
10703 message_buf_print = 0;
10704 }
10705
10706 /* Clear garbaged frames.
10707
10708 This function is used where the old redisplay called
10709 redraw_garbaged_frames which in turn called redraw_frame which in
10710 turn called clear_frame. The call to clear_frame was a source of
10711 flickering. I believe a clear_frame is not necessary. It should
10712 suffice in the new redisplay to invalidate all current matrices,
10713 and ensure a complete redisplay of all windows. */
10714
10715 static void
10716 clear_garbaged_frames (void)
10717 {
10718 if (frame_garbaged)
10719 {
10720 Lisp_Object tail, frame;
10721 int changed_count = 0;
10722
10723 FOR_EACH_FRAME (tail, frame)
10724 {
10725 struct frame *f = XFRAME (frame);
10726
10727 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10728 {
10729 if (f->resized_p)
10730 {
10731 Fredraw_frame (frame);
10732 f->force_flush_display_p = 1;
10733 }
10734 clear_current_matrices (f);
10735 changed_count++;
10736 f->garbaged = 0;
10737 f->resized_p = 0;
10738 }
10739 }
10740
10741 frame_garbaged = 0;
10742 if (changed_count)
10743 ++windows_or_buffers_changed;
10744 }
10745 }
10746
10747
10748 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10749 is non-zero update selected_frame. Value is non-zero if the
10750 mini-windows height has been changed. */
10751
10752 static int
10753 echo_area_display (int update_frame_p)
10754 {
10755 Lisp_Object mini_window;
10756 struct window *w;
10757 struct frame *f;
10758 int window_height_changed_p = 0;
10759 struct frame *sf = SELECTED_FRAME ();
10760
10761 mini_window = FRAME_MINIBUF_WINDOW (sf);
10762 w = XWINDOW (mini_window);
10763 f = XFRAME (WINDOW_FRAME (w));
10764
10765 /* Don't display if frame is invisible or not yet initialized. */
10766 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10767 return 0;
10768
10769 #ifdef HAVE_WINDOW_SYSTEM
10770 /* When Emacs starts, selected_frame may be the initial terminal
10771 frame. If we let this through, a message would be displayed on
10772 the terminal. */
10773 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10774 return 0;
10775 #endif /* HAVE_WINDOW_SYSTEM */
10776
10777 /* Redraw garbaged frames. */
10778 if (frame_garbaged)
10779 clear_garbaged_frames ();
10780
10781 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10782 {
10783 echo_area_window = mini_window;
10784 window_height_changed_p = display_echo_area (w);
10785 w->must_be_updated_p = 1;
10786
10787 /* Update the display, unless called from redisplay_internal.
10788 Also don't update the screen during redisplay itself. The
10789 update will happen at the end of redisplay, and an update
10790 here could cause confusion. */
10791 if (update_frame_p && !redisplaying_p)
10792 {
10793 int n = 0;
10794
10795 /* If the display update has been interrupted by pending
10796 input, update mode lines in the frame. Due to the
10797 pending input, it might have been that redisplay hasn't
10798 been called, so that mode lines above the echo area are
10799 garbaged. This looks odd, so we prevent it here. */
10800 if (!display_completed)
10801 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10802
10803 if (window_height_changed_p
10804 /* Don't do this if Emacs is shutting down. Redisplay
10805 needs to run hooks. */
10806 && !NILP (Vrun_hooks))
10807 {
10808 /* Must update other windows. Likewise as in other
10809 cases, don't let this update be interrupted by
10810 pending input. */
10811 ptrdiff_t count = SPECPDL_INDEX ();
10812 specbind (Qredisplay_dont_pause, Qt);
10813 windows_or_buffers_changed = 1;
10814 redisplay_internal ();
10815 unbind_to (count, Qnil);
10816 }
10817 else if (FRAME_WINDOW_P (f) && n == 0)
10818 {
10819 /* Window configuration is the same as before.
10820 Can do with a display update of the echo area,
10821 unless we displayed some mode lines. */
10822 update_single_window (w, 1);
10823 FRAME_RIF (f)->flush_display (f);
10824 }
10825 else
10826 update_frame (f, 1, 1);
10827
10828 /* If cursor is in the echo area, make sure that the next
10829 redisplay displays the minibuffer, so that the cursor will
10830 be replaced with what the minibuffer wants. */
10831 if (cursor_in_echo_area)
10832 ++windows_or_buffers_changed;
10833 }
10834 }
10835 else if (!EQ (mini_window, selected_window))
10836 windows_or_buffers_changed++;
10837
10838 /* Last displayed message is now the current message. */
10839 echo_area_buffer[1] = echo_area_buffer[0];
10840 /* Inform read_char that we're not echoing. */
10841 echo_message_buffer = Qnil;
10842
10843 /* Prevent redisplay optimization in redisplay_internal by resetting
10844 this_line_start_pos. This is done because the mini-buffer now
10845 displays the message instead of its buffer text. */
10846 if (EQ (mini_window, selected_window))
10847 CHARPOS (this_line_start_pos) = 0;
10848
10849 return window_height_changed_p;
10850 }
10851
10852
10853 \f
10854 /***********************************************************************
10855 Mode Lines and Frame Titles
10856 ***********************************************************************/
10857
10858 /* A buffer for constructing non-propertized mode-line strings and
10859 frame titles in it; allocated from the heap in init_xdisp and
10860 resized as needed in store_mode_line_noprop_char. */
10861
10862 static char *mode_line_noprop_buf;
10863
10864 /* The buffer's end, and a current output position in it. */
10865
10866 static char *mode_line_noprop_buf_end;
10867 static char *mode_line_noprop_ptr;
10868
10869 #define MODE_LINE_NOPROP_LEN(start) \
10870 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10871
10872 static enum {
10873 MODE_LINE_DISPLAY = 0,
10874 MODE_LINE_TITLE,
10875 MODE_LINE_NOPROP,
10876 MODE_LINE_STRING
10877 } mode_line_target;
10878
10879 /* Alist that caches the results of :propertize.
10880 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10881 static Lisp_Object mode_line_proptrans_alist;
10882
10883 /* List of strings making up the mode-line. */
10884 static Lisp_Object mode_line_string_list;
10885
10886 /* Base face property when building propertized mode line string. */
10887 static Lisp_Object mode_line_string_face;
10888 static Lisp_Object mode_line_string_face_prop;
10889
10890
10891 /* Unwind data for mode line strings */
10892
10893 static Lisp_Object Vmode_line_unwind_vector;
10894
10895 static Lisp_Object
10896 format_mode_line_unwind_data (struct frame *target_frame,
10897 struct buffer *obuf,
10898 Lisp_Object owin,
10899 int save_proptrans)
10900 {
10901 Lisp_Object vector, tmp;
10902
10903 /* Reduce consing by keeping one vector in
10904 Vwith_echo_area_save_vector. */
10905 vector = Vmode_line_unwind_vector;
10906 Vmode_line_unwind_vector = Qnil;
10907
10908 if (NILP (vector))
10909 vector = Fmake_vector (make_number (10), Qnil);
10910
10911 ASET (vector, 0, make_number (mode_line_target));
10912 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
10913 ASET (vector, 2, mode_line_string_list);
10914 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
10915 ASET (vector, 4, mode_line_string_face);
10916 ASET (vector, 5, mode_line_string_face_prop);
10917
10918 if (obuf)
10919 XSETBUFFER (tmp, obuf);
10920 else
10921 tmp = Qnil;
10922 ASET (vector, 6, tmp);
10923 ASET (vector, 7, owin);
10924 if (target_frame)
10925 {
10926 /* Similarly to `with-selected-window', if the operation selects
10927 a window on another frame, we must restore that frame's
10928 selected window, and (for a tty) the top-frame. */
10929 ASET (vector, 8, target_frame->selected_window);
10930 if (FRAME_TERMCAP_P (target_frame))
10931 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
10932 }
10933
10934 return vector;
10935 }
10936
10937 static Lisp_Object
10938 unwind_format_mode_line (Lisp_Object vector)
10939 {
10940 Lisp_Object old_window = AREF (vector, 7);
10941 Lisp_Object target_frame_window = AREF (vector, 8);
10942 Lisp_Object old_top_frame = AREF (vector, 9);
10943
10944 mode_line_target = XINT (AREF (vector, 0));
10945 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
10946 mode_line_string_list = AREF (vector, 2);
10947 if (! EQ (AREF (vector, 3), Qt))
10948 mode_line_proptrans_alist = AREF (vector, 3);
10949 mode_line_string_face = AREF (vector, 4);
10950 mode_line_string_face_prop = AREF (vector, 5);
10951
10952 /* Select window before buffer, since it may change the buffer. */
10953 if (!NILP (old_window))
10954 {
10955 /* If the operation that we are unwinding had selected a window
10956 on a different frame, reset its frame-selected-window. For a
10957 text terminal, reset its top-frame if necessary. */
10958 if (!NILP (target_frame_window))
10959 {
10960 Lisp_Object frame
10961 = WINDOW_FRAME (XWINDOW (target_frame_window));
10962
10963 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
10964 Fselect_window (target_frame_window, Qt);
10965
10966 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
10967 Fselect_frame (old_top_frame, Qt);
10968 }
10969
10970 Fselect_window (old_window, Qt);
10971 }
10972
10973 if (!NILP (AREF (vector, 6)))
10974 {
10975 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
10976 ASET (vector, 6, Qnil);
10977 }
10978
10979 Vmode_line_unwind_vector = vector;
10980 return Qnil;
10981 }
10982
10983
10984 /* Store a single character C for the frame title in mode_line_noprop_buf.
10985 Re-allocate mode_line_noprop_buf if necessary. */
10986
10987 static void
10988 store_mode_line_noprop_char (char c)
10989 {
10990 /* If output position has reached the end of the allocated buffer,
10991 increase the buffer's size. */
10992 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
10993 {
10994 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
10995 ptrdiff_t size = len;
10996 mode_line_noprop_buf =
10997 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
10998 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
10999 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11000 }
11001
11002 *mode_line_noprop_ptr++ = c;
11003 }
11004
11005
11006 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11007 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11008 characters that yield more columns than PRECISION; PRECISION <= 0
11009 means copy the whole string. Pad with spaces until FIELD_WIDTH
11010 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11011 pad. Called from display_mode_element when it is used to build a
11012 frame title. */
11013
11014 static int
11015 store_mode_line_noprop (const char *string, int field_width, int precision)
11016 {
11017 const unsigned char *str = (const unsigned char *) string;
11018 int n = 0;
11019 ptrdiff_t dummy, nbytes;
11020
11021 /* Copy at most PRECISION chars from STR. */
11022 nbytes = strlen (string);
11023 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11024 while (nbytes--)
11025 store_mode_line_noprop_char (*str++);
11026
11027 /* Fill up with spaces until FIELD_WIDTH reached. */
11028 while (field_width > 0
11029 && n < field_width)
11030 {
11031 store_mode_line_noprop_char (' ');
11032 ++n;
11033 }
11034
11035 return n;
11036 }
11037
11038 /***********************************************************************
11039 Frame Titles
11040 ***********************************************************************/
11041
11042 #ifdef HAVE_WINDOW_SYSTEM
11043
11044 /* Set the title of FRAME, if it has changed. The title format is
11045 Vicon_title_format if FRAME is iconified, otherwise it is
11046 frame_title_format. */
11047
11048 static void
11049 x_consider_frame_title (Lisp_Object frame)
11050 {
11051 struct frame *f = XFRAME (frame);
11052
11053 if (FRAME_WINDOW_P (f)
11054 || FRAME_MINIBUF_ONLY_P (f)
11055 || f->explicit_name)
11056 {
11057 /* Do we have more than one visible frame on this X display? */
11058 Lisp_Object tail;
11059 Lisp_Object fmt;
11060 ptrdiff_t title_start;
11061 char *title;
11062 ptrdiff_t len;
11063 struct it it;
11064 ptrdiff_t count = SPECPDL_INDEX ();
11065
11066 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
11067 {
11068 Lisp_Object other_frame = XCAR (tail);
11069 struct frame *tf = XFRAME (other_frame);
11070
11071 if (tf != f
11072 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11073 && !FRAME_MINIBUF_ONLY_P (tf)
11074 && !EQ (other_frame, tip_frame)
11075 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11076 break;
11077 }
11078
11079 /* Set global variable indicating that multiple frames exist. */
11080 multiple_frames = CONSP (tail);
11081
11082 /* Switch to the buffer of selected window of the frame. Set up
11083 mode_line_target so that display_mode_element will output into
11084 mode_line_noprop_buf; then display the title. */
11085 record_unwind_protect (unwind_format_mode_line,
11086 format_mode_line_unwind_data
11087 (f, current_buffer, selected_window, 0));
11088
11089 Fselect_window (f->selected_window, Qt);
11090 set_buffer_internal_1
11091 (XBUFFER (XWINDOW (f->selected_window)->buffer));
11092 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11093
11094 mode_line_target = MODE_LINE_TITLE;
11095 title_start = MODE_LINE_NOPROP_LEN (0);
11096 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11097 NULL, DEFAULT_FACE_ID);
11098 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
11099 len = MODE_LINE_NOPROP_LEN (title_start);
11100 title = mode_line_noprop_buf + title_start;
11101 unbind_to (count, Qnil);
11102
11103 /* Set the title only if it's changed. This avoids consing in
11104 the common case where it hasn't. (If it turns out that we've
11105 already wasted too much time by walking through the list with
11106 display_mode_element, then we might need to optimize at a
11107 higher level than this.) */
11108 if (! STRINGP (f->name)
11109 || SBYTES (f->name) != len
11110 || memcmp (title, SDATA (f->name), len) != 0)
11111 x_implicitly_set_name (f, make_string (title, len), Qnil);
11112 }
11113 }
11114
11115 #endif /* not HAVE_WINDOW_SYSTEM */
11116
11117 \f
11118 /***********************************************************************
11119 Menu Bars
11120 ***********************************************************************/
11121
11122
11123 /* Prepare for redisplay by updating menu-bar item lists when
11124 appropriate. This can call eval. */
11125
11126 void
11127 prepare_menu_bars (void)
11128 {
11129 int all_windows;
11130 struct gcpro gcpro1, gcpro2;
11131 struct frame *f;
11132 Lisp_Object tooltip_frame;
11133
11134 #ifdef HAVE_WINDOW_SYSTEM
11135 tooltip_frame = tip_frame;
11136 #else
11137 tooltip_frame = Qnil;
11138 #endif
11139
11140 /* Update all frame titles based on their buffer names, etc. We do
11141 this before the menu bars so that the buffer-menu will show the
11142 up-to-date frame titles. */
11143 #ifdef HAVE_WINDOW_SYSTEM
11144 if (windows_or_buffers_changed || update_mode_lines)
11145 {
11146 Lisp_Object tail, frame;
11147
11148 FOR_EACH_FRAME (tail, frame)
11149 {
11150 f = XFRAME (frame);
11151 if (!EQ (frame, tooltip_frame)
11152 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
11153 x_consider_frame_title (frame);
11154 }
11155 }
11156 #endif /* HAVE_WINDOW_SYSTEM */
11157
11158 /* Update the menu bar item lists, if appropriate. This has to be
11159 done before any actual redisplay or generation of display lines. */
11160 all_windows = (update_mode_lines
11161 || buffer_shared > 1
11162 || windows_or_buffers_changed);
11163 if (all_windows)
11164 {
11165 Lisp_Object tail, frame;
11166 ptrdiff_t count = SPECPDL_INDEX ();
11167 /* 1 means that update_menu_bar has run its hooks
11168 so any further calls to update_menu_bar shouldn't do so again. */
11169 int menu_bar_hooks_run = 0;
11170
11171 record_unwind_save_match_data ();
11172
11173 FOR_EACH_FRAME (tail, frame)
11174 {
11175 f = XFRAME (frame);
11176
11177 /* Ignore tooltip frame. */
11178 if (EQ (frame, tooltip_frame))
11179 continue;
11180
11181 /* If a window on this frame changed size, report that to
11182 the user and clear the size-change flag. */
11183 if (FRAME_WINDOW_SIZES_CHANGED (f))
11184 {
11185 Lisp_Object functions;
11186
11187 /* Clear flag first in case we get an error below. */
11188 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
11189 functions = Vwindow_size_change_functions;
11190 GCPRO2 (tail, functions);
11191
11192 while (CONSP (functions))
11193 {
11194 if (!EQ (XCAR (functions), Qt))
11195 call1 (XCAR (functions), frame);
11196 functions = XCDR (functions);
11197 }
11198 UNGCPRO;
11199 }
11200
11201 GCPRO1 (tail);
11202 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
11203 #ifdef HAVE_WINDOW_SYSTEM
11204 update_tool_bar (f, 0);
11205 #endif
11206 #ifdef HAVE_NS
11207 if (windows_or_buffers_changed
11208 && FRAME_NS_P (f))
11209 ns_set_doc_edited
11210 (f, Fbuffer_modified_p (XWINDOW (f->selected_window)->buffer));
11211 #endif
11212 UNGCPRO;
11213 }
11214
11215 unbind_to (count, Qnil);
11216 }
11217 else
11218 {
11219 struct frame *sf = SELECTED_FRAME ();
11220 update_menu_bar (sf, 1, 0);
11221 #ifdef HAVE_WINDOW_SYSTEM
11222 update_tool_bar (sf, 1);
11223 #endif
11224 }
11225 }
11226
11227
11228 /* Update the menu bar item list for frame F. This has to be done
11229 before we start to fill in any display lines, because it can call
11230 eval.
11231
11232 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11233
11234 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11235 already ran the menu bar hooks for this redisplay, so there
11236 is no need to run them again. The return value is the
11237 updated value of this flag, to pass to the next call. */
11238
11239 static int
11240 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11241 {
11242 Lisp_Object window;
11243 register struct window *w;
11244
11245 /* If called recursively during a menu update, do nothing. This can
11246 happen when, for instance, an activate-menubar-hook causes a
11247 redisplay. */
11248 if (inhibit_menubar_update)
11249 return hooks_run;
11250
11251 window = FRAME_SELECTED_WINDOW (f);
11252 w = XWINDOW (window);
11253
11254 if (FRAME_WINDOW_P (f)
11255 ?
11256 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11257 || defined (HAVE_NS) || defined (USE_GTK)
11258 FRAME_EXTERNAL_MENU_BAR (f)
11259 #else
11260 FRAME_MENU_BAR_LINES (f) > 0
11261 #endif
11262 : FRAME_MENU_BAR_LINES (f) > 0)
11263 {
11264 /* If the user has switched buffers or windows, we need to
11265 recompute to reflect the new bindings. But we'll
11266 recompute when update_mode_lines is set too; that means
11267 that people can use force-mode-line-update to request
11268 that the menu bar be recomputed. The adverse effect on
11269 the rest of the redisplay algorithm is about the same as
11270 windows_or_buffers_changed anyway. */
11271 if (windows_or_buffers_changed
11272 /* This used to test w->update_mode_line, but we believe
11273 there is no need to recompute the menu in that case. */
11274 || update_mode_lines
11275 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
11276 < BUF_MODIFF (XBUFFER (w->buffer)))
11277 != w->last_had_star)
11278 || ((!NILP (Vtransient_mark_mode)
11279 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11280 != !NILP (w->region_showing)))
11281 {
11282 struct buffer *prev = current_buffer;
11283 ptrdiff_t count = SPECPDL_INDEX ();
11284
11285 specbind (Qinhibit_menubar_update, Qt);
11286
11287 set_buffer_internal_1 (XBUFFER (w->buffer));
11288 if (save_match_data)
11289 record_unwind_save_match_data ();
11290 if (NILP (Voverriding_local_map_menu_flag))
11291 {
11292 specbind (Qoverriding_terminal_local_map, Qnil);
11293 specbind (Qoverriding_local_map, Qnil);
11294 }
11295
11296 if (!hooks_run)
11297 {
11298 /* Run the Lucid hook. */
11299 safe_run_hooks (Qactivate_menubar_hook);
11300
11301 /* If it has changed current-menubar from previous value,
11302 really recompute the menu-bar from the value. */
11303 if (! NILP (Vlucid_menu_bar_dirty_flag))
11304 call0 (Qrecompute_lucid_menubar);
11305
11306 safe_run_hooks (Qmenu_bar_update_hook);
11307
11308 hooks_run = 1;
11309 }
11310
11311 XSETFRAME (Vmenu_updating_frame, f);
11312 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11313
11314 /* Redisplay the menu bar in case we changed it. */
11315 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11316 || defined (HAVE_NS) || defined (USE_GTK)
11317 if (FRAME_WINDOW_P (f))
11318 {
11319 #if defined (HAVE_NS)
11320 /* All frames on Mac OS share the same menubar. So only
11321 the selected frame should be allowed to set it. */
11322 if (f == SELECTED_FRAME ())
11323 #endif
11324 set_frame_menubar (f, 0, 0);
11325 }
11326 else
11327 /* On a terminal screen, the menu bar is an ordinary screen
11328 line, and this makes it get updated. */
11329 w->update_mode_line = 1;
11330 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11331 /* In the non-toolkit version, the menu bar is an ordinary screen
11332 line, and this makes it get updated. */
11333 w->update_mode_line = 1;
11334 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11335
11336 unbind_to (count, Qnil);
11337 set_buffer_internal_1 (prev);
11338 }
11339 }
11340
11341 return hooks_run;
11342 }
11343
11344
11345 \f
11346 /***********************************************************************
11347 Output Cursor
11348 ***********************************************************************/
11349
11350 #ifdef HAVE_WINDOW_SYSTEM
11351
11352 /* EXPORT:
11353 Nominal cursor position -- where to draw output.
11354 HPOS and VPOS are window relative glyph matrix coordinates.
11355 X and Y are window relative pixel coordinates. */
11356
11357 struct cursor_pos output_cursor;
11358
11359
11360 /* EXPORT:
11361 Set the global variable output_cursor to CURSOR. All cursor
11362 positions are relative to updated_window. */
11363
11364 void
11365 set_output_cursor (struct cursor_pos *cursor)
11366 {
11367 output_cursor.hpos = cursor->hpos;
11368 output_cursor.vpos = cursor->vpos;
11369 output_cursor.x = cursor->x;
11370 output_cursor.y = cursor->y;
11371 }
11372
11373
11374 /* EXPORT for RIF:
11375 Set a nominal cursor position.
11376
11377 HPOS and VPOS are column/row positions in a window glyph matrix. X
11378 and Y are window text area relative pixel positions.
11379
11380 If this is done during an update, updated_window will contain the
11381 window that is being updated and the position is the future output
11382 cursor position for that window. If updated_window is null, use
11383 selected_window and display the cursor at the given position. */
11384
11385 void
11386 x_cursor_to (int vpos, int hpos, int y, int x)
11387 {
11388 struct window *w;
11389
11390 /* If updated_window is not set, work on selected_window. */
11391 if (updated_window)
11392 w = updated_window;
11393 else
11394 w = XWINDOW (selected_window);
11395
11396 /* Set the output cursor. */
11397 output_cursor.hpos = hpos;
11398 output_cursor.vpos = vpos;
11399 output_cursor.x = x;
11400 output_cursor.y = y;
11401
11402 /* If not called as part of an update, really display the cursor.
11403 This will also set the cursor position of W. */
11404 if (updated_window == NULL)
11405 {
11406 block_input ();
11407 display_and_set_cursor (w, 1, hpos, vpos, x, y);
11408 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
11409 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
11410 unblock_input ();
11411 }
11412 }
11413
11414 #endif /* HAVE_WINDOW_SYSTEM */
11415
11416 \f
11417 /***********************************************************************
11418 Tool-bars
11419 ***********************************************************************/
11420
11421 #ifdef HAVE_WINDOW_SYSTEM
11422
11423 /* Where the mouse was last time we reported a mouse event. */
11424
11425 FRAME_PTR last_mouse_frame;
11426
11427 /* Tool-bar item index of the item on which a mouse button was pressed
11428 or -1. */
11429
11430 int last_tool_bar_item;
11431
11432
11433 static Lisp_Object
11434 update_tool_bar_unwind (Lisp_Object frame)
11435 {
11436 selected_frame = frame;
11437 return Qnil;
11438 }
11439
11440 /* Update the tool-bar item list for frame F. This has to be done
11441 before we start to fill in any display lines. Called from
11442 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11443 and restore it here. */
11444
11445 static void
11446 update_tool_bar (struct frame *f, int save_match_data)
11447 {
11448 #if defined (USE_GTK) || defined (HAVE_NS)
11449 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11450 #else
11451 int do_update = WINDOWP (f->tool_bar_window)
11452 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
11453 #endif
11454
11455 if (do_update)
11456 {
11457 Lisp_Object window;
11458 struct window *w;
11459
11460 window = FRAME_SELECTED_WINDOW (f);
11461 w = XWINDOW (window);
11462
11463 /* If the user has switched buffers or windows, we need to
11464 recompute to reflect the new bindings. But we'll
11465 recompute when update_mode_lines is set too; that means
11466 that people can use force-mode-line-update to request
11467 that the menu bar be recomputed. The adverse effect on
11468 the rest of the redisplay algorithm is about the same as
11469 windows_or_buffers_changed anyway. */
11470 if (windows_or_buffers_changed
11471 || w->update_mode_line
11472 || update_mode_lines
11473 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
11474 < BUF_MODIFF (XBUFFER (w->buffer)))
11475 != w->last_had_star)
11476 || ((!NILP (Vtransient_mark_mode)
11477 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11478 != !NILP (w->region_showing)))
11479 {
11480 struct buffer *prev = current_buffer;
11481 ptrdiff_t count = SPECPDL_INDEX ();
11482 Lisp_Object frame, new_tool_bar;
11483 int new_n_tool_bar;
11484 struct gcpro gcpro1;
11485
11486 /* Set current_buffer to the buffer of the selected
11487 window of the frame, so that we get the right local
11488 keymaps. */
11489 set_buffer_internal_1 (XBUFFER (w->buffer));
11490
11491 /* Save match data, if we must. */
11492 if (save_match_data)
11493 record_unwind_save_match_data ();
11494
11495 /* Make sure that we don't accidentally use bogus keymaps. */
11496 if (NILP (Voverriding_local_map_menu_flag))
11497 {
11498 specbind (Qoverriding_terminal_local_map, Qnil);
11499 specbind (Qoverriding_local_map, Qnil);
11500 }
11501
11502 GCPRO1 (new_tool_bar);
11503
11504 /* We must temporarily set the selected frame to this frame
11505 before calling tool_bar_items, because the calculation of
11506 the tool-bar keymap uses the selected frame (see
11507 `tool-bar-make-keymap' in tool-bar.el). */
11508 record_unwind_protect (update_tool_bar_unwind, selected_frame);
11509 XSETFRAME (frame, f);
11510 selected_frame = frame;
11511
11512 /* Build desired tool-bar items from keymaps. */
11513 new_tool_bar
11514 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11515 &new_n_tool_bar);
11516
11517 /* Redisplay the tool-bar if we changed it. */
11518 if (new_n_tool_bar != f->n_tool_bar_items
11519 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11520 {
11521 /* Redisplay that happens asynchronously due to an expose event
11522 may access f->tool_bar_items. Make sure we update both
11523 variables within BLOCK_INPUT so no such event interrupts. */
11524 block_input ();
11525 fset_tool_bar_items (f, new_tool_bar);
11526 f->n_tool_bar_items = new_n_tool_bar;
11527 w->update_mode_line = 1;
11528 unblock_input ();
11529 }
11530
11531 UNGCPRO;
11532
11533 unbind_to (count, Qnil);
11534 set_buffer_internal_1 (prev);
11535 }
11536 }
11537 }
11538
11539
11540 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11541 F's desired tool-bar contents. F->tool_bar_items must have
11542 been set up previously by calling prepare_menu_bars. */
11543
11544 static void
11545 build_desired_tool_bar_string (struct frame *f)
11546 {
11547 int i, size, size_needed;
11548 struct gcpro gcpro1, gcpro2, gcpro3;
11549 Lisp_Object image, plist, props;
11550
11551 image = plist = props = Qnil;
11552 GCPRO3 (image, plist, props);
11553
11554 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11555 Otherwise, make a new string. */
11556
11557 /* The size of the string we might be able to reuse. */
11558 size = (STRINGP (f->desired_tool_bar_string)
11559 ? SCHARS (f->desired_tool_bar_string)
11560 : 0);
11561
11562 /* We need one space in the string for each image. */
11563 size_needed = f->n_tool_bar_items;
11564
11565 /* Reuse f->desired_tool_bar_string, if possible. */
11566 if (size < size_needed || NILP (f->desired_tool_bar_string))
11567 fset_desired_tool_bar_string
11568 (f, Fmake_string (make_number (size_needed), make_number (' ')));
11569 else
11570 {
11571 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11572 Fremove_text_properties (make_number (0), make_number (size),
11573 props, f->desired_tool_bar_string);
11574 }
11575
11576 /* Put a `display' property on the string for the images to display,
11577 put a `menu_item' property on tool-bar items with a value that
11578 is the index of the item in F's tool-bar item vector. */
11579 for (i = 0; i < f->n_tool_bar_items; ++i)
11580 {
11581 #define PROP(IDX) \
11582 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11583
11584 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11585 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11586 int hmargin, vmargin, relief, idx, end;
11587
11588 /* If image is a vector, choose the image according to the
11589 button state. */
11590 image = PROP (TOOL_BAR_ITEM_IMAGES);
11591 if (VECTORP (image))
11592 {
11593 if (enabled_p)
11594 idx = (selected_p
11595 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11596 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11597 else
11598 idx = (selected_p
11599 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11600 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11601
11602 eassert (ASIZE (image) >= idx);
11603 image = AREF (image, idx);
11604 }
11605 else
11606 idx = -1;
11607
11608 /* Ignore invalid image specifications. */
11609 if (!valid_image_p (image))
11610 continue;
11611
11612 /* Display the tool-bar button pressed, or depressed. */
11613 plist = Fcopy_sequence (XCDR (image));
11614
11615 /* Compute margin and relief to draw. */
11616 relief = (tool_bar_button_relief >= 0
11617 ? tool_bar_button_relief
11618 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11619 hmargin = vmargin = relief;
11620
11621 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
11622 INT_MAX - max (hmargin, vmargin)))
11623 {
11624 hmargin += XFASTINT (Vtool_bar_button_margin);
11625 vmargin += XFASTINT (Vtool_bar_button_margin);
11626 }
11627 else if (CONSP (Vtool_bar_button_margin))
11628 {
11629 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
11630 INT_MAX - hmargin))
11631 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11632
11633 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
11634 INT_MAX - vmargin))
11635 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11636 }
11637
11638 if (auto_raise_tool_bar_buttons_p)
11639 {
11640 /* Add a `:relief' property to the image spec if the item is
11641 selected. */
11642 if (selected_p)
11643 {
11644 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11645 hmargin -= relief;
11646 vmargin -= relief;
11647 }
11648 }
11649 else
11650 {
11651 /* If image is selected, display it pressed, i.e. with a
11652 negative relief. If it's not selected, display it with a
11653 raised relief. */
11654 plist = Fplist_put (plist, QCrelief,
11655 (selected_p
11656 ? make_number (-relief)
11657 : make_number (relief)));
11658 hmargin -= relief;
11659 vmargin -= relief;
11660 }
11661
11662 /* Put a margin around the image. */
11663 if (hmargin || vmargin)
11664 {
11665 if (hmargin == vmargin)
11666 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11667 else
11668 plist = Fplist_put (plist, QCmargin,
11669 Fcons (make_number (hmargin),
11670 make_number (vmargin)));
11671 }
11672
11673 /* If button is not enabled, and we don't have special images
11674 for the disabled state, make the image appear disabled by
11675 applying an appropriate algorithm to it. */
11676 if (!enabled_p && idx < 0)
11677 plist = Fplist_put (plist, QCconversion, Qdisabled);
11678
11679 /* Put a `display' text property on the string for the image to
11680 display. Put a `menu-item' property on the string that gives
11681 the start of this item's properties in the tool-bar items
11682 vector. */
11683 image = Fcons (Qimage, plist);
11684 props = list4 (Qdisplay, image,
11685 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11686
11687 /* Let the last image hide all remaining spaces in the tool bar
11688 string. The string can be longer than needed when we reuse a
11689 previous string. */
11690 if (i + 1 == f->n_tool_bar_items)
11691 end = SCHARS (f->desired_tool_bar_string);
11692 else
11693 end = i + 1;
11694 Fadd_text_properties (make_number (i), make_number (end),
11695 props, f->desired_tool_bar_string);
11696 #undef PROP
11697 }
11698
11699 UNGCPRO;
11700 }
11701
11702
11703 /* Display one line of the tool-bar of frame IT->f.
11704
11705 HEIGHT specifies the desired height of the tool-bar line.
11706 If the actual height of the glyph row is less than HEIGHT, the
11707 row's height is increased to HEIGHT, and the icons are centered
11708 vertically in the new height.
11709
11710 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11711 count a final empty row in case the tool-bar width exactly matches
11712 the window width.
11713 */
11714
11715 static void
11716 display_tool_bar_line (struct it *it, int height)
11717 {
11718 struct glyph_row *row = it->glyph_row;
11719 int max_x = it->last_visible_x;
11720 struct glyph *last;
11721
11722 prepare_desired_row (row);
11723 row->y = it->current_y;
11724
11725 /* Note that this isn't made use of if the face hasn't a box,
11726 so there's no need to check the face here. */
11727 it->start_of_box_run_p = 1;
11728
11729 while (it->current_x < max_x)
11730 {
11731 int x, n_glyphs_before, i, nglyphs;
11732 struct it it_before;
11733
11734 /* Get the next display element. */
11735 if (!get_next_display_element (it))
11736 {
11737 /* Don't count empty row if we are counting needed tool-bar lines. */
11738 if (height < 0 && !it->hpos)
11739 return;
11740 break;
11741 }
11742
11743 /* Produce glyphs. */
11744 n_glyphs_before = row->used[TEXT_AREA];
11745 it_before = *it;
11746
11747 PRODUCE_GLYPHS (it);
11748
11749 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11750 i = 0;
11751 x = it_before.current_x;
11752 while (i < nglyphs)
11753 {
11754 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11755
11756 if (x + glyph->pixel_width > max_x)
11757 {
11758 /* Glyph doesn't fit on line. Backtrack. */
11759 row->used[TEXT_AREA] = n_glyphs_before;
11760 *it = it_before;
11761 /* If this is the only glyph on this line, it will never fit on the
11762 tool-bar, so skip it. But ensure there is at least one glyph,
11763 so we don't accidentally disable the tool-bar. */
11764 if (n_glyphs_before == 0
11765 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11766 break;
11767 goto out;
11768 }
11769
11770 ++it->hpos;
11771 x += glyph->pixel_width;
11772 ++i;
11773 }
11774
11775 /* Stop at line end. */
11776 if (ITERATOR_AT_END_OF_LINE_P (it))
11777 break;
11778
11779 set_iterator_to_next (it, 1);
11780 }
11781
11782 out:;
11783
11784 row->displays_text_p = row->used[TEXT_AREA] != 0;
11785
11786 /* Use default face for the border below the tool bar.
11787
11788 FIXME: When auto-resize-tool-bars is grow-only, there is
11789 no additional border below the possibly empty tool-bar lines.
11790 So to make the extra empty lines look "normal", we have to
11791 use the tool-bar face for the border too. */
11792 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11793 it->face_id = DEFAULT_FACE_ID;
11794
11795 extend_face_to_end_of_line (it);
11796 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11797 last->right_box_line_p = 1;
11798 if (last == row->glyphs[TEXT_AREA])
11799 last->left_box_line_p = 1;
11800
11801 /* Make line the desired height and center it vertically. */
11802 if ((height -= it->max_ascent + it->max_descent) > 0)
11803 {
11804 /* Don't add more than one line height. */
11805 height %= FRAME_LINE_HEIGHT (it->f);
11806 it->max_ascent += height / 2;
11807 it->max_descent += (height + 1) / 2;
11808 }
11809
11810 compute_line_metrics (it);
11811
11812 /* If line is empty, make it occupy the rest of the tool-bar. */
11813 if (!row->displays_text_p)
11814 {
11815 row->height = row->phys_height = it->last_visible_y - row->y;
11816 row->visible_height = row->height;
11817 row->ascent = row->phys_ascent = 0;
11818 row->extra_line_spacing = 0;
11819 }
11820
11821 row->full_width_p = 1;
11822 row->continued_p = 0;
11823 row->truncated_on_left_p = 0;
11824 row->truncated_on_right_p = 0;
11825
11826 it->current_x = it->hpos = 0;
11827 it->current_y += row->height;
11828 ++it->vpos;
11829 ++it->glyph_row;
11830 }
11831
11832
11833 /* Max tool-bar height. */
11834
11835 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11836 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11837
11838 /* Value is the number of screen lines needed to make all tool-bar
11839 items of frame F visible. The number of actual rows needed is
11840 returned in *N_ROWS if non-NULL. */
11841
11842 static int
11843 tool_bar_lines_needed (struct frame *f, int *n_rows)
11844 {
11845 struct window *w = XWINDOW (f->tool_bar_window);
11846 struct it it;
11847 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11848 the desired matrix, so use (unused) mode-line row as temporary row to
11849 avoid destroying the first tool-bar row. */
11850 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11851
11852 /* Initialize an iterator for iteration over
11853 F->desired_tool_bar_string in the tool-bar window of frame F. */
11854 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
11855 it.first_visible_x = 0;
11856 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11857 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11858 it.paragraph_embedding = L2R;
11859
11860 while (!ITERATOR_AT_END_P (&it))
11861 {
11862 clear_glyph_row (temp_row);
11863 it.glyph_row = temp_row;
11864 display_tool_bar_line (&it, -1);
11865 }
11866 clear_glyph_row (temp_row);
11867
11868 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11869 if (n_rows)
11870 *n_rows = it.vpos > 0 ? it.vpos : -1;
11871
11872 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
11873 }
11874
11875
11876 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
11877 0, 1, 0,
11878 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
11879 (Lisp_Object frame)
11880 {
11881 struct frame *f;
11882 struct window *w;
11883 int nlines = 0;
11884
11885 if (NILP (frame))
11886 frame = selected_frame;
11887 else
11888 CHECK_FRAME (frame);
11889 f = XFRAME (frame);
11890
11891 if (WINDOWP (f->tool_bar_window)
11892 && (w = XWINDOW (f->tool_bar_window),
11893 WINDOW_TOTAL_LINES (w) > 0))
11894 {
11895 update_tool_bar (f, 1);
11896 if (f->n_tool_bar_items)
11897 {
11898 build_desired_tool_bar_string (f);
11899 nlines = tool_bar_lines_needed (f, NULL);
11900 }
11901 }
11902
11903 return make_number (nlines);
11904 }
11905
11906
11907 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11908 height should be changed. */
11909
11910 static int
11911 redisplay_tool_bar (struct frame *f)
11912 {
11913 struct window *w;
11914 struct it it;
11915 struct glyph_row *row;
11916
11917 #if defined (USE_GTK) || defined (HAVE_NS)
11918 if (FRAME_EXTERNAL_TOOL_BAR (f))
11919 update_frame_tool_bar (f);
11920 return 0;
11921 #endif
11922
11923 /* If frame hasn't a tool-bar window or if it is zero-height, don't
11924 do anything. This means you must start with tool-bar-lines
11925 non-zero to get the auto-sizing effect. Or in other words, you
11926 can turn off tool-bars by specifying tool-bar-lines zero. */
11927 if (!WINDOWP (f->tool_bar_window)
11928 || (w = XWINDOW (f->tool_bar_window),
11929 WINDOW_TOTAL_LINES (w) == 0))
11930 return 0;
11931
11932 /* Set up an iterator for the tool-bar window. */
11933 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
11934 it.first_visible_x = 0;
11935 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11936 row = it.glyph_row;
11937
11938 /* Build a string that represents the contents of the tool-bar. */
11939 build_desired_tool_bar_string (f);
11940 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11941 /* FIXME: This should be controlled by a user option. But it
11942 doesn't make sense to have an R2L tool bar if the menu bar cannot
11943 be drawn also R2L, and making the menu bar R2L is tricky due
11944 toolkit-specific code that implements it. If an R2L tool bar is
11945 ever supported, display_tool_bar_line should also be augmented to
11946 call unproduce_glyphs like display_line and display_string
11947 do. */
11948 it.paragraph_embedding = L2R;
11949
11950 if (f->n_tool_bar_rows == 0)
11951 {
11952 int nlines;
11953
11954 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
11955 nlines != WINDOW_TOTAL_LINES (w)))
11956 {
11957 Lisp_Object frame;
11958 int old_height = WINDOW_TOTAL_LINES (w);
11959
11960 XSETFRAME (frame, f);
11961 Fmodify_frame_parameters (frame,
11962 Fcons (Fcons (Qtool_bar_lines,
11963 make_number (nlines)),
11964 Qnil));
11965 if (WINDOW_TOTAL_LINES (w) != old_height)
11966 {
11967 clear_glyph_matrix (w->desired_matrix);
11968 fonts_changed_p = 1;
11969 return 1;
11970 }
11971 }
11972 }
11973
11974 /* Display as many lines as needed to display all tool-bar items. */
11975
11976 if (f->n_tool_bar_rows > 0)
11977 {
11978 int border, rows, height, extra;
11979
11980 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
11981 border = XINT (Vtool_bar_border);
11982 else if (EQ (Vtool_bar_border, Qinternal_border_width))
11983 border = FRAME_INTERNAL_BORDER_WIDTH (f);
11984 else if (EQ (Vtool_bar_border, Qborder_width))
11985 border = f->border_width;
11986 else
11987 border = 0;
11988 if (border < 0)
11989 border = 0;
11990
11991 rows = f->n_tool_bar_rows;
11992 height = max (1, (it.last_visible_y - border) / rows);
11993 extra = it.last_visible_y - border - height * rows;
11994
11995 while (it.current_y < it.last_visible_y)
11996 {
11997 int h = 0;
11998 if (extra > 0 && rows-- > 0)
11999 {
12000 h = (extra + rows - 1) / rows;
12001 extra -= h;
12002 }
12003 display_tool_bar_line (&it, height + h);
12004 }
12005 }
12006 else
12007 {
12008 while (it.current_y < it.last_visible_y)
12009 display_tool_bar_line (&it, 0);
12010 }
12011
12012 /* It doesn't make much sense to try scrolling in the tool-bar
12013 window, so don't do it. */
12014 w->desired_matrix->no_scrolling_p = 1;
12015 w->must_be_updated_p = 1;
12016
12017 if (!NILP (Vauto_resize_tool_bars))
12018 {
12019 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
12020 int change_height_p = 0;
12021
12022 /* If we couldn't display everything, change the tool-bar's
12023 height if there is room for more. */
12024 if (IT_STRING_CHARPOS (it) < it.end_charpos
12025 && it.current_y < max_tool_bar_height)
12026 change_height_p = 1;
12027
12028 row = it.glyph_row - 1;
12029
12030 /* If there are blank lines at the end, except for a partially
12031 visible blank line at the end that is smaller than
12032 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12033 if (!row->displays_text_p
12034 && row->height >= FRAME_LINE_HEIGHT (f))
12035 change_height_p = 1;
12036
12037 /* If row displays tool-bar items, but is partially visible,
12038 change the tool-bar's height. */
12039 if (row->displays_text_p
12040 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
12041 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
12042 change_height_p = 1;
12043
12044 /* Resize windows as needed by changing the `tool-bar-lines'
12045 frame parameter. */
12046 if (change_height_p)
12047 {
12048 Lisp_Object frame;
12049 int old_height = WINDOW_TOTAL_LINES (w);
12050 int nrows;
12051 int nlines = tool_bar_lines_needed (f, &nrows);
12052
12053 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12054 && !f->minimize_tool_bar_window_p)
12055 ? (nlines > old_height)
12056 : (nlines != old_height));
12057 f->minimize_tool_bar_window_p = 0;
12058
12059 if (change_height_p)
12060 {
12061 XSETFRAME (frame, f);
12062 Fmodify_frame_parameters (frame,
12063 Fcons (Fcons (Qtool_bar_lines,
12064 make_number (nlines)),
12065 Qnil));
12066 if (WINDOW_TOTAL_LINES (w) != old_height)
12067 {
12068 clear_glyph_matrix (w->desired_matrix);
12069 f->n_tool_bar_rows = nrows;
12070 fonts_changed_p = 1;
12071 return 1;
12072 }
12073 }
12074 }
12075 }
12076
12077 f->minimize_tool_bar_window_p = 0;
12078 return 0;
12079 }
12080
12081
12082 /* Get information about the tool-bar item which is displayed in GLYPH
12083 on frame F. Return in *PROP_IDX the index where tool-bar item
12084 properties start in F->tool_bar_items. Value is zero if
12085 GLYPH doesn't display a tool-bar item. */
12086
12087 static int
12088 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12089 {
12090 Lisp_Object prop;
12091 int success_p;
12092 int charpos;
12093
12094 /* This function can be called asynchronously, which means we must
12095 exclude any possibility that Fget_text_property signals an
12096 error. */
12097 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12098 charpos = max (0, charpos);
12099
12100 /* Get the text property `menu-item' at pos. The value of that
12101 property is the start index of this item's properties in
12102 F->tool_bar_items. */
12103 prop = Fget_text_property (make_number (charpos),
12104 Qmenu_item, f->current_tool_bar_string);
12105 if (INTEGERP (prop))
12106 {
12107 *prop_idx = XINT (prop);
12108 success_p = 1;
12109 }
12110 else
12111 success_p = 0;
12112
12113 return success_p;
12114 }
12115
12116 \f
12117 /* Get information about the tool-bar item at position X/Y on frame F.
12118 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12119 the current matrix of the tool-bar window of F, or NULL if not
12120 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12121 item in F->tool_bar_items. Value is
12122
12123 -1 if X/Y is not on a tool-bar item
12124 0 if X/Y is on the same item that was highlighted before.
12125 1 otherwise. */
12126
12127 static int
12128 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12129 int *hpos, int *vpos, int *prop_idx)
12130 {
12131 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12132 struct window *w = XWINDOW (f->tool_bar_window);
12133 int area;
12134
12135 /* Find the glyph under X/Y. */
12136 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12137 if (*glyph == NULL)
12138 return -1;
12139
12140 /* Get the start of this tool-bar item's properties in
12141 f->tool_bar_items. */
12142 if (!tool_bar_item_info (f, *glyph, prop_idx))
12143 return -1;
12144
12145 /* Is mouse on the highlighted item? */
12146 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12147 && *vpos >= hlinfo->mouse_face_beg_row
12148 && *vpos <= hlinfo->mouse_face_end_row
12149 && (*vpos > hlinfo->mouse_face_beg_row
12150 || *hpos >= hlinfo->mouse_face_beg_col)
12151 && (*vpos < hlinfo->mouse_face_end_row
12152 || *hpos < hlinfo->mouse_face_end_col
12153 || hlinfo->mouse_face_past_end))
12154 return 0;
12155
12156 return 1;
12157 }
12158
12159
12160 /* EXPORT:
12161 Handle mouse button event on the tool-bar of frame F, at
12162 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
12163 0 for button release. MODIFIERS is event modifiers for button
12164 release. */
12165
12166 void
12167 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
12168 int modifiers)
12169 {
12170 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12171 struct window *w = XWINDOW (f->tool_bar_window);
12172 int hpos, vpos, prop_idx;
12173 struct glyph *glyph;
12174 Lisp_Object enabled_p;
12175
12176 /* If not on the highlighted tool-bar item, return. */
12177 frame_to_window_pixel_xy (w, &x, &y);
12178 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
12179 return;
12180
12181 /* If item is disabled, do nothing. */
12182 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12183 if (NILP (enabled_p))
12184 return;
12185
12186 if (down_p)
12187 {
12188 /* Show item in pressed state. */
12189 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12190 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
12191 last_tool_bar_item = prop_idx;
12192 }
12193 else
12194 {
12195 Lisp_Object key, frame;
12196 struct input_event event;
12197 EVENT_INIT (event);
12198
12199 /* Show item in released state. */
12200 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12201 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
12202
12203 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12204
12205 XSETFRAME (frame, f);
12206 event.kind = TOOL_BAR_EVENT;
12207 event.frame_or_window = frame;
12208 event.arg = frame;
12209 kbd_buffer_store_event (&event);
12210
12211 event.kind = TOOL_BAR_EVENT;
12212 event.frame_or_window = frame;
12213 event.arg = key;
12214 event.modifiers = modifiers;
12215 kbd_buffer_store_event (&event);
12216 last_tool_bar_item = -1;
12217 }
12218 }
12219
12220
12221 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12222 tool-bar window-relative coordinates X/Y. Called from
12223 note_mouse_highlight. */
12224
12225 static void
12226 note_tool_bar_highlight (struct frame *f, int x, int y)
12227 {
12228 Lisp_Object window = f->tool_bar_window;
12229 struct window *w = XWINDOW (window);
12230 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
12231 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12232 int hpos, vpos;
12233 struct glyph *glyph;
12234 struct glyph_row *row;
12235 int i;
12236 Lisp_Object enabled_p;
12237 int prop_idx;
12238 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12239 int mouse_down_p, rc;
12240
12241 /* Function note_mouse_highlight is called with negative X/Y
12242 values when mouse moves outside of the frame. */
12243 if (x <= 0 || y <= 0)
12244 {
12245 clear_mouse_face (hlinfo);
12246 return;
12247 }
12248
12249 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12250 if (rc < 0)
12251 {
12252 /* Not on tool-bar item. */
12253 clear_mouse_face (hlinfo);
12254 return;
12255 }
12256 else if (rc == 0)
12257 /* On same tool-bar item as before. */
12258 goto set_help_echo;
12259
12260 clear_mouse_face (hlinfo);
12261
12262 /* Mouse is down, but on different tool-bar item? */
12263 mouse_down_p = (dpyinfo->grabbed
12264 && f == last_mouse_frame
12265 && FRAME_LIVE_P (f));
12266 if (mouse_down_p
12267 && last_tool_bar_item != prop_idx)
12268 return;
12269
12270 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
12271 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12272
12273 /* If tool-bar item is not enabled, don't highlight it. */
12274 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12275 if (!NILP (enabled_p))
12276 {
12277 /* Compute the x-position of the glyph. In front and past the
12278 image is a space. We include this in the highlighted area. */
12279 row = MATRIX_ROW (w->current_matrix, vpos);
12280 for (i = x = 0; i < hpos; ++i)
12281 x += row->glyphs[TEXT_AREA][i].pixel_width;
12282
12283 /* Record this as the current active region. */
12284 hlinfo->mouse_face_beg_col = hpos;
12285 hlinfo->mouse_face_beg_row = vpos;
12286 hlinfo->mouse_face_beg_x = x;
12287 hlinfo->mouse_face_beg_y = row->y;
12288 hlinfo->mouse_face_past_end = 0;
12289
12290 hlinfo->mouse_face_end_col = hpos + 1;
12291 hlinfo->mouse_face_end_row = vpos;
12292 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12293 hlinfo->mouse_face_end_y = row->y;
12294 hlinfo->mouse_face_window = window;
12295 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12296
12297 /* Display it as active. */
12298 show_mouse_face (hlinfo, draw);
12299 hlinfo->mouse_face_image_state = draw;
12300 }
12301
12302 set_help_echo:
12303
12304 /* Set help_echo_string to a help string to display for this tool-bar item.
12305 XTread_socket does the rest. */
12306 help_echo_object = help_echo_window = Qnil;
12307 help_echo_pos = -1;
12308 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12309 if (NILP (help_echo_string))
12310 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12311 }
12312
12313 #endif /* HAVE_WINDOW_SYSTEM */
12314
12315
12316 \f
12317 /************************************************************************
12318 Horizontal scrolling
12319 ************************************************************************/
12320
12321 static int hscroll_window_tree (Lisp_Object);
12322 static int hscroll_windows (Lisp_Object);
12323
12324 /* For all leaf windows in the window tree rooted at WINDOW, set their
12325 hscroll value so that PT is (i) visible in the window, and (ii) so
12326 that it is not within a certain margin at the window's left and
12327 right border. Value is non-zero if any window's hscroll has been
12328 changed. */
12329
12330 static int
12331 hscroll_window_tree (Lisp_Object window)
12332 {
12333 int hscrolled_p = 0;
12334 int hscroll_relative_p = FLOATP (Vhscroll_step);
12335 int hscroll_step_abs = 0;
12336 double hscroll_step_rel = 0;
12337
12338 if (hscroll_relative_p)
12339 {
12340 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12341 if (hscroll_step_rel < 0)
12342 {
12343 hscroll_relative_p = 0;
12344 hscroll_step_abs = 0;
12345 }
12346 }
12347 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12348 {
12349 hscroll_step_abs = XINT (Vhscroll_step);
12350 if (hscroll_step_abs < 0)
12351 hscroll_step_abs = 0;
12352 }
12353 else
12354 hscroll_step_abs = 0;
12355
12356 while (WINDOWP (window))
12357 {
12358 struct window *w = XWINDOW (window);
12359
12360 if (WINDOWP (w->hchild))
12361 hscrolled_p |= hscroll_window_tree (w->hchild);
12362 else if (WINDOWP (w->vchild))
12363 hscrolled_p |= hscroll_window_tree (w->vchild);
12364 else if (w->cursor.vpos >= 0)
12365 {
12366 int h_margin;
12367 int text_area_width;
12368 struct glyph_row *current_cursor_row
12369 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12370 struct glyph_row *desired_cursor_row
12371 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12372 struct glyph_row *cursor_row
12373 = (desired_cursor_row->enabled_p
12374 ? desired_cursor_row
12375 : current_cursor_row);
12376 int row_r2l_p = cursor_row->reversed_p;
12377
12378 text_area_width = window_box_width (w, TEXT_AREA);
12379
12380 /* Scroll when cursor is inside this scroll margin. */
12381 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12382
12383 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
12384 /* For left-to-right rows, hscroll when cursor is either
12385 (i) inside the right hscroll margin, or (ii) if it is
12386 inside the left margin and the window is already
12387 hscrolled. */
12388 && ((!row_r2l_p
12389 && ((w->hscroll
12390 && w->cursor.x <= h_margin)
12391 || (cursor_row->enabled_p
12392 && cursor_row->truncated_on_right_p
12393 && (w->cursor.x >= text_area_width - h_margin))))
12394 /* For right-to-left rows, the logic is similar,
12395 except that rules for scrolling to left and right
12396 are reversed. E.g., if cursor.x <= h_margin, we
12397 need to hscroll "to the right" unconditionally,
12398 and that will scroll the screen to the left so as
12399 to reveal the next portion of the row. */
12400 || (row_r2l_p
12401 && ((cursor_row->enabled_p
12402 /* FIXME: It is confusing to set the
12403 truncated_on_right_p flag when R2L rows
12404 are actually truncated on the left. */
12405 && cursor_row->truncated_on_right_p
12406 && w->cursor.x <= h_margin)
12407 || (w->hscroll
12408 && (w->cursor.x >= text_area_width - h_margin))))))
12409 {
12410 struct it it;
12411 ptrdiff_t hscroll;
12412 struct buffer *saved_current_buffer;
12413 ptrdiff_t pt;
12414 int wanted_x;
12415
12416 /* Find point in a display of infinite width. */
12417 saved_current_buffer = current_buffer;
12418 current_buffer = XBUFFER (w->buffer);
12419
12420 if (w == XWINDOW (selected_window))
12421 pt = PT;
12422 else
12423 {
12424 pt = marker_position (w->pointm);
12425 pt = max (BEGV, pt);
12426 pt = min (ZV, pt);
12427 }
12428
12429 /* Move iterator to pt starting at cursor_row->start in
12430 a line with infinite width. */
12431 init_to_row_start (&it, w, cursor_row);
12432 it.last_visible_x = INFINITY;
12433 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12434 current_buffer = saved_current_buffer;
12435
12436 /* Position cursor in window. */
12437 if (!hscroll_relative_p && hscroll_step_abs == 0)
12438 hscroll = max (0, (it.current_x
12439 - (ITERATOR_AT_END_OF_LINE_P (&it)
12440 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12441 : (text_area_width / 2))))
12442 / FRAME_COLUMN_WIDTH (it.f);
12443 else if ((!row_r2l_p
12444 && w->cursor.x >= text_area_width - h_margin)
12445 || (row_r2l_p && w->cursor.x <= h_margin))
12446 {
12447 if (hscroll_relative_p)
12448 wanted_x = text_area_width * (1 - hscroll_step_rel)
12449 - h_margin;
12450 else
12451 wanted_x = text_area_width
12452 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12453 - h_margin;
12454 hscroll
12455 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12456 }
12457 else
12458 {
12459 if (hscroll_relative_p)
12460 wanted_x = text_area_width * hscroll_step_rel
12461 + h_margin;
12462 else
12463 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12464 + h_margin;
12465 hscroll
12466 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12467 }
12468 hscroll = max (hscroll, w->min_hscroll);
12469
12470 /* Don't prevent redisplay optimizations if hscroll
12471 hasn't changed, as it will unnecessarily slow down
12472 redisplay. */
12473 if (w->hscroll != hscroll)
12474 {
12475 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
12476 w->hscroll = hscroll;
12477 hscrolled_p = 1;
12478 }
12479 }
12480 }
12481
12482 window = w->next;
12483 }
12484
12485 /* Value is non-zero if hscroll of any leaf window has been changed. */
12486 return hscrolled_p;
12487 }
12488
12489
12490 /* Set hscroll so that cursor is visible and not inside horizontal
12491 scroll margins for all windows in the tree rooted at WINDOW. See
12492 also hscroll_window_tree above. Value is non-zero if any window's
12493 hscroll has been changed. If it has, desired matrices on the frame
12494 of WINDOW are cleared. */
12495
12496 static int
12497 hscroll_windows (Lisp_Object window)
12498 {
12499 int hscrolled_p = hscroll_window_tree (window);
12500 if (hscrolled_p)
12501 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12502 return hscrolled_p;
12503 }
12504
12505
12506 \f
12507 /************************************************************************
12508 Redisplay
12509 ************************************************************************/
12510
12511 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12512 to a non-zero value. This is sometimes handy to have in a debugger
12513 session. */
12514
12515 #ifdef GLYPH_DEBUG
12516
12517 /* First and last unchanged row for try_window_id. */
12518
12519 static int debug_first_unchanged_at_end_vpos;
12520 static int debug_last_unchanged_at_beg_vpos;
12521
12522 /* Delta vpos and y. */
12523
12524 static int debug_dvpos, debug_dy;
12525
12526 /* Delta in characters and bytes for try_window_id. */
12527
12528 static ptrdiff_t debug_delta, debug_delta_bytes;
12529
12530 /* Values of window_end_pos and window_end_vpos at the end of
12531 try_window_id. */
12532
12533 static ptrdiff_t debug_end_vpos;
12534
12535 /* Append a string to W->desired_matrix->method. FMT is a printf
12536 format string. If trace_redisplay_p is non-zero also printf the
12537 resulting string to stderr. */
12538
12539 static void debug_method_add (struct window *, char const *, ...)
12540 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12541
12542 static void
12543 debug_method_add (struct window *w, char const *fmt, ...)
12544 {
12545 char *method = w->desired_matrix->method;
12546 int len = strlen (method);
12547 int size = sizeof w->desired_matrix->method;
12548 int remaining = size - len - 1;
12549 va_list ap;
12550
12551 if (len && remaining)
12552 {
12553 method[len] = '|';
12554 --remaining, ++len;
12555 }
12556
12557 va_start (ap, fmt);
12558 vsnprintf (method + len, remaining + 1, fmt, ap);
12559 va_end (ap);
12560
12561 if (trace_redisplay_p)
12562 fprintf (stderr, "%p (%s): %s\n",
12563 w,
12564 ((BUFFERP (w->buffer)
12565 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
12566 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
12567 : "no buffer"),
12568 method + len);
12569 }
12570
12571 #endif /* GLYPH_DEBUG */
12572
12573
12574 /* Value is non-zero if all changes in window W, which displays
12575 current_buffer, are in the text between START and END. START is a
12576 buffer position, END is given as a distance from Z. Used in
12577 redisplay_internal for display optimization. */
12578
12579 static inline int
12580 text_outside_line_unchanged_p (struct window *w,
12581 ptrdiff_t start, ptrdiff_t end)
12582 {
12583 int unchanged_p = 1;
12584
12585 /* If text or overlays have changed, see where. */
12586 if (w->last_modified < MODIFF
12587 || w->last_overlay_modified < OVERLAY_MODIFF)
12588 {
12589 /* Gap in the line? */
12590 if (GPT < start || Z - GPT < end)
12591 unchanged_p = 0;
12592
12593 /* Changes start in front of the line, or end after it? */
12594 if (unchanged_p
12595 && (BEG_UNCHANGED < start - 1
12596 || END_UNCHANGED < end))
12597 unchanged_p = 0;
12598
12599 /* If selective display, can't optimize if changes start at the
12600 beginning of the line. */
12601 if (unchanged_p
12602 && INTEGERP (BVAR (current_buffer, selective_display))
12603 && XINT (BVAR (current_buffer, selective_display)) > 0
12604 && (BEG_UNCHANGED < start || GPT <= start))
12605 unchanged_p = 0;
12606
12607 /* If there are overlays at the start or end of the line, these
12608 may have overlay strings with newlines in them. A change at
12609 START, for instance, may actually concern the display of such
12610 overlay strings as well, and they are displayed on different
12611 lines. So, quickly rule out this case. (For the future, it
12612 might be desirable to implement something more telling than
12613 just BEG/END_UNCHANGED.) */
12614 if (unchanged_p)
12615 {
12616 if (BEG + BEG_UNCHANGED == start
12617 && overlay_touches_p (start))
12618 unchanged_p = 0;
12619 if (END_UNCHANGED == end
12620 && overlay_touches_p (Z - end))
12621 unchanged_p = 0;
12622 }
12623
12624 /* Under bidi reordering, adding or deleting a character in the
12625 beginning of a paragraph, before the first strong directional
12626 character, can change the base direction of the paragraph (unless
12627 the buffer specifies a fixed paragraph direction), which will
12628 require to redisplay the whole paragraph. It might be worthwhile
12629 to find the paragraph limits and widen the range of redisplayed
12630 lines to that, but for now just give up this optimization. */
12631 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
12632 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
12633 unchanged_p = 0;
12634 }
12635
12636 return unchanged_p;
12637 }
12638
12639
12640 /* Do a frame update, taking possible shortcuts into account. This is
12641 the main external entry point for redisplay.
12642
12643 If the last redisplay displayed an echo area message and that message
12644 is no longer requested, we clear the echo area or bring back the
12645 mini-buffer if that is in use. */
12646
12647 void
12648 redisplay (void)
12649 {
12650 redisplay_internal ();
12651 }
12652
12653
12654 static Lisp_Object
12655 overlay_arrow_string_or_property (Lisp_Object var)
12656 {
12657 Lisp_Object val;
12658
12659 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12660 return val;
12661
12662 return Voverlay_arrow_string;
12663 }
12664
12665 /* Return 1 if there are any overlay-arrows in current_buffer. */
12666 static int
12667 overlay_arrow_in_current_buffer_p (void)
12668 {
12669 Lisp_Object vlist;
12670
12671 for (vlist = Voverlay_arrow_variable_list;
12672 CONSP (vlist);
12673 vlist = XCDR (vlist))
12674 {
12675 Lisp_Object var = XCAR (vlist);
12676 Lisp_Object val;
12677
12678 if (!SYMBOLP (var))
12679 continue;
12680 val = find_symbol_value (var);
12681 if (MARKERP (val)
12682 && current_buffer == XMARKER (val)->buffer)
12683 return 1;
12684 }
12685 return 0;
12686 }
12687
12688
12689 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12690 has changed. */
12691
12692 static int
12693 overlay_arrows_changed_p (void)
12694 {
12695 Lisp_Object vlist;
12696
12697 for (vlist = Voverlay_arrow_variable_list;
12698 CONSP (vlist);
12699 vlist = XCDR (vlist))
12700 {
12701 Lisp_Object var = XCAR (vlist);
12702 Lisp_Object val, pstr;
12703
12704 if (!SYMBOLP (var))
12705 continue;
12706 val = find_symbol_value (var);
12707 if (!MARKERP (val))
12708 continue;
12709 if (! EQ (COERCE_MARKER (val),
12710 Fget (var, Qlast_arrow_position))
12711 || ! (pstr = overlay_arrow_string_or_property (var),
12712 EQ (pstr, Fget (var, Qlast_arrow_string))))
12713 return 1;
12714 }
12715 return 0;
12716 }
12717
12718 /* Mark overlay arrows to be updated on next redisplay. */
12719
12720 static void
12721 update_overlay_arrows (int up_to_date)
12722 {
12723 Lisp_Object vlist;
12724
12725 for (vlist = Voverlay_arrow_variable_list;
12726 CONSP (vlist);
12727 vlist = XCDR (vlist))
12728 {
12729 Lisp_Object var = XCAR (vlist);
12730
12731 if (!SYMBOLP (var))
12732 continue;
12733
12734 if (up_to_date > 0)
12735 {
12736 Lisp_Object val = find_symbol_value (var);
12737 Fput (var, Qlast_arrow_position,
12738 COERCE_MARKER (val));
12739 Fput (var, Qlast_arrow_string,
12740 overlay_arrow_string_or_property (var));
12741 }
12742 else if (up_to_date < 0
12743 || !NILP (Fget (var, Qlast_arrow_position)))
12744 {
12745 Fput (var, Qlast_arrow_position, Qt);
12746 Fput (var, Qlast_arrow_string, Qt);
12747 }
12748 }
12749 }
12750
12751
12752 /* Return overlay arrow string to display at row.
12753 Return integer (bitmap number) for arrow bitmap in left fringe.
12754 Return nil if no overlay arrow. */
12755
12756 static Lisp_Object
12757 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12758 {
12759 Lisp_Object vlist;
12760
12761 for (vlist = Voverlay_arrow_variable_list;
12762 CONSP (vlist);
12763 vlist = XCDR (vlist))
12764 {
12765 Lisp_Object var = XCAR (vlist);
12766 Lisp_Object val;
12767
12768 if (!SYMBOLP (var))
12769 continue;
12770
12771 val = find_symbol_value (var);
12772
12773 if (MARKERP (val)
12774 && current_buffer == XMARKER (val)->buffer
12775 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12776 {
12777 if (FRAME_WINDOW_P (it->f)
12778 /* FIXME: if ROW->reversed_p is set, this should test
12779 the right fringe, not the left one. */
12780 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12781 {
12782 #ifdef HAVE_WINDOW_SYSTEM
12783 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12784 {
12785 int fringe_bitmap;
12786 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12787 return make_number (fringe_bitmap);
12788 }
12789 #endif
12790 return make_number (-1); /* Use default arrow bitmap. */
12791 }
12792 return overlay_arrow_string_or_property (var);
12793 }
12794 }
12795
12796 return Qnil;
12797 }
12798
12799 /* Return 1 if point moved out of or into a composition. Otherwise
12800 return 0. PREV_BUF and PREV_PT are the last point buffer and
12801 position. BUF and PT are the current point buffer and position. */
12802
12803 static int
12804 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
12805 struct buffer *buf, ptrdiff_t pt)
12806 {
12807 ptrdiff_t start, end;
12808 Lisp_Object prop;
12809 Lisp_Object buffer;
12810
12811 XSETBUFFER (buffer, buf);
12812 /* Check a composition at the last point if point moved within the
12813 same buffer. */
12814 if (prev_buf == buf)
12815 {
12816 if (prev_pt == pt)
12817 /* Point didn't move. */
12818 return 0;
12819
12820 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12821 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12822 && COMPOSITION_VALID_P (start, end, prop)
12823 && start < prev_pt && end > prev_pt)
12824 /* The last point was within the composition. Return 1 iff
12825 point moved out of the composition. */
12826 return (pt <= start || pt >= end);
12827 }
12828
12829 /* Check a composition at the current point. */
12830 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12831 && find_composition (pt, -1, &start, &end, &prop, buffer)
12832 && COMPOSITION_VALID_P (start, end, prop)
12833 && start < pt && end > pt);
12834 }
12835
12836
12837 /* Reconsider the setting of B->clip_changed which is displayed
12838 in window W. */
12839
12840 static inline void
12841 reconsider_clip_changes (struct window *w, struct buffer *b)
12842 {
12843 if (b->clip_changed
12844 && !NILP (w->window_end_valid)
12845 && w->current_matrix->buffer == b
12846 && w->current_matrix->zv == BUF_ZV (b)
12847 && w->current_matrix->begv == BUF_BEGV (b))
12848 b->clip_changed = 0;
12849
12850 /* If display wasn't paused, and W is not a tool bar window, see if
12851 point has been moved into or out of a composition. In that case,
12852 we set b->clip_changed to 1 to force updating the screen. If
12853 b->clip_changed has already been set to 1, we can skip this
12854 check. */
12855 if (!b->clip_changed
12856 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
12857 {
12858 ptrdiff_t pt;
12859
12860 if (w == XWINDOW (selected_window))
12861 pt = PT;
12862 else
12863 pt = marker_position (w->pointm);
12864
12865 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
12866 || pt != w->last_point)
12867 && check_point_in_composition (w->current_matrix->buffer,
12868 w->last_point,
12869 XBUFFER (w->buffer), pt))
12870 b->clip_changed = 1;
12871 }
12872 }
12873 \f
12874
12875 /* Select FRAME to forward the values of frame-local variables into C
12876 variables so that the redisplay routines can access those values
12877 directly. */
12878
12879 static void
12880 select_frame_for_redisplay (Lisp_Object frame)
12881 {
12882 Lisp_Object tail, tem;
12883 Lisp_Object old = selected_frame;
12884 struct Lisp_Symbol *sym;
12885
12886 eassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
12887
12888 selected_frame = frame;
12889
12890 do {
12891 for (tail = XFRAME (frame)->param_alist;
12892 CONSP (tail); tail = XCDR (tail))
12893 if (CONSP (XCAR (tail))
12894 && (tem = XCAR (XCAR (tail)),
12895 SYMBOLP (tem))
12896 && (sym = indirect_variable (XSYMBOL (tem)),
12897 sym->redirect == SYMBOL_LOCALIZED)
12898 && sym->val.blv->frame_local)
12899 /* Use find_symbol_value rather than Fsymbol_value
12900 to avoid an error if it is void. */
12901 find_symbol_value (tem);
12902 } while (!EQ (frame, old) && (frame = old, 1));
12903 }
12904
12905
12906 #define STOP_POLLING \
12907 do { if (! polling_stopped_here) stop_polling (); \
12908 polling_stopped_here = 1; } while (0)
12909
12910 #define RESUME_POLLING \
12911 do { if (polling_stopped_here) start_polling (); \
12912 polling_stopped_here = 0; } while (0)
12913
12914
12915 /* Perhaps in the future avoid recentering windows if it
12916 is not necessary; currently that causes some problems. */
12917
12918 static void
12919 redisplay_internal (void)
12920 {
12921 struct window *w = XWINDOW (selected_window);
12922 struct window *sw;
12923 struct frame *fr;
12924 int pending;
12925 int must_finish = 0;
12926 struct text_pos tlbufpos, tlendpos;
12927 int number_of_visible_frames;
12928 ptrdiff_t count, count1;
12929 struct frame *sf;
12930 int polling_stopped_here = 0;
12931 Lisp_Object old_frame = selected_frame;
12932
12933 /* Non-zero means redisplay has to consider all windows on all
12934 frames. Zero means, only selected_window is considered. */
12935 int consider_all_windows_p;
12936
12937 /* Non-zero means redisplay has to redisplay the miniwindow */
12938 int update_miniwindow_p = 0;
12939
12940 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
12941
12942 /* No redisplay if running in batch mode or frame is not yet fully
12943 initialized, or redisplay is explicitly turned off by setting
12944 Vinhibit_redisplay. */
12945 if (FRAME_INITIAL_P (SELECTED_FRAME ())
12946 || !NILP (Vinhibit_redisplay))
12947 return;
12948
12949 /* Don't examine these until after testing Vinhibit_redisplay.
