* xdisp.c (rows_from_pos_range): Add parens as per gcc -Wparentheses.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2012 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator,
133 passing it the buffer position where to start iteration. For
134 iteration over strings, pass -1 as the position to init_iterator,
135 and call reseat_to_string when the string is ready, to initialize
136 the iterator for that string. Thereafter, calls to
137 get_next_display_element fill the iterator structure with relevant
138 information about the next thing to display. Calls to
139 set_iterator_to_next move the iterator to the next thing.
140
141 Besides this, an iterator also contains information about the
142 display environment in which glyphs for display elements are to be
143 produced. It has fields for the width and height of the display,
144 the information whether long lines are truncated or continued, a
145 current X and Y position, and lots of other stuff you can better
146 see in dispextern.h.
147
148 Glyphs in a desired matrix are normally constructed in a loop
149 calling get_next_display_element and then PRODUCE_GLYPHS. The call
150 to PRODUCE_GLYPHS will fill the iterator structure with pixel
151 information about the element being displayed and at the same time
152 produce glyphs for it. If the display element fits on the line
153 being displayed, set_iterator_to_next is called next, otherwise the
154 glyphs produced are discarded. The function display_line is the
155 workhorse of filling glyph rows in the desired matrix with glyphs.
156 In addition to producing glyphs, it also handles line truncation
157 and continuation, word wrap, and cursor positioning (for the
158 latter, see also set_cursor_from_row).
159
160 Frame matrices.
161
162 That just couldn't be all, could it? What about terminal types not
163 supporting operations on sub-windows of the screen? To update the
164 display on such a terminal, window-based glyph matrices are not
165 well suited. To be able to reuse part of the display (scrolling
166 lines up and down), we must instead have a view of the whole
167 screen. This is what `frame matrices' are for. They are a trick.
168
169 Frames on terminals like above have a glyph pool. Windows on such
170 a frame sub-allocate their glyph memory from their frame's glyph
171 pool. The frame itself is given its own glyph matrices. By
172 coincidence---or maybe something else---rows in window glyph
173 matrices are slices of corresponding rows in frame matrices. Thus
174 writing to window matrices implicitly updates a frame matrix which
175 provides us with the view of the whole screen that we originally
176 wanted to have without having to move many bytes around. To be
177 honest, there is a little bit more done, but not much more. If you
178 plan to extend that code, take a look at dispnew.c. The function
179 build_frame_matrix is a good starting point.
180
181 Bidirectional display.
182
183 Bidirectional display adds quite some hair to this already complex
184 design. The good news are that a large portion of that hairy stuff
185 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
186 reordering engine which is called by set_iterator_to_next and
187 returns the next character to display in the visual order. See
188 commentary on bidi.c for more details. As far as redisplay is
189 concerned, the effect of calling bidi_move_to_visually_next, the
190 main interface of the reordering engine, is that the iterator gets
191 magically placed on the buffer or string position that is to be
192 displayed next. In other words, a linear iteration through the
193 buffer/string is replaced with a non-linear one. All the rest of
194 the redisplay is oblivious to the bidi reordering.
195
196 Well, almost oblivious---there are still complications, most of
197 them due to the fact that buffer and string positions no longer
198 change monotonously with glyph indices in a glyph row. Moreover,
199 for continued lines, the buffer positions may not even be
200 monotonously changing with vertical positions. Also, accounting
201 for face changes, overlays, etc. becomes more complex because
202 non-linear iteration could potentially skip many positions with
203 changes, and then cross them again on the way back...
204
205 One other prominent effect of bidirectional display is that some
206 paragraphs of text need to be displayed starting at the right
207 margin of the window---the so-called right-to-left, or R2L
208 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
209 which have their reversed_p flag set. The bidi reordering engine
210 produces characters in such rows starting from the character which
211 should be the rightmost on display. PRODUCE_GLYPHS then reverses
212 the order, when it fills up the glyph row whose reversed_p flag is
213 set, by prepending each new glyph to what is already there, instead
214 of appending it. When the glyph row is complete, the function
215 extend_face_to_end_of_line fills the empty space to the left of the
216 leftmost character with special glyphs, which will display as,
217 well, empty. On text terminals, these special glyphs are simply
218 blank characters. On graphics terminals, there's a single stretch
219 glyph of a suitably computed width. Both the blanks and the
220 stretch glyph are given the face of the background of the line.
221 This way, the terminal-specific back-end can still draw the glyphs
222 left to right, even for R2L lines.
223
224 Bidirectional display and character compositions
225
226 Some scripts cannot be displayed by drawing each character
227 individually, because adjacent characters change each other's shape
228 on display. For example, Arabic and Indic scripts belong to this
229 category.
230
231 Emacs display supports this by providing "character compositions",
232 most of which is implemented in composite.c. During the buffer
233 scan that delivers characters to PRODUCE_GLYPHS, if the next
234 character to be delivered is a composed character, the iteration
235 calls composition_reseat_it and next_element_from_composition. If
236 they succeed to compose the character with one or more of the
237 following characters, the whole sequence of characters that where
238 composed is recorded in the `struct composition_it' object that is
239 part of the buffer iterator. The composed sequence could produce
240 one or more font glyphs (called "grapheme clusters") on the screen.
241 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
242 in the direction corresponding to the current bidi scan direction
243 (recorded in the scan_dir member of the `struct bidi_it' object
244 that is part of the buffer iterator). In particular, if the bidi
245 iterator currently scans the buffer backwards, the grapheme
246 clusters are delivered back to front. This reorders the grapheme
247 clusters as appropriate for the current bidi context. Note that
248 this means that the grapheme clusters are always stored in the
249 LGSTRING object (see composite.c) in the logical order.
250
251 Moving an iterator in bidirectional text
252 without producing glyphs
253
254 Note one important detail mentioned above: that the bidi reordering
255 engine, driven by the iterator, produces characters in R2L rows
256 starting at the character that will be the rightmost on display.
257 As far as the iterator is concerned, the geometry of such rows is
258 still left to right, i.e. the iterator "thinks" the first character
259 is at the leftmost pixel position. The iterator does not know that
260 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
261 delivers. This is important when functions from the move_it_*
262 family are used to get to certain screen position or to match
263 screen coordinates with buffer coordinates: these functions use the
264 iterator geometry, which is left to right even in R2L paragraphs.
265 This works well with most callers of move_it_*, because they need
266 to get to a specific column, and columns are still numbered in the
267 reading order, i.e. the rightmost character in a R2L paragraph is
268 still column zero. But some callers do not get well with this; a
269 notable example is mouse clicks that need to find the character
270 that corresponds to certain pixel coordinates. See
271 buffer_posn_from_coords in dispnew.c for how this is handled. */
272
273 #include <config.h>
274 #include <stdio.h>
275 #include <limits.h>
276 #include <setjmp.h>
277
278 #include "lisp.h"
279 #include "keyboard.h"
280 #include "frame.h"
281 #include "window.h"
282 #include "termchar.h"
283 #include "dispextern.h"
284 #include "buffer.h"
285 #include "character.h"
286 #include "charset.h"
287 #include "indent.h"
288 #include "commands.h"
289 #include "keymap.h"
290 #include "macros.h"
291 #include "disptab.h"
292 #include "termhooks.h"
293 #include "termopts.h"
294 #include "intervals.h"
295 #include "coding.h"
296 #include "process.h"
297 #include "region-cache.h"
298 #include "font.h"
299 #include "fontset.h"
300 #include "blockinput.h"
301
302 #ifdef HAVE_X_WINDOWS
303 #include "xterm.h"
304 #endif
305 #ifdef WINDOWSNT
306 #include "w32term.h"
307 #endif
308 #ifdef HAVE_NS
309 #include "nsterm.h"
310 #endif
311 #ifdef USE_GTK
312 #include "gtkutil.h"
313 #endif
314
315 #include "font.h"
316
317 #ifndef FRAME_X_OUTPUT
318 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
319 #endif
320
321 #define INFINITY 10000000
322
323 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
324 Lisp_Object Qwindow_scroll_functions;
325 static Lisp_Object Qwindow_text_change_functions;
326 static Lisp_Object Qredisplay_end_trigger_functions;
327 Lisp_Object Qinhibit_point_motion_hooks;
328 static Lisp_Object QCeval, QCpropertize;
329 Lisp_Object QCfile, QCdata;
330 static Lisp_Object Qfontified;
331 static Lisp_Object Qgrow_only;
332 static Lisp_Object Qinhibit_eval_during_redisplay;
333 static Lisp_Object Qbuffer_position, Qposition, Qobject;
334 static Lisp_Object Qright_to_left, Qleft_to_right;
335
336 /* Cursor shapes */
337 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
338
339 /* Pointer shapes */
340 static Lisp_Object Qarrow, Qhand;
341 Lisp_Object Qtext;
342
343 /* Holds the list (error). */
344 static Lisp_Object list_of_error;
345
346 static Lisp_Object Qfontification_functions;
347
348 static Lisp_Object Qwrap_prefix;
349 static Lisp_Object Qline_prefix;
350
351 /* Non-nil means don't actually do any redisplay. */
352
353 Lisp_Object Qinhibit_redisplay;
354
355 /* Names of text properties relevant for redisplay. */
356
357 Lisp_Object Qdisplay;
358
359 Lisp_Object Qspace, QCalign_to;
360 static Lisp_Object QCrelative_width, QCrelative_height;
361 Lisp_Object Qleft_margin, Qright_margin;
362 static Lisp_Object Qspace_width, Qraise;
363 static Lisp_Object Qslice;
364 Lisp_Object Qcenter;
365 static Lisp_Object Qmargin, Qpointer;
366 static Lisp_Object Qline_height;
367
368 #ifdef HAVE_WINDOW_SYSTEM
369
370 /* Test if overflow newline into fringe. Called with iterator IT
371 at or past right window margin, and with IT->current_x set. */
372
373 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
374 (!NILP (Voverflow_newline_into_fringe) \
375 && FRAME_WINDOW_P ((IT)->f) \
376 && ((IT)->bidi_it.paragraph_dir == R2L \
377 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
378 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
379 && (IT)->current_x == (IT)->last_visible_x \
380 && (IT)->line_wrap != WORD_WRAP)
381
382 #else /* !HAVE_WINDOW_SYSTEM */
383 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
384 #endif /* HAVE_WINDOW_SYSTEM */
385
386 /* Test if the display element loaded in IT is a space or tab
387 character. This is used to determine word wrapping. */
388
389 #define IT_DISPLAYING_WHITESPACE(it) \
390 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
391
392 /* Name of the face used to highlight trailing whitespace. */
393
394 static Lisp_Object Qtrailing_whitespace;
395
396 /* Name and number of the face used to highlight escape glyphs. */
397
398 static Lisp_Object Qescape_glyph;
399
400 /* Name and number of the face used to highlight non-breaking spaces. */
401
402 static Lisp_Object Qnobreak_space;
403
404 /* The symbol `image' which is the car of the lists used to represent
405 images in Lisp. Also a tool bar style. */
406
407 Lisp_Object Qimage;
408
409 /* The image map types. */
410 Lisp_Object QCmap;
411 static Lisp_Object QCpointer;
412 static Lisp_Object Qrect, Qcircle, Qpoly;
413
414 /* Tool bar styles */
415 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
416
417 /* Non-zero means print newline to stdout before next mini-buffer
418 message. */
419
420 int noninteractive_need_newline;
421
422 /* Non-zero means print newline to message log before next message. */
423
424 static int message_log_need_newline;
425
426 /* Three markers that message_dolog uses.
427 It could allocate them itself, but that causes trouble
428 in handling memory-full errors. */
429 static Lisp_Object message_dolog_marker1;
430 static Lisp_Object message_dolog_marker2;
431 static Lisp_Object message_dolog_marker3;
432 \f
433 /* The buffer position of the first character appearing entirely or
434 partially on the line of the selected window which contains the
435 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
436 redisplay optimization in redisplay_internal. */
437
438 static struct text_pos this_line_start_pos;
439
440 /* Number of characters past the end of the line above, including the
441 terminating newline. */
442
443 static struct text_pos this_line_end_pos;
444
445 /* The vertical positions and the height of this line. */
446
447 static int this_line_vpos;
448 static int this_line_y;
449 static int this_line_pixel_height;
450
451 /* X position at which this display line starts. Usually zero;
452 negative if first character is partially visible. */
453
454 static int this_line_start_x;
455
456 /* The smallest character position seen by move_it_* functions as they
457 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
458 hscrolled lines, see display_line. */
459
460 static struct text_pos this_line_min_pos;
461
462 /* Buffer that this_line_.* variables are referring to. */
463
464 static struct buffer *this_line_buffer;
465
466
467 /* Values of those variables at last redisplay are stored as
468 properties on `overlay-arrow-position' symbol. However, if
469 Voverlay_arrow_position is a marker, last-arrow-position is its
470 numerical position. */
471
472 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
473
474 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
475 properties on a symbol in overlay-arrow-variable-list. */
476
477 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
478
479 Lisp_Object Qmenu_bar_update_hook;
480
481 /* Nonzero if an overlay arrow has been displayed in this window. */
482
483 static int overlay_arrow_seen;
484
485 /* Number of windows showing the buffer of the selected window (or
486 another buffer with the same base buffer). keyboard.c refers to
487 this. */
488
489 int buffer_shared;
490
491 /* Vector containing glyphs for an ellipsis `...'. */
492
493 static Lisp_Object default_invis_vector[3];
494
495 /* This is the window where the echo area message was displayed. It
496 is always a mini-buffer window, but it may not be the same window
497 currently active as a mini-buffer. */
498
499 Lisp_Object echo_area_window;
500
501 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
502 pushes the current message and the value of
503 message_enable_multibyte on the stack, the function restore_message
504 pops the stack and displays MESSAGE again. */
505
506 static Lisp_Object Vmessage_stack;
507
508 /* Nonzero means multibyte characters were enabled when the echo area
509 message was specified. */
510
511 static int message_enable_multibyte;
512
513 /* Nonzero if we should redraw the mode lines on the next redisplay. */
514
515 int update_mode_lines;
516
517 /* Nonzero if window sizes or contents have changed since last
518 redisplay that finished. */
519
520 int windows_or_buffers_changed;
521
522 /* Nonzero means a frame's cursor type has been changed. */
523
524 int cursor_type_changed;
525
526 /* Nonzero after display_mode_line if %l was used and it displayed a
527 line number. */
528
529 static int line_number_displayed;
530
531 /* The name of the *Messages* buffer, a string. */
532
533 static Lisp_Object Vmessages_buffer_name;
534
535 /* Current, index 0, and last displayed echo area message. Either
536 buffers from echo_buffers, or nil to indicate no message. */
537
538 Lisp_Object echo_area_buffer[2];
539
540 /* The buffers referenced from echo_area_buffer. */
541
542 static Lisp_Object echo_buffer[2];
543
544 /* A vector saved used in with_area_buffer to reduce consing. */
545
546 static Lisp_Object Vwith_echo_area_save_vector;
547
548 /* Non-zero means display_echo_area should display the last echo area
549 message again. Set by redisplay_preserve_echo_area. */
550
551 static int display_last_displayed_message_p;
552
553 /* Nonzero if echo area is being used by print; zero if being used by
554 message. */
555
556 static int message_buf_print;
557
558 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
559
560 static Lisp_Object Qinhibit_menubar_update;
561 static Lisp_Object Qmessage_truncate_lines;
562
563 /* Set to 1 in clear_message to make redisplay_internal aware
564 of an emptied echo area. */
565
566 static int message_cleared_p;
567
568 /* A scratch glyph row with contents used for generating truncation
569 glyphs. Also used in direct_output_for_insert. */
570
571 #define MAX_SCRATCH_GLYPHS 100
572 static struct glyph_row scratch_glyph_row;
573 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
574
575 /* Ascent and height of the last line processed by move_it_to. */
576
577 static int last_max_ascent, last_height;
578
579 /* Non-zero if there's a help-echo in the echo area. */
580
581 int help_echo_showing_p;
582
583 /* If >= 0, computed, exact values of mode-line and header-line height
584 to use in the macros CURRENT_MODE_LINE_HEIGHT and
585 CURRENT_HEADER_LINE_HEIGHT. */
586
587 int current_mode_line_height, current_header_line_height;
588
589 /* The maximum distance to look ahead for text properties. Values
590 that are too small let us call compute_char_face and similar
591 functions too often which is expensive. Values that are too large
592 let us call compute_char_face and alike too often because we
593 might not be interested in text properties that far away. */
594
595 #define TEXT_PROP_DISTANCE_LIMIT 100
596
597 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
598 iterator state and later restore it. This is needed because the
599 bidi iterator on bidi.c keeps a stacked cache of its states, which
600 is really a singleton. When we use scratch iterator objects to
601 move around the buffer, we can cause the bidi cache to be pushed or
602 popped, and therefore we need to restore the cache state when we
603 return to the original iterator. */
604 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
605 do { \
606 if (CACHE) \
607 bidi_unshelve_cache (CACHE, 1); \
608 ITCOPY = ITORIG; \
609 CACHE = bidi_shelve_cache (); \
610 } while (0)
611
612 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
613 do { \
614 if (pITORIG != pITCOPY) \
615 *(pITORIG) = *(pITCOPY); \
616 bidi_unshelve_cache (CACHE, 0); \
617 CACHE = NULL; \
618 } while (0)
619
620 #if GLYPH_DEBUG
621
622 /* Non-zero means print traces of redisplay if compiled with
623 GLYPH_DEBUG != 0. */
624
625 int trace_redisplay_p;
626
627 #endif /* GLYPH_DEBUG */
628
629 #ifdef DEBUG_TRACE_MOVE
630 /* Non-zero means trace with TRACE_MOVE to stderr. */
631 int trace_move;
632
633 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
634 #else
635 #define TRACE_MOVE(x) (void) 0
636 #endif
637
638 static Lisp_Object Qauto_hscroll_mode;
639
640 /* Buffer being redisplayed -- for redisplay_window_error. */
641
642 static struct buffer *displayed_buffer;
643
644 /* Value returned from text property handlers (see below). */
645
646 enum prop_handled
647 {
648 HANDLED_NORMALLY,
649 HANDLED_RECOMPUTE_PROPS,
650 HANDLED_OVERLAY_STRING_CONSUMED,
651 HANDLED_RETURN
652 };
653
654 /* A description of text properties that redisplay is interested
655 in. */
656
657 struct props
658 {
659 /* The name of the property. */
660 Lisp_Object *name;
661
662 /* A unique index for the property. */
663 enum prop_idx idx;
664
665 /* A handler function called to set up iterator IT from the property
666 at IT's current position. Value is used to steer handle_stop. */
667 enum prop_handled (*handler) (struct it *it);
668 };
669
670 static enum prop_handled handle_face_prop (struct it *);
671 static enum prop_handled handle_invisible_prop (struct it *);
672 static enum prop_handled handle_display_prop (struct it *);
673 static enum prop_handled handle_composition_prop (struct it *);
674 static enum prop_handled handle_overlay_change (struct it *);
675 static enum prop_handled handle_fontified_prop (struct it *);
676
677 /* Properties handled by iterators. */
678
679 static struct props it_props[] =
680 {
681 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
682 /* Handle `face' before `display' because some sub-properties of
683 `display' need to know the face. */
684 {&Qface, FACE_PROP_IDX, handle_face_prop},
685 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
686 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
687 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
688 {NULL, 0, NULL}
689 };
690
691 /* Value is the position described by X. If X is a marker, value is
692 the marker_position of X. Otherwise, value is X. */
693
694 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
695
696 /* Enumeration returned by some move_it_.* functions internally. */
697
698 enum move_it_result
699 {
700 /* Not used. Undefined value. */
701 MOVE_UNDEFINED,
702
703 /* Move ended at the requested buffer position or ZV. */
704 MOVE_POS_MATCH_OR_ZV,
705
706 /* Move ended at the requested X pixel position. */
707 MOVE_X_REACHED,
708
709 /* Move within a line ended at the end of a line that must be
710 continued. */
711 MOVE_LINE_CONTINUED,
712
713 /* Move within a line ended at the end of a line that would
714 be displayed truncated. */
715 MOVE_LINE_TRUNCATED,
716
717 /* Move within a line ended at a line end. */
718 MOVE_NEWLINE_OR_CR
719 };
720
721 /* This counter is used to clear the face cache every once in a while
722 in redisplay_internal. It is incremented for each redisplay.
723 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
724 cleared. */
725
726 #define CLEAR_FACE_CACHE_COUNT 500
727 static int clear_face_cache_count;
728
729 /* Similarly for the image cache. */
730
731 #ifdef HAVE_WINDOW_SYSTEM
732 #define CLEAR_IMAGE_CACHE_COUNT 101
733 static int clear_image_cache_count;
734
735 /* Null glyph slice */
736 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
737 #endif
738
739 /* Non-zero while redisplay_internal is in progress. */
740
741 int redisplaying_p;
742
743 static Lisp_Object Qinhibit_free_realized_faces;
744
745 /* If a string, XTread_socket generates an event to display that string.
746 (The display is done in read_char.) */
747
748 Lisp_Object help_echo_string;
749 Lisp_Object help_echo_window;
750 Lisp_Object help_echo_object;
751 EMACS_INT help_echo_pos;
752
753 /* Temporary variable for XTread_socket. */
754
755 Lisp_Object previous_help_echo_string;
756
757 /* Platform-independent portion of hourglass implementation. */
758
759 /* Non-zero means an hourglass cursor is currently shown. */
760 int hourglass_shown_p;
761
762 /* If non-null, an asynchronous timer that, when it expires, displays
763 an hourglass cursor on all frames. */
764 struct atimer *hourglass_atimer;
765
766 /* Name of the face used to display glyphless characters. */
767 Lisp_Object Qglyphless_char;
768
769 /* Symbol for the purpose of Vglyphless_char_display. */
770 static Lisp_Object Qglyphless_char_display;
771
772 /* Method symbols for Vglyphless_char_display. */
773 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
774
775 /* Default pixel width of `thin-space' display method. */
776 #define THIN_SPACE_WIDTH 1
777
778 /* Default number of seconds to wait before displaying an hourglass
779 cursor. */
780 #define DEFAULT_HOURGLASS_DELAY 1
781
782 \f
783 /* Function prototypes. */
784
785 static void setup_for_ellipsis (struct it *, int);
786 static void set_iterator_to_next (struct it *, int);
787 static void mark_window_display_accurate_1 (struct window *, int);
788 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
789 static int display_prop_string_p (Lisp_Object, Lisp_Object);
790 static int cursor_row_p (struct glyph_row *);
791 static int redisplay_mode_lines (Lisp_Object, int);
792 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
793
794 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
795
796 static void handle_line_prefix (struct it *);
797
798 static void pint2str (char *, int, EMACS_INT);
799 static void pint2hrstr (char *, int, EMACS_INT);
800 static struct text_pos run_window_scroll_functions (Lisp_Object,
801 struct text_pos);
802 static void reconsider_clip_changes (struct window *, struct buffer *);
803 static int text_outside_line_unchanged_p (struct window *,
804 EMACS_INT, EMACS_INT);
805 static void store_mode_line_noprop_char (char);
806 static int store_mode_line_noprop (const char *, int, int);
807 static void handle_stop (struct it *);
808 static void handle_stop_backwards (struct it *, EMACS_INT);
809 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
810 static void ensure_echo_area_buffers (void);
811 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
812 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
813 static int with_echo_area_buffer (struct window *, int,
814 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
815 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
816 static void clear_garbaged_frames (void);
817 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
818 static void pop_message (void);
819 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
820 static void set_message (const char *, Lisp_Object, EMACS_INT, int);
821 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
822 static int display_echo_area (struct window *);
823 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
824 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
825 static Lisp_Object unwind_redisplay (Lisp_Object);
826 static int string_char_and_length (const unsigned char *, int *);
827 static struct text_pos display_prop_end (struct it *, Lisp_Object,
828 struct text_pos);
829 static int compute_window_start_on_continuation_line (struct window *);
830 static Lisp_Object safe_eval_handler (Lisp_Object);
831 static void insert_left_trunc_glyphs (struct it *);
832 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
833 Lisp_Object);
834 static void extend_face_to_end_of_line (struct it *);
835 static int append_space_for_newline (struct it *, int);
836 static int cursor_row_fully_visible_p (struct window *, int, int);
837 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
838 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
839 static int trailing_whitespace_p (EMACS_INT);
840 static intmax_t message_log_check_duplicate (EMACS_INT, EMACS_INT);
841 static void push_it (struct it *, struct text_pos *);
842 static void pop_it (struct it *);
843 static void sync_frame_with_window_matrix_rows (struct window *);
844 static void select_frame_for_redisplay (Lisp_Object);
845 static void redisplay_internal (void);
846 static int echo_area_display (int);
847 static void redisplay_windows (Lisp_Object);
848 static void redisplay_window (Lisp_Object, int);
849 static Lisp_Object redisplay_window_error (Lisp_Object);
850 static Lisp_Object redisplay_window_0 (Lisp_Object);
851 static Lisp_Object redisplay_window_1 (Lisp_Object);
852 static int set_cursor_from_row (struct window *, struct glyph_row *,
853 struct glyph_matrix *, EMACS_INT, EMACS_INT,
854 int, int);
855 static int update_menu_bar (struct frame *, int, int);
856 static int try_window_reusing_current_matrix (struct window *);
857 static int try_window_id (struct window *);
858 static int display_line (struct it *);
859 static int display_mode_lines (struct window *);
860 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
861 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
862 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
863 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
864 static void display_menu_bar (struct window *);
865 static EMACS_INT display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT,
866 EMACS_INT *);
867 static int display_string (const char *, Lisp_Object, Lisp_Object,
868 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
869 static void compute_line_metrics (struct it *);
870 static void run_redisplay_end_trigger_hook (struct it *);
871 static int get_overlay_strings (struct it *, EMACS_INT);
872 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
873 static void next_overlay_string (struct it *);
874 static void reseat (struct it *, struct text_pos, int);
875 static void reseat_1 (struct it *, struct text_pos, int);
876 static void back_to_previous_visible_line_start (struct it *);
877 void reseat_at_previous_visible_line_start (struct it *);
878 static void reseat_at_next_visible_line_start (struct it *, int);
879 static int next_element_from_ellipsis (struct it *);
880 static int next_element_from_display_vector (struct it *);
881 static int next_element_from_string (struct it *);
882 static int next_element_from_c_string (struct it *);
883 static int next_element_from_buffer (struct it *);
884 static int next_element_from_composition (struct it *);
885 static int next_element_from_image (struct it *);
886 static int next_element_from_stretch (struct it *);
887 static void load_overlay_strings (struct it *, EMACS_INT);
888 static int init_from_display_pos (struct it *, struct window *,
889 struct display_pos *);
890 static void reseat_to_string (struct it *, const char *,
891 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
892 static int get_next_display_element (struct it *);
893 static enum move_it_result
894 move_it_in_display_line_to (struct it *, EMACS_INT, int,
895 enum move_operation_enum);
896 void move_it_vertically_backward (struct it *, int);
897 static void init_to_row_start (struct it *, struct window *,
898 struct glyph_row *);
899 static int init_to_row_end (struct it *, struct window *,
900 struct glyph_row *);
901 static void back_to_previous_line_start (struct it *);
902 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
903 static struct text_pos string_pos_nchars_ahead (struct text_pos,
904 Lisp_Object, EMACS_INT);
905 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
906 static struct text_pos c_string_pos (EMACS_INT, const char *, int);
907 static EMACS_INT number_of_chars (const char *, int);
908 static void compute_stop_pos (struct it *);
909 static void compute_string_pos (struct text_pos *, struct text_pos,
910 Lisp_Object);
911 static int face_before_or_after_it_pos (struct it *, int);
912 static EMACS_INT next_overlay_change (EMACS_INT);
913 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
914 Lisp_Object, struct text_pos *, EMACS_INT, int);
915 static int handle_single_display_spec (struct it *, Lisp_Object,
916 Lisp_Object, Lisp_Object,
917 struct text_pos *, EMACS_INT, int, int);
918 static int underlying_face_id (struct it *);
919 static int in_ellipses_for_invisible_text_p (struct display_pos *,
920 struct window *);
921
922 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
923 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
924
925 #ifdef HAVE_WINDOW_SYSTEM
926
927 static void x_consider_frame_title (Lisp_Object);
928 static int tool_bar_lines_needed (struct frame *, int *);
929 static void update_tool_bar (struct frame *, int);
930 static void build_desired_tool_bar_string (struct frame *f);
931 static int redisplay_tool_bar (struct frame *);
932 static void display_tool_bar_line (struct it *, int);
933 static void notice_overwritten_cursor (struct window *,
934 enum glyph_row_area,
935 int, int, int, int);
936 static void append_stretch_glyph (struct it *, Lisp_Object,
937 int, int, int);
938
939
940 #endif /* HAVE_WINDOW_SYSTEM */
941
942 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
943 static int coords_in_mouse_face_p (struct window *, int, int);
944
945
946 \f
947 /***********************************************************************
948 Window display dimensions
949 ***********************************************************************/
950
951 /* Return the bottom boundary y-position for text lines in window W.
952 This is the first y position at which a line cannot start.
953 It is relative to the top of the window.
954
955 This is the height of W minus the height of a mode line, if any. */
956
957 int
958 window_text_bottom_y (struct window *w)
959 {
960 int height = WINDOW_TOTAL_HEIGHT (w);
961
962 if (WINDOW_WANTS_MODELINE_P (w))
963 height -= CURRENT_MODE_LINE_HEIGHT (w);
964 return height;
965 }
966
967 /* Return the pixel width of display area AREA of window W. AREA < 0
968 means return the total width of W, not including fringes to
969 the left and right of the window. */
970
971 int
972 window_box_width (struct window *w, int area)
973 {
974 int cols = XFASTINT (w->total_cols);
975 int pixels = 0;
976
977 if (!w->pseudo_window_p)
978 {
979 cols -= WINDOW_SCROLL_BAR_COLS (w);
980
981 if (area == TEXT_AREA)
982 {
983 if (INTEGERP (w->left_margin_cols))
984 cols -= XFASTINT (w->left_margin_cols);
985 if (INTEGERP (w->right_margin_cols))
986 cols -= XFASTINT (w->right_margin_cols);
987 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
988 }
989 else if (area == LEFT_MARGIN_AREA)
990 {
991 cols = (INTEGERP (w->left_margin_cols)
992 ? XFASTINT (w->left_margin_cols) : 0);
993 pixels = 0;
994 }
995 else if (area == RIGHT_MARGIN_AREA)
996 {
997 cols = (INTEGERP (w->right_margin_cols)
998 ? XFASTINT (w->right_margin_cols) : 0);
999 pixels = 0;
1000 }
1001 }
1002
1003 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1004 }
1005
1006
1007 /* Return the pixel height of the display area of window W, not
1008 including mode lines of W, if any. */
1009
1010 int
1011 window_box_height (struct window *w)
1012 {
1013 struct frame *f = XFRAME (w->frame);
1014 int height = WINDOW_TOTAL_HEIGHT (w);
1015
1016 xassert (height >= 0);
1017
1018 /* Note: the code below that determines the mode-line/header-line
1019 height is essentially the same as that contained in the macro
1020 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1021 the appropriate glyph row has its `mode_line_p' flag set,
1022 and if it doesn't, uses estimate_mode_line_height instead. */
1023
1024 if (WINDOW_WANTS_MODELINE_P (w))
1025 {
1026 struct glyph_row *ml_row
1027 = (w->current_matrix && w->current_matrix->rows
1028 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1029 : 0);
1030 if (ml_row && ml_row->mode_line_p)
1031 height -= ml_row->height;
1032 else
1033 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1034 }
1035
1036 if (WINDOW_WANTS_HEADER_LINE_P (w))
1037 {
1038 struct glyph_row *hl_row
1039 = (w->current_matrix && w->current_matrix->rows
1040 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1041 : 0);
1042 if (hl_row && hl_row->mode_line_p)
1043 height -= hl_row->height;
1044 else
1045 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1046 }
1047
1048 /* With a very small font and a mode-line that's taller than
1049 default, we might end up with a negative height. */
1050 return max (0, height);
1051 }
1052
1053 /* Return the window-relative coordinate of the left edge of display
1054 area AREA of window W. AREA < 0 means return the left edge of the
1055 whole window, to the right of the left fringe of W. */
1056
1057 int
1058 window_box_left_offset (struct window *w, int area)
1059 {
1060 int x;
1061
1062 if (w->pseudo_window_p)
1063 return 0;
1064
1065 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1066
1067 if (area == TEXT_AREA)
1068 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1069 + window_box_width (w, LEFT_MARGIN_AREA));
1070 else if (area == RIGHT_MARGIN_AREA)
1071 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1072 + window_box_width (w, LEFT_MARGIN_AREA)
1073 + window_box_width (w, TEXT_AREA)
1074 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1075 ? 0
1076 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1077 else if (area == LEFT_MARGIN_AREA
1078 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1079 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1080
1081 return x;
1082 }
1083
1084
1085 /* Return the window-relative coordinate of the right edge of display
1086 area AREA of window W. AREA < 0 means return the right edge of the
1087 whole window, to the left of the right fringe of W. */
1088
1089 int
1090 window_box_right_offset (struct window *w, int area)
1091 {
1092 return window_box_left_offset (w, area) + window_box_width (w, area);
1093 }
1094
1095 /* Return the frame-relative coordinate of the left edge of display
1096 area AREA of window W. AREA < 0 means return the left edge of the
1097 whole window, to the right of the left fringe of W. */
1098
1099 int
1100 window_box_left (struct window *w, int area)
1101 {
1102 struct frame *f = XFRAME (w->frame);
1103 int x;
1104
1105 if (w->pseudo_window_p)
1106 return FRAME_INTERNAL_BORDER_WIDTH (f);
1107
1108 x = (WINDOW_LEFT_EDGE_X (w)
1109 + window_box_left_offset (w, area));
1110
1111 return x;
1112 }
1113
1114
1115 /* Return the frame-relative coordinate of the right edge of display
1116 area AREA of window W. AREA < 0 means return the right edge of the
1117 whole window, to the left of the right fringe of W. */
1118
1119 int
1120 window_box_right (struct window *w, int area)
1121 {
1122 return window_box_left (w, area) + window_box_width (w, area);
1123 }
1124
1125 /* Get the bounding box of the display area AREA of window W, without
1126 mode lines, in frame-relative coordinates. AREA < 0 means the
1127 whole window, not including the left and right fringes of
1128 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1129 coordinates of the upper-left corner of the box. Return in
1130 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1131
1132 void
1133 window_box (struct window *w, int area, int *box_x, int *box_y,
1134 int *box_width, int *box_height)
1135 {
1136 if (box_width)
1137 *box_width = window_box_width (w, area);
1138 if (box_height)
1139 *box_height = window_box_height (w);
1140 if (box_x)
1141 *box_x = window_box_left (w, area);
1142 if (box_y)
1143 {
1144 *box_y = WINDOW_TOP_EDGE_Y (w);
1145 if (WINDOW_WANTS_HEADER_LINE_P (w))
1146 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1147 }
1148 }
1149
1150
1151 /* Get the bounding box of the display area AREA of window W, without
1152 mode lines. AREA < 0 means the whole window, not including the
1153 left and right fringe of the window. Return in *TOP_LEFT_X
1154 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1155 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1156 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1157 box. */
1158
1159 static inline void
1160 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1161 int *bottom_right_x, int *bottom_right_y)
1162 {
1163 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1164 bottom_right_y);
1165 *bottom_right_x += *top_left_x;
1166 *bottom_right_y += *top_left_y;
1167 }
1168
1169
1170 \f
1171 /***********************************************************************
1172 Utilities
1173 ***********************************************************************/
1174
1175 /* Return the bottom y-position of the line the iterator IT is in.
1176 This can modify IT's settings. */
1177
1178 int
1179 line_bottom_y (struct it *it)
1180 {
1181 int line_height = it->max_ascent + it->max_descent;
1182 int line_top_y = it->current_y;
1183
1184 if (line_height == 0)
1185 {
1186 if (last_height)
1187 line_height = last_height;
1188 else if (IT_CHARPOS (*it) < ZV)
1189 {
1190 move_it_by_lines (it, 1);
1191 line_height = (it->max_ascent || it->max_descent
1192 ? it->max_ascent + it->max_descent
1193 : last_height);
1194 }
1195 else
1196 {
1197 struct glyph_row *row = it->glyph_row;
1198
1199 /* Use the default character height. */
1200 it->glyph_row = NULL;
1201 it->what = IT_CHARACTER;
1202 it->c = ' ';
1203 it->len = 1;
1204 PRODUCE_GLYPHS (it);
1205 line_height = it->ascent + it->descent;
1206 it->glyph_row = row;
1207 }
1208 }
1209
1210 return line_top_y + line_height;
1211 }
1212
1213 /* Subroutine of pos_visible_p below. Extracts a display string, if
1214 any, from the display spec given as its argument. */
1215 static Lisp_Object
1216 string_from_display_spec (Lisp_Object spec)
1217 {
1218 if (CONSP (spec))
1219 {
1220 while (CONSP (spec))
1221 {
1222 if (STRINGP (XCAR (spec)))
1223 return XCAR (spec);
1224 spec = XCDR (spec);
1225 }
1226 }
1227 else if (VECTORP (spec))
1228 {
1229 ptrdiff_t i;
1230
1231 for (i = 0; i < ASIZE (spec); i++)
1232 {
1233 if (STRINGP (AREF (spec, i)))
1234 return AREF (spec, i);
1235 }
1236 return Qnil;
1237 }
1238
1239 return spec;
1240 }
1241
1242 /* Return 1 if position CHARPOS is visible in window W.
1243 CHARPOS < 0 means return info about WINDOW_END position.
1244 If visible, set *X and *Y to pixel coordinates of top left corner.
1245 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1246 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1247
1248 int
1249 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1250 int *rtop, int *rbot, int *rowh, int *vpos)
1251 {
1252 struct it it;
1253 void *itdata = bidi_shelve_cache ();
1254 struct text_pos top;
1255 int visible_p = 0;
1256 struct buffer *old_buffer = NULL;
1257
1258 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1259 return visible_p;
1260
1261 if (XBUFFER (w->buffer) != current_buffer)
1262 {
1263 old_buffer = current_buffer;
1264 set_buffer_internal_1 (XBUFFER (w->buffer));
1265 }
1266
1267 SET_TEXT_POS_FROM_MARKER (top, w->start);
1268
1269 /* Compute exact mode line heights. */
1270 if (WINDOW_WANTS_MODELINE_P (w))
1271 current_mode_line_height
1272 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1273 BVAR (current_buffer, mode_line_format));
1274
1275 if (WINDOW_WANTS_HEADER_LINE_P (w))
1276 current_header_line_height
1277 = display_mode_line (w, HEADER_LINE_FACE_ID,
1278 BVAR (current_buffer, header_line_format));
1279
1280 start_display (&it, w, top);
1281 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1282 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1283
1284 if (charpos >= 0
1285 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1286 && IT_CHARPOS (it) >= charpos)
1287 /* When scanning backwards under bidi iteration, move_it_to
1288 stops at or _before_ CHARPOS, because it stops at or to
1289 the _right_ of the character at CHARPOS. */
1290 || (it.bidi_p && it.bidi_it.scan_dir == -1
1291 && IT_CHARPOS (it) <= charpos)))
1292 {
1293 /* We have reached CHARPOS, or passed it. How the call to
1294 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1295 or covered by a display property, move_it_to stops at the end
1296 of the invisible text, to the right of CHARPOS. (ii) If
1297 CHARPOS is in a display vector, move_it_to stops on its last
1298 glyph. */
1299 int top_x = it.current_x;
1300 int top_y = it.current_y;
1301 enum it_method it_method = it.method;
1302 /* Calling line_bottom_y may change it.method, it.position, etc. */
1303 int bottom_y = (last_height = 0, line_bottom_y (&it));
1304 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1305
1306 if (top_y < window_top_y)
1307 visible_p = bottom_y > window_top_y;
1308 else if (top_y < it.last_visible_y)
1309 visible_p = 1;
1310 if (visible_p)
1311 {
1312 if (it_method == GET_FROM_DISPLAY_VECTOR)
1313 {
1314 /* We stopped on the last glyph of a display vector.
1315 Try and recompute. Hack alert! */
1316 if (charpos < 2 || top.charpos >= charpos)
1317 top_x = it.glyph_row->x;
1318 else
1319 {
1320 struct it it2;
1321 start_display (&it2, w, top);
1322 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1323 get_next_display_element (&it2);
1324 PRODUCE_GLYPHS (&it2);
1325 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1326 || it2.current_x > it2.last_visible_x)
1327 top_x = it.glyph_row->x;
1328 else
1329 {
1330 top_x = it2.current_x;
1331 top_y = it2.current_y;
1332 }
1333 }
1334 }
1335 else if (IT_CHARPOS (it) != charpos)
1336 {
1337 Lisp_Object cpos = make_number (charpos);
1338 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1339 Lisp_Object string = string_from_display_spec (spec);
1340 int newline_in_string = 0;
1341
1342 if (STRINGP (string))
1343 {
1344 const char *s = SSDATA (string);
1345 const char *e = s + SBYTES (string);
1346 while (s < e)
1347 {
1348 if (*s++ == '\n')
1349 {
1350 newline_in_string = 1;
1351 break;
1352 }
1353 }
1354 }
1355 /* The tricky code below is needed because there's a
1356 discrepancy between move_it_to and how we set cursor
1357 when the display line ends in a newline from a
1358 display string. move_it_to will stop _after_ such
1359 display strings, whereas set_cursor_from_row
1360 conspires with cursor_row_p to place the cursor on
1361 the first glyph produced from the display string. */
1362
1363 /* We have overshoot PT because it is covered by a
1364 display property whose value is a string. If the
1365 string includes embedded newlines, we are also in the
1366 wrong display line. Backtrack to the correct line,
1367 where the display string begins. */
1368 if (newline_in_string)
1369 {
1370 Lisp_Object startpos, endpos;
1371 EMACS_INT start, end;
1372 struct it it3;
1373
1374 /* Find the first and the last buffer positions
1375 covered by the display string. */
1376 endpos =
1377 Fnext_single_char_property_change (cpos, Qdisplay,
1378 Qnil, Qnil);
1379 startpos =
1380 Fprevious_single_char_property_change (endpos, Qdisplay,
1381 Qnil, Qnil);
1382 start = XFASTINT (startpos);
1383 end = XFASTINT (endpos);
1384 /* Move to the last buffer position before the
1385 display property. */
1386 start_display (&it3, w, top);
1387 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1388 /* Move forward one more line if the position before
1389 the display string is a newline or if it is the
1390 rightmost character on a line that is
1391 continued or word-wrapped. */
1392 if (it3.method == GET_FROM_BUFFER
1393 && it3.c == '\n')
1394 move_it_by_lines (&it3, 1);
1395 else if (move_it_in_display_line_to (&it3, -1,
1396 it3.current_x
1397 + it3.pixel_width,
1398 MOVE_TO_X)
1399 == MOVE_LINE_CONTINUED)
1400 {
1401 move_it_by_lines (&it3, 1);
1402 /* When we are under word-wrap, the #$@%!
1403 move_it_by_lines moves 2 lines, so we need to
1404 fix that up. */
1405 if (it3.line_wrap == WORD_WRAP)
1406 move_it_by_lines (&it3, -1);
1407 }
1408
1409 /* Record the vertical coordinate of the display
1410 line where we wound up. */
1411 top_y = it3.current_y;
1412 if (it3.bidi_p)
1413 {
1414 /* When characters are reordered for display,
1415 the character displayed to the left of the
1416 display string could be _after_ the display
1417 property in the logical order. Use the
1418 smallest vertical position of these two. */
1419 start_display (&it3, w, top);
1420 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1421 if (it3.current_y < top_y)
1422 top_y = it3.current_y;
1423 }
1424 /* Move from the top of the window to the beginning
1425 of the display line where the display string
1426 begins. */
1427 start_display (&it3, w, top);
1428 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1429 /* Finally, advance the iterator until we hit the
1430 first display element whose character position is
1431 CHARPOS, or until the first newline from the
1432 display string, which signals the end of the
1433 display line. */
1434 while (get_next_display_element (&it3))
1435 {
1436 PRODUCE_GLYPHS (&it3);
1437 if (IT_CHARPOS (it3) == charpos
1438 || ITERATOR_AT_END_OF_LINE_P (&it3))
1439 break;
1440 set_iterator_to_next (&it3, 0);
1441 }
1442 top_x = it3.current_x - it3.pixel_width;
1443 /* Normally, we would exit the above loop because we
1444 found the display element whose character
1445 position is CHARPOS. For the contingency that we
1446 didn't, and stopped at the first newline from the
1447 display string, move back over the glyphs
1448 produced from the string, until we find the
1449 rightmost glyph not from the string. */
1450 if (IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1451 {
1452 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1453 + it3.glyph_row->used[TEXT_AREA];
1454
1455 while (EQ ((g - 1)->object, string))
1456 {
1457 --g;
1458 top_x -= g->pixel_width;
1459 }
1460 xassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1461 + it3.glyph_row->used[TEXT_AREA]);
1462 }
1463 }
1464 }
1465
1466 *x = top_x;
1467 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1468 *rtop = max (0, window_top_y - top_y);
1469 *rbot = max (0, bottom_y - it.last_visible_y);
1470 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1471 - max (top_y, window_top_y)));
1472 *vpos = it.vpos;
1473 }
1474 }
1475 else
1476 {
1477 /* We were asked to provide info about WINDOW_END. */
1478 struct it it2;
1479 void *it2data = NULL;
1480
1481 SAVE_IT (it2, it, it2data);
1482 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1483 move_it_by_lines (&it, 1);
1484 if (charpos < IT_CHARPOS (it)
1485 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1486 {
1487 visible_p = 1;
1488 RESTORE_IT (&it2, &it2, it2data);
1489 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1490 *x = it2.current_x;
1491 *y = it2.current_y + it2.max_ascent - it2.ascent;
1492 *rtop = max (0, -it2.current_y);
1493 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1494 - it.last_visible_y));
1495 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1496 it.last_visible_y)
1497 - max (it2.current_y,
1498 WINDOW_HEADER_LINE_HEIGHT (w))));
1499 *vpos = it2.vpos;
1500 }
1501 else
1502 bidi_unshelve_cache (it2data, 1);
1503 }
1504 bidi_unshelve_cache (itdata, 0);
1505
1506 if (old_buffer)
1507 set_buffer_internal_1 (old_buffer);
1508
1509 current_header_line_height = current_mode_line_height = -1;
1510
1511 if (visible_p && XFASTINT (w->hscroll) > 0)
1512 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1513
1514 #if 0
1515 /* Debugging code. */
1516 if (visible_p)
1517 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1518 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1519 else
1520 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1521 #endif
1522
1523 return visible_p;
1524 }
1525
1526
1527 /* Return the next character from STR. Return in *LEN the length of
1528 the character. This is like STRING_CHAR_AND_LENGTH but never
1529 returns an invalid character. If we find one, we return a `?', but
1530 with the length of the invalid character. */
1531
1532 static inline int
1533 string_char_and_length (const unsigned char *str, int *len)
1534 {
1535 int c;
1536
1537 c = STRING_CHAR_AND_LENGTH (str, *len);
1538 if (!CHAR_VALID_P (c))
1539 /* We may not change the length here because other places in Emacs
1540 don't use this function, i.e. they silently accept invalid
1541 characters. */
1542 c = '?';
1543
1544 return c;
1545 }
1546
1547
1548
1549 /* Given a position POS containing a valid character and byte position
1550 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1551
1552 static struct text_pos
1553 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1554 {
1555 xassert (STRINGP (string) && nchars >= 0);
1556
1557 if (STRING_MULTIBYTE (string))
1558 {
1559 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1560 int len;
1561
1562 while (nchars--)
1563 {
1564 string_char_and_length (p, &len);
1565 p += len;
1566 CHARPOS (pos) += 1;
1567 BYTEPOS (pos) += len;
1568 }
1569 }
1570 else
1571 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1572
1573 return pos;
1574 }
1575
1576
1577 /* Value is the text position, i.e. character and byte position,
1578 for character position CHARPOS in STRING. */
1579
1580 static inline struct text_pos
1581 string_pos (EMACS_INT charpos, Lisp_Object string)
1582 {
1583 struct text_pos pos;
1584 xassert (STRINGP (string));
1585 xassert (charpos >= 0);
1586 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1587 return pos;
1588 }
1589
1590
1591 /* Value is a text position, i.e. character and byte position, for
1592 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1593 means recognize multibyte characters. */
1594
1595 static struct text_pos
1596 c_string_pos (EMACS_INT charpos, const char *s, int multibyte_p)
1597 {
1598 struct text_pos pos;
1599
1600 xassert (s != NULL);
1601 xassert (charpos >= 0);
1602
1603 if (multibyte_p)
1604 {
1605 int len;
1606
1607 SET_TEXT_POS (pos, 0, 0);
1608 while (charpos--)
1609 {
1610 string_char_and_length ((const unsigned char *) s, &len);
1611 s += len;
1612 CHARPOS (pos) += 1;
1613 BYTEPOS (pos) += len;
1614 }
1615 }
1616 else
1617 SET_TEXT_POS (pos, charpos, charpos);
1618
1619 return pos;
1620 }
1621
1622
1623 /* Value is the number of characters in C string S. MULTIBYTE_P
1624 non-zero means recognize multibyte characters. */
1625
1626 static EMACS_INT
1627 number_of_chars (const char *s, int multibyte_p)
1628 {
1629 EMACS_INT nchars;
1630
1631 if (multibyte_p)
1632 {
1633 EMACS_INT rest = strlen (s);
1634 int len;
1635 const unsigned char *p = (const unsigned char *) s;
1636
1637 for (nchars = 0; rest > 0; ++nchars)
1638 {
1639 string_char_and_length (p, &len);
1640 rest -= len, p += len;
1641 }
1642 }
1643 else
1644 nchars = strlen (s);
1645
1646 return nchars;
1647 }
1648
1649
1650 /* Compute byte position NEWPOS->bytepos corresponding to
1651 NEWPOS->charpos. POS is a known position in string STRING.
1652 NEWPOS->charpos must be >= POS.charpos. */
1653
1654 static void
1655 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1656 {
1657 xassert (STRINGP (string));
1658 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1659
1660 if (STRING_MULTIBYTE (string))
1661 *newpos = string_pos_nchars_ahead (pos, string,
1662 CHARPOS (*newpos) - CHARPOS (pos));
1663 else
1664 BYTEPOS (*newpos) = CHARPOS (*newpos);
1665 }
1666
1667 /* EXPORT:
1668 Return an estimation of the pixel height of mode or header lines on
1669 frame F. FACE_ID specifies what line's height to estimate. */
1670
1671 int
1672 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1673 {
1674 #ifdef HAVE_WINDOW_SYSTEM
1675 if (FRAME_WINDOW_P (f))
1676 {
1677 int height = FONT_HEIGHT (FRAME_FONT (f));
1678
1679 /* This function is called so early when Emacs starts that the face
1680 cache and mode line face are not yet initialized. */
1681 if (FRAME_FACE_CACHE (f))
1682 {
1683 struct face *face = FACE_FROM_ID (f, face_id);
1684 if (face)
1685 {
1686 if (face->font)
1687 height = FONT_HEIGHT (face->font);
1688 if (face->box_line_width > 0)
1689 height += 2 * face->box_line_width;
1690 }
1691 }
1692
1693 return height;
1694 }
1695 #endif
1696
1697 return 1;
1698 }
1699
1700 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1701 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1702 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1703 not force the value into range. */
1704
1705 void
1706 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1707 int *x, int *y, NativeRectangle *bounds, int noclip)
1708 {
1709
1710 #ifdef HAVE_WINDOW_SYSTEM
1711 if (FRAME_WINDOW_P (f))
1712 {
1713 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1714 even for negative values. */
1715 if (pix_x < 0)
1716 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1717 if (pix_y < 0)
1718 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1719
1720 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1721 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1722
1723 if (bounds)
1724 STORE_NATIVE_RECT (*bounds,
1725 FRAME_COL_TO_PIXEL_X (f, pix_x),
1726 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1727 FRAME_COLUMN_WIDTH (f) - 1,
1728 FRAME_LINE_HEIGHT (f) - 1);
1729
1730 if (!noclip)
1731 {
1732 if (pix_x < 0)
1733 pix_x = 0;
1734 else if (pix_x > FRAME_TOTAL_COLS (f))
1735 pix_x = FRAME_TOTAL_COLS (f);
1736
1737 if (pix_y < 0)
1738 pix_y = 0;
1739 else if (pix_y > FRAME_LINES (f))
1740 pix_y = FRAME_LINES (f);
1741 }
1742 }
1743 #endif
1744
1745 *x = pix_x;
1746 *y = pix_y;
1747 }
1748
1749
1750 /* Find the glyph under window-relative coordinates X/Y in window W.
1751 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1752 strings. Return in *HPOS and *VPOS the row and column number of
1753 the glyph found. Return in *AREA the glyph area containing X.
1754 Value is a pointer to the glyph found or null if X/Y is not on
1755 text, or we can't tell because W's current matrix is not up to
1756 date. */
1757
1758 static
1759 struct glyph *
1760 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1761 int *dx, int *dy, int *area)
1762 {
1763 struct glyph *glyph, *end;
1764 struct glyph_row *row = NULL;
1765 int x0, i;
1766
1767 /* Find row containing Y. Give up if some row is not enabled. */
1768 for (i = 0; i < w->current_matrix->nrows; ++i)
1769 {
1770 row = MATRIX_ROW (w->current_matrix, i);
1771 if (!row->enabled_p)
1772 return NULL;
1773 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1774 break;
1775 }
1776
1777 *vpos = i;
1778 *hpos = 0;
1779
1780 /* Give up if Y is not in the window. */
1781 if (i == w->current_matrix->nrows)
1782 return NULL;
1783
1784 /* Get the glyph area containing X. */
1785 if (w->pseudo_window_p)
1786 {
1787 *area = TEXT_AREA;
1788 x0 = 0;
1789 }
1790 else
1791 {
1792 if (x < window_box_left_offset (w, TEXT_AREA))
1793 {
1794 *area = LEFT_MARGIN_AREA;
1795 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1796 }
1797 else if (x < window_box_right_offset (w, TEXT_AREA))
1798 {
1799 *area = TEXT_AREA;
1800 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1801 }
1802 else
1803 {
1804 *area = RIGHT_MARGIN_AREA;
1805 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1806 }
1807 }
1808
1809 /* Find glyph containing X. */
1810 glyph = row->glyphs[*area];
1811 end = glyph + row->used[*area];
1812 x -= x0;
1813 while (glyph < end && x >= glyph->pixel_width)
1814 {
1815 x -= glyph->pixel_width;
1816 ++glyph;
1817 }
1818
1819 if (glyph == end)
1820 return NULL;
1821
1822 if (dx)
1823 {
1824 *dx = x;
1825 *dy = y - (row->y + row->ascent - glyph->ascent);
1826 }
1827
1828 *hpos = glyph - row->glyphs[*area];
1829 return glyph;
1830 }
1831
1832 /* Convert frame-relative x/y to coordinates relative to window W.
1833 Takes pseudo-windows into account. */
1834
1835 static void
1836 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1837 {
1838 if (w->pseudo_window_p)
1839 {
1840 /* A pseudo-window is always full-width, and starts at the
1841 left edge of the frame, plus a frame border. */
1842 struct frame *f = XFRAME (w->frame);
1843 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1844 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1845 }
1846 else
1847 {
1848 *x -= WINDOW_LEFT_EDGE_X (w);
1849 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1850 }
1851 }
1852
1853 #ifdef HAVE_WINDOW_SYSTEM
1854
1855 /* EXPORT:
1856 Return in RECTS[] at most N clipping rectangles for glyph string S.
1857 Return the number of stored rectangles. */
1858
1859 int
1860 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1861 {
1862 XRectangle r;
1863
1864 if (n <= 0)
1865 return 0;
1866
1867 if (s->row->full_width_p)
1868 {
1869 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1870 r.x = WINDOW_LEFT_EDGE_X (s->w);
1871 r.width = WINDOW_TOTAL_WIDTH (s->w);
1872
1873 /* Unless displaying a mode or menu bar line, which are always
1874 fully visible, clip to the visible part of the row. */
1875 if (s->w->pseudo_window_p)
1876 r.height = s->row->visible_height;
1877 else
1878 r.height = s->height;
1879 }
1880 else
1881 {
1882 /* This is a text line that may be partially visible. */
1883 r.x = window_box_left (s->w, s->area);
1884 r.width = window_box_width (s->w, s->area);
1885 r.height = s->row->visible_height;
1886 }
1887
1888 if (s->clip_head)
1889 if (r.x < s->clip_head->x)
1890 {
1891 if (r.width >= s->clip_head->x - r.x)
1892 r.width -= s->clip_head->x - r.x;
1893 else
1894 r.width = 0;
1895 r.x = s->clip_head->x;
1896 }
1897 if (s->clip_tail)
1898 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1899 {
1900 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1901 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1902 else
1903 r.width = 0;
1904 }
1905
1906 /* If S draws overlapping rows, it's sufficient to use the top and
1907 bottom of the window for clipping because this glyph string
1908 intentionally draws over other lines. */
1909 if (s->for_overlaps)
1910 {
1911 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1912 r.height = window_text_bottom_y (s->w) - r.y;
1913
1914 /* Alas, the above simple strategy does not work for the
1915 environments with anti-aliased text: if the same text is
1916 drawn onto the same place multiple times, it gets thicker.
1917 If the overlap we are processing is for the erased cursor, we
1918 take the intersection with the rectangle of the cursor. */
1919 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1920 {
1921 XRectangle rc, r_save = r;
1922
1923 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1924 rc.y = s->w->phys_cursor.y;
1925 rc.width = s->w->phys_cursor_width;
1926 rc.height = s->w->phys_cursor_height;
1927
1928 x_intersect_rectangles (&r_save, &rc, &r);
1929 }
1930 }
1931 else
1932 {
1933 /* Don't use S->y for clipping because it doesn't take partially
1934 visible lines into account. For example, it can be negative for
1935 partially visible lines at the top of a window. */
1936 if (!s->row->full_width_p
1937 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1938 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1939 else
1940 r.y = max (0, s->row->y);
1941 }
1942
1943 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1944
1945 /* If drawing the cursor, don't let glyph draw outside its
1946 advertised boundaries. Cleartype does this under some circumstances. */
1947 if (s->hl == DRAW_CURSOR)
1948 {
1949 struct glyph *glyph = s->first_glyph;
1950 int height, max_y;
1951
1952 if (s->x > r.x)
1953 {
1954 r.width -= s->x - r.x;
1955 r.x = s->x;
1956 }
1957 r.width = min (r.width, glyph->pixel_width);
1958
1959 /* If r.y is below window bottom, ensure that we still see a cursor. */
1960 height = min (glyph->ascent + glyph->descent,
1961 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1962 max_y = window_text_bottom_y (s->w) - height;
1963 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1964 if (s->ybase - glyph->ascent > max_y)
1965 {
1966 r.y = max_y;
1967 r.height = height;
1968 }
1969 else
1970 {
1971 /* Don't draw cursor glyph taller than our actual glyph. */
1972 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1973 if (height < r.height)
1974 {
1975 max_y = r.y + r.height;
1976 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1977 r.height = min (max_y - r.y, height);
1978 }
1979 }
1980 }
1981
1982 if (s->row->clip)
1983 {
1984 XRectangle r_save = r;
1985
1986 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1987 r.width = 0;
1988 }
1989
1990 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1991 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1992 {
1993 #ifdef CONVERT_FROM_XRECT
1994 CONVERT_FROM_XRECT (r, *rects);
1995 #else
1996 *rects = r;
1997 #endif
1998 return 1;
1999 }
2000 else
2001 {
2002 /* If we are processing overlapping and allowed to return
2003 multiple clipping rectangles, we exclude the row of the glyph
2004 string from the clipping rectangle. This is to avoid drawing
2005 the same text on the environment with anti-aliasing. */
2006 #ifdef CONVERT_FROM_XRECT
2007 XRectangle rs[2];
2008 #else
2009 XRectangle *rs = rects;
2010 #endif
2011 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2012
2013 if (s->for_overlaps & OVERLAPS_PRED)
2014 {
2015 rs[i] = r;
2016 if (r.y + r.height > row_y)
2017 {
2018 if (r.y < row_y)
2019 rs[i].height = row_y - r.y;
2020 else
2021 rs[i].height = 0;
2022 }
2023 i++;
2024 }
2025 if (s->for_overlaps & OVERLAPS_SUCC)
2026 {
2027 rs[i] = r;
2028 if (r.y < row_y + s->row->visible_height)
2029 {
2030 if (r.y + r.height > row_y + s->row->visible_height)
2031 {
2032 rs[i].y = row_y + s->row->visible_height;
2033 rs[i].height = r.y + r.height - rs[i].y;
2034 }
2035 else
2036 rs[i].height = 0;
2037 }
2038 i++;
2039 }
2040
2041 n = i;
2042 #ifdef CONVERT_FROM_XRECT
2043 for (i = 0; i < n; i++)
2044 CONVERT_FROM_XRECT (rs[i], rects[i]);
2045 #endif
2046 return n;
2047 }
2048 }
2049
2050 /* EXPORT:
2051 Return in *NR the clipping rectangle for glyph string S. */
2052
2053 void
2054 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2055 {
2056 get_glyph_string_clip_rects (s, nr, 1);
2057 }
2058
2059
2060 /* EXPORT:
2061 Return the position and height of the phys cursor in window W.
2062 Set w->phys_cursor_width to width of phys cursor.
2063 */
2064
2065 void
2066 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2067 struct glyph *glyph, int *xp, int *yp, int *heightp)
2068 {
2069 struct frame *f = XFRAME (WINDOW_FRAME (w));
2070 int x, y, wd, h, h0, y0;
2071
2072 /* Compute the width of the rectangle to draw. If on a stretch
2073 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2074 rectangle as wide as the glyph, but use a canonical character
2075 width instead. */
2076 wd = glyph->pixel_width - 1;
2077 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2078 wd++; /* Why? */
2079 #endif
2080
2081 x = w->phys_cursor.x;
2082 if (x < 0)
2083 {
2084 wd += x;
2085 x = 0;
2086 }
2087
2088 if (glyph->type == STRETCH_GLYPH
2089 && !x_stretch_cursor_p)
2090 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2091 w->phys_cursor_width = wd;
2092
2093 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2094
2095 /* If y is below window bottom, ensure that we still see a cursor. */
2096 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2097
2098 h = max (h0, glyph->ascent + glyph->descent);
2099 h0 = min (h0, glyph->ascent + glyph->descent);
2100
2101 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2102 if (y < y0)
2103 {
2104 h = max (h - (y0 - y) + 1, h0);
2105 y = y0 - 1;
2106 }
2107 else
2108 {
2109 y0 = window_text_bottom_y (w) - h0;
2110 if (y > y0)
2111 {
2112 h += y - y0;
2113 y = y0;
2114 }
2115 }
2116
2117 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2118 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2119 *heightp = h;
2120 }
2121
2122 /*
2123 * Remember which glyph the mouse is over.
2124 */
2125
2126 void
2127 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2128 {
2129 Lisp_Object window;
2130 struct window *w;
2131 struct glyph_row *r, *gr, *end_row;
2132 enum window_part part;
2133 enum glyph_row_area area;
2134 int x, y, width, height;
2135
2136 /* Try to determine frame pixel position and size of the glyph under
2137 frame pixel coordinates X/Y on frame F. */
2138
2139 if (!f->glyphs_initialized_p
2140 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2141 NILP (window)))
2142 {
2143 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2144 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2145 goto virtual_glyph;
2146 }
2147
2148 w = XWINDOW (window);
2149 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2150 height = WINDOW_FRAME_LINE_HEIGHT (w);
2151
2152 x = window_relative_x_coord (w, part, gx);
2153 y = gy - WINDOW_TOP_EDGE_Y (w);
2154
2155 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2156 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2157
2158 if (w->pseudo_window_p)
2159 {
2160 area = TEXT_AREA;
2161 part = ON_MODE_LINE; /* Don't adjust margin. */
2162 goto text_glyph;
2163 }
2164
2165 switch (part)
2166 {
2167 case ON_LEFT_MARGIN:
2168 area = LEFT_MARGIN_AREA;
2169 goto text_glyph;
2170
2171 case ON_RIGHT_MARGIN:
2172 area = RIGHT_MARGIN_AREA;
2173 goto text_glyph;
2174
2175 case ON_HEADER_LINE:
2176 case ON_MODE_LINE:
2177 gr = (part == ON_HEADER_LINE
2178 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2179 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2180 gy = gr->y;
2181 area = TEXT_AREA;
2182 goto text_glyph_row_found;
2183
2184 case ON_TEXT:
2185 area = TEXT_AREA;
2186
2187 text_glyph:
2188 gr = 0; gy = 0;
2189 for (; r <= end_row && r->enabled_p; ++r)
2190 if (r->y + r->height > y)
2191 {
2192 gr = r; gy = r->y;
2193 break;
2194 }
2195
2196 text_glyph_row_found:
2197 if (gr && gy <= y)
2198 {
2199 struct glyph *g = gr->glyphs[area];
2200 struct glyph *end = g + gr->used[area];
2201
2202 height = gr->height;
2203 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2204 if (gx + g->pixel_width > x)
2205 break;
2206
2207 if (g < end)
2208 {
2209 if (g->type == IMAGE_GLYPH)
2210 {
2211 /* Don't remember when mouse is over image, as
2212 image may have hot-spots. */
2213 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2214 return;
2215 }
2216 width = g->pixel_width;
2217 }
2218 else
2219 {
2220 /* Use nominal char spacing at end of line. */
2221 x -= gx;
2222 gx += (x / width) * width;
2223 }
2224
2225 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2226 gx += window_box_left_offset (w, area);
2227 }
2228 else
2229 {
2230 /* Use nominal line height at end of window. */
2231 gx = (x / width) * width;
2232 y -= gy;
2233 gy += (y / height) * height;
2234 }
2235 break;
2236
2237 case ON_LEFT_FRINGE:
2238 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2239 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2240 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2241 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2242 goto row_glyph;
2243
2244 case ON_RIGHT_FRINGE:
2245 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2246 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2247 : window_box_right_offset (w, TEXT_AREA));
2248 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2249 goto row_glyph;
2250
2251 case ON_SCROLL_BAR:
2252 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2253 ? 0
2254 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2255 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2256 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2257 : 0)));
2258 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2259
2260 row_glyph:
2261 gr = 0, gy = 0;
2262 for (; r <= end_row && r->enabled_p; ++r)
2263 if (r->y + r->height > y)
2264 {
2265 gr = r; gy = r->y;
2266 break;
2267 }
2268
2269 if (gr && gy <= y)
2270 height = gr->height;
2271 else
2272 {
2273 /* Use nominal line height at end of window. */
2274 y -= gy;
2275 gy += (y / height) * height;
2276 }
2277 break;
2278
2279 default:
2280 ;
2281 virtual_glyph:
2282 /* If there is no glyph under the mouse, then we divide the screen
2283 into a grid of the smallest glyph in the frame, and use that
2284 as our "glyph". */
2285
2286 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2287 round down even for negative values. */
2288 if (gx < 0)
2289 gx -= width - 1;
2290 if (gy < 0)
2291 gy -= height - 1;
2292
2293 gx = (gx / width) * width;
2294 gy = (gy / height) * height;
2295
2296 goto store_rect;
2297 }
2298
2299 gx += WINDOW_LEFT_EDGE_X (w);
2300 gy += WINDOW_TOP_EDGE_Y (w);
2301
2302 store_rect:
2303 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2304
2305 /* Visible feedback for debugging. */
2306 #if 0
2307 #if HAVE_X_WINDOWS
2308 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2309 f->output_data.x->normal_gc,
2310 gx, gy, width, height);
2311 #endif
2312 #endif
2313 }
2314
2315
2316 #endif /* HAVE_WINDOW_SYSTEM */
2317
2318 \f
2319 /***********************************************************************
2320 Lisp form evaluation
2321 ***********************************************************************/
2322
2323 /* Error handler for safe_eval and safe_call. */
2324
2325 static Lisp_Object
2326 safe_eval_handler (Lisp_Object arg)
2327 {
2328 add_to_log ("Error during redisplay: %S", arg, Qnil);
2329 return Qnil;
2330 }
2331
2332
2333 /* Evaluate SEXPR and return the result, or nil if something went
2334 wrong. Prevent redisplay during the evaluation. */
2335
2336 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2337 Return the result, or nil if something went wrong. Prevent
2338 redisplay during the evaluation. */
2339
2340 Lisp_Object
2341 safe_call (ptrdiff_t nargs, Lisp_Object *args)
2342 {
2343 Lisp_Object val;
2344
2345 if (inhibit_eval_during_redisplay)
2346 val = Qnil;
2347 else
2348 {
2349 int count = SPECPDL_INDEX ();
2350 struct gcpro gcpro1;
2351
2352 GCPRO1 (args[0]);
2353 gcpro1.nvars = nargs;
2354 specbind (Qinhibit_redisplay, Qt);
2355 /* Use Qt to ensure debugger does not run,
2356 so there is no possibility of wanting to redisplay. */
2357 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2358 safe_eval_handler);
2359 UNGCPRO;
2360 val = unbind_to (count, val);
2361 }
2362
2363 return val;
2364 }
2365
2366
2367 /* Call function FN with one argument ARG.
2368 Return the result, or nil if something went wrong. */
2369
2370 Lisp_Object
2371 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2372 {
2373 Lisp_Object args[2];
2374 args[0] = fn;
2375 args[1] = arg;
2376 return safe_call (2, args);
2377 }
2378
2379 static Lisp_Object Qeval;
2380
2381 Lisp_Object
2382 safe_eval (Lisp_Object sexpr)
2383 {
2384 return safe_call1 (Qeval, sexpr);
2385 }
2386
2387 /* Call function FN with one argument ARG.
2388 Return the result, or nil if something went wrong. */
2389
2390 Lisp_Object
2391 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2392 {
2393 Lisp_Object args[3];
2394 args[0] = fn;
2395 args[1] = arg1;
2396 args[2] = arg2;
2397 return safe_call (3, args);
2398 }
2399
2400
2401 \f
2402 /***********************************************************************
2403 Debugging
2404 ***********************************************************************/
2405
2406 #if 0
2407
2408 /* Define CHECK_IT to perform sanity checks on iterators.
2409 This is for debugging. It is too slow to do unconditionally. */
2410
2411 static void
2412 check_it (struct it *it)
2413 {
2414 if (it->method == GET_FROM_STRING)
2415 {
2416 xassert (STRINGP (it->string));
2417 xassert (IT_STRING_CHARPOS (*it) >= 0);
2418 }
2419 else
2420 {
2421 xassert (IT_STRING_CHARPOS (*it) < 0);
2422 if (it->method == GET_FROM_BUFFER)
2423 {
2424 /* Check that character and byte positions agree. */
2425 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2426 }
2427 }
2428
2429 if (it->dpvec)
2430 xassert (it->current.dpvec_index >= 0);
2431 else
2432 xassert (it->current.dpvec_index < 0);
2433 }
2434
2435 #define CHECK_IT(IT) check_it ((IT))
2436
2437 #else /* not 0 */
2438
2439 #define CHECK_IT(IT) (void) 0
2440
2441 #endif /* not 0 */
2442
2443
2444 #if GLYPH_DEBUG && XASSERTS
2445
2446 /* Check that the window end of window W is what we expect it
2447 to be---the last row in the current matrix displaying text. */
2448
2449 static void
2450 check_window_end (struct window *w)
2451 {
2452 if (!MINI_WINDOW_P (w)
2453 && !NILP (w->window_end_valid))
2454 {
2455 struct glyph_row *row;
2456 xassert ((row = MATRIX_ROW (w->current_matrix,
2457 XFASTINT (w->window_end_vpos)),
2458 !row->enabled_p
2459 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2460 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2461 }
2462 }
2463
2464 #define CHECK_WINDOW_END(W) check_window_end ((W))
2465
2466 #else
2467
2468 #define CHECK_WINDOW_END(W) (void) 0
2469
2470 #endif
2471
2472
2473 \f
2474 /***********************************************************************
2475 Iterator initialization
2476 ***********************************************************************/
2477
2478 /* Initialize IT for displaying current_buffer in window W, starting
2479 at character position CHARPOS. CHARPOS < 0 means that no buffer
2480 position is specified which is useful when the iterator is assigned
2481 a position later. BYTEPOS is the byte position corresponding to
2482 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2483
2484 If ROW is not null, calls to produce_glyphs with IT as parameter
2485 will produce glyphs in that row.
2486
2487 BASE_FACE_ID is the id of a base face to use. It must be one of
2488 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2489 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2490 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2491
2492 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2493 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2494 will be initialized to use the corresponding mode line glyph row of
2495 the desired matrix of W. */
2496
2497 void
2498 init_iterator (struct it *it, struct window *w,
2499 EMACS_INT charpos, EMACS_INT bytepos,
2500 struct glyph_row *row, enum face_id base_face_id)
2501 {
2502 int highlight_region_p;
2503 enum face_id remapped_base_face_id = base_face_id;
2504
2505 /* Some precondition checks. */
2506 xassert (w != NULL && it != NULL);
2507 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2508 && charpos <= ZV));
2509
2510 /* If face attributes have been changed since the last redisplay,
2511 free realized faces now because they depend on face definitions
2512 that might have changed. Don't free faces while there might be
2513 desired matrices pending which reference these faces. */
2514 if (face_change_count && !inhibit_free_realized_faces)
2515 {
2516 face_change_count = 0;
2517 free_all_realized_faces (Qnil);
2518 }
2519
2520 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2521 if (! NILP (Vface_remapping_alist))
2522 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2523
2524 /* Use one of the mode line rows of W's desired matrix if
2525 appropriate. */
2526 if (row == NULL)
2527 {
2528 if (base_face_id == MODE_LINE_FACE_ID
2529 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2530 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2531 else if (base_face_id == HEADER_LINE_FACE_ID)
2532 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2533 }
2534
2535 /* Clear IT. */
2536 memset (it, 0, sizeof *it);
2537 it->current.overlay_string_index = -1;
2538 it->current.dpvec_index = -1;
2539 it->base_face_id = remapped_base_face_id;
2540 it->string = Qnil;
2541 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2542 it->paragraph_embedding = L2R;
2543 it->bidi_it.string.lstring = Qnil;
2544 it->bidi_it.string.s = NULL;
2545 it->bidi_it.string.bufpos = 0;
2546
2547 /* The window in which we iterate over current_buffer: */
2548 XSETWINDOW (it->window, w);
2549 it->w = w;
2550 it->f = XFRAME (w->frame);
2551
2552 it->cmp_it.id = -1;
2553
2554 /* Extra space between lines (on window systems only). */
2555 if (base_face_id == DEFAULT_FACE_ID
2556 && FRAME_WINDOW_P (it->f))
2557 {
2558 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2559 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2560 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2561 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2562 * FRAME_LINE_HEIGHT (it->f));
2563 else if (it->f->extra_line_spacing > 0)
2564 it->extra_line_spacing = it->f->extra_line_spacing;
2565 it->max_extra_line_spacing = 0;
2566 }
2567
2568 /* If realized faces have been removed, e.g. because of face
2569 attribute changes of named faces, recompute them. When running
2570 in batch mode, the face cache of the initial frame is null. If
2571 we happen to get called, make a dummy face cache. */
2572 if (FRAME_FACE_CACHE (it->f) == NULL)
2573 init_frame_faces (it->f);
2574 if (FRAME_FACE_CACHE (it->f)->used == 0)
2575 recompute_basic_faces (it->f);
2576
2577 /* Current value of the `slice', `space-width', and 'height' properties. */
2578 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2579 it->space_width = Qnil;
2580 it->font_height = Qnil;
2581 it->override_ascent = -1;
2582
2583 /* Are control characters displayed as `^C'? */
2584 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2585
2586 /* -1 means everything between a CR and the following line end
2587 is invisible. >0 means lines indented more than this value are
2588 invisible. */
2589 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2590 ? XINT (BVAR (current_buffer, selective_display))
2591 : (!NILP (BVAR (current_buffer, selective_display))
2592 ? -1 : 0));
2593 it->selective_display_ellipsis_p
2594 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2595
2596 /* Display table to use. */
2597 it->dp = window_display_table (w);
2598
2599 /* Are multibyte characters enabled in current_buffer? */
2600 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2601
2602 /* Non-zero if we should highlight the region. */
2603 highlight_region_p
2604 = (!NILP (Vtransient_mark_mode)
2605 && !NILP (BVAR (current_buffer, mark_active))
2606 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2607
2608 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2609 start and end of a visible region in window IT->w. Set both to
2610 -1 to indicate no region. */
2611 if (highlight_region_p
2612 /* Maybe highlight only in selected window. */
2613 && (/* Either show region everywhere. */
2614 highlight_nonselected_windows
2615 /* Or show region in the selected window. */
2616 || w == XWINDOW (selected_window)
2617 /* Or show the region if we are in the mini-buffer and W is
2618 the window the mini-buffer refers to. */
2619 || (MINI_WINDOW_P (XWINDOW (selected_window))
2620 && WINDOWP (minibuf_selected_window)
2621 && w == XWINDOW (minibuf_selected_window))))
2622 {
2623 EMACS_INT markpos = marker_position (BVAR (current_buffer, mark));
2624 it->region_beg_charpos = min (PT, markpos);
2625 it->region_end_charpos = max (PT, markpos);
2626 }
2627 else
2628 it->region_beg_charpos = it->region_end_charpos = -1;
2629
2630 /* Get the position at which the redisplay_end_trigger hook should
2631 be run, if it is to be run at all. */
2632 if (MARKERP (w->redisplay_end_trigger)
2633 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2634 it->redisplay_end_trigger_charpos
2635 = marker_position (w->redisplay_end_trigger);
2636 else if (INTEGERP (w->redisplay_end_trigger))
2637 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2638
2639 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2640
2641 /* Are lines in the display truncated? */
2642 if (base_face_id != DEFAULT_FACE_ID
2643 || XINT (it->w->hscroll)
2644 || (! WINDOW_FULL_WIDTH_P (it->w)
2645 && ((!NILP (Vtruncate_partial_width_windows)
2646 && !INTEGERP (Vtruncate_partial_width_windows))
2647 || (INTEGERP (Vtruncate_partial_width_windows)
2648 && (WINDOW_TOTAL_COLS (it->w)
2649 < XINT (Vtruncate_partial_width_windows))))))
2650 it->line_wrap = TRUNCATE;
2651 else if (NILP (BVAR (current_buffer, truncate_lines)))
2652 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2653 ? WINDOW_WRAP : WORD_WRAP;
2654 else
2655 it->line_wrap = TRUNCATE;
2656
2657 /* Get dimensions of truncation and continuation glyphs. These are
2658 displayed as fringe bitmaps under X, so we don't need them for such
2659 frames. */
2660 if (!FRAME_WINDOW_P (it->f))
2661 {
2662 if (it->line_wrap == TRUNCATE)
2663 {
2664 /* We will need the truncation glyph. */
2665 xassert (it->glyph_row == NULL);
2666 produce_special_glyphs (it, IT_TRUNCATION);
2667 it->truncation_pixel_width = it->pixel_width;
2668 }
2669 else
2670 {
2671 /* We will need the continuation glyph. */
2672 xassert (it->glyph_row == NULL);
2673 produce_special_glyphs (it, IT_CONTINUATION);
2674 it->continuation_pixel_width = it->pixel_width;
2675 }
2676
2677 /* Reset these values to zero because the produce_special_glyphs
2678 above has changed them. */
2679 it->pixel_width = it->ascent = it->descent = 0;
2680 it->phys_ascent = it->phys_descent = 0;
2681 }
2682
2683 /* Set this after getting the dimensions of truncation and
2684 continuation glyphs, so that we don't produce glyphs when calling
2685 produce_special_glyphs, above. */
2686 it->glyph_row = row;
2687 it->area = TEXT_AREA;
2688
2689 /* Forget any previous info about this row being reversed. */
2690 if (it->glyph_row)
2691 it->glyph_row->reversed_p = 0;
2692
2693 /* Get the dimensions of the display area. The display area
2694 consists of the visible window area plus a horizontally scrolled
2695 part to the left of the window. All x-values are relative to the
2696 start of this total display area. */
2697 if (base_face_id != DEFAULT_FACE_ID)
2698 {
2699 /* Mode lines, menu bar in terminal frames. */
2700 it->first_visible_x = 0;
2701 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2702 }
2703 else
2704 {
2705 it->first_visible_x
2706 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2707 it->last_visible_x = (it->first_visible_x
2708 + window_box_width (w, TEXT_AREA));
2709
2710 /* If we truncate lines, leave room for the truncator glyph(s) at
2711 the right margin. Otherwise, leave room for the continuation
2712 glyph(s). Truncation and continuation glyphs are not inserted
2713 for window-based redisplay. */
2714 if (!FRAME_WINDOW_P (it->f))
2715 {
2716 if (it->line_wrap == TRUNCATE)
2717 it->last_visible_x -= it->truncation_pixel_width;
2718 else
2719 it->last_visible_x -= it->continuation_pixel_width;
2720 }
2721
2722 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2723 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2724 }
2725
2726 /* Leave room for a border glyph. */
2727 if (!FRAME_WINDOW_P (it->f)
2728 && !WINDOW_RIGHTMOST_P (it->w))
2729 it->last_visible_x -= 1;
2730
2731 it->last_visible_y = window_text_bottom_y (w);
2732
2733 /* For mode lines and alike, arrange for the first glyph having a
2734 left box line if the face specifies a box. */
2735 if (base_face_id != DEFAULT_FACE_ID)
2736 {
2737 struct face *face;
2738
2739 it->face_id = remapped_base_face_id;
2740
2741 /* If we have a boxed mode line, make the first character appear
2742 with a left box line. */
2743 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2744 if (face->box != FACE_NO_BOX)
2745 it->start_of_box_run_p = 1;
2746 }
2747
2748 /* If a buffer position was specified, set the iterator there,
2749 getting overlays and face properties from that position. */
2750 if (charpos >= BUF_BEG (current_buffer))
2751 {
2752 it->end_charpos = ZV;
2753 it->face_id = -1;
2754 IT_CHARPOS (*it) = charpos;
2755
2756 /* Compute byte position if not specified. */
2757 if (bytepos < charpos)
2758 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2759 else
2760 IT_BYTEPOS (*it) = bytepos;
2761
2762 it->start = it->current;
2763 /* Do we need to reorder bidirectional text? Not if this is a
2764 unibyte buffer: by definition, none of the single-byte
2765 characters are strong R2L, so no reordering is needed. And
2766 bidi.c doesn't support unibyte buffers anyway. Also, don't
2767 reorder while we are loading loadup.el, since the tables of
2768 character properties needed for reordering are not yet
2769 available. */
2770 it->bidi_p =
2771 NILP (Vpurify_flag)
2772 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2773 && it->multibyte_p;
2774
2775 /* If we are to reorder bidirectional text, init the bidi
2776 iterator. */
2777 if (it->bidi_p)
2778 {
2779 /* Note the paragraph direction that this buffer wants to
2780 use. */
2781 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2782 Qleft_to_right))
2783 it->paragraph_embedding = L2R;
2784 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2785 Qright_to_left))
2786 it->paragraph_embedding = R2L;
2787 else
2788 it->paragraph_embedding = NEUTRAL_DIR;
2789 bidi_unshelve_cache (NULL, 0);
2790 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2791 &it->bidi_it);
2792 }
2793
2794 /* Compute faces etc. */
2795 reseat (it, it->current.pos, 1);
2796 }
2797
2798 CHECK_IT (it);
2799 }
2800
2801
2802 /* Initialize IT for the display of window W with window start POS. */
2803
2804 void
2805 start_display (struct it *it, struct window *w, struct text_pos pos)
2806 {
2807 struct glyph_row *row;
2808 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2809
2810 row = w->desired_matrix->rows + first_vpos;
2811 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2812 it->first_vpos = first_vpos;
2813
2814 /* Don't reseat to previous visible line start if current start
2815 position is in a string or image. */
2816 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2817 {
2818 int start_at_line_beg_p;
2819 int first_y = it->current_y;
2820
2821 /* If window start is not at a line start, skip forward to POS to
2822 get the correct continuation lines width. */
2823 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2824 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2825 if (!start_at_line_beg_p)
2826 {
2827 int new_x;
2828
2829 reseat_at_previous_visible_line_start (it);
2830 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2831
2832 new_x = it->current_x + it->pixel_width;
2833
2834 /* If lines are continued, this line may end in the middle
2835 of a multi-glyph character (e.g. a control character
2836 displayed as \003, or in the middle of an overlay
2837 string). In this case move_it_to above will not have
2838 taken us to the start of the continuation line but to the
2839 end of the continued line. */
2840 if (it->current_x > 0
2841 && it->line_wrap != TRUNCATE /* Lines are continued. */
2842 && (/* And glyph doesn't fit on the line. */
2843 new_x > it->last_visible_x
2844 /* Or it fits exactly and we're on a window
2845 system frame. */
2846 || (new_x == it->last_visible_x
2847 && FRAME_WINDOW_P (it->f))))
2848 {
2849 if ((it->current.dpvec_index >= 0
2850 || it->current.overlay_string_index >= 0)
2851 /* If we are on a newline from a display vector or
2852 overlay string, then we are already at the end of
2853 a screen line; no need to go to the next line in
2854 that case, as this line is not really continued.
2855 (If we do go to the next line, C-e will not DTRT.) */
2856 && it->c != '\n')
2857 {
2858 set_iterator_to_next (it, 1);
2859 move_it_in_display_line_to (it, -1, -1, 0);
2860 }
2861
2862 it->continuation_lines_width += it->current_x;
2863 }
2864 /* If the character at POS is displayed via a display
2865 vector, move_it_to above stops at the final glyph of
2866 IT->dpvec. To make the caller redisplay that character
2867 again (a.k.a. start at POS), we need to reset the
2868 dpvec_index to the beginning of IT->dpvec. */
2869 else if (it->current.dpvec_index >= 0)
2870 it->current.dpvec_index = 0;
2871
2872 /* We're starting a new display line, not affected by the
2873 height of the continued line, so clear the appropriate
2874 fields in the iterator structure. */
2875 it->max_ascent = it->max_descent = 0;
2876 it->max_phys_ascent = it->max_phys_descent = 0;
2877
2878 it->current_y = first_y;
2879 it->vpos = 0;
2880 it->current_x = it->hpos = 0;
2881 }
2882 }
2883 }
2884
2885
2886 /* Return 1 if POS is a position in ellipses displayed for invisible
2887 text. W is the window we display, for text property lookup. */
2888
2889 static int
2890 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2891 {
2892 Lisp_Object prop, window;
2893 int ellipses_p = 0;
2894 EMACS_INT charpos = CHARPOS (pos->pos);
2895
2896 /* If POS specifies a position in a display vector, this might
2897 be for an ellipsis displayed for invisible text. We won't
2898 get the iterator set up for delivering that ellipsis unless
2899 we make sure that it gets aware of the invisible text. */
2900 if (pos->dpvec_index >= 0
2901 && pos->overlay_string_index < 0
2902 && CHARPOS (pos->string_pos) < 0
2903 && charpos > BEGV
2904 && (XSETWINDOW (window, w),
2905 prop = Fget_char_property (make_number (charpos),
2906 Qinvisible, window),
2907 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2908 {
2909 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2910 window);
2911 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2912 }
2913
2914 return ellipses_p;
2915 }
2916
2917
2918 /* Initialize IT for stepping through current_buffer in window W,
2919 starting at position POS that includes overlay string and display
2920 vector/ control character translation position information. Value
2921 is zero if there are overlay strings with newlines at POS. */
2922
2923 static int
2924 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2925 {
2926 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2927 int i, overlay_strings_with_newlines = 0;
2928
2929 /* If POS specifies a position in a display vector, this might
2930 be for an ellipsis displayed for invisible text. We won't
2931 get the iterator set up for delivering that ellipsis unless
2932 we make sure that it gets aware of the invisible text. */
2933 if (in_ellipses_for_invisible_text_p (pos, w))
2934 {
2935 --charpos;
2936 bytepos = 0;
2937 }
2938
2939 /* Keep in mind: the call to reseat in init_iterator skips invisible
2940 text, so we might end up at a position different from POS. This
2941 is only a problem when POS is a row start after a newline and an
2942 overlay starts there with an after-string, and the overlay has an
2943 invisible property. Since we don't skip invisible text in
2944 display_line and elsewhere immediately after consuming the
2945 newline before the row start, such a POS will not be in a string,
2946 but the call to init_iterator below will move us to the
2947 after-string. */
2948 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2949
2950 /* This only scans the current chunk -- it should scan all chunks.
2951 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2952 to 16 in 22.1 to make this a lesser problem. */
2953 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2954 {
2955 const char *s = SSDATA (it->overlay_strings[i]);
2956 const char *e = s + SBYTES (it->overlay_strings[i]);
2957
2958 while (s < e && *s != '\n')
2959 ++s;
2960
2961 if (s < e)
2962 {
2963 overlay_strings_with_newlines = 1;
2964 break;
2965 }
2966 }
2967
2968 /* If position is within an overlay string, set up IT to the right
2969 overlay string. */
2970 if (pos->overlay_string_index >= 0)
2971 {
2972 int relative_index;
2973
2974 /* If the first overlay string happens to have a `display'
2975 property for an image, the iterator will be set up for that
2976 image, and we have to undo that setup first before we can
2977 correct the overlay string index. */
2978 if (it->method == GET_FROM_IMAGE)
2979 pop_it (it);
2980
2981 /* We already have the first chunk of overlay strings in
2982 IT->overlay_strings. Load more until the one for
2983 pos->overlay_string_index is in IT->overlay_strings. */
2984 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2985 {
2986 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2987 it->current.overlay_string_index = 0;
2988 while (n--)
2989 {
2990 load_overlay_strings (it, 0);
2991 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2992 }
2993 }
2994
2995 it->current.overlay_string_index = pos->overlay_string_index;
2996 relative_index = (it->current.overlay_string_index
2997 % OVERLAY_STRING_CHUNK_SIZE);
2998 it->string = it->overlay_strings[relative_index];
2999 xassert (STRINGP (it->string));
3000 it->current.string_pos = pos->string_pos;
3001 it->method = GET_FROM_STRING;
3002 }
3003
3004 if (CHARPOS (pos->string_pos) >= 0)
3005 {
3006 /* Recorded position is not in an overlay string, but in another
3007 string. This can only be a string from a `display' property.
3008 IT should already be filled with that string. */
3009 it->current.string_pos = pos->string_pos;
3010 xassert (STRINGP (it->string));
3011 }
3012
3013 /* Restore position in display vector translations, control
3014 character translations or ellipses. */
3015 if (pos->dpvec_index >= 0)
3016 {
3017 if (it->dpvec == NULL)
3018 get_next_display_element (it);
3019 xassert (it->dpvec && it->current.dpvec_index == 0);
3020 it->current.dpvec_index = pos->dpvec_index;
3021 }
3022
3023 CHECK_IT (it);
3024 return !overlay_strings_with_newlines;
3025 }
3026
3027
3028 /* Initialize IT for stepping through current_buffer in window W
3029 starting at ROW->start. */
3030
3031 static void
3032 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3033 {
3034 init_from_display_pos (it, w, &row->start);
3035 it->start = row->start;
3036 it->continuation_lines_width = row->continuation_lines_width;
3037 CHECK_IT (it);
3038 }
3039
3040
3041 /* Initialize IT for stepping through current_buffer in window W
3042 starting in the line following ROW, i.e. starting at ROW->end.
3043 Value is zero if there are overlay strings with newlines at ROW's
3044 end position. */
3045
3046 static int
3047 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3048 {
3049 int success = 0;
3050
3051 if (init_from_display_pos (it, w, &row->end))
3052 {
3053 if (row->continued_p)
3054 it->continuation_lines_width
3055 = row->continuation_lines_width + row->pixel_width;
3056 CHECK_IT (it);
3057 success = 1;
3058 }
3059
3060 return success;
3061 }
3062
3063
3064
3065 \f
3066 /***********************************************************************
3067 Text properties
3068 ***********************************************************************/
3069
3070 /* Called when IT reaches IT->stop_charpos. Handle text property and
3071 overlay changes. Set IT->stop_charpos to the next position where
3072 to stop. */
3073
3074 static void
3075 handle_stop (struct it *it)
3076 {
3077 enum prop_handled handled;
3078 int handle_overlay_change_p;
3079 struct props *p;
3080
3081 it->dpvec = NULL;
3082 it->current.dpvec_index = -1;
3083 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3084 it->ignore_overlay_strings_at_pos_p = 0;
3085 it->ellipsis_p = 0;
3086
3087 /* Use face of preceding text for ellipsis (if invisible) */
3088 if (it->selective_display_ellipsis_p)
3089 it->saved_face_id = it->face_id;
3090
3091 do
3092 {
3093 handled = HANDLED_NORMALLY;
3094
3095 /* Call text property handlers. */
3096 for (p = it_props; p->handler; ++p)
3097 {
3098 handled = p->handler (it);
3099
3100 if (handled == HANDLED_RECOMPUTE_PROPS)
3101 break;
3102 else if (handled == HANDLED_RETURN)
3103 {
3104 /* We still want to show before and after strings from
3105 overlays even if the actual buffer text is replaced. */
3106 if (!handle_overlay_change_p
3107 || it->sp > 1
3108 || !get_overlay_strings_1 (it, 0, 0))
3109 {
3110 if (it->ellipsis_p)
3111 setup_for_ellipsis (it, 0);
3112 /* When handling a display spec, we might load an
3113 empty string. In that case, discard it here. We
3114 used to discard it in handle_single_display_spec,
3115 but that causes get_overlay_strings_1, above, to
3116 ignore overlay strings that we must check. */
3117 if (STRINGP (it->string) && !SCHARS (it->string))
3118 pop_it (it);
3119 return;
3120 }
3121 else if (STRINGP (it->string) && !SCHARS (it->string))
3122 pop_it (it);
3123 else
3124 {
3125 it->ignore_overlay_strings_at_pos_p = 1;
3126 it->string_from_display_prop_p = 0;
3127 it->from_disp_prop_p = 0;
3128 handle_overlay_change_p = 0;
3129 }
3130 handled = HANDLED_RECOMPUTE_PROPS;
3131 break;
3132 }
3133 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3134 handle_overlay_change_p = 0;
3135 }
3136
3137 if (handled != HANDLED_RECOMPUTE_PROPS)
3138 {
3139 /* Don't check for overlay strings below when set to deliver
3140 characters from a display vector. */
3141 if (it->method == GET_FROM_DISPLAY_VECTOR)
3142 handle_overlay_change_p = 0;
3143
3144 /* Handle overlay changes.
3145 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3146 if it finds overlays. */
3147 if (handle_overlay_change_p)
3148 handled = handle_overlay_change (it);
3149 }
3150
3151 if (it->ellipsis_p)
3152 {
3153 setup_for_ellipsis (it, 0);
3154 break;
3155 }
3156 }
3157 while (handled == HANDLED_RECOMPUTE_PROPS);
3158
3159 /* Determine where to stop next. */
3160 if (handled == HANDLED_NORMALLY)
3161 compute_stop_pos (it);
3162 }
3163
3164
3165 /* Compute IT->stop_charpos from text property and overlay change
3166 information for IT's current position. */
3167
3168 static void
3169 compute_stop_pos (struct it *it)
3170 {
3171 register INTERVAL iv, next_iv;
3172 Lisp_Object object, limit, position;
3173 EMACS_INT charpos, bytepos;
3174
3175 if (STRINGP (it->string))
3176 {
3177 /* Strings are usually short, so don't limit the search for
3178 properties. */
3179 it->stop_charpos = it->end_charpos;
3180 object = it->string;
3181 limit = Qnil;
3182 charpos = IT_STRING_CHARPOS (*it);
3183 bytepos = IT_STRING_BYTEPOS (*it);
3184 }
3185 else
3186 {
3187 EMACS_INT pos;
3188
3189 /* If end_charpos is out of range for some reason, such as a
3190 misbehaving display function, rationalize it (Bug#5984). */
3191 if (it->end_charpos > ZV)
3192 it->end_charpos = ZV;
3193 it->stop_charpos = it->end_charpos;
3194
3195 /* If next overlay change is in front of the current stop pos
3196 (which is IT->end_charpos), stop there. Note: value of
3197 next_overlay_change is point-max if no overlay change
3198 follows. */
3199 charpos = IT_CHARPOS (*it);
3200 bytepos = IT_BYTEPOS (*it);
3201 pos = next_overlay_change (charpos);
3202 if (pos < it->stop_charpos)
3203 it->stop_charpos = pos;
3204
3205 /* If showing the region, we have to stop at the region
3206 start or end because the face might change there. */
3207 if (it->region_beg_charpos > 0)
3208 {
3209 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3210 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3211 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3212 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3213 }
3214
3215 /* Set up variables for computing the stop position from text
3216 property changes. */
3217 XSETBUFFER (object, current_buffer);
3218 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3219 }
3220
3221 /* Get the interval containing IT's position. Value is a null
3222 interval if there isn't such an interval. */
3223 position = make_number (charpos);
3224 iv = validate_interval_range (object, &position, &position, 0);
3225 if (!NULL_INTERVAL_P (iv))
3226 {
3227 Lisp_Object values_here[LAST_PROP_IDX];
3228 struct props *p;
3229
3230 /* Get properties here. */
3231 for (p = it_props; p->handler; ++p)
3232 values_here[p->idx] = textget (iv->plist, *p->name);
3233
3234 /* Look for an interval following iv that has different
3235 properties. */
3236 for (next_iv = next_interval (iv);
3237 (!NULL_INTERVAL_P (next_iv)
3238 && (NILP (limit)
3239 || XFASTINT (limit) > next_iv->position));
3240 next_iv = next_interval (next_iv))
3241 {
3242 for (p = it_props; p->handler; ++p)
3243 {
3244 Lisp_Object new_value;
3245
3246 new_value = textget (next_iv->plist, *p->name);
3247 if (!EQ (values_here[p->idx], new_value))
3248 break;
3249 }
3250
3251 if (p->handler)
3252 break;
3253 }
3254
3255 if (!NULL_INTERVAL_P (next_iv))
3256 {
3257 if (INTEGERP (limit)
3258 && next_iv->position >= XFASTINT (limit))
3259 /* No text property change up to limit. */
3260 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3261 else
3262 /* Text properties change in next_iv. */
3263 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3264 }
3265 }
3266
3267 if (it->cmp_it.id < 0)
3268 {
3269 EMACS_INT stoppos = it->end_charpos;
3270
3271 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3272 stoppos = -1;
3273 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3274 stoppos, it->string);
3275 }
3276
3277 xassert (STRINGP (it->string)
3278 || (it->stop_charpos >= BEGV
3279 && it->stop_charpos >= IT_CHARPOS (*it)));
3280 }
3281
3282
3283 /* Return the position of the next overlay change after POS in
3284 current_buffer. Value is point-max if no overlay change
3285 follows. This is like `next-overlay-change' but doesn't use
3286 xmalloc. */
3287
3288 static EMACS_INT
3289 next_overlay_change (EMACS_INT pos)
3290 {
3291 ptrdiff_t i, noverlays;
3292 EMACS_INT endpos;
3293 Lisp_Object *overlays;
3294
3295 /* Get all overlays at the given position. */
3296 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3297
3298 /* If any of these overlays ends before endpos,
3299 use its ending point instead. */
3300 for (i = 0; i < noverlays; ++i)
3301 {
3302 Lisp_Object oend;
3303 EMACS_INT oendpos;
3304
3305 oend = OVERLAY_END (overlays[i]);
3306 oendpos = OVERLAY_POSITION (oend);
3307 endpos = min (endpos, oendpos);
3308 }
3309
3310 return endpos;
3311 }
3312
3313 /* How many characters forward to search for a display property or
3314 display string. Searching too far forward makes the bidi display
3315 sluggish, especially in small windows. */
3316 #define MAX_DISP_SCAN 250
3317
3318 /* Return the character position of a display string at or after
3319 position specified by POSITION. If no display string exists at or
3320 after POSITION, return ZV. A display string is either an overlay
3321 with `display' property whose value is a string, or a `display'
3322 text property whose value is a string. STRING is data about the
3323 string to iterate; if STRING->lstring is nil, we are iterating a
3324 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3325 on a GUI frame. DISP_PROP is set to zero if we searched
3326 MAX_DISP_SCAN characters forward without finding any display
3327 strings, non-zero otherwise. It is set to 2 if the display string
3328 uses any kind of `(space ...)' spec that will produce a stretch of
3329 white space in the text area. */
3330 EMACS_INT
3331 compute_display_string_pos (struct text_pos *position,
3332 struct bidi_string_data *string,
3333 int frame_window_p, int *disp_prop)
3334 {
3335 /* OBJECT = nil means current buffer. */
3336 Lisp_Object object =
3337 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3338 Lisp_Object pos, spec, limpos;
3339 int string_p = (string && (STRINGP (string->lstring) || string->s));
3340 EMACS_INT eob = string_p ? string->schars : ZV;
3341 EMACS_INT begb = string_p ? 0 : BEGV;
3342 EMACS_INT bufpos, charpos = CHARPOS (*position);
3343 EMACS_INT lim =
3344 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3345 struct text_pos tpos;
3346 int rv = 0;
3347
3348 *disp_prop = 1;
3349
3350 if (charpos >= eob
3351 /* We don't support display properties whose values are strings
3352 that have display string properties. */
3353 || string->from_disp_str
3354 /* C strings cannot have display properties. */
3355 || (string->s && !STRINGP (object)))
3356 {
3357 *disp_prop = 0;
3358 return eob;
3359 }
3360
3361 /* If the character at CHARPOS is where the display string begins,
3362 return CHARPOS. */
3363 pos = make_number (charpos);
3364 if (STRINGP (object))
3365 bufpos = string->bufpos;
3366 else
3367 bufpos = charpos;
3368 tpos = *position;
3369 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3370 && (charpos <= begb
3371 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3372 object),
3373 spec))
3374 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3375 frame_window_p)))
3376 {
3377 if (rv == 2)
3378 *disp_prop = 2;
3379 return charpos;
3380 }
3381
3382 /* Look forward for the first character with a `display' property
3383 that will replace the underlying text when displayed. */
3384 limpos = make_number (lim);
3385 do {
3386 pos = Fnext_single_char_property_change (pos, Qdisplay, object, limpos);
3387 CHARPOS (tpos) = XFASTINT (pos);
3388 if (CHARPOS (tpos) >= lim)
3389 {
3390 *disp_prop = 0;
3391 break;
3392 }
3393 if (STRINGP (object))
3394 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3395 else
3396 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3397 spec = Fget_char_property (pos, Qdisplay, object);
3398 if (!STRINGP (object))
3399 bufpos = CHARPOS (tpos);
3400 } while (NILP (spec)
3401 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3402 bufpos, frame_window_p)));
3403 if (rv == 2)
3404 *disp_prop = 2;
3405
3406 return CHARPOS (tpos);
3407 }
3408
3409 /* Return the character position of the end of the display string that
3410 started at CHARPOS. If there's no display string at CHARPOS,
3411 return -1. A display string is either an overlay with `display'
3412 property whose value is a string or a `display' text property whose
3413 value is a string. */
3414 EMACS_INT
3415 compute_display_string_end (EMACS_INT charpos, struct bidi_string_data *string)
3416 {
3417 /* OBJECT = nil means current buffer. */
3418 Lisp_Object object =
3419 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3420 Lisp_Object pos = make_number (charpos);
3421 EMACS_INT eob =
3422 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3423
3424 if (charpos >= eob || (string->s && !STRINGP (object)))
3425 return eob;
3426
3427 /* It could happen that the display property or overlay was removed
3428 since we found it in compute_display_string_pos above. One way
3429 this can happen is if JIT font-lock was called (through
3430 handle_fontified_prop), and jit-lock-functions remove text
3431 properties or overlays from the portion of buffer that includes
3432 CHARPOS. Muse mode is known to do that, for example. In this
3433 case, we return -1 to the caller, to signal that no display
3434 string is actually present at CHARPOS. See bidi_fetch_char for
3435 how this is handled.
3436
3437 An alternative would be to never look for display properties past
3438 it->stop_charpos. But neither compute_display_string_pos nor
3439 bidi_fetch_char that calls it know or care where the next
3440 stop_charpos is. */
3441 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3442 return -1;
3443
3444 /* Look forward for the first character where the `display' property
3445 changes. */
3446 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3447
3448 return XFASTINT (pos);
3449 }
3450
3451
3452 \f
3453 /***********************************************************************
3454 Fontification
3455 ***********************************************************************/
3456
3457 /* Handle changes in the `fontified' property of the current buffer by
3458 calling hook functions from Qfontification_functions to fontify
3459 regions of text. */
3460
3461 static enum prop_handled
3462 handle_fontified_prop (struct it *it)
3463 {
3464 Lisp_Object prop, pos;
3465 enum prop_handled handled = HANDLED_NORMALLY;
3466
3467 if (!NILP (Vmemory_full))
3468 return handled;
3469
3470 /* Get the value of the `fontified' property at IT's current buffer
3471 position. (The `fontified' property doesn't have a special
3472 meaning in strings.) If the value is nil, call functions from
3473 Qfontification_functions. */
3474 if (!STRINGP (it->string)
3475 && it->s == NULL
3476 && !NILP (Vfontification_functions)
3477 && !NILP (Vrun_hooks)
3478 && (pos = make_number (IT_CHARPOS (*it)),
3479 prop = Fget_char_property (pos, Qfontified, Qnil),
3480 /* Ignore the special cased nil value always present at EOB since
3481 no amount of fontifying will be able to change it. */
3482 NILP (prop) && IT_CHARPOS (*it) < Z))
3483 {
3484 int count = SPECPDL_INDEX ();
3485 Lisp_Object val;
3486 struct buffer *obuf = current_buffer;
3487 int begv = BEGV, zv = ZV;
3488 int old_clip_changed = current_buffer->clip_changed;
3489
3490 val = Vfontification_functions;
3491 specbind (Qfontification_functions, Qnil);
3492
3493 xassert (it->end_charpos == ZV);
3494
3495 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3496 safe_call1 (val, pos);
3497 else
3498 {
3499 Lisp_Object fns, fn;
3500 struct gcpro gcpro1, gcpro2;
3501
3502 fns = Qnil;
3503 GCPRO2 (val, fns);
3504
3505 for (; CONSP (val); val = XCDR (val))
3506 {
3507 fn = XCAR (val);
3508
3509 if (EQ (fn, Qt))
3510 {
3511 /* A value of t indicates this hook has a local
3512 binding; it means to run the global binding too.
3513 In a global value, t should not occur. If it
3514 does, we must ignore it to avoid an endless
3515 loop. */
3516 for (fns = Fdefault_value (Qfontification_functions);
3517 CONSP (fns);
3518 fns = XCDR (fns))
3519 {
3520 fn = XCAR (fns);
3521 if (!EQ (fn, Qt))
3522 safe_call1 (fn, pos);
3523 }
3524 }
3525 else
3526 safe_call1 (fn, pos);
3527 }
3528
3529 UNGCPRO;
3530 }
3531
3532 unbind_to (count, Qnil);
3533
3534 /* Fontification functions routinely call `save-restriction'.
3535 Normally, this tags clip_changed, which can confuse redisplay
3536 (see discussion in Bug#6671). Since we don't perform any
3537 special handling of fontification changes in the case where
3538 `save-restriction' isn't called, there's no point doing so in
3539 this case either. So, if the buffer's restrictions are
3540 actually left unchanged, reset clip_changed. */
3541 if (obuf == current_buffer)
3542 {
3543 if (begv == BEGV && zv == ZV)
3544 current_buffer->clip_changed = old_clip_changed;
3545 }
3546 /* There isn't much we can reasonably do to protect against
3547 misbehaving fontification, but here's a fig leaf. */
3548 else if (!NILP (BVAR (obuf, name)))
3549 set_buffer_internal_1 (obuf);
3550
3551 /* The fontification code may have added/removed text.
3552 It could do even a lot worse, but let's at least protect against
3553 the most obvious case where only the text past `pos' gets changed',
3554 as is/was done in grep.el where some escapes sequences are turned
3555 into face properties (bug#7876). */
3556 it->end_charpos = ZV;
3557
3558 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3559 something. This avoids an endless loop if they failed to
3560 fontify the text for which reason ever. */
3561 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3562 handled = HANDLED_RECOMPUTE_PROPS;
3563 }
3564
3565 return handled;
3566 }
3567
3568
3569 \f
3570 /***********************************************************************
3571 Faces
3572 ***********************************************************************/
3573
3574 /* Set up iterator IT from face properties at its current position.
3575 Called from handle_stop. */
3576
3577 static enum prop_handled
3578 handle_face_prop (struct it *it)
3579 {
3580 int new_face_id;
3581 EMACS_INT next_stop;
3582
3583 if (!STRINGP (it->string))
3584 {
3585 new_face_id
3586 = face_at_buffer_position (it->w,
3587 IT_CHARPOS (*it),
3588 it->region_beg_charpos,
3589 it->region_end_charpos,
3590 &next_stop,
3591 (IT_CHARPOS (*it)
3592 + TEXT_PROP_DISTANCE_LIMIT),
3593 0, it->base_face_id);
3594
3595 /* Is this a start of a run of characters with box face?
3596 Caveat: this can be called for a freshly initialized
3597 iterator; face_id is -1 in this case. We know that the new
3598 face will not change until limit, i.e. if the new face has a
3599 box, all characters up to limit will have one. But, as
3600 usual, we don't know whether limit is really the end. */
3601 if (new_face_id != it->face_id)
3602 {
3603 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3604
3605 /* If new face has a box but old face has not, this is
3606 the start of a run of characters with box, i.e. it has
3607 a shadow on the left side. The value of face_id of the
3608 iterator will be -1 if this is the initial call that gets
3609 the face. In this case, we have to look in front of IT's
3610 position and see whether there is a face != new_face_id. */
3611 it->start_of_box_run_p
3612 = (new_face->box != FACE_NO_BOX
3613 && (it->face_id >= 0
3614 || IT_CHARPOS (*it) == BEG
3615 || new_face_id != face_before_it_pos (it)));
3616 it->face_box_p = new_face->box != FACE_NO_BOX;
3617 }
3618 }
3619 else
3620 {
3621 int base_face_id;
3622 EMACS_INT bufpos;
3623 int i;
3624 Lisp_Object from_overlay
3625 = (it->current.overlay_string_index >= 0
3626 ? it->string_overlays[it->current.overlay_string_index]
3627 : Qnil);
3628
3629 /* See if we got to this string directly or indirectly from
3630 an overlay property. That includes the before-string or
3631 after-string of an overlay, strings in display properties
3632 provided by an overlay, their text properties, etc.
3633
3634 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3635 if (! NILP (from_overlay))
3636 for (i = it->sp - 1; i >= 0; i--)
3637 {
3638 if (it->stack[i].current.overlay_string_index >= 0)
3639 from_overlay
3640 = it->string_overlays[it->stack[i].current.overlay_string_index];
3641 else if (! NILP (it->stack[i].from_overlay))
3642 from_overlay = it->stack[i].from_overlay;
3643
3644 if (!NILP (from_overlay))
3645 break;
3646 }
3647
3648 if (! NILP (from_overlay))
3649 {
3650 bufpos = IT_CHARPOS (*it);
3651 /* For a string from an overlay, the base face depends
3652 only on text properties and ignores overlays. */
3653 base_face_id
3654 = face_for_overlay_string (it->w,
3655 IT_CHARPOS (*it),
3656 it->region_beg_charpos,
3657 it->region_end_charpos,
3658 &next_stop,
3659 (IT_CHARPOS (*it)
3660 + TEXT_PROP_DISTANCE_LIMIT),
3661 0,
3662 from_overlay);
3663 }
3664 else
3665 {
3666 bufpos = 0;
3667
3668 /* For strings from a `display' property, use the face at
3669 IT's current buffer position as the base face to merge
3670 with, so that overlay strings appear in the same face as
3671 surrounding text, unless they specify their own
3672 faces. */
3673 base_face_id = underlying_face_id (it);
3674 }
3675
3676 new_face_id = face_at_string_position (it->w,
3677 it->string,
3678 IT_STRING_CHARPOS (*it),
3679 bufpos,
3680 it->region_beg_charpos,
3681 it->region_end_charpos,
3682 &next_stop,
3683 base_face_id, 0);
3684
3685 /* Is this a start of a run of characters with box? Caveat:
3686 this can be called for a freshly allocated iterator; face_id
3687 is -1 is this case. We know that the new face will not
3688 change until the next check pos, i.e. if the new face has a
3689 box, all characters up to that position will have a
3690 box. But, as usual, we don't know whether that position
3691 is really the end. */
3692 if (new_face_id != it->face_id)
3693 {
3694 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3695 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3696
3697 /* If new face has a box but old face hasn't, this is the
3698 start of a run of characters with box, i.e. it has a
3699 shadow on the left side. */
3700 it->start_of_box_run_p
3701 = new_face->box && (old_face == NULL || !old_face->box);
3702 it->face_box_p = new_face->box != FACE_NO_BOX;
3703 }
3704 }
3705
3706 it->face_id = new_face_id;
3707 return HANDLED_NORMALLY;
3708 }
3709
3710
3711 /* Return the ID of the face ``underlying'' IT's current position,
3712 which is in a string. If the iterator is associated with a
3713 buffer, return the face at IT's current buffer position.
