Merged in changes from CVS trunk. (Long time no see!) :-)
[bpt/emacs.git] / etc / DEBUG
1 Debugging GNU Emacs
2 Copyright (c) 1985, 2000, 2001 Free Software Foundation, Inc.
3
4 Permission is granted to anyone to make or distribute verbatim copies
5 of this document as received, in any medium, provided that the
6 copyright notice and permission notice are preserved,
7 and that the distributor grants the recipient permission
8 for further redistribution as permitted by this notice.
9
10 Permission is granted to distribute modified versions
11 of this document, or of portions of it,
12 under the above conditions, provided also that they
13 carry prominent notices stating who last changed them.
14
15 [People who debug Emacs on Windows using native Windows debuggers
16 should read the Windows-specific section near the end of this
17 document.]
18
19 ** When you debug Emacs with GDB, you should start it in the directory
20 where you built Emacs. That directory has a .gdbinit file that defines
21 various "user-defined" commands for debugging Emacs.
22
23 ** It is a good idea to run Emacs under GDB (or some other suitable
24 debugger) *all the time*. Then, when Emacs crashes, you will be able
25 to debug the live process, not just a core dump. (This is especially
26 important on systems which don't support core files, and instead print
27 just the registers and some stack addresses.)
28
29 ** If Emacs hangs, or seems to be stuck in some infinite loop, typing
30 "kill -TSTP PID", where PID is the Emacs process ID, will cause GDB to
31 kick in, provided that you run under GDB.
32
33 ** Getting control to the debugger
34
35 `Fsignal' is a very useful place to put a breakpoint in.
36 All Lisp errors go through there.
37
38 It is useful, when debugging, to have a guaranteed way to return to
39 the debugger at any time. When using X, this is easy: type C-z at the
40 window where Emacs is running under GDB, and it will stop Emacs just
41 as it would stop any ordinary program. When Emacs is running in a
42 terminal, things are not so easy.
43
44 The src/.gdbinit file in the Emacs distribution arranges for SIGINT
45 (C-g in Emacs) to be passed to Emacs and not give control back to GDB.
46 On modern POSIX systems, you can override that with this command:
47
48 handle SIGINT stop nopass
49
50 After this `handle' command, SIGINT will return control to GDB. If
51 you want the C-g to cause a QUIT within Emacs as well, omit the
52 `nopass'.
53
54 A technique that can work when `handle SIGINT' does not is to store
55 the code for some character into the variable stop_character. Thus,
56
57 set stop_character = 29
58
59 makes Control-] (decimal code 29) the stop character.
60 Typing Control-] will cause immediate stop. You cannot
61 use the set command until the inferior process has been started.
62 Put a breakpoint early in `main', or suspend the Emacs,
63 to get an opportunity to do the set command.
64
65 When Emacs is running in a terminal, it is useful to use a separate terminal
66 for the debug session. This can be done by starting Emacs as usual, then
67 attaching to it from gdb with the `attach' command which is explained in the
68 node "Attach" of the GDB manual.
69
70 ** Examining Lisp object values.
71
72 When you have a live process to debug, and it has not encountered a
73 fatal error, you can use the GDB command `pr'. First print the value
74 in the ordinary way, with the `p' command. Then type `pr' with no
75 arguments. This calls a subroutine which uses the Lisp printer.
76
77 You can also use `pp value' to print the emacs value directly.
78
79 Note: It is not a good idea to try `pr' or `pp' if you know that Emacs
80 is in deep trouble: its stack smashed (e.g., if it encountered SIGSEGV
81 due to stack overflow), or crucial data structures, such as `obarray',
82 corrupted, etc. In such cases, the Emacs subroutine called by `pr'
83 might make more damage, like overwrite some data that is important for
84 debugging the original problem.