12950 When Emacs is shutting down, perhaps because its connection to
12951 X has dropped, we should not look at them at all. */
12952 fr = XFRAME (w->frame);
12953 sf = SELECTED_FRAME ();
12954
12955 if (!fr->glyphs_initialized_p)
12956 return;
12957
12958 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
12959 if (popup_activated ())
12960 return;
12961 #endif
12962
12963 /* I don't think this happens but let's be paranoid. */
12964 if (redisplaying_p)
12965 return;
12966
12967 /* Record a function that clears redisplaying_p
12968 when we leave this function. */
12969 count = SPECPDL_INDEX ();
12970 record_unwind_protect (unwind_redisplay, selected_frame);
12971 redisplaying_p = 1;
12972 specbind (Qinhibit_free_realized_faces, Qnil);
12973
12974 {
12975 Lisp_Object tail, frame;
12976
12977 FOR_EACH_FRAME (tail, frame)
12978 {
12979 struct frame *f = XFRAME (frame);
12980 f->already_hscrolled_p = 0;
12981 }
12982 }
12983
12984 retry:
12985 /* Remember the currently selected window. */
12986 sw = w;
12987
12988 if (!EQ (old_frame, selected_frame)
12989 && FRAME_LIVE_P (XFRAME (old_frame)))
12990 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
12991 selected_frame and selected_window to be temporarily out-of-sync so
12992 when we come back here via `goto retry', we need to resync because we
12993 may need to run Elisp code (via prepare_menu_bars). */
12994 select_frame_for_redisplay (old_frame);
12995
12996 pending = 0;
12997 reconsider_clip_changes (w, current_buffer);
12998 last_escape_glyph_frame = NULL;
12999 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
13000 last_glyphless_glyph_frame = NULL;
13001 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
13002
13003 /* If new fonts have been loaded that make a glyph matrix adjustment
13004 necessary, do it. */
13005 if (fonts_changed_p)
13006 {
13007 adjust_glyphs (NULL);
13008 ++windows_or_buffers_changed;
13009 fonts_changed_p = 0;
13010 }
13011
13012 /* If face_change_count is non-zero, init_iterator will free all
13013 realized faces, which includes the faces referenced from current
13014 matrices. So, we can't reuse current matrices in this case. */
13015 if (face_change_count)
13016 ++windows_or_buffers_changed;
13017
13018 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13019 && FRAME_TTY (sf)->previous_frame != sf)
13020 {
13021 /* Since frames on a single ASCII terminal share the same
13022 display area, displaying a different frame means redisplay
13023 the whole thing. */
13024 windows_or_buffers_changed++;
13025 SET_FRAME_GARBAGED (sf);
13026 #ifndef DOS_NT
13027 set_tty_color_mode (FRAME_TTY (sf), sf);
13028 #endif
13029 FRAME_TTY (sf)->previous_frame = sf;
13030 }
13031
13032 /* Set the visible flags for all frames. Do this before checking
13033 for resized or garbaged frames; they want to know if their frames
13034 are visible. See the comment in frame.h for
13035 FRAME_SAMPLE_VISIBILITY. */
13036 {
13037 Lisp_Object tail, frame;
13038
13039 number_of_visible_frames = 0;
13040
13041 FOR_EACH_FRAME (tail, frame)
13042 {
13043 struct frame *f = XFRAME (frame);
13044
13045 FRAME_SAMPLE_VISIBILITY (f);
13046 if (FRAME_VISIBLE_P (f))
13047 ++number_of_visible_frames;
13048 clear_desired_matrices (f);
13049 }
13050 }
13051
13052 /* Notice any pending interrupt request to change frame size. */
13053 do_pending_window_change (1);
13054
13055 /* do_pending_window_change could change the selected_window due to
13056 frame resizing which makes the selected window too small. */
13057 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13058 {
13059 sw = w;
13060 reconsider_clip_changes (w, current_buffer);
13061 }
13062
13063 /* Clear frames marked as garbaged. */
13064 if (frame_garbaged)
13065 clear_garbaged_frames ();
13066
13067 /* Build menubar and tool-bar items. */
13068 if (NILP (Vmemory_full))
13069 prepare_menu_bars ();
13070
13071 if (windows_or_buffers_changed)
13072 update_mode_lines++;
13073
13074 /* Detect case that we need to write or remove a star in the mode line. */
13075 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13076 {
13077 w->update_mode_line = 1;
13078 if (buffer_shared > 1)
13079 update_mode_lines++;
13080 }
13081
13082 /* Avoid invocation of point motion hooks by `current_column' below. */
13083 count1 = SPECPDL_INDEX ();
13084 specbind (Qinhibit_point_motion_hooks, Qt);
13085
13086 /* If %c is in the mode line, update it if needed. */
13087 if (!NILP (w->column_number_displayed)
13088 /* This alternative quickly identifies a common case
13089 where no change is needed. */
13090 && !(PT == w->last_point
13091 && w->last_modified >= MODIFF
13092 && w->last_overlay_modified >= OVERLAY_MODIFF)
13093 && (XFASTINT (w->column_number_displayed) != current_column ()))
13094 w->update_mode_line = 1;
13095
13096 unbind_to (count1, Qnil);
13097
13098 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
13099
13100 /* The variable buffer_shared is set in redisplay_window and
13101 indicates that we redisplay a buffer in different windows. See
13102 there. */
13103 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
13104 || cursor_type_changed);
13105
13106 /* If specs for an arrow have changed, do thorough redisplay
13107 to ensure we remove any arrow that should no longer exist. */
13108 if (overlay_arrows_changed_p ())
13109 consider_all_windows_p = windows_or_buffers_changed = 1;
13110
13111 /* Normally the message* functions will have already displayed and
13112 updated the echo area, but the frame may have been trashed, or
13113 the update may have been preempted, so display the echo area
13114 again here. Checking message_cleared_p captures the case that
13115 the echo area should be cleared. */
13116 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13117 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13118 || (message_cleared_p
13119 && minibuf_level == 0
13120 /* If the mini-window is currently selected, this means the
13121 echo-area doesn't show through. */
13122 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13123 {
13124 int window_height_changed_p = echo_area_display (0);
13125
13126 if (message_cleared_p)
13127 update_miniwindow_p = 1;
13128
13129 must_finish = 1;
13130
13131 /* If we don't display the current message, don't clear the
13132 message_cleared_p flag, because, if we did, we wouldn't clear
13133 the echo area in the next redisplay which doesn't preserve
13134 the echo area. */
13135 if (!display_last_displayed_message_p)
13136 message_cleared_p = 0;
13137
13138 if (fonts_changed_p)
13139 goto retry;
13140 else if (window_height_changed_p)
13141 {
13142 consider_all_windows_p = 1;
13143 ++update_mode_lines;
13144 ++windows_or_buffers_changed;
13145
13146 /* If window configuration was changed, frames may have been
13147 marked garbaged. Clear them or we will experience
13148 surprises wrt scrolling. */
13149 if (frame_garbaged)
13150 clear_garbaged_frames ();
13151 }
13152 }
13153 else if (EQ (selected_window, minibuf_window)
13154 && (current_buffer->clip_changed
13155 || w->last_modified < MODIFF
13156 || w->last_overlay_modified < OVERLAY_MODIFF)
13157 && resize_mini_window (w, 0))
13158 {
13159 /* Resized active mini-window to fit the size of what it is
13160 showing if its contents might have changed. */
13161 must_finish = 1;
13162 /* FIXME: this causes all frames to be updated, which seems unnecessary
13163 since only the current frame needs to be considered. This function needs
13164 to be rewritten with two variables, consider_all_windows and
13165 consider_all_frames. */
13166 consider_all_windows_p = 1;
13167 ++windows_or_buffers_changed;
13168 ++update_mode_lines;
13169
13170 /* If window configuration was changed, frames may have been
13171 marked garbaged. Clear them or we will experience
13172 surprises wrt scrolling. */
13173 if (frame_garbaged)
13174 clear_garbaged_frames ();
13175 }
13176
13177
13178 /* If showing the region, and mark has changed, we must redisplay
13179 the whole window. The assignment to this_line_start_pos prevents
13180 the optimization directly below this if-statement. */
13181 if (((!NILP (Vtransient_mark_mode)
13182 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
13183 != !NILP (w->region_showing))
13184 || (!NILP (w->region_showing)
13185 && !EQ (w->region_showing,
13186 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
13187 CHARPOS (this_line_start_pos) = 0;
13188
13189 /* Optimize the case that only the line containing the cursor in the
13190 selected window has changed. Variables starting with this_ are
13191 set in display_line and record information about the line
13192 containing the cursor. */
13193 tlbufpos = this_line_start_pos;
13194 tlendpos = this_line_end_pos;
13195 if (!consider_all_windows_p
13196 && CHARPOS (tlbufpos) > 0
13197 && !w->update_mode_line
13198 && !current_buffer->clip_changed
13199 && !current_buffer->prevent_redisplay_optimizations_p
13200 && FRAME_VISIBLE_P (XFRAME (w->frame))
13201 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13202 /* Make sure recorded data applies to current buffer, etc. */
13203 && this_line_buffer == current_buffer
13204 && current_buffer == XBUFFER (w->buffer)
13205 && !w->force_start
13206 && !w->optional_new_start
13207 /* Point must be on the line that we have info recorded about. */
13208 && PT >= CHARPOS (tlbufpos)
13209 && PT <= Z - CHARPOS (tlendpos)
13210 /* All text outside that line, including its final newline,
13211 must be unchanged. */
13212 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13213 CHARPOS (tlendpos)))
13214 {
13215 if (CHARPOS (tlbufpos) > BEGV
13216 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13217 && (CHARPOS (tlbufpos) == ZV
13218 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13219 /* Former continuation line has disappeared by becoming empty. */
13220 goto cancel;
13221 else if (w->last_modified < MODIFF
13222 || w->last_overlay_modified < OVERLAY_MODIFF
13223 || MINI_WINDOW_P (w))
13224 {
13225 /* We have to handle the case of continuation around a
13226 wide-column character (see the comment in indent.c around
13227 line 1340).
13228
13229 For instance, in the following case:
13230
13231 -------- Insert --------
13232 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13233 J_I_ ==> J_I_ `^^' are cursors.
13234 ^^ ^^
13235 -------- --------
13236
13237 As we have to redraw the line above, we cannot use this
13238 optimization. */
13239
13240 struct it it;
13241 int line_height_before = this_line_pixel_height;
13242
13243 /* Note that start_display will handle the case that the
13244 line starting at tlbufpos is a continuation line. */
13245 start_display (&it, w, tlbufpos);
13246
13247 /* Implementation note: It this still necessary? */
13248 if (it.current_x != this_line_start_x)
13249 goto cancel;
13250
13251 TRACE ((stderr, "trying display optimization 1\n"));
13252 w->cursor.vpos = -1;
13253 overlay_arrow_seen = 0;
13254 it.vpos = this_line_vpos;
13255 it.current_y = this_line_y;
13256 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13257 display_line (&it);
13258
13259 /* If line contains point, is not continued,
13260 and ends at same distance from eob as before, we win. */
13261 if (w->cursor.vpos >= 0
13262 /* Line is not continued, otherwise this_line_start_pos
13263 would have been set to 0 in display_line. */
13264 && CHARPOS (this_line_start_pos)
13265 /* Line ends as before. */
13266 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13267 /* Line has same height as before. Otherwise other lines
13268 would have to be shifted up or down. */
13269 && this_line_pixel_height == line_height_before)
13270 {
13271 /* If this is not the window's last line, we must adjust
13272 the charstarts of the lines below. */
13273 if (it.current_y < it.last_visible_y)
13274 {
13275 struct glyph_row *row
13276 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13277 ptrdiff_t delta, delta_bytes;
13278
13279 /* We used to distinguish between two cases here,
13280 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13281 when the line ends in a newline or the end of the
13282 buffer's accessible portion. But both cases did
13283 the same, so they were collapsed. */
13284 delta = (Z
13285 - CHARPOS (tlendpos)
13286 - MATRIX_ROW_START_CHARPOS (row));
13287 delta_bytes = (Z_BYTE
13288 - BYTEPOS (tlendpos)
13289 - MATRIX_ROW_START_BYTEPOS (row));
13290
13291 increment_matrix_positions (w->current_matrix,
13292 this_line_vpos + 1,
13293 w->current_matrix->nrows,
13294 delta, delta_bytes);
13295 }
13296
13297 /* If this row displays text now but previously didn't,
13298 or vice versa, w->window_end_vpos may have to be
13299 adjusted. */
13300 if ((it.glyph_row - 1)->displays_text_p)
13301 {
13302 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
13303 wset_window_end_vpos (w, make_number (this_line_vpos));
13304 }
13305 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
13306 && this_line_vpos > 0)
13307 wset_window_end_vpos (w, make_number (this_line_vpos - 1));
13308 wset_window_end_valid (w, Qnil);
13309
13310 /* Update hint: No need to try to scroll in update_window. */
13311 w->desired_matrix->no_scrolling_p = 1;
13312
13313 #ifdef GLYPH_DEBUG
13314 *w->desired_matrix->method = 0;
13315 debug_method_add (w, "optimization 1");
13316 #endif
13317 #ifdef HAVE_WINDOW_SYSTEM
13318 update_window_fringes (w, 0);
13319 #endif
13320 goto update;
13321 }
13322 else
13323 goto cancel;
13324 }
13325 else if (/* Cursor position hasn't changed. */
13326 PT == w->last_point
13327 /* Make sure the cursor was last displayed
13328 in this window. Otherwise we have to reposition it. */
13329 && 0 <= w->cursor.vpos
13330 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
13331 {
13332 if (!must_finish)
13333 {
13334 do_pending_window_change (1);
13335 /* If selected_window changed, redisplay again. */
13336 if (WINDOWP (selected_window)
13337 && (w = XWINDOW (selected_window)) != sw)
13338 goto retry;
13339
13340 /* We used to always goto end_of_redisplay here, but this
13341 isn't enough if we have a blinking cursor. */
13342 if (w->cursor_off_p == w->last_cursor_off_p)
13343 goto end_of_redisplay;
13344 }
13345 goto update;
13346 }
13347 /* If highlighting the region, or if the cursor is in the echo area,
13348 then we can't just move the cursor. */
13349 else if (! (!NILP (Vtransient_mark_mode)
13350 && !NILP (BVAR (current_buffer, mark_active)))
13351 && (EQ (selected_window,
13352 BVAR (current_buffer, last_selected_window))
13353 || highlight_nonselected_windows)
13354 && NILP (w->region_showing)
13355 && NILP (Vshow_trailing_whitespace)
13356 && !cursor_in_echo_area)
13357 {
13358 struct it it;
13359 struct glyph_row *row;
13360
13361 /* Skip from tlbufpos to PT and see where it is. Note that
13362 PT may be in invisible text. If so, we will end at the
13363 next visible position. */
13364 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13365 NULL, DEFAULT_FACE_ID);
13366 it.current_x = this_line_start_x;
13367 it.current_y = this_line_y;
13368 it.vpos = this_line_vpos;
13369
13370 /* The call to move_it_to stops in front of PT, but
13371 moves over before-strings. */
13372 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13373
13374 if (it.vpos == this_line_vpos
13375 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13376 row->enabled_p))
13377 {
13378 eassert (this_line_vpos == it.vpos);
13379 eassert (this_line_y == it.current_y);
13380 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13381 #ifdef GLYPH_DEBUG
13382 *w->desired_matrix->method = 0;
13383 debug_method_add (w, "optimization 3");
13384 #endif
13385 goto update;
13386 }
13387 else
13388 goto cancel;
13389 }
13390
13391 cancel:
13392 /* Text changed drastically or point moved off of line. */
13393 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
13394 }
13395
13396 CHARPOS (this_line_start_pos) = 0;
13397 consider_all_windows_p |= buffer_shared > 1;
13398 ++clear_face_cache_count;
13399 #ifdef HAVE_WINDOW_SYSTEM
13400 ++clear_image_cache_count;
13401 #endif
13402
13403 /* Build desired matrices, and update the display. If
13404 consider_all_windows_p is non-zero, do it for all windows on all
13405 frames. Otherwise do it for selected_window, only. */
13406
13407 if (consider_all_windows_p)
13408 {
13409 Lisp_Object tail, frame;
13410
13411 FOR_EACH_FRAME (tail, frame)
13412 XFRAME (frame)->updated_p = 0;
13413
13414 /* Recompute # windows showing selected buffer. This will be
13415 incremented each time such a window is displayed. */
13416 buffer_shared = 0;
13417
13418 FOR_EACH_FRAME (tail, frame)
13419 {
13420 struct frame *f = XFRAME (frame);
13421
13422 /* We don't have to do anything for unselected terminal
13423 frames. */
13424 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13425 && !EQ (FRAME_TTY (f)->top_frame, frame))
13426 continue;
13427
13428 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13429 {
13430 if (! EQ (frame, selected_frame))
13431 /* Select the frame, for the sake of frame-local
13432 variables. */
13433 select_frame_for_redisplay (frame);
13434
13435 /* Mark all the scroll bars to be removed; we'll redeem
13436 the ones we want when we redisplay their windows. */
13437 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13438 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13439
13440 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13441 redisplay_windows (FRAME_ROOT_WINDOW (f));
13442
13443 /* The X error handler may have deleted that frame. */
13444 if (!FRAME_LIVE_P (f))
13445 continue;
13446
13447 /* Any scroll bars which redisplay_windows should have
13448 nuked should now go away. */
13449 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13450 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13451
13452 /* If fonts changed, display again. */
13453 /* ??? rms: I suspect it is a mistake to jump all the way
13454 back to retry here. It should just retry this frame. */
13455 if (fonts_changed_p)
13456 goto retry;
13457
13458 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13459 {
13460 /* See if we have to hscroll. */
13461 if (!f->already_hscrolled_p)
13462 {
13463 f->already_hscrolled_p = 1;
13464 if (hscroll_windows (f->root_window))
13465 goto retry;
13466 }
13467
13468 /* Prevent various kinds of signals during display
13469 update. stdio is not robust about handling
13470 signals, which can cause an apparent I/O
13471 error. */
13472 if (interrupt_input)
13473 unrequest_sigio ();
13474 STOP_POLLING;
13475
13476 /* Update the display. */
13477 set_window_update_flags (XWINDOW (f->root_window), 1);
13478 pending |= update_frame (f, 0, 0);
13479 f->updated_p = 1;
13480 }
13481 }
13482 }
13483
13484 if (!EQ (old_frame, selected_frame)
13485 && FRAME_LIVE_P (XFRAME (old_frame)))
13486 /* We played a bit fast-and-loose above and allowed selected_frame
13487 and selected_window to be temporarily out-of-sync but let's make
13488 sure this stays contained. */
13489 select_frame_for_redisplay (old_frame);
13490 eassert (EQ (XFRAME (selected_frame)->selected_window,
13491 selected_window));
13492
13493 if (!pending)
13494 {
13495 /* Do the mark_window_display_accurate after all windows have
13496 been redisplayed because this call resets flags in buffers
13497 which are needed for proper redisplay. */
13498 FOR_EACH_FRAME (tail, frame)
13499 {
13500 struct frame *f = XFRAME (frame);
13501 if (f->updated_p)
13502 {
13503 mark_window_display_accurate (f->root_window, 1);
13504 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13505 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13506 }
13507 }
13508 }
13509 }
13510 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13511 {
13512 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13513 struct frame *mini_frame;
13514
13515 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
13516 /* Use list_of_error, not Qerror, so that
13517 we catch only errors and don't run the debugger. */
13518 internal_condition_case_1 (redisplay_window_1, selected_window,
13519 list_of_error,
13520 redisplay_window_error);
13521 if (update_miniwindow_p)
13522 internal_condition_case_1 (redisplay_window_1, mini_window,
13523 list_of_error,
13524 redisplay_window_error);
13525
13526 /* Compare desired and current matrices, perform output. */
13527
13528 update:
13529 /* If fonts changed, display again. */
13530 if (fonts_changed_p)
13531 goto retry;
13532
13533 /* Prevent various kinds of signals during display update.
13534 stdio is not robust about handling signals,
13535 which can cause an apparent I/O error. */
13536 if (interrupt_input)
13537 unrequest_sigio ();
13538 STOP_POLLING;
13539
13540 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13541 {
13542 if (hscroll_windows (selected_window))
13543 goto retry;
13544
13545 XWINDOW (selected_window)->must_be_updated_p = 1;
13546 pending = update_frame (sf, 0, 0);
13547 }
13548
13549 /* We may have called echo_area_display at the top of this
13550 function. If the echo area is on another frame, that may
13551 have put text on a frame other than the selected one, so the
13552 above call to update_frame would not have caught it. Catch
13553 it here. */
13554 mini_window = FRAME_MINIBUF_WINDOW (sf);
13555 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13556
13557 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13558 {
13559 XWINDOW (mini_window)->must_be_updated_p = 1;
13560 pending |= update_frame (mini_frame, 0, 0);
13561 if (!pending && hscroll_windows (mini_window))
13562 goto retry;
13563 }
13564 }
13565
13566 /* If display was paused because of pending input, make sure we do a
13567 thorough update the next time. */
13568 if (pending)
13569 {
13570 /* Prevent the optimization at the beginning of
13571 redisplay_internal that tries a single-line update of the
13572 line containing the cursor in the selected window. */
13573 CHARPOS (this_line_start_pos) = 0;
13574
13575 /* Let the overlay arrow be updated the next time. */
13576 update_overlay_arrows (0);
13577
13578 /* If we pause after scrolling, some rows in the current
13579 matrices of some windows are not valid. */
13580 if (!WINDOW_FULL_WIDTH_P (w)
13581 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13582 update_mode_lines = 1;
13583 }
13584 else
13585 {
13586 if (!consider_all_windows_p)
13587 {
13588 /* This has already been done above if
13589 consider_all_windows_p is set. */
13590 mark_window_display_accurate_1 (w, 1);
13591
13592 /* Say overlay arrows are up to date. */
13593 update_overlay_arrows (1);
13594
13595 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13596 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13597 }
13598
13599 update_mode_lines = 0;
13600 windows_or_buffers_changed = 0;
13601 cursor_type_changed = 0;
13602 }
13603
13604 /* Start SIGIO interrupts coming again. Having them off during the
13605 code above makes it less likely one will discard output, but not
13606 impossible, since there might be stuff in the system buffer here.
13607 But it is much hairier to try to do anything about that. */
13608 if (interrupt_input)
13609 request_sigio ();
13610 RESUME_POLLING;
13611
13612 /* If a frame has become visible which was not before, redisplay
13613 again, so that we display it. Expose events for such a frame
13614 (which it gets when becoming visible) don't call the parts of
13615 redisplay constructing glyphs, so simply exposing a frame won't
13616 display anything in this case. So, we have to display these
13617 frames here explicitly. */
13618 if (!pending)
13619 {
13620 Lisp_Object tail, frame;
13621 int new_count = 0;
13622
13623 FOR_EACH_FRAME (tail, frame)
13624 {
13625 int this_is_visible = 0;
13626
13627 if (XFRAME (frame)->visible)
13628 this_is_visible = 1;
13629 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
13630 if (XFRAME (frame)->visible)
13631 this_is_visible = 1;
13632
13633 if (this_is_visible)
13634 new_count++;
13635 }
13636
13637 if (new_count != number_of_visible_frames)
13638 windows_or_buffers_changed++;
13639 }
13640
13641 /* Change frame size now if a change is pending. */
13642 do_pending_window_change (1);
13643
13644 /* If we just did a pending size change, or have additional
13645 visible frames, or selected_window changed, redisplay again. */
13646 if ((windows_or_buffers_changed && !pending)
13647 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13648 goto retry;
13649
13650 /* Clear the face and image caches.
13651
13652 We used to do this only if consider_all_windows_p. But the cache
13653 needs to be cleared if a timer creates images in the current
13654 buffer (e.g. the test case in Bug#6230). */
13655
13656 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13657 {
13658 clear_face_cache (0);
13659 clear_face_cache_count = 0;
13660 }
13661
13662 #ifdef HAVE_WINDOW_SYSTEM
13663 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13664 {
13665 clear_image_caches (Qnil);
13666 clear_image_cache_count = 0;
13667 }
13668 #endif /* HAVE_WINDOW_SYSTEM */
13669
13670 end_of_redisplay:
13671 unbind_to (count, Qnil);
13672 RESUME_POLLING;
13673 }
13674
13675
13676 /* Redisplay, but leave alone any recent echo area message unless
13677 another message has been requested in its place.
13678
13679 This is useful in situations where you need to redisplay but no
13680 user action has occurred, making it inappropriate for the message
13681 area to be cleared. See tracking_off and
13682 wait_reading_process_output for examples of these situations.
13683
13684 FROM_WHERE is an integer saying from where this function was
13685 called. This is useful for debugging. */
13686
13687 void
13688 redisplay_preserve_echo_area (int from_where)
13689 {
13690 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13691
13692 if (!NILP (echo_area_buffer[1]))
13693 {
13694 /* We have a previously displayed message, but no current
13695 message. Redisplay the previous message. */
13696 display_last_displayed_message_p = 1;
13697 redisplay_internal ();
13698 display_last_displayed_message_p = 0;
13699 }
13700 else
13701 redisplay_internal ();
13702
13703 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
13704 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
13705 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
13706 }
13707
13708
13709 /* Function registered with record_unwind_protect in redisplay_internal.
13710 Clear redisplaying_p. Also, select the previously
13711 selected frame, unless it has been deleted (by an X connection
13712 failure during redisplay, for example). */
13713
13714 static Lisp_Object
13715 unwind_redisplay (Lisp_Object old_frame)
13716 {
13717 redisplaying_p = 0;
13718 if (! EQ (old_frame, selected_frame)
13719 && FRAME_LIVE_P (XFRAME (old_frame)))
13720 select_frame_for_redisplay (old_frame);
13721 return Qnil;
13722 }
13723
13724
13725 /* Mark the display of window W as accurate or inaccurate. If
13726 ACCURATE_P is non-zero mark display of W as accurate. If
13727 ACCURATE_P is zero, arrange for W to be redisplayed the next time
13728 redisplay_internal is called. */
13729
13730 static void
13731 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13732 {
13733 if (BUFFERP (w->buffer))
13734 {
13735 struct buffer *b = XBUFFER (w->buffer);
13736
13737 w->last_modified = accurate_p ? BUF_MODIFF(b) : 0;
13738 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF(b) : 0;
13739 w->last_had_star
13740 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
13741
13742 if (accurate_p)
13743 {
13744 b->clip_changed = 0;
13745 b->prevent_redisplay_optimizations_p = 0;
13746
13747 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13748 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13749 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13750 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13751
13752 w->current_matrix->buffer = b;
13753 w->current_matrix->begv = BUF_BEGV (b);
13754 w->current_matrix->zv = BUF_ZV (b);
13755
13756 w->last_cursor = w->cursor;
13757 w->last_cursor_off_p = w->cursor_off_p;
13758
13759 if (w == XWINDOW (selected_window))
13760 w->last_point = BUF_PT (b);
13761 else
13762 w->last_point = XMARKER (w->pointm)->charpos;
13763 }
13764 }
13765
13766 if (accurate_p)
13767 {
13768 wset_window_end_valid (w, w->buffer);
13769 w->update_mode_line = 0;
13770 }
13771 }
13772
13773
13774 /* Mark the display of windows in the window tree rooted at WINDOW as
13775 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13776 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13777 be redisplayed the next time redisplay_internal is called. */
13778
13779 void
13780 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13781 {
13782 struct window *w;
13783
13784 for (; !NILP (window); window = w->next)
13785 {
13786 w = XWINDOW (window);
13787 mark_window_display_accurate_1 (w, accurate_p);
13788
13789 if (!NILP (w->vchild))
13790 mark_window_display_accurate (w->vchild, accurate_p);
13791 if (!NILP (w->hchild))
13792 mark_window_display_accurate (w->hchild, accurate_p);
13793 }
13794
13795 if (accurate_p)
13796 {
13797 update_overlay_arrows (1);
13798 }
13799 else
13800 {
13801 /* Force a thorough redisplay the next time by setting
13802 last_arrow_position and last_arrow_string to t, which is
13803 unequal to any useful value of Voverlay_arrow_... */
13804 update_overlay_arrows (-1);
13805 }
13806 }
13807
13808
13809 /* Return value in display table DP (Lisp_Char_Table *) for character
13810 C. Since a display table doesn't have any parent, we don't have to
13811 follow parent. Do not call this function directly but use the
13812 macro DISP_CHAR_VECTOR. */
13813
13814 Lisp_Object
13815 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13816 {
13817 Lisp_Object val;
13818
13819 if (ASCII_CHAR_P (c))
13820 {
13821 val = dp->ascii;
13822 if (SUB_CHAR_TABLE_P (val))
13823 val = XSUB_CHAR_TABLE (val)->contents[c];
13824 }
13825 else
13826 {
13827 Lisp_Object table;
13828
13829 XSETCHAR_TABLE (table, dp);
13830 val = char_table_ref (table, c);
13831 }
13832 if (NILP (val))
13833 val = dp->defalt;
13834 return val;
13835 }
13836
13837
13838 \f
13839 /***********************************************************************
13840 Window Redisplay
13841 ***********************************************************************/
13842
13843 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13844
13845 static void
13846 redisplay_windows (Lisp_Object window)
13847 {
13848 while (!NILP (window))
13849 {
13850 struct window *w = XWINDOW (window);
13851
13852 if (!NILP (w->hchild))
13853 redisplay_windows (w->hchild);
13854 else if (!NILP (w->vchild))
13855 redisplay_windows (w->vchild);
13856 else if (!NILP (w->buffer))
13857 {
13858 displayed_buffer = XBUFFER (w->buffer);
13859 /* Use list_of_error, not Qerror, so that
13860 we catch only errors and don't run the debugger. */
13861 internal_condition_case_1 (redisplay_window_0, window,
13862 list_of_error,
13863 redisplay_window_error);
13864 }
13865
13866 window = w->next;
13867 }
13868 }
13869
13870 static Lisp_Object
13871 redisplay_window_error (Lisp_Object ignore)
13872 {
13873 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13874 return Qnil;
13875 }
13876
13877 static Lisp_Object
13878 redisplay_window_0 (Lisp_Object window)
13879 {
13880 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13881 redisplay_window (window, 0);
13882 return Qnil;
13883 }
13884
13885 static Lisp_Object
13886 redisplay_window_1 (Lisp_Object window)
13887 {
13888 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13889 redisplay_window (window, 1);
13890 return Qnil;
13891 }
13892 \f
13893
13894 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13895 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13896 which positions recorded in ROW differ from current buffer
13897 positions.
13898
13899 Return 0 if cursor is not on this row, 1 otherwise. */
13900
13901 static int
13902 set_cursor_from_row (struct window *w, struct glyph_row *row,
13903 struct glyph_matrix *matrix,
13904 ptrdiff_t delta, ptrdiff_t delta_bytes,
13905 int dy, int dvpos)
13906 {
13907 struct glyph *glyph = row->glyphs[TEXT_AREA];
13908 struct glyph *end = glyph + row->used[TEXT_AREA];
13909 struct glyph *cursor = NULL;
13910 /* The last known character position in row. */
13911 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13912 int x = row->x;
13913 ptrdiff_t pt_old = PT - delta;
13914 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13915 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13916 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13917 /* A glyph beyond the edge of TEXT_AREA which we should never
13918 touch. */
13919 struct glyph *glyphs_end = end;
13920 /* Non-zero means we've found a match for cursor position, but that
13921 glyph has the avoid_cursor_p flag set. */
13922 int match_with_avoid_cursor = 0;
13923 /* Non-zero means we've seen at least one glyph that came from a
13924 display string. */
13925 int string_seen = 0;
13926 /* Largest and smallest buffer positions seen so far during scan of
13927 glyph row. */
13928 ptrdiff_t bpos_max = pos_before;
13929 ptrdiff_t bpos_min = pos_after;
13930 /* Last buffer position covered by an overlay string with an integer
13931 `cursor' property. */
13932 ptrdiff_t bpos_covered = 0;
13933 /* Non-zero means the display string on which to display the cursor
13934 comes from a text property, not from an overlay. */
13935 int string_from_text_prop = 0;
13936
13937 /* Don't even try doing anything if called for a mode-line or
13938 header-line row, since the rest of the code isn't prepared to
13939 deal with such calamities. */
13940 eassert (!row->mode_line_p);
13941 if (row->mode_line_p)
13942 return 0;
13943
13944 /* Skip over glyphs not having an object at the start and the end of
13945 the row. These are special glyphs like truncation marks on
13946 terminal frames. */
13947 if (row->displays_text_p)
13948 {
13949 if (!row->reversed_p)
13950 {
13951 while (glyph < end
13952 && INTEGERP (glyph->object)
13953 && glyph->charpos < 0)
13954 {
13955 x += glyph->pixel_width;
13956 ++glyph;
13957 }
13958 while (end > glyph
13959 && INTEGERP ((end - 1)->object)
13960 /* CHARPOS is zero for blanks and stretch glyphs
13961 inserted by extend_face_to_end_of_line. */
13962 && (end - 1)->charpos <= 0)
13963 --end;
13964 glyph_before = glyph - 1;
13965 glyph_after = end;
13966 }
13967 else
13968 {
13969 struct glyph *g;
13970
13971 /* If the glyph row is reversed, we need to process it from back
13972 to front, so swap the edge pointers. */
13973 glyphs_end = end = glyph - 1;
13974 glyph += row->used[TEXT_AREA] - 1;
13975
13976 while (glyph > end + 1
13977 && INTEGERP (glyph->object)
13978 && glyph->charpos < 0)
13979 {
13980 --glyph;
13981 x -= glyph->pixel_width;
13982 }
13983 if (INTEGERP (glyph->object) && glyph->charpos < 0)
13984 --glyph;
13985 /* By default, in reversed rows we put the cursor on the
13986 rightmost (first in the reading order) glyph. */
13987 for (g = end + 1; g < glyph; g++)
13988 x += g->pixel_width;
13989 while (end < glyph
13990 && INTEGERP ((end + 1)->object)
13991 && (end + 1)->charpos <= 0)
13992 ++end;
13993 glyph_before = glyph + 1;
13994 glyph_after = end;
13995 }
13996 }
13997 else if (row->reversed_p)
13998 {
13999 /* In R2L rows that don't display text, put the cursor on the
14000 rightmost glyph. Case in point: an empty last line that is
14001 part of an R2L paragraph. */
14002 cursor = end - 1;
14003 /* Avoid placing the cursor on the last glyph of the row, where
14004 on terminal frames we hold the vertical border between
14005 adjacent windows. */
14006 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14007 && !WINDOW_RIGHTMOST_P (w)
14008 && cursor == row->glyphs[LAST_AREA] - 1)
14009 cursor--;
14010 x = -1; /* will be computed below, at label compute_x */
14011 }
14012
14013 /* Step 1: Try to find the glyph whose character position
14014 corresponds to point. If that's not possible, find 2 glyphs
14015 whose character positions are the closest to point, one before
14016 point, the other after it. */
14017 if (!row->reversed_p)
14018 while (/* not marched to end of glyph row */
14019 glyph < end
14020 /* glyph was not inserted by redisplay for internal purposes */
14021 && !INTEGERP (glyph->object))
14022 {
14023 if (BUFFERP (glyph->object))
14024 {
14025 ptrdiff_t dpos = glyph->charpos - pt_old;
14026
14027 if (glyph->charpos > bpos_max)
14028 bpos_max = glyph->charpos;
14029 if (glyph->charpos < bpos_min)
14030 bpos_min = glyph->charpos;
14031 if (!glyph->avoid_cursor_p)
14032 {
14033 /* If we hit point, we've found the glyph on which to
14034 display the cursor. */
14035 if (dpos == 0)
14036 {
14037 match_with_avoid_cursor = 0;
14038 break;
14039 }
14040 /* See if we've found a better approximation to
14041 POS_BEFORE or to POS_AFTER. */
14042 if (0 > dpos && dpos > pos_before - pt_old)
14043 {
14044 pos_before = glyph->charpos;
14045 glyph_before = glyph;
14046 }
14047 else if (0 < dpos && dpos < pos_after - pt_old)
14048 {
14049 pos_after = glyph->charpos;
14050 glyph_after = glyph;
14051 }
14052 }
14053 else if (dpos == 0)
14054 match_with_avoid_cursor = 1;
14055 }
14056 else if (STRINGP (glyph->object))
14057 {
14058 Lisp_Object chprop;
14059 ptrdiff_t glyph_pos = glyph->charpos;
14060
14061 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14062 glyph->object);
14063 if (!NILP (chprop))
14064 {
14065 /* If the string came from a `display' text property,
14066 look up the buffer position of that property and
14067 use that position to update bpos_max, as if we
14068 actually saw such a position in one of the row's
14069 glyphs. This helps with supporting integer values
14070 of `cursor' property on the display string in
14071 situations where most or all of the row's buffer
14072 text is completely covered by display properties,
14073 so that no glyph with valid buffer positions is
14074 ever seen in the row. */
14075 ptrdiff_t prop_pos =
14076 string_buffer_position_lim (glyph->object, pos_before,
14077 pos_after, 0);
14078
14079 if (prop_pos >= pos_before)
14080 bpos_max = prop_pos - 1;
14081 }
14082 if (INTEGERP (chprop))
14083 {
14084 bpos_covered = bpos_max + XINT (chprop);
14085 /* If the `cursor' property covers buffer positions up
14086 to and including point, we should display cursor on
14087 this glyph. Note that, if a `cursor' property on one
14088 of the string's characters has an integer value, we
14089 will break out of the loop below _before_ we get to
14090 the position match above. IOW, integer values of
14091 the `cursor' property override the "exact match for
14092 point" strategy of positioning the cursor. */
14093 /* Implementation note: bpos_max == pt_old when, e.g.,
14094 we are in an empty line, where bpos_max is set to
14095 MATRIX_ROW_START_CHARPOS, see above. */
14096 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14097 {
14098 cursor = glyph;
14099 break;
14100 }
14101 }
14102
14103 string_seen = 1;
14104 }
14105 x += glyph->pixel_width;
14106 ++glyph;
14107 }
14108 else if (glyph > end) /* row is reversed */
14109 while (!INTEGERP (glyph->object))
14110 {
14111 if (BUFFERP (glyph->object))
14112 {
14113 ptrdiff_t dpos = glyph->charpos - pt_old;
14114
14115 if (glyph->charpos > bpos_max)
14116 bpos_max = glyph->charpos;
14117 if (glyph->charpos < bpos_min)
14118 bpos_min = glyph->charpos;
14119 if (!glyph->avoid_cursor_p)
14120 {
14121 if (dpos == 0)
14122 {
14123 match_with_avoid_cursor = 0;
14124 break;
14125 }
14126 if (0 > dpos && dpos > pos_before - pt_old)
14127 {
14128 pos_before = glyph->charpos;
14129 glyph_before = glyph;
14130 }
14131 else if (0 < dpos && dpos < pos_after - pt_old)
14132 {
14133 pos_after = glyph->charpos;
14134 glyph_after = glyph;
14135 }
14136 }
14137 else if (dpos == 0)
14138 match_with_avoid_cursor = 1;
14139 }
14140 else if (STRINGP (glyph->object))
14141 {
14142 Lisp_Object chprop;
14143 ptrdiff_t glyph_pos = glyph->charpos;
14144
14145 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14146 glyph->object);
14147 if (!NILP (chprop))
14148 {
14149 ptrdiff_t prop_pos =
14150 string_buffer_position_lim (glyph->object, pos_before,
14151 pos_after, 0);
14152
14153 if (prop_pos >= pos_before)
14154 bpos_max = prop_pos - 1;
14155 }
14156 if (INTEGERP (chprop))
14157 {
14158 bpos_covered = bpos_max + XINT (chprop);
14159 /* If the `cursor' property covers buffer positions up
14160 to and including point, we should display cursor on
14161 this glyph. */
14162 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14163 {
14164 cursor = glyph;
14165 break;
14166 }
14167 }
14168 string_seen = 1;
14169 }
14170 --glyph;
14171 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14172 {
14173 x--; /* can't use any pixel_width */
14174 break;
14175 }
14176 x -= glyph->pixel_width;
14177 }
14178
14179 /* Step 2: If we didn't find an exact match for point, we need to
14180 look for a proper place to put the cursor among glyphs between
14181 GLYPH_BEFORE and GLYPH_AFTER. */
14182 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14183 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14184 && bpos_covered < pt_old)
14185 {
14186 /* An empty line has a single glyph whose OBJECT is zero and
14187 whose CHARPOS is the position of a newline on that line.
14188 Note that on a TTY, there are more glyphs after that, which
14189 were produced by extend_face_to_end_of_line, but their
14190 CHARPOS is zero or negative. */
14191 int empty_line_p =
14192 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14193 && INTEGERP (glyph->object) && glyph->charpos > 0;
14194
14195 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14196 {
14197 ptrdiff_t ellipsis_pos;
14198
14199 /* Scan back over the ellipsis glyphs. */
14200 if (!row->reversed_p)
14201 {
14202 ellipsis_pos = (glyph - 1)->charpos;
14203 while (glyph > row->glyphs[TEXT_AREA]
14204 && (glyph - 1)->charpos == ellipsis_pos)
14205 glyph--, x -= glyph->pixel_width;
14206 /* That loop always goes one position too far, including
14207 the glyph before the ellipsis. So scan forward over
14208 that one. */
14209 x += glyph->pixel_width;
14210 glyph++;
14211 }
14212 else /* row is reversed */
14213 {
14214 ellipsis_pos = (glyph + 1)->charpos;
14215 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14216 && (glyph + 1)->charpos == ellipsis_pos)
14217 glyph++, x += glyph->pixel_width;
14218 x -= glyph->pixel_width;
14219 glyph--;
14220 }
14221 }
14222 else if (match_with_avoid_cursor)
14223 {
14224 cursor = glyph_after;
14225 x = -1;
14226 }
14227 else if (string_seen)
14228 {
14229 int incr = row->reversed_p ? -1 : +1;
14230
14231 /* Need to find the glyph that came out of a string which is
14232 present at point. That glyph is somewhere between
14233 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14234 positioned between POS_BEFORE and POS_AFTER in the
14235 buffer. */
14236 struct glyph *start, *stop;
14237 ptrdiff_t pos = pos_before;
14238
14239 x = -1;
14240
14241 /* If the row ends in a newline from a display string,
14242 reordering could have moved the glyphs belonging to the
14243 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14244 in this case we extend the search to the last glyph in
14245 the row that was not inserted by redisplay. */
14246 if (row->ends_in_newline_from_string_p)
14247 {
14248 glyph_after = end;
14249 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14250 }
14251
14252 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14253 correspond to POS_BEFORE and POS_AFTER, respectively. We
14254 need START and STOP in the order that corresponds to the
14255 row's direction as given by its reversed_p flag. If the
14256 directionality of characters between POS_BEFORE and
14257 POS_AFTER is the opposite of the row's base direction,
14258 these characters will have been reordered for display,
14259 and we need to reverse START and STOP. */
14260 if (!row->reversed_p)
14261 {
14262 start = min (glyph_before, glyph_after);
14263 stop = max (glyph_before, glyph_after);
14264 }
14265 else
14266 {
14267 start = max (glyph_before, glyph_after);
14268 stop = min (glyph_before, glyph_after);
14269 }
14270 for (glyph = start + incr;
14271 row->reversed_p ? glyph > stop : glyph < stop; )
14272 {
14273
14274 /* Any glyphs that come from the buffer are here because
14275 of bidi reordering. Skip them, and only pay
14276 attention to glyphs that came from some string. */
14277 if (STRINGP (glyph->object))
14278 {
14279 Lisp_Object str;
14280 ptrdiff_t tem;
14281 /* If the display property covers the newline, we
14282 need to search for it one position farther. */
14283 ptrdiff_t lim = pos_after
14284 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14285
14286 string_from_text_prop = 0;
14287 str = glyph->object;
14288 tem = string_buffer_position_lim (str, pos, lim, 0);
14289 if (tem == 0 /* from overlay */
14290 || pos <= tem)
14291 {
14292 /* If the string from which this glyph came is
14293 found in the buffer at point, or at position
14294 that is closer to point than pos_after, then
14295 we've found the glyph we've been looking for.
14296 If it comes from an overlay (tem == 0), and
14297 it has the `cursor' property on one of its
14298 glyphs, record that glyph as a candidate for
14299 displaying the cursor. (As in the
14300 unidirectional version, we will display the
14301 cursor on the last candidate we find.) */
14302 if (tem == 0
14303 || tem == pt_old
14304 || (tem - pt_old > 0 && tem < pos_after))
14305 {
14306 /* The glyphs from this string could have
14307 been reordered. Find the one with the
14308 smallest string position. Or there could
14309 be a character in the string with the
14310 `cursor' property, which means display
14311 cursor on that character's glyph. */
14312 ptrdiff_t strpos = glyph->charpos;
14313
14314 if (tem)
14315 {
14316 cursor = glyph;
14317 string_from_text_prop = 1;
14318 }
14319 for ( ;
14320 (row->reversed_p ? glyph > stop : glyph < stop)
14321 && EQ (glyph->object, str);
14322 glyph += incr)
14323 {
14324 Lisp_Object cprop;
14325 ptrdiff_t gpos = glyph->charpos;
14326
14327 cprop = Fget_char_property (make_number (gpos),
14328 Qcursor,
14329 glyph->object);
14330 if (!NILP (cprop))
14331 {
14332 cursor = glyph;
14333 break;
14334 }
14335 if (tem && glyph->charpos < strpos)
14336 {
14337 strpos = glyph->charpos;
14338 cursor = glyph;
14339 }
14340 }
14341
14342 if (tem == pt_old
14343 || (tem - pt_old > 0 && tem < pos_after))
14344 goto compute_x;
14345 }
14346 if (tem)
14347 pos = tem + 1; /* don't find previous instances */
14348 }
14349 /* This string is not what we want; skip all of the
14350 glyphs that came from it. */
14351 while ((row->reversed_p ? glyph > stop : glyph < stop)
14352 && EQ (glyph->object, str))
14353 glyph += incr;
14354 }
14355 else
14356 glyph += incr;
14357 }
14358
14359 /* If we reached the end of the line, and END was from a string,
14360 the cursor is not on this line. */
14361 if (cursor == NULL
14362 && (row->reversed_p ? glyph <= end : glyph >= end)
14363 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14364 && STRINGP (end->object)
14365 && row->continued_p)
14366 return 0;
14367 }
14368 /* A truncated row may not include PT among its character positions.
14369 Setting the cursor inside the scroll margin will trigger
14370 recalculation of hscroll in hscroll_window_tree. But if a
14371 display string covers point, defer to the string-handling
14372 code below to figure this out. */
14373 else if (row->truncated_on_left_p && pt_old < bpos_min)
14374 {
14375 cursor = glyph_before;
14376 x = -1;
14377 }
14378 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14379 /* Zero-width characters produce no glyphs. */
14380 || (!empty_line_p
14381 && (row->reversed_p
14382 ? glyph_after > glyphs_end
14383 : glyph_after < glyphs_end)))
14384 {
14385 cursor = glyph_after;
14386 x = -1;
14387 }
14388 }
14389
14390 compute_x:
14391 if (cursor != NULL)
14392 glyph = cursor;
14393 else if (glyph == glyphs_end
14394 && pos_before == pos_after
14395 && STRINGP ((row->reversed_p
14396 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14397 : row->glyphs[TEXT_AREA])->object))
14398 {
14399 /* If all the glyphs of this row came from strings, put the
14400 cursor on the first glyph of the row. This avoids having the
14401 cursor outside of the text area in this very rare and hard
14402 use case. */
14403 glyph =
14404 row->reversed_p
14405 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14406 : row->glyphs[TEXT_AREA];
14407 }
14408 if (x < 0)
14409 {
14410 struct glyph *g;
14411
14412 /* Need to compute x that corresponds to GLYPH. */
14413 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14414 {
14415 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14416 emacs_abort ();
14417 x += g->pixel_width;
14418 }
14419 }
14420
14421 /* ROW could be part of a continued line, which, under bidi
14422 reordering, might have other rows whose start and end charpos
14423 occlude point. Only set w->cursor if we found a better
14424 approximation to the cursor position than we have from previously
14425 examined candidate rows belonging to the same continued line. */
14426 if (/* we already have a candidate row */
14427 w->cursor.vpos >= 0
14428 /* that candidate is not the row we are processing */
14429 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14430 /* Make sure cursor.vpos specifies a row whose start and end
14431 charpos occlude point, and it is valid candidate for being a
14432 cursor-row. This is because some callers of this function
14433 leave cursor.vpos at the row where the cursor was displayed
14434 during the last redisplay cycle. */
14435 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14436 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14437 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14438 {
14439 struct glyph *g1 =
14440 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14441
14442 /* Don't consider glyphs that are outside TEXT_AREA. */
14443 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14444 return 0;
14445 /* Keep the candidate whose buffer position is the closest to
14446 point or has the `cursor' property. */
14447 if (/* previous candidate is a glyph in TEXT_AREA of that row */
14448 w->cursor.hpos >= 0
14449 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14450 && ((BUFFERP (g1->object)
14451 && (g1->charpos == pt_old /* an exact match always wins */
14452 || (BUFFERP (glyph->object)
14453 && eabs (g1->charpos - pt_old)
14454 < eabs (glyph->charpos - pt_old))))
14455 /* previous candidate is a glyph from a string that has
14456 a non-nil `cursor' property */
14457 || (STRINGP (g1->object)
14458 && (!NILP (Fget_char_property (make_number (g1->charpos),
14459 Qcursor, g1->object))
14460 /* previous candidate is from the same display
14461 string as this one, and the display string
14462 came from a text property */
14463 || (EQ (g1->object, glyph->object)
14464 && string_from_text_prop)
14465 /* this candidate is from newline and its
14466 position is not an exact match */
14467 || (INTEGERP (glyph->object)
14468 && glyph->charpos != pt_old)))))
14469 return 0;
14470 /* If this candidate gives an exact match, use that. */
14471 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14472 /* If this candidate is a glyph created for the
14473 terminating newline of a line, and point is on that
14474 newline, it wins because it's an exact match. */
14475 || (!row->continued_p
14476 && INTEGERP (glyph->object)
14477 && glyph->charpos == 0
14478 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14479 /* Otherwise, keep the candidate that comes from a row
14480 spanning less buffer positions. This may win when one or
14481 both candidate positions are on glyphs that came from
14482 display strings, for which we cannot compare buffer
14483 positions. */
14484 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14485 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14486 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14487 return 0;
14488 }
14489 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14490 w->cursor.x = x;
14491 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14492 w->cursor.y = row->y + dy;
14493
14494 if (w == XWINDOW (selected_window))
14495 {
14496 if (!row->continued_p
14497 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14498 && row->x == 0)
14499 {
14500 this_line_buffer = XBUFFER (w->buffer);
14501
14502 CHARPOS (this_line_start_pos)
14503 = MATRIX_ROW_START_CHARPOS (row) + delta;
14504 BYTEPOS (this_line_start_pos)
14505 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14506
14507 CHARPOS (this_line_end_pos)
14508 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14509 BYTEPOS (this_line_end_pos)
14510 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14511
14512 this_line_y = w->cursor.y;
14513 this_line_pixel_height = row->height;
14514 this_line_vpos = w->cursor.vpos;
14515 this_line_start_x = row->x;
14516 }
14517 else
14518 CHARPOS (this_line_start_pos) = 0;
14519 }
14520
14521 return 1;
14522 }
14523
14524
14525 /* Run window scroll functions, if any, for WINDOW with new window
14526 start STARTP. Sets the window start of WINDOW to that position.
14527
14528 We assume that the window's buffer is really current. */
14529
14530 static inline struct text_pos
14531 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14532 {
14533 struct window *w = XWINDOW (window);
14534 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14535
14536 if (current_buffer != XBUFFER (w->buffer))
14537 emacs_abort ();
14538
14539 if (!NILP (Vwindow_scroll_functions))
14540 {
14541 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14542 make_number (CHARPOS (startp)));
14543 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14544 /* In case the hook functions switch buffers. */
14545 set_buffer_internal (XBUFFER (w->buffer));
14546 }
14547
14548 return startp;
14549 }
14550
14551
14552 /* Make sure the line containing the cursor is fully visible.
14553 A value of 1 means there is nothing to be done.
14554 (Either the line is fully visible, or it cannot be made so,
14555 or we cannot tell.)
14556
14557 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14558 is higher than window.
14559
14560 A value of 0 means the caller should do scrolling
14561 as if point had gone off the screen. */
14562
14563 static int
14564 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14565 {
14566 struct glyph_matrix *matrix;
14567 struct glyph_row *row;
14568 int window_height;
14569
14570 if (!make_cursor_line_fully_visible_p)
14571 return 1;
14572
14573 /* It's not always possible to find the cursor, e.g, when a window
14574 is full of overlay strings. Don't do anything in that case. */
14575 if (w->cursor.vpos < 0)
14576 return 1;
14577
14578 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14579 row = MATRIX_ROW (matrix, w->cursor.vpos);
14580
14581 /* If the cursor row is not partially visible, there's nothing to do. */
14582 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14583 return 1;
14584
14585 /* If the row the cursor is in is taller than the window's height,
14586 it's not clear what to do, so do nothing. */
14587 window_height = window_box_height (w);
14588 if (row->height >= window_height)
14589 {
14590 if (!force_p || MINI_WINDOW_P (w)
14591 || w->vscroll || w->cursor.vpos == 0)
14592 return 1;
14593 }
14594 return 0;
14595 }
14596
14597
14598 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14599 non-zero means only WINDOW is redisplayed in redisplay_internal.
14600 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14601 in redisplay_window to bring a partially visible line into view in
14602 the case that only the cursor has moved.
14603
14604 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14605 last screen line's vertical height extends past the end of the screen.
14606
14607 Value is
14608
14609 1 if scrolling succeeded
14610
14611 0 if scrolling didn't find point.
14612
14613 -1 if new fonts have been loaded so that we must interrupt
14614 redisplay, adjust glyph matrices, and try again. */
14615
14616 enum
14617 {
14618 SCROLLING_SUCCESS,
14619 SCROLLING_FAILED,
14620 SCROLLING_NEED_LARGER_MATRICES
14621 };
14622
14623 /* If scroll-conservatively is more than this, never recenter.
14624
14625 If you change this, don't forget to update the doc string of
14626 `scroll-conservatively' and the Emacs manual. */
14627 #define SCROLL_LIMIT 100
14628
14629 static int
14630 try_scrolling (Lisp_Object window, int just_this_one_p,
14631 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
14632 int temp_scroll_step, int last_line_misfit)
14633 {
14634 struct window *w = XWINDOW (window);
14635 struct frame *f = XFRAME (w->frame);
14636 struct text_pos pos, startp;
14637 struct it it;
14638 int this_scroll_margin, scroll_max, rc, height;
14639 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14640 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14641 Lisp_Object aggressive;
14642 /* We will never try scrolling more than this number of lines. */
14643 int scroll_limit = SCROLL_LIMIT;
14644
14645 #ifdef GLYPH_DEBUG
14646 debug_method_add (w, "try_scrolling");
14647 #endif
14648
14649 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14650
14651 /* Compute scroll margin height in pixels. We scroll when point is
14652 within this distance from the top or bottom of the window. */
14653 if (scroll_margin > 0)
14654 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14655 * FRAME_LINE_HEIGHT (f);
14656 else
14657 this_scroll_margin = 0;
14658
14659 /* Force arg_scroll_conservatively to have a reasonable value, to
14660 avoid scrolling too far away with slow move_it_* functions. Note
14661 that the user can supply scroll-conservatively equal to
14662 `most-positive-fixnum', which can be larger than INT_MAX. */
14663 if (arg_scroll_conservatively > scroll_limit)
14664 {
14665 arg_scroll_conservatively = scroll_limit + 1;
14666 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
14667 }
14668 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14669 /* Compute how much we should try to scroll maximally to bring
14670 point into view. */
14671 scroll_max = (max (scroll_step,
14672 max (arg_scroll_conservatively, temp_scroll_step))
14673 * FRAME_LINE_HEIGHT (f));
14674 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14675 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14676 /* We're trying to scroll because of aggressive scrolling but no
14677 scroll_step is set. Choose an arbitrary one. */
14678 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
14679 else
14680 scroll_max = 0;
14681
14682 too_near_end:
14683
14684 /* Decide whether to scroll down. */
14685 if (PT > CHARPOS (startp))
14686 {
14687 int scroll_margin_y;
14688
14689 /* Compute the pixel ypos of the scroll margin, then move IT to
14690 either that ypos or PT, whichever comes first. */
14691 start_display (&it, w, startp);
14692 scroll_margin_y = it.last_visible_y - this_scroll_margin
14693 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
14694 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14695 (MOVE_TO_POS | MOVE_TO_Y));
14696
14697 if (PT > CHARPOS (it.current.pos))
14698 {
14699 int y0 = line_bottom_y (&it);
14700 /* Compute how many pixels below window bottom to stop searching
14701 for PT. This avoids costly search for PT that is far away if
14702 the user limited scrolling by a small number of lines, but
14703 always finds PT if scroll_conservatively is set to a large
14704 number, such as most-positive-fixnum. */
14705 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
14706 int y_to_move = it.last_visible_y + slack;
14707
14708 /* Compute the distance from the scroll margin to PT or to
14709 the scroll limit, whichever comes first. This should
14710 include the height of the cursor line, to make that line
14711 fully visible. */
14712 move_it_to (&it, PT, -1, y_to_move,
14713 -1, MOVE_TO_POS | MOVE_TO_Y);
14714 dy = line_bottom_y (&it) - y0;
14715
14716 if (dy > scroll_max)
14717 return SCROLLING_FAILED;
14718
14719 if (dy > 0)
14720 scroll_down_p = 1;
14721 }
14722 }
14723
14724 if (scroll_down_p)
14725 {
14726 /* Point is in or below the bottom scroll margin, so move the
14727 window start down. If scrolling conservatively, move it just
14728 enough down to make point visible. If scroll_step is set,
14729 move it down by scroll_step. */
14730 if (arg_scroll_conservatively)
14731 amount_to_scroll
14732 = min (max (dy, FRAME_LINE_HEIGHT (f)),
14733 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
14734 else if (scroll_step || temp_scroll_step)
14735 amount_to_scroll = scroll_max;
14736 else
14737 {
14738 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14739 height = WINDOW_BOX_TEXT_HEIGHT (w);
14740 if (NUMBERP (aggressive))
14741 {
14742 double float_amount = XFLOATINT (aggressive) * height;
14743 amount_to_scroll = float_amount;
14744 if (amount_to_scroll == 0 && float_amount > 0)
14745 amount_to_scroll = 1;
14746 /* Don't let point enter the scroll margin near top of
14747 the window. */
14748 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14749 amount_to_scroll = height - 2*this_scroll_margin + dy;
14750 }
14751 }
14752
14753 if (amount_to_scroll <= 0)
14754 return SCROLLING_FAILED;
14755
14756 start_display (&it, w, startp);
14757 if (arg_scroll_conservatively <= scroll_limit)
14758 move_it_vertically (&it, amount_to_scroll);
14759 else
14760 {
14761 /* Extra precision for users who set scroll-conservatively
14762 to a large number: make sure the amount we scroll
14763 the window start is never less than amount_to_scroll,
14764 which was computed as distance from window bottom to
14765 point. This matters when lines at window top and lines
14766 below window bottom have different height. */
14767 struct it it1;
14768 void *it1data = NULL;
14769 /* We use a temporary it1 because line_bottom_y can modify
14770 its argument, if it moves one line down; see there. */
14771 int start_y;
14772
14773 SAVE_IT (it1, it, it1data);
14774 start_y = line_bottom_y (&it1);
14775 do {
14776 RESTORE_IT (&it, &it, it1data);
14777 move_it_by_lines (&it, 1);
14778 SAVE_IT (it1, it, it1data);
14779 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14780 }
14781
14782 /* If STARTP is unchanged, move it down another screen line. */
14783 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14784 move_it_by_lines (&it, 1);
14785 startp = it.current.pos;
14786 }
14787 else
14788 {
14789 struct text_pos scroll_margin_pos = startp;
14790
14791 /* See if point is inside the scroll margin at the top of the
14792 window. */
14793 if (this_scroll_margin)
14794 {
14795 start_display (&it, w, startp);
14796 move_it_vertically (&it, this_scroll_margin);
14797 scroll_margin_pos = it.current.pos;
14798 }
14799
14800 if (PT < CHARPOS (scroll_margin_pos))
14801 {
14802 /* Point is in the scroll margin at the top of the window or
14803 above what is displayed in the window. */
14804 int y0, y_to_move;
14805
14806 /* Compute the vertical distance from PT to the scroll
14807 margin position. Move as far as scroll_max allows, or
14808 one screenful, or 10 screen lines, whichever is largest.
14809 Give up if distance is greater than scroll_max. */
14810 SET_TEXT_POS (pos, PT, PT_BYTE);
14811 start_display (&it, w, pos);
14812 y0 = it.current_y;
14813 y_to_move = max (it.last_visible_y,
14814 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
14815 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14816 y_to_move, -1,
14817 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14818 dy = it.current_y - y0;
14819 if (dy > scroll_max)
14820 return SCROLLING_FAILED;
14821
14822 /* Compute new window start. */
14823 start_display (&it, w, startp);
14824
14825 if (arg_scroll_conservatively)
14826 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
14827 max (scroll_step, temp_scroll_step));
14828 else if (scroll_step || temp_scroll_step)
14829 amount_to_scroll = scroll_max;
14830 else
14831 {
14832 aggressive = BVAR (current_buffer, scroll_down_aggressively);
14833 height = WINDOW_BOX_TEXT_HEIGHT (w);
14834 if (NUMBERP (aggressive))
14835 {
14836 double float_amount = XFLOATINT (aggressive) * height;
14837 amount_to_scroll = float_amount;
14838 if (amount_to_scroll == 0 && float_amount > 0)
14839 amount_to_scroll = 1;
14840 amount_to_scroll -=
14841 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
14842 /* Don't let point enter the scroll margin near
14843 bottom of the window. */
14844 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14845 amount_to_scroll = height - 2*this_scroll_margin + dy;
14846 }
14847 }
14848
14849 if (amount_to_scroll <= 0)
14850 return SCROLLING_FAILED;
14851
14852 move_it_vertically_backward (&it, amount_to_scroll);
14853 startp = it.current.pos;
14854 }
14855 }
14856
14857 /* Run window scroll functions. */
14858 startp = run_window_scroll_functions (window, startp);
14859
14860 /* Display the window. Give up if new fonts are loaded, or if point
14861 doesn't appear. */
14862 if (!try_window (window, startp, 0))
14863 rc = SCROLLING_NEED_LARGER_MATRICES;
14864 else if (w->cursor.vpos < 0)
14865 {
14866 clear_glyph_matrix (w->desired_matrix);
14867 rc = SCROLLING_FAILED;
14868 }
14869 else
14870 {
14871 /* Maybe forget recorded base line for line number display. */
14872 if (!just_this_one_p
14873 || current_buffer->clip_changed
14874 || BEG_UNCHANGED < CHARPOS (startp))
14875 wset_base_line_number (w, Qnil);
14876
14877 /* If cursor ends up on a partially visible line,
14878 treat that as being off the bottom of the screen. */
14879 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
14880 /* It's possible that the cursor is on the first line of the
14881 buffer, which is partially obscured due to a vscroll
14882 (Bug#7537). In that case, avoid looping forever . */
14883 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14884 {
14885 clear_glyph_matrix (w->desired_matrix);
14886 ++extra_scroll_margin_lines;
14887 goto too_near_end;
14888 }
14889 rc = SCROLLING_SUCCESS;
14890 }
14891
14892 return rc;
14893 }
14894
14895
14896 /* Compute a suitable window start for window W if display of W starts
14897 on a continuation line. Value is non-zero if a new window start
14898 was computed.
14899
14900 The new window start will be computed, based on W's width, starting
14901 from the start of the continued line. It is the start of the
14902 screen line with the minimum distance from the old start W->start. */
14903
14904 static int
14905 compute_window_start_on_continuation_line (struct window *w)
14906 {
14907 struct text_pos pos, start_pos;
14908 int window_start_changed_p = 0;
14909
14910 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14911
14912 /* If window start is on a continuation line... Window start may be
14913 < BEGV in case there's invisible text at the start of the
14914 buffer (M-x rmail, for example). */
14915 if (CHARPOS (start_pos) > BEGV
14916 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14917 {
14918 struct it it;
14919 struct glyph_row *row;
14920
14921 /* Handle the case that the window start is out of range. */
14922 if (CHARPOS (start_pos) < BEGV)
14923 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14924 else if (CHARPOS (start_pos) > ZV)
14925 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14926
14927 /* Find the start of the continued line. This should be fast
14928 because scan_buffer is fast (newline cache). */
14929 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
14930 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
14931 row, DEFAULT_FACE_ID);
14932 reseat_at_previous_visible_line_start (&it);
14933
14934 /* If the line start is "too far" away from the window start,
14935 say it takes too much time to compute a new window start. */
14936 if (CHARPOS (start_pos) - IT_CHARPOS (it)
14937 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
14938 {
14939 int min_distance, distance;
14940
14941 /* Move forward by display lines to find the new window
14942 start. If window width was enlarged, the new start can
14943 be expected to be > the old start. If window width was
14944 decreased, the new window start will be < the old start.
14945 So, we're looking for the display line start with the
14946 minimum distance from the old window start. */
14947 pos = it.current.pos;
14948 min_distance = INFINITY;
14949 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
14950 distance < min_distance)
14951 {
14952 min_distance = distance;
14953 pos = it.current.pos;
14954 move_it_by_lines (&it, 1);
14955 }
14956
14957 /* Set the window start there. */
14958 SET_MARKER_FROM_TEXT_POS (w->start, pos);
14959 window_start_changed_p = 1;
14960 }
14961 }
14962
14963 return window_start_changed_p;
14964 }
14965
14966
14967 /* Try cursor movement in case text has not changed in window WINDOW,
14968 with window start STARTP. Value is
14969
14970 CURSOR_MOVEMENT_SUCCESS if successful
14971
14972 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
14973
14974 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
14975 display. *SCROLL_STEP is set to 1, under certain circumstances, if
14976 we want to scroll as if scroll-step were set to 1. See the code.
14977
14978 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
14979 which case we have to abort this redisplay, and adjust matrices
14980 first. */
14981
14982 enum
14983 {
14984 CURSOR_MOVEMENT_SUCCESS,
14985 CURSOR_MOVEMENT_CANNOT_BE_USED,
14986 CURSOR_MOVEMENT_MUST_SCROLL,
14987 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
14988 };
14989
14990 static int
14991 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
14992 {
14993 struct window *w = XWINDOW (window);
14994 struct frame *f = XFRAME (w->frame);
14995 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
14996
14997 #ifdef GLYPH_DEBUG
14998 if (inhibit_try_cursor_movement)
14999 return rc;
15000 #endif
15001
15002 /* Previously, there was a check for Lisp integer in the
15003 if-statement below. Now, this field is converted to
15004 ptrdiff_t, thus zero means invalid position in a buffer. */
15005 eassert (w->last_point > 0);
15006
15007 /* Handle case where text has not changed, only point, and it has
15008 not moved off the frame. */
15009 if (/* Point may be in this window. */
15010 PT >= CHARPOS (startp)
15011 /* Selective display hasn't changed. */
15012 && !current_buffer->clip_changed
15013 /* Function force-mode-line-update is used to force a thorough
15014 redisplay. It sets either windows_or_buffers_changed or
15015 update_mode_lines. So don't take a shortcut here for these
15016 cases. */
15017 && !update_mode_lines
15018 && !windows_or_buffers_changed
15019 && !cursor_type_changed
15020 /* Can't use this case if highlighting a region. When a
15021 region exists, cursor movement has to do more than just
15022 set the cursor. */
15023 && !(!NILP (Vtransient_mark_mode)
15024 && !NILP (BVAR (current_buffer, mark_active)))
15025 && NILP (w->region_showing)
15026 && NILP (Vshow_trailing_whitespace)
15027 /* This code is not used for mini-buffer for the sake of the case
15028 of redisplaying to replace an echo area message; since in
15029 that case the mini-buffer contents per se are usually
15030 unchanged. This code is of no real use in the mini-buffer
15031 since the handling of this_line_start_pos, etc., in redisplay
15032 handles the same cases. */
15033 && !EQ (window, minibuf_window)
15034 /* When splitting windows or for new windows, it happens that
15035 redisplay is called with a nil window_end_vpos or one being
15036 larger than the window. This should really be fixed in
15037 window.c. I don't have this on my list, now, so we do
15038 approximately the same as the old redisplay code. --gerd. */
15039 && INTEGERP (w->window_end_vpos)
15040 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
15041 && (FRAME_WINDOW_P (f)
15042 || !overlay_arrow_in_current_buffer_p ()))
15043 {
15044 int this_scroll_margin, top_scroll_margin;
15045 struct glyph_row *row = NULL;
15046
15047 #ifdef GLYPH_DEBUG
15048 debug_method_add (w, "cursor movement");
15049 #endif
15050
15051 /* Scroll if point within this distance from the top or bottom
15052 of the window. This is a pixel value. */
15053 if (scroll_margin > 0)
15054 {
15055 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15056 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
15057 }
15058 else
15059 this_scroll_margin = 0;
15060
15061 top_scroll_margin = this_scroll_margin;
15062 if (WINDOW_WANTS_HEADER_LINE_P (w))
15063 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15064
15065 /* Start with the row the cursor was displayed during the last
15066 not paused redisplay. Give up if that row is not valid. */
15067 if (w->last_cursor.vpos < 0
15068 || w->last_cursor.vpos >= w->current_matrix->nrows)
15069 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15070 else
15071 {
15072 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
15073 if (row->mode_line_p)
15074 ++row;
15075 if (!row->enabled_p)
15076 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15077 }
15078
15079 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15080 {
15081 int scroll_p = 0, must_scroll = 0;
15082 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15083
15084 if (PT > w->last_point)
15085 {
15086 /* Point has moved forward. */
15087 while (MATRIX_ROW_END_CHARPOS (row) < PT
15088 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15089 {
15090 eassert (row->enabled_p);
15091 ++row;
15092 }
15093
15094 /* If the end position of a row equals the start
15095 position of the next row, and PT is at that position,
15096 we would rather display cursor in the next line. */
15097 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15098 && MATRIX_ROW_END_CHARPOS (row) == PT
15099 && row < w->current_matrix->rows
15100 + w->current_matrix->nrows - 1
15101 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15102 && !cursor_row_p (row))
15103 ++row;
15104
15105 /* If within the scroll margin, scroll. Note that
15106 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15107 the next line would be drawn, and that
15108 this_scroll_margin can be zero. */
15109 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15110 || PT > MATRIX_ROW_END_CHARPOS (row)
15111 /* Line is completely visible last line in window
15112 and PT is to be set in the next line. */
15113 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15114 && PT == MATRIX_ROW_END_CHARPOS (row)
15115 && !row->ends_at_zv_p
15116 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15117 scroll_p = 1;
15118 }
15119 else if (PT < w->last_point)
15120 {
15121 /* Cursor has to be moved backward. Note that PT >=
15122 CHARPOS (startp) because of the outer if-statement. */
15123 while (!row->mode_line_p
15124 && (MATRIX_ROW_START_CHARPOS (row) > PT
15125 || (MATRIX_ROW_START_CHARPOS (row) == PT
15126 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15127 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15128 row > w->current_matrix->rows
15129 && (row-1)->ends_in_newline_from_string_p))))
15130 && (row->y > top_scroll_margin
15131 || CHARPOS (startp) == BEGV))
15132 {
15133 eassert (row->enabled_p);
15134 --row;
15135 }
15136
15137 /* Consider the following case: Window starts at BEGV,
15138 there is invisible, intangible text at BEGV, so that
15139 display starts at some point START > BEGV. It can
15140 happen that we are called with PT somewhere between
15141 BEGV and START. Try to handle that case. */
15142 if (row < w->current_matrix->rows
15143 || row->mode_line_p)
15144 {
15145 row = w->current_matrix->rows;
15146 if (row->mode_line_p)
15147 ++row;
15148 }
15149
15150 /* Due to newlines in overlay strings, we may have to
15151 skip forward over overlay strings. */
15152 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15153 && MATRIX_ROW_END_CHARPOS (row) == PT
15154 && !cursor_row_p (row))
15155 ++row;
15156
15157 /* If within the scroll margin, scroll. */
15158 if (row->y < top_scroll_margin
15159 && CHARPOS (startp) != BEGV)
15160 scroll_p = 1;
15161 }
15162 else
15163 {
15164 /* Cursor did not move. So don't scroll even if cursor line
15165 is partially visible, as it was so before. */
15166 rc = CURSOR_MOVEMENT_SUCCESS;
15167 }
15168
15169 if (PT < MATRIX_ROW_START_CHARPOS (row)
15170 || PT > MATRIX_ROW_END_CHARPOS (row))
15171 {
15172 /* if PT is not in the glyph row, give up. */
15173 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15174 must_scroll = 1;
15175 }
15176 else if (rc != CURSOR_MOVEMENT_SUCCESS
15177 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15178 {
15179 struct glyph_row *row1;
15180
15181 /* If rows are bidi-reordered and point moved, back up
15182 until we find a row that does not belong to a
15183 continuation line. This is because we must consider
15184 all rows of a continued line as candidates for the
15185 new cursor positioning, since row start and end
15186 positions change non-linearly with vertical position
15187 in such rows. */
15188 /* FIXME: Revisit this when glyph ``spilling'' in
15189 continuation lines' rows is implemented for
15190 bidi-reordered rows. */
15191 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15192 MATRIX_ROW_CONTINUATION_LINE_P (row);
15193 --row)
15194 {
15195 /* If we hit the beginning of the displayed portion
15196 without finding the first row of a continued
15197 line, give up. */
15198 if (row <= row1)
15199 {
15200 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15201 break;
15202 }
15203 eassert (row->enabled_p);
15204 }
15205 }
15206 if (must_scroll)
15207 ;
15208 else if (rc != CURSOR_MOVEMENT_SUCCESS
15209 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15210 /* Make sure this isn't a header line by any chance, since
15211 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield non-zero. */
15212 && !row->mode_line_p
15213 && make_cursor_line_fully_visible_p)
15214 {
15215 if (PT == MATRIX_ROW_END_CHARPOS (row)
15216 && !row->ends_at_zv_p
15217 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15218 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15219 else if (row->height > window_box_height (w))
15220 {
15221 /* If we end up in a partially visible line, let's
15222 make it fully visible, except when it's taller
15223 than the window, in which case we can't do much
15224 about it. */
15225 *scroll_step = 1;
15226 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15227 }
15228 else
15229 {
15230 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15231 if (!cursor_row_fully_visible_p (w, 0, 1))
15232 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15233 else
15234 rc = CURSOR_MOVEMENT_SUCCESS;
15235 }
15236 }
15237 else if (scroll_p)
15238 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15239 else if (rc != CURSOR_MOVEMENT_SUCCESS
15240 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15241 {
15242 /* With bidi-reordered rows, there could be more than
15243 one candidate row whose start and end positions
15244 occlude point. We need to let set_cursor_from_row
15245 find the best candidate. */
15246 /* FIXME: Revisit this when glyph ``spilling'' in
15247 continuation lines' rows is implemented for
15248 bidi-reordered rows. */
15249 int rv = 0;
15250
15251 do
15252 {
15253 int at_zv_p = 0, exact_match_p = 0;
15254
15255 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15256 && PT <= MATRIX_ROW_END_CHARPOS (row)
15257 && cursor_row_p (row))
15258 rv |= set_cursor_from_row (w, row, w->current_matrix,
15259 0, 0, 0, 0);
15260 /* As soon as we've found the exact match for point,
15261 or the first suitable row whose ends_at_zv_p flag
15262 is set, we are done. */
15263 at_zv_p =
15264 MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p;
15265 if (rv && !at_zv_p
15266 && w->cursor.hpos >= 0
15267 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15268 w->cursor.vpos))
15269 {
15270 struct glyph_row *candidate =
15271 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15272 struct glyph *g =
15273 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15274 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15275
15276 exact_match_p =
15277 (BUFFERP (g->object) && g->charpos == PT)
15278 || (INTEGERP (g->object)
15279 && (g->charpos == PT
15280 || (g->charpos == 0 && endpos - 1 == PT)));
15281 }
15282 if (rv && (at_zv_p || exact_match_p))
15283 {
15284 rc = CURSOR_MOVEMENT_SUCCESS;
15285 break;
15286 }
15287 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15288 break;
15289 ++row;
15290 }
15291 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15292 || row->continued_p)
15293 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15294 || (MATRIX_ROW_START_CHARPOS (row) == PT
15295 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15296 /* If we didn't find any candidate rows, or exited the
15297 loop before all the candidates were examined, signal
15298 to the caller that this method failed. */
15299 if (rc != CURSOR_MOVEMENT_SUCCESS
15300 && !(rv
15301 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15302 && !row->continued_p))
15303 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15304 else if (rv)
15305 rc = CURSOR_MOVEMENT_SUCCESS;
15306 }
15307 else
15308 {
15309 do
15310 {
15311 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15312 {
15313 rc = CURSOR_MOVEMENT_SUCCESS;
15314 break;
15315 }
15316 ++row;
15317 }
15318 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15319 && MATRIX_ROW_START_CHARPOS (row) == PT
15320 && cursor_row_p (row));
15321 }
15322 }
15323 }
15324
15325 return rc;
15326 }
15327
15328 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
15329 static
15330 #endif
15331 void
15332 set_vertical_scroll_bar (struct window *w)
15333 {
15334 ptrdiff_t start, end, whole;
15335
15336 /* Calculate the start and end positions for the current window.
15337 At some point, it would be nice to choose between scrollbars
15338 which reflect the whole buffer size, with special markers
15339 indicating narrowing, and scrollbars which reflect only the
15340 visible region.
15341
15342 Note that mini-buffers sometimes aren't displaying any text. */
15343 if (!MINI_WINDOW_P (w)
15344 || (w == XWINDOW (minibuf_window)
15345 && NILP (echo_area_buffer[0])))
15346 {
15347 struct buffer *buf = XBUFFER (w->buffer);
15348 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15349 start = marker_position (w->start) - BUF_BEGV (buf);
15350 /* I don't think this is guaranteed to be right. For the
15351 moment, we'll pretend it is. */
15352 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
15353
15354 if (end < start)
15355 end = start;
15356 if (whole < (end - start))
15357 whole = end - start;
15358 }
15359 else
15360 start = end = whole = 0;
15361
15362 /* Indicate what this scroll bar ought to be displaying now. */
15363 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15364 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15365 (w, end - start, whole, start);
15366 }
15367
15368
15369 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15370 selected_window is redisplayed.
15371
15372 We can return without actually redisplaying the window if
15373 fonts_changed_p. In that case, redisplay_internal will
15374 retry. */
15375
15376 static void
15377 redisplay_window (Lisp_Object window, int just_this_one_p)
15378 {
15379 struct window *w = XWINDOW (window);
15380 struct frame *f = XFRAME (w->frame);
15381 struct buffer *buffer = XBUFFER (w->buffer);
15382 struct buffer *old = current_buffer;
15383 struct text_pos lpoint, opoint, startp;
15384 int update_mode_line;
15385 int tem;
15386 struct it it;
15387 /* Record it now because it's overwritten. */
15388 int current_matrix_up_to_date_p = 0;
15389 int used_current_matrix_p = 0;
15390 /* This is less strict than current_matrix_up_to_date_p.