3714 Otherwise, use the iterator's base_face_id. */
3715
3716 static int
3717 underlying_face_id (struct it *it)
3718 {
3719 int face_id = it->base_face_id, i;
3720
3721 xassert (STRINGP (it->string));
3722
3723 for (i = it->sp - 1; i >= 0; --i)
3724 if (NILP (it->stack[i].string))
3725 face_id = it->stack[i].face_id;
3726
3727 return face_id;
3728 }
3729
3730
3731 /* Compute the face one character before or after the current position
3732 of IT, in the visual order. BEFORE_P non-zero means get the face
3733 in front (to the left in L2R paragraphs, to the right in R2L
3734 paragraphs) of IT's screen position. Value is the ID of the face. */
3735
3736 static int
3737 face_before_or_after_it_pos (struct it *it, int before_p)
3738 {
3739 int face_id, limit;
3740 EMACS_INT next_check_charpos;
3741 struct it it_copy;
3742 void *it_copy_data = NULL;
3743
3744 xassert (it->s == NULL);
3745
3746 if (STRINGP (it->string))
3747 {
3748 EMACS_INT bufpos, charpos;
3749 int base_face_id;
3750
3751 /* No face change past the end of the string (for the case
3752 we are padding with spaces). No face change before the
3753 string start. */
3754 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3755 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3756 return it->face_id;
3757
3758 if (!it->bidi_p)
3759 {
3760 /* Set charpos to the position before or after IT's current
3761 position, in the logical order, which in the non-bidi
3762 case is the same as the visual order. */
3763 if (before_p)
3764 charpos = IT_STRING_CHARPOS (*it) - 1;
3765 else if (it->what == IT_COMPOSITION)
3766 /* For composition, we must check the character after the
3767 composition. */
3768 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3769 else
3770 charpos = IT_STRING_CHARPOS (*it) + 1;
3771 }
3772 else
3773 {
3774 if (before_p)
3775 {
3776 /* With bidi iteration, the character before the current
3777 in the visual order cannot be found by simple
3778 iteration, because "reverse" reordering is not
3779 supported. Instead, we need to use the move_it_*
3780 family of functions. */
3781 /* Ignore face changes before the first visible
3782 character on this display line. */
3783 if (it->current_x <= it->first_visible_x)
3784 return it->face_id;
3785 SAVE_IT (it_copy, *it, it_copy_data);
3786 /* Implementation note: Since move_it_in_display_line
3787 works in the iterator geometry, and thinks the first
3788 character is always the leftmost, even in R2L lines,
3789 we don't need to distinguish between the R2L and L2R
3790 cases here. */
3791 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
3792 it_copy.current_x - 1, MOVE_TO_X);
3793 charpos = IT_STRING_CHARPOS (it_copy);
3794 RESTORE_IT (it, it, it_copy_data);
3795 }
3796 else
3797 {
3798 /* Set charpos to the string position of the character
3799 that comes after IT's current position in the visual
3800 order. */
3801 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3802
3803 it_copy = *it;
3804 while (n--)
3805 bidi_move_to_visually_next (&it_copy.bidi_it);
3806
3807 charpos = it_copy.bidi_it.charpos;
3808 }
3809 }
3810 xassert (0 <= charpos && charpos <= SCHARS (it->string));
3811
3812 if (it->current.overlay_string_index >= 0)
3813 bufpos = IT_CHARPOS (*it);
3814 else
3815 bufpos = 0;
3816
3817 base_face_id = underlying_face_id (it);
3818
3819 /* Get the face for ASCII, or unibyte. */
3820 face_id = face_at_string_position (it->w,
3821 it->string,
3822 charpos,
3823 bufpos,
3824 it->region_beg_charpos,
3825 it->region_end_charpos,
3826 &next_check_charpos,
3827 base_face_id, 0);
3828
3829 /* Correct the face for charsets different from ASCII. Do it
3830 for the multibyte case only. The face returned above is
3831 suitable for unibyte text if IT->string is unibyte. */
3832 if (STRING_MULTIBYTE (it->string))
3833 {
3834 struct text_pos pos1 = string_pos (charpos, it->string);
3835 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
3836 int c, len;
3837 struct face *face = FACE_FROM_ID (it->f, face_id);
3838
3839 c = string_char_and_length (p, &len);
3840 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
3841 }
3842 }
3843 else
3844 {
3845 struct text_pos pos;
3846
3847 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3848 || (IT_CHARPOS (*it) <= BEGV && before_p))
3849 return it->face_id;
3850
3851 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3852 pos = it->current.pos;
3853
3854 if (!it->bidi_p)
3855 {
3856 if (before_p)
3857 DEC_TEXT_POS (pos, it->multibyte_p);
3858 else
3859 {
3860 if (it->what == IT_COMPOSITION)
3861 {
3862 /* For composition, we must check the position after
3863 the composition. */
3864 pos.charpos += it->cmp_it.nchars;
3865 pos.bytepos += it->len;
3866 }
3867 else
3868 INC_TEXT_POS (pos, it->multibyte_p);
3869 }
3870 }
3871 else
3872 {
3873 if (before_p)
3874 {
3875 /* With bidi iteration, the character before the current
3876 in the visual order cannot be found by simple
3877 iteration, because "reverse" reordering is not
3878 supported. Instead, we need to use the move_it_*
3879 family of functions. */
3880 /* Ignore face changes before the first visible
3881 character on this display line. */
3882 if (it->current_x <= it->first_visible_x)
3883 return it->face_id;
3884 SAVE_IT (it_copy, *it, it_copy_data);
3885 /* Implementation note: Since move_it_in_display_line
3886 works in the iterator geometry, and thinks the first
3887 character is always the leftmost, even in R2L lines,
3888 we don't need to distinguish between the R2L and L2R
3889 cases here. */
3890 move_it_in_display_line (&it_copy, ZV,
3891 it_copy.current_x - 1, MOVE_TO_X);
3892 pos = it_copy.current.pos;
3893 RESTORE_IT (it, it, it_copy_data);
3894 }
3895 else
3896 {
3897 /* Set charpos to the buffer position of the character
3898 that comes after IT's current position in the visual
3899 order. */
3900 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3901
3902 it_copy = *it;
3903 while (n--)
3904 bidi_move_to_visually_next (&it_copy.bidi_it);
3905
3906 SET_TEXT_POS (pos,
3907 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
3908 }
3909 }
3910 xassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
3911
3912 /* Determine face for CHARSET_ASCII, or unibyte. */
3913 face_id = face_at_buffer_position (it->w,
3914 CHARPOS (pos),
3915 it->region_beg_charpos,
3916 it->region_end_charpos,
3917 &next_check_charpos,
3918 limit, 0, -1);
3919
3920 /* Correct the face for charsets different from ASCII. Do it
3921 for the multibyte case only. The face returned above is
3922 suitable for unibyte text if current_buffer is unibyte. */
3923 if (it->multibyte_p)
3924 {
3925 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3926 struct face *face = FACE_FROM_ID (it->f, face_id);
3927 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3928 }
3929 }
3930
3931 return face_id;
3932 }
3933
3934
3935 \f
3936 /***********************************************************************
3937 Invisible text
3938 ***********************************************************************/
3939
3940 /* Set up iterator IT from invisible properties at its current
3941 position. Called from handle_stop. */
3942
3943 static enum prop_handled
3944 handle_invisible_prop (struct it *it)
3945 {
3946 enum prop_handled handled = HANDLED_NORMALLY;
3947
3948 if (STRINGP (it->string))
3949 {
3950 Lisp_Object prop, end_charpos, limit, charpos;
3951
3952 /* Get the value of the invisible text property at the
3953 current position. Value will be nil if there is no such
3954 property. */
3955 charpos = make_number (IT_STRING_CHARPOS (*it));
3956 prop = Fget_text_property (charpos, Qinvisible, it->string);
3957
3958 if (!NILP (prop)
3959 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3960 {
3961 EMACS_INT endpos;
3962
3963 handled = HANDLED_RECOMPUTE_PROPS;
3964
3965 /* Get the position at which the next change of the
3966 invisible text property can be found in IT->string.
3967 Value will be nil if the property value is the same for
3968 all the rest of IT->string. */
3969 XSETINT (limit, SCHARS (it->string));
3970 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3971 it->string, limit);
3972
3973 /* Text at current position is invisible. The next
3974 change in the property is at position end_charpos.
3975 Move IT's current position to that position. */
3976 if (INTEGERP (end_charpos)
3977 && (endpos = XFASTINT (end_charpos)) < XFASTINT (limit))
3978 {
3979 struct text_pos old;
3980 EMACS_INT oldpos;
3981
3982 old = it->current.string_pos;
3983 oldpos = CHARPOS (old);
3984 if (it->bidi_p)
3985 {
3986 if (it->bidi_it.first_elt
3987 && it->bidi_it.charpos < SCHARS (it->string))
3988 bidi_paragraph_init (it->paragraph_embedding,
3989 &it->bidi_it, 1);
3990 /* Bidi-iterate out of the invisible text. */
3991 do
3992 {
3993 bidi_move_to_visually_next (&it->bidi_it);
3994 }
3995 while (oldpos <= it->bidi_it.charpos
3996 && it->bidi_it.charpos < endpos);
3997
3998 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
3999 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4000 if (IT_CHARPOS (*it) >= endpos)
4001 it->prev_stop = endpos;
4002 }
4003 else
4004 {
4005 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4006 compute_string_pos (&it->current.string_pos, old, it->string);
4007 }
4008 }
4009 else
4010 {
4011 /* The rest of the string is invisible. If this is an
4012 overlay string, proceed with the next overlay string
4013 or whatever comes and return a character from there. */
4014 if (it->current.overlay_string_index >= 0)
4015 {
4016 next_overlay_string (it);
4017 /* Don't check for overlay strings when we just
4018 finished processing them. */
4019 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4020 }
4021 else
4022 {
4023 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4024 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4025 }
4026 }
4027 }
4028 }
4029 else
4030 {
4031 int invis_p;
4032 EMACS_INT newpos, next_stop, start_charpos, tem;
4033 Lisp_Object pos, prop, overlay;
4034
4035 /* First of all, is there invisible text at this position? */
4036 tem = start_charpos = IT_CHARPOS (*it);
4037 pos = make_number (tem);
4038 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4039 &overlay);
4040 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4041
4042 /* If we are on invisible text, skip over it. */
4043 if (invis_p && start_charpos < it->end_charpos)
4044 {
4045 /* Record whether we have to display an ellipsis for the
4046 invisible text. */
4047 int display_ellipsis_p = invis_p == 2;
4048
4049 handled = HANDLED_RECOMPUTE_PROPS;
4050
4051 /* Loop skipping over invisible text. The loop is left at
4052 ZV or with IT on the first char being visible again. */
4053 do
4054 {
4055 /* Try to skip some invisible text. Return value is the
4056 position reached which can be equal to where we start
4057 if there is nothing invisible there. This skips both
4058 over invisible text properties and overlays with
4059 invisible property. */
4060 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4061
4062 /* If we skipped nothing at all we weren't at invisible
4063 text in the first place. If everything to the end of
4064 the buffer was skipped, end the loop. */
4065 if (newpos == tem || newpos >= ZV)
4066 invis_p = 0;
4067 else
4068 {
4069 /* We skipped some characters but not necessarily
4070 all there are. Check if we ended up on visible
4071 text. Fget_char_property returns the property of
4072 the char before the given position, i.e. if we
4073 get invis_p = 0, this means that the char at
4074 newpos is visible. */
4075 pos = make_number (newpos);
4076 prop = Fget_char_property (pos, Qinvisible, it->window);
4077 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4078 }
4079
4080 /* If we ended up on invisible text, proceed to
4081 skip starting with next_stop. */
4082 if (invis_p)
4083 tem = next_stop;
4084
4085 /* If there are adjacent invisible texts, don't lose the
4086 second one's ellipsis. */
4087 if (invis_p == 2)
4088 display_ellipsis_p = 1;
4089 }
4090 while (invis_p);
4091
4092 /* The position newpos is now either ZV or on visible text. */
4093 if (it->bidi_p)
4094 {
4095 EMACS_INT bpos = CHAR_TO_BYTE (newpos);
4096 int on_newline =
4097 bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4098 int after_newline =
4099 newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4100
4101 /* If the invisible text ends on a newline or on a
4102 character after a newline, we can avoid the costly,
4103 character by character, bidi iteration to NEWPOS, and
4104 instead simply reseat the iterator there. That's
4105 because all bidi reordering information is tossed at
4106 the newline. This is a big win for modes that hide
4107 complete lines, like Outline, Org, etc. */
4108 if (on_newline || after_newline)
4109 {
4110 struct text_pos tpos;
4111 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4112
4113 SET_TEXT_POS (tpos, newpos, bpos);
4114 reseat_1 (it, tpos, 0);
4115 /* If we reseat on a newline/ZV, we need to prep the
4116 bidi iterator for advancing to the next character
4117 after the newline/EOB, keeping the current paragraph
4118 direction (so that PRODUCE_GLYPHS does TRT wrt
4119 prepending/appending glyphs to a glyph row). */
4120 if (on_newline)
4121 {
4122 it->bidi_it.first_elt = 0;
4123 it->bidi_it.paragraph_dir = pdir;
4124 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4125 it->bidi_it.nchars = 1;
4126 it->bidi_it.ch_len = 1;
4127 }
4128 }
4129 else /* Must use the slow method. */
4130 {
4131 /* With bidi iteration, the region of invisible text
4132 could start and/or end in the middle of a
4133 non-base embedding level. Therefore, we need to
4134 skip invisible text using the bidi iterator,
4135 starting at IT's current position, until we find
4136 ourselves outside of the invisible text.
4137 Skipping invisible text _after_ bidi iteration
4138 avoids affecting the visual order of the
4139 displayed text when invisible properties are
4140 added or removed. */
4141 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4142 {
4143 /* If we were `reseat'ed to a new paragraph,
4144 determine the paragraph base direction. We
4145 need to do it now because
4146 next_element_from_buffer may not have a
4147 chance to do it, if we are going to skip any
4148 text at the beginning, which resets the
4149 FIRST_ELT flag. */
4150 bidi_paragraph_init (it->paragraph_embedding,
4151 &it->bidi_it, 1);
4152 }
4153 do
4154 {
4155 bidi_move_to_visually_next (&it->bidi_it);
4156 }
4157 while (it->stop_charpos <= it->bidi_it.charpos
4158 && it->bidi_it.charpos < newpos);
4159 IT_CHARPOS (*it) = it->bidi_it.charpos;
4160 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4161 /* If we overstepped NEWPOS, record its position in
4162 the iterator, so that we skip invisible text if
4163 later the bidi iteration lands us in the
4164 invisible region again. */
4165 if (IT_CHARPOS (*it) >= newpos)
4166 it->prev_stop = newpos;
4167 }
4168 }
4169 else
4170 {
4171 IT_CHARPOS (*it) = newpos;
4172 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4173 }
4174
4175 /* If there are before-strings at the start of invisible
4176 text, and the text is invisible because of a text
4177 property, arrange to show before-strings because 20.x did
4178 it that way. (If the text is invisible because of an
4179 overlay property instead of a text property, this is
4180 already handled in the overlay code.) */
4181 if (NILP (overlay)
4182 && get_overlay_strings (it, it->stop_charpos))
4183 {
4184 handled = HANDLED_RECOMPUTE_PROPS;
4185 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4186 }
4187 else if (display_ellipsis_p)
4188 {
4189 /* Make sure that the glyphs of the ellipsis will get
4190 correct `charpos' values. If we would not update
4191 it->position here, the glyphs would belong to the
4192 last visible character _before_ the invisible
4193 text, which confuses `set_cursor_from_row'.
4194
4195 We use the last invisible position instead of the
4196 first because this way the cursor is always drawn on
4197 the first "." of the ellipsis, whenever PT is inside
4198 the invisible text. Otherwise the cursor would be
4199 placed _after_ the ellipsis when the point is after the
4200 first invisible character. */
4201 if (!STRINGP (it->object))
4202 {
4203 it->position.charpos = newpos - 1;
4204 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4205 }
4206 it->ellipsis_p = 1;
4207 /* Let the ellipsis display before
4208 considering any properties of the following char.
4209 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4210 handled = HANDLED_RETURN;
4211 }
4212 }
4213 }
4214
4215 return handled;
4216 }
4217
4218
4219 /* Make iterator IT return `...' next.
4220 Replaces LEN characters from buffer. */
4221
4222 static void
4223 setup_for_ellipsis (struct it *it, int len)
4224 {
4225 /* Use the display table definition for `...'. Invalid glyphs
4226 will be handled by the method returning elements from dpvec. */
4227 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4228 {
4229 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4230 it->dpvec = v->contents;
4231 it->dpend = v->contents + v->header.size;
4232 }
4233 else
4234 {
4235 /* Default `...'. */
4236 it->dpvec = default_invis_vector;
4237 it->dpend = default_invis_vector + 3;
4238 }
4239
4240 it->dpvec_char_len = len;
4241 it->current.dpvec_index = 0;
4242 it->dpvec_face_id = -1;
4243
4244 /* Remember the current face id in case glyphs specify faces.
4245 IT's face is restored in set_iterator_to_next.
4246 saved_face_id was set to preceding char's face in handle_stop. */
4247 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4248 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4249
4250 it->method = GET_FROM_DISPLAY_VECTOR;
4251 it->ellipsis_p = 1;
4252 }
4253
4254
4255 \f
4256 /***********************************************************************
4257 'display' property
4258 ***********************************************************************/
4259
4260 /* Set up iterator IT from `display' property at its current position.
4261 Called from handle_stop.
4262 We return HANDLED_RETURN if some part of the display property
4263 overrides the display of the buffer text itself.
4264 Otherwise we return HANDLED_NORMALLY. */
4265
4266 static enum prop_handled
4267 handle_display_prop (struct it *it)
4268 {
4269 Lisp_Object propval, object, overlay;
4270 struct text_pos *position;
4271 EMACS_INT bufpos;
4272 /* Nonzero if some property replaces the display of the text itself. */
4273 int display_replaced_p = 0;
4274
4275 if (STRINGP (it->string))
4276 {
4277 object = it->string;
4278 position = &it->current.string_pos;
4279 bufpos = CHARPOS (it->current.pos);
4280 }
4281 else
4282 {
4283 XSETWINDOW (object, it->w);
4284 position = &it->current.pos;
4285 bufpos = CHARPOS (*position);
4286 }
4287
4288 /* Reset those iterator values set from display property values. */
4289 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4290 it->space_width = Qnil;
4291 it->font_height = Qnil;
4292 it->voffset = 0;
4293
4294 /* We don't support recursive `display' properties, i.e. string
4295 values that have a string `display' property, that have a string
4296 `display' property etc. */
4297 if (!it->string_from_display_prop_p)
4298 it->area = TEXT_AREA;
4299
4300 propval = get_char_property_and_overlay (make_number (position->charpos),
4301 Qdisplay, object, &overlay);
4302 if (NILP (propval))
4303 return HANDLED_NORMALLY;
4304 /* Now OVERLAY is the overlay that gave us this property, or nil
4305 if it was a text property. */
4306
4307 if (!STRINGP (it->string))
4308 object = it->w->buffer;
4309
4310 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4311 position, bufpos,
4312 FRAME_WINDOW_P (it->f));
4313
4314 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4315 }
4316
4317 /* Subroutine of handle_display_prop. Returns non-zero if the display
4318 specification in SPEC is a replacing specification, i.e. it would
4319 replace the text covered by `display' property with something else,
4320 such as an image or a display string. If SPEC includes any kind or
4321 `(space ...) specification, the value is 2; this is used by
4322 compute_display_string_pos, which see.
4323
4324 See handle_single_display_spec for documentation of arguments.
4325 frame_window_p is non-zero if the window being redisplayed is on a
4326 GUI frame; this argument is used only if IT is NULL, see below.
4327
4328 IT can be NULL, if this is called by the bidi reordering code
4329 through compute_display_string_pos, which see. In that case, this
4330 function only examines SPEC, but does not otherwise "handle" it, in
4331 the sense that it doesn't set up members of IT from the display
4332 spec. */
4333 static int
4334 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4335 Lisp_Object overlay, struct text_pos *position,
4336 EMACS_INT bufpos, int frame_window_p)
4337 {
4338 int replacing_p = 0;
4339 int rv;
4340
4341 if (CONSP (spec)
4342 /* Simple specifications. */
4343 && !EQ (XCAR (spec), Qimage)
4344 && !EQ (XCAR (spec), Qspace)
4345 && !EQ (XCAR (spec), Qwhen)
4346 && !EQ (XCAR (spec), Qslice)
4347 && !EQ (XCAR (spec), Qspace_width)
4348 && !EQ (XCAR (spec), Qheight)
4349 && !EQ (XCAR (spec), Qraise)
4350 /* Marginal area specifications. */
4351 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4352 && !EQ (XCAR (spec), Qleft_fringe)
4353 && !EQ (XCAR (spec), Qright_fringe)
4354 && !NILP (XCAR (spec)))
4355 {
4356 for (; CONSP (spec); spec = XCDR (spec))
4357 {
4358 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4359 overlay, position, bufpos,
4360 replacing_p, frame_window_p)))
4361 {
4362 replacing_p = rv;
4363 /* If some text in a string is replaced, `position' no
4364 longer points to the position of `object'. */
4365 if (!it || STRINGP (object))
4366 break;
4367 }
4368 }
4369 }
4370 else if (VECTORP (spec))
4371 {
4372 int i;
4373 for (i = 0; i < ASIZE (spec); ++i)
4374 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4375 overlay, position, bufpos,
4376 replacing_p, frame_window_p)))
4377 {
4378 replacing_p = rv;
4379 /* If some text in a string is replaced, `position' no
4380 longer points to the position of `object'. */
4381 if (!it || STRINGP (object))
4382 break;
4383 }
4384 }
4385 else
4386 {
4387 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4388 position, bufpos, 0,
4389 frame_window_p)))
4390 replacing_p = rv;
4391 }
4392
4393 return replacing_p;
4394 }
4395
4396 /* Value is the position of the end of the `display' property starting
4397 at START_POS in OBJECT. */
4398
4399 static struct text_pos
4400 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4401 {
4402 Lisp_Object end;
4403 struct text_pos end_pos;
4404
4405 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4406 Qdisplay, object, Qnil);
4407 CHARPOS (end_pos) = XFASTINT (end);
4408 if (STRINGP (object))
4409 compute_string_pos (&end_pos, start_pos, it->string);
4410 else
4411 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4412
4413 return end_pos;
4414 }
4415
4416
4417 /* Set up IT from a single `display' property specification SPEC. OBJECT
4418 is the object in which the `display' property was found. *POSITION
4419 is the position in OBJECT at which the `display' property was found.
4420 BUFPOS is the buffer position of OBJECT (different from POSITION if
4421 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4422 previously saw a display specification which already replaced text
4423 display with something else, for example an image; we ignore such
4424 properties after the first one has been processed.
4425
4426 OVERLAY is the overlay this `display' property came from,
4427 or nil if it was a text property.
4428
4429 If SPEC is a `space' or `image' specification, and in some other
4430 cases too, set *POSITION to the position where the `display'
4431 property ends.
4432
4433 If IT is NULL, only examine the property specification in SPEC, but
4434 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4435 is intended to be displayed in a window on a GUI frame.
4436
4437 Value is non-zero if something was found which replaces the display
4438 of buffer or string text. */
4439
4440 static int
4441 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4442 Lisp_Object overlay, struct text_pos *position,
4443 EMACS_INT bufpos, int display_replaced_p,
4444 int frame_window_p)
4445 {
4446 Lisp_Object form;
4447 Lisp_Object location, value;
4448 struct text_pos start_pos = *position;
4449 int valid_p;
4450
4451 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4452 If the result is non-nil, use VALUE instead of SPEC. */
4453 form = Qt;
4454 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4455 {
4456 spec = XCDR (spec);
4457 if (!CONSP (spec))
4458 return 0;
4459 form = XCAR (spec);
4460 spec = XCDR (spec);
4461 }
4462
4463 if (!NILP (form) && !EQ (form, Qt))
4464 {
4465 int count = SPECPDL_INDEX ();
4466 struct gcpro gcpro1;
4467
4468 /* Bind `object' to the object having the `display' property, a
4469 buffer or string. Bind `position' to the position in the
4470 object where the property was found, and `buffer-position'
4471 to the current position in the buffer. */
4472
4473 if (NILP (object))
4474 XSETBUFFER (object, current_buffer);
4475 specbind (Qobject, object);
4476 specbind (Qposition, make_number (CHARPOS (*position)));
4477 specbind (Qbuffer_position, make_number (bufpos));
4478 GCPRO1 (form);
4479 form = safe_eval (form);
4480 UNGCPRO;
4481 unbind_to (count, Qnil);
4482 }
4483
4484 if (NILP (form))
4485 return 0;
4486
4487 /* Handle `(height HEIGHT)' specifications. */
4488 if (CONSP (spec)
4489 && EQ (XCAR (spec), Qheight)
4490 && CONSP (XCDR (spec)))
4491 {
4492 if (it)
4493 {
4494 if (!FRAME_WINDOW_P (it->f))
4495 return 0;
4496
4497 it->font_height = XCAR (XCDR (spec));
4498 if (!NILP (it->font_height))
4499 {
4500 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4501 int new_height = -1;
4502
4503 if (CONSP (it->font_height)
4504 && (EQ (XCAR (it->font_height), Qplus)
4505 || EQ (XCAR (it->font_height), Qminus))
4506 && CONSP (XCDR (it->font_height))
4507 && INTEGERP (XCAR (XCDR (it->font_height))))
4508 {
4509 /* `(+ N)' or `(- N)' where N is an integer. */
4510 int steps = XINT (XCAR (XCDR (it->font_height)));
4511 if (EQ (XCAR (it->font_height), Qplus))
4512 steps = - steps;
4513 it->face_id = smaller_face (it->f, it->face_id, steps);
4514 }
4515 else if (FUNCTIONP (it->font_height))
4516 {
4517 /* Call function with current height as argument.
4518 Value is the new height. */
4519 Lisp_Object height;
4520 height = safe_call1 (it->font_height,
4521 face->lface[LFACE_HEIGHT_INDEX]);
4522 if (NUMBERP (height))
4523 new_height = XFLOATINT (height);
4524 }
4525 else if (NUMBERP (it->font_height))
4526 {
4527 /* Value is a multiple of the canonical char height. */
4528 struct face *f;
4529
4530 f = FACE_FROM_ID (it->f,
4531 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4532 new_height = (XFLOATINT (it->font_height)
4533 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4534 }
4535 else
4536 {
4537 /* Evaluate IT->font_height with `height' bound to the
4538 current specified height to get the new height. */
4539 int count = SPECPDL_INDEX ();
4540
4541 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4542 value = safe_eval (it->font_height);
4543 unbind_to (count, Qnil);
4544
4545 if (NUMBERP (value))
4546 new_height = XFLOATINT (value);
4547 }
4548
4549 if (new_height > 0)
4550 it->face_id = face_with_height (it->f, it->face_id, new_height);
4551 }
4552 }
4553
4554 return 0;
4555 }
4556
4557 /* Handle `(space-width WIDTH)'. */
4558 if (CONSP (spec)
4559 && EQ (XCAR (spec), Qspace_width)
4560 && CONSP (XCDR (spec)))
4561 {
4562 if (it)
4563 {
4564 if (!FRAME_WINDOW_P (it->f))
4565 return 0;
4566
4567 value = XCAR (XCDR (spec));
4568 if (NUMBERP (value) && XFLOATINT (value) > 0)
4569 it->space_width = value;
4570 }
4571
4572 return 0;
4573 }
4574
4575 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4576 if (CONSP (spec)
4577 && EQ (XCAR (spec), Qslice))
4578 {
4579 Lisp_Object tem;
4580
4581 if (it)
4582 {
4583 if (!FRAME_WINDOW_P (it->f))
4584 return 0;
4585
4586 if (tem = XCDR (spec), CONSP (tem))
4587 {
4588 it->slice.x = XCAR (tem);
4589 if (tem = XCDR (tem), CONSP (tem))
4590 {
4591 it->slice.y = XCAR (tem);
4592 if (tem = XCDR (tem), CONSP (tem))
4593 {
4594 it->slice.width = XCAR (tem);
4595 if (tem = XCDR (tem), CONSP (tem))
4596 it->slice.height = XCAR (tem);
4597 }
4598 }
4599 }
4600 }
4601
4602 return 0;
4603 }
4604
4605 /* Handle `(raise FACTOR)'. */
4606 if (CONSP (spec)
4607 && EQ (XCAR (spec), Qraise)
4608 && CONSP (XCDR (spec)))
4609 {
4610 if (it)
4611 {
4612 if (!FRAME_WINDOW_P (it->f))
4613 return 0;
4614
4615 #ifdef HAVE_WINDOW_SYSTEM
4616 value = XCAR (XCDR (spec));
4617 if (NUMBERP (value))
4618 {
4619 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4620 it->voffset = - (XFLOATINT (value)
4621 * (FONT_HEIGHT (face->font)));
4622 }
4623 #endif /* HAVE_WINDOW_SYSTEM */
4624 }
4625
4626 return 0;
4627 }
4628
4629 /* Don't handle the other kinds of display specifications
4630 inside a string that we got from a `display' property. */
4631 if (it && it->string_from_display_prop_p)
4632 return 0;
4633
4634 /* Characters having this form of property are not displayed, so
4635 we have to find the end of the property. */
4636 if (it)
4637 {
4638 start_pos = *position;
4639 *position = display_prop_end (it, object, start_pos);
4640 }
4641 value = Qnil;
4642
4643 /* Stop the scan at that end position--we assume that all
4644 text properties change there. */
4645 if (it)
4646 it->stop_charpos = position->charpos;
4647
4648 /* Handle `(left-fringe BITMAP [FACE])'
4649 and `(right-fringe BITMAP [FACE])'. */
4650 if (CONSP (spec)
4651 && (EQ (XCAR (spec), Qleft_fringe)
4652 || EQ (XCAR (spec), Qright_fringe))
4653 && CONSP (XCDR (spec)))
4654 {
4655 int fringe_bitmap;
4656
4657 if (it)
4658 {
4659 if (!FRAME_WINDOW_P (it->f))
4660 /* If we return here, POSITION has been advanced
4661 across the text with this property. */
4662 return 0;
4663 }
4664 else if (!frame_window_p)
4665 return 0;
4666
4667 #ifdef HAVE_WINDOW_SYSTEM
4668 value = XCAR (XCDR (spec));
4669 if (!SYMBOLP (value)
4670 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4671 /* If we return here, POSITION has been advanced
4672 across the text with this property. */
4673 return 0;
4674
4675 if (it)
4676 {
4677 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4678
4679 if (CONSP (XCDR (XCDR (spec))))
4680 {
4681 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4682 int face_id2 = lookup_derived_face (it->f, face_name,
4683 FRINGE_FACE_ID, 0);
4684 if (face_id2 >= 0)
4685 face_id = face_id2;
4686 }
4687
4688 /* Save current settings of IT so that we can restore them
4689 when we are finished with the glyph property value. */
4690 push_it (it, position);
4691
4692 it->area = TEXT_AREA;
4693 it->what = IT_IMAGE;
4694 it->image_id = -1; /* no image */
4695 it->position = start_pos;
4696 it->object = NILP (object) ? it->w->buffer : object;
4697 it->method = GET_FROM_IMAGE;
4698 it->from_overlay = Qnil;
4699 it->face_id = face_id;
4700 it->from_disp_prop_p = 1;
4701
4702 /* Say that we haven't consumed the characters with
4703 `display' property yet. The call to pop_it in
4704 set_iterator_to_next will clean this up. */
4705 *position = start_pos;
4706
4707 if (EQ (XCAR (spec), Qleft_fringe))
4708 {
4709 it->left_user_fringe_bitmap = fringe_bitmap;
4710 it->left_user_fringe_face_id = face_id;
4711 }
4712 else
4713 {
4714 it->right_user_fringe_bitmap = fringe_bitmap;
4715 it->right_user_fringe_face_id = face_id;
4716 }
4717 }
4718 #endif /* HAVE_WINDOW_SYSTEM */
4719 return 1;
4720 }
4721
4722 /* Prepare to handle `((margin left-margin) ...)',
4723 `((margin right-margin) ...)' and `((margin nil) ...)'
4724 prefixes for display specifications. */
4725 location = Qunbound;
4726 if (CONSP (spec) && CONSP (XCAR (spec)))
4727 {
4728 Lisp_Object tem;
4729
4730 value = XCDR (spec);
4731 if (CONSP (value))
4732 value = XCAR (value);
4733
4734 tem = XCAR (spec);
4735 if (EQ (XCAR (tem), Qmargin)
4736 && (tem = XCDR (tem),
4737 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4738 (NILP (tem)
4739 || EQ (tem, Qleft_margin)
4740 || EQ (tem, Qright_margin))))
4741 location = tem;
4742 }
4743
4744 if (EQ (location, Qunbound))
4745 {
4746 location = Qnil;
4747 value = spec;
4748 }
4749
4750 /* After this point, VALUE is the property after any
4751 margin prefix has been stripped. It must be a string,
4752 an image specification, or `(space ...)'.
4753
4754 LOCATION specifies where to display: `left-margin',
4755 `right-margin' or nil. */
4756
4757 valid_p = (STRINGP (value)
4758 #ifdef HAVE_WINDOW_SYSTEM
4759 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4760 && valid_image_p (value))
4761 #endif /* not HAVE_WINDOW_SYSTEM */
4762 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4763
4764 if (valid_p && !display_replaced_p)
4765 {
4766 int retval = 1;
4767
4768 if (!it)
4769 {
4770 /* Callers need to know whether the display spec is any kind
4771 of `(space ...)' spec that is about to affect text-area
4772 display. */
4773 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
4774 retval = 2;
4775 return retval;
4776 }
4777
4778 /* Save current settings of IT so that we can restore them
4779 when we are finished with the glyph property value. */
4780 push_it (it, position);
4781 it->from_overlay = overlay;
4782 it->from_disp_prop_p = 1;
4783
4784 if (NILP (location))
4785 it->area = TEXT_AREA;
4786 else if (EQ (location, Qleft_margin))
4787 it->area = LEFT_MARGIN_AREA;
4788 else
4789 it->area = RIGHT_MARGIN_AREA;
4790
4791 if (STRINGP (value))
4792 {
4793 it->string = value;
4794 it->multibyte_p = STRING_MULTIBYTE (it->string);
4795 it->current.overlay_string_index = -1;
4796 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4797 it->end_charpos = it->string_nchars = SCHARS (it->string);
4798 it->method = GET_FROM_STRING;
4799 it->stop_charpos = 0;
4800 it->prev_stop = 0;
4801 it->base_level_stop = 0;
4802 it->string_from_display_prop_p = 1;
4803 /* Say that we haven't consumed the characters with
4804 `display' property yet. The call to pop_it in
4805 set_iterator_to_next will clean this up. */
4806 if (BUFFERP (object))
4807 *position = start_pos;
4808
4809 /* Force paragraph direction to be that of the parent
4810 object. If the parent object's paragraph direction is
4811 not yet determined, default to L2R. */
4812 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
4813 it->paragraph_embedding = it->bidi_it.paragraph_dir;
4814 else
4815 it->paragraph_embedding = L2R;
4816
4817 /* Set up the bidi iterator for this display string. */
4818 if (it->bidi_p)
4819 {
4820 it->bidi_it.string.lstring = it->string;
4821 it->bidi_it.string.s = NULL;
4822 it->bidi_it.string.schars = it->end_charpos;
4823 it->bidi_it.string.bufpos = bufpos;
4824 it->bidi_it.string.from_disp_str = 1;
4825 it->bidi_it.string.unibyte = !it->multibyte_p;
4826 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
4827 }
4828 }
4829 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4830 {
4831 it->method = GET_FROM_STRETCH;
4832 it->object = value;
4833 *position = it->position = start_pos;
4834 retval = 1 + (it->area == TEXT_AREA);
4835 }
4836 #ifdef HAVE_WINDOW_SYSTEM
4837 else
4838 {
4839 it->what = IT_IMAGE;
4840 it->image_id = lookup_image (it->f, value);
4841 it->position = start_pos;
4842 it->object = NILP (object) ? it->w->buffer : object;
4843 it->method = GET_FROM_IMAGE;
4844
4845 /* Say that we haven't consumed the characters with
4846 `display' property yet. The call to pop_it in
4847 set_iterator_to_next will clean this up. */
4848 *position = start_pos;
4849 }
4850 #endif /* HAVE_WINDOW_SYSTEM */
4851
4852 return retval;
4853 }
4854
4855 /* Invalid property or property not supported. Restore
4856 POSITION to what it was before. */
4857 *position = start_pos;
4858 return 0;
4859 }
4860
4861 /* Check if PROP is a display property value whose text should be
4862 treated as intangible. OVERLAY is the overlay from which PROP
4863 came, or nil if it came from a text property. CHARPOS and BYTEPOS
4864 specify the buffer position covered by PROP. */
4865
4866 int
4867 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
4868 EMACS_INT charpos, EMACS_INT bytepos)
4869 {
4870 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
4871 struct text_pos position;
4872
4873 SET_TEXT_POS (position, charpos, bytepos);
4874 return handle_display_spec (NULL, prop, Qnil, overlay,
4875 &position, charpos, frame_window_p);
4876 }
4877
4878
4879 /* Return 1 if PROP is a display sub-property value containing STRING.
4880
4881 Implementation note: this and the following function are really
4882 special cases of handle_display_spec and
4883 handle_single_display_spec, and should ideally use the same code.
4884 Until they do, these two pairs must be consistent and must be
4885 modified in sync. */
4886
4887 static int
4888 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4889 {
4890 if (EQ (string, prop))
4891 return 1;
4892
4893 /* Skip over `when FORM'. */
4894 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4895 {
4896 prop = XCDR (prop);
4897 if (!CONSP (prop))
4898 return 0;
4899 /* Actually, the condition following `when' should be eval'ed,
4900 like handle_single_display_spec does, and we should return
4901 zero if it evaluates to nil. However, this function is
4902 called only when the buffer was already displayed and some
4903 glyph in the glyph matrix was found to come from a display
4904 string. Therefore, the condition was already evaluated, and
4905 the result was non-nil, otherwise the display string wouldn't
4906 have been displayed and we would have never been called for
4907 this property. Thus, we can skip the evaluation and assume
4908 its result is non-nil. */
4909 prop = XCDR (prop);
4910 }
4911
4912 if (CONSP (prop))
4913 /* Skip over `margin LOCATION'. */
4914 if (EQ (XCAR (prop), Qmargin))
4915 {
4916 prop = XCDR (prop);
4917 if (!CONSP (prop))
4918 return 0;
4919
4920 prop = XCDR (prop);
4921 if (!CONSP (prop))
4922 return 0;
4923 }
4924
4925 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
4926 }
4927
4928
4929 /* Return 1 if STRING appears in the `display' property PROP. */
4930
4931 static int
4932 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4933 {
4934 if (CONSP (prop)
4935 && !EQ (XCAR (prop), Qwhen)
4936 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
4937 {
4938 /* A list of sub-properties. */
4939 while (CONSP (prop))
4940 {
4941 if (single_display_spec_string_p (XCAR (prop), string))
4942 return 1;
4943 prop = XCDR (prop);
4944 }
4945 }
4946 else if (VECTORP (prop))
4947 {
4948 /* A vector of sub-properties. */
4949 int i;
4950 for (i = 0; i < ASIZE (prop); ++i)
4951 if (single_display_spec_string_p (AREF (prop, i), string))
4952 return 1;
4953 }
4954 else
4955 return single_display_spec_string_p (prop, string);
4956
4957 return 0;
4958 }
4959
4960 /* Look for STRING in overlays and text properties in the current
4961 buffer, between character positions FROM and TO (excluding TO).
4962 BACK_P non-zero means look back (in this case, TO is supposed to be
4963 less than FROM).
4964 Value is the first character position where STRING was found, or
4965 zero if it wasn't found before hitting TO.
4966
4967 This function may only use code that doesn't eval because it is
4968 called asynchronously from note_mouse_highlight. */
4969
4970 static EMACS_INT
4971 string_buffer_position_lim (Lisp_Object string,
4972 EMACS_INT from, EMACS_INT to, int back_p)
4973 {
4974 Lisp_Object limit, prop, pos;
4975 int found = 0;
4976
4977 pos = make_number (from);
4978
4979 if (!back_p) /* looking forward */
4980 {
4981 limit = make_number (min (to, ZV));
4982 while (!found && !EQ (pos, limit))
4983 {
4984 prop = Fget_char_property (pos, Qdisplay, Qnil);
4985 if (!NILP (prop) && display_prop_string_p (prop, string))
4986 found = 1;
4987 else
4988 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4989 limit);
4990 }
4991 }
4992 else /* looking back */
4993 {
4994 limit = make_number (max (to, BEGV));
4995 while (!found && !EQ (pos, limit))
4996 {
4997 prop = Fget_char_property (pos, Qdisplay, Qnil);
4998 if (!NILP (prop) && display_prop_string_p (prop, string))
4999 found = 1;
5000 else
5001 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5002 limit);
5003 }
5004 }
5005
5006 return found ? XINT (pos) : 0;
5007 }
5008
5009 /* Determine which buffer position in current buffer STRING comes from.
5010 AROUND_CHARPOS is an approximate position where it could come from.
5011 Value is the buffer position or 0 if it couldn't be determined.
5012
5013 This function is necessary because we don't record buffer positions
5014 in glyphs generated from strings (to keep struct glyph small).
5015 This function may only use code that doesn't eval because it is
5016 called asynchronously from note_mouse_highlight. */
5017
5018 static EMACS_INT
5019 string_buffer_position (Lisp_Object string, EMACS_INT around_charpos)
5020 {
5021 const int MAX_DISTANCE = 1000;
5022 EMACS_INT found = string_buffer_position_lim (string, around_charpos,
5023 around_charpos + MAX_DISTANCE,
5024 0);
5025
5026 if (!found)
5027 found = string_buffer_position_lim (string, around_charpos,
5028 around_charpos - MAX_DISTANCE, 1);
5029 return found;
5030 }
5031
5032
5033 \f
5034 /***********************************************************************
5035 `composition' property
5036 ***********************************************************************/
5037
5038 /* Set up iterator IT from `composition' property at its current
5039 position. Called from handle_stop. */
5040
5041 static enum prop_handled
5042 handle_composition_prop (struct it *it)
5043 {
5044 Lisp_Object prop, string;
5045 EMACS_INT pos, pos_byte, start, end;
5046
5047 if (STRINGP (it->string))
5048 {
5049 unsigned char *s;
5050
5051 pos = IT_STRING_CHARPOS (*it);
5052 pos_byte = IT_STRING_BYTEPOS (*it);
5053 string = it->string;
5054 s = SDATA (string) + pos_byte;
5055 it->c = STRING_CHAR (s);
5056 }
5057 else
5058 {
5059 pos = IT_CHARPOS (*it);
5060 pos_byte = IT_BYTEPOS (*it);
5061 string = Qnil;
5062 it->c = FETCH_CHAR (pos_byte);
5063 }
5064
5065 /* If there's a valid composition and point is not inside of the
5066 composition (in the case that the composition is from the current
5067 buffer), draw a glyph composed from the composition components. */
5068 if (find_composition (pos, -1, &start, &end, &prop, string)
5069 && COMPOSITION_VALID_P (start, end, prop)
5070 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5071 {
5072 if (start < pos)
5073 /* As we can't handle this situation (perhaps font-lock added
5074 a new composition), we just return here hoping that next
5075 redisplay will detect this composition much earlier. */
5076 return HANDLED_NORMALLY;
5077 if (start != pos)
5078 {
5079 if (STRINGP (it->string))
5080 pos_byte = string_char_to_byte (it->string, start);
5081 else
5082 pos_byte = CHAR_TO_BYTE (start);
5083 }
5084 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5085 prop, string);
5086
5087 if (it->cmp_it.id >= 0)
5088 {
5089 it->cmp_it.ch = -1;
5090 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5091 it->cmp_it.nglyphs = -1;
5092 }
5093 }
5094
5095 return HANDLED_NORMALLY;
5096 }
5097
5098
5099 \f
5100 /***********************************************************************
5101 Overlay strings
5102 ***********************************************************************/
5103
5104 /* The following structure is used to record overlay strings for
5105 later sorting in load_overlay_strings. */
5106
5107 struct overlay_entry
5108 {
5109 Lisp_Object overlay;
5110 Lisp_Object string;
5111 int priority;
5112 int after_string_p;
5113 };
5114
5115
5116 /* Set up iterator IT from overlay strings at its current position.
5117 Called from handle_stop. */
5118
5119 static enum prop_handled
5120 handle_overlay_change (struct it *it)
5121 {
5122 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5123 return HANDLED_RECOMPUTE_PROPS;
5124 else
5125 return HANDLED_NORMALLY;
5126 }
5127
5128
5129 /* Set up the next overlay string for delivery by IT, if there is an
5130 overlay string to deliver. Called by set_iterator_to_next when the
5131 end of the current overlay string is reached. If there are more
5132 overlay strings to display, IT->string and
5133 IT->current.overlay_string_index are set appropriately here.
5134 Otherwise IT->string is set to nil. */
5135
5136 static void
5137 next_overlay_string (struct it *it)
5138 {
5139 ++it->current.overlay_string_index;
5140 if (it->current.overlay_string_index == it->n_overlay_strings)
5141 {
5142 /* No more overlay strings. Restore IT's settings to what
5143 they were before overlay strings were processed, and
5144 continue to deliver from current_buffer. */
5145
5146 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5147 pop_it (it);
5148 xassert (it->sp > 0
5149 || (NILP (it->string)
5150 && it->method == GET_FROM_BUFFER
5151 && it->stop_charpos >= BEGV
5152 && it->stop_charpos <= it->end_charpos));
5153 it->current.overlay_string_index = -1;
5154 it->n_overlay_strings = 0;
5155 it->overlay_strings_charpos = -1;
5156
5157 /* If we're at the end of the buffer, record that we have
5158 processed the overlay strings there already, so that
5159 next_element_from_buffer doesn't try it again. */
5160 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5161 it->overlay_strings_at_end_processed_p = 1;
5162 }
5163 else
5164 {
5165 /* There are more overlay strings to process. If
5166 IT->current.overlay_string_index has advanced to a position
5167 where we must load IT->overlay_strings with more strings, do
5168 it. We must load at the IT->overlay_strings_charpos where
5169 IT->n_overlay_strings was originally computed; when invisible
5170 text is present, this might not be IT_CHARPOS (Bug#7016). */
5171 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5172
5173 if (it->current.overlay_string_index && i == 0)
5174 load_overlay_strings (it, it->overlay_strings_charpos);
5175
5176 /* Initialize IT to deliver display elements from the overlay
5177 string. */
5178 it->string = it->overlay_strings[i];
5179 it->multibyte_p = STRING_MULTIBYTE (it->string);
5180 SET_TEXT_POS (it->current.string_pos, 0, 0);
5181 it->method = GET_FROM_STRING;
5182 it->stop_charpos = 0;
5183 if (it->cmp_it.stop_pos >= 0)
5184 it->cmp_it.stop_pos = 0;
5185 it->prev_stop = 0;
5186 it->base_level_stop = 0;
5187
5188 /* Set up the bidi iterator for this overlay string. */
5189 if (it->bidi_p)
5190 {
5191 it->bidi_it.string.lstring = it->string;
5192 it->bidi_it.string.s = NULL;
5193 it->bidi_it.string.schars = SCHARS (it->string);
5194 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5195 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5196 it->bidi_it.string.unibyte = !it->multibyte_p;
5197 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5198 }
5199 }
5200
5201 CHECK_IT (it);
5202 }
5203
5204
5205 /* Compare two overlay_entry structures E1 and E2. Used as a
5206 comparison function for qsort in load_overlay_strings. Overlay
5207 strings for the same position are sorted so that
5208
5209 1. All after-strings come in front of before-strings, except
5210 when they come from the same overlay.
5211
5212 2. Within after-strings, strings are sorted so that overlay strings
5213 from overlays with higher priorities come first.
5214
5215 2. Within before-strings, strings are sorted so that overlay
5216 strings from overlays with higher priorities come last.
5217
5218 Value is analogous to strcmp. */
5219
5220
5221 static int
5222 compare_overlay_entries (const void *e1, const void *e2)
5223 {
5224 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
5225 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
5226 int result;
5227
5228 if (entry1->after_string_p != entry2->after_string_p)
5229 {
5230 /* Let after-strings appear in front of before-strings if
5231 they come from different overlays. */
5232 if (EQ (entry1->overlay, entry2->overlay))
5233 result = entry1->after_string_p ? 1 : -1;
5234 else
5235 result = entry1->after_string_p ? -1 : 1;
5236 }
5237 else if (entry1->after_string_p)
5238 /* After-strings sorted in order of decreasing priority. */
5239 result = entry2->priority - entry1->priority;
5240 else
5241 /* Before-strings sorted in order of increasing priority. */
5242 result = entry1->priority - entry2->priority;
5243
5244 return result;
5245 }
5246
5247
5248 /* Load the vector IT->overlay_strings with overlay strings from IT's
5249 current buffer position, or from CHARPOS if that is > 0. Set
5250 IT->n_overlays to the total number of overlay strings found.
5251
5252 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5253 a time. On entry into load_overlay_strings,
5254 IT->current.overlay_string_index gives the number of overlay
5255 strings that have already been loaded by previous calls to this
5256 function.
5257
5258 IT->add_overlay_start contains an additional overlay start
5259 position to consider for taking overlay strings from, if non-zero.
5260 This position comes into play when the overlay has an `invisible'
5261 property, and both before and after-strings. When we've skipped to
5262 the end of the overlay, because of its `invisible' property, we
5263 nevertheless want its before-string to appear.
5264 IT->add_overlay_start will contain the overlay start position
5265 in this case.
5266
5267 Overlay strings are sorted so that after-string strings come in
5268 front of before-string strings. Within before and after-strings,
5269 strings are sorted by overlay priority. See also function
5270 compare_overlay_entries. */
5271
5272 static void
5273 load_overlay_strings (struct it *it, EMACS_INT charpos)
5274 {
5275 Lisp_Object overlay, window, str, invisible;
5276 struct Lisp_Overlay *ov;
5277 EMACS_INT start, end;
5278 int size = 20;
5279 int n = 0, i, j, invis_p;
5280 struct overlay_entry *entries
5281 = (struct overlay_entry *) alloca (size * sizeof *entries);
5282
5283 if (charpos <= 0)
5284 charpos = IT_CHARPOS (*it);
5285
5286 /* Append the overlay string STRING of overlay OVERLAY to vector
5287 `entries' which has size `size' and currently contains `n'
5288 elements. AFTER_P non-zero means STRING is an after-string of
5289 OVERLAY. */
5290 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5291 do \
5292 { \
5293 Lisp_Object priority; \
5294 \
5295 if (n == size) \
5296 { \
5297 int new_size = 2 * size; \
5298 struct overlay_entry *old = entries; \
5299 entries = \
5300 (struct overlay_entry *) alloca (new_size \
5301 * sizeof *entries); \
5302 memcpy (entries, old, size * sizeof *entries); \
5303 size = new_size; \
5304 } \
5305 \
5306 entries[n].string = (STRING); \
5307 entries[n].overlay = (OVERLAY); \
5308 priority = Foverlay_get ((OVERLAY), Qpriority); \
5309 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5310 entries[n].after_string_p = (AFTER_P); \
5311 ++n; \
5312 } \
5313 while (0)
5314
5315 /* Process overlay before the overlay center. */
5316 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5317 {
5318 XSETMISC (overlay, ov);
5319 xassert (OVERLAYP (overlay));
5320 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5321 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5322
5323 if (end < charpos)
5324 break;
5325
5326 /* Skip this overlay if it doesn't start or end at IT's current
5327 position. */
5328 if (end != charpos && start != charpos)
5329 continue;
5330
5331 /* Skip this overlay if it doesn't apply to IT->w. */
5332 window = Foverlay_get (overlay, Qwindow);
5333 if (WINDOWP (window) && XWINDOW (window) != it->w)
5334 continue;
5335
5336 /* If the text ``under'' the overlay is invisible, both before-
5337 and after-strings from this overlay are visible; start and
5338 end position are indistinguishable. */
5339 invisible = Foverlay_get (overlay, Qinvisible);
5340 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5341
5342 /* If overlay has a non-empty before-string, record it. */
5343 if ((start == charpos || (end == charpos && invis_p))
5344 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5345 && SCHARS (str))
5346 RECORD_OVERLAY_STRING (overlay, str, 0);
5347
5348 /* If overlay has a non-empty after-string, record it. */
5349 if ((end == charpos || (start == charpos && invis_p))
5350 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5351 && SCHARS (str))
5352 RECORD_OVERLAY_STRING (overlay, str, 1);
5353 }
5354
5355 /* Process overlays after the overlay center. */
5356 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5357 {
5358 XSETMISC (overlay, ov);
5359 xassert (OVERLAYP (overlay));
5360 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5361 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5362
5363 if (start > charpos)
5364 break;
5365
5366 /* Skip this overlay if it doesn't start or end at IT's current
5367 position. */
5368 if (end != charpos && start != charpos)
5369 continue;
5370
5371 /* Skip this overlay if it doesn't apply to IT->w. */
5372 window = Foverlay_get (overlay, Qwindow);
5373 if (WINDOWP (window) && XWINDOW (window) != it->w)
5374 continue;
5375
5376 /* If the text ``under'' the overlay is invisible, it has a zero
5377 dimension, and both before- and after-strings apply. */
5378 invisible = Foverlay_get (overlay, Qinvisible);
5379 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5380
5381 /* If overlay has a non-empty before-string, record it. */
5382 if ((start == charpos || (end == charpos && invis_p))
5383 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5384 && SCHARS (str))
5385 RECORD_OVERLAY_STRING (overlay, str, 0);
5386
5387 /* If overlay has a non-empty after-string, record it. */
5388 if ((end == charpos || (start == charpos && invis_p))
5389 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5390 && SCHARS (str))
5391 RECORD_OVERLAY_STRING (overlay, str, 1);
5392 }
5393
5394 #undef RECORD_OVERLAY_STRING
5395
5396 /* Sort entries. */
5397 if (n > 1)
5398 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5399
5400 /* Record number of overlay strings, and where we computed it. */
5401 it->n_overlay_strings = n;
5402 it->overlay_strings_charpos = charpos;
5403
5404 /* IT->current.overlay_string_index is the number of overlay strings
5405 that have already been consumed by IT. Copy some of the
5406 remaining overlay strings to IT->overlay_strings. */
5407 i = 0;
5408 j = it->current.overlay_string_index;
5409 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5410 {
5411 it->overlay_strings[i] = entries[j].string;
5412 it->string_overlays[i++] = entries[j++].overlay;
5413 }
5414
5415 CHECK_IT (it);
5416 }
5417
5418
5419 /* Get the first chunk of overlay strings at IT's current buffer
5420 position, or at CHARPOS if that is > 0. Value is non-zero if at
5421 least one overlay string was found. */
5422
5423 static int
5424 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
5425 {
5426 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5427 process. This fills IT->overlay_strings with strings, and sets
5428 IT->n_overlay_strings to the total number of strings to process.
5429 IT->pos.overlay_string_index has to be set temporarily to zero
5430 because load_overlay_strings needs this; it must be set to -1
5431 when no overlay strings are found because a zero value would
5432 indicate a position in the first overlay string. */
5433 it->current.overlay_string_index = 0;
5434 load_overlay_strings (it, charpos);
5435
5436 /* If we found overlay strings, set up IT to deliver display
5437 elements from the first one. Otherwise set up IT to deliver
5438 from current_buffer. */
5439 if (it->n_overlay_strings)
5440 {
5441 /* Make sure we know settings in current_buffer, so that we can
5442 restore meaningful values when we're done with the overlay
5443 strings. */
5444 if (compute_stop_p)
5445 compute_stop_pos (it);
5446 xassert (it->face_id >= 0);
5447
5448 /* Save IT's settings. They are restored after all overlay
5449 strings have been processed. */
5450 xassert (!compute_stop_p || it->sp == 0);
5451
5452 /* When called from handle_stop, there might be an empty display
5453 string loaded. In that case, don't bother saving it. */
5454 if (!STRINGP (it->string) || SCHARS (it->string))
5455 push_it (it, NULL);
5456
5457 /* Set up IT to deliver display elements from the first overlay
5458 string. */
5459 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5460 it->string = it->overlay_strings[0];
5461 it->from_overlay = Qnil;
5462 it->stop_charpos = 0;
5463 xassert (STRINGP (it->string));
5464 it->end_charpos = SCHARS (it->string);
5465 it->prev_stop = 0;
5466 it->base_level_stop = 0;
5467 it->multibyte_p = STRING_MULTIBYTE (it->string);
5468 it->method = GET_FROM_STRING;
5469 it->from_disp_prop_p = 0;
5470
5471 /* Force paragraph direction to be that of the parent
5472 buffer. */
5473 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5474 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5475 else
5476 it->paragraph_embedding = L2R;
5477
5478 /* Set up the bidi iterator for this overlay string. */
5479 if (it->bidi_p)
5480 {
5481 EMACS_INT pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5482
5483 it->bidi_it.string.lstring = it->string;
5484 it->bidi_it.string.s = NULL;
5485 it->bidi_it.string.schars = SCHARS (it->string);
5486 it->bidi_it.string.bufpos = pos;
5487 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5488 it->bidi_it.string.unibyte = !it->multibyte_p;
5489 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5490 }
5491 return 1;
5492 }
5493
5494 it->current.overlay_string_index = -1;
5495 return 0;
5496 }
5497
5498 static int
5499 get_overlay_strings (struct it *it, EMACS_INT charpos)
5500 {
5501 it->string = Qnil;
5502 it->method = GET_FROM_BUFFER;
5503
5504 (void) get_overlay_strings_1 (it, charpos, 1);
5505
5506 CHECK_IT (it);
5507
5508 /* Value is non-zero if we found at least one overlay string. */
5509 return STRINGP (it->string);
5510 }
5511
5512
5513 \f
5514 /***********************************************************************
5515 Saving and restoring state
5516 ***********************************************************************/
5517
5518 /* Save current settings of IT on IT->stack. Called, for example,
5519 before setting up IT for an overlay string, to be able to restore
5520 IT's settings to what they were after the overlay string has been
5521 processed. If POSITION is non-NULL, it is the position to save on
5522 the stack instead of IT->position. */
5523
5524 static void
5525 push_it (struct it *it, struct text_pos *position)
5526 {
5527 struct iterator_stack_entry *p;
5528
5529 xassert (it->sp < IT_STACK_SIZE);
5530 p = it->stack + it->sp;
5531
5532 p->stop_charpos = it->stop_charpos;
5533 p->prev_stop = it->prev_stop;
5534 p->base_level_stop = it->base_level_stop;
5535 p->cmp_it = it->cmp_it;
5536 xassert (it->face_id >= 0);
5537 p->face_id = it->face_id;
5538 p->string = it->string;
5539 p->method = it->method;
5540 p->from_overlay = it->from_overlay;
5541 switch (p->method)
5542 {
5543 case GET_FROM_IMAGE:
5544 p->u.image.object = it->object;
5545 p->u.image.image_id = it->image_id;
5546 p->u.image.slice = it->slice;
5547 break;
5548 case GET_FROM_STRETCH:
5549 p->u.stretch.object = it->object;
5550 break;
5551 }
5552 p->position = position ? *position : it->position;
5553 p->current = it->current;
5554 p->end_charpos = it->end_charpos;
5555 p->string_nchars = it->string_nchars;
5556 p->area = it->area;
5557 p->multibyte_p = it->multibyte_p;
5558 p->avoid_cursor_p = it->avoid_cursor_p;
5559 p->space_width = it->space_width;
5560 p->font_height = it->font_height;
5561 p->voffset = it->voffset;
5562 p->string_from_display_prop_p = it->string_from_display_prop_p;
5563 p->display_ellipsis_p = 0;
5564 p->line_wrap = it->line_wrap;
5565 p->bidi_p = it->bidi_p;
5566 p->paragraph_embedding = it->paragraph_embedding;
5567 p->from_disp_prop_p = it->from_disp_prop_p;
5568 ++it->sp;
5569
5570 /* Save the state of the bidi iterator as well. */
5571 if (it->bidi_p)
5572 bidi_push_it (&it->bidi_it);
5573 }
5574
5575 static void
5576 iterate_out_of_display_property (struct it *it)
5577 {
5578 int buffer_p = BUFFERP (it->object);
5579 EMACS_INT eob = (buffer_p ? ZV : it->end_charpos);
5580 EMACS_INT bob = (buffer_p ? BEGV : 0);
5581
5582 xassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5583
5584 /* Maybe initialize paragraph direction. If we are at the beginning
5585 of a new paragraph, next_element_from_buffer may not have a
5586 chance to do that. */
5587 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5588 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5589 /* prev_stop can be zero, so check against BEGV as well. */
5590 while (it->bidi_it.charpos >= bob
5591 && it->prev_stop <= it->bidi_it.charpos
5592 && it->bidi_it.charpos < CHARPOS (it->position)
5593 && it->bidi_it.charpos < eob)
5594 bidi_move_to_visually_next (&it->bidi_it);
5595 /* Record the stop_pos we just crossed, for when we cross it
5596 back, maybe. */
5597 if (it->bidi_it.charpos > CHARPOS (it->position))
5598 it->prev_stop = CHARPOS (it->position);
5599 /* If we ended up not where pop_it put us, resync IT's
5600 positional members with the bidi iterator. */
5601 if (it->bidi_it.charpos != CHARPOS (it->position))
5602 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5603 if (buffer_p)
5604 it->current.pos = it->position;
5605 else
5606 it->current.string_pos = it->position;
5607 }
5608
5609 /* Restore IT's settings from IT->stack. Called, for example, when no
5610 more overlay strings must be processed, and we return to delivering
5611 display elements from a buffer, or when the end of a string from a
5612 `display' property is reached and we return to delivering display
5613 elements from an overlay string, or from a buffer. */
5614
5615 static void
5616 pop_it (struct it *it)
5617 {
5618 struct iterator_stack_entry *p;
5619 int from_display_prop = it->from_disp_prop_p;
5620
5621 xassert (it->sp > 0);
5622 --it->sp;
5623 p = it->stack + it->sp;
5624 it->stop_charpos = p->stop_charpos;
5625 it->prev_stop = p->prev_stop;
5626 it->base_level_stop = p->base_level_stop;
5627 it->cmp_it = p->cmp_it;
5628 it->face_id = p->face_id;
5629 it->current = p->current;
5630 it->position = p->position;
5631 it->string = p->string;
5632 it->from_overlay = p->from_overlay;
5633 if (NILP (it->string))
5634 SET_TEXT_POS (it->current.string_pos, -1, -1);
5635 it->method = p->method;
5636 switch (it->method)
5637 {
5638 case GET_FROM_IMAGE:
5639 it->image_id = p->u.image.image_id;
5640 it->object = p->u.image.object;
5641 it->slice = p->u.image.slice;
5642 break;
5643 case GET_FROM_STRETCH:
5644 it->object = p->u.stretch.object;
5645 break;
5646 case GET_FROM_BUFFER:
5647 it->object = it->w->buffer;
5648 break;
5649 case GET_FROM_STRING:
5650 it->object = it->string;
5651 break;
5652 case GET_FROM_DISPLAY_VECTOR:
5653 if (it->s)
5654 it->method = GET_FROM_C_STRING;
5655 else if (STRINGP (it->string))
5656 it->method = GET_FROM_STRING;
5657 else
5658 {
5659 it->method = GET_FROM_BUFFER;
5660 it->object = it->w->buffer;
5661 }
5662 }
5663 it->end_charpos = p->end_charpos;
5664 it->string_nchars = p->string_nchars;
5665 it->area = p->area;
5666 it->multibyte_p = p->multibyte_p;
5667 it->avoid_cursor_p = p->avoid_cursor_p;
5668 it->space_width = p->space_width;
5669 it->font_height = p->font_height;
5670 it->voffset = p->voffset;
5671 it->string_from_display_prop_p = p->string_from_display_prop_p;
5672 it->line_wrap = p->line_wrap;
5673 it->bidi_p = p->bidi_p;
5674 it->paragraph_embedding = p->paragraph_embedding;
5675 it->from_disp_prop_p = p->from_disp_prop_p;
5676 if (it->bidi_p)
5677 {
5678 bidi_pop_it (&it->bidi_it);
5679 /* Bidi-iterate until we get out of the portion of text, if any,
5680 covered by a `display' text property or by an overlay with
5681 `display' property. (We cannot just jump there, because the
5682 internal coherency of the bidi iterator state can not be
5683 preserved across such jumps.) We also must determine the
5684 paragraph base direction if the overlay we just processed is
5685 at the beginning of a new paragraph. */
5686 if (from_display_prop
5687 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5688 iterate_out_of_display_property (it);
5689
5690 xassert ((BUFFERP (it->object)
5691 && IT_CHARPOS (*it) == it->bidi_it.charpos
5692 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5693 || (STRINGP (it->object)
5694 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5695 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
5696 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
5697 }
5698 }
5699
5700
5701 \f
5702 /***********************************************************************
5703 Moving over lines
5704 ***********************************************************************/
5705
5706 /* Set IT's current position to the previous line start. */
5707
5708 static void
5709 back_to_previous_line_start (struct it *it)
5710 {
5711 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5712 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5713 }
5714
5715
5716 /* Move IT to the next line start.
5717
5718 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5719 we skipped over part of the text (as opposed to moving the iterator
5720 continuously over the text). Otherwise, don't change the value
5721 of *SKIPPED_P.
5722
5723 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
5724 iterator on the newline, if it was found.
5725
5726 Newlines may come from buffer text, overlay strings, or strings
5727 displayed via the `display' property. That's the reason we can't
5728 simply use find_next_newline_no_quit.
5729
5730 Note that this function may not skip over invisible text that is so
5731 because of text properties and immediately follows a newline. If
5732 it would, function reseat_at_next_visible_line_start, when called
5733 from set_iterator_to_next, would effectively make invisible
5734 characters following a newline part of the wrong glyph row, which
5735 leads to wrong cursor motion. */
5736
5737 static int
5738 forward_to_next_line_start (struct it *it, int *skipped_p,
5739 struct bidi_it *bidi_it_prev)
5740 {
5741 EMACS_INT old_selective;
5742 int newline_found_p, n;
5743 const int MAX_NEWLINE_DISTANCE = 500;
5744
5745 /* If already on a newline, just consume it to avoid unintended
5746 skipping over invisible text below. */
5747 if (it->what == IT_CHARACTER
5748 && it->c == '\n'
5749 && CHARPOS (it->position) == IT_CHARPOS (*it))
5750 {
5751 if (it->bidi_p && bidi_it_prev)
5752 *bidi_it_prev = it->bidi_it;
5753 set_iterator_to_next (it, 0);
5754 it->c = 0;
5755 return 1;
5756 }
5757
5758 /* Don't handle selective display in the following. It's (a)
5759 unnecessary because it's done by the caller, and (b) leads to an
5760 infinite recursion because next_element_from_ellipsis indirectly
5761 calls this function. */
5762 old_selective = it->selective;
5763 it->selective = 0;
5764
5765 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5766 from buffer text. */
5767 for (n = newline_found_p = 0;
5768 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5769 n += STRINGP (it->string) ? 0 : 1)
5770 {
5771 if (!get_next_display_element (it))
5772 return 0;
5773 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5774 if (newline_found_p && it->bidi_p && bidi_it_prev)
5775 *bidi_it_prev = it->bidi_it;
5776 set_iterator_to_next (it, 0);
5777 }
5778
5779 /* If we didn't find a newline near enough, see if we can use a
5780 short-cut. */
5781 if (!newline_found_p)
5782 {
5783 EMACS_INT start = IT_CHARPOS (*it);
5784 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5785 Lisp_Object pos;
5786
5787 xassert (!STRINGP (it->string));
5788
5789 /* If there isn't any `display' property in sight, and no
5790 overlays, we can just use the position of the newline in
5791 buffer text. */
5792 if (it->stop_charpos >= limit
5793 || ((pos = Fnext_single_property_change (make_number (start),
5794 Qdisplay, Qnil,
5795 make_number (limit)),
5796 NILP (pos))
5797 && next_overlay_change (start) == ZV))
5798 {
5799 if (!it->bidi_p)
5800 {
5801 IT_CHARPOS (*it) = limit;
5802 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5803 }
5804 else
5805 {
5806 struct bidi_it bprev;
5807
5808 /* Help bidi.c avoid expensive searches for display
5809 properties and overlays, by telling it that there are
5810 none up to `limit'. */
5811 if (it->bidi_it.disp_pos < limit)
5812 {
5813 it->bidi_it.disp_pos = limit;
5814 it->bidi_it.disp_prop = 0;
5815 }
5816 do {
5817 bprev = it->bidi_it;
5818 bidi_move_to_visually_next (&it->bidi_it);
5819 } while (it->bidi_it.charpos != limit);
5820 IT_CHARPOS (*it) = limit;
5821 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
5822 if (bidi_it_prev)
5823 *bidi_it_prev = bprev;
5824 }
5825 *skipped_p = newline_found_p = 1;
5826 }
5827 else
5828 {
5829 while (get_next_display_element (it)
5830 && !newline_found_p)
5831 {
5832 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5833 if (newline_found_p && it->bidi_p && bidi_it_prev)
5834 *bidi_it_prev = it->bidi_it;
5835 set_iterator_to_next (it, 0);
5836 }
5837 }
5838 }
5839
5840 it->selective = old_selective;
5841 return newline_found_p;
5842 }
5843
5844
5845 /* Set IT's current position to the previous visible line start. Skip
5846 invisible text that is so either due to text properties or due to
5847 selective display. Caution: this does not change IT->current_x and
5848 IT->hpos. */
5849
5850 static void
5851 back_to_previous_visible_line_start (struct it *it)
5852 {
5853 while (IT_CHARPOS (*it) > BEGV)
5854 {
5855 back_to_previous_line_start (it);
5856
5857 if (IT_CHARPOS (*it) <= BEGV)
5858 break;
5859
5860 /* If selective > 0, then lines indented more than its value are
5861 invisible. */
5862 if (it->selective > 0
5863 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5864 it->selective))
5865 continue;
5866
5867 /* Check the newline before point for invisibility. */
5868 {
5869 Lisp_Object prop;
5870 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5871 Qinvisible, it->window);
5872 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5873 continue;
5874 }
5875
5876 if (IT_CHARPOS (*it) <= BEGV)
5877 break;
5878
5879 {
5880 struct it it2;
5881 void *it2data = NULL;
5882 EMACS_INT pos;
5883 EMACS_INT beg, end;
5884 Lisp_Object val, overlay;
5885
5886 SAVE_IT (it2, *it, it2data);
5887
5888 /* If newline is part of a composition, continue from start of composition */
5889 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5890 && beg < IT_CHARPOS (*it))
5891 goto replaced;
5892
5893 /* If newline is replaced by a display property, find start of overlay
5894 or interval and continue search from that point. */
5895 pos = --IT_CHARPOS (it2);
5896 --IT_BYTEPOS (it2);
5897 it2.sp = 0;
5898 bidi_unshelve_cache (NULL, 0);
5899 it2.string_from_display_prop_p = 0;
5900 it2.from_disp_prop_p = 0;
5901 if (handle_display_prop (&it2) == HANDLED_RETURN
5902 && !NILP (val = get_char_property_and_overlay
5903 (make_number (pos), Qdisplay, Qnil, &overlay))
5904 && (OVERLAYP (overlay)
5905 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5906 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5907 {
5908 RESTORE_IT (it, it, it2data);
5909 goto replaced;
5910 }
5911
5912 /* Newline is not replaced by anything -- so we are done. */
5913 RESTORE_IT (it, it, it2data);
5914 break;
5915
5916 replaced:
5917 if (beg < BEGV)
5918 beg = BEGV;
5919 IT_CHARPOS (*it) = beg;
5920 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5921 }
5922 }
5923
5924 it->continuation_lines_width = 0;
5925
5926 xassert (IT_CHARPOS (*it) >= BEGV);
5927 xassert (IT_CHARPOS (*it) == BEGV
5928 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5929 CHECK_IT (it);
5930 }
5931
5932
5933 /* Reseat iterator IT at the previous visible line start. Skip
5934 invisible text that is so either due to text properties or due to
5935 selective display. At the end, update IT's overlay information,
5936 face information etc. */
5937
5938 void
5939 reseat_at_previous_visible_line_start (struct it *it)
5940 {
5941 back_to_previous_visible_line_start (it);
5942 reseat (it, it->current.pos, 1);
5943 CHECK_IT (it);
5944 }
5945
5946
5947 /* Reseat iterator IT on the next visible line start in the current
5948 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5949 preceding the line start. Skip over invisible text that is so
5950 because of selective display. Compute faces, overlays etc at the
5951 new position. Note that this function does not skip over text that
5952 is invisible because of text properties. */
5953
5954 static void
5955 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5956 {
5957 int newline_found_p, skipped_p = 0;
5958 struct bidi_it bidi_it_prev;
5959
5960 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
5961
5962 /* Skip over lines that are invisible because they are indented
5963 more than the value of IT->selective. */
5964 if (it->selective > 0)
5965 while (IT_CHARPOS (*it) < ZV
5966 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5967 it->selective))
5968 {
5969 xassert (IT_BYTEPOS (*it) == BEGV
5970 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5971 newline_found_p =
5972 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
5973 }
5974
5975 /* Position on the newline if that's what's requested. */
5976 if (on_newline_p && newline_found_p)
5977 {
5978 if (STRINGP (it->string))
5979 {
5980 if (IT_STRING_CHARPOS (*it) > 0)
5981 {
5982 if (!it->bidi_p)
5983 {
5984 --IT_STRING_CHARPOS (*it);
5985 --IT_STRING_BYTEPOS (*it);
5986 }
5987 else
5988 {
5989 /* We need to restore the bidi iterator to the state
5990 it had on the newline, and resync the IT's
5991 position with that. */
5992 it->bidi_it = bidi_it_prev;
5993 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
5994 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
5995 }
5996 }
5997 }
5998 else if (IT_CHARPOS (*it) > BEGV)
5999 {
6000 if (!it->bidi_p)
6001 {
6002 --IT_CHARPOS (*it);
6003 --IT_BYTEPOS (*it);
6004 }
6005 else
6006 {
6007 /* We need to restore the bidi iterator to the state it
6008 had on the newline and resync IT with that. */
6009 it->bidi_it = bidi_it_prev;
6010 IT_CHARPOS (*it) = it->bidi_it.charpos;
6011 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6012 }
6013 reseat (it, it->current.pos, 0);
6014 }
6015 }
6016 else if (skipped_p)
6017 reseat (it, it->current.pos, 0);
6018
6019 CHECK_IT (it);
6020 }
6021
6022
6023 \f
6024 /***********************************************************************
6025 Changing an iterator's position
6026 ***********************************************************************/
6027
6028 /* Change IT's current position to POS in current_buffer. If FORCE_P
6029 is non-zero, always check for text properties at the new position.
6030 Otherwise, text properties are only looked up if POS >=
6031 IT->check_charpos of a property. */
6032
6033 static void
6034 reseat (struct it *it, struct text_pos pos, int force_p)
6035 {
6036 EMACS_INT original_pos = IT_CHARPOS (*it);
6037
6038 reseat_1 (it, pos, 0);
6039
6040 /* Determine where to check text properties. Avoid doing it
6041 where possible because text property lookup is very expensive. */
6042 if (force_p
6043 || CHARPOS (pos) > it->stop_charpos
6044 || CHARPOS (pos) < original_pos)
6045 {
6046 if (it->bidi_p)
6047 {
6048 /* For bidi iteration, we need to prime prev_stop and
6049 base_level_stop with our best estimations. */
6050 /* Implementation note: Of course, POS is not necessarily a
6051 stop position, so assigning prev_pos to it is a lie; we
6052 should have called compute_stop_backwards. However, if
6053 the current buffer does not include any R2L characters,
6054 that call would be a waste of cycles, because the
6055 iterator will never move back, and thus never cross this
6056 "fake" stop position. So we delay that backward search
6057 until the time we really need it, in next_element_from_buffer. */
6058 if (CHARPOS (pos) != it->prev_stop)
6059 it->prev_stop = CHARPOS (pos);
6060 if (CHARPOS (pos) < it->base_level_stop)
6061 it->base_level_stop = 0; /* meaning it's unknown */
6062 handle_stop (it);
6063 }
6064 else
6065 {
6066 handle_stop (it);
6067 it->prev_stop = it->base_level_stop = 0;
6068 }
6069
6070 }
6071
6072 CHECK_IT (it);
6073 }
6074
6075
6076 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6077 IT->stop_pos to POS, also. */
6078
6079 static void
6080 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6081 {
6082 /* Don't call this function when scanning a C string. */
6083 xassert (it->s == NULL);
6084
6085 /* POS must be a reasonable value. */
6086 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6087
6088 it->current.pos = it->position = pos;
6089 it->end_charpos = ZV;
6090 it->dpvec = NULL;
6091 it->current.dpvec_index = -1;
6092 it->current.overlay_string_index = -1;
6093 IT_STRING_CHARPOS (*it) = -1;
6094 IT_STRING_BYTEPOS (*it) = -1;
6095 it->string = Qnil;
6096 it->method = GET_FROM_BUFFER;
6097 it->object = it->w->buffer;
6098 it->area = TEXT_AREA;
6099 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6100 it->sp = 0;
6101 it->string_from_display_prop_p = 0;
6102 it->from_disp_prop_p = 0;
6103 it->face_before_selective_p = 0;
6104 if (it->bidi_p)
6105 {
6106 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6107 &it->bidi_it);
6108 bidi_unshelve_cache (NULL, 0);
6109 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6110 it->bidi_it.string.s = NULL;
6111 it->bidi_it.string.lstring = Qnil;
6112 it->bidi_it.string.bufpos = 0;
6113 it->bidi_it.string.unibyte = 0;
6114 }
6115
6116 if (set_stop_p)
6117 {
6118 it->stop_charpos = CHARPOS (pos);
6119 it->base_level_stop = CHARPOS (pos);
6120 }
6121 }
6122
6123
6124 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6125 If S is non-null, it is a C string to iterate over. Otherwise,
6126 STRING gives a Lisp string to iterate over.
6127
6128 If PRECISION > 0, don't return more then PRECISION number of
6129 characters from the string.
6130
6131 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6132 characters have been returned. FIELD_WIDTH < 0 means an infinite
6133 field width.
6134
6135 MULTIBYTE = 0 means disable processing of multibyte characters,
6136 MULTIBYTE > 0 means enable it,
6137 MULTIBYTE < 0 means use IT->multibyte_p.
6138
6139 IT must be initialized via a prior call to init_iterator before
6140 calling this function. */
6141
6142 static void
6143 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6144 EMACS_INT charpos, EMACS_INT precision, int field_width,
6145 int multibyte)
6146 {
6147 /* No region in strings. */
6148 it->region_beg_charpos = it->region_end_charpos = -1;
6149
6150 /* No text property checks performed by default, but see below. */
6151 it->stop_charpos = -1;
6152
6153 /* Set iterator position and end position. */
6154 memset (&it->current, 0, sizeof it->current);
6155 it->current.overlay_string_index = -1;
6156 it->current.dpvec_index = -1;
6157 xassert (charpos >= 0);
6158
6159 /* If STRING is specified, use its multibyteness, otherwise use the
6160 setting of MULTIBYTE, if specified. */
6161 if (multibyte >= 0)
6162 it->multibyte_p = multibyte > 0;
6163
6164 /* Bidirectional reordering of strings is controlled by the default
6165 value of bidi-display-reordering. Don't try to reorder while
6166 loading loadup.el, as the necessary character property tables are
6167 not yet available. */
6168 it->bidi_p =
6169 NILP (Vpurify_flag)
6170 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6171
6172 if (s == NULL)
6173 {
6174 xassert (STRINGP (string));
6175 it->string = string;
6176 it->s = NULL;
6177 it->end_charpos = it->string_nchars = SCHARS (string);
6178 it->method = GET_FROM_STRING;
6179 it->current.string_pos = string_pos (charpos, string);
6180
6181 if (it->bidi_p)
6182 {
6183 it->bidi_it.string.lstring = string;
6184 it->bidi_it.string.s = NULL;
6185 it->bidi_it.string.schars = it->end_charpos;
6186 it->bidi_it.string.bufpos = 0;
6187 it->bidi_it.string.from_disp_str = 0;
6188 it->bidi_it.string.unibyte = !it->multibyte_p;
6189 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6190 FRAME_WINDOW_P (it->f), &it->bidi_it);
6191 }
6192 }
6193 else
6194 {
6195 it->s = (const unsigned char *) s;
6196 it->string = Qnil;
6197
6198 /* Note that we use IT->current.pos, not it->current.string_pos,
6199 for displaying C strings. */
6200 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6201 if (it->multibyte_p)
6202 {
6203 it->current.pos = c_string_pos (charpos, s, 1);
6204 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6205 }
6206 else
6207 {
6208 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6209 it->end_charpos = it->string_nchars = strlen (s);
6210 }
6211
6212 if (it->bidi_p)
6213 {
6214 it->bidi_it.string.lstring = Qnil;
6215 it->bidi_it.string.s = (const unsigned char *) s;
6216 it->bidi_it.string.schars = it->end_charpos;
6217 it->bidi_it.string.bufpos = 0;
6218 it->bidi_it.string.from_disp_str = 0;
6219 it->bidi_it.string.unibyte = !it->multibyte_p;
6220 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6221 &it->bidi_it);
6222 }
6223 it->method = GET_FROM_C_STRING;
6224 }
6225
6226 /* PRECISION > 0 means don't return more than PRECISION characters
6227 from the string. */
6228 if (precision > 0 && it->end_charpos - charpos > precision)
6229 {
6230 it->end_charpos = it->string_nchars = charpos + precision;
6231 if (it->bidi_p)
6232 it->bidi_it.string.schars = it->end_charpos;
6233 }
6234
6235 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6236 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6237 FIELD_WIDTH < 0 means infinite field width. This is useful for
6238 padding with `-' at the end of a mode line. */
6239 if (field_width < 0)
6240 field_width = INFINITY;
6241 /* Implementation note: We deliberately don't enlarge
6242 it->bidi_it.string.schars here to fit it->end_charpos, because
6243 the bidi iterator cannot produce characters out of thin air. */
6244 if (field_width > it->end_charpos - charpos)
6245 it->end_charpos = charpos + field_width;
6246
6247 /* Use the standard display table for displaying strings. */
6248 if (DISP_TABLE_P (Vstandard_display_table))
6249 it->dp = XCHAR_TABLE (Vstandard_display_table);
6250
6251 it->stop_charpos = charpos;
6252 it->prev_stop = charpos;
6253 it->base_level_stop = 0;
6254 if (it->bidi_p)
6255 {
6256 it->bidi_it.first_elt = 1;
6257 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6258 it->bidi_it.disp_pos = -1;
6259 }
6260 if (s == NULL && it->multibyte_p)
6261 {
6262 EMACS_INT endpos = SCHARS (it->string);
6263 if (endpos > it->end_charpos)
6264 endpos = it->end_charpos;
6265 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6266 it->string);
6267 }
6268 CHECK_IT (it);
6269 }
6270
6271
6272 \f
6273 /***********************************************************************
6274 Iteration
6275 ***********************************************************************/
6276
6277 /* Map enum it_method value to corresponding next_element_from_* function. */
6278
6279 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6280 {
6281 next_element_from_buffer,
6282 next_element_from_display_vector,
6283 next_element_from_string,
6284 next_element_from_c_string,
6285 next_element_from_image,
6286 next_element_from_stretch
6287 };
6288
6289 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6290
6291
6292 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6293 (possibly with the following characters). */
6294
6295 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6296 ((IT)->cmp_it.id >= 0 \
6297 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6298 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6299 END_CHARPOS, (IT)->w, \
6300 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6301 (IT)->string)))
6302
6303
6304 /* Lookup the char-table Vglyphless_char_display for character C (-1
6305 if we want information for no-font case), and return the display
6306 method symbol. By side-effect, update it->what and
6307 it->glyphless_method. This function is called from
6308 get_next_display_element for each character element, and from
6309 x_produce_glyphs when no suitable font was found. */
6310
6311 Lisp_Object
6312 lookup_glyphless_char_display (int c, struct it *it)
6313 {
6314 Lisp_Object glyphless_method = Qnil;
6315
6316 if (CHAR_TABLE_P (Vglyphless_char_display)
6317 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6318 {
6319 if (c >= 0)
6320 {
6321 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6322 if (CONSP (glyphless_method))
6323 glyphless_method = FRAME_WINDOW_P (it->f)
6324 ? XCAR (glyphless_method)
6325 : XCDR (glyphless_method);
6326 }
6327 else
6328 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6329 }
6330
6331 retry:
6332 if (NILP (glyphless_method))
6333 {
6334 if (c >= 0)
6335 /* The default is to display the character by a proper font. */
6336 return Qnil;
6337 /* The default for the no-font case is to display an empty box. */
6338 glyphless_method = Qempty_box;
6339 }
6340 if (EQ (glyphless_method, Qzero_width))
6341 {
6342 if (c >= 0)
6343 return glyphless_method;
6344 /* This method can't be used for the no-font case. */
6345 glyphless_method = Qempty_box;
6346 }
6347 if (EQ (glyphless_method, Qthin_space))
6348 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6349 else if (EQ (glyphless_method, Qempty_box))
6350 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6351 else if (EQ (glyphless_method, Qhex_code))
6352 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6353 else if (STRINGP (glyphless_method))
6354 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6355 else
6356 {
6357 /* Invalid value. We use the default method. */
6358 glyphless_method = Qnil;
6359 goto retry;
6360 }
6361 it->what = IT_GLYPHLESS;
6362 return glyphless_method;
6363 }
6364
6365 /* Load IT's display element fields with information about the next
6366 display element from the current position of IT. Value is zero if
6367 end of buffer (or C string) is reached. */
6368
6369 static struct frame *last_escape_glyph_frame = NULL;
6370 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6371 static int last_escape_glyph_merged_face_id = 0;
6372
6373 struct frame *last_glyphless_glyph_frame = NULL;
6374 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6375 int last_glyphless_glyph_merged_face_id = 0;
6376
6377 static int
6378 get_next_display_element (struct it *it)
6379 {
6380 /* Non-zero means that we found a display element. Zero means that
6381 we hit the end of what we iterate over. Performance note: the
6382 function pointer `method' used here turns out to be faster than
6383 using a sequence of if-statements. */
6384 int success_p;
6385
6386 get_next:
6387 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6388
6389 if (it->what == IT_CHARACTER)
6390 {
6391 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6392 and only if (a) the resolved directionality of that character
6393 is R..." */
6394 /* FIXME: Do we need an exception for characters from display
6395 tables? */
6396 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6397 it->c = bidi_mirror_char (it->c);
6398 /* Map via display table or translate control characters.
6399 IT->c, IT->len etc. have been set to the next character by
6400 the function call above. If we have a display table, and it
6401 contains an entry for IT->c, translate it. Don't do this if
6402 IT->c itself comes from a display table, otherwise we could
6403 end up in an infinite recursion. (An alternative could be to
6404 count the recursion depth of this function and signal an
6405 error when a certain maximum depth is reached.) Is it worth
6406 it? */
6407 if (success_p && it->dpvec == NULL)
6408 {
6409 Lisp_Object dv;
6410 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6411 int nonascii_space_p = 0;
6412 int nonascii_hyphen_p = 0;
6413 int c = it->c; /* This is the character to display. */
6414
6415 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6416 {
6417 xassert (SINGLE_BYTE_CHAR_P (c));
6418 if (unibyte_display_via_language_environment)
6419 {
6420 c = DECODE_CHAR (unibyte, c);
6421 if (c < 0)
6422 c = BYTE8_TO_CHAR (it->c);
6423 }
6424 else
6425 c = BYTE8_TO_CHAR (it->c);
6426 }
6427
6428 if (it->dp
6429 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6430 VECTORP (dv)))
6431 {
6432 struct Lisp_Vector *v = XVECTOR (dv);
6433
6434 /* Return the first character from the display table
6435 entry, if not empty. If empty, don't display the
6436 current character. */
6437 if (v->header.size)
6438 {
6439 it->dpvec_char_len = it->len;
6440 it->dpvec = v->contents;
6441 it->dpend = v->contents + v->header.size;
6442 it->current.dpvec_index = 0;
6443 it->dpvec_face_id = -1;
6444 it->saved_face_id = it->face_id;
6445 it->method = GET_FROM_DISPLAY_VECTOR;
6446 it->ellipsis_p = 0;
6447 }
6448 else
6449 {
6450 set_iterator_to_next (it, 0);
6451 }
6452 goto get_next;
6453 }
6454
6455 if (! NILP (lookup_glyphless_char_display (c, it)))
6456 {
6457 if (it->what == IT_GLYPHLESS)
6458 goto done;
6459 /* Don't display this character. */
6460 set_iterator_to_next (it, 0);
6461 goto get_next;
6462 }
6463
6464 /* If `nobreak-char-display' is non-nil, we display
6465 non-ASCII spaces and hyphens specially. */
6466 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6467 {
6468 if (c == 0xA0)
6469 nonascii_space_p = 1;
6470 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6471 nonascii_hyphen_p = 1;
6472 }
6473
6474 /* Translate control characters into `\003' or `^C' form.
6475 Control characters coming from a display table entry are
6476 currently not translated because we use IT->dpvec to hold
6477 the translation. This could easily be changed but I
6478 don't believe that it is worth doing.
6479
6480 The characters handled by `nobreak-char-display' must be
6481 translated too.
6482
6483 Non-printable characters and raw-byte characters are also
6484 translated to octal form. */
6485 if (((c < ' ' || c == 127) /* ASCII control chars */
6486 ? (it->area != TEXT_AREA
6487 /* In mode line, treat \n, \t like other crl chars. */
6488 || (c != '\t'
6489 && it->glyph_row
6490 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6491 || (c != '\n' && c != '\t'))
6492 : (nonascii_space_p
6493 || nonascii_hyphen_p
6494 || CHAR_BYTE8_P (c)
6495 || ! CHAR_PRINTABLE_P (c))))
6496 {
6497 /* C is a control character, non-ASCII space/hyphen,
6498 raw-byte, or a non-printable character which must be
6499 displayed either as '\003' or as `^C' where the '\\'
6500 and '^' can be defined in the display table. Fill
6501 IT->ctl_chars with glyphs for what we have to
6502 display. Then, set IT->dpvec to these glyphs. */
6503 Lisp_Object gc;
6504 int ctl_len;
6505 int face_id;
6506 EMACS_INT lface_id = 0;
6507 int escape_glyph;
6508
6509 /* Handle control characters with ^. */
6510
6511 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6512 {
6513 int g;
6514
6515 g = '^'; /* default glyph for Control */
6516 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6517 if (it->dp
6518 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
6519 && GLYPH_CODE_CHAR_VALID_P (gc))
6520 {
6521 g = GLYPH_CODE_CHAR (gc);
6522 lface_id = GLYPH_CODE_FACE (gc);
6523 }
6524 if (lface_id)
6525 {
6526 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6527 }
6528 else if (it->f == last_escape_glyph_frame
6529 && it->face_id == last_escape_glyph_face_id)
6530 {
6531 face_id = last_escape_glyph_merged_face_id;
6532 }
6533 else
6534 {
6535 /* Merge the escape-glyph face into the current face. */
6536 face_id = merge_faces (it->f, Qescape_glyph, 0,
6537 it->face_id);
6538 last_escape_glyph_frame = it->f;
6539 last_escape_glyph_face_id = it->face_id;
6540 last_escape_glyph_merged_face_id = face_id;
6541 }
6542
6543 XSETINT (it->ctl_chars[0], g);
6544 XSETINT (it->ctl_chars[1], c ^ 0100);
6545 ctl_len = 2;
6546 goto display_control;
6547 }
6548
6549 /* Handle non-ascii space in the mode where it only gets
6550 highlighting. */
6551
6552 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6553 {
6554 /* Merge `nobreak-space' into the current face. */
6555 face_id = merge_faces (it->f, Qnobreak_space, 0,
6556 it->face_id);
6557 XSETINT (it->ctl_chars[0], ' ');
6558 ctl_len = 1;
6559 goto display_control;
6560 }
6561
6562 /* Handle sequences that start with the "escape glyph". */
6563
6564 /* the default escape glyph is \. */
6565 escape_glyph = '\\';
6566
6567 if (it->dp
6568 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
6569 && GLYPH_CODE_CHAR_VALID_P (gc))
6570 {
6571 escape_glyph = GLYPH_CODE_CHAR (gc);
6572 lface_id = GLYPH_CODE_FACE (gc);
6573 }
6574 if (lface_id)
6575 {
6576 /* The display table specified a face.
6577 Merge it into face_id and also into escape_glyph. */
6578 face_id = merge_faces (it->f, Qt, lface_id,
6579 it->face_id);
6580 }
6581 else if (it->f == last_escape_glyph_frame
6582 && it->face_id == last_escape_glyph_face_id)
6583 {
6584 face_id = last_escape_glyph_merged_face_id;
6585 }
6586 else
6587 {
6588 /* Merge the escape-glyph face into the current face. */
6589 face_id = merge_faces (it->f, Qescape_glyph, 0,
6590 it->face_id);
6591 last_escape_glyph_frame = it->f;
6592 last_escape_glyph_face_id = it->face_id;
6593 last_escape_glyph_merged_face_id = face_id;
6594 }
6595
6596 /* Draw non-ASCII hyphen with just highlighting: */
6597
6598 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6599 {
6600 XSETINT (it->ctl_chars[0], '-');
6601 ctl_len = 1;
6602 goto display_control;
6603 }
6604
6605 /* Draw non-ASCII space/hyphen with escape glyph: */
6606
6607 if (nonascii_space_p || nonascii_hyphen_p)
6608 {
6609 XSETINT (it->ctl_chars[0], escape_glyph);
6610 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
6611 ctl_len = 2;
6612 goto display_control;
6613 }
6614
6615 {
6616 char str[10];
6617 int len, i;
6618
6619 if (CHAR_BYTE8_P (c))
6620 /* Display \200 instead of \17777600. */
6621 c = CHAR_TO_BYTE8 (c);
6622 len = sprintf (str, "%03o", c);
6623
6624 XSETINT (it->ctl_chars[0], escape_glyph);
6625 for (i = 0; i < len; i++)
6626 XSETINT (it->ctl_chars[i + 1], str[i]);
6627 ctl_len = len + 1;
6628 }
6629
6630 display_control:
6631 /* Set up IT->dpvec and return first character from it. */
6632 it->dpvec_char_len = it->len;
6633 it->dpvec = it->ctl_chars;
6634 it->dpend = it->dpvec + ctl_len;
6635 it->current.dpvec_index = 0;
6636 it->dpvec_face_id = face_id;
6637 it->saved_face_id = it->face_id;
6638 it->method = GET_FROM_DISPLAY_VECTOR;
6639 it->ellipsis_p = 0;
6640 goto get_next;
6641 }
6642 it->char_to_display = c;
6643 }
6644 else if (success_p)
6645 {
6646 it->char_to_display = it->c;
6647 }
6648 }
6649
6650 /* Adjust face id for a multibyte character. There are no multibyte
6651 character in unibyte text. */
6652 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6653 && it->multibyte_p
6654 && success_p
6655 && FRAME_WINDOW_P (it->f))
6656 {
6657 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6658
6659 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6660 {
6661 /* Automatic composition with glyph-string. */
6662 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6663
6664 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6665 }
6666 else
6667 {
6668 EMACS_INT pos = (it->s ? -1
6669 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6670 : IT_CHARPOS (*it));
6671 int c;
6672
6673 if (it->what == IT_CHARACTER)
6674 c = it->char_to_display;
6675 else
6676 {
6677 struct composition *cmp = composition_table[it->cmp_it.id];
6678 int i;
6679
6680 c = ' ';
6681 for (i = 0; i < cmp->glyph_len; i++)
6682 /* TAB in a composition means display glyphs with
6683 padding space on the left or right. */
6684 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6685 break;
6686 }
6687 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6688 }
6689 }
6690
6691 done:
6692 /* Is this character the last one of a run of characters with
6693 box? If yes, set IT->end_of_box_run_p to 1. */
6694 if (it->face_box_p
6695 && it->s == NULL)
6696 {
6697 if (it->method == GET_FROM_STRING && it->sp)
6698 {
6699 int face_id = underlying_face_id (it);
6700 struct face *face = FACE_FROM_ID (it->f, face_id);
6701
6702 if (face)
6703 {
6704 if (face->box == FACE_NO_BOX)
6705 {
6706 /* If the box comes from face properties in a
6707 display string, check faces in that string. */
6708 int string_face_id = face_after_it_pos (it);
6709 it->end_of_box_run_p
6710 = (FACE_FROM_ID (it->f, string_face_id)->box
6711 == FACE_NO_BOX);
6712 }
6713 /* Otherwise, the box comes from the underlying face.
6714 If this is the last string character displayed, check
6715 the next buffer location. */
6716 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6717 && (it->current.overlay_string_index
6718 == it->n_overlay_strings - 1))
6719 {
6720 EMACS_INT ignore;
6721 int next_face_id;
6722 struct text_pos pos = it->current.pos;
6723 INC_TEXT_POS (pos, it->multibyte_p);
6724
6725 next_face_id = face_at_buffer_position
6726 (it->w, CHARPOS (pos), it->region_beg_charpos,
6727 it->region_end_charpos, &ignore,
6728 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6729 -1);
6730 it->end_of_box_run_p
6731 = (FACE_FROM_ID (it->f, next_face_id)->box
6732 == FACE_NO_BOX);
6733 }
6734 }
6735 }
6736 else
6737 {
6738 int face_id = face_after_it_pos (it);
6739 it->end_of_box_run_p
6740 = (face_id != it->face_id
6741 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6742 }
6743 }
6744
6745 /* Value is 0 if end of buffer or string reached. */
6746 return success_p;
6747 }
6748
6749
6750 /* Move IT to the next display element.
6751
6752 RESEAT_P non-zero means if called on a newline in buffer text,
6753 skip to the next visible line start.
6754
6755 Functions get_next_display_element and set_iterator_to_next are
6756 separate because I find this arrangement easier to handle than a
6757 get_next_display_element function that also increments IT's
6758 position. The way it is we can first look at an iterator's current
6759 display element, decide whether it fits on a line, and if it does,
6760 increment the iterator position. The other way around we probably
6761 would either need a flag indicating whether the iterator has to be
6762 incremented the next time, or we would have to implement a
6763 decrement position function which would not be easy to write. */
6764
6765 void
6766 set_iterator_to_next (struct it *it, int reseat_p)
6767 {
6768 /* Reset flags indicating start and end of a sequence of characters
6769 with box. Reset them at the start of this function because
6770 moving the iterator to a new position might set them. */
6771 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6772
6773 switch (it->method)
6774 {
6775 case GET_FROM_BUFFER:
6776 /* The current display element of IT is a character from
6777 current_buffer. Advance in the buffer, and maybe skip over
6778 invisible lines that are so because of selective display. */
6779 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6780 reseat_at_next_visible_line_start (it, 0);
6781 else if (it->cmp_it.id >= 0)
6782 {
6783 /* We are currently getting glyphs from a composition. */
6784 int i;
6785
6786 if (! it->bidi_p)
6787 {
6788 IT_CHARPOS (*it) += it->cmp_it.nchars;
6789 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6790 if (it->cmp_it.to < it->cmp_it.nglyphs)
6791 {
6792 it->cmp_it.from = it->cmp_it.to;
6793 }
6794 else
6795 {
6796 it->cmp_it.id = -1;
6797 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6798 IT_BYTEPOS (*it),
6799 it->end_charpos, Qnil);
6800 }
6801 }
6802 else if (! it->cmp_it.reversed_p)
6803 {
6804 /* Composition created while scanning forward. */
6805 /* Update IT's char/byte positions to point to the first
6806 character of the next grapheme cluster, or to the
6807 character visually after the current composition. */
6808 for (i = 0; i < it->cmp_it.nchars; i++)
6809 bidi_move_to_visually_next (&it->bidi_it);
6810 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6811 IT_CHARPOS (*it) = it->bidi_it.charpos;
6812
6813 if (it->cmp_it.to < it->cmp_it.nglyphs)
6814 {
6815 /* Proceed to the next grapheme cluster. */
6816 it->cmp_it.from = it->cmp_it.to;
6817 }
6818 else
6819 {
6820 /* No more grapheme clusters in this composition.
6821 Find the next stop position. */
6822 EMACS_INT stop = it->end_charpos;
6823 if (it->bidi_it.scan_dir < 0)
6824 /* Now we are scanning backward and don't know
6825 where to stop. */
6826 stop = -1;
6827 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6828 IT_BYTEPOS (*it), stop, Qnil);
6829 }
6830 }
6831 else
6832 {
6833 /* Composition created while scanning backward. */
6834 /* Update IT's char/byte positions to point to the last
6835 character of the previous grapheme cluster, or the
6836 character visually after the current composition. */
6837 for (i = 0; i < it->cmp_it.nchars; i++)
6838 bidi_move_to_visually_next (&it->bidi_it);
6839 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6840 IT_CHARPOS (*it) = it->bidi_it.charpos;
6841 if (it->cmp_it.from > 0)
6842 {
6843 /* Proceed to the previous grapheme cluster. */
6844 it->cmp_it.to = it->cmp_it.from;
6845 }
6846 else
6847 {
6848 /* No more grapheme clusters in this composition.
6849 Find the next stop position. */
6850 EMACS_INT stop = it->end_charpos;
6851 if (it->bidi_it.scan_dir < 0)
6852 /* Now we are scanning backward and don't know
6853 where to stop. */
6854 stop = -1;
6855 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6856 IT_BYTEPOS (*it), stop, Qnil);
6857 }
6858 }
6859 }
6860 else
6861 {
6862 xassert (it->len != 0);
6863
6864 if (!it->bidi_p)
6865 {
6866 IT_BYTEPOS (*it) += it->len;
6867 IT_CHARPOS (*it) += 1;
6868 }
6869 else
6870 {
6871 int prev_scan_dir = it->bidi_it.scan_dir;
6872 /* If this is a new paragraph, determine its base
6873 direction (a.k.a. its base embedding level). */
6874 if (it->bidi_it.new_paragraph)
6875 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6876 bidi_move_to_visually_next (&it->bidi_it);
6877 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6878 IT_CHARPOS (*it) = it->bidi_it.charpos;
6879 if (prev_scan_dir != it->bidi_it.scan_dir)
6880 {
6881 /* As the scan direction was changed, we must
6882 re-compute the stop position for composition. */
6883 EMACS_INT stop = it->end_charpos;
6884 if (it->bidi_it.scan_dir < 0)
6885 stop = -1;
6886 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6887 IT_BYTEPOS (*it), stop, Qnil);
6888 }
6889 }
6890 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6891 }
6892 break;
6893
6894 case GET_FROM_C_STRING:
6895 /* Current display element of IT is from a C string. */
6896 if (!it->bidi_p
6897 /* If the string position is beyond string's end, it means
6898 next_element_from_c_string is padding the string with
6899 blanks, in which case we bypass the bidi iterator,
6900 because it cannot deal with such virtual characters. */
6901 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
6902 {
6903 IT_BYTEPOS (*it) += it->len;
6904 IT_CHARPOS (*it) += 1;
6905 }
6906 else
6907 {
6908 bidi_move_to_visually_next (&it->bidi_it);
6909 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6910 IT_CHARPOS (*it) = it->bidi_it.charpos;
6911 }
6912 break;
6913
6914 case GET_FROM_DISPLAY_VECTOR:
6915 /* Current display element of IT is from a display table entry.
6916 Advance in the display table definition. Reset it to null if
6917 end reached, and continue with characters from buffers/
6918 strings. */
6919 ++it->current.dpvec_index;
6920
6921 /* Restore face of the iterator to what they were before the
6922 display vector entry (these entries may contain faces). */
6923 it->face_id = it->saved_face_id;
6924
6925 if (it->dpvec + it->current.dpvec_index == it->dpend)
6926 {
6927 int recheck_faces = it->ellipsis_p;
6928
6929 if (it->s)
6930 it->method = GET_FROM_C_STRING;
6931 else if (STRINGP (it->string))
6932 it->method = GET_FROM_STRING;
6933 else
6934 {
6935 it->method = GET_FROM_BUFFER;
6936 it->object = it->w->buffer;
6937 }
6938
6939 it->dpvec = NULL;
6940 it->current.dpvec_index = -1;
6941
6942 /* Skip over characters which were displayed via IT->dpvec. */
6943 if (it->dpvec_char_len < 0)
6944 reseat_at_next_visible_line_start (it, 1);
6945 else if (it->dpvec_char_len > 0)
6946 {
6947 if (it->method == GET_FROM_STRING
6948 && it->n_overlay_strings > 0)
6949 it->ignore_overlay_strings_at_pos_p = 1;
6950 it->len = it->dpvec_char_len;
6951 set_iterator_to_next (it, reseat_p);
6952 }
6953
6954 /* Maybe recheck faces after display vector */
6955 if (recheck_faces)
6956 it->stop_charpos = IT_CHARPOS (*it);
6957 }
6958 break;
6959
6960 case GET_FROM_STRING:
6961 /* Current display element is a character from a Lisp string. */
6962 xassert (it->s == NULL && STRINGP (it->string));
6963 if (it->cmp_it.id >= 0)
6964 {
6965 int i;
6966
6967 if (! it->bidi_p)
6968 {
6969 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6970 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6971 if (it->cmp_it.to < it->cmp_it.nglyphs)
6972 it->cmp_it.from = it->cmp_it.to;
6973 else
6974 {
6975 it->cmp_it.id = -1;
6976 composition_compute_stop_pos (&it->cmp_it,
6977 IT_STRING_CHARPOS (*it),
6978 IT_STRING_BYTEPOS (*it),
6979 it->end_charpos, it->string);
6980 }
6981 }
6982 else if (! it->cmp_it.reversed_p)
6983 {
6984 for (i = 0; i < it->cmp_it.nchars; i++)
6985 bidi_move_to_visually_next (&it->bidi_it);
6986 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6987 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6988
6989 if (it->cmp_it.to < it->cmp_it.nglyphs)
6990 it->cmp_it.from = it->cmp_it.to;
6991 else
6992 {
6993 EMACS_INT stop = it->end_charpos;
6994 if (it->bidi_it.scan_dir < 0)
6995 stop = -1;
6996 composition_compute_stop_pos (&it->cmp_it,
6997 IT_STRING_CHARPOS (*it),
6998 IT_STRING_BYTEPOS (*it), stop,
6999 it->string);
7000 }
7001 }
7002 else
7003 {
7004 for (i = 0; i < it->cmp_it.nchars; i++)
7005 bidi_move_to_visually_next (&it->bidi_it);
7006 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7007 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7008 if (it->cmp_it.from > 0)
7009 it->cmp_it.to = it->cmp_it.from;
7010 else
7011 {
7012 EMACS_INT stop = it->end_charpos;
7013 if (it->bidi_it.scan_dir < 0)
7014 stop = -1;
7015 composition_compute_stop_pos (&it->cmp_it,
7016 IT_STRING_CHARPOS (*it),
7017 IT_STRING_BYTEPOS (*it), stop,
7018 it->string);
7019 }
7020 }
7021 }
7022 else
7023 {
7024 if (!it->bidi_p
7025 /* If the string position is beyond string's end, it
7026 means next_element_from_string is padding the string
7027 with blanks, in which case we bypass the bidi
7028 iterator, because it cannot deal with such virtual
7029 characters. */
7030 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7031 {
7032 IT_STRING_BYTEPOS (*it) += it->len;
7033 IT_STRING_CHARPOS (*it) += 1;
7034 }
7035 else
7036 {
7037 int prev_scan_dir = it->bidi_it.scan_dir;
7038
7039 bidi_move_to_visually_next (&it->bidi_it);
7040 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7041 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7042 if (prev_scan_dir != it->bidi_it.scan_dir)
7043 {
7044 EMACS_INT stop = it->end_charpos;
7045
7046 if (it->bidi_it.scan_dir < 0)
7047 stop = -1;
7048 composition_compute_stop_pos (&it->cmp_it,
7049 IT_STRING_CHARPOS (*it),
7050 IT_STRING_BYTEPOS (*it), stop,
7051 it->string);
7052 }
7053 }
7054 }
7055
7056 consider_string_end:
7057
7058 if (it->current.overlay_string_index >= 0)
7059 {
7060 /* IT->string is an overlay string. Advance to the
7061 next, if there is one. */
7062 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7063 {
7064 it->ellipsis_p = 0;
7065 next_overlay_string (it);
7066 if (it->ellipsis_p)
7067 setup_for_ellipsis (it, 0);
7068 }
7069 }
7070 else
7071 {
7072 /* IT->string is not an overlay string. If we reached
7073 its end, and there is something on IT->stack, proceed
7074 with what is on the stack. This can be either another
7075 string, this time an overlay string, or a buffer. */
7076 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7077 && it->sp > 0)
7078 {
7079 pop_it (it);
7080 if (it->method == GET_FROM_STRING)
7081 goto consider_string_end;
7082 }
7083 }
7084 break;
7085
7086 case GET_FROM_IMAGE:
7087 case GET_FROM_STRETCH:
7088 /* The position etc with which we have to proceed are on
7089 the stack. The position may be at the end of a string,
7090 if the `display' property takes up the whole string. */
7091 xassert (it->sp > 0);
7092 pop_it (it);
7093 if (it->method == GET_FROM_STRING)
7094 goto consider_string_end;
7095 break;
7096
7097 default:
7098 /* There are no other methods defined, so this should be a bug. */
7099 abort ();
7100 }
7101
7102 xassert (it->method != GET_FROM_STRING
7103 || (STRINGP (it->string)
7104 && IT_STRING_CHARPOS (*it) >= 0));
7105 }
7106
7107 /* Load IT's display element fields with information about the next
7108 display element which comes from a display table entry or from the
7109 result of translating a control character to one of the forms `^C'
7110 or `\003'.
7111
7112 IT->dpvec holds the glyphs to return as characters.
7113 IT->saved_face_id holds the face id before the display vector--it
7114 is restored into IT->face_id in set_iterator_to_next. */
7115
7116 static int
7117 next_element_from_display_vector (struct it *it)
7118 {
7119 Lisp_Object gc;
7120
7121 /* Precondition. */
7122 xassert (it->dpvec && it->current.dpvec_index >= 0);
7123
7124 it->face_id = it->saved_face_id;
7125
7126 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7127 That seemed totally bogus - so I changed it... */
7128 gc = it->dpvec[it->current.dpvec_index];
7129
7130 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
7131 {
7132 it->c = GLYPH_CODE_CHAR (gc);
7133 it->len = CHAR_BYTES (it->c);
7134
7135 /* The entry may contain a face id to use. Such a face id is
7136 the id of a Lisp face, not a realized face. A face id of
7137 zero means no face is specified. */
7138 if (it->dpvec_face_id >= 0)
7139 it->face_id = it->dpvec_face_id;
7140 else
7141 {
7142 EMACS_INT lface_id = GLYPH_CODE_FACE (gc);
7143 if (lface_id > 0)
7144 it->face_id = merge_faces (it->f, Qt, lface_id,
7145 it->saved_face_id);
7146 }
7147 }
7148 else
7149 /* Display table entry is invalid. Return a space. */
7150 it->c = ' ', it->len = 1;
7151
7152 /* Don't change position and object of the iterator here. They are
7153 still the values of the character that had this display table
7154 entry or was translated, and that's what we want. */
7155 it->what = IT_CHARACTER;
7156 return 1;
7157 }
7158
7159 /* Get the first element of string/buffer in the visual order, after
7160 being reseated to a new position in a string or a buffer. */
7161 static void
7162 get_visually_first_element (struct it *it)
7163 {
7164 int string_p = STRINGP (it->string) || it->s;
7165 EMACS_INT eob = (string_p ? it->bidi_it.string.schars : ZV);
7166 EMACS_INT bob = (string_p ? 0 : BEGV);
7167
7168 if (STRINGP (it->string))
7169 {
7170 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7171 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7172 }
7173 else
7174 {
7175 it->bidi_it.charpos = IT_CHARPOS (*it);
7176 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7177 }
7178
7179 if (it->bidi_it.charpos == eob)
7180 {
7181 /* Nothing to do, but reset the FIRST_ELT flag, like
7182 bidi_paragraph_init does, because we are not going to
7183 call it. */
7184 it->bidi_it.first_elt = 0;
7185 }
7186 else if (it->bidi_it.charpos == bob
7187 || (!string_p
7188 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7189 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7190 {
7191 /* If we are at the beginning of a line/string, we can produce
7192 the next element right away. */
7193 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7194 bidi_move_to_visually_next (&it->bidi_it);
7195 }
7196 else
7197 {
7198 EMACS_INT orig_bytepos = it->bidi_it.bytepos;
7199
7200 /* We need to prime the bidi iterator starting at the line's or
7201 string's beginning, before we will be able to produce the
7202 next element. */
7203 if (string_p)
7204 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7205 else
7206 {
7207 it->bidi_it.charpos = find_next_newline_no_quit (IT_CHARPOS (*it),
7208 -1);
7209 it->bidi_it.bytepos = CHAR_TO_BYTE (it->bidi_it.charpos);
7210 }
7211 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7212 do
7213 {
7214 /* Now return to buffer/string position where we were asked
7215 to get the next display element, and produce that. */
7216 bidi_move_to_visually_next (&it->bidi_it);
7217 }
7218 while (it->bidi_it.bytepos != orig_bytepos
7219 && it->bidi_it.charpos < eob);
7220 }
7221
7222 /* Adjust IT's position information to where we ended up. */
7223 if (STRINGP (it->string))
7224 {
7225 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7226 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7227 }
7228 else
7229 {
7230 IT_CHARPOS (*it) = it->bidi_it.charpos;
7231 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7232 }
7233
7234 if (STRINGP (it->string) || !it->s)
7235 {
7236 EMACS_INT stop, charpos, bytepos;
7237
7238 if (STRINGP (it->string))
7239 {
7240 xassert (!it->s);
7241 stop = SCHARS (it->string);
7242 if (stop > it->end_charpos)
7243 stop = it->end_charpos;
7244 charpos = IT_STRING_CHARPOS (*it);
7245 bytepos = IT_STRING_BYTEPOS (*it);
7246 }
7247 else
7248 {
7249 stop = it->end_charpos;
7250 charpos = IT_CHARPOS (*it);
7251 bytepos = IT_BYTEPOS (*it);
7252 }
7253 if (it->bidi_it.scan_dir < 0)
7254 stop = -1;
7255 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7256 it->string);
7257 }
7258 }
7259
7260 /* Load IT with the next display element from Lisp string IT->string.
7261 IT->current.string_pos is the current position within the string.
7262 If IT->current.overlay_string_index >= 0, the Lisp string is an
7263 overlay string. */
7264
7265 static int
7266 next_element_from_string (struct it *it)
7267 {
7268 struct text_pos position;
7269
7270 xassert (STRINGP (it->string));
7271 xassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7272 xassert (IT_STRING_CHARPOS (*it) >= 0);
7273 position = it->current.string_pos;
7274
7275 /* With bidi reordering, the character to display might not be the
7276 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7277 that we were reseat()ed to a new string, whose paragraph
7278 direction is not known. */
7279 if (it->bidi_p && it->bidi_it.first_elt)
7280 {
7281 get_visually_first_element (it);
7282 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7283 }
7284
7285 /* Time to check for invisible text? */
7286 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7287 {
7288 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7289 {
7290 if (!(!it->bidi_p
7291 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7292 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7293 {
7294 /* With bidi non-linear iteration, we could find
7295 ourselves far beyond the last computed stop_charpos,
7296 with several other stop positions in between that we
7297 missed. Scan them all now, in buffer's logical
7298 order, until we find and handle the last stop_charpos
7299 that precedes our current position. */
7300 handle_stop_backwards (it, it->stop_charpos);
7301 return GET_NEXT_DISPLAY_ELEMENT (it);
7302 }
7303 else
7304 {
7305 if (it->bidi_p)
7306 {
7307 /* Take note of the stop position we just moved
7308 across, for when we will move back across it. */
7309 it->prev_stop = it->stop_charpos;
7310 /* If we are at base paragraph embedding level, take
7311 note of the last stop position seen at this
7312 level. */
7313 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7314 it->base_level_stop = it->stop_charpos;
7315 }
7316 handle_stop (it);
7317
7318 /* Since a handler may have changed IT->method, we must
7319 recurse here. */
7320 return GET_NEXT_DISPLAY_ELEMENT (it);
7321 }
7322 }
7323 else if (it->bidi_p
7324 /* If we are before prev_stop, we may have overstepped
7325 on our way backwards a stop_pos, and if so, we need
7326 to handle that stop_pos. */
7327 && IT_STRING_CHARPOS (*it) < it->prev_stop
7328 /* We can sometimes back up for reasons that have nothing
7329 to do with bidi reordering. E.g., compositions. The
7330 code below is only needed when we are above the base
7331 embedding level, so test for that explicitly. */
7332 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7333 {
7334 /* If we lost track of base_level_stop, we have no better
7335 place for handle_stop_backwards to start from than string
7336 beginning. This happens, e.g., when we were reseated to
7337 the previous screenful of text by vertical-motion. */
7338 if (it->base_level_stop <= 0
7339 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7340 it->base_level_stop = 0;
7341 handle_stop_backwards (it, it->base_level_stop);
7342 return GET_NEXT_DISPLAY_ELEMENT (it);
7343 }
7344 }
7345
7346 if (it->current.overlay_string_index >= 0)
7347 {
7348 /* Get the next character from an overlay string. In overlay
7349 strings, There is no field width or padding with spaces to
7350 do. */
7351 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7352 {
7353 it->what = IT_EOB;
7354 return 0;
7355 }
7356 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7357 IT_STRING_BYTEPOS (*it),
7358 it->bidi_it.scan_dir < 0
7359 ? -1
7360 : SCHARS (it->string))
7361 && next_element_from_composition (it))
7362 {
7363 return 1;
7364 }
7365 else if (STRING_MULTIBYTE (it->string))
7366 {
7367 const unsigned char *s = (SDATA (it->string)
7368 + IT_STRING_BYTEPOS (*it));
7369 it->c = string_char_and_length (s, &it->len);
7370 }
7371 else
7372 {
7373 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7374 it->len = 1;
7375 }
7376 }
7377 else
7378 {
7379 /* Get the next character from a Lisp string that is not an
7380 overlay string. Such strings come from the mode line, for
7381 example. We may have to pad with spaces, or truncate the
7382 string. See also next_element_from_c_string. */
7383 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7384 {
7385 it->what = IT_EOB;
7386 return 0;
7387 }
7388 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7389 {
7390 /* Pad with spaces. */
7391 it->c = ' ', it->len = 1;
7392 CHARPOS (position) = BYTEPOS (position) = -1;
7393 }
7394 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7395 IT_STRING_BYTEPOS (*it),
7396 it->bidi_it.scan_dir < 0
7397 ? -1
7398 : it->string_nchars)
7399 && next_element_from_composition (it))
7400 {
7401 return 1;
7402 }
7403 else if (STRING_MULTIBYTE (it->string))
7404 {
7405 const unsigned char *s = (SDATA (it->string)
7406 + IT_STRING_BYTEPOS (*it));
7407 it->c = string_char_and_length (s, &it->len);
7408 }
7409 else
7410 {
7411 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7412 it->len = 1;
7413 }
7414 }
7415
7416 /* Record what we have and where it came from. */
7417 it->what = IT_CHARACTER;
7418 it->object = it->string;
7419 it->position = position;
7420 return 1;
7421 }
7422
7423
7424 /* Load IT with next display element from C string IT->s.