85
86 Also, on some systems it is impossible to use `pr' if you stopped
87 Emacs while it was inside `select'. This is in fact what happens if
88 you stop Emacs while it is waiting. In such a situation, don't try to
89 use `pr'. Instead, use `s' to step out of the system call. Then
90 Emacs will be between instructions and capable of handling `pr'.
91
92 If you can't use `pr' command, for whatever reason, you can fall back
93 on lower-level commands. Use the `xtype' command to print out the
94 data type of the last data value. Once you know the data type, use
95 the command that corresponds to that type. Here are these commands:
96
97 xint xptr xwindow xmarker xoverlay xmiscfree xintfwd xboolfwd xobjfwd
98 xbufobjfwd xkbobjfwd xbuflocal xbuffer xsymbol xstring xvector xframe
99 xwinconfig xcompiled xcons xcar xcdr xsubr xprocess xfloat xscrollbar
100
101 Each one of them applies to a certain type or class of types.
102 (Some of these types are not visible in Lisp, because they exist only
103 internally.)
104
105 Each x... command prints some information about the value, and
106 produces a GDB value (subsequently available in $) through which you
107 can get at the rest of the contents.
108
109 In general, most of the rest of the contents will be additional Lisp
110 objects which you can examine in turn with the x... commands.
111
112 Even with a live process, these x... commands are useful for
113 examining the fields in a buffer, window, process, frame or marker.
114 Here's an example using concepts explained in the node "Value History"
115 of the GDB manual to print values associated with the variable
116 called frame. First, use these commands:
117
118 cd src
119 gdb emacs
120 b set_frame_buffer_list
121 r -q
122
123 Then Emacs hits the breakpoint:
124
125 (gdb) p frame
126 $1 = 139854428
127 (gdb) xtype
128 Lisp_Vectorlike
129 PVEC_FRAME
130 (gdb) xframe
131 $2 = (struct frame *) 0x8560258
132 (gdb) p *$
133 $3 = {
134 size = 1073742931,
135 next = 0x85dfe58,
136 name = 140615219,
137 [...]
138 }
139 (gdb) p $3->name
140 $4 = 140615219
141
142 Now we can use `pr' to print the name of the frame:
143
144 (gdb) pr
145 "emacs@steenrod.math.nwu.edu"
146
147 The Emacs C code heavily uses macros defined in lisp.h. So suppose
148 we want the address of the l-value expression near the bottom of
149 `add_command_key' from keyboard.c:
150
151 XVECTOR (this_command_keys)->contents[this_command_key_count++] = key;
152
153 XVECTOR is a macro, and therefore GDB does not know about it.
154 GDB cannot evaluate "p XVECTOR (this_command_keys)".
155
156 However, you can use the xvector command in GDB to get the same
157 result. Here is how:
158
159 (gdb) p this_command_keys
160 $1 = 1078005760
161 (gdb) xvector
162 $2 = (struct Lisp_Vector *) 0x411000
163 0
164 (gdb) p $->contents[this_command_key_count]
165 $3 = 1077872640
166 (gdb) p &$
167 $4 = (int *) 0x411008
168
169 Here's a related example of macros and the GDB `define' command.
170 There are many Lisp vectors such as `recent_keys', which contains the
171 last 100 keystrokes. We can print this Lisp vector
172
173 p recent_keys
174 pr
175
176 But this may be inconvenient, since `recent_keys' is much more verbose
177 than `C-h l'. We might want to print only the last 10 elements of
178 this vector. `recent_keys' is updated in keyboard.c by the command
179
180 XVECTOR (recent_keys)->contents[recent_keys_index] = c;
181
182 So we define a GDB command `xvector-elts', so the last 10 keystrokes
183 are printed by
184
185 xvector-elts recent_keys recent_keys_index 10
186
187 where you can define xvector-elts as follows:
188
189 define xvector-elts
190 set $i = 0
191 p $arg0
192 xvector
193 set $foo = $
194 while $i < $arg2
195 p $foo->contents[$arg1-($i++)]
196 pr
197 end
198 document xvector-elts
199 Prints a range of elements of a Lisp vector.
200 xvector-elts v n i
201 prints `i' elements of the vector `v' ending at the index `n'.