15391 It indicates that the buffer contents and narrowing are unchanged. */
15392 int buffer_unchanged_p = 0;
15393 int temp_scroll_step = 0;
15394 ptrdiff_t count = SPECPDL_INDEX ();
15395 int rc;
15396 int centering_position = -1;
15397 int last_line_misfit = 0;
15398 ptrdiff_t beg_unchanged, end_unchanged;
15399
15400 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15401 opoint = lpoint;
15402
15403 /* W must be a leaf window here. */
15404 eassert (!NILP (w->buffer));
15405 #ifdef GLYPH_DEBUG
15406 *w->desired_matrix->method = 0;
15407 #endif
15408
15409 restart:
15410 reconsider_clip_changes (w, buffer);
15411
15412 /* Has the mode line to be updated? */
15413 update_mode_line = (w->update_mode_line
15414 || update_mode_lines
15415 || buffer->clip_changed
15416 || buffer->prevent_redisplay_optimizations_p);
15417
15418 if (MINI_WINDOW_P (w))
15419 {
15420 if (w == XWINDOW (echo_area_window)
15421 && !NILP (echo_area_buffer[0]))
15422 {
15423 if (update_mode_line)
15424 /* We may have to update a tty frame's menu bar or a
15425 tool-bar. Example `M-x C-h C-h C-g'. */
15426 goto finish_menu_bars;
15427 else
15428 /* We've already displayed the echo area glyphs in this window. */
15429 goto finish_scroll_bars;
15430 }
15431 else if ((w != XWINDOW (minibuf_window)
15432 || minibuf_level == 0)
15433 /* When buffer is nonempty, redisplay window normally. */
15434 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
15435 /* Quail displays non-mini buffers in minibuffer window.
15436 In that case, redisplay the window normally. */
15437 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
15438 {
15439 /* W is a mini-buffer window, but it's not active, so clear
15440 it. */
15441 int yb = window_text_bottom_y (w);
15442 struct glyph_row *row;
15443 int y;
15444
15445 for (y = 0, row = w->desired_matrix->rows;
15446 y < yb;
15447 y += row->height, ++row)
15448 blank_row (w, row, y);
15449 goto finish_scroll_bars;
15450 }
15451
15452 clear_glyph_matrix (w->desired_matrix);
15453 }
15454
15455 /* Otherwise set up data on this window; select its buffer and point
15456 value. */
15457 /* Really select the buffer, for the sake of buffer-local
15458 variables. */
15459 set_buffer_internal_1 (XBUFFER (w->buffer));
15460
15461 current_matrix_up_to_date_p
15462 = (!NILP (w->window_end_valid)
15463 && !current_buffer->clip_changed
15464 && !current_buffer->prevent_redisplay_optimizations_p
15465 && w->last_modified >= MODIFF
15466 && w->last_overlay_modified >= OVERLAY_MODIFF);
15467
15468 /* Run the window-bottom-change-functions
15469 if it is possible that the text on the screen has changed
15470 (either due to modification of the text, or any other reason). */
15471 if (!current_matrix_up_to_date_p
15472 && !NILP (Vwindow_text_change_functions))
15473 {
15474 safe_run_hooks (Qwindow_text_change_functions);
15475 goto restart;
15476 }
15477
15478 beg_unchanged = BEG_UNCHANGED;
15479 end_unchanged = END_UNCHANGED;
15480
15481 SET_TEXT_POS (opoint, PT, PT_BYTE);
15482
15483 specbind (Qinhibit_point_motion_hooks, Qt);
15484
15485 buffer_unchanged_p
15486 = (!NILP (w->window_end_valid)
15487 && !current_buffer->clip_changed
15488 && w->last_modified >= MODIFF
15489 && w->last_overlay_modified >= OVERLAY_MODIFF);
15490
15491 /* When windows_or_buffers_changed is non-zero, we can't rely on
15492 the window end being valid, so set it to nil there. */
15493 if (windows_or_buffers_changed)
15494 {
15495 /* If window starts on a continuation line, maybe adjust the
15496 window start in case the window's width changed. */
15497 if (XMARKER (w->start)->buffer == current_buffer)
15498 compute_window_start_on_continuation_line (w);
15499
15500 wset_window_end_valid (w, Qnil);
15501 }
15502
15503 /* Some sanity checks. */
15504 CHECK_WINDOW_END (w);
15505 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15506 emacs_abort ();
15507 if (BYTEPOS (opoint) < CHARPOS (opoint))
15508 emacs_abort ();
15509
15510 /* If %c is in mode line, update it if needed. */
15511 if (!NILP (w->column_number_displayed)
15512 /* This alternative quickly identifies a common case
15513 where no change is needed. */
15514 && !(PT == w->last_point
15515 && w->last_modified >= MODIFF
15516 && w->last_overlay_modified >= OVERLAY_MODIFF)
15517 && (XFASTINT (w->column_number_displayed) != current_column ()))
15518 update_mode_line = 1;
15519
15520 /* Count number of windows showing the selected buffer. An indirect
15521 buffer counts as its base buffer. */
15522 if (!just_this_one_p)
15523 {
15524 struct buffer *current_base, *window_base;
15525 current_base = current_buffer;
15526 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
15527 if (current_base->base_buffer)
15528 current_base = current_base->base_buffer;
15529 if (window_base->base_buffer)
15530 window_base = window_base->base_buffer;
15531 if (current_base == window_base)
15532 buffer_shared++;
15533 }
15534
15535 /* Point refers normally to the selected window. For any other
15536 window, set up appropriate value. */
15537 if (!EQ (window, selected_window))
15538 {
15539 ptrdiff_t new_pt = XMARKER (w->pointm)->charpos;
15540 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
15541 if (new_pt < BEGV)
15542 {
15543 new_pt = BEGV;
15544 new_pt_byte = BEGV_BYTE;
15545 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15546 }
15547 else if (new_pt > (ZV - 1))
15548 {
15549 new_pt = ZV;
15550 new_pt_byte = ZV_BYTE;
15551 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15552 }
15553
15554 /* We don't use SET_PT so that the point-motion hooks don't run. */
15555 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
15556 }
15557
15558 /* If any of the character widths specified in the display table
15559 have changed, invalidate the width run cache. It's true that
15560 this may be a bit late to catch such changes, but the rest of
15561 redisplay goes (non-fatally) haywire when the display table is
15562 changed, so why should we worry about doing any better? */
15563 if (current_buffer->width_run_cache)
15564 {
15565 struct Lisp_Char_Table *disptab = buffer_display_table ();
15566
15567 if (! disptab_matches_widthtab
15568 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
15569 {
15570 invalidate_region_cache (current_buffer,
15571 current_buffer->width_run_cache,
15572 BEG, Z);
15573 recompute_width_table (current_buffer, disptab);
15574 }
15575 }
15576
15577 /* If window-start is screwed up, choose a new one. */
15578 if (XMARKER (w->start)->buffer != current_buffer)
15579 goto recenter;
15580
15581 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15582
15583 /* If someone specified a new starting point but did not insist,
15584 check whether it can be used. */
15585 if (w->optional_new_start
15586 && CHARPOS (startp) >= BEGV
15587 && CHARPOS (startp) <= ZV)
15588 {
15589 w->optional_new_start = 0;
15590 start_display (&it, w, startp);
15591 move_it_to (&it, PT, 0, it.last_visible_y, -1,
15592 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15593 if (IT_CHARPOS (it) == PT)
15594 w->force_start = 1;
15595 /* IT may overshoot PT if text at PT is invisible. */
15596 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
15597 w->force_start = 1;
15598 }
15599
15600 force_start:
15601
15602 /* Handle case where place to start displaying has been specified,
15603 unless the specified location is outside the accessible range. */
15604 if (w->force_start || w->frozen_window_start_p)
15605 {
15606 /* We set this later on if we have to adjust point. */
15607 int new_vpos = -1;
15608
15609 w->force_start = 0;
15610 w->vscroll = 0;
15611 wset_window_end_valid (w, Qnil);
15612
15613 /* Forget any recorded base line for line number display. */
15614 if (!buffer_unchanged_p)
15615 wset_base_line_number (w, Qnil);
15616
15617 /* Redisplay the mode line. Select the buffer properly for that.
15618 Also, run the hook window-scroll-functions
15619 because we have scrolled. */
15620 /* Note, we do this after clearing force_start because
15621 if there's an error, it is better to forget about force_start
15622 than to get into an infinite loop calling the hook functions
15623 and having them get more errors. */
15624 if (!update_mode_line
15625 || ! NILP (Vwindow_scroll_functions))
15626 {
15627 update_mode_line = 1;
15628 w->update_mode_line = 1;
15629 startp = run_window_scroll_functions (window, startp);
15630 }
15631
15632 w->last_modified = 0;
15633 w->last_overlay_modified = 0;
15634 if (CHARPOS (startp) < BEGV)
15635 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
15636 else if (CHARPOS (startp) > ZV)
15637 SET_TEXT_POS (startp, ZV, ZV_BYTE);
15638
15639 /* Redisplay, then check if cursor has been set during the
15640 redisplay. Give up if new fonts were loaded. */
15641 /* We used to issue a CHECK_MARGINS argument to try_window here,
15642 but this causes scrolling to fail when point begins inside
15643 the scroll margin (bug#148) -- cyd */
15644 if (!try_window (window, startp, 0))
15645 {
15646 w->force_start = 1;
15647 clear_glyph_matrix (w->desired_matrix);
15648 goto need_larger_matrices;
15649 }
15650
15651 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
15652 {
15653 /* If point does not appear, try to move point so it does
15654 appear. The desired matrix has been built above, so we
15655 can use it here. */
15656 new_vpos = window_box_height (w) / 2;
15657 }
15658
15659 if (!cursor_row_fully_visible_p (w, 0, 0))
15660 {
15661 /* Point does appear, but on a line partly visible at end of window.
15662 Move it back to a fully-visible line. */
15663 new_vpos = window_box_height (w);
15664 }
15665
15666 /* If we need to move point for either of the above reasons,
15667 now actually do it. */
15668 if (new_vpos >= 0)
15669 {
15670 struct glyph_row *row;
15671
15672 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
15673 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
15674 ++row;
15675
15676 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
15677 MATRIX_ROW_START_BYTEPOS (row));
15678
15679 if (w != XWINDOW (selected_window))
15680 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
15681 else if (current_buffer == old)
15682 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15683
15684 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
15685
15686 /* If we are highlighting the region, then we just changed
15687 the region, so redisplay to show it. */
15688 if (!NILP (Vtransient_mark_mode)
15689 && !NILP (BVAR (current_buffer, mark_active)))
15690 {
15691 clear_glyph_matrix (w->desired_matrix);
15692 if (!try_window (window, startp, 0))
15693 goto need_larger_matrices;
15694 }
15695 }
15696
15697 #ifdef GLYPH_DEBUG
15698 debug_method_add (w, "forced window start");
15699 #endif
15700 goto done;
15701 }
15702
15703 /* Handle case where text has not changed, only point, and it has
15704 not moved off the frame, and we are not retrying after hscroll.
15705 (current_matrix_up_to_date_p is nonzero when retrying.) */
15706 if (current_matrix_up_to_date_p
15707 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
15708 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
15709 {
15710 switch (rc)
15711 {
15712 case CURSOR_MOVEMENT_SUCCESS:
15713 used_current_matrix_p = 1;
15714 goto done;
15715
15716 case CURSOR_MOVEMENT_MUST_SCROLL:
15717 goto try_to_scroll;
15718
15719 default:
15720 emacs_abort ();
15721 }
15722 }
15723 /* If current starting point was originally the beginning of a line
15724 but no longer is, find a new starting point. */
15725 else if (w->start_at_line_beg
15726 && !(CHARPOS (startp) <= BEGV
15727 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
15728 {
15729 #ifdef GLYPH_DEBUG
15730 debug_method_add (w, "recenter 1");
15731 #endif
15732 goto recenter;
15733 }
15734
15735 /* Try scrolling with try_window_id. Value is > 0 if update has
15736 been done, it is -1 if we know that the same window start will
15737 not work. It is 0 if unsuccessful for some other reason. */
15738 else if ((tem = try_window_id (w)) != 0)
15739 {
15740 #ifdef GLYPH_DEBUG
15741 debug_method_add (w, "try_window_id %d", tem);
15742 #endif
15743
15744 if (fonts_changed_p)
15745 goto need_larger_matrices;
15746 if (tem > 0)
15747 goto done;
15748
15749 /* Otherwise try_window_id has returned -1 which means that we
15750 don't want the alternative below this comment to execute. */
15751 }
15752 else if (CHARPOS (startp) >= BEGV
15753 && CHARPOS (startp) <= ZV
15754 && PT >= CHARPOS (startp)
15755 && (CHARPOS (startp) < ZV
15756 /* Avoid starting at end of buffer. */
15757 || CHARPOS (startp) == BEGV
15758 || (w->last_modified >= MODIFF
15759 && w->last_overlay_modified >= OVERLAY_MODIFF)))
15760 {
15761 int d1, d2, d3, d4, d5, d6;
15762
15763 /* If first window line is a continuation line, and window start
15764 is inside the modified region, but the first change is before
15765 current window start, we must select a new window start.
15766
15767 However, if this is the result of a down-mouse event (e.g. by
15768 extending the mouse-drag-overlay), we don't want to select a
15769 new window start, since that would change the position under
15770 the mouse, resulting in an unwanted mouse-movement rather
15771 than a simple mouse-click. */
15772 if (!w->start_at_line_beg
15773 && NILP (do_mouse_tracking)
15774 && CHARPOS (startp) > BEGV
15775 && CHARPOS (startp) > BEG + beg_unchanged
15776 && CHARPOS (startp) <= Z - end_unchanged
15777 /* Even if w->start_at_line_beg is nil, a new window may
15778 start at a line_beg, since that's how set_buffer_window
15779 sets it. So, we need to check the return value of
15780 compute_window_start_on_continuation_line. (See also
15781 bug#197). */
15782 && XMARKER (w->start)->buffer == current_buffer
15783 && compute_window_start_on_continuation_line (w)
15784 /* It doesn't make sense to force the window start like we
15785 do at label force_start if it is already known that point
15786 will not be visible in the resulting window, because
15787 doing so will move point from its correct position
15788 instead of scrolling the window to bring point into view.
15789 See bug#9324. */
15790 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
15791 {
15792 w->force_start = 1;
15793 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15794 goto force_start;
15795 }
15796
15797 #ifdef GLYPH_DEBUG
15798 debug_method_add (w, "same window start");
15799 #endif
15800
15801 /* Try to redisplay starting at same place as before.
15802 If point has not moved off frame, accept the results. */
15803 if (!current_matrix_up_to_date_p
15804 /* Don't use try_window_reusing_current_matrix in this case
15805 because a window scroll function can have changed the
15806 buffer. */
15807 || !NILP (Vwindow_scroll_functions)
15808 || MINI_WINDOW_P (w)
15809 || !(used_current_matrix_p
15810 = try_window_reusing_current_matrix (w)))
15811 {
15812 IF_DEBUG (debug_method_add (w, "1"));
15813 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
15814 /* -1 means we need to scroll.
15815 0 means we need new matrices, but fonts_changed_p
15816 is set in that case, so we will detect it below. */
15817 goto try_to_scroll;
15818 }
15819
15820 if (fonts_changed_p)
15821 goto need_larger_matrices;
15822
15823 if (w->cursor.vpos >= 0)
15824 {
15825 if (!just_this_one_p
15826 || current_buffer->clip_changed
15827 || BEG_UNCHANGED < CHARPOS (startp))
15828 /* Forget any recorded base line for line number display. */
15829 wset_base_line_number (w, Qnil);
15830
15831 if (!cursor_row_fully_visible_p (w, 1, 0))
15832 {
15833 clear_glyph_matrix (w->desired_matrix);
15834 last_line_misfit = 1;
15835 }
15836 /* Drop through and scroll. */
15837 else
15838 goto done;
15839 }
15840 else
15841 clear_glyph_matrix (w->desired_matrix);
15842 }
15843
15844 try_to_scroll:
15845
15846 w->last_modified = 0;
15847 w->last_overlay_modified = 0;
15848
15849 /* Redisplay the mode line. Select the buffer properly for that. */
15850 if (!update_mode_line)
15851 {
15852 update_mode_line = 1;
15853 w->update_mode_line = 1;
15854 }
15855
15856 /* Try to scroll by specified few lines. */
15857 if ((scroll_conservatively
15858 || emacs_scroll_step
15859 || temp_scroll_step
15860 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
15861 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
15862 && CHARPOS (startp) >= BEGV
15863 && CHARPOS (startp) <= ZV)
15864 {
15865 /* The function returns -1 if new fonts were loaded, 1 if
15866 successful, 0 if not successful. */
15867 int ss = try_scrolling (window, just_this_one_p,
15868 scroll_conservatively,
15869 emacs_scroll_step,
15870 temp_scroll_step, last_line_misfit);
15871 switch (ss)
15872 {
15873 case SCROLLING_SUCCESS:
15874 goto done;
15875
15876 case SCROLLING_NEED_LARGER_MATRICES:
15877 goto need_larger_matrices;
15878
15879 case SCROLLING_FAILED:
15880 break;
15881
15882 default:
15883 emacs_abort ();
15884 }
15885 }
15886
15887 /* Finally, just choose a place to start which positions point
15888 according to user preferences. */
15889
15890 recenter:
15891
15892 #ifdef GLYPH_DEBUG
15893 debug_method_add (w, "recenter");
15894 #endif
15895
15896 /* w->vscroll = 0; */
15897
15898 /* Forget any previously recorded base line for line number display. */
15899 if (!buffer_unchanged_p)
15900 wset_base_line_number (w, Qnil);
15901
15902 /* Determine the window start relative to point. */
15903 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15904 it.current_y = it.last_visible_y;
15905 if (centering_position < 0)
15906 {
15907 int margin =
15908 scroll_margin > 0
15909 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15910 : 0;
15911 ptrdiff_t margin_pos = CHARPOS (startp);
15912 Lisp_Object aggressive;
15913 int scrolling_up;
15914
15915 /* If there is a scroll margin at the top of the window, find
15916 its character position. */
15917 if (margin
15918 /* Cannot call start_display if startp is not in the
15919 accessible region of the buffer. This can happen when we
15920 have just switched to a different buffer and/or changed
15921 its restriction. In that case, startp is initialized to
15922 the character position 1 (BEGV) because we did not yet
15923 have chance to display the buffer even once. */
15924 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
15925 {
15926 struct it it1;
15927 void *it1data = NULL;
15928
15929 SAVE_IT (it1, it, it1data);
15930 start_display (&it1, w, startp);
15931 move_it_vertically (&it1, margin * FRAME_LINE_HEIGHT (f));
15932 margin_pos = IT_CHARPOS (it1);
15933 RESTORE_IT (&it, &it, it1data);
15934 }
15935 scrolling_up = PT > margin_pos;
15936 aggressive =
15937 scrolling_up
15938 ? BVAR (current_buffer, scroll_up_aggressively)
15939 : BVAR (current_buffer, scroll_down_aggressively);
15940
15941 if (!MINI_WINDOW_P (w)
15942 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
15943 {
15944 int pt_offset = 0;
15945
15946 /* Setting scroll-conservatively overrides
15947 scroll-*-aggressively. */
15948 if (!scroll_conservatively && NUMBERP (aggressive))
15949 {
15950 double float_amount = XFLOATINT (aggressive);
15951
15952 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
15953 if (pt_offset == 0 && float_amount > 0)
15954 pt_offset = 1;
15955 if (pt_offset && margin > 0)
15956 margin -= 1;
15957 }
15958 /* Compute how much to move the window start backward from
15959 point so that point will be displayed where the user
15960 wants it. */
15961 if (scrolling_up)
15962 {
15963 centering_position = it.last_visible_y;
15964 if (pt_offset)
15965 centering_position -= pt_offset;
15966 centering_position -=
15967 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0))
15968 + WINDOW_HEADER_LINE_HEIGHT (w);
15969 /* Don't let point enter the scroll margin near top of
15970 the window. */
15971 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
15972 centering_position = margin * FRAME_LINE_HEIGHT (f);
15973 }
15974 else
15975 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
15976 }
15977 else
15978 /* Set the window start half the height of the window backward
15979 from point. */
15980 centering_position = window_box_height (w) / 2;
15981 }
15982 move_it_vertically_backward (&it, centering_position);
15983
15984 eassert (IT_CHARPOS (it) >= BEGV);
15985
15986 /* The function move_it_vertically_backward may move over more
15987 than the specified y-distance. If it->w is small, e.g. a
15988 mini-buffer window, we may end up in front of the window's
15989 display area. Start displaying at the start of the line
15990 containing PT in this case. */
15991 if (it.current_y <= 0)
15992 {
15993 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15994 move_it_vertically_backward (&it, 0);
15995 it.current_y = 0;
15996 }
15997
15998 it.current_x = it.hpos = 0;
15999
16000 /* Set the window start position here explicitly, to avoid an
16001 infinite loop in case the functions in window-scroll-functions
16002 get errors. */
16003 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16004
16005 /* Run scroll hooks. */
16006 startp = run_window_scroll_functions (window, it.current.pos);
16007
16008 /* Redisplay the window. */
16009 if (!current_matrix_up_to_date_p
16010 || windows_or_buffers_changed
16011 || cursor_type_changed
16012 /* Don't use try_window_reusing_current_matrix in this case
16013 because it can have changed the buffer. */
16014 || !NILP (Vwindow_scroll_functions)
16015 || !just_this_one_p
16016 || MINI_WINDOW_P (w)
16017 || !(used_current_matrix_p
16018 = try_window_reusing_current_matrix (w)))
16019 try_window (window, startp, 0);
16020
16021 /* If new fonts have been loaded (due to fontsets), give up. We
16022 have to start a new redisplay since we need to re-adjust glyph
16023 matrices. */
16024 if (fonts_changed_p)
16025 goto need_larger_matrices;
16026
16027 /* If cursor did not appear assume that the middle of the window is
16028 in the first line of the window. Do it again with the next line.
16029 (Imagine a window of height 100, displaying two lines of height
16030 60. Moving back 50 from it->last_visible_y will end in the first
16031 line.) */
16032 if (w->cursor.vpos < 0)
16033 {
16034 if (!NILP (w->window_end_valid)
16035 && PT >= Z - XFASTINT (w->window_end_pos))
16036 {
16037 clear_glyph_matrix (w->desired_matrix);
16038 move_it_by_lines (&it, 1);
16039 try_window (window, it.current.pos, 0);
16040 }
16041 else if (PT < IT_CHARPOS (it))
16042 {
16043 clear_glyph_matrix (w->desired_matrix);
16044 move_it_by_lines (&it, -1);
16045 try_window (window, it.current.pos, 0);
16046 }
16047 else
16048 {
16049 /* Not much we can do about it. */
16050 }
16051 }
16052
16053 /* Consider the following case: Window starts at BEGV, there is
16054 invisible, intangible text at BEGV, so that display starts at
16055 some point START > BEGV. It can happen that we are called with
16056 PT somewhere between BEGV and START. Try to handle that case. */
16057 if (w->cursor.vpos < 0)
16058 {
16059 struct glyph_row *row = w->current_matrix->rows;
16060 if (row->mode_line_p)
16061 ++row;
16062 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16063 }
16064
16065 if (!cursor_row_fully_visible_p (w, 0, 0))
16066 {
16067 /* If vscroll is enabled, disable it and try again. */
16068 if (w->vscroll)
16069 {
16070 w->vscroll = 0;
16071 clear_glyph_matrix (w->desired_matrix);
16072 goto recenter;
16073 }
16074
16075 /* Users who set scroll-conservatively to a large number want
16076 point just above/below the scroll margin. If we ended up
16077 with point's row partially visible, move the window start to
16078 make that row fully visible and out of the margin. */
16079 if (scroll_conservatively > SCROLL_LIMIT)
16080 {
16081 int margin =
16082 scroll_margin > 0
16083 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
16084 : 0;
16085 int move_down = w->cursor.vpos >= WINDOW_TOTAL_LINES (w) / 2;
16086
16087 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16088 clear_glyph_matrix (w->desired_matrix);
16089 if (1 == try_window (window, it.current.pos,
16090 TRY_WINDOW_CHECK_MARGINS))
16091 goto done;
16092 }
16093
16094 /* If centering point failed to make the whole line visible,
16095 put point at the top instead. That has to make the whole line
16096 visible, if it can be done. */
16097 if (centering_position == 0)
16098 goto done;
16099
16100 clear_glyph_matrix (w->desired_matrix);
16101 centering_position = 0;
16102 goto recenter;
16103 }
16104
16105 done:
16106
16107 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16108 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16109 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16110
16111 /* Display the mode line, if we must. */
16112 if ((update_mode_line
16113 /* If window not full width, must redo its mode line
16114 if (a) the window to its side is being redone and
16115 (b) we do a frame-based redisplay. This is a consequence
16116 of how inverted lines are drawn in frame-based redisplay. */
16117 || (!just_this_one_p
16118 && !FRAME_WINDOW_P (f)
16119 && !WINDOW_FULL_WIDTH_P (w))
16120 /* Line number to display. */
16121 || INTEGERP (w->base_line_pos)
16122 /* Column number is displayed and different from the one displayed. */
16123 || (!NILP (w->column_number_displayed)
16124 && (XFASTINT (w->column_number_displayed) != current_column ())))
16125 /* This means that the window has a mode line. */
16126 && (WINDOW_WANTS_MODELINE_P (w)
16127 || WINDOW_WANTS_HEADER_LINE_P (w)))
16128 {
16129 display_mode_lines (w);
16130
16131 /* If mode line height has changed, arrange for a thorough
16132 immediate redisplay using the correct mode line height. */
16133 if (WINDOW_WANTS_MODELINE_P (w)
16134 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16135 {
16136 fonts_changed_p = 1;
16137 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16138 = DESIRED_MODE_LINE_HEIGHT (w);
16139 }
16140
16141 /* If header line height has changed, arrange for a thorough
16142 immediate redisplay using the correct header line height. */
16143 if (WINDOW_WANTS_HEADER_LINE_P (w)
16144 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16145 {
16146 fonts_changed_p = 1;
16147 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16148 = DESIRED_HEADER_LINE_HEIGHT (w);
16149 }
16150
16151 if (fonts_changed_p)
16152 goto need_larger_matrices;
16153 }
16154
16155 if (!line_number_displayed
16156 && !BUFFERP (w->base_line_pos))
16157 {
16158 wset_base_line_pos (w, Qnil);
16159 wset_base_line_number (w, Qnil);
16160 }
16161
16162 finish_menu_bars:
16163
16164 /* When we reach a frame's selected window, redo the frame's menu bar. */
16165 if (update_mode_line
16166 && EQ (FRAME_SELECTED_WINDOW (f), window))
16167 {
16168 int redisplay_menu_p = 0;
16169
16170 if (FRAME_WINDOW_P (f))
16171 {
16172 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16173 || defined (HAVE_NS) || defined (USE_GTK)
16174 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16175 #else
16176 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16177 #endif
16178 }
16179 else
16180 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16181
16182 if (redisplay_menu_p)
16183 display_menu_bar (w);
16184
16185 #ifdef HAVE_WINDOW_SYSTEM
16186 if (FRAME_WINDOW_P (f))
16187 {
16188 #if defined (USE_GTK) || defined (HAVE_NS)
16189 if (FRAME_EXTERNAL_TOOL_BAR (f))
16190 redisplay_tool_bar (f);
16191 #else
16192 if (WINDOWP (f->tool_bar_window)
16193 && (FRAME_TOOL_BAR_LINES (f) > 0
16194 || !NILP (Vauto_resize_tool_bars))
16195 && redisplay_tool_bar (f))
16196 ignore_mouse_drag_p = 1;
16197 #endif
16198 }
16199 #endif
16200 }
16201
16202 #ifdef HAVE_WINDOW_SYSTEM
16203 if (FRAME_WINDOW_P (f)
16204 && update_window_fringes (w, (just_this_one_p
16205 || (!used_current_matrix_p && !overlay_arrow_seen)
16206 || w->pseudo_window_p)))
16207 {
16208 update_begin (f);
16209 block_input ();
16210 if (draw_window_fringes (w, 1))
16211 x_draw_vertical_border (w);
16212 unblock_input ();
16213 update_end (f);
16214 }
16215 #endif /* HAVE_WINDOW_SYSTEM */
16216
16217 /* We go to this label, with fonts_changed_p set,
16218 if it is necessary to try again using larger glyph matrices.
16219 We have to redeem the scroll bar even in this case,
16220 because the loop in redisplay_internal expects that. */
16221 need_larger_matrices:
16222 ;
16223 finish_scroll_bars:
16224
16225 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16226 {
16227 /* Set the thumb's position and size. */
16228 set_vertical_scroll_bar (w);
16229
16230 /* Note that we actually used the scroll bar attached to this
16231 window, so it shouldn't be deleted at the end of redisplay. */
16232 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16233 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16234 }
16235
16236 /* Restore current_buffer and value of point in it. The window
16237 update may have changed the buffer, so first make sure `opoint'
16238 is still valid (Bug#6177). */
16239 if (CHARPOS (opoint) < BEGV)
16240 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16241 else if (CHARPOS (opoint) > ZV)
16242 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16243 else
16244 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16245
16246 set_buffer_internal_1 (old);
16247 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16248 shorter. This can be caused by log truncation in *Messages*. */
16249 if (CHARPOS (lpoint) <= ZV)
16250 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16251
16252 unbind_to (count, Qnil);
16253 }
16254
16255
16256 /* Build the complete desired matrix of WINDOW with a window start
16257 buffer position POS.
16258
16259 Value is 1 if successful. It is zero if fonts were loaded during
16260 redisplay which makes re-adjusting glyph matrices necessary, and -1
16261 if point would appear in the scroll margins.
16262 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16263 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16264 set in FLAGS.) */
16265
16266 int
16267 try_window (Lisp_Object window, struct text_pos pos, int flags)
16268 {
16269 struct window *w = XWINDOW (window);
16270 struct it it;
16271 struct glyph_row *last_text_row = NULL;
16272 struct frame *f = XFRAME (w->frame);
16273
16274 /* Make POS the new window start. */
16275 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16276
16277 /* Mark cursor position as unknown. No overlay arrow seen. */
16278 w->cursor.vpos = -1;
16279 overlay_arrow_seen = 0;
16280
16281 /* Initialize iterator and info to start at POS. */
16282 start_display (&it, w, pos);
16283
16284 /* Display all lines of W. */
16285 while (it.current_y < it.last_visible_y)
16286 {
16287 if (display_line (&it))
16288 last_text_row = it.glyph_row - 1;
16289 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16290 return 0;
16291 }
16292
16293 /* Don't let the cursor end in the scroll margins. */
16294 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16295 && !MINI_WINDOW_P (w))
16296 {
16297 int this_scroll_margin;
16298
16299 if (scroll_margin > 0)
16300 {
16301 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
16302 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
16303 }
16304 else
16305 this_scroll_margin = 0;
16306
16307 if ((w->cursor.y >= 0 /* not vscrolled */
16308 && w->cursor.y < this_scroll_margin
16309 && CHARPOS (pos) > BEGV
16310 && IT_CHARPOS (it) < ZV)
16311 /* rms: considering make_cursor_line_fully_visible_p here
16312 seems to give wrong results. We don't want to recenter
16313 when the last line is partly visible, we want to allow
16314 that case to be handled in the usual way. */
16315 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16316 {
16317 w->cursor.vpos = -1;
16318 clear_glyph_matrix (w->desired_matrix);
16319 return -1;
16320 }
16321 }
16322
16323 /* If bottom moved off end of frame, change mode line percentage. */
16324 if (XFASTINT (w->window_end_pos) <= 0
16325 && Z != IT_CHARPOS (it))
16326 w->update_mode_line = 1;
16327
16328 /* Set window_end_pos to the offset of the last character displayed
16329 on the window from the end of current_buffer. Set
16330 window_end_vpos to its row number. */
16331 if (last_text_row)
16332 {
16333 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16334 w->window_end_bytepos
16335 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16336 wset_window_end_pos
16337 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16338 wset_window_end_vpos
16339 (w, make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix)));
16340 eassert
16341 (MATRIX_ROW (w->desired_matrix,
16342 XFASTINT (w->window_end_vpos))->displays_text_p);
16343 }
16344 else
16345 {
16346 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16347 wset_window_end_pos (w, make_number (Z - ZV));
16348 wset_window_end_vpos (w, make_number (0));
16349 }
16350
16351 /* But that is not valid info until redisplay finishes. */
16352 wset_window_end_valid (w, Qnil);
16353 return 1;
16354 }
16355
16356
16357 \f
16358 /************************************************************************
16359 Window redisplay reusing current matrix when buffer has not changed
16360 ************************************************************************/
16361
16362 /* Try redisplay of window W showing an unchanged buffer with a
16363 different window start than the last time it was displayed by
16364 reusing its current matrix. Value is non-zero if successful.
16365 W->start is the new window start. */
16366
16367 static int
16368 try_window_reusing_current_matrix (struct window *w)
16369 {
16370 struct frame *f = XFRAME (w->frame);
16371 struct glyph_row *bottom_row;
16372 struct it it;
16373 struct run run;
16374 struct text_pos start, new_start;
16375 int nrows_scrolled, i;
16376 struct glyph_row *last_text_row;
16377 struct glyph_row *last_reused_text_row;
16378 struct glyph_row *start_row;
16379 int start_vpos, min_y, max_y;
16380
16381 #ifdef GLYPH_DEBUG
16382 if (inhibit_try_window_reusing)
16383 return 0;
16384 #endif
16385
16386 if (/* This function doesn't handle terminal frames. */
16387 !FRAME_WINDOW_P (f)
16388 /* Don't try to reuse the display if windows have been split
16389 or such. */
16390 || windows_or_buffers_changed
16391 || cursor_type_changed)
16392 return 0;
16393
16394 /* Can't do this if region may have changed. */
16395 if ((!NILP (Vtransient_mark_mode)
16396 && !NILP (BVAR (current_buffer, mark_active)))
16397 || !NILP (w->region_showing)
16398 || !NILP (Vshow_trailing_whitespace))
16399 return 0;
16400
16401 /* If top-line visibility has changed, give up. */
16402 if (WINDOW_WANTS_HEADER_LINE_P (w)
16403 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16404 return 0;
16405
16406 /* Give up if old or new display is scrolled vertically. We could
16407 make this function handle this, but right now it doesn't. */
16408 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16409 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
16410 return 0;
16411
16412 /* The variable new_start now holds the new window start. The old
16413 start `start' can be determined from the current matrix. */
16414 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
16415 start = start_row->minpos;
16416 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16417
16418 /* Clear the desired matrix for the display below. */
16419 clear_glyph_matrix (w->desired_matrix);
16420
16421 if (CHARPOS (new_start) <= CHARPOS (start))
16422 {
16423 /* Don't use this method if the display starts with an ellipsis
16424 displayed for invisible text. It's not easy to handle that case
16425 below, and it's certainly not worth the effort since this is
16426 not a frequent case. */
16427 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
16428 return 0;
16429
16430 IF_DEBUG (debug_method_add (w, "twu1"));
16431
16432 /* Display up to a row that can be reused. The variable
16433 last_text_row is set to the last row displayed that displays
16434 text. Note that it.vpos == 0 if or if not there is a
16435 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16436 start_display (&it, w, new_start);
16437 w->cursor.vpos = -1;
16438 last_text_row = last_reused_text_row = NULL;
16439
16440 while (it.current_y < it.last_visible_y
16441 && !fonts_changed_p)
16442 {
16443 /* If we have reached into the characters in the START row,
16444 that means the line boundaries have changed. So we
16445 can't start copying with the row START. Maybe it will
16446 work to start copying with the following row. */
16447 while (IT_CHARPOS (it) > CHARPOS (start))
16448 {
16449 /* Advance to the next row as the "start". */
16450 start_row++;
16451 start = start_row->minpos;
16452 /* If there are no more rows to try, or just one, give up. */
16453 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
16454 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
16455 || CHARPOS (start) == ZV)
16456 {
16457 clear_glyph_matrix (w->desired_matrix);
16458 return 0;
16459 }
16460
16461 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16462 }
16463 /* If we have reached alignment, we can copy the rest of the
16464 rows. */
16465 if (IT_CHARPOS (it) == CHARPOS (start)
16466 /* Don't accept "alignment" inside a display vector,
16467 since start_row could have started in the middle of
16468 that same display vector (thus their character
16469 positions match), and we have no way of telling if
16470 that is the case. */
16471 && it.current.dpvec_index < 0)
16472 break;
16473
16474 if (display_line (&it))
16475 last_text_row = it.glyph_row - 1;
16476
16477 }
16478
16479 /* A value of current_y < last_visible_y means that we stopped
16480 at the previous window start, which in turn means that we
16481 have at least one reusable row. */
16482 if (it.current_y < it.last_visible_y)
16483 {
16484 struct glyph_row *row;
16485
16486 /* IT.vpos always starts from 0; it counts text lines. */
16487 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
16488
16489 /* Find PT if not already found in the lines displayed. */
16490 if (w->cursor.vpos < 0)
16491 {
16492 int dy = it.current_y - start_row->y;
16493
16494 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16495 row = row_containing_pos (w, PT, row, NULL, dy);
16496 if (row)
16497 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
16498 dy, nrows_scrolled);
16499 else
16500 {
16501 clear_glyph_matrix (w->desired_matrix);
16502 return 0;
16503 }
16504 }
16505
16506 /* Scroll the display. Do it before the current matrix is
16507 changed. The problem here is that update has not yet
16508 run, i.e. part of the current matrix is not up to date.
16509 scroll_run_hook will clear the cursor, and use the
16510 current matrix to get the height of the row the cursor is
16511 in. */
16512 run.current_y = start_row->y;
16513 run.desired_y = it.current_y;
16514 run.height = it.last_visible_y - it.current_y;
16515
16516 if (run.height > 0 && run.current_y != run.desired_y)
16517 {
16518 update_begin (f);
16519 FRAME_RIF (f)->update_window_begin_hook (w);
16520 FRAME_RIF (f)->clear_window_mouse_face (w);
16521 FRAME_RIF (f)->scroll_run_hook (w, &run);
16522 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16523 update_end (f);
16524 }
16525
16526 /* Shift current matrix down by nrows_scrolled lines. */
16527 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16528 rotate_matrix (w->current_matrix,
16529 start_vpos,
16530 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16531 nrows_scrolled);
16532
16533 /* Disable lines that must be updated. */
16534 for (i = 0; i < nrows_scrolled; ++i)
16535 (start_row + i)->enabled_p = 0;
16536
16537 /* Re-compute Y positions. */
16538 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16539 max_y = it.last_visible_y;
16540 for (row = start_row + nrows_scrolled;
16541 row < bottom_row;
16542 ++row)
16543 {
16544 row->y = it.current_y;
16545 row->visible_height = row->height;
16546
16547 if (row->y < min_y)
16548 row->visible_height -= min_y - row->y;
16549 if (row->y + row->height > max_y)
16550 row->visible_height -= row->y + row->height - max_y;
16551 if (row->fringe_bitmap_periodic_p)
16552 row->redraw_fringe_bitmaps_p = 1;
16553
16554 it.current_y += row->height;
16555
16556 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16557 last_reused_text_row = row;
16558 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
16559 break;
16560 }
16561
16562 /* Disable lines in the current matrix which are now
16563 below the window. */
16564 for (++row; row < bottom_row; ++row)
16565 row->enabled_p = row->mode_line_p = 0;
16566 }
16567
16568 /* Update window_end_pos etc.; last_reused_text_row is the last
16569 reused row from the current matrix containing text, if any.
16570 The value of last_text_row is the last displayed line
16571 containing text. */
16572 if (last_reused_text_row)
16573 {
16574 w->window_end_bytepos
16575 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
16576 wset_window_end_pos
16577 (w, make_number (Z
16578 - MATRIX_ROW_END_CHARPOS (last_reused_text_row)));
16579 wset_window_end_vpos
16580 (w, make_number (MATRIX_ROW_VPOS (last_reused_text_row,
16581 w->current_matrix)));
16582 }
16583 else if (last_text_row)
16584 {
16585 w->window_end_bytepos
16586 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16587 wset_window_end_pos
16588 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16589 wset_window_end_vpos
16590 (w, make_number (MATRIX_ROW_VPOS (last_text_row,
16591 w->desired_matrix)));
16592 }
16593 else
16594 {
16595 /* This window must be completely empty. */
16596 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16597 wset_window_end_pos (w, make_number (Z - ZV));
16598 wset_window_end_vpos (w, make_number (0));
16599 }
16600 wset_window_end_valid (w, Qnil);
16601
16602 /* Update hint: don't try scrolling again in update_window. */
16603 w->desired_matrix->no_scrolling_p = 1;
16604
16605 #ifdef GLYPH_DEBUG
16606 debug_method_add (w, "try_window_reusing_current_matrix 1");
16607 #endif
16608 return 1;
16609 }
16610 else if (CHARPOS (new_start) > CHARPOS (start))
16611 {
16612 struct glyph_row *pt_row, *row;
16613 struct glyph_row *first_reusable_row;
16614 struct glyph_row *first_row_to_display;
16615 int dy;
16616 int yb = window_text_bottom_y (w);
16617
16618 /* Find the row starting at new_start, if there is one. Don't
16619 reuse a partially visible line at the end. */
16620 first_reusable_row = start_row;
16621 while (first_reusable_row->enabled_p
16622 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
16623 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16624 < CHARPOS (new_start)))
16625 ++first_reusable_row;
16626
16627 /* Give up if there is no row to reuse. */
16628 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
16629 || !first_reusable_row->enabled_p
16630 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16631 != CHARPOS (new_start)))
16632 return 0;
16633
16634 /* We can reuse fully visible rows beginning with
16635 first_reusable_row to the end of the window. Set
16636 first_row_to_display to the first row that cannot be reused.
16637 Set pt_row to the row containing point, if there is any. */
16638 pt_row = NULL;
16639 for (first_row_to_display = first_reusable_row;
16640 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
16641 ++first_row_to_display)
16642 {
16643 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
16644 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
16645 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
16646 && first_row_to_display->ends_at_zv_p
16647 && pt_row == NULL)))
16648 pt_row = first_row_to_display;
16649 }
16650
16651 /* Start displaying at the start of first_row_to_display. */
16652 eassert (first_row_to_display->y < yb);
16653 init_to_row_start (&it, w, first_row_to_display);
16654
16655 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
16656 - start_vpos);
16657 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
16658 - nrows_scrolled);
16659 it.current_y = (first_row_to_display->y - first_reusable_row->y
16660 + WINDOW_HEADER_LINE_HEIGHT (w));
16661
16662 /* Display lines beginning with first_row_to_display in the
16663 desired matrix. Set last_text_row to the last row displayed
16664 that displays text. */
16665 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
16666 if (pt_row == NULL)
16667 w->cursor.vpos = -1;
16668 last_text_row = NULL;
16669 while (it.current_y < it.last_visible_y && !fonts_changed_p)
16670 if (display_line (&it))
16671 last_text_row = it.glyph_row - 1;
16672
16673 /* If point is in a reused row, adjust y and vpos of the cursor
16674 position. */
16675 if (pt_row)
16676 {
16677 w->cursor.vpos -= nrows_scrolled;
16678 w->cursor.y -= first_reusable_row->y - start_row->y;
16679 }
16680
16681 /* Give up if point isn't in a row displayed or reused. (This
16682 also handles the case where w->cursor.vpos < nrows_scrolled
16683 after the calls to display_line, which can happen with scroll
16684 margins. See bug#1295.) */
16685 if (w->cursor.vpos < 0)
16686 {
16687 clear_glyph_matrix (w->desired_matrix);
16688 return 0;
16689 }
16690
16691 /* Scroll the display. */
16692 run.current_y = first_reusable_row->y;
16693 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
16694 run.height = it.last_visible_y - run.current_y;
16695 dy = run.current_y - run.desired_y;
16696
16697 if (run.height)
16698 {
16699 update_begin (f);
16700 FRAME_RIF (f)->update_window_begin_hook (w);
16701 FRAME_RIF (f)->clear_window_mouse_face (w);
16702 FRAME_RIF (f)->scroll_run_hook (w, &run);
16703 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16704 update_end (f);
16705 }
16706
16707 /* Adjust Y positions of reused rows. */
16708 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16709 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16710 max_y = it.last_visible_y;
16711 for (row = first_reusable_row; row < first_row_to_display; ++row)
16712 {
16713 row->y -= dy;
16714 row->visible_height = row->height;
16715 if (row->y < min_y)
16716 row->visible_height -= min_y - row->y;
16717 if (row->y + row->height > max_y)
16718 row->visible_height -= row->y + row->height - max_y;
16719 if (row->fringe_bitmap_periodic_p)
16720 row->redraw_fringe_bitmaps_p = 1;
16721 }
16722
16723 /* Scroll the current matrix. */
16724 eassert (nrows_scrolled > 0);
16725 rotate_matrix (w->current_matrix,
16726 start_vpos,
16727 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16728 -nrows_scrolled);
16729
16730 /* Disable rows not reused. */
16731 for (row -= nrows_scrolled; row < bottom_row; ++row)
16732 row->enabled_p = 0;
16733
16734 /* Point may have moved to a different line, so we cannot assume that
16735 the previous cursor position is valid; locate the correct row. */
16736 if (pt_row)
16737 {
16738 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16739 row < bottom_row
16740 && PT >= MATRIX_ROW_END_CHARPOS (row)
16741 && !row->ends_at_zv_p;
16742 row++)
16743 {
16744 w->cursor.vpos++;
16745 w->cursor.y = row->y;
16746 }
16747 if (row < bottom_row)
16748 {
16749 /* Can't simply scan the row for point with
16750 bidi-reordered glyph rows. Let set_cursor_from_row
16751 figure out where to put the cursor, and if it fails,
16752 give up. */
16753 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
16754 {
16755 if (!set_cursor_from_row (w, row, w->current_matrix,
16756 0, 0, 0, 0))
16757 {
16758 clear_glyph_matrix (w->desired_matrix);
16759 return 0;
16760 }
16761 }
16762 else
16763 {
16764 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
16765 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16766
16767 for (; glyph < end
16768 && (!BUFFERP (glyph->object)
16769 || glyph->charpos < PT);
16770 glyph++)
16771 {
16772 w->cursor.hpos++;
16773 w->cursor.x += glyph->pixel_width;
16774 }
16775 }
16776 }
16777 }
16778
16779 /* Adjust window end. A null value of last_text_row means that
16780 the window end is in reused rows which in turn means that
16781 only its vpos can have changed. */
16782 if (last_text_row)
16783 {
16784 w->window_end_bytepos
16785 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16786 wset_window_end_pos
16787 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16788 wset_window_end_vpos
16789 (w, make_number (MATRIX_ROW_VPOS (last_text_row,
16790 w->desired_matrix)));
16791 }
16792 else
16793 {
16794 wset_window_end_vpos
16795 (w, make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled));
16796 }
16797
16798 wset_window_end_valid (w, Qnil);
16799 w->desired_matrix->no_scrolling_p = 1;
16800
16801 #ifdef GLYPH_DEBUG
16802 debug_method_add (w, "try_window_reusing_current_matrix 2");
16803 #endif
16804 return 1;
16805 }
16806
16807 return 0;
16808 }
16809
16810
16811 \f
16812 /************************************************************************
16813 Window redisplay reusing current matrix when buffer has changed
16814 ************************************************************************/
16815
16816 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
16817 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
16818 ptrdiff_t *, ptrdiff_t *);
16819 static struct glyph_row *
16820 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
16821 struct glyph_row *);
16822
16823
16824 /* Return the last row in MATRIX displaying text. If row START is
16825 non-null, start searching with that row. IT gives the dimensions
16826 of the display. Value is null if matrix is empty; otherwise it is
16827 a pointer to the row found. */
16828
16829 static struct glyph_row *
16830 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
16831 struct glyph_row *start)
16832 {
16833 struct glyph_row *row, *row_found;
16834
16835 /* Set row_found to the last row in IT->w's current matrix
16836 displaying text. The loop looks funny but think of partially
16837 visible lines. */
16838 row_found = NULL;
16839 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
16840 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16841 {
16842 eassert (row->enabled_p);
16843 row_found = row;
16844 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
16845 break;
16846 ++row;
16847 }
16848
16849 return row_found;
16850 }
16851
16852
16853 /* Return the last row in the current matrix of W that is not affected
16854 by changes at the start of current_buffer that occurred since W's
16855 current matrix was built. Value is null if no such row exists.
16856
16857 BEG_UNCHANGED us the number of characters unchanged at the start of
16858 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
16859 first changed character in current_buffer. Characters at positions <
16860 BEG + BEG_UNCHANGED are at the same buffer positions as they were
16861 when the current matrix was built. */
16862
16863 static struct glyph_row *
16864 find_last_unchanged_at_beg_row (struct window *w)
16865 {
16866 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
16867 struct glyph_row *row;
16868 struct glyph_row *row_found = NULL;
16869 int yb = window_text_bottom_y (w);
16870
16871 /* Find the last row displaying unchanged text. */
16872 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16873 MATRIX_ROW_DISPLAYS_TEXT_P (row)
16874 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
16875 ++row)
16876 {
16877 if (/* If row ends before first_changed_pos, it is unchanged,
16878 except in some case. */
16879 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
16880 /* When row ends in ZV and we write at ZV it is not
16881 unchanged. */
16882 && !row->ends_at_zv_p
16883 /* When first_changed_pos is the end of a continued line,
16884 row is not unchanged because it may be no longer
16885 continued. */
16886 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
16887 && (row->continued_p
16888 || row->exact_window_width_line_p))
16889 /* If ROW->end is beyond ZV, then ROW->end is outdated and
16890 needs to be recomputed, so don't consider this row as
16891 unchanged. This happens when the last line was
16892 bidi-reordered and was killed immediately before this
16893 redisplay cycle. In that case, ROW->end stores the
16894 buffer position of the first visual-order character of
16895 the killed text, which is now beyond ZV. */
16896 && CHARPOS (row->end.pos) <= ZV)
16897 row_found = row;
16898
16899 /* Stop if last visible row. */
16900 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
16901 break;
16902 }
16903
16904 return row_found;
16905 }
16906
16907
16908 /* Find the first glyph row in the current matrix of W that is not
16909 affected by changes at the end of current_buffer since the
16910 time W's current matrix was built.
16911
16912 Return in *DELTA the number of chars by which buffer positions in
16913 unchanged text at the end of current_buffer must be adjusted.
16914
16915 Return in *DELTA_BYTES the corresponding number of bytes.
16916
16917 Value is null if no such row exists, i.e. all rows are affected by
16918 changes. */
16919
16920 static struct glyph_row *
16921 find_first_unchanged_at_end_row (struct window *w,
16922 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
16923 {
16924 struct glyph_row *row;
16925 struct glyph_row *row_found = NULL;
16926
16927 *delta = *delta_bytes = 0;
16928
16929 /* Display must not have been paused, otherwise the current matrix
16930 is not up to date. */
16931 eassert (!NILP (w->window_end_valid));
16932
16933 /* A value of window_end_pos >= END_UNCHANGED means that the window
16934 end is in the range of changed text. If so, there is no
16935 unchanged row at the end of W's current matrix. */
16936 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
16937 return NULL;
16938
16939 /* Set row to the last row in W's current matrix displaying text. */
16940 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16941
16942 /* If matrix is entirely empty, no unchanged row exists. */
16943 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16944 {
16945 /* The value of row is the last glyph row in the matrix having a
16946 meaningful buffer position in it. The end position of row
16947 corresponds to window_end_pos. This allows us to translate
16948 buffer positions in the current matrix to current buffer
16949 positions for characters not in changed text. */
16950 ptrdiff_t Z_old =
16951 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16952 ptrdiff_t Z_BYTE_old =
16953 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16954 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
16955 struct glyph_row *first_text_row
16956 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16957
16958 *delta = Z - Z_old;
16959 *delta_bytes = Z_BYTE - Z_BYTE_old;
16960
16961 /* Set last_unchanged_pos to the buffer position of the last
16962 character in the buffer that has not been changed. Z is the
16963 index + 1 of the last character in current_buffer, i.e. by
16964 subtracting END_UNCHANGED we get the index of the last
16965 unchanged character, and we have to add BEG to get its buffer
16966 position. */
16967 last_unchanged_pos = Z - END_UNCHANGED + BEG;
16968 last_unchanged_pos_old = last_unchanged_pos - *delta;
16969
16970 /* Search backward from ROW for a row displaying a line that
16971 starts at a minimum position >= last_unchanged_pos_old. */
16972 for (; row > first_text_row; --row)
16973 {
16974 /* This used to abort, but it can happen.
16975 It is ok to just stop the search instead here. KFS. */
16976 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
16977 break;
16978
16979 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
16980 row_found = row;
16981 }
16982 }
16983
16984 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
16985
16986 return row_found;
16987 }
16988
16989
16990 /* Make sure that glyph rows in the current matrix of window W
16991 reference the same glyph memory as corresponding rows in the
16992 frame's frame matrix. This function is called after scrolling W's
16993 current matrix on a terminal frame in try_window_id and
16994 try_window_reusing_current_matrix. */
16995
16996 static void
16997 sync_frame_with_window_matrix_rows (struct window *w)
16998 {
16999 struct frame *f = XFRAME (w->frame);
17000 struct glyph_row *window_row, *window_row_end, *frame_row;
17001
17002 /* Preconditions: W must be a leaf window and full-width. Its frame
17003 must have a frame matrix. */
17004 eassert (NILP (w->hchild) && NILP (w->vchild));
17005 eassert (WINDOW_FULL_WIDTH_P (w));
17006 eassert (!FRAME_WINDOW_P (f));
17007
17008 /* If W is a full-width window, glyph pointers in W's current matrix
17009 have, by definition, to be the same as glyph pointers in the
17010 corresponding frame matrix. Note that frame matrices have no
17011 marginal areas (see build_frame_matrix). */
17012 window_row = w->current_matrix->rows;
17013 window_row_end = window_row + w->current_matrix->nrows;
17014 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17015 while (window_row < window_row_end)
17016 {
17017 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17018 struct glyph *end = window_row->glyphs[LAST_AREA];
17019
17020 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17021 frame_row->glyphs[TEXT_AREA] = start;
17022 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17023 frame_row->glyphs[LAST_AREA] = end;
17024
17025 /* Disable frame rows whose corresponding window rows have
17026 been disabled in try_window_id. */
17027 if (!window_row->enabled_p)
17028 frame_row->enabled_p = 0;
17029
17030 ++window_row, ++frame_row;
17031 }
17032 }
17033
17034
17035 /* Find the glyph row in window W containing CHARPOS. Consider all
17036 rows between START and END (not inclusive). END null means search
17037 all rows to the end of the display area of W. Value is the row
17038 containing CHARPOS or null. */
17039
17040 struct glyph_row *
17041 row_containing_pos (struct window *w, ptrdiff_t charpos,
17042 struct glyph_row *start, struct glyph_row *end, int dy)
17043 {
17044 struct glyph_row *row = start;
17045 struct glyph_row *best_row = NULL;
17046 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
17047 int last_y;
17048
17049 /* If we happen to start on a header-line, skip that. */
17050 if (row->mode_line_p)
17051 ++row;
17052
17053 if ((end && row >= end) || !row->enabled_p)
17054 return NULL;
17055
17056 last_y = window_text_bottom_y (w) - dy;
17057
17058 while (1)
17059 {
17060 /* Give up if we have gone too far. */
17061 if (end && row >= end)
17062 return NULL;
17063 /* This formerly returned if they were equal.
17064 I think that both quantities are of a "last plus one" type;
17065 if so, when they are equal, the row is within the screen. -- rms. */
17066 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17067 return NULL;
17068
17069 /* If it is in this row, return this row. */
17070 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17071 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17072 /* The end position of a row equals the start
17073 position of the next row. If CHARPOS is there, we
17074 would rather display it in the next line, except
17075 when this line ends in ZV. */
17076 && !row->ends_at_zv_p
17077 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
17078 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17079 {
17080 struct glyph *g;
17081
17082 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
17083 || (!best_row && !row->continued_p))
17084 return row;
17085 /* In bidi-reordered rows, there could be several rows
17086 occluding point, all of them belonging to the same
17087 continued line. We need to find the row which fits
17088 CHARPOS the best. */
17089 for (g = row->glyphs[TEXT_AREA];
17090 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17091 g++)
17092 {
17093 if (!STRINGP (g->object))
17094 {
17095 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17096 {
17097 mindif = eabs (g->charpos - charpos);
17098 best_row = row;
17099 /* Exact match always wins. */
17100 if (mindif == 0)
17101 return best_row;
17102 }
17103 }
17104 }
17105 }
17106 else if (best_row && !row->continued_p)
17107 return best_row;
17108 ++row;
17109 }
17110 }
17111
17112
17113 /* Try to redisplay window W by reusing its existing display. W's
17114 current matrix must be up to date when this function is called,
17115 i.e. window_end_valid must not be nil.
17116
17117 Value is
17118
17119 1 if display has been updated
17120 0 if otherwise unsuccessful
17121 -1 if redisplay with same window start is known not to succeed
17122
17123 The following steps are performed:
17124
17125 1. Find the last row in the current matrix of W that is not
17126 affected by changes at the start of current_buffer. If no such row
17127 is found, give up.
17128
17129 2. Find the first row in W's current matrix that is not affected by
17130 changes at the end of current_buffer. Maybe there is no such row.
17131
17132 3. Display lines beginning with the row + 1 found in step 1 to the
17133 row found in step 2 or, if step 2 didn't find a row, to the end of
17134 the window.
17135
17136 4. If cursor is not known to appear on the window, give up.
17137
17138 5. If display stopped at the row found in step 2, scroll the
17139 display and current matrix as needed.
17140
17141 6. Maybe display some lines at the end of W, if we must. This can
17142 happen under various circumstances, like a partially visible line
17143 becoming fully visible, or because newly displayed lines are displayed
17144 in smaller font sizes.
17145
17146 7. Update W's window end information. */
17147
17148 static int
17149 try_window_id (struct window *w)
17150 {
17151 struct frame *f = XFRAME (w->frame);
17152 struct glyph_matrix *current_matrix = w->current_matrix;
17153 struct glyph_matrix *desired_matrix = w->desired_matrix;
17154 struct glyph_row *last_unchanged_at_beg_row;
17155 struct glyph_row *first_unchanged_at_end_row;
17156 struct glyph_row *row;
17157 struct glyph_row *bottom_row;
17158 int bottom_vpos;
17159 struct it it;
17160 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17161 int dvpos, dy;
17162 struct text_pos start_pos;
17163 struct run run;
17164 int first_unchanged_at_end_vpos = 0;
17165 struct glyph_row *last_text_row, *last_text_row_at_end;
17166 struct text_pos start;
17167 ptrdiff_t first_changed_charpos, last_changed_charpos;
17168
17169 #ifdef GLYPH_DEBUG
17170 if (inhibit_try_window_id)
17171 return 0;
17172 #endif
17173
17174 /* This is handy for debugging. */
17175 #if 0
17176 #define GIVE_UP(X) \
17177 do { \
17178 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17179 return 0; \
17180 } while (0)
17181 #else
17182 #define GIVE_UP(X) return 0
17183 #endif
17184
17185 SET_TEXT_POS_FROM_MARKER (start, w->start);
17186
17187 /* Don't use this for mini-windows because these can show
17188 messages and mini-buffers, and we don't handle that here. */
17189 if (MINI_WINDOW_P (w))
17190 GIVE_UP (1);
17191
17192 /* This flag is used to prevent redisplay optimizations. */
17193 if (windows_or_buffers_changed || cursor_type_changed)
17194 GIVE_UP (2);
17195
17196 /* Verify that narrowing has not changed.
17197 Also verify that we were not told to prevent redisplay optimizations.
17198 It would be nice to further
17199 reduce the number of cases where this prevents try_window_id. */
17200 if (current_buffer->clip_changed
17201 || current_buffer->prevent_redisplay_optimizations_p)
17202 GIVE_UP (3);
17203
17204 /* Window must either use window-based redisplay or be full width. */
17205 if (!FRAME_WINDOW_P (f)
17206 && (!FRAME_LINE_INS_DEL_OK (f)
17207 || !WINDOW_FULL_WIDTH_P (w)))
17208 GIVE_UP (4);
17209
17210 /* Give up if point is known NOT to appear in W. */
17211 if (PT < CHARPOS (start))
17212 GIVE_UP (5);
17213
17214 /* Another way to prevent redisplay optimizations. */
17215 if (w->last_modified == 0)
17216 GIVE_UP (6);
17217
17218 /* Verify that window is not hscrolled. */
17219 if (w->hscroll != 0)
17220 GIVE_UP (7);
17221
17222 /* Verify that display wasn't paused. */
17223 if (NILP (w->window_end_valid))
17224 GIVE_UP (8);
17225
17226 /* Can't use this if highlighting a region because a cursor movement
17227 will do more than just set the cursor. */
17228 if (!NILP (Vtransient_mark_mode)
17229 && !NILP (BVAR (current_buffer, mark_active)))
17230 GIVE_UP (9);
17231
17232 /* Likewise if highlighting trailing whitespace. */
17233 if (!NILP (Vshow_trailing_whitespace))
17234 GIVE_UP (11);
17235
17236 /* Likewise if showing a region. */
17237 if (!NILP (w->region_showing))
17238 GIVE_UP (10);
17239
17240 /* Can't use this if overlay arrow position and/or string have
17241 changed. */
17242 if (overlay_arrows_changed_p ())
17243 GIVE_UP (12);
17244
17245 /* When word-wrap is on, adding a space to the first word of a
17246 wrapped line can change the wrap position, altering the line
17247 above it. It might be worthwhile to handle this more
17248 intelligently, but for now just redisplay from scratch. */
17249 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
17250 GIVE_UP (21);
17251
17252 /* Under bidi reordering, adding or deleting a character in the
17253 beginning of a paragraph, before the first strong directional
17254 character, can change the base direction of the paragraph (unless
17255 the buffer specifies a fixed paragraph direction), which will
17256 require to redisplay the whole paragraph. It might be worthwhile
17257 to find the paragraph limits and widen the range of redisplayed
17258 lines to that, but for now just give up this optimization and
17259 redisplay from scratch. */
17260 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
17261 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
17262 GIVE_UP (22);
17263
17264 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17265 only if buffer has really changed. The reason is that the gap is
17266 initially at Z for freshly visited files. The code below would
17267 set end_unchanged to 0 in that case. */
17268 if (MODIFF > SAVE_MODIFF
17269 /* This seems to happen sometimes after saving a buffer. */
17270 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17271 {
17272 if (GPT - BEG < BEG_UNCHANGED)
17273 BEG_UNCHANGED = GPT - BEG;
17274 if (Z - GPT < END_UNCHANGED)
17275 END_UNCHANGED = Z - GPT;
17276 }
17277
17278 /* The position of the first and last character that has been changed. */
17279 first_changed_charpos = BEG + BEG_UNCHANGED;
17280 last_changed_charpos = Z - END_UNCHANGED;
17281
17282 /* If window starts after a line end, and the last change is in
17283 front of that newline, then changes don't affect the display.
17284 This case happens with stealth-fontification. Note that although
17285 the display is unchanged, glyph positions in the matrix have to
17286 be adjusted, of course. */
17287 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
17288 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17289 && ((last_changed_charpos < CHARPOS (start)
17290 && CHARPOS (start) == BEGV)
17291 || (last_changed_charpos < CHARPOS (start) - 1
17292 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17293 {
17294 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17295 struct glyph_row *r0;
17296
17297 /* Compute how many chars/bytes have been added to or removed
17298 from the buffer. */
17299 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
17300 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17301 Z_delta = Z - Z_old;
17302 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17303
17304 /* Give up if PT is not in the window. Note that it already has
17305 been checked at the start of try_window_id that PT is not in
17306 front of the window start. */
17307 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17308 GIVE_UP (13);
17309
17310 /* If window start is unchanged, we can reuse the whole matrix
17311 as is, after adjusting glyph positions. No need to compute
17312 the window end again, since its offset from Z hasn't changed. */
17313 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17314 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17315 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17316 /* PT must not be in a partially visible line. */
17317 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17318 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17319 {
17320 /* Adjust positions in the glyph matrix. */
17321 if (Z_delta || Z_delta_bytes)
17322 {
17323 struct glyph_row *r1
17324 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17325 increment_matrix_positions (w->current_matrix,
17326 MATRIX_ROW_VPOS (r0, current_matrix),
17327 MATRIX_ROW_VPOS (r1, current_matrix),
17328 Z_delta, Z_delta_bytes);
17329 }
17330
17331 /* Set the cursor. */
17332 row = row_containing_pos (w, PT, r0, NULL, 0);
17333 if (row)
17334 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17335 else
17336 emacs_abort ();
17337 return 1;
17338 }
17339 }
17340
17341 /* Handle the case that changes are all below what is displayed in
17342 the window, and that PT is in the window. This shortcut cannot
17343 be taken if ZV is visible in the window, and text has been added
17344 there that is visible in the window. */
17345 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17346 /* ZV is not visible in the window, or there are no
17347 changes at ZV, actually. */
17348 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17349 || first_changed_charpos == last_changed_charpos))
17350 {
17351 struct glyph_row *r0;
17352
17353 /* Give up if PT is not in the window. Note that it already has
17354 been checked at the start of try_window_id that PT is not in
17355 front of the window start. */
17356 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17357 GIVE_UP (14);
17358
17359 /* If window start is unchanged, we can reuse the whole matrix
17360 as is, without changing glyph positions since no text has
17361 been added/removed in front of the window end. */
17362 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17363 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17364 /* PT must not be in a partially visible line. */
17365 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17366 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17367 {
17368 /* We have to compute the window end anew since text
17369 could have been added/removed after it. */
17370 wset_window_end_pos
17371 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17372 w->window_end_bytepos
17373 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17374
17375 /* Set the cursor. */
17376 row = row_containing_pos (w, PT, r0, NULL, 0);
17377 if (row)
17378 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17379 else
17380 emacs_abort ();
17381 return 2;
17382 }
17383 }
17384
17385 /* Give up if window start is in the changed area.
17386
17387 The condition used to read
17388
17389 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17390
17391 but why that was tested escapes me at the moment. */
17392 if (CHARPOS (start) >= first_changed_charpos
17393 && CHARPOS (start) <= last_changed_charpos)
17394 GIVE_UP (15);
17395
17396 /* Check that window start agrees with the start of the first glyph
17397 row in its current matrix. Check this after we know the window
17398 start is not in changed text, otherwise positions would not be
17399 comparable. */
17400 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17401 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17402 GIVE_UP (16);
17403
17404 /* Give up if the window ends in strings. Overlay strings
17405 at the end are difficult to handle, so don't try. */
17406 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
17407 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17408 GIVE_UP (20);
17409
17410 /* Compute the position at which we have to start displaying new
17411 lines. Some of the lines at the top of the window might be
17412 reusable because they are not displaying changed text. Find the
17413 last row in W's current matrix not affected by changes at the
17414 start of current_buffer. Value is null if changes start in the
17415 first line of window. */
17416 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17417 if (last_unchanged_at_beg_row)
17418 {
17419 /* Avoid starting to display in the middle of a character, a TAB
17420 for instance. This is easier than to set up the iterator
17421 exactly, and it's not a frequent case, so the additional
17422 effort wouldn't really pay off. */
17423 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17424 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17425 && last_unchanged_at_beg_row > w->current_matrix->rows)
17426 --last_unchanged_at_beg_row;
17427
17428 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17429 GIVE_UP (17);
17430
17431 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
17432 GIVE_UP (18);
17433 start_pos = it.current.pos;
17434
17435 /* Start displaying new lines in the desired matrix at the same
17436 vpos we would use in the current matrix, i.e. below
17437 last_unchanged_at_beg_row. */
17438 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
17439 current_matrix);
17440 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17441 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
17442
17443 eassert (it.hpos == 0 && it.current_x == 0);
17444 }
17445 else
17446 {
17447 /* There are no reusable lines at the start of the window.
17448 Start displaying in the first text line. */
17449 start_display (&it, w, start);
17450 it.vpos = it.first_vpos;
17451 start_pos = it.current.pos;
17452 }
17453
17454 /* Find the first row that is not affected by changes at the end of
17455 the buffer. Value will be null if there is no unchanged row, in
17456 which case we must redisplay to the end of the window. delta
17457 will be set to the value by which buffer positions beginning with
17458 first_unchanged_at_end_row have to be adjusted due to text
17459 changes. */
17460 first_unchanged_at_end_row
17461 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
17462 IF_DEBUG (debug_delta = delta);
17463 IF_DEBUG (debug_delta_bytes = delta_bytes);
17464
17465 /* Set stop_pos to the buffer position up to which we will have to
17466 display new lines. If first_unchanged_at_end_row != NULL, this
17467 is the buffer position of the start of the line displayed in that
17468 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17469 that we don't stop at a buffer position. */
17470 stop_pos = 0;
17471 if (first_unchanged_at_end_row)
17472 {
17473 eassert (last_unchanged_at_beg_row == NULL
17474 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
17475
17476 /* If this is a continuation line, move forward to the next one
17477 that isn't. Changes in lines above affect this line.
17478 Caution: this may move first_unchanged_at_end_row to a row
17479 not displaying text. */
17480 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
17481 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17482 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17483 < it.last_visible_y))
17484 ++first_unchanged_at_end_row;
17485
17486 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17487 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17488 >= it.last_visible_y))
17489 first_unchanged_at_end_row = NULL;
17490 else
17491 {
17492 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
17493 + delta);
17494 first_unchanged_at_end_vpos
17495 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
17496 eassert (stop_pos >= Z - END_UNCHANGED);
17497 }
17498 }
17499 else if (last_unchanged_at_beg_row == NULL)
17500 GIVE_UP (19);
17501
17502
17503 #ifdef GLYPH_DEBUG
17504
17505 /* Either there is no unchanged row at the end, or the one we have
17506 now displays text. This is a necessary condition for the window
17507 end pos calculation at the end of this function. */
17508 eassert (first_unchanged_at_end_row == NULL
17509 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17510
17511 debug_last_unchanged_at_beg_vpos
17512 = (last_unchanged_at_beg_row
17513 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
17514 : -1);
17515 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
17516
17517 #endif /* GLYPH_DEBUG */
17518
17519
17520 /* Display new lines. Set last_text_row to the last new line
17521 displayed which has text on it, i.e. might end up as being the
17522 line where the window_end_vpos is. */
17523 w->cursor.vpos = -1;
17524 last_text_row = NULL;
17525 overlay_arrow_seen = 0;
17526 while (it.current_y < it.last_visible_y
17527 && !fonts_changed_p
17528 && (first_unchanged_at_end_row == NULL
17529 || IT_CHARPOS (it) < stop_pos))
17530 {
17531 if (display_line (&it))
17532 last_text_row = it.glyph_row - 1;
17533 }
17534
17535 if (fonts_changed_p)
17536 return -1;
17537
17538
17539 /* Compute differences in buffer positions, y-positions etc. for
17540 lines reused at the bottom of the window. Compute what we can
17541 scroll. */
17542 if (first_unchanged_at_end_row
17543 /* No lines reused because we displayed everything up to the
17544 bottom of the window. */
17545 && it.current_y < it.last_visible_y)
17546 {
17547 dvpos = (it.vpos
17548 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
17549 current_matrix));
17550 dy = it.current_y - first_unchanged_at_end_row->y;
17551 run.current_y = first_unchanged_at_end_row->y;
17552 run.desired_y = run.current_y + dy;
17553 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
17554 }
17555 else
17556 {
17557 delta = delta_bytes = dvpos = dy
17558 = run.current_y = run.desired_y = run.height = 0;
17559 first_unchanged_at_end_row = NULL;
17560 }
17561 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
17562
17563
17564 /* Find the cursor if not already found. We have to decide whether
17565 PT will appear on this window (it sometimes doesn't, but this is
17566 not a very frequent case.) This decision has to be made before
17567 the current matrix is altered. A value of cursor.vpos < 0 means
17568 that PT is either in one of the lines beginning at
17569 first_unchanged_at_end_row or below the window. Don't care for
17570 lines that might be displayed later at the window end; as
17571 mentioned, this is not a frequent case. */
17572 if (w->cursor.vpos < 0)
17573 {
17574 /* Cursor in unchanged rows at the top? */
17575 if (PT < CHARPOS (start_pos)
17576 && last_unchanged_at_beg_row)
17577 {
17578 row = row_containing_pos (w, PT,
17579 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
17580 last_unchanged_at_beg_row + 1, 0);
17581 if (row)
17582 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
17583 }
17584
17585 /* Start from first_unchanged_at_end_row looking for PT. */
17586 else if (first_unchanged_at_end_row)
17587 {
17588 row = row_containing_pos (w, PT - delta,
17589 first_unchanged_at_end_row, NULL, 0);
17590 if (row)
17591 set_cursor_from_row (w, row, w->current_matrix, delta,
17592 delta_bytes, dy, dvpos);
17593 }
17594
17595 /* Give up if cursor was not found. */
17596 if (w->cursor.vpos < 0)
17597 {
17598 clear_glyph_matrix (w->desired_matrix);
17599 return -1;
17600 }
17601 }
17602
17603 /* Don't let the cursor end in the scroll margins. */
17604 {
17605 int this_scroll_margin, cursor_height;
17606
17607 this_scroll_margin =
17608 max (0, min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4));
17609 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
17610 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
17611
17612 if ((w->cursor.y < this_scroll_margin
17613 && CHARPOS (start) > BEGV)
17614 /* Old redisplay didn't take scroll margin into account at the bottom,
17615 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
17616 || (w->cursor.y + (make_cursor_line_fully_visible_p
17617 ? cursor_height + this_scroll_margin
17618 : 1)) > it.last_visible_y)
17619 {
17620 w->cursor.vpos = -1;
17621 clear_glyph_matrix (w->desired_matrix);
17622 return -1;
17623 }
17624 }
17625
17626 /* Scroll the display. Do it before changing the current matrix so
17627 that xterm.c doesn't get confused about where the cursor glyph is
17628 found. */
17629 if (dy && run.height)
17630 {
17631 update_begin (f);
17632
17633 if (FRAME_WINDOW_P (f))
17634 {
17635 FRAME_RIF (f)->update_window_begin_hook (w);
17636 FRAME_RIF (f)->clear_window_mouse_face (w);
17637 FRAME_RIF (f)->scroll_run_hook (w, &run);
17638 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17639 }
17640 else
17641 {
17642 /* Terminal frame. In this case, dvpos gives the number of
17643 lines to scroll by; dvpos < 0 means scroll up. */
17644 int from_vpos
17645 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
17646 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
17647 int end = (WINDOW_TOP_EDGE_LINE (w)
17648 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
17649 + window_internal_height (w));
17650
17651 #if defined (HAVE_GPM) || defined (MSDOS)
17652 x_clear_window_mouse_face (w);
17653 #endif
17654 /* Perform the operation on the screen. */
17655 if (dvpos > 0)
17656 {
17657 /* Scroll last_unchanged_at_beg_row to the end of the
17658 window down dvpos lines. */
17659 set_terminal_window (f, end);
17660
17661 /* On dumb terminals delete dvpos lines at the end
17662 before inserting dvpos empty lines. */
17663 if (!FRAME_SCROLL_REGION_OK (f))
17664 ins_del_lines (f, end - dvpos, -dvpos);
17665
17666 /* Insert dvpos empty lines in front of
17667 last_unchanged_at_beg_row. */
17668 ins_del_lines (f, from, dvpos);
17669 }
17670 else if (dvpos < 0)
17671 {
17672 /* Scroll up last_unchanged_at_beg_vpos to the end of
17673 the window to last_unchanged_at_beg_vpos - |dvpos|. */
17674 set_terminal_window (f, end);
17675
17676 /* Delete dvpos lines in front of
17677 last_unchanged_at_beg_vpos. ins_del_lines will set
17678 the cursor to the given vpos and emit |dvpos| delete
17679 line sequences. */
17680 ins_del_lines (f, from + dvpos, dvpos);
17681
17682 /* On a dumb terminal insert dvpos empty lines at the
17683 end. */
17684 if (!FRAME_SCROLL_REGION_OK (f))
17685 ins_del_lines (f, end + dvpos, -dvpos);
17686 }
17687
17688 set_terminal_window (f, 0);
17689 }
17690
17691 update_end (f);
17692 }
17693
17694 /* Shift reused rows of the current matrix to the right position.