7425 IT->string_nchars is the maximum number of characters to return
7426 from the string. IT->end_charpos may be greater than
7427 IT->string_nchars when this function is called, in which case we
7428 may have to return padding spaces. Value is zero if end of string
7429 reached, including padding spaces. */
7430
7431 static int
7432 next_element_from_c_string (struct it *it)
7433 {
7434 int success_p = 1;
7435
7436 xassert (it->s);
7437 xassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7438 it->what = IT_CHARACTER;
7439 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7440 it->object = Qnil;
7441
7442 /* With bidi reordering, the character to display might not be the
7443 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7444 we were reseated to a new string, whose paragraph direction is
7445 not known. */
7446 if (it->bidi_p && it->bidi_it.first_elt)
7447 get_visually_first_element (it);
7448
7449 /* IT's position can be greater than IT->string_nchars in case a
7450 field width or precision has been specified when the iterator was
7451 initialized. */
7452 if (IT_CHARPOS (*it) >= it->end_charpos)
7453 {
7454 /* End of the game. */
7455 it->what = IT_EOB;
7456 success_p = 0;
7457 }
7458 else if (IT_CHARPOS (*it) >= it->string_nchars)
7459 {
7460 /* Pad with spaces. */
7461 it->c = ' ', it->len = 1;
7462 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7463 }
7464 else if (it->multibyte_p)
7465 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7466 else
7467 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7468
7469 return success_p;
7470 }
7471
7472
7473 /* Set up IT to return characters from an ellipsis, if appropriate.
7474 The definition of the ellipsis glyphs may come from a display table
7475 entry. This function fills IT with the first glyph from the
7476 ellipsis if an ellipsis is to be displayed. */
7477
7478 static int
7479 next_element_from_ellipsis (struct it *it)
7480 {
7481 if (it->selective_display_ellipsis_p)
7482 setup_for_ellipsis (it, it->len);
7483 else
7484 {
7485 /* The face at the current position may be different from the
7486 face we find after the invisible text. Remember what it
7487 was in IT->saved_face_id, and signal that it's there by
7488 setting face_before_selective_p. */
7489 it->saved_face_id = it->face_id;
7490 it->method = GET_FROM_BUFFER;
7491 it->object = it->w->buffer;
7492 reseat_at_next_visible_line_start (it, 1);
7493 it->face_before_selective_p = 1;
7494 }
7495
7496 return GET_NEXT_DISPLAY_ELEMENT (it);
7497 }
7498
7499
7500 /* Deliver an image display element. The iterator IT is already
7501 filled with image information (done in handle_display_prop). Value
7502 is always 1. */
7503
7504
7505 static int
7506 next_element_from_image (struct it *it)
7507 {
7508 it->what = IT_IMAGE;
7509 it->ignore_overlay_strings_at_pos_p = 0;
7510 return 1;
7511 }
7512
7513
7514 /* Fill iterator IT with next display element from a stretch glyph
7515 property. IT->object is the value of the text property. Value is
7516 always 1. */
7517
7518 static int
7519 next_element_from_stretch (struct it *it)
7520 {
7521 it->what = IT_STRETCH;
7522 return 1;
7523 }
7524
7525 /* Scan backwards from IT's current position until we find a stop
7526 position, or until BEGV. This is called when we find ourself
7527 before both the last known prev_stop and base_level_stop while
7528 reordering bidirectional text. */
7529
7530 static void
7531 compute_stop_pos_backwards (struct it *it)
7532 {
7533 const int SCAN_BACK_LIMIT = 1000;
7534 struct text_pos pos;
7535 struct display_pos save_current = it->current;
7536 struct text_pos save_position = it->position;
7537 EMACS_INT charpos = IT_CHARPOS (*it);
7538 EMACS_INT where_we_are = charpos;
7539 EMACS_INT save_stop_pos = it->stop_charpos;
7540 EMACS_INT save_end_pos = it->end_charpos;
7541
7542 xassert (NILP (it->string) && !it->s);
7543 xassert (it->bidi_p);
7544 it->bidi_p = 0;
7545 do
7546 {
7547 it->end_charpos = min (charpos + 1, ZV);
7548 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7549 SET_TEXT_POS (pos, charpos, BYTE_TO_CHAR (charpos));
7550 reseat_1 (it, pos, 0);
7551 compute_stop_pos (it);
7552 /* We must advance forward, right? */
7553 if (it->stop_charpos <= charpos)
7554 abort ();
7555 }
7556 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7557
7558 if (it->stop_charpos <= where_we_are)
7559 it->prev_stop = it->stop_charpos;
7560 else
7561 it->prev_stop = BEGV;
7562 it->bidi_p = 1;
7563 it->current = save_current;
7564 it->position = save_position;
7565 it->stop_charpos = save_stop_pos;
7566 it->end_charpos = save_end_pos;
7567 }
7568
7569 /* Scan forward from CHARPOS in the current buffer/string, until we
7570 find a stop position > current IT's position. Then handle the stop
7571 position before that. This is called when we bump into a stop
7572 position while reordering bidirectional text. CHARPOS should be
7573 the last previously processed stop_pos (or BEGV/0, if none were
7574 processed yet) whose position is less that IT's current
7575 position. */
7576
7577 static void
7578 handle_stop_backwards (struct it *it, EMACS_INT charpos)
7579 {
7580 int bufp = !STRINGP (it->string);
7581 EMACS_INT where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7582 struct display_pos save_current = it->current;
7583 struct text_pos save_position = it->position;
7584 struct text_pos pos1;
7585 EMACS_INT next_stop;
7586
7587 /* Scan in strict logical order. */
7588 xassert (it->bidi_p);
7589 it->bidi_p = 0;
7590 do
7591 {
7592 it->prev_stop = charpos;
7593 if (bufp)
7594 {
7595 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7596 reseat_1 (it, pos1, 0);
7597 }
7598 else
7599 it->current.string_pos = string_pos (charpos, it->string);
7600 compute_stop_pos (it);
7601 /* We must advance forward, right? */
7602 if (it->stop_charpos <= it->prev_stop)
7603 abort ();
7604 charpos = it->stop_charpos;
7605 }
7606 while (charpos <= where_we_are);
7607
7608 it->bidi_p = 1;
7609 it->current = save_current;
7610 it->position = save_position;
7611 next_stop = it->stop_charpos;
7612 it->stop_charpos = it->prev_stop;
7613 handle_stop (it);
7614 it->stop_charpos = next_stop;
7615 }
7616
7617 /* Load IT with the next display element from current_buffer. Value
7618 is zero if end of buffer reached. IT->stop_charpos is the next
7619 position at which to stop and check for text properties or buffer
7620 end. */
7621
7622 static int
7623 next_element_from_buffer (struct it *it)
7624 {
7625 int success_p = 1;
7626
7627 xassert (IT_CHARPOS (*it) >= BEGV);
7628 xassert (NILP (it->string) && !it->s);
7629 xassert (!it->bidi_p
7630 || (EQ (it->bidi_it.string.lstring, Qnil)
7631 && it->bidi_it.string.s == NULL));
7632
7633 /* With bidi reordering, the character to display might not be the
7634 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7635 we were reseat()ed to a new buffer position, which is potentially
7636 a different paragraph. */
7637 if (it->bidi_p && it->bidi_it.first_elt)
7638 {
7639 get_visually_first_element (it);
7640 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7641 }
7642
7643 if (IT_CHARPOS (*it) >= it->stop_charpos)
7644 {
7645 if (IT_CHARPOS (*it) >= it->end_charpos)
7646 {
7647 int overlay_strings_follow_p;
7648
7649 /* End of the game, except when overlay strings follow that
7650 haven't been returned yet. */
7651 if (it->overlay_strings_at_end_processed_p)
7652 overlay_strings_follow_p = 0;
7653 else
7654 {
7655 it->overlay_strings_at_end_processed_p = 1;
7656 overlay_strings_follow_p = get_overlay_strings (it, 0);
7657 }
7658
7659 if (overlay_strings_follow_p)
7660 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
7661 else
7662 {
7663 it->what = IT_EOB;
7664 it->position = it->current.pos;
7665 success_p = 0;
7666 }
7667 }
7668 else if (!(!it->bidi_p
7669 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7670 || IT_CHARPOS (*it) == it->stop_charpos))
7671 {
7672 /* With bidi non-linear iteration, we could find ourselves
7673 far beyond the last computed stop_charpos, with several
7674 other stop positions in between that we missed. Scan
7675 them all now, in buffer's logical order, until we find
7676 and handle the last stop_charpos that precedes our
7677 current position. */
7678 handle_stop_backwards (it, it->stop_charpos);
7679 return GET_NEXT_DISPLAY_ELEMENT (it);
7680 }
7681 else
7682 {
7683 if (it->bidi_p)
7684 {
7685 /* Take note of the stop position we just moved across,
7686 for when we will move back across it. */
7687 it->prev_stop = it->stop_charpos;
7688 /* If we are at base paragraph embedding level, take
7689 note of the last stop position seen at this
7690 level. */
7691 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7692 it->base_level_stop = it->stop_charpos;
7693 }
7694 handle_stop (it);
7695 return GET_NEXT_DISPLAY_ELEMENT (it);
7696 }
7697 }
7698 else if (it->bidi_p
7699 /* If we are before prev_stop, we may have overstepped on
7700 our way backwards a stop_pos, and if so, we need to
7701 handle that stop_pos. */
7702 && IT_CHARPOS (*it) < it->prev_stop
7703 /* We can sometimes back up for reasons that have nothing
7704 to do with bidi reordering. E.g., compositions. The
7705 code below is only needed when we are above the base
7706 embedding level, so test for that explicitly. */
7707 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7708 {
7709 if (it->base_level_stop <= 0
7710 || IT_CHARPOS (*it) < it->base_level_stop)
7711 {
7712 /* If we lost track of base_level_stop, we need to find
7713 prev_stop by looking backwards. This happens, e.g., when
7714 we were reseated to the previous screenful of text by
7715 vertical-motion. */
7716 it->base_level_stop = BEGV;
7717 compute_stop_pos_backwards (it);
7718 handle_stop_backwards (it, it->prev_stop);
7719 }
7720 else
7721 handle_stop_backwards (it, it->base_level_stop);
7722 return GET_NEXT_DISPLAY_ELEMENT (it);
7723 }
7724 else
7725 {
7726 /* No face changes, overlays etc. in sight, so just return a
7727 character from current_buffer. */
7728 unsigned char *p;
7729 EMACS_INT stop;
7730
7731 /* Maybe run the redisplay end trigger hook. Performance note:
7732 This doesn't seem to cost measurable time. */
7733 if (it->redisplay_end_trigger_charpos
7734 && it->glyph_row
7735 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
7736 run_redisplay_end_trigger_hook (it);
7737
7738 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
7739 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
7740 stop)
7741 && next_element_from_composition (it))
7742 {
7743 return 1;
7744 }
7745
7746 /* Get the next character, maybe multibyte. */
7747 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
7748 if (it->multibyte_p && !ASCII_BYTE_P (*p))
7749 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
7750 else
7751 it->c = *p, it->len = 1;
7752
7753 /* Record what we have and where it came from. */
7754 it->what = IT_CHARACTER;
7755 it->object = it->w->buffer;
7756 it->position = it->current.pos;
7757
7758 /* Normally we return the character found above, except when we
7759 really want to return an ellipsis for selective display. */
7760 if (it->selective)
7761 {
7762 if (it->c == '\n')
7763 {
7764 /* A value of selective > 0 means hide lines indented more
7765 than that number of columns. */
7766 if (it->selective > 0
7767 && IT_CHARPOS (*it) + 1 < ZV
7768 && indented_beyond_p (IT_CHARPOS (*it) + 1,
7769 IT_BYTEPOS (*it) + 1,
7770 it->selective))
7771 {
7772 success_p = next_element_from_ellipsis (it);
7773 it->dpvec_char_len = -1;
7774 }
7775 }
7776 else if (it->c == '\r' && it->selective == -1)
7777 {
7778 /* A value of selective == -1 means that everything from the
7779 CR to the end of the line is invisible, with maybe an
7780 ellipsis displayed for it. */
7781 success_p = next_element_from_ellipsis (it);
7782 it->dpvec_char_len = -1;
7783 }
7784 }
7785 }
7786
7787 /* Value is zero if end of buffer reached. */
7788 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
7789 return success_p;
7790 }
7791
7792
7793 /* Run the redisplay end trigger hook for IT. */
7794
7795 static void
7796 run_redisplay_end_trigger_hook (struct it *it)
7797 {
7798 Lisp_Object args[3];
7799
7800 /* IT->glyph_row should be non-null, i.e. we should be actually
7801 displaying something, or otherwise we should not run the hook. */
7802 xassert (it->glyph_row);
7803
7804 /* Set up hook arguments. */
7805 args[0] = Qredisplay_end_trigger_functions;
7806 args[1] = it->window;
7807 XSETINT (args[2], it->redisplay_end_trigger_charpos);
7808 it->redisplay_end_trigger_charpos = 0;
7809
7810 /* Since we are *trying* to run these functions, don't try to run
7811 them again, even if they get an error. */
7812 it->w->redisplay_end_trigger = Qnil;
7813 Frun_hook_with_args (3, args);
7814
7815 /* Notice if it changed the face of the character we are on. */
7816 handle_face_prop (it);
7817 }
7818
7819
7820 /* Deliver a composition display element. Unlike the other
7821 next_element_from_XXX, this function is not registered in the array
7822 get_next_element[]. It is called from next_element_from_buffer and
7823 next_element_from_string when necessary. */
7824
7825 static int
7826 next_element_from_composition (struct it *it)
7827 {
7828 it->what = IT_COMPOSITION;
7829 it->len = it->cmp_it.nbytes;
7830 if (STRINGP (it->string))
7831 {
7832 if (it->c < 0)
7833 {
7834 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7835 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7836 return 0;
7837 }
7838 it->position = it->current.string_pos;
7839 it->object = it->string;
7840 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
7841 IT_STRING_BYTEPOS (*it), it->string);
7842 }
7843 else
7844 {
7845 if (it->c < 0)
7846 {
7847 IT_CHARPOS (*it) += it->cmp_it.nchars;
7848 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7849 if (it->bidi_p)
7850 {
7851 if (it->bidi_it.new_paragraph)
7852 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7853 /* Resync the bidi iterator with IT's new position.
7854 FIXME: this doesn't support bidirectional text. */
7855 while (it->bidi_it.charpos < IT_CHARPOS (*it))
7856 bidi_move_to_visually_next (&it->bidi_it);
7857 }
7858 return 0;
7859 }
7860 it->position = it->current.pos;
7861 it->object = it->w->buffer;
7862 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
7863 IT_BYTEPOS (*it), Qnil);
7864 }
7865 return 1;
7866 }
7867
7868
7869 \f
7870 /***********************************************************************
7871 Moving an iterator without producing glyphs
7872 ***********************************************************************/
7873
7874 /* Check if iterator is at a position corresponding to a valid buffer
7875 position after some move_it_ call. */
7876
7877 #define IT_POS_VALID_AFTER_MOVE_P(it) \
7878 ((it)->method == GET_FROM_STRING \
7879 ? IT_STRING_CHARPOS (*it) == 0 \
7880 : 1)
7881
7882
7883 /* Move iterator IT to a specified buffer or X position within one
7884 line on the display without producing glyphs.
7885
7886 OP should be a bit mask including some or all of these bits:
7887 MOVE_TO_X: Stop upon reaching x-position TO_X.
7888 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
7889 Regardless of OP's value, stop upon reaching the end of the display line.
7890
7891 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
7892 This means, in particular, that TO_X includes window's horizontal
7893 scroll amount.
7894
7895 The return value has several possible values that
7896 say what condition caused the scan to stop:
7897
7898 MOVE_POS_MATCH_OR_ZV
7899 - when TO_POS or ZV was reached.
7900
7901 MOVE_X_REACHED
7902 -when TO_X was reached before TO_POS or ZV were reached.
7903
7904 MOVE_LINE_CONTINUED
7905 - when we reached the end of the display area and the line must
7906 be continued.
7907
7908 MOVE_LINE_TRUNCATED
7909 - when we reached the end of the display area and the line is
7910 truncated.
7911
7912 MOVE_NEWLINE_OR_CR
7913 - when we stopped at a line end, i.e. a newline or a CR and selective
7914 display is on. */
7915
7916 static enum move_it_result
7917 move_it_in_display_line_to (struct it *it,
7918 EMACS_INT to_charpos, int to_x,
7919 enum move_operation_enum op)
7920 {
7921 enum move_it_result result = MOVE_UNDEFINED;
7922 struct glyph_row *saved_glyph_row;
7923 struct it wrap_it, atpos_it, atx_it, ppos_it;
7924 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
7925 void *ppos_data = NULL;
7926 int may_wrap = 0;
7927 enum it_method prev_method = it->method;
7928 EMACS_INT prev_pos = IT_CHARPOS (*it);
7929 int saw_smaller_pos = prev_pos < to_charpos;
7930
7931 /* Don't produce glyphs in produce_glyphs. */
7932 saved_glyph_row = it->glyph_row;
7933 it->glyph_row = NULL;
7934
7935 /* Use wrap_it to save a copy of IT wherever a word wrap could
7936 occur. Use atpos_it to save a copy of IT at the desired buffer
7937 position, if found, so that we can scan ahead and check if the
7938 word later overshoots the window edge. Use atx_it similarly, for
7939 pixel positions. */
7940 wrap_it.sp = -1;
7941 atpos_it.sp = -1;
7942 atx_it.sp = -1;
7943
7944 /* Use ppos_it under bidi reordering to save a copy of IT for the
7945 position > CHARPOS that is the closest to CHARPOS. We restore
7946 that position in IT when we have scanned the entire display line
7947 without finding a match for CHARPOS and all the character
7948 positions are greater than CHARPOS. */
7949 if (it->bidi_p)
7950 {
7951 SAVE_IT (ppos_it, *it, ppos_data);
7952 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
7953 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
7954 SAVE_IT (ppos_it, *it, ppos_data);
7955 }
7956
7957 #define BUFFER_POS_REACHED_P() \
7958 ((op & MOVE_TO_POS) != 0 \
7959 && BUFFERP (it->object) \
7960 && (IT_CHARPOS (*it) == to_charpos \
7961 || ((!it->bidi_p \
7962 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
7963 && IT_CHARPOS (*it) > to_charpos) \
7964 || (it->what == IT_COMPOSITION \
7965 && ((IT_CHARPOS (*it) > to_charpos \
7966 && to_charpos >= it->cmp_it.charpos) \
7967 || (IT_CHARPOS (*it) < to_charpos \
7968 && to_charpos <= it->cmp_it.charpos)))) \
7969 && (it->method == GET_FROM_BUFFER \
7970 || (it->method == GET_FROM_DISPLAY_VECTOR \
7971 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
7972
7973 /* If there's a line-/wrap-prefix, handle it. */
7974 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
7975 && it->current_y < it->last_visible_y)
7976 handle_line_prefix (it);
7977
7978 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7979 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7980
7981 while (1)
7982 {
7983 int x, i, ascent = 0, descent = 0;
7984
7985 /* Utility macro to reset an iterator with x, ascent, and descent. */
7986 #define IT_RESET_X_ASCENT_DESCENT(IT) \
7987 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
7988 (IT)->max_descent = descent)
7989
7990 /* Stop if we move beyond TO_CHARPOS (after an image or a
7991 display string or stretch glyph). */
7992 if ((op & MOVE_TO_POS) != 0
7993 && BUFFERP (it->object)
7994 && it->method == GET_FROM_BUFFER
7995 && (((!it->bidi_p
7996 /* When the iterator is at base embedding level, we
7997 are guaranteed that characters are delivered for
7998 display in strictly increasing order of their
7999 buffer positions. */
8000 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8001 && IT_CHARPOS (*it) > to_charpos)
8002 || (it->bidi_p
8003 && (prev_method == GET_FROM_IMAGE
8004 || prev_method == GET_FROM_STRETCH
8005 || prev_method == GET_FROM_STRING)
8006 /* Passed TO_CHARPOS from left to right. */
8007 && ((prev_pos < to_charpos
8008 && IT_CHARPOS (*it) > to_charpos)
8009 /* Passed TO_CHARPOS from right to left. */
8010 || (prev_pos > to_charpos
8011 && IT_CHARPOS (*it) < to_charpos)))))
8012 {
8013 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8014 {
8015 result = MOVE_POS_MATCH_OR_ZV;
8016 break;
8017 }
8018 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8019 /* If wrap_it is valid, the current position might be in a
8020 word that is wrapped. So, save the iterator in
8021 atpos_it and continue to see if wrapping happens. */
8022 SAVE_IT (atpos_it, *it, atpos_data);
8023 }
8024
8025 /* Stop when ZV reached.
8026 We used to stop here when TO_CHARPOS reached as well, but that is
8027 too soon if this glyph does not fit on this line. So we handle it
8028 explicitly below. */
8029 if (!get_next_display_element (it))
8030 {
8031 result = MOVE_POS_MATCH_OR_ZV;
8032 break;
8033 }
8034
8035 if (it->line_wrap == TRUNCATE)
8036 {
8037 if (BUFFER_POS_REACHED_P ())
8038 {
8039 result = MOVE_POS_MATCH_OR_ZV;
8040 break;
8041 }
8042 }
8043 else
8044 {
8045 if (it->line_wrap == WORD_WRAP)
8046 {
8047 if (IT_DISPLAYING_WHITESPACE (it))
8048 may_wrap = 1;
8049 else if (may_wrap)
8050 {
8051 /* We have reached a glyph that follows one or more
8052 whitespace characters. If the position is
8053 already found, we are done. */
8054 if (atpos_it.sp >= 0)
8055 {
8056 RESTORE_IT (it, &atpos_it, atpos_data);
8057 result = MOVE_POS_MATCH_OR_ZV;
8058 goto done;
8059 }
8060 if (atx_it.sp >= 0)
8061 {
8062 RESTORE_IT (it, &atx_it, atx_data);
8063 result = MOVE_X_REACHED;
8064 goto done;
8065 }
8066 /* Otherwise, we can wrap here. */
8067 SAVE_IT (wrap_it, *it, wrap_data);
8068 may_wrap = 0;
8069 }
8070 }
8071 }
8072
8073 /* Remember the line height for the current line, in case
8074 the next element doesn't fit on the line. */
8075 ascent = it->max_ascent;
8076 descent = it->max_descent;
8077
8078 /* The call to produce_glyphs will get the metrics of the
8079 display element IT is loaded with. Record the x-position
8080 before this display element, in case it doesn't fit on the
8081 line. */
8082 x = it->current_x;
8083
8084 PRODUCE_GLYPHS (it);
8085
8086 if (it->area != TEXT_AREA)
8087 {
8088 prev_method = it->method;
8089 if (it->method == GET_FROM_BUFFER)
8090 prev_pos = IT_CHARPOS (*it);
8091 set_iterator_to_next (it, 1);
8092 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8093 SET_TEXT_POS (this_line_min_pos,
8094 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8095 if (it->bidi_p
8096 && (op & MOVE_TO_POS)
8097 && IT_CHARPOS (*it) > to_charpos
8098 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8099 SAVE_IT (ppos_it, *it, ppos_data);
8100 continue;
8101 }
8102
8103 /* The number of glyphs we get back in IT->nglyphs will normally
8104 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8105 character on a terminal frame, or (iii) a line end. For the
8106 second case, IT->nglyphs - 1 padding glyphs will be present.
8107 (On X frames, there is only one glyph produced for a
8108 composite character.)
8109
8110 The behavior implemented below means, for continuation lines,
8111 that as many spaces of a TAB as fit on the current line are
8112 displayed there. For terminal frames, as many glyphs of a
8113 multi-glyph character are displayed in the current line, too.
8114 This is what the old redisplay code did, and we keep it that
8115 way. Under X, the whole shape of a complex character must
8116 fit on the line or it will be completely displayed in the
8117 next line.
8118
8119 Note that both for tabs and padding glyphs, all glyphs have
8120 the same width. */
8121 if (it->nglyphs)
8122 {
8123 /* More than one glyph or glyph doesn't fit on line. All
8124 glyphs have the same width. */
8125 int single_glyph_width = it->pixel_width / it->nglyphs;
8126 int new_x;
8127 int x_before_this_char = x;
8128 int hpos_before_this_char = it->hpos;
8129
8130 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8131 {
8132 new_x = x + single_glyph_width;
8133
8134 /* We want to leave anything reaching TO_X to the caller. */
8135 if ((op & MOVE_TO_X) && new_x > to_x)
8136 {
8137 if (BUFFER_POS_REACHED_P ())
8138 {
8139 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8140 goto buffer_pos_reached;
8141 if (atpos_it.sp < 0)
8142 {
8143 SAVE_IT (atpos_it, *it, atpos_data);
8144 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8145 }
8146 }
8147 else
8148 {
8149 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8150 {
8151 it->current_x = x;
8152 result = MOVE_X_REACHED;
8153 break;
8154 }
8155 if (atx_it.sp < 0)
8156 {
8157 SAVE_IT (atx_it, *it, atx_data);
8158 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8159 }
8160 }
8161 }
8162
8163 if (/* Lines are continued. */
8164 it->line_wrap != TRUNCATE
8165 && (/* And glyph doesn't fit on the line. */
8166 new_x > it->last_visible_x
8167 /* Or it fits exactly and we're on a window
8168 system frame. */
8169 || (new_x == it->last_visible_x
8170 && FRAME_WINDOW_P (it->f))))
8171 {
8172 if (/* IT->hpos == 0 means the very first glyph
8173 doesn't fit on the line, e.g. a wide image. */
8174 it->hpos == 0
8175 || (new_x == it->last_visible_x
8176 && FRAME_WINDOW_P (it->f)))
8177 {
8178 ++it->hpos;
8179 it->current_x = new_x;
8180
8181 /* The character's last glyph just barely fits
8182 in this row. */
8183 if (i == it->nglyphs - 1)
8184 {
8185 /* If this is the destination position,
8186 return a position *before* it in this row,
8187 now that we know it fits in this row. */
8188 if (BUFFER_POS_REACHED_P ())
8189 {
8190 if (it->line_wrap != WORD_WRAP
8191 || wrap_it.sp < 0)
8192 {
8193 it->hpos = hpos_before_this_char;
8194 it->current_x = x_before_this_char;
8195 result = MOVE_POS_MATCH_OR_ZV;
8196 break;
8197 }
8198 if (it->line_wrap == WORD_WRAP
8199 && atpos_it.sp < 0)
8200 {
8201 SAVE_IT (atpos_it, *it, atpos_data);
8202 atpos_it.current_x = x_before_this_char;
8203 atpos_it.hpos = hpos_before_this_char;
8204 }
8205 }
8206
8207 prev_method = it->method;
8208 if (it->method == GET_FROM_BUFFER)
8209 prev_pos = IT_CHARPOS (*it);
8210 set_iterator_to_next (it, 1);
8211 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8212 SET_TEXT_POS (this_line_min_pos,
8213 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8214 /* On graphical terminals, newlines may
8215 "overflow" into the fringe if
8216 overflow-newline-into-fringe is non-nil.
8217 On text-only terminals, newlines may
8218 overflow into the last glyph on the
8219 display line.*/
8220 if (!FRAME_WINDOW_P (it->f)
8221 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8222 {
8223 if (!get_next_display_element (it))
8224 {
8225 result = MOVE_POS_MATCH_OR_ZV;
8226 break;
8227 }
8228 if (BUFFER_POS_REACHED_P ())
8229 {
8230 if (ITERATOR_AT_END_OF_LINE_P (it))
8231 result = MOVE_POS_MATCH_OR_ZV;
8232 else
8233 result = MOVE_LINE_CONTINUED;
8234 break;
8235 }
8236 if (ITERATOR_AT_END_OF_LINE_P (it))
8237 {
8238 result = MOVE_NEWLINE_OR_CR;
8239 break;
8240 }
8241 }
8242 }
8243 }
8244 else
8245 IT_RESET_X_ASCENT_DESCENT (it);
8246
8247 if (wrap_it.sp >= 0)
8248 {
8249 RESTORE_IT (it, &wrap_it, wrap_data);
8250 atpos_it.sp = -1;
8251 atx_it.sp = -1;
8252 }
8253
8254 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8255 IT_CHARPOS (*it)));
8256 result = MOVE_LINE_CONTINUED;
8257 break;
8258 }
8259
8260 if (BUFFER_POS_REACHED_P ())
8261 {
8262 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8263 goto buffer_pos_reached;
8264 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8265 {
8266 SAVE_IT (atpos_it, *it, atpos_data);
8267 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8268 }
8269 }
8270
8271 if (new_x > it->first_visible_x)
8272 {
8273 /* Glyph is visible. Increment number of glyphs that
8274 would be displayed. */
8275 ++it->hpos;
8276 }
8277 }
8278
8279 if (result != MOVE_UNDEFINED)
8280 break;
8281 }
8282 else if (BUFFER_POS_REACHED_P ())
8283 {
8284 buffer_pos_reached:
8285 IT_RESET_X_ASCENT_DESCENT (it);
8286 result = MOVE_POS_MATCH_OR_ZV;
8287 break;
8288 }
8289 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8290 {
8291 /* Stop when TO_X specified and reached. This check is
8292 necessary here because of lines consisting of a line end,
8293 only. The line end will not produce any glyphs and we
8294 would never get MOVE_X_REACHED. */
8295 xassert (it->nglyphs == 0);
8296 result = MOVE_X_REACHED;
8297 break;
8298 }
8299
8300 /* Is this a line end? If yes, we're done. */
8301 if (ITERATOR_AT_END_OF_LINE_P (it))
8302 {
8303 /* If we are past TO_CHARPOS, but never saw any character
8304 positions smaller than TO_CHARPOS, return
8305 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8306 did. */
8307 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8308 {
8309 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8310 {
8311 if (IT_CHARPOS (ppos_it) < ZV)
8312 {
8313 RESTORE_IT (it, &ppos_it, ppos_data);
8314 result = MOVE_POS_MATCH_OR_ZV;
8315 }
8316 else
8317 goto buffer_pos_reached;
8318 }
8319 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8320 && IT_CHARPOS (*it) > to_charpos)
8321 goto buffer_pos_reached;
8322 else
8323 result = MOVE_NEWLINE_OR_CR;
8324 }
8325 else
8326 result = MOVE_NEWLINE_OR_CR;
8327 break;
8328 }
8329
8330 prev_method = it->method;
8331 if (it->method == GET_FROM_BUFFER)
8332 prev_pos = IT_CHARPOS (*it);
8333 /* The current display element has been consumed. Advance
8334 to the next. */
8335 set_iterator_to_next (it, 1);
8336 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8337 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8338 if (IT_CHARPOS (*it) < to_charpos)
8339 saw_smaller_pos = 1;
8340 if (it->bidi_p
8341 && (op & MOVE_TO_POS)
8342 && IT_CHARPOS (*it) >= to_charpos
8343 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8344 SAVE_IT (ppos_it, *it, ppos_data);
8345
8346 /* Stop if lines are truncated and IT's current x-position is
8347 past the right edge of the window now. */
8348 if (it->line_wrap == TRUNCATE
8349 && it->current_x >= it->last_visible_x)
8350 {
8351 if (!FRAME_WINDOW_P (it->f)
8352 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8353 {
8354 int at_eob_p = 0;
8355
8356 if ((at_eob_p = !get_next_display_element (it))
8357 || BUFFER_POS_REACHED_P ()
8358 /* If we are past TO_CHARPOS, but never saw any
8359 character positions smaller than TO_CHARPOS,
8360 return MOVE_POS_MATCH_OR_ZV, like the
8361 unidirectional display did. */
8362 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8363 && !saw_smaller_pos
8364 && IT_CHARPOS (*it) > to_charpos))
8365 {
8366 if (it->bidi_p
8367 && !at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8368 RESTORE_IT (it, &ppos_it, ppos_data);
8369 result = MOVE_POS_MATCH_OR_ZV;
8370 break;
8371 }
8372 if (ITERATOR_AT_END_OF_LINE_P (it))
8373 {
8374 result = MOVE_NEWLINE_OR_CR;
8375 break;
8376 }
8377 }
8378 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8379 && !saw_smaller_pos
8380 && IT_CHARPOS (*it) > to_charpos)
8381 {
8382 if (IT_CHARPOS (ppos_it) < ZV)
8383 RESTORE_IT (it, &ppos_it, ppos_data);
8384 result = MOVE_POS_MATCH_OR_ZV;
8385 break;
8386 }
8387 result = MOVE_LINE_TRUNCATED;
8388 break;
8389 }
8390 #undef IT_RESET_X_ASCENT_DESCENT
8391 }
8392
8393 #undef BUFFER_POS_REACHED_P
8394
8395 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8396 restore the saved iterator. */
8397 if (atpos_it.sp >= 0)
8398 RESTORE_IT (it, &atpos_it, atpos_data);
8399 else if (atx_it.sp >= 0)
8400 RESTORE_IT (it, &atx_it, atx_data);
8401
8402 done:
8403
8404 if (atpos_data)
8405 bidi_unshelve_cache (atpos_data, 1);
8406 if (atx_data)
8407 bidi_unshelve_cache (atx_data, 1);
8408 if (wrap_data)
8409 bidi_unshelve_cache (wrap_data, 1);
8410 if (ppos_data)
8411 bidi_unshelve_cache (ppos_data, 1);
8412
8413 /* Restore the iterator settings altered at the beginning of this
8414 function. */
8415 it->glyph_row = saved_glyph_row;
8416 return result;
8417 }
8418
8419 /* For external use. */
8420 void
8421 move_it_in_display_line (struct it *it,
8422 EMACS_INT to_charpos, int to_x,
8423 enum move_operation_enum op)
8424 {
8425 if (it->line_wrap == WORD_WRAP
8426 && (op & MOVE_TO_X))
8427 {
8428 struct it save_it;
8429 void *save_data = NULL;
8430 int skip;
8431
8432 SAVE_IT (save_it, *it, save_data);
8433 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8434 /* When word-wrap is on, TO_X may lie past the end
8435 of a wrapped line. Then it->current is the
8436 character on the next line, so backtrack to the
8437 space before the wrap point. */
8438 if (skip == MOVE_LINE_CONTINUED)
8439 {
8440 int prev_x = max (it->current_x - 1, 0);
8441 RESTORE_IT (it, &save_it, save_data);
8442 move_it_in_display_line_to
8443 (it, -1, prev_x, MOVE_TO_X);
8444 }
8445 else
8446 bidi_unshelve_cache (save_data, 1);
8447 }
8448 else
8449 move_it_in_display_line_to (it, to_charpos, to_x, op);
8450 }
8451
8452
8453 /* Move IT forward until it satisfies one or more of the criteria in
8454 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8455
8456 OP is a bit-mask that specifies where to stop, and in particular,
8457 which of those four position arguments makes a difference. See the
8458 description of enum move_operation_enum.
8459
8460 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8461 screen line, this function will set IT to the next position that is
8462 displayed to the right of TO_CHARPOS on the screen. */
8463
8464 void
8465 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
8466 {
8467 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8468 int line_height, line_start_x = 0, reached = 0;
8469 void *backup_data = NULL;
8470
8471 for (;;)
8472 {
8473 if (op & MOVE_TO_VPOS)
8474 {
8475 /* If no TO_CHARPOS and no TO_X specified, stop at the
8476 start of the line TO_VPOS. */
8477 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8478 {
8479 if (it->vpos == to_vpos)
8480 {
8481 reached = 1;
8482 break;
8483 }
8484 else
8485 skip = move_it_in_display_line_to (it, -1, -1, 0);
8486 }
8487 else
8488 {
8489 /* TO_VPOS >= 0 means stop at TO_X in the line at
8490 TO_VPOS, or at TO_POS, whichever comes first. */
8491 if (it->vpos == to_vpos)
8492 {
8493 reached = 2;
8494 break;
8495 }
8496
8497 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8498
8499 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8500 {
8501 reached = 3;
8502 break;
8503 }
8504 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8505 {
8506 /* We have reached TO_X but not in the line we want. */
8507 skip = move_it_in_display_line_to (it, to_charpos,
8508 -1, MOVE_TO_POS);
8509 if (skip == MOVE_POS_MATCH_OR_ZV)
8510 {
8511 reached = 4;
8512 break;
8513 }
8514 }
8515 }
8516 }
8517 else if (op & MOVE_TO_Y)
8518 {
8519 struct it it_backup;
8520
8521 if (it->line_wrap == WORD_WRAP)
8522 SAVE_IT (it_backup, *it, backup_data);
8523
8524 /* TO_Y specified means stop at TO_X in the line containing
8525 TO_Y---or at TO_CHARPOS if this is reached first. The
8526 problem is that we can't really tell whether the line
8527 contains TO_Y before we have completely scanned it, and
8528 this may skip past TO_X. What we do is to first scan to
8529 TO_X.
8530
8531 If TO_X is not specified, use a TO_X of zero. The reason
8532 is to make the outcome of this function more predictable.
8533 If we didn't use TO_X == 0, we would stop at the end of
8534 the line which is probably not what a caller would expect
8535 to happen. */
8536 skip = move_it_in_display_line_to
8537 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8538 (MOVE_TO_X | (op & MOVE_TO_POS)));
8539
8540 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8541 if (skip == MOVE_POS_MATCH_OR_ZV)
8542 reached = 5;
8543 else if (skip == MOVE_X_REACHED)
8544 {
8545 /* If TO_X was reached, we want to know whether TO_Y is
8546 in the line. We know this is the case if the already
8547 scanned glyphs make the line tall enough. Otherwise,
8548 we must check by scanning the rest of the line. */
8549 line_height = it->max_ascent + it->max_descent;
8550 if (to_y >= it->current_y
8551 && to_y < it->current_y + line_height)
8552 {
8553 reached = 6;
8554 break;
8555 }
8556 SAVE_IT (it_backup, *it, backup_data);
8557 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8558 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8559 op & MOVE_TO_POS);
8560 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8561 line_height = it->max_ascent + it->max_descent;
8562 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8563
8564 if (to_y >= it->current_y
8565 && to_y < it->current_y + line_height)
8566 {
8567 /* If TO_Y is in this line and TO_X was reached
8568 above, we scanned too far. We have to restore
8569 IT's settings to the ones before skipping. */
8570 RESTORE_IT (it, &it_backup, backup_data);
8571 reached = 6;
8572 }
8573 else
8574 {
8575 skip = skip2;
8576 if (skip == MOVE_POS_MATCH_OR_ZV)
8577 reached = 7;
8578 }
8579 }
8580 else
8581 {
8582 /* Check whether TO_Y is in this line. */
8583 line_height = it->max_ascent + it->max_descent;
8584 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8585
8586 if (to_y >= it->current_y
8587 && to_y < it->current_y + line_height)
8588 {
8589 /* When word-wrap is on, TO_X may lie past the end
8590 of a wrapped line. Then it->current is the
8591 character on the next line, so backtrack to the
8592 space before the wrap point. */
8593 if (skip == MOVE_LINE_CONTINUED
8594 && it->line_wrap == WORD_WRAP)
8595 {
8596 int prev_x = max (it->current_x - 1, 0);
8597 RESTORE_IT (it, &it_backup, backup_data);
8598 skip = move_it_in_display_line_to
8599 (it, -1, prev_x, MOVE_TO_X);
8600 }
8601 reached = 6;
8602 }
8603 }
8604
8605 if (reached)
8606 break;
8607 }
8608 else if (BUFFERP (it->object)
8609 && (it->method == GET_FROM_BUFFER
8610 || it->method == GET_FROM_STRETCH)
8611 && IT_CHARPOS (*it) >= to_charpos
8612 /* Under bidi iteration, a call to set_iterator_to_next
8613 can scan far beyond to_charpos if the initial
8614 portion of the next line needs to be reordered. In
8615 that case, give move_it_in_display_line_to another
8616 chance below. */
8617 && !(it->bidi_p
8618 && it->bidi_it.scan_dir == -1))
8619 skip = MOVE_POS_MATCH_OR_ZV;
8620 else
8621 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
8622
8623 switch (skip)
8624 {
8625 case MOVE_POS_MATCH_OR_ZV:
8626 reached = 8;
8627 goto out;
8628
8629 case MOVE_NEWLINE_OR_CR:
8630 set_iterator_to_next (it, 1);
8631 it->continuation_lines_width = 0;
8632 break;
8633
8634 case MOVE_LINE_TRUNCATED:
8635 it->continuation_lines_width = 0;
8636 reseat_at_next_visible_line_start (it, 0);
8637 if ((op & MOVE_TO_POS) != 0
8638 && IT_CHARPOS (*it) > to_charpos)
8639 {
8640 reached = 9;
8641 goto out;
8642 }
8643 break;
8644
8645 case MOVE_LINE_CONTINUED:
8646 /* For continued lines ending in a tab, some of the glyphs
8647 associated with the tab are displayed on the current
8648 line. Since it->current_x does not include these glyphs,
8649 we use it->last_visible_x instead. */
8650 if (it->c == '\t')
8651 {
8652 it->continuation_lines_width += it->last_visible_x;
8653 /* When moving by vpos, ensure that the iterator really
8654 advances to the next line (bug#847, bug#969). Fixme:
8655 do we need to do this in other circumstances? */
8656 if (it->current_x != it->last_visible_x
8657 && (op & MOVE_TO_VPOS)
8658 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
8659 {
8660 line_start_x = it->current_x + it->pixel_width
8661 - it->last_visible_x;
8662 set_iterator_to_next (it, 0);
8663 }
8664 }
8665 else
8666 it->continuation_lines_width += it->current_x;
8667 break;
8668
8669 default:
8670 abort ();
8671 }
8672
8673 /* Reset/increment for the next run. */
8674 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
8675 it->current_x = line_start_x;
8676 line_start_x = 0;
8677 it->hpos = 0;
8678 it->current_y += it->max_ascent + it->max_descent;
8679 ++it->vpos;
8680 last_height = it->max_ascent + it->max_descent;
8681 last_max_ascent = it->max_ascent;
8682 it->max_ascent = it->max_descent = 0;
8683 }
8684
8685 out:
8686
8687 /* On text terminals, we may stop at the end of a line in the middle
8688 of a multi-character glyph. If the glyph itself is continued,
8689 i.e. it is actually displayed on the next line, don't treat this
8690 stopping point as valid; move to the next line instead (unless
8691 that brings us offscreen). */
8692 if (!FRAME_WINDOW_P (it->f)
8693 && op & MOVE_TO_POS
8694 && IT_CHARPOS (*it) == to_charpos
8695 && it->what == IT_CHARACTER
8696 && it->nglyphs > 1
8697 && it->line_wrap == WINDOW_WRAP
8698 && it->current_x == it->last_visible_x - 1
8699 && it->c != '\n'
8700 && it->c != '\t'
8701 && it->vpos < XFASTINT (it->w->window_end_vpos))
8702 {
8703 it->continuation_lines_width += it->current_x;
8704 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
8705 it->current_y += it->max_ascent + it->max_descent;
8706 ++it->vpos;
8707 last_height = it->max_ascent + it->max_descent;
8708 last_max_ascent = it->max_ascent;
8709 }
8710
8711 if (backup_data)
8712 bidi_unshelve_cache (backup_data, 1);
8713
8714 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
8715 }
8716
8717
8718 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
8719
8720 If DY > 0, move IT backward at least that many pixels. DY = 0
8721 means move IT backward to the preceding line start or BEGV. This
8722 function may move over more than DY pixels if IT->current_y - DY
8723 ends up in the middle of a line; in this case IT->current_y will be
8724 set to the top of the line moved to. */
8725
8726 void
8727 move_it_vertically_backward (struct it *it, int dy)
8728 {
8729 int nlines, h;
8730 struct it it2, it3;
8731 void *it2data = NULL, *it3data = NULL;
8732 EMACS_INT start_pos;
8733
8734 move_further_back:
8735 xassert (dy >= 0);
8736
8737 start_pos = IT_CHARPOS (*it);
8738
8739 /* Estimate how many newlines we must move back. */
8740 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
8741
8742 /* Set the iterator's position that many lines back. */
8743 while (nlines-- && IT_CHARPOS (*it) > BEGV)
8744 back_to_previous_visible_line_start (it);
8745
8746 /* Reseat the iterator here. When moving backward, we don't want
8747 reseat to skip forward over invisible text, set up the iterator
8748 to deliver from overlay strings at the new position etc. So,
8749 use reseat_1 here. */
8750 reseat_1 (it, it->current.pos, 1);
8751
8752 /* We are now surely at a line start. */
8753 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
8754 reordering is in effect. */
8755 it->continuation_lines_width = 0;
8756
8757 /* Move forward and see what y-distance we moved. First move to the
8758 start of the next line so that we get its height. We need this
8759 height to be able to tell whether we reached the specified
8760 y-distance. */
8761 SAVE_IT (it2, *it, it2data);
8762 it2.max_ascent = it2.max_descent = 0;
8763 do
8764 {
8765 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
8766 MOVE_TO_POS | MOVE_TO_VPOS);
8767 }
8768 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
8769 /* If we are in a display string which starts at START_POS,
8770 and that display string includes a newline, and we are
8771 right after that newline (i.e. at the beginning of a
8772 display line), exit the loop, because otherwise we will
8773 infloop, since move_it_to will see that it is already at
8774 START_POS and will not move. */
8775 || (it2.method == GET_FROM_STRING
8776 && IT_CHARPOS (it2) == start_pos
8777 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
8778 xassert (IT_CHARPOS (*it) >= BEGV);
8779 SAVE_IT (it3, it2, it3data);
8780
8781 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
8782 xassert (IT_CHARPOS (*it) >= BEGV);
8783 /* H is the actual vertical distance from the position in *IT
8784 and the starting position. */
8785 h = it2.current_y - it->current_y;
8786 /* NLINES is the distance in number of lines. */
8787 nlines = it2.vpos - it->vpos;
8788
8789 /* Correct IT's y and vpos position
8790 so that they are relative to the starting point. */
8791 it->vpos -= nlines;
8792 it->current_y -= h;
8793
8794 if (dy == 0)
8795 {
8796 /* DY == 0 means move to the start of the screen line. The
8797 value of nlines is > 0 if continuation lines were involved,
8798 or if the original IT position was at start of a line. */
8799 RESTORE_IT (it, it, it2data);
8800 if (nlines > 0)
8801 move_it_by_lines (it, nlines);
8802 /* The above code moves us to some position NLINES down,
8803 usually to its first glyph (leftmost in an L2R line), but
8804 that's not necessarily the start of the line, under bidi
8805 reordering. We want to get to the character position
8806 that is immediately after the newline of the previous
8807 line. */
8808 if (it->bidi_p
8809 && !it->continuation_lines_width
8810 && !STRINGP (it->string)
8811 && IT_CHARPOS (*it) > BEGV
8812 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8813 {
8814 EMACS_INT nl_pos =
8815 find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
8816
8817 move_it_to (it, nl_pos, -1, -1, -1, MOVE_TO_POS);
8818 }
8819 bidi_unshelve_cache (it3data, 1);
8820 }
8821 else
8822 {
8823 /* The y-position we try to reach, relative to *IT.
8824 Note that H has been subtracted in front of the if-statement. */
8825 int target_y = it->current_y + h - dy;
8826 int y0 = it3.current_y;
8827 int y1;
8828 int line_height;
8829
8830 RESTORE_IT (&it3, &it3, it3data);
8831 y1 = line_bottom_y (&it3);
8832 line_height = y1 - y0;
8833 RESTORE_IT (it, it, it2data);
8834 /* If we did not reach target_y, try to move further backward if
8835 we can. If we moved too far backward, try to move forward. */
8836 if (target_y < it->current_y
8837 /* This is heuristic. In a window that's 3 lines high, with
8838 a line height of 13 pixels each, recentering with point
8839 on the bottom line will try to move -39/2 = 19 pixels
8840 backward. Try to avoid moving into the first line. */
8841 && (it->current_y - target_y
8842 > min (window_box_height (it->w), line_height * 2 / 3))
8843 && IT_CHARPOS (*it) > BEGV)
8844 {
8845 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
8846 target_y - it->current_y));
8847 dy = it->current_y - target_y;
8848 goto move_further_back;
8849 }
8850 else if (target_y >= it->current_y + line_height
8851 && IT_CHARPOS (*it) < ZV)
8852 {
8853 /* Should move forward by at least one line, maybe more.
8854
8855 Note: Calling move_it_by_lines can be expensive on
8856 terminal frames, where compute_motion is used (via
8857 vmotion) to do the job, when there are very long lines
8858 and truncate-lines is nil. That's the reason for
8859 treating terminal frames specially here. */
8860
8861 if (!FRAME_WINDOW_P (it->f))
8862 move_it_vertically (it, target_y - (it->current_y + line_height));
8863 else
8864 {
8865 do
8866 {
8867 move_it_by_lines (it, 1);
8868 }
8869 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
8870 }
8871 }
8872 }
8873 }
8874
8875
8876 /* Move IT by a specified amount of pixel lines DY. DY negative means
8877 move backwards. DY = 0 means move to start of screen line. At the
8878 end, IT will be on the start of a screen line. */
8879
8880 void
8881 move_it_vertically (struct it *it, int dy)
8882 {
8883 if (dy <= 0)
8884 move_it_vertically_backward (it, -dy);
8885 else
8886 {
8887 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
8888 move_it_to (it, ZV, -1, it->current_y + dy, -1,
8889 MOVE_TO_POS | MOVE_TO_Y);
8890 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
8891
8892 /* If buffer ends in ZV without a newline, move to the start of
8893 the line to satisfy the post-condition. */
8894 if (IT_CHARPOS (*it) == ZV
8895 && ZV > BEGV
8896 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8897 move_it_by_lines (it, 0);
8898 }
8899 }
8900
8901
8902 /* Move iterator IT past the end of the text line it is in. */
8903
8904 void
8905 move_it_past_eol (struct it *it)
8906 {
8907 enum move_it_result rc;
8908
8909 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
8910 if (rc == MOVE_NEWLINE_OR_CR)
8911 set_iterator_to_next (it, 0);
8912 }
8913
8914
8915 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
8916 negative means move up. DVPOS == 0 means move to the start of the
8917 screen line.
8918
8919 Optimization idea: If we would know that IT->f doesn't use
8920 a face with proportional font, we could be faster for
8921 truncate-lines nil. */
8922
8923 void
8924 move_it_by_lines (struct it *it, int dvpos)
8925 {
8926
8927 /* The commented-out optimization uses vmotion on terminals. This
8928 gives bad results, because elements like it->what, on which
8929 callers such as pos_visible_p rely, aren't updated. */
8930 /* struct position pos;
8931 if (!FRAME_WINDOW_P (it->f))
8932 {
8933 struct text_pos textpos;
8934
8935 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
8936 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
8937 reseat (it, textpos, 1);
8938 it->vpos += pos.vpos;
8939 it->current_y += pos.vpos;
8940 }
8941 else */
8942
8943 if (dvpos == 0)
8944 {
8945 /* DVPOS == 0 means move to the start of the screen line. */
8946 move_it_vertically_backward (it, 0);
8947 xassert (it->current_x == 0 && it->hpos == 0);
8948 /* Let next call to line_bottom_y calculate real line height */
8949 last_height = 0;
8950 }
8951 else if (dvpos > 0)
8952 {
8953 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
8954 if (!IT_POS_VALID_AFTER_MOVE_P (it))
8955 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
8956 }
8957 else
8958 {
8959 struct it it2;
8960 void *it2data = NULL;
8961 EMACS_INT start_charpos, i;
8962
8963 /* Start at the beginning of the screen line containing IT's
8964 position. This may actually move vertically backwards,
8965 in case of overlays, so adjust dvpos accordingly. */
8966 dvpos += it->vpos;
8967 move_it_vertically_backward (it, 0);
8968 dvpos -= it->vpos;
8969
8970 /* Go back -DVPOS visible lines and reseat the iterator there. */
8971 start_charpos = IT_CHARPOS (*it);
8972 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
8973 back_to_previous_visible_line_start (it);
8974 reseat (it, it->current.pos, 1);
8975
8976 /* Move further back if we end up in a string or an image. */
8977 while (!IT_POS_VALID_AFTER_MOVE_P (it))
8978 {
8979 /* First try to move to start of display line. */
8980 dvpos += it->vpos;
8981 move_it_vertically_backward (it, 0);
8982 dvpos -= it->vpos;
8983 if (IT_POS_VALID_AFTER_MOVE_P (it))
8984 break;
8985 /* If start of line is still in string or image,
8986 move further back. */
8987 back_to_previous_visible_line_start (it);
8988 reseat (it, it->current.pos, 1);
8989 dvpos--;
8990 }
8991
8992 it->current_x = it->hpos = 0;
8993
8994 /* Above call may have moved too far if continuation lines
8995 are involved. Scan forward and see if it did. */
8996 SAVE_IT (it2, *it, it2data);
8997 it2.vpos = it2.current_y = 0;
8998 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
8999 it->vpos -= it2.vpos;
9000 it->current_y -= it2.current_y;
9001 it->current_x = it->hpos = 0;
9002
9003 /* If we moved too far back, move IT some lines forward. */
9004 if (it2.vpos > -dvpos)
9005 {
9006 int delta = it2.vpos + dvpos;
9007
9008 RESTORE_IT (&it2, &it2, it2data);
9009 SAVE_IT (it2, *it, it2data);
9010 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9011 /* Move back again if we got too far ahead. */
9012 if (IT_CHARPOS (*it) >= start_charpos)
9013 RESTORE_IT (it, &it2, it2data);
9014 else
9015 bidi_unshelve_cache (it2data, 1);
9016 }
9017 else
9018 RESTORE_IT (it, it, it2data);
9019 }
9020 }
9021
9022 /* Return 1 if IT points into the middle of a display vector. */
9023
9024 int
9025 in_display_vector_p (struct it *it)
9026 {
9027 return (it->method == GET_FROM_DISPLAY_VECTOR
9028 && it->current.dpvec_index > 0
9029 && it->dpvec + it->current.dpvec_index != it->dpend);
9030 }
9031
9032 \f
9033 /***********************************************************************
9034 Messages
9035 ***********************************************************************/
9036
9037
9038 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9039 to *Messages*. */
9040
9041 void
9042 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9043 {
9044 Lisp_Object args[3];
9045 Lisp_Object msg, fmt;
9046 char *buffer;
9047 EMACS_INT len;
9048 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9049 USE_SAFE_ALLOCA;
9050
9051 /* Do nothing if called asynchronously. Inserting text into
9052 a buffer may call after-change-functions and alike and
9053 that would means running Lisp asynchronously. */
9054 if (handling_signal)
9055 return;
9056
9057 fmt = msg = Qnil;
9058 GCPRO4 (fmt, msg, arg1, arg2);
9059
9060 args[0] = fmt = build_string (format);
9061 args[1] = arg1;
9062 args[2] = arg2;
9063 msg = Fformat (3, args);
9064
9065 len = SBYTES (msg) + 1;
9066 SAFE_ALLOCA (buffer, char *, len);
9067 memcpy (buffer, SDATA (msg), len);
9068
9069 message_dolog (buffer, len - 1, 1, 0);
9070 SAFE_FREE ();
9071
9072 UNGCPRO;
9073 }
9074
9075
9076 /* Output a newline in the *Messages* buffer if "needs" one. */
9077
9078 void
9079 message_log_maybe_newline (void)
9080 {
9081 if (message_log_need_newline)
9082 message_dolog ("", 0, 1, 0);
9083 }
9084
9085
9086 /* Add a string M of length NBYTES to the message log, optionally
9087 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
9088 nonzero, means interpret the contents of M as multibyte. This
9089 function calls low-level routines in order to bypass text property
9090 hooks, etc. which might not be safe to run.
9091
9092 This may GC (insert may run before/after change hooks),
9093 so the buffer M must NOT point to a Lisp string. */
9094
9095 void
9096 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
9097 {
9098 const unsigned char *msg = (const unsigned char *) m;
9099
9100 if (!NILP (Vmemory_full))
9101 return;
9102
9103 if (!NILP (Vmessage_log_max))
9104 {
9105 struct buffer *oldbuf;
9106 Lisp_Object oldpoint, oldbegv, oldzv;
9107 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9108 EMACS_INT point_at_end = 0;
9109 EMACS_INT zv_at_end = 0;
9110 Lisp_Object old_deactivate_mark, tem;
9111 struct gcpro gcpro1;
9112
9113 old_deactivate_mark = Vdeactivate_mark;
9114 oldbuf = current_buffer;
9115 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9116 BVAR (current_buffer, undo_list) = Qt;
9117
9118 oldpoint = message_dolog_marker1;
9119 set_marker_restricted (oldpoint, make_number (PT), Qnil);
9120 oldbegv = message_dolog_marker2;
9121 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
9122 oldzv = message_dolog_marker3;
9123 set_marker_restricted (oldzv, make_number (ZV), Qnil);
9124 GCPRO1 (old_deactivate_mark);
9125
9126 if (PT == Z)
9127 point_at_end = 1;
9128 if (ZV == Z)
9129 zv_at_end = 1;
9130
9131 BEGV = BEG;
9132 BEGV_BYTE = BEG_BYTE;
9133 ZV = Z;
9134 ZV_BYTE = Z_BYTE;
9135 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9136
9137 /* Insert the string--maybe converting multibyte to single byte
9138 or vice versa, so that all the text fits the buffer. */
9139 if (multibyte
9140 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9141 {
9142 EMACS_INT i;
9143 int c, char_bytes;
9144 char work[1];
9145
9146 /* Convert a multibyte string to single-byte
9147 for the *Message* buffer. */
9148 for (i = 0; i < nbytes; i += char_bytes)
9149 {
9150 c = string_char_and_length (msg + i, &char_bytes);
9151 work[0] = (ASCII_CHAR_P (c)
9152 ? c
9153 : multibyte_char_to_unibyte (c));
9154 insert_1_both (work, 1, 1, 1, 0, 0);
9155 }
9156 }
9157 else if (! multibyte
9158 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9159 {
9160 EMACS_INT i;
9161 int c, char_bytes;
9162 unsigned char str[MAX_MULTIBYTE_LENGTH];
9163 /* Convert a single-byte string to multibyte
9164 for the *Message* buffer. */
9165 for (i = 0; i < nbytes; i++)
9166 {
9167 c = msg[i];
9168 MAKE_CHAR_MULTIBYTE (c);
9169 char_bytes = CHAR_STRING (c, str);
9170 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9171 }
9172 }
9173 else if (nbytes)
9174 insert_1 (m, nbytes, 1, 0, 0);
9175
9176 if (nlflag)
9177 {
9178 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9179 printmax_t dups;
9180 insert_1 ("\n", 1, 1, 0, 0);
9181
9182 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
9183 this_bol = PT;
9184 this_bol_byte = PT_BYTE;
9185
9186 /* See if this line duplicates the previous one.
9187 If so, combine duplicates. */
9188 if (this_bol > BEG)
9189 {
9190 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
9191 prev_bol = PT;
9192 prev_bol_byte = PT_BYTE;
9193
9194 dups = message_log_check_duplicate (prev_bol_byte,
9195 this_bol_byte);
9196 if (dups)
9197 {
9198 del_range_both (prev_bol, prev_bol_byte,
9199 this_bol, this_bol_byte, 0);
9200 if (dups > 1)
9201 {
9202 char dupstr[sizeof " [ times]"
9203 + INT_STRLEN_BOUND (printmax_t)];
9204 int duplen;
9205
9206 /* If you change this format, don't forget to also
9207 change message_log_check_duplicate. */
9208 sprintf (dupstr, " [%"pMd" times]", dups);
9209 duplen = strlen (dupstr);
9210 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9211 insert_1 (dupstr, duplen, 1, 0, 1);
9212 }
9213 }
9214 }
9215
9216 /* If we have more than the desired maximum number of lines
9217 in the *Messages* buffer now, delete the oldest ones.
9218 This is safe because we don't have undo in this buffer. */
9219
9220 if (NATNUMP (Vmessage_log_max))
9221 {
9222 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9223 -XFASTINT (Vmessage_log_max) - 1, 0);
9224 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
9225 }
9226 }
9227 BEGV = XMARKER (oldbegv)->charpos;
9228 BEGV_BYTE = marker_byte_position (oldbegv);
9229
9230 if (zv_at_end)
9231 {
9232 ZV = Z;
9233 ZV_BYTE = Z_BYTE;
9234 }
9235 else
9236 {
9237 ZV = XMARKER (oldzv)->charpos;
9238 ZV_BYTE = marker_byte_position (oldzv);
9239 }
9240
9241 if (point_at_end)
9242 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9243 else
9244 /* We can't do Fgoto_char (oldpoint) because it will run some
9245 Lisp code. */
9246 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
9247 XMARKER (oldpoint)->bytepos);
9248
9249 UNGCPRO;
9250 unchain_marker (XMARKER (oldpoint));
9251 unchain_marker (XMARKER (oldbegv));
9252 unchain_marker (XMARKER (oldzv));
9253
9254 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
9255 set_buffer_internal (oldbuf);
9256 if (NILP (tem))
9257 windows_or_buffers_changed = old_windows_or_buffers_changed;
9258 message_log_need_newline = !nlflag;
9259 Vdeactivate_mark = old_deactivate_mark;
9260 }
9261 }
9262
9263
9264 /* We are at the end of the buffer after just having inserted a newline.
9265 (Note: We depend on the fact we won't be crossing the gap.)
9266 Check to see if the most recent message looks a lot like the previous one.
9267 Return 0 if different, 1 if the new one should just replace it, or a
9268 value N > 1 if we should also append " [N times]". */
9269
9270 static intmax_t
9271 message_log_check_duplicate (EMACS_INT prev_bol_byte, EMACS_INT this_bol_byte)
9272 {
9273 EMACS_INT i;
9274 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
9275 int seen_dots = 0;
9276 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9277 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9278
9279 for (i = 0; i < len; i++)
9280 {
9281 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
9282 seen_dots = 1;
9283 if (p1[i] != p2[i])
9284 return seen_dots;
9285 }
9286 p1 += len;
9287 if (*p1 == '\n')
9288 return 2;
9289 if (*p1++ == ' ' && *p1++ == '[')
9290 {
9291 char *pend;
9292 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9293 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9294 return n+1;
9295 }
9296 return 0;
9297 }
9298 \f
9299
9300 /* Display an echo area message M with a specified length of NBYTES
9301 bytes. The string may include null characters. If M is 0, clear
9302 out any existing message, and let the mini-buffer text show
9303 through.
9304
9305 This may GC, so the buffer M must NOT point to a Lisp string. */
9306
9307 void
9308 message2 (const char *m, EMACS_INT nbytes, int multibyte)
9309 {
9310 /* First flush out any partial line written with print. */
9311 message_log_maybe_newline ();
9312 if (m)
9313 message_dolog (m, nbytes, 1, multibyte);
9314 message2_nolog (m, nbytes, multibyte);
9315 }
9316
9317
9318 /* The non-logging counterpart of message2. */
9319
9320 void
9321 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
9322 {
9323 struct frame *sf = SELECTED_FRAME ();
9324 message_enable_multibyte = multibyte;
9325
9326 if (FRAME_INITIAL_P (sf))
9327 {
9328 if (noninteractive_need_newline)
9329 putc ('\n', stderr);
9330 noninteractive_need_newline = 0;
9331 if (m)
9332 fwrite (m, nbytes, 1, stderr);
9333 if (cursor_in_echo_area == 0)
9334 fprintf (stderr, "\n");
9335 fflush (stderr);
9336 }
9337 /* A null message buffer means that the frame hasn't really been
9338 initialized yet. Error messages get reported properly by
9339 cmd_error, so this must be just an informative message; toss it. */
9340 else if (INTERACTIVE
9341 && sf->glyphs_initialized_p
9342 && FRAME_MESSAGE_BUF (sf))
9343 {
9344 Lisp_Object mini_window;
9345 struct frame *f;
9346
9347 /* Get the frame containing the mini-buffer
9348 that the selected frame is using. */
9349 mini_window = FRAME_MINIBUF_WINDOW (sf);
9350 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9351
9352 FRAME_SAMPLE_VISIBILITY (f);
9353 if (FRAME_VISIBLE_P (sf)
9354 && ! FRAME_VISIBLE_P (f))
9355 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
9356
9357 if (m)
9358 {
9359 set_message (m, Qnil, nbytes, multibyte);
9360 if (minibuffer_auto_raise)
9361 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9362 }
9363 else
9364 clear_message (1, 1);
9365
9366 do_pending_window_change (0);
9367 echo_area_display (1);
9368 do_pending_window_change (0);
9369 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9370 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9371 }
9372 }
9373
9374
9375 /* Display an echo area message M with a specified length of NBYTES
9376 bytes. The string may include null characters. If M is not a
9377 string, clear out any existing message, and let the mini-buffer
9378 text show through.
9379
9380 This function cancels echoing. */
9381
9382 void
9383 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
9384 {
9385 struct gcpro gcpro1;
9386
9387 GCPRO1 (m);
9388 clear_message (1,1);
9389 cancel_echoing ();
9390
9391 /* First flush out any partial line written with print. */
9392 message_log_maybe_newline ();
9393 if (STRINGP (m))
9394 {
9395 char *buffer;
9396 USE_SAFE_ALLOCA;
9397
9398 SAFE_ALLOCA (buffer, char *, nbytes);
9399 memcpy (buffer, SDATA (m), nbytes);
9400 message_dolog (buffer, nbytes, 1, multibyte);
9401 SAFE_FREE ();
9402 }
9403 message3_nolog (m, nbytes, multibyte);
9404
9405 UNGCPRO;
9406 }
9407
9408
9409 /* The non-logging version of message3.
9410 This does not cancel echoing, because it is used for echoing.
9411 Perhaps we need to make a separate function for echoing
9412 and make this cancel echoing. */
9413
9414 void
9415 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
9416 {
9417 struct frame *sf = SELECTED_FRAME ();
9418 message_enable_multibyte = multibyte;
9419
9420 if (FRAME_INITIAL_P (sf))
9421 {
9422 if (noninteractive_need_newline)
9423 putc ('\n', stderr);
9424 noninteractive_need_newline = 0;
9425 if (STRINGP (m))
9426 fwrite (SDATA (m), nbytes, 1, stderr);
9427 if (cursor_in_echo_area == 0)
9428 fprintf (stderr, "\n");
9429 fflush (stderr);
9430 }
9431 /* A null message buffer means that the frame hasn't really been
9432 initialized yet. Error messages get reported properly by
9433 cmd_error, so this must be just an informative message; toss it. */
9434 else if (INTERACTIVE
9435 && sf->glyphs_initialized_p
9436 && FRAME_MESSAGE_BUF (sf))
9437 {
9438 Lisp_Object mini_window;
9439 Lisp_Object frame;
9440 struct frame *f;
9441
9442 /* Get the frame containing the mini-buffer
9443 that the selected frame is using. */
9444 mini_window = FRAME_MINIBUF_WINDOW (sf);
9445 frame = XWINDOW (mini_window)->frame;
9446 f = XFRAME (frame);
9447
9448 FRAME_SAMPLE_VISIBILITY (f);
9449 if (FRAME_VISIBLE_P (sf)
9450 && !FRAME_VISIBLE_P (f))
9451 Fmake_frame_visible (frame);
9452
9453 if (STRINGP (m) && SCHARS (m) > 0)
9454 {
9455 set_message (NULL, m, nbytes, multibyte);
9456 if (minibuffer_auto_raise)
9457 Fraise_frame (frame);
9458 /* Assume we are not echoing.
9459 (If we are, echo_now will override this.) */
9460 echo_message_buffer = Qnil;
9461 }
9462 else
9463 clear_message (1, 1);
9464
9465 do_pending_window_change (0);
9466 echo_area_display (1);
9467 do_pending_window_change (0);
9468 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9469 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9470 }
9471 }
9472
9473
9474 /* Display a null-terminated echo area message M. If M is 0, clear
9475 out any existing message, and let the mini-buffer text show through.
9476
9477 The buffer M must continue to exist until after the echo area gets
9478 cleared or some other message gets displayed there. Do not pass
9479 text that is stored in a Lisp string. Do not pass text in a buffer
9480 that was alloca'd. */
9481
9482 void
9483 message1 (const char *m)
9484 {
9485 message2 (m, (m ? strlen (m) : 0), 0);
9486 }
9487
9488
9489 /* The non-logging counterpart of message1. */
9490
9491 void
9492 message1_nolog (const char *m)
9493 {
9494 message2_nolog (m, (m ? strlen (m) : 0), 0);
9495 }
9496
9497 /* Display a message M which contains a single %s
9498 which gets replaced with STRING. */
9499
9500 void
9501 message_with_string (const char *m, Lisp_Object string, int log)
9502 {
9503 CHECK_STRING (string);
9504
9505 if (noninteractive)
9506 {
9507 if (m)
9508 {
9509 if (noninteractive_need_newline)
9510 putc ('\n', stderr);
9511 noninteractive_need_newline = 0;
9512 fprintf (stderr, m, SDATA (string));
9513 if (!cursor_in_echo_area)
9514 fprintf (stderr, "\n");
9515 fflush (stderr);
9516 }
9517 }
9518 else if (INTERACTIVE)
9519 {
9520 /* The frame whose minibuffer we're going to display the message on.
9521 It may be larger than the selected frame, so we need
9522 to use its buffer, not the selected frame's buffer. */
9523 Lisp_Object mini_window;
9524 struct frame *f, *sf = SELECTED_FRAME ();
9525
9526 /* Get the frame containing the minibuffer
9527 that the selected frame is using. */
9528 mini_window = FRAME_MINIBUF_WINDOW (sf);
9529 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9530
9531 /* A null message buffer means that the frame hasn't really been
9532 initialized yet. Error messages get reported properly by
9533 cmd_error, so this must be just an informative message; toss it. */
9534 if (FRAME_MESSAGE_BUF (f))
9535 {
9536 Lisp_Object args[2], msg;
9537 struct gcpro gcpro1, gcpro2;
9538
9539 args[0] = build_string (m);
9540 args[1] = msg = string;
9541 GCPRO2 (args[0], msg);
9542 gcpro1.nvars = 2;
9543
9544 msg = Fformat (2, args);
9545
9546 if (log)
9547 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9548 else
9549 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9550
9551 UNGCPRO;
9552
9553 /* Print should start at the beginning of the message
9554 buffer next time. */
9555 message_buf_print = 0;
9556 }
9557 }
9558 }
9559
9560
9561 /* Dump an informative message to the minibuf. If M is 0, clear out
9562 any existing message, and let the mini-buffer text show through. */
9563
9564 static void
9565 vmessage (const char *m, va_list ap)
9566 {
9567 if (noninteractive)
9568 {
9569 if (m)
9570 {
9571 if (noninteractive_need_newline)
9572 putc ('\n', stderr);
9573 noninteractive_need_newline = 0;
9574 vfprintf (stderr, m, ap);
9575 if (cursor_in_echo_area == 0)
9576 fprintf (stderr, "\n");
9577 fflush (stderr);
9578 }
9579 }
9580 else if (INTERACTIVE)
9581 {
9582 /* The frame whose mini-buffer we're going to display the message
9583 on. It may be larger than the selected frame, so we need to
9584 use its buffer, not the selected frame's buffer. */
9585 Lisp_Object mini_window;
9586 struct frame *f, *sf = SELECTED_FRAME ();
9587
9588 /* Get the frame containing the mini-buffer
9589 that the selected frame is using. */
9590 mini_window = FRAME_MINIBUF_WINDOW (sf);
9591 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9592
9593 /* A null message buffer means that the frame hasn't really been
9594 initialized yet. Error messages get reported properly by
9595 cmd_error, so this must be just an informative message; toss
9596 it. */
9597 if (FRAME_MESSAGE_BUF (f))
9598 {
9599 if (m)
9600 {
9601 ptrdiff_t len;
9602
9603 len = doprnt (FRAME_MESSAGE_BUF (f),
9604 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
9605
9606 message2 (FRAME_MESSAGE_BUF (f), len, 0);
9607 }
9608 else
9609 message1 (0);
9610
9611 /* Print should start at the beginning of the message
9612 buffer next time. */
9613 message_buf_print = 0;
9614 }
9615 }
9616 }
9617
9618 void
9619 message (const char *m, ...)
9620 {
9621 va_list ap;
9622 va_start (ap, m);
9623 vmessage (m, ap);
9624 va_end (ap);
9625 }
9626
9627
9628 #if 0
9629 /* The non-logging version of message. */
9630
9631 void
9632 message_nolog (const char *m, ...)
9633 {
9634 Lisp_Object old_log_max;
9635 va_list ap;
9636 va_start (ap, m);
9637 old_log_max = Vmessage_log_max;
9638 Vmessage_log_max = Qnil;
9639 vmessage (m, ap);
9640 Vmessage_log_max = old_log_max;
9641 va_end (ap);
9642 }
9643 #endif
9644
9645
9646 /* Display the current message in the current mini-buffer. This is
9647 only called from error handlers in process.c, and is not time
9648 critical. */
9649
9650 void
9651 update_echo_area (void)
9652 {
9653 if (!NILP (echo_area_buffer[0]))
9654 {
9655 Lisp_Object string;
9656 string = Fcurrent_message ();
9657 message3 (string, SBYTES (string),
9658 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
9659 }
9660 }
9661
9662
9663 /* Make sure echo area buffers in `echo_buffers' are live.
9664 If they aren't, make new ones. */
9665
9666 static void
9667 ensure_echo_area_buffers (void)
9668 {
9669 int i;
9670
9671 for (i = 0; i < 2; ++i)
9672 if (!BUFFERP (echo_buffer[i])
9673 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
9674 {
9675 char name[30];
9676 Lisp_Object old_buffer;
9677 int j;
9678
9679 old_buffer = echo_buffer[i];
9680 sprintf (name, " *Echo Area %d*", i);
9681 echo_buffer[i] = Fget_buffer_create (build_string (name));
9682 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
9683 /* to force word wrap in echo area -
9684 it was decided to postpone this*/
9685 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
9686
9687 for (j = 0; j < 2; ++j)
9688 if (EQ (old_buffer, echo_area_buffer[j]))
9689 echo_area_buffer[j] = echo_buffer[i];
9690 }
9691 }
9692
9693
9694 /* Call FN with args A1..A4 with either the current or last displayed
9695 echo_area_buffer as current buffer.
9696
9697 WHICH zero means use the current message buffer
9698 echo_area_buffer[0]. If that is nil, choose a suitable buffer
9699 from echo_buffer[] and clear it.
9700
9701 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
9702 suitable buffer from echo_buffer[] and clear it.
9703
9704 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
9705 that the current message becomes the last displayed one, make
9706 choose a suitable buffer for echo_area_buffer[0], and clear it.
9707
9708 Value is what FN returns. */
9709
9710 static int
9711 with_echo_area_buffer (struct window *w, int which,
9712 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
9713 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9714 {
9715 Lisp_Object buffer;
9716 int this_one, the_other, clear_buffer_p, rc;
9717 int count = SPECPDL_INDEX ();
9718
9719 /* If buffers aren't live, make new ones. */
9720 ensure_echo_area_buffers ();
9721
9722 clear_buffer_p = 0;
9723
9724 if (which == 0)
9725 this_one = 0, the_other = 1;
9726 else if (which > 0)
9727 this_one = 1, the_other = 0;
9728 else
9729 {
9730 this_one = 0, the_other = 1;
9731 clear_buffer_p = 1;
9732
9733 /* We need a fresh one in case the current echo buffer equals
9734 the one containing the last displayed echo area message. */
9735 if (!NILP (echo_area_buffer[this_one])
9736 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
9737 echo_area_buffer[this_one] = Qnil;
9738 }
9739
9740 /* Choose a suitable buffer from echo_buffer[] is we don't
9741 have one. */
9742 if (NILP (echo_area_buffer[this_one]))
9743 {
9744 echo_area_buffer[this_one]
9745 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
9746 ? echo_buffer[the_other]
9747 : echo_buffer[this_one]);
9748 clear_buffer_p = 1;
9749 }
9750
9751 buffer = echo_area_buffer[this_one];
9752
9753 /* Don't get confused by reusing the buffer used for echoing
9754 for a different purpose. */
9755 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
9756 cancel_echoing ();
9757
9758 record_unwind_protect (unwind_with_echo_area_buffer,
9759 with_echo_area_buffer_unwind_data (w));
9760
9761 /* Make the echo area buffer current. Note that for display
9762 purposes, it is not necessary that the displayed window's buffer
9763 == current_buffer, except for text property lookup. So, let's
9764 only set that buffer temporarily here without doing a full
9765 Fset_window_buffer. We must also change w->pointm, though,
9766 because otherwise an assertions in unshow_buffer fails, and Emacs
9767 aborts. */
9768 set_buffer_internal_1 (XBUFFER (buffer));
9769 if (w)
9770 {
9771 w->buffer = buffer;
9772 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
9773 }
9774
9775 BVAR (current_buffer, undo_list) = Qt;
9776 BVAR (current_buffer, read_only) = Qnil;
9777 specbind (Qinhibit_read_only, Qt);
9778 specbind (Qinhibit_modification_hooks, Qt);
9779
9780 if (clear_buffer_p && Z > BEG)
9781 del_range (BEG, Z);
9782
9783 xassert (BEGV >= BEG);
9784 xassert (ZV <= Z && ZV >= BEGV);
9785
9786 rc = fn (a1, a2, a3, a4);
9787
9788 xassert (BEGV >= BEG);
9789 xassert (ZV <= Z && ZV >= BEGV);
9790
9791 unbind_to (count, Qnil);
9792 return rc;
9793 }
9794
9795
9796 /* Save state that should be preserved around the call to the function
9797 FN called in with_echo_area_buffer. */
9798
9799 static Lisp_Object
9800 with_echo_area_buffer_unwind_data (struct window *w)
9801 {
9802 int i = 0;
9803 Lisp_Object vector, tmp;
9804
9805 /* Reduce consing by keeping one vector in
9806 Vwith_echo_area_save_vector. */
9807 vector = Vwith_echo_area_save_vector;
9808 Vwith_echo_area_save_vector = Qnil;
9809
9810 if (NILP (vector))
9811 vector = Fmake_vector (make_number (7), Qnil);
9812
9813 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
9814 ASET (vector, i, Vdeactivate_mark); ++i;
9815 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
9816
9817 if (w)
9818 {
9819 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
9820 ASET (vector, i, w->buffer); ++i;
9821 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
9822 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
9823 }
9824 else
9825 {
9826 int end = i + 4;
9827 for (; i < end; ++i)
9828 ASET (vector, i, Qnil);
9829 }
9830
9831 xassert (i == ASIZE (vector));
9832 return vector;
9833 }
9834
9835
9836 /* Restore global state from VECTOR which was created by
9837 with_echo_area_buffer_unwind_data. */
9838
9839 static Lisp_Object
9840 unwind_with_echo_area_buffer (Lisp_Object vector)
9841 {
9842 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
9843 Vdeactivate_mark = AREF (vector, 1);
9844 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
9845
9846 if (WINDOWP (AREF (vector, 3)))
9847 {
9848 struct window *w;
9849 Lisp_Object buffer, charpos, bytepos;
9850
9851 w = XWINDOW (AREF (vector, 3));
9852 buffer = AREF (vector, 4);
9853 charpos = AREF (vector, 5);
9854 bytepos = AREF (vector, 6);
9855
9856 w->buffer = buffer;
9857 set_marker_both (w->pointm, buffer,
9858 XFASTINT (charpos), XFASTINT (bytepos));
9859 }
9860
9861 Vwith_echo_area_save_vector = vector;
9862 return Qnil;
9863 }
9864
9865
9866 /* Set up the echo area for use by print functions. MULTIBYTE_P
9867 non-zero means we will print multibyte. */
9868
9869 void
9870 setup_echo_area_for_printing (int multibyte_p)
9871 {
9872 /* If we can't find an echo area any more, exit. */
9873 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
9874 Fkill_emacs (Qnil);
9875
9876 ensure_echo_area_buffers ();
9877
9878 if (!message_buf_print)
9879 {
9880 /* A message has been output since the last time we printed.
9881 Choose a fresh echo area buffer. */
9882 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9883 echo_area_buffer[0] = echo_buffer[1];
9884 else
9885 echo_area_buffer[0] = echo_buffer[0];
9886
9887 /* Switch to that buffer and clear it. */
9888 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9889 BVAR (current_buffer, truncate_lines) = Qnil;
9890
9891 if (Z > BEG)
9892 {
9893 int count = SPECPDL_INDEX ();
9894 specbind (Qinhibit_read_only, Qt);
9895 /* Note that undo recording is always disabled. */
9896 del_range (BEG, Z);
9897 unbind_to (count, Qnil);
9898 }
9899 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9900
9901 /* Set up the buffer for the multibyteness we need. */
9902 if (multibyte_p
9903 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9904 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
9905
9906 /* Raise the frame containing the echo area. */
9907 if (minibuffer_auto_raise)
9908 {
9909 struct frame *sf = SELECTED_FRAME ();
9910 Lisp_Object mini_window;
9911 mini_window = FRAME_MINIBUF_WINDOW (sf);
9912 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9913 }
9914
9915 message_log_maybe_newline ();
9916 message_buf_print = 1;
9917 }
9918 else
9919 {
9920 if (NILP (echo_area_buffer[0]))
9921 {
9922 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9923 echo_area_buffer[0] = echo_buffer[1];
9924 else
9925 echo_area_buffer[0] = echo_buffer[0];
9926 }
9927
9928 if (current_buffer != XBUFFER (echo_area_buffer[0]))
9929 {
9930 /* Someone switched buffers between print requests. */
9931 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9932 BVAR (current_buffer, truncate_lines) = Qnil;
9933 }
9934 }
9935 }
9936
9937
9938 /* Display an echo area message in window W. Value is non-zero if W's
9939 height is changed. If display_last_displayed_message_p is
9940 non-zero, display the message that was last displayed, otherwise
9941 display the current message. */
9942
9943 static int
9944 display_echo_area (struct window *w)
9945 {
9946 int i, no_message_p, window_height_changed_p, count;
9947
9948 /* Temporarily disable garbage collections while displaying the echo
9949 area. This is done because a GC can print a message itself.
9950 That message would modify the echo area buffer's contents while a
9951 redisplay of the buffer is going on, and seriously confuse
9952 redisplay. */
9953 count = inhibit_garbage_collection ();
9954
9955 /* If there is no message, we must call display_echo_area_1
9956 nevertheless because it resizes the window. But we will have to
9957 reset the echo_area_buffer in question to nil at the end because
9958 with_echo_area_buffer will sets it to an empty buffer. */
9959 i = display_last_displayed_message_p ? 1 : 0;
9960 no_message_p = NILP (echo_area_buffer[i]);
9961
9962 window_height_changed_p
9963 = with_echo_area_buffer (w, display_last_displayed_message_p,
9964 display_echo_area_1,
9965 (intptr_t) w, Qnil, 0, 0);
9966
9967 if (no_message_p)
9968 echo_area_buffer[i] = Qnil;
9969
9970 unbind_to (count, Qnil);
9971 return window_height_changed_p;
9972 }
9973
9974
9975 /* Helper for display_echo_area. Display the current buffer which
9976 contains the current echo area message in window W, a mini-window,
9977 a pointer to which is passed in A1. A2..A4 are currently not used.
9978 Change the height of W so that all of the message is displayed.
9979 Value is non-zero if height of W was changed. */
9980
9981 static int
9982 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9983 {
9984 intptr_t i1 = a1;
9985 struct window *w = (struct window *) i1;
9986 Lisp_Object window;
9987 struct text_pos start;
9988 int window_height_changed_p = 0;
9989
9990 /* Do this before displaying, so that we have a large enough glyph
9991 matrix for the display. If we can't get enough space for the
9992 whole text, display the last N lines. That works by setting w->start. */
9993 window_height_changed_p = resize_mini_window (w, 0);
9994
9995 /* Use the starting position chosen by resize_mini_window. */
9996 SET_TEXT_POS_FROM_MARKER (start, w->start);
9997
9998 /* Display. */
9999 clear_glyph_matrix (w->desired_matrix);
10000 XSETWINDOW (window, w);
10001 try_window (window, start, 0);
10002
10003 return window_height_changed_p;
10004 }
10005
10006
10007 /* Resize the echo area window to exactly the size needed for the
10008 currently displayed message, if there is one. If a mini-buffer
10009 is active, don't shrink it. */
10010
10011 void
10012 resize_echo_area_exactly (void)
10013 {
10014 if (BUFFERP (echo_area_buffer[0])
10015 && WINDOWP (echo_area_window))
10016 {
10017 struct window *w = XWINDOW (echo_area_window);
10018 int resized_p;
10019 Lisp_Object resize_exactly;
10020
10021 if (minibuf_level == 0)
10022 resize_exactly = Qt;
10023 else
10024 resize_exactly = Qnil;
10025
10026 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10027 (intptr_t) w, resize_exactly,
10028 0, 0);
10029 if (resized_p)
10030 {
10031 ++windows_or_buffers_changed;
10032 ++update_mode_lines;
10033 redisplay_internal ();
10034 }
10035 }
10036 }
10037
10038
10039 /* Callback function for with_echo_area_buffer, when used from
10040 resize_echo_area_exactly. A1 contains a pointer to the window to
10041 resize, EXACTLY non-nil means resize the mini-window exactly to the
10042 size of the text displayed. A3 and A4 are not used. Value is what
10043 resize_mini_window returns. */
10044
10045 static int
10046 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
10047 {
10048 intptr_t i1 = a1;
10049 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10050 }
10051
10052
10053 /* Resize mini-window W to fit the size of its contents. EXACT_P
10054 means size the window exactly to the size needed. Otherwise, it's
10055 only enlarged until W's buffer is empty.
10056
10057 Set W->start to the right place to begin display. If the whole
10058 contents fit, start at the beginning. Otherwise, start so as
10059 to make the end of the contents appear. This is particularly
10060 important for y-or-n-p, but seems desirable generally.
10061
10062 Value is non-zero if the window height has been changed. */
10063
10064 int
10065 resize_mini_window (struct window *w, int exact_p)
10066 {
10067 struct frame *f = XFRAME (w->frame);
10068 int window_height_changed_p = 0;
10069
10070 xassert (MINI_WINDOW_P (w));
10071
10072 /* By default, start display at the beginning. */
10073 set_marker_both (w->start, w->buffer,
10074 BUF_BEGV (XBUFFER (w->buffer)),
10075 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
10076
10077 /* Don't resize windows while redisplaying a window; it would
10078 confuse redisplay functions when the size of the window they are
10079 displaying changes from under them. Such a resizing can happen,
10080 for instance, when which-func prints a long message while
10081 we are running fontification-functions. We're running these
10082 functions with safe_call which binds inhibit-redisplay to t. */
10083 if (!NILP (Vinhibit_redisplay))
10084 return 0;
10085
10086 /* Nil means don't try to resize. */
10087 if (NILP (Vresize_mini_windows)
10088 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10089 return 0;
10090
10091 if (!FRAME_MINIBUF_ONLY_P (f))
10092 {
10093 struct it it;
10094 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
10095 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
10096 int height, max_height;
10097 int unit = FRAME_LINE_HEIGHT (f);
10098 struct text_pos start;
10099 struct buffer *old_current_buffer = NULL;
10100
10101 if (current_buffer != XBUFFER (w->buffer))
10102 {
10103 old_current_buffer = current_buffer;
10104 set_buffer_internal (XBUFFER (w->buffer));
10105 }
10106
10107 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10108
10109 /* Compute the max. number of lines specified by the user. */
10110 if (FLOATP (Vmax_mini_window_height))
10111 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
10112 else if (INTEGERP (Vmax_mini_window_height))
10113 max_height = XINT (Vmax_mini_window_height);
10114 else
10115 max_height = total_height / 4;
10116
10117 /* Correct that max. height if it's bogus. */
10118 max_height = max (1, max_height);
10119 max_height = min (total_height, max_height);
10120
10121 /* Find out the height of the text in the window. */
10122 if (it.line_wrap == TRUNCATE)
10123 height = 1;
10124 else
10125 {
10126 last_height = 0;
10127 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10128 if (it.max_ascent == 0 && it.max_descent == 0)
10129 height = it.current_y + last_height;
10130 else
10131 height = it.current_y + it.max_ascent + it.max_descent;
10132 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10133 height = (height + unit - 1) / unit;
10134 }
10135
10136 /* Compute a suitable window start. */
10137 if (height > max_height)
10138 {
10139 height = max_height;
10140 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10141 move_it_vertically_backward (&it, (height - 1) * unit);
10142 start = it.current.pos;
10143 }
10144 else
10145 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10146 SET_MARKER_FROM_TEXT_POS (w->start, start);
10147
10148 if (EQ (Vresize_mini_windows, Qgrow_only))
10149 {
10150 /* Let it grow only, until we display an empty message, in which
10151 case the window shrinks again. */
10152 if (height > WINDOW_TOTAL_LINES (w))
10153 {
10154 int old_height = WINDOW_TOTAL_LINES (w);
10155 freeze_window_starts (f, 1);
10156 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10157 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10158 }
10159 else if (height < WINDOW_TOTAL_LINES (w)
10160 && (exact_p || BEGV == ZV))
10161 {
10162 int old_height = WINDOW_TOTAL_LINES (w);
10163 freeze_window_starts (f, 0);
10164 shrink_mini_window (w);
10165 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10166 }
10167 }
10168 else
10169 {
10170 /* Always resize to exact size needed. */
10171 if (height > WINDOW_TOTAL_LINES (w))
10172 {
10173 int old_height = WINDOW_TOTAL_LINES (w);
10174 freeze_window_starts (f, 1);
10175 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10176 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10177 }
10178 else if (height < WINDOW_TOTAL_LINES (w))
10179 {
10180 int old_height = WINDOW_TOTAL_LINES (w);
10181 freeze_window_starts (f, 0);
10182 shrink_mini_window (w);
10183
10184 if (height)
10185 {
10186 freeze_window_starts (f, 1);
10187 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10188 }
10189
10190 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10191 }
10192 }
10193
10194 if (old_current_buffer)
10195 set_buffer_internal (old_current_buffer);
10196 }
10197
10198 return window_height_changed_p;
10199 }
10200
10201
10202 /* Value is the current message, a string, or nil if there is no
10203 current message. */
10204
10205 Lisp_Object
10206 current_message (void)
10207 {
10208 Lisp_Object msg;
10209
10210 if (!BUFFERP (echo_area_buffer[0]))
10211 msg = Qnil;
10212 else
10213 {
10214 with_echo_area_buffer (0, 0, current_message_1,
10215 (intptr_t) &msg, Qnil, 0, 0);
10216 if (NILP (msg))
10217 echo_area_buffer[0] = Qnil;
10218 }
10219
10220 return msg;
10221 }
10222
10223
10224 static int
10225 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
10226 {
10227 intptr_t i1 = a1;
10228 Lisp_Object *msg = (Lisp_Object *) i1;
10229
10230 if (Z > BEG)
10231 *msg = make_buffer_string (BEG, Z, 1);
10232 else
10233 *msg = Qnil;
10234 return 0;
10235 }
10236
10237
10238 /* Push the current message on Vmessage_stack for later restoration
10239 by restore_message. Value is non-zero if the current message isn't
10240 empty. This is a relatively infrequent operation, so it's not
10241 worth optimizing. */
10242
10243 int
10244 push_message (void)
10245 {
10246 Lisp_Object msg;
10247 msg = current_message ();
10248 Vmessage_stack = Fcons (msg, Vmessage_stack);
10249 return STRINGP (msg);
10250 }
10251
10252
10253 /* Restore message display from the top of Vmessage_stack. */
10254
10255 void
10256 restore_message (void)
10257 {
10258 Lisp_Object msg;
10259
10260 xassert (CONSP (Vmessage_stack));
10261 msg = XCAR (Vmessage_stack);
10262 if (STRINGP (msg))
10263 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
10264 else
10265 message3_nolog (msg, 0, 0);
10266 }
10267
10268
10269 /* Handler for record_unwind_protect calling pop_message. */
10270
10271 Lisp_Object
10272 pop_message_unwind (Lisp_Object dummy)
10273 {
10274 pop_message ();
10275 return Qnil;
10276 }
10277
10278 /* Pop the top-most entry off Vmessage_stack. */
10279
10280 static void
10281 pop_message (void)
10282 {
10283 xassert (CONSP (Vmessage_stack));
10284 Vmessage_stack = XCDR (Vmessage_stack);
10285 }
10286
10287
10288 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10289 exits. If the stack is not empty, we have a missing pop_message
10290 somewhere. */
10291
10292 void
10293 check_message_stack (void)
10294 {
10295 if (!NILP (Vmessage_stack))
10296 abort ();
10297 }
10298
10299
10300 /* Truncate to NCHARS what will be displayed in the echo area the next
10301 time we display it---but don't redisplay it now. */
10302
10303 void
10304 truncate_echo_area (EMACS_INT nchars)
10305 {
10306 if (nchars == 0)
10307 echo_area_buffer[0] = Qnil;
10308 /* A null message buffer means that the frame hasn't really been
10309 initialized yet. Error messages get reported properly by
10310 cmd_error, so this must be just an informative message; toss it. */
10311 else if (!noninteractive
10312 && INTERACTIVE
10313 && !NILP (echo_area_buffer[0]))
10314 {
10315 struct frame *sf = SELECTED_FRAME ();
10316 if (FRAME_MESSAGE_BUF (sf))
10317 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
10318 }
10319 }
10320
10321
10322 /* Helper function for truncate_echo_area. Truncate the current
10323 message to at most NCHARS characters. */
10324
10325 static int
10326 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
10327 {
10328 if (BEG + nchars < Z)
10329 del_range (BEG + nchars, Z);
10330 if (Z == BEG)
10331 echo_area_buffer[0] = Qnil;
10332 return 0;
10333 }
10334
10335
10336 /* Set the current message to a substring of S or STRING.
10337
10338 If STRING is a Lisp string, set the message to the first NBYTES
10339 bytes from STRING. NBYTES zero means use the whole string. If
10340 STRING is multibyte, the message will be displayed multibyte.
10341
10342 If S is not null, set the message to the first LEN bytes of S. LEN
10343 zero means use the whole string. MULTIBYTE_P non-zero means S is
10344 multibyte. Display the message multibyte in that case.
10345
10346 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
10347 to t before calling set_message_1 (which calls insert).
10348 */
10349
10350 static void
10351 set_message (const char *s, Lisp_Object string,
10352 EMACS_INT nbytes, int multibyte_p)
10353 {
10354 message_enable_multibyte
10355 = ((s && multibyte_p)
10356 || (STRINGP (string) && STRING_MULTIBYTE (string)));
10357
10358 with_echo_area_buffer (0, -1, set_message_1,
10359 (intptr_t) s, string, nbytes, multibyte_p);
10360 message_buf_print = 0;
10361 help_echo_showing_p = 0;
10362 }
10363
10364
10365 /* Helper function for set_message. Arguments have the same meaning
10366 as there, with A1 corresponding to S and A2 corresponding to STRING
10367 This function is called with the echo area buffer being
10368 current. */
10369
10370 static int
10371 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
10372 {
10373 intptr_t i1 = a1;
10374 const char *s = (const char *) i1;
10375 const unsigned char *msg = (const unsigned char *) s;
10376 Lisp_Object string = a2;
10377
10378 /* Change multibyteness of the echo buffer appropriately. */
10379 if (message_enable_multibyte
10380 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10381 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10382
10383 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
10384 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10385 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
10386
10387 /* Insert new message at BEG. */
10388 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10389
10390 if (STRINGP (string))
10391 {
10392 EMACS_INT nchars;
10393
10394 if (nbytes == 0)
10395 nbytes = SBYTES (string);
10396 nchars = string_byte_to_char (string, nbytes);
10397
10398 /* This function takes care of single/multibyte conversion. We
10399 just have to ensure that the echo area buffer has the right
10400 setting of enable_multibyte_characters. */
10401 insert_from_string (string, 0, 0, nchars, nbytes, 1);
10402 }
10403 else if (s)
10404 {
10405 if (nbytes == 0)
10406 nbytes = strlen (s);
10407
10408 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10409 {
10410 /* Convert from multi-byte to single-byte. */
10411 EMACS_INT i;
10412 int c, n;
10413 char work[1];
10414
10415 /* Convert a multibyte string to single-byte. */
10416 for (i = 0; i < nbytes; i += n)
10417 {
10418 c = string_char_and_length (msg + i, &n);
10419 work[0] = (ASCII_CHAR_P (c)
10420 ? c
10421 : multibyte_char_to_unibyte (c));
10422 insert_1_both (work, 1, 1, 1, 0, 0);
10423 }
10424 }
10425 else if (!multibyte_p
10426 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10427 {
10428 /* Convert from single-byte to multi-byte. */
10429 EMACS_INT i;
10430 int c, n;
10431 unsigned char str[MAX_MULTIBYTE_LENGTH];
10432
10433 /* Convert a single-byte string to multibyte. */
10434 for (i = 0; i < nbytes; i++)
10435 {
10436 c = msg[i];
10437 MAKE_CHAR_MULTIBYTE (c);
10438 n = CHAR_STRING (c, str);
10439 insert_1_both ((char *) str, 1, n, 1, 0, 0);
10440 }
10441 }
10442 else
10443 insert_1 (s, nbytes, 1, 0, 0);
10444 }
10445
10446 return 0;
10447 }
10448
10449
10450 /* Clear messages. CURRENT_P non-zero means clear the current
10451 message. LAST_DISPLAYED_P non-zero means clear the message
10452 last displayed. */
10453
10454 void
10455 clear_message (int current_p, int last_displayed_p)
10456 {
10457 if (current_p)
10458 {
10459 echo_area_buffer[0] = Qnil;
10460 message_cleared_p = 1;
10461 }
10462
10463 if (last_displayed_p)
10464 echo_area_buffer[1] = Qnil;
10465
10466 message_buf_print = 0;
10467 }
10468
10469 /* Clear garbaged frames.
10470
10471 This function is used where the old redisplay called
10472 redraw_garbaged_frames which in turn called redraw_frame which in
10473 turn called clear_frame. The call to clear_frame was a source of
10474 flickering. I believe a clear_frame is not necessary. It should
10475 suffice in the new redisplay to invalidate all current matrices,
10476 and ensure a complete redisplay of all windows. */
10477
10478 static void
10479 clear_garbaged_frames (void)
10480 {
10481 if (frame_garbaged)
10482 {
10483 Lisp_Object tail, frame;
10484 int changed_count = 0;
10485
10486 FOR_EACH_FRAME (tail, frame)
10487 {
10488 struct frame *f = XFRAME (frame);
10489
10490 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10491 {
10492 if (f->resized_p)
10493 {
10494 Fredraw_frame (frame);
10495 f->force_flush_display_p = 1;
10496 }
10497 clear_current_matrices (f);
10498 changed_count++;
10499 f->garbaged = 0;
10500 f->resized_p = 0;
10501 }
10502 }
10503
10504 frame_garbaged = 0;
10505 if (changed_count)
10506 ++windows_or_buffers_changed;
10507 }
10508 }
10509
10510
10511 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10512 is non-zero update selected_frame. Value is non-zero if the
10513 mini-windows height has been changed. */
10514
10515 static int
10516 echo_area_display (int update_frame_p)
10517 {
10518 Lisp_Object mini_window;
10519 struct window *w;
10520 struct frame *f;
10521 int window_height_changed_p = 0;
10522 struct frame *sf = SELECTED_FRAME ();
10523
10524 mini_window = FRAME_MINIBUF_WINDOW (sf);
10525 w = XWINDOW (mini_window);
10526 f = XFRAME (WINDOW_FRAME (w));
10527
10528 /* Don't display if frame is invisible or not yet initialized. */
10529 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10530 return 0;
10531
10532 #ifdef HAVE_WINDOW_SYSTEM
10533 /* When Emacs starts, selected_frame may be the initial terminal
10534 frame. If we let this through, a message would be displayed on
10535 the terminal. */
10536 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10537 return 0;
10538 #endif /* HAVE_WINDOW_SYSTEM */
10539
10540 /* Redraw garbaged frames. */
10541 if (frame_garbaged)
10542 clear_garbaged_frames ();
10543
10544 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10545 {
10546 echo_area_window = mini_window;
10547 window_height_changed_p = display_echo_area (w);
10548 w->must_be_updated_p = 1;
10549
10550 /* Update the display, unless called from redisplay_internal.
10551 Also don't update the screen during redisplay itself. The
10552 update will happen at the end of redisplay, and an update
10553 here could cause confusion. */
10554 if (update_frame_p && !redisplaying_p)
10555 {
10556 int n = 0;
10557
10558 /* If the display update has been interrupted by pending
10559 input, update mode lines in the frame. Due to the
10560 pending input, it might have been that redisplay hasn't
10561 been called, so that mode lines above the echo area are
10562 garbaged. This looks odd, so we prevent it here. */
10563 if (!display_completed)
10564 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10565
10566 if (window_height_changed_p
10567 /* Don't do this if Emacs is shutting down. Redisplay
10568 needs to run hooks. */
10569 && !NILP (Vrun_hooks))
10570 {
10571 /* Must update other windows. Likewise as in other
10572 cases, don't let this update be interrupted by
10573 pending input. */
10574 int count = SPECPDL_INDEX ();
10575 specbind (Qredisplay_dont_pause, Qt);
10576 windows_or_buffers_changed = 1;
10577 redisplay_internal ();
10578 unbind_to (count, Qnil);
10579 }
10580 else if (FRAME_WINDOW_P (f) && n == 0)
10581 {
10582 /* Window configuration is the same as before.
10583 Can do with a display update of the echo area,
10584 unless we displayed some mode lines. */
10585 update_single_window (w, 1);
10586 FRAME_RIF (f)->flush_display (f);
10587 }
10588 else
10589 update_frame (f, 1, 1);
10590
10591 /* If cursor is in the echo area, make sure that the next
10592 redisplay displays the minibuffer, so that the cursor will
10593 be replaced with what the minibuffer wants. */
10594 if (cursor_in_echo_area)
10595 ++windows_or_buffers_changed;
10596 }
10597 }
10598 else if (!EQ (mini_window, selected_window))
10599 windows_or_buffers_changed++;
10600
10601 /* Last displayed message is now the current message. */
10602 echo_area_buffer[1] = echo_area_buffer[0];
10603 /* Inform read_char that we're not echoing. */
10604 echo_message_buffer = Qnil;
10605
10606 /* Prevent redisplay optimization in redisplay_internal by resetting
10607 this_line_start_pos. This is done because the mini-buffer now
10608 displays the message instead of its buffer text. */
10609 if (EQ (mini_window, selected_window))
10610 CHARPOS (this_line_start_pos) = 0;
10611
10612 return window_height_changed_p;
10613 }
10614
10615
10616 \f
10617 /***********************************************************************
10618 Mode Lines and Frame Titles
10619 ***********************************************************************/
10620
10621 /* A buffer for constructing non-propertized mode-line strings and
10622 frame titles in it; allocated from the heap in init_xdisp and
10623 resized as needed in store_mode_line_noprop_char. */
10624
10625 static char *mode_line_noprop_buf;
10626
10627 /* The buffer's end, and a current output position in it. */
10628
10629 static char *mode_line_noprop_buf_end;
10630 static char *mode_line_noprop_ptr;
10631
10632 #define MODE_LINE_NOPROP_LEN(start) \
10633 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10634
10635 static enum {
10636 MODE_LINE_DISPLAY = 0,
10637 MODE_LINE_TITLE,
10638 MODE_LINE_NOPROP,
10639 MODE_LINE_STRING
10640 } mode_line_target;
10641
10642 /* Alist that caches the results of :propertize.
10643 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10644 static Lisp_Object mode_line_proptrans_alist;
10645
10646 /* List of strings making up the mode-line. */
10647 static Lisp_Object mode_line_string_list;
10648
10649 /* Base face property when building propertized mode line string. */
10650 static Lisp_Object mode_line_string_face;
10651 static Lisp_Object mode_line_string_face_prop;
10652
10653
10654 /* Unwind data for mode line strings */
10655
10656 static Lisp_Object Vmode_line_unwind_vector;
10657
10658 static Lisp_Object
10659 format_mode_line_unwind_data (struct buffer *obuf,
10660 Lisp_Object owin,
10661 int save_proptrans)
10662 {
10663 Lisp_Object vector, tmp;
10664
10665 /* Reduce consing by keeping one vector in
10666 Vwith_echo_area_save_vector. */
10667 vector = Vmode_line_unwind_vector;
10668 Vmode_line_unwind_vector = Qnil;
10669
10670 if (NILP (vector))
10671 vector = Fmake_vector (make_number (8), Qnil);
10672
10673 ASET (vector, 0, make_number (mode_line_target));
10674 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
10675 ASET (vector, 2, mode_line_string_list);
10676 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
10677 ASET (vector, 4, mode_line_string_face);
10678 ASET (vector, 5, mode_line_string_face_prop);
10679
10680 if (obuf)
10681 XSETBUFFER (tmp, obuf);
10682 else
10683 tmp = Qnil;
10684 ASET (vector, 6, tmp);
10685 ASET (vector, 7, owin);
10686
10687 return vector;
10688 }
10689
10690 static Lisp_Object
10691 unwind_format_mode_line (Lisp_Object vector)
10692 {
10693 mode_line_target = XINT (AREF (vector, 0));
10694 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
10695 mode_line_string_list = AREF (vector, 2);
10696 if (! EQ (AREF (vector, 3), Qt))
10697 mode_line_proptrans_alist = AREF (vector, 3);
10698 mode_line_string_face = AREF (vector, 4);
10699 mode_line_string_face_prop = AREF (vector, 5);
10700
10701 if (!NILP (AREF (vector, 7)))
10702 /* Select window before buffer, since it may change the buffer. */
10703 Fselect_window (AREF (vector, 7), Qt);
10704
10705 if (!NILP (AREF (vector, 6)))
10706 {
10707 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
10708 ASET (vector, 6, Qnil);
10709 }
10710
10711 Vmode_line_unwind_vector = vector;
10712 return Qnil;
10713 }
10714
10715
10716 /* Store a single character C for the frame title in mode_line_noprop_buf.
10717 Re-allocate mode_line_noprop_buf if necessary. */
10718
10719 static void
10720 store_mode_line_noprop_char (char c)
10721 {
10722 /* If output position has reached the end of the allocated buffer,
10723 increase the buffer's size. */
10724 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
10725 {
10726 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
10727 ptrdiff_t size = len;
10728 mode_line_noprop_buf =
10729 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
10730 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
10731 mode_line_noprop_ptr = mode_line_noprop_buf + len;
10732 }
10733
10734 *mode_line_noprop_ptr++ = c;
10735 }
10736
10737
10738 /* Store part of a frame title in mode_line_noprop_buf, beginning at
10739 mode_line_noprop_ptr. STRING is the string to store. Do not copy
10740 characters that yield more columns than PRECISION; PRECISION <= 0
10741 means copy the whole string. Pad with spaces until FIELD_WIDTH
10742 number of characters have been copied; FIELD_WIDTH <= 0 means don't
10743 pad. Called from display_mode_element when it is used to build a
10744 frame title. */
10745
10746 static int
10747 store_mode_line_noprop (const char *string, int field_width, int precision)
10748 {
10749 const unsigned char *str = (const unsigned char *) string;
10750 int n = 0;
10751 EMACS_INT dummy, nbytes;
10752
10753 /* Copy at most PRECISION chars from STR. */
10754 nbytes = strlen (string);
10755 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
10756 while (nbytes--)
10757 store_mode_line_noprop_char (*str++);
10758
10759 /* Fill up with spaces until FIELD_WIDTH reached. */
10760 while (field_width > 0
10761 && n < field_width)
10762 {
10763 store_mode_line_noprop_char (' ');
10764 ++n;
10765 }
10766
10767 return n;
10768 }
10769
10770 /***********************************************************************
10771 Frame Titles
10772 ***********************************************************************/
10773
10774 #ifdef HAVE_WINDOW_SYSTEM
10775
10776 /* Set the title of FRAME, if it has changed. The title format is
10777 Vicon_title_format if FRAME is iconified, otherwise it is
10778 frame_title_format. */
10779
10780 static void
10781 x_consider_frame_title (Lisp_Object frame)
10782 {
10783 struct frame *f = XFRAME (frame);
10784
10785 if (FRAME_WINDOW_P (f)
10786 || FRAME_MINIBUF_ONLY_P (f)
10787 || f->explicit_name)
10788 {
10789 /* Do we have more than one visible frame on this X display? */
10790 Lisp_Object tail;
10791 Lisp_Object fmt;
10792 ptrdiff_t title_start;
10793 char *title;
10794 ptrdiff_t len;
10795 struct it it;
10796 int count = SPECPDL_INDEX ();
10797
10798 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
10799 {
10800 Lisp_Object other_frame = XCAR (tail);
10801 struct frame *tf = XFRAME (other_frame);
10802
10803 if (tf != f
10804 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
10805 && !FRAME_MINIBUF_ONLY_P (tf)
10806 && !EQ (other_frame, tip_frame)
10807 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
10808 break;
10809 }
10810
10811 /* Set global variable indicating that multiple frames exist. */
10812 multiple_frames = CONSP (tail);
10813
10814 /* Switch to the buffer of selected window of the frame. Set up
10815 mode_line_target so that display_mode_element will output into
10816 mode_line_noprop_buf; then display the title. */
10817 record_unwind_protect (unwind_format_mode_line,
10818 format_mode_line_unwind_data
10819 (current_buffer, selected_window, 0));
10820
10821 Fselect_window (f->selected_window, Qt);
10822 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
10823 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
10824
10825 mode_line_target = MODE_LINE_TITLE;
10826 title_start = MODE_LINE_NOPROP_LEN (0);
10827 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
10828 NULL, DEFAULT_FACE_ID);
10829 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
10830 len = MODE_LINE_NOPROP_LEN (title_start);
10831 title = mode_line_noprop_buf + title_start;
10832 unbind_to (count, Qnil);
10833
10834 /* Set the title only if it's changed. This avoids consing in
10835 the common case where it hasn't. (If it turns out that we've
10836 already wasted too much time by walking through the list with
10837 display_mode_element, then we might need to optimize at a
10838 higher level than this.) */
10839 if (! STRINGP (f->name)
10840 || SBYTES (f->name) != len
10841 || memcmp (title, SDATA (f->name), len) != 0)
10842 x_implicitly_set_name (f, make_string (title, len), Qnil);
10843 }
10844 }
10845
10846 #endif /* not HAVE_WINDOW_SYSTEM */
10847
10848
10849
10850 \f
10851 /***********************************************************************
10852 Menu Bars
10853 ***********************************************************************/
10854
10855
10856 /* Prepare for redisplay by updating menu-bar item lists when
10857 appropriate. This can call eval. */
10858
10859 void
10860 prepare_menu_bars (void)
10861 {
10862 int all_windows;
10863 struct gcpro gcpro1, gcpro2;
10864 struct frame *f;
10865 Lisp_Object tooltip_frame;
10866
10867 #ifdef HAVE_WINDOW_SYSTEM
10868 tooltip_frame = tip_frame;
10869 #else
10870 tooltip_frame = Qnil;
10871 #endif
10872
10873 /* Update all frame titles based on their buffer names, etc. We do
10874 this before the menu bars so that the buffer-menu will show the
10875 up-to-date frame titles. */
10876 #ifdef HAVE_WINDOW_SYSTEM
10877 if (windows_or_buffers_changed || update_mode_lines)
10878 {
10879 Lisp_Object tail, frame;
10880
10881 FOR_EACH_FRAME (tail, frame)
10882 {
10883 f = XFRAME (frame);
10884 if (!EQ (frame, tooltip_frame)
10885 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
10886 x_consider_frame_title (frame);
10887 }
10888 }
10889 #endif /* HAVE_WINDOW_SYSTEM */
10890
10891 /* Update the menu bar item lists, if appropriate. This has to be
10892 done before any actual redisplay or generation of display lines. */
10893 all_windows = (update_mode_lines
10894 || buffer_shared > 1
10895 || windows_or_buffers_changed);
10896 if (all_windows)
10897 {
10898 Lisp_Object tail, frame;
10899 int count = SPECPDL_INDEX ();
10900 /* 1 means that update_menu_bar has run its hooks
10901 so any further calls to update_menu_bar shouldn't do so again. */
10902 int menu_bar_hooks_run = 0;
10903
10904 record_unwind_save_match_data ();
10905
10906 FOR_EACH_FRAME (tail, frame)
10907 {
10908 f = XFRAME (frame);
10909
10910 /* Ignore tooltip frame. */
10911 if (EQ (frame, tooltip_frame))
10912 continue;
10913
10914 /* If a window on this frame changed size, report that to
10915 the user and clear the size-change flag. */
10916 if (FRAME_WINDOW_SIZES_CHANGED (f))
10917 {
10918 Lisp_Object functions;
10919
10920 /* Clear flag first in case we get an error below. */
10921 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
10922 functions = Vwindow_size_change_functions;
10923 GCPRO2 (tail, functions);
10924
10925 while (CONSP (functions))
10926 {
10927 if (!EQ (XCAR (functions), Qt))
10928 call1 (XCAR (functions), frame);
10929 functions = XCDR (functions);
10930 }
10931 UNGCPRO;
10932 }
10933
10934 GCPRO1 (tail);
10935 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
10936 #ifdef HAVE_WINDOW_SYSTEM
10937 update_tool_bar (f, 0);
10938 #endif
10939 #ifdef HAVE_NS
10940 if (windows_or_buffers_changed
10941 && FRAME_NS_P (f))
10942 ns_set_doc_edited (f, Fbuffer_modified_p
10943 (XWINDOW (f->selected_window)->buffer));
10944 #endif
10945 UNGCPRO;
10946 }
10947
10948 unbind_to (count, Qnil);
10949 }
10950 else
10951 {
10952 struct frame *sf = SELECTED_FRAME ();
10953 update_menu_bar (sf, 1, 0);
10954 #ifdef HAVE_WINDOW_SYSTEM
10955 update_tool_bar (sf, 1);
10956 #endif
10957 }
10958 }
10959
10960
10961 /* Update the menu bar item list for frame F. This has to be done
10962 before we start to fill in any display lines, because it can call
10963 eval.
10964
10965 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
10966
10967 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
10968 already ran the menu bar hooks for this redisplay, so there
10969 is no need to run them again. The return value is the
10970 updated value of this flag, to pass to the next call. */
10971
10972 static int
10973 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
10974 {
10975 Lisp_Object window;
10976 register struct window *w;
10977
10978 /* If called recursively during a menu update, do nothing. This can
10979 happen when, for instance, an activate-menubar-hook causes a
10980 redisplay. */
10981 if (inhibit_menubar_update)
10982 return hooks_run;
10983
10984 window = FRAME_SELECTED_WINDOW (f);
10985 w = XWINDOW (window);
10986
10987 if (FRAME_WINDOW_P (f)
10988 ?