202 end
203
204 ** Getting Lisp-level backtrace information within GDB
205
206 The most convenient way is to use the `xbacktrace' command. This
207 shows the names of the Lisp functions that are currently active.
208
209 If that doesn't work (e.g., because the `backtrace_list' structure is
210 corrupted), type "bt" at the GDB prompt, to produce the C-level
211 backtrace, and look for stack frames that call Ffuncall. Select them
212 one by one in GDB, by typing "up N", where N is the appropriate number
213 of frames to go up, and in each frame that calls Ffuncall type this:
214
215 p *args
216 pr
217
218 This will print the name of the Lisp function called by that level
219 of function calling.
220
221 By printing the remaining elements of args, you can see the argument
222 values. Here's how to print the first argument:
223
224 p args[1]
225 pr
226
227 If you do not have a live process, you can use xtype and the other
228 x... commands such as xsymbol to get such information, albeit less
229 conveniently. For example:
230
231 p *args
232 xtype
233
234 and, assuming that "xtype" says that args[0] is a symbol:
235
236 xsymbol
237
238 ** Debugging what happens while preloading and dumping Emacs
239
240 Type `gdb temacs' and start it with `r -batch -l loadup dump'.
241
242 If temacs actually succeeds when running under GDB in this way, do not
243 try to run the dumped Emacs, because it was dumped with the GDB
244 breakpoints in it.
245
246 ** Debugging `temacs'
247
248 Debugging `temacs' is useful when you want to establish whether a
249 problem happens in an undumped Emacs. To run `temacs' under a
250 debugger, type "gdb temacs", then start it with `r -batch -l loadup'.
251
252 ** If you encounter X protocol errors
253
254 Try evaluating (x-synchronize t). That puts Emacs into synchronous
255 mode, where each Xlib call checks for errors before it returns. This
256 mode is much slower, but when you get an error, you will see exactly
257 which call really caused the error.
258
259 You can start Emacs in a synchronous mode by invoking it with the -xrm
260 option, like this:
261
262 emacs -xrm "emacs.synchronous: true"
263
264 Setting a breakpoint in the function `x_error_quitter' and looking at
265 the backtrace when Emacs stops inside that function will show what
266 code causes the X protocol errors.
267
268 Some bugs related to the X protocol disappear when Emacs runs in a
269 synchronous mode. To track down those bugs, we suggest the following
270 procedure:
271
272 - Run Emacs under a debugger and put a breakpoint inside the
273 primitive function which, when called from Lisp, triggers the X
274 protocol errors. For example, if the errors happen when you
275 delete a frame, put a breakpoint inside `Fdelete_frame'.
276
277 - When the breakpoint breaks, step through the code, looking for
278 calls to X functions (the ones whose names begin with "X" or
279 "Xt" or "Xm").
280
281 - Insert calls to `XSync' before and after each call to the X
282 functions, like this:
283
284 XSync (f->output_data.x->display_info->display, 0);
285
286 where `f' is the pointer to the `struct frame' of the selected
287 frame, normally available via XFRAME (selected_frame). (Most
288 functions which call X already have some variable that holds the
289 pointer to the frame, perhaps called `f' or `sf', so you shouldn't
290 need to compute it.)
291
292 If your debugger can call functions in the program being debugged,
293 you should be able to issue the calls to `XSync' without recompiling
294 Emacs. For example, with GDB, just type:
295
296 call XSync (f->output_data.x->display_info->display, 0)
297
298 before and immediately after the suspect X calls. If your
299 debugger does not support this, you will need to add these pairs
300 of calls in the source and rebuild Emacs.
301
302 Either way, systematically step through the code and issue these
303 calls until you find the first X function called by Emacs after
304 which a call to `XSync' winds up in the function
305 `x_error_quitter'. The first X function call for which this
306 happens is the one that generated the X protocol error.