17695 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
17696 text. */
17697 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17698 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
17699 if (dvpos < 0)
17700 {
17701 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
17702 bottom_vpos, dvpos);
17703 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
17704 bottom_vpos);
17705 }
17706 else if (dvpos > 0)
17707 {
17708 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
17709 bottom_vpos, dvpos);
17710 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
17711 first_unchanged_at_end_vpos + dvpos);
17712 }
17713
17714 /* For frame-based redisplay, make sure that current frame and window
17715 matrix are in sync with respect to glyph memory. */
17716 if (!FRAME_WINDOW_P (f))
17717 sync_frame_with_window_matrix_rows (w);
17718
17719 /* Adjust buffer positions in reused rows. */
17720 if (delta || delta_bytes)
17721 increment_matrix_positions (current_matrix,
17722 first_unchanged_at_end_vpos + dvpos,
17723 bottom_vpos, delta, delta_bytes);
17724
17725 /* Adjust Y positions. */
17726 if (dy)
17727 shift_glyph_matrix (w, current_matrix,
17728 first_unchanged_at_end_vpos + dvpos,
17729 bottom_vpos, dy);
17730
17731 if (first_unchanged_at_end_row)
17732 {
17733 first_unchanged_at_end_row += dvpos;
17734 if (first_unchanged_at_end_row->y >= it.last_visible_y
17735 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
17736 first_unchanged_at_end_row = NULL;
17737 }
17738
17739 /* If scrolling up, there may be some lines to display at the end of
17740 the window. */
17741 last_text_row_at_end = NULL;
17742 if (dy < 0)
17743 {
17744 /* Scrolling up can leave for example a partially visible line
17745 at the end of the window to be redisplayed. */
17746 /* Set last_row to the glyph row in the current matrix where the
17747 window end line is found. It has been moved up or down in
17748 the matrix by dvpos. */
17749 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
17750 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
17751
17752 /* If last_row is the window end line, it should display text. */
17753 eassert (last_row->displays_text_p);
17754
17755 /* If window end line was partially visible before, begin
17756 displaying at that line. Otherwise begin displaying with the
17757 line following it. */
17758 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
17759 {
17760 init_to_row_start (&it, w, last_row);
17761 it.vpos = last_vpos;
17762 it.current_y = last_row->y;
17763 }
17764 else
17765 {
17766 init_to_row_end (&it, w, last_row);
17767 it.vpos = 1 + last_vpos;
17768 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
17769 ++last_row;
17770 }
17771
17772 /* We may start in a continuation line. If so, we have to
17773 get the right continuation_lines_width and current_x. */
17774 it.continuation_lines_width = last_row->continuation_lines_width;
17775 it.hpos = it.current_x = 0;
17776
17777 /* Display the rest of the lines at the window end. */
17778 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17779 while (it.current_y < it.last_visible_y
17780 && !fonts_changed_p)
17781 {
17782 /* Is it always sure that the display agrees with lines in
17783 the current matrix? I don't think so, so we mark rows
17784 displayed invalid in the current matrix by setting their
17785 enabled_p flag to zero. */
17786 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
17787 if (display_line (&it))
17788 last_text_row_at_end = it.glyph_row - 1;
17789 }
17790 }
17791
17792 /* Update window_end_pos and window_end_vpos. */
17793 if (first_unchanged_at_end_row
17794 && !last_text_row_at_end)
17795 {
17796 /* Window end line if one of the preserved rows from the current
17797 matrix. Set row to the last row displaying text in current
17798 matrix starting at first_unchanged_at_end_row, after
17799 scrolling. */
17800 eassert (first_unchanged_at_end_row->displays_text_p);
17801 row = find_last_row_displaying_text (w->current_matrix, &it,
17802 first_unchanged_at_end_row);
17803 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
17804
17805 wset_window_end_pos (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17806 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17807 wset_window_end_vpos
17808 (w, make_number (MATRIX_ROW_VPOS (row, w->current_matrix)));
17809 eassert (w->window_end_bytepos >= 0);
17810 IF_DEBUG (debug_method_add (w, "A"));
17811 }
17812 else if (last_text_row_at_end)
17813 {
17814 wset_window_end_pos
17815 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end)));
17816 w->window_end_bytepos
17817 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
17818 wset_window_end_vpos
17819 (w, make_number (MATRIX_ROW_VPOS (last_text_row_at_end,
17820 desired_matrix)));
17821 eassert (w->window_end_bytepos >= 0);
17822 IF_DEBUG (debug_method_add (w, "B"));
17823 }
17824 else if (last_text_row)
17825 {
17826 /* We have displayed either to the end of the window or at the
17827 end of the window, i.e. the last row with text is to be found
17828 in the desired matrix. */
17829 wset_window_end_pos
17830 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
17831 w->window_end_bytepos
17832 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
17833 wset_window_end_vpos
17834 (w, make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix)));
17835 eassert (w->window_end_bytepos >= 0);
17836 }
17837 else if (first_unchanged_at_end_row == NULL
17838 && last_text_row == NULL
17839 && last_text_row_at_end == NULL)
17840 {
17841 /* Displayed to end of window, but no line containing text was
17842 displayed. Lines were deleted at the end of the window. */
17843 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
17844 int vpos = XFASTINT (w->window_end_vpos);
17845 struct glyph_row *current_row = current_matrix->rows + vpos;
17846 struct glyph_row *desired_row = desired_matrix->rows + vpos;
17847
17848 for (row = NULL;
17849 row == NULL && vpos >= first_vpos;
17850 --vpos, --current_row, --desired_row)
17851 {
17852 if (desired_row->enabled_p)
17853 {
17854 if (desired_row->displays_text_p)
17855 row = desired_row;
17856 }
17857 else if (current_row->displays_text_p)
17858 row = current_row;
17859 }
17860
17861 eassert (row != NULL);
17862 wset_window_end_vpos (w, make_number (vpos + 1));
17863 wset_window_end_pos (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17864 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17865 eassert (w->window_end_bytepos >= 0);
17866 IF_DEBUG (debug_method_add (w, "C"));
17867 }
17868 else
17869 emacs_abort ();
17870
17871 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
17872 debug_end_vpos = XFASTINT (w->window_end_vpos));
17873
17874 /* Record that display has not been completed. */
17875 wset_window_end_valid (w, Qnil);
17876 w->desired_matrix->no_scrolling_p = 1;
17877 return 3;
17878
17879 #undef GIVE_UP
17880 }
17881
17882
17883 \f
17884 /***********************************************************************
17885 More debugging support
17886 ***********************************************************************/
17887
17888 #ifdef GLYPH_DEBUG
17889
17890 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
17891 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
17892 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
17893
17894
17895 /* Dump the contents of glyph matrix MATRIX on stderr.
17896
17897 GLYPHS 0 means don't show glyph contents.
17898 GLYPHS 1 means show glyphs in short form
17899 GLYPHS > 1 means show glyphs in long form. */
17900
17901 void
17902 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
17903 {
17904 int i;
17905 for (i = 0; i < matrix->nrows; ++i)
17906 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
17907 }
17908
17909
17910 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
17911 the glyph row and area where the glyph comes from. */
17912
17913 void
17914 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
17915 {
17916 if (glyph->type == CHAR_GLYPH)
17917 {
17918 fprintf (stderr,
17919 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17920 glyph - row->glyphs[TEXT_AREA],
17921 'C',
17922 glyph->charpos,
17923 (BUFFERP (glyph->object)
17924 ? 'B'
17925 : (STRINGP (glyph->object)
17926 ? 'S'
17927 : '-')),
17928 glyph->pixel_width,
17929 glyph->u.ch,
17930 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
17931 ? glyph->u.ch
17932 : '.'),
17933 glyph->face_id,
17934 glyph->left_box_line_p,
17935 glyph->right_box_line_p);
17936 }
17937 else if (glyph->type == STRETCH_GLYPH)
17938 {
17939 fprintf (stderr,
17940 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17941 glyph - row->glyphs[TEXT_AREA],
17942 'S',
17943 glyph->charpos,
17944 (BUFFERP (glyph->object)
17945 ? 'B'
17946 : (STRINGP (glyph->object)
17947 ? 'S'
17948 : '-')),
17949 glyph->pixel_width,
17950 0,
17951 '.',
17952 glyph->face_id,
17953 glyph->left_box_line_p,
17954 glyph->right_box_line_p);
17955 }
17956 else if (glyph->type == IMAGE_GLYPH)
17957 {
17958 fprintf (stderr,
17959 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17960 glyph - row->glyphs[TEXT_AREA],
17961 'I',
17962 glyph->charpos,
17963 (BUFFERP (glyph->object)
17964 ? 'B'
17965 : (STRINGP (glyph->object)
17966 ? 'S'
17967 : '-')),
17968 glyph->pixel_width,
17969 glyph->u.img_id,
17970 '.',
17971 glyph->face_id,
17972 glyph->left_box_line_p,
17973 glyph->right_box_line_p);
17974 }
17975 else if (glyph->type == COMPOSITE_GLYPH)
17976 {
17977 fprintf (stderr,
17978 " %5td %4c %6"pI"d %c %3d 0x%05x",
17979 glyph - row->glyphs[TEXT_AREA],
17980 '+',
17981 glyph->charpos,
17982 (BUFFERP (glyph->object)
17983 ? 'B'
17984 : (STRINGP (glyph->object)
17985 ? 'S'
17986 : '-')),
17987 glyph->pixel_width,
17988 glyph->u.cmp.id);
17989 if (glyph->u.cmp.automatic)
17990 fprintf (stderr,
17991 "[%d-%d]",
17992 glyph->slice.cmp.from, glyph->slice.cmp.to);
17993 fprintf (stderr, " . %4d %1.1d%1.1d\n",
17994 glyph->face_id,
17995 glyph->left_box_line_p,
17996 glyph->right_box_line_p);
17997 }
17998 }
17999
18000
18001 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18002 GLYPHS 0 means don't show glyph contents.
18003 GLYPHS 1 means show glyphs in short form
18004 GLYPHS > 1 means show glyphs in long form. */
18005
18006 void
18007 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18008 {
18009 if (glyphs != 1)
18010 {
18011 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18012 fprintf (stderr, "======================================================================\n");
18013
18014 fprintf (stderr, "%3d %5"pI"d %5"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18015 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18016 vpos,
18017 MATRIX_ROW_START_CHARPOS (row),
18018 MATRIX_ROW_END_CHARPOS (row),
18019 row->used[TEXT_AREA],
18020 row->contains_overlapping_glyphs_p,
18021 row->enabled_p,
18022 row->truncated_on_left_p,
18023 row->truncated_on_right_p,
18024 row->continued_p,
18025 MATRIX_ROW_CONTINUATION_LINE_P (row),
18026 row->displays_text_p,
18027 row->ends_at_zv_p,
18028 row->fill_line_p,
18029 row->ends_in_middle_of_char_p,
18030 row->starts_in_middle_of_char_p,
18031 row->mouse_face_p,
18032 row->x,
18033 row->y,
18034 row->pixel_width,
18035 row->height,
18036 row->visible_height,
18037 row->ascent,
18038 row->phys_ascent);
18039 fprintf (stderr, "%9"pD"d %5"pD"d\t%5d\n", row->start.overlay_string_index,
18040 row->end.overlay_string_index,
18041 row->continuation_lines_width);
18042 fprintf (stderr, "%9"pI"d %5"pI"d\n",
18043 CHARPOS (row->start.string_pos),
18044 CHARPOS (row->end.string_pos));
18045 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
18046 row->end.dpvec_index);
18047 }
18048
18049 if (glyphs > 1)
18050 {
18051 int area;
18052
18053 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18054 {
18055 struct glyph *glyph = row->glyphs[area];
18056 struct glyph *glyph_end = glyph + row->used[area];
18057
18058 /* Glyph for a line end in text. */
18059 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18060 ++glyph_end;
18061
18062 if (glyph < glyph_end)
18063 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
18064
18065 for (; glyph < glyph_end; ++glyph)
18066 dump_glyph (row, glyph, area);
18067 }
18068 }
18069 else if (glyphs == 1)
18070 {
18071 int area;
18072
18073 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18074 {
18075 char *s = alloca (row->used[area] + 1);
18076 int i;
18077
18078 for (i = 0; i < row->used[area]; ++i)
18079 {
18080 struct glyph *glyph = row->glyphs[area] + i;
18081 if (glyph->type == CHAR_GLYPH
18082 && glyph->u.ch < 0x80
18083 && glyph->u.ch >= ' ')
18084 s[i] = glyph->u.ch;
18085 else
18086 s[i] = '.';
18087 }
18088
18089 s[i] = '\0';
18090 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18091 }
18092 }
18093 }
18094
18095
18096 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18097 Sdump_glyph_matrix, 0, 1, "p",
18098 doc: /* Dump the current matrix of the selected window to stderr.
18099 Shows contents of glyph row structures. With non-nil
18100 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18101 glyphs in short form, otherwise show glyphs in long form. */)
18102 (Lisp_Object glyphs)
18103 {
18104 struct window *w = XWINDOW (selected_window);
18105 struct buffer *buffer = XBUFFER (w->buffer);
18106
18107 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18108 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18109 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18110 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18111 fprintf (stderr, "=============================================\n");
18112 dump_glyph_matrix (w->current_matrix,
18113 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18114 return Qnil;
18115 }
18116
18117
18118 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18119 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
18120 (void)
18121 {
18122 struct frame *f = XFRAME (selected_frame);
18123 dump_glyph_matrix (f->current_matrix, 1);
18124 return Qnil;
18125 }
18126
18127
18128 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18129 doc: /* Dump glyph row ROW to stderr.
18130 GLYPH 0 means don't dump glyphs.
18131 GLYPH 1 means dump glyphs in short form.
18132 GLYPH > 1 or omitted means dump glyphs in long form. */)
18133 (Lisp_Object row, Lisp_Object glyphs)
18134 {
18135 struct glyph_matrix *matrix;
18136 EMACS_INT vpos;
18137
18138 CHECK_NUMBER (row);
18139 matrix = XWINDOW (selected_window)->current_matrix;
18140 vpos = XINT (row);
18141 if (vpos >= 0 && vpos < matrix->nrows)
18142 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18143 vpos,
18144 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18145 return Qnil;
18146 }
18147
18148
18149 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18150 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18151 GLYPH 0 means don't dump glyphs.
18152 GLYPH 1 means dump glyphs in short form.
18153 GLYPH > 1 or omitted means dump glyphs in long form. */)
18154 (Lisp_Object row, Lisp_Object glyphs)
18155 {
18156 struct frame *sf = SELECTED_FRAME ();
18157 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18158 EMACS_INT vpos;
18159
18160 CHECK_NUMBER (row);
18161 vpos = XINT (row);
18162 if (vpos >= 0 && vpos < m->nrows)
18163 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18164 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18165 return Qnil;
18166 }
18167
18168
18169 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18170 doc: /* Toggle tracing of redisplay.
18171 With ARG, turn tracing on if and only if ARG is positive. */)
18172 (Lisp_Object arg)
18173 {
18174 if (NILP (arg))
18175 trace_redisplay_p = !trace_redisplay_p;
18176 else
18177 {
18178 arg = Fprefix_numeric_value (arg);
18179 trace_redisplay_p = XINT (arg) > 0;
18180 }
18181
18182 return Qnil;
18183 }
18184
18185
18186 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18187 doc: /* Like `format', but print result to stderr.
18188 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18189 (ptrdiff_t nargs, Lisp_Object *args)
18190 {
18191 Lisp_Object s = Fformat (nargs, args);
18192 fprintf (stderr, "%s", SDATA (s));
18193 return Qnil;
18194 }
18195
18196 #endif /* GLYPH_DEBUG */
18197
18198
18199 \f
18200 /***********************************************************************
18201 Building Desired Matrix Rows
18202 ***********************************************************************/
18203
18204 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18205 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18206
18207 static struct glyph_row *
18208 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18209 {
18210 struct frame *f = XFRAME (WINDOW_FRAME (w));
18211 struct buffer *buffer = XBUFFER (w->buffer);
18212 struct buffer *old = current_buffer;
18213 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18214 int arrow_len = SCHARS (overlay_arrow_string);
18215 const unsigned char *arrow_end = arrow_string + arrow_len;
18216 const unsigned char *p;
18217 struct it it;
18218 int multibyte_p;
18219 int n_glyphs_before;
18220
18221 set_buffer_temp (buffer);
18222 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18223 it.glyph_row->used[TEXT_AREA] = 0;
18224 SET_TEXT_POS (it.position, 0, 0);
18225
18226 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18227 p = arrow_string;
18228 while (p < arrow_end)
18229 {
18230 Lisp_Object face, ilisp;
18231
18232 /* Get the next character. */
18233 if (multibyte_p)
18234 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18235 else
18236 {
18237 it.c = it.char_to_display = *p, it.len = 1;
18238 if (! ASCII_CHAR_P (it.c))
18239 it.char_to_display = BYTE8_TO_CHAR (it.c);
18240 }
18241 p += it.len;
18242
18243 /* Get its face. */
18244 ilisp = make_number (p - arrow_string);
18245 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18246 it.face_id = compute_char_face (f, it.char_to_display, face);
18247
18248 /* Compute its width, get its glyphs. */
18249 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18250 SET_TEXT_POS (it.position, -1, -1);
18251 PRODUCE_GLYPHS (&it);
18252
18253 /* If this character doesn't fit any more in the line, we have
18254 to remove some glyphs. */
18255 if (it.current_x > it.last_visible_x)
18256 {
18257 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18258 break;
18259 }
18260 }
18261
18262 set_buffer_temp (old);
18263 return it.glyph_row;
18264 }
18265
18266
18267 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18268 glyphs to insert is determined by produce_special_glyphs. */
18269
18270 static void
18271 insert_left_trunc_glyphs (struct it *it)
18272 {
18273 struct it truncate_it;
18274 struct glyph *from, *end, *to, *toend;
18275
18276 eassert (!FRAME_WINDOW_P (it->f)
18277 || (!it->glyph_row->reversed_p
18278 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18279 || (it->glyph_row->reversed_p
18280 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18281
18282 /* Get the truncation glyphs. */
18283 truncate_it = *it;
18284 truncate_it.current_x = 0;
18285 truncate_it.face_id = DEFAULT_FACE_ID;
18286 truncate_it.glyph_row = &scratch_glyph_row;
18287 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18288 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18289 truncate_it.object = make_number (0);
18290 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18291
18292 /* Overwrite glyphs from IT with truncation glyphs. */
18293 if (!it->glyph_row->reversed_p)
18294 {
18295 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18296
18297 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18298 end = from + tused;
18299 to = it->glyph_row->glyphs[TEXT_AREA];
18300 toend = to + it->glyph_row->used[TEXT_AREA];
18301 if (FRAME_WINDOW_P (it->f))
18302 {
18303 /* On GUI frames, when variable-size fonts are displayed,
18304 the truncation glyphs may need more pixels than the row's
18305 glyphs they overwrite. We overwrite more glyphs to free
18306 enough screen real estate, and enlarge the stretch glyph
18307 on the right (see display_line), if there is one, to
18308 preserve the screen position of the truncation glyphs on
18309 the right. */
18310 int w = 0;
18311 struct glyph *g = to;
18312 short used;
18313
18314 /* The first glyph could be partially visible, in which case
18315 it->glyph_row->x will be negative. But we want the left
18316 truncation glyphs to be aligned at the left margin of the
18317 window, so we override the x coordinate at which the row
18318 will begin. */
18319 it->glyph_row->x = 0;
18320 while (g < toend && w < it->truncation_pixel_width)
18321 {
18322 w += g->pixel_width;
18323 ++g;
18324 }
18325 if (g - to - tused > 0)
18326 {
18327 memmove (to + tused, g, (toend - g) * sizeof(*g));
18328 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
18329 }
18330 used = it->glyph_row->used[TEXT_AREA];
18331 if (it->glyph_row->truncated_on_right_p
18332 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
18333 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
18334 == STRETCH_GLYPH)
18335 {
18336 int extra = w - it->truncation_pixel_width;
18337
18338 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
18339 }
18340 }
18341
18342 while (from < end)
18343 *to++ = *from++;
18344
18345 /* There may be padding glyphs left over. Overwrite them too. */
18346 if (!FRAME_WINDOW_P (it->f))
18347 {
18348 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18349 {
18350 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18351 while (from < end)
18352 *to++ = *from++;
18353 }
18354 }
18355
18356 if (to > toend)
18357 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18358 }
18359 else
18360 {
18361 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18362
18363 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18364 that back to front. */
18365 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18366 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18367 toend = it->glyph_row->glyphs[TEXT_AREA];
18368 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18369 if (FRAME_WINDOW_P (it->f))
18370 {
18371 int w = 0;
18372 struct glyph *g = to;
18373
18374 while (g >= toend && w < it->truncation_pixel_width)
18375 {
18376 w += g->pixel_width;
18377 --g;
18378 }
18379 if (to - g - tused > 0)
18380 to = g + tused;
18381 if (it->glyph_row->truncated_on_right_p
18382 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
18383 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
18384 {
18385 int extra = w - it->truncation_pixel_width;
18386
18387 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
18388 }
18389 }
18390
18391 while (from >= end && to >= toend)
18392 *to-- = *from--;
18393 if (!FRAME_WINDOW_P (it->f))
18394 {
18395 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
18396 {
18397 from =
18398 truncate_it.glyph_row->glyphs[TEXT_AREA]
18399 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18400 while (from >= end && to >= toend)
18401 *to-- = *from--;
18402 }
18403 }
18404 if (from >= end)
18405 {
18406 /* Need to free some room before prepending additional
18407 glyphs. */
18408 int move_by = from - end + 1;
18409 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
18410 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
18411
18412 for ( ; g >= g0; g--)
18413 g[move_by] = *g;
18414 while (from >= end)
18415 *to-- = *from--;
18416 it->glyph_row->used[TEXT_AREA] += move_by;
18417 }
18418 }
18419 }
18420
18421 /* Compute the hash code for ROW. */
18422 unsigned
18423 row_hash (struct glyph_row *row)
18424 {
18425 int area, k;
18426 unsigned hashval = 0;
18427
18428 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18429 for (k = 0; k < row->used[area]; ++k)
18430 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
18431 + row->glyphs[area][k].u.val
18432 + row->glyphs[area][k].face_id
18433 + row->glyphs[area][k].padding_p
18434 + (row->glyphs[area][k].type << 2));
18435
18436 return hashval;
18437 }
18438
18439 /* Compute the pixel height and width of IT->glyph_row.
18440
18441 Most of the time, ascent and height of a display line will be equal
18442 to the max_ascent and max_height values of the display iterator
18443 structure. This is not the case if
18444
18445 1. We hit ZV without displaying anything. In this case, max_ascent
18446 and max_height will be zero.
18447
18448 2. We have some glyphs that don't contribute to the line height.
18449 (The glyph row flag contributes_to_line_height_p is for future
18450 pixmap extensions).
18451
18452 The first case is easily covered by using default values because in
18453 these cases, the line height does not really matter, except that it
18454 must not be zero. */
18455
18456 static void
18457 compute_line_metrics (struct it *it)
18458 {
18459 struct glyph_row *row = it->glyph_row;
18460
18461 if (FRAME_WINDOW_P (it->f))
18462 {
18463 int i, min_y, max_y;
18464
18465 /* The line may consist of one space only, that was added to
18466 place the cursor on it. If so, the row's height hasn't been
18467 computed yet. */
18468 if (row->height == 0)
18469 {
18470 if (it->max_ascent + it->max_descent == 0)
18471 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
18472 row->ascent = it->max_ascent;
18473 row->height = it->max_ascent + it->max_descent;
18474 row->phys_ascent = it->max_phys_ascent;
18475 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18476 row->extra_line_spacing = it->max_extra_line_spacing;
18477 }
18478
18479 /* Compute the width of this line. */
18480 row->pixel_width = row->x;
18481 for (i = 0; i < row->used[TEXT_AREA]; ++i)
18482 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
18483
18484 eassert (row->pixel_width >= 0);
18485 eassert (row->ascent >= 0 && row->height > 0);
18486
18487 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
18488 || MATRIX_ROW_OVERLAPS_PRED_P (row));
18489
18490 /* If first line's physical ascent is larger than its logical
18491 ascent, use the physical ascent, and make the row taller.
18492 This makes accented characters fully visible. */
18493 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
18494 && row->phys_ascent > row->ascent)
18495 {
18496 row->height += row->phys_ascent - row->ascent;
18497 row->ascent = row->phys_ascent;
18498 }
18499
18500 /* Compute how much of the line is visible. */
18501 row->visible_height = row->height;
18502
18503 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
18504 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
18505
18506 if (row->y < min_y)
18507 row->visible_height -= min_y - row->y;
18508 if (row->y + row->height > max_y)
18509 row->visible_height -= row->y + row->height - max_y;
18510 }
18511 else
18512 {
18513 row->pixel_width = row->used[TEXT_AREA];
18514 if (row->continued_p)
18515 row->pixel_width -= it->continuation_pixel_width;
18516 else if (row->truncated_on_right_p)
18517 row->pixel_width -= it->truncation_pixel_width;
18518 row->ascent = row->phys_ascent = 0;
18519 row->height = row->phys_height = row->visible_height = 1;
18520 row->extra_line_spacing = 0;
18521 }
18522
18523 /* Compute a hash code for this row. */
18524 row->hash = row_hash (row);
18525
18526 it->max_ascent = it->max_descent = 0;
18527 it->max_phys_ascent = it->max_phys_descent = 0;
18528 }
18529
18530
18531 /* Append one space to the glyph row of iterator IT if doing a
18532 window-based redisplay. The space has the same face as
18533 IT->face_id. Value is non-zero if a space was added.
18534
18535 This function is called to make sure that there is always one glyph
18536 at the end of a glyph row that the cursor can be set on under
18537 window-systems. (If there weren't such a glyph we would not know
18538 how wide and tall a box cursor should be displayed).
18539
18540 At the same time this space let's a nicely handle clearing to the
18541 end of the line if the row ends in italic text. */
18542
18543 static int
18544 append_space_for_newline (struct it *it, int default_face_p)
18545 {
18546 if (FRAME_WINDOW_P (it->f))
18547 {
18548 int n = it->glyph_row->used[TEXT_AREA];
18549
18550 if (it->glyph_row->glyphs[TEXT_AREA] + n
18551 < it->glyph_row->glyphs[1 + TEXT_AREA])
18552 {
18553 /* Save some values that must not be changed.
18554 Must save IT->c and IT->len because otherwise
18555 ITERATOR_AT_END_P wouldn't work anymore after
18556 append_space_for_newline has been called. */
18557 enum display_element_type saved_what = it->what;
18558 int saved_c = it->c, saved_len = it->len;
18559 int saved_char_to_display = it->char_to_display;
18560 int saved_x = it->current_x;
18561 int saved_face_id = it->face_id;
18562 struct text_pos saved_pos;
18563 Lisp_Object saved_object;
18564 struct face *face;
18565
18566 saved_object = it->object;
18567 saved_pos = it->position;
18568
18569 it->what = IT_CHARACTER;
18570 memset (&it->position, 0, sizeof it->position);
18571 it->object = make_number (0);
18572 it->c = it->char_to_display = ' ';
18573 it->len = 1;
18574
18575 /* If the default face was remapped, be sure to use the
18576 remapped face for the appended newline. */
18577 if (default_face_p)
18578 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
18579 else if (it->face_before_selective_p)
18580 it->face_id = it->saved_face_id;
18581 face = FACE_FROM_ID (it->f, it->face_id);
18582 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
18583
18584 PRODUCE_GLYPHS (it);
18585
18586 it->override_ascent = -1;
18587 it->constrain_row_ascent_descent_p = 0;
18588 it->current_x = saved_x;
18589 it->object = saved_object;
18590 it->position = saved_pos;
18591 it->what = saved_what;
18592 it->face_id = saved_face_id;
18593 it->len = saved_len;
18594 it->c = saved_c;
18595 it->char_to_display = saved_char_to_display;
18596 return 1;
18597 }
18598 }
18599
18600 return 0;
18601 }
18602
18603
18604 /* Extend the face of the last glyph in the text area of IT->glyph_row
18605 to the end of the display line. Called from display_line. If the
18606 glyph row is empty, add a space glyph to it so that we know the
18607 face to draw. Set the glyph row flag fill_line_p. If the glyph
18608 row is R2L, prepend a stretch glyph to cover the empty space to the
18609 left of the leftmost glyph. */
18610
18611 static void
18612 extend_face_to_end_of_line (struct it *it)
18613 {
18614 struct face *face, *default_face;
18615 struct frame *f = it->f;
18616
18617 /* If line is already filled, do nothing. Non window-system frames
18618 get a grace of one more ``pixel'' because their characters are
18619 1-``pixel'' wide, so they hit the equality too early. This grace
18620 is needed only for R2L rows that are not continued, to produce
18621 one extra blank where we could display the cursor. */
18622 if (it->current_x >= it->last_visible_x
18623 + (!FRAME_WINDOW_P (f)
18624 && it->glyph_row->reversed_p
18625 && !it->glyph_row->continued_p))
18626 return;
18627
18628 /* The default face, possibly remapped. */
18629 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
18630
18631 /* Face extension extends the background and box of IT->face_id
18632 to the end of the line. If the background equals the background
18633 of the frame, we don't have to do anything. */
18634 if (it->face_before_selective_p)
18635 face = FACE_FROM_ID (f, it->saved_face_id);
18636 else
18637 face = FACE_FROM_ID (f, it->face_id);
18638
18639 if (FRAME_WINDOW_P (f)
18640 && it->glyph_row->displays_text_p
18641 && face->box == FACE_NO_BOX
18642 && face->background == FRAME_BACKGROUND_PIXEL (f)
18643 && !face->stipple
18644 && !it->glyph_row->reversed_p)
18645 return;
18646
18647 /* Set the glyph row flag indicating that the face of the last glyph
18648 in the text area has to be drawn to the end of the text area. */
18649 it->glyph_row->fill_line_p = 1;
18650
18651 /* If current character of IT is not ASCII, make sure we have the
18652 ASCII face. This will be automatically undone the next time
18653 get_next_display_element returns a multibyte character. Note
18654 that the character will always be single byte in unibyte
18655 text. */
18656 if (!ASCII_CHAR_P (it->c))
18657 {
18658 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
18659 }
18660
18661 if (FRAME_WINDOW_P (f))
18662 {
18663 /* If the row is empty, add a space with the current face of IT,
18664 so that we know which face to draw. */
18665 if (it->glyph_row->used[TEXT_AREA] == 0)
18666 {
18667 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
18668 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
18669 it->glyph_row->used[TEXT_AREA] = 1;
18670 }
18671 #ifdef HAVE_WINDOW_SYSTEM
18672 if (it->glyph_row->reversed_p)
18673 {
18674 /* Prepend a stretch glyph to the row, such that the
18675 rightmost glyph will be drawn flushed all the way to the
18676 right margin of the window. The stretch glyph that will
18677 occupy the empty space, if any, to the left of the
18678 glyphs. */
18679 struct font *font = face->font ? face->font : FRAME_FONT (f);
18680 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
18681 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
18682 struct glyph *g;
18683 int row_width, stretch_ascent, stretch_width;
18684 struct text_pos saved_pos;
18685 int saved_face_id, saved_avoid_cursor;
18686
18687 for (row_width = 0, g = row_start; g < row_end; g++)
18688 row_width += g->pixel_width;
18689 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
18690 if (stretch_width > 0)
18691 {
18692 stretch_ascent =
18693 (((it->ascent + it->descent)
18694 * FONT_BASE (font)) / FONT_HEIGHT (font));
18695 saved_pos = it->position;
18696 memset (&it->position, 0, sizeof it->position);
18697 saved_avoid_cursor = it->avoid_cursor_p;
18698 it->avoid_cursor_p = 1;
18699 saved_face_id = it->face_id;
18700 /* The last row's stretch glyph should get the default
18701 face, to avoid painting the rest of the window with
18702 the region face, if the region ends at ZV. */
18703 if (it->glyph_row->ends_at_zv_p)
18704 it->face_id = default_face->id;
18705 else
18706 it->face_id = face->id;
18707 append_stretch_glyph (it, make_number (0), stretch_width,
18708 it->ascent + it->descent, stretch_ascent);
18709 it->position = saved_pos;
18710 it->avoid_cursor_p = saved_avoid_cursor;
18711 it->face_id = saved_face_id;
18712 }
18713 }
18714 #endif /* HAVE_WINDOW_SYSTEM */
18715 }
18716 else
18717 {
18718 /* Save some values that must not be changed. */
18719 int saved_x = it->current_x;
18720 struct text_pos saved_pos;
18721 Lisp_Object saved_object;
18722 enum display_element_type saved_what = it->what;
18723 int saved_face_id = it->face_id;
18724
18725 saved_object = it->object;
18726 saved_pos = it->position;
18727
18728 it->what = IT_CHARACTER;
18729 memset (&it->position, 0, sizeof it->position);
18730 it->object = make_number (0);
18731 it->c = it->char_to_display = ' ';
18732 it->len = 1;
18733 /* The last row's blank glyphs should get the default face, to
18734 avoid painting the rest of the window with the region face,
18735 if the region ends at ZV. */
18736 if (it->glyph_row->ends_at_zv_p)
18737 it->face_id = default_face->id;
18738 else
18739 it->face_id = face->id;
18740
18741 PRODUCE_GLYPHS (it);
18742
18743 while (it->current_x <= it->last_visible_x)
18744 PRODUCE_GLYPHS (it);
18745
18746 /* Don't count these blanks really. It would let us insert a left
18747 truncation glyph below and make us set the cursor on them, maybe. */
18748 it->current_x = saved_x;
18749 it->object = saved_object;
18750 it->position = saved_pos;
18751 it->what = saved_what;
18752 it->face_id = saved_face_id;
18753 }
18754 }
18755
18756
18757 /* Value is non-zero if text starting at CHARPOS in current_buffer is
18758 trailing whitespace. */
18759
18760 static int
18761 trailing_whitespace_p (ptrdiff_t charpos)
18762 {
18763 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
18764 int c = 0;
18765
18766 while (bytepos < ZV_BYTE
18767 && (c = FETCH_CHAR (bytepos),
18768 c == ' ' || c == '\t'))
18769 ++bytepos;
18770
18771 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
18772 {
18773 if (bytepos != PT_BYTE)
18774 return 1;
18775 }
18776 return 0;
18777 }
18778
18779
18780 /* Highlight trailing whitespace, if any, in ROW. */
18781
18782 static void
18783 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
18784 {
18785 int used = row->used[TEXT_AREA];
18786
18787 if (used)
18788 {
18789 struct glyph *start = row->glyphs[TEXT_AREA];
18790 struct glyph *glyph = start + used - 1;
18791
18792 if (row->reversed_p)
18793 {
18794 /* Right-to-left rows need to be processed in the opposite
18795 direction, so swap the edge pointers. */
18796 glyph = start;
18797 start = row->glyphs[TEXT_AREA] + used - 1;
18798 }
18799
18800 /* Skip over glyphs inserted to display the cursor at the
18801 end of a line, for extending the face of the last glyph
18802 to the end of the line on terminals, and for truncation
18803 and continuation glyphs. */
18804 if (!row->reversed_p)
18805 {
18806 while (glyph >= start
18807 && glyph->type == CHAR_GLYPH
18808 && INTEGERP (glyph->object))
18809 --glyph;
18810 }
18811 else
18812 {
18813 while (glyph <= start
18814 && glyph->type == CHAR_GLYPH
18815 && INTEGERP (glyph->object))
18816 ++glyph;
18817 }
18818
18819 /* If last glyph is a space or stretch, and it's trailing
18820 whitespace, set the face of all trailing whitespace glyphs in
18821 IT->glyph_row to `trailing-whitespace'. */
18822 if ((row->reversed_p ? glyph <= start : glyph >= start)
18823 && BUFFERP (glyph->object)
18824 && (glyph->type == STRETCH_GLYPH
18825 || (glyph->type == CHAR_GLYPH
18826 && glyph->u.ch == ' '))
18827 && trailing_whitespace_p (glyph->charpos))
18828 {
18829 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
18830 if (face_id < 0)
18831 return;
18832
18833 if (!row->reversed_p)
18834 {
18835 while (glyph >= start
18836 && BUFFERP (glyph->object)
18837 && (glyph->type == STRETCH_GLYPH
18838 || (glyph->type == CHAR_GLYPH
18839 && glyph->u.ch == ' ')))
18840 (glyph--)->face_id = face_id;
18841 }
18842 else
18843 {
18844 while (glyph <= start
18845 && BUFFERP (glyph->object)
18846 && (glyph->type == STRETCH_GLYPH
18847 || (glyph->type == CHAR_GLYPH
18848 && glyph->u.ch == ' ')))
18849 (glyph++)->face_id = face_id;
18850 }
18851 }
18852 }
18853 }
18854
18855
18856 /* Value is non-zero if glyph row ROW should be
18857 used to hold the cursor. */
18858
18859 static int
18860 cursor_row_p (struct glyph_row *row)
18861 {
18862 int result = 1;
18863
18864 if (PT == CHARPOS (row->end.pos)
18865 || PT == MATRIX_ROW_END_CHARPOS (row))
18866 {
18867 /* Suppose the row ends on a string.
18868 Unless the row is continued, that means it ends on a newline
18869 in the string. If it's anything other than a display string
18870 (e.g., a before-string from an overlay), we don't want the
18871 cursor there. (This heuristic seems to give the optimal
18872 behavior for the various types of multi-line strings.)
18873 One exception: if the string has `cursor' property on one of
18874 its characters, we _do_ want the cursor there. */
18875 if (CHARPOS (row->end.string_pos) >= 0)
18876 {
18877 if (row->continued_p)
18878 result = 1;
18879 else
18880 {
18881 /* Check for `display' property. */
18882 struct glyph *beg = row->glyphs[TEXT_AREA];
18883 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
18884 struct glyph *glyph;
18885
18886 result = 0;
18887 for (glyph = end; glyph >= beg; --glyph)
18888 if (STRINGP (glyph->object))
18889 {
18890 Lisp_Object prop
18891 = Fget_char_property (make_number (PT),
18892 Qdisplay, Qnil);
18893 result =
18894 (!NILP (prop)
18895 && display_prop_string_p (prop, glyph->object));
18896 /* If there's a `cursor' property on one of the
18897 string's characters, this row is a cursor row,
18898 even though this is not a display string. */
18899 if (!result)
18900 {
18901 Lisp_Object s = glyph->object;
18902
18903 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
18904 {
18905 ptrdiff_t gpos = glyph->charpos;
18906
18907 if (!NILP (Fget_char_property (make_number (gpos),
18908 Qcursor, s)))
18909 {
18910 result = 1;
18911 break;
18912 }
18913 }
18914 }
18915 break;
18916 }
18917 }
18918 }
18919 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
18920 {
18921 /* If the row ends in middle of a real character,
18922 and the line is continued, we want the cursor here.
18923 That's because CHARPOS (ROW->end.pos) would equal
18924 PT if PT is before the character. */
18925 if (!row->ends_in_ellipsis_p)
18926 result = row->continued_p;
18927 else
18928 /* If the row ends in an ellipsis, then
18929 CHARPOS (ROW->end.pos) will equal point after the
18930 invisible text. We want that position to be displayed
18931 after the ellipsis. */
18932 result = 0;
18933 }
18934 /* If the row ends at ZV, display the cursor at the end of that
18935 row instead of at the start of the row below. */
18936 else if (row->ends_at_zv_p)
18937 result = 1;
18938 else
18939 result = 0;
18940 }
18941
18942 return result;
18943 }
18944
18945 \f
18946
18947 /* Push the property PROP so that it will be rendered at the current
18948 position in IT. Return 1 if PROP was successfully pushed, 0
18949 otherwise. Called from handle_line_prefix to handle the
18950 `line-prefix' and `wrap-prefix' properties. */
18951
18952 static int
18953 push_prefix_prop (struct it *it, Lisp_Object prop)
18954 {
18955 struct text_pos pos =
18956 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
18957
18958 eassert (it->method == GET_FROM_BUFFER
18959 || it->method == GET_FROM_DISPLAY_VECTOR
18960 || it->method == GET_FROM_STRING);
18961
18962 /* We need to save the current buffer/string position, so it will be
18963 restored by pop_it, because iterate_out_of_display_property
18964 depends on that being set correctly, but some situations leave
18965 it->position not yet set when this function is called. */
18966 push_it (it, &pos);
18967
18968 if (STRINGP (prop))
18969 {
18970 if (SCHARS (prop) == 0)
18971 {
18972 pop_it (it);
18973 return 0;
18974 }
18975
18976 it->string = prop;
18977 it->string_from_prefix_prop_p = 1;
18978 it->multibyte_p = STRING_MULTIBYTE (it->string);
18979 it->current.overlay_string_index = -1;
18980 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
18981 it->end_charpos = it->string_nchars = SCHARS (it->string);
18982 it->method = GET_FROM_STRING;
18983 it->stop_charpos = 0;
18984 it->prev_stop = 0;
18985 it->base_level_stop = 0;
18986
18987 /* Force paragraph direction to be that of the parent
18988 buffer/string. */
18989 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
18990 it->paragraph_embedding = it->bidi_it.paragraph_dir;
18991 else
18992 it->paragraph_embedding = L2R;
18993
18994 /* Set up the bidi iterator for this display string. */
18995 if (it->bidi_p)
18996 {
18997 it->bidi_it.string.lstring = it->string;
18998 it->bidi_it.string.s = NULL;
18999 it->bidi_it.string.schars = it->end_charpos;
19000 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19001 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19002 it->bidi_it.string.unibyte = !it->multibyte_p;
19003 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19004 }
19005 }
19006 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19007 {
19008 it->method = GET_FROM_STRETCH;
19009 it->object = prop;
19010 }
19011 #ifdef HAVE_WINDOW_SYSTEM
19012 else if (IMAGEP (prop))
19013 {
19014 it->what = IT_IMAGE;
19015 it->image_id = lookup_image (it->f, prop);
19016 it->method = GET_FROM_IMAGE;
19017 }
19018 #endif /* HAVE_WINDOW_SYSTEM */
19019 else
19020 {
19021 pop_it (it); /* bogus display property, give up */
19022 return 0;
19023 }
19024
19025 return 1;
19026 }
19027
19028 /* Return the character-property PROP at the current position in IT. */
19029
19030 static Lisp_Object
19031 get_it_property (struct it *it, Lisp_Object prop)
19032 {
19033 Lisp_Object position;
19034
19035 if (STRINGP (it->object))
19036 position = make_number (IT_STRING_CHARPOS (*it));
19037 else if (BUFFERP (it->object))
19038 position = make_number (IT_CHARPOS (*it));
19039 else
19040 return Qnil;
19041
19042 return Fget_char_property (position, prop, it->object);
19043 }
19044
19045 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19046
19047 static void
19048 handle_line_prefix (struct it *it)
19049 {
19050 Lisp_Object prefix;
19051
19052 if (it->continuation_lines_width > 0)
19053 {
19054 prefix = get_it_property (it, Qwrap_prefix);
19055 if (NILP (prefix))
19056 prefix = Vwrap_prefix;
19057 }
19058 else
19059 {
19060 prefix = get_it_property (it, Qline_prefix);
19061 if (NILP (prefix))
19062 prefix = Vline_prefix;
19063 }
19064 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19065 {
19066 /* If the prefix is wider than the window, and we try to wrap
19067 it, it would acquire its own wrap prefix, and so on till the
19068 iterator stack overflows. So, don't wrap the prefix. */
19069 it->line_wrap = TRUNCATE;
19070 it->avoid_cursor_p = 1;
19071 }
19072 }
19073
19074 \f
19075
19076 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19077 only for R2L lines from display_line and display_string, when they
19078 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19079 the line/string needs to be continued on the next glyph row. */
19080 static void
19081 unproduce_glyphs (struct it *it, int n)
19082 {
19083 struct glyph *glyph, *end;
19084
19085 eassert (it->glyph_row);
19086 eassert (it->glyph_row->reversed_p);
19087 eassert (it->area == TEXT_AREA);
19088 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19089
19090 if (n > it->glyph_row->used[TEXT_AREA])
19091 n = it->glyph_row->used[TEXT_AREA];
19092 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19093 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19094 for ( ; glyph < end; glyph++)
19095 glyph[-n] = *glyph;
19096 }
19097
19098 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19099 and ROW->maxpos. */
19100 static void
19101 find_row_edges (struct it *it, struct glyph_row *row,
19102 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19103 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19104 {
19105 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19106 lines' rows is implemented for bidi-reordered rows. */
19107
19108 /* ROW->minpos is the value of min_pos, the minimal buffer position
19109 we have in ROW, or ROW->start.pos if that is smaller. */
19110 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19111 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19112 else
19113 /* We didn't find buffer positions smaller than ROW->start, or
19114 didn't find _any_ valid buffer positions in any of the glyphs,
19115 so we must trust the iterator's computed positions. */
19116 row->minpos = row->start.pos;
19117 if (max_pos <= 0)
19118 {
19119 max_pos = CHARPOS (it->current.pos);
19120 max_bpos = BYTEPOS (it->current.pos);
19121 }
19122
19123 /* Here are the various use-cases for ending the row, and the
19124 corresponding values for ROW->maxpos:
19125
19126 Line ends in a newline from buffer eol_pos + 1
19127 Line is continued from buffer max_pos + 1
19128 Line is truncated on right it->current.pos
19129 Line ends in a newline from string max_pos + 1(*)
19130 (*) + 1 only when line ends in a forward scan
19131 Line is continued from string max_pos
19132 Line is continued from display vector max_pos
19133 Line is entirely from a string min_pos == max_pos
19134 Line is entirely from a display vector min_pos == max_pos
19135 Line that ends at ZV ZV
19136
19137 If you discover other use-cases, please add them here as
19138 appropriate. */
19139 if (row->ends_at_zv_p)
19140 row->maxpos = it->current.pos;
19141 else if (row->used[TEXT_AREA])
19142 {
19143 int seen_this_string = 0;
19144 struct glyph_row *r1 = row - 1;
19145
19146 /* Did we see the same display string on the previous row? */
19147 if (STRINGP (it->object)
19148 /* this is not the first row */
19149 && row > it->w->desired_matrix->rows
19150 /* previous row is not the header line */
19151 && !r1->mode_line_p
19152 /* previous row also ends in a newline from a string */
19153 && r1->ends_in_newline_from_string_p)
19154 {
19155 struct glyph *start, *end;
19156
19157 /* Search for the last glyph of the previous row that came
19158 from buffer or string. Depending on whether the row is
19159 L2R or R2L, we need to process it front to back or the
19160 other way round. */
19161 if (!r1->reversed_p)
19162 {
19163 start = r1->glyphs[TEXT_AREA];
19164 end = start + r1->used[TEXT_AREA];
19165 /* Glyphs inserted by redisplay have an integer (zero)
19166 as their object. */
19167 while (end > start
19168 && INTEGERP ((end - 1)->object)
19169 && (end - 1)->charpos <= 0)
19170 --end;
19171 if (end > start)
19172 {
19173 if (EQ ((end - 1)->object, it->object))
19174 seen_this_string = 1;
19175 }
19176 else
19177 /* If all the glyphs of the previous row were inserted
19178 by redisplay, it means the previous row was
19179 produced from a single newline, which is only
19180 possible if that newline came from the same string
19181 as the one which produced this ROW. */
19182 seen_this_string = 1;
19183 }
19184 else
19185 {
19186 end = r1->glyphs[TEXT_AREA] - 1;
19187 start = end + r1->used[TEXT_AREA];
19188 while (end < start
19189 && INTEGERP ((end + 1)->object)
19190 && (end + 1)->charpos <= 0)
19191 ++end;
19192 if (end < start)
19193 {
19194 if (EQ ((end + 1)->object, it->object))
19195 seen_this_string = 1;
19196 }
19197 else
19198 seen_this_string = 1;
19199 }
19200 }
19201 /* Take note of each display string that covers a newline only
19202 once, the first time we see it. This is for when a display
19203 string includes more than one newline in it. */
19204 if (row->ends_in_newline_from_string_p && !seen_this_string)
19205 {
19206 /* If we were scanning the buffer forward when we displayed
19207 the string, we want to account for at least one buffer
19208 position that belongs to this row (position covered by
19209 the display string), so that cursor positioning will
19210 consider this row as a candidate when point is at the end
19211 of the visual line represented by this row. This is not
19212 required when scanning back, because max_pos will already
19213 have a much larger value. */
19214 if (CHARPOS (row->end.pos) > max_pos)
19215 INC_BOTH (max_pos, max_bpos);
19216 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19217 }
19218 else if (CHARPOS (it->eol_pos) > 0)
19219 SET_TEXT_POS (row->maxpos,
19220 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
19221 else if (row->continued_p)
19222 {
19223 /* If max_pos is different from IT's current position, it
19224 means IT->method does not belong to the display element
19225 at max_pos. However, it also means that the display
19226 element at max_pos was displayed in its entirety on this
19227 line, which is equivalent to saying that the next line
19228 starts at the next buffer position. */
19229 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
19230 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19231 else
19232 {
19233 INC_BOTH (max_pos, max_bpos);
19234 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19235 }
19236 }
19237 else if (row->truncated_on_right_p)
19238 /* display_line already called reseat_at_next_visible_line_start,
19239 which puts the iterator at the beginning of the next line, in
19240 the logical order. */
19241 row->maxpos = it->current.pos;
19242 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
19243 /* A line that is entirely from a string/image/stretch... */
19244 row->maxpos = row->minpos;
19245 else
19246 emacs_abort ();
19247 }
19248 else
19249 row->maxpos = it->current.pos;
19250 }
19251
19252 /* Construct the glyph row IT->glyph_row in the desired matrix of
19253 IT->w from text at the current position of IT. See dispextern.h
19254 for an overview of struct it. Value is non-zero if
19255 IT->glyph_row displays text, as opposed to a line displaying ZV
19256 only. */
19257
19258 static int
19259 display_line (struct it *it)
19260 {
19261 struct glyph_row *row = it->glyph_row;
19262 Lisp_Object overlay_arrow_string;
19263 struct it wrap_it;
19264 void *wrap_data = NULL;
19265 int may_wrap = 0, wrap_x IF_LINT (= 0);
19266 int wrap_row_used = -1;
19267 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
19268 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
19269 int wrap_row_extra_line_spacing IF_LINT (= 0);
19270 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
19271 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
19272 int cvpos;
19273 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
19274 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
19275
19276 /* We always start displaying at hpos zero even if hscrolled. */
19277 eassert (it->hpos == 0 && it->current_x == 0);
19278
19279 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
19280 >= it->w->desired_matrix->nrows)
19281 {
19282 it->w->nrows_scale_factor++;
19283 fonts_changed_p = 1;
19284 return 0;
19285 }
19286
19287 /* Is IT->w showing the region? */
19288 wset_region_showing (it->w, it->region_beg_charpos > 0 ? Qt : Qnil);
19289
19290 /* Clear the result glyph row and enable it. */
19291 prepare_desired_row (row);
19292
19293 row->y = it->current_y;
19294 row->start = it->start;
19295 row->continuation_lines_width = it->continuation_lines_width;
19296 row->displays_text_p = 1;
19297 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
19298 it->starts_in_middle_of_char_p = 0;
19299
19300 /* Arrange the overlays nicely for our purposes. Usually, we call
19301 display_line on only one line at a time, in which case this
19302 can't really hurt too much, or we call it on lines which appear
19303 one after another in the buffer, in which case all calls to
19304 recenter_overlay_lists but the first will be pretty cheap. */
19305 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
19306
19307 /* Move over display elements that are not visible because we are
19308 hscrolled. This may stop at an x-position < IT->first_visible_x
19309 if the first glyph is partially visible or if we hit a line end. */
19310 if (it->current_x < it->first_visible_x)
19311 {
19312 enum move_it_result move_result;
19313
19314 this_line_min_pos = row->start.pos;
19315 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
19316 MOVE_TO_POS | MOVE_TO_X);
19317 /* If we are under a large hscroll, move_it_in_display_line_to
19318 could hit the end of the line without reaching
19319 it->first_visible_x. Pretend that we did reach it. This is
19320 especially important on a TTY, where we will call
19321 extend_face_to_end_of_line, which needs to know how many
19322 blank glyphs to produce. */
19323 if (it->current_x < it->first_visible_x
19324 && (move_result == MOVE_NEWLINE_OR_CR
19325 || move_result == MOVE_POS_MATCH_OR_ZV))
19326 it->current_x = it->first_visible_x;
19327
19328 /* Record the smallest positions seen while we moved over
19329 display elements that are not visible. This is needed by
19330 redisplay_internal for optimizing the case where the cursor
19331 stays inside the same line. The rest of this function only
19332 considers positions that are actually displayed, so
19333 RECORD_MAX_MIN_POS will not otherwise record positions that
19334 are hscrolled to the left of the left edge of the window. */
19335 min_pos = CHARPOS (this_line_min_pos);
19336 min_bpos = BYTEPOS (this_line_min_pos);
19337 }
19338 else
19339 {
19340 /* We only do this when not calling `move_it_in_display_line_to'
19341 above, because move_it_in_display_line_to calls
19342 handle_line_prefix itself. */
19343 handle_line_prefix (it);
19344 }
19345
19346 /* Get the initial row height. This is either the height of the
19347 text hscrolled, if there is any, or zero. */
19348 row->ascent = it->max_ascent;
19349 row->height = it->max_ascent + it->max_descent;
19350 row->phys_ascent = it->max_phys_ascent;
19351 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19352 row->extra_line_spacing = it->max_extra_line_spacing;
19353
19354 /* Utility macro to record max and min buffer positions seen until now. */
19355 #define RECORD_MAX_MIN_POS(IT) \
19356 do \
19357 { \
19358 int composition_p = !STRINGP ((IT)->string) \
19359 && ((IT)->what == IT_COMPOSITION); \
19360 ptrdiff_t current_pos = \
19361 composition_p ? (IT)->cmp_it.charpos \
19362 : IT_CHARPOS (*(IT)); \
19363 ptrdiff_t current_bpos = \
19364 composition_p ? CHAR_TO_BYTE (current_pos) \
19365 : IT_BYTEPOS (*(IT)); \
19366 if (current_pos < min_pos) \
19367 { \
19368 min_pos = current_pos; \
19369 min_bpos = current_bpos; \
19370 } \
19371 if (IT_CHARPOS (*it) > max_pos) \
19372 { \
19373 max_pos = IT_CHARPOS (*it); \
19374 max_bpos = IT_BYTEPOS (*it); \
19375 } \
19376 } \
19377 while (0)
19378
19379 /* Loop generating characters. The loop is left with IT on the next
19380 character to display. */
19381 while (1)
19382 {
19383 int n_glyphs_before, hpos_before, x_before;
19384 int x, nglyphs;
19385 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
19386
19387 /* Retrieve the next thing to display. Value is zero if end of
19388 buffer reached. */
19389 if (!get_next_display_element (it))
19390 {
19391 /* Maybe add a space at the end of this line that is used to
19392 display the cursor there under X. Set the charpos of the
19393 first glyph of blank lines not corresponding to any text
19394 to -1. */
19395 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19396 row->exact_window_width_line_p = 1;
19397 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
19398 || row->used[TEXT_AREA] == 0)
19399 {
19400 row->glyphs[TEXT_AREA]->charpos = -1;
19401 row->displays_text_p = 0;
19402
19403 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
19404 && (!MINI_WINDOW_P (it->w)
19405 || (minibuf_level && EQ (it->window, minibuf_window))))
19406 row->indicate_empty_line_p = 1;
19407 }
19408
19409 it->continuation_lines_width = 0;
19410 row->ends_at_zv_p = 1;
19411 /* A row that displays right-to-left text must always have
19412 its last face extended all the way to the end of line,
19413 even if this row ends in ZV, because we still write to
19414 the screen left to right. We also need to extend the
19415 last face if the default face is remapped to some
19416 different face, otherwise the functions that clear
19417 portions of the screen will clear with the default face's
19418 background color. */
19419 if (row->reversed_p
19420 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
19421 extend_face_to_end_of_line (it);
19422 break;
19423 }
19424
19425 /* Now, get the metrics of what we want to display. This also
19426 generates glyphs in `row' (which is IT->glyph_row). */
19427 n_glyphs_before = row->used[TEXT_AREA];
19428 x = it->current_x;
19429
19430 /* Remember the line height so far in case the next element doesn't
19431 fit on the line. */
19432 if (it->line_wrap != TRUNCATE)
19433 {
19434 ascent = it->max_ascent;
19435 descent = it->max_descent;
19436 phys_ascent = it->max_phys_ascent;
19437 phys_descent = it->max_phys_descent;
19438
19439 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
19440 {
19441 if (IT_DISPLAYING_WHITESPACE (it))
19442 may_wrap = 1;
19443 else if (may_wrap)
19444 {
19445 SAVE_IT (wrap_it, *it, wrap_data);
19446 wrap_x = x;
19447 wrap_row_used = row->used[TEXT_AREA];
19448 wrap_row_ascent = row->ascent;
19449 wrap_row_height = row->height;
19450 wrap_row_phys_ascent = row->phys_ascent;
19451 wrap_row_phys_height = row->phys_height;
19452 wrap_row_extra_line_spacing = row->extra_line_spacing;
19453 wrap_row_min_pos = min_pos;
19454 wrap_row_min_bpos = min_bpos;
19455 wrap_row_max_pos = max_pos;
19456 wrap_row_max_bpos = max_bpos;
19457 may_wrap = 0;
19458 }
19459 }
19460 }
19461
19462 PRODUCE_GLYPHS (it);
19463
19464 /* If this display element was in marginal areas, continue with
19465 the next one. */
19466 if (it->area != TEXT_AREA)
19467 {
19468 row->ascent = max (row->ascent, it->max_ascent);
19469 row->height = max (row->height, it->max_ascent + it->max_descent);
19470 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19471 row->phys_height = max (row->phys_height,
19472 it->max_phys_ascent + it->max_phys_descent);
19473 row->extra_line_spacing = max (row->extra_line_spacing,
19474 it->max_extra_line_spacing);
19475 set_iterator_to_next (it, 1);
19476 continue;
19477 }
19478
19479 /* Does the display element fit on the line? If we truncate
19480 lines, we should draw past the right edge of the window. If
19481 we don't truncate, we want to stop so that we can display the
19482 continuation glyph before the right margin. If lines are
19483 continued, there are two possible strategies for characters
19484 resulting in more than 1 glyph (e.g. tabs): Display as many
19485 glyphs as possible in this line and leave the rest for the
19486 continuation line, or display the whole element in the next
19487 line. Original redisplay did the former, so we do it also. */
19488 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
19489 hpos_before = it->hpos;
19490 x_before = x;
19491
19492 if (/* Not a newline. */
19493 nglyphs > 0
19494 /* Glyphs produced fit entirely in the line. */
19495 && it->current_x < it->last_visible_x)
19496 {
19497 it->hpos += nglyphs;
19498 row->ascent = max (row->ascent, it->max_ascent);
19499 row->height = max (row->height, it->max_ascent + it->max_descent);
19500 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19501 row->phys_height = max (row->phys_height,
19502 it->max_phys_ascent + it->max_phys_descent);
19503 row->extra_line_spacing = max (row->extra_line_spacing,
19504 it->max_extra_line_spacing);
19505 if (it->current_x - it->pixel_width < it->first_visible_x)
19506 row->x = x - it->first_visible_x;
19507 /* Record the maximum and minimum buffer positions seen so
19508 far in glyphs that will be displayed by this row. */
19509 if (it->bidi_p)
19510 RECORD_MAX_MIN_POS (it);
19511 }
19512 else
19513 {
19514 int i, new_x;
19515 struct glyph *glyph;
19516
19517 for (i = 0; i < nglyphs; ++i, x = new_x)
19518 {
19519 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19520 new_x = x + glyph->pixel_width;
19521
19522 if (/* Lines are continued. */
19523 it->line_wrap != TRUNCATE
19524 && (/* Glyph doesn't fit on the line. */
19525 new_x > it->last_visible_x
19526 /* Or it fits exactly on a window system frame. */
19527 || (new_x == it->last_visible_x
19528 && FRAME_WINDOW_P (it->f)
19529 && (row->reversed_p
19530 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19531 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
19532 {
19533 /* End of a continued line. */
19534
19535 if (it->hpos == 0
19536 || (new_x == it->last_visible_x
19537 && FRAME_WINDOW_P (it->f)
19538 && (row->reversed_p
19539 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19540 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
19541 {
19542 /* Current glyph is the only one on the line or
19543 fits exactly on the line. We must continue
19544 the line because we can't draw the cursor
19545 after the glyph. */
19546 row->continued_p = 1;
19547 it->current_x = new_x;
19548 it->continuation_lines_width += new_x;
19549 ++it->hpos;
19550 if (i == nglyphs - 1)
19551 {
19552 /* If line-wrap is on, check if a previous
19553 wrap point was found. */
19554 if (wrap_row_used > 0
19555 /* Even if there is a previous wrap
19556 point, continue the line here as
19557 usual, if (i) the previous character
19558 was a space or tab AND (ii) the
19559 current character is not. */
19560 && (!may_wrap
19561 || IT_DISPLAYING_WHITESPACE (it)))
19562 goto back_to_wrap;
19563
19564 /* Record the maximum and minimum buffer
19565 positions seen so far in glyphs that will be
19566 displayed by this row. */
19567 if (it->bidi_p)
19568 RECORD_MAX_MIN_POS (it);
19569 set_iterator_to_next (it, 1);
19570 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19571 {
19572 if (!get_next_display_element (it))
19573 {
19574 row->exact_window_width_line_p = 1;
19575 it->continuation_lines_width = 0;
19576 row->continued_p = 0;
19577 row->ends_at_zv_p = 1;
19578 }
19579 else if (ITERATOR_AT_END_OF_LINE_P (it))
19580 {
19581 row->continued_p = 0;
19582 row->exact_window_width_line_p = 1;
19583 }
19584 }
19585 }
19586 else if (it->bidi_p)
19587 RECORD_MAX_MIN_POS (it);
19588 }
19589 else if (CHAR_GLYPH_PADDING_P (*glyph)
19590 && !FRAME_WINDOW_P (it->f))
19591 {
19592 /* A padding glyph that doesn't fit on this line.
19593 This means the whole character doesn't fit
19594 on the line. */
19595 if (row->reversed_p)
19596 unproduce_glyphs (it, row->used[TEXT_AREA]
19597 - n_glyphs_before);
19598 row->used[TEXT_AREA] = n_glyphs_before;
19599
19600 /* Fill the rest of the row with continuation
19601 glyphs like in 20.x. */
19602 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
19603 < row->glyphs[1 + TEXT_AREA])
19604 produce_special_glyphs (it, IT_CONTINUATION);
19605
19606 row->continued_p = 1;
19607 it->current_x = x_before;
19608 it->continuation_lines_width += x_before;
19609
19610 /* Restore the height to what it was before the
19611 element not fitting on the line. */
19612 it->max_ascent = ascent;
19613 it->max_descent = descent;
19614 it->max_phys_ascent = phys_ascent;
19615 it->max_phys_descent = phys_descent;
19616 }
19617 else if (wrap_row_used > 0)
19618 {
19619 back_to_wrap:
19620 if (row->reversed_p)
19621 unproduce_glyphs (it,
19622 row->used[TEXT_AREA] - wrap_row_used);
19623 RESTORE_IT (it, &wrap_it, wrap_data);
19624 it->continuation_lines_width += wrap_x;
19625 row->used[TEXT_AREA] = wrap_row_used;
19626 row->ascent = wrap_row_ascent;
19627 row->height = wrap_row_height;
19628 row->phys_ascent = wrap_row_phys_ascent;
19629 row->phys_height = wrap_row_phys_height;
19630 row->extra_line_spacing = wrap_row_extra_line_spacing;
19631 min_pos = wrap_row_min_pos;
19632 min_bpos = wrap_row_min_bpos;
19633 max_pos = wrap_row_max_pos;
19634 max_bpos = wrap_row_max_bpos;
19635 row->continued_p = 1;
19636 row->ends_at_zv_p = 0;
19637 row->exact_window_width_line_p = 0;
19638 it->continuation_lines_width += x;
19639
19640 /* Make sure that a non-default face is extended
19641 up to the right margin of the window. */
19642 extend_face_to_end_of_line (it);
19643 }
19644 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
19645 {
19646 /* A TAB that extends past the right edge of the
19647 window. This produces a single glyph on
19648 window system frames. We leave the glyph in
19649 this row and let it fill the row, but don't
19650 consume the TAB. */
19651 if ((row->reversed_p
19652 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19653 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19654 produce_special_glyphs (it, IT_CONTINUATION);
19655 it->continuation_lines_width += it->last_visible_x;
19656 row->ends_in_middle_of_char_p = 1;
19657 row->continued_p = 1;
19658 glyph->pixel_width = it->last_visible_x - x;
19659 it->starts_in_middle_of_char_p = 1;
19660 }
19661 else
19662 {
19663 /* Something other than a TAB that draws past
19664 the right edge of the window. Restore
19665 positions to values before the element. */
19666 if (row->reversed_p)
19667 unproduce_glyphs (it, row->used[TEXT_AREA]
19668 - (n_glyphs_before + i));
19669 row->used[TEXT_AREA] = n_glyphs_before + i;
19670
19671 /* Display continuation glyphs. */
19672 it->current_x = x_before;
19673 it->continuation_lines_width += x;
19674 if (!FRAME_WINDOW_P (it->f)
19675 || (row->reversed_p
19676 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19677 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19678 produce_special_glyphs (it, IT_CONTINUATION);
19679 row->continued_p = 1;
19680
19681 extend_face_to_end_of_line (it);
19682
19683 if (nglyphs > 1 && i > 0)
19684 {
19685 row->ends_in_middle_of_char_p = 1;
19686 it->starts_in_middle_of_char_p = 1;
19687 }
19688
19689 /* Restore the height to what it was before the
19690 element not fitting on the line. */
19691 it->max_ascent = ascent;
19692 it->max_descent = descent;
19693 it->max_phys_ascent = phys_ascent;
19694 it->max_phys_descent = phys_descent;
19695 }
19696
19697 break;
19698 }
19699 else if (new_x > it->first_visible_x)
19700 {
19701 /* Increment number of glyphs actually displayed. */
19702 ++it->hpos;
19703
19704 /* Record the maximum and minimum buffer positions
19705 seen so far in glyphs that will be displayed by
19706 this row. */
19707 if (it->bidi_p)
19708 RECORD_MAX_MIN_POS (it);
19709
19710 if (x < it->first_visible_x)
19711 /* Glyph is partially visible, i.e. row starts at
19712 negative X position. */
19713 row->x = x - it->first_visible_x;
19714 }
19715 else
19716 {
19717 /* Glyph is completely off the left margin of the
19718 window. This should not happen because of the
19719 move_it_in_display_line at the start of this
19720 function, unless the text display area of the
19721 window is empty. */
19722 eassert (it->first_visible_x <= it->last_visible_x);
19723 }
19724 }
19725 /* Even if this display element produced no glyphs at all,
19726 we want to record its position. */
19727 if (it->bidi_p && nglyphs == 0)
19728 RECORD_MAX_MIN_POS (it);
19729
19730 row->ascent = max (row->ascent, it->max_ascent);
19731 row->height = max (row->height, it->max_ascent + it->max_descent);
19732 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19733 row->phys_height = max (row->phys_height,
19734 it->max_phys_ascent + it->max_phys_descent);
19735 row->extra_line_spacing = max (row->extra_line_spacing,
19736 it->max_extra_line_spacing);
19737
19738 /* End of this display line if row is continued. */
19739 if (row->continued_p || row->ends_at_zv_p)
19740 break;
19741 }
19742
19743 at_end_of_line:
19744 /* Is this a line end? If yes, we're also done, after making
19745 sure that a non-default face is extended up to the right
19746 margin of the window. */
19747 if (ITERATOR_AT_END_OF_LINE_P (it))
19748 {
19749 int used_before = row->used[TEXT_AREA];
19750
19751 row->ends_in_newline_from_string_p = STRINGP (it->object);
19752
19753 /* Add a space at the end of the line that is used to
19754 display the cursor there. */
19755 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19756 append_space_for_newline (it, 0);
19757
19758 /* Extend the face to the end of the line. */
19759 extend_face_to_end_of_line (it);
19760
19761 /* Make sure we have the position. */
19762 if (used_before == 0)
19763 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
19764
19765 /* Record the position of the newline, for use in
19766 find_row_edges. */
19767 it->eol_pos = it->current.pos;
19768
19769 /* Consume the line end. This skips over invisible lines. */
19770 set_iterator_to_next (it, 1);
19771 it->continuation_lines_width = 0;
19772 break;
19773 }
19774
19775 /* Proceed with next display element. Note that this skips
19776 over lines invisible because of selective display. */
19777 set_iterator_to_next (it, 1);
19778
19779 /* If we truncate lines, we are done when the last displayed
19780 glyphs reach past the right margin of the window. */
19781 if (it->line_wrap == TRUNCATE
19782 && (FRAME_WINDOW_P (it->f) && WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19783 ? (it->current_x >= it->last_visible_x)
19784 : (it->current_x > it->last_visible_x)))
19785 {
19786 /* Maybe add truncation glyphs. */
19787 if (!FRAME_WINDOW_P (it->f)
19788 || (row->reversed_p
19789 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19790 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19791 {
19792 int i, n;
19793
19794 if (!row->reversed_p)
19795 {
19796 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19797 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19798 break;
19799 }
19800 else
19801 {
19802 for (i = 0; i < row->used[TEXT_AREA]; i++)
19803 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19804 break;
19805 /* Remove any padding glyphs at the front of ROW, to
19806 make room for the truncation glyphs we will be
19807 adding below. The loop below always inserts at
19808 least one truncation glyph, so also remove the
19809 last glyph added to ROW. */
19810 unproduce_glyphs (it, i + 1);
19811 /* Adjust i for the loop below. */
19812 i = row->used[TEXT_AREA] - (i + 1);
19813 }
19814
19815 it->current_x = x_before;
19816 if (!FRAME_WINDOW_P (it->f))
19817 {
19818 for (n = row->used[TEXT_AREA]; i < n; ++i)
19819 {
19820 row->used[TEXT_AREA] = i;
19821 produce_special_glyphs (it, IT_TRUNCATION);
19822 }
19823 }
19824 else
19825 {
19826 row->used[TEXT_AREA] = i;
19827 produce_special_glyphs (it, IT_TRUNCATION);
19828 }
19829 }
19830 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19831 {
19832 /* Don't truncate if we can overflow newline into fringe. */
19833 if (!get_next_display_element (it))
19834 {
19835 it->continuation_lines_width = 0;
19836 row->ends_at_zv_p = 1;
19837 row->exact_window_width_line_p = 1;
19838 break;
19839 }
19840 if (ITERATOR_AT_END_OF_LINE_P (it))
19841 {
19842 row->exact_window_width_line_p = 1;
19843 goto at_end_of_line;
19844 }
19845 it->current_x = x_before;
19846 }
19847
19848 row->truncated_on_right_p = 1;
19849 it->continuation_lines_width = 0;
19850 reseat_at_next_visible_line_start (it, 0);
19851 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
19852 it->hpos = hpos_before;
19853 break;
19854 }
19855 }
19856
19857 if (wrap_data)
19858 bidi_unshelve_cache (wrap_data, 1);
19859
19860 /* If line is not empty and hscrolled, maybe insert truncation glyphs
19861 at the left window margin. */
19862 if (it->first_visible_x
19863 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
19864 {
19865 if (!FRAME_WINDOW_P (it->f)
19866 || (row->reversed_p
19867 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19868 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
19869 insert_left_trunc_glyphs (it);
19870 row->truncated_on_left_p = 1;
19871 }
19872
19873 /* Remember the position at which this line ends.
19874
19875 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
19876 cannot be before the call to find_row_edges below, since that is
19877 where these positions are determined. */
19878 row->end = it->current;
19879 if (!it->bidi_p)
19880 {
19881 row->minpos = row->start.pos;
19882 row->maxpos = row->end.pos;
19883 }
19884 else
19885 {
19886 /* ROW->minpos and ROW->maxpos must be the smallest and
19887 `1 + the largest' buffer positions in ROW. But if ROW was
19888 bidi-reordered, these two positions can be anywhere in the
19889 row, so we must determine them now. */
19890 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
19891 }
19892
19893 /* If the start of this line is the overlay arrow-position, then
19894 mark this glyph row as the one containing the overlay arrow.
19895 This is clearly a mess with variable size fonts. It would be
19896 better to let it be displayed like cursors under X. */
19897 if ((row->displays_text_p || !overlay_arrow_seen)
19898 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
19899 !NILP (overlay_arrow_string)))
19900 {
19901 /* Overlay arrow in window redisplay is a fringe bitmap. */
19902 if (STRINGP (overlay_arrow_string))
19903 {
19904 struct glyph_row *arrow_row
19905 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
19906 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
19907 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
19908 struct glyph *p = row->glyphs[TEXT_AREA];
19909 struct glyph *p2, *end;
19910
19911 /* Copy the arrow glyphs. */
19912 while (glyph < arrow_end)
19913 *p++ = *glyph++;
19914
19915 /* Throw away padding glyphs. */
19916 p2 = p;
19917 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
19918 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
19919 ++p2;
19920 if (p2 > p)
19921 {
19922 while (p2 < end)
19923 *p++ = *p2++;
19924 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
19925 }
19926 }
19927 else
19928 {
19929 eassert (INTEGERP (overlay_arrow_string));
19930 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
19931 }
19932 overlay_arrow_seen = 1;
19933 }
19934
19935 /* Highlight trailing whitespace. */
19936 if (!NILP (Vshow_trailing_whitespace))
19937 highlight_trailing_whitespace (it->f, it->glyph_row);
19938
19939 /* Compute pixel dimensions of this line. */
19940 compute_line_metrics (it);
19941
19942 /* Implementation note: No changes in the glyphs of ROW or in their
19943 faces can be done past this point, because compute_line_metrics
19944 computes ROW's hash value and stores it within the glyph_row
19945 structure. */
19946
19947 /* Record whether this row ends inside an ellipsis. */
19948 row->ends_in_ellipsis_p
19949 = (it->method == GET_FROM_DISPLAY_VECTOR
19950 && it->ellipsis_p);
19951
19952 /* Save fringe bitmaps in this row. */
19953 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
19954 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
19955 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
19956 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
19957
19958 it->left_user_fringe_bitmap = 0;
19959 it->left_user_fringe_face_id = 0;
19960 it->right_user_fringe_bitmap = 0;
19961 it->right_user_fringe_face_id = 0;
19962
19963 /* Maybe set the cursor. */
19964 cvpos = it->w->cursor.vpos;
19965 if ((cvpos < 0
19966 /* In bidi-reordered rows, keep checking for proper cursor
19967 position even if one has been found already, because buffer
19968 positions in such rows change non-linearly with ROW->VPOS,
19969 when a line is continued. One exception: when we are at ZV,
19970 display cursor on the first suitable glyph row, since all
19971 the empty rows after that also have their position set to ZV. */
19972 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19973 lines' rows is implemented for bidi-reordered rows. */
19974 || (it->bidi_p
19975 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
19976 && PT >= MATRIX_ROW_START_CHARPOS (row)
19977 && PT <= MATRIX_ROW_END_CHARPOS (row)
19978 && cursor_row_p (row))
19979 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
19980
19981 /* Prepare for the next line. This line starts horizontally at (X
19982 HPOS) = (0 0). Vertical positions are incremented. As a
19983 convenience for the caller, IT->glyph_row is set to the next
19984 row to be used. */
19985 it->current_x = it->hpos = 0;
19986 it->current_y += row->height;
19987 SET_TEXT_POS (it->eol_pos, 0, 0);
19988 ++it->vpos;
19989 ++it->glyph_row;
19990 /* The next row should by default use the same value of the
19991 reversed_p flag as this one. set_iterator_to_next decides when
19992 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
19993 the flag accordingly. */
19994 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
19995 it->glyph_row->reversed_p = row->reversed_p;
19996 it->start = row->end;
19997 return row->displays_text_p;
19998
19999 #undef RECORD_MAX_MIN_POS
20000 }
20001
20002 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20003 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20004 doc: /* Return paragraph direction at point in BUFFER.