10989 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
10990 || defined (HAVE_NS) || defined (USE_GTK)
10991 FRAME_EXTERNAL_MENU_BAR (f)
10992 #else
10993 FRAME_MENU_BAR_LINES (f) > 0
10994 #endif
10995 : FRAME_MENU_BAR_LINES (f) > 0)
10996 {
10997 /* If the user has switched buffers or windows, we need to
10998 recompute to reflect the new bindings. But we'll
10999 recompute when update_mode_lines is set too; that means
11000 that people can use force-mode-line-update to request
11001 that the menu bar be recomputed. The adverse effect on
11002 the rest of the redisplay algorithm is about the same as
11003 windows_or_buffers_changed anyway. */
11004 if (windows_or_buffers_changed
11005 /* This used to test w->update_mode_line, but we believe
11006 there is no need to recompute the menu in that case. */
11007 || update_mode_lines
11008 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
11009 < BUF_MODIFF (XBUFFER (w->buffer)))
11010 != !NILP (w->last_had_star))
11011 || ((!NILP (Vtransient_mark_mode)
11012 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11013 != !NILP (w->region_showing)))
11014 {
11015 struct buffer *prev = current_buffer;
11016 int count = SPECPDL_INDEX ();
11017
11018 specbind (Qinhibit_menubar_update, Qt);
11019
11020 set_buffer_internal_1 (XBUFFER (w->buffer));
11021 if (save_match_data)
11022 record_unwind_save_match_data ();
11023 if (NILP (Voverriding_local_map_menu_flag))
11024 {
11025 specbind (Qoverriding_terminal_local_map, Qnil);
11026 specbind (Qoverriding_local_map, Qnil);
11027 }
11028
11029 if (!hooks_run)
11030 {
11031 /* Run the Lucid hook. */
11032 safe_run_hooks (Qactivate_menubar_hook);
11033
11034 /* If it has changed current-menubar from previous value,
11035 really recompute the menu-bar from the value. */
11036 if (! NILP (Vlucid_menu_bar_dirty_flag))
11037 call0 (Qrecompute_lucid_menubar);
11038
11039 safe_run_hooks (Qmenu_bar_update_hook);
11040
11041 hooks_run = 1;
11042 }
11043
11044 XSETFRAME (Vmenu_updating_frame, f);
11045 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
11046
11047 /* Redisplay the menu bar in case we changed it. */
11048 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11049 || defined (HAVE_NS) || defined (USE_GTK)
11050 if (FRAME_WINDOW_P (f))
11051 {
11052 #if defined (HAVE_NS)
11053 /* All frames on Mac OS share the same menubar. So only
11054 the selected frame should be allowed to set it. */
11055 if (f == SELECTED_FRAME ())
11056 #endif
11057 set_frame_menubar (f, 0, 0);
11058 }
11059 else
11060 /* On a terminal screen, the menu bar is an ordinary screen
11061 line, and this makes it get updated. */
11062 w->update_mode_line = Qt;
11063 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11064 /* In the non-toolkit version, the menu bar is an ordinary screen
11065 line, and this makes it get updated. */
11066 w->update_mode_line = Qt;
11067 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11068
11069 unbind_to (count, Qnil);
11070 set_buffer_internal_1 (prev);
11071 }
11072 }
11073
11074 return hooks_run;
11075 }
11076
11077
11078 \f
11079 /***********************************************************************
11080 Output Cursor
11081 ***********************************************************************/
11082
11083 #ifdef HAVE_WINDOW_SYSTEM
11084
11085 /* EXPORT:
11086 Nominal cursor position -- where to draw output.
11087 HPOS and VPOS are window relative glyph matrix coordinates.
11088 X and Y are window relative pixel coordinates. */
11089
11090 struct cursor_pos output_cursor;
11091
11092
11093 /* EXPORT:
11094 Set the global variable output_cursor to CURSOR. All cursor
11095 positions are relative to updated_window. */
11096
11097 void
11098 set_output_cursor (struct cursor_pos *cursor)
11099 {
11100 output_cursor.hpos = cursor->hpos;
11101 output_cursor.vpos = cursor->vpos;
11102 output_cursor.x = cursor->x;
11103 output_cursor.y = cursor->y;
11104 }
11105
11106
11107 /* EXPORT for RIF:
11108 Set a nominal cursor position.
11109
11110 HPOS and VPOS are column/row positions in a window glyph matrix. X
11111 and Y are window text area relative pixel positions.
11112
11113 If this is done during an update, updated_window will contain the
11114 window that is being updated and the position is the future output
11115 cursor position for that window. If updated_window is null, use
11116 selected_window and display the cursor at the given position. */
11117
11118 void
11119 x_cursor_to (int vpos, int hpos, int y, int x)
11120 {
11121 struct window *w;
11122
11123 /* If updated_window is not set, work on selected_window. */
11124 if (updated_window)
11125 w = updated_window;
11126 else
11127 w = XWINDOW (selected_window);
11128
11129 /* Set the output cursor. */
11130 output_cursor.hpos = hpos;
11131 output_cursor.vpos = vpos;
11132 output_cursor.x = x;
11133 output_cursor.y = y;
11134
11135 /* If not called as part of an update, really display the cursor.
11136 This will also set the cursor position of W. */
11137 if (updated_window == NULL)
11138 {
11139 BLOCK_INPUT;
11140 display_and_set_cursor (w, 1, hpos, vpos, x, y);
11141 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
11142 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
11143 UNBLOCK_INPUT;
11144 }
11145 }
11146
11147 #endif /* HAVE_WINDOW_SYSTEM */
11148
11149 \f
11150 /***********************************************************************
11151 Tool-bars
11152 ***********************************************************************/
11153
11154 #ifdef HAVE_WINDOW_SYSTEM
11155
11156 /* Where the mouse was last time we reported a mouse event. */
11157
11158 FRAME_PTR last_mouse_frame;
11159
11160 /* Tool-bar item index of the item on which a mouse button was pressed
11161 or -1. */
11162
11163 int last_tool_bar_item;
11164
11165
11166 static Lisp_Object
11167 update_tool_bar_unwind (Lisp_Object frame)
11168 {
11169 selected_frame = frame;
11170 return Qnil;
11171 }
11172
11173 /* Update the tool-bar item list for frame F. This has to be done
11174 before we start to fill in any display lines. Called from
11175 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11176 and restore it here. */
11177
11178 static void
11179 update_tool_bar (struct frame *f, int save_match_data)
11180 {
11181 #if defined (USE_GTK) || defined (HAVE_NS)
11182 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11183 #else
11184 int do_update = WINDOWP (f->tool_bar_window)
11185 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
11186 #endif
11187
11188 if (do_update)
11189 {
11190 Lisp_Object window;
11191 struct window *w;
11192
11193 window = FRAME_SELECTED_WINDOW (f);
11194 w = XWINDOW (window);
11195
11196 /* If the user has switched buffers or windows, we need to
11197 recompute to reflect the new bindings. But we'll
11198 recompute when update_mode_lines is set too; that means
11199 that people can use force-mode-line-update to request
11200 that the menu bar be recomputed. The adverse effect on
11201 the rest of the redisplay algorithm is about the same as
11202 windows_or_buffers_changed anyway. */
11203 if (windows_or_buffers_changed
11204 || !NILP (w->update_mode_line)
11205 || update_mode_lines
11206 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
11207 < BUF_MODIFF (XBUFFER (w->buffer)))
11208 != !NILP (w->last_had_star))
11209 || ((!NILP (Vtransient_mark_mode)
11210 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11211 != !NILP (w->region_showing)))
11212 {
11213 struct buffer *prev = current_buffer;
11214 int count = SPECPDL_INDEX ();
11215 Lisp_Object frame, new_tool_bar;
11216 int new_n_tool_bar;
11217 struct gcpro gcpro1;
11218
11219 /* Set current_buffer to the buffer of the selected
11220 window of the frame, so that we get the right local
11221 keymaps. */
11222 set_buffer_internal_1 (XBUFFER (w->buffer));
11223
11224 /* Save match data, if we must. */
11225 if (save_match_data)
11226 record_unwind_save_match_data ();
11227
11228 /* Make sure that we don't accidentally use bogus keymaps. */
11229 if (NILP (Voverriding_local_map_menu_flag))
11230 {
11231 specbind (Qoverriding_terminal_local_map, Qnil);
11232 specbind (Qoverriding_local_map, Qnil);
11233 }
11234
11235 GCPRO1 (new_tool_bar);
11236
11237 /* We must temporarily set the selected frame to this frame
11238 before calling tool_bar_items, because the calculation of
11239 the tool-bar keymap uses the selected frame (see
11240 `tool-bar-make-keymap' in tool-bar.el). */
11241 record_unwind_protect (update_tool_bar_unwind, selected_frame);
11242 XSETFRAME (frame, f);
11243 selected_frame = frame;
11244
11245 /* Build desired tool-bar items from keymaps. */
11246 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11247 &new_n_tool_bar);
11248
11249 /* Redisplay the tool-bar if we changed it. */
11250 if (new_n_tool_bar != f->n_tool_bar_items
11251 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11252 {
11253 /* Redisplay that happens asynchronously due to an expose event
11254 may access f->tool_bar_items. Make sure we update both
11255 variables within BLOCK_INPUT so no such event interrupts. */
11256 BLOCK_INPUT;
11257 f->tool_bar_items = new_tool_bar;
11258 f->n_tool_bar_items = new_n_tool_bar;
11259 w->update_mode_line = Qt;
11260 UNBLOCK_INPUT;
11261 }
11262
11263 UNGCPRO;
11264
11265 unbind_to (count, Qnil);
11266 set_buffer_internal_1 (prev);
11267 }
11268 }
11269 }
11270
11271
11272 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11273 F's desired tool-bar contents. F->tool_bar_items must have
11274 been set up previously by calling prepare_menu_bars. */
11275
11276 static void
11277 build_desired_tool_bar_string (struct frame *f)
11278 {
11279 int i, size, size_needed;
11280 struct gcpro gcpro1, gcpro2, gcpro3;
11281 Lisp_Object image, plist, props;
11282
11283 image = plist = props = Qnil;
11284 GCPRO3 (image, plist, props);
11285
11286 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11287 Otherwise, make a new string. */
11288
11289 /* The size of the string we might be able to reuse. */
11290 size = (STRINGP (f->desired_tool_bar_string)
11291 ? SCHARS (f->desired_tool_bar_string)
11292 : 0);
11293
11294 /* We need one space in the string for each image. */
11295 size_needed = f->n_tool_bar_items;
11296
11297 /* Reuse f->desired_tool_bar_string, if possible. */
11298 if (size < size_needed || NILP (f->desired_tool_bar_string))
11299 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
11300 make_number (' '));
11301 else
11302 {
11303 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11304 Fremove_text_properties (make_number (0), make_number (size),
11305 props, f->desired_tool_bar_string);
11306 }
11307
11308 /* Put a `display' property on the string for the images to display,
11309 put a `menu_item' property on tool-bar items with a value that
11310 is the index of the item in F's tool-bar item vector. */
11311 for (i = 0; i < f->n_tool_bar_items; ++i)
11312 {
11313 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11314
11315 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11316 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11317 int hmargin, vmargin, relief, idx, end;
11318
11319 /* If image is a vector, choose the image according to the
11320 button state. */
11321 image = PROP (TOOL_BAR_ITEM_IMAGES);
11322 if (VECTORP (image))
11323 {
11324 if (enabled_p)
11325 idx = (selected_p
11326 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11327 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11328 else
11329 idx = (selected_p
11330 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11331 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11332
11333 xassert (ASIZE (image) >= idx);
11334 image = AREF (image, idx);
11335 }
11336 else
11337 idx = -1;
11338
11339 /* Ignore invalid image specifications. */
11340 if (!valid_image_p (image))
11341 continue;
11342
11343 /* Display the tool-bar button pressed, or depressed. */
11344 plist = Fcopy_sequence (XCDR (image));
11345
11346 /* Compute margin and relief to draw. */
11347 relief = (tool_bar_button_relief >= 0
11348 ? tool_bar_button_relief
11349 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11350 hmargin = vmargin = relief;
11351
11352 if (INTEGERP (Vtool_bar_button_margin)
11353 && XINT (Vtool_bar_button_margin) > 0)
11354 {
11355 hmargin += XFASTINT (Vtool_bar_button_margin);
11356 vmargin += XFASTINT (Vtool_bar_button_margin);
11357 }
11358 else if (CONSP (Vtool_bar_button_margin))
11359 {
11360 if (INTEGERP (XCAR (Vtool_bar_button_margin))
11361 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
11362 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11363
11364 if (INTEGERP (XCDR (Vtool_bar_button_margin))
11365 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
11366 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11367 }
11368
11369 if (auto_raise_tool_bar_buttons_p)
11370 {
11371 /* Add a `:relief' property to the image spec if the item is
11372 selected. */
11373 if (selected_p)
11374 {
11375 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11376 hmargin -= relief;
11377 vmargin -= relief;
11378 }
11379 }
11380 else
11381 {
11382 /* If image is selected, display it pressed, i.e. with a
11383 negative relief. If it's not selected, display it with a
11384 raised relief. */
11385 plist = Fplist_put (plist, QCrelief,
11386 (selected_p
11387 ? make_number (-relief)
11388 : make_number (relief)));
11389 hmargin -= relief;
11390 vmargin -= relief;
11391 }
11392
11393 /* Put a margin around the image. */
11394 if (hmargin || vmargin)
11395 {
11396 if (hmargin == vmargin)
11397 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11398 else
11399 plist = Fplist_put (plist, QCmargin,
11400 Fcons (make_number (hmargin),
11401 make_number (vmargin)));
11402 }
11403
11404 /* If button is not enabled, and we don't have special images
11405 for the disabled state, make the image appear disabled by
11406 applying an appropriate algorithm to it. */
11407 if (!enabled_p && idx < 0)
11408 plist = Fplist_put (plist, QCconversion, Qdisabled);
11409
11410 /* Put a `display' text property on the string for the image to
11411 display. Put a `menu-item' property on the string that gives
11412 the start of this item's properties in the tool-bar items
11413 vector. */
11414 image = Fcons (Qimage, plist);
11415 props = list4 (Qdisplay, image,
11416 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11417
11418 /* Let the last image hide all remaining spaces in the tool bar
11419 string. The string can be longer than needed when we reuse a
11420 previous string. */
11421 if (i + 1 == f->n_tool_bar_items)
11422 end = SCHARS (f->desired_tool_bar_string);
11423 else
11424 end = i + 1;
11425 Fadd_text_properties (make_number (i), make_number (end),
11426 props, f->desired_tool_bar_string);
11427 #undef PROP
11428 }
11429
11430 UNGCPRO;
11431 }
11432
11433
11434 /* Display one line of the tool-bar of frame IT->f.
11435
11436 HEIGHT specifies the desired height of the tool-bar line.
11437 If the actual height of the glyph row is less than HEIGHT, the
11438 row's height is increased to HEIGHT, and the icons are centered
11439 vertically in the new height.
11440
11441 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11442 count a final empty row in case the tool-bar width exactly matches
11443 the window width.
11444 */
11445
11446 static void
11447 display_tool_bar_line (struct it *it, int height)
11448 {
11449 struct glyph_row *row = it->glyph_row;
11450 int max_x = it->last_visible_x;
11451 struct glyph *last;
11452
11453 prepare_desired_row (row);
11454 row->y = it->current_y;
11455
11456 /* Note that this isn't made use of if the face hasn't a box,
11457 so there's no need to check the face here. */
11458 it->start_of_box_run_p = 1;
11459
11460 while (it->current_x < max_x)
11461 {
11462 int x, n_glyphs_before, i, nglyphs;
11463 struct it it_before;
11464
11465 /* Get the next display element. */
11466 if (!get_next_display_element (it))
11467 {
11468 /* Don't count empty row if we are counting needed tool-bar lines. */
11469 if (height < 0 && !it->hpos)
11470 return;
11471 break;
11472 }
11473
11474 /* Produce glyphs. */
11475 n_glyphs_before = row->used[TEXT_AREA];
11476 it_before = *it;
11477
11478 PRODUCE_GLYPHS (it);
11479
11480 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11481 i = 0;
11482 x = it_before.current_x;
11483 while (i < nglyphs)
11484 {
11485 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11486
11487 if (x + glyph->pixel_width > max_x)
11488 {
11489 /* Glyph doesn't fit on line. Backtrack. */
11490 row->used[TEXT_AREA] = n_glyphs_before;
11491 *it = it_before;
11492 /* If this is the only glyph on this line, it will never fit on the
11493 tool-bar, so skip it. But ensure there is at least one glyph,
11494 so we don't accidentally disable the tool-bar. */
11495 if (n_glyphs_before == 0
11496 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11497 break;
11498 goto out;
11499 }
11500
11501 ++it->hpos;
11502 x += glyph->pixel_width;
11503 ++i;
11504 }
11505
11506 /* Stop at line end. */
11507 if (ITERATOR_AT_END_OF_LINE_P (it))
11508 break;
11509
11510 set_iterator_to_next (it, 1);
11511 }
11512
11513 out:;
11514
11515 row->displays_text_p = row->used[TEXT_AREA] != 0;
11516
11517 /* Use default face for the border below the tool bar.
11518
11519 FIXME: When auto-resize-tool-bars is grow-only, there is
11520 no additional border below the possibly empty tool-bar lines.
11521 So to make the extra empty lines look "normal", we have to
11522 use the tool-bar face for the border too. */
11523 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11524 it->face_id = DEFAULT_FACE_ID;
11525
11526 extend_face_to_end_of_line (it);
11527 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11528 last->right_box_line_p = 1;
11529 if (last == row->glyphs[TEXT_AREA])
11530 last->left_box_line_p = 1;
11531
11532 /* Make line the desired height and center it vertically. */
11533 if ((height -= it->max_ascent + it->max_descent) > 0)
11534 {
11535 /* Don't add more than one line height. */
11536 height %= FRAME_LINE_HEIGHT (it->f);
11537 it->max_ascent += height / 2;
11538 it->max_descent += (height + 1) / 2;
11539 }
11540
11541 compute_line_metrics (it);
11542
11543 /* If line is empty, make it occupy the rest of the tool-bar. */
11544 if (!row->displays_text_p)
11545 {
11546 row->height = row->phys_height = it->last_visible_y - row->y;
11547 row->visible_height = row->height;
11548 row->ascent = row->phys_ascent = 0;
11549 row->extra_line_spacing = 0;
11550 }
11551
11552 row->full_width_p = 1;
11553 row->continued_p = 0;
11554 row->truncated_on_left_p = 0;
11555 row->truncated_on_right_p = 0;
11556
11557 it->current_x = it->hpos = 0;
11558 it->current_y += row->height;
11559 ++it->vpos;
11560 ++it->glyph_row;
11561 }
11562
11563
11564 /* Max tool-bar height. */
11565
11566 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11567 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11568
11569 /* Value is the number of screen lines needed to make all tool-bar
11570 items of frame F visible. The number of actual rows needed is
11571 returned in *N_ROWS if non-NULL. */
11572
11573 static int
11574 tool_bar_lines_needed (struct frame *f, int *n_rows)
11575 {
11576 struct window *w = XWINDOW (f->tool_bar_window);
11577 struct it it;
11578 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11579 the desired matrix, so use (unused) mode-line row as temporary row to
11580 avoid destroying the first tool-bar row. */
11581 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11582
11583 /* Initialize an iterator for iteration over
11584 F->desired_tool_bar_string in the tool-bar window of frame F. */
11585 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
11586 it.first_visible_x = 0;
11587 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11588 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11589 it.paragraph_embedding = L2R;
11590
11591 while (!ITERATOR_AT_END_P (&it))
11592 {
11593 clear_glyph_row (temp_row);
11594 it.glyph_row = temp_row;
11595 display_tool_bar_line (&it, -1);
11596 }
11597 clear_glyph_row (temp_row);
11598
11599 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11600 if (n_rows)
11601 *n_rows = it.vpos > 0 ? it.vpos : -1;
11602
11603 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
11604 }
11605
11606
11607 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
11608 0, 1, 0,
11609 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
11610 (Lisp_Object frame)
11611 {
11612 struct frame *f;
11613 struct window *w;
11614 int nlines = 0;
11615
11616 if (NILP (frame))
11617 frame = selected_frame;
11618 else
11619 CHECK_FRAME (frame);
11620 f = XFRAME (frame);
11621
11622 if (WINDOWP (f->tool_bar_window)
11623 && (w = XWINDOW (f->tool_bar_window),
11624 WINDOW_TOTAL_LINES (w) > 0))
11625 {
11626 update_tool_bar (f, 1);
11627 if (f->n_tool_bar_items)
11628 {
11629 build_desired_tool_bar_string (f);
11630 nlines = tool_bar_lines_needed (f, NULL);
11631 }
11632 }
11633
11634 return make_number (nlines);
11635 }
11636
11637
11638 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11639 height should be changed. */
11640
11641 static int
11642 redisplay_tool_bar (struct frame *f)
11643 {
11644 struct window *w;
11645 struct it it;
11646 struct glyph_row *row;
11647
11648 #if defined (USE_GTK) || defined (HAVE_NS)
11649 if (FRAME_EXTERNAL_TOOL_BAR (f))
11650 update_frame_tool_bar (f);
11651 return 0;
11652 #endif
11653
11654 /* If frame hasn't a tool-bar window or if it is zero-height, don't
11655 do anything. This means you must start with tool-bar-lines
11656 non-zero to get the auto-sizing effect. Or in other words, you
11657 can turn off tool-bars by specifying tool-bar-lines zero. */
11658 if (!WINDOWP (f->tool_bar_window)
11659 || (w = XWINDOW (f->tool_bar_window),
11660 WINDOW_TOTAL_LINES (w) == 0))
11661 return 0;
11662
11663 /* Set up an iterator for the tool-bar window. */
11664 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
11665 it.first_visible_x = 0;
11666 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11667 row = it.glyph_row;
11668
11669 /* Build a string that represents the contents of the tool-bar. */
11670 build_desired_tool_bar_string (f);
11671 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11672 /* FIXME: This should be controlled by a user option. But it
11673 doesn't make sense to have an R2L tool bar if the menu bar cannot
11674 be drawn also R2L, and making the menu bar R2L is tricky due
11675 toolkit-specific code that implements it. If an R2L tool bar is
11676 ever supported, display_tool_bar_line should also be augmented to
11677 call unproduce_glyphs like display_line and display_string
11678 do. */
11679 it.paragraph_embedding = L2R;
11680
11681 if (f->n_tool_bar_rows == 0)
11682 {
11683 int nlines;
11684
11685 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
11686 nlines != WINDOW_TOTAL_LINES (w)))
11687 {
11688 Lisp_Object frame;
11689 int old_height = WINDOW_TOTAL_LINES (w);
11690
11691 XSETFRAME (frame, f);
11692 Fmodify_frame_parameters (frame,
11693 Fcons (Fcons (Qtool_bar_lines,
11694 make_number (nlines)),
11695 Qnil));
11696 if (WINDOW_TOTAL_LINES (w) != old_height)
11697 {
11698 clear_glyph_matrix (w->desired_matrix);
11699 fonts_changed_p = 1;
11700 return 1;
11701 }
11702 }
11703 }
11704
11705 /* Display as many lines as needed to display all tool-bar items. */
11706
11707 if (f->n_tool_bar_rows > 0)
11708 {
11709 int border, rows, height, extra;
11710
11711 if (INTEGERP (Vtool_bar_border))
11712 border = XINT (Vtool_bar_border);
11713 else if (EQ (Vtool_bar_border, Qinternal_border_width))
11714 border = FRAME_INTERNAL_BORDER_WIDTH (f);
11715 else if (EQ (Vtool_bar_border, Qborder_width))
11716 border = f->border_width;
11717 else
11718 border = 0;
11719 if (border < 0)
11720 border = 0;
11721
11722 rows = f->n_tool_bar_rows;
11723 height = max (1, (it.last_visible_y - border) / rows);
11724 extra = it.last_visible_y - border - height * rows;
11725
11726 while (it.current_y < it.last_visible_y)
11727 {
11728 int h = 0;
11729 if (extra > 0 && rows-- > 0)
11730 {
11731 h = (extra + rows - 1) / rows;
11732 extra -= h;
11733 }
11734 display_tool_bar_line (&it, height + h);
11735 }
11736 }
11737 else
11738 {
11739 while (it.current_y < it.last_visible_y)
11740 display_tool_bar_line (&it, 0);
11741 }
11742
11743 /* It doesn't make much sense to try scrolling in the tool-bar
11744 window, so don't do it. */
11745 w->desired_matrix->no_scrolling_p = 1;
11746 w->must_be_updated_p = 1;
11747
11748 if (!NILP (Vauto_resize_tool_bars))
11749 {
11750 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
11751 int change_height_p = 0;
11752
11753 /* If we couldn't display everything, change the tool-bar's
11754 height if there is room for more. */
11755 if (IT_STRING_CHARPOS (it) < it.end_charpos
11756 && it.current_y < max_tool_bar_height)
11757 change_height_p = 1;
11758
11759 row = it.glyph_row - 1;
11760
11761 /* If there are blank lines at the end, except for a partially
11762 visible blank line at the end that is smaller than
11763 FRAME_LINE_HEIGHT, change the tool-bar's height. */
11764 if (!row->displays_text_p
11765 && row->height >= FRAME_LINE_HEIGHT (f))
11766 change_height_p = 1;
11767
11768 /* If row displays tool-bar items, but is partially visible,
11769 change the tool-bar's height. */
11770 if (row->displays_text_p
11771 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
11772 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
11773 change_height_p = 1;
11774
11775 /* Resize windows as needed by changing the `tool-bar-lines'
11776 frame parameter. */
11777 if (change_height_p)
11778 {
11779 Lisp_Object frame;
11780 int old_height = WINDOW_TOTAL_LINES (w);
11781 int nrows;
11782 int nlines = tool_bar_lines_needed (f, &nrows);
11783
11784 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
11785 && !f->minimize_tool_bar_window_p)
11786 ? (nlines > old_height)
11787 : (nlines != old_height));
11788 f->minimize_tool_bar_window_p = 0;
11789
11790 if (change_height_p)
11791 {
11792 XSETFRAME (frame, f);
11793 Fmodify_frame_parameters (frame,
11794 Fcons (Fcons (Qtool_bar_lines,
11795 make_number (nlines)),
11796 Qnil));
11797 if (WINDOW_TOTAL_LINES (w) != old_height)
11798 {
11799 clear_glyph_matrix (w->desired_matrix);
11800 f->n_tool_bar_rows = nrows;
11801 fonts_changed_p = 1;
11802 return 1;
11803 }
11804 }
11805 }
11806 }
11807
11808 f->minimize_tool_bar_window_p = 0;
11809 return 0;
11810 }
11811
11812
11813 /* Get information about the tool-bar item which is displayed in GLYPH
11814 on frame F. Return in *PROP_IDX the index where tool-bar item
11815 properties start in F->tool_bar_items. Value is zero if
11816 GLYPH doesn't display a tool-bar item. */
11817
11818 static int
11819 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
11820 {
11821 Lisp_Object prop;
11822 int success_p;
11823 int charpos;
11824
11825 /* This function can be called asynchronously, which means we must
11826 exclude any possibility that Fget_text_property signals an
11827 error. */
11828 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
11829 charpos = max (0, charpos);
11830
11831 /* Get the text property `menu-item' at pos. The value of that
11832 property is the start index of this item's properties in
11833 F->tool_bar_items. */
11834 prop = Fget_text_property (make_number (charpos),
11835 Qmenu_item, f->current_tool_bar_string);
11836 if (INTEGERP (prop))
11837 {
11838 *prop_idx = XINT (prop);
11839 success_p = 1;
11840 }
11841 else
11842 success_p = 0;
11843
11844 return success_p;
11845 }
11846
11847 \f
11848 /* Get information about the tool-bar item at position X/Y on frame F.
11849 Return in *GLYPH a pointer to the glyph of the tool-bar item in
11850 the current matrix of the tool-bar window of F, or NULL if not
11851 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
11852 item in F->tool_bar_items. Value is
11853
11854 -1 if X/Y is not on a tool-bar item
11855 0 if X/Y is on the same item that was highlighted before.
11856 1 otherwise. */
11857
11858 static int
11859 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
11860 int *hpos, int *vpos, int *prop_idx)
11861 {
11862 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11863 struct window *w = XWINDOW (f->tool_bar_window);
11864 int area;
11865
11866 /* Find the glyph under X/Y. */
11867 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
11868 if (*glyph == NULL)
11869 return -1;
11870
11871 /* Get the start of this tool-bar item's properties in
11872 f->tool_bar_items. */
11873 if (!tool_bar_item_info (f, *glyph, prop_idx))
11874 return -1;
11875
11876 /* Is mouse on the highlighted item? */
11877 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
11878 && *vpos >= hlinfo->mouse_face_beg_row
11879 && *vpos <= hlinfo->mouse_face_end_row
11880 && (*vpos > hlinfo->mouse_face_beg_row
11881 || *hpos >= hlinfo->mouse_face_beg_col)
11882 && (*vpos < hlinfo->mouse_face_end_row
11883 || *hpos < hlinfo->mouse_face_end_col
11884 || hlinfo->mouse_face_past_end))
11885 return 0;
11886
11887 return 1;
11888 }
11889
11890
11891 /* EXPORT:
11892 Handle mouse button event on the tool-bar of frame F, at
11893 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
11894 0 for button release. MODIFIERS is event modifiers for button
11895 release. */
11896
11897 void
11898 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
11899 unsigned int modifiers)
11900 {
11901 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11902 struct window *w = XWINDOW (f->tool_bar_window);
11903 int hpos, vpos, prop_idx;
11904 struct glyph *glyph;
11905 Lisp_Object enabled_p;
11906
11907 /* If not on the highlighted tool-bar item, return. */
11908 frame_to_window_pixel_xy (w, &x, &y);
11909 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
11910 return;
11911
11912 /* If item is disabled, do nothing. */
11913 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11914 if (NILP (enabled_p))
11915 return;
11916
11917 if (down_p)
11918 {
11919 /* Show item in pressed state. */
11920 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
11921 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
11922 last_tool_bar_item = prop_idx;
11923 }
11924 else
11925 {
11926 Lisp_Object key, frame;
11927 struct input_event event;
11928 EVENT_INIT (event);
11929
11930 /* Show item in released state. */
11931 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
11932 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
11933
11934 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
11935
11936 XSETFRAME (frame, f);
11937 event.kind = TOOL_BAR_EVENT;
11938 event.frame_or_window = frame;
11939 event.arg = frame;
11940 kbd_buffer_store_event (&event);
11941
11942 event.kind = TOOL_BAR_EVENT;
11943 event.frame_or_window = frame;
11944 event.arg = key;
11945 event.modifiers = modifiers;
11946 kbd_buffer_store_event (&event);
11947 last_tool_bar_item = -1;
11948 }
11949 }
11950
11951
11952 /* Possibly highlight a tool-bar item on frame F when mouse moves to
11953 tool-bar window-relative coordinates X/Y. Called from
11954 note_mouse_highlight. */
11955
11956 static void
11957 note_tool_bar_highlight (struct frame *f, int x, int y)
11958 {
11959 Lisp_Object window = f->tool_bar_window;
11960 struct window *w = XWINDOW (window);
11961 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
11962 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11963 int hpos, vpos;
11964 struct glyph *glyph;
11965 struct glyph_row *row;
11966 int i;
11967 Lisp_Object enabled_p;
11968 int prop_idx;
11969 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
11970 int mouse_down_p, rc;
11971
11972 /* Function note_mouse_highlight is called with negative X/Y
11973 values when mouse moves outside of the frame. */
11974 if (x <= 0 || y <= 0)
11975 {
11976 clear_mouse_face (hlinfo);
11977 return;
11978 }
11979
11980 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
11981 if (rc < 0)
11982 {
11983 /* Not on tool-bar item. */
11984 clear_mouse_face (hlinfo);
11985 return;
11986 }
11987 else if (rc == 0)
11988 /* On same tool-bar item as before. */
11989 goto set_help_echo;
11990
11991 clear_mouse_face (hlinfo);
11992
11993 /* Mouse is down, but on different tool-bar item? */
11994 mouse_down_p = (dpyinfo->grabbed
11995 && f == last_mouse_frame
11996 && FRAME_LIVE_P (f));
11997 if (mouse_down_p
11998 && last_tool_bar_item != prop_idx)
11999 return;
12000
12001 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
12002 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12003
12004 /* If tool-bar item is not enabled, don't highlight it. */
12005 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12006 if (!NILP (enabled_p))
12007 {
12008 /* Compute the x-position of the glyph. In front and past the
12009 image is a space. We include this in the highlighted area. */
12010 row = MATRIX_ROW (w->current_matrix, vpos);
12011 for (i = x = 0; i < hpos; ++i)
12012 x += row->glyphs[TEXT_AREA][i].pixel_width;
12013
12014 /* Record this as the current active region. */
12015 hlinfo->mouse_face_beg_col = hpos;
12016 hlinfo->mouse_face_beg_row = vpos;
12017 hlinfo->mouse_face_beg_x = x;
12018 hlinfo->mouse_face_beg_y = row->y;
12019 hlinfo->mouse_face_past_end = 0;
12020
12021 hlinfo->mouse_face_end_col = hpos + 1;
12022 hlinfo->mouse_face_end_row = vpos;
12023 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12024 hlinfo->mouse_face_end_y = row->y;
12025 hlinfo->mouse_face_window = window;
12026 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12027
12028 /* Display it as active. */
12029 show_mouse_face (hlinfo, draw);
12030 hlinfo->mouse_face_image_state = draw;
12031 }
12032
12033 set_help_echo:
12034
12035 /* Set help_echo_string to a help string to display for this tool-bar item.
12036 XTread_socket does the rest. */
12037 help_echo_object = help_echo_window = Qnil;
12038 help_echo_pos = -1;
12039 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12040 if (NILP (help_echo_string))
12041 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12042 }
12043
12044 #endif /* HAVE_WINDOW_SYSTEM */
12045
12046
12047 \f
12048 /************************************************************************
12049 Horizontal scrolling
12050 ************************************************************************/
12051
12052 static int hscroll_window_tree (Lisp_Object);
12053 static int hscroll_windows (Lisp_Object);
12054
12055 /* For all leaf windows in the window tree rooted at WINDOW, set their
12056 hscroll value so that PT is (i) visible in the window, and (ii) so
12057 that it is not within a certain margin at the window's left and
12058 right border. Value is non-zero if any window's hscroll has been
12059 changed. */
12060
12061 static int
12062 hscroll_window_tree (Lisp_Object window)
12063 {
12064 int hscrolled_p = 0;
12065 int hscroll_relative_p = FLOATP (Vhscroll_step);
12066 int hscroll_step_abs = 0;
12067 double hscroll_step_rel = 0;
12068
12069 if (hscroll_relative_p)
12070 {
12071 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12072 if (hscroll_step_rel < 0)
12073 {
12074 hscroll_relative_p = 0;
12075 hscroll_step_abs = 0;
12076 }
12077 }
12078 else if (INTEGERP (Vhscroll_step))
12079 {
12080 hscroll_step_abs = XINT (Vhscroll_step);
12081 if (hscroll_step_abs < 0)
12082 hscroll_step_abs = 0;
12083 }
12084 else
12085 hscroll_step_abs = 0;
12086
12087 while (WINDOWP (window))
12088 {
12089 struct window *w = XWINDOW (window);
12090
12091 if (WINDOWP (w->hchild))
12092 hscrolled_p |= hscroll_window_tree (w->hchild);
12093 else if (WINDOWP (w->vchild))
12094 hscrolled_p |= hscroll_window_tree (w->vchild);
12095 else if (w->cursor.vpos >= 0)
12096 {
12097 int h_margin;
12098 int text_area_width;
12099 struct glyph_row *current_cursor_row
12100 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12101 struct glyph_row *desired_cursor_row
12102 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12103 struct glyph_row *cursor_row
12104 = (desired_cursor_row->enabled_p
12105 ? desired_cursor_row
12106 : current_cursor_row);
12107 int row_r2l_p = cursor_row->reversed_p;
12108
12109 text_area_width = window_box_width (w, TEXT_AREA);
12110
12111 /* Scroll when cursor is inside this scroll margin. */
12112 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12113
12114 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
12115 /* For left-to-right rows, hscroll when cursor is either
12116 (i) inside the right hscroll margin, or (ii) if it is
12117 inside the left margin and the window is already
12118 hscrolled. */
12119 && ((!row_r2l_p
12120 && ((XFASTINT (w->hscroll)
12121 && w->cursor.x <= h_margin)
12122 || (cursor_row->enabled_p
12123 && cursor_row->truncated_on_right_p
12124 && (w->cursor.x >= text_area_width - h_margin))))
12125 /* For right-to-left rows, the logic is similar,
12126 except that rules for scrolling to left and right
12127 are reversed. E.g., if cursor.x <= h_margin, we
12128 need to hscroll "to the right" unconditionally,
12129 and that will scroll the screen to the left so as
12130 to reveal the next portion of the row. */
12131 || (row_r2l_p
12132 && ((cursor_row->enabled_p
12133 /* FIXME: It is confusing to set the
12134 truncated_on_right_p flag when R2L rows
12135 are actually truncated on the left. */
12136 && cursor_row->truncated_on_right_p
12137 && w->cursor.x <= h_margin)
12138 || (XFASTINT (w->hscroll)
12139 && (w->cursor.x >= text_area_width - h_margin))))))
12140 {
12141 struct it it;
12142 int hscroll;
12143 struct buffer *saved_current_buffer;
12144 EMACS_INT pt;
12145 int wanted_x;
12146
12147 /* Find point in a display of infinite width. */
12148 saved_current_buffer = current_buffer;
12149 current_buffer = XBUFFER (w->buffer);
12150
12151 if (w == XWINDOW (selected_window))
12152 pt = PT;
12153 else
12154 {
12155 pt = marker_position (w->pointm);
12156 pt = max (BEGV, pt);
12157 pt = min (ZV, pt);
12158 }
12159
12160 /* Move iterator to pt starting at cursor_row->start in
12161 a line with infinite width. */
12162 init_to_row_start (&it, w, cursor_row);
12163 it.last_visible_x = INFINITY;
12164 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12165 current_buffer = saved_current_buffer;
12166
12167 /* Position cursor in window. */
12168 if (!hscroll_relative_p && hscroll_step_abs == 0)
12169 hscroll = max (0, (it.current_x
12170 - (ITERATOR_AT_END_OF_LINE_P (&it)
12171 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12172 : (text_area_width / 2))))
12173 / FRAME_COLUMN_WIDTH (it.f);
12174 else if ((!row_r2l_p
12175 && w->cursor.x >= text_area_width - h_margin)
12176 || (row_r2l_p && w->cursor.x <= h_margin))
12177 {
12178 if (hscroll_relative_p)
12179 wanted_x = text_area_width * (1 - hscroll_step_rel)
12180 - h_margin;
12181 else
12182 wanted_x = text_area_width
12183 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12184 - h_margin;
12185 hscroll
12186 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12187 }
12188 else
12189 {
12190 if (hscroll_relative_p)
12191 wanted_x = text_area_width * hscroll_step_rel
12192 + h_margin;
12193 else
12194 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12195 + h_margin;
12196 hscroll
12197 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12198 }
12199 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
12200
12201 /* Don't prevent redisplay optimizations if hscroll
12202 hasn't changed, as it will unnecessarily slow down
12203 redisplay. */
12204 if (XFASTINT (w->hscroll) != hscroll)
12205 {
12206 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
12207 w->hscroll = make_number (hscroll);
12208 hscrolled_p = 1;
12209 }
12210 }
12211 }
12212
12213 window = w->next;
12214 }
12215
12216 /* Value is non-zero if hscroll of any leaf window has been changed. */
12217 return hscrolled_p;
12218 }
12219
12220
12221 /* Set hscroll so that cursor is visible and not inside horizontal
12222 scroll margins for all windows in the tree rooted at WINDOW. See
12223 also hscroll_window_tree above. Value is non-zero if any window's
12224 hscroll has been changed. If it has, desired matrices on the frame
12225 of WINDOW are cleared. */
12226
12227 static int
12228 hscroll_windows (Lisp_Object window)
12229 {
12230 int hscrolled_p = hscroll_window_tree (window);
12231 if (hscrolled_p)
12232 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12233 return hscrolled_p;
12234 }
12235
12236
12237 \f
12238 /************************************************************************
12239 Redisplay
12240 ************************************************************************/
12241
12242 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12243 to a non-zero value. This is sometimes handy to have in a debugger
12244 session. */
12245
12246 #if GLYPH_DEBUG
12247
12248 /* First and last unchanged row for try_window_id. */
12249
12250 static int debug_first_unchanged_at_end_vpos;
12251 static int debug_last_unchanged_at_beg_vpos;
12252
12253 /* Delta vpos and y. */
12254
12255 static int debug_dvpos, debug_dy;
12256
12257 /* Delta in characters and bytes for try_window_id. */
12258
12259 static EMACS_INT debug_delta, debug_delta_bytes;
12260
12261 /* Values of window_end_pos and window_end_vpos at the end of
12262 try_window_id. */
12263
12264 static EMACS_INT debug_end_vpos;
12265
12266 /* Append a string to W->desired_matrix->method. FMT is a printf
12267 format string. If trace_redisplay_p is non-zero also printf the
12268 resulting string to stderr. */
12269
12270 static void debug_method_add (struct window *, char const *, ...)
12271 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12272
12273 static void
12274 debug_method_add (struct window *w, char const *fmt, ...)
12275 {
12276 char buffer[512];
12277 char *method = w->desired_matrix->method;
12278 int len = strlen (method);
12279 int size = sizeof w->desired_matrix->method;
12280 int remaining = size - len - 1;
12281 va_list ap;
12282
12283 va_start (ap, fmt);
12284 vsprintf (buffer, fmt, ap);
12285 va_end (ap);
12286 if (len && remaining)
12287 {
12288 method[len] = '|';
12289 --remaining, ++len;
12290 }
12291
12292 strncpy (method + len, buffer, remaining);
12293
12294 if (trace_redisplay_p)
12295 fprintf (stderr, "%p (%s): %s\n",
12296 w,
12297 ((BUFFERP (w->buffer)
12298 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
12299 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
12300 : "no buffer"),
12301 buffer);
12302 }
12303
12304 #endif /* GLYPH_DEBUG */
12305
12306
12307 /* Value is non-zero if all changes in window W, which displays
12308 current_buffer, are in the text between START and END. START is a
12309 buffer position, END is given as a distance from Z. Used in
12310 redisplay_internal for display optimization. */
12311
12312 static inline int
12313 text_outside_line_unchanged_p (struct window *w,
12314 EMACS_INT start, EMACS_INT end)
12315 {
12316 int unchanged_p = 1;
12317
12318 /* If text or overlays have changed, see where. */
12319 if (XFASTINT (w->last_modified) < MODIFF
12320 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12321 {
12322 /* Gap in the line? */
12323 if (GPT < start || Z - GPT < end)
12324 unchanged_p = 0;
12325
12326 /* Changes start in front of the line, or end after it? */
12327 if (unchanged_p
12328 && (BEG_UNCHANGED < start - 1
12329 || END_UNCHANGED < end))
12330 unchanged_p = 0;
12331
12332 /* If selective display, can't optimize if changes start at the
12333 beginning of the line. */
12334 if (unchanged_p
12335 && INTEGERP (BVAR (current_buffer, selective_display))
12336 && XINT (BVAR (current_buffer, selective_display)) > 0
12337 && (BEG_UNCHANGED < start || GPT <= start))
12338 unchanged_p = 0;
12339
12340 /* If there are overlays at the start or end of the line, these
12341 may have overlay strings with newlines in them. A change at
12342 START, for instance, may actually concern the display of such
12343 overlay strings as well, and they are displayed on different
12344 lines. So, quickly rule out this case. (For the future, it
12345 might be desirable to implement something more telling than
12346 just BEG/END_UNCHANGED.) */
12347 if (unchanged_p)
12348 {
12349 if (BEG + BEG_UNCHANGED == start
12350 && overlay_touches_p (start))
12351 unchanged_p = 0;
12352 if (END_UNCHANGED == end
12353 && overlay_touches_p (Z - end))
12354 unchanged_p = 0;
12355 }
12356
12357 /* Under bidi reordering, adding or deleting a character in the
12358 beginning of a paragraph, before the first strong directional
12359 character, can change the base direction of the paragraph (unless
12360 the buffer specifies a fixed paragraph direction), which will
12361 require to redisplay the whole paragraph. It might be worthwhile
12362 to find the paragraph limits and widen the range of redisplayed
12363 lines to that, but for now just give up this optimization. */
12364 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
12365 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
12366 unchanged_p = 0;
12367 }
12368
12369 return unchanged_p;
12370 }
12371
12372
12373 /* Do a frame update, taking possible shortcuts into account. This is
12374 the main external entry point for redisplay.
12375
12376 If the last redisplay displayed an echo area message and that message
12377 is no longer requested, we clear the echo area or bring back the
12378 mini-buffer if that is in use. */
12379
12380 void
12381 redisplay (void)
12382 {
12383 redisplay_internal ();
12384 }
12385
12386
12387 static Lisp_Object
12388 overlay_arrow_string_or_property (Lisp_Object var)
12389 {
12390 Lisp_Object val;
12391
12392 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12393 return val;
12394
12395 return Voverlay_arrow_string;
12396 }
12397
12398 /* Return 1 if there are any overlay-arrows in current_buffer. */
12399 static int
12400 overlay_arrow_in_current_buffer_p (void)
12401 {
12402 Lisp_Object vlist;
12403
12404 for (vlist = Voverlay_arrow_variable_list;
12405 CONSP (vlist);
12406 vlist = XCDR (vlist))
12407 {
12408 Lisp_Object var = XCAR (vlist);
12409 Lisp_Object val;
12410
12411 if (!SYMBOLP (var))
12412 continue;
12413 val = find_symbol_value (var);
12414 if (MARKERP (val)
12415 && current_buffer == XMARKER (val)->buffer)
12416 return 1;
12417 }
12418 return 0;
12419 }
12420
12421
12422 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12423 has changed. */
12424
12425 static int
12426 overlay_arrows_changed_p (void)
12427 {
12428 Lisp_Object vlist;
12429
12430 for (vlist = Voverlay_arrow_variable_list;
12431 CONSP (vlist);
12432 vlist = XCDR (vlist))
12433 {
12434 Lisp_Object var = XCAR (vlist);
12435 Lisp_Object val, pstr;
12436
12437 if (!SYMBOLP (var))
12438 continue;
12439 val = find_symbol_value (var);
12440 if (!MARKERP (val))
12441 continue;
12442 if (! EQ (COERCE_MARKER (val),
12443 Fget (var, Qlast_arrow_position))
12444 || ! (pstr = overlay_arrow_string_or_property (var),
12445 EQ (pstr, Fget (var, Qlast_arrow_string))))
12446 return 1;
12447 }
12448 return 0;
12449 }
12450
12451 /* Mark overlay arrows to be updated on next redisplay. */
12452
12453 static void
12454 update_overlay_arrows (int up_to_date)
12455 {
12456 Lisp_Object vlist;
12457
12458 for (vlist = Voverlay_arrow_variable_list;
12459 CONSP (vlist);
12460 vlist = XCDR (vlist))
12461 {
12462 Lisp_Object var = XCAR (vlist);
12463
12464 if (!SYMBOLP (var))
12465 continue;
12466
12467 if (up_to_date > 0)
12468 {
12469 Lisp_Object val = find_symbol_value (var);
12470 Fput (var, Qlast_arrow_position,
12471 COERCE_MARKER (val));
12472 Fput (var, Qlast_arrow_string,
12473 overlay_arrow_string_or_property (var));
12474 }
12475 else if (up_to_date < 0
12476 || !NILP (Fget (var, Qlast_arrow_position)))
12477 {
12478 Fput (var, Qlast_arrow_position, Qt);
12479 Fput (var, Qlast_arrow_string, Qt);
12480 }
12481 }
12482 }
12483
12484
12485 /* Return overlay arrow string to display at row.
12486 Return integer (bitmap number) for arrow bitmap in left fringe.
12487 Return nil if no overlay arrow. */
12488
12489 static Lisp_Object
12490 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12491 {
12492 Lisp_Object vlist;
12493
12494 for (vlist = Voverlay_arrow_variable_list;
12495 CONSP (vlist);
12496 vlist = XCDR (vlist))
12497 {
12498 Lisp_Object var = XCAR (vlist);
12499 Lisp_Object val;
12500
12501 if (!SYMBOLP (var))
12502 continue;
12503
12504 val = find_symbol_value (var);
12505
12506 if (MARKERP (val)
12507 && current_buffer == XMARKER (val)->buffer
12508 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12509 {
12510 if (FRAME_WINDOW_P (it->f)
12511 /* FIXME: if ROW->reversed_p is set, this should test
12512 the right fringe, not the left one. */
12513 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12514 {
12515 #ifdef HAVE_WINDOW_SYSTEM
12516 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12517 {
12518 int fringe_bitmap;
12519 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12520 return make_number (fringe_bitmap);
12521 }
12522 #endif
12523 return make_number (-1); /* Use default arrow bitmap */
12524 }
12525 return overlay_arrow_string_or_property (var);
12526 }
12527 }
12528
12529 return Qnil;
12530 }
12531
12532 /* Return 1 if point moved out of or into a composition. Otherwise
12533 return 0. PREV_BUF and PREV_PT are the last point buffer and
12534 position. BUF and PT are the current point buffer and position. */
12535
12536 static int
12537 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
12538 struct buffer *buf, EMACS_INT pt)
12539 {
12540 EMACS_INT start, end;
12541 Lisp_Object prop;
12542 Lisp_Object buffer;
12543
12544 XSETBUFFER (buffer, buf);
12545 /* Check a composition at the last point if point moved within the
12546 same buffer. */
12547 if (prev_buf == buf)
12548 {
12549 if (prev_pt == pt)
12550 /* Point didn't move. */
12551 return 0;
12552
12553 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12554 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12555 && COMPOSITION_VALID_P (start, end, prop)
12556 && start < prev_pt && end > prev_pt)
12557 /* The last point was within the composition. Return 1 iff
12558 point moved out of the composition. */
12559 return (pt <= start || pt >= end);
12560 }
12561
12562 /* Check a composition at the current point. */
12563 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12564 && find_composition (pt, -1, &start, &end, &prop, buffer)
12565 && COMPOSITION_VALID_P (start, end, prop)
12566 && start < pt && end > pt);
12567 }
12568
12569
12570 /* Reconsider the setting of B->clip_changed which is displayed
12571 in window W. */
12572
12573 static inline void
12574 reconsider_clip_changes (struct window *w, struct buffer *b)
12575 {
12576 if (b->clip_changed
12577 && !NILP (w->window_end_valid)
12578 && w->current_matrix->buffer == b
12579 && w->current_matrix->zv == BUF_ZV (b)
12580 && w->current_matrix->begv == BUF_BEGV (b))
12581 b->clip_changed = 0;
12582
12583 /* If display wasn't paused, and W is not a tool bar window, see if
12584 point has been moved into or out of a composition. In that case,
12585 we set b->clip_changed to 1 to force updating the screen. If
12586 b->clip_changed has already been set to 1, we can skip this
12587 check. */
12588 if (!b->clip_changed
12589 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
12590 {
12591 EMACS_INT pt;
12592
12593 if (w == XWINDOW (selected_window))
12594 pt = PT;
12595 else
12596 pt = marker_position (w->pointm);
12597
12598 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
12599 || pt != XINT (w->last_point))
12600 && check_point_in_composition (w->current_matrix->buffer,
12601 XINT (w->last_point),
12602 XBUFFER (w->buffer), pt))
12603 b->clip_changed = 1;
12604 }
12605 }
12606 \f
12607
12608 /* Select FRAME to forward the values of frame-local variables into C
12609 variables so that the redisplay routines can access those values
12610 directly. */
12611
12612 static void
12613 select_frame_for_redisplay (Lisp_Object frame)
12614 {
12615 Lisp_Object tail, tem;
12616 Lisp_Object old = selected_frame;
12617 struct Lisp_Symbol *sym;
12618
12619 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
12620
12621 selected_frame = frame;
12622
12623 do {
12624 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
12625 if (CONSP (XCAR (tail))
12626 && (tem = XCAR (XCAR (tail)),
12627 SYMBOLP (tem))
12628 && (sym = indirect_variable (XSYMBOL (tem)),
12629 sym->redirect == SYMBOL_LOCALIZED)
12630 && sym->val.blv->frame_local)
12631 /* Use find_symbol_value rather than Fsymbol_value
12632 to avoid an error if it is void. */
12633 find_symbol_value (tem);
12634 } while (!EQ (frame, old) && (frame = old, 1));
12635 }
12636
12637
12638 #define STOP_POLLING \
12639 do { if (! polling_stopped_here) stop_polling (); \
12640 polling_stopped_here = 1; } while (0)
12641
12642 #define RESUME_POLLING \
12643 do { if (polling_stopped_here) start_polling (); \
12644 polling_stopped_here = 0; } while (0)
12645
12646
12647 /* Perhaps in the future avoid recentering windows if it
12648 is not necessary; currently that causes some problems. */
12649
12650 static void
12651 redisplay_internal (void)
12652 {
12653 struct window *w = XWINDOW (selected_window);
12654 struct window *sw;
12655 struct frame *fr;
12656 int pending;
12657 int must_finish = 0;
12658 struct text_pos tlbufpos, tlendpos;
12659 int number_of_visible_frames;
12660 int count, count1;
12661 struct frame *sf;
12662 int polling_stopped_here = 0;
12663 Lisp_Object old_frame = selected_frame;
12664
12665 /* Non-zero means redisplay has to consider all windows on all
12666 frames. Zero means, only selected_window is considered. */
12667 int consider_all_windows_p;
12668
12669 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
12670
12671 /* No redisplay if running in batch mode or frame is not yet fully
12672 initialized, or redisplay is explicitly turned off by setting
12673 Vinhibit_redisplay. */
12674 if (FRAME_INITIAL_P (SELECTED_FRAME ())
12675 || !NILP (Vinhibit_redisplay))
12676 return;
12677
12678 /* Don't examine these until after testing Vinhibit_redisplay.
12679 When Emacs is shutting down, perhaps because its connection to
12680 X has dropped, we should not look at them at all. */
12681 fr = XFRAME (w->frame);
12682 sf = SELECTED_FRAME ();
12683
12684 if (!fr->glyphs_initialized_p)
12685 return;
12686
12687 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
12688 if (popup_activated ())
12689 return;
12690 #endif
12691
12692 /* I don't think this happens but let's be paranoid. */
12693 if (redisplaying_p)
12694 return;
12695
12696 /* Record a function that resets redisplaying_p to its old value
12697 when we leave this function. */
12698 count = SPECPDL_INDEX ();
12699 record_unwind_protect (unwind_redisplay,
12700 Fcons (make_number (redisplaying_p), selected_frame));
12701 ++redisplaying_p;
12702 specbind (Qinhibit_free_realized_faces, Qnil);
12703
12704 {
12705 Lisp_Object tail, frame;
12706
12707 FOR_EACH_FRAME (tail, frame)
12708 {
12709 struct frame *f = XFRAME (frame);
12710 f->already_hscrolled_p = 0;
12711 }
12712 }
12713
12714 retry:
12715 /* Remember the currently selected window. */
12716 sw = w;
12717
12718 if (!EQ (old_frame, selected_frame)
12719 && FRAME_LIVE_P (XFRAME (old_frame)))
12720 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
12721 selected_frame and selected_window to be temporarily out-of-sync so
12722 when we come back here via `goto retry', we need to resync because we
12723 may need to run Elisp code (via prepare_menu_bars). */
12724 select_frame_for_redisplay (old_frame);
12725
12726 pending = 0;
12727 reconsider_clip_changes (w, current_buffer);
12728 last_escape_glyph_frame = NULL;
12729 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
12730 last_glyphless_glyph_frame = NULL;
12731 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
12732
12733 /* If new fonts have been loaded that make a glyph matrix adjustment
12734 necessary, do it. */
12735 if (fonts_changed_p)
12736 {
12737 adjust_glyphs (NULL);
12738 ++windows_or_buffers_changed;
12739 fonts_changed_p = 0;
12740 }
12741
12742 /* If face_change_count is non-zero, init_iterator will free all
12743 realized faces, which includes the faces referenced from current
12744 matrices. So, we can't reuse current matrices in this case. */
12745 if (face_change_count)
12746 ++windows_or_buffers_changed;
12747
12748 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
12749 && FRAME_TTY (sf)->previous_frame != sf)
12750 {
12751 /* Since frames on a single ASCII terminal share the same
12752 display area, displaying a different frame means redisplay
12753 the whole thing. */
12754 windows_or_buffers_changed++;
12755 SET_FRAME_GARBAGED (sf);
12756 #ifndef DOS_NT
12757 set_tty_color_mode (FRAME_TTY (sf), sf);
12758 #endif
12759 FRAME_TTY (sf)->previous_frame = sf;
12760 }
12761
12762 /* Set the visible flags for all frames. Do this before checking
12763 for resized or garbaged frames; they want to know if their frames
12764 are visible. See the comment in frame.h for
12765 FRAME_SAMPLE_VISIBILITY. */
12766 {
12767 Lisp_Object tail, frame;
12768
12769 number_of_visible_frames = 0;
12770
12771 FOR_EACH_FRAME (tail, frame)
12772 {
12773 struct frame *f = XFRAME (frame);
12774
12775 FRAME_SAMPLE_VISIBILITY (f);
12776 if (FRAME_VISIBLE_P (f))
12777 ++number_of_visible_frames;
12778 clear_desired_matrices (f);
12779 }
12780 }
12781
12782 /* Notice any pending interrupt request to change frame size. */
12783 do_pending_window_change (1);
12784
12785 /* do_pending_window_change could change the selected_window due to
12786 frame resizing which makes the selected window too small. */
12787 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
12788 {
12789 sw = w;
12790 reconsider_clip_changes (w, current_buffer);
12791 }
12792
12793 /* Clear frames marked as garbaged. */
12794 if (frame_garbaged)
12795 clear_garbaged_frames ();
12796
12797 /* Build menubar and tool-bar items. */
12798 if (NILP (Vmemory_full))
12799 prepare_menu_bars ();
12800
12801 if (windows_or_buffers_changed)
12802 update_mode_lines++;
12803
12804 /* Detect case that we need to write or remove a star in the mode line. */
12805 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
12806 {
12807 w->update_mode_line = Qt;
12808 if (buffer_shared > 1)
12809 update_mode_lines++;
12810 }
12811
12812 /* Avoid invocation of point motion hooks by `current_column' below. */
12813 count1 = SPECPDL_INDEX ();
12814 specbind (Qinhibit_point_motion_hooks, Qt);
12815
12816 /* If %c is in the mode line, update it if needed. */
12817 if (!NILP (w->column_number_displayed)
12818 /* This alternative quickly identifies a common case
12819 where no change is needed. */
12820 && !(PT == XFASTINT (w->last_point)
12821 && XFASTINT (w->last_modified) >= MODIFF
12822 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
12823 && (XFASTINT (w->column_number_displayed) != current_column ()))
12824 w->update_mode_line = Qt;
12825
12826 unbind_to (count1, Qnil);
12827
12828 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
12829
12830 /* The variable buffer_shared is set in redisplay_window and
12831 indicates that we redisplay a buffer in different windows. See
12832 there. */
12833 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
12834 || cursor_type_changed);
12835
12836 /* If specs for an arrow have changed, do thorough redisplay
12837 to ensure we remove any arrow that should no longer exist. */
12838 if (overlay_arrows_changed_p ())
12839 consider_all_windows_p = windows_or_buffers_changed = 1;
12840
12841 /* Normally the message* functions will have already displayed and
12842 updated the echo area, but the frame may have been trashed, or
12843 the update may have been preempted, so display the echo area
12844 again here. Checking message_cleared_p captures the case that
12845 the echo area should be cleared. */
12846 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
12847 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
12848 || (message_cleared_p
12849 && minibuf_level == 0
12850 /* If the mini-window is currently selected, this means the
12851 echo-area doesn't show through. */
12852 && !MINI_WINDOW_P (XWINDOW (selected_window))))
12853 {
12854 int window_height_changed_p = echo_area_display (0);
12855 must_finish = 1;
12856
12857 /* If we don't display the current message, don't clear the
12858 message_cleared_p flag, because, if we did, we wouldn't clear
12859 the echo area in the next redisplay which doesn't preserve
12860 the echo area. */
12861 if (!display_last_displayed_message_p)
12862 message_cleared_p = 0;
12863
12864 if (fonts_changed_p)
12865 goto retry;
12866 else if (window_height_changed_p)
12867 {
12868 consider_all_windows_p = 1;
12869 ++update_mode_lines;
12870 ++windows_or_buffers_changed;
12871
12872 /* If window configuration was changed, frames may have been
12873 marked garbaged. Clear them or we will experience
12874 surprises wrt scrolling. */
12875 if (frame_garbaged)
12876 clear_garbaged_frames ();
12877 }
12878 }
12879 else if (EQ (selected_window, minibuf_window)
12880 && (current_buffer->clip_changed
12881 || XFASTINT (w->last_modified) < MODIFF
12882 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12883 && resize_mini_window (w, 0))
12884 {
12885 /* Resized active mini-window to fit the size of what it is
12886 showing if its contents might have changed. */
12887 must_finish = 1;
12888 /* FIXME: this causes all frames to be updated, which seems unnecessary
12889 since only the current frame needs to be considered. This function needs
12890 to be rewritten with two variables, consider_all_windows and
12891 consider_all_frames. */
12892 consider_all_windows_p = 1;
12893 ++windows_or_buffers_changed;
12894 ++update_mode_lines;
12895
12896 /* If window configuration was changed, frames may have been
12897 marked garbaged. Clear them or we will experience
12898 surprises wrt scrolling. */
12899 if (frame_garbaged)
12900 clear_garbaged_frames ();
12901 }
12902
12903
12904 /* If showing the region, and mark has changed, we must redisplay
12905 the whole window. The assignment to this_line_start_pos prevents
12906 the optimization directly below this if-statement. */
12907 if (((!NILP (Vtransient_mark_mode)
12908 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
12909 != !NILP (w->region_showing))
12910 || (!NILP (w->region_showing)
12911 && !EQ (w->region_showing,
12912 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
12913 CHARPOS (this_line_start_pos) = 0;
12914
12915 /* Optimize the case that only the line containing the cursor in the
12916 selected window has changed. Variables starting with this_ are
12917 set in display_line and record information about the line
12918 containing the cursor. */
12919 tlbufpos = this_line_start_pos;
12920 tlendpos = this_line_end_pos;
12921 if (!consider_all_windows_p
12922 && CHARPOS (tlbufpos) > 0
12923 && NILP (w->update_mode_line)
12924 && !current_buffer->clip_changed
12925 && !current_buffer->prevent_redisplay_optimizations_p
12926 && FRAME_VISIBLE_P (XFRAME (w->frame))
12927 && !FRAME_OBSCURED_P (XFRAME (w->frame))
12928 /* Make sure recorded data applies to current buffer, etc. */
12929 && this_line_buffer == current_buffer
12930 && current_buffer == XBUFFER (w->buffer)
12931 && NILP (w->force_start)
12932 && NILP (w->optional_new_start)
12933 /* Point must be on the line that we have info recorded about. */
12934 && PT >= CHARPOS (tlbufpos)
12935 && PT <= Z - CHARPOS (tlendpos)
12936 /* All text outside that line, including its final newline,
12937 must be unchanged. */
12938 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
12939 CHARPOS (tlendpos)))
12940 {
12941 if (CHARPOS (tlbufpos) > BEGV
12942 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
12943 && (CHARPOS (tlbufpos) == ZV
12944 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
12945 /* Former continuation line has disappeared by becoming empty. */
12946 goto cancel;
12947 else if (XFASTINT (w->last_modified) < MODIFF
12948 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
12949 || MINI_WINDOW_P (w))
12950 {
12951 /* We have to handle the case of continuation around a
12952 wide-column character (see the comment in indent.c around
12953 line 1340).
12954
12955 For instance, in the following case:
12956
12957 -------- Insert --------
12958 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
12959 J_I_ ==> J_I_ `^^' are cursors.
12960 ^^ ^^
12961 -------- --------
12962
12963 As we have to redraw the line above, we cannot use this
12964 optimization. */
12965
12966 struct it it;
12967 int line_height_before = this_line_pixel_height;
12968
12969 /* Note that start_display will handle the case that the
12970 line starting at tlbufpos is a continuation line. */
12971 start_display (&it, w, tlbufpos);
12972
12973 /* Implementation note: It this still necessary? */
12974 if (it.current_x != this_line_start_x)
12975 goto cancel;
12976
12977 TRACE ((stderr, "trying display optimization 1\n"));
12978 w->cursor.vpos = -1;
12979 overlay_arrow_seen = 0;
12980 it.vpos = this_line_vpos;
12981 it.current_y = this_line_y;
12982 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
12983 display_line (&it);
12984
12985 /* If line contains point, is not continued,
12986 and ends at same distance from eob as before, we win. */
12987 if (w->cursor.vpos >= 0
12988 /* Line is not continued, otherwise this_line_start_pos
12989 would have been set to 0 in display_line. */
12990 && CHARPOS (this_line_start_pos)
12991 /* Line ends as before. */
12992 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
12993 /* Line has same height as before. Otherwise other lines
12994 would have to be shifted up or down. */
12995 && this_line_pixel_height == line_height_before)
12996 {
12997 /* If this is not the window's last line, we must adjust
12998 the charstarts of the lines below. */
12999 if (it.current_y < it.last_visible_y)
13000 {
13001 struct glyph_row *row
13002 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13003 EMACS_INT delta, delta_bytes;
13004
13005 /* We used to distinguish between two cases here,
13006 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13007 when the line ends in a newline or the end of the
13008 buffer's accessible portion. But both cases did
13009 the same, so they were collapsed. */
13010 delta = (Z
13011 - CHARPOS (tlendpos)
13012 - MATRIX_ROW_START_CHARPOS (row));
13013 delta_bytes = (Z_BYTE
13014 - BYTEPOS (tlendpos)
13015 - MATRIX_ROW_START_BYTEPOS (row));
13016
13017 increment_matrix_positions (w->current_matrix,
13018 this_line_vpos + 1,
13019 w->current_matrix->nrows,
13020 delta, delta_bytes);
13021 }
13022
13023 /* If this row displays text now but previously didn't,
13024 or vice versa, w->window_end_vpos may have to be
13025 adjusted. */
13026 if ((it.glyph_row - 1)->displays_text_p)
13027 {
13028 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
13029 XSETINT (w->window_end_vpos, this_line_vpos);
13030 }
13031 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
13032 && this_line_vpos > 0)
13033 XSETINT (w->window_end_vpos, this_line_vpos - 1);
13034 w->window_end_valid = Qnil;
13035
13036 /* Update hint: No need to try to scroll in update_window. */
13037 w->desired_matrix->no_scrolling_p = 1;
13038
13039 #if GLYPH_DEBUG
13040 *w->desired_matrix->method = 0;
13041 debug_method_add (w, "optimization 1");
13042 #endif
13043 #ifdef HAVE_WINDOW_SYSTEM
13044 update_window_fringes (w, 0);
13045 #endif
13046 goto update;
13047 }
13048 else
13049 goto cancel;
13050 }
13051 else if (/* Cursor position hasn't changed. */
13052 PT == XFASTINT (w->last_point)
13053 /* Make sure the cursor was last displayed
13054 in this window. Otherwise we have to reposition it. */
13055 && 0 <= w->cursor.vpos
13056 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
13057 {
13058 if (!must_finish)
13059 {
13060 do_pending_window_change (1);
13061 /* If selected_window changed, redisplay again. */
13062 if (WINDOWP (selected_window)
13063 && (w = XWINDOW (selected_window)) != sw)
13064 goto retry;
13065
13066 /* We used to always goto end_of_redisplay here, but this
13067 isn't enough if we have a blinking cursor. */
13068 if (w->cursor_off_p == w->last_cursor_off_p)
13069 goto end_of_redisplay;
13070 }
13071 goto update;
13072 }
13073 /* If highlighting the region, or if the cursor is in the echo area,
13074 then we can't just move the cursor. */
13075 else if (! (!NILP (Vtransient_mark_mode)
13076 && !NILP (BVAR (current_buffer, mark_active)))
13077 && (EQ (selected_window, BVAR (current_buffer, last_selected_window))
13078 || highlight_nonselected_windows)
13079 && NILP (w->region_showing)
13080 && NILP (Vshow_trailing_whitespace)
13081 && !cursor_in_echo_area)
13082 {
13083 struct it it;
13084 struct glyph_row *row;
13085
13086 /* Skip from tlbufpos to PT and see where it is. Note that
13087 PT may be in invisible text. If so, we will end at the
13088 next visible position. */
13089 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13090 NULL, DEFAULT_FACE_ID);
13091 it.current_x = this_line_start_x;
13092 it.current_y = this_line_y;
13093 it.vpos = this_line_vpos;
13094
13095 /* The call to move_it_to stops in front of PT, but
13096 moves over before-strings. */
13097 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13098
13099 if (it.vpos == this_line_vpos
13100 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13101 row->enabled_p))
13102 {
13103 xassert (this_line_vpos == it.vpos);
13104 xassert (this_line_y == it.current_y);
13105 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13106 #if GLYPH_DEBUG
13107 *w->desired_matrix->method = 0;
13108 debug_method_add (w, "optimization 3");
13109 #endif
13110 goto update;
13111 }
13112 else
13113 goto cancel;
13114 }
13115
13116 cancel:
13117 /* Text changed drastically or point moved off of line. */
13118 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
13119 }
13120
13121 CHARPOS (this_line_start_pos) = 0;
13122 consider_all_windows_p |= buffer_shared > 1;
13123 ++clear_face_cache_count;
13124 #ifdef HAVE_WINDOW_SYSTEM
13125 ++clear_image_cache_count;
13126 #endif
13127
13128 /* Build desired matrices, and update the display. If
13129 consider_all_windows_p is non-zero, do it for all windows on all
13130 frames. Otherwise do it for selected_window, only. */
13131
13132 if (consider_all_windows_p)
13133 {
13134 Lisp_Object tail, frame;
13135
13136 FOR_EACH_FRAME (tail, frame)
13137 XFRAME (frame)->updated_p = 0;
13138
13139 /* Recompute # windows showing selected buffer. This will be
13140 incremented each time such a window is displayed. */
13141 buffer_shared = 0;
13142
13143 FOR_EACH_FRAME (tail, frame)
13144 {
13145 struct frame *f = XFRAME (frame);
13146
13147 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13148 {
13149 if (! EQ (frame, selected_frame))
13150 /* Select the frame, for the sake of frame-local
13151 variables. */
13152 select_frame_for_redisplay (frame);
13153
13154 /* Mark all the scroll bars to be removed; we'll redeem
13155 the ones we want when we redisplay their windows. */
13156 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13157 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13158
13159 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13160 redisplay_windows (FRAME_ROOT_WINDOW (f));
13161
13162 /* The X error handler may have deleted that frame. */
13163 if (!FRAME_LIVE_P (f))
13164 continue;
13165
13166 /* Any scroll bars which redisplay_windows should have
13167 nuked should now go away. */
13168 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13169 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13170
13171 /* If fonts changed, display again. */
13172 /* ??? rms: I suspect it is a mistake to jump all the way
13173 back to retry here. It should just retry this frame. */
13174 if (fonts_changed_p)
13175 goto retry;
13176
13177 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13178 {
13179 /* See if we have to hscroll. */
13180 if (!f->already_hscrolled_p)
13181 {
13182 f->already_hscrolled_p = 1;
13183 if (hscroll_windows (f->root_window))
13184 goto retry;
13185 }
13186
13187 /* Prevent various kinds of signals during display
13188 update. stdio is not robust about handling
13189 signals, which can cause an apparent I/O
13190 error. */
13191 if (interrupt_input)
13192 unrequest_sigio ();
13193 STOP_POLLING;
13194
13195 /* Update the display. */
13196 set_window_update_flags (XWINDOW (f->root_window), 1);
13197 pending |= update_frame (f, 0, 0);
13198 f->updated_p = 1;
13199 }
13200 }
13201 }
13202
13203 if (!EQ (old_frame, selected_frame)
13204 && FRAME_LIVE_P (XFRAME (old_frame)))
13205 /* We played a bit fast-and-loose above and allowed selected_frame
13206 and selected_window to be temporarily out-of-sync but let's make
13207 sure this stays contained. */
13208 select_frame_for_redisplay (old_frame);
13209 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13210
13211 if (!pending)
13212 {
13213 /* Do the mark_window_display_accurate after all windows have
13214 been redisplayed because this call resets flags in buffers
13215 which are needed for proper redisplay. */
13216 FOR_EACH_FRAME (tail, frame)
13217 {
13218 struct frame *f = XFRAME (frame);
13219 if (f->updated_p)
13220 {
13221 mark_window_display_accurate (f->root_window, 1);
13222 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13223 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13224 }
13225 }
13226 }
13227 }
13228 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13229 {
13230 Lisp_Object mini_window;
13231 struct frame *mini_frame;
13232
13233 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
13234 /* Use list_of_error, not Qerror, so that
13235 we catch only errors and don't run the debugger. */
13236 internal_condition_case_1 (redisplay_window_1, selected_window,
13237 list_of_error,
13238 redisplay_window_error);
13239
13240 /* Compare desired and current matrices, perform output. */
13241
13242 update:
13243 /* If fonts changed, display again. */
13244 if (fonts_changed_p)
13245 goto retry;
13246
13247 /* Prevent various kinds of signals during display update.
13248 stdio is not robust about handling signals,
13249 which can cause an apparent I/O error. */
13250 if (interrupt_input)
13251 unrequest_sigio ();
13252 STOP_POLLING;
13253
13254 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13255 {
13256 if (hscroll_windows (selected_window))
13257 goto retry;
13258
13259 XWINDOW (selected_window)->must_be_updated_p = 1;
13260 pending = update_frame (sf, 0, 0);
13261 }
13262
13263 /* We may have called echo_area_display at the top of this
13264 function. If the echo area is on another frame, that may
13265 have put text on a frame other than the selected one, so the
13266 above call to update_frame would not have caught it. Catch
13267 it here. */
13268 mini_window = FRAME_MINIBUF_WINDOW (sf);
13269 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13270
13271 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13272 {
13273 XWINDOW (mini_window)->must_be_updated_p = 1;
13274 pending |= update_frame (mini_frame, 0, 0);
13275 if (!pending && hscroll_windows (mini_window))
13276 goto retry;
13277 }
13278 }
13279
13280 /* If display was paused because of pending input, make sure we do a
13281 thorough update the next time. */
13282 if (pending)
13283 {
13284 /* Prevent the optimization at the beginning of
13285 redisplay_internal that tries a single-line update of the
13286 line containing the cursor in the selected window. */
13287 CHARPOS (this_line_start_pos) = 0;
13288
13289 /* Let the overlay arrow be updated the next time. */
13290 update_overlay_arrows (0);
13291
13292 /* If we pause after scrolling, some rows in the current
13293 matrices of some windows are not valid. */
13294 if (!WINDOW_FULL_WIDTH_P (w)
13295 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13296 update_mode_lines = 1;
13297 }
13298 else
13299 {
13300 if (!consider_all_windows_p)
13301 {
13302 /* This has already been done above if
13303 consider_all_windows_p is set. */
13304 mark_window_display_accurate_1 (w, 1);
13305
13306 /* Say overlay arrows are up to date. */
13307 update_overlay_arrows (1);
13308
13309 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13310 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13311 }
13312
13313 update_mode_lines = 0;
13314 windows_or_buffers_changed = 0;
13315 cursor_type_changed = 0;
13316 }
13317
13318 /* Start SIGIO interrupts coming again. Having them off during the
13319 code above makes it less likely one will discard output, but not
13320 impossible, since there might be stuff in the system buffer here.
13321 But it is much hairier to try to do anything about that. */
13322 if (interrupt_input)
13323 request_sigio ();
13324 RESUME_POLLING;
13325
13326 /* If a frame has become visible which was not before, redisplay
13327 again, so that we display it. Expose events for such a frame
13328 (which it gets when becoming visible) don't call the parts of
13329 redisplay constructing glyphs, so simply exposing a frame won't
13330 display anything in this case. So, we have to display these
13331 frames here explicitly. */
13332 if (!pending)
13333 {
13334 Lisp_Object tail, frame;
13335 int new_count = 0;
13336
13337 FOR_EACH_FRAME (tail, frame)
13338 {
13339 int this_is_visible = 0;
13340
13341 if (XFRAME (frame)->visible)
13342 this_is_visible = 1;
13343 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
13344 if (XFRAME (frame)->visible)
13345 this_is_visible = 1;
13346
13347 if (this_is_visible)
13348 new_count++;
13349 }
13350
13351 if (new_count != number_of_visible_frames)
13352 windows_or_buffers_changed++;
13353 }
13354
13355 /* Change frame size now if a change is pending. */
13356 do_pending_window_change (1);
13357
13358 /* If we just did a pending size change, or have additional
13359 visible frames, or selected_window changed, redisplay again. */
13360 if ((windows_or_buffers_changed && !pending)
13361 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13362 goto retry;
13363
13364 /* Clear the face and image caches.
13365
13366 We used to do this only if consider_all_windows_p. But the cache
13367 needs to be cleared if a timer creates images in the current
13368 buffer (e.g. the test case in Bug#6230). */
13369
13370 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13371 {
13372 clear_face_cache (0);
13373 clear_face_cache_count = 0;
13374 }
13375
13376 #ifdef HAVE_WINDOW_SYSTEM
13377 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13378 {
13379 clear_image_caches (Qnil);
13380 clear_image_cache_count = 0;
13381 }
13382 #endif /* HAVE_WINDOW_SYSTEM */
13383
13384 end_of_redisplay:
13385 unbind_to (count, Qnil);
13386 RESUME_POLLING;
13387 }
13388
13389
13390 /* Redisplay, but leave alone any recent echo area message unless
13391 another message has been requested in its place.
13392
13393 This is useful in situations where you need to redisplay but no
13394 user action has occurred, making it inappropriate for the message
13395 area to be cleared. See tracking_off and
13396 wait_reading_process_output for examples of these situations.
13397
13398 FROM_WHERE is an integer saying from where this function was
13399 called. This is useful for debugging. */
13400
13401 void
13402 redisplay_preserve_echo_area (int from_where)
13403 {
13404 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13405
13406 if (!NILP (echo_area_buffer[1]))
13407 {
13408 /* We have a previously displayed message, but no current
13409 message. Redisplay the previous message. */
13410 display_last_displayed_message_p = 1;
13411 redisplay_internal ();
13412 display_last_displayed_message_p = 0;
13413 }
13414 else
13415 redisplay_internal ();
13416
13417 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
13418 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
13419 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
13420 }
13421
13422
13423 /* Function registered with record_unwind_protect in
13424 redisplay_internal. Reset redisplaying_p to the value it had
13425 before redisplay_internal was called, and clear
13426 prevent_freeing_realized_faces_p. It also selects the previously
13427 selected frame, unless it has been deleted (by an X connection
13428 failure during redisplay, for example). */
13429
13430 static Lisp_Object
13431 unwind_redisplay (Lisp_Object val)
13432 {
13433 Lisp_Object old_redisplaying_p, old_frame;
13434
13435 old_redisplaying_p = XCAR (val);
13436 redisplaying_p = XFASTINT (old_redisplaying_p);
13437 old_frame = XCDR (val);
13438 if (! EQ (old_frame, selected_frame)
13439 && FRAME_LIVE_P (XFRAME (old_frame)))
13440 select_frame_for_redisplay (old_frame);
13441 return Qnil;
13442 }
13443
13444
13445 /* Mark the display of window W as accurate or inaccurate. If
13446 ACCURATE_P is non-zero mark display of W as accurate. If
13447 ACCURATE_P is zero, arrange for W to be redisplayed the next time
13448 redisplay_internal is called. */
13449
13450 static void
13451 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13452 {
13453 if (BUFFERP (w->buffer))
13454 {
13455 struct buffer *b = XBUFFER (w->buffer);
13456
13457 w->last_modified
13458 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
13459 w->last_overlay_modified
13460 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
13461 w->last_had_star
13462 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
13463
13464 if (accurate_p)
13465 {
13466 b->clip_changed = 0;
13467 b->prevent_redisplay_optimizations_p = 0;
13468
13469 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13470 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13471 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13472 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13473
13474 w->current_matrix->buffer = b;
13475 w->current_matrix->begv = BUF_BEGV (b);
13476 w->current_matrix->zv = BUF_ZV (b);
13477
13478 w->last_cursor = w->cursor;
13479 w->last_cursor_off_p = w->cursor_off_p;
13480
13481 if (w == XWINDOW (selected_window))
13482 w->last_point = make_number (BUF_PT (b));
13483 else
13484 w->last_point = make_number (XMARKER (w->pointm)->charpos);
13485 }
13486 }
13487
13488 if (accurate_p)
13489 {
13490 w->window_end_valid = w->buffer;
13491 w->update_mode_line = Qnil;
13492 }
13493 }
13494
13495
13496 /* Mark the display of windows in the window tree rooted at WINDOW as
13497 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13498 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13499 be redisplayed the next time redisplay_internal is called. */
13500
13501 void
13502 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13503 {
13504 struct window *w;
13505
13506 for (; !NILP (window); window = w->next)
13507 {
13508 w = XWINDOW (window);
13509 mark_window_display_accurate_1 (w, accurate_p);
13510
13511 if (!NILP (w->vchild))
13512 mark_window_display_accurate (w->vchild, accurate_p);
13513 if (!NILP (w->hchild))
13514 mark_window_display_accurate (w->hchild, accurate_p);
13515 }
13516
13517 if (accurate_p)
13518 {
13519 update_overlay_arrows (1);
13520 }
13521 else
13522 {
13523 /* Force a thorough redisplay the next time by setting
13524 last_arrow_position and last_arrow_string to t, which is
13525 unequal to any useful value of Voverlay_arrow_... */
13526 update_overlay_arrows (-1);
13527 }
13528 }
13529
13530
13531 /* Return value in display table DP (Lisp_Char_Table *) for character
13532 C. Since a display table doesn't have any parent, we don't have to
13533 follow parent. Do not call this function directly but use the
13534 macro DISP_CHAR_VECTOR. */
13535
13536 Lisp_Object
13537 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13538 {
13539 Lisp_Object val;
13540
13541 if (ASCII_CHAR_P (c))
13542 {
13543 val = dp->ascii;
13544 if (SUB_CHAR_TABLE_P (val))
13545 val = XSUB_CHAR_TABLE (val)->contents[c];
13546 }
13547 else
13548 {
13549 Lisp_Object table;
13550
13551 XSETCHAR_TABLE (table, dp);
13552 val = char_table_ref (table, c);
13553 }
13554 if (NILP (val))
13555 val = dp->defalt;
13556 return val;
13557 }
13558
13559
13560 \f
13561 /***********************************************************************
13562 Window Redisplay
13563 ***********************************************************************/
13564
13565 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13566
13567 static void
13568 redisplay_windows (Lisp_Object window)
13569 {
13570 while (!NILP (window))
13571 {
13572 struct window *w = XWINDOW (window);
13573
13574 if (!NILP (w->hchild))
13575 redisplay_windows (w->hchild);
13576 else if (!NILP (w->vchild))
13577 redisplay_windows (w->vchild);
13578 else if (!NILP (w->buffer))
13579 {
13580 displayed_buffer = XBUFFER (w->buffer);
13581 /* Use list_of_error, not Qerror, so that
13582 we catch only errors and don't run the debugger. */
13583 internal_condition_case_1 (redisplay_window_0, window,
13584 list_of_error,
13585 redisplay_window_error);
13586 }
13587
13588 window = w->next;
13589 }
13590 }
13591
13592 static Lisp_Object
13593 redisplay_window_error (Lisp_Object ignore)
13594 {
13595 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13596 return Qnil;
13597 }
13598
13599 static Lisp_Object
13600 redisplay_window_0 (Lisp_Object window)
13601 {
13602 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13603 redisplay_window (window, 0);
13604 return Qnil;
13605 }
13606
13607 static Lisp_Object
13608 redisplay_window_1 (Lisp_Object window)
13609 {
13610 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13611 redisplay_window (window, 1);
13612 return Qnil;
13613 }
13614 \f
13615
13616 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13617 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13618 which positions recorded in ROW differ from current buffer
13619 positions.
13620
13621 Return 0 if cursor is not on this row, 1 otherwise. */
13622
13623 static int
13624 set_cursor_from_row (struct window *w, struct glyph_row *row,
13625 struct glyph_matrix *matrix,
13626 EMACS_INT delta, EMACS_INT delta_bytes,
13627 int dy, int dvpos)
13628 {
13629 struct glyph *glyph = row->glyphs[TEXT_AREA];
13630 struct glyph *end = glyph + row->used[TEXT_AREA];
13631 struct glyph *cursor = NULL;
13632 /* The last known character position in row. */
13633 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13634 int x = row->x;
13635 EMACS_INT pt_old = PT - delta;
13636 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13637 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13638 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13639 /* A glyph beyond the edge of TEXT_AREA which we should never
13640 touch. */
13641 struct glyph *glyphs_end = end;
13642 /* Non-zero means we've found a match for cursor position, but that
13643 glyph has the avoid_cursor_p flag set. */
13644 int match_with_avoid_cursor = 0;
13645 /* Non-zero means we've seen at least one glyph that came from a
13646 display string. */
13647 int string_seen = 0;
13648 /* Largest and smallest buffer positions seen so far during scan of
13649 glyph row. */
13650 EMACS_INT bpos_max = pos_before;
13651 EMACS_INT bpos_min = pos_after;
13652 /* Last buffer position covered by an overlay string with an integer
13653 `cursor' property. */
13654 EMACS_INT bpos_covered = 0;
13655 /* Non-zero means the display string on which to display the cursor
13656 comes from a text property, not from an overlay. */
13657 int string_from_text_prop = 0;
13658
13659 /* Skip over glyphs not having an object at the start and the end of
13660 the row. These are special glyphs like truncation marks on
13661 terminal frames. */
13662 if (row->displays_text_p)
13663 {
13664 if (!row->reversed_p)
13665 {
13666 while (glyph < end
13667 && INTEGERP (glyph->object)
13668 && glyph->charpos < 0)
13669 {
13670 x += glyph->pixel_width;
13671 ++glyph;
13672 }
13673 while (end > glyph
13674 && INTEGERP ((end - 1)->object)
13675 /* CHARPOS is zero for blanks and stretch glyphs
13676 inserted by extend_face_to_end_of_line. */
13677 && (end - 1)->charpos <= 0)
13678 --end;
13679 glyph_before = glyph - 1;
13680 glyph_after = end;
13681 }
13682 else
13683 {
13684 struct glyph *g;
13685
13686 /* If the glyph row is reversed, we need to process it from back
13687 to front, so swap the edge pointers. */
13688 glyphs_end = end = glyph - 1;
13689 glyph += row->used[TEXT_AREA] - 1;
13690
13691 while (glyph > end + 1
13692 && INTEGERP (glyph->object)
13693 && glyph->charpos < 0)
13694 {
13695 --glyph;
13696 x -= glyph->pixel_width;
13697 }
13698 if (INTEGERP (glyph->object) && glyph->charpos < 0)
13699 --glyph;
13700 /* By default, in reversed rows we put the cursor on the
13701 rightmost (first in the reading order) glyph. */
13702 for (g = end + 1; g < glyph; g++)
13703 x += g->pixel_width;
13704 while (end < glyph
13705 && INTEGERP ((end + 1)->object)
13706 && (end + 1)->charpos <= 0)
13707 ++end;
13708 glyph_before = glyph + 1;
13709 glyph_after = end;
13710 }
13711 }
13712 else if (row->reversed_p)
13713 {
13714 /* In R2L rows that don't display text, put the cursor on the
13715 rightmost glyph. Case in point: an empty last line that is
13716 part of an R2L paragraph. */
13717 cursor = end - 1;
13718 /* Avoid placing the cursor on the last glyph of the row, where
13719 on terminal frames we hold the vertical border between
13720 adjacent windows. */
13721 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
13722 && !WINDOW_RIGHTMOST_P (w)
13723 && cursor == row->glyphs[LAST_AREA] - 1)
13724 cursor--;
13725 x = -1; /* will be computed below, at label compute_x */
13726 }
13727
13728 /* Step 1: Try to find the glyph whose character position
13729 corresponds to point. If that's not possible, find 2 glyphs
13730 whose character positions are the closest to point, one before
13731 point, the other after it. */
13732 if (!row->reversed_p)
13733 while (/* not marched to end of glyph row */
13734 glyph < end
13735 /* glyph was not inserted by redisplay for internal purposes */
13736 && !INTEGERP (glyph->object))
13737 {
13738 if (BUFFERP (glyph->object))
13739 {
13740 EMACS_INT dpos = glyph->charpos - pt_old;
13741
13742 if (glyph->charpos > bpos_max)
13743 bpos_max = glyph->charpos;
13744 if (glyph->charpos < bpos_min)
13745 bpos_min = glyph->charpos;
13746 if (!glyph->avoid_cursor_p)
13747 {
13748 /* If we hit point, we've found the glyph on which to
13749 display the cursor. */
13750 if (dpos == 0)
13751 {
13752 match_with_avoid_cursor = 0;
13753 break;
13754 }
13755 /* See if we've found a better approximation to
13756 POS_BEFORE or to POS_AFTER. Note that we want the
13757 first (leftmost) glyph of all those that are the
13758 closest from below, and the last (rightmost) of all
13759 those from above. */
13760 if (0 > dpos && dpos > pos_before - pt_old)
13761 {
13762 pos_before = glyph->charpos;
13763 glyph_before = glyph;
13764 }
13765 else if (0 < dpos && dpos <= pos_after - pt_old)
13766 {
13767 pos_after = glyph->charpos;
13768 glyph_after = glyph;
13769 }
13770 }
13771 else if (dpos == 0)
13772 match_with_avoid_cursor = 1;
13773 }
13774 else if (STRINGP (glyph->object))
13775 {
13776 Lisp_Object chprop;
13777 EMACS_INT glyph_pos = glyph->charpos;
13778
13779 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13780 glyph->object);
13781 if (INTEGERP (chprop))
13782 {
13783 bpos_covered = bpos_max + XINT (chprop);
13784 /* If the `cursor' property covers buffer positions up
13785 to and including point, we should display cursor on
13786 this glyph. Note that overlays and text properties
13787 with string values stop bidi reordering, so every
13788 buffer position to the left of the string is always
13789 smaller than any position to the right of the
13790 string. Therefore, if a `cursor' property on one
13791 of the string's characters has an integer value, we
13792 will break out of the loop below _before_ we get to
13793 the position match above. IOW, integer values of
13794 the `cursor' property override the "exact match for
13795 point" strategy of positioning the cursor. */
13796 /* Implementation note: bpos_max == pt_old when, e.g.,
13797 we are in an empty line, where bpos_max is set to
13798 MATRIX_ROW_START_CHARPOS, see above. */
13799 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13800 {
13801 cursor = glyph;
13802 break;
13803 }
13804 }
13805
13806 string_seen = 1;
13807 }
13808 x += glyph->pixel_width;
13809 ++glyph;
13810 }
13811 else if (glyph > end) /* row is reversed */
13812 while (!INTEGERP (glyph->object))
13813 {
13814 if (BUFFERP (glyph->object))
13815 {
13816 EMACS_INT dpos = glyph->charpos - pt_old;
13817
13818 if (glyph->charpos > bpos_max)
13819 bpos_max = glyph->charpos;
13820 if (glyph->charpos < bpos_min)
13821 bpos_min = glyph->charpos;
13822 if (!glyph->avoid_cursor_p)
13823 {
13824 if (dpos == 0)
13825 {
13826 match_with_avoid_cursor = 0;
13827 break;
13828 }
13829 if (0 > dpos && dpos > pos_before - pt_old)
13830 {
13831 pos_before = glyph->charpos;
13832 glyph_before = glyph;
13833 }
13834 else if (0 < dpos && dpos <= pos_after - pt_old)
13835 {
13836 pos_after = glyph->charpos;
13837 glyph_after = glyph;
13838 }
13839 }
13840 else if (dpos == 0)
13841 match_with_avoid_cursor = 1;
13842 }
13843 else if (STRINGP (glyph->object))
13844 {
13845 Lisp_Object chprop;
13846 EMACS_INT glyph_pos = glyph->charpos;
13847
13848 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13849 glyph->object);
13850 if (INTEGERP (chprop))
13851 {
13852 bpos_covered = bpos_max + XINT (chprop);
13853 /* If the `cursor' property covers buffer positions up
13854 to and including point, we should display cursor on
13855 this glyph. */
13856 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13857 {
13858 cursor = glyph;
13859 break;
13860 }
13861 }
13862 string_seen = 1;
13863 }
13864 --glyph;
13865 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
13866 {
13867 x--; /* can't use any pixel_width */
13868 break;
13869 }
13870 x -= glyph->pixel_width;
13871 }
13872
13873 /* Step 2: If we didn't find an exact match for point, we need to
13874 look for a proper place to put the cursor among glyphs between
13875 GLYPH_BEFORE and GLYPH_AFTER. */
13876 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13877 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
13878 && bpos_covered < pt_old)
13879 {
13880 /* An empty line has a single glyph whose OBJECT is zero and
13881 whose CHARPOS is the position of a newline on that line.
13882 Note that on a TTY, there are more glyphs after that, which
13883 were produced by extend_face_to_end_of_line, but their
13884 CHARPOS is zero or negative. */
13885 int empty_line_p =
13886 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13887 && INTEGERP (glyph->object) && glyph->charpos > 0;
13888
13889 if (row->ends_in_ellipsis_p && pos_after == last_pos)
13890 {
13891 EMACS_INT ellipsis_pos;
13892
13893 /* Scan back over the ellipsis glyphs. */
13894 if (!row->reversed_p)
13895 {
13896 ellipsis_pos = (glyph - 1)->charpos;
13897 while (glyph > row->glyphs[TEXT_AREA]
13898 && (glyph - 1)->charpos == ellipsis_pos)
13899 glyph--, x -= glyph->pixel_width;
13900 /* That loop always goes one position too far, including
13901 the glyph before the ellipsis. So scan forward over
13902 that one. */
13903 x += glyph->pixel_width;
13904 glyph++;
13905 }
13906 else /* row is reversed */
13907 {
13908 ellipsis_pos = (glyph + 1)->charpos;
13909 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
13910 && (glyph + 1)->charpos == ellipsis_pos)
13911 glyph++, x += glyph->pixel_width;
13912 x -= glyph->pixel_width;
13913 glyph--;
13914 }
13915 }
13916 else if (match_with_avoid_cursor)
13917 {
13918 cursor = glyph_after;
13919 x = -1;
13920 }
13921 else if (string_seen)
13922 {
13923 int incr = row->reversed_p ? -1 : +1;
13924
13925 /* Need to find the glyph that came out of a string which is
13926 present at point. That glyph is somewhere between
13927 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
13928 positioned between POS_BEFORE and POS_AFTER in the
13929 buffer. */
13930 struct glyph *start, *stop;
13931 EMACS_INT pos = pos_before;
13932
13933 x = -1;
13934
13935 /* If the row ends in a newline from a display string,
13936 reordering could have moved the glyphs belonging to the
13937 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
13938 in this case we extend the search to the last glyph in
13939 the row that was not inserted by redisplay. */
13940 if (row->ends_in_newline_from_string_p)
13941 {
13942 glyph_after = end;
13943 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13944 }
13945
13946 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
13947 correspond to POS_BEFORE and POS_AFTER, respectively. We
13948 need START and STOP in the order that corresponds to the
13949 row's direction as given by its reversed_p flag. If the
13950 directionality of characters between POS_BEFORE and
13951 POS_AFTER is the opposite of the row's base direction,
13952 these characters will have been reordered for display,
13953 and we need to reverse START and STOP. */
13954 if (!row->reversed_p)
13955 {
13956 start = min (glyph_before, glyph_after);
13957 stop = max (glyph_before, glyph_after);
13958 }
13959 else
13960 {
13961 start = max (glyph_before, glyph_after);
13962 stop = min (glyph_before, glyph_after);
13963 }
13964 for (glyph = start + incr;
13965 row->reversed_p ? glyph > stop : glyph < stop; )
13966 {
13967
13968 /* Any glyphs that come from the buffer are here because
13969 of bidi reordering. Skip them, and only pay
13970 attention to glyphs that came from some string. */
13971 if (STRINGP (glyph->object))
13972 {
13973 Lisp_Object str;
13974 EMACS_INT tem;
13975 /* If the display property covers the newline, we
13976 need to search for it one position farther. */
13977 EMACS_INT lim = pos_after
13978 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
13979
13980 string_from_text_prop = 0;
13981 str = glyph->object;
13982 tem = string_buffer_position_lim (str, pos, lim, 0);
13983 if (tem == 0 /* from overlay */
13984 || pos <= tem)
13985 {
13986 /* If the string from which this glyph came is
13987 found in the buffer at point, then we've
13988 found the glyph we've been looking for. If
13989 it comes from an overlay (tem == 0), and it
13990 has the `cursor' property on one of its
13991 glyphs, record that glyph as a candidate for
13992 displaying the cursor. (As in the
13993 unidirectional version, we will display the
13994 cursor on the last candidate we find.) */
13995 if (tem == 0 || tem == pt_old)
13996 {
13997 /* The glyphs from this string could have
13998 been reordered. Find the one with the
13999 smallest string position. Or there could
14000 be a character in the string with the
14001 `cursor' property, which means display
14002 cursor on that character's glyph. */
14003 EMACS_INT strpos = glyph->charpos;
14004
14005 if (tem)
14006 {
14007 cursor = glyph;
14008 string_from_text_prop = 1;
14009 }
14010 for ( ;
14011 (row->reversed_p ? glyph > stop : glyph < stop)
14012 && EQ (glyph->object, str);
14013 glyph += incr)
14014 {
14015 Lisp_Object cprop;
14016 EMACS_INT gpos = glyph->charpos;
14017
14018 cprop = Fget_char_property (make_number (gpos),
14019 Qcursor,
14020 glyph->object);
14021 if (!NILP (cprop))
14022 {
14023 cursor = glyph;
14024 break;
14025 }
14026 if (tem && glyph->charpos < strpos)
14027 {
14028 strpos = glyph->charpos;
14029 cursor = glyph;
14030 }
14031 }
14032
14033 if (tem == pt_old)
14034 goto compute_x;
14035 }
14036 if (tem)
14037 pos = tem + 1; /* don't find previous instances */
14038 }
14039 /* This string is not what we want; skip all of the
14040 glyphs that came from it. */
14041 while ((row->reversed_p ? glyph > stop : glyph < stop)
14042 && EQ (glyph->object, str))
14043 glyph += incr;
14044 }
14045 else
14046 glyph += incr;
14047 }
14048
14049 /* If we reached the end of the line, and END was from a string,
14050 the cursor is not on this line. */
14051 if (cursor == NULL
14052 && (row->reversed_p ? glyph <= end : glyph >= end)
14053 && STRINGP (end->object)
14054 && row->continued_p)
14055 return 0;
14056 }
14057 /* A truncated row may not include PT among its character positions.
14058 Setting the cursor inside the scroll margin will trigger
14059 recalculation of hscroll in hscroll_window_tree. But if a
14060 display string covers point, defer to the string-handling
14061 code below to figure this out. */
14062 else if (row->truncated_on_left_p && pt_old < bpos_min)
14063 {
14064 cursor = glyph_before;
14065 x = -1;
14066 }
14067 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14068 /* Zero-width characters produce no glyphs. */
14069 || (!empty_line_p
14070 && (row->reversed_p
14071 ? glyph_after > glyphs_end
14072 : glyph_after < glyphs_end)))
14073 {
14074 cursor = glyph_after;
14075 x = -1;
14076 }
14077 }
14078
14079 compute_x:
14080 if (cursor != NULL)
14081 glyph = cursor;
14082 if (x < 0)
14083 {
14084 struct glyph *g;
14085
14086 /* Need to compute x that corresponds to GLYPH. */
14087 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14088 {
14089 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14090 abort ();
14091 x += g->pixel_width;
14092 }
14093 }
14094
14095 /* ROW could be part of a continued line, which, under bidi
14096 reordering, might have other rows whose start and end charpos
14097 occlude point. Only set w->cursor if we found a better
14098 approximation to the cursor position than we have from previously
14099 examined candidate rows belonging to the same continued line. */
14100 if (/* we already have a candidate row */
14101 w->cursor.vpos >= 0
14102 /* that candidate is not the row we are processing */
14103 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14104 /* Make sure cursor.vpos specifies a row whose start and end
14105 charpos occlude point, and it is valid candidate for being a
14106 cursor-row. This is because some callers of this function
14107 leave cursor.vpos at the row where the cursor was displayed
14108 during the last redisplay cycle. */
14109 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14110 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14111 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14112 {
14113 struct glyph *g1 =
14114 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14115
14116 /* Don't consider glyphs that are outside TEXT_AREA. */
14117 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14118 return 0;
14119 /* Keep the candidate whose buffer position is the closest to
14120 point or has the `cursor' property. */
14121 if (/* previous candidate is a glyph in TEXT_AREA of that row */
14122 w->cursor.hpos >= 0
14123 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14124 && ((BUFFERP (g1->object)
14125 && (g1->charpos == pt_old /* an exact match always wins */
14126 || (BUFFERP (glyph->object)
14127 && eabs (g1->charpos - pt_old)
14128 < eabs (glyph->charpos - pt_old))))
14129 /* previous candidate is a glyph from a string that has
14130 a non-nil `cursor' property */
14131 || (STRINGP (g1->object)
14132 && (!NILP (Fget_char_property (make_number (g1->charpos),
14133 Qcursor, g1->object))
14134 /* previous candidate is from the same display
14135 string as this one, and the display string
14136 came from a text property */
14137 || (EQ (g1->object, glyph->object)
14138 && string_from_text_prop)
14139 /* this candidate is from newline and its
14140 position is not an exact match */
14141 || (INTEGERP (glyph->object)
14142 && glyph->charpos != pt_old)))))
14143 return 0;
14144 /* If this candidate gives an exact match, use that. */
14145 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14146 /* If this candidate is a glyph created for the
14147 terminating newline of a line, and point is on that
14148 newline, it wins because it's an exact match. */
14149 || (!row->continued_p
14150 && INTEGERP (glyph->object)
14151 && glyph->charpos == 0
14152 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14153 /* Otherwise, keep the candidate that comes from a row
14154 spanning less buffer positions. This may win when one or
14155 both candidate positions are on glyphs that came from
14156 display strings, for which we cannot compare buffer
14157 positions. */
14158 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14159 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14160 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14161 return 0;
14162 }
14163 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14164 w->cursor.x = x;
14165 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14166 w->cursor.y = row->y + dy;
14167
14168 if (w == XWINDOW (selected_window))
14169 {
14170 if (!row->continued_p
14171 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14172 && row->x == 0)
14173 {
14174 this_line_buffer = XBUFFER (w->buffer);
14175
14176 CHARPOS (this_line_start_pos)
14177 = MATRIX_ROW_START_CHARPOS (row) + delta;
14178 BYTEPOS (this_line_start_pos)
14179 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14180
14181 CHARPOS (this_line_end_pos)
14182 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14183 BYTEPOS (this_line_end_pos)
14184 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14185
14186 this_line_y = w->cursor.y;
14187 this_line_pixel_height = row->height;
14188 this_line_vpos = w->cursor.vpos;
14189 this_line_start_x = row->x;
14190 }
14191 else
14192 CHARPOS (this_line_start_pos) = 0;
14193 }
14194
14195 return 1;
14196 }
14197
14198
14199 /* Run window scroll functions, if any, for WINDOW with new window
14200 start STARTP. Sets the window start of WINDOW to that position.
14201
14202 We assume that the window's buffer is really current. */
14203
14204 static inline struct text_pos
14205 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14206 {
14207 struct window *w = XWINDOW (window);
14208 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14209
14210 if (current_buffer != XBUFFER (w->buffer))
14211 abort ();
14212
14213 if (!NILP (Vwindow_scroll_functions))
14214 {
14215 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14216 make_number (CHARPOS (startp)));
14217 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14218 /* In case the hook functions switch buffers. */
14219 if (current_buffer != XBUFFER (w->buffer))
14220 set_buffer_internal_1 (XBUFFER (w->buffer));
14221 }
14222
14223 return startp;
14224 }
14225
14226
14227 /* Make sure the line containing the cursor is fully visible.
14228 A value of 1 means there is nothing to be done.
14229 (Either the line is fully visible, or it cannot be made so,
14230 or we cannot tell.)
14231
14232 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14233 is higher than window.
14234
14235 A value of 0 means the caller should do scrolling
14236 as if point had gone off the screen. */
14237
14238 static int
14239 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14240 {
14241 struct glyph_matrix *matrix;
14242 struct glyph_row *row;
14243 int window_height;
14244
14245 if (!make_cursor_line_fully_visible_p)
14246 return 1;
14247
14248 /* It's not always possible to find the cursor, e.g, when a window
14249 is full of overlay strings. Don't do anything in that case. */
14250 if (w->cursor.vpos < 0)
14251 return 1;
14252
14253 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14254 row = MATRIX_ROW (matrix, w->cursor.vpos);
14255
14256 /* If the cursor row is not partially visible, there's nothing to do. */
14257 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14258 return 1;
14259
14260 /* If the row the cursor is in is taller than the window's height,
14261 it's not clear what to do, so do nothing. */
14262 window_height = window_box_height (w);
14263 if (row->height >= window_height)
14264 {
14265 if (!force_p || MINI_WINDOW_P (w)
14266 || w->vscroll || w->cursor.vpos == 0)
14267 return 1;
14268 }
14269 return 0;
14270 }
14271
14272
14273 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14274 non-zero means only WINDOW is redisplayed in redisplay_internal.
14275 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14276 in redisplay_window to bring a partially visible line into view in
14277 the case that only the cursor has moved.
14278
14279 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14280 last screen line's vertical height extends past the end of the screen.
14281
14282 Value is
14283
14284 1 if scrolling succeeded
14285
14286 0 if scrolling didn't find point.
14287
14288 -1 if new fonts have been loaded so that we must interrupt
14289 redisplay, adjust glyph matrices, and try again. */
14290
14291 enum
14292 {
14293 SCROLLING_SUCCESS,
14294 SCROLLING_FAILED,
14295 SCROLLING_NEED_LARGER_MATRICES
14296 };
14297
14298 /* If scroll-conservatively is more than this, never recenter.
14299
14300 If you change this, don't forget to update the doc string of
14301 `scroll-conservatively' and the Emacs manual. */
14302 #define SCROLL_LIMIT 100
14303
14304 static int
14305 try_scrolling (Lisp_Object window, int just_this_one_p,
14306 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
14307 int temp_scroll_step, int last_line_misfit)
14308 {
14309 struct window *w = XWINDOW (window);
14310 struct frame *f = XFRAME (w->frame);
14311 struct text_pos pos, startp;
14312 struct it it;
14313 int this_scroll_margin, scroll_max, rc, height;
14314 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14315 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14316 Lisp_Object aggressive;
14317 /* We will never try scrolling more than this number of lines. */
14318 int scroll_limit = SCROLL_LIMIT;
14319
14320 #if GLYPH_DEBUG
14321 debug_method_add (w, "try_scrolling");
14322 #endif
14323
14324 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14325
14326 /* Compute scroll margin height in pixels. We scroll when point is
14327 within this distance from the top or bottom of the window. */
14328 if (scroll_margin > 0)
14329 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14330 * FRAME_LINE_HEIGHT (f);
14331 else
14332 this_scroll_margin = 0;
14333
14334 /* Force arg_scroll_conservatively to have a reasonable value, to
14335 avoid scrolling too far away with slow move_it_* functions. Note
14336 that the user can supply scroll-conservatively equal to
14337 `most-positive-fixnum', which can be larger than INT_MAX. */
14338 if (arg_scroll_conservatively > scroll_limit)
14339 {
14340 arg_scroll_conservatively = scroll_limit + 1;
14341 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
14342 }
14343 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14344 /* Compute how much we should try to scroll maximally to bring
14345 point into view. */
14346 scroll_max = (max (scroll_step,
14347 max (arg_scroll_conservatively, temp_scroll_step))
14348 * FRAME_LINE_HEIGHT (f));
14349 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14350 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14351 /* We're trying to scroll because of aggressive scrolling but no
14352 scroll_step is set. Choose an arbitrary one. */
14353 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
14354 else
14355 scroll_max = 0;
14356
14357 too_near_end:
14358
14359 /* Decide whether to scroll down. */
14360 if (PT > CHARPOS (startp))
14361 {
14362 int scroll_margin_y;
14363
14364 /* Compute the pixel ypos of the scroll margin, then move IT to
14365 either that ypos or PT, whichever comes first. */
14366 start_display (&it, w, startp);
14367 scroll_margin_y = it.last_visible_y - this_scroll_margin
14368 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
14369 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14370 (MOVE_TO_POS | MOVE_TO_Y));
14371
14372 if (PT > CHARPOS (it.current.pos))
14373 {
14374 int y0 = line_bottom_y (&it);
14375 /* Compute how many pixels below window bottom to stop searching
14376 for PT. This avoids costly search for PT that is far away if
14377 the user limited scrolling by a small number of lines, but
14378 always finds PT if scroll_conservatively is set to a large
14379 number, such as most-positive-fixnum. */
14380 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
14381 int y_to_move = it.last_visible_y + slack;
14382
14383 /* Compute the distance from the scroll margin to PT or to
14384 the scroll limit, whichever comes first. This should
14385 include the height of the cursor line, to make that line
14386 fully visible. */
14387 move_it_to (&it, PT, -1, y_to_move,
14388 -1, MOVE_TO_POS | MOVE_TO_Y);
14389 dy = line_bottom_y (&it) - y0;
14390
14391 if (dy > scroll_max)
14392 return SCROLLING_FAILED;
14393
14394 if (dy > 0)
14395 scroll_down_p = 1;
14396 }
14397 }
14398
14399 if (scroll_down_p)
14400 {
14401 /* Point is in or below the bottom scroll margin, so move the
14402 window start down. If scrolling conservatively, move it just
14403 enough down to make point visible. If scroll_step is set,
14404 move it down by scroll_step. */
14405 if (arg_scroll_conservatively)
14406 amount_to_scroll
14407 = min (max (dy, FRAME_LINE_HEIGHT (f)),
14408 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
14409 else if (scroll_step || temp_scroll_step)
14410 amount_to_scroll = scroll_max;
14411 else
14412 {
14413 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14414 height = WINDOW_BOX_TEXT_HEIGHT (w);
14415 if (NUMBERP (aggressive))
14416 {
14417 double float_amount = XFLOATINT (aggressive) * height;
14418 amount_to_scroll = float_amount;
14419 if (amount_to_scroll == 0 && float_amount > 0)
14420 amount_to_scroll = 1;
14421 /* Don't let point enter the scroll margin near top of
14422 the window. */
14423 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14424 amount_to_scroll = height - 2*this_scroll_margin + dy;
14425 }
14426 }
14427
14428 if (amount_to_scroll <= 0)
14429 return SCROLLING_FAILED;
14430
14431 start_display (&it, w, startp);
14432 if (arg_scroll_conservatively <= scroll_limit)
14433 move_it_vertically (&it, amount_to_scroll);
14434 else
14435 {
14436 /* Extra precision for users who set scroll-conservatively
14437 to a large number: make sure the amount we scroll
14438 the window start is never less than amount_to_scroll,
14439 which was computed as distance from window bottom to
14440 point. This matters when lines at window top and lines
14441 below window bottom have different height. */
14442 struct it it1;
14443 void *it1data = NULL;
14444 /* We use a temporary it1 because line_bottom_y can modify
14445 its argument, if it moves one line down; see there. */
14446 int start_y;
14447
14448 SAVE_IT (it1, it, it1data);
14449 start_y = line_bottom_y (&it1);
14450 do {
14451 RESTORE_IT (&it, &it, it1data);
14452 move_it_by_lines (&it, 1);
14453 SAVE_IT (it1, it, it1data);
14454 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14455 }
14456
14457 /* If STARTP is unchanged, move it down another screen line. */
14458 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14459 move_it_by_lines (&it, 1);
14460 startp = it.current.pos;
14461 }
14462 else
14463 {
14464 struct text_pos scroll_margin_pos = startp;
14465
14466 /* See if point is inside the scroll margin at the top of the
14467 window. */
14468 if (this_scroll_margin)
14469 {
14470 start_display (&it, w, startp);
14471 move_it_vertically (&it, this_scroll_margin);
14472 scroll_margin_pos = it.current.pos;
14473 }
14474
14475 if (PT < CHARPOS (scroll_margin_pos))
14476 {
14477 /* Point is in the scroll margin at the top of the window or
14478 above what is displayed in the window. */
14479 int y0, y_to_move;
14480
14481 /* Compute the vertical distance from PT to the scroll
14482 margin position. Move as far as scroll_max allows, or
14483 one screenful, or 10 screen lines, whichever is largest.
14484 Give up if distance is greater than scroll_max. */
14485 SET_TEXT_POS (pos, PT, PT_BYTE);
14486 start_display (&it, w, pos);
14487 y0 = it.current_y;
14488 y_to_move = max (it.last_visible_y,
14489 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
14490 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14491 y_to_move, -1,
14492 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14493 dy = it.current_y - y0;
14494 if (dy > scroll_max)
14495 return SCROLLING_FAILED;
14496
14497 /* Compute new window start. */
14498 start_display (&it, w, startp);
14499
14500 if (arg_scroll_conservatively)
14501 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
14502 max (scroll_step, temp_scroll_step));
14503 else if (scroll_step || temp_scroll_step)
14504 amount_to_scroll = scroll_max;
14505 else
14506 {
14507 aggressive = BVAR (current_buffer, scroll_down_aggressively);
14508 height = WINDOW_BOX_TEXT_HEIGHT (w);
14509 if (NUMBERP (aggressive))
14510 {
14511 double float_amount = XFLOATINT (aggressive) * height;
14512 amount_to_scroll = float_amount;
14513 if (amount_to_scroll == 0 && float_amount > 0)
14514 amount_to_scroll = 1;
14515 amount_to_scroll -=
14516 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
14517 /* Don't let point enter the scroll margin near
14518 bottom of the window. */
14519 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14520 amount_to_scroll = height - 2*this_scroll_margin + dy;
14521 }
14522 }
14523
14524 if (amount_to_scroll <= 0)
14525 return SCROLLING_FAILED;
14526
14527 move_it_vertically_backward (&it, amount_to_scroll);
14528 startp = it.current.pos;
14529 }
14530 }
14531
14532 /* Run window scroll functions. */
14533 startp = run_window_scroll_functions (window, startp);
14534
14535 /* Display the window. Give up if new fonts are loaded, or if point
14536 doesn't appear. */
14537 if (!try_window (window, startp, 0))
14538 rc = SCROLLING_NEED_LARGER_MATRICES;
14539 else if (w->cursor.vpos < 0)
14540 {
14541 clear_glyph_matrix (w->desired_matrix);
14542 rc = SCROLLING_FAILED;
14543 }
14544 else
14545 {
14546 /* Maybe forget recorded base line for line number display. */
14547 if (!just_this_one_p
14548 || current_buffer->clip_changed
14549 || BEG_UNCHANGED < CHARPOS (startp))
14550 w->base_line_number = Qnil;
14551
14552 /* If cursor ends up on a partially visible line,
14553 treat that as being off the bottom of the screen. */
14554 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
14555 /* It's possible that the cursor is on the first line of the
14556 buffer, which is partially obscured due to a vscroll
14557 (Bug#7537). In that case, avoid looping forever . */
14558 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14559 {
14560 clear_glyph_matrix (w->desired_matrix);
14561 ++extra_scroll_margin_lines;
14562 goto too_near_end;
14563 }
14564 rc = SCROLLING_SUCCESS;
14565 }
14566
14567 return rc;
14568 }
14569
14570
14571 /* Compute a suitable window start for window W if display of W starts
14572 on a continuation line. Value is non-zero if a new window start
14573 was computed.