307
308 - You should now look around this offending X call and try to figure
309 out what is wrong with it.
310
311 ** If Emacs causes errors or memory leaks in your X server
312
313 You can trace the traffic between Emacs and your X server with a tool
314 like xmon, available at ftp://ftp.x.org/contrib/devel_tools/.
315
316 Xmon can be used to see exactly what Emacs sends when X protocol errors
317 happen. If Emacs causes the X server memory usage to increase you can
318 use xmon to see what items Emacs creates in the server (windows,
319 graphical contexts, pixmaps) and what items Emacs delete. If there
320 are consistently more creations than deletions, the type of item
321 and the activity you do when the items get created can give a hint where
322 to start debugging.
323
324 ** If the symptom of the bug is that Emacs fails to respond
325
326 Don't assume Emacs is `hung'--it may instead be in an infinite loop.
327 To find out which, make the problem happen under GDB and stop Emacs
328 once it is not responding. (If Emacs is using X Windows directly, you
329 can stop Emacs by typing C-z at the GDB job.) Then try stepping with
330 `step'. If Emacs is hung, the `step' command won't return. If it is
331 looping, `step' will return.
332
333 If this shows Emacs is hung in a system call, stop it again and
334 examine the arguments of the call. If you report the bug, it is very
335 important to state exactly where in the source the system call is, and
336 what the arguments are.
337
338 If Emacs is in an infinite loop, try to determine where the loop
339 starts and ends. The easiest way to do this is to use the GDB command
340 `finish'. Each time you use it, Emacs resumes execution until it
341 exits one stack frame. Keep typing `finish' until it doesn't
342 return--that means the infinite loop is in the stack frame which you
343 just tried to finish.
344
345 Stop Emacs again, and use `finish' repeatedly again until you get back
346 to that frame. Then use `next' to step through that frame. By
347 stepping, you will see where the loop starts and ends. Also, examine
348 the data being used in the loop and try to determine why the loop does
349 not exit when it should.
350
351 ** If certain operations in Emacs are slower than they used to be, here
352 is some advice for how to find out why.
353
354 Stop Emacs repeatedly during the slow operation, and make a backtrace
355 each time. Compare the backtraces looking for a pattern--a specific
356 function that shows up more often than you'd expect.
357
358 If you don't see a pattern in the C backtraces, get some Lisp
359 backtrace information by typing "xbacktrace" or by looking at Ffuncall
360 frames (see above), and again look for a pattern.
361
362 When using X, you can stop Emacs at any time by typing C-z at GDB.
363 When not using X, you can do this with C-g. On non-Unix platforms,
364 such as MS-DOS, you might need to press C-BREAK instead.
365
366 ** If GDB does not run and your debuggers can't load Emacs.
367
368 On some systems, no debugger can load Emacs with a symbol table,
369 perhaps because they all have fixed limits on the number of symbols
370 and Emacs exceeds the limits. Here is a method that can be used
371 in such an extremity. Do
372
373 nm -n temacs > nmout
374 strip temacs
375 adb temacs
376 0xd:i
377 0xe:i
378 14:i
379 17:i
380 :r -l loadup (or whatever)
381
382 It is necessary to refer to the file `nmout' to convert
383 numeric addresses into symbols and vice versa.
384
385 It is useful to be running under a window system.
386 Then, if Emacs becomes hopelessly wedged, you can create
387 another window to do kill -9 in. kill -ILL is often
388 useful too, since that may make Emacs dump core or return
389 to adb.
390
391
392 ** Debugging incorrect screen updating.
393
394 To debug Emacs problems that update the screen wrong, it is useful
395 to have a record of what input you typed and what Emacs sent to the
396 screen. To make these records, do
397
398 (open-dribble-file "~/.dribble")
399 (open-termscript "~/.termscript")
400
401 The dribble file contains all characters read by Emacs from the
402 terminal, and the termscript file contains all characters it sent to
403 the terminal. The use of the directory `~/' prevents interference
404 with any other user.