20005 Value is either `left-to-right' or `right-to-left'.
20006 If BUFFER is omitted or nil, it defaults to the current buffer.
20007
20008 Paragraph direction determines how the text in the paragraph is displayed.
20009 In left-to-right paragraphs, text begins at the left margin of the window
20010 and the reading direction is generally left to right. In right-to-left
20011 paragraphs, text begins at the right margin and is read from right to left.
20012
20013 See also `bidi-paragraph-direction'. */)
20014 (Lisp_Object buffer)
20015 {
20016 struct buffer *buf = current_buffer;
20017 struct buffer *old = buf;
20018
20019 if (! NILP (buffer))
20020 {
20021 CHECK_BUFFER (buffer);
20022 buf = XBUFFER (buffer);
20023 }
20024
20025 if (NILP (BVAR (buf, bidi_display_reordering))
20026 || NILP (BVAR (buf, enable_multibyte_characters))
20027 /* When we are loading loadup.el, the character property tables
20028 needed for bidi iteration are not yet available. */
20029 || !NILP (Vpurify_flag))
20030 return Qleft_to_right;
20031 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20032 return BVAR (buf, bidi_paragraph_direction);
20033 else
20034 {
20035 /* Determine the direction from buffer text. We could try to
20036 use current_matrix if it is up to date, but this seems fast
20037 enough as it is. */
20038 struct bidi_it itb;
20039 ptrdiff_t pos = BUF_PT (buf);
20040 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20041 int c;
20042 void *itb_data = bidi_shelve_cache ();
20043
20044 set_buffer_temp (buf);
20045 /* bidi_paragraph_init finds the base direction of the paragraph
20046 by searching forward from paragraph start. We need the base
20047 direction of the current or _previous_ paragraph, so we need
20048 to make sure we are within that paragraph. To that end, find
20049 the previous non-empty line. */
20050 if (pos >= ZV && pos > BEGV)
20051 {
20052 pos--;
20053 bytepos = CHAR_TO_BYTE (pos);
20054 }
20055 if (fast_looking_at (build_string ("[\f\t ]*\n"),
20056 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20057 {
20058 while ((c = FETCH_BYTE (bytepos)) == '\n'
20059 || c == ' ' || c == '\t' || c == '\f')
20060 {
20061 if (bytepos <= BEGV_BYTE)
20062 break;
20063 bytepos--;
20064 pos--;
20065 }
20066 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
20067 bytepos--;
20068 }
20069 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
20070 itb.paragraph_dir = NEUTRAL_DIR;
20071 itb.string.s = NULL;
20072 itb.string.lstring = Qnil;
20073 itb.string.bufpos = 0;
20074 itb.string.unibyte = 0;
20075 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
20076 bidi_unshelve_cache (itb_data, 0);
20077 set_buffer_temp (old);
20078 switch (itb.paragraph_dir)
20079 {
20080 case L2R:
20081 return Qleft_to_right;
20082 break;
20083 case R2L:
20084 return Qright_to_left;
20085 break;
20086 default:
20087 emacs_abort ();
20088 }
20089 }
20090 }
20091
20092
20093 \f
20094 /***********************************************************************
20095 Menu Bar
20096 ***********************************************************************/
20097
20098 /* Redisplay the menu bar in the frame for window W.
20099
20100 The menu bar of X frames that don't have X toolkit support is
20101 displayed in a special window W->frame->menu_bar_window.
20102
20103 The menu bar of terminal frames is treated specially as far as
20104 glyph matrices are concerned. Menu bar lines are not part of
20105 windows, so the update is done directly on the frame matrix rows
20106 for the menu bar. */
20107
20108 static void
20109 display_menu_bar (struct window *w)
20110 {
20111 struct frame *f = XFRAME (WINDOW_FRAME (w));
20112 struct it it;
20113 Lisp_Object items;
20114 int i;
20115
20116 /* Don't do all this for graphical frames. */
20117 #ifdef HAVE_NTGUI
20118 if (FRAME_W32_P (f))
20119 return;
20120 #endif
20121 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
20122 if (FRAME_X_P (f))
20123 return;
20124 #endif
20125
20126 #ifdef HAVE_NS
20127 if (FRAME_NS_P (f))
20128 return;
20129 #endif /* HAVE_NS */
20130
20131 #ifdef USE_X_TOOLKIT
20132 eassert (!FRAME_WINDOW_P (f));
20133 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
20134 it.first_visible_x = 0;
20135 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
20136 #else /* not USE_X_TOOLKIT */
20137 if (FRAME_WINDOW_P (f))
20138 {
20139 /* Menu bar lines are displayed in the desired matrix of the
20140 dummy window menu_bar_window. */
20141 struct window *menu_w;
20142 eassert (WINDOWP (f->menu_bar_window));
20143 menu_w = XWINDOW (f->menu_bar_window);
20144 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
20145 MENU_FACE_ID);
20146 it.first_visible_x = 0;
20147 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
20148 }
20149 else
20150 {
20151 /* This is a TTY frame, i.e. character hpos/vpos are used as
20152 pixel x/y. */
20153 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
20154 MENU_FACE_ID);
20155 it.first_visible_x = 0;
20156 it.last_visible_x = FRAME_COLS (f);
20157 }
20158 #endif /* not USE_X_TOOLKIT */
20159
20160 /* FIXME: This should be controlled by a user option. See the
20161 comments in redisplay_tool_bar and display_mode_line about
20162 this. */
20163 it.paragraph_embedding = L2R;
20164
20165 /* Clear all rows of the menu bar. */
20166 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
20167 {
20168 struct glyph_row *row = it.glyph_row + i;
20169 clear_glyph_row (row);
20170 row->enabled_p = 1;
20171 row->full_width_p = 1;
20172 }
20173
20174 /* Display all items of the menu bar. */
20175 items = FRAME_MENU_BAR_ITEMS (it.f);
20176 for (i = 0; i < ASIZE (items); i += 4)
20177 {
20178 Lisp_Object string;
20179
20180 /* Stop at nil string. */
20181 string = AREF (items, i + 1);
20182 if (NILP (string))
20183 break;
20184
20185 /* Remember where item was displayed. */
20186 ASET (items, i + 3, make_number (it.hpos));
20187
20188 /* Display the item, pad with one space. */
20189 if (it.current_x < it.last_visible_x)
20190 display_string (NULL, string, Qnil, 0, 0, &it,
20191 SCHARS (string) + 1, 0, 0, -1);
20192 }
20193
20194 /* Fill out the line with spaces. */
20195 if (it.current_x < it.last_visible_x)
20196 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
20197
20198 /* Compute the total height of the lines. */
20199 compute_line_metrics (&it);
20200 }
20201
20202
20203 \f
20204 /***********************************************************************
20205 Mode Line
20206 ***********************************************************************/
20207
20208 /* Redisplay mode lines in the window tree whose root is WINDOW. If
20209 FORCE is non-zero, redisplay mode lines unconditionally.
20210 Otherwise, redisplay only mode lines that are garbaged. Value is
20211 the number of windows whose mode lines were redisplayed. */
20212
20213 static int
20214 redisplay_mode_lines (Lisp_Object window, int force)
20215 {
20216 int nwindows = 0;
20217
20218 while (!NILP (window))
20219 {
20220 struct window *w = XWINDOW (window);
20221
20222 if (WINDOWP (w->hchild))
20223 nwindows += redisplay_mode_lines (w->hchild, force);
20224 else if (WINDOWP (w->vchild))
20225 nwindows += redisplay_mode_lines (w->vchild, force);
20226 else if (force
20227 || FRAME_GARBAGED_P (XFRAME (w->frame))
20228 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
20229 {
20230 struct text_pos lpoint;
20231 struct buffer *old = current_buffer;
20232
20233 /* Set the window's buffer for the mode line display. */
20234 SET_TEXT_POS (lpoint, PT, PT_BYTE);
20235 set_buffer_internal_1 (XBUFFER (w->buffer));
20236
20237 /* Point refers normally to the selected window. For any
20238 other window, set up appropriate value. */
20239 if (!EQ (window, selected_window))
20240 {
20241 struct text_pos pt;
20242
20243 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
20244 if (CHARPOS (pt) < BEGV)
20245 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
20246 else if (CHARPOS (pt) > (ZV - 1))
20247 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
20248 else
20249 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
20250 }
20251
20252 /* Display mode lines. */
20253 clear_glyph_matrix (w->desired_matrix);
20254 if (display_mode_lines (w))
20255 {
20256 ++nwindows;
20257 w->must_be_updated_p = 1;
20258 }
20259
20260 /* Restore old settings. */
20261 set_buffer_internal_1 (old);
20262 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
20263 }
20264
20265 window = w->next;
20266 }
20267
20268 return nwindows;
20269 }
20270
20271
20272 /* Display the mode and/or header line of window W. Value is the
20273 sum number of mode lines and header lines displayed. */
20274
20275 static int
20276 display_mode_lines (struct window *w)
20277 {
20278 Lisp_Object old_selected_window, old_selected_frame;
20279 int n = 0;
20280
20281 old_selected_frame = selected_frame;
20282 selected_frame = w->frame;
20283 old_selected_window = selected_window;
20284 XSETWINDOW (selected_window, w);
20285
20286 /* These will be set while the mode line specs are processed. */
20287 line_number_displayed = 0;
20288 wset_column_number_displayed (w, Qnil);
20289
20290 if (WINDOW_WANTS_MODELINE_P (w))
20291 {
20292 struct window *sel_w = XWINDOW (old_selected_window);
20293
20294 /* Select mode line face based on the real selected window. */
20295 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
20296 BVAR (current_buffer, mode_line_format));
20297 ++n;
20298 }
20299
20300 if (WINDOW_WANTS_HEADER_LINE_P (w))
20301 {
20302 display_mode_line (w, HEADER_LINE_FACE_ID,
20303 BVAR (current_buffer, header_line_format));
20304 ++n;
20305 }
20306
20307 selected_frame = old_selected_frame;
20308 selected_window = old_selected_window;
20309 return n;
20310 }
20311
20312
20313 /* Display mode or header line of window W. FACE_ID specifies which
20314 line to display; it is either MODE_LINE_FACE_ID or
20315 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
20316 display. Value is the pixel height of the mode/header line
20317 displayed. */
20318
20319 static int
20320 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
20321 {
20322 struct it it;
20323 struct face *face;
20324 ptrdiff_t count = SPECPDL_INDEX ();
20325
20326 init_iterator (&it, w, -1, -1, NULL, face_id);
20327 /* Don't extend on a previously drawn mode-line.
20328 This may happen if called from pos_visible_p. */
20329 it.glyph_row->enabled_p = 0;
20330 prepare_desired_row (it.glyph_row);
20331
20332 it.glyph_row->mode_line_p = 1;
20333
20334 /* FIXME: This should be controlled by a user option. But
20335 supporting such an option is not trivial, since the mode line is
20336 made up of many separate strings. */
20337 it.paragraph_embedding = L2R;
20338
20339 record_unwind_protect (unwind_format_mode_line,
20340 format_mode_line_unwind_data (NULL, NULL, Qnil, 0));
20341
20342 mode_line_target = MODE_LINE_DISPLAY;
20343
20344 /* Temporarily make frame's keyboard the current kboard so that
20345 kboard-local variables in the mode_line_format will get the right
20346 values. */
20347 push_kboard (FRAME_KBOARD (it.f));
20348 record_unwind_save_match_data ();
20349 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20350 pop_kboard ();
20351
20352 unbind_to (count, Qnil);
20353
20354 /* Fill up with spaces. */
20355 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
20356
20357 compute_line_metrics (&it);
20358 it.glyph_row->full_width_p = 1;
20359 it.glyph_row->continued_p = 0;
20360 it.glyph_row->truncated_on_left_p = 0;
20361 it.glyph_row->truncated_on_right_p = 0;
20362
20363 /* Make a 3D mode-line have a shadow at its right end. */
20364 face = FACE_FROM_ID (it.f, face_id);
20365 extend_face_to_end_of_line (&it);
20366 if (face->box != FACE_NO_BOX)
20367 {
20368 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
20369 + it.glyph_row->used[TEXT_AREA] - 1);
20370 last->right_box_line_p = 1;
20371 }
20372
20373 return it.glyph_row->height;
20374 }
20375
20376 /* Move element ELT in LIST to the front of LIST.
20377 Return the updated list. */
20378
20379 static Lisp_Object
20380 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
20381 {
20382 register Lisp_Object tail, prev;
20383 register Lisp_Object tem;
20384
20385 tail = list;
20386 prev = Qnil;
20387 while (CONSP (tail))
20388 {
20389 tem = XCAR (tail);
20390
20391 if (EQ (elt, tem))
20392 {
20393 /* Splice out the link TAIL. */
20394 if (NILP (prev))
20395 list = XCDR (tail);
20396 else
20397 Fsetcdr (prev, XCDR (tail));
20398
20399 /* Now make it the first. */
20400 Fsetcdr (tail, list);
20401 return tail;
20402 }
20403 else
20404 prev = tail;
20405 tail = XCDR (tail);
20406 QUIT;
20407 }
20408
20409 /* Not found--return unchanged LIST. */
20410 return list;
20411 }
20412
20413 /* Contribute ELT to the mode line for window IT->w. How it
20414 translates into text depends on its data type.
20415
20416 IT describes the display environment in which we display, as usual.
20417
20418 DEPTH is the depth in recursion. It is used to prevent
20419 infinite recursion here.
20420
20421 FIELD_WIDTH is the number of characters the display of ELT should
20422 occupy in the mode line, and PRECISION is the maximum number of
20423 characters to display from ELT's representation. See
20424 display_string for details.
20425
20426 Returns the hpos of the end of the text generated by ELT.
20427
20428 PROPS is a property list to add to any string we encounter.
20429
20430 If RISKY is nonzero, remove (disregard) any properties in any string
20431 we encounter, and ignore :eval and :propertize.
20432
20433 The global variable `mode_line_target' determines whether the
20434 output is passed to `store_mode_line_noprop',
20435 `store_mode_line_string', or `display_string'. */
20436
20437 static int
20438 display_mode_element (struct it *it, int depth, int field_width, int precision,
20439 Lisp_Object elt, Lisp_Object props, int risky)
20440 {
20441 int n = 0, field, prec;
20442 int literal = 0;
20443
20444 tail_recurse:
20445 if (depth > 100)
20446 elt = build_string ("*too-deep*");
20447
20448 depth++;
20449
20450 switch (XTYPE (elt))
20451 {
20452 case Lisp_String:
20453 {
20454 /* A string: output it and check for %-constructs within it. */
20455 unsigned char c;
20456 ptrdiff_t offset = 0;
20457
20458 if (SCHARS (elt) > 0
20459 && (!NILP (props) || risky))
20460 {
20461 Lisp_Object oprops, aelt;
20462 oprops = Ftext_properties_at (make_number (0), elt);
20463
20464 /* If the starting string's properties are not what
20465 we want, translate the string. Also, if the string
20466 is risky, do that anyway. */
20467
20468 if (NILP (Fequal (props, oprops)) || risky)
20469 {
20470 /* If the starting string has properties,
20471 merge the specified ones onto the existing ones. */
20472 if (! NILP (oprops) && !risky)
20473 {
20474 Lisp_Object tem;
20475
20476 oprops = Fcopy_sequence (oprops);
20477 tem = props;
20478 while (CONSP (tem))
20479 {
20480 oprops = Fplist_put (oprops, XCAR (tem),
20481 XCAR (XCDR (tem)));
20482 tem = XCDR (XCDR (tem));
20483 }
20484 props = oprops;
20485 }
20486
20487 aelt = Fassoc (elt, mode_line_proptrans_alist);
20488 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
20489 {
20490 /* AELT is what we want. Move it to the front
20491 without consing. */
20492 elt = XCAR (aelt);
20493 mode_line_proptrans_alist
20494 = move_elt_to_front (aelt, mode_line_proptrans_alist);
20495 }
20496 else
20497 {
20498 Lisp_Object tem;
20499
20500 /* If AELT has the wrong props, it is useless.
20501 so get rid of it. */
20502 if (! NILP (aelt))
20503 mode_line_proptrans_alist
20504 = Fdelq (aelt, mode_line_proptrans_alist);
20505
20506 elt = Fcopy_sequence (elt);
20507 Fset_text_properties (make_number (0), Flength (elt),
20508 props, elt);
20509 /* Add this item to mode_line_proptrans_alist. */
20510 mode_line_proptrans_alist
20511 = Fcons (Fcons (elt, props),
20512 mode_line_proptrans_alist);
20513 /* Truncate mode_line_proptrans_alist
20514 to at most 50 elements. */
20515 tem = Fnthcdr (make_number (50),
20516 mode_line_proptrans_alist);
20517 if (! NILP (tem))
20518 XSETCDR (tem, Qnil);
20519 }
20520 }
20521 }
20522
20523 offset = 0;
20524
20525 if (literal)
20526 {
20527 prec = precision - n;
20528 switch (mode_line_target)
20529 {
20530 case MODE_LINE_NOPROP:
20531 case MODE_LINE_TITLE:
20532 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
20533 break;
20534 case MODE_LINE_STRING:
20535 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
20536 break;
20537 case MODE_LINE_DISPLAY:
20538 n += display_string (NULL, elt, Qnil, 0, 0, it,
20539 0, prec, 0, STRING_MULTIBYTE (elt));
20540 break;
20541 }
20542
20543 break;
20544 }
20545
20546 /* Handle the non-literal case. */
20547
20548 while ((precision <= 0 || n < precision)
20549 && SREF (elt, offset) != 0
20550 && (mode_line_target != MODE_LINE_DISPLAY
20551 || it->current_x < it->last_visible_x))
20552 {
20553 ptrdiff_t last_offset = offset;
20554
20555 /* Advance to end of string or next format specifier. */
20556 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
20557 ;
20558
20559 if (offset - 1 != last_offset)
20560 {
20561 ptrdiff_t nchars, nbytes;
20562
20563 /* Output to end of string or up to '%'. Field width
20564 is length of string. Don't output more than
20565 PRECISION allows us. */
20566 offset--;
20567
20568 prec = c_string_width (SDATA (elt) + last_offset,
20569 offset - last_offset, precision - n,
20570 &nchars, &nbytes);
20571
20572 switch (mode_line_target)
20573 {
20574 case MODE_LINE_NOPROP:
20575 case MODE_LINE_TITLE:
20576 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
20577 break;
20578 case MODE_LINE_STRING:
20579 {
20580 ptrdiff_t bytepos = last_offset;
20581 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
20582 ptrdiff_t endpos = (precision <= 0
20583 ? string_byte_to_char (elt, offset)
20584 : charpos + nchars);
20585
20586 n += store_mode_line_string (NULL,
20587 Fsubstring (elt, make_number (charpos),
20588 make_number (endpos)),
20589 0, 0, 0, Qnil);
20590 }
20591 break;
20592 case MODE_LINE_DISPLAY:
20593 {
20594 ptrdiff_t bytepos = last_offset;
20595 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
20596
20597 if (precision <= 0)
20598 nchars = string_byte_to_char (elt, offset) - charpos;
20599 n += display_string (NULL, elt, Qnil, 0, charpos,
20600 it, 0, nchars, 0,
20601 STRING_MULTIBYTE (elt));
20602 }
20603 break;
20604 }
20605 }
20606 else /* c == '%' */
20607 {
20608 ptrdiff_t percent_position = offset;
20609
20610 /* Get the specified minimum width. Zero means
20611 don't pad. */
20612 field = 0;
20613 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
20614 field = field * 10 + c - '0';
20615
20616 /* Don't pad beyond the total padding allowed. */
20617 if (field_width - n > 0 && field > field_width - n)
20618 field = field_width - n;
20619
20620 /* Note that either PRECISION <= 0 or N < PRECISION. */
20621 prec = precision - n;
20622
20623 if (c == 'M')
20624 n += display_mode_element (it, depth, field, prec,
20625 Vglobal_mode_string, props,
20626 risky);
20627 else if (c != 0)
20628 {
20629 int multibyte;
20630 ptrdiff_t bytepos, charpos;
20631 const char *spec;
20632 Lisp_Object string;
20633
20634 bytepos = percent_position;
20635 charpos = (STRING_MULTIBYTE (elt)
20636 ? string_byte_to_char (elt, bytepos)
20637 : bytepos);
20638 spec = decode_mode_spec (it->w, c, field, &string);
20639 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
20640
20641 switch (mode_line_target)
20642 {
20643 case MODE_LINE_NOPROP:
20644 case MODE_LINE_TITLE:
20645 n += store_mode_line_noprop (spec, field, prec);
20646 break;
20647 case MODE_LINE_STRING:
20648 {
20649 Lisp_Object tem = build_string (spec);
20650 props = Ftext_properties_at (make_number (charpos), elt);
20651 /* Should only keep face property in props */
20652 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
20653 }
20654 break;
20655 case MODE_LINE_DISPLAY:
20656 {
20657 int nglyphs_before, nwritten;
20658
20659 nglyphs_before = it->glyph_row->used[TEXT_AREA];
20660 nwritten = display_string (spec, string, elt,
20661 charpos, 0, it,
20662 field, prec, 0,
20663 multibyte);
20664
20665 /* Assign to the glyphs written above the
20666 string where the `%x' came from, position
20667 of the `%'. */
20668 if (nwritten > 0)
20669 {
20670 struct glyph *glyph
20671 = (it->glyph_row->glyphs[TEXT_AREA]
20672 + nglyphs_before);
20673 int i;
20674
20675 for (i = 0; i < nwritten; ++i)
20676 {
20677 glyph[i].object = elt;
20678 glyph[i].charpos = charpos;
20679 }
20680
20681 n += nwritten;
20682 }
20683 }
20684 break;
20685 }
20686 }
20687 else /* c == 0 */
20688 break;
20689 }
20690 }
20691 }
20692 break;
20693
20694 case Lisp_Symbol:
20695 /* A symbol: process the value of the symbol recursively
20696 as if it appeared here directly. Avoid error if symbol void.
20697 Special case: if value of symbol is a string, output the string
20698 literally. */
20699 {
20700 register Lisp_Object tem;
20701
20702 /* If the variable is not marked as risky to set
20703 then its contents are risky to use. */
20704 if (NILP (Fget (elt, Qrisky_local_variable)))
20705 risky = 1;
20706
20707 tem = Fboundp (elt);
20708 if (!NILP (tem))
20709 {
20710 tem = Fsymbol_value (elt);
20711 /* If value is a string, output that string literally:
20712 don't check for % within it. */
20713 if (STRINGP (tem))
20714 literal = 1;
20715
20716 if (!EQ (tem, elt))
20717 {
20718 /* Give up right away for nil or t. */
20719 elt = tem;
20720 goto tail_recurse;
20721 }
20722 }
20723 }
20724 break;
20725
20726 case Lisp_Cons:
20727 {
20728 register Lisp_Object car, tem;
20729
20730 /* A cons cell: five distinct cases.
20731 If first element is :eval or :propertize, do something special.
20732 If first element is a string or a cons, process all the elements
20733 and effectively concatenate them.
20734 If first element is a negative number, truncate displaying cdr to
20735 at most that many characters. If positive, pad (with spaces)
20736 to at least that many characters.
20737 If first element is a symbol, process the cadr or caddr recursively
20738 according to whether the symbol's value is non-nil or nil. */
20739 car = XCAR (elt);
20740 if (EQ (car, QCeval))
20741 {
20742 /* An element of the form (:eval FORM) means evaluate FORM
20743 and use the result as mode line elements. */
20744
20745 if (risky)
20746 break;
20747
20748 if (CONSP (XCDR (elt)))
20749 {
20750 Lisp_Object spec;
20751 spec = safe_eval (XCAR (XCDR (elt)));
20752 n += display_mode_element (it, depth, field_width - n,
20753 precision - n, spec, props,
20754 risky);
20755 }
20756 }
20757 else if (EQ (car, QCpropertize))
20758 {
20759 /* An element of the form (:propertize ELT PROPS...)
20760 means display ELT but applying properties PROPS. */
20761
20762 if (risky)
20763 break;
20764
20765 if (CONSP (XCDR (elt)))
20766 n += display_mode_element (it, depth, field_width - n,
20767 precision - n, XCAR (XCDR (elt)),
20768 XCDR (XCDR (elt)), risky);
20769 }
20770 else if (SYMBOLP (car))
20771 {
20772 tem = Fboundp (car);
20773 elt = XCDR (elt);
20774 if (!CONSP (elt))
20775 goto invalid;
20776 /* elt is now the cdr, and we know it is a cons cell.
20777 Use its car if CAR has a non-nil value. */
20778 if (!NILP (tem))
20779 {
20780 tem = Fsymbol_value (car);
20781 if (!NILP (tem))
20782 {
20783 elt = XCAR (elt);
20784 goto tail_recurse;
20785 }
20786 }
20787 /* Symbol's value is nil (or symbol is unbound)
20788 Get the cddr of the original list
20789 and if possible find the caddr and use that. */
20790 elt = XCDR (elt);
20791 if (NILP (elt))
20792 break;
20793 else if (!CONSP (elt))
20794 goto invalid;
20795 elt = XCAR (elt);
20796 goto tail_recurse;
20797 }
20798 else if (INTEGERP (car))
20799 {
20800 register int lim = XINT (car);
20801 elt = XCDR (elt);
20802 if (lim < 0)
20803 {
20804 /* Negative int means reduce maximum width. */
20805 if (precision <= 0)
20806 precision = -lim;
20807 else
20808 precision = min (precision, -lim);
20809 }
20810 else if (lim > 0)
20811 {
20812 /* Padding specified. Don't let it be more than
20813 current maximum. */
20814 if (precision > 0)
20815 lim = min (precision, lim);
20816
20817 /* If that's more padding than already wanted, queue it.
20818 But don't reduce padding already specified even if
20819 that is beyond the current truncation point. */
20820 field_width = max (lim, field_width);
20821 }
20822 goto tail_recurse;
20823 }
20824 else if (STRINGP (car) || CONSP (car))
20825 {
20826 Lisp_Object halftail = elt;
20827 int len = 0;
20828
20829 while (CONSP (elt)
20830 && (precision <= 0 || n < precision))
20831 {
20832 n += display_mode_element (it, depth,
20833 /* Do padding only after the last
20834 element in the list. */
20835 (! CONSP (XCDR (elt))
20836 ? field_width - n
20837 : 0),
20838 precision - n, XCAR (elt),
20839 props, risky);
20840 elt = XCDR (elt);
20841 len++;
20842 if ((len & 1) == 0)
20843 halftail = XCDR (halftail);
20844 /* Check for cycle. */
20845 if (EQ (halftail, elt))
20846 break;
20847 }
20848 }
20849 }
20850 break;
20851
20852 default:
20853 invalid:
20854 elt = build_string ("*invalid*");
20855 goto tail_recurse;
20856 }
20857
20858 /* Pad to FIELD_WIDTH. */
20859 if (field_width > 0 && n < field_width)
20860 {
20861 switch (mode_line_target)
20862 {
20863 case MODE_LINE_NOPROP:
20864 case MODE_LINE_TITLE:
20865 n += store_mode_line_noprop ("", field_width - n, 0);
20866 break;
20867 case MODE_LINE_STRING:
20868 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
20869 break;
20870 case MODE_LINE_DISPLAY:
20871 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
20872 0, 0, 0);
20873 break;
20874 }
20875 }
20876
20877 return n;
20878 }
20879
20880 /* Store a mode-line string element in mode_line_string_list.
20881
20882 If STRING is non-null, display that C string. Otherwise, the Lisp
20883 string LISP_STRING is displayed.
20884
20885 FIELD_WIDTH is the minimum number of output glyphs to produce.
20886 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20887 with spaces. FIELD_WIDTH <= 0 means don't pad.
20888
20889 PRECISION is the maximum number of characters to output from
20890 STRING. PRECISION <= 0 means don't truncate the string.
20891
20892 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
20893 properties to the string.
20894
20895 PROPS are the properties to add to the string.
20896 The mode_line_string_face face property is always added to the string.
20897 */
20898
20899 static int
20900 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
20901 int field_width, int precision, Lisp_Object props)
20902 {
20903 ptrdiff_t len;
20904 int n = 0;
20905
20906 if (string != NULL)
20907 {
20908 len = strlen (string);
20909 if (precision > 0 && len > precision)
20910 len = precision;
20911 lisp_string = make_string (string, len);
20912 if (NILP (props))
20913 props = mode_line_string_face_prop;
20914 else if (!NILP (mode_line_string_face))
20915 {
20916 Lisp_Object face = Fplist_get (props, Qface);
20917 props = Fcopy_sequence (props);
20918 if (NILP (face))
20919 face = mode_line_string_face;
20920 else
20921 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20922 props = Fplist_put (props, Qface, face);
20923 }
20924 Fadd_text_properties (make_number (0), make_number (len),
20925 props, lisp_string);
20926 }
20927 else
20928 {
20929 len = XFASTINT (Flength (lisp_string));
20930 if (precision > 0 && len > precision)
20931 {
20932 len = precision;
20933 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
20934 precision = -1;
20935 }
20936 if (!NILP (mode_line_string_face))
20937 {
20938 Lisp_Object face;
20939 if (NILP (props))
20940 props = Ftext_properties_at (make_number (0), lisp_string);
20941 face = Fplist_get (props, Qface);
20942 if (NILP (face))
20943 face = mode_line_string_face;
20944 else
20945 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20946 props = Fcons (Qface, Fcons (face, Qnil));
20947 if (copy_string)
20948 lisp_string = Fcopy_sequence (lisp_string);
20949 }
20950 if (!NILP (props))
20951 Fadd_text_properties (make_number (0), make_number (len),
20952 props, lisp_string);
20953 }
20954
20955 if (len > 0)
20956 {
20957 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20958 n += len;
20959 }
20960
20961 if (field_width > len)
20962 {
20963 field_width -= len;
20964 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
20965 if (!NILP (props))
20966 Fadd_text_properties (make_number (0), make_number (field_width),
20967 props, lisp_string);
20968 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20969 n += field_width;
20970 }
20971
20972 return n;
20973 }
20974
20975
20976 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
20977 1, 4, 0,
20978 doc: /* Format a string out of a mode line format specification.
20979 First arg FORMAT specifies the mode line format (see `mode-line-format'
20980 for details) to use.
20981
20982 By default, the format is evaluated for the currently selected window.
20983
20984 Optional second arg FACE specifies the face property to put on all
20985 characters for which no face is specified. The value nil means the
20986 default face. The value t means whatever face the window's mode line
20987 currently uses (either `mode-line' or `mode-line-inactive',
20988 depending on whether the window is the selected window or not).
20989 An integer value means the value string has no text
20990 properties.
20991
20992 Optional third and fourth args WINDOW and BUFFER specify the window
20993 and buffer to use as the context for the formatting (defaults
20994 are the selected window and the WINDOW's buffer). */)
20995 (Lisp_Object format, Lisp_Object face,
20996 Lisp_Object window, Lisp_Object buffer)
20997 {
20998 struct it it;
20999 int len;
21000 struct window *w;
21001 struct buffer *old_buffer = NULL;
21002 int face_id;
21003 int no_props = INTEGERP (face);
21004 ptrdiff_t count = SPECPDL_INDEX ();
21005 Lisp_Object str;
21006 int string_start = 0;
21007
21008 if (NILP (window))
21009 window = selected_window;
21010 CHECK_WINDOW (window);
21011 w = XWINDOW (window);
21012
21013 if (NILP (buffer))
21014 buffer = w->buffer;
21015 CHECK_BUFFER (buffer);
21016
21017 /* Make formatting the modeline a non-op when noninteractive, otherwise
21018 there will be problems later caused by a partially initialized frame. */
21019 if (NILP (format) || noninteractive)
21020 return empty_unibyte_string;
21021
21022 if (no_props)
21023 face = Qnil;
21024
21025 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
21026 : EQ (face, Qt) ? (EQ (window, selected_window)
21027 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
21028 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
21029 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
21030 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
21031 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
21032 : DEFAULT_FACE_ID;
21033
21034 old_buffer = current_buffer;
21035
21036 /* Save things including mode_line_proptrans_alist,
21037 and set that to nil so that we don't alter the outer value. */
21038 record_unwind_protect (unwind_format_mode_line,
21039 format_mode_line_unwind_data
21040 (XFRAME (WINDOW_FRAME (XWINDOW (window))),
21041 old_buffer, selected_window, 1));
21042 mode_line_proptrans_alist = Qnil;
21043
21044 Fselect_window (window, Qt);
21045 set_buffer_internal_1 (XBUFFER (buffer));
21046
21047 init_iterator (&it, w, -1, -1, NULL, face_id);
21048
21049 if (no_props)
21050 {
21051 mode_line_target = MODE_LINE_NOPROP;
21052 mode_line_string_face_prop = Qnil;
21053 mode_line_string_list = Qnil;
21054 string_start = MODE_LINE_NOPROP_LEN (0);
21055 }
21056 else
21057 {
21058 mode_line_target = MODE_LINE_STRING;
21059 mode_line_string_list = Qnil;
21060 mode_line_string_face = face;
21061 mode_line_string_face_prop
21062 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
21063 }
21064
21065 push_kboard (FRAME_KBOARD (it.f));
21066 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
21067 pop_kboard ();
21068
21069 if (no_props)
21070 {
21071 len = MODE_LINE_NOPROP_LEN (string_start);
21072 str = make_string (mode_line_noprop_buf + string_start, len);
21073 }
21074 else
21075 {
21076 mode_line_string_list = Fnreverse (mode_line_string_list);
21077 str = Fmapconcat (intern ("identity"), mode_line_string_list,
21078 empty_unibyte_string);
21079 }
21080
21081 unbind_to (count, Qnil);
21082 return str;
21083 }
21084
21085 /* Write a null-terminated, right justified decimal representation of
21086 the positive integer D to BUF using a minimal field width WIDTH. */
21087
21088 static void
21089 pint2str (register char *buf, register int width, register ptrdiff_t d)
21090 {
21091 register char *p = buf;
21092
21093 if (d <= 0)
21094 *p++ = '0';
21095 else
21096 {
21097 while (d > 0)
21098 {
21099 *p++ = d % 10 + '0';
21100 d /= 10;
21101 }
21102 }
21103
21104 for (width -= (int) (p - buf); width > 0; --width)
21105 *p++ = ' ';
21106 *p-- = '\0';
21107 while (p > buf)
21108 {
21109 d = *buf;
21110 *buf++ = *p;
21111 *p-- = d;
21112 }
21113 }
21114
21115 /* Write a null-terminated, right justified decimal and "human
21116 readable" representation of the nonnegative integer D to BUF using
21117 a minimal field width WIDTH. D should be smaller than 999.5e24. */
21118
21119 static const char power_letter[] =
21120 {
21121 0, /* no letter */
21122 'k', /* kilo */
21123 'M', /* mega */
21124 'G', /* giga */
21125 'T', /* tera */
21126 'P', /* peta */
21127 'E', /* exa */
21128 'Z', /* zetta */
21129 'Y' /* yotta */
21130 };
21131
21132 static void
21133 pint2hrstr (char *buf, int width, ptrdiff_t d)
21134 {
21135 /* We aim to represent the nonnegative integer D as
21136 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
21137 ptrdiff_t quotient = d;
21138 int remainder = 0;
21139 /* -1 means: do not use TENTHS. */
21140 int tenths = -1;
21141 int exponent = 0;
21142
21143 /* Length of QUOTIENT.TENTHS as a string. */
21144 int length;
21145
21146 char * psuffix;
21147 char * p;
21148
21149 if (1000 <= quotient)
21150 {
21151 /* Scale to the appropriate EXPONENT. */
21152 do
21153 {
21154 remainder = quotient % 1000;
21155 quotient /= 1000;
21156 exponent++;
21157 }
21158 while (1000 <= quotient);
21159
21160 /* Round to nearest and decide whether to use TENTHS or not. */
21161 if (quotient <= 9)
21162 {
21163 tenths = remainder / 100;
21164 if (50 <= remainder % 100)
21165 {
21166 if (tenths < 9)
21167 tenths++;
21168 else
21169 {
21170 quotient++;
21171 if (quotient == 10)
21172 tenths = -1;
21173 else
21174 tenths = 0;
21175 }
21176 }
21177 }
21178 else
21179 if (500 <= remainder)
21180 {
21181 if (quotient < 999)
21182 quotient++;
21183 else
21184 {
21185 quotient = 1;
21186 exponent++;
21187 tenths = 0;
21188 }
21189 }
21190 }
21191
21192 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
21193 if (tenths == -1 && quotient <= 99)
21194 if (quotient <= 9)
21195 length = 1;
21196 else
21197 length = 2;
21198 else
21199 length = 3;
21200 p = psuffix = buf + max (width, length);
21201
21202 /* Print EXPONENT. */
21203 *psuffix++ = power_letter[exponent];
21204 *psuffix = '\0';
21205
21206 /* Print TENTHS. */
21207 if (tenths >= 0)
21208 {
21209 *--p = '0' + tenths;
21210 *--p = '.';
21211 }
21212
21213 /* Print QUOTIENT. */
21214 do
21215 {
21216 int digit = quotient % 10;
21217 *--p = '0' + digit;
21218 }
21219 while ((quotient /= 10) != 0);
21220
21221 /* Print leading spaces. */
21222 while (buf < p)
21223 *--p = ' ';
21224 }
21225
21226 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
21227 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
21228 type of CODING_SYSTEM. Return updated pointer into BUF. */
21229
21230 static unsigned char invalid_eol_type[] = "(*invalid*)";
21231
21232 static char *
21233 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
21234 {
21235 Lisp_Object val;
21236 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
21237 const unsigned char *eol_str;
21238 int eol_str_len;
21239 /* The EOL conversion we are using. */
21240 Lisp_Object eoltype;
21241
21242 val = CODING_SYSTEM_SPEC (coding_system);
21243 eoltype = Qnil;
21244
21245 if (!VECTORP (val)) /* Not yet decided. */
21246 {
21247 *buf++ = multibyte ? '-' : ' ';
21248 if (eol_flag)
21249 eoltype = eol_mnemonic_undecided;
21250 /* Don't mention EOL conversion if it isn't decided. */
21251 }
21252 else
21253 {
21254 Lisp_Object attrs;
21255 Lisp_Object eolvalue;
21256
21257 attrs = AREF (val, 0);
21258 eolvalue = AREF (val, 2);
21259
21260 *buf++ = multibyte
21261 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
21262 : ' ';
21263
21264 if (eol_flag)
21265 {
21266 /* The EOL conversion that is normal on this system. */
21267
21268 if (NILP (eolvalue)) /* Not yet decided. */
21269 eoltype = eol_mnemonic_undecided;
21270 else if (VECTORP (eolvalue)) /* Not yet decided. */
21271 eoltype = eol_mnemonic_undecided;
21272 else /* eolvalue is Qunix, Qdos, or Qmac. */
21273 eoltype = (EQ (eolvalue, Qunix)
21274 ? eol_mnemonic_unix
21275 : (EQ (eolvalue, Qdos) == 1
21276 ? eol_mnemonic_dos : eol_mnemonic_mac));
21277 }
21278 }
21279
21280 if (eol_flag)
21281 {
21282 /* Mention the EOL conversion if it is not the usual one. */
21283 if (STRINGP (eoltype))
21284 {
21285 eol_str = SDATA (eoltype);
21286 eol_str_len = SBYTES (eoltype);
21287 }
21288 else if (CHARACTERP (eoltype))
21289 {
21290 unsigned char *tmp = alloca (MAX_MULTIBYTE_LENGTH);
21291 int c = XFASTINT (eoltype);
21292 eol_str_len = CHAR_STRING (c, tmp);
21293 eol_str = tmp;
21294 }
21295 else
21296 {
21297 eol_str = invalid_eol_type;
21298 eol_str_len = sizeof (invalid_eol_type) - 1;
21299 }
21300 memcpy (buf, eol_str, eol_str_len);
21301 buf += eol_str_len;
21302 }
21303
21304 return buf;
21305 }
21306
21307 /* Return a string for the output of a mode line %-spec for window W,
21308 generated by character C. FIELD_WIDTH > 0 means pad the string
21309 returned with spaces to that value. Return a Lisp string in
21310 *STRING if the resulting string is taken from that Lisp string.
21311
21312 Note we operate on the current buffer for most purposes,
21313 the exception being w->base_line_pos. */
21314
21315 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
21316
21317 static const char *
21318 decode_mode_spec (struct window *w, register int c, int field_width,
21319 Lisp_Object *string)
21320 {
21321 Lisp_Object obj;
21322 struct frame *f = XFRAME (WINDOW_FRAME (w));
21323 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
21324 struct buffer *b = current_buffer;
21325
21326 obj = Qnil;
21327 *string = Qnil;
21328
21329 switch (c)
21330 {
21331 case '*':
21332 if (!NILP (BVAR (b, read_only)))
21333 return "%";
21334 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21335 return "*";
21336 return "-";
21337
21338 case '+':
21339 /* This differs from %* only for a modified read-only buffer. */
21340 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21341 return "*";
21342 if (!NILP (BVAR (b, read_only)))
21343 return "%";
21344 return "-";
21345
21346 case '&':
21347 /* This differs from %* in ignoring read-only-ness. */
21348 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21349 return "*";
21350 return "-";
21351
21352 case '%':
21353 return "%";
21354
21355 case '[':
21356 {
21357 int i;
21358 char *p;
21359
21360 if (command_loop_level > 5)
21361 return "[[[... ";
21362 p = decode_mode_spec_buf;
21363 for (i = 0; i < command_loop_level; i++)
21364 *p++ = '[';
21365 *p = 0;
21366 return decode_mode_spec_buf;
21367 }
21368
21369 case ']':
21370 {
21371 int i;
21372 char *p;
21373
21374 if (command_loop_level > 5)
21375 return " ...]]]";
21376 p = decode_mode_spec_buf;
21377 for (i = 0; i < command_loop_level; i++)
21378 *p++ = ']';
21379 *p = 0;
21380 return decode_mode_spec_buf;
21381 }
21382
21383 case '-':
21384 {
21385 register int i;
21386
21387 /* Let lots_of_dashes be a string of infinite length. */
21388 if (mode_line_target == MODE_LINE_NOPROP ||
21389 mode_line_target == MODE_LINE_STRING)
21390 return "--";
21391 if (field_width <= 0
21392 || field_width > sizeof (lots_of_dashes))
21393 {
21394 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
21395 decode_mode_spec_buf[i] = '-';
21396 decode_mode_spec_buf[i] = '\0';
21397 return decode_mode_spec_buf;
21398 }
21399 else
21400 return lots_of_dashes;
21401 }
21402
21403 case 'b':
21404 obj = BVAR (b, name);
21405 break;
21406
21407 case 'c':
21408 /* %c and %l are ignored in `frame-title-format'.
21409 (In redisplay_internal, the frame title is drawn _before_ the
21410 windows are updated, so the stuff which depends on actual
21411 window contents (such as %l) may fail to render properly, or
21412 even crash emacs.) */
21413 if (mode_line_target == MODE_LINE_TITLE)
21414 return "";
21415 else
21416 {
21417 ptrdiff_t col = current_column ();
21418 wset_column_number_displayed (w, make_number (col));
21419 pint2str (decode_mode_spec_buf, field_width, col);
21420 return decode_mode_spec_buf;
21421 }
21422
21423 case 'e':
21424 #ifndef SYSTEM_MALLOC
21425 {
21426 if (NILP (Vmemory_full))
21427 return "";
21428 else
21429 return "!MEM FULL! ";
21430 }
21431 #else
21432 return "";
21433 #endif
21434
21435 case 'F':
21436 /* %F displays the frame name. */
21437 if (!NILP (f->title))
21438 return SSDATA (f->title);
21439 if (f->explicit_name || ! FRAME_WINDOW_P (f))
21440 return SSDATA (f->name);
21441 return "Emacs";
21442
21443 case 'f':
21444 obj = BVAR (b, filename);
21445 break;
21446
21447 case 'i':
21448 {
21449 ptrdiff_t size = ZV - BEGV;
21450 pint2str (decode_mode_spec_buf, field_width, size);
21451 return decode_mode_spec_buf;
21452 }
21453
21454 case 'I':
21455 {
21456 ptrdiff_t size = ZV - BEGV;
21457 pint2hrstr (decode_mode_spec_buf, field_width, size);
21458 return decode_mode_spec_buf;
21459 }
21460
21461 case 'l':
21462 {
21463 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
21464 ptrdiff_t topline, nlines, height;
21465 ptrdiff_t junk;
21466
21467 /* %c and %l are ignored in `frame-title-format'. */
21468 if (mode_line_target == MODE_LINE_TITLE)
21469 return "";
21470
21471 startpos = XMARKER (w->start)->charpos;
21472 startpos_byte = marker_byte_position (w->start);
21473 height = WINDOW_TOTAL_LINES (w);
21474
21475 /* If we decided that this buffer isn't suitable for line numbers,
21476 don't forget that too fast. */
21477 if (EQ (w->base_line_pos, w->buffer))
21478 goto no_value;
21479 /* But do forget it, if the window shows a different buffer now. */
21480 else if (BUFFERP (w->base_line_pos))
21481 wset_base_line_pos (w, Qnil);
21482
21483 /* If the buffer is very big, don't waste time. */
21484 if (INTEGERP (Vline_number_display_limit)
21485 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
21486 {
21487 wset_base_line_pos (w, Qnil);
21488 wset_base_line_number (w, Qnil);
21489 goto no_value;
21490 }
21491
21492 if (INTEGERP (w->base_line_number)
21493 && INTEGERP (w->base_line_pos)
21494 && XFASTINT (w->base_line_pos) <= startpos)
21495 {
21496 line = XFASTINT (w->base_line_number);
21497 linepos = XFASTINT (w->base_line_pos);
21498 linepos_byte = buf_charpos_to_bytepos (b, linepos);
21499 }
21500 else
21501 {
21502 line = 1;
21503 linepos = BUF_BEGV (b);
21504 linepos_byte = BUF_BEGV_BYTE (b);
21505 }
21506
21507 /* Count lines from base line to window start position. */
21508 nlines = display_count_lines (linepos_byte,
21509 startpos_byte,
21510 startpos, &junk);
21511
21512 topline = nlines + line;
21513
21514 /* Determine a new base line, if the old one is too close
21515 or too far away, or if we did not have one.
21516 "Too close" means it's plausible a scroll-down would
21517 go back past it. */
21518 if (startpos == BUF_BEGV (b))
21519 {
21520 wset_base_line_number (w, make_number (topline));
21521 wset_base_line_pos (w, make_number (BUF_BEGV (b)));
21522 }
21523 else if (nlines < height + 25 || nlines > height * 3 + 50
21524 || linepos == BUF_BEGV (b))
21525 {
21526 ptrdiff_t limit = BUF_BEGV (b);
21527 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
21528 ptrdiff_t position;
21529 ptrdiff_t distance =
21530 (height * 2 + 30) * line_number_display_limit_width;
21531
21532 if (startpos - distance > limit)
21533 {
21534 limit = startpos - distance;
21535 limit_byte = CHAR_TO_BYTE (limit);
21536 }
21537
21538 nlines = display_count_lines (startpos_byte,
21539 limit_byte,
21540 - (height * 2 + 30),
21541 &position);
21542 /* If we couldn't find the lines we wanted within
21543 line_number_display_limit_width chars per line,
21544 give up on line numbers for this window. */
21545 if (position == limit_byte && limit == startpos - distance)
21546 {
21547 wset_base_line_pos (w, w->buffer);
21548 wset_base_line_number (w, Qnil);
21549 goto no_value;
21550 }
21551
21552 wset_base_line_number (w, make_number (topline - nlines));
21553 wset_base_line_pos (w, make_number (BYTE_TO_CHAR (position)));
21554 }
21555
21556 /* Now count lines from the start pos to point. */
21557 nlines = display_count_lines (startpos_byte,
21558 PT_BYTE, PT, &junk);
21559
21560 /* Record that we did display the line number. */
21561 line_number_displayed = 1;
21562
21563 /* Make the string to show. */
21564 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
21565 return decode_mode_spec_buf;
21566 no_value:
21567 {
21568 char* p = decode_mode_spec_buf;
21569 int pad = field_width - 2;
21570 while (pad-- > 0)
21571 *p++ = ' ';
21572 *p++ = '?';
21573 *p++ = '?';
21574 *p = '\0';
21575 return decode_mode_spec_buf;
21576 }
21577 }
21578 break;
21579
21580 case 'm':
21581 obj = BVAR (b, mode_name);
21582 break;
21583
21584 case 'n':
21585 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
21586 return " Narrow";
21587 break;
21588
21589 case 'p':
21590 {
21591 ptrdiff_t pos = marker_position (w->start);
21592 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
21593
21594 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
21595 {
21596 if (pos <= BUF_BEGV (b))
21597 return "All";
21598 else
21599 return "Bottom";
21600 }
21601 else if (pos <= BUF_BEGV (b))
21602 return "Top";
21603 else
21604 {
21605 if (total > 1000000)
21606 /* Do it differently for a large value, to avoid overflow. */
21607 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21608 else
21609 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
21610 /* We can't normally display a 3-digit number,
21611 so get us a 2-digit number that is close. */
21612 if (total == 100)
21613 total = 99;
21614 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
21615 return decode_mode_spec_buf;
21616 }
21617 }
21618
21619 /* Display percentage of size above the bottom of the screen. */
21620 case 'P':
21621 {
21622 ptrdiff_t toppos = marker_position (w->start);
21623 ptrdiff_t botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
21624 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
21625
21626 if (botpos >= BUF_ZV (b))
21627 {
21628 if (toppos <= BUF_BEGV (b))
21629 return "All";
21630 else
21631 return "Bottom";
21632 }
21633 else
21634 {
21635 if (total > 1000000)
21636 /* Do it differently for a large value, to avoid overflow. */
21637 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21638 else
21639 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
21640 /* We can't normally display a 3-digit number,
21641 so get us a 2-digit number that is close. */
21642 if (total == 100)
21643 total = 99;
21644 if (toppos <= BUF_BEGV (b))
21645 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
21646 else
21647 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
21648 return decode_mode_spec_buf;
21649 }
21650 }
21651
21652 case 's':
21653 /* status of process */
21654 obj = Fget_buffer_process (Fcurrent_buffer ());
21655 if (NILP (obj))
21656 return "no process";
21657 #ifndef MSDOS
21658 obj = Fsymbol_name (Fprocess_status (obj));
21659 #endif
21660 break;
21661
21662 case '@':
21663 {
21664 ptrdiff_t count = inhibit_garbage_collection ();
21665 Lisp_Object val = call1 (intern ("file-remote-p"),
21666 BVAR (current_buffer, directory));
21667 unbind_to (count, Qnil);
21668
21669 if (NILP (val))
21670 return "-";
21671 else
21672 return "@";
21673 }
21674
21675 case 't': /* indicate TEXT or BINARY */
21676 return "T";
21677
21678 case 'z':
21679 /* coding-system (not including end-of-line format) */
21680 case 'Z':
21681 /* coding-system (including end-of-line type) */
21682 {
21683 int eol_flag = (c == 'Z');
21684 char *p = decode_mode_spec_buf;
21685
21686 if (! FRAME_WINDOW_P (f))
21687 {
21688 /* No need to mention EOL here--the terminal never needs
21689 to do EOL conversion. */
21690 p = decode_mode_spec_coding (CODING_ID_NAME
21691 (FRAME_KEYBOARD_CODING (f)->id),
21692 p, 0);
21693 p = decode_mode_spec_coding (CODING_ID_NAME
21694 (FRAME_TERMINAL_CODING (f)->id),
21695 p, 0);
21696 }
21697 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
21698 p, eol_flag);
21699
21700 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
21701 #ifdef subprocesses
21702 obj = Fget_buffer_process (Fcurrent_buffer ());
21703 if (PROCESSP (obj))
21704 {
21705 p = decode_mode_spec_coding
21706 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
21707 p = decode_mode_spec_coding
21708 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
21709 }
21710 #endif /* subprocesses */
21711 #endif /* 0 */
21712 *p = 0;
21713 return decode_mode_spec_buf;
21714 }
21715 }
21716
21717 if (STRINGP (obj))
21718 {
21719 *string = obj;
21720 return SSDATA (obj);
21721 }
21722 else
21723 return "";
21724 }
21725
21726
21727 /* Count up to COUNT lines starting from START_BYTE.
21728 But don't go beyond LIMIT_BYTE.
21729 Return the number of lines thus found (always nonnegative).
21730
21731 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
21732
21733 static ptrdiff_t
21734 display_count_lines (ptrdiff_t start_byte,
21735 ptrdiff_t limit_byte, ptrdiff_t count,
21736 ptrdiff_t *byte_pos_ptr)
21737 {
21738 register unsigned char *cursor;
21739 unsigned char *base;
21740
21741 register ptrdiff_t ceiling;
21742 register unsigned char *ceiling_addr;
21743 ptrdiff_t orig_count = count;
21744
21745 /* If we are not in selective display mode,
21746 check only for newlines. */
21747 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
21748 && !INTEGERP (BVAR (current_buffer, selective_display)));
21749
21750 if (count > 0)
21751 {
21752 while (start_byte < limit_byte)
21753 {
21754 ceiling = BUFFER_CEILING_OF (start_byte);
21755 ceiling = min (limit_byte - 1, ceiling);
21756 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
21757 base = (cursor = BYTE_POS_ADDR (start_byte));
21758 while (1)
21759 {
21760 if (selective_display)
21761 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
21762 ;
21763 else
21764 while (*cursor != '\n' && ++cursor != ceiling_addr)
21765 ;
21766
21767 if (cursor != ceiling_addr)
21768 {
21769 if (--count == 0)
21770 {
21771 start_byte += cursor - base + 1;
21772 *byte_pos_ptr = start_byte;
21773 return orig_count;
21774 }
21775 else
21776 if (++cursor == ceiling_addr)
21777 break;
21778 }
21779 else
21780 break;
21781 }
21782 start_byte += cursor - base;
21783 }
21784 }
21785 else
21786 {
21787 while (start_byte > limit_byte)
21788 {
21789 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
21790 ceiling = max (limit_byte, ceiling);
21791 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
21792 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
21793 while (1)
21794 {
21795 if (selective_display)
21796 while (--cursor != ceiling_addr
21797 && *cursor != '\n' && *cursor != 015)
21798 ;
21799 else
21800 while (--cursor != ceiling_addr && *cursor != '\n')
21801 ;
21802
21803 if (cursor != ceiling_addr)
21804 {
21805 if (++count == 0)
21806 {
21807 start_byte += cursor - base + 1;
21808 *byte_pos_ptr = start_byte;
21809 /* When scanning backwards, we should
21810 not count the newline posterior to which we stop. */
21811 return - orig_count - 1;
21812 }
21813 }
21814 else
21815 break;
21816 }
21817 /* Here we add 1 to compensate for the last decrement
21818 of CURSOR, which took it past the valid range. */
21819 start_byte += cursor - base + 1;
21820 }
21821 }
21822
21823 *byte_pos_ptr = limit_byte;
21824
21825 if (count < 0)
21826 return - orig_count + count;
21827 return orig_count - count;
21828
21829 }
21830
21831
21832 \f
21833 /***********************************************************************
21834 Displaying strings
21835 ***********************************************************************/
21836
21837 /* Display a NUL-terminated string, starting with index START.
21838
21839 If STRING is non-null, display that C string. Otherwise, the Lisp
21840 string LISP_STRING is displayed. There's a case that STRING is
21841 non-null and LISP_STRING is not nil. It means STRING is a string
21842 data of LISP_STRING. In that case, we display LISP_STRING while
21843 ignoring its text properties.
21844
21845 If FACE_STRING is not nil, FACE_STRING_POS is a position in
21846 FACE_STRING. Display STRING or LISP_STRING with the face at
21847 FACE_STRING_POS in FACE_STRING:
21848
21849 Display the string in the environment given by IT, but use the
21850 standard display table, temporarily.
21851
21852 FIELD_WIDTH is the minimum number of output glyphs to produce.
21853 If STRING has fewer characters than FIELD_WIDTH, pad to the right
21854 with spaces. If STRING has more characters, more than FIELD_WIDTH
21855 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
21856
21857 PRECISION is the maximum number of characters to output from
21858 STRING. PRECISION < 0 means don't truncate the string.
21859
21860 This is roughly equivalent to printf format specifiers:
21861
21862 FIELD_WIDTH PRECISION PRINTF
21863 ----------------------------------------
21864 -1 -1 %s
21865 -1 10 %.10s
21866 10 -1 %10s
21867 20 10 %20.10s
21868
21869 MULTIBYTE zero means do not display multibyte chars, > 0 means do
21870 display them, and < 0 means obey the current buffer's value of
21871 enable_multibyte_characters.
21872
21873 Value is the number of columns displayed. */
21874
21875 static int
21876 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
21877 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
21878 int field_width, int precision, int max_x, int multibyte)
21879 {
21880 int hpos_at_start = it->hpos;
21881 int saved_face_id = it->face_id;
21882 struct glyph_row *row = it->glyph_row;
21883 ptrdiff_t it_charpos;
21884
21885 /* Initialize the iterator IT for iteration over STRING beginning
21886 with index START. */
21887 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
21888 precision, field_width, multibyte);
21889 if (string && STRINGP (lisp_string))
21890 /* LISP_STRING is the one returned by decode_mode_spec. We should
21891 ignore its text properties. */
21892 it->stop_charpos = it->end_charpos;
21893
21894 /* If displaying STRING, set up the face of the iterator from
21895 FACE_STRING, if that's given. */
21896 if (STRINGP (face_string))
21897 {
21898 ptrdiff_t endptr;
21899 struct face *face;
21900
21901 it->face_id
21902 = face_at_string_position (it->w, face_string, face_string_pos,
21903 0, it->region_beg_charpos,
21904 it->region_end_charpos,
21905 &endptr, it->base_face_id, 0);
21906 face = FACE_FROM_ID (it->f, it->face_id);
21907 it->face_box_p = face->box != FACE_NO_BOX;
21908 }
21909
21910 /* Set max_x to the maximum allowed X position. Don't let it go
21911 beyond the right edge of the window. */
21912 if (max_x <= 0)
21913 max_x = it->last_visible_x;
21914 else
21915 max_x = min (max_x, it->last_visible_x);
21916
21917 /* Skip over display elements that are not visible. because IT->w is
21918 hscrolled. */
21919 if (it->current_x < it->first_visible_x)
21920 move_it_in_display_line_to (it, 100000, it->first_visible_x,
21921 MOVE_TO_POS | MOVE_TO_X);
21922
21923 row->ascent = it->max_ascent;
21924 row->height = it->max_ascent + it->max_descent;
21925 row->phys_ascent = it->max_phys_ascent;
21926 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
21927 row->extra_line_spacing = it->max_extra_line_spacing;
21928
21929 if (STRINGP (it->string))
21930 it_charpos = IT_STRING_CHARPOS (*it);
21931 else
21932 it_charpos = IT_CHARPOS (*it);
21933
21934 /* This condition is for the case that we are called with current_x
21935 past last_visible_x. */
21936 while (it->current_x < max_x)
21937 {
21938 int x_before, x, n_glyphs_before, i, nglyphs;
21939
21940 /* Get the next display element. */
21941 if (!get_next_display_element (it))
21942 break;
21943
21944 /* Produce glyphs. */
21945 x_before = it->current_x;
21946 n_glyphs_before = row->used[TEXT_AREA];
21947 PRODUCE_GLYPHS (it);
21948
21949 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
21950 i = 0;
21951 x = x_before;
21952 while (i < nglyphs)
21953 {
21954 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
21955
21956 if (it->line_wrap != TRUNCATE
21957 && x + glyph->pixel_width > max_x)
21958 {
21959 /* End of continued line or max_x reached. */
21960 if (CHAR_GLYPH_PADDING_P (*glyph))
21961 {
21962 /* A wide character is unbreakable. */
21963 if (row->reversed_p)
21964 unproduce_glyphs (it, row->used[TEXT_AREA]
21965 - n_glyphs_before);
21966 row->used[TEXT_AREA] = n_glyphs_before;
21967 it->current_x = x_before;
21968 }
21969 else
21970 {
21971 if (row->reversed_p)
21972 unproduce_glyphs (it, row->used[TEXT_AREA]
21973 - (n_glyphs_before + i));
21974 row->used[TEXT_AREA] = n_glyphs_before + i;
21975 it->current_x = x;
21976 }
21977 break;
21978 }
21979 else if (x + glyph->pixel_width >= it->first_visible_x)
21980 {
21981 /* Glyph is at least partially visible. */
21982 ++it->hpos;
21983 if (x < it->first_visible_x)
21984 row->x = x - it->first_visible_x;
21985 }
21986 else
21987 {
21988 /* Glyph is off the left margin of the display area.
21989 Should not happen. */
21990 emacs_abort ();
21991 }
21992
21993 row->ascent = max (row->ascent, it->max_ascent);
21994 row->height = max (row->height, it->max_ascent + it->max_descent);
21995 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
21996 row->phys_height = max (row->phys_height,
21997 it->max_phys_ascent + it->max_phys_descent);
21998 row->extra_line_spacing = max (row->extra_line_spacing,
21999 it->max_extra_line_spacing);
22000 x += glyph->pixel_width;
22001 ++i;
22002 }
22003
22004 /* Stop if max_x reached. */
22005 if (i < nglyphs)
22006 break;
22007
22008 /* Stop at line ends. */
22009 if (ITERATOR_AT_END_OF_LINE_P (it))
22010 {
22011 it->continuation_lines_width = 0;
22012 break;
22013 }
22014
22015 set_iterator_to_next (it, 1);
22016 if (STRINGP (it->string))
22017 it_charpos = IT_STRING_CHARPOS (*it);
22018 else
22019 it_charpos = IT_CHARPOS (*it);
22020
22021 /* Stop if truncating at the right edge. */
22022 if (it->line_wrap == TRUNCATE
22023 && it->current_x >= it->last_visible_x)
22024 {
22025 /* Add truncation mark, but don't do it if the line is
22026 truncated at a padding space. */
22027 if (it_charpos < it->string_nchars)
22028 {
22029 if (!FRAME_WINDOW_P (it->f))
22030 {
22031 int ii, n;
22032
22033 if (it->current_x > it->last_visible_x)
22034 {
22035 if (!row->reversed_p)
22036 {
22037 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
22038 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
22039 break;
22040 }
22041 else
22042 {
22043 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
22044 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
22045 break;
22046 unproduce_glyphs (it, ii + 1);
22047 ii = row->used[TEXT_AREA] - (ii + 1);
22048 }
22049 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
22050 {
22051 row->used[TEXT_AREA] = ii;
22052 produce_special_glyphs (it, IT_TRUNCATION);
22053 }
22054 }
22055 produce_special_glyphs (it, IT_TRUNCATION);
22056 }
22057 row->truncated_on_right_p = 1;
22058 }
22059 break;
22060 }
22061 }
22062
22063 /* Maybe insert a truncation at the left. */
22064 if (it->first_visible_x
22065 && it_charpos > 0)
22066 {
22067 if (!FRAME_WINDOW_P (it->f)
22068 || (row->reversed_p
22069 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
22070 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
22071 insert_left_trunc_glyphs (it);
22072 row->truncated_on_left_p = 1;
22073 }
22074
22075 it->face_id = saved_face_id;
22076
22077 /* Value is number of columns displayed. */
22078 return it->hpos - hpos_at_start;
22079 }
22080
22081
22082 \f
22083 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
22084 appears as an element of LIST or as the car of an element of LIST.
22085 If PROPVAL is a list, compare each element against LIST in that
22086 way, and return 1/2 if any element of PROPVAL is found in LIST.
22087 Otherwise return 0. This function cannot quit.
22088 The return value is 2 if the text is invisible but with an ellipsis
22089 and 1 if it's invisible and without an ellipsis. */
22090
22091 int
22092 invisible_p (register Lisp_Object propval, Lisp_Object list)
22093 {
22094 register Lisp_Object tail, proptail;
22095
22096 for (tail = list; CONSP (tail); tail = XCDR (tail))
22097 {
22098 register Lisp_Object tem;
22099 tem = XCAR (tail);
22100 if (EQ (propval, tem))
22101 return 1;
22102 if (CONSP (tem) && EQ (propval, XCAR (tem)))
22103 return NILP (XCDR (tem)) ? 1 : 2;
22104 }
22105
22106 if (CONSP (propval))
22107 {
22108 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
22109 {
22110 Lisp_Object propelt;
22111 propelt = XCAR (proptail);
22112 for (tail = list; CONSP (tail); tail = XCDR (tail))
22113 {
22114 register Lisp_Object tem;
22115 tem = XCAR (tail);
22116 if (EQ (propelt, tem))
22117 return 1;
22118 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
22119 return NILP (XCDR (tem)) ? 1 : 2;
22120 }
22121 }
22122 }
22123
22124 return 0;
22125 }
22126
22127 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
22128 doc: /* Non-nil if the property makes the text invisible.
22129 POS-OR-PROP can be a marker or number, in which case it is taken to be
22130 a position in the current buffer and the value of the `invisible' property
22131 is checked; or it can be some other value, which is then presumed to be the
22132 value of the `invisible' property of the text of interest.
22133 The non-nil value returned can be t for truly invisible text or something
22134 else if the text is replaced by an ellipsis. */)
22135 (Lisp_Object pos_or_prop)
22136 {
22137 Lisp_Object prop
22138 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
22139 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
22140 : pos_or_prop);
22141 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
22142 return (invis == 0 ? Qnil
22143 : invis == 1 ? Qt
22144 : make_number (invis));
22145 }
22146
22147 /* Calculate a width or height in pixels from a specification using
22148 the following elements:
22149
22150 SPEC ::=
22151 NUM - a (fractional) multiple of the default font width/height
22152 (NUM) - specifies exactly NUM pixels
22153 UNIT - a fixed number of pixels, see below.
22154 ELEMENT - size of a display element in pixels, see below.
22155 (NUM . SPEC) - equals NUM * SPEC
22156 (+ SPEC SPEC ...) - add pixel values
22157 (- SPEC SPEC ...) - subtract pixel values
22158 (- SPEC) - negate pixel value
22159
22160 NUM ::=
22161 INT or FLOAT - a number constant
22162 SYMBOL - use symbol's (buffer local) variable binding.
22163
22164 UNIT ::=
22165 in - pixels per inch *)
22166 mm - pixels per 1/1000 meter *)
22167 cm - pixels per 1/100 meter *)
22168 width - width of current font in pixels.
22169 height - height of current font in pixels.
22170
22171 *) using the ratio(s) defined in display-pixels-per-inch.
22172
22173 ELEMENT ::=
22174
22175 left-fringe - left fringe width in pixels
22176 right-fringe - right fringe width in pixels
22177
22178 left-margin - left margin width in pixels
22179 right-margin - right margin width in pixels
22180
22181 scroll-bar - scroll-bar area width in pixels
22182
22183 Examples:
22184
22185 Pixels corresponding to 5 inches:
22186 (5 . in)
22187
22188 Total width of non-text areas on left side of window (if scroll-bar is on left):
22189 '(space :width (+ left-fringe left-margin scroll-bar))
22190
22191 Align to first text column (in header line):
22192 '(space :align-to 0)
22193
22194 Align to middle of text area minus half the width of variable `my-image'
22195 containing a loaded image:
22196 '(space :align-to (0.5 . (- text my-image)))
22197
22198 Width of left margin minus width of 1 character in the default font:
22199 '(space :width (- left-margin 1))
22200
22201 Width of left margin minus width of 2 characters in the current font:
22202 '(space :width (- left-margin (2 . width)))
22203
22204 Center 1 character over left-margin (in header line):
22205 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
22206
22207 Different ways to express width of left fringe plus left margin minus one pixel:
22208 '(space :width (- (+ left-fringe left-margin) (1)))
22209 '(space :width (+ left-fringe left-margin (- (1))))
22210 '(space :width (+ left-fringe left-margin (-1)))
22211
22212 */
22213
22214 #define NUMVAL(X) \
22215 ((INTEGERP (X) || FLOATP (X)) \
22216 ? XFLOATINT (X) \
22217 : - 1)
22218
22219 static int
22220 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
22221 struct font *font, int width_p, int *align_to)
22222 {
22223 double pixels;
22224
22225 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
22226 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
22227
22228 if (NILP (prop))
22229 return OK_PIXELS (0);
22230
22231 eassert (FRAME_LIVE_P (it->f));
22232
22233 if (SYMBOLP (prop))
22234 {
22235 if (SCHARS (SYMBOL_NAME (prop)) == 2)
22236 {
22237 char *unit = SSDATA (SYMBOL_NAME (prop));
22238
22239 if (unit[0] == 'i' && unit[1] == 'n')
22240 pixels = 1.0;
22241 else if (unit[0] == 'm' && unit[1] == 'm')
22242 pixels = 25.4;
22243 else if (unit[0] == 'c' && unit[1] == 'm')
22244 pixels = 2.54;
22245 else
22246 pixels = 0;
22247 if (pixels > 0)
22248 {
22249 double ppi;
22250 #ifdef HAVE_WINDOW_SYSTEM
22251 if (FRAME_WINDOW_P (it->f)
22252 && (ppi = (width_p
22253 ? FRAME_X_DISPLAY_INFO (it->f)->resx
22254 : FRAME_X_DISPLAY_INFO (it->f)->resy),
22255 ppi > 0))
22256 return OK_PIXELS (ppi / pixels);
22257 #endif
22258
22259 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
22260 || (CONSP (Vdisplay_pixels_per_inch)
22261 && (ppi = (width_p
22262 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
22263 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
22264 ppi > 0)))
22265 return OK_PIXELS (ppi / pixels);
22266
22267 return 0;
22268 }
22269 }
22270
22271 #ifdef HAVE_WINDOW_SYSTEM
22272 if (EQ (prop, Qheight))
22273 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
22274 if (EQ (prop, Qwidth))
22275 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
22276 #else
22277 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
22278 return OK_PIXELS (1);
22279 #endif
22280
22281 if (EQ (prop, Qtext))
22282 return OK_PIXELS (width_p
22283 ? window_box_width (it->w, TEXT_AREA)
22284 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
22285
22286 if (align_to && *align_to < 0)
22287 {
22288 *res = 0;
22289 if (EQ (prop, Qleft))
22290 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
22291 if (EQ (prop, Qright))
22292 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
22293 if (EQ (prop, Qcenter))
22294 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
22295 + window_box_width (it->w, TEXT_AREA) / 2);
22296 if (EQ (prop, Qleft_fringe))
22297 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22298 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
22299 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
22300 if (EQ (prop, Qright_fringe))
22301 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22302 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
22303 : window_box_right_offset (it->w, TEXT_AREA));
22304 if (EQ (prop, Qleft_margin))
22305 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
22306 if (EQ (prop, Qright_margin))
22307 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
22308 if (EQ (prop, Qscroll_bar))
22309 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
22310 ? 0
22311 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
22312 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22313 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
22314 : 0)));
22315 }
22316 else
22317 {
22318 if (EQ (prop, Qleft_fringe))
22319 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
22320 if (EQ (prop, Qright_fringe))
22321 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
22322 if (EQ (prop, Qleft_margin))
22323 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
22324 if (EQ (prop, Qright_margin))
22325 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
22326 if (EQ (prop, Qscroll_bar))
22327 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
22328 }
22329
22330 prop = buffer_local_value_1 (prop, it->w->buffer);
22331 if (EQ (prop, Qunbound))
22332 prop = Qnil;
22333 }
22334
22335 if (INTEGERP (prop) || FLOATP (prop))
22336 {
22337 int base_unit = (width_p
22338 ? FRAME_COLUMN_WIDTH (it->f)
22339 : FRAME_LINE_HEIGHT (it->f));
22340 return OK_PIXELS (XFLOATINT (prop) * base_unit);
22341 }
22342
22343 if (CONSP (prop))
22344 {
22345 Lisp_Object car = XCAR (prop);
22346 Lisp_Object cdr = XCDR (prop);
22347
22348 if (SYMBOLP (car))
22349 {
22350 #ifdef HAVE_WINDOW_SYSTEM
22351 if (FRAME_WINDOW_P (it->f)
22352 && valid_image_p (prop))
22353 {
22354 ptrdiff_t id = lookup_image (it->f, prop);
22355 struct image *img = IMAGE_FROM_ID (it->f, id);
22356
22357 return OK_PIXELS (width_p ? img->width : img->height);
22358 }
22359 #endif
22360 if (EQ (car, Qplus) || EQ (car, Qminus))
22361 {
22362 int first = 1;
22363 double px;
22364
22365 pixels = 0;
22366 while (CONSP (cdr))
22367 {
22368 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
22369 font, width_p, align_to))
22370 return 0;
22371 if (first)
22372 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
22373 else
22374 pixels += px;
22375 cdr = XCDR (cdr);
22376 }
22377 if (EQ (car, Qminus))
22378 pixels = -pixels;
22379 return OK_PIXELS (pixels);
22380 }
22381
22382 car = buffer_local_value_1 (car, it->w->buffer);
22383 if (EQ (car, Qunbound))
22384 car = Qnil;
22385 }
22386
22387 if (INTEGERP (car) || FLOATP (car))
22388 {
22389 double fact;
22390 pixels = XFLOATINT (car);
22391 if (NILP (cdr))
22392 return OK_PIXELS (pixels);
22393 if (calc_pixel_width_or_height (&fact, it, cdr,
22394 font, width_p, align_to))
22395 return OK_PIXELS (pixels * fact);
22396 return 0;
22397 }
22398
22399 return 0;
22400 }
22401
22402 return 0;
22403 }
22404
22405 \f
22406 /***********************************************************************
22407 Glyph Display
22408 ***********************************************************************/
22409
22410 #ifdef HAVE_WINDOW_SYSTEM
22411
22412 #ifdef GLYPH_DEBUG
22413
22414 void
22415 dump_glyph_string (struct glyph_string *s)
22416 {
22417 fprintf (stderr, "glyph string\n");
22418 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
22419 s->x, s->y, s->width, s->height);
22420 fprintf (stderr, " ybase = %d\n", s->ybase);
22421 fprintf (stderr, " hl = %d\n", s->hl);
22422 fprintf (stderr, " left overhang = %d, right = %d\n",
22423 s->left_overhang, s->right_overhang);
22424 fprintf (stderr, " nchars = %d\n", s->nchars);
22425 fprintf (stderr, " extends to end of line = %d\n",
22426 s->extends_to_end_of_line_p);
22427 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
22428 fprintf (stderr, " bg width = %d\n", s->background_width);
22429 }
22430
22431 #endif /* GLYPH_DEBUG */
22432
22433 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
22434 of XChar2b structures for S; it can't be allocated in
22435 init_glyph_string because it must be allocated via `alloca'. W
22436 is the window on which S is drawn. ROW and AREA are the glyph row
22437 and area within the row from which S is constructed. START is the
22438 index of the first glyph structure covered by S. HL is a
22439 face-override for drawing S. */
22440
22441 #ifdef HAVE_NTGUI
22442 #define OPTIONAL_HDC(hdc) HDC hdc,
22443 #define DECLARE_HDC(hdc) HDC hdc;
22444 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
22445 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
22446 #endif
22447
22448 #ifndef OPTIONAL_HDC
22449 #define OPTIONAL_HDC(hdc)
22450 #define DECLARE_HDC(hdc)
22451 #define ALLOCATE_HDC(hdc, f)
22452 #define RELEASE_HDC(hdc, f)
22453 #endif
22454
22455 static void
22456 init_glyph_string (struct glyph_string *s,
22457 OPTIONAL_HDC (hdc)
22458 XChar2b *char2b, struct window *w, struct glyph_row *row,
22459 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
22460 {
22461 memset (s, 0, sizeof *s);
22462 s->w = w;
22463 s->f = XFRAME (w->frame);
22464 #ifdef HAVE_NTGUI
22465 s->hdc = hdc;
22466 #endif
22467 s->display = FRAME_X_DISPLAY (s->f);
22468 s->window = FRAME_X_WINDOW (s->f);
22469 s->char2b = char2b;
22470 s->hl = hl;
22471 s->row = row;
22472 s->area = area;
22473 s->first_glyph = row->glyphs[area] + start;
22474 s->height = row->height;
22475 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
22476 s->ybase = s->y + row->ascent;
22477 }
22478
22479
22480 /* Append the list of glyph strings with head H and tail T to the list
22481 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
22482
22483 static inline void
22484 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22485 struct glyph_string *h, struct glyph_string *t)
22486 {
22487 if (h)
22488 {
22489 if (*head)
22490 (*tail)->next = h;
22491 else
22492 *head = h;
22493 h->prev = *tail;
22494 *tail = t;
22495 }
22496 }
22497
22498
22499 /* Prepend the list of glyph strings with head H and tail T to the
22500 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
22501 result. */
22502
22503 static inline void
22504 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22505 struct glyph_string *h, struct glyph_string *t)
22506 {
22507 if (h)
22508 {
22509 if (*head)
22510 (*head)->prev = t;
22511 else
22512 *tail = t;
22513 t->next = *head;
22514 *head = h;
22515 }
22516 }
22517
22518
22519 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
22520 Set *HEAD and *TAIL to the resulting list. */
22521
22522 static inline void
22523 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
22524 struct glyph_string *s)
22525 {
22526 s->next = s->prev = NULL;
22527 append_glyph_string_lists (head, tail, s, s);
22528 }
22529
22530
22531 /* Get face and two-byte form of character C in face FACE_ID on frame F.