14574
14575 The new window start will be computed, based on W's width, starting
14576 from the start of the continued line. It is the start of the
14577 screen line with the minimum distance from the old start W->start. */
14578
14579 static int
14580 compute_window_start_on_continuation_line (struct window *w)
14581 {
14582 struct text_pos pos, start_pos;
14583 int window_start_changed_p = 0;
14584
14585 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14586
14587 /* If window start is on a continuation line... Window start may be
14588 < BEGV in case there's invisible text at the start of the
14589 buffer (M-x rmail, for example). */
14590 if (CHARPOS (start_pos) > BEGV
14591 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14592 {
14593 struct it it;
14594 struct glyph_row *row;
14595
14596 /* Handle the case that the window start is out of range. */
14597 if (CHARPOS (start_pos) < BEGV)
14598 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14599 else if (CHARPOS (start_pos) > ZV)
14600 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14601
14602 /* Find the start of the continued line. This should be fast
14603 because scan_buffer is fast (newline cache). */
14604 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
14605 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
14606 row, DEFAULT_FACE_ID);
14607 reseat_at_previous_visible_line_start (&it);
14608
14609 /* If the line start is "too far" away from the window start,
14610 say it takes too much time to compute a new window start. */
14611 if (CHARPOS (start_pos) - IT_CHARPOS (it)
14612 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
14613 {
14614 int min_distance, distance;
14615
14616 /* Move forward by display lines to find the new window
14617 start. If window width was enlarged, the new start can
14618 be expected to be > the old start. If window width was
14619 decreased, the new window start will be < the old start.
14620 So, we're looking for the display line start with the
14621 minimum distance from the old window start. */
14622 pos = it.current.pos;
14623 min_distance = INFINITY;
14624 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
14625 distance < min_distance)
14626 {
14627 min_distance = distance;
14628 pos = it.current.pos;
14629 move_it_by_lines (&it, 1);
14630 }
14631
14632 /* Set the window start there. */
14633 SET_MARKER_FROM_TEXT_POS (w->start, pos);
14634 window_start_changed_p = 1;
14635 }
14636 }
14637
14638 return window_start_changed_p;
14639 }
14640
14641
14642 /* Try cursor movement in case text has not changed in window WINDOW,
14643 with window start STARTP. Value is
14644
14645 CURSOR_MOVEMENT_SUCCESS if successful
14646
14647 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
14648
14649 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
14650 display. *SCROLL_STEP is set to 1, under certain circumstances, if
14651 we want to scroll as if scroll-step were set to 1. See the code.
14652
14653 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
14654 which case we have to abort this redisplay, and adjust matrices
14655 first. */
14656
14657 enum
14658 {
14659 CURSOR_MOVEMENT_SUCCESS,
14660 CURSOR_MOVEMENT_CANNOT_BE_USED,
14661 CURSOR_MOVEMENT_MUST_SCROLL,
14662 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
14663 };
14664
14665 static int
14666 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
14667 {
14668 struct window *w = XWINDOW (window);
14669 struct frame *f = XFRAME (w->frame);
14670 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
14671
14672 #if GLYPH_DEBUG
14673 if (inhibit_try_cursor_movement)
14674 return rc;
14675 #endif
14676
14677 /* Handle case where text has not changed, only point, and it has
14678 not moved off the frame. */
14679 if (/* Point may be in this window. */
14680 PT >= CHARPOS (startp)
14681 /* Selective display hasn't changed. */
14682 && !current_buffer->clip_changed
14683 /* Function force-mode-line-update is used to force a thorough
14684 redisplay. It sets either windows_or_buffers_changed or
14685 update_mode_lines. So don't take a shortcut here for these
14686 cases. */
14687 && !update_mode_lines
14688 && !windows_or_buffers_changed
14689 && !cursor_type_changed
14690 /* Can't use this case if highlighting a region. When a
14691 region exists, cursor movement has to do more than just
14692 set the cursor. */
14693 && !(!NILP (Vtransient_mark_mode)
14694 && !NILP (BVAR (current_buffer, mark_active)))
14695 && NILP (w->region_showing)
14696 && NILP (Vshow_trailing_whitespace)
14697 /* Right after splitting windows, last_point may be nil. */
14698 && INTEGERP (w->last_point)
14699 /* This code is not used for mini-buffer for the sake of the case
14700 of redisplaying to replace an echo area message; since in
14701 that case the mini-buffer contents per se are usually
14702 unchanged. This code is of no real use in the mini-buffer
14703 since the handling of this_line_start_pos, etc., in redisplay
14704 handles the same cases. */
14705 && !EQ (window, minibuf_window)
14706 /* When splitting windows or for new windows, it happens that
14707 redisplay is called with a nil window_end_vpos or one being
14708 larger than the window. This should really be fixed in
14709 window.c. I don't have this on my list, now, so we do
14710 approximately the same as the old redisplay code. --gerd. */
14711 && INTEGERP (w->window_end_vpos)
14712 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
14713 && (FRAME_WINDOW_P (f)
14714 || !overlay_arrow_in_current_buffer_p ()))
14715 {
14716 int this_scroll_margin, top_scroll_margin;
14717 struct glyph_row *row = NULL;
14718
14719 #if GLYPH_DEBUG
14720 debug_method_add (w, "cursor movement");
14721 #endif
14722
14723 /* Scroll if point within this distance from the top or bottom
14724 of the window. This is a pixel value. */
14725 if (scroll_margin > 0)
14726 {
14727 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14728 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14729 }
14730 else
14731 this_scroll_margin = 0;
14732
14733 top_scroll_margin = this_scroll_margin;
14734 if (WINDOW_WANTS_HEADER_LINE_P (w))
14735 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
14736
14737 /* Start with the row the cursor was displayed during the last
14738 not paused redisplay. Give up if that row is not valid. */
14739 if (w->last_cursor.vpos < 0
14740 || w->last_cursor.vpos >= w->current_matrix->nrows)
14741 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14742 else
14743 {
14744 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
14745 if (row->mode_line_p)
14746 ++row;
14747 if (!row->enabled_p)
14748 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14749 }
14750
14751 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
14752 {
14753 int scroll_p = 0, must_scroll = 0;
14754 int last_y = window_text_bottom_y (w) - this_scroll_margin;
14755
14756 if (PT > XFASTINT (w->last_point))
14757 {
14758 /* Point has moved forward. */
14759 while (MATRIX_ROW_END_CHARPOS (row) < PT
14760 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
14761 {
14762 xassert (row->enabled_p);
14763 ++row;
14764 }
14765
14766 /* If the end position of a row equals the start
14767 position of the next row, and PT is at that position,
14768 we would rather display cursor in the next line. */
14769 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14770 && MATRIX_ROW_END_CHARPOS (row) == PT
14771 && row < w->current_matrix->rows
14772 + w->current_matrix->nrows - 1
14773 && MATRIX_ROW_START_CHARPOS (row+1) == PT
14774 && !cursor_row_p (row))
14775 ++row;
14776
14777 /* If within the scroll margin, scroll. Note that
14778 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
14779 the next line would be drawn, and that
14780 this_scroll_margin can be zero. */
14781 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
14782 || PT > MATRIX_ROW_END_CHARPOS (row)
14783 /* Line is completely visible last line in window
14784 and PT is to be set in the next line. */
14785 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
14786 && PT == MATRIX_ROW_END_CHARPOS (row)
14787 && !row->ends_at_zv_p
14788 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
14789 scroll_p = 1;
14790 }
14791 else if (PT < XFASTINT (w->last_point))
14792 {
14793 /* Cursor has to be moved backward. Note that PT >=
14794 CHARPOS (startp) because of the outer if-statement. */
14795 while (!row->mode_line_p
14796 && (MATRIX_ROW_START_CHARPOS (row) > PT
14797 || (MATRIX_ROW_START_CHARPOS (row) == PT
14798 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
14799 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
14800 row > w->current_matrix->rows
14801 && (row-1)->ends_in_newline_from_string_p))))
14802 && (row->y > top_scroll_margin
14803 || CHARPOS (startp) == BEGV))
14804 {
14805 xassert (row->enabled_p);
14806 --row;
14807 }
14808
14809 /* Consider the following case: Window starts at BEGV,
14810 there is invisible, intangible text at BEGV, so that
14811 display starts at some point START > BEGV. It can
14812 happen that we are called with PT somewhere between
14813 BEGV and START. Try to handle that case. */
14814 if (row < w->current_matrix->rows
14815 || row->mode_line_p)
14816 {
14817 row = w->current_matrix->rows;
14818 if (row->mode_line_p)
14819 ++row;
14820 }
14821
14822 /* Due to newlines in overlay strings, we may have to
14823 skip forward over overlay strings. */
14824 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14825 && MATRIX_ROW_END_CHARPOS (row) == PT
14826 && !cursor_row_p (row))
14827 ++row;
14828
14829 /* If within the scroll margin, scroll. */
14830 if (row->y < top_scroll_margin
14831 && CHARPOS (startp) != BEGV)
14832 scroll_p = 1;
14833 }
14834 else
14835 {
14836 /* Cursor did not move. So don't scroll even if cursor line
14837 is partially visible, as it was so before. */
14838 rc = CURSOR_MOVEMENT_SUCCESS;
14839 }
14840
14841 if (PT < MATRIX_ROW_START_CHARPOS (row)
14842 || PT > MATRIX_ROW_END_CHARPOS (row))
14843 {
14844 /* if PT is not in the glyph row, give up. */
14845 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14846 must_scroll = 1;
14847 }
14848 else if (rc != CURSOR_MOVEMENT_SUCCESS
14849 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14850 {
14851 /* If rows are bidi-reordered and point moved, back up
14852 until we find a row that does not belong to a
14853 continuation line. This is because we must consider
14854 all rows of a continued line as candidates for the
14855 new cursor positioning, since row start and end
14856 positions change non-linearly with vertical position
14857 in such rows. */
14858 /* FIXME: Revisit this when glyph ``spilling'' in
14859 continuation lines' rows is implemented for
14860 bidi-reordered rows. */
14861 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
14862 {
14863 /* If we hit the beginning of the displayed portion
14864 without finding the first row of a continued
14865 line, give up. */
14866 if (row <= w->current_matrix->rows)
14867 {
14868 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14869 break;
14870 }
14871 xassert (row->enabled_p);
14872 --row;
14873 }
14874 }
14875 if (must_scroll)
14876 ;
14877 else if (rc != CURSOR_MOVEMENT_SUCCESS
14878 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
14879 && make_cursor_line_fully_visible_p)
14880 {
14881 if (PT == MATRIX_ROW_END_CHARPOS (row)
14882 && !row->ends_at_zv_p
14883 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
14884 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14885 else if (row->height > window_box_height (w))
14886 {
14887 /* If we end up in a partially visible line, let's
14888 make it fully visible, except when it's taller
14889 than the window, in which case we can't do much
14890 about it. */
14891 *scroll_step = 1;
14892 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14893 }
14894 else
14895 {
14896 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14897 if (!cursor_row_fully_visible_p (w, 0, 1))
14898 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14899 else
14900 rc = CURSOR_MOVEMENT_SUCCESS;
14901 }
14902 }
14903 else if (scroll_p)
14904 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14905 else if (rc != CURSOR_MOVEMENT_SUCCESS
14906 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14907 {
14908 /* With bidi-reordered rows, there could be more than
14909 one candidate row whose start and end positions
14910 occlude point. We need to let set_cursor_from_row
14911 find the best candidate. */
14912 /* FIXME: Revisit this when glyph ``spilling'' in
14913 continuation lines' rows is implemented for
14914 bidi-reordered rows. */
14915 int rv = 0;
14916
14917 do
14918 {
14919 int at_zv_p = 0, exact_match_p = 0;
14920
14921 if (MATRIX_ROW_START_CHARPOS (row) <= PT
14922 && PT <= MATRIX_ROW_END_CHARPOS (row)
14923 && cursor_row_p (row))
14924 rv |= set_cursor_from_row (w, row, w->current_matrix,
14925 0, 0, 0, 0);
14926 /* As soon as we've found the exact match for point,
14927 or the first suitable row whose ends_at_zv_p flag
14928 is set, we are done. */
14929 at_zv_p =
14930 MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p;
14931 if (rv && !at_zv_p
14932 && w->cursor.hpos >= 0
14933 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
14934 w->cursor.vpos))
14935 {
14936 struct glyph_row *candidate =
14937 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
14938 struct glyph *g =
14939 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
14940 EMACS_INT endpos = MATRIX_ROW_END_CHARPOS (candidate);
14941
14942 exact_match_p =
14943 (BUFFERP (g->object) && g->charpos == PT)
14944 || (INTEGERP (g->object)
14945 && (g->charpos == PT
14946 || (g->charpos == 0 && endpos - 1 == PT)));
14947 }
14948 if (rv && (at_zv_p || exact_match_p))
14949 {
14950 rc = CURSOR_MOVEMENT_SUCCESS;
14951 break;
14952 }
14953 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
14954 break;
14955 ++row;
14956 }
14957 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
14958 || row->continued_p)
14959 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
14960 || (MATRIX_ROW_START_CHARPOS (row) == PT
14961 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
14962 /* If we didn't find any candidate rows, or exited the
14963 loop before all the candidates were examined, signal
14964 to the caller that this method failed. */
14965 if (rc != CURSOR_MOVEMENT_SUCCESS
14966 && !(rv
14967 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14968 && !row->continued_p))
14969 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14970 else if (rv)
14971 rc = CURSOR_MOVEMENT_SUCCESS;
14972 }
14973 else
14974 {
14975 do
14976 {
14977 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
14978 {
14979 rc = CURSOR_MOVEMENT_SUCCESS;
14980 break;
14981 }
14982 ++row;
14983 }
14984 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14985 && MATRIX_ROW_START_CHARPOS (row) == PT
14986 && cursor_row_p (row));
14987 }
14988 }
14989 }
14990
14991 return rc;
14992 }
14993
14994 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
14995 static
14996 #endif
14997 void
14998 set_vertical_scroll_bar (struct window *w)
14999 {
15000 EMACS_INT start, end, whole;
15001
15002 /* Calculate the start and end positions for the current window.
15003 At some point, it would be nice to choose between scrollbars
15004 which reflect the whole buffer size, with special markers
15005 indicating narrowing, and scrollbars which reflect only the
15006 visible region.
15007
15008 Note that mini-buffers sometimes aren't displaying any text. */
15009 if (!MINI_WINDOW_P (w)
15010 || (w == XWINDOW (minibuf_window)
15011 && NILP (echo_area_buffer[0])))
15012 {
15013 struct buffer *buf = XBUFFER (w->buffer);
15014 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15015 start = marker_position (w->start) - BUF_BEGV (buf);
15016 /* I don't think this is guaranteed to be right. For the
15017 moment, we'll pretend it is. */
15018 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
15019
15020 if (end < start)
15021 end = start;
15022 if (whole < (end - start))
15023 whole = end - start;
15024 }
15025 else
15026 start = end = whole = 0;
15027
15028 /* Indicate what this scroll bar ought to be displaying now. */
15029 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15030 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15031 (w, end - start, whole, start);
15032 }
15033
15034
15035 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15036 selected_window is redisplayed.
15037
15038 We can return without actually redisplaying the window if
15039 fonts_changed_p is nonzero. In that case, redisplay_internal will
15040 retry. */
15041
15042 static void
15043 redisplay_window (Lisp_Object window, int just_this_one_p)
15044 {
15045 struct window *w = XWINDOW (window);
15046 struct frame *f = XFRAME (w->frame);
15047 struct buffer *buffer = XBUFFER (w->buffer);
15048 struct buffer *old = current_buffer;
15049 struct text_pos lpoint, opoint, startp;
15050 int update_mode_line;
15051 int tem;
15052 struct it it;
15053 /* Record it now because it's overwritten. */
15054 int current_matrix_up_to_date_p = 0;
15055 int used_current_matrix_p = 0;
15056 /* This is less strict than current_matrix_up_to_date_p.
15057 It indicates that the buffer contents and narrowing are unchanged. */
15058 int buffer_unchanged_p = 0;
15059 int temp_scroll_step = 0;
15060 int count = SPECPDL_INDEX ();
15061 int rc;
15062 int centering_position = -1;
15063 int last_line_misfit = 0;
15064 EMACS_INT beg_unchanged, end_unchanged;
15065
15066 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15067 opoint = lpoint;
15068
15069 /* W must be a leaf window here. */
15070 xassert (!NILP (w->buffer));
15071 #if GLYPH_DEBUG
15072 *w->desired_matrix->method = 0;
15073 #endif
15074
15075 restart:
15076 reconsider_clip_changes (w, buffer);
15077
15078 /* Has the mode line to be updated? */
15079 update_mode_line = (!NILP (w->update_mode_line)
15080 || update_mode_lines
15081 || buffer->clip_changed
15082 || buffer->prevent_redisplay_optimizations_p);
15083
15084 if (MINI_WINDOW_P (w))
15085 {
15086 if (w == XWINDOW (echo_area_window)
15087 && !NILP (echo_area_buffer[0]))
15088 {
15089 if (update_mode_line)
15090 /* We may have to update a tty frame's menu bar or a
15091 tool-bar. Example `M-x C-h C-h C-g'. */
15092 goto finish_menu_bars;
15093 else
15094 /* We've already displayed the echo area glyphs in this window. */
15095 goto finish_scroll_bars;
15096 }
15097 else if ((w != XWINDOW (minibuf_window)
15098 || minibuf_level == 0)
15099 /* When buffer is nonempty, redisplay window normally. */
15100 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
15101 /* Quail displays non-mini buffers in minibuffer window.
15102 In that case, redisplay the window normally. */
15103 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
15104 {
15105 /* W is a mini-buffer window, but it's not active, so clear
15106 it. */
15107 int yb = window_text_bottom_y (w);
15108 struct glyph_row *row;
15109 int y;
15110
15111 for (y = 0, row = w->desired_matrix->rows;
15112 y < yb;
15113 y += row->height, ++row)
15114 blank_row (w, row, y);
15115 goto finish_scroll_bars;
15116 }
15117
15118 clear_glyph_matrix (w->desired_matrix);
15119 }
15120
15121 /* Otherwise set up data on this window; select its buffer and point
15122 value. */
15123 /* Really select the buffer, for the sake of buffer-local
15124 variables. */
15125 set_buffer_internal_1 (XBUFFER (w->buffer));
15126
15127 current_matrix_up_to_date_p
15128 = (!NILP (w->window_end_valid)
15129 && !current_buffer->clip_changed
15130 && !current_buffer->prevent_redisplay_optimizations_p
15131 && XFASTINT (w->last_modified) >= MODIFF
15132 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
15133
15134 /* Run the window-bottom-change-functions
15135 if it is possible that the text on the screen has changed
15136 (either due to modification of the text, or any other reason). */
15137 if (!current_matrix_up_to_date_p
15138 && !NILP (Vwindow_text_change_functions))
15139 {
15140 safe_run_hooks (Qwindow_text_change_functions);
15141 goto restart;
15142 }
15143
15144 beg_unchanged = BEG_UNCHANGED;
15145 end_unchanged = END_UNCHANGED;
15146
15147 SET_TEXT_POS (opoint, PT, PT_BYTE);
15148
15149 specbind (Qinhibit_point_motion_hooks, Qt);
15150
15151 buffer_unchanged_p
15152 = (!NILP (w->window_end_valid)
15153 && !current_buffer->clip_changed
15154 && XFASTINT (w->last_modified) >= MODIFF
15155 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
15156
15157 /* When windows_or_buffers_changed is non-zero, we can't rely on
15158 the window end being valid, so set it to nil there. */
15159 if (windows_or_buffers_changed)
15160 {
15161 /* If window starts on a continuation line, maybe adjust the
15162 window start in case the window's width changed. */
15163 if (XMARKER (w->start)->buffer == current_buffer)
15164 compute_window_start_on_continuation_line (w);
15165
15166 w->window_end_valid = Qnil;
15167 }
15168
15169 /* Some sanity checks. */
15170 CHECK_WINDOW_END (w);
15171 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15172 abort ();
15173 if (BYTEPOS (opoint) < CHARPOS (opoint))
15174 abort ();
15175
15176 /* If %c is in mode line, update it if needed. */
15177 if (!NILP (w->column_number_displayed)
15178 /* This alternative quickly identifies a common case
15179 where no change is needed. */
15180 && !(PT == XFASTINT (w->last_point)
15181 && XFASTINT (w->last_modified) >= MODIFF
15182 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
15183 && (XFASTINT (w->column_number_displayed) != current_column ()))
15184 update_mode_line = 1;
15185
15186 /* Count number of windows showing the selected buffer. An indirect
15187 buffer counts as its base buffer. */
15188 if (!just_this_one_p)
15189 {
15190 struct buffer *current_base, *window_base;
15191 current_base = current_buffer;
15192 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
15193 if (current_base->base_buffer)
15194 current_base = current_base->base_buffer;
15195 if (window_base->base_buffer)
15196 window_base = window_base->base_buffer;
15197 if (current_base == window_base)
15198 buffer_shared++;
15199 }
15200
15201 /* Point refers normally to the selected window. For any other
15202 window, set up appropriate value. */
15203 if (!EQ (window, selected_window))
15204 {
15205 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
15206 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
15207 if (new_pt < BEGV)
15208 {
15209 new_pt = BEGV;
15210 new_pt_byte = BEGV_BYTE;
15211 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15212 }
15213 else if (new_pt > (ZV - 1))
15214 {
15215 new_pt = ZV;
15216 new_pt_byte = ZV_BYTE;
15217 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15218 }
15219
15220 /* We don't use SET_PT so that the point-motion hooks don't run. */
15221 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
15222 }
15223
15224 /* If any of the character widths specified in the display table
15225 have changed, invalidate the width run cache. It's true that
15226 this may be a bit late to catch such changes, but the rest of
15227 redisplay goes (non-fatally) haywire when the display table is
15228 changed, so why should we worry about doing any better? */
15229 if (current_buffer->width_run_cache)
15230 {
15231 struct Lisp_Char_Table *disptab = buffer_display_table ();
15232
15233 if (! disptab_matches_widthtab (disptab,
15234 XVECTOR (BVAR (current_buffer, width_table))))
15235 {
15236 invalidate_region_cache (current_buffer,
15237 current_buffer->width_run_cache,
15238 BEG, Z);
15239 recompute_width_table (current_buffer, disptab);
15240 }
15241 }
15242
15243 /* If window-start is screwed up, choose a new one. */
15244 if (XMARKER (w->start)->buffer != current_buffer)
15245 goto recenter;
15246
15247 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15248
15249 /* If someone specified a new starting point but did not insist,
15250 check whether it can be used. */
15251 if (!NILP (w->optional_new_start)
15252 && CHARPOS (startp) >= BEGV
15253 && CHARPOS (startp) <= ZV)
15254 {
15255 w->optional_new_start = Qnil;
15256 start_display (&it, w, startp);
15257 move_it_to (&it, PT, 0, it.last_visible_y, -1,
15258 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15259 if (IT_CHARPOS (it) == PT)
15260 w->force_start = Qt;
15261 /* IT may overshoot PT if text at PT is invisible. */
15262 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
15263 w->force_start = Qt;
15264 }
15265
15266 force_start:
15267
15268 /* Handle case where place to start displaying has been specified,
15269 unless the specified location is outside the accessible range. */
15270 if (!NILP (w->force_start)
15271 || w->frozen_window_start_p)
15272 {
15273 /* We set this later on if we have to adjust point. */
15274 int new_vpos = -1;
15275
15276 w->force_start = Qnil;
15277 w->vscroll = 0;
15278 w->window_end_valid = Qnil;
15279
15280 /* Forget any recorded base line for line number display. */
15281 if (!buffer_unchanged_p)
15282 w->base_line_number = Qnil;
15283
15284 /* Redisplay the mode line. Select the buffer properly for that.
15285 Also, run the hook window-scroll-functions
15286 because we have scrolled. */
15287 /* Note, we do this after clearing force_start because
15288 if there's an error, it is better to forget about force_start
15289 than to get into an infinite loop calling the hook functions
15290 and having them get more errors. */
15291 if (!update_mode_line
15292 || ! NILP (Vwindow_scroll_functions))
15293 {
15294 update_mode_line = 1;
15295 w->update_mode_line = Qt;
15296 startp = run_window_scroll_functions (window, startp);
15297 }
15298
15299 w->last_modified = make_number (0);
15300 w->last_overlay_modified = make_number (0);
15301 if (CHARPOS (startp) < BEGV)
15302 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
15303 else if (CHARPOS (startp) > ZV)
15304 SET_TEXT_POS (startp, ZV, ZV_BYTE);
15305
15306 /* Redisplay, then check if cursor has been set during the
15307 redisplay. Give up if new fonts were loaded. */
15308 /* We used to issue a CHECK_MARGINS argument to try_window here,
15309 but this causes scrolling to fail when point begins inside
15310 the scroll margin (bug#148) -- cyd */
15311 if (!try_window (window, startp, 0))
15312 {
15313 w->force_start = Qt;
15314 clear_glyph_matrix (w->desired_matrix);
15315 goto need_larger_matrices;
15316 }
15317
15318 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
15319 {
15320 /* If point does not appear, try to move point so it does
15321 appear. The desired matrix has been built above, so we
15322 can use it here. */
15323 new_vpos = window_box_height (w) / 2;
15324 }
15325
15326 if (!cursor_row_fully_visible_p (w, 0, 0))
15327 {
15328 /* Point does appear, but on a line partly visible at end of window.
15329 Move it back to a fully-visible line. */
15330 new_vpos = window_box_height (w);
15331 }
15332
15333 /* If we need to move point for either of the above reasons,
15334 now actually do it. */
15335 if (new_vpos >= 0)
15336 {
15337 struct glyph_row *row;
15338
15339 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
15340 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
15341 ++row;
15342
15343 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
15344 MATRIX_ROW_START_BYTEPOS (row));
15345
15346 if (w != XWINDOW (selected_window))
15347 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
15348 else if (current_buffer == old)
15349 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15350
15351 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
15352
15353 /* If we are highlighting the region, then we just changed
15354 the region, so redisplay to show it. */
15355 if (!NILP (Vtransient_mark_mode)
15356 && !NILP (BVAR (current_buffer, mark_active)))
15357 {
15358 clear_glyph_matrix (w->desired_matrix);
15359 if (!try_window (window, startp, 0))
15360 goto need_larger_matrices;
15361 }
15362 }
15363
15364 #if GLYPH_DEBUG
15365 debug_method_add (w, "forced window start");
15366 #endif
15367 goto done;
15368 }
15369
15370 /* Handle case where text has not changed, only point, and it has
15371 not moved off the frame, and we are not retrying after hscroll.
15372 (current_matrix_up_to_date_p is nonzero when retrying.) */
15373 if (current_matrix_up_to_date_p
15374 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
15375 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
15376 {
15377 switch (rc)
15378 {
15379 case CURSOR_MOVEMENT_SUCCESS:
15380 used_current_matrix_p = 1;
15381 goto done;
15382
15383 case CURSOR_MOVEMENT_MUST_SCROLL:
15384 goto try_to_scroll;
15385
15386 default:
15387 abort ();
15388 }
15389 }
15390 /* If current starting point was originally the beginning of a line
15391 but no longer is, find a new starting point. */
15392 else if (!NILP (w->start_at_line_beg)
15393 && !(CHARPOS (startp) <= BEGV
15394 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
15395 {
15396 #if GLYPH_DEBUG
15397 debug_method_add (w, "recenter 1");
15398 #endif
15399 goto recenter;
15400 }
15401
15402 /* Try scrolling with try_window_id. Value is > 0 if update has
15403 been done, it is -1 if we know that the same window start will
15404 not work. It is 0 if unsuccessful for some other reason. */
15405 else if ((tem = try_window_id (w)) != 0)
15406 {
15407 #if GLYPH_DEBUG
15408 debug_method_add (w, "try_window_id %d", tem);
15409 #endif
15410
15411 if (fonts_changed_p)
15412 goto need_larger_matrices;
15413 if (tem > 0)
15414 goto done;
15415
15416 /* Otherwise try_window_id has returned -1 which means that we
15417 don't want the alternative below this comment to execute. */
15418 }
15419 else if (CHARPOS (startp) >= BEGV
15420 && CHARPOS (startp) <= ZV
15421 && PT >= CHARPOS (startp)
15422 && (CHARPOS (startp) < ZV
15423 /* Avoid starting at end of buffer. */
15424 || CHARPOS (startp) == BEGV
15425 || (XFASTINT (w->last_modified) >= MODIFF
15426 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
15427 {
15428 int d1, d2, d3, d4, d5, d6;
15429
15430 /* If first window line is a continuation line, and window start
15431 is inside the modified region, but the first change is before
15432 current window start, we must select a new window start.
15433
15434 However, if this is the result of a down-mouse event (e.g. by
15435 extending the mouse-drag-overlay), we don't want to select a
15436 new window start, since that would change the position under
15437 the mouse, resulting in an unwanted mouse-movement rather
15438 than a simple mouse-click. */
15439 if (NILP (w->start_at_line_beg)
15440 && NILP (do_mouse_tracking)
15441 && CHARPOS (startp) > BEGV
15442 && CHARPOS (startp) > BEG + beg_unchanged
15443 && CHARPOS (startp) <= Z - end_unchanged
15444 /* Even if w->start_at_line_beg is nil, a new window may
15445 start at a line_beg, since that's how set_buffer_window
15446 sets it. So, we need to check the return value of
15447 compute_window_start_on_continuation_line. (See also
15448 bug#197). */
15449 && XMARKER (w->start)->buffer == current_buffer
15450 && compute_window_start_on_continuation_line (w)
15451 /* It doesn't make sense to force the window start like we
15452 do at label force_start if it is already known that point
15453 will not be visible in the resulting window, because
15454 doing so will move point from its correct position
15455 instead of scrolling the window to bring point into view.
15456 See bug#9324. */
15457 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
15458 {
15459 w->force_start = Qt;
15460 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15461 goto force_start;
15462 }
15463
15464 #if GLYPH_DEBUG
15465 debug_method_add (w, "same window start");
15466 #endif
15467
15468 /* Try to redisplay starting at same place as before.
15469 If point has not moved off frame, accept the results. */
15470 if (!current_matrix_up_to_date_p
15471 /* Don't use try_window_reusing_current_matrix in this case
15472 because a window scroll function can have changed the
15473 buffer. */
15474 || !NILP (Vwindow_scroll_functions)
15475 || MINI_WINDOW_P (w)
15476 || !(used_current_matrix_p
15477 = try_window_reusing_current_matrix (w)))
15478 {
15479 IF_DEBUG (debug_method_add (w, "1"));
15480 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
15481 /* -1 means we need to scroll.
15482 0 means we need new matrices, but fonts_changed_p
15483 is set in that case, so we will detect it below. */
15484 goto try_to_scroll;
15485 }
15486
15487 if (fonts_changed_p)
15488 goto need_larger_matrices;
15489
15490 if (w->cursor.vpos >= 0)
15491 {
15492 if (!just_this_one_p
15493 || current_buffer->clip_changed
15494 || BEG_UNCHANGED < CHARPOS (startp))
15495 /* Forget any recorded base line for line number display. */
15496 w->base_line_number = Qnil;
15497
15498 if (!cursor_row_fully_visible_p (w, 1, 0))
15499 {
15500 clear_glyph_matrix (w->desired_matrix);
15501 last_line_misfit = 1;
15502 }
15503 /* Drop through and scroll. */
15504 else
15505 goto done;
15506 }
15507 else
15508 clear_glyph_matrix (w->desired_matrix);
15509 }
15510
15511 try_to_scroll:
15512
15513 w->last_modified = make_number (0);
15514 w->last_overlay_modified = make_number (0);
15515
15516 /* Redisplay the mode line. Select the buffer properly for that. */
15517 if (!update_mode_line)
15518 {
15519 update_mode_line = 1;
15520 w->update_mode_line = Qt;
15521 }
15522
15523 /* Try to scroll by specified few lines. */
15524 if ((scroll_conservatively
15525 || emacs_scroll_step
15526 || temp_scroll_step
15527 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
15528 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
15529 && CHARPOS (startp) >= BEGV
15530 && CHARPOS (startp) <= ZV)
15531 {
15532 /* The function returns -1 if new fonts were loaded, 1 if
15533 successful, 0 if not successful. */
15534 int ss = try_scrolling (window, just_this_one_p,
15535 scroll_conservatively,
15536 emacs_scroll_step,
15537 temp_scroll_step, last_line_misfit);
15538 switch (ss)
15539 {
15540 case SCROLLING_SUCCESS:
15541 goto done;
15542
15543 case SCROLLING_NEED_LARGER_MATRICES:
15544 goto need_larger_matrices;
15545
15546 case SCROLLING_FAILED:
15547 break;
15548
15549 default:
15550 abort ();
15551 }
15552 }
15553
15554 /* Finally, just choose a place to start which positions point
15555 according to user preferences. */
15556
15557 recenter:
15558
15559 #if GLYPH_DEBUG
15560 debug_method_add (w, "recenter");
15561 #endif
15562
15563 /* w->vscroll = 0; */
15564
15565 /* Forget any previously recorded base line for line number display. */
15566 if (!buffer_unchanged_p)
15567 w->base_line_number = Qnil;
15568
15569 /* Determine the window start relative to point. */
15570 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15571 it.current_y = it.last_visible_y;
15572 if (centering_position < 0)
15573 {
15574 int margin =
15575 scroll_margin > 0
15576 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15577 : 0;
15578 EMACS_INT margin_pos = CHARPOS (startp);
15579 Lisp_Object aggressive;
15580 int scrolling_up;
15581
15582 /* If there is a scroll margin at the top of the window, find
15583 its character position. */
15584 if (margin
15585 /* Cannot call start_display if startp is not in the
15586 accessible region of the buffer. This can happen when we
15587 have just switched to a different buffer and/or changed
15588 its restriction. In that case, startp is initialized to
15589 the character position 1 (BEG) because we did not yet
15590 have chance to display the buffer even once. */
15591 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
15592 {
15593 struct it it1;
15594 void *it1data = NULL;
15595
15596 SAVE_IT (it1, it, it1data);
15597 start_display (&it1, w, startp);
15598 move_it_vertically (&it1, margin);
15599 margin_pos = IT_CHARPOS (it1);
15600 RESTORE_IT (&it, &it, it1data);
15601 }
15602 scrolling_up = PT > margin_pos;
15603 aggressive =
15604 scrolling_up
15605 ? BVAR (current_buffer, scroll_up_aggressively)
15606 : BVAR (current_buffer, scroll_down_aggressively);
15607
15608 if (!MINI_WINDOW_P (w)
15609 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
15610 {
15611 int pt_offset = 0;
15612
15613 /* Setting scroll-conservatively overrides
15614 scroll-*-aggressively. */
15615 if (!scroll_conservatively && NUMBERP (aggressive))
15616 {
15617 double float_amount = XFLOATINT (aggressive);
15618
15619 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
15620 if (pt_offset == 0 && float_amount > 0)
15621 pt_offset = 1;
15622 if (pt_offset && margin > 0)
15623 margin -= 1;
15624 }
15625 /* Compute how much to move the window start backward from
15626 point so that point will be displayed where the user
15627 wants it. */
15628 if (scrolling_up)
15629 {
15630 centering_position = it.last_visible_y;
15631 if (pt_offset)
15632 centering_position -= pt_offset;
15633 centering_position -=
15634 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0))
15635 + WINDOW_HEADER_LINE_HEIGHT (w);
15636 /* Don't let point enter the scroll margin near top of
15637 the window. */
15638 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
15639 centering_position = margin * FRAME_LINE_HEIGHT (f);
15640 }
15641 else
15642 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
15643 }
15644 else
15645 /* Set the window start half the height of the window backward
15646 from point. */
15647 centering_position = window_box_height (w) / 2;
15648 }
15649 move_it_vertically_backward (&it, centering_position);
15650
15651 xassert (IT_CHARPOS (it) >= BEGV);
15652
15653 /* The function move_it_vertically_backward may move over more
15654 than the specified y-distance. If it->w is small, e.g. a
15655 mini-buffer window, we may end up in front of the window's
15656 display area. Start displaying at the start of the line
15657 containing PT in this case. */
15658 if (it.current_y <= 0)
15659 {
15660 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15661 move_it_vertically_backward (&it, 0);
15662 it.current_y = 0;
15663 }
15664
15665 it.current_x = it.hpos = 0;
15666
15667 /* Set the window start position here explicitly, to avoid an
15668 infinite loop in case the functions in window-scroll-functions
15669 get errors. */
15670 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
15671
15672 /* Run scroll hooks. */
15673 startp = run_window_scroll_functions (window, it.current.pos);
15674
15675 /* Redisplay the window. */
15676 if (!current_matrix_up_to_date_p
15677 || windows_or_buffers_changed
15678 || cursor_type_changed
15679 /* Don't use try_window_reusing_current_matrix in this case
15680 because it can have changed the buffer. */
15681 || !NILP (Vwindow_scroll_functions)
15682 || !just_this_one_p
15683 || MINI_WINDOW_P (w)
15684 || !(used_current_matrix_p
15685 = try_window_reusing_current_matrix (w)))
15686 try_window (window, startp, 0);
15687
15688 /* If new fonts have been loaded (due to fontsets), give up. We
15689 have to start a new redisplay since we need to re-adjust glyph
15690 matrices. */
15691 if (fonts_changed_p)
15692 goto need_larger_matrices;
15693
15694 /* If cursor did not appear assume that the middle of the window is
15695 in the first line of the window. Do it again with the next line.
15696 (Imagine a window of height 100, displaying two lines of height
15697 60. Moving back 50 from it->last_visible_y will end in the first
15698 line.) */
15699 if (w->cursor.vpos < 0)
15700 {
15701 if (!NILP (w->window_end_valid)
15702 && PT >= Z - XFASTINT (w->window_end_pos))
15703 {
15704 clear_glyph_matrix (w->desired_matrix);
15705 move_it_by_lines (&it, 1);
15706 try_window (window, it.current.pos, 0);
15707 }
15708 else if (PT < IT_CHARPOS (it))
15709 {
15710 clear_glyph_matrix (w->desired_matrix);
15711 move_it_by_lines (&it, -1);
15712 try_window (window, it.current.pos, 0);
15713 }
15714 else
15715 {
15716 /* Not much we can do about it. */
15717 }
15718 }
15719
15720 /* Consider the following case: Window starts at BEGV, there is
15721 invisible, intangible text at BEGV, so that display starts at
15722 some point START > BEGV. It can happen that we are called with
15723 PT somewhere between BEGV and START. Try to handle that case. */
15724 if (w->cursor.vpos < 0)
15725 {
15726 struct glyph_row *row = w->current_matrix->rows;
15727 if (row->mode_line_p)
15728 ++row;
15729 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15730 }
15731
15732 if (!cursor_row_fully_visible_p (w, 0, 0))
15733 {
15734 /* If vscroll is enabled, disable it and try again. */
15735 if (w->vscroll)
15736 {
15737 w->vscroll = 0;
15738 clear_glyph_matrix (w->desired_matrix);
15739 goto recenter;
15740 }
15741
15742 /* Users who set scroll-conservatively to a large number want
15743 point just above/below the scroll margin. If we ended up
15744 with point's row partially visible, move the window start to
15745 make that row fully visible and out of the margin. */
15746 if (scroll_conservatively > SCROLL_LIMIT)
15747 {
15748 int margin =
15749 scroll_margin > 0
15750 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15751 : 0;
15752 int move_down = w->cursor.vpos >= WINDOW_TOTAL_LINES (w) / 2;
15753
15754 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
15755 clear_glyph_matrix (w->desired_matrix);
15756 if (1 == try_window (window, it.current.pos,
15757 TRY_WINDOW_CHECK_MARGINS))
15758 goto done;
15759 }
15760
15761 /* If centering point failed to make the whole line visible,
15762 put point at the top instead. That has to make the whole line
15763 visible, if it can be done. */
15764 if (centering_position == 0)
15765 goto done;
15766
15767 clear_glyph_matrix (w->desired_matrix);
15768 centering_position = 0;
15769 goto recenter;
15770 }
15771
15772 done:
15773
15774 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15775 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
15776 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
15777 ? Qt : Qnil);
15778
15779 /* Display the mode line, if we must. */
15780 if ((update_mode_line
15781 /* If window not full width, must redo its mode line
15782 if (a) the window to its side is being redone and
15783 (b) we do a frame-based redisplay. This is a consequence
15784 of how inverted lines are drawn in frame-based redisplay. */
15785 || (!just_this_one_p
15786 && !FRAME_WINDOW_P (f)
15787 && !WINDOW_FULL_WIDTH_P (w))
15788 /* Line number to display. */
15789 || INTEGERP (w->base_line_pos)
15790 /* Column number is displayed and different from the one displayed. */
15791 || (!NILP (w->column_number_displayed)
15792 && (XFASTINT (w->column_number_displayed) != current_column ())))
15793 /* This means that the window has a mode line. */
15794 && (WINDOW_WANTS_MODELINE_P (w)
15795 || WINDOW_WANTS_HEADER_LINE_P (w)))
15796 {
15797 display_mode_lines (w);
15798
15799 /* If mode line height has changed, arrange for a thorough
15800 immediate redisplay using the correct mode line height. */
15801 if (WINDOW_WANTS_MODELINE_P (w)
15802 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
15803 {
15804 fonts_changed_p = 1;
15805 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
15806 = DESIRED_MODE_LINE_HEIGHT (w);
15807 }
15808
15809 /* If header line height has changed, arrange for a thorough
15810 immediate redisplay using the correct header line height. */
15811 if (WINDOW_WANTS_HEADER_LINE_P (w)
15812 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
15813 {
15814 fonts_changed_p = 1;
15815 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
15816 = DESIRED_HEADER_LINE_HEIGHT (w);
15817 }
15818
15819 if (fonts_changed_p)
15820 goto need_larger_matrices;
15821 }
15822
15823 if (!line_number_displayed
15824 && !BUFFERP (w->base_line_pos))
15825 {
15826 w->base_line_pos = Qnil;
15827 w->base_line_number = Qnil;
15828 }
15829
15830 finish_menu_bars:
15831
15832 /* When we reach a frame's selected window, redo the frame's menu bar. */
15833 if (update_mode_line
15834 && EQ (FRAME_SELECTED_WINDOW (f), window))
15835 {
15836 int redisplay_menu_p = 0;
15837
15838 if (FRAME_WINDOW_P (f))
15839 {
15840 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
15841 || defined (HAVE_NS) || defined (USE_GTK)
15842 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
15843 #else
15844 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15845 #endif
15846 }
15847 else
15848 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15849
15850 if (redisplay_menu_p)
15851 display_menu_bar (w);
15852
15853 #ifdef HAVE_WINDOW_SYSTEM
15854 if (FRAME_WINDOW_P (f))
15855 {
15856 #if defined (USE_GTK) || defined (HAVE_NS)
15857 if (FRAME_EXTERNAL_TOOL_BAR (f))
15858 redisplay_tool_bar (f);
15859 #else
15860 if (WINDOWP (f->tool_bar_window)
15861 && (FRAME_TOOL_BAR_LINES (f) > 0
15862 || !NILP (Vauto_resize_tool_bars))
15863 && redisplay_tool_bar (f))
15864 ignore_mouse_drag_p = 1;
15865 #endif
15866 }
15867 #endif
15868 }
15869
15870 #ifdef HAVE_WINDOW_SYSTEM
15871 if (FRAME_WINDOW_P (f)
15872 && update_window_fringes (w, (just_this_one_p
15873 || (!used_current_matrix_p && !overlay_arrow_seen)
15874 || w->pseudo_window_p)))
15875 {
15876 update_begin (f);
15877 BLOCK_INPUT;
15878 if (draw_window_fringes (w, 1))
15879 x_draw_vertical_border (w);
15880 UNBLOCK_INPUT;
15881 update_end (f);
15882 }
15883 #endif /* HAVE_WINDOW_SYSTEM */
15884
15885 /* We go to this label, with fonts_changed_p nonzero,
15886 if it is necessary to try again using larger glyph matrices.
15887 We have to redeem the scroll bar even in this case,
15888 because the loop in redisplay_internal expects that. */
15889 need_larger_matrices:
15890 ;
15891 finish_scroll_bars:
15892
15893 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
15894 {
15895 /* Set the thumb's position and size. */
15896 set_vertical_scroll_bar (w);
15897
15898 /* Note that we actually used the scroll bar attached to this
15899 window, so it shouldn't be deleted at the end of redisplay. */
15900 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
15901 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
15902 }
15903
15904 /* Restore current_buffer and value of point in it. The window
15905 update may have changed the buffer, so first make sure `opoint'
15906 is still valid (Bug#6177). */
15907 if (CHARPOS (opoint) < BEGV)
15908 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
15909 else if (CHARPOS (opoint) > ZV)
15910 TEMP_SET_PT_BOTH (Z, Z_BYTE);
15911 else
15912 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
15913
15914 set_buffer_internal_1 (old);
15915 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
15916 shorter. This can be caused by log truncation in *Messages*. */
15917 if (CHARPOS (lpoint) <= ZV)
15918 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
15919
15920 unbind_to (count, Qnil);
15921 }
15922
15923
15924 /* Build the complete desired matrix of WINDOW with a window start
15925 buffer position POS.
15926
15927 Value is 1 if successful. It is zero if fonts were loaded during
15928 redisplay which makes re-adjusting glyph matrices necessary, and -1
15929 if point would appear in the scroll margins.
15930 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
15931 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
15932 set in FLAGS.) */
15933
15934 int
15935 try_window (Lisp_Object window, struct text_pos pos, int flags)
15936 {
15937 struct window *w = XWINDOW (window);
15938 struct it it;
15939 struct glyph_row *last_text_row = NULL;
15940 struct frame *f = XFRAME (w->frame);
15941
15942 /* Make POS the new window start. */
15943 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
15944
15945 /* Mark cursor position as unknown. No overlay arrow seen. */
15946 w->cursor.vpos = -1;
15947 overlay_arrow_seen = 0;
15948
15949 /* Initialize iterator and info to start at POS. */
15950 start_display (&it, w, pos);
15951
15952 /* Display all lines of W. */
15953 while (it.current_y < it.last_visible_y)
15954 {
15955 if (display_line (&it))
15956 last_text_row = it.glyph_row - 1;
15957 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
15958 return 0;
15959 }
15960
15961 /* Don't let the cursor end in the scroll margins. */
15962 if ((flags & TRY_WINDOW_CHECK_MARGINS)
15963 && !MINI_WINDOW_P (w))
15964 {
15965 int this_scroll_margin;
15966
15967 if (scroll_margin > 0)
15968 {
15969 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15970 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
15971 }
15972 else
15973 this_scroll_margin = 0;
15974
15975 if ((w->cursor.y >= 0 /* not vscrolled */
15976 && w->cursor.y < this_scroll_margin
15977 && CHARPOS (pos) > BEGV
15978 && IT_CHARPOS (it) < ZV)
15979 /* rms: considering make_cursor_line_fully_visible_p here
15980 seems to give wrong results. We don't want to recenter
15981 when the last line is partly visible, we want to allow
15982 that case to be handled in the usual way. */
15983 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
15984 {
15985 w->cursor.vpos = -1;
15986 clear_glyph_matrix (w->desired_matrix);
15987 return -1;
15988 }
15989 }
15990
15991 /* If bottom moved off end of frame, change mode line percentage. */
15992 if (XFASTINT (w->window_end_pos) <= 0
15993 && Z != IT_CHARPOS (it))
15994 w->update_mode_line = Qt;
15995
15996 /* Set window_end_pos to the offset of the last character displayed
15997 on the window from the end of current_buffer. Set
15998 window_end_vpos to its row number. */
15999 if (last_text_row)
16000 {
16001 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16002 w->window_end_bytepos
16003 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16004 w->window_end_pos
16005 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16006 w->window_end_vpos
16007 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16008 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
16009 ->displays_text_p);
16010 }
16011 else
16012 {
16013 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16014 w->window_end_pos = make_number (Z - ZV);
16015 w->window_end_vpos = make_number (0);
16016 }
16017
16018 /* But that is not valid info until redisplay finishes. */
16019 w->window_end_valid = Qnil;
16020 return 1;
16021 }
16022
16023
16024 \f
16025 /************************************************************************
16026 Window redisplay reusing current matrix when buffer has not changed
16027 ************************************************************************/
16028
16029 /* Try redisplay of window W showing an unchanged buffer with a
16030 different window start than the last time it was displayed by
16031 reusing its current matrix. Value is non-zero if successful.
16032 W->start is the new window start. */
16033
16034 static int
16035 try_window_reusing_current_matrix (struct window *w)
16036 {
16037 struct frame *f = XFRAME (w->frame);
16038 struct glyph_row *bottom_row;
16039 struct it it;
16040 struct run run;
16041 struct text_pos start, new_start;
16042 int nrows_scrolled, i;
16043 struct glyph_row *last_text_row;
16044 struct glyph_row *last_reused_text_row;
16045 struct glyph_row *start_row;
16046 int start_vpos, min_y, max_y;
16047
16048 #if GLYPH_DEBUG
16049 if (inhibit_try_window_reusing)
16050 return 0;
16051 #endif
16052
16053 if (/* This function doesn't handle terminal frames. */
16054 !FRAME_WINDOW_P (f)
16055 /* Don't try to reuse the display if windows have been split
16056 or such. */
16057 || windows_or_buffers_changed
16058 || cursor_type_changed)
16059 return 0;
16060
16061 /* Can't do this if region may have changed. */
16062 if ((!NILP (Vtransient_mark_mode)
16063 && !NILP (BVAR (current_buffer, mark_active)))
16064 || !NILP (w->region_showing)
16065 || !NILP (Vshow_trailing_whitespace))
16066 return 0;
16067
16068 /* If top-line visibility has changed, give up. */
16069 if (WINDOW_WANTS_HEADER_LINE_P (w)
16070 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16071 return 0;
16072
16073 /* Give up if old or new display is scrolled vertically. We could
16074 make this function handle this, but right now it doesn't. */
16075 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16076 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
16077 return 0;
16078
16079 /* The variable new_start now holds the new window start. The old
16080 start `start' can be determined from the current matrix. */
16081 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
16082 start = start_row->minpos;
16083 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16084
16085 /* Clear the desired matrix for the display below. */
16086 clear_glyph_matrix (w->desired_matrix);
16087
16088 if (CHARPOS (new_start) <= CHARPOS (start))
16089 {
16090 /* Don't use this method if the display starts with an ellipsis
16091 displayed for invisible text. It's not easy to handle that case
16092 below, and it's certainly not worth the effort since this is
16093 not a frequent case. */
16094 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
16095 return 0;
16096
16097 IF_DEBUG (debug_method_add (w, "twu1"));
16098
16099 /* Display up to a row that can be reused. The variable
16100 last_text_row is set to the last row displayed that displays
16101 text. Note that it.vpos == 0 if or if not there is a
16102 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16103 start_display (&it, w, new_start);
16104 w->cursor.vpos = -1;
16105 last_text_row = last_reused_text_row = NULL;
16106
16107 while (it.current_y < it.last_visible_y
16108 && !fonts_changed_p)
16109 {
16110 /* If we have reached into the characters in the START row,
16111 that means the line boundaries have changed. So we
16112 can't start copying with the row START. Maybe it will
16113 work to start copying with the following row. */
16114 while (IT_CHARPOS (it) > CHARPOS (start))
16115 {
16116 /* Advance to the next row as the "start". */
16117 start_row++;
16118 start = start_row->minpos;
16119 /* If there are no more rows to try, or just one, give up. */
16120 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
16121 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
16122 || CHARPOS (start) == ZV)
16123 {
16124 clear_glyph_matrix (w->desired_matrix);
16125 return 0;
16126 }
16127
16128 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16129 }
16130 /* If we have reached alignment, we can copy the rest of the
16131 rows. */
16132 if (IT_CHARPOS (it) == CHARPOS (start)
16133 /* Don't accept "alignment" inside a display vector,
16134 since start_row could have started in the middle of
16135 that same display vector (thus their character
16136 positions match), and we have no way of telling if
16137 that is the case. */
16138 && it.current.dpvec_index < 0)
16139 break;
16140
16141 if (display_line (&it))
16142 last_text_row = it.glyph_row - 1;
16143
16144 }
16145
16146 /* A value of current_y < last_visible_y means that we stopped
16147 at the previous window start, which in turn means that we
16148 have at least one reusable row. */
16149 if (it.current_y < it.last_visible_y)
16150 {
16151 struct glyph_row *row;
16152
16153 /* IT.vpos always starts from 0; it counts text lines. */
16154 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
16155
16156 /* Find PT if not already found in the lines displayed. */
16157 if (w->cursor.vpos < 0)
16158 {
16159 int dy = it.current_y - start_row->y;
16160
16161 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16162 row = row_containing_pos (w, PT, row, NULL, dy);
16163 if (row)
16164 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
16165 dy, nrows_scrolled);
16166 else
16167 {
16168 clear_glyph_matrix (w->desired_matrix);
16169 return 0;
16170 }
16171 }
16172
16173 /* Scroll the display. Do it before the current matrix is
16174 changed. The problem here is that update has not yet
16175 run, i.e. part of the current matrix is not up to date.
16176 scroll_run_hook will clear the cursor, and use the
16177 current matrix to get the height of the row the cursor is
16178 in. */
16179 run.current_y = start_row->y;
16180 run.desired_y = it.current_y;
16181 run.height = it.last_visible_y - it.current_y;
16182
16183 if (run.height > 0 && run.current_y != run.desired_y)
16184 {
16185 update_begin (f);
16186 FRAME_RIF (f)->update_window_begin_hook (w);
16187 FRAME_RIF (f)->clear_window_mouse_face (w);
16188 FRAME_RIF (f)->scroll_run_hook (w, &run);
16189 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16190 update_end (f);
16191 }
16192
16193 /* Shift current matrix down by nrows_scrolled lines. */
16194 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16195 rotate_matrix (w->current_matrix,
16196 start_vpos,
16197 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16198 nrows_scrolled);
16199
16200 /* Disable lines that must be updated. */
16201 for (i = 0; i < nrows_scrolled; ++i)
16202 (start_row + i)->enabled_p = 0;
16203
16204 /* Re-compute Y positions. */
16205 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16206 max_y = it.last_visible_y;
16207 for (row = start_row + nrows_scrolled;
16208 row < bottom_row;
16209 ++row)
16210 {
16211 row->y = it.current_y;
16212 row->visible_height = row->height;
16213
16214 if (row->y < min_y)
16215 row->visible_height -= min_y - row->y;
16216 if (row->y + row->height > max_y)
16217 row->visible_height -= row->y + row->height - max_y;
16218 if (row->fringe_bitmap_periodic_p)
16219 row->redraw_fringe_bitmaps_p = 1;
16220
16221 it.current_y += row->height;
16222
16223 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16224 last_reused_text_row = row;
16225 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
16226 break;
16227 }
16228
16229 /* Disable lines in the current matrix which are now
16230 below the window. */
16231 for (++row; row < bottom_row; ++row)
16232 row->enabled_p = row->mode_line_p = 0;
16233 }
16234
16235 /* Update window_end_pos etc.; last_reused_text_row is the last
16236 reused row from the current matrix containing text, if any.
16237 The value of last_text_row is the last displayed line
16238 containing text. */
16239 if (last_reused_text_row)
16240 {
16241 w->window_end_bytepos
16242 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
16243 w->window_end_pos
16244 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
16245 w->window_end_vpos
16246 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
16247 w->current_matrix));
16248 }
16249 else if (last_text_row)
16250 {
16251 w->window_end_bytepos
16252 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16253 w->window_end_pos
16254 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16255 w->window_end_vpos
16256 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16257 }
16258 else
16259 {
16260 /* This window must be completely empty. */
16261 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16262 w->window_end_pos = make_number (Z - ZV);
16263 w->window_end_vpos = make_number (0);
16264 }
16265 w->window_end_valid = Qnil;
16266
16267 /* Update hint: don't try scrolling again in update_window. */
16268 w->desired_matrix->no_scrolling_p = 1;
16269
16270 #if GLYPH_DEBUG
16271 debug_method_add (w, "try_window_reusing_current_matrix 1");
16272 #endif
16273 return 1;
16274 }
16275 else if (CHARPOS (new_start) > CHARPOS (start))
16276 {
16277 struct glyph_row *pt_row, *row;
16278 struct glyph_row *first_reusable_row;
16279 struct glyph_row *first_row_to_display;
16280 int dy;
16281 int yb = window_text_bottom_y (w);
16282
16283 /* Find the row starting at new_start, if there is one. Don't
16284 reuse a partially visible line at the end. */
16285 first_reusable_row = start_row;
16286 while (first_reusable_row->enabled_p
16287 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
16288 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16289 < CHARPOS (new_start)))
16290 ++first_reusable_row;
16291
16292 /* Give up if there is no row to reuse. */
16293 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
16294 || !first_reusable_row->enabled_p
16295 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16296 != CHARPOS (new_start)))
16297 return 0;
16298
16299 /* We can reuse fully visible rows beginning with
16300 first_reusable_row to the end of the window. Set
16301 first_row_to_display to the first row that cannot be reused.
16302 Set pt_row to the row containing point, if there is any. */
16303 pt_row = NULL;
16304 for (first_row_to_display = first_reusable_row;
16305 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
16306 ++first_row_to_display)
16307 {
16308 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
16309 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
16310 pt_row = first_row_to_display;
16311 }
16312
16313 /* Start displaying at the start of first_row_to_display. */
16314 xassert (first_row_to_display->y < yb);
16315 init_to_row_start (&it, w, first_row_to_display);
16316
16317 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
16318 - start_vpos);
16319 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
16320 - nrows_scrolled);
16321 it.current_y = (first_row_to_display->y - first_reusable_row->y
16322 + WINDOW_HEADER_LINE_HEIGHT (w));
16323
16324 /* Display lines beginning with first_row_to_display in the
16325 desired matrix. Set last_text_row to the last row displayed
16326 that displays text. */
16327 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
16328 if (pt_row == NULL)
16329 w->cursor.vpos = -1;
16330 last_text_row = NULL;
16331 while (it.current_y < it.last_visible_y && !fonts_changed_p)
16332 if (display_line (&it))
16333 last_text_row = it.glyph_row - 1;
16334
16335 /* If point is in a reused row, adjust y and vpos of the cursor
16336 position. */
16337 if (pt_row)
16338 {
16339 w->cursor.vpos -= nrows_scrolled;
16340 w->cursor.y -= first_reusable_row->y - start_row->y;
16341 }
16342
16343 /* Give up if point isn't in a row displayed or reused. (This
16344 also handles the case where w->cursor.vpos < nrows_scrolled
16345 after the calls to display_line, which can happen with scroll
16346 margins. See bug#1295.) */
16347 if (w->cursor.vpos < 0)
16348 {
16349 clear_glyph_matrix (w->desired_matrix);
16350 return 0;
16351 }
16352
16353 /* Scroll the display. */
16354 run.current_y = first_reusable_row->y;
16355 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
16356 run.height = it.last_visible_y - run.current_y;
16357 dy = run.current_y - run.desired_y;
16358
16359 if (run.height)
16360 {
16361 update_begin (f);
16362 FRAME_RIF (f)->update_window_begin_hook (w);
16363 FRAME_RIF (f)->clear_window_mouse_face (w);
16364 FRAME_RIF (f)->scroll_run_hook (w, &run);
16365 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16366 update_end (f);
16367 }
16368
16369 /* Adjust Y positions of reused rows. */
16370 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16371 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16372 max_y = it.last_visible_y;
16373 for (row = first_reusable_row; row < first_row_to_display; ++row)
16374 {
16375 row->y -= dy;
16376 row->visible_height = row->height;
16377 if (row->y < min_y)
16378 row->visible_height -= min_y - row->y;
16379 if (row->y + row->height > max_y)
16380 row->visible_height -= row->y + row->height - max_y;
16381 if (row->fringe_bitmap_periodic_p)
16382 row->redraw_fringe_bitmaps_p = 1;
16383 }
16384
16385 /* Scroll the current matrix. */
16386 xassert (nrows_scrolled > 0);
16387 rotate_matrix (w->current_matrix,
16388 start_vpos,
16389 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16390 -nrows_scrolled);
16391
16392 /* Disable rows not reused. */
16393 for (row -= nrows_scrolled; row < bottom_row; ++row)
16394 row->enabled_p = 0;
16395
16396 /* Point may have moved to a different line, so we cannot assume that
16397 the previous cursor position is valid; locate the correct row. */
16398 if (pt_row)
16399 {
16400 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16401 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
16402 row++)
16403 {
16404 w->cursor.vpos++;
16405 w->cursor.y = row->y;
16406 }
16407 if (row < bottom_row)
16408 {
16409 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
16410 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16411
16412 /* Can't use this optimization with bidi-reordered glyph
16413 rows, unless cursor is already at point. */
16414 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
16415 {
16416 if (!(w->cursor.hpos >= 0
16417 && w->cursor.hpos < row->used[TEXT_AREA]
16418 && BUFFERP (glyph->object)
16419 && glyph->charpos == PT))
16420 return 0;
16421 }
16422 else
16423 for (; glyph < end
16424 && (!BUFFERP (glyph->object)
16425 || glyph->charpos < PT);
16426 glyph++)
16427 {
16428 w->cursor.hpos++;
16429 w->cursor.x += glyph->pixel_width;
16430 }
16431 }
16432 }
16433
16434 /* Adjust window end. A null value of last_text_row means that
16435 the window end is in reused rows which in turn means that
16436 only its vpos can have changed. */
16437 if (last_text_row)
16438 {
16439 w->window_end_bytepos
16440 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16441 w->window_end_pos
16442 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16443 w->window_end_vpos
16444 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16445 }
16446 else
16447 {
16448 w->window_end_vpos
16449 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
16450 }
16451
16452 w->window_end_valid = Qnil;
16453 w->desired_matrix->no_scrolling_p = 1;
16454
16455 #if GLYPH_DEBUG
16456 debug_method_add (w, "try_window_reusing_current_matrix 2");
16457 #endif
16458 return 1;
16459 }
16460
16461 return 0;
16462 }
16463
16464
16465 \f
16466 /************************************************************************
16467 Window redisplay reusing current matrix when buffer has changed
16468 ************************************************************************/
16469
16470 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
16471 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
16472 EMACS_INT *, EMACS_INT *);
16473 static struct glyph_row *
16474 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
16475 struct glyph_row *);
16476
16477
16478 /* Return the last row in MATRIX displaying text. If row START is
16479 non-null, start searching with that row. IT gives the dimensions
16480 of the display. Value is null if matrix is empty; otherwise it is
16481 a pointer to the row found. */
16482
16483 static struct glyph_row *
16484 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
16485 struct glyph_row *start)
16486 {
16487 struct glyph_row *row, *row_found;
16488
16489 /* Set row_found to the last row in IT->w's current matrix
16490 displaying text. The loop looks funny but think of partially
16491 visible lines. */
16492 row_found = NULL;
16493 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
16494 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16495 {
16496 xassert (row->enabled_p);
16497 row_found = row;
16498 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
16499 break;
16500 ++row;
16501 }
16502
16503 return row_found;
16504 }
16505
16506
16507 /* Return the last row in the current matrix of W that is not affected
16508 by changes at the start of current_buffer that occurred since W's
16509 current matrix was built. Value is null if no such row exists.
16510
16511 BEG_UNCHANGED us the number of characters unchanged at the start of
16512 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
16513 first changed character in current_buffer. Characters at positions <
16514 BEG + BEG_UNCHANGED are at the same buffer positions as they were
16515 when the current matrix was built. */
16516
16517 static struct glyph_row *
16518 find_last_unchanged_at_beg_row (struct window *w)
16519 {
16520 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
16521 struct glyph_row *row;
16522 struct glyph_row *row_found = NULL;
16523 int yb = window_text_bottom_y (w);
16524
16525 /* Find the last row displaying unchanged text. */
16526 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16527 MATRIX_ROW_DISPLAYS_TEXT_P (row)
16528 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
16529 ++row)
16530 {
16531 if (/* If row ends before first_changed_pos, it is unchanged,
16532 except in some case. */
16533 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
16534 /* When row ends in ZV and we write at ZV it is not
16535 unchanged. */
16536 && !row->ends_at_zv_p
16537 /* When first_changed_pos is the end of a continued line,
16538 row is not unchanged because it may be no longer
16539 continued. */
16540 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
16541 && (row->continued_p
16542 || row->exact_window_width_line_p)))
16543 row_found = row;
16544
16545 /* Stop if last visible row. */
16546 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
16547 break;
16548 }
16549
16550 return row_found;
16551 }
16552
16553
16554 /* Find the first glyph row in the current matrix of W that is not
16555 affected by changes at the end of current_buffer since the
16556 time W's current matrix was built.
16557
16558 Return in *DELTA the number of chars by which buffer positions in
16559 unchanged text at the end of current_buffer must be adjusted.
16560
16561 Return in *DELTA_BYTES the corresponding number of bytes.
16562
16563 Value is null if no such row exists, i.e. all rows are affected by
16564 changes. */
16565
16566 static struct glyph_row *
16567 find_first_unchanged_at_end_row (struct window *w,
16568 EMACS_INT *delta, EMACS_INT *delta_bytes)
16569 {
16570 struct glyph_row *row;
16571 struct glyph_row *row_found = NULL;
16572
16573 *delta = *delta_bytes = 0;
16574
16575 /* Display must not have been paused, otherwise the current matrix
16576 is not up to date. */
16577 eassert (!NILP (w->window_end_valid));
16578
16579 /* A value of window_end_pos >= END_UNCHANGED means that the window
16580 end is in the range of changed text. If so, there is no
16581 unchanged row at the end of W's current matrix. */
16582 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
16583 return NULL;
16584
16585 /* Set row to the last row in W's current matrix displaying text. */
16586 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16587
16588 /* If matrix is entirely empty, no unchanged row exists. */
16589 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16590 {
16591 /* The value of row is the last glyph row in the matrix having a
16592 meaningful buffer position in it. The end position of row
16593 corresponds to window_end_pos. This allows us to translate
16594 buffer positions in the current matrix to current buffer
16595 positions for characters not in changed text. */
16596 EMACS_INT Z_old =
16597 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16598 EMACS_INT Z_BYTE_old =
16599 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16600 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
16601 struct glyph_row *first_text_row
16602 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16603
16604 *delta = Z - Z_old;
16605 *delta_bytes = Z_BYTE - Z_BYTE_old;
16606
16607 /* Set last_unchanged_pos to the buffer position of the last
16608 character in the buffer that has not been changed. Z is the
16609 index + 1 of the last character in current_buffer, i.e. by
16610 subtracting END_UNCHANGED we get the index of the last
16611 unchanged character, and we have to add BEG to get its buffer
16612 position. */
16613 last_unchanged_pos = Z - END_UNCHANGED + BEG;
16614 last_unchanged_pos_old = last_unchanged_pos - *delta;
16615
16616 /* Search backward from ROW for a row displaying a line that
16617 starts at a minimum position >= last_unchanged_pos_old. */
16618 for (; row > first_text_row; --row)
16619 {
16620 /* This used to abort, but it can happen.
16621 It is ok to just stop the search instead here. KFS. */
16622 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
16623 break;
16624
16625 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
16626 row_found = row;
16627 }
16628 }
16629
16630 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
16631
16632 return row_found;
16633 }
16634
16635
16636 /* Make sure that glyph rows in the current matrix of window W
16637 reference the same glyph memory as corresponding rows in the
16638 frame's frame matrix. This function is called after scrolling W's
16639 current matrix on a terminal frame in try_window_id and
16640 try_window_reusing_current_matrix. */
16641
16642 static void
16643 sync_frame_with_window_matrix_rows (struct window *w)
16644 {
16645 struct frame *f = XFRAME (w->frame);
16646 struct glyph_row *window_row, *window_row_end, *frame_row;
16647
16648 /* Preconditions: W must be a leaf window and full-width. Its frame
16649 must have a frame matrix. */
16650 xassert (NILP (w->hchild) && NILP (w->vchild));
16651 xassert (WINDOW_FULL_WIDTH_P (w));
16652 xassert (!FRAME_WINDOW_P (f));
16653
16654 /* If W is a full-width window, glyph pointers in W's current matrix
16655 have, by definition, to be the same as glyph pointers in the
16656 corresponding frame matrix. Note that frame matrices have no
16657 marginal areas (see build_frame_matrix). */
16658 window_row = w->current_matrix->rows;
16659 window_row_end = window_row + w->current_matrix->nrows;
16660 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
16661 while (window_row < window_row_end)
16662 {
16663 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
16664 struct glyph *end = window_row->glyphs[LAST_AREA];
16665
16666 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
16667 frame_row->glyphs[TEXT_AREA] = start;
16668 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
16669 frame_row->glyphs[LAST_AREA] = end;
16670
16671 /* Disable frame rows whose corresponding window rows have
16672 been disabled in try_window_id. */
16673 if (!window_row->enabled_p)
16674 frame_row->enabled_p = 0;
16675
16676 ++window_row, ++frame_row;
16677 }
16678 }
16679
16680
16681 /* Find the glyph row in window W containing CHARPOS. Consider all
16682 rows between START and END (not inclusive). END null means search
16683 all rows to the end of the display area of W. Value is the row
16684 containing CHARPOS or null. */
16685
16686 struct glyph_row *
16687 row_containing_pos (struct window *w, EMACS_INT charpos,
16688 struct glyph_row *start, struct glyph_row *end, int dy)
16689 {
16690 struct glyph_row *row = start;
16691 struct glyph_row *best_row = NULL;
16692 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
16693 int last_y;
16694
16695 /* If we happen to start on a header-line, skip that. */
16696 if (row->mode_line_p)
16697 ++row;
16698
16699 if ((end && row >= end) || !row->enabled_p)
16700 return NULL;
16701
16702 last_y = window_text_bottom_y (w) - dy;
16703
16704 while (1)
16705 {
16706 /* Give up if we have gone too far. */
16707 if (end && row >= end)
16708 return NULL;
16709 /* This formerly returned if they were equal.
16710 I think that both quantities are of a "last plus one" type;
16711 if so, when they are equal, the row is within the screen. -- rms. */
16712 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
16713 return NULL;
16714
16715 /* If it is in this row, return this row. */
16716 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
16717 || (MATRIX_ROW_END_CHARPOS (row) == charpos
16718 /* The end position of a row equals the start
16719 position of the next row. If CHARPOS is there, we
16720 would rather display it in the next line, except
16721 when this line ends in ZV. */
16722 && !row->ends_at_zv_p
16723 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
16724 && charpos >= MATRIX_ROW_START_CHARPOS (row))
16725 {
16726 struct glyph *g;
16727
16728 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16729 || (!best_row && !row->continued_p))
16730 return row;
16731 /* In bidi-reordered rows, there could be several rows
16732 occluding point, all of them belonging to the same
16733 continued line. We need to find the row which fits
16734 CHARPOS the best. */
16735 for (g = row->glyphs[TEXT_AREA];
16736 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16737 g++)
16738 {
16739 if (!STRINGP (g->object))
16740 {
16741 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
16742 {
16743 mindif = eabs (g->charpos - charpos);
16744 best_row = row;
16745 /* Exact match always wins. */
16746 if (mindif == 0)
16747 return best_row;
16748 }
16749 }
16750 }
16751 }
16752 else if (best_row && !row->continued_p)
16753 return best_row;
16754 ++row;
16755 }
16756 }
16757
16758
16759 /* Try to redisplay window W by reusing its existing display. W's
16760 current matrix must be up to date when this function is called,
16761 i.e. window_end_valid must not be nil.
16762
16763 Value is
16764
16765 1 if display has been updated
16766 0 if otherwise unsuccessful
16767 -1 if redisplay with same window start is known not to succeed
16768
16769 The following steps are performed:
16770
16771 1. Find the last row in the current matrix of W that is not
16772 affected by changes at the start of current_buffer. If no such row
16773 is found, give up.
16774
16775 2. Find the first row in W's current matrix that is not affected by
16776 changes at the end of current_buffer. Maybe there is no such row.
16777
16778 3. Display lines beginning with the row + 1 found in step 1 to the
16779 row found in step 2 or, if step 2 didn't find a row, to the end of
16780 the window.
16781
16782 4. If cursor is not known to appear on the window, give up.
16783
16784 5. If display stopped at the row found in step 2, scroll the
16785 display and current matrix as needed.
16786
16787 6. Maybe display some lines at the end of W, if we must. This can
16788 happen under various circumstances, like a partially visible line
16789 becoming fully visible, or because newly displayed lines are displayed
16790 in smaller font sizes.
16791
16792 7. Update W's window end information. */
16793
16794 static int
16795 try_window_id (struct window *w)
16796 {
16797 struct frame *f = XFRAME (w->frame);
16798 struct glyph_matrix *current_matrix = w->current_matrix;
16799 struct glyph_matrix *desired_matrix = w->desired_matrix;
16800 struct glyph_row *last_unchanged_at_beg_row;
16801 struct glyph_row *first_unchanged_at_end_row;
16802 struct glyph_row *row;
16803 struct glyph_row *bottom_row;
16804 int bottom_vpos;
16805 struct it it;
16806 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
16807 int dvpos, dy;
16808 struct text_pos start_pos;
16809 struct run run;
16810 int first_unchanged_at_end_vpos = 0;
16811 struct glyph_row *last_text_row, *last_text_row_at_end;
16812 struct text_pos start;
16813 EMACS_INT first_changed_charpos, last_changed_charpos;
16814
16815 #if GLYPH_DEBUG
16816 if (inhibit_try_window_id)
16817 return 0;
16818 #endif
16819
16820 /* This is handy for debugging. */
16821 #if 0
16822 #define GIVE_UP(X) \
16823 do { \
16824 fprintf (stderr, "try_window_id give up %d\n", (X)); \
16825 return 0; \
16826 } while (0)
16827 #else
16828 #define GIVE_UP(X) return 0
16829 #endif
16830
16831 SET_TEXT_POS_FROM_MARKER (start, w->start);
16832
16833 /* Don't use this for mini-windows because these can show
16834 messages and mini-buffers, and we don't handle that here. */
16835 if (MINI_WINDOW_P (w))
16836 GIVE_UP (1);
16837
16838 /* This flag is used to prevent redisplay optimizations. */
16839 if (windows_or_buffers_changed || cursor_type_changed)
16840 GIVE_UP (2);
16841
16842 /* Verify that narrowing has not changed.
16843 Also verify that we were not told to prevent redisplay optimizations.
16844 It would be nice to further
16845 reduce the number of cases where this prevents try_window_id. */
16846 if (current_buffer->clip_changed
16847 || current_buffer->prevent_redisplay_optimizations_p)
16848 GIVE_UP (3);
16849
16850 /* Window must either use window-based redisplay or be full width. */
16851 if (!FRAME_WINDOW_P (f)
16852 && (!FRAME_LINE_INS_DEL_OK (f)
16853 || !WINDOW_FULL_WIDTH_P (w)))
16854 GIVE_UP (4);
16855
16856 /* Give up if point is known NOT to appear in W. */
16857 if (PT < CHARPOS (start))
16858 GIVE_UP (5);
16859
16860 /* Another way to prevent redisplay optimizations. */
16861 if (XFASTINT (w->last_modified) == 0)
16862 GIVE_UP (6);
16863
16864 /* Verify that window is not hscrolled. */
16865 if (XFASTINT (w->hscroll) != 0)
16866 GIVE_UP (7);
16867
16868 /* Verify that display wasn't paused. */
16869 if (NILP (w->window_end_valid))
16870 GIVE_UP (8);
16871
16872 /* Can't use this if highlighting a region because a cursor movement
16873 will do more than just set the cursor. */
16874 if (!NILP (Vtransient_mark_mode)
16875 && !NILP (BVAR (current_buffer, mark_active)))
16876 GIVE_UP (9);
16877
16878 /* Likewise if highlighting trailing whitespace. */
16879 if (!NILP (Vshow_trailing_whitespace))
16880 GIVE_UP (11);
16881
16882 /* Likewise if showing a region. */
16883 if (!NILP (w->region_showing))
16884 GIVE_UP (10);
16885
16886 /* Can't use this if overlay arrow position and/or string have
16887 changed. */
16888 if (overlay_arrows_changed_p ())
16889 GIVE_UP (12);
16890
16891 /* When word-wrap is on, adding a space to the first word of a
16892 wrapped line can change the wrap position, altering the line
16893 above it. It might be worthwhile to handle this more
16894 intelligently, but for now just redisplay from scratch. */
16895 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
16896 GIVE_UP (21);
16897
16898 /* Under bidi reordering, adding or deleting a character in the
16899 beginning of a paragraph, before the first strong directional
16900 character, can change the base direction of the paragraph (unless
16901 the buffer specifies a fixed paragraph direction), which will
16902 require to redisplay the whole paragraph. It might be worthwhile
16903 to find the paragraph limits and widen the range of redisplayed
16904 lines to that, but for now just give up this optimization and
16905 redisplay from scratch. */
16906 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16907 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
16908 GIVE_UP (22);
16909
16910 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
16911 only if buffer has really changed. The reason is that the gap is
16912 initially at Z for freshly visited files. The code below would
16913 set end_unchanged to 0 in that case. */
16914 if (MODIFF > SAVE_MODIFF
16915 /* This seems to happen sometimes after saving a buffer. */
16916 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
16917 {
16918 if (GPT - BEG < BEG_UNCHANGED)
16919 BEG_UNCHANGED = GPT - BEG;
16920 if (Z - GPT < END_UNCHANGED)
16921 END_UNCHANGED = Z - GPT;
16922 }
16923
16924 /* The position of the first and last character that has been changed. */
16925 first_changed_charpos = BEG + BEG_UNCHANGED;
16926 last_changed_charpos = Z - END_UNCHANGED;
16927
16928 /* If window starts after a line end, and the last change is in
16929 front of that newline, then changes don't affect the display.
16930 This case happens with stealth-fontification. Note that although
16931 the display is unchanged, glyph positions in the matrix have to
16932 be adjusted, of course. */
16933 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16934 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
16935 && ((last_changed_charpos < CHARPOS (start)
16936 && CHARPOS (start) == BEGV)
16937 || (last_changed_charpos < CHARPOS (start) - 1
16938 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
16939 {
16940 EMACS_INT Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
16941 struct glyph_row *r0;
16942
16943 /* Compute how many chars/bytes have been added to or removed
16944 from the buffer. */
16945 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16946 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16947 Z_delta = Z - Z_old;
16948 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
16949
16950 /* Give up if PT is not in the window. Note that it already has
16951 been checked at the start of try_window_id that PT is not in
16952 front of the window start. */
16953 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
16954 GIVE_UP (13);
16955
16956 /* If window start is unchanged, we can reuse the whole matrix
16957 as is, after adjusting glyph positions. No need to compute
16958 the window end again, since its offset from Z hasn't changed. */
16959 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
16960 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
16961 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
16962 /* PT must not be in a partially visible line. */
16963 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
16964 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
16965 {
16966 /* Adjust positions in the glyph matrix. */
16967 if (Z_delta || Z_delta_bytes)
16968 {
16969 struct glyph_row *r1
16970 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
16971 increment_matrix_positions (w->current_matrix,
16972 MATRIX_ROW_VPOS (r0, current_matrix),
16973 MATRIX_ROW_VPOS (r1, current_matrix),
16974 Z_delta, Z_delta_bytes);
16975 }
16976
16977 /* Set the cursor. */
16978 row = row_containing_pos (w, PT, r0, NULL, 0);
16979 if (row)
16980 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
16981 else
16982 abort ();
16983 return 1;
16984 }
16985 }
16986
16987 /* Handle the case that changes are all below what is displayed in
16988 the window, and that PT is in the window. This shortcut cannot
16989 be taken if ZV is visible in the window, and text has been added
16990 there that is visible in the window. */
16991 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
16992 /* ZV is not visible in the window, or there are no
16993 changes at ZV, actually. */
16994 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
16995 || first_changed_charpos == last_changed_charpos))
16996 {
16997 struct glyph_row *r0;
16998
16999 /* Give up if PT is not in the window. Note that it already has
17000 been checked at the start of try_window_id that PT is not in
17001 front of the window start. */
17002 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17003 GIVE_UP (14);
17004
17005 /* If window start is unchanged, we can reuse the whole matrix
17006 as is, without changing glyph positions since no text has
17007 been added/removed in front of the window end. */
17008 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17009 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17010 /* PT must not be in a partially visible line. */
17011 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17012 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17013 {
17014 /* We have to compute the window end anew since text
17015 could have been added/removed after it. */
17016 w->window_end_pos
17017 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17018 w->window_end_bytepos
17019 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17020
17021 /* Set the cursor. */
17022 row = row_containing_pos (w, PT, r0, NULL, 0);
17023 if (row)
17024 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17025 else
17026 abort ();
17027 return 2;
17028 }
17029 }
17030
17031 /* Give up if window start is in the changed area.
17032
17033 The condition used to read
17034
17035 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17036
17037 but why that was tested escapes me at the moment. */
17038 if (CHARPOS (start) >= first_changed_charpos
17039 && CHARPOS (start) <= last_changed_charpos)
17040 GIVE_UP (15);
17041
17042 /* Check that window start agrees with the start of the first glyph
17043 row in its current matrix. Check this after we know the window
17044 start is not in changed text, otherwise positions would not be
17045 comparable. */
17046 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17047 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17048 GIVE_UP (16);
17049
17050 /* Give up if the window ends in strings. Overlay strings
17051 at the end are difficult to handle, so don't try. */
17052 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
17053 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17054 GIVE_UP (20);
17055
17056 /* Compute the position at which we have to start displaying new
17057 lines. Some of the lines at the top of the window might be
17058 reusable because they are not displaying changed text. Find the
17059 last row in W's current matrix not affected by changes at the
17060 start of current_buffer. Value is null if changes start in the
17061 first line of window. */
17062 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17063 if (last_unchanged_at_beg_row)
17064 {
17065 /* Avoid starting to display in the middle of a character, a TAB
17066 for instance. This is easier than to set up the iterator
17067 exactly, and it's not a frequent case, so the additional
17068 effort wouldn't really pay off. */
17069 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17070 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17071 && last_unchanged_at_beg_row > w->current_matrix->rows)
17072 --last_unchanged_at_beg_row;
17073
17074 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17075 GIVE_UP (17);
17076
17077 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
17078 GIVE_UP (18);
17079 start_pos = it.current.pos;
17080
17081 /* Start displaying new lines in the desired matrix at the same
17082 vpos we would use in the current matrix, i.e. below
17083 last_unchanged_at_beg_row. */
17084 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
17085 current_matrix);
17086 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17087 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
17088
17089 xassert (it.hpos == 0 && it.current_x == 0);
17090 }
17091 else
17092 {
17093 /* There are no reusable lines at the start of the window.
17094 Start displaying in the first text line. */
17095 start_display (&it, w, start);
17096 it.vpos = it.first_vpos;
17097 start_pos = it.current.pos;
17098 }
17099
17100 /* Find the first row that is not affected by changes at the end of
17101 the buffer. Value will be null if there is no unchanged row, in
17102 which case we must redisplay to the end of the window. delta
17103 will be set to the value by which buffer positions beginning with
17104 first_unchanged_at_end_row have to be adjusted due to text
17105 changes. */
17106 first_unchanged_at_end_row
17107 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
17108 IF_DEBUG (debug_delta = delta);
17109 IF_DEBUG (debug_delta_bytes = delta_bytes);
17110
17111 /* Set stop_pos to the buffer position up to which we will have to
17112 display new lines. If first_unchanged_at_end_row != NULL, this
17113 is the buffer position of the start of the line displayed in that
17114 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17115 that we don't stop at a buffer position. */
17116 stop_pos = 0;
17117 if (first_unchanged_at_end_row)
17118 {
17119 xassert (last_unchanged_at_beg_row == NULL
17120 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
17121
17122 /* If this is a continuation line, move forward to the next one
17123 that isn't. Changes in lines above affect this line.
17124 Caution: this may move first_unchanged_at_end_row to a row
17125 not displaying text. */
17126 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
17127 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17128 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17129 < it.last_visible_y))
17130 ++first_unchanged_at_end_row;
17131
17132 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17133 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17134 >= it.last_visible_y))
17135 first_unchanged_at_end_row = NULL;
17136 else
17137 {
17138 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
17139 + delta);
17140 first_unchanged_at_end_vpos
17141 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
17142 xassert (stop_pos >= Z - END_UNCHANGED);
17143 }
17144 }
17145 else if (last_unchanged_at_beg_row == NULL)
17146 GIVE_UP (19);
17147
17148
17149 #if GLYPH_DEBUG
17150
17151 /* Either there is no unchanged row at the end, or the one we have
17152 now displays text. This is a necessary condition for the window
17153 end pos calculation at the end of this function. */
17154 xassert (first_unchanged_at_end_row == NULL
17155 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17156
17157 debug_last_unchanged_at_beg_vpos
17158 = (last_unchanged_at_beg_row
17159 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
17160 : -1);
17161 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
17162
17163 #endif /* GLYPH_DEBUG != 0 */
17164
17165
17166 /* Display new lines. Set last_text_row to the last new line
17167 displayed which has text on it, i.e. might end up as being the
17168 line where the window_end_vpos is. */
17169 w->cursor.vpos = -1;
17170 last_text_row = NULL;
17171 overlay_arrow_seen = 0;
17172 while (it.current_y < it.last_visible_y
17173 && !fonts_changed_p
17174 && (first_unchanged_at_end_row == NULL
17175 || IT_CHARPOS (it) < stop_pos))
17176 {
17177 if (display_line (&it))
17178 last_text_row = it.glyph_row - 1;
17179 }
17180
17181 if (fonts_changed_p)
17182 return -1;
17183
17184
17185 /* Compute differences in buffer positions, y-positions etc. for
17186 lines reused at the bottom of the window. Compute what we can
17187 scroll. */
17188 if (first_unchanged_at_end_row
17189 /* No lines reused because we displayed everything up to the
17190 bottom of the window. */
17191 && it.current_y < it.last_visible_y)
17192 {
17193 dvpos = (it.vpos
17194 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
17195 current_matrix));
17196 dy = it.current_y - first_unchanged_at_end_row->y;
17197 run.current_y = first_unchanged_at_end_row->y;
17198 run.desired_y = run.current_y + dy;
17199 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
17200 }
17201 else
17202 {
17203 delta = delta_bytes = dvpos = dy
17204 = run.current_y = run.desired_y = run.height = 0;
17205 first_unchanged_at_end_row = NULL;
17206 }
17207 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
17208
17209
17210 /* Find the cursor if not already found. We have to decide whether
17211 PT will appear on this window (it sometimes doesn't, but this is
17212 not a very frequent case.) This decision has to be made before
17213 the current matrix is altered. A value of cursor.vpos < 0 means
17214 that PT is either in one of the lines beginning at
17215 first_unchanged_at_end_row or below the window. Don't care for
17216 lines that might be displayed later at the window end; as
17217 mentioned, this is not a frequent case. */
17218 if (w->cursor.vpos < 0)
17219 {
17220 /* Cursor in unchanged rows at the top? */
17221 if (PT < CHARPOS (start_pos)
17222 && last_unchanged_at_beg_row)
17223 {
17224 row = row_containing_pos (w, PT,
17225 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
17226 last_unchanged_at_beg_row + 1, 0);
17227 if (row)
17228 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
17229 }
17230
17231 /* Start from first_unchanged_at_end_row looking for PT. */
17232 else if (first_unchanged_at_end_row)
17233 {
17234 row = row_containing_pos (w, PT - delta,
17235 first_unchanged_at_end_row, NULL, 0);
17236 if (row)
17237 set_cursor_from_row (w, row, w->current_matrix, delta,
17238 delta_bytes, dy, dvpos);
17239 }
17240
17241 /* Give up if cursor was not found. */
17242 if (w->cursor.vpos < 0)
17243 {
17244 clear_glyph_matrix (w->desired_matrix);
17245 return -1;
17246 }
17247 }
17248
17249 /* Don't let the cursor end in the scroll margins. */
17250 {
17251 int this_scroll_margin, cursor_height;
17252
17253 this_scroll_margin =
17254 max (0, min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4));
17255 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
17256 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
17257
17258 if ((w->cursor.y < this_scroll_margin
17259 && CHARPOS (start) > BEGV)
17260 /* Old redisplay didn't take scroll margin into account at the bottom,
17261 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
17262 || (w->cursor.y + (make_cursor_line_fully_visible_p
17263 ? cursor_height + this_scroll_margin
17264 : 1)) > it.last_visible_y)
17265 {
17266 w->cursor.vpos = -1;
17267 clear_glyph_matrix (w->desired_matrix);
17268 return -1;
17269 }
17270 }
17271
17272 /* Scroll the display. Do it before changing the current matrix so
17273 that xterm.c doesn't get confused about where the cursor glyph is
17274 found. */
17275 if (dy && run.height)
17276 {
17277 update_begin (f);
17278
17279 if (FRAME_WINDOW_P (f))
17280 {
17281 FRAME_RIF (f)->update_window_begin_hook (w);
17282 FRAME_RIF (f)->clear_window_mouse_face (w);
17283 FRAME_RIF (f)->scroll_run_hook (w, &run);
17284 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17285 }
17286 else
17287 {
17288 /* Terminal frame. In this case, dvpos gives the number of
17289 lines to scroll by; dvpos < 0 means scroll up. */
17290 int from_vpos
17291 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
17292 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
17293 int end = (WINDOW_TOP_EDGE_LINE (w)
17294 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
17295 + window_internal_height (w));
17296
17297 #if defined (HAVE_GPM) || defined (MSDOS)
17298 x_clear_window_mouse_face (w);
17299 #endif
17300 /* Perform the operation on the screen. */
17301 if (dvpos > 0)
17302 {
17303 /* Scroll last_unchanged_at_beg_row to the end of the
17304 window down dvpos lines. */
17305 set_terminal_window (f, end);
17306
17307 /* On dumb terminals delete dvpos lines at the end
17308 before inserting dvpos empty lines. */
17309 if (!FRAME_SCROLL_REGION_OK (f))
17310 ins_del_lines (f, end - dvpos, -dvpos);
17311
17312 /* Insert dvpos empty lines in front of
17313 last_unchanged_at_beg_row. */
17314 ins_del_lines (f, from, dvpos);
17315 }
17316 else if (dvpos < 0)
17317 {
17318 /* Scroll up last_unchanged_at_beg_vpos to the end of
17319 the window to last_unchanged_at_beg_vpos - |dvpos|. */
17320 set_terminal_window (f, end);
17321
17322 /* Delete dvpos lines in front of
17323 last_unchanged_at_beg_vpos. ins_del_lines will set
17324 the cursor to the given vpos and emit |dvpos| delete
17325 line sequences. */
17326 ins_del_lines (f, from + dvpos, dvpos);
17327
17328 /* On a dumb terminal insert dvpos empty lines at the
17329 end. */
17330 if (!FRAME_SCROLL_REGION_OK (f))
17331 ins_del_lines (f, end + dvpos, -dvpos);
17332 }
17333
17334 set_terminal_window (f, 0);
17335 }
17336
17337 update_end (f);
17338 }
17339
17340 /* Shift reused rows of the current matrix to the right position.
17341 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
17342 text. */
17343 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17344 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
17345 if (dvpos < 0)
17346 {
17347 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
17348 bottom_vpos, dvpos);
17349 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
17350 bottom_vpos, 0);
17351 }
17352 else if (dvpos > 0)
17353 {
17354 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
17355 bottom_vpos, dvpos);
17356 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
17357 first_unchanged_at_end_vpos + dvpos, 0);
17358 }
17359
17360 /* For frame-based redisplay, make sure that current frame and window
17361 matrix are in sync with respect to glyph memory. */
17362 if (!FRAME_WINDOW_P (f))
17363 sync_frame_with_window_matrix_rows (w);
17364
17365 /* Adjust buffer positions in reused rows. */
17366 if (delta || delta_bytes)
17367 increment_matrix_positions (current_matrix,
17368 first_unchanged_at_end_vpos + dvpos,
17369 bottom_vpos, delta, delta_bytes);
17370
17371 /* Adjust Y positions. */
17372 if (dy)
17373 shift_glyph_matrix (w, current_matrix,
17374 first_unchanged_at_end_vpos + dvpos,
17375 bottom_vpos, dy);
17376
17377 if (first_unchanged_at_end_row)
17378 {
17379 first_unchanged_at_end_row += dvpos;
17380 if (first_unchanged_at_end_row->y >= it.last_visible_y
17381 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
17382 first_unchanged_at_end_row = NULL;
17383 }
17384
17385 /* If scrolling up, there may be some lines to display at the end of
17386 the window. */
17387 last_text_row_at_end = NULL;
17388 if (dy < 0)
17389 {
17390 /* Scrolling up can leave for example a partially visible line
17391 at the end of the window to be redisplayed. */
17392 /* Set last_row to the glyph row in the current matrix where the
17393 window end line is found. It has been moved up or down in
17394 the matrix by dvpos. */
17395 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
17396 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
17397
17398 /* If last_row is the window end line, it should display text. */
17399 xassert (last_row->displays_text_p);
17400
17401 /* If window end line was partially visible before, begin
17402 displaying at that line. Otherwise begin displaying with the
17403 line following it. */
17404 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
17405 {
17406 init_to_row_start (&it, w, last_row);
17407 it.vpos = last_vpos;
17408 it.current_y = last_row->y;
17409 }
17410 else
17411 {
17412 init_to_row_end (&it, w, last_row);
17413 it.vpos = 1 + last_vpos;
17414 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
17415 ++last_row;
17416 }
17417
17418 /* We may start in a continuation line. If so, we have to
17419 get the right continuation_lines_width and current_x. */
17420 it.continuation_lines_width = last_row->continuation_lines_width;
17421 it.hpos = it.current_x = 0;
17422
17423 /* Display the rest of the lines at the window end. */
17424 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17425 while (it.current_y < it.last_visible_y
17426 && !fonts_changed_p)
17427 {
17428 /* Is it always sure that the display agrees with lines in
17429 the current matrix? I don't think so, so we mark rows
17430 displayed invalid in the current matrix by setting their
17431 enabled_p flag to zero. */
17432 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
17433 if (display_line (&it))
17434 last_text_row_at_end = it.glyph_row - 1;
17435 }
17436 }
17437
17438 /* Update window_end_pos and window_end_vpos. */
17439 if (first_unchanged_at_end_row
17440 && !last_text_row_at_end)
17441 {
17442 /* Window end line if one of the preserved rows from the current
17443 matrix. Set row to the last row displaying text in current
17444 matrix starting at first_unchanged_at_end_row, after
17445 scrolling. */
17446 xassert (first_unchanged_at_end_row->displays_text_p);
17447 row = find_last_row_displaying_text (w->current_matrix, &it,
17448 first_unchanged_at_end_row);
17449 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
17450
17451 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17452 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17453 w->window_end_vpos
17454 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
17455 xassert (w->window_end_bytepos >= 0);
17456 IF_DEBUG (debug_method_add (w, "A"));
17457 }
17458 else if (last_text_row_at_end)
17459 {
17460 w->window_end_pos
17461 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
17462 w->window_end_bytepos
17463 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
17464 w->window_end_vpos
17465 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
17466 xassert (w->window_end_bytepos >= 0);
17467 IF_DEBUG (debug_method_add (w, "B"));
17468 }
17469 else if (last_text_row)
17470 {
17471 /* We have displayed either to the end of the window or at the
17472 end of the window, i.e. the last row with text is to be found
17473 in the desired matrix. */
17474 w->window_end_pos
17475 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
17476 w->window_end_bytepos
17477 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
17478 w->window_end_vpos
17479 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
17480 xassert (w->window_end_bytepos >= 0);
17481 }
17482 else if (first_unchanged_at_end_row == NULL
17483 && last_text_row == NULL
17484 && last_text_row_at_end == NULL)
17485 {
17486 /* Displayed to end of window, but no line containing text was
17487 displayed. Lines were deleted at the end of the window. */
17488 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
17489 int vpos = XFASTINT (w->window_end_vpos);
17490 struct glyph_row *current_row = current_matrix->rows + vpos;
17491 struct glyph_row *desired_row = desired_matrix->rows + vpos;
17492
17493 for (row = NULL;
17494 row == NULL && vpos >= first_vpos;
17495 --vpos, --current_row, --desired_row)
17496 {
17497 if (desired_row->enabled_p)
17498 {
17499 if (desired_row->displays_text_p)
17500 row = desired_row;
17501 }
17502 else if (current_row->displays_text_p)
17503 row = current_row;
17504 }
17505
17506 xassert (row != NULL);
17507 w->window_end_vpos = make_number (vpos + 1);
17508 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17509 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17510 xassert (w->window_end_bytepos >= 0);
17511 IF_DEBUG (debug_method_add (w, "C"));
17512 }
17513 else
17514 abort ();
17515
17516 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
17517 debug_end_vpos = XFASTINT (w->window_end_vpos));
17518
17519 /* Record that display has not been completed. */
17520 w->window_end_valid = Qnil;
17521 w->desired_matrix->no_scrolling_p = 1;
17522 return 3;
17523
17524 #undef GIVE_UP
17525 }
17526
17527
17528 \f
17529 /***********************************************************************
17530 More debugging support
17531 ***********************************************************************/
17532
17533 #if GLYPH_DEBUG
17534
17535 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
17536 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
17537 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
17538
17539
17540 /* Dump the contents of glyph matrix MATRIX on stderr.
17541
17542 GLYPHS 0 means don't show glyph contents.
17543 GLYPHS 1 means show glyphs in short form
17544 GLYPHS > 1 means show glyphs in long form. */
17545
17546 void
17547 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
17548 {
17549 int i;
17550 for (i = 0; i < matrix->nrows; ++i)
17551 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
17552 }
17553
17554
17555 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
17556 the glyph row and area where the glyph comes from. */
17557
17558 void
17559 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
17560 {
17561 if (glyph->type == CHAR_GLYPH)
17562 {
17563 fprintf (stderr,
17564 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17565 glyph - row->glyphs[TEXT_AREA],
17566 'C',
17567 glyph->charpos,
17568 (BUFFERP (glyph->object)
17569 ? 'B'
17570 : (STRINGP (glyph->object)
17571 ? 'S'
17572 : '-')),
17573 glyph->pixel_width,
17574 glyph->u.ch,
17575 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
17576 ? glyph->u.ch
17577 : '.'),
17578 glyph->face_id,
17579 glyph->left_box_line_p,
17580 glyph->right_box_line_p);
17581 }
17582 else if (glyph->type == STRETCH_GLYPH)
17583 {
17584 fprintf (stderr,
17585 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17586 glyph - row->glyphs[TEXT_AREA],
17587 'S',
17588 glyph->charpos,
17589 (BUFFERP (glyph->object)
17590 ? 'B'
17591 : (STRINGP (glyph->object)
17592 ? 'S'
17593 : '-')),
17594 glyph->pixel_width,
17595 0,
17596 '.',
17597 glyph->face_id,
17598 glyph->left_box_line_p,
17599 glyph->right_box_line_p);
17600 }
17601 else if (glyph->type == IMAGE_GLYPH)
17602 {
17603 fprintf (stderr,
17604 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17605 glyph - row->glyphs[TEXT_AREA],
17606 'I',
17607 glyph->charpos,
17608 (BUFFERP (glyph->object)
17609 ? 'B'
17610 : (STRINGP (glyph->object)
17611 ? 'S'
17612 : '-')),
17613 glyph->pixel_width,
17614 glyph->u.img_id,
17615 '.',
17616 glyph->face_id,
17617 glyph->left_box_line_p,
17618 glyph->right_box_line_p);
17619 }
17620 else if (glyph->type == COMPOSITE_GLYPH)
17621 {
17622 fprintf (stderr,
17623 " %5td %4c %6"pI"d %c %3d 0x%05x",
17624 glyph - row->glyphs[TEXT_AREA],
17625 '+',
17626 glyph->charpos,
17627 (BUFFERP (glyph->object)
17628 ? 'B'
17629 : (STRINGP (glyph->object)
17630 ? 'S'
17631 : '-')),
17632 glyph->pixel_width,
17633 glyph->u.cmp.id);
17634 if (glyph->u.cmp.automatic)
17635 fprintf (stderr,
17636 "[%d-%d]",
17637 glyph->slice.cmp.from, glyph->slice.cmp.to);
17638 fprintf (stderr, " . %4d %1.1d%1.1d\n",
17639 glyph->face_id,
17640 glyph->left_box_line_p,
17641 glyph->right_box_line_p);
17642 }
17643 }
17644
17645
17646 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
17647 GLYPHS 0 means don't show glyph contents.
17648 GLYPHS 1 means show glyphs in short form
17649 GLYPHS > 1 means show glyphs in long form. */
17650
17651 void
17652 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
17653 {
17654 if (glyphs != 1)
17655 {
17656 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
17657 fprintf (stderr, "======================================================================\n");
17658
17659 fprintf (stderr, "%3d %5"pI"d %5"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
17660 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
17661 vpos,
17662 MATRIX_ROW_START_CHARPOS (row),
17663 MATRIX_ROW_END_CHARPOS (row),
17664 row->used[TEXT_AREA],
17665 row->contains_overlapping_glyphs_p,
17666 row->enabled_p,
17667 row->truncated_on_left_p,
17668 row->truncated_on_right_p,
17669 row->continued_p,
17670 MATRIX_ROW_CONTINUATION_LINE_P (row),
17671 row->displays_text_p,
17672 row->ends_at_zv_p,
17673 row->fill_line_p,
17674 row->ends_in_middle_of_char_p,
17675 row->starts_in_middle_of_char_p,
17676 row->mouse_face_p,
17677 row->x,
17678 row->y,
17679 row->pixel_width,
17680 row->height,
17681 row->visible_height,
17682 row->ascent,
17683 row->phys_ascent);
17684 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
17685 row->end.overlay_string_index,
17686 row->continuation_lines_width);
17687 fprintf (stderr, "%9"pI"d %5"pI"d\n",
17688 CHARPOS (row->start.string_pos),
17689 CHARPOS (row->end.string_pos));
17690 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
17691 row->end.dpvec_index);
17692 }
17693
17694 if (glyphs > 1)
17695 {
17696 int area;
17697
17698 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17699 {
17700 struct glyph *glyph = row->glyphs[area];
17701 struct glyph *glyph_end = glyph + row->used[area];
17702
17703 /* Glyph for a line end in text. */
17704 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
17705 ++glyph_end;
17706
17707 if (glyph < glyph_end)
17708 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
17709
17710 for (; glyph < glyph_end; ++glyph)
17711 dump_glyph (row, glyph, area);
17712 }
17713 }
17714 else if (glyphs == 1)
17715 {
17716 int area;
17717
17718 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17719 {
17720 char *s = (char *) alloca (row->used[area] + 1);
17721 int i;
17722
17723 for (i = 0; i < row->used[area]; ++i)
17724 {
17725 struct glyph *glyph = row->glyphs[area] + i;
17726 if (glyph->type == CHAR_GLYPH
17727 && glyph->u.ch < 0x80
17728 && glyph->u.ch >= ' ')
17729 s[i] = glyph->u.ch;
17730 else
17731 s[i] = '.';
17732 }
17733
17734 s[i] = '\0';
17735 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
17736 }
17737 }
17738 }
17739
17740
17741 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
17742 Sdump_glyph_matrix, 0, 1, "p",
17743 doc: /* Dump the current matrix of the selected window to stderr.
17744 Shows contents of glyph row structures. With non-nil
17745 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
17746 glyphs in short form, otherwise show glyphs in long form. */)
17747 (Lisp_Object glyphs)
17748 {
17749 struct window *w = XWINDOW (selected_window);
17750 struct buffer *buffer = XBUFFER (w->buffer);
17751
17752 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
17753 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
17754 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
17755 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
17756 fprintf (stderr, "=============================================\n");
17757 dump_glyph_matrix (w->current_matrix,
17758 NILP (glyphs) ? 0 : XINT (glyphs));
17759 return Qnil;
17760 }
17761
17762
17763 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
17764 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
17765 (void)
17766 {
17767 struct frame *f = XFRAME (selected_frame);
17768 dump_glyph_matrix (f->current_matrix, 1);
17769 return Qnil;
17770 }
17771
17772
17773 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
17774 doc: /* Dump glyph row ROW to stderr.
17775 GLYPH 0 means don't dump glyphs.
17776 GLYPH 1 means dump glyphs in short form.
17777 GLYPH > 1 or omitted means dump glyphs in long form. */)
17778 (Lisp_Object row, Lisp_Object glyphs)
17779 {
17780 struct glyph_matrix *matrix;
17781 int vpos;
17782
17783 CHECK_NUMBER (row);
17784 matrix = XWINDOW (selected_window)->current_matrix;
17785 vpos = XINT (row);
17786 if (vpos >= 0 && vpos < matrix->nrows)
17787 dump_glyph_row (MATRIX_ROW (matrix, vpos),
17788 vpos,
17789 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17790 return Qnil;
17791 }
17792
17793
17794 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
17795 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
17796 GLYPH 0 means don't dump glyphs.
17797 GLYPH 1 means dump glyphs in short form.
17798 GLYPH > 1 or omitted means dump glyphs in long form. */)
17799 (Lisp_Object row, Lisp_Object glyphs)
17800 {
17801 struct frame *sf = SELECTED_FRAME ();
17802 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
17803 int vpos;
17804
17805 CHECK_NUMBER (row);
17806 vpos = XINT (row);
17807 if (vpos >= 0 && vpos < m->nrows)
17808 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
17809 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17810 return Qnil;
17811 }
17812
17813
17814 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
17815 doc: /* Toggle tracing of redisplay.
17816 With ARG, turn tracing on if and only if ARG is positive. */)
17817 (Lisp_Object arg)
17818 {
17819 if (NILP (arg))
17820 trace_redisplay_p = !trace_redisplay_p;
17821 else
17822 {
17823 arg = Fprefix_numeric_value (arg);
17824 trace_redisplay_p = XINT (arg) > 0;
17825 }
17826
17827 return Qnil;
17828 }
17829
17830
17831 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
17832 doc: /* Like `format', but print result to stderr.
17833 usage: (trace-to-stderr STRING &rest OBJECTS) */)
17834 (ptrdiff_t nargs, Lisp_Object *args)
17835 {
17836 Lisp_Object s = Fformat (nargs, args);
17837 fprintf (stderr, "%s", SDATA (s));
17838 return Qnil;
17839 }
17840
17841 #endif /* GLYPH_DEBUG */
17842
17843
17844 \f
17845 /***********************************************************************
17846 Building Desired Matrix Rows
17847 ***********************************************************************/
17848
17849 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
17850 Used for non-window-redisplay windows, and for windows w/o left fringe. */
17851
17852 static struct glyph_row *
17853 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
17854 {
17855 struct frame *f = XFRAME (WINDOW_FRAME (w));
17856 struct buffer *buffer = XBUFFER (w->buffer);
17857 struct buffer *old = current_buffer;
17858 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
17859 int arrow_len = SCHARS (overlay_arrow_string);
17860 const unsigned char *arrow_end = arrow_string + arrow_len;
17861 const unsigned char *p;
17862 struct it it;
17863 int multibyte_p;
17864 int n_glyphs_before;
17865
17866 set_buffer_temp (buffer);
17867 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
17868 it.glyph_row->used[TEXT_AREA] = 0;
17869 SET_TEXT_POS (it.position, 0, 0);
17870
17871 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
17872 p = arrow_string;
17873 while (p < arrow_end)
17874 {
17875 Lisp_Object face, ilisp;
17876
17877 /* Get the next character. */
17878 if (multibyte_p)
17879 it.c = it.char_to_display = string_char_and_length (p, &it.len);
17880 else
17881 {
17882 it.c = it.char_to_display = *p, it.len = 1;
17883 if (! ASCII_CHAR_P (it.c))
17884 it.char_to_display = BYTE8_TO_CHAR (it.c);
17885 }
17886 p += it.len;
17887
17888 /* Get its face. */
17889 ilisp = make_number (p - arrow_string);
17890 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
17891 it.face_id = compute_char_face (f, it.char_to_display, face);
17892
17893 /* Compute its width, get its glyphs. */
17894 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
17895 SET_TEXT_POS (it.position, -1, -1);
17896 PRODUCE_GLYPHS (&it);
17897
17898 /* If this character doesn't fit any more in the line, we have
17899 to remove some glyphs. */
17900 if (it.current_x > it.last_visible_x)
17901 {
17902 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
17903 break;
17904 }
17905 }
17906
17907 set_buffer_temp (old);
17908 return it.glyph_row;
17909 }
17910
17911
17912 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
17913 glyphs are only inserted for terminal frames since we can't really
17914 win with truncation glyphs when partially visible glyphs are
17915 involved. Which glyphs to insert is determined by
17916 produce_special_glyphs. */
17917
17918 static void
17919 insert_left_trunc_glyphs (struct it *it)
17920 {
17921 struct it truncate_it;
17922 struct glyph *from, *end, *to, *toend;
17923
17924 xassert (!FRAME_WINDOW_P (it->f));
17925
17926 /* Get the truncation glyphs. */
17927 truncate_it = *it;
17928 truncate_it.current_x = 0;
17929 truncate_it.face_id = DEFAULT_FACE_ID;
17930 truncate_it.glyph_row = &scratch_glyph_row;
17931 truncate_it.glyph_row->used[TEXT_AREA] = 0;
17932 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
17933 truncate_it.object = make_number (0);
17934 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
17935
17936 /* Overwrite glyphs from IT with truncation glyphs. */
17937 if (!it->glyph_row->reversed_p)
17938 {
17939 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
17940 end = from + truncate_it.glyph_row->used[TEXT_AREA];
17941 to = it->glyph_row->glyphs[TEXT_AREA];
17942 toend = to + it->glyph_row->used[TEXT_AREA];
17943
17944 while (from < end)
17945 *to++ = *from++;
17946
17947 /* There may be padding glyphs left over. Overwrite them too. */
17948 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
17949 {
17950 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
17951 while (from < end)
17952 *to++ = *from++;
17953 }
17954
17955 if (to > toend)
17956 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
17957 }
17958 else
17959 {
17960 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
17961 that back to front. */
17962 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
17963 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
17964 toend = it->glyph_row->glyphs[TEXT_AREA];
17965 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
17966
17967 while (from >= end && to >= toend)
17968 *to-- = *from--;
17969 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
17970 {
17971 from =
17972 truncate_it.glyph_row->glyphs[TEXT_AREA]
17973 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
17974 while (from >= end && to >= toend)
17975 *to-- = *from--;
17976 }
17977 if (from >= end)
17978 {
17979 /* Need to free some room before prepending additional
17980 glyphs. */
17981 int move_by = from - end + 1;
17982 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
17983 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
17984
17985 for ( ; g >= g0; g--)
17986 g[move_by] = *g;
17987 while (from >= end)
17988 *to-- = *from--;
17989 it->glyph_row->used[TEXT_AREA] += move_by;
17990 }
17991 }
17992 }
17993
17994 /* Compute the hash code for ROW. */
17995 unsigned
17996 row_hash (struct glyph_row *row)
17997 {
17998 int area, k;
17999 unsigned hashval = 0;
18000
18001 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18002 for (k = 0; k < row->used[area]; ++k)
18003 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
18004 + row->glyphs[area][k].u.val
18005 + row->glyphs[area][k].face_id
18006 + row->glyphs[area][k].padding_p
18007 + (row->glyphs[area][k].type << 2));
18008
18009 return hashval;
18010 }
18011
18012 /* Compute the pixel height and width of IT->glyph_row.
18013
18014 Most of the time, ascent and height of a display line will be equal
18015 to the max_ascent and max_height values of the display iterator
18016 structure. This is not the case if
18017
18018 1. We hit ZV without displaying anything. In this case, max_ascent
18019 and max_height will be zero.
18020
18021 2. We have some glyphs that don't contribute to the line height.
18022 (The glyph row flag contributes_to_line_height_p is for future
18023 pixmap extensions).
18024
18025 The first case is easily covered by using default values because in
18026 these cases, the line height does not really matter, except that it
18027 must not be zero. */
18028
18029 static void
18030 compute_line_metrics (struct it *it)
18031 {
18032 struct glyph_row *row = it->glyph_row;
18033
18034 if (FRAME_WINDOW_P (it->f))
18035 {
18036 int i, min_y, max_y;
18037
18038 /* The line may consist of one space only, that was added to
18039 place the cursor on it. If so, the row's height hasn't been
18040 computed yet. */
18041 if (row->height == 0)
18042 {
18043 if (it->max_ascent + it->max_descent == 0)
18044 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
18045 row->ascent = it->max_ascent;
18046 row->height = it->max_ascent + it->max_descent;
18047 row->phys_ascent = it->max_phys_ascent;
18048 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18049 row->extra_line_spacing = it->max_extra_line_spacing;
18050 }
18051
18052 /* Compute the width of this line. */
18053 row->pixel_width = row->x;
18054 for (i = 0; i < row->used[TEXT_AREA]; ++i)
18055 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
18056
18057 xassert (row->pixel_width >= 0);
18058 xassert (row->ascent >= 0 && row->height > 0);
18059
18060 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
18061 || MATRIX_ROW_OVERLAPS_PRED_P (row));
18062
18063 /* If first line's physical ascent is larger than its logical
18064 ascent, use the physical ascent, and make the row taller.
18065 This makes accented characters fully visible. */
18066 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
18067 && row->phys_ascent > row->ascent)
18068 {
18069 row->height += row->phys_ascent - row->ascent;
18070 row->ascent = row->phys_ascent;
18071 }
18072
18073 /* Compute how much of the line is visible. */
18074 row->visible_height = row->height;
18075
18076 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
18077 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
18078
18079 if (row->y < min_y)
18080 row->visible_height -= min_y - row->y;
18081 if (row->y + row->height > max_y)
18082 row->visible_height -= row->y + row->height - max_y;
18083 }
18084 else
18085 {
18086 row->pixel_width = row->used[TEXT_AREA];
18087 if (row->continued_p)
18088 row->pixel_width -= it->continuation_pixel_width;
18089 else if (row->truncated_on_right_p)
18090 row->pixel_width -= it->truncation_pixel_width;
18091 row->ascent = row->phys_ascent = 0;
18092 row->height = row->phys_height = row->visible_height = 1;
18093 row->extra_line_spacing = 0;
18094 }
18095
18096 /* Compute a hash code for this row. */
18097 row->hash = row_hash (row);
18098
18099 it->max_ascent = it->max_descent = 0;
18100 it->max_phys_ascent = it->max_phys_descent = 0;
18101 }
18102
18103
18104 /* Append one space to the glyph row of iterator IT if doing a
18105 window-based redisplay. The space has the same face as
18106 IT->face_id. Value is non-zero if a space was added.
18107
18108 This function is called to make sure that there is always one glyph
18109 at the end of a glyph row that the cursor can be set on under
18110 window-systems. (If there weren't such a glyph we would not know
18111 how wide and tall a box cursor should be displayed).
18112
18113 At the same time this space let's a nicely handle clearing to the
18114 end of the line if the row ends in italic text. */
18115
18116 static int
18117 append_space_for_newline (struct it *it, int default_face_p)
18118 {
18119 if (FRAME_WINDOW_P (it->f))
18120 {
18121 int n = it->glyph_row->used[TEXT_AREA];
18122
18123 if (it->glyph_row->glyphs[TEXT_AREA] + n
18124 < it->glyph_row->glyphs[1 + TEXT_AREA])
18125 {
18126 /* Save some values that must not be changed.