405
406 If you have irreproducible display problems, put those two expressions
407 in your ~/.emacs file. When the problem happens, exit the Emacs that
408 you were running, kill it, and rename the two files. Then you can start
409 another Emacs without clobbering those files, and use it to examine them.
410
411 An easy way to see if too much text is being redrawn on a terminal is to
412 evaluate `(setq inverse-video t)' before you try the operation you think
413 will cause too much redrawing. This doesn't refresh the screen, so only
414 newly drawn text is in inverse video.
415
416 The Emacs display code includes special debugging code, but it is
417 normally disabled. You can enable it by building Emacs with the
418 pre-processing symbol GLYPH_DEBUG defined. Here's one easy way,
419 suitable for Unix and GNU systems, to build such a debugging version:
420
421 MYCPPFLAGS='-DGLYPH_DEBUG=1' make
422
423 Building Emacs like that activates many assertions which scrutinize
424 display code operation more than Emacs does normally. (To see the
425 code which tests these assertions, look for calls to the `xassert'
426 macros.) Any assertion that is reported to fail should be
427 investigated.
428
429 Building with GLYPH_DEBUG defined also defines several helper
430 functions which can help debugging display code. One such function is
431 `dump_glyph_matrix'. If you run Emacs under GDB, you can print the
432 contents of any glyph matrix by just calling that function with the
433 matrix as its argument. For example, the following command will print
434 the contents of the current matrix of the window whose pointer is in
435 `w':
436
437 (gdb) p dump_glyph_matrix (w->current_matrix, 2)
438
439 (The second argument 2 tells dump_glyph_matrix to print the glyphs in
440 a long form.) You can dump the selected window's current glyph matrix
441 interactively with "M-x dump-glyph-matrix RET"; see the documentation
442 of this function for more details.
443
444 Several more functions for debugging display code are available in
445 Emacs compiled with GLYPH_DEBUG defined; type "C-h f dump- TAB" and
446 "C-h f trace- TAB" to see the full list.
447
448 When you debug display problems running emacs under X, you can use
449 the `ff' command to flush all pending display updates to the screen.
450
451
452 ** Debugging LessTif
453
454 If you encounter bugs whereby Emacs built with LessTif grabs all mouse
455 and keyboard events, or LessTif menus behave weirdly, it might be
456 helpful to set the `DEBUGSOURCES' and `DEBUG_FILE' environment
457 variables, so that one can see what LessTif was doing at this point.
458 For instance
459
460 export DEBUGSOURCES="RowColumn.c:MenuShell.c:MenuUtil.c"
461 export DEBUG_FILE=/usr/tmp/LESSTIF_TRACE
462 emacs &
463
464 causes LessTif to print traces from the three named source files to a
465 file in `/usr/tmp' (that file can get pretty large). The above should
466 be typed at the shell prompt before invoking Emacs, as shown by the
467 last line above.
468
469 Running GDB from another terminal could also help with such problems.
470 You can arrange for GDB to run on one machine, with the Emacs display
471 appearing on another. Then, when the bug happens, you can go back to
472 the machine where you started GDB and use the debugger from there.
473
474
475 ** Debugging problems which happen in GC
476
477 The array `last_marked' (defined on alloc.c) can be used to display up
478 to 500 last objects marked by the garbage collection process.
479 Whenever the garbage collector marks a Lisp object, it records the
480 pointer to that object in the `last_marked' array. The variable
481 `last_marked_index' holds the index into the `last_marked' array one
482 place beyond where the pointer to the very last marked object is
483 stored.
484
485 The single most important goal in debugging GC problems is to find the
486 Lisp data structure that got corrupted. This is not easy since GC
487 changes the tag bits and relocates strings which make it hard to look
488 at Lisp objects with commands such as `pr'. It is sometimes necessary
489 to convert Lisp_Object variables into pointers to C struct's manually.