22532 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
22533 make sure that X resources for the face returned are allocated.
22534 Value is a pointer to a realized face that is ready for display if
22535 DISPLAY_P is non-zero. */
22536
22537 static inline struct face *
22538 get_char_face_and_encoding (struct frame *f, int c, int face_id,
22539 XChar2b *char2b, int display_p)
22540 {
22541 struct face *face = FACE_FROM_ID (f, face_id);
22542
22543 if (face->font)
22544 {
22545 unsigned code = face->font->driver->encode_char (face->font, c);
22546
22547 if (code != FONT_INVALID_CODE)
22548 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22549 else
22550 STORE_XCHAR2B (char2b, 0, 0);
22551 }
22552
22553 /* Make sure X resources of the face are allocated. */
22554 #ifdef HAVE_X_WINDOWS
22555 if (display_p)
22556 #endif
22557 {
22558 eassert (face != NULL);
22559 PREPARE_FACE_FOR_DISPLAY (f, face);
22560 }
22561
22562 return face;
22563 }
22564
22565
22566 /* Get face and two-byte form of character glyph GLYPH on frame F.
22567 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
22568 a pointer to a realized face that is ready for display. */
22569
22570 static inline struct face *
22571 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
22572 XChar2b *char2b, int *two_byte_p)
22573 {
22574 struct face *face;
22575
22576 eassert (glyph->type == CHAR_GLYPH);
22577 face = FACE_FROM_ID (f, glyph->face_id);
22578
22579 if (two_byte_p)
22580 *two_byte_p = 0;
22581
22582 if (face->font)
22583 {
22584 unsigned code;
22585
22586 if (CHAR_BYTE8_P (glyph->u.ch))
22587 code = CHAR_TO_BYTE8 (glyph->u.ch);
22588 else
22589 code = face->font->driver->encode_char (face->font, glyph->u.ch);
22590
22591 if (code != FONT_INVALID_CODE)
22592 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22593 else
22594 STORE_XCHAR2B (char2b, 0, 0);
22595 }
22596
22597 /* Make sure X resources of the face are allocated. */
22598 eassert (face != NULL);
22599 PREPARE_FACE_FOR_DISPLAY (f, face);
22600 return face;
22601 }
22602
22603
22604 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
22605 Return 1 if FONT has a glyph for C, otherwise return 0. */
22606
22607 static inline int
22608 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
22609 {
22610 unsigned code;
22611
22612 if (CHAR_BYTE8_P (c))
22613 code = CHAR_TO_BYTE8 (c);
22614 else
22615 code = font->driver->encode_char (font, c);
22616
22617 if (code == FONT_INVALID_CODE)
22618 return 0;
22619 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22620 return 1;
22621 }
22622
22623
22624 /* Fill glyph string S with composition components specified by S->cmp.
22625
22626 BASE_FACE is the base face of the composition.
22627 S->cmp_from is the index of the first component for S.
22628
22629 OVERLAPS non-zero means S should draw the foreground only, and use
22630 its physical height for clipping. See also draw_glyphs.
22631
22632 Value is the index of a component not in S. */
22633
22634 static int
22635 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
22636 int overlaps)
22637 {
22638 int i;
22639 /* For all glyphs of this composition, starting at the offset
22640 S->cmp_from, until we reach the end of the definition or encounter a
22641 glyph that requires the different face, add it to S. */
22642 struct face *face;
22643
22644 eassert (s);
22645
22646 s->for_overlaps = overlaps;
22647 s->face = NULL;
22648 s->font = NULL;
22649 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
22650 {
22651 int c = COMPOSITION_GLYPH (s->cmp, i);
22652
22653 /* TAB in a composition means display glyphs with padding space
22654 on the left or right. */
22655 if (c != '\t')
22656 {
22657 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
22658 -1, Qnil);
22659
22660 face = get_char_face_and_encoding (s->f, c, face_id,
22661 s->char2b + i, 1);
22662 if (face)
22663 {
22664 if (! s->face)
22665 {
22666 s->face = face;
22667 s->font = s->face->font;
22668 }
22669 else if (s->face != face)
22670 break;
22671 }
22672 }
22673 ++s->nchars;
22674 }
22675 s->cmp_to = i;
22676
22677 if (s->face == NULL)
22678 {
22679 s->face = base_face->ascii_face;
22680 s->font = s->face->font;
22681 }
22682
22683 /* All glyph strings for the same composition has the same width,
22684 i.e. the width set for the first component of the composition. */
22685 s->width = s->first_glyph->pixel_width;
22686
22687 /* If the specified font could not be loaded, use the frame's
22688 default font, but record the fact that we couldn't load it in
22689 the glyph string so that we can draw rectangles for the
22690 characters of the glyph string. */
22691 if (s->font == NULL)
22692 {
22693 s->font_not_found_p = 1;
22694 s->font = FRAME_FONT (s->f);
22695 }
22696
22697 /* Adjust base line for subscript/superscript text. */
22698 s->ybase += s->first_glyph->voffset;
22699
22700 /* This glyph string must always be drawn with 16-bit functions. */
22701 s->two_byte_p = 1;
22702
22703 return s->cmp_to;
22704 }
22705
22706 static int
22707 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
22708 int start, int end, int overlaps)
22709 {
22710 struct glyph *glyph, *last;
22711 Lisp_Object lgstring;
22712 int i;
22713
22714 s->for_overlaps = overlaps;
22715 glyph = s->row->glyphs[s->area] + start;
22716 last = s->row->glyphs[s->area] + end;
22717 s->cmp_id = glyph->u.cmp.id;
22718 s->cmp_from = glyph->slice.cmp.from;
22719 s->cmp_to = glyph->slice.cmp.to + 1;
22720 s->face = FACE_FROM_ID (s->f, face_id);
22721 lgstring = composition_gstring_from_id (s->cmp_id);
22722 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
22723 glyph++;
22724 while (glyph < last
22725 && glyph->u.cmp.automatic
22726 && glyph->u.cmp.id == s->cmp_id
22727 && s->cmp_to == glyph->slice.cmp.from)
22728 s->cmp_to = (glyph++)->slice.cmp.to + 1;
22729
22730 for (i = s->cmp_from; i < s->cmp_to; i++)
22731 {
22732 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
22733 unsigned code = LGLYPH_CODE (lglyph);
22734
22735 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
22736 }
22737 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
22738 return glyph - s->row->glyphs[s->area];
22739 }
22740
22741
22742 /* Fill glyph string S from a sequence glyphs for glyphless characters.
22743 See the comment of fill_glyph_string for arguments.
22744 Value is the index of the first glyph not in S. */
22745
22746
22747 static int
22748 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
22749 int start, int end, int overlaps)
22750 {
22751 struct glyph *glyph, *last;
22752 int voffset;
22753
22754 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
22755 s->for_overlaps = overlaps;
22756 glyph = s->row->glyphs[s->area] + start;
22757 last = s->row->glyphs[s->area] + end;
22758 voffset = glyph->voffset;
22759 s->face = FACE_FROM_ID (s->f, face_id);
22760 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
22761 s->nchars = 1;
22762 s->width = glyph->pixel_width;
22763 glyph++;
22764 while (glyph < last
22765 && glyph->type == GLYPHLESS_GLYPH
22766 && glyph->voffset == voffset
22767 && glyph->face_id == face_id)
22768 {
22769 s->nchars++;
22770 s->width += glyph->pixel_width;
22771 glyph++;
22772 }
22773 s->ybase += voffset;
22774 return glyph - s->row->glyphs[s->area];
22775 }
22776
22777
22778 /* Fill glyph string S from a sequence of character glyphs.
22779
22780 FACE_ID is the face id of the string. START is the index of the
22781 first glyph to consider, END is the index of the last + 1.
22782 OVERLAPS non-zero means S should draw the foreground only, and use
22783 its physical height for clipping. See also draw_glyphs.
22784
22785 Value is the index of the first glyph not in S. */
22786
22787 static int
22788 fill_glyph_string (struct glyph_string *s, int face_id,
22789 int start, int end, int overlaps)
22790 {
22791 struct glyph *glyph, *last;
22792 int voffset;
22793 int glyph_not_available_p;
22794
22795 eassert (s->f == XFRAME (s->w->frame));
22796 eassert (s->nchars == 0);
22797 eassert (start >= 0 && end > start);
22798
22799 s->for_overlaps = overlaps;
22800 glyph = s->row->glyphs[s->area] + start;
22801 last = s->row->glyphs[s->area] + end;
22802 voffset = glyph->voffset;
22803 s->padding_p = glyph->padding_p;
22804 glyph_not_available_p = glyph->glyph_not_available_p;
22805
22806 while (glyph < last
22807 && glyph->type == CHAR_GLYPH
22808 && glyph->voffset == voffset
22809 /* Same face id implies same font, nowadays. */
22810 && glyph->face_id == face_id
22811 && glyph->glyph_not_available_p == glyph_not_available_p)
22812 {
22813 int two_byte_p;
22814
22815 s->face = get_glyph_face_and_encoding (s->f, glyph,
22816 s->char2b + s->nchars,
22817 &two_byte_p);
22818 s->two_byte_p = two_byte_p;
22819 ++s->nchars;
22820 eassert (s->nchars <= end - start);
22821 s->width += glyph->pixel_width;
22822 if (glyph++->padding_p != s->padding_p)
22823 break;
22824 }
22825
22826 s->font = s->face->font;
22827
22828 /* If the specified font could not be loaded, use the frame's font,
22829 but record the fact that we couldn't load it in
22830 S->font_not_found_p so that we can draw rectangles for the
22831 characters of the glyph string. */
22832 if (s->font == NULL || glyph_not_available_p)
22833 {
22834 s->font_not_found_p = 1;
22835 s->font = FRAME_FONT (s->f);
22836 }
22837
22838 /* Adjust base line for subscript/superscript text. */
22839 s->ybase += voffset;
22840
22841 eassert (s->face && s->face->gc);
22842 return glyph - s->row->glyphs[s->area];
22843 }
22844
22845
22846 /* Fill glyph string S from image glyph S->first_glyph. */
22847
22848 static void
22849 fill_image_glyph_string (struct glyph_string *s)
22850 {
22851 eassert (s->first_glyph->type == IMAGE_GLYPH);
22852 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
22853 eassert (s->img);
22854 s->slice = s->first_glyph->slice.img;
22855 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
22856 s->font = s->face->font;
22857 s->width = s->first_glyph->pixel_width;
22858
22859 /* Adjust base line for subscript/superscript text. */
22860 s->ybase += s->first_glyph->voffset;
22861 }
22862
22863
22864 /* Fill glyph string S from a sequence of stretch glyphs.
22865
22866 START is the index of the first glyph to consider,
22867 END is the index of the last + 1.
22868
22869 Value is the index of the first glyph not in S. */
22870
22871 static int
22872 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
22873 {
22874 struct glyph *glyph, *last;
22875 int voffset, face_id;
22876
22877 eassert (s->first_glyph->type == STRETCH_GLYPH);
22878
22879 glyph = s->row->glyphs[s->area] + start;
22880 last = s->row->glyphs[s->area] + end;
22881 face_id = glyph->face_id;
22882 s->face = FACE_FROM_ID (s->f, face_id);
22883 s->font = s->face->font;
22884 s->width = glyph->pixel_width;
22885 s->nchars = 1;
22886 voffset = glyph->voffset;
22887
22888 for (++glyph;
22889 (glyph < last
22890 && glyph->type == STRETCH_GLYPH
22891 && glyph->voffset == voffset
22892 && glyph->face_id == face_id);
22893 ++glyph)
22894 s->width += glyph->pixel_width;
22895
22896 /* Adjust base line for subscript/superscript text. */
22897 s->ybase += voffset;
22898
22899 /* The case that face->gc == 0 is handled when drawing the glyph
22900 string by calling PREPARE_FACE_FOR_DISPLAY. */
22901 eassert (s->face);
22902 return glyph - s->row->glyphs[s->area];
22903 }
22904
22905 static struct font_metrics *
22906 get_per_char_metric (struct font *font, XChar2b *char2b)
22907 {
22908 static struct font_metrics metrics;
22909 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
22910
22911 if (! font || code == FONT_INVALID_CODE)
22912 return NULL;
22913 font->driver->text_extents (font, &code, 1, &metrics);
22914 return &metrics;
22915 }
22916
22917 /* EXPORT for RIF:
22918 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
22919 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
22920 assumed to be zero. */
22921
22922 void
22923 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
22924 {
22925 *left = *right = 0;
22926
22927 if (glyph->type == CHAR_GLYPH)
22928 {
22929 struct face *face;
22930 XChar2b char2b;
22931 struct font_metrics *pcm;
22932
22933 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
22934 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
22935 {
22936 if (pcm->rbearing > pcm->width)
22937 *right = pcm->rbearing - pcm->width;
22938 if (pcm->lbearing < 0)
22939 *left = -pcm->lbearing;
22940 }
22941 }
22942 else if (glyph->type == COMPOSITE_GLYPH)
22943 {
22944 if (! glyph->u.cmp.automatic)
22945 {
22946 struct composition *cmp = composition_table[glyph->u.cmp.id];
22947
22948 if (cmp->rbearing > cmp->pixel_width)
22949 *right = cmp->rbearing - cmp->pixel_width;
22950 if (cmp->lbearing < 0)
22951 *left = - cmp->lbearing;
22952 }
22953 else
22954 {
22955 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
22956 struct font_metrics metrics;
22957
22958 composition_gstring_width (gstring, glyph->slice.cmp.from,
22959 glyph->slice.cmp.to + 1, &metrics);
22960 if (metrics.rbearing > metrics.width)
22961 *right = metrics.rbearing - metrics.width;
22962 if (metrics.lbearing < 0)
22963 *left = - metrics.lbearing;
22964 }
22965 }
22966 }
22967
22968
22969 /* Return the index of the first glyph preceding glyph string S that
22970 is overwritten by S because of S's left overhang. Value is -1
22971 if no glyphs are overwritten. */
22972
22973 static int
22974 left_overwritten (struct glyph_string *s)
22975 {
22976 int k;
22977
22978 if (s->left_overhang)
22979 {
22980 int x = 0, i;
22981 struct glyph *glyphs = s->row->glyphs[s->area];
22982 int first = s->first_glyph - glyphs;
22983
22984 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
22985 x -= glyphs[i].pixel_width;
22986
22987 k = i + 1;
22988 }
22989 else
22990 k = -1;
22991
22992 return k;
22993 }
22994
22995
22996 /* Return the index of the first glyph preceding glyph string S that
22997 is overwriting S because of its right overhang. Value is -1 if no
22998 glyph in front of S overwrites S. */
22999
23000 static int
23001 left_overwriting (struct glyph_string *s)
23002 {
23003 int i, k, x;
23004 struct glyph *glyphs = s->row->glyphs[s->area];
23005 int first = s->first_glyph - glyphs;
23006
23007 k = -1;
23008 x = 0;
23009 for (i = first - 1; i >= 0; --i)
23010 {
23011 int left, right;
23012 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
23013 if (x + right > 0)
23014 k = i;
23015 x -= glyphs[i].pixel_width;
23016 }
23017
23018 return k;
23019 }
23020
23021
23022 /* Return the index of the last glyph following glyph string S that is
23023 overwritten by S because of S's right overhang. Value is -1 if
23024 no such glyph is found. */
23025
23026 static int
23027 right_overwritten (struct glyph_string *s)
23028 {
23029 int k = -1;
23030
23031 if (s->right_overhang)
23032 {
23033 int x = 0, i;
23034 struct glyph *glyphs = s->row->glyphs[s->area];
23035 int first = (s->first_glyph - glyphs
23036 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
23037 int end = s->row->used[s->area];
23038
23039 for (i = first; i < end && s->right_overhang > x; ++i)
23040 x += glyphs[i].pixel_width;
23041
23042 k = i;
23043 }
23044
23045 return k;
23046 }
23047
23048
23049 /* Return the index of the last glyph following glyph string S that
23050 overwrites S because of its left overhang. Value is negative
23051 if no such glyph is found. */
23052
23053 static int
23054 right_overwriting (struct glyph_string *s)
23055 {
23056 int i, k, x;
23057 int end = s->row->used[s->area];
23058 struct glyph *glyphs = s->row->glyphs[s->area];
23059 int first = (s->first_glyph - glyphs
23060 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
23061
23062 k = -1;
23063 x = 0;
23064 for (i = first; i < end; ++i)
23065 {
23066 int left, right;
23067 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
23068 if (x - left < 0)
23069 k = i;
23070 x += glyphs[i].pixel_width;
23071 }
23072
23073 return k;
23074 }
23075
23076
23077 /* Set background width of glyph string S. START is the index of the
23078 first glyph following S. LAST_X is the right-most x-position + 1
23079 in the drawing area. */
23080
23081 static inline void
23082 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
23083 {
23084 /* If the face of this glyph string has to be drawn to the end of
23085 the drawing area, set S->extends_to_end_of_line_p. */
23086
23087 if (start == s->row->used[s->area]
23088 && s->area == TEXT_AREA
23089 && ((s->row->fill_line_p
23090 && (s->hl == DRAW_NORMAL_TEXT
23091 || s->hl == DRAW_IMAGE_RAISED
23092 || s->hl == DRAW_IMAGE_SUNKEN))
23093 || s->hl == DRAW_MOUSE_FACE))
23094 s->extends_to_end_of_line_p = 1;
23095
23096 /* If S extends its face to the end of the line, set its
23097 background_width to the distance to the right edge of the drawing
23098 area. */
23099 if (s->extends_to_end_of_line_p)
23100 s->background_width = last_x - s->x + 1;
23101 else
23102 s->background_width = s->width;
23103 }
23104
23105
23106 /* Compute overhangs and x-positions for glyph string S and its
23107 predecessors, or successors. X is the starting x-position for S.
23108 BACKWARD_P non-zero means process predecessors. */
23109
23110 static void
23111 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
23112 {
23113 if (backward_p)
23114 {
23115 while (s)
23116 {
23117 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
23118 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
23119 x -= s->width;
23120 s->x = x;
23121 s = s->prev;
23122 }
23123 }
23124 else
23125 {
23126 while (s)
23127 {
23128 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
23129 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
23130 s->x = x;
23131 x += s->width;
23132 s = s->next;
23133 }
23134 }
23135 }
23136
23137
23138
23139 /* The following macros are only called from draw_glyphs below.
23140 They reference the following parameters of that function directly:
23141 `w', `row', `area', and `overlap_p'
23142 as well as the following local variables:
23143 `s', `f', and `hdc' (in W32) */
23144
23145 #ifdef HAVE_NTGUI
23146 /* On W32, silently add local `hdc' variable to argument list of
23147 init_glyph_string. */
23148 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
23149 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
23150 #else
23151 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
23152 init_glyph_string (s, char2b, w, row, area, start, hl)
23153 #endif
23154
23155 /* Add a glyph string for a stretch glyph to the list of strings
23156 between HEAD and TAIL. START is the index of the stretch glyph in
23157 row area AREA of glyph row ROW. END is the index of the last glyph
23158 in that glyph row area. X is the current output position assigned
23159 to the new glyph string constructed. HL overrides that face of the
23160 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
23161 is the right-most x-position of the drawing area. */
23162
23163 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
23164 and below -- keep them on one line. */
23165 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23166 do \
23167 { \
23168 s = alloca (sizeof *s); \
23169 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23170 START = fill_stretch_glyph_string (s, START, END); \
23171 append_glyph_string (&HEAD, &TAIL, s); \
23172 s->x = (X); \
23173 } \
23174 while (0)
23175
23176
23177 /* Add a glyph string for an image glyph to the list of strings
23178 between HEAD and TAIL. START is the index of the image glyph in
23179 row area AREA of glyph row ROW. END is the index of the last glyph
23180 in that glyph row area. X is the current output position assigned
23181 to the new glyph string constructed. HL overrides that face of the
23182 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
23183 is the right-most x-position of the drawing area. */
23184
23185 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23186 do \
23187 { \
23188 s = alloca (sizeof *s); \
23189 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23190 fill_image_glyph_string (s); \
23191 append_glyph_string (&HEAD, &TAIL, s); \
23192 ++START; \
23193 s->x = (X); \
23194 } \
23195 while (0)
23196
23197
23198 /* Add a glyph string for a sequence of character glyphs to the list
23199 of strings between HEAD and TAIL. START is the index of the first
23200 glyph in row area AREA of glyph row ROW that is part of the new
23201 glyph string. END is the index of the last glyph in that glyph row
23202 area. X is the current output position assigned to the new glyph
23203 string constructed. HL overrides that face of the glyph; e.g. it
23204 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
23205 right-most x-position of the drawing area. */
23206
23207 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
23208 do \
23209 { \
23210 int face_id; \
23211 XChar2b *char2b; \
23212 \
23213 face_id = (row)->glyphs[area][START].face_id; \
23214 \
23215 s = alloca (sizeof *s); \
23216 char2b = alloca ((END - START) * sizeof *char2b); \
23217 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23218 append_glyph_string (&HEAD, &TAIL, s); \
23219 s->x = (X); \
23220 START = fill_glyph_string (s, face_id, START, END, overlaps); \
23221 } \
23222 while (0)
23223
23224
23225 /* Add a glyph string for a composite sequence to the list of strings
23226 between HEAD and TAIL. START is the index of the first glyph in
23227 row area AREA of glyph row ROW that is part of the new glyph
23228 string. END is the index of the last glyph in that glyph row area.
23229 X is the current output position assigned to the new glyph string
23230 constructed. HL overrides that face of the glyph; e.g. it is
23231 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
23232 x-position of the drawing area. */
23233
23234 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23235 do { \
23236 int face_id = (row)->glyphs[area][START].face_id; \
23237 struct face *base_face = FACE_FROM_ID (f, face_id); \
23238 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
23239 struct composition *cmp = composition_table[cmp_id]; \
23240 XChar2b *char2b; \
23241 struct glyph_string *first_s = NULL; \
23242 int n; \
23243 \
23244 char2b = alloca (cmp->glyph_len * sizeof *char2b); \
23245 \
23246 /* Make glyph_strings for each glyph sequence that is drawable by \
23247 the same face, and append them to HEAD/TAIL. */ \
23248 for (n = 0; n < cmp->glyph_len;) \
23249 { \
23250 s = alloca (sizeof *s); \
23251 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23252 append_glyph_string (&(HEAD), &(TAIL), s); \
23253 s->cmp = cmp; \
23254 s->cmp_from = n; \
23255 s->x = (X); \
23256 if (n == 0) \
23257 first_s = s; \
23258 n = fill_composite_glyph_string (s, base_face, overlaps); \
23259 } \
23260 \
23261 ++START; \
23262 s = first_s; \
23263 } while (0)
23264
23265
23266 /* Add a glyph string for a glyph-string sequence to the list of strings
23267 between HEAD and TAIL. */
23268
23269 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23270 do { \
23271 int face_id; \
23272 XChar2b *char2b; \
23273 Lisp_Object gstring; \
23274 \
23275 face_id = (row)->glyphs[area][START].face_id; \
23276 gstring = (composition_gstring_from_id \
23277 ((row)->glyphs[area][START].u.cmp.id)); \
23278 s = alloca (sizeof *s); \
23279 char2b = alloca (LGSTRING_GLYPH_LEN (gstring) * sizeof *char2b); \
23280 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23281 append_glyph_string (&(HEAD), &(TAIL), s); \
23282 s->x = (X); \
23283 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
23284 } while (0)
23285
23286
23287 /* Add a glyph string for a sequence of glyphless character's glyphs
23288 to the list of strings between HEAD and TAIL. The meanings of
23289 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
23290
23291 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23292 do \
23293 { \
23294 int face_id; \
23295 \
23296 face_id = (row)->glyphs[area][START].face_id; \
23297 \
23298 s = alloca (sizeof *s); \
23299 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23300 append_glyph_string (&HEAD, &TAIL, s); \
23301 s->x = (X); \
23302 START = fill_glyphless_glyph_string (s, face_id, START, END, \
23303 overlaps); \
23304 } \
23305 while (0)
23306
23307
23308 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
23309 of AREA of glyph row ROW on window W between indices START and END.
23310 HL overrides the face for drawing glyph strings, e.g. it is
23311 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
23312 x-positions of the drawing area.
23313
23314 This is an ugly monster macro construct because we must use alloca
23315 to allocate glyph strings (because draw_glyphs can be called
23316 asynchronously). */
23317
23318 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
23319 do \
23320 { \
23321 HEAD = TAIL = NULL; \
23322 while (START < END) \
23323 { \
23324 struct glyph *first_glyph = (row)->glyphs[area] + START; \
23325 switch (first_glyph->type) \
23326 { \
23327 case CHAR_GLYPH: \
23328 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
23329 HL, X, LAST_X); \
23330 break; \
23331 \
23332 case COMPOSITE_GLYPH: \
23333 if (first_glyph->u.cmp.automatic) \
23334 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
23335 HL, X, LAST_X); \
23336 else \
23337 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
23338 HL, X, LAST_X); \
23339 break; \
23340 \
23341 case STRETCH_GLYPH: \
23342 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
23343 HL, X, LAST_X); \
23344 break; \
23345 \
23346 case IMAGE_GLYPH: \
23347 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
23348 HL, X, LAST_X); \
23349 break; \
23350 \
23351 case GLYPHLESS_GLYPH: \
23352 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
23353 HL, X, LAST_X); \
23354 break; \
23355 \
23356 default: \
23357 emacs_abort (); \
23358 } \
23359 \
23360 if (s) \
23361 { \
23362 set_glyph_string_background_width (s, START, LAST_X); \
23363 (X) += s->width; \
23364 } \
23365 } \
23366 } while (0)
23367
23368
23369 /* Draw glyphs between START and END in AREA of ROW on window W,
23370 starting at x-position X. X is relative to AREA in W. HL is a
23371 face-override with the following meaning:
23372
23373 DRAW_NORMAL_TEXT draw normally
23374 DRAW_CURSOR draw in cursor face
23375 DRAW_MOUSE_FACE draw in mouse face.
23376 DRAW_INVERSE_VIDEO draw in mode line face
23377 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
23378 DRAW_IMAGE_RAISED draw an image with a raised relief around it
23379
23380 If OVERLAPS is non-zero, draw only the foreground of characters and
23381 clip to the physical height of ROW. Non-zero value also defines
23382 the overlapping part to be drawn:
23383
23384 OVERLAPS_PRED overlap with preceding rows
23385 OVERLAPS_SUCC overlap with succeeding rows
23386 OVERLAPS_BOTH overlap with both preceding/succeeding rows
23387 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
23388
23389 Value is the x-position reached, relative to AREA of W. */
23390
23391 static int
23392 draw_glyphs (struct window *w, int x, struct glyph_row *row,
23393 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
23394 enum draw_glyphs_face hl, int overlaps)
23395 {
23396 struct glyph_string *head, *tail;
23397 struct glyph_string *s;
23398 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
23399 int i, j, x_reached, last_x, area_left = 0;
23400 struct frame *f = XFRAME (WINDOW_FRAME (w));
23401 DECLARE_HDC (hdc);
23402
23403 ALLOCATE_HDC (hdc, f);
23404
23405 /* Let's rather be paranoid than getting a SEGV. */
23406 end = min (end, row->used[area]);
23407 start = max (0, start);
23408 start = min (end, start);
23409
23410 /* Translate X to frame coordinates. Set last_x to the right
23411 end of the drawing area. */
23412 if (row->full_width_p)
23413 {
23414 /* X is relative to the left edge of W, without scroll bars
23415 or fringes. */
23416 area_left = WINDOW_LEFT_EDGE_X (w);
23417 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
23418 }
23419 else
23420 {
23421 area_left = window_box_left (w, area);
23422 last_x = area_left + window_box_width (w, area);
23423 }
23424 x += area_left;
23425
23426 /* Build a doubly-linked list of glyph_string structures between
23427 head and tail from what we have to draw. Note that the macro
23428 BUILD_GLYPH_STRINGS will modify its start parameter. That's
23429 the reason we use a separate variable `i'. */
23430 i = start;
23431 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
23432 if (tail)
23433 x_reached = tail->x + tail->background_width;
23434 else
23435 x_reached = x;
23436
23437 /* If there are any glyphs with lbearing < 0 or rbearing > width in
23438 the row, redraw some glyphs in front or following the glyph
23439 strings built above. */
23440 if (head && !overlaps && row->contains_overlapping_glyphs_p)
23441 {
23442 struct glyph_string *h, *t;
23443 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23444 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
23445 int check_mouse_face = 0;
23446 int dummy_x = 0;
23447
23448 /* If mouse highlighting is on, we may need to draw adjacent
23449 glyphs using mouse-face highlighting. */
23450 if (area == TEXT_AREA && row->mouse_face_p)
23451 {
23452 struct glyph_row *mouse_beg_row, *mouse_end_row;
23453
23454 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
23455 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
23456
23457 if (row >= mouse_beg_row && row <= mouse_end_row)
23458 {
23459 check_mouse_face = 1;
23460 mouse_beg_col = (row == mouse_beg_row)
23461 ? hlinfo->mouse_face_beg_col : 0;
23462 mouse_end_col = (row == mouse_end_row)
23463 ? hlinfo->mouse_face_end_col
23464 : row->used[TEXT_AREA];
23465 }
23466 }
23467
23468 /* Compute overhangs for all glyph strings. */
23469 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
23470 for (s = head; s; s = s->next)
23471 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
23472
23473 /* Prepend glyph strings for glyphs in front of the first glyph
23474 string that are overwritten because of the first glyph
23475 string's left overhang. The background of all strings
23476 prepended must be drawn because the first glyph string
23477 draws over it. */
23478 i = left_overwritten (head);
23479 if (i >= 0)
23480 {
23481 enum draw_glyphs_face overlap_hl;
23482
23483 /* If this row contains mouse highlighting, attempt to draw
23484 the overlapped glyphs with the correct highlight. This
23485 code fails if the overlap encompasses more than one glyph
23486 and mouse-highlight spans only some of these glyphs.
23487 However, making it work perfectly involves a lot more
23488 code, and I don't know if the pathological case occurs in
23489 practice, so we'll stick to this for now. --- cyd */
23490 if (check_mouse_face
23491 && mouse_beg_col < start && mouse_end_col > i)
23492 overlap_hl = DRAW_MOUSE_FACE;
23493 else
23494 overlap_hl = DRAW_NORMAL_TEXT;
23495
23496 j = i;
23497 BUILD_GLYPH_STRINGS (j, start, h, t,
23498 overlap_hl, dummy_x, last_x);
23499 start = i;
23500 compute_overhangs_and_x (t, head->x, 1);
23501 prepend_glyph_string_lists (&head, &tail, h, t);
23502 clip_head = head;
23503 }
23504
23505 /* Prepend glyph strings for glyphs in front of the first glyph
23506 string that overwrite that glyph string because of their
23507 right overhang. For these strings, only the foreground must
23508 be drawn, because it draws over the glyph string at `head'.
23509 The background must not be drawn because this would overwrite
23510 right overhangs of preceding glyphs for which no glyph
23511 strings exist. */
23512 i = left_overwriting (head);
23513 if (i >= 0)
23514 {
23515 enum draw_glyphs_face overlap_hl;
23516
23517 if (check_mouse_face
23518 && mouse_beg_col < start && mouse_end_col > i)
23519 overlap_hl = DRAW_MOUSE_FACE;
23520 else
23521 overlap_hl = DRAW_NORMAL_TEXT;
23522
23523 clip_head = head;
23524 BUILD_GLYPH_STRINGS (i, start, h, t,
23525 overlap_hl, dummy_x, last_x);
23526 for (s = h; s; s = s->next)
23527 s->background_filled_p = 1;
23528 compute_overhangs_and_x (t, head->x, 1);
23529 prepend_glyph_string_lists (&head, &tail, h, t);
23530 }
23531
23532 /* Append glyphs strings for glyphs following the last glyph
23533 string tail that are overwritten by tail. The background of
23534 these strings has to be drawn because tail's foreground draws
23535 over it. */
23536 i = right_overwritten (tail);
23537 if (i >= 0)
23538 {
23539 enum draw_glyphs_face overlap_hl;
23540
23541 if (check_mouse_face
23542 && mouse_beg_col < i && mouse_end_col > end)
23543 overlap_hl = DRAW_MOUSE_FACE;
23544 else
23545 overlap_hl = DRAW_NORMAL_TEXT;
23546
23547 BUILD_GLYPH_STRINGS (end, i, h, t,
23548 overlap_hl, x, last_x);
23549 /* Because BUILD_GLYPH_STRINGS updates the first argument,
23550 we don't have `end = i;' here. */
23551 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23552 append_glyph_string_lists (&head, &tail, h, t);
23553 clip_tail = tail;
23554 }
23555
23556 /* Append glyph strings for glyphs following the last glyph
23557 string tail that overwrite tail. The foreground of such
23558 glyphs has to be drawn because it writes into the background
23559 of tail. The background must not be drawn because it could
23560 paint over the foreground of following glyphs. */
23561 i = right_overwriting (tail);
23562 if (i >= 0)
23563 {
23564 enum draw_glyphs_face overlap_hl;
23565 if (check_mouse_face
23566 && mouse_beg_col < i && mouse_end_col > end)
23567 overlap_hl = DRAW_MOUSE_FACE;
23568 else
23569 overlap_hl = DRAW_NORMAL_TEXT;
23570
23571 clip_tail = tail;
23572 i++; /* We must include the Ith glyph. */
23573 BUILD_GLYPH_STRINGS (end, i, h, t,
23574 overlap_hl, x, last_x);
23575 for (s = h; s; s = s->next)
23576 s->background_filled_p = 1;
23577 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23578 append_glyph_string_lists (&head, &tail, h, t);
23579 }
23580 if (clip_head || clip_tail)
23581 for (s = head; s; s = s->next)
23582 {
23583 s->clip_head = clip_head;
23584 s->clip_tail = clip_tail;
23585 }
23586 }
23587
23588 /* Draw all strings. */
23589 for (s = head; s; s = s->next)
23590 FRAME_RIF (f)->draw_glyph_string (s);
23591
23592 #ifndef HAVE_NS
23593 /* When focus a sole frame and move horizontally, this sets on_p to 0
23594 causing a failure to erase prev cursor position. */
23595 if (area == TEXT_AREA
23596 && !row->full_width_p
23597 /* When drawing overlapping rows, only the glyph strings'
23598 foreground is drawn, which doesn't erase a cursor
23599 completely. */
23600 && !overlaps)
23601 {
23602 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
23603 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
23604 : (tail ? tail->x + tail->background_width : x));
23605 x0 -= area_left;
23606 x1 -= area_left;
23607
23608 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
23609 row->y, MATRIX_ROW_BOTTOM_Y (row));
23610 }
23611 #endif
23612
23613 /* Value is the x-position up to which drawn, relative to AREA of W.
23614 This doesn't include parts drawn because of overhangs. */
23615 if (row->full_width_p)
23616 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
23617 else
23618 x_reached -= area_left;
23619
23620 RELEASE_HDC (hdc, f);
23621
23622 return x_reached;
23623 }
23624
23625 /* Expand row matrix if too narrow. Don't expand if area
23626 is not present. */
23627
23628 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
23629 { \
23630 if (!fonts_changed_p \
23631 && (it->glyph_row->glyphs[area] \
23632 < it->glyph_row->glyphs[area + 1])) \
23633 { \
23634 it->w->ncols_scale_factor++; \
23635 fonts_changed_p = 1; \
23636 } \
23637 }
23638
23639 /* Store one glyph for IT->char_to_display in IT->glyph_row.
23640 Called from x_produce_glyphs when IT->glyph_row is non-null. */
23641
23642 static inline void
23643 append_glyph (struct it *it)
23644 {
23645 struct glyph *glyph;
23646 enum glyph_row_area area = it->area;
23647
23648 eassert (it->glyph_row);
23649 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
23650
23651 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23652 if (glyph < it->glyph_row->glyphs[area + 1])
23653 {
23654 /* If the glyph row is reversed, we need to prepend the glyph
23655 rather than append it. */
23656 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23657 {
23658 struct glyph *g;
23659
23660 /* Make room for the additional glyph. */
23661 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23662 g[1] = *g;
23663 glyph = it->glyph_row->glyphs[area];
23664 }
23665 glyph->charpos = CHARPOS (it->position);
23666 glyph->object = it->object;
23667 if (it->pixel_width > 0)
23668 {
23669 glyph->pixel_width = it->pixel_width;
23670 glyph->padding_p = 0;
23671 }
23672 else
23673 {
23674 /* Assure at least 1-pixel width. Otherwise, cursor can't
23675 be displayed correctly. */
23676 glyph->pixel_width = 1;
23677 glyph->padding_p = 1;
23678 }
23679 glyph->ascent = it->ascent;
23680 glyph->descent = it->descent;
23681 glyph->voffset = it->voffset;
23682 glyph->type = CHAR_GLYPH;
23683 glyph->avoid_cursor_p = it->avoid_cursor_p;
23684 glyph->multibyte_p = it->multibyte_p;
23685 glyph->left_box_line_p = it->start_of_box_run_p;
23686 glyph->right_box_line_p = it->end_of_box_run_p;
23687 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23688 || it->phys_descent > it->descent);
23689 glyph->glyph_not_available_p = it->glyph_not_available_p;
23690 glyph->face_id = it->face_id;
23691 glyph->u.ch = it->char_to_display;
23692 glyph->slice.img = null_glyph_slice;
23693 glyph->font_type = FONT_TYPE_UNKNOWN;
23694 if (it->bidi_p)
23695 {
23696 glyph->resolved_level = it->bidi_it.resolved_level;
23697 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23698 emacs_abort ();
23699 glyph->bidi_type = it->bidi_it.type;
23700 }
23701 else
23702 {
23703 glyph->resolved_level = 0;
23704 glyph->bidi_type = UNKNOWN_BT;
23705 }
23706 ++it->glyph_row->used[area];
23707 }
23708 else
23709 IT_EXPAND_MATRIX_WIDTH (it, area);
23710 }
23711
23712 /* Store one glyph for the composition IT->cmp_it.id in
23713 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
23714 non-null. */
23715
23716 static inline void
23717 append_composite_glyph (struct it *it)
23718 {
23719 struct glyph *glyph;
23720 enum glyph_row_area area = it->area;
23721
23722 eassert (it->glyph_row);
23723
23724 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23725 if (glyph < it->glyph_row->glyphs[area + 1])
23726 {
23727 /* If the glyph row is reversed, we need to prepend the glyph
23728 rather than append it. */
23729 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
23730 {
23731 struct glyph *g;
23732
23733 /* Make room for the new glyph. */
23734 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
23735 g[1] = *g;
23736 glyph = it->glyph_row->glyphs[it->area];
23737 }
23738 glyph->charpos = it->cmp_it.charpos;
23739 glyph->object = it->object;
23740 glyph->pixel_width = it->pixel_width;
23741 glyph->ascent = it->ascent;
23742 glyph->descent = it->descent;
23743 glyph->voffset = it->voffset;
23744 glyph->type = COMPOSITE_GLYPH;
23745 if (it->cmp_it.ch < 0)
23746 {
23747 glyph->u.cmp.automatic = 0;
23748 glyph->u.cmp.id = it->cmp_it.id;
23749 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
23750 }
23751 else
23752 {
23753 glyph->u.cmp.automatic = 1;
23754 glyph->u.cmp.id = it->cmp_it.id;
23755 glyph->slice.cmp.from = it->cmp_it.from;
23756 glyph->slice.cmp.to = it->cmp_it.to - 1;
23757 }
23758 glyph->avoid_cursor_p = it->avoid_cursor_p;
23759 glyph->multibyte_p = it->multibyte_p;
23760 glyph->left_box_line_p = it->start_of_box_run_p;
23761 glyph->right_box_line_p = it->end_of_box_run_p;
23762 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23763 || it->phys_descent > it->descent);
23764 glyph->padding_p = 0;
23765 glyph->glyph_not_available_p = 0;
23766 glyph->face_id = it->face_id;
23767 glyph->font_type = FONT_TYPE_UNKNOWN;
23768 if (it->bidi_p)
23769 {
23770 glyph->resolved_level = it->bidi_it.resolved_level;
23771 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23772 emacs_abort ();
23773 glyph->bidi_type = it->bidi_it.type;
23774 }
23775 ++it->glyph_row->used[area];
23776 }
23777 else
23778 IT_EXPAND_MATRIX_WIDTH (it, area);
23779 }
23780
23781
23782 /* Change IT->ascent and IT->height according to the setting of
23783 IT->voffset. */
23784
23785 static inline void
23786 take_vertical_position_into_account (struct it *it)
23787 {
23788 if (it->voffset)
23789 {
23790 if (it->voffset < 0)
23791 /* Increase the ascent so that we can display the text higher
23792 in the line. */
23793 it->ascent -= it->voffset;
23794 else
23795 /* Increase the descent so that we can display the text lower
23796 in the line. */
23797 it->descent += it->voffset;
23798 }
23799 }
23800
23801
23802 /* Produce glyphs/get display metrics for the image IT is loaded with.
23803 See the description of struct display_iterator in dispextern.h for
23804 an overview of struct display_iterator. */
23805
23806 static void
23807 produce_image_glyph (struct it *it)
23808 {
23809 struct image *img;
23810 struct face *face;
23811 int glyph_ascent, crop;
23812 struct glyph_slice slice;
23813
23814 eassert (it->what == IT_IMAGE);
23815
23816 face = FACE_FROM_ID (it->f, it->face_id);
23817 eassert (face);
23818 /* Make sure X resources of the face is loaded. */
23819 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23820
23821 if (it->image_id < 0)
23822 {
23823 /* Fringe bitmap. */
23824 it->ascent = it->phys_ascent = 0;
23825 it->descent = it->phys_descent = 0;
23826 it->pixel_width = 0;
23827 it->nglyphs = 0;
23828 return;
23829 }
23830
23831 img = IMAGE_FROM_ID (it->f, it->image_id);
23832 eassert (img);
23833 /* Make sure X resources of the image is loaded. */
23834 prepare_image_for_display (it->f, img);
23835
23836 slice.x = slice.y = 0;
23837 slice.width = img->width;
23838 slice.height = img->height;
23839
23840 if (INTEGERP (it->slice.x))
23841 slice.x = XINT (it->slice.x);
23842 else if (FLOATP (it->slice.x))
23843 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
23844
23845 if (INTEGERP (it->slice.y))
23846 slice.y = XINT (it->slice.y);
23847 else if (FLOATP (it->slice.y))
23848 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
23849
23850 if (INTEGERP (it->slice.width))
23851 slice.width = XINT (it->slice.width);
23852 else if (FLOATP (it->slice.width))
23853 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
23854
23855 if (INTEGERP (it->slice.height))
23856 slice.height = XINT (it->slice.height);
23857 else if (FLOATP (it->slice.height))
23858 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
23859
23860 if (slice.x >= img->width)
23861 slice.x = img->width;
23862 if (slice.y >= img->height)
23863 slice.y = img->height;
23864 if (slice.x + slice.width >= img->width)
23865 slice.width = img->width - slice.x;
23866 if (slice.y + slice.height > img->height)
23867 slice.height = img->height - slice.y;
23868
23869 if (slice.width == 0 || slice.height == 0)
23870 return;
23871
23872 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
23873
23874 it->descent = slice.height - glyph_ascent;
23875 if (slice.y == 0)
23876 it->descent += img->vmargin;
23877 if (slice.y + slice.height == img->height)
23878 it->descent += img->vmargin;
23879 it->phys_descent = it->descent;
23880
23881 it->pixel_width = slice.width;
23882 if (slice.x == 0)
23883 it->pixel_width += img->hmargin;
23884 if (slice.x + slice.width == img->width)
23885 it->pixel_width += img->hmargin;
23886
23887 /* It's quite possible for images to have an ascent greater than
23888 their height, so don't get confused in that case. */
23889 if (it->descent < 0)
23890 it->descent = 0;
23891
23892 it->nglyphs = 1;
23893
23894 if (face->box != FACE_NO_BOX)
23895 {
23896 if (face->box_line_width > 0)
23897 {
23898 if (slice.y == 0)
23899 it->ascent += face->box_line_width;
23900 if (slice.y + slice.height == img->height)
23901 it->descent += face->box_line_width;
23902 }
23903
23904 if (it->start_of_box_run_p && slice.x == 0)
23905 it->pixel_width += eabs (face->box_line_width);
23906 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
23907 it->pixel_width += eabs (face->box_line_width);
23908 }
23909
23910 take_vertical_position_into_account (it);
23911
23912 /* Automatically crop wide image glyphs at right edge so we can
23913 draw the cursor on same display row. */
23914 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
23915 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
23916 {
23917 it->pixel_width -= crop;
23918 slice.width -= crop;
23919 }
23920
23921 if (it->glyph_row)
23922 {
23923 struct glyph *glyph;
23924 enum glyph_row_area area = it->area;
23925
23926 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23927 if (glyph < it->glyph_row->glyphs[area + 1])
23928 {
23929 glyph->charpos = CHARPOS (it->position);
23930 glyph->object = it->object;
23931 glyph->pixel_width = it->pixel_width;
23932 glyph->ascent = glyph_ascent;
23933 glyph->descent = it->descent;
23934 glyph->voffset = it->voffset;
23935 glyph->type = IMAGE_GLYPH;
23936 glyph->avoid_cursor_p = it->avoid_cursor_p;
23937 glyph->multibyte_p = it->multibyte_p;
23938 glyph->left_box_line_p = it->start_of_box_run_p;
23939 glyph->right_box_line_p = it->end_of_box_run_p;
23940 glyph->overlaps_vertically_p = 0;
23941 glyph->padding_p = 0;
23942 glyph->glyph_not_available_p = 0;
23943 glyph->face_id = it->face_id;
23944 glyph->u.img_id = img->id;
23945 glyph->slice.img = slice;
23946 glyph->font_type = FONT_TYPE_UNKNOWN;
23947 if (it->bidi_p)
23948 {
23949 glyph->resolved_level = it->bidi_it.resolved_level;
23950 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23951 emacs_abort ();
23952 glyph->bidi_type = it->bidi_it.type;
23953 }
23954 ++it->glyph_row->used[area];
23955 }
23956 else
23957 IT_EXPAND_MATRIX_WIDTH (it, area);
23958 }
23959 }
23960
23961
23962 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
23963 of the glyph, WIDTH and HEIGHT are the width and height of the
23964 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
23965
23966 static void
23967 append_stretch_glyph (struct it *it, Lisp_Object object,
23968 int width, int height, int ascent)
23969 {
23970 struct glyph *glyph;
23971 enum glyph_row_area area = it->area;
23972
23973 eassert (ascent >= 0 && ascent <= height);
23974
23975 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23976 if (glyph < it->glyph_row->glyphs[area + 1])
23977 {
23978 /* If the glyph row is reversed, we need to prepend the glyph
23979 rather than append it. */
23980 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23981 {
23982 struct glyph *g;
23983
23984 /* Make room for the additional glyph. */
23985 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23986 g[1] = *g;
23987 glyph = it->glyph_row->glyphs[area];
23988 }
23989 glyph->charpos = CHARPOS (it->position);
23990 glyph->object = object;
23991 glyph->pixel_width = width;
23992 glyph->ascent = ascent;
23993 glyph->descent = height - ascent;
23994 glyph->voffset = it->voffset;
23995 glyph->type = STRETCH_GLYPH;
23996 glyph->avoid_cursor_p = it->avoid_cursor_p;
23997 glyph->multibyte_p = it->multibyte_p;
23998 glyph->left_box_line_p = it->start_of_box_run_p;
23999 glyph->right_box_line_p = it->end_of_box_run_p;
24000 glyph->overlaps_vertically_p = 0;
24001 glyph->padding_p = 0;
24002 glyph->glyph_not_available_p = 0;
24003 glyph->face_id = it->face_id;
24004 glyph->u.stretch.ascent = ascent;
24005 glyph->u.stretch.height = height;
24006 glyph->slice.img = null_glyph_slice;
24007 glyph->font_type = FONT_TYPE_UNKNOWN;
24008 if (it->bidi_p)
24009 {
24010 glyph->resolved_level = it->bidi_it.resolved_level;
24011 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24012 emacs_abort ();
24013 glyph->bidi_type = it->bidi_it.type;
24014 }
24015 else
24016 {
24017 glyph->resolved_level = 0;
24018 glyph->bidi_type = UNKNOWN_BT;
24019 }
24020 ++it->glyph_row->used[area];
24021 }
24022 else
24023 IT_EXPAND_MATRIX_WIDTH (it, area);
24024 }
24025
24026 #endif /* HAVE_WINDOW_SYSTEM */
24027
24028 /* Produce a stretch glyph for iterator IT. IT->object is the value
24029 of the glyph property displayed. The value must be a list
24030 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
24031 being recognized:
24032
24033 1. `:width WIDTH' specifies that the space should be WIDTH *
24034 canonical char width wide. WIDTH may be an integer or floating
24035 point number.
24036
24037 2. `:relative-width FACTOR' specifies that the width of the stretch
24038 should be computed from the width of the first character having the
24039 `glyph' property, and should be FACTOR times that width.
24040
24041 3. `:align-to HPOS' specifies that the space should be wide enough
24042 to reach HPOS, a value in canonical character units.
24043
24044 Exactly one of the above pairs must be present.
24045
24046 4. `:height HEIGHT' specifies that the height of the stretch produced
24047 should be HEIGHT, measured in canonical character units.
24048
24049 5. `:relative-height FACTOR' specifies that the height of the
24050 stretch should be FACTOR times the height of the characters having
24051 the glyph property.
24052
24053 Either none or exactly one of 4 or 5 must be present.
24054
24055 6. `:ascent ASCENT' specifies that ASCENT percent of the height
24056 of the stretch should be used for the ascent of the stretch.
24057 ASCENT must be in the range 0 <= ASCENT <= 100. */
24058
24059 void
24060 produce_stretch_glyph (struct it *it)
24061 {
24062 /* (space :width WIDTH :height HEIGHT ...) */
24063 Lisp_Object prop, plist;
24064 int width = 0, height = 0, align_to = -1;
24065 int zero_width_ok_p = 0;
24066 int ascent = 0;
24067 double tem;
24068 struct face *face = NULL;
24069 struct font *font = NULL;
24070
24071 #ifdef HAVE_WINDOW_SYSTEM
24072 int zero_height_ok_p = 0;
24073
24074 if (FRAME_WINDOW_P (it->f))
24075 {
24076 face = FACE_FROM_ID (it->f, it->face_id);
24077 font = face->font ? face->font : FRAME_FONT (it->f);
24078 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24079 }
24080 #endif
24081
24082 /* List should start with `space'. */
24083 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
24084 plist = XCDR (it->object);
24085
24086 /* Compute the width of the stretch. */
24087 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
24088 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
24089 {
24090 /* Absolute width `:width WIDTH' specified and valid. */
24091 zero_width_ok_p = 1;
24092 width = (int)tem;
24093 }
24094 #ifdef HAVE_WINDOW_SYSTEM
24095 else if (FRAME_WINDOW_P (it->f)
24096 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
24097 {
24098 /* Relative width `:relative-width FACTOR' specified and valid.
24099 Compute the width of the characters having the `glyph'
24100 property. */
24101 struct it it2;
24102 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
24103
24104 it2 = *it;
24105 if (it->multibyte_p)
24106 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
24107 else
24108 {
24109 it2.c = it2.char_to_display = *p, it2.len = 1;
24110 if (! ASCII_CHAR_P (it2.c))
24111 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
24112 }
24113
24114 it2.glyph_row = NULL;
24115 it2.what = IT_CHARACTER;
24116 x_produce_glyphs (&it2);
24117 width = NUMVAL (prop) * it2.pixel_width;
24118 }
24119 #endif /* HAVE_WINDOW_SYSTEM */
24120 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
24121 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
24122 {
24123 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
24124 align_to = (align_to < 0
24125 ? 0
24126 : align_to - window_box_left_offset (it->w, TEXT_AREA));
24127 else if (align_to < 0)
24128 align_to = window_box_left_offset (it->w, TEXT_AREA);
24129 width = max (0, (int)tem + align_to - it->current_x);
24130 zero_width_ok_p = 1;
24131 }
24132 else
24133 /* Nothing specified -> width defaults to canonical char width. */
24134 width = FRAME_COLUMN_WIDTH (it->f);
24135
24136 if (width <= 0 && (width < 0 || !zero_width_ok_p))
24137 width = 1;
24138
24139 #ifdef HAVE_WINDOW_SYSTEM
24140 /* Compute height. */
24141 if (FRAME_WINDOW_P (it->f))
24142 {
24143 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
24144 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
24145 {
24146 height = (int)tem;
24147 zero_height_ok_p = 1;
24148 }
24149 else if (prop = Fplist_get (plist, QCrelative_height),
24150 NUMVAL (prop) > 0)
24151 height = FONT_HEIGHT (font) * NUMVAL (prop);
24152 else
24153 height = FONT_HEIGHT (font);
24154
24155 if (height <= 0 && (height < 0 || !zero_height_ok_p))
24156 height = 1;
24157
24158 /* Compute percentage of height used for ascent. If
24159 `:ascent ASCENT' is present and valid, use that. Otherwise,
24160 derive the ascent from the font in use. */
24161 if (prop = Fplist_get (plist, QCascent),
24162 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
24163 ascent = height * NUMVAL (prop) / 100.0;
24164 else if (!NILP (prop)
24165 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
24166 ascent = min (max (0, (int)tem), height);
24167 else
24168 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
24169 }
24170 else
24171 #endif /* HAVE_WINDOW_SYSTEM */
24172 height = 1;
24173
24174 if (width > 0 && it->line_wrap != TRUNCATE
24175 && it->current_x + width > it->last_visible_x)
24176 {
24177 width = it->last_visible_x - it->current_x;
24178 #ifdef HAVE_WINDOW_SYSTEM
24179 /* Subtract one more pixel from the stretch width, but only on
24180 GUI frames, since on a TTY each glyph is one "pixel" wide. */
24181 width -= FRAME_WINDOW_P (it->f);
24182 #endif
24183 }
24184
24185 if (width > 0 && height > 0 && it->glyph_row)
24186 {
24187 Lisp_Object o_object = it->object;
24188 Lisp_Object object = it->stack[it->sp - 1].string;
24189 int n = width;
24190
24191 if (!STRINGP (object))
24192 object = it->w->buffer;
24193 #ifdef HAVE_WINDOW_SYSTEM
24194 if (FRAME_WINDOW_P (it->f))
24195 append_stretch_glyph (it, object, width, height, ascent);
24196 else
24197 #endif
24198 {
24199 it->object = object;
24200 it->char_to_display = ' ';
24201 it->pixel_width = it->len = 1;
24202 while (n--)
24203 tty_append_glyph (it);
24204 it->object = o_object;
24205 }
24206 }
24207
24208 it->pixel_width = width;
24209 #ifdef HAVE_WINDOW_SYSTEM
24210 if (FRAME_WINDOW_P (it->f))
24211 {
24212 it->ascent = it->phys_ascent = ascent;
24213 it->descent = it->phys_descent = height - it->ascent;
24214 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
24215 take_vertical_position_into_account (it);
24216 }
24217 else
24218 #endif
24219 it->nglyphs = width;
24220 }
24221
24222 /* Get information about special display element WHAT in an
24223 environment described by IT. WHAT is one of IT_TRUNCATION or
24224 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
24225 non-null glyph_row member. This function ensures that fields like
24226 face_id, c, len of IT are left untouched. */
24227
24228 static void
24229 produce_special_glyphs (struct it *it, enum display_element_type what)
24230 {
24231 struct it temp_it;
24232 Lisp_Object gc;
24233 GLYPH glyph;
24234
24235 temp_it = *it;
24236 temp_it.object = make_number (0);
24237 memset (&temp_it.current, 0, sizeof temp_it.current);
24238
24239 if (what == IT_CONTINUATION)
24240 {
24241 /* Continuation glyph. For R2L lines, we mirror it by hand. */
24242 if (it->bidi_it.paragraph_dir == R2L)
24243 SET_GLYPH_FROM_CHAR (glyph, '/');
24244 else
24245 SET_GLYPH_FROM_CHAR (glyph, '\\');
24246 if (it->dp
24247 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
24248 {
24249 /* FIXME: Should we mirror GC for R2L lines? */
24250 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
24251 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
24252 }
24253 }
24254 else if (what == IT_TRUNCATION)
24255 {
24256 /* Truncation glyph. */
24257 SET_GLYPH_FROM_CHAR (glyph, '$');
24258 if (it->dp
24259 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
24260 {
24261 /* FIXME: Should we mirror GC for R2L lines? */
24262 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
24263 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
24264 }
24265 }
24266 else
24267 emacs_abort ();
24268
24269 #ifdef HAVE_WINDOW_SYSTEM
24270 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
24271 is turned off, we precede the truncation/continuation glyphs by a
24272 stretch glyph whose width is computed such that these special
24273 glyphs are aligned at the window margin, even when very different
24274 fonts are used in different glyph rows. */
24275 if (FRAME_WINDOW_P (temp_it.f)
24276 /* init_iterator calls this with it->glyph_row == NULL, and it
24277 wants only the pixel width of the truncation/continuation
24278 glyphs. */
24279 && temp_it.glyph_row
24280 /* insert_left_trunc_glyphs calls us at the beginning of the
24281 row, and it has its own calculation of the stretch glyph
24282 width. */
24283 && temp_it.glyph_row->used[TEXT_AREA] > 0
24284 && (temp_it.glyph_row->reversed_p
24285 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
24286 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
24287 {
24288 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
24289
24290 if (stretch_width > 0)
24291 {
24292 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
24293 struct font *font =
24294 face->font ? face->font : FRAME_FONT (temp_it.f);
24295 int stretch_ascent =
24296 (((temp_it.ascent + temp_it.descent)
24297 * FONT_BASE (font)) / FONT_HEIGHT (font));
24298
24299 append_stretch_glyph (&temp_it, make_number (0), stretch_width,
24300 temp_it.ascent + temp_it.descent,
24301 stretch_ascent);
24302 }
24303 }
24304 #endif
24305
24306 temp_it.dp = NULL;
24307 temp_it.what = IT_CHARACTER;
24308 temp_it.len = 1;
24309 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
24310 temp_it.face_id = GLYPH_FACE (glyph);
24311 temp_it.len = CHAR_BYTES (temp_it.c);
24312
24313 PRODUCE_GLYPHS (&temp_it);
24314 it->pixel_width = temp_it.pixel_width;
24315 it->nglyphs = temp_it.pixel_width;
24316 }
24317
24318 #ifdef HAVE_WINDOW_SYSTEM
24319
24320 /* Calculate line-height and line-spacing properties.
24321 An integer value specifies explicit pixel value.
24322 A float value specifies relative value to current face height.
24323 A cons (float . face-name) specifies relative value to
24324 height of specified face font.
24325
24326 Returns height in pixels, or nil. */
24327
24328
24329 static Lisp_Object
24330 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
24331 int boff, int override)
24332 {
24333 Lisp_Object face_name = Qnil;
24334 int ascent, descent, height;
24335
24336 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
24337 return val;
24338
24339 if (CONSP (val))
24340 {
24341 face_name = XCAR (val);
24342 val = XCDR (val);
24343 if (!NUMBERP (val))
24344 val = make_number (1);
24345 if (NILP (face_name))
24346 {
24347 height = it->ascent + it->descent;
24348 goto scale;
24349 }
24350 }
24351
24352 if (NILP (face_name))
24353 {
24354 font = FRAME_FONT (it->f);
24355 boff = FRAME_BASELINE_OFFSET (it->f);
24356 }
24357 else if (EQ (face_name, Qt))
24358 {
24359 override = 0;
24360 }
24361 else
24362 {
24363 int face_id;
24364 struct face *face;
24365
24366 face_id = lookup_named_face (it->f, face_name, 0);
24367 if (face_id < 0)
24368 return make_number (-1);
24369
24370 face = FACE_FROM_ID (it->f, face_id);
24371 font = face->font;
24372 if (font == NULL)
24373 return make_number (-1);
24374 boff = font->baseline_offset;
24375 if (font->vertical_centering)
24376 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24377 }
24378
24379 ascent = FONT_BASE (font) + boff;
24380 descent = FONT_DESCENT (font) - boff;
24381
24382 if (override)
24383 {
24384 it->override_ascent = ascent;
24385 it->override_descent = descent;
24386 it->override_boff = boff;
24387 }
24388
24389 height = ascent + descent;
24390
24391 scale:
24392 if (FLOATP (val))
24393 height = (int)(XFLOAT_DATA (val) * height);
24394 else if (INTEGERP (val))
24395 height *= XINT (val);
24396
24397 return make_number (height);
24398 }
24399
24400
24401 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
24402 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
24403 and only if this is for a character for which no font was found.
24404
24405 If the display method (it->glyphless_method) is
24406 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
24407 length of the acronym or the hexadecimal string, UPPER_XOFF and
24408 UPPER_YOFF are pixel offsets for the upper part of the string,
24409 LOWER_XOFF and LOWER_YOFF are for the lower part.
24410
24411 For the other display methods, LEN through LOWER_YOFF are zero. */
24412
24413 static void
24414 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
24415 short upper_xoff, short upper_yoff,
24416 short lower_xoff, short lower_yoff)
24417 {
24418 struct glyph *glyph;
24419 enum glyph_row_area area = it->area;
24420
24421 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24422 if (glyph < it->glyph_row->glyphs[area + 1])
24423 {
24424 /* If the glyph row is reversed, we need to prepend the glyph
24425 rather than append it. */
24426 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24427 {
24428 struct glyph *g;
24429
24430 /* Make room for the additional glyph. */
24431 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24432 g[1] = *g;
24433 glyph = it->glyph_row->glyphs[area];
24434 }
24435 glyph->charpos = CHARPOS (it->position);
24436 glyph->object = it->object;
24437 glyph->pixel_width = it->pixel_width;
24438 glyph->ascent = it->ascent;
24439 glyph->descent = it->descent;
24440 glyph->voffset = it->voffset;
24441 glyph->type = GLYPHLESS_GLYPH;
24442 glyph->u.glyphless.method = it->glyphless_method;
24443 glyph->u.glyphless.for_no_font = for_no_font;
24444 glyph->u.glyphless.len = len;
24445 glyph->u.glyphless.ch = it->c;
24446 glyph->slice.glyphless.upper_xoff = upper_xoff;
24447 glyph->slice.glyphless.upper_yoff = upper_yoff;
24448 glyph->slice.glyphless.lower_xoff = lower_xoff;
24449 glyph->slice.glyphless.lower_yoff = lower_yoff;
24450 glyph->avoid_cursor_p = it->avoid_cursor_p;
24451 glyph->multibyte_p = it->multibyte_p;
24452 glyph->left_box_line_p = it->start_of_box_run_p;
24453 glyph->right_box_line_p = it->end_of_box_run_p;
24454 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
24455 || it->phys_descent > it->descent);
24456 glyph->padding_p = 0;
24457 glyph->glyph_not_available_p = 0;
24458 glyph->face_id = face_id;
24459 glyph->font_type = FONT_TYPE_UNKNOWN;
24460 if (it->bidi_p)
24461 {
24462 glyph->resolved_level = it->bidi_it.resolved_level;
24463 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24464 emacs_abort ();
24465 glyph->bidi_type = it->bidi_it.type;
24466 }
24467 ++it->glyph_row->used[area];
24468 }
24469 else
24470 IT_EXPAND_MATRIX_WIDTH (it, area);
24471 }
24472
24473
24474 /* Produce a glyph for a glyphless character for iterator IT.
24475 IT->glyphless_method specifies which method to use for displaying
24476 the character. See the description of enum
24477 glyphless_display_method in dispextern.h for the detail.
24478
24479 FOR_NO_FONT is nonzero if and only if this is for a character for
24480 which no font was found. ACRONYM, if non-nil, is an acronym string
24481 for the character. */
24482
24483 static void
24484 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
24485 {
24486 int face_id;
24487 struct face *face;
24488 struct font *font;
24489 int base_width, base_height, width, height;
24490 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
24491 int len;
24492
24493 /* Get the metrics of the base font. We always refer to the current
24494 ASCII face. */
24495 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
24496 font = face->font ? face->font : FRAME_FONT (it->f);
24497 it->ascent = FONT_BASE (font) + font->baseline_offset;
24498 it->descent = FONT_DESCENT (font) - font->baseline_offset;
24499 base_height = it->ascent + it->descent;
24500 base_width = font->average_width;
24501
24502 /* Get a face ID for the glyph by utilizing a cache (the same way as
24503 done for `escape-glyph' in get_next_display_element). */
24504 if (it->f == last_glyphless_glyph_frame
24505 && it->face_id == last_glyphless_glyph_face_id)
24506 {
24507 face_id = last_glyphless_glyph_merged_face_id;
24508 }
24509 else
24510 {
24511 /* Merge the `glyphless-char' face into the current face. */
24512 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
24513 last_glyphless_glyph_frame = it->f;
24514 last_glyphless_glyph_face_id = it->face_id;
24515 last_glyphless_glyph_merged_face_id = face_id;
24516 }
24517
24518 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
24519 {
24520 it->pixel_width = THIN_SPACE_WIDTH;
24521 len = 0;
24522 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24523 }
24524 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
24525 {
24526 width = CHAR_WIDTH (it->c);
24527 if (width == 0)
24528 width = 1;
24529 else if (width > 4)
24530 width = 4;
24531 it->pixel_width = base_width * width;
24532 len = 0;
24533 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24534 }
24535 else
24536 {
24537 char buf[7];
24538 const char *str;
24539 unsigned int code[6];
24540 int upper_len;
24541 int ascent, descent;
24542 struct font_metrics metrics_upper, metrics_lower;
24543
24544 face = FACE_FROM_ID (it->f, face_id);
24545 font = face->font ? face->font : FRAME_FONT (it->f);
24546 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24547
24548 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
24549 {
24550 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
24551 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
24552 if (CONSP (acronym))
24553 acronym = XCAR (acronym);
24554 str = STRINGP (acronym) ? SSDATA (acronym) : "";
24555 }
24556 else
24557 {
24558 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
24559 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
24560 str = buf;
24561 }
24562 for (len = 0; str[len] && ASCII_BYTE_P (str[len]) && len < 6; len++)
24563 code[len] = font->driver->encode_char (font, str[len]);
24564 upper_len = (len + 1) / 2;
24565 font->driver->text_extents (font, code, upper_len,
24566 &metrics_upper);
24567 font->driver->text_extents (font, code + upper_len, len - upper_len,
24568 &metrics_lower);
24569
24570
24571
24572 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
24573 width = max (metrics_upper.width, metrics_lower.width) + 4;
24574 upper_xoff = upper_yoff = 2; /* the typical case */
24575 if (base_width >= width)
24576 {
24577 /* Align the upper to the left, the lower to the right. */
24578 it->pixel_width = base_width;
24579 lower_xoff = base_width - 2 - metrics_lower.width;
24580 }
24581 else
24582 {
24583 /* Center the shorter one. */
24584 it->pixel_width = width;
24585 if (metrics_upper.width >= metrics_lower.width)
24586 lower_xoff = (width - metrics_lower.width) / 2;
24587 else
24588 {
24589 /* FIXME: This code doesn't look right. It formerly was
24590 missing the "lower_xoff = 0;", which couldn't have
24591 been right since it left lower_xoff uninitialized. */
24592 lower_xoff = 0;
24593 upper_xoff = (width - metrics_upper.width) / 2;
24594 }
24595 }
24596
24597 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
24598 top, bottom, and between upper and lower strings. */
24599 height = (metrics_upper.ascent + metrics_upper.descent
24600 + metrics_lower.ascent + metrics_lower.descent) + 5;
24601 /* Center vertically.
24602 H:base_height, D:base_descent
24603 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
24604
24605 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
24606 descent = D - H/2 + h/2;
24607 lower_yoff = descent - 2 - ld;
24608 upper_yoff = lower_yoff - la - 1 - ud; */
24609 ascent = - (it->descent - (base_height + height + 1) / 2);
24610 descent = it->descent - (base_height - height) / 2;
24611 lower_yoff = descent - 2 - metrics_lower.descent;
24612 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
24613 - metrics_upper.descent);
24614 /* Don't make the height shorter than the base height. */
24615 if (height > base_height)
24616 {
24617 it->ascent = ascent;
24618 it->descent = descent;
24619 }
24620 }
24621
24622 it->phys_ascent = it->ascent;
24623 it->phys_descent = it->descent;
24624 if (it->glyph_row)
24625 append_glyphless_glyph (it, face_id, for_no_font, len,
24626 upper_xoff, upper_yoff,
24627 lower_xoff, lower_yoff);
24628 it->nglyphs = 1;
24629 take_vertical_position_into_account (it);
24630 }
24631
24632
24633 /* RIF:
24634 Produce glyphs/get display metrics for the display element IT is
24635 loaded with. See the description of struct it in dispextern.h
24636 for an overview of struct it. */
24637
24638 void
24639 x_produce_glyphs (struct it *it)
24640 {
24641 int extra_line_spacing = it->extra_line_spacing;
24642
24643 it->glyph_not_available_p = 0;
24644
24645 if (it->what == IT_CHARACTER)
24646 {
24647 XChar2b char2b;
24648 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24649 struct font *font = face->font;
24650 struct font_metrics *pcm = NULL;
24651 int boff; /* baseline offset */
24652
24653 if (font == NULL)
24654 {
24655 /* When no suitable font is found, display this character by
24656 the method specified in the first extra slot of
24657 Vglyphless_char_display. */
24658 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
24659
24660 eassert (it->what == IT_GLYPHLESS);
24661 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
24662 goto done;
24663 }
24664
24665 boff = font->baseline_offset;
24666 if (font->vertical_centering)
24667 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24668
24669 if (it->char_to_display != '\n' && it->char_to_display != '\t')
24670 {
24671 int stretched_p;
24672
24673 it->nglyphs = 1;
24674
24675 if (it->override_ascent >= 0)
24676 {
24677 it->ascent = it->override_ascent;
24678 it->descent = it->override_descent;
24679 boff = it->override_boff;
24680 }
24681 else
24682 {
24683 it->ascent = FONT_BASE (font) + boff;
24684 it->descent = FONT_DESCENT (font) - boff;
24685 }
24686
24687 if (get_char_glyph_code (it->char_to_display, font, &char2b))
24688 {
24689 pcm = get_per_char_metric (font, &char2b);
24690 if (pcm->width == 0
24691 && pcm->rbearing == 0 && pcm->lbearing == 0)
24692 pcm = NULL;
24693 }
24694
24695 if (pcm)
24696 {
24697 it->phys_ascent = pcm->ascent + boff;
24698 it->phys_descent = pcm->descent - boff;
24699 it->pixel_width = pcm->width;
24700 }
24701 else
24702 {
24703 it->glyph_not_available_p = 1;
24704 it->phys_ascent = it->ascent;
24705 it->phys_descent = it->descent;
24706 it->pixel_width = font->space_width;
24707 }
24708
24709 if (it->constrain_row_ascent_descent_p)
24710 {
24711 if (it->descent > it->max_descent)
24712 {
24713 it->ascent += it->descent - it->max_descent;
24714 it->descent = it->max_descent;
24715 }
24716 if (it->ascent > it->max_ascent)
24717 {
24718 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24719 it->ascent = it->max_ascent;
24720 }
24721 it->phys_ascent = min (it->phys_ascent, it->ascent);
24722 it->phys_descent = min (it->phys_descent, it->descent);
24723 extra_line_spacing = 0;
24724 }
24725
24726 /* If this is a space inside a region of text with
24727 `space-width' property, change its width. */
24728 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
24729 if (stretched_p)
24730 it->pixel_width *= XFLOATINT (it->space_width);
24731
24732 /* If face has a box, add the box thickness to the character
24733 height. If character has a box line to the left and/or
24734 right, add the box line width to the character's width. */
24735 if (face->box != FACE_NO_BOX)
24736 {
24737 int thick = face->box_line_width;
24738
24739 if (thick > 0)
24740 {
24741 it->ascent += thick;
24742 it->descent += thick;
24743 }
24744 else
24745 thick = -thick;
24746
24747 if (it->start_of_box_run_p)
24748 it->pixel_width += thick;
24749 if (it->end_of_box_run_p)
24750 it->pixel_width += thick;
24751 }
24752
24753 /* If face has an overline, add the height of the overline
24754 (1 pixel) and a 1 pixel margin to the character height. */
24755 if (face->overline_p)
24756 it->ascent += overline_margin;
24757
24758 if (it->constrain_row_ascent_descent_p)
24759 {
24760 if (it->ascent > it->max_ascent)
24761 it->ascent = it->max_ascent;
24762 if (it->descent > it->max_descent)
24763 it->descent = it->max_descent;
24764 }
24765
24766 take_vertical_position_into_account (it);
24767
24768 /* If we have to actually produce glyphs, do it. */
24769 if (it->glyph_row)
24770 {
24771 if (stretched_p)
24772 {
24773 /* Translate a space with a `space-width' property
24774 into a stretch glyph. */
24775 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
24776 / FONT_HEIGHT (font));
24777 append_stretch_glyph (it, it->object, it->pixel_width,
24778 it->ascent + it->descent, ascent);
24779 }
24780 else
24781 append_glyph (it);
24782
24783 /* If characters with lbearing or rbearing are displayed
24784 in this line, record that fact in a flag of the
24785 glyph row. This is used to optimize X output code. */
24786 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
24787 it->glyph_row->contains_overlapping_glyphs_p = 1;
24788 }
24789 if (! stretched_p && it->pixel_width == 0)
24790 /* We assure that all visible glyphs have at least 1-pixel
24791 width. */
24792 it->pixel_width = 1;
24793 }
24794 else if (it->char_to_display == '\n')
24795 {
24796 /* A newline has no width, but we need the height of the
24797 line. But if previous part of the line sets a height,
24798 don't increase that height */
24799
24800 Lisp_Object height;
24801 Lisp_Object total_height = Qnil;
24802
24803 it->override_ascent = -1;
24804 it->pixel_width = 0;
24805 it->nglyphs = 0;
24806
24807 height = get_it_property (it, Qline_height);
24808 /* Split (line-height total-height) list */
24809 if (CONSP (height)
24810 && CONSP (XCDR (height))
24811 && NILP (XCDR (XCDR (height))))
24812 {
24813 total_height = XCAR (XCDR (height));
24814 height = XCAR (height);
24815 }
24816 height = calc_line_height_property (it, height, font, boff, 1);
24817
24818 if (it->override_ascent >= 0)
24819 {
24820 it->ascent = it->override_ascent;
24821 it->descent = it->override_descent;
24822 boff = it->override_boff;
24823 }
24824 else
24825 {
24826 it->ascent = FONT_BASE (font) + boff;
24827 it->descent = FONT_DESCENT (font) - boff;
24828 }
24829
24830 if (EQ (height, Qt))
24831 {
24832 if (it->descent > it->max_descent)
24833 {
24834 it->ascent += it->descent - it->max_descent;
24835 it->descent = it->max_descent;
24836 }
24837 if (it->ascent > it->max_ascent)
24838 {
24839 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24840 it->ascent = it->max_ascent;
24841 }
24842 it->phys_ascent = min (it->phys_ascent, it->ascent);
24843 it->phys_descent = min (it->phys_descent, it->descent);
24844 it->constrain_row_ascent_descent_p = 1;
24845 extra_line_spacing = 0;
24846 }
24847 else
24848 {
24849 Lisp_Object spacing;
24850
24851 it->phys_ascent = it->ascent;
24852 it->phys_descent = it->descent;
24853
24854 if ((it->max_ascent > 0 || it->max_descent > 0)
24855 && face->box != FACE_NO_BOX
24856 && face->box_line_width > 0)
24857 {
24858 it->ascent += face->box_line_width;
24859 it->descent += face->box_line_width;
24860 }
24861 if (!NILP (height)
24862 && XINT (height) > it->ascent + it->descent)
24863 it->ascent = XINT (height) - it->descent;
24864
24865 if (!NILP (total_height))
24866 spacing = calc_line_height_property (it, total_height, font, boff, 0);
24867 else
24868 {
24869 spacing = get_it_property (it, Qline_spacing);
24870 spacing = calc_line_height_property (it, spacing, font, boff, 0);
24871 }
24872 if (INTEGERP (spacing))
24873 {
24874 extra_line_spacing = XINT (spacing);
24875 if (!NILP (total_height))
24876 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
24877 }
24878 }
24879 }
24880 else /* i.e. (it->char_to_display == '\t') */
24881 {
24882 if (font->space_width > 0)
24883 {
24884 int tab_width = it->tab_width * font->space_width;
24885 int x = it->current_x + it->continuation_lines_width;
24886 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
24887
24888 /* If the distance from the current position to the next tab
24889 stop is less than a space character width, use the
24890 tab stop after that. */
24891 if (next_tab_x - x < font->space_width)
24892 next_tab_x += tab_width;
24893
24894 it->pixel_width = next_tab_x - x;
24895 it->nglyphs = 1;
24896 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
24897 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
24898
24899 if (it->glyph_row)
24900 {
24901 append_stretch_glyph (it, it->object, it->pixel_width,
24902 it->ascent + it->descent, it->ascent);
24903 }
24904 }
24905 else
24906 {
24907 it->pixel_width = 0;
24908 it->nglyphs = 1;
24909 }
24910 }
24911 }
24912 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
24913 {
24914 /* A static composition.