18127 Must save IT->c and IT->len because otherwise
18128 ITERATOR_AT_END_P wouldn't work anymore after
18129 append_space_for_newline has been called. */
18130 enum display_element_type saved_what = it->what;
18131 int saved_c = it->c, saved_len = it->len;
18132 int saved_char_to_display = it->char_to_display;
18133 int saved_x = it->current_x;
18134 int saved_face_id = it->face_id;
18135 struct text_pos saved_pos;
18136 Lisp_Object saved_object;
18137 struct face *face;
18138
18139 saved_object = it->object;
18140 saved_pos = it->position;
18141
18142 it->what = IT_CHARACTER;
18143 memset (&it->position, 0, sizeof it->position);
18144 it->object = make_number (0);
18145 it->c = it->char_to_display = ' ';
18146 it->len = 1;
18147
18148 if (default_face_p)
18149 it->face_id = DEFAULT_FACE_ID;
18150 else if (it->face_before_selective_p)
18151 it->face_id = it->saved_face_id;
18152 face = FACE_FROM_ID (it->f, it->face_id);
18153 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
18154
18155 PRODUCE_GLYPHS (it);
18156
18157 it->override_ascent = -1;
18158 it->constrain_row_ascent_descent_p = 0;
18159 it->current_x = saved_x;
18160 it->object = saved_object;
18161 it->position = saved_pos;
18162 it->what = saved_what;
18163 it->face_id = saved_face_id;
18164 it->len = saved_len;
18165 it->c = saved_c;
18166 it->char_to_display = saved_char_to_display;
18167 return 1;
18168 }
18169 }
18170
18171 return 0;
18172 }
18173
18174
18175 /* Extend the face of the last glyph in the text area of IT->glyph_row
18176 to the end of the display line. Called from display_line. If the
18177 glyph row is empty, add a space glyph to it so that we know the
18178 face to draw. Set the glyph row flag fill_line_p. If the glyph
18179 row is R2L, prepend a stretch glyph to cover the empty space to the
18180 left of the leftmost glyph. */
18181
18182 static void
18183 extend_face_to_end_of_line (struct it *it)
18184 {
18185 struct face *face;
18186 struct frame *f = it->f;
18187
18188 /* If line is already filled, do nothing. Non window-system frames
18189 get a grace of one more ``pixel'' because their characters are
18190 1-``pixel'' wide, so they hit the equality too early. This grace
18191 is needed only for R2L rows that are not continued, to produce
18192 one extra blank where we could display the cursor. */
18193 if (it->current_x >= it->last_visible_x
18194 + (!FRAME_WINDOW_P (f)
18195 && it->glyph_row->reversed_p
18196 && !it->glyph_row->continued_p))
18197 return;
18198
18199 /* Face extension extends the background and box of IT->face_id
18200 to the end of the line. If the background equals the background
18201 of the frame, we don't have to do anything. */
18202 if (it->face_before_selective_p)
18203 face = FACE_FROM_ID (f, it->saved_face_id);
18204 else
18205 face = FACE_FROM_ID (f, it->face_id);
18206
18207 if (FRAME_WINDOW_P (f)
18208 && it->glyph_row->displays_text_p
18209 && face->box == FACE_NO_BOX
18210 && face->background == FRAME_BACKGROUND_PIXEL (f)
18211 && !face->stipple
18212 && !it->glyph_row->reversed_p)
18213 return;
18214
18215 /* Set the glyph row flag indicating that the face of the last glyph
18216 in the text area has to be drawn to the end of the text area. */
18217 it->glyph_row->fill_line_p = 1;
18218
18219 /* If current character of IT is not ASCII, make sure we have the
18220 ASCII face. This will be automatically undone the next time
18221 get_next_display_element returns a multibyte character. Note
18222 that the character will always be single byte in unibyte
18223 text. */
18224 if (!ASCII_CHAR_P (it->c))
18225 {
18226 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
18227 }
18228
18229 if (FRAME_WINDOW_P (f))
18230 {
18231 /* If the row is empty, add a space with the current face of IT,
18232 so that we know which face to draw. */
18233 if (it->glyph_row->used[TEXT_AREA] == 0)
18234 {
18235 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
18236 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
18237 it->glyph_row->used[TEXT_AREA] = 1;
18238 }
18239 #ifdef HAVE_WINDOW_SYSTEM
18240 if (it->glyph_row->reversed_p)
18241 {
18242 /* Prepend a stretch glyph to the row, such that the
18243 rightmost glyph will be drawn flushed all the way to the
18244 right margin of the window. The stretch glyph that will
18245 occupy the empty space, if any, to the left of the
18246 glyphs. */
18247 struct font *font = face->font ? face->font : FRAME_FONT (f);
18248 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
18249 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
18250 struct glyph *g;
18251 int row_width, stretch_ascent, stretch_width;
18252 struct text_pos saved_pos;
18253 int saved_face_id, saved_avoid_cursor;
18254
18255 for (row_width = 0, g = row_start; g < row_end; g++)
18256 row_width += g->pixel_width;
18257 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
18258 if (stretch_width > 0)
18259 {
18260 stretch_ascent =
18261 (((it->ascent + it->descent)
18262 * FONT_BASE (font)) / FONT_HEIGHT (font));
18263 saved_pos = it->position;
18264 memset (&it->position, 0, sizeof it->position);
18265 saved_avoid_cursor = it->avoid_cursor_p;
18266 it->avoid_cursor_p = 1;
18267 saved_face_id = it->face_id;
18268 /* The last row's stretch glyph should get the default
18269 face, to avoid painting the rest of the window with
18270 the region face, if the region ends at ZV. */
18271 if (it->glyph_row->ends_at_zv_p)
18272 it->face_id = DEFAULT_FACE_ID;
18273 else
18274 it->face_id = face->id;
18275 append_stretch_glyph (it, make_number (0), stretch_width,
18276 it->ascent + it->descent, stretch_ascent);
18277 it->position = saved_pos;
18278 it->avoid_cursor_p = saved_avoid_cursor;
18279 it->face_id = saved_face_id;
18280 }
18281 }
18282 #endif /* HAVE_WINDOW_SYSTEM */
18283 }
18284 else
18285 {
18286 /* Save some values that must not be changed. */
18287 int saved_x = it->current_x;
18288 struct text_pos saved_pos;
18289 Lisp_Object saved_object;
18290 enum display_element_type saved_what = it->what;
18291 int saved_face_id = it->face_id;
18292
18293 saved_object = it->object;
18294 saved_pos = it->position;
18295
18296 it->what = IT_CHARACTER;
18297 memset (&it->position, 0, sizeof it->position);
18298 it->object = make_number (0);
18299 it->c = it->char_to_display = ' ';
18300 it->len = 1;
18301 /* The last row's blank glyphs should get the default face, to
18302 avoid painting the rest of the window with the region face,
18303 if the region ends at ZV. */
18304 if (it->glyph_row->ends_at_zv_p)
18305 it->face_id = DEFAULT_FACE_ID;
18306 else
18307 it->face_id = face->id;
18308
18309 PRODUCE_GLYPHS (it);
18310
18311 while (it->current_x <= it->last_visible_x)
18312 PRODUCE_GLYPHS (it);
18313
18314 /* Don't count these blanks really. It would let us insert a left
18315 truncation glyph below and make us set the cursor on them, maybe. */
18316 it->current_x = saved_x;
18317 it->object = saved_object;
18318 it->position = saved_pos;
18319 it->what = saved_what;
18320 it->face_id = saved_face_id;
18321 }
18322 }
18323
18324
18325 /* Value is non-zero if text starting at CHARPOS in current_buffer is
18326 trailing whitespace. */
18327
18328 static int
18329 trailing_whitespace_p (EMACS_INT charpos)
18330 {
18331 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
18332 int c = 0;
18333
18334 while (bytepos < ZV_BYTE
18335 && (c = FETCH_CHAR (bytepos),
18336 c == ' ' || c == '\t'))
18337 ++bytepos;
18338
18339 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
18340 {
18341 if (bytepos != PT_BYTE)
18342 return 1;
18343 }
18344 return 0;
18345 }
18346
18347
18348 /* Highlight trailing whitespace, if any, in ROW. */
18349
18350 static void
18351 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
18352 {
18353 int used = row->used[TEXT_AREA];
18354
18355 if (used)
18356 {
18357 struct glyph *start = row->glyphs[TEXT_AREA];
18358 struct glyph *glyph = start + used - 1;
18359
18360 if (row->reversed_p)
18361 {
18362 /* Right-to-left rows need to be processed in the opposite
18363 direction, so swap the edge pointers. */
18364 glyph = start;
18365 start = row->glyphs[TEXT_AREA] + used - 1;
18366 }
18367
18368 /* Skip over glyphs inserted to display the cursor at the
18369 end of a line, for extending the face of the last glyph
18370 to the end of the line on terminals, and for truncation
18371 and continuation glyphs. */
18372 if (!row->reversed_p)
18373 {
18374 while (glyph >= start
18375 && glyph->type == CHAR_GLYPH
18376 && INTEGERP (glyph->object))
18377 --glyph;
18378 }
18379 else
18380 {
18381 while (glyph <= start
18382 && glyph->type == CHAR_GLYPH
18383 && INTEGERP (glyph->object))
18384 ++glyph;
18385 }
18386
18387 /* If last glyph is a space or stretch, and it's trailing
18388 whitespace, set the face of all trailing whitespace glyphs in
18389 IT->glyph_row to `trailing-whitespace'. */
18390 if ((row->reversed_p ? glyph <= start : glyph >= start)
18391 && BUFFERP (glyph->object)
18392 && (glyph->type == STRETCH_GLYPH
18393 || (glyph->type == CHAR_GLYPH
18394 && glyph->u.ch == ' '))
18395 && trailing_whitespace_p (glyph->charpos))
18396 {
18397 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
18398 if (face_id < 0)
18399 return;
18400
18401 if (!row->reversed_p)
18402 {
18403 while (glyph >= start
18404 && BUFFERP (glyph->object)
18405 && (glyph->type == STRETCH_GLYPH
18406 || (glyph->type == CHAR_GLYPH
18407 && glyph->u.ch == ' ')))
18408 (glyph--)->face_id = face_id;
18409 }
18410 else
18411 {
18412 while (glyph <= start
18413 && BUFFERP (glyph->object)
18414 && (glyph->type == STRETCH_GLYPH
18415 || (glyph->type == CHAR_GLYPH
18416 && glyph->u.ch == ' ')))
18417 (glyph++)->face_id = face_id;
18418 }
18419 }
18420 }
18421 }
18422
18423
18424 /* Value is non-zero if glyph row ROW should be
18425 used to hold the cursor. */
18426
18427 static int
18428 cursor_row_p (struct glyph_row *row)
18429 {
18430 int result = 1;
18431
18432 if (PT == CHARPOS (row->end.pos)
18433 || PT == MATRIX_ROW_END_CHARPOS (row))
18434 {
18435 /* Suppose the row ends on a string.
18436 Unless the row is continued, that means it ends on a newline
18437 in the string. If it's anything other than a display string
18438 (e.g. a before-string from an overlay), we don't want the
18439 cursor there. (This heuristic seems to give the optimal
18440 behavior for the various types of multi-line strings.) */
18441 if (CHARPOS (row->end.string_pos) >= 0)
18442 {
18443 if (row->continued_p)
18444 result = 1;
18445 else
18446 {
18447 /* Check for `display' property. */
18448 struct glyph *beg = row->glyphs[TEXT_AREA];
18449 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
18450 struct glyph *glyph;
18451
18452 result = 0;
18453 for (glyph = end; glyph >= beg; --glyph)
18454 if (STRINGP (glyph->object))
18455 {
18456 Lisp_Object prop
18457 = Fget_char_property (make_number (PT),
18458 Qdisplay, Qnil);
18459 result =
18460 (!NILP (prop)
18461 && display_prop_string_p (prop, glyph->object));
18462 break;
18463 }
18464 }
18465 }
18466 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
18467 {
18468 /* If the row ends in middle of a real character,
18469 and the line is continued, we want the cursor here.
18470 That's because CHARPOS (ROW->end.pos) would equal
18471 PT if PT is before the character. */
18472 if (!row->ends_in_ellipsis_p)
18473 result = row->continued_p;
18474 else
18475 /* If the row ends in an ellipsis, then
18476 CHARPOS (ROW->end.pos) will equal point after the
18477 invisible text. We want that position to be displayed
18478 after the ellipsis. */
18479 result = 0;
18480 }
18481 /* If the row ends at ZV, display the cursor at the end of that
18482 row instead of at the start of the row below. */
18483 else if (row->ends_at_zv_p)
18484 result = 1;
18485 else
18486 result = 0;
18487 }
18488
18489 return result;
18490 }
18491
18492 \f
18493
18494 /* Push the property PROP so that it will be rendered at the current
18495 position in IT. Return 1 if PROP was successfully pushed, 0
18496 otherwise. Called from handle_line_prefix to handle the
18497 `line-prefix' and `wrap-prefix' properties. */
18498
18499 static int
18500 push_display_prop (struct it *it, Lisp_Object prop)
18501 {
18502 struct text_pos pos =
18503 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
18504
18505 xassert (it->method == GET_FROM_BUFFER
18506 || it->method == GET_FROM_DISPLAY_VECTOR
18507 || it->method == GET_FROM_STRING);
18508
18509 /* We need to save the current buffer/string position, so it will be
18510 restored by pop_it, because iterate_out_of_display_property
18511 depends on that being set correctly, but some situations leave
18512 it->position not yet set when this function is called. */
18513 push_it (it, &pos);
18514
18515 if (STRINGP (prop))
18516 {
18517 if (SCHARS (prop) == 0)
18518 {
18519 pop_it (it);
18520 return 0;
18521 }
18522
18523 it->string = prop;
18524 it->multibyte_p = STRING_MULTIBYTE (it->string);
18525 it->current.overlay_string_index = -1;
18526 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
18527 it->end_charpos = it->string_nchars = SCHARS (it->string);
18528 it->method = GET_FROM_STRING;
18529 it->stop_charpos = 0;
18530 it->prev_stop = 0;
18531 it->base_level_stop = 0;
18532
18533 /* Force paragraph direction to be that of the parent
18534 buffer/string. */
18535 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
18536 it->paragraph_embedding = it->bidi_it.paragraph_dir;
18537 else
18538 it->paragraph_embedding = L2R;
18539
18540 /* Set up the bidi iterator for this display string. */
18541 if (it->bidi_p)
18542 {
18543 it->bidi_it.string.lstring = it->string;
18544 it->bidi_it.string.s = NULL;
18545 it->bidi_it.string.schars = it->end_charpos;
18546 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
18547 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
18548 it->bidi_it.string.unibyte = !it->multibyte_p;
18549 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
18550 }
18551 }
18552 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
18553 {
18554 it->method = GET_FROM_STRETCH;
18555 it->object = prop;
18556 }
18557 #ifdef HAVE_WINDOW_SYSTEM
18558 else if (IMAGEP (prop))
18559 {
18560 it->what = IT_IMAGE;
18561 it->image_id = lookup_image (it->f, prop);
18562 it->method = GET_FROM_IMAGE;
18563 }
18564 #endif /* HAVE_WINDOW_SYSTEM */
18565 else
18566 {
18567 pop_it (it); /* bogus display property, give up */
18568 return 0;
18569 }
18570
18571 return 1;
18572 }
18573
18574 /* Return the character-property PROP at the current position in IT. */
18575
18576 static Lisp_Object
18577 get_it_property (struct it *it, Lisp_Object prop)
18578 {
18579 Lisp_Object position;
18580
18581 if (STRINGP (it->object))
18582 position = make_number (IT_STRING_CHARPOS (*it));
18583 else if (BUFFERP (it->object))
18584 position = make_number (IT_CHARPOS (*it));
18585 else
18586 return Qnil;
18587
18588 return Fget_char_property (position, prop, it->object);
18589 }
18590
18591 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
18592
18593 static void
18594 handle_line_prefix (struct it *it)
18595 {
18596 Lisp_Object prefix;
18597
18598 if (it->continuation_lines_width > 0)
18599 {
18600 prefix = get_it_property (it, Qwrap_prefix);
18601 if (NILP (prefix))
18602 prefix = Vwrap_prefix;
18603 }
18604 else
18605 {
18606 prefix = get_it_property (it, Qline_prefix);
18607 if (NILP (prefix))
18608 prefix = Vline_prefix;
18609 }
18610 if (! NILP (prefix) && push_display_prop (it, prefix))
18611 {
18612 /* If the prefix is wider than the window, and we try to wrap
18613 it, it would acquire its own wrap prefix, and so on till the
18614 iterator stack overflows. So, don't wrap the prefix. */
18615 it->line_wrap = TRUNCATE;
18616 it->avoid_cursor_p = 1;
18617 }
18618 }
18619
18620 \f
18621
18622 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
18623 only for R2L lines from display_line and display_string, when they
18624 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
18625 the line/string needs to be continued on the next glyph row. */
18626 static void
18627 unproduce_glyphs (struct it *it, int n)
18628 {
18629 struct glyph *glyph, *end;
18630
18631 xassert (it->glyph_row);
18632 xassert (it->glyph_row->reversed_p);
18633 xassert (it->area == TEXT_AREA);
18634 xassert (n <= it->glyph_row->used[TEXT_AREA]);
18635
18636 if (n > it->glyph_row->used[TEXT_AREA])
18637 n = it->glyph_row->used[TEXT_AREA];
18638 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
18639 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
18640 for ( ; glyph < end; glyph++)
18641 glyph[-n] = *glyph;
18642 }
18643
18644 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
18645 and ROW->maxpos. */
18646 static void
18647 find_row_edges (struct it *it, struct glyph_row *row,
18648 EMACS_INT min_pos, EMACS_INT min_bpos,
18649 EMACS_INT max_pos, EMACS_INT max_bpos)
18650 {
18651 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18652 lines' rows is implemented for bidi-reordered rows. */
18653
18654 /* ROW->minpos is the value of min_pos, the minimal buffer position
18655 we have in ROW, or ROW->start.pos if that is smaller. */
18656 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
18657 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
18658 else
18659 /* We didn't find buffer positions smaller than ROW->start, or
18660 didn't find _any_ valid buffer positions in any of the glyphs,
18661 so we must trust the iterator's computed positions. */
18662 row->minpos = row->start.pos;
18663 if (max_pos <= 0)
18664 {
18665 max_pos = CHARPOS (it->current.pos);
18666 max_bpos = BYTEPOS (it->current.pos);
18667 }
18668
18669 /* Here are the various use-cases for ending the row, and the
18670 corresponding values for ROW->maxpos:
18671
18672 Line ends in a newline from buffer eol_pos + 1
18673 Line is continued from buffer max_pos + 1
18674 Line is truncated on right it->current.pos
18675 Line ends in a newline from string max_pos + 1(*)
18676 (*) + 1 only when line ends in a forward scan
18677 Line is continued from string max_pos
18678 Line is continued from display vector max_pos
18679 Line is entirely from a string min_pos == max_pos
18680 Line is entirely from a display vector min_pos == max_pos
18681 Line that ends at ZV ZV
18682
18683 If you discover other use-cases, please add them here as
18684 appropriate. */
18685 if (row->ends_at_zv_p)
18686 row->maxpos = it->current.pos;
18687 else if (row->used[TEXT_AREA])
18688 {
18689 int seen_this_string = 0;
18690 struct glyph_row *r1 = row - 1;
18691
18692 /* Did we see the same display string on the previous row? */
18693 if (STRINGP (it->object)
18694 /* this is not the first row */
18695 && row > it->w->desired_matrix->rows
18696 /* previous row is not the header line */
18697 && !r1->mode_line_p
18698 /* previous row also ends in a newline from a string */
18699 && r1->ends_in_newline_from_string_p)
18700 {
18701 struct glyph *start, *end;
18702
18703 /* Search for the last glyph of the previous row that came
18704 from buffer or string. Depending on whether the row is
18705 L2R or R2L, we need to process it front to back or the
18706 other way round. */
18707 if (!r1->reversed_p)
18708 {
18709 start = r1->glyphs[TEXT_AREA];
18710 end = start + r1->used[TEXT_AREA];
18711 /* Glyphs inserted by redisplay have an integer (zero)
18712 as their object. */
18713 while (end > start
18714 && INTEGERP ((end - 1)->object)
18715 && (end - 1)->charpos <= 0)
18716 --end;
18717 if (end > start)
18718 {
18719 if (EQ ((end - 1)->object, it->object))
18720 seen_this_string = 1;
18721 }
18722 else
18723 /* If all the glyphs of the previous row were inserted
18724 by redisplay, it means the previous row was
18725 produced from a single newline, which is only
18726 possible if that newline came from the same string
18727 as the one which produced this ROW. */
18728 seen_this_string = 1;
18729 }
18730 else
18731 {
18732 end = r1->glyphs[TEXT_AREA] - 1;
18733 start = end + r1->used[TEXT_AREA];
18734 while (end < start
18735 && INTEGERP ((end + 1)->object)
18736 && (end + 1)->charpos <= 0)
18737 ++end;
18738 if (end < start)
18739 {
18740 if (EQ ((end + 1)->object, it->object))
18741 seen_this_string = 1;
18742 }
18743 else
18744 seen_this_string = 1;
18745 }
18746 }
18747 /* Take note of each display string that covers a newline only
18748 once, the first time we see it. This is for when a display
18749 string includes more than one newline in it. */
18750 if (row->ends_in_newline_from_string_p && !seen_this_string)
18751 {
18752 /* If we were scanning the buffer forward when we displayed
18753 the string, we want to account for at least one buffer
18754 position that belongs to this row (position covered by
18755 the display string), so that cursor positioning will
18756 consider this row as a candidate when point is at the end
18757 of the visual line represented by this row. This is not
18758 required when scanning back, because max_pos will already
18759 have a much larger value. */
18760 if (CHARPOS (row->end.pos) > max_pos)
18761 INC_BOTH (max_pos, max_bpos);
18762 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18763 }
18764 else if (CHARPOS (it->eol_pos) > 0)
18765 SET_TEXT_POS (row->maxpos,
18766 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
18767 else if (row->continued_p)
18768 {
18769 /* If max_pos is different from IT's current position, it
18770 means IT->method does not belong to the display element
18771 at max_pos. However, it also means that the display
18772 element at max_pos was displayed in its entirety on this
18773 line, which is equivalent to saying that the next line
18774 starts at the next buffer position. */
18775 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
18776 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18777 else
18778 {
18779 INC_BOTH (max_pos, max_bpos);
18780 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18781 }
18782 }
18783 else if (row->truncated_on_right_p)
18784 /* display_line already called reseat_at_next_visible_line_start,
18785 which puts the iterator at the beginning of the next line, in
18786 the logical order. */
18787 row->maxpos = it->current.pos;
18788 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
18789 /* A line that is entirely from a string/image/stretch... */
18790 row->maxpos = row->minpos;
18791 else
18792 abort ();
18793 }
18794 else
18795 row->maxpos = it->current.pos;
18796 }
18797
18798 /* Construct the glyph row IT->glyph_row in the desired matrix of
18799 IT->w from text at the current position of IT. See dispextern.h
18800 for an overview of struct it. Value is non-zero if
18801 IT->glyph_row displays text, as opposed to a line displaying ZV
18802 only. */
18803
18804 static int
18805 display_line (struct it *it)
18806 {
18807 struct glyph_row *row = it->glyph_row;
18808 Lisp_Object overlay_arrow_string;
18809 struct it wrap_it;
18810 void *wrap_data = NULL;
18811 int may_wrap = 0, wrap_x IF_LINT (= 0);
18812 int wrap_row_used = -1;
18813 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
18814 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
18815 int wrap_row_extra_line_spacing IF_LINT (= 0);
18816 EMACS_INT wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
18817 EMACS_INT wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
18818 int cvpos;
18819 EMACS_INT min_pos = ZV + 1, max_pos = 0;
18820 EMACS_INT min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
18821
18822 /* We always start displaying at hpos zero even if hscrolled. */
18823 xassert (it->hpos == 0 && it->current_x == 0);
18824
18825 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
18826 >= it->w->desired_matrix->nrows)
18827 {
18828 it->w->nrows_scale_factor++;
18829 fonts_changed_p = 1;
18830 return 0;
18831 }
18832
18833 /* Is IT->w showing the region? */
18834 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
18835
18836 /* Clear the result glyph row and enable it. */
18837 prepare_desired_row (row);
18838
18839 row->y = it->current_y;
18840 row->start = it->start;
18841 row->continuation_lines_width = it->continuation_lines_width;
18842 row->displays_text_p = 1;
18843 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
18844 it->starts_in_middle_of_char_p = 0;
18845
18846 /* Arrange the overlays nicely for our purposes. Usually, we call
18847 display_line on only one line at a time, in which case this
18848 can't really hurt too much, or we call it on lines which appear
18849 one after another in the buffer, in which case all calls to
18850 recenter_overlay_lists but the first will be pretty cheap. */
18851 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
18852
18853 /* Move over display elements that are not visible because we are
18854 hscrolled. This may stop at an x-position < IT->first_visible_x
18855 if the first glyph is partially visible or if we hit a line end. */
18856 if (it->current_x < it->first_visible_x)
18857 {
18858 this_line_min_pos = row->start.pos;
18859 move_it_in_display_line_to (it, ZV, it->first_visible_x,
18860 MOVE_TO_POS | MOVE_TO_X);
18861 /* Record the smallest positions seen while we moved over
18862 display elements that are not visible. This is needed by
18863 redisplay_internal for optimizing the case where the cursor
18864 stays inside the same line. The rest of this function only
18865 considers positions that are actually displayed, so
18866 RECORD_MAX_MIN_POS will not otherwise record positions that
18867 are hscrolled to the left of the left edge of the window. */
18868 min_pos = CHARPOS (this_line_min_pos);
18869 min_bpos = BYTEPOS (this_line_min_pos);
18870 }
18871 else
18872 {
18873 /* We only do this when not calling `move_it_in_display_line_to'
18874 above, because move_it_in_display_line_to calls
18875 handle_line_prefix itself. */
18876 handle_line_prefix (it);
18877 }
18878
18879 /* Get the initial row height. This is either the height of the
18880 text hscrolled, if there is any, or zero. */
18881 row->ascent = it->max_ascent;
18882 row->height = it->max_ascent + it->max_descent;
18883 row->phys_ascent = it->max_phys_ascent;
18884 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18885 row->extra_line_spacing = it->max_extra_line_spacing;
18886
18887 /* Utility macro to record max and min buffer positions seen until now. */
18888 #define RECORD_MAX_MIN_POS(IT) \
18889 do \
18890 { \
18891 int composition_p = !STRINGP ((IT)->string) \
18892 && ((IT)->what == IT_COMPOSITION); \
18893 EMACS_INT current_pos = \
18894 composition_p ? (IT)->cmp_it.charpos \
18895 : IT_CHARPOS (*(IT)); \
18896 EMACS_INT current_bpos = \
18897 composition_p ? CHAR_TO_BYTE (current_pos) \
18898 : IT_BYTEPOS (*(IT)); \
18899 if (current_pos < min_pos) \
18900 { \
18901 min_pos = current_pos; \
18902 min_bpos = current_bpos; \
18903 } \
18904 if (IT_CHARPOS (*it) > max_pos) \
18905 { \
18906 max_pos = IT_CHARPOS (*it); \
18907 max_bpos = IT_BYTEPOS (*it); \
18908 } \
18909 } \
18910 while (0)
18911
18912 /* Loop generating characters. The loop is left with IT on the next
18913 character to display. */
18914 while (1)
18915 {
18916 int n_glyphs_before, hpos_before, x_before;
18917 int x, nglyphs;
18918 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
18919
18920 /* Retrieve the next thing to display. Value is zero if end of
18921 buffer reached. */
18922 if (!get_next_display_element (it))
18923 {
18924 /* Maybe add a space at the end of this line that is used to
18925 display the cursor there under X. Set the charpos of the
18926 first glyph of blank lines not corresponding to any text
18927 to -1. */
18928 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18929 row->exact_window_width_line_p = 1;
18930 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
18931 || row->used[TEXT_AREA] == 0)
18932 {
18933 row->glyphs[TEXT_AREA]->charpos = -1;
18934 row->displays_text_p = 0;
18935
18936 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
18937 && (!MINI_WINDOW_P (it->w)
18938 || (minibuf_level && EQ (it->window, minibuf_window))))
18939 row->indicate_empty_line_p = 1;
18940 }
18941
18942 it->continuation_lines_width = 0;
18943 row->ends_at_zv_p = 1;
18944 /* A row that displays right-to-left text must always have
18945 its last face extended all the way to the end of line,
18946 even if this row ends in ZV, because we still write to
18947 the screen left to right. */
18948 if (row->reversed_p)
18949 extend_face_to_end_of_line (it);
18950 break;
18951 }
18952
18953 /* Now, get the metrics of what we want to display. This also
18954 generates glyphs in `row' (which is IT->glyph_row). */
18955 n_glyphs_before = row->used[TEXT_AREA];
18956 x = it->current_x;
18957
18958 /* Remember the line height so far in case the next element doesn't
18959 fit on the line. */
18960 if (it->line_wrap != TRUNCATE)
18961 {
18962 ascent = it->max_ascent;
18963 descent = it->max_descent;
18964 phys_ascent = it->max_phys_ascent;
18965 phys_descent = it->max_phys_descent;
18966
18967 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
18968 {
18969 if (IT_DISPLAYING_WHITESPACE (it))
18970 may_wrap = 1;
18971 else if (may_wrap)
18972 {
18973 SAVE_IT (wrap_it, *it, wrap_data);
18974 wrap_x = x;
18975 wrap_row_used = row->used[TEXT_AREA];
18976 wrap_row_ascent = row->ascent;
18977 wrap_row_height = row->height;
18978 wrap_row_phys_ascent = row->phys_ascent;
18979 wrap_row_phys_height = row->phys_height;
18980 wrap_row_extra_line_spacing = row->extra_line_spacing;
18981 wrap_row_min_pos = min_pos;
18982 wrap_row_min_bpos = min_bpos;
18983 wrap_row_max_pos = max_pos;
18984 wrap_row_max_bpos = max_bpos;
18985 may_wrap = 0;
18986 }
18987 }
18988 }
18989
18990 PRODUCE_GLYPHS (it);
18991
18992 /* If this display element was in marginal areas, continue with
18993 the next one. */
18994 if (it->area != TEXT_AREA)
18995 {
18996 row->ascent = max (row->ascent, it->max_ascent);
18997 row->height = max (row->height, it->max_ascent + it->max_descent);
18998 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18999 row->phys_height = max (row->phys_height,
19000 it->max_phys_ascent + it->max_phys_descent);
19001 row->extra_line_spacing = max (row->extra_line_spacing,
19002 it->max_extra_line_spacing);
19003 set_iterator_to_next (it, 1);
19004 continue;
19005 }
19006
19007 /* Does the display element fit on the line? If we truncate
19008 lines, we should draw past the right edge of the window. If
19009 we don't truncate, we want to stop so that we can display the
19010 continuation glyph before the right margin. If lines are
19011 continued, there are two possible strategies for characters
19012 resulting in more than 1 glyph (e.g. tabs): Display as many
19013 glyphs as possible in this line and leave the rest for the
19014 continuation line, or display the whole element in the next
19015 line. Original redisplay did the former, so we do it also. */
19016 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
19017 hpos_before = it->hpos;
19018 x_before = x;
19019
19020 if (/* Not a newline. */
19021 nglyphs > 0
19022 /* Glyphs produced fit entirely in the line. */
19023 && it->current_x < it->last_visible_x)
19024 {
19025 it->hpos += nglyphs;
19026 row->ascent = max (row->ascent, it->max_ascent);
19027 row->height = max (row->height, it->max_ascent + it->max_descent);
19028 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19029 row->phys_height = max (row->phys_height,
19030 it->max_phys_ascent + it->max_phys_descent);
19031 row->extra_line_spacing = max (row->extra_line_spacing,
19032 it->max_extra_line_spacing);
19033 if (it->current_x - it->pixel_width < it->first_visible_x)
19034 row->x = x - it->first_visible_x;
19035 /* Record the maximum and minimum buffer positions seen so
19036 far in glyphs that will be displayed by this row. */
19037 if (it->bidi_p)
19038 RECORD_MAX_MIN_POS (it);
19039 }
19040 else
19041 {
19042 int i, new_x;
19043 struct glyph *glyph;
19044
19045 for (i = 0; i < nglyphs; ++i, x = new_x)
19046 {
19047 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19048 new_x = x + glyph->pixel_width;
19049
19050 if (/* Lines are continued. */
19051 it->line_wrap != TRUNCATE
19052 && (/* Glyph doesn't fit on the line. */
19053 new_x > it->last_visible_x
19054 /* Or it fits exactly on a window system frame. */
19055 || (new_x == it->last_visible_x
19056 && FRAME_WINDOW_P (it->f))))
19057 {
19058 /* End of a continued line. */
19059
19060 if (it->hpos == 0
19061 || (new_x == it->last_visible_x
19062 && FRAME_WINDOW_P (it->f)))
19063 {
19064 /* Current glyph is the only one on the line or
19065 fits exactly on the line. We must continue
19066 the line because we can't draw the cursor
19067 after the glyph. */
19068 row->continued_p = 1;
19069 it->current_x = new_x;
19070 it->continuation_lines_width += new_x;
19071 ++it->hpos;
19072 if (i == nglyphs - 1)
19073 {
19074 /* If line-wrap is on, check if a previous
19075 wrap point was found. */
19076 if (wrap_row_used > 0
19077 /* Even if there is a previous wrap
19078 point, continue the line here as
19079 usual, if (i) the previous character
19080 was a space or tab AND (ii) the
19081 current character is not. */
19082 && (!may_wrap
19083 || IT_DISPLAYING_WHITESPACE (it)))
19084 goto back_to_wrap;
19085
19086 /* Record the maximum and minimum buffer
19087 positions seen so far in glyphs that will be
19088 displayed by this row. */
19089 if (it->bidi_p)
19090 RECORD_MAX_MIN_POS (it);
19091 set_iterator_to_next (it, 1);
19092 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19093 {
19094 if (!get_next_display_element (it))
19095 {
19096 row->exact_window_width_line_p = 1;
19097 it->continuation_lines_width = 0;
19098 row->continued_p = 0;
19099 row->ends_at_zv_p = 1;
19100 }
19101 else if (ITERATOR_AT_END_OF_LINE_P (it))
19102 {
19103 row->continued_p = 0;
19104 row->exact_window_width_line_p = 1;
19105 }
19106 }
19107 }
19108 else if (it->bidi_p)
19109 RECORD_MAX_MIN_POS (it);
19110 }
19111 else if (CHAR_GLYPH_PADDING_P (*glyph)
19112 && !FRAME_WINDOW_P (it->f))
19113 {
19114 /* A padding glyph that doesn't fit on this line.
19115 This means the whole character doesn't fit
19116 on the line. */
19117 if (row->reversed_p)
19118 unproduce_glyphs (it, row->used[TEXT_AREA]
19119 - n_glyphs_before);
19120 row->used[TEXT_AREA] = n_glyphs_before;
19121
19122 /* Fill the rest of the row with continuation
19123 glyphs like in 20.x. */
19124 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
19125 < row->glyphs[1 + TEXT_AREA])
19126 produce_special_glyphs (it, IT_CONTINUATION);
19127
19128 row->continued_p = 1;
19129 it->current_x = x_before;
19130 it->continuation_lines_width += x_before;
19131
19132 /* Restore the height to what it was before the
19133 element not fitting on the line. */
19134 it->max_ascent = ascent;
19135 it->max_descent = descent;
19136 it->max_phys_ascent = phys_ascent;
19137 it->max_phys_descent = phys_descent;
19138 }
19139 else if (wrap_row_used > 0)
19140 {
19141 back_to_wrap:
19142 if (row->reversed_p)
19143 unproduce_glyphs (it,
19144 row->used[TEXT_AREA] - wrap_row_used);
19145 RESTORE_IT (it, &wrap_it, wrap_data);
19146 it->continuation_lines_width += wrap_x;
19147 row->used[TEXT_AREA] = wrap_row_used;
19148 row->ascent = wrap_row_ascent;
19149 row->height = wrap_row_height;
19150 row->phys_ascent = wrap_row_phys_ascent;
19151 row->phys_height = wrap_row_phys_height;
19152 row->extra_line_spacing = wrap_row_extra_line_spacing;
19153 min_pos = wrap_row_min_pos;
19154 min_bpos = wrap_row_min_bpos;
19155 max_pos = wrap_row_max_pos;
19156 max_bpos = wrap_row_max_bpos;
19157 row->continued_p = 1;
19158 row->ends_at_zv_p = 0;
19159 row->exact_window_width_line_p = 0;
19160 it->continuation_lines_width += x;
19161
19162 /* Make sure that a non-default face is extended
19163 up to the right margin of the window. */
19164 extend_face_to_end_of_line (it);
19165 }
19166 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
19167 {
19168 /* A TAB that extends past the right edge of the
19169 window. This produces a single glyph on
19170 window system frames. We leave the glyph in
19171 this row and let it fill the row, but don't
19172 consume the TAB. */
19173 it->continuation_lines_width += it->last_visible_x;
19174 row->ends_in_middle_of_char_p = 1;
19175 row->continued_p = 1;
19176 glyph->pixel_width = it->last_visible_x - x;
19177 it->starts_in_middle_of_char_p = 1;
19178 }
19179 else
19180 {
19181 /* Something other than a TAB that draws past
19182 the right edge of the window. Restore
19183 positions to values before the element. */
19184 if (row->reversed_p)
19185 unproduce_glyphs (it, row->used[TEXT_AREA]
19186 - (n_glyphs_before + i));
19187 row->used[TEXT_AREA] = n_glyphs_before + i;
19188
19189 /* Display continuation glyphs. */
19190 if (!FRAME_WINDOW_P (it->f))
19191 produce_special_glyphs (it, IT_CONTINUATION);
19192 row->continued_p = 1;
19193
19194 it->current_x = x_before;
19195 it->continuation_lines_width += x;
19196 extend_face_to_end_of_line (it);
19197
19198 if (nglyphs > 1 && i > 0)
19199 {
19200 row->ends_in_middle_of_char_p = 1;
19201 it->starts_in_middle_of_char_p = 1;
19202 }
19203
19204 /* Restore the height to what it was before the
19205 element not fitting on the line. */
19206 it->max_ascent = ascent;
19207 it->max_descent = descent;
19208 it->max_phys_ascent = phys_ascent;
19209 it->max_phys_descent = phys_descent;
19210 }
19211
19212 break;
19213 }
19214 else if (new_x > it->first_visible_x)
19215 {
19216 /* Increment number of glyphs actually displayed. */
19217 ++it->hpos;
19218
19219 /* Record the maximum and minimum buffer positions
19220 seen so far in glyphs that will be displayed by
19221 this row. */
19222 if (it->bidi_p)
19223 RECORD_MAX_MIN_POS (it);
19224
19225 if (x < it->first_visible_x)
19226 /* Glyph is partially visible, i.e. row starts at
19227 negative X position. */
19228 row->x = x - it->first_visible_x;
19229 }
19230 else
19231 {
19232 /* Glyph is completely off the left margin of the
19233 window. This should not happen because of the
19234 move_it_in_display_line at the start of this
19235 function, unless the text display area of the
19236 window is empty. */
19237 xassert (it->first_visible_x <= it->last_visible_x);
19238 }
19239 }
19240 /* Even if this display element produced no glyphs at all,
19241 we want to record its position. */
19242 if (it->bidi_p && nglyphs == 0)
19243 RECORD_MAX_MIN_POS (it);
19244
19245 row->ascent = max (row->ascent, it->max_ascent);
19246 row->height = max (row->height, it->max_ascent + it->max_descent);
19247 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19248 row->phys_height = max (row->phys_height,
19249 it->max_phys_ascent + it->max_phys_descent);
19250 row->extra_line_spacing = max (row->extra_line_spacing,
19251 it->max_extra_line_spacing);
19252
19253 /* End of this display line if row is continued. */
19254 if (row->continued_p || row->ends_at_zv_p)
19255 break;
19256 }
19257
19258 at_end_of_line:
19259 /* Is this a line end? If yes, we're also done, after making
19260 sure that a non-default face is extended up to the right
19261 margin of the window. */
19262 if (ITERATOR_AT_END_OF_LINE_P (it))
19263 {
19264 int used_before = row->used[TEXT_AREA];
19265
19266 row->ends_in_newline_from_string_p = STRINGP (it->object);
19267
19268 /* Add a space at the end of the line that is used to
19269 display the cursor there. */
19270 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19271 append_space_for_newline (it, 0);
19272
19273 /* Extend the face to the end of the line. */
19274 extend_face_to_end_of_line (it);
19275
19276 /* Make sure we have the position. */
19277 if (used_before == 0)
19278 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
19279
19280 /* Record the position of the newline, for use in
19281 find_row_edges. */
19282 it->eol_pos = it->current.pos;
19283
19284 /* Consume the line end. This skips over invisible lines. */
19285 set_iterator_to_next (it, 1);
19286 it->continuation_lines_width = 0;
19287 break;
19288 }
19289
19290 /* Proceed with next display element. Note that this skips
19291 over lines invisible because of selective display. */
19292 set_iterator_to_next (it, 1);
19293
19294 /* If we truncate lines, we are done when the last displayed
19295 glyphs reach past the right margin of the window. */
19296 if (it->line_wrap == TRUNCATE
19297 && (FRAME_WINDOW_P (it->f)
19298 ? (it->current_x >= it->last_visible_x)
19299 : (it->current_x > it->last_visible_x)))
19300 {
19301 /* Maybe add truncation glyphs. */
19302 if (!FRAME_WINDOW_P (it->f))
19303 {
19304 int i, n;
19305
19306 if (!row->reversed_p)
19307 {
19308 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19309 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19310 break;
19311 }
19312 else
19313 {
19314 for (i = 0; i < row->used[TEXT_AREA]; i++)
19315 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19316 break;
19317 /* Remove any padding glyphs at the front of ROW, to
19318 make room for the truncation glyphs we will be
19319 adding below. The loop below always inserts at
19320 least one truncation glyph, so also remove the
19321 last glyph added to ROW. */
19322 unproduce_glyphs (it, i + 1);
19323 /* Adjust i for the loop below. */
19324 i = row->used[TEXT_AREA] - (i + 1);
19325 }
19326
19327 for (n = row->used[TEXT_AREA]; i < n; ++i)
19328 {
19329 row->used[TEXT_AREA] = i;
19330 produce_special_glyphs (it, IT_TRUNCATION);
19331 }
19332 }
19333 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19334 {
19335 /* Don't truncate if we can overflow newline into fringe. */
19336 if (!get_next_display_element (it))
19337 {
19338 it->continuation_lines_width = 0;
19339 row->ends_at_zv_p = 1;
19340 row->exact_window_width_line_p = 1;
19341 break;
19342 }
19343 if (ITERATOR_AT_END_OF_LINE_P (it))
19344 {
19345 row->exact_window_width_line_p = 1;
19346 goto at_end_of_line;
19347 }
19348 }
19349
19350 row->truncated_on_right_p = 1;
19351 it->continuation_lines_width = 0;
19352 reseat_at_next_visible_line_start (it, 0);
19353 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
19354 it->hpos = hpos_before;
19355 it->current_x = x_before;
19356 break;
19357 }
19358 }
19359
19360 if (wrap_data)
19361 bidi_unshelve_cache (wrap_data, 1);
19362
19363 /* If line is not empty and hscrolled, maybe insert truncation glyphs
19364 at the left window margin. */
19365 if (it->first_visible_x
19366 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
19367 {
19368 if (!FRAME_WINDOW_P (it->f))
19369 insert_left_trunc_glyphs (it);
19370 row->truncated_on_left_p = 1;
19371 }
19372
19373 /* Remember the position at which this line ends.
19374
19375 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
19376 cannot be before the call to find_row_edges below, since that is
19377 where these positions are determined. */
19378 row->end = it->current;
19379 if (!it->bidi_p)
19380 {
19381 row->minpos = row->start.pos;
19382 row->maxpos = row->end.pos;
19383 }
19384 else
19385 {
19386 /* ROW->minpos and ROW->maxpos must be the smallest and
19387 `1 + the largest' buffer positions in ROW. But if ROW was
19388 bidi-reordered, these two positions can be anywhere in the
19389 row, so we must determine them now. */
19390 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
19391 }
19392
19393 /* If the start of this line is the overlay arrow-position, then
19394 mark this glyph row as the one containing the overlay arrow.
19395 This is clearly a mess with variable size fonts. It would be
19396 better to let it be displayed like cursors under X. */
19397 if ((row->displays_text_p || !overlay_arrow_seen)
19398 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
19399 !NILP (overlay_arrow_string)))
19400 {
19401 /* Overlay arrow in window redisplay is a fringe bitmap. */
19402 if (STRINGP (overlay_arrow_string))
19403 {
19404 struct glyph_row *arrow_row
19405 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
19406 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
19407 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
19408 struct glyph *p = row->glyphs[TEXT_AREA];
19409 struct glyph *p2, *end;
19410
19411 /* Copy the arrow glyphs. */
19412 while (glyph < arrow_end)
19413 *p++ = *glyph++;
19414
19415 /* Throw away padding glyphs. */
19416 p2 = p;
19417 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
19418 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
19419 ++p2;
19420 if (p2 > p)
19421 {
19422 while (p2 < end)
19423 *p++ = *p2++;
19424 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
19425 }
19426 }
19427 else
19428 {
19429 xassert (INTEGERP (overlay_arrow_string));
19430 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
19431 }
19432 overlay_arrow_seen = 1;
19433 }
19434
19435 /* Highlight trailing whitespace. */
19436 if (!NILP (Vshow_trailing_whitespace))
19437 highlight_trailing_whitespace (it->f, it->glyph_row);
19438
19439 /* Compute pixel dimensions of this line. */
19440 compute_line_metrics (it);
19441
19442 /* Implementation note: No changes in the glyphs of ROW or in their
19443 faces can be done past this point, because compute_line_metrics
19444 computes ROW's hash value and stores it within the glyph_row
19445 structure. */
19446
19447 /* Record whether this row ends inside an ellipsis. */
19448 row->ends_in_ellipsis_p
19449 = (it->method == GET_FROM_DISPLAY_VECTOR
19450 && it->ellipsis_p);
19451
19452 /* Save fringe bitmaps in this row. */
19453 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
19454 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
19455 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
19456 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
19457
19458 it->left_user_fringe_bitmap = 0;
19459 it->left_user_fringe_face_id = 0;
19460 it->right_user_fringe_bitmap = 0;
19461 it->right_user_fringe_face_id = 0;
19462
19463 /* Maybe set the cursor. */
19464 cvpos = it->w->cursor.vpos;
19465 if ((cvpos < 0
19466 /* In bidi-reordered rows, keep checking for proper cursor
19467 position even if one has been found already, because buffer
19468 positions in such rows change non-linearly with ROW->VPOS,
19469 when a line is continued. One exception: when we are at ZV,
19470 display cursor on the first suitable glyph row, since all
19471 the empty rows after that also have their position set to ZV. */
19472 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19473 lines' rows is implemented for bidi-reordered rows. */
19474 || (it->bidi_p
19475 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
19476 && PT >= MATRIX_ROW_START_CHARPOS (row)
19477 && PT <= MATRIX_ROW_END_CHARPOS (row)
19478 && cursor_row_p (row))
19479 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
19480
19481 /* Prepare for the next line. This line starts horizontally at (X
19482 HPOS) = (0 0). Vertical positions are incremented. As a
19483 convenience for the caller, IT->glyph_row is set to the next
19484 row to be used. */
19485 it->current_x = it->hpos = 0;
19486 it->current_y += row->height;
19487 SET_TEXT_POS (it->eol_pos, 0, 0);
19488 ++it->vpos;
19489 ++it->glyph_row;
19490 /* The next row should by default use the same value of the
19491 reversed_p flag as this one. set_iterator_to_next decides when
19492 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
19493 the flag accordingly. */
19494 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
19495 it->glyph_row->reversed_p = row->reversed_p;
19496 it->start = row->end;
19497 return row->displays_text_p;
19498
19499 #undef RECORD_MAX_MIN_POS
19500 }
19501
19502 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
19503 Scurrent_bidi_paragraph_direction, 0, 1, 0,
19504 doc: /* Return paragraph direction at point in BUFFER.
19505 Value is either `left-to-right' or `right-to-left'.
19506 If BUFFER is omitted or nil, it defaults to the current buffer.
19507
19508 Paragraph direction determines how the text in the paragraph is displayed.
19509 In left-to-right paragraphs, text begins at the left margin of the window
19510 and the reading direction is generally left to right. In right-to-left
19511 paragraphs, text begins at the right margin and is read from right to left.
19512
19513 See also `bidi-paragraph-direction'. */)
19514 (Lisp_Object buffer)
19515 {
19516 struct buffer *buf = current_buffer;
19517 struct buffer *old = buf;
19518
19519 if (! NILP (buffer))
19520 {
19521 CHECK_BUFFER (buffer);
19522 buf = XBUFFER (buffer);
19523 }
19524
19525 if (NILP (BVAR (buf, bidi_display_reordering))
19526 || NILP (BVAR (buf, enable_multibyte_characters))
19527 /* When we are loading loadup.el, the character property tables
19528 needed for bidi iteration are not yet available. */
19529 || !NILP (Vpurify_flag))
19530 return Qleft_to_right;
19531 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
19532 return BVAR (buf, bidi_paragraph_direction);
19533 else
19534 {
19535 /* Determine the direction from buffer text. We could try to
19536 use current_matrix if it is up to date, but this seems fast
19537 enough as it is. */
19538 struct bidi_it itb;
19539 EMACS_INT pos = BUF_PT (buf);
19540 EMACS_INT bytepos = BUF_PT_BYTE (buf);
19541 int c;
19542 void *itb_data = bidi_shelve_cache ();
19543
19544 set_buffer_temp (buf);
19545 /* bidi_paragraph_init finds the base direction of the paragraph
19546 by searching forward from paragraph start. We need the base
19547 direction of the current or _previous_ paragraph, so we need
19548 to make sure we are within that paragraph. To that end, find
19549 the previous non-empty line. */
19550 if (pos >= ZV && pos > BEGV)
19551 {
19552 pos--;
19553 bytepos = CHAR_TO_BYTE (pos);
19554 }
19555 if (fast_looking_at (build_string ("[\f\t ]*\n"),
19556 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
19557 {
19558 while ((c = FETCH_BYTE (bytepos)) == '\n'
19559 || c == ' ' || c == '\t' || c == '\f')
19560 {
19561 if (bytepos <= BEGV_BYTE)
19562 break;
19563 bytepos--;
19564 pos--;
19565 }
19566 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
19567 bytepos--;
19568 }
19569 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
19570 itb.paragraph_dir = NEUTRAL_DIR;
19571 itb.string.s = NULL;
19572 itb.string.lstring = Qnil;
19573 itb.string.bufpos = 0;
19574 itb.string.unibyte = 0;
19575 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
19576 bidi_unshelve_cache (itb_data, 0);
19577 set_buffer_temp (old);
19578 switch (itb.paragraph_dir)
19579 {
19580 case L2R:
19581 return Qleft_to_right;
19582 break;
19583 case R2L:
19584 return Qright_to_left;
19585 break;
19586 default:
19587 abort ();
19588 }
19589 }
19590 }
19591
19592
19593 \f
19594 /***********************************************************************
19595 Menu Bar
19596 ***********************************************************************/
19597
19598 /* Redisplay the menu bar in the frame for window W.
19599
19600 The menu bar of X frames that don't have X toolkit support is
19601 displayed in a special window W->frame->menu_bar_window.
19602
19603 The menu bar of terminal frames is treated specially as far as
19604 glyph matrices are concerned. Menu bar lines are not part of
19605 windows, so the update is done directly on the frame matrix rows
19606 for the menu bar. */
19607
19608 static void
19609 display_menu_bar (struct window *w)
19610 {
19611 struct frame *f = XFRAME (WINDOW_FRAME (w));
19612 struct it it;
19613 Lisp_Object items;
19614 int i;
19615
19616 /* Don't do all this for graphical frames. */
19617 #ifdef HAVE_NTGUI
19618 if (FRAME_W32_P (f))
19619 return;
19620 #endif
19621 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
19622 if (FRAME_X_P (f))
19623 return;
19624 #endif
19625
19626 #ifdef HAVE_NS
19627 if (FRAME_NS_P (f))
19628 return;
19629 #endif /* HAVE_NS */
19630
19631 #ifdef USE_X_TOOLKIT
19632 xassert (!FRAME_WINDOW_P (f));
19633 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
19634 it.first_visible_x = 0;
19635 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19636 #else /* not USE_X_TOOLKIT */
19637 if (FRAME_WINDOW_P (f))
19638 {
19639 /* Menu bar lines are displayed in the desired matrix of the
19640 dummy window menu_bar_window. */
19641 struct window *menu_w;
19642 xassert (WINDOWP (f->menu_bar_window));
19643 menu_w = XWINDOW (f->menu_bar_window);
19644 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
19645 MENU_FACE_ID);
19646 it.first_visible_x = 0;
19647 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19648 }
19649 else
19650 {
19651 /* This is a TTY frame, i.e. character hpos/vpos are used as
19652 pixel x/y. */
19653 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
19654 MENU_FACE_ID);
19655 it.first_visible_x = 0;
19656 it.last_visible_x = FRAME_COLS (f);
19657 }
19658 #endif /* not USE_X_TOOLKIT */
19659
19660 /* FIXME: This should be controlled by a user option. See the
19661 comments in redisplay_tool_bar and display_mode_line about
19662 this. */
19663 it.paragraph_embedding = L2R;
19664
19665 if (! mode_line_inverse_video)
19666 /* Force the menu-bar to be displayed in the default face. */
19667 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19668
19669 /* Clear all rows of the menu bar. */
19670 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
19671 {
19672 struct glyph_row *row = it.glyph_row + i;
19673 clear_glyph_row (row);
19674 row->enabled_p = 1;
19675 row->full_width_p = 1;
19676 }
19677
19678 /* Display all items of the menu bar. */
19679 items = FRAME_MENU_BAR_ITEMS (it.f);
19680 for (i = 0; i < ASIZE (items); i += 4)
19681 {
19682 Lisp_Object string;
19683
19684 /* Stop at nil string. */
19685 string = AREF (items, i + 1);
19686 if (NILP (string))
19687 break;
19688
19689 /* Remember where item was displayed. */
19690 ASET (items, i + 3, make_number (it.hpos));
19691
19692 /* Display the item, pad with one space. */
19693 if (it.current_x < it.last_visible_x)
19694 display_string (NULL, string, Qnil, 0, 0, &it,
19695 SCHARS (string) + 1, 0, 0, -1);
19696 }
19697
19698 /* Fill out the line with spaces. */
19699 if (it.current_x < it.last_visible_x)
19700 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
19701
19702 /* Compute the total height of the lines. */
19703 compute_line_metrics (&it);
19704 }
19705
19706
19707 \f
19708 /***********************************************************************
19709 Mode Line
19710 ***********************************************************************/
19711
19712 /* Redisplay mode lines in the window tree whose root is WINDOW. If
19713 FORCE is non-zero, redisplay mode lines unconditionally.
19714 Otherwise, redisplay only mode lines that are garbaged. Value is
19715 the number of windows whose mode lines were redisplayed. */
19716
19717 static int
19718 redisplay_mode_lines (Lisp_Object window, int force)
19719 {
19720 int nwindows = 0;
19721
19722 while (!NILP (window))
19723 {
19724 struct window *w = XWINDOW (window);
19725
19726 if (WINDOWP (w->hchild))
19727 nwindows += redisplay_mode_lines (w->hchild, force);
19728 else if (WINDOWP (w->vchild))
19729 nwindows += redisplay_mode_lines (w->vchild, force);
19730 else if (force
19731 || FRAME_GARBAGED_P (XFRAME (w->frame))
19732 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
19733 {
19734 struct text_pos lpoint;
19735 struct buffer *old = current_buffer;
19736
19737 /* Set the window's buffer for the mode line display. */
19738 SET_TEXT_POS (lpoint, PT, PT_BYTE);
19739 set_buffer_internal_1 (XBUFFER (w->buffer));
19740
19741 /* Point refers normally to the selected window. For any
19742 other window, set up appropriate value. */
19743 if (!EQ (window, selected_window))
19744 {
19745 struct text_pos pt;
19746
19747 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
19748 if (CHARPOS (pt) < BEGV)
19749 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
19750 else if (CHARPOS (pt) > (ZV - 1))
19751 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
19752 else
19753 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
19754 }
19755
19756 /* Display mode lines. */
19757 clear_glyph_matrix (w->desired_matrix);
19758 if (display_mode_lines (w))
19759 {
19760 ++nwindows;
19761 w->must_be_updated_p = 1;
19762 }
19763
19764 /* Restore old settings. */
19765 set_buffer_internal_1 (old);
19766 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
19767 }
19768
19769 window = w->next;
19770 }
19771
19772 return nwindows;
19773 }
19774
19775
19776 /* Display the mode and/or header line of window W. Value is the
19777 sum number of mode lines and header lines displayed. */
19778
19779 static int
19780 display_mode_lines (struct window *w)
19781 {
19782 Lisp_Object old_selected_window, old_selected_frame;
19783 int n = 0;
19784
19785 old_selected_frame = selected_frame;
19786 selected_frame = w->frame;
19787 old_selected_window = selected_window;
19788 XSETWINDOW (selected_window, w);
19789
19790 /* These will be set while the mode line specs are processed. */
19791 line_number_displayed = 0;
19792 w->column_number_displayed = Qnil;
19793
19794 if (WINDOW_WANTS_MODELINE_P (w))
19795 {
19796 struct window *sel_w = XWINDOW (old_selected_window);
19797
19798 /* Select mode line face based on the real selected window. */
19799 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
19800 BVAR (current_buffer, mode_line_format));
19801 ++n;
19802 }
19803
19804 if (WINDOW_WANTS_HEADER_LINE_P (w))
19805 {
19806 display_mode_line (w, HEADER_LINE_FACE_ID,
19807 BVAR (current_buffer, header_line_format));
19808 ++n;
19809 }
19810
19811 selected_frame = old_selected_frame;
19812 selected_window = old_selected_window;
19813 return n;
19814 }
19815
19816
19817 /* Display mode or header line of window W. FACE_ID specifies which
19818 line to display; it is either MODE_LINE_FACE_ID or
19819 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
19820 display. Value is the pixel height of the mode/header line
19821 displayed. */
19822
19823 static int
19824 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
19825 {
19826 struct it it;
19827 struct face *face;
19828 int count = SPECPDL_INDEX ();
19829
19830 init_iterator (&it, w, -1, -1, NULL, face_id);
19831 /* Don't extend on a previously drawn mode-line.
19832 This may happen if called from pos_visible_p. */
19833 it.glyph_row->enabled_p = 0;
19834 prepare_desired_row (it.glyph_row);
19835
19836 it.glyph_row->mode_line_p = 1;
19837
19838 if (! mode_line_inverse_video)
19839 /* Force the mode-line to be displayed in the default face. */
19840 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19841
19842 /* FIXME: This should be controlled by a user option. But
19843 supporting such an option is not trivial, since the mode line is
19844 made up of many separate strings. */
19845 it.paragraph_embedding = L2R;
19846
19847 record_unwind_protect (unwind_format_mode_line,
19848 format_mode_line_unwind_data (NULL, Qnil, 0));
19849
19850 mode_line_target = MODE_LINE_DISPLAY;
19851
19852 /* Temporarily make frame's keyboard the current kboard so that
19853 kboard-local variables in the mode_line_format will get the right
19854 values. */
19855 push_kboard (FRAME_KBOARD (it.f));
19856 record_unwind_save_match_data ();
19857 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19858 pop_kboard ();
19859
19860 unbind_to (count, Qnil);
19861
19862 /* Fill up with spaces. */
19863 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
19864
19865 compute_line_metrics (&it);
19866 it.glyph_row->full_width_p = 1;
19867 it.glyph_row->continued_p = 0;
19868 it.glyph_row->truncated_on_left_p = 0;
19869 it.glyph_row->truncated_on_right_p = 0;
19870
19871 /* Make a 3D mode-line have a shadow at its right end. */
19872 face = FACE_FROM_ID (it.f, face_id);
19873 extend_face_to_end_of_line (&it);
19874 if (face->box != FACE_NO_BOX)
19875 {
19876 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
19877 + it.glyph_row->used[TEXT_AREA] - 1);
19878 last->right_box_line_p = 1;
19879 }
19880
19881 return it.glyph_row->height;
19882 }
19883
19884 /* Move element ELT in LIST to the front of LIST.
19885 Return the updated list. */
19886
19887 static Lisp_Object
19888 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
19889 {
19890 register Lisp_Object tail, prev;
19891 register Lisp_Object tem;
19892
19893 tail = list;
19894 prev = Qnil;
19895 while (CONSP (tail))
19896 {
19897 tem = XCAR (tail);
19898
19899 if (EQ (elt, tem))
19900 {
19901 /* Splice out the link TAIL. */
19902 if (NILP (prev))
19903 list = XCDR (tail);
19904 else
19905 Fsetcdr (prev, XCDR (tail));
19906
19907 /* Now make it the first. */
19908 Fsetcdr (tail, list);
19909 return tail;
19910 }
19911 else
19912 prev = tail;
19913 tail = XCDR (tail);
19914 QUIT;
19915 }
19916
19917 /* Not found--return unchanged LIST. */
19918 return list;
19919 }
19920
19921 /* Contribute ELT to the mode line for window IT->w. How it
19922 translates into text depends on its data type.
19923
19924 IT describes the display environment in which we display, as usual.
19925
19926 DEPTH is the depth in recursion. It is used to prevent
19927 infinite recursion here.
19928
19929 FIELD_WIDTH is the number of characters the display of ELT should
19930 occupy in the mode line, and PRECISION is the maximum number of
19931 characters to display from ELT's representation. See
19932 display_string for details.
19933
19934 Returns the hpos of the end of the text generated by ELT.
19935
19936 PROPS is a property list to add to any string we encounter.
19937
19938 If RISKY is nonzero, remove (disregard) any properties in any string
19939 we encounter, and ignore :eval and :propertize.
19940
19941 The global variable `mode_line_target' determines whether the
19942 output is passed to `store_mode_line_noprop',
19943 `store_mode_line_string', or `display_string'. */
19944
19945 static int
19946 display_mode_element (struct it *it, int depth, int field_width, int precision,
19947 Lisp_Object elt, Lisp_Object props, int risky)
19948 {
19949 int n = 0, field, prec;
19950 int literal = 0;
19951
19952 tail_recurse:
19953 if (depth > 100)
19954 elt = build_string ("*too-deep*");
19955
19956 depth++;
19957
19958 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
19959 {
19960 case Lisp_String:
19961 {
19962 /* A string: output it and check for %-constructs within it. */
19963 unsigned char c;
19964 EMACS_INT offset = 0;
19965
19966 if (SCHARS (elt) > 0
19967 && (!NILP (props) || risky))
19968 {
19969 Lisp_Object oprops, aelt;
19970 oprops = Ftext_properties_at (make_number (0), elt);
19971
19972 /* If the starting string's properties are not what
19973 we want, translate the string. Also, if the string
19974 is risky, do that anyway. */
19975
19976 if (NILP (Fequal (props, oprops)) || risky)
19977 {
19978 /* If the starting string has properties,
19979 merge the specified ones onto the existing ones. */
19980 if (! NILP (oprops) && !risky)
19981 {
19982 Lisp_Object tem;
19983
19984 oprops = Fcopy_sequence (oprops);
19985 tem = props;
19986 while (CONSP (tem))
19987 {
19988 oprops = Fplist_put (oprops, XCAR (tem),
19989 XCAR (XCDR (tem)));
19990 tem = XCDR (XCDR (tem));
19991 }
19992 props = oprops;
19993 }
19994
19995 aelt = Fassoc (elt, mode_line_proptrans_alist);
19996 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
19997 {
19998 /* AELT is what we want. Move it to the front
19999 without consing. */
20000 elt = XCAR (aelt);
20001 mode_line_proptrans_alist
20002 = move_elt_to_front (aelt, mode_line_proptrans_alist);
20003 }
20004 else
20005 {
20006 Lisp_Object tem;
20007
20008 /* If AELT has the wrong props, it is useless.
20009 so get rid of it. */
20010 if (! NILP (aelt))
20011 mode_line_proptrans_alist
20012 = Fdelq (aelt, mode_line_proptrans_alist);
20013
20014 elt = Fcopy_sequence (elt);
20015 Fset_text_properties (make_number (0), Flength (elt),
20016 props, elt);
20017 /* Add this item to mode_line_proptrans_alist. */
20018 mode_line_proptrans_alist
20019 = Fcons (Fcons (elt, props),
20020 mode_line_proptrans_alist);
20021 /* Truncate mode_line_proptrans_alist
20022 to at most 50 elements. */
20023 tem = Fnthcdr (make_number (50),
20024 mode_line_proptrans_alist);
20025 if (! NILP (tem))
20026 XSETCDR (tem, Qnil);
20027 }
20028 }
20029 }
20030
20031 offset = 0;
20032
20033 if (literal)
20034 {
20035 prec = precision - n;
20036 switch (mode_line_target)
20037 {
20038 case MODE_LINE_NOPROP:
20039 case MODE_LINE_TITLE:
20040 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
20041 break;
20042 case MODE_LINE_STRING:
20043 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
20044 break;
20045 case MODE_LINE_DISPLAY:
20046 n += display_string (NULL, elt, Qnil, 0, 0, it,
20047 0, prec, 0, STRING_MULTIBYTE (elt));
20048 break;
20049 }
20050
20051 break;
20052 }
20053
20054 /* Handle the non-literal case. */
20055
20056 while ((precision <= 0 || n < precision)
20057 && SREF (elt, offset) != 0
20058 && (mode_line_target != MODE_LINE_DISPLAY
20059 || it->current_x < it->last_visible_x))
20060 {
20061 EMACS_INT last_offset = offset;
20062
20063 /* Advance to end of string or next format specifier. */
20064 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
20065 ;
20066
20067 if (offset - 1 != last_offset)
20068 {
20069 EMACS_INT nchars, nbytes;
20070
20071 /* Output to end of string or up to '%'. Field width
20072 is length of string. Don't output more than
20073 PRECISION allows us. */
20074 offset--;
20075
20076 prec = c_string_width (SDATA (elt) + last_offset,
20077 offset - last_offset, precision - n,
20078 &nchars, &nbytes);
20079
20080 switch (mode_line_target)
20081 {
20082 case MODE_LINE_NOPROP:
20083 case MODE_LINE_TITLE:
20084 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
20085 break;
20086 case MODE_LINE_STRING:
20087 {
20088 EMACS_INT bytepos = last_offset;
20089 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
20090 EMACS_INT endpos = (precision <= 0
20091 ? string_byte_to_char (elt, offset)
20092 : charpos + nchars);
20093
20094 n += store_mode_line_string (NULL,
20095 Fsubstring (elt, make_number (charpos),
20096 make_number (endpos)),
20097 0, 0, 0, Qnil);
20098 }
20099 break;
20100 case MODE_LINE_DISPLAY:
20101 {
20102 EMACS_INT bytepos = last_offset;
20103 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
20104
20105 if (precision <= 0)
20106 nchars = string_byte_to_char (elt, offset) - charpos;
20107 n += display_string (NULL, elt, Qnil, 0, charpos,
20108 it, 0, nchars, 0,
20109 STRING_MULTIBYTE (elt));
20110 }
20111 break;
20112 }
20113 }
20114 else /* c == '%' */
20115 {
20116 EMACS_INT percent_position = offset;
20117
20118 /* Get the specified minimum width. Zero means
20119 don't pad. */
20120 field = 0;
20121 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
20122 field = field * 10 + c - '0';
20123
20124 /* Don't pad beyond the total padding allowed. */
20125 if (field_width - n > 0 && field > field_width - n)
20126 field = field_width - n;
20127
20128 /* Note that either PRECISION <= 0 or N < PRECISION. */
20129 prec = precision - n;
20130
20131 if (c == 'M')
20132 n += display_mode_element (it, depth, field, prec,
20133 Vglobal_mode_string, props,
20134 risky);
20135 else if (c != 0)
20136 {
20137 int multibyte;
20138 EMACS_INT bytepos, charpos;
20139 const char *spec;
20140 Lisp_Object string;
20141
20142 bytepos = percent_position;
20143 charpos = (STRING_MULTIBYTE (elt)
20144 ? string_byte_to_char (elt, bytepos)
20145 : bytepos);
20146 spec = decode_mode_spec (it->w, c, field, &string);
20147 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
20148
20149 switch (mode_line_target)
20150 {
20151 case MODE_LINE_NOPROP:
20152 case MODE_LINE_TITLE:
20153 n += store_mode_line_noprop (spec, field, prec);
20154 break;
20155 case MODE_LINE_STRING:
20156 {
20157 Lisp_Object tem = build_string (spec);
20158 props = Ftext_properties_at (make_number (charpos), elt);
20159 /* Should only keep face property in props */
20160 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
20161 }
20162 break;
20163 case MODE_LINE_DISPLAY:
20164 {
20165 int nglyphs_before, nwritten;
20166
20167 nglyphs_before = it->glyph_row->used[TEXT_AREA];
20168 nwritten = display_string (spec, string, elt,
20169 charpos, 0, it,
20170 field, prec, 0,
20171 multibyte);
20172
20173 /* Assign to the glyphs written above the
20174 string where the `%x' came from, position
20175 of the `%'. */
20176 if (nwritten > 0)
20177 {
20178 struct glyph *glyph
20179 = (it->glyph_row->glyphs[TEXT_AREA]
20180 + nglyphs_before);
20181 int i;
20182
20183 for (i = 0; i < nwritten; ++i)
20184 {
20185 glyph[i].object = elt;
20186 glyph[i].charpos = charpos;
20187 }
20188
20189 n += nwritten;
20190 }
20191 }
20192 break;
20193 }
20194 }
20195 else /* c == 0 */
20196 break;
20197 }
20198 }
20199 }
20200 break;
20201
20202 case Lisp_Symbol:
20203 /* A symbol: process the value of the symbol recursively
20204 as if it appeared here directly. Avoid error if symbol void.
20205 Special case: if value of symbol is a string, output the string
20206 literally. */
20207 {
20208 register Lisp_Object tem;
20209
20210 /* If the variable is not marked as risky to set
20211 then its contents are risky to use. */
20212 if (NILP (Fget (elt, Qrisky_local_variable)))
20213 risky = 1;
20214
20215 tem = Fboundp (elt);
20216 if (!NILP (tem))
20217 {
20218 tem = Fsymbol_value (elt);
20219 /* If value is a string, output that string literally:
20220 don't check for % within it. */
20221 if (STRINGP (tem))
20222 literal = 1;
20223
20224 if (!EQ (tem, elt))
20225 {
20226 /* Give up right away for nil or t. */
20227 elt = tem;
20228 goto tail_recurse;
20229 }
20230 }
20231 }
20232 break;
20233
20234 case Lisp_Cons:
20235 {
20236 register Lisp_Object car, tem;
20237
20238 /* A cons cell: five distinct cases.
20239 If first element is :eval or :propertize, do something special.
20240 If first element is a string or a cons, process all the elements
20241 and effectively concatenate them.
20242 If first element is a negative number, truncate displaying cdr to
20243 at most that many characters. If positive, pad (with spaces)
20244 to at least that many characters.
20245 If first element is a symbol, process the cadr or caddr recursively
20246 according to whether the symbol's value is non-nil or nil. */
20247 car = XCAR (elt);
20248 if (EQ (car, QCeval))
20249 {
20250 /* An element of the form (:eval FORM) means evaluate FORM
20251 and use the result as mode line elements. */
20252
20253 if (risky)
20254 break;
20255
20256 if (CONSP (XCDR (elt)))
20257 {
20258 Lisp_Object spec;
20259 spec = safe_eval (XCAR (XCDR (elt)));
20260 n += display_mode_element (it, depth, field_width - n,
20261 precision - n, spec, props,
20262 risky);
20263 }
20264 }
20265 else if (EQ (car, QCpropertize))
20266 {
20267 /* An element of the form (:propertize ELT PROPS...)
20268 means display ELT but applying properties PROPS. */
20269
20270 if (risky)
20271 break;
20272
20273 if (CONSP (XCDR (elt)))
20274 n += display_mode_element (it, depth, field_width - n,
20275 precision - n, XCAR (XCDR (elt)),
20276 XCDR (XCDR (elt)), risky);
20277 }
20278 else if (SYMBOLP (car))
20279 {
20280 tem = Fboundp (car);
20281 elt = XCDR (elt);
20282 if (!CONSP (elt))
20283 goto invalid;
20284 /* elt is now the cdr, and we know it is a cons cell.
20285 Use its car if CAR has a non-nil value. */
20286 if (!NILP (tem))
20287 {
20288 tem = Fsymbol_value (car);
20289 if (!NILP (tem))
20290 {
20291 elt = XCAR (elt);
20292 goto tail_recurse;
20293 }
20294 }
20295 /* Symbol's value is nil (or symbol is unbound)
20296 Get the cddr of the original list
20297 and if possible find the caddr and use that. */
20298 elt = XCDR (elt);
20299 if (NILP (elt))
20300 break;
20301 else if (!CONSP (elt))
20302 goto invalid;
20303 elt = XCAR (elt);
20304 goto tail_recurse;
20305 }
20306 else if (INTEGERP (car))
20307 {
20308 register int lim = XINT (car);
20309 elt = XCDR (elt);
20310 if (lim < 0)
20311 {
20312 /* Negative int means reduce maximum width. */
20313 if (precision <= 0)
20314 precision = -lim;
20315 else
20316 precision = min (precision, -lim);
20317 }
20318 else if (lim > 0)
20319 {
20320 /* Padding specified. Don't let it be more than
20321 current maximum. */
20322 if (precision > 0)
20323 lim = min (precision, lim);
20324
20325 /* If that's more padding than already wanted, queue it.
20326 But don't reduce padding already specified even if
20327 that is beyond the current truncation point. */
20328 field_width = max (lim, field_width);
20329 }
20330 goto tail_recurse;
20331 }
20332 else if (STRINGP (car) || CONSP (car))
20333 {
20334 Lisp_Object halftail = elt;
20335 int len = 0;
20336
20337 while (CONSP (elt)
20338 && (precision <= 0 || n < precision))
20339 {
20340 n += display_mode_element (it, depth,
20341 /* Do padding only after the last
20342 element in the list. */
20343 (! CONSP (XCDR (elt))
20344 ? field_width - n
20345 : 0),
20346 precision - n, XCAR (elt),
20347 props, risky);
20348 elt = XCDR (elt);
20349 len++;
20350 if ((len & 1) == 0)
20351 halftail = XCDR (halftail);
20352 /* Check for cycle. */
20353 if (EQ (halftail, elt))
20354 break;
20355 }
20356 }
20357 }
20358 break;
20359
20360 default:
20361 invalid:
20362 elt = build_string ("*invalid*");
20363 goto tail_recurse;
20364 }
20365
20366 /* Pad to FIELD_WIDTH. */
20367 if (field_width > 0 && n < field_width)
20368 {
20369 switch (mode_line_target)
20370 {
20371 case MODE_LINE_NOPROP:
20372 case MODE_LINE_TITLE:
20373 n += store_mode_line_noprop ("", field_width - n, 0);
20374 break;
20375 case MODE_LINE_STRING:
20376 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
20377 break;
20378 case MODE_LINE_DISPLAY:
20379 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
20380 0, 0, 0);
20381 break;
20382 }
20383 }
20384
20385 return n;
20386 }
20387
20388 /* Store a mode-line string element in mode_line_string_list.
20389
20390 If STRING is non-null, display that C string. Otherwise, the Lisp
20391 string LISP_STRING is displayed.
20392
20393 FIELD_WIDTH is the minimum number of output glyphs to produce.
20394 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20395 with spaces. FIELD_WIDTH <= 0 means don't pad.
20396
20397 PRECISION is the maximum number of characters to output from
20398 STRING. PRECISION <= 0 means don't truncate the string.
20399
20400 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
20401 properties to the string.
20402
20403 PROPS are the properties to add to the string.
20404 The mode_line_string_face face property is always added to the string.
20405 */
20406
20407 static int
20408 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
20409 int field_width, int precision, Lisp_Object props)
20410 {
20411 EMACS_INT len;
20412 int n = 0;
20413
20414 if (string != NULL)
20415 {
20416 len = strlen (string);
20417 if (precision > 0 && len > precision)
20418 len = precision;
20419 lisp_string = make_string (string, len);
20420 if (NILP (props))
20421 props = mode_line_string_face_prop;
20422 else if (!NILP (mode_line_string_face))
20423 {
20424 Lisp_Object face = Fplist_get (props, Qface);
20425 props = Fcopy_sequence (props);
20426 if (NILP (face))
20427 face = mode_line_string_face;
20428 else
20429 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20430 props = Fplist_put (props, Qface, face);
20431 }
20432 Fadd_text_properties (make_number (0), make_number (len),
20433 props, lisp_string);
20434 }
20435 else
20436 {
20437 len = XFASTINT (Flength (lisp_string));
20438 if (precision > 0 && len > precision)
20439 {
20440 len = precision;
20441 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
20442 precision = -1;
20443 }
20444 if (!NILP (mode_line_string_face))
20445 {
20446 Lisp_Object face;
20447 if (NILP (props))
20448 props = Ftext_properties_at (make_number (0), lisp_string);
20449 face = Fplist_get (props, Qface);
20450 if (NILP (face))
20451 face = mode_line_string_face;
20452 else
20453 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20454 props = Fcons (Qface, Fcons (face, Qnil));
20455 if (copy_string)
20456 lisp_string = Fcopy_sequence (lisp_string);
20457 }
20458 if (!NILP (props))
20459 Fadd_text_properties (make_number (0), make_number (len),
20460 props, lisp_string);
20461 }
20462
20463 if (len > 0)
20464 {
20465 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20466 n += len;
20467 }
20468
20469 if (field_width > len)
20470 {
20471 field_width -= len;
20472 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
20473 if (!NILP (props))
20474 Fadd_text_properties (make_number (0), make_number (field_width),
20475 props, lisp_string);
20476 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20477 n += field_width;
20478 }
20479
20480 return n;
20481 }
20482
20483
20484 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
20485 1, 4, 0,
20486 doc: /* Format a string out of a mode line format specification.
20487 First arg FORMAT specifies the mode line format (see `mode-line-format'
20488 for details) to use.
20489
20490 By default, the format is evaluated for the currently selected window.
20491
20492 Optional second arg FACE specifies the face property to put on all
20493 characters for which no face is specified. The value nil means the
20494 default face. The value t means whatever face the window's mode line
20495 currently uses (either `mode-line' or `mode-line-inactive',
20496 depending on whether the window is the selected window or not).
20497 An integer value means the value string has no text
20498 properties.
20499
20500 Optional third and fourth args WINDOW and BUFFER specify the window
20501 and buffer to use as the context for the formatting (defaults
20502 are the selected window and the WINDOW's buffer). */)
20503 (Lisp_Object format, Lisp_Object face,
20504 Lisp_Object window, Lisp_Object buffer)
20505 {
20506 struct it it;
20507 int len;
20508 struct window *w;
20509 struct buffer *old_buffer = NULL;
20510 int face_id;
20511 int no_props = INTEGERP (face);
20512 int count = SPECPDL_INDEX ();
20513 Lisp_Object str;
20514 int string_start = 0;
20515
20516 if (NILP (window))
20517 window = selected_window;
20518 CHECK_WINDOW (window);
20519 w = XWINDOW (window);
20520
20521 if (NILP (buffer))
20522 buffer = w->buffer;
20523 CHECK_BUFFER (buffer);
20524
20525 /* Make formatting the modeline a non-op when noninteractive, otherwise
20526 there will be problems later caused by a partially initialized frame. */
20527 if (NILP (format) || noninteractive)
20528 return empty_unibyte_string;
20529
20530 if (no_props)
20531 face = Qnil;
20532
20533 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
20534 : EQ (face, Qt) ? (EQ (window, selected_window)
20535 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
20536 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
20537 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
20538 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
20539 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
20540 : DEFAULT_FACE_ID;
20541
20542 if (XBUFFER (buffer) != current_buffer)
20543 old_buffer = current_buffer;
20544
20545 /* Save things including mode_line_proptrans_alist,
20546 and set that to nil so that we don't alter the outer value. */
20547 record_unwind_protect (unwind_format_mode_line,
20548 format_mode_line_unwind_data
20549 (old_buffer, selected_window, 1));
20550 mode_line_proptrans_alist = Qnil;
20551
20552 Fselect_window (window, Qt);
20553 if (old_buffer)
20554 set_buffer_internal_1 (XBUFFER (buffer));
20555
20556 init_iterator (&it, w, -1, -1, NULL, face_id);
20557
20558 if (no_props)
20559 {
20560 mode_line_target = MODE_LINE_NOPROP;
20561 mode_line_string_face_prop = Qnil;
20562 mode_line_string_list = Qnil;
20563 string_start = MODE_LINE_NOPROP_LEN (0);
20564 }
20565 else
20566 {
20567 mode_line_target = MODE_LINE_STRING;
20568 mode_line_string_list = Qnil;
20569 mode_line_string_face = face;
20570 mode_line_string_face_prop
20571 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
20572 }
20573
20574 push_kboard (FRAME_KBOARD (it.f));
20575 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20576 pop_kboard ();
20577
20578 if (no_props)
20579 {
20580 len = MODE_LINE_NOPROP_LEN (string_start);
20581 str = make_string (mode_line_noprop_buf + string_start, len);
20582 }
20583 else
20584 {
20585 mode_line_string_list = Fnreverse (mode_line_string_list);
20586 str = Fmapconcat (intern ("identity"), mode_line_string_list,
20587 empty_unibyte_string);
20588 }
20589
20590 unbind_to (count, Qnil);
20591 return str;
20592 }
20593
20594 /* Write a null-terminated, right justified decimal representation of
20595 the positive integer D to BUF using a minimal field width WIDTH. */
20596
20597 static void
20598 pint2str (register char *buf, register int width, register EMACS_INT d)
20599 {
20600 register char *p = buf;
20601
20602 if (d <= 0)
20603 *p++ = '0';
20604 else
20605 {
20606 while (d > 0)
20607 {
20608 *p++ = d % 10 + '0';
20609 d /= 10;
20610 }
20611 }
20612
20613 for (width -= (int) (p - buf); width > 0; --width)
20614 *p++ = ' ';
20615 *p-- = '\0';
20616 while (p > buf)
20617 {
20618 d = *buf;
20619 *buf++ = *p;
20620 *p-- = d;
20621 }
20622 }
20623
20624 /* Write a null-terminated, right justified decimal and "human
20625 readable" representation of the nonnegative integer D to BUF using
20626 a minimal field width WIDTH. D should be smaller than 999.5e24. */
20627
20628 static const char power_letter[] =
20629 {
20630 0, /* no letter */
20631 'k', /* kilo */
20632 'M', /* mega */
20633 'G', /* giga */
20634 'T', /* tera */
20635 'P', /* peta */
20636 'E', /* exa */
20637 'Z', /* zetta */
20638 'Y' /* yotta */
20639 };
20640
20641 static void
20642 pint2hrstr (char *buf, int width, EMACS_INT d)
20643 {
20644 /* We aim to represent the nonnegative integer D as
20645 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
20646 EMACS_INT quotient = d;
20647 int remainder = 0;
20648 /* -1 means: do not use TENTHS. */
20649 int tenths = -1;
20650 int exponent = 0;
20651
20652 /* Length of QUOTIENT.TENTHS as a string. */
20653 int length;
20654
20655 char * psuffix;
20656 char * p;
20657
20658 if (1000 <= quotient)
20659 {
20660 /* Scale to the appropriate EXPONENT. */
20661 do
20662 {
20663 remainder = quotient % 1000;
20664 quotient /= 1000;
20665 exponent++;
20666 }
20667 while (1000 <= quotient);
20668
20669 /* Round to nearest and decide whether to use TENTHS or not. */
20670 if (quotient <= 9)
20671 {
20672 tenths = remainder / 100;
20673 if (50 <= remainder % 100)
20674 {
20675 if (tenths < 9)
20676 tenths++;
20677 else
20678 {
20679 quotient++;
20680 if (quotient == 10)
20681 tenths = -1;
20682 else
20683 tenths = 0;
20684 }
20685 }
20686 }
20687 else
20688 if (500 <= remainder)
20689 {
20690 if (quotient < 999)
20691 quotient++;
20692 else
20693 {
20694 quotient = 1;
20695 exponent++;
20696 tenths = 0;
20697 }
20698 }
20699 }
20700
20701 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
20702 if (tenths == -1 && quotient <= 99)
20703 if (quotient <= 9)
20704 length = 1;
20705 else
20706 length = 2;
20707 else
20708 length = 3;
20709 p = psuffix = buf + max (width, length);
20710
20711 /* Print EXPONENT. */
20712 *psuffix++ = power_letter[exponent];
20713 *psuffix = '\0';
20714
20715 /* Print TENTHS. */
20716 if (tenths >= 0)
20717 {
20718 *--p = '0' + tenths;
20719 *--p = '.';
20720 }
20721
20722 /* Print QUOTIENT. */
20723 do
20724 {
20725 int digit = quotient % 10;
20726 *--p = '0' + digit;
20727 }
20728 while ((quotient /= 10) != 0);
20729
20730 /* Print leading spaces. */
20731 while (buf < p)
20732 *--p = ' ';
20733 }
20734
20735 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
20736 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
20737 type of CODING_SYSTEM. Return updated pointer into BUF. */
20738
20739 static unsigned char invalid_eol_type[] = "(*invalid*)";
20740
20741 static char *
20742 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
20743 {
20744 Lisp_Object val;
20745 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
20746 const unsigned char *eol_str;
20747 int eol_str_len;
20748 /* The EOL conversion we are using. */
20749 Lisp_Object eoltype;
20750
20751 val = CODING_SYSTEM_SPEC (coding_system);
20752 eoltype = Qnil;
20753
20754 if (!VECTORP (val)) /* Not yet decided. */
20755 {
20756 if (multibyte)
20757 *buf++ = '-';
20758 if (eol_flag)
20759 eoltype = eol_mnemonic_undecided;
20760 /* Don't mention EOL conversion if it isn't decided. */
20761 }
20762 else
20763 {
20764 Lisp_Object attrs;
20765 Lisp_Object eolvalue;
20766
20767 attrs = AREF (val, 0);
20768 eolvalue = AREF (val, 2);
20769
20770 if (multibyte)
20771 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
20772
20773 if (eol_flag)
20774 {
20775 /* The EOL conversion that is normal on this system. */
20776
20777 if (NILP (eolvalue)) /* Not yet decided. */
20778 eoltype = eol_mnemonic_undecided;
20779 else if (VECTORP (eolvalue)) /* Not yet decided. */
20780 eoltype = eol_mnemonic_undecided;
20781 else /* eolvalue is Qunix, Qdos, or Qmac. */
20782 eoltype = (EQ (eolvalue, Qunix)
20783 ? eol_mnemonic_unix
20784 : (EQ (eolvalue, Qdos) == 1
20785 ? eol_mnemonic_dos : eol_mnemonic_mac));
20786 }
20787 }
20788
20789 if (eol_flag)
20790 {
20791 /* Mention the EOL conversion if it is not the usual one. */
20792 if (STRINGP (eoltype))
20793 {
20794 eol_str = SDATA (eoltype);
20795 eol_str_len = SBYTES (eoltype);
20796 }
20797 else if (CHARACTERP (eoltype))
20798 {
20799 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
20800 int c = XFASTINT (eoltype);
20801 eol_str_len = CHAR_STRING (c, tmp);
20802 eol_str = tmp;
20803 }
20804 else
20805 {
20806 eol_str = invalid_eol_type;
20807 eol_str_len = sizeof (invalid_eol_type) - 1;
20808 }
20809 memcpy (buf, eol_str, eol_str_len);
20810 buf += eol_str_len;
20811 }
20812
20813 return buf;
20814 }
20815
20816 /* Return a string for the output of a mode line %-spec for window W,
20817 generated by character C. FIELD_WIDTH > 0 means pad the string
20818 returned with spaces to that value. Return a Lisp string in
20819 *STRING if the resulting string is taken from that Lisp string.
20820
20821 Note we operate on the current buffer for most purposes,
20822 the exception being w->base_line_pos. */
20823
20824 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
20825
20826 static const char *
20827 decode_mode_spec (struct window *w, register int c, int field_width,
20828 Lisp_Object *string)
20829 {
20830 Lisp_Object obj;
20831 struct frame *f = XFRAME (WINDOW_FRAME (w));
20832 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
20833 struct buffer *b = current_buffer;
20834
20835 obj = Qnil;
20836 *string = Qnil;
20837
20838 switch (c)
20839 {
20840 case '*':
20841 if (!NILP (BVAR (b, read_only)))
20842 return "%";
20843 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20844 return "*";
20845 return "-";
20846
20847 case '+':
20848 /* This differs from %* only for a modified read-only buffer. */
20849 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20850 return "*";
20851 if (!NILP (BVAR (b, read_only)))
20852 return "%";
20853 return "-";
20854
20855 case '&':
20856 /* This differs from %* in ignoring read-only-ness. */
20857 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20858 return "*";
20859 return "-";
20860
20861 case '%':
20862 return "%";
20863
20864 case '[':
20865 {
20866 int i;
20867 char *p;
20868
20869 if (command_loop_level > 5)
20870 return "[[[... ";
20871 p = decode_mode_spec_buf;
20872 for (i = 0; i < command_loop_level; i++)
20873 *p++ = '[';
20874 *p = 0;
20875 return decode_mode_spec_buf;
20876 }
20877
20878 case ']':
20879 {
20880 int i;
20881 char *p;
20882
20883 if (command_loop_level > 5)
20884 return " ...]]]";
20885 p = decode_mode_spec_buf;
20886 for (i = 0; i < command_loop_level; i++)
20887 *p++ = ']';
20888 *p = 0;
20889 return decode_mode_spec_buf;
20890 }
20891
20892 case '-':
20893 {
20894 register int i;
20895
20896 /* Let lots_of_dashes be a string of infinite length. */
20897 if (mode_line_target == MODE_LINE_NOPROP ||
20898 mode_line_target == MODE_LINE_STRING)
20899 return "--";
20900 if (field_width <= 0
20901 || field_width > sizeof (lots_of_dashes))
20902 {
20903 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
20904 decode_mode_spec_buf[i] = '-';
20905 decode_mode_spec_buf[i] = '\0';
20906 return decode_mode_spec_buf;
20907 }
20908 else
20909 return lots_of_dashes;
20910 }
20911
20912 case 'b':
20913 obj = BVAR (b, name);
20914 break;
20915
20916 case 'c':
20917 /* %c and %l are ignored in `frame-title-format'.
20918 (In redisplay_internal, the frame title is drawn _before_ the
20919 windows are updated, so the stuff which depends on actual
20920 window contents (such as %l) may fail to render properly, or
20921 even crash emacs.) */
20922 if (mode_line_target == MODE_LINE_TITLE)
20923 return "";
20924 else
20925 {
20926 EMACS_INT col = current_column ();
20927 w->column_number_displayed = make_number (col);
20928 pint2str (decode_mode_spec_buf, field_width, col);
20929 return decode_mode_spec_buf;
20930 }
20931
20932 case 'e':
20933 #ifndef SYSTEM_MALLOC
20934 {
20935 if (NILP (Vmemory_full))
20936 return "";
20937 else
20938 return "!MEM FULL! ";
20939 }
20940 #else
20941 return "";
20942 #endif
20943
20944 case 'F':
20945 /* %F displays the frame name. */
20946 if (!NILP (f->title))
20947 return SSDATA (f->title);
20948 if (f->explicit_name || ! FRAME_WINDOW_P (f))
20949 return SSDATA (f->name);
20950 return "Emacs";
20951
20952 case 'f':
20953 obj = BVAR (b, filename);
20954 break;
20955
20956 case 'i':
20957 {
20958 EMACS_INT size = ZV - BEGV;
20959 pint2str (decode_mode_spec_buf, field_width, size);
20960 return decode_mode_spec_buf;
20961 }
20962
20963 case 'I':
20964 {
20965 EMACS_INT size = ZV - BEGV;
20966 pint2hrstr (decode_mode_spec_buf, field_width, size);
20967 return decode_mode_spec_buf;
20968 }
20969
20970 case 'l':
20971 {
20972 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
20973 EMACS_INT topline, nlines, height;
20974 EMACS_INT junk;
20975
20976 /* %c and %l are ignored in `frame-title-format'. */
20977 if (mode_line_target == MODE_LINE_TITLE)
20978 return "";
20979
20980 startpos = XMARKER (w->start)->charpos;
20981 startpos_byte = marker_byte_position (w->start);
20982 height = WINDOW_TOTAL_LINES (w);
20983
20984 /* If we decided that this buffer isn't suitable for line numbers,
20985 don't forget that too fast. */
20986 if (EQ (w->base_line_pos, w->buffer))
20987 goto no_value;
20988 /* But do forget it, if the window shows a different buffer now. */
20989 else if (BUFFERP (w->base_line_pos))
20990 w->base_line_pos = Qnil;
20991
20992 /* If the buffer is very big, don't waste time. */
20993 if (INTEGERP (Vline_number_display_limit)
20994 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
20995 {
20996 w->base_line_pos = Qnil;
20997 w->base_line_number = Qnil;
20998 goto no_value;
20999 }
21000
21001 if (INTEGERP (w->base_line_number)
21002 && INTEGERP (w->base_line_pos)
21003 && XFASTINT (w->base_line_pos) <= startpos)
21004 {
21005 line = XFASTINT (w->base_line_number);
21006 linepos = XFASTINT (w->base_line_pos);
21007 linepos_byte = buf_charpos_to_bytepos (b, linepos);
21008 }
21009 else
21010 {
21011 line = 1;
21012 linepos = BUF_BEGV (b);
21013 linepos_byte = BUF_BEGV_BYTE (b);
21014 }
21015
21016 /* Count lines from base line to window start position. */
21017 nlines = display_count_lines (linepos_byte,
21018 startpos_byte,
21019 startpos, &junk);
21020
21021 topline = nlines + line;
21022
21023 /* Determine a new base line, if the old one is too close
21024 or too far away, or if we did not have one.
21025 "Too close" means it's plausible a scroll-down would
21026 go back past it. */
21027 if (startpos == BUF_BEGV (b))
21028 {
21029 w->base_line_number = make_number (topline);
21030 w->base_line_pos = make_number (BUF_BEGV (b));
21031 }
21032 else if (nlines < height + 25 || nlines > height * 3 + 50
21033 || linepos == BUF_BEGV (b))
21034 {
21035 EMACS_INT limit = BUF_BEGV (b);
21036 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
21037 EMACS_INT position;
21038 EMACS_INT distance =
21039 (height * 2 + 30) * line_number_display_limit_width;
21040
21041 if (startpos - distance > limit)
21042 {
21043 limit = startpos - distance;
21044 limit_byte = CHAR_TO_BYTE (limit);
21045 }
21046
21047 nlines = display_count_lines (startpos_byte,
21048 limit_byte,
21049 - (height * 2 + 30),
21050 &position);
21051 /* If we couldn't find the lines we wanted within
21052 line_number_display_limit_width chars per line,
21053 give up on line numbers for this window. */
21054 if (position == limit_byte && limit == startpos - distance)
21055 {
21056 w->base_line_pos = w->buffer;
21057 w->base_line_number = Qnil;
21058 goto no_value;
21059 }
21060
21061 w->base_line_number = make_number (topline - nlines);
21062 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
21063 }
21064
21065 /* Now count lines from the start pos to point. */
21066 nlines = display_count_lines (startpos_byte,
21067 PT_BYTE, PT, &junk);
21068
21069 /* Record that we did display the line number. */
21070 line_number_displayed = 1;
21071
21072 /* Make the string to show. */
21073 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
21074 return decode_mode_spec_buf;
21075 no_value:
21076 {
21077 char* p = decode_mode_spec_buf;
21078 int pad = field_width - 2;
21079 while (pad-- > 0)
21080 *p++ = ' ';
21081 *p++ = '?';
21082 *p++ = '?';
21083 *p = '\0';
21084 return decode_mode_spec_buf;
21085 }
21086 }
21087 break;
21088
21089 case 'm':
21090 obj = BVAR (b, mode_name);
21091 break;
21092
21093 case 'n':
21094 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
21095 return " Narrow";
21096 break;
21097
21098 case 'p':
21099 {
21100 EMACS_INT pos = marker_position (w->start);
21101 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
21102
21103 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
21104 {
21105 if (pos <= BUF_BEGV (b))
21106 return "All";
21107 else
21108 return "Bottom";
21109 }
21110 else if (pos <= BUF_BEGV (b))
21111 return "Top";
21112 else
21113 {
21114 if (total > 1000000)
21115 /* Do it differently for a large value, to avoid overflow. */
21116 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21117 else
21118 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
21119 /* We can't normally display a 3-digit number,
21120 so get us a 2-digit number that is close. */
21121 if (total == 100)
21122 total = 99;
21123 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
21124 return decode_mode_spec_buf;
21125 }
21126 }
21127
21128 /* Display percentage of size above the bottom of the screen. */
21129 case 'P':
21130 {
21131 EMACS_INT toppos = marker_position (w->start);
21132 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
21133 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
21134
21135 if (botpos >= BUF_ZV (b))
21136 {
21137 if (toppos <= BUF_BEGV (b))
21138 return "All";
21139 else
21140 return "Bottom";
21141 }
21142 else
21143 {
21144 if (total > 1000000)
21145 /* Do it differently for a large value, to avoid overflow. */
21146 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21147 else
21148 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
21149 /* We can't normally display a 3-digit number,
21150 so get us a 2-digit number that is close. */
21151 if (total == 100)
21152 total = 99;
21153 if (toppos <= BUF_BEGV (b))
21154 sprintf (decode_mode_spec_buf, "Top%2"pI"d%%", total);
21155 else
21156 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
21157 return decode_mode_spec_buf;
21158 }
21159 }
21160
21161 case 's':
21162 /* status of process */
21163 obj = Fget_buffer_process (Fcurrent_buffer ());
21164 if (NILP (obj))
21165 return "no process";
21166 #ifndef MSDOS
21167 obj = Fsymbol_name (Fprocess_status (obj));
21168 #endif
21169 break;
21170
21171 case '@':
21172 {
21173 int count = inhibit_garbage_collection ();
21174 Lisp_Object val = call1 (intern ("file-remote-p"),
21175 BVAR (current_buffer, directory));
21176 unbind_to (count, Qnil);
21177
21178 if (NILP (val))
21179 return "-";
21180 else
21181 return "@";
21182 }
21183
21184 case 't': /* indicate TEXT or BINARY */
21185 return "T";
21186
21187 case 'z':
21188 /* coding-system (not including end-of-line format) */
21189 case 'Z':
21190 /* coding-system (including end-of-line type) */
21191 {
21192 int eol_flag = (c == 'Z');
21193 char *p = decode_mode_spec_buf;
21194
21195 if (! FRAME_WINDOW_P (f))
21196 {
21197 /* No need to mention EOL here--the terminal never needs
21198 to do EOL conversion. */
21199 p = decode_mode_spec_coding (CODING_ID_NAME
21200 (FRAME_KEYBOARD_CODING (f)->id),
21201 p, 0);
21202 p = decode_mode_spec_coding (CODING_ID_NAME
21203 (FRAME_TERMINAL_CODING (f)->id),
21204 p, 0);
21205 }
21206 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
21207 p, eol_flag);
21208
21209 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
21210 #ifdef subprocesses
21211 obj = Fget_buffer_process (Fcurrent_buffer ());
21212 if (PROCESSP (obj))
21213 {
21214 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
21215 p, eol_flag);
21216 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
21217 p, eol_flag);
21218 }
21219 #endif /* subprocesses */
21220 #endif /* 0 */
21221 *p = 0;
21222 return decode_mode_spec_buf;
21223 }
21224 }
21225
21226 if (STRINGP (obj))
21227 {
21228 *string = obj;
21229 return SSDATA (obj);
21230 }
21231 else
21232 return "";
21233 }
21234
21235
21236 /* Count up to COUNT lines starting from START_BYTE.
21237 But don't go beyond LIMIT_BYTE.
21238 Return the number of lines thus found (always nonnegative).
21239
21240 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
21241
21242 static EMACS_INT
21243 display_count_lines (EMACS_INT start_byte,
21244 EMACS_INT limit_byte, EMACS_INT count,
21245 EMACS_INT *byte_pos_ptr)
21246 {
21247 register unsigned char *cursor;
21248 unsigned char *base;
21249
21250 register EMACS_INT ceiling;
21251 register unsigned char *ceiling_addr;
21252 EMACS_INT orig_count = count;
21253
21254 /* If we are not in selective display mode,
21255 check only for newlines. */
21256 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
21257 && !INTEGERP (BVAR (current_buffer, selective_display)));
21258
21259 if (count > 0)
21260 {
21261 while (start_byte < limit_byte)
21262 {
21263 ceiling = BUFFER_CEILING_OF (start_byte);
21264 ceiling = min (limit_byte - 1, ceiling);
21265 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
21266 base = (cursor = BYTE_POS_ADDR (start_byte));
21267 while (1)
21268 {
21269 if (selective_display)
21270 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
21271 ;
21272 else
21273 while (*cursor != '\n' && ++cursor != ceiling_addr)
21274 ;
21275
21276 if (cursor != ceiling_addr)
21277 {
21278 if (--count == 0)
21279 {
21280 start_byte += cursor - base + 1;
21281 *byte_pos_ptr = start_byte;
21282 return orig_count;
21283 }
21284 else
21285 if (++cursor == ceiling_addr)
21286 break;
21287 }
21288 else
21289 break;
21290 }
21291 start_byte += cursor - base;
21292 }
21293 }
21294 else
21295 {
21296 while (start_byte > limit_byte)
21297 {
21298 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
21299 ceiling = max (limit_byte, ceiling);
21300 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
21301 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
21302 while (1)
21303 {
21304 if (selective_display)
21305 while (--cursor != ceiling_addr
21306 && *cursor != '\n' && *cursor != 015)
21307 ;
21308 else
21309 while (--cursor != ceiling_addr && *cursor != '\n')
21310 ;
21311
21312 if (cursor != ceiling_addr)
21313 {
21314 if (++count == 0)
21315 {
21316 start_byte += cursor - base + 1;
21317 *byte_pos_ptr = start_byte;
21318 /* When scanning backwards, we should
21319 not count the newline posterior to which we stop. */
21320 return - orig_count - 1;
21321 }
21322 }
21323 else
21324 break;
21325 }
21326 /* Here we add 1 to compensate for the last decrement
21327 of CURSOR, which took it past the valid range. */
21328 start_byte += cursor - base + 1;
21329 }
21330 }
21331
21332 *byte_pos_ptr = limit_byte;
21333
21334 if (count < 0)
21335 return - orig_count + count;
21336 return orig_count - count;
21337
21338 }
21339
21340
21341 \f
21342 /***********************************************************************
21343 Displaying strings
21344 ***********************************************************************/
21345
21346 /* Display a NUL-terminated string, starting with index START.
21347
21348 If STRING is non-null, display that C string. Otherwise, the Lisp
21349 string LISP_STRING is displayed. There's a case that STRING is
21350 non-null and LISP_STRING is not nil. It means STRING is a string
21351 data of LISP_STRING. In that case, we display LISP_STRING while
21352 ignoring its text properties.
21353
21354 If FACE_STRING is not nil, FACE_STRING_POS is a position in
21355 FACE_STRING. Display STRING or LISP_STRING with the face at
21356 FACE_STRING_POS in FACE_STRING:
21357
21358 Display the string in the environment given by IT, but use the
21359 standard display table, temporarily.
21360
21361 FIELD_WIDTH is the minimum number of output glyphs to produce.
21362 If STRING has fewer characters than FIELD_WIDTH, pad to the right
21363 with spaces. If STRING has more characters, more than FIELD_WIDTH
21364 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
21365
21366 PRECISION is the maximum number of characters to output from
21367 STRING. PRECISION < 0 means don't truncate the string.
21368
21369 This is roughly equivalent to printf format specifiers:
21370
21371 FIELD_WIDTH PRECISION PRINTF
21372 ----------------------------------------
21373 -1 -1 %s
21374 -1 10 %.10s
21375 10 -1 %10s
21376 20 10 %20.10s
21377
21378 MULTIBYTE zero means do not display multibyte chars, > 0 means do
21379 display them, and < 0 means obey the current buffer's value of
21380 enable_multibyte_characters.
21381
21382 Value is the number of columns displayed. */
21383
21384 static int
21385 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
21386 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
21387 int field_width, int precision, int max_x, int multibyte)
21388 {
21389 int hpos_at_start = it->hpos;
21390 int saved_face_id = it->face_id;
21391 struct glyph_row *row = it->glyph_row;
21392 EMACS_INT it_charpos;
21393
21394 /* Initialize the iterator IT for iteration over STRING beginning
21395 with index START. */
21396 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
21397 precision, field_width, multibyte);
21398 if (string && STRINGP (lisp_string))
21399 /* LISP_STRING is the one returned by decode_mode_spec. We should
21400 ignore its text properties. */
21401 it->stop_charpos = it->end_charpos;
21402
21403 /* If displaying STRING, set up the face of the iterator from
21404 FACE_STRING, if that's given. */
21405 if (STRINGP (face_string))
21406 {
21407 EMACS_INT endptr;
21408 struct face *face;
21409
21410 it->face_id
21411 = face_at_string_position (it->w, face_string, face_string_pos,
21412 0, it->region_beg_charpos,
21413 it->region_end_charpos,
21414 &endptr, it->base_face_id, 0);
21415 face = FACE_FROM_ID (it->f, it->face_id);
21416 it->face_box_p = face->box != FACE_NO_BOX;
21417 }
21418
21419 /* Set max_x to the maximum allowed X position. Don't let it go
21420 beyond the right edge of the window. */
21421 if (max_x <= 0)
21422 max_x = it->last_visible_x;
21423 else
21424 max_x = min (max_x, it->last_visible_x);
21425
21426 /* Skip over display elements that are not visible. because IT->w is
21427 hscrolled. */
21428 if (it->current_x < it->first_visible_x)
21429 move_it_in_display_line_to (it, 100000, it->first_visible_x,
21430 MOVE_TO_POS | MOVE_TO_X);
21431
21432 row->ascent = it->max_ascent;
21433 row->height = it->max_ascent + it->max_descent;
21434 row->phys_ascent = it->max_phys_ascent;
21435 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
21436 row->extra_line_spacing = it->max_extra_line_spacing;
21437
21438 if (STRINGP (it->string))
21439 it_charpos = IT_STRING_CHARPOS (*it);
21440 else
21441 it_charpos = IT_CHARPOS (*it);
21442
21443 /* This condition is for the case that we are called with current_x
21444 past last_visible_x. */
21445 while (it->current_x < max_x)
21446 {
21447 int x_before, x, n_glyphs_before, i, nglyphs;
21448
21449 /* Get the next display element. */
21450 if (!get_next_display_element (it))
21451 break;
21452
21453 /* Produce glyphs. */
21454 x_before = it->current_x;
21455 n_glyphs_before = row->used[TEXT_AREA];
21456 PRODUCE_GLYPHS (it);
21457
21458 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
21459 i = 0;
21460 x = x_before;
21461 while (i < nglyphs)
21462 {
21463 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
21464
21465 if (it->line_wrap != TRUNCATE
21466 && x + glyph->pixel_width > max_x)
21467 {
21468 /* End of continued line or max_x reached. */
21469 if (CHAR_GLYPH_PADDING_P (*glyph))
21470 {
21471 /* A wide character is unbreakable. */
21472 if (row->reversed_p)
21473 unproduce_glyphs (it, row->used[TEXT_AREA]
21474 - n_glyphs_before);
21475 row->used[TEXT_AREA] = n_glyphs_before;
21476 it->current_x = x_before;
21477 }
21478 else
21479 {
21480 if (row->reversed_p)
21481 unproduce_glyphs (it, row->used[TEXT_AREA]
21482 - (n_glyphs_before + i));
21483 row->used[TEXT_AREA] = n_glyphs_before + i;
21484 it->current_x = x;
21485 }
21486 break;
21487 }
21488 else if (x + glyph->pixel_width >= it->first_visible_x)
21489 {
21490 /* Glyph is at least partially visible. */
21491 ++it->hpos;
21492 if (x < it->first_visible_x)
21493 row->x = x - it->first_visible_x;
21494 }
21495 else
21496 {
21497 /* Glyph is off the left margin of the display area.
21498 Should not happen. */
21499 abort ();
21500 }
21501
21502 row->ascent = max (row->ascent, it->max_ascent);
21503 row->height = max (row->height, it->max_ascent + it->max_descent);
21504 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
21505 row->phys_height = max (row->phys_height,
21506 it->max_phys_ascent + it->max_phys_descent);
21507 row->extra_line_spacing = max (row->extra_line_spacing,
21508 it->max_extra_line_spacing);
21509 x += glyph->pixel_width;
21510 ++i;
21511 }
21512
21513 /* Stop if max_x reached. */
21514 if (i < nglyphs)
21515 break;
21516
21517 /* Stop at line ends. */
21518 if (ITERATOR_AT_END_OF_LINE_P (it))
21519 {
21520 it->continuation_lines_width = 0;
21521 break;
21522 }
21523
21524 set_iterator_to_next (it, 1);
21525 if (STRINGP (it->string))
21526 it_charpos = IT_STRING_CHARPOS (*it);
21527 else
21528 it_charpos = IT_CHARPOS (*it);
21529
21530 /* Stop if truncating at the right edge. */
21531 if (it->line_wrap == TRUNCATE
21532 && it->current_x >= it->last_visible_x)
21533 {
21534 /* Add truncation mark, but don't do it if the line is
21535 truncated at a padding space. */
21536 if (it_charpos < it->string_nchars)
21537 {
21538 if (!FRAME_WINDOW_P (it->f))
21539 {
21540 int ii, n;
21541
21542 if (it->current_x > it->last_visible_x)
21543 {
21544 if (!row->reversed_p)
21545 {
21546 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
21547 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21548 break;
21549 }
21550 else
21551 {
21552 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
21553 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21554 break;
21555 unproduce_glyphs (it, ii + 1);
21556 ii = row->used[TEXT_AREA] - (ii + 1);
21557 }
21558 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
21559 {
21560 row->used[TEXT_AREA] = ii;
21561 produce_special_glyphs (it, IT_TRUNCATION);
21562 }
21563 }
21564 produce_special_glyphs (it, IT_TRUNCATION);
21565 }
21566 row->truncated_on_right_p = 1;
21567 }
21568 break;
21569 }
21570 }
21571
21572 /* Maybe insert a truncation at the left. */
21573 if (it->first_visible_x
21574 && it_charpos > 0)
21575 {
21576 if (!FRAME_WINDOW_P (it->f))
21577 insert_left_trunc_glyphs (it);
21578 row->truncated_on_left_p = 1;
21579 }
21580
21581 it->face_id = saved_face_id;
21582
21583 /* Value is number of columns displayed. */
21584 return it->hpos - hpos_at_start;
21585 }
21586
21587
21588 \f
21589 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
21590 appears as an element of LIST or as the car of an element of LIST.
21591 If PROPVAL is a list, compare each element against LIST in that
21592 way, and return 1/2 if any element of PROPVAL is found in LIST.
21593 Otherwise return 0. This function cannot quit.
21594 The return value is 2 if the text is invisible but with an ellipsis
21595 and 1 if it's invisible and without an ellipsis. */
21596
21597 int
21598 invisible_p (register Lisp_Object propval, Lisp_Object list)
21599 {
21600 register Lisp_Object tail, proptail;
21601
21602 for (tail = list; CONSP (tail); tail = XCDR (tail))
21603 {
21604 register Lisp_Object tem;
21605 tem = XCAR (tail);
21606 if (EQ (propval, tem))
21607 return 1;
21608 if (CONSP (tem) && EQ (propval, XCAR (tem)))
21609 return NILP (XCDR (tem)) ? 1 : 2;
21610 }
21611
21612 if (CONSP (propval))
21613 {
21614 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
21615 {
21616 Lisp_Object propelt;
21617 propelt = XCAR (proptail);
21618 for (tail = list; CONSP (tail); tail = XCDR (tail))
21619 {
21620 register Lisp_Object tem;
21621 tem = XCAR (tail);
21622 if (EQ (propelt, tem))
21623 return 1;
21624 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
21625 return NILP (XCDR (tem)) ? 1 : 2;
21626 }
21627 }
21628 }
21629
21630 return 0;
21631 }
21632
21633 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
21634 doc: /* Non-nil if the property makes the text invisible.
21635 POS-OR-PROP can be a marker or number, in which case it is taken to be
21636 a position in the current buffer and the value of the `invisible' property
21637 is checked; or it can be some other value, which is then presumed to be the
21638 value of the `invisible' property of the text of interest.
21639 The non-nil value returned can be t for truly invisible text or something
21640 else if the text is replaced by an ellipsis. */)
21641 (Lisp_Object pos_or_prop)
21642 {
21643 Lisp_Object prop
21644 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
21645 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
21646 : pos_or_prop);
21647 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
21648 return (invis == 0 ? Qnil
21649 : invis == 1 ? Qt
21650 : make_number (invis));
21651 }
21652
21653 /* Calculate a width or height in pixels from a specification using
21654 the following elements:
21655
21656 SPEC ::=
21657 NUM - a (fractional) multiple of the default font width/height
21658 (NUM) - specifies exactly NUM pixels
21659 UNIT - a fixed number of pixels, see below.
21660 ELEMENT - size of a display element in pixels, see below.
21661 (NUM . SPEC) - equals NUM * SPEC
21662 (+ SPEC SPEC ...) - add pixel values
21663 (- SPEC SPEC ...) - subtract pixel values
21664 (- SPEC) - negate pixel value
21665
21666 NUM ::=
21667 INT or FLOAT - a number constant
21668 SYMBOL - use symbol's (buffer local) variable binding.
21669
21670 UNIT ::=
21671 in - pixels per inch *)
21672 mm - pixels per 1/1000 meter *)
21673 cm - pixels per 1/100 meter *)
21674 width - width of current font in pixels.
21675 height - height of current font in pixels.
21676
21677 *) using the ratio(s) defined in display-pixels-per-inch.
21678
21679 ELEMENT ::=
21680
21681 left-fringe - left fringe width in pixels
21682 right-fringe - right fringe width in pixels
21683
21684 left-margin - left margin width in pixels
21685 right-margin - right margin width in pixels
21686
21687 scroll-bar - scroll-bar area width in pixels
21688
21689 Examples:
21690
21691 Pixels corresponding to 5 inches:
21692 (5 . in)
21693
21694 Total width of non-text areas on left side of window (if scroll-bar is on left):
21695 '(space :width (+ left-fringe left-margin scroll-bar))
21696
21697 Align to first text column (in header line):
21698 '(space :align-to 0)
21699
21700 Align to middle of text area minus half the width of variable `my-image'
21701 containing a loaded image:
21702 '(space :align-to (0.5 . (- text my-image)))
21703
21704 Width of left margin minus width of 1 character in the default font:
21705 '(space :width (- left-margin 1))
21706
21707 Width of left margin minus width of 2 characters in the current font:
21708 '(space :width (- left-margin (2 . width)))
21709
21710 Center 1 character over left-margin (in header line):
21711 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
21712
21713 Different ways to express width of left fringe plus left margin minus one pixel:
21714 '(space :width (- (+ left-fringe left-margin) (1)))
21715 '(space :width (+ left-fringe left-margin (- (1))))
21716 '(space :width (+ left-fringe left-margin (-1)))
21717
21718 */
21719
21720 #define NUMVAL(X) \
21721 ((INTEGERP (X) || FLOATP (X)) \
21722 ? XFLOATINT (X) \
21723 : - 1)
21724
21725 static int
21726 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
21727 struct font *font, int width_p, int *align_to)
21728 {
21729 double pixels;
21730
21731 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
21732 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
21733
21734 if (NILP (prop))
21735 return OK_PIXELS (0);
21736
21737 xassert (FRAME_LIVE_P (it->f));
21738
21739 if (SYMBOLP (prop))
21740 {
21741 if (SCHARS (SYMBOL_NAME (prop)) == 2)
21742 {
21743 char *unit = SSDATA (SYMBOL_NAME (prop));
21744
21745 if (unit[0] == 'i' && unit[1] == 'n')
21746 pixels = 1.0;
21747 else if (unit[0] == 'm' && unit[1] == 'm')
21748 pixels = 25.4;
21749 else if (unit[0] == 'c' && unit[1] == 'm')
21750 pixels = 2.54;
21751 else
21752 pixels = 0;
21753 if (pixels > 0)
21754 {
21755 double ppi;
21756 #ifdef HAVE_WINDOW_SYSTEM
21757 if (FRAME_WINDOW_P (it->f)
21758 && (ppi = (width_p
21759 ? FRAME_X_DISPLAY_INFO (it->f)->resx
21760 : FRAME_X_DISPLAY_INFO (it->f)->resy),
21761 ppi > 0))
21762 return OK_PIXELS (ppi / pixels);
21763 #endif
21764
21765 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
21766 || (CONSP (Vdisplay_pixels_per_inch)
21767 && (ppi = (width_p
21768 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
21769 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
21770 ppi > 0)))
21771 return OK_PIXELS (ppi / pixels);
21772
21773 return 0;
21774 }
21775 }
21776
21777 #ifdef HAVE_WINDOW_SYSTEM
21778 if (EQ (prop, Qheight))
21779 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
21780 if (EQ (prop, Qwidth))
21781 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
21782 #else
21783 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
21784 return OK_PIXELS (1);
21785 #endif
21786
21787 if (EQ (prop, Qtext))
21788 return OK_PIXELS (width_p
21789 ? window_box_width (it->w, TEXT_AREA)
21790 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
21791
21792 if (align_to && *align_to < 0)
21793 {
21794 *res = 0;
21795 if (EQ (prop, Qleft))
21796 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
21797 if (EQ (prop, Qright))
21798 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
21799 if (EQ (prop, Qcenter))
21800 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
21801 + window_box_width (it->w, TEXT_AREA) / 2);
21802 if (EQ (prop, Qleft_fringe))
21803 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21804 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
21805 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
21806 if (EQ (prop, Qright_fringe))
21807 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21808 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21809 : window_box_right_offset (it->w, TEXT_AREA));
21810 if (EQ (prop, Qleft_margin))
21811 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
21812 if (EQ (prop, Qright_margin))
21813 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
21814 if (EQ (prop, Qscroll_bar))
21815 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
21816 ? 0
21817 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21818 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21819 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
21820 : 0)));
21821 }
21822 else
21823 {
21824 if (EQ (prop, Qleft_fringe))
21825 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
21826 if (EQ (prop, Qright_fringe))
21827 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
21828 if (EQ (prop, Qleft_margin))
21829 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
21830 if (EQ (prop, Qright_margin))
21831 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
21832 if (EQ (prop, Qscroll_bar))
21833 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
21834 }
21835
21836 prop = Fbuffer_local_value (prop, it->w->buffer);
21837 }
21838
21839 if (INTEGERP (prop) || FLOATP (prop))
21840 {
21841 int base_unit = (width_p
21842 ? FRAME_COLUMN_WIDTH (it->f)
21843 : FRAME_LINE_HEIGHT (it->f));
21844 return OK_PIXELS (XFLOATINT (prop) * base_unit);
21845 }
21846
21847 if (CONSP (prop))
21848 {
21849 Lisp_Object car = XCAR (prop);
21850 Lisp_Object cdr = XCDR (prop);
21851
21852 if (SYMBOLP (car))
21853 {
21854 #ifdef HAVE_WINDOW_SYSTEM
21855 if (FRAME_WINDOW_P (it->f)
21856 && valid_image_p (prop))
21857 {
21858 ptrdiff_t id = lookup_image (it->f, prop);
21859 struct image *img = IMAGE_FROM_ID (it->f, id);
21860
21861 return OK_PIXELS (width_p ? img->width : img->height);
21862 }
21863 #endif
21864 if (EQ (car, Qplus) || EQ (car, Qminus))
21865 {
21866 int first = 1;
21867 double px;
21868
21869 pixels = 0;
21870 while (CONSP (cdr))
21871 {
21872 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
21873 font, width_p, align_to))
21874 return 0;
21875 if (first)
21876 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
21877 else
21878 pixels += px;
21879 cdr = XCDR (cdr);
21880 }
21881 if (EQ (car, Qminus))
21882 pixels = -pixels;
21883 return OK_PIXELS (pixels);
21884 }
21885
21886 car = Fbuffer_local_value (car, it->w->buffer);
21887 }
21888
21889 if (INTEGERP (car) || FLOATP (car))
21890 {
21891 double fact;
21892 pixels = XFLOATINT (car);
21893 if (NILP (cdr))
21894 return OK_PIXELS (pixels);
21895 if (calc_pixel_width_or_height (&fact, it, cdr,
21896 font, width_p, align_to))
21897 return OK_PIXELS (pixels * fact);
21898 return 0;
21899 }
21900
21901 return 0;
21902 }
21903
21904 return 0;
21905 }
21906
21907 \f
21908 /***********************************************************************
21909 Glyph Display
21910 ***********************************************************************/
21911
21912 #ifdef HAVE_WINDOW_SYSTEM
21913
21914 #if GLYPH_DEBUG
21915
21916 void
21917 dump_glyph_string (struct glyph_string *s)
21918 {
21919 fprintf (stderr, "glyph string\n");
21920 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
21921 s->x, s->y, s->width, s->height);
21922 fprintf (stderr, " ybase = %d\n", s->ybase);
21923 fprintf (stderr, " hl = %d\n", s->hl);
21924 fprintf (stderr, " left overhang = %d, right = %d\n",
21925 s->left_overhang, s->right_overhang);
21926 fprintf (stderr, " nchars = %d\n", s->nchars);
21927 fprintf (stderr, " extends to end of line = %d\n",
21928 s->extends_to_end_of_line_p);
21929 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
21930 fprintf (stderr, " bg width = %d\n", s->background_width);
21931 }
21932
21933 #endif /* GLYPH_DEBUG */
21934
21935 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
21936 of XChar2b structures for S; it can't be allocated in
21937 init_glyph_string because it must be allocated via `alloca'. W
21938 is the window on which S is drawn. ROW and AREA are the glyph row
21939 and area within the row from which S is constructed. START is the
21940 index of the first glyph structure covered by S. HL is a
21941 face-override for drawing S. */
21942
21943 #ifdef HAVE_NTGUI
21944 #define OPTIONAL_HDC(hdc) HDC hdc,
21945 #define DECLARE_HDC(hdc) HDC hdc;
21946 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
21947 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
21948 #endif
21949
21950 #ifndef OPTIONAL_HDC
21951 #define OPTIONAL_HDC(hdc)
21952 #define DECLARE_HDC(hdc)
21953 #define ALLOCATE_HDC(hdc, f)
21954 #define RELEASE_HDC(hdc, f)
21955 #endif
21956
21957 static void
21958 init_glyph_string (struct glyph_string *s,
21959 OPTIONAL_HDC (hdc)
21960 XChar2b *char2b, struct window *w, struct glyph_row *row,
21961 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
21962 {
21963 memset (s, 0, sizeof *s);
21964 s->w = w;
21965 s->f = XFRAME (w->frame);
21966 #ifdef HAVE_NTGUI
21967 s->hdc = hdc;
21968 #endif
21969 s->display = FRAME_X_DISPLAY (s->f);
21970 s->window = FRAME_X_WINDOW (s->f);
21971 s->char2b = char2b;
21972 s->hl = hl;
21973 s->row = row;
21974 s->area = area;
21975 s->first_glyph = row->glyphs[area] + start;
21976 s->height = row->height;
21977 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
21978 s->ybase = s->y + row->ascent;
21979 }
21980
21981
21982 /* Append the list of glyph strings with head H and tail T to the list
21983 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
21984
21985 static inline void
21986 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
21987 struct glyph_string *h, struct glyph_string *t)
21988 {
21989 if (h)
21990 {
21991 if (*head)
21992 (*tail)->next = h;
21993 else
21994 *head = h;
21995 h->prev = *tail;
21996 *tail = t;
21997 }
21998 }
21999
22000
22001 /* Prepend the list of glyph strings with head H and tail T to the
22002 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
22003 result. */
22004
22005 static inline void
22006 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22007 struct glyph_string *h, struct glyph_string *t)
22008 {
22009 if (h)
22010 {
22011 if (*head)
22012 (*head)->prev = t;
22013 else
22014 *tail = t;
22015 t->next = *head;
22016 *head = h;
22017 }
22018 }
22019
22020
22021 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
22022 Set *HEAD and *TAIL to the resulting list. */
22023
22024 static inline void
22025 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
22026 struct glyph_string *s)
22027 {
22028 s->next = s->prev = NULL;
22029 append_glyph_string_lists (head, tail, s, s);
22030 }
22031
22032
22033 /* Get face and two-byte form of character C in face FACE_ID on frame F.
22034 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
22035 make sure that X resources for the face returned are allocated.
22036 Value is a pointer to a realized face that is ready for display if
22037 DISPLAY_P is non-zero. */
22038
22039 static inline struct face *
22040 get_char_face_and_encoding (struct frame *f, int c, int face_id,
22041 XChar2b *char2b, int display_p)
22042 {
22043 struct face *face = FACE_FROM_ID (f, face_id);
22044
22045 if (face->font)
22046 {
22047 unsigned code = face->font->driver->encode_char (face->font, c);
22048
22049 if (code != FONT_INVALID_CODE)
22050 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22051 else
22052 STORE_XCHAR2B (char2b, 0, 0);
22053 }
22054
22055 /* Make sure X resources of the face are allocated. */
22056 #ifdef HAVE_X_WINDOWS
22057 if (display_p)
22058 #endif
22059 {
22060 xassert (face != NULL);
22061 PREPARE_FACE_FOR_DISPLAY (f, face);
22062 }
22063
22064 return face;
22065 }
22066
22067
22068 /* Get face and two-byte form of character glyph GLYPH on frame F.
22069 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
22070 a pointer to a realized face that is ready for display. */
22071
22072 static inline struct face *
22073 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
22074 XChar2b *char2b, int *two_byte_p)
22075 {
22076 struct face *face;
22077
22078 xassert (glyph->type == CHAR_GLYPH);
22079 face = FACE_FROM_ID (f, glyph->face_id);
22080
22081 if (two_byte_p)
22082 *two_byte_p = 0;
22083
22084 if (face->font)
22085 {
22086 unsigned code;
22087
22088 if (CHAR_BYTE8_P (glyph->u.ch))
22089 code = CHAR_TO_BYTE8 (glyph->u.ch);
22090 else
22091 code = face->font->driver->encode_char (face->font, glyph->u.ch);
22092
22093 if (code != FONT_INVALID_CODE)
22094 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22095 else
22096 STORE_XCHAR2B (char2b, 0, 0);
22097 }
22098
22099 /* Make sure X resources of the face are allocated. */
22100 xassert (face != NULL);
22101 PREPARE_FACE_FOR_DISPLAY (f, face);
22102 return face;
22103 }
22104
22105
22106 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
22107 Return 1 if FONT has a glyph for C, otherwise return 0. */
22108
22109 static inline int
22110 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
22111 {
22112 unsigned code;
22113
22114 if (CHAR_BYTE8_P (c))
22115 code = CHAR_TO_BYTE8 (c);
22116 else
22117 code = font->driver->encode_char (font, c);
22118
22119 if (code == FONT_INVALID_CODE)
22120 return 0;
22121 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22122 return 1;
22123 }
22124
22125
22126 /* Fill glyph string S with composition components specified by S->cmp.
22127
22128 BASE_FACE is the base face of the composition.
22129 S->cmp_from is the index of the first component for S.
22130
22131 OVERLAPS non-zero means S should draw the foreground only, and use
22132 its physical height for clipping. See also draw_glyphs.
22133
22134 Value is the index of a component not in S. */
22135
22136 static int
22137 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
22138 int overlaps)
22139 {
22140 int i;
22141 /* For all glyphs of this composition, starting at the offset
22142 S->cmp_from, until we reach the end of the definition or encounter a
22143 glyph that requires the different face, add it to S. */
22144 struct face *face;
22145
22146 xassert (s);
22147
22148 s->for_overlaps = overlaps;
22149 s->face = NULL;
22150 s->font = NULL;
22151 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
22152 {
22153 int c = COMPOSITION_GLYPH (s->cmp, i);
22154
22155 /* TAB in a composition means display glyphs with padding space
22156 on the left or right. */
22157 if (c != '\t')
22158 {
22159 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
22160 -1, Qnil);
22161
22162 face = get_char_face_and_encoding (s->f, c, face_id,
22163 s->char2b + i, 1);
22164 if (face)
22165 {
22166 if (! s->face)
22167 {
22168 s->face = face;
22169 s->font = s->face->font;
22170 }
22171 else if (s->face != face)
22172 break;
22173 }
22174 }
22175 ++s->nchars;
22176 }
22177 s->cmp_to = i;
22178
22179 if (s->face == NULL)
22180 {
22181 s->face = base_face->ascii_face;
22182 s->font = s->face->font;
22183 }
22184
22185 /* All glyph strings for the same composition has the same width,
22186 i.e. the width set for the first component of the composition. */
22187 s->width = s->first_glyph->pixel_width;
22188
22189 /* If the specified font could not be loaded, use the frame's
22190 default font, but record the fact that we couldn't load it in
22191 the glyph string so that we can draw rectangles for the
22192 characters of the glyph string. */
22193 if (s->font == NULL)
22194 {
22195 s->font_not_found_p = 1;
22196 s->font = FRAME_FONT (s->f);
22197 }
22198
22199 /* Adjust base line for subscript/superscript text. */
22200 s->ybase += s->first_glyph->voffset;
22201
22202 /* This glyph string must always be drawn with 16-bit functions. */
22203 s->two_byte_p = 1;
22204
22205 return s->cmp_to;
22206 }
22207
22208 static int
22209 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
22210 int start, int end, int overlaps)
22211 {
22212 struct glyph *glyph, *last;
22213 Lisp_Object lgstring;
22214 int i;
22215
22216 s->for_overlaps = overlaps;
22217 glyph = s->row->glyphs[s->area] + start;
22218 last = s->row->glyphs[s->area] + end;
22219 s->cmp_id = glyph->u.cmp.id;
22220 s->cmp_from = glyph->slice.cmp.from;
22221 s->cmp_to = glyph->slice.cmp.to + 1;
22222 s->face = FACE_FROM_ID (s->f, face_id);
22223 lgstring = composition_gstring_from_id (s->cmp_id);
22224 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
22225 glyph++;
22226 while (glyph < last
22227 && glyph->u.cmp.automatic
22228 && glyph->u.cmp.id == s->cmp_id
22229 && s->cmp_to == glyph->slice.cmp.from)
22230 s->cmp_to = (glyph++)->slice.cmp.to + 1;
22231
22232 for (i = s->cmp_from; i < s->cmp_to; i++)
22233 {
22234 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
22235 unsigned code = LGLYPH_CODE (lglyph);
22236
22237 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
22238 }
22239 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
22240 return glyph - s->row->glyphs[s->area];
22241 }
22242
22243
22244 /* Fill glyph string S from a sequence glyphs for glyphless characters.
22245 See the comment of fill_glyph_string for arguments.
22246 Value is the index of the first glyph not in S. */
22247
22248
22249 static int
22250 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
22251 int start, int end, int overlaps)
22252 {
22253 struct glyph *glyph, *last;
22254 int voffset;
22255
22256 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
22257 s->for_overlaps = overlaps;
22258 glyph = s->row->glyphs[s->area] + start;
22259 last = s->row->glyphs[s->area] + end;
22260 voffset = glyph->voffset;
22261 s->face = FACE_FROM_ID (s->f, face_id);
22262 s->font = s->face->font;
22263 s->nchars = 1;
22264 s->width = glyph->pixel_width;
22265 glyph++;
22266 while (glyph < last
22267 && glyph->type == GLYPHLESS_GLYPH
22268 && glyph->voffset == voffset
22269 && glyph->face_id == face_id)
22270 {
22271 s->nchars++;
22272 s->width += glyph->pixel_width;
22273 glyph++;
22274 }
22275 s->ybase += voffset;
22276 return glyph - s->row->glyphs[s->area];
22277 }
22278
22279
22280 /* Fill glyph string S from a sequence of character glyphs.
22281
22282 FACE_ID is the face id of the string. START is the index of the
22283 first glyph to consider, END is the index of the last + 1.
22284 OVERLAPS non-zero means S should draw the foreground only, and use
22285 its physical height for clipping. See also draw_glyphs.
22286
22287 Value is the index of the first glyph not in S. */
22288
22289 static int
22290 fill_glyph_string (struct glyph_string *s, int face_id,
22291 int start, int end, int overlaps)
22292 {
22293 struct glyph *glyph, *last;
22294 int voffset;
22295 int glyph_not_available_p;
22296
22297 xassert (s->f == XFRAME (s->w->frame));
22298 xassert (s->nchars == 0);
22299 xassert (start >= 0 && end > start);
22300
22301 s->for_overlaps = overlaps;
22302 glyph = s->row->glyphs[s->area] + start;
22303 last = s->row->glyphs[s->area] + end;
22304 voffset = glyph->voffset;
22305 s->padding_p = glyph->padding_p;
22306 glyph_not_available_p = glyph->glyph_not_available_p;
22307
22308 while (glyph < last
22309 && glyph->type == CHAR_GLYPH
22310 && glyph->voffset == voffset
22311 /* Same face id implies same font, nowadays. */
22312 && glyph->face_id == face_id
22313 && glyph->glyph_not_available_p == glyph_not_available_p)
22314 {
22315 int two_byte_p;
22316
22317 s->face = get_glyph_face_and_encoding (s->f, glyph,
22318 s->char2b + s->nchars,
22319 &two_byte_p);
22320 s->two_byte_p = two_byte_p;
22321 ++s->nchars;
22322 xassert (s->nchars <= end - start);
22323 s->width += glyph->pixel_width;
22324 if (glyph++->padding_p != s->padding_p)
22325 break;
22326 }
22327
22328 s->font = s->face->font;
22329
22330 /* If the specified font could not be loaded, use the frame's font,
22331 but record the fact that we couldn't load it in
22332 S->font_not_found_p so that we can draw rectangles for the
22333 characters of the glyph string. */
22334 if (s->font == NULL || glyph_not_available_p)
22335 {
22336 s->font_not_found_p = 1;
22337 s->font = FRAME_FONT (s->f);
22338 }
22339
22340 /* Adjust base line for subscript/superscript text. */
22341 s->ybase += voffset;
22342
22343 xassert (s->face && s->face->gc);
22344 return glyph - s->row->glyphs[s->area];
22345 }
22346
22347
22348 /* Fill glyph string S from image glyph S->first_glyph. */
22349
22350 static void
22351 fill_image_glyph_string (struct glyph_string *s)
22352 {
22353 xassert (s->first_glyph->type == IMAGE_GLYPH);
22354 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
22355 xassert (s->img);
22356 s->slice = s->first_glyph->slice.img;
22357 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
22358 s->font = s->face->font;
22359 s->width = s->first_glyph->pixel_width;
22360
22361 /* Adjust base line for subscript/superscript text. */
22362 s->ybase += s->first_glyph->voffset;
22363 }
22364
22365
22366 /* Fill glyph string S from a sequence of stretch glyphs.
22367
22368 START is the index of the first glyph to consider,
22369 END is the index of the last + 1.
22370
22371 Value is the index of the first glyph not in S. */
22372
22373 static int
22374 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
22375 {
22376 struct glyph *glyph, *last;
22377 int voffset, face_id;
22378
22379 xassert (s->first_glyph->type == STRETCH_GLYPH);
22380
22381 glyph = s->row->glyphs[s->area] + start;
22382 last = s->row->glyphs[s->area] + end;
22383 face_id = glyph->face_id;
22384 s->face = FACE_FROM_ID (s->f, face_id);
22385 s->font = s->face->font;
22386 s->width = glyph->pixel_width;
22387 s->nchars = 1;
22388 voffset = glyph->voffset;
22389
22390 for (++glyph;
22391 (glyph < last
22392 && glyph->type == STRETCH_GLYPH
22393 && glyph->voffset == voffset
22394 && glyph->face_id == face_id);
22395 ++glyph)
22396 s->width += glyph->pixel_width;
22397
22398 /* Adjust base line for subscript/superscript text. */
22399 s->ybase += voffset;
22400
22401 /* The case that face->gc == 0 is handled when drawing the glyph
22402 string by calling PREPARE_FACE_FOR_DISPLAY. */
22403 xassert (s->face);
22404 return glyph - s->row->glyphs[s->area];
22405 }
22406
22407 static struct font_metrics *
22408 get_per_char_metric (struct font *font, XChar2b *char2b)
22409 {
22410 static struct font_metrics metrics;
22411 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
22412
22413 if (! font || code == FONT_INVALID_CODE)
22414 return NULL;
22415 font->driver->text_extents (font, &code, 1, &metrics);
22416 return &metrics;
22417 }
22418
22419 /* EXPORT for RIF:
22420 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
22421 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
22422 assumed to be zero. */
22423
22424 void
22425 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
22426 {
22427 *left = *right = 0;
22428
22429 if (glyph->type == CHAR_GLYPH)
22430 {
22431 struct face *face;
22432 XChar2b char2b;
22433 struct font_metrics *pcm;
22434
22435 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
22436 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
22437 {
22438 if (pcm->rbearing > pcm->width)
22439 *right = pcm->rbearing - pcm->width;
22440 if (pcm->lbearing < 0)
22441 *left = -pcm->lbearing;
22442 }
22443 }
22444 else if (glyph->type == COMPOSITE_GLYPH)
22445 {
22446 if (! glyph->u.cmp.automatic)
22447 {
22448 struct composition *cmp = composition_table[glyph->u.cmp.id];
22449
22450 if (cmp->rbearing > cmp->pixel_width)
22451 *right = cmp->rbearing - cmp->pixel_width;
22452 if (cmp->lbearing < 0)
22453 *left = - cmp->lbearing;
22454 }
22455 else
22456 {
22457 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
22458 struct font_metrics metrics;
22459
22460 composition_gstring_width (gstring, glyph->slice.cmp.from,
22461 glyph->slice.cmp.to + 1, &metrics);
22462 if (metrics.rbearing > metrics.width)
22463 *right = metrics.rbearing - metrics.width;
22464 if (metrics.lbearing < 0)
22465 *left = - metrics.lbearing;
22466 }
22467 }
22468 }
22469
22470
22471 /* Return the index of the first glyph preceding glyph string S that
22472 is overwritten by S because of S's left overhang. Value is -1
22473 if no glyphs are overwritten. */
22474
22475 static int
22476 left_overwritten (struct glyph_string *s)
22477 {
22478 int k;
22479
22480 if (s->left_overhang)
22481 {
22482 int x = 0, i;
22483 struct glyph *glyphs = s->row->glyphs[s->area];
22484 int first = s->first_glyph - glyphs;
22485
22486 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
22487 x -= glyphs[i].pixel_width;
22488
22489 k = i + 1;
22490 }
22491 else
22492 k = -1;
22493
22494 return k;
22495 }
22496
22497
22498 /* Return the index of the first glyph preceding glyph string S that
22499 is overwriting S because of its right overhang. Value is -1 if no
22500 glyph in front of S overwrites S. */
22501
22502 static int
22503 left_overwriting (struct glyph_string *s)
22504 {
22505 int i, k, x;
22506 struct glyph *glyphs = s->row->glyphs[s->area];
22507 int first = s->first_glyph - glyphs;
22508
22509 k = -1;
22510 x = 0;
22511 for (i = first - 1; i >= 0; --i)
22512 {
22513 int left, right;
22514 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22515 if (x + right > 0)
22516 k = i;
22517 x -= glyphs[i].pixel_width;
22518 }
22519
22520 return k;
22521 }
22522
22523
22524 /* Return the index of the last glyph following glyph string S that is
22525 overwritten by S because of S's right overhang. Value is -1 if
22526 no such glyph is found. */
22527
22528 static int
22529 right_overwritten (struct glyph_string *s)
22530 {
22531 int k = -1;
22532
22533 if (s->right_overhang)
22534 {
22535 int x = 0, i;
22536 struct glyph *glyphs = s->row->glyphs[s->area];
22537 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
22538 int end = s->row->used[s->area];
22539
22540 for (i = first; i < end && s->right_overhang > x; ++i)
22541 x += glyphs[i].pixel_width;
22542
22543 k = i;
22544 }
22545
22546 return k;
22547 }
22548
22549
22550 /* Return the index of the last glyph following glyph string S that
22551 overwrites S because of its left overhang. Value is negative
22552 if no such glyph is found. */
22553
22554 static int
22555 right_overwriting (struct glyph_string *s)
22556 {
22557 int i, k, x;
22558 int end = s->row->used[s->area];
22559 struct glyph *glyphs = s->row->glyphs[s->area];
22560 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
22561
22562 k = -1;
22563 x = 0;
22564 for (i = first; i < end; ++i)
22565 {
22566 int left, right;
22567 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22568 if (x - left < 0)
22569 k = i;
22570 x += glyphs[i].pixel_width;
22571 }
22572
22573 return k;
22574 }
22575
22576
22577 /* Set background width of glyph string S. START is the index of the
22578 first glyph following S. LAST_X is the right-most x-position + 1
22579 in the drawing area. */
22580
22581 static inline void
22582 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
22583 {
22584 /* If the face of this glyph string has to be drawn to the end of
22585 the drawing area, set S->extends_to_end_of_line_p. */
22586
22587 if (start == s->row->used[s->area]
22588 && s->area == TEXT_AREA
22589 && ((s->row->fill_line_p
22590 && (s->hl == DRAW_NORMAL_TEXT
22591 || s->hl == DRAW_IMAGE_RAISED
22592 || s->hl == DRAW_IMAGE_SUNKEN))
22593 || s->hl == DRAW_MOUSE_FACE))
22594 s->extends_to_end_of_line_p = 1;
22595
22596 /* If S extends its face to the end of the line, set its
22597 background_width to the distance to the right edge of the drawing
22598 area. */
22599 if (s->extends_to_end_of_line_p)
22600 s->background_width = last_x - s->x + 1;
22601 else
22602 s->background_width = s->width;
22603 }
22604
22605
22606 /* Compute overhangs and x-positions for glyph string S and its
22607 predecessors, or successors. X is the starting x-position for S.
22608 BACKWARD_P non-zero means process predecessors. */
22609
22610 static void
22611 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
22612 {
22613 if (backward_p)
22614 {
22615 while (s)
22616 {
22617 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22618 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22619 x -= s->width;
22620 s->x = x;
22621 s = s->prev;
22622 }
22623 }
22624 else
22625 {
22626 while (s)
22627 {
22628 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22629 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22630 s->x = x;
22631 x += s->width;
22632 s = s->next;
22633 }
22634 }
22635 }
22636
22637
22638
22639 /* The following macros are only called from draw_glyphs below.
22640 They reference the following parameters of that function directly:
22641 `w', `row', `area', and `overlap_p'
22642 as well as the following local variables:
22643 `s', `f', and `hdc' (in W32) */
22644
22645 #ifdef HAVE_NTGUI
22646 /* On W32, silently add local `hdc' variable to argument list of
22647 init_glyph_string. */
22648 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22649 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
22650 #else
22651 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22652 init_glyph_string (s, char2b, w, row, area, start, hl)
22653 #endif
22654
22655 /* Add a glyph string for a stretch glyph to the list of strings
22656 between HEAD and TAIL. START is the index of the stretch glyph in
22657 row area AREA of glyph row ROW. END is the index of the last glyph
22658 in that glyph row area. X is the current output position assigned
22659 to the new glyph string constructed. HL overrides that face of the
22660 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22661 is the right-most x-position of the drawing area. */
22662
22663 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
22664 and below -- keep them on one line. */
22665 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22666 do \
22667 { \
22668 s = (struct glyph_string *) alloca (sizeof *s); \
22669 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22670 START = fill_stretch_glyph_string (s, START, END); \
22671 append_glyph_string (&HEAD, &TAIL, s); \
22672 s->x = (X); \
22673 } \
22674 while (0)
22675
22676
22677 /* Add a glyph string for an image glyph to the list of strings
22678 between HEAD and TAIL. START is the index of the image glyph in
22679 row area AREA of glyph row ROW. END is the index of the last glyph
22680 in that glyph row area. X is the current output position assigned
22681 to the new glyph string constructed. HL overrides that face of the
22682 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22683 is the right-most x-position of the drawing area. */
22684
22685 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22686 do \
22687 { \
22688 s = (struct glyph_string *) alloca (sizeof *s); \
22689 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22690 fill_image_glyph_string (s); \
22691 append_glyph_string (&HEAD, &TAIL, s); \
22692 ++START; \
22693 s->x = (X); \
22694 } \
22695 while (0)
22696
22697
22698 /* Add a glyph string for a sequence of character glyphs to the list
22699 of strings between HEAD and TAIL. START is the index of the first
22700 glyph in row area AREA of glyph row ROW that is part of the new
22701 glyph string. END is the index of the last glyph in that glyph row
22702 area. X is the current output position assigned to the new glyph
22703 string constructed. HL overrides that face of the glyph; e.g. it
22704 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
22705 right-most x-position of the drawing area. */
22706
22707 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22708 do \
22709 { \
22710 int face_id; \
22711 XChar2b *char2b; \
22712 \
22713 face_id = (row)->glyphs[area][START].face_id; \
22714 \
22715 s = (struct glyph_string *) alloca (sizeof *s); \
22716 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
22717 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22718 append_glyph_string (&HEAD, &TAIL, s); \
22719 s->x = (X); \
22720 START = fill_glyph_string (s, face_id, START, END, overlaps); \
22721 } \
22722 while (0)
22723
22724
22725 /* Add a glyph string for a composite sequence to the list of strings
22726 between HEAD and TAIL. START is the index of the first glyph in
22727 row area AREA of glyph row ROW that is part of the new glyph
22728 string. END is the index of the last glyph in that glyph row area.
22729 X is the current output position assigned to the new glyph string
22730 constructed. HL overrides that face of the glyph; e.g. it is
22731 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
22732 x-position of the drawing area. */
22733
22734 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22735 do { \
22736 int face_id = (row)->glyphs[area][START].face_id; \
22737 struct face *base_face = FACE_FROM_ID (f, face_id); \
22738 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
22739 struct composition *cmp = composition_table[cmp_id]; \
22740 XChar2b *char2b; \
22741 struct glyph_string *first_s IF_LINT (= NULL); \
22742 int n; \
22743 \
22744 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
22745 \
22746 /* Make glyph_strings for each glyph sequence that is drawable by \
22747 the same face, and append them to HEAD/TAIL. */ \
22748 for (n = 0; n < cmp->glyph_len;) \
22749 { \
22750 s = (struct glyph_string *) alloca (sizeof *s); \
22751 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22752 append_glyph_string (&(HEAD), &(TAIL), s); \
22753 s->cmp = cmp; \
22754 s->cmp_from = n; \
22755 s->x = (X); \
22756 if (n == 0) \
22757 first_s = s; \
22758 n = fill_composite_glyph_string (s, base_face, overlaps); \
22759 } \
22760 \
22761 ++START; \
22762 s = first_s; \
22763 } while (0)
22764
22765
22766 /* Add a glyph string for a glyph-string sequence to the list of strings
22767 between HEAD and TAIL. */
22768
22769 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22770 do { \
22771 int face_id; \
22772 XChar2b *char2b; \
22773 Lisp_Object gstring; \
22774 \
22775 face_id = (row)->glyphs[area][START].face_id; \
22776 gstring = (composition_gstring_from_id \
22777 ((row)->glyphs[area][START].u.cmp.id)); \
22778 s = (struct glyph_string *) alloca (sizeof *s); \
22779 char2b = (XChar2b *) alloca ((sizeof *char2b) \
22780 * LGSTRING_GLYPH_LEN (gstring)); \
22781 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22782 append_glyph_string (&(HEAD), &(TAIL), s); \
22783 s->x = (X); \
22784 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
22785 } while (0)
22786
22787
22788 /* Add a glyph string for a sequence of glyphless character's glyphs
22789 to the list of strings between HEAD and TAIL. The meanings of
22790 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
22791
22792 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22793 do \
22794 { \
22795 int face_id; \
22796 \
22797 face_id = (row)->glyphs[area][START].face_id; \
22798 \
22799 s = (struct glyph_string *) alloca (sizeof *s); \
22800 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22801 append_glyph_string (&HEAD, &TAIL, s); \
22802 s->x = (X); \
22803 START = fill_glyphless_glyph_string (s, face_id, START, END, \
22804 overlaps); \
22805 } \
22806 while (0)
22807
22808
22809 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
22810 of AREA of glyph row ROW on window W between indices START and END.
22811 HL overrides the face for drawing glyph strings, e.g. it is
22812 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
22813 x-positions of the drawing area.
22814
22815 This is an ugly monster macro construct because we must use alloca
22816 to allocate glyph strings (because draw_glyphs can be called
22817 asynchronously). */
22818
22819 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22820 do \
22821 { \
22822 HEAD = TAIL = NULL; \
22823 while (START < END) \
22824 { \
22825 struct glyph *first_glyph = (row)->glyphs[area] + START; \
22826 switch (first_glyph->type) \
22827 { \
22828 case CHAR_GLYPH: \
22829 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
22830 HL, X, LAST_X); \
22831 break; \
22832 \
22833 case COMPOSITE_GLYPH: \
22834 if (first_glyph->u.cmp.automatic) \
22835 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
22836 HL, X, LAST_X); \
22837 else \
22838 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
22839 HL, X, LAST_X); \
22840 break; \
22841 \
22842 case STRETCH_GLYPH: \
22843 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
22844 HL, X, LAST_X); \
22845 break; \
22846 \
22847 case IMAGE_GLYPH: \
22848 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
22849 HL, X, LAST_X); \
22850 break; \
22851 \
22852 case GLYPHLESS_GLYPH: \
22853 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
22854 HL, X, LAST_X); \
22855 break; \
22856 \
22857 default: \
22858 abort (); \
22859 } \
22860 \
22861 if (s) \
22862 { \
22863 set_glyph_string_background_width (s, START, LAST_X); \
22864 (X) += s->width; \
22865 } \
22866 } \
22867 } while (0)
22868
22869
22870 /* Draw glyphs between START and END in AREA of ROW on window W,
22871 starting at x-position X. X is relative to AREA in W. HL is a
22872 face-override with the following meaning:
22873
22874 DRAW_NORMAL_TEXT draw normally
22875 DRAW_CURSOR draw in cursor face
22876 DRAW_MOUSE_FACE draw in mouse face.
22877 DRAW_INVERSE_VIDEO draw in mode line face
22878 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
22879 DRAW_IMAGE_RAISED draw an image with a raised relief around it
22880
22881 If OVERLAPS is non-zero, draw only the foreground of characters and
22882 clip to the physical height of ROW. Non-zero value also defines
22883 the overlapping part to be drawn:
22884
22885 OVERLAPS_PRED overlap with preceding rows
22886 OVERLAPS_SUCC overlap with succeeding rows
22887 OVERLAPS_BOTH overlap with both preceding/succeeding rows
22888 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
22889
22890 Value is the x-position reached, relative to AREA of W. */
22891
22892 static int
22893 draw_glyphs (struct window *w, int x, struct glyph_row *row,
22894 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
22895 enum draw_glyphs_face hl, int overlaps)
22896 {
22897 struct glyph_string *head, *tail;
22898 struct glyph_string *s;
22899 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
22900 int i, j, x_reached, last_x, area_left = 0;
22901 struct frame *f = XFRAME (WINDOW_FRAME (w));
22902 DECLARE_HDC (hdc);
22903
22904 ALLOCATE_HDC (hdc, f);
22905
22906 /* Let's rather be paranoid than getting a SEGV. */
22907 end = min (end, row->used[area]);
22908 start = max (0, start);
22909 start = min (end, start);
22910
22911 /* Translate X to frame coordinates. Set last_x to the right
22912 end of the drawing area. */
22913 if (row->full_width_p)
22914 {
22915 /* X is relative to the left edge of W, without scroll bars
22916 or fringes. */
22917 area_left = WINDOW_LEFT_EDGE_X (w);
22918 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
22919 }
22920 else
22921 {
22922 area_left = window_box_left (w, area);
22923 last_x = area_left + window_box_width (w, area);
22924 }
22925 x += area_left;
22926
22927 /* Build a doubly-linked list of glyph_string structures between
22928 head and tail from what we have to draw. Note that the macro
22929 BUILD_GLYPH_STRINGS will modify its start parameter. That's
22930 the reason we use a separate variable `i'. */
22931 i = start;
22932 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
22933 if (tail)
22934 x_reached = tail->x + tail->background_width;
22935 else
22936 x_reached = x;
22937
22938 /* If there are any glyphs with lbearing < 0 or rbearing > width in
22939 the row, redraw some glyphs in front or following the glyph
22940 strings built above. */
22941 if (head && !overlaps && row->contains_overlapping_glyphs_p)
22942 {
22943 struct glyph_string *h, *t;
22944 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
22945 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
22946 int check_mouse_face = 0;
22947 int dummy_x = 0;
22948
22949 /* If mouse highlighting is on, we may need to draw adjacent
22950 glyphs using mouse-face highlighting. */
22951 if (area == TEXT_AREA && row->mouse_face_p)
22952 {
22953 struct glyph_row *mouse_beg_row, *mouse_end_row;
22954
22955 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
22956 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
22957
22958 if (row >= mouse_beg_row && row <= mouse_end_row)
22959 {
22960 check_mouse_face = 1;
22961 mouse_beg_col = (row == mouse_beg_row)
22962 ? hlinfo->mouse_face_beg_col : 0;
22963 mouse_end_col = (row == mouse_end_row)
22964 ? hlinfo->mouse_face_end_col
22965 : row->used[TEXT_AREA];
22966 }
22967 }
22968
22969 /* Compute overhangs for all glyph strings. */
22970 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
22971 for (s = head; s; s = s->next)
22972 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
22973
22974 /* Prepend glyph strings for glyphs in front of the first glyph
22975 string that are overwritten because of the first glyph
22976 string's left overhang. The background of all strings
22977 prepended must be drawn because the first glyph string
22978 draws over it. */
22979 i = left_overwritten (head);
22980 if (i >= 0)
22981 {
22982 enum draw_glyphs_face overlap_hl;
22983
22984 /* If this row contains mouse highlighting, attempt to draw
22985 the overlapped glyphs with the correct highlight. This
22986 code fails if the overlap encompasses more than one glyph
22987 and mouse-highlight spans only some of these glyphs.
22988 However, making it work perfectly involves a lot more
22989 code, and I don't know if the pathological case occurs in
22990 practice, so we'll stick to this for now. --- cyd */
22991 if (check_mouse_face
22992 && mouse_beg_col < start && mouse_end_col > i)
22993 overlap_hl = DRAW_MOUSE_FACE;
22994 else
22995 overlap_hl = DRAW_NORMAL_TEXT;
22996
22997 j = i;
22998 BUILD_GLYPH_STRINGS (j, start, h, t,
22999 overlap_hl, dummy_x, last_x);
23000 start = i;
23001 compute_overhangs_and_x (t, head->x, 1);
23002 prepend_glyph_string_lists (&head, &tail, h, t);
23003 clip_head = head;
23004 }
23005
23006 /* Prepend glyph strings for glyphs in front of the first glyph
23007 string that overwrite that glyph string because of their
23008 right overhang. For these strings, only the foreground must
23009 be drawn, because it draws over the glyph string at `head'.
23010 The background must not be drawn because this would overwrite
23011 right overhangs of preceding glyphs for which no glyph
23012 strings exist. */
23013 i = left_overwriting (head);
23014 if (i >= 0)
23015 {
23016 enum draw_glyphs_face overlap_hl;
23017
23018 if (check_mouse_face
23019 && mouse_beg_col < start && mouse_end_col > i)
23020 overlap_hl = DRAW_MOUSE_FACE;
23021 else
23022 overlap_hl = DRAW_NORMAL_TEXT;
23023
23024 clip_head = head;
23025 BUILD_GLYPH_STRINGS (i, start, h, t,
23026 overlap_hl, dummy_x, last_x);
23027 for (s = h; s; s = s->next)
23028 s->background_filled_p = 1;
23029 compute_overhangs_and_x (t, head->x, 1);
23030 prepend_glyph_string_lists (&head, &tail, h, t);
23031 }
23032
23033 /* Append glyphs strings for glyphs following the last glyph
23034 string tail that are overwritten by tail. The background of
23035 these strings has to be drawn because tail's foreground draws
23036 over it. */
23037 i = right_overwritten (tail);
23038 if (i >= 0)
23039 {
23040 enum draw_glyphs_face overlap_hl;
23041
23042 if (check_mouse_face
23043 && mouse_beg_col < i && mouse_end_col > end)
23044 overlap_hl = DRAW_MOUSE_FACE;
23045 else
23046 overlap_hl = DRAW_NORMAL_TEXT;
23047
23048 BUILD_GLYPH_STRINGS (end, i, h, t,
23049 overlap_hl, x, last_x);
23050 /* Because BUILD_GLYPH_STRINGS updates the first argument,
23051 we don't have `end = i;' here. */
23052 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23053 append_glyph_string_lists (&head, &tail, h, t);
23054 clip_tail = tail;
23055 }
23056
23057 /* Append glyph strings for glyphs following the last glyph
23058 string tail that overwrite tail. The foreground of such
23059 glyphs has to be drawn because it writes into the background
23060 of tail. The background must not be drawn because it could
23061 paint over the foreground of following glyphs. */
23062 i = right_overwriting (tail);
23063 if (i >= 0)
23064 {
23065 enum draw_glyphs_face overlap_hl;
23066 if (check_mouse_face
23067 && mouse_beg_col < i && mouse_end_col > end)
23068 overlap_hl = DRAW_MOUSE_FACE;
23069 else
23070 overlap_hl = DRAW_NORMAL_TEXT;
23071
23072 clip_tail = tail;
23073 i++; /* We must include the Ith glyph. */
23074 BUILD_GLYPH_STRINGS (end, i, h, t,
23075 overlap_hl, x, last_x);
23076 for (s = h; s; s = s->next)
23077 s->background_filled_p = 1;
23078 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23079 append_glyph_string_lists (&head, &tail, h, t);
23080 }
23081 if (clip_head || clip_tail)
23082 for (s = head; s; s = s->next)
23083 {
23084 s->clip_head = clip_head;
23085 s->clip_tail = clip_tail;
23086 }
23087 }
23088
23089 /* Draw all strings. */
23090 for (s = head; s; s = s->next)
23091 FRAME_RIF (f)->draw_glyph_string (s);
23092
23093 #ifndef HAVE_NS
23094 /* When focus a sole frame and move horizontally, this sets on_p to 0
23095 causing a failure to erase prev cursor position. */
23096 if (area == TEXT_AREA
23097 && !row->full_width_p
23098 /* When drawing overlapping rows, only the glyph strings'
23099 foreground is drawn, which doesn't erase a cursor
23100 completely. */
23101 && !overlaps)
23102 {
23103 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
23104 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
23105 : (tail ? tail->x + tail->background_width : x));
23106 x0 -= area_left;
23107 x1 -= area_left;
23108
23109 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
23110 row->y, MATRIX_ROW_BOTTOM_Y (row));
23111 }
23112 #endif
23113
23114 /* Value is the x-position up to which drawn, relative to AREA of W.
23115 This doesn't include parts drawn because of overhangs. */
23116 if (row->full_width_p)
23117 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
23118 else
23119 x_reached -= area_left;
23120
23121 RELEASE_HDC (hdc, f);
23122
23123 return x_reached;
23124 }
23125
23126 /* Expand row matrix if too narrow. Don't expand if area
23127 is not present. */
23128
23129 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
23130 { \
23131 if (!fonts_changed_p \
23132 && (it->glyph_row->glyphs[area] \
23133 < it->glyph_row->glyphs[area + 1])) \
23134 { \
23135 it->w->ncols_scale_factor++; \
23136 fonts_changed_p = 1; \
23137 } \
23138 }
23139
23140 /* Store one glyph for IT->char_to_display in IT->glyph_row.
23141 Called from x_produce_glyphs when IT->glyph_row is non-null. */
23142
23143 static inline void
23144 append_glyph (struct it *it)
23145 {
23146 struct glyph *glyph;
23147 enum glyph_row_area area = it->area;
23148
23149 xassert (it->glyph_row);
23150 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
23151
23152 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23153 if (glyph < it->glyph_row->glyphs[area + 1])
23154 {
23155 /* If the glyph row is reversed, we need to prepend the glyph
23156 rather than append it. */
23157 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23158 {
23159 struct glyph *g;
23160
23161 /* Make room for the additional glyph. */
23162 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23163 g[1] = *g;
23164 glyph = it->glyph_row->glyphs[area];
23165 }
23166 glyph->charpos = CHARPOS (it->position);
23167 glyph->object = it->object;
23168 if (it->pixel_width > 0)
23169 {
23170 glyph->pixel_width = it->pixel_width;
23171 glyph->padding_p = 0;
23172 }
23173 else
23174 {
23175 /* Assure at least 1-pixel width. Otherwise, cursor can't
23176 be displayed correctly. */
23177 glyph->pixel_width = 1;
23178 glyph->padding_p = 1;
23179 }
23180 glyph->ascent = it->ascent;
23181 glyph->descent = it->descent;
23182 glyph->voffset = it->voffset;
23183 glyph->type = CHAR_GLYPH;
23184 glyph->avoid_cursor_p = it->avoid_cursor_p;
23185 glyph->multibyte_p = it->multibyte_p;
23186 glyph->left_box_line_p = it->start_of_box_run_p;
23187 glyph->right_box_line_p = it->end_of_box_run_p;
23188 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23189 || it->phys_descent > it->descent);
23190 glyph->glyph_not_available_p = it->glyph_not_available_p;
23191 glyph->face_id = it->face_id;
23192 glyph->u.ch = it->char_to_display;
23193 glyph->slice.img = null_glyph_slice;
23194 glyph->font_type = FONT_TYPE_UNKNOWN;
23195 if (it->bidi_p)
23196 {
23197 glyph->resolved_level = it->bidi_it.resolved_level;
23198 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23199 abort ();
23200 glyph->bidi_type = it->bidi_it.type;
23201 }
23202 else
23203 {
23204 glyph->resolved_level = 0;
23205 glyph->bidi_type = UNKNOWN_BT;
23206 }
23207 ++it->glyph_row->used[area];
23208 }
23209 else
23210 IT_EXPAND_MATRIX_WIDTH (it, area);
23211 }
23212
23213 /* Store one glyph for the composition IT->cmp_it.id in
23214 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
23215 non-null. */
23216
23217 static inline void
23218 append_composite_glyph (struct it *it)
23219 {
23220 struct glyph *glyph;
23221 enum glyph_row_area area = it->area;
23222
23223 xassert (it->glyph_row);
23224
23225 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23226 if (glyph < it->glyph_row->glyphs[area + 1])
23227 {
23228 /* If the glyph row is reversed, we need to prepend the glyph
23229 rather than append it. */
23230 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
23231 {
23232 struct glyph *g;
23233
23234 /* Make room for the new glyph. */
23235 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
23236 g[1] = *g;
23237 glyph = it->glyph_row->glyphs[it->area];
23238 }
23239 glyph->charpos = it->cmp_it.charpos;
23240 glyph->object = it->object;
23241 glyph->pixel_width = it->pixel_width;
23242 glyph->ascent = it->ascent;
23243 glyph->descent = it->descent;
23244 glyph->voffset = it->voffset;
23245 glyph->type = COMPOSITE_GLYPH;
23246 if (it->cmp_it.ch < 0)
23247 {
23248 glyph->u.cmp.automatic = 0;
23249 glyph->u.cmp.id = it->cmp_it.id;
23250 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
23251 }
23252 else
23253 {
23254 glyph->u.cmp.automatic = 1;
23255 glyph->u.cmp.id = it->cmp_it.id;
23256 glyph->slice.cmp.from = it->cmp_it.from;
23257 glyph->slice.cmp.to = it->cmp_it.to - 1;
23258 }
23259 glyph->avoid_cursor_p = it->avoid_cursor_p;
23260 glyph->multibyte_p = it->multibyte_p;
23261 glyph->left_box_line_p = it->start_of_box_run_p;
23262 glyph->right_box_line_p = it->end_of_box_run_p;
23263 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23264 || it->phys_descent > it->descent);
23265 glyph->padding_p = 0;
23266 glyph->glyph_not_available_p = 0;
23267 glyph->face_id = it->face_id;
23268 glyph->font_type = FONT_TYPE_UNKNOWN;
23269 if (it->bidi_p)
23270 {
23271 glyph->resolved_level = it->bidi_it.resolved_level;
23272 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23273 abort ();
23274 glyph->bidi_type = it->bidi_it.type;
23275 }
23276 ++it->glyph_row->used[area];
23277 }
23278 else
23279 IT_EXPAND_MATRIX_WIDTH (it, area);
23280 }
23281
23282
23283 /* Change IT->ascent and IT->height according to the setting of
23284 IT->voffset. */
23285
23286 static inline void
23287 take_vertical_position_into_account (struct it *it)
23288 {
23289 if (it->voffset)
23290 {
23291 if (it->voffset < 0)
23292 /* Increase the ascent so that we can display the text higher
23293 in the line. */
23294 it->ascent -= it->voffset;
23295 else
23296 /* Increase the descent so that we can display the text lower
23297 in the line. */
23298 it->descent += it->voffset;
23299 }
23300 }
23301
23302
23303 /* Produce glyphs/get display metrics for the image IT is loaded with.
23304 See the description of struct display_iterator in dispextern.h for
23305 an overview of struct display_iterator. */
23306
23307 static void
23308 produce_image_glyph (struct it *it)
23309 {
23310 struct image *img;
23311 struct face *face;
23312 int glyph_ascent, crop;
23313 struct glyph_slice slice;
23314
23315 xassert (it->what == IT_IMAGE);
23316
23317 face = FACE_FROM_ID (it->f, it->face_id);
23318 xassert (face);
23319 /* Make sure X resources of the face is loaded. */
23320 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23321
23322 if (it->image_id < 0)
23323 {
23324 /* Fringe bitmap. */
23325 it->ascent = it->phys_ascent = 0;
23326 it->descent = it->phys_descent = 0;
23327 it->pixel_width = 0;
23328 it->nglyphs = 0;
23329 return;
23330 }
23331
23332 img = IMAGE_FROM_ID (it->f, it->image_id);
23333 xassert (img);
23334 /* Make sure X resources of the image is loaded. */
23335 prepare_image_for_display (it->f, img);
23336
23337 slice.x = slice.y = 0;
23338 slice.width = img->width;
23339 slice.height = img->height;
23340
23341 if (INTEGERP (it->slice.x))
23342 slice.x = XINT (it->slice.x);
23343 else if (FLOATP (it->slice.x))
23344 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
23345
23346 if (INTEGERP (it->slice.y))
23347 slice.y = XINT (it->slice.y);
23348 else if (FLOATP (it->slice.y))
23349 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
23350
23351 if (INTEGERP (it->slice.width))
23352 slice.width = XINT (it->slice.width);
23353 else if (FLOATP (it->slice.width))
23354 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
23355
23356 if (INTEGERP (it->slice.height))
23357 slice.height = XINT (it->slice.height);
23358 else if (FLOATP (it->slice.height))
23359 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
23360
23361 if (slice.x >= img->width)
23362 slice.x = img->width;
23363 if (slice.y >= img->height)
23364 slice.y = img->height;
23365 if (slice.x + slice.width >= img->width)
23366 slice.width = img->width - slice.x;
23367 if (slice.y + slice.height > img->height)
23368 slice.height = img->height - slice.y;
23369
23370 if (slice.width == 0 || slice.height == 0)
23371 return;
23372
23373 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
23374
23375 it->descent = slice.height - glyph_ascent;
23376 if (slice.y == 0)
23377 it->descent += img->vmargin;
23378 if (slice.y + slice.height == img->height)
23379 it->descent += img->vmargin;
23380 it->phys_descent = it->descent;
23381
23382 it->pixel_width = slice.width;
23383 if (slice.x == 0)
23384 it->pixel_width += img->hmargin;
23385 if (slice.x + slice.width == img->width)
23386 it->pixel_width += img->hmargin;
23387
23388 /* It's quite possible for images to have an ascent greater than
23389 their height, so don't get confused in that case. */
23390 if (it->descent < 0)
23391 it->descent = 0;
23392
23393 it->nglyphs = 1;
23394
23395 if (face->box != FACE_NO_BOX)
23396 {
23397 if (face->box_line_width > 0)
23398 {
23399 if (slice.y == 0)
23400 it->ascent += face->box_line_width;
23401 if (slice.y + slice.height == img->height)
23402 it->descent += face->box_line_width;
23403 }
23404
23405 if (it->start_of_box_run_p && slice.x == 0)
23406 it->pixel_width += eabs (face->box_line_width);
23407 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
23408 it->pixel_width += eabs (face->box_line_width);
23409 }
23410
23411 take_vertical_position_into_account (it);
23412
23413 /* Automatically crop wide image glyphs at right edge so we can
23414 draw the cursor on same display row. */
23415 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
23416 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
23417 {
23418 it->pixel_width -= crop;
23419 slice.width -= crop;
23420 }
23421
23422 if (it->glyph_row)
23423 {
23424 struct glyph *glyph;
23425 enum glyph_row_area area = it->area;
23426
23427 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23428 if (glyph < it->glyph_row->glyphs[area + 1])
23429 {
23430 glyph->charpos = CHARPOS (it->position);
23431 glyph->object = it->object;
23432 glyph->pixel_width = it->pixel_width;
23433 glyph->ascent = glyph_ascent;
23434 glyph->descent = it->descent;
23435 glyph->voffset = it->voffset;
23436 glyph->type = IMAGE_GLYPH;
23437 glyph->avoid_cursor_p = it->avoid_cursor_p;
23438 glyph->multibyte_p = it->multibyte_p;
23439 glyph->left_box_line_p = it->start_of_box_run_p;
23440 glyph->right_box_line_p = it->end_of_box_run_p;
23441 glyph->overlaps_vertically_p = 0;
23442 glyph->padding_p = 0;
23443 glyph->glyph_not_available_p = 0;
23444 glyph->face_id = it->face_id;
23445 glyph->u.img_id = img->id;
23446 glyph->slice.img = slice;
23447 glyph->font_type = FONT_TYPE_UNKNOWN;
23448 if (it->bidi_p)
23449 {
23450 glyph->resolved_level = it->bidi_it.resolved_level;
23451 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23452 abort ();
23453 glyph->bidi_type = it->bidi_it.type;
23454 }
23455 ++it->glyph_row->used[area];
23456 }
23457 else
23458 IT_EXPAND_MATRIX_WIDTH (it, area);
23459 }
23460 }
23461
23462
23463 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
23464 of the glyph, WIDTH and HEIGHT are the width and height of the
23465 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
23466
23467 static void
23468 append_stretch_glyph (struct it *it, Lisp_Object object,
23469 int width, int height, int ascent)
23470 {
23471 struct glyph *glyph;
23472 enum glyph_row_area area = it->area;
23473
23474 xassert (ascent >= 0 && ascent <= height);
23475
23476 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23477 if (glyph < it->glyph_row->glyphs[area + 1])
23478 {
23479 /* If the glyph row is reversed, we need to prepend the glyph
23480 rather than append it. */
23481 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23482 {
23483 struct glyph *g;
23484
23485 /* Make room for the additional glyph. */
23486 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23487 g[1] = *g;
23488 glyph = it->glyph_row->glyphs[area];
23489 }
23490 glyph->charpos = CHARPOS (it->position);
23491 glyph->object = object;
23492 glyph->pixel_width = width;
23493 glyph->ascent = ascent;
23494 glyph->descent = height - ascent;
23495 glyph->voffset = it->voffset;
23496 glyph->type = STRETCH_GLYPH;
23497 glyph->avoid_cursor_p = it->avoid_cursor_p;
23498 glyph->multibyte_p = it->multibyte_p;
23499 glyph->left_box_line_p = it->start_of_box_run_p;
23500 glyph->right_box_line_p = it->end_of_box_run_p;
23501 glyph->overlaps_vertically_p = 0;
23502 glyph->padding_p = 0;
23503 glyph->glyph_not_available_p = 0;
23504 glyph->face_id = it->face_id;
23505 glyph->u.stretch.ascent = ascent;
23506 glyph->u.stretch.height = height;
23507 glyph->slice.img = null_glyph_slice;
23508 glyph->font_type = FONT_TYPE_UNKNOWN;
23509 if (it->bidi_p)
23510 {
23511 glyph->resolved_level = it->bidi_it.resolved_level;
23512 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23513 abort ();
23514 glyph->bidi_type = it->bidi_it.type;
23515 }
23516 else
23517 {
23518 glyph->resolved_level = 0;
23519 glyph->bidi_type = UNKNOWN_BT;
23520 }
23521 ++it->glyph_row->used[area];
23522 }
23523 else
23524 IT_EXPAND_MATRIX_WIDTH (it, area);
23525 }
23526
23527 #endif /* HAVE_WINDOW_SYSTEM */
23528
23529 /* Produce a stretch glyph for iterator IT. IT->object is the value
23530 of the glyph property displayed. The value must be a list
23531 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
23532 being recognized:
23533
23534 1. `:width WIDTH' specifies that the space should be WIDTH *
23535 canonical char width wide. WIDTH may be an integer or floating
23536 point number.
23537
23538 2. `:relative-width FACTOR' specifies that the width of the stretch
23539 should be computed from the width of the first character having the
23540 `glyph' property, and should be FACTOR times that width.
23541
23542 3. `:align-to HPOS' specifies that the space should be wide enough
23543 to reach HPOS, a value in canonical character units.
23544
23545 Exactly one of the above pairs must be present.
23546
23547 4. `:height HEIGHT' specifies that the height of the stretch produced
23548 should be HEIGHT, measured in canonical character units.
23549
23550 5. `:relative-height FACTOR' specifies that the height of the
23551 stretch should be FACTOR times the height of the characters having
23552 the glyph property.
23553
23554 Either none or exactly one of 4 or 5 must be present.
23555
23556 6. `:ascent ASCENT' specifies that ASCENT percent of the height
23557 of the stretch should be used for the ascent of the stretch.
23558 ASCENT must be in the range 0 <= ASCENT <= 100. */
23559
23560 void
23561 produce_stretch_glyph (struct it *it)
23562 {
23563 /* (space :width WIDTH :height HEIGHT ...) */
23564 Lisp_Object prop, plist;
23565 int width = 0, height = 0, align_to = -1;
23566 int zero_width_ok_p = 0;
23567 int ascent = 0;
23568 double tem;
23569 struct face *face = NULL;
23570 struct font *font = NULL;
23571
23572 #ifdef HAVE_WINDOW_SYSTEM
23573 int zero_height_ok_p = 0;
23574
23575 if (FRAME_WINDOW_P (it->f))
23576 {
23577 face = FACE_FROM_ID (it->f, it->face_id);
23578 font = face->font ? face->font : FRAME_FONT (it->f);
23579 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23580 }
23581 #endif
23582
23583 /* List should start with `space'. */
23584 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
23585 plist = XCDR (it->object);
23586
23587 /* Compute the width of the stretch. */
23588 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
23589 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
23590 {
23591 /* Absolute width `:width WIDTH' specified and valid. */
23592 zero_width_ok_p = 1;
23593 width = (int)tem;
23594 }
23595 #ifdef HAVE_WINDOW_SYSTEM
23596 else if (FRAME_WINDOW_P (it->f)
23597 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
23598 {
23599 /* Relative width `:relative-width FACTOR' specified and valid.
23600 Compute the width of the characters having the `glyph'
23601 property. */
23602 struct it it2;
23603 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
23604
23605 it2 = *it;
23606 if (it->multibyte_p)
23607 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
23608 else
23609 {
23610 it2.c = it2.char_to_display = *p, it2.len = 1;
23611 if (! ASCII_CHAR_P (it2.c))
23612 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
23613 }
23614
23615 it2.glyph_row = NULL;
23616 it2.what = IT_CHARACTER;
23617 x_produce_glyphs (&it2);
23618 width = NUMVAL (prop) * it2.pixel_width;
23619 }
23620 #endif /* HAVE_WINDOW_SYSTEM */
23621 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
23622 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
23623 {
23624 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
23625 align_to = (align_to < 0
23626 ? 0
23627 : align_to - window_box_left_offset (it->w, TEXT_AREA));
23628 else if (align_to < 0)
23629 align_to = window_box_left_offset (it->w, TEXT_AREA);
23630 width = max (0, (int)tem + align_to - it->current_x);
23631 zero_width_ok_p = 1;
23632 }
23633 else
23634 /* Nothing specified -> width defaults to canonical char width. */
23635 width = FRAME_COLUMN_WIDTH (it->f);
23636
23637 if (width <= 0 && (width < 0 || !zero_width_ok_p))
23638 width = 1;
23639
23640 #ifdef HAVE_WINDOW_SYSTEM
23641 /* Compute height. */
23642 if (FRAME_WINDOW_P (it->f))
23643 {
23644 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
23645 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23646 {
23647 height = (int)tem;
23648 zero_height_ok_p = 1;
23649 }
23650 else if (prop = Fplist_get (plist, QCrelative_height),
23651 NUMVAL (prop) > 0)
23652 height = FONT_HEIGHT (font) * NUMVAL (prop);
23653 else
23654 height = FONT_HEIGHT (font);
23655
23656 if (height <= 0 && (height < 0 || !zero_height_ok_p))
23657 height = 1;
23658
23659 /* Compute percentage of height used for ascent. If
23660 `:ascent ASCENT' is present and valid, use that. Otherwise,
23661 derive the ascent from the font in use. */
23662 if (prop = Fplist_get (plist, QCascent),
23663 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
23664 ascent = height * NUMVAL (prop) / 100.0;
23665 else if (!NILP (prop)
23666 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23667 ascent = min (max (0, (int)tem), height);
23668 else
23669 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
23670 }
23671 else
23672 #endif /* HAVE_WINDOW_SYSTEM */
23673 height = 1;
23674
23675 if (width > 0 && it->line_wrap != TRUNCATE
23676 && it->current_x + width > it->last_visible_x)
23677 {
23678 width = it->last_visible_x - it->current_x;
23679 #ifdef HAVE_WINDOW_SYSTEM
23680 /* Subtract one more pixel from the stretch width, but only on
23681 GUI frames, since on a TTY each glyph is one "pixel" wide. */
23682 width -= FRAME_WINDOW_P (it->f);
23683 #endif
23684 }
23685
23686 if (width > 0 && height > 0 && it->glyph_row)
23687 {
23688 Lisp_Object o_object = it->object;
23689 Lisp_Object object = it->stack[it->sp - 1].string;
23690 int n = width;
23691
23692 if (!STRINGP (object))
23693 object = it->w->buffer;
23694 #ifdef HAVE_WINDOW_SYSTEM
23695 if (FRAME_WINDOW_P (it->f))
23696 append_stretch_glyph (it, object, width, height, ascent);
23697 else
23698 #endif
23699 {
23700 it->object = object;
23701 it->char_to_display = ' ';
23702 it->pixel_width = it->len = 1;
23703 while (n--)
23704 tty_append_glyph (it);
23705 it->object = o_object;
23706 }
23707 }
23708
23709 it->pixel_width = width;
23710 #ifdef HAVE_WINDOW_SYSTEM
23711 if (FRAME_WINDOW_P (it->f))
23712 {
23713 it->ascent = it->phys_ascent = ascent;
23714 it->descent = it->phys_descent = height - it->ascent;
23715 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
23716 take_vertical_position_into_account (it);
23717 }
23718 else
23719 #endif
23720 it->nglyphs = width;
23721 }
23722
23723 #ifdef HAVE_WINDOW_SYSTEM
23724
23725 /* Calculate line-height and line-spacing properties.
23726 An integer value specifies explicit pixel value.
23727 A float value specifies relative value to current face height.
23728 A cons (float . face-name) specifies relative value to
23729 height of specified face font.
23730
23731 Returns height in pixels, or nil. */
23732
23733
23734 static Lisp_Object
23735 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
23736 int boff, int override)
23737 {
23738 Lisp_Object face_name = Qnil;
23739 int ascent, descent, height;
23740
23741 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
23742 return val;
23743
23744 if (CONSP (val))
23745 {
23746 face_name = XCAR (val);
23747 val = XCDR (val);
23748 if (!NUMBERP (val))
23749 val = make_number (1);
23750 if (NILP (face_name))
23751 {
23752 height = it->ascent + it->descent;
23753 goto scale;
23754 }
23755 }
23756
23757 if (NILP (face_name))
23758 {
23759 font = FRAME_FONT (it->f);
23760 boff = FRAME_BASELINE_OFFSET (it->f);
23761 }
23762 else if (EQ (face_name, Qt))
23763 {
23764 override = 0;
23765 }
23766 else
23767 {
23768 int face_id;
23769 struct face *face;
23770
23771 face_id = lookup_named_face (it->f, face_name, 0);
23772 if (face_id < 0)
23773 return make_number (-1);
23774
23775 face = FACE_FROM_ID (it->f, face_id);
23776 font = face->font;
23777 if (font == NULL)
23778 return make_number (-1);
23779 boff = font->baseline_offset;
23780 if (font->vertical_centering)
23781 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23782 }
23783
23784 ascent = FONT_BASE (font) + boff;
23785 descent = FONT_DESCENT (font) - boff;
23786
23787 if (override)
23788 {
23789 it->override_ascent = ascent;
23790 it->override_descent = descent;
23791 it->override_boff = boff;
23792 }
23793
23794 height = ascent + descent;
23795
23796 scale:
23797 if (FLOATP (val))
23798 height = (int)(XFLOAT_DATA (val) * height);
23799 else if (INTEGERP (val))
23800 height *= XINT (val);
23801
23802 return make_number (height);
23803 }
23804
23805
23806 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
23807 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
23808 and only if this is for a character for which no font was found.
23809
23810 If the display method (it->glyphless_method) is
23811 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
23812 length of the acronym or the hexadecimal string, UPPER_XOFF and
23813 UPPER_YOFF are pixel offsets for the upper part of the string,
23814 LOWER_XOFF and LOWER_YOFF are for the lower part.
23815
23816 For the other display methods, LEN through LOWER_YOFF are zero. */
23817
23818 static void
23819 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
23820 short upper_xoff, short upper_yoff,
23821 short lower_xoff, short lower_yoff)
23822 {
23823 struct glyph *glyph;
23824 enum glyph_row_area area = it->area;
23825
23826 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23827 if (glyph < it->glyph_row->glyphs[area + 1])
23828 {
23829 /* If the glyph row is reversed, we need to prepend the glyph
23830 rather than append it. */
23831 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23832 {
23833 struct glyph *g;
23834
23835 /* Make room for the additional glyph. */
23836 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23837 g[1] = *g;
23838 glyph = it->glyph_row->glyphs[area];
23839 }
23840 glyph->charpos = CHARPOS (it->position);
23841 glyph->object = it->object;
23842 glyph->pixel_width = it->pixel_width;
23843 glyph->ascent = it->ascent;
23844 glyph->descent = it->descent;
23845 glyph->voffset = it->voffset;
23846 glyph->type = GLYPHLESS_GLYPH;
23847 glyph->u.glyphless.method = it->glyphless_method;
23848 glyph->u.glyphless.for_no_font = for_no_font;
23849 glyph->u.glyphless.len = len;
23850 glyph->u.glyphless.ch = it->c;
23851 glyph->slice.glyphless.upper_xoff = upper_xoff;
23852 glyph->slice.glyphless.upper_yoff = upper_yoff;
23853 glyph->slice.glyphless.lower_xoff = lower_xoff;
23854 glyph->slice.glyphless.lower_yoff = lower_yoff;
23855 glyph->avoid_cursor_p = it->avoid_cursor_p;
23856 glyph->multibyte_p = it->multibyte_p;
23857 glyph->left_box_line_p = it->start_of_box_run_p;
23858 glyph->right_box_line_p = it->end_of_box_run_p;
23859 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23860 || it->phys_descent > it->descent);
23861 glyph->padding_p = 0;
23862 glyph->glyph_not_available_p = 0;
23863 glyph->face_id = face_id;
23864 glyph->font_type = FONT_TYPE_UNKNOWN;
23865 if (it->bidi_p)
23866 {
23867 glyph->resolved_level = it->bidi_it.resolved_level;
23868 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23869 abort ();
23870 glyph->bidi_type = it->bidi_it.type;
23871 }
23872 ++it->glyph_row->used[area];
23873 }
23874 else
23875 IT_EXPAND_MATRIX_WIDTH (it, area);
23876 }
23877
23878
23879 /* Produce a glyph for a glyphless character for iterator IT.
23880 IT->glyphless_method specifies which method to use for displaying
23881 the character. See the description of enum
23882 glyphless_display_method in dispextern.h for the detail.
23883
23884 FOR_NO_FONT is nonzero if and only if this is for a character for
23885 which no font was found. ACRONYM, if non-nil, is an acronym string
23886 for the character. */
23887
23888 static void
23889 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
23890 {
23891 int face_id;
23892 struct face *face;
23893 struct font *font;
23894 int base_width, base_height, width, height;
23895 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
23896 int len;
23897
23898 /* Get the metrics of the base font. We always refer to the current
23899 ASCII face. */
23900 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
23901 font = face->font ? face->font : FRAME_FONT (it->f);
23902 it->ascent = FONT_BASE (font) + font->baseline_offset;
23903 it->descent = FONT_DESCENT (font) - font->baseline_offset;
23904 base_height = it->ascent + it->descent;
23905 base_width = font->average_width;
23906
23907 /* Get a face ID for the glyph by utilizing a cache (the same way as
23908 done for `escape-glyph' in get_next_display_element). */
23909 if (it->f == last_glyphless_glyph_frame
23910 && it->face_id == last_glyphless_glyph_face_id)
23911 {
23912 face_id = last_glyphless_glyph_merged_face_id;
23913 }
23914 else
23915 {
23916 /* Merge the `glyphless-char' face into the current face. */
23917 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
23918 last_glyphless_glyph_frame = it->f;
23919 last_glyphless_glyph_face_id = it->face_id;
23920 last_glyphless_glyph_merged_face_id = face_id;
23921 }
23922
23923 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
23924 {
23925 it->pixel_width = THIN_SPACE_WIDTH;
23926 len = 0;
23927 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
23928 }
23929 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
23930 {
23931 width = CHAR_WIDTH (it->c);
23932 if (width == 0)
23933 width = 1;
23934 else if (width > 4)
23935 width = 4;
23936 it->pixel_width = base_width * width;
23937 len = 0;
23938 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
23939 }
23940 else
23941 {
23942 char buf[7];
23943 const char *str;
23944 unsigned int code[6];
23945 int upper_len;
23946 int ascent, descent;
23947 struct font_metrics metrics_upper, metrics_lower;
23948
23949 face = FACE_FROM_ID (it->f, face_id);
23950 font = face->font ? face->font : FRAME_FONT (it->f);
23951 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23952
23953 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
23954 {
23955 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
23956 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
23957 if (CONSP (acronym))
23958 acronym = XCAR (acronym);
23959 str = STRINGP (acronym) ? SSDATA (acronym) : "";
23960 }
23961 else
23962 {
23963 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
23964 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
23965 str = buf;
23966 }
23967 for (len = 0; str[len] && ASCII_BYTE_P (str[len]); len++)
23968 code[len] = font->driver->encode_char (font, str[len]);
23969 upper_len = (len + 1) / 2;
23970 font->driver->text_extents (font, code, upper_len,
23971 &metrics_upper);
23972 font->driver->text_extents (font, code + upper_len, len - upper_len,
23973 &metrics_lower);
23974
23975
23976
23977 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
23978 width = max (metrics_upper.width, metrics_lower.width) + 4;
23979 upper_xoff = upper_yoff = 2; /* the typical case */
23980 if (base_width >= width)
23981 {
23982 /* Align the upper to the left, the lower to the right. */
23983 it->pixel_width = base_width;
23984 lower_xoff = base_width - 2 - metrics_lower.width;
23985 }
23986 else
23987 {
23988 /* Center the shorter one. */
23989 it->pixel_width = width;
23990 if (metrics_upper.width >= metrics_lower.width)
23991 lower_xoff = (width - metrics_lower.width) / 2;
23992 else
23993 {
23994 /* FIXME: This code doesn't look right. It formerly was
23995 missing the "lower_xoff = 0;", which couldn't have
23996 been right since it left lower_xoff uninitialized. */
23997 lower_xoff = 0;
23998 upper_xoff = (width - metrics_upper.width) / 2;
23999 }
24000 }
24001
24002 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
24003 top, bottom, and between upper and lower strings. */
24004 height = (metrics_upper.ascent + metrics_upper.descent
24005 + metrics_lower.ascent + metrics_lower.descent) + 5;
24006 /* Center vertically.
24007 H:base_height, D:base_descent
24008 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
24009
24010 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
24011 descent = D - H/2 + h/2;
24012 lower_yoff = descent - 2 - ld;
24013 upper_yoff = lower_yoff - la - 1 - ud; */
24014 ascent = - (it->descent - (base_height + height + 1) / 2);
24015 descent = it->descent - (base_height - height) / 2;
24016 lower_yoff = descent - 2 - metrics_lower.descent;
24017 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
24018 - metrics_upper.descent);
24019 /* Don't make the height shorter than the base height. */
24020 if (height > base_height)
24021 {
24022 it->ascent = ascent;
24023 it->descent = descent;
24024 }
24025 }
24026
24027 it->phys_ascent = it->ascent;
24028 it->phys_descent = it->descent;
24029 if (it->glyph_row)
24030 append_glyphless_glyph (it, face_id, for_no_font, len,
24031 upper_xoff, upper_yoff,
24032 lower_xoff, lower_yoff);
24033 it->nglyphs = 1;
24034 take_vertical_position_into_account (it);
24035 }
24036
24037
24038 /* RIF:
24039 Produce glyphs/get display metrics for the display element IT is
24040 loaded with. See the description of struct it in dispextern.h
24041 for an overview of struct it. */
24042
24043 void
24044 x_produce_glyphs (struct it *it)
24045 {
24046 int extra_line_spacing = it->extra_line_spacing;
24047
24048 it->glyph_not_available_p = 0;
24049
24050 if (it->what == IT_CHARACTER)
24051 {
24052 XChar2b char2b;
24053 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24054 struct font *font = face->font;
24055 struct font_metrics *pcm = NULL;
24056 int boff; /* baseline offset */
24057
24058 if (font == NULL)
24059 {
24060 /* When no suitable font is found, display this character by
24061 the method specified in the first extra slot of
24062 Vglyphless_char_display. */
24063 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
24064
24065 xassert (it->what == IT_GLYPHLESS);
24066 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
24067 goto done;
24068 }
24069
24070 boff = font->baseline_offset;
24071 if (font->vertical_centering)
24072 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24073
24074 if (it->char_to_display != '\n' && it->char_to_display != '\t')
24075 {
24076 int stretched_p;
24077
24078 it->nglyphs = 1;
24079
24080 if (it->override_ascent >= 0)
24081 {
24082 it->ascent = it->override_ascent;
24083 it->descent = it->override_descent;
24084 boff = it->override_boff;
24085 }
24086 else
24087 {
24088 it->ascent = FONT_BASE (font) + boff;
24089 it->descent = FONT_DESCENT (font) - boff;
24090 }
24091
24092 if (get_char_glyph_code (it->char_to_display, font, &char2b))
24093 {
24094 pcm = get_per_char_metric (font, &char2b);
24095 if (pcm->width == 0
24096 && pcm->rbearing == 0 && pcm->lbearing == 0)
24097 pcm = NULL;
24098 }
24099
24100 if (pcm)
24101 {
24102 it->phys_ascent = pcm->ascent + boff;
24103 it->phys_descent = pcm->descent - boff;
24104 it->pixel_width = pcm->width;
24105 }
24106 else
24107 {
24108 it->glyph_not_available_p = 1;
24109 it->phys_ascent = it->ascent;
24110 it->phys_descent = it->descent;
24111 it->pixel_width = font->space_width;
24112 }
24113
24114 if (it->constrain_row_ascent_descent_p)
24115 {
24116 if (it->descent > it->max_descent)
24117 {
24118 it->ascent += it->descent - it->max_descent;
24119 it->descent = it->max_descent;
24120 }
24121 if (it->ascent > it->max_ascent)
24122 {
24123 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24124 it->ascent = it->max_ascent;
24125 }
24126 it->phys_ascent = min (it->phys_ascent, it->ascent);
24127 it->phys_descent = min (it->phys_descent, it->descent);
24128 extra_line_spacing = 0;
24129 }
24130
24131 /* If this is a space inside a region of text with
24132 `space-width' property, change its width. */
24133 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
24134 if (stretched_p)
24135 it->pixel_width *= XFLOATINT (it->space_width);
24136
24137 /* If face has a box, add the box thickness to the character
24138 height. If character has a box line to the left and/or
24139 right, add the box line width to the character's width. */
24140 if (face->box != FACE_NO_BOX)
24141 {
24142 int thick = face->box_line_width;
24143
24144 if (thick > 0)
24145 {
24146 it->ascent += thick;
24147 it->descent += thick;
24148 }
24149 else
24150 thick = -thick;
24151
24152 if (it->start_of_box_run_p)
24153 it->pixel_width += thick;
24154 if (it->end_of_box_run_p)
24155 it->pixel_width += thick;
24156 }
24157
24158 /* If face has an overline, add the height of the overline
24159 (1 pixel) and a 1 pixel margin to the character height. */
24160 if (face->overline_p)
24161 it->ascent += overline_margin;
24162
24163 if (it->constrain_row_ascent_descent_p)
24164 {
24165 if (it->ascent > it->max_ascent)
24166 it->ascent = it->max_ascent;
24167 if (it->descent > it->max_descent)
24168 it->descent = it->max_descent;
24169 }
24170
24171 take_vertical_position_into_account (it);
24172
24173 /* If we have to actually produce glyphs, do it. */
24174 if (it->glyph_row)
24175 {
24176 if (stretched_p)
24177 {
24178 /* Translate a space with a `space-width' property
24179 into a stretch glyph. */
24180 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
24181 / FONT_HEIGHT (font));
24182 append_stretch_glyph (it, it->object, it->pixel_width,
24183 it->ascent + it->descent, ascent);
24184 }
24185 else
24186 append_glyph (it);
24187
24188 /* If characters with lbearing or rbearing are displayed
24189 in this line, record that fact in a flag of the
24190 glyph row. This is used to optimize X output code. */
24191 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
24192 it->glyph_row->contains_overlapping_glyphs_p = 1;
24193 }
24194 if (! stretched_p && it->pixel_width == 0)
24195 /* We assure that all visible glyphs have at least 1-pixel
24196 width. */
24197 it->pixel_width = 1;
24198 }
24199 else if (it->char_to_display == '\n')
24200 {
24201 /* A newline has no width, but we need the height of the
24202 line. But if previous part of the line sets a height,
24203 don't increase that height */
24204
24205 Lisp_Object height;
24206 Lisp_Object total_height = Qnil;
24207
24208 it->override_ascent = -1;
24209 it->pixel_width = 0;
24210 it->nglyphs = 0;
24211
24212 height = get_it_property (it, Qline_height);
24213 /* Split (line-height total-height) list */
24214 if (CONSP (height)
24215 && CONSP (XCDR (height))
24216 && NILP (XCDR (XCDR (height))))
24217 {
24218 total_height = XCAR (XCDR (height));
24219 height = XCAR (height);
24220 }
24221 height = calc_line_height_property (it, height, font, boff, 1);
24222
24223 if (it->override_ascent >= 0)
24224 {
24225 it->ascent = it->override_ascent;
24226 it->descent = it->override_descent;
24227 boff = it->override_boff;
24228 }
24229 else
24230 {
24231 it->ascent = FONT_BASE (font) + boff;
24232 it->descent = FONT_DESCENT (font) - boff;
24233 }
24234
24235 if (EQ (height, Qt))
24236 {
24237 if (it->descent > it->max_descent)
24238 {
24239 it->ascent += it->descent - it->max_descent;
24240 it->descent = it->max_descent;
24241 }
24242 if (it->ascent > it->max_ascent)
24243 {
24244 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24245 it->ascent = it->max_ascent;
24246 }
24247 it->phys_ascent = min (it->phys_ascent, it->ascent);
24248 it->phys_descent = min (it->phys_descent, it->descent);
24249 it->constrain_row_ascent_descent_p = 1;
24250 extra_line_spacing = 0;
24251 }
24252 else
24253 {
24254 Lisp_Object spacing;
24255
24256 it->phys_ascent = it->ascent;
24257 it->phys_descent = it->descent;
24258
24259 if ((it->max_ascent > 0 || it->max_descent > 0)
24260 && face->box != FACE_NO_BOX
24261 && face->box_line_width > 0)
24262 {
24263 it->ascent += face->box_line_width;
24264 it->descent += face->box_line_width;
24265 }
24266 if (!NILP (height)
24267 && XINT (height) > it->ascent + it->descent)
24268 it->ascent = XINT (height) - it->descent;
24269
24270 if (!NILP (total_height))
24271 spacing = calc_line_height_property (it, total_height, font, boff, 0);
24272 else
24273 {
24274 spacing = get_it_property (it, Qline_spacing);
24275 spacing = calc_line_height_property (it, spacing, font, boff, 0);
24276 }
24277 if (INTEGERP (spacing))
24278 {
24279 extra_line_spacing = XINT (spacing);
24280 if (!NILP (total_height))
24281 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
24282 }
24283 }
24284 }
24285 else /* i.e. (it->char_to_display == '\t') */
24286 {
24287 if (font->space_width > 0)
24288 {
24289 int tab_width = it->tab_width * font->space_width;
24290 int x = it->current_x + it->continuation_lines_width;
24291 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
24292
24293 /* If the distance from the current position to the next tab
24294 stop is less than a space character width, use the
24295 tab stop after that. */
24296 if (next_tab_x - x < font->space_width)
24297 next_tab_x += tab_width;
24298
24299 it->pixel_width = next_tab_x - x;
24300 it->nglyphs = 1;
24301 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
24302 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
24303
24304 if (it->glyph_row)
24305 {
24306 append_stretch_glyph (it, it->object, it->pixel_width,
24307 it->ascent + it->descent, it->ascent);
24308 }
24309 }
24310 else
24311 {
24312 it->pixel_width = 0;
24313 it->nglyphs = 1;
24314 }
24315 }
24316 }
24317 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
24318 {
24319 /* A static composition.
24320
24321 Note: A composition is represented as one glyph in the
24322 glyph matrix. There are no padding glyphs.
24323
24324 Important note: pixel_width, ascent, and descent are the
24325 values of what is drawn by draw_glyphs (i.e. the values of
24326 the overall glyphs composed). */
24327 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24328 int boff; /* baseline offset */
24329 struct composition *cmp = composition_table[it->cmp_it.id];
24330 int glyph_len = cmp->glyph_len;
24331 struct font *font = face->font;
24332
24333 it->nglyphs = 1;
24334
24335 /* If we have not yet calculated pixel size data of glyphs of
24336 the composition for the current face font, calculate them
24337 now. Theoretically, we have to check all fonts for the
24338 glyphs, but that requires much time and memory space. So,
24339 here we check only the font of the first glyph. This may
24340 lead to incorrect display, but it's very rare, and C-l
24341 (recenter-top-bottom) can correct the display anyway. */
24342 if (! cmp->font || cmp->font != font)
24343 {
24344 /* Ascent and descent of the font of the first character
24345 of this composition (adjusted by baseline offset).
24346 Ascent and descent of overall glyphs should not be less
24347 than these, respectively. */
24348 int font_ascent, font_descent, font_height;
24349 /* Bounding box of the overall glyphs. */
24350 int leftmost, rightmost, lowest, highest;
24351 int lbearing, rbearing;
24352 int i, width, ascent, descent;
24353 int left_padded = 0, right_padded = 0;
24354 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
24355 XChar2b char2b;
24356 struct font_metrics *pcm;
24357 int font_not_found_p;
24358 EMACS_INT pos;
24359
24360 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
24361 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
24362 break;
24363 if (glyph_len < cmp->glyph_len)
24364 right_padded = 1;
24365 for (i = 0; i < glyph_len; i++)
24366 {
24367 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
24368 break;
24369 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24370 }
24371 if (i > 0)
24372 left_padded = 1;
24373
24374 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
24375 : IT_CHARPOS (*it));
24376 /* If no suitable font is found, use the default font. */
24377 font_not_found_p = font == NULL;
24378 if (font_not_found_p)
24379 {
24380 face = face->ascii_face;
24381 font = face->font;
24382 }
24383 boff = font->baseline_offset;
24384 if (font->vertical_centering)
24385 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24386 font_ascent = FONT_BASE (font) + boff;
24387 font_descent = FONT_DESCENT (font) - boff;
24388 font_height = FONT_HEIGHT (font);
24389
24390 cmp->font = (void *) font;
24391
24392 pcm = NULL;
24393 if (! font_not_found_p)
24394 {
24395 get_char_face_and_encoding (it->f, c, it->face_id,
24396 &char2b, 0);
24397 pcm = get_per_char_metric (font, &char2b);
24398 }
24399
24400 /* Initialize the bounding box. */
24401 if (pcm)
24402 {
24403 width = pcm->width;
24404 ascent = pcm->ascent;
24405 descent = pcm->descent;
24406 lbearing = pcm->lbearing;
24407 rbearing = pcm->rbearing;
24408 }
24409 else
24410 {
24411 width = font->space_width;
24412 ascent = FONT_BASE (font);
24413 descent = FONT_DESCENT (font);
24414 lbearing = 0;
24415 rbearing = width;
24416 }
24417
24418 rightmost = width;
24419 leftmost = 0;
24420 lowest = - descent + boff;
24421 highest = ascent + boff;
24422
24423 if (! font_not_found_p
24424 && font->default_ascent
24425 && CHAR_TABLE_P (Vuse_default_ascent)
24426 && !NILP (Faref (Vuse_default_ascent,
24427 make_number (it->char_to_display))))
24428 highest = font->default_ascent + boff;
24429
24430 /* Draw the first glyph at the normal position. It may be
24431 shifted to right later if some other glyphs are drawn
24432 at the left. */
24433 cmp->offsets[i * 2] = 0;
24434 cmp->offsets[i * 2 + 1] = boff;
24435 cmp->lbearing = lbearing;
24436 cmp->rbearing = rbearing;
24437
24438 /* Set cmp->offsets for the remaining glyphs. */
24439 for (i++; i < glyph_len; i++)
24440 {
24441 int left, right, btm, top;
24442 int ch = COMPOSITION_GLYPH (cmp, i);
24443 int face_id;
24444 struct face *this_face;
24445
24446 if (ch == '\t')
24447 ch = ' ';
24448 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
24449 this_face = FACE_FROM_ID (it->f, face_id);
24450 font = this_face->font;
24451
24452 if (font == NULL)
24453 pcm = NULL;
24454 else
24455 {
24456 get_char_face_and_encoding (it->f, ch, face_id,
24457 &char2b, 0);
24458 pcm = get_per_char_metric (font, &char2b);
24459 }
24460 if (! pcm)
24461 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24462 else
24463 {
24464 width = pcm->width;
24465 ascent = pcm->ascent;
24466 descent = pcm->descent;
24467 lbearing = pcm->lbearing;
24468 rbearing = pcm->rbearing;
24469 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
24470 {
24471 /* Relative composition with or without
24472 alternate chars. */
24473 left = (leftmost + rightmost - width) / 2;
24474 btm = - descent + boff;
24475 if (font->relative_compose
24476 && (! CHAR_TABLE_P (Vignore_relative_composition)
24477 || NILP (Faref (Vignore_relative_composition,
24478 make_number (ch)))))
24479 {
24480
24481 if (- descent >= font->relative_compose)
24482 /* One extra pixel between two glyphs. */
24483 btm = highest + 1;
24484 else if (ascent <= 0)
24485 /* One extra pixel between two glyphs. */
24486 btm = lowest - 1 - ascent - descent;
24487 }
24488 }
24489 else
24490 {
24491 /* A composition rule is specified by an integer
24492 value that encodes global and new reference
24493 points (GREF and NREF). GREF and NREF are
24494 specified by numbers as below:
24495
24496 0---1---2 -- ascent
24497 | |
24498 | |
24499 | |
24500 9--10--11 -- center
24501 | |
24502 ---3---4---5--- baseline
24503 | |
24504 6---7---8 -- descent
24505 */
24506 int rule = COMPOSITION_RULE (cmp, i);
24507 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
24508
24509 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
24510 grefx = gref % 3, nrefx = nref % 3;
24511 grefy = gref / 3, nrefy = nref / 3;
24512 if (xoff)
24513 xoff = font_height * (xoff - 128) / 256;
24514 if (yoff)
24515 yoff = font_height * (yoff - 128) / 256;
24516
24517 left = (leftmost
24518 + grefx * (rightmost - leftmost) / 2
24519 - nrefx * width / 2
24520 + xoff);
24521
24522 btm = ((grefy == 0 ? highest
24523 : grefy == 1 ? 0
24524 : grefy == 2 ? lowest
24525 : (highest + lowest) / 2)
24526 - (nrefy == 0 ? ascent + descent
24527 : nrefy == 1 ? descent - boff
24528 : nrefy == 2 ? 0
24529 : (ascent + descent) / 2)
24530 + yoff);
24531 }
24532
24533 cmp->offsets[i * 2] = left;
24534 cmp->offsets[i * 2 + 1] = btm + descent;
24535
24536 /* Update the bounding box of the overall glyphs. */
24537 if (width > 0)
24538 {
24539 right = left + width;
24540 if (left < leftmost)
24541 leftmost = left;
24542 if (right > rightmost)
24543 rightmost = right;
24544 }
24545 top = btm + descent + ascent;
24546 if (top > highest)
24547 highest = top;
24548 if (btm < lowest)
24549 lowest = btm;
24550
24551 if (cmp->lbearing > left + lbearing)
24552 cmp->lbearing = left + lbearing;
24553 if (cmp->rbearing < left + rbearing)
24554 cmp->rbearing = left + rbearing;
24555 }
24556 }
24557
24558 /* If there are glyphs whose x-offsets are negative,
24559 shift all glyphs to the right and make all x-offsets
24560 non-negative. */
24561 if (leftmost < 0)
24562 {
24563 for (i = 0; i < cmp->glyph_len; i++)
24564 cmp->offsets[i * 2] -= leftmost;
24565 rightmost -= leftmost;
24566 cmp->lbearing -= leftmost;
24567 cmp->rbearing -= leftmost;
24568 }
24569
24570 if (left_padded && cmp->lbearing < 0)
24571 {
24572 for (i = 0; i < cmp->glyph_len; i++)
24573 cmp->offsets[i * 2] -= cmp->lbearing;
24574 rightmost -= cmp->lbearing;
24575 cmp->rbearing -= cmp->lbearing;
24576 cmp->lbearing = 0;
24577 }
24578 if (right_padded && rightmost < cmp->rbearing)
24579 {
24580 rightmost = cmp->rbearing;
24581 }
24582
24583 cmp->pixel_width = rightmost;
24584 cmp->ascent = highest;
24585 cmp->descent = - lowest;
24586 if (cmp->ascent < font_ascent)
24587 cmp->ascent = font_ascent;
24588 if (cmp->descent < font_descent)
24589 cmp->descent = font_descent;
24590 }
24591
24592 if (it->glyph_row
24593 && (cmp->lbearing < 0
24594 || cmp->rbearing > cmp->pixel_width))
24595 it->glyph_row->contains_overlapping_glyphs_p = 1;
24596
24597 it->pixel_width = cmp->pixel_width;
24598 it->ascent = it->phys_ascent = cmp->ascent;
24599 it->descent = it->phys_descent = cmp->descent;
24600 if (face->box != FACE_NO_BOX)
24601 {
24602 int thick = face->box_line_width;
24603
24604 if (thick > 0)
24605 {
24606 it->ascent += thick;
24607 it->descent += thick;
24608 }
24609 else
24610 thick = - thick;
24611
24612 if (it->start_of_box_run_p)
24613 it->pixel_width += thick;
24614 if (it->end_of_box_run_p)
24615 it->pixel_width += thick;
24616 }
24617
24618 /* If face has an overline, add the height of the overline
24619 (1 pixel) and a 1 pixel margin to the character height. */
24620 if (face->overline_p)
24621 it->ascent += overline_margin;
24622
24623 take_vertical_position_into_account (it);
24624 if (it->ascent < 0)
24625 it->ascent = 0;
24626 if (it->descent < 0)
24627 it->descent = 0;
24628
24629 if (it->glyph_row)
24630 append_composite_glyph (it);
24631 }
24632 else if (it->what == IT_COMPOSITION)
24633 {
24634 /* A dynamic (automatic) composition. */
24635 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24636 Lisp_Object gstring;
24637 struct font_metrics metrics;
24638
24639 it->nglyphs = 1;
24640
24641 gstring = composition_gstring_from_id (it->cmp_it.id);
24642 it->pixel_width
24643 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
24644 &metrics);
24645 if (it->glyph_row
24646 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
24647 it->glyph_row->contains_overlapping_glyphs_p = 1;
24648 it->ascent = it->phys_ascent = metrics.ascent;
24649 it->descent = it->phys_descent = metrics.descent;
24650 if (face->box != FACE_NO_BOX)
24651 {
24652 int thick = face->box_line_width;
24653
24654 if (thick > 0)
24655 {
24656 it->ascent += thick;
24657 it->descent += thick;
24658 }
24659 else
24660 thick = - thick;
24661
24662 if (it->start_of_box_run_p)
24663 it->pixel_width += thick;
24664 if (it->end_of_box_run_p)
24665 it->pixel_width += thick;
24666 }
24667 /* If face has an overline, add the height of the overline
24668 (1 pixel) and a 1 pixel margin to the character height. */
24669 if (face->overline_p)
24670 it->ascent += overline_margin;
24671 take_vertical_position_into_account (it);
24672 if (it->ascent < 0)
24673 it->ascent = 0;
24674 if (it->descent < 0)
24675 it->descent = 0;
24676
24677 if (it->glyph_row)
24678 append_composite_glyph (it);
24679 }
24680 else if (it->what == IT_GLYPHLESS)
24681 produce_glyphless_glyph (it, 0, Qnil);
24682 else if (it->what == IT_IMAGE)
24683 produce_image_glyph (it);
24684 else if (it->what == IT_STRETCH)
24685 produce_stretch_glyph (it);
24686
24687 done:
24688 /* Accumulate dimensions. Note: can't assume that it->descent > 0
24689 because this isn't true for images with `:ascent 100'. */
24690 xassert (it->ascent >= 0 && it->descent >= 0);
24691 if (it->area == TEXT_AREA)
24692 it->current_x += it->pixel_width;
24693
24694 if (extra_line_spacing > 0)
24695 {
24696 it->descent += extra_line_spacing;
24697 if (extra_line_spacing > it->max_extra_line_spacing)
24698 it->max_extra_line_spacing = extra_line_spacing;
24699 }
24700
24701 it->max_ascent = max (it->max_ascent, it->ascent);
24702 it->max_descent = max (it->max_descent, it->descent);
24703 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
24704 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
24705 }
24706
24707 /* EXPORT for RIF:
24708 Output LEN glyphs starting at START at the nominal cursor position.
24709 Advance the nominal cursor over the text. The global variable
24710 updated_window contains the window being updated, updated_row is
24711 the glyph row being updated, and updated_area is the area of that
24712 row being updated. */
24713
24714 void
24715 x_write_glyphs (struct glyph *start, int len)
24716 {
24717 int x, hpos, chpos = updated_window->phys_cursor.hpos;
24718
24719 xassert (updated_window && updated_row);
24720 /* When the window is hscrolled, cursor hpos can legitimately be out
24721 of bounds, but we draw the cursor at the corresponding window
24722 margin in that case. */
24723 if (!updated_row->reversed_p && chpos < 0)
24724 chpos = 0;
24725 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
24726 chpos = updated_row->used[TEXT_AREA] - 1;
24727
24728 BLOCK_INPUT;
24729
24730 /* Write glyphs. */
24731
24732 hpos = start - updated_row->glyphs[updated_area];
24733 x = draw_glyphs (updated_window, output_cursor.x,
24734 updated_row, updated_area,
24735 hpos, hpos + len,
24736 DRAW_NORMAL_TEXT, 0);
24737
24738 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
24739 if (updated_area == TEXT_AREA
24740 && updated_window->phys_cursor_on_p
24741 && updated_window->phys_cursor.vpos == output_cursor.vpos
24742 && chpos >= hpos
24743 && chpos < hpos + len)
24744 updated_window->phys_cursor_on_p = 0;
24745
24746 UNBLOCK_INPUT;
24747
24748 /* Advance the output cursor. */
24749 output_cursor.hpos += len;
24750 output_cursor.x = x;
24751 }
24752
24753
24754 /* EXPORT for RIF:
24755 Insert LEN glyphs from START at the nominal cursor position. */
24756
24757 void
24758 x_insert_glyphs (struct glyph *start, int len)
24759 {
24760 struct frame *f;
24761 struct window *w;
24762 int line_height, shift_by_width, shifted_region_width;
24763 struct glyph_row *row;
24764 struct glyph *glyph;
24765 int frame_x, frame_y;
24766 EMACS_INT hpos;
24767
24768 xassert (updated_window && updated_row);
24769 BLOCK_INPUT;
24770 w = updated_window;
24771 f = XFRAME (WINDOW_FRAME (w));
24772
24773 /* Get the height of the line we are in. */
24774 row = updated_row;
24775 line_height = row->height;
24776
24777 /* Get the width of the glyphs to insert. */
24778 shift_by_width = 0;
24779 for (glyph = start; glyph < start + len; ++glyph)
24780 shift_by_width += glyph->pixel_width;
24781
24782 /* Get the width of the region to shift right. */
24783 shifted_region_width = (window_box_width (w, updated_area)
24784 - output_cursor.x
24785 - shift_by_width);
24786
24787 /* Shift right. */
24788 frame_x = window_box_left (w, updated_area) + output_cursor.x;
24789 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
24790
24791 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
24792 line_height, shift_by_width);
24793
24794 /* Write the glyphs. */
24795 hpos = start - row->glyphs[updated_area];
24796 draw_glyphs (w, output_cursor.x, row, updated_area,
24797 hpos, hpos + len,
24798 DRAW_NORMAL_TEXT, 0);
24799
24800 /* Advance the output cursor. */
24801 output_cursor.hpos += len;
24802 output_cursor.x += shift_by_width;
24803 UNBLOCK_INPUT;
24804 }
24805
24806
24807 /* EXPORT for RIF:
24808 Erase the current text line from the nominal cursor position
24809 (inclusive) to pixel column TO_X (exclusive). The idea is that
24810 everything from TO_X onward is already erased.
24811
24812 TO_X is a pixel position relative to updated_area of
24813 updated_window. TO_X == -1 means clear to the end of this area. */
24814
24815 void
24816 x_clear_end_of_line (int to_x)
24817 {
24818 struct frame *f;
24819 struct window *w = updated_window;
24820 int max_x, min_y, max_y;
24821 int from_x, from_y, to_y;
24822
24823 xassert (updated_window && updated_row);
24824 f = XFRAME (w->frame);
24825
24826 if (updated_row->full_width_p)
24827 max_x = WINDOW_TOTAL_WIDTH (w);
24828 else
24829 max_x = window_box_width (w, updated_area);
24830 max_y = window_text_bottom_y (w);
24831
24832 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
24833 of window. For TO_X > 0, truncate to end of drawing area. */
24834 if (to_x == 0)
24835 return;
24836 else if (to_x < 0)
24837 to_x = max_x;
24838 else
24839 to_x = min (to_x, max_x);
24840
24841 to_y = min (max_y, output_cursor.y + updated_row->height);
24842
24843 /* Notice if the cursor will be cleared by this operation. */
24844 if (!updated_row->full_width_p)
24845 notice_overwritten_cursor (w, updated_area,
24846 output_cursor.x, -1,
24847 updated_row->y,
24848 MATRIX_ROW_BOTTOM_Y (updated_row));
24849
24850 from_x = output_cursor.x;
24851
24852 /* Translate to frame coordinates. */
24853 if (updated_row->full_width_p)
24854 {
24855 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
24856 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
24857 }
24858 else
24859 {
24860 int area_left = window_box_left (w, updated_area);
24861 from_x += area_left;
24862 to_x += area_left;
24863 }
24864
24865 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
24866 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
24867 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
24868
24869 /* Prevent inadvertently clearing to end of the X window. */
24870 if (to_x > from_x && to_y > from_y)
24871 {
24872 BLOCK_INPUT;
24873 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
24874 to_x - from_x, to_y - from_y);
24875 UNBLOCK_INPUT;
24876 }
24877 }
24878
24879 #endif /* HAVE_WINDOW_SYSTEM */
24880
24881
24882 \f
24883 /***********************************************************************
24884 Cursor types
24885 ***********************************************************************/
24886
24887 /* Value is the internal representation of the specified cursor type
24888 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
24889 of the bar cursor. */
24890
24891 static enum text_cursor_kinds
24892 get_specified_cursor_type (Lisp_Object arg, int *width)
24893 {
24894 enum text_cursor_kinds type;
24895
24896 if (NILP (arg))
24897 return NO_CURSOR;
24898
24899 if (EQ (arg, Qbox))
24900 return FILLED_BOX_CURSOR;
24901
24902 if (EQ (arg, Qhollow))
24903 return HOLLOW_BOX_CURSOR;
24904
24905 if (EQ (arg, Qbar))
24906 {
24907 *width = 2;
24908 return BAR_CURSOR;
24909 }
24910
24911 if (CONSP (arg)
24912 && EQ (XCAR (arg), Qbar)
24913 && INTEGERP (XCDR (arg))
24914 && XINT (XCDR (arg)) >= 0)
24915 {
24916 *width = XINT (XCDR (arg));
24917 return BAR_CURSOR;
24918 }
24919
24920 if (EQ (arg, Qhbar))
24921 {
24922 *width = 2;
24923 return HBAR_CURSOR;
24924 }
24925
24926 if (CONSP (arg)
24927 && EQ (XCAR (arg), Qhbar)
24928 && INTEGERP (XCDR (arg))
24929 && XINT (XCDR (arg)) >= 0)
24930 {
24931 *width = XINT (XCDR (arg));
24932 return HBAR_CURSOR;
24933 }
24934
24935 /* Treat anything unknown as "hollow box cursor".
24936 It was bad to signal an error; people have trouble fixing
24937 .Xdefaults with Emacs, when it has something bad in it. */
24938 type = HOLLOW_BOX_CURSOR;
24939
24940 return type;
24941 }
24942
24943 /* Set the default cursor types for specified frame. */
24944 void
24945 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
24946 {
24947 int width = 1;
24948 Lisp_Object tem;
24949
24950 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
24951 FRAME_CURSOR_WIDTH (f) = width;
24952
24953 /* By default, set up the blink-off state depending on the on-state. */
24954
24955 tem = Fassoc (arg, Vblink_cursor_alist);
24956 if (!NILP (tem))
24957 {
24958 FRAME_BLINK_OFF_CURSOR (f)
24959 = get_specified_cursor_type (XCDR (tem), &width);
24960 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
24961 }
24962 else
24963 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
24964 }
24965
24966
24967 #ifdef HAVE_WINDOW_SYSTEM
24968
24969 /* Return the cursor we want to be displayed in window W. Return
24970 width of bar/hbar cursor through WIDTH arg. Return with
24971 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
24972 (i.e. if the `system caret' should track this cursor).
24973
24974 In a mini-buffer window, we want the cursor only to appear if we
24975 are reading input from this window. For the selected window, we
24976 want the cursor type given by the frame parameter or buffer local
24977 setting of cursor-type. If explicitly marked off, draw no cursor.
24978 In all other cases, we want a hollow box cursor. */
24979
24980 static enum text_cursor_kinds
24981 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
24982 int *active_cursor)
24983 {
24984 struct frame *f = XFRAME (w->frame);
24985 struct buffer *b = XBUFFER (w->buffer);
24986 int cursor_type = DEFAULT_CURSOR;
24987 Lisp_Object alt_cursor;
24988 int non_selected = 0;
24989
24990 *active_cursor = 1;
24991
24992 /* Echo area */
24993 if (cursor_in_echo_area
24994 && FRAME_HAS_MINIBUF_P (f)
24995 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
24996 {
24997 if (w == XWINDOW (echo_area_window))
24998 {
24999 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
25000 {
25001 *width = FRAME_CURSOR_WIDTH (f);
25002 return FRAME_DESIRED_CURSOR (f);
25003 }
25004 else
25005 return get_specified_cursor_type (BVAR (b, cursor_type), width);
25006 }
25007
25008 *active_cursor = 0;
25009 non_selected = 1;
25010 }
25011
25012 /* Detect a nonselected window or nonselected frame. */
25013 else if (w != XWINDOW (f->selected_window)
25014 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
25015 {
25016 *active_cursor = 0;
25017
25018 if (MINI_WINDOW_P (w) && minibuf_level == 0)
25019 return NO_CURSOR;
25020
25021 non_selected = 1;
25022 }
25023
25024 /* Never display a cursor in a window in which cursor-type is nil. */
25025 if (NILP (BVAR (b, cursor_type)))
25026 return NO_CURSOR;
25027
25028 /* Get the normal cursor type for this window. */
25029 if (EQ (BVAR (b, cursor_type), Qt))
25030 {
25031 cursor_type = FRAME_DESIRED_CURSOR (f);
25032 *width = FRAME_CURSOR_WIDTH (f);
25033 }
25034 else
25035 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
25036
25037 /* Use cursor-in-non-selected-windows instead
25038 for non-selected window or frame. */
25039 if (non_selected)
25040 {
25041 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
25042 if (!EQ (Qt, alt_cursor))
25043 return get_specified_cursor_type (alt_cursor, width);
25044 /* t means modify the normal cursor type. */
25045 if (cursor_type == FILLED_BOX_CURSOR)
25046 cursor_type = HOLLOW_BOX_CURSOR;
25047 else if (cursor_type == BAR_CURSOR && *width > 1)
25048 --*width;
25049 return cursor_type;
25050 }
25051
25052 /* Use normal cursor if not blinked off. */
25053 if (!w->cursor_off_p)
25054 {
25055 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25056 {
25057 if (cursor_type == FILLED_BOX_CURSOR)
25058 {
25059 /* Using a block cursor on large images can be very annoying.
25060 So use a hollow cursor for "large" images.
25061 If image is not transparent (no mask), also use hollow cursor. */
25062 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25063 if (img != NULL && IMAGEP (img->spec))
25064 {
25065 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
25066 where N = size of default frame font size.
25067 This should cover most of the "tiny" icons people may use. */
25068 if (!img->mask
25069 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
25070 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
25071 cursor_type = HOLLOW_BOX_CURSOR;
25072 }
25073 }
25074 else if (cursor_type != NO_CURSOR)
25075 {
25076 /* Display current only supports BOX and HOLLOW cursors for images.
25077 So for now, unconditionally use a HOLLOW cursor when cursor is
25078 not a solid box cursor. */
25079 cursor_type = HOLLOW_BOX_CURSOR;
25080 }
25081 }
25082 return cursor_type;
25083 }
25084
25085 /* Cursor is blinked off, so determine how to "toggle" it. */
25086
25087 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
25088 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
25089 return get_specified_cursor_type (XCDR (alt_cursor), width);
25090
25091 /* Then see if frame has specified a specific blink off cursor type. */
25092 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
25093 {
25094 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
25095 return FRAME_BLINK_OFF_CURSOR (f);
25096 }
25097
25098 #if 0
25099 /* Some people liked having a permanently visible blinking cursor,
25100 while others had very strong opinions against it. So it was
25101 decided to remove it. KFS 2003-09-03 */
25102
25103 /* Finally perform built-in cursor blinking:
25104 filled box <-> hollow box
25105 wide [h]bar <-> narrow [h]bar
25106 narrow [h]bar <-> no cursor
25107 other type <-> no cursor */
25108
25109 if (cursor_type == FILLED_BOX_CURSOR)
25110 return HOLLOW_BOX_CURSOR;
25111
25112 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
25113 {
25114 *width = 1;
25115 return cursor_type;
25116 }
25117 #endif
25118
25119 return NO_CURSOR;
25120 }
25121
25122
25123 /* Notice when the text cursor of window W has been completely
25124 overwritten by a drawing operation that outputs glyphs in AREA
25125 starting at X0 and ending at X1 in the line starting at Y0 and
25126 ending at Y1. X coordinates are area-relative. X1 < 0 means all
25127 the rest of the line after X0 has been written. Y coordinates
25128 are window-relative. */
25129
25130 static void
25131 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
25132 int x0, int x1, int y0, int y1)
25133 {
25134 int cx0, cx1, cy0, cy1;
25135 struct glyph_row *row;
25136
25137 if (!w->phys_cursor_on_p)
25138 return;
25139 if (area != TEXT_AREA)
25140 return;
25141
25142 if (w->phys_cursor.vpos < 0
25143 || w->phys_cursor.vpos >= w->current_matrix->nrows
25144 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
25145 !(row->enabled_p && row->displays_text_p)))
25146 return;
25147
25148 if (row->cursor_in_fringe_p)
25149 {
25150 row->cursor_in_fringe_p = 0;
25151 draw_fringe_bitmap (w, row, row->reversed_p);
25152 w->phys_cursor_on_p = 0;
25153 return;
25154 }
25155
25156 cx0 = w->phys_cursor.x;
25157 cx1 = cx0 + w->phys_cursor_width;
25158 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
25159 return;
25160
25161 /* The cursor image will be completely removed from the
25162 screen if the output area intersects the cursor area in
25163 y-direction. When we draw in [y0 y1[, and some part of
25164 the cursor is at y < y0, that part must have been drawn
25165 before. When scrolling, the cursor is erased before
25166 actually scrolling, so we don't come here. When not
25167 scrolling, the rows above the old cursor row must have
25168 changed, and in this case these rows must have written
25169 over the cursor image.
25170
25171 Likewise if part of the cursor is below y1, with the
25172 exception of the cursor being in the first blank row at
25173 the buffer and window end because update_text_area
25174 doesn't draw that row. (Except when it does, but
25175 that's handled in update_text_area.) */
25176
25177 cy0 = w->phys_cursor.y;
25178 cy1 = cy0 + w->phys_cursor_height;
25179 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
25180 return;
25181
25182 w->phys_cursor_on_p = 0;
25183 }
25184
25185 #endif /* HAVE_WINDOW_SYSTEM */
25186
25187 \f
25188 /************************************************************************
25189 Mouse Face
25190 ************************************************************************/
25191
25192 #ifdef HAVE_WINDOW_SYSTEM
25193
25194 /* EXPORT for RIF:
25195 Fix the display of area AREA of overlapping row ROW in window W
25196 with respect to the overlapping part OVERLAPS. */
25197
25198 void
25199 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
25200 enum glyph_row_area area, int overlaps)
25201 {
25202 int i, x;
25203
25204 BLOCK_INPUT;
25205
25206 x = 0;
25207 for (i = 0; i < row->used[area];)
25208 {
25209 if (row->glyphs[area][i].overlaps_vertically_p)
25210 {
25211 int start = i, start_x = x;
25212
25213 do
25214 {
25215 x += row->glyphs[area][i].pixel_width;
25216 ++i;
25217 }
25218 while (i < row->used[area]
25219 && row->glyphs[area][i].overlaps_vertically_p);
25220
25221 draw_glyphs (w, start_x, row, area,
25222 start, i,
25223 DRAW_NORMAL_TEXT, overlaps);
25224 }
25225 else
25226 {
25227 x += row->glyphs[area][i].pixel_width;
25228 ++i;
25229 }
25230 }
25231
25232 UNBLOCK_INPUT;
25233 }
25234
25235
25236 /* EXPORT:
25237 Draw the cursor glyph of window W in glyph row ROW. See the
25238 comment of draw_glyphs for the meaning of HL. */
25239
25240 void
25241 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
25242 enum draw_glyphs_face hl)
25243 {
25244 /* If cursor hpos is out of bounds, don't draw garbage. This can
25245 happen in mini-buffer windows when switching between echo area
25246 glyphs and mini-buffer. */
25247 if ((row->reversed_p
25248 ? (w->phys_cursor.hpos >= 0)
25249 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
25250 {
25251 int on_p = w->phys_cursor_on_p;
25252 int x1;
25253 int hpos = w->phys_cursor.hpos;
25254
25255 /* When the window is hscrolled, cursor hpos can legitimately be
25256 out of bounds, but we draw the cursor at the corresponding
25257 window margin in that case. */
25258 if (!row->reversed_p && hpos < 0)
25259 hpos = 0;
25260 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25261 hpos = row->used[TEXT_AREA] - 1;
25262
25263 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
25264 hl, 0);
25265 w->phys_cursor_on_p = on_p;
25266
25267 if (hl == DRAW_CURSOR)
25268 w->phys_cursor_width = x1 - w->phys_cursor.x;
25269 /* When we erase the cursor, and ROW is overlapped by other
25270 rows, make sure that these overlapping parts of other rows
25271 are redrawn. */
25272 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
25273 {
25274 w->phys_cursor_width = x1 - w->phys_cursor.x;
25275
25276 if (row > w->current_matrix->rows
25277 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
25278 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
25279 OVERLAPS_ERASED_CURSOR);
25280
25281 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
25282 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
25283 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
25284 OVERLAPS_ERASED_CURSOR);
25285 }
25286 }
25287 }
25288
25289
25290 /* EXPORT:
25291 Erase the image of a cursor of window W from the screen. */
25292
25293 void
25294 erase_phys_cursor (struct window *w)
25295 {
25296 struct frame *f = XFRAME (w->frame);
25297 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25298 int hpos = w->phys_cursor.hpos;
25299 int vpos = w->phys_cursor.vpos;
25300 int mouse_face_here_p = 0;
25301 struct glyph_matrix *active_glyphs = w->current_matrix;
25302 struct glyph_row *cursor_row;
25303 struct glyph *cursor_glyph;
25304 enum draw_glyphs_face hl;
25305
25306 /* No cursor displayed or row invalidated => nothing to do on the
25307 screen. */
25308 if (w->phys_cursor_type == NO_CURSOR)
25309 goto mark_cursor_off;
25310
25311 /* VPOS >= active_glyphs->nrows means that window has been resized.
25312 Don't bother to erase the cursor. */
25313 if (vpos >= active_glyphs->nrows)
25314 goto mark_cursor_off;
25315
25316 /* If row containing cursor is marked invalid, there is nothing we
25317 can do. */
25318 cursor_row = MATRIX_ROW (active_glyphs, vpos);
25319 if (!cursor_row->enabled_p)
25320 goto mark_cursor_off;
25321
25322 /* If line spacing is > 0, old cursor may only be partially visible in
25323 window after split-window. So adjust visible height. */
25324 cursor_row->visible_height = min (cursor_row->visible_height,
25325 window_text_bottom_y (w) - cursor_row->y);
25326
25327 /* If row is completely invisible, don't attempt to delete a cursor which
25328 isn't there. This can happen if cursor is at top of a window, and
25329 we switch to a buffer with a header line in that window. */
25330 if (cursor_row->visible_height <= 0)
25331 goto mark_cursor_off;
25332
25333 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
25334 if (cursor_row->cursor_in_fringe_p)
25335 {
25336 cursor_row->cursor_in_fringe_p = 0;
25337 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
25338 goto mark_cursor_off;
25339 }
25340
25341 /* This can happen when the new row is shorter than the old one.
25342 In this case, either draw_glyphs or clear_end_of_line
25343 should have cleared the cursor. Note that we wouldn't be
25344 able to erase the cursor in this case because we don't have a
25345 cursor glyph at hand. */
25346 if ((cursor_row->reversed_p
25347 ? (w->phys_cursor.hpos < 0)
25348 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
25349 goto mark_cursor_off;
25350
25351 /* When the window is hscrolled, cursor hpos can legitimately be out
25352 of bounds, but we draw the cursor at the corresponding window
25353 margin in that case. */
25354 if (!cursor_row->reversed_p && hpos < 0)
25355 hpos = 0;
25356 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
25357 hpos = cursor_row->used[TEXT_AREA] - 1;
25358
25359 /* If the cursor is in the mouse face area, redisplay that when
25360 we clear the cursor. */
25361 if (! NILP (hlinfo->mouse_face_window)
25362 && coords_in_mouse_face_p (w, hpos, vpos)
25363 /* Don't redraw the cursor's spot in mouse face if it is at the
25364 end of a line (on a newline). The cursor appears there, but
25365 mouse highlighting does not. */
25366 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
25367 mouse_face_here_p = 1;
25368
25369 /* Maybe clear the display under the cursor. */
25370 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
25371 {
25372 int x, y, left_x;
25373 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
25374 int width;
25375
25376 cursor_glyph = get_phys_cursor_glyph (w);
25377 if (cursor_glyph == NULL)
25378 goto mark_cursor_off;
25379
25380 width = cursor_glyph->pixel_width;
25381 left_x = window_box_left_offset (w, TEXT_AREA);
25382 x = w->phys_cursor.x;
25383 if (x < left_x)
25384 width -= left_x - x;
25385 width = min (width, window_box_width (w, TEXT_AREA) - x);
25386 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
25387 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
25388
25389 if (width > 0)
25390 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
25391 }
25392
25393 /* Erase the cursor by redrawing the character underneath it. */
25394 if (mouse_face_here_p)
25395 hl = DRAW_MOUSE_FACE;
25396 else
25397 hl = DRAW_NORMAL_TEXT;
25398 draw_phys_cursor_glyph (w, cursor_row, hl);
25399
25400 mark_cursor_off:
25401 w->phys_cursor_on_p = 0;
25402 w->phys_cursor_type = NO_CURSOR;
25403 }
25404
25405
25406 /* EXPORT:
25407 Display or clear cursor of window W. If ON is zero, clear the
25408 cursor. If it is non-zero, display the cursor. If ON is nonzero,
25409 where to put the cursor is specified by HPOS, VPOS, X and Y. */
25410
25411 void
25412 display_and_set_cursor (struct window *w, int on,
25413 int hpos, int vpos, int x, int y)
25414 {
25415 struct frame *f = XFRAME (w->frame);
25416 int new_cursor_type;
25417 int new_cursor_width;
25418 int active_cursor;
25419 struct glyph_row *glyph_row;
25420 struct glyph *glyph;
25421
25422 /* This is pointless on invisible frames, and dangerous on garbaged
25423 windows and frames; in the latter case, the frame or window may
25424 be in the midst of changing its size, and x and y may be off the
25425 window. */
25426 if (! FRAME_VISIBLE_P (f)
25427 || FRAME_GARBAGED_P (f)
25428 || vpos >= w->current_matrix->nrows
25429 || hpos >= w->current_matrix->matrix_w)
25430 return;
25431
25432 /* If cursor is off and we want it off, return quickly. */
25433 if (!on && !w->phys_cursor_on_p)
25434 return;
25435
25436 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
25437 /* If cursor row is not enabled, we don't really know where to
25438 display the cursor. */
25439 if (!glyph_row->enabled_p)
25440 {
25441 w->phys_cursor_on_p = 0;
25442 return;
25443 }
25444
25445 glyph = NULL;
25446 if (!glyph_row->exact_window_width_line_p
25447 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
25448 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
25449
25450 xassert (interrupt_input_blocked);
25451
25452 /* Set new_cursor_type to the cursor we want to be displayed. */
25453 new_cursor_type = get_window_cursor_type (w, glyph,
25454 &new_cursor_width, &active_cursor);
25455
25456 /* If cursor is currently being shown and we don't want it to be or
25457 it is in the wrong place, or the cursor type is not what we want,
25458 erase it. */
25459 if (w->phys_cursor_on_p
25460 && (!on
25461 || w->phys_cursor.x != x
25462 || w->phys_cursor.y != y
25463 || new_cursor_type != w->phys_cursor_type
25464 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
25465 && new_cursor_width != w->phys_cursor_width)))
25466 erase_phys_cursor (w);
25467
25468 /* Don't check phys_cursor_on_p here because that flag is only set
25469 to zero in some cases where we know that the cursor has been
25470 completely erased, to avoid the extra work of erasing the cursor
25471 twice. In other words, phys_cursor_on_p can be 1 and the cursor
25472 still not be visible, or it has only been partly erased. */
25473 if (on)
25474 {
25475 w->phys_cursor_ascent = glyph_row->ascent;
25476 w->phys_cursor_height = glyph_row->height;
25477
25478 /* Set phys_cursor_.* before x_draw_.* is called because some
25479 of them may need the information. */
25480 w->phys_cursor.x = x;
25481 w->phys_cursor.y = glyph_row->y;
25482 w->phys_cursor.hpos = hpos;
25483 w->phys_cursor.vpos = vpos;
25484 }
25485
25486 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
25487 new_cursor_type, new_cursor_width,
25488 on, active_cursor);
25489 }
25490
25491
25492 /* Switch the display of W's cursor on or off, according to the value
25493 of ON. */
25494
25495 static void
25496 update_window_cursor (struct window *w, int on)
25497 {
25498 /* Don't update cursor in windows whose frame is in the process
25499 of being deleted. */
25500 if (w->current_matrix)
25501 {
25502 int hpos = w->phys_cursor.hpos;
25503 int vpos = w->phys_cursor.vpos;
25504 struct glyph_row *row;
25505
25506 if (vpos >= w->current_matrix->nrows
25507 || hpos >= w->current_matrix->matrix_w)
25508 return;
25509
25510 row = MATRIX_ROW (w->current_matrix, vpos);
25511
25512 /* When the window is hscrolled, cursor hpos can legitimately be
25513 out of bounds, but we draw the cursor at the corresponding
25514 window margin in that case. */
25515 if (!row->reversed_p && hpos < 0)
25516 hpos = 0;
25517 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25518 hpos = row->used[TEXT_AREA] - 1;
25519
25520 BLOCK_INPUT;
25521 display_and_set_cursor (w, on, hpos, vpos,
25522 w->phys_cursor.x, w->phys_cursor.y);
25523 UNBLOCK_INPUT;
25524 }
25525 }
25526
25527
25528 /* Call update_window_cursor with parameter ON_P on all leaf windows
25529 in the window tree rooted at W. */
25530
25531 static void
25532 update_cursor_in_window_tree (struct window *w, int on_p)
25533 {
25534 while (w)
25535 {
25536 if (!NILP (w->hchild))
25537 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
25538 else if (!NILP (w->vchild))
25539 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
25540 else
25541 update_window_cursor (w, on_p);
25542
25543 w = NILP (w->next) ? 0 : XWINDOW (w->next);
25544 }
25545 }
25546
25547
25548 /* EXPORT:
25549 Display the cursor on window W, or clear it, according to ON_P.
25550 Don't change the cursor's position. */
25551
25552 void
25553 x_update_cursor (struct frame *f, int on_p)
25554 {
25555 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
25556 }
25557
25558
25559 /* EXPORT:
25560 Clear the cursor of window W to background color, and mark the
25561 cursor as not shown. This is used when the text where the cursor
25562 is about to be rewritten. */
25563
25564 void
25565 x_clear_cursor (struct window *w)
25566 {
25567 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
25568 update_window_cursor (w, 0);
25569 }
25570
25571 #endif /* HAVE_WINDOW_SYSTEM */
25572
25573 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
25574 and MSDOS. */
25575 static void
25576 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
25577 int start_hpos, int end_hpos,
25578 enum draw_glyphs_face draw)
25579 {
25580 #ifdef HAVE_WINDOW_SYSTEM
25581 if (FRAME_WINDOW_P (XFRAME (w->frame)))
25582 {
25583 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
25584 return;
25585 }
25586 #endif
25587 #if defined (HAVE_GPM) || defined (MSDOS)
25588 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
25589 #endif
25590 }
25591
25592 /* Display the active region described by mouse_face_* according to DRAW. */
25593
25594 static void
25595 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
25596 {
25597 struct window *w = XWINDOW (hlinfo->mouse_face_window);
25598 struct frame *f = XFRAME (WINDOW_FRAME (w));
25599
25600 if (/* If window is in the process of being destroyed, don't bother
25601 to do anything. */
25602 w->current_matrix != NULL
25603 /* Don't update mouse highlight if hidden */
25604 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
25605 /* Recognize when we are called to operate on rows that don't exist
25606 anymore. This can happen when a window is split. */
25607 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
25608 {
25609 int phys_cursor_on_p = w->phys_cursor_on_p;
25610 struct glyph_row *row, *first, *last;
25611
25612 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
25613 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
25614
25615 for (row = first; row <= last && row->enabled_p; ++row)
25616 {
25617 int start_hpos, end_hpos, start_x;
25618
25619 /* For all but the first row, the highlight starts at column 0. */
25620 if (row == first)
25621 {
25622 /* R2L rows have BEG and END in reversed order, but the
25623 screen drawing geometry is always left to right. So
25624 we need to mirror the beginning and end of the
25625 highlighted area in R2L rows. */
25626 if (!row->reversed_p)
25627 {
25628 start_hpos = hlinfo->mouse_face_beg_col;
25629 start_x = hlinfo->mouse_face_beg_x;
25630 }
25631 else if (row == last)
25632 {
25633 start_hpos = hlinfo->mouse_face_end_col;
25634 start_x = hlinfo->mouse_face_end_x;
25635 }
25636 else
25637 {
25638 start_hpos = 0;
25639 start_x = 0;
25640 }
25641 }
25642 else if (row->reversed_p && row == last)
25643 {
25644 start_hpos = hlinfo->mouse_face_end_col;
25645 start_x = hlinfo->mouse_face_end_x;
25646 }
25647 else
25648 {
25649 start_hpos = 0;
25650 start_x = 0;
25651 }
25652
25653 if (row == last)
25654 {
25655 if (!row->reversed_p)
25656 end_hpos = hlinfo->mouse_face_end_col;
25657 else if (row == first)
25658 end_hpos = hlinfo->mouse_face_beg_col;
25659 else
25660 {
25661 end_hpos = row->used[TEXT_AREA];
25662 if (draw == DRAW_NORMAL_TEXT)
25663 row->fill_line_p = 1; /* Clear to end of line */
25664 }
25665 }
25666 else if (row->reversed_p && row == first)
25667 end_hpos = hlinfo->mouse_face_beg_col;
25668 else
25669 {
25670 end_hpos = row->used[TEXT_AREA];
25671 if (draw == DRAW_NORMAL_TEXT)
25672 row->fill_line_p = 1; /* Clear to end of line */
25673 }
25674
25675 if (end_hpos > start_hpos)
25676 {
25677 draw_row_with_mouse_face (w, start_x, row,
25678 start_hpos, end_hpos, draw);
25679
25680 row->mouse_face_p
25681 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
25682 }
25683 }
25684
25685 #ifdef HAVE_WINDOW_SYSTEM
25686 /* When we've written over the cursor, arrange for it to
25687 be displayed again. */
25688 if (FRAME_WINDOW_P (f)
25689 && phys_cursor_on_p && !w->phys_cursor_on_p)
25690 {
25691 int hpos = w->phys_cursor.hpos;
25692
25693 /* When the window is hscrolled, cursor hpos can legitimately be
25694 out of bounds, but we draw the cursor at the corresponding
25695 window margin in that case. */
25696 if (!row->reversed_p && hpos < 0)
25697 hpos = 0;
25698 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25699 hpos = row->used[TEXT_AREA] - 1;
25700
25701 BLOCK_INPUT;
25702 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
25703 w->phys_cursor.x, w->phys_cursor.y);
25704 UNBLOCK_INPUT;
25705 }
25706 #endif /* HAVE_WINDOW_SYSTEM */
25707 }
25708
25709 #ifdef HAVE_WINDOW_SYSTEM
25710 /* Change the mouse cursor. */
25711 if (FRAME_WINDOW_P (f))
25712 {
25713 if (draw == DRAW_NORMAL_TEXT
25714 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
25715 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
25716 else if (draw == DRAW_MOUSE_FACE)
25717 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
25718 else
25719 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
25720 }
25721 #endif /* HAVE_WINDOW_SYSTEM */
25722 }
25723
25724 /* EXPORT:
25725 Clear out the mouse-highlighted active region.
25726 Redraw it un-highlighted first. Value is non-zero if mouse
25727 face was actually drawn unhighlighted. */
25728
25729 int
25730 clear_mouse_face (Mouse_HLInfo *hlinfo)
25731 {
25732 int cleared = 0;
25733
25734 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
25735 {
25736 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
25737 cleared = 1;
25738 }
25739
25740 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25741 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25742 hlinfo->mouse_face_window = Qnil;
25743 hlinfo->mouse_face_overlay = Qnil;
25744 return cleared;
25745 }
25746
25747 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
25748 within the mouse face on that window. */
25749 static int
25750 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
25751 {
25752 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25753
25754 /* Quickly resolve the easy cases. */
25755 if (!(WINDOWP (hlinfo->mouse_face_window)
25756 && XWINDOW (hlinfo->mouse_face_window) == w))
25757 return 0;
25758 if (vpos < hlinfo->mouse_face_beg_row
25759 || vpos > hlinfo->mouse_face_end_row)
25760 return 0;
25761 if (vpos > hlinfo->mouse_face_beg_row
25762 && vpos < hlinfo->mouse_face_end_row)
25763 return 1;
25764
25765 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
25766 {
25767 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25768 {
25769 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
25770 return 1;
25771 }
25772 else if ((vpos == hlinfo->mouse_face_beg_row
25773 && hpos >= hlinfo->mouse_face_beg_col)
25774 || (vpos == hlinfo->mouse_face_end_row
25775 && hpos < hlinfo->mouse_face_end_col))
25776 return 1;
25777 }
25778 else
25779 {
25780 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25781 {
25782 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
25783 return 1;
25784 }
25785 else if ((vpos == hlinfo->mouse_face_beg_row
25786 && hpos <= hlinfo->mouse_face_beg_col)
25787 || (vpos == hlinfo->mouse_face_end_row
25788 && hpos > hlinfo->mouse_face_end_col))
25789 return 1;
25790 }
25791 return 0;
25792 }
25793
25794
25795 /* EXPORT:
25796 Non-zero if physical cursor of window W is within mouse face. */
25797
25798 int
25799 cursor_in_mouse_face_p (struct window *w)
25800 {
25801 int hpos = w->phys_cursor.hpos;
25802 int vpos = w->phys_cursor.vpos;
25803 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
25804
25805 /* When the window is hscrolled, cursor hpos can legitimately be out
25806 of bounds, but we draw the cursor at the corresponding window
25807 margin in that case. */
25808 if (!row->reversed_p && hpos < 0)
25809 hpos = 0;
25810 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25811 hpos = row->used[TEXT_AREA] - 1;
25812
25813 return coords_in_mouse_face_p (w, hpos, vpos);
25814 }
25815
25816
25817 \f
25818 /* Find the glyph rows START_ROW and END_ROW of window W that display
25819 characters between buffer positions START_CHARPOS and END_CHARPOS
25820 (excluding END_CHARPOS). DISP_STRING is a display string that
25821 covers these buffer positions. This is similar to
25822 row_containing_pos, but is more accurate when bidi reordering makes
25823 buffer positions change non-linearly with glyph rows. */
25824 static void
25825 rows_from_pos_range (struct window *w,
25826 EMACS_INT start_charpos, EMACS_INT end_charpos,
25827 Lisp_Object disp_string,
25828 struct glyph_row **start, struct glyph_row **end)
25829 {
25830 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25831 int last_y = window_text_bottom_y (w);
25832 struct glyph_row *row;
25833
25834 *start = NULL;
25835 *end = NULL;
25836
25837 while (!first->enabled_p
25838 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
25839 first++;
25840
25841 /* Find the START row. */
25842 for (row = first;
25843 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
25844 row++)
25845 {
25846 /* A row can potentially be the START row if the range of the
25847 characters it displays intersects the range
25848 [START_CHARPOS..END_CHARPOS). */
25849 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
25850 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
25851 /* See the commentary in row_containing_pos, for the
25852 explanation of the complicated way to check whether
25853 some position is beyond the end of the characters
25854 displayed by a row. */
25855 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
25856 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
25857 && !row->ends_at_zv_p
25858 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
25859 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
25860 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
25861 && !row->ends_at_zv_p
25862 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
25863 {
25864 /* Found a candidate row. Now make sure at least one of the
25865 glyphs it displays has a charpos from the range
25866 [START_CHARPOS..END_CHARPOS).
25867
25868 This is not obvious because bidi reordering could make
25869 buffer positions of a row be 1,2,3,102,101,100, and if we
25870 want to highlight characters in [50..60), we don't want
25871 this row, even though [50..60) does intersect [1..103),
25872 the range of character positions given by the row's start
25873 and end positions. */
25874 struct glyph *g = row->glyphs[TEXT_AREA];
25875 struct glyph *e = g + row->used[TEXT_AREA];
25876
25877 while (g < e)
25878 {
25879 if (((BUFFERP (g->object) || INTEGERP (g->object))
25880 && start_charpos <= g->charpos && g->charpos < end_charpos)
25881 /* A glyph that comes from DISP_STRING is by
25882 definition to be highlighted. */
25883 || EQ (g->object, disp_string))
25884 *start = row;
25885 g++;
25886 }
25887 if (*start)
25888 break;
25889 }
25890 }
25891
25892 /* Find the END row. */
25893 if (!*start
25894 /* If the last row is partially visible, start looking for END
25895 from that row, instead of starting from FIRST. */
25896 && !(row->enabled_p
25897 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
25898 row = first;
25899 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
25900 {
25901 struct glyph_row *next = row + 1;
25902 EMACS_INT next_start = MATRIX_ROW_START_CHARPOS (next);
25903
25904 if (!next->enabled_p
25905 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
25906 /* The first row >= START whose range of displayed characters
25907 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
25908 is the row END + 1. */
25909 || (start_charpos < next_start
25910 && end_charpos < next_start)
25911 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
25912 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
25913 && !next->ends_at_zv_p
25914 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
25915 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
25916 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
25917 && !next->ends_at_zv_p
25918 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
25919 {
25920 *end = row;
25921 break;
25922 }
25923 else
25924 {
25925 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
25926 but none of the characters it displays are in the range, it is
25927 also END + 1. */
25928 struct glyph *g = next->glyphs[TEXT_AREA];
25929 struct glyph *s = g;
25930 struct glyph *e = g + next->used[TEXT_AREA];
25931
25932 while (g < e)
25933 {
25934 if (((BUFFERP (g->object) || INTEGERP (g->object))
25935 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
25936 /* If the buffer position of the first glyph in
25937 the row is equal to END_CHARPOS, it means
25938 the last character to be highlighted is the
25939 newline of ROW, and we must consider NEXT as
25940 END, not END+1. */
25941 || (((!next->reversed_p && g == s)
25942 || (next->reversed_p && g == e - 1))
25943 && (g->charpos == end_charpos
25944 /* Special case for when NEXT is an
25945 empty line at ZV. */
25946 || (g->charpos == -1
25947 && !row->ends_at_zv_p
25948 && next_start == end_charpos)))))
25949 /* A glyph that comes from DISP_STRING is by
25950 definition to be highlighted. */
25951 || EQ (g->object, disp_string))
25952 break;
25953 g++;
25954 }
25955 if (g == e)
25956 {
25957 *end = row;
25958 break;
25959 }
25960 /* The first row that ends at ZV must be the last to be
25961 highlighted. */
25962 else if (next->ends_at_zv_p)
25963 {
25964 *end = next;
25965 break;
25966 }
25967 }
25968 }
25969 }
25970
25971 /* This function sets the mouse_face_* elements of HLINFO, assuming
25972 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
25973 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
25974 for the overlay or run of text properties specifying the mouse
25975 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
25976 before-string and after-string that must also be highlighted.
25977 DISP_STRING, if non-nil, is a display string that may cover some
25978 or all of the highlighted text. */
25979
25980 static void
25981 mouse_face_from_buffer_pos (Lisp_Object window,
25982 Mouse_HLInfo *hlinfo,
25983 EMACS_INT mouse_charpos,
25984 EMACS_INT start_charpos,
25985 EMACS_INT end_charpos,
25986 Lisp_Object before_string,
25987 Lisp_Object after_string,
25988 Lisp_Object disp_string)
25989 {
25990 struct window *w = XWINDOW (window);
25991 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25992 struct glyph_row *r1, *r2;
25993 struct glyph *glyph, *end;
25994 EMACS_INT ignore, pos;
25995 int x;
25996
25997 xassert (NILP (disp_string) || STRINGP (disp_string));
25998 xassert (NILP (before_string) || STRINGP (before_string));
25999 xassert (NILP (after_string) || STRINGP (after_string));
26000
26001 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
26002 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
26003 if (r1 == NULL)
26004 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26005 /* If the before-string or display-string contains newlines,
26006 rows_from_pos_range skips to its last row. Move back. */
26007 if (!NILP (before_string) || !NILP (disp_string))
26008 {
26009 struct glyph_row *prev;
26010 while ((prev = r1 - 1, prev >= first)
26011 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
26012 && prev->used[TEXT_AREA] > 0)
26013 {
26014 struct glyph *beg = prev->glyphs[TEXT_AREA];
26015 glyph = beg + prev->used[TEXT_AREA];
26016 while (--glyph >= beg && INTEGERP (glyph->object));
26017 if (glyph < beg
26018 || !(EQ (glyph->object, before_string)
26019 || EQ (glyph->object, disp_string)))
26020 break;
26021 r1 = prev;
26022 }
26023 }
26024 if (r2 == NULL)
26025 {
26026 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26027 hlinfo->mouse_face_past_end = 1;
26028 }
26029 else if (!NILP (after_string))
26030 {
26031 /* If the after-string has newlines, advance to its last row. */
26032 struct glyph_row *next;
26033 struct glyph_row *last
26034 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26035
26036 for (next = r2 + 1;
26037 next <= last
26038 && next->used[TEXT_AREA] > 0
26039 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
26040 ++next)
26041 r2 = next;
26042 }
26043 /* The rest of the display engine assumes that mouse_face_beg_row is
26044 either above mouse_face_end_row or identical to it. But with
26045 bidi-reordered continued lines, the row for START_CHARPOS could
26046 be below the row for END_CHARPOS. If so, swap the rows and store
26047 them in correct order. */
26048 if (r1->y > r2->y)
26049 {
26050 struct glyph_row *tem = r2;
26051
26052 r2 = r1;
26053 r1 = tem;
26054 }
26055
26056 hlinfo->mouse_face_beg_y = r1->y;
26057 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
26058 hlinfo->mouse_face_end_y = r2->y;
26059 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
26060
26061 /* For a bidi-reordered row, the positions of BEFORE_STRING,
26062 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
26063 could be anywhere in the row and in any order. The strategy
26064 below is to find the leftmost and the rightmost glyph that
26065 belongs to either of these 3 strings, or whose position is
26066 between START_CHARPOS and END_CHARPOS, and highlight all the
26067 glyphs between those two. This may cover more than just the text
26068 between START_CHARPOS and END_CHARPOS if the range of characters
26069 strides the bidi level boundary, e.g. if the beginning is in R2L
26070 text while the end is in L2R text or vice versa. */
26071 if (!r1->reversed_p)
26072 {
26073 /* This row is in a left to right paragraph. Scan it left to
26074 right. */
26075 glyph = r1->glyphs[TEXT_AREA];
26076 end = glyph + r1->used[TEXT_AREA];
26077 x = r1->x;
26078
26079 /* Skip truncation glyphs at the start of the glyph row. */
26080 if (r1->displays_text_p)
26081 for (; glyph < end
26082 && INTEGERP (glyph->object)
26083 && glyph->charpos < 0;
26084 ++glyph)
26085 x += glyph->pixel_width;
26086
26087 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26088 or DISP_STRING, and the first glyph from buffer whose
26089 position is between START_CHARPOS and END_CHARPOS. */
26090 for (; glyph < end
26091 && !INTEGERP (glyph->object)
26092 && !EQ (glyph->object, disp_string)
26093 && !(BUFFERP (glyph->object)
26094 && (glyph->charpos >= start_charpos
26095 && glyph->charpos < end_charpos));
26096 ++glyph)
26097 {
26098 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26099 are present at buffer positions between START_CHARPOS and
26100 END_CHARPOS, or if they come from an overlay. */
26101 if (EQ (glyph->object, before_string))
26102 {
26103 pos = string_buffer_position (before_string,
26104 start_charpos);
26105 /* If pos == 0, it means before_string came from an
26106 overlay, not from a buffer position. */
26107 if (!pos || (pos >= start_charpos && pos < end_charpos))
26108 break;
26109 }
26110 else if (EQ (glyph->object, after_string))
26111 {
26112 pos = string_buffer_position (after_string, end_charpos);
26113 if (!pos || (pos >= start_charpos && pos < end_charpos))
26114 break;
26115 }
26116 x += glyph->pixel_width;
26117 }
26118 hlinfo->mouse_face_beg_x = x;
26119 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26120 }
26121 else
26122 {
26123 /* This row is in a right to left paragraph. Scan it right to
26124 left. */
26125 struct glyph *g;
26126
26127 end = r1->glyphs[TEXT_AREA] - 1;
26128 glyph = end + r1->used[TEXT_AREA];
26129
26130 /* Skip truncation glyphs at the start of the glyph row. */
26131 if (r1->displays_text_p)
26132 for (; glyph > end
26133 && INTEGERP (glyph->object)
26134 && glyph->charpos < 0;
26135 --glyph)
26136 ;
26137
26138 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26139 or DISP_STRING, and the first glyph from buffer whose
26140 position is between START_CHARPOS and END_CHARPOS. */
26141 for (; glyph > end
26142 && !INTEGERP (glyph->object)
26143 && !EQ (glyph->object, disp_string)
26144 && !(BUFFERP (glyph->object)
26145 && (glyph->charpos >= start_charpos
26146 && glyph->charpos < end_charpos));
26147 --glyph)
26148 {
26149 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26150 are present at buffer positions between START_CHARPOS and
26151 END_CHARPOS, or if they come from an overlay. */
26152 if (EQ (glyph->object, before_string))
26153 {
26154 pos = string_buffer_position (before_string, start_charpos);
26155 /* If pos == 0, it means before_string came from an
26156 overlay, not from a buffer position. */
26157 if (!pos || (pos >= start_charpos && pos < end_charpos))
26158 break;
26159 }
26160 else if (EQ (glyph->object, after_string))
26161 {
26162 pos = string_buffer_position (after_string, end_charpos);
26163 if (!pos || (pos >= start_charpos && pos < end_charpos))
26164 break;
26165 }
26166 }
26167
26168 glyph++; /* first glyph to the right of the highlighted area */
26169 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
26170 x += g->pixel_width;
26171 hlinfo->mouse_face_beg_x = x;
26172 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26173 }
26174
26175 /* If the highlight ends in a different row, compute GLYPH and END
26176 for the end row. Otherwise, reuse the values computed above for
26177 the row where the highlight begins. */
26178 if (r2 != r1)
26179 {
26180 if (!r2->reversed_p)
26181 {
26182 glyph = r2->glyphs[TEXT_AREA];
26183 end = glyph + r2->used[TEXT_AREA];
26184 x = r2->x;
26185 }
26186 else
26187 {
26188 end = r2->glyphs[TEXT_AREA] - 1;
26189 glyph = end + r2->used[TEXT_AREA];
26190 }
26191 }
26192
26193 if (!r2->reversed_p)
26194 {
26195 /* Skip truncation and continuation glyphs near the end of the
26196 row, and also blanks and stretch glyphs inserted by
26197 extend_face_to_end_of_line. */
26198 while (end > glyph
26199 && INTEGERP ((end - 1)->object))
26200 --end;
26201 /* Scan the rest of the glyph row from the end, looking for the
26202 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26203 DISP_STRING, or whose position is between START_CHARPOS
26204 and END_CHARPOS */
26205 for (--end;
26206 end > glyph
26207 && !INTEGERP (end->object)
26208 && !EQ (end->object, disp_string)
26209 && !(BUFFERP (end->object)
26210 && (end->charpos >= start_charpos
26211 && end->charpos < end_charpos));
26212 --end)
26213 {
26214 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26215 are present at buffer positions between START_CHARPOS and
26216 END_CHARPOS, or if they come from an overlay. */
26217 if (EQ (end->object, before_string))
26218 {
26219 pos = string_buffer_position (before_string, start_charpos);
26220 if (!pos || (pos >= start_charpos && pos < end_charpos))
26221 break;
26222 }
26223 else if (EQ (end->object, after_string))
26224 {
26225 pos = string_buffer_position (after_string, end_charpos);
26226 if (!pos || (pos >= start_charpos && pos < end_charpos))
26227 break;
26228 }
26229 }
26230 /* Find the X coordinate of the last glyph to be highlighted. */
26231 for (; glyph <= end; ++glyph)
26232 x += glyph->pixel_width;
26233
26234 hlinfo->mouse_face_end_x = x;
26235 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
26236 }
26237 else
26238 {
26239 /* Skip truncation and continuation glyphs near the end of the
26240 row, and also blanks and stretch glyphs inserted by
26241 extend_face_to_end_of_line. */
26242 x = r2->x;
26243 end++;
26244 while (end < glyph
26245 && INTEGERP (end->object))
26246 {
26247 x += end->pixel_width;
26248 ++end;
26249 }
26250 /* Scan the rest of the glyph row from the end, looking for the
26251 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26252 DISP_STRING, or whose position is between START_CHARPOS
26253 and END_CHARPOS */
26254 for ( ;
26255 end < glyph
26256 && !INTEGERP (end->object)
26257 && !EQ (end->object, disp_string)
26258 && !(BUFFERP (end->object)
26259 && (end->charpos >= start_charpos
26260 && end->charpos < end_charpos));
26261 ++end)
26262 {
26263 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26264 are present at buffer positions between START_CHARPOS and
26265 END_CHARPOS, or if they come from an overlay. */
26266 if (EQ (end->object, before_string))
26267 {
26268 pos = string_buffer_position (before_string, start_charpos);
26269 if (!pos || (pos >= start_charpos && pos < end_charpos))
26270 break;
26271 }
26272 else if (EQ (end->object, after_string))
26273 {
26274 pos = string_buffer_position (after_string, end_charpos);
26275 if (!pos || (pos >= start_charpos && pos < end_charpos))
26276 break;
26277 }
26278 x += end->pixel_width;
26279 }
26280 /* If we exited the above loop because we arrived at the last
26281 glyph of the row, and its buffer position is still not in
26282 range, it means the last character in range is the preceding
26283 newline. Bump the end column and x values to get past the
26284 last glyph. */
26285 if (end == glyph
26286 && BUFFERP (end->object)
26287 && (end->charpos < start_charpos
26288 || end->charpos >= end_charpos))
26289 {
26290 x += end->pixel_width;
26291 ++end;
26292 }
26293 hlinfo->mouse_face_end_x = x;
26294 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
26295 }
26296
26297 hlinfo->mouse_face_window = window;
26298 hlinfo->mouse_face_face_id
26299 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
26300 mouse_charpos + 1,
26301 !hlinfo->mouse_face_hidden, -1);
26302 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26303 }
26304
26305 /* The following function is not used anymore (replaced with
26306 mouse_face_from_string_pos), but I leave it here for the time
26307 being, in case someone would. */
26308
26309 #if 0 /* not used */
26310
26311 /* Find the position of the glyph for position POS in OBJECT in
26312 window W's current matrix, and return in *X, *Y the pixel
26313 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
26314
26315 RIGHT_P non-zero means return the position of the right edge of the
26316 glyph, RIGHT_P zero means return the left edge position.
26317
26318 If no glyph for POS exists in the matrix, return the position of
26319 the glyph with the next smaller position that is in the matrix, if
26320 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
26321 exists in the matrix, return the position of the glyph with the
26322 next larger position in OBJECT.
26323
26324 Value is non-zero if a glyph was found. */
26325
26326 static int
26327 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
26328 int *hpos, int *vpos, int *x, int *y, int right_p)
26329 {
26330 int yb = window_text_bottom_y (w);
26331 struct glyph_row *r;
26332 struct glyph *best_glyph = NULL;
26333 struct glyph_row *best_row = NULL;
26334 int best_x = 0;
26335
26336 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26337 r->enabled_p && r->y < yb;
26338 ++r)
26339 {
26340 struct glyph *g = r->glyphs[TEXT_AREA];
26341 struct glyph *e = g + r->used[TEXT_AREA];
26342 int gx;
26343
26344 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
26345 if (EQ (g->object, object))
26346 {
26347 if (g->charpos == pos)
26348 {
26349 best_glyph = g;
26350 best_x = gx;
26351 best_row = r;
26352 goto found;
26353 }
26354 else if (best_glyph == NULL
26355 || ((eabs (g->charpos - pos)
26356 < eabs (best_glyph->charpos - pos))
26357 && (right_p
26358 ? g->charpos < pos
26359 : g->charpos > pos)))
26360 {
26361 best_glyph = g;
26362 best_x = gx;
26363 best_row = r;
26364 }
26365 }
26366 }
26367
26368 found:
26369
26370 if (best_glyph)
26371 {
26372 *x = best_x;
26373 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
26374
26375 if (right_p)
26376 {
26377 *x += best_glyph->pixel_width;
26378 ++*hpos;
26379 }
26380
26381 *y = best_row->y;
26382 *vpos = best_row - w->current_matrix->rows;
26383 }
26384
26385 return best_glyph != NULL;
26386 }
26387 #endif /* not used */
26388
26389 /* Find the positions of the first and the last glyphs in window W's
26390 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
26391 (assumed to be a string), and return in HLINFO's mouse_face_*
26392 members the pixel and column/row coordinates of those glyphs. */
26393
26394 static void
26395 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
26396 Lisp_Object object,
26397 EMACS_INT startpos, EMACS_INT endpos)
26398 {
26399 int yb = window_text_bottom_y (w);
26400 struct glyph_row *r;
26401 struct glyph *g, *e;
26402 int gx;
26403 int found = 0;
26404
26405 /* Find the glyph row with at least one position in the range
26406 [STARTPOS..ENDPOS], and the first glyph in that row whose
26407 position belongs to that range. */
26408 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26409 r->enabled_p && r->y < yb;
26410 ++r)
26411 {
26412 if (!r->reversed_p)
26413 {
26414 g = r->glyphs[TEXT_AREA];
26415 e = g + r->used[TEXT_AREA];
26416 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
26417 if (EQ (g->object, object)
26418 && startpos <= g->charpos && g->charpos <= endpos)
26419 {
26420 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
26421 hlinfo->mouse_face_beg_y = r->y;
26422 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
26423 hlinfo->mouse_face_beg_x = gx;
26424 found = 1;
26425 break;
26426 }
26427 }
26428 else
26429 {
26430 struct glyph *g1;
26431
26432 e = r->glyphs[TEXT_AREA];
26433 g = e + r->used[TEXT_AREA];
26434 for ( ; g > e; --g)
26435 if (EQ ((g-1)->object, object)
26436 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
26437 {
26438 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
26439 hlinfo->mouse_face_beg_y = r->y;
26440 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
26441 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
26442 gx += g1->pixel_width;
26443 hlinfo->mouse_face_beg_x = gx;
26444 found = 1;
26445 break;
26446 }
26447 }
26448 if (found)
26449 break;
26450 }
26451
26452 if (!found)
26453 return;
26454
26455 /* Starting with the next row, look for the first row which does NOT
26456 include any glyphs whose positions are in the range. */
26457 for (++r; r->enabled_p && r->y < yb; ++r)
26458 {
26459 g = r->glyphs[TEXT_AREA];
26460 e = g + r->used[TEXT_AREA];
26461 found = 0;
26462 for ( ; g < e; ++g)
26463 if (EQ (g->object, object)
26464 && startpos <= g->charpos && g->charpos <= endpos)
26465 {
26466 found = 1;
26467 break;
26468 }
26469 if (!found)
26470 break;
26471 }
26472
26473 /* The highlighted region ends on the previous row. */
26474 r--;
26475
26476 /* Set the end row and its vertical pixel coordinate. */
26477 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
26478 hlinfo->mouse_face_end_y = r->y;
26479
26480 /* Compute and set the end column and the end column's horizontal
26481 pixel coordinate. */
26482 if (!r->reversed_p)
26483 {
26484 g = r->glyphs[TEXT_AREA];
26485 e = g + r->used[TEXT_AREA];
26486 for ( ; e > g; --e)
26487 if (EQ ((e-1)->object, object)
26488 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
26489 break;
26490 hlinfo->mouse_face_end_col = e - g;
26491
26492 for (gx = r->x; g < e; ++g)
26493 gx += g->pixel_width;
26494 hlinfo->mouse_face_end_x = gx;
26495 }
26496 else
26497 {
26498 e = r->glyphs[TEXT_AREA];
26499 g = e + r->used[TEXT_AREA];
26500 for (gx = r->x ; e < g; ++e)
26501 {
26502 if (EQ (e->object, object)
26503 && startpos <= e->charpos && e->charpos <= endpos)
26504 break;
26505 gx += e->pixel_width;
26506 }
26507 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
26508 hlinfo->mouse_face_end_x = gx;
26509 }
26510 }
26511
26512 #ifdef HAVE_WINDOW_SYSTEM
26513
26514 /* See if position X, Y is within a hot-spot of an image. */
26515
26516 static int
26517 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
26518 {
26519 if (!CONSP (hot_spot))
26520 return 0;
26521
26522 if (EQ (XCAR (hot_spot), Qrect))
26523 {
26524 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
26525 Lisp_Object rect = XCDR (hot_spot);
26526 Lisp_Object tem;
26527 if (!CONSP (rect))
26528 return 0;
26529 if (!CONSP (XCAR (rect)))
26530 return 0;
26531 if (!CONSP (XCDR (rect)))
26532 return 0;
26533 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
26534 return 0;
26535 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
26536 return 0;
26537 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
26538 return 0;
26539 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
26540 return 0;
26541 return 1;
26542 }
26543 else if (EQ (XCAR (hot_spot), Qcircle))
26544 {
26545 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
26546 Lisp_Object circ = XCDR (hot_spot);
26547 Lisp_Object lr, lx0, ly0;
26548 if (CONSP (circ)
26549 && CONSP (XCAR (circ))
26550 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
26551 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
26552 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
26553 {
26554 double r = XFLOATINT (lr);
26555 double dx = XINT (lx0) - x;
26556 double dy = XINT (ly0) - y;
26557 return (dx * dx + dy * dy <= r * r);
26558 }
26559 }
26560 else if (EQ (XCAR (hot_spot), Qpoly))
26561 {
26562 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
26563 if (VECTORP (XCDR (hot_spot)))
26564 {
26565 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
26566 Lisp_Object *poly = v->contents;
26567 int n = v->header.size;
26568 int i;
26569 int inside = 0;
26570 Lisp_Object lx, ly;
26571 int x0, y0;
26572
26573 /* Need an even number of coordinates, and at least 3 edges. */
26574 if (n < 6 || n & 1)
26575 return 0;
26576
26577 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
26578 If count is odd, we are inside polygon. Pixels on edges
26579 may or may not be included depending on actual geometry of the
26580 polygon. */
26581 if ((lx = poly[n-2], !INTEGERP (lx))
26582 || (ly = poly[n-1], !INTEGERP (lx)))
26583 return 0;
26584 x0 = XINT (lx), y0 = XINT (ly);
26585 for (i = 0; i < n; i += 2)
26586 {
26587 int x1 = x0, y1 = y0;
26588 if ((lx = poly[i], !INTEGERP (lx))
26589 || (ly = poly[i+1], !INTEGERP (ly)))
26590 return 0;
26591 x0 = XINT (lx), y0 = XINT (ly);
26592
26593 /* Does this segment cross the X line? */
26594 if (x0 >= x)
26595 {
26596 if (x1 >= x)
26597 continue;
26598 }
26599 else if (x1 < x)
26600 continue;
26601 if (y > y0 && y > y1)
26602 continue;
26603 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
26604 inside = !inside;
26605 }
26606 return inside;
26607 }
26608 }
26609 return 0;
26610 }
26611
26612 Lisp_Object
26613 find_hot_spot (Lisp_Object map, int x, int y)
26614 {
26615 while (CONSP (map))
26616 {
26617 if (CONSP (XCAR (map))
26618 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
26619 return XCAR (map);
26620 map = XCDR (map);
26621 }
26622
26623 return Qnil;
26624 }
26625
26626 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
26627 3, 3, 0,
26628 doc: /* Lookup in image map MAP coordinates X and Y.
26629 An image map is an alist where each element has the format (AREA ID PLIST).
26630 An AREA is specified as either a rectangle, a circle, or a polygon:
26631 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
26632 pixel coordinates of the upper left and bottom right corners.
26633 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
26634 and the radius of the circle; r may be a float or integer.
26635 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
26636 vector describes one corner in the polygon.
26637 Returns the alist element for the first matching AREA in MAP. */)
26638 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
26639 {
26640 if (NILP (map))
26641 return Qnil;
26642
26643 CHECK_NUMBER (x);
26644 CHECK_NUMBER (y);
26645
26646 return find_hot_spot (map, XINT (x), XINT (y));
26647 }
26648
26649
26650 /* Display frame CURSOR, optionally using shape defined by POINTER. */
26651 static void
26652 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
26653 {
26654 /* Do not change cursor shape while dragging mouse. */
26655 if (!NILP (do_mouse_tracking))
26656 return;
26657
26658 if (!NILP (pointer))
26659 {
26660 if (EQ (pointer, Qarrow))
26661 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26662 else if (EQ (pointer, Qhand))
26663 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
26664 else if (EQ (pointer, Qtext))
26665 cursor = FRAME_X_OUTPUT (f)->text_cursor;
26666 else if (EQ (pointer, intern ("hdrag")))
26667 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
26668 #ifdef HAVE_X_WINDOWS
26669 else if (EQ (pointer, intern ("vdrag")))
26670 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
26671 #endif
26672 else if (EQ (pointer, intern ("hourglass")))
26673 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
26674 else if (EQ (pointer, Qmodeline))
26675 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
26676 else
26677 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26678 }
26679
26680 if (cursor != No_Cursor)
26681 FRAME_RIF (f)->define_frame_cursor (f, cursor);
26682 }
26683
26684 #endif /* HAVE_WINDOW_SYSTEM */
26685
26686 /* Take proper action when mouse has moved to the mode or header line
26687 or marginal area AREA of window W, x-position X and y-position Y.
26688 X is relative to the start of the text display area of W, so the
26689 width of bitmap areas and scroll bars must be subtracted to get a
26690 position relative to the start of the mode line. */
26691
26692 static void
26693 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
26694 enum window_part area)
26695 {
26696 struct window *w = XWINDOW (window);
26697 struct frame *f = XFRAME (w->frame);
26698 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26699 #ifdef HAVE_WINDOW_SYSTEM
26700 Display_Info *dpyinfo;
26701 #endif
26702 Cursor cursor = No_Cursor;
26703 Lisp_Object pointer = Qnil;
26704 int dx, dy, width, height;
26705 EMACS_INT charpos;
26706 Lisp_Object string, object = Qnil;
26707 Lisp_Object pos, help;
26708
26709 Lisp_Object mouse_face;
26710 int original_x_pixel = x;
26711 struct glyph * glyph = NULL, * row_start_glyph = NULL;
26712 struct glyph_row *row;
26713
26714 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
26715 {
26716 int x0;
26717 struct glyph *end;
26718
26719 /* Kludge alert: mode_line_string takes X/Y in pixels, but
26720 returns them in row/column units! */
26721 string = mode_line_string (w, area, &x, &y, &charpos,
26722 &object, &dx, &dy, &width, &height);
26723
26724 row = (area == ON_MODE_LINE
26725 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
26726 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
26727
26728 /* Find the glyph under the mouse pointer. */
26729 if (row->mode_line_p && row->enabled_p)
26730 {
26731 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
26732 end = glyph + row->used[TEXT_AREA];
26733
26734 for (x0 = original_x_pixel;
26735 glyph < end && x0 >= glyph->pixel_width;
26736 ++glyph)
26737 x0 -= glyph->pixel_width;
26738
26739 if (glyph >= end)
26740 glyph = NULL;
26741 }
26742 }
26743 else
26744 {
26745 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
26746 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
26747 returns them in row/column units! */
26748 string = marginal_area_string (w, area, &x, &y, &charpos,
26749 &object, &dx, &dy, &width, &height);
26750 }
26751
26752 help = Qnil;
26753
26754 #ifdef HAVE_WINDOW_SYSTEM
26755 if (IMAGEP (object))
26756 {
26757 Lisp_Object image_map, hotspot;
26758 if ((image_map = Fplist_get (XCDR (object), QCmap),
26759 !NILP (image_map))
26760 && (hotspot = find_hot_spot (image_map, dx, dy),
26761 CONSP (hotspot))
26762 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
26763 {
26764 Lisp_Object plist;
26765
26766 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
26767 If so, we could look for mouse-enter, mouse-leave
26768 properties in PLIST (and do something...). */
26769 hotspot = XCDR (hotspot);
26770 if (CONSP (hotspot)
26771 && (plist = XCAR (hotspot), CONSP (plist)))
26772 {
26773 pointer = Fplist_get (plist, Qpointer);
26774 if (NILP (pointer))
26775 pointer = Qhand;
26776 help = Fplist_get (plist, Qhelp_echo);
26777 if (!NILP (help))
26778 {
26779 help_echo_string = help;
26780 /* Is this correct? ++kfs */
26781 XSETWINDOW (help_echo_window, w);
26782 help_echo_object = w->buffer;
26783 help_echo_pos = charpos;
26784 }
26785 }
26786 }
26787 if (NILP (pointer))
26788 pointer = Fplist_get (XCDR (object), QCpointer);
26789 }
26790 #endif /* HAVE_WINDOW_SYSTEM */
26791
26792 if (STRINGP (string))
26793 {
26794 pos = make_number (charpos);
26795 /* If we're on a string with `help-echo' text property, arrange
26796 for the help to be displayed. This is done by setting the
26797 global variable help_echo_string to the help string. */
26798 if (NILP (help))
26799 {
26800 help = Fget_text_property (pos, Qhelp_echo, string);
26801 if (!NILP (help))
26802 {
26803 help_echo_string = help;
26804 XSETWINDOW (help_echo_window, w);
26805 help_echo_object = string;
26806 help_echo_pos = charpos;
26807 }
26808 }
26809
26810 #ifdef HAVE_WINDOW_SYSTEM
26811 if (FRAME_WINDOW_P (f))
26812 {
26813 dpyinfo = FRAME_X_DISPLAY_INFO (f);
26814 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26815 if (NILP (pointer))
26816 pointer = Fget_text_property (pos, Qpointer, string);
26817
26818 /* Change the mouse pointer according to what is under X/Y. */
26819 if (NILP (pointer)
26820 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
26821 {
26822 Lisp_Object map;
26823 map = Fget_text_property (pos, Qlocal_map, string);
26824 if (!KEYMAPP (map))
26825 map = Fget_text_property (pos, Qkeymap, string);
26826 if (!KEYMAPP (map))
26827 cursor = dpyinfo->vertical_scroll_bar_cursor;
26828 }
26829 }
26830 #endif
26831
26832 /* Change the mouse face according to what is under X/Y. */
26833 mouse_face = Fget_text_property (pos, Qmouse_face, string);
26834 if (!NILP (mouse_face)
26835 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
26836 && glyph)
26837 {
26838 Lisp_Object b, e;
26839
26840 struct glyph * tmp_glyph;
26841
26842 int gpos;
26843 int gseq_length;
26844 int total_pixel_width;
26845 EMACS_INT begpos, endpos, ignore;
26846
26847 int vpos, hpos;
26848
26849 b = Fprevious_single_property_change (make_number (charpos + 1),
26850 Qmouse_face, string, Qnil);
26851 if (NILP (b))
26852 begpos = 0;
26853 else
26854 begpos = XINT (b);
26855
26856 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
26857 if (NILP (e))
26858 endpos = SCHARS (string);
26859 else
26860 endpos = XINT (e);
26861
26862 /* Calculate the glyph position GPOS of GLYPH in the
26863 displayed string, relative to the beginning of the
26864 highlighted part of the string.
26865
26866 Note: GPOS is different from CHARPOS. CHARPOS is the
26867 position of GLYPH in the internal string object. A mode
26868 line string format has structures which are converted to
26869 a flattened string by the Emacs Lisp interpreter. The
26870 internal string is an element of those structures. The
26871 displayed string is the flattened string. */
26872 tmp_glyph = row_start_glyph;
26873 while (tmp_glyph < glyph
26874 && (!(EQ (tmp_glyph->object, glyph->object)
26875 && begpos <= tmp_glyph->charpos
26876 && tmp_glyph->charpos < endpos)))
26877 tmp_glyph++;
26878 gpos = glyph - tmp_glyph;
26879
26880 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
26881 the highlighted part of the displayed string to which
26882 GLYPH belongs. Note: GSEQ_LENGTH is different from
26883 SCHARS (STRING), because the latter returns the length of
26884 the internal string. */
26885 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
26886 tmp_glyph > glyph
26887 && (!(EQ (tmp_glyph->object, glyph->object)
26888 && begpos <= tmp_glyph->charpos
26889 && tmp_glyph->charpos < endpos));
26890 tmp_glyph--)
26891 ;
26892 gseq_length = gpos + (tmp_glyph - glyph) + 1;
26893
26894 /* Calculate the total pixel width of all the glyphs between
26895 the beginning of the highlighted area and GLYPH. */
26896 total_pixel_width = 0;
26897 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
26898 total_pixel_width += tmp_glyph->pixel_width;
26899
26900 /* Pre calculation of re-rendering position. Note: X is in
26901 column units here, after the call to mode_line_string or
26902 marginal_area_string. */
26903 hpos = x - gpos;
26904 vpos = (area == ON_MODE_LINE
26905 ? (w->current_matrix)->nrows - 1
26906 : 0);
26907
26908 /* If GLYPH's position is included in the region that is
26909 already drawn in mouse face, we have nothing to do. */
26910 if ( EQ (window, hlinfo->mouse_face_window)
26911 && (!row->reversed_p
26912 ? (hlinfo->mouse_face_beg_col <= hpos
26913 && hpos < hlinfo->mouse_face_end_col)
26914 /* In R2L rows we swap BEG and END, see below. */
26915 : (hlinfo->mouse_face_end_col <= hpos
26916 && hpos < hlinfo->mouse_face_beg_col))
26917 && hlinfo->mouse_face_beg_row == vpos )
26918 return;
26919
26920 if (clear_mouse_face (hlinfo))
26921 cursor = No_Cursor;
26922
26923 if (!row->reversed_p)
26924 {
26925 hlinfo->mouse_face_beg_col = hpos;
26926 hlinfo->mouse_face_beg_x = original_x_pixel
26927 - (total_pixel_width + dx);
26928 hlinfo->mouse_face_end_col = hpos + gseq_length;
26929 hlinfo->mouse_face_end_x = 0;
26930 }
26931 else
26932 {
26933 /* In R2L rows, show_mouse_face expects BEG and END
26934 coordinates to be swapped. */
26935 hlinfo->mouse_face_end_col = hpos;
26936 hlinfo->mouse_face_end_x = original_x_pixel
26937 - (total_pixel_width + dx);
26938 hlinfo->mouse_face_beg_col = hpos + gseq_length;
26939 hlinfo->mouse_face_beg_x = 0;
26940 }
26941
26942 hlinfo->mouse_face_beg_row = vpos;
26943 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
26944 hlinfo->mouse_face_beg_y = 0;
26945 hlinfo->mouse_face_end_y = 0;
26946 hlinfo->mouse_face_past_end = 0;
26947 hlinfo->mouse_face_window = window;
26948
26949 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
26950 charpos,
26951 0, 0, 0,
26952 &ignore,
26953 glyph->face_id,
26954 1);
26955 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26956
26957 if (NILP (pointer))
26958 pointer = Qhand;
26959 }
26960 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
26961 clear_mouse_face (hlinfo);
26962 }
26963 #ifdef HAVE_WINDOW_SYSTEM
26964 if (FRAME_WINDOW_P (f))
26965 define_frame_cursor1 (f, cursor, pointer);
26966 #endif
26967 }
26968
26969
26970 /* EXPORT:
26971 Take proper action when the mouse has moved to position X, Y on
26972 frame F as regards highlighting characters that have mouse-face
26973 properties. Also de-highlighting chars where the mouse was before.
26974 X and Y can be negative or out of range. */
26975
26976 void
26977 note_mouse_highlight (struct frame *f, int x, int y)
26978 {
26979 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26980 enum window_part part = ON_NOTHING;
26981 Lisp_Object window;
26982 struct window *w;
26983 Cursor cursor = No_Cursor;
26984 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
26985 struct buffer *b;
26986
26987 /* When a menu is active, don't highlight because this looks odd. */
26988 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
26989 if (popup_activated ())
26990 return;
26991 #endif
26992
26993 if (NILP (Vmouse_highlight)
26994 || !f->glyphs_initialized_p
26995 || f->pointer_invisible)
26996 return;
26997
26998 hlinfo->mouse_face_mouse_x = x;
26999 hlinfo->mouse_face_mouse_y = y;
27000 hlinfo->mouse_face_mouse_frame = f;
27001
27002 if (hlinfo->mouse_face_defer)
27003 return;
27004
27005 if (gc_in_progress)
27006 {
27007 hlinfo->mouse_face_deferred_gc = 1;
27008 return;
27009 }
27010
27011 /* Which window is that in? */
27012 window = window_from_coordinates (f, x, y, &part, 1);
27013
27014 /* If displaying active text in another window, clear that. */
27015 if (! EQ (window, hlinfo->mouse_face_window)
27016 /* Also clear if we move out of text area in same window. */
27017 || (!NILP (hlinfo->mouse_face_window)
27018 && !NILP (window)
27019 && part != ON_TEXT
27020 && part != ON_MODE_LINE
27021 && part != ON_HEADER_LINE))
27022 clear_mouse_face (hlinfo);
27023
27024 /* Not on a window -> return. */
27025 if (!WINDOWP (window))
27026 return;
27027
27028 /* Reset help_echo_string. It will get recomputed below. */
27029 help_echo_string = Qnil;
27030
27031 /* Convert to window-relative pixel coordinates. */
27032 w = XWINDOW (window);
27033 frame_to_window_pixel_xy (w, &x, &y);
27034
27035 #ifdef HAVE_WINDOW_SYSTEM
27036 /* Handle tool-bar window differently since it doesn't display a
27037 buffer. */
27038 if (EQ (window, f->tool_bar_window))
27039 {
27040 note_tool_bar_highlight (f, x, y);
27041 return;
27042 }
27043 #endif
27044
27045 /* Mouse is on the mode, header line or margin? */
27046 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
27047 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
27048 {
27049 note_mode_line_or_margin_highlight (window, x, y, part);
27050 return;
27051 }
27052
27053 #ifdef HAVE_WINDOW_SYSTEM
27054 if (part == ON_VERTICAL_BORDER)
27055 {
27056 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
27057 help_echo_string = build_string ("drag-mouse-1: resize");
27058 }
27059 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
27060 || part == ON_SCROLL_BAR)
27061 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27062 else
27063 cursor = FRAME_X_OUTPUT (f)->text_cursor;
27064 #endif
27065
27066 /* Are we in a window whose display is up to date?
27067 And verify the buffer's text has not changed. */
27068 b = XBUFFER (w->buffer);
27069 if (part == ON_TEXT
27070 && EQ (w->window_end_valid, w->buffer)
27071 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
27072 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
27073 {
27074 int hpos, vpos, dx, dy, area = LAST_AREA;
27075 EMACS_INT pos;
27076 struct glyph *glyph;
27077 Lisp_Object object;
27078 Lisp_Object mouse_face = Qnil, position;
27079 Lisp_Object *overlay_vec = NULL;
27080 ptrdiff_t i, noverlays;
27081 struct buffer *obuf;
27082 EMACS_INT obegv, ozv;
27083 int same_region;
27084
27085 /* Find the glyph under X/Y. */
27086 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
27087
27088 #ifdef HAVE_WINDOW_SYSTEM
27089 /* Look for :pointer property on image. */
27090 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27091 {
27092 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27093 if (img != NULL && IMAGEP (img->spec))
27094 {
27095 Lisp_Object image_map, hotspot;
27096 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
27097 !NILP (image_map))
27098 && (hotspot = find_hot_spot (image_map,
27099 glyph->slice.img.x + dx,
27100 glyph->slice.img.y + dy),
27101 CONSP (hotspot))
27102 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27103 {
27104 Lisp_Object plist;
27105
27106 /* Could check XCAR (hotspot) to see if we enter/leave
27107 this hot-spot.
27108 If so, we could look for mouse-enter, mouse-leave
27109 properties in PLIST (and do something...). */
27110 hotspot = XCDR (hotspot);
27111 if (CONSP (hotspot)
27112 && (plist = XCAR (hotspot), CONSP (plist)))
27113 {
27114 pointer = Fplist_get (plist, Qpointer);
27115 if (NILP (pointer))
27116 pointer = Qhand;
27117 help_echo_string = Fplist_get (plist, Qhelp_echo);
27118 if (!NILP (help_echo_string))
27119 {
27120 help_echo_window = window;
27121 help_echo_object = glyph->object;
27122 help_echo_pos = glyph->charpos;
27123 }
27124 }
27125 }
27126 if (NILP (pointer))
27127 pointer = Fplist_get (XCDR (img->spec), QCpointer);
27128 }
27129 }
27130 #endif /* HAVE_WINDOW_SYSTEM */
27131
27132 /* Clear mouse face if X/Y not over text. */
27133 if (glyph == NULL
27134 || area != TEXT_AREA
27135 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
27136 /* Glyph's OBJECT is an integer for glyphs inserted by the
27137 display engine for its internal purposes, like truncation
27138 and continuation glyphs and blanks beyond the end of
27139 line's text on text terminals. If we are over such a
27140 glyph, we are not over any text. */
27141 || INTEGERP (glyph->object)
27142 /* R2L rows have a stretch glyph at their front, which
27143 stands for no text, whereas L2R rows have no glyphs at
27144 all beyond the end of text. Treat such stretch glyphs
27145 like we do with NULL glyphs in L2R rows. */
27146 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
27147 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
27148 && glyph->type == STRETCH_GLYPH
27149 && glyph->avoid_cursor_p))
27150 {
27151 if (clear_mouse_face (hlinfo))
27152 cursor = No_Cursor;
27153 #ifdef HAVE_WINDOW_SYSTEM
27154 if (FRAME_WINDOW_P (f) && NILP (pointer))
27155 {
27156 if (area != TEXT_AREA)
27157 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27158 else
27159 pointer = Vvoid_text_area_pointer;
27160 }
27161 #endif
27162 goto set_cursor;
27163 }
27164
27165 pos = glyph->charpos;
27166 object = glyph->object;
27167 if (!STRINGP (object) && !BUFFERP (object))
27168 goto set_cursor;
27169
27170 /* If we get an out-of-range value, return now; avoid an error. */
27171 if (BUFFERP (object) && pos > BUF_Z (b))
27172 goto set_cursor;
27173
27174 /* Make the window's buffer temporarily current for
27175 overlays_at and compute_char_face. */
27176 obuf = current_buffer;
27177 current_buffer = b;
27178 obegv = BEGV;
27179 ozv = ZV;
27180 BEGV = BEG;
27181 ZV = Z;
27182
27183 /* Is this char mouse-active or does it have help-echo? */
27184 position = make_number (pos);
27185
27186 if (BUFFERP (object))
27187 {
27188 /* Put all the overlays we want in a vector in overlay_vec. */
27189 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
27190 /* Sort overlays into increasing priority order. */
27191 noverlays = sort_overlays (overlay_vec, noverlays, w);
27192 }
27193 else
27194 noverlays = 0;
27195
27196 same_region = coords_in_mouse_face_p (w, hpos, vpos);
27197
27198 if (same_region)
27199 cursor = No_Cursor;
27200
27201 /* Check mouse-face highlighting. */
27202 if (! same_region
27203 /* If there exists an overlay with mouse-face overlapping
27204 the one we are currently highlighting, we have to
27205 check if we enter the overlapping overlay, and then
27206 highlight only that. */
27207 || (OVERLAYP (hlinfo->mouse_face_overlay)
27208 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
27209 {
27210 /* Find the highest priority overlay with a mouse-face. */
27211 Lisp_Object overlay = Qnil;
27212 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
27213 {
27214 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
27215 if (!NILP (mouse_face))
27216 overlay = overlay_vec[i];
27217 }
27218
27219 /* If we're highlighting the same overlay as before, there's
27220 no need to do that again. */
27221 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
27222 goto check_help_echo;
27223 hlinfo->mouse_face_overlay = overlay;
27224
27225 /* Clear the display of the old active region, if any. */
27226 if (clear_mouse_face (hlinfo))
27227 cursor = No_Cursor;
27228
27229 /* If no overlay applies, get a text property. */
27230 if (NILP (overlay))
27231 mouse_face = Fget_text_property (position, Qmouse_face, object);
27232
27233 /* Next, compute the bounds of the mouse highlighting and
27234 display it. */
27235 if (!NILP (mouse_face) && STRINGP (object))
27236 {
27237 /* The mouse-highlighting comes from a display string
27238 with a mouse-face. */
27239 Lisp_Object s, e;
27240 EMACS_INT ignore;
27241
27242 s = Fprevious_single_property_change
27243 (make_number (pos + 1), Qmouse_face, object, Qnil);
27244 e = Fnext_single_property_change
27245 (position, Qmouse_face, object, Qnil);
27246 if (NILP (s))
27247 s = make_number (0);
27248 if (NILP (e))
27249 e = make_number (SCHARS (object) - 1);
27250 mouse_face_from_string_pos (w, hlinfo, object,
27251 XINT (s), XINT (e));
27252 hlinfo->mouse_face_past_end = 0;
27253 hlinfo->mouse_face_window = window;
27254 hlinfo->mouse_face_face_id
27255 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
27256 glyph->face_id, 1);
27257 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27258 cursor = No_Cursor;
27259 }
27260 else
27261 {
27262 /* The mouse-highlighting, if any, comes from an overlay
27263 or text property in the buffer. */
27264 Lisp_Object buffer IF_LINT (= Qnil);
27265 Lisp_Object disp_string IF_LINT (= Qnil);
27266
27267 if (STRINGP (object))
27268 {
27269 /* If we are on a display string with no mouse-face,
27270 check if the text under it has one. */
27271 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
27272 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
27273 pos = string_buffer_position (object, start);
27274 if (pos > 0)
27275 {
27276 mouse_face = get_char_property_and_overlay
27277 (make_number (pos), Qmouse_face, w->buffer, &overlay);
27278 buffer = w->buffer;
27279 disp_string = object;
27280 }
27281 }
27282 else
27283 {
27284 buffer = object;
27285 disp_string = Qnil;
27286 }
27287
27288 if (!NILP (mouse_face))
27289 {
27290 Lisp_Object before, after;
27291 Lisp_Object before_string, after_string;
27292 /* To correctly find the limits of mouse highlight
27293 in a bidi-reordered buffer, we must not use the
27294 optimization of limiting the search in
27295 previous-single-property-change and
27296 next-single-property-change, because
27297 rows_from_pos_range needs the real start and end
27298 positions to DTRT in this case. That's because
27299 the first row visible in a window does not
27300 necessarily display the character whose position
27301 is the smallest. */
27302 Lisp_Object lim1 =
27303 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27304 ? Fmarker_position (w->start)
27305 : Qnil;
27306 Lisp_Object lim2 =
27307 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27308 ? make_number (BUF_Z (XBUFFER (buffer))
27309 - XFASTINT (w->window_end_pos))
27310 : Qnil;
27311
27312 if (NILP (overlay))
27313 {
27314 /* Handle the text property case. */
27315 before = Fprevious_single_property_change
27316 (make_number (pos + 1), Qmouse_face, buffer, lim1);
27317 after = Fnext_single_property_change
27318 (make_number (pos), Qmouse_face, buffer, lim2);
27319 before_string = after_string = Qnil;
27320 }
27321 else
27322 {
27323 /* Handle the overlay case. */
27324 before = Foverlay_start (overlay);
27325 after = Foverlay_end (overlay);
27326 before_string = Foverlay_get (overlay, Qbefore_string);
27327 after_string = Foverlay_get (overlay, Qafter_string);
27328
27329 if (!STRINGP (before_string)) before_string = Qnil;
27330 if (!STRINGP (after_string)) after_string = Qnil;
27331 }
27332
27333 mouse_face_from_buffer_pos (window, hlinfo, pos,
27334 NILP (before)
27335 ? 1
27336 : XFASTINT (before),
27337 NILP (after)
27338 ? BUF_Z (XBUFFER (buffer))
27339 : XFASTINT (after),
27340 before_string, after_string,
27341 disp_string);
27342 cursor = No_Cursor;
27343 }
27344 }
27345 }
27346
27347 check_help_echo:
27348
27349 /* Look for a `help-echo' property. */
27350 if (NILP (help_echo_string)) {
27351 Lisp_Object help, overlay;
27352
27353 /* Check overlays first. */
27354 help = overlay = Qnil;
27355 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
27356 {
27357 overlay = overlay_vec[i];
27358 help = Foverlay_get (overlay, Qhelp_echo);
27359 }
27360
27361 if (!NILP (help))
27362 {
27363 help_echo_string = help;
27364 help_echo_window = window;
27365 help_echo_object = overlay;
27366 help_echo_pos = pos;
27367 }
27368 else
27369 {
27370 Lisp_Object obj = glyph->object;
27371 EMACS_INT charpos = glyph->charpos;
27372
27373 /* Try text properties. */
27374 if (STRINGP (obj)
27375 && charpos >= 0
27376 && charpos < SCHARS (obj))
27377 {
27378 help = Fget_text_property (make_number (charpos),
27379 Qhelp_echo, obj);
27380 if (NILP (help))
27381 {
27382 /* If the string itself doesn't specify a help-echo,
27383 see if the buffer text ``under'' it does. */
27384 struct glyph_row *r
27385 = MATRIX_ROW (w->current_matrix, vpos);
27386 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
27387 EMACS_INT p = string_buffer_position (obj, start);
27388 if (p > 0)
27389 {
27390 help = Fget_char_property (make_number (p),
27391 Qhelp_echo, w->buffer);
27392 if (!NILP (help))
27393 {
27394 charpos = p;
27395 obj = w->buffer;
27396 }
27397 }
27398 }
27399 }
27400 else if (BUFFERP (obj)
27401 && charpos >= BEGV
27402 && charpos < ZV)
27403 help = Fget_text_property (make_number (charpos), Qhelp_echo,
27404 obj);
27405
27406 if (!NILP (help))
27407 {
27408 help_echo_string = help;
27409 help_echo_window = window;
27410 help_echo_object = obj;
27411 help_echo_pos = charpos;
27412 }
27413 }
27414 }
27415
27416 #ifdef HAVE_WINDOW_SYSTEM
27417 /* Look for a `pointer' property. */
27418 if (FRAME_WINDOW_P (f) && NILP (pointer))
27419 {
27420 /* Check overlays first. */
27421 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
27422 pointer = Foverlay_get (overlay_vec[i], Qpointer);
27423
27424 if (NILP (pointer))
27425 {
27426 Lisp_Object obj = glyph->object;
27427 EMACS_INT charpos = glyph->charpos;
27428
27429 /* Try text properties. */
27430 if (STRINGP (obj)
27431 && charpos >= 0
27432 && charpos < SCHARS (obj))
27433 {
27434 pointer = Fget_text_property (make_number (charpos),
27435 Qpointer, obj);
27436 if (NILP (pointer))
27437 {
27438 /* If the string itself doesn't specify a pointer,
27439 see if the buffer text ``under'' it does. */
27440 struct glyph_row *r
27441 = MATRIX_ROW (w->current_matrix, vpos);
27442 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
27443 EMACS_INT p = string_buffer_position (obj, start);
27444 if (p > 0)
27445 pointer = Fget_char_property (make_number (p),
27446 Qpointer, w->buffer);
27447 }
27448 }
27449 else if (BUFFERP (obj)
27450 && charpos >= BEGV
27451 && charpos < ZV)
27452 pointer = Fget_text_property (make_number (charpos),
27453 Qpointer, obj);
27454 }
27455 }
27456 #endif /* HAVE_WINDOW_SYSTEM */
27457
27458 BEGV = obegv;
27459 ZV = ozv;
27460 current_buffer = obuf;
27461 }
27462
27463 set_cursor:
27464
27465 #ifdef HAVE_WINDOW_SYSTEM
27466 if (FRAME_WINDOW_P (f))
27467 define_frame_cursor1 (f, cursor, pointer);
27468 #else
27469 /* This is here to prevent a compiler error, about "label at end of
27470 compound statement". */
27471 return;
27472 #endif
27473 }
27474
27475
27476 /* EXPORT for RIF:
27477 Clear any mouse-face on window W. This function is part of the
27478 redisplay interface, and is called from try_window_id and similar
27479 functions to ensure the mouse-highlight is off. */
27480
27481 void
27482 x_clear_window_mouse_face (struct window *w)
27483 {
27484 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
27485 Lisp_Object window;
27486
27487 BLOCK_INPUT;
27488 XSETWINDOW (window, w);
27489 if (EQ (window, hlinfo->mouse_face_window))
27490 clear_mouse_face (hlinfo);
27491 UNBLOCK_INPUT;
27492 }
27493
27494
27495 /* EXPORT:
27496 Just discard the mouse face information for frame F, if any.
27497 This is used when the size of F is changed. */
27498
27499 void
27500 cancel_mouse_face (struct frame *f)
27501 {
27502 Lisp_Object window;
27503 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27504
27505 window = hlinfo->mouse_face_window;
27506 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
27507 {
27508 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
27509 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
27510 hlinfo->mouse_face_window = Qnil;
27511 }
27512 }
27513
27514
27515 \f
27516 /***********************************************************************
27517 Exposure Events
27518 ***********************************************************************/
27519
27520 #ifdef HAVE_WINDOW_SYSTEM
27521
27522 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
27523 which intersects rectangle R. R is in window-relative coordinates. */
27524
27525 static void
27526 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
27527 enum glyph_row_area area)
27528 {
27529 struct glyph *first = row->glyphs[area];
27530 struct glyph *end = row->glyphs[area] + row->used[area];
27531 struct glyph *last;
27532 int first_x, start_x, x;
27533
27534 if (area == TEXT_AREA && row->fill_line_p)
27535 /* If row extends face to end of line write the whole line. */
27536 draw_glyphs (w, 0, row, area,
27537 0, row->used[area],
27538 DRAW_NORMAL_TEXT, 0);
27539 else
27540 {
27541 /* Set START_X to the window-relative start position for drawing glyphs of
27542 AREA. The first glyph of the text area can be partially visible.
27543 The first glyphs of other areas cannot. */
27544 start_x = window_box_left_offset (w, area);
27545 x = start_x;
27546 if (area == TEXT_AREA)
27547 x += row->x;
27548
27549 /* Find the first glyph that must be redrawn. */
27550 while (first < end
27551 && x + first->pixel_width < r->x)
27552 {
27553 x += first->pixel_width;
27554 ++first;
27555 }
27556
27557 /* Find the last one. */
27558 last = first;
27559 first_x = x;
27560 while (last < end
27561 && x < r->x + r->width)
27562 {
27563 x += last->pixel_width;
27564 ++last;
27565 }
27566
27567 /* Repaint. */
27568 if (last > first)
27569 draw_glyphs (w, first_x - start_x, row, area,
27570 first - row->glyphs[area], last - row->glyphs[area],
27571 DRAW_NORMAL_TEXT, 0);
27572 }
27573 }
27574
27575
27576 /* Redraw the parts of the glyph row ROW on window W intersecting
27577 rectangle R. R is in window-relative coordinates. Value is
27578 non-zero if mouse-face was overwritten. */
27579
27580 static int
27581 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
27582 {
27583 xassert (row->enabled_p);
27584
27585 if (row->mode_line_p || w->pseudo_window_p)
27586 draw_glyphs (w, 0, row, TEXT_AREA,
27587 0, row->used[TEXT_AREA],
27588 DRAW_NORMAL_TEXT, 0);
27589 else
27590 {
27591 if (row->used[LEFT_MARGIN_AREA])
27592 expose_area (w, row, r, LEFT_MARGIN_AREA);
27593 if (row->used[TEXT_AREA])
27594 expose_area (w, row, r, TEXT_AREA);
27595 if (row->used[RIGHT_MARGIN_AREA])
27596 expose_area (w, row, r, RIGHT_MARGIN_AREA);
27597 draw_row_fringe_bitmaps (w, row);
27598 }
27599
27600 return row->mouse_face_p;
27601 }
27602
27603
27604 /* Redraw those parts of glyphs rows during expose event handling that
27605 overlap other rows. Redrawing of an exposed line writes over parts
27606 of lines overlapping that exposed line; this function fixes that.
27607
27608 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
27609 row in W's current matrix that is exposed and overlaps other rows.
27610 LAST_OVERLAPPING_ROW is the last such row. */
27611
27612 static void
27613 expose_overlaps (struct window *w,
27614 struct glyph_row *first_overlapping_row,
27615 struct glyph_row *last_overlapping_row,
27616 XRectangle *r)
27617 {
27618 struct glyph_row *row;
27619
27620 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
27621 if (row->overlapping_p)
27622 {
27623 xassert (row->enabled_p && !row->mode_line_p);
27624
27625 row->clip = r;
27626 if (row->used[LEFT_MARGIN_AREA])
27627 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
27628
27629 if (row->used[TEXT_AREA])
27630 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
27631
27632 if (row->used[RIGHT_MARGIN_AREA])
27633 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
27634 row->clip = NULL;
27635 }
27636 }
27637
27638
27639 /* Return non-zero if W's cursor intersects rectangle R. */
27640
27641 static int
27642 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
27643 {
27644 XRectangle cr, result;
27645 struct glyph *cursor_glyph;
27646 struct glyph_row *row;
27647
27648 if (w->phys_cursor.vpos >= 0
27649 && w->phys_cursor.vpos < w->current_matrix->nrows
27650 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
27651 row->enabled_p)
27652 && row->cursor_in_fringe_p)
27653 {
27654 /* Cursor is in the fringe. */
27655 cr.x = window_box_right_offset (w,
27656 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
27657 ? RIGHT_MARGIN_AREA
27658 : TEXT_AREA));
27659 cr.y = row->y;
27660 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
27661 cr.height = row->height;
27662 return x_intersect_rectangles (&cr, r, &result);
27663 }
27664
27665 cursor_glyph = get_phys_cursor_glyph (w);
27666 if (cursor_glyph)
27667 {
27668 /* r is relative to W's box, but w->phys_cursor.x is relative
27669 to left edge of W's TEXT area. Adjust it. */
27670 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
27671 cr.y = w->phys_cursor.y;
27672 cr.width = cursor_glyph->pixel_width;
27673 cr.height = w->phys_cursor_height;
27674 /* ++KFS: W32 version used W32-specific IntersectRect here, but
27675 I assume the effect is the same -- and this is portable. */
27676 return x_intersect_rectangles (&cr, r, &result);
27677 }
27678 /* If we don't understand the format, pretend we're not in the hot-spot. */
27679 return 0;
27680 }
27681
27682
27683 /* EXPORT:
27684 Draw a vertical window border to the right of window W if W doesn't
27685 have vertical scroll bars. */
27686
27687 void
27688 x_draw_vertical_border (struct window *w)
27689 {
27690 struct frame *f = XFRAME (WINDOW_FRAME (w));
27691
27692 /* We could do better, if we knew what type of scroll-bar the adjacent
27693 windows (on either side) have... But we don't :-(
27694 However, I think this works ok. ++KFS 2003-04-25 */
27695
27696 /* Redraw borders between horizontally adjacent windows. Don't
27697 do it for frames with vertical scroll bars because either the
27698 right scroll bar of a window, or the left scroll bar of its
27699 neighbor will suffice as a border. */
27700 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
27701 return;
27702
27703 if (!WINDOW_RIGHTMOST_P (w)
27704 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
27705 {
27706 int x0, x1, y0, y1;
27707
27708 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
27709 y1 -= 1;
27710
27711 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
27712 x1 -= 1;
27713
27714 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
27715 }
27716 else if (!WINDOW_LEFTMOST_P (w)
27717 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
27718 {
27719 int x0, x1, y0, y1;
27720
27721 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
27722 y1 -= 1;
27723
27724 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
27725 x0 -= 1;
27726
27727 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
27728 }
27729 }
27730
27731
27732 /* Redraw the part of window W intersection rectangle FR. Pixel
27733 coordinates in FR are frame-relative. Call this function with
27734 input blocked. Value is non-zero if the exposure overwrites
27735 mouse-face. */
27736
27737 static int
27738 expose_window (struct window *w, XRectangle *fr)
27739 {
27740 struct frame *f = XFRAME (w->frame);
27741 XRectangle wr, r;
27742 int mouse_face_overwritten_p = 0;
27743
27744 /* If window is not yet fully initialized, do nothing. This can
27745 happen when toolkit scroll bars are used and a window is split.
27746 Reconfiguring the scroll bar will generate an expose for a newly
27747 created window. */
27748 if (w->current_matrix == NULL)
27749 return 0;
27750
27751 /* When we're currently updating the window, display and current
27752 matrix usually don't agree. Arrange for a thorough display
27753 later. */
27754 if (w == updated_window)
27755 {
27756 SET_FRAME_GARBAGED (f);
27757 return 0;
27758 }
27759
27760 /* Frame-relative pixel rectangle of W. */
27761 wr.x = WINDOW_LEFT_EDGE_X (w);
27762 wr.y = WINDOW_TOP_EDGE_Y (w);
27763 wr.width = WINDOW_TOTAL_WIDTH (w);
27764 wr.height = WINDOW_TOTAL_HEIGHT (w);
27765
27766 if (x_intersect_rectangles (fr, &wr, &r))
27767 {
27768 int yb = window_text_bottom_y (w);
27769 struct glyph_row *row;
27770 int cursor_cleared_p, phys_cursor_on_p;
27771 struct glyph_row *first_overlapping_row, *last_overlapping_row;
27772
27773 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
27774 r.x, r.y, r.width, r.height));
27775
27776 /* Convert to window coordinates. */
27777 r.x -= WINDOW_LEFT_EDGE_X (w);
27778 r.y -= WINDOW_TOP_EDGE_Y (w);
27779
27780 /* Turn off the cursor. */
27781 if (!w->pseudo_window_p
27782 && phys_cursor_in_rect_p (w, &r))
27783 {
27784 x_clear_cursor (w);
27785 cursor_cleared_p = 1;
27786 }
27787 else
27788 cursor_cleared_p = 0;
27789
27790 /* If the row containing the cursor extends face to end of line,
27791 then expose_area might overwrite the cursor outside the
27792 rectangle and thus notice_overwritten_cursor might clear
27793 w->phys_cursor_on_p. We remember the original value and
27794 check later if it is changed. */
27795 phys_cursor_on_p = w->phys_cursor_on_p;
27796
27797 /* Update lines intersecting rectangle R. */
27798 first_overlapping_row = last_overlapping_row = NULL;
27799 for (row = w->current_matrix->rows;
27800 row->enabled_p;
27801 ++row)
27802 {
27803 int y0 = row->y;
27804 int y1 = MATRIX_ROW_BOTTOM_Y (row);
27805
27806 if ((y0 >= r.y && y0 < r.y + r.height)
27807 || (y1 > r.y && y1 < r.y + r.height)
27808 || (r.y >= y0 && r.y < y1)
27809 || (r.y + r.height > y0 && r.y + r.height < y1))
27810 {
27811 /* A header line may be overlapping, but there is no need
27812 to fix overlapping areas for them. KFS 2005-02-12 */
27813 if (row->overlapping_p && !row->mode_line_p)
27814 {
27815 if (first_overlapping_row == NULL)
27816 first_overlapping_row = row;
27817 last_overlapping_row = row;
27818 }
27819
27820 row->clip = fr;
27821 if (expose_line (w, row, &r))
27822 mouse_face_overwritten_p = 1;
27823 row->clip = NULL;
27824 }
27825 else if (row->overlapping_p)
27826 {
27827 /* We must redraw a row overlapping the exposed area. */
27828 if (y0 < r.y
27829 ? y0 + row->phys_height > r.y
27830 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
27831 {
27832 if (first_overlapping_row == NULL)
27833 first_overlapping_row = row;
27834 last_overlapping_row = row;
27835 }
27836 }
27837
27838 if (y1 >= yb)
27839 break;
27840 }
27841
27842 /* Display the mode line if there is one. */
27843 if (WINDOW_WANTS_MODELINE_P (w)
27844 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
27845 row->enabled_p)
27846 && row->y < r.y + r.height)
27847 {
27848 if (expose_line (w, row, &r))
27849 mouse_face_overwritten_p = 1;
27850 }
27851
27852 if (!w->pseudo_window_p)
27853 {
27854 /* Fix the display of overlapping rows. */
27855 if (first_overlapping_row)
27856 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
27857 fr);
27858
27859 /* Draw border between windows. */
27860 x_draw_vertical_border (w);
27861
27862 /* Turn the cursor on again. */
27863 if (cursor_cleared_p
27864 || (phys_cursor_on_p && !w->phys_cursor_on_p))
27865 update_window_cursor (w, 1);
27866 }
27867 }
27868
27869 return mouse_face_overwritten_p;
27870 }
27871
27872
27873
27874 /* Redraw (parts) of all windows in the window tree rooted at W that
27875 intersect R. R contains frame pixel coordinates. Value is
27876 non-zero if the exposure overwrites mouse-face. */
27877
27878 static int
27879 expose_window_tree (struct window *w, XRectangle *r)
27880 {
27881 struct frame *f = XFRAME (w->frame);
27882 int mouse_face_overwritten_p = 0;
27883
27884 while (w && !FRAME_GARBAGED_P (f))
27885 {
27886 if (!NILP (w->hchild))
27887 mouse_face_overwritten_p
27888 |= expose_window_tree (XWINDOW (w->hchild), r);
27889 else if (!NILP (w->vchild))
27890 mouse_face_overwritten_p
27891 |= expose_window_tree (XWINDOW (w->vchild), r);
27892 else
27893 mouse_face_overwritten_p |= expose_window (w, r);
27894
27895 w = NILP (w->next) ? NULL : XWINDOW (w->next);
27896 }
27897
27898 return mouse_face_overwritten_p;
27899 }
27900
27901
27902 /* EXPORT:
27903 Redisplay an exposed area of frame F. X and Y are the upper-left
27904 corner of the exposed rectangle. W and H are width and height of
27905 the exposed area. All are pixel values. W or H zero means redraw
27906 the entire frame. */
27907
27908 void
27909 expose_frame (struct frame *f, int x, int y, int w, int h)
27910 {
27911 XRectangle r;
27912 int mouse_face_overwritten_p = 0;
27913
27914 TRACE ((stderr, "expose_frame "));
27915
27916 /* No need to redraw if frame will be redrawn soon. */
27917 if (FRAME_GARBAGED_P (f))
27918 {
27919 TRACE ((stderr, " garbaged\n"));
27920 return;
27921 }
27922
27923 /* If basic faces haven't been realized yet, there is no point in
27924 trying to redraw anything. This can happen when we get an expose
27925 event while Emacs is starting, e.g. by moving another window. */
27926 if (FRAME_FACE_CACHE (f) == NULL
27927 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
27928 {
27929 TRACE ((stderr, " no faces\n"));
27930 return;
27931 }
27932
27933 if (w == 0 || h == 0)
27934 {
27935 r.x = r.y = 0;
27936 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
27937 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
27938 }
27939 else
27940 {
27941 r.x = x;
27942 r.y = y;
27943 r.width = w;
27944 r.height = h;
27945 }
27946
27947 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
27948 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
27949
27950 if (WINDOWP (f->tool_bar_window))
27951 mouse_face_overwritten_p
27952 |= expose_window (XWINDOW (f->tool_bar_window), &r);
27953
27954 #ifdef HAVE_X_WINDOWS
27955 #ifndef MSDOS
27956 #ifndef USE_X_TOOLKIT
27957 if (WINDOWP (f->menu_bar_window))
27958 mouse_face_overwritten_p
27959 |= expose_window (XWINDOW (f->menu_bar_window), &r);
27960 #endif /* not USE_X_TOOLKIT */
27961 #endif
27962 #endif
27963
27964 /* Some window managers support a focus-follows-mouse style with
27965 delayed raising of frames. Imagine a partially obscured frame,
27966 and moving the mouse into partially obscured mouse-face on that
27967 frame. The visible part of the mouse-face will be highlighted,
27968 then the WM raises the obscured frame. With at least one WM, KDE
27969 2.1, Emacs is not getting any event for the raising of the frame
27970 (even tried with SubstructureRedirectMask), only Expose events.
27971 These expose events will draw text normally, i.e. not
27972 highlighted. Which means we must redo the highlight here.
27973 Subsume it under ``we love X''. --gerd 2001-08-15 */
27974 /* Included in Windows version because Windows most likely does not
27975 do the right thing if any third party tool offers
27976 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
27977 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
27978 {
27979 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27980 if (f == hlinfo->mouse_face_mouse_frame)
27981 {
27982 int mouse_x = hlinfo->mouse_face_mouse_x;
27983 int mouse_y = hlinfo->mouse_face_mouse_y;
27984 clear_mouse_face (hlinfo);
27985 note_mouse_highlight (f, mouse_x, mouse_y);
27986 }
27987 }
27988 }
27989
27990
27991 /* EXPORT:
27992 Determine the intersection of two rectangles R1 and R2. Return
27993 the intersection in *RESULT. Value is non-zero if RESULT is not
27994 empty. */
27995
27996 int
27997 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
27998 {
27999 XRectangle *left, *right;
28000 XRectangle *upper, *lower;
28001 int intersection_p = 0;
28002
28003 /* Rearrange so that R1 is the left-most rectangle. */
28004 if (r1->x < r2->x)
28005 left = r1, right = r2;
28006 else
28007 left = r2, right = r1;
28008
28009 /* X0 of the intersection is right.x0, if this is inside R1,
28010 otherwise there is no intersection. */
28011 if (right->x <= left->x + left->width)
28012 {
28013 result->x = right->x;
28014
28015 /* The right end of the intersection is the minimum of
28016 the right ends of left and right. */
28017 result->width = (min (left->x + left->width, right->x + right->width)
28018 - result->x);
28019
28020 /* Same game for Y. */
28021 if (r1->y < r2->y)
28022 upper = r1, lower = r2;
28023 else
28024 upper = r2, lower = r1;
28025
28026 /* The upper end of the intersection is lower.y0, if this is inside
28027 of upper. Otherwise, there is no intersection. */
28028 if (lower->y <= upper->y + upper->height)
28029 {
28030 result->y = lower->y;
28031
28032 /* The lower end of the intersection is the minimum of the lower
28033 ends of upper and lower. */
28034 result->height = (min (lower->y + lower->height,
28035 upper->y + upper->height)
28036 - result->y);
28037 intersection_p = 1;
28038 }
28039 }
28040
28041 return intersection_p;
28042 }
28043
28044 #endif /* HAVE_WINDOW_SYSTEM */
28045
28046 \f
28047 /***********************************************************************
28048 Initialization
28049 ***********************************************************************/
28050
28051 void
28052 syms_of_xdisp (void)
28053 {
28054 Vwith_echo_area_save_vector = Qnil;
28055 staticpro (&Vwith_echo_area_save_vector);
28056
28057 Vmessage_stack = Qnil;
28058 staticpro (&Vmessage_stack);
28059
28060 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
28061
28062 message_dolog_marker1 = Fmake_marker ();
28063 staticpro (&message_dolog_marker1);
28064 message_dolog_marker2 = Fmake_marker ();
28065 staticpro (&message_dolog_marker2);
28066 message_dolog_marker3 = Fmake_marker ();
28067 staticpro (&message_dolog_marker3);
28068
28069 #if GLYPH_DEBUG
28070 defsubr (&Sdump_frame_glyph_matrix);
28071 defsubr (&Sdump_glyph_matrix);
28072 defsubr (&Sdump_glyph_row);
28073 defsubr (&Sdump_tool_bar_row);
28074 defsubr (&Strace_redisplay);
28075 defsubr (&Strace_to_stderr);
28076 #endif
28077 #ifdef HAVE_WINDOW_SYSTEM
28078 defsubr (&Stool_bar_lines_needed);
28079 defsubr (&Slookup_image_map);
28080 #endif
28081 defsubr (&Sformat_mode_line);
28082 defsubr (&Sinvisible_p);
28083 defsubr (&Scurrent_bidi_paragraph_direction);
28084
28085 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
28086 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
28087 DEFSYM (Qoverriding_local_map, "overriding-local-map");
28088 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
28089 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
28090 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
28091 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
28092 DEFSYM (Qeval, "eval");
28093 DEFSYM (QCdata, ":data");
28094 DEFSYM (Qdisplay, "display");
28095 DEFSYM (Qspace_width, "space-width");
28096 DEFSYM (Qraise, "raise");
28097 DEFSYM (Qslice, "slice");
28098 DEFSYM (Qspace, "space");
28099 DEFSYM (Qmargin, "margin");
28100 DEFSYM (Qpointer, "pointer");
28101 DEFSYM (Qleft_margin, "left-margin");
28102 DEFSYM (Qright_margin, "right-margin");
28103 DEFSYM (Qcenter, "center");
28104 DEFSYM (Qline_height, "line-height");
28105 DEFSYM (QCalign_to, ":align-to");
28106 DEFSYM (QCrelative_width, ":relative-width");
28107 DEFSYM (QCrelative_height, ":relative-height");
28108 DEFSYM (QCeval, ":eval");
28109 DEFSYM (QCpropertize, ":propertize");
28110 DEFSYM (QCfile, ":file");
28111 DEFSYM (Qfontified, "fontified");
28112 DEFSYM (Qfontification_functions, "fontification-functions");
28113 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
28114 DEFSYM (Qescape_glyph, "escape-glyph");
28115 DEFSYM (Qnobreak_space, "nobreak-space");
28116 DEFSYM (Qimage, "image");
28117 DEFSYM (Qtext, "text");
28118 DEFSYM (Qboth, "both");
28119 DEFSYM (Qboth_horiz, "both-horiz");
28120 DEFSYM (Qtext_image_horiz, "text-image-horiz");
28121 DEFSYM (QCmap, ":map");
28122 DEFSYM (QCpointer, ":pointer");
28123 DEFSYM (Qrect, "rect");
28124 DEFSYM (Qcircle, "circle");
28125 DEFSYM (Qpoly, "poly");
28126 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
28127 DEFSYM (Qgrow_only, "grow-only");
28128 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
28129 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
28130 DEFSYM (Qposition, "position");
28131 DEFSYM (Qbuffer_position, "buffer-position");
28132 DEFSYM (Qobject, "object");
28133 DEFSYM (Qbar, "bar");
28134 DEFSYM (Qhbar, "hbar");
28135 DEFSYM (Qbox, "box");
28136 DEFSYM (Qhollow, "hollow");
28137 DEFSYM (Qhand, "hand");
28138 DEFSYM (Qarrow, "arrow");
28139 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
28140
28141 list_of_error = Fcons (Fcons (intern_c_string ("error"),
28142 Fcons (intern_c_string ("void-variable"), Qnil)),
28143 Qnil);
28144 staticpro (&list_of_error);
28145
28146 DEFSYM (Qlast_arrow_position, "last-arrow-position");
28147 DEFSYM (Qlast_arrow_string, "last-arrow-string");
28148 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
28149 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
28150
28151 echo_buffer[0] = echo_buffer[1] = Qnil;
28152 staticpro (&echo_buffer[0]);
28153 staticpro (&echo_buffer[1]);
28154
28155 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
28156 staticpro (&echo_area_buffer[0]);
28157 staticpro (&echo_area_buffer[1]);
28158
28159 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
28160 staticpro (&Vmessages_buffer_name);
28161
28162 mode_line_proptrans_alist = Qnil;
28163 staticpro (&mode_line_proptrans_alist);
28164 mode_line_string_list = Qnil;
28165 staticpro (&mode_line_string_list);
28166 mode_line_string_face = Qnil;
28167 staticpro (&mode_line_string_face);
28168 mode_line_string_face_prop = Qnil;
28169 staticpro (&mode_line_string_face_prop);
28170 Vmode_line_unwind_vector = Qnil;
28171 staticpro (&Vmode_line_unwind_vector);
28172
28173 help_echo_string = Qnil;
28174 staticpro (&help_echo_string);
28175 help_echo_object = Qnil;
28176 staticpro (&help_echo_object);
28177 help_echo_window = Qnil;
28178 staticpro (&help_echo_window);
28179 previous_help_echo_string = Qnil;
28180 staticpro (&previous_help_echo_string);
28181 help_echo_pos = -1;
28182
28183 DEFSYM (Qright_to_left, "right-to-left");
28184 DEFSYM (Qleft_to_right, "left-to-right");
28185
28186 #ifdef HAVE_WINDOW_SYSTEM
28187 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
28188 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
28189 For example, if a block cursor is over a tab, it will be drawn as
28190 wide as that tab on the display. */);
28191 x_stretch_cursor_p = 0;
28192 #endif
28193
28194 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
28195 doc: /* *Non-nil means highlight trailing whitespace.
28196 The face used for trailing whitespace is `trailing-whitespace'. */);
28197 Vshow_trailing_whitespace = Qnil;
28198
28199 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
28200 doc: /* Control highlighting of non-ASCII space and hyphen chars.
28201 If the value is t, Emacs highlights non-ASCII chars which have the
28202 same appearance as an ASCII space or hyphen, using the `nobreak-space'
28203 or `escape-glyph' face respectively.
28204
28205 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
28206 U+2011 (non-breaking hyphen) are affected.
28207
28208 Any other non-nil value means to display these characters as a escape
28209 glyph followed by an ordinary space or hyphen.
28210
28211 A value of nil means no special handling of these characters. */);
28212 Vnobreak_char_display = Qt;
28213
28214 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
28215 doc: /* *The pointer shape to show in void text areas.
28216 A value of nil means to show the text pointer. Other options are `arrow',
28217 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
28218 Vvoid_text_area_pointer = Qarrow;
28219
28220 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
28221 doc: /* Non-nil means don't actually do any redisplay.
28222 This is used for internal purposes. */);
28223 Vinhibit_redisplay = Qnil;
28224
28225 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
28226 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
28227 Vglobal_mode_string = Qnil;
28228
28229 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
28230 doc: /* Marker for where to display an arrow on top of the buffer text.
28231 This must be the beginning of a line in order to work.
28232 See also `overlay-arrow-string'. */);
28233 Voverlay_arrow_position = Qnil;
28234
28235 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
28236 doc: /* String to display as an arrow in non-window frames.
28237 See also `overlay-arrow-position'. */);
28238 Voverlay_arrow_string = make_pure_c_string ("=>");
28239
28240 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
28241 doc: /* List of variables (symbols) which hold markers for overlay arrows.
28242 The symbols on this list are examined during redisplay to determine
28243 where to display overlay arrows. */);
28244 Voverlay_arrow_variable_list
28245 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
28246
28247 DEFVAR_INT ("scroll-step", emacs_scroll_step,
28248 doc: /* *The number of lines to try scrolling a window by when point moves out.
28249 If that fails to bring point back on frame, point is centered instead.
28250 If this is zero, point is always centered after it moves off frame.
28251 If you want scrolling to always be a line at a time, you should set
28252 `scroll-conservatively' to a large value rather than set this to 1. */);
28253
28254 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
28255 doc: /* *Scroll up to this many lines, to bring point back on screen.
28256 If point moves off-screen, redisplay will scroll by up to
28257 `scroll-conservatively' lines in order to bring point just barely
28258 onto the screen again. If that cannot be done, then redisplay
28259 recenters point as usual.
28260
28261 If the value is greater than 100, redisplay will never recenter point,
28262 but will always scroll just enough text to bring point into view, even
28263 if you move far away.
28264
28265 A value of zero means always recenter point if it moves off screen. */);
28266 scroll_conservatively = 0;
28267
28268 DEFVAR_INT ("scroll-margin", scroll_margin,
28269 doc: /* *Number of lines of margin at the top and bottom of a window.
28270 Recenter the window whenever point gets within this many lines
28271 of the top or bottom of the window. */);
28272 scroll_margin = 0;
28273
28274 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
28275 doc: /* Pixels per inch value for non-window system displays.
28276 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
28277 Vdisplay_pixels_per_inch = make_float (72.0);
28278
28279 #if GLYPH_DEBUG
28280 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
28281 #endif
28282
28283 DEFVAR_LISP ("truncate-partial-width-windows",
28284 Vtruncate_partial_width_windows,
28285 doc: /* Non-nil means truncate lines in windows narrower than the frame.
28286 For an integer value, truncate lines in each window narrower than the
28287 full frame width, provided the window width is less than that integer;
28288 otherwise, respect the value of `truncate-lines'.
28289
28290 For any other non-nil value, truncate lines in all windows that do
28291 not span the full frame width.
28292
28293 A value of nil means to respect the value of `truncate-lines'.
28294
28295 If `word-wrap' is enabled, you might want to reduce this. */);
28296 Vtruncate_partial_width_windows = make_number (50);
28297
28298 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
28299 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
28300 Any other value means to use the appropriate face, `mode-line',
28301 `header-line', or `menu' respectively. */);
28302 mode_line_inverse_video = 1;
28303
28304 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
28305 doc: /* *Maximum buffer size for which line number should be displayed.
28306 If the buffer is bigger than this, the line number does not appear
28307 in the mode line. A value of nil means no limit. */);
28308 Vline_number_display_limit = Qnil;
28309
28310 DEFVAR_INT ("line-number-display-limit-width",
28311 line_number_display_limit_width,
28312 doc: /* *Maximum line width (in characters) for line number display.
28313 If the average length of the lines near point is bigger than this, then the
28314 line number may be omitted from the mode line. */);
28315 line_number_display_limit_width = 200;
28316
28317 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
28318 doc: /* *Non-nil means highlight region even in nonselected windows. */);
28319 highlight_nonselected_windows = 0;
28320
28321 DEFVAR_BOOL ("multiple-frames", multiple_frames,
28322 doc: /* Non-nil if more than one frame is visible on this display.
28323 Minibuffer-only frames don't count, but iconified frames do.
28324 This variable is not guaranteed to be accurate except while processing
28325 `frame-title-format' and `icon-title-format'. */);
28326
28327 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
28328 doc: /* Template for displaying the title bar of visible frames.
28329 \(Assuming the window manager supports this feature.)
28330
28331 This variable has the same structure as `mode-line-format', except that
28332 the %c and %l constructs are ignored. It is used only on frames for
28333 which no explicit name has been set \(see `modify-frame-parameters'). */);
28334
28335 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
28336 doc: /* Template for displaying the title bar of an iconified frame.
28337 \(Assuming the window manager supports this feature.)
28338 This variable has the same structure as `mode-line-format' (which see),
28339 and is used only on frames for which no explicit name has been set
28340 \(see `modify-frame-parameters'). */);
28341 Vicon_title_format
28342 = Vframe_title_format
28343 = pure_cons (intern_c_string ("multiple-frames"),
28344 pure_cons (make_pure_c_string ("%b"),
28345 pure_cons (pure_cons (empty_unibyte_string,
28346 pure_cons (intern_c_string ("invocation-name"),
28347 pure_cons (make_pure_c_string ("@"),
28348 pure_cons (intern_c_string ("system-name"),
28349 Qnil)))),
28350 Qnil)));
28351
28352 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
28353 doc: /* Maximum number of lines to keep in the message log buffer.
28354 If nil, disable message logging. If t, log messages but don't truncate
28355 the buffer when it becomes large. */);
28356 Vmessage_log_max = make_number (100);
28357
28358 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
28359 doc: /* Functions called before redisplay, if window sizes have changed.
28360 The value should be a list of functions that take one argument.
28361 Just before redisplay, for each frame, if any of its windows have changed
28362 size since the last redisplay, or have been split or deleted,
28363 all the functions in the list are called, with the frame as argument. */);
28364 Vwindow_size_change_functions = Qnil;
28365
28366 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
28367 doc: /* List of functions to call before redisplaying a window with scrolling.
28368 Each function is called with two arguments, the window and its new
28369 display-start position. Note that these functions are also called by
28370 `set-window-buffer'. Also note that the value of `window-end' is not
28371 valid when these functions are called.
28372
28373 Warning: Do not use this feature to alter the way the window
28374 is scrolled. It is not designed for that, and such use probably won't
28375 work. */);
28376 Vwindow_scroll_functions = Qnil;
28377
28378 DEFVAR_LISP ("window-text-change-functions",
28379 Vwindow_text_change_functions,
28380 doc: /* Functions to call in redisplay when text in the window might change. */);
28381 Vwindow_text_change_functions = Qnil;
28382
28383 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
28384 doc: /* Functions called when redisplay of a window reaches the end trigger.
28385 Each function is called with two arguments, the window and the end trigger value.
28386 See `set-window-redisplay-end-trigger'. */);
28387 Vredisplay_end_trigger_functions = Qnil;
28388
28389 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
28390 doc: /* *Non-nil means autoselect window with mouse pointer.
28391 If nil, do not autoselect windows.
28392 A positive number means delay autoselection by that many seconds: a
28393 window is autoselected only after the mouse has remained in that
28394 window for the duration of the delay.
28395 A negative number has a similar effect, but causes windows to be
28396 autoselected only after the mouse has stopped moving. \(Because of
28397 the way Emacs compares mouse events, you will occasionally wait twice
28398 that time before the window gets selected.\)
28399 Any other value means to autoselect window instantaneously when the
28400 mouse pointer enters it.
28401
28402 Autoselection selects the minibuffer only if it is active, and never
28403 unselects the minibuffer if it is active.
28404
28405 When customizing this variable make sure that the actual value of
28406 `focus-follows-mouse' matches the behavior of your window manager. */);
28407 Vmouse_autoselect_window = Qnil;
28408
28409 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
28410 doc: /* *Non-nil means automatically resize tool-bars.
28411 This dynamically changes the tool-bar's height to the minimum height
28412 that is needed to make all tool-bar items visible.
28413 If value is `grow-only', the tool-bar's height is only increased
28414 automatically; to decrease the tool-bar height, use \\[recenter]. */);
28415 Vauto_resize_tool_bars = Qt;
28416
28417 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
28418 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
28419 auto_raise_tool_bar_buttons_p = 1;
28420
28421 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
28422 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
28423 make_cursor_line_fully_visible_p = 1;
28424
28425 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
28426 doc: /* *Border below tool-bar in pixels.
28427 If an integer, use it as the height of the border.
28428 If it is one of `internal-border-width' or `border-width', use the
28429 value of the corresponding frame parameter.
28430 Otherwise, no border is added below the tool-bar. */);
28431 Vtool_bar_border = Qinternal_border_width;
28432
28433 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
28434 doc: /* *Margin around tool-bar buttons in pixels.
28435 If an integer, use that for both horizontal and vertical margins.
28436 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
28437 HORZ specifying the horizontal margin, and VERT specifying the
28438 vertical margin. */);
28439 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
28440
28441 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
28442 doc: /* *Relief thickness of tool-bar buttons. */);
28443 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
28444
28445 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
28446 doc: /* Tool bar style to use.
28447 It can be one of
28448 image - show images only
28449 text - show text only
28450 both - show both, text below image
28451 both-horiz - show text to the right of the image
28452 text-image-horiz - show text to the left of the image
28453 any other - use system default or image if no system default. */);
28454 Vtool_bar_style = Qnil;
28455
28456 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
28457 doc: /* *Maximum number of characters a label can have to be shown.
28458 The tool bar style must also show labels for this to have any effect, see
28459 `tool-bar-style'. */);
28460 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
28461
28462 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
28463 doc: /* List of functions to call to fontify regions of text.
28464 Each function is called with one argument POS. Functions must
28465 fontify a region starting at POS in the current buffer, and give
28466 fontified regions the property `fontified'. */);
28467 Vfontification_functions = Qnil;
28468 Fmake_variable_buffer_local (Qfontification_functions);
28469
28470 DEFVAR_BOOL ("unibyte-display-via-language-environment",
28471 unibyte_display_via_language_environment,
28472 doc: /* *Non-nil means display unibyte text according to language environment.
28473 Specifically, this means that raw bytes in the range 160-255 decimal
28474 are displayed by converting them to the equivalent multibyte characters
28475 according to the current language environment. As a result, they are
28476 displayed according to the current fontset.
28477
28478 Note that this variable affects only how these bytes are displayed,
28479 but does not change the fact they are interpreted as raw bytes. */);
28480 unibyte_display_via_language_environment = 0;
28481
28482 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
28483 doc: /* *Maximum height for resizing mini-windows (the minibuffer and the echo area).
28484 If a float, it specifies a fraction of the mini-window frame's height.
28485 If an integer, it specifies a number of lines. */);
28486 Vmax_mini_window_height = make_float (0.25);
28487
28488 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
28489 doc: /* How to resize mini-windows (the minibuffer and the echo area).
28490 A value of nil means don't automatically resize mini-windows.
28491 A value of t means resize them to fit the text displayed in them.
28492 A value of `grow-only', the default, means let mini-windows grow only;
28493 they return to their normal size when the minibuffer is closed, or the
28494 echo area becomes empty. */);
28495 Vresize_mini_windows = Qgrow_only;
28496
28497 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
28498 doc: /* Alist specifying how to blink the cursor off.
28499 Each element has the form (ON-STATE . OFF-STATE). Whenever the
28500 `cursor-type' frame-parameter or variable equals ON-STATE,
28501 comparing using `equal', Emacs uses OFF-STATE to specify
28502 how to blink it off. ON-STATE and OFF-STATE are values for
28503 the `cursor-type' frame parameter.
28504
28505 If a frame's ON-STATE has no entry in this list,
28506 the frame's other specifications determine how to blink the cursor off. */);
28507 Vblink_cursor_alist = Qnil;
28508
28509 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
28510 doc: /* Allow or disallow automatic horizontal scrolling of windows.
28511 If non-nil, windows are automatically scrolled horizontally to make
28512 point visible. */);
28513 automatic_hscrolling_p = 1;
28514 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
28515
28516 DEFVAR_INT ("hscroll-margin", hscroll_margin,
28517 doc: /* *How many columns away from the window edge point is allowed to get
28518 before automatic hscrolling will horizontally scroll the window. */);
28519 hscroll_margin = 5;
28520
28521 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
28522 doc: /* *How many columns to scroll the window when point gets too close to the edge.
28523 When point is less than `hscroll-margin' columns from the window
28524 edge, automatic hscrolling will scroll the window by the amount of columns
28525 determined by this variable. If its value is a positive integer, scroll that
28526 many columns. If it's a positive floating-point number, it specifies the
28527 fraction of the window's width to scroll. If it's nil or zero, point will be
28528 centered horizontally after the scroll. Any other value, including negative
28529 numbers, are treated as if the value were zero.
28530
28531 Automatic hscrolling always moves point outside the scroll margin, so if
28532 point was more than scroll step columns inside the margin, the window will
28533 scroll more than the value given by the scroll step.
28534
28535 Note that the lower bound for automatic hscrolling specified by `scroll-left'
28536 and `scroll-right' overrides this variable's effect. */);
28537 Vhscroll_step = make_number (0);
28538
28539 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
28540 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
28541 Bind this around calls to `message' to let it take effect. */);
28542 message_truncate_lines = 0;
28543
28544 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
28545 doc: /* Normal hook run to update the menu bar definitions.
28546 Redisplay runs this hook before it redisplays the menu bar.
28547 This is used to update submenus such as Buffers,
28548 whose contents depend on various data. */);
28549 Vmenu_bar_update_hook = Qnil;
28550
28551 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
28552 doc: /* Frame for which we are updating a menu.
28553 The enable predicate for a menu binding should check this variable. */);
28554 Vmenu_updating_frame = Qnil;
28555
28556 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
28557 doc: /* Non-nil means don't update menu bars. Internal use only. */);
28558 inhibit_menubar_update = 0;
28559
28560 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
28561 doc: /* Prefix prepended to all continuation lines at display time.
28562 The value may be a string, an image, or a stretch-glyph; it is
28563 interpreted in the same way as the value of a `display' text property.
28564
28565 This variable is overridden by any `wrap-prefix' text or overlay
28566 property.
28567
28568 To add a prefix to non-continuation lines, use `line-prefix'. */);
28569 Vwrap_prefix = Qnil;
28570 DEFSYM (Qwrap_prefix, "wrap-prefix");
28571 Fmake_variable_buffer_local (Qwrap_prefix);
28572
28573 DEFVAR_LISP ("line-prefix", Vline_prefix,
28574 doc: /* Prefix prepended to all non-continuation lines at display time.
28575 The value may be a string, an image, or a stretch-glyph; it is
28576 interpreted in the same way as the value of a `display' text property.
28577
28578 This variable is overridden by any `line-prefix' text or overlay
28579 property.
28580
28581 To add a prefix to continuation lines, use `wrap-prefix'. */);
28582 Vline_prefix = Qnil;
28583 DEFSYM (Qline_prefix, "line-prefix");
28584 Fmake_variable_buffer_local (Qline_prefix);
28585
28586 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
28587 doc: /* Non-nil means don't eval Lisp during redisplay. */);
28588 inhibit_eval_during_redisplay = 0;
28589
28590 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
28591 doc: /* Non-nil means don't free realized faces. Internal use only. */);
28592 inhibit_free_realized_faces = 0;
28593
28594 #if GLYPH_DEBUG
28595 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
28596 doc: /* Inhibit try_window_id display optimization. */);
28597 inhibit_try_window_id = 0;
28598
28599 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
28600 doc: /* Inhibit try_window_reusing display optimization. */);
28601 inhibit_try_window_reusing = 0;
28602
28603 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
28604 doc: /* Inhibit try_cursor_movement display optimization. */);
28605 inhibit_try_cursor_movement = 0;
28606 #endif /* GLYPH_DEBUG */
28607
28608 DEFVAR_INT ("overline-margin", overline_margin,
28609 doc: /* *Space between overline and text, in pixels.
28610 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
28611 margin to the character height. */);
28612 overline_margin = 2;
28613
28614 DEFVAR_INT ("underline-minimum-offset",
28615 underline_minimum_offset,
28616 doc: /* Minimum distance between baseline and underline.
28617 This can improve legibility of underlined text at small font sizes,
28618 particularly when using variable `x-use-underline-position-properties'
28619 with fonts that specify an UNDERLINE_POSITION relatively close to the
28620 baseline. The default value is 1. */);
28621 underline_minimum_offset = 1;
28622
28623 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
28624 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
28625 This feature only works when on a window system that can change
28626 cursor shapes. */);
28627 display_hourglass_p = 1;
28628
28629 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
28630 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
28631 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
28632
28633 hourglass_atimer = NULL;
28634 hourglass_shown_p = 0;
28635
28636 DEFSYM (Qglyphless_char, "glyphless-char");
28637 DEFSYM (Qhex_code, "hex-code");
28638 DEFSYM (Qempty_box, "empty-box");
28639 DEFSYM (Qthin_space, "thin-space");
28640 DEFSYM (Qzero_width, "zero-width");
28641
28642 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
28643 /* Intern this now in case it isn't already done.
28644 Setting this variable twice is harmless.
28645 But don't staticpro it here--that is done in alloc.c. */
28646 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
28647 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
28648
28649 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
28650 doc: /* Char-table defining glyphless characters.
28651 Each element, if non-nil, should be one of the following:
28652 an ASCII acronym string: display this string in a box
28653 `hex-code': display the hexadecimal code of a character in a box
28654 `empty-box': display as an empty box
28655 `thin-space': display as 1-pixel width space
28656 `zero-width': don't display
28657 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
28658 display method for graphical terminals and text terminals respectively.
28659 GRAPHICAL and TEXT should each have one of the values listed above.
28660
28661 The char-table has one extra slot to control the display of a character for
28662 which no font is found. This slot only takes effect on graphical terminals.
28663 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
28664 `thin-space'. The default is `empty-box'. */);
28665 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
28666 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
28667 Qempty_box);
28668 }
28669
28670
28671 /* Initialize this module when Emacs starts. */
28672
28673 void
28674 init_xdisp (void)
28675 {
28676 current_header_line_height = current_mode_line_height = -1;
28677
28678 CHARPOS (this_line_start_pos) = 0;
28679
28680 if (!noninteractive)
28681 {
28682 struct window *m = XWINDOW (minibuf_window);
28683 Lisp_Object frame = m->frame;
28684 struct frame *f = XFRAME (frame);
28685 Lisp_Object root = FRAME_ROOT_WINDOW (f);
28686 struct window *r = XWINDOW (root);
28687 int i;
28688
28689 echo_area_window = minibuf_window;
28690
28691 XSETFASTINT (r->top_line, FRAME_TOP_MARGIN (f));
28692 XSETFASTINT (r->total_lines, FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f));
28693 XSETFASTINT (r->total_cols, FRAME_COLS (f));
28694 XSETFASTINT (m->top_line, FRAME_LINES (f) - 1);
28695 XSETFASTINT (m->total_lines, 1);
28696 XSETFASTINT (m->total_cols, FRAME_COLS (f));
28697
28698 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
28699 scratch_glyph_row.glyphs[TEXT_AREA + 1]
28700 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
28701
28702 /* The default ellipsis glyphs `...'. */
28703 for (i = 0; i < 3; ++i)
28704 default_invis_vector[i] = make_number ('.');
28705 }
28706
28707 {
28708 /* Allocate the buffer for frame titles.
28709 Also used for `format-mode-line'. */
28710 int size = 100;
28711 mode_line_noprop_buf = (char *) xmalloc (size);
28712 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
28713 mode_line_noprop_ptr = mode_line_noprop_buf;
28714 mode_line_target = MODE_LINE_DISPLAY;
28715 }
28716
28717 help_echo_showing_p = 0;
28718 }
28719
28720 /* Since w32 does not support atimers, it defines its own implementation of
28721 the following three functions in w32fns.c. */
28722 #ifndef WINDOWSNT
28723
28724 /* Platform-independent portion of hourglass implementation. */
28725
28726 /* Return non-zero if hourglass timer has been started or hourglass is
28727 shown. */
28728 int
28729 hourglass_started (void)
28730 {
28731 return hourglass_shown_p || hourglass_atimer != NULL;
28732 }
28733
28734 /* Cancel a currently active hourglass timer, and start a new one. */
28735 void
28736 start_hourglass (void)
28737 {
28738 #if defined (HAVE_WINDOW_SYSTEM)
28739 EMACS_TIME delay;
28740 int secs, usecs = 0;
28741
28742 cancel_hourglass ();
28743
28744 if (INTEGERP (Vhourglass_delay)
28745 && XINT (Vhourglass_delay) > 0)
28746 secs = XFASTINT (Vhourglass_delay);
28747 else if (FLOATP (Vhourglass_delay)
28748 && XFLOAT_DATA (Vhourglass_delay) > 0)
28749 {
28750 Lisp_Object tem;
28751 tem = Ftruncate (Vhourglass_delay, Qnil);
28752 secs = XFASTINT (tem);
28753 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
28754 }
28755 else
28756 secs = DEFAULT_HOURGLASS_DELAY;
28757
28758 EMACS_SET_SECS_USECS (delay, secs, usecs);
28759 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
28760 show_hourglass, NULL);
28761 #endif
28762 }
28763
28764
28765 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
28766 shown. */
28767 void
28768 cancel_hourglass (void)
28769 {
28770 #if defined (HAVE_WINDOW_SYSTEM)
28771 if (hourglass_atimer)
28772 {
28773 cancel_atimer (hourglass_atimer);
28774 hourglass_atimer = NULL;
28775 }
28776
28777 if (hourglass_shown_p)
28778 hide_hourglass ();
28779 #endif
28780 }
28781 #endif /* ! WINDOWSNT */