490 Use the `last_marked' array and the source to reconstruct the sequence
491 that objects were marked.
492
493 Once you discover the corrupted Lisp object or data structure, it is
494 useful to look at it in a fresh Emacs session and compare its contents
495 with a session that you are debugging.
496
497 ** Debugging problems with non-ASCII characters
498
499 If you experience problems which seem to be related to non-ASCII
500 characters, such as \201 characters appearing in the buffer or in your
501 files, set the variable byte-debug-flag to t. This causes Emacs to do
502 some extra checks, such as look for broken relations between byte and
503 character positions in buffers and strings; the resulting diagnostics
504 might pinpoint the cause of the problem.
505
506 ** Debugging the TTY (non-windowed) version
507
508 The most convenient method of debugging the character-terminal display
509 is to do that on a window system such as X. Begin by starting an
510 xterm window, then type these commands inside that window:
511
512 $ tty
513 $ echo $TERM
514
515 Let's say these commands print "/dev/ttyp4" and "xterm", respectively.
516
517 Now start Emacs (the normal, windowed-display session, i.e. without
518 the `-nw' option), and invoke "M-x gdb RET emacs RET" from there. Now
519 type these commands at GDB's prompt:
520
521 (gdb) set args -nw -t /dev/ttyp4
522 (gdb) set environment TERM xterm
523 (gdb) run
524
525 The debugged Emacs should now start in no-window mode with its display
526 directed to the xterm window you opened above.
527
528 Similar arrangement is possible on a character terminal by using the
529 `screen' package.
530
531 ** Running Emacs built with malloc debugging packages
532
533 If Emacs exhibits bugs that seem to be related to use of memory
534 allocated off the heap, it might be useful to link Emacs with a
535 special debugging library, such as Electric Fence (a.k.a. efence) or
536 GNU Checker, which helps find such problems.
537
538 Emacs compiled with such packages might not run without some hacking,
539 because Emacs replaces the system's memory allocation functions with
540 its own versions, and because the dumping process might be
541 incompatible with the way these packages use to track allocated
542 memory. Here are some of the changes you might find necessary
543 (SYSTEM-NAME and MACHINE-NAME are the names of your OS- and
544 CPU-specific headers in the subdirectories of `src'):
545
546 - In src/s/SYSTEM-NAME.h add "#define SYSTEM_MALLOC".
547
548 - In src/m/MACHINE-NAME.h add "#define CANNOT_DUMP" and
549 "#define CANNOT_UNEXEC".
550
551 - Configure with a different --prefix= option. If you use GCC,
552 version 2.7.2 is preferred, as some malloc debugging packages
553 work a lot better with it than with 2.95 or later versions.
554
555 - Type "make" then "make -k install".
556
557 - If required, invoke the package-specific command to prepare
558 src/temacs for execution.
559
560 - cd ..; src/temacs
561
562 (Note that this runs `temacs' instead of the usual `emacs' executable.
563 This avoids problems with dumping Emacs mentioned above.)
564
565 Some malloc debugging libraries might print lots of false alarms for
566 bitfields used by Emacs in some data structures. If you want to get
567 rid of the false alarms, you will have to hack the definitions of
568 these data structures on the respective headers to remove the `:N'
569 bitfield definitions (which will cause each such field to use a full
570 int).
571
572 ** Some suggestions for debugging on MS Windows:
573
574 (written by Marc Fleischeuers, Geoff Voelker and Andrew Innes)
575
576 To debug Emacs with Microsoft Visual C++, you either start emacs from
577 the debugger or attach the debugger to a running emacs process.
578
579 To start emacs from the debugger, you can use the file bin/debug.bat.
580 The Microsoft Developer studio will start and under Project, Settings,
581 Debug, General you can set the command-line arguments and Emacs's
582 startup directory. Set breakpoints (Edit, Breakpoints) at Fsignal and
583 other functions that you want to examine. Run the program (Build,
584 Start debug). Emacs will start and the debugger will take control as
585 soon as a breakpoint is hit.