24915
24916 Note: A composition is represented as one glyph in the
24917 glyph matrix. There are no padding glyphs.
24918
24919 Important note: pixel_width, ascent, and descent are the
24920 values of what is drawn by draw_glyphs (i.e. the values of
24921 the overall glyphs composed). */
24922 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24923 int boff; /* baseline offset */
24924 struct composition *cmp = composition_table[it->cmp_it.id];
24925 int glyph_len = cmp->glyph_len;
24926 struct font *font = face->font;
24927
24928 it->nglyphs = 1;
24929
24930 /* If we have not yet calculated pixel size data of glyphs of
24931 the composition for the current face font, calculate them
24932 now. Theoretically, we have to check all fonts for the
24933 glyphs, but that requires much time and memory space. So,
24934 here we check only the font of the first glyph. This may
24935 lead to incorrect display, but it's very rare, and C-l
24936 (recenter-top-bottom) can correct the display anyway. */
24937 if (! cmp->font || cmp->font != font)
24938 {
24939 /* Ascent and descent of the font of the first character
24940 of this composition (adjusted by baseline offset).
24941 Ascent and descent of overall glyphs should not be less
24942 than these, respectively. */
24943 int font_ascent, font_descent, font_height;
24944 /* Bounding box of the overall glyphs. */
24945 int leftmost, rightmost, lowest, highest;
24946 int lbearing, rbearing;
24947 int i, width, ascent, descent;
24948 int left_padded = 0, right_padded = 0;
24949 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
24950 XChar2b char2b;
24951 struct font_metrics *pcm;
24952 int font_not_found_p;
24953 ptrdiff_t pos;
24954
24955 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
24956 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
24957 break;
24958 if (glyph_len < cmp->glyph_len)
24959 right_padded = 1;
24960 for (i = 0; i < glyph_len; i++)
24961 {
24962 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
24963 break;
24964 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24965 }
24966 if (i > 0)
24967 left_padded = 1;
24968
24969 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
24970 : IT_CHARPOS (*it));
24971 /* If no suitable font is found, use the default font. */
24972 font_not_found_p = font == NULL;
24973 if (font_not_found_p)
24974 {
24975 face = face->ascii_face;
24976 font = face->font;
24977 }
24978 boff = font->baseline_offset;
24979 if (font->vertical_centering)
24980 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24981 font_ascent = FONT_BASE (font) + boff;
24982 font_descent = FONT_DESCENT (font) - boff;
24983 font_height = FONT_HEIGHT (font);
24984
24985 cmp->font = font;
24986
24987 pcm = NULL;
24988 if (! font_not_found_p)
24989 {
24990 get_char_face_and_encoding (it->f, c, it->face_id,
24991 &char2b, 0);
24992 pcm = get_per_char_metric (font, &char2b);
24993 }
24994
24995 /* Initialize the bounding box. */
24996 if (pcm)
24997 {
24998 width = cmp->glyph_len > 0 ? pcm->width : 0;
24999 ascent = pcm->ascent;
25000 descent = pcm->descent;
25001 lbearing = pcm->lbearing;
25002 rbearing = pcm->rbearing;
25003 }
25004 else
25005 {
25006 width = cmp->glyph_len > 0 ? font->space_width : 0;
25007 ascent = FONT_BASE (font);
25008 descent = FONT_DESCENT (font);
25009 lbearing = 0;
25010 rbearing = width;
25011 }
25012
25013 rightmost = width;
25014 leftmost = 0;
25015 lowest = - descent + boff;
25016 highest = ascent + boff;
25017
25018 if (! font_not_found_p
25019 && font->default_ascent
25020 && CHAR_TABLE_P (Vuse_default_ascent)
25021 && !NILP (Faref (Vuse_default_ascent,
25022 make_number (it->char_to_display))))
25023 highest = font->default_ascent + boff;
25024
25025 /* Draw the first glyph at the normal position. It may be
25026 shifted to right later if some other glyphs are drawn
25027 at the left. */
25028 cmp->offsets[i * 2] = 0;
25029 cmp->offsets[i * 2 + 1] = boff;
25030 cmp->lbearing = lbearing;
25031 cmp->rbearing = rbearing;
25032
25033 /* Set cmp->offsets for the remaining glyphs. */
25034 for (i++; i < glyph_len; i++)
25035 {
25036 int left, right, btm, top;
25037 int ch = COMPOSITION_GLYPH (cmp, i);
25038 int face_id;
25039 struct face *this_face;
25040
25041 if (ch == '\t')
25042 ch = ' ';
25043 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
25044 this_face = FACE_FROM_ID (it->f, face_id);
25045 font = this_face->font;
25046
25047 if (font == NULL)
25048 pcm = NULL;
25049 else
25050 {
25051 get_char_face_and_encoding (it->f, ch, face_id,
25052 &char2b, 0);
25053 pcm = get_per_char_metric (font, &char2b);
25054 }
25055 if (! pcm)
25056 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
25057 else
25058 {
25059 width = pcm->width;
25060 ascent = pcm->ascent;
25061 descent = pcm->descent;
25062 lbearing = pcm->lbearing;
25063 rbearing = pcm->rbearing;
25064 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
25065 {
25066 /* Relative composition with or without
25067 alternate chars. */
25068 left = (leftmost + rightmost - width) / 2;
25069 btm = - descent + boff;
25070 if (font->relative_compose
25071 && (! CHAR_TABLE_P (Vignore_relative_composition)
25072 || NILP (Faref (Vignore_relative_composition,
25073 make_number (ch)))))
25074 {
25075
25076 if (- descent >= font->relative_compose)
25077 /* One extra pixel between two glyphs. */
25078 btm = highest + 1;
25079 else if (ascent <= 0)
25080 /* One extra pixel between two glyphs. */
25081 btm = lowest - 1 - ascent - descent;
25082 }
25083 }
25084 else
25085 {
25086 /* A composition rule is specified by an integer
25087 value that encodes global and new reference
25088 points (GREF and NREF). GREF and NREF are
25089 specified by numbers as below:
25090
25091 0---1---2 -- ascent
25092 | |
25093 | |
25094 | |
25095 9--10--11 -- center
25096 | |
25097 ---3---4---5--- baseline
25098 | |
25099 6---7---8 -- descent
25100 */
25101 int rule = COMPOSITION_RULE (cmp, i);
25102 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
25103
25104 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
25105 grefx = gref % 3, nrefx = nref % 3;
25106 grefy = gref / 3, nrefy = nref / 3;
25107 if (xoff)
25108 xoff = font_height * (xoff - 128) / 256;
25109 if (yoff)
25110 yoff = font_height * (yoff - 128) / 256;
25111
25112 left = (leftmost
25113 + grefx * (rightmost - leftmost) / 2
25114 - nrefx * width / 2
25115 + xoff);
25116
25117 btm = ((grefy == 0 ? highest
25118 : grefy == 1 ? 0
25119 : grefy == 2 ? lowest
25120 : (highest + lowest) / 2)
25121 - (nrefy == 0 ? ascent + descent
25122 : nrefy == 1 ? descent - boff
25123 : nrefy == 2 ? 0
25124 : (ascent + descent) / 2)
25125 + yoff);
25126 }
25127
25128 cmp->offsets[i * 2] = left;
25129 cmp->offsets[i * 2 + 1] = btm + descent;
25130
25131 /* Update the bounding box of the overall glyphs. */
25132 if (width > 0)
25133 {
25134 right = left + width;
25135 if (left < leftmost)
25136 leftmost = left;
25137 if (right > rightmost)
25138 rightmost = right;
25139 }
25140 top = btm + descent + ascent;
25141 if (top > highest)
25142 highest = top;
25143 if (btm < lowest)
25144 lowest = btm;
25145
25146 if (cmp->lbearing > left + lbearing)
25147 cmp->lbearing = left + lbearing;
25148 if (cmp->rbearing < left + rbearing)
25149 cmp->rbearing = left + rbearing;
25150 }
25151 }
25152
25153 /* If there are glyphs whose x-offsets are negative,
25154 shift all glyphs to the right and make all x-offsets
25155 non-negative. */
25156 if (leftmost < 0)
25157 {
25158 for (i = 0; i < cmp->glyph_len; i++)
25159 cmp->offsets[i * 2] -= leftmost;
25160 rightmost -= leftmost;
25161 cmp->lbearing -= leftmost;
25162 cmp->rbearing -= leftmost;
25163 }
25164
25165 if (left_padded && cmp->lbearing < 0)
25166 {
25167 for (i = 0; i < cmp->glyph_len; i++)
25168 cmp->offsets[i * 2] -= cmp->lbearing;
25169 rightmost -= cmp->lbearing;
25170 cmp->rbearing -= cmp->lbearing;
25171 cmp->lbearing = 0;
25172 }
25173 if (right_padded && rightmost < cmp->rbearing)
25174 {
25175 rightmost = cmp->rbearing;
25176 }
25177
25178 cmp->pixel_width = rightmost;
25179 cmp->ascent = highest;
25180 cmp->descent = - lowest;
25181 if (cmp->ascent < font_ascent)
25182 cmp->ascent = font_ascent;
25183 if (cmp->descent < font_descent)
25184 cmp->descent = font_descent;
25185 }
25186
25187 if (it->glyph_row
25188 && (cmp->lbearing < 0
25189 || cmp->rbearing > cmp->pixel_width))
25190 it->glyph_row->contains_overlapping_glyphs_p = 1;
25191
25192 it->pixel_width = cmp->pixel_width;
25193 it->ascent = it->phys_ascent = cmp->ascent;
25194 it->descent = it->phys_descent = cmp->descent;
25195 if (face->box != FACE_NO_BOX)
25196 {
25197 int thick = face->box_line_width;
25198
25199 if (thick > 0)
25200 {
25201 it->ascent += thick;
25202 it->descent += thick;
25203 }
25204 else
25205 thick = - thick;
25206
25207 if (it->start_of_box_run_p)
25208 it->pixel_width += thick;
25209 if (it->end_of_box_run_p)
25210 it->pixel_width += thick;
25211 }
25212
25213 /* If face has an overline, add the height of the overline
25214 (1 pixel) and a 1 pixel margin to the character height. */
25215 if (face->overline_p)
25216 it->ascent += overline_margin;
25217
25218 take_vertical_position_into_account (it);
25219 if (it->ascent < 0)
25220 it->ascent = 0;
25221 if (it->descent < 0)
25222 it->descent = 0;
25223
25224 if (it->glyph_row && cmp->glyph_len > 0)
25225 append_composite_glyph (it);
25226 }
25227 else if (it->what == IT_COMPOSITION)
25228 {
25229 /* A dynamic (automatic) composition. */
25230 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25231 Lisp_Object gstring;
25232 struct font_metrics metrics;
25233
25234 it->nglyphs = 1;
25235
25236 gstring = composition_gstring_from_id (it->cmp_it.id);
25237 it->pixel_width
25238 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
25239 &metrics);
25240 if (it->glyph_row
25241 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
25242 it->glyph_row->contains_overlapping_glyphs_p = 1;
25243 it->ascent = it->phys_ascent = metrics.ascent;
25244 it->descent = it->phys_descent = metrics.descent;
25245 if (face->box != FACE_NO_BOX)
25246 {
25247 int thick = face->box_line_width;
25248
25249 if (thick > 0)
25250 {
25251 it->ascent += thick;
25252 it->descent += thick;
25253 }
25254 else
25255 thick = - thick;
25256
25257 if (it->start_of_box_run_p)
25258 it->pixel_width += thick;
25259 if (it->end_of_box_run_p)
25260 it->pixel_width += thick;
25261 }
25262 /* If face has an overline, add the height of the overline
25263 (1 pixel) and a 1 pixel margin to the character height. */
25264 if (face->overline_p)
25265 it->ascent += overline_margin;
25266 take_vertical_position_into_account (it);
25267 if (it->ascent < 0)
25268 it->ascent = 0;
25269 if (it->descent < 0)
25270 it->descent = 0;
25271
25272 if (it->glyph_row)
25273 append_composite_glyph (it);
25274 }
25275 else if (it->what == IT_GLYPHLESS)
25276 produce_glyphless_glyph (it, 0, Qnil);
25277 else if (it->what == IT_IMAGE)
25278 produce_image_glyph (it);
25279 else if (it->what == IT_STRETCH)
25280 produce_stretch_glyph (it);
25281
25282 done:
25283 /* Accumulate dimensions. Note: can't assume that it->descent > 0
25284 because this isn't true for images with `:ascent 100'. */
25285 eassert (it->ascent >= 0 && it->descent >= 0);
25286 if (it->area == TEXT_AREA)
25287 it->current_x += it->pixel_width;
25288
25289 if (extra_line_spacing > 0)
25290 {
25291 it->descent += extra_line_spacing;
25292 if (extra_line_spacing > it->max_extra_line_spacing)
25293 it->max_extra_line_spacing = extra_line_spacing;
25294 }
25295
25296 it->max_ascent = max (it->max_ascent, it->ascent);
25297 it->max_descent = max (it->max_descent, it->descent);
25298 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
25299 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
25300 }
25301
25302 /* EXPORT for RIF:
25303 Output LEN glyphs starting at START at the nominal cursor position.
25304 Advance the nominal cursor over the text. The global variable
25305 updated_window contains the window being updated, updated_row is
25306 the glyph row being updated, and updated_area is the area of that
25307 row being updated. */
25308
25309 void
25310 x_write_glyphs (struct glyph *start, int len)
25311 {
25312 int x, hpos, chpos = updated_window->phys_cursor.hpos;
25313
25314 eassert (updated_window && updated_row);
25315 /* When the window is hscrolled, cursor hpos can legitimately be out
25316 of bounds, but we draw the cursor at the corresponding window
25317 margin in that case. */
25318 if (!updated_row->reversed_p && chpos < 0)
25319 chpos = 0;
25320 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
25321 chpos = updated_row->used[TEXT_AREA] - 1;
25322
25323 block_input ();
25324
25325 /* Write glyphs. */
25326
25327 hpos = start - updated_row->glyphs[updated_area];
25328 x = draw_glyphs (updated_window, output_cursor.x,
25329 updated_row, updated_area,
25330 hpos, hpos + len,
25331 DRAW_NORMAL_TEXT, 0);
25332
25333 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
25334 if (updated_area == TEXT_AREA
25335 && updated_window->phys_cursor_on_p
25336 && updated_window->phys_cursor.vpos == output_cursor.vpos
25337 && chpos >= hpos
25338 && chpos < hpos + len)
25339 updated_window->phys_cursor_on_p = 0;
25340
25341 unblock_input ();
25342
25343 /* Advance the output cursor. */
25344 output_cursor.hpos += len;
25345 output_cursor.x = x;
25346 }
25347
25348
25349 /* EXPORT for RIF:
25350 Insert LEN glyphs from START at the nominal cursor position. */
25351
25352 void
25353 x_insert_glyphs (struct glyph *start, int len)
25354 {
25355 struct frame *f;
25356 struct window *w;
25357 int line_height, shift_by_width, shifted_region_width;
25358 struct glyph_row *row;
25359 struct glyph *glyph;
25360 int frame_x, frame_y;
25361 ptrdiff_t hpos;
25362
25363 eassert (updated_window && updated_row);
25364 block_input ();
25365 w = updated_window;
25366 f = XFRAME (WINDOW_FRAME (w));
25367
25368 /* Get the height of the line we are in. */
25369 row = updated_row;
25370 line_height = row->height;
25371
25372 /* Get the width of the glyphs to insert. */
25373 shift_by_width = 0;
25374 for (glyph = start; glyph < start + len; ++glyph)
25375 shift_by_width += glyph->pixel_width;
25376
25377 /* Get the width of the region to shift right. */
25378 shifted_region_width = (window_box_width (w, updated_area)
25379 - output_cursor.x
25380 - shift_by_width);
25381
25382 /* Shift right. */
25383 frame_x = window_box_left (w, updated_area) + output_cursor.x;
25384 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
25385
25386 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
25387 line_height, shift_by_width);
25388
25389 /* Write the glyphs. */
25390 hpos = start - row->glyphs[updated_area];
25391 draw_glyphs (w, output_cursor.x, row, updated_area,
25392 hpos, hpos + len,
25393 DRAW_NORMAL_TEXT, 0);
25394
25395 /* Advance the output cursor. */
25396 output_cursor.hpos += len;
25397 output_cursor.x += shift_by_width;
25398 unblock_input ();
25399 }
25400
25401
25402 /* EXPORT for RIF:
25403 Erase the current text line from the nominal cursor position
25404 (inclusive) to pixel column TO_X (exclusive). The idea is that
25405 everything from TO_X onward is already erased.
25406
25407 TO_X is a pixel position relative to updated_area of
25408 updated_window. TO_X == -1 means clear to the end of this area. */
25409
25410 void
25411 x_clear_end_of_line (int to_x)
25412 {
25413 struct frame *f;
25414 struct window *w = updated_window;
25415 int max_x, min_y, max_y;
25416 int from_x, from_y, to_y;
25417
25418 eassert (updated_window && updated_row);
25419 f = XFRAME (w->frame);
25420
25421 if (updated_row->full_width_p)
25422 max_x = WINDOW_TOTAL_WIDTH (w);
25423 else
25424 max_x = window_box_width (w, updated_area);
25425 max_y = window_text_bottom_y (w);
25426
25427 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
25428 of window. For TO_X > 0, truncate to end of drawing area. */
25429 if (to_x == 0)
25430 return;
25431 else if (to_x < 0)
25432 to_x = max_x;
25433 else
25434 to_x = min (to_x, max_x);
25435
25436 to_y = min (max_y, output_cursor.y + updated_row->height);
25437
25438 /* Notice if the cursor will be cleared by this operation. */
25439 if (!updated_row->full_width_p)
25440 notice_overwritten_cursor (w, updated_area,
25441 output_cursor.x, -1,
25442 updated_row->y,
25443 MATRIX_ROW_BOTTOM_Y (updated_row));
25444
25445 from_x = output_cursor.x;
25446
25447 /* Translate to frame coordinates. */
25448 if (updated_row->full_width_p)
25449 {
25450 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
25451 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
25452 }
25453 else
25454 {
25455 int area_left = window_box_left (w, updated_area);
25456 from_x += area_left;
25457 to_x += area_left;
25458 }
25459
25460 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
25461 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
25462 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
25463
25464 /* Prevent inadvertently clearing to end of the X window. */
25465 if (to_x > from_x && to_y > from_y)
25466 {
25467 block_input ();
25468 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
25469 to_x - from_x, to_y - from_y);
25470 unblock_input ();
25471 }
25472 }
25473
25474 #endif /* HAVE_WINDOW_SYSTEM */
25475
25476
25477 \f
25478 /***********************************************************************
25479 Cursor types
25480 ***********************************************************************/
25481
25482 /* Value is the internal representation of the specified cursor type
25483 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
25484 of the bar cursor. */
25485
25486 static enum text_cursor_kinds
25487 get_specified_cursor_type (Lisp_Object arg, int *width)
25488 {
25489 enum text_cursor_kinds type;
25490
25491 if (NILP (arg))
25492 return NO_CURSOR;
25493
25494 if (EQ (arg, Qbox))
25495 return FILLED_BOX_CURSOR;
25496
25497 if (EQ (arg, Qhollow))
25498 return HOLLOW_BOX_CURSOR;
25499
25500 if (EQ (arg, Qbar))
25501 {
25502 *width = 2;
25503 return BAR_CURSOR;
25504 }
25505
25506 if (CONSP (arg)
25507 && EQ (XCAR (arg), Qbar)
25508 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
25509 {
25510 *width = XINT (XCDR (arg));
25511 return BAR_CURSOR;
25512 }
25513
25514 if (EQ (arg, Qhbar))
25515 {
25516 *width = 2;
25517 return HBAR_CURSOR;
25518 }
25519
25520 if (CONSP (arg)
25521 && EQ (XCAR (arg), Qhbar)
25522 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
25523 {
25524 *width = XINT (XCDR (arg));
25525 return HBAR_CURSOR;
25526 }
25527
25528 /* Treat anything unknown as "hollow box cursor".
25529 It was bad to signal an error; people have trouble fixing
25530 .Xdefaults with Emacs, when it has something bad in it. */
25531 type = HOLLOW_BOX_CURSOR;
25532
25533 return type;
25534 }
25535
25536 /* Set the default cursor types for specified frame. */
25537 void
25538 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
25539 {
25540 int width = 1;
25541 Lisp_Object tem;
25542
25543 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
25544 FRAME_CURSOR_WIDTH (f) = width;
25545
25546 /* By default, set up the blink-off state depending on the on-state. */
25547
25548 tem = Fassoc (arg, Vblink_cursor_alist);
25549 if (!NILP (tem))
25550 {
25551 FRAME_BLINK_OFF_CURSOR (f)
25552 = get_specified_cursor_type (XCDR (tem), &width);
25553 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
25554 }
25555 else
25556 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
25557 }
25558
25559
25560 #ifdef HAVE_WINDOW_SYSTEM
25561
25562 /* Return the cursor we want to be displayed in window W. Return
25563 width of bar/hbar cursor through WIDTH arg. Return with
25564 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
25565 (i.e. if the `system caret' should track this cursor).
25566
25567 In a mini-buffer window, we want the cursor only to appear if we
25568 are reading input from this window. For the selected window, we
25569 want the cursor type given by the frame parameter or buffer local
25570 setting of cursor-type. If explicitly marked off, draw no cursor.
25571 In all other cases, we want a hollow box cursor. */
25572
25573 static enum text_cursor_kinds
25574 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
25575 int *active_cursor)
25576 {
25577 struct frame *f = XFRAME (w->frame);
25578 struct buffer *b = XBUFFER (w->buffer);
25579 int cursor_type = DEFAULT_CURSOR;
25580 Lisp_Object alt_cursor;
25581 int non_selected = 0;
25582
25583 *active_cursor = 1;
25584
25585 /* Echo area */
25586 if (cursor_in_echo_area
25587 && FRAME_HAS_MINIBUF_P (f)
25588 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
25589 {
25590 if (w == XWINDOW (echo_area_window))
25591 {
25592 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
25593 {
25594 *width = FRAME_CURSOR_WIDTH (f);
25595 return FRAME_DESIRED_CURSOR (f);
25596 }
25597 else
25598 return get_specified_cursor_type (BVAR (b, cursor_type), width);
25599 }
25600
25601 *active_cursor = 0;
25602 non_selected = 1;
25603 }
25604
25605 /* Detect a nonselected window or nonselected frame. */
25606 else if (w != XWINDOW (f->selected_window)
25607 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
25608 {
25609 *active_cursor = 0;
25610
25611 if (MINI_WINDOW_P (w) && minibuf_level == 0)
25612 return NO_CURSOR;
25613
25614 non_selected = 1;
25615 }
25616
25617 /* Never display a cursor in a window in which cursor-type is nil. */
25618 if (NILP (BVAR (b, cursor_type)))
25619 return NO_CURSOR;
25620
25621 /* Get the normal cursor type for this window. */
25622 if (EQ (BVAR (b, cursor_type), Qt))
25623 {
25624 cursor_type = FRAME_DESIRED_CURSOR (f);
25625 *width = FRAME_CURSOR_WIDTH (f);
25626 }
25627 else
25628 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
25629
25630 /* Use cursor-in-non-selected-windows instead
25631 for non-selected window or frame. */
25632 if (non_selected)
25633 {
25634 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
25635 if (!EQ (Qt, alt_cursor))
25636 return get_specified_cursor_type (alt_cursor, width);
25637 /* t means modify the normal cursor type. */
25638 if (cursor_type == FILLED_BOX_CURSOR)
25639 cursor_type = HOLLOW_BOX_CURSOR;
25640 else if (cursor_type == BAR_CURSOR && *width > 1)
25641 --*width;
25642 return cursor_type;
25643 }
25644
25645 /* Use normal cursor if not blinked off. */
25646 if (!w->cursor_off_p)
25647 {
25648 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25649 {
25650 if (cursor_type == FILLED_BOX_CURSOR)
25651 {
25652 /* Using a block cursor on large images can be very annoying.
25653 So use a hollow cursor for "large" images.
25654 If image is not transparent (no mask), also use hollow cursor. */
25655 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25656 if (img != NULL && IMAGEP (img->spec))
25657 {
25658 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
25659 where N = size of default frame font size.
25660 This should cover most of the "tiny" icons people may use. */
25661 if (!img->mask
25662 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
25663 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
25664 cursor_type = HOLLOW_BOX_CURSOR;
25665 }
25666 }
25667 else if (cursor_type != NO_CURSOR)
25668 {
25669 /* Display current only supports BOX and HOLLOW cursors for images.
25670 So for now, unconditionally use a HOLLOW cursor when cursor is
25671 not a solid box cursor. */
25672 cursor_type = HOLLOW_BOX_CURSOR;
25673 }
25674 }
25675 return cursor_type;
25676 }
25677
25678 /* Cursor is blinked off, so determine how to "toggle" it. */
25679
25680 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
25681 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
25682 return get_specified_cursor_type (XCDR (alt_cursor), width);
25683
25684 /* Then see if frame has specified a specific blink off cursor type. */
25685 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
25686 {
25687 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
25688 return FRAME_BLINK_OFF_CURSOR (f);
25689 }
25690
25691 #if 0
25692 /* Some people liked having a permanently visible blinking cursor,
25693 while others had very strong opinions against it. So it was
25694 decided to remove it. KFS 2003-09-03 */
25695
25696 /* Finally perform built-in cursor blinking:
25697 filled box <-> hollow box
25698 wide [h]bar <-> narrow [h]bar
25699 narrow [h]bar <-> no cursor
25700 other type <-> no cursor */
25701
25702 if (cursor_type == FILLED_BOX_CURSOR)
25703 return HOLLOW_BOX_CURSOR;
25704
25705 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
25706 {
25707 *width = 1;
25708 return cursor_type;
25709 }
25710 #endif
25711
25712 return NO_CURSOR;
25713 }
25714
25715
25716 /* Notice when the text cursor of window W has been completely
25717 overwritten by a drawing operation that outputs glyphs in AREA
25718 starting at X0 and ending at X1 in the line starting at Y0 and
25719 ending at Y1. X coordinates are area-relative. X1 < 0 means all
25720 the rest of the line after X0 has been written. Y coordinates
25721 are window-relative. */
25722
25723 static void
25724 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
25725 int x0, int x1, int y0, int y1)
25726 {
25727 int cx0, cx1, cy0, cy1;
25728 struct glyph_row *row;
25729
25730 if (!w->phys_cursor_on_p)
25731 return;
25732 if (area != TEXT_AREA)
25733 return;
25734
25735 if (w->phys_cursor.vpos < 0
25736 || w->phys_cursor.vpos >= w->current_matrix->nrows
25737 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
25738 !(row->enabled_p && row->displays_text_p)))
25739 return;
25740
25741 if (row->cursor_in_fringe_p)
25742 {
25743 row->cursor_in_fringe_p = 0;
25744 draw_fringe_bitmap (w, row, row->reversed_p);
25745 w->phys_cursor_on_p = 0;
25746 return;
25747 }
25748
25749 cx0 = w->phys_cursor.x;
25750 cx1 = cx0 + w->phys_cursor_width;
25751 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
25752 return;
25753
25754 /* The cursor image will be completely removed from the
25755 screen if the output area intersects the cursor area in
25756 y-direction. When we draw in [y0 y1[, and some part of
25757 the cursor is at y < y0, that part must have been drawn
25758 before. When scrolling, the cursor is erased before
25759 actually scrolling, so we don't come here. When not
25760 scrolling, the rows above the old cursor row must have
25761 changed, and in this case these rows must have written
25762 over the cursor image.
25763
25764 Likewise if part of the cursor is below y1, with the
25765 exception of the cursor being in the first blank row at
25766 the buffer and window end because update_text_area
25767 doesn't draw that row. (Except when it does, but
25768 that's handled in update_text_area.) */
25769
25770 cy0 = w->phys_cursor.y;
25771 cy1 = cy0 + w->phys_cursor_height;
25772 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
25773 return;
25774
25775 w->phys_cursor_on_p = 0;
25776 }
25777
25778 #endif /* HAVE_WINDOW_SYSTEM */
25779
25780 \f
25781 /************************************************************************
25782 Mouse Face
25783 ************************************************************************/
25784
25785 #ifdef HAVE_WINDOW_SYSTEM
25786
25787 /* EXPORT for RIF:
25788 Fix the display of area AREA of overlapping row ROW in window W
25789 with respect to the overlapping part OVERLAPS. */
25790
25791 void
25792 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
25793 enum glyph_row_area area, int overlaps)
25794 {
25795 int i, x;
25796
25797 block_input ();
25798
25799 x = 0;
25800 for (i = 0; i < row->used[area];)
25801 {
25802 if (row->glyphs[area][i].overlaps_vertically_p)
25803 {
25804 int start = i, start_x = x;
25805
25806 do
25807 {
25808 x += row->glyphs[area][i].pixel_width;
25809 ++i;
25810 }
25811 while (i < row->used[area]
25812 && row->glyphs[area][i].overlaps_vertically_p);
25813
25814 draw_glyphs (w, start_x, row, area,
25815 start, i,
25816 DRAW_NORMAL_TEXT, overlaps);
25817 }
25818 else
25819 {
25820 x += row->glyphs[area][i].pixel_width;
25821 ++i;
25822 }
25823 }
25824
25825 unblock_input ();
25826 }
25827
25828
25829 /* EXPORT:
25830 Draw the cursor glyph of window W in glyph row ROW. See the
25831 comment of draw_glyphs for the meaning of HL. */
25832
25833 void
25834 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
25835 enum draw_glyphs_face hl)
25836 {
25837 /* If cursor hpos is out of bounds, don't draw garbage. This can
25838 happen in mini-buffer windows when switching between echo area
25839 glyphs and mini-buffer. */
25840 if ((row->reversed_p
25841 ? (w->phys_cursor.hpos >= 0)
25842 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
25843 {
25844 int on_p = w->phys_cursor_on_p;
25845 int x1;
25846 int hpos = w->phys_cursor.hpos;
25847
25848 /* When the window is hscrolled, cursor hpos can legitimately be
25849 out of bounds, but we draw the cursor at the corresponding
25850 window margin in that case. */
25851 if (!row->reversed_p && hpos < 0)
25852 hpos = 0;
25853 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25854 hpos = row->used[TEXT_AREA] - 1;
25855
25856 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
25857 hl, 0);
25858 w->phys_cursor_on_p = on_p;
25859
25860 if (hl == DRAW_CURSOR)
25861 w->phys_cursor_width = x1 - w->phys_cursor.x;
25862 /* When we erase the cursor, and ROW is overlapped by other
25863 rows, make sure that these overlapping parts of other rows
25864 are redrawn. */
25865 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
25866 {
25867 w->phys_cursor_width = x1 - w->phys_cursor.x;
25868
25869 if (row > w->current_matrix->rows
25870 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
25871 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
25872 OVERLAPS_ERASED_CURSOR);
25873
25874 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
25875 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
25876 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
25877 OVERLAPS_ERASED_CURSOR);
25878 }
25879 }
25880 }
25881
25882
25883 /* EXPORT:
25884 Erase the image of a cursor of window W from the screen. */
25885
25886 void
25887 erase_phys_cursor (struct window *w)
25888 {
25889 struct frame *f = XFRAME (w->frame);
25890 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25891 int hpos = w->phys_cursor.hpos;
25892 int vpos = w->phys_cursor.vpos;
25893 int mouse_face_here_p = 0;
25894 struct glyph_matrix *active_glyphs = w->current_matrix;
25895 struct glyph_row *cursor_row;
25896 struct glyph *cursor_glyph;
25897 enum draw_glyphs_face hl;
25898
25899 /* No cursor displayed or row invalidated => nothing to do on the
25900 screen. */
25901 if (w->phys_cursor_type == NO_CURSOR)
25902 goto mark_cursor_off;
25903
25904 /* VPOS >= active_glyphs->nrows means that window has been resized.
25905 Don't bother to erase the cursor. */
25906 if (vpos >= active_glyphs->nrows)
25907 goto mark_cursor_off;
25908
25909 /* If row containing cursor is marked invalid, there is nothing we
25910 can do. */
25911 cursor_row = MATRIX_ROW (active_glyphs, vpos);
25912 if (!cursor_row->enabled_p)
25913 goto mark_cursor_off;
25914
25915 /* If line spacing is > 0, old cursor may only be partially visible in
25916 window after split-window. So adjust visible height. */
25917 cursor_row->visible_height = min (cursor_row->visible_height,
25918 window_text_bottom_y (w) - cursor_row->y);
25919
25920 /* If row is completely invisible, don't attempt to delete a cursor which
25921 isn't there. This can happen if cursor is at top of a window, and
25922 we switch to a buffer with a header line in that window. */
25923 if (cursor_row->visible_height <= 0)
25924 goto mark_cursor_off;
25925
25926 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
25927 if (cursor_row->cursor_in_fringe_p)
25928 {
25929 cursor_row->cursor_in_fringe_p = 0;
25930 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
25931 goto mark_cursor_off;
25932 }
25933
25934 /* This can happen when the new row is shorter than the old one.
25935 In this case, either draw_glyphs or clear_end_of_line
25936 should have cleared the cursor. Note that we wouldn't be
25937 able to erase the cursor in this case because we don't have a
25938 cursor glyph at hand. */
25939 if ((cursor_row->reversed_p
25940 ? (w->phys_cursor.hpos < 0)
25941 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
25942 goto mark_cursor_off;
25943
25944 /* When the window is hscrolled, cursor hpos can legitimately be out
25945 of bounds, but we draw the cursor at the corresponding window
25946 margin in that case. */
25947 if (!cursor_row->reversed_p && hpos < 0)
25948 hpos = 0;
25949 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
25950 hpos = cursor_row->used[TEXT_AREA] - 1;
25951
25952 /* If the cursor is in the mouse face area, redisplay that when
25953 we clear the cursor. */
25954 if (! NILP (hlinfo->mouse_face_window)
25955 && coords_in_mouse_face_p (w, hpos, vpos)
25956 /* Don't redraw the cursor's spot in mouse face if it is at the
25957 end of a line (on a newline). The cursor appears there, but
25958 mouse highlighting does not. */
25959 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
25960 mouse_face_here_p = 1;
25961
25962 /* Maybe clear the display under the cursor. */
25963 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
25964 {
25965 int x, y, left_x;
25966 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
25967 int width;
25968
25969 cursor_glyph = get_phys_cursor_glyph (w);
25970 if (cursor_glyph == NULL)
25971 goto mark_cursor_off;
25972
25973 width = cursor_glyph->pixel_width;
25974 left_x = window_box_left_offset (w, TEXT_AREA);
25975 x = w->phys_cursor.x;
25976 if (x < left_x)
25977 width -= left_x - x;
25978 width = min (width, window_box_width (w, TEXT_AREA) - x);
25979 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
25980 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
25981
25982 if (width > 0)
25983 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
25984 }
25985
25986 /* Erase the cursor by redrawing the character underneath it. */
25987 if (mouse_face_here_p)
25988 hl = DRAW_MOUSE_FACE;
25989 else
25990 hl = DRAW_NORMAL_TEXT;
25991 draw_phys_cursor_glyph (w, cursor_row, hl);
25992
25993 mark_cursor_off:
25994 w->phys_cursor_on_p = 0;
25995 w->phys_cursor_type = NO_CURSOR;
25996 }
25997
25998
25999 /* EXPORT:
26000 Display or clear cursor of window W. If ON is zero, clear the
26001 cursor. If it is non-zero, display the cursor. If ON is nonzero,
26002 where to put the cursor is specified by HPOS, VPOS, X and Y. */
26003
26004 void
26005 display_and_set_cursor (struct window *w, int on,
26006 int hpos, int vpos, int x, int y)
26007 {
26008 struct frame *f = XFRAME (w->frame);
26009 int new_cursor_type;
26010 int new_cursor_width;
26011 int active_cursor;
26012 struct glyph_row *glyph_row;
26013 struct glyph *glyph;
26014
26015 /* This is pointless on invisible frames, and dangerous on garbaged
26016 windows and frames; in the latter case, the frame or window may
26017 be in the midst of changing its size, and x and y may be off the
26018 window. */
26019 if (! FRAME_VISIBLE_P (f)
26020 || FRAME_GARBAGED_P (f)
26021 || vpos >= w->current_matrix->nrows
26022 || hpos >= w->current_matrix->matrix_w)
26023 return;
26024
26025 /* If cursor is off and we want it off, return quickly. */
26026 if (!on && !w->phys_cursor_on_p)
26027 return;
26028
26029 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
26030 /* If cursor row is not enabled, we don't really know where to
26031 display the cursor. */
26032 if (!glyph_row->enabled_p)
26033 {
26034 w->phys_cursor_on_p = 0;
26035 return;
26036 }
26037
26038 glyph = NULL;
26039 if (!glyph_row->exact_window_width_line_p
26040 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
26041 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
26042
26043 eassert (input_blocked_p ());
26044
26045 /* Set new_cursor_type to the cursor we want to be displayed. */
26046 new_cursor_type = get_window_cursor_type (w, glyph,
26047 &new_cursor_width, &active_cursor);
26048
26049 /* If cursor is currently being shown and we don't want it to be or
26050 it is in the wrong place, or the cursor type is not what we want,
26051 erase it. */
26052 if (w->phys_cursor_on_p
26053 && (!on
26054 || w->phys_cursor.x != x
26055 || w->phys_cursor.y != y
26056 || new_cursor_type != w->phys_cursor_type
26057 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
26058 && new_cursor_width != w->phys_cursor_width)))
26059 erase_phys_cursor (w);
26060
26061 /* Don't check phys_cursor_on_p here because that flag is only set
26062 to zero in some cases where we know that the cursor has been
26063 completely erased, to avoid the extra work of erasing the cursor
26064 twice. In other words, phys_cursor_on_p can be 1 and the cursor
26065 still not be visible, or it has only been partly erased. */
26066 if (on)
26067 {
26068 w->phys_cursor_ascent = glyph_row->ascent;
26069 w->phys_cursor_height = glyph_row->height;
26070
26071 /* Set phys_cursor_.* before x_draw_.* is called because some
26072 of them may need the information. */
26073 w->phys_cursor.x = x;
26074 w->phys_cursor.y = glyph_row->y;
26075 w->phys_cursor.hpos = hpos;
26076 w->phys_cursor.vpos = vpos;
26077 }
26078
26079 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
26080 new_cursor_type, new_cursor_width,
26081 on, active_cursor);
26082 }
26083
26084
26085 /* Switch the display of W's cursor on or off, according to the value
26086 of ON. */
26087
26088 static void
26089 update_window_cursor (struct window *w, int on)
26090 {
26091 /* Don't update cursor in windows whose frame is in the process
26092 of being deleted. */
26093 if (w->current_matrix)
26094 {
26095 int hpos = w->phys_cursor.hpos;
26096 int vpos = w->phys_cursor.vpos;
26097 struct glyph_row *row;
26098
26099 if (vpos >= w->current_matrix->nrows
26100 || hpos >= w->current_matrix->matrix_w)
26101 return;
26102
26103 row = MATRIX_ROW (w->current_matrix, vpos);
26104
26105 /* When the window is hscrolled, cursor hpos can legitimately be
26106 out of bounds, but we draw the cursor at the corresponding
26107 window margin in that case. */
26108 if (!row->reversed_p && hpos < 0)
26109 hpos = 0;
26110 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26111 hpos = row->used[TEXT_AREA] - 1;
26112
26113 block_input ();
26114 display_and_set_cursor (w, on, hpos, vpos,
26115 w->phys_cursor.x, w->phys_cursor.y);
26116 unblock_input ();
26117 }
26118 }
26119
26120
26121 /* Call update_window_cursor with parameter ON_P on all leaf windows
26122 in the window tree rooted at W. */
26123
26124 static void
26125 update_cursor_in_window_tree (struct window *w, int on_p)
26126 {
26127 while (w)
26128 {
26129 if (!NILP (w->hchild))
26130 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
26131 else if (!NILP (w->vchild))
26132 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
26133 else
26134 update_window_cursor (w, on_p);
26135
26136 w = NILP (w->next) ? 0 : XWINDOW (w->next);
26137 }
26138 }
26139
26140
26141 /* EXPORT:
26142 Display the cursor on window W, or clear it, according to ON_P.
26143 Don't change the cursor's position. */
26144
26145 void
26146 x_update_cursor (struct frame *f, int on_p)
26147 {
26148 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
26149 }
26150
26151
26152 /* EXPORT:
26153 Clear the cursor of window W to background color, and mark the
26154 cursor as not shown. This is used when the text where the cursor
26155 is about to be rewritten. */
26156
26157 void
26158 x_clear_cursor (struct window *w)
26159 {
26160 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
26161 update_window_cursor (w, 0);
26162 }
26163
26164 #endif /* HAVE_WINDOW_SYSTEM */
26165
26166 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
26167 and MSDOS. */
26168 static void
26169 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
26170 int start_hpos, int end_hpos,
26171 enum draw_glyphs_face draw)
26172 {
26173 #ifdef HAVE_WINDOW_SYSTEM
26174 if (FRAME_WINDOW_P (XFRAME (w->frame)))
26175 {
26176 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
26177 return;
26178 }
26179 #endif
26180 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
26181 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
26182 #endif
26183 }
26184
26185 /* Display the active region described by mouse_face_* according to DRAW. */
26186
26187 static void
26188 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
26189 {
26190 struct window *w = XWINDOW (hlinfo->mouse_face_window);
26191 struct frame *f = XFRAME (WINDOW_FRAME (w));
26192
26193 if (/* If window is in the process of being destroyed, don't bother
26194 to do anything. */
26195 w->current_matrix != NULL
26196 /* Don't update mouse highlight if hidden */
26197 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
26198 /* Recognize when we are called to operate on rows that don't exist
26199 anymore. This can happen when a window is split. */
26200 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
26201 {
26202 int phys_cursor_on_p = w->phys_cursor_on_p;
26203 struct glyph_row *row, *first, *last;
26204
26205 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
26206 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
26207
26208 for (row = first; row <= last && row->enabled_p; ++row)
26209 {
26210 int start_hpos, end_hpos, start_x;
26211
26212 /* For all but the first row, the highlight starts at column 0. */
26213 if (row == first)
26214 {
26215 /* R2L rows have BEG and END in reversed order, but the
26216 screen drawing geometry is always left to right. So
26217 we need to mirror the beginning and end of the
26218 highlighted area in R2L rows. */
26219 if (!row->reversed_p)
26220 {
26221 start_hpos = hlinfo->mouse_face_beg_col;
26222 start_x = hlinfo->mouse_face_beg_x;
26223 }
26224 else if (row == last)
26225 {
26226 start_hpos = hlinfo->mouse_face_end_col;
26227 start_x = hlinfo->mouse_face_end_x;
26228 }
26229 else
26230 {
26231 start_hpos = 0;
26232 start_x = 0;
26233 }
26234 }
26235 else if (row->reversed_p && row == last)
26236 {
26237 start_hpos = hlinfo->mouse_face_end_col;
26238 start_x = hlinfo->mouse_face_end_x;
26239 }
26240 else
26241 {
26242 start_hpos = 0;
26243 start_x = 0;
26244 }
26245
26246 if (row == last)
26247 {
26248 if (!row->reversed_p)
26249 end_hpos = hlinfo->mouse_face_end_col;
26250 else if (row == first)
26251 end_hpos = hlinfo->mouse_face_beg_col;
26252 else
26253 {
26254 end_hpos = row->used[TEXT_AREA];
26255 if (draw == DRAW_NORMAL_TEXT)
26256 row->fill_line_p = 1; /* Clear to end of line */
26257 }
26258 }
26259 else if (row->reversed_p && row == first)
26260 end_hpos = hlinfo->mouse_face_beg_col;
26261 else
26262 {
26263 end_hpos = row->used[TEXT_AREA];
26264 if (draw == DRAW_NORMAL_TEXT)
26265 row->fill_line_p = 1; /* Clear to end of line */
26266 }
26267
26268 if (end_hpos > start_hpos)
26269 {
26270 draw_row_with_mouse_face (w, start_x, row,
26271 start_hpos, end_hpos, draw);
26272
26273 row->mouse_face_p
26274 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
26275 }
26276 }
26277
26278 #ifdef HAVE_WINDOW_SYSTEM
26279 /* When we've written over the cursor, arrange for it to
26280 be displayed again. */
26281 if (FRAME_WINDOW_P (f)
26282 && phys_cursor_on_p && !w->phys_cursor_on_p)
26283 {
26284 int hpos = w->phys_cursor.hpos;
26285
26286 /* When the window is hscrolled, cursor hpos can legitimately be
26287 out of bounds, but we draw the cursor at the corresponding
26288 window margin in that case. */
26289 if (!row->reversed_p && hpos < 0)
26290 hpos = 0;
26291 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26292 hpos = row->used[TEXT_AREA] - 1;
26293
26294 block_input ();
26295 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
26296 w->phys_cursor.x, w->phys_cursor.y);
26297 unblock_input ();
26298 }
26299 #endif /* HAVE_WINDOW_SYSTEM */
26300 }
26301
26302 #ifdef HAVE_WINDOW_SYSTEM
26303 /* Change the mouse cursor. */
26304 if (FRAME_WINDOW_P (f))
26305 {
26306 if (draw == DRAW_NORMAL_TEXT
26307 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
26308 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
26309 else if (draw == DRAW_MOUSE_FACE)
26310 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
26311 else
26312 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
26313 }
26314 #endif /* HAVE_WINDOW_SYSTEM */
26315 }
26316
26317 /* EXPORT:
26318 Clear out the mouse-highlighted active region.
26319 Redraw it un-highlighted first. Value is non-zero if mouse
26320 face was actually drawn unhighlighted. */
26321
26322 int
26323 clear_mouse_face (Mouse_HLInfo *hlinfo)
26324 {
26325 int cleared = 0;
26326
26327 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
26328 {
26329 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
26330 cleared = 1;
26331 }
26332
26333 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
26334 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
26335 hlinfo->mouse_face_window = Qnil;
26336 hlinfo->mouse_face_overlay = Qnil;
26337 return cleared;
26338 }
26339
26340 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
26341 within the mouse face on that window. */
26342 static int
26343 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
26344 {
26345 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
26346
26347 /* Quickly resolve the easy cases. */
26348 if (!(WINDOWP (hlinfo->mouse_face_window)
26349 && XWINDOW (hlinfo->mouse_face_window) == w))
26350 return 0;
26351 if (vpos < hlinfo->mouse_face_beg_row
26352 || vpos > hlinfo->mouse_face_end_row)
26353 return 0;
26354 if (vpos > hlinfo->mouse_face_beg_row
26355 && vpos < hlinfo->mouse_face_end_row)
26356 return 1;
26357
26358 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
26359 {
26360 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
26361 {
26362 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
26363 return 1;
26364 }
26365 else if ((vpos == hlinfo->mouse_face_beg_row
26366 && hpos >= hlinfo->mouse_face_beg_col)
26367 || (vpos == hlinfo->mouse_face_end_row
26368 && hpos < hlinfo->mouse_face_end_col))
26369 return 1;
26370 }
26371 else
26372 {
26373 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
26374 {
26375 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
26376 return 1;
26377 }
26378 else if ((vpos == hlinfo->mouse_face_beg_row
26379 && hpos <= hlinfo->mouse_face_beg_col)
26380 || (vpos == hlinfo->mouse_face_end_row
26381 && hpos > hlinfo->mouse_face_end_col))
26382 return 1;
26383 }
26384 return 0;
26385 }
26386
26387
26388 /* EXPORT:
26389 Non-zero if physical cursor of window W is within mouse face. */
26390
26391 int
26392 cursor_in_mouse_face_p (struct window *w)
26393 {
26394 int hpos = w->phys_cursor.hpos;
26395 int vpos = w->phys_cursor.vpos;
26396 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
26397
26398 /* When the window is hscrolled, cursor hpos can legitimately be out
26399 of bounds, but we draw the cursor at the corresponding window
26400 margin in that case. */
26401 if (!row->reversed_p && hpos < 0)
26402 hpos = 0;
26403 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26404 hpos = row->used[TEXT_AREA] - 1;
26405
26406 return coords_in_mouse_face_p (w, hpos, vpos);
26407 }
26408
26409
26410 \f
26411 /* Find the glyph rows START_ROW and END_ROW of window W that display
26412 characters between buffer positions START_CHARPOS and END_CHARPOS
26413 (excluding END_CHARPOS). DISP_STRING is a display string that
26414 covers these buffer positions. This is similar to
26415 row_containing_pos, but is more accurate when bidi reordering makes
26416 buffer positions change non-linearly with glyph rows. */
26417 static void
26418 rows_from_pos_range (struct window *w,
26419 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
26420 Lisp_Object disp_string,
26421 struct glyph_row **start, struct glyph_row **end)
26422 {
26423 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26424 int last_y = window_text_bottom_y (w);
26425 struct glyph_row *row;
26426
26427 *start = NULL;
26428 *end = NULL;
26429
26430 while (!first->enabled_p
26431 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
26432 first++;
26433
26434 /* Find the START row. */
26435 for (row = first;
26436 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
26437 row++)
26438 {
26439 /* A row can potentially be the START row if the range of the
26440 characters it displays intersects the range
26441 [START_CHARPOS..END_CHARPOS). */
26442 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
26443 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
26444 /* See the commentary in row_containing_pos, for the
26445 explanation of the complicated way to check whether
26446 some position is beyond the end of the characters
26447 displayed by a row. */
26448 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
26449 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
26450 && !row->ends_at_zv_p
26451 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
26452 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
26453 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
26454 && !row->ends_at_zv_p
26455 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
26456 {
26457 /* Found a candidate row. Now make sure at least one of the
26458 glyphs it displays has a charpos from the range
26459 [START_CHARPOS..END_CHARPOS).
26460
26461 This is not obvious because bidi reordering could make
26462 buffer positions of a row be 1,2,3,102,101,100, and if we
26463 want to highlight characters in [50..60), we don't want
26464 this row, even though [50..60) does intersect [1..103),
26465 the range of character positions given by the row's start
26466 and end positions. */
26467 struct glyph *g = row->glyphs[TEXT_AREA];
26468 struct glyph *e = g + row->used[TEXT_AREA];
26469
26470 while (g < e)
26471 {
26472 if (((BUFFERP (g->object) || INTEGERP (g->object))
26473 && start_charpos <= g->charpos && g->charpos < end_charpos)
26474 /* A glyph that comes from DISP_STRING is by
26475 definition to be highlighted. */
26476 || EQ (g->object, disp_string))
26477 *start = row;
26478 g++;
26479 }
26480 if (*start)
26481 break;
26482 }
26483 }
26484
26485 /* Find the END row. */
26486 if (!*start
26487 /* If the last row is partially visible, start looking for END
26488 from that row, instead of starting from FIRST. */
26489 && !(row->enabled_p
26490 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
26491 row = first;
26492 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
26493 {
26494 struct glyph_row *next = row + 1;
26495 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
26496
26497 if (!next->enabled_p
26498 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
26499 /* The first row >= START whose range of displayed characters
26500 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
26501 is the row END + 1. */
26502 || (start_charpos < next_start
26503 && end_charpos < next_start)
26504 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
26505 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
26506 && !next->ends_at_zv_p
26507 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
26508 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
26509 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
26510 && !next->ends_at_zv_p
26511 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
26512 {
26513 *end = row;
26514 break;
26515 }
26516 else
26517 {
26518 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
26519 but none of the characters it displays are in the range, it is
26520 also END + 1. */
26521 struct glyph *g = next->glyphs[TEXT_AREA];
26522 struct glyph *s = g;
26523 struct glyph *e = g + next->used[TEXT_AREA];
26524
26525 while (g < e)
26526 {
26527 if (((BUFFERP (g->object) || INTEGERP (g->object))
26528 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
26529 /* If the buffer position of the first glyph in
26530 the row is equal to END_CHARPOS, it means
26531 the last character to be highlighted is the
26532 newline of ROW, and we must consider NEXT as
26533 END, not END+1. */
26534 || (((!next->reversed_p && g == s)
26535 || (next->reversed_p && g == e - 1))
26536 && (g->charpos == end_charpos
26537 /* Special case for when NEXT is an
26538 empty line at ZV. */
26539 || (g->charpos == -1
26540 && !row->ends_at_zv_p
26541 && next_start == end_charpos)))))
26542 /* A glyph that comes from DISP_STRING is by
26543 definition to be highlighted. */
26544 || EQ (g->object, disp_string))
26545 break;
26546 g++;
26547 }
26548 if (g == e)
26549 {
26550 *end = row;
26551 break;
26552 }
26553 /* The first row that ends at ZV must be the last to be
26554 highlighted. */
26555 else if (next->ends_at_zv_p)
26556 {
26557 *end = next;
26558 break;
26559 }
26560 }
26561 }
26562 }
26563
26564 /* This function sets the mouse_face_* elements of HLINFO, assuming
26565 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
26566 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
26567 for the overlay or run of text properties specifying the mouse
26568 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
26569 before-string and after-string that must also be highlighted.
26570 DISP_STRING, if non-nil, is a display string that may cover some
26571 or all of the highlighted text. */
26572
26573 static void
26574 mouse_face_from_buffer_pos (Lisp_Object window,
26575 Mouse_HLInfo *hlinfo,
26576 ptrdiff_t mouse_charpos,
26577 ptrdiff_t start_charpos,
26578 ptrdiff_t end_charpos,
26579 Lisp_Object before_string,
26580 Lisp_Object after_string,
26581 Lisp_Object disp_string)
26582 {
26583 struct window *w = XWINDOW (window);
26584 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26585 struct glyph_row *r1, *r2;
26586 struct glyph *glyph, *end;
26587 ptrdiff_t ignore, pos;
26588 int x;
26589
26590 eassert (NILP (disp_string) || STRINGP (disp_string));
26591 eassert (NILP (before_string) || STRINGP (before_string));
26592 eassert (NILP (after_string) || STRINGP (after_string));
26593
26594 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
26595 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
26596 if (r1 == NULL)
26597 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26598 /* If the before-string or display-string contains newlines,
26599 rows_from_pos_range skips to its last row. Move back. */
26600 if (!NILP (before_string) || !NILP (disp_string))
26601 {
26602 struct glyph_row *prev;
26603 while ((prev = r1 - 1, prev >= first)
26604 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
26605 && prev->used[TEXT_AREA] > 0)
26606 {
26607 struct glyph *beg = prev->glyphs[TEXT_AREA];
26608 glyph = beg + prev->used[TEXT_AREA];
26609 while (--glyph >= beg && INTEGERP (glyph->object));
26610 if (glyph < beg
26611 || !(EQ (glyph->object, before_string)
26612 || EQ (glyph->object, disp_string)))
26613 break;
26614 r1 = prev;
26615 }
26616 }
26617 if (r2 == NULL)
26618 {
26619 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26620 hlinfo->mouse_face_past_end = 1;
26621 }
26622 else if (!NILP (after_string))
26623 {
26624 /* If the after-string has newlines, advance to its last row. */
26625 struct glyph_row *next;
26626 struct glyph_row *last
26627 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26628
26629 for (next = r2 + 1;
26630 next <= last
26631 && next->used[TEXT_AREA] > 0
26632 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
26633 ++next)
26634 r2 = next;
26635 }
26636 /* The rest of the display engine assumes that mouse_face_beg_row is
26637 either above mouse_face_end_row or identical to it. But with
26638 bidi-reordered continued lines, the row for START_CHARPOS could
26639 be below the row for END_CHARPOS. If so, swap the rows and store
26640 them in correct order. */
26641 if (r1->y > r2->y)
26642 {
26643 struct glyph_row *tem = r2;
26644
26645 r2 = r1;
26646 r1 = tem;
26647 }
26648
26649 hlinfo->mouse_face_beg_y = r1->y;
26650 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
26651 hlinfo->mouse_face_end_y = r2->y;
26652 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
26653
26654 /* For a bidi-reordered row, the positions of BEFORE_STRING,
26655 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
26656 could be anywhere in the row and in any order. The strategy
26657 below is to find the leftmost and the rightmost glyph that
26658 belongs to either of these 3 strings, or whose position is
26659 between START_CHARPOS and END_CHARPOS, and highlight all the
26660 glyphs between those two. This may cover more than just the text
26661 between START_CHARPOS and END_CHARPOS if the range of characters
26662 strides the bidi level boundary, e.g. if the beginning is in R2L
26663 text while the end is in L2R text or vice versa. */
26664 if (!r1->reversed_p)
26665 {
26666 /* This row is in a left to right paragraph. Scan it left to
26667 right. */
26668 glyph = r1->glyphs[TEXT_AREA];
26669 end = glyph + r1->used[TEXT_AREA];
26670 x = r1->x;
26671
26672 /* Skip truncation glyphs at the start of the glyph row. */
26673 if (r1->displays_text_p)
26674 for (; glyph < end
26675 && INTEGERP (glyph->object)
26676 && glyph->charpos < 0;
26677 ++glyph)
26678 x += glyph->pixel_width;
26679
26680 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26681 or DISP_STRING, and the first glyph from buffer whose
26682 position is between START_CHARPOS and END_CHARPOS. */
26683 for (; glyph < end
26684 && !INTEGERP (glyph->object)
26685 && !EQ (glyph->object, disp_string)
26686 && !(BUFFERP (glyph->object)
26687 && (glyph->charpos >= start_charpos
26688 && glyph->charpos < end_charpos));
26689 ++glyph)
26690 {
26691 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26692 are present at buffer positions between START_CHARPOS and
26693 END_CHARPOS, or if they come from an overlay. */
26694 if (EQ (glyph->object, before_string))
26695 {
26696 pos = string_buffer_position (before_string,
26697 start_charpos);
26698 /* If pos == 0, it means before_string came from an
26699 overlay, not from a buffer position. */
26700 if (!pos || (pos >= start_charpos && pos < end_charpos))
26701 break;
26702 }
26703 else if (EQ (glyph->object, after_string))
26704 {
26705 pos = string_buffer_position (after_string, end_charpos);
26706 if (!pos || (pos >= start_charpos && pos < end_charpos))
26707 break;
26708 }
26709 x += glyph->pixel_width;
26710 }
26711 hlinfo->mouse_face_beg_x = x;
26712 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26713 }
26714 else
26715 {
26716 /* This row is in a right to left paragraph. Scan it right to
26717 left. */
26718 struct glyph *g;
26719
26720 end = r1->glyphs[TEXT_AREA] - 1;
26721 glyph = end + r1->used[TEXT_AREA];
26722
26723 /* Skip truncation glyphs at the start of the glyph row. */
26724 if (r1->displays_text_p)
26725 for (; glyph > end
26726 && INTEGERP (glyph->object)
26727 && glyph->charpos < 0;
26728 --glyph)
26729 ;
26730
26731 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26732 or DISP_STRING, and the first glyph from buffer whose
26733 position is between START_CHARPOS and END_CHARPOS. */
26734 for (; glyph > end
26735 && !INTEGERP (glyph->object)
26736 && !EQ (glyph->object, disp_string)
26737 && !(BUFFERP (glyph->object)
26738 && (glyph->charpos >= start_charpos
26739 && glyph->charpos < end_charpos));
26740 --glyph)
26741 {
26742 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26743 are present at buffer positions between START_CHARPOS and
26744 END_CHARPOS, or if they come from an overlay. */
26745 if (EQ (glyph->object, before_string))
26746 {
26747 pos = string_buffer_position (before_string, start_charpos);
26748 /* If pos == 0, it means before_string came from an
26749 overlay, not from a buffer position. */
26750 if (!pos || (pos >= start_charpos && pos < end_charpos))
26751 break;
26752 }
26753 else if (EQ (glyph->object, after_string))
26754 {
26755 pos = string_buffer_position (after_string, end_charpos);
26756 if (!pos || (pos >= start_charpos && pos < end_charpos))
26757 break;
26758 }
26759 }
26760
26761 glyph++; /* first glyph to the right of the highlighted area */
26762 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
26763 x += g->pixel_width;
26764 hlinfo->mouse_face_beg_x = x;
26765 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26766 }
26767
26768 /* If the highlight ends in a different row, compute GLYPH and END
26769 for the end row. Otherwise, reuse the values computed above for
26770 the row where the highlight begins. */
26771 if (r2 != r1)
26772 {
26773 if (!r2->reversed_p)
26774 {
26775 glyph = r2->glyphs[TEXT_AREA];
26776 end = glyph + r2->used[TEXT_AREA];
26777 x = r2->x;
26778 }
26779 else
26780 {
26781 end = r2->glyphs[TEXT_AREA] - 1;
26782 glyph = end + r2->used[TEXT_AREA];
26783 }
26784 }
26785
26786 if (!r2->reversed_p)
26787 {
26788 /* Skip truncation and continuation glyphs near the end of the
26789 row, and also blanks and stretch glyphs inserted by
26790 extend_face_to_end_of_line. */
26791 while (end > glyph
26792 && INTEGERP ((end - 1)->object))
26793 --end;
26794 /* Scan the rest of the glyph row from the end, looking for the
26795 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26796 DISP_STRING, or whose position is between START_CHARPOS
26797 and END_CHARPOS */
26798 for (--end;
26799 end > glyph
26800 && !INTEGERP (end->object)
26801 && !EQ (end->object, disp_string)
26802 && !(BUFFERP (end->object)
26803 && (end->charpos >= start_charpos
26804 && end->charpos < end_charpos));
26805 --end)
26806 {
26807 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26808 are present at buffer positions between START_CHARPOS and
26809 END_CHARPOS, or if they come from an overlay. */
26810 if (EQ (end->object, before_string))
26811 {
26812 pos = string_buffer_position (before_string, start_charpos);
26813 if (!pos || (pos >= start_charpos && pos < end_charpos))
26814 break;
26815 }
26816 else if (EQ (end->object, after_string))
26817 {
26818 pos = string_buffer_position (after_string, end_charpos);
26819 if (!pos || (pos >= start_charpos && pos < end_charpos))
26820 break;
26821 }
26822 }
26823 /* Find the X coordinate of the last glyph to be highlighted. */
26824 for (; glyph <= end; ++glyph)
26825 x += glyph->pixel_width;
26826
26827 hlinfo->mouse_face_end_x = x;
26828 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
26829 }
26830 else
26831 {
26832 /* Skip truncation and continuation glyphs near the end of the
26833 row, and also blanks and stretch glyphs inserted by
26834 extend_face_to_end_of_line. */
26835 x = r2->x;
26836 end++;
26837 while (end < glyph
26838 && INTEGERP (end->object))
26839 {
26840 x += end->pixel_width;
26841 ++end;
26842 }
26843 /* Scan the rest of the glyph row from the end, looking for the
26844 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26845 DISP_STRING, or whose position is between START_CHARPOS
26846 and END_CHARPOS */
26847 for ( ;
26848 end < glyph
26849 && !INTEGERP (end->object)
26850 && !EQ (end->object, disp_string)
26851 && !(BUFFERP (end->object)
26852 && (end->charpos >= start_charpos
26853 && end->charpos < end_charpos));
26854 ++end)
26855 {
26856 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26857 are present at buffer positions between START_CHARPOS and
26858 END_CHARPOS, or if they come from an overlay. */
26859 if (EQ (end->object, before_string))
26860 {
26861 pos = string_buffer_position (before_string, start_charpos);
26862 if (!pos || (pos >= start_charpos && pos < end_charpos))
26863 break;
26864 }
26865 else if (EQ (end->object, after_string))
26866 {
26867 pos = string_buffer_position (after_string, end_charpos);
26868 if (!pos || (pos >= start_charpos && pos < end_charpos))
26869 break;
26870 }
26871 x += end->pixel_width;
26872 }
26873 /* If we exited the above loop because we arrived at the last
26874 glyph of the row, and its buffer position is still not in
26875 range, it means the last character in range is the preceding
26876 newline. Bump the end column and x values to get past the
26877 last glyph. */
26878 if (end == glyph
26879 && BUFFERP (end->object)
26880 && (end->charpos < start_charpos
26881 || end->charpos >= end_charpos))
26882 {
26883 x += end->pixel_width;
26884 ++end;
26885 }
26886 hlinfo->mouse_face_end_x = x;
26887 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
26888 }
26889
26890 hlinfo->mouse_face_window = window;
26891 hlinfo->mouse_face_face_id
26892 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
26893 mouse_charpos + 1,
26894 !hlinfo->mouse_face_hidden, -1);
26895 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26896 }
26897
26898 /* The following function is not used anymore (replaced with
26899 mouse_face_from_string_pos), but I leave it here for the time
26900 being, in case someone would. */
26901
26902 #if 0 /* not used */
26903
26904 /* Find the position of the glyph for position POS in OBJECT in
26905 window W's current matrix, and return in *X, *Y the pixel
26906 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
26907
26908 RIGHT_P non-zero means return the position of the right edge of the
26909 glyph, RIGHT_P zero means return the left edge position.
26910
26911 If no glyph for POS exists in the matrix, return the position of
26912 the glyph with the next smaller position that is in the matrix, if
26913 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
26914 exists in the matrix, return the position of the glyph with the
26915 next larger position in OBJECT.
26916
26917 Value is non-zero if a glyph was found. */
26918
26919 static int
26920 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
26921 int *hpos, int *vpos, int *x, int *y, int right_p)
26922 {
26923 int yb = window_text_bottom_y (w);
26924 struct glyph_row *r;
26925 struct glyph *best_glyph = NULL;
26926 struct glyph_row *best_row = NULL;
26927 int best_x = 0;
26928
26929 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26930 r->enabled_p && r->y < yb;
26931 ++r)
26932 {
26933 struct glyph *g = r->glyphs[TEXT_AREA];
26934 struct glyph *e = g + r->used[TEXT_AREA];
26935 int gx;
26936
26937 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
26938 if (EQ (g->object, object))
26939 {
26940 if (g->charpos == pos)
26941 {
26942 best_glyph = g;
26943 best_x = gx;
26944 best_row = r;
26945 goto found;
26946 }
26947 else if (best_glyph == NULL
26948 || ((eabs (g->charpos - pos)
26949 < eabs (best_glyph->charpos - pos))
26950 && (right_p
26951 ? g->charpos < pos
26952 : g->charpos > pos)))
26953 {
26954 best_glyph = g;
26955 best_x = gx;
26956 best_row = r;
26957 }
26958 }
26959 }
26960
26961 found:
26962
26963 if (best_glyph)
26964 {
26965 *x = best_x;
26966 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
26967
26968 if (right_p)
26969 {
26970 *x += best_glyph->pixel_width;
26971 ++*hpos;
26972 }
26973
26974 *y = best_row->y;
26975 *vpos = best_row - w->current_matrix->rows;
26976 }
26977
26978 return best_glyph != NULL;
26979 }
26980 #endif /* not used */
26981
26982 /* Find the positions of the first and the last glyphs in window W's
26983 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
26984 (assumed to be a string), and return in HLINFO's mouse_face_*
26985 members the pixel and column/row coordinates of those glyphs. */
26986
26987 static void
26988 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
26989 Lisp_Object object,
26990 ptrdiff_t startpos, ptrdiff_t endpos)
26991 {
26992 int yb = window_text_bottom_y (w);
26993 struct glyph_row *r;
26994 struct glyph *g, *e;
26995 int gx;
26996 int found = 0;
26997
26998 /* Find the glyph row with at least one position in the range
26999 [STARTPOS..ENDPOS], and the first glyph in that row whose
27000 position belongs to that range. */
27001 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27002 r->enabled_p && r->y < yb;
27003 ++r)
27004 {
27005 if (!r->reversed_p)
27006 {
27007 g = r->glyphs[TEXT_AREA];
27008 e = g + r->used[TEXT_AREA];
27009 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
27010 if (EQ (g->object, object)
27011 && startpos <= g->charpos && g->charpos <= endpos)
27012 {
27013 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
27014 hlinfo->mouse_face_beg_y = r->y;
27015 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
27016 hlinfo->mouse_face_beg_x = gx;
27017 found = 1;
27018 break;
27019 }
27020 }
27021 else
27022 {
27023 struct glyph *g1;
27024
27025 e = r->glyphs[TEXT_AREA];
27026 g = e + r->used[TEXT_AREA];
27027 for ( ; g > e; --g)
27028 if (EQ ((g-1)->object, object)
27029 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
27030 {
27031 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
27032 hlinfo->mouse_face_beg_y = r->y;
27033 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
27034 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
27035 gx += g1->pixel_width;
27036 hlinfo->mouse_face_beg_x = gx;
27037 found = 1;
27038 break;
27039 }
27040 }
27041 if (found)
27042 break;
27043 }
27044
27045 if (!found)
27046 return;
27047
27048 /* Starting with the next row, look for the first row which does NOT
27049 include any glyphs whose positions are in the range. */
27050 for (++r; r->enabled_p && r->y < yb; ++r)
27051 {
27052 g = r->glyphs[TEXT_AREA];
27053 e = g + r->used[TEXT_AREA];
27054 found = 0;
27055 for ( ; g < e; ++g)
27056 if (EQ (g->object, object)
27057 && startpos <= g->charpos && g->charpos <= endpos)
27058 {
27059 found = 1;
27060 break;
27061 }
27062 if (!found)
27063 break;
27064 }
27065
27066 /* The highlighted region ends on the previous row. */
27067 r--;
27068
27069 /* Set the end row and its vertical pixel coordinate. */
27070 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
27071 hlinfo->mouse_face_end_y = r->y;
27072
27073 /* Compute and set the end column and the end column's horizontal
27074 pixel coordinate. */
27075 if (!r->reversed_p)
27076 {
27077 g = r->glyphs[TEXT_AREA];
27078 e = g + r->used[TEXT_AREA];
27079 for ( ; e > g; --e)
27080 if (EQ ((e-1)->object, object)
27081 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
27082 break;
27083 hlinfo->mouse_face_end_col = e - g;
27084
27085 for (gx = r->x; g < e; ++g)
27086 gx += g->pixel_width;
27087 hlinfo->mouse_face_end_x = gx;
27088 }
27089 else
27090 {
27091 e = r->glyphs[TEXT_AREA];
27092 g = e + r->used[TEXT_AREA];
27093 for (gx = r->x ; e < g; ++e)
27094 {
27095 if (EQ (e->object, object)
27096 && startpos <= e->charpos && e->charpos <= endpos)
27097 break;
27098 gx += e->pixel_width;
27099 }
27100 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
27101 hlinfo->mouse_face_end_x = gx;
27102 }
27103 }
27104
27105 #ifdef HAVE_WINDOW_SYSTEM
27106
27107 /* See if position X, Y is within a hot-spot of an image. */
27108
27109 static int
27110 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
27111 {
27112 if (!CONSP (hot_spot))
27113 return 0;
27114
27115 if (EQ (XCAR (hot_spot), Qrect))
27116 {
27117 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
27118 Lisp_Object rect = XCDR (hot_spot);
27119 Lisp_Object tem;
27120 if (!CONSP (rect))
27121 return 0;
27122 if (!CONSP (XCAR (rect)))
27123 return 0;
27124 if (!CONSP (XCDR (rect)))
27125 return 0;
27126 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
27127 return 0;
27128 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
27129 return 0;
27130 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
27131 return 0;
27132 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
27133 return 0;
27134 return 1;
27135 }
27136 else if (EQ (XCAR (hot_spot), Qcircle))
27137 {
27138 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
27139 Lisp_Object circ = XCDR (hot_spot);
27140 Lisp_Object lr, lx0, ly0;
27141 if (CONSP (circ)
27142 && CONSP (XCAR (circ))
27143 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
27144 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
27145 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
27146 {
27147 double r = XFLOATINT (lr);
27148 double dx = XINT (lx0) - x;
27149 double dy = XINT (ly0) - y;
27150 return (dx * dx + dy * dy <= r * r);
27151 }
27152 }
27153 else if (EQ (XCAR (hot_spot), Qpoly))
27154 {
27155 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
27156 if (VECTORP (XCDR (hot_spot)))
27157 {
27158 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
27159 Lisp_Object *poly = v->contents;
27160 ptrdiff_t n = v->header.size;
27161 ptrdiff_t i;
27162 int inside = 0;
27163 Lisp_Object lx, ly;
27164 int x0, y0;
27165
27166 /* Need an even number of coordinates, and at least 3 edges. */
27167 if (n < 6 || n & 1)
27168 return 0;
27169
27170 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
27171 If count is odd, we are inside polygon. Pixels on edges
27172 may or may not be included depending on actual geometry of the
27173 polygon. */
27174 if ((lx = poly[n-2], !INTEGERP (lx))
27175 || (ly = poly[n-1], !INTEGERP (lx)))
27176 return 0;
27177 x0 = XINT (lx), y0 = XINT (ly);
27178 for (i = 0; i < n; i += 2)
27179 {
27180 int x1 = x0, y1 = y0;
27181 if ((lx = poly[i], !INTEGERP (lx))
27182 || (ly = poly[i+1], !INTEGERP (ly)))
27183 return 0;
27184 x0 = XINT (lx), y0 = XINT (ly);
27185
27186 /* Does this segment cross the X line? */
27187 if (x0 >= x)
27188 {
27189 if (x1 >= x)
27190 continue;
27191 }
27192 else if (x1 < x)
27193 continue;
27194 if (y > y0 && y > y1)
27195 continue;
27196 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
27197 inside = !inside;
27198 }
27199 return inside;
27200 }
27201 }
27202 return 0;
27203 }
27204
27205 Lisp_Object
27206 find_hot_spot (Lisp_Object map, int x, int y)
27207 {
27208 while (CONSP (map))
27209 {
27210 if (CONSP (XCAR (map))
27211 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
27212 return XCAR (map);
27213 map = XCDR (map);
27214 }
27215
27216 return Qnil;
27217 }
27218
27219 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
27220 3, 3, 0,
27221 doc: /* Lookup in image map MAP coordinates X and Y.
27222 An image map is an alist where each element has the format (AREA ID PLIST).
27223 An AREA is specified as either a rectangle, a circle, or a polygon:
27224 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
27225 pixel coordinates of the upper left and bottom right corners.
27226 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
27227 and the radius of the circle; r may be a float or integer.
27228 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
27229 vector describes one corner in the polygon.
27230 Returns the alist element for the first matching AREA in MAP. */)
27231 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
27232 {
27233 if (NILP (map))
27234 return Qnil;
27235
27236 CHECK_NUMBER (x);
27237 CHECK_NUMBER (y);
27238
27239 return find_hot_spot (map,
27240 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
27241 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
27242 }
27243
27244
27245 /* Display frame CURSOR, optionally using shape defined by POINTER. */
27246 static void
27247 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
27248 {
27249 /* Do not change cursor shape while dragging mouse. */
27250 if (!NILP (do_mouse_tracking))
27251 return;
27252
27253 if (!NILP (pointer))
27254 {
27255 if (EQ (pointer, Qarrow))
27256 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27257 else if (EQ (pointer, Qhand))
27258 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
27259 else if (EQ (pointer, Qtext))
27260 cursor = FRAME_X_OUTPUT (f)->text_cursor;
27261 else if (EQ (pointer, intern ("hdrag")))
27262 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
27263 #ifdef HAVE_X_WINDOWS
27264 else if (EQ (pointer, intern ("vdrag")))
27265 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
27266 #endif
27267 else if (EQ (pointer, intern ("hourglass")))
27268 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
27269 else if (EQ (pointer, Qmodeline))
27270 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
27271 else
27272 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27273 }
27274
27275 if (cursor != No_Cursor)
27276 FRAME_RIF (f)->define_frame_cursor (f, cursor);
27277 }
27278
27279 #endif /* HAVE_WINDOW_SYSTEM */
27280
27281 /* Take proper action when mouse has moved to the mode or header line
27282 or marginal area AREA of window W, x-position X and y-position Y.
27283 X is relative to the start of the text display area of W, so the
27284 width of bitmap areas and scroll bars must be subtracted to get a
27285 position relative to the start of the mode line. */
27286
27287 static void
27288 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
27289 enum window_part area)
27290 {
27291 struct window *w = XWINDOW (window);
27292 struct frame *f = XFRAME (w->frame);
27293 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27294 #ifdef HAVE_WINDOW_SYSTEM
27295 Display_Info *dpyinfo;
27296 #endif
27297 Cursor cursor = No_Cursor;
27298 Lisp_Object pointer = Qnil;
27299 int dx, dy, width, height;
27300 ptrdiff_t charpos;
27301 Lisp_Object string, object = Qnil;
27302 Lisp_Object pos IF_LINT (= Qnil), help;
27303
27304 Lisp_Object mouse_face;
27305 int original_x_pixel = x;
27306 struct glyph * glyph = NULL, * row_start_glyph = NULL;
27307 struct glyph_row *row IF_LINT (= 0);
27308
27309 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
27310 {
27311 int x0;
27312 struct glyph *end;
27313
27314 /* Kludge alert: mode_line_string takes X/Y in pixels, but
27315 returns them in row/column units! */
27316 string = mode_line_string (w, area, &x, &y, &charpos,
27317 &object, &dx, &dy, &width, &height);
27318
27319 row = (area == ON_MODE_LINE
27320 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
27321 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
27322
27323 /* Find the glyph under the mouse pointer. */
27324 if (row->mode_line_p && row->enabled_p)
27325 {
27326 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
27327 end = glyph + row->used[TEXT_AREA];
27328
27329 for (x0 = original_x_pixel;
27330 glyph < end && x0 >= glyph->pixel_width;
27331 ++glyph)
27332 x0 -= glyph->pixel_width;
27333
27334 if (glyph >= end)
27335 glyph = NULL;
27336 }
27337 }
27338 else
27339 {
27340 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
27341 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
27342 returns them in row/column units! */
27343 string = marginal_area_string (w, area, &x, &y, &charpos,
27344 &object, &dx, &dy, &width, &height);
27345 }
27346
27347 help = Qnil;
27348
27349 #ifdef HAVE_WINDOW_SYSTEM
27350 if (IMAGEP (object))
27351 {
27352 Lisp_Object image_map, hotspot;
27353 if ((image_map = Fplist_get (XCDR (object), QCmap),
27354 !NILP (image_map))
27355 && (hotspot = find_hot_spot (image_map, dx, dy),
27356 CONSP (hotspot))
27357 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27358 {
27359 Lisp_Object plist;
27360
27361 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
27362 If so, we could look for mouse-enter, mouse-leave
27363 properties in PLIST (and do something...). */
27364 hotspot = XCDR (hotspot);
27365 if (CONSP (hotspot)
27366 && (plist = XCAR (hotspot), CONSP (plist)))
27367 {
27368 pointer = Fplist_get (plist, Qpointer);
27369 if (NILP (pointer))
27370 pointer = Qhand;
27371 help = Fplist_get (plist, Qhelp_echo);
27372 if (!NILP (help))
27373 {
27374 help_echo_string = help;
27375 XSETWINDOW (help_echo_window, w);
27376 help_echo_object = w->buffer;
27377 help_echo_pos = charpos;
27378 }
27379 }
27380 }
27381 if (NILP (pointer))
27382 pointer = Fplist_get (XCDR (object), QCpointer);
27383 }
27384 #endif /* HAVE_WINDOW_SYSTEM */
27385
27386 if (STRINGP (string))
27387 pos = make_number (charpos);
27388
27389 /* Set the help text and mouse pointer. If the mouse is on a part
27390 of the mode line without any text (e.g. past the right edge of
27391 the mode line text), use the default help text and pointer. */
27392 if (STRINGP (string) || area == ON_MODE_LINE)
27393 {
27394 /* Arrange to display the help by setting the global variables
27395 help_echo_string, help_echo_object, and help_echo_pos. */
27396 if (NILP (help))
27397 {
27398 if (STRINGP (string))
27399 help = Fget_text_property (pos, Qhelp_echo, string);
27400
27401 if (!NILP (help))
27402 {
27403 help_echo_string = help;
27404 XSETWINDOW (help_echo_window, w);
27405 help_echo_object = string;
27406 help_echo_pos = charpos;
27407 }
27408 else if (area == ON_MODE_LINE)
27409 {
27410 Lisp_Object default_help
27411 = buffer_local_value_1 (Qmode_line_default_help_echo,
27412 w->buffer);
27413
27414 if (STRINGP (default_help))
27415 {
27416 help_echo_string = default_help;
27417 XSETWINDOW (help_echo_window, w);
27418 help_echo_object = Qnil;
27419 help_echo_pos = -1;
27420 }
27421 }
27422 }
27423
27424 #ifdef HAVE_WINDOW_SYSTEM
27425 /* Change the mouse pointer according to what is under it. */
27426 if (FRAME_WINDOW_P (f))
27427 {
27428 dpyinfo = FRAME_X_DISPLAY_INFO (f);
27429 if (STRINGP (string))
27430 {
27431 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27432
27433 if (NILP (pointer))
27434 pointer = Fget_text_property (pos, Qpointer, string);
27435
27436 /* Change the mouse pointer according to what is under X/Y. */
27437 if (NILP (pointer)
27438 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
27439 {
27440 Lisp_Object map;
27441 map = Fget_text_property (pos, Qlocal_map, string);
27442 if (!KEYMAPP (map))
27443 map = Fget_text_property (pos, Qkeymap, string);
27444 if (!KEYMAPP (map))
27445 cursor = dpyinfo->vertical_scroll_bar_cursor;
27446 }
27447 }
27448 else
27449 /* Default mode-line pointer. */
27450 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
27451 }
27452 #endif
27453 }
27454
27455 /* Change the mouse face according to what is under X/Y. */
27456 if (STRINGP (string))
27457 {
27458 mouse_face = Fget_text_property (pos, Qmouse_face, string);
27459 if (!NILP (mouse_face)
27460 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27461 && glyph)
27462 {
27463 Lisp_Object b, e;
27464
27465 struct glyph * tmp_glyph;
27466
27467 int gpos;
27468 int gseq_length;
27469 int total_pixel_width;
27470 ptrdiff_t begpos, endpos, ignore;
27471
27472 int vpos, hpos;
27473
27474 b = Fprevious_single_property_change (make_number (charpos + 1),
27475 Qmouse_face, string, Qnil);
27476 if (NILP (b))
27477 begpos = 0;
27478 else
27479 begpos = XINT (b);
27480
27481 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
27482 if (NILP (e))
27483 endpos = SCHARS (string);
27484 else
27485 endpos = XINT (e);
27486
27487 /* Calculate the glyph position GPOS of GLYPH in the
27488 displayed string, relative to the beginning of the
27489 highlighted part of the string.
27490
27491 Note: GPOS is different from CHARPOS. CHARPOS is the
27492 position of GLYPH in the internal string object. A mode
27493 line string format has structures which are converted to
27494 a flattened string by the Emacs Lisp interpreter. The
27495 internal string is an element of those structures. The
27496 displayed string is the flattened string. */
27497 tmp_glyph = row_start_glyph;
27498 while (tmp_glyph < glyph
27499 && (!(EQ (tmp_glyph->object, glyph->object)
27500 && begpos <= tmp_glyph->charpos
27501 && tmp_glyph->charpos < endpos)))
27502 tmp_glyph++;
27503 gpos = glyph - tmp_glyph;
27504
27505 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
27506 the highlighted part of the displayed string to which
27507 GLYPH belongs. Note: GSEQ_LENGTH is different from
27508 SCHARS (STRING), because the latter returns the length of
27509 the internal string. */
27510 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
27511 tmp_glyph > glyph
27512 && (!(EQ (tmp_glyph->object, glyph->object)
27513 && begpos <= tmp_glyph->charpos
27514 && tmp_glyph->charpos < endpos));
27515 tmp_glyph--)
27516 ;
27517 gseq_length = gpos + (tmp_glyph - glyph) + 1;
27518
27519 /* Calculate the total pixel width of all the glyphs between
27520 the beginning of the highlighted area and GLYPH. */
27521 total_pixel_width = 0;
27522 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
27523 total_pixel_width += tmp_glyph->pixel_width;
27524
27525 /* Pre calculation of re-rendering position. Note: X is in
27526 column units here, after the call to mode_line_string or
27527 marginal_area_string. */
27528 hpos = x - gpos;
27529 vpos = (area == ON_MODE_LINE
27530 ? (w->current_matrix)->nrows - 1
27531 : 0);
27532
27533 /* If GLYPH's position is included in the region that is
27534 already drawn in mouse face, we have nothing to do. */
27535 if ( EQ (window, hlinfo->mouse_face_window)
27536 && (!row->reversed_p
27537 ? (hlinfo->mouse_face_beg_col <= hpos
27538 && hpos < hlinfo->mouse_face_end_col)
27539 /* In R2L rows we swap BEG and END, see below. */
27540 : (hlinfo->mouse_face_end_col <= hpos
27541 && hpos < hlinfo->mouse_face_beg_col))
27542 && hlinfo->mouse_face_beg_row == vpos )
27543 return;
27544
27545 if (clear_mouse_face (hlinfo))
27546 cursor = No_Cursor;
27547
27548 if (!row->reversed_p)
27549 {
27550 hlinfo->mouse_face_beg_col = hpos;
27551 hlinfo->mouse_face_beg_x = original_x_pixel
27552 - (total_pixel_width + dx);
27553 hlinfo->mouse_face_end_col = hpos + gseq_length;
27554 hlinfo->mouse_face_end_x = 0;
27555 }
27556 else
27557 {
27558 /* In R2L rows, show_mouse_face expects BEG and END
27559 coordinates to be swapped. */
27560 hlinfo->mouse_face_end_col = hpos;
27561 hlinfo->mouse_face_end_x = original_x_pixel
27562 - (total_pixel_width + dx);
27563 hlinfo->mouse_face_beg_col = hpos + gseq_length;
27564 hlinfo->mouse_face_beg_x = 0;
27565 }
27566
27567 hlinfo->mouse_face_beg_row = vpos;
27568 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
27569 hlinfo->mouse_face_beg_y = 0;
27570 hlinfo->mouse_face_end_y = 0;
27571 hlinfo->mouse_face_past_end = 0;
27572 hlinfo->mouse_face_window = window;
27573
27574 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
27575 charpos,
27576 0, 0, 0,
27577 &ignore,
27578 glyph->face_id,
27579 1);
27580 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27581
27582 if (NILP (pointer))
27583 pointer = Qhand;
27584 }
27585 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27586 clear_mouse_face (hlinfo);
27587 }
27588 #ifdef HAVE_WINDOW_SYSTEM
27589 if (FRAME_WINDOW_P (f))
27590 define_frame_cursor1 (f, cursor, pointer);
27591 #endif
27592 }
27593
27594
27595 /* EXPORT:
27596 Take proper action when the mouse has moved to position X, Y on
27597 frame F as regards highlighting characters that have mouse-face
27598 properties. Also de-highlighting chars where the mouse was before.
27599 X and Y can be negative or out of range. */
27600
27601 void
27602 note_mouse_highlight (struct frame *f, int x, int y)
27603 {
27604 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27605 enum window_part part = ON_NOTHING;
27606 Lisp_Object window;
27607 struct window *w;
27608 Cursor cursor = No_Cursor;
27609 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
27610 struct buffer *b;
27611
27612 /* When a menu is active, don't highlight because this looks odd. */
27613 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
27614 if (popup_activated ())
27615 return;
27616 #endif
27617
27618 if (NILP (Vmouse_highlight)
27619 || !f->glyphs_initialized_p
27620 || f->pointer_invisible)
27621 return;
27622
27623 hlinfo->mouse_face_mouse_x = x;
27624 hlinfo->mouse_face_mouse_y = y;
27625 hlinfo->mouse_face_mouse_frame = f;
27626
27627 if (hlinfo->mouse_face_defer)
27628 return;
27629
27630 if (gc_in_progress)
27631 {
27632 hlinfo->mouse_face_deferred_gc = 1;
27633 return;
27634 }
27635
27636 /* Which window is that in? */
27637 window = window_from_coordinates (f, x, y, &part, 1);
27638
27639 /* If displaying active text in another window, clear that. */
27640 if (! EQ (window, hlinfo->mouse_face_window)
27641 /* Also clear if we move out of text area in same window. */
27642 || (!NILP (hlinfo->mouse_face_window)
27643 && !NILP (window)
27644 && part != ON_TEXT
27645 && part != ON_MODE_LINE
27646 && part != ON_HEADER_LINE))
27647 clear_mouse_face (hlinfo);
27648
27649 /* Not on a window -> return. */
27650 if (!WINDOWP (window))
27651 return;
27652
27653 /* Reset help_echo_string. It will get recomputed below. */
27654 help_echo_string = Qnil;
27655
27656 /* Convert to window-relative pixel coordinates. */
27657 w = XWINDOW (window);
27658 frame_to_window_pixel_xy (w, &x, &y);
27659
27660 #ifdef HAVE_WINDOW_SYSTEM
27661 /* Handle tool-bar window differently since it doesn't display a
27662 buffer. */
27663 if (EQ (window, f->tool_bar_window))
27664 {
27665 note_tool_bar_highlight (f, x, y);
27666 return;
27667 }
27668 #endif
27669
27670 /* Mouse is on the mode, header line or margin? */
27671 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
27672 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
27673 {
27674 note_mode_line_or_margin_highlight (window, x, y, part);
27675 return;
27676 }
27677
27678 #ifdef HAVE_WINDOW_SYSTEM
27679 if (part == ON_VERTICAL_BORDER)
27680 {
27681 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
27682 help_echo_string = build_string ("drag-mouse-1: resize");
27683 }
27684 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
27685 || part == ON_SCROLL_BAR)
27686 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27687 else
27688 cursor = FRAME_X_OUTPUT (f)->text_cursor;
27689 #endif
27690
27691 /* Are we in a window whose display is up to date?
27692 And verify the buffer's text has not changed. */
27693 b = XBUFFER (w->buffer);
27694 if (part == ON_TEXT
27695 && EQ (w->window_end_valid, w->buffer)
27696 && w->last_modified == BUF_MODIFF (b)
27697 && w->last_overlay_modified == BUF_OVERLAY_MODIFF (b))
27698 {
27699 int hpos, vpos, dx, dy, area = LAST_AREA;
27700 ptrdiff_t pos;
27701 struct glyph *glyph;
27702 Lisp_Object object;
27703 Lisp_Object mouse_face = Qnil, position;
27704 Lisp_Object *overlay_vec = NULL;
27705 ptrdiff_t i, noverlays;
27706 struct buffer *obuf;
27707 ptrdiff_t obegv, ozv;
27708 int same_region;
27709
27710 /* Find the glyph under X/Y. */
27711 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
27712
27713 #ifdef HAVE_WINDOW_SYSTEM
27714 /* Look for :pointer property on image. */
27715 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27716 {
27717 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27718 if (img != NULL && IMAGEP (img->spec))
27719 {
27720 Lisp_Object image_map, hotspot;
27721 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
27722 !NILP (image_map))
27723 && (hotspot = find_hot_spot (image_map,
27724 glyph->slice.img.x + dx,
27725 glyph->slice.img.y + dy),
27726 CONSP (hotspot))
27727 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27728 {
27729 Lisp_Object plist;
27730
27731 /* Could check XCAR (hotspot) to see if we enter/leave
27732 this hot-spot.
27733 If so, we could look for mouse-enter, mouse-leave
27734 properties in PLIST (and do something...). */
27735 hotspot = XCDR (hotspot);
27736 if (CONSP (hotspot)
27737 && (plist = XCAR (hotspot), CONSP (plist)))
27738 {
27739 pointer = Fplist_get (plist, Qpointer);
27740 if (NILP (pointer))
27741 pointer = Qhand;
27742 help_echo_string = Fplist_get (plist, Qhelp_echo);
27743 if (!NILP (help_echo_string))
27744 {
27745 help_echo_window = window;
27746 help_echo_object = glyph->object;
27747 help_echo_pos = glyph->charpos;
27748 }
27749 }
27750 }
27751 if (NILP (pointer))
27752 pointer = Fplist_get (XCDR (img->spec), QCpointer);
27753 }
27754 }
27755 #endif /* HAVE_WINDOW_SYSTEM */
27756
27757 /* Clear mouse face if X/Y not over text. */
27758 if (glyph == NULL
27759 || area != TEXT_AREA
27760 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
27761 /* Glyph's OBJECT is an integer for glyphs inserted by the
27762 display engine for its internal purposes, like truncation
27763 and continuation glyphs and blanks beyond the end of
27764 line's text on text terminals. If we are over such a
27765 glyph, we are not over any text. */
27766 || INTEGERP (glyph->object)
27767 /* R2L rows have a stretch glyph at their front, which
27768 stands for no text, whereas L2R rows have no glyphs at
27769 all beyond the end of text. Treat such stretch glyphs
27770 like we do with NULL glyphs in L2R rows. */
27771 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
27772 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
27773 && glyph->type == STRETCH_GLYPH
27774 && glyph->avoid_cursor_p))
27775 {
27776 if (clear_mouse_face (hlinfo))
27777 cursor = No_Cursor;
27778 #ifdef HAVE_WINDOW_SYSTEM
27779 if (FRAME_WINDOW_P (f) && NILP (pointer))
27780 {
27781 if (area != TEXT_AREA)
27782 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27783 else
27784 pointer = Vvoid_text_area_pointer;
27785 }
27786 #endif
27787 goto set_cursor;
27788 }
27789
27790 pos = glyph->charpos;
27791 object = glyph->object;
27792 if (!STRINGP (object) && !BUFFERP (object))
27793 goto set_cursor;
27794
27795 /* If we get an out-of-range value, return now; avoid an error. */
27796 if (BUFFERP (object) && pos > BUF_Z (b))
27797 goto set_cursor;
27798
27799 /* Make the window's buffer temporarily current for
27800 overlays_at and compute_char_face. */
27801 obuf = current_buffer;
27802 current_buffer = b;
27803 obegv = BEGV;
27804 ozv = ZV;
27805 BEGV = BEG;
27806 ZV = Z;
27807
27808 /* Is this char mouse-active or does it have help-echo? */
27809 position = make_number (pos);
27810
27811 if (BUFFERP (object))
27812 {
27813 /* Put all the overlays we want in a vector in overlay_vec. */
27814 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
27815 /* Sort overlays into increasing priority order. */
27816 noverlays = sort_overlays (overlay_vec, noverlays, w);
27817 }
27818 else
27819 noverlays = 0;
27820
27821 same_region = coords_in_mouse_face_p (w, hpos, vpos);
27822
27823 if (same_region)
27824 cursor = No_Cursor;
27825
27826 /* Check mouse-face highlighting. */
27827 if (! same_region
27828 /* If there exists an overlay with mouse-face overlapping
27829 the one we are currently highlighting, we have to
27830 check if we enter the overlapping overlay, and then
27831 highlight only that. */
27832 || (OVERLAYP (hlinfo->mouse_face_overlay)
27833 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
27834 {
27835 /* Find the highest priority overlay with a mouse-face. */
27836 Lisp_Object overlay = Qnil;
27837 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
27838 {
27839 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
27840 if (!NILP (mouse_face))
27841 overlay = overlay_vec[i];
27842 }
27843
27844 /* If we're highlighting the same overlay as before, there's
27845 no need to do that again. */
27846 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
27847 goto check_help_echo;
27848 hlinfo->mouse_face_overlay = overlay;
27849
27850 /* Clear the display of the old active region, if any. */
27851 if (clear_mouse_face (hlinfo))
27852 cursor = No_Cursor;
27853
27854 /* If no overlay applies, get a text property. */
27855 if (NILP (overlay))
27856 mouse_face = Fget_text_property (position, Qmouse_face, object);
27857
27858 /* Next, compute the bounds of the mouse highlighting and
27859 display it. */
27860 if (!NILP (mouse_face) && STRINGP (object))
27861 {
27862 /* The mouse-highlighting comes from a display string
27863 with a mouse-face. */
27864 Lisp_Object s, e;
27865 ptrdiff_t ignore;
27866
27867 s = Fprevious_single_property_change
27868 (make_number (pos + 1), Qmouse_face, object, Qnil);
27869 e = Fnext_single_property_change
27870 (position, Qmouse_face, object, Qnil);
27871 if (NILP (s))
27872 s = make_number (0);
27873 if (NILP (e))
27874 e = make_number (SCHARS (object) - 1);
27875 mouse_face_from_string_pos (w, hlinfo, object,
27876 XINT (s), XINT (e));
27877 hlinfo->mouse_face_past_end = 0;
27878 hlinfo->mouse_face_window = window;
27879 hlinfo->mouse_face_face_id
27880 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
27881 glyph->face_id, 1);
27882 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27883 cursor = No_Cursor;
27884 }
27885 else
27886 {
27887 /* The mouse-highlighting, if any, comes from an overlay
27888 or text property in the buffer. */
27889 Lisp_Object buffer IF_LINT (= Qnil);
27890 Lisp_Object disp_string IF_LINT (= Qnil);
27891
27892 if (STRINGP (object))
27893 {
27894 /* If we are on a display string with no mouse-face,
27895 check if the text under it has one. */
27896 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
27897 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
27898 pos = string_buffer_position (object, start);
27899 if (pos > 0)
27900 {
27901 mouse_face = get_char_property_and_overlay
27902 (make_number (pos), Qmouse_face, w->buffer, &overlay);
27903 buffer = w->buffer;
27904 disp_string = object;
27905 }
27906 }
27907 else
27908 {
27909 buffer = object;
27910 disp_string = Qnil;
27911 }
27912
27913 if (!NILP (mouse_face))
27914 {
27915 Lisp_Object before, after;
27916 Lisp_Object before_string, after_string;
27917 /* To correctly find the limits of mouse highlight
27918 in a bidi-reordered buffer, we must not use the
27919 optimization of limiting the search in
27920 previous-single-property-change and
27921 next-single-property-change, because
27922 rows_from_pos_range needs the real start and end
27923 positions to DTRT in this case. That's because
27924 the first row visible in a window does not
27925 necessarily display the character whose position
27926 is the smallest. */
27927 Lisp_Object lim1 =
27928 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27929 ? Fmarker_position (w->start)
27930 : Qnil;
27931 Lisp_Object lim2 =
27932 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27933 ? make_number (BUF_Z (XBUFFER (buffer))
27934 - XFASTINT (w->window_end_pos))
27935 : Qnil;
27936
27937 if (NILP (overlay))
27938 {
27939 /* Handle the text property case. */
27940 before = Fprevious_single_property_change
27941 (make_number (pos + 1), Qmouse_face, buffer, lim1);
27942 after = Fnext_single_property_change
27943 (make_number (pos), Qmouse_face, buffer, lim2);
27944 before_string = after_string = Qnil;
27945 }
27946 else
27947 {
27948 /* Handle the overlay case. */
27949 before = Foverlay_start (overlay);
27950 after = Foverlay_end (overlay);
27951 before_string = Foverlay_get (overlay, Qbefore_string);
27952 after_string = Foverlay_get (overlay, Qafter_string);
27953
27954 if (!STRINGP (before_string)) before_string = Qnil;
27955 if (!STRINGP (after_string)) after_string = Qnil;
27956 }
27957
27958 mouse_face_from_buffer_pos (window, hlinfo, pos,
27959 NILP (before)
27960 ? 1
27961 : XFASTINT (before),
27962 NILP (after)
27963 ? BUF_Z (XBUFFER (buffer))
27964 : XFASTINT (after),
27965 before_string, after_string,
27966 disp_string);
27967 cursor = No_Cursor;
27968 }
27969 }
27970 }
27971
27972 check_help_echo:
27973
27974 /* Look for a `help-echo' property. */
27975 if (NILP (help_echo_string)) {
27976 Lisp_Object help, overlay;
27977
27978 /* Check overlays first. */
27979 help = overlay = Qnil;
27980 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
27981 {
27982 overlay = overlay_vec[i];
27983 help = Foverlay_get (overlay, Qhelp_echo);
27984 }
27985
27986 if (!NILP (help))
27987 {
27988 help_echo_string = help;
27989 help_echo_window = window;
27990 help_echo_object = overlay;
27991 help_echo_pos = pos;
27992 }
27993 else
27994 {
27995 Lisp_Object obj = glyph->object;
27996 ptrdiff_t charpos = glyph->charpos;
27997
27998 /* Try text properties. */
27999 if (STRINGP (obj)
28000 && charpos >= 0
28001 && charpos < SCHARS (obj))
28002 {
28003 help = Fget_text_property (make_number (charpos),
28004 Qhelp_echo, obj);
28005 if (NILP (help))
28006 {
28007 /* If the string itself doesn't specify a help-echo,
28008 see if the buffer text ``under'' it does. */
28009 struct glyph_row *r
28010 = MATRIX_ROW (w->current_matrix, vpos);
28011 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
28012 ptrdiff_t p = string_buffer_position (obj, start);
28013 if (p > 0)
28014 {
28015 help = Fget_char_property (make_number (p),
28016 Qhelp_echo, w->buffer);
28017 if (!NILP (help))
28018 {
28019 charpos = p;
28020 obj = w->buffer;
28021 }
28022 }
28023 }
28024 }
28025 else if (BUFFERP (obj)
28026 && charpos >= BEGV
28027 && charpos < ZV)
28028 help = Fget_text_property (make_number (charpos), Qhelp_echo,
28029 obj);
28030
28031 if (!NILP (help))
28032 {
28033 help_echo_string = help;
28034 help_echo_window = window;
28035 help_echo_object = obj;
28036 help_echo_pos = charpos;
28037 }
28038 }
28039 }
28040
28041 #ifdef HAVE_WINDOW_SYSTEM
28042 /* Look for a `pointer' property. */
28043 if (FRAME_WINDOW_P (f) && NILP (pointer))
28044 {
28045 /* Check overlays first. */
28046 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
28047 pointer = Foverlay_get (overlay_vec[i], Qpointer);
28048
28049 if (NILP (pointer))
28050 {
28051 Lisp_Object obj = glyph->object;
28052 ptrdiff_t charpos = glyph->charpos;
28053
28054 /* Try text properties. */
28055 if (STRINGP (obj)
28056 && charpos >= 0
28057 && charpos < SCHARS (obj))
28058 {
28059 pointer = Fget_text_property (make_number (charpos),
28060 Qpointer, obj);
28061 if (NILP (pointer))
28062 {
28063 /* If the string itself doesn't specify a pointer,
28064 see if the buffer text ``under'' it does. */
28065 struct glyph_row *r
28066 = MATRIX_ROW (w->current_matrix, vpos);
28067 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
28068 ptrdiff_t p = string_buffer_position (obj, start);
28069 if (p > 0)
28070 pointer = Fget_char_property (make_number (p),
28071 Qpointer, w->buffer);
28072 }
28073 }
28074 else if (BUFFERP (obj)
28075 && charpos >= BEGV
28076 && charpos < ZV)
28077 pointer = Fget_text_property (make_number (charpos),
28078 Qpointer, obj);
28079 }
28080 }
28081 #endif /* HAVE_WINDOW_SYSTEM */
28082
28083 BEGV = obegv;
28084 ZV = ozv;
28085 current_buffer = obuf;
28086 }
28087
28088 set_cursor:
28089
28090 #ifdef HAVE_WINDOW_SYSTEM
28091 if (FRAME_WINDOW_P (f))
28092 define_frame_cursor1 (f, cursor, pointer);
28093 #else
28094 /* This is here to prevent a compiler error, about "label at end of
28095 compound statement". */
28096 return;
28097 #endif
28098 }
28099
28100
28101 /* EXPORT for RIF:
28102 Clear any mouse-face on window W. This function is part of the
28103 redisplay interface, and is called from try_window_id and similar
28104 functions to ensure the mouse-highlight is off. */
28105
28106 void
28107 x_clear_window_mouse_face (struct window *w)
28108 {
28109 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28110 Lisp_Object window;
28111
28112 block_input ();
28113 XSETWINDOW (window, w);
28114 if (EQ (window, hlinfo->mouse_face_window))
28115 clear_mouse_face (hlinfo);
28116 unblock_input ();
28117 }
28118
28119
28120 /* EXPORT:
28121 Just discard the mouse face information for frame F, if any.
28122 This is used when the size of F is changed. */
28123
28124 void
28125 cancel_mouse_face (struct frame *f)
28126 {
28127 Lisp_Object window;
28128 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28129
28130 window = hlinfo->mouse_face_window;
28131 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
28132 {
28133 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28134 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28135 hlinfo->mouse_face_window = Qnil;
28136 }
28137 }
28138
28139
28140 \f
28141 /***********************************************************************
28142 Exposure Events
28143 ***********************************************************************/
28144
28145 #ifdef HAVE_WINDOW_SYSTEM
28146
28147 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
28148 which intersects rectangle R. R is in window-relative coordinates. */
28149
28150 static void
28151 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
28152 enum glyph_row_area area)
28153 {
28154 struct glyph *first = row->glyphs[area];
28155 struct glyph *end = row->glyphs[area] + row->used[area];
28156 struct glyph *last;
28157 int first_x, start_x, x;
28158
28159 if (area == TEXT_AREA && row->fill_line_p)
28160 /* If row extends face to end of line write the whole line. */
28161 draw_glyphs (w, 0, row, area,
28162 0, row->used[area],
28163 DRAW_NORMAL_TEXT, 0);
28164 else
28165 {
28166 /* Set START_X to the window-relative start position for drawing glyphs of
28167 AREA. The first glyph of the text area can be partially visible.
28168 The first glyphs of other areas cannot. */
28169 start_x = window_box_left_offset (w, area);
28170 x = start_x;
28171 if (area == TEXT_AREA)
28172 x += row->x;
28173
28174 /* Find the first glyph that must be redrawn. */
28175 while (first < end
28176 && x + first->pixel_width < r->x)
28177 {
28178 x += first->pixel_width;
28179 ++first;
28180 }
28181
28182 /* Find the last one. */
28183 last = first;
28184 first_x = x;
28185 while (last < end
28186 && x < r->x + r->width)
28187 {
28188 x += last->pixel_width;
28189 ++last;
28190 }
28191
28192 /* Repaint. */
28193 if (last > first)
28194 draw_glyphs (w, first_x - start_x, row, area,
28195 first - row->glyphs[area], last - row->glyphs[area],
28196 DRAW_NORMAL_TEXT, 0);
28197 }
28198 }
28199
28200
28201 /* Redraw the parts of the glyph row ROW on window W intersecting
28202 rectangle R. R is in window-relative coordinates. Value is
28203 non-zero if mouse-face was overwritten. */
28204
28205 static int
28206 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
28207 {
28208 eassert (row->enabled_p);
28209
28210 if (row->mode_line_p || w->pseudo_window_p)
28211 draw_glyphs (w, 0, row, TEXT_AREA,
28212 0, row->used[TEXT_AREA],
28213 DRAW_NORMAL_TEXT, 0);
28214 else
28215 {
28216 if (row->used[LEFT_MARGIN_AREA])
28217 expose_area (w, row, r, LEFT_MARGIN_AREA);
28218 if (row->used[TEXT_AREA])
28219 expose_area (w, row, r, TEXT_AREA);
28220 if (row->used[RIGHT_MARGIN_AREA])
28221 expose_area (w, row, r, RIGHT_MARGIN_AREA);
28222 draw_row_fringe_bitmaps (w, row);
28223 }
28224
28225 return row->mouse_face_p;
28226 }
28227
28228
28229 /* Redraw those parts of glyphs rows during expose event handling that
28230 overlap other rows. Redrawing of an exposed line writes over parts
28231 of lines overlapping that exposed line; this function fixes that.
28232
28233 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
28234 row in W's current matrix that is exposed and overlaps other rows.
28235 LAST_OVERLAPPING_ROW is the last such row. */
28236
28237 static void
28238 expose_overlaps (struct window *w,
28239 struct glyph_row *first_overlapping_row,
28240 struct glyph_row *last_overlapping_row,
28241 XRectangle *r)
28242 {
28243 struct glyph_row *row;
28244
28245 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
28246 if (row->overlapping_p)
28247 {
28248 eassert (row->enabled_p && !row->mode_line_p);
28249
28250 row->clip = r;
28251 if (row->used[LEFT_MARGIN_AREA])
28252 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
28253
28254 if (row->used[TEXT_AREA])
28255 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
28256
28257 if (row->used[RIGHT_MARGIN_AREA])
28258 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
28259 row->clip = NULL;
28260 }
28261 }
28262
28263
28264 /* Return non-zero if W's cursor intersects rectangle R. */
28265
28266 static int
28267 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
28268 {
28269 XRectangle cr, result;
28270 struct glyph *cursor_glyph;
28271 struct glyph_row *row;
28272
28273 if (w->phys_cursor.vpos >= 0
28274 && w->phys_cursor.vpos < w->current_matrix->nrows
28275 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
28276 row->enabled_p)
28277 && row->cursor_in_fringe_p)
28278 {
28279 /* Cursor is in the fringe. */
28280 cr.x = window_box_right_offset (w,
28281 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
28282 ? RIGHT_MARGIN_AREA
28283 : TEXT_AREA));
28284 cr.y = row->y;
28285 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
28286 cr.height = row->height;
28287 return x_intersect_rectangles (&cr, r, &result);
28288 }
28289
28290 cursor_glyph = get_phys_cursor_glyph (w);
28291 if (cursor_glyph)
28292 {
28293 /* r is relative to W's box, but w->phys_cursor.x is relative
28294 to left edge of W's TEXT area. Adjust it. */
28295 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
28296 cr.y = w->phys_cursor.y;
28297 cr.width = cursor_glyph->pixel_width;
28298 cr.height = w->phys_cursor_height;
28299 /* ++KFS: W32 version used W32-specific IntersectRect here, but
28300 I assume the effect is the same -- and this is portable. */
28301 return x_intersect_rectangles (&cr, r, &result);
28302 }
28303 /* If we don't understand the format, pretend we're not in the hot-spot. */
28304 return 0;
28305 }
28306
28307
28308 /* EXPORT:
28309 Draw a vertical window border to the right of window W if W doesn't
28310 have vertical scroll bars. */
28311
28312 void
28313 x_draw_vertical_border (struct window *w)
28314 {
28315 struct frame *f = XFRAME (WINDOW_FRAME (w));
28316
28317 /* We could do better, if we knew what type of scroll-bar the adjacent
28318 windows (on either side) have... But we don't :-(
28319 However, I think this works ok. ++KFS 2003-04-25 */
28320
28321 /* Redraw borders between horizontally adjacent windows. Don't
28322 do it for frames with vertical scroll bars because either the
28323 right scroll bar of a window, or the left scroll bar of its
28324 neighbor will suffice as a border. */
28325 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
28326 return;
28327
28328 if (!WINDOW_RIGHTMOST_P (w)
28329 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
28330 {
28331 int x0, x1, y0, y1;
28332
28333 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
28334 y1 -= 1;
28335
28336 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
28337 x1 -= 1;
28338
28339 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
28340 }
28341 else if (!WINDOW_LEFTMOST_P (w)
28342 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
28343 {
28344 int x0, x1, y0, y1;
28345
28346 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
28347 y1 -= 1;
28348
28349 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
28350 x0 -= 1;
28351
28352 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
28353 }
28354 }
28355
28356
28357 /* Redraw the part of window W intersection rectangle FR. Pixel
28358 coordinates in FR are frame-relative. Call this function with
28359 input blocked. Value is non-zero if the exposure overwrites
28360 mouse-face. */
28361
28362 static int
28363 expose_window (struct window *w, XRectangle *fr)
28364 {
28365 struct frame *f = XFRAME (w->frame);
28366 XRectangle wr, r;
28367 int mouse_face_overwritten_p = 0;
28368
28369 /* If window is not yet fully initialized, do nothing. This can
28370 happen when toolkit scroll bars are used and a window is split.
28371 Reconfiguring the scroll bar will generate an expose for a newly
28372 created window. */
28373 if (w->current_matrix == NULL)
28374 return 0;
28375
28376 /* When we're currently updating the window, display and current
28377 matrix usually don't agree. Arrange for a thorough display
28378 later. */
28379 if (w == updated_window)
28380 {
28381 SET_FRAME_GARBAGED (f);
28382 return 0;
28383 }
28384
28385 /* Frame-relative pixel rectangle of W. */
28386 wr.x = WINDOW_LEFT_EDGE_X (w);
28387 wr.y = WINDOW_TOP_EDGE_Y (w);
28388 wr.width = WINDOW_TOTAL_WIDTH (w);
28389 wr.height = WINDOW_TOTAL_HEIGHT (w);
28390
28391 if (x_intersect_rectangles (fr, &wr, &r))
28392 {
28393 int yb = window_text_bottom_y (w);
28394 struct glyph_row *row;
28395 int cursor_cleared_p, phys_cursor_on_p;
28396 struct glyph_row *first_overlapping_row, *last_overlapping_row;
28397
28398 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
28399 r.x, r.y, r.width, r.height));
28400
28401 /* Convert to window coordinates. */
28402 r.x -= WINDOW_LEFT_EDGE_X (w);
28403 r.y -= WINDOW_TOP_EDGE_Y (w);
28404
28405 /* Turn off the cursor. */
28406 if (!w->pseudo_window_p
28407 && phys_cursor_in_rect_p (w, &r))
28408 {
28409 x_clear_cursor (w);
28410 cursor_cleared_p = 1;
28411 }
28412 else
28413 cursor_cleared_p = 0;
28414
28415 /* If the row containing the cursor extends face to end of line,
28416 then expose_area might overwrite the cursor outside the
28417 rectangle and thus notice_overwritten_cursor might clear
28418 w->phys_cursor_on_p. We remember the original value and
28419 check later if it is changed. */
28420 phys_cursor_on_p = w->phys_cursor_on_p;
28421
28422 /* Update lines intersecting rectangle R. */
28423 first_overlapping_row = last_overlapping_row = NULL;
28424 for (row = w->current_matrix->rows;
28425 row->enabled_p;
28426 ++row)
28427 {
28428 int y0 = row->y;
28429 int y1 = MATRIX_ROW_BOTTOM_Y (row);
28430
28431 if ((y0 >= r.y && y0 < r.y + r.height)
28432 || (y1 > r.y && y1 < r.y + r.height)
28433 || (r.y >= y0 && r.y < y1)
28434 || (r.y + r.height > y0 && r.y + r.height < y1))
28435 {
28436 /* A header line may be overlapping, but there is no need
28437 to fix overlapping areas for them. KFS 2005-02-12 */
28438 if (row->overlapping_p && !row->mode_line_p)
28439 {
28440 if (first_overlapping_row == NULL)
28441 first_overlapping_row = row;
28442 last_overlapping_row = row;
28443 }
28444
28445 row->clip = fr;
28446 if (expose_line (w, row, &r))
28447 mouse_face_overwritten_p = 1;
28448 row->clip = NULL;
28449 }
28450 else if (row->overlapping_p)
28451 {
28452 /* We must redraw a row overlapping the exposed area. */
28453 if (y0 < r.y
28454 ? y0 + row->phys_height > r.y
28455 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
28456 {
28457 if (first_overlapping_row == NULL)
28458 first_overlapping_row = row;
28459 last_overlapping_row = row;
28460 }
28461 }
28462
28463 if (y1 >= yb)
28464 break;
28465 }
28466
28467 /* Display the mode line if there is one. */
28468 if (WINDOW_WANTS_MODELINE_P (w)
28469 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
28470 row->enabled_p)
28471 && row->y < r.y + r.height)
28472 {
28473 if (expose_line (w, row, &r))
28474 mouse_face_overwritten_p = 1;
28475 }
28476
28477 if (!w->pseudo_window_p)
28478 {
28479 /* Fix the display of overlapping rows. */
28480 if (first_overlapping_row)
28481 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
28482 fr);
28483
28484 /* Draw border between windows. */
28485 x_draw_vertical_border (w);
28486
28487 /* Turn the cursor on again. */
28488 if (cursor_cleared_p
28489 || (phys_cursor_on_p && !w->phys_cursor_on_p))
28490 update_window_cursor (w, 1);
28491 }
28492 }
28493
28494 return mouse_face_overwritten_p;
28495 }
28496
28497
28498
28499 /* Redraw (parts) of all windows in the window tree rooted at W that
28500 intersect R. R contains frame pixel coordinates. Value is
28501 non-zero if the exposure overwrites mouse-face. */
28502
28503 static int
28504 expose_window_tree (struct window *w, XRectangle *r)
28505 {
28506 struct frame *f = XFRAME (w->frame);
28507 int mouse_face_overwritten_p = 0;
28508
28509 while (w && !FRAME_GARBAGED_P (f))
28510 {
28511 if (!NILP (w->hchild))
28512 mouse_face_overwritten_p
28513 |= expose_window_tree (XWINDOW (w->hchild), r);
28514 else if (!NILP (w->vchild))
28515 mouse_face_overwritten_p
28516 |= expose_window_tree (XWINDOW (w->vchild), r);
28517 else
28518 mouse_face_overwritten_p |= expose_window (w, r);
28519
28520 w = NILP (w->next) ? NULL : XWINDOW (w->next);
28521 }
28522
28523 return mouse_face_overwritten_p;
28524 }
28525
28526
28527 /* EXPORT:
28528 Redisplay an exposed area of frame F. X and Y are the upper-left
28529 corner of the exposed rectangle. W and H are width and height of
28530 the exposed area. All are pixel values. W or H zero means redraw
28531 the entire frame. */
28532
28533 void
28534 expose_frame (struct frame *f, int x, int y, int w, int h)
28535 {
28536 XRectangle r;
28537 int mouse_face_overwritten_p = 0;
28538
28539 TRACE ((stderr, "expose_frame "));
28540
28541 /* No need to redraw if frame will be redrawn soon. */
28542 if (FRAME_GARBAGED_P (f))
28543 {
28544 TRACE ((stderr, " garbaged\n"));
28545 return;
28546 }
28547
28548 /* If basic faces haven't been realized yet, there is no point in
28549 trying to redraw anything. This can happen when we get an expose
28550 event while Emacs is starting, e.g. by moving another window. */
28551 if (FRAME_FACE_CACHE (f) == NULL
28552 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
28553 {
28554 TRACE ((stderr, " no faces\n"));
28555 return;
28556 }
28557
28558 if (w == 0 || h == 0)
28559 {
28560 r.x = r.y = 0;
28561 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
28562 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
28563 }
28564 else
28565 {
28566 r.x = x;
28567 r.y = y;
28568 r.width = w;
28569 r.height = h;
28570 }
28571
28572 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
28573 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
28574
28575 if (WINDOWP (f->tool_bar_window))
28576 mouse_face_overwritten_p
28577 |= expose_window (XWINDOW (f->tool_bar_window), &r);
28578
28579 #ifdef HAVE_X_WINDOWS
28580 #ifndef MSDOS
28581 #ifndef USE_X_TOOLKIT
28582 if (WINDOWP (f->menu_bar_window))
28583 mouse_face_overwritten_p
28584 |= expose_window (XWINDOW (f->menu_bar_window), &r);
28585 #endif /* not USE_X_TOOLKIT */
28586 #endif
28587 #endif
28588
28589 /* Some window managers support a focus-follows-mouse style with
28590 delayed raising of frames. Imagine a partially obscured frame,
28591 and moving the mouse into partially obscured mouse-face on that
28592 frame. The visible part of the mouse-face will be highlighted,
28593 then the WM raises the obscured frame. With at least one WM, KDE
28594 2.1, Emacs is not getting any event for the raising of the frame
28595 (even tried with SubstructureRedirectMask), only Expose events.
28596 These expose events will draw text normally, i.e. not
28597 highlighted. Which means we must redo the highlight here.
28598 Subsume it under ``we love X''. --gerd 2001-08-15 */
28599 /* Included in Windows version because Windows most likely does not
28600 do the right thing if any third party tool offers
28601 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
28602 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
28603 {
28604 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28605 if (f == hlinfo->mouse_face_mouse_frame)
28606 {
28607 int mouse_x = hlinfo->mouse_face_mouse_x;
28608 int mouse_y = hlinfo->mouse_face_mouse_y;
28609 clear_mouse_face (hlinfo);
28610 note_mouse_highlight (f, mouse_x, mouse_y);
28611 }
28612 }
28613 }
28614
28615
28616 /* EXPORT:
28617 Determine the intersection of two rectangles R1 and R2. Return
28618 the intersection in *RESULT. Value is non-zero if RESULT is not
28619 empty. */
28620
28621 int
28622 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
28623 {
28624 XRectangle *left, *right;
28625 XRectangle *upper, *lower;
28626 int intersection_p = 0;
28627
28628 /* Rearrange so that R1 is the left-most rectangle. */
28629 if (r1->x < r2->x)
28630 left = r1, right = r2;
28631 else
28632 left = r2, right = r1;
28633
28634 /* X0 of the intersection is right.x0, if this is inside R1,
28635 otherwise there is no intersection. */
28636 if (right->x <= left->x + left->width)
28637 {
28638 result->x = right->x;
28639
28640 /* The right end of the intersection is the minimum of
28641 the right ends of left and right. */
28642 result->width = (min (left->x + left->width, right->x + right->width)
28643 - result->x);
28644
28645 /* Same game for Y. */
28646 if (r1->y < r2->y)
28647 upper = r1, lower = r2;
28648 else
28649 upper = r2, lower = r1;
28650
28651 /* The upper end of the intersection is lower.y0, if this is inside
28652 of upper. Otherwise, there is no intersection. */
28653 if (lower->y <= upper->y + upper->height)
28654 {
28655 result->y = lower->y;
28656
28657 /* The lower end of the intersection is the minimum of the lower
28658 ends of upper and lower. */
28659 result->height = (min (lower->y + lower->height,
28660 upper->y + upper->height)
28661 - result->y);
28662 intersection_p = 1;
28663 }
28664 }
28665
28666 return intersection_p;
28667 }
28668
28669 #endif /* HAVE_WINDOW_SYSTEM */
28670
28671 \f
28672 /***********************************************************************
28673 Initialization
28674 ***********************************************************************/
28675
28676 void
28677 syms_of_xdisp (void)
28678 {
28679 Vwith_echo_area_save_vector = Qnil;
28680 staticpro (&Vwith_echo_area_save_vector);
28681
28682 Vmessage_stack = Qnil;
28683 staticpro (&Vmessage_stack);
28684
28685 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
28686
28687 message_dolog_marker1 = Fmake_marker ();
28688 staticpro (&message_dolog_marker1);
28689 message_dolog_marker2 = Fmake_marker ();
28690 staticpro (&message_dolog_marker2);
28691 message_dolog_marker3 = Fmake_marker ();
28692 staticpro (&message_dolog_marker3);
28693
28694 #ifdef GLYPH_DEBUG
28695 defsubr (&Sdump_frame_glyph_matrix);
28696 defsubr (&Sdump_glyph_matrix);
28697 defsubr (&Sdump_glyph_row);
28698 defsubr (&Sdump_tool_bar_row);
28699 defsubr (&Strace_redisplay);
28700 defsubr (&Strace_to_stderr);
28701 #endif
28702 #ifdef HAVE_WINDOW_SYSTEM
28703 defsubr (&Stool_bar_lines_needed);
28704 defsubr (&Slookup_image_map);
28705 #endif
28706 defsubr (&Sformat_mode_line);
28707 defsubr (&Sinvisible_p);
28708 defsubr (&Scurrent_bidi_paragraph_direction);
28709
28710 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
28711 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
28712 DEFSYM (Qoverriding_local_map, "overriding-local-map");
28713 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
28714 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
28715 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
28716 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
28717 DEFSYM (Qeval, "eval");
28718 DEFSYM (QCdata, ":data");
28719 DEFSYM (Qdisplay, "display");
28720 DEFSYM (Qspace_width, "space-width");
28721 DEFSYM (Qraise, "raise");
28722 DEFSYM (Qslice, "slice");
28723 DEFSYM (Qspace, "space");
28724 DEFSYM (Qmargin, "margin");
28725 DEFSYM (Qpointer, "pointer");
28726 DEFSYM (Qleft_margin, "left-margin");
28727 DEFSYM (Qright_margin, "right-margin");
28728 DEFSYM (Qcenter, "center");
28729 DEFSYM (Qline_height, "line-height");
28730 DEFSYM (QCalign_to, ":align-to");
28731 DEFSYM (QCrelative_width, ":relative-width");
28732 DEFSYM (QCrelative_height, ":relative-height");
28733 DEFSYM (QCeval, ":eval");
28734 DEFSYM (QCpropertize, ":propertize");
28735 DEFSYM (QCfile, ":file");
28736 DEFSYM (Qfontified, "fontified");
28737 DEFSYM (Qfontification_functions, "fontification-functions");
28738 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
28739 DEFSYM (Qescape_glyph, "escape-glyph");
28740 DEFSYM (Qnobreak_space, "nobreak-space");
28741 DEFSYM (Qimage, "image");
28742 DEFSYM (Qtext, "text");
28743 DEFSYM (Qboth, "both");
28744 DEFSYM (Qboth_horiz, "both-horiz");
28745 DEFSYM (Qtext_image_horiz, "text-image-horiz");
28746 DEFSYM (QCmap, ":map");
28747 DEFSYM (QCpointer, ":pointer");
28748 DEFSYM (Qrect, "rect");
28749 DEFSYM (Qcircle, "circle");
28750 DEFSYM (Qpoly, "poly");
28751 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
28752 DEFSYM (Qgrow_only, "grow-only");
28753 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
28754 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
28755 DEFSYM (Qposition, "position");
28756 DEFSYM (Qbuffer_position, "buffer-position");
28757 DEFSYM (Qobject, "object");
28758 DEFSYM (Qbar, "bar");
28759 DEFSYM (Qhbar, "hbar");
28760 DEFSYM (Qbox, "box");
28761 DEFSYM (Qhollow, "hollow");
28762 DEFSYM (Qhand, "hand");
28763 DEFSYM (Qarrow, "arrow");
28764 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
28765
28766 list_of_error = Fcons (Fcons (intern_c_string ("error"),
28767 Fcons (intern_c_string ("void-variable"), Qnil)),
28768 Qnil);
28769 staticpro (&list_of_error);
28770
28771 DEFSYM (Qlast_arrow_position, "last-arrow-position");
28772 DEFSYM (Qlast_arrow_string, "last-arrow-string");
28773 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
28774 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
28775
28776 echo_buffer[0] = echo_buffer[1] = Qnil;
28777 staticpro (&echo_buffer[0]);
28778 staticpro (&echo_buffer[1]);
28779
28780 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
28781 staticpro (&echo_area_buffer[0]);
28782 staticpro (&echo_area_buffer[1]);
28783
28784 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
28785 staticpro (&Vmessages_buffer_name);
28786
28787 mode_line_proptrans_alist = Qnil;
28788 staticpro (&mode_line_proptrans_alist);
28789 mode_line_string_list = Qnil;
28790 staticpro (&mode_line_string_list);
28791 mode_line_string_face = Qnil;
28792 staticpro (&mode_line_string_face);
28793 mode_line_string_face_prop = Qnil;
28794 staticpro (&mode_line_string_face_prop);
28795 Vmode_line_unwind_vector = Qnil;
28796 staticpro (&Vmode_line_unwind_vector);
28797
28798 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
28799
28800 help_echo_string = Qnil;
28801 staticpro (&help_echo_string);
28802 help_echo_object = Qnil;
28803 staticpro (&help_echo_object);
28804 help_echo_window = Qnil;
28805 staticpro (&help_echo_window);
28806 previous_help_echo_string = Qnil;
28807 staticpro (&previous_help_echo_string);
28808 help_echo_pos = -1;
28809
28810 DEFSYM (Qright_to_left, "right-to-left");
28811 DEFSYM (Qleft_to_right, "left-to-right");
28812
28813 #ifdef HAVE_WINDOW_SYSTEM
28814 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
28815 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
28816 For example, if a block cursor is over a tab, it will be drawn as
28817 wide as that tab on the display. */);
28818 x_stretch_cursor_p = 0;
28819 #endif
28820
28821 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
28822 doc: /* Non-nil means highlight trailing whitespace.
28823 The face used for trailing whitespace is `trailing-whitespace'. */);
28824 Vshow_trailing_whitespace = Qnil;
28825
28826 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
28827 doc: /* Control highlighting of non-ASCII space and hyphen chars.
28828 If the value is t, Emacs highlights non-ASCII chars which have the
28829 same appearance as an ASCII space or hyphen, using the `nobreak-space'
28830 or `escape-glyph' face respectively.
28831
28832 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
28833 U+2011 (non-breaking hyphen) are affected.
28834
28835 Any other non-nil value means to display these characters as a escape
28836 glyph followed by an ordinary space or hyphen.
28837
28838 A value of nil means no special handling of these characters. */);
28839 Vnobreak_char_display = Qt;
28840
28841 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
28842 doc: /* The pointer shape to show in void text areas.
28843 A value of nil means to show the text pointer. Other options are `arrow',
28844 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
28845 Vvoid_text_area_pointer = Qarrow;
28846
28847 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
28848 doc: /* Non-nil means don't actually do any redisplay.
28849 This is used for internal purposes. */);
28850 Vinhibit_redisplay = Qnil;
28851
28852 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
28853 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
28854 Vglobal_mode_string = Qnil;
28855
28856 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
28857 doc: /* Marker for where to display an arrow on top of the buffer text.
28858 This must be the beginning of a line in order to work.
28859 See also `overlay-arrow-string'. */);
28860 Voverlay_arrow_position = Qnil;
28861
28862 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
28863 doc: /* String to display as an arrow in non-window frames.
28864 See also `overlay-arrow-position'. */);
28865 Voverlay_arrow_string = build_pure_c_string ("=>");
28866
28867 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
28868 doc: /* List of variables (symbols) which hold markers for overlay arrows.
28869 The symbols on this list are examined during redisplay to determine
28870 where to display overlay arrows. */);
28871 Voverlay_arrow_variable_list
28872 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
28873
28874 DEFVAR_INT ("scroll-step", emacs_scroll_step,
28875 doc: /* The number of lines to try scrolling a window by when point moves out.
28876 If that fails to bring point back on frame, point is centered instead.
28877 If this is zero, point is always centered after it moves off frame.
28878 If you want scrolling to always be a line at a time, you should set
28879 `scroll-conservatively' to a large value rather than set this to 1. */);
28880
28881 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
28882 doc: /* Scroll up to this many lines, to bring point back on screen.
28883 If point moves off-screen, redisplay will scroll by up to
28884 `scroll-conservatively' lines in order to bring point just barely
28885 onto the screen again. If that cannot be done, then redisplay
28886 recenters point as usual.
28887
28888 If the value is greater than 100, redisplay will never recenter point,
28889 but will always scroll just enough text to bring point into view, even
28890 if you move far away.
28891
28892 A value of zero means always recenter point if it moves off screen. */);
28893 scroll_conservatively = 0;
28894
28895 DEFVAR_INT ("scroll-margin", scroll_margin,
28896 doc: /* Number of lines of margin at the top and bottom of a window.
28897 Recenter the window whenever point gets within this many lines
28898 of the top or bottom of the window. */);
28899 scroll_margin = 0;
28900
28901 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
28902 doc: /* Pixels per inch value for non-window system displays.
28903 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
28904 Vdisplay_pixels_per_inch = make_float (72.0);
28905
28906 #ifdef GLYPH_DEBUG
28907 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
28908 #endif
28909
28910 DEFVAR_LISP ("truncate-partial-width-windows",
28911 Vtruncate_partial_width_windows,
28912 doc: /* Non-nil means truncate lines in windows narrower than the frame.
28913 For an integer value, truncate lines in each window narrower than the
28914 full frame width, provided the window width is less than that integer;
28915 otherwise, respect the value of `truncate-lines'.
28916
28917 For any other non-nil value, truncate lines in all windows that do
28918 not span the full frame width.
28919
28920 A value of nil means to respect the value of `truncate-lines'.
28921
28922 If `word-wrap' is enabled, you might want to reduce this. */);
28923 Vtruncate_partial_width_windows = make_number (50);
28924
28925 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
28926 doc: /* Maximum buffer size for which line number should be displayed.
28927 If the buffer is bigger than this, the line number does not appear
28928 in the mode line. A value of nil means no limit. */);
28929 Vline_number_display_limit = Qnil;
28930
28931 DEFVAR_INT ("line-number-display-limit-width",
28932 line_number_display_limit_width,
28933 doc: /* Maximum line width (in characters) for line number display.
28934 If the average length of the lines near point is bigger than this, then the
28935 line number may be omitted from the mode line. */);
28936 line_number_display_limit_width = 200;
28937
28938 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
28939 doc: /* Non-nil means highlight region even in nonselected windows. */);
28940 highlight_nonselected_windows = 0;
28941
28942 DEFVAR_BOOL ("multiple-frames", multiple_frames,
28943 doc: /* Non-nil if more than one frame is visible on this display.
28944 Minibuffer-only frames don't count, but iconified frames do.
28945 This variable is not guaranteed to be accurate except while processing
28946 `frame-title-format' and `icon-title-format'. */);
28947
28948 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
28949 doc: /* Template for displaying the title bar of visible frames.
28950 \(Assuming the window manager supports this feature.)
28951
28952 This variable has the same structure as `mode-line-format', except that
28953 the %c and %l constructs are ignored. It is used only on frames for
28954 which no explicit name has been set \(see `modify-frame-parameters'). */);
28955
28956 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
28957 doc: /* Template for displaying the title bar of an iconified frame.
28958 \(Assuming the window manager supports this feature.)
28959 This variable has the same structure as `mode-line-format' (which see),
28960 and is used only on frames for which no explicit name has been set
28961 \(see `modify-frame-parameters'). */);
28962 Vicon_title_format
28963 = Vframe_title_format
28964 = listn (CONSTYPE_PURE, 3,
28965 intern_c_string ("multiple-frames"),
28966 build_pure_c_string ("%b"),
28967 listn (CONSTYPE_PURE, 4,
28968 empty_unibyte_string,
28969 intern_c_string ("invocation-name"),
28970 build_pure_c_string ("@"),
28971 intern_c_string ("system-name")));
28972
28973 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
28974 doc: /* Maximum number of lines to keep in the message log buffer.
28975 If nil, disable message logging. If t, log messages but don't truncate
28976 the buffer when it becomes large. */);
28977 Vmessage_log_max = make_number (100);
28978
28979 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
28980 doc: /* Functions called before redisplay, if window sizes have changed.
28981 The value should be a list of functions that take one argument.
28982 Just before redisplay, for each frame, if any of its windows have changed
28983 size since the last redisplay, or have been split or deleted,
28984 all the functions in the list are called, with the frame as argument. */);
28985 Vwindow_size_change_functions = Qnil;
28986
28987 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
28988 doc: /* List of functions to call before redisplaying a window with scrolling.
28989 Each function is called with two arguments, the window and its new
28990 display-start position. Note that these functions are also called by
28991 `set-window-buffer'. Also note that the value of `window-end' is not
28992 valid when these functions are called.
28993
28994 Warning: Do not use this feature to alter the way the window
28995 is scrolled. It is not designed for that, and such use probably won't
28996 work. */);
28997 Vwindow_scroll_functions = Qnil;
28998
28999 DEFVAR_LISP ("window-text-change-functions",
29000 Vwindow_text_change_functions,
29001 doc: /* Functions to call in redisplay when text in the window might change. */);
29002 Vwindow_text_change_functions = Qnil;
29003
29004 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
29005 doc: /* Functions called when redisplay of a window reaches the end trigger.
29006 Each function is called with two arguments, the window and the end trigger value.
29007 See `set-window-redisplay-end-trigger'. */);
29008 Vredisplay_end_trigger_functions = Qnil;
29009
29010 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
29011 doc: /* Non-nil means autoselect window with mouse pointer.
29012 If nil, do not autoselect windows.
29013 A positive number means delay autoselection by that many seconds: a
29014 window is autoselected only after the mouse has remained in that
29015 window for the duration of the delay.
29016 A negative number has a similar effect, but causes windows to be
29017 autoselected only after the mouse has stopped moving. \(Because of
29018 the way Emacs compares mouse events, you will occasionally wait twice
29019 that time before the window gets selected.\)
29020 Any other value means to autoselect window instantaneously when the
29021 mouse pointer enters it.
29022
29023 Autoselection selects the minibuffer only if it is active, and never
29024 unselects the minibuffer if it is active.
29025
29026 When customizing this variable make sure that the actual value of
29027 `focus-follows-mouse' matches the behavior of your window manager. */);
29028 Vmouse_autoselect_window = Qnil;
29029
29030 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
29031 doc: /* Non-nil means automatically resize tool-bars.
29032 This dynamically changes the tool-bar's height to the minimum height
29033 that is needed to make all tool-bar items visible.
29034 If value is `grow-only', the tool-bar's height is only increased
29035 automatically; to decrease the tool-bar height, use \\[recenter]. */);
29036 Vauto_resize_tool_bars = Qt;
29037
29038 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
29039 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
29040 auto_raise_tool_bar_buttons_p = 1;
29041
29042 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
29043 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
29044 make_cursor_line_fully_visible_p = 1;
29045
29046 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
29047 doc: /* Border below tool-bar in pixels.
29048 If an integer, use it as the height of the border.
29049 If it is one of `internal-border-width' or `border-width', use the
29050 value of the corresponding frame parameter.
29051 Otherwise, no border is added below the tool-bar. */);
29052 Vtool_bar_border = Qinternal_border_width;
29053
29054 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
29055 doc: /* Margin around tool-bar buttons in pixels.
29056 If an integer, use that for both horizontal and vertical margins.
29057 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
29058 HORZ specifying the horizontal margin, and VERT specifying the
29059 vertical margin. */);
29060 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
29061
29062 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
29063 doc: /* Relief thickness of tool-bar buttons. */);
29064 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
29065
29066 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
29067 doc: /* Tool bar style to use.
29068 It can be one of
29069 image - show images only
29070 text - show text only
29071 both - show both, text below image
29072 both-horiz - show text to the right of the image
29073 text-image-horiz - show text to the left of the image
29074 any other - use system default or image if no system default.
29075
29076 This variable only affects the GTK+ toolkit version of Emacs. */);
29077 Vtool_bar_style = Qnil;
29078
29079 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
29080 doc: /* Maximum number of characters a label can have to be shown.
29081 The tool bar style must also show labels for this to have any effect, see
29082 `tool-bar-style'. */);
29083 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
29084
29085 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
29086 doc: /* List of functions to call to fontify regions of text.
29087 Each function is called with one argument POS. Functions must
29088 fontify a region starting at POS in the current buffer, and give
29089 fontified regions the property `fontified'. */);
29090 Vfontification_functions = Qnil;
29091 Fmake_variable_buffer_local (Qfontification_functions);
29092
29093 DEFVAR_BOOL ("unibyte-display-via-language-environment",
29094 unibyte_display_via_language_environment,
29095 doc: /* Non-nil means display unibyte text according to language environment.
29096 Specifically, this means that raw bytes in the range 160-255 decimal
29097 are displayed by converting them to the equivalent multibyte characters
29098 according to the current language environment. As a result, they are
29099 displayed according to the current fontset.
29100
29101 Note that this variable affects only how these bytes are displayed,
29102 but does not change the fact they are interpreted as raw bytes. */);
29103 unibyte_display_via_language_environment = 0;
29104
29105 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
29106 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
29107 If a float, it specifies a fraction of the mini-window frame's height.
29108 If an integer, it specifies a number of lines. */);
29109 Vmax_mini_window_height = make_float (0.25);
29110
29111 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
29112 doc: /* How to resize mini-windows (the minibuffer and the echo area).
29113 A value of nil means don't automatically resize mini-windows.
29114 A value of t means resize them to fit the text displayed in them.
29115 A value of `grow-only', the default, means let mini-windows grow only;
29116 they return to their normal size when the minibuffer is closed, or the
29117 echo area becomes empty. */);
29118 Vresize_mini_windows = Qgrow_only;
29119
29120 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
29121 doc: /* Alist specifying how to blink the cursor off.
29122 Each element has the form (ON-STATE . OFF-STATE). Whenever the
29123 `cursor-type' frame-parameter or variable equals ON-STATE,
29124 comparing using `equal', Emacs uses OFF-STATE to specify
29125 how to blink it off. ON-STATE and OFF-STATE are values for
29126 the `cursor-type' frame parameter.
29127
29128 If a frame's ON-STATE has no entry in this list,
29129 the frame's other specifications determine how to blink the cursor off. */);
29130 Vblink_cursor_alist = Qnil;
29131
29132 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
29133 doc: /* Allow or disallow automatic horizontal scrolling of windows.
29134 If non-nil, windows are automatically scrolled horizontally to make
29135 point visible. */);
29136 automatic_hscrolling_p = 1;
29137 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
29138
29139 DEFVAR_INT ("hscroll-margin", hscroll_margin,
29140 doc: /* How many columns away from the window edge point is allowed to get
29141 before automatic hscrolling will horizontally scroll the window. */);
29142 hscroll_margin = 5;
29143
29144 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
29145 doc: /* How many columns to scroll the window when point gets too close to the edge.
29146 When point is less than `hscroll-margin' columns from the window
29147 edge, automatic hscrolling will scroll the window by the amount of columns
29148 determined by this variable. If its value is a positive integer, scroll that
29149 many columns. If it's a positive floating-point number, it specifies the
29150 fraction of the window's width to scroll. If it's nil or zero, point will be
29151 centered horizontally after the scroll. Any other value, including negative
29152 numbers, are treated as if the value were zero.
29153
29154 Automatic hscrolling always moves point outside the scroll margin, so if
29155 point was more than scroll step columns inside the margin, the window will
29156 scroll more than the value given by the scroll step.
29157
29158 Note that the lower bound for automatic hscrolling specified by `scroll-left'
29159 and `scroll-right' overrides this variable's effect. */);
29160 Vhscroll_step = make_number (0);
29161
29162 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
29163 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
29164 Bind this around calls to `message' to let it take effect. */);
29165 message_truncate_lines = 0;
29166
29167 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
29168 doc: /* Normal hook run to update the menu bar definitions.
29169 Redisplay runs this hook before it redisplays the menu bar.
29170 This is used to update submenus such as Buffers,
29171 whose contents depend on various data. */);
29172 Vmenu_bar_update_hook = Qnil;
29173
29174 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
29175 doc: /* Frame for which we are updating a menu.
29176 The enable predicate for a menu binding should check this variable. */);
29177 Vmenu_updating_frame = Qnil;
29178
29179 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
29180 doc: /* Non-nil means don't update menu bars. Internal use only. */);
29181 inhibit_menubar_update = 0;
29182
29183 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
29184 doc: /* Prefix prepended to all continuation lines at display time.
29185 The value may be a string, an image, or a stretch-glyph; it is
29186 interpreted in the same way as the value of a `display' text property.
29187
29188 This variable is overridden by any `wrap-prefix' text or overlay
29189 property.
29190
29191 To add a prefix to non-continuation lines, use `line-prefix'. */);
29192 Vwrap_prefix = Qnil;
29193 DEFSYM (Qwrap_prefix, "wrap-prefix");
29194 Fmake_variable_buffer_local (Qwrap_prefix);
29195
29196 DEFVAR_LISP ("line-prefix", Vline_prefix,
29197 doc: /* Prefix prepended to all non-continuation lines at display time.
29198 The value may be a string, an image, or a stretch-glyph; it is
29199 interpreted in the same way as the value of a `display' text property.
29200
29201 This variable is overridden by any `line-prefix' text or overlay
29202 property.
29203
29204 To add a prefix to continuation lines, use `wrap-prefix'. */);
29205 Vline_prefix = Qnil;
29206 DEFSYM (Qline_prefix, "line-prefix");
29207 Fmake_variable_buffer_local (Qline_prefix);
29208
29209 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
29210 doc: /* Non-nil means don't eval Lisp during redisplay. */);
29211 inhibit_eval_during_redisplay = 0;
29212
29213 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
29214 doc: /* Non-nil means don't free realized faces. Internal use only. */);
29215 inhibit_free_realized_faces = 0;
29216
29217 #ifdef GLYPH_DEBUG
29218 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
29219 doc: /* Inhibit try_window_id display optimization. */);
29220 inhibit_try_window_id = 0;
29221
29222 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
29223 doc: /* Inhibit try_window_reusing display optimization. */);
29224 inhibit_try_window_reusing = 0;
29225
29226 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
29227 doc: /* Inhibit try_cursor_movement display optimization. */);
29228 inhibit_try_cursor_movement = 0;
29229 #endif /* GLYPH_DEBUG */
29230
29231 DEFVAR_INT ("overline-margin", overline_margin,
29232 doc: /* Space between overline and text, in pixels.
29233 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
29234 margin to the character height. */);
29235 overline_margin = 2;
29236
29237 DEFVAR_INT ("underline-minimum-offset",
29238 underline_minimum_offset,
29239 doc: /* Minimum distance between baseline and underline.
29240 This can improve legibility of underlined text at small font sizes,
29241 particularly when using variable `x-use-underline-position-properties'
29242 with fonts that specify an UNDERLINE_POSITION relatively close to the
29243 baseline. The default value is 1. */);
29244 underline_minimum_offset = 1;
29245
29246 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
29247 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
29248 This feature only works when on a window system that can change
29249 cursor shapes. */);
29250 display_hourglass_p = 1;
29251
29252 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
29253 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
29254 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
29255
29256 hourglass_atimer = NULL;
29257 hourglass_shown_p = 0;
29258
29259 DEFSYM (Qglyphless_char, "glyphless-char");
29260 DEFSYM (Qhex_code, "hex-code");
29261 DEFSYM (Qempty_box, "empty-box");
29262 DEFSYM (Qthin_space, "thin-space");
29263 DEFSYM (Qzero_width, "zero-width");
29264
29265 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
29266 /* Intern this now in case it isn't already done.
29267 Setting this variable twice is harmless.
29268 But don't staticpro it here--that is done in alloc.c. */
29269 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
29270 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
29271
29272 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
29273 doc: /* Char-table defining glyphless characters.
29274 Each element, if non-nil, should be one of the following:
29275 an ASCII acronym string: display this string in a box
29276 `hex-code': display the hexadecimal code of a character in a box
29277 `empty-box': display as an empty box
29278 `thin-space': display as 1-pixel width space
29279 `zero-width': don't display
29280 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
29281 display method for graphical terminals and text terminals respectively.
29282 GRAPHICAL and TEXT should each have one of the values listed above.
29283
29284 The char-table has one extra slot to control the display of a character for
29285 which no font is found. This slot only takes effect on graphical terminals.
29286 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
29287 `thin-space'. The default is `empty-box'. */);
29288 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
29289 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
29290 Qempty_box);
29291
29292 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
29293 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
29294 Vdebug_on_message = Qnil;
29295 }
29296
29297
29298 /* Initialize this module when Emacs starts. */
29299
29300 void
29301 init_xdisp (void)
29302 {
29303 current_header_line_height = current_mode_line_height = -1;
29304
29305 CHARPOS (this_line_start_pos) = 0;
29306
29307 if (!noninteractive)
29308 {
29309 struct window *m = XWINDOW (minibuf_window);
29310 Lisp_Object frame = m->frame;
29311 struct frame *f = XFRAME (frame);
29312 Lisp_Object root = FRAME_ROOT_WINDOW (f);
29313 struct window *r = XWINDOW (root);
29314 int i;
29315
29316 echo_area_window = minibuf_window;
29317
29318 wset_top_line (r, make_number (FRAME_TOP_MARGIN (f)));
29319 wset_total_lines
29320 (r, make_number (FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f)));
29321 wset_total_cols (r, make_number (FRAME_COLS (f)));
29322 wset_top_line (m, make_number (FRAME_LINES (f) - 1));
29323 wset_total_lines (m, make_number (1));
29324 wset_total_cols (m, make_number (FRAME_COLS (f)));
29325
29326 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
29327 scratch_glyph_row.glyphs[TEXT_AREA + 1]
29328 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
29329
29330 /* The default ellipsis glyphs `...'. */
29331 for (i = 0; i < 3; ++i)
29332 default_invis_vector[i] = make_number ('.');
29333 }
29334
29335 {
29336 /* Allocate the buffer for frame titles.
29337 Also used for `format-mode-line'. */
29338 int size = 100;
29339 mode_line_noprop_buf = xmalloc (size);
29340 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
29341 mode_line_noprop_ptr = mode_line_noprop_buf;
29342 mode_line_target = MODE_LINE_DISPLAY;
29343 }
29344
29345 help_echo_showing_p = 0;
29346 }
29347
29348 /* Since w32 does not support atimers, it defines its own implementation of
29349 the following three functions in w32fns.c. */
29350 #ifndef WINDOWSNT
29351
29352 /* Platform-independent portion of hourglass implementation. */
29353
29354 /* Cancel a currently active hourglass timer, and start a new one. */
29355 void
29356 start_hourglass (void)
29357 {
29358 #if defined (HAVE_WINDOW_SYSTEM)
29359 EMACS_TIME delay;
29360
29361 cancel_hourglass ();
29362
29363 if (INTEGERP (Vhourglass_delay)
29364 && XINT (Vhourglass_delay) > 0)
29365 delay = make_emacs_time (min (XINT (Vhourglass_delay),
29366 TYPE_MAXIMUM (time_t)),
29367 0);
29368 else if (FLOATP (Vhourglass_delay)
29369 && XFLOAT_DATA (Vhourglass_delay) > 0)
29370 delay = EMACS_TIME_FROM_DOUBLE (XFLOAT_DATA (Vhourglass_delay));
29371 else
29372 delay = make_emacs_time (DEFAULT_HOURGLASS_DELAY, 0);
29373
29374 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
29375 show_hourglass, NULL);
29376 #endif
29377 }
29378
29379
29380 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
29381 shown. */
29382 void
29383 cancel_hourglass (void)
29384 {
29385 #if defined (HAVE_WINDOW_SYSTEM)
29386 if (hourglass_atimer)
29387 {
29388 cancel_atimer (hourglass_atimer);
29389 hourglass_atimer = NULL;
29390 }
29391
29392 if (hourglass_shown_p)
29393 hide_hourglass ();
29394 #endif
29395 }
29396 #endif /* ! WINDOWSNT */