586
587 You can also attach the debugger to an already running Emacs process.
588 To do this, start up the Microsoft Developer studio and select Build,
589 Start debug, Attach to process. Choose the Emacs process from the
590 list. Send a break to the running process (Debug, Break) and you will
591 find that execution is halted somewhere in user32.dll. Open the stack
592 trace window and go up the stack to w32_msg_pump. Now you can set
593 breakpoints in Emacs (Edit, Breakpoints). Continue the running Emacs
594 process (Debug, Step out) and control will return to Emacs, until a
595 breakpoint is hit.
596
597 To examine the contents of a Lisp variable, you can use the function
598 'debug_print'. Right-click on a variable, select QuickWatch (it has
599 an eyeglass symbol on its button in the toolbar), and in the text
600 field at the top of the window, place 'debug_print(' and ')' around
601 the expression. Press 'Recalculate' and the output is sent to stderr,
602 and to the debugger via the OutputDebugString routine. The output
603 sent to stderr should be displayed in the console window that was
604 opened when the emacs.exe executable was started. The output sent to
605 the debugger should be displayed in the 'Debug' pane in the Output
606 window. If Emacs was started from the debugger, a console window was
607 opened at Emacs' startup; this console window also shows the output of
608 'debug_print'.
609
610 For example, start and run Emacs in the debugger until it is waiting
611 for user input. Then click on the `Break' button in the debugger to
612 halt execution. Emacs should halt in `ZwUserGetMessage' waiting for
613 an input event. Use the `Call Stack' window to select the procedure
614 `w32_msp_pump' up the call stack (see below for why you have to do
615 this). Open the QuickWatch window and enter
616 "debug_print(Vexec_path)". Evaluating this expression will then print
617 out the contents of the Lisp variable `exec-path'.
618
619 If QuickWatch reports that the symbol is unknown, then check the call
620 stack in the `Call Stack' window. If the selected frame in the call
621 stack is not an Emacs procedure, then the debugger won't recognize
622 Emacs symbols. Instead, select a frame that is inside an Emacs
623 procedure and try using `debug_print' again.
624
625 If QuickWatch invokes debug_print but nothing happens, then check the
626 thread that is selected in the debugger. If the selected thread is
627 not the last thread to run (the "current" thread), then it cannot be
628 used to execute debug_print. Use the Debug menu to select the current
629 thread and try using debug_print again. Note that the debugger halts
630 execution (e.g., due to a breakpoint) in the context of the current
631 thread, so this should only be a problem if you've explicitly switched
632 threads.
633
634 It is also possible to keep appropriately masked and typecast Lisp
635 symbols in the Watch window, this is more convenient when steeping
636 though the code. For instance, on entering apply_lambda, you can
637 watch (struct Lisp_Symbol *) (0xfffffff & args[0]).
638
639 Optimizations often confuse the MS debugger. For example, the
640 debugger will sometimes report wrong line numbers, e.g., when it
641 prints the backtrace for a crash. It is usually best to look at the
642 disassembly to determine exactly what code is being run--the
643 disassembly will probably show several source lines followed by a
644 block of assembler for those lines. The actual point where Emacs
645 crashes will be one of those source lines, but not neccesarily the one
646 that the debugger reports.
647
648 Another problematic area with the MS debugger is with variables that
649 are stored in registers: it will sometimes display wrong values for
650 those variables. Usually you will not be able to see any value for a
651 register variable, but if it is only being stored in a register
652 temporarily, you will see an old value for it. Again, you need to
653 look at the disassembly to determine which registers are being used,
654 and look at those registers directly, to see the actual current values
655 of these variables.
656
657 ;;; arch-tag: fbf32980-e35d-481f-8e4c-a2eca2586e